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fix: ship hitbox matches triangle shape
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#18:
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fix: remove quantize drift + balance: fewer bullets, double enemies
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balance: slower bullets, more enemies, aggressive play speeds time
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balance: slower bullets, more enemies, aggressive play speeds time
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update README
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enemy rebalance: shape-based difficulty progression, more bullets, fa…
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fix: replace broken Tone.Chorus with Vibrato for bell and ethereal th…
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feat: dramatic start screen redesign + gameplay bug fixes
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fix: scale game entities with resolution, auto-detect default
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fix: scale game entities with resolution, auto-detect default
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feat: weapon evolutions, relics, shop, elites, mutators, killcam
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feat: weapon evolutions, relics, shop, elites, mutators, killcam
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docs: mark completed TODO items in README
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docs: mark completed TODO items in README
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fix: enforce 3-second minimum display time per tutorial step
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fix: enforce 3-second minimum display time per tutorial step
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refactor: rename game to Beat Still
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ci: deploy to GitHub Pages via Actions
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