This project is desing to push me to learn more about C++ by creating a large game based on Terraria.

- Make background tiles
- Alow for differnt tree types
There was a error when drawing the map. Map width was given insted of hight causing it to render out of bounds

Random Number generator used to desied block type based on location
Based on where logs are placed they will change type as shown below.

With this project I'm currently at the stage of making the map and tile placement system, as shown below.

