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Simple (work-in-progress) Metroidvania where colors are collisions. Made in Rust with Bevy Engine.

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Chroma

A small 2D exploration platformer made with Bevy, where your color decides what is solid and what is not.

Play it on itch.io: https://galdormin.itch.io/chroma

Note

Chroma is an unfinished prototype and development is currently paused. Expect missing content and rough edges.

The game

Collectibles are hidden all over the map, and your goal is to find them all.

The twist: you collide with everything that is not your color. Anything that shares your color lets you walk right through it, so a wall in one color is an open path in another. Pick up colored droplets to change your color and reach new parts of the map.

Controls

Action Key
Move left A
Move right D
Jump Space
Pause / Back P or Escape

Keys are bound by physical position, so on an AZERTY keyboard, move left is Q.

Running from source

You need a Rust toolchain and the Bevy dependencies for your OS.

cargo run

With the Bevy CLI, you can also run the web build:

bevy run web

Credits

About

Simple (work-in-progress) Metroidvania where colors are collisions. Made in Rust with Bevy Engine.

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