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fix(pets): soften BitBlob directional gaze - #3197

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bobleer merged 1 commit into
GCWing:mainfrom
bobleer:bob/bitblob-gentle-gaze
Sep 22, 2026
Merged

bobleer merged 1 commit into
GCWing:mainfrom
bobleer:bob/bitblob-gentle-gaze

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@bobleer bobleer commented Sep 22, 2026

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Summary

BitBlob's directional looks moved its eyes too close to the face edges. Regenerate the 16 look frames with restrained, nearly frontal gaze and a smoother downward-to-left-to-upward eye line. Both eyes stay near the center of the face.

Only the spritesheet and its asset documentation change. Standard animation rows 0–8, including the neutral frame, remain pixel-identical. Look-frame silhouette areas vary by less than 2%, preserving the previous size normalization.

Validation

  • V2 atlas validation passed: geometry, transparency, populated/unused cells and chroma checks.
  • Pixel comparison confirmed all standard rows unchanged; final-cell edge and continuity checks completed.
  • Independent visual review accepted all cardinals and the restrained intermediate cues; three-reviewer blind consensus passed.
  • Dynamic comparison preview verified for frame advancement, loop wraparound and pause/resume.
  • pnpm run motion:audit and git diff --check passed.

Remote workspace, remote control, Peer Device Mode and Detached Dispatch were not exercised; this change replaces static artwork and does not alter runtime or transport behavior.

@bobleer
bobleer merged commit e9abd6e into GCWing:main Sep 22, 2026
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@bobleer
bobleer deleted the bob/bitblob-gentle-gaze branch September 24, 2026 08:19
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