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Convex Hull 2D/3D Algorithm Implementation in Unity C#

Some i created from psudocode's, some is a c# conversion from an existing impementation

Convex Hull using 2D points

  • Jarvis March
  • Graham Scan
  • Monotone Chain
  • Quick Hull 2D
  • Chan's Algorithm

Convex Hull using 3D points

  • Gift Wrapping (aka JarvisMarch in 3D)
  • Quick Hull 3D

Convex Hull using 2D Simple Polygon

  • Melkman

TODO

  • Implement kirkpatrick_seidel 2d convex hull
  • Implement Incremental convex hull
  • Implement Akl–Toussaint heuristic
  • Implement Sklansky algorithm? incorrect but used in OpenCv

Additional Convex Hull

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