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video explaining quaternions for SoME5

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this is my video for SoME5

it is about quaternions and their applications in computer graphics and some of the math behind them

i like complex numbers so this was an easy on-ramp

i'm ok with how this video turned out. it was kinda hectic juggling camps and essays and stuff all summer as well as this but it was still pretty fun. i will return next year even stronger.

there's a number of ways i could have made this video better: i could have learnt/animated the 4d part more, i could have added bits of euler's rotation theorem, i could have done a better topic, etc, etc.

ultimately though, i'm just glad that this year, i was able to push something. last year's entry is still rotting away in my repos.

thank you for reading :)

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video explaining quaternions for SoME5

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