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Random collection of game elements, primarily physics based stuff.

Most importantly:

  • Gravity grab dynamics: grab/attract/drop/throw objects
    • 1st-person gravity grab dynamics
      • similar to the gravity gun in HL2
    • 3rd-person gravity grab dynamics
      • the cursor can attract and drop objects like a giant magnet
  • animated stairs
    • Stairs widen when approaching, walking them
    • Stairs contract again when too far away
  • 3D planet gravity: hug the surface of a sphere (still a bit bugged)

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Random collection of game elements, primarily physics based stuff.

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