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Issues
- DH-Ng/TacEx#37 · opened
on Oct 21, 2026 - DH-Ng/TacEx#36 · opened
on May 12, 2026 - DH-Ng/TacEx#35 · opened
on Apr 9, 2026 - DH-Ng/TacEx#32 · opened
on Mar 18, 2026 - DH-Ng/TacEx#30 · opened
on Mar 5, 2026 Is there any method to generate a rigid uipc object with smooth surface like a original physix mesh?
DH-Ng/TacEx#27 · openedon Jan 6, 2026 - DH-Ng/TacEx#26 · opened
on Dec 19, 2025 - DH-Ng/TacEx#25 · opened
on Nov 30, 2025 - DH-Ng/TacEx#24 · opened
on Nov 27, 2025 - DH-Ng/TacEx#23 · opened
on Nov 26, 2025 - DH-Ng/TacEx#21 · opened
on Oct 28, 2025 - DH-Ng/TacEx#20 · opened
on Oct 13, 2025 - DH-Ng/TacEx#14 · opened
on Sep 24, 2025 - DH-Ng/TacEx#10 · opened
on Sep 11, 2025 - DH-Ng/TacEx#2 · opened
on Aug 17, 2025