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Phase 1: Build GPU effect kernels lazily - #9
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Phase 1 — GPU startup/performance
Port upstream PR storytold#1705 to avoid compiling all ~208 effect kernels during GPU context startup. Kernel families are built on first use from smaller WGSL modules; failures remain eligible for CPU fallback instead of blocking first window presentation.
Source: storytold#1705
This is intentionally isolated because it touches
crates/gpu/src/context.rs, which is also affected by subsequent GPU-cache work. Check Windows DX12/FXC, Vulkan, browser/WASM, and CPU fallback paths before merging.