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it originally was called "VariantColor" before i switched it to "VariableColor"
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Brings the Town Of Us Rainbow color behaviour to Mira API, along with a few color space structs to help customise the color behaviour. Also comes with a few math utilities to bypass having to use Unity's Il2Cpp marshaling-heavy methods.
I have already tested my changes, but would like others to do so to confirm that it works.