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AdaWorldAPI
q2
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FMA torso anatomy: filled smooth triangle-mesh cockpit
- #57
#57
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AdaWorldAPI
merged 8 commits into
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AdaWorldAPI/q2:main
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claude/torso-shading
AdaWorldAPI/q2:claude/torso-shading
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Jun 24, 2026
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FMA torso anatomy: filled smooth triangle-mesh cockpit
#57
AdaWorldAPI
merged 8 commits into
main
AdaWorldAPI/q2:main
from
claude/torso-shading
AdaWorldAPI/q2:claude/torso-shading
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Commits
Commits on Jun 24, 2026
Dockerfile: set CPU baseline to x86-64-v4 for AVX-512
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torso splat: is_a-primary whole-body anatomical atlas
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torso turntable: upright whole-body atlas frames
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cockpit live views: lit shader + lazylock + adaptive-FPS
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torso bake: SPL3 per-triangle surfels + k-NN disk sizing + is_a export
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cockpit torso: opaque z-buffer surfel render (kill the soft-gaussian fog)
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cockpit torso: filled smooth triangle mesh — the solid CAD surface
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docs: mesh pivot + Morton/gridlake synergy verdict (substrate check)
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