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[CTM] x-ray textures on surrounding blocks when attaching secret trapdoor to a block using Connected Textures Mod #282

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@DoomRater

No optifine is used here.
Placing a secret trapdoor on the side of a limestone block correctly grabs the texture, but the sides of the other limestone blocks will completely lose their texture entirely, resulting in an x-rayed block.
Additional details on my original report with CTM, including screenshots and a goodwill gesture from the dev to try and help figure out what's going on:
Chisel-Team/ConnectedTexturesMod#108
A screenshot of me looking at the trapdoor with HWYLA may provide a clue what's going on, as the texture it thinks the trapdoor should be is wrong.

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