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## 视频解码器设置
LIB_FFMPEG=-lavutil -lavformat -lavcodec -lswscale -lswresample -lavdevice -lavfilter -lz
## FreeType字体支持
INCLUDE_FREETYPE=-I/usr/include/freetype2
LIB_FREETYPE=-lfreetype
## 视窗系统
LIB_EGL_WS=-lglfw
## OpenGLES
LIB_OPENGLES=-lGLESv2
## 基本系统
LIB_BASE=-pthread
## C语言工具链
CC=gcc
## C++工具链
CXX=g++
## Shader文件列表
SHADER_FILE_LIST= CEasyGL_OnlyGeometryShader_FragmentShader.c \
CEasyGL_OnlyGeometryShader_VertexShader.c \
CEasyGL_3DTextureShader_VertexShader.c \
CEasyGL_3DTextureShader_FragmentShader.c \
CDashGL_CircularGradientTrackShader_VertexShader.c \
CDashGL_CircularGradientTrackShader_FragmentShader.c \
CDashGL_CircularSolidTrackShader_FragmentShader.c \
CEasyGL_2DTextureMultiSampleElementShader_FragmentShader.c
all:run
run:cube.o teapot.o monkey.o stb_image.o WindowSystem.o EasyGL.o main.o DashGL.o ShaderSrc.o
@echo " [CXX] run"
@${CXX} -o run cube.o teapot.o monkey.o stb_image.o WindowSystem.o ShaderSrc.o EasyGL.o DashGL.o main.o ${LIB_FFMPEG} ${INCLUDE_FREETYPE} ${LIB_FREETYPE} ${LIB_EGL_WS} ${LIB_OPENGLES} ${LIB_BASE}
@echo "All Build Finish!!"
main.o:main.cpp cube.h WindowSystem.h DashGL.h EasyGL.h monkey.h stb_image.h teapot.h IncludeOpenGLES.h
@echo " [CXX] main.o"
@${CXX} -c -o main.o main.cpp ${LIB_FFMPEG} ${INCLUDE_FREETYPE} ${LIB_FREETYPE} ${LIB_EGL_WS} ${LIB_OPENGLES} ${LIB_BASE}
DashGL.o:DashGL.cpp DashGL.h EasyGL.h ShaderSrc.c ShaderSrc.h
@echo " [CXX] DashGL.o"
@${CXX} -c -o DashGL.o DashGL.cpp ${LIB_FFMPEG} ${INCLUDE_FREETYPE} ${LIB_FREETYPE} ${LIB_EGL_WS} ${LIB_OPENGLES} ${LIB_BASE} ${LIB_PATH}
EasyGL.o:EasyGL.cpp EasyGL.h IncludeOpenGLES.h
@echo " [CXX] EasyGL.o"
@${CXX} -c -o EasyGL.o EasyGL.cpp ${LIB_FFMPEG} ${INCLUDE_FREETYPE} ${LIB_FREETYPE} ${LIB_EGL_WS} ${LIB_OPENGLES} ${LIB_BASE}
ShaderSrc.o:ShaderSrc.c ShaderSrc.h IncludeOpenGLES.h
@echo " [CC] ShaderSrc.o"
@${CC} -c -o ShaderSrc.o ShaderSrc.c ${LIB_EGL_WS} ${LIB_OPENGLES} ${LIB_BASE} ${LIB_PATH}
WindowSystem.o:WindowSystem.cpp WindowSystem.h IncludeOpenGLES.h
@echo " [CXX] WindowSystem.o"
@${CXX} -c -o WindowSystem.o WindowSystem.cpp ${LIB_FFMPEG} ${INCLUDE_FREETYPE} ${LIB_FREETYPE} ${LIB_EGL_WS} ${LIB_OPENGLES} ${LIB_BASE}
stb_image.o:stb_image.c stb_image.h IncludeOpenGLES.h
@echo " [CC] stb_image.o"
@${CC} -c -o stb_image.o stb_image.c
monkey.o:monkey.cpp monkey.h IncludeOpenGLES.h
@echo " [CXX] monkey.o"
@${CXX} -c -o monkey.o monkey.cpp
teapot.o:teapot.c teapot.h IncludeOpenGLES.h
@echo " [CC] teapot.o"
@${CC} -c -o teapot.o teapot.c
cube.o:cube.c cube.h IncludeOpenGLES.h
@echo " [CC] cube.o"
@${CC} -c -o cube.o cube.c
ShaderSrc.h ShaderSrc.c:Shader2C ${SHADER_FILE_LIST}
@echo " [SDR] ShaderSrc.c"
@-rm -rf *.sdf
@-rm -rf *.sdb
@./Shader2C -o ShaderSrc.c ${SHADER_FILE_LIST}
Shader2C:Shader2C.cpp IncludeOpenGLES.h
@echo " [CXX] Shader2C"
@${CXX} -o Shader2C Shader2C.cpp ${LIB_PATH}
clean:
@-rm -rf *.o
@-rm -rf run
@-rm -rf *.sdf
@-rm -rf *.sdb
@-rm -rf Shader2C
@echo "Clean all Finish!!"