-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathExample_Texturepack.jsonc
More file actions
96 lines (82 loc) · 3.72 KB
/
Copy pathExample_Texturepack.jsonc
File metadata and controls
96 lines (82 loc) · 3.72 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
{
"BlocksVPImage": "0",
"ClayBlue": "123279654455704", // Clay are textures. We will replace Clay with wool.
"ClayCyan": "90552220531197",
"ClayGreen": "113683881748361",
"ClayGrey": "140638469850423",
"ClayOrange": "84346003587356",
"ClayPurple": "132267887157471",
"ClayRed": "119271415439525",
"ClayWhite": "97691936558655",
"ClayYellow": "79267012398801",
"Moon": "6444320592", // Ignore Sky for now, we will add it later on.
"Sun": "6196665106",
"SkyBack": "13540744223",
"SkyBottom": "6412503613",
"SkyBoxRotationSpeed": "0",
"SkyFront": "13540744223",
"SkyLeft": "13540744223",
"SkyRight": "13540744223",
"SkyTop": "6412503613",
"SwordMesh": "104827456591826", // Mesh we exported for sword, All swords and pickaxes use the SAME mesh. Therefore we dont need to generate meshes for each sword and pickaxe
"SwordTexture": "104843502954866", //
"SwordVPImage": "104843502954866", // Non Edge Expanded Texture (all VPImage (viewport images) will use non edge expanded versions!)
"DiamondSwordTexture": "79558332190721", // Textures for all swords and their VPImages. set VP image to non edge expanded
"DiamondSwordVPImage": "79558332190721",
"GoldSwordTexture": "99791742395037",
"GoldSwordVPImage": "99791742395037",
"WoodenSwordTexture": "86452716266136",
"WoodenSwordVPImage": "86452716266136",
"PickaxeMesh": "101229343521686", // Same as sword here!
"PickaxeVPImage": "88288870749393",
"DiamondPickaxeTexture": "71509707648394",
"DiamondPickaxeVPImage": "71509707648394",
"GoldPickaxeTexture": "98357557525575", // We replaced gold with IRON. Our IRON swords are actually gold in the game. iron_pickaxe.png is mapping to GoldPickaxeTexture
"GoldPickaxeVPImage": "98357557525575", // do the same replacement on swords too they also use gold and not iron.
"WoodenPickaxeTexture": "92003726149378",
"WoodenPickaxeVPImage": "92003726149378",
"AxeMesh": "103264807025473", // same thing wiwth the rest
"AxeVPImage": "109633191239964",
"DiamondAxeTexture": "92777463332130",
"DiamondAxeVPImage": "92777463332130",
"GoldAxeTexture": "115346856191624",
"GoldAxeVPImage": "115346856191624",
"WoodenAxeTexture": "76080019691195",
"WoodenAxeVPImage": "76080019691195",
"DefaultBowVPImage": "111309121527502", // Bow VP Image is the standby bow texture
"Bow0Mesh": "138204986375891", // bow 0
"Bow0Texture": "111309121527502", // bow 0 edge expanded
"Bow1Mesh": "124215704798582", // bow 1 mesh
"Bow1Texture": "124444591663846",
"Bow2Mesh": "127835767126798",
"Bow2Texture": "103350878473788",
"Bow3Mesh": "93420068320238",
"Bow3Texture": "101514571047128", // goes on like that again theres 4 bow textures here but 1 mesh for all
"GoldAppleMesh": "125384839136587", // Golden apple stuff
"GoldAppleTexture": "81012318535869",
"GoldAppleVPImage": "81012318535869",
"IronMesh": "95719649169705", // Iron
"IronTexture": "82750807499488",
"IronVPImage": "82750807499488",
"DiamondMesh": "127107393687745", // Diamond
"DiamondTexture": "86546708462840",
"DiamondVPImage": "86546708462840",
"EmeraldMesh": "136857328828017",
"EmeraldTexture": "113753761495299",
"EmeraldVPImage": "113753761495299",
"PearlMesh": "131647636332888",
"PearlTexture": "73032041557690",
"PearlVPImage": "73032041557690",
"ShearsMesh": "115605442333552",
"ShearsTexture": "89879072411822",
"ShearsVPImage": "89879072411822",
"FireballMesh": "133643739887768",
"FireballTexture": "117452902798603",
"FireballVPImage": "117452902798603",
"JumpPotionMesh": "74104466946148",
"JumpPotionTexture": "114882559052168",
"JumpPotionVPImage": "114882559052168",
"SpeedPotionMesh": "74104466946148",
"SpeedPotionTexture": "93740720981122",
"SpeedPotionVPImage": "93740720981122",
}