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Add Processing for Android (2nd edition) book in English and Spanish
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title: "Processing for Android: Create Mobile, Sensor-Aware, and VR Applications Using Processing (2nd edition)"
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author: "Andrés Colubri"
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details: "Apress. 432 páginas. Pasta blanda."
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published: "2023-10"
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buy: "Ordena de Springer-https://link.springer.com/book/10.1007/978-1-4842-9585-4,Ordena de Amazon-https://www.amazon.com/Processing-Android-Create-Sensor-aware-Applications/dp/1484295846/"
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language: "Inglés"
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Aprenda a utilizar el lenguaje y entorno de programación Processing para crear aplicaciones Android con facilidad. Este libro cubre los fundamentos del lenguaje Processing, permitiendo a los usuarios programar eficazmente gráficos interactivos en 2D, 3D y Realidad Extendida (XR). También detalla la aplicación de estas técnicas en diferentes tipos de dispositivos Android (smartphones, tablets, wearables y smartwatches).
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Esta edición actualizada le guiará a través de todo el proceso de creación de una aplicación, desde la idea inicial hasta el lanzamiento de la aplicación final a través de Google Play Store. A lo largo del libro, aprenderá a escribir aplicaciones atractivas basadas en la interacción del usuario y los datos de los sensores. Una completa serie de proyectos prácticos, que van desde simples bocetos a proyectos más complejos con shaders, realidad virtual (RV) y realidad aumentada (RA), le proporcionarán la experiencia de primera mano que necesita para empezar a desarrollar sus propios proyectos.
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title: "Processing for Android: Create Mobile, Sensor-Aware, and VR Applications Using Processing (2nd edition)"
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author: "Andrés Colubri"
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details: "Apress. 432 pages. Paperback."
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published: "2023-10"
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buy: "Order Print/EBook from Springer-https://link.springer.com/book/10.1007/978-1-4842-9585-4,Order Print from Amazon-https://www.amazon.com/Processing-Android-Create-Sensor-aware-Applications/dp/1484295846/"
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language: ""
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Learn how to use the Processing programming language and environment to create Android applications with ease. This book covers the basics of the Processing language, allowing users to effectively program interactive graphics in 2D, 3D, and Extended Reality (XR). It also details the application of these techniques to different types of Android devices (smartphones, tablets, wearables, and smartwatches).
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This updated edition walks you through the entire process of creating an app, from the initial idea to release of the final app via the Google Play App Store. Over the course of the book, you’ll learn to write engaging apps driven by user interaction and sensor data. A comprehensive series of hands-on projects, ranging from simple sketches to more complex projects involving shaders, VR, and AR will give you the firsthand experience you need to begin developing your own projects.
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