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[ParaLLEl-GS] Incorrect aspect ratio for certain games with no-interlacing patch applied #152

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@voorunde

The core requests 1.067 AR instead of 1.333 when loading God Hand or Virtua Fighter 4 Evo with no-interlacing patches applied. Did not happen in 1.22.2 stable LRPS2 snapshot. This can be mitigated by toggling no-interlace offset from off to on and vice versa, however, regardless of its setting, the game always starts in 1.067 from cold boot.

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