From 270aaae60b759e8253cb018bed6bee0491c44bd5 Mon Sep 17 00:00:00 2001 From: Jad Meouchy Date: Wed, 13 May 2026 23:07:10 -0500 Subject: [PATCH] Add original link list back to README references --- README.md | 93 +++++++++++++++++++++++++++++++++++++++++++++++-------- 1 file changed, 80 insertions(+), 13 deletions(-) diff --git a/README.md b/README.md index 7235050..9066a72 100644 --- a/README.md +++ b/README.md @@ -1,17 +1,84 @@ -# Android SQLite (libsqlite3.so) library builds for Unity, including x86_64 for Magic Leap 2 +# Unity SQLite Native Libraries -3.51.3 +Prebuilt SQLite native plugin binaries for Unity, with scripts to rebuild for Android and Windows targets. -Uses SQL amalgamation zip +## Included SQLite version -https://stackoverflow.com/questions/60592556/nexus7-cant-load-native-library -https://developer.android.com/games/optimize/64-bit -https://github.com/YokotaRina/StudyRoom/blob/72cff207d67010891ca4b143af61afe00cca7630/BollPool/Assets/Script/SQLite/SQLite.cs -https://github.com/yousetsu/DualNBack-Habits/blob/128718f0832ef1076ece3d23bd538cd224882fee/Assets/Script/SqliteDatabase.cs -https://github.com/KannoYuto/HAC2023/blob/2e7ce86754e73aafd5c15108872d147314457b94/Scripts/Kanno/SqliteDatabase.cs -https://github.com/K1212TK/TaskSchedule/blob/f6d0d7ca5f958726f7d78c03f209d6cd2afae368/Assets/Script/SQLite/SqliteDatabase.cs -https://github.com/sh1ch/unity-sqliteAAR-practice/tree/master -https://github.com/search?q=libsqlitex+unityengine&type=Code +- **SQLite 3.51.3** (amalgamation source in `sqlite3/jni/src/`) -`sudo bash build.sh` -`file */libsqlite3.so` \ No newline at end of file +## What this repository contains + +- Android `.so` libraries for: + - `arm64-v8a` + - `armeabi-v7a` + - `x86` + - `x86_64` +- Windows `.dll` libraries for Unity Editor/Standalone: + - `x86` + - `x64` +- WSA (Windows Store / UWP) `.dll` libraries: + - `ARM` + - `x86` + - `x64` + +Plugin output folders are under `Assets/Plugins/`. + +## Build Android libraries + +### Requirements + +- Android NDK with `ndk-build` available in `PATH` +- Windows command prompt (script is a `.bat` file) + +### Command + +```bat +build.bat +``` + +This compiles `sqlite3` via `ndk-build` and copies generated `libsqlite3.so` files into: + +- `Assets/Plugins/Android/arm64-v8a/` +- `Assets/Plugins/Android/armeabi-v7a/` +- `Assets/Plugins/Android/x86/` +- `Assets/Plugins/Android/x86_64/` + +## Build Windows libraries + +### Requirements + +- Visual Studio Build Tools (script currently references: + `C:\Program Files\Microsoft Visual Studio\18\Community\VC\Auxiliary\Build\vcvarsall.bat`) + +### Command + +```bat +build-windows.bat +``` + +This compiles `sqlite3.dll` for: + +- `Assets/Plugins/x86/sqlite3.dll` +- `Assets/Plugins/x64/sqlite3.dll` +- `Assets/Plugins/WSA/ARM/sqlite3.dll` + +## Source references + +- SQLite source files live in `sqlite3/jni/src/`. +- Android NDK module file: `sqlite3/jni/Android.mk`. + +## Notes + +- This repository is focused on native plugin binaries for Unity. +- Managed SQLite usage in Unity C# can vary by project setup (`Mono.Data.Sqlite`, P/Invoke wrappers, etc.). + +## External references + +- https://stackoverflow.com/questions/60592556/nexus7-cant-load-native-library +- https://developer.android.com/games/optimize/64-bit +- https://github.com/YokotaRina/StudyRoom/blob/72cff207d67010891ca4b143af61afe00cca7630/BollPool/Assets/Script/SQLite/SQLite.cs +- https://github.com/yousetsu/DualNBack-Habits/blob/128718f0832ef1076ece3d23bd538cd224882fee/Assets/Script/SqliteDatabase.cs +- https://github.com/KannoYuto/HAC2023/blob/2e7ce86754e73aafd5c15108872d147314457b94/Scripts/Kanno/SqliteDatabase.cs +- https://github.com/K1212TK/TaskSchedule/blob/f6d0d7ca5f958726f7d78c03f209d6cd2afae368/Assets/Script/SQLite/SqliteDatabase.cs +- https://github.com/sh1ch/unity-sqliteAAR-practice/tree/master +- https://github.com/search?q=libsqlitex+unityengine&type=Code