From 018cd407d7ae5fe10dc7f3ccab815ac3dfaaaa91 Mon Sep 17 00:00:00 2001 From: Jeff Bolz Date: Fri, 21 Aug 2026 21:19:06 -0500 Subject: [PATCH] vulkan: combine duplicated fastdiv functions, rename the one optimizing small divs --- .../ggml-vulkan/vulkan-shaders/conv2d_mm.comp | 9 +-------- .../ggml-vulkan/vulkan-shaders/conv3d_mm.comp | 9 +-------- .../vulkan-shaders/generic_unary_head.glsl | 14 ++------------ .../ggml-vulkan/vulkan-shaders/glu_head.glsl | 8 ++------ .../ggml-vulkan/vulkan-shaders/sum_rows.glsl | 10 ++-------- ggml/src/ggml-vulkan/vulkan-shaders/utils.glsl | 18 +++++++++++++++--- 6 files changed, 23 insertions(+), 45 deletions(-) diff --git a/ggml/src/ggml-vulkan/vulkan-shaders/conv2d_mm.comp b/ggml/src/ggml-vulkan/vulkan-shaders/conv2d_mm.comp index 99400098bf2b..c64004cdc48e 100644 --- a/ggml/src/ggml-vulkan/vulkan-shaders/conv2d_mm.comp +++ b/ggml/src/ggml-vulkan/vulkan-shaders/conv2d_mm.comp @@ -19,6 +19,7 @@ #endif #include "types.glsl" +#include "utils.glsl" // shape notation: [dim(N), ..., dim(0)] -- stride(dim(j)) >= stride(dim(i)) if i > j layout(binding = 0) readonly buffer A { @@ -193,14 +194,6 @@ uint32_t Br = tid / BS_NPQ; uint32_t Bc = tid % BS_NPQ; const uint32_t BrpWg = WG_SIZE / BS_NPQ; -// see init_fastdiv_values in ggml-vulkan.cpp -uint fastdiv(uint n, uint mp, uint L) { - uint msbs, lsbs; - // msbs = mulhi(n, mp) - umulExtended(n, mp, msbs, lsbs); - return (msbs + n) >> L; -} - #ifdef COOPMAT2 #define ACC_TYPE float16_t diff --git a/ggml/src/ggml-vulkan/vulkan-shaders/conv3d_mm.comp b/ggml/src/ggml-vulkan/vulkan-shaders/conv3d_mm.comp index f66f299f6dae..d5ce4290b930 100644 --- a/ggml/src/ggml-vulkan/vulkan-shaders/conv3d_mm.comp +++ b/ggml/src/ggml-vulkan/vulkan-shaders/conv3d_mm.comp @@ -15,6 +15,7 @@ #endif #include "types.glsl" +#include "utils.glsl" // shape notation: [dim(N), ..., dim(0)] -- stride(dim(j)) >= stride(dim(i)) if i > j layout(binding = 0) readonly buffer A { @@ -178,14 +179,6 @@ uint32_t Br = tid / BS_NPQ; uint32_t Bc = tid % BS_NPQ; const uint32_t BrpWg = WG_SIZE / BS_NPQ; -// see init_fastdiv_values in ggml-vulkan.cpp -uint fastdiv(uint n, uint mp, uint L) { - uint msbs, lsbs; - // msbs = mulhi(n, mp) - umulExtended(n, mp, msbs, lsbs); - return (msbs + n) >> L; -} - void split_crs(uint32_t crs_idx, out uint32_t ic, out uint32_t kd, out uint32_t kh, out uint32_t kw) { const uint32_t KHKW = KH * KW; const uint32_t KDKHKW = KD * KHKW; diff --git a/ggml/src/ggml-vulkan/vulkan-shaders/generic_unary_head.glsl b/ggml/src/ggml-vulkan/vulkan-shaders/generic_unary_head.glsl index 9d4176f3f967..e13de9a00f2f 100644 --- a/ggml/src/ggml-vulkan/vulkan-shaders/generic_unary_head.glsl +++ b/ggml/src/ggml-vulkan/vulkan-shaders/generic_unary_head.glsl @@ -1,6 +1,8 @@ #extension GL_EXT_shader_16bit_storage : require #extension GL_EXT_control_flow_attributes : require +#include "utils.glsl" + layout (push_constant) uniform parameter { uint ne; @@ -32,18 +34,6 @@ uint get_idx() { uint get_aoffset() { return p.misalign_offsets >> 16; } uint get_doffset() { return p.misalign_offsets & 0xFFFF; } -// see init_fastdiv_values in ggml-vulkan.cpp -uint fastdiv(uint n, uint mp, uint L) { - uint msbs, lsbs; - // msbs = mulhi(n, mp) - umulExtended(n, mp, msbs, lsbs); - return (msbs + n) >> L; -} - -uint fastdiv_L(uint packed, uint slot) { - return (packed >> (slot * 8)) & 0x3Fu; -} - uint src0_idx(uint idx) { const uint i03 = fastdiv(idx, p.ne0_012mp, fastdiv_L(p.ne0_Ls, 0)); const uint i03_offset = i03 * p.ne02*p.ne01*p.ne00; diff --git a/ggml/src/ggml-vulkan/vulkan-shaders/glu_head.glsl b/ggml/src/ggml-vulkan/vulkan-shaders/glu_head.glsl index c3cae736f977..fc2951ec2e56 100644 --- a/ggml/src/ggml-vulkan/vulkan-shaders/glu_head.glsl +++ b/ggml/src/ggml-vulkan/vulkan-shaders/glu_head.glsl @@ -1,5 +1,7 @@ #extension GL_EXT_shader_16bit_storage : require +#include "utils.glsl" + layout(local_size_x = 512, local_size_y = 1, local_size_z = 1) in; @@ -39,9 +41,3 @@ uint get_aoffset() { return p.misalign_offsets >> 16; } uint get_boffset() { return (p.misalign_offsets >> 8) & 0xFF; } uint get_doffset() { return p.misalign_offsets & 0xFF; } -// see init_fastdiv_values in ggml-vulkan.cpp -uint fastdiv(uint n, uint mp, uint L) { - uint msbs, lsbs; - umulExtended(n, mp, msbs, lsbs); - return (msbs + n) >> L; -} diff --git a/ggml/src/ggml-vulkan/vulkan-shaders/sum_rows.glsl b/ggml/src/ggml-vulkan/vulkan-shaders/sum_rows.glsl index 2b841baa6bf2..1cb0f7827a38 100644 --- a/ggml/src/ggml-vulkan/vulkan-shaders/sum_rows.glsl +++ b/ggml/src/ggml-vulkan/vulkan-shaders/sum_rows.glsl @@ -1,4 +1,6 @@ +#include "utils.glsl" + // vk_op_sum_rows_push_constants layout (push_constant) uniform parameter { @@ -15,11 +17,3 @@ layout (push_constant) uniform parameter uint get_aoffset() { return p.misalign_offsets >> 16; } uint get_doffset() { return p.misalign_offsets & 0xFFFF; } -// see init_fastdiv_values in ggml-vulkan.cpp -uint fastdiv(uint n, uint mp, uint L) { - uint msbs, lsbs; - // msbs = mulhi(n, mp) - umulExtended(n, mp, msbs, lsbs); - return (msbs + n) >> L; -} - diff --git a/ggml/src/ggml-vulkan/vulkan-shaders/utils.glsl b/ggml/src/ggml-vulkan/vulkan-shaders/utils.glsl index dc4a1e6d96ba..8aac64d75932 100644 --- a/ggml/src/ggml-vulkan/vulkan-shaders/utils.glsl +++ b/ggml/src/ggml-vulkan/vulkan-shaders/utils.glsl @@ -9,14 +9,26 @@ uint fastmod(uint a, uint b) { return a % b; } -uint fastdiv(uint a, uint b) { +// see init_fastdiv_values in ggml-vulkan.cpp +uint fastdiv(uint n, uint mp, uint L) { + uint msbs, lsbs; + // msbs = mulhi(n, mp) + umulExtended(n, mp, msbs, lsbs); + return (msbs + n) >> L; +} + +uint fastdiv_L(uint packed, uint slot) { + return (packed >> (slot * 8)) & 0x3Fu; +} + +uint fastdiv_small(uint a, uint b) { return (a < b) ? 0 : (a / b); } void get_indices(uint idx, out uint i00, out uint i01, out uint i02, out uint i03, uint ne00, uint ne01, uint ne02, uint ne03) { - i03 = fastdiv(idx, (ne02*ne01*ne00)); + i03 = fastdiv_small(idx, (ne02*ne01*ne00)); const uint i03_offset = i03 * ne02*ne01*ne00; - i02 = fastdiv((idx - i03_offset), (ne01*ne00)); + i02 = fastdiv_small((idx - i03_offset), (ne01*ne00)); const uint i02_offset = i02*ne01*ne00; i01 = (idx - i03_offset - i02_offset) / ne00; i00 = idx - i03_offset - i02_offset - i01*ne00;