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Provide fallback shader for killmarks when client doesn't support webgl2 #107

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@cppctamber

Fallback to https://web.ccpgamescdn.com/ccpwgl/res/e1/e1e3aababef4732c_c98d5d80eff7834fe7b7b67ba88aeb9e.sm_hi when webgl2 is not supported by the client.

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