|
| 1 | +from dataclasses import dataclass, field |
| 2 | + |
| 3 | +# Legend tiers and their rewards |
| 4 | +LEGEND_TIERS = { |
| 5 | + "Bronze": 20, |
| 6 | + "Silver": 40, |
| 7 | + "Gold": 75, |
| 8 | + "Mythic": 150, |
| 9 | + "Eternal": 300 |
| 10 | +} |
| 11 | + |
| 12 | +# Minimal RitualRecord for demonstration |
| 13 | +@dataclass |
| 14 | +class RitualRecord: |
| 15 | + player_name: str |
| 16 | + achievement: str |
| 17 | + score: int |
| 18 | + |
| 19 | +@dataclass |
| 20 | +class LegendaryRecord(RitualRecord): |
| 21 | + legend_rank: str = "Bronze" |
| 22 | + enshrined_by: str = "Obsidian Heir" |
| 23 | + |
| 24 | +@dataclass |
| 25 | +class HallOfLegends: |
| 26 | + legends: list = field(default_factory=list) |
| 27 | + |
| 28 | + def enshrine(self, record: RitualRecord, rank: str, enshrined_by: str = "Obsidian Heir"): |
| 29 | + reward = LEGEND_TIERS.get(rank, 0) |
| 30 | + legendary = LegendaryRecord( |
| 31 | + **record.__dict__, |
| 32 | + legend_rank=rank, |
| 33 | + enshrined_by=enshrined_by |
| 34 | + ) |
| 35 | + self.legends.append(legendary) |
| 36 | + return reward, legendary |
| 37 | + |
| 38 | +# Example usage |
| 39 | +if __name__ == "__main__": |
| 40 | + # Create a ritual record |
| 41 | + ritual = RitualRecord(player_name="Alice", achievement="Defeated the Dragon", score=999) |
| 42 | + |
| 43 | + # Create the Hall of Legends |
| 44 | + hall = HallOfLegends() |
| 45 | + |
| 46 | + # Enshrine the record as Gold, by the AI Oracle |
| 47 | + reward, legendary = hall.enshrine(ritual, "Gold", "AI Oracle") |
| 48 | + |
| 49 | + print(f"Reward: {reward} VB") |
| 50 | + print("Legendary Record:") |
| 51 | + print(legendary) |
| 52 | + print("All Legends in Hall:") |
| 53 | + for legend in hall.legends: |
| 54 | + print(legend) |
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