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65 lines (54 loc) · 2.31 KB
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Copy pathView.ts
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65 lines (54 loc) · 2.31 KB
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class View {
static playSpaceElem: HTMLElement;
static gameState: GameState;
static RenderAll() {
View._insureReady();
Utility.Message("View.RenderAll() called.");
var handDiv: HTMLElement = document.createElement("div");
var deckDiv: HTMLElement = document.createElement("div");
var discardDiv: HTMLElement = document.createElement("div");
var drawButton: HTMLAnchorElement = document.createElement("a");
var player: Player = View.gameState.players[0];
// render player's hand
player.hand.forEach(function foreachPlayerHandCard(card: Card): void {
var cardLink: HTMLAnchorElement = document.createElement("a");
cardLink.style.display = "block";
cardLink.innerHTML = card.name;
cardLink.href = "javascript:;";
cardLink.onclick = function cardInHandOnClick() {
Utility.RemoveCard(card, player.hand);
player.discard.push(card);
View.RenderAll();
}
handDiv.appendChild(cardLink);
});
// render player's deck
var deckDivString: string = "Deck (" + player.deck.length + "): ";
for (var i: number = 0; i < player.deck.length; i++)
deckDivString += "|";
deckDiv.innerHTML = deckDivString;
// render player's discard
player.discard.forEach(function foreachPlayerDiscardCard(card: Card): void {
var cardDiv: HTMLElement = document.createElement("div");
cardDiv.innerHTML = card.name;
discardDiv.appendChild(cardDiv);
});
drawButton.href = "javascript:;";
drawButton.innerHTML = "Draw a card";
drawButton.onclick = function drawButtonOnClick() {
player.drawCards(1);
View.RenderAll();
};
View.playSpaceElem.innerHTML = "";
View.playSpaceElem.appendChild(drawButton);
View.playSpaceElem.appendChild(handDiv);
View.playSpaceElem.appendChild(deckDiv);
View.playSpaceElem.appendChild(discardDiv);
}
private static _insureReady() {
if (!View.gameState)
throw new Error("View.gameState is not initialized.");
if (!View.playSpaceElem)
throw new Error("View.playSpaceElem is not initialized.");
}
}