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3096 lines (3095 loc) · 160 KB
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<?xml version="1.0"?>
<doc>
<assembly>
<name>Svg</name>
</assembly>
<members>
<member name="T:Svg.SvgCircle">
<summary>
An SVG element to render circles to the document.
</summary>
</member>
<member name="P:Svg.SvgCircle.Center">
<summary>
Gets the center point of the circle.
</summary>
<value>The center.</value>
</member>
<member name="M:Svg.SvgCircle.Path(Svg.ISvgRenderer)">
<summary>
Gets the <see cref="T:System.Drawing.Drawing2D.GraphicsPath"/> representing this element.
</summary>
</member>
<member name="M:Svg.SvgCircle.Render(Svg.ISvgRenderer)">
<summary>
Renders the circle using the specified <see cref="T:Svg.ISvgRenderer"/> object.
</summary>
<param name="renderer">The renderer object.</param>
</member>
<member name="T:Svg.SvgEllipse">
<summary>
Represents and SVG ellipse element.
</summary>
</member>
<member name="M:Svg.SvgEllipse.Path(Svg.ISvgRenderer)">
<summary>
Gets the <see cref="T:System.Drawing.Drawing2D.GraphicsPath"/> for this element.
</summary>
<value></value>
</member>
<member name="M:Svg.SvgEllipse.Render(Svg.ISvgRenderer)">
<summary>
Renders the <see cref="T:Svg.SvgElement"/> and contents using the specified <see cref="T:Svg.ISvgRenderer"/> object.
</summary>
<param name="renderer">The <see cref="T:Svg.ISvgRenderer"/> object used for rendering.</param>
</member>
<member name="T:Svg.SvgLine">
<summary>
Represents and SVG line element.
</summary>
</member>
<member name="T:Svg.SvgMarkerElement">
<summary>
Represents a path based element that can have markers.
</summary>
</member>
<member name="P:Svg.SvgMarkerElement.MarkerEnd">
<summary>
Gets or sets the marker (end cap) of the path.
</summary>
</member>
<member name="P:Svg.SvgMarkerElement.MarkerMid">
<summary>
Gets or sets the marker (mid points) of the path.
</summary>
</member>
<member name="P:Svg.SvgMarkerElement.MarkerStart">
<summary>
Gets or sets the marker (start cap) of the path.
</summary>
</member>
<member name="M:Svg.SvgMarkerElement.RenderStroke(Svg.ISvgRenderer)">
<summary>
Renders the stroke of the element to the specified <see cref="T:Svg.ISvgRenderer"/>.
Includes rendering of all markers defined in attributes.
</summary>
<param name="renderer">The <see cref="T:Svg.ISvgRenderer"/> object to render to.</param>
</member>
<member name="T:Svg.SvgPathBasedElement">
<summary>
Represents an element that is using a GraphicsPath as rendering base.
</summary>
</member>
<member name="T:Svg.SvgPolygon">
<summary>
SvgPolygon defines a closed shape consisting of a set of connected straight line segments.
</summary>
</member>
<member name="P:Svg.SvgPolygon.Points">
<summary>
The points that make up the SvgPolygon
</summary>
</member>
<member name="T:Svg.SvgPolyline">
<summary>
SvgPolyline defines a set of connected straight line segments. Typically, <see cref="T:Svg.SvgPolyline"/> defines open shapes.
</summary>
</member>
<member name="T:Svg.SvgRectangle">
<summary>
Represents an SVG rectangle that could also have rounded edges.
</summary>
</member>
<member name="P:Svg.SvgRectangle.Location">
<summary>
Gets an <see cref="T:Svg.SvgPoint"/> representing the top left point of the rectangle.
</summary>
</member>
<member name="P:Svg.SvgRectangle.X">
<summary>
Gets or sets the position where the left point of the rectangle should start.
</summary>
</member>
<member name="P:Svg.SvgRectangle.Y">
<summary>
Gets or sets the position where the top point of the rectangle should start.
</summary>
</member>
<member name="P:Svg.SvgRectangle.Width">
<summary>
Gets or sets the width of the rectangle.
</summary>
</member>
<member name="P:Svg.SvgRectangle.Height">
<summary>
Gets or sets the height of the rectangle.
</summary>
</member>
<member name="P:Svg.SvgRectangle.CornerRadiusX">
<summary>
Gets or sets the X-radius of the rounded edges of this rectangle.
</summary>
</member>
<member name="P:Svg.SvgRectangle.CornerRadiusY">
<summary>
Gets or sets the Y-radius of the rounded edges of this rectangle.
</summary>
</member>
<member name="P:Svg.SvgRectangle.RequiresSmoothRendering">
<summary>
Gets or sets a value to determine if anti-aliasing should occur when the element is being rendered.
</summary>
</member>
<member name="M:Svg.SvgRectangle.Path(Svg.ISvgRenderer)">
<summary>
Gets the <see cref="T:System.Drawing.Drawing2D.GraphicsPath"/> for this element.
</summary>
</member>
<member name="M:Svg.SvgRectangle.Render(Svg.ISvgRenderer)">
<summary>
Renders the <see cref="T:Svg.SvgElement"/> and contents to the specified <see cref="T:System.Drawing.Graphics"/> object.
</summary>
</member>
<member name="T:Svg.SvgVisualElement">
<summary>
The class that all SVG elements should derive from when they are to be rendered.
</summary>
</member>
<member name="M:Svg.SvgVisualElement.Path(Svg.ISvgRenderer)">
<summary>
Gets the <see cref="T:System.Drawing.Drawing2D.GraphicsPath"/> for this element.
</summary>
</member>
<member name="P:Svg.SvgVisualElement.Bounds">
<summary>
Gets the bounds of the element.
</summary>
<value>The bounds.</value>
</member>
<member name="P:Svg.SvgVisualElement.Clip">
<summary>
Gets the associated <see cref="T:Svg.SvgClipPath"/> if one has been specified.
</summary>
</member>
<member name="P:Svg.SvgVisualElement.ClipPath">
<summary>
Gets the associated <see cref="T:Svg.SvgClipPath"/> if one has been specified.
</summary>
</member>
<member name="P:Svg.SvgVisualElement.ClipRule">
<summary>
Gets or sets the algorithm which is to be used to determine the clipping region.
</summary>
</member>
<member name="P:Svg.SvgVisualElement.Filter">
<summary>
Gets the associated <see cref="T:Svg.FilterEffects.SvgFilter"/> if one has been specified.
</summary>
</member>
<member name="P:Svg.SvgVisualElement.RequiresSmoothRendering">
<summary>
Gets or sets a value to determine if anti-aliasing should occur when the element is being rendered.
</summary>
</member>
<member name="M:Svg.SvgVisualElement.#ctor">
<summary>
Initializes a new instance of the <see cref="T:Svg.SvgVisualElement"/> class.
</summary>
</member>
<member name="M:Svg.SvgVisualElement.Render(Svg.ISvgRenderer)">
<summary>
Renders the <see cref="T:Svg.SvgElement"/> and contents to the specified <see cref="T:System.Drawing.Graphics"/> object.
</summary>
<param name="renderer">The <see cref="T:Svg.ISvgRenderer"/> object to render to.</param>
</member>
<member name="M:Svg.SvgVisualElement.RenderFill(Svg.ISvgRenderer)">
<summary>
Renders the fill of the <see cref="T:Svg.SvgVisualElement"/> to the specified <see cref="T:Svg.ISvgRenderer"/>
</summary>
<param name="renderer">The <see cref="T:Svg.ISvgRenderer"/> object to render to.</param>
</member>
<member name="M:Svg.SvgVisualElement.RenderStroke(Svg.ISvgRenderer)">
<summary>
Renders the stroke of the <see cref="T:Svg.SvgVisualElement"/> to the specified <see cref="T:Svg.ISvgRenderer"/>
</summary>
<param name="renderer">The <see cref="T:Svg.ISvgRenderer"/> object to render to.</param>
</member>
<member name="M:Svg.SvgVisualElement.SetClip(Svg.ISvgRenderer)">
<summary>
Sets the clipping region of the specified <see cref="T:Svg.ISvgRenderer"/>.
</summary>
<param name="renderer">The <see cref="T:Svg.ISvgRenderer"/> to have its clipping region set.</param>
</member>
<member name="M:Svg.SvgVisualElement.ResetClip(Svg.ISvgRenderer)">
<summary>
Resets the clipping region of the specified <see cref="T:Svg.ISvgRenderer"/> back to where it was before the <see cref="M:Svg.SvgVisualElement.SetClip(Svg.ISvgRenderer)"/> method was called.
</summary>
<param name="renderer">The <see cref="T:Svg.ISvgRenderer"/> to have its clipping region reset.</param>
</member>
<member name="M:Svg.SvgVisualElement.Svg#ISvgClipable#SetClip(Svg.ISvgRenderer)">
<summary>
Sets the clipping region of the specified <see cref="T:Svg.ISvgRenderer"/>.
</summary>
<param name="renderer">The <see cref="T:Svg.ISvgRenderer"/> to have its clipping region set.</param>
</member>
<member name="M:Svg.SvgVisualElement.Svg#ISvgClipable#ResetClip(Svg.ISvgRenderer)">
<summary>
Resets the clipping region of the specified <see cref="T:Svg.ISvgRenderer"/> back to where it was before the <see cref="M:Svg.SvgVisualElement.SetClip(Svg.ISvgRenderer)"/> method was called.
</summary>
<param name="renderer">The <see cref="T:Svg.ISvgRenderer"/> to have its clipping region reset.</param>
</member>
<member name="P:Svg.SvgVisualElement.Visible">
<summary>
Gets or sets a value to determine whether the element will be rendered.
</summary>
</member>
<member name="P:Svg.SvgVisualElement.Display">
<summary>
Gets or sets a value to determine whether the element will be rendered.
Needed to support SVG attribute display="none"
</summary>
</member>
<member name="P:Svg.SvgVisualElement.EnableBackground">
<summary>
Gets or sets the fill <see cref="T:Svg.SvgPaintServer"/> of this element.
</summary>
</member>
<member name="T:Svg.ISvgClipable">
<summary>
Defines the methods and properties that an <see cref="T:Svg.SvgElement"/> must implement to support clipping.
</summary>
</member>
<member name="P:Svg.ISvgClipable.ClipPath">
<summary>
Gets or sets the ID of the associated <see cref="T:Svg.SvgClipPath"/> if one has been specified.
</summary>
</member>
<member name="P:Svg.ISvgClipable.ClipRule">
<summary>
Specifies the rule used to define the clipping region when the element is within a <see cref="T:Svg.SvgClipPath"/>.
</summary>
</member>
<member name="M:Svg.ISvgClipable.SetClip(Svg.ISvgRenderer)">
<summary>
Sets the clipping region of the specified <see cref="T:Svg.ISvgRenderer"/>.
</summary>
<param name="renderer">The <see cref="T:Svg.ISvgRenderer"/> to have its clipping region set.</param>
</member>
<member name="M:Svg.ISvgClipable.ResetClip(Svg.ISvgRenderer)">
<summary>
Resets the clipping region of the specified <see cref="T:Svg.ISvgRenderer"/> back to where it was before the <see cref="M:Svg.ISvgClipable.SetClip(Svg.ISvgRenderer)"/> method was called.
</summary>
<param name="renderer">The <see cref="T:Svg.ISvgRenderer"/> to have its clipping region reset.</param>
</member>
<member name="T:Svg.SvgClipPath">
<summary>
Defines a path that can be used by other <see cref="T:Svg.ISvgClipable"/> elements.
</summary>
</member>
<member name="P:Svg.SvgClipPath.ClipPathUnits">
<summary>
Specifies the coordinate system for the clipping path.
</summary>
</member>
<member name="M:Svg.SvgClipPath.GetClipRegion(Svg.SvgVisualElement,Svg.ISvgRenderer)">
<summary>
Gets this <see cref="T:Svg.SvgClipPath"/>'s region to be used as a clipping region.
</summary>
<param name="owner"></param>
<param name="renderer"></param>
<returns>A new <see cref="T:System.Drawing.Region"/> containing the <see cref="T:System.Drawing.Region"/> to be used for clipping.</returns>
</member>
<member name="M:Svg.SvgClipPath.CombinePaths(System.Drawing.Drawing2D.GraphicsPath,Svg.SvgElement,Svg.ISvgRenderer)">
<summary>
</summary>
<param name="path"></param>
<param name="element"></param>
<param name="renderer"></param>
</member>
<member name="M:Svg.SvgClipPath.AddElement(Svg.SvgElement,System.Int32)">
<summary>
Called by the underlying <see cref="T:Svg.SvgElement"/> when an element has been added to the
'Children' collection.
</summary>
<param name="child">The <see cref="T:Svg.SvgElement"/> that has been added.</param>
<param name="index">An <see cref="T:System.Int32"/> representing the index where the element was added to the collection.</param>
</member>
<member name="M:Svg.SvgClipPath.RemoveElement(Svg.SvgElement)">
<summary>
Called by the underlying <see cref="T:Svg.SvgElement"/> when an element has been removed from the
<see cref="P:Svg.SvgElement.Children"/> collection.
</summary>
<param name="child">The <see cref="T:Svg.SvgElement"/> that has been removed.</param>
</member>
<member name="M:Svg.SvgClipPath.Render(Svg.ISvgRenderer)">
<summary>
Renders the <see cref="T:Svg.SvgElement"/> and contents to the specified <see cref="T:Svg.ISvgRenderer"/> object.
</summary>
<param name="renderer">The <see cref="T:Svg.ISvgRenderer"/> object to render to.</param>
</member>
<member name="T:Svg.SvgClipRule">
<summary>
Indicates the algorithm which is to be used to determine the clipping region.
</summary>
<remarks>
<para>This rule determines the "insideness" of a point on the canvas by drawing a ray from
that point to infinity in any direction and then examining the places where a segment of the
shape crosses the ray.</para>
</remarks>
</member>
<member name="F:Svg.SvgClipRule.NonZero">
<summary>
This rule determines the "insideness" of a point on the canvas by drawing a ray from that point to infinity in any direction and then examining the places where a segment of the shape crosses the ray. Starting with a count of zero, add one each time a path segment crosses the ray from left to right and subtract one each time a path segment crosses the ray from right to left. After counting the crossings, if the result is zero then the point is outside the path. Otherwise, it is inside.
</summary>
</member>
<member name="F:Svg.SvgClipRule.EvenOdd">
<summary>
This rule determines the "insideness" of a point on the canvas by drawing a ray from that point to infinity in any direction and counting the number of path segments from the given shape that the ray crosses. If this number is odd, the point is inside; if even, the point is outside.
</summary>
</member>
<member name="T:Svg.ISvgViewPort">
<summary>
Provides properties and methods to be implemented by view port elements.
</summary>
</member>
<member name="P:Svg.ISvgViewPort.ViewBox">
<summary>
Gets or sets the viewport of the element.
</summary>
</member>
<member name="T:Svg.SvgAspectRatio">
<summary>
Description of SvgAspectRatio.
</summary>
</member>
<member name="T:Svg.DataTypes.SvgColourInterpolation">
<summary>Specifies the color space for gradient interpolations, color animations and alpha compositing.</summary>
<remarks>When a child element is blended into a background, the value of the ‘color-interpolation’ property on the child determines the type of blending, not the value of the ‘color-interpolation’ on the parent. For gradients which make use of the ‘xlink:href’ attribute to reference another gradient, the gradient uses the ‘color-interpolation’ property value from the gradient element which is directly referenced by the ‘fill’ or ‘stroke’ property. When animating colors, color interpolation is performed according to the value of the ‘color-interpolation’ property on the element being animated.</remarks>
</member>
<member name="F:Svg.DataTypes.SvgColourInterpolation.Auto">
<summary>Indicates that the user agent can choose either the sRGB or linearRGB spaces for color interpolation. This option indicates that the author doesn't require that color interpolation occur in a particular color space.</summary>
</member>
<member name="F:Svg.DataTypes.SvgColourInterpolation.SRGB">
<summary>Indicates that color interpolation should occur in the sRGB color space.</summary>
</member>
<member name="F:Svg.DataTypes.SvgColourInterpolation.LinearRGB">
<summary>Indicates that color interpolation should occur in the linearized RGB color space as described above.</summary>
</member>
<member name="F:Svg.DataTypes.SvgColourInterpolation.Inherit">
<summary>The value is inherited from the parent element.</summary>
</member>
<member name="T:Svg.DataTypes.SvgMarkerUnits">
<summary>Defines the coordinate system for attributes ‘markerWidth’, ‘markerHeight’ and the contents of the ‘marker’.</summary>
</member>
<member name="F:Svg.DataTypes.SvgMarkerUnits.StrokeWidth">
<summary>If markerUnits="strokeWidth", ‘markerWidth’, ‘markerHeight’ and the contents of the ‘marker’ represent values in a coordinate system which has a single unit equal the size in user units of the current stroke width (see the ‘stroke-width’ property) in place for the graphic object referencing the marker.</summary>
</member>
<member name="F:Svg.DataTypes.SvgMarkerUnits.UserSpaceOnUse">
<summary>If markerUnits="userSpaceOnUse", ‘markerWidth’, ‘markerHeight’ and the contents of the ‘marker’ represent values in the current user coordinate system in place for the graphic object referencing the marker (i.e., the user coordinate system for the element referencing the ‘marker’ element via a ‘marker’, ‘marker-start’, ‘marker-mid’ or ‘marker-end’ property).</summary>
</member>
<member name="T:Svg.SvgCoordinateUnits">
<summary>
Defines the various coordinate units certain SVG elements may use.
</summary>
</member>
<member name="F:Svg.SvgCoordinateUnits.ObjectBoundingBox">
<summary>
Indicates that the coordinate system of the owner element is to be used.
</summary>
</member>
<member name="F:Svg.SvgCoordinateUnits.UserSpaceOnUse">
<summary>
Indicates that the coordinate system of the entire document is to be used.
</summary>
</member>
<member name="T:Svg.SvgFontStyle">
<summary>This is the descriptor for the style of a font and takes the same values as the 'font-style' property, except that a comma-separated list is permitted.</summary>
</member>
<member name="F:Svg.SvgFontStyle.All">
<summary>Indicates that the font-face supplies all styles (normal, oblique and italic).</summary>
</member>
<member name="F:Svg.SvgFontStyle.Normal">
<summary>Specifies a font that is classified as 'normal' in the UA's font database.</summary>
</member>
<member name="F:Svg.SvgFontStyle.Oblique">
<summary>Specifies a font that is classified as 'oblique' in the UA's font database. Fonts with Oblique, Slanted, or Incline in their names will typically be labeled 'oblique' in the font database. A font that is labeled 'oblique' in the UA's font database may actually have been generated by electronically slanting a normal font.</summary>
</member>
<member name="F:Svg.SvgFontStyle.Italic">
<summary>Specifies a font that is classified as 'italic' in the UA's font database, or, if that is not available, one labeled 'oblique'. Fonts with Italic, Cursive, or Kursiv in their names will typically be labeled 'italic'</summary>
</member>
<member name="T:Svg.SvgFontWeight">
<summary>The weight of a face relative to others in the same font family.</summary>
</member>
<member name="F:Svg.SvgFontWeight.All">
<summary>All font weights.</summary>
</member>
<member name="F:Svg.SvgFontWeight.Inherit">
<summary>The value is inherited from the parent element.</summary>
</member>
<member name="F:Svg.SvgFontWeight.Normal">
<summary>Same as <see cref="F:Svg.SvgFontWeight.W400"/>.</summary>
</member>
<member name="F:Svg.SvgFontWeight.Bold">
<summary>Same as <see cref="F:Svg.SvgFontWeight.W700"/>.</summary>
</member>
<member name="F:Svg.SvgFontWeight.Bolder">
<summary>One font weight darker than the parent element.</summary>
</member>
<member name="F:Svg.SvgFontWeight.Lighter">
<summary>One font weight lighter than the parent element.</summary>
</member>
<member name="F:Svg.SvgFontWeight.W100">
<summary></summary>
</member>
<member name="F:Svg.SvgFontWeight.W200">
<summary></summary>
</member>
<member name="F:Svg.SvgFontWeight.W300">
<summary></summary>
</member>
<member name="F:Svg.SvgFontWeight.W400">
<summary>Same as <see cref="F:Svg.SvgFontWeight.Normal"/>.</summary>
</member>
<member name="F:Svg.SvgFontWeight.W500">
<summary></summary>
</member>
<member name="F:Svg.SvgFontWeight.W600">
<summary></summary>
</member>
<member name="F:Svg.SvgFontWeight.W700">
<summary>Same as <see cref="F:Svg.SvgFontWeight.Bold"/>.</summary>
</member>
<member name="F:Svg.SvgFontWeight.W800">
<summary></summary>
</member>
<member name="F:Svg.SvgFontWeight.W900">
<summary></summary>
</member>
<member name="T:Svg.SvgOrient">
<summary>
Represents an orientation in a Scalable Vector Graphics document.
</summary>
</member>
<member name="P:Svg.SvgOrient.Angle">
<summary>
Gets the value of the unit.
</summary>
</member>
<member name="P:Svg.SvgOrient.IsAuto">
<summary>
Gets the value of the unit.
</summary>
</member>
<member name="P:Svg.SvgOrient.IsAutoStartReverse">
<summary>
If IsAuto is true, indicates if the orientation of a 'marker-start' must be rotated of 180° from the original orientation
</summary>
This allows a single arrowhead marker to be defined that can be used for both the start and end of a path, point in the right directions.
</member>
<member name="M:Svg.SvgOrient.Equals(System.Object)">
<summary>
Indicates whether this instance and a specified object are equal.
</summary>
<param name="obj">Another object to compare to.</param>
<returns>
true if <paramref name="obj"/> and this instance are the same type and represent the same value; otherwise, false.
</returns>
</member>
<member name="M:Svg.SvgOrient.op_Implicit(System.Single)~Svg.SvgOrient">
<summary>
Performs an implicit conversion from <see cref="T:System.Single"/> to <see cref="T:Svg.SvgOrient"/>.
</summary>
<param name="value">The value.</param>
<returns>The result of the conversion.</returns>
</member>
<member name="T:Svg.SvgOverflow">
<summary>The ‘overflow’ property applies to elements that establish new viewports (e.g., ‘svg’ elements), ‘pattern’ elements and ‘marker’ elements. For all other elements, the property has no effect (i.e., a clipping rectangle is not created).</summary>
<remarks>
<para>The ‘overflow’ property has the same parameter values and has the same meaning as defined in CSS2 ([CSS2], section 11.1.1); however, the following additional points apply:</para>
<para>The ‘overflow’ property applies to elements that establish new viewports (e.g., ‘svg’ elements), ‘pattern’ elements and ‘marker’ elements. For all other elements, the property has no effect (i.e., a clipping rectangle is not created).</para>
<para>For those elements to which the ‘overflow’ property can apply, if the ‘overflow’ property has the value hidden or scroll, the effect is that a new clipping path in the shape of a rectangle is created. The result is equivalent to defining a ‘clipPath’ element whose content is a ‘rect’ element which defines the equivalent rectangle, and then specifying the 'uri' of this ‘clipPath’ element on the ‘clip-path’ property for the given element.</para>
<para>If the ‘overflow’ property has a value other than hidden or scroll, the property has no effect (i.e., a clipping rectangle is not created).</para>
<para>Within SVG content, the value auto is equivalent to the value visible.</para>
<para>When an outermost svg element is embedded inline within a parent XML grammar which uses CSS layout ([CSS2], chapter 9) or XSL formatting [XSL], if the ‘overflow’ property has the value hidden or scroll, then the user agent will establish an initial clipping path equal to the bounds of the initial viewport; otherwise, the initial clipping path is set according to the clipping rules as defined in CSS2 ([CSS2], section 11.1.1).</para>
<para>When an outermost svg element is stand-alone or embedded inline within a parent XML grammar which does not use CSS layout or XSL formatting, the ‘overflow’ property on the outermost svg element is ignored for the purposes of visual rendering and the initial clipping path is set to the bounds of the initial viewport.</para>
<para>The initial value for ‘overflow’ as defined in [CSS2-overflow] is 'visible', and this applies also to the root ‘svg’ element; however, for child elements of an SVG document, SVG's user agent style sheet overrides this initial value and sets the ‘overflow’ property on elements that establish new viewports (e.g., ‘svg’ elements), ‘pattern’ elements and ‘marker’ elements to the value 'hidden'.</para>
<para>As a result of the above, the default behavior of SVG user agents is to establish a clipping path to the bounds of the initial viewport and to establish a new clipping path for each element which establishes a new viewport and each ‘pattern’ and ‘marker’ element.</para>
</remarks>
</member>
<member name="F:Svg.SvgOverflow.Hidden">
<summary>Overflow is not rendered.</summary>
</member>
<member name="F:Svg.SvgOverflow.Inherit">
<summary>The value is inherited from the parent element.</summary>
</member>
<member name="F:Svg.SvgOverflow.Auto">
<summary>The overflow is rendered - same as "visible".</summary>
</member>
<member name="F:Svg.SvgOverflow.Visible">
<summary>Overflow is rendered.</summary>
</member>
<member name="F:Svg.SvgOverflow.Scroll">
<summary>Overflow causes a scrollbar to appear (horizontal, vertical or both).</summary>
</member>
<member name="T:Svg.SvgPointCollection">
<summary>
Represents a list of <see cref="T:Svg.SvgUnit"/> used with the <see cref="T:Svg.SvgPolyline"/> and <see cref="T:Svg.SvgPolygon"/>.
</summary>
</member>
<member name="T:Svg.SvgPointCollectionConverter">
<summary>
A class to convert string into <see cref="T:Svg.SvgPointCollection"/> instances.
</summary>
</member>
<member name="M:Svg.SvgPointCollectionConverter.ConvertFrom(System.ComponentModel.ITypeDescriptorContext,System.Globalization.CultureInfo,System.Object)">
<summary>
Converts the given object to the type of this converter, using the specified context and culture information.
</summary>
<param name="context">An <see cref="T:System.ComponentModel.ITypeDescriptorContext"/> that provides a format context.</param>
<param name="culture">The <see cref="T:System.Globalization.CultureInfo"/> to use as the current culture.</param>
<param name="value">The <see cref="T:System.Object"/> to convert.</param>
<returns>
An <see cref="T:System.Object"/> that represents the converted value.
</returns>
<exception cref="T:System.NotSupportedException">The conversion cannot be performed. </exception>
</member>
<member name="T:Svg.SvgTextDecoration">
<summary>This property describes decorations that are added to the text of an element. Conforming SVG Viewers are not required to support the blink value.</summary>
</member>
<member name="F:Svg.SvgTextDecoration.Inherit">
<summary>The value is inherited from the parent element.</summary>
</member>
<member name="F:Svg.SvgTextDecoration.None">
<summary>The text is not decorated</summary>
</member>
<member name="F:Svg.SvgTextDecoration.Underline">
<summary>The text is underlined.</summary>
</member>
<member name="F:Svg.SvgTextDecoration.Overline">
<summary>The text is overlined.</summary>
</member>
<member name="F:Svg.SvgTextDecoration.LineThrough">
<summary>The text is struck through.</summary>
</member>
<member name="F:Svg.SvgTextDecoration.Blink">
<summary>The text will blink.</summary>
</member>
<member name="T:Svg.SvgTextLengthAdjust">
<summary>Indicates the type of adjustments which the user agent shall make to make the rendered length of the text match the value specified on the ‘textLength’ attribute.</summary>
<remarks>
<para>The user agent is required to achieve correct start and end positions for the text strings, but the locations of intermediate glyphs are not predictable because user agents might employ advanced algorithms to stretch or compress text strings in order to balance correct start and end positioning with optimal typography.</para>
<para>Note that, for a text string that contains n characters, the adjustments to the advance values often occur only for n−1 characters (see description of attribute ‘textLength’), whereas stretching or compressing of the glyphs will be applied to all n characters.</para>
</remarks>
</member>
<member name="F:Svg.SvgTextLengthAdjust.Spacing">
<summary>Indicates that only the advance values are adjusted. The glyphs themselves are not stretched or compressed.</summary>
</member>
<member name="F:Svg.SvgTextLengthAdjust.SpacingAndGlyphs">
<summary>Indicates that the advance values are adjusted and the glyphs themselves stretched or compressed in one axis (i.e., a direction parallel to the inline-progression-direction).</summary>
</member>
<member name="T:Svg.SvgTextPathMethod">
<summary>Indicates the method by which text should be rendered along the path.</summary>
</member>
<member name="F:Svg.SvgTextPathMethod.Align">
<summary>Indicates that the glyphs should be rendered using simple 2x3 transformations such that there is no stretching/warping of the glyphs. Typically, supplemental rotation, scaling and translation transformations are done for each glyph to be rendered. As a result, with align, fonts where the glyphs are designed to be connected (e.g., cursive fonts), the connections may not align properly when text is rendered along a path.</summary>
</member>
<member name="F:Svg.SvgTextPathMethod.Stretch">
<summary>Indicates that the glyph outlines will be converted into paths, and then all end points and control points will be adjusted to be along the perpendicular vectors from the path, thereby stretching and possibly warping the glyphs. With this approach, connected glyphs, such as in cursive scripts, will maintain their connections.</summary>
</member>
<member name="T:Svg.SvgTextPathSpacing">
<summary>Indicates how the user agent should determine the spacing between glyphs that are to be rendered along a path.</summary>
</member>
<member name="F:Svg.SvgTextPathSpacing.Exact">
<summary>Indicates that the glyphs should be rendered exactly according to the spacing rules as specified in Text on a path layout rules.</summary>
</member>
<member name="F:Svg.SvgTextPathSpacing.Auto">
<summary>Indicates that the user agent should use text-on-a-path layout algorithms to adjust the spacing between glyphs in order to achieve visually appealing results.</summary>
</member>
<member name="T:Svg.SvgTextTransformation">
<summary>This property describes transformations that are added to the text of an element.</summary>
</member>
<member name="F:Svg.SvgTextTransformation.Inherit">
<summary>The value is inherited from the parent element.</summary>
</member>
<member name="F:Svg.SvgTextTransformation.None">
<summary>The text is not transformed.</summary>
</member>
<member name="F:Svg.SvgTextTransformation.Capitalize">
<summary>First letter of each word of the text is converted to uppercase.</summary>
</member>
<member name="F:Svg.SvgTextTransformation.Uppercase">
<summary>The text is converted to uppercase.</summary>
</member>
<member name="F:Svg.SvgTextTransformation.Lowercase">
<summary>The text is converted to lowercase.</summary>
</member>
<member name="T:Svg.SvgUnit">
<summary>
Represents a unit in an Scalable Vector Graphics document.
</summary>
</member>
<member name="F:Svg.SvgUnit.Empty">
<summary>
Gets and empty <see cref="T:Svg.SvgUnit"/>.
</summary>
</member>
<member name="F:Svg.SvgUnit.None">
<summary>
Gets an <see cref="T:Svg.SvgUnit"/> with a value of none.
</summary>
</member>
<member name="P:Svg.SvgUnit.IsEmpty">
<summary>
Gets a value to determine whether the unit is empty.
</summary>
</member>
<member name="P:Svg.SvgUnit.IsNone">
<summary>
Gets whether this unit is none.
</summary>
</member>
<member name="P:Svg.SvgUnit.Value">
<summary>
Gets the value of the unit.
</summary>
</member>
<member name="P:Svg.SvgUnit.Type">
<summary>
Gets the <see cref="T:Svg.SvgUnitType"/> of unit.
</summary>
</member>
<member name="M:Svg.SvgUnit.ToDeviceValue(Svg.ISvgRenderer,Svg.UnitRenderingType,Svg.SvgElement)">
<summary>
Converts the current unit to one that can be used at render time.
</summary>
<returns>The representation of the current unit in a device value (usually pixels).</returns>
</member>
<member name="M:Svg.SvgUnit.ToPercentage">
<summary>
Converts the current unit to a percentage, if applicable.
</summary>
<returns>An <see cref="T:Svg.SvgUnit"/> of type <see cref="F:Svg.SvgUnitType.Percentage"/>.</returns>
</member>
<member name="M:Svg.SvgUnit.op_Implicit(Svg.SvgUnit)~System.Single">
<summary>
Performs an implicit conversion from <see cref="T:Svg.SvgUnit"/> to <see cref="T:System.Single"/>.
</summary>
<param name="value">The value.</param>
<returns>The result of the conversion.</returns>
</member>
<member name="M:Svg.SvgUnit.op_Implicit(System.Single)~Svg.SvgUnit">
<summary>
Performs an implicit conversion from <see cref="T:System.Single"/> to <see cref="T:Svg.SvgUnit"/>.
</summary>
<param name="value">The value.</param>
<returns>The result of the conversion.</returns>
</member>
<member name="M:Svg.SvgUnit.#ctor(Svg.SvgUnitType,System.Single)">
<summary>
Initializes a new instance of the <see cref="T:Svg.SvgUnit"/> struct.
</summary>
<param name="type">The type.</param>
<param name="value">The value.</param>
</member>
<member name="M:Svg.SvgUnit.#ctor(System.Single)">
<summary>
Initializes a new instance of the <see cref="T:Svg.SvgUnit"/> struct.
</summary>
<param name="value">The value.</param>
</member>
<member name="T:Svg.SvgUnitType">
<summary>
Defines the various types of unit an <see cref="T:Svg.SvgUnit"/> can be.
</summary>
</member>
<member name="F:Svg.SvgUnitType.None">
<summary>
Indicates that the unit holds no value.
</summary>
</member>
<member name="F:Svg.SvgUnitType.Pixel">
<summary>
Indicates that the unit is in pixels.
</summary>
</member>
<member name="F:Svg.SvgUnitType.Em">
<summary>
Indicates that the unit is equal to the pt size of the current font.
</summary>
</member>
<member name="F:Svg.SvgUnitType.Ex">
<summary>
Indicates that the unit is equal to the x-height of the current font.
</summary>
</member>
<member name="F:Svg.SvgUnitType.Percentage">
<summary>
Indicates that the unit is a percentage.
</summary>
</member>
<member name="F:Svg.SvgUnitType.User">
<summary>
Indicates that the unit has no unit identifier and is a value in the current user coordinate system.
</summary>
</member>
<member name="F:Svg.SvgUnitType.Inch">
<summary>
Indicates the the unit is in inches.
</summary>
</member>
<member name="F:Svg.SvgUnitType.Centimeter">
<summary>
Indicates that the unit is in centimeters.
</summary>
</member>
<member name="F:Svg.SvgUnitType.Millimeter">
<summary>
Indicates that the unit is in millimeters.
</summary>
</member>
<member name="F:Svg.SvgUnitType.Pica">
<summary>
Indicates that the unit is in picas.
</summary>
</member>
<member name="F:Svg.SvgUnitType.Point">
<summary>
Indicates that the unit is in points, the smallest unit of measure, being a subdivision of the larger <see cref="F:Svg.SvgUnitType.Pica"/>. There are 12 points in the <see cref="F:Svg.SvgUnitType.Pica"/>.
</summary>
</member>
<member name="T:Svg.SvgUnitCollection">
<summary>
Represents a list of <see cref="T:Svg.SvgUnit"/>.
</summary>
</member>
<member name="P:Svg.SvgUnitCollection.StringForEmptyValue">
<summary>
Sets <see cref="F:Svg.SvgUnitCollection.None"/> or <see cref="F:Svg.SvgUnitCollection.Inherit"/> if needed.
</summary>
</member>
<member name="T:Svg.SvgUnitCollectionConverter">
<summary>
A class to convert string into <see cref="T:Svg.SvgUnitCollection"/> instances.
</summary>
</member>
<member name="M:Svg.SvgUnitCollectionConverter.ConvertFrom(System.ComponentModel.ITypeDescriptorContext,System.Globalization.CultureInfo,System.Object)">
<summary>
Converts the given object to the type of this converter, using the specified context and culture information.
</summary>
<param name="context">An <see cref="T:System.ComponentModel.ITypeDescriptorContext"/> that provides a format context.</param>
<param name="culture">The <see cref="T:System.Globalization.CultureInfo"/> to use as the current culture.</param>
<param name="value">The <see cref="T:System.Object"/> to convert.</param>
<returns>
An <see cref="T:System.Object"/> that represents the converted value.
</returns>
<exception cref="T:System.NotSupportedException">The conversion cannot be performed. </exception>
</member>
<member name="T:Svg.SvgViewBox">
<summary>
It is often desirable to specify that a given set of graphics stretch to fit a particular container element. The viewBox attribute provides this capability.
</summary>
</member>
<member name="P:Svg.SvgViewBox.MinX">
<summary>
Gets or sets the position where the viewport starts horizontally.
</summary>
</member>
<member name="P:Svg.SvgViewBox.MinY">
<summary>
Gets or sets the position where the viewport starts vertically.
</summary>
</member>
<member name="P:Svg.SvgViewBox.Width">
<summary>
Gets or sets the width of the viewport.
</summary>
</member>
<member name="P:Svg.SvgViewBox.Height">
<summary>
Gets or sets the height of the viewport.
</summary>
</member>
<member name="M:Svg.SvgViewBox.op_Implicit(Svg.SvgViewBox)~System.Drawing.RectangleF">
<summary>
Performs an implicit conversion from <see cref="T:Svg.SvgViewBox"/> to <see cref="T:System.Drawing.RectangleF"/>.
</summary>
<param name="value">The value.</param>
<returns>The result of the conversion.</returns>
</member>
<member name="M:Svg.SvgViewBox.op_Implicit(System.Drawing.RectangleF)~Svg.SvgViewBox">
<summary>
Performs an implicit conversion from <see cref="T:System.Drawing.RectangleF"/> to <see cref="T:Svg.SvgViewBox"/>.
</summary>
<param name="value">The value.</param>
<returns>The result of the conversion.</returns>
</member>
<member name="M:Svg.SvgViewBox.#ctor(System.Single,System.Single,System.Single,System.Single)">
<summary>
Initializes a new instance of the <see cref="T:Svg.SvgViewBox"/> struct.
</summary>
<param name="minX">The min X.</param>
<param name="minY">The min Y.</param>
<param name="width">The width.</param>
<param name="height">The height.</param>
</member>
<member name="M:Svg.SvgViewBoxConverter.ConvertFrom(System.ComponentModel.ITypeDescriptorContext,System.Globalization.CultureInfo,System.Object)">
<summary>
Converts the given object to the type of this converter, using the specified context and culture information.
</summary>
<param name="context">An <see cref="T:System.ComponentModel.ITypeDescriptorContext"/> that provides a format context.</param>
<param name="culture">The <see cref="T:System.Globalization.CultureInfo"/> to use as the current culture.</param>
<param name="value">The <see cref="T:System.Object"/> to convert.</param>
<returns>
An <see cref="T:System.Object"/> that represents the converted value.
</returns>
<exception cref="T:System.NotSupportedException">The conversion cannot be performed. </exception>
</member>
<member name="T:Svg.SvgDefinitionList">
<summary>
Represents a list of re-usable SVG components.
</summary>
</member>
<member name="M:Svg.SvgDefinitionList.Render(Svg.ISvgRenderer)">
<summary>
Renders the <see cref="T:Svg.SvgElement"/> and contents to the specified <see cref="T:Svg.ISvgRenderer"/> object.
</summary>
<param name="renderer">The <see cref="T:Svg.ISvgRenderer"/> object to render to.</param>
</member>
<member name="T:Svg.SvgDocumentMetadata">
<summary>
Represents a list of re-usable SVG components.
</summary>
</member>
<member name="M:Svg.SvgDocumentMetadata.#ctor">
<summary>
Initializes a new instance of the <see cref="T:Svg.SvgDocumentMetadata"/> class.
</summary>
</member>
<member name="M:Svg.SvgDocumentMetadata.Render(Svg.ISvgRenderer)">
<summary>
Renders the <see cref="T:Svg.SvgElement"/> and contents to the specified <see cref="T:Svg.ISvgRenderer"/> object.
</summary>
<param name="renderer">The <see cref="T:Svg.ISvgRenderer"/> object to render to.</param>
</member>
<member name="T:Svg.SvgFragment">
<summary>
An <see cref="T:Svg.SvgFragment"/> represents an SVG fragment that can be the root element or an embedded fragment of an SVG document.
</summary>
</member>
<member name="F:Svg.SvgFragment.Namespace">
<summary>
Gets the SVG namespace string.
</summary>
</member>
<member name="P:Svg.SvgFragment.X">
<summary>
Gets or sets the position where the left point of the svg should start.
</summary>
</member>
<member name="P:Svg.SvgFragment.Y">
<summary>
Gets or sets the position where the top point of the svg should start.
</summary>
</member>
<member name="P:Svg.SvgFragment.Width">
<summary>
Gets or sets the width of the fragment.
</summary>
<value>The width.</value>
</member>
<member name="P:Svg.SvgFragment.Height">
<summary>
Gets or sets the height of the fragment.
</summary>
<value>The height.</value>
</member>
<member name="P:Svg.SvgFragment.ViewBox">
<summary>
Gets or sets the viewport of the element.
</summary>
<value></value>
</member>
<member name="P:Svg.SvgFragment.AspectRatio">
<summary>
Gets or sets the aspect of the viewport.
</summary>
<value></value>
</member>
<member name="P:Svg.SvgFragment.FontSize">
<summary>
Refers to the size of the font from baseline to baseline when multiple lines of text are set solid in a multiline layout environment.
</summary>
</member>
<member name="P:Svg.SvgFragment.FontFamily">
<summary>
Indicates which font family is to be used to render the text.
</summary>
</member>
<member name="M:Svg.SvgFragment.PushTransforms(Svg.ISvgRenderer)">
<summary>
Applies the required transforms to <see cref="T:Svg.ISvgRenderer"/>.
</summary>
<param name="renderer">The <see cref="T:Svg.ISvgRenderer"/> to be transformed.</param>
</member>
<member name="P:Svg.SvgFragment.Path">
<summary>
Gets the <see cref="T:System.Drawing.Drawing2D.GraphicsPath"/> for this element.
</summary>
<value></value>
</member>
<member name="P:Svg.SvgFragment.Bounds">
<summary>
Gets the bounds of the svg element.
</summary>
<value>The bounds.</value>
</member>
<member name="T:Svg.SvgGroup">
<summary>
An element used to group SVG shapes.
</summary>
</member>
<member name="M:Svg.SvgGroup.AddMarkers">
<summary>
If the group has marker attributes defined, add them to all children
that are able to display markers. Only done once.
</summary>
</member>
<member name="M:Svg.SvgGroup.Render(Svg.ISvgRenderer)">
<summary>
Add group markers to children before rendering them.
This is only done on first rendering.
</summary>
<param name="renderer">The <see cref="T:Svg.ISvgRenderer"/> to render the child <see cref="T:Svg.SvgElement"/>s to.</param>
</member>
<member name="M:Svg.SvgGroup.Path(Svg.ISvgRenderer)">
<summary>
Gets the <see cref="T:System.Drawing.Drawing2D.GraphicsPath"/> for this element.
</summary>
<value></value>
</member>
<member name="P:Svg.SvgGroup.Bounds">
<summary>
Gets the bounds of the element.
</summary>
<value>The bounds.</value>
</member>
<member name="T:Svg.SvgImage">
<summary>
Represents and SVG image
</summary>
</member>
<member name="P:Svg.SvgImage.Location">
<summary>
Gets an <see cref="T:Svg.SvgPoint"/> representing the top left point of the rectangle.
</summary>
</member>
<member name="P:Svg.SvgImage.AspectRatio">
<summary>
Gets or sets the aspect of the viewport.
</summary>
<value></value>
</member>
<member name="P:Svg.SvgImage.Bounds">
<summary>
Gets the bounds of the element.
</summary>
<value>The bounds.</value>
</member>
<member name="M:Svg.SvgImage.Path(Svg.ISvgRenderer)">
<summary>