From 1efed1439954e72d017eab76fe1709b80c8a89a8 Mon Sep 17 00:00:00 2001 From: Joao Paulo Furtado Date: Sun, 11 Oct 2026 17:20:50 -0700 Subject: [PATCH 001/494] docs(prd): Unreal-class performance epic as release cycles Bring the epic folder from origin/feat/native-engine (68f4b1f7b) to develop, rewritten to the owner-approved cycle plan (v1 land the engine, v2 stop wasted work, v3 all cores and the GPU scene, v4 cull and load, v5 web worker). - README: route (one owned C++ engine behind three.js, opt-in then default), Perry parked, charter amendment accepted, stability gate S, cycle table with KPIs, v1 slice list, v4 candidates checked against both branches. The line that sent epic PRs to the feature branch is removed. - PRD-579 (Perry) is not brought over; it stays on feat/native-engine. - PRD-573/578/577/576/574/575 rewritten from the five reviews: stale premises fixed against 68f4b1f7b, done work ticked with evidence, missing items added, three phases each, one small PR to develop per phase. --- ...ance-bar-is-a-scorecard-on-named-scenes.md | 89 ++++++++++++ ...overlap-game-and-render-work-on-threads.md | 101 +++++++++++++ ...e-renders-from-a-worker-on-wasm-threads.md | 91 ++++++++++++ ...ngine-renderer-draws-from-the-gpu-scene.md | 98 +++++++++++++ ...-compile-off-frame-and-survive-relaunch.md | 88 ++++++++++++ ...e-engine-skips-work-that-did-not-change.md | 96 +++++++++++++ docs/PRDs/unreal-class-performance/README.md | 136 ++++++++++++++++++ 7 files changed, 699 insertions(+) create mode 100644 docs/PRDs/unreal-class-performance/PRD-573-the-performance-bar-is-a-scorecard-on-named-scenes.md create mode 100644 docs/PRDs/unreal-class-performance/PRD-574-native-frames-overlap-game-and-render-work-on-threads.md create mode 100644 docs/PRDs/unreal-class-performance/PRD-575-the-web-engine-renders-from-a-worker-on-wasm-threads.md create mode 100644 docs/PRDs/unreal-class-performance/PRD-576-the-engine-renderer-draws-from-the-gpu-scene.md create mode 100644 docs/PRDs/unreal-class-performance/PRD-577-engine-pipelines-compile-off-frame-and-survive-relaunch.md create mode 100644 docs/PRDs/unreal-class-performance/PRD-578-the-engine-skips-work-that-did-not-change.md create mode 100644 docs/PRDs/unreal-class-performance/README.md diff --git a/docs/PRDs/unreal-class-performance/PRD-573-the-performance-bar-is-a-scorecard-on-named-scenes.md b/docs/PRDs/unreal-class-performance/PRD-573-the-performance-bar-is-a-scorecard-on-named-scenes.md new file mode 100644 index 000000000..3fc42266c --- /dev/null +++ b/docs/PRDs/unreal-class-performance/PRD-573-the-performance-bar-is-a-scorecard-on-named-scenes.md @@ -0,0 +1,89 @@ +# PRD-573 — The performance bar is a scorecard on named scenes + +**Status:** NOT STARTED +**Priority:** P1 — no report carries tails, counters, memory and a Godot ratio for both engines, so no cycle KPI in the epic can be checked (Phases 1–3 open). +**Complexity:** 3 (LOW) — 1–5 tooling files (+1), memory and host-load readings are new report fields (+2); risk override: none +**Owner:** João +**Cycle:** v1. Phases 1–2 need nothing from the engine. Phase 3 needs v1 slices 6 and 7. +**Depends on:** None for Phases 1–2. Phase 3: the V8 player (slice 6) and the Wasm engine with `profile:wasm-page` (slice 7). +**Estimate:** Phase 1 ≈ 4 h; Phase 2 ≈ 6 h; Phase 3 ≈ 6 h plus runs. + +## Context + +The cycle KPIs in the [epic README](./README.md) are same-run ratios: native against legacy (v1), +native against Godot desktop (v2, v3). No single report holds them. What exists (read 2026-10-11): + +- `perf` (`packages/playtest/src/runner/perf.ts`, develop) reads `--file`, `--executable` or + `--logcat `. It already reports p95, p99 and hitch windows. It reports no memory and no + host load. +- `pnpm bench:scoreboard` (`scripts/engine-load-test/scoreboard.sh`, develop) runs the legacy + `tn-desktop` arm against `godot-desktop` on the L1–L4 and R1–R5 ladders, three alternating runs per + engine. The last result is PRD-464 R5: TN 104 fps against Godot 195 fps (legacy host). It reports + medians only, and no load, memory or web row. +- `pnpm bench:engines` runs the R-ladder only on the `--arm` path (legacy and Godot). The native + arms (`--arms current,native,native-v8 --workloads ...`, feature branch) run only the + `heterogeneous`, `skinned-crowd` and `holdout` workloads. `scripts/engine-load-test/run-godot.ts` + has no workload support, so a Godot ratio exists only on the ladders. +- `pnpm profile:wasm-page` (`scripts/profile-wasm-page.ts`, feature branch, lands with slice 7) + compares a subject and a control page. Its `--load` flag means load phases (`TN_LOAD_STEP`), not + host load. It reports no memory. +- No soak command exists on develop: nothing runs 1800+ frames and checks RSS growth. + +Midway is a sandbox game in another repository. It is a report row, not a regression gate: no other +agent or CI job can rerun it. In-repo scenes (`heterogeneous`, `skinned-crowd`, the R-ladder) gate. + +### What Unreal does (UE 5.8.3, design reference only) + +Per-frame named stats (`Runtime/Core/Public/ProfilingDebugging/CsvProfiler.h`) and a budget per stat +that colours pass or fail (`Programs/CSVTools/PerfReportTool/Summaries/StatBudgetsSummary.cs`). +Frame-cost goals fail on hitches, so a scorecard needs tails, not only medians. + +## Solution + +1. **Every timing row carries p50, p95, p99 and a hitch count** (frames over 2x the median), and + every report carries `hostLoad` (one-minute load average) and the core count. Above half the core + count, absolutes are marked `invalid-absolute`; same-run ratios stay valid. +2. **Counter columns** (draw calls, engine calls, WebGPU calls, pipeline compiles per frame) sit + beside the timings, because a counter holds a claim under host load. +3. **Memory and soak.** Peak RSS (`VmHWM`) for native desktop, `dumpsys meminfo ` PSS on + Android, Wasm memory and JS heap on the web. A soak command runs 1800+ frames and fails on a + crash or on RSS growth. +4. **One scorecard, both engines.** The R-ladder runs on the native `native-v8` arm. A `godotRatio` + column comes from the `bench:scoreboard` R2, R3 and R5 rows. No Godot row exists for a workload + that `run-godot.ts` cannot run. + +## Execution Phases + +#### Phase 1: Reports carry tails, counters and host load +**Status:** NOT STARTED +**Files:** `scripts/engine-load-test/` (report writer, `scoreboard.sh`), `packages/playtest/src/runner/perf.ts`, specs under `scripts/__tests__/` and `packages/playtest/__tests__/` +- [ ] `bench:engines` and `bench:scoreboard` rows report p95, p99 and the hitch count beside p50. proof: a red-green case in the engine-load-test report spec with a stubbed frame series +- [ ] `perf` and `bench:engines` reports carry `hostLoad` and the core count, and mark absolutes `invalid-absolute` above half the core count. proof: a red-green case in each spec with a stubbed load reading +- [ ] `bench:engines` rows carry draw calls and pipeline compiles per frame where the arm reports them, and fail closed when a requested counter is missing. proof: a red-green case in the engine-load-test report spec + +#### Phase 2: Memory and the soak command +**Status:** NOT STARTED +**Files:** `packages/playtest/src/runner/perf.ts`, `packages/playtest/src/runner/cli.ts`, `package.json` (one soak script) +- [ ] `perf --executable` reports peak RSS (`VmHWM`) for the desktop player. proof: a red-green case in `packages/playtest/__tests__/perf.spec.ts`, then `node packages/playtest/dist/runner/cli.js perf --executable --target desktop --text` printing a non-zero peak RSS +- [ ] `perf --logcat ` reports PSS from `dumpsys meminfo `. proof: a red-green case in `perf.spec.ts` with a stubbed `dumpsys` output, then one run on the Android emulator +- [ ] A soak command runs 1800+ frames and fails on a crash or on RSS growth over a stated bound. proof: a red-green case in `perf.spec.ts` (a growing stubbed RSS series fails), then one run on the legacy desktop host + +#### Phase 3: One scorecard on both engines, baseline recorded +**Status:** NOT STARTED +**Files:** `scripts/engine-load-test/cli.ts`, `scripts/profile-wasm-page.ts`, `docs/verification/runtime-perf-state.md` (the owner's in-place exemption) +- [ ] The R-ladder runs on the `native-v8` arm, and one invocation compares `tn-desktop` and `native-v8` on R5. proof: a red-green case in the engine-load-test spec, then `pnpm bench:engines` with both arms on R5 in one invocation +- [ ] `profile:wasm-page` reports `hostLoad`, p95, p99, the hitch count and `--memory` (Wasm memory, JS heap) for subject and control. proof: a red-green case in the profile-wasm-page spec, then `pnpm profile:wasm-page -- --url --control --cpu-work --memory --json` +- [ ] The v1 baseline is recorded: R5 native/legacy, R2/R3/R5 TN/Godot (`godotRatio`), Midway web native/three.js, with tails, counters, memory and load average. proof: `pnpm bench:scoreboard` and the two commands above in one load window, rows in `runtime-perf-state.md` + +## Decisions + +- 2026-10-12 (owner, cycle plan): the bar is the cycle KPI list in the epic README. It replaces the + earlier proposed bar ("CPU busy at most 1/3 of three.js", "no slower than `godot-desktop` on + `heterogeneous`"); the second had no Godot workload to run on. +- A "CPU busy" win is never reported alone: frame p50 and p99 ride in the same row (the epic opened + with CPU busy 2.32x better beside frame p50 0.24x). + +## Blocked on + +- The v3 margin over Godot is an owner number. João sets it before v3 starts. +- An Android timing row needs the Pixel 8 attached; the emulator holds only counter and memory rows. diff --git a/docs/PRDs/unreal-class-performance/PRD-574-native-frames-overlap-game-and-render-work-on-threads.md b/docs/PRDs/unreal-class-performance/PRD-574-native-frames-overlap-game-and-render-work-on-threads.md new file mode 100644 index 000000000..114e5c4f8 --- /dev/null +++ b/docs/PRDs/unreal-class-performance/PRD-574-native-frames-overlap-game-and-render-work-on-threads.md @@ -0,0 +1,101 @@ +# PRD-574 — Native frames use every core: jobs, then a render thread + +**Status:** NOT STARTED +**Priority:** P1 — animation and transforms (about 21% of the Midway frame) run serially on one core, and no render thread exists (Phases 1–3 open). +**Complexity:** 7 (HIGH) — 6–10 engine files (+2), a job system and a render thread are new modules (+2), shared frame data is concurrency (+2), the Android build carries it (+1); risk override: none +**Owner:** João +**Cycle:** v3. Phase 1 opens v3; [PRD-576](./PRD-576-the-engine-renderer-draws-from-the-gpu-scene.md) follows; Phases 2–3 close v3. +**Depends on:** v1 slices 2b, 5 and 6 (engine, renderer, V8 player); [PRD-573](./PRD-573-the-performance-bar-is-a-scorecard-on-named-scenes.md) for the ratios. Phase 2 lands before PRD-576 changes its upload path, so both do not rewrite the same struct. +**Estimate:** Phase 1 ≈ 20–30 h; Phase 2 ≈ 24–32 h; Phase 3 ≈ 20–30 h. + +## Context + +Layer: engine (cited at `origin/feat/native-engine` `68f4b1f7b`, under `packages/runtime-native/src/engine/`). + +- **One thread does all frame work.** The only engine threads are the package-load workers + (`world/admission/package_loads.h:94`) and the 2 pipeline-compile workers + (`renderer/pipeline_cache.h:118`). No job system exists. The Wasm build has no threads. +- **Most stage timers exist.** `frameTiming` (`player/run.cpp:299`) emits `gameJsMs`, `renderMs`, + `cpuFrameMs` and `frameMs`. `RenderDatabase::lastPrepareMs()` (`renderer/render_database.h:67`) + splits matrices, project, batch and rest. Missing: `renderMs` split into prepare against + `Renderer::render`, and `perf` reading it. +- **The cut is not where the old PRD put it.** `RenderDatabase::render` (`render_database.cpp:1384`) + runs `prepare()` (matrices, project, cull, batch; reads the live graph; calls JS `onBeforeRender`) + and then `Renderer::render`. No record revision or snapshot type exists. `DrawItem` + (`renderer/renderer.h:68`) holds raw pointers into the live world (buffers, textures, bone + matrices, morph weights), so a second thread reading them races every animated mesh. +- **Ceiling.** A render thread that owns only `Renderer::render` (21%) cuts the frame at best to + 0.79x; with projection (32%), to 0.68x. Animation and transforms stay on the game thread, so jobs + come first. + +**The six hazards a render thread must fix:** +1. Non-atomic globals `nextObjectId` and `hierarchyRevision` (`scene/object3d.cpp:67-68`) and + file-scope scratch math objects (`:71-77`). +2. Ownership: if the snapshot holds a `shared_ptr`, the last release can run an `Object3D` + destructor on the render thread and mutate the game graph. +3. Renderer state set from JS on the game thread: `V8Game::beforeRender` (`player/v8_main.cpp:228`) + calls `setOutput`, `setSampleCount` and `shadowMapEnabled`; `setPost`, `renderTarget`, + `readTarget` and `compileAsync` (`:575`) also touch it. +4. `RenderDatabase::renderReflections` (`render_database.cpp:1405`) toggles `material->visible` on + live materials and renders recursively. +5. Frame loop glue in `run.cpp` (`afterRender`, `frameComplete`, `renderer->poll()`, readbacks, + presenter pacing) assumes one thread and has no frame-in-flight limit. +6. Android: the surface-released handshake (`run.cpp:260`) and `paceToPresentationCap` (`:525`) + reset and pace the presenter on the game thread. + +### What Unreal does (UE 5.8.3, design reference only) + +Game, rendering and optional RHI threads run a frame apart +(`RenderCore/Private/RenderingThread.cpp`; `r.GTSyncType` bounds the lead; `FFrameEndSync`). Work +crosses as `ENQUEUE_RENDER_COMMAND` closures (`RenderCore/Public/RenderingThread.h`). Render +resources release behind a fence. Pose evaluation runs as parallel tasks +(`Engine/Private/Components/SkeletalMeshComponent.cpp:3061`). + +## Solution + +1. **Jobs first.** A fixed worker pool sized from the core count (inline on Wasm). Mixers evaluate + as parallel jobs, and independent subtrees update transforms as jobs. JS events (`finished`, + `loop`) are queued and dispatched after the join. Hazard 1 is fixed here (atomics, per-thread + scratch). +2. **A frame snapshot, consumed inline.** `prepare()` builds a `FrameSnapshot`: owned copies of bone + palettes, morph weights and instance data, retained versioned buffers, renderer settings, and a + deferred-release list drained on the game thread (hazard 2). Renderer settings go through a + render command queue drained inline (hazard 3). Reflections stay a game-thread pass (hazard 4). +3. **`--render-thread`, opt-in.** A depth-1 frame queue (frame-in-flight limit 1) with fences at + resize, shutdown and surface loss (hazards 5 and 6). Playtests default to one thread so + `frameComplete` and diagnostics keep their order. The report states the one-frame input latency. + +## Execution Phases + +#### Phase 1: Jobs on every core +**Status:** NOT STARTED +**Files:** `src/engine/foundation/` (job pool), `src/engine/animation/mixer.cpp`, `src/engine/scene/object3d.cpp`, `src/engine/player/run.cpp`, `packages/playtest/src/runner/perf.ts` +- [ ] The frame report splits `renderMs` into prepare and `Renderer::render`, `perf` prints the stages, and they sum to the frame CPU within 5%. proof: a red-green case in `packages/playtest/__tests__/perf.spec.ts`, then `perf --executable --target desktop --text` +- [ ] Mixers evaluate as jobs, bit-equal to one thread, and events dispatch after the join. proof: `ctest --test-dir packages/runtime-native/build/tn-linux -R native_engine_skinned_crowd_cpu` with 1 and N workers, then the same ctest under `-fsanitize=thread`, zero reports +- [ ] Independent subtrees update transforms as jobs, bit-equal to one thread, with hazard 1 fixed. proof: `ctest ... -R native_engine_static_transform` and `-R native_engine_scene_revision` with 1 and N workers, under ThreadSanitizer +- [ ] Frame CPU scales sub-linearly with object count against 1 worker in the same run. proof: `pnpm bench:engines --arms native-v8 --workloads skinned-crowd,heterogeneous --objects ` with both worker counts, ratios with tails and `hostLoad` + +#### Phase 2: The renderer reads a frame snapshot +**Status:** NOT STARTED +**Files:** `src/engine/renderer/render_database.{h,cpp}`, `src/engine/renderer/renderer.{h,cpp}`, `src/engine/player/v8_main.cpp` +- [ ] `Renderer::render` reads only a `FrameSnapshot` with a deferred-release list, frames pixel-identical, and copied bytes per frame reported. proof: `ctest ... -R native_engine_batched_vs_unbatched` (worst channel 0) plus a bytes-copied counter case +- [ ] Renderer settings set from JS reach the renderer only through the render command queue. proof: a red-green ctest case (a setting changed between frames applies at the next drain, not mid-frame) + +#### Phase 3: An opt-in render thread one frame behind +**Status:** NOT STARTED +**Files:** `src/engine/player/run.{h,cpp}`, `src/engine/renderer/`, `cmake/NativeEngineCore.cmake` +- [ ] `--render-thread` and one-thread players render the same frames to the pixel. proof: `ctest ... -R native_engine_batched_vs_unbatched` in both modes +- [ ] 600 threaded frames with a resize, a device loss and a surface loss in flight run free of data races. proof: the threaded ctest under ThreadSanitizer, zero reports +- [ ] Frame CPU falls against one thread in the same run, with p99 no worse. proof: `pnpm bench:engines --arms native-v8` with both player modes in one invocation on R5 and `heterogeneous`, threaded/one-thread ratio and tails recorded + +## Decisions + +- 2026-10-11 (epic rewrite): render-thread node release is forbidden (deferred release), so the + single-thread `raw_` plus `expired()` check in PRD-578 stays valid and the old dependency on + PRD-578 Phase 1 is dropped. +- The default flips to the render thread on desktop only after the Phase 3 ratio holds; Android + only after the Pixel 8 run. + +## Blocked on + +- The Android claim needs the Pixel 8 attached (big and little cores schedule differently). diff --git a/docs/PRDs/unreal-class-performance/PRD-575-the-web-engine-renders-from-a-worker-on-wasm-threads.md b/docs/PRDs/unreal-class-performance/PRD-575-the-web-engine-renders-from-a-worker-on-wasm-threads.md new file mode 100644 index 000000000..9200b0ad5 --- /dev/null +++ b/docs/PRDs/unreal-class-performance/PRD-575-the-web-engine-renders-from-a-worker-on-wasm-threads.md @@ -0,0 +1,91 @@ +# PRD-575 — The web engine renders from a worker on Wasm threads + +**Status:** NOT STARTED +**Priority:** P2 — the engine, the game and the DOM share the page's main thread, and the game side reads DOM globals directly, so no worker mode can start (Phases 1–3 open). +**Complexity:** 8 (HIGH) — 6–10 files across core, the engine and the web host (+2), a worker host and a capability layer are new modules (+2), threads over shared memory are concurrency (+2), the Wasm build is its own release artifact (+2); risk override: none +**Owner:** João +**Cycle:** v5. +**Depends on:** v1 slice 7 (Wasm engine). Phase 3's job pool needs [PRD-574](./PRD-574-native-frames-overlap-game-and-render-work-on-threads.md) Phase 1 (the job system). Phases 1–2 need no cross-origin isolation. +**Estimate:** Phase 1 ≈ 20–30 h; Phase 2 ≈ 30–40 h; Phase 3 ≈ 16–24 h. + +## Context + +Layer: core (`packages/core/src/`), the web host (`packages/three-native/src/`) and the Wasm engine +(`packages/runtime-native/src/engine/wasm/web_host.cpp`, `cmake/NativeEngineCore.cmake`), cited at +`origin/feat/native-engine` `68f4b1f7b`. A game cannot move the engine to a worker. + +- **No threads.** No Wasm target links `-pthread`. `tn-native-engine-web` + (`NativeEngineCore.cmake:494`) links `ALLOW_MEMORY_GROWTH` and `MAXIMUM_MEMORY=4GB` and compiles + with `-msimd128`. The bench server sends COOP/COEP (`scripts/engine-load-test/browser.ts:166-167`). + `native-core-wasm-nothreads.playtest.json` already asserts `threads.built` and + `threads.crossOriginIsolated`. +- **The game side assumes a DOM.** On develop, 23 files in `packages/core/src` read `document.` or + `window.` (led by `frame-budget.ts`, `resolution-scaler.ts`, `ui-hit-regions.ts`, `viewport.ts`). + A worker also loses `AudioContext` (`core/src/audio.ts`), `requestPointerLock` and + `navigator.getGamepads` (`core/src/input.ts:141-170`), `localStorage` (`core/src/warmup.ts`) and + DOM-canvas or video textures. +- **Device bring-up is main-thread shaped.** `web_host.cpp` creates the surface from a canvas + selector. `browser-renderer.ts:41` resolves `"!threenative-canvas"` and falls back to + `document.createElement("canvas")` (`:141`), which a worker does not have. +- **A worker does not cut frame time.** Game JS and the engine share one thread in the worker, so + frame p50 stays; main-thread responsiveness improves. Only Phase 3 (jobs on Wasm threads) can cut + frame time. + +| Web limit | State | +| --- | --- | +| Wasm SIMD | on (`-msimd128`) | +| Linear memory | 4 GB cap, 32-bit addresses | +| Threads | need `SharedArrayBuffer`, so COOP/COEP; `require-corp` blocks cross-origin assets without CORP headers; static hosts such as GitHub Pages cannot set headers | +| `-pthread` with memory growth | heap views go stale at growth on every thread; some APIs refuse shared views (unverified for this engine) | +| WebGPU from pool threads | device objects belong to the creating thread; pool threads run CPU jobs only | +| Multi-draw-indirect | not in core WebGPU; not designed for | + +Unreal 5.8.3 has no web platform to borrow from; its thread model is PRD-574. + +## Solution + +1. **A DOM-free host-capability layer (Phase 1).** Core reads audio, input, storage, canvas and + image sources through one capability interface. On the main thread it calls the DOM directly; a + loopback proxy path proves the same calls survive a message boundary. +2. **Worker mode behind a flag (Phase 2).** The page keeps the DOM, the React HUD and input; the + worker runs game JS and the engine on an `OffscreenCanvas` (`transferControlToOffscreen`). The + capability proxy carries input in and HUD state out once per frame. No COOP/COEP needed. +3. **Wasm threads (Phase 3).** A `TN_WEB_THREADS` build option (off by default) and its measured + cost; with `crossOriginIsolated` the PRD-574 job pool runs on Wasm threads, otherwise the frame + report says `threads: off (no COOP/COEP)`. PRD-577's async pipeline entry needs no threads. + +## Execution Phases + +#### Phase 1: Core reads the host through one capability layer +**Status:** NOT STARTED +**Files:** `packages/core/src/` (a host-capability module; `audio.ts`, `input.ts`, `warmup.ts`, `viewport.ts`, `frame-budget.ts`, `resolution-scaler.ts`, `ui-hit-regions.ts`), `packages/three-native/src/browser-renderer.ts` +- [ ] Core modules reach `document`, `window`, `navigator`, `localStorage` and `AudioContext` only through the capability layer. proof: a red-green spec in `packages/core/__tests__/` that scans `packages/core/src` and fails on a direct read outside the layer +- [ ] The starter template plays through the loopback proxy with no change in behaviour. proof: `pnpm test:templates` on the starter kit with the proxy path on, and unchanged with it off + +#### Phase 2: Worker mode behind a flag +**Status:** NOT STARTED +**Files:** `packages/three-native/src/` (worker host), `packages/runtime-native/src/engine/wasm/web_host.cpp`, `packages/create-threenative/src/` (the flag), `packages/playtest/src/` +- [ ] With the flag on, the starter template's playtest passes in Chrome: input reaches the game and the HUD updates. proof: red-green `pnpm test:templates` on the starter kit with the flag on +- [ ] The playtest harness captures a worker-owned `OffscreenCanvas`. proof: a red-green case in `packages/playtest/__tests__/` and one headed `--browser-recipe webgpu` capture with `adapter.info` checked +- [ ] Main-thread long tasks and busy time fall in worker mode, frame p50 does not rise, and the pose passes the visual judge. proof: `pnpm profile:wasm-page -- --url --control --cpu-work` (main-thread busy ratio below 0.5, p50 at most 1.0, tails recorded); a fresh judge subagent on captures of both modes + +#### Phase 3: Wasm threads, measured, with an honest fallback +**Status:** NOT STARTED +**Files:** `packages/runtime-native/cmake/NativeEngineCore.cmake`, `packages/runtime-native/src/engine/wasm/web_host.cpp`, the PRD-574 job pool +- [ ] A `TN_WEB_THREADS=ON` build costs at most 2% on the one-thread path. proof: `pnpm profile:wasm-page -- --url --control --cpu-work --json`, ratio at most 1.02 with `hostLoad`; above that, the decision goes under `## Decisions` and box 3 is dropped +- [ ] Without COOP/COEP the engine runs one thread and reports `threads: off`; with them it starts the pool. proof: red-green cases in `ctest --test-dir packages/runtime-native/build/wasm -R native_engine_wasm_browser_backend` for both isolation states +- [ ] Frame CPU busy falls with the pool against worker mode without it. proof: `pnpm profile:wasm-page -- --url --control --cpu-work`, ratio below 1.0 with tails + +## Decisions + +- 2026-10-11 (epic rewrite): worker mode (Phase 2) ships without cross-origin isolation; only + Phase 3 needs it. Worker mode is a responsiveness change and does not move the frame-cost KPI. + +## Blocked on + +- The HUD crossing (state out once per frame) changes how a game's HUD reads game state. João + confirms that contract before Phase 2 merges; it reaches every template's `AGENTS.md`. +- Safari rows need a macOS machine. Firefox WebGPU in a worker is unverified; try it once before + listing it here. +- The Android web timing row needs the Pixel 8 attached. Android Chrome on the emulator holds the + functional row first. diff --git a/docs/PRDs/unreal-class-performance/PRD-576-the-engine-renderer-draws-from-the-gpu-scene.md b/docs/PRDs/unreal-class-performance/PRD-576-the-engine-renderer-draws-from-the-gpu-scene.md new file mode 100644 index 000000000..1b5a76a1c --- /dev/null +++ b/docs/PRDs/unreal-class-performance/PRD-576-the-engine-renderer-draws-from-the-gpu-scene.md @@ -0,0 +1,98 @@ +# PRD-576 — The engine renderer draws from the GPU scene + +**Status:** NOT STARTED +**Priority:** P1 — draw order, uniform offsets and batch sizes all change the bundle key, so a moving camera re-records passes, and the shadow, normal and velocity passes encode every draw directly (Phases 1–3 open). +**Complexity:** 5 (MEDIUM) — 1–5 engine files (+1), stable slots and indirect arguments are new renderer state (+2), the same change ships in the Wasm and native builds (+2); risk override: none +**Owner:** João +**Cycle:** v3, after [PRD-574](./PRD-574-native-frames-overlap-game-and-render-work-on-threads.md) Phase 1 and before PRD-574 Phase 2. +**Depends on:** v1 slice 5 (renderer); [PRD-573](./PRD-573-the-performance-bar-is-a-scorecard-on-named-scenes.md) for the ratios; the per-view uniform block is [PRD-578](./PRD-578-the-engine-skips-work-that-did-not-change.md) Phase 2. +**Estimate:** Phase 1 ≈ 6 h; Phase 2 ≈ 16–20 h; Phase 3 ≈ 16–24 h. + +## Context + +Layer: engine (`packages/runtime-native/src/engine/renderer/`, cited at `origin/feat/native-engine` +`68f4b1f7b`). Decision 12 in `NATIVE-ENGINE-DECISION.md` sets the design: static draws are recorded +once as render bundles; culled instances draw indirectly. Today: + +- **The main pass replays a bundle, but the key moves.** The key (`renderer.cpp:2702-2722`) lists + pipeline, bind groups, `vertexOffset`, `fragmentOffset`, instance count and each buffer handle, + in plan order. Three things change it every time the camera moves: + 1. **Order.** `Renderer::sortDraws` (`renderer.cpp:1621`) sorts opaques by clip-space depth + (three's `painterSortStable`) and transparents back to front. Swapping two neighbours rebuilds. + 2. **Offsets.** `frameUniforms_` is packed in plan order (`renderer.cpp:2088-2090`). One draw + culled in or out moves every later offset. + 3. **Batch sizes.** `RenderDatabase::batch` (`render_database.cpp:893`) sizes each batch store to + the visible members, so handle, size and instance count change with the frustum. +- **Other passes encode directly.** Shadow (`renderer.cpp:2693`), normal (`:2784`) and velocity + (`:2813`) encode every planned draw with no bundle. With TRAA or SSGI on, normal and velocity + double the direct calls. +- **Stats ride with the bundle.** `mainBundleStats_` (`renderer.cpp:2747-2752`) supplies three's + `info.render` draws and triangles. Indirect counts need a per-frame recount. +- **The GPU-scene kernel is not wired to the renderer.** `world/gpu_scene/cull_kernel` is used only + by its test. Its args word 4 is the region start (a non-zero `firstInstance`, `gpu_scene.h:112`), + which needs the optional `indirect-first-instance` feature; `wasm/web_host.cpp:136` requests only + timestamps. +- No rebuild counter exists. `scripts/profile-wasm-page.ts` has a `--gpu-calls` census. The epic + counts about 1160 WebGPU calls per frame on native Midway; the split is unmeasured. + +Occlusion stays declined ([PRD-489](../done/PRD-489-gpu-scene-occlusion-culling.md)). Cluster LOD +belongs to [PRD-519](../native-engine/PRD-519-n12-native-batching-visibility-lod-gpu-scene.md). + +### What Unreal does (UE 5.8.3, design reference only) + +Mesh draw commands are cached when a primitive enters the scene (`Renderer/Private/PrimitiveSceneInfo.cpp:583`) +and sorted by pipeline and state, with distance a late key (`MeshDrawCommands.cpp:276`; translucent +keys patched per frame, `:164`). Instance counts come from GPU culling as indirect draws +(`InstanceCulling/InstanceCullingContext.cpp:1523,1531`). Primitive data stays resident and only dirty +ranges upload (`GPUScene.cpp:769`). + +## Solution + +1. **Count, then bundle the depth-only passes.** Rebuilds with their cause, and direct encodes by + pass, go in `FrameStats`. Shadow, normal and velocity passes replay bundles under the main + pass's key rule; viewport and page clear stay outside. +2. **Stable order and stable slots.** Opaques sort by (render order, pipeline, state bucket), with + distance as a late key. Each record keeps a persistent uniform slot, so a culled draw moves no + other offset. Transparents stay outside the static bundle and keep back-to-front order. +3. **Visibility is data.** Batch stores keep a high-water capacity with visible instances packed + first. Each bundle draw is `drawIndexedIndirect` with CPU-written counts and `firstInstance` 0; + instance data stays in vertex buffers bound by offset (web limits: no storage buffers in the + vertex stage assumed). `info.render` is recounted per frame. `ponytail:` a culled draw still + replays one command; the GPU kernel writing the counts is a later decision, not a phase. + +## Execution Phases + +#### Phase 1: Counters, and bundles for the depth-only passes +**Status:** NOT STARTED +**Files:** `src/engine/renderer/renderer.{h,cpp}`, `src/engine/wasm/web_host.cpp` (`_tnw_web_frame`), `tests/native-engine/renderer/` +- [ ] The frame report carries bundle rebuilds by cause and direct encodes by pass, and Midway's values over a scripted camera turn are recorded here. proof: a red-green case in `ctest --test-dir packages/runtime-native/build/tn-linux -R native_engine_batched_vs_unbatched` (rebuilds 0 on a still frame, 1 after a draw is added), then `pnpm profile:wasm-page -- --url --control --gpu-calls --json` +- [ ] Shadow, normal and velocity passes replay bundles and render the same frame. proof: the same ctest with a shadow light and TRAA on: worst channel 0, direct encodes 0 in those passes on the second still frame +- [ ] WebGPU calls per frame fall on Midway. proof: `pnpm profile:wasm-page -- --url --control --gpu-calls` with the calls ratio below 1.0 (a counter gate) + +#### Phase 2: Stable order and stable slots +**Status:** NOT STARTED +**Files:** `src/engine/renderer/renderer.{h,cpp}`, `src/engine/renderer/render_database.{h,cpp}` +- [ ] A 90-degree camera turn over 60 frames on an opaque-only scene rebuilds no bundle, and a transparent case rebuilds only the transparent list. proof: red-green cases in `ctest ... -R native_engine_batched_vs_unbatched` +- [ ] The state-first order passes the visual judge, and GPU time is no worse. proof: a fresh judge subagent on headed `--browser-recipe webgpu` captures of R5 and Midway; `pnpm profile:wasm-page -- --url --control --gpu-time` ratio at most 1.0 + +#### Phase 3: Indirect counts on capacity-stable stores +**Status:** NOT STARTED +**Files:** `src/engine/renderer/renderer.{h,cpp}`, `src/engine/renderer/render_database.cpp`, `src/engine/renderer/visibility/camera_cull.cpp` +- [ ] A turning camera with culling rebuilds no bundle, frames equal the direct path, and `info.render` draws and triangles equal the direct path's. proof: red-green cases in `ctest ... -R native_engine_batched_vs_unbatched` and `-R native_engine_camera_cull` +- [ ] Indirect draws cost less CPU than direct draws on Chrome, with p99 no worse. proof: `pnpm profile:wasm-page -- --url --control --cpu-work --gpu-calls` on Midway and `pnpm bench:engines --arms native-v8` on R5, ratios below 1.0 with tails + +## Decisions + +- 2026-10-11 (epic rewrite): this PRD owns the persistent per-record slot; PRD-578 owns the + per-view uniform block. +- The state-first order departs from three's `painterSortStable` for opaques. Transparent order + stays three's. +- GPU-written arguments (the old Phase 3) are filed again only if CPU cull and project stay at 8% or + more of the frame after Phase 3. That needs the kernel to write `firstInstance` 0. +- Dawn and browsers validate indirect arguments; Phase 3 box 2 proves the net CPU gain, not only + fewer rebuilds. + +## Blocked on + +- An Android draw-time claim needs the Pixel 8 attached. The emulator (`--target android`) holds the + counter claims first. diff --git a/docs/PRDs/unreal-class-performance/PRD-577-engine-pipelines-compile-off-frame-and-survive-relaunch.md b/docs/PRDs/unreal-class-performance/PRD-577-engine-pipelines-compile-off-frame-and-survive-relaunch.md new file mode 100644 index 000000000..2a4f1e943 --- /dev/null +++ b/docs/PRDs/unreal-class-performance/PRD-577-engine-pipelines-compile-off-frame-and-survive-relaunch.md @@ -0,0 +1,88 @@ +# PRD-577 — Engine pipelines compile off the frame and survive a relaunch + +**Status:** PARTIAL — native `compileAsync` builds on a compile pool (ticked); web proof, draw-until-ready, the shipped list and the driver caches are open. +**Priority:** P1 — a missed key still compiles inside a frame, and no engine pipeline persists, so Android first launch keeps the 8 s compile cost the legacy host measured (Phases 1–3 open). +**Complexity:** 4 (MEDIUM) — 1–5 engine files (+1), compile completions are concurrent state (+2), a disk cache crosses the native build (+1); risk override: none +**Owner:** João +**Cycle:** v2. It starts after v1 slices 4 (`src/webgpu/context.cpp`) and 5 (`renderer/pipeline_cache`) are on develop. +**Depends on:** v1 slices 4, 5, 7 and 9 (Android player, for Phase 3). Load rows read [PRD-573](./PRD-573-the-performance-bar-is-a-scorecard-on-named-scenes.md). +**Estimate:** Phase 1 ≈ 8 h; Phase 2 ≈ 8 h; Phase 3 ≈ 10–14 h (two backends). + +## Context + +Layer: engine. A game cannot compile a pipeline the engine owns. Facts at `origin/feat/native-engine` +`68f4b1f7b` (paths under `packages/runtime-native/src/` unless stated): + +- **Off-frame compile exists.** `engine/renderer/pipeline_cache.cpp:191` `getAsync` feeds a 2-thread + pool (`pipeline_cache.h:118`); only `poll()` on the owner thread adopts results. + `Renderer::compileAsync` (`renderer.cpp:1653`), `RenderDatabase::compileAsync` + (`render_database.cpp:1372`) and `V8Game::compileAsync` (`engine/player/v8_main.cpp:575`) are + wired, and `packages/three-native/src/browser-renderer.ts:324` compiles on the web (review fixes + `c99149fd3`). The Wasm build compiles synchronously inside `getAsync`. +- **A missed key still costs a frame.** The frame path falls back to a synchronous create + (`PipelineCache::get`). A game that never calls `compileAsync` gets no off-frame compile. The + engine reports no synchronous creates per frame; the legacy host did (`pipelineCompileMs` in + `packages/playtest/src/runner/perf.ts:160`). +- **Persistence already exists on the legacy host for wgpu-native**, the Android backend: + `src/webgpu/bindings_pipeline_cache.cpp` (a `WGPUPipelineCache` handle), + `cmake/PipelineCacheIdentity.cmake` (cache identity hashes all sources) + ([PRD-368](../assets/PRD-368-compiled-pipelines-survive-a-relaunch.md), PARTIAL; Pixel acceptance + open). PRD-535 deletes that host, so the engine must carry it or Android loses it. +- **Device creation** is in `src/webgpu/context.cpp` (`installDeviceCallbacks` `:348`) and, for the + Wasm host, `engine/wasm/web_host.cpp`. `engine/renderer/device_state.{h,cpp}` only calls an + injected `Acquire`, so a cache hook does not go there. +- On a Pixel 8 running Bayview, 105 synchronous creates cost 8,038 ms on the legacy host. + +### What Unreal does (UE 5.8.3, design reference only) + +Components request pipelines at registration (`Engine/Private/Components/PrimitiveComponent.cpp:5407` +`PrecachePSOs`) with a priority and a per-request boost (`RHI/Public/PipelineStateCache.h:32,92`). A +draw whose precached pipeline is not ready is skipped. A recorded pipeline list +(`RHI/Public/PipelineFileCache.h:314`) ships with the game and precompiles at launch in batches +(`RenderCore/Public/ShaderPipelineCache.h:93`), so the first launch on a player device is warm. + +## Solution + +1. **No draw waits on a compile.** The engine enqueues missing keys itself when content is added + or a package loads, with a boost for a key the current frame needs. A draw whose pipeline is + still compiling is skipped that frame, and the frame report counts skipped draws and synchronous + creates. `ponytail:` the pool stays a fixed 2 workers, FIFO plus boost, no cancel on teardown. +2. **A shipped pipeline list.** The player writes the keys a run used. The cook step ships the list + with the build. Launch submits it to the pool before the first frame. Keys are deterministic + (WGSL ids, PRD-511), so the list works on Dawn and wgpu with or without a driver cache. +3. **Driver caches behind one interface.** Dawn: a blob cache hooked in `src/webgpu/context.cpp`. + wgpu-native: the engine `PipelineCache` passes a `WGPUPipelineCache` handle, reusing PRD-368's + identity and qualify-before-ingest logic. Every cache key includes adapter, driver and the + engine/WGSL generator version. + +## Execution Phases + +#### Phase 1: No draw waits on a compile +**Status:** PARTIAL +**Files:** `src/engine/renderer/pipeline_cache.{h,cpp}`, `src/engine/renderer/renderer.cpp`, `src/engine/player/run.cpp`, `packages/playtest/src/runner/perf.ts`, `tests/native-engine/renderer/` +- [x] On native desktop, `compileAsync` builds every missing pipeline on a compile pool, and the next `render` compiles zero pipelines. proof: red-green `native_engine_renderer_pipeline_compile_async` (baseline failed, modified passes on Dawn Null), 2026-10-09; next render creates 0, an unseen material uses the synchronous fallback. On `feat/native-engine`; reaches develop with slice 5. +- [ ] On the web, `compileAsync` builds every missing pipeline through the async entry, and the next frame compiles none. proof: `ctest --test-dir packages/runtime-native/build/wasm -R native_engine_wasm_browser_backend` executed in a browser (the GPU-stubbed facade case passes 4/4; browser execution is open) +- [ ] The engine enqueues keys for added content without a `compileAsync` call, and a draw with a pending pipeline is skipped, not compiled in-frame. proof: a red-green case in `ctest --test-dir packages/runtime-native/build/tn-linux -R native_engine_renderer_pipeline_cache` (synchronous creates after the first present = 0) +- [ ] The frame report carries synchronous creates and skipped draws per frame, and `perf` reads them. proof: a red-green case in `packages/playtest/__tests__/perf.spec.ts`, then `perf --executable --target desktop --text` on `heterogeneous` +- [ ] Skipped draws pass the visual judge, and Midway's native page reaches `ready` sooner than its base build. proof: a fresh judge subagent on headed `--browser-recipe webgpu` captures of first frames; `pnpm profile:wasm-page -- --url --control --load --gpu-calls` with `ready` ratio below 1.0 + +#### Phase 2: A shipped pipeline list +**Status:** NOT STARTED +**Files:** `src/engine/renderer/pipeline_cache.{h,cpp}`, `src/engine/player/`, the cook step in `packages/assets/` +- [ ] The player writes the used key list, the cook step ships it, and a launch with the list compiles zero pipelines inside frames. proof: a red-green case in `ctest ... -R native_engine_renderer_pipeline_cache`, then `perf --executable --target desktop --text` with first-frame synchronous creates 0 + +#### Phase 3: Driver caches persist on Dawn and wgpu +**Status:** NOT STARTED +**Files:** `src/webgpu/context.cpp`, `src/engine/renderer/pipeline_cache.{h,cpp}`, `cmake/PipelineCacheIdentity.cmake` +- [ ] A second desktop launch on Dawn reads pipelines from the blob cache, and a changed driver or generator key misses cleanly. proof: a red-green case with a fake blob store counting load and store calls, then two `perf --executable` launches on a real adapter +- [ ] The engine on wgpu-native persists pipelines through `WGPUPipelineCache`, and a corrupt cache still launches. proof: a red-green case reusing PRD-368's corrupt-cache contract, then two launches of the Android engine player on the emulator with the second launch's compile count lower + +## Decisions + +- 2026-10-11 (epic rewrite): the scorecard run (old Phase 3) rides with PRD-573 Phase 3. + +## Blocked on + +- Dawn's blob cache API is unverified in the pinned Dawn headers. Phase 3 box 1 reads them first. +- Android second-launch compile milliseconds need the Pixel 8 attached (PRD-327's pre-registered + 25% rule). The emulator holds the compile-count claim. diff --git a/docs/PRDs/unreal-class-performance/PRD-578-the-engine-skips-work-that-did-not-change.md b/docs/PRDs/unreal-class-performance/PRD-578-the-engine-skips-work-that-did-not-change.md new file mode 100644 index 000000000..ccd27214c --- /dev/null +++ b/docs/PRDs/unreal-class-performance/PRD-578-the-engine-skips-work-that-did-not-change.md @@ -0,0 +1,96 @@ +# PRD-578 — The engine skips work that did not change + +**Status:** PARTIAL — the `PropertyBinding` lock is gone on the engine branch; the skeleton lock, the per-view block and the hidden-rig rate are open. +**Priority:** P1 — the per-bone lock, per-draw camera writes and every-frame evaluation of hidden rigs still cost every skinned scene (Phases 1–3 open boxes). +**Complexity:** 4 (MEDIUM) — 6–10 engine files (+2), evaluation-rate state carries across frames (+2); risk override: none +**Owner:** João +**Cycle:** v2. Every phase edits engine files, so it starts after v1 slices 2b (animation) and 5 (renderer) are on develop. +**Depends on:** v1 slices 2b and 5. Timing proofs read [PRD-573](./PRD-573-the-performance-bar-is-a-scorecard-on-named-scenes.md) Phase 1 (tails and `hostLoad`). +**Estimate:** Phase 1 ≈ 3 h; Phase 2 ≈ 6 h; Phase 3 ≈ 12–16 h. + +## Context + +Layer: engine (`packages/runtime-native/src/engine/`, cited at `origin/feat/native-engine` +`68f4b1f7b`). Every game pays this cost and no game code can remove it. + +- **Locks.** `PropertyBinding` no longer locks per apply: `animation/property_binding.cpp:259,310` + read `node_.expired() ? nullptr : raw_` (commit `e9d4f1f4c`). The dominant site in a skinned + scene is now `Skeleton::bone(i)` (`animation/skinning/skeleton.h:74`, `bones[i].lock().get()`), + called per bone in `skeleton.cpp:49` and twice per bone in the palette build (`:116-119`) for + every skinned mesh, every frame. Other lock sites (`scene/object3d.cpp:363,374,396,436`, + `renderer/render_database.cpp:335,700`, `renderer/renderer.cpp:903,2828`) are not per bone. + The `raw_` plus `expired()` pattern is safe only on one thread; PRD-574 forbids render-thread + node release, which keeps it valid. +- **Camera data in every draw.** `renderer/renderer.cpp:2095-2101` writes the view matrix, the + projection matrix and `normalMatrix(multiply(view, item.matrixWorld))` (a double 4x4 multiply) + into each draw's uniform block. A turning camera rewrites every block. +- **Every rig evaluates every frame.** `AnimationMixer::update` (`animation/mixer.cpp:724`) is + bit-equal to three by design. No record stores whether a pass drew it (no drawn-frame field in + `renderer/render_database.h`). `AnimationSchedule` (`animation/schedule.h`) advances managed + mixers, but a game that calls `mixer.update()` itself (Midway) bypasses it, so the rate rule lives + in `update()`. +- **Compose.** `Object3D::updateMatrixWorldSelf` (`scene/object3d.cpp:552`) composes every + auto-update object and compares 16 words. A skip would compare 10 inputs, close to the cost it + saves, and still visit every object. See `## Decisions`. + +### What Unreal does (UE 5.8.3, design reference only) + +- Not-rendered rigs tick at a reduced rate (`Engine/Private/Components/SkinnedMeshComponent.cpp:283-370`, + `BaseNonRenderedUpdateRate` 4 in `Classes/Engine/EngineTypes.h:2820`). "Recently rendered" is a + 1.0 s window (`SkinnedMeshComponent.cpp:1864`), rigs are staggered (`ShiftBucket`, + `EngineTypes.h:2693-2723`), and a long skip forces an update (`SkinnedMeshComponent.cpp:6066-6100`). +- URO ships off, and the default `AlwaysTickPoseAndRefreshBones` keeps a hidden pose current because + gameplay reads bones (`SkeletalMeshComponent.cpp:446,493`). +- View data lives in one view uniform buffer, not in each primitive's data (`Renderer/Private/GPUScene.cpp`). + +## Solution + +1. **Bones without locks.** `Skeleton` keeps raw bone pointers from bind time and checks expiry the + way `PropertyBinding` does. A released bone stays a safe no-op. +2. **One view block per frame.** View, projection and camera constants go into one per-view uniform + block written once per view. The normal matrix is derived in the vertex stage from the model + matrix and the view block. Draw blocks hold per-object data only. +3. **Hidden rigs update less, with Unreal's safeguards.** Main and shadow passes stamp the frame on + the drawn rig's root. A rig not drawn within a recently-drawn window (start: 8 frames or 0.25 s) + evaluates one frame in four with accumulated `dt`, staggered across rigs. It evaluates at once + on its first drawn frame, and never skips longer than the window. A rig whose bones carry a + non-bone child or were read through the bindings in the window evaluates every frame. The + override is `AnimationMixer.updateRate` (`"auto"` or a number); a non-auto value is reported. + Conformance cases that assert three bit-equality set rate 1. + +## Execution Phases + +#### Phase 1: No lock per bone or binding +**Status:** PARTIAL +**Files:** `src/engine/animation/skinning/skeleton.{h,cpp}`, `tests/native-engine/animation/` +- [x] `PropertyBinding` applies without a lock, and a binding to a released node stays a safe no-op. proof: red-green `native_engine_animation_binding_released` and `native_engine_renderer_geometry_cache` (`e9d4f1f4c` on `feat/native-engine`; `ctest -L native-engine` 290/292, reds only the known `render_vsm`, `update_scaling`); same-window A/B lock self share base 3.9%, subject under the 0.7% floor. Reaches develop with slice 2b. +- [ ] `Skeleton::bone` returns a bind-time pointer with an expiry check, and a released bone is a safe no-op in the palette build. proof: a red-green case in `ctest --test-dir packages/runtime-native/build/tn-linux -R native_engine_skinned_crowd_cpu`, then `pnpm profile:wasm-page` A/B (this build against base) on a skinned page with the `__shared_weak_count::lock` self share under 0.7% + +#### Phase 2: One view block per frame +**Status:** NOT STARTED +**Files:** `src/engine/renderer/renderer.{h,cpp}`, `src/engine/shader/` (view block binding), `tests/native-engine/renderer/` +- [ ] Uniform bytes written per frame fall, and a camera turn rewrites only the view block. proof: a red-green counter case in `ctest --test-dir packages/runtime-native/build/tn-linux -R native_engine_batched_vs_unbatched` (bytes per frame, and per-draw writes 0 on a camera-only change) +- [ ] Frames match the per-draw path and pass the visual judge. proof: the same ctest within the renderer's reference tolerance, then a fresh judge subagent on headed `--browser-recipe webgpu` captures, verdict recorded here +- [ ] Frame CPU falls on R5 and Midway web with p99 no worse. proof: `pnpm bench:engines` (`native-v8`, this build against base) on R5 and `pnpm profile:wasm-page -- --url --control --cpu-work`, ratios with tails and `hostLoad` + +#### Phase 3: Hidden rigs update less, with safeguards +**Status:** NOT STARTED +**Files:** `src/engine/renderer/render_database.{h,cpp}`, `src/engine/animation/mixer.{h,cpp}`, `src/engine/animation/skinning/`, `packages/three-native/api/` (regenerated), `packages/runtime-native/conformance/registry.json`, the templates' `AGENTS.md` +- [ ] Main and shadow passes stamp the drawn frame on the rig root, and shadow-only draws count. proof: a red-green case in `ctest --test-dir packages/runtime-native/build/tn-linux -R native_engine_animation_mixer` +- [ ] With N rigs hidden, evaluations per frame fall to about N/4, spread so no frame evaluates more than ceil(N/4) hidden rigs, and clip time and `finished` events equal rate 1 over 300 frames. proof: a red-green counter case in `ctest ... -R native_engine_skinned_crowd_cpu` +- [ ] A rig entering view evaluates on its first drawn frame, a rig with a non-bone child on a bone evaluates every frame, and a skip never exceeds the window. proof: red-green cases in `ctest ... -R native_engine_animation_mixer` +- [ ] Conformance cases opt out with rate 1, and the rate passes the visual judge with p99 no worse. proof: `pnpm parity` unchanged; headed `--browser-recipe webgpu` captures of rigs entering view judged by a fresh subagent; `pnpm bench:engines --arms native-v8 --workloads skinned-crowd` (this build against base) with tails + +## Decisions + +- 2026-10-11 (epic rewrite, from the review): the compose skip is deferred. It is filed again only + if a profile shows `updateMatrixWorldSelf` self time above 2% of the frame. Projection reuse and + SIMD world matrices (the earlier Phases 2–3) move to the v4 candidates, gated on the scorecard. +- The rate rule lives in `AnimationMixer::update`, not only in `AnimationSchedule`, because games + call `update()` directly. + +## Blocked on + +- `AnimationMixer.updateRate` adds a non-three property to a three API object. João confirms the + name before Phase 3 merges. +- An Android timing claim needs the Pixel 8 attached. The emulator holds the counter claims. diff --git a/docs/PRDs/unreal-class-performance/README.md b/docs/PRDs/unreal-class-performance/README.md new file mode 100644 index 000000000..a1d1bfb92 --- /dev/null +++ b/docs/PRDs/unreal-class-performance/README.md @@ -0,0 +1,136 @@ +# Epic — Unreal-class performance, in release cycles + +**Status: OPEN — rewritten 2026-10-11 as five release cycles (owner-approved cycle plan, 2026-10-12). +Engine code is cited at `origin/feat/native-engine` `68f4b1f7b`; develop at `d0ce8686d`. No cycle has +started.** + +## The route + +- **One owned C++ engine behind the three.js API.** It runs native on Dawn or wgpu and as Wasm + (`tn-native-engine-web`) on the web. Game code runs on V8 (native) or browser JS (web). +- **Opt-in per game first, then default.** A game selects the engine with `engine: "native"` in + `threenative.config.ts`. The legacy host stays the default until the v1 KPI passes. Then the + native engine becomes the default. The legacy engine is deleted after one clean release + ([PRD-535](../native-engine/PRD-535-n21-the-js-engine-is-deleted.md)). +- **Charter amendment accepted 2026-10-12.** It permits the owned engine on the terms above. Slice 0 + of v1 lands the charter text and the root `AGENTS.md` rule 5 change. +- **Perry is parked (owner, 2026-10-11).** PRD-579 left this epic. It, PRD-581 and PRD-582 stay on + `origin/feat/native-engine` and do not land on develop. + +Where Midway web stood when the epic opened (native Wasm page against the three.js page): steady CPU +busy per frame 2.32x faster, frame p50 0.24x, first frame 0.48–0.62x, `enter` 0.96–1.09x, `ready` +0.73–1.05x. Inside the engine: animation about 13%, cull and project about 11%, `Renderer::render` +21% inclusive, transforms about 8%, `weak_ptr::lock()` 2.9% (since removed from the binding path). + +## How a cycle works + +Each cycle is a few small PRs to develop, one headline KPI and one stability gate. The next cycle +starts only when the KPI passes as a same-run ratio and the gate is green. PRs inside a cycle merge +as they finish. + +**Stability gate S** (every cycle): `pnpm test:templates` and `pnpm test:playtest` green on web; +`pnpm native:verify:desktop` green; an 1800+ frame soak with no crash and no RSS growth +([PRD-573](./PRD-573-the-performance-bar-is-a-scorecard-on-named-scenes.md) Phase 2 adds the soak +command); while the engine is opt-in, default (`engine: "legacy"`) build output is byte-identical +to the base commit. + +| Cycle | PRDs and slices | Headline KPI (benchmark that proves it) | Size | +| --- | --- | --- | --- | +| v1 Land the engine | Slices 0–8 below; [PRD-573](./PRD-573-the-performance-bar-is-a-scorecard-on-named-scenes.md) | Native engine steady frame CPU at least 2x legacy: R5 on desktop (`pnpm bench:engines`, `tn-desktop` against `native-v8` in one invocation, PRD-573 Phase 3) and Midway web (`pnpm profile:wasm-page -- --url A --control B --cpu-work`). Pass: native becomes the default | 2–3 wk | +| v2 Stop wasted work | [PRD-578](./PRD-578-the-engine-skips-work-that-did-not-change.md), [PRD-577](./PRD-577-engine-pipelines-compile-off-frame-and-survive-relaunch.md), slice 9 (Android player) | R5 frame p50 on the native engine at least equal to Godot desktop (`pnpm bench:scoreboard`, Godot ratio column); Android first-launch pipeline compiles cut (counter) | 3 wk | +| v3 All cores and the GPU scene | [PRD-574](./PRD-574-native-frames-overlap-game-and-render-work-on-threads.md) Phase 1 (job system), [PRD-576](./PRD-576-the-engine-renderer-draws-from-the-gpu-scene.md), then PRD-574 Phases 2–3 | Native R5 faster than Godot by a margin the owner sets; frame CPU scales sub-linearly with object count (`bench:engines --objects` sweep) | 5–6 wk | +| v4 Cull and load | New PRDs from the v4 candidates below, filed at the start of v4 | Bigger scenes at the same frame rate; load time (`ready`, first frame) on the scorecard | 4–6 wk | +| v5 Web worker | [PRD-575](./PRD-575-the-web-engine-renders-from-a-worker-on-wasm-threads.md) | Web main-thread busy time and frame p50 (`profile:wasm-page`, worker arm against main-thread arm) | 4+ wk | + +S adds the Android emulator journey from v2 and a ThreadSanitizer run of the engine tests from v3. + +### v1 slices (each one PR to develop, branched from `origin/develop`, Perry stripped) + +| # | Slice | Inert because | Gate beyond S | +| --- | --- | --- | --- | +| 0 | Charter and root `AGENTS.md` rule 5; `NATIVE-ENGINE-DECISION.md`; a `native-engine` CI scope with its own job and cache | docs and CI only | prose lane, `ci-structure.spec.ts`, `ci-needs.spec.ts` | +| 1 | Core fixes that need no engine (foot-plant, `pose-measure`, grounding, loop freeze settle) | bug and perf fixes with named tests | red-green specs; `pnpm bench:scoreboard` before and after; judge if pixels move | +| 2a | `three-native` catalog, generators, reference oracle, goldens | private package, no consumer | `run-reference.ts --check --no-renders` | +| 2b | CPU engine core: foundation, scene, animation, math, C ABI | `EXCLUDE_FROM_ALL` targets | ctest `-L native-engine`, ASan/UBSan, Wasm under node | +| 3 | Shader IR and WGSL, packages, TNPK writer | engine targets; `assets.nativePackage` off | ctest shader and package; Tint and naga validation | +| 4 | Shared host services (`src/webgpu/context.cpp`, `presentation.cpp` split) | behaviour-neutral refactor of legacy code | full legacy board, emulator parity | +| 5 | Renderer, materials, graph, world, visibility, GPU scene (2–3 PRs) | engine targets | ctest on a software GPU; render fixtures against browser frames | +| 6 | V8 adapter, desktop player, measurement harness | separate executables | `native-engine-world-*` playtests; first native-against-legacy figure | +| 7 | Wasm engine and `engine: "native"`, `profile:wasm-page` | default `engine: "legacy"` | `wasm-engine-boot` playtests; web A/B | +| 8 | Template post-node imports | pixel-neutral claim | visual judge BEFORE/AFTER | +| 9 | Android engine player (v2) | manual dispatch | emulator run | + +### v4 candidates (from the Unreal gap review; not filed yet) + +Checked on develop and `origin/feat/native-engine` on 2026-10-11 before listing. + +| Candidate | TN has | v4 action | +| --- | --- | --- | +| HZB occlusion | `core/src/render/depth-pyramid.ts`; [PRD-489](../done/PRD-489-gpu-scene-occlusion-culling.md) closed it (median would-cull share 0.013); the working cull is on `feat/prd489-cull` | refile only for a denser named scene; nothing in the engine | +| Distance culling | `WorldCells` `maxDistance` cull (`core/src/world-cells.ts`); engine `ProjectedCull` is a projected-size gate only | port a per-object max draw distance into the engine | +| Mesh LOD | core `model-lod`, `instanced-batch-lod`; engine `renderer/lod/model_lod` (selection only, PRD-519) | measure; fill engine gaps only | +| HLOD / merged proxies | `WorldCells` merged chunk groups (core) | engine port if the scorecard shows draw cost | +| Terrain LOD | engine `world/tiles/terrain_tiles`; [PRD-566](../unreal-source-borrowing/PRD-566-terrain-lod-morphs-on-the-gpu-and-picks-by-screen-error.md) NOT STARTED | fold into PRD-566 | +| World streaming | core `world-cells`, `world-tiles`; engine `world/cells`, `world/tiles` (CPU decisions only) | measure load and RSS on a streamed scene | +| Async loading | engine `world/admission/package_loads` worker set | score decode and upload order on the scorecard | +| Texture streaming | none in code; [PRD-VQ-10](../performance/PRD-VQ-10-texture-mip-residency.md) PROPOSED | file under PRD-VQ-10 | +| Frame allocator (MemStack-like) | none on either branch | measure allocations per frame first | +| Dynamic resolution | core `resolution-scaler.ts`; [PRD-564](../unreal-source-borrowing/PRD-564-the-resolution-scale-changes-without-reallocating-a-target.md) NOT STARTED | engine path in PRD-564 | +| Instancing | core `InstancedMesh`/`BatchedMesh` paths, `clustered-batch`; engine `renderer/projection/instanced_batch` | covered | +| Render target pool, async compute | none on either branch | not before v4 data asks for it | + +## Rules for every PRD in this folder + +- **One phase, one small PR to develop**, under the owner-approved cycle plan. A phase that edits + engine files starts after the v1 slice that lands those files. No PR targets + `feat/native-engine`. +- **Same-run ratio.** Subject and control run in one command and one load window + (`pnpm profile:wasm-page -- --url A --control B`, or several `bench:engines` arms in one + invocation). Each report records the one-minute load average. Prefer a counter gate (calls, + compositions, evaluations, compiles) to a timing gate: a counter does not move with host load. +- **Tails, not only medians.** A timing box reports p95, p99 and the hitch count beside p50. A + median win with a worse p99 does not pass. +- **Visual judge** for a change that can alter a pixel, per the root `AGENTS.md`. +- **Red-green** for every behaviour change. +- **Bindings.** A public binding change regenerates `packages/three-native/api/` in the same commit. +- **Unreal licence.** Unreal source is under the Epic Games EULA. Read the design, write new code, + copy nothing. A `UE 5.8.3: ` citation names a design reference (UE `release` `396c9f059`). + +## Dependency order + +```mermaid +flowchart LR + S[v1 slices 0-8] --> P573[PRD-573 scorecard] + S --> P578[PRD-578 skip unchanged work] + S --> P577[PRD-577 pipelines off frame] + P578 --> J[PRD-574 P1 job system] + P577 --> J + J --> P576[PRD-576 GPU scene draws] + P576 --> RT[PRD-574 P2-P3 render thread] + J --> P575[PRD-575 web worker] +``` + +## The PRDs + +| PRD | Cycle | Outcome | Status | +| --- | --- | --- | --- | +| [PRD-573](./PRD-573-the-performance-bar-is-a-scorecard-on-named-scenes.md) | v1 | One scorecard reports tails, counters, memory and Godot ratios on both engines | NOT STARTED | +| [PRD-578](./PRD-578-the-engine-skips-work-that-did-not-change.md) | v2 | No per-bone lock, one view block per frame, hidden rigs update less with safeguards | PARTIAL | +| [PRD-577](./PRD-577-engine-pipelines-compile-off-frame-and-survive-relaunch.md) | v2 | No draw waits on a compile; pipelines ship and persist on Dawn and wgpu | PARTIAL | +| [PRD-574](./PRD-574-native-frames-overlap-game-and-render-work-on-threads.md) | v3 | Jobs on all cores, then an opt-in render thread one frame behind | NOT STARTED | +| [PRD-576](./PRD-576-the-engine-renderer-draws-from-the-gpu-scene.md) | v3 | Recorded passes survive camera motion; visibility is data | NOT STARTED | +| [PRD-575](./PRD-575-the-web-engine-renders-from-a-worker-on-wasm-threads.md) | v5 | The web engine and game run in a worker; threads are measured | NOT STARTED | + +## Owned elsewhere — link, do not file again + +- **JS-to-Wasm calls and upload bytes:** PRD-553 (`docs/PRDs/native-engine/` on + `origin/feat/native-engine`; it lands with the v1 slices). +- **Engine batching, visibility, LOD and the GPU-scene kernel:** [PRD-519](../native-engine/PRD-519-n12-native-batching-visibility-lod-gpu-scene.md). +- **Animation rate policy in core TypeScript:** [PRD-570](../unreal-source-borrowing/PRD-570-a-character-costs-what-the-camera-sees-of-it.md). +- **Pipelines on the legacy host:** [PRD-327](../performance/critical/PRD-327-first-use-pipeline-compilation-leaves-the-main-loop.md), + [PRD-387](../performance/critical/PRD-387-shader-variants-are-prepared-off-frame-and-bounded.md), + [PRD-540](../performance/critical/PRD-540-the-compile-walk-leaves-the-main-thread.md) and + [PRD-368](../assets/PRD-368-compiled-pipelines-survive-a-relaunch.md). +- **Texture residency and compression:** [PRD-VQ-10](../performance/PRD-VQ-10-texture-mip-residency.md), [PRD-568](../unreal-source-borrowing/PRD-568-mobile-builds-ship-gpu-ready-astc.md). +- **Frame-rate floors per platform:** [PRD-222](../performance/critical/PRD-222-performance-targets-per-platform.md). +- **Default promotion and legacy deletion:** [PRD-533](../native-engine/PRD-533-n20-platform-qualification-performance-default-promotion.md), [PRD-535](../native-engine/PRD-535-n21-the-js-engine-is-deleted.md). From 229f12bb80c0a92cab85e7d9eec616bf0fe7fdd9 Mon Sep 17 00:00:00 2001 From: Joao Paulo Furtado Date: Sun, 11 Oct 2026 17:29:35 -0700 Subject: [PATCH 002/494] docs(prd): epic ROADMAP.md; one PR per PRD Add ROADMAP.md (goal and route, decisions log, cycle table with status, v1 slices with status and PR columns, PRD table, v4 candidates, update rule). The README stays short and links to it. Drop the per-phase PR exception: the epic follows docs/PRDs/AGENTS.md, one PR per PRD. --- ...ance-bar-is-a-scorecard-on-named-scenes.md | 4 +- ...e-engine-skips-work-that-did-not-change.md | 2 +- docs/PRDs/unreal-class-performance/README.md | 109 ++---------------- docs/PRDs/unreal-class-performance/ROADMAP.md | 100 ++++++++++++++++ 4 files changed, 114 insertions(+), 101 deletions(-) create mode 100644 docs/PRDs/unreal-class-performance/ROADMAP.md diff --git a/docs/PRDs/unreal-class-performance/PRD-573-the-performance-bar-is-a-scorecard-on-named-scenes.md b/docs/PRDs/unreal-class-performance/PRD-573-the-performance-bar-is-a-scorecard-on-named-scenes.md index 3fc42266c..4fa122634 100644 --- a/docs/PRDs/unreal-class-performance/PRD-573-the-performance-bar-is-a-scorecard-on-named-scenes.md +++ b/docs/PRDs/unreal-class-performance/PRD-573-the-performance-bar-is-a-scorecard-on-named-scenes.md @@ -10,7 +10,7 @@ ## Context -The cycle KPIs in the [epic README](./README.md) are same-run ratios: native against legacy (v1), +The cycle KPIs in the [epic roadmap](./ROADMAP.md) are same-run ratios: native against legacy (v1), native against Godot desktop (v2, v3). No single report holds them. What exists (read 2026-10-11): - `perf` (`packages/playtest/src/runner/perf.ts`, develop) reads `--file`, `--executable` or @@ -77,7 +77,7 @@ Frame-cost goals fail on hitches, so a scorecard needs tails, not only medians. ## Decisions -- 2026-10-12 (owner, cycle plan): the bar is the cycle KPI list in the epic README. It replaces the +- 2026-10-12 (owner, cycle plan): the bar is the cycle KPI list in the epic ROADMAP. It replaces the earlier proposed bar ("CPU busy at most 1/3 of three.js", "no slower than `godot-desktop` on `heterogeneous`"); the second had no Godot workload to run on. - A "CPU busy" win is never reported alone: frame p50 and p99 ride in the same row (the epic opened diff --git a/docs/PRDs/unreal-class-performance/PRD-578-the-engine-skips-work-that-did-not-change.md b/docs/PRDs/unreal-class-performance/PRD-578-the-engine-skips-work-that-did-not-change.md index ccd27214c..67a8c38ee 100644 --- a/docs/PRDs/unreal-class-performance/PRD-578-the-engine-skips-work-that-did-not-change.md +++ b/docs/PRDs/unreal-class-performance/PRD-578-the-engine-skips-work-that-did-not-change.md @@ -85,7 +85,7 @@ Layer: engine (`packages/runtime-native/src/engine/`, cited at `origin/feat/nati - 2026-10-11 (epic rewrite, from the review): the compose skip is deferred. It is filed again only if a profile shows `updateMatrixWorldSelf` self time above 2% of the frame. Projection reuse and - SIMD world matrices (the earlier Phases 2–3) move to the v4 candidates, gated on the scorecard. + SIMD world matrices (the earlier Phases 2–3) move to the v4 candidates in [ROADMAP.md](./ROADMAP.md), gated on the scorecard. - The rate rule lives in `AnimationMixer::update`, not only in `AnimationSchedule`, because games call `update()` directly. diff --git a/docs/PRDs/unreal-class-performance/README.md b/docs/PRDs/unreal-class-performance/README.md index a1d1bfb92..91dbdc677 100644 --- a/docs/PRDs/unreal-class-performance/README.md +++ b/docs/PRDs/unreal-class-performance/README.md @@ -1,89 +1,27 @@ # Epic — Unreal-class performance, in release cycles -**Status: OPEN — rewritten 2026-10-11 as five release cycles (owner-approved cycle plan, 2026-10-12). -Engine code is cited at `origin/feat/native-engine` `68f4b1f7b`; develop at `d0ce8686d`. No cycle has -started.** +**Status: OPEN — five release cycles (v1–v5), none started.** The live plan, the decisions log, the +v1 slices and every PRD's status are in **[ROADMAP.md](./ROADMAP.md)**. Update it in the same +commit as any slice or PRD phase that lands. ## The route -- **One owned C++ engine behind the three.js API.** It runs native on Dawn or wgpu and as Wasm - (`tn-native-engine-web`) on the web. Game code runs on V8 (native) or browser JS (web). -- **Opt-in per game first, then default.** A game selects the engine with `engine: "native"` in - `threenative.config.ts`. The legacy host stays the default until the v1 KPI passes. Then the - native engine becomes the default. The legacy engine is deleted after one clean release - ([PRD-535](../native-engine/PRD-535-n21-the-js-engine-is-deleted.md)). -- **Charter amendment accepted 2026-10-12.** It permits the owned engine on the terms above. Slice 0 - of v1 lands the charter text and the root `AGENTS.md` rule 5 change. -- **Perry is parked (owner, 2026-10-11).** PRD-579 left this epic. It, PRD-581 and PRD-582 stay on - `origin/feat/native-engine` and do not land on develop. +One owned C++ engine behind the three.js API: native on Dawn or wgpu, Wasm +(`tn-native-engine-web`) on the web, game code on V8 or browser JS. A game opts in with +`engine: "native"`; native becomes the default when the v1 KPI passes; the legacy engine is deleted +after one clean release ([PRD-535](../native-engine/PRD-535-n21-the-js-engine-is-deleted.md)). +Perry is parked (owner, 2026-10-11). Where Midway web stood when the epic opened (native Wasm page against the three.js page): steady CPU busy per frame 2.32x faster, frame p50 0.24x, first frame 0.48–0.62x, `enter` 0.96–1.09x, `ready` 0.73–1.05x. Inside the engine: animation about 13%, cull and project about 11%, `Renderer::render` 21% inclusive, transforms about 8%, `weak_ptr::lock()` 2.9% (since removed from the binding path). -## How a cycle works - -Each cycle is a few small PRs to develop, one headline KPI and one stability gate. The next cycle -starts only when the KPI passes as a same-run ratio and the gate is green. PRs inside a cycle merge -as they finish. - -**Stability gate S** (every cycle): `pnpm test:templates` and `pnpm test:playtest` green on web; -`pnpm native:verify:desktop` green; an 1800+ frame soak with no crash and no RSS growth -([PRD-573](./PRD-573-the-performance-bar-is-a-scorecard-on-named-scenes.md) Phase 2 adds the soak -command); while the engine is opt-in, default (`engine: "legacy"`) build output is byte-identical -to the base commit. - -| Cycle | PRDs and slices | Headline KPI (benchmark that proves it) | Size | -| --- | --- | --- | --- | -| v1 Land the engine | Slices 0–8 below; [PRD-573](./PRD-573-the-performance-bar-is-a-scorecard-on-named-scenes.md) | Native engine steady frame CPU at least 2x legacy: R5 on desktop (`pnpm bench:engines`, `tn-desktop` against `native-v8` in one invocation, PRD-573 Phase 3) and Midway web (`pnpm profile:wasm-page -- --url A --control B --cpu-work`). Pass: native becomes the default | 2–3 wk | -| v2 Stop wasted work | [PRD-578](./PRD-578-the-engine-skips-work-that-did-not-change.md), [PRD-577](./PRD-577-engine-pipelines-compile-off-frame-and-survive-relaunch.md), slice 9 (Android player) | R5 frame p50 on the native engine at least equal to Godot desktop (`pnpm bench:scoreboard`, Godot ratio column); Android first-launch pipeline compiles cut (counter) | 3 wk | -| v3 All cores and the GPU scene | [PRD-574](./PRD-574-native-frames-overlap-game-and-render-work-on-threads.md) Phase 1 (job system), [PRD-576](./PRD-576-the-engine-renderer-draws-from-the-gpu-scene.md), then PRD-574 Phases 2–3 | Native R5 faster than Godot by a margin the owner sets; frame CPU scales sub-linearly with object count (`bench:engines --objects` sweep) | 5–6 wk | -| v4 Cull and load | New PRDs from the v4 candidates below, filed at the start of v4 | Bigger scenes at the same frame rate; load time (`ready`, first frame) on the scorecard | 4–6 wk | -| v5 Web worker | [PRD-575](./PRD-575-the-web-engine-renders-from-a-worker-on-wasm-threads.md) | Web main-thread busy time and frame p50 (`profile:wasm-page`, worker arm against main-thread arm) | 4+ wk | - -S adds the Android emulator journey from v2 and a ThreadSanitizer run of the engine tests from v3. - -### v1 slices (each one PR to develop, branched from `origin/develop`, Perry stripped) - -| # | Slice | Inert because | Gate beyond S | -| --- | --- | --- | --- | -| 0 | Charter and root `AGENTS.md` rule 5; `NATIVE-ENGINE-DECISION.md`; a `native-engine` CI scope with its own job and cache | docs and CI only | prose lane, `ci-structure.spec.ts`, `ci-needs.spec.ts` | -| 1 | Core fixes that need no engine (foot-plant, `pose-measure`, grounding, loop freeze settle) | bug and perf fixes with named tests | red-green specs; `pnpm bench:scoreboard` before and after; judge if pixels move | -| 2a | `three-native` catalog, generators, reference oracle, goldens | private package, no consumer | `run-reference.ts --check --no-renders` | -| 2b | CPU engine core: foundation, scene, animation, math, C ABI | `EXCLUDE_FROM_ALL` targets | ctest `-L native-engine`, ASan/UBSan, Wasm under node | -| 3 | Shader IR and WGSL, packages, TNPK writer | engine targets; `assets.nativePackage` off | ctest shader and package; Tint and naga validation | -| 4 | Shared host services (`src/webgpu/context.cpp`, `presentation.cpp` split) | behaviour-neutral refactor of legacy code | full legacy board, emulator parity | -| 5 | Renderer, materials, graph, world, visibility, GPU scene (2–3 PRs) | engine targets | ctest on a software GPU; render fixtures against browser frames | -| 6 | V8 adapter, desktop player, measurement harness | separate executables | `native-engine-world-*` playtests; first native-against-legacy figure | -| 7 | Wasm engine and `engine: "native"`, `profile:wasm-page` | default `engine: "legacy"` | `wasm-engine-boot` playtests; web A/B | -| 8 | Template post-node imports | pixel-neutral claim | visual judge BEFORE/AFTER | -| 9 | Android engine player (v2) | manual dispatch | emulator run | - -### v4 candidates (from the Unreal gap review; not filed yet) - -Checked on develop and `origin/feat/native-engine` on 2026-10-11 before listing. - -| Candidate | TN has | v4 action | -| --- | --- | --- | -| HZB occlusion | `core/src/render/depth-pyramid.ts`; [PRD-489](../done/PRD-489-gpu-scene-occlusion-culling.md) closed it (median would-cull share 0.013); the working cull is on `feat/prd489-cull` | refile only for a denser named scene; nothing in the engine | -| Distance culling | `WorldCells` `maxDistance` cull (`core/src/world-cells.ts`); engine `ProjectedCull` is a projected-size gate only | port a per-object max draw distance into the engine | -| Mesh LOD | core `model-lod`, `instanced-batch-lod`; engine `renderer/lod/model_lod` (selection only, PRD-519) | measure; fill engine gaps only | -| HLOD / merged proxies | `WorldCells` merged chunk groups (core) | engine port if the scorecard shows draw cost | -| Terrain LOD | engine `world/tiles/terrain_tiles`; [PRD-566](../unreal-source-borrowing/PRD-566-terrain-lod-morphs-on-the-gpu-and-picks-by-screen-error.md) NOT STARTED | fold into PRD-566 | -| World streaming | core `world-cells`, `world-tiles`; engine `world/cells`, `world/tiles` (CPU decisions only) | measure load and RSS on a streamed scene | -| Async loading | engine `world/admission/package_loads` worker set | score decode and upload order on the scorecard | -| Texture streaming | none in code; [PRD-VQ-10](../performance/PRD-VQ-10-texture-mip-residency.md) PROPOSED | file under PRD-VQ-10 | -| Frame allocator (MemStack-like) | none on either branch | measure allocations per frame first | -| Dynamic resolution | core `resolution-scaler.ts`; [PRD-564](../unreal-source-borrowing/PRD-564-the-resolution-scale-changes-without-reallocating-a-target.md) NOT STARTED | engine path in PRD-564 | -| Instancing | core `InstancedMesh`/`BatchedMesh` paths, `clustered-batch`; engine `renderer/projection/instanced_batch` | covered | -| Render target pool, async compute | none on either branch | not before v4 data asks for it | - ## Rules for every PRD in this folder -- **One phase, one small PR to develop**, under the owner-approved cycle plan. A phase that edits - engine files starts after the v1 slice that lands those files. No PR targets - `feat/native-engine`. +- **One PR per PRD**, as `docs/PRDs/AGENTS.md` requires, opened as a draft at the first commit and + labelled from `pnpm prd:progress`. A phase that edits engine files starts after the v1 slice that + lands those files on develop. No PR targets `feat/native-engine`. - **Same-run ratio.** Subject and control run in one command and one load window (`pnpm profile:wasm-page -- --url A --control B`, or several `bench:engines` arms in one invocation). Each report records the one-minute load average. Prefer a counter gate (calls, @@ -96,31 +34,6 @@ Checked on develop and `origin/feat/native-engine` on 2026-10-11 before listing. - **Unreal licence.** Unreal source is under the Epic Games EULA. Read the design, write new code, copy nothing. A `UE 5.8.3: ` citation names a design reference (UE `release` `396c9f059`). -## Dependency order - -```mermaid -flowchart LR - S[v1 slices 0-8] --> P573[PRD-573 scorecard] - S --> P578[PRD-578 skip unchanged work] - S --> P577[PRD-577 pipelines off frame] - P578 --> J[PRD-574 P1 job system] - P577 --> J - J --> P576[PRD-576 GPU scene draws] - P576 --> RT[PRD-574 P2-P3 render thread] - J --> P575[PRD-575 web worker] -``` - -## The PRDs - -| PRD | Cycle | Outcome | Status | -| --- | --- | --- | --- | -| [PRD-573](./PRD-573-the-performance-bar-is-a-scorecard-on-named-scenes.md) | v1 | One scorecard reports tails, counters, memory and Godot ratios on both engines | NOT STARTED | -| [PRD-578](./PRD-578-the-engine-skips-work-that-did-not-change.md) | v2 | No per-bone lock, one view block per frame, hidden rigs update less with safeguards | PARTIAL | -| [PRD-577](./PRD-577-engine-pipelines-compile-off-frame-and-survive-relaunch.md) | v2 | No draw waits on a compile; pipelines ship and persist on Dawn and wgpu | PARTIAL | -| [PRD-574](./PRD-574-native-frames-overlap-game-and-render-work-on-threads.md) | v3 | Jobs on all cores, then an opt-in render thread one frame behind | NOT STARTED | -| [PRD-576](./PRD-576-the-engine-renderer-draws-from-the-gpu-scene.md) | v3 | Recorded passes survive camera motion; visibility is data | NOT STARTED | -| [PRD-575](./PRD-575-the-web-engine-renders-from-a-worker-on-wasm-threads.md) | v5 | The web engine and game run in a worker; threads are measured | NOT STARTED | - ## Owned elsewhere — link, do not file again - **JS-to-Wasm calls and upload bytes:** PRD-553 (`docs/PRDs/native-engine/` on diff --git a/docs/PRDs/unreal-class-performance/ROADMAP.md b/docs/PRDs/unreal-class-performance/ROADMAP.md new file mode 100644 index 000000000..feb84c32a --- /dev/null +++ b/docs/PRDs/unreal-class-performance/ROADMAP.md @@ -0,0 +1,100 @@ +# Roadmap — Unreal-class performance + +**Update rule:** every PR that lands a v1 slice or a PRD phase updates its row here in the same +commit (status, and the PR link for a slice). A cycle's status changes only when its KPI passes as a +same-run ratio and stability gate S is green. Engine code is cited at `origin/feat/native-engine` +`68f4b1f7b`. + +## Goal and route + +**Goal:** frame cost and load time of an established engine, with Godot as the measurable bar. +**Route:** one owned C++ engine behind the three.js API, native on Dawn or wgpu and Wasm on the web; +game code on V8 or browser JS. Opt-in per game, then the default, then the legacy engine is deleted. + +## Decisions log + +| Date | Decision | By | +| --- | --- | --- | +| 2026-10-11 | Perry is parked. PRD-579, PRD-581, PRD-582 and `tools/native-typescript` stay on `feat/native-engine` and do not land. | owner | +| 2026-10-11 | The goal is established-engine performance; Godot desktop is the measurable bar (no Unreal binary runs here). | owner | +| 2026-10-12 | Charter amendment accepted: the owned engine is permitted, opt-in per game first. Slice 0 lands the text. | owner | +| 2026-10-12 | Work ships in release cycles: a few small PRs, one headline KPI and one stability gate per cycle. | owner | +| 2026-10-12 | Native is opt-in (`engine: "native"`), becomes the default when the v1 KPI passes, and the legacy engine is deleted after one clean release (PRD-535). | owner | +| 2026-10-11 | One PR per PRD, as `docs/PRDs/AGENTS.md` requires; each v1 slice is its own PR. | repo rule | + +## Cycles + +**Stability gate S:** `pnpm test:templates` and `pnpm test:playtest` green on web; +`pnpm native:verify:desktop` green; an 1800+ frame soak with no crash and no RSS growth (PRD-573 +Phase 2 adds the command); while the engine is opt-in, default build output byte-identical to the +base commit. From v2 S adds the Android emulator journey; from v3, a ThreadSanitizer engine run. + +| Cycle | Contents | KPI (benchmark) | Gate | Size | Status | +| --- | --- | --- | --- | --- | --- | +| v1 Land the engine | Slices 0–8, PRD-573 | Native steady frame CPU at least 2x legacy: R5 desktop (`pnpm bench:engines`, `tn-desktop` and `native-v8` in one invocation) and Midway web (`pnpm profile:wasm-page -- --url A --control B --cpu-work`). Pass: native becomes the default | S | 2–3 wk | NOT STARTED | +| v2 Stop wasted work | PRD-578, PRD-577, slice 9 | Native R5 frame p50 at least equal to Godot desktop (`pnpm bench:scoreboard`, `godotRatio`); Android first-launch pipeline compiles cut (counter) | S + emulator | 3 wk | NOT STARTED | +| v3 All cores and the GPU scene | PRD-574 Phase 1, PRD-576, PRD-574 Phases 2–3 | Native R5 faster than Godot by an owner-set margin; sub-linear frame CPU over object count (`bench:engines --objects` sweep) | S + TSan | 5–6 wk | NOT STARTED | +| v4 Cull and load | PRDs filed from the v4 candidates below | Bigger scenes at the same frame rate; `ready` and first frame on the scorecard | S | 4–6 wk | NOT STARTED | +| v5 Web worker | PRD-575 | Web main-thread busy and frame p50 (`profile:wasm-page`, worker arm against main-thread arm) | S | 4+ wk | NOT STARTED | + +```mermaid +flowchart LR + S[v1 slices 0-8] --> P573[PRD-573] + S --> P578[PRD-578] + S --> P577[PRD-577] + P578 --> J[PRD-574 P1 jobs] + P577 --> J + J --> P576[PRD-576] + P576 --> RT[PRD-574 P2-P3 render thread] + J --> P575[PRD-575] +``` + +## v1 engine-landing slices + +Each slice is one PR to develop, branched from `origin/develop`, with Perry stripped. + +| # | Slice | Inert because | Gate beyond S | Status | PR | +| --- | --- | --- | --- | --- | --- | +| 0 | Charter and root `AGENTS.md` rule 5; `NATIVE-ENGINE-DECISION.md`; a `native-engine` CI scope with its own job and cache | docs and CI only | prose lane, `ci-structure.spec.ts`, `ci-needs.spec.ts` | NOT STARTED | | +| 1 | Core fixes that need no engine (foot-plant, `pose-measure`, grounding, loop freeze settle) | bug and perf fixes with named tests | red-green specs; `pnpm bench:scoreboard` before and after; judge if pixels move | NOT STARTED | | +| 2a | `three-native` catalog, generators, reference oracle, goldens | private package, no consumer | `run-reference.ts --check --no-renders` | NOT STARTED | | +| 2b | CPU engine core: foundation, scene, animation, math, C ABI | `EXCLUDE_FROM_ALL` targets | ctest `-L native-engine`, ASan/UBSan, Wasm under node | NOT STARTED | | +| 3 | Shader IR and WGSL, packages, TNPK writer | engine targets; `assets.nativePackage` off | ctest shader and package; Tint and naga validation | NOT STARTED | | +| 4 | Shared host services (`src/webgpu/context.cpp`, `presentation.cpp` split) | behaviour-neutral refactor of legacy code | full legacy board, emulator parity | NOT STARTED | | +| 5 | Renderer, materials, graph, world, visibility, GPU scene (2–3 PRs) | engine targets | ctest on a software GPU; render fixtures against browser frames | NOT STARTED | | +| 6 | V8 adapter, desktop player, measurement harness | separate executables | `native-engine-world-*` playtests; first native-against-legacy figure | NOT STARTED | | +| 7 | Wasm engine and `engine: "native"`, `profile:wasm-page` | default `engine: "legacy"` | `wasm-engine-boot` playtests; web A/B | NOT STARTED | | +| 8 | Template post-node imports | pixel-neutral claim | visual judge BEFORE/AFTER | NOT STARTED | | +| 9 | Android engine player (v2) | manual dispatch | emulator run | NOT STARTED | | + +## PRDs + +| PRD | Cycle | Phases | Status | +| --- | --- | --- | --- | +| [PRD-573](./PRD-573-the-performance-bar-is-a-scorecard-on-named-scenes.md) scorecard | v1 | 3 (0/3 done) | NOT STARTED | +| [PRD-578](./PRD-578-the-engine-skips-work-that-did-not-change.md) skip unchanged work | v2 | 3 (0/3 done) | PARTIAL (binding lock done on the engine branch) | +| [PRD-577](./PRD-577-engine-pipelines-compile-off-frame-and-survive-relaunch.md) pipelines off frame | v2 | 3 (0/3 done) | PARTIAL (native `compileAsync` done on the engine branch) | +| [PRD-574](./PRD-574-native-frames-overlap-game-and-render-work-on-threads.md) jobs, then render thread | v3 | 3 (0/3 done) | NOT STARTED | +| [PRD-576](./PRD-576-the-engine-renderer-draws-from-the-gpu-scene.md) GPU scene draws | v3 | 3 (0/3 done) | NOT STARTED | +| [PRD-575](./PRD-575-the-web-engine-renders-from-a-worker-on-wasm-threads.md) web worker | v5 | 3 (0/3 done) | NOT STARTED | +| v4 PRDs | v4 | — | NOT FILED (candidates below) | + +## v4 candidates + +Checked on develop and `origin/feat/native-engine` on 2026-10-11. Filed as PRDs at the start of v4. + +| Candidate | TN has | v4 action | +| --- | --- | --- | +| HZB occlusion | `core/src/render/depth-pyramid.ts`; [PRD-489](../done/PRD-489-gpu-scene-occlusion-culling.md) closed it (median would-cull share 0.013); the working cull is on `feat/prd489-cull` | refile only for a denser named scene | +| Distance culling | `WorldCells` `maxDistance` cull (core); engine `ProjectedCull` is a projected-size gate only | port a per-object max draw distance into the engine | +| Mesh LOD | core `model-lod`, `instanced-batch-lod`; engine `renderer/lod/model_lod` (selection only, PRD-519) | measure; fill engine gaps only | +| HLOD / merged proxies | `WorldCells` merged chunk groups (core) | engine port if the scorecard shows draw cost | +| Terrain LOD | engine `world/tiles/terrain_tiles`; [PRD-566](../unreal-source-borrowing/PRD-566-terrain-lod-morphs-on-the-gpu-and-picks-by-screen-error.md) NOT STARTED | fold into PRD-566 | +| World streaming | core `world-cells`, `world-tiles`; engine `world/cells`, `world/tiles` (CPU decisions only) | measure load and RSS on a streamed scene | +| Async loading | engine `world/admission/package_loads` worker set | score decode and upload order | +| Texture streaming | none in code; [PRD-VQ-10](../performance/PRD-VQ-10-texture-mip-residency.md) PROPOSED | file under PRD-VQ-10 | +| Frame allocator (MemStack-like) | none on either branch | measure allocations per frame first | +| Dynamic resolution | core `resolution-scaler.ts`; [PRD-564](../unreal-source-borrowing/PRD-564-the-resolution-scale-changes-without-reallocating-a-target.md) NOT STARTED | engine path in PRD-564 | +| Instancing | core `InstancedMesh`/`BatchedMesh` paths, `clustered-batch`; engine `renderer/projection/instanced_batch` | covered | +| Render target pool, async compute | none on either branch | not before v4 data asks for it | +| Projection reuse, SIMD world matrices, compose skip | deferred from PRD-578 | refile if the scorecard shows transforms, cull and project at 10% or more | From fc261bbd18c75f1a078d4c2a06a84f7f2db62534 Mon Sep 17 00:00:00 2001 From: Joao Paulo Furtado Date: Sun, 11 Oct 2026 18:10:55 -0700 Subject: [PATCH 003/494] docs(charter): admit one opt-in C++ engine behind the Three.js API Owner decision 2026-10-12: ThreeNative owns one C++ engine (renderer plus internal shader IR) behind the Three.js API, opt-in per game, with the legacy host as the default until it proves itself. - CHARTER.md: the closed list bans an authored IR; "a second renderer" and "the runtime is a host, not a renderer" admit the one opt-in engine; amendment logged in CHARTER-HISTORY.md. - Root AGENTS.md rule 5 names the exception; CLAUDE.md regenerated. - NATIVE-ENGINE-DECISION.md: the decision record from the native-engine batch, without the parked decisions on compiling game code, without links to PRDs that are not on develop yet, and with legacy as default. Slice 0 of the gradual native-engine merge. No code changes. --- AGENTS.md | 2 +- CLAUDE.md | 2 +- docs/architecture/CHARTER-HISTORY.md | 1 + docs/architecture/CHARTER.md | 15 +- docs/architecture/NATIVE-ENGINE-DECISION.md | 176 ++++++++++++++++++++ 5 files changed, 188 insertions(+), 8 deletions(-) create mode 100644 docs/architecture/NATIVE-ENGINE-DECISION.md diff --git a/AGENTS.md b/AGENTS.md index 0a4103b09..f9139465e 100644 --- a/AGENTS.md +++ b/AGENTS.md @@ -46,7 +46,7 @@ One source, two runtimes: browser WebGPU and an owned C++ host for desktop/Andro 2. **Kill switch.** An abstraction costing more code than plain Three.js is deleted; `scripts/count-loc.ts` scores every repetition. 3. **Never own the look.** Geometry, material, colour, texture, curve and timing come from the game; it must be able to change the appearance completely without editing package code. `GPUParticles3D` is the shape. 4. **Borrow vocabulary**: Godot for nodes (the only node source), Three.js for rendering, Rapier for physics, Tailwind for UI, in camelCase. **A package exists only when it carries a dependency the others must not inherit.** -5. **Closed, outranking rule 1**: an IR, a scene format, an editor, a preset/genre system, a code-first ECS, a bespoke CLI vocabulary. **Web-only is unfinished**: a helper admitted for being unportable ships native proof (a conformance case or a `--target` playtest) in the same commit, and no result claims a platform it did not run on. Contract: `packages/runtime-native/AGENTS.md`. +5. **Closed, outranking rule 1**: an authored IR, a second renderer, a scene format, an editor, a preset/genre system, a code-first ECS, a bespoke CLI vocabulary. **Web-only is unfinished**: a helper admitted for being unportable ships native proof (a conformance case or a `--target` playtest) in the same commit, and no result claims a platform it did not run on. Contract: `packages/runtime-native/AGENTS.md`. **One exception, opt-in**: the owned C++ engine (renderer plus internal shader IR) behind the Three.js API; legacy stays the default until it proves itself (`docs/architecture/NATIVE-ENGINE-DECISION.md`). ## Commands diff --git a/CLAUDE.md b/CLAUDE.md index 936b6a54c..db38daf69 100644 --- a/CLAUDE.md +++ b/CLAUDE.md @@ -48,7 +48,7 @@ One source, two runtimes: browser WebGPU and an owned C++ host for desktop/Andro 2. **Kill switch.** An abstraction costing more code than plain Three.js is deleted; `scripts/count-loc.ts` scores every repetition. 3. **Never own the look.** Geometry, material, colour, texture, curve and timing come from the game; it must be able to change the appearance completely without editing package code. `GPUParticles3D` is the shape. 4. **Borrow vocabulary**: Godot for nodes (the only node source), Three.js for rendering, Rapier for physics, Tailwind for UI, in camelCase. **A package exists only when it carries a dependency the others must not inherit.** -5. **Closed, outranking rule 1**: an IR, a scene format, an editor, a preset/genre system, a code-first ECS, a bespoke CLI vocabulary. **Web-only is unfinished**: a helper admitted for being unportable ships native proof (a conformance case or a `--target` playtest) in the same commit, and no result claims a platform it did not run on. Contract: `packages/runtime-native/AGENTS.md`. +5. **Closed, outranking rule 1**: an authored IR, a second renderer, a scene format, an editor, a preset/genre system, a code-first ECS, a bespoke CLI vocabulary. **Web-only is unfinished**: a helper admitted for being unportable ships native proof (a conformance case or a `--target` playtest) in the same commit, and no result claims a platform it did not run on. Contract: `packages/runtime-native/AGENTS.md`. **One exception, opt-in**: the owned C++ engine (renderer plus internal shader IR) behind the Three.js API; legacy stays the default until it proves itself (`docs/architecture/NATIVE-ENGINE-DECISION.md`). ## Commands diff --git a/docs/architecture/CHARTER-HISTORY.md b/docs/architecture/CHARTER-HISTORY.md index ae9393597..8d11d34e5 100644 --- a/docs/architecture/CHARTER-HISTORY.md +++ b/docs/architecture/CHARTER-HISTORY.md @@ -14,3 +14,4 @@ Charter itself can state the current rule without carrying its own diff history. | 2026-09-02 | all | Condensed. Rationale that had been restated across sections is stated once; open work and known limitations move to [`CURRENT-CHALLENGES.md`](../CURRENT-CHALLENGES.md). No rule changed. | | 2026-09-05 | §1 | Added the out-of-the-box principle: ordinary games work without configuration pain, and configuration remains an escape hatch rather than a prerequisite. | | 2026-09-30 (PRDs 466–468) | §2, §9a, §11.5 | Owner-approved optional Strata terrain-authoring addon, editable terrain documents and terrain-only authoring companions; baked runtime data and game-owned appearance, with no general game editor or runtime recipe/scene format. | +| 2026-10-12 (N00) | §2, §6b, §7, §11.1 | Owner-accepted native engine: one owned C++ engine (renderer plus internal shader IR) behind the Three.js API, opt-in per game, with the legacy host as the default until it proves itself. The closed list now bans an *authored* IR; any other renderer stays closed. Record: [`NATIVE-ENGINE-DECISION.md`](NATIVE-ENGINE-DECISION.md). | diff --git a/docs/architecture/CHARTER.md b/docs/architecture/CHARTER.md index 3843b09f8..06766b412 100644 --- a/docs/architecture/CHARTER.md +++ b/docs/architecture/CHARTER.md @@ -96,8 +96,8 @@ thesis: each spends the training-data advantage to buy a surface the model then | Not building | Why | |---|---| -| An IR, a compiler, a serialized scene format | Your game is TypeScript. The compiler was 25,898 LOC and bought nothing a model can't do with a `.ts` file. | -| A second *renderer* | 32% of v1's commits went to a runtime no benchmark ever measured. §7's host is the bounded exception: it runs Three.js, it does not replace it. The moment the host starts drawing, it has become v1. | +| An authored IR, a compiler of game code, a serialized scene format | Your game is TypeScript. The compiler was 25,898 LOC and bought nothing a model can't do with a `.ts` file. The opt-in native engine's shader IR is internal: no game or author writes it. | +| A second *renderer* | 32% of v1's commits went to a runtime no benchmark ever measured. §7's host runs Three.js, it does not replace it. **One exception (owner, 2026-10-12):** ThreeNative owns one C++ engine, renderer plus internal shader IR, behind the Three.js API. A game opts in; the legacy host stays the default until measured benchmarks prove the engine ([`NATIVE-ENGINE-DECISION.md`](NATIVE-ENGINE-DECISION.md)). Any renderer beyond that one engine has become v1. | | A JSON/structured-source ECS | Measured at **14x vanilla Three.js** on greenfield work, and scored lower on playability and visuals. | | An editor | Not in v1. The paid editor is a separate product in a separate repository. | | A bespoke CLI vocabulary | 178 command forms, a 2,477-word root help. Models are worst at discovering novel API surfaces. | @@ -395,7 +395,7 @@ and a bitmap font against the browser's whole CSS, SVG and font stack. the same Tailwind or plain CSS run with no WebView: the game's own JS realm reconciles React into an element tree held by an in-process, third-party CSS engine (Stylo, Taffy and Parley through Blitz), and the result is painted into a CPU surface that the compositor draws over the frame. This -is the one exception to "no second renderer": the engine owns a UI-only element tree and a UI-only +is also an exception to "no second renderer": the engine owns a UI-only element tree and a UI-only surface. It never renders the 3D game, exposes no scene or style IR to game code, does not replace Three.js, and imposes no look — the stylesheet is the game's own, from the same Vite and Tailwind build the web renderer uses. It claims only what its fixtures prove; unsupported CSS is not @@ -461,8 +461,11 @@ Mystral is absorbed as the owned `packages/runtime-native/` fork. Its C++ and pl in one workspace package; Dawn, V8, QuickJS, SDL3, wgpu-native and other dependency trees stay downloaded into an untracked `third_party/`. -**The runtime is a host, not a renderer.** It must not own Three's renderer, fork Three.js, or -replace the JavaScript `GLTFLoader`. Three.js compatibility must equal the workspace catalog. +**The default runtime is a host, not a renderer.** It must not own Three's renderer, fork Three.js, or +replace the JavaScript `GLTFLoader`. Three.js compatibility must equal the workspace catalog. The +opt-in native engine of [`NATIVE-ENGINE-DECISION.md`](NATIVE-ENGINE-DECISION.md) is the one +exception: it implements the Three.js API in C++, a game selects it, and it changes nothing for a +game that does not. Native physics is compiled into the runtime and exposed through a coarse, host-neutral typed-array ABI, with bulk `step`/`readVisibleTransforms` crossings rather than per-object frame calls. The @@ -690,7 +693,7 @@ fifteen lines. **Four things this does not loosen:** -1. **§2's closed list outranks both questions.** An IR, a scene format, an editor, a +1. **§2's closed list outranks both questions.** An authored IR, a scene format, an editor, a preset/genre/recipe system, a code-first ECS and a bespoke CLI vocabulary stay closed however cleanly they pass. 2. **§11.2 applies retroactively to everything admitted here.** Generous on the way in is only safe diff --git a/docs/architecture/NATIVE-ENGINE-DECISION.md b/docs/architecture/NATIVE-ENGINE-DECISION.md new file mode 100644 index 000000000..06b396209 --- /dev/null +++ b/docs/architecture/NATIVE-ENGINE-DECISION.md @@ -0,0 +1,176 @@ +# Native engine — architecture decision record (N00) + +**Status:** binding. The owner took the decision on 2026-10-04 (interview) and accepted the agent +calls below the same day. On 2026-10-12 the owner accepted the charter amendment: ThreeNative owns +one C++ engine (renderer plus internal shader IR) behind the Three.js API, **opt-in per game**, and +the legacy host stays the default until the engine proves itself. + +**What it changes today:** the rule text of [`CHARTER.md`](CHARTER.md) §2, §7 and §11.1 and of root +`AGENTS.md` rule 5 admits the engine. [`NATIVE-RUNTIME.md`](NATIVE-RUNTIME.md) and +[`packages/runtime-native/AGENTS.md`](../../packages/runtime-native/AGENTS.md) keep describing the +shipped host. They change in the commit that ships the first native-engine artifact, because primary +docs name only shipped things. + +**Work package:** N00 of the native-engine batch (source PRD-497). The engine reaches `develop` in +small slices. Each slice is inert or opt-in until the next one lands. + +--- + +## 1. What is decided + +ThreeNative adds an owned engine underneath the Three.js API, in C++. Every engine system of that +engine runs in native code on every target; game code keeps its JavaScript VM. A game selects the +engine; a game that does not select it runs on the legacy host exactly as before. The compatibility +denominator is measured from what games actually import, not asserted as a percentage. + +```mermaid +flowchart LR + api["Three.js API
what games write"] --> legacy["Legacy host + upstream three
default"] + api --> engine["One C++ engine
opt-in per game"] + engine --> v8["V8 game runtime
desktop and Android"] + engine --> wasm["Browser Wasm port
browser JS game runtime"] +``` + +## 2. The charter rules this amends, in plain words + +The charter outranks every `AGENTS.md`, so the reversal is quoted here rather than paraphrased. + +- **"A second *renderer*."** The charter's closed list of things that killed v1 names a second + renderer: the moment the host starts drawing instead of running Three.js, it has become v1. + **Amended:** ThreeNative owns one C++ engine behind the Three.js API, opt-in per game. The row's + objection — 32% of v1's commits went to a runtime no benchmark ever measured — is answered by + measurement instead of by a ban: the CP1 checkpoint (PRD-534) can stop the program, and the + engine becomes the default only on measured evidence. Any renderer beyond that one engine stays + closed. +- **"The runtime is a host, not a renderer."** The charter's platform section says the runtime must + not own Three's renderer, fork Three.js, or replace the JavaScript `GLTFLoader`. **Amended:** the + rule stays for the default host. The opt-in engine *is* the renderer, and native glTF replaces the + JavaScript loader inside it. +- **"An IR, a compiler, a serialized scene format."** The ban is kept exactly where it was aimed: no + authored IR, no scene format, and no compiler of game code as a **required authoring step**. The + engine's shader IR is internal and never authored. + +Everything else in the charter stands, including the kill switch, "never own the look", and the +rule that the supported API is the measured denominator. + +## 3. The decisions + +Owner decisions, João, 2026-10-04 (interview): + +1. **The engine runs in C++.** Every system of the native engine runs in C++: traversal, + transforms, animation, batching, materials and TSL, visibility, streaming and rendering. No JS + implementation of an engine system ships inside the native engine on any target. Gate E is + mandatory. +2. **Speed first; game code stays on a JS VM.** Game code runs on a JS VM (V8 on desktop and + Android, the browser's own engine on web) through generated bindings. The V8 game runtime + adapter (PRD-531, N18) is the shipping game runtime. Compiling game code to native is not part + of this decision. +3. **An early perf checkpoint can stop the program.** CP1 (PRD-534) measures the native engine + against current ThreeNative after N06 + N09. With no CPU win in the engine hot paths, N11–N15 do + not start until the owner re-plans. +4. **One engine everywhere.** The web runs the same C++ core in Wasm (PRD-532, N19, is mandatory). + The core is Wasm-safe from day one: single-thread fallback, retained views that survive memory + growth, no blocking waits. + +Calls made from the code by the agent, accepted by the owner ("go with what you think will be +best"), 2026-10-04: + +5. **Charter amendment, in plain words:** "a second renderer" and "the runtime is a host, not a + renderer" admit one owned C++ engine behind the Three.js API. The closed list keeps banning an + authored IR, a scene format and a compiler of game code *as a required authoring step*. The + shader IR is internal and never authored. +6. **The game API stays vanilla Three.js.** The charter's training-data thesis is the reason. The + supported surface is the measured denominator (§7), published in + `packages/create-threenative/capabilities.json`. An unsupported symbol fails at build, or at + scene preparation, with a named diagnostic. A game that selected the engine gets no silent + fallback to the legacy host. +7. **`ctx.renderer.raw` survives as the compatible `WebGPURenderer`.** Templates read only public + renderer fields through it (`toneMapping`, `toneMappingExposure`, `shadowMap`, and setup passed + to `setupLighting`), so it returns the engine's Three-compatible renderer object. + Renderer-private fields and the raw GPU device are unsupported and named as such. +8. **Bindings are generated from one catalog for several VMs:** V8 first (N18), browser JS over + Wasm next (N19), JSC when iOS returns. iOS is out of the first program but not designed out. +9. **Binding crossing cost:** the per-object API stays Three-compatible. Bulk typed-array paths, + shaped like the existing physics ABI, are added only where CP1 shows that crossings cost real + frame time. +10. **The legacy JS-owned engine stays the default until the native engine proves itself.** + Promotion to default (PRD-533, N20) needs the owner's call on measured evidence. The legacy + engine is deleted (PRD-535, N21) only one release after that promotion. + +Fixed by the proposal: C++20 for the engine, Dawn and wgpu-native retained, no upstream Three.js +bundle inside the native engine. + +11. **The web build: Wasm engine, JavaScript game code (owner decision, 2026-10-05).** On the web + the C++ engine compiles to WebAssembly with Emscripten and renders through the browser's WebGPU + (PRD-532, N19); the game's TypeScript stays ordinary JavaScript run by the browser's JIT. A page + starts from JavaScript, and Wasm reaches WebGPU, input and the DOM through JS glue, so the + engine replaces only the three.js engine code in JS. Rules: + - **The GPU-side design comes first:** the engine owns scene state in Wasm memory; static draws + are recorded once as render bundles; culled instances draw indirectly; uniforms share one + buffer with dynamic offsets; the renderer runs in a Web Worker on an `OffscreenCanvas`; + animation, culling and decode use Wasm threads over `SharedArrayBuffer` where the host serves + cross-origin isolation (COOP/COEP). + - **The game-to-engine API is bulk by default:** typed-array views into Wasm memory and dirty + flags, not per-property calls every frame. Per-object calls stay available for authoring and + tooling. + +## 4. The gate + +**E — native engine.** A native application creates a scene, runs engine systems and renders with +no dependency on V8, QuickJS, JavaScriptCore, Hermes, an engine JavaScript bundle or a WebView. A +C++ test driver can establish it. **Mandatory**, per decision 1. + +Gate E is proved from the build dependency graph, linker and symbol inspection, the packaged +resource inventory and runtime module inspection together — a filename scan for `.js` proves +nothing, since a binary can embed a VM. + +## 5. Definitions + +| Term | Means | +| --- | --- | +| **Native engine** | The C++ implementation of scene state, traversal, transforms, animation, materials and TSL, visibility, streaming and rendering, behind the Three.js API. One engine, every platform, including web in Wasm. | +| **Legacy host** | The shipped default: the game and upstream Three.js run on a JS VM, and the host maps WebGPU calls onto Dawn or wgpu. | +| **Game runtime** | Whatever executes the game's own code: V8 on desktop and Android, the browser's own engine on web, JSC when iOS returns. | +| **Native-engine artifact** | A game build that selected the engine: the engine runs in C++ and the game code runs on a VM. | +| **WebView-UI labelling** | A WebView UI carries its own browser runtime, so a native-engine artifact shipping one is labelled as such. | + +Gate E's "no JavaScript engine" is scoped to the engine: no JavaScript engine executes an engine +system. Build tools, binding generation, asset cooking and test drivers may use Node.js or +TypeScript. + +**Non-goals.** No new Vulkan/Metal/D3D12 backend, no universal ECMAScript compiler, no mandatory ECS +programming model, no replacement physics engine, no complete browser/DOM implementation, no editor +rewrite. No iOS qualification in the first program. No Unreal-level visuals from changing the +implementation language. + +## 6. Configuration dimensions and rejected combinations + +Three dimensions are configured separately: **engine implementation** × **game runtime** × **UI**. +Contradictory combinations are rejected at packaging time, not tolerated at runtime. + +| Engine | Game runtime | UI | Artifact | +| --- | --- | --- | --- | +| Legacy host | VM | WebView or native | the default | +| Native C++ | VM (V8, browser JS, JSC) | WebView or native | **native-engine artifact**, opt-in | +| Native C++ | VM | WebView | allowed, labelled per §5 | + +Two rules follow. **There is no automatic fallback** from a native-engine artifact to the legacy +host; the legacy host is a separately selected build, preserved until N21. And a target that claims +native-engine independence must be inspected and proved as one, not assumed from a build flag. + +## 7. The pinned reference + +**`three@0.185.1` plus the ThreeNative patch +[`packages/core/patches/three@0.185.1.patch`](../../packages/core/patches/three@0.185.1.patch) is +the behavioural oracle.** Every compatibility claim — object semantics, numerics, animation, +materials, shader packages — is measured against that exact pair, resolved through the workspace +`catalog:` in [`pnpm-workspace.yaml`](../../pnpm-workspace.yaml). + +**Upgrading it is a deliberate batch, never drift.** TSL's API changes between three releases with no +deprecation cycle, so a bump re-opens the measured denominator, the reference outputs and the +baseline it was measured against; it is its own change with its own evidence, and never rides along +with engine work. + +The compatibility denominator lands with the API catalog slice: every module reachable from +`packages/core/src` is classified, and every `three*` symbol that templates and examples import +becomes a row of the catalog. From 93656da0097537e3ea3199f6da1221539eb5f170 Mon Sep 17 00:00:00 2001 From: Joao Paulo Furtado Date: Sun, 11 Oct 2026 19:29:30 -0700 Subject: [PATCH 004/494] docs(prd): fold the Unreal-class epic into one PRD-573 Owner order 2026-10-12: one PRD and one PR (#493) for the whole epic. docs/PRDs/performance/PRD-573-unreal-class-performance-in-release-cycles.md replaces the epic folder (README, ROADMAP, PRD-573..578). Phases are the release cycles v1..v5, each with its KPI and stability gate as boxes; v1 phases are the slices from the slice plan (0 charter, ticked; 0b CI scope; 1 core fixes; 2a..8) plus the scorecard. No inbound links existed. --- ...eal-class-performance-in-release-cycles.md | 248 ++++++++++++++++++ ...ance-bar-is-a-scorecard-on-named-scenes.md | 89 ------- ...overlap-game-and-render-work-on-threads.md | 101 ------- ...e-renders-from-a-worker-on-wasm-threads.md | 91 ------- ...ngine-renderer-draws-from-the-gpu-scene.md | 98 ------- ...-compile-off-frame-and-survive-relaunch.md | 88 ------- ...e-engine-skips-work-that-did-not-change.md | 96 ------- docs/PRDs/unreal-class-performance/README.md | 49 ---- docs/PRDs/unreal-class-performance/ROADMAP.md | 100 ------- 9 files changed, 248 insertions(+), 712 deletions(-) create mode 100644 docs/PRDs/performance/PRD-573-unreal-class-performance-in-release-cycles.md delete mode 100644 docs/PRDs/unreal-class-performance/PRD-573-the-performance-bar-is-a-scorecard-on-named-scenes.md delete mode 100644 docs/PRDs/unreal-class-performance/PRD-574-native-frames-overlap-game-and-render-work-on-threads.md delete mode 100644 docs/PRDs/unreal-class-performance/PRD-575-the-web-engine-renders-from-a-worker-on-wasm-threads.md delete mode 100644 docs/PRDs/unreal-class-performance/PRD-576-the-engine-renderer-draws-from-the-gpu-scene.md delete mode 100644 docs/PRDs/unreal-class-performance/PRD-577-engine-pipelines-compile-off-frame-and-survive-relaunch.md delete mode 100644 docs/PRDs/unreal-class-performance/PRD-578-the-engine-skips-work-that-did-not-change.md delete mode 100644 docs/PRDs/unreal-class-performance/README.md delete mode 100644 docs/PRDs/unreal-class-performance/ROADMAP.md diff --git a/docs/PRDs/performance/PRD-573-unreal-class-performance-in-release-cycles.md b/docs/PRDs/performance/PRD-573-unreal-class-performance-in-release-cycles.md new file mode 100644 index 000000000..bb06ac982 --- /dev/null +++ b/docs/PRDs/performance/PRD-573-unreal-class-performance-in-release-cycles.md @@ -0,0 +1,248 @@ +# PRD-573 — Unreal-class performance, in release cycles + +**Status:** PARTIAL — slice 0 (charter) landed in this PR; every other slice and cycle is open. +**Priority:** P1 — the owned engine is not on develop, so no game can opt in and no cycle KPI can be measured (v1 slices 0b–8 open). +**Complexity:** 9 (HIGH) — 10+ files across core, the engine, the web host and CI (+3), new engine modules (+2), threads and shared frame data (+2), native and Wasm release artifacts (+2); risk override: none +**Owner:** João +**Depends on:** None. Engine code is extracted from `origin/feat/native-engine` (F), cited at `68f4b1f7b`. +**Estimate:** v1 2–3 wk; v2 3 wk; v3 5–6 wk; v4 4–6 wk; v5 4+ wk. + +**Update rule:** this is one PRD with one PR (#493). Each slice or cycle step lands as a commit on +that PR and ticks its box, with the result, in the same commit. + +## Goal and route + +**Goal:** frame cost and load time of an established engine: first Godot desktop as the measurable +bar, then Unreal-class. **Route:** one owned C++ engine behind the three.js API, native on Dawn or +wgpu and Wasm (`tn-native-engine-web`) on the web; game code on V8 or browser JS. A game opts in +with `engine: "native"`; the legacy host stays the default until the engine is at least 2x and +stable; then native becomes the default, and the legacy engine is deleted after one clean release +([PRD-535](../native-engine/PRD-535-n21-the-js-engine-is-deleted.md)). + +Midway web when the work opened (native Wasm page against three.js): CPU busy per frame 2.32x +faster, frame p50 0.24x, first frame 0.48–0.62x, `enter` 0.96–1.09x, `ready` 0.73–1.05x. Engine +shares: animation about 13%, cull and project about 11%, `Renderer::render` 21%, transforms about 8%. + +## Decisions + +- 2026-10-11 (owner): Perry is parked. PRD-579, PRD-581, PRD-582 and `tools/native-typescript` + stay on F and do not land. +- 2026-10-12 (owner): charter amendment accepted (`docs/architecture/CHARTER.md`, + `NATIVE-ENGINE-DECISION.md`): opt-in engine, legacy default, default switch at 2x or better and + stable, then legacy deleted. +- 2026-10-12 (owner): develop's velocity design wins. The engine's `provision` hook is optional, and + F's velocity patch is not applied. +- 2026-10-12 (owner): one PRD and one PR for the whole epic. Phases are release cycles; v1 phases + are the slices. This waives the 3-phase limit (R5) for this file. +- Deferred, filed again only on scorecard evidence: transform compose skip (if + `updateMatrixWorldSelf` is above 2% of the frame), projection reuse and SIMD world matrices (if + transforms, cull and project stay at 10% or more), GPU-written indirect arguments (if CPU cull and + project stay at 8% or more after v3), the `GPUSceneBVH` subpath move (breaking, its own change). + +## Rules for every box + +- **Same-run ratio.** Subject and control in one command and one load window, load average + recorded. A counter gate (calls, compiles, evaluations) beats a timing gate under host load. +- **Tails.** A timing box reports p95, p99 and the hitch count beside p50; a worse p99 fails it. +- **Visual judge** for any change that can alter a pixel, per the root `AGENTS.md`. +- **Red-green** for every behaviour change. A public binding change regenerates + `packages/three-native/api/` in the same commit. +- **Unreal licence.** Read the design, write new code, copy nothing. `UE 5.8.3: ` cites a + design reference (UE `release` `396c9f059`). + +**Stability gate S** (closes every cycle): `pnpm test:templates` and `pnpm test:playtest` green on +web; `pnpm native:verify:desktop` green; an 1800+ frame soak with no crash and no RSS growth; while +the engine is opt-in, default (`engine: "legacy"`) build output byte-identical to the base commit. +From v2 S adds the Android emulator journey; from v3, a ThreadSanitizer engine run. + +```mermaid +flowchart LR + s0[0 charter] --> s2b[2b CPU core] + s0b[0b CI scope] --> s2b + s2a[2a catalog] --> s2b --> s3[3 shader + TNPK] --> s5[5 renderer + world] + s4[4 host services] --> s5 --> s6[6 V8 player] --> s7[7 web opt-in] --> s8[8 templates] + s6 --> v2[v2 stop wasted work] --> v3[v3 jobs + GPU scene] --> v4[v4 cull and load] + v3 --> v5[v5 web worker] +``` + +## Cycle v1 — land the engine + +Each slice is one commit series cut from `origin/develop` with Perry files dropped. Engine targets +stay `EXCLUDE_FROM_ALL` and `engine: "legacy"` stays the default, so every slice is inert or opt-in. + +#### Phase v1.0: Charter decision (slice 0) +**Status:** DONE +- [x] Charter, `CHARTER-HISTORY.md`, root `AGENTS.md` rule 5 and `NATIVE-ENGINE-DECISION.md` admit one opt-in engine. proof: commit `fc261bbd1` (from PR #494, green: check:docs, `sync:agents --check`, doc-link, primary-docs and ci specs) + +#### Phase v1.0b: CI scope for engine paths (slice 0b) +**Status:** NOT STARTED +- [ ] `scripts/ci-change-scope.mjs` classifies `src/engine/**`, `src/adapters/**`, `tests/native-engine/**` and `cmake/NativeEngine*` as `native-engine`, and `ci.yml` runs one `native-engine` job with its own ccache key and a cached emsdk. proof: `pnpm exec vitest run scripts/__tests__/ci-structure.spec.ts scripts/__tests__/ci-needs.spec.ts` and the ci-change-scope spec, plus a `pnpm ci:local --affected` plan dump + +#### Phase v1.1: Core fixes that need no engine (slice 1) +**Status:** NOT STARTED +Cherry-picks of F `c1ef353ca 2007efe12 3d3695197 3b29482a6 504709d17 726df7f5c dad980723 9400d5872`, each with its spec. +- [ ] `posedBounds` reads skinned-mesh envelope invariants once per mesh, not per vertex. proof: `pnpm exec vitest run packages/core/__tests__/posed-bounds.spec.ts` +- [ ] Foot-plant stride reads each bone's world matrix once per frame and still reads a moved ancestor above the rig. proof: `pnpm exec vitest run packages/core/__tests__/animation.spec.ts` +- [ ] An unsized canvas does not re-scale its drawing buffer when the buffer echoes back. proof: `pnpm exec vitest run packages/core/__tests__/game-pixel-ratio.spec.ts` +- [ ] A rejecting scene `load()` or `start()` is reported by name instead of stalling the launch. proof: `pnpm exec vitest run packages/core/__tests__/game.spec.ts` +- [ ] A counted step spends the pending freeze settle. proof: `pnpm exec vitest run packages/core/__tests__/loop.spec.ts` +- [ ] Develop's gates stay green. proof: `pnpm typecheck && pnpm lint && pnpm test` and `pnpm test:playtest` + +#### Phase v1.2a: API catalog and reference oracle (slice 2a) +**Status:** NOT STARTED +- [ ] `packages/three-native` catalog, generators, fixtures and goldens land (goldens marked `linguist-generated`). proof: `run-reference.ts --check --no-renders`, catalog specs, `pnpm typecheck` + +#### Phase v1.2b: CPU engine core (slice 2b) +**Status:** NOT STARTED +- [ ] `engine/{foundation,scene,animation}`, `tn_abi.h` and `cmake/NativeEngineCore.cmake` land behind `TN_ENGINE_CORE_ONLY`, fixtures regenerated against develop. proof: `ctest -L native-engine` native, under ASan/UBSan, and as Wasm under node +- [ ] The legacy build and suite are unchanged. proof: `pnpm native:build` and `pnpm --filter @threenative/runtime-native test` + +#### Phase v1.3: Shader IR, WGSL and TNPK (slice 3) +**Status:** NOT STARTED +- [ ] `engine/{shader,assets}` and `packages/assets/src/native-package.ts` land; `assets.nativePackage` defaults off. proof: ctest shader, package and fuzz; Tint and naga validation; assets and config specs + +#### Phase v1.4: Shared host services (slice 4) +**Status:** NOT STARTED +- [ ] `src/webgpu/context.cpp` and the `presentation.cpp` split land as a behaviour-neutral refactor, with `ui-layer-host-contract` fixed (`pointer.cpp` `g_resetKeyboard`). proof: `pnpm native:verify:desktop`, the `native-platforms` matrix, Android emulator parity, `pnpm test:playtest` + +#### Phase v1.5: Renderer and world (slice 5, 2–3 commits) +**Status:** NOT STARTED +- [ ] `engine/renderer` (resources, presentation, device loss, draw core, materials, graph) and `engine/world` land, with stale fixtures regenerated (`world_tiles`, `gpu_scene`, `render_vsm`, `target_graph`, `update_scaling`). proof: ctest on a software GPU, render fixtures against browser frames, the device-loss test + +#### Phase v1.6: V8 player and core seams (slice 6) +**Status:** NOT STARTED +- [ ] `adapters/v8`, `engine/player`, the playtest `--executable` lane and the optional core seams (`render/chain.ts` `provision`, `world-cells.ts`, `profiling/Spans.ts`, the cull engine root from `ebcac38ce`) land, with the 8 develop-drift symbols bound. proof: `native_engine_v8_*` ctest, `native-engine-world-*` playtests, the minimal template on the V8 player + +#### Phase v1.7: Web Wasm engine, opt-in (slice 7) +**Status:** NOT STARTED +- [ ] `engine/wasm/web_host.cpp`, `three-native/src/browser-*`, `engine: "native"` and `profile:wasm-page` land with `engine: "legacy"` the default. proof: web-engine spec, `wasm-engine-boot` playtests, `pnpm test:templates` unchanged, a web A/B with `--control` + +#### Phase v1.8: Template post-node imports (slice 8) +**Status:** NOT STARTED +- [ ] The 14 templates import post nodes only from the tier that enables them, pixel-neutral. proof: `pnpm test:templates`, template-quality spec, a visual judge on BEFORE/AFTER captures + +#### Phase v1.9: The scorecard +**Status:** NOT STARTED +Today: `perf` has p95, p99 and hitches but no memory or host load; `bench:scoreboard` has medians only; the R-ladder runs only on legacy and Godot arms; `run-godot.ts` has no workloads, so Godot ratios exist only on the ladders; `profile:wasm-page --load` means load phases, not host load; no soak command exists. +- [ ] `bench:engines` and `bench:scoreboard` rows carry p95, p99, the hitch count, draw calls and pipeline compiles, and fail closed on a missing counter. proof: a red-green case in the engine-load-test report spec +- [ ] `perf`, `bench:engines` and `profile:wasm-page` carry `hostLoad` and the core count, and mark absolutes `invalid-absolute` above half the core count. proof: a red-green case per spec with a stubbed load +- [ ] Memory: `perf --executable` peak RSS (`VmHWM`), `perf --logcat` PSS (`dumpsys meminfo `), `profile:wasm-page --memory` (Wasm memory, JS heap). proof: red-green cases in `perf.spec.ts` and the profile-wasm-page spec, then one desktop run and one emulator run +- [ ] A soak command runs 1800+ frames and fails on a crash or RSS growth. proof: a red-green case with a growing stubbed RSS series, then one run on the legacy desktop host +- [ ] The R-ladder runs on the `native-v8` arm, and the scorecard carries a `godotRatio` column from `bench:scoreboard` R2, R3 and R5 (no Godot row for a workload Godot cannot run). proof: a red-green case in the engine-load-test spec, then the baseline rows in `docs/verification/runtime-perf-state.md` + +#### Phase v1.10: v1 KPI and gate +**Status:** NOT STARTED +- [ ] Native steady frame CPU is at least 2x legacy on R5 desktop. proof: `pnpm bench:engines` with `tn-desktop` and `native-v8` on R5 in one invocation, tails and load recorded +- [ ] Native steady frame CPU is at least 2x three.js on Midway web, frame p50 no worse. proof: `pnpm profile:wasm-page -- --url --control --cpu-work` +- [ ] Stability gate S is green, and native becomes the default. proof: the S commands on the default switch commit + +## Cycle v2 — stop wasted work + +#### Phase v2.1: No lock per bone or binding +**Status:** PARTIAL +- [x] `PropertyBinding` applies without a lock; a binding to a released node is a safe no-op. proof: red-green `native_engine_animation_binding_released` (F `e9d4f1f4c`; `ctest -L native-engine` 290/292, reds only the known `render_vsm`, `update_scaling`); lock self share 3.9% to under 0.7%. Lands with slice 2b. +- [ ] `Skeleton::bone` (`animation/skinning/skeleton.h:74`, a lock per bone, twice per bone in the palette build `skeleton.cpp:116-119`) uses a bind-time pointer with an expiry check. proof: red-green `native_engine_skinned_crowd_cpu`, then a `profile:wasm-page` A/B with the `__shared_weak_count::lock` share under 0.7% + +#### Phase v2.2: One view block per frame +**Status:** NOT STARTED +Today `renderer.cpp:2095-2101` writes view, projection and a double `normalMatrix(view * model)` into every draw's block. +- [ ] View, projection and camera constants go into one per-view block; a camera-only change writes no draw block. proof: a red-green bytes-per-frame counter in `native_engine_batched_vs_unbatched` +- [ ] Frames match the per-draw path and pass the visual judge; R5 and Midway frame CPU fall with p99 no worse. proof: the same ctest within tolerance, a judge subagent, `bench:engines` and `profile:wasm-page` A/Bs + +#### Phase v2.3: Hidden rigs update less, with Unreal's safeguards +**Status:** NOT STARTED +`AnimationMixer::update` (`mixer.cpp:724`) evaluates every rig every frame; games call it directly, so the rule lives there. Reference: URO (`SkinnedMeshComponent.cpp:283-370`, 1.0 s window `:1864`, `ShiftBucket` stagger, forced update `:6066-6100`). +- [ ] Main and shadow passes stamp the drawn frame on the rig root. proof: red-green `native_engine_animation_mixer` +- [ ] Hidden rigs evaluate about 1 frame in 4, staggered (at most ceil(N/4) per frame), with clip time and `finished` equal to rate 1. proof: a red-green counter in `native_engine_skinned_crowd_cpu` +- [ ] A rig entering view evaluates at once, a rig with a non-bone child on a bone evaluates every frame, a skip never exceeds the window (start 8 frames or 0.25 s), and `AnimationMixer.updateRate` overrides it. proof: red-green `native_engine_animation_mixer` +- [ ] Conformance cases opt out with rate 1, and the rate passes the visual judge with p99 no worse. proof: `pnpm parity` unchanged; a judge subagent on rigs entering view + +#### Phase v2.4: No draw waits on a compile +**Status:** PARTIAL +Today `getAsync` and a 2-worker pool exist (`pipeline_cache.cpp:191`, `.h:118`), wired through `compileAsync` on native and web; a missed key still compiles in-frame, and the engine reports no synchronous creates. +- [x] On native desktop, `compileAsync` builds missing pipelines on the pool and the next `render` compiles none. proof: red-green `native_engine_renderer_pipeline_compile_async` on Dawn Null, 2026-10-09 (F). Lands with slice 5. +- [ ] On the web, `compileAsync` uses the async entry and the next frame compiles none. proof: `native_engine_wasm_browser_backend` run in a browser (the stubbed case passes) +- [ ] The engine enqueues keys for added content itself, skips a draw whose pipeline is pending, and reports synchronous creates and skipped draws per frame. proof: red-green `native_engine_renderer_pipeline_cache` (synchronous creates after first present = 0) and a `perf.spec.ts` case +- [ ] Skipped draws pass the visual judge, and Midway `ready` beats its base. proof: a judge subagent; `profile:wasm-page --load --gpu-calls` ratio below 1.0 + +#### Phase v2.5: Pipelines ship and persist +**Status:** NOT STARTED +- [ ] The player writes the used key list, the cook step ships it, and a launch with it compiles nothing in-frame. proof: red-green `native_engine_renderer_pipeline_cache`, then `perf --executable` first-frame synchronous creates 0 +- [ ] Dawn's blob cache, hooked in `src/webgpu/context.cpp` and keyed by adapter, driver and generator version, serves a second launch. proof: a fake blob store counting loads and stores, then two launches on a real adapter +- [ ] The engine persists pipelines on wgpu-native through `WGPUPipelineCache`, reusing PRD-368's identity, and a corrupt cache still launches. proof: PRD-368's corrupt-cache contract, then two emulator launches of the Android engine player + +#### Phase v2.6: Android engine player (slice 9), v2 KPI and gate +**Status:** NOT STARTED +- [ ] `android/engine-player` and the `native_engine` dispatch input land. proof: android-native-engine spec and an emulator run +- [ ] Native R5 frame p50 is at least Godot desktop's. proof: `pnpm bench:scoreboard` `godotRatio` at least 1.0 with tails +- [ ] Android first-launch pipeline compiles fall against the v1 build. proof: emulator `perf --logcat` compile counter +- [ ] Stability gate S with the emulator journey is green. proof: the S commands + +## Cycle v3 — every core and the GPU scene + +Six hazards block a render thread: non-atomic `nextObjectId`/`hierarchyRevision` and file-scope scratch (`object3d.cpp:67-77`); a snapshot `shared_ptr` release running a destructor off-thread; renderer state set from JS (`v8_main.cpp:228,575`); `renderReflections` mutating live materials (`render_database.cpp:1405`); single-thread loop glue with no frame-in-flight limit (`run.cpp`); the Android surface-released handshake (`run.cpp:260,525`). A render thread alone caps at 0.68–0.79x of the frame, so jobs come first. + +#### Phase v3.1: Jobs on every core +**Status:** NOT STARTED +- [ ] The frame report splits `renderMs` into prepare and `Renderer::render`, and `perf` prints stages that sum to frame CPU within 5%. proof: a red-green `perf.spec.ts` case +- [ ] Mixers and independent transform subtrees run as jobs, bit-equal to one thread, events dispatched after the join, hazard 1 fixed. proof: `native_engine_skinned_crowd_cpu` and `native_engine_static_transform` with 1 and N workers, under ThreadSanitizer + +#### Phase v3.2: Recorded passes survive camera motion +**Status:** NOT STARTED +Today the bundle key (`renderer.cpp:2702-2722`) moves with depth order (`sortDraws`), plan-order uniform offsets and visible-count batch stores (`render_database.cpp:893`); shadow, normal and velocity passes encode directly (`renderer.cpp:2693,2784,2813`). +- [ ] Rebuilds by cause and direct encodes by pass are counted, and shadow, normal and velocity passes replay bundles pixel-identically. proof: red-green `native_engine_batched_vs_unbatched`; `profile:wasm-page --gpu-calls` ratio below 1.0 +- [ ] State-first opaque order and a persistent uniform slot per record: a camera turn on an opaque scene rebuilds nothing, and the judge passes. proof: red-green `native_engine_batched_vs_unbatched`; a judge subagent; `--gpu-time` ratio at most 1.0 +- [ ] Capacity-stable stores and `drawIndexedIndirect` (`firstInstance` 0): a culling turn rebuilds nothing, `info.render` matches, and CPU falls on Chrome. proof: `native_engine_camera_cull`; `profile:wasm-page --cpu-work` ratio below 1.0 + +#### Phase v3.3: An opt-in render thread +**Status:** NOT STARTED +- [ ] `Renderer::render` reads only a `FrameSnapshot` (owned bones, morphs, instance data; deferred release on the game thread), and JS renderer settings pass through a command queue. proof: `native_engine_batched_vs_unbatched` pixel-identical, a bytes-copied counter +- [ ] `--render-thread` (frame-in-flight limit 1) matches one thread to the pixel and runs 600 frames with resize, device loss and surface loss free of races. proof: the ctest in both modes and under ThreadSanitizer + +#### Phase v3.4: v3 KPI and gate +**Status:** NOT STARTED +- [ ] Native R5 beats Godot desktop by the owner's margin. proof: `pnpm bench:scoreboard` `godotRatio` +- [ ] Frame CPU scales sub-linearly with object count. proof: `bench:engines --arms native-v8 --objects `, jobs against 1 worker +- [ ] Stability gate S with ThreadSanitizer is green. proof: the S commands + +## Cycle v4 — cull and load + +#### Phase v4.1: File the v4 work from the candidates +**Status:** NOT STARTED +TN today: HZB declined ([PRD-489](../done/PRD-489-gpu-scene-occlusion-culling.md), would-cull 0.013); distance cull, merged chunks and dynamic resolution in core only ([PRD-564](../unreal-source-borrowing/PRD-564-the-resolution-scale-changes-without-reallocating-a-target.md)); mesh LOD and streaming in core plus engine CPU decisions (`renderer/lod/model_lod`, `world/cells`, `world/tiles`); terrain LOD in [PRD-566](../unreal-source-borrowing/PRD-566-terrain-lod-morphs-on-the-gpu-and-picks-by-screen-error.md); async loading via `package_loads`; texture streaming only proposed ([PRD-VQ-10](./PRD-VQ-10-texture-mip-residency.md)); no frame allocator, target pool or async compute. +- [ ] Engine distance culling, LOD gaps, streaming and a frame allocator are measured on the scorecard and the ones that earn it get boxes here. proof: v1.9 scorecard rows for each candidate +- [ ] Bigger scenes hold the frame rate, and `ready` and first frame improve; S is green. proof: scorecard A/B against the v3 build, then the S commands + +## Cycle v5 — web worker + +The game side reads the DOM directly (23 core files read `document.` or `window.`; audio, pointer lock, gamepads, `localStorage`). A worker keeps frame p50; only Wasm threads can cut it. + +#### Phase v5.1: Worker mode +**Status:** NOT STARTED +- [ ] Core reaches the DOM only through one host-capability layer, and the starter plays through a loopback proxy. proof: a red-green core spec that scans `packages/core/src`; `pnpm test:templates` on the starter +- [ ] Behind a flag and without COOP/COEP, the game and engine run in a worker on an `OffscreenCanvas`, the harness captures it, and main-thread busy falls below 0.5x with p50 no worse. proof: `pnpm test:templates` with the flag; `profile:wasm-page` worker against main-thread; a judge subagent + +#### Phase v5.2: Wasm threads, v5 KPI and gate +**Status:** NOT STARTED +- [ ] A `TN_WEB_THREADS` build costs at most 2% on one thread, reports `threads: off` without isolation, and the job pool cuts frame CPU with it. proof: `profile:wasm-page` A/Bs; `native_engine_wasm_browser_backend` for both isolation states +- [ ] Stability gate S is green on web with and without isolation headers. proof: the S commands + +## Blocked on + +- The v3 margin over Godot is an owner number, set before v3 starts. +- Whether engine-only commits may skip `native-platforms` is an owner call (slice 0b). +- `AnimationMixer.updateRate` adds a non-three property; João confirms the name before v2.3. +- The worker HUD contract (state out once per frame) needs João's confirmation before v5.1. +- Android timing rows need the Pixel 8 attached; the emulator holds counter and memory rows. +- Safari rows need a macOS machine. + +## Owned elsewhere + +PRD-553 on F (JS-to-Wasm calls, upload bytes); +[PRD-519](../native-engine/PRD-519-n12-native-batching-visibility-lod-gpu-scene.md) (batching, LOD, GPU-scene kernel); +[PRD-570](../unreal-source-borrowing/PRD-570-a-character-costs-what-the-camera-sees-of-it.md) (core animation rate); +[PRD-327](./critical/PRD-327-first-use-pipeline-compilation-leaves-the-main-loop.md), +[PRD-540](./critical/PRD-540-the-compile-walk-leaves-the-main-thread.md) and +[PRD-368](../assets/PRD-368-compiled-pipelines-survive-a-relaunch.md) (legacy pipelines); +[PRD-222](./critical/PRD-222-performance-targets-per-platform.md) (frame-rate floors); +[PRD-533](../native-engine/PRD-533-n20-platform-qualification-performance-default-promotion.md) (default promotion). diff --git a/docs/PRDs/unreal-class-performance/PRD-573-the-performance-bar-is-a-scorecard-on-named-scenes.md b/docs/PRDs/unreal-class-performance/PRD-573-the-performance-bar-is-a-scorecard-on-named-scenes.md deleted file mode 100644 index 4fa122634..000000000 --- a/docs/PRDs/unreal-class-performance/PRD-573-the-performance-bar-is-a-scorecard-on-named-scenes.md +++ /dev/null @@ -1,89 +0,0 @@ -# PRD-573 — The performance bar is a scorecard on named scenes - -**Status:** NOT STARTED -**Priority:** P1 — no report carries tails, counters, memory and a Godot ratio for both engines, so no cycle KPI in the epic can be checked (Phases 1–3 open). -**Complexity:** 3 (LOW) — 1–5 tooling files (+1), memory and host-load readings are new report fields (+2); risk override: none -**Owner:** João -**Cycle:** v1. Phases 1–2 need nothing from the engine. Phase 3 needs v1 slices 6 and 7. -**Depends on:** None for Phases 1–2. Phase 3: the V8 player (slice 6) and the Wasm engine with `profile:wasm-page` (slice 7). -**Estimate:** Phase 1 ≈ 4 h; Phase 2 ≈ 6 h; Phase 3 ≈ 6 h plus runs. - -## Context - -The cycle KPIs in the [epic roadmap](./ROADMAP.md) are same-run ratios: native against legacy (v1), -native against Godot desktop (v2, v3). No single report holds them. What exists (read 2026-10-11): - -- `perf` (`packages/playtest/src/runner/perf.ts`, develop) reads `--file`, `--executable` or - `--logcat `. It already reports p95, p99 and hitch windows. It reports no memory and no - host load. -- `pnpm bench:scoreboard` (`scripts/engine-load-test/scoreboard.sh`, develop) runs the legacy - `tn-desktop` arm against `godot-desktop` on the L1–L4 and R1–R5 ladders, three alternating runs per - engine. The last result is PRD-464 R5: TN 104 fps against Godot 195 fps (legacy host). It reports - medians only, and no load, memory or web row. -- `pnpm bench:engines` runs the R-ladder only on the `--arm` path (legacy and Godot). The native - arms (`--arms current,native,native-v8 --workloads ...`, feature branch) run only the - `heterogeneous`, `skinned-crowd` and `holdout` workloads. `scripts/engine-load-test/run-godot.ts` - has no workload support, so a Godot ratio exists only on the ladders. -- `pnpm profile:wasm-page` (`scripts/profile-wasm-page.ts`, feature branch, lands with slice 7) - compares a subject and a control page. Its `--load` flag means load phases (`TN_LOAD_STEP`), not - host load. It reports no memory. -- No soak command exists on develop: nothing runs 1800+ frames and checks RSS growth. - -Midway is a sandbox game in another repository. It is a report row, not a regression gate: no other -agent or CI job can rerun it. In-repo scenes (`heterogeneous`, `skinned-crowd`, the R-ladder) gate. - -### What Unreal does (UE 5.8.3, design reference only) - -Per-frame named stats (`Runtime/Core/Public/ProfilingDebugging/CsvProfiler.h`) and a budget per stat -that colours pass or fail (`Programs/CSVTools/PerfReportTool/Summaries/StatBudgetsSummary.cs`). -Frame-cost goals fail on hitches, so a scorecard needs tails, not only medians. - -## Solution - -1. **Every timing row carries p50, p95, p99 and a hitch count** (frames over 2x the median), and - every report carries `hostLoad` (one-minute load average) and the core count. Above half the core - count, absolutes are marked `invalid-absolute`; same-run ratios stay valid. -2. **Counter columns** (draw calls, engine calls, WebGPU calls, pipeline compiles per frame) sit - beside the timings, because a counter holds a claim under host load. -3. **Memory and soak.** Peak RSS (`VmHWM`) for native desktop, `dumpsys meminfo ` PSS on - Android, Wasm memory and JS heap on the web. A soak command runs 1800+ frames and fails on a - crash or on RSS growth. -4. **One scorecard, both engines.** The R-ladder runs on the native `native-v8` arm. A `godotRatio` - column comes from the `bench:scoreboard` R2, R3 and R5 rows. No Godot row exists for a workload - that `run-godot.ts` cannot run. - -## Execution Phases - -#### Phase 1: Reports carry tails, counters and host load -**Status:** NOT STARTED -**Files:** `scripts/engine-load-test/` (report writer, `scoreboard.sh`), `packages/playtest/src/runner/perf.ts`, specs under `scripts/__tests__/` and `packages/playtest/__tests__/` -- [ ] `bench:engines` and `bench:scoreboard` rows report p95, p99 and the hitch count beside p50. proof: a red-green case in the engine-load-test report spec with a stubbed frame series -- [ ] `perf` and `bench:engines` reports carry `hostLoad` and the core count, and mark absolutes `invalid-absolute` above half the core count. proof: a red-green case in each spec with a stubbed load reading -- [ ] `bench:engines` rows carry draw calls and pipeline compiles per frame where the arm reports them, and fail closed when a requested counter is missing. proof: a red-green case in the engine-load-test report spec - -#### Phase 2: Memory and the soak command -**Status:** NOT STARTED -**Files:** `packages/playtest/src/runner/perf.ts`, `packages/playtest/src/runner/cli.ts`, `package.json` (one soak script) -- [ ] `perf --executable` reports peak RSS (`VmHWM`) for the desktop player. proof: a red-green case in `packages/playtest/__tests__/perf.spec.ts`, then `node packages/playtest/dist/runner/cli.js perf --executable --target desktop --text` printing a non-zero peak RSS -- [ ] `perf --logcat ` reports PSS from `dumpsys meminfo `. proof: a red-green case in `perf.spec.ts` with a stubbed `dumpsys` output, then one run on the Android emulator -- [ ] A soak command runs 1800+ frames and fails on a crash or on RSS growth over a stated bound. proof: a red-green case in `perf.spec.ts` (a growing stubbed RSS series fails), then one run on the legacy desktop host - -#### Phase 3: One scorecard on both engines, baseline recorded -**Status:** NOT STARTED -**Files:** `scripts/engine-load-test/cli.ts`, `scripts/profile-wasm-page.ts`, `docs/verification/runtime-perf-state.md` (the owner's in-place exemption) -- [ ] The R-ladder runs on the `native-v8` arm, and one invocation compares `tn-desktop` and `native-v8` on R5. proof: a red-green case in the engine-load-test spec, then `pnpm bench:engines` with both arms on R5 in one invocation -- [ ] `profile:wasm-page` reports `hostLoad`, p95, p99, the hitch count and `--memory` (Wasm memory, JS heap) for subject and control. proof: a red-green case in the profile-wasm-page spec, then `pnpm profile:wasm-page -- --url --control --cpu-work --memory --json` -- [ ] The v1 baseline is recorded: R5 native/legacy, R2/R3/R5 TN/Godot (`godotRatio`), Midway web native/three.js, with tails, counters, memory and load average. proof: `pnpm bench:scoreboard` and the two commands above in one load window, rows in `runtime-perf-state.md` - -## Decisions - -- 2026-10-12 (owner, cycle plan): the bar is the cycle KPI list in the epic ROADMAP. It replaces the - earlier proposed bar ("CPU busy at most 1/3 of three.js", "no slower than `godot-desktop` on - `heterogeneous`"); the second had no Godot workload to run on. -- A "CPU busy" win is never reported alone: frame p50 and p99 ride in the same row (the epic opened - with CPU busy 2.32x better beside frame p50 0.24x). - -## Blocked on - -- The v3 margin over Godot is an owner number. João sets it before v3 starts. -- An Android timing row needs the Pixel 8 attached; the emulator holds only counter and memory rows. diff --git a/docs/PRDs/unreal-class-performance/PRD-574-native-frames-overlap-game-and-render-work-on-threads.md b/docs/PRDs/unreal-class-performance/PRD-574-native-frames-overlap-game-and-render-work-on-threads.md deleted file mode 100644 index 114e5c4f8..000000000 --- a/docs/PRDs/unreal-class-performance/PRD-574-native-frames-overlap-game-and-render-work-on-threads.md +++ /dev/null @@ -1,101 +0,0 @@ -# PRD-574 — Native frames use every core: jobs, then a render thread - -**Status:** NOT STARTED -**Priority:** P1 — animation and transforms (about 21% of the Midway frame) run serially on one core, and no render thread exists (Phases 1–3 open). -**Complexity:** 7 (HIGH) — 6–10 engine files (+2), a job system and a render thread are new modules (+2), shared frame data is concurrency (+2), the Android build carries it (+1); risk override: none -**Owner:** João -**Cycle:** v3. Phase 1 opens v3; [PRD-576](./PRD-576-the-engine-renderer-draws-from-the-gpu-scene.md) follows; Phases 2–3 close v3. -**Depends on:** v1 slices 2b, 5 and 6 (engine, renderer, V8 player); [PRD-573](./PRD-573-the-performance-bar-is-a-scorecard-on-named-scenes.md) for the ratios. Phase 2 lands before PRD-576 changes its upload path, so both do not rewrite the same struct. -**Estimate:** Phase 1 ≈ 20–30 h; Phase 2 ≈ 24–32 h; Phase 3 ≈ 20–30 h. - -## Context - -Layer: engine (cited at `origin/feat/native-engine` `68f4b1f7b`, under `packages/runtime-native/src/engine/`). - -- **One thread does all frame work.** The only engine threads are the package-load workers - (`world/admission/package_loads.h:94`) and the 2 pipeline-compile workers - (`renderer/pipeline_cache.h:118`). No job system exists. The Wasm build has no threads. -- **Most stage timers exist.** `frameTiming` (`player/run.cpp:299`) emits `gameJsMs`, `renderMs`, - `cpuFrameMs` and `frameMs`. `RenderDatabase::lastPrepareMs()` (`renderer/render_database.h:67`) - splits matrices, project, batch and rest. Missing: `renderMs` split into prepare against - `Renderer::render`, and `perf` reading it. -- **The cut is not where the old PRD put it.** `RenderDatabase::render` (`render_database.cpp:1384`) - runs `prepare()` (matrices, project, cull, batch; reads the live graph; calls JS `onBeforeRender`) - and then `Renderer::render`. No record revision or snapshot type exists. `DrawItem` - (`renderer/renderer.h:68`) holds raw pointers into the live world (buffers, textures, bone - matrices, morph weights), so a second thread reading them races every animated mesh. -- **Ceiling.** A render thread that owns only `Renderer::render` (21%) cuts the frame at best to - 0.79x; with projection (32%), to 0.68x. Animation and transforms stay on the game thread, so jobs - come first. - -**The six hazards a render thread must fix:** -1. Non-atomic globals `nextObjectId` and `hierarchyRevision` (`scene/object3d.cpp:67-68`) and - file-scope scratch math objects (`:71-77`). -2. Ownership: if the snapshot holds a `shared_ptr`, the last release can run an `Object3D` - destructor on the render thread and mutate the game graph. -3. Renderer state set from JS on the game thread: `V8Game::beforeRender` (`player/v8_main.cpp:228`) - calls `setOutput`, `setSampleCount` and `shadowMapEnabled`; `setPost`, `renderTarget`, - `readTarget` and `compileAsync` (`:575`) also touch it. -4. `RenderDatabase::renderReflections` (`render_database.cpp:1405`) toggles `material->visible` on - live materials and renders recursively. -5. Frame loop glue in `run.cpp` (`afterRender`, `frameComplete`, `renderer->poll()`, readbacks, - presenter pacing) assumes one thread and has no frame-in-flight limit. -6. Android: the surface-released handshake (`run.cpp:260`) and `paceToPresentationCap` (`:525`) - reset and pace the presenter on the game thread. - -### What Unreal does (UE 5.8.3, design reference only) - -Game, rendering and optional RHI threads run a frame apart -(`RenderCore/Private/RenderingThread.cpp`; `r.GTSyncType` bounds the lead; `FFrameEndSync`). Work -crosses as `ENQUEUE_RENDER_COMMAND` closures (`RenderCore/Public/RenderingThread.h`). Render -resources release behind a fence. Pose evaluation runs as parallel tasks -(`Engine/Private/Components/SkeletalMeshComponent.cpp:3061`). - -## Solution - -1. **Jobs first.** A fixed worker pool sized from the core count (inline on Wasm). Mixers evaluate - as parallel jobs, and independent subtrees update transforms as jobs. JS events (`finished`, - `loop`) are queued and dispatched after the join. Hazard 1 is fixed here (atomics, per-thread - scratch). -2. **A frame snapshot, consumed inline.** `prepare()` builds a `FrameSnapshot`: owned copies of bone - palettes, morph weights and instance data, retained versioned buffers, renderer settings, and a - deferred-release list drained on the game thread (hazard 2). Renderer settings go through a - render command queue drained inline (hazard 3). Reflections stay a game-thread pass (hazard 4). -3. **`--render-thread`, opt-in.** A depth-1 frame queue (frame-in-flight limit 1) with fences at - resize, shutdown and surface loss (hazards 5 and 6). Playtests default to one thread so - `frameComplete` and diagnostics keep their order. The report states the one-frame input latency. - -## Execution Phases - -#### Phase 1: Jobs on every core -**Status:** NOT STARTED -**Files:** `src/engine/foundation/` (job pool), `src/engine/animation/mixer.cpp`, `src/engine/scene/object3d.cpp`, `src/engine/player/run.cpp`, `packages/playtest/src/runner/perf.ts` -- [ ] The frame report splits `renderMs` into prepare and `Renderer::render`, `perf` prints the stages, and they sum to the frame CPU within 5%. proof: a red-green case in `packages/playtest/__tests__/perf.spec.ts`, then `perf --executable --target desktop --text` -- [ ] Mixers evaluate as jobs, bit-equal to one thread, and events dispatch after the join. proof: `ctest --test-dir packages/runtime-native/build/tn-linux -R native_engine_skinned_crowd_cpu` with 1 and N workers, then the same ctest under `-fsanitize=thread`, zero reports -- [ ] Independent subtrees update transforms as jobs, bit-equal to one thread, with hazard 1 fixed. proof: `ctest ... -R native_engine_static_transform` and `-R native_engine_scene_revision` with 1 and N workers, under ThreadSanitizer -- [ ] Frame CPU scales sub-linearly with object count against 1 worker in the same run. proof: `pnpm bench:engines --arms native-v8 --workloads skinned-crowd,heterogeneous --objects ` with both worker counts, ratios with tails and `hostLoad` - -#### Phase 2: The renderer reads a frame snapshot -**Status:** NOT STARTED -**Files:** `src/engine/renderer/render_database.{h,cpp}`, `src/engine/renderer/renderer.{h,cpp}`, `src/engine/player/v8_main.cpp` -- [ ] `Renderer::render` reads only a `FrameSnapshot` with a deferred-release list, frames pixel-identical, and copied bytes per frame reported. proof: `ctest ... -R native_engine_batched_vs_unbatched` (worst channel 0) plus a bytes-copied counter case -- [ ] Renderer settings set from JS reach the renderer only through the render command queue. proof: a red-green ctest case (a setting changed between frames applies at the next drain, not mid-frame) - -#### Phase 3: An opt-in render thread one frame behind -**Status:** NOT STARTED -**Files:** `src/engine/player/run.{h,cpp}`, `src/engine/renderer/`, `cmake/NativeEngineCore.cmake` -- [ ] `--render-thread` and one-thread players render the same frames to the pixel. proof: `ctest ... -R native_engine_batched_vs_unbatched` in both modes -- [ ] 600 threaded frames with a resize, a device loss and a surface loss in flight run free of data races. proof: the threaded ctest under ThreadSanitizer, zero reports -- [ ] Frame CPU falls against one thread in the same run, with p99 no worse. proof: `pnpm bench:engines --arms native-v8` with both player modes in one invocation on R5 and `heterogeneous`, threaded/one-thread ratio and tails recorded - -## Decisions - -- 2026-10-11 (epic rewrite): render-thread node release is forbidden (deferred release), so the - single-thread `raw_` plus `expired()` check in PRD-578 stays valid and the old dependency on - PRD-578 Phase 1 is dropped. -- The default flips to the render thread on desktop only after the Phase 3 ratio holds; Android - only after the Pixel 8 run. - -## Blocked on - -- The Android claim needs the Pixel 8 attached (big and little cores schedule differently). diff --git a/docs/PRDs/unreal-class-performance/PRD-575-the-web-engine-renders-from-a-worker-on-wasm-threads.md b/docs/PRDs/unreal-class-performance/PRD-575-the-web-engine-renders-from-a-worker-on-wasm-threads.md deleted file mode 100644 index 9200b0ad5..000000000 --- a/docs/PRDs/unreal-class-performance/PRD-575-the-web-engine-renders-from-a-worker-on-wasm-threads.md +++ /dev/null @@ -1,91 +0,0 @@ -# PRD-575 — The web engine renders from a worker on Wasm threads - -**Status:** NOT STARTED -**Priority:** P2 — the engine, the game and the DOM share the page's main thread, and the game side reads DOM globals directly, so no worker mode can start (Phases 1–3 open). -**Complexity:** 8 (HIGH) — 6–10 files across core, the engine and the web host (+2), a worker host and a capability layer are new modules (+2), threads over shared memory are concurrency (+2), the Wasm build is its own release artifact (+2); risk override: none -**Owner:** João -**Cycle:** v5. -**Depends on:** v1 slice 7 (Wasm engine). Phase 3's job pool needs [PRD-574](./PRD-574-native-frames-overlap-game-and-render-work-on-threads.md) Phase 1 (the job system). Phases 1–2 need no cross-origin isolation. -**Estimate:** Phase 1 ≈ 20–30 h; Phase 2 ≈ 30–40 h; Phase 3 ≈ 16–24 h. - -## Context - -Layer: core (`packages/core/src/`), the web host (`packages/three-native/src/`) and the Wasm engine -(`packages/runtime-native/src/engine/wasm/web_host.cpp`, `cmake/NativeEngineCore.cmake`), cited at -`origin/feat/native-engine` `68f4b1f7b`. A game cannot move the engine to a worker. - -- **No threads.** No Wasm target links `-pthread`. `tn-native-engine-web` - (`NativeEngineCore.cmake:494`) links `ALLOW_MEMORY_GROWTH` and `MAXIMUM_MEMORY=4GB` and compiles - with `-msimd128`. The bench server sends COOP/COEP (`scripts/engine-load-test/browser.ts:166-167`). - `native-core-wasm-nothreads.playtest.json` already asserts `threads.built` and - `threads.crossOriginIsolated`. -- **The game side assumes a DOM.** On develop, 23 files in `packages/core/src` read `document.` or - `window.` (led by `frame-budget.ts`, `resolution-scaler.ts`, `ui-hit-regions.ts`, `viewport.ts`). - A worker also loses `AudioContext` (`core/src/audio.ts`), `requestPointerLock` and - `navigator.getGamepads` (`core/src/input.ts:141-170`), `localStorage` (`core/src/warmup.ts`) and - DOM-canvas or video textures. -- **Device bring-up is main-thread shaped.** `web_host.cpp` creates the surface from a canvas - selector. `browser-renderer.ts:41` resolves `"!threenative-canvas"` and falls back to - `document.createElement("canvas")` (`:141`), which a worker does not have. -- **A worker does not cut frame time.** Game JS and the engine share one thread in the worker, so - frame p50 stays; main-thread responsiveness improves. Only Phase 3 (jobs on Wasm threads) can cut - frame time. - -| Web limit | State | -| --- | --- | -| Wasm SIMD | on (`-msimd128`) | -| Linear memory | 4 GB cap, 32-bit addresses | -| Threads | need `SharedArrayBuffer`, so COOP/COEP; `require-corp` blocks cross-origin assets without CORP headers; static hosts such as GitHub Pages cannot set headers | -| `-pthread` with memory growth | heap views go stale at growth on every thread; some APIs refuse shared views (unverified for this engine) | -| WebGPU from pool threads | device objects belong to the creating thread; pool threads run CPU jobs only | -| Multi-draw-indirect | not in core WebGPU; not designed for | - -Unreal 5.8.3 has no web platform to borrow from; its thread model is PRD-574. - -## Solution - -1. **A DOM-free host-capability layer (Phase 1).** Core reads audio, input, storage, canvas and - image sources through one capability interface. On the main thread it calls the DOM directly; a - loopback proxy path proves the same calls survive a message boundary. -2. **Worker mode behind a flag (Phase 2).** The page keeps the DOM, the React HUD and input; the - worker runs game JS and the engine on an `OffscreenCanvas` (`transferControlToOffscreen`). The - capability proxy carries input in and HUD state out once per frame. No COOP/COEP needed. -3. **Wasm threads (Phase 3).** A `TN_WEB_THREADS` build option (off by default) and its measured - cost; with `crossOriginIsolated` the PRD-574 job pool runs on Wasm threads, otherwise the frame - report says `threads: off (no COOP/COEP)`. PRD-577's async pipeline entry needs no threads. - -## Execution Phases - -#### Phase 1: Core reads the host through one capability layer -**Status:** NOT STARTED -**Files:** `packages/core/src/` (a host-capability module; `audio.ts`, `input.ts`, `warmup.ts`, `viewport.ts`, `frame-budget.ts`, `resolution-scaler.ts`, `ui-hit-regions.ts`), `packages/three-native/src/browser-renderer.ts` -- [ ] Core modules reach `document`, `window`, `navigator`, `localStorage` and `AudioContext` only through the capability layer. proof: a red-green spec in `packages/core/__tests__/` that scans `packages/core/src` and fails on a direct read outside the layer -- [ ] The starter template plays through the loopback proxy with no change in behaviour. proof: `pnpm test:templates` on the starter kit with the proxy path on, and unchanged with it off - -#### Phase 2: Worker mode behind a flag -**Status:** NOT STARTED -**Files:** `packages/three-native/src/` (worker host), `packages/runtime-native/src/engine/wasm/web_host.cpp`, `packages/create-threenative/src/` (the flag), `packages/playtest/src/` -- [ ] With the flag on, the starter template's playtest passes in Chrome: input reaches the game and the HUD updates. proof: red-green `pnpm test:templates` on the starter kit with the flag on -- [ ] The playtest harness captures a worker-owned `OffscreenCanvas`. proof: a red-green case in `packages/playtest/__tests__/` and one headed `--browser-recipe webgpu` capture with `adapter.info` checked -- [ ] Main-thread long tasks and busy time fall in worker mode, frame p50 does not rise, and the pose passes the visual judge. proof: `pnpm profile:wasm-page -- --url --control --cpu-work` (main-thread busy ratio below 0.5, p50 at most 1.0, tails recorded); a fresh judge subagent on captures of both modes - -#### Phase 3: Wasm threads, measured, with an honest fallback -**Status:** NOT STARTED -**Files:** `packages/runtime-native/cmake/NativeEngineCore.cmake`, `packages/runtime-native/src/engine/wasm/web_host.cpp`, the PRD-574 job pool -- [ ] A `TN_WEB_THREADS=ON` build costs at most 2% on the one-thread path. proof: `pnpm profile:wasm-page -- --url --control --cpu-work --json`, ratio at most 1.02 with `hostLoad`; above that, the decision goes under `## Decisions` and box 3 is dropped -- [ ] Without COOP/COEP the engine runs one thread and reports `threads: off`; with them it starts the pool. proof: red-green cases in `ctest --test-dir packages/runtime-native/build/wasm -R native_engine_wasm_browser_backend` for both isolation states -- [ ] Frame CPU busy falls with the pool against worker mode without it. proof: `pnpm profile:wasm-page -- --url --control --cpu-work`, ratio below 1.0 with tails - -## Decisions - -- 2026-10-11 (epic rewrite): worker mode (Phase 2) ships without cross-origin isolation; only - Phase 3 needs it. Worker mode is a responsiveness change and does not move the frame-cost KPI. - -## Blocked on - -- The HUD crossing (state out once per frame) changes how a game's HUD reads game state. João - confirms that contract before Phase 2 merges; it reaches every template's `AGENTS.md`. -- Safari rows need a macOS machine. Firefox WebGPU in a worker is unverified; try it once before - listing it here. -- The Android web timing row needs the Pixel 8 attached. Android Chrome on the emulator holds the - functional row first. diff --git a/docs/PRDs/unreal-class-performance/PRD-576-the-engine-renderer-draws-from-the-gpu-scene.md b/docs/PRDs/unreal-class-performance/PRD-576-the-engine-renderer-draws-from-the-gpu-scene.md deleted file mode 100644 index 1b5a76a1c..000000000 --- a/docs/PRDs/unreal-class-performance/PRD-576-the-engine-renderer-draws-from-the-gpu-scene.md +++ /dev/null @@ -1,98 +0,0 @@ -# PRD-576 — The engine renderer draws from the GPU scene - -**Status:** NOT STARTED -**Priority:** P1 — draw order, uniform offsets and batch sizes all change the bundle key, so a moving camera re-records passes, and the shadow, normal and velocity passes encode every draw directly (Phases 1–3 open). -**Complexity:** 5 (MEDIUM) — 1–5 engine files (+1), stable slots and indirect arguments are new renderer state (+2), the same change ships in the Wasm and native builds (+2); risk override: none -**Owner:** João -**Cycle:** v3, after [PRD-574](./PRD-574-native-frames-overlap-game-and-render-work-on-threads.md) Phase 1 and before PRD-574 Phase 2. -**Depends on:** v1 slice 5 (renderer); [PRD-573](./PRD-573-the-performance-bar-is-a-scorecard-on-named-scenes.md) for the ratios; the per-view uniform block is [PRD-578](./PRD-578-the-engine-skips-work-that-did-not-change.md) Phase 2. -**Estimate:** Phase 1 ≈ 6 h; Phase 2 ≈ 16–20 h; Phase 3 ≈ 16–24 h. - -## Context - -Layer: engine (`packages/runtime-native/src/engine/renderer/`, cited at `origin/feat/native-engine` -`68f4b1f7b`). Decision 12 in `NATIVE-ENGINE-DECISION.md` sets the design: static draws are recorded -once as render bundles; culled instances draw indirectly. Today: - -- **The main pass replays a bundle, but the key moves.** The key (`renderer.cpp:2702-2722`) lists - pipeline, bind groups, `vertexOffset`, `fragmentOffset`, instance count and each buffer handle, - in plan order. Three things change it every time the camera moves: - 1. **Order.** `Renderer::sortDraws` (`renderer.cpp:1621`) sorts opaques by clip-space depth - (three's `painterSortStable`) and transparents back to front. Swapping two neighbours rebuilds. - 2. **Offsets.** `frameUniforms_` is packed in plan order (`renderer.cpp:2088-2090`). One draw - culled in or out moves every later offset. - 3. **Batch sizes.** `RenderDatabase::batch` (`render_database.cpp:893`) sizes each batch store to - the visible members, so handle, size and instance count change with the frustum. -- **Other passes encode directly.** Shadow (`renderer.cpp:2693`), normal (`:2784`) and velocity - (`:2813`) encode every planned draw with no bundle. With TRAA or SSGI on, normal and velocity - double the direct calls. -- **Stats ride with the bundle.** `mainBundleStats_` (`renderer.cpp:2747-2752`) supplies three's - `info.render` draws and triangles. Indirect counts need a per-frame recount. -- **The GPU-scene kernel is not wired to the renderer.** `world/gpu_scene/cull_kernel` is used only - by its test. Its args word 4 is the region start (a non-zero `firstInstance`, `gpu_scene.h:112`), - which needs the optional `indirect-first-instance` feature; `wasm/web_host.cpp:136` requests only - timestamps. -- No rebuild counter exists. `scripts/profile-wasm-page.ts` has a `--gpu-calls` census. The epic - counts about 1160 WebGPU calls per frame on native Midway; the split is unmeasured. - -Occlusion stays declined ([PRD-489](../done/PRD-489-gpu-scene-occlusion-culling.md)). Cluster LOD -belongs to [PRD-519](../native-engine/PRD-519-n12-native-batching-visibility-lod-gpu-scene.md). - -### What Unreal does (UE 5.8.3, design reference only) - -Mesh draw commands are cached when a primitive enters the scene (`Renderer/Private/PrimitiveSceneInfo.cpp:583`) -and sorted by pipeline and state, with distance a late key (`MeshDrawCommands.cpp:276`; translucent -keys patched per frame, `:164`). Instance counts come from GPU culling as indirect draws -(`InstanceCulling/InstanceCullingContext.cpp:1523,1531`). Primitive data stays resident and only dirty -ranges upload (`GPUScene.cpp:769`). - -## Solution - -1. **Count, then bundle the depth-only passes.** Rebuilds with their cause, and direct encodes by - pass, go in `FrameStats`. Shadow, normal and velocity passes replay bundles under the main - pass's key rule; viewport and page clear stay outside. -2. **Stable order and stable slots.** Opaques sort by (render order, pipeline, state bucket), with - distance as a late key. Each record keeps a persistent uniform slot, so a culled draw moves no - other offset. Transparents stay outside the static bundle and keep back-to-front order. -3. **Visibility is data.** Batch stores keep a high-water capacity with visible instances packed - first. Each bundle draw is `drawIndexedIndirect` with CPU-written counts and `firstInstance` 0; - instance data stays in vertex buffers bound by offset (web limits: no storage buffers in the - vertex stage assumed). `info.render` is recounted per frame. `ponytail:` a culled draw still - replays one command; the GPU kernel writing the counts is a later decision, not a phase. - -## Execution Phases - -#### Phase 1: Counters, and bundles for the depth-only passes -**Status:** NOT STARTED -**Files:** `src/engine/renderer/renderer.{h,cpp}`, `src/engine/wasm/web_host.cpp` (`_tnw_web_frame`), `tests/native-engine/renderer/` -- [ ] The frame report carries bundle rebuilds by cause and direct encodes by pass, and Midway's values over a scripted camera turn are recorded here. proof: a red-green case in `ctest --test-dir packages/runtime-native/build/tn-linux -R native_engine_batched_vs_unbatched` (rebuilds 0 on a still frame, 1 after a draw is added), then `pnpm profile:wasm-page -- --url --control --gpu-calls --json` -- [ ] Shadow, normal and velocity passes replay bundles and render the same frame. proof: the same ctest with a shadow light and TRAA on: worst channel 0, direct encodes 0 in those passes on the second still frame -- [ ] WebGPU calls per frame fall on Midway. proof: `pnpm profile:wasm-page -- --url --control --gpu-calls` with the calls ratio below 1.0 (a counter gate) - -#### Phase 2: Stable order and stable slots -**Status:** NOT STARTED -**Files:** `src/engine/renderer/renderer.{h,cpp}`, `src/engine/renderer/render_database.{h,cpp}` -- [ ] A 90-degree camera turn over 60 frames on an opaque-only scene rebuilds no bundle, and a transparent case rebuilds only the transparent list. proof: red-green cases in `ctest ... -R native_engine_batched_vs_unbatched` -- [ ] The state-first order passes the visual judge, and GPU time is no worse. proof: a fresh judge subagent on headed `--browser-recipe webgpu` captures of R5 and Midway; `pnpm profile:wasm-page -- --url --control --gpu-time` ratio at most 1.0 - -#### Phase 3: Indirect counts on capacity-stable stores -**Status:** NOT STARTED -**Files:** `src/engine/renderer/renderer.{h,cpp}`, `src/engine/renderer/render_database.cpp`, `src/engine/renderer/visibility/camera_cull.cpp` -- [ ] A turning camera with culling rebuilds no bundle, frames equal the direct path, and `info.render` draws and triangles equal the direct path's. proof: red-green cases in `ctest ... -R native_engine_batched_vs_unbatched` and `-R native_engine_camera_cull` -- [ ] Indirect draws cost less CPU than direct draws on Chrome, with p99 no worse. proof: `pnpm profile:wasm-page -- --url --control --cpu-work --gpu-calls` on Midway and `pnpm bench:engines --arms native-v8` on R5, ratios below 1.0 with tails - -## Decisions - -- 2026-10-11 (epic rewrite): this PRD owns the persistent per-record slot; PRD-578 owns the - per-view uniform block. -- The state-first order departs from three's `painterSortStable` for opaques. Transparent order - stays three's. -- GPU-written arguments (the old Phase 3) are filed again only if CPU cull and project stay at 8% or - more of the frame after Phase 3. That needs the kernel to write `firstInstance` 0. -- Dawn and browsers validate indirect arguments; Phase 3 box 2 proves the net CPU gain, not only - fewer rebuilds. - -## Blocked on - -- An Android draw-time claim needs the Pixel 8 attached. The emulator (`--target android`) holds the - counter claims first. diff --git a/docs/PRDs/unreal-class-performance/PRD-577-engine-pipelines-compile-off-frame-and-survive-relaunch.md b/docs/PRDs/unreal-class-performance/PRD-577-engine-pipelines-compile-off-frame-and-survive-relaunch.md deleted file mode 100644 index 2a4f1e943..000000000 --- a/docs/PRDs/unreal-class-performance/PRD-577-engine-pipelines-compile-off-frame-and-survive-relaunch.md +++ /dev/null @@ -1,88 +0,0 @@ -# PRD-577 — Engine pipelines compile off the frame and survive a relaunch - -**Status:** PARTIAL — native `compileAsync` builds on a compile pool (ticked); web proof, draw-until-ready, the shipped list and the driver caches are open. -**Priority:** P1 — a missed key still compiles inside a frame, and no engine pipeline persists, so Android first launch keeps the 8 s compile cost the legacy host measured (Phases 1–3 open). -**Complexity:** 4 (MEDIUM) — 1–5 engine files (+1), compile completions are concurrent state (+2), a disk cache crosses the native build (+1); risk override: none -**Owner:** João -**Cycle:** v2. It starts after v1 slices 4 (`src/webgpu/context.cpp`) and 5 (`renderer/pipeline_cache`) are on develop. -**Depends on:** v1 slices 4, 5, 7 and 9 (Android player, for Phase 3). Load rows read [PRD-573](./PRD-573-the-performance-bar-is-a-scorecard-on-named-scenes.md). -**Estimate:** Phase 1 ≈ 8 h; Phase 2 ≈ 8 h; Phase 3 ≈ 10–14 h (two backends). - -## Context - -Layer: engine. A game cannot compile a pipeline the engine owns. Facts at `origin/feat/native-engine` -`68f4b1f7b` (paths under `packages/runtime-native/src/` unless stated): - -- **Off-frame compile exists.** `engine/renderer/pipeline_cache.cpp:191` `getAsync` feeds a 2-thread - pool (`pipeline_cache.h:118`); only `poll()` on the owner thread adopts results. - `Renderer::compileAsync` (`renderer.cpp:1653`), `RenderDatabase::compileAsync` - (`render_database.cpp:1372`) and `V8Game::compileAsync` (`engine/player/v8_main.cpp:575`) are - wired, and `packages/three-native/src/browser-renderer.ts:324` compiles on the web (review fixes - `c99149fd3`). The Wasm build compiles synchronously inside `getAsync`. -- **A missed key still costs a frame.** The frame path falls back to a synchronous create - (`PipelineCache::get`). A game that never calls `compileAsync` gets no off-frame compile. The - engine reports no synchronous creates per frame; the legacy host did (`pipelineCompileMs` in - `packages/playtest/src/runner/perf.ts:160`). -- **Persistence already exists on the legacy host for wgpu-native**, the Android backend: - `src/webgpu/bindings_pipeline_cache.cpp` (a `WGPUPipelineCache` handle), - `cmake/PipelineCacheIdentity.cmake` (cache identity hashes all sources) - ([PRD-368](../assets/PRD-368-compiled-pipelines-survive-a-relaunch.md), PARTIAL; Pixel acceptance - open). PRD-535 deletes that host, so the engine must carry it or Android loses it. -- **Device creation** is in `src/webgpu/context.cpp` (`installDeviceCallbacks` `:348`) and, for the - Wasm host, `engine/wasm/web_host.cpp`. `engine/renderer/device_state.{h,cpp}` only calls an - injected `Acquire`, so a cache hook does not go there. -- On a Pixel 8 running Bayview, 105 synchronous creates cost 8,038 ms on the legacy host. - -### What Unreal does (UE 5.8.3, design reference only) - -Components request pipelines at registration (`Engine/Private/Components/PrimitiveComponent.cpp:5407` -`PrecachePSOs`) with a priority and a per-request boost (`RHI/Public/PipelineStateCache.h:32,92`). A -draw whose precached pipeline is not ready is skipped. A recorded pipeline list -(`RHI/Public/PipelineFileCache.h:314`) ships with the game and precompiles at launch in batches -(`RenderCore/Public/ShaderPipelineCache.h:93`), so the first launch on a player device is warm. - -## Solution - -1. **No draw waits on a compile.** The engine enqueues missing keys itself when content is added - or a package loads, with a boost for a key the current frame needs. A draw whose pipeline is - still compiling is skipped that frame, and the frame report counts skipped draws and synchronous - creates. `ponytail:` the pool stays a fixed 2 workers, FIFO plus boost, no cancel on teardown. -2. **A shipped pipeline list.** The player writes the keys a run used. The cook step ships the list - with the build. Launch submits it to the pool before the first frame. Keys are deterministic - (WGSL ids, PRD-511), so the list works on Dawn and wgpu with or without a driver cache. -3. **Driver caches behind one interface.** Dawn: a blob cache hooked in `src/webgpu/context.cpp`. - wgpu-native: the engine `PipelineCache` passes a `WGPUPipelineCache` handle, reusing PRD-368's - identity and qualify-before-ingest logic. Every cache key includes adapter, driver and the - engine/WGSL generator version. - -## Execution Phases - -#### Phase 1: No draw waits on a compile -**Status:** PARTIAL -**Files:** `src/engine/renderer/pipeline_cache.{h,cpp}`, `src/engine/renderer/renderer.cpp`, `src/engine/player/run.cpp`, `packages/playtest/src/runner/perf.ts`, `tests/native-engine/renderer/` -- [x] On native desktop, `compileAsync` builds every missing pipeline on a compile pool, and the next `render` compiles zero pipelines. proof: red-green `native_engine_renderer_pipeline_compile_async` (baseline failed, modified passes on Dawn Null), 2026-10-09; next render creates 0, an unseen material uses the synchronous fallback. On `feat/native-engine`; reaches develop with slice 5. -- [ ] On the web, `compileAsync` builds every missing pipeline through the async entry, and the next frame compiles none. proof: `ctest --test-dir packages/runtime-native/build/wasm -R native_engine_wasm_browser_backend` executed in a browser (the GPU-stubbed facade case passes 4/4; browser execution is open) -- [ ] The engine enqueues keys for added content without a `compileAsync` call, and a draw with a pending pipeline is skipped, not compiled in-frame. proof: a red-green case in `ctest --test-dir packages/runtime-native/build/tn-linux -R native_engine_renderer_pipeline_cache` (synchronous creates after the first present = 0) -- [ ] The frame report carries synchronous creates and skipped draws per frame, and `perf` reads them. proof: a red-green case in `packages/playtest/__tests__/perf.spec.ts`, then `perf --executable --target desktop --text` on `heterogeneous` -- [ ] Skipped draws pass the visual judge, and Midway's native page reaches `ready` sooner than its base build. proof: a fresh judge subagent on headed `--browser-recipe webgpu` captures of first frames; `pnpm profile:wasm-page -- --url --control --load --gpu-calls` with `ready` ratio below 1.0 - -#### Phase 2: A shipped pipeline list -**Status:** NOT STARTED -**Files:** `src/engine/renderer/pipeline_cache.{h,cpp}`, `src/engine/player/`, the cook step in `packages/assets/` -- [ ] The player writes the used key list, the cook step ships it, and a launch with the list compiles zero pipelines inside frames. proof: a red-green case in `ctest ... -R native_engine_renderer_pipeline_cache`, then `perf --executable --target desktop --text` with first-frame synchronous creates 0 - -#### Phase 3: Driver caches persist on Dawn and wgpu -**Status:** NOT STARTED -**Files:** `src/webgpu/context.cpp`, `src/engine/renderer/pipeline_cache.{h,cpp}`, `cmake/PipelineCacheIdentity.cmake` -- [ ] A second desktop launch on Dawn reads pipelines from the blob cache, and a changed driver or generator key misses cleanly. proof: a red-green case with a fake blob store counting load and store calls, then two `perf --executable` launches on a real adapter -- [ ] The engine on wgpu-native persists pipelines through `WGPUPipelineCache`, and a corrupt cache still launches. proof: a red-green case reusing PRD-368's corrupt-cache contract, then two launches of the Android engine player on the emulator with the second launch's compile count lower - -## Decisions - -- 2026-10-11 (epic rewrite): the scorecard run (old Phase 3) rides with PRD-573 Phase 3. - -## Blocked on - -- Dawn's blob cache API is unverified in the pinned Dawn headers. Phase 3 box 1 reads them first. -- Android second-launch compile milliseconds need the Pixel 8 attached (PRD-327's pre-registered - 25% rule). The emulator holds the compile-count claim. diff --git a/docs/PRDs/unreal-class-performance/PRD-578-the-engine-skips-work-that-did-not-change.md b/docs/PRDs/unreal-class-performance/PRD-578-the-engine-skips-work-that-did-not-change.md deleted file mode 100644 index 67a8c38ee..000000000 --- a/docs/PRDs/unreal-class-performance/PRD-578-the-engine-skips-work-that-did-not-change.md +++ /dev/null @@ -1,96 +0,0 @@ -# PRD-578 — The engine skips work that did not change - -**Status:** PARTIAL — the `PropertyBinding` lock is gone on the engine branch; the skeleton lock, the per-view block and the hidden-rig rate are open. -**Priority:** P1 — the per-bone lock, per-draw camera writes and every-frame evaluation of hidden rigs still cost every skinned scene (Phases 1–3 open boxes). -**Complexity:** 4 (MEDIUM) — 6–10 engine files (+2), evaluation-rate state carries across frames (+2); risk override: none -**Owner:** João -**Cycle:** v2. Every phase edits engine files, so it starts after v1 slices 2b (animation) and 5 (renderer) are on develop. -**Depends on:** v1 slices 2b and 5. Timing proofs read [PRD-573](./PRD-573-the-performance-bar-is-a-scorecard-on-named-scenes.md) Phase 1 (tails and `hostLoad`). -**Estimate:** Phase 1 ≈ 3 h; Phase 2 ≈ 6 h; Phase 3 ≈ 12–16 h. - -## Context - -Layer: engine (`packages/runtime-native/src/engine/`, cited at `origin/feat/native-engine` -`68f4b1f7b`). Every game pays this cost and no game code can remove it. - -- **Locks.** `PropertyBinding` no longer locks per apply: `animation/property_binding.cpp:259,310` - read `node_.expired() ? nullptr : raw_` (commit `e9d4f1f4c`). The dominant site in a skinned - scene is now `Skeleton::bone(i)` (`animation/skinning/skeleton.h:74`, `bones[i].lock().get()`), - called per bone in `skeleton.cpp:49` and twice per bone in the palette build (`:116-119`) for - every skinned mesh, every frame. Other lock sites (`scene/object3d.cpp:363,374,396,436`, - `renderer/render_database.cpp:335,700`, `renderer/renderer.cpp:903,2828`) are not per bone. - The `raw_` plus `expired()` pattern is safe only on one thread; PRD-574 forbids render-thread - node release, which keeps it valid. -- **Camera data in every draw.** `renderer/renderer.cpp:2095-2101` writes the view matrix, the - projection matrix and `normalMatrix(multiply(view, item.matrixWorld))` (a double 4x4 multiply) - into each draw's uniform block. A turning camera rewrites every block. -- **Every rig evaluates every frame.** `AnimationMixer::update` (`animation/mixer.cpp:724`) is - bit-equal to three by design. No record stores whether a pass drew it (no drawn-frame field in - `renderer/render_database.h`). `AnimationSchedule` (`animation/schedule.h`) advances managed - mixers, but a game that calls `mixer.update()` itself (Midway) bypasses it, so the rate rule lives - in `update()`. -- **Compose.** `Object3D::updateMatrixWorldSelf` (`scene/object3d.cpp:552`) composes every - auto-update object and compares 16 words. A skip would compare 10 inputs, close to the cost it - saves, and still visit every object. See `## Decisions`. - -### What Unreal does (UE 5.8.3, design reference only) - -- Not-rendered rigs tick at a reduced rate (`Engine/Private/Components/SkinnedMeshComponent.cpp:283-370`, - `BaseNonRenderedUpdateRate` 4 in `Classes/Engine/EngineTypes.h:2820`). "Recently rendered" is a - 1.0 s window (`SkinnedMeshComponent.cpp:1864`), rigs are staggered (`ShiftBucket`, - `EngineTypes.h:2693-2723`), and a long skip forces an update (`SkinnedMeshComponent.cpp:6066-6100`). -- URO ships off, and the default `AlwaysTickPoseAndRefreshBones` keeps a hidden pose current because - gameplay reads bones (`SkeletalMeshComponent.cpp:446,493`). -- View data lives in one view uniform buffer, not in each primitive's data (`Renderer/Private/GPUScene.cpp`). - -## Solution - -1. **Bones without locks.** `Skeleton` keeps raw bone pointers from bind time and checks expiry the - way `PropertyBinding` does. A released bone stays a safe no-op. -2. **One view block per frame.** View, projection and camera constants go into one per-view uniform - block written once per view. The normal matrix is derived in the vertex stage from the model - matrix and the view block. Draw blocks hold per-object data only. -3. **Hidden rigs update less, with Unreal's safeguards.** Main and shadow passes stamp the frame on - the drawn rig's root. A rig not drawn within a recently-drawn window (start: 8 frames or 0.25 s) - evaluates one frame in four with accumulated `dt`, staggered across rigs. It evaluates at once - on its first drawn frame, and never skips longer than the window. A rig whose bones carry a - non-bone child or were read through the bindings in the window evaluates every frame. The - override is `AnimationMixer.updateRate` (`"auto"` or a number); a non-auto value is reported. - Conformance cases that assert three bit-equality set rate 1. - -## Execution Phases - -#### Phase 1: No lock per bone or binding -**Status:** PARTIAL -**Files:** `src/engine/animation/skinning/skeleton.{h,cpp}`, `tests/native-engine/animation/` -- [x] `PropertyBinding` applies without a lock, and a binding to a released node stays a safe no-op. proof: red-green `native_engine_animation_binding_released` and `native_engine_renderer_geometry_cache` (`e9d4f1f4c` on `feat/native-engine`; `ctest -L native-engine` 290/292, reds only the known `render_vsm`, `update_scaling`); same-window A/B lock self share base 3.9%, subject under the 0.7% floor. Reaches develop with slice 2b. -- [ ] `Skeleton::bone` returns a bind-time pointer with an expiry check, and a released bone is a safe no-op in the palette build. proof: a red-green case in `ctest --test-dir packages/runtime-native/build/tn-linux -R native_engine_skinned_crowd_cpu`, then `pnpm profile:wasm-page` A/B (this build against base) on a skinned page with the `__shared_weak_count::lock` self share under 0.7% - -#### Phase 2: One view block per frame -**Status:** NOT STARTED -**Files:** `src/engine/renderer/renderer.{h,cpp}`, `src/engine/shader/` (view block binding), `tests/native-engine/renderer/` -- [ ] Uniform bytes written per frame fall, and a camera turn rewrites only the view block. proof: a red-green counter case in `ctest --test-dir packages/runtime-native/build/tn-linux -R native_engine_batched_vs_unbatched` (bytes per frame, and per-draw writes 0 on a camera-only change) -- [ ] Frames match the per-draw path and pass the visual judge. proof: the same ctest within the renderer's reference tolerance, then a fresh judge subagent on headed `--browser-recipe webgpu` captures, verdict recorded here -- [ ] Frame CPU falls on R5 and Midway web with p99 no worse. proof: `pnpm bench:engines` (`native-v8`, this build against base) on R5 and `pnpm profile:wasm-page -- --url --control --cpu-work`, ratios with tails and `hostLoad` - -#### Phase 3: Hidden rigs update less, with safeguards -**Status:** NOT STARTED -**Files:** `src/engine/renderer/render_database.{h,cpp}`, `src/engine/animation/mixer.{h,cpp}`, `src/engine/animation/skinning/`, `packages/three-native/api/` (regenerated), `packages/runtime-native/conformance/registry.json`, the templates' `AGENTS.md` -- [ ] Main and shadow passes stamp the drawn frame on the rig root, and shadow-only draws count. proof: a red-green case in `ctest --test-dir packages/runtime-native/build/tn-linux -R native_engine_animation_mixer` -- [ ] With N rigs hidden, evaluations per frame fall to about N/4, spread so no frame evaluates more than ceil(N/4) hidden rigs, and clip time and `finished` events equal rate 1 over 300 frames. proof: a red-green counter case in `ctest ... -R native_engine_skinned_crowd_cpu` -- [ ] A rig entering view evaluates on its first drawn frame, a rig with a non-bone child on a bone evaluates every frame, and a skip never exceeds the window. proof: red-green cases in `ctest ... -R native_engine_animation_mixer` -- [ ] Conformance cases opt out with rate 1, and the rate passes the visual judge with p99 no worse. proof: `pnpm parity` unchanged; headed `--browser-recipe webgpu` captures of rigs entering view judged by a fresh subagent; `pnpm bench:engines --arms native-v8 --workloads skinned-crowd` (this build against base) with tails - -## Decisions - -- 2026-10-11 (epic rewrite, from the review): the compose skip is deferred. It is filed again only - if a profile shows `updateMatrixWorldSelf` self time above 2% of the frame. Projection reuse and - SIMD world matrices (the earlier Phases 2–3) move to the v4 candidates in [ROADMAP.md](./ROADMAP.md), gated on the scorecard. -- The rate rule lives in `AnimationMixer::update`, not only in `AnimationSchedule`, because games - call `update()` directly. - -## Blocked on - -- `AnimationMixer.updateRate` adds a non-three property to a three API object. João confirms the - name before Phase 3 merges. -- An Android timing claim needs the Pixel 8 attached. The emulator holds the counter claims. diff --git a/docs/PRDs/unreal-class-performance/README.md b/docs/PRDs/unreal-class-performance/README.md deleted file mode 100644 index 91dbdc677..000000000 --- a/docs/PRDs/unreal-class-performance/README.md +++ /dev/null @@ -1,49 +0,0 @@ -# Epic — Unreal-class performance, in release cycles - -**Status: OPEN — five release cycles (v1–v5), none started.** The live plan, the decisions log, the -v1 slices and every PRD's status are in **[ROADMAP.md](./ROADMAP.md)**. Update it in the same -commit as any slice or PRD phase that lands. - -## The route - -One owned C++ engine behind the three.js API: native on Dawn or wgpu, Wasm -(`tn-native-engine-web`) on the web, game code on V8 or browser JS. A game opts in with -`engine: "native"`; native becomes the default when the v1 KPI passes; the legacy engine is deleted -after one clean release ([PRD-535](../native-engine/PRD-535-n21-the-js-engine-is-deleted.md)). -Perry is parked (owner, 2026-10-11). - -Where Midway web stood when the epic opened (native Wasm page against the three.js page): steady CPU -busy per frame 2.32x faster, frame p50 0.24x, first frame 0.48–0.62x, `enter` 0.96–1.09x, `ready` -0.73–1.05x. Inside the engine: animation about 13%, cull and project about 11%, `Renderer::render` -21% inclusive, transforms about 8%, `weak_ptr::lock()` 2.9% (since removed from the binding path). - -## Rules for every PRD in this folder - -- **One PR per PRD**, as `docs/PRDs/AGENTS.md` requires, opened as a draft at the first commit and - labelled from `pnpm prd:progress`. A phase that edits engine files starts after the v1 slice that - lands those files on develop. No PR targets `feat/native-engine`. -- **Same-run ratio.** Subject and control run in one command and one load window - (`pnpm profile:wasm-page -- --url A --control B`, or several `bench:engines` arms in one - invocation). Each report records the one-minute load average. Prefer a counter gate (calls, - compositions, evaluations, compiles) to a timing gate: a counter does not move with host load. -- **Tails, not only medians.** A timing box reports p95, p99 and the hitch count beside p50. A - median win with a worse p99 does not pass. -- **Visual judge** for a change that can alter a pixel, per the root `AGENTS.md`. -- **Red-green** for every behaviour change. -- **Bindings.** A public binding change regenerates `packages/three-native/api/` in the same commit. -- **Unreal licence.** Unreal source is under the Epic Games EULA. Read the design, write new code, - copy nothing. A `UE 5.8.3: ` citation names a design reference (UE `release` `396c9f059`). - -## Owned elsewhere — link, do not file again - -- **JS-to-Wasm calls and upload bytes:** PRD-553 (`docs/PRDs/native-engine/` on - `origin/feat/native-engine`; it lands with the v1 slices). -- **Engine batching, visibility, LOD and the GPU-scene kernel:** [PRD-519](../native-engine/PRD-519-n12-native-batching-visibility-lod-gpu-scene.md). -- **Animation rate policy in core TypeScript:** [PRD-570](../unreal-source-borrowing/PRD-570-a-character-costs-what-the-camera-sees-of-it.md). -- **Pipelines on the legacy host:** [PRD-327](../performance/critical/PRD-327-first-use-pipeline-compilation-leaves-the-main-loop.md), - [PRD-387](../performance/critical/PRD-387-shader-variants-are-prepared-off-frame-and-bounded.md), - [PRD-540](../performance/critical/PRD-540-the-compile-walk-leaves-the-main-thread.md) and - [PRD-368](../assets/PRD-368-compiled-pipelines-survive-a-relaunch.md). -- **Texture residency and compression:** [PRD-VQ-10](../performance/PRD-VQ-10-texture-mip-residency.md), [PRD-568](../unreal-source-borrowing/PRD-568-mobile-builds-ship-gpu-ready-astc.md). -- **Frame-rate floors per platform:** [PRD-222](../performance/critical/PRD-222-performance-targets-per-platform.md). -- **Default promotion and legacy deletion:** [PRD-533](../native-engine/PRD-533-n20-platform-qualification-performance-default-promotion.md), [PRD-535](../native-engine/PRD-535-n21-the-js-engine-is-deleted.md). diff --git a/docs/PRDs/unreal-class-performance/ROADMAP.md b/docs/PRDs/unreal-class-performance/ROADMAP.md deleted file mode 100644 index feb84c32a..000000000 --- a/docs/PRDs/unreal-class-performance/ROADMAP.md +++ /dev/null @@ -1,100 +0,0 @@ -# Roadmap — Unreal-class performance - -**Update rule:** every PR that lands a v1 slice or a PRD phase updates its row here in the same -commit (status, and the PR link for a slice). A cycle's status changes only when its KPI passes as a -same-run ratio and stability gate S is green. Engine code is cited at `origin/feat/native-engine` -`68f4b1f7b`. - -## Goal and route - -**Goal:** frame cost and load time of an established engine, with Godot as the measurable bar. -**Route:** one owned C++ engine behind the three.js API, native on Dawn or wgpu and Wasm on the web; -game code on V8 or browser JS. Opt-in per game, then the default, then the legacy engine is deleted. - -## Decisions log - -| Date | Decision | By | -| --- | --- | --- | -| 2026-10-11 | Perry is parked. PRD-579, PRD-581, PRD-582 and `tools/native-typescript` stay on `feat/native-engine` and do not land. | owner | -| 2026-10-11 | The goal is established-engine performance; Godot desktop is the measurable bar (no Unreal binary runs here). | owner | -| 2026-10-12 | Charter amendment accepted: the owned engine is permitted, opt-in per game first. Slice 0 lands the text. | owner | -| 2026-10-12 | Work ships in release cycles: a few small PRs, one headline KPI and one stability gate per cycle. | owner | -| 2026-10-12 | Native is opt-in (`engine: "native"`), becomes the default when the v1 KPI passes, and the legacy engine is deleted after one clean release (PRD-535). | owner | -| 2026-10-11 | One PR per PRD, as `docs/PRDs/AGENTS.md` requires; each v1 slice is its own PR. | repo rule | - -## Cycles - -**Stability gate S:** `pnpm test:templates` and `pnpm test:playtest` green on web; -`pnpm native:verify:desktop` green; an 1800+ frame soak with no crash and no RSS growth (PRD-573 -Phase 2 adds the command); while the engine is opt-in, default build output byte-identical to the -base commit. From v2 S adds the Android emulator journey; from v3, a ThreadSanitizer engine run. - -| Cycle | Contents | KPI (benchmark) | Gate | Size | Status | -| --- | --- | --- | --- | --- | --- | -| v1 Land the engine | Slices 0–8, PRD-573 | Native steady frame CPU at least 2x legacy: R5 desktop (`pnpm bench:engines`, `tn-desktop` and `native-v8` in one invocation) and Midway web (`pnpm profile:wasm-page -- --url A --control B --cpu-work`). Pass: native becomes the default | S | 2–3 wk | NOT STARTED | -| v2 Stop wasted work | PRD-578, PRD-577, slice 9 | Native R5 frame p50 at least equal to Godot desktop (`pnpm bench:scoreboard`, `godotRatio`); Android first-launch pipeline compiles cut (counter) | S + emulator | 3 wk | NOT STARTED | -| v3 All cores and the GPU scene | PRD-574 Phase 1, PRD-576, PRD-574 Phases 2–3 | Native R5 faster than Godot by an owner-set margin; sub-linear frame CPU over object count (`bench:engines --objects` sweep) | S + TSan | 5–6 wk | NOT STARTED | -| v4 Cull and load | PRDs filed from the v4 candidates below | Bigger scenes at the same frame rate; `ready` and first frame on the scorecard | S | 4–6 wk | NOT STARTED | -| v5 Web worker | PRD-575 | Web main-thread busy and frame p50 (`profile:wasm-page`, worker arm against main-thread arm) | S | 4+ wk | NOT STARTED | - -```mermaid -flowchart LR - S[v1 slices 0-8] --> P573[PRD-573] - S --> P578[PRD-578] - S --> P577[PRD-577] - P578 --> J[PRD-574 P1 jobs] - P577 --> J - J --> P576[PRD-576] - P576 --> RT[PRD-574 P2-P3 render thread] - J --> P575[PRD-575] -``` - -## v1 engine-landing slices - -Each slice is one PR to develop, branched from `origin/develop`, with Perry stripped. - -| # | Slice | Inert because | Gate beyond S | Status | PR | -| --- | --- | --- | --- | --- | --- | -| 0 | Charter and root `AGENTS.md` rule 5; `NATIVE-ENGINE-DECISION.md`; a `native-engine` CI scope with its own job and cache | docs and CI only | prose lane, `ci-structure.spec.ts`, `ci-needs.spec.ts` | NOT STARTED | | -| 1 | Core fixes that need no engine (foot-plant, `pose-measure`, grounding, loop freeze settle) | bug and perf fixes with named tests | red-green specs; `pnpm bench:scoreboard` before and after; judge if pixels move | NOT STARTED | | -| 2a | `three-native` catalog, generators, reference oracle, goldens | private package, no consumer | `run-reference.ts --check --no-renders` | NOT STARTED | | -| 2b | CPU engine core: foundation, scene, animation, math, C ABI | `EXCLUDE_FROM_ALL` targets | ctest `-L native-engine`, ASan/UBSan, Wasm under node | NOT STARTED | | -| 3 | Shader IR and WGSL, packages, TNPK writer | engine targets; `assets.nativePackage` off | ctest shader and package; Tint and naga validation | NOT STARTED | | -| 4 | Shared host services (`src/webgpu/context.cpp`, `presentation.cpp` split) | behaviour-neutral refactor of legacy code | full legacy board, emulator parity | NOT STARTED | | -| 5 | Renderer, materials, graph, world, visibility, GPU scene (2–3 PRs) | engine targets | ctest on a software GPU; render fixtures against browser frames | NOT STARTED | | -| 6 | V8 adapter, desktop player, measurement harness | separate executables | `native-engine-world-*` playtests; first native-against-legacy figure | NOT STARTED | | -| 7 | Wasm engine and `engine: "native"`, `profile:wasm-page` | default `engine: "legacy"` | `wasm-engine-boot` playtests; web A/B | NOT STARTED | | -| 8 | Template post-node imports | pixel-neutral claim | visual judge BEFORE/AFTER | NOT STARTED | | -| 9 | Android engine player (v2) | manual dispatch | emulator run | NOT STARTED | | - -## PRDs - -| PRD | Cycle | Phases | Status | -| --- | --- | --- | --- | -| [PRD-573](./PRD-573-the-performance-bar-is-a-scorecard-on-named-scenes.md) scorecard | v1 | 3 (0/3 done) | NOT STARTED | -| [PRD-578](./PRD-578-the-engine-skips-work-that-did-not-change.md) skip unchanged work | v2 | 3 (0/3 done) | PARTIAL (binding lock done on the engine branch) | -| [PRD-577](./PRD-577-engine-pipelines-compile-off-frame-and-survive-relaunch.md) pipelines off frame | v2 | 3 (0/3 done) | PARTIAL (native `compileAsync` done on the engine branch) | -| [PRD-574](./PRD-574-native-frames-overlap-game-and-render-work-on-threads.md) jobs, then render thread | v3 | 3 (0/3 done) | NOT STARTED | -| [PRD-576](./PRD-576-the-engine-renderer-draws-from-the-gpu-scene.md) GPU scene draws | v3 | 3 (0/3 done) | NOT STARTED | -| [PRD-575](./PRD-575-the-web-engine-renders-from-a-worker-on-wasm-threads.md) web worker | v5 | 3 (0/3 done) | NOT STARTED | -| v4 PRDs | v4 | — | NOT FILED (candidates below) | - -## v4 candidates - -Checked on develop and `origin/feat/native-engine` on 2026-10-11. Filed as PRDs at the start of v4. - -| Candidate | TN has | v4 action | -| --- | --- | --- | -| HZB occlusion | `core/src/render/depth-pyramid.ts`; [PRD-489](../done/PRD-489-gpu-scene-occlusion-culling.md) closed it (median would-cull share 0.013); the working cull is on `feat/prd489-cull` | refile only for a denser named scene | -| Distance culling | `WorldCells` `maxDistance` cull (core); engine `ProjectedCull` is a projected-size gate only | port a per-object max draw distance into the engine | -| Mesh LOD | core `model-lod`, `instanced-batch-lod`; engine `renderer/lod/model_lod` (selection only, PRD-519) | measure; fill engine gaps only | -| HLOD / merged proxies | `WorldCells` merged chunk groups (core) | engine port if the scorecard shows draw cost | -| Terrain LOD | engine `world/tiles/terrain_tiles`; [PRD-566](../unreal-source-borrowing/PRD-566-terrain-lod-morphs-on-the-gpu-and-picks-by-screen-error.md) NOT STARTED | fold into PRD-566 | -| World streaming | core `world-cells`, `world-tiles`; engine `world/cells`, `world/tiles` (CPU decisions only) | measure load and RSS on a streamed scene | -| Async loading | engine `world/admission/package_loads` worker set | score decode and upload order | -| Texture streaming | none in code; [PRD-VQ-10](../performance/PRD-VQ-10-texture-mip-residency.md) PROPOSED | file under PRD-VQ-10 | -| Frame allocator (MemStack-like) | none on either branch | measure allocations per frame first | -| Dynamic resolution | core `resolution-scaler.ts`; [PRD-564](../unreal-source-borrowing/PRD-564-the-resolution-scale-changes-without-reallocating-a-target.md) NOT STARTED | engine path in PRD-564 | -| Instancing | core `InstancedMesh`/`BatchedMesh` paths, `clustered-batch`; engine `renderer/projection/instanced_batch` | covered | -| Render target pool, async compute | none on either branch | not before v4 data asks for it | -| Projection reuse, SIMD world matrices, compose skip | deferred from PRD-578 | refile if the scorecard shows transforms, cull and project at 10% or more | From 470105c9fa8377440cf727a60811188ba69d7bc5 Mon Sep 17 00:00:00 2001 From: Joao Paulo Furtado Date: Sat, 10 Oct 2026 19:26:12 -0700 Subject: [PATCH 005/494] perf(core): read skinned-mesh envelope invariants once, not per vertex addSkinnedMesh read skeleton.bones, mesh.matrixWorld and each bone's matrixWorld inside its per-vertex loop. On the native host every such read crosses to the engine, and each bones read wraps every bone again, so the cost was O(vertices x bones). In the Perry minimal profile it was 69% of the 2.8 s first frame. The loop now reads the bones, the mesh world matrix and each bone's world elements once per mesh. Tests count pose-measure's own reads (three's skinning reads per vertex by design): bones once, world-matrix reads independent of vertex count (1 vs 25 copies), and a zero-weight vertex naming a missing bone is still skipped. Mutation checks: un-hoisting bones, the mesh world or the bone world, or dropping the guard, each fails one test. Core suite 198 files / 2535 tests pass. (cherry picked from commit c1ef353ca03ec2519f3614bdc36932c93d0d7ad4) --- packages/core/__tests__/posed-bounds.spec.ts | 57 ++++++++++++++++++-- packages/core/src/pose-measure.ts | 20 +++---- 2 files changed, 63 insertions(+), 14 deletions(-) diff --git a/packages/core/__tests__/posed-bounds.spec.ts b/packages/core/__tests__/posed-bounds.spec.ts index a6470bb44..9cf346245 100644 --- a/packages/core/__tests__/posed-bounds.spec.ts +++ b/packages/core/__tests__/posed-bounds.spec.ts @@ -27,19 +27,21 @@ vi.mock("three", async (importOriginal) => { }; }); -function rig(): { root: Group; mesh: SkinnedMesh; hip: Bone } { +/** A two-bone rig; `copies` repeats its four vertices to scale the vertex count. */ +function rig(copies = 1): { root: Group; mesh: SkinnedMesh; hip: Bone } { + const repeat = (values: number[]) => Array.from({ length: copies }, () => values).flat(); const geometry = new BufferGeometry(); geometry.setAttribute( "position", - new Float32BufferAttribute([-0.1, 0, 0, 0.1, 0, 0, -0.1, 2, 0, 0.1, 2, 0], 3), + new Float32BufferAttribute(repeat([-0.1, 0, 0, 0.1, 0, 0, -0.1, 2, 0, 0.1, 2, 0]), 3), ); geometry.setAttribute( "skinIndex", - new Float32BufferAttribute([0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0], 4), + new Float32BufferAttribute(repeat([0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0]), 4), ); geometry.setAttribute( "skinWeight", - new Float32BufferAttribute([1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0], 4), + new Float32BufferAttribute(repeat([1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0]), 4), ); const mesh = new SkinnedMesh(geometry, new MeshBasicMaterial()); @@ -58,6 +60,20 @@ function rig(): { root: Group; mesh: SkinnedMesh; hip: Bone } { return { root, mesh, hip }; } +/** Counts reads of `key` made by pose-measure itself; three's own skinning reads it per vertex. */ +function countMeasureReads(target: object, key: string): { reads: number } { + // On the native host every property read crosses to the engine; `bones` wraps each bone. + const value = (target as Record)[key]; + const counter = { reads: 0 }; + Object.defineProperty(target, key, { + get: () => { + if (new Error().stack?.split("\n")[2]?.includes("pose-measure")) counter.reads += 1; + return value; + }, + }); + return counter; +} + describe("posedBounds", () => { it("calibrates upright static copies from shared geometry bounds without walking every vertex", () => { const geometry = new BoxGeometry(2, 4, 3); @@ -115,6 +131,39 @@ describe("posedBounds", () => { } }); + it("reads the skeleton's bones once per mesh, not once per vertex", () => { + const { root, mesh } = rig(); + const bones = countMeasureReads(mesh.skeleton, "bones"); + + posedBounds(root, [mesh]); + + expect(bones.reads).toBe(1); + }); + + it("reads world matrices a fixed number of times, whatever the vertex count", () => { + const worldReads = (copies: number) => { + const { root, mesh, hip } = rig(copies); + const counters = [mesh, hip, hip.children[0] as Bone].map((object) => + countMeasureReads(object, "matrixWorld"), + ); + posedBounds(root, [mesh]); + return counters.map((counter) => counter.reads); + }; + + expect(worldReads(25)).toEqual(worldReads(1)); + }); + + it("skips a vertex whose dominant bone the skeleton lacks", () => { + const { root, mesh } = rig(); + // With every weight zero, skinning ignores the index and the dominant one names no bone. + mesh.geometry.getAttribute("skinIndex").setX(3, 7); + mesh.geometry.getAttribute("skinWeight").setX(3, 0); + + const bounds = posedBounds(root, [mesh]); + + expect([...bounds.min, ...bounds.max].every(Number.isFinite)).toBe(true); + }); + it("does not reuse an explicit subset for an unscoped measurement", () => { const { root, mesh } = rig(); const other = new Mesh(new BoxGeometry(1, 1, 1), new MeshBasicMaterial()); diff --git a/packages/core/src/pose-measure.ts b/packages/core/src/pose-measure.ts index 175de1f64..5550a978c 100644 --- a/packages/core/src/pose-measure.ts +++ b/packages/core/src/pose-measure.ts @@ -341,18 +341,18 @@ function addSkinnedMesh(mesh: Mesh, radii: Map, vertex: Vector } skinned.skeleton.update(); - for (let index = 0; index < position.count; index += 1) { + // Loop invariants are read once: on the native host each read crosses to the engine. + const bones = skinned.skeleton.bones; + const world = mesh.matrixWorld; + const heads = bones.map((bone) => bone.matrixWorld.elements); + for (let index = 0, count = position.count; index < count; index += 1) { skinned.getVertexPosition(index, vertex); - vertex.applyMatrix4(mesh.matrixWorld); + vertex.applyMatrix4(world); const dominant = dominantSkinIndex(skinIndex, skinWeight, index); - const bone = skinned.skeleton.bones[dominant]; - if (bone === undefined) continue; - const elements = bone.matrixWorld.elements; - const radius = Math.hypot( - vertex.x - elements[12], - vertex.y - elements[13], - vertex.z - elements[14], - ); + const bone = bones[dominant]; + const head = heads[dominant]; + if (bone === undefined || head === undefined) continue; + const radius = Math.hypot(vertex.x - head[12], vertex.y - head[13], vertex.z - head[14]); if (radius > (radii.get(bone) ?? 0)) radii.set(bone, radius); } return true; From 03acdbdae2decd2355e0cc62d6c9a7834dc00999 Mon Sep 17 00:00:00 2001 From: Joao Paulo Furtado Date: Sat, 10 Oct 2026 07:08:04 -0700 Subject: [PATCH 006/494] perf(core): foot-plant stride reads each bone's world matrix once per frame footPlantSpeed already runs root.updateMatrixWorld(true) per sampled frame, then called getWorldPosition per object, which walks every ancestor again. On a native back end each walk is engine calls: Midway paid 55K getWorldPosition crossings before enter. It now reads the position off the matrixWorld the frame's update already holds. The result is the same. Proof: - animation.spec "reads the sampled rig's world positions without re-walking each bone's ancestors": red before (195 per-bone updateWorldMatrix walks), green after; the in-place ground speed stays 1 m/s. - core vitest 2531 passed, 2 skipped (198 files). - Midway web, engine calls to enter: 276,092 -> 216,932; no new call rows. - Midway web profiles to enter, 3 runs each at the same load: footPlantSpeed inclusive CPU 377 ms -> 118 ms. (cherry picked from commit 2007efe12a901f9d38e67e774596685cf7cb3a91) --- packages/core/__tests__/animation.spec.ts | 25 +++++++++++++++++++++++ packages/core/src/animation.ts | 3 ++- 2 files changed, 27 insertions(+), 1 deletion(-) diff --git a/packages/core/__tests__/animation.spec.ts b/packages/core/__tests__/animation.spec.ts index 81cf85d1f..77c92d161 100644 --- a/packages/core/__tests__/animation.spec.ts +++ b/packages/core/__tests__/animation.spec.ts @@ -869,6 +869,31 @@ describe("AnimationPlayer stride sync on in-place clips", () => { ), ]); + it("reads the sampled rig's world positions without re-walking each bone's ancestors", () => { + // One world update per sampled frame covers the rig; a per-bone walk costs a native back end + // one engine call per ancestor per bone per frame. + const { body, player } = character({ clips: [plantedWalk()] }); + const rig = new Set(); + (body.children[0] as Object3D).traverse((object) => rig.add(object)); + const walked: Object3D[] = []; + const update = Object3D.prototype.updateWorldMatrix; + const spy = vi.spyOn(Object3D.prototype, "updateWorldMatrix").mockImplementation(function ( + this: Object3D, + ...args + ) { + if (rig.has(this)) walked.push(this); + return update.apply(this, args); + }); + try { + player.play("walk"); + player.update(1 / 60); + } finally { + spy.mockRestore(); + } + expect(player.stride.clipGroundSpeed).toBeCloseTo(1, 1); + expect(walked).toEqual([]); + }); + it("matches an in-place walk cycle from the ground its planted foot sweeps", () => { const { body, player } = character({ clips: [plantedWalk()] }); player.play("walk"); diff --git a/packages/core/src/animation.ts b/packages/core/src/animation.ts index d53ede1c0..49548fde2 100644 --- a/packages/core/src/animation.ts +++ b/packages/core/src/animation.ts @@ -150,7 +150,8 @@ function footPlantSpeed(root: Object3D, clip: AnimationClip): number { mixer.setTime(frame * step); root.updateMatrixWorld(true); for (let index = 0; index < objects.length; index += 1) { - (objects[index] as Object3D).getWorldPosition(scratchWorld); + // The frame's updateMatrixWorld already holds every bone; getWorldPosition re-walks ancestors. + scratchWorld.setFromMatrixPosition((objects[index] as Object3D).matrixWorld); (paths[index] as { x: number; y: number; z: number }[]).push({ x: scratchWorld.x, y: scratchWorld.y, From e068a585b4e5f33986e348193e84df4d78f67502 Mon Sep 17 00:00:00 2001 From: Joao Paulo Furtado Date: Sat, 10 Oct 2026 10:52:31 -0700 Subject: [PATCH 007/494] fix(core): foot-plant stride reads a moved ancestor above the rig 2007efe12 replaced per-bone getWorldPosition with one root.updateMatrixWorld(true) per sampled frame. That skips ancestors above the rig, so player.stride read right after play() under a moved, not-yet-updated carrier measured 1.0 m/s instead of 2.0 m/s (carrier scale 2). The update() path hid it because #syncStride calls getWorldPosition on the stride root first. Refresh root.parent once before the sample loop: the mixer animates only the rig, so the ancestors stay fixed across samples. Red: new spec read 0.99999995 vs 1.99999990. Green: animation.spec.ts 53/53. (cherry picked from commit 3d3695197881f5d61943acdc62e8c62640e2cc0c) --- packages/core/__tests__/animation.spec.ts | 18 ++++++++++++++++++ packages/core/src/animation.ts | 2 ++ 2 files changed, 20 insertions(+) diff --git a/packages/core/__tests__/animation.spec.ts b/packages/core/__tests__/animation.spec.ts index 77c92d161..12cd61abf 100644 --- a/packages/core/__tests__/animation.spec.ts +++ b/packages/core/__tests__/animation.spec.ts @@ -894,6 +894,24 @@ describe("AnimationPlayer stride sync on in-place clips", () => { expect(walked).toEqual([]); }); + it("measures through an ancestor above the rig that moved since its last world update", () => { + // `stride` is readable the moment a clip plays, before any update has refreshed the ancestors. + const speedUnder = (stale: boolean) => { + const { body, player } = character({ clips: [plantedWalk()] }); + const carrier = new Group(); + carrier.add(body); + if (stale) carrier.updateMatrixWorld(true); + carrier.scale.setScalar(2); + carrier.position.set(5, 1, -3); + if (!stale) carrier.updateMatrixWorld(true); + player.play("walk"); + return player.stride.clipGroundSpeed; + }; + const fresh = speedUnder(false); + expect(fresh).toBeGreaterThan(1.9); + expect(speedUnder(true)).toBeCloseTo(fresh, 6); + }); + it("matches an in-place walk cycle from the ground its planted foot sweeps", () => { const { body, player } = character({ clips: [plantedWalk()] }); player.play("walk"); diff --git a/packages/core/src/animation.ts b/packages/core/src/animation.ts index 49548fde2..c456d0867 100644 --- a/packages/core/src/animation.ts +++ b/packages/core/src/animation.ts @@ -145,6 +145,8 @@ function footPlantSpeed(root: Object3D, clip: AnimationClip): number { action.play(); const paths = objects.map(() => [] as { x: number; y: number; z: number }[]); const step = clip.duration / PLANT_SAMPLES; + // The mixer animates only the rig, so its ancestors need one refresh, not one per sample. + root.parent?.updateWorldMatrix(true, false); try { for (let frame = 0; frame <= PLANT_SAMPLES; frame += 1) { mixer.setTime(frame * step); From df0c47998d22c02b68a2751be6cd52a2720ba530 Mon Sep 17 00:00:00 2001 From: Joao Paulo Furtado Date: Fri, 9 Oct 2026 14:11:20 -0700 Subject: [PATCH 008/494] fix(core): an unsized canvas's own drawing buffer is not a new layout size A canvas with no CSS size lays out at its drawing buffer, so every buffer the resize handler set came back through the ResizeObserver as the next layout size, and was scaled again. Under a 0.8 resolution scale Midway's web canvas fell to 3x3 about 50 s in (the scene became a dark smear under the UI); at devicePixelRatio 2 the same loop doubles the buffer on every echo. three.js games built on core hit it too whenever the scale or ratio is not 1. The handler keeps the last layout size it read and the buffer it set from it; a reading equal to that buffer is the echo, and the layout size stands. Proof: game-pixel-ratio.spec "does not re-scale its own drawing buffer" (30720x17280 after three echoes before, 3840x2160 after; a real layout change still resizes). Core suite 2530 passed. (cherry picked from commit 3b29482a69bfc658d498b2d24d8184e7cf346af1) --- .../core/__tests__/game-pixel-ratio.spec.ts | 48 +++++++++++++++++++ packages/core/src/renderer.ts | 21 ++++++-- 2 files changed, 65 insertions(+), 4 deletions(-) diff --git a/packages/core/__tests__/game-pixel-ratio.spec.ts b/packages/core/__tests__/game-pixel-ratio.spec.ts index 6d247eab4..e39c0557b 100644 --- a/packages/core/__tests__/game-pixel-ratio.spec.ts +++ b/packages/core/__tests__/game-pixel-ratio.spec.ts @@ -63,6 +63,54 @@ async function bootGame( } describe("the game boots at the device's real density by default", () => { + it("does not re-scale its own drawing buffer when an unsized canvas reports it back", async () => { + // A canvas with no CSS size lays out at its drawing buffer: every buffer the engine sets comes + // back through the resize observer as the new layout size. Scaling that again compounded on + // each echo; Midway's canvas fell to 3x3 under a 0.8 resolution scale. + const devicePixelRatio = globalThis.devicePixelRatio; + const observer = globalThis.ResizeObserver; + const callbacks: (() => void)[] = []; + Object.defineProperty(globalThis, "devicePixelRatio", { configurable: true, value: 2 }); + Object.defineProperty(globalThis, "ResizeObserver", { + configurable: true, + value: class { + constructor(callback: () => void) { + callbacks.push(callback); + } + observe(): void {} + disconnect(): void {} + }, + }); + try { + let layout: [number, number] = [1920, 1080]; + const canvas = new EventTarget() as EventTarget & Partial; + Object.defineProperties(canvas, { + clientWidth: { configurable: true, get: () => layout[0] }, + clientHeight: { configurable: true, get: () => layout[1] }, + parentElement: { configurable: true, value: null }, + }); + const booted = await bootGame({}, canvas as HTMLCanvasElement); + expect(booted.setSizeCalls.at(-1)?.slice(0, 2)).toEqual([3840, 2160]); + for (let echo = 0; echo < 3; echo++) { + const last = booted.setSizeCalls.at(-1) as [number, number, unknown]; + layout = [last[0], last[1]]; + for (const callback of callbacks) callback(); + } + expect(booted.setSizeCalls.at(-1)?.slice(0, 2)).toEqual([3840, 2160]); + // A real layout change still resizes. + layout = [1280, 720]; + for (const callback of callbacks) callback(); + expect(booted.setSizeCalls.at(-1)?.slice(0, 2)).toEqual([2560, 1440]); + await booted.stop(); + } finally { + Object.defineProperty(globalThis, "devicePixelRatio", { + configurable: true, + value: devicePixelRatio, + }); + Object.defineProperty(globalThis, "ResizeObserver", { configurable: true, value: observer }); + } + }); + it("multiplies the logical canvas by devicePixelRatio without being told", async () => { const devicePixelRatio = globalThis.devicePixelRatio; Object.defineProperty(globalThis, "devicePixelRatio", { configurable: true, value: 2 }); diff --git a/packages/core/src/renderer.ts b/packages/core/src/renderer.ts index 8e6f51dd6..ca6a63937 100644 --- a/packages/core/src/renderer.ts +++ b/packages/core/src/renderer.ts @@ -1241,17 +1241,30 @@ function addResizeHandling( state: ISurfaceState, pixelRatio: number, ): { resize: () => void; stop: () => void } { + // The last layout size read and the drawing buffer set from it. A canvas with no CSS size lays + // out at its drawing buffer, so the buffer set here comes back as the next layout size: that echo + // is not a new layout, and scaling it again compounds (Midway's canvas fell to 3x3). + let layout: readonly [number, number] | undefined; + let applied: readonly [number, number] | undefined; const resize = () => { - const [width, height] = + let [width, height] = source?.readSize(renderer.domElement) ?? readCanvasSize(renderer.domElement); + if ( + layout !== undefined && + applied !== undefined && + width === applied[0] && + height === applied[1] + ) + [width, height] = layout; + layout = [width, height]; // Recorded as it is applied rather than read back off the canvas: the canvas dimensions are // the host's to define and on native they have been the physical surface, which is exactly // the number this scale exists to stop a game from paying by hand. - renderer.setSize( + applied = [ Math.max(1, Math.round(width * pixelRatio * state.resolutionScale)), Math.max(1, Math.round(height * pixelRatio * state.resolutionScale)), - false, - ); + ]; + renderer.setSize(applied[0], applied[1], false); }; resize(); const stop = From 18510b98ef2d8e2f8b638708014a3d4dab667032 Mon Sep 17 00:00:00 2001 From: Joao Paulo Furtado Date: Fri, 9 Oct 2026 14:59:08 -0700 Subject: [PATCH 009/494] fix(core): pin an unsized canvas at its layout size once its buffer echoes back A canvas with no CSS size displays at its drawing buffer. 3b29482a6 stopped the buffer compounding, but the page still showed the canvas at the buffer: when Midway's adaptive scale fell to 0.85 about 74 s in, the native web canvas shrank to 1088x612 on the page and the capture's luminance fell from 85 to 59 (page background beside it). At devicePixelRatio 2 the same canvas showed at double size. The three.js control canvas is equally unsized; it only stays put because its frames keep the scaler at 1. The echo already proves the canvas has no size of its own, so the handler now pins style.width/height to the layout size there. A canvas with its own CSS size never echoes and is untouched; the native fake canvas has no style. Proof: game-pixel-ratio.spec "does not re-scale its own drawing buffer" now also asserts style 1920px x 1080px (red before: width ""). Core suite green. Browser: Midway web luminance 85-87 and main canvas 1280x720 across 38-128 s on two runs; the 0.85 scale drop itself could not be forced again on demand. (cherry picked from commit 504709d17ae3d06f1718805094d14ff773bddc2e) --- packages/core/__tests__/game-pixel-ratio.spec.ts | 5 +++++ packages/core/src/renderer.ts | 10 +++++++++- 2 files changed, 14 insertions(+), 1 deletion(-) diff --git a/packages/core/__tests__/game-pixel-ratio.spec.ts b/packages/core/__tests__/game-pixel-ratio.spec.ts index e39c0557b..4b56b993f 100644 --- a/packages/core/__tests__/game-pixel-ratio.spec.ts +++ b/packages/core/__tests__/game-pixel-ratio.spec.ts @@ -88,6 +88,7 @@ describe("the game boots at the device's real density by default", () => { clientWidth: { configurable: true, get: () => layout[0] }, clientHeight: { configurable: true, get: () => layout[1] }, parentElement: { configurable: true, value: null }, + style: { configurable: true, value: { width: "", height: "" } }, }); const booted = await bootGame({}, canvas as HTMLCanvasElement); expect(booted.setSizeCalls.at(-1)?.slice(0, 2)).toEqual([3840, 2160]); @@ -97,6 +98,10 @@ describe("the game boots at the device's real density by default", () => { for (const callback of callbacks) callback(); } expect(booted.setSizeCalls.at(-1)?.slice(0, 2)).toEqual([3840, 2160]); + // The echo proves the canvas lays out at its buffer, so it is pinned at its layout size; + // otherwise any ratio or scale other than 1 resizes it on the page (Midway's canvas shrank to + // 1088x612 when the adaptive scale dropped to 0.85). + expect(canvas.style).toMatchObject({ width: "1920px", height: "1080px" }); // A real layout change still resizes. layout = [1280, 720]; for (const callback of callbacks) callback(); diff --git a/packages/core/src/renderer.ts b/packages/core/src/renderer.ts index ca6a63937..c83d26eea 100644 --- a/packages/core/src/renderer.ts +++ b/packages/core/src/renderer.ts @@ -1254,8 +1254,16 @@ function addResizeHandling( applied !== undefined && width === applied[0] && height === applied[1] - ) + ) { [width, height] = layout; + // The echo proves the canvas has no size of its own, so the page would show it at its buffer: + // shrunk under a scale below 1 (Midway fell to 1088x612), doubled at ratio 2. Pin it. + const style = (renderer.domElement as { style?: CSSStyleDeclaration }).style; + if (style !== undefined) { + style.width = `${width}px`; + style.height = `${height}px`; + } + } layout = [width, height]; // Recorded as it is applied rather than read back off the canvas: the canvas dimensions are // the host's to define and on native they have been the physical surface, which is exactly From cfd6dc01cea94890ffe39df8dc360f6a5ace70f6 Mon Sep 17 00:00:00 2001 From: Joao Paulo Furtado Date: Thu, 8 Oct 2026 18:47:42 -0700 Subject: [PATCH 010/494] fix(core): a scene whose load() rejects is reported by name, not left as a stall A goto whose scene load() rejected was swallowed: #goto handled the transition's rejection only to clear its pending marker, so a boot scene that navigates from enter() left the loading screen up until the stall watcher said "no asset is outstanding". Midway on the Wasm engine sat there for every load error. The rejection is now a launch failure of kind "scene-load-failed" (console marker TN_SCENE_LOAD_FAILED) naming the scene and the error, and the stall that follows it is not reported again. Proof: game.spec "reports a scene whose load() rejects by name" failed before the fix (no failure reported) and passes after; core suite 2528 passed. (cherry picked from commit 726df7f5cb5e971adb93b0d9e1d71388d64c5028) --- packages/core/__tests__/game.spec.ts | 43 +++++++++++++++++++++++++ packages/core/src/game.ts | 14 ++++++-- packages/core/src/launch-diagnostics.ts | 18 ++++++++--- 3 files changed, 68 insertions(+), 7 deletions(-) diff --git a/packages/core/__tests__/game.spec.ts b/packages/core/__tests__/game.spec.ts index 06e5f6892..1dc8e8035 100644 --- a/packages/core/__tests__/game.spec.ts +++ b/packages/core/__tests__/game.spec.ts @@ -10,6 +10,11 @@ import { import { describe, expect, it, vi } from "vitest"; import { type IGamePlatformSource, defineGame } from "../src/game.js"; import { InputMap } from "../src/input.js"; +import { + type ILaunchFailure, + onLaunchFailure, + resetLaunchFailures, +} from "../src/launch-diagnostics.js"; import type { IRenderPerformanceSample } from "../src/loop.js"; import { type ICtx, Scene } from "../src/scene.js"; import { UI_INTENT_MESSAGE, UI_READY_INTENT, connectUiBridge } from "../src/ui-bridge.js"; @@ -1926,6 +1931,44 @@ describe("IGame", () => { await expect(invalid.start()).rejects.toThrow("frame function"); }); + it("reports a scene whose load() rejects by name instead of stalling the launch", async () => { + resetLaunchFailures(); + const failures: ILaunchFailure[] = []; + const off = onLaunchFailure((failure) => failures.push(failure)); + const errors = vi.spyOn(console, "error").mockImplementation(() => undefined); + + class Boot extends Scene { + static override readonly initialState = {}; + + override enter(ctx: ICtx): void { + void ctx.goto("play"); + } + } + + class Play extends Scene { + override load(): Promise { + return Promise.reject(new Error("TN_TEST_LOAD: the model refused")); + } + } + + const game = defineGame({ + renderer: renderer(testCanvas()), + scenes: { boot: Boot, play: Play }, + start: "boot", + }); + await game.start(); + await new Promise((resolve) => setTimeout(resolve, 0)); + off(); + errors.mockRestore(); + game.stop(); + expect(failures).toEqual([ + { + kind: "scene-load-failed", + message: "Scene 'play' failed to load: TN_TEST_LOAD: the model refused", + }, + ]); + }); + it("preserves the destination frame when enter navigates synchronously", async () => { let advance: ((ticks: number) => number) | undefined; let updates = 0; diff --git a/packages/core/src/game.ts b/packages/core/src/game.ts index e384b514c..554d9022d 100644 --- a/packages/core/src/game.ts +++ b/packages/core/src/game.ts @@ -20,7 +20,7 @@ import { rendererBackendIdentity, } from "./geometry-capture.js"; import { type ContextMenuPolicy, type InputBindings, InputMap } from "./input.js"; -import { watchDeviceLoss, watchStartupStall } from "./launch-diagnostics.js"; +import { reportLaunchFailure, watchDeviceLoss, watchStartupStall } from "./launch-diagnostics.js"; import { FixedStepLoop, type IAfterPhysicsPhase, @@ -878,8 +878,16 @@ class GameImpl, TPhysics> if (this.#pendingSceneEnter === transition) this.#pendingSceneEnter = undefined; }; // Handled here as well as by the caller: a start scene that navigates inside `enter()` throws - // its transition away, and the gate below still has to learn that no world arrived. - void transition.then(settled, settled); + // its transition away, and the gate below still has to learn that no world arrived. The failure + // is reported by name: a swallowed rejection left the loading screen up as a "stall" with + // nothing outstanding (midway-open-pacific on the Wasm engine). + void transition.then(settled, (error: unknown) => { + settled(); + reportLaunchFailure({ + kind: "scene-load-failed", + message: `Scene '${name}' failed to load: ${error instanceof Error ? error.message : String(error)}`, + }); + }); this.#pendingSceneEnter = transition; return transition; } diff --git a/packages/core/src/launch-diagnostics.ts b/packages/core/src/launch-diagnostics.ts index 9fdcc7487..1c905172e 100644 --- a/packages/core/src/launch-diagnostics.ts +++ b/packages/core/src/launch-diagnostics.ts @@ -14,8 +14,17 @@ * asked for when they report a launch that hung); this owns the noticing and the wording. */ -/** What failed. `stalled` is "no progress for a while"; `device-lost` is the GPU going away. */ -export type LaunchFailureKind = "stalled" | "device-lost"; +/** + * What failed. `stalled` is "no progress for a while"; `device-lost` is the GPU going away; + * `scene-load-failed` is a scene's `load()` rejecting, which otherwise reads as a stall. + */ +export type LaunchFailureKind = "stalled" | "device-lost" | "scene-load-failed"; + +const MARKERS: Readonly> = { + stalled: "TN_STARTUP_STALLED", + "device-lost": "TN_DEVICE_LOST", + "scene-load-failed": "TN_SCENE_LOAD_FAILED", +}; export interface ILaunchFailure { readonly kind: LaunchFailureKind; @@ -46,9 +55,10 @@ export function resetLaunchFailures(): void { export function reportLaunchFailure(failure: ILaunchFailure): void { if (reported.has(failure.kind)) return; + // A launch whose scene failed to load stops making progress too; that stall is not news. + if (failure.kind === "stalled" && reported.has("scene-load-failed")) return; reported.add(failure.kind); - const marker = failure.kind === "stalled" ? "TN_STARTUP_STALLED" : "TN_DEVICE_LOST"; - console.error(`${marker}: ${failure.message}`); + console.error(`${MARKERS[failure.kind]}: ${failure.message}`); for (const listener of listeners) listener(failure); } From 6b8b9c0d95117dcfd266a91cae84a6e339503dd8 Mon Sep 17 00:00:00 2001 From: Joao Paulo Furtado Date: Thu, 8 Oct 2026 19:23:15 -0700 Subject: [PATCH 011/494] fix(core): a start() that rejects is reported by name, not left as a stall start() handled its own promise's rejection only to clear the pending marker, so `void game.start()` (Midway's main.ts) never surfaced a start scene whose load() or enter() threw: the loading screen stayed up until the stall watcher said "no asset is outstanding". The rejection is now a launch failure of kind "start-failed" (TN_START_FAILED: The game failed to start: ), and the stall after it is not reported again. Proof: game.spec "reports a start scene whose enter() throws, even when start() is not awaited" failed before the fix (no failure reported) and passes; core game.spec 56/56, core suite 2528 passed before this change. (cherry picked from commit dad980723b79f9fee456dd991b977dc1ab72db54) --- packages/core/__tests__/game.spec.ts | 30 +++++++++++++++++++++++++ packages/core/src/game.ts | 8 ++++++- packages/core/src/launch-diagnostics.ts | 14 ++++++++---- 3 files changed, 47 insertions(+), 5 deletions(-) diff --git a/packages/core/__tests__/game.spec.ts b/packages/core/__tests__/game.spec.ts index 1dc8e8035..34751d625 100644 --- a/packages/core/__tests__/game.spec.ts +++ b/packages/core/__tests__/game.spec.ts @@ -1969,6 +1969,36 @@ describe("IGame", () => { ]); }); + it("reports a start scene whose enter() throws, even when start() is not awaited", async () => { + resetLaunchFailures(); + const failures: ILaunchFailure[] = []; + const off = onLaunchFailure((failure) => failures.push(failure)); + const errors = vi.spyOn(console, "error").mockImplementation(() => undefined); + + class Broken extends Scene { + static override readonly initialState = {}; + + override enter(): void { + throw new Error("TN_TEST_ENTER: the renderer has no shadowMap"); + } + } + + const game = defineGame({ + renderer: renderer(testCanvas()), + scenes: { broken: Broken }, + start: "broken", + }); + await expect(game.start()).rejects.toThrow("TN_TEST_ENTER"); + off(); + errors.mockRestore(); + expect(failures).toEqual([ + { + kind: "start-failed", + message: "The game failed to start: TN_TEST_ENTER: the renderer has no shadowMap", + }, + ]); + }); + it("preserves the destination frame when enter navigates synchronously", async () => { let advance: ((ticks: number) => number) | undefined; let updates = 0; diff --git a/packages/core/src/game.ts b/packages/core/src/game.ts index 554d9022d..fabe3410a 100644 --- a/packages/core/src/game.ts +++ b/packages/core/src/game.ts @@ -956,8 +956,14 @@ class GameImpl, TPhysics> () => { if (this.#pendingStart === pendingStart) this.#pendingStart = undefined; }, - () => { + (error: unknown) => { if (this.#pendingStart === pendingStart) this.#pendingStart = undefined; + // Reported by name: a game that writes `void game.start()` otherwise keeps its loading + // screen up until the stall watcher says "no asset is outstanding". + reportLaunchFailure({ + kind: "start-failed", + message: `The game failed to start: ${error instanceof Error ? error.message : String(error)}`, + }); }, ); return pendingStart; diff --git a/packages/core/src/launch-diagnostics.ts b/packages/core/src/launch-diagnostics.ts index 1c905172e..df5b205fe 100644 --- a/packages/core/src/launch-diagnostics.ts +++ b/packages/core/src/launch-diagnostics.ts @@ -16,14 +16,16 @@ /** * What failed. `stalled` is "no progress for a while"; `device-lost` is the GPU going away; - * `scene-load-failed` is a scene's `load()` rejecting, which otherwise reads as a stall. + * `scene-load-failed` is a scene's `load()` rejecting and `start-failed` is `start()` rejecting, + * each of which otherwise reads as a stall. */ -export type LaunchFailureKind = "stalled" | "device-lost" | "scene-load-failed"; +export type LaunchFailureKind = "stalled" | "device-lost" | "scene-load-failed" | "start-failed"; const MARKERS: Readonly> = { stalled: "TN_STARTUP_STALLED", "device-lost": "TN_DEVICE_LOST", "scene-load-failed": "TN_SCENE_LOAD_FAILED", + "start-failed": "TN_START_FAILED", }; export interface ILaunchFailure { @@ -55,8 +57,12 @@ export function resetLaunchFailures(): void { export function reportLaunchFailure(failure: ILaunchFailure): void { if (reported.has(failure.kind)) return; - // A launch whose scene failed to load stops making progress too; that stall is not news. - if (failure.kind === "stalled" && reported.has("scene-load-failed")) return; + // A launch that failed to start or load stops making progress too; that stall is not news. + if ( + failure.kind === "stalled" && + (reported.has("scene-load-failed") || reported.has("start-failed")) + ) + return; reported.add(failure.kind); console.error(`${MARKERS[failure.kind]}: ${failure.message}`); for (const listener of listeners) listener(failure); From 8c2c6f0448e26ccaed80cb2ec2589bcef3479ee0 Mon Sep 17 00:00:00 2001 From: Joao Paulo Furtado Date: Sat, 10 Oct 2026 13:22:37 -0700 Subject: [PATCH 012/494] fix(core): a counted step spends the pending freeze settle freezeClock() arms a one-second settle for the first live frame. A host whose first live frame lands after the runner's first advance(1) (the Perry desktop host, 6.4 s first present) fired it inside that step, and the bridge saw 60 ticks for 1. advance() now clears the pending settle. (cherry picked from commit 9400d587254e15f9a7f2288ce7e4b4d8e4d3be18) --- packages/core/__tests__/loop.spec.ts | 13 +++++++++++++ packages/core/src/loop.ts | 4 +++- 2 files changed, 16 insertions(+), 1 deletion(-) diff --git a/packages/core/__tests__/loop.spec.ts b/packages/core/__tests__/loop.spec.ts index 04c360369..8980f4ce2 100644 --- a/packages/core/__tests__/loop.spec.ts +++ b/packages/core/__tests__/loop.spec.ts @@ -255,6 +255,19 @@ describe("FixedStepLoop", () => { expect(dts).toHaveLength(3); }); + it("spends no settle after a counted step reached the loop first", () => { + // A host whose first live frame lands after the runner's first `advance(1)` (the Perry desktop + // host, after a 6.4 s first present) fired the settle inside that step: 61 ticks for 1. + const dts: number[] = []; + const loop = new FixedStepLoop({ onUpdate: (dt) => dts.push(dt) }); + loop.freezeClock(60); + loop.start(0); + expect(loop.advance(1)).toBe(1); + loop.stepFrame(16.6667); + expect(dts).toHaveLength(1); + expect(loop.tick()).toBe(1); + }); + it("settles nothing when the freeze is asked for no steps", () => { // The count is the knob, and zero is a real answer: a caller that wants the world exactly as // the game built it says so rather than having it settle anyway. diff --git a/packages/core/src/loop.ts b/packages/core/src/loop.ts index d2a0942bb..a3f8b875c 100644 --- a/packages/core/src/loop.ts +++ b/packages/core/src/loop.ts @@ -450,7 +450,9 @@ export class FixedStepLoop { // racing it. `freezeClock()` exists for the frames *before* that statement, which is where a // boot's wall clock used to reach the simulation. The prime is not armed from here: this line // has just delivered a real update, so the game has had its pass, and arming it would spend - // one more zero-dt update after every step a run counts. + // one more zero-dt update after every step a run counts. For the same reason a settle still + // pending is spent: it would otherwise land inside a later counted step as extra ticks. + this.#primePending = false; this.#clockFrozen = true; this.#lastTime = Number.POSITIVE_INFINITY; // A counted batch is metered, because a tick-counted run — which is what a playtest run is — is From a4744aabf1b0206ca5444a35f821f293fd9786fb Mon Sep 17 00:00:00 2001 From: Joao Paulo Furtado Date: Sun, 11 Oct 2026 19:47:58 -0700 Subject: [PATCH 013/494] docs(prd): tick slice 1 core-fix boxes in PRD-573 --- ...3-unreal-class-performance-in-release-cycles.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/docs/PRDs/performance/PRD-573-unreal-class-performance-in-release-cycles.md b/docs/PRDs/performance/PRD-573-unreal-class-performance-in-release-cycles.md index bb06ac982..f20df0d1d 100644 --- a/docs/PRDs/performance/PRD-573-unreal-class-performance-in-release-cycles.md +++ b/docs/PRDs/performance/PRD-573-unreal-class-performance-in-release-cycles.md @@ -79,14 +79,14 @@ stay `EXCLUDE_FROM_ALL` and `engine: "legacy"` stays the default, so every slice - [ ] `scripts/ci-change-scope.mjs` classifies `src/engine/**`, `src/adapters/**`, `tests/native-engine/**` and `cmake/NativeEngine*` as `native-engine`, and `ci.yml` runs one `native-engine` job with its own ccache key and a cached emsdk. proof: `pnpm exec vitest run scripts/__tests__/ci-structure.spec.ts scripts/__tests__/ci-needs.spec.ts` and the ci-change-scope spec, plus a `pnpm ci:local --affected` plan dump #### Phase v1.1: Core fixes that need no engine (slice 1) -**Status:** NOT STARTED +**Status:** IN PROGRESS (5 of 6 boxes; develop gates partial) Cherry-picks of F `c1ef353ca 2007efe12 3d3695197 3b29482a6 504709d17 726df7f5c dad980723 9400d5872`, each with its spec. -- [ ] `posedBounds` reads skinned-mesh envelope invariants once per mesh, not per vertex. proof: `pnpm exec vitest run packages/core/__tests__/posed-bounds.spec.ts` -- [ ] Foot-plant stride reads each bone's world matrix once per frame and still reads a moved ancestor above the rig. proof: `pnpm exec vitest run packages/core/__tests__/animation.spec.ts` -- [ ] An unsized canvas does not re-scale its drawing buffer when the buffer echoes back. proof: `pnpm exec vitest run packages/core/__tests__/game-pixel-ratio.spec.ts` -- [ ] A rejecting scene `load()` or `start()` is reported by name instead of stalling the launch. proof: `pnpm exec vitest run packages/core/__tests__/game.spec.ts` -- [ ] A counted step spends the pending freeze settle. proof: `pnpm exec vitest run packages/core/__tests__/loop.spec.ts` -- [ ] Develop's gates stay green. proof: `pnpm typecheck && pnpm lint && pnpm test` and `pnpm test:playtest` +- [x] `posedBounds` reads skinned-mesh envelope invariants once per mesh, not per vertex. proof: `pnpm exec vitest run packages/core/__tests__/posed-bounds.spec.ts` +- [x] Foot-plant stride reads each bone's world matrix once per frame and still reads a moved ancestor above the rig. proof: `pnpm exec vitest run packages/core/__tests__/animation.spec.ts` +- [x] An unsized canvas does not re-scale its drawing buffer when the buffer echoes back. proof: `pnpm exec vitest run packages/core/__tests__/game-pixel-ratio.spec.ts` +- [x] A rejecting scene `load()` or `start()` is reported by name instead of stalling the launch. proof: `pnpm exec vitest run packages/core/__tests__/game.spec.ts` +- [x] A counted step spends the pending freeze settle. proof: `pnpm exec vitest run packages/core/__tests__/loop.spec.ts` +- [ ] Develop's gates stay green. Partial 2026-10-11: `pnpm lint` exit 0; the five specs pass (158 tests); `pnpm typecheck` has no `packages/core` errors, only unbuilt-workspace imports (`procedural-animals`, `terrain`); `generated-shooter-input.spec.ts` (3 tests) fails identically without these commits, so it is pre-existing; `pnpm test` and `pnpm test:playtest` not rerun on this branch. proof: `pnpm typecheck && pnpm lint && pnpm test` and `pnpm test:playtest` #### Phase v1.2a: API catalog and reference oracle (slice 2a) **Status:** NOT STARTED From 7c90cbcc0c7f73e9a2004255f7c3287322e15149 Mon Sep 17 00:00:00 2001 From: Joao Paulo Furtado Date: Sun, 11 Oct 2026 20:07:27 -0700 Subject: [PATCH 014/494] ci(scope): engine-only diffs run native-engine, not the native-platforms matrix PRD-573 slice 0b. A diff made only of packages/runtime-native/src/engine, src/adapters, tests/native-engine and cmake/NativeEngine*.cmake now selects a new `native-engine` selection: native-engine, lint, supply-chain and integration are required, native-platforms and test-native are exempt. Any other native path, a mixed workflow or template diff, a PR into main, a merge group, --full and every unknown input keep the full board. The full board requires native-engine only when the diff touches the engine tree or the run qualifies a candidate, so every existing diff classifies as before. ci.yml gains one native-engine job (own ccache namespace, emsdk cached by pinned tag, ctest -L native-engine natively and as Wasm), guarded so it is a notice-and-pass while NativeEngineCore.cmake does not exist. It is wired into ci-required and run-summary needs and the lint and supply-chain conditions. --- .github/workflows/ci.yml | 90 ++++++++++++- scripts/__tests__/ci-needs.spec.ts | 12 ++ scripts/__tests__/ci-structure.spec.ts | 175 ++++++++++++++++++++++++- scripts/ci-change-scope.mjs | 83 +++++++++--- scripts/ci-local.sh | 2 +- 5 files changed, 339 insertions(+), 23 deletions(-) diff --git a/.github/workflows/ci.yml b/.github/workflows/ci.yml index dd9605d1f..42cead55a 100644 --- a/.github/workflows/ci.yml +++ b/.github/workflows/ci.yml @@ -132,7 +132,7 @@ jobs: # at promotion, so this job is skipped rather than spending a runner on inert prose. A reused # tree skips it too — every gate it would run here already passed in the run that tested this # exact tree, and `!= 'prose'` would otherwise have bought a second full lint. - if: (needs.scope.outputs.selection == 'full' || needs.scope.outputs.selection == 'template') || needs.scope.outputs.selection == 'instructions' || needs.scope.outputs.selection == 'ci' + if: (needs.scope.outputs.selection == 'full' || needs.scope.outputs.selection == 'template') || needs.scope.outputs.selection == 'instructions' || needs.scope.outputs.selection == 'ci' || needs.scope.outputs.selection == 'native-engine' runs-on: ubuntu-24.04 timeout-minutes: 10 env: @@ -1158,6 +1158,89 @@ jobs: selection_plan: ${{ needs.scope.outputs.plan }} candidate_sha: ${{ needs.scope.outputs.candidate_sha }} + # PRD-573 slice 0b. A pull request that touches only the native engine's own tree + # (`NATIVE_ENGINE_PATHS` in scripts/ci-change-scope.mjs) skips the 75-minute native-platforms + # matrix and is proven here instead; a full board runs it too once the diff touches that tree or + # the run qualifies a candidate. The engine core is headless, so this job needs no display, no + # JS engine and none of test-native's third-party downloads. Until `NativeEngineCore.cmake` + # exists on the branch the job reports a notice and passes, so the required verdict never waits + # on a build that has nothing to build. It owns its ccache namespace (a shared prefix is how + # sibling lanes restored each other's objects) and a cached emsdk pinned by tag and SDK version. + native-engine: + needs: scope + if: ${{ (needs.scope.outputs.selection == 'native-engine' || needs.scope.outputs.selection == 'full') && fromJSON(needs.scope.outputs.plan).jobs['native-engine'].required }} + runs-on: ${{ (github.event.pull_request.head.repo.fork || !vars.TN_RUNNER) && 'ubuntu-24.04' || vars.TN_RUNNER }} + timeout-minutes: 30 + env: + TN_CI_SHA: ${{ needs.scope.outputs.candidate_sha }} + CCACHE_DIR: ${{ github.workspace }}/.cache/ccache + CCACHE_MAXSIZE: 500M + CCACHE_COMPRESS: "1" + CMAKE_C_COMPILER_LAUNCHER: ccache + CMAKE_CXX_COMPILER_LAUNCHER: ccache + TN_EMSDK_VERSION: 6.0.11 + steps: + - uses: actions/checkout@v7 + with: + ref: ${{ needs.scope.outputs.candidate_sha || github.sha }} + - name: Look for the engine core build + id: engine + shell: bash + run: | + set -euo pipefail + if [ -f packages/runtime-native/cmake/NativeEngineCore.cmake ]; then + echo "present=true" >> "$GITHUB_OUTPUT" + else + echo "present=false" >> "$GITHUB_OUTPUT" + echo "::notice::packages/runtime-native/cmake/NativeEngineCore.cmake does not exist on this commit; nothing to build" + fi + - name: Restore the native-engine compiler cache + if: steps.engine.outputs.present == 'true' + uses: actions/cache@v4 + with: + path: ${{ github.workspace }}/.cache/ccache + key: native-ccache-ci-native-engine-${{ runner.os }}-${{ runner.arch }}-gcc-${{ hashFiles('packages/runtime-native/cmake/NativeEngine*.cmake') }}-${{ github.run_id }} + restore-keys: native-ccache-ci-native-engine-${{ runner.os }}-${{ runner.arch }}-gcc-${{ hashFiles('packages/runtime-native/cmake/NativeEngine*.cmake') }}- + - name: Restore the emsdk + id: emsdk + if: steps.engine.outputs.present == 'true' + uses: actions/cache@v4 + with: + path: ${{ github.workspace }}/.cache/emsdk + key: native-engine-emsdk-${{ runner.os }}-${{ runner.arch }}-${{ env.TN_EMSDK_VERSION }} + - name: Install the engine toolchain + if: steps.engine.outputs.present == 'true' + shell: bash + run: | + set -euo pipefail + sudo apt-get update && sudo apt-get install -y ccache ninja-build + if [ '${{ steps.emsdk.outputs.cache-hit }}' != true ]; then + git clone --depth 1 --branch "$TN_EMSDK_VERSION" https://github.com/emscripten-core/emsdk.git "$GITHUB_WORKSPACE/.cache/emsdk" + "$GITHUB_WORKSPACE/.cache/emsdk/emsdk" install "$TN_EMSDK_VERSION" + fi + "$GITHUB_WORKSPACE/.cache/emsdk/emsdk" activate "$TN_EMSDK_VERSION" + - name: Build and test the engine core natively + if: steps.engine.outputs.present == 'true' + working-directory: packages/runtime-native + shell: bash + run: | + set -euo pipefail + ccache --zero-stats + cmake -S . -B build/native-engine -G Ninja -DCMAKE_BUILD_TYPE=RelWithDebInfo -DTN_ENGINE_CORE_ONLY=ON + cmake --build build/native-engine --parallel "$(nproc)" + ctest --test-dir build/native-engine -L native-engine --no-tests=error --output-on-failure + ccache --show-stats + - name: Build and test the engine core as Wasm under node + if: steps.engine.outputs.present == 'true' + working-directory: packages/runtime-native + shell: bash + run: | + set -euo pipefail + source "$GITHUB_WORKSPACE/.cache/emsdk/emsdk_env.sh" + emcmake cmake -S . -B build/native-engine-wasm -G Ninja -DCMAKE_BUILD_TYPE=Release -DTN_ENGINE_CORE_ONLY=ON + cmake --build build/native-engine-wasm --parallel "$(nproc)" + ctest --test-dir build/native-engine-wasm -L native-engine --no-tests=error --output-on-failure + integration: needs: scope if: needs.scope.result == 'success' && fromJSON(needs.scope.outputs.plan).jobs.integration.required @@ -1175,7 +1258,7 @@ jobs: # Skipped for Markdown-only PRs: the nightly develop run and promotions still scan the full # git history, so an inert prose PR does not spend a runner here. Skipped for a reused tree for # the same reason every other gate is: the run that tested this exact tree already scanned it. - if: (needs.scope.outputs.selection == 'full' || needs.scope.outputs.selection == 'template') || needs.scope.outputs.selection == 'instructions' || needs.scope.outputs.selection == 'ci' + if: (needs.scope.outputs.selection == 'full' || needs.scope.outputs.selection == 'template') || needs.scope.outputs.selection == 'instructions' || needs.scope.outputs.selection == 'ci' || needs.scope.outputs.selection == 'native-engine' # PR-only until 2026-09-01 (owner call): a push to main skipped the whole job, so the board # read a skip where the secrets scan should have been. Pushes now scan the repository's full # git history — gitleaks' default git mode — which is strictly stronger than the incremental @@ -1241,7 +1324,7 @@ jobs: # The only required context after protected-develop cutover. Explicit exemptions are not passes. # Legacy main contexts stay in place until the owner changes protection after full qualification. ci-required: - needs: [scope, integration, native-platforms, typecheck, lint, test, test-unit, test-native, test-browser, test-playtest, golden-path-template, template-nonvisual, golden-path, benchmark, build, build-artifacts, budgets, performance-contracts, supply-chain] + needs: [scope, integration, native-platforms, native-engine, typecheck, lint, test, test-unit, test-native, test-browser, test-playtest, golden-path-template, template-nonvisual, golden-path, benchmark, build, build-artifacts, budgets, performance-contracts, supply-chain] if: ${{ always() && !github.event.pull_request.draft }} runs-on: ${{ (github.event.pull_request.head.repo.fork || !vars.TN_RUNNER_LIGHT) && 'ubuntu-24.04' || vars.TN_RUNNER_LIGHT }} timeout-minutes: 5 @@ -1288,6 +1371,7 @@ jobs: - scope - integration - native-platforms + - native-engine - typecheck - lint - test diff --git a/scripts/__tests__/ci-needs.spec.ts b/scripts/__tests__/ci-needs.spec.ts index ba9914789..4b28a2221 100644 --- a/scripts/__tests__/ci-needs.spec.ts +++ b/scripts/__tests__/ci-needs.spec.ts @@ -170,6 +170,18 @@ describe("ci needs graph", () => { }); }); +describe("native-engine job", () => { + it("should wait only on the scope decision and be reported by the verdict and the summary", async () => { + const jobs = ciJobGraph(await ci()); + const engine = jobs.find((job) => job.name === "native-engine"); + expect(engine?.needs).toEqual(["scope"]); + for (const name of ["ci-required", "run-summary"]) { + expect(jobs.find((job) => job.name === name)?.needs, name).toContain("native-engine"); + } + expect(ciNeedsFindings(jobs)).toEqual([]); + }); +}); + describe("ci run summary", () => { it("should depend on every job it claims to report on", async () => { // The guard against the summary itself going quiet: a job added to ci.yml without being added diff --git a/scripts/__tests__/ci-structure.spec.ts b/scripts/__tests__/ci-structure.spec.ts index 870e2785c..938ac5319 100644 --- a/scripts/__tests__/ci-structure.spec.ts +++ b/scripts/__tests__/ci-structure.spec.ts @@ -943,6 +943,179 @@ describe("CI pipeline structure", () => { } }); + // PRD-573 slice 0b. The native engine's own tree is proven by its own job, so a diff that touches + // only that tree skips the 75-minute native-platforms matrix. The paths are empty on develop today, + // which is why every other diff has to classify exactly as before. + describe("native-engine scope", () => { + const ENGINE_FILES = [ + "packages/runtime-native/src/engine/scene/node.cpp", + "packages/runtime-native/src/adapters/v8/bind.cpp", + "packages/runtime-native/tests/native-engine/scene_test.cpp", + "packages/runtime-native/cmake/NativeEngineCore.cmake", + ]; + const jobsOf = (plan: Record) => + plan.jobs as Record; + + it.each(ENGINE_FILES)("selects only the native-engine job for %s", async (relative) => { + const fixture = await scopeFixture(); + try { + const head = await commitScopeChange(fixture, relative, "changed\n", "engine only"); + const plan = classifyScope(fixture.root, fixture.base, head, ["--target", "develop"]); + expect(plan).toMatchObject({ + selection: "native-engine", + native: false, + nativeTier: "none", + }); + const jobs = jobsOf(plan); + expect(jobs["native-engine"]?.required).toBe(true); + expect(jobs["native-platforms"]?.required).toBe(false); + expect(jobs["native-platforms"]?.reason).toContain("native-engine"); + expect(jobs["test-native"]?.required).toBe(false); + expect( + Object.entries(jobs) + .filter(([, job]) => job.required) + .map(([name]) => name) + .sort(), + ).toEqual(["integration", "lint", "native-engine", "supply-chain"]); + } finally { + await removeFixture(fixture.root); + } + }); + + it("keeps native-platforms required when an engine path rides with a legacy runtime-native path", async () => { + const fixture = await scopeFixture(); + try { + await commitScopeChange(fixture, ENGINE_FILES[0] ?? "", "changed\n", "engine"); + const head = await commitScopeChange( + fixture, + "packages/runtime-native/src/runtime.cpp", + "changed\n", + "legacy runtime-native", + ); + const plan = classifyScope(fixture.root, fixture.base, head, ["--target", "develop"]); + expect(plan).toMatchObject({ selection: "full", native: true }); + expect(jobsOf(plan)["native-platforms"]?.required).toBe(true); + expect(jobsOf(plan)["native-engine"]?.required).toBe(true); + } finally { + await removeFixture(fixture.root); + } + }); + + it.each(["packages/core/src/index.ts", ".github/workflows/ci.yml"])( + "does not narrow an engine path mixed with %s", + async (other) => { + const fixture = await scopeFixture(); + try { + await commitScopeChange(fixture, ENGINE_FILES[0] ?? "", "changed\n", "engine"); + const head = await commitScopeChange(fixture, other, "changed\n", "other"); + const plan = classifyScope(fixture.root, fixture.base, head, ["--target", "develop"]); + expect(plan.selection).not.toBe("native-engine"); + expect(jobsOf(plan)["native-engine"]?.required).toBe(true); + } finally { + await removeFixture(fixture.root); + } + }, + ); + + it("lets prose ride with an engine path", async () => { + const fixture = await scopeFixture(); + try { + await commitScopeChange(fixture, ENGINE_FILES[1] ?? "", "changed\n", "engine"); + const head = await commitScopeChange(fixture, "docs/PRDs/other.md", "# prose\n", "prose"); + const plan = classifyScope(fixture.root, fixture.base, head, ["--target", "develop"]); + expect(plan.selection).toBe("native-engine"); + expect(jobsOf(plan)["native-platforms"]?.required).toBe(false); + } finally { + await removeFixture(fixture.root); + } + }); + + it.each([ + "packages/runtime-native/src/engineering/x.cpp", + "packages/runtime-native/src/adapters-legacy/x.cpp", + "packages/runtime-native/tests/native-engine-assets.spec.ts", + "packages/runtime-native/cmake/CheckNativeEngineGraph.cmake", + "packages/runtime-native/android/engine-player/build.gradle", + ])("treats the lookalike %s as an ordinary path", async (relative) => { + const fixture = await scopeFixture(); + try { + const head = await commitScopeChange(fixture, relative, "changed\n", "lookalike"); + const plan = classifyScope(fixture.root, fixture.base, head, ["--target", "develop"]); + expect(plan.selection).toBe("full"); + expect(jobsOf(plan)["native-engine"]?.required).toBe(false); + } finally { + await removeFixture(fixture.root); + } + }); + + it("does not read a repo-root src/engine as the engine tree", async () => { + const fixture = await scopeFixture(); + try { + const head = await commitScopeChange(fixture, "src/engine/x.cpp", "changed\n", "root"); + const plan = classifyScope(fixture.root, fixture.base, head, ["--target", "develop"]); + expect(plan.selection).toBe("full"); + } finally { + await removeFixture(fixture.root); + } + }); + + it("keeps native-platforms for an engine-only change into main and under --full", async () => { + const fixture = await scopeFixture(); + try { + const head = await commitScopeChange(fixture, ENGINE_FILES[0] ?? "", "changed\n", "engine"); + for (const extra of [ + ["--target", "main"], + ["--target", "develop", "--full"], + ]) { + const plan = classifyScope(fixture.root, fixture.base, head, extra); + expect(plan.selection, extra.join(" ")).toBe("full"); + expect(jobsOf(plan)["native-platforms"]?.required, extra.join(" ")).toBe(true); + expect(jobsOf(plan)["native-engine"]?.required, extra.join(" ")).toBe(true); + } + } finally { + await removeFixture(fixture.root); + } + }); + + it("leaves every existing diff unchanged: native-engine is not required outside the engine tree", async () => { + const fixture = await scopeFixture(); + try { + const head = await commitScopeChange( + fixture, + "packages/runtime-native/src/host.cpp", + "changed\n", + "legacy", + ); + const plan = classifyScope(fixture.root, fixture.base, head, ["--target", "develop"]); + expect(plan.selection).toBe("full"); + expect(jobsOf(plan)["native-engine"]?.required).toBe(false); + const prose = await commitScopeChange(fixture, "docs/PRDs/inert.md", "# x\n", "prose"); + const docsPlan = classifyScope(fixture.root, head, prose, ["--target", "develop"]); + expect(docsPlan.selection).toBe("prose"); + expect(jobsOf(docsPlan)["native-engine"]?.required).toBe(false); + } finally { + await removeFixture(fixture.root); + } + }); + + it("wires one native-engine job: own ccache key, cached emsdk, guarded ctest, reported in the verdict", async () => { + const source = await readFile(path.join(repo, ".github/workflows/ci.yml"), "utf8"); + const job = requiredJob(source, "native-engine"); + expect(job).toContain("needs: scope"); + expect(job).toContain("needs.scope.outputs.selection == 'native-engine'"); + expect(job).toContain("fromJSON(needs.scope.outputs.plan).jobs['native-engine'].required"); + expect(job).toContain("key: native-ccache-ci-native-engine-"); + expect(job).not.toContain("native-ccache-ci-test-native-"); + expect(job).toContain("emsdk"); + expect(job).toContain("actions/cache@v4"); + expect(job).toContain("packages/runtime-native/cmake/NativeEngineCore.cmake"); + expect(job).toMatch(/ctest [^\n]*-L native-engine/u); + expect(job).toContain("steps.engine.outputs.present == 'true'"); + expect(requiredJob(source, "ci-required")).toMatch(/needs: \[[^\]]*\bnative-engine\b/u); + expect(requiredJob(source, "run-summary")).toContain(" - native-engine\n"); + }); + }); + it("syncs capability artifacts on relevant commits and rejects stale manifests in CI", async () => { const packageJson = JSON.parse(await readFile(path.join(repo, "package.json"), "utf8")) as { scripts: Record; @@ -1909,7 +2082,7 @@ describe("CI pipeline structure", () => { // so the condition names every selection it admits instead of the one it refuses. expect(supplyChain).toContain("needs: scope"); expect(supplyChain).toContain( - "if: (needs.scope.outputs.selection == 'full' || needs.scope.outputs.selection == 'template') || needs.scope.outputs.selection == 'instructions' || needs.scope.outputs.selection == 'ci'", + "if: (needs.scope.outputs.selection == 'full' || needs.scope.outputs.selection == 'template') || needs.scope.outputs.selection == 'instructions' || needs.scope.outputs.selection == 'ci' || needs.scope.outputs.selection == 'native-engine'", ); expect(supplyChain).toContain("if: github.event_name != 'pull_request'"); expect(supplyChain).toContain("uses: actions/dependency-review-action@v4"); diff --git a/scripts/ci-change-scope.mjs b/scripts/ci-change-scope.mjs index a43805439..b8d439d69 100644 --- a/scripts/ci-change-scope.mjs +++ b/scripts/ci-change-scope.mjs @@ -28,8 +28,24 @@ export const NATIVE_PATHS = [ /^pnpm-workspace\.yaml$/u, ]; +// PRD-573 slice 0b. The native engine's own tree is proven by the `native-engine` job, so a diff +// made only of these paths skips the native-platforms matrix. The engine lives under runtime-native +// (src/engine, src/adapters, tests/native-engine and cmake/NativeEngine*.cmake on +// origin/feat/native-engine), so these carve out of NATIVE_PATHS rather than extend it. Anchored on +// a trailing slash or a file prefix, never a bare directory prefix: `src/engineering/` and +// `cmake/CheckNativeEngineGraph.cmake` are legacy runtime-native paths and keep the matrix. +export const NATIVE_ENGINE_PATHS = [ + /^packages\/runtime-native\/src\/(?:engine|adapters)\//u, + /^packages\/runtime-native\/tests\/native-engine\//u, + /^packages\/runtime-native\/cmake\/NativeEngine[^/]*$/u, +]; + +function isEnginePath(file) { + return NATIVE_ENGINE_PATHS.some((pattern) => pattern.test(file)); +} + function isNativePath(file) { - return NATIVE_PATHS.some((pattern) => pattern.test(file)); + return !isEnginePath(file) && NATIVE_PATHS.some((pattern) => pattern.test(file)); } // Derive coverage from shipped kit identities; directory-prefix lookalikes earn no exemption. export const TEMPLATE_NAMES = readdirSync( @@ -88,7 +104,16 @@ function representativeTemplates(files, target) { ); } -const SELECTIONS = new Set(["full", "prose", "instructions", "reused", "ci", "warm", "template"]); +const SELECTIONS = new Set([ + "full", + "prose", + "instructions", + "reused", + "ci", + "warm", + "template", + "native-engine", +]); // CI configuration: the workflows, the scripts that decide and report on the board, their own specs // and the runner images. A diff made only of these cannot change a line of engine, template or // package, so the jobs with no consumer for a workflow file are the only thing it can break — and @@ -128,6 +153,7 @@ const FULL_JOBS = [ "performance-contracts", "native-platforms", "integration", + "native-engine", ]; // Every check the plan can require, in the order the plan declares it. A reused run has to have // concluded every leg of the set its own profile requires; the reporting jobs are not evidence. @@ -161,6 +187,7 @@ export function selectionPlan( const ciLane = selection === "ci"; const warm = selection === "warm"; const template = selection === "template"; + const engine = selection === "native-engine"; const representative = full && !qualification && representativeTemplates(files, target); const checks = { docs: !reused, @@ -184,12 +211,16 @@ export function selectionPlan( FULL_JOBS.map((name) => { // `ci` narrows the board to the gates that read the configuration and `warm` to the two cache // producers; neither widens one, so any other job is exempt exactly as it is for prose. + // The engine job is the one lane a full board owes only conditionally: when the diff reaches the + // engine tree, or when the run qualifies a whole candidate. Every other full diff reads as before. const required = - (full && (name !== "test-native" || native)) || - ((ciLane || template) && CI_JOBS.has(name)) || - (template && - ["template-nonvisual", "golden-path-template", "golden-path"].includes(name)) || - (warm && WARM_JOBS.includes(name)); + name === "native-engine" + ? engine || (full && (qualification || files.some(isEnginePath))) + : (full && (name !== "test-native" || native)) || + ((ciLane || template) && CI_JOBS.has(name)) || + (template && + ["template-nonvisual", "golden-path-template", "golden-path"].includes(name)) || + (warm && WARM_JOBS.includes(name)); return [ name, { @@ -243,9 +274,11 @@ export function selectionPlan( required: nativeRequired, reason: nativeRequired ? "Native evidence blocks the merge: a full selection that touches native code, targets main, or cannot prove from a clean pull request that it avoids native code" - : exemption( - "Exempt: a clean develop pull request whose diff provably touches no native path; the matrix is skipped rather than awaited or run", - ), + : engine + ? "Exempt: the diff touches only native-engine paths, which the native-engine job proves; the matrix is skipped rather than awaited or run" + : exemption( + "Exempt: a clean develop pull request whose diff provably touches no native path; the matrix is skipped rather than awaited or run", + ), }; // PRD-380 phase 2: how much of the matrix this run owes. Decided here, from whether the change // reached native code plus the branch it targets, and read from the plan by both the reusable @@ -304,6 +337,7 @@ export function validatePlan(value) { /[\r\n]/u.test(value.reason) || !Array.isArray(value.files) || (value.selection === "template" && changedTemplates(value.files).length === 0) || + (value.selection === "native-engine" && (value.native || !value.files.some(isEnginePath))) || value.files.some((file) => typeof file !== "string" || !file || file.includes("\0")) || typeof value.native !== "boolean" || typeof value.target !== "string" || @@ -792,6 +826,7 @@ function pathFamily(file, selective) { // at promotion. AGENTS.md/CLAUDE.md are instruction consumers and are handled above. if (file.endsWith(".md")) return "prose"; if (changedTemplates([file]).length > 0) return "template"; + if (isEnginePath(file)) return "native-engine"; return "a non-Markdown path"; } @@ -944,19 +979,31 @@ function diffSelection(paths, selective) { const families = new Set(); for (const file of paths) { const family = pathFamily(file, selective); - if (!["prose", "instructions", "ci", "template"].includes(family)) + if (!["prose", "instructions", "ci", "template", "native-engine"].includes(family)) return { blocked: file, family }; families.add(family); } + // The engine job proves only the engine tree. Beside a workflow or a template kit it would drop + // gates those paths owe, so the mixed diff keeps the whole board (which still runs the engine job). + if (families.has("native-engine")) { + const other = paths.find((file) => ["ci", "template"].includes(pathFamily(file, selective))); + if (other !== undefined) + return { + blocked: other, + family: "mixed with a native-engine path, whose narrower closure is unproven", + }; + } return { families, - selection: families.has("template") - ? "template" - : families.has("ci") - ? "ci" - : families.has("instructions") - ? "instructions" - : "prose", + selection: families.has("native-engine") + ? "native-engine" + : families.has("template") + ? "template" + : families.has("ci") + ? "ci" + : families.has("instructions") + ? "instructions" + : "prose", }; } diff --git a/scripts/ci-local.sh b/scripts/ci-local.sh index 853870d1e..0b7165ad8 100755 --- a/scripts/ci-local.sh +++ b/scripts/ci-local.sh @@ -45,7 +45,7 @@ fi if ! node scripts/ci-change-scope.mjs "${scope_args[@]}" --format json > "$log_root/selection.json"; then exit 2; fi if ! node scripts/ci-change-scope.mjs --validate-plan "$(cat "$log_root/selection.json")"; then exit 2; fi selection="$(node --input-type=module -e 'import {readFileSync} from "node:fs"; console.log(JSON.parse(readFileSync(process.argv[1], "utf8")).selection)' "$log_root/selection.json")" || exit 2 -case "$selection" in full|prose|instructions|ci|template) ;; *) echo 'TN_CI_LOCAL_INVALID_SELECTION' >&2; exit 2 ;; esac +case "$selection" in full|prose|instructions|ci|template|native-engine) ;; *) echo 'TN_CI_LOCAL_INVALID_SELECTION' >&2; exit 2 ;; esac declare -a names=() cmds=() add() { names+=("$1"); cmds+=("$2"); } From 3cd37a28129ee58db65016a68178dfd7556977d0 Mon Sep 17 00:00:00 2001 From: Joao Paulo Furtado Date: Sun, 11 Oct 2026 20:08:11 -0700 Subject: [PATCH 015/494] docs(prd): tick slice 0b CI scope box in PRD-573 --- .../PRD-573-unreal-class-performance-in-release-cycles.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/docs/PRDs/performance/PRD-573-unreal-class-performance-in-release-cycles.md b/docs/PRDs/performance/PRD-573-unreal-class-performance-in-release-cycles.md index f20df0d1d..c77159667 100644 --- a/docs/PRDs/performance/PRD-573-unreal-class-performance-in-release-cycles.md +++ b/docs/PRDs/performance/PRD-573-unreal-class-performance-in-release-cycles.md @@ -75,8 +75,9 @@ stay `EXCLUDE_FROM_ALL` and `engine: "legacy"` stays the default, so every slice - [x] Charter, `CHARTER-HISTORY.md`, root `AGENTS.md` rule 5 and `NATIVE-ENGINE-DECISION.md` admit one opt-in engine. proof: commit `fc261bbd1` (from PR #494, green: check:docs, `sync:agents --check`, doc-link, primary-docs and ci specs) #### Phase v1.0b: CI scope for engine paths (slice 0b) -**Status:** NOT STARTED -- [ ] `scripts/ci-change-scope.mjs` classifies `src/engine/**`, `src/adapters/**`, `tests/native-engine/**` and `cmake/NativeEngine*` as `native-engine`, and `ci.yml` runs one `native-engine` job with its own ccache key and a cached emsdk. proof: `pnpm exec vitest run scripts/__tests__/ci-structure.spec.ts scripts/__tests__/ci-needs.spec.ts` and the ci-change-scope spec, plus a `pnpm ci:local --affected` plan dump +**Status:** IN PROGRESS (classification and wiring landed; runner proof open) +- [x] `scripts/ci-change-scope.mjs` classifies `packages/runtime-native/{src/engine,src/adapters,tests/native-engine,cmake/NativeEngine*}` (the real engine prefixes on `feat/native-engine`) as `native-engine`, and `ci.yml` runs one `native-engine` job with its own ccache key and a cached emsdk. proof: `pnpm exec vitest run scripts/__tests__/ci-structure.spec.ts scripts/__tests__/ci-needs.spec.ts` and the ci-change-scope spec, plus a `pnpm ci:local --affected` plan dump Result 2026-10-11 (commit from agent run, 18 new red-green cases): `ci-structure` + `ci-needs` 223 passed; owner call: engine-only PRs skip `native-platforms`; mixed, main, merge-group and `--full` keep it. `--base HEAD~1` plan dump selects `native-engine`, validates. +- [ ] The `native-engine` job runs green on a runner, and `ci-integration-scope.mjs` stops selecting heavy lanes for an engine-only diff (it matches the `runtime-native` producer family today). proof: a CI run on an engine-only diff #### Phase v1.1: Core fixes that need no engine (slice 1) **Status:** IN PROGRESS (5 of 6 boxes; develop gates partial) From 0719672cc38501cc7f524b9121349e55edd698c1 Mon Sep 17 00:00:00 2001 From: Joao Paulo Furtado Date: Sun, 11 Oct 2026 20:07:46 -0700 Subject: [PATCH 016/494] feat(three-native): land the API catalog, generators and reference oracle (PRD-573 v1.2a, slice 2a) Private package, no consumers, no Perry. Brings api/ catalog + registry, scripts/ generate + native-stubs + sync-native-status, src/ catalog + fixture-format/protocol + object-surface + property-binding, and the tests/compatibility fixtures, goldens and reference runner. Also lands the generator outputs tn_abi.h and catalog_types.inc and the N00 inventory the catalog spec reads. run-reference.ts inlines selectFixtures (was in run-native.ts, slice 2b). Excluded: browser backend, addons, audio, perry-*, run-native, fixture-native, native-stubs.spec, catalog-capabilities.spec. --- .gitattributes | 4 + biome.json | 4 +- .../architecture/native-engine-inventory.json | 817 + .../include/threenative/abi/tn_abi.h | 247 + .../src/engine/abi/catalog_types.inc | 138 + .../__tests__/catalog-registry.spec.ts | 127 + .../three-native/__tests__/catalog.spec.ts | 134 + .../__tests__/fixture-format.spec.ts | 311 + .../__tests__/fixture-protocol.spec.ts | 254 + .../three-native/__tests__/goldens.spec.ts | 29 + .../__tests__/object-surface.spec.ts | 133 + .../__tests__/property-binding.spec.ts | 77 + packages/three-native/api/catalog.json | 28425 ++++++++++++++++ packages/three-native/api/catalog.schema.json | 222 + .../three-native/api/native-registry.json | 7803 +++++ packages/three-native/api/native-stubs.json | 4 + packages/three-native/generated/three.d.ts | 3480 ++ packages/three-native/package.json | 28 + packages/three-native/scripts/generate.ts | 513 + packages/three-native/scripts/native-stubs.ts | 87 + .../scripts/sync-native-status.ts | 704 + packages/three-native/src/catalog.ts | 492 + packages/three-native/src/fixture-format.ts | 721 + packages/three-native/src/fixture-protocol.ts | 315 + packages/three-native/src/object-surface.ts | 242 + packages/three-native/src/property-binding.ts | 93 + .../fixtures/alias-copy-writes-existing.json | 223 + .../fixtures/alias-member-identity.json | 46 + .../fixtures/alias-method-returns-self.json | 103 + .../fixtures/alias-reparent-and-growth.json | 755 + .../alias-rotation-quaternion-sync.json | 33 + .../compatibility/fixtures/alpha-test.json | 432 + .../fixtures/alpha-transparency.json | 407 + .../fixtures/animation-authored-tracks.json | 243 + .../fixtures/arrays-identity.json | 12 + .../fixtures/arrays-indexed-read.json | 10 + .../fixtures/arrays-indexed-write.json | 11 + .../fixtures/arrays-iteration.json | 14 + 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packages/three-native/tsconfig.json diff --git a/.gitattributes b/.gitattributes index 8fbd03359..285440b7f 100644 --- a/.gitattributes +++ b/.gitattributes @@ -1,3 +1,7 @@ packages/runtime-native/patches/*.patch -text # Unified-diff context prefixes precede the upstream bundle's tab indentation. patches/vite@8.2.0.patch whitespace=-space-before-tab +packages/three-native/tests/compatibility/goldens/** linguist-generated +packages/three-native/tests/compatibility/fixtures/** linguist-generated +packages/three-native/api/*.json linguist-generated +packages/three-native/generated/** linguist-generated diff --git a/biome.json b/biome.json index 3986db935..1083d6ec6 100644 --- a/biome.json +++ b/biome.json @@ -35,6 +35,7 @@ "packages/runtime-native/native/css-ui/vendor/**", "examples/native-css-hud/corpus/out/**", "examples/native-css-hud/corpus/out-interaction/**", + "packages/three-native/generated/**", "packages/assets/vendor/basis-encoder/basis_encoder.js", "packages/runtime-native/**/*.json", "packages/terrain/starter/*/recipe.json", @@ -125,7 +126,8 @@ "packages/physics/src/**", "packages/ui/src/**", "packages/create-threenative/src/**", - "packages/playtest/src/**" + "packages/playtest/src/**", + "packages/three-native/src/**" ], "linter": { "rules": { diff --git a/docs/architecture/native-engine-inventory.json b/docs/architecture/native-engine-inventory.json new file mode 100644 index 000000000..5149babed --- /dev/null +++ b/docs/architecture/native-engine-inventory.json @@ -0,0 +1,817 @@ +{ + "modules": { + "packages/core/src/animation.ts": { + "class": "native-engine", + "owner": "N11a" + }, + "packages/core/src/assets.ts": { + "class": "native-engine", + "owner": "N10" + }, + "packages/core/src/atmosphere/index.ts": { + "class": "native-engine", + "owner": "N08c" + }, + "packages/core/src/atmosphere/luts.ts": { + "class": "native-engine", + "owner": "N08c" + }, + "packages/core/src/atmosphere/params.ts": { + "class": 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"three/tsl:cross", + "three/tsl:deltaTime", + "three/tsl:depth", + "three/tsl:div", + "three/tsl:dot", + "three/tsl:exp", + "three/tsl:float", + "three/tsl:floor", + "three/tsl:fract", + "three/tsl:frameGroup", + "three/tsl:fwidth", + "three/tsl:getViewPosition", + "three/tsl:hash", + "three/tsl:instanceIndex", + "three/tsl:instancedArray", + "three/tsl:int", + "three/tsl:ivec2", + "three/tsl:length", + "three/tsl:lightShadowMatrix", + "three/tsl:linearDepth", + "three/tsl:mat2", + "three/tsl:max", + "three/tsl:metalness", + "three/tsl:min", + "three/tsl:mix", + "three/tsl:mod", + "three/tsl:modelWorldMatrixInverse", + "three/tsl:mrt", + "three/tsl:mul", + "three/tsl:nodeObject", + "three/tsl:normalGeometry", + "three/tsl:normalLocal", + "three/tsl:normalView", + "three/tsl:normalWorld", + "three/tsl:normalize", + "three/tsl:oneMinus", + "three/tsl:output", + "three/tsl:pass", + "three/tsl:positionGeometry", + "three/tsl:positionLocal", + "three/tsl:positionViewDirection", + "three/tsl:positionWorld", + "three/tsl:pow", + "three/tsl:property", + "three/tsl:reference", + "three/tsl:reflect", + "three/tsl:roughness", + "three/tsl:rtt", + "three/tsl:saturate", + "three/tsl:screenCoordinate", + "three/tsl:screenSize", + "three/tsl:screenUV", + "three/tsl:select", + "three/tsl:sin", + "three/tsl:smoothstep", + "three/tsl:step", + "three/tsl:sub", + "three/tsl:texture", + "three/tsl:texture3D", + "three/tsl:textureLoad", + "three/tsl:time", + "three/tsl:transformNormalToView", + "three/tsl:uniform", + "three/tsl:uv", + "three/tsl:varying", + "three/tsl:vec2", + "three/tsl:vec3", + "three/tsl:vec4", + "three/tsl:viewportLinearDepth", + "three/tsl:wgslFn", + "three/webgpu:ACESFilmicToneMapping", + "three/webgpu:AdditiveBlending", + "three/webgpu:AmbientLight", + "three/webgpu:BatchedMesh", + "three/webgpu:Bone", + "three/webgpu:Box3", + "three/webgpu:BoxGeometry", + "three/webgpu:BufferGeometry", + "three/webgpu:BundleGroup", + "three/webgpu:Color", + "three/webgpu:ComputeNode", + "three/webgpu:ConeGeometry", + "three/webgpu:CylinderGeometry", + "three/webgpu:DirectionalLight", + "three/webgpu:Float32BufferAttribute", + "three/webgpu:FloatType", + "three/webgpu:Frustum", + "three/webgpu:Group", + "three/webgpu:HemisphereLight", + "three/webgpu:IcosahedronGeometry", + "three/webgpu:InstancedMesh", + "three/webgpu:LinearToneMapping", + "three/webgpu:Material", + "three/webgpu:MathUtils", + "three/webgpu:Matrix4", + "three/webgpu:Mesh", + "three/webgpu:MeshBasicMaterial", + "three/webgpu:MeshBasicNodeMaterial", + "three/webgpu:MeshLambertNodeMaterial", + "three/webgpu:MeshStandardMaterial", + "three/webgpu:MeshStandardNodeMaterial", + "three/webgpu:NearestFilter", + "three/webgpu:NoToneMapping", + "three/webgpu:Node", + "three/webgpu:NodeBuilder", + "three/webgpu:NodeFrame", + "three/webgpu:NodeMaterial", + "three/webgpu:NodeUpdateType", + "three/webgpu:NormalBlending", + "three/webgpu:Object3D", + "three/webgpu:OrthographicCamera", + "three/webgpu:PassNode", + "three/webgpu:PerspectiveCamera", + "three/webgpu:PlaneGeometry", + "three/webgpu:PointLight", + "three/webgpu:PostProcessing", + "three/webgpu:QuadMesh", + "three/webgpu:REVISION", + "three/webgpu:RenderPipeline", + "three/webgpu:RenderTarget", + "three/webgpu:Renderer", + "three/webgpu:RendererUtils", + "three/webgpu:Scene", + "three/webgpu:Skeleton", + "three/webgpu:SkinnedMesh", + "three/webgpu:Sphere", + "three/webgpu:SphereGeometry", + "three/webgpu:Sprite", + "three/webgpu:SpriteNodeMaterial", + "three/webgpu:StorageBufferNode", + "three/webgpu:StructNode", + "three/webgpu:TempNode", + "three/webgpu:TextureNode", + "three/webgpu:TorusGeometry", + "three/webgpu:Uint16BufferAttribute", + "three/webgpu:Vector2", + "three/webgpu:Vector3", + "three/webgpu:WebGPURenderer", + "three:ACESFilmicToneMapping", + "three:AdditiveBlending", + "three:AgXToneMapping", + "three:AmbientLight", + "three:AnimationClip", + "three:AnimationMixer", + "three:Audio", + "three:BackSide", + "three:Bone", + "three:Box3", + "three:BoxGeometry", + "three:BufferAttribute", + "three:BufferGeometry", + "three:Camera", + "three:CanvasTexture", + "three:CapsuleGeometry", + "three:CatmullRomCurve3", + "three:CircleGeometry", + "three:ClampToEdgeWrapping", + "three:Color", + "three:ColorRepresentation", + "three:ConeGeometry", + "three:CylinderGeometry", + "three:Data3DTexture", + "three:DataTexture", + "three:DepthTexture", + "three:DirectionalLight", + "three:DodecahedronGeometry", + "three:DoubleSide", + "three:DynamicDrawUsage", + "three:EdgesGeometry", + "three:EquirectangularReflectionMapping", + "three:Euler", + "three:ExtrudeGeometry", + "three:Float32BufferAttribute", + "three:FloatType", + "three:Fog", + "three:FogExp2", + "three:GridHelper", + "three:Group", + "three:HalfFloatType", + "three:HemisphereLight", + "three:IcosahedronGeometry", + "three:InstancedBufferGeometry", + "three:InstancedMesh", + "three:InterleavedBufferAttribute", + "three:LOD", + "three:LatheGeometry", + "three:Line", + "three:LineBasicMaterial", + "three:LineSegments", + "three:LinearFilter", + "three:LinearMipmapLinearFilter", + "three:LinearSRGBColorSpace", + "three:LoopOnce", + "three:Material", + "three:MathUtils", + "three:Matrix4", + "three:Mesh", + "three:MeshBasicMaterial", + "three:MeshNormalMaterial", + "three:MeshStandardMaterial", + "three:NearestFilter", + "three:NeutralToneMapping", + "three:NoColorSpace", + "three:NoToneMapping", + "three:NormalBlending", + "three:NumberKeyframeTrack", + "three:Object3D", + "three:OctahedronGeometry", + "three:OrthographicCamera", + "three:PCFSoftShadowMap", + "three:Path", + "three:PerspectiveCamera", + "three:PlaneGeometry", + "three:PointLight", + "three:Points", + "three:PointsMaterial", + "three:Quaternion", + "three:QuaternionKeyframeTrack", + "three:RGBAFormat", + "three:Raycaster", + "three:RenderTarget", + "three:RepeatWrapping", + "three:RingGeometry", + "three:SRGBColorSpace", + "three:Scene", + "three:Shape", + "three:ShapeGeometry", + "three:Skeleton", + "three:SkinnedMesh", + "three:SphereGeometry", + "three:Sprite", + "three:SpriteMaterial", + "three:Texture", + "three:TorusGeometry", + "three:TorusKnotGeometry", + "three:TubeGeometry", + "three:Uint16BufferAttribute", + "three:UnsignedByteType", + "three:Vector2", + "three:Vector3", + "three:Vector3Like", + "three:Vector4", + "three:VectorKeyframeTrack", + "three:WebGPUCoordinateSystem" + ], + "rendererRawProperties": [ + "backend", + "info", + "logarithmicDepthBuffer", + "outputColorSpace", + "readRenderTargetPixelsAsync", + "resolveTimestampsAsync", + "reversedDepthBuffer", + "shadowMap", + "toneMapping", + "toneMappingExposure" + ] + } +} diff --git a/packages/runtime-native/include/threenative/abi/tn_abi.h b/packages/runtime-native/include/threenative/abi/tn_abi.h new file mode 100644 index 000000000..be0e1e09b --- /dev/null +++ b/packages/runtime-native/include/threenative/abi/tn_abi.h @@ -0,0 +1,247 @@ +/* Generated by @threenative/three-native from api/catalog.json. Do not edit. + * + * The binding boundary of the N03 catalog: fixed-width fields, opaque typed handles, explicit + * buffer descriptors, callback-plus-context pairs, status codes and owned diagnostic strings. No + * STL container and no C++ exception crosses it. + * + * Every code is a `#define` over a `uint32_t` typedef, never a C enum: an enum's width is the + * compiler's choice, so its size would not be part of the contract. Values are never renumbered or + * reused; new codes append. `TN_STATIC_ASSERT` is `_Static_assert` in C and `static_assert` in + * C++, so every translation unit that includes this header checks the layout below. + * + * Reference: three 0.185.1, @types/three@0.185.3, + * patch packages/core/patches/three@0.185.1.patch. + */ + +#ifndef THREENATIVE_ABI_TN_ABI_H +#define THREENATIVE_ABI_TN_ABI_H + +#include +#include + +#ifdef __cplusplus +extern "C" { +#endif + +/* Linkage annotation; a single-translation-unit build needs none. */ +#ifndef TN_EXPORT +#define TN_EXPORT +#endif + +#ifdef __cplusplus +#define TN_STATIC_ASSERT(condition, message) static_assert(condition, message) +#else +#define TN_STATIC_ASSERT(condition, message) _Static_assert(condition, message) +#endif + +#define TN_ENGINE_ABI_VERSION 1u +#define TN_COMPATIBILITY_CONTRACT_VERSION 1u +#define TN_SCENE_VERSION 1u +#define TN_SHADER_PACKAGE_VERSION 1u + +/* FNV-1a 64 over the UTF-8 bytes of the text "tn/native/capability/v1:" followed by the names + * of the catalog entries with status `supported`, sorted by code unit and joined with a single + * newline, with no trailing newline. A module built against a different published surface hashes + * differently, which is what TN_DIAG_CAPABILITY_MISMATCH reports. */ +#define TN_CAPABILITY_DIGEST 0xe1b8060012c360f2ull +#define TN_CAPABILITY_COUNT 126u + +typedef uint32_t tn_status_t; + +#define TN_OK 0u /* The call succeeded and carries no diagnostic. */ +#define TN_ERROR_INVALID_ARGUMENT 1u /* A descriptor, length, stride or scalar type was not usable. */ +#define TN_ERROR_INVALID_HANDLE 2u /* The handle's type, context or generation did not resolve. */ +#define TN_ERROR_STALE_HANDLE 3u /* The slot was reclaimed and its generation no longer matches. */ +#define TN_ERROR_WRONG_TYPE 4u /* The handle resolved to a different catalog type. */ +#define TN_ERROR_OUT_OF_MEMORY 5u /* The engine could not satisfy the request. */ +#define TN_ERROR_UNSUPPORTED 6u /* The catalog marks this operation unsupported; see its diagnostic code. */ +#define TN_ERROR_VERSION_MISMATCH 7u /* A version number or the capability digest is not the engine's own. */ +#define TN_ERROR_INVALID_STATE 8u /* The object is not in a state where the call is defined. */ +#define TN_ERROR_BUFFER_NOT_READY 9u /* The buffer is still owned by the engine for this submission. */ + +/* The named reasons a version handshake failed, carried in tn_diagnostic_t::code while the status + * stays TN_ERROR_VERSION_MISMATCH. New codes append. */ +#define TN_DIAG_ENGINE_ABI_MISMATCH 1001u /* engine_abi differs from the engine's own. */ +#define TN_DIAG_CONTRACT_MISMATCH 1002u /* compatibility_contract differs from the engine's own. */ +#define TN_DIAG_SCENE_MISMATCH 1003u /* scene differs from the engine's own. */ +#define TN_DIAG_SHADER_PACKAGE_MISMATCH 1004u /* shader_package differs from the engine's own. */ +#define TN_DIAG_CAPABILITY_MISMATCH 1005u /* capability_count or capability_digest differs from the engine's own. */ + +/* An opaque typed handle. `context` separates independent handle tables and `generation` catches a + * reclaimed slot, so a stale handle returns a status code instead of aliasing live state. */ +typedef struct tn_handle { + uint16_t type; + uint16_t context; + uint32_t index; + uint32_t generation; +} tn_handle_t; + +TN_STATIC_ASSERT(sizeof(tn_handle_t) == 12, "tn_handle_t must stay 12 bytes: 2 + 2 + 4 + 4."); +TN_STATIC_ASSERT(offsetof(tn_handle_t, type) == 0 && offsetof(tn_handle_t, context) == 2 && + offsetof(tn_handle_t, index) == 4 && offsetof(tn_handle_t, generation) == 8, + "tn_handle_t must keep this field order and no padding holes."); + +/* A diagnostic the caller owns: release it with tn_diagnostic_release, never with free(). Pass a + * zeroed struct the first time; every call that takes one releases the message it held before + * writing, so one diagnostic can be reused across calls without leaking. */ +typedef struct tn_diagnostic { + char *message; + uint32_t code; +} tn_diagnostic_t; + +typedef uint32_t tn_scalar_type_t; + +#define TN_SCALAR_F32 0u /* IEEE-754 binary32. */ +#define TN_SCALAR_I32 1u /* Signed 32-bit integer. */ +#define TN_SCALAR_U32 2u /* Unsigned 32-bit integer. */ +#define TN_SCALAR_U8 3u /* Unsigned 8-bit integer. */ +#define TN_SCALAR_U16 4u /* Unsigned 16-bit integer. */ +#define TN_SCALAR_I16 5u /* Signed 16-bit integer. */ + +typedef uint32_t tn_buffer_owner_t; + +#define TN_BUFFER_OWNER_ENGINE 0u /* The engine owns the storage for the lifetime of the lease. */ +#define TN_BUFFER_OWNER_CALLER 1u /* The caller owns the storage and keeps it alive until the engine is done with it. */ + +typedef uint32_t tn_buffer_mutability_t; + +#define TN_BUFFER_READ_ONLY 0u /* The engine only reads through the descriptor. */ +#define TN_BUFFER_READ_WRITE 1u /* The engine writes through the descriptor. */ + +/* Every buffer crossing the ABI states its owner, length, stride, scalar type and mutability. + * Ownership and lease rules are PRD-504; `length` counts elements, never bytes. */ +typedef struct tn_buffer_desc { + void *data; + uint64_t length; + uint64_t stride; + tn_scalar_type_t scalar_type; + tn_buffer_owner_t owner; + tn_buffer_mutability_t mutability; + /* Bumped by the engine on every write, so a retained view can prove it is current. */ + uint32_t version; +} tn_buffer_desc_t; + +TN_STATIC_ASSERT(sizeof(tn_buffer_desc_t) == 40, + "tn_buffer_desc_t must stay 40 bytes: 8 + 8 + 8 + 4 + 4 + 4 + 4."); +TN_STATIC_ASSERT(offsetof(tn_buffer_desc_t, data) == 0 && offsetof(tn_buffer_desc_t, length) == 8 && + offsetof(tn_buffer_desc_t, stride) == 16 && + offsetof(tn_buffer_desc_t, scalar_type) == 24 && + offsetof(tn_buffer_desc_t, owner) == 28 && + offsetof(tn_buffer_desc_t, mutability) == 32 && + offsetof(tn_buffer_desc_t, version) == 36, + "tn_buffer_desc_t must keep this field order and no padding holes."); + +/* A callback plus the context it runs with. The pair crosses as one value; a bare function pointer + * would lose the wrapper that owns the capture. */ +typedef void (*tn_callback_t)(void *context, const tn_diagnostic_t *diagnostic); + +/* The 64-bit digest comes first so nothing precedes it, and `reserved` names the four tail bytes + * the 8-byte alignment would otherwise insert: the struct has no implicit padding. */ +typedef struct tn_version_info { + uint64_t capability_digest; + uint32_t engine_abi; + uint32_t compatibility_contract; + uint32_t scene; + uint32_t shader_package; + uint32_t capability_count; + uint32_t reserved; +} tn_version_info_t; + +TN_STATIC_ASSERT(sizeof(tn_version_info_t) == 32, + "tn_version_info_t must stay 32 bytes: 8 + 4 + 4 + 4 + 4 + 4 + 4."); +TN_STATIC_ASSERT(offsetof(tn_version_info_t, capability_digest) == 0 && + offsetof(tn_version_info_t, engine_abi) == 8 && + offsetof(tn_version_info_t, compatibility_contract) == 12 && + offsetof(tn_version_info_t, scene) == 16 && + offsetof(tn_version_info_t, shader_package) == 20 && + offsetof(tn_version_info_t, capability_count) == 24 && + offsetof(tn_version_info_t, reserved) == 28, + "tn_version_info_t must keep this field order and no padding holes."); + +typedef struct tn_context tn_context_t; + +/* The engine's own versions, capability count and capability digest. */ +TN_EXPORT tn_version_info_t tn_engine_version(void); + +/* Rejects a module built against a different engine ABI, compatibility contract, scene, shader + * package or capability set before any game code runs. On mismatch it returns + * TN_ERROR_VERSION_MISMATCH, fills `engine` when it is non-NULL, and sets `diagnostic->code` to the + * first differing field in this order: TN_DIAG_ENGINE_ABI_MISMATCH, TN_DIAG_CONTRACT_MISMATCH, + * TN_DIAG_SCENE_MISMATCH, TN_DIAG_SHADER_PACKAGE_MISMATCH, TN_DIAG_CAPABILITY_MISMATCH. */ +TN_EXPORT tn_status_t tn_version_handshake(const tn_version_info_t *module, + tn_version_info_t *engine, + tn_diagnostic_t *diagnostic); + +TN_EXPORT tn_status_t tn_context_create(tn_context_t **out_context, const tn_version_info_t *module, + tn_diagnostic_t *diagnostic); +TN_EXPORT tn_status_t tn_context_destroy(tn_context_t *context, tn_diagnostic_t *diagnostic); + +/* The handle type id of a catalog class name, or 0 when the catalog does not publish it. */ +TN_EXPORT uint16_t tn_type_id(const char *name); +TN_EXPORT tn_status_t tn_object_create(tn_context_t *context, uint16_t type, tn_handle_t *out_object, + tn_diagnostic_t *diagnostic); +TN_EXPORT tn_status_t tn_object_release(tn_handle_t object, tn_diagnostic_t *diagnostic); +/* For each of the count handles, how many references other engine objects hold to its object (a + * parent, a material slot, a skeleton), 0 for an unknown handle: a language keeps its wrapper, and + * the state on it, while the count is above zero. One call for a batch, so a safe point costs one + * crossing. */ +TN_EXPORT void tn_object_engine_references(const tn_handle_t *objects, uint32_t count, uint32_t *out_counts); + +/* A value crossing the generic binding calls. One flat struct, no union: only the fields its + * kind names are read. Strings and number arrays a call returns are owned by the context and stay + * valid until that context's next call. */ +#define TN_VALUE_NULL 0u +#define TN_VALUE_NUMBER 1u +#define TN_VALUE_BOOL 2u +#define TN_VALUE_STRING 3u +#define TN_VALUE_HANDLE 4u +#define TN_VALUE_NUMBERS 5u +#define TN_VALUE_ARRAY 6u +#define TN_VALUE_RECORD 7u +#define TN_VALUE_UNDEFINED 8u +/* A typed array as its own bytes: count elements of the type text names ("Float32Array", "Uint16Array"), + * at bytes. A class whose constructor keeps them (BufferAttribute) copies them as they are. */ +#define TN_VALUE_BYTES 9u +typedef struct tn_value { + uint32_t kind; + uint32_t boolean; + double number; + tn_handle_t handle; + uint32_t reserved; + const char *text; + uint64_t count; /* bytes of text, or elements of numbers or bytes */ + /* ARRAY: count values; RECORD: count alternating string-key/value pairs. */ + union { const double *numbers; const struct tn_value *values; const void *bytes; }; +} tn_value_t; + +/* The generic binding calls over the engine's one registry: the same classes, methods and + * properties the differential fixtures prove. Members are named as in three (applyMatrix4, + * position.x, elements); an unregistered one returns TN_ERROR_UNSUPPORTED naming it. */ +TN_EXPORT tn_status_t tn_construct(tn_context_t *context, const char *class_name, const tn_value_t *args, + uint32_t arg_count, tn_handle_t *out_object, tn_diagnostic_t *diagnostic); +TN_EXPORT tn_status_t tn_invoke(tn_handle_t self, const char *method, const tn_value_t *args, uint32_t arg_count, + tn_value_t *result, tn_diagnostic_t *diagnostic); +TN_EXPORT tn_status_t tn_get(tn_handle_t self, const char *path, tn_value_t *result, tn_diagnostic_t *diagnostic); +TN_EXPORT tn_status_t tn_set(tn_handle_t self, const char *path, const tn_value_t *value, tn_diagnostic_t *diagnostic); + +/* A callback a language sets on an object, which the engine runs at a defined point (PRD-531, + * PRD-506). Today: `onBeforeRender`, run before the object is drawn with three's six arguments + * (renderer, scene, camera, geometry, material, group); the renderer and the group are null, the + * others are handles or null. `invoke` returns TN_OK, or writes a NUL-terminated message of at most + * `error_capacity` bytes into `error` and returns another status when the callee threw: the engine + * records it as a render diagnostic and goes on. `release` runs exactly once, when the engine drops + * the pair: the callback is replaced, cleared with a null `invoke`, or its object is destroyed. */ +typedef tn_status_t (*tn_object_callback_t)(void *context, const tn_value_t *args, uint32_t arg_count, + char *error, uint32_t error_capacity); +typedef void (*tn_release_t)(void *context); +TN_EXPORT tn_status_t tn_set_callback(tn_handle_t self, const char *name, tn_object_callback_t invoke, void *context, + tn_release_t release, tn_diagnostic_t *diagnostic); + +/* Releases a diagnostic's owned string. Safe on a zeroed struct. */ +TN_EXPORT void tn_diagnostic_release(tn_diagnostic_t *diagnostic); + +#ifdef __cplusplus +} /* extern "C" */ +#endif + +#endif /* THREENATIVE_ABI_TN_ABI_H */ diff --git a/packages/runtime-native/src/engine/abi/catalog_types.inc b/packages/runtime-native/src/engine/abi/catalog_types.inc new file mode 100644 index 000000000..8d7bcf683 --- /dev/null +++ b/packages/runtime-native/src/engine/abi/catalog_types.inc @@ -0,0 +1,138 @@ +// Generated by @threenative/three-native from api/catalog.json. Do not edit. +// TN_CATALOG_TYPE(name, id): one per catalog class, 1-based in catalog order. +TN_CATALOG_TYPE("AmbientLight", 1) +TN_CATALOG_TYPE("AnimationClip", 2) +TN_CATALOG_TYPE("AnimationMixer", 3) +TN_CATALOG_TYPE("Audio", 4) +TN_CATALOG_TYPE("AudioListener", 5) +TN_CATALOG_TYPE("BatchedMesh", 6) +TN_CATALOG_TYPE("Bone", 7) +TN_CATALOG_TYPE("Box3", 8) +TN_CATALOG_TYPE("BoxGeometry", 9) +TN_CATALOG_TYPE("Break", 10) +TN_CATALOG_TYPE("BufferAttribute", 11) +TN_CATALOG_TYPE("BufferGeometry", 12) +TN_CATALOG_TYPE("BundleGroup", 13) +TN_CATALOG_TYPE("CCDIKSolver", 14) +TN_CATALOG_TYPE("Camera", 15) +TN_CATALOG_TYPE("CanvasTexture", 16) +TN_CATALOG_TYPE("CapsuleGeometry", 17) +TN_CATALOG_TYPE("CatmullRomCurve3", 18) +TN_CATALOG_TYPE("CircleGeometry", 19) +TN_CATALOG_TYPE("Color", 20) +TN_CATALOG_TYPE("ComputeNode", 21) +TN_CATALOG_TYPE("ConeGeometry", 22) +TN_CATALOG_TYPE("Continue", 23) +TN_CATALOG_TYPE("CylinderGeometry", 24) +TN_CATALOG_TYPE("Cylindrical", 25) +TN_CATALOG_TYPE("Data3DTexture", 26) +TN_CATALOG_TYPE("DataTexture", 27) +TN_CATALOG_TYPE("DecalGeometry", 28) +TN_CATALOG_TYPE("DepthTexture", 29) +TN_CATALOG_TYPE("DirectionalLight", 30) +TN_CATALOG_TYPE("DodecahedronGeometry", 31) +TN_CATALOG_TYPE("EdgesGeometry", 32) +TN_CATALOG_TYPE("Euler", 33) +TN_CATALOG_TYPE("EventDispatcher", 34) +TN_CATALOG_TYPE("ExtrudeGeometry", 35) +TN_CATALOG_TYPE("Float32BufferAttribute", 36) +TN_CATALOG_TYPE("Fn", 37) +TN_CATALOG_TYPE("Fog", 38) +TN_CATALOG_TYPE("FogExp2", 39) +TN_CATALOG_TYPE("Frustum", 40) +TN_CATALOG_TYPE("GLTFLoader", 41) +TN_CATALOG_TYPE("GridHelper", 42) +TN_CATALOG_TYPE("Group", 43) +TN_CATALOG_TYPE("HemisphereLight", 44) +TN_CATALOG_TYPE("IcosahedronGeometry", 45) +TN_CATALOG_TYPE("If", 46) +TN_CATALOG_TYPE("InstancedBufferGeometry", 47) +TN_CATALOG_TYPE("InstancedMesh", 48) +TN_CATALOG_TYPE("InterleavedBufferAttribute", 49) +TN_CATALOG_TYPE("LOD", 50) +TN_CATALOG_TYPE("LatheGeometry", 51) +TN_CATALOG_TYPE("Layers", 52) +TN_CATALOG_TYPE("Line", 53) +TN_CATALOG_TYPE("Line3", 54) +TN_CATALOG_TYPE("LineBasicMaterial", 55) +TN_CATALOG_TYPE("LineSegments", 56) +TN_CATALOG_TYPE("Loop", 57) +TN_CATALOG_TYPE("Material", 58) +TN_CATALOG_TYPE("MathUtils", 59) +TN_CATALOG_TYPE("Matrix3", 60) +TN_CATALOG_TYPE("Matrix4", 61) +TN_CATALOG_TYPE("Mesh", 62) +TN_CATALOG_TYPE("MeshBasicMaterial", 63) +TN_CATALOG_TYPE("MeshBasicNodeMaterial", 64) +TN_CATALOG_TYPE("MeshLambertNodeMaterial", 65) +TN_CATALOG_TYPE("MeshNormalMaterial", 66) +TN_CATALOG_TYPE("MeshStandardMaterial", 67) +TN_CATALOG_TYPE("MeshStandardNodeMaterial", 68) +TN_CATALOG_TYPE("Node", 69) +TN_CATALOG_TYPE("NodeBuilder", 70) +TN_CATALOG_TYPE("NodeFrame", 71) +TN_CATALOG_TYPE("NodeMaterial", 72) +TN_CATALOG_TYPE("NodeUpdateType", 73) +TN_CATALOG_TYPE("NumberKeyframeTrack", 74) +TN_CATALOG_TYPE("Object3D", 75) +TN_CATALOG_TYPE("OctahedronGeometry", 76) +TN_CATALOG_TYPE("OrthographicCamera", 77) +TN_CATALOG_TYPE("PassNode", 78) +TN_CATALOG_TYPE("Path", 79) +TN_CATALOG_TYPE("PerspectiveCamera", 80) +TN_CATALOG_TYPE("Plane", 81) +TN_CATALOG_TYPE("PlaneGeometry", 82) +TN_CATALOG_TYPE("PointLight", 83) +TN_CATALOG_TYPE("Points", 84) +TN_CATALOG_TYPE("PointsMaterial", 85) +TN_CATALOG_TYPE("PositionalAudio", 86) +TN_CATALOG_TYPE("PostProcessing", 87) +TN_CATALOG_TYPE("QuadMesh", 88) +TN_CATALOG_TYPE("Quaternion", 89) +TN_CATALOG_TYPE("QuaternionKeyframeTrack", 90) +TN_CATALOG_TYPE("Raycaster", 91) +TN_CATALOG_TYPE("RenderPipeline", 92) +TN_CATALOG_TYPE("RenderTarget", 93) +TN_CATALOG_TYPE("Renderer", 94) +TN_CATALOG_TYPE("RendererUtils", 95) +TN_CATALOG_TYPE("RingGeometry", 96) +TN_CATALOG_TYPE("RoundedBoxGeometry", 97) +TN_CATALOG_TYPE("Scene", 98) +TN_CATALOG_TYPE("Shape", 99) +TN_CATALOG_TYPE("ShapeGeometry", 100) +TN_CATALOG_TYPE("Skeleton", 101) +TN_CATALOG_TYPE("SkinnedMesh", 102) +TN_CATALOG_TYPE("Sphere", 103) +TN_CATALOG_TYPE("SphereGeometry", 104) +TN_CATALOG_TYPE("Spherical", 105) +TN_CATALOG_TYPE("Sprite", 106) +TN_CATALOG_TYPE("SpriteMaterial", 107) +TN_CATALOG_TYPE("SpriteNodeMaterial", 108) +TN_CATALOG_TYPE("StorageBufferNode", 109) +TN_CATALOG_TYPE("StructNode", 110) +TN_CATALOG_TYPE("TempNode", 111) +TN_CATALOG_TYPE("Texture", 112) +TN_CATALOG_TYPE("TextureNode", 113) +TN_CATALOG_TYPE("TorusGeometry", 114) +TN_CATALOG_TYPE("TorusKnotGeometry", 115) +TN_CATALOG_TYPE("Triangle", 116) +TN_CATALOG_TYPE("TubeGeometry", 117) +TN_CATALOG_TYPE("Uint16BufferAttribute", 118) +TN_CATALOG_TYPE("Vector2", 119) +TN_CATALOG_TYPE("Vector3", 120) +TN_CATALOG_TYPE("Vector4", 121) +TN_CATALOG_TYPE("VectorKeyframeTrack", 122) +TN_CATALOG_TYPE("WebGPURenderer", 123) +TN_CATALOG_TYPE("MeshLambertMaterial", 124) +TN_CATALOG_TYPE("MeshPhongMaterial", 125) +TN_CATALOG_TYPE("MeshPhysicalMaterial", 126) +TN_CATALOG_TYPE("Ray", 127) +TN_CATALOG_TYPE("InstancedBufferAttribute", 128) +TN_CATALOG_TYPE("SpotLight", 129) +TN_CATALOG_TYPE("AnimationAction", 130) +TN_CATALOG_TYPE("DirectionalLightShadow", 131) +TN_CATALOG_TYPE("PointLightShadow", 132) +TN_CATALOG_TYPE("Source", 133) +TN_CATALOG_TYPE("SpotLightShadow", 134) +TN_CATALOG_TYPE("PropertyBinding", 135) +TN_CATALOG_TYPE("SkeletonUtils", 136) diff --git a/packages/three-native/__tests__/catalog-registry.spec.ts b/packages/three-native/__tests__/catalog-registry.spec.ts new file mode 100644 index 000000000..7e7f9aef1 --- /dev/null +++ b/packages/three-native/__tests__/catalog-registry.spec.ts @@ -0,0 +1,127 @@ +/** + * PRD-531 phase 1: the catalog's supported set and the binding registry are one set. + * + * `native-registry.json` is the committed snapshot `tn-native-engine-registry-dump` prints, checked + * for drift by the `native_engine_registry_snapshot` ctest. This spec compares it with the catalog: + * every registry class is a supported catalog class and nothing else, and for each class the set of + * bound member names equals the catalog's supported member names. A name on either side only fails + * the test; an empty diff is the only pass. + */ + +import { readFileSync } from "node:fs"; +import path from "node:path"; + +import { describe, expect, it } from "vitest"; + +import { type ICatalogClassEntry, loadCatalog } from "../src/catalog.js"; + +const REPO = process.cwd(); +const SNAPSHOT = path.join(REPO, "packages", "three-native", "api", "native-registry.json"); + +interface IRegistryClass { + readonly constructor: boolean; + readonly methods: readonly string[]; + readonly getters: readonly string[]; + readonly setters: readonly string[]; + readonly members: readonly string[]; + readonly callbacks: readonly string[]; +} + +interface IRegistryDump { + readonly classes: Record; + readonly constants?: readonly string[]; +} + +/** A `__` member is engine-internal (a back end calls it, as `__walk`); three's surface never has it. */ +const published = (member: string): boolean => !member.startsWith("__"); + +/** Top-level getters and member objects are catalog members; a dotted path is a protocol path. */ +function registryMembers(binding: IRegistryClass): string[] { + return [ + ...binding.methods.filter(published), + ...binding.getters.filter((name) => !name.includes(".") && published(name)), + ...binding.members.filter((name) => !name.includes(".") && published(name)), + ...binding.callbacks, + ]; +} + +function supportedMembers( + entry: ICatalogClassEntry, + byName: Map, + seen = new Set(), +): Set { + const names = new Set(); + for (const member of [...entry.fields, ...entry.methods]) { + const kind = member.status?.kind ?? entry.status.kind; + if (kind === "supported") names.add(member.name); + } + const parent = entry.extends; + const parentEntry = parent === null ? undefined : byName.get(parent); + if (parentEntry !== undefined && !seen.has(parentEntry.name)) { + seen.add(entry.name); + for (const name of supportedMembers(parentEntry, byName, seen)) names.add(name); + } + return names; +} + +function sorted(values: Iterable): string[] { + return [...values].sort(); +} + +describe("the catalog and the binding registry", () => { + const dump = JSON.parse(readFileSync(SNAPSHOT, "utf8")) as IRegistryDump; + + it("supports exactly the classes the registry binds", () => { + const classes = loadCatalog(REPO).entries.filter( + (entry): entry is ICatalogClassEntry => entry.kind === "class", + ); + const supported = classes + .filter((entry) => entry.status.kind === "supported") + .map((entry) => entry.name); + expect(sorted(supported)).toEqual(sorted(Object.keys(dump.classes))); + }); + + it("supports exactly the members the registry binds, per class", () => { + const byName = new Map(); + for (const entry of loadCatalog(REPO).entries) { + if (entry.kind === "class") byName.set(entry.name, entry); + } + for (const [name, binding] of Object.entries(dump.classes)) { + const entry = byName.get(name); + expect(entry, name).toBeDefined(); + if (entry === undefined) continue; + const catalog = sorted(supportedMembers(entry, byName)); + const registry = sorted(registryMembers(binding)); + expect(catalog, name).toEqual(registry); + } + }); + + it("publishes every supported class as a generated type id", () => { + const table = readFileSync( + path.join(REPO, "packages", "runtime-native", "src", "engine", "abi", "catalog_types.inc"), + "utf8", + ); + for (const name of Object.keys(dump.classes)) { + expect(table, name).toContain(`TN_CATALOG_TYPE("${name}",`); + } + const names = [...table.matchAll(/TN_CATALOG_TYPE\("([^"]+)"/gu)].map((match) => match[1]); + expect(new Set(names).size).toBe(names.length); + }); + + it("the supported constants are the registry's constants", () => { + const constants = loadCatalog(REPO).entries.filter((entry) => entry.kind === "constant"); + const supported = constants + .filter((entry) => entry.status.kind === "supported") + .map((entry) => entry.name); + expect(sorted(supported)).toEqual(sorted(dump.constants ?? [])); + }); + + it("publishes DirectionalLight.target as assignable", () => { + const light = loadCatalog(REPO).entries.find( + (entry): entry is ICatalogClassEntry => + entry.kind === "class" && entry.name === "DirectionalLight", + ); + expect(dump.classes.DirectionalLight?.setters).toContain("target"); + expect(light?.fields.find((field) => field.name === "target")?.mutable).toBe(true); + }); +}); diff --git a/packages/three-native/__tests__/catalog.spec.ts b/packages/three-native/__tests__/catalog.spec.ts new file mode 100644 index 000000000..f4abb773b --- /dev/null +++ b/packages/three-native/__tests__/catalog.spec.ts @@ -0,0 +1,134 @@ +import { readFileSync } from "node:fs"; +import path from "node:path"; + +import { describe, expect, it } from "vitest"; + +import { + type CatalogEntry, + type ICatalog, + loadCatalog, + readCatalogSchema, + unsupportedSchemaKeywords, + validateCatalog, +} from "../src/catalog.js"; + +/** The catalog lives in the repository, and vitest runs from its root. */ +const REPO = process.cwd(); + +/** The catalog is readonly on purpose; a fixture that breaks one rule has to be mutable to do it. */ +type Writable = { + -readonly [Key in keyof T]: T[Key] extends object ? Writable : T[Key]; +}; + +function fixture(): Writable { + return JSON.parse(JSON.stringify(loadCatalog(REPO))) as Writable; +} + +function named(catalog: Writable, name: string): Writable { + const found = catalog.entries.find((candidate) => candidate.name === name); + if (found === undefined) throw new Error(`fixture is missing ${name}`); + return found; +} + +describe("the catalog schema", () => { + it("accepts the committed catalog", () => { + expect(validateCatalog(loadCatalog(REPO), readCatalogSchema(REPO))).toEqual([]); + }); + + it("uses no keyword the hand-written validator ignores", () => { + expect(unsupportedSchemaKeywords(readCatalogSchema(REPO))).toEqual([]); + }); + + it("rejects an entry with no capability status", () => { + const catalog = fixture(); + const vector = named(catalog, "Vector3"); + vector.status = undefined as unknown as Writable; + expect(validateCatalog(catalog, readCatalogSchema(REPO)).join("\n")).toMatch( + /\$\.entries\[\d+\]\.status: missing required property kind/u, + ); + }); + + it("rejects a partial entry with no named gap and an unsupported entry with no diagnostic", () => { + const schema = readCatalogSchema(REPO); + const gaps = fixture(); + const partial = gaps.entries.find((candidate) => candidate.status.kind === "partial"); + if (partial === undefined) throw new Error("the catalog must publish a partial entry"); + partial.status = { kind: "partial", gaps: [] }; + expect(validateCatalog(gaps, schema).join("\n")).toContain("needs at least 1 items"); + + const coded = fixture(); + const unsupported = coded.entries.find((candidate) => candidate.status.kind === "unsupported"); + if (unsupported === undefined) throw new Error("the catalog must publish an unsupported entry"); + unsupported.status = { kind: "unsupported", diagnostic: "not-a-code" }; + expect(validateCatalog(coded, schema).join("\n")).toContain("does not match ^TN_[A-Z0-9_]+$"); + }); + + it("rejects an overload set with two identical parameter signatures", () => { + const catalog = fixture(); + const vector = named(catalog, "Vector3"); + if (vector.kind !== "class") throw new Error("Vector3 must be a class entry"); + const set = vector.methods.find((method) => method.name === "add"); + if (set === undefined) throw new Error("Vector3.add must be published"); + set.overloads = [...set.overloads, JSON.parse(JSON.stringify(set.overloads[0]))]; + const errors = validateCatalog(catalog, readCatalogSchema(REPO)); + expect(errors.join("\n")).toContain( + "Vector3].add: overload 2 repeats the parameter signature of overload 1", + ); + }); + + it("rejects a member naming a type the catalog does not publish", () => { + const catalog = fixture(); + const vector = named(catalog, "Vector3"); + if (vector.kind !== "class") throw new Error("Vector3 must be a class entry"); + const field = vector.fields.find((candidate) => candidate.name === "x"); + if (field === undefined) throw new Error("Vector3.x must be published"); + field.type = "UnpublishedVector"; + expect(validateCatalog(catalog, readCatalogSchema(REPO)).join("\n")).toContain( + 'published type "UnpublishedVector" names UnpublishedVector', + ); + }); + + it("rejects a duplicate entry name", () => { + const catalog = fixture(); + catalog.entries = [...catalog.entries, named(catalog, "Mesh")]; + expect(validateCatalog(catalog, readCatalogSchema(REPO))).toContain( + "$.entries: duplicate entry Mesh", + ); + }); + + it("rejects a published constant whose value is not its declared type", () => { + const catalog = fixture(); + const constant = named(catalog, "ACESFilmicToneMapping"); + catalog.entries = catalog.entries.map((entry) => + entry === constant ? { ...constant, value: "ACESFilmicToneMapping = 4" } : entry, + ); + expect(validateCatalog(catalog, readCatalogSchema(REPO)).join("\n")).toContain( + '$.entries[ACESFilmicToneMapping]: value "ACESFilmicToneMapping = 4" is not a number', + ); + }); +}); + +describe("the committed catalog", () => { + it("covers every symbol the N00 inventory measured", () => { + const inventory = JSON.parse( + readFileSync(path.join(REPO, "docs/architecture/native-engine-inventory.json"), "utf8"), + ) as { symbols: { imports: string[] } }; + const measured = new Set(inventory.symbols.imports.map((item) => item.split(":")[1] ?? "")); + const catalog = loadCatalog(REPO); + const missing = [...measured].filter( + (name) => !catalog.entries.some((candidate) => candidate.name === name), + ); + expect(missing).toEqual([]); + }); + + it("gives every unsupported entry a diagnostic code", () => { + const unsupported = loadCatalog(REPO).entries.filter( + (candidate) => candidate.status.kind === "unsupported", + ); + expect(unsupported.length).toBeGreaterThan(0); + for (const entry of unsupported) { + if (entry.status.kind !== "unsupported") throw new Error("filtered to unsupported entries"); + expect(entry.status.diagnostic).toMatch(/^TN_NATIVE_UNSUPPORTED/u); + } + }); +}); diff --git a/packages/three-native/__tests__/fixture-format.spec.ts b/packages/three-native/__tests__/fixture-format.spec.ts new file mode 100644 index 000000000..2a61c8d3a --- /dev/null +++ b/packages/three-native/__tests__/fixture-format.spec.ts @@ -0,0 +1,311 @@ +import { readFileSync } from "node:fs"; +import path from "node:path"; + +import { describe, expect, it } from "vitest"; + +import { + FIXTURES_DIR, + GOLDENS_DIR, + type IFixture, + type IFixtureTolerance, + bitsNumber, + fixtureErrors, + goldenErrors, + loadFixtures, + numberBits, + parseFixture, + pinnedThreeVersion, + readGolden, +} from "../src/fixture-format.js"; + +/** The format is readonly on purpose; a fixture that breaks one rule has to be mutable to do it. */ +type Writable = { + -readonly [Key in keyof T]: T[Key] extends object ? Writable : T[Key]; +}; + +/** A fixture the validator must accept, before a test breaks exactly one rule in it. */ +function fixture(): Writable { + return { + name: "sample", + adaptedFrom: "original", + tolerance: { abs: 0 }, + ops: [{ op: "new", id: "m", class: "Matrix4", args: [] }], + observe: [{ id: "m", path: "elements", kind: "numbers" }], + }; +} + +function copy(): Writable { + return JSON.parse(JSON.stringify(fixture())) as Writable; +} + +function messages(value: unknown): readonly string[] { + return fixtureErrors(value, "sample"); +} + +function without(key: "tolerance" | "observe"): unknown { + const value = copy(); + Reflect.deleteProperty(value, key); + return value; +} + +function withTolerance(tolerance: IFixtureTolerance): unknown { + const value = copy(); + value.tolerance = tolerance; + return value; +} + +function withOp(op: unknown): unknown { + const value = copy(); + value.ops[0] = op as never; + return value; +} + +function withObservation(observation: unknown): unknown { + const value = copy(); + value.observe[0] = observation as never; + return value; +} + +/** Two rules broken at once, so the validator has to name both. */ +function withNoToleranceAndNoObservations(): unknown { + const value = withTolerance({}); + Reflect.deleteProperty(value as object, "observe"); + return value; +} + +/** A fixture that renders one frame and observes it: the shape every render golden needs. */ +function rendered(): Writable { + const value = copy(); + value.ops.unshift({ op: "new", id: "s", class: "Scene", args: [] }); + value.render = { + scene: "s", + camera: "m", + width: 320, + height: 240, + toneMapping: "aces", + toneMappingExposure: 1, + outputColorSpace: "srgb", + }; + value.observe.push({ + id: "s", + kind: "pixels", + metric: { maxPixelMismatchRatio: 0.002, maxPerceptualDeltaE: 1 }, + }); + return value; +} + +describe("fixture format", () => { + it("accepts a gltf op on a repository path and refuses one that leaves the repository", () => { + const at = (file: string) => messages(withOp({ op: "gltf", id: "m", file })); + expect(at("examples/csg-doorway/assets/doorway.glb")).toEqual([]); + for (const file of ["../secret.glb", "/etc/model.glb", "a/../../b.glb", "model.obj", ""]) + expect(at(file).join("\n"), file).toMatch(/\.file: required, a repository-relative/u); + }); + + it("accepts a minimal fixture", () => { + expect(messages(fixture())).toEqual([]); + }); + + it("rejects a fixture with no observations", () => { + expect(messages(without("observe"))).toContainEqual(expect.stringContaining("$.observe")); + }); + + it("rejects a fixture with no tolerance", () => { + expect(messages(without("tolerance"))).toContainEqual( + expect.stringContaining("$.tolerance: required"), + ); + }); + + it("rejects a tolerance with neither an absolute nor a ulp bound", () => { + expect(messages(withTolerance({}))).toContainEqual( + expect.stringContaining("$.tolerance: needs at least one"), + ); + }); + + it("rejects a negative tolerance", () => { + expect(messages(withTolerance({ abs: -1 }))).toContainEqual( + expect.stringContaining("$.tolerance.abs"), + ); + }); + + it("rejects an unknown observation kind", () => { + expect(messages(withObservation({ id: "m", path: "x", kind: "colour" }))).toContainEqual( + expect.stringContaining("$.observe[0].kind"), + ); + }); + + it("rejects an unknown operation", () => { + expect(messages(withOp({ op: "bind" }))).toContainEqual(expect.stringContaining("$.ops[0].op")); + }); + + it("rejects a reference to an id no operation bound", () => { + expect( + messages(withOp({ op: "call", id: "ghost", method: "copy", args: [{ ref: "nowhere" }] })), + ).toEqual( + expect.arrayContaining([ + expect.stringContaining("$.ops[0].id"), + expect.stringContaining("$.ops[0].args[0].ref"), + ]), + ); + }); + + it("accepts a record of scalars and rejects a nested value or a key that is no identifier", () => { + const at = (record: unknown) => + messages(withOp({ op: "new", id: "m", class: "ExtrudeGeometry", args: [{ record }] })); + expect(at({ depth: 2, bevelEnabled: false, name: "x", path: null })).toEqual([]); + expect(at({ shape: { ref: "s" } }).join("\n")).toMatch( + /record\.shape: must be a finite number/u, + ); + expect(at({ depth: Number.POSITIVE_INFINITY }).join("\n")).toMatch( + /record\.depth: must be a finite/u, + ); + expect(at({ "bad key": 1 }).join("\n")).toMatch(/keys must match/u); + }); + + it("rejects an observation that reads both a path and a method", () => { + expect( + messages(withObservation({ id: "m", path: "x", method: "det", kind: "number" })), + ).toEqual(expect.arrayContaining([expect.stringContaining("$.observe[0]")])); + }); + + it("rejects a fixture whose name does not match its file", () => { + expect(fixtureErrors(fixture(), "other")).toContainEqual( + expect.stringContaining("does not match its file"), + ); + }); + + it("names every disagreement and throws on the first call that reads them", () => { + const broken = withNoToleranceAndNoObservations(); + expect(fixtureErrors(broken, "sample").length).toBeGreaterThanOrEqual(2); + expect(() => parseFixture(broken, "sample")).toThrow(/TN_FIXTURE_INVALID/u); + }); + + it("accepts a render block whose frame something observes", () => { + expect(messages(rendered())).toEqual([]); + }); + + it("rejects a render block with no size, and one naming a tone mapping three does not have", () => { + const sizeless = rendered(); + Reflect.deleteProperty(sizeless.render as object as object, "height"); + expect(messages(sizeless)).toContainEqual(expect.stringContaining("$.render.height")); + const unknown = rendered(); + (unknown.render as { toneMapping: string }).toneMapping = "filmic"; + expect(messages(unknown)).toContainEqual(expect.stringContaining("$.render.toneMapping")); + }); + + it("rejects a pixels observation with no render block, a missing metric, or a foreign scene", () => { + const orphan = withObservation({ + id: "m", + kind: "pixels", + metric: { maxPixelMismatchRatio: 0.002, maxPerceptualDeltaE: 1 }, + }); + expect(messages(orphan)).toContainEqual( + expect.stringContaining("a pixels observation needs a $.render block"), + ); + const metricless = rendered(); + metricless.observe[0] = { id: "s", kind: "pixels" }; + expect(messages(metricless)).toEqual( + expect.arrayContaining([expect.stringContaining("$.observe[0].metric")]), + ); + const foreign = rendered(); + foreign.observe[0] = { + id: "m", + kind: "pixels", + metric: { maxPixelMismatchRatio: 0.002, maxPerceptualDeltaE: 1 }, + }; + expect(messages(foreign)).toContainEqual(expect.stringContaining("$.observe[0].id")); + }); + + it("rejects a render block that renders a frame nothing observes", () => { + const silent = rendered(); + silent.observe = []; + expect(messages(silent)).toEqual( + expect.arrayContaining([expect.stringContaining("$.render: a render block needs a pixels")]), + ); + }); + + it("rejects a golden whose pixels observation names no capture, and one whose capture is unhashed", () => { + const unhashed = JSON.parse( + readFileSync(path.join(GOLDENS_DIR, pinnedThreeVersion(), "lit-render.json"), "utf8"), + ); + Reflect.deleteProperty(unhashed.render, "pngSha256"); + expect(goldenErrors(unhashed, "lit-render")).toContainEqual( + expect.stringContaining("$.render.pngSha256"), + ); + Reflect.deleteProperty(unhashed, "render"); + expect(goldenErrors(unhashed, "lit-render")).toContainEqual( + expect.stringContaining("$.render: required"), + ); + unhashed.render = { png: "lit-render.png", pngSha256: "nope", width: 320, height: 240 }; + expect(goldenErrors(unhashed, "lit-render")).toEqual( + expect.arrayContaining([ + expect.stringContaining("$.render.pngSha256"), + expect.stringContaining("$.render.adapter"), + ]), + ); + }); + + it("reads every number's bits without losing -0", () => { + expect(numberBits(-0)).toBe("8000000000000000"); + expect(numberBits(0)).toBe("0000000000000000"); + expect(Object.is(bitsNumber(numberBits(-0)), -0)).toBe(true); + expect(Object.is(bitsNumber(numberBits(0)), -0)).toBe(false); + expect(numberBits(Number.NaN)).toBe("7ff8000000000000"); + expect(Number.isNaN(bitsNumber(numberBits(Number.NaN)))).toBe(true); + expect(numberBits(Number.POSITIVE_INFINITY)).toBe("7ff0000000000000"); + expect(bitsNumber(numberBits(Number.NEGATIVE_INFINITY))).toBe(Number.NEGATIVE_INFINITY); + expect(() => bitsNumber("nope")).toThrow(/TN_FIXTURE_BITS_INVALID/u); + }); +}); + +describe("the seed corpus", () => { + const fixtures = loadFixtures(FIXTURES_DIR); + const version = pinnedThreeVersion(); + + it("parses every fixture in the corpus, seeds first and in name order", () => { + const names = fixtures.map((entry) => entry.name); + // PRD-498 seeded this corpus; PRD-501 added the four math groups beside those seeds. + expect(names).toEqual( + expect.arrayContaining([ + "euler-orders", + "lit-render", + "matrix4-compose-invert", + "nan-and-signed-zero", + "object3d-hierarchy-matrixworld", + "quaternion-slerp", + "vector3-apply-quaternion", + ]), + ); + for (const group of ["math-core-", "math-edges-", "math-euler-", "math-primitives-"]) + expect(names.some((name) => name.startsWith(group))).toBe(true); + // The conformance parent orders its rows by name, so the corpus has to arrive in that order. + expect(names).toEqual([...names].sort()); + }); + + it("covers the hierarchy, matrix and edge cases the PRD names", () => { + const names = fixtures.map((entry) => entry.name).join(","); + for (const required of [ + "matrix4-compose-invert", + "object3d-hierarchy-matrixworld", + "nan-and-signed-zero", + ]) + expect(names).toContain(required); + }); + + it("has a recorded golden for every fixture at the pinned reference version", () => { + for (const entry of fixtures) { + const golden = readGolden(entry.name, version); + expect(golden, `${entry.name} has no golden for three ${version}`).not.toBeNull(); + if (golden?.blocked === null) expect(golden.observations.length).toBeGreaterThan(0); + } + }); + + it("records the sign of zero in the golden, because JSON cannot", () => { + expect(readGolden("nan-and-signed-zero", version)?.observations[0]?.value).toBe( + "n:8000000000000000", + ); + expect(readFileSync(path.join(FIXTURES_DIR, "nan-and-signed-zero.json"), "utf8")).toContain( + "-0", + ); + }); +}); diff --git a/packages/three-native/__tests__/fixture-protocol.spec.ts b/packages/three-native/__tests__/fixture-protocol.spec.ts new file mode 100644 index 000000000..489069acb --- /dev/null +++ b/packages/three-native/__tests__/fixture-protocol.spec.ts @@ -0,0 +1,254 @@ +import { describe, expect, it } from "vitest"; + +import type { FixtureArg, FixtureNumberName, IFixture } from "../src/fixture-format.js"; +import { + decodeArg, + decodeNumbers, + decodeText, + encodeArg, + encodeFixture, + encodeObservation, + namedNumber, + parseReply, +} from "../src/fixture-protocol.js"; + +/** Every argument the format can carry, including the three JSON cannot write. */ +const ARGUMENTS: readonly FixtureArg[] = [ + 0, + -0, + 1.5, + -1 / 3, + Number.NaN, + { num: "Infinity" }, + { num: "-Infinity" }, + { num: "-0" }, + "plain", + "three r160 → 0.185.1", + "", + true, + false, + null, + { ref: "m" }, + { refs: ["bone0", "bone1"] }, + { refs: [] }, + { array: [0, 1, 65535, 3], type: "Uint16Array" }, + { array: [0.25, -0, 1e-30], type: "Float32Array" }, + { array: [], type: "Uint8Array" }, + { record: { depth: 0.026, bevelEnabled: true, name: "a=b;c d", extrudePath: null } }, + { record: {} }, +]; + +describe("argument encoding", () => { + it("encodes a gltf op as its id and percent-encoded path", () => { + const lines = encodeFixture({ + ...({} as IFixture), + name: "g", + adaptedFrom: "original", + tolerance: { abs: 0 }, + ops: [{ op: "gltf", id: "model", file: "examples/a b/model.glb" }], + observe: [], + }); + expect(lines).toContain("gltf model s:examples%2Fa%20b%2Fmodel.glb"); + }); + + it("refuses a record field that is not a scalar", () => { + expect(() => decodeArg("o:shape=r:s")).toThrow("TN_PROTOCOL_ARG_INVALID"); + expect(() => decodeArg("o:depth")).toThrow("TN_PROTOCOL_ARG_INVALID"); + }); + + it("refuses an array token that names no typed array", () => { + expect(() => decodeArg("a:Int64Array:0000000000000000")).toThrow("TN_PROTOCOL_ARG_INVALID"); + }); + + it("round-trips every argument type", () => { + for (const argument of ARGUMENTS) { + const encoded = encodeArg(argument); + expect(encoded, `${String(argument)} must not contain a space`).not.toContain(" "); + const decoded = decodeArg(encoded); + // The wire carries the value, not the JSON spelling: `{ "num": "NaN" }` comes back as NaN. + const expected = + typeof argument === "object" && argument !== null && "num" in argument + ? namedNumber(argument.num as FixtureNumberName) + : argument; + if (typeof expected === "number" && Number.isNaN(expected)) + expect(Number.isNaN(decoded as number)).toBe(true); + else expect(decoded).toEqual(expected); + } + }); + + it("keeps -0 distinct from 0", () => { + expect(encodeArg(-0)).toBe("n:8000000000000000"); + expect(encodeArg(0)).toBe("n:0000000000000000"); + expect(Object.is(decodeArg("n:8000000000000000") as number, -0)).toBe(true); + expect(Object.is(decodeArg("n:0000000000000000") as number, -0)).toBe(false); + }); + + it("keeps NaN, Infinity and -0 on the wire", () => { + expect(encodeArg({ num: "NaN" })).toBe("n:7ff8000000000000"); + expect(encodeArg({ num: "Infinity" })).toBe("n:7ff0000000000000"); + expect(encodeArg({ num: "-Infinity" })).toBe("n:fff0000000000000"); + expect(encodeArg({ num: "-0" })).toBe("n:8000000000000000"); + }); + + it("percent-encodes a string so no token can hold a space", () => { + expect(encodeArg("a b/c")).toBe("s:a%20b%2Fc"); + expect(decodeArg(encodeArg("a b/c"))).toBe("a b/c"); + }); + + it("refuses a token the protocol does not define", () => { + expect(() => decodeArg("x:1")).toThrow(/TN_PROTOCOL_ARG_INVALID/u); + expect(() => decodeArg("n:0")).toThrow(/TN_FIXTURE_BITS_INVALID/u); + expect(() => decodeArg("r:")).toThrow(/TN_PROTOCOL_ARG_INVALID/u); + }); +}); + +describe("observation values", () => { + it("writes numbers as binary64 bits with a decimal beside them", () => { + expect(encodeObservation("number", -0)).toEqual({ value: "n:8000000000000000", decimal: "-0" }); + expect(encodeObservation("numbers", [1, -0, Number.POSITIVE_INFINITY])).toEqual({ + value: "n:3ff0000000000000,n:8000000000000000,n:7ff0000000000000", + decimal: "1, -0, Infinity", + }); + }); + + it("reads a number list back in order, -0 and NaN included", () => { + const values = decodeNumbers(encodeObservation("numbers", [-0, Number.NaN, 2]).value); + expect(Object.is(values[0], -0)).toBe(true); + expect(Number.isNaN(values[1] as number)).toBe(true); + expect(values[2]).toBe(2); + }); + + it("writes booleans, strings and canonical JSON", () => { + expect(encodeObservation("boolean", false).value).toBe("b:0"); + expect(encodeObservation("string", "YZX").value).toBe("s:YZX"); + expect(encodeObservation("json", { b: 1, a: 2 }).value).toBe( + "s:%7B%22a%22%3A2%2C%22b%22%3A1%7D", + ); + expect(decodeText(encodeObservation("json", { b: 1, a: 2 }).value)).toBe('{"a":2,"b":1}'); + }); + + it("refuses a value whose type does not match its kind", () => { + expect(() => encodeObservation("number", "1")).toThrow(/TN_OBSERVATION_INVALID/u); + expect(() => encodeObservation("numbers", 1)).toThrow(/TN_OBSERVATION_INVALID/u); + expect(() => encodeObservation("numbers", new DataView(new ArrayBuffer(8)))).toThrow( + /TN_OBSERVATION_INVALID/u, + ); + expect(() => encodeObservation("numbers", ["1"])).toThrow(/TN_OBSERVATION_INVALID/u); + expect(() => encodeObservation("boolean", 0)).toThrow(/TN_OBSERVATION_INVALID/u); + expect(() => encodeObservation("string", 1)).toThrow(/TN_OBSERVATION_INVALID/u); + }); +}); + +describe("the fixture script", () => { + const fixture: IFixture = { + name: "sample", + adaptedFrom: "original", + tolerance: { abs: 0 }, + ops: [ + { op: "new", id: "m", class: "Matrix4", args: [] }, + { op: "call", id: "m", method: "makeRotationX", args: [0.5] }, + { op: "new", id: "v", class: "Vector3", args: [1, 2, 3] }, + { op: "call", id: "v", method: "applyMatrix4", args: [{ ref: "m" }], result: "v2" }, + { op: "set", id: "v", path: "position.x", value: -0 }, + ], + observe: [ + { id: "m", path: "elements", kind: "numbers" }, + { id: "v2", method: "length", kind: "number" }, + { id: "v2", kind: "numbers" }, + ], + }; + + it("writes one command per line, with `-` for an absent result or source", () => { + expect(encodeFixture(fixture)).toEqual([ + "fixture sample", + "new m Matrix4", + "call m makeRotationX - n:3fe0000000000000", + "new v Vector3 n:3ff0000000000000 n:4000000000000000 n:4008000000000000", + "call v applyMatrix4 v2 r:m", + "set v position.x n:8000000000000000", + "observe 0 m elements - numbers", + "observe 1 v2 - length number", + "observe 2 v2 - - numbers", + "end", + ]); + }); +}); + +describe("driver replies", () => { + it("reads an observation reply", () => { + expect(parseReply("obs 3 numbers n:3ff0000000000000,n:8000000000000000")).toEqual({ + kind: "obs", + index: 3, + observation: "numbers", + value: "n:3ff0000000000000,n:8000000000000000", + }); + }); + + it("reads an unsupported reply with and without an index", () => { + expect(parseReply("unsupported 2 no%20such%20method")).toEqual({ + kind: "unsupported", + index: 2, + reason: "no such method", + }); + expect(parseReply("unsupported - not%20built%20in")).toEqual({ + kind: "unsupported", + index: null, + reason: "not built in", + }); + }); + + it("reads an error reply", () => { + expect(parseReply("error TN_NATIVE_ENGINE_UNAVAILABLE%3A%20no%20engine")).toEqual({ + kind: "error", + message: "TN_NATIVE_ENGINE_UNAVAILABLE: no engine", + }); + }); + + it("refuses a line that is not a reply, so a wrong driver cannot read as a pass", () => { + expect(() => parseReply("")).toThrow(/TN_PROTOCOL_REPLY_INVALID/u); + expect(() => parseReply("obs 0 colour s:red")).toThrow(/TN_PROTOCOL_REPLY_INVALID/u); + expect(() => parseReply("obs 0 number")).toThrow(/TN_PROTOCOL_REPLY_INVALID/u); + expect(() => parseReply("everything is fine")).toThrow(/TN_PROTOCOL_REPLY_INVALID/u); + }); +}); + +describe("the render line", () => { + const fixture = { + name: "render-order", + adaptedFrom: "original", + tolerance: { abs: 0 }, + render: { + scene: "scene", + camera: "camera", + width: 4, + height: 2, + toneMapping: "aces", + toneMappingExposure: 1, + outputColorSpace: "srgb", + }, + ops: [{ op: "new", id: "scene", class: "Scene", args: [] }], + observe: [ + { id: "camera", path: "projectionMatrix.elements", kind: "numbers" }, + { + id: "scene", + kind: "pixels", + metric: { maxPixelMismatchRatio: 0.01, maxPerceptualDeltaE: 0.02 }, + }, + ], + } as unknown as IFixture; + + it("comes after the numeric observations and right before the pixels one", () => { + // Rendering switches the camera to WebGPU clip space; the reference takes its numbers in Node. + const lines = encodeFixture(fixture, "/tmp/frame.png"); + const render = lines.findIndex((line) => line.startsWith("render ")); + expect(lines[render - 1]).toMatch(/^observe 0 camera /u); + expect(lines[render + 1]).toMatch(/^observe 1 scene - - pixels$/u); + expect(lines[render]).toBe( + `render scene camera 4 2 aces ${encodeArg(1)} srgb s:${encodeURIComponent("/tmp/frame.png")}`, + ); + }); + + it("is absent without a frame path, so a driver that cannot render is never asked", () => { + expect(encodeFixture(fixture).some((line) => line.startsWith("render "))).toBe(false); + }); +}); diff --git a/packages/three-native/__tests__/goldens.spec.ts b/packages/three-native/__tests__/goldens.spec.ts new file mode 100644 index 000000000..08c9ac0bf --- /dev/null +++ b/packages/three-native/__tests__/goldens.spec.ts @@ -0,0 +1,29 @@ +import { describe, expect, it } from "vitest"; + +import { decimalOf, loadFixtures, pinnedThreeVersion, readGolden } from "../src/fixture-format.js"; +import { decodeNumbers } from "../src/fixture-protocol.js"; + +const VERSION = pinnedThreeVersion(); + +// BUG-run-reference-euler: Euler.toArray() is [x, y, z, order]. The old encoder coerced the order +// string to NaN bits, so goldens pinned a NaN while their decimal said "YZX". The reference runner +// is not in CI; this node-only check keeps every pinned number honest about what three returned. +describe("pinned goldens", () => { + it("record every number as the bits its decimal names", () => { + const mismatches: string[] = []; + let checked = 0; + for (const fixture of loadFixtures()) { + for (const observation of readGolden(fixture.name, VERSION)?.observations ?? []) { + if (observation.kind !== "number" && observation.kind !== "numbers") continue; + checked += 1; + const decimal = decodeNumbers(observation.value).map(decimalOf).join(", "); + if (decimal !== observation.decimal) + mismatches.push( + `${fixture.name}#${observation.index}: ${observation.decimal} != ${decimal}`, + ); + } + } + expect(checked).toBeGreaterThan(0); + expect(mismatches).toEqual([]); + }); +}); diff --git a/packages/three-native/__tests__/object-surface.spec.ts b/packages/three-native/__tests__/object-surface.spec.ts new file mode 100644 index 000000000..ece387757 --- /dev/null +++ b/packages/three-native/__tests__/object-surface.spec.ts @@ -0,0 +1,133 @@ +import { describe, expect, it } from "vitest"; +import { Material, defineObjectSurface, defineTypeFlags } from "../src/object-surface.js"; + +class BufferGeometry { + readonly stored = new Map(); + setAttribute(name: string, attribute: unknown) { + this.stored.set(name, attribute); + return this; + } + deleteAttribute(name: string) { + this.stored.delete(name); + return this; + } + hasAttribute(name: string) { + return this.stored.has(name); + } + getAttribute(name: string) { + return this.stored.get(name); + } + get __attributeNames() { + return [...this.stored.keys()].join("\n"); + } +} + +describe("defineObjectSurface", () => { + it("enumerates geometry.attributes, so Object.entries works on an engine geometry", () => { + class MeshStandardMaterial {} + defineObjectSurface({ + bufferGeometry: BufferGeometry, + geometries: [], + materials: [MeshStandardMaterial], + }); + const geometry = new BufferGeometry(); + geometry.setAttribute("position", "p"); + geometry.setAttribute("custom", "c"); + const { attributes } = geometry as unknown as { attributes: Record }; + expect(Object.entries(attributes)).toEqual([ + ["position", "p"], + ["custom", "c"], + ]); + expect(new MeshStandardMaterial()).toBeInstanceOf(Material); + expect( + (MeshStandardMaterial.prototype as { isMeshStandardMaterial?: boolean }) + .isMeshStandardMaterial, + ).toBe(true); + }); + + it("lists the attribute names on every geometry class, not only BufferGeometry", () => { + // The registry gives each class its own dotted getters (`attributes.position.array`), which + // read as junk keys unless the view replaces them. + class BoxGeometry extends BufferGeometry { + get attributes() { + return { "position.array": 1 }; + } + } + defineObjectSurface({ + bufferGeometry: BufferGeometry, + geometries: [BoxGeometry], + materials: [], + }); + const box = new BoxGeometry(); + box.setAttribute("position", "p"); + expect(Object.keys((box as unknown as { attributes: object }).attributes)).toEqual([ + "position", + ]); + }); + + it("reads geometry.attributes.position with one engine call", () => { + class CountedGeometry extends BufferGeometry { + calls = 0; + override hasAttribute(name: string) { + this.calls++; + return super.hasAttribute(name); + } + override getAttribute(name: string) { + this.calls++; + return super.getAttribute(name); + } + } + defineObjectSurface({ bufferGeometry: CountedGeometry, geometries: [], materials: [] }); + const geometry = new CountedGeometry().setAttribute("position", "p") as CountedGeometry; + const { attributes } = geometry as unknown as { attributes: Record }; + expect(attributes.position).toBe("p"); + expect(attributes.normal).toBeUndefined(); + expect(geometry.calls).toBe(2); + // Listing asks the engine for every name at once and reads no attribute. + expect(Object.keys(attributes)).toEqual(["position"]); + expect(geometry.calls).toBe(2); + }); + + it("keeps a material flag the back end already defined read-only", () => { + class MeshBasicMaterial {} + Object.defineProperty(MeshBasicMaterial.prototype, "isMeshBasicMaterial", { + configurable: true, + value: true, + }); + expect(() => + defineObjectSurface({ + bufferGeometry: BufferGeometry, + geometries: [], + materials: [MeshBasicMaterial], + }), + ).not.toThrow(); + expect(new MeshBasicMaterial()).toBeInstanceOf(Material); + }); + + it("replaces morphAttributes whole through the engine's holder, refusing other keys", () => { + const holder: Record = { position: ["p"], normal: ["n"] }; + class MorphGeometry extends BufferGeometry {} + Object.defineProperty(MorphGeometry.prototype, "morphAttributes", { + configurable: true, + get: () => holder, + }); + defineObjectSurface({ bufferGeometry: MorphGeometry, geometries: [], materials: [] }); + const geometry = new MorphGeometry() as unknown as { morphAttributes: Record }; + geometry.morphAttributes = {}; + expect(holder).toEqual({ position: [], normal: [] }); + expect(() => { + geometry.morphAttributes = { color: [] }; + }).toThrow("morphAttributes.color"); + }); +}); + +describe("defineTypeFlags", () => { + it("leaves the flag writable, as three's own `this.isTexture = true` is", () => { + class Texture {} + defineTypeFlags({ Texture }); + const texture = new Texture() as { isTexture?: boolean }; + expect(texture.isTexture).toBe(true); + texture.isTexture = true; + expect(Object.hasOwn(texture, "isTexture")).toBe(true); + }); +}); diff --git a/packages/three-native/__tests__/property-binding.spec.ts b/packages/three-native/__tests__/property-binding.spec.ts new file mode 100644 index 000000000..6716f18be --- /dev/null +++ b/packages/three-native/__tests__/property-binding.spec.ts @@ -0,0 +1,77 @@ +/** + * three's PropertyBinding facade over the engine's: a game binds every track of every clip while it + * loads, so a track costs one engine call to bind and read its target, and a path parses once. + */ + +import { describe, expect, it } from "vitest"; + +import { definePropertyBinding } from "../src/property-binding.js"; + +function engineClass(calls: string[]) { + const hip = { name: "hip" }; + class Native { + constructor( + readonly root?: unknown, + readonly path?: string, + ) {} + bind() { + calls.push("bind"); + return this.path === "leg.position" ? "No target node found" : ""; + } + __bind() { + calls.push("__bind"); + const missing = this.path === "leg.position"; + return [missing ? "No target node found" : "", missing ? null : hip]; + } + targetObject() { + calls.push("targetObject"); + return this.path === "leg.position" ? null : hip; + } + unbind() { + calls.push("unbind"); + } + parseTrackName(path: string) { + calls.push("parseTrackName"); + return { nodeName: path.split(".")[0], propertyName: path.split(".")[1] }; + } + findNode() { + calls.push("findNode"); + return null; + } + } + return { Native: Native as never, hip }; +} + +describe("PropertyBinding facade", () => { + it("binds and reads the target in one engine call, and parses a path once", () => { + const calls: string[] = []; + const { Native, hip } = engineClass(calls); + const { PropertyBinding, setConsoleFunction } = definePropertyBinding(Native); + const reasons: string[] = []; + setConsoleFunction((_type, message) => reasons.push(message)); + const Binding = PropertyBinding as unknown as new ( + root: unknown, + path: string, + ) => { bind(): void; unbind(): void; targetObject: unknown }; + const parse = (PropertyBinding as unknown as { parseTrackName(p: string): object }) + .parseTrackName; + + const bound = new Binding({}, "hip.position"); + bound.bind(); + expect(bound.targetObject).toBe(hip); + const missing = new Binding({}, "leg.position"); + missing.bind(); + expect(missing.targetObject).toBeNull(); + expect(reasons).toEqual(["No target node found"]); + expect(calls.filter((call) => call !== "bind")).toEqual(["__bind", "__bind"]); + + const first = parse("hip.position") as Record; + first.nodeName = "changed"; + expect(parse("hip.position")).toEqual({ nodeName: "hip", propertyName: "position" }); + expect(calls.filter((call) => call === "parseTrackName")).toHaveLength(1); + + bound.unbind(); + expect(bound.targetObject).toBe(hip); + expect(calls.at(-1)).toBe("targetObject"); + }); +}); diff --git a/packages/three-native/api/catalog.json b/packages/three-native/api/catalog.json new file mode 100644 index 000000000..9b36f2f87 --- /dev/null +++ b/packages/three-native/api/catalog.json @@ -0,0 +1,28425 @@ +{ + "$schema": "./catalog.schema.json", + "version": 1, + "reference": { + "three": "0.185.1", + "types": "@types/three@0.185.3", + "patch": "packages/core/patches/three@0.185.1.patch" + }, + "abi": { + "engine": 1, + "compatibilityContract": 1, + "scene": 1, + "shaderPackage": 1 + }, + "entries": [ + { + "name": "struct", + "kind": "function", + "source": "three/tsl", + "status": { + "kind": "partial", + "gaps": ["aggregate-lowering", "storage-members", "member-assignment"] + }, + "parameters": [ + { "name": "membersLayout", "type": "Record", "optional": false }, + { "name": "name", "type": "string", "optional": true } + ], + "returns": "Function" + }, + { + "name": "ACESFilmicToneMapping", + "kind": "constant", + "source": "three", + "status": { + "kind": "supported" + }, + "type": "number", + "value": "4" + }, + { + "name": "AddEquation", + "kind": "constant", + "source": "three", + "status": { + "kind": "partial", + "gaps": ["native-not-implemented"] + }, + "type": "number", + "value": "100" + }, + { + "name": "AddOperation", + "kind": "constant", + "source": "three", + "status": { + "kind": "partial", + "gaps": ["native-not-implemented"] + }, + "type": "number", + "value": "2" + }, + { + "name": "AdditiveAnimationBlendMode", + "kind": "constant", + "source": "three", + "status": { + "kind": "partial", + "gaps": ["native-not-implemented"] + }, + "type": "number", + "value": "2501" + }, + { + "name": "AdditiveBlending", + "kind": "constant", + "source": "three", + "status": { + "kind": "supported" + }, + "type": "number", + "value": "2" + }, + { + "name": "AgXToneMapping", + "kind": "constant", + "source": "three", + "status": { + "kind": "supported" + }, + "type": "number", + "value": "6" + }, + { + "name": "AlphaFormat", + "kind": "constant", + "source": "three", + "status": { + "kind": "partial", + "gaps": ["native-not-implemented"] + }, + "type": "number", + "value": "1021" + }, + { + "name": "AlwaysCompare", + "kind": "constant", + "source": "three", + "status": { + "kind": "partial", + "gaps": ["native-not-implemented"] + }, + "type": "number", + "value": "519" + }, + { + "name": "AlwaysDepth", + "kind": "constant", + "source": "three", + "status": { + "kind": "partial", + "gaps": ["native-not-implemented"] + }, + "type": "number", + "value": "1" + }, + { + "name": "AlwaysStencilFunc", + "kind": "constant", + "source": "three", + "status": { + "kind": "partial", + "gaps": ["native-not-implemented"] + }, + "type": "number", + "value": "519" + }, + { + "name": "AmbientLight", + "kind": "class", + "source": "three/webgpu", + "status": { + "kind": "supported" + }, + "extends": "Object3D", + "constructor": [], + "fields": [ + { + "name": "intensity", + "type": "number", + "mutable": true, + "lifetime": "owned", + "status": { + "kind": "supported" + } + }, + { + "name": "color", + "type": "Color", + "mutable": true, + "lifetime": "owned", + "status": { + "kind": "supported" + } + } + ], + "methods": [] + }, + { + "name": "AnimationActionLoopStyles", + "kind": "enum", + "source": "three", + "status": { + "kind": "supported" + }, + "values": [ + { + "name": "LoopOnce", + "value": "2200" + }, + { + "name": "LoopRepeat", + "value": "2201" + }, + { + "name": "LoopPingPong", + "value": "2202" + } + ] + }, + { + "name": "AnimationBlendMode", + "kind": "enum", + "source": "three", + "status": { + "kind": "unsupported", + "diagnostic": "TN_NATIVE_UNSUPPORTED_ENUM_ANIMATIONBLENDMODE" + }, + "values": [ + { + "name": "NormalAnimationBlendMode", + "value": "2500" + }, + { + "name": "AdditiveAnimationBlendMode", + "value": "2501" + } + ] + }, + { + "name": "AnimationClip", + "kind": "class", + "source": "three", + "status": { + "kind": "supported" + }, + "extends": null, + "constructor": [], + "fields": [ + { + "name": "duration", + "type": "number", + "mutable": false, + "lifetime": "owned", + "status": { + "kind": "supported" + } + }, + { + "name": "name", + "type": "string", + "mutable": false, + "lifetime": "owned", + "status": { + "kind": "supported" + } + }, + { + "name": "tracks", + "type": "Array<{ name: string; times: number[]; values: number[]; ValueTypeName: string }>", + "mutable": false, + "lifetime": "owned", + "status": { + "kind": "supported" + } + } + ], + "methods": [] + }, + { + "name": "AnimationMixer", + "kind": "class", + "source": "three", + "status": { + "kind": "supported" + }, + "extends": "EventDispatcher", + "constructor": [ + { + "name": "root", + "type": "Object3D", + "optional": false + } + ], + "fields": [ + { + "name": "time", + "type": "number", + "mutable": false, + "lifetime": "owned", + "status": { + "kind": "supported" + } + }, + { + "name": "timeScale", + "type": "number", + "mutable": true, + "lifetime": "owned", + "status": { + "kind": "supported" + } + } + ], + "methods": [ + { + "name": "clipAction", + "async": false, + "overloads": [ + { + "parameters": [ + { + "name": "clip", + "type": "AnimationClip", + "optional": false + } + ], + "returns": "AnimationAction" + } + ], + "status": { + "kind": "supported" + } + }, + { + "name": "setTime", + "async": false, + "overloads": [ + { + "parameters": [ + { + "name": "time", + "type": "number", + "optional": false + } + ], + "returns": "AnimationMixer" + } + ], + "status": { + "kind": "supported" + } + }, + { + "name": "stopAllAction", + "async": false, + "overloads": [ + { + "parameters": [], + "returns": "AnimationMixer" + } + ], + "status": { + "kind": "supported" + } + }, + { + "name": "update", + "async": false, + "overloads": [ + { + "parameters": [ + { + "name": "deltaTime", + "type": "number", + "optional": false + } + ], + "returns": "AnimationMixer" + } + ], + "status": { + "kind": "supported" + } + }, + { + "name": "addEventListener", + "async": false, + "overloads": [ + { + "parameters": [ + { + "name": "type", + "type": "string", + "optional": false + }, + { + "name": "listener", + "type": "EventListener", + "optional": false, + "callback": "EventListener" + } + ], + "returns": "void" + } + ], + "status": { + "kind": "supported" + } + }, + { + "name": "dispatchEvent", + "async": false, + "overloads": [ + { + "parameters": [ + { + "name": "event", + "type": "BaseEvent", + "optional": false + } + ], + "returns": "void" + } + ], + "status": { + "kind": "supported" + } + }, + { + "name": "existingAction", + "async": false, + "overloads": [ + { + "parameters": [ + { + "name": "clip", + "type": "AnimationClip", + "optional": false + }, + { + "name": "optionalRoot", + "type": "Object3D", + "optional": true + } + ], + "returns": "AnimationAction | null" + } + ], + "status": { + "kind": "supported" + } + }, + { + "name": "getRoot", + "async": false, + "overloads": [ + { + "parameters": [], + "returns": "Object3D" + } + ], + "status": { + "kind": "supported" + } + }, + { + "name": "hasEventListener", + "async": false, + "overloads": [ + { + "parameters": [ + { + "name": "type", + "type": "string", + "optional": false + }, + { + "name": "listener", + "type": "EventListener", + "optional": false, + "callback": "EventListener" + } + ], + "returns": "boolean" + } + ], + "status": { + "kind": "supported" + } + }, + { + "name": "removeEventListener", + "async": false, + "overloads": [ + { + "parameters": [ + { + "name": "type", + "type": "string", + "optional": false + }, + { + "name": "listener", + "type": "EventListener", + "optional": false, + "callback": "EventListener" + } + ], + "returns": "void" + } + ], + "status": { + "kind": "supported" + } + }, + { + "name": "uncacheAction", + "async": false, + "overloads": [ + { + "parameters": [ + { + "name": "clip", + "type": "AnimationClip", + "optional": false + }, + { + "name": "optionalRoot", + "type": "Object3D", + "optional": true + } + ], + "returns": "void" + } + ], + "status": { + "kind": "supported" + } + }, + { + "name": "uncacheClip", + "async": false, + "overloads": [ + { + "parameters": [ + { + "name": "clip", + "type": "AnimationClip", + "optional": false + } + ], + "returns": "void" + } + ], + "status": { + "kind": "supported" + } + }, + { + "name": "uncacheRoot", + "async": false, + "overloads": [ + { + "parameters": [ + { + "name": "root", + "type": "Object3D", + "optional": false + } + ], + "returns": "void" + } + ], + "status": { + "kind": "supported" + } + } + ] + }, + { + "name": "AttachedBindMode", + "kind": "constant", + "source": "three", + "status": { + "kind": "supported" + }, + "type": "string", + "value": "\"attached\"" + }, + { + "name": "AttributeGPUType", + "kind": "enum", + "source": "three", + "status": { + "kind": "partial", + "gaps": ["native-not-implemented"] + }, + "values": [ + { + "name": "FloatType", + "value": "1015" + }, + { + "name": "IntType", + "value": "1013" + } + ] + }, + { + "name": "Audio", + "kind": "class", + "source": "three", + "status": { + "kind": "partial", + "gaps": ["members-not-catalogued", "media-sources-unbound"] + }, + "extends": "Object3D", + "constructor": [ + { + 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"status": { + "kind": "supported" + } + }, + { + "name": "distanceToPlane", + "async": false, + "overloads": [ + { + "parameters": [ + { + "name": "plane", + "type": "Plane", + "optional": false + } + ], + "returns": "number" + } + ], + "status": { + "kind": "supported" + } + }, + { + "name": "distanceToPoint", + "async": false, + "overloads": [ + { + "parameters": [ + { + "name": "point", + "type": "Vector3", + "optional": false + } + ], + "returns": "number" + } + ], + "status": { + "kind": "supported" + } + }, + { + "name": "equals", + "async": false, + "overloads": [ + { + "parameters": [ + { + "name": "ray", + "type": "Ray", + "optional": false + } + ], + "returns": "boolean" + } + ], + "status": { + "kind": "supported" + } + }, + { + "name": "intersectBox", + "async": false, + "overloads": [ + { + "parameters": [ + { + "name": "box", + "type": "Box3", + "optional": false + }, + { + "name": "target", + "type": "Vector3", + "optional": false + } + ], + "returns": "Vector3 | null" + } + ], + "status": { + "kind": "supported" + } + }, + { + "name": "intersectPlane", + "async": false, + "overloads": [ + { + "parameters": [ + { + "name": "plane", + "type": "Plane", + "optional": false + }, + { + "name": "target", + "type": "Vector3", + "optional": false + } + ], + "returns": "Vector3 | null" + } + ], + "status": { + "kind": "supported" + } + }, + { + "name": "intersectSphere", + "async": false, + "overloads": [ + { + "parameters": [ + { + "name": "sphere", + "type": "Sphere", + "optional": false + }, + { + "name": "target", + "type": "Vector3", + "optional": false + } + ], + "returns": "Vector3 | null" + } + ], + "status": { + "kind": "supported" + } + }, + { + "name": "intersectTriangle", + "async": false, + "overloads": [ + { + "parameters": [ + { + "name": "a", + "type": "Vector3", + "optional": false + }, + { + "name": "b", + "type": "Vector3", + "optional": false + }, + { + "name": "c", + "type": "Vector3", + "optional": false + }, + { + "name": "backfaceCulling", + "type": "boolean", + "optional": false + }, + { + "name": "target", + "type": "Vector3", + "optional": false + } + ], + "returns": "Vector3 | null" + } + ], + "status": { + "kind": "supported" + } + }, + { + "name": "intersectsBox", + "async": false, + "overloads": [ + { + "parameters": [ + { + "name": "box", + "type": "Box3", + "optional": false + } + ], + "returns": "boolean" + } + ], + "status": { + "kind": "supported" + } + }, + { + "name": "intersectsPlane", + "async": false, + "overloads": [ + { + "parameters": [ + { + "name": "plane", + "type": "Plane", + "optional": false + } + ], + "returns": "boolean" + } + ], + "status": { + "kind": "supported" + } + }, + { + "name": "intersectsSphere", + "async": false, + "overloads": [ + { + "parameters": [ + { + "name": "sphere", + "type": "Sphere", + "optional": false + } + ], + "returns": "boolean" + } + ], + "status": { + "kind": "supported" + } + }, + { + "name": "lookAt", + "async": false, + "overloads": [ + { + "parameters": [ + { + "name": "v", + "type": "Vector3", + "optional": false + } + ], + "returns": "Ray" + } + ], + "status": { + "kind": "supported" + } + }, + { + "name": "recast", + "async": false, + "overloads": [ + { + "parameters": [ + { + "name": "t", + "type": "number", + "optional": false + } + ], + "returns": "Ray" + } + ], + "status": { + "kind": "supported" + } + }, + { + "name": "set", + "async": false, + "overloads": [ + { + "parameters": [ + { + "name": "origin", + "type": "Vector3", + "optional": false + }, + { + "name": "direction", + "type": "Vector3", + "optional": false + } + ], + "returns": "Ray" + } + ], + "status": { + "kind": "supported" + } + } + ] + }, + { + "name": "InstancedBufferAttribute", + "kind": "class", + "source": "three", + "status": { + "kind": "supported" + }, + "extends": "BufferAttribute", + "constructor": [ + { + "name": "array", + "type": "TypedArray", + "optional": false + }, + { + "name": "itemSize", + "type": "number", + "optional": false + }, + { + "name": "normalized", + "type": "boolean", + "optional": true + }, + { + "name": "meshPerAttribute", + "type": "number", + "optional": true + } + ], + "fields": [ + { + "name": "meshPerAttribute", + "type": "number", + "mutable": false, + "lifetime": "owned", + "status": { + "kind": "supported" + } + } + ], + "methods": [] + }, + { + "name": "SpotLight", + "kind": "class", + "source": "three", + "status": { + "kind": "supported" + }, + "extends": "Object3D", + "constructor": [ + { + "name": "color", + "type": "ColorRepresentation", + "optional": true + }, + { + "name": "intensity", + "type": "number", + "optional": true + }, + { + "name": "distance", + "type": "number", + "optional": true + }, + { + "name": "angle", + "type": "number", + "optional": true + }, + { + "name": "penumbra", + "type": "number", + "optional": true + }, + { + "name": "decay", + "type": "number", + "optional": true + } + ], + "fields": [ + { + "name": "angle", + "type": "number", + "mutable": true, + "lifetime": "owned", + "status": { + "kind": "supported" + } + }, + { + "name": "decay", + "type": "number", + "mutable": true, + "lifetime": "owned", + "status": { + "kind": "supported" + } + }, + { + "name": "distance", + "type": "number", + "mutable": true, + "lifetime": "owned", + "status": { + "kind": "supported" + } + }, + { + "name": "intensity", + "type": "number", + "mutable": true, + "lifetime": "owned", + "status": { + "kind": "supported" + } + }, + { + "name": "penumbra", + "type": "number", + "mutable": true, + "lifetime": "owned", + "status": { + "kind": "supported" + } + }, + { + "name": "color", + "type": "Color", + "mutable": true, + "lifetime": "owned", + "status": { + "kind": "supported" + } + }, + { + "name": "target", + "type": "Object3D", + "mutable": false, + "lifetime": "owned", + "status": { + "kind": "supported" + } + }, + { + "name": "shadow", + "type": "SpotLightShadow", + "mutable": false, + "lifetime": "owned", + "status": { + "kind": "supported" + } + } + ], + "methods": [] + }, + { + "name": "AnimationAction", + "kind": "class", + "source": "three", + "status": { + "kind": "supported" + }, + "extends": null, + "constructor": [], + "fields": [ + { + "name": "clampWhenFinished", + "type": "boolean", + "mutable": true, + "lifetime": "owned", + "status": { + "kind": "supported" + } + }, + { + "name": "enabled", + "type": "boolean", + "mutable": true, + "lifetime": "owned", + "status": { + "kind": "supported" + } + }, + { + "name": "loop", + "type": "AnimationActionLoopStyles", + "mutable": true, + "lifetime": "owned", + "status": { + "kind": "supported" + } + }, + { + "name": "paused", + "type": "boolean", + "mutable": true, + "lifetime": "owned", + "status": { + "kind": "supported" + } + }, + { + "name": "repetitions", + "type": "number", + "mutable": true, + "lifetime": "owned", + "status": { + "kind": "supported" + } + }, + { + "name": "time", + "type": "number", + "mutable": true, + "lifetime": "owned", + "status": { + "kind": "supported" + } + }, + { + "name": "timeScale", + "type": "number", + "mutable": true, + "lifetime": "owned", + "status": { + "kind": "supported" + } + }, + { + "name": "weight", + "type": "number", + "mutable": true, + "lifetime": "owned", + "status": { + "kind": "supported" + } + }, + { + "name": "zeroSlopeAtEnd", + "type": "boolean", + "mutable": true, + "lifetime": "owned", + "status": { + "kind": "supported" + } + }, + { + "name": "zeroSlopeAtStart", + "type": "boolean", + "mutable": true, + "lifetime": "owned", + "status": { + "kind": "supported" + } + } + ], + "methods": [ + { + "name": "play", + "async": false, + "overloads": [ + { + "parameters": [], + "returns": "AnimationAction" + } + ], + "status": { + "kind": "supported" + } + }, + { + "name": "reset", + "async": false, + "overloads": [ + { + "parameters": [], + "returns": "AnimationAction" + } + ], + "status": { + "kind": "supported" + } + }, + { + "name": "setEffectiveWeight", + "async": false, + "overloads": [ + { + "parameters": [ + { + "name": "weight", + "type": "number", + "optional": false + } + ], + "returns": "AnimationAction" + } + ], + "status": { + "kind": "supported" + } + }, + { + "name": "stop", + "async": false, + "overloads": [ + { + "parameters": [], + "returns": "AnimationAction" + } + ], + "status": { + "kind": "supported" + } + }, + { + "name": "crossFadeFrom", + "async": false, + "overloads": [ + { + "parameters": [ + { + "name": "fadeOutAction", + "type": "AnimationAction", + "optional": false + }, + { + "name": "duration", + "type": "number", + "optional": false + }, + { + "name": "warp", + "type": "boolean", + "optional": true + } + ], + "returns": "AnimationAction" + } + ], + "status": { + "kind": "supported" + } + }, + { + "name": "crossFadeTo", + "async": false, + "overloads": [ + { + "parameters": [ + { + "name": "fadeInAction", + "type": "AnimationAction", + "optional": false + }, + { + "name": "duration", + "type": "number", + "optional": false + }, + { + "name": "warp", + "type": "boolean", + "optional": true + } + ], + "returns": "AnimationAction" + } + ], + "status": { + "kind": "supported" + } + }, + { + "name": "fadeIn", + "async": false, + "overloads": [ + { + "parameters": [ + { + "name": "duration", + "type": "number", + "optional": false + } + ], + "returns": "AnimationAction" + } + ], + "status": { + "kind": "supported" + } + }, + { + "name": "fadeOut", + "async": false, + "overloads": [ + { + "parameters": [ + { + "name": "duration", + "type": "number", + "optional": false + } + ], + "returns": "AnimationAction" + } + ], + "status": { + "kind": "supported" + } + }, + { + "name": "getClip", + "async": false, + "overloads": [ + { + "parameters": [], + "returns": "AnimationClip" + } + ], + "status": { + "kind": "supported" + } + }, + { + "name": "getEffectiveTimeScale", + "async": false, + "overloads": [ + { + "parameters": [], + "returns": "number" + } + ], + "status": { + "kind": "supported" + } + }, + { + "name": "getEffectiveWeight", + "async": false, + "overloads": [ + { + "parameters": [], + "returns": "number" + } + ], + "status": { + "kind": "supported" + } + }, + { + "name": "getRoot", + "async": false, + "overloads": [ + { + "parameters": [], + "returns": "Object3D" + } + ], + "status": { + "kind": "supported" + } + }, + { + "name": "halt", + "async": false, + "overloads": [ + { + "parameters": [ + { + "name": "duration", + "type": "number", + "optional": false + } + ], + "returns": "AnimationAction" + } + ], + "status": { + "kind": "supported" + } + }, + { + "name": "isRunning", + "async": false, + "overloads": [ + { + "parameters": [], + "returns": "boolean" + } + ], + "status": { + "kind": "supported" + } + }, + { + "name": "isScheduled", + "async": false, + "overloads": [ + { + "parameters": [], + "returns": "boolean" + } + ], + "status": { + "kind": "supported" + } + }, + { + "name": "setDuration", + "async": false, + "overloads": [ + { + "parameters": [ + { + "name": "duration", + "type": "number", + "optional": false + } + ], + "returns": "AnimationAction" + } + ], + "status": { + "kind": "supported" + } + }, + { + "name": "setEffectiveTimeScale", + "async": false, + "overloads": [ + { + "parameters": [ + { + "name": "timeScale", + "type": "number", + "optional": false + } + ], + "returns": "AnimationAction" + } + ], + "status": { + "kind": "supported" + } + }, + { + "name": "setLoop", + "async": false, + "overloads": [ + { + "parameters": [ + { + "name": "mode", + "type": "AnimationActionLoopStyles", + "optional": false + }, + { + "name": "repetitions", + "type": "number", + "optional": false + } + ], + "returns": "AnimationAction" + } + ], + "status": { + "kind": "supported" + } + }, + { + "name": "startAt", + "async": false, + "overloads": [ + { + "parameters": [ + { + "name": "time", + "type": "number", + "optional": false + } + ], + "returns": "AnimationAction" + } + ], + "status": { + "kind": "supported" + } + }, + { + "name": "stopFading", + "async": false, + "overloads": [ + { + "parameters": [], + "returns": "AnimationAction" + } + ], + "status": { + "kind": "supported" + } + }, + { + "name": "stopWarping", + "async": false, + "overloads": [ + { + "parameters": [], + "returns": "AnimationAction" + } + ], + "status": { + "kind": "supported" + } + }, + { + "name": "syncWith", + "async": false, + "overloads": [ + { + "parameters": [ + { + "name": "action", + "type": "AnimationAction", + "optional": false + } + ], + "returns": "AnimationAction" + } + ], + "status": { + "kind": "supported" + } + }, + { + "name": "warp", + "async": false, + "overloads": [ + { + "parameters": [ + { + "name": "startTimeScale", + "type": "number", + "optional": false + }, + { + "name": "endTimeScale", + "type": "number", + "optional": false + }, + { + "name": "duration", + "type": "number", + "optional": false + } + ], + "returns": "AnimationAction" + } + ], + "status": { + "kind": "supported" + } + } + ] + }, + { + "name": "Face", + "kind": "type", + "source": "three", + "status": { + "kind": "supported" + }, + "type": "{ a: number; b: number; c: number; normal: Vector3; materialIndex: number }" + }, + { + "name": "Intersection", + "kind": "type", + "source": "three", + "status": { + "kind": "supported" + }, + "type": "{ distance: number; point: Vector3; object: Object3D; face: Face; faceIndex: number; uv?: Vector2; uv1?: Vector2; normal?: Vector3; barycoord: Vector3; instanceId?: number }" + }, + { + "name": "DirectionalLightShadow", + "kind": "class", + "source": "three", + "status": { + "kind": "supported" + }, + "extends": null, + "constructor": [], + "fields": [ + { + "name": "bias", + "type": "number", + "mutable": true, + "lifetime": "owned", + "status": { + "kind": "supported" + } + }, + { + "name": "intensity", + "type": "number", + "mutable": true, + "lifetime": "owned", + "status": { + "kind": "supported" + } + }, + { + "name": "normalBias", + "type": "number", + "mutable": true, + "lifetime": "owned", + "status": { + "kind": "supported" + } + }, + { + "name": "radius", + "type": "number", + "mutable": true, + "lifetime": "owned", + "status": { + "kind": "supported" + } + }, + { + "name": "camera", + "type": "OrthographicCamera", + "mutable": false, + "lifetime": "owned", + "status": { + "kind": "supported" + } + }, + { + "name": "mapSize", + "type": "Vector2", + "mutable": false, + "lifetime": "owned", + "status": { + "kind": "supported" + } + } + ], + "methods": [] + }, + { + "name": "PointLightShadow", + "kind": "class", + "source": "three", + "status": { + "kind": "supported" + }, + "extends": null, + "constructor": [], + "fields": [ + { + "name": "bias", + "type": "number", + "mutable": true, + "lifetime": "owned", + "status": { + "kind": "supported" + } + }, + { + "name": "intensity", + "type": "number", + "mutable": true, + "lifetime": "owned", + "status": { + "kind": "supported" + } + }, + { + "name": "normalBias", + "type": "number", + "mutable": true, + "lifetime": "owned", + "status": { + "kind": "supported" + } + }, + { + "name": "radius", + "type": "number", + "mutable": true, + "lifetime": "owned", + "status": { + "kind": "supported" + } + }, + { + "name": "camera", + "type": "PerspectiveCamera", + "mutable": false, + "lifetime": "owned", + "status": { + "kind": "supported" + } + }, + { + "name": "mapSize", + "type": "Vector2", + "mutable": false, + "lifetime": "owned", + "status": { + "kind": "supported" + } + } + ], + "methods": [] + }, + { + "name": "Source", + "kind": "class", + "source": "three", + "status": { + "kind": "supported" + }, + "extends": null, + "constructor": [], + "fields": [ + { + "name": "version", + "type": "number", + "mutable": false, + "lifetime": "owned", + "status": { + "kind": "supported" + } + } + ], + "methods": [] + }, + { + "name": "SpotLightShadow", + "kind": "class", + "source": "three", + "status": { + "kind": "supported" + }, + "extends": null, + "constructor": [], + "fields": [ + { + "name": "bias", + "type": "number", + "mutable": true, + "lifetime": "owned", + "status": { + "kind": "supported" + } + }, + { + "name": "focus", + "type": "number", + "mutable": true, + "lifetime": "owned", + "status": { + "kind": "supported" + } + }, + { + "name": "intensity", + "type": "number", + "mutable": true, + "lifetime": "owned", + "status": { + "kind": "supported" + } + }, + { + "name": "normalBias", + "type": "number", + "mutable": true, + "lifetime": "owned", + "status": { + "kind": "supported" + } + }, + { + "name": "radius", + "type": "number", + "mutable": true, + "lifetime": "owned", + "status": { + "kind": "supported" + } + }, + { + "name": "camera", + "type": "PerspectiveCamera", + "mutable": false, + "lifetime": "owned", + "status": { + "kind": "supported" + } + }, + { + "name": "mapSize", + "type": "Vector2", + "mutable": false, + "lifetime": "owned", + "status": { + "kind": "supported" + } + } + ], + "methods": [] + }, + { + "name": "PropertyBinding", + "kind": "class", + "source": "three", + "status": { + "kind": "supported" + }, + "extends": null, + "constructor": [], + "fields": [ + { + "name": "path", + "type": "string", + "mutable": false, + "lifetime": "owned", + "status": { + "kind": "supported" + } + } + ], + "methods": [ + { + "name": "bind", + "async": false, + "overloads": [ + { + "parameters": [], + "returns": "void" + } + ], + "status": { + "kind": "supported" + } + }, + { + "name": "findNode", + "async": false, + "overloads": [ + { + "parameters": [ + { + "name": "root", + "type": "Object3D", + "optional": false + }, + { + "name": "nodeName", + "type": "string", + "optional": true + } + ], + "returns": "Object3D | null" + } + ], + "status": { + "kind": "supported" + } + }, + { + "name": "parseTrackName", + "async": false, + "overloads": [ + { + "parameters": [ + { + "name": "trackName", + "type": "string", + "optional": false + } + ], + "returns": "{ nodeName: string; objectName: string; objectIndex: string; propertyName: string; propertyIndex: string }" + } + ], + "status": { + "kind": "supported" + } + }, + { + "name": "targetObject", + "async": false, + "overloads": [ + { + "parameters": [], + "returns": "Object3D | Material | null" + } + ], + "status": { + "kind": "supported" + } + }, + { + "name": "unbind", + "async": false, + "overloads": [ + { + "parameters": [], + "returns": "void" + } + ], + "status": { + "kind": "supported" + } + } + ] + }, + { + "name": "SkeletonUtils", + "kind": "class", + "source": "three", + "status": { + "kind": "supported" + }, + "extends": null, + "constructor": [], + "fields": [], + "methods": [ + { + "name": "clone", + "async": false, + "overloads": [ + { + "parameters": [ + { + "name": "source", + "type": "Object3D", + "optional": false + } + ], + "returns": "Object3D" + } + ], + "status": { + "kind": "supported" + } + } + ] + } + ] +} diff --git a/packages/three-native/api/catalog.schema.json b/packages/three-native/api/catalog.schema.json new file mode 100644 index 000000000..caf263fa5 --- /dev/null +++ b/packages/three-native/api/catalog.schema.json @@ -0,0 +1,222 @@ +{ + "$schema": "https://json-schema.org/draft/2020-12/schema", + "$id": "https://threenative.dev/schemas/three-native-catalog.json", + "title": "ThreeNative native-engine API catalog", + "description": "The compatibility contract the native engine publishes: classes, constructors, inheritance, fields, methods, overloads, defaults, enum values, lifetime and mutability annotations, async behaviour, callback signatures and capability status for the Three.js surface measured by docs/architecture/native-engine-inventory.json. `supported` is the published native contract, not a claim that an implementation has shipped: the work packages implement it. `scripts/generate.ts` and src/catalog.ts enforce this schema with a hand-written validator over the keyword subset below.", + "type": "object", + "required": ["version", "reference", "abi", "entries"], + "additionalProperties": false, + "properties": { + "$schema": { "type": "string" }, + "version": { "const": 1 }, + "reference": { + "type": "object", + "required": ["three", "types", "patch"], + "additionalProperties": false, + "properties": { + "three": { "type": "string", "minLength": 1 }, + "types": { "type": "string", "minLength": 1 }, + "patch": { "type": "string", "minLength": 1 } + } + }, + "abi": { "$ref": "#/$defs/abi" }, + "entries": { "type": "array", "minItems": 1, "items": { "$ref": "#/$defs/entry" } } + }, + "$defs": { + "abi": { + "description": "The four versions §8.2 keeps separate. A module built against different values is rejected before a game starts.", + "type": "object", + "required": ["engine", "compatibilityContract", "scene", "shaderPackage"], + "additionalProperties": false, + "properties": { + "engine": { "type": "integer", "minimum": 1 }, + "compatibilityContract": { "type": "integer", "minimum": 1 }, + "scene": { "type": "integer", "minimum": 1 }, + "shaderPackage": { "type": "integer", "minimum": 1 } + } + }, + "status": { + "description": "Capability status. 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Generation turns it into a callback-plus-context pair.", + "type": "string", + "minLength": 1 + }, + "rest": { "type": "boolean" } + } + }, + "overload": { + "type": "object", + "required": ["parameters", "returns"], + "additionalProperties": false, + "properties": { + "parameters": { "type": "array", "items": { "$ref": "#/$defs/parameter" } }, + "returns": { "type": "string", "minLength": 1 } + } + }, + "field": { + "type": "object", + "required": ["name", "type", "mutable", "lifetime"], + "additionalProperties": false, + "properties": { + "name": { "type": "string", "minLength": 1 }, + "type": { "type": "string", "minLength": 1 }, + "mutable": { "type": "boolean" }, + "lifetime": { + "description": "`owned` is a value the containing object holds; `reference` is another object it observes. 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"fields": {} + }, + "TorusKnotGeometry": { + "constructor": true, + "methods": [ + "__mergeFrom", + "addGroup", + "applyMatrix4", + "center", + "clearGroups", + "clone", + "computeBoundingBox", + "computeBoundingSphere", + "computeVertexNormals", + "deleteAttribute", + "dispose", + "getAttribute", + "getIndex", + "hasAttribute", + "normalizeNormals", + "rotateX", + "rotateY", + "rotateZ", + "scale", + "setAttribute", + "setDrawRange", + "setIndex", + "toNonIndexed", + "translate" + ], + "getters": [ + "__attributeNames", + "attributes.color.array", + "attributes.normal.array", + "attributes.position.array", + "attributes.uv.array", + "boundingBox.max.x", + "boundingBox.max.y", + "boundingBox.max.z", + "boundingBox.min.x", + "boundingBox.min.y", + "boundingBox.min.z", + "boundingSphere.center.x", + "boundingSphere.center.y", + "boundingSphere.center.z", + "boundingSphere.radius", + "drawRange.count", + "drawRange.start", + "groups", + "id", + "index.array", + "morphTargetsRelative", + 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"attributes.normal.array", + "attributes.position.array", + "attributes.uv.array", + "boundingBox.max.x", + "boundingBox.max.y", + "boundingBox.max.z", + "boundingBox.min.x", + "boundingBox.min.y", + "boundingBox.min.z", + "boundingSphere.center.x", + "boundingSphere.center.y", + "boundingSphere.center.z", + "boundingSphere.radius", + "drawRange.count", + "drawRange.start", + "groups", + "id", + "index.array", + "morphTargetsRelative", + "name", + "parameters", + "revision", + "type" + ], + "setters": [ + "morphAttributes.normal", + "morphAttributes.position", + "morphTargetsRelative", + "name" + ], + "members": [ + "__attributes", + "attributes.normal", + "attributes.position", + "attributes.uv", + "boundingBox", + "boundingSphere", + "index", + "morphAttributes.normal", + "morphAttributes.position" + ], + "callbacks": [], + "events": [], + "fixedMembers": [], + "fields": {} + }, + "Vector2": { + "constructor": true, + "methods": [ + "add", + "addScalar", + "addScaledVector", + "addVectors", + "angle", + "angleTo", + "applyMatrix3", + "ceil", + "clamp", + "clampLength", + "clampScalar", + "clone", + "copy", + "cross", + "distanceTo", + "distanceToSquared", + "divide", + "divideScalar", + "dot", + "equals", + "floor", + "fromArray", + "fromBufferAttribute", + "getComponent", + "length", + "lengthSq", + "lerp", + "lerpVectors", + "manhattanDistanceTo", + "manhattanLength", + "max", + "min", + "multiply", + "multiplyScalar", + "negate", + "normalize", + "rotateAround", + "round", + "roundToZero", + "set", + "setComponent", + "setLength", + "setScalar", + "setX", + "setY", + "sub", + "subScalar", + "subVectors", + "toArray" + ], + "getters": ["__address", "height", "width", "x", "y"], + "setters": ["height", "width", "x", "y"], + "members": [], + "callbacks": [], + "events": [], + "fixedMembers": [], + "fields": { "x": [0, 1], "y": [8, 1] } + }, + "Vector3": { + "constructor": true, + "methods": [ + "add", + "addScalar", + "addScaledVector", + "addVectors", + "angleTo", + "applyAxisAngle", + "applyEuler", + "applyMatrix3", + "applyMatrix4", + "applyNormalMatrix", + "applyQuaternion", + "ceil", + "clamp", + "clampLength", + "clampScalar", + "clone", + "copy", + "cross", + "crossVectors", + "distanceTo", + "distanceToSquared", + "divide", + "divideScalar", + "dot", + "equals", + "floor", + "fromArray", + "fromBufferAttribute", + "getComponent", + "length", + "lengthSq", + "lerp", + "lerpVectors", + "manhattanDistanceTo", + "manhattanLength", + "max", + "min", + "multiply", + "multiplyScalar", + "multiplyVectors", + "negate", + "normalize", + "project", + "projectOnPlane", + "projectOnVector", + "reflect", + "round", + "roundToZero", + "set", + "setComponent", + "setFromColor", + "setFromCylindricalCoords", + "setFromEuler", + "setFromMatrix3Column", + "setFromMatrixColumn", + "setFromMatrixPosition", + "setFromMatrixScale", + "setFromSphericalCoords", + "setLength", + "setScalar", + "setX", + "setY", + "setZ", + "sub", + "subScalar", + "subVectors", + "toArray", + "transformDirection", + "unproject" + ], + "getters": ["__address", "x", "y", "z"], + "setters": ["x", "y", "z"], + "members": [], + "callbacks": [], + "events": [], + "fixedMembers": [], + "fields": { "x": [0, 1], "y": [8, 1], "z": [16, 1] } + }, + "Vector4": { + "constructor": true, + "methods": [ + "add", + "addScalar", + "addScaledVector", + "addVectors", + "applyMatrix4", + "ceil", + "clamp", + "clampLength", + "clampScalar", + "clone", + "copy", + "divide", + "divideScalar", + "dot", + "equals", + "floor", + "fromArray", + "fromBufferAttribute", + "getComponent", + "length", + "lengthSq", + "lerp", + "lerpVectors", + "manhattanLength", + "max", + "min", + "multiply", + "multiplyScalar", + "negate", + "normalize", + "round", + "roundToZero", + "set", + "setAxisAngleFromQuaternion", + "setAxisAngleFromRotationMatrix", + "setComponent", + "setFromMatrixPosition", + "setLength", + "setScalar", + "setW", + "setX", + "setY", + "setZ", + "sub", + "subScalar", + "subVectors", + "toArray" + ], + "getters": ["__address", "height", "w", "width", "x", "y", "z"], + "setters": ["w", "x", "y", "z"], + "members": [], + "callbacks": [], + "events": [], + "fixedMembers": [], + "fields": { "w": [24, 1], "x": [0, 1], "y": [8, 1], "z": [16, 1] } + }, + "VectorKeyframeTrack": { + "constructor": true, + "methods": ["clone"], + "getters": ["ValueTypeName", "name", "times", "values"], + "setters": [], + "members": [], + "callbacks": [], + "events": [], + "fixedMembers": [], + "fields": {} + } + }, + "constants": [ + "ACESFilmicToneMapping", + "AdditiveBlending", + "AgXToneMapping", + "AttachedBindMode", + "BackSide", + "ClampToEdgeWrapping", + "DoubleSide", + "DynamicDrawUsage", + "EquirectangularReflectionMapping", + "FloatType", + "FrontSide", + "HalfFloatType", + "LinearFilter", + "LinearMipmapLinearFilter", + "LinearSRGBColorSpace", + "LoopOnce", + "LoopPingPong", + "LoopRepeat", + "NearestFilter", + "NeutralToneMapping", + "NoBlending", + "NoColorSpace", + "NoToneMapping", + "NormalBlending", + "PCFShadowMap", + "PCFSoftShadowMap", + "RGBAFormat", + "RepeatWrapping", + "SRGBColorSpace", + "StaticDrawUsage", + "UnsignedByteType" + ] +} diff --git a/packages/three-native/api/native-stubs.json b/packages/three-native/api/native-stubs.json new file mode 100644 index 000000000..aab9f69a8 --- /dev/null +++ b/packages/three-native/api/native-stubs.json @@ -0,0 +1,4 @@ +{ + "$comment": "Every symbol the native engine answers with a stub or mock instead of a real binding. Starts and must stay empty: each entry names its bundler refusal (`specifier:name`), the PRD that removes it and why it exists. A non-empty ledger blocks PRD-533 promotion and PRD-535 deletion; `native-stubs.spec.ts` pins its size. Check: pnpm tsx packages/three-native/scripts/native-stubs.ts --gate", + "entries": [] +} diff --git a/packages/three-native/generated/three.d.ts b/packages/three-native/generated/three.d.ts new file mode 100644 index 000000000..7f3cf6d04 --- /dev/null +++ b/packages/three-native/generated/three.d.ts @@ -0,0 +1,3480 @@ +// Generated by @threenative/three-native from api/catalog.json. Do not edit. +// An unsupported entry is a compile-time trap carrying its diagnostic code. + +export interface IUnsupportedCatalogSymbol { + readonly unsupported: Name; + new (...arguments_: never[]): never; +} + +/** Catalog partial (aggregate-lowering, storage-members, member-assignment): three/tsl/struct. */ +export declare function struct(membersLayout: Record, name?: string): Function; + +/** Catalog supported: three/ACESFilmicToneMapping. */ +export declare const ACESFilmicToneMapping: 4; + +/** Catalog partial (native-not-implemented): three/AddEquation. */ +export declare const AddEquation: 100; + +/** Catalog partial (native-not-implemented): three/AddOperation. */ +export declare const AddOperation: 2; + +/** Catalog partial (native-not-implemented): three/AdditiveAnimationBlendMode. */ +export declare const AdditiveAnimationBlendMode: 2501; + +/** Catalog supported: three/AdditiveBlending. */ +export declare const AdditiveBlending: 2; + +/** Catalog supported: three/AgXToneMapping. */ +export declare const AgXToneMapping: 6; + +/** Catalog partial (native-not-implemented): three/AlphaFormat. */ +export declare const AlphaFormat: 1021; + +/** Catalog partial (native-not-implemented): three/AlwaysCompare. */ +export declare const AlwaysCompare: 519; + +/** Catalog partial (native-not-implemented): three/AlwaysDepth. */ +export declare const AlwaysDepth: 1; + +/** Catalog partial (native-not-implemented): three/AlwaysStencilFunc. */ +export declare const AlwaysStencilFunc: 519; + +/** Catalog supported: three/webgpu/AmbientLight. */ +export declare class AmbientLight extends Object3D { +constructor(); +intensity: number; +color: Color; +} + +/** Catalog supported: three/AnimationActionLoopStyles. */ +export declare const AnimationActionLoopStyles = { + LoopOnce: 2200, + LoopRepeat: 2201, + LoopPingPong: 2202, +} as const; +export type AnimationActionLoopStyles = (typeof AnimationActionLoopStyles)[keyof typeof AnimationActionLoopStyles]; + +/** Catalog supported: three/AnimationClip. */ +export declare class AnimationClip { +constructor(); +readonly duration: number; +readonly name: string; +readonly tracks: Array<{ name: string; times: number[]; values: number[]; ValueTypeName: string }>; +} + +/** Catalog supported: three/AnimationMixer. */ +export declare class AnimationMixer extends EventDispatcher { +constructor(root: Object3D); +readonly time: number; +timeScale: number; + + clipAction(clip: AnimationClip): AnimationAction; + + setTime(time: number): AnimationMixer; + + stopAllAction(): AnimationMixer; + + update(deltaTime: number): AnimationMixer; + /** callback listener: EventListener */ + addEventListener(type: string, listener: EventListener): void; + + dispatchEvent(event: BaseEvent): void; + + existingAction(clip: AnimationClip, optionalRoot?: Object3D): AnimationAction | null; + + getRoot(): Object3D; + /** callback listener: EventListener */ + hasEventListener(type: string, listener: EventListener): boolean; + /** callback listener: EventListener */ + removeEventListener(type: string, listener: EventListener): void; + + uncacheAction(clip: AnimationClip, optionalRoot?: Object3D): void; + + uncacheClip(clip: AnimationClip): void; + + uncacheRoot(root: Object3D): void; +} + +/** Catalog supported: three/AttachedBindMode. */ +export declare const AttachedBindMode: "attached"; + +/** Catalog partial (native-not-implemented): three/AttributeGPUType. */ +export declare const AttributeGPUType = { + FloatType: 1015, + IntType: 1013, +} as const; +export type AttributeGPUType = (typeof AttributeGPUType)[keyof typeof AttributeGPUType]; + +/** Catalog partial (members-not-catalogued, media-sources-unbound): three/Audio. */ +export declare class Audio extends Object3D { +constructor(listener: AudioListener); +} + +/** Catalog partial (members-not-catalogued, media-sources-unbound): three/AudioListener. */ +export declare class AudioListener extends Object3D { +constructor(); +} + +/** Catalog supported: three/BackSide. */ +export declare const BackSide: 1; + +/** Catalog partial (native-not-implemented): three/BaseEvent. */ +export type BaseEvent = { type: string; }; + +/** Catalog partial (native-not-implemented): three/BasicDepthPacking. */ +export declare const BasicDepthPacking: 3200; + +/** Catalog partial (native-not-implemented): three/BasicShadowMap. */ +export declare const BasicShadowMap: 0; + +/** Catalog supported: three/webgpu/BatchedMesh. */ +export declare class BatchedMesh extends Mesh { +constructor(); +readonly instanceCount: number; +readonly maxInstanceCount: number; +perObjectFrustumCulled: boolean; +sortObjects: boolean; + + addGeometry(geometry: BufferGeometry, reservedVertexRange?: number, reservedIndexRange?: number): number; + + addInstance(geometryId: number): number; + + deleteInstance(instanceId: number): this; + + getColorAt(instanceId: number, color: Color): Color; + + getMatrixAt(instanceId: number, target: Matrix4): Matrix4; + + getVisibleAt(instanceId: number): boolean; + + setColorAt(instanceId: number, color: Color | Vector4): void; + + setMatrixAt(instanceId: number, matrix: Matrix4): this; + + setVisibleAt(instanceId: number, visible: boolean): this; +} + +/** Catalog partial (native-not-implemented): three/Blending. */ +export declare const Blending = { + NoBlending: 0, + NormalBlending: 1, + AdditiveBlending: 2, + SubtractiveBlending: 3, + MultiplyBlending: 4, + CustomBlending: 5, + MaterialBlending: 6, +} as const; +export type Blending = (typeof Blending)[keyof typeof Blending]; + +/** Catalog partial (native-not-implemented): three/BlendingDstFactor. */ +export declare const BlendingDstFactor = { + ZeroFactor: 200, + OneFactor: 201, + SrcColorFactor: 202, + OneMinusSrcColorFactor: 203, + SrcAlphaFactor: 204, + OneMinusSrcAlphaFactor: 205, + DstAlphaFactor: 206, + OneMinusDstAlphaFactor: 207, + DstColorFactor: 208, + OneMinusDstColorFactor: 209, + ConstantColorFactor: 211, + OneMinusConstantColorFactor: 212, + ConstantAlphaFactor: 213, + OneMinusConstantAlphaFactor: 214, +} as const; +export type BlendingDstFactor = (typeof BlendingDstFactor)[keyof typeof BlendingDstFactor]; + +/** Catalog partial (native-not-implemented): three/BlendingEquation. */ +export declare const BlendingEquation = { + AddEquation: 100, + SubtractEquation: 101, + ReverseSubtractEquation: 102, + MinEquation: 103, + MaxEquation: 104, +} as const; +export type BlendingEquation = (typeof BlendingEquation)[keyof typeof BlendingEquation]; + +/** Catalog supported: three/webgpu/Bone. */ +export declare class Bone extends Object3D { +constructor(); +} + +/** Catalog supported: three/Box3. */ +export declare class Box3 { +constructor(min?: Vector3, max?: Vector3); +readonly isBox3: boolean; +min: Vector3; +max: Vector3; + + set(min: Vector3, max: Vector3): this; + + setFromArray(array: ArrayLike): this; + + setFromBufferAttribute(attribute: BufferAttribute): this; + + setFromPoints(points: Array): this; + + setFromCenterAndSize(center: Vector3, size: Vector3): this; + + setFromObject(object: Object3D, precise?: boolean): this; + + clone(): this; + + copy(box: Box3): this; + + makeEmpty(): this; + + isEmpty(): boolean; + + getCenter(target: Vector3): Vector3; + + getSize(target: Vector3): Vector3; + + expandByPoint(point: Vector3Like): this; + + expandByVector(vector: Vector3): this; + + expandByScalar(scalar: number): this; + + expandByObject(object: Object3D, precise?: boolean): this; + + containsPoint(point: Vector3): boolean; + + containsBox(box: Box3): boolean; + + getParameter(point: Vector3, target: Vector3): Vector3; + + intersectsBox(box: Box3): boolean; + + intersectsSphere(sphere: Sphere): boolean; + + intersectsPlane(plane: Plane): boolean; + + intersectsTriangle(triangle: Triangle): boolean; + + clampPoint(point: Vector3, target: Vector3): Vector3; + + distanceToPoint(point: Vector3): number; + + getBoundingSphere(target: Sphere): Sphere; + + intersect(box: Box3): this; + + union(box: Box3): this; + + applyMatrix4(matrix: Matrix4): this; + + translate(offset: Vector3): this; + + equals(box: Box3): boolean; +} + +/** Catalog supported: three/BoxGeometry. */ +export declare class BoxGeometry extends BufferGeometry { +constructor(width?: number, height?: number, depth?: number, widthSegments?: number, heightSegments?: number, depthSegments?: number); +readonly type: string | "BoxGeometry"; +readonly parameters: { readonly width: number; readonly height: number; readonly depth: number; readonly widthSegments: number; readonly heightSegments: number; readonly depthSegments: number; }; +} + +/** Catalog supported: three/BufferAttribute. */ +export declare class BufferAttribute extends EventDispatcher { +constructor(array: TypedArray, itemSize: number, normalized?: boolean); +readonly id: number; +name: string; +array: TypedArray; +itemSize: number; +usage: Usage; +gpuType: AttributeGPUType; +updateRanges: string; +version: number; +normalized: boolean; +readonly count: number; +readonly isBufferAttribute: true; +onUploadCallback: () => void; + /** callback callback: () => void */ + onUpload(callback: () => void): this; + + setUsage(usage: Usage): this; + + addUpdateRange(start: number, count: number): void; + + clearUpdateRanges(): void; + + clone(): BufferAttribute; + + copy(source: BufferAttribute): this; + + copyAt(index1: number, attribute: BufferAttribute, index2: number): this; + + copyArray(array: ArrayLike): this; + + applyMatrix3(m: Matrix3): this; + + applyMatrix4(m: Matrix4): this; + + applyNormalMatrix(m: Matrix3): this; + + transformDirection(m: Matrix4): this; + + set(value: ArrayLike | ArrayBufferView, offset?: number): this; + + getComponent(index: number, component: number): number; + + setComponent(index: number, component: number, value: number): void; + + getX(index: number): number; + + setX(index: number, x: number): this; + + getY(index: number): number; + + setY(index: number, y: number): this; + + getZ(index: number): number; + + setZ(index: number, z: number): this; + + getW(index: number): number; + + setW(index: number, z: number): this; + + setXY(index: number, x: number, y: number): this; + + setXYZ(index: number, x: number, y: number, z: number): this; + + setXYZW(index: number, x: number, y: number, z: number, w: number): this; + + dispose(): void; +} + +/** Catalog supported: three/BufferGeometry. */ +export declare class BufferGeometry extends EventDispatcher { +constructor(); +id: number; +uuid: string; +name: string; +readonly type: string | "BufferGeometry"; +index: BufferAttribute | null; +indirectOffset: number | number[]; +morphAttributes: { position?: Array | undefined; normal?: Array | undefined; color?: Array | undefined; }; +morphTargetsRelative: boolean; +groups: string; +boundingBox: Box3 | null; +boundingSphere: Sphere | null; +drawRange: { start: number; count: number; }; +userData: Record; +readonly isBufferGeometry: true; +readonly parameters: Record; +readonly revision: number; + + getIndex(): BufferAttribute | null; + + setIndex(index: BufferAttribute | number[] | null): this; + + setAttribute(name: string, attribute: BufferAttribute): this; + + getAttribute(name: string): BufferAttribute | null; + + deleteAttribute(name: string): this; + + hasAttribute(name: string): boolean; + + addGroup(start: number, count: number, materialIndex?: number): void; + + clearGroups(): void; + + setDrawRange(start: number, count: number): void; + + applyMatrix4(matrix: Matrix4): this; + + applyQuaternion(quaternion: Quaternion): this; + + rotateX(angle: number): this; + + rotateY(angle: number): this; + + rotateZ(angle: number): this; + + translate(x: number, y: number, z: number): this; + + scale(x: number, y: number, z: number): this; + + lookAt(vector: Vector3): this; + + center(): this; + + setFromPoints(points: Vector3[] | Vector2[]): this; + + computeBoundingBox(): void; + + computeBoundingSphere(): void; + + computeTangents(): void; + + computeVertexNormals(): void; + + normalizeNormals(): void; + + toNonIndexed(): BufferGeometry; + + clone(): this; + + copy(source: BufferGeometry): this; + + dispose(): void; +} + +/** Catalog partial (native-not-implemented): three/ByteType. */ +export declare const ByteType: 1010; + +/** Catalog supported: three/Camera. */ +export declare class Camera extends Object3D { +constructor(); +readonly matrixWorldInverse: Matrix4; +readonly projectionMatrix: Matrix4; +readonly projectionMatrixInverse: Matrix4; +} + +/** Catalog supported: three/CanvasTexture. */ +export declare class CanvasTexture extends Texture { +constructor(); +} + +/** Catalog supported: three/CapsuleGeometry. */ +export declare class CapsuleGeometry extends BufferGeometry { +constructor(); +} + +/** Catalog supported: three/CatmullRomCurve3. */ +export declare class CatmullRomCurve3 { +constructor(); +arcLengthDivisions: number; +closed: boolean; +curveType: "centripetal" | "chordal" | "catmullrom"; +tension: number; +readonly type: string | "Curve"; +readonly points: Vector3[]; + + getLength(): number; + + getLengths(divisions?: number): number[]; + + getPoint(t: number, optionalTarget?: Vector3): Vector3; + + getPointAt(u: number, optionalTarget?: Vector3): Vector3; + + getPoints(divisions?: number): Vector3[]; + + getSpacedPoints(divisions?: number): Vector3[]; + + getTangent(t: number, optionalTarget?: Vector3): Vector3; + + getTangentAt(u: number, optionalTarget?: Vector3): Vector3; + + getUtoTmapping(u: number, distance: number): number; + + updateArcLengths(): void; +} + +/** Catalog partial (native-not-implemented): three/CineonToneMapping. */ +export declare const CineonToneMapping: 3; + +/** Catalog supported: three/CircleGeometry. */ +export declare class CircleGeometry extends BufferGeometry { +constructor(); +} + +/** Catalog supported: three/ClampToEdgeWrapping. */ +export declare const ClampToEdgeWrapping: 1001; + +/** Catalog supported: three/Color. */ +export declare class Color { +constructor(color?: ColorRepresentation); +readonly isColor: true; +r: number; +g: number; +b: number; + + set(...args: [ color: ColorRepresentation ] | [ r: number, g: number, b: number ]): this; + + setFromVector3(vector: Vector3): this; + + setScalar(scalar: number): this; + + setHex(hex: number, colorSpace?: string): this; + + setRGB(r: number, g: number, b: number, colorSpace?: string): this; + + setHSL(h: number, s: number, l: number, colorSpace?: string): this; + + setStyle(style: string, colorSpace?: string): this; + + setColorName(style: string, colorSpace?: string): this; + + clone(): this; + + copy(color: Color): this; + + copySRGBToLinear(color: Color): this; + + copyLinearToSRGB(color: Color): this; + + convertSRGBToLinear(): this; + + convertLinearToSRGB(): this; + + getHex(colorSpace?: string): number; + + getHexString(colorSpace?: string): string; + + getHSL(target: HSL, colorSpace?: string): HSL; + + getRGB(target: RGB, colorSpace?: string): RGB; + + getStyle(colorSpace?: string): string; + + offsetHSL(h: number, s: number, l: number): this; + + add(color: Color): this; + + addColors(color1: Color, color2: Color): this; + + addScalar(s: number): this; + + applyMatrix3(m: Matrix3): this; + + sub(color: Color): this; + + multiply(color: Color): this; + + multiplyScalar(s: number): this; + + lerp(color: Color, alpha: number): this; + + lerpColors(color1: Color, color2: Color, alpha: number): this; + + lerpHSL(color: Color, alpha: number): this; + + equals(color: Color): boolean; + + fromArray(array: number[] | ArrayLike, offset?: number): this; + + toArray(array?: number[], offset?: number): number[]; + toArray(xyz: ArrayLike, offset?: number): ArrayLike; +} + +/** Catalog partial (color-space-strings): three/ColorRepresentation. */ +export type ColorRepresentation = Color | string | number; + +/** Catalog partial (native-not-implemented): three/Combine. */ +export declare const Combine = { + MultiplyOperation: 0, + MixOperation: 1, + AddOperation: 2, +} as const; +export type Combine = (typeof Combine)[keyof typeof Combine]; + +/** Catalog supported: three/webgpu/ConeGeometry. */ +export declare class ConeGeometry extends CylinderGeometry { +constructor(); +} + +/** Catalog partial (native-not-implemented): three/ConstantAlphaFactor. */ +export declare const ConstantAlphaFactor: 213; + +/** Catalog partial (native-not-implemented): three/ConstantColorFactor. */ +export declare const ConstantColorFactor: 211; + +/** Catalog partial (native-not-implemented): three/CoordinateSystem. */ +export declare const CoordinateSystem = { + WebGLCoordinateSystem: 2000, + WebGPUCoordinateSystem: 2001, +} as const; +export type CoordinateSystem = (typeof CoordinateSystem)[keyof typeof CoordinateSystem]; + +/** Catalog partial (native-not-implemented): three/CubeReflectionMapping. */ +export declare const CubeReflectionMapping: 301; + +/** Catalog partial (native-not-implemented): three/CubeRefractionMapping. */ +export declare const CubeRefractionMapping: 302; + +/** Catalog partial (native-not-implemented): three/CubeUVReflectionMapping. */ +export declare const CubeUVReflectionMapping: 306; + +/** Catalog partial (native-not-implemented): three/CullFaceBack. */ +export declare const CullFaceBack: 1; + +/** Catalog partial (native-not-implemented): three/CullFaceFront. */ +export declare const CullFaceFront: 2; + +/** Catalog partial (native-not-implemented): three/CullFaceFrontBack. */ +export declare const CullFaceFrontBack: 3; + +/** Catalog partial (native-not-implemented): three/CullFaceNone. */ +export declare const CullFaceNone: 0; + +/** Catalog partial (native-not-implemented): three/CustomBlending. */ +export declare const CustomBlending: 5; + +/** Catalog partial (native-not-implemented): three/CustomToneMapping. */ +export declare const CustomToneMapping: 5; + +/** Catalog supported: three/webgpu/CylinderGeometry. */ +export declare class CylinderGeometry extends BufferGeometry { +constructor(); +} + +/** Catalog partial (native-not-implemented): three/Cylindrical. */ +export declare class Cylindrical { +constructor(radius?: number, theta?: number, y?: number); +radius: number; +theta: number; +y: number; + + clone(): this; + + copy(other: Cylindrical): this; + + set(radius: number, theta: number, y: number): this; + + setFromVector3(vec3: Vector3): this; + + setFromCartesianCoords(x: number, y: number, z: number): this; +} + +/** Catalog supported: three/Data3DTexture. */ +export declare class Data3DTexture extends Texture { +constructor(); +wrapR: Wrapping; +} + +/** Catalog supported: three/DataTexture. */ +export declare class DataTexture extends Texture { +constructor(); +} + +/** Catalog partial (native-not-implemented): three/DecrementStencilOp. */ +export declare const DecrementStencilOp: 7283; + +/** Catalog partial (native-not-implemented): three/DecrementWrapStencilOp. */ +export declare const DecrementWrapStencilOp: 34056; + +/** Catalog partial (native-not-implemented): three/DepthFormat. */ +export declare const DepthFormat: 1026; + +/** Catalog partial (native-not-implemented): three/DepthModes. */ +export declare const DepthModes = { + NeverDepth: 0, + AlwaysDepth: 1, + LessDepth: 2, + LessEqualDepth: 3, + EqualDepth: 4, + GreaterEqualDepth: 5, + GreaterDepth: 6, + NotEqualDepth: 7, +} as const; +export type DepthModes = (typeof DepthModes)[keyof typeof DepthModes]; + +/** Catalog partial (native-not-implemented): three/DepthStencilFormat. */ +export declare const DepthStencilFormat: 1027; + +/** Catalog partial (native-not-implemented): three/DetachedBindMode. */ +export declare const DetachedBindMode: "detached"; + +/** Catalog supported: three/webgpu/DirectionalLight. */ +export declare class DirectionalLight extends Object3D { +constructor(); +intensity: number; +color: Color; +target: Object3D; +readonly shadow: DirectionalLightShadow; +} + +/** Catalog supported: three/DodecahedronGeometry. */ +export declare class DodecahedronGeometry extends BufferGeometry { +constructor(); +} + +/** Catalog supported: three/DoubleSide. */ +export declare const DoubleSide: 2; + +/** Catalog partial (native-not-implemented): three/DstAlphaFactor. */ +export declare const DstAlphaFactor: 206; + +/** Catalog partial (native-not-implemented): three/DstColorFactor. */ +export declare const DstColorFactor: 208; + +/** Catalog partial (native-not-implemented): three/DynamicCopyUsage. */ +export declare const DynamicCopyUsage: 35050; + +/** Catalog supported: three/DynamicDrawUsage. */ +export declare const DynamicDrawUsage: 35048; + +/** Catalog partial (native-not-implemented): three/DynamicReadUsage. */ +export declare const DynamicReadUsage: 35049; + +/** Catalog partial (native-not-implemented): three/EqualCompare. */ +export declare const EqualCompare: 514; + +/** Catalog partial (native-not-implemented): three/EqualDepth. */ +export declare const EqualDepth: 4; + +/** Catalog partial (native-not-implemented): three/EqualStencilFunc. */ +export declare const EqualStencilFunc: 514; + +/** Catalog supported: three/EquirectangularReflectionMapping. */ +export declare const EquirectangularReflectionMapping: 303; + +/** Catalog partial (native-not-implemented): three/EquirectangularRefractionMapping. */ +export declare const EquirectangularRefractionMapping: 304; + +/** Catalog supported: three/Euler. */ +export declare class Euler { +constructor(x?: number, y?: number, z?: number, order?: EulerOrder); +x: number; +y: number; +z: number; +order: EulerOrder; +readonly isEuler: true; + + set(x: number, y: number, z: number, order?: EulerOrder): Euler; + + clone(): this; + + copy(euler: Euler): this; + + setFromRotationMatrix(m: Matrix4, order?: EulerOrder, update?: boolean): Euler; + + setFromQuaternion(q: Quaternion, order?: EulerOrder, update?: boolean): Euler; + + setFromVector3(v: Vector3, order?: EulerOrder): Euler; + + reorder(newOrder: EulerOrder): Euler; + + equals(euler: Euler): boolean; + + fromArray(array: EulerTuple): Euler; + + toArray(array?: Partial, offset?: number): EulerTuple; +} + +/** Catalog partial (native-not-implemented): three/EulerOrder. */ +export type EulerOrder = "XYZ" | "YXZ" | "ZXY" | "ZYX" | "YZX" | "XZY"; + +/** Catalog partial (native-not-implemented): three/EulerTuple. */ +export type EulerTuple = [ x: number, y: number, z: number, order?: EulerOrder ]; + +/** Catalog partial (native-not-implemented): three/Event. */ +export type Event = { type: string; target: unknown; }; + +/** Catalog partial (native-not-implemented): three/EventDispatcher. */ +export declare class EventDispatcher { +constructor(); + /** callback listener: EventListener */ + addEventListener(type: unknown, listener: EventListener): void; + /** callback listener: EventListener */ + hasEventListener(type: unknown, listener: EventListener): boolean; + /** callback listener: EventListener */ + removeEventListener(type: unknown, listener: EventListener): void; + + dispatchEvent(event: BaseEvent & unknown[unknown]): void; +} + +/** Catalog partial (native-not-implemented): three/EventListener. */ +export type EventListener = (event: unknown & Event) => void; + +/** Catalog supported: three/ExtrudeGeometry. */ +export declare class ExtrudeGeometry extends BufferGeometry { +constructor(); +} + +/** Catalog supported: three/webgpu/Float32BufferAttribute. */ +export declare class Float32BufferAttribute extends BufferAttribute { +constructor(array: TypedArray, itemSize: number, normalized?: boolean); +} + +/** Catalog supported: three/FloatType. */ +export declare const FloatType: 1015; + +/** Catalog supported: three/Fog. */ +export declare class Fog { +constructor(color: ColorRepresentation, near?: number, far?: number); +readonly isFog: boolean; +name: string; +color: Color; +near: number; +far: number; + + clone(): Fog; +} + +/** Catalog supported: three/FogExp2. */ +export declare class FogExp2 { +constructor(color: ColorRepresentation, density?: number); +readonly isFogExp2: boolean; +name: string; +color: Color; +density: number; + + clone(): FogExp2; +} + +/** Catalog supported: three/FrontSide. */ +export declare const FrontSide: 0; + +/** Catalog supported: three/webgpu/Frustum. */ +export declare class Frustum { +constructor(); + + clone(): this; + + containsPoint(point: Vector3): boolean; + + copy(frustum: Frustum): this; + + intersectsBox(box: Box3): boolean; + + intersectsSphere(sphere: Sphere): boolean; + + set(p0: Plane, p1: Plane, p2: Plane, p3: Plane, p4: Plane, p5: Plane): Frustum; + + setFromProjectionMatrix(m: Matrix4, coordinateSystem?: CoordinateSystem, reversedDepth?: boolean): this; +} + +/** Catalog partial (native-not-implemented): three/GLSL1. */ +export declare const GLSL1: "100"; + +/** Catalog partial (native-not-implemented): three/GLSL3. */ +export declare const GLSL3: "300 es"; + +/** Catalog partial (native-not-implemented): three/GreaterCompare. */ +export declare const GreaterCompare: 516; + +/** Catalog partial (native-not-implemented): three/GreaterDepth. */ +export declare const GreaterDepth: 6; + +/** Catalog partial (native-not-implemented): three/GreaterEqualCompare. */ +export declare const GreaterEqualCompare: 518; + +/** Catalog partial (native-not-implemented): three/GreaterEqualDepth. */ +export declare const GreaterEqualDepth: 5; + +/** Catalog partial (native-not-implemented): three/GreaterEqualStencilFunc. */ +export declare const GreaterEqualStencilFunc: 518; + +/** Catalog partial (native-not-implemented): three/GreaterStencilFunc. */ +export declare const GreaterStencilFunc: 516; + +/** Catalog supported: three/Group. */ +export declare class Group extends Object3D { +constructor(); +readonly isGroup: true; +} + +/** Catalog partial (native-not-implemented): three/HSL. */ +export type HSL = { h: number; s: number; l: number; }; + +/** Catalog supported: three/HalfFloatType. */ +export declare const HalfFloatType: 1016; + +/** Catalog supported: three/webgpu/HemisphereLight. */ +export declare class HemisphereLight extends Object3D { +constructor(); +intensity: number; +color: Color; +groundColor: Color; +} + +/** Catalog supported: three/webgpu/IcosahedronGeometry. */ +export declare class IcosahedronGeometry extends BufferGeometry { +constructor(); +} + +/** Catalog partial (native-not-implemented): three/IncrementStencilOp. */ +export declare const IncrementStencilOp: 7682; + +/** Catalog partial (native-not-implemented): three/IncrementWrapStencilOp. */ +export declare const IncrementWrapStencilOp: 34055; + +/** Catalog supported: three/InstancedBufferGeometry. */ +export declare class InstancedBufferGeometry extends BufferGeometry { +constructor(); +instanceCount: number; +} + +/** Catalog supported: three/webgpu/InstancedMesh. */ +export declare class InstancedMesh extends Mesh { +constructor(); +count: number; +instanceColor: InstancedBufferAttribute | null; +readonly instanceMatrix: InstancedBufferAttribute; +boundingBox: Box3 | null; + + getColorAt(index: number, color: Color): Color; + + getMatrixAt(index: number, matrix: Matrix4): Matrix4; + + setColorAt(index: number, color: Color): this; + + setMatrixAt(index: number, matrix: Matrix4): this; + + computeBoundingBox(): void; +} + +/** Catalog partial (native-not-implemented): three/IntType. */ +export declare const IntType: 1013; + +/** Catalog partial (native-not-implemented): three/InterpolateBezier. */ +export declare const InterpolateBezier: 2303; + +/** Catalog partial (native-not-implemented): three/InterpolateDiscrete. */ +export declare const InterpolateDiscrete: 2300; + +/** Catalog partial (native-not-implemented): three/InterpolateLinear. */ +export declare const InterpolateLinear: 2301; + +/** Catalog partial (native-not-implemented): three/InterpolateSmooth. */ +export declare const InterpolateSmooth: 2302; + +/** Catalog partial (native-not-implemented): three/InvertStencilOp. */ +export declare const InvertStencilOp: 5386; + +/** Catalog partial (native-not-implemented): three/KeepStencilOp. */ +export declare const KeepStencilOp: 7680; + +/** Catalog supported: three/LOD. */ +export declare class LOD extends Object3D { +constructor(); +autoUpdate: boolean; +readonly levels: Array<{ object: Object3D; distance: number; hysteresis: number; }>; + + addLevel(object: Object3D, distance?: number, hysteresis?: number): this; + + getCurrentLevel(): number; + + getObjectForDistance(distance: number): Object3D | null; + + removeLevel(distance: number): boolean; + + update(camera: Camera): void; +} + +/** Catalog supported: three/LatheGeometry. */ +export declare class LatheGeometry extends BufferGeometry { +constructor(); +} + +/** Catalog supported: three/Layers. */ +export declare class Layers { +constructor(); +mask: number; + + set(layer: number): void; + + enable(layer: number): void; + + enableAll(): void; + + toggle(layer: number): void; + + disable(layer: number): void; + + disableAll(): void; + + test(layers: Layers): boolean; + + isEnabled(layer: number): boolean; +} + +/** Catalog partial (native-not-implemented): three/LessCompare. */ +export declare const LessCompare: 513; + +/** Catalog partial (native-not-implemented): three/LessDepth. */ +export declare const LessDepth: 2; + +/** Catalog partial (native-not-implemented): three/LessEqualCompare. */ +export declare const LessEqualCompare: 515; + +/** Catalog partial (native-not-implemented): three/LessEqualDepth. */ +export declare const LessEqualDepth: 3; + +/** Catalog partial (native-not-implemented): three/LessEqualStencilFunc. */ +export declare const LessEqualStencilFunc: 515; + +/** Catalog partial (native-not-implemented): three/LessStencilFunc. */ +export declare const LessStencilFunc: 513; + +/** Catalog supported: three/Line. */ +export declare class Line extends Object3D { +constructor(); +readonly morphTargetInfluences: number[] | undefined; +geometry: BufferGeometry; +material: Material; + + updateMorphTargets(): void; +} + +/** Catalog partial (native-not-implemented): three/Line3. */ +export declare class Line3 { +constructor(start?: Vector3, end?: Vector3); +start: Vector3; +end: Vector3; + + set(start?: Vector3, end?: Vector3): Line3; + + clone(): this; + + copy(line: Line3): this; + + getCenter(target: Vector3): Vector3; + + delta(target: Vector3): Vector3; + + distanceSq(): number; + + distance(): number; + + at(t: number, target: Vector3): Vector3; + + closestPointToPointParameter(point: Vector3, clampToLine?: boolean): number; + + closestPointToPoint(point: Vector3, clampToLine: boolean, target: Vector3): Vector3; + + distanceSqToLine3(line: Line3, c1?: Vector3, c2?: Vector3): number; + + applyMatrix4(matrix: Matrix4): Line3; + + equals(line: Line3): boolean; +} + +/** Catalog supported: three/LineBasicMaterial. */ +export declare class LineBasicMaterial extends Material { +constructor(); +alphaTest: number; +blending: Blending; +depthTest: boolean; +depthWrite: boolean; +fog: boolean; +readonly id: number; +name: string; +opacity: number; +side: Side; +toneMapped: boolean; +transparent: boolean; +readonly type: string; +visible: boolean; +color: Color; +map: Texture | null; +vertexColors: boolean; +forceSinglePass: boolean; +polygonOffset: boolean; +polygonOffsetFactor: number; +polygonOffsetUnits: number; + + clone(): this; + + copy(source: Material): this; + + dispose(): void; +} + +/** Catalog supported: three/LineSegments. */ +export declare class LineSegments extends Line { +constructor(); +} + +/** Catalog supported: three/LinearFilter. */ +export declare const LinearFilter: 1006; + +/** Catalog partial (native-not-implemented): three/LinearMipMapLinearFilter. */ +export declare const LinearMipMapLinearFilter: 1008; + +/** Catalog partial (native-not-implemented): three/LinearMipMapNearestFilter. */ +export declare const LinearMipMapNearestFilter: 1007; + +/** Catalog supported: three/LinearMipmapLinearFilter. */ +export declare const LinearMipmapLinearFilter: 1008; + +/** Catalog partial (native-not-implemented): three/LinearMipmapNearestFilter. */ +export declare const LinearMipmapNearestFilter: 1007; + +/** Catalog supported: three/LinearSRGBColorSpace. */ +export declare const LinearSRGBColorSpace: "srgb-linear"; + +/** Catalog partial (native-not-implemented): three/LinearToneMapping. */ +export declare const LinearToneMapping: 1; + +/** Catalog partial (native-not-implemented): three/LinearTransfer. */ +export declare const LinearTransfer: "linear"; + +/** Catalog supported: three/LoopOnce. */ +export declare const LoopOnce: 2200; + +/** Catalog supported: three/LoopPingPong. */ +export declare const LoopPingPong: 2202; + +/** Catalog supported: three/LoopRepeat. */ +export declare const LoopRepeat: 2201; + +/** Catalog partial (native-not-implemented): three/MagnificationTextureFilter. */ +export declare const MagnificationTextureFilter = { + NearestFilter: 1003, + LinearFilter: 1006, +} as const; +export type MagnificationTextureFilter = (typeof MagnificationTextureFilter)[keyof typeof MagnificationTextureFilter]; + +/** Catalog partial (renderer-private-hooks, json-serialization): three/Material. */ +export declare class Material extends EventDispatcher { +constructor(); +readonly isMaterial: boolean; +readonly uuid: string; +type: string; +readonly version: number; +defines: Record | undefined; +name: string; +blending: Blending; +side: Side; +vertexColors: boolean; +opacity: number; +transparent: boolean; +alphaHash: boolean; +blendDst: BlendingDstFactor; +blendEquation: BlendingEquation; +blendDstAlpha: BlendingDstFactor | null; +blendEquationAlpha: BlendingEquation | null; +blendColor: Color; +blendAlpha: number; +depthFunc: DepthModes; +depthTest: boolean; +depthWrite: boolean; +stencilWriteMask: number; +stencilFunc: StencilFunc; +stencilRef: number; +stencilFuncMask: number; +stencilFail: StencilOp; +stencilZFail: StencilOp; +stencilZPass: StencilOp; +stencilWrite: boolean; +clippingPlanes: Array | null; +clipIntersection: boolean; +clipShadows: boolean; +shadowSide: Side | null; +colorWrite: boolean; +precision: ("highp" | "mediump" | "lowp") | null; +polygonOffset: boolean; +polygonOffsetFactor: number; +polygonOffsetUnits: number; +dithering: boolean; +alphaToCoverage: boolean; +premultipliedAlpha: boolean; +forceSinglePass: boolean; +allowOverride: boolean; +visible: boolean; +toneMapped: boolean; +userData: Record; + + customProgramCacheKey(): string; + + setValues(values?: MaterialParameters): void; + + clone(): this; + + copy(source: Material): this; + + dispose(): void; +} + +/** Catalog partial (native-not-implemented): three/MaterialBlending. */ +export declare const MaterialBlending: 6; + +/** Catalog partial (shader-parameters): three/MaterialParameters. */ +export type MaterialParameters = { }; + +/** Catalog supported: three/webgpu/MathUtils. */ +export declare class MathUtils { +constructor(); + + clamp(value: number, min: number, max: number): number; + + lerp(x: number, y: number, t: number): number; + + degToRad(degrees: number): number; + + euclideanModulo(n: number, m: number): number; +} + +/** Catalog supported: three/Matrix3. */ +export declare class Matrix3 { +constructor(); +readonly isMatrix3: true; +elements: Matrix3Tuple; + + set(n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number): Matrix3; + + identity(): this; + + copy(m: Matrix3): this; + + extractBasis(xAxis: Vector3, yAxis: Vector3, zAxis: Vector3): this; + + setFromMatrix4(m: Matrix4): Matrix3; + + multiply(m: Matrix3): this; + + premultiply(m: Matrix3): this; + + multiplyMatrices(a: Matrix3, b: Matrix3): this; + + multiplyScalar(s: number): this; + + determinant(): number; + + invert(): this; + + transpose(): this; + + getNormalMatrix(matrix4: Matrix4): this; + + transposeIntoArray(r: number[]): this; + + setUvTransform(tx: number, ty: number, sx: number, sy: number, rotation: number, cx: number, cy: number): this; + + scale(sx: number, sy: number): this; + + rotate(theta: number): this; + + translate(tx: number, ty: number): this; + + makeTranslation(v: Vector2): this; + makeTranslation(x: number, y: number): this; + + makeRotation(theta: number): this; + + makeScale(x: number, y: number): this; + + equals(matrix: Matrix3): boolean; + + fromArray(array: ArrayLike, offset?: number): this; + + toArray(): Matrix3Tuple; + toArray(array: unknown[], offset?: number): unknown[]; + + clone(): this; +} + +/** Catalog partial (native-not-implemented): three/Matrix3Tuple. */ +export type Matrix3Tuple = [ n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number ]; + +/** Catalog supported: three/Matrix4. */ +export declare class Matrix4 { +constructor(); +elements: Matrix4Tuple; + + set(n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number): this; + + identity(): this; + + clone(): Matrix4; + + copy(m: Matrix4): this; + + copyPosition(m: Matrix4): this; + + setFromMatrix3(m: Matrix3): this; + + extractBasis(xAxis: Vector3, yAxis: Vector3, zAxis: Vector3): this; + + makeBasis(xAxis: Vector3, yAxis: Vector3, zAxis: Vector3): this; + + extractRotation(m: Matrix4): this; + + makeRotationFromEuler(euler: Euler): this; + + makeRotationFromQuaternion(q: Quaternion): this; + + lookAt(eye: Vector3, target: Vector3, up: Vector3): this; + + multiply(m: Matrix4): this; + + premultiply(m: Matrix4): this; + + multiplyMatrices(a: Matrix4, b: Matrix4): this; + + multiplyScalar(s: number): this; + + determinant(): number; + + determinantAffine(): number; + + transpose(): this; + + setPosition(v: Vector3): this; + setPosition(x: number, y: number, z: number): this; + + invert(): this; + + scale(v: Vector3): this; + + getMaxScaleOnAxis(): number; + + makeTranslation(v: Vector3): this; + makeTranslation(x: number, y: number, z: number): this; + + makeRotationX(theta: number): this; + + makeRotationY(theta: number): this; + + makeRotationZ(theta: number): this; + + makeRotationAxis(axis: Vector3, angle: number): this; + + makeScale(x: number, y: number, z: number): this; + + makeShear(xy: number, xz: number, yx: number, yz: number, zx: number, zy: number): this; + + compose(position: Vector3, quaternion: Quaternion, scale: Vector3): this; + + decompose(position: Vector3, quaternion: Quaternion, scale: Vector3): this; + + makePerspective(left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: CoordinateSystem, reversedDepth?: boolean): this; + + makeOrthographic(left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: CoordinateSystem, reversedDepth?: boolean): this; + + equals(matrix: Matrix4): boolean; + + fromArray(array: ArrayLike, offset?: number): this; + + toArray(array?: unknown[], offset?: number): unknown[]; +} + +/** Catalog partial (native-not-implemented): three/Matrix4Tuple. */ +export type Matrix4Tuple = [ n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number ]; + +/** Catalog partial (native-not-implemented): three/MaxEquation. */ +export declare const MaxEquation: 104; + +/** Catalog supported: three/Mesh. */ +export declare class Mesh extends Object3D { +constructor(geometry?: BufferGeometry, material?: Material); +readonly isMesh: true; +readonly type: string | "Mesh"; +geometry: BufferGeometry; +material: Material; +morphTargetInfluences: number[] | undefined; +morphTargetDictionary: { [key: string]: number; } | undefined; +count: number; + + updateMorphTargets(): void; + + getVertexPosition(index: number, target: Vector3): Vector3; +} + +/** Catalog supported: three/MeshBasicMaterial. */ +export declare class MeshBasicMaterial extends Material { +constructor(parameters?: MeshBasicMaterialParameters); +readonly isMeshBasicMaterial: boolean; +name: string; +blending: Blending; +side: Side; +vertexColors: boolean; +opacity: number; +transparent: boolean; +alphaHash: boolean; +blendDst: BlendingDstFactor; +blendEquation: BlendingEquation; +blendDstAlpha: BlendingDstFactor | null; +blendEquationAlpha: BlendingEquation | null; +blendColor: Color; +blendAlpha: number; +depthFunc: DepthModes; +depthTest: boolean; +depthWrite: boolean; +stencilWriteMask: number; +stencilFunc: StencilFunc; +stencilRef: number; +stencilFuncMask: number; +stencilFail: StencilOp; +stencilZFail: StencilOp; +stencilZPass: StencilOp; +stencilWrite: boolean; +clippingPlanes: Array | null; +clipIntersection: boolean; +clipShadows: boolean; +shadowSide: Side | null; +colorWrite: boolean; +precision: ("highp" | "mediump" | "lowp") | null; +polygonOffset: boolean; +polygonOffsetFactor: number; +polygonOffsetUnits: number; +dithering: boolean; +alphaToCoverage: boolean; +premultipliedAlpha: boolean; +forceSinglePass: boolean; +allowOverride: boolean; +visible: boolean; +toneMapped: boolean; +userData: Record; +color: Color; +map: Texture | null; +lightMapIntensity: number; +aoMapIntensity: number; +envMapRotation: Euler; +combine: Combine; +reflectivity: number; +refractionRatio: number; +wireframe: boolean; +wireframeLinewidth: number; +wireframeLinecap: "round" | "bevel" | "miter"; +wireframeLinejoin: "round" | "bevel" | "miter"; +fog: boolean; +alphaTest: number; +readonly id: number; +readonly type: string; + + setValues(values?: MeshBasicMaterialParameters): void; + + clone(): this; + + copy(source: Material): this; + + dispose(): void; +} + +/** Catalog partial (shader-parameters): three/MeshBasicMaterialParameters. */ +export type MeshBasicMaterialParameters = { }; + +/** Catalog supported: three/webgpu/MeshBasicNodeMaterial. */ +export declare class MeshBasicNodeMaterial extends Material { +constructor(); +alphaTest: number; +colorNode: Node | null; +depthTest: boolean; +depthWrite: boolean; +emissiveNode: Node | null; +readonly id: number; +metalnessNode: Node | null; +name: string; +normalNode: Node | null; +opacity: number; +opacityNode: Node | null; +positionNode: Node | null; +roughnessNode: Node | null; +side: Side; +toneMapped: boolean; +transparent: boolean; +readonly type: string; +visible: boolean; +color: Color; +map: Texture | null; +fog: boolean; +blending: Blending; +vertexColors: boolean; +forceSinglePass: boolean; +vertexNode: Node | null; +polygonOffset: boolean; +polygonOffsetFactor: number; +polygonOffsetUnits: number; + + clone(): this; + + copy(source: Material): this; + + dispose(): void; +} + +/** Catalog supported: three/MeshStandardMaterial. */ +export declare class MeshStandardMaterial extends Material { +constructor(parameters?: MeshStandardMaterialParameters); +readonly isMeshStandardMaterial: boolean; +name: string; +blending: Blending; +side: Side; +vertexColors: boolean; +opacity: number; +transparent: boolean; +alphaHash: boolean; +blendDst: BlendingDstFactor; +blendEquation: BlendingEquation; +blendDstAlpha: BlendingDstFactor | null; +blendEquationAlpha: BlendingEquation | null; +blendColor: Color; +blendAlpha: number; +depthFunc: DepthModes; +depthTest: boolean; +depthWrite: boolean; +stencilWriteMask: number; +stencilFunc: StencilFunc; +stencilRef: number; +stencilFuncMask: number; +stencilFail: StencilOp; +stencilZFail: StencilOp; +stencilZPass: StencilOp; +stencilWrite: boolean; +clippingPlanes: Array | null; +clipIntersection: boolean; +clipShadows: boolean; +shadowSide: Side | null; +colorWrite: boolean; +precision: ("highp" | "mediump" | "lowp") | null; +polygonOffset: boolean; +polygonOffsetFactor: number; +polygonOffsetUnits: number; +dithering: boolean; +alphaToCoverage: boolean; +premultipliedAlpha: boolean; +forceSinglePass: boolean; +allowOverride: boolean; +visible: boolean; +toneMapped: boolean; +userData: Record; +color: Color; +roughness: number; +metalness: number; +map: Texture | null; +lightMapIntensity: number; +aoMap: Texture | null; +aoMapIntensity: number; +emissive: Color; +emissiveIntensity: number; +emissiveMap: Texture | null; +bumpMap: Texture | null; +bumpScale: number; +normalMap: Texture | null; +normalMapType: NormalMapTypes; +normalScale: Vector2; +displacementScale: number; +displacementBias: number; +roughnessMap: Texture | null; +metalnessMap: Texture | null; +envMap: Texture | null; +envMapRotation: Euler; +envMapIntensity: number; +wireframe: boolean; +wireframeLinewidth: number; +wireframeLinecap: "round" | "bevel" | "miter"; +wireframeLinejoin: "round" | "bevel" | "miter"; +flatShading: boolean; +fog: boolean; +alphaTest: number; +readonly id: number; +readonly type: string; + + setValues(values?: MeshStandardMaterialParameters): void; + + clone(): this; + + copy(source: Material): this; + + dispose(): void; +} + +/** Catalog partial (shader-parameters): three/MeshStandardMaterialParameters. */ +export type MeshStandardMaterialParameters = { }; + +/** Catalog supported: three/webgpu/MeshStandardNodeMaterial. */ +export declare class MeshStandardNodeMaterial extends Material { +constructor(); +alphaTest: number; +colorNode: Node | null; +depthTest: boolean; +depthWrite: boolean; +emissiveIntensity: number; +emissiveNode: Node | null; +envMapIntensity: number; +readonly id: number; +metalness: number; +metalnessNode: Node | null; +name: string; +normalNode: Node | null; +opacity: number; +opacityNode: Node | null; +positionNode: Node | null; +roughness: number; +roughnessNode: Node | null; +side: Side; +toneMapped: boolean; +transparent: boolean; +readonly type: string; +visible: boolean; +color: Color; +emissive: Color; +envMap: Texture | null; +map: Texture | null; +metalnessMap: Texture | null; +roughnessMap: Texture | null; +fog: boolean; +blending: Blending; +normalMap: Texture | null; +normalScale: Vector2; +aoMapIntensity: number; +aoMap: Texture | null; +emissiveMap: Texture | null; +vertexColors: boolean; +forceSinglePass: boolean; +vertexNode: Node | null; +bumpScale: number; +polygonOffset: boolean; +polygonOffsetFactor: number; +polygonOffsetUnits: number; +bumpMap: Texture | null; + + clone(): this; + + copy(source: Material): this; + + dispose(): void; +} + +/** Catalog partial (native-not-implemented): three/MinEquation. */ +export declare const MinEquation: 103; + +/** Catalog partial (native-not-implemented): three/MinificationTextureFilter. */ +export declare const MinificationTextureFilter = { + NearestFilter: 1003, + NearestMipmapNearestFilter: 1004, + NearestMipMapNearestFilter: 1004, + NearestMipmapLinearFilter: 1005, + NearestMipMapLinearFilter: 1005, + LinearFilter: 1006, + LinearMipmapNearestFilter: 1007, + LinearMipMapNearestFilter: 1007, + LinearMipmapLinearFilter: 1008, + LinearMipMapLinearFilter: 1008, +} as const; +export type MinificationTextureFilter = (typeof MinificationTextureFilter)[keyof typeof MinificationTextureFilter]; + +/** Catalog partial (native-not-implemented): three/MirroredRepeatWrapping. */ +export declare const MirroredRepeatWrapping: 1002; + +/** Catalog partial (native-not-implemented): three/MixOperation. */ +export declare const MixOperation: 1; + +/** Catalog partial (native-not-implemented): three/MultiplyBlending. */ +export declare const MultiplyBlending: 4; + +/** Catalog partial (native-not-implemented): three/MultiplyOperation. */ +export declare const MultiplyOperation: 0; + +/** Catalog supported: three/NearestFilter. */ +export declare const NearestFilter: 1003; + +/** Catalog partial (native-not-implemented): three/NearestMipMapLinearFilter. */ +export declare const NearestMipMapLinearFilter: 1005; + +/** Catalog partial (native-not-implemented): three/NearestMipMapNearestFilter. */ +export declare const NearestMipMapNearestFilter: 1004; + +/** Catalog partial (native-not-implemented): three/NearestMipmapLinearFilter. */ +export declare const NearestMipmapLinearFilter: 1005; + +/** Catalog partial (native-not-implemented): three/NearestMipmapNearestFilter. */ +export declare const NearestMipmapNearestFilter: 1004; + +/** Catalog supported: three/NeutralToneMapping. */ +export declare const NeutralToneMapping: 7; + +/** Catalog partial (native-not-implemented): three/NeverCompare. */ +export declare const NeverCompare: 512; + +/** Catalog partial (native-not-implemented): three/NeverDepth. */ +export declare const NeverDepth: 0; + +/** Catalog partial (native-not-implemented): three/NeverStencilFunc. */ +export declare const NeverStencilFunc: 512; + +/** Catalog supported: three/NoBlending. */ +export declare const NoBlending: 0; + +/** Catalog supported: three/NoColorSpace. */ +export declare const NoColorSpace: ""; + +/** Catalog partial (native-not-implemented): three/NoNormalPacking. */ +export declare const NoNormalPacking: ""; + +/** Catalog supported: three/NoToneMapping. */ +export declare const NoToneMapping: 0; + +/** Catalog partial (graph-authoring-only, constructor-not-bound): three/webgpu/Node. */ +export declare class Node { +constructor(); +} + +/** Catalog partial (native-not-bound): three/webgpu/NodeMaterial. */ +export declare class NodeMaterial { +constructor(); +} + +/** Catalog partial (native-not-implemented): three/NormalAnimationBlendMode. */ +export declare const NormalAnimationBlendMode: 2500; + +/** Catalog supported: three/NormalBlending. */ +export declare const NormalBlending: 1; + +/** Catalog partial (native-not-implemented): three/NormalGAPacking. */ +export declare const NormalGAPacking: "ga"; + +/** Catalog partial (native-not-implemented): three/NormalMapTypes. */ +export declare const NormalMapTypes = { + TangentSpaceNormalMap: 0, + ObjectSpaceNormalMap: 1, +} as const; +export type NormalMapTypes = (typeof NormalMapTypes)[keyof typeof NormalMapTypes]; + +/** Catalog partial (native-not-implemented): three/NormalRGPacking. */ +export declare const NormalRGPacking: "rg"; + +/** Catalog partial (native-not-implemented): three/NotEqualCompare. */ +export declare const NotEqualCompare: 517; + +/** Catalog partial (native-not-implemented): three/NotEqualDepth. */ +export declare const NotEqualDepth: 7; + +/** Catalog partial (native-not-implemented): three/NotEqualStencilFunc. */ +export declare const NotEqualStencilFunc: 517; + +/** Catalog supported: three/NumberKeyframeTrack. */ +export declare class NumberKeyframeTrack { +constructor(); +readonly ValueTypeName: string; +readonly name: string; +readonly times: Float32Array; +readonly values: Float32Array; + + clone(): this; +} + +/** Catalog supported: three/Object3D. */ +export declare class Object3D extends EventDispatcher { +constructor(); +readonly isObject3D: true; +readonly id: number; +uuid: string; +name: string; +readonly type: string; +parent: Object3D | null; +children: Object3D[]; +up: Vector3; +readonly position: Vector3; +readonly rotation: Euler; +readonly quaternion: Quaternion; +readonly scale: Vector3; +readonly modelViewMatrix: Matrix4; +readonly normalMatrix: Matrix3; +matrix: Matrix4; +matrixWorld: Matrix4; +matrixAutoUpdate: boolean; +matrixWorldAutoUpdate: boolean; +matrixWorldNeedsUpdate: boolean; +layers: Layers; +visible: boolean; +castShadow: boolean; +receiveShadow: boolean; +frustumCulled: boolean; +renderOrder: number; +customDepthMaterial: Material | undefined; +customDistanceMaterial: Material | undefined; +"static": boolean; +userData: Record; +pivot: Vector3 | null; +readonly revision: number; + + onBeforeRender(renderer: null, scene: Scene, camera: Camera, geometry: BufferGeometry, material: Material, group: null): void; + + applyMatrix4(matrix: Matrix4): void; + + applyQuaternion(quaternion: Quaternion): this; + + setRotationFromAxisAngle(axis: Vector3, angle: number): void; + + setRotationFromEuler(euler: Euler): void; + + setRotationFromMatrix(m: Matrix4): void; + + setRotationFromQuaternion(q: Quaternion): void; + + rotateOnAxis(axis: Vector3, angle: number): this; + + rotateOnWorldAxis(axis: Vector3, angle: number): this; + + rotateX(angle: number): this; + + rotateY(angle: number): this; + + rotateZ(angle: number): this; + + translateOnAxis(axis: Vector3, distance: number): this; + + translateX(distance: number): this; + + translateY(distance: number): this; + + translateZ(distance: number): this; + + localToWorld(vector: Vector3): Vector3; + + worldToLocal(vector: Vector3): Vector3; + + lookAt(vector: Vector3): void; + lookAt(x: number, y: number, z: number): void; + + add(...object: Object3D[]): this; + + remove(...object: Object3D[]): this; + + removeFromParent(): this; + + clear(): this; + + attach(object: Object3D): this; + + getObjectById(id: number): Object3D | undefined; + + getObjectByName(name: string): Object3D | undefined; + + getObjectByProperty(name: string, value: any): Object3D | undefined; + + getObjectsByProperty(name: string, value: any, optionalTarget?: Object3D[]): Object3D[]; + + getWorldPosition(target: Vector3): Vector3; + + getWorldQuaternion(target: Quaternion): Quaternion; + + getWorldScale(target: Vector3): Vector3; + + getWorldDirection(target: Vector3): Vector3; + /** callback callback: (object: Object3D) => any */ + traverse(callback: (object: Object3D) => any): void; + /** callback callback: (object: Object3D) => any */ + traverseVisible(callback: (object: Object3D) => any): void; + /** callback callback: (object: Object3D) => any */ + traverseAncestors(callback: (object: Object3D) => any): void; + + updateMatrix(): void; + + updateMatrixWorld(force?: boolean): void; + + updateWorldMatrix(updateParents: boolean, updateChildren: boolean, force?: boolean): void; + + clone(recursive?: boolean): this; + + copy(object: Object3D, recursive?: boolean): this; + /** callback listener: EventListener */ + addEventListener(type: string, listener: EventListener): void; + + dispatchEvent(event: BaseEvent): void; + /** callback listener: EventListener */ + hasEventListener(type: string, listener: EventListener): boolean; + /** callback listener: EventListener */ + removeEventListener(type: string, listener: EventListener): void; +} + +/** Catalog partial (native-not-implemented): three/ObjectSpaceNormalMap. */ +export declare const ObjectSpaceNormalMap: 1; + +/** Catalog supported: three/OctahedronGeometry. */ +export declare class OctahedronGeometry extends BufferGeometry { +constructor(); +} + +/** Catalog partial (native-not-implemented): three/OneFactor. */ +export declare const OneFactor: 201; + +/** Catalog partial (native-not-implemented): three/OneMinusConstantAlphaFactor. */ +export declare const OneMinusConstantAlphaFactor: 214; + +/** Catalog partial (native-not-implemented): three/OneMinusConstantColorFactor. */ +export declare const OneMinusConstantColorFactor: 212; + +/** Catalog partial (native-not-implemented): three/OneMinusDstAlphaFactor. */ +export declare const OneMinusDstAlphaFactor: 207; + +/** Catalog partial (native-not-implemented): three/OneMinusDstColorFactor. */ +export declare const OneMinusDstColorFactor: 209; + +/** Catalog partial (native-not-implemented): three/OneMinusSrcAlphaFactor. */ +export declare const OneMinusSrcAlphaFactor: 205; + +/** Catalog partial (native-not-implemented): three/OneMinusSrcColorFactor. */ +export declare const OneMinusSrcColorFactor: 203; + +/** Catalog supported: three/webgpu/OrthographicCamera. */ +export declare class OrthographicCamera extends Camera { +constructor(left?: number, right?: number, top?: number, bottom?: number, near?: number, far?: number); +bottom: number; +far: number; +left: number; +near: number; +right: number; +top: number; +zoom: number; + + clearViewOffset(): void; + + setViewOffset(fullWidth: number, fullHeight: number, x: number, y: number, width: number, height: number): void; + + updateProjectionMatrix(): void; +} + +/** Catalog supported: three/PCFShadowMap. */ +export declare const PCFShadowMap: 1; + +/** Catalog supported: three/PCFSoftShadowMap. */ +export declare const PCFSoftShadowMap: 2; + +/** Catalog supported: three/Path. */ +export declare class Path { +constructor(); +autoClose: boolean; +readonly type: string | "Curve"; +readonly currentPoint: Vector2; + + absarc(aX: number, aY: number, aRadius: number, aStartAngle: number, aEndAngle: number, aClockwise?: boolean): this; + + absellipse(aX: number, aY: number, xRadius: number, yRadius: number, aStartAngle: number, aEndAngle: number, aClockwise?: boolean, aRotation?: number): this; + + arc(aX: number, aY: number, aRadius: number, aStartAngle: number, aEndAngle: number, aClockwise?: boolean): this; + + bezierCurveTo(aCP1x: number, aCP1y: number, aCP2x: number, aCP2y: number, aX: number, aY: number): this; + + closePath(): this; + + ellipse(aX: number, aY: number, xRadius: number, yRadius: number, aStartAngle: number, aEndAngle: number, aClockwise?: boolean, aRotation?: number): this; + + getLength(): number; + + getPoints(divisions?: number): Vector2[]; + + lineTo(x: number, y: number): this; + + moveTo(x: number, y: number): this; + + quadraticCurveTo(aCPx: number, aCPy: number, aX: number, aY: number): this; + + setFromPoints(vectors: Vector2[]): this; + + splineThru(pts: Vector2[]): this; +} + +/** Catalog supported: three/webgpu/PerspectiveCamera. */ +export declare class PerspectiveCamera extends Camera { +constructor(fov?: number, aspect?: number, near?: number, far?: number); +aspect: number; +far: number; +filmGauge: number; +filmOffset: number; +focus: number; +fov: number; +near: number; +zoom: number; + + clearViewOffset(): void; + + getEffectiveFOV(): number; + + getFilmHeight(): number; + + getFilmWidth(): number; + + getFocalLength(): number; + + getViewSize(distance: number, target: Vector2): Vector2; + + setFocalLength(focalLength: number): void; + + setViewOffset(fullWidth: number, fullHeight: number, x: number, y: number, width: number, height: number): void; + + updateProjectionMatrix(): void; +} + +/** Catalog supported: three/Plane. */ +export declare class Plane { +constructor(normal?: Vector3, constant?: number); +normal: Vector3; +constant: number; +readonly isPlane: true; + + set(normal: Vector3, constant: number): Plane; + + setComponents(x: number, y: number, z: number, w: number): Plane; + + setFromNormalAndCoplanarPoint(normal: Vector3, point: Vector3): Plane; + + setFromCoplanarPoints(a: Vector3, b: Vector3, c: Vector3): Plane; + + clone(): this; + + copy(plane: Plane): this; + + normalize(): Plane; + + negate(): Plane; + + distanceToPoint(point: Vector3): number; + + distanceToSphere(sphere: Sphere): number; + + projectPoint(point: Vector3, target: Vector3): Vector3; + + intersectLine(line: Line3, target: Vector3, clampToLine?: boolean): Vector3 | null; + + intersectsLine(line: Line3): boolean; + + intersectsBox(box: Box3): boolean; + + intersectsSphere(sphere: Sphere): boolean; + + coplanarPoint(target: Vector3): Vector3; + + applyMatrix4(matrix: Matrix4, optionalNormalMatrix?: Matrix3): Plane; + + translate(offset: Vector3): Plane; + + equals(plane: Plane): boolean; + + isIntersectionLine(l: any): any; +} + +/** Catalog supported: three/PlaneGeometry. */ +export declare class PlaneGeometry extends BufferGeometry { +constructor(width?: number, height?: number, widthSegments?: number, heightSegments?: number); +readonly type: string | "PlaneGeometry"; +readonly parameters: { readonly width: number; readonly height: number; readonly widthSegments: number; readonly heightSegments: number; }; +} + +/** Catalog supported: three/webgpu/PointLight. */ +export declare class PointLight extends Object3D { +constructor(); +decay: number; +distance: number; +intensity: number; +color: Color; +readonly shadow: PointLightShadow; +} + +/** Catalog partial (members-not-catalogued, media-sources-unbound): three/PositionalAudio. */ +export declare class PositionalAudio extends Audio { +constructor(listener: AudioListener); +} + +/** Catalog supported: three/Quaternion. */ +export declare class Quaternion { +constructor(x?: number, y?: number, z?: number, w?: number); +x: number; +y: number; +z: number; +w: number; +readonly isQuaternion: true; + + set(x: number, y: number, z: number, w: number): this; + + clone(): this; + + copy(q: QuaternionLike): this; + + setFromEuler(euler: Euler, update?: boolean): this; + + setFromAxisAngle(axis: Vector3Like, angle: number): this; + + setFromRotationMatrix(m: Matrix4): this; + + setFromUnitVectors(vFrom: Vector3, vTo: Vector3Like): this; + + angleTo(q: Quaternion): number; + + rotateTowards(q: Quaternion, step: number): this; + + identity(): this; + + invert(): this; + + conjugate(): this; + + dot(v: Quaternion): number; + + lengthSq(): number; + + length(): number; + + normalize(): this; + + multiply(q: Quaternion): this; + + premultiply(q: Quaternion): this; + + multiplyQuaternions(a: Quaternion, b: Quaternion): this; + + slerp(qb: Quaternion, t: number): this; + + slerpQuaternions(qa: Quaternion, qb: Quaternion, t: number): this; + + equals(v: Quaternion): boolean; + + fromArray(array: number[] | ArrayLike, offset?: number): this; + + toArray(array?: number[], offset?: number): number[]; + toArray(array?: QuaternionTuple, offset?: 0): QuaternionTuple; + toArray(array: ArrayLike, offset?: number): ArrayLike; + + random(): this; +} + +/** Catalog supported: three/QuaternionKeyframeTrack. */ +export declare class QuaternionKeyframeTrack { +constructor(); +readonly ValueTypeName: string; +readonly name: string; +readonly times: Float32Array; +readonly values: Float32Array; + + clone(): this; +} + +/** Catalog partial (native-not-implemented): three/QuaternionLike. */ +export type QuaternionLike = { x: number; y: number; z: number; w: number; }; + +/** Catalog partial (native-not-implemented): three/QuaternionTuple. */ +export type QuaternionTuple = [ x: number, y: number, z: number, w: number ]; + +/** Catalog partial (native-not-implemented): three/R11_EAC_Format. */ +export declare const R11_EAC_Format: 37488; + +/** Catalog partial (native-not-implemented): three/RED_GREEN_RGTC2_Format. */ +export declare const RED_GREEN_RGTC2_Format: 36285; + +/** Catalog partial (native-not-implemented): three/RED_RGTC1_Format. */ +export declare const RED_RGTC1_Format: 36283; + +/** Catalog partial (native-not-implemented): three/RG11_EAC_Format. */ +export declare const RG11_EAC_Format: 37490; + +/** Catalog partial (native-not-implemented): three/RGB. */ +export type RGB = { r: number; g: number; b: number; }; + +/** Catalog partial (native-not-implemented): three/RGBADepthPacking. */ +export declare const RGBADepthPacking: 3201; + +/** Catalog supported: three/RGBAFormat. */ +export declare const RGBAFormat: 1023; + +/** Catalog partial (native-not-implemented): three/RGBAIntegerFormat. */ +export declare const RGBAIntegerFormat: 1033; + +/** Catalog partial (native-not-implemented): three/RGBA_ASTC_10x10_Format. */ +export declare const RGBA_ASTC_10x10_Format: 37819; + +/** Catalog partial (native-not-implemented): three/RGBA_ASTC_10x5_Format. */ +export declare const RGBA_ASTC_10x5_Format: 37816; + +/** Catalog partial (native-not-implemented): three/RGBA_ASTC_10x6_Format. */ +export declare const RGBA_ASTC_10x6_Format: 37817; + +/** Catalog partial (native-not-implemented): three/RGBA_ASTC_10x8_Format. */ +export declare const RGBA_ASTC_10x8_Format: 37818; + +/** Catalog partial (native-not-implemented): three/RGBA_ASTC_12x10_Format. */ +export declare const RGBA_ASTC_12x10_Format: 37820; + +/** Catalog partial (native-not-implemented): three/RGBA_ASTC_12x12_Format. */ +export declare const RGBA_ASTC_12x12_Format: 37821; + +/** Catalog partial (native-not-implemented): three/RGBA_ASTC_4x4_Format. */ +export declare const RGBA_ASTC_4x4_Format: 37808; + +/** Catalog partial (native-not-implemented): three/RGBA_ASTC_5x4_Format. */ +export declare const RGBA_ASTC_5x4_Format: 37809; + +/** Catalog partial (native-not-implemented): three/RGBA_ASTC_5x5_Format. */ +export declare const RGBA_ASTC_5x5_Format: 37810; + +/** Catalog partial (native-not-implemented): three/RGBA_ASTC_6x5_Format. */ +export declare const RGBA_ASTC_6x5_Format: 37811; + +/** Catalog partial (native-not-implemented): three/RGBA_ASTC_6x6_Format. */ +export declare const RGBA_ASTC_6x6_Format: 37812; + +/** Catalog partial (native-not-implemented): three/RGBA_ASTC_8x5_Format. */ +export declare const RGBA_ASTC_8x5_Format: 37813; + +/** Catalog partial (native-not-implemented): three/RGBA_ASTC_8x6_Format. */ +export declare const RGBA_ASTC_8x6_Format: 37814; + +/** Catalog partial (native-not-implemented): three/RGBA_ASTC_8x8_Format. */ +export declare const RGBA_ASTC_8x8_Format: 37815; + +/** Catalog partial (native-not-implemented): three/RGBA_BPTC_Format. */ +export declare const RGBA_BPTC_Format: 36492; + +/** Catalog partial (native-not-implemented): three/RGBA_ETC2_EAC_Format. */ +export declare const RGBA_ETC2_EAC_Format: 37496; + +/** Catalog partial (native-not-implemented): three/RGBA_PVRTC_2BPPV1_Format. */ +export declare const RGBA_PVRTC_2BPPV1_Format: 35843; + +/** Catalog partial (native-not-implemented): three/RGBA_PVRTC_4BPPV1_Format. */ +export declare const RGBA_PVRTC_4BPPV1_Format: 35842; + +/** Catalog partial (native-not-implemented): three/RGBA_S3TC_DXT1_Format. */ +export declare const RGBA_S3TC_DXT1_Format: 33777; + +/** Catalog partial (native-not-implemented): three/RGBA_S3TC_DXT3_Format. */ +export declare const RGBA_S3TC_DXT3_Format: 33778; + +/** Catalog partial (native-not-implemented): three/RGBA_S3TC_DXT5_Format. */ +export declare const RGBA_S3TC_DXT5_Format: 33779; + +/** Catalog partial (native-not-implemented): three/RGBDepthPacking. */ +export declare const RGBDepthPacking: 3202; + +/** Catalog partial (native-not-implemented): three/RGBFormat. */ +export declare const RGBFormat: 1022; + +/** Catalog partial (native-not-implemented): three/RGBIntegerFormat. */ +export declare const RGBIntegerFormat: 1032; + +/** Catalog partial (native-not-implemented): three/RGB_BPTC_SIGNED_Format. */ +export declare const RGB_BPTC_SIGNED_Format: 36494; + +/** Catalog partial (native-not-implemented): three/RGB_BPTC_UNSIGNED_Format. */ +export declare const RGB_BPTC_UNSIGNED_Format: 36495; + +/** Catalog partial (native-not-implemented): three/RGB_ETC1_Format. */ +export declare const RGB_ETC1_Format: 36196; + +/** Catalog partial (native-not-implemented): three/RGB_ETC2_Format. */ +export declare const RGB_ETC2_Format: 37492; + +/** Catalog partial (native-not-implemented): three/RGB_PVRTC_2BPPV1_Format. */ +export declare const RGB_PVRTC_2BPPV1_Format: 35841; + +/** Catalog partial (native-not-implemented): three/RGB_PVRTC_4BPPV1_Format. */ +export declare const RGB_PVRTC_4BPPV1_Format: 35840; + +/** Catalog partial (native-not-implemented): three/RGB_S3TC_DXT1_Format. */ +export declare const RGB_S3TC_DXT1_Format: 33776; + +/** Catalog partial (native-not-implemented): three/RGDepthPacking. */ +export declare const RGDepthPacking: 3203; + +/** Catalog partial (native-not-implemented): three/RGFormat. */ +export declare const RGFormat: 1030; + +/** Catalog partial (native-not-implemented): three/RGIntegerFormat. */ +export declare const RGIntegerFormat: 1031; + +/** Catalog supported: three/Raycaster. */ +export declare class Raycaster { +constructor(origin?: Vector3, direction?: Vector3, near?: number, far?: number); +far: number; +near: number; +camera: Camera; +readonly layers: Layers; +readonly ray: Ray; + + intersectObject(object: Object3D, recursive?: boolean, target?: Intersection[]): Intersection[]; + + intersectObjects(objects: Object3D[], recursive?: boolean, target?: Intersection[]): Intersection[]; + + set(origin: Vector3, direction: Vector3): void; + + setFromCamera(coords: Vector2, camera: Camera): void; +} + +/** Catalog partial (native-not-implemented): three/RedFormat. */ +export declare const RedFormat: 1028; + +/** Catalog partial (native-not-implemented): three/RedIntegerFormat. */ +export declare const RedIntegerFormat: 1029; + +/** Catalog partial (native-not-implemented): three/ReinhardToneMapping. */ +export declare const ReinhardToneMapping: 2; + +/** Catalog supported: three/webgpu/RenderTarget. */ +export declare class RenderTarget extends EventDispatcher { +constructor(); +readonly height: number; +readonly width: number; +readonly texture: Texture; + + dispose(): void; + + setSize(width: number, height: number, depth?: number): void; +} + +/** Catalog supported: three/RepeatWrapping. */ +export declare const RepeatWrapping: 1000; + +/** Catalog partial (native-not-implemented): three/ReplaceStencilOp. */ +export declare const ReplaceStencilOp: 7681; + +/** Catalog partial (native-not-implemented): three/ReverseSubtractEquation. */ +export declare const ReverseSubtractEquation: 102; + +/** Catalog supported: three/RingGeometry. */ +export declare class RingGeometry extends BufferGeometry { +constructor(); +} + +/** Catalog supported: three/addons/geometries/RoundedBoxGeometry.js/RoundedBoxGeometry. */ +export declare class RoundedBoxGeometry extends BoxGeometry { +constructor(); +} + +/** Catalog partial (native-not-implemented): three/SIGNED_R11_EAC_Format. */ +export declare const SIGNED_R11_EAC_Format: 37489; + +/** Catalog partial (native-not-implemented): three/SIGNED_RED_GREEN_RGTC2_Format. */ +export declare const SIGNED_RED_GREEN_RGTC2_Format: 36286; + +/** Catalog partial (native-not-implemented): three/SIGNED_RED_RGTC1_Format. */ +export declare const SIGNED_RED_RGTC1_Format: 36284; + +/** Catalog partial (native-not-implemented): three/SIGNED_RG11_EAC_Format. */ +export declare const SIGNED_RG11_EAC_Format: 37491; + +/** Catalog supported: three/SRGBColorSpace. */ +export declare const SRGBColorSpace: "srgb"; + +/** Catalog partial (native-not-implemented): three/SRGBTransfer. */ +export declare const SRGBTransfer: "srgb"; + +/** Catalog supported: three/Scene. */ +export declare class Scene extends Object3D { +constructor(); +readonly isScene: boolean; +background: Color | Texture | null; +environment: Texture | null; +fog: (Fog | FogExp2) | null; +backgroundBlurriness: number; +backgroundIntensity: number; +backgroundRotation: Euler; +environmentIntensity: number; +environmentRotation: Euler; + + copy(source: Scene, recursive?: boolean): this; +} + +/** Catalog supported: three/Shape. */ +export declare class Shape extends Path { +constructor(); +holes: Path[]; +} + +/** Catalog supported: three/ShapeGeometry. */ +export declare class ShapeGeometry extends BufferGeometry { +constructor(); +} + +/** Catalog partial (native-not-implemented): three/ShortType. */ +export declare const ShortType: 1011; + +/** Catalog partial (native-not-implemented): three/Side. */ +export declare const Side = { + FrontSide: 0, + BackSide: 1, + DoubleSide: 2, +} as const; +export type Side = (typeof Side)[keyof typeof Side]; + +/** Catalog supported: three/webgpu/Skeleton. */ +export declare class Skeleton { +constructor(); +readonly boneMatrices: Float32Array | null; +readonly bones: Bone[]; + + calculateInverses(): void; + + pose(): void; + + update(): void; +} + +/** Catalog supported: three/webgpu/SkinnedMesh. */ +export declare class SkinnedMesh extends Mesh { +constructor(); +readonly skeleton: Skeleton; +bindMode: "attached" | "detached"; +readonly bindMatrix: Matrix4; +readonly bindMatrixInverse: Matrix4; +boundingBox: Box3 | null; + + bind(skeleton: Skeleton, bindMatrix?: Matrix4): void; + + pose(): void; + + computeBoundingBox(): void; +} + +/** Catalog supported: three/Sphere. */ +export declare class Sphere { +constructor(center?: Vector3, radius?: number); +readonly isSphere: true; +center: Vector3; +radius: number; + + set(center: Vector3, radius: number): Sphere; + + setFromPoints(points: Vector3[], optionalCenter?: Vector3): Sphere; + + clone(): this; + + copy(sphere: Sphere): this; + + expandByPoint(point: Vector3): this; + + isEmpty(): boolean; + + makeEmpty(): this; + + containsPoint(point: Vector3): boolean; + + distanceToPoint(point: Vector3): number; + + intersectsSphere(sphere: Sphere): boolean; + + intersectsBox(box: Box3): boolean; + + intersectsPlane(plane: Plane): boolean; + + clampPoint(point: Vector3, target: Vector3): Vector3; + + getBoundingBox(target: Box3): Box3; + + applyMatrix4(matrix: Matrix4): Sphere; + + translate(offset: Vector3): Sphere; + + equals(sphere: Sphere): boolean; + + union(sphere: Sphere): this; + + empty(): any; +} + +/** Catalog supported: three/SphereGeometry. */ +export declare class SphereGeometry extends BufferGeometry { +constructor(radius?: number, widthSegments?: number, heightSegments?: number, phiStart?: number, phiLength?: number, thetaStart?: number, thetaLength?: number); +readonly type: string | "SphereGeometry"; +readonly parameters: { readonly radius: number; readonly widthSegments: number; readonly heightSegments: number; readonly phiStart: number; readonly phiLength: number; readonly thetaStart: number; readonly thetaLength: number; }; +} + +/** Catalog partial (native-not-implemented): three/Spherical. */ +export declare class Spherical { +constructor(radius?: number, phi?: number, theta?: number); +radius: number; +phi: number; +theta: number; + + set(radius: number, phi: number, theta: number): this; + + clone(): this; + + copy(other: Spherical): this; + + makeSafe(): this; + + setFromVector3(v: Vector3): this; + + setFromCartesianCoords(x: number, y: number, z: number): this; +} + +/** Catalog supported: three/webgpu/Sprite. */ +export declare class Sprite extends Object3D { +constructor(); +count: number; +readonly morphTargetInfluences: number[]; +geometry: BufferGeometry; +material: SpriteMaterial; + + updateMorphTargets(): void; +} + +/** Catalog supported: three/SpriteMaterial. */ +export declare class SpriteMaterial extends Material { +constructor(); +alphaTest: number; +depthTest: boolean; +depthWrite: boolean; +readonly id: number; +name: string; +opacity: number; +rotation: number; +side: Side; +sizeAttenuation: boolean; +toneMapped: boolean; +transparent: boolean; +readonly type: string; +visible: boolean; +color: Color; +map: Texture | null; +fog: boolean; +blending: Blending; +vertexColors: boolean; +forceSinglePass: boolean; +polygonOffset: boolean; +polygonOffsetFactor: number; +polygonOffsetUnits: number; + + clone(): this; + + copy(source: Material): this; + + dispose(): void; +} + +/** Catalog supported: three/webgpu/SpriteNodeMaterial. */ +export declare class SpriteNodeMaterial extends NodeMaterial { +constructor(); +alphaTest: number; +colorNode: Node<"float"> | Node<"vec2"> | Node<"vec3"> | Node<"vec4"> | Node<"color"> | null; +depthTest: boolean; +depthWrite: boolean; +emissiveNode: Node | null; +readonly id: number; +metalnessNode: Node | null; +name: string; +normalNode: Node | null; +opacity: number; +opacityNode: Node | null; +positionNode: Node | null; +rotation: number; +roughnessNode: Node | null; +side: Side; +sizeAttenuation: boolean; +toneMapped: boolean; +transparent: boolean; +readonly type: string; +visible: boolean; +color: Color; +map: Texture | null; +fog: boolean; +blending: Blending; +vertexColors: boolean; +forceSinglePass: boolean; +vertexNode: Node | null; +polygonOffset: boolean; +polygonOffsetFactor: number; +polygonOffsetUnits: number; + + clone(): this; + + copy(source: Material): this; + + dispose(): void; +} + +/** Catalog partial (native-not-implemented): three/SrcAlphaFactor. */ +export declare const SrcAlphaFactor: 204; + +/** Catalog partial (native-not-implemented): three/SrcAlphaSaturateFactor. */ +export declare const SrcAlphaSaturateFactor: 210; + +/** Catalog partial (native-not-implemented): three/SrcColorFactor. */ +export declare const SrcColorFactor: 202; + +/** Catalog partial (native-not-implemented): three/StaticCopyUsage. */ +export declare const StaticCopyUsage: 35046; + +/** Catalog supported: three/StaticDrawUsage. */ +export declare const StaticDrawUsage: 35044; + +/** Catalog partial (native-not-implemented): three/StaticReadUsage. */ +export declare const StaticReadUsage: 35045; + +/** Catalog partial (native-not-implemented): three/StencilFunc. */ +export declare const StencilFunc = { + NeverStencilFunc: 512, + LessStencilFunc: 513, + EqualStencilFunc: 514, + LessEqualStencilFunc: 515, + GreaterStencilFunc: 516, + NotEqualStencilFunc: 517, + GreaterEqualStencilFunc: 518, + AlwaysStencilFunc: 519, +} as const; +export type StencilFunc = (typeof StencilFunc)[keyof typeof StencilFunc]; + +/** Catalog partial (native-not-implemented): three/StencilOp. */ +export declare const StencilOp = { + ZeroStencilOp: 0, + KeepStencilOp: 7680, + ReplaceStencilOp: 7681, + IncrementStencilOp: 7682, + DecrementStencilOp: 7283, + IncrementWrapStencilOp: 34055, + DecrementWrapStencilOp: 34056, + InvertStencilOp: 5386, +} as const; +export type StencilOp = (typeof StencilOp)[keyof typeof StencilOp]; + +/** Catalog partial (native-not-implemented): three/StreamCopyUsage. */ +export declare const StreamCopyUsage: 35042; + +/** Catalog partial (native-not-implemented): three/StreamDrawUsage. */ +export declare const StreamDrawUsage: 35040; + +/** Catalog partial (native-not-implemented): three/StreamReadUsage. */ +export declare const StreamReadUsage: 35041; + +/** Catalog partial (native-not-implemented): three/SubtractEquation. */ +export declare const SubtractEquation: 101; + +/** Catalog partial (native-not-implemented): three/SubtractiveBlending. */ +export declare const SubtractiveBlending: 3; + +/** Catalog partial (native-not-implemented): three/TangentSpaceNormalMap. */ +export declare const TangentSpaceNormalMap: 0; + +/** Catalog supported: three/Texture. */ +export declare class Texture extends EventDispatcher { +constructor(); +colorSpace: string; +magFilter: MagnificationTextureFilter; +minFilter: MinificationTextureFilter; +name: string; +rotation: number; +readonly version: number; +wrapS: Wrapping; +wrapT: Wrapping; +readonly offset: Vector2; +readonly repeat: Vector2; +mapping: number; +flipY: boolean; +anisotropy: number; +generateMipmaps: boolean; +readonly source: Source; +format: number; +type: number; +} + +/** Catalog supported: three/webgpu/TorusGeometry. */ +export declare class TorusGeometry extends BufferGeometry { +constructor(); +} + +/** Catalog supported: three/TorusKnotGeometry. */ +export declare class TorusKnotGeometry extends BufferGeometry { +constructor(); +} + +/** Catalog partial (native-not-implemented): three/Triangle. */ +export declare class Triangle { +constructor(a?: Vector3, b?: Vector3, c?: Vector3); +a: Vector3; +b: Vector3; +c: Vector3; + + set(a: Vector3, b: Vector3, c: Vector3): Triangle; + + setFromPointsAndIndices(points: Vector3[], i0: number, i1: number, i2: number): this; + + clone(): this; + + copy(triangle: Triangle): this; + + getArea(): number; + + getMidpoint(target: Vector3): Vector3; + + getNormal(target: Vector3): Vector3; + + getPlane(target: Plane): Plane; + + getBarycoord(point: Vector3, target: Vector3): Vector3 | null; + + getInterpolation(point: Vector3, v1: Vector2, v2: Vector2, v3: Vector2, target: Vector2): Vector2 | null; + getInterpolation(point: Vector3, v1: Vector3, v2: Vector3, v3: Vector3, target: Vector3): Vector3 | null; + getInterpolation(point: Vector3, v1: Vector4, v2: Vector4, v3: Vector4, target: Vector4): Vector4 | null; + + containsPoint(point: Vector3): boolean; + + intersectsBox(box: Box3): boolean; + + isFrontFacing(direction: Vector3): boolean; + + closestPointToPoint(point: Vector3, target: Vector3): Vector3; + + equals(triangle: Triangle): boolean; +} + +/** Catalog partial (native-not-implemented): three/TriangleFanDrawMode. */ +export declare const TriangleFanDrawMode: 2; + +/** Catalog partial (native-not-implemented): three/TriangleStripDrawMode. */ +export declare const TriangleStripDrawMode: 1; + +/** Catalog partial (native-not-implemented): three/TrianglesDrawMode. */ +export declare const TrianglesDrawMode: 0; + +/** Catalog supported: three/TubeGeometry. */ +export declare class TubeGeometry extends BufferGeometry { +constructor(); +} + +/** Catalog partial (native-not-implemented): three/TypedArray. */ +export type TypedArray = Int8Array | Uint8Array | Uint8ClampedArray | Int16Array | Uint16Array | Int32Array | Uint32Array | Float32Array | Float64Array; + +/** Catalog partial (native-not-implemented): three/UVMapping. */ +export declare const UVMapping: 300; + +/** Catalog supported: three/UnsignedByteType. */ +export declare const UnsignedByteType: 1009; + +/** Catalog partial (native-not-implemented): three/UnsignedInt101111Type. */ +export declare const UnsignedInt101111Type: 35899; + +/** Catalog partial (native-not-implemented): three/UnsignedInt248Type. */ +export declare const UnsignedInt248Type: 1020; + +/** Catalog partial (native-not-implemented): three/UnsignedInt5999Type. */ +export declare const UnsignedInt5999Type: 35902; + +/** Catalog partial (native-not-implemented): three/UnsignedIntType. */ +export declare const UnsignedIntType: 1014; + +/** Catalog partial (native-not-implemented): three/UnsignedShort4444Type. */ +export declare const UnsignedShort4444Type: 1017; + +/** Catalog partial (native-not-implemented): three/UnsignedShort5551Type. */ +export declare const UnsignedShort5551Type: 1018; + +/** Catalog partial (native-not-implemented): three/UnsignedShortType. */ +export declare const UnsignedShortType: 1012; + +/** Catalog partial (native-not-implemented): three/Usage. */ +export declare const Usage = { + StaticDrawUsage: 35044, + DynamicDrawUsage: 35048, + StreamDrawUsage: 35040, + StaticReadUsage: 35045, + DynamicReadUsage: 35049, + StreamReadUsage: 35041, + StaticCopyUsage: 35046, + DynamicCopyUsage: 35050, + StreamCopyUsage: 35042, +} as const; +export type Usage = (typeof Usage)[keyof typeof Usage]; + +/** Catalog partial (native-not-implemented): three/VSMShadowMap. */ +export declare const VSMShadowMap: 3; + +/** Catalog supported: three/Vector2. */ +export declare class Vector2 { +constructor(x?: number, y?: number); +x: number; +y: number; +width: number; +height: number; +readonly isVector2: true; + + set(x: number, y: number): this; + + setScalar(scalar: number): this; + + setX(x: number): this; + + setY(y: number): this; + + setComponent(index: number, value: number): this; + + getComponent(index: number): number; + + clone(): this; + + copy(v: Vector2Like): this; + + add(v: Vector2Like): this; + + addScalar(s: number): this; + + addVectors(a: Vector2Like, b: Vector2Like): this; + + addScaledVector(v: Vector2Like, s: number): this; + + sub(v: Vector2Like): this; + + subScalar(s: number): this; + + subVectors(a: Vector2Like, b: Vector2Like): this; + + multiply(v: Vector2Like): this; + + multiplyScalar(scalar: number): this; + + divide(v: Vector2Like): this; + + divideScalar(s: number): this; + + applyMatrix3(m: Matrix3): this; + + min(v: Vector2Like): this; + + max(v: Vector2Like): this; + + clamp(min: Vector2Like, max: Vector2Like): this; + + clampScalar(min: number, max: number): this; + + clampLength(min: number, max: number): this; + + floor(): this; + + ceil(): this; + + round(): this; + + roundToZero(): this; + + negate(): this; + + dot(v: Vector2Like): number; + + cross(v: Vector2Like): number; + + lengthSq(): number; + + length(): number; + + manhattanLength(): number; + + normalize(): this; + + angle(): number; + + angleTo(v: Vector2): number; + + distanceTo(v: Vector2Like): number; + + distanceToSquared(v: Vector2Like): number; + + manhattanDistanceTo(v: Vector2Like): number; + + setLength(length: number): this; + + lerp(v: Vector2Like, alpha: number): this; + + lerpVectors(v1: Vector2Like, v2: Vector2Like, alpha: number): this; + + equals(v: Vector2Like): boolean; + + fromArray(array: number[] | ArrayLike, offset?: number): this; + + toArray(): number[]; + + fromBufferAttribute(attribute: BufferAttribute, index: number): this; + + rotateAround(center: Vector2Like, angle: number): this; + + random(): this; +} + +/** Catalog partial (native-not-implemented): three/Vector2Like. */ +export type Vector2Like = { x: number; y: number; }; + +/** Catalog supported: three/Vector3. */ +export declare class Vector3 { +constructor(x?: number, y?: number, z?: number); +x: number; +y: number; +z: number; +readonly isVector3: true; + + set(x: number, y: number, z?: number): this; + + setScalar(scalar: number): this; + + setX(x: number): this; + + setY(y: number): this; + + setZ(z: number): this; + + setComponent(index: number, value: number): this; + + getComponent(index: number): number; + + clone(): this; + + copy(v: Vector3Like): this; + + add(v: Vector3Like): this; + + addScalar(s: number): this; + + addVectors(a: Vector3Like, b: Vector3Like): this; + + addScaledVector(v: Vector3Like, s: number): this; + + sub(v: Vector3Like): this; + + subScalar(s: number): this; + + subVectors(a: Vector3Like, b: Vector3Like): this; + + multiply(v: Vector3Like): this; + + multiplyScalar(s: number): this; + + multiplyVectors(a: Vector3Like, b: Vector3Like): this; + + applyEuler(euler: Euler): this; + + applyAxisAngle(axis: Vector3Like, angle: number): this; + + applyMatrix3(m: Matrix3): this; + + applyNormalMatrix(m: Matrix3): this; + + applyMatrix4(m: Matrix4): this; + + applyQuaternion(q: QuaternionLike): this; + + project(camera: Camera): this; + + unproject(camera: Camera): this; + + transformDirection(m: Matrix4): this; + + divide(v: Vector3Like): this; + + divideScalar(s: number): this; + + min(v: Vector3Like): this; + + max(v: Vector3Like): this; + + clamp(min: Vector3Like, max: Vector3Like): this; + + clampScalar(min: number, max: number): this; + + clampLength(min: number, max: number): this; + + floor(): this; + + ceil(): this; + + round(): this; + + roundToZero(): this; + + negate(): this; + + dot(v: Vector3Like): number; + + lengthSq(): number; + + length(): number; + + manhattanLength(): number; + + normalize(): this; + + setLength(l: number): this; + + lerp(v: Vector3Like, alpha: number): this; + + lerpVectors(v1: Vector3Like, v2: Vector3Like, alpha: number): this; + + cross(v: Vector3Like): this; + + crossVectors(a: Vector3Like, b: Vector3Like): this; + + projectOnVector(v: Vector3): this; + + projectOnPlane(planeNormal: Vector3): this; + + reflect(normal: Vector3Like): this; + + angleTo(v: Vector3): number; + + distanceTo(v: Vector3Like): number; + + distanceToSquared(v: Vector3Like): number; + + manhattanDistanceTo(v: Vector3Like): number; + + setFromSpherical(s: Spherical): this; + + setFromSphericalCoords(r: number, phi: number, theta: number): this; + + setFromCylindrical(s: Cylindrical): this; + + setFromCylindricalCoords(radius: number, theta: number, y: number): this; + + setFromMatrixPosition(m: Matrix4): this; + + setFromMatrixScale(m: Matrix4): this; + + setFromMatrixColumn(matrix: Matrix4, index: number): this; + + setFromMatrix3Column(matrix: Matrix3, index: number): this; + + setFromEuler(e: Euler): this; + + setFromColor(color: RGB): this; + + equals(v: Vector3Like): boolean; + + fromArray(array: number[] | ArrayLike, offset?: number): this; + + toArray(array?: number[], offset?: number): number[]; + toArray(array?: Vector3Tuple, offset?: 0): Vector3Tuple; + toArray(array: ArrayLike, offset?: number): ArrayLike; + + fromBufferAttribute(attribute: BufferAttribute, index: number): this; + + random(): this; + + randomDirection(): this; +} + +/** Catalog partial (native-not-implemented): three/Vector3Like. */ +export type Vector3Like = { x: number; y: number; z: number; }; + +/** Catalog partial (native-not-implemented): three/Vector3Tuple. */ +export type Vector3Tuple = [ number, number, number ]; + +/** Catalog supported: three/Vector4. */ +export declare class Vector4 { +constructor(x?: number, y?: number, z?: number, w?: number); +x: number; +y: number; +z: number; +w: number; +width: number; +height: number; +readonly isVector4: true; + + set(x: number, y: number, z: number, w: number): this; + + setScalar(scalar: number): this; + + setX(x: number): this; + + setY(y: number): this; + + setZ(z: number): this; + + setW(w: number): this; + + setComponent(index: number, value: number): this; + + getComponent(index: number): number; + + clone(): this; + + copy(v: Vector4Like): this; + + add(v: Vector4Like): this; + + addScalar(scalar: number): this; + + addVectors(a: Vector4Like, b: Vector4Like): this; + + addScaledVector(v: Vector4Like, s: number): this; + + sub(v: Vector4Like): this; + + subScalar(s: number): this; + + subVectors(a: Vector4Like, b: Vector4Like): this; + + multiply(v: Vector4Like): this; + + multiplyScalar(s: number): this; + + applyMatrix4(m: Matrix4): this; + + divide(v: Vector4Like): this; + + divideScalar(s: number): this; + + setAxisAngleFromQuaternion(q: QuaternionLike): this; + + setAxisAngleFromRotationMatrix(m: Matrix4): this; + + setFromMatrixPosition(m: Matrix4): this; + + min(v: Vector4Like): this; + + max(v: Vector4Like): this; + + clamp(min: Vector4Like, max: Vector4Like): this; + + clampScalar(min: number, max: number): this; + + floor(): this; + + ceil(): this; + + round(): this; + + roundToZero(): this; + + negate(): this; + + dot(v: Vector4Like): number; + + lengthSq(): number; + + length(): number; + + manhattanLength(): number; + + normalize(): this; + + setLength(length: number): this; + + lerp(v: Vector4Like, alpha: number): this; + + lerpVectors(v1: Vector4Like, v2: Vector4Like, alpha: number): this; + + equals(v: Vector4Like): boolean; + + fromArray(array: number[] | ArrayLike, offset?: number): this; + + toArray(array?: number[], offset?: number): number[]; + toArray(array?: Vector4Tuple, offset?: 0): Vector4Tuple; + toArray(array: ArrayLike, offset?: number): ArrayLike; + + fromBufferAttribute(attribute: BufferAttribute, index: number): this; + + random(): this; + + clampLength(min: number, max: number): this; +} + +/** Catalog partial (native-not-implemented): three/Vector4Like. */ +export type Vector4Like = { x: number; y: number; z: number; w: number; }; + +/** Catalog partial (native-not-implemented): three/Vector4Tuple. */ +export type Vector4Tuple = [ number, number, number, number ]; + +/** Catalog supported: three/VectorKeyframeTrack. */ +export declare class VectorKeyframeTrack { +constructor(); +readonly ValueTypeName: string; +readonly name: string; +readonly times: Float32Array; +readonly values: Float32Array; + + clone(): this; +} + +/** Catalog partial (native-not-implemented): three/WebGLCoordinateSystem. */ +export declare const WebGLCoordinateSystem: 2000; + +/** Catalog partial (native-not-implemented): three/WebGPUCoordinateSystem. */ +export declare const WebGPUCoordinateSystem: 2001; + +/** Catalog partial (native-not-implemented): three/WrapAroundEnding. */ +export declare const WrapAroundEnding: 2402; + +/** Catalog partial (native-not-implemented): three/Wrapping. */ +export declare const Wrapping = { + RepeatWrapping: 1000, + ClampToEdgeWrapping: 1001, + MirroredRepeatWrapping: 1002, +} as const; +export type Wrapping = (typeof Wrapping)[keyof typeof Wrapping]; + +/** Catalog partial (native-not-implemented): three/ZeroCurvatureEnding. */ +export declare const ZeroCurvatureEnding: 2400; + +/** Catalog partial (native-not-implemented): three/ZeroFactor. */ +export declare const ZeroFactor: 200; + +/** Catalog partial (native-not-implemented): three/ZeroSlopeEnding. */ +export declare const ZeroSlopeEnding: 2401; + +/** Catalog partial (native-not-implemented): three/ZeroStencilOp. */ +export declare const ZeroStencilOp: 0; + +/** Catalog supported: three/MeshLambertMaterial. */ +export declare class MeshLambertMaterial extends Material { +constructor(); +alphaTest: number; +depthTest: boolean; +depthWrite: boolean; +emissiveIntensity: number; +readonly id: number; +name: string; +opacity: number; +side: Side; +toneMapped: boolean; +transparent: boolean; +readonly type: string; +visible: boolean; +color: Color; +emissive: Color; +map: Texture | null; +fog: boolean; +blending: Blending; +normalMap: Texture | null; +normalScale: Vector2; +vertexColors: boolean; +forceSinglePass: boolean; +polygonOffset: boolean; +polygonOffsetFactor: number; +polygonOffsetUnits: number; + + clone(): this; + + copy(source: Material): this; + + dispose(): void; +} + +/** Catalog supported: three/MeshPhongMaterial. */ +export declare class MeshPhongMaterial extends Material { +constructor(); +alphaTest: number; +depthTest: boolean; +depthWrite: boolean; +emissiveIntensity: number; +readonly id: number; +name: string; +opacity: number; +shininess: number; +side: Side; +toneMapped: boolean; +transparent: boolean; +readonly type: string; +visible: boolean; +color: Color; +emissive: Color; +specular: Color; +map: Texture | null; +fog: boolean; +blending: Blending; +normalMap: Texture | null; +normalScale: Vector2; +vertexColors: boolean; +forceSinglePass: boolean; +polygonOffset: boolean; +polygonOffsetFactor: number; +polygonOffsetUnits: number; + + clone(): this; + + copy(source: Material): this; + + dispose(): void; +} + +/** Catalog supported: three/MeshPhysicalMaterial. */ +export declare class MeshPhysicalMaterial extends MeshStandardMaterial { +constructor(); +anisotropy: number; +clearcoat: number; +dispersion: number; +ior: number; +iridescence: number; +sheen: number; +specularIntensity: number; +transmission: number; +specularColor: Color; +specularColorMap: Texture | null; +specularIntensityMap: Texture | null; +clearcoatRoughness: number; +clearcoatMap: Texture | null; +clearcoatNormalMap: Texture | null; +clearcoatNormalScale: Vector2; +clearcoatRoughnessMap: Texture | null; +} + +/** Catalog supported: three/Ray. */ +export declare class Ray { +constructor(origin?: Vector3, direction?: Vector3); +readonly direction: Vector3; +readonly origin: Vector3; + + applyMatrix4(matrix4: Matrix4): Ray; + + at(t: number, target: Vector3): Vector3; + + clone(): this; + + closestPointToPoint(point: Vector3, target: Vector3): Vector3; + + copy(ray: Ray): this; + + distanceSqToPoint(point: Vector3): number; + + distanceSqToSegment(v0: Vector3, v1: Vector3, optionalPointOnRay?: Vector3, optionalPointOnSegment?: Vector3): number; + + distanceToPlane(plane: Plane): number; + + distanceToPoint(point: Vector3): number; + + equals(ray: Ray): boolean; + + intersectBox(box: Box3, target: Vector3): Vector3 | null; + + intersectPlane(plane: Plane, target: Vector3): Vector3 | null; + + intersectSphere(sphere: Sphere, target: Vector3): Vector3 | null; + + intersectTriangle(a: Vector3, b: Vector3, c: Vector3, backfaceCulling: boolean, target: Vector3): Vector3 | null; + + intersectsBox(box: Box3): boolean; + + intersectsPlane(plane: Plane): boolean; + + intersectsSphere(sphere: Sphere): boolean; + + lookAt(v: Vector3): Ray; + + recast(t: number): Ray; + + set(origin: Vector3, direction: Vector3): Ray; +} + +/** Catalog supported: three/InstancedBufferAttribute. */ +export declare class InstancedBufferAttribute extends BufferAttribute { +constructor(array: TypedArray, itemSize: number, normalized?: boolean, meshPerAttribute?: number); +readonly meshPerAttribute: number; +} + +/** Catalog supported: three/SpotLight. */ +export declare class SpotLight extends Object3D { +constructor(color?: ColorRepresentation, intensity?: number, distance?: number, angle?: number, penumbra?: number, decay?: number); +angle: number; +decay: number; +distance: number; +intensity: number; +penumbra: number; +color: Color; +readonly target: Object3D; +readonly shadow: SpotLightShadow; +} + +/** Catalog supported: three/AnimationAction. */ +export declare class AnimationAction { +constructor(); +clampWhenFinished: boolean; +enabled: boolean; +loop: AnimationActionLoopStyles; +paused: boolean; +repetitions: number; +time: number; +timeScale: number; +weight: number; +zeroSlopeAtEnd: boolean; +zeroSlopeAtStart: boolean; + + play(): AnimationAction; + + reset(): AnimationAction; + + setEffectiveWeight(weight: number): AnimationAction; + + stop(): AnimationAction; + + crossFadeFrom(fadeOutAction: AnimationAction, duration: number, warp?: boolean): AnimationAction; + + crossFadeTo(fadeInAction: AnimationAction, duration: number, warp?: boolean): AnimationAction; + + fadeIn(duration: number): AnimationAction; + + fadeOut(duration: number): AnimationAction; + + getClip(): AnimationClip; + + getEffectiveTimeScale(): number; + + getEffectiveWeight(): number; + + getRoot(): Object3D; + + halt(duration: number): AnimationAction; + + isRunning(): boolean; + + isScheduled(): boolean; + + setDuration(duration: number): AnimationAction; + + setEffectiveTimeScale(timeScale: number): AnimationAction; + + setLoop(mode: AnimationActionLoopStyles, repetitions: number): AnimationAction; + + startAt(time: number): AnimationAction; + + stopFading(): AnimationAction; + + stopWarping(): AnimationAction; + + syncWith(action: AnimationAction): AnimationAction; + + warp(startTimeScale: number, endTimeScale: number, duration: number): AnimationAction; +} + +/** Catalog supported: three/Face. */ +export type Face = { a: number; b: number; c: number; normal: Vector3; materialIndex: number }; + +/** Catalog supported: three/Intersection. */ +export type Intersection = { distance: number; point: Vector3; object: Object3D; face: Face; faceIndex: number; uv?: Vector2; uv1?: Vector2; normal?: Vector3; barycoord: Vector3; instanceId?: number }; + +/** Catalog supported: three/DirectionalLightShadow. */ +export declare class DirectionalLightShadow { +constructor(); +bias: number; +intensity: number; +normalBias: number; +radius: number; +readonly camera: OrthographicCamera; +readonly mapSize: Vector2; +} + +/** Catalog supported: three/PointLightShadow. */ +export declare class PointLightShadow { +constructor(); +bias: number; +intensity: number; +normalBias: number; +radius: number; +readonly camera: PerspectiveCamera; +readonly mapSize: Vector2; +} + +/** Catalog supported: three/Source. */ +export declare class Source { +constructor(); +readonly version: number; +} + +/** Catalog supported: three/SpotLightShadow. */ +export declare class SpotLightShadow { +constructor(); +bias: number; +focus: number; +intensity: number; +normalBias: number; +radius: number; +readonly camera: PerspectiveCamera; +readonly mapSize: Vector2; +} + +/** Catalog supported: three/PropertyBinding. */ +export declare class PropertyBinding { +constructor(); +readonly path: string; + + bind(): void; + + findNode(root: Object3D, nodeName?: string): Object3D | null; + + parseTrackName(trackName: string): { nodeName: string; objectName: string; objectIndex: string; propertyName: string; propertyIndex: string }; + + targetObject(): Object3D | Material | null; + + unbind(): void; +} + +/** Catalog supported: three/SkeletonUtils. */ +export declare class SkeletonUtils { +constructor(); + + clone(source: Object3D): Object3D; +} diff --git a/packages/three-native/package.json b/packages/three-native/package.json new file mode 100644 index 000000000..a30644fdf --- /dev/null +++ b/packages/three-native/package.json @@ -0,0 +1,28 @@ +{ + "name": "@threenative/three-native", + "version": "0.3.4", + "private": true, + "license": "MIT", + "description": "The native engine's machine-readable compatibility catalog and the generators that adapt it to TypeScript declarations and the C binding ABI.", + "keywords": ["threenative", "three", "native", "abi", "gamedev"], + "repository": { + "type": "git", + "url": "git+https://github.com/ThreeNativeHQ/threenative.git", + "directory": "packages/three-native" + }, + "type": "module", + "scripts": { + "generate": "pnpm --workspace-root exec tsx packages/three-native/scripts/generate.ts", + "sync-native-status": "pnpm --workspace-root exec tsx packages/three-native/scripts/sync-native-status.ts", + "test:reference": "pnpm --workspace-root exec tsx packages/three-native/tests/compatibility/run-reference.ts", + "typecheck": "pnpm run generate && tsc --noEmit -p tsconfig.json" + }, + "devDependencies": { + "@types/three": "0.185.3", + "three": "catalog:", + "typescript": "catalog:" + }, + "peerDependencies": { + "three": "catalog:" + } +} diff --git a/packages/three-native/scripts/generate.ts b/packages/three-native/scripts/generate.ts new file mode 100644 index 000000000..a75b879e5 --- /dev/null +++ b/packages/three-native/scripts/generate.ts @@ -0,0 +1,513 @@ +/** + * Generates the public TypeScript declarations and the C binding ABI header from the catalog. + * + * Generation adapts names and shapes. It implements no algorithm and reads no reference + * declaration: `api/catalog.json` is the contract, and everything below is spelling. + * + * pnpm --filter @threenative/three-native generate + */ + +import { mkdirSync, writeFileSync } from "node:fs"; +import path from "node:path"; + +import { + type CatalogEntry, + type ICatalog, + type ICatalogClassEntry, + type ICatalogField, + type ICatalogMethod, + type ICatalogParameter, + TN_CAPABILITY_DIGEST_PREFIX, + capabilityDigest, + loadCatalog, + supportedNativeSymbols, +} from "../src/catalog.js"; + +const ROOT = path.resolve(import.meta.dirname, "..", "..", ".."); +const DECLARATIONS = path.join(ROOT, "packages", "three-native", "generated", "three.d.ts"); +const HEADER = path.join( + ROOT, + "packages", + "runtime-native", + "include", + "threenative", + "abi", + "tn_abi.h", +); + +const IDENTIFIER = /^[A-Za-z_$][\w$]*$/u; +const RESERVED = new Set([ + "break", + "case", + "catch", + "class", + "const", + "continue", + "debugger", + "default", + "delete", + "do", + "else", + "enum", + "export", + "extends", + "false", + "finally", + "for", + "function", + "if", + "import", + "in", + "instanceof", + "new", + "null", + "return", + "static", + "super", + "switch", + "this", + "throw", + "true", + "try", + "typeof", + "var", + "void", + "while", + "with", +]); + +/** A member named `static` or `default` is legal as a property only when quoted. */ +function memberName(name: string): string { + return IDENTIFIER.test(name) && !RESERVED.has(name) ? name : JSON.stringify(name); +} + +function isPublished(entry: CatalogEntry): boolean { + return entry.status.kind !== "unsupported"; +} + +function parameter(parameter: ICatalogParameter): string { + const prefix = parameter.rest === true ? "..." : ""; + const suffix = parameter.optional ? "?" : ""; + return `${prefix}${memberName(parameter.name)}${suffix}: ${parameter.type}`; +} + +function fieldLine(field: ICatalogField): string { + return `${field.mutable ? "" : "readonly "}${memberName(field.name)}: ${field.type};`; +} + +function statusLabel(entry: CatalogEntry): string { + if (entry.status.kind === "partial") return `partial (${entry.status.gaps.join(", ")})`; + if (entry.status.kind === "unsupported") return `unsupported (${entry.status.diagnostic})`; + return "supported"; +} + +/** Callback parameters become a doc tag; the signature itself is the parameter's type. */ +function callbackTag(method: ICatalogMethod): string { + const callbacks = (method.overloads[0]?.parameters ?? []) + .filter((parameter) => parameter.callback !== undefined) + .map((parameter) => `${parameter.name}: ${parameter.callback}`); + return callbacks.length === 0 ? "" : `/** callback ${callbacks.join(", ")} */\n`; +} + +function classDeclaration(entry: ICatalogClassEntry): string[] { + const body: string[] = [`constructor(${entry.constructor.map(parameter).join(", ")});`]; + for (const field of entry.fields) { + if (field.status?.kind === "unsupported") continue; + body.push(fieldLine(field)); + } + for (const method of entry.methods) { + if (method.status?.kind === "unsupported") continue; + body.push( + ` ${callbackTag(method)}`.trimEnd(), + ...method.overloads.map( + (overload) => + ` ${memberName(method.name)}(${overload.parameters.map(parameter).join(", ")}): ${overload.returns};`, + ), + ); + } + return [ + `export declare class ${entry.name}${entry.extends === null ? "" : ` extends ${entry.extends}`} {`, + ...body, + "}", + ]; +} + +function declaration(entry: CatalogEntry): string[] { + const lines = [`/** Catalog ${statusLabel(entry)}: ${entry.source}/${entry.name}. */`]; + if (entry.status.kind === "unsupported") + return [ + ...lines, + `export declare const ${entry.name}: IUnsupportedCatalogSymbol<"${entry.name}">;`, + ]; + if (entry.kind === "constant") + return [...lines, `export declare const ${entry.name}: ${entry.value};`]; + if (entry.kind === "enum") + return [ + ...lines, + `export declare const ${entry.name} = {`, + ...entry.values.map((value) => ` ${memberName(value.name)}: ${value.value},`), + "} as const;", + `export type ${entry.name} = (typeof ${entry.name})[keyof typeof ${entry.name}];`, + ]; + if (entry.kind === "type") return [...lines, `export type ${entry.name} = ${entry.type};`]; + if (entry.kind === "function") + return [ + ...lines, + `export declare function ${entry.name}(${(entry.parameters ?? []).map(parameter).join(", ")}): ${entry.returns ?? "void"};`, + ]; + return [...lines, ...classDeclaration(entry)]; +} + +function declarations(catalog: ICatalog): string { + return [ + "// Generated by @threenative/three-native from api/catalog.json. Do not edit.", + "// An unsupported entry is a compile-time trap carrying its diagnostic code.", + "", + "export interface IUnsupportedCatalogSymbol {", + " readonly unsupported: Name;", + " new (...arguments_: never[]): never;", + "}", + "", + ...catalog.entries.filter(isPublished).flatMap((entry) => [...declaration(entry), ""]), + ].join("\n"); +} + +/** + * Status codes. The number is the wire contract: a module compiled against TN_ERROR_STALE_HANDLE 3u + * keeps meaning it, so a new code appends and no value is renumbered or reused. + */ +const STATUS_CODES: readonly (readonly [name: string, value: number, doc: string])[] = [ + ["TN_OK", 0, "The call succeeded and carries no diagnostic."], + ["TN_ERROR_INVALID_ARGUMENT", 1, "A descriptor, length, stride or scalar type was not usable."], + ["TN_ERROR_INVALID_HANDLE", 2, "The handle's type, context or generation did not resolve."], + ["TN_ERROR_STALE_HANDLE", 3, "The slot was reclaimed and its generation no longer matches."], + ["TN_ERROR_WRONG_TYPE", 4, "The handle resolved to a different catalog type."], + ["TN_ERROR_OUT_OF_MEMORY", 5, "The engine could not satisfy the request."], + [ + "TN_ERROR_UNSUPPORTED", + 6, + "The catalog marks this operation unsupported; see its diagnostic code.", + ], + [ + "TN_ERROR_VERSION_MISMATCH", + 7, + "A version number or the capability digest is not the engine's own.", + ], + ["TN_ERROR_INVALID_STATE", 8, "The object is not in a state where the call is defined."], + ["TN_ERROR_BUFFER_NOT_READY", 9, "The buffer is still owned by the engine for this submission."], +]; + +/** Scalar types, buffer owners and mutability. Also `uint32_t` typedefs, never C enums. */ +const SCALAR_TYPES: readonly (readonly [name: string, value: number, doc: string])[] = [ + ["TN_SCALAR_F32", 0, "IEEE-754 binary32."], + ["TN_SCALAR_I32", 1, "Signed 32-bit integer."], + ["TN_SCALAR_U32", 2, "Unsigned 32-bit integer."], + ["TN_SCALAR_U8", 3, "Unsigned 8-bit integer."], + ["TN_SCALAR_U16", 4, "Unsigned 16-bit integer."], + ["TN_SCALAR_I16", 5, "Signed 16-bit integer."], +]; + +const BUFFER_OWNERS: readonly (readonly [name: string, value: number, doc: string])[] = [ + ["TN_BUFFER_OWNER_ENGINE", 0, "The engine owns the storage for the lifetime of the lease."], + [ + "TN_BUFFER_OWNER_CALLER", + 1, + "The caller owns the storage and keeps it alive until the engine is done with it.", + ], +]; + +const BUFFER_MUTABILITIES: readonly (readonly [name: string, value: number, doc: string])[] = [ + ["TN_BUFFER_READ_ONLY", 0, "The engine only reads through the descriptor."], + ["TN_BUFFER_READ_WRITE", 1, "The engine writes through the descriptor."], +]; + +/** The named reasons a handshake fails, so a rejected module says which field disagreed. */ +const VERSION_DIAGNOSTICS: readonly (readonly [name: string, value: number, doc: string])[] = [ + ["TN_DIAG_ENGINE_ABI_MISMATCH", 1001, "engine_abi differs from the engine's own."], + ["TN_DIAG_CONTRACT_MISMATCH", 1002, "compatibility_contract differs from the engine's own."], + ["TN_DIAG_SCENE_MISMATCH", 1003, "scene differs from the engine's own."], + ["TN_DIAG_SHADER_PACKAGE_MISMATCH", 1004, "shader_package differs from the engine's own."], + [ + "TN_DIAG_CAPABILITY_MISMATCH", + 1005, + "capability_count or capability_digest differs from the engine's own.", + ], +]; + +function codeBlock(codes: readonly (readonly [string, number, string])[]): string { + return codes.map(([name, value, doc]) => `#define ${name} ${value}u /* ${doc} */`).join("\n"); +} + +function header(catalog: ICatalog): string { + const { abi } = catalog; + const digest = capabilityDigest(catalog); + const supported = supportedNativeSymbols(catalog).length; + return `/* Generated by @threenative/three-native from api/catalog.json. Do not edit. + * + * The binding boundary of the N03 catalog: fixed-width fields, opaque typed handles, explicit + * buffer descriptors, callback-plus-context pairs, status codes and owned diagnostic strings. No + * STL container and no C++ exception crosses it. + * + * Every code is a \`#define\` over a \`uint32_t\` typedef, never a C enum: an enum's width is the + * compiler's choice, so its size would not be part of the contract. Values are never renumbered or + * reused; new codes append. \`TN_STATIC_ASSERT\` is \`_Static_assert\` in C and \`static_assert\` in + * C++, so every translation unit that includes this header checks the layout below. + * + * Reference: three ${catalog.reference.three}, ${catalog.reference.types}, + * patch ${catalog.reference.patch}. + */ + +#ifndef THREENATIVE_ABI_TN_ABI_H +#define THREENATIVE_ABI_TN_ABI_H + +#include +#include + +#ifdef __cplusplus +extern "C" { +#endif + +/* Linkage annotation; a single-translation-unit build needs none. */ +#ifndef TN_EXPORT +#define TN_EXPORT +#endif + +#ifdef __cplusplus +#define TN_STATIC_ASSERT(condition, message) static_assert(condition, message) +#else +#define TN_STATIC_ASSERT(condition, message) _Static_assert(condition, message) +#endif + +#define TN_ENGINE_ABI_VERSION ${abi.engine}u +#define TN_COMPATIBILITY_CONTRACT_VERSION ${abi.compatibilityContract}u +#define TN_SCENE_VERSION ${abi.scene}u +#define TN_SHADER_PACKAGE_VERSION ${abi.shaderPackage}u + +/* FNV-1a 64 over the UTF-8 bytes of the text "${TN_CAPABILITY_DIGEST_PREFIX}" followed by the names + * of the catalog entries with status \`supported\`, sorted by code unit and joined with a single + * newline, with no trailing newline. A module built against a different published surface hashes + * differently, which is what TN_DIAG_CAPABILITY_MISMATCH reports. */ +#define TN_CAPABILITY_DIGEST 0x${digest.toString(16)}ull +#define TN_CAPABILITY_COUNT ${supported}u + +typedef uint32_t tn_status_t; + +${codeBlock(STATUS_CODES)} + +/* The named reasons a version handshake failed, carried in tn_diagnostic_t::code while the status + * stays TN_ERROR_VERSION_MISMATCH. New codes append. */ +${codeBlock(VERSION_DIAGNOSTICS)} + +/* An opaque typed handle. \`context\` separates independent handle tables and \`generation\` catches a + * reclaimed slot, so a stale handle returns a status code instead of aliasing live state. */ +typedef struct tn_handle { + uint16_t type; + uint16_t context; + uint32_t index; + uint32_t generation; +} tn_handle_t; + +TN_STATIC_ASSERT(sizeof(tn_handle_t) == 12, "tn_handle_t must stay 12 bytes: 2 + 2 + 4 + 4."); +TN_STATIC_ASSERT(offsetof(tn_handle_t, type) == 0 && offsetof(tn_handle_t, context) == 2 && + offsetof(tn_handle_t, index) == 4 && offsetof(tn_handle_t, generation) == 8, + "tn_handle_t must keep this field order and no padding holes."); + +/* A diagnostic the caller owns: release it with tn_diagnostic_release, never with free(). Pass a + * zeroed struct the first time; every call that takes one releases the message it held before + * writing, so one diagnostic can be reused across calls without leaking. */ +typedef struct tn_diagnostic { + char *message; + uint32_t code; +} tn_diagnostic_t; + +typedef uint32_t tn_scalar_type_t; + +${codeBlock(SCALAR_TYPES)} + +typedef uint32_t tn_buffer_owner_t; + +${codeBlock(BUFFER_OWNERS)} + +typedef uint32_t tn_buffer_mutability_t; + +${codeBlock(BUFFER_MUTABILITIES)} + +/* Every buffer crossing the ABI states its owner, length, stride, scalar type and mutability. + * Ownership and lease rules are PRD-504; \`length\` counts elements, never bytes. */ +typedef struct tn_buffer_desc { + void *data; + uint64_t length; + uint64_t stride; + tn_scalar_type_t scalar_type; + tn_buffer_owner_t owner; + tn_buffer_mutability_t mutability; + /* Bumped by the engine on every write, so a retained view can prove it is current. */ + uint32_t version; +} tn_buffer_desc_t; + +TN_STATIC_ASSERT(sizeof(tn_buffer_desc_t) == 40, + "tn_buffer_desc_t must stay 40 bytes: 8 + 8 + 8 + 4 + 4 + 4 + 4."); +TN_STATIC_ASSERT(offsetof(tn_buffer_desc_t, data) == 0 && offsetof(tn_buffer_desc_t, length) == 8 && + offsetof(tn_buffer_desc_t, stride) == 16 && + offsetof(tn_buffer_desc_t, scalar_type) == 24 && + offsetof(tn_buffer_desc_t, owner) == 28 && + offsetof(tn_buffer_desc_t, mutability) == 32 && + offsetof(tn_buffer_desc_t, version) == 36, + "tn_buffer_desc_t must keep this field order and no padding holes."); + +/* A callback plus the context it runs with. The pair crosses as one value; a bare function pointer + * would lose the wrapper that owns the capture. */ +typedef void (*tn_callback_t)(void *context, const tn_diagnostic_t *diagnostic); + +/* The 64-bit digest comes first so nothing precedes it, and \`reserved\` names the four tail bytes + * the 8-byte alignment would otherwise insert: the struct has no implicit padding. */ +typedef struct tn_version_info { + uint64_t capability_digest; + uint32_t engine_abi; + uint32_t compatibility_contract; + uint32_t scene; + uint32_t shader_package; + uint32_t capability_count; + uint32_t reserved; +} tn_version_info_t; + +TN_STATIC_ASSERT(sizeof(tn_version_info_t) == 32, + "tn_version_info_t must stay 32 bytes: 8 + 4 + 4 + 4 + 4 + 4 + 4."); +TN_STATIC_ASSERT(offsetof(tn_version_info_t, capability_digest) == 0 && + offsetof(tn_version_info_t, engine_abi) == 8 && + offsetof(tn_version_info_t, compatibility_contract) == 12 && + offsetof(tn_version_info_t, scene) == 16 && + offsetof(tn_version_info_t, shader_package) == 20 && + offsetof(tn_version_info_t, capability_count) == 24 && + offsetof(tn_version_info_t, reserved) == 28, + "tn_version_info_t must keep this field order and no padding holes."); + +typedef struct tn_context tn_context_t; + +/* The engine's own versions, capability count and capability digest. */ +TN_EXPORT tn_version_info_t tn_engine_version(void); + +/* Rejects a module built against a different engine ABI, compatibility contract, scene, shader + * package or capability set before any game code runs. On mismatch it returns + * TN_ERROR_VERSION_MISMATCH, fills \`engine\` when it is non-NULL, and sets \`diagnostic->code\` to the + * first differing field in this order: TN_DIAG_ENGINE_ABI_MISMATCH, TN_DIAG_CONTRACT_MISMATCH, + * TN_DIAG_SCENE_MISMATCH, TN_DIAG_SHADER_PACKAGE_MISMATCH, TN_DIAG_CAPABILITY_MISMATCH. */ +TN_EXPORT tn_status_t tn_version_handshake(const tn_version_info_t *module, + tn_version_info_t *engine, + tn_diagnostic_t *diagnostic); + +TN_EXPORT tn_status_t tn_context_create(tn_context_t **out_context, const tn_version_info_t *module, + tn_diagnostic_t *diagnostic); +TN_EXPORT tn_status_t tn_context_destroy(tn_context_t *context, tn_diagnostic_t *diagnostic); + +/* The handle type id of a catalog class name, or 0 when the catalog does not publish it. */ +TN_EXPORT uint16_t tn_type_id(const char *name); +TN_EXPORT tn_status_t tn_object_create(tn_context_t *context, uint16_t type, tn_handle_t *out_object, + tn_diagnostic_t *diagnostic); +TN_EXPORT tn_status_t tn_object_release(tn_handle_t object, tn_diagnostic_t *diagnostic); +/* For each of the count handles, how many references other engine objects hold to its object (a + * parent, a material slot, a skeleton), 0 for an unknown handle: a language keeps its wrapper, and + * the state on it, while the count is above zero. One call for a batch, so a safe point costs one + * crossing. */ +TN_EXPORT void tn_object_engine_references(const tn_handle_t *objects, uint32_t count, uint32_t *out_counts); + +/* A value crossing the generic binding calls. One flat struct, no union: only the fields its + * kind names are read. Strings and number arrays a call returns are owned by the context and stay + * valid until that context's next call. */ +#define TN_VALUE_NULL 0u +#define TN_VALUE_NUMBER 1u +#define TN_VALUE_BOOL 2u +#define TN_VALUE_STRING 3u +#define TN_VALUE_HANDLE 4u +#define TN_VALUE_NUMBERS 5u +#define TN_VALUE_ARRAY 6u +#define TN_VALUE_RECORD 7u +#define TN_VALUE_UNDEFINED 8u +/* A typed array as its own bytes: count elements of the type text names ("Float32Array", "Uint16Array"), + * at bytes. A class whose constructor keeps them (BufferAttribute) copies them as they are. */ +#define TN_VALUE_BYTES 9u +typedef struct tn_value { + uint32_t kind; + uint32_t boolean; + double number; + tn_handle_t handle; + uint32_t reserved; + const char *text; + uint64_t count; /* bytes of text, or elements of numbers or bytes */ + /* ARRAY: count values; RECORD: count alternating string-key/value pairs. */ + union { const double *numbers; const struct tn_value *values; const void *bytes; }; +} tn_value_t; + +/* The generic binding calls over the engine's one registry: the same classes, methods and + * properties the differential fixtures prove. Members are named as in three (applyMatrix4, + * position.x, elements); an unregistered one returns TN_ERROR_UNSUPPORTED naming it. */ +TN_EXPORT tn_status_t tn_construct(tn_context_t *context, const char *class_name, const tn_value_t *args, + uint32_t arg_count, tn_handle_t *out_object, tn_diagnostic_t *diagnostic); +TN_EXPORT tn_status_t tn_invoke(tn_handle_t self, const char *method, const tn_value_t *args, uint32_t arg_count, + tn_value_t *result, tn_diagnostic_t *diagnostic); +TN_EXPORT tn_status_t tn_get(tn_handle_t self, const char *path, tn_value_t *result, tn_diagnostic_t *diagnostic); +TN_EXPORT tn_status_t tn_set(tn_handle_t self, const char *path, const tn_value_t *value, tn_diagnostic_t *diagnostic); + +/* A callback a language sets on an object, which the engine runs at a defined point (PRD-531, + * PRD-506). Today: \`onBeforeRender\`, run before the object is drawn with three's six arguments + * (renderer, scene, camera, geometry, material, group); the renderer and the group are null, the + * others are handles or null. \`invoke\` returns TN_OK, or writes a NUL-terminated message of at most + * \`error_capacity\` bytes into \`error\` and returns another status when the callee threw: the engine + * records it as a render diagnostic and goes on. \`release\` runs exactly once, when the engine drops + * the pair: the callback is replaced, cleared with a null \`invoke\`, or its object is destroyed. */ +typedef tn_status_t (*tn_object_callback_t)(void *context, const tn_value_t *args, uint32_t arg_count, + char *error, uint32_t error_capacity); +typedef void (*tn_release_t)(void *context); +TN_EXPORT tn_status_t tn_set_callback(tn_handle_t self, const char *name, tn_object_callback_t invoke, void *context, + tn_release_t release, tn_diagnostic_t *diagnostic); + +/* Releases a diagnostic's owned string. Safe on a zeroed struct. */ +TN_EXPORT void tn_diagnostic_release(tn_diagnostic_t *diagnostic); + +#ifdef __cplusplus +} /* extern "C" */ +#endif + +#endif /* THREENATIVE_ABI_TN_ABI_H */ +`; +} + +const TYPE_TABLE = path.join( + ROOT, + "packages", + "runtime-native", + "src", + "engine", + "abi", + "catalog_types.inc", +); + +/** + * The ABI's type ids: one per catalog class, 1-based in catalog order (0 means "not published"). + * Reordering or removing a class changes the ids, which is a compatibility-contract change. + */ +function typeTable(catalog: ICatalog): string { + const classes = catalog.entries.filter((entry) => entry.kind === "class"); + return [ + "// Generated by @threenative/three-native from api/catalog.json. Do not edit.", + "// TN_CATALOG_TYPE(name, id): one per catalog class, 1-based in catalog order.", + ...classes.map((entry, index) => `TN_CATALOG_TYPE("${entry.name}", ${index + 1})`), + "", + ].join("\n"); +} + +function generate(): void { + const catalog = loadCatalog(ROOT); + mkdirSync(path.dirname(DECLARATIONS), { recursive: true }); + mkdirSync(path.dirname(HEADER), { recursive: true }); + writeFileSync(DECLARATIONS, declarations(catalog)); + writeFileSync(HEADER, header(catalog)); + mkdirSync(path.dirname(TYPE_TABLE), { recursive: true }); + writeFileSync(TYPE_TABLE, typeTable(catalog)); + const supported = catalog.entries.filter((entry) => entry.status.kind === "supported").length; + process.stdout.write( + `TN_API_CATALOG_GENERATED: ${catalog.entries.length} entries, ${supported} supported -> ${path.relative(ROOT, DECLARATIONS)}, ${path.relative(ROOT, HEADER)}\n`, + ); +} + +generate(); diff --git a/packages/three-native/scripts/native-stubs.ts b/packages/three-native/scripts/native-stubs.ts new file mode 100644 index 000000000..8a159391d --- /dev/null +++ b/packages/three-native/scripts/native-stubs.ts @@ -0,0 +1,87 @@ +/** + * The native-stub ledger: every symbol the native engine answers with a stub or mock instead of a + * real binding. The owner forbids stubs in the shipped engine, so the ledger starts empty and a + * non-empty one blocks default promotion (PRD-533) and the JS engine's deletion (PRD-535). + * + * pnpm tsx packages/three-native/scripts/native-stubs.ts --gate # exits 1 while any entry remains + * + * `native-stubs.spec.ts` checks the ledger's shape and pins its size on every test run. + */ +import { readFileSync, readdirSync } from "node:fs"; +import path from "node:path"; +import { fileURLToPath } from "node:url"; + +export interface INativeStub { + /** The native bundler's refusal, `specifier:name`, e.g. `three/webgpu:TempNode`. */ + readonly symbol: string; + /** The PRD that replaces the stub with a binding. */ + readonly prd: string; + readonly reason: string; +} + +export interface INativeStubLedger { + readonly entries: readonly INativeStub[]; +} + +export function readNativeStubLedger(file: string): INativeStubLedger { + const value: unknown = JSON.parse(readFileSync(file, "utf8")); + const entries = (value as { entries?: unknown } | null)?.entries; + if (!Array.isArray(entries)) + throw new Error(`TN_NATIVE_STUBS_INVALID: ${file} has no entries array`); + return { entries: entries as INativeStub[] }; +} + +function prdFiles(root: string): string[] { + return readdirSync(path.join(root, "docs/PRDs"), { recursive: true, encoding: "utf8" }); +} + +/** Shape, ownership and size problems; empty when the ledger is acceptable to commit. */ +export function ledgerProblems( + ledger: INativeStubLedger, + committedCount: number, + root: string, +): string[] { + const files = prdFiles(root); + const problems: string[] = []; + const seen = new Set(); + for (const { symbol, prd, reason } of ledger.entries) { + if (!/^[^\s:]+:[\w$*]+$/u.test(symbol ?? "")) + problems.push(`${symbol}: symbol is not a bundler refusal (\`specifier:name\`)`); + if (!/^PRD-\d+$/u.test(prd ?? "")) + problems.push(`${symbol}: names no PRD (expected PRD-)`); + else { + const owners = files.filter((file) => path.basename(file).startsWith(`${prd}-`)); + if (owners.length === 0) problems.push(`${symbol}: ${prd} has no file under docs/PRDs`); + else if (owners.every((file) => file.split(path.sep)[0] === "done")) + problems.push(`${symbol}: ${prd} is done; its stub outlived it`); + } + if (typeof reason !== "string" || reason.trim() === "") + problems.push(`${symbol}: names no reason`); + if (seen.has(symbol)) problems.push(`${symbol}: listed more than once`); + seen.add(symbol); + } + if (ledger.entries.length > committedCount) + problems.push( + `ledger holds ${ledger.entries.length} entries, above the committed ${committedCount}: lower it, or raise COMMITTED_STUB_COUNT in the same diff`, + ); + return problems; +} + +/** The promotion and deletion gate: any entry at all blocks it. */ +export function gateProblems(ledger: INativeStubLedger): string[] { + return ledger.entries.map( + ({ symbol, prd, reason }) => `TN_NATIVE_STUBS_PRESENT: ${symbol} (${prd}: ${reason})`, + ); +} + +if (process.argv[1] && path.resolve(process.argv[1]) === fileURLToPath(import.meta.url)) { + if (process.argv[2] !== "--gate") throw new Error("Usage: native-stubs.ts --gate"); + const file = path.resolve( + path.dirname(fileURLToPath(import.meta.url)), + "../api/native-stubs.json", + ); + const problems = gateProblems(readNativeStubLedger(file)); + for (const problem of problems) console.error(problem); + if (problems.length > 0) process.exitCode = 1; + else console.log("native stub ledger empty: no shipped engine symbol is a stub."); +} diff --git a/packages/three-native/scripts/sync-native-status.ts b/packages/three-native/scripts/sync-native-status.ts new file mode 100644 index 000000000..962548c80 --- /dev/null +++ b/packages/three-native/scripts/sync-native-status.ts @@ -0,0 +1,704 @@ +/** + * Syncs the catalog's capability statuses with the engine's binding registry (PRD-531 phase 1). + * + * pnpm --filter @threenative/three-native sync-native-status -- --dump + * + * The registry dump is the truth of what is natively implemented and bound: + * `tn-native-engine-registry-dump` prints it. A class the registry binds becomes `supported`; each + * member it binds becomes `supported` (a catalog method by name, a field by a top-level getter or + * member object); an unbound member of a bound class becomes `partial(native-not-bound)`. A bound + * class the catalog lacks is added, modeling a sibling and listing only members the registry binds. + * A missing member is typed from its class chain in `@types/three`; a bound member with no type source + * is `TN_CATALOG_UNKNOWN_BINDING` and fails the sync, so the catalog never publishes an untyped member. + * + * Dotted registry paths (`position.x`, `attributes.position`) are protocol paths, not catalog members. + */ + +import { existsSync, readFileSync, readdirSync, writeFileSync } from "node:fs"; +import path from "node:path"; + +import type { + CatalogEntry, + ICatalog, + ICatalogField, + ICatalogMethod, + ICatalogParameter, +} from "../src/catalog.js"; + +type Writable = T extends readonly (infer U)[] + ? Writable[] + : T extends object + ? { -readonly [Key in keyof T]: Writable } + : T; + +type MutableCatalog = Writable; +type MutableClass = Writable>; +type MutableField = Writable; +type MutableMethod = Writable; + +const REPO = path.resolve(import.meta.dirname, "..", "..", ".."); +const CATALOG_PATH = path.join(REPO, "packages", "three-native", "api", "catalog.json"); + +interface IRegistryClass { + readonly constructor: boolean; + readonly methods: string[]; + readonly getters: string[]; + readonly setters: string[]; + readonly members: string[]; + /** Language callbacks the engine calls back (`onBeforeRender`), set through tn_set_callback. */ + readonly callbacks: string[]; +} + +interface IRegistryDump { + readonly classes: Record; + readonly constants?: readonly string[]; +} + +const SUPPORTED = { kind: "supported" } as const; +const NOT_IMPLEMENTED = { + kind: "partial" as const, + gaps: ["native-not-implemented"] as string[], +}; +const NOT_BOUND = { kind: "partial" as const, gaps: ["native-not-bound"] as string[] }; + +const unknown: string[] = []; + +/** A bound field whose three type the catalog narrows to what the binding accepts. */ +const FIELD_TYPE_OVERRIDE: Record = { + // @types/three's RenderTarget is generic; the engine's target colour is a Texture. + "RenderTarget.texture": "Texture", + // @types/three names these by union aliases the catalog does not publish; they are three's numbers. + "Texture.format": "number", + "Texture.type": "number", + "BufferGeometry.groups": "string", + // The binding answers three's `{ start, count }[]` as its canonical JSON text. + "BufferAttribute.updateRanges": "string", + "Scene.background": "Color | Texture | null", + "SkinnedMesh.bindMode": '"attached" | "detached"', + "SkinnedMesh.boundingBox": "Box3 | null", + // @types/three spells Line's members over its own type parameters, which no entry publishes. + "Line.geometry": "BufferGeometry", + "Line.material": "Material", + "AnimationClip.tracks": + "Array<{ name: string; times: number[]; values: number[]; ValueTypeName: string }>", +}; + +/** Bound methods whose binding signature differs from three's richer overloads. */ +// EventDispatcher's generic event-map overloads, as the native mixer and Object3D bind them: any +// event type, one listener function. @types/three spells them over AnimationMixerEventMap and +// Object3DEventMap, which no catalog entry publishes. +const LISTENER: ICatalogParameter[] = [ + { name: "type", type: "string", optional: false }, + { name: "listener", type: "EventListener", optional: false, callback: "EventListener" }, +]; +const dispatcherMethods = (owner: string) => ({ + [`${owner}.addEventListener`]: [{ parameters: LISTENER, returns: "void" }], + [`${owner}.removeEventListener`]: [{ parameters: LISTENER, returns: "void" }], + [`${owner}.hasEventListener`]: [{ parameters: LISTENER, returns: "boolean" }], + [`${owner}.dispatchEvent`]: [ + { parameters: [{ name: "event", type: "BaseEvent", optional: false }], returns: "void" }, + ], +}); + +const METHOD_OVERRIDE: Record = { + ...dispatcherMethods("AnimationMixer"), + ...dispatcherMethods("Object3D"), + // three sets `targetObject` when it binds and @types/three does not declare it; the engine answers + // it as a call, which the shared facade (src/property-binding.ts) publishes as three's property. + "PropertyBinding.targetObject": [{ parameters: [], returns: "Object3D | Material | null" }], + // three's statics, answered by a root-less engine helper the shared facade calls. + "PropertyBinding.parseTrackName": [ + { + parameters: [{ name: "trackName", type: "string", optional: false }], + returns: + "{ nodeName: string; objectName: string; objectIndex: string; propertyName: string; propertyIndex: string }", + }, + ], + // three's addon namespace utils/SkeletonUtils (not in @types/three's class chain). + "SkeletonUtils.clone": [ + { parameters: [{ name: "source", type: "Object3D", optional: false }], returns: "Object3D" }, + ], + "PropertyBinding.findNode": [ + { + parameters: [ + { name: "root", type: "Object3D", optional: false }, + { name: "nodeName", type: "string", optional: true }, + ], + returns: "Object3D | null", + }, + ], + // The native port intersects Object3D geometry, independent of @types/three's generic overloads. + "Raycaster.intersectObject": [ + { + parameters: [ + { name: "object", type: "Object3D", optional: false }, + { name: "recursive", type: "boolean", optional: true }, + { name: "target", type: "Intersection[]", optional: true }, + ], + returns: "Intersection[]", + }, + ], + "Raycaster.intersectObjects": [ + { + parameters: [ + { name: "objects", type: "Object3D[]", optional: false }, + { name: "recursive", type: "boolean", optional: true }, + { name: "target", type: "Intersection[]", optional: true }, + ], + returns: "Intersection[]", + }, + ], + "BufferGeometry.setAttribute": [ + { + parameters: [ + { name: "name", type: "string", optional: false }, + { name: "attribute", type: "BufferAttribute", optional: false }, + ], + returns: "this", + }, + ], + "BufferGeometry.getAttribute": [ + { + parameters: [{ name: "name", type: "string", optional: false }], + returns: "BufferAttribute | null", + }, + ], + "BufferGeometry.deleteAttribute": [ + { + parameters: [{ name: "name", type: "string", optional: false }], + returns: "this", + }, + ], + "BufferGeometry.hasAttribute": [ + { + parameters: [{ name: "name", type: "string", optional: false }], + returns: "boolean", + }, + ], + // three r185 has Vector4.clampLength; the pinned @types/three lags it. + "Vector4.clampLength": [ + { + parameters: [ + { name: "min", type: "number", optional: false }, + { name: "max", type: "number", optional: false }, + ], + returns: "this", + }, + ], + // The engine calls it with no renderer and no group (tn_set_callback); three types the renderer + // as WebGLRenderer, which the catalog does not publish. + "Object3D.onBeforeRender": [ + { + parameters: [ + { name: "renderer", type: "null", optional: false }, + { name: "scene", type: "Scene", optional: false }, + { name: "camera", type: "Camera", optional: false }, + { name: "geometry", type: "BufferGeometry", optional: false }, + { name: "material", type: "Material", optional: false }, + { name: "group", type: "null", optional: false }, + ], + returns: "void", + }, + ], + // The binding's `toArray()` takes no argument and returns the plain array. + "Vector2.toArray": [{ parameters: [], returns: "number[]" }], + // The native Sprite shares Mesh's morph storage and binding surface. + "Sprite.updateMorphTargets": [{ parameters: [], returns: "void" }], +}; + +/** + * Bound members @types/three does not declare: engine-only counters, and `id`, which three's + * Material defines at runtime but the pinned types omit. Everything else is typed from @types/three. + */ +const UNDECLARED_FIELDS: Record = { + revision: "number", + id: "number", + "BufferGeometry.parameters": "Record", + // Basic stores these authored slots too; upstream only evaluates emissiveNode. + "MeshBasicNodeMaterial.emissiveNode": "Node | null", + "MeshBasicNodeMaterial.roughnessNode": "Node | null", + "MeshBasicNodeMaterial.metalnessNode": "Node | null", + "Sprite.morphTargetInfluences": "number[]", + "SpriteNodeMaterial.emissiveNode": "Node | null", + "SpriteNodeMaterial.roughnessNode": "Node | null", + "SpriteNodeMaterial.metalnessNode": "Node | null", +}; + +/** A `__` member is engine-internal (a back end calls it, as `__walk`); three's surface never has it. */ +const published = (member: string): boolean => !member.startsWith("__"); + +function registryMembers(binding: IRegistryClass): Set { + return new Set([ + ...binding.methods.filter(published), + ...binding.getters.filter((name) => !name.includes(".") && published(name)), + ...binding.members.filter((name) => !name.includes(".")), + ...binding.callbacks, + ]); +} + +// ------------------------------------------------------------------------------- three types + +const TYPES_ROOT = (() => { + const pnpm = path.join(REPO, "node_modules", ".pnpm"); + for (const entry of readdirSync(pnpm)) { + if (entry.startsWith("@types+three@")) { + const dir = path.join(pnpm, entry, "node_modules", "@types", "three"); + if (existsSync(dir)) return dir; + } + } + return null; +})(); + +const classFiles = new Map(); +const declarationBodies = new Map(); +const classParents = new Map(); +// A generic class's own type parameter names, and the type arguments its `extends` passes its parent +// (`DirectionalLightShadow extends LightShadow`), so an inherited `camera: TCamera` +// is typed as the subclass sees it. +const classTypeParameters = new Map(); +const classParentArguments = new Map(); + +/** Top-level comma-separated parts of a `<...>` list's inside. */ +function typeList(text: string | undefined): string[] { + if (text === undefined) return []; + const parts: string[] = []; + let depth = 0; + let current = ""; + for (const character of text) { + if ("([{<".includes(character)) depth++; + if (")]}>".includes(character)) depth--; + if (character === "," && depth === 0) { + parts.push(current.trim()); + current = ""; + } else current += character; + } + if (current.trim() !== "") parts.push(current.trim()); + return parts; +} + +function indexThreeTypes(): void { + if (TYPES_ROOT === null) return; + const source = path.join(TYPES_ROOT, "src"); + const walk = (directory: string): void => { + for (const entry of readdirSync(directory, { withFileTypes: true })) { + const full = path.join(directory, entry.name); + if (entry.isDirectory()) walk(full); + else if (!entry.name.endsWith(".d.ts")) continue; + let text: string; + try { + text = readFileSync(full, "utf8"); + } catch { + continue; + } + for (const match of text.matchAll( + /(?:^|\n)\s*(?:export\s+)?(?:declare\s+)?(?:abstract\s+)?(?:class|interface)\s+([A-Za-z_$][\w$]*)/gu, + )) { + const name = match[1]; + // Keep the declaration before later renderer module augmentations of the same interface. + if (name !== undefined && !classFiles.has(name)) classFiles.set(name, full); + } + } + }; + walk(source); + // Addon classes (`RoundedBoxGeometry`) are typed beside their module; core declarations win. + walk(path.join(TYPES_ROOT, "examples", "jsm")); +} + +/** The body between a declaration's opening brace and its matching close. */ +function declarationBody(keyword: "class" | "interface", name: string): string | null { + const key = `${keyword} ${name}`; + if (declarationBodies.has(key)) return declarationBodies.get(key) ?? null; + const file = classFiles.get(name); + if (file === undefined) { + declarationBodies.set(key, null); + return null; + } + const text = readFileSync(file, "utf8"); + const header = new RegExp( + `(?:export\\s+)?(?:declare\\s+)?(?:abstract\\s+)?${keyword}\\s+${name}\\b(?:<([^>]*)>)?\\s*(?:extends\\s+([A-Za-z_$][\\w$]*)(?:<([^{]*?)>)?)?[^{]*\\{`, + "u", + ).exec(text); + if (header === null) { + declarationBodies.set(key, null); + return null; + } + if (keyword === "class") { + classParents.set(name, header[2] ?? null); + classTypeParameters.set( + name, + typeList(header[1]).map((parameter) => parameter.split(/\s|=/u)[0] ?? parameter), + ); + classParentArguments.set(name, typeList(header[3])); + } + const start = header.index + header[0].length; + let depth = 1; + for (let i = start; i < text.length; i++) { + if (text[i] === "{") depth++; + else if (text[i] === "}" && --depth === 0) { + const body = text.slice(start, i); + declarationBodies.set(key, body); + return body; + } + } + declarationBodies.set(key, null); + return null; +} + +/** @types/three splits a class's fields into a merged `XProperties` interface. */ +function bodiesFor(name: string, seen = new Set()): string[] { + if (seen.has(name)) return []; + seen.add(name); + const bodies: string[] = []; + const classDeclaration = declarationBody("class", name); + if (classDeclaration !== null) bodies.push(classDeclaration); + for (const candidate of [name, `${name}Properties`]) { + const properties = declarationBody("interface", candidate); + if (properties === null) continue; + bodies.push(properties); + // Default-exported node materials merge a same-name interface with property interfaces. + const file = classFiles.get(candidate); + const text = file === undefined ? "" : readFileSync(file, "utf8"); + const parents = new RegExp(`interface\\s+${candidate}\\b\\s+extends\\s+([^{}]+)\\{`, "u").exec( + text, + )?.[1]; + for (const parent of parents?.split(",") ?? []) { + const simple = parent.trim(); + if (/^[A-Za-z_$][\w$]*$/u.test(simple)) bodies.push(...bodiesFor(simple, seen)); + } + } + return bodies; +} + +function chain(name: string): string[] { + const names: string[] = []; + let current: string | null | undefined = name; + while (current !== null && current !== undefined && !names.includes(current)) { + names.push(current); + if (!classParents.has(current)) declarationBody("class", current); + current = classParents.get(current) ?? null; + } + return names; +} + +/** The declared type of a field or accessor, reading a multi-line object type to its closing `;`. */ +function captureMemberType(body: string, member: string): string | null { + const heads = new RegExp( + `(?:^|[\\n;{}])\\s*(?:(?:static|abstract|declare|readonly|get|set)\\s+)*${member}\\s*(?:\\(\\s*\\))?\\s*\\??\\s*:\\s*`, + "gu", + ); + // A constructor written one parameter per line also matches `name?: type` at a line start; its + // type text then runs out through the list's closing ')', which no member declaration does. + for (let head = heads.exec(body); head !== null; head = heads.exec(body)) { + const start = head.index + head[0].length; + let depth = 0; + for (let i = start; i < body.length; i++) { + const character = body.charAt(i); + if ("([{<".includes(character)) depth++; + else if (")]}>".includes(character)) depth--; + if (depth < 0) break; + if (character === ";" && depth <= 0) { + return body + .slice(start, i) + .replace(/\/\*[\s\S]*?\*\//gu, " ") + .replace(/\/\/[^\n]*/gu, " ") + .replace(/\s+/gu, " ") + .trim(); + } + } + } + return null; +} + +function findFieldType(className: string, member: string): string | null { + // Type arguments in scope for the class being read: a parent's parameters bound by its child. + let bound = new Map(); + const substitute = (type: string): string => + type.replace(/[A-Za-z_$][\w$]*/gu, (word) => bound.get(word) ?? word); + for (const name of chain(className)) { + for (const body of bodiesFor(name)) { + const type = captureMemberType(body, member); + if (type !== null) return substitute(type); + } + const parent = classParents.get(name); + if (parent === null || parent === undefined) break; + if (!classParents.has(parent)) declarationBody("class", parent); + const parameters = classTypeParameters.get(parent) ?? []; + const args = (classParentArguments.get(name) ?? []).map(substitute); + bound = new Map( + parameters.flatMap((parameter, i) => (args[i] === undefined ? [] : [[parameter, args[i]]])), + ); + } + return null; +} + +function parseParameters(text: string): ICatalogParameter[] { + const parameters: ICatalogParameter[] = []; + const parts: string[] = []; + let depth = 0; + let current = ""; + for (const character of text) { + if ("([{<".includes(character)) depth++; + if (")]}>".includes(character)) depth--; + if (character === "," && depth === 0) { + parts.push(current); + current = ""; + } else { + current += character; + } + } + parts.push(current); + for (const part of parts) { + const match = /^\s*(\.\.\.)?([A-Za-z_$][\w$]*)(\?)?\s*:\s*(.+?)\s*$/u.exec(part); + if (match === null) continue; + const rest = match[1] !== undefined; + const name = match[2]; + const type = match[4]; + if (name === undefined || type === undefined) continue; + const parameter: ICatalogParameter = { + name, + type, + optional: rest || match[3] !== undefined, + ...(rest ? { rest: true } : {}), + }; + parameters.push(parameter); + } + return parameters; +} + +function findMethod( + className: string, + member: string, +): { parameters: ICatalogParameter[]; returns: string }[] | null { + for (const name of chain(className)) { + for (const body of bodiesFor(name)) { + const match = new RegExp( + `(?:^|[\\n;{}])\\s*(?:(?:static|abstract|declare|get|set)\\s+)*${member}\\s*\\(([^;]*?)\\)\\s*:\\s*([^;]+);`, + "u", + ).exec(body); + if (match === null) continue; + const parameters = match[1]; + const returns = match[2]; + if (parameters === undefined || returns === undefined) continue; + return [{ parameters: parseParameters(parameters), returns: returns.trim() }]; + } + } + return null; +} + +// ---------------------------------------------------------------------------------- catalog + +function classEntry(name: string): MutableClass { + return { + name, + kind: "class", + source: "three", + status: SUPPORTED, + extends: null, + constructor: [], + fields: [], + methods: [], + }; +} + +function nearestCataloguedParent( + name: string, + catalogued: (candidate: string) => boolean, +): string | null { + for (const parent of chain(name).slice(1)) { + if (catalogued(parent)) return parent; + } + return null; +} + +function fieldFor(className: string, member: string, mutable: boolean): MutableField | null { + const key = `${className}.${member}`; + const override = FIELD_TYPE_OVERRIDE[key] ?? UNDECLARED_FIELDS[key] ?? UNDECLARED_FIELDS[member]; + const counterpart = + className === "MeshBasicNodeMaterial" || className === "MeshStandardNodeMaterial" + ? className.replace("NodeMaterial", "Material") + : null; + const type = + override ?? + findFieldType(className, member) ?? + (counterpart === null ? null : findFieldType(counterpart, member)); + if (type === null || type === undefined) { + unknown.push(`${className}.${member}`); + return null; + } + return { name: member, type, mutable, lifetime: "owned", status: SUPPORTED }; +} + +function methodFor(className: string, member: string): MutableMethod | null { + const overloads = METHOD_OVERRIDE[`${className}.${member}`] ?? findMethod(className, member); + if (overloads === null) { + unknown.push(`${className}.${member}`); + return null; + } + return { name: member, async: false, overloads, status: SUPPORTED }; +} + +function supportedMembers(entry: MutableClass): Set { + const names = new Set(); + for (const member of [...entry.fields, ...entry.methods]) { + if (member.status?.kind === "supported") names.add(member.name); + } + return names; +} + +function effectiveSupported( + entry: MutableClass, + byName: Map, + seen = new Set(), +): Set { + const names = supportedMembers(entry); + const parent = entry.extends; + if (parent !== null && !seen.has(parent)) { + seen.add(entry.name); + const parentEntry = byName.get(parent); + if (parentEntry !== undefined) { + for (const name of effectiveSupported(parentEntry, byName, seen)) names.add(name); + } + } + return names; +} + +/** A registry class the catalog lacks is added; every bound class entry becomes supported. */ +function ensureSupportedClasses( + catalog: MutableCatalog, + byName: Map, + dump: IRegistryDump, +): void { + for (const name of Object.keys(dump.classes)) { + let entry = byName.get(name); + if (entry === undefined) { + entry = classEntry(name); + catalog.entries.push(entry); + byName.set(name, entry); + } + entry.status = SUPPORTED; + const parent = nearestCataloguedParent(name, (candidate) => byName.has(candidate)); + if (name === "MeshBasicNodeMaterial" || name === "MeshStandardNodeMaterial") { + // Publish the bound Material surface; the full upstream NodeMaterial base remains unbound. + entry.extends = "Material"; + } else if (parent !== null) entry.extends = parent; + } +} + +/** + * A bound member is supported; an unbound member without its own diagnostic is + * partial(native-not-bound). An explicit unsupported diagnostic is kept. + */ +function applyMemberStatuses(dump: IRegistryDump, byName: Map): void { + for (const name of Object.keys(dump.classes)) { + const entry = byName.get(name); + const binding = dump.classes[name]; + if (entry === undefined || binding === undefined) continue; + const bound = registryMembers(binding); + for (const field of entry.fields) { + if (bound.has(field.name)) { + field.status = SUPPORTED; + if (binding.setters.includes(field.name)) field.mutable = true; + const override = FIELD_TYPE_OVERRIDE[`${name}.${field.name}`]; + if (override !== undefined) field.type = override; + } else if (field.status?.kind !== "unsupported") { + field.status = NOT_BOUND; + } + } + for (const method of entry.methods) { + if (bound.has(method.name)) { + method.status = SUPPORTED; + const override = METHOD_OVERRIDE[`${name}.${method.name}`]; + if (override !== undefined) method.overloads = override; + } else if (method.status?.kind !== "unsupported") { + method.status = NOT_BOUND; + } + } + } +} + +/** A registry member the catalog lacks is added, parents first so a derived class inherits. */ +function addMissingMembers(dump: IRegistryDump, byName: Map): void { + // Parents first, by the catalog's own chain (the one `effectiveSupported` walks): a member a parent + // gains here then covers its subclasses, whose @types file the chain parser may not find. + const depth = (name: string): number => { + let count = 0; + for (let at = byName.get(name); at?.extends; at = byName.get(at.extends)) count++; + return count; + }; + const order = Object.keys(dump.classes).sort((left, right) => depth(left) - depth(right)); + for (const name of order) { + const entry = byName.get(name); + const binding = dump.classes[name]; + if (entry === undefined || binding === undefined) continue; + const covered = effectiveSupported(entry, byName); + for (const member of binding.methods.filter(published)) { + if (covered.has(member)) continue; + const method = methodFor(name, member); + if (method === null) continue; + entry.methods.push(method); + covered.add(member); + } + const getters = [ + ...binding.getters.filter((member) => !member.includes(".") && published(member)), + ...binding.members.filter((member) => !member.includes(".")), + ]; + for (const member of getters) { + if (covered.has(member) || binding.methods.includes(member)) continue; + const field = fieldFor(name, member, binding.setters.includes(member)); + if (field === null) continue; + entry.fields.push(field); + covered.add(member); + } + } +} + +/** A catalog constant is supported exactly when the engine's constant table (the dump) lists it. */ +function syncConstants(catalog: MutableCatalog, dumped: readonly string[]): void { + const listed = new Set(dumped); + const constants = new Map>(); + for (const entry of catalog.entries) + if (entry.kind === "constant") constants.set(entry.name, entry); + for (const name of dumped) if (!constants.has(name)) unknown.push(`constant.${name}`); + for (const [name, entry] of constants) { + if (listed.has(name)) entry.status = SUPPORTED; + else if (entry.status.kind === "supported") entry.status = NOT_IMPLEMENTED; + } +} + +function main(): void { + const dumpIndex = process.argv.indexOf("--dump"); + const dumpPath = dumpIndex === -1 ? undefined : process.argv[dumpIndex + 1]; + if (dumpPath === undefined) throw new Error("usage: sync-native-status --dump "); + const dump = JSON.parse(readFileSync(dumpPath, "utf8")) as IRegistryDump; + indexThreeTypes(); + + const catalog = JSON.parse(readFileSync(CATALOG_PATH, "utf8")) as MutableCatalog; + const byName = new Map(); + for (const entry of catalog.entries) if (entry.kind === "class") byName.set(entry.name, entry); + + syncConstants(catalog, dump.constants ?? []); + + if ( + dump.classes.MeshBasicNodeMaterial !== undefined || + dump.classes.MeshStandardNodeMaterial !== undefined + ) { + const node = byName.get("Node"); + if (node !== undefined) + node.status = { kind: "partial", gaps: ["graph-authoring-only", "constructor-not-bound"] }; + } + ensureSupportedClasses(catalog, byName, dump); + applyMemberStatuses(dump, byName); + addMissingMembers(dump, byName); + if (unknown.length > 0) { + for (const member of unknown) process.stderr.write(`TN_CATALOG_UNKNOWN_BINDING ${member}\n`); + process.exit(1); + } + + writeFileSync(CATALOG_PATH, `${JSON.stringify(catalog, null, 2)}\n`); + const supported = catalog.entries.filter((entry) => entry.status.kind === "supported").length; + process.stdout.write( + `TN_CATALOG_SYNCED: ${Object.keys(dump.classes).length} registry classes, ${supported} supported catalog entries\n`, + ); +} + +main(); diff --git a/packages/three-native/src/catalog.ts b/packages/three-native/src/catalog.ts new file mode 100644 index 000000000..74c994c28 --- /dev/null +++ b/packages/three-native/src/catalog.ts @@ -0,0 +1,492 @@ +import { readFileSync } from "node:fs"; +import path from "node:path"; + +export type CatalogStatus = + | { readonly kind: "supported" } + | { readonly kind: "partial"; readonly gaps: readonly string[] } + | { readonly kind: "unsupported"; readonly diagnostic: string }; + +export interface ICatalogParameter { + readonly name: string; + readonly type: string; + readonly optional: boolean; + readonly default?: string; + readonly callback?: string; + readonly rest?: boolean; +} + +export interface ICatalogOverload { + readonly parameters: readonly ICatalogParameter[]; + readonly returns: string; +} + +export interface ICatalogField { + readonly name: string; + readonly type: string; + readonly mutable: boolean; + readonly lifetime: "owned" | "reference"; + readonly accessor?: boolean; + readonly default?: string; + readonly note?: string; + readonly status?: CatalogStatus; +} + +export interface ICatalogMethod { + readonly name: string; + readonly async: boolean; + readonly overloads: readonly ICatalogOverload[]; + readonly note?: string; + readonly status?: CatalogStatus; +} + +export interface ICatalogEntryBase { + readonly name: string; + readonly source: string; + readonly status: CatalogStatus; +} + +export interface ICatalogClassEntry extends ICatalogEntryBase { + readonly kind: "class"; + readonly extends: string | null; + readonly constructor: readonly ICatalogParameter[]; + readonly fields: readonly ICatalogField[]; + readonly methods: readonly ICatalogMethod[]; +} + +export interface ICatalogTypeEntry extends ICatalogEntryBase { + readonly kind: "type"; + readonly type: string; +} + +export interface ICatalogEnumEntry extends ICatalogEntryBase { + readonly kind: "enum"; + readonly values: readonly { readonly name: string; readonly value: string | number }[]; +} + +export interface ICatalogConstantEntry extends ICatalogEntryBase { + readonly kind: "constant"; + readonly type: "number" | "string"; + readonly value: string | number; +} + +export interface ICatalogFunctionEntry extends ICatalogEntryBase { + readonly kind: "function"; + readonly parameters?: readonly ICatalogParameter[]; + readonly returns?: string; +} + +export type CatalogEntry = + | ICatalogClassEntry + | ICatalogTypeEntry + | ICatalogEnumEntry + | ICatalogConstantEntry + | ICatalogFunctionEntry; + +export interface ICatalog { + readonly version: 1; + readonly reference: { readonly three: string; readonly types: string; readonly patch: string }; + readonly abi: { + readonly engine: number; + readonly compatibilityContract: number; + readonly scene: number; + readonly shaderPackage: number; + }; + readonly entries: readonly CatalogEntry[]; +} + +/** TypeScript names a catalog type may use without being a catalog entry of its own. */ +const TYPESCRIPT_NAMES: ReadonlySet = new Set([ + "Array", + "ArrayBuffer", + "ArrayBufferLike", + "ArrayBufferView", + "ArrayLike", + "BigInt", + "Boolean", + "Date", + "Exclude", + "Extract", + "Float32Array", + "Float64Array", + "Function", + "Int16Array", + "Int32Array", + "Int8Array", + "Map", + "NoInfer", + "NonNullable", + "Number", + "Omit", + "Partial", + "Pick", + "Promise", + "PromiseLike", + "Readonly", + "ReadonlyArray", + "Record", + "Set", + "String", + "Uint16Array", + "Uint32Array", + "Uint8Array", + "Uint8ClampedArray", + "WeakMap", + "WeakSet", + "any", + "boolean", + "false", + "keyof", + "never", + "null", + "number", + "object", + "readonly", + "self", + "string", + "this", + "true", + "undefined", + "unknown", + "void", +]); + +function record(value: unknown): Record { + return typeof value === "object" && value !== null && !Array.isArray(value) + ? (value as Record) + : {}; +} + +function typeOf(value: unknown): string { + if (value === null) return "null"; + if (Array.isArray(value)) return "array"; + if (Number.isInteger(value)) return "integer"; + return typeof value; +} + +function matchesType(value: unknown, expected: string): boolean { + const actual = typeOf(value); + if (expected === "number") return actual === "number" || actual === "integer"; + if (expected === "object") return actual === "object"; + return actual === expected; +} + +/** JSON Schema keywords the catalog schema uses. Anything else in a schema is not supported. */ +const SUPPORTED_KEYWORDS: ReadonlySet = new Set([ + "$defs", + "$id", + "$ref", + "$schema", + "additionalProperties", + "const", + "default", + "description", + "enum", + "items", + "minItems", + "minLength", + "minimum", + "oneOf", + "pattern", + "properties", + "required", + "title", + "type", +]); + +function resolveRef(schema: Record, root: Record): unknown { + const reference = schema.$ref; + if (typeof reference !== "string" || !reference.startsWith("#/")) return undefined; + let value: unknown = root; + for (const key of reference.slice(2).split("/")) { + value = record(value)[key]; + } + return value; +} + +/** Walks the schema subset `catalog.schema.json` uses and collects every disagreement. */ +export function schemaErrors( + value: unknown, + schema: unknown, + path = "$", + root: unknown = schema, +): readonly string[] { + if (typeof schema !== "object" || schema === null) return [`${path}: schema is not an object`]; + const node = record(schema); + const target = node.$ref === undefined ? node : record(resolveRef(node, record(root))); + const errors: string[] = []; + if (target !== node && Object.keys(target).length === 0) + return [`${path}: unresolved $ref ${String(node.$ref)}`]; + if (node.$ref !== undefined && target !== node) return schemaErrors(value, target, path, root); + + if (target.const !== undefined && JSON.stringify(value) !== JSON.stringify(target.const)) + errors.push( + `${path}: expected ${JSON.stringify(target.const)}, found ${JSON.stringify(value)}`, + ); + if (Array.isArray(target.enum) && !target.enum.some((option) => option === value)) + errors.push(`${path}: ${JSON.stringify(value)} is not one of ${JSON.stringify(target.enum)}`); + if (typeof target.type === "string" && !matchesType(value, target.type)) + errors.push(`${path}: expected ${target.type}, found ${typeOf(value)}`); + if (Array.isArray(target.type) && !target.type.some((option) => matchesType(value, option))) + errors.push(`${path}: expected one of ${target.type.join("|")}, found ${typeOf(value)}`); + if (typeof value === "string") { + if (typeof target.pattern === "string" && !new RegExp(target.pattern, "u").test(value)) + errors.push(`${path}: ${JSON.stringify(value)} does not match ${target.pattern}`); + if (typeof target.minLength === "number" && value.length < target.minLength) + errors.push(`${path}: shorter than ${target.minLength}`); + } + if (typeof value === "number" && typeof target.minimum === "number" && value < target.minimum) + errors.push(`${path}: below minimum ${target.minimum}`); + + if (Array.isArray(target.oneOf)) { + const branches = target.oneOf.map((branch) => schemaErrors(value, branch, path, root)); + const passing = branches.filter((branch) => branch.length === 0).length; + if (passing === 0) { + // Report the branch the value came closest to matching, so the message names the real + // disagreement instead of the first branch's. + const closest = [...branches].sort((left, right) => left.length - right.length)[0]; + errors.push(...(closest ?? [`${path}: matches no schema branch`])); + } else if (passing > 1) errors.push(`${path}: matches ${passing} schema branches`); + } + + const actual = record(value); + const properties = record(target.properties); + for (const key of (Array.isArray(target.required) ? target.required : []) as string[]) { + // `in` would be satisfied by Object.prototype for a key named `constructor`. + if (!Object.hasOwn(actual, key)) errors.push(`${path}: missing required property ${key}`); + } + if (target.additionalProperties === false) { + for (const key of Object.keys(actual)) { + if (!(key in properties)) errors.push(`${path}: unexpected property ${key}`); + } + } + for (const [key, child] of Object.entries(properties)) { + if (Object.hasOwn(actual, key)) + errors.push(...schemaErrors(actual[key], child, `${path}.${key}`, root)); + } + + if (Array.isArray(value)) { + if (typeof target.minItems === "number" && value.length < target.minItems) + errors.push(`${path}: needs at least ${target.minItems} items, found ${value.length}`); + if (target.items !== undefined) { + value.forEach((item, index) => + errors.push(...schemaErrors(item, target.items, `${path}[${index}]`, root)), + ); + } + } + return errors; +} + +/** The parameter signature that makes an overload ambiguous: same names, same types, same shape. */ +function overloadSignature(overload: ICatalogOverload): string { + return overload.parameters + .map( + (parameter) => `${parameter.rest === true ? "..." : ""}${parameter.name}:${parameter.type}`, + ) + .join(", "); +} + +function typeNames(text: string): readonly string[] { + const withoutLiterals = text.replace(/'[^']*'/gu, "''").replace(/"[^"]*"/gu, '""'); + // Object literals, index signatures and a callback's own parameter list name no type. + const withoutBlocks = withoutLiterals + .replace(/\{[^{}]*\}/gu, " ") + .replace(/\[[^\[\]]*\]/gu, " ") + .replace(/\([^()]*\)/gu, " "); + return [...new Set(withoutBlocks.match(/[A-Za-z_$][\w$]*/gu) ?? [])]; +} + +function memberTypes(entry: ICatalogClassEntry): readonly string[] { + return [ + ...(entry.extends === null ? [] : [entry.extends]), + ...entry.constructor.map((parameter) => parameter.type), + ...entry.fields + .filter((field) => field.status?.kind !== "unsupported") + .map((field) => field.type), + ...entry.methods + .filter((method) => method.status?.kind !== "unsupported") + .flatMap((method) => + method.overloads.flatMap((overload) => [ + overload.returns, + ...overload.parameters.map((parameter) => parameter.type), + ]), + ), + ]; +} + +/** Rules the schema cannot express: one name per symbol, no ambiguous overloads, resolvable types. */ +export function semanticErrors(catalog: ICatalog): readonly string[] { + const errors: string[] = []; + const byName = new Map(); + for (const entry of catalog.entries) { + if (byName.has(entry.name)) errors.push(`$.entries: duplicate entry ${entry.name}`); + byName.set(entry.name, entry); + } + const declared = (name: string): CatalogEntry | undefined => { + const entry = byName.get(name); + return entry === undefined || entry.status.kind === "unsupported" ? undefined : entry; + }; + + for (const entry of catalog.entries) { + if (entry.kind !== "class") continue; + const members = [...entry.fields, ...entry.methods]; + const names = new Set(); + for (const member of members) { + if (names.has(member.name)) + errors.push(`$.entries[${entry.name}]: duplicate member ${member.name}`); + names.add(member.name); + } + for (const method of entry.methods) { + const seen = new Map(); + method.overloads.forEach((overload, index) => { + const signature = overloadSignature(overload); + const first = seen.get(signature); + if (first !== undefined) + errors.push( + `$.entries[${entry.name}].${method.name}: overload ${index + 1} repeats the parameter signature of overload ${first + 1}: ${JSON.stringify(signature)}`, + ); + else seen.set(signature, index); + }); + } + if (entry.extends !== null && declared(entry.extends) === undefined) + errors.push( + `$.entries[${entry.name}]: extends ${entry.extends}, which is not a published entry`, + ); + for (const type of memberTypes(entry)) { + for (const name of typeNames(type)) { + if (TYPESCRIPT_NAMES.has(name) || declared(name) !== undefined) continue; + errors.push( + `$.entries[${entry.name}]: published type ${JSON.stringify(type)} names ${name}, which the catalog does not publish`, + ); + } + } + } + for (const entry of catalog.entries) { + if (entry.kind !== "constant" || entry.status.kind === "unsupported") continue; + // Back ends hand this value to games (PRD-540), so it must parse as the type it declares. + if (constantValueError(entry) !== undefined) + errors.push(`$.entries[${entry.name}]: ${constantValueError(entry)}`); + } + for (const entry of catalog.entries) { + if (entry.kind !== "type" || entry.status.kind === "unsupported") continue; + for (const name of typeNames(entry.type)) { + if (TYPESCRIPT_NAMES.has(name) || declared(name) !== undefined) continue; + errors.push( + `$.entries[${entry.name}]: published type ${entry.type} names ${name}, which the catalog does not publish`, + ); + } + } + return errors; +} + +function constantValueError(entry: ICatalogConstantEntry): string | undefined { + let value: unknown; + try { + value = typeof entry.value === "string" ? JSON.parse(entry.value) : entry.value; + } catch { + value = undefined; + } + const matches = entry.type === "number" ? typeof value === "number" : typeof value === "string"; + return matches ? undefined : `value ${JSON.stringify(entry.value)} is not a ${entry.type}`; +} + +/** + * Validates a catalog against its schema and the rules JSON Schema cannot state. + * + * Fails closed: every disagreement is returned, and an empty array is the only pass. + */ +export function validateCatalog(catalog: unknown, schema: unknown): readonly string[] { + const structural = schemaErrors(catalog, schema); + return structural.length > 0 ? structural : semanticErrors(catalog as ICatalog); +} + +export function formatErrors(errors: readonly string[]): string { + return errors.map((message) => ` ${message}`).join("\n"); +} + +/** Keywords the hand-written validator ignores. A schema using one would pass unchecked. */ +export function unsupportedSchemaKeywords(schema: unknown): readonly string[] { + const unknown: string[] = []; + const walk = (node: unknown): void => { + if (Array.isArray(node)) { + node.forEach(walk); + return; + } + if (typeof node !== "object" || node === null) return; + for (const [key, value] of Object.entries(node)) { + if (!SUPPORTED_KEYWORDS.has(key)) { + unknown.push(key); + continue; + } + // `properties` and `$defs` map names to schemas; their keys are not keywords. + if (key === "properties" || key === "$defs") { + for (const child of Object.values(record(value))) walk(child); + continue; + } + walk(value); + } + }; + walk(schema); + return [...new Set(unknown)].sort(); +} + +export function catalogPaths(root: string): { catalog: string; schema: string } { + const directory = path.join(root, "packages", "three-native", "api"); + return { + catalog: path.join(directory, "catalog.json"), + schema: path.join(directory, "catalog.schema.json"), + }; +} + +export function readCatalog(root: string): ICatalog { + const { catalog, schema } = catalogPaths(root); + return JSON.parse(readFileSync(catalog, "utf8")) as ICatalog; +} + +export function readCatalogSchema(root: string): unknown { + return JSON.parse(readFileSync(catalogPaths(root).schema, "utf8")) as unknown; +} + +/** Loads and validates the committed catalog. Throws `TN_API_CATALOG_INVALID` when it disagrees. */ +export function loadCatalog(root: string): ICatalog { + const catalog = readCatalog(root); + const errors = validateCatalog(catalog, readCatalogSchema(root)); + if (errors.length > 0) + throw new Error(`TN_API_CATALOG_INVALID:\n${formatErrors(errors.slice(0, 20))}`); + return catalog; +} + +/** The published native surface: the entries `capabilities.json` must advertise for native. */ +export function supportedNativeSymbols( + catalog: ICatalog, +): readonly { readonly symbol: string; readonly kind: string; readonly source: string }[] { + return catalog.entries + .filter((entry) => entry.status.kind === "supported") + .map((entry) => ({ symbol: entry.name, kind: entry.kind, source: entry.source })) + .sort((left, right) => (left.symbol < right.symbol ? -1 : left.symbol > right.symbol ? 1 : 0)); +} + +const FNV_1A_64_OFFSET = 0xcbf29ce484222325n; +const FNV_1A_64_PRIME = 0x100000001b3n; +const UINT64_MASK = 0xffffffffffffffffn; + +/** + * The capability digest the version handshake compares: FNV-1a 64 over the UTF-8 bytes of + * `TN_CAPABILITY_DIGEST_PREFIX` followed by the supported entry names sorted by code unit and joined + * with `\n`, with no trailing newline. + * + * The prefix keeps a catalog with no supported entry from hashing to the FNV offset basis, and code + * unit order rather than `localeCompare` keeps two machines that built the same catalog on the same + * number. The engine recomputes it in C++ from `tn_engine_version()`'s names. + */ +export const TN_CAPABILITY_DIGEST_PREFIX = "tn/native/capability/v1:"; + +export function capabilityDigest(catalog: ICatalog): bigint { + const names = catalog.entries + .filter((entry) => entry.status.kind === "supported") + .map((entry) => entry.name) + .sort((left, right) => (left < right ? -1 : left > right ? 1 : 0)); + const bytes = new TextEncoder().encode(`${TN_CAPABILITY_DIGEST_PREFIX}${names.join("\n")}`); + let hash = FNV_1A_64_OFFSET; + for (const byte of bytes) hash = ((hash ^ BigInt(byte)) * FNV_1A_64_PRIME) & UINT64_MASK; + return hash; +} diff --git a/packages/three-native/src/fixture-format.ts b/packages/three-native/src/fixture-format.ts new file mode 100644 index 000000000..4d6344872 --- /dev/null +++ b/packages/three-native/src/fixture-format.ts @@ -0,0 +1,721 @@ +/** + * The compatibility fixture format, its goldens, and the reader that fails closed. + * + * One fixture is a script plus a non-empty observation set: `ops` build state, `observe` reads + * it, and the tolerance decides when the native engine's answer matches. The same fixture is + * executed twice — once in Node against the pinned `three` to produce a golden + * (`tests/compatibility/run-reference.ts`), once against a native driver that speaks the line + * protocol (`tests/compatibility/run-native.ts`). + * + * A golden records every number as its 16-hex-digit IEEE-754 binary64 bit string, because JSON + * cannot hold `-0`, `NaN` or a NaN payload and those are exactly the values a compatibility + * fixture exists to compare. The decimal next to it is for humans and is never compared. + * + * pnpm --filter @threenative/three-native test:reference + */ + +import { existsSync, mkdirSync, readFileSync, readdirSync, writeFileSync } from "node:fs"; +import path from "node:path"; + +/** The package root. Derived from this file so a spec and a package script agree. */ +export const PACKAGE_ROOT = path.join(import.meta.dirname, ".."); +export const REPO_ROOT = path.join(PACKAGE_ROOT, "..", ".."); +export const FIXTURES_DIR = path.join(PACKAGE_ROOT, "tests", "compatibility", "fixtures"); +export const GOLDENS_DIR = path.join(PACKAGE_ROOT, "tests", "compatibility", "goldens"); + +/** Kinds a golden can carry. Anything else is a typo, and a typo must not read as a match. */ +export const OBSERVATION_KINDS = [ + "number", + "numbers", + "boolean", + "string", + "json", + "pixels", +] as const; +export type ObservationKind = (typeof OBSERVATION_KINDS)[number]; + +/** + * The tone mappings a render fixture may name, and the three constant each one is. + * + * The constant names are shipped to the browser instead of being written twice, so a new mapping + * cannot be spelled in one half of the runner and missing from the other. + */ +export const TONE_MAPPING_CONSTANTS = { + none: "NoToneMapping", + linear: "LinearToneMapping", + reinhard: "ReinhardToneMapping", + cineon: "CineonToneMapping", + aces: "ACESFilmicToneMapping", + agx: "AgXToneMapping", + neutral: "NeutralToneMapping", +} as const; +export type ToneMappingName = keyof typeof TONE_MAPPING_CONSTANTS; +export const TONE_MAPPINGS = Object.keys(TONE_MAPPING_CONSTANTS) as readonly ToneMappingName[]; + +/** What the renderer writes into the canvas. `linear` leaves the working space untouched. */ +export const OUTPUT_COLOR_SPACES = ["srgb", "linear"] as const; +export type OutputColorSpace = (typeof OUTPUT_COLOR_SPACES)[number]; + +/** How close two renders must be for the differential runner to call them the same frame. */ +export interface IPixelsMetric { + readonly maxPixelMismatchRatio: number; + readonly maxPerceptualDeltaE: number; + /** + * Channel levels a pixel may differ by and still count as matching (default 0). Only for a + * frame that accumulates float state over many frames, where exact 8-bit agreement is not a + * reachable target; `levelsReason` says why. + */ + readonly levels?: number; + readonly levelsReason?: string; +} + +/** The one frame a render fixture renders, and the settings that frame is captured under. */ +export interface IFixtureRender { + readonly scene: string; + readonly camera: string; + readonly width: number; + readonly height: number; + readonly toneMapping: ToneMappingName; + readonly toneMappingExposure: number; + readonly outputColorSpace: OutputColorSpace; + /** three's `renderer.shadowMap.enabled` (PCFShadowMap); absent is off. */ + readonly shadowMap?: boolean; + /** three's `renderer.shadowMap.type` while shadows are on; absent is PCFShadowMap. */ + readonly shadowMapType?: "PCFShadowMap" | "PCFSoftShadowMap"; +} + +/** What `navigator.gpu` reported about the adapter that drew the golden frame. */ +export interface IAdapterInfo { + readonly architecture: string; + readonly description: string; + readonly device: string; + readonly vendor: string; +} + +/** The capture itself: the PNG next to the JSON golden, its hash, and the adapter that drew it. */ +export interface IRenderGolden { + readonly png: string; + readonly pngSha256: string; + readonly width: number; + readonly height: number; + readonly adapter: IAdapterInfo; +} + +/** JSON has no NaN, Infinity or -0, so those numbers travel under a name. */ +export type FixtureNumberName = "NaN" | "Infinity" | "-Infinity" | "-0"; +export const FIXTURE_NUMBER_NAMES: readonly FixtureNumberName[] = [ + "NaN", + "Infinity", + "-Infinity", + "-0", +]; + +export interface IFixtureRef { + readonly ref: string; +} + +export interface IFixtureNumber { + readonly num: FixtureNumberName; +} + +/** The typed arrays a fixture may build: a geometry attribute's own storage. */ +export const FIXTURE_ARRAY_TYPES = [ + "Float32Array", + "Uint8Array", + "Uint16Array", + "Uint32Array", +] as const; +export type FixtureArrayType = (typeof FIXTURE_ARRAY_TYPES)[number]; + +/** `new (array)`: a typed array of finite numbers, for a BufferAttribute. */ +export interface IFixtureArray { + readonly array: readonly number[]; + readonly type: FixtureArrayType; +} + +/** A plain array of bound objects, as `new Skeleton([bone0, bone1])` takes. */ +export interface IFixtureRefs { + readonly refs: readonly string[]; +} + +/** A plain options object of scalars, as `new ExtrudeGeometry(shape, { depth: 2 })` takes. */ +export interface IFixtureRecord { + readonly record: Readonly>; +} + +/** Every argument an op or observation carries. */ +export type FixtureArg = + | number + | string + | boolean + | null + | IFixtureRef + | IFixtureNumber + | IFixtureArray + | IFixtureRefs + | IFixtureRecord; + +/** `abs` is an absolute difference; `ulps` is a distance in representable doubles. At least one. */ +export interface IFixtureTolerance { + readonly abs?: number; + readonly ulps?: number; +} + +export interface INewOp { + readonly op: "new"; + readonly id: string; + readonly class: string; + readonly args: readonly FixtureArg[]; +} + +export interface ICallOp { + readonly op: "call"; + readonly id: string; + readonly method: string; + readonly args: readonly FixtureArg[]; + /** The id the return value is bound to. Absent means the value is discarded. */ + readonly result?: string; +} + +export interface ISetOp { + readonly op: "set"; + readonly id: string; + readonly path: string; + readonly value: FixtureArg; +} + +/** + * Loads a repository glTF/GLB (a path from the repository root) and binds `id` to its default + * scene: three's GLTFLoader in the references, the native loader in the native driver. + */ +export interface IGltfOp { + readonly op: "gltf"; + readonly id: string; + readonly file: string; + /** Ids bound to the file's animations, in order (`gltf.animations[i]`). */ + readonly clips?: readonly string[]; +} + +/** + * Applies a named TSL program to a bound material (and the GPU work it needs before the frame): + * `render/tsl-programs.js` in the reference, the C++ registry `tsl_programs.h` in the native driver, + * authored once each with upstream TSL and the native TSL builder. Render fixtures only. + */ +export interface ITslOp { + readonly op: "tsl"; + readonly id: string; + readonly program: string; +} + +export type FixtureOp = INewOp | ICallOp | ISetOp | IGltfOp | ITslOp; + +/** A TSL program name: lower-case words joined by hyphens. */ +export const TSL_PROGRAM = /^[a-z][a-z0-9]*(?:-[a-z0-9]+)*$/u; + +/** A repository-relative glTF path: no parent steps, no absolute root. */ +export const GLTF_FILE = /^(?!\/)(?!.*(?:^|\/)\.\.(?:\/|$))[\w./-]+\.(?:glb|gltf)$/u; + +/** Reads `path` or calls `method`, never both: one observation, one source. */ +export interface IObservation { + readonly id: string; + readonly kind: ObservationKind; + readonly path?: string; + readonly method?: string; + /** Required by `pixels`, forbidden on every other kind: the bounds the differential applies. */ + readonly metric?: IPixelsMetric; +} + +export interface IFixture { + readonly name: string; + readonly adaptedFrom: string; + readonly tolerance: IFixtureTolerance; + readonly ops: readonly FixtureOp[]; + readonly observe: readonly IObservation[]; + /** Present when this fixture renders a frame. Its scene and camera must name bound ids. */ + readonly render?: IFixtureRender; +} + +/** One recorded observation. `value` is exactly what a driver prints on the wire. */ +export interface IGoldenObservation { + readonly index: number; + readonly id: string; + readonly kind: ObservationKind; + readonly path?: string; + readonly method?: string; + readonly value: string; + /** Human-readable form of `value`. Never compared. */ + readonly decimal?: string; +} + +export interface IFixtureGolden { + readonly name: string; + readonly threeVersion: string; + readonly adaptedFrom: string; + /** Non-null when the reference could not execute this fixture; `observations` is then empty. */ + readonly blocked: string | null; + readonly observations: readonly IGoldenObservation[]; + /** Present exactly when an observation is `pixels`: where the frame is and who drew it. */ + readonly render?: IRenderGolden; +} + +/** Protocol tokens share one alphabet: no spaces, no separators, no escaping. */ +const TOKEN = /^[A-Za-z_$][\w$]*$/u; +/** A fixture name may also carry hyphens, because the corpus is named like a test file. */ +const NAME = /^[A-Za-z_$][\w$-]*$/u; +const PATH_SEGMENT = /^(?:[A-Za-z_$][\w$]*|\d+)$/u; +const HEX_BITS = /^[0-9a-f]{16}$/u; +const SHA256 = /^[0-9a-f]{64}$/u; + +function record(value: unknown): Record { + return typeof value === "object" && value !== null && !Array.isArray(value) + ? (value as Record) + : {}; +} + +function isPath(value: string): boolean { + return value.split(".").every((segment) => PATH_SEGMENT.test(segment)); +} + +function nonNegative(value: unknown): value is number { + return typeof value === "number" && Number.isFinite(value) && value >= 0; +} + +const BUFFER = new DataView(new ArrayBuffer(8)); + +/** + * The binary64 bits of `value` as 16 hex digits: the only lossless form a golden can hold. + * + * A NaN is recorded as the canonical quiet NaN. Hardware raises several NaN bit patterns for the + * same invalid operation — `0 * Infinity` alone yields both signs on x86 — so the payload is not + * part of the claim, and a golden carrying one would fail `--repeat` for reasons that have nothing + * to do with compatibility. `-0` keeps its sign, which is the sign that carries meaning. + */ +export function numberBits(value: number): string { + if (Number.isNaN(value)) return "7ff8000000000000"; + BUFFER.setFloat64(0, value, false); + return BUFFER.getBigUint64(0, false).toString(16).padStart(16, "0"); +} + +/** The inverse of {@link numberBits}. Throws on anything that is not 16 hex digits. */ +export function bitsNumber(bits: string): number { + if (!HEX_BITS.test(bits)) + throw new Error(`TN_FIXTURE_BITS_INVALID: ${bits} is not 16 lowercase hex digits`); + BUFFER.setBigUint64(0, BigInt(`0x${bits}`), false); + return BUFFER.getFloat64(0, false); +} + +/** A decimal form a human can read. `-0` needs `Object.is`, and `String` already says NaN. */ +export function decimalOf(value: number): string { + return Object.is(value, -0) ? "-0" : String(value); +} + +/** Key-sorted JSON, so two drivers that build the same object compare equal regardless of order. */ +export function canonicalJson(value: unknown): string { + return JSON.stringify(value, (_key, item: unknown) => { + if (item === null || typeof item !== "object" || Array.isArray(item)) return item; + const entries = Object.entries(item as Record); + return Object.fromEntries( + entries.sort(([left], [right]) => (left < right ? -1 : left > right ? 1 : 0)), + ); + }); +} + +/** + * Every rule the format states, as messages. Fails closed: an empty array is the only pass, so a + * caller cannot forget to read the result. + */ +export function fixtureErrors(value: unknown, expectedName?: string): readonly string[] { + const errors: string[] = []; + const root = record(value); + const name = root.name; + if (typeof name !== "string" || !NAME.test(name)) + errors.push("$.name: required, and must match /^[A-Za-z_$][\\w$-]*$/"); + if (expectedName !== undefined && name !== expectedName) + errors.push(`$.name: ${JSON.stringify(name)} does not match its file name ${expectedName}`); + if (typeof root.adaptedFrom !== "string" || root.adaptedFrom.trim() === "") + errors.push("$.adaptedFrom: required, and must name the upstream test or `original`"); + + // A render block names a frame and the settings it is captured under. Anything less than the + // whole block is a capture nobody can reproduce, so each field is required rather than assumed. + let render: Record | null = null; + if (root.render !== undefined) { + render = record(root.render); + if (root.render === null || typeof root.render !== "object" || Array.isArray(root.render)) + errors.push("$.render: must be an object naming the scene, camera, size and tone mapping"); + else { + if (typeof render.scene !== "string" || !TOKEN.test(render.scene)) + errors.push("$.render.scene: required, and must match /^[A-Za-z_$][\\w$]*$/"); + if (typeof render.camera !== "string" || !TOKEN.test(render.camera)) + errors.push("$.render.camera: required, and must match /^[A-Za-z_$][\\w$]*$/"); + for (const key of ["width", "height"] as const) { + if (!Number.isInteger(render[key]) || (render[key] as number) < 1) + errors.push(`$.render.${key}: required, and must be a positive integer`); + } + if (!TONE_MAPPINGS.includes(render.toneMapping as ToneMappingName)) + errors.push(`$.render.toneMapping: must be one of ${TONE_MAPPINGS.join(", ")}`); + if ( + render.toneMappingExposure !== undefined && + !( + typeof render.toneMappingExposure === "number" && + Number.isFinite(render.toneMappingExposure) && + render.toneMappingExposure > 0 + ) + ) + errors.push("$.render.toneMappingExposure: must be a positive finite number when present"); + if ( + render.outputColorSpace !== undefined && + !OUTPUT_COLOR_SPACES.includes(render.outputColorSpace as OutputColorSpace) + ) + errors.push(`$.render.outputColorSpace: must be one of ${OUTPUT_COLOR_SPACES.join(", ")}`); + if (render.shadowMap !== undefined && typeof render.shadowMap !== "boolean") + errors.push("$.render.shadowMap: must be a boolean when present"); + if ( + render.shadowMapType !== undefined && + (render.shadowMap !== true || + !["PCFShadowMap", "PCFSoftShadowMap"].includes(render.shadowMapType as string)) + ) + errors.push( + "$.render.shadowMapType: PCFShadowMap or PCFSoftShadowMap, and only with shadowMap true", + ); + } + } + + const tolerance = record(root.tolerance); + if (root.tolerance === undefined) errors.push("$.tolerance: required"); + else if (tolerance.abs === undefined && tolerance.ulps === undefined) + errors.push("$.tolerance: needs at least one of abs or ulps"); + for (const key of ["abs", "ulps"] as const) { + if (tolerance[key] !== undefined && !nonNegative(tolerance[key])) + errors.push(`$.tolerance.${key}: must be a non-negative finite number`); + } + + if (!Array.isArray(root.ops) || root.ops.length === 0) + errors.push("$.ops: required, and a fixture with no operations has nothing to observe"); + if (!Array.isArray(root.observe) || root.observe.length === 0) + errors.push("$.observe: required, and a fixture with no observations asserts nothing"); + + // Ids are resolved as operations are read, so a reference can only name something that exists. + const defined = new Set(); + const bind = (id: unknown, path: string): void => { + if (typeof id !== "string" || !TOKEN.test(id)) { + errors.push(`${path}: required, and must match /^[A-Za-z_$][\\w$]*$/`); + return; + } + if (defined.has(id)) { + errors.push(`${path}: id ${id} is already bound`); + return; + } + defined.add(id); + }; + const argument = (arg: unknown, path: string): void => { + if (arg === null || typeof arg === "boolean" || typeof arg === "string") return; + if (typeof arg === "number") { + if (!Number.isFinite(arg)) + errors.push(`${path}: write ${String(arg)} as { "num": "${String(arg)}" }`); + return; + } + const node = record(arg); + const keys = Object.keys(node); + if (keys.length === 1 && "ref" in node) { + if (typeof node.ref !== "string" || !TOKEN.test(node.ref)) + errors.push(`${path}.ref: required, and must match /^[A-Za-z_$][\\w$]*$/`); + else if (!defined.has(node.ref)) errors.push(`${path}.ref: ${node.ref} is not a bound id`); + return; + } + if (keys.length === 1 && "num" in node) { + if (!FIXTURE_NUMBER_NAMES.includes(node.num as FixtureNumberName)) + errors.push(`${path}.num: must be one of ${FIXTURE_NUMBER_NAMES.join(", ")}`); + return; + } + if (keys.length === 2 && "array" in node && "type" in node) { + if (!FIXTURE_ARRAY_TYPES.includes(node.type as FixtureArrayType)) + errors.push(`${path}.type: must be one of ${FIXTURE_ARRAY_TYPES.join(", ")}`); + if ( + !Array.isArray(node.array) || + !node.array.every((value) => typeof value === "number" && Number.isFinite(value)) + ) + errors.push(`${path}.array: must be an array of finite numbers`); + return; + } + if (keys.length === 1 && "refs" in node) { + if (!Array.isArray(node.refs)) { + errors.push(`${path}.refs: must be an array of bound ids`); + return; + } + for (const [index, id] of node.refs.entries()) { + if (typeof id !== "string" || !TOKEN.test(id) || !defined.has(id)) + errors.push(`${path}.refs[${index}]: ${String(id)} is not a bound id`); + } + return; + } + if (keys.length === 1 && "record" in node) { + const fields = record(node.record); + if (node.record === null || typeof node.record !== "object" || Array.isArray(node.record)) + errors.push(`${path}.record: must be an object of scalars`); + for (const [key, value] of Object.entries(fields)) { + if (!TOKEN.test(key)) + errors.push(`${path}.record.${key}: keys must match /^[A-Za-z_$][\\w$]*$/`); + const scalar = + value === null || + ["boolean", "string"].includes(typeof value) || + (typeof value === "number" && Number.isFinite(value)); + if (!scalar) + errors.push(`${path}.record.${key}: must be a finite number, string, boolean or null`); + } + return; + } + errors.push( + `${path}: must be a number, string, boolean, null, { "ref": id }, { "num": name }, { "array": [...], "type": name }, { "refs": [...] } or { "record": {...} }`, + ); + }; + + for (const [index, op] of (Array.isArray(root.ops) ? root.ops : []).entries()) { + const at = `$.ops[${index}]`; + const node = record(op); + const args = node.args === undefined ? [] : node.args; + if (node.op === "gltf") { + if (typeof node.file !== "string" || !GLTF_FILE.test(node.file)) + errors.push(`${at}.file: required, a repository-relative .glb or .gltf path`); + bind(node.id, `${at}.id`); + if (node.clips !== undefined) { + if (!Array.isArray(node.clips)) errors.push(`${at}.clips: must be an array of ids`); + else node.clips.forEach((clip, i) => bind(clip, `${at}.clips[${i}]`)); + } + continue; + } + if (node.op === "tsl") { + if (typeof node.program !== "string" || !TSL_PROGRAM.test(node.program)) + errors.push(`${at}.program: required, a TSL program name`); + if (typeof node.id !== "string" || !defined.has(node.id)) + errors.push(`${at}.id: must name an id bound earlier`); + continue; + } + if (node.op !== "new" && node.op !== "call" && node.op !== "set") { + errors.push(`${at}.op: must be new, call, set, gltf or tsl`); + continue; + } + if (!Array.isArray(args)) errors.push(`${at}.args: must be an array`); + else args.forEach((arg, position) => argument(arg, `${at}.args[${position}]`)); + + if (node.op === "new") { + if (typeof node.class !== "string" || !TOKEN.test(node.class)) + errors.push(`${at}.class: required, and must match /^[A-Za-z_$][\\w$]*$/`); + bind(node.id, `${at}.id`); + continue; + } + if (typeof node.id !== "string" || !defined.has(node.id)) { + errors.push(`${at}.id: ${JSON.stringify(node.id)} is not a bound id`); + } + if (node.op === "call" && (typeof node.method !== "string" || !TOKEN.test(node.method))) + errors.push(`${at}.method: required, and must match /^[A-Za-z_$][\\w$]*$/`); + if (node.op === "call" && node.result !== undefined) bind(node.result, `${at}.result`); + if (node.op === "set") { + if (typeof node.path !== "string" || !isPath(node.path)) + errors.push(`${at}.path: required, and must be dotted identifiers or indices`); + argument(node.value, `${at}.value`); + } + } + + let pixels = 0; + for (const [index, observation] of (Array.isArray(root.observe) ? root.observe : []).entries()) { + const at = `$.observe[${index}]`; + const node = record(observation); + if (typeof node.id !== "string" || !defined.has(node.id)) + errors.push(`${at}.id: ${JSON.stringify(node.id)} is not a bound id`); + if (!OBSERVATION_KINDS.includes(node.kind as ObservationKind)) + errors.push(`${at}.kind: must be one of ${OBSERVATION_KINDS.join(", ")}`); + const hasPath = node.path !== undefined; + const hasMethod = node.method !== undefined; + // Neither is legal: an id bound to a returned value (a `toArray()` array) is read directly. + if (hasPath && hasMethod) errors.push(`${at}: path and method are mutually exclusive`); + if (hasPath && node.path !== undefined && (typeof node.path !== "string" || !isPath(node.path))) + errors.push(`${at}.path: required, and must be dotted identifiers or indices`); + if ( + hasMethod && + node.method !== undefined && + (typeof node.method !== "string" || !TOKEN.test(node.method)) + ) + errors.push(`${at}.method: required, and must match /^[A-Za-z_$][\\w$]*$/`); + + // `pixels` reads the whole captured frame, not a property of one object: it names the render's + // own scene, carries no path, and states the bounds the differential applies to the frame. + if (node.kind === "pixels") { + pixels += 1; + if (render === null) errors.push(`${at}: a pixels observation needs a $.render block`); + else if (node.id !== render.scene) + errors.push( + `${at}.id: a pixels observation names the rendered scene ${JSON.stringify(render.scene)}`, + ); + if (hasPath || hasMethod) + errors.push(`${at}: pixels is the whole frame, so path and method do not apply`); + const metric = record(node.metric); + if (node.metric === undefined) errors.push(`${at}.metric: required for pixels`); + for (const key of ["maxPixelMismatchRatio", "maxPerceptualDeltaE"] as const) { + if (!nonNegative(metric[key]) || (metric[key] as number) > 1) + errors.push(`${at}.metric.${key}: must be a ratio between 0 and 1`); + } + if (metric.levels !== undefined) { + if ( + !Number.isInteger(metric.levels) || + (metric.levels as number) < 0 || + (metric.levels as number) > 4 + ) + errors.push(`${at}.metric.levels: must be an integer between 0 and 4`); + else if ( + (metric.levels as number) > 0 && + (typeof metric.levelsReason !== "string" || metric.levelsReason.trim() === "") + ) + errors.push(`${at}.metric.levelsReason: required when levels is above 0`); + } + continue; + } + if (node.metric !== undefined) + errors.push(`${at}.metric: only a pixels observation carries a metric`); + } + // A captured frame nothing observes is a frame nobody compared. + if (render !== null && pixels === 0) + errors.push("$.render: a render block needs a pixels observation naming its scene"); + return errors; +} + +/** Parses a fixture or throws. One error message names every disagreement. */ +export function parseFixture(value: unknown, expectedName?: string): IFixture { + const errors = fixtureErrors(value, expectedName); + if (errors.length > 0) + throw new Error(`TN_FIXTURE_INVALID:\n${errors.map((line) => ` ${line}`).join("\n")}`); + return value as IFixture; +} + +/** The reasons a golden cannot be trusted. A blocked golden is the only one with no observations. */ +export function goldenErrors(value: unknown, expectedName?: string): readonly string[] { + const errors: string[] = []; + const root = record(value); + if (typeof root.name !== "string" || !NAME.test(root.name)) errors.push("$.name: required"); + else if (expectedName !== undefined && root.name !== expectedName) + errors.push(`$.name: ${root.name} does not match its file name ${expectedName}`); + if (typeof root.threeVersion !== "string" || root.threeVersion === "") + errors.push("$.threeVersion: required, and must record the reference version"); + if (root.blocked !== null && typeof root.blocked !== "string") + errors.push("$.blocked: must be null or a reason"); + const observations = root.observations; + let pixels = false; + if (!Array.isArray(observations)) errors.push("$.observations: must be an array"); + else { + if (root.blocked === null && observations.length === 0) + errors.push("$.observations: a golden that ran asserts nothing"); + observations.forEach((entry, index) => { + const node = record(entry); + if (!Number.isInteger(node.index) || node.index !== index) + errors.push(`$.observations[${index}].index: must equal ${index}`); + if (!OBSERVATION_KINDS.includes(node.kind as ObservationKind)) + errors.push( + `$.observations[${index}].kind: must be one of ${OBSERVATION_KINDS.join(", ")}`, + ); + if (typeof node.id !== "string" || !TOKEN.test(node.id)) + errors.push(`$.observations[${index}].id: required`); + if (typeof node.value !== "string" || node.value === "") + errors.push(`$.observations[${index}].value: required`); + if (node.kind === "pixels") pixels = true; + }); + } + // A pixels observation is a claim about a file on disk: without the file's hash and the adapter + // that drew it, the claim is a number nobody can check. + const render = record(root.render); + if (pixels) { + if (root.render === undefined) errors.push("$.render: required when an observation is pixels"); + else { + if (typeof render.png !== "string" || render.png === "") + errors.push("$.render.png: required, and must name the capture file"); + if (typeof render.pngSha256 !== "string" || !SHA256.test(render.pngSha256)) + errors.push("$.render.pngSha256: required, and must be 64 lowercase hex digits"); + for (const key of ["width", "height"] as const) + if (!Number.isInteger(render[key]) || (render[key] as number) < 1) + errors.push(`$.render.${key}: required, and must be a positive integer`); + if (record(render.adapter).vendor === undefined) + errors.push("$.render.adapter: required, and must record what navigator.gpu reported"); + } + } else if (root.render !== undefined) + errors.push("$.render: only a golden with a pixels observation carries a render block"); + return errors; +} + +export function parseGolden(value: unknown, expectedName?: string): IFixtureGolden { + const errors = goldenErrors(value, expectedName); + if (errors.length > 0) + throw new Error(`TN_GOLDEN_INVALID:\n${errors.map((line) => ` ${line}`).join("\n")}`); + return value as IFixtureGolden; +} + +/** + * The reference version goldens are keyed by: the workspace catalog pin. + * + * `three` is not hoisted, so each package that declares `three: catalog:` owns its own link to the + * same store copy. This reads the pin the way `run-conformance.mjs` does, so a golden can never be + * recorded against a version the workspace does not name. + */ +export function pinnedThreeVersion(root: string = REPO_ROOT): string { + const workspace = readFileSync(path.join(root, "pnpm-workspace.yaml"), "utf8"); + const version = workspace.match(/^\s*three:\s*['"]?([^\s'"]+)['"]?\s*$/mu)?.[1]; + if (version === undefined) + throw new Error( + `TN_FIXTURE_THREE_UNPINNED: ${path.join(root, "pnpm-workspace.yaml")} has no three pin`, + ); + return version; +} + +export function goldenPath(name: string, version: string): string { + return path.join(GOLDENS_DIR, version, `${name}.json`); +} + +export function readGolden(name: string, version: string): IFixtureGolden | null { + const file = goldenPath(name, version); + if (!existsSync(file)) return null; + return parseGolden(JSON.parse(readFileSync(file, "utf8")), name); +} + +export function writeGolden(golden: IFixtureGolden, version: string): string { + const file = goldenPath(golden.name, version); + mkdirSync(path.dirname(file), { recursive: true }); + writeFileSync(file, `${JSON.stringify(golden, null, 2)}\n`); + return file; +} + +/** The captured frame, beside the JSON golden that names its hash. Never inside `artifacts/`. */ +export function renderPngPath(name: string, version: string): string { + return path.join(GOLDENS_DIR, version, `${name}.png`); +} + +export function writeRenderPng(name: string, version: string, png: Uint8Array): string { + const file = renderPngPath(name, version); + mkdirSync(path.dirname(file), { recursive: true }); + writeFileSync(file, png); + return file; +} + +/** + * Every fixture in the corpus, sorted by name, each parsed against its own file name. + * + * The sort is on the bare name, not on the file name: `"a-b.json"` sorts before `"a.json"` because + * `-` is below `.`, and the conformance parent orders its rows by bare name too. + */ +export function loadFixtures(directory: string = FIXTURES_DIR): readonly IFixture[] { + const names = readdirSync(directory) + .filter((file) => file.endsWith(".json")) + .map((file) => path.basename(file, ".json")) + .sort(); + if (names.length === 0) throw new Error(`TN_FIXTURE_EMPTY: ${directory} holds no fixtures`); + return names.map((name) => + parseFixture(JSON.parse(readFileSync(path.join(directory, `${name}.json`), "utf8")), name), + ); +} + +/** The distance between two doubles in representable steps. Used by a `ulps` tolerance. */ +export function ulpDistance(left: number, right: number): number { + const ordered = (value: number): bigint => { + BUFFER.setFloat64(0, value, false); + const bits = BUFFER.getBigUint64(0, false); + return bits >= 0x8000000000000000n ? bits - 0x8000000000000000n : -(bits & 0x7fffffffffffffffn); + }; + const distance = ordered(left) - ordered(right); + return Number(distance < 0n ? -distance : distance); +} diff --git a/packages/three-native/src/fixture-protocol.ts b/packages/three-native/src/fixture-protocol.ts new file mode 100644 index 000000000..510da3b09 --- /dev/null +++ b/packages/three-native/src/fixture-protocol.ts @@ -0,0 +1,315 @@ +/** + * The fixture line protocol: one fixture in, one reply per observation out. + * + * A native driver is a plain process. It reads commands on stdin and writes replies on stdout, + * so it can be the C++ engine, a test binary, or the fake driver in `__tests__/fixtures/`. Tokens + * are separated by single spaces and carry no other separator: strings are percent-encoded, and + * every number travels as its binary64 bits. + * + * fixture + * new * + * call * + * set + * observe + * end + * + * args: n:<16 hex digits> | s: | b:1 | b:0 | null | r: + * obs + * unsupported + * error + * + * The C++ driver implements the other half of this file. + */ + +import { + FIXTURE_ARRAY_TYPES, + FIXTURE_NUMBER_NAMES, + type FixtureArg, + type FixtureArrayType, + type FixtureNumberName, + type IFixture, + type ObservationKind, + bitsNumber, + canonicalJson, + decimalOf, + numberBits, +} from "./fixture-format.js"; + +/** + * Encodes one argument. `r:` is a reference, `n:` the binary64 bits of any number, `a::` a + * typed array of such bits, comma-separated, `R:` a comma-separated list of references, and `o:` + * an options object: `key=` pairs joined by `;` (a string's token escapes both). + */ +export function encodeArg(arg: FixtureArg): string { + if (arg === null) return "null"; + if (typeof arg === "boolean") return arg ? "b:1" : "b:0"; + if (typeof arg === "number") return `n:${numberBits(arg)}`; + if (typeof arg === "string") return `s:${encodeURIComponent(arg)}`; + if ("ref" in arg) return `r:${arg.ref}`; + if ("refs" in arg) return `R:${arg.refs.join(",")}`; + if ("record" in arg) + return `o:${Object.entries(arg.record) + .map(([key, value]) => `${key}=${encodeArg(value)}`) + .join(";")}`; + if ("array" in arg) + return `a:${arg.type}:${arg.array.map((value) => numberBits(value)).join(",")}`; + if (FIXTURE_NUMBER_NAMES.includes(arg.num)) return `n:${numberBits(namedNumber(arg.num))}`; + throw new Error( + `TN_PROTOCOL_ARG_INVALID: ${JSON.stringify(arg)} is not an argument this protocol encodes`, + ); +} + +/** The value behind `{ "num": "NaN" }` and its three siblings. */ +export function namedNumber(name: FixtureNumberName): number { + if (name === "NaN") return Number.NaN; + if (name === "Infinity") return Number.POSITIVE_INFINITY; + if (name === "-Infinity") return Number.NEGATIVE_INFINITY; + return -0; +} + +/** The inverse of {@link encodeArg}. Fails closed on a token this protocol does not define. */ +export function decodeArg(token: string): FixtureArg { + if (token === "null") return null; + if (token === "b:1") return true; + if (token === "b:0") return false; + if (token.startsWith("r:")) { + const id = token.slice(2); + if (id === "") throw new Error(`TN_PROTOCOL_ARG_INVALID: ${token} names no id`); + return { ref: id }; + } + if (token.startsWith("n:")) return bitsNumber(token.slice(2)); + if (token.startsWith("R:")) + return { refs: token.slice(2) === "" ? [] : token.slice(2).split(",") }; + if (token.startsWith("a:")) { + const [, type, bits = ""] = token.split(":"); + if (!FIXTURE_ARRAY_TYPES.includes(type as FixtureArrayType)) + throw new Error(`TN_PROTOCOL_ARG_INVALID: ${token} names no typed array`); + return { + array: bits === "" ? [] : bits.split(",").map(bitsNumber), + type: type as FixtureArrayType, + }; + } + if (token.startsWith("s:")) return decodeURIComponent(token.slice(2)); + if (token.startsWith("o:")) { + const fields: Record = {}; + for (const pair of token.slice(2) === "" ? [] : token.slice(2).split(";")) { + const at = pair.indexOf("="); + const value = at > 0 ? decodeArg(pair.slice(at + 1)) : undefined; + if (value === undefined || (value !== null && typeof value === "object")) + throw new Error(`TN_PROTOCOL_ARG_INVALID: ${token} holds a field that is not a scalar`); + fields[pair.slice(0, at)] = value; + } + return { record: fields }; + } + throw new Error(`TN_PROTOCOL_ARG_INVALID: ${token} is not an argument this protocol decodes`); +} + +const NUMBER_TOKEN = /^n:([0-9a-f]{16})$/u; + +/** Every number in an observation value, in order. `-0` and NaN keep their bits. */ +export function decodeNumbers(value: string): readonly number[] { + return value.split(",").map((token) => { + const bits = NUMBER_TOKEN.exec(token)?.[1]; + if (bits === undefined) + throw new Error(`TN_PROTOCOL_VALUE_INVALID: ${token} is not n:<16 hex digits>`); + return bitsNumber(bits); + }); +} + +/** The text of a `string` or `json` value, percent-decoded. */ +export function decodeText(value: string): string { + if (!value.startsWith("s:")) + throw new Error(`TN_PROTOCOL_VALUE_INVALID: ${value} is not s:`); + return decodeURIComponent(value.slice(2)); +} + +export interface IEncodedObservation { + readonly value: string; + readonly decimal: string; +} + +/** + * The wire form of an observed value, plus the decimal a human reads next to it. + * + * `json` compares as canonical JSON text. Two drivers that build the same object agree; a driver + * that formats a float differently does not, which is the honest answer for a structural check. + */ +export function encodeObservation(kind: ObservationKind, value: unknown): IEncodedObservation { + if (kind === "number") return numberValue(value as number); + if (kind === "numbers") return numbersValue(value); + if (kind === "boolean") { + if (typeof value !== "boolean") + throw new Error(`TN_OBSERVATION_INVALID: boolean observed ${typeof value}`); + return { value: value ? "b:1" : "b:0", decimal: String(value) }; + } + if (kind === "string") { + if (typeof value !== "string") + throw new Error(`TN_OBSERVATION_INVALID: string observed ${typeof value}`); + return { value: `s:${encodeURIComponent(value)}`, decimal: value }; + } + if (kind === "pixels") { + // The frame's own hash is the observation: two runs that drew the same pixels agree byte for + // byte, and the driver that answers differently names a frame nobody compared. + if (typeof value !== "string") + throw new Error(`TN_OBSERVATION_INVALID: pixels observed ${typeof value}`); + return { value: `s:${encodeURIComponent(value)}`, decimal: value }; + } + const text = canonicalJson(value); + return { value: `s:${encodeURIComponent(text)}`, decimal: text }; +} + +/** + * A `numbers` value. A plain array is the usual case; a typed array (`Float32Array`, `Uint16Array`) + * is what a BufferAttribute's `.array` is, and the native side reads it as the same list of doubles, + * so its elements are observed in order. + */ +function numbersValue(value: unknown): IEncodedObservation { + if ( + !Array.isArray(value) && + (!ArrayBuffer.isView(value) || !("length" in value) || typeof value.length !== "number") + ) + throw new Error(`TN_OBSERVATION_INVALID: numbers observed ${typeof value}`); + const entries = Array.from(value as ArrayLike, numberValue); + return { + value: entries.map((entry) => entry.value).join(","), + decimal: entries.map((entry) => entry.decimal).join(", "), + }; +} + +function numberValue(value: number): IEncodedObservation { + if (typeof value !== "number") + throw new Error(`TN_OBSERVATION_INVALID: number observed ${typeof value}`); + return { value: `n:${numberBits(value)}`, decimal: decimalOf(value) }; +} + +/** The whole script for one fixture, including the `fixture` and `end` commands. */ +/** + * The `render` line, emitted just before the `pixels` observation: the reference takes its numbers + * in Node, where nothing renders, and rendering switches the camera to WebGPU clip space (a new + * projectionMatrix), so every numeric observation is answered before the frame is drawn. + */ +function renderLine(fixture: IFixture, renderPng: string): string { + const render = fixture.render; + if (render === undefined) + throw new Error(`TN_FIXTURE_RENDER_MISSING: ${fixture.name} has no render block`); + return [ + "render", + render.scene, + render.camera, + String(render.width), + String(render.height), + render.toneMapping, + encodeArg(render.toneMappingExposure), + render.outputColorSpace, + `s:${encodeURIComponent(renderPng)}`, + // Only when on, so every frame captured before shadows keeps its exact driver line. + ...(render.shadowMap === true + ? [render.shadowMapType === "PCFSoftShadowMap" ? "shadowMapSoft" : "shadowMap"] + : []), + ].join(" "); +} + +/** + * The fixture as driver lines. `renderPng`, when given, asks a render-capable driver to draw the + * fixture's frame: `render + * [shadowMap|shadowMapSoft]`, placed before the `pixels` observation, which the driver answers with that PNG's path. + */ +export function encodeFixture(fixture: IFixture, renderPng?: string): readonly string[] { + const lines = [`fixture ${fixture.name}`]; + for (const op of fixture.ops) { + if (op.op === "set") { + lines.push(["set", op.id, op.path, encodeArg(op.value)].join(" ")); + continue; + } + if (op.op === "tsl") { + lines.push(["tsl", op.id, encodeArg(op.program)].join(" ")); + continue; + } + if (op.op === "gltf") { + lines.push( + ["gltf", op.id, encodeArg(op.file), ...(op.clips?.length ? [op.clips.join(",")] : [])].join( + " ", + ), + ); + continue; + } + const args = op.args.map((arg) => encodeArg(arg)); + if (op.op === "new") lines.push(["new", op.id, op.class, ...args].join(" ")); + else lines.push(["call", op.id, op.method, op.result ?? "-", ...args].join(" ")); + } + fixture.observe.forEach((observation, index) => { + if (observation.kind === "pixels" && renderPng !== undefined) + lines.push(renderLine(fixture, renderPng)); + lines.push( + [ + "observe", + String(index), + observation.id, + observation.path ?? "-", + observation.method ?? "-", + observation.kind, + ].join(" "), + ); + }); + lines.push("end"); + return lines; +} + +export interface IValueReply { + readonly kind: "obs"; + readonly index: number; + readonly observation: ObservationKind; + readonly value: string; +} + +export interface IUnsupportedReply { + readonly kind: "unsupported"; + /** Null when the driver refused the fixture itself rather than one observation. */ + readonly index: number | null; + readonly reason: string; +} + +export interface IErrorReply { + readonly kind: "error"; + readonly message: string; +} + +export type DriverReply = IValueReply | IUnsupportedReply | IErrorReply; + +/** Parses one stdout line. An unrecognized line throws, so a wrong driver cannot read as a pass. */ +export function parseReply(line: string): DriverReply { + const trimmed = line.trim(); + if (trimmed.startsWith("error ")) + return { kind: "error", message: decodeURIComponent(trimmed.slice(6)) }; + if (trimmed.startsWith("unsupported ")) { + const [index, reason = ""] = trimmed.slice("unsupported ".length).split(" "); + return { + kind: "unsupported", + index: index === "-" || index === "" ? null : Number(index), + reason: decodeURIComponent(reason), + }; + } + if (trimmed.startsWith("obs ")) { + const [index, observation, value] = trimmed.slice("obs ".length).split(" "); + if (index === undefined || observation === undefined || value === undefined) + throw new Error(`TN_PROTOCOL_REPLY_INVALID: ${JSON.stringify(trimmed)} is missing a field`); + if (!OBSERVATIONS.has(observation)) + throw new Error(`TN_PROTOCOL_REPLY_INVALID: ${observation} is not an observation kind`); + return { + kind: "obs", + index: Number(index), + observation: observation as ObservationKind, + value, + }; + } + throw new Error(`TN_PROTOCOL_REPLY_INVALID: ${JSON.stringify(trimmed)} is not a reply`); +} + +const OBSERVATIONS: ReadonlySet = new Set([ + "number", + "numbers", + "boolean", + "string", + "json", + "pixels", +]); diff --git a/packages/three-native/src/object-surface.ts b/packages/three-native/src/object-surface.ts new file mode 100644 index 000000000..b73db9543 --- /dev/null +++ b/packages/three-native/src/object-surface.ts @@ -0,0 +1,242 @@ +/** + * The JavaScript half of three's object surface that both engine back ends share (PRD-540; moved + * from the V8 player's core-three.mjs): `geometry.attributes` and `groups`, `shape.holes`, and the + * abstract `Material` base. The engine owns the data; these are views over its bindings. + */ + +type Constructor = abstract new (...args: never[]) => object; +type Prototype = Record & object; + +/** The engine classes the views attach to; a missing one is skipped. */ +export interface ISurfaceClasses { + readonly bufferGeometry: Constructor; + readonly geometries: readonly Constructor[]; + readonly shape?: Constructor; + readonly materials: readonly Constructor[]; +} + +// three's `geometry.attributes` map over the native named attributes: one live view per geometry, +// reading through getAttribute and writing through setAttribute/deleteAttribute. +// The engine lists names in its own (sorted) order; three's standard names come first, as three +// adds them, then the rest. +const STANDARD_ATTRIBUTES = [ + "position", + "normal", + "uv", + "uv1", + "uv2", + "uv3", + "color", + "tangent", + "skinIndex", + "skinWeight", +]; + +interface IGeometry { + /** Every attribute name, one per line: one engine call. */ + readonly __attributeNames: string; + setAttribute(name: string, attribute: unknown): unknown; + deleteAttribute(name: string): unknown; + hasAttribute(name: string): boolean; + getAttribute(name: string): unknown; +} + +function defineGeometrySurface( + BufferGeometry: Constructor, + geometries: readonly Constructor[], +): void { + const attributeViews = new WeakMap(); + for (const geometry of [BufferGeometry, ...geometries]) { + const prototype = geometry.prototype as Prototype & IGeometry; + // three's morphAttributes is a plain object a game replaces whole (core's merge clears it with + // {}): the engine's holder takes its position and normal arrays, an absent one as none, and + // any other key is refused by name. + const morph = Object.getOwnPropertyDescriptor(prototype, "morphAttributes"); + if (morph?.get !== undefined && morph.set === undefined) + Object.defineProperty(prototype, "morphAttributes", { + configurable: true, + get: morph.get, + set(this: object, value: Record) { + for (const key of Object.keys(value)) + if (key !== "position" && key !== "normal") + throw new TypeError(`TN_NATIVE_UNSUPPORTED morphAttributes.${key} is not ported`); + const holder = morph.get?.call(this) as Record; + holder.position = value.position ?? []; + holder.normal = value.normal ?? []; + }, + }); + // The registry answers `groups` as canonical JSON text (the fixtures' protocol); three's is an + // array of { start, count, materialIndex } in that key order. + // ponytail: a fresh array per read, so edit groups with addGroup/clearGroups, as three advises. + const groups = Object.getOwnPropertyDescriptor(prototype, "groups"); + if (groups?.get !== undefined) + Object.defineProperty(prototype, "groups", { + configurable: true, + get(this: object) { + return ( + JSON.parse(groups.get?.call(this) as string) as { + start: number; + count: number; + materialIndex: number; + }[] + ).map(({ start, count, materialIndex }) => ({ start, count, materialIndex })); + }, + }); + // Each geometry class carries its own `attributes` accessor, so every one gets the view. + Object.defineProperty(prototype, "attributes", { + configurable: true, + get(this: IGeometry) { + const cached = attributeViews.get(this); + if (cached !== undefined) return cached; + const names = () => { + const listed = this.__attributeNames === "" ? [] : this.__attributeNames.split("\n"); + return [...new Set([...STANDARD_ATTRIBUTES, ...listed])].filter((name) => + listed.includes(name), + ); + }; + const view = new Proxy( + {}, + { + // getAttribute answers null for a missing name: one engine call, not two. + get: (_, name) => + typeof name === "string" ? (this.getAttribute(name) ?? undefined) : undefined, + has: (_, name) => typeof name === "string" && this.hasAttribute(name), + set: (_, name, attribute) => { + this.setAttribute(String(name), attribute); + return true; + }, + deleteProperty: (_, name) => { + this.deleteAttribute(String(name)); + return true; + }, + ownKeys: () => names(), + // Object.keys asks for every name's descriptor: answer from the name list and read the + // attribute only if the descriptor's getter runs. + getOwnPropertyDescriptor: (_, name) => + typeof name === "string" && names().includes(name) + ? { + get: () => this.getAttribute(name), + set: (attribute: unknown) => this.setAttribute(name, attribute), + enumerable: true, + configurable: true, + } + : undefined, + }, + ); + attributeViews.set(this, view); + return view; + }, + }); + } +} + +// three's `shape.holes` is the plain array a game pushes paths into: each change writes the whole +// array through the native setter, so the geometry built from the shape sees it. +function defineShapeHoles(Shape: Constructor): void { + const holeViews = new WeakMap(); + const holes = Object.getOwnPropertyDescriptor(Shape.prototype, "holes"); + if (holes?.get === undefined || holes.set === undefined) + throw new TypeError("TN_BROWSER_UNBOUND: Shape.holes needs the engine's getter and setter"); + Object.defineProperty(Shape.prototype, "holes", { + configurable: true, + get(this: object) { + if (!holeViews.has(this)) { + const shape = this; + holeViews.set( + this, + new Proxy(holes.get?.call(this) as unknown[], { + set(target, key, value) { + // quality-allow: target is unknown[] accessed by PropertyKey inside Proxy handler. + (target as unknown as Record)[key] = value; + holes.set?.call(shape, [...target]); + return true; + }, + }), + ); + } + return holeViews.get(this); + }, + set(this: object, value: unknown[]) { + holes.set?.call(this, [...value]); + holeViews.delete(this); + }, + }); +} + +/** + * three's abstract Material: the base the native material classes share for `instanceof` and its + * default hooks. The engine compiles no WebGL program, so the hooks stay three's no-op defaults; a + * bare Material has no native class and refuses construction. + */ +export class Material { + constructor() { + throw new Error("TN_NATIVE_MATERIAL_ABSTRACT: construct a concrete material class"); + } + + onBeforeCompile(): void {} + + // No program reads this key, and a strict build keeps no function source to stringify. + customProgramCacheKey(): string { + return ""; + } +} +// quality-allow: Material.prototype does not declare dynamic isMaterial property from Three.js class contract. +(Material.prototype as unknown as Prototype).isMaterial = true; + +/** Attaches the shared views to a back end's engine classes. */ +export function defineObjectSurface(classes: ISurfaceClasses): void { + defineGeometrySurface(classes.bufferGeometry, classes.geometries); + if (classes.shape !== undefined) defineShapeHoles(classes.shape); + for (const material of classes.materials) { + Object.setPrototypeOf(material.prototype, Material.prototype); + // The browser back end already defines the flag (read-only) from the catalog. + const flag = `is${material.name}`; + if (!Object.hasOwn(material.prototype, flag)) (material.prototype as Prototype)[flag] = true; + } +} + +// three's scene classes and the `is` flag each one defines; every light is also `isLight`. +const FLAGGED_CLASSES = [ + "Texture", + "DataTexture", + "CanvasTexture", + "Object3D", + "Scene", + "Group", + "Mesh", + "SkinnedMesh", + "InstancedMesh", + "BatchedMesh", + "Bone", + "LOD", + "Sprite", + "Line", + "LineSegments", + "Points", + "Camera", + "PerspectiveCamera", + "OrthographicCamera", + "AmbientLight", + "DirectionalLight", + "HemisphereLight", + "PointLight", + "SpotLight", +] as const; + +/** + * Puts three's type flags (`isMesh`, `isCamera`, `isLight`, ...) on a back end's scene classes. A + * subclass inherits its parent's through the prototype chain, as in three; a missing class is skipped. + */ +export function defineTypeFlags(classes: Readonly>): void { + for (const name of FLAGGED_CLASSES) { + const cls = classes[name] as Constructor | undefined; + if (typeof cls !== "function") continue; + const flags = name.endsWith("Light") ? [`is${name}`, "isLight"] : [`is${name}`]; + for (const flag of flags) + Object.defineProperty(cls.prototype, flag, { + configurable: true, + writable: true, + value: true, + }); + } +} diff --git a/packages/three-native/src/property-binding.ts b/packages/three-native/src/property-binding.ts new file mode 100644 index 000000000..ff62d3560 --- /dev/null +++ b/packages/three-native/src/property-binding.ts @@ -0,0 +1,93 @@ +/** + * three's PropertyBinding and console function over the engine's PropertyBinding, for both back ends + * (the V8 player and the Wasm engine). The engine binds; this keeps three's JS surface: the static + * `parseTrackName` and `findNode`, `targetObject` as a property, and a failed bind reported through + * `setConsoleFunction`'s function (three's utils `error()`), or `console.error` without one. + */ + +type ConsoleFunction = (type: string, message: string, ...params: unknown[]) => void; + +interface IEngineBinding { + bind(): string; + __bind?(): [string, unknown]; + unbind(): void; + targetObject(): unknown; + parseTrackName(path: string): Record; + findNode(root: unknown, nodeName?: string): unknown; +} + +type EngineClass = (new (...args: unknown[]) => object) & Record; + +export function definePropertyBinding(Native: EngineClass) { + let consoleFunction: ConsoleFunction | null = null; + const prototype = Native.prototype as IEngineBinding; + const bind = prototype.bind; + const bindWithTarget = prototype.__bind; + const unbind = prototype.unbind; + const target = prototype.targetObject; + // Games bind every track of every clip while they load: `__bind` answers the reason and the target + // in one engine call, and the target is kept until the next bind or unbind. A path's parse depends + // on the path alone, so each is parsed once. + const targets = new WeakMap(); + const parsed = new Map>(); + // One engine object with no root answers the statics. + let helper: IEngineBinding | undefined; + const statics = (): IEngineBinding => { + // quality-allow: Native engine PropertyBinding constructor produces instance satisfying IEngineBinding interface. + helper ??= new Native() as unknown as IEngineBinding; + return helper; + }; + + Object.defineProperties(prototype, { + bind: { + configurable: true, + writable: true, + value(this: IEngineBinding): void { + let reason: string; + if (bindWithTarget === undefined) reason = bind.call(this); + else { + const [text, object] = bindWithTarget.call(this); + reason = text; + targets.set(this, object); + } + if (reason === "") return; + if (consoleFunction !== null) consoleFunction("error", reason); + else console.error(reason); + }, + }, + targetObject: { + configurable: true, + get(this: IEngineBinding): unknown { + return targets.has(this) ? targets.get(this) : target.call(this); + }, + }, + unbind: { + configurable: true, + writable: true, + value(this: IEngineBinding): void { + targets.delete(this); + unbind.call(this); + }, + }, + }); + Object.assign(Native, { + parseTrackName: (path: string) => { + let known = parsed.get(path); + if (known === undefined) { + known = statics().parseTrackName(path); + parsed.set(path, known); + } + return { ...known }; + }, + findNode: (root: unknown, nodeName?: string) => statics().findNode(root, nodeName), + }); + + const PropertyBinding = Native; + return { + PropertyBinding, + getConsoleFunction: (): ConsoleFunction | null => consoleFunction, + setConsoleFunction: (fn: ConsoleFunction | null | undefined): void => { + consoleFunction = fn ?? null; + }, + }; +} diff --git a/packages/three-native/tests/compatibility/fixtures/alias-copy-writes-existing.json b/packages/three-native/tests/compatibility/fixtures/alias-copy-writes-existing.json new file mode 100644 index 000000000..bdc4969f5 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/alias-copy-writes-existing.json @@ -0,0 +1,223 @@ +{ + "name": "alias-copy-writes-existing", + "adaptedFrom": "three@0.185.1 src/core/Object3D.js copy() — it writes into this.up/position/quaternion/scale, the objects the constructor allocated, so an alias taken before copy() reads the copied values (the retained-alias claim of PRD-502 §6.1, adapted from arrays-identity.json)", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "src", + "class": "Object3D", + "args": [] + }, + { + "op": "set", + "id": "src", + "path": "position.x", + "value": 1.5 + }, + { + "op": "set", + "id": "src", + "path": "position.y", + "value": -2.5 + }, + { + "op": "set", + "id": "src", + "path": "position.z", + "value": 3 + }, + { + "op": "set", + "id": "src", + "path": "scale.x", + "value": 2 + }, + { + "op": "set", + "id": "src", + "path": "scale.y", + "value": 3 + }, + { + "op": "set", + "id": "src", + "path": "scale.z", + "value": 4 + }, + { + "op": "set", + "id": "src", + "path": "quaternion.x", + "value": 0.5 + }, + { + "op": "set", + "id": "src", + "path": "quaternion.w", + "value": 0.5 + }, + { + "op": "set", + "id": "src", + "path": "up.z", + "value": 0.25 + }, + { + "op": "new", + "id": "dst", + "class": "Object3D", + "args": [] + }, + { + "op": "call", + "id": "dst", + "method": "position", + "args": [], + "result": "p" + }, + { + "op": "call", + "id": "dst", + "method": "scale", + "args": [], + "result": "s" + }, + { + "op": "call", + "id": "dst", + "method": "quaternion", + "args": [], + "result": "q" + }, + { + "op": "call", + "id": "dst", + "method": "up", + "args": [], + "result": "u" + }, + { + "op": "set", + "id": "p", + "path": "x", + "value": 9 + }, + { + "op": "set", + "id": "s", + "path": "x", + "value": 9 + }, + { + "op": "set", + "id": "u", + "path": "y", + "value": -1 + }, + { + "op": "call", + "id": "dst", + "method": "copy", + "args": [ + { + "ref": "src" + } + ] + } + ], + "observe": [ + { + "id": "p", + "path": "x", + "kind": "number" + }, + { + "id": "p", + "path": "y", + "kind": "number" + }, + { + "id": "p", + "path": "z", + "kind": "number" + }, + { + "id": "dst", + "path": "position.x", + "kind": "number" + }, + { + "id": "dst", + "path": "position.z", + "kind": "number" + }, + { + "id": "s", + "path": "x", + "kind": "number" + }, + { + "id": "s", + "path": "y", + "kind": "number" + }, + { + "id": "s", + "path": "z", + "kind": "number" + }, + { + "id": "q", + "path": "x", + "kind": "number" + }, + { + "id": "q", + "path": "y", + "kind": "number" + }, + { + "id": "q", + "path": "z", + "kind": "number" + }, + { + "id": "q", + "path": "w", + "kind": "number" + }, + { + "id": "u", + "path": "x", + "kind": "number" + }, + { + "id": "u", + "path": "y", + "kind": "number" + }, + { + "id": "u", + "path": "z", + "kind": "number" + }, + { + "id": "dst", + "path": "up.z", + "kind": "number" + }, + { + "id": "dst", + "path": "scale.y", + "kind": "number" + }, + { + "id": "dst", + "path": "quaternion.x", + "kind": "number" + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/alias-member-identity.json b/packages/three-native/tests/compatibility/fixtures/alias-member-identity.json new file mode 100644 index 000000000..7af4ccbd3 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/alias-member-identity.json @@ -0,0 +1,46 @@ +{ + "name": "alias-member-identity", + "adaptedFrom": "three@0.185.1 src/core/Object3D.js — position, scale, up, quaternion and matrix are each allocated once in the constructor and returned by the same property on every read; the arrays-identity.json write-through-one-alias-read-through-the-other shape applied to Object3D's own member objects", + "tolerance": { "abs": 0 }, + "ops": [ + { "op": "new", "id": "o", "class": "Object3D", "args": [] }, + { "op": "call", "id": "o", "method": "position", "args": [], "result": "pos1" }, + { "op": "call", "id": "o", "method": "position", "args": [], "result": "pos2" }, + { "op": "call", "id": "o", "method": "scale", "args": [], "result": "scl1" }, + { "op": "call", "id": "o", "method": "scale", "args": [], "result": "scl2" }, + { "op": "call", "id": "o", "method": "up", "args": [], "result": "up1" }, + { "op": "call", "id": "o", "method": "up", "args": [], "result": "up2" }, + { "op": "call", "id": "o", "method": "quaternion", "args": [], "result": "quat1" }, + { "op": "call", "id": "o", "method": "quaternion", "args": [], "result": "quat2" }, + { "op": "call", "id": "o", "method": "matrix", "args": [], "result": "mat1" }, + { "op": "call", "id": "o", "method": "matrix", "args": [], "result": "mat2" }, + { "op": "set", "id": "pos1", "path": "x", "value": 4 }, + { "op": "set", "id": "pos1", "path": "y", "value": -1.5 }, + { "op": "set", "id": "scl1", "path": "z", "value": 2.25 }, + { "op": "set", "id": "up1", "path": "z", "value": 0.5 }, + { "op": "set", "id": "quat1", "path": "x", "value": 0.25 }, + { "op": "set", "id": "quat1", "path": "w", "value": 0.75 }, + { + "op": "call", + "id": "mat1", + "method": "set", + "args": [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16] + } + ], + "observe": [ + { "id": "pos2", "path": "x", "kind": "number" }, + { "id": "pos2", "path": "y", "kind": "number" }, + { "id": "pos2", "path": "z", "kind": "number" }, + { "id": "o", "path": "position.x", "kind": "number" }, + { "id": "o", "path": "position.y", "kind": "number" }, + { "id": "scl2", "path": "z", "kind": "number" }, + { "id": "o", "path": "scale.z", "kind": "number" }, + { "id": "up2", "path": "z", "kind": "number" }, + { "id": "o", "path": "up.z", "kind": "number" }, + { "id": "quat2", "path": "x", "kind": "number" }, + { "id": "quat2", "path": "w", "kind": "number" }, + { "id": "o", "path": "quaternion.x", "kind": "number" }, + { "id": "mat2", "path": "elements", "kind": "numbers" }, + { "id": "o", "path": "matrix.elements", "kind": "numbers" } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/alias-method-returns-self.json b/packages/three-native/tests/compatibility/fixtures/alias-method-returns-self.json new file mode 100644 index 000000000..7eace5aad --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/alias-method-returns-self.json @@ -0,0 +1,103 @@ +{ + "name": "alias-method-returns-self", + "adaptedFrom": "three@0.185.1 src/math/Vector3.js set()/normalize() and src/core/Object3D.js translateX()/add() mutate and return this — the handle a chaining call answers is the object itself, so repeated access through a retained result is one identity", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "v", + "class": "Vector3", + "args": [1, 2, 3] + }, + { + "op": "call", + "id": "v", + "method": "normalize", + "args": [], + "result": "n1" + }, + { + "op": "call", + "id": "v", + "method": "set", + "args": [4, 5, 6], + "result": "n2" + }, + { + "op": "set", + "id": "v", + "path": "x", + "value": 9 + }, + { + "op": "new", + "id": "o", + "class": "Object3D", + "args": [] + }, + { + "op": "call", + "id": "o", + "method": "translateX", + "args": [2], + "result": "r1" + }, + { + "op": "set", + "id": "o", + "path": "position.x", + "value": 5 + }, + { + "op": "call", + "id": "o", + "method": "rotateY", + "args": [0.25], + "result": "r2" + } + ], + "observe": [ + { + "id": "v", + "path": "x", + "kind": "number" + }, + { + "id": "n1", + "path": "x", + "kind": "number" + }, + { + "id": "n2", + "path": "x", + "kind": "number" + }, + { + "id": "n2", + "path": "y", + "kind": "number" + }, + { + "id": "o", + "path": "position.x", + "kind": "number" + }, + { + "id": "r1", + "path": "position.x", + "kind": "number" + }, + { + "id": "r2", + "path": "position.x", + "kind": "number" + }, + { + "id": "r2", + "path": "quaternion.y", + "kind": "number" + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/alias-reparent-and-growth.json b/packages/three-native/tests/compatibility/fixtures/alias-reparent-and-growth.json new file mode 100644 index 000000000..fb66b7ace --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/alias-reparent-and-growth.json @@ -0,0 +1,755 @@ +{ + "name": "alias-reparent-and-growth", + "adaptedFrom": "three@0.185.1 src/core/Object3D.js add()/remove() move a node between parents without reallocating it, and src/math/Vector3.js members are allocated once — so a position alias taken before the move still names its object after re-parenting and after the scene grows (scene_hierarchy_test.cpp alias(), through the differential runner)", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "o", + "class": "Object3D", + "args": [] + }, + { + "op": "call", + "id": "o", + "method": "position", + "args": [], + "result": "p" + }, + { + "op": "new", + "id": "parent", + "class": "Group", + "args": [] + }, + { + "op": "call", + "id": "parent", + "method": "add", + "args": [ + { + "ref": "o" + } + ] + }, + { + "op": "new", + "id": "n0", + "class": "Object3D", + "args": [] + }, + { + "op": "call", + "id": "parent", + "method": "add", + "args": [ + { + "ref": "n0" + } + ] + }, + { + "op": "new", + "id": "n1", + "class": "Object3D", + "args": [] + }, + { + "op": "call", + "id": "parent", + "method": "add", + "args": [ + { + "ref": "n1" + } + ] + }, + { + "op": "new", + "id": "n2", + "class": "Object3D", + "args": [] + }, + { + "op": "call", + "id": "parent", + "method": "add", + "args": [ + { + "ref": "n2" + } + ] + }, + { + "op": "new", + "id": "n3", + "class": "Object3D", + "args": [] + }, + { + "op": "call", + "id": "parent", + "method": "add", + "args": [ + { + "ref": "n3" + } + ] + }, + { + "op": "new", + "id": "n4", + "class": "Object3D", + "args": [] + }, + { + "op": "call", + "id": "parent", + "method": "add", + "args": [ + { + "ref": "n4" + } + ] + }, + { + "op": "new", + "id": "n5", + "class": "Object3D", + "args": [] + }, + { + "op": "call", + "id": "parent", + "method": "add", + "args": [ + { + "ref": "n5" + } + ] + }, + { + "op": "new", + "id": "n6", + "class": "Object3D", + "args": [] + }, + { + "op": "call", + "id": "parent", + "method": "add", + "args": [ + { + "ref": "n6" + } + ] + }, + { + "op": "new", + "id": "n7", + "class": "Object3D", + "args": [] + }, + { + "op": "call", + "id": "parent", + "method": "add", + "args": [ + { + "ref": "n7" + } + ] + }, + { + "op": "new", + "id": "n8", + "class": "Object3D", + "args": [] + }, + { + "op": "call", + "id": "parent", + "method": "add", + "args": [ + { + "ref": "n8" + } + ] + }, + { + "op": "new", + "id": "n9", + "class": "Object3D", + "args": [] + }, + { + "op": "call", + "id": "parent", + "method": "add", + "args": [ + { + "ref": "n9" + } + ] + }, + { + "op": "new", + "id": "n10", + "class": "Object3D", + "args": [] + }, + { + "op": "call", + "id": "parent", + "method": "add", + "args": [ + { + "ref": "n10" + } + ] + }, + { + "op": "new", + "id": "n11", + "class": "Object3D", + "args": [] + }, + { + "op": "call", + "id": "parent", + "method": "add", + "args": [ + { + "ref": "n11" + } + ] + }, + { + "op": "new", + "id": "n12", + "class": "Object3D", + "args": [] + }, + { + "op": "call", + "id": "parent", + "method": "add", + "args": [ + { + "ref": "n12" + } + ] + }, + { + "op": "new", + "id": "n13", + "class": "Object3D", + "args": [] + }, + { + "op": "call", + "id": "parent", + "method": "add", + "args": [ + { + "ref": "n13" + } + ] + }, + { + "op": "new", + "id": "n14", + "class": "Object3D", + "args": [] + }, + { + "op": "call", + "id": "parent", + "method": "add", + "args": [ + { + "ref": "n14" + } + ] + }, + { + "op": "new", + "id": "n15", + "class": "Object3D", + "args": [] + }, + { + "op": "call", + "id": "parent", + "method": "add", + "args": [ + { + "ref": "n15" + } + ] + }, + { + "op": "new", + "id": "n16", + "class": "Object3D", + "args": [] + }, + { + "op": "call", + "id": "parent", + "method": "add", + "args": [ + { + "ref": "n16" + } + ] + }, + { + "op": "new", + "id": "n17", + "class": "Object3D", + "args": [] + }, + { + "op": "call", + "id": "parent", + "method": "add", + "args": [ + { + "ref": "n17" + } + ] + }, + { + "op": "new", + "id": "n18", + "class": "Object3D", + "args": [] + }, + { + "op": "call", + "id": "parent", + "method": "add", + "args": [ + { + "ref": "n18" + } + ] + }, + { + "op": "new", + "id": "n19", + "class": "Object3D", + "args": [] + }, + { + "op": "call", + "id": "parent", + "method": "add", + "args": [ + { + "ref": "n19" + } + ] + }, + { + "op": "new", + "id": "n20", + "class": "Object3D", + "args": [] + }, + { + "op": "call", + "id": "parent", + "method": "add", + "args": [ + { + "ref": "n20" + } + ] + }, + { + "op": "new", + "id": "n21", + "class": "Object3D", + "args": [] + }, + { + "op": "call", + "id": "parent", + "method": "add", + "args": [ + { + "ref": "n21" + } + ] + }, + { + "op": "new", + "id": "n22", + "class": "Object3D", + "args": [] + }, + { + "op": "call", + "id": "parent", + "method": "add", + "args": [ + { + "ref": "n22" + } + ] + }, + { + "op": "new", + "id": "n23", + "class": "Object3D", + "args": [] + }, + { + "op": "call", + "id": "parent", + "method": "add", + "args": [ + { + "ref": "n23" + } + ] + }, + { + "op": "new", + "id": "n24", + "class": "Object3D", + "args": [] + }, + { + "op": "call", + "id": "parent", + "method": "add", + "args": [ + { + "ref": "n24" + } + ] + }, + { + "op": "new", + "id": "n25", + "class": "Object3D", + "args": [] + }, + { + "op": "call", + "id": "parent", + "method": "add", + "args": [ + { + "ref": "n25" + } + ] + }, + { + "op": "new", + "id": "n26", + "class": "Object3D", + "args": [] + }, + { + "op": "call", + "id": "parent", + "method": "add", + "args": [ + { + "ref": "n26" + } + ] + }, + { + "op": "new", + "id": "n27", + "class": "Object3D", + "args": [] + }, + { + "op": "call", + "id": "parent", + "method": "add", + "args": [ + { + "ref": "n27" + } + ] + }, + { + "op": "new", + "id": "n28", + "class": "Object3D", + "args": [] + }, + { + "op": "call", + "id": "parent", + "method": "add", + "args": [ + { + "ref": "n28" + } + ] + }, + { + "op": "new", + "id": "n29", + "class": "Object3D", + "args": [] + }, + { + "op": "call", + "id": "parent", + "method": "add", + "args": [ + { + "ref": "n29" + } + ] + }, + { + "op": "new", + "id": "n30", + "class": "Object3D", + "args": [] + }, + { + "op": "call", + "id": "parent", + "method": "add", + "args": [ + { + "ref": "n30" + } + ] + }, + { + "op": "new", + "id": "n31", + "class": "Object3D", + "args": [] + }, + { + "op": "call", + "id": "parent", + "method": "add", + "args": [ + { + "ref": "n31" + } + ] + }, + { + "op": "new", + "id": "n32", + "class": "Object3D", + "args": [] + }, + { + "op": "call", + "id": "parent", + "method": "add", + "args": [ + { + "ref": "n32" + } + ] + }, + { + "op": "new", + "id": "n33", + "class": "Object3D", + "args": [] + }, + { + "op": "call", + "id": "parent", + "method": "add", + "args": [ + { + "ref": "n33" + } + ] + }, + { + "op": "new", + "id": "n34", + "class": "Object3D", + "args": [] + }, + { + "op": "call", + "id": "parent", + "method": "add", + "args": [ + { + "ref": "n34" + } + ] + }, + { + "op": "new", + "id": "n35", + "class": "Object3D", + "args": [] + }, + { + "op": "call", + "id": "parent", + "method": "add", + "args": [ + { + "ref": "n35" + } + ] + }, + { + "op": "new", + "id": "n36", + "class": "Object3D", + "args": [] + }, + { + "op": "call", + "id": "parent", + "method": "add", + "args": [ + { + "ref": "n36" + } + ] + }, + { + "op": "new", + "id": "n37", + "class": "Object3D", + "args": [] + }, + { + "op": "call", + "id": "parent", + "method": "add", + "args": [ + { + "ref": "n37" + } + ] + }, + { + "op": "new", + "id": "n38", + "class": "Object3D", + "args": [] + }, + { + "op": "call", + "id": "parent", + "method": "add", + "args": [ + { + "ref": "n38" + } + ] + }, + { + "op": "new", + "id": "n39", + "class": "Object3D", + "args": [] + }, + { + "op": "call", + "id": "parent", + "method": "add", + "args": [ + { + "ref": "n39" + } + ] + }, + { + "op": "new", + "id": "parent2", + "class": "Group", + "args": [] + }, + { + "op": "call", + "id": "parent", + "method": "remove", + "args": [ + { + "ref": "o" + } + ] + }, + { + "op": "call", + "id": "parent2", + "method": "add", + "args": [ + { + "ref": "o" + } + ] + }, + { + "op": "set", + "id": "p", + "path": "x", + "value": 7.5 + }, + { + "op": "call", + "id": "o", + "method": "position", + "args": [], + "result": "p2" + }, + { + "op": "set", + "id": "p2", + "path": "y", + "value": 2.5 + } + ], + "observe": [ + { + "id": "o", + "path": "position.x", + "kind": "number" + }, + { + "id": "o", + "path": "position.y", + "kind": "number" + }, + { + "id": "p", + "path": "x", + "kind": "number" + }, + { + "id": "p", + "path": "y", + "kind": "number" + }, + { + "id": "p2", + "path": "x", + "kind": "number" + }, + { + "id": "p2", + "path": "y", + "kind": "number" + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/alias-rotation-quaternion-sync.json b/packages/three-native/tests/compatibility/fixtures/alias-rotation-quaternion-sync.json new file mode 100644 index 000000000..a7af16a05 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/alias-rotation-quaternion-sync.json @@ -0,0 +1,33 @@ +{ + "name": "alias-rotation-quaternion-sync", + "adaptedFrom": "three@0.185.1 test/unit/src/core/Object3D.tests.js — rotation and quaternion are two views of one orientation: an Euler component write reaches the quaternion and a quaternion write reaches the Euler (scene-rotation-sync.json, driven through the member aliases the fixture retains)", + "tolerance": { "abs": 0 }, + "ops": [ + { "op": "new", "id": "o1", "class": "Object3D", "args": [] }, + { "op": "call", "id": "o1", "method": "rotation", "args": [], "result": "rot1" }, + { "op": "call", "id": "o1", "method": "quaternion", "args": [], "result": "quat1" }, + { "op": "set", "id": "rot1", "path": "x", "value": 1.2 }, + { "op": "set", "id": "rot1", "path": "y", "value": -0.7 }, + { "op": "new", "id": "o2", "class": "Object3D", "args": [] }, + { "op": "call", "id": "o2", "method": "rotation", "args": [], "result": "rot2" }, + { "op": "call", "id": "o2", "method": "quaternion", "args": [], "result": "quat2" }, + { "op": "set", "id": "quat2", "path": "x", "value": 0.5 }, + { "op": "set", "id": "quat2", "path": "w", "value": 0.5 } + ], + "observe": [ + { "id": "quat1", "path": "x", "kind": "number" }, + { "id": "quat1", "path": "y", "kind": "number" }, + { "id": "quat1", "path": "z", "kind": "number" }, + { "id": "quat1", "path": "w", "kind": "number" }, + { "id": "o1", "path": "quaternion.x", "kind": "number" }, + { "id": "rot1", "path": "y", "kind": "number" }, + { "id": "o1", "path": "rotation.y", "kind": "number" }, + { "id": "rot2", "path": "x", "kind": "number" }, + { "id": "rot2", "path": "y", "kind": "number" }, + { "id": "rot2", "path": "z", "kind": "number" }, + { "id": "o2", "path": "rotation.x", "kind": "number" }, + { "id": "quat2", "path": "x", "kind": "number" }, + { "id": "quat2", "path": "w", "kind": "number" }, + { "id": "o2", "path": "quaternion.w", "kind": "number" } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/alpha-test.json b/packages/three-native/tests/compatibility/fixtures/alpha-test.json new file mode 100644 index 000000000..1ce3d188a --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/alpha-test.json @@ -0,0 +1,432 @@ +{ + "name": "alpha-test", + "adaptedFrom": "original \u2014 MeshBasicMaterial tiles over an opaque red wall: alphaTest discards at or below the threshold for opaque and transparent materials alike, an opaque material ignores its opacity, a transparent one blends", + "tolerance": { + "abs": 0 + }, + "render": { + "scene": "scene", + "camera": "camera", + "width": 256, + "height": 128, + "toneMapping": "none", + "toneMappingExposure": 1, + "outputColorSpace": "srgb" + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "background", + "class": "Color", + "args": [0.1, 0.1, 0.1] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "background" + } + }, + { + "op": "new", + "id": "camera", + "class": "OrthographicCamera", + "args": [-2, 2, 1, -1, 0.1, 10] + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 5 + }, + { + "op": "new", + "id": "wall", + "class": "PlaneGeometry", + "args": [4, 1.2] + }, + { + "op": "new", + "id": "tile", + "class": "PlaneGeometry", + "args": [0.7, 0.7] + }, + { + "op": "new", + "id": "redMaterial", + "class": "MeshBasicMaterial", + "args": [] + }, + { + "op": "new", + "id": "redColor", + "class": "Color", + "args": [1, 0, 0] + }, + { + "op": "set", + "id": "redMaterial", + "path": "color", + "value": { + "ref": "redColor" + } + }, + { + "op": "new", + "id": "red", + "class": "Mesh", + "args": [ + { + "ref": "wall" + }, + { + "ref": "redMaterial" + } + ] + }, + { + "op": "set", + "id": "red", + "path": "position.z", + "value": -0.5 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "red" + } + ] + }, + { + "op": "new", + "id": "greenMaterial", + "class": "MeshBasicMaterial", + "args": [] + }, + { + "op": "new", + "id": "greenColor", + "class": "Color", + "args": [0, 1, 0] + }, + { + "op": "set", + "id": "greenMaterial", + "path": "color", + "value": { + "ref": "greenColor" + } + }, + { + "op": "set", + "id": "greenMaterial", + "path": "opacity", + "value": 0.4 + }, + { + "op": "set", + "id": "greenMaterial", + "path": "alphaTest", + "value": 0.5 + }, + { + "op": "new", + "id": "green", + "class": "Mesh", + "args": [ + { + "ref": "tile" + }, + { + "ref": "greenMaterial" + } + ] + }, + { + "op": "set", + "id": "green", + "path": "position.x", + "value": -1.6 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "green" + } + ] + }, + { + "op": "new", + "id": "blueMaterial", + "class": "MeshBasicMaterial", + "args": [] + }, + { + "op": "new", + "id": "blueColor", + "class": "Color", + "args": [0, 0, 1] + }, + { + "op": "set", + "id": "blueMaterial", + "path": "color", + "value": { + "ref": "blueColor" + } + }, + { + "op": "set", + "id": "blueMaterial", + "path": "opacity", + "value": 0.6 + }, + { + "op": "set", + "id": "blueMaterial", + "path": "alphaTest", + "value": 0.5 + }, + { + "op": "new", + "id": "blue", + "class": "Mesh", + "args": [ + { + "ref": "tile" + }, + { + "ref": "blueMaterial" + } + ] + }, + { + "op": "set", + "id": "blue", + "path": "position.x", + "value": -0.8 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "blue" + } + ] + }, + { + "op": "new", + "id": "yellowMaterial", + "class": "MeshBasicMaterial", + "args": [] + }, + { + "op": "new", + "id": "yellowColor", + "class": "Color", + "args": [1, 1, 0] + }, + { + "op": "set", + "id": "yellowMaterial", + "path": "color", + "value": { + "ref": "yellowColor" + } + }, + { + "op": "set", + "id": "yellowMaterial", + "path": "opacity", + "value": 0.3 + }, + { + "op": "new", + "id": "yellow", + "class": "Mesh", + "args": [ + { + "ref": "tile" + }, + { + "ref": "yellowMaterial" + } + ] + }, + { + "op": "set", + "id": "yellow", + "path": "position.x", + "value": 0 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "yellow" + } + ] + }, + { + "op": "new", + "id": "magentaMaterial", + "class": "MeshBasicMaterial", + "args": [] + }, + { + "op": "new", + "id": "magentaColor", + "class": "Color", + "args": [1, 0, 1] + }, + { + "op": "set", + "id": "magentaMaterial", + "path": "color", + "value": { + "ref": "magentaColor" + } + }, + { + "op": "set", + "id": "magentaMaterial", + "path": "opacity", + "value": 0.45 + }, + { + "op": "set", + "id": "magentaMaterial", + "path": "transparent", + "value": true + }, + { + "op": "set", + "id": "magentaMaterial", + "path": "alphaTest", + "value": 0.5 + }, + { + "op": "new", + "id": "magenta", + "class": "Mesh", + "args": [ + { + "ref": "tile" + }, + { + "ref": "magentaMaterial" + } + ] + }, + { + "op": "set", + "id": "magenta", + "path": "position.x", + "value": 0.8 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "magenta" + } + ] + }, + { + "op": "new", + "id": "cyanMaterial", + "class": "MeshBasicMaterial", + "args": [] + }, + { + "op": "new", + "id": "cyanColor", + "class": "Color", + "args": [0, 1, 1] + }, + { + "op": "set", + "id": "cyanMaterial", + "path": "color", + "value": { + "ref": "cyanColor" + } + }, + { + "op": "set", + "id": "cyanMaterial", + "path": "opacity", + "value": 0.55 + }, + { + "op": "set", + "id": "cyanMaterial", + "path": "transparent", + "value": true + }, + { + "op": "set", + "id": "cyanMaterial", + "path": "alphaTest", + "value": 0.5 + }, + { + "op": "new", + "id": "cyan", + "class": "Mesh", + "args": [ + { + "ref": "tile" + }, + { + "ref": "cyanMaterial" + } + ] + }, + { + "op": "set", + "id": "cyan", + "path": "position.x", + "value": 1.6 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "cyan" + } + ] + } + ], + "observe": [ + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/alpha-transparency.json b/packages/three-native/tests/compatibility/fixtures/alpha-transparency.json new file mode 100644 index 000000000..9a13d26c3 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/alpha-transparency.json @@ -0,0 +1,407 @@ +{ + "name": "alpha-transparency", + "adaptedFrom": "original \u2014 MeshBasicMaterial planes: an opaque red, then transparent green and blue added front-most first (three sorts transparent objects back to front), and a yellow/magenta pair where renderOrder overrides depth while transparent materials keep depthWrite on", + "tolerance": { + "abs": 0 + }, + "render": { + "scene": "scene", + "camera": "camera", + "width": 256, + "height": 128, + "toneMapping": "none", + "toneMappingExposure": 1, + "outputColorSpace": "srgb" + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "background", + "class": "Color", + "args": [0.1, 0.1, 0.1] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "background" + } + }, + { + "op": "new", + "id": "camera", + "class": "OrthographicCamera", + "args": [-2, 2, 1, -1, 0.1, 10] + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 5 + }, + { + "op": "new", + "id": "big", + "class": "PlaneGeometry", + "args": [1.6, 1.6] + }, + { + "op": "new", + "id": "small", + "class": "PlaneGeometry", + "args": [1, 1] + }, + { + "op": "new", + "id": "blueMaterial", + "class": "MeshBasicMaterial", + "args": [] + }, + { + "op": "new", + "id": "blueColor", + "class": "Color", + "args": [0, 0, 1] + }, + { + "op": "set", + "id": "blueMaterial", + "path": "color", + "value": { + "ref": "blueColor" + } + }, + { + "op": "set", + "id": "blueMaterial", + "path": "transparent", + "value": true + }, + { + "op": "set", + "id": "blueMaterial", + "path": "opacity", + "value": 0.5 + }, + { + "op": "new", + "id": "blue", + "class": "Mesh", + "args": [ + { + "ref": "big" + }, + { + "ref": "blueMaterial" + } + ] + }, + { + "op": "set", + "id": "blue", + "path": "position.x", + "value": 0.2 + }, + { + "op": "set", + "id": "blue", + "path": "position.z", + "value": 0.5 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "blue" + } + ] + }, + { + "op": "new", + "id": "greenMaterial", + "class": "MeshBasicMaterial", + "args": [] + }, + { + "op": "new", + "id": "greenColor", + "class": "Color", + "args": [0, 1, 0] + }, + { + "op": "set", + "id": "greenMaterial", + "path": "color", + "value": { + "ref": "greenColor" + } + }, + { + "op": "set", + "id": "greenMaterial", + "path": "transparent", + "value": true + }, + { + "op": "set", + "id": "greenMaterial", + "path": "opacity", + "value": 0.5 + }, + { + "op": "new", + "id": "green", + "class": "Mesh", + "args": [ + { + "ref": "big" + }, + { + "ref": "greenMaterial" + } + ] + }, + { + "op": "set", + "id": "green", + "path": "position.x", + "value": -0.3 + }, + { + "op": "set", + "id": "green", + "path": "position.z", + "value": 0 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "green" + } + ] + }, + { + "op": "new", + "id": "redMaterial", + "class": "MeshBasicMaterial", + "args": [] + }, + { + "op": "new", + "id": "redColor", + "class": "Color", + "args": [1, 0, 0] + }, + { + "op": "set", + "id": "redMaterial", + "path": "color", + "value": { + "ref": "redColor" + } + }, + { + "op": "new", + "id": "red", + "class": "Mesh", + "args": [ + { + "ref": "big" + }, + { + "ref": "redMaterial" + } + ] + }, + { + "op": "set", + "id": "red", + "path": "position.x", + "value": -0.8 + }, + { + "op": "set", + "id": "red", + "path": "position.z", + "value": -0.5 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "red" + } + ] + }, + { + "op": "new", + "id": "magentaMaterial", + "class": "MeshBasicMaterial", + "args": [] + }, + { + "op": "new", + "id": "magentaColor", + "class": "Color", + "args": [1, 0, 1] + }, + { + "op": "set", + "id": "magentaMaterial", + "path": "color", + "value": { + "ref": "magentaColor" + } + }, + { + "op": "set", + "id": "magentaMaterial", + "path": "transparent", + "value": true + }, + { + "op": "set", + "id": "magentaMaterial", + "path": "opacity", + "value": 0.6 + }, + { + "op": "new", + "id": "magenta", + "class": "Mesh", + "args": [ + { + "ref": "small" + }, + { + "ref": "magentaMaterial" + } + ] + }, + { + "op": "set", + "id": "magenta", + "path": "position.x", + "value": 1.35 + }, + { + "op": "set", + "id": "magenta", + "path": "position.z", + "value": -0.4 + }, + { + "op": "set", + "id": "magenta", + "path": "renderOrder", + "value": 2 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "magenta" + } + ] + }, + { + "op": "new", + "id": "yellowMaterial", + "class": "MeshBasicMaterial", + "args": [] + }, + { + "op": "new", + "id": "yellowColor", + "class": "Color", + "args": [1, 1, 0] + }, + { + "op": "set", + "id": "yellowMaterial", + "path": "color", + "value": { + "ref": "yellowColor" + } + }, + { + "op": "set", + "id": "yellowMaterial", + "path": "transparent", + "value": true + }, + { + "op": "set", + "id": "yellowMaterial", + "path": "opacity", + "value": 0.6 + }, + { + "op": "new", + "id": "yellow", + "class": "Mesh", + "args": [ + { + "ref": "small" + }, + { + "ref": "yellowMaterial" + } + ] + }, + { + "op": "set", + "id": "yellow", + "path": "position.x", + "value": 1.0 + }, + { + "op": "set", + "id": "yellow", + "path": "position.z", + "value": 0.4 + }, + { + "op": "set", + "id": "yellow", + "path": "renderOrder", + "value": 1 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "yellow" + } + ] + } + ], + "observe": [ + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/animation-authored-tracks.json b/packages/three-native/tests/compatibility/fixtures/animation-authored-tracks.json new file mode 100644 index 000000000..ab651e295 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/animation-authored-tracks.json @@ -0,0 +1,243 @@ +{ + "name": "animation-authored-tracks", + "adaptedFrom": "three@0.185.1 src/animation/tracks/*KeyframeTrack.js and AnimationClip.js \u2014 tracks built in code, cloned, put in a clip and played", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "q", + "class": "QuaternionKeyframeTrack", + "args": [ + "hip.quaternion", + { + "array": [0, 0.5, 1], + "type": "Float32Array" + }, + { + "array": [0, 0, 0, 1, 0, 0.38268343, 0, 0.92387953, 0, 0.70710678, 0, 0.70710678], + "type": "Float32Array" + } + ] + }, + { + "op": "new", + "id": "v", + "class": "VectorKeyframeTrack", + "args": [ + "hip.position", + { + "array": [0, 1], + "type": "Float32Array" + }, + { + "array": [0, 0, 0, 1, 2, 3], + "type": "Float32Array" + } + ] + }, + { + "op": "new", + "id": "n", + "class": "NumberKeyframeTrack", + "args": [ + "hip.scale[x]", + { + "array": [0, 1], + "type": "Float32Array" + }, + { + "array": [1, 2], + "type": "Float32Array" + }, + 2300 + ] + }, + { + "op": "call", + "id": "q", + "method": "clone", + "args": [], + "result": "qc" + }, + { + "op": "new", + "id": "clip", + "class": "AnimationClip", + "args": [ + "grip", + -1, + { + "refs": ["qc", "v"] + } + ] + }, + { + "op": "new", + "id": "root", + "class": "Object3D", + "args": [] + }, + { + "op": "new", + "id": "hip", + "class": "Object3D", + "args": [] + }, + { + "op": "set", + "id": "hip", + "path": "name", + "value": "hip" + }, + { + "op": "call", + "id": "root", + "method": "add", + "args": [ + { + "ref": "hip" + } + ] + }, + { + "op": "new", + "id": "mixer", + "class": "AnimationMixer", + "args": [ + { + "ref": "root" + } + ] + }, + { + "op": "call", + "id": "mixer", + "method": "clipAction", + "args": [ + { + "ref": "clip" + } + ], + "result": "action" + }, + { + "op": "call", + "id": "action", + "method": "play", + "args": [] + }, + { + "op": "call", + "id": "mixer", + "method": "update", + "args": [0.3] + }, + { + "op": "call", + "id": "root", + "method": "updateMatrixWorld", + "args": [true] + }, + { + "op": "new", + "id": "hq", + "class": "Quaternion", + "args": [] + }, + { + "op": "call", + "id": "hip", + "method": "getWorldQuaternion", + "args": [ + { + "ref": "hq" + } + ] + }, + { + "op": "new", + "id": "hp", + "class": "Vector3", + "args": [] + }, + { + "op": "call", + "id": "hip", + "method": "getWorldPosition", + "args": [ + { + "ref": "hp" + } + ] + } + ], + "observe": [ + { + "id": "q", + "kind": "numbers", + "path": "times" + }, + { + "id": "q", + "kind": "numbers", + "path": "values" + }, + { + "id": "q", + "kind": "string", + "path": "name" + }, + { + "id": "q", + "kind": "string", + "path": "ValueTypeName" + }, + { + "id": "v", + "kind": "string", + "path": "ValueTypeName" + }, + { + "id": "n", + "kind": "string", + "path": "ValueTypeName" + }, + { + "id": "n", + "kind": "numbers", + "path": "values" + }, + { + "id": "qc", + "kind": "numbers", + "path": "values" + }, + { + "id": "qc", + "kind": "string", + "path": "name" + }, + { + "id": "clip", + "kind": "number", + "path": "duration" + }, + { + "id": "clip", + "kind": "string", + "path": "name" + }, + { + "id": "hq", + "kind": "numbers", + "method": "toArray" + }, + { + "id": "hp", + "kind": "numbers", + "method": "toArray" + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/arrays-identity.json b/packages/three-native/tests/compatibility/fixtures/arrays-identity.json new file mode 100644 index 000000000..239875cf7 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/arrays-identity.json @@ -0,0 +1,12 @@ +{ + "name": "arrays-identity", + "adaptedFrom": "three@0.185.1 BufferGeometry.getAttribute — two reads of the same attribute name hand back one object, so a write through one is seen through the other", + "tolerance": { "abs": 0 }, + "ops": [ + { "op": "new", "id": "box", "class": "BoxGeometry", "args": [1, 1, 1] }, + { "op": "call", "id": "box", "method": "getAttribute", "args": ["position"], "result": "p1" }, + { "op": "call", "id": "box", "method": "getAttribute", "args": ["position"], "result": "p2" }, + { "op": "set", "id": "p1", "path": "needsUpdate", "value": true } + ], + "observe": [{ "id": "p2", "path": "version", "kind": "number" }] +} diff --git a/packages/three-native/tests/compatibility/fixtures/arrays-indexed-read.json b/packages/three-native/tests/compatibility/fixtures/arrays-indexed-read.json new file mode 100644 index 000000000..86b610777 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/arrays-indexed-read.json @@ -0,0 +1,10 @@ +{ + "name": "arrays-indexed-read", + "adaptedFrom": "three@0.185.1 BufferAttribute.array — reading `attribute.array[i]` names that element", + "tolerance": { "abs": 0 }, + "ops": [ + { "op": "new", "id": "box", "class": "BoxGeometry", "args": [1, 1, 1] }, + { "op": "call", "id": "box", "method": "getAttribute", "args": ["position"], "result": "p" } + ], + "observe": [{ "id": "p", "path": "array.1", "kind": "number" }] +} diff --git a/packages/three-native/tests/compatibility/fixtures/arrays-indexed-write.json b/packages/three-native/tests/compatibility/fixtures/arrays-indexed-write.json new file mode 100644 index 000000000..cf7858f3a --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/arrays-indexed-write.json @@ -0,0 +1,11 @@ +{ + "name": "arrays-indexed-write", + "adaptedFrom": "three@0.185.1 BufferAttribute.array — an indexed write `attribute.array[i] = value` is visible in the array", + "tolerance": { "abs": 0 }, + "ops": [ + { "op": "new", "id": "box", "class": "BoxGeometry", "args": [1, 1, 1] }, + { "op": "call", "id": "box", "method": "getAttribute", "args": ["position"], "result": "p" }, + { "op": "set", "id": "p", "path": "array.1", "value": 2.5 } + ], + "observe": [{ "id": "p", "path": "array", "kind": "numbers" }] +} diff --git a/packages/three-native/tests/compatibility/fixtures/arrays-iteration.json b/packages/three-native/tests/compatibility/fixtures/arrays-iteration.json new file mode 100644 index 000000000..d3595d29a --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/arrays-iteration.json @@ -0,0 +1,14 @@ +{ + "name": "arrays-iteration", + "adaptedFrom": "three@0.185.1 BufferAttribute.array — the typed array exposes its length, its count and every element in order", + "tolerance": { "abs": 0 }, + "ops": [ + { "op": "new", "id": "box", "class": "BoxGeometry", "args": [2, 2, 2] }, + { "op": "call", "id": "box", "method": "getAttribute", "args": ["position"], "result": "p" } + ], + "observe": [ + { "id": "p", "path": "array", "kind": "numbers" }, + { "id": "p", "path": "array.length", "kind": "number" }, + { "id": "p", "path": "count", "kind": "number" } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/arrays-matrix-elements-write.json b/packages/three-native/tests/compatibility/fixtures/arrays-matrix-elements-write.json new file mode 100644 index 000000000..b7d27a872 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/arrays-matrix-elements-write.json @@ -0,0 +1,10 @@ +{ + "name": "arrays-matrix-elements-write", + "adaptedFrom": "three@0.185.1 Matrix4.elements — a write through the flat array is seen by the matrix", + "tolerance": { "abs": 0 }, + "ops": [ + { "op": "new", "id": "m", "class": "Matrix4", "args": [] }, + { "op": "set", "id": "m", "path": "elements.0", "value": 5 } + ], + "observe": [{ "id": "m", "path": "elements", "kind": "numbers" }] +} diff --git a/packages/three-native/tests/compatibility/fixtures/arrays-plain-array-assignment.json b/packages/three-native/tests/compatibility/fixtures/arrays-plain-array-assignment.json new file mode 100644 index 000000000..58802cfe4 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/arrays-plain-array-assignment.json @@ -0,0 +1,13 @@ +{ + "name": "arrays-plain-array-assignment", + "adaptedFrom": "three@0.185.1 BufferAttribute.array — a plain Array assigned where a TypedArray is expected", + "tolerance": { "abs": 0 }, + "ops": [ + { "op": "new", "id": "v", "class": "Vector3", "args": [4, 5, 6] }, + { "op": "call", "id": "v", "method": "toArray", "args": [], "result": "arr" }, + { "op": "new", "id": "box", "class": "BoxGeometry", "args": [1, 1, 1] }, + { "op": "call", "id": "box", "method": "getAttribute", "args": ["position"], "result": "p" }, + { "op": "set", "id": "p", "path": "array", "value": { "ref": "arr" } } + ], + "observe": [{ "id": "p", "path": "array", "kind": "numbers" }] +} diff --git a/packages/three-native/tests/compatibility/fixtures/attribute-usage.json b/packages/three-native/tests/compatibility/fixtures/attribute-usage.json new file mode 100644 index 000000000..fa0b2c91f --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/attribute-usage.json @@ -0,0 +1,74 @@ +{ + "name": "attribute-usage", + "adaptedFrom": "three@0.185.1 src/core/BufferAttribute.js \u2014 setUsage and the usage field, a hint the WebGPU backend stores", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "a", + "class": "Float32BufferAttribute", + "args": [ + { + "array": [0, 1, 2, 3, 4, 5], + "type": "Float32Array" + }, + 3 + ] + }, + { + "op": "call", + "id": "a", + "method": "setUsage", + "args": [35048], + "result": "same" + }, + { + "op": "new", + "id": "b", + "class": "Float32BufferAttribute", + "args": [ + { + "array": [1, 2], + "type": "Float32Array" + }, + 2 + ] + }, + { + "op": "set", + "id": "b", + "path": "usage", + "value": 35048 + }, + { + "op": "call", + "id": "b", + "method": "setUsage", + "args": [35044] + } + ], + "observe": [ + { + "id": "a", + "kind": "number", + "path": "usage" + }, + { + "id": "same", + "kind": "number", + "path": "usage" + }, + { + "id": "b", + "kind": "number", + "path": "usage" + }, + { + "id": "a", + "kind": "numbers", + "path": "array" + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/batched-mesh.json b/packages/three-native/tests/compatibility/fixtures/batched-mesh.json new file mode 100644 index 000000000..a4bf38de0 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/batched-mesh.json @@ -0,0 +1,83 @@ +{ + "name": "batched-mesh", + "adaptedFrom": "original \u2014 three r185's BatchedMesh as core's projection builds one: a MeshStandardMaterial over a non-indexed box and sphere geometry (r185's WebGPU path draws a second indexed geometry from index 0), five drawn instances with their own matrices (rotated) and colours and a sixth hidden by setVisibleAt, lit by a sun and an ambient light", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "background", + "class": "Color", + "args": [0.05, 0.06, 0.08] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "background" + } + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [50, 1.3333333333333333, 0.1, 100] + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 5 + }, + { + "op": "tsl", + "id": "scene", + "program": "batched-mesh" + }, + { + "op": "call", + "id": "camera", + "method": "updateProjectionMatrix", + "args": [] + }, + { + "op": "call", + "id": "scene", + "method": "updateMatrixWorld", + "args": [true] + } + ], + "observe": [ + { + "id": "camera", + "path": "projectionMatrix.elements", + "kind": "numbers" + }, + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ], + "render": { + "scene": "scene", + "camera": "camera", + "width": 320, + "height": 240, + "toneMapping": "aces", + "toneMappingExposure": 1, + "outputColorSpace": "srgb", + "shadowMap": false + } +} diff --git a/packages/three-native/tests/compatibility/fixtures/bindings-mathutils-attrs.json b/packages/three-native/tests/compatibility/fixtures/bindings-mathutils-attrs.json new file mode 100644 index 000000000..cbcfca834 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/bindings-mathutils-attrs.json @@ -0,0 +1,127 @@ +{ + "name": "bindings-mathutils-attrs", + "adaptedFrom": "original \u2014 three's MathUtils functions the minimal template calls (Player, touch-controls) and Float32BufferAttribute's constructor and array", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "math", + "class": "MathUtils", + "args": [] + }, + { + "op": "call", + "id": "math", + "method": "clamp", + "args": [3.5, 0, 2], + "result": "clampHigh" + }, + { + "op": "call", + "id": "math", + "method": "clamp", + "args": [-5, 0, 2], + "result": "clampLow" + }, + { + "op": "call", + "id": "math", + "method": "lerp", + "args": [0.1, 0.2, 0.30000000000000004], + "result": "lerpMid" + }, + { + "op": "call", + "id": "math", + "method": "degToRad", + "args": [180], + "result": "radians" + }, + { + "op": "call", + "id": "math", + "method": "euclideanModulo", + "args": [-1, 3], + "result": "modulo" + }, + { + "op": "new", + "id": "uv", + "class": "Float32BufferAttribute", + "args": [ + { + "array": [0, 0, 1, 0, 0, 1, 1, 1], + "type": "Float32Array" + }, + 2 + ] + }, + { + "op": "new", + "id": "gradient", + "class": "Float32BufferAttribute", + "args": [ + { + "array": [0.1, 0.2, 0.3, 0.7], + "type": "Float32Array" + }, + 1, + true + ] + } + ], + "observe": [ + { + "id": "clampHigh", + "kind": "number" + }, + { + "id": "clampLow", + "kind": "number" + }, + { + "id": "lerpMid", + "kind": "number" + }, + { + "id": "radians", + "kind": "number" + }, + { + "id": "modulo", + "kind": "number" + }, + { + "id": "uv", + "kind": "numbers", + "path": "array" + }, + { + "id": "uv", + "kind": "number", + "path": "itemSize" + }, + { + "id": "uv", + "kind": "number", + "path": "count" + }, + { + "id": "uv", + "kind": "boolean", + "path": "normalized" + }, + { + "id": "gradient", + "kind": "numbers", + "path": "array" + }, + { + "id": "gradient", + "kind": "boolean", + "path": "normalized" + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/blending-additive.json b/packages/three-native/tests/compatibility/fixtures/blending-additive.json new file mode 100644 index 000000000..d7ad6ade7 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/blending-additive.json @@ -0,0 +1,334 @@ +{ + "name": "blending-additive", + "adaptedFrom": "original \u2014 MeshBasicMaterial planes over an opaque red band: AdditiveBlending on a transparent green, AdditiveBlending on an opaque blue (three blends a non-Normal mode even when transparent is false and keeps its alpha), and a NormalBlending transparent control between them", + "tolerance": { + "abs": 0 + }, + "render": { + "scene": "scene", + "camera": "camera", + "width": 256, + "height": 128, + "toneMapping": "none", + "toneMappingExposure": 1, + "outputColorSpace": "srgb" + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "background", + "class": "Color", + "args": [0.1, 0.1, 0.1] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "background" + } + }, + { + "op": "new", + "id": "camera", + "class": "OrthographicCamera", + "args": [-2, 2, 1, -1, 0.1, 10] + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 5 + }, + { + "op": "new", + "id": "big", + "class": "PlaneGeometry", + "args": [3.2, 1.2] + }, + { + "op": "new", + "id": "small", + "class": "PlaneGeometry", + "args": [1.2, 1.6] + }, + { + "op": "new", + "id": "redMaterial", + "class": "MeshBasicMaterial", + "args": [] + }, + { + "op": "new", + "id": "redMaterialColor", + "class": "Color", + "args": [0.6, 0.1, 0.1] + }, + { + "op": "set", + "id": "redMaterial", + "path": "color", + "value": { + "ref": "redMaterialColor" + } + }, + { + "op": "new", + "id": "red", + "class": "Mesh", + "args": [ + { + "ref": "big" + }, + { + "ref": "redMaterial" + } + ] + }, + { + "op": "set", + "id": "red", + "path": "position.x", + "value": 0 + }, + { + "op": "set", + "id": "red", + "path": "position.z", + "value": 0 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "red" + } + ] + }, + { + "op": "new", + "id": "greenMaterial", + "class": "MeshBasicMaterial", + "args": [] + }, + { + "op": "new", + "id": "greenMaterialColor", + "class": "Color", + "args": [0, 0.8, 0.2] + }, + { + "op": "set", + "id": "greenMaterial", + "path": "color", + "value": { + "ref": "greenMaterialColor" + } + }, + { + "op": "set", + "id": "greenMaterial", + "path": "transparent", + "value": true + }, + { + "op": "set", + "id": "greenMaterial", + "path": "opacity", + "value": 0.5 + }, + { + "op": "set", + "id": "greenMaterial", + "path": "blending", + "value": 2 + }, + { + "op": "new", + "id": "green", + "class": "Mesh", + "args": [ + { + "ref": "small" + }, + { + "ref": "greenMaterial" + } + ] + }, + { + "op": "set", + "id": "green", + "path": "position.x", + "value": -0.9 + }, + { + "op": "set", + "id": "green", + "path": "position.z", + "value": 0.5 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "green" + } + ] + }, + { + "op": "new", + "id": "blueMaterial", + "class": "MeshBasicMaterial", + "args": [] + }, + { + "op": "new", + "id": "blueMaterialColor", + "class": "Color", + "args": [0.1, 0.2, 0.7] + }, + { + "op": "set", + "id": "blueMaterial", + "path": "color", + "value": { + "ref": "blueMaterialColor" + } + }, + { + "op": "set", + "id": "blueMaterial", + "path": "opacity", + "value": 0.6 + }, + { + "op": "set", + "id": "blueMaterial", + "path": "blending", + "value": 2 + }, + { + "op": "new", + "id": "blue", + "class": "Mesh", + "args": [ + { + "ref": "small" + }, + { + "ref": "blueMaterial" + } + ] + }, + { + "op": "set", + "id": "blue", + "path": "position.x", + "value": 0.9 + }, + { + "op": "set", + "id": "blue", + "path": "position.z", + "value": 0.5 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "blue" + } + ] + }, + { + "op": "new", + "id": "plainMaterial", + "class": "MeshBasicMaterial", + "args": [] + }, + { + "op": "new", + "id": "plainMaterialColor", + "class": "Color", + "args": [0.2, 0.6, 0.9] + }, + { + "op": "set", + "id": "plainMaterial", + "path": "color", + "value": { + "ref": "plainMaterialColor" + } + }, + { + "op": "set", + "id": "plainMaterial", + "path": "transparent", + "value": true + }, + { + "op": "set", + "id": "plainMaterial", + "path": "opacity", + "value": 0.5 + }, + { + "op": "new", + "id": "plain", + "class": "Mesh", + "args": [ + { + "ref": "small" + }, + { + "ref": "plainMaterial" + } + ] + }, + { + "op": "set", + "id": "plain", + "path": "position.x", + "value": 0 + }, + { + "op": "set", + "id": "plain", + "path": "position.z", + "value": 1 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "plain" + } + ] + } + ], + "observe": [ + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/buffer-version-needs-update.json b/packages/three-native/tests/compatibility/fixtures/buffer-version-needs-update.json new file mode 100644 index 000000000..a6c8258d7 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/buffer-version-needs-update.json @@ -0,0 +1,31 @@ +{ + "name": "buffer-version-needs-update", + "adaptedFrom": "three@0.185.1 src/core/BufferAttribute.js — `needsUpdate = true` bumps `version` once per set and leaves `updateRanges` alone", + "tolerance": { "abs": 0 }, + "ops": [ + { "op": "new", "id": "box", "class": "BoxGeometry", "args": [1, 1, 1] }, + { + "op": "call", + "id": "box", + "method": "getAttribute", + "args": ["position"], + "result": "fresh" + }, + { "op": "new", "id": "box2", "class": "BoxGeometry", "args": [1, 1, 1] }, + { + "op": "call", + "id": "box2", + "method": "getAttribute", + "args": ["position"], + "result": "bumped" + }, + { "op": "set", "id": "bumped", "path": "needsUpdate", "value": true }, + { "op": "set", "id": "bumped", "path": "needsUpdate", "value": true }, + { "op": "call", "id": "bumped", "method": "addUpdateRange", "args": [1, 2] } + ], + "observe": [ + { "id": "fresh", "path": "version", "kind": "number" }, + { "id": "bumped", "path": "version", "kind": "number" }, + { "id": "bumped", "path": "updateRanges", "kind": "json" } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/buffer-version-set-no-bump.json b/packages/three-native/tests/compatibility/fixtures/buffer-version-set-no-bump.json new file mode 100644 index 000000000..5d1de27c7 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/buffer-version-set-no-bump.json @@ -0,0 +1,19 @@ +{ + "name": "buffer-version-set-no-bump", + "adaptedFrom": "three@0.185.1 BufferAttribute.setX/setXYZ — a component write does not bump version, only needsUpdate does", + "tolerance": { "abs": 0 }, + "ops": [ + { "op": "new", "id": "box", "class": "BoxGeometry", "args": [1, 1, 1] }, + { "op": "call", "id": "box", "method": "getAttribute", "args": ["position"], "result": "p" }, + { "op": "call", "id": "p", "method": "setX", "args": [0, 99] }, + { "op": "call", "id": "p", "method": "setXYZ", "args": [1, 1, 2, 3] }, + { "op": "new", "id": "box2", "class": "BoxGeometry", "args": [1, 1, 1] }, + { "op": "call", "id": "box2", "method": "getAttribute", "args": ["position"], "result": "q" }, + { "op": "call", "id": "q", "method": "setX", "args": [0, 5] }, + { "op": "set", "id": "q", "path": "needsUpdate", "value": true } + ], + "observe": [ + { "id": "p", "path": "version", "kind": "number" }, + { "id": "q", "path": "version", "kind": "number" } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/buffer-version-update-ranges.json b/packages/three-native/tests/compatibility/fixtures/buffer-version-update-ranges.json new file mode 100644 index 000000000..f2f4a26c8 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/buffer-version-update-ranges.json @@ -0,0 +1,33 @@ +{ + "name": "buffer-version-update-ranges", + "adaptedFrom": "three@0.185.1 BufferAttribute.addUpdateRange/clearUpdateRanges — ranges append in call order, clear empties them, and neither bumps version", + "tolerance": { "abs": 0 }, + "ops": [ + { "op": "new", "id": "box", "class": "BoxGeometry", "args": [1, 1, 1] }, + { + "op": "call", + "id": "box", + "method": "getAttribute", + "args": ["position"], + "result": "ranges" + }, + { "op": "call", "id": "ranges", "method": "addUpdateRange", "args": [0, 3] }, + { "op": "call", "id": "ranges", "method": "addUpdateRange", "args": [6, 3] }, + { "op": "new", "id": "box2", "class": "BoxGeometry", "args": [1, 1, 1] }, + { + "op": "call", + "id": "box2", + "method": "getAttribute", + "args": ["position"], + "result": "cleared" + }, + { "op": "call", "id": "cleared", "method": "addUpdateRange", "args": [2, 4] }, + { "op": "call", "id": "cleared", "method": "clearUpdateRanges", "args": [] }, + { "op": "call", "id": "cleared", "method": "addUpdateRange", "args": [5, 1] } + ], + "observe": [ + { "id": "ranges", "path": "updateRanges", "kind": "json" }, + { "id": "cleared", "path": "updateRanges", "kind": "json" }, + { "id": "ranges", "path": "version", "kind": "number" } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/curve-catmullrom-tube.json b/packages/three-native/tests/compatibility/fixtures/curve-catmullrom-tube.json new file mode 100644 index 000000000..fd25709b5 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/curve-catmullrom-tube.json @@ -0,0 +1,616 @@ +{ + "name": "curve-catmullrom-tube", + "adaptedFrom": "three@0.185.1 src/extras/core/Curve.js, src/extras/curves/CatmullRomCurve3.js and src/geometries/TubeGeometry.js \u2014 a cockpit grip curve in each curve type, open and closed tubes", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "p0", + "class": "Vector3", + "args": [0, -0.11, 1.21] + }, + { + "op": "new", + "id": "p1", + "class": "Vector3", + "args": [0.02, -0.24, 1.26] + }, + { + "op": "new", + "id": "p2", + "class": "Vector3", + "args": [0.06, -0.35, 1.32] + }, + { + "op": "new", + "id": "p3", + "class": "Vector3", + "args": [0.085, -0.42, 1.37] + }, + { + "op": "new", + "id": "p4", + "class": "Vector3", + "args": [0.3, -0.2, 1.1] + }, + { + "op": "new", + "id": "open", + "class": "CatmullRomCurve3", + "args": [ + { + "refs": ["p0", "p1", "p2", "p3", "p4"] + } + ] + }, + { + "op": "new", + "id": "loop", + "class": "CatmullRomCurve3", + "args": [ + { + "refs": ["p0", "p1", "p2", "p3", "p4"] + }, + true, + "catmullrom", + 0.3 + ] + }, + { + "op": "new", + "id": "chord", + "class": "CatmullRomCurve3", + "args": [ + { + "refs": ["p0", "p1", "p2", "p3", "p4"] + }, + false, + "chordal" + ] + }, + { + "op": "new", + "id": "t0", + "class": "Vector3", + "args": [] + }, + { + "op": "call", + "id": "open", + "method": "getPoint", + "args": [ + 0.37, + { + "ref": "t0" + } + ] + }, + { + "op": "new", + "id": "t1", + "class": "Vector3", + "args": [] + }, + { + "op": "call", + "id": "open", + "method": "getPoint", + "args": [ + 1, + { + "ref": "t1" + } + ] + }, + { + "op": "new", + "id": "t2", + "class": "Vector3", + "args": [] + }, + { + "op": "call", + "id": "open", + "method": "getPointAt", + "args": [ + 0.61, + { + "ref": "t2" + } + ] + }, + { + "op": "new", + "id": "t3", + "class": "Vector3", + "args": [] + }, + { + "op": "call", + "id": "open", + "method": "getTangent", + "args": [ + 0.25, + { + "ref": "t3" + } + ] + }, + { + "op": "new", + "id": "t4", + "class": "Vector3", + "args": [] + }, + { + "op": "call", + "id": "open", + "method": "getTangentAt", + "args": [ + 0.9, + { + "ref": "t4" + } + ] + }, + { + "op": "new", + "id": "t5", + "class": "Vector3", + "args": [] + }, + { + "op": "call", + "id": "open", + "method": "getTangent", + "args": [ + 0, + { + "ref": "t5" + } + ] + }, + { + "op": "call", + "id": "open", + "method": "getPoint", + "args": [0.83], + "result": "fresh_open" + }, + { + "op": "new", + "id": "t6", + "class": "Vector3", + "args": [] + }, + { + "op": "call", + "id": "loop", + "method": "getPoint", + "args": [ + 0.37, + { + "ref": "t6" + } + ] + }, + { + "op": "new", + "id": "t7", + "class": "Vector3", + "args": [] + }, + { + "op": "call", + "id": "loop", + "method": "getPoint", + "args": [ + 1, + { + "ref": "t7" + } + ] + }, + { + "op": "new", + "id": "t8", + "class": "Vector3", + "args": [] + }, + { + "op": "call", + "id": "loop", + "method": "getPointAt", + "args": [ + 0.61, + { + "ref": "t8" + } + ] + }, + { + "op": "new", + "id": "t9", + "class": "Vector3", + "args": [] + }, + { + "op": "call", + "id": "loop", + "method": "getTangent", + "args": [ + 0.25, + { + "ref": "t9" + } + ] + }, + { + "op": "new", + "id": "t10", + "class": "Vector3", + "args": [] + }, + { + "op": "call", + "id": "loop", + "method": "getTangentAt", + "args": [ + 0.9, + { + "ref": "t10" + } + ] + }, + { + "op": "new", + "id": "t11", + "class": "Vector3", + "args": [] + }, + { + "op": "call", + "id": "loop", + "method": "getTangent", + "args": [ + 0, + { + "ref": "t11" + } + ] + }, + { + "op": "call", + "id": "loop", + "method": "getPoint", + "args": [0.83], + "result": "fresh_loop" + }, + { + "op": "new", + "id": "t12", + "class": "Vector3", + "args": [] + }, + { + "op": "call", + "id": "chord", + "method": "getPoint", + "args": [ + 0.37, + { + "ref": "t12" + } + ] + }, + { + "op": "new", + "id": "t13", + "class": "Vector3", + "args": [] + }, + { + "op": "call", + "id": "chord", + "method": "getPoint", + "args": [ + 1, + { + "ref": "t13" + } + ] + }, + { + "op": "new", + "id": "t14", + "class": "Vector3", + "args": [] + }, + { + "op": "call", + "id": "chord", + "method": "getPointAt", + "args": [ + 0.61, + { + "ref": "t14" + } + ] + }, + { + "op": "new", + "id": "t15", + "class": "Vector3", + "args": [] + }, + { + "op": "call", + "id": "chord", + "method": "getTangent", + "args": [ + 0.25, + { + "ref": "t15" + } + ] + }, + { + "op": "new", + "id": "t16", + "class": "Vector3", + "args": [] + }, + { + "op": "call", + "id": "chord", + "method": "getTangentAt", + "args": [ + 0.9, + { + "ref": "t16" + } + ] + }, + { + "op": "new", + "id": "t17", + "class": "Vector3", + "args": [] + }, + { + "op": "call", + "id": "chord", + "method": "getTangent", + "args": [ + 0, + { + "ref": "t17" + } + ] + }, + { + "op": "call", + "id": "chord", + "method": "getPoint", + "args": [0.83], + "result": "fresh_chord" + }, + { + "op": "new", + "id": "tube", + "class": "TubeGeometry", + "args": [ + { + "ref": "open" + }, + 12, + 0.05, + 6, + false + ] + }, + { + "op": "new", + "id": "ring", + "class": "TubeGeometry", + "args": [ + { + "ref": "loop" + }, + 10, + 0.1, + 5, + true + ] + } + ], + "observe": [ + { + "id": "t0", + "kind": "numbers", + "method": "toArray" + }, + { + "id": "t1", + "kind": "numbers", + "method": "toArray" + }, + { + "id": "t2", + "kind": "numbers", + "method": "toArray" + }, + { + "id": "t3", + "kind": "numbers", + "method": "toArray" + }, + { + "id": "t4", + "kind": "numbers", + "method": "toArray" + }, + { + "id": "t5", + "kind": "numbers", + "method": "toArray" + }, + { + "id": "fresh_open", + "kind": "numbers", + "method": "toArray" + }, + { + "id": "open", + "kind": "number", + "method": "getLength" + }, + { + "id": "open", + "kind": "numbers", + "method": "getLengths" + }, + { + "id": "t6", + "kind": "numbers", + "method": "toArray" + }, + { + "id": "t7", + "kind": "numbers", + "method": "toArray" + }, + { + "id": "t8", + "kind": "numbers", + "method": "toArray" + }, + { + "id": "t9", + "kind": "numbers", + "method": "toArray" + }, + { + "id": "t10", + "kind": "numbers", + "method": "toArray" + }, + { + "id": "t11", + "kind": "numbers", + "method": "toArray" + }, + { + "id": "fresh_loop", + "kind": "numbers", + "method": "toArray" + }, + { + "id": "loop", + "kind": "number", + "method": "getLength" + }, + { + "id": "loop", + "kind": "numbers", + "method": "getLengths" + }, + { + "id": "t12", + "kind": "numbers", + "method": "toArray" + }, + { + "id": "t13", + "kind": "numbers", + "method": "toArray" + }, + { + "id": "t14", + "kind": "numbers", + "method": "toArray" + }, + { + "id": "t15", + "kind": "numbers", + "method": "toArray" + }, + { + "id": "t16", + "kind": "numbers", + "method": "toArray" + }, + { + "id": "t17", + "kind": "numbers", + "method": "toArray" + }, + { + "id": "fresh_chord", + "kind": "numbers", + "method": "toArray" + }, + { + "id": "chord", + "kind": "number", + "method": "getLength" + }, + { + "id": "chord", + "kind": "numbers", + "method": "getLengths" + }, + { + "id": "tube", + "path": "attributes.position.array", + "kind": "numbers" + }, + { + "id": "tube", + "path": "attributes.normal.array", + "kind": "numbers" + }, + { + "id": "tube", + "path": "attributes.uv.array", + "kind": "numbers" + }, + { + "id": "tube", + "path": "index.array", + "kind": "numbers" + }, + { + "id": "tube", + "path": "groups", + "kind": "json" + }, + { + "id": "ring", + "path": "attributes.position.array", + "kind": "numbers" + }, + { + "id": "ring", + "path": "attributes.normal.array", + "kind": "numbers" + }, + { + "id": "ring", + "path": "attributes.uv.array", + "kind": "numbers" + }, + { + "id": "ring", + "path": "index.array", + "kind": "numbers" + }, + { + "id": "ring", + "path": "groups", + "kind": "json" + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/euler-orders.json b/packages/three-native/tests/compatibility/fixtures/euler-orders.json new file mode 100644 index 000000000..74587edc3 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/euler-orders.json @@ -0,0 +1,94 @@ +{ + "name": "euler-orders", + "adaptedFrom": "three@0.185.1 test/unit/src/math/Euler.tests.js — setFromRotationMatrix over all six orders", + "tolerance": { "abs": 0 }, + "ops": [ + { "op": "new", "id": "source", "class": "Euler", "args": [0.3, -0.4, 1.2, "XYZ"] }, + { "op": "new", "id": "q", "class": "Quaternion", "args": [] }, + { "op": "call", "id": "q", "method": "setFromEuler", "args": [{ "ref": "source" }] }, + { "op": "new", "id": "origin", "class": "Vector3", "args": [0, 0, 0] }, + { "op": "new", "id": "extent", "class": "Vector3", "args": [1, 1, 1] }, + { "op": "new", "id": "m", "class": "Matrix4", "args": [] }, + { + "op": "call", + "id": "m", + "method": "compose", + "args": [{ "ref": "origin" }, { "ref": "q" }, { "ref": "extent" }] + }, + { "op": "new", "id": "e_XYZ", "class": "Euler", "args": [] }, + { + "op": "call", + "id": "e_XYZ", + "method": "setFromRotationMatrix", + "args": [{ "ref": "m" }, "XYZ"] + }, + { "op": "new", "id": "e_YZX", "class": "Euler", "args": [] }, + { + "op": "call", + "id": "e_YZX", + "method": "setFromRotationMatrix", + "args": [{ "ref": "m" }, "YZX"] + }, + { "op": "new", "id": "e_ZXY", "class": "Euler", "args": [] }, + { + "op": "call", + "id": "e_ZXY", + "method": "setFromRotationMatrix", + "args": [{ "ref": "m" }, "ZXY"] + }, + { "op": "new", "id": "e_XZY", "class": "Euler", "args": [] }, + { + "op": "call", + "id": "e_XZY", + "method": "setFromRotationMatrix", + "args": [{ "ref": "m" }, "XZY"] + }, + { "op": "new", "id": "e_YXZ", "class": "Euler", "args": [] }, + { + "op": "call", + "id": "e_YXZ", + "method": "setFromRotationMatrix", + "args": [{ "ref": "m" }, "YXZ"] + }, + { "op": "new", "id": "e_ZYX", "class": "Euler", "args": [] }, + { + "op": "call", + "id": "e_ZYX", + "method": "setFromRotationMatrix", + "args": [{ "ref": "m" }, "ZYX"] + }, + { "op": "call", "id": "e_YZX", "method": "toArray", "args": [], "result": "a_YZX" } + ], + "observe": [ + { "id": "source", "path": "x", "kind": "number" }, + { "id": "source", "path": "y", "kind": "number" }, + { "id": "source", "path": "z", "kind": "number" }, + { "id": "source", "path": "order", "kind": "string" }, + { "id": "e_XYZ", "path": "x", "kind": "number" }, + { "id": "e_XYZ", "path": "y", "kind": "number" }, + { "id": "e_XYZ", "path": "z", "kind": "number" }, + { "id": "e_XYZ", "path": "order", "kind": "string" }, + { "id": "e_YZX", "path": "x", "kind": "number" }, + { "id": "e_YZX", "path": "y", "kind": "number" }, + { "id": "e_YZX", "path": "z", "kind": "number" }, + { "id": "e_YZX", "path": "order", "kind": "string" }, + { "id": "e_ZXY", "path": "x", "kind": "number" }, + { "id": "e_ZXY", "path": "y", "kind": "number" }, + { "id": "e_ZXY", "path": "z", "kind": "number" }, + { "id": "e_ZXY", "path": "order", "kind": "string" }, + { "id": "e_XZY", "path": "x", "kind": "number" }, + { "id": "e_XZY", "path": "y", "kind": "number" }, + { "id": "e_XZY", "path": "z", "kind": "number" }, + { "id": "e_XZY", "path": "order", "kind": "string" }, + { "id": "e_YXZ", "path": "x", "kind": "number" }, + { "id": "e_YXZ", "path": "y", "kind": "number" }, + { "id": "e_YXZ", "path": "z", "kind": "number" }, + { "id": "e_YXZ", "path": "order", "kind": "string" }, + { "id": "e_ZYX", "path": "x", "kind": "number" }, + { "id": "e_ZYX", "path": "y", "kind": "number" }, + { "id": "e_ZYX", "path": "z", "kind": "number" }, + { "id": "e_ZYX", "path": "order", "kind": "string" }, + { "id": "a_YZX", "path": "0", "kind": "number" }, + { "id": "a_YZX", "path": "3", "kind": "string" } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/fluid-particles.json b/packages/three-native/tests/compatibility/fixtures/fluid-particles.json new file mode 100644 index 000000000..7acdb0f97 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/fluid-particles.json @@ -0,0 +1,149 @@ +{ + "name": "fluid-particles", + "adaptedFrom": "original \u2014 PRD-527: real core FluidParticles3D packed emits, default PBF density iterations/viscosity/cohesion/vorticity, ten fixed steps; game sprite material over live positions", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [50, 1.3333333333333333, 0.1, 50] + }, + { + "op": "set", + "id": "camera", + "path": "position.x", + "value": 3 + }, + { + "op": "set", + "id": "camera", + "path": "position.y", + "value": 2 + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 7 + }, + { + "op": "call", + "id": "camera", + "method": "lookAt", + "args": [0, 0, 0] + }, + { + "op": "new", + "id": "material", + "class": "SpriteNodeMaterial", + "args": [] + }, + { + "op": "set", + "id": "material", + "path": "rotation", + "value": 0.3 + }, + { + "op": "new", + "id": "particles", + "class": "Sprite", + "args": [ + { + "ref": "material" + } + ] + }, + { + "op": "set", + "id": "particles", + "path": "scale.x", + "value": 0.28 + }, + { + "op": "set", + "id": "particles", + "path": "scale.y", + "value": 0.4 + }, + { + "op": "set", + "id": "particles", + "path": "scale.z", + "value": 1 + }, + { + "op": "set", + "id": "particles", + "path": "center.x", + "value": 0.3 + }, + { + "op": "set", + "id": "particles", + "path": "position.x", + "value": 0.25 + }, + { + "op": "set", + "id": "particles", + "path": "rotation.y", + "value": 0.25 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "particles" + } + ] + }, + { + "op": "tsl", + "id": "particles", + "program": "fluid-particles" + }, + { + "op": "call", + "id": "camera", + "method": "updateProjectionMatrix", + "args": [] + }, + { + "op": "call", + "id": "scene", + "method": "updateMatrixWorld", + "args": [true] + } + ], + "observe": [ + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ], + "render": { + "scene": "scene", + "camera": "camera", + "width": 320, + "height": 240, + "toneMapping": "aces", + "toneMappingExposure": 1, + "outputColorSpace": "srgb" + } +} diff --git a/packages/three-native/tests/compatibility/fixtures/fog-exp2.json b/packages/three-native/tests/compatibility/fixtures/fog-exp2.json new file mode 100644 index 000000000..df75615b7 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/fog-exp2.json @@ -0,0 +1,363 @@ +{ + "name": "fog-exp2", + "adaptedFrom": "original \u2014 nodes/fog/Fog.js exp2 factor over -positionView.z before tone mapping, alpha retained, material.fog=false. Red control: force fogFactor to constant 0 (all three panels stay red).", + "tolerance": { + "abs": 1e-12 + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [50, 1.3333333333333333, 0.1, 100] + }, + { + "op": "new", + "id": "fogColor", + "class": "Color", + "args": [0.05, 0.45, 0.9] + }, + { + "op": "new", + "id": "fog", + "class": "FogExp2", + "args": [ + { + "ref": "fogColor" + }, + 0.1 + ] + }, + { + "op": "set", + "id": "scene", + "path": "fog", + "value": { + "ref": "fog" + } + }, + { + "op": "new", + "id": "bg", + "class": "Color", + "args": [0.02, 0.02, 0.02] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "bg" + } + }, + { + "op": "new", + "id": "geom", + "class": "PlaneGeometry", + "args": [2, 2] + }, + { + "op": "new", + "id": "m0", + "class": "MeshBasicMaterial", + "args": [] + }, + { + "op": "set", + "id": "m0", + "path": "color.r", + "value": 0.8 + }, + { + "op": "set", + "id": "m0", + "path": "color.g", + "value": 0.1 + }, + { + "op": "set", + "id": "m0", + "path": "color.b", + "value": 0.04 + }, + { + "op": "new", + "id": "panel0", + "class": "Mesh", + "args": [ + { + "ref": "geom" + }, + { + "ref": "m0" + } + ] + }, + { + "op": "set", + "id": "panel0", + "path": "position.z", + "value": -5 + }, + { + "op": "set", + "id": "panel0", + "path": "position.x", + "value": -1.6 + }, + { + "op": "set", + "id": "panel0", + "path": "scale.x", + "value": 0.65 + }, + { + "op": "set", + "id": "panel0", + "path": "scale.y", + "value": 0.65 + }, + { + "op": "set", + "id": "panel0", + "path": "scale.z", + "value": 1 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "panel0" + } + ] + }, + { + "op": "new", + "id": "m1", + "class": "MeshBasicMaterial", + "args": [] + }, + { + "op": "set", + "id": "m1", + "path": "color.r", + "value": 0.8 + }, + { + "op": "set", + "id": "m1", + "path": "color.g", + "value": 0.1 + }, + { + "op": "set", + "id": "m1", + "path": "color.b", + "value": 0.04 + }, + { + "op": "new", + "id": "panel1", + "class": "Mesh", + "args": [ + { + "ref": "geom" + }, + { + "ref": "m1" + } + ] + }, + { + "op": "set", + "id": "panel1", + "path": "position.z", + "value": -10 + }, + { + "op": "set", + "id": "panel1", + "path": "position.x", + "value": 0.0 + }, + { + "op": "set", + "id": "panel1", + "path": "scale.x", + "value": 1.3 + }, + { + "op": "set", + "id": "panel1", + "path": "scale.y", + "value": 1.3 + }, + { + "op": "set", + "id": "panel1", + "path": "scale.z", + "value": 1 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "panel1" + } + ] + }, + { + "op": "new", + "id": "m2", + "class": "MeshBasicMaterial", + "args": [] + }, + { + "op": "set", + "id": "m2", + "path": "color.r", + "value": 0.8 + }, + { + "op": "set", + "id": "m2", + "path": "color.g", + "value": 0.1 + }, + { + "op": "set", + "id": "m2", + "path": "color.b", + "value": 0.04 + }, + { + "op": "new", + "id": "panel2", + "class": "Mesh", + "args": [ + { + "ref": "geom" + }, + { + "ref": "m2" + } + ] + }, + { + "op": "set", + "id": "panel2", + "path": "position.z", + "value": -16 + }, + { + "op": "set", + "id": "panel2", + "path": "position.x", + "value": 5.12 + }, + { + "op": "set", + "id": "panel2", + "path": "scale.x", + "value": 2.08 + }, + { + "op": "set", + "id": "panel2", + "path": "scale.y", + "value": 2.08 + }, + { + "op": "set", + "id": "panel2", + "path": "scale.z", + "value": 1 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "panel2" + } + ] + }, + { + "op": "new", + "id": "clearMaterial", + "class": "MeshBasicMaterial", + "args": [] + }, + { + "op": "set", + "id": "clearMaterial", + "path": "fog", + "value": false + }, + { + "op": "new", + "id": "clearPanel", + "class": "Mesh", + "args": [ + { + "ref": "geom" + }, + { + "ref": "clearMaterial" + } + ] + }, + { + "op": "set", + "id": "clearPanel", + "path": "position.z", + "value": -10 + }, + { + "op": "set", + "id": "clearPanel", + "path": "position.y", + "value": -2 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "clearPanel" + } + ] + } + ], + "observe": [ + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ], + "render": { + "scene": "scene", + "camera": "camera", + "width": 320, + "height": 240, + "toneMapping": "aces", + "toneMappingExposure": 1, + "outputColorSpace": "srgb" + } +} diff --git a/packages/three-native/tests/compatibility/fixtures/fog-linear.json b/packages/three-native/tests/compatibility/fixtures/fog-linear.json new file mode 100644 index 000000000..39447c855 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/fog-linear.json @@ -0,0 +1,364 @@ +{ + "name": "fog-linear", + "adaptedFrom": "original \u2014 nodes/fog/Fog.js linear factor over -positionView.z before tone mapping, alpha retained, material.fog=false. Red control: force fogFactor to constant 0 (all three panels stay red).", + "tolerance": { + "abs": 1e-12 + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [50, 1.3333333333333333, 0.1, 100] + }, + { + "op": "new", + "id": "fogColor", + "class": "Color", + "args": [0.05, 0.45, 0.9] + }, + { + "op": "new", + "id": "fog", + "class": "Fog", + "args": [ + { + "ref": "fogColor" + }, + 3, + 18 + ] + }, + { + "op": "set", + "id": "scene", + "path": "fog", + "value": { + "ref": "fog" + } + }, + { + "op": "new", + "id": "bg", + "class": "Color", + "args": [0.02, 0.02, 0.02] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "bg" + } + }, + { + "op": "new", + "id": "geom", + "class": "PlaneGeometry", + "args": [2, 2] + }, + { + "op": "new", + "id": "m0", + "class": "MeshBasicMaterial", + "args": [] + }, + { + "op": "set", + "id": "m0", + "path": "color.r", + "value": 0.8 + }, + { + "op": "set", + "id": "m0", + "path": "color.g", + "value": 0.1 + }, + { + "op": "set", + "id": "m0", + "path": "color.b", + "value": 0.04 + }, + { + "op": "new", + "id": "panel0", + "class": "Mesh", + "args": [ + { + "ref": "geom" + }, + { + "ref": "m0" + } + ] + }, + { + "op": "set", + "id": "panel0", + "path": "position.z", + "value": -5 + }, + { + "op": "set", + "id": "panel0", + "path": "position.x", + "value": -1.6 + }, + { + "op": "set", + "id": "panel0", + "path": "scale.x", + "value": 0.65 + }, + { + "op": "set", + "id": "panel0", + "path": "scale.y", + "value": 0.65 + }, + { + "op": "set", + "id": "panel0", + "path": "scale.z", + "value": 1 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "panel0" + } + ] + }, + { + "op": "new", + "id": "m1", + "class": "MeshBasicMaterial", + "args": [] + }, + { + "op": "set", + "id": "m1", + "path": "color.r", + "value": 0.8 + }, + { + "op": "set", + "id": "m1", + "path": "color.g", + "value": 0.1 + }, + { + "op": "set", + "id": "m1", + "path": "color.b", + "value": 0.04 + }, + { + "op": "new", + "id": "panel1", + "class": "Mesh", + "args": [ + { + "ref": "geom" + }, + { + "ref": "m1" + } + ] + }, + { + "op": "set", + "id": "panel1", + "path": "position.z", + "value": -10 + }, + { + "op": "set", + "id": "panel1", + "path": "position.x", + "value": 0.0 + }, + { + "op": "set", + "id": "panel1", + "path": "scale.x", + "value": 1.3 + }, + { + "op": "set", + "id": "panel1", + "path": "scale.y", + "value": 1.3 + }, + { + "op": "set", + "id": "panel1", + "path": "scale.z", + "value": 1 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "panel1" + } + ] + }, + { + "op": "new", + "id": "m2", + "class": "MeshBasicMaterial", + "args": [] + }, + { + "op": "set", + "id": "m2", + "path": "color.r", + "value": 0.8 + }, + { + "op": "set", + "id": "m2", + "path": "color.g", + "value": 0.1 + }, + { + "op": "set", + "id": "m2", + "path": "color.b", + "value": 0.04 + }, + { + "op": "new", + "id": "panel2", + "class": "Mesh", + "args": [ + { + "ref": "geom" + }, + { + "ref": "m2" + } + ] + }, + { + "op": "set", + "id": "panel2", + "path": "position.z", + "value": -16 + }, + { + "op": "set", + "id": "panel2", + "path": "position.x", + "value": 5.12 + }, + { + "op": "set", + "id": "panel2", + "path": "scale.x", + "value": 2.08 + }, + { + "op": "set", + "id": "panel2", + "path": "scale.y", + "value": 2.08 + }, + { + "op": "set", + "id": "panel2", + "path": "scale.z", + "value": 1 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "panel2" + } + ] + }, + { + "op": "new", + "id": "clearMaterial", + "class": "MeshBasicMaterial", + "args": [] + }, + { + "op": "set", + "id": "clearMaterial", + "path": "fog", + "value": false + }, + { + "op": "new", + "id": "clearPanel", + "class": "Mesh", + "args": [ + { + "ref": "geom" + }, + { + "ref": "clearMaterial" + } + ] + }, + { + "op": "set", + "id": "clearPanel", + "path": "position.z", + "value": -10 + }, + { + "op": "set", + "id": "clearPanel", + "path": "position.y", + "value": -2 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "clearPanel" + } + ] + } + ], + "observe": [ + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ], + "render": { + "scene": "scene", + "camera": "camera", + "width": 320, + "height": 240, + "toneMapping": "aces", + "toneMappingExposure": 1, + "outputColorSpace": "srgb" + } +} diff --git a/packages/three-native/tests/compatibility/fixtures/geometry-attribute-clone.json b/packages/three-native/tests/compatibility/fixtures/geometry-attribute-clone.json new file mode 100644 index 000000000..8d519afa4 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/geometry-attribute-clone.json @@ -0,0 +1,127 @@ +{ + "name": "geometry-attribute-clone", + "adaptedFrom": "original — BufferAttribute.clone on a geometry's index and position, as Midway's particle batch copies a PlaneGeometry's into an InstancedBufferGeometry: a new attribute of the same class, itemSize and array type holding a copy of the elements, so an edit to one leaves the other", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "plane", + "class": "PlaneGeometry", + "args": [1, 1] + }, + { + "op": "call", + "id": "plane", + "method": "getIndex", + "args": [], + "result": "index" + }, + { + "op": "call", + "id": "index", + "method": "clone", + "args": [], + "result": "indexCopy" + }, + { + "op": "call", + "id": "index", + "method": "setX", + "args": [0, 3] + }, + { + "op": "call", + "id": "plane", + "method": "getAttribute", + "args": ["position"], + "result": "position" + }, + { + "op": "call", + "id": "position", + "method": "setUsage", + "args": [35048] + }, + { + "op": "call", + "id": "position", + "method": "clone", + "args": [], + "result": "positionCopy" + }, + { + "op": "call", + "id": "positionCopy", + "method": "setXYZ", + "args": [1, 9, 8, 7] + }, + { + "op": "new", + "id": "instanced", + "class": "InstancedBufferAttribute", + "args": [ + { + "array": [1, 2, 3, 4, 5, 6], + "type": "Float32Array" + }, + 3 + ] + }, + { + "op": "call", + "id": "instanced", + "method": "clone", + "args": [], + "result": "instancedCopy" + } + ], + "observe": [ + { + "id": "index", + "kind": "numbers", + "path": "array" + }, + { + "id": "indexCopy", + "kind": "numbers", + "path": "array" + }, + { + "id": "indexCopy", + "kind": "number", + "path": "itemSize" + }, + { + "id": "position", + "kind": "numbers", + "path": "array" + }, + { + "id": "positionCopy", + "kind": "numbers", + "path": "array" + }, + { + "id": "positionCopy", + "kind": "number", + "path": "usage" + }, + { + "id": "positionCopy", + "kind": "number", + "path": "count" + }, + { + "id": "instancedCopy", + "kind": "numbers", + "path": "array" + }, + { + "id": "instancedCopy", + "kind": "number", + "path": "meshPerAttribute" + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/geometry-box.json b/packages/three-native/tests/compatibility/fixtures/geometry-box.json new file mode 100644 index 000000000..a4a3e8b31 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/geometry-box.json @@ -0,0 +1,83 @@ +{ + "name": "geometry-box", + "adaptedFrom": "three@0.185.1 src/geometries/BoxGeometry.js — the unit cube and a segmented cuboid with six groups", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "unit", + "class": "BoxGeometry", + "args": [] + }, + { + "op": "new", + "id": "segmented", + "class": "BoxGeometry", + "args": [2, 3, 4, 2, 3, 2] + } + ], + "observe": [ + { + "id": "unit", + "path": "attributes.position.array", + "kind": "numbers" + }, + { + "id": "unit", + "path": "attributes.normal.array", + "kind": "numbers" + }, + { + "id": "unit", + "path": "attributes.uv.array", + "kind": "numbers" + }, + { + "id": "unit", + "path": "index.array", + "kind": "numbers" + }, + { + "id": "unit", + "path": "groups", + "kind": "json" + }, + { + "id": "unit", + "path": "parameters", + "kind": "json" + }, + { + "id": "segmented", + "path": "attributes.position.array", + "kind": "numbers" + }, + { + "id": "segmented", + "path": "attributes.normal.array", + "kind": "numbers" + }, + { + "id": "segmented", + "path": "attributes.uv.array", + "kind": "numbers" + }, + { + "id": "segmented", + "path": "index.array", + "kind": "numbers" + }, + { + "id": "segmented", + "path": "groups", + "kind": "json" + }, + { + "id": "segmented", + "path": "parameters", + "kind": "json" + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/geometry-capsule.json b/packages/three-native/tests/compatibility/fixtures/geometry-capsule.json new file mode 100644 index 000000000..477b0cdb7 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/geometry-capsule.json @@ -0,0 +1,73 @@ +{ + "name": "geometry-capsule", + "adaptedFrom": "three@0.185.1 src/geometries/CapsuleGeometry.js — default-ish coarse and non-default subdivided", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "coarse", + "class": "CapsuleGeometry", + "args": [] + }, + { + "op": "new", + "id": "subdivided", + "class": "CapsuleGeometry", + "args": [1.5, 2, 6, 12, 2] + } + ], + "observe": [ + { + "id": "coarse", + "path": "attributes.position.array", + "kind": "numbers" + }, + { + "id": "coarse", + "path": "attributes.normal.array", + "kind": "numbers" + }, + { + "id": "coarse", + "path": "attributes.uv.array", + "kind": "numbers" + }, + { + "id": "coarse", + "path": "index.array", + "kind": "numbers" + }, + { + "id": "coarse", + "path": "parameters", + "kind": "json" + }, + { + "id": "subdivided", + "path": "attributes.position.array", + "kind": "numbers" + }, + { + "id": "subdivided", + "path": "attributes.normal.array", + "kind": "numbers" + }, + { + "id": "subdivided", + "path": "attributes.uv.array", + "kind": "numbers" + }, + { + "id": "subdivided", + "path": "index.array", + "kind": "numbers" + }, + { + "id": "subdivided", + "path": "parameters", + "kind": "json" + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/geometry-circle.json b/packages/three-native/tests/compatibility/fixtures/geometry-circle.json new file mode 100644 index 000000000..7e203ab19 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/geometry-circle.json @@ -0,0 +1,83 @@ +{ + "name": "geometry-circle", + "adaptedFrom": "three@0.185.1 src/geometries/CircleGeometry.js — a coarse disc and a partial sector", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "coarse", + "class": "CircleGeometry", + "args": [1, 6] + }, + { + "op": "new", + "id": "sector", + "class": "CircleGeometry", + "args": [2.5, 8, 0.5, 4] + } + ], + "observe": [ + { + "id": "coarse", + "path": "attributes.position.array", + "kind": "numbers" + }, + { + "id": "coarse", + "path": "attributes.normal.array", + "kind": "numbers" + }, + { + "id": "coarse", + "path": "attributes.uv.array", + "kind": "numbers" + }, + { + "id": "coarse", + "path": "index.array", + "kind": "numbers" + }, + { + "id": "coarse", + "path": "groups", + "kind": "json" + }, + { + "id": "coarse", + "path": "parameters", + "kind": "json" + }, + { + "id": "sector", + "path": "attributes.position.array", + "kind": "numbers" + }, + { + "id": "sector", + "path": "attributes.normal.array", + "kind": "numbers" + }, + { + "id": "sector", + "path": "attributes.uv.array", + "kind": "numbers" + }, + { + "id": "sector", + "path": "index.array", + "kind": "numbers" + }, + { + "id": "sector", + "path": "groups", + "kind": "json" + }, + { + "id": "sector", + "path": "parameters", + "kind": "json" + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/geometry-cone.json b/packages/three-native/tests/compatibility/fixtures/geometry-cone.json new file mode 100644 index 000000000..b630228b5 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/geometry-cone.json @@ -0,0 +1,119 @@ +{ + "name": "geometry-cone", + "adaptedFrom": "three@0.185.1 src/geometries/ConeGeometry.js — coarse, partial-theta and open-ended cones", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "coarse", + "class": "ConeGeometry", + "args": [1, 2, 6, 1] + }, + { + "op": "new", + "id": "sweep", + "class": "ConeGeometry", + "args": [2, 3, 5, 2, false, 0.5, 4] + }, + { + "op": "new", + "id": "open", + "class": "ConeGeometry", + "args": [1.5, 2.5, 4, 1, true] + } + ], + "observe": [ + { + "id": "coarse", + "path": "attributes.position.array", + "kind": "numbers" + }, + { + "id": "coarse", + "path": "attributes.normal.array", + "kind": "numbers" + }, + { + "id": "coarse", + "path": "attributes.uv.array", + "kind": "numbers" + }, + { + "id": "coarse", + "path": "index.array", + "kind": "numbers" + }, + { + "id": "coarse", + "path": "groups", + "kind": "json" + }, + { + "id": "coarse", + "path": "parameters", + "kind": "json" + }, + { + "id": "sweep", + "path": "attributes.position.array", + "kind": "numbers" + }, + { + "id": "sweep", + "path": "attributes.normal.array", + "kind": "numbers" + }, + { + "id": "sweep", + "path": "attributes.uv.array", + "kind": "numbers" + }, + { + "id": "sweep", + "path": "index.array", + "kind": "numbers" + }, + { + "id": "sweep", + "path": "groups", + "kind": "json" + }, + { + "id": "sweep", + "path": "parameters", + "kind": "json" + }, + { + "id": "open", + "path": "attributes.position.array", + "kind": "numbers" + }, + { + "id": "open", + "path": "attributes.normal.array", + "kind": "numbers" + }, + { + "id": "open", + "path": "attributes.uv.array", + "kind": "numbers" + }, + { + "id": "open", + "path": "index.array", + "kind": "numbers" + }, + { + "id": "open", + "path": "groups", + "kind": "json" + }, + { + "id": "open", + "path": "parameters", + "kind": "json" + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/geometry-cylinder.json b/packages/three-native/tests/compatibility/fixtures/geometry-cylinder.json new file mode 100644 index 000000000..9d5f1f090 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/geometry-cylinder.json @@ -0,0 +1,119 @@ +{ + "name": "geometry-cylinder", + "adaptedFrom": "three@0.185.1 src/geometries/CylinderGeometry.js — closed, open-ended and a partial-theta cylinder", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "closed", + "class": "CylinderGeometry", + "args": [1, 1, 2, 6, 1] + }, + { + "op": "new", + "id": "open", + "class": "CylinderGeometry", + "args": [2, 0.5, 3, 8, 2, true] + }, + { + "op": "new", + "id": "sweep", + "class": "CylinderGeometry", + "args": [1.5, 0.75, 2.5, 6, 2, false, 0.5, 4] + } + ], + "observe": [ + { + "id": "closed", + "path": "attributes.position.array", + "kind": "numbers" + }, + { + "id": "closed", + "path": "attributes.normal.array", + "kind": "numbers" + }, + { + "id": "closed", + "path": "attributes.uv.array", + "kind": "numbers" + }, + { + "id": "closed", + "path": "index.array", + "kind": "numbers" + }, + { + "id": "closed", + "path": "groups", + "kind": "json" + }, + { + "id": "closed", + "path": "parameters", + "kind": "json" + }, + { + "id": "open", + "path": "attributes.position.array", + "kind": "numbers" + }, + { + "id": "open", + "path": "attributes.normal.array", + "kind": "numbers" + }, + { + "id": "open", + "path": "attributes.uv.array", + "kind": "numbers" + }, + { + "id": "open", + "path": "index.array", + "kind": "numbers" + }, + { + "id": "open", + "path": "groups", + "kind": "json" + }, + { + "id": "open", + "path": "parameters", + "kind": "json" + }, + { + "id": "sweep", + "path": "attributes.position.array", + "kind": "numbers" + }, + { + "id": "sweep", + "path": "attributes.normal.array", + "kind": "numbers" + }, + { + "id": "sweep", + "path": "attributes.uv.array", + "kind": "numbers" + }, + { + "id": "sweep", + "path": "index.array", + "kind": "numbers" + }, + { + "id": "sweep", + "path": "groups", + "kind": "json" + }, + { + "id": "sweep", + "path": "parameters", + "kind": "json" + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/geometry-derived-bounds.json b/packages/three-native/tests/compatibility/fixtures/geometry-derived-bounds.json new file mode 100644 index 000000000..67e8a86be --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/geometry-derived-bounds.json @@ -0,0 +1,134 @@ +{ + "name": "geometry-derived-bounds", + "adaptedFrom": "three@0.185.1 BufferGeometry.computeBoundingBox/Sphere after translate/rotateY/center — bounds follow the transformed positions", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "box", + "class": "BoxGeometry", + "args": [2, 4, 6, 2, 2, 2] + }, + { + "op": "call", + "id": "box", + "method": "translate", + "args": [1, 2, 3] + }, + { + "op": "call", + "id": "box", + "method": "rotateY", + "args": [0.7] + }, + { + "op": "call", + "id": "box", + "method": "computeBoundingBox", + "args": [] + }, + { + "op": "call", + "id": "box", + "method": "computeBoundingSphere", + "args": [] + }, + { + "op": "new", + "id": "plane", + "class": "PlaneGeometry", + "args": [3, 5, 2, 2] + }, + { + "op": "call", + "id": "plane", + "method": "center", + "args": [] + }, + { + "op": "call", + "id": "plane", + "method": "computeBoundingSphere", + "args": [] + } + ], + "observe": [ + { + "id": "box", + "path": "boundingBox.min.x", + "kind": "number" + }, + { + "id": "box", + "path": "boundingBox.min.y", + "kind": "number" + }, + { + "id": "box", + "path": "boundingBox.min.z", + "kind": "number" + }, + { + "id": "box", + "path": "boundingBox.max.x", + "kind": "number" + }, + { + "id": "box", + "path": "boundingBox.max.y", + "kind": "number" + }, + { + "id": "box", + "path": "boundingBox.max.z", + "kind": "number" + }, + { + "id": "box", + "path": "boundingSphere.radius", + "kind": "number" + }, + { + "id": "box", + "path": "boundingSphere.center.x", + "kind": "number" + }, + { + "id": "box", + "path": "boundingSphere.center.y", + "kind": "number" + }, + { + "id": "box", + "path": "boundingSphere.center.z", + "kind": "number" + }, + { + "id": "plane", + "path": "boundingBox.min.x", + "kind": "number" + }, + { + "id": "plane", + "path": "boundingBox.max.y", + "kind": "number" + }, + { + "id": "plane", + "path": "boundingSphere.radius", + "kind": "number" + }, + { + "id": "plane", + "path": "boundingSphere.center.x", + "kind": "number" + }, + { + "id": "plane", + "path": "boundingSphere.center.y", + "kind": "number" + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/geometry-derived-normals.json b/packages/three-native/tests/compatibility/fixtures/geometry-derived-normals.json new file mode 100644 index 000000000..7d25bc168 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/geometry-derived-normals.json @@ -0,0 +1,67 @@ +{ + "name": "geometry-derived-normals", + "adaptedFrom": "three@0.185.1 BufferGeometry.computeVertexNormals — an indexed box recomputes shared normals, and a non-indexed plane sets per-face normals", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "box", + "class": "BoxGeometry", + "args": [2, 3, 4, 2, 2, 2] + }, + { + "op": "call", + "id": "box", + "method": "computeVertexNormals", + "args": [] + }, + { + "op": "new", + "id": "plane", + "class": "PlaneGeometry", + "args": [2, 2, 2, 2] + }, + { + "op": "call", + "id": "plane", + "method": "toNonIndexed", + "args": [], + "result": "soup" + }, + { + "op": "call", + "id": "soup", + "method": "computeVertexNormals", + "args": [] + } + ], + "observe": [ + { + "id": "box", + "path": "attributes.position.array", + "kind": "numbers" + }, + { + "id": "box", + "path": "attributes.normal.array", + "kind": "numbers" + }, + { + "id": "box", + "path": "index.array", + "kind": "numbers" + }, + { + "id": "soup", + "path": "attributes.position.array", + "kind": "numbers" + }, + { + "id": "soup", + "path": "attributes.normal.array", + "kind": "numbers" + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/geometry-dodecahedron.json b/packages/three-native/tests/compatibility/fixtures/geometry-dodecahedron.json new file mode 100644 index 000000000..a0ab24796 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/geometry-dodecahedron.json @@ -0,0 +1,63 @@ +{ + "name": "geometry-dodecahedron", + "adaptedFrom": "three@0.185.1 src/geometries/DodecahedronGeometry.js — coarse default and refined detail=1", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "coarse", + "class": "DodecahedronGeometry", + "args": [] + }, + { + "op": "new", + "id": "refined", + "class": "DodecahedronGeometry", + "args": [2, 1] + } + ], + "observe": [ + { + "id": "coarse", + "path": "attributes.position.array", + "kind": "numbers" + }, + { + "id": "coarse", + "path": "attributes.normal.array", + "kind": "numbers" + }, + { + "id": "coarse", + "path": "attributes.uv.array", + "kind": "numbers" + }, + { + "id": "coarse", + "path": "parameters", + "kind": "json" + }, + { + "id": "refined", + "path": "attributes.position.array", + "kind": "numbers" + }, + { + "id": "refined", + "path": "attributes.normal.array", + "kind": "numbers" + }, + { + "id": "refined", + "path": "attributes.uv.array", + "kind": "numbers" + }, + { + "id": "refined", + "path": "parameters", + "kind": "json" + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/geometry-icosahedron.json b/packages/three-native/tests/compatibility/fixtures/geometry-icosahedron.json new file mode 100644 index 000000000..7c8f410bf --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/geometry-icosahedron.json @@ -0,0 +1,63 @@ +{ + "name": "geometry-icosahedron", + "adaptedFrom": "three@0.185.1 src/geometries/IcosahedronGeometry.js — coarse default and refined detail=1", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "coarse", + "class": "IcosahedronGeometry", + "args": [] + }, + { + "op": "new", + "id": "refined", + "class": "IcosahedronGeometry", + "args": [2, 1] + } + ], + "observe": [ + { + "id": "coarse", + "path": "attributes.position.array", + "kind": "numbers" + }, + { + "id": "coarse", + "path": "attributes.normal.array", + "kind": "numbers" + }, + { + "id": "coarse", + "path": "attributes.uv.array", + "kind": "numbers" + }, + { + "id": "coarse", + "path": "parameters", + "kind": "json" + }, + { + "id": "refined", + "path": "attributes.position.array", + "kind": "numbers" + }, + { + "id": "refined", + "path": "attributes.normal.array", + "kind": "numbers" + }, + { + "id": "refined", + "path": "attributes.uv.array", + "kind": "numbers" + }, + { + "id": "refined", + "path": "parameters", + "kind": "json" + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/geometry-lathe.json b/packages/three-native/tests/compatibility/fixtures/geometry-lathe.json new file mode 100644 index 000000000..175cde5c4 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/geometry-lathe.json @@ -0,0 +1,125 @@ +{ + "name": "geometry-lathe", + "adaptedFrom": "three@0.185.1 src/geometries/LatheGeometry.js \u2014 a turned muzzle profile and a partial sweep whose phiLength clamps to 2\u03c0", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "p0", + "class": "Vector2", + "args": [0.055, 0] + }, + { + "op": "new", + "id": "p1", + "class": "Vector2", + "args": [0.098, 0] + }, + { + "op": "new", + "id": "p2", + "class": "Vector2", + "args": [0.103, 0.025] + }, + { + "op": "new", + "id": "p3", + "class": "Vector2", + "args": [0.091, 0.18] + }, + { + "op": "new", + "id": "p4", + "class": "Vector2", + "args": [0.055, 0.18] + }, + { + "op": "new", + "id": "muzzle", + "class": "LatheGeometry", + "args": [ + { + "refs": ["p0", "p1", "p2", "p3", "p4"] + }, + 24 + ] + }, + { + "op": "new", + "id": "partial", + "class": "LatheGeometry", + "args": [ + { + "refs": ["p0", "p2", "p4"] + }, + 5, + 0.5, + 7 + ] + } + ], + "observe": [ + { + "id": "muzzle", + "path": "attributes.position.array", + "kind": "numbers" + }, + { + "id": "muzzle", + "path": "attributes.normal.array", + "kind": "numbers" + }, + { + "id": "muzzle", + "path": "attributes.uv.array", + "kind": "numbers" + }, + { + "id": "muzzle", + "path": "index.array", + "kind": "numbers" + }, + { + "id": "muzzle", + "path": "groups", + "kind": "json" + }, + { + "id": "muzzle", + "path": "parameters", + "kind": "json" + }, + { + "id": "partial", + "path": "attributes.position.array", + "kind": "numbers" + }, + { + "id": "partial", + "path": "attributes.normal.array", + "kind": "numbers" + }, + { + "id": "partial", + "path": "attributes.uv.array", + "kind": "numbers" + }, + { + "id": "partial", + "path": "index.array", + "kind": "numbers" + }, + { + "id": "partial", + "path": "groups", + "kind": "json" + }, + { + "id": "partial", + "path": "parameters", + "kind": "json" + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/geometry-octahedron.json b/packages/three-native/tests/compatibility/fixtures/geometry-octahedron.json new file mode 100644 index 000000000..4f76817a2 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/geometry-octahedron.json @@ -0,0 +1,63 @@ +{ + "name": "geometry-octahedron", + "adaptedFrom": "three@0.185.1 src/geometries/OctahedronGeometry.js — coarse default and refined detail=1", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "coarse", + "class": "OctahedronGeometry", + "args": [] + }, + { + "op": "new", + "id": "refined", + "class": "OctahedronGeometry", + "args": [2, 1] + } + ], + "observe": [ + { + "id": "coarse", + "path": "attributes.position.array", + "kind": "numbers" + }, + { + "id": "coarse", + "path": "attributes.normal.array", + "kind": "numbers" + }, + { + "id": "coarse", + "path": "attributes.uv.array", + "kind": "numbers" + }, + { + "id": "coarse", + "path": "parameters", + "kind": "json" + }, + { + "id": "refined", + "path": "attributes.position.array", + "kind": "numbers" + }, + { + "id": "refined", + "path": "attributes.normal.array", + "kind": "numbers" + }, + { + "id": "refined", + "path": "attributes.uv.array", + "kind": "numbers" + }, + { + "id": "refined", + "path": "parameters", + "kind": "json" + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/geometry-plane.json b/packages/three-native/tests/compatibility/fixtures/geometry-plane.json new file mode 100644 index 000000000..62c59ac3b --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/geometry-plane.json @@ -0,0 +1,83 @@ +{ + "name": "geometry-plane", + "adaptedFrom": "three@0.185.1 src/geometries/PlaneGeometry.js — the default grid and a non-unit segmented grid", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "default", + "class": "PlaneGeometry", + "args": [] + }, + { + "op": "new", + "id": "segmented", + "class": "PlaneGeometry", + "args": [2.5, 3.5, 2, 3] + } + ], + "observe": [ + { + "id": "default", + "path": "attributes.position.array", + "kind": "numbers" + }, + { + "id": "default", + "path": "attributes.normal.array", + "kind": "numbers" + }, + { + "id": "default", + "path": "attributes.uv.array", + "kind": "numbers" + }, + { + "id": "default", + "path": "index.array", + "kind": "numbers" + }, + { + "id": "default", + "path": "groups", + "kind": "json" + }, + { + "id": "default", + "path": "parameters", + "kind": "json" + }, + { + "id": "segmented", + "path": "attributes.position.array", + "kind": "numbers" + }, + { + "id": "segmented", + "path": "attributes.normal.array", + "kind": "numbers" + }, + { + "id": "segmented", + "path": "attributes.uv.array", + "kind": "numbers" + }, + { + "id": "segmented", + "path": "index.array", + "kind": "numbers" + }, + { + "id": "segmented", + "path": "groups", + "kind": "json" + }, + { + "id": "segmented", + "path": "parameters", + "kind": "json" + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/geometry-ring.json b/packages/three-native/tests/compatibility/fixtures/geometry-ring.json new file mode 100644 index 000000000..b4a0724d4 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/geometry-ring.json @@ -0,0 +1,83 @@ +{ + "name": "geometry-ring", + "adaptedFrom": "three@0.185.1 src/geometries/RingGeometry.js — a coarse ring and a segmented partial ring", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "coarse", + "class": "RingGeometry", + "args": [0.5, 1, 8, 1] + }, + { + "op": "new", + "id": "segmented", + "class": "RingGeometry", + "args": [1, 2, 6, 2, 0.5, 4] + } + ], + "observe": [ + { + "id": "coarse", + "path": "attributes.position.array", + "kind": "numbers" + }, + { + "id": "coarse", + "path": "attributes.normal.array", + "kind": "numbers" + }, + { + "id": "coarse", + "path": "attributes.uv.array", + "kind": "numbers" + }, + { + "id": "coarse", + "path": "index.array", + "kind": "numbers" + }, + { + "id": "coarse", + "path": "groups", + "kind": "json" + }, + { + "id": "coarse", + "path": "parameters", + "kind": "json" + }, + { + "id": "segmented", + "path": "attributes.position.array", + "kind": "numbers" + }, + { + "id": "segmented", + "path": "attributes.normal.array", + "kind": "numbers" + }, + { + "id": "segmented", + "path": "attributes.uv.array", + "kind": "numbers" + }, + { + "id": "segmented", + "path": "index.array", + "kind": "numbers" + }, + { + "id": "segmented", + "path": "groups", + "kind": "json" + }, + { + "id": "segmented", + "path": "parameters", + "kind": "json" + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/geometry-rounded-box.json b/packages/three-native/tests/compatibility/fixtures/geometry-rounded-box.json new file mode 100644 index 000000000..42e4e9a07 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/geometry-rounded-box.json @@ -0,0 +1,30 @@ +{ + "name": "geometry-rounded-box", + "adaptedFrom": "three@0.185.1 examples/jsm/geometries/RoundedBoxGeometry.js — the default box, the minimal template's bevelled blocks and a radius clamped to the shortest side", + "tolerance": { + "abs": 0 + }, + "ops": [ + { "op": "new", "id": "unit", "class": "RoundedBoxGeometry", "args": [] }, + { "op": "new", "id": "ramp", "class": "RoundedBoxGeometry", "args": [6.2, 0.4, 4, 2, 0.03] }, + { "op": "new", "id": "clamped", "class": "RoundedBoxGeometry", "args": [1, 0.5, 2, 3, 0.4] }, + { "op": "new", "id": "square", "class": "RoundedBoxGeometry", "args": [2, 2, 2, 0, 0.2] } + ], + "observe": [ + { "id": "unit", "path": "attributes.position.array", "kind": "numbers" }, + { "id": "unit", "path": "attributes.normal.array", "kind": "numbers" }, + { "id": "unit", "path": "attributes.uv.array", "kind": "numbers" }, + { "id": "unit", "path": "groups", "kind": "json" }, + { "id": "unit", "path": "parameters", "kind": "json" }, + { "id": "ramp", "path": "attributes.position.array", "kind": "numbers" }, + { "id": "ramp", "path": "attributes.normal.array", "kind": "numbers" }, + { "id": "ramp", "path": "attributes.uv.array", "kind": "numbers" }, + { "id": "ramp", "path": "parameters", "kind": "json" }, + { "id": "clamped", "path": "attributes.position.array", "kind": "numbers" }, + { "id": "clamped", "path": "attributes.uv.array", "kind": "numbers" }, + { "id": "clamped", "path": "parameters", "kind": "json" }, + { "id": "square", "path": "attributes.position.array", "kind": "numbers" }, + { "id": "square", "path": "index.array", "kind": "numbers" }, + { "id": "square", "path": "parameters", "kind": "json" } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/geometry-sphere.json b/packages/three-native/tests/compatibility/fixtures/geometry-sphere.json new file mode 100644 index 000000000..6be718948 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/geometry-sphere.json @@ -0,0 +1,83 @@ +{ + "name": "geometry-sphere", + "adaptedFrom": "three@0.185.1 src/geometries/SphereGeometry.js — a coarse sphere and a partial phi/theta sweep", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "coarse", + "class": "SphereGeometry", + "args": [1, 4, 3] + }, + { + "op": "new", + "id": "sweep", + "class": "SphereGeometry", + "args": [2.5, 6, 4, 0.5, 3, 0.25, 1.5] + } + ], + "observe": [ + { + "id": "coarse", + "path": "attributes.position.array", + "kind": "numbers" + }, + { + "id": "coarse", + "path": "attributes.normal.array", + "kind": "numbers" + }, + { + "id": "coarse", + "path": "attributes.uv.array", + "kind": "numbers" + }, + { + "id": "coarse", + "path": "index.array", + "kind": "numbers" + }, + { + "id": "coarse", + "path": "groups", + "kind": "json" + }, + { + "id": "coarse", + "path": "parameters", + "kind": "json" + }, + { + "id": "sweep", + "path": "attributes.position.array", + "kind": "numbers" + }, + { + "id": "sweep", + "path": "attributes.normal.array", + "kind": "numbers" + }, + { + "id": "sweep", + "path": "attributes.uv.array", + "kind": "numbers" + }, + { + "id": "sweep", + "path": "index.array", + "kind": "numbers" + }, + { + "id": "sweep", + "path": "groups", + "kind": "json" + }, + { + "id": "sweep", + "path": "parameters", + "kind": "json" + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/geometry-torus-knot.json b/packages/three-native/tests/compatibility/fixtures/geometry-torus-knot.json new file mode 100644 index 000000000..9b3bcfb41 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/geometry-torus-knot.json @@ -0,0 +1,73 @@ +{ + "name": "geometry-torus-knot", + "adaptedFrom": "three@0.185.1 src/geometries/TorusKnotGeometry.js — coarse default and non-default shape", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "coarse", + "class": "TorusKnotGeometry", + "args": [1, 0.4, 32, 6, 2, 3] + }, + { + "op": "new", + "id": "shaped", + "class": "TorusKnotGeometry", + "args": [2, 0.5, 48, 8, 3, 5] + } + ], + "observe": [ + { + "id": "coarse", + "path": "attributes.position.array", + "kind": "numbers" + }, + { + "id": "coarse", + "path": "attributes.normal.array", + "kind": "numbers" + }, + { + "id": "coarse", + "path": "attributes.uv.array", + "kind": "numbers" + }, + { + "id": "coarse", + "path": "index.array", + "kind": "numbers" + }, + { + "id": "coarse", + "path": "parameters", + "kind": "json" + }, + { + "id": "shaped", + "path": "attributes.position.array", + "kind": "numbers" + }, + { + "id": "shaped", + "path": "attributes.normal.array", + "kind": "numbers" + }, + { + "id": "shaped", + "path": "attributes.uv.array", + "kind": "numbers" + }, + { + "id": "shaped", + "path": "index.array", + "kind": "numbers" + }, + { + "id": "shaped", + "path": "parameters", + "kind": "json" + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/geometry-torus.json b/packages/three-native/tests/compatibility/fixtures/geometry-torus.json new file mode 100644 index 000000000..03d9c8ecc --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/geometry-torus.json @@ -0,0 +1,83 @@ +{ + "name": "geometry-torus", + "adaptedFrom": "three@0.185.1 src/geometries/TorusGeometry.js — the coarse default and a partial tubular sweep", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "coarse", + "class": "TorusGeometry", + "args": [1, 0.4, 8, 12] + }, + { + "op": "new", + "id": "partial", + "class": "TorusGeometry", + "args": [2, 0.5, 6, 10, 3, 0.5, 4] + } + ], + "observe": [ + { + "id": "coarse", + "path": "attributes.position.array", + "kind": "numbers" + }, + { + "id": "coarse", + "path": "attributes.normal.array", + "kind": "numbers" + }, + { + "id": "coarse", + "path": "attributes.uv.array", + "kind": "numbers" + }, + { + "id": "coarse", + "path": 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b/packages/three-native/tests/compatibility/fixtures/gltf-model-physical-maps.json new file mode 100644 index 000000000..cdc548f61 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/gltf-model-physical-maps.json @@ -0,0 +1,154 @@ +{ + "name": "gltf-model-physical-maps", + "adaptedFrom": "original \u2014 two dark dielectric spheres whose KHR_materials_specular textures share one PNG, as Midway's boat.pt59 does: specularTexture reads its alpha bands, specularColorTexture its sRGB colour stripes. 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KH=Yf~%jG{D>d|@t literal 0 HcmV?d00001 diff --git a/packages/three-native/tests/compatibility/fixtures/gltf-unlit.json b/packages/three-native/tests/compatibility/fixtures/gltf-unlit.json new file mode 100644 index 000000000..3ff91e78c --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/gltf-unlit.json @@ -0,0 +1,87 @@ +{ + "name": "gltf-unlit", + "adaptedFrom": "original \u2014 GLTFLoader r185 native twin. Red control: load KHR_materials_unlit as Standard (left panel goes dark without lights); emissiveFactor must be ignored.", + "tolerance": { + "abs": 1e-12 + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "bg", + "class": "Color", + "args": [0.04, 0.04, 0.04] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "bg" + } + }, + { + "op": "gltf", + "id": "model", + "file": "packages/three-native/tests/compatibility/fixtures/gltf-unlit.glb" + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "model" + } + ] + }, + { + "op": "call", + "id": "model", + "method": "getObjectByName", + "args": ["authoredCamera"], + "result": "camera" + }, + { + "op": "call", + "id": "model", + "method": "getObjectByName", + "args": ["authoredOrtho"], + "result": "ortho" + } + ], + "observe": [ + { + "id": "camera", + "path": "fov", + "kind": "number" + }, + { + "id": "ortho", + "path": "projectionMatrix.elements", + "kind": "numbers" + }, + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ], + "render": { + "scene": "scene", + "camera": "camera", + "width": 320, + "height": 240, + "toneMapping": "aces", + "toneMappingExposure": 1, + "outputColorSpace": "srgb" + } +} diff --git a/packages/three-native/tests/compatibility/fixtures/history-cut.json b/packages/three-native/tests/compatibility/fixtures/history-cut.json new file mode 100644 index 000000000..b8b090b26 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/history-cut.json @@ -0,0 +1,107 @@ +{ + "name": "history-cut", + "adaptedFrom": "PRD-526/523: real TRAANode, 20 moving frames, complementary dense pattern on a camera cut, capture first cut frame (stale ghost must exceed 2% pixels in red control)", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [50, 1.3333333333333333, 0.1, 100] + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 5 + }, + { + "op": "new", + "id": "geometry", + "class": "PlaneGeometry", + "args": [8, 6] + }, + { + "op": "new", + "id": "material", + "class": "MeshBasicNodeMaterial", + "args": [] + }, + { + "op": "new", + "id": "mesh", + "class": "Mesh", + "args": [ + { + "ref": "geometry" + }, + { + "ref": "material" + } + ] + }, + { + "op": "set", + "id": "mesh", + "path": "name", + "value": "temporalPattern" + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "mesh" + } + ] + }, + { + "op": "call", + "id": "camera", + "method": "updateProjectionMatrix", + "args": [] + }, + { + "op": "call", + "id": "scene", + "method": "updateMatrixWorld", + "args": [true] + }, + { + "op": "tsl", + "id": "scene", + "program": "history-cut" + } + ], + "observe": [ + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02, + "levels": 1, + "levelsReason": "TRAA blends 24 frames of float history; native and three agree within 0.0005 per channel (TN_TRAA_DUMP, frames 20-23), which 8-bit output rounds to at most one level." + } + } + ], + "render": { + "scene": "scene", + "camera": "camera", + "width": 320, + "height": 240, + "toneMapping": "none", + "toneMappingExposure": 1, + "outputColorSpace": "srgb", + "shadowMap": false + } +} diff --git a/packages/three-native/tests/compatibility/fixtures/lights-point-spot.json b/packages/three-native/tests/compatibility/fixtures/lights-point-spot.json new file mode 100644 index 000000000..c879c0b11 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/lights-point-spot.json @@ -0,0 +1,429 @@ +{ + "name": "lights-point-spot", + "adaptedFrom": "original \u2014 point and spot lights (distance cutoff, decay, cone and penumbra) beside a directional and a hemisphere light, on Standard, Lambert and Phong meshes", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "background", + "class": "Color", + "args": [0.02, 0.02, 0.03] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "background" + } + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [55, 1.3333333333333333, 0.1, 100] + }, + { + "op": "set", + "id": "camera", + "path": "position.x", + "value": 0.6 + }, + { + "op": "set", + "id": "camera", + "path": "position.y", + "value": 2.6 + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 5.2 + }, + { + "op": "call", + "id": "camera", + "method": "lookAt", + "args": [0, 0.3, 0] + }, + { + "op": "new", + "id": "point", + "class": "PointLight", + "args": [16755302, 18, 0, 2] + }, + { + "op": "set", + "id": "point", + "path": "position.x", + "value": -1.6 + }, + { + "op": "set", + "id": "point", + "path": "position.y", + "value": 1.4 + }, + { + "op": "set", + "id": "point", + "path": "position.z", + "value": 1.2 + }, + { + "op": "new", + "id": "spot", + "class": "SpotLight", + "args": [6728447, 45, 14, 0.42, 0.35, 2] + }, + { + "op": "set", + "id": "spot", + "path": "position.x", + "value": 2.2 + }, + { + "op": "set", + "id": "spot", + "path": "position.y", + "value": 3.4 + }, + { + "op": "set", + "id": "spot", + "path": "position.z", + "value": 1.6 + }, + { + "op": "new", + "id": "fill", + "class": "DirectionalLight", + "args": [16777215, 0.4] + }, + { + "op": "set", + "id": "fill", + "path": "position.x", + "value": -2 + }, + { + "op": "set", + "id": "fill", + "path": "position.y", + "value": 4 + }, + { + "op": "set", + "id": "fill", + "path": "position.z", + "value": -3 + }, + { + "op": "new", + "id": "sky", + "class": "HemisphereLight", + "args": [11189137, 2236962, 0.25] + }, + { + "op": "new", + "id": "floorGeometry", + "class": "PlaneGeometry", + "args": [8, 8] + }, + { + "op": "new", + "id": "floorMaterial", + "class": "MeshLambertMaterial", + "args": [] + }, + { + "op": "set", + "id": "floorMaterial", + "path": "color.r", + "value": 0.6 + }, + { + "op": "set", + "id": "floorMaterial", + "path": "color.g", + "value": 0.6 + }, + { + "op": "set", + "id": "floorMaterial", + "path": "color.b", + "value": 0.6 + }, + { + "op": "new", + "id": "floor", + "class": "Mesh", + "args": [ + { + "ref": "floorGeometry" + }, + { + "ref": "floorMaterial" + } + ] + }, + { + "op": "set", + "id": "floor", + "path": "rotation.x", + "value": -1.5707963267948966 + }, + { + "op": "new", + "id": "sphereGeometry", + "class": "SphereGeometry", + "args": [0.7, 32, 16] + }, + { + "op": "new", + "id": "sphereMaterial", + "class": "MeshStandardMaterial", + "args": [] + }, + { + "op": "set", + "id": "sphereMaterial", + "path": "roughness", + "value": 0.4 + }, + { + "op": "set", + "id": "sphereMaterial", + "path": "metalness", + "value": 0.2 + }, + { + "op": "new", + "id": "sphere", + "class": "Mesh", + "args": [ + { + "ref": "sphereGeometry" + }, + { + "ref": "sphereMaterial" + } + ] + }, + { + "op": "set", + "id": "sphere", + "path": "position.y", + "value": 0.7 + }, + { + "op": "set", + "id": "sphere", + "path": "position.x", + "value": -0.4 + }, + { + "op": "new", + "id": "boxGeometry", + "class": "BoxGeometry", + "args": [0.8, 0.8, 0.8] + }, + { + "op": "new", + "id": "boxMaterial", + "class": "MeshPhongMaterial", + "args": [] + }, + { + "op": "set", + "id": "boxMaterial", + "path": "color.r", + "value": 0.9 + }, + { + "op": "set", + "id": "boxMaterial", + "path": "color.g", + "value": 0.5 + }, + { + "op": "set", + "id": "boxMaterial", + "path": "color.b", + "value": 0.3 + }, + { + "op": "set", + "id": "boxMaterial", + "path": "shininess", + "value": 60 + }, + { + "op": "new", + "id": "box", + "class": "Mesh", + "args": [ + { + "ref": "boxGeometry" + }, + { + "ref": "boxMaterial" + } + ] + }, + { + "op": "set", + "id": "box", + "path": "position.x", + "value": 1.3 + }, + { + "op": "set", + "id": "box", + "path": "position.y", + "value": 0.4 + }, + { + "op": "set", + "id": "box", + "path": "position.z", + "value": 0.4 + }, + { + "op": "set", + "id": "box", + "path": "rotation.y", + "value": 0.6 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "floor" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "sphere" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "box" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "point" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "spot" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "fill" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "sky" + } + ] + }, + { + "op": "call", + "id": "camera", + "method": "updateProjectionMatrix", + "args": [] + }, + { + "op": "call", + "id": "scene", + "method": "updateMatrixWorld", + "args": [true] + } + ], + "observe": [ + { + "id": "camera", + "path": "projectionMatrix.elements", + "kind": "numbers" + }, + { + "id": "point", + "path": "matrixWorld.elements", + "kind": "numbers" + }, + { + "id": "spot", + "path": "matrixWorld.elements", + "kind": "numbers" + }, + { + "id": "spot", + "path": "angle", + "kind": "number" + }, + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ], + "render": { + "scene": "scene", + "camera": "camera", + "width": 320, + "height": 240, + "toneMapping": "aces", + "toneMappingExposure": 1, + "outputColorSpace": "srgb" + } +} diff --git a/packages/three-native/tests/compatibility/fixtures/lights-props-ambient.json b/packages/three-native/tests/compatibility/fixtures/lights-props-ambient.json new file mode 100644 index 000000000..f5b295e56 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/lights-props-ambient.json @@ -0,0 +1,100 @@ +{ + "name": "lights-props-ambient", + "adaptedFrom": "original — AmbientLight: a hex colour argument through ColorManagement, intensity and the Object3D members", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "fresh", + "class": "AmbientLight", + "args": [] + }, + { + "op": "new", + "id": "l", + "class": "AmbientLight", + "args": [11189137, 2] + }, + { + "op": "set", + "id": "l", + "path": "position.x", + "value": 1.5 + }, + { + "op": "set", + "id": "l", + "path": "intensity", + "value": 2.5 + } + ], + "observe": [ + { + "id": "fresh", + "path": "type", + "kind": "string" + }, + { + "id": "fresh", + "path": "color.r", + "kind": "number" + }, + { + "id": "fresh", + "path": "color.g", + "kind": "number" + }, + { + "id": "fresh", + "path": "color.b", + "kind": "number" + }, + { + "id": "fresh", + "path": "intensity", + "kind": "number" + }, + { + "id": "l", + "path": "type", + "kind": "string" + }, + { + "id": "l", + "path": "color.r", + "kind": "number" + }, + { + "id": "l", + "path": "color.g", + "kind": "number" + }, + { + "id": "l", + "path": "color.b", + "kind": "number" + }, + { + "id": "l", + "path": "intensity", + "kind": "number" + }, + { + "id": "l", + "path": "position.x", + "kind": "number" + }, + { + "id": "l", + "path": "position.y", + "kind": "number" + }, + { + "id": "l", + "path": "position.z", + "kind": "number" + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/lights-props-directional.json b/packages/three-native/tests/compatibility/fixtures/lights-props-directional.json new file mode 100644 index 000000000..51c2d58f5 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/lights-props-directional.json @@ -0,0 +1,121 @@ +{ + "name": "lights-props-directional", + "adaptedFrom": "original — DirectionalLight: a hex colour argument, intensity, and Object3D.DEFAULT_UP as its starting position, matching lit-render", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "fresh", + "class": "DirectionalLight", + "args": [] + }, + { + "op": "new", + "id": "l", + "class": "DirectionalLight", + "args": [16777215, 3] + }, + { + "op": "set", + "id": "l", + "path": "position.x", + "value": 2 + }, + { + "op": "set", + "id": "l", + "path": "position.y", + "value": 3 + }, + { + "op": "set", + "id": "l", + "path": "position.z", + "value": 1 + } + ], + "observe": [ + { + "id": "fresh", + "path": "type", + "kind": "string" + }, + { + "id": "fresh", + "path": "color.r", + "kind": "number" + }, + { + "id": "fresh", + "path": "color.g", + "kind": "number" + }, + { + "id": "fresh", + "path": "color.b", + "kind": "number" + }, + { + "id": "fresh", + "path": "intensity", + "kind": "number" + }, + { + "id": "fresh", + "path": "position.x", + "kind": "number" + }, + { + "id": "fresh", + "path": "position.y", + "kind": "number" + }, + { + "id": "fresh", + "path": "position.z", + "kind": "number" + }, + { + "id": "l", + "path": "type", + "kind": "string" + }, + { + "id": "l", + "path": "color.r", + "kind": "number" + }, + { + "id": "l", + "path": "color.g", + "kind": "number" + }, + { + "id": "l", + "path": "color.b", + "kind": "number" + }, + { + "id": "l", + "path": "intensity", + "kind": "number" + }, + { + "id": "l", + "path": "position.x", + "kind": "number" + }, + { + "id": "l", + "path": "position.y", + "kind": "number" + }, + { + "id": "l", + "path": "position.z", + "kind": "number" + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/lights-props-hemisphere.json b/packages/three-native/tests/compatibility/fixtures/lights-props-hemisphere.json new file mode 100644 index 000000000..0a7618e68 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/lights-props-hemisphere.json @@ -0,0 +1,132 @@ +{ + "name": "lights-props-hemisphere", + "adaptedFrom": "original — HemisphereLight: sky and ground hex colour arguments through ColorManagement, intensity and groundColor", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "fresh", + "class": "HemisphereLight", + "args": [] + }, + { + "op": "new", + "id": "l", + "class": "HemisphereLight", + "args": [11189137, 2236962, 0.6] + }, + { + "op": "set", + "id": "l", + "path": "intensity", + "value": 0.9 + }, + { + "op": "set", + "id": "l", + "path": "groundColor.r", + "value": 0.25 + }, + { + "op": "set", + "id": "l", + "path": "groundColor.g", + "value": 0.15 + }, + { + "op": "set", + "id": "l", + "path": "groundColor.b", + "value": 0.05 + } + ], + "observe": [ + { + "id": "fresh", + "path": "type", + "kind": "string" + }, + { + "id": "fresh", + "path": "color.r", + "kind": "number" + }, + { + "id": "fresh", + "path": "color.g", + "kind": "number" + }, + { + "id": "fresh", + "path": "color.b", + "kind": "number" + }, + { + "id": "fresh", + "path": "groundColor.r", + "kind": "number" + }, + { + "id": "fresh", + "path": "groundColor.g", + "kind": "number" + }, + { + "id": "fresh", + "path": "groundColor.b", + "kind": "number" + }, + { + "id": "fresh", + "path": "intensity", + "kind": "number" + }, + { + "id": "l", + "path": "type", + "kind": "string" + }, + { + "id": "l", + "path": "color.r", + "kind": "number" + }, + { + "id": "l", + "path": "color.g", + "kind": "number" + }, + { + "id": "l", + "path": "color.b", + "kind": "number" + }, + { + "id": "l", + "path": "groundColor.r", + "kind": "number" + }, + { + "id": "l", + "path": "groundColor.g", + "kind": "number" + }, + { + "id": "l", + "path": "groundColor.b", + "kind": "number" + }, + { + "id": "l", + "path": "intensity", + "kind": "number" + }, + { + "id": "l", + "path": "position.z", + "kind": "number" + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/lines-basic.json b/packages/three-native/tests/compatibility/fixtures/lines-basic.json new file mode 100644 index 000000000..f6a98e703 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/lines-basic.json @@ -0,0 +1,349 @@ +{ + "name": "lines-basic", + "adaptedFrom": "original \u2014 a zigzag Line (line strip), a LineSegments (line list: a cross and a bar) and an indexed Line strip around a square, each with its own LineBasicMaterial colour", + "tolerance": { + "abs": 0 + }, + "render": { + "scene": "scene", + "camera": "camera", + "width": 320, + "height": 128, + "toneMapping": "none", + "toneMappingExposure": 1, + "outputColorSpace": "srgb" + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "background", + "class": "Color", + "args": [0.05, 0.06, 0.08] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "background" + } + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [50, 2, 0.1, 100] + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 5 + }, + { + "op": "call", + "id": "camera", + "method": "lookAt", + "args": [0, 0, 0] + }, + { + "op": "new", + "id": "stripGeo", + "class": "BufferGeometry", + "args": [] + }, + { + "op": "new", + "id": "stripGeoPos", + "class": "BufferAttribute", + "args": [ + { + "array": [-0.8, -1, 0, -0.4, 1, 0, 0, -1, 0, 0.4, 1, 0, 0.8, -1, 0], + "type": "Float32Array" + }, + 3 + ] + }, + { + "op": "call", + "id": "stripGeo", + "method": "setAttribute", + "args": [ + "position", + { + "ref": "stripGeoPos" + } + ] + }, + { + "op": "new", + "id": "stripColor", + "class": "Color", + "args": [1, 0.3, 0.2] + }, + { + "op": "new", + "id": "stripMat", + "class": "LineBasicMaterial", + "args": [] + }, + { + "op": "set", + "id": "stripMat", + "path": "color", + "value": { + "ref": "stripColor" + } + }, + { + "op": "new", + "id": "strip", + "class": "Line", + "args": [ + { + "ref": "stripGeo" + }, + { + "ref": "stripMat" + } + ] + }, + { + "op": "set", + "id": "strip", + "path": "position.x", + "value": -2.6 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "strip" + } + ] + }, + { + "op": "new", + "id": "segGeo", + "class": "BufferGeometry", + "args": [] + }, + { + "op": "new", + "id": "segGeoPos", + "class": "BufferAttribute", + "args": [ + { + "array": [-0.8, -0.8, 0, 0.8, 0.8, 0, -0.8, 0.8, 0, 0.8, -0.8, 0, -0.8, 0, 0, 0.8, 0, 0], + "type": "Float32Array" + }, + 3 + ] + }, + { + "op": "call", + "id": "segGeo", + "method": "setAttribute", + "args": [ + "position", + { + "ref": "segGeoPos" + } + ] + }, + { + "op": "new", + "id": "segmentsColor", + "class": "Color", + "args": [0.2, 1, 0.4] + }, + { + "op": "new", + "id": "segmentsMat", + "class": "LineBasicMaterial", + "args": [] + }, + { + "op": "set", + "id": "segmentsMat", + "path": "color", + "value": { + "ref": "segmentsColor" + } + }, + { + "op": "new", + "id": "segments", + "class": "LineSegments", + "args": [ + { + "ref": "segGeo" + }, + { + "ref": "segmentsMat" + } + ] + }, + { + "op": "set", + "id": "segments", + "path": "position.x", + "value": 0 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "segments" + } + ] + }, + { + "op": "new", + "id": "loopGeo", + "class": "BufferGeometry", + "args": [] + }, + { + "op": "new", + "id": "loopGeoPos", + "class": "BufferAttribute", + "args": [ + { + "array": [-0.8, -0.8, 0, 0.8, -0.8, 0, 0.8, 0.8, 0, -0.8, 0.8, 0], + "type": "Float32Array" + }, + 3 + ] + }, + { + "op": "call", + "id": "loopGeo", + "method": "setAttribute", + "args": [ + "position", + { + "ref": "loopGeoPos" + } + ] + }, + { + "op": "new", + "id": "loopGeoIdx", + "class": "BufferAttribute", + "args": [ + { + "array": [0, 1, 2, 3, 0], + "type": "Uint16Array" + }, + 1 + ] + }, + { + "op": "call", + "id": "loopGeo", + "method": "setIndex", + "args": [ + { + "ref": "loopGeoIdx" + } + ] + }, + { + "op": "new", + "id": "squareColor", + "class": "Color", + "args": [0.3, 0.5, 1] + }, + { + "op": "new", + "id": "squareMat", + "class": "LineBasicMaterial", + "args": [] + }, + { + "op": "set", + "id": "squareMat", + "path": "color", + "value": { + "ref": "squareColor" + } + }, + { + "op": "new", + "id": "square", + "class": "Line", + "args": [ + { + "ref": "loopGeo" + }, + { + "ref": "squareMat" + } + ] + }, + { + "op": "set", + "id": "square", + "path": "position.x", + "value": 2.6 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "square" + } + ] + }, + { + "op": "call", + "id": "camera", + "method": "updateProjectionMatrix", + "args": [] + }, + { + "op": "call", + "id": "scene", + "method": "updateMatrixWorld", + "args": [true] + } + ], + "observe": [ + { + "id": "strip", + "path": "type", + "kind": "string" + }, + { + "id": "segments", + "path": "type", + "kind": "string" + }, + { + "id": "stripMat", + "path": "type", + "kind": "string" + }, + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/lit-render-scaled.json b/packages/three-native/tests/compatibility/fixtures/lit-render-scaled.json new file mode 100644 index 000000000..50ab636d3 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/lit-render-scaled.json @@ -0,0 +1,247 @@ +{ + "name": "lit-render-scaled", + "adaptedFrom": "original \u2014 the lit-render scene with the sphere scaled (2, 0.5, 1): the hemisphere light weights by normalWorld, which three derives from normalView through the inverse view matrix, so a model-matrix shortcut shows under non-uniform scale", + "tolerance": { + "abs": 0 + }, + "render": { + "scene": "scene", + "camera": "camera", + "width": 320, + "height": 240, + "toneMapping": "aces", + "toneMappingExposure": 1, + "outputColorSpace": "srgb" + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "background", + "class": "Color", + "args": [0.05, 0.06, 0.08] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "background" + } + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [60, 1.3333333333333333, 0.1, 100] + }, + { + "op": "set", + "id": "camera", + "path": "position.y", + "value": 1.4 + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 3.2 + }, + { + "op": "call", + "id": "camera", + "method": "lookAt", + "args": [0, 0, 0] + }, + { + "op": "new", + "id": "light", + "class": "DirectionalLight", + "args": [16777215, 3] + }, + { + "op": "set", + "id": "light", + "path": "position.x", + "value": 2 + }, + { + "op": "set", + "id": "light", + "path": "position.y", + "value": 3 + }, + { + "op": "set", + "id": "light", + "path": "position.z", + "value": 1 + }, + { + "op": "new", + "id": "sky", + "class": "HemisphereLight", + "args": [11189137, 2236962, 0.6] + }, + { + "op": "new", + "id": "geometry", + "class": "SphereGeometry", + "args": [1, 32, 16] + }, + { + "op": "new", + "id": "material", + "class": "MeshStandardMaterial", + "args": [] + }, + { + "op": "set", + "id": "material", + "path": "color.r", + "value": 0.8 + }, + { + "op": "set", + "id": "material", + "path": "color.g", + "value": 0.35 + }, + { + "op": "set", + "id": "material", + "path": "color.b", + "value": 0.2 + }, + { + "op": "set", + "id": "material", + "path": "roughness", + "value": 0.35 + }, + { + "op": "set", + "id": "material", + "path": "metalness", + "value": 0.1 + }, + { + "op": "new", + "id": "mesh", + "class": "Mesh", + "args": [ + { + "ref": "geometry" + }, + { + "ref": "material" + } + ] + }, + { + "op": "set", + "id": "mesh", + "path": "scale.x", + "value": 2 + }, + { + "op": "set", + "id": "mesh", + "path": "scale.y", + "value": 0.5 + }, + { + "op": "set", + "id": "mesh", + "path": "scale.z", + "value": 1 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "mesh" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "light" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "sky" + } + ] + }, + { + "op": "call", + "id": "camera", + "method": "updateProjectionMatrix", + "args": [] + }, + { + "op": "call", + "id": "scene", + "method": "updateMatrixWorld", + "args": [true] + } + ], + "observe": [ + { + "id": "camera", + "path": "projectionMatrix.elements", + "kind": "numbers" + }, + { + "id": "camera", + "path": "matrixWorld.elements", + "kind": "numbers" + }, + { + "id": "light", + "path": "matrixWorld.elements", + "kind": "numbers" + }, + { + "id": "mesh", + "path": "matrixWorld.elements", + "kind": "numbers" + }, + { + "id": "geometry", + "path": "parameters", + "kind": "json" + }, + { + "id": "material", + "path": "type", + "kind": "string" + }, + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/lit-render.json b/packages/three-native/tests/compatibility/fixtures/lit-render.json new file mode 100644 index 000000000..7bf56e96f --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/lit-render.json @@ -0,0 +1,229 @@ +{ + "name": "lit-render", + "adaptedFrom": "original \u2014 one lit WebGPU frame: a MeshStandardMaterial sphere under a directional and a hemisphere light, ACES tone mapped", + "tolerance": { + "abs": 0 + }, + "render": { + "scene": "scene", + "camera": "camera", + "width": 320, + "height": 240, + "toneMapping": "aces", + "toneMappingExposure": 1, + "outputColorSpace": "srgb" + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "background", + "class": "Color", + "args": [0.05, 0.06, 0.08] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "background" + } + }, + { + "op": "new", + "id": 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a/packages/three-native/tests/compatibility/fixtures/material-normal-map.json b/packages/three-native/tests/compatibility/fixtures/material-normal-map.json new file mode 100644 index 000000000..33337f446 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/material-normal-map.json @@ -0,0 +1,248 @@ +{ + "name": "material-normal-map", + "adaptedFrom": "original \u2014 a MeshStandardMaterial with a tangent-space normalMap (an 8x8 data texture repeated 3x2, so the map's uv transform differs from the geometry's uv) and a non-uniform, y-flipped normalScale set as properties, lit by one directional light", + "tolerance": { + "abs": 0 + }, + "render": { + "scene": "scene", + "camera": "camera", + "width": 300, + "height": 200, + "toneMapping": "none", + "toneMappingExposure": 1, + "outputColorSpace": "srgb" + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "background", + "class": "Color", + "args": [0.05, 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"MeshStandardMaterial", + "args": [] + }, + { + "op": "set", + "id": "panel", + "path": "roughness", + "value": 0.45 + }, + { + "op": "set", + "id": "panel", + "path": "metalness", + "value": 0.1 + }, + { + "op": "set", + "id": "panel", + "path": "normalMap", + "value": { + "ref": "bumps" + } + }, + { + "op": "set", + "id": "panel", + "path": "normalScale", + "value": { + "ref": "scale" + } + }, + { + "op": "new", + "id": "plate", + "class": "PlaneGeometry", + "args": [3, 2] + }, + { + "op": "new", + "id": "mesh", + "class": "Mesh", + "args": [ + { + "ref": "plate" + }, + { + "ref": "panel" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "mesh" + } + ] + } + ], + "observe": [ + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/material-pbr-maps.json b/packages/three-native/tests/compatibility/fixtures/material-pbr-maps.json new file mode 100644 index 000000000..3eec432b6 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/material-pbr-maps.json @@ -0,0 +1,348 @@ +{ + "name": "material-pbr-maps", + "adaptedFrom": "original \u2014 a MeshStandardMaterial with one packed ORM data texture as roughnessMap (g), metalnessMap (b) and aoMap (r, aoMapIntensity 0.7), and a repeated emissiveMap, under a hemisphere and a directional light", + "tolerance": { + "abs": 0 + }, + "render": { + "scene": "scene", + "camera": "camera", + "width": 300, + "height": 200, + "toneMapping": "none", + "toneMappingExposure": 1, + "outputColorSpace": "srgb" + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "background", + "class": "Color", + "args": [0.05, 0.05, 0.08] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "background" + } + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [45, 1.5, 0.1, 50] + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 3 + }, + { + "op": "call", + "id": "camera", + "method": "updateMatrixWorld", + "args": [true] + }, + { + "op": "new", + "id": "sky", + "class": "Color", + "args": [0.6, 0.7, 1.0] + }, + { + "op": "new", + "id": "ground", + "class": "Color", + "args": [0.3, 0.2, 0.1] + }, + { + "op": "new", + "id": "hemi", + "class": "HemisphereLight", + "args": [ + { + "ref": "sky" + }, + { + "ref": "ground" + }, + 1.5 + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "hemi" + } + ] + }, + { + "op": "new", + "id": "sun", + "class": "DirectionalLight", + "args": [] + }, + { + "op": "set", + "id": "sun", + "path": "position.x", + "value": 1.5 + }, + { + "op": "set", + "id": "sun", + "path": "position.y", + "value": 1 + }, + { + "op": "set", + "id": "sun", + "path": "position.z", + "value": 2 + }, + { + "op": "set", + "id": "sun", + "path": "intensity", + "value": 2 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "sun" + } + ] + }, + { + "op": "new", + "id": "orm", + "class": "DataTexture", + "args": [ + { + "array": [ + 40, 30, 255, 255, 65, 30, 195, 255, 90, 30, 135, 255, 115, 30, 75, 255, 140, 30, 255, + 255, 165, 30, 195, 255, 190, 30, 135, 255, 215, 30, 75, 255, 40, 58, 195, 255, 65, 58, + 135, 255, 90, 58, 75, 255, 115, 58, 255, 255, 140, 58, 195, 255, 165, 58, 135, 255, 190, + 58, 75, 255, 215, 58, 255, 255, 40, 86, 135, 255, 65, 86, 75, 255, 90, 86, 255, 255, + 115, 86, 195, 255, 140, 86, 135, 255, 165, 86, 75, 255, 190, 86, 255, 255, 215, 86, 195, + 255, 40, 114, 75, 255, 65, 114, 255, 255, 90, 114, 195, 255, 115, 114, 135, 255, 140, + 114, 75, 255, 165, 114, 255, 255, 190, 114, 195, 255, 215, 114, 135, 255, 40, 142, 255, + 255, 65, 142, 195, 255, 90, 142, 135, 255, 115, 142, 75, 255, 140, 142, 255, 255, 165, + 142, 195, 255, 190, 142, 135, 255, 215, 142, 75, 255, 40, 170, 195, 255, 65, 170, 135, + 255, 90, 170, 75, 255, 115, 170, 255, 255, 140, 170, 195, 255, 165, 170, 135, 255, 190, + 170, 75, 255, 215, 170, 255, 255, 40, 198, 135, 255, 65, 198, 75, 255, 90, 198, 255, + 255, 115, 198, 195, 255, 140, 198, 135, 255, 165, 198, 75, 255, 190, 198, 255, 255, 215, + 198, 195, 255, 40, 226, 75, 255, 65, 226, 255, 255, 90, 226, 195, 255, 115, 226, 135, + 255, 140, 226, 75, 255, 165, 226, 255, 255, 190, 226, 195, 255, 215, 226, 135, 255 + ], + "type": "Uint8Array" + }, + 8, + 8, + 1023, + 1009 + ] + }, + { + "op": "set", + "id": "orm", + "path": "magFilter", + "value": 1006 + }, + { + "op": "set", + "id": "orm", + "path": "minFilter", + "value": 1006 + }, + { + "op": "set", + "id": "orm", + "path": "needsUpdate", + "value": true + }, + { + "op": "new", + "id": "glow", + "class": "DataTexture", + "args": [ + { + "array": [ + 255, 0, 60, 255, 0, 0, 60, 255, 0, 0, 60, 255, 255, 0, 60, 255, 0, 0, 60, 255, 0, 120, + 60, 255, 255, 120, 60, 255, 0, 120, 60, 255, 0, 0, 60, 255, 0, 0, 60, 255, 255, 0, 60, + 255, 0, 0, 60, 255, 0, 0, 60, 255, 255, 120, 60, 255, 0, 120, 60, 255, 0, 120, 60, 255, + 0, 0, 60, 255, 255, 0, 60, 255, 0, 0, 60, 255, 0, 0, 60, 255, 255, 0, 60, 255, 0, 120, + 60, 255, 0, 120, 60, 255, 255, 120, 60, 255, 255, 0, 60, 255, 0, 0, 60, 255, 0, 0, 60, + 255, 255, 0, 60, 255, 0, 0, 60, 255, 0, 120, 60, 255, 255, 120, 60, 255, 0, 120, 60, + 255, 0, 0, 60, 255, 0, 0, 60, 255, 255, 0, 60, 255, 0, 0, 60, 255, 0, 0, 60, 255, 255, + 120, 60, 255, 0, 120, 60, 255, 0, 120, 60, 255, 0, 0, 60, 255, 255, 0, 60, 255, 0, 0, + 60, 255, 0, 0, 60, 255, 255, 0, 60, 255, 0, 120, 60, 255, 0, 120, 60, 255, 255, 120, 60, + 255, 255, 0, 60, 255, 0, 0, 60, 255, 0, 0, 60, 255, 255, 0, 60, 255, 0, 0, 60, 255, 0, + 120, 60, 255, 255, 120, 60, 255, 0, 120, 60, 255, 0, 0, 60, 255, 0, 0, 60, 255, 255, 0, + 60, 255, 0, 0, 60, 255, 0, 0, 60, 255, 255, 120, 60, 255, 0, 120, 60, 255, 0, 120, 60, + 255 + ], + "type": "Uint8Array" + }, + 8, + 8, + 1023, + 1009 + ] + }, + { + "op": "set", + "id": "glow", + "path": "magFilter", + "value": 1006 + }, + { + "op": "set", + "id": "glow", + "path": "minFilter", + "value": 1006 + }, + { + "op": "set", + "id": "glow", + "path": "needsUpdate", + "value": true + }, + { + "op": "set", + "id": "glow", + "path": "repeat.x", + "value": 2 + }, + { + "op": "new", + "id": "glowColor", + "class": "Color", + "args": [1, 0.6, 0.2] + }, + { + "op": "new", + "id": "panel", + "class": "MeshStandardMaterial", + "args": [] + }, + { + "op": "set", + "id": "panel", + "path": "roughness", + "value": 0.9 + }, + { + "op": "set", + "id": "panel", + "path": "metalness", + "value": 0.8 + }, + { + "op": "set", + "id": "panel", + "path": "roughnessMap", + "value": { + "ref": "orm" + } + }, + { + "op": "set", + "id": "panel", + "path": "metalnessMap", + "value": { + "ref": "orm" + } + }, + { + "op": "set", + "id": "panel", + "path": "aoMap", + "value": { + "ref": "orm" + } + }, + { + "op": "set", + "id": "panel", + "path": "aoMapIntensity", + "value": 0.7 + }, + { + "op": "set", + "id": "panel", + "path": "emissive", + "value": { + "ref": "glowColor" + } + }, + { + "op": "set", + "id": "panel", + "path": "emissiveIntensity", + "value": 0.5 + }, + { + "op": "set", + "id": "panel", + "path": "emissiveMap", + "value": { + "ref": "glow" + } + }, + { + "op": "new", + "id": "plate", + "class": "PlaneGeometry", + "args": [3, 2] + }, + { + "op": "new", + "id": "mesh", + "class": "Mesh", + "args": [ + { + "ref": "plate" + }, + { + "ref": "panel" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "mesh" + } + ] + } + ], + "observe": [ + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/materials-bump-map.json b/packages/three-native/tests/compatibility/fixtures/materials-bump-map.json new file mode 100644 index 000000000..2f94775b0 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/materials-bump-map.json @@ -0,0 +1,239 @@ +{ + "name": "materials-bump-map", + "adaptedFrom": "original — MeshStandardMaterial.bumpMap: an 8x8 height texture repeated 3x2 with bumpScale 3 on a lit plate, three's BumpMapNode (height derivatives from three samples, perturbNormalArb)", + "tolerance": { + "abs": 0 + }, + "render": { + "scene": "scene", + "camera": "camera", + "width": 300, + "height": 200, + "toneMapping": "none", + "toneMappingExposure": 1, + "outputColorSpace": "srgb" + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "background", + "class": "Color", + "args": [0.05, 0.05, 0.08] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "background" + } + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [45, 1.5, 0.1, 50] + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 3 + }, + { + "op": "call", + "id": "camera", + "method": "updateMatrixWorld", + "args": [true] + }, + { + "op": "new", + "id": "sun", + "class": "DirectionalLight", + "args": [] + }, + { + "op": "set", + "id": "sun", + "path": "position.x", + "value": 1.5 + }, + { + "op": "set", + "id": "sun", + "path": "position.y", + "value": 1 + }, + { + "op": "set", + "id": "sun", + "path": "position.z", + "value": 2 + }, + { + "op": "set", + "id": "sun", + "path": "intensity", + "value": 2.5 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "sun" + } + ] + }, + { + "op": "new", + "id": "bumps", + "class": "DataTexture", + "args": [ + { + "array": [ + 127, 127, 127, 255, 254, 254, 254, 255, 127, 127, 127, 255, 0, 0, 0, 255, 126, 126, 126, + 255, 254, 254, 254, 255, 127, 127, 127, 255, 0, 0, 0, 255, 127, 127, 127, 255, 190, 190, + 190, 255, 127, 127, 127, 255, 63, 63, 63, 255, 126, 126, 126, 255, 190, 190, 190, 255, + 127, 127, 127, 255, 63, 63, 63, 255, 127, 127, 127, 255, 63, 63, 63, 255, 126, 126, 126, + 255, 190, 190, 190, 255, 127, 127, 127, 255, 63, 63, 63, 255, 126, 126, 126, 255, 190, + 190, 190, 255, 127, 127, 127, 255, 0, 0, 0, 255, 126, 126, 126, 255, 254, 254, 254, 255, + 127, 127, 127, 255, 0, 0, 0, 255, 126, 126, 126, 255, 254, 254, 254, 255, 127, 127, 127, + 255, 63, 63, 63, 255, 126, 126, 126, 255, 190, 190, 190, 255, 127, 127, 127, 255, 63, + 63, 63, 255, 126, 126, 126, 255, 190, 190, 190, 255, 127, 127, 127, 255, 190, 190, 190, + 255, 127, 127, 127, 255, 63, 63, 63, 255, 126, 126, 126, 255, 190, 190, 190, 255, 127, + 127, 127, 255, 63, 63, 63, 255, 127, 127, 127, 255, 254, 254, 254, 255, 127, 127, 127, + 255, 0, 0, 0, 255, 126, 126, 126, 255, 254, 254, 254, 255, 127, 127, 127, 255, 0, 0, 0, + 255, 127, 127, 127, 255, 190, 190, 190, 255, 127, 127, 127, 255, 63, 63, 63, 255, 126, + 126, 126, 255, 190, 190, 190, 255, 127, 127, 127, 255, 63, 63, 63, 255 + ], + "type": "Uint8Array" + }, + 8, + 8, + 1023, + 1009 + ] + }, + { + "op": "set", + "id": "bumps", + "path": "wrapS", + "value": 1000 + }, + { + "op": "set", + "id": "bumps", + "path": "wrapT", + "value": 1000 + }, + { + "op": "set", + "id": "bumps", + "path": "magFilter", + "value": 1006 + }, + { + "op": "set", + "id": "bumps", + "path": "minFilter", + "value": 1006 + }, + { + "op": "set", + "id": "bumps", + "path": "repeat.x", + "value": 3 + }, + { + "op": "set", + "id": "bumps", + "path": "repeat.y", + "value": 2 + }, + { + "op": "set", + "id": "bumps", + "path": "needsUpdate", + "value": true + }, + { + "op": "new", + "id": "panel", + "class": "MeshStandardMaterial", + "args": [] + }, + { + "op": "set", + "id": "panel", + "path": "roughness", + "value": 0.45 + }, + { + "op": "set", + "id": "panel", + "path": "metalness", + "value": 0.1 + }, + { + "op": "set", + "id": "panel", + "path": "bumpMap", + "value": { + "ref": "bumps" + } + }, + { + "op": "set", + "id": "panel", + "path": "bumpScale", + "value": 3 + }, + { + "op": "new", + "id": "plate", + "class": "PlaneGeometry", + "args": [3, 2] + }, + { + "op": "new", + "id": "mesh", + "class": "Mesh", + "args": [ + { + "ref": "plate" + }, + { + "ref": "panel" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "mesh" + } + ] + } + ], + "observe": [ + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/materials-force-single-pass.json b/packages/three-native/tests/compatibility/fixtures/materials-force-single-pass.json new file mode 100644 index 000000000..a43ad7fe0 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/materials-force-single-pass.json @@ -0,0 +1,279 @@ +{ + "name": "materials-force-single-pass", + "adaptedFrom": "original \u2014 two transparent DoubleSide torus knots: the left draws three's back-then-front two passes, the right sets forceSinglePass and draws once", + "tolerance": { + "abs": 0 + }, + "render": { + "scene": "scene", + "camera": "camera", + "width": 320, + "height": 160, + "toneMapping": "none", + "toneMappingExposure": 1, + "outputColorSpace": "srgb" + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "background", + "class": "Color", + "args": [0.05, 0.06, 0.08] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "background" + } + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [50, 2, 0.1, 100] + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 4.5 + }, + { + "op": "call", + "id": "camera", + "method": "lookAt", + "args": [0, 0, 0] + }, + { + "op": "new", + "id": "light", + "class": "DirectionalLight", + "args": [16777215, 3] + }, + { + "op": "set", + "id": "light", + "path": "position.x", + "value": 1 + }, + { + "op": "set", + "id": "light", + "path": "position.y", + "value": 2 + }, + { + "op": "set", + "id": "light", + "path": "position.z", + "value": 3 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "light" + } + ] + }, + { + "op": "new", + "id": "sky", + "class": "HemisphereLight", + "args": [11189137, 2236962, 0.6] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "sky" + } + ] + }, + { + "op": "new", + "id": "geo", + "class": "TorusKnotGeometry", + "args": [0.6, 0.2, 96, 12] + }, + { + "op": "new", + "id": "twoPassColor", + "class": "Color", + "args": [0.9, 0.5, 0.2] + }, + { + "op": "new", + "id": "twoPassMat", + "class": "MeshStandardMaterial", + "args": [] + }, + { + "op": "set", + "id": "twoPassMat", + "path": "color", + "value": { + "ref": "twoPassColor" + } + }, + { + "op": "set", + "id": "twoPassMat", + "path": "transparent", + "value": true + }, + { + "op": "set", + "id": "twoPassMat", + "path": "opacity", + "value": 0.55 + }, + { + "op": "set", + "id": "twoPassMat", + "path": "side", + "value": 2 + }, + { + "op": "new", + "id": "twoPass", + "class": "Mesh", + "args": [ + { + "ref": "geo" + }, + { + "ref": "twoPassMat" + } + ] + }, + { + "op": "set", + "id": "twoPass", + "path": "position.x", + "value": -1.2 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "twoPass" + } + ] + }, + { + "op": "new", + "id": "singleColor", + "class": "Color", + "args": [0.9, 0.5, 0.2] + }, + { + "op": "new", + "id": "singleMat", + "class": "MeshStandardMaterial", + "args": [] + }, + { + "op": "set", + "id": "singleMat", + "path": "color", + "value": { + "ref": "singleColor" + } + }, + { + "op": "set", + "id": "singleMat", + "path": "transparent", + "value": true + }, + { + "op": "set", + "id": "singleMat", + "path": "opacity", + "value": 0.55 + }, + { + "op": "set", + "id": "singleMat", + "path": "side", + "value": 2 + }, + { + "op": "set", + "id": "singleMat", + "path": "forceSinglePass", + "value": true + }, + { + "op": "new", + "id": "single", + "class": "Mesh", + "args": [ + { + "ref": "geo" + }, + { + "ref": "singleMat" + } + ] + }, + { + "op": "set", + "id": "single", + "path": "position.x", + "value": 1.2 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "single" + } + ] + }, + { + "op": "call", + "id": "camera", + "method": "updateProjectionMatrix", + "args": [] + }, + { + "op": "call", + "id": "scene", + "method": "updateMatrixWorld", + "args": [true] + } + ], + "observe": [ + { + "id": "singleMat", + "path": "forceSinglePass", + "kind": "boolean" + }, + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/materials-instance-color-attribute.json b/packages/three-native/tests/compatibility/fixtures/materials-instance-color-attribute.json new file mode 100644 index 000000000..9cb381473 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/materials-instance-color-attribute.json @@ -0,0 +1,257 @@ +{ + "name": "materials-instance-color-attribute", + "adaptedFrom": "original — InstancedMesh.instanceColor assigned as the game's own InstancedBufferAttribute (Midway's tracers), not grown by setColorAt: two lit crates tinted red and blue", + "tolerance": { + "abs": 0 + }, + "render": { + "scene": "scene", + "camera": "camera", + "width": 320, + "height": 240, + "toneMapping": "aces", + "toneMappingExposure": 1, + "outputColorSpace": "srgb" + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "background", + "class": "Color", + "args": [0.05, 0.06, 0.08] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "background" + } + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [60, 1.3333333333333333, 0.1, 100] + }, + { + "op": "set", + "id": "camera", + "path": "position.y", + "value": 1.4 + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 3.2 + }, + { + "op": "call", + "id": "camera", + "method": "lookAt", + "args": [0, 0, 0] + }, + { + "op": "new", + "id": "light", + "class": "DirectionalLight", + "args": [16777215, 3] + }, + { + "op": "set", + "id": "light", + "path": "position.x", + "value": 2 + }, + { + "op": "set", + "id": "light", + "path": "position.y", + "value": 3 + }, + { + "op": "set", + "id": "light", + "path": "position.z", + "value": 1 + }, + { + "op": "new", + "id": "sky", + "class": "HemisphereLight", + "args": [11189137, 2236962, 0.6] + }, + { + "op": "new", + "id": "box", + "class": "BoxGeometry", + "args": [0.8, 0.8, 0.8] + }, + { + "op": "new", + "id": "boxMaterial", + "class": "MeshStandardMaterial", + "args": [] + }, + { + "op": "set", + "id": "boxMaterial", + "path": "roughness", + "value": 0.5 + }, + { + "op": "new", + "id": "crates", + "class": "InstancedMesh", + "args": [ + { + "ref": "box" + }, + { + "ref": "boxMaterial" + }, + 2 + ] + }, + { + "op": "new", + "id": "left", + "class": "Matrix4", + "args": [] + }, + { + "op": "call", + "id": "left", + "method": "makeTranslation", + "args": [-0.7, 0, 0] + }, + { + "op": "call", + "id": "crates", + "method": "setMatrixAt", + "args": [ + 0, + { + "ref": "left" + } + ] + }, + { + "op": "new", + "id": "right", + "class": "Matrix4", + "args": [] + }, + { + "op": "call", + "id": "right", + "method": "makeTranslation", + "args": [0.7, 0, 0] + }, + { + "op": "call", + "id": "crates", + "method": "setMatrixAt", + "args": [ + 1, + { + "ref": "right" + } + ] + }, + { + "op": "new", + "id": "tints", + "class": "InstancedBufferAttribute", + "args": [ + { + "array": [1, 0.3, 0.2, 0.2, 0.5, 1], + "type": "Float32Array" + }, + 3 + ] + }, + { + "op": "set", + "id": "crates", + "path": "instanceColor", + "value": { + "ref": "tints" + } + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "crates" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "light" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "sky" + } + ] + }, + { + "op": "call", + "id": "camera", + "method": "updateProjectionMatrix", + "args": [] + }, + { + "op": "call", + "id": "scene", + "method": "updateMatrixWorld", + "args": [true] + } + ], + "observe": [ + { + "id": "camera", + "path": "projectionMatrix.elements", + "kind": "numbers" + }, + { + "id": "camera", + "path": "matrixWorld.elements", + "kind": "numbers" + }, + { + "id": "light", + "path": "matrixWorld.elements", + "kind": "numbers" + }, + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/materials-lambert.json b/packages/three-native/tests/compatibility/fixtures/materials-lambert.json new file mode 100644 index 000000000..fc45d9ff1 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/materials-lambert.json @@ -0,0 +1,217 @@ +{ + "name": "materials-lambert", + "adaptedFrom": "original \u2014 one lit WebGPU frame with MeshLambertMaterial (no specular): a sphere under a directional and a hemisphere light, ACES tone mapped, the lit-render scene", + "tolerance": { + "abs": 0 + }, + "render": { + "scene": "scene", + "camera": "camera", + "width": 320, + "height": 240, + "toneMapping": "aces", + "toneMappingExposure": 1, + "outputColorSpace": "srgb" + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "background", + "class": "Color", + "args": [0.05, 0.06, 0.08] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "background" + } + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [60, 1.3333333333333333, 0.1, 100] + }, + { + "op": "set", + "id": "camera", + "path": "position.y", + "value": 1.4 + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 3.2 + }, + { + "op": "call", + "id": "camera", + "method": "lookAt", + "args": [0, 0, 0] + }, + { + "op": "new", + "id": "light", + "class": "DirectionalLight", + "args": [16777215, 3] + }, + { + "op": "set", + "id": "light", + "path": "position.x", + "value": 2 + }, + { + "op": "set", + "id": "light", + "path": "position.y", + "value": 3 + }, + { + "op": "set", + "id": "light", + "path": "position.z", + "value": 1 + }, + { + "op": "new", + "id": "sky", + "class": "HemisphereLight", + "args": [11189137, 2236962, 0.6] + }, + { + "op": "new", + "id": "geometry", + "class": "SphereGeometry", + "args": [1, 32, 16] + }, + { + "op": "new", + "id": "material", + "class": "MeshLambertMaterial", + "args": [] + }, + { + "op": "set", + "id": "material", + "path": "color.r", + "value": 0.8 + }, + { + "op": "set", + "id": "material", + "path": "color.g", + "value": 0.35 + }, + { + "op": "set", + "id": "material", + "path": "color.b", + "value": 0.2 + }, + { + "op": "new", + "id": "mesh", + "class": "Mesh", + "args": [ + { + "ref": "geometry" + }, + { + "ref": "material" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "mesh" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "light" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "sky" + } + ] + }, + { + "op": "call", + "id": "camera", + "method": "updateProjectionMatrix", + "args": [] + }, + { + "op": "call", + "id": "scene", + "method": "updateMatrixWorld", + "args": [true] + } + ], + "observe": [ + { + "id": "camera", + "path": "projectionMatrix.elements", + "kind": "numbers" + }, + { + "id": "camera", + "path": "matrixWorld.elements", + "kind": "numbers" + }, + { + "id": "light", + "path": "matrixWorld.elements", + "kind": "numbers" + }, + { + "id": "mesh", + "path": "matrixWorld.elements", + "kind": "numbers" + }, + { + "id": "geometry", + "path": "parameters", + "kind": "json" + }, + { + "id": "material", + "path": "type", + "kind": "string" + }, + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/materials-metal-rough-maps.json b/packages/three-native/tests/compatibility/fixtures/materials-metal-rough-maps.json new file mode 100644 index 000000000..b575643ee --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/materials-metal-rough-maps.json @@ -0,0 +1,235 @@ +{ + "name": "materials-metal-rough-maps", + "adaptedFrom": "original — a lit MeshStandardMaterial sphere whose metalnessMap and roughnessMap are one 2x2 metallicRoughness DataTexture (glTF packing: roughness in green, metalness in blue), Nearest filtered, so four quarters are rough/smooth metal/dielectric under a directional and a hemisphere light", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "bg", + "class": "Color", + "args": [0.05, 0.06, 0.08] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "bg" + } + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [45, 1.3333333333333333, 0.1, 100] + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 3.2 + }, + { + "op": "new", + "id": "sun", + "class": "DirectionalLight", + "args": [16777215, 3] + }, + { + "op": "set", + "id": "sun", + "path": "position.x", + "value": 1 + }, + { + "op": "set", + "id": "sun", + "path": "position.y", + "value": 1 + }, + { + "op": "set", + "id": "sun", + "path": "position.z", + "value": 3 + }, + { + "op": "new", + "id": "sky", + "class": "HemisphereLight", + "args": [11189196, 3355443, 0.8] + }, + { + "op": "new", + "id": "mr", + "class": "DataTexture", + "args": [ + { + "array": [0, 255, 255, 255, 0, 255, 0, 255, 0, 51, 255, 255, 0, 51, 0, 255], + "type": "Uint8Array" + }, + 2, + 2, + 1023, + 1009 + ] + }, + { + "op": "set", + "id": "mr", + "path": "magFilter", + "value": 1003 + }, + { + "op": "set", + "id": "mr", + "path": "minFilter", + "value": 1003 + }, + { + "op": "set", + "id": "mr", + "path": "needsUpdate", + "value": true + }, + { + "op": "new", + "id": "geometry", + "class": "SphereGeometry", + "args": [1, 64, 32] + }, + { + "op": "new", + "id": "material", + "class": "MeshStandardMaterial", + "args": [] + }, + { + "op": "set", + "id": "material", + "path": "metalness", + "value": 1 + }, + { + "op": "set", + "id": "material", + "path": "roughness", + "value": 1 + }, + { + "op": "set", + "id": "material", + "path": "metalnessMap", + "value": { + "ref": "mr" + } + }, + { + "op": "set", + "id": "material", + "path": "roughnessMap", + "value": { + "ref": "mr" + } + }, + { + "op": "new", + "id": "ball", + "class": "Mesh", + "args": [ + { + "ref": "geometry" + }, + { + "ref": "material" + } + ] + }, + { + "op": "set", + "id": "ball", + "path": "rotation.y", + "value": -0.7853981633974483 + }, + { + "op": "set", + "id": "ball", + "path": "rotation.x", + "value": 0.3 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "ball" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "sun" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "sky" + } + ] + }, + { + "op": "call", + "id": "camera", + "method": "updateProjectionMatrix", + "args": [] + }, + { + "op": "call", + "id": "scene", + "method": "updateMatrixWorld", + "args": [true] + } + ], + "observe": [ + { + "id": "material", + "path": "metalness", + "kind": "number" + }, + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ], + "render": { + "scene": "scene", + "camera": "camera", + "width": 320, + "height": 240, + "toneMapping": "none", + "toneMappingExposure": 1, + "outputColorSpace": "srgb" + } +} diff --git a/packages/three-native/tests/compatibility/fixtures/materials-phong.json b/packages/three-native/tests/compatibility/fixtures/materials-phong.json new file mode 100644 index 000000000..4460876c5 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/materials-phong.json @@ -0,0 +1,241 @@ +{ + "name": "materials-phong", + "adaptedFrom": "original \u2014 one lit WebGPU frame with MeshPhongMaterial (Blinn-Phong specular): a sphere under a directional and a hemisphere light, shininess 60, specular 0.5, ACES tone mapped, the lit-render scene", + "tolerance": { + "abs": 0 + }, + "render": { + "scene": "scene", + "camera": "camera", + "width": 320, + "height": 240, + "toneMapping": "aces", + "toneMappingExposure": 1, + "outputColorSpace": "srgb" + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "background", + "class": "Color", + "args": [0.05, 0.06, 0.08] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "background" + } + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [60, 1.3333333333333333, 0.1, 100] + }, + { + "op": "set", + "id": "camera", + "path": "position.y", + "value": 1.4 + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 3.2 + }, + { + "op": "call", + "id": "camera", + "method": "lookAt", + "args": [0, 0, 0] + }, + { + "op": "new", + "id": "light", + "class": "DirectionalLight", + "args": [16777215, 3] + }, + { + "op": "set", + "id": "light", + "path": "position.x", + "value": 2 + }, + { + "op": "set", + "id": "light", + "path": "position.y", + "value": 3 + }, + { + "op": "set", + "id": "light", + "path": "position.z", + "value": 1 + }, + { + "op": "new", + "id": "sky", + "class": "HemisphereLight", + "args": [11189137, 2236962, 0.6] + }, + { + "op": "new", + "id": "geometry", + "class": "SphereGeometry", + "args": [1, 32, 16] + }, + { + "op": "new", + "id": "material", + "class": "MeshPhongMaterial", + "args": [] + }, + { + "op": "set", + "id": "material", + "path": "color.r", + "value": 0.8 + }, + { + "op": "set", + "id": "material", + "path": "color.g", + "value": 0.35 + }, + { + "op": "set", + "id": "material", + "path": "color.b", + "value": 0.2 + }, + { + "op": "set", + "id": "material", + "path": "shininess", + "value": 60 + }, + { + "op": "set", + "id": "material", + "path": "specular.r", + "value": 0.5 + }, + { + "op": "set", + "id": "material", + "path": "specular.g", + "value": 0.5 + }, + { + "op": "set", + "id": "material", + "path": "specular.b", + "value": 0.5 + }, + { + "op": "new", + "id": "mesh", + "class": "Mesh", + "args": [ + { + "ref": "geometry" + }, + { + "ref": "material" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "mesh" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "light" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "sky" + } + ] + }, + { + "op": "call", + "id": "camera", + "method": "updateProjectionMatrix", + "args": [] + }, + { + "op": "call", + "id": "scene", + "method": "updateMatrixWorld", + "args": [true] + } + ], + "observe": [ + { + "id": "camera", + "path": "projectionMatrix.elements", + "kind": "numbers" + }, + { + "id": "camera", + "path": "matrixWorld.elements", + "kind": "numbers" + }, + { + "id": "light", + "path": "matrixWorld.elements", + "kind": "numbers" + }, + { + "id": "mesh", + "path": "matrixWorld.elements", + "kind": "numbers" + }, + { + "id": "geometry", + "path": "parameters", + "kind": "json" + }, + { + "id": "material", + "path": "type", + "kind": "string" + }, + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/materials-physical-clearcoat-doubleside.json b/packages/three-native/tests/compatibility/fixtures/materials-physical-clearcoat-doubleside.json new file mode 100644 index 000000000..8958000be --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/materials-physical-clearcoat-doubleside.json @@ -0,0 +1,3391 @@ +{ + "name": "materials-physical-clearcoat-doubleside", + "adaptedFrom": "original — Midway's Devastator glass as the game draws it: materials-physical-clearcoat-environment with side DoubleSide, so the far half of the transparent sphere is drawn first with its normals turned to the viewer (three's two-pass transparent DoubleSide and negateOnBackSide)", + "tolerance": { + "abs": 0 + }, + "render": { + "scene": "scene", + "camera": "camera", + "width": 320, + "height": 240, + "toneMapping": "aces", + "toneMappingExposure": 1, + "outputColorSpace": "srgb" + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "background", + "class": "Color", + "args": [0.05, 0.06, 0.08] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "background" + } + }, + { + "op": "new", + "id": "environment", + "class": "DataTexture", + "args": [ + { + "array": [ + 0.080068, 0.060098, 0.040166, 1, 0.080068, 0.060098, 0.040166, 1, 0.080068, 0.060098, + 0.040166, 1, 0.080068, 0.060098, 0.040166, 1, 0.080068, 0.060098, 0.040166, 1, 0.080068, + 0.060098, 0.040166, 1, 0.080068, 0.060098, 0.040166, 1, 0.080068, 0.060098, 0.040166, 1, + 0.080068, 0.060098, 0.040166, 1, 0.080068, 0.060098, 0.040166, 1, 0.080068, 0.060098, + 0.040166, 1, 0.080068, 0.060098, 0.040166, 1, 0.080068, 0.060098, 0.040166, 1, 0.080068, + 0.060098, 0.040166, 1, 0.080068, 0.060098, 0.040166, 1, 0.080068, 0.060098, 0.040166, 1, + 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"op": "set", + "id": "material", + "path": "metalness", + "value": 0.02 + }, + { + "op": "set", + "id": "material", + "path": "roughness", + "value": 0.045 + }, + { + "op": "set", + "id": "material", + "path": "transparent", + "value": true + }, + { + "op": "set", + "id": "material", + "path": "opacity", + "value": 0.33 + }, + { + "op": "set", + "id": "material", + "path": "envMapIntensity", + "value": 1.15 + }, + { + "op": "set", + "id": "material", + "path": "depthWrite", + "value": false + }, + { + "op": "set", + "id": "material", + "path": "side", + "value": 2 + }, + { + "op": "set", + "id": "material", + "path": "forceSinglePass", + "value": true + }, + { + "op": "set", + "id": "material", + "path": "clearcoat", + "value": 1 + }, + { + "op": "set", + "id": "material", + "path": "clearcoatRoughness", + "value": 0.06 + }, + { + "op": "new", + "id": "mesh", + "class": "Mesh", + "args": [ + { + "ref": "geometry" + }, + { + "ref": "material" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "mesh" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "light" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "sky" + } + ] + }, + { + "op": "call", + "id": "camera", + "method": "updateProjectionMatrix", + "args": [] + }, + { + "op": "call", + "id": "scene", + "method": "updateMatrixWorld", + "args": [true] + } + ], + "observe": [ + { + "id": "camera", + "path": "projectionMatrix.elements", + "kind": "numbers" + }, + { + "id": "camera", + "path": "matrixWorld.elements", + "kind": "numbers" + }, + { + "id": "light", + "path": "matrixWorld.elements", + "kind": "numbers" + }, + { + "id": "mesh", + "path": "matrixWorld.elements", + "kind": "numbers" + }, + { + "id": "geometry", + "path": "parameters", + "kind": "json" + }, + { + "id": "material", + "path": "type", + "kind": "string" + }, + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/materials-physical-clearcoat.json b/packages/three-native/tests/compatibility/fixtures/materials-physical-clearcoat.json new file mode 100644 index 000000000..f77c3ead0 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/materials-physical-clearcoat.json @@ -0,0 +1,241 @@ +{ + "name": "materials-physical-clearcoat", + "adaptedFrom": "original — Midway's canopy glass as an opaque lit sphere: MeshPhysicalMaterial roughness 0.11, metalness 0.02, clearcoat 1, clearcoatRoughness 0.12 under a directional and a hemisphere light; PhysicalLightingModel's clearcoat layer (direct BRDF_GGX on clearcoatNormalView, finish's Fcc blend), ACES tone mapped", + "tolerance": { + "abs": 0 + }, + "render": { + "scene": "scene", + "camera": "camera", + "width": 320, + "height": 240, + "toneMapping": "aces", + "toneMappingExposure": 1, + "outputColorSpace": "srgb" + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "background", + "class": "Color", + "args": [0.05, 0.06, 0.08] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "background" + } + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [60, 1.3333333333333333, 0.1, 100] + }, + { + "op": "set", + "id": "camera", + "path": "position.y", + "value": 1.4 + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 3.2 + }, + { + "op": "call", + "id": "camera", + "method": "lookAt", + "args": [0, 0, 0] + }, + { + "op": "new", + "id": "light", + "class": "DirectionalLight", + "args": [16777215, 3] + }, + { + "op": "set", + "id": "light", + "path": "position.x", + "value": 2 + }, + { + "op": "set", + "id": "light", + "path": "position.y", + "value": 3 + }, + { + "op": "set", + "id": "light", + "path": "position.z", + "value": 1 + }, + { + "op": "new", + "id": "sky", + "class": "HemisphereLight", + "args": [11189137, 2236962, 0.6] + }, + { + "op": "new", + "id": "geometry", + "class": "SphereGeometry", + "args": [1, 32, 16] + }, + { + "op": "new", + "id": "material", + "class": "MeshPhysicalMaterial", + "args": [] + }, + { + "op": "set", + "id": "material", + "path": "color.r", + "value": 0.66 + }, + { + "op": "set", + "id": "material", + "path": "color.g", + "value": 0.74 + }, + { + "op": "set", + "id": "material", + "path": "color.b", + "value": 0.74 + }, + { + "op": "set", + "id": "material", + "path": "roughness", + "value": 0.11 + }, + { + "op": "set", + "id": "material", + "path": "metalness", + "value": 0.02 + }, + { + "op": "set", + "id": "material", + "path": "clearcoat", + "value": 1 + }, + { + "op": "set", + "id": "material", + "path": "clearcoatRoughness", + "value": 0.12 + }, + { + "op": "new", + "id": "mesh", + "class": "Mesh", + "args": [ + { + "ref": "geometry" + }, + { + "ref": "material" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "mesh" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "light" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "sky" + } + ] + }, + { + "op": "call", + "id": "camera", + "method": "updateProjectionMatrix", + "args": [] + }, + { + "op": "call", + "id": "scene", + "method": "updateMatrixWorld", + "args": [true] + } + ], + "observe": [ + { + "id": "camera", + "path": "projectionMatrix.elements", + "kind": "numbers" + }, + { + "id": "camera", + "path": "matrixWorld.elements", + "kind": "numbers" + }, + { + "id": "light", + "path": "matrixWorld.elements", + "kind": "numbers" + }, + { + "id": "mesh", + "path": "matrixWorld.elements", + "kind": "numbers" + }, + { + "id": "geometry", + "path": "parameters", + "kind": "json" + }, + { + "id": "material", + "path": "type", + "kind": "string" + }, + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/materials-physical-rim.json b/packages/three-native/tests/compatibility/fixtures/materials-physical-rim.json new file mode 100644 index 000000000..f7f57a926 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/materials-physical-rim.json @@ -0,0 +1,259 @@ +{ + "name": "materials-physical-rim", + "adaptedFrom": "original \u2014 the materials-physical scene lit from behind the sphere (a rim light), so the half vector grazes: a dark MeshPhysicalMaterial with specularIntensity 0.2, where direct specular uses f90 = 1 (PhysicalLightingModel.direct) and specularF90 belongs to indirect light only", + "tolerance": { + "abs": 0 + }, + "render": { + "scene": "scene", + "camera": "camera", + "width": 320, + "height": 240, + "toneMapping": "aces", + "toneMappingExposure": 1, + "outputColorSpace": "srgb" + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "background", + "class": "Color", + "args": [0.05, 0.06, 0.08] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "background" + } + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [60, 1.3333333333333333, 0.1, 100] + }, + { + "op": "set", + "id": "camera", + "path": "position.y", + "value": 1.4 + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 3.2 + }, + { + "op": "call", + "id": "camera", + "method": "lookAt", + "args": [0, 0, 0] + }, + { + "op": "new", + "id": "light", + "class": "DirectionalLight", + "args": [16777215, 3] + }, + { + "op": "set", + "id": "light", + "path": "position.x", + "value": 0 + }, + { + "op": "set", + "id": "light", + "path": "position.y", + "value": 1.5 + }, + { + "op": "set", + "id": "light", + "path": "position.z", + "value": -3 + }, + { + "op": "new", + "id": "sky", + "class": "HemisphereLight", + "args": [11189137, 2236962, 0.6] + }, + { + "op": "new", + "id": "geometry", + "class": "SphereGeometry", + "args": [1, 32, 16] + }, + { + "op": "new", + "id": "material", + "class": "MeshPhysicalMaterial", + "args": [] + }, + { + "op": "set", + "id": "material", + "path": "color.r", + "value": 0.05 + }, + { + "op": "set", + "id": "material", + "path": "color.g", + "value": 0.05 + }, + { + "op": "set", + "id": "material", + "path": "color.b", + "value": 0.05 + }, + { + "op": "set", + "id": "material", + "path": "roughness", + "value": 0.25 + }, + { + "op": "set", + "id": "material", + "path": "metalness", + "value": 0 + }, + { + "op": "set", + "id": "material", + "path": "ior", + "value": 1.5 + }, + { + "op": "set", + "id": "material", + "path": "specularIntensity", + "value": 0.2 + }, + { + "op": "set", + "id": "material", + "path": "specularColor.r", + "value": 1 + }, + { + "op": "set", + "id": "material", + "path": "specularColor.g", + "value": 1 + }, + { + "op": "set", + "id": "material", + "path": "specularColor.b", + "value": 1 + }, + { + "op": "new", + "id": "mesh", + "class": "Mesh", + "args": [ + { + "ref": "geometry" + }, + { + "ref": "material" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "mesh" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "light" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "sky" + } + ] + }, + { + "op": "call", + "id": "camera", + "method": "updateProjectionMatrix", + "args": [] + }, + { + "op": "call", + "id": "scene", + "method": "updateMatrixWorld", + "args": [true] + } + ], + "observe": [ + { + "id": "camera", + "path": "projectionMatrix.elements", + "kind": "numbers" + }, + { + "id": "camera", + "path": "matrixWorld.elements", + "kind": "numbers" + }, + { + "id": "light", + "path": "matrixWorld.elements", + "kind": "numbers" + }, + { + "id": "mesh", + "path": "matrixWorld.elements", + "kind": "numbers" + }, + { + "id": "geometry", + "path": "parameters", + "kind": "json" + }, + { + "id": "material", + "path": "type", + "kind": "string" + }, + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/materials-physical.json b/packages/three-native/tests/compatibility/fixtures/materials-physical.json new file mode 100644 index 000000000..467ca6363 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/materials-physical.json @@ -0,0 +1,259 @@ +{ + "name": "materials-physical", + "adaptedFrom": "original \u2014 one lit WebGPU frame with MeshPhysicalMaterial (non-feature specular: ior, specularIntensity, specularColor): a sphere under a directional and a hemisphere light, roughness 0.35, metalness 0.1, ior 1.8, specularIntensity 0.7, specularColor (1, 0.8, 0.6), ACES tone mapped, the lit-render scene", + "tolerance": { + "abs": 0 + }, + "render": { + "scene": "scene", + "camera": "camera", + "width": 320, + "height": 240, + "toneMapping": "aces", + "toneMappingExposure": 1, + "outputColorSpace": "srgb" + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "background", + "class": "Color", + "args": [0.05, 0.06, 0.08] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "background" + } + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [60, 1.3333333333333333, 0.1, 100] + }, + { + "op": "set", + "id": "camera", + "path": "position.y", + "value": 1.4 + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 3.2 + }, + { + "op": "call", + "id": "camera", + "method": "lookAt", + "args": [0, 0, 0] + }, + { + "op": "new", + "id": "light", + "class": "DirectionalLight", + "args": [16777215, 3] + }, + { + "op": "set", + "id": "light", + "path": "position.x", + "value": 2 + }, + { + "op": "set", + "id": "light", + "path": "position.y", + "value": 3 + }, + { + "op": "set", + "id": "light", + "path": "position.z", + "value": 1 + }, + { + "op": "new", + "id": "sky", + "class": "HemisphereLight", + "args": [11189137, 2236962, 0.6] + }, + { + "op": "new", + "id": "geometry", + "class": "SphereGeometry", + "args": [1, 32, 16] + }, + { + "op": "new", + "id": "material", + "class": "MeshPhysicalMaterial", + "args": [] + }, + { + "op": "set", + "id": "material", + "path": "color.r", + "value": 0.8 + }, + { + "op": "set", + "id": "material", + "path": "color.g", + "value": 0.35 + }, + { + "op": "set", + "id": "material", + "path": "color.b", + "value": 0.2 + }, + { + "op": "set", + "id": "material", + "path": "roughness", + "value": 0.35 + }, + { + "op": "set", + "id": "material", + "path": "metalness", + "value": 0.1 + }, + { + "op": "set", + "id": "material", + "path": "ior", + "value": 1.8 + }, + { + "op": "set", + "id": "material", + "path": "specularIntensity", + "value": 0.7 + }, + { + "op": "set", + "id": "material", + "path": "specularColor.r", + "value": 1 + }, + { + "op": "set", + "id": "material", + "path": "specularColor.g", + "value": 0.8 + }, + { + "op": "set", + "id": "material", + "path": "specularColor.b", + "value": 0.6 + }, + { + "op": "new", + "id": "mesh", + "class": "Mesh", + "args": [ + { + "ref": "geometry" + }, + { + "ref": "material" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "mesh" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "light" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "sky" + } + ] + }, + { + "op": "call", + "id": "camera", + "method": "updateProjectionMatrix", + "args": [] + }, + { + "op": "call", + "id": "scene", + "method": "updateMatrixWorld", + "args": [true] + } + ], + "observe": [ + { + "id": "camera", + "path": "projectionMatrix.elements", + "kind": "numbers" + }, + { + "id": "camera", + "path": "matrixWorld.elements", + "kind": "numbers" + }, + { + "id": "light", + "path": "matrixWorld.elements", + "kind": "numbers" + }, + { + "id": "mesh", + "path": "matrixWorld.elements", + "kind": "numbers" + }, + { + "id": "geometry", + "path": "parameters", + "kind": "json" + }, + { + "id": "material", + "path": "type", + "kind": "string" + }, + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/materials-polygon-offset.json b/packages/three-native/tests/compatibility/fixtures/materials-polygon-offset.json new file mode 100644 index 000000000..ba2560087 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/materials-polygon-offset.json @@ -0,0 +1,285 @@ +{ + "name": "materials-polygon-offset", + "adaptedFrom": "original — material.polygonOffset as Midway's markings use it: a decal plane coplanar with a base plane and drawn before it (lower id), which still wins the depth test everywhere through polygonOffsetFactor -1 and polygonOffsetUnits -4; without the bias the base would overwrite it", + "tolerance": { + "abs": 0 + }, + "render": { + "scene": "scene", + "camera": "camera", + "width": 320, + "height": 240, + "toneMapping": "aces", + "toneMappingExposure": 1, + "outputColorSpace": "srgb" + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "background", + "class": "Color", + "args": [0.05, 0.06, 0.08] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "background" + } + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [60, 1.3333333333333333, 0.1, 100] + }, + { + "op": "set", + "id": "camera", + "path": "position.y", + "value": 1.4 + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 3.2 + }, + { + "op": "call", + "id": "camera", + "method": "lookAt", + "args": [0, 0, 0] + }, + { + "op": "new", + "id": "light", + "class": "DirectionalLight", + "args": [16777215, 3] + }, + { + "op": "set", + "id": "light", + "path": "position.x", + "value": 2 + }, + { + "op": "set", + "id": "light", + "path": "position.y", + "value": 3 + }, + { + "op": "set", + "id": "light", + "path": "position.z", + "value": 1 + }, + { + "op": "new", + "id": "sky", + "class": "HemisphereLight", + "args": [11189137, 2236962, 0.6] + }, + { + "op": "new", + "id": "decalGeometry", + "class": "PlaneGeometry", + "args": [1.2, 0.8] + }, + { + "op": "new", + "id": "decalMaterial", + "class": "MeshBasicMaterial", + "args": [] + }, + { + "op": "set", + "id": "decalMaterial", + "path": "color.r", + "value": 0.1 + }, + { + "op": "set", + "id": "decalMaterial", + "path": "color.g", + "value": 0.7 + }, + { + "op": "set", + "id": "decalMaterial", + "path": "color.b", + "value": 0.2 + }, + { + "op": "set", + "id": "decalMaterial", + "path": "polygonOffset", + "value": true + }, + { + "op": "set", + "id": "decalMaterial", + "path": "polygonOffsetFactor", + "value": -1 + }, + { + "op": "set", + "id": "decalMaterial", + "path": "polygonOffsetUnits", + "value": -4 + }, + { + "op": "new", + "id": "decal", + "class": "Mesh", + "args": [ + { + "ref": "decalGeometry" + }, + { + "ref": "decalMaterial" + } + ] + }, + { + "op": "set", + "id": "decal", + "path": "rotation.x", + "value": -1.1 + }, + { + "op": "new", + "id": "plane", + "class": "PlaneGeometry", + "args": [2.4, 1.6] + }, + { + "op": "new", + "id": "baseMaterial", + "class": "MeshBasicMaterial", + "args": [] + }, + { + "op": "set", + "id": "baseMaterial", + "path": "color.r", + "value": 0.8 + }, + { + "op": "set", + "id": "baseMaterial", + "path": "color.g", + "value": 0.1 + }, + { + "op": "set", + "id": "baseMaterial", + "path": "color.b", + "value": 0.1 + }, + { + "op": "new", + "id": "base", + "class": "Mesh", + "args": [ + { + "ref": "plane" + }, + { + "ref": "baseMaterial" + } + ] + }, + { + "op": "set", + "id": "base", + "path": "rotation.x", + "value": -1.1 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "decal" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "base" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "light" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "sky" + } + ] + }, + { + "op": "call", + "id": "camera", + "method": "updateProjectionMatrix", + "args": [] + }, + { + "op": "call", + "id": "scene", + "method": "updateMatrixWorld", + "args": [true] + } + ], + "observe": [ + { + "id": "camera", + "path": "projectionMatrix.elements", + "kind": "numbers" + }, + { + "id": "camera", + "path": "matrixWorld.elements", + "kind": "numbers" + }, + { + "id": "light", + "path": "matrixWorld.elements", + "kind": "numbers" + }, + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/materials-props-basic.json b/packages/three-native/tests/compatibility/fixtures/materials-props-basic.json new file mode 100644 index 000000000..7c6d08fd2 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/materials-props-basic.json @@ -0,0 +1,118 @@ +{ + "name": "materials-props-basic", + "adaptedFrom": "original \u2014 MeshBasicMaterial's members, the ones the lit and alpha render fixtures set: components and a whole-color write", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "fresh", + "class": "MeshBasicMaterial", + "args": [] + }, + { + "op": "new", + "id": "paint", + "class": "Color", + "args": [0.2, 0.4, 0.6] + }, + { + "op": "new", + "id": "m", + "class": "MeshBasicMaterial", + "args": [] + }, + { + "op": "set", + "id": "m", + "path": "name", + "value": "basic" + }, + { + "op": "set", + "id": "m", + "path": "color", + "value": { + "ref": "paint" + } + }, + { + "op": "set", + "id": "m", + "path": "transparent", + "value": true + }, + { + "op": "set", + "id": "m", + "path": "opacity", + "value": 0.6 + }, + { + "op": "set", + "id": "m", + "path": "alphaTest", + "value": 0.25 + }, + { + "op": "set", + "id": "m", + "path": "depthTest", + "value": false + }, + { + "op": "set", + "id": "m", + "path": "depthWrite", + "value": false + }, + { + "op": "set", + "id": "m", + "path": "side", + "value": 2 + }, + { + "op": "set", + "id": "m", + "path": "visible", + "value": false + }, + { + "op": "set", + "id": "m", + "path": "toneMapped", + "value": false + }, + { + "op": "set", + "id": "m", + "path": "needsUpdate", + "value": true + } + ], + "observe": [ + { "id": "fresh", "path": "type", "kind": "string" }, + { "id": "fresh", "path": "color.r", "kind": "number" }, + { "id": "fresh", "path": "color.g", "kind": "number" }, + { "id": "fresh", "path": "color.b", "kind": "number" }, + { "id": "fresh", "path": "transparent", "kind": "boolean" }, + { "id": "fresh", "path": "opacity", "kind": "number" }, + { "id": "fresh", "path": "alphaTest", "kind": "number" }, + { "id": "fresh", "path": "toneMapped", "kind": "boolean" }, + { "id": "m", "path": "type", "kind": "string" }, + { "id": "m", "path": "name", "kind": "string" }, + { "id": "m", "path": "color.r", "kind": "number" }, + { "id": "m", "path": "color.g", "kind": "number" }, + { "id": "m", "path": "color.b", "kind": "number" }, + { "id": "m", "path": "transparent", "kind": "boolean" }, + { "id": "m", "path": "opacity", "kind": "number" }, + { "id": "m", "path": "alphaTest", "kind": "number" }, + { "id": "m", "path": "depthTest", "kind": "boolean" }, + { "id": "m", "path": "depthWrite", "kind": "boolean" }, + { "id": "m", "path": "side", "kind": "number" }, + { "id": "m", "path": "visible", "kind": "boolean" }, + { "id": "m", "path": "toneMapped", "kind": "boolean" } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/materials-props-lambert.json b/packages/three-native/tests/compatibility/fixtures/materials-props-lambert.json new file mode 100644 index 000000000..1ece97303 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/materials-props-lambert.json @@ -0,0 +1,79 @@ +{ + "name": "materials-props-lambert", + "adaptedFrom": "original \u2014 MeshLambertMaterial's members: lit-render's colour, plus emissive and emissiveIntensity", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "fresh", + "class": "MeshLambertMaterial", + "args": [] + }, + { + "op": "new", + "id": "m", + "class": "MeshLambertMaterial", + "args": [] + }, + { + "op": "set", + "id": "m", + "path": "color.r", + "value": 0.8 + }, + { + "op": "set", + "id": "m", + "path": "color.g", + "value": 0.35 + }, + { + "op": "set", + "id": "m", + "path": "color.b", + "value": 0.2 + }, + { + "op": "set", + "id": "m", + "path": "emissive.r", + "value": 0.1 + }, + { + "op": "set", + "id": "m", + "path": "emissive.g", + "value": 0.05 + }, + { + "op": "set", + "id": "m", + "path": "emissive.b", + "value": 0.02 + }, + { + "op": "set", + "id": "m", + "path": "emissiveIntensity", + "value": 0.5 + } + ], + "observe": [ + { "id": "fresh", "path": "type", "kind": "string" }, + { "id": "fresh", "path": "color.r", "kind": "number" }, + { "id": "fresh", "path": "emissive.r", "kind": "number" }, + { "id": "fresh", "path": "emissive.g", "kind": "number" }, + { "id": "fresh", "path": "emissive.b", "kind": "number" }, + { "id": "fresh", "path": "emissiveIntensity", "kind": "number" }, + { "id": "m", "path": "type", "kind": "string" }, + { "id": "m", "path": "color.r", "kind": "number" }, + { "id": "m", "path": "color.g", "kind": "number" }, + { "id": "m", "path": "color.b", "kind": "number" }, + { "id": "m", "path": "emissive.r", "kind": "number" }, + { "id": "m", "path": "emissive.g", "kind": "number" }, + { "id": "m", "path": "emissive.b", "kind": "number" }, + { "id": "m", "path": "emissiveIntensity", "kind": "number" } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/materials-props-phong.json b/packages/three-native/tests/compatibility/fixtures/materials-props-phong.json new file mode 100644 index 000000000..7a55de126 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/materials-props-phong.json @@ -0,0 +1,130 @@ +{ + "name": "materials-props-phong", + "adaptedFrom": "original — MeshPhongMaterial: shininess and specular default through ColorManagement, matching materials-phong", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "fresh", + "class": "MeshPhongMaterial", + "args": [] + }, + { + "op": "new", + "id": "m", + "class": "MeshPhongMaterial", + "args": [] + }, + { + "op": "set", + "id": "m", + "path": "color.r", + "value": 0.8 + }, + { + "op": "set", + "id": "m", + "path": "color.g", + "value": 0.35 + }, + { + "op": "set", + "id": "m", + "path": "color.b", + "value": 0.2 + }, + { + "op": "set", + "id": "m", + "path": "shininess", + "value": 60 + }, + { + "op": "set", + "id": "m", + "path": "specular.r", + "value": 0.5 + }, + { + "op": "set", + "id": "m", + "path": "specular.g", + "value": 0.5 + }, + { + "op": "set", + "id": "m", + "path": "specular.b", + "value": 0.5 + } + ], + "observe": [ + { + "id": "fresh", + "path": "type", + "kind": "string" + }, + { + "id": "fresh", + "path": "specular.r", + "kind": "number" + }, + { + "id": "fresh", + "path": "specular.g", + "kind": "number" + }, + { + "id": "fresh", + "path": "specular.b", + "kind": "number" + }, + { + "id": "fresh", + "path": "shininess", + "kind": "number" + }, + { + "id": "m", + "path": "type", + "kind": "string" + }, + { + "id": "m", + "path": "color.r", + "kind": "number" + }, + { + "id": "m", + "path": "color.g", + "kind": "number" + }, + { + "id": "m", + "path": "color.b", + "kind": "number" + }, + { + "id": "m", + "path": "shininess", + "kind": "number" + }, + { + "id": "m", + "path": "specular.r", + "kind": "number" + }, + { + "id": "m", + "path": "specular.g", + "kind": "number" + }, + { + "id": "m", + "path": "specular.b", + "kind": "number" + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/materials-props-physical.json b/packages/three-native/tests/compatibility/fixtures/materials-props-physical.json new file mode 100644 index 000000000..43791459f --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/materials-props-physical.json @@ -0,0 +1,249 @@ +{ + "name": "materials-props-physical", + "adaptedFrom": "original — MeshPhysicalMaterial: ior, specularIntensity, specularColor and the physical feature numbers, matching materials-physical", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "fresh", + "class": "MeshPhysicalMaterial", + "args": [] + }, + { + "op": "new", + "id": "m", + "class": "MeshPhysicalMaterial", + "args": [] + }, + { + "op": "set", + "id": "m", + "path": "color.r", + "value": 0.8 + }, + { + "op": "set", + "id": "m", + "path": "color.g", + "value": 0.35 + }, + { + "op": "set", + "id": "m", + "path": "color.b", + "value": 0.2 + }, + { + "op": "set", + "id": "m", + "path": "roughness", + "value": 0.35 + }, + { + "op": "set", + "id": "m", + "path": "metalness", + "value": 0.1 + }, + { + "op": "set", + "id": "m", + "path": "ior", + "value": 1.8 + }, + { + "op": "set", + "id": "m", + "path": "specularIntensity", + "value": 0.7 + }, + { + "op": "set", + "id": "m", + "path": "specularColor.r", + "value": 1 + }, + { + "op": "set", + "id": "m", + "path": "specularColor.g", + "value": 0.8 + }, + { + "op": "set", + "id": "m", + "path": "specularColor.b", + "value": 0.6 + }, + { + "op": "set", + "id": "m", + "path": "clearcoat", + "value": 0.4 + }, + { + "op": "set", + "id": "m", + "path": "sheen", + "value": 0.5 + }, + { + "op": "set", + "id": "m", + "path": "transmission", + "value": 0.2 + }, + { + "op": "set", + "id": "m", + "path": "iridescence", + "value": 0.6 + }, + { + "op": "set", + "id": "m", + "path": "anisotropy", + "value": 0.3 + }, + { + "op": "set", + "id": "m", + "path": "dispersion", + "value": 0.1 + } + ], + "observe": [ + { + "id": "fresh", + "path": "type", + "kind": "string" + }, + { + "id": "fresh", + "path": "ior", + "kind": "number" + }, + { + "id": "fresh", + "path": "specularIntensity", + "kind": "number" + }, + { + "id": "fresh", + "path": "specularColor.r", + "kind": "number" + }, + { + "id": "fresh", + "path": "specularColor.g", + "kind": "number" + }, + { + "id": "fresh", + "path": "specularColor.b", + "kind": "number" + }, + { + "id": "fresh", + "path": "roughness", + "kind": "number" + }, + { + "id": "fresh", + "path": "metalness", + "kind": "number" + }, + { + "id": "fresh", + "path": "clearcoat", + "kind": "number" + }, + { + "id": "m", + "path": "type", + "kind": "string" + }, + { + "id": "m", + "path": "color.r", + "kind": "number" + }, + { + "id": "m", + "path": "color.g", + "kind": "number" + }, + { + "id": "m", + "path": "color.b", + "kind": "number" + }, + { + "id": "m", + "path": "roughness", + "kind": "number" + }, + { + "id": "m", + "path": "metalness", + "kind": "number" + }, + { + "id": "m", + "path": "ior", + "kind": "number" + }, + { + "id": "m", + "path": "specularIntensity", + "kind": "number" + }, + { + "id": "m", + "path": "specularColor.r", + "kind": "number" + }, + { + "id": "m", + "path": "specularColor.g", + "kind": "number" + }, + { + "id": "m", + "path": "specularColor.b", + "kind": "number" + }, + { + "id": "m", + "path": "clearcoat", + "kind": "number" + }, + { + "id": "m", + "path": "sheen", + "kind": "number" + }, + { + "id": "m", + "path": "transmission", + "kind": "number" + }, + { + "id": "m", + "path": "iridescence", + "kind": "number" + }, + { + "id": "m", + "path": "anisotropy", + "kind": "number" + }, + { + "id": "m", + "path": "dispersion", + "kind": "number" + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/materials-props-standard.json b/packages/three-native/tests/compatibility/fixtures/materials-props-standard.json new file mode 100644 index 000000000..827741a6f --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/materials-props-standard.json @@ -0,0 +1,103 @@ +{ + "name": "materials-props-standard", + "adaptedFrom": "original — MeshStandardMaterial: roughness and metalness defaults, matching lit-render", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "fresh", + "class": "MeshStandardMaterial", + "args": [] + }, + { + "op": "new", + "id": "m", + "class": "MeshStandardMaterial", + "args": [] + }, + { + "op": "set", + "id": "m", + "path": "color.r", + "value": 0.8 + }, + { + "op": "set", + "id": "m", + "path": "color.g", + "value": 0.35 + }, + { + "op": "set", + "id": "m", + "path": "color.b", + "value": 0.2 + }, + { + "op": "set", + "id": "m", + "path": "roughness", + "value": 0.35 + }, + { + "op": "set", + "id": "m", + "path": "metalness", + "value": 0.1 + } + ], + "observe": [ + { + "id": "fresh", + "path": "type", + "kind": "string" + }, + { + "id": "fresh", + "path": "roughness", + "kind": "number" + }, + { + "id": "fresh", + "path": "metalness", + "kind": "number" + }, + { + "id": "fresh", + "path": "color.r", + "kind": "number" + }, + { + "id": "m", + "path": "type", + "kind": "string" + }, + { + "id": "m", + "path": "color.r", + "kind": "number" + }, + { + "id": "m", + "path": "color.g", + "kind": "number" + }, + { + "id": "m", + "path": "color.b", + "kind": "number" + }, + { + "id": "m", + "path": "roughness", + "kind": "number" + }, + { + "id": "m", + "path": "metalness", + "kind": "number" + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/materials-standard-doubleside.json b/packages/three-native/tests/compatibility/fixtures/materials-standard-doubleside.json new file mode 100644 index 000000000..a0828bdce --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/materials-standard-doubleside.json @@ -0,0 +1,235 @@ +{ + "name": "materials-standard-doubleside", + "adaptedFrom": "original — an open-ended CylinderGeometry with a DoubleSide MeshStandardMaterial seen from above, so the far wall shows its inside: back faces lit with the normal turned to the viewer (three's negateOnBackSide), under the lit-render lights", + "tolerance": { + "abs": 0 + }, + "render": { + "scene": "scene", + "camera": "camera", + "width": 320, + "height": 240, + "toneMapping": "aces", + "toneMappingExposure": 1, + "outputColorSpace": "srgb" + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "background", + "class": "Color", + "args": [0.05, 0.06, 0.08] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "background" + } + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [60, 1.3333333333333333, 0.1, 100] + }, + { + "op": "set", + "id": "camera", + "path": "position.y", + "value": 1.4 + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 3.2 + }, + { + "op": "call", + "id": "camera", + "method": "lookAt", + "args": [0, 0, 0] + }, + { + "op": "new", + "id": "light", + "class": "DirectionalLight", + "args": [16777215, 3] + }, + { + "op": "set", + "id": "light", + "path": "position.x", + "value": 2 + }, + { + "op": "set", + "id": "light", + "path": "position.y", + "value": 3 + }, + { + "op": "set", + "id": "light", + "path": "position.z", + "value": 1 + }, + { + "op": "new", + "id": "sky", + "class": "HemisphereLight", + "args": [11189137, 2236962, 0.6] + }, + { + "op": "new", + "id": "geometry", + "class": "CylinderGeometry", + "args": [1, 1, 1.2, 32, 1, true] + }, + { + "op": "new", + "id": "material", + "class": "MeshStandardMaterial", + "args": [] + }, + { + "op": "set", + "id": "material", + "path": "color.r", + "value": 0.8 + }, + { + "op": "set", + "id": "material", + "path": "color.g", + "value": 0.35 + }, + { + "op": "set", + "id": "material", + "path": "color.b", + "value": 0.2 + }, + { + "op": "set", + "id": "material", + "path": "roughness", + "value": 0.4 + }, + { + "op": "set", + "id": "material", + "path": "metalness", + "value": 0.1 + }, + { + "op": "set", + "id": "material", + "path": "side", + "value": 2 + }, + { + "op": "new", + "id": "mesh", + "class": "Mesh", + "args": [ + { + "ref": "geometry" + }, + { + "ref": "material" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "mesh" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "light" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "sky" + } + ] + }, + { + "op": "call", + "id": "camera", + "method": "updateProjectionMatrix", + "args": [] + }, + { + "op": "call", + "id": "scene", + "method": "updateMatrixWorld", + "args": [true] + } + ], + "observe": [ + { + "id": "camera", + "path": "projectionMatrix.elements", + "kind": "numbers" + }, + { + "id": "camera", + "path": "matrixWorld.elements", + "kind": "numbers" + }, + { + "id": "light", + "path": "matrixWorld.elements", + "kind": "numbers" + }, + { + "id": "mesh", + "path": "matrixWorld.elements", + "kind": "numbers" + }, + { + "id": "geometry", + "path": "parameters", + "kind": "json" + }, + { + "id": "material", + "path": "type", + "kind": "string" + }, + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/materials-vertex-colors.json b/packages/three-native/tests/compatibility/fixtures/materials-vertex-colors.json new file mode 100644 index 000000000..6840ce7b8 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/materials-vertex-colors.json @@ -0,0 +1,430 @@ +{ + "name": "materials-vertex-colors", + "adaptedFrom": "original \u2014 vertexColors: an rgb color attribute on a MeshBasicMaterial plane and on a lit MeshStandardMaterial box, an rgba one on a transparent plane (alpha multiplies opacity), and a control plane whose material leaves vertexColors off", + "tolerance": { + "abs": 0 + }, + "render": { + "scene": "scene", + "camera": "camera", + "width": 320, + "height": 128, + "toneMapping": "none", + "toneMappingExposure": 1, + "outputColorSpace": "srgb" + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "background", + "class": "Color", + "args": [0.05, 0.06, 0.08] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "background" + } + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [50, 2.5, 0.1, 100] + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 5 + }, + { + "op": "call", + "id": "camera", + "method": "lookAt", + "args": [0, 0, 0] + }, + { + "op": "new", + "id": "light", + "class": "DirectionalLight", + "args": [16777215, 3] + }, + { + "op": "set", + "id": "light", + "path": "position.x", + "value": 1 + }, + { + "op": "set", + "id": "light", + "path": "position.y", + "value": 2 + }, + { + "op": "set", + "id": "light", + "path": "position.z", + "value": 3 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "light" + } + ] + }, + { + "op": "new", + "id": "sky", + "class": "HemisphereLight", + "args": [11189137, 2236962, 0.6] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "sky" + } + ] + }, + { + "op": "new", + "id": "basicGeo", + "class": "PlaneGeometry", + "args": [1.4, 1.4] + }, + { + "op": "new", + "id": "basicCol", + "class": "BufferAttribute", + "args": [ + { + "array": [1, 0.1, 0.1, 0.1, 1, 0.1, 0.1, 0.1, 1, 1, 1, 1], + "type": "Float32Array" + }, + 3 + ] + }, + { + "op": "call", + "id": "basicGeo", + "method": "setAttribute", + "args": [ + "color", + { + "ref": "basicCol" + } + ] + }, + { + "op": "new", + "id": "basicMat", + "class": "MeshBasicMaterial", + "args": [] + }, + { + "op": "set", + "id": "basicMat", + "path": "vertexColors", + "value": true + }, + { + "op": "new", + "id": "basic", + "class": "Mesh", + "args": [ + { + "ref": "basicGeo" + }, + { + "ref": "basicMat" + } + ] + }, + { + "op": "set", + "id": "basic", + "path": "position.x", + "value": -3 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "basic" + } + ] + }, + { + "op": "new", + "id": "litGeo", + "class": "BoxGeometry", + "args": [1.2, 1.2, 1.2] + }, + { + "op": "new", + "id": "litCol", + "class": "BufferAttribute", + "args": [ + { + "array": [ + 1, 0.5, 0.2, 0.2, 0.6, 1, 0.3, 1, 0.4, 1, 1, 0.3, 1, 0.5, 0.2, 0.2, 0.6, 1, 0.3, 1, 0.4, + 1, 1, 0.3, 1, 0.5, 0.2, 0.2, 0.6, 1, 0.3, 1, 0.4, 1, 1, 0.3, 1, 0.5, 0.2, 0.2, 0.6, 1, + 0.3, 1, 0.4, 1, 1, 0.3, 1, 0.5, 0.2, 0.2, 0.6, 1, 0.3, 1, 0.4, 1, 1, 0.3, 1, 0.5, 0.2, + 0.2, 0.6, 1, 0.3, 1, 0.4, 1, 1, 0.3 + ], + "type": "Float32Array" + }, + 3 + ] + }, + { + "op": "call", + "id": "litGeo", + "method": "setAttribute", + "args": [ + "color", + { + "ref": "litCol" + } + ] + }, + { + "op": "new", + "id": "litMat", + "class": "MeshStandardMaterial", + "args": [] + }, + { + "op": "set", + "id": "litMat", + "path": "vertexColors", + "value": true + }, + { + "op": "new", + "id": "lit", + "class": "Mesh", + "args": [ + { + "ref": "litGeo" + }, + { + "ref": "litMat" + } + ] + }, + { + "op": "set", + "id": "lit", + "path": "position.x", + "value": -1 + }, + { + "op": "set", + "id": "lit", + "path": "rotation.x", + "value": 0.5 + }, + { + "op": "set", + "id": "lit", + "path": "rotation.y", + "value": 0.7 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "lit" + } + ] + }, + { + "op": "new", + "id": "alphaGeo", + "class": "PlaneGeometry", + "args": [1.4, 1.4] + }, + { + "op": "new", + "id": "alphaCol", + "class": "BufferAttribute", + "args": [ + { + "array": [1, 0.8, 0.2, 1, 0.2, 0.8, 1, 0.6, 1, 0.2, 0.8, 0.3, 0.9, 0.9, 0.9, 0.1], + "type": "Float32Array" + }, + 4 + ] + }, + { + "op": "call", + "id": "alphaGeo", + "method": "setAttribute", + "args": [ + "color", + { + "ref": "alphaCol" + } + ] + }, + { + "op": "new", + "id": "alphaMat", + "class": "MeshBasicMaterial", + "args": [] + }, + { + "op": "set", + "id": "alphaMat", + "path": "vertexColors", + "value": true + }, + { + "op": "set", + "id": "alphaMat", + "path": "transparent", + "value": true + }, + { + "op": "new", + "id": "alpha", + "class": "Mesh", + "args": [ + { + "ref": "alphaGeo" + }, + { + "ref": "alphaMat" + } + ] + }, + { + "op": "set", + "id": "alpha", + "path": "position.x", + "value": 1 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "alpha" + } + ] + }, + { + "op": "new", + "id": "ignoredGeo", + "class": "PlaneGeometry", + "args": [1.4, 1.4] + }, + { + "op": "new", + "id": "ignoredCol", + "class": "BufferAttribute", + "args": [ + { + "array": [1, 0.1, 0.1, 0.1, 1, 0.1, 0.1, 0.1, 1, 1, 1, 1], + "type": "Float32Array" + }, + 3 + ] + }, + { + "op": "call", + "id": "ignoredGeo", + "method": "setAttribute", + "args": [ + "color", + { + "ref": "ignoredCol" + } + ] + }, + { + "op": "new", + "id": "ignoredMat", + "class": "MeshBasicMaterial", + "args": [] + }, + { + "op": "new", + "id": "ignored", + "class": "Mesh", + "args": [ + { + "ref": "ignoredGeo" + }, + { + "ref": "ignoredMat" + } + ] + }, + { + "op": "set", + "id": "ignored", + "path": "position.x", + "value": 3 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "ignored" + } + ] + }, + { + "op": "call", + "id": "camera", + "method": "updateProjectionMatrix", + "args": [] + }, + { + "op": "call", + "id": "scene", + "method": "updateMatrixWorld", + "args": [true] + } + ], + "observe": [ + { + "id": "basicMat", + "path": "vertexColors", + "kind": "boolean" + }, + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/materials-vertex-node.json b/packages/three-native/tests/compatibility/fixtures/materials-vertex-node.json new file mode 100644 index 000000000..089a4ee13 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/materials-vertex-node.json @@ -0,0 +1,235 @@ +{ + "name": "materials-vertex-node", + "adaptedFrom": "original \u2014 NodeMaterial.vertexNode: a screen-space quad (vec4(positionGeometry.xy, 0, 1) scaled and moved) and a world-space wave through cameraProjectionMatrix and cameraViewMatrix, which ignores the mesh's own position as three's vertexNode does", + "tolerance": { + "abs": 0 + }, + "render": { + "scene": "scene", + "camera": "camera", + "width": 320, + "height": 240, + "toneMapping": "none", + "toneMappingExposure": 1, + "outputColorSpace": "srgb", + "shadowMap": false + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "background", + "class": "Color", + "args": [0.05, 0.06, 0.08] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "background" + } + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [50, 1.3333333333333333, 0.1, 100] + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 5 + }, + { + "op": "new", + "id": "quadGeo", + "class": "PlaneGeometry", + "args": [1, 1] + }, + { + "op": "new", + "id": "quadMat", + "class": "MeshBasicNodeMaterial", + "args": [] + }, + { + "op": "set", + "id": "quadMat", + "path": "color.r", + "value": 0.9 + }, + { + "op": "set", + "id": "quadMat", + "path": "color.g", + "value": 0.4 + }, + { + "op": "set", + "id": "quadMat", + "path": "color.b", + "value": 0.2 + }, + { + "op": "tsl", + "id": "quadMat", + "program": "vertex-node-screen" + }, + { + "op": "new", + "id": "quad", + "class": "Mesh", + "args": [ + { + "ref": "quadGeo" + }, + { + "ref": "quadMat" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "quad" + } + ] + }, + { + "op": "new", + "id": "waveGeo", + "class": "PlaneGeometry", + "args": [3, 1.2, 48, 8] + }, + { + "op": "new", + "id": "waveMat", + "class": "MeshStandardNodeMaterial", + "args": [] + }, + { + "op": "set", + "id": "waveMat", + "path": "color.r", + "value": 0.3 + }, + { + "op": "set", + "id": "waveMat", + "path": "color.g", + "value": 0.6 + }, + { + "op": "set", + "id": "waveMat", + "path": "color.b", + "value": 0.9 + }, + { + "op": "set", + "id": "waveMat", + "path": "side", + "value": 2 + }, + { + "op": "tsl", + "id": "waveMat", + "program": "vertex-node-world" + }, + { + "op": "new", + "id": "wave", + "class": "Mesh", + "args": [ + { + "ref": "waveGeo" + }, + { + "ref": "waveMat" + } + ] + }, + { + "op": "set", + "id": "wave", + "path": "position.y", + "value": -0.8 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "wave" + } + ] + }, + { + "op": "new", + "id": "sun", + "class": "DirectionalLight", + "args": [16777215, 2.5] + }, + { + "op": "set", + "id": "sun", + "path": "position.x", + "value": -2 + }, + { + "op": "set", + "id": "sun", + "path": "position.y", + "value": 4 + }, + { + "op": "set", + "id": "sun", + "path": "position.z", + "value": 5 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "sun" + } + ] + }, + { + "op": "call", + "id": "camera", + "method": "updateProjectionMatrix", + "args": [] + }, + { + "op": "call", + "id": "scene", + "method": "updateMatrixWorld", + "args": [true] + } + ], + "observe": [ + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/materialx-noise.json b/packages/three-native/tests/compatibility/fixtures/materialx-noise.json new file mode 100644 index 000000000..e8951a969 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/materialx-noise.json @@ -0,0 +1,136 @@ +{ + "name": "materialx-noise", + "adaptedFrom": "original \u2014 MaterialX noise (three r185 mx_noise.js): mx_noise_float over 3D and 2D coordinates and mx_worley_noise_vec2 over 2D and 3D, matched to upstream three", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "background", + "class": "Color", + "args": [0.05, 0.06, 0.08] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "background" + } + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [50, 1.3333333333333333, 0.1, 100] + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 5 + }, + { + "op": "new", + "id": "geometry", + "class": "PlaneGeometry", + "args": [4, 3, 32, 24] + }, + { + "op": "new", + "id": "material", + "class": "MeshBasicNodeMaterial", + "args": [] + }, + { + "op": "set", + "id": "material", + "path": "color.r", + "value": 0.3 + }, + { + "op": "set", + "id": "material", + "path": "color.g", + "value": 0.6 + }, + { + "op": "set", + "id": "material", + "path": "color.b", + "value": 0.9 + }, + { + "op": "tsl", + "id": "material", + "program": "materialx-noise" + }, + { + "op": "new", + "id": "mesh", + "class": "Mesh", + "args": [ + { + "ref": "geometry" + }, + { + "ref": "material" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "mesh" + } + ] + }, + { + "op": "call", + "id": "camera", + "method": "updateProjectionMatrix", + "args": [] + }, + { + "op": "call", + "id": "scene", + "method": "updateMatrixWorld", + "args": [true] + } + ], + "observe": [ + { + "id": "camera", + "path": "projectionMatrix.elements", + "kind": "numbers" + }, + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ], + "render": { + "scene": "scene", + "camera": "camera", + "width": 320, + "height": 240, + "toneMapping": "aces", + "toneMappingExposure": 1, + "outputColorSpace": "srgb", + "shadowMap": false + } +} diff --git a/packages/three-native/tests/compatibility/fixtures/math-core-constructors.json b/packages/three-native/tests/compatibility/fixtures/math-core-constructors.json new file mode 100644 index 000000000..6829ccd4d --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/math-core-constructors.json @@ -0,0 +1,455 @@ +{ + "name": "math-core-constructors", + "adaptedFrom": "three@0.185.1 test/unit/src/math/*.tests.js \u2014 the numeric constructors, set and clone, which every other fixture reaches through a default object", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "m01", + "class": "Matrix3", + "args": [2, 3, 5, 7, 11, 13, 17, 19, 23] + }, + { + "op": "new", + "id": "m02", + "class": "Matrix3", + "args": [2, 3, 5, 7, 11, 13, 17, 19, 23] + }, + { + "op": "call", + "id": "m02", + "method": "set", + "args": [1, 0, 0, 0, 1, 0, 0, 0, 1] + }, + { + "op": "new", + "id": "m03", + "class": "Matrix3", + "args": [1, 2, 3, 4, 5, 6, 7, 8, 9] + }, + { + "op": "call", + "id": "m03", + "method": "clone", + "args": [], + "result": "r04" + }, + { + "op": "new", + "id": "m05", + "class": "Matrix4", + "args": [2, 3, 5, 7, 11, 13, 17, 19, 23, 29, 31, 37, 41, 43, 47, 53] + }, + { + "op": "call", + "id": "m05", + "method": "set", + "args": [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1] + }, + { + "op": "new", + "id": "m06", + "class": "Matrix4", + "args": [2, 3, 5, 7, 11, 13, 17, 19, 23, 29, 31, 37, 41, 43, 47, 53] + }, + { + "op": "call", + "id": "m06", + "method": "clone", + "args": [], + "result": "r07" + }, + { + "op": "new", + "id": "m08", + "class": "Matrix4", + "args": [] + }, + { + "op": "call", + "id": "m08", + "method": "makeScale", + "args": [2, 3, 4] + }, + { + "op": "new", + "id": "q09", + "class": "Quaternion", + "args": [0.183, 0.365, 0.548, 0.73] + }, + { + "op": "call", + "id": "q09", + "method": "set", + "args": [1, 0, 0, 0] + }, + { + "op": "new", + "id": "e10", + "class": "Euler", + "args": [0.3, -0.4, 1.2, "ZYX"] + }, + { + "op": "call", + "id": "e10", + "method": "set", + "args": [0.1, 0.2, 0.3, "YZX"] + }, + { + "op": "new", + "id": "e11", + "class": "Euler", + "args": [0.3, -0.4, 1.2, "ZYX"] + }, + { + "op": "call", + "id": "e11", + "method": "clone", + "args": [], + "result": "r12" + }, + { + "op": "new", + "id": "c13", + "class": "Color", + "args": [0.25, 0.5, 0.75] + }, + { + "op": "call", + "id": "c13", + "method": "clone", + "args": [], + "result": "r14" + }, + { + "op": "new", + "id": "c15", + "class": "Color", + "args": [0.25, 0.5, 0.75] + }, + { + "op": "call", + "id": "c15", + "method": "setRGB", + "args": [0.1, 0.2, 0.3, "srgb"] + }, + { + "op": "new", + "id": "o16", + "class": "Vector3", + "args": [1, 2, 3] + }, + { + "op": "new", + "id": "d17", + "class": "Vector3", + "args": [0, 0, -1] + }, + { + "op": "new", + "id": "r18", + "class": "Ray", + "args": [] + }, + { + "op": "call", + "id": "r18", + "method": "set", + "args": [ + { + "ref": "o16" + }, + { + "ref": "d17" + } + ] + }, + { + "op": "call", + "id": "r18", + "method": "clone", + "args": [], + "result": "r19" + }, + { + "op": "new", + "id": "n20", + "class": "Vector3", + "args": [1, 0, 0] + }, + { + "op": "new", + "id": "p21", + "class": "Plane", + "args": [] + }, + { + "op": "call", + "id": "p21", + "method": "set", + "args": [ + { + "ref": "n20" + }, + 0 + ] + }, + { + "op": "new", + "id": "n22", + "class": "Vector3", + "args": [1, 0, 0] + }, + { + "op": "new", + "id": "p23", + "class": "Plane", + "args": [] + }, + { + "op": "call", + "id": "p23", + "method": "set", + "args": [ + { + "ref": "n22" + }, + 1 + ] + }, + { + "op": "new", + "id": "n24", + "class": "Vector3", + "args": [1, 0, 0] + }, + { + "op": "new", + "id": "p25", + "class": "Plane", + "args": [] + }, + { + "op": "call", + "id": "p25", + "method": "set", + "args": [ + { + "ref": "n24" + }, + 2 + ] + }, + { + "op": "new", + "id": "n26", + "class": "Vector3", + "args": [1, 0, 0] + }, + { + "op": "new", + "id": "p27", + "class": "Plane", + "args": [] + }, + { + "op": "call", + "id": "p27", + "method": "set", + "args": [ + { + "ref": "n26" + }, + 3 + ] + }, + { + "op": "new", + "id": "n28", + "class": "Vector3", + "args": [1, 0, 0] + }, + { + "op": "new", + "id": "p29", + "class": "Plane", + "args": [] + }, + { + "op": "call", + "id": "p29", + "method": "set", + "args": [ + { + "ref": "n28" + }, + 4 + ] + }, + { + "op": "new", + "id": "n30", + "class": "Vector3", + "args": [1, 0, 0] + }, + { + "op": "new", + "id": "p31", + "class": "Plane", + "args": [] + }, + { + "op": "call", + "id": "p31", + "method": "set", + "args": [ + { + "ref": "n30" + }, + 5 + ] + }, + { + "op": "new", + "id": "f32", + "class": "Frustum", + "args": [] + }, + { + "op": "call", + "id": "f32", + "method": "set", + "args": [ + { + "ref": "p21" + }, + { + "ref": "p23" + }, + { + "ref": "p25" + }, + { + "ref": "p27" + }, + { + "ref": "p29" + }, + { + "ref": "p31" + } + ] + }, + { + "op": "call", + "id": "f32", + "method": "clone", + "args": [], + "result": "r33" + } + ], + "observe": [ + { + "id": "m01", + "kind": "numbers", + "method": "toArray" + }, + { + "id": "m02", + "kind": "numbers", + "method": "toArray" + }, + { + "id": "r04", + "kind": "numbers", + "method": "toArray" + }, + { + "id": "m05", + "kind": "numbers", + "path": "elements" + }, + { + "id": "r07", + "kind": "numbers", + "path": "elements" + }, + { + "id": "m08", + "kind": "numbers", + "path": "elements" + }, + { + "id": "q09", + "kind": "numbers", + "method": "toArray" + }, + { + "id": "e10", + "kind": "number", + "path": "x" + }, + { + "id": "e10", + "kind": "number", 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+ "args": [1.5, -2.5, 0.25] + }, + { + "op": "call", + "id": "v07", + "method": "setFromSphericalCoords", + "args": [2.5, 0.75, -1.25] + }, + { + "op": "new", + "id": "v08", + "class": "Vector3", + "args": [1.5, -2.5, 0.25] + }, + { + "op": "call", + "id": "v08", + "method": "setFromCylindricalCoords", + "args": [2.5, 0.75, -1.25] + }, + { + "op": "new", + "id": "v09", + "class": "Vector3", + "args": [1.5, -2.5, 0.25] + }, + { + "op": "call", + "id": "v09", + "method": "angleTo", + "args": [ + { + "ref": "a03" + } + ], + "result": "r10" + } + ], + "observe": [ + { + "id": "v04", + "kind": "numbers", + "method": "toArray" + }, + { + "id": "v05", + "kind": "numbers", + "method": "toArray" + }, + { + "id": "v06", + "kind": "numbers", + "method": "toArray" + }, + { + "id": "v07", + "kind": "numbers", + "method": "toArray" + }, + { + "id": "v08", + "kind": "numbers", + "method": "toArray" + }, + { + "id": "r10", + "kind": "number" + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/math-core-vector3.json b/packages/three-native/tests/compatibility/fixtures/math-core-vector3.json new file mode 100644 index 000000000..922c5aa9b --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/math-core-vector3.json @@ -0,0 +1,1239 @@ +{ + "name": "math-core-vector3", + "adaptedFrom": "three@0.185.1 test/unit/src/math/Vector3.tests.js \u2014 every public method that does not evaluate a sine, a cosine or an atan2", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "a01", + "class": "Vector3", + "args": [2, 3, 4] + }, + { + "op": "new", + "id": "b02", + "class": "Vector3", + "args": [-1.5, 4.25, 0.5] + }, + { + "op": "new", + "id": "lo03", + "class": "Vector3", + "args": [-1, -2, -3] + }, + { + "op": "new", + "id": "hi04", + "class": "Vector3", + "args": [3, 4, 5] + }, + { + "op": "new", + "id": "n05", + "class": "Vector3", + "args": [0, 1, 0] + }, + { + "op": "new", + "id": "m306", + 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}, + { + "id": "s44", + "kind": "number", + "path": "center.x" + }, + { + "id": "r49", + "kind": "boolean" + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/matrix4-compose-invert.json b/packages/three-native/tests/compatibility/fixtures/matrix4-compose-invert.json new file mode 100644 index 000000000..de9c35fdb --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/matrix4-compose-invert.json @@ -0,0 +1,56 @@ +{ + "name": "matrix4-compose-invert", + "adaptedFrom": "three@0.185.1 test/unit/src/math/Matrix4.tests.js — compose, invert, multiplyMatrices and determinant", + "tolerance": { "abs": 0 }, + "ops": [ + { "op": "new", "id": "position", "class": "Vector3", "args": [1, 2, 3] }, + { "op": "new", "id": "axisEuler", "class": "Euler", "args": [0.3, -0.7, 1.1, "ZYX"] }, + { "op": "new", "id": "rotation", "class": "Quaternion", "args": [] }, + { "op": "call", "id": "rotation", "method": "setFromEuler", "args": [{ "ref": "axisEuler" }] }, + { "op": 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"singularInverse", "method": "invert", "args": [] }, + { "op": "new", "id": "decomposed", "class": "Matrix4", "args": [] }, + { "op": "call", "id": "decomposed", "method": "copy", "args": [{ "ref": "m" }] }, + { + "op": "call", + "id": "decomposed", + "method": "decompose", + "args": [{ "ref": "position" }, { "ref": "rotation" }, { "ref": "scale" }] + } + ], + "observe": [ + { "id": "m", "path": "elements", "kind": "numbers" }, + { "id": "m", "method": "determinant", "kind": "number" }, + { "id": "inverse", "path": "elements", "kind": "numbers" }, + { "id": "roundTrip", "path": "elements", "kind": "numbers" }, + { "id": "singular", "method": "determinant", "kind": "number" }, + { "id": "singularInverse", "path": "elements", "kind": "numbers" }, + { "id": "scale", "path": "x", "kind": "number" }, + { "id": "rotation", "path": "w", "kind": "number" } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/morph-clip-t0.json b/packages/three-native/tests/compatibility/fixtures/morph-clip-t0.json new file mode 100644 index 000000000..7f9ad812f --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/morph-clip-t0.json @@ -0,0 +1,193 @@ +{ + "name": "morph-clip-t0", + "adaptedFrom": "original \u2014 a glTF morph-influence clip (test-support/fixtures/morph-clip.glb, two targets, LINEAR weights) played by AnimationMixer and sampled at 0.4 s", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "background", + "class": "Color", + "args": [0.05, 0.06, 0.08] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "background" + } + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [40, 1.3333333333333333, 0.1, 100] + }, + { + "op": "set", + "id": "camera", + "path": "position.y", + "value": 0.6 + }, + { + "op": "set", + "id": "camera", + "path": 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"nan-and-signed-zero", + "adaptedFrom": "original — the values JSON cannot hold, so goldens record binary64 bits", + "tolerance": { "abs": 0 }, + "ops": [ + { "op": "new", "id": "base", "class": "Vector3", "args": [-0, 0, { "num": "NaN" }] }, + { "op": "new", "id": "sum", "class": "Vector3", "args": [1, 1, 1] }, + { "op": "call", "id": "sum", "method": "add", "args": [{ "ref": "base" }] }, + { "op": "new", "id": "assigned", "class": "Vector3", "args": [1, 2, 3] }, + { "op": "set", "id": "assigned", "path": "x", "value": { "num": "-0" } }, + { "op": "new", "id": "negated", "class": "Vector3", "args": [0, 0, 0] }, + { "op": "call", "id": "negated", "method": "negate", "args": [] }, + { "op": "new", "id": "infinite", "class": "Vector3", "args": [0, 0, 0] }, + { "op": "call", "id": "infinite", "method": "multiplyScalar", "args": [{ "num": "Infinity" }] }, + { "op": "new", "id": "overflow", "class": "Vector3", "args": [1e308, 1e308, 0] }, + { "op": "call", "id": "overflow", "method": "addScalar", "args": [{ "num": "Infinity" }] }, + { "op": "new", "id": "indeterminate", "class": "Vector3", "args": [0, 0, 0] }, + { "op": "call", "id": "indeterminate", "method": "divideScalar", "args": [0] }, + { "op": "new", "id": "readback", "class": "Vector3", "args": [] }, + { "op": "call", "id": "readback", "method": "toArray", "args": [], "result": "readbackArray" } + ], + "observe": [ + { "id": "base", "path": "x", "kind": "number" }, + { "id": "base", "method": "toArray", "kind": "numbers" }, + { "id": "base", "method": "length", "kind": "number" }, + { "id": "sum", "method": "toArray", "kind": "numbers" }, + { "id": "sum", "method": "length", "kind": "number" }, + { "id": "assigned", "path": "x", "kind": "number" }, + { "id": "negated", "path": "x", "kind": "number" }, + { "id": "negated", "method": "toArray", "kind": "numbers" }, + { "id": "infinite", "method": "toArray", "kind": "numbers" }, + { "id": "overflow", "path": "x", "kind": "number" }, + { "id": "indeterminate", "method": "length", "kind": "number" }, + { "id": "readbackArray", "kind": "numbers" } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/nodemat-color-uv.json b/packages/three-native/tests/compatibility/fixtures/nodemat-color-uv.json new file mode 100644 index 000000000..01b326032 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/nodemat-color-uv.json @@ -0,0 +1,136 @@ +{ + "name": "nodemat-color-uv", + "adaptedFrom": "original \u2014 PRD-531 slice 3: native NodeMaterial graph slots matched to upstream three r185", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "background", + "class": "Color", + "args": [0.05, 0.06, 0.08] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "background" + } + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [50, 1.3333333333333333, 0.1, 100] + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 5 + }, + { + "op": "new", + "id": "geometry", + "class": "PlaneGeometry", + "args": [4, 3, 32, 24] + }, + { + "op": "new", + "id": "material", + "class": "MeshBasicNodeMaterial", + "args": [] + }, + { + "op": "set", + "id": "material", + "path": "color.r", + "value": 0.3 + }, + { + "op": "set", + "id": "material", + "path": "color.g", + "value": 0.6 + }, + { + "op": "set", + "id": "material", + "path": "color.b", + "value": 0.9 + }, + { + "op": "tsl", + "id": "material", + "program": "nodemat-color-uv" + }, + { + "op": "new", + "id": "mesh", + "class": "Mesh", + "args": [ + { + "ref": "geometry" + }, + { + "ref": "material" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "mesh" + } + ] + }, + { + "op": "call", + "id": "camera", + "method": "updateProjectionMatrix", + "args": [] + }, + { + "op": "call", + "id": "scene", + "method": "updateMatrixWorld", + "args": [true] + } + ], + "observe": [ + { + "id": "camera", + "path": "projectionMatrix.elements", + "kind": "numbers" + }, + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ], + "render": { + "scene": "scene", + "camera": "camera", + "width": 320, + "height": 240, + "toneMapping": "aces", + "toneMappingExposure": 1, + "outputColorSpace": "srgb", + "shadowMap": false + } +} diff --git a/packages/three-native/tests/compatibility/fixtures/nodemat-normal-opacity.json b/packages/three-native/tests/compatibility/fixtures/nodemat-normal-opacity.json new file mode 100644 index 000000000..3b5443a90 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/nodemat-normal-opacity.json @@ -0,0 +1,182 @@ +{ + "name": "nodemat-normal-opacity", + "adaptedFrom": "original \u2014 PRD-531 slice 3: native NodeMaterial graph slots matched to upstream three r185", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "background", + "class": "Color", + "args": [0.05, 0.06, 0.08] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "background" + } + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [50, 1.3333333333333333, 0.1, 100] + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 5 + }, + { + "op": "new", + "id": "geometry", + "class": "PlaneGeometry", + "args": [4, 3, 32, 24] + }, + { + "op": "new", + "id": "material", + "class": "MeshStandardNodeMaterial", + "args": [] + }, + { + "op": "set", + "id": "material", + "path": "color.r", + "value": 0.3 + }, + { + "op": "set", + "id": "material", + "path": "color.g", + "value": 0.6 + }, + { + "op": "set", + "id": "material", + "path": "color.b", + "value": 0.9 + }, + { + "op": "set", + "id": "material", + "path": "transparent", + "value": true + }, + { + "op": "set", + "id": "material", + "path": "opacity", + "value": 0.1 + }, + { + "op": "tsl", + "id": "material", + "program": "nodemat-normal-opacity" + }, + { + "op": "new", + "id": "mesh", + "class": "Mesh", + "args": [ + { + "ref": "geometry" + }, + { + "ref": "material" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "mesh" + } + ] + }, + { + "op": "new", + "id": "sun", + "class": "DirectionalLight", + "args": [16777215, 2.5] + }, + { + "op": "set", + "id": "sun", + "path": "position.x", + "value": -2 + }, + { + "op": "set", + "id": "sun", + "path": "position.y", + "value": 4 + }, + { + "op": "set", + "id": "sun", + "path": "position.z", + "value": 5 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "sun" + } + ] + }, + { + "op": "call", + "id": "camera", + "method": "updateProjectionMatrix", + "args": [] + }, + { + "op": "call", + "id": "scene", + "method": "updateMatrixWorld", + "args": [true] + } + ], + "observe": [ + { + "id": "camera", + "path": "projectionMatrix.elements", + "kind": "numbers" + }, + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ], + "render": { + "scene": "scene", + "camera": "camera", + "width": 320, + "height": 240, + "toneMapping": "aces", + "toneMappingExposure": 1, + "outputColorSpace": "srgb", + "shadowMap": false + } +} diff --git a/packages/three-native/tests/compatibility/fixtures/nodemat-standard-nodes.json b/packages/three-native/tests/compatibility/fixtures/nodemat-standard-nodes.json new file mode 100644 index 000000000..90ff4959f --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/nodemat-standard-nodes.json @@ -0,0 +1,170 @@ +{ + "name": "nodemat-standard-nodes", + "adaptedFrom": "original \u2014 PRD-531 slice 3: native NodeMaterial graph slots matched to upstream three r185", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "background", + "class": "Color", + "args": [0.05, 0.06, 0.08] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "background" + } + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [50, 1.3333333333333333, 0.1, 100] + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 5 + }, + { + "op": "new", + "id": "geometry", + "class": "PlaneGeometry", + "args": [4, 3, 32, 24] + }, + { + "op": "new", + "id": "material", + "class": "MeshStandardNodeMaterial", + "args": [] + }, + { + "op": "set", + "id": "material", + "path": "color.r", + "value": 0.3 + }, + { + "op": "set", + "id": "material", + "path": "color.g", + "value": 0.6 + }, + { + "op": "set", + "id": "material", + "path": "color.b", + "value": 0.9 + }, + { + "op": "tsl", + "id": "material", + "program": "nodemat-standard-nodes" + }, + { + "op": "new", + "id": "mesh", + "class": "Mesh", + "args": [ + { + "ref": "geometry" + }, + { + "ref": "material" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "mesh" + } + ] + }, + { + "op": "new", + "id": "sun", + "class": "DirectionalLight", + "args": [16777215, 2.5] + }, + { + "op": "set", + "id": "sun", + "path": "position.x", + "value": -2 + }, + { + "op": "set", + "id": "sun", + "path": "position.y", + "value": 4 + }, + { + "op": "set", + "id": "sun", + "path": "position.z", + "value": 5 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "sun" + } + ] + }, + { + "op": "call", + "id": "camera", + "method": "updateProjectionMatrix", + "args": [] + }, + { + "op": "call", + "id": "scene", + "method": "updateMatrixWorld", + "args": [true] + } + ], + "observe": [ + { + "id": "camera", + "path": "projectionMatrix.elements", + "kind": "numbers" + }, + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ], + "render": { + "scene": "scene", + "camera": "camera", + "width": 320, + "height": 240, + "toneMapping": "aces", + "toneMappingExposure": 1, + "outputColorSpace": "srgb", + "shadowMap": false + } +} diff --git a/packages/three-native/tests/compatibility/fixtures/object3d-hierarchy-matrixworld.json b/packages/three-native/tests/compatibility/fixtures/object3d-hierarchy-matrixworld.json new file mode 100644 index 000000000..235e1f105 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/object3d-hierarchy-matrixworld.json @@ -0,0 +1,57 @@ +{ + "name": "object3d-hierarchy-matrixworld", + "adaptedFrom": "three@0.185.1 test/unit/src/core/Object3D.tests.js — add, updateMatrixWorld, getWorldPosition, getWorldDirection, localToWorld", + "tolerance": { "abs": 0 }, + "ops": [ + { "op": "new", "id": "parent", "class": "Object3D", "args": [] }, + { "op": "set", "id": "parent", "path": "position.x", "value": 1 }, + { "op": "set", "id": "parent", "path": "position.y", "value": 2 }, + { "op": "set", "id": "parent", "path": "position.z", "value": 3 }, + { "op": "set", "id": "parent", "path": "scale.x", "value": 2 }, + { "op": "set", "id": "parent", "path": "scale.y", "value": 3 }, + { "op": "set", "id": "parent", "path": "scale.z", "value": 0.5 }, + { "op": "new", "id": "spin", "class": "Euler", "args": [0.3, 0.9, -0.2, "XYZ"] }, + { "op": "call", "id": "parent", "method": "setRotationFromEuler", "args": [{ "ref": "spin" }] }, + { "op": "new", "id": "child", "class": "Object3D", "args": [] }, + { "op": "set", "id": "child", "path": "position.y", "value": 1 }, + { "op": "set", "id": "child", "path": "scale.z", "value": 2 }, + { "op": "new", "id": "childSpin", "class": "Euler", "args": [-0.5, 0.2, 1.1, "ZYX"] }, + { + "op": "call", + "id": "child", + "method": "setRotationFromEuler", + "args": [{ "ref": "childSpin" }] + }, + { "op": "call", "id": "parent", "method": "add", "args": [{ "ref": "child" }] }, + { "op": "call", "id": "parent", "method": "updateMatrixWorld", "args": [true] }, + { "op": "new", "id": "worldPosition", "class": "Vector3", "args": [] }, + { + "op": "call", + "id": "child", + "method": "getWorldPosition", + "args": [{ "ref": "worldPosition" }] + }, + { "op": "new", "id": "worldDirection", "class": "Vector3", "args": [0, 1, 0] }, + { + "op": "call", + "id": "child", + "method": "getWorldDirection", + "args": [{ "ref": "worldDirection" }] + }, + { "op": "new", "id": "localPoint", "class": "Vector3", "args": [1, 1, 1] }, + { "op": "call", "id": "child", "method": "localToWorld", "args": [{ "ref": "localPoint" }] }, + { "op": "new", "id": "worldScale", "class": "Vector3", "args": [] }, + { "op": "call", "id": "child", "method": "getWorldScale", "args": [{ "ref": "worldScale" }] } + ], + "observe": [ + { "id": "parent", "path": "matrix.elements", "kind": "numbers" }, + { "id": "parent", "path": "matrixWorld.elements", "kind": "numbers" }, + { "id": "child", "path": "matrix.elements", "kind": "numbers" }, + { "id": "child", "path": "matrixWorld.elements", "kind": "numbers" }, + { "id": "worldPosition", "method": "toArray", "kind": "numbers" }, + { "id": "worldDirection", "method": "toArray", "kind": "numbers" }, + { "id": "worldDirection", "method": "length", "kind": "number" }, + { "id": "localPoint", "method": "toArray", "kind": "numbers" }, + { "id": "worldScale", "method": "toArray", "kind": "numbers" } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/particles-sprite.json b/packages/three-native/tests/compatibility/fixtures/particles-sprite.json new file mode 100644 index 000000000..883bc7b97 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/particles-sprite.json @@ -0,0 +1,149 @@ +{ + "name": "particles-sprite", + "adaptedFrom": "original \u2014 PRD-527: real core GPUParticles3D with game-supplied SpriteNodeMaterial, ten compute steps, oblique camera and transformed sprite", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [50, 1.3333333333333333, 0.1, 50] + }, + { + "op": "set", + "id": "camera", + "path": "position.x", + "value": 3 + }, + { + "op": "set", + "id": "camera", + "path": "position.y", + "value": 2 + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 7 + }, + { + "op": "call", + "id": "camera", + "method": "lookAt", + "args": [0, 0, 0] + }, + { + "op": "new", + "id": "material", + "class": "SpriteNodeMaterial", + "args": [] + }, + { + "op": "set", + "id": "material", + "path": "rotation", + "value": 0.3 + }, + { + "op": "new", + "id": "particles", + "class": "Sprite", + "args": [ + { + "ref": "material" + } + ] + }, + { + "op": "set", + "id": "particles", + "path": "scale.x", + "value": 0.28 + }, + { + "op": "set", + "id": "particles", + "path": "scale.y", + "value": 0.4 + }, + { + "op": "set", + "id": "particles", + "path": "scale.z", + "value": 1 + }, + { + "op": "set", + "id": "particles", + "path": "center.x", + "value": 0.3 + }, + { + "op": "set", + "id": "particles", + "path": "position.x", + "value": 0.25 + }, + { + "op": "set", + "id": "particles", + "path": "rotation.y", + "value": 0.25 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "particles" + } + ] + }, + { + "op": "tsl", + "id": "particles", + "program": "particles-sprite" + }, + { + "op": "call", + "id": "camera", + "method": "updateProjectionMatrix", + "args": [] + }, + { + "op": "call", + "id": "scene", + "method": "updateMatrixWorld", + "args": [true] + } + ], + "observe": [ + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ], + "render": { + "scene": "scene", + "camera": "camera", + "width": 320, + "height": 240, + "toneMapping": "aces", + "toneMappingExposure": 1, + "outputColorSpace": "srgb" + } +} diff --git a/packages/three-native/tests/compatibility/fixtures/pbr-grid-envmap.json b/packages/three-native/tests/compatibility/fixtures/pbr-grid-envmap.json new file mode 100644 index 000000000..a67f2324a --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/pbr-grid-envmap.json @@ -0,0 +1,3509 @@ +{ + "name": "pbr-grid-envmap", + "adaptedFrom": "original — 5×5 roughness (columns) × metalness (rows) spheres, directional light and procedural equirectangular sky with bright sun; pinned three WebGPU PMREM GGX VNDF", + "tolerance": { "abs": 0 }, + "render": { + "scene": "scene", + "camera": "camera", + "width": 320, + "height": 320, + "toneMapping": "aces", + "toneMappingExposure": 1, + "outputColorSpace": "srgb" + }, + "ops": [ + { "op": "new", "id": "scene", "class": "Scene", "args": [] }, + { "op": "new", "id": "background", "class": "Color", "args": [0.05, 0.06, 0.08] }, + { "op": "set", "id": "scene", "path": "background", "value": { "ref": "background" } }, + { "op": "new", 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equirectangular DataTexture sampled through its PMREM by world direction, roughness rising across the sphere", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "background", + "class": "Color", + "args": [0.05, 0.06, 0.08] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "background" + } + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [50, 1.3333333333333333, 0.1, 100] + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 5 + }, + { + "op": "new", + "id": "geometry", + "class": "SphereGeometry", + "args": [1.6, 48, 32] + }, + { + "op": "new", + "id": "material", + "class": "MeshBasicNodeMaterial", + "args": [] + }, + { + "op": "set", + "id": "material", + "path": "color.r", + "value": 0.3 + }, + { + "op": "set", + "id": "material", + "path": "color.g", + "value": 0.6 + }, + { + "op": "set", + "id": "material", + "path": "color.b", + "value": 0.9 + }, + { + "op": "tsl", + "id": "material", + "program": "pmrem-texture" + }, + { + "op": "new", + "id": "mesh", + "class": "Mesh", + "args": [ + { + "ref": "geometry" + }, + { + "ref": "material" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "mesh" + } + ] + }, + { + "op": "call", + "id": "camera", + "method": "updateProjectionMatrix", + "args": [] + }, + { + "op": "call", + "id": "scene", + "method": "updateMatrixWorld", + "args": [true] + } + ], + "observe": [ + { + "id": "camera", + "path": "projectionMatrix.elements", + "kind": "numbers" + }, + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ], + "render": { + "scene": "scene", + "camera": "camera", + "width": 320, + "height": 240, + "toneMapping": "aces", + "toneMappingExposure": 1, + "outputColorSpace": "srgb", + "shadowMap": false + } +} diff --git a/packages/three-native/tests/compatibility/fixtures/probes-baked.json b/packages/three-native/tests/compatibility/fixtures/probes-baked.json new file mode 100644 index 000000000..fdfa02df9 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/probes-baked.json @@ -0,0 +1,195 @@ +{ + "name": "probes-baked", + "adaptedFrom": "PRD-525: shipped ProbeVolume capture, packed SH sampling, cooked coefficients and isolated light rebake", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "background", + "class": "Color", + "args": [0, 0, 0] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "background" + } + }, + { + "op": "new", + "id": "camera", + "class": "OrthographicCamera", + "args": [-2.6666666666666665, 2.6666666666666665, 2, -2, 0.1, 20] + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 6 + }, + { + "op": "new", + "id": "receiverGeometry", + "class": "PlaneGeometry", + "args": [1.8, 2.6] + }, + { + "op": "new", + "id": "probeReceiverMaterial", + "class": "MeshStandardNodeMaterial", + "args": [] + }, + { + "op": "set", + "id": "probeReceiverMaterial", + "path": "color.r", + "value": 0 + }, + { + "op": "set", + "id": "probeReceiverMaterial", + "path": "color.g", + "value": 0 + }, + { + "op": "set", + "id": "probeReceiverMaterial", + "path": "color.b", + "value": 0 + }, + { + "op": "new", + "id": "probeReceiver", + "class": "Mesh", + "args": [ + { + "ref": "receiverGeometry" + }, + { + "ref": "probeReceiverMaterial" + } + ] + }, + { + "op": "set", + "id": "probeReceiver", + "path": "name", + "value": "probeReceiver" + }, + { + "op": "set", + "id": "probeReceiver", + "path": "position.x", + "value": -1.1 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "probeReceiver" + } + ] + }, + { + "op": "new", + "id": "unaffectedReceiverMaterial", + "class": "MeshStandardNodeMaterial", + "args": [] + }, + { + "op": "set", + "id": "unaffectedReceiverMaterial", + "path": "color.r", + "value": 0 + }, + { + "op": "set", + "id": "unaffectedReceiverMaterial", + "path": "color.g", + "value": 0 + }, + { + "op": "set", + "id": "unaffectedReceiverMaterial", + "path": "color.b", + "value": 0 + }, + { + "op": "new", + "id": "unaffectedReceiver", + "class": "Mesh", + "args": [ + { + "ref": "receiverGeometry" + }, + { + "ref": "unaffectedReceiverMaterial" + } + ] + }, + { + "op": "set", + "id": "unaffectedReceiver", + "path": "name", + "value": "unaffectedReceiver" + }, + { + "op": "set", + "id": "unaffectedReceiver", + "path": "position.x", + "value": 1.1 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "unaffectedReceiver" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "updateMatrixWorld", + "args": [true] + }, + { + "op": "tsl", + "id": "scene", + "program": "probes-baked" + } + ], + "observe": [ + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ], + "render": { + "scene": "scene", + "camera": "camera", + "width": 320, + "height": 240, + "toneMapping": "aces", + "toneMappingExposure": 1, + "outputColorSpace": "srgb" + } +} diff --git a/packages/three-native/tests/compatibility/fixtures/probes-relight.json b/packages/three-native/tests/compatibility/fixtures/probes-relight.json new file mode 100644 index 000000000..b667d4b68 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/probes-relight.json @@ -0,0 +1,195 @@ +{ + "name": "probes-relight", + "adaptedFrom": "PRD-525: shipped ProbeVolume capture, packed SH sampling, cooked coefficients and isolated light rebake", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "background", + "class": "Color", + "args": [0, 0, 0] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "background" + } + }, + { + "op": "new", + "id": "camera", + "class": "OrthographicCamera", + "args": [-2.6666666666666665, 2.6666666666666665, 2, -2, 0.1, 20] + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 6 + }, + { + "op": "new", + "id": "receiverGeometry", + "class": "PlaneGeometry", + "args": [1.8, 2.6] + }, + { + "op": "new", + "id": "probeReceiverMaterial", + "class": "MeshStandardNodeMaterial", + "args": [] + }, + { + "op": "set", + "id": "probeReceiverMaterial", + "path": "color.r", + "value": 0 + }, + { + "op": "set", + "id": "probeReceiverMaterial", + "path": "color.g", + "value": 0 + }, + { + "op": "set", + "id": "probeReceiverMaterial", + "path": "color.b", + "value": 0 + }, + { + "op": "new", + "id": "probeReceiver", + "class": "Mesh", + "args": [ + { + "ref": "receiverGeometry" + }, + { + "ref": "probeReceiverMaterial" + } + ] + }, + { + "op": "set", + "id": "probeReceiver", + "path": "name", + "value": "probeReceiver" + }, + { + "op": "set", + "id": "probeReceiver", + "path": "position.x", + "value": -1.1 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "probeReceiver" + } + ] + }, + { + "op": "new", + "id": "unaffectedReceiverMaterial", + "class": "MeshStandardNodeMaterial", + "args": [] + }, + { + "op": "set", + "id": "unaffectedReceiverMaterial", + "path": "color.r", + "value": 0 + }, + { + "op": "set", + "id": "unaffectedReceiverMaterial", + "path": "color.g", + "value": 0 + }, + { + "op": "set", + "id": "unaffectedReceiverMaterial", + "path": "color.b", + "value": 0 + }, + { + "op": "new", + "id": "unaffectedReceiver", + "class": "Mesh", + "args": [ + { + "ref": "receiverGeometry" + }, + { + "ref": "unaffectedReceiverMaterial" + } + ] + }, + { + "op": "set", + "id": "unaffectedReceiver", + "path": "name", + "value": "unaffectedReceiver" + }, + { + "op": "set", + "id": "unaffectedReceiver", + "path": "position.x", + "value": 1.1 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "unaffectedReceiver" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "updateMatrixWorld", + "args": [true] + }, + { + "op": "tsl", + "id": "scene", + "program": "probes-relight" + } + ], + "observe": [ + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ], + "render": { + "scene": "scene", + "camera": "camera", + "width": 320, + "height": 240, + "toneMapping": "aces", + "toneMappingExposure": 1, + "outputColorSpace": "srgb" + } +} diff --git a/packages/three-native/tests/compatibility/fixtures/probes.json b/packages/three-native/tests/compatibility/fixtures/probes.json new file mode 100644 index 000000000..048c4f513 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/probes.json @@ -0,0 +1,195 @@ +{ + "name": "probes", + "adaptedFrom": "PRD-525: shipped ProbeVolume capture, packed SH sampling, cooked coefficients and isolated light rebake", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "background", + "class": "Color", + "args": [0, 0, 0] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "background" + } + }, + { + "op": "new", + "id": "camera", + "class": "OrthographicCamera", + "args": [-2.6666666666666665, 2.6666666666666665, 2, -2, 0.1, 20] + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 6 + }, + { + "op": "new", + "id": "receiverGeometry", + "class": "PlaneGeometry", + "args": [1.8, 2.6] + }, + { + "op": "new", + "id": "probeReceiverMaterial", + "class": "MeshStandardNodeMaterial", + "args": [] + }, + { + "op": "set", + "id": "probeReceiverMaterial", + "path": "color.r", + "value": 0 + }, + { + "op": "set", + "id": "probeReceiverMaterial", + "path": "color.g", + "value": 0 + }, + { + "op": "set", + "id": "probeReceiverMaterial", + "path": "color.b", + "value": 0 + }, + { + "op": "new", + "id": "probeReceiver", + "class": "Mesh", + "args": [ + { + "ref": "receiverGeometry" + }, + { + "ref": "probeReceiverMaterial" + } + ] + }, + { + "op": "set", + "id": "probeReceiver", + "path": "name", + "value": "probeReceiver" + }, + { + "op": "set", + "id": "probeReceiver", + "path": "position.x", + "value": -1.1 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "probeReceiver" + } + ] + }, + { + "op": "new", + "id": "unaffectedReceiverMaterial", + "class": "MeshStandardNodeMaterial", + "args": [] + }, + { + "op": "set", + "id": "unaffectedReceiverMaterial", + "path": "color.r", + "value": 0 + }, + { + "op": "set", + "id": "unaffectedReceiverMaterial", + "path": "color.g", + "value": 0 + }, + { + "op": "set", + "id": "unaffectedReceiverMaterial", + "path": "color.b", + "value": 0 + }, + { + "op": "new", + "id": "unaffectedReceiver", + "class": "Mesh", + "args": [ + { + "ref": "receiverGeometry" + }, + { + "ref": "unaffectedReceiverMaterial" + } + ] + }, + { + "op": "set", + "id": "unaffectedReceiver", + "path": "name", + "value": "unaffectedReceiver" + }, + { + "op": "set", + "id": "unaffectedReceiver", + "path": "position.x", + "value": 1.1 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "unaffectedReceiver" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "updateMatrixWorld", + "args": [true] + }, + { + "op": "tsl", + "id": "scene", + "program": "probes" + } + ], + "observe": [ + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ], + "render": { + "scene": "scene", + "camera": "camera", + "width": 320, + "height": 240, + "toneMapping": "aces", + "toneMappingExposure": 1, + "outputColorSpace": "srgb" + } +} diff --git a/packages/three-native/tests/compatibility/fixtures/quaternion-slerp.json b/packages/three-native/tests/compatibility/fixtures/quaternion-slerp.json new file mode 100644 index 000000000..75ff5cb0f --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/quaternion-slerp.json @@ -0,0 +1,56 @@ +{ + "name": "quaternion-slerp", + "adaptedFrom": "three@0.185.1 test/unit/src/math/Quaternion.tests.js — slerp between two normalized quaternions, plus normalize", + "tolerance": { "abs": 0 }, + "ops": [ + { "op": "new", "id": "fromEuler", "class": "Euler", "args": [0.2, -0.5, 0.9, "ZXY"] }, + { "op": "new", "id": "a", "class": "Quaternion", "args": [] }, + { "op": "call", "id": "a", "method": "setFromEuler", "args": [{ "ref": "fromEuler" }] }, + { "op": "new", "id": "toEuler", "class": "Euler", "args": [1.2, 0.4, -0.7, "XYZ"] }, + { "op": "new", "id": "b", "class": "Quaternion", "args": [] }, + { "op": "call", "id": "b", "method": "setFromEuler", "args": [{ "ref": "toEuler" }] }, + { "op": "new", "id": "quarter", "class": "Quaternion", "args": [] }, + { + "op": "call", + "id": "quarter", + "method": "slerpQuaternions", + "args": [{ "ref": "a" }, { "ref": "b" }, 0.25] + }, + { "op": "new", "id": "midpoint", "class": "Quaternion", "args": [] }, + { + "op": "call", + "id": "midpoint", + "method": "slerpQuaternions", + "args": [{ "ref": "a" }, { "ref": "b" }, 0.5] + }, + { "op": "new", "id": "endpoint", "class": "Quaternion", "args": [] }, + { + "op": "call", + "id": "endpoint", + "method": "slerpQuaternions", + "args": [{ "ref": "a" }, { "ref": "b" }, 1] + }, + { "op": "new", "id": "loose", "class": "Quaternion", "args": [2, 0, 0, 0] }, + { "op": "call", "id": "loose", "method": "normalize", "args": [] }, + { "op": "new", "id": "flipped", "class": "Quaternion", "args": [] }, + { + "op": "call", + "id": "flipped", + "method": "slerpQuaternions", + "args": [{ "ref": "a" }, { "ref": "b" }, 0.75] + }, + { "op": "call", "id": "flipped", "method": "conjugate", "args": [] }, + { "op": "set", "id": "flipped", "path": "y", "value": { "num": "-0" } } + ], + "observe": [ + { "id": "a", "method": "toArray", "kind": "numbers" }, + { "id": "b", "method": "toArray", "kind": "numbers" }, + { "id": "quarter", "method": "toArray", "kind": "numbers" }, + { "id": "quarter", "method": "length", "kind": "number" }, + { "id": "midpoint", "method": "toArray", "kind": "numbers" }, + { "id": "endpoint", "method": "toArray", "kind": "numbers" }, + { "id": "loose", "method": "toArray", "kind": "numbers" }, + { "id": "flipped", "method": "toArray", "kind": "numbers" }, + { "id": "flipped", "path": "y", "kind": "number" } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/reflector-plane.json b/packages/three-native/tests/compatibility/fixtures/reflector-plane.json new file mode 100644 index 000000000..7e6fba372 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/reflector-plane.json @@ -0,0 +1,349 @@ +{ + "name": "reflector-plane", + "adaptedFrom": "original \u2014 reflector() (three r185 ReflectorNode.js): a floor that samples the scene mirrored in its plane, with a box and a sphere above it and a post through it that the oblique clip must cut", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "background", + "class": "Color", + "args": [0.05, 0.06, 0.08] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "background" + } + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [50, 1.3333333333333333, 0.1, 100] + }, + { + "op": "set", + "id": "camera", + "path": "position.y", + "value": 2.2 + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 6 + }, + { + "op": "set", + "id": "camera", + "path": "rotation.x", + "value": -0.3 + }, + { + "op": "new", + "id": "floorGeometry", + "class": "PlaneGeometry", + "args": [6, 6] + }, + { + "op": "new", + "id": "floorMaterial", + "class": "MeshBasicNodeMaterial", + "args": [] + }, + { + "op": "new", + "id": "floor", + "class": "Mesh", + "args": [ + { + "ref": "floorGeometry" + }, + { + "ref": "floorMaterial" + } + ] + }, + { + "op": "set", + "id": "floor", + "path": "name", + "value": "mirror" + }, + { + "op": "set", + "id": "floor", + "path": "rotation.x", + "value": -1.5707963267948966 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "floor" + } + ] + }, + { + "op": "new", + "id": "boxGeometry", + "class": "BoxGeometry", + "args": [0.8, 0.8, 0.8] + }, + { + "op": "new", + "id": "boxMaterial", + "class": "MeshBasicMaterial", + "args": [] + }, + { + "op": "set", + "id": "boxMaterial", + "path": "color.r", + "value": 0.9 + }, + { + "op": "set", + "id": "boxMaterial", + "path": "color.g", + "value": 0.2 + }, + { + "op": "set", + "id": "boxMaterial", + "path": "color.b", + "value": 0.1 + }, + { + "op": "new", + "id": "box", + "class": "Mesh", + "args": [ + { + "ref": "boxGeometry" + }, + { + "ref": "boxMaterial" + } + ] + }, + { + "op": "set", + "id": "box", + "path": "position.x", + "value": -0.9 + }, + { + "op": "set", + "id": "box", + "path": "position.y", + "value": 0.8 + }, + { + "op": "set", + "id": "box", + "path": "rotation.y", + "value": 0.6 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "box" + } + ] + }, + { + "op": "new", + "id": "ballGeometry", + "class": "SphereGeometry", + "args": [0.5, 32, 16] + }, + { + "op": "new", + "id": "ballMaterial", + "class": "MeshBasicMaterial", + "args": [] + }, + { + "op": "set", + "id": "ballMaterial", + "path": "color.r", + "value": 0.15 + }, + { + "op": "set", + "id": "ballMaterial", + "path": "color.g", + "value": 0.4 + }, + { + "op": "set", + "id": "ballMaterial", + "path": "color.b", + "value": 0.95 + }, + { + "op": "new", + "id": "ball", + "class": "Mesh", + "args": [ + { + "ref": "ballGeometry" + }, + { + "ref": "ballMaterial" + } + ] + }, + { + "op": "set", + "id": "ball", + "path": "position.x", + "value": 1.0 + }, + { + "op": "set", + "id": "ball", + "path": "position.y", + "value": 0.9 + }, + { + "op": "set", + "id": "ball", + "path": "position.z", + "value": -0.6 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "ball" + } + ] + }, + { + "op": "new", + "id": "postGeometry", + "class": "BoxGeometry", + "args": [0.35, 1.6, 0.35] + }, + { + "op": "new", + "id": "postMaterial", + "class": "MeshBasicMaterial", + "args": [] + }, + { + "op": "set", + "id": "postMaterial", + "path": "color.r", + "value": 0.2 + }, + { + "op": "set", + "id": "postMaterial", + "path": "color.g", + "value": 0.85 + }, + { + "op": "set", + "id": "postMaterial", + "path": "color.b", + "value": 0.3 + }, + { + "op": "new", + "id": "post", + "class": "Mesh", + "args": [ + { + "ref": "postGeometry" + }, + { + "ref": "postMaterial" + } + ] + }, + { + "op": "set", + "id": "post", + "path": "position.z", + "value": 1.2 + }, + { + "op": "set", + "id": "post", + "path": "position.y", + "value": -0.2 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "post" + } + ] + }, + { + "op": "call", + "id": "camera", + "method": "updateProjectionMatrix", + "args": [] + }, + { + "op": "call", + "id": "scene", + "method": "updateMatrixWorld", + "args": [true] + }, + { + "op": "tsl", + "id": "scene", + "program": "reflector-plane" + } + ], + "observe": [ + { + "id": "camera", + "path": "projectionMatrix.elements", + "kind": "numbers" + }, + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ], + "render": { + "scene": "scene", + "camera": "camera", + "width": 320, + "height": 240, + "toneMapping": "aces", + "toneMappingExposure": 1, + "outputColorSpace": "srgb", + "shadowMap": false + } +} diff --git a/packages/three-native/tests/compatibility/fixtures/scene-cameras-lookat.json b/packages/three-native/tests/compatibility/fixtures/scene-cameras-lookat.json new file mode 100644 index 000000000..13bfc891d --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/scene-cameras-lookat.json @@ -0,0 +1,279 @@ +{ + "name": "scene-cameras-lookat", + "adaptedFrom": "three@0.185.1 test/unit/src/core/Object3D.tests.js lookAt and src/cameras/Camera.tests.js getWorldDirection \u2014 a camera looks down its own negative z, an object down its positive z, and both re-orient against a rotated parent", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [60, 1, 0.1, 100] + }, + { + "op": "set", + "id": "camera", + "path": "position.y", + "value": 3 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "camera" + } + ] + }, + { + "op": "call", + "id": "camera", + "method": "lookAt", + "args": [0, 0, 0] + }, + { + "op": "call", + "id": "camera", + "method": "updateMatrixWorld", + "args": [true] + }, + { + "op": "new", + "id": "cameraDirection", + "class": "Vector3", + "args": [] + }, + { + "op": "call", + "id": "camera", + "method": "getWorldDirection", + "args": [ + { + "ref": "cameraDirection" + } + ] + }, + { + "op": "new", + "id": "cameraPosition", + "class": "Vector3", + "args": [] + }, + { + "op": "call", + "id": "camera", + "method": "getWorldPosition", + "args": [ + { + "ref": "cameraPosition" + } + ] + }, + { + "op": "new", + "id": "node", + "class": "Object3D", + "args": [] + }, + { + "op": "set", + "id": "node", + "path": "position.x", + "value": 5 + }, + { + "op": "call", + "id": "node", + "method": "lookAt", + "args": [0, 0, 0] + }, + { + "op": "new", + "id": "nodeDirection", + "class": "Vector3", + "args": [] + }, + { + "op": "call", + "id": "node", + "method": "getWorldDirection", + "args": [ + { + "ref": "nodeDirection" + } + ] + }, + { + "op": "new", + "id": "tilted", + "class": "Object3D", + "args": [] + }, + { + "op": "set", + "id": "tilted", + "path": "up.z", + "value": 0.5 + }, + { + "op": "set", + "id": "tilted", + "path": "position.z", + "value": 4 + }, + { + "op": "call", + "id": "tilted", + "method": "lookAt", + "args": [1, 1, 1] + }, + { + "op": "call", + "id": "tilted", + "method": "updateMatrix", + "args": [] + }, + { + "op": "new", + "id": "parent", + "class": "Object3D", + "args": [] + }, + { + "op": "set", + "id": "parent", + "path": "position.y", + "value": 4 + }, + { + "op": "call", + "id": "parent", + "method": "rotateY", + "args": [0.9] + }, + { + "op": "new", + "id": "child", + "class": "Object3D", + "args": [] + }, + { + "op": "call", + "id": "parent", + "method": "add", + "args": [ + { + "ref": "child" + } + ] + }, + { + "op": "call", + "id": "child", + "method": "lookAt", + "args": [3, 3, 3] + }, + { + "op": "call", + "id": "parent", + "method": "updateMatrixWorld", + "args": [true] + }, + { + "op": "new", + "id": "target", + "class": "Vector3", + "args": [3, 3, 3] + }, + { + "op": "call", + "id": "child", + "method": "lookAt", + "args": [ + { + "ref": "target" + } + ] + } + ], + "observe": [ + { + "id": "camera", + "path": "quaternion.w", + "kind": "number" + }, + { + "id": "camera", + "path": "rotation.y", + "kind": "number" + }, + { + "id": "camera", + "path": "matrixWorld.elements", + "kind": "numbers" + }, + { + "id": "camera", + "path": "matrixWorldInverse.elements", + "kind": "numbers" + }, + { + "id": "cameraDirection", + "method": "toArray", + "kind": "numbers" + }, + { + "id": "cameraPosition", + "method": "toArray", + "kind": "numbers" + }, + { + "id": "node", + "path": "quaternion.w", + "kind": "number" + }, + { + "id": "node", + "path": "matrix.elements", + "kind": "numbers" + }, + { + "id": "nodeDirection", + "method": "toArray", + "kind": "numbers" + }, + { + "id": "tilted", + "path": "matrix.elements", + "kind": "numbers" + }, + { + "id": "tilted", + "path": "quaternion.x", + "kind": "number" + }, + { + "id": "child", + "path": "quaternion.w", + "kind": "number" + }, + { + "id": "child", + "path": "rotation.z", + "kind": "number" + }, + { + "id": "child", + "path": "matrixWorld.elements", + "kind": "numbers" + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/scene-cameras-orthographic.json b/packages/three-native/tests/compatibility/fixtures/scene-cameras-orthographic.json new file mode 100644 index 000000000..5eae8ba76 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/scene-cameras-orthographic.json @@ -0,0 +1,156 @@ +{ + "name": "scene-cameras-orthographic", + "adaptedFrom": "three@0.185.1 test/unit/src/cameras/OrthographicCamera.tests.js \u2014 the six frustum planes, zoom, setViewOffset/clearViewOffset and updateProjectionMatrix", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "default", + "class": "OrthographicCamera", + "args": [] + }, + { + "op": "new", + "id": "camera", + "class": "OrthographicCamera", + "args": [-2, 2, 1, -1, 0.1, 2000] + }, + { + "op": "set", + "id": "camera", + "path": "zoom", + "value": 0.5 + }, + { + "op": "call", + "id": "camera", + "method": "updateProjectionMatrix", + "args": [] + }, + { + "op": "new", + "id": "offCentre", + "class": "OrthographicCamera", + "args": [-1, 3, 2, -2, 0.5, 50] + }, + { + "op": "set", + "id": "offCentre", + "path": "zoom", + "value": 2 + }, + { + "op": "call", + "id": "offCentre", + "method": "updateProjectionMatrix", + "args": [] + }, + { + "op": "new", + "id": "windowed", + "class": "OrthographicCamera", + "args": [-1, 1, 1, -1, 0.1, 100] + }, + { + "op": "call", + "id": "windowed", + "method": "setViewOffset", + "args": [1920, 1080, 480, 270, 960, 540] + }, + { + "op": "call", + "id": "windowed", + "method": "clearViewOffset", + "args": [] + }, + { + "op": "new", + "id": "placed", + "class": "OrthographicCamera", + "args": [-1, 1, 1, -1, 0.1, 100] + }, + { + "op": "set", + "id": "placed", + "path": "position.x", + "value": 1 + }, + { + "op": "set", + "id": "placed", + "path": "position.y", + "value": 3 + }, + { + "op": "call", + "id": "placed", + "method": "rotateZ", + "args": [0.4] + }, + { + "op": "call", + "id": "placed", + "method": "updateMatrixWorld", + "args": [true] + } + ], + "observe": [ + { + "id": "default", + "path": "projectionMatrix.elements", + "kind": "numbers" + }, + { + "id": "default", + "path": "projectionMatrixInverse.elements", + "kind": "numbers" + }, + { + "id": "camera", + "path": "left", + "kind": "number" + }, + { + "id": "camera", + "path": "far", + "kind": "number" + }, + { + "id": "camera", + "path": "projectionMatrix.elements", + "kind": "numbers" + }, + { + "id": "camera", + "path": "projectionMatrixInverse.elements", + "kind": "numbers" + }, + { + "id": "offCentre", + "path": "projectionMatrix.elements", + "kind": "numbers" + }, + { + "id": "offCentre", + "path": "projectionMatrixInverse.elements", + "kind": "numbers" + }, + { + "id": "windowed", + "path": "projectionMatrix.elements", + "kind": "numbers" + }, + { + "id": "placed", + "path": "matrixWorld.elements", + "kind": "numbers" + }, + { + "id": "placed", + "path": "matrixWorldInverse.elements", + "kind": "numbers" + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/scene-cameras-perspective.json b/packages/three-native/tests/compatibility/fixtures/scene-cameras-perspective.json new file mode 100644 index 000000000..a969f9f1f --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/scene-cameras-perspective.json @@ -0,0 +1,233 @@ +{ + "name": "scene-cameras-perspective", + "adaptedFrom": "three@0.185.1 test/unit/src/cameras/PerspectiveCamera.tests.js \u2014 constructor arguments, zoom, aspect, the film skew, setViewOffset/clearViewOffset and updateProjectionMatrix", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "default", + "class": "PerspectiveCamera", + "args": [] + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [50, 1.5, 0.1, 2000] + }, + { + "op": "call", + "id": "camera", + "method": "setFocalLength", + "args": [35] + }, + { + "op": "call", + "id": "camera", + "method": "getFocalLength", + "args": [], + "result": "focalBack" + }, + { + "op": "call", + "id": "camera", + "method": "getEffectiveFOV", + "args": [], + "result": "effective" + }, + { + "op": "call", + "id": "camera", + "method": "getFilmWidth", + "args": [], + "result": "filmWidth" + }, + { + "op": "call", + "id": "camera", + "method": "getFilmHeight", + "args": [], + "result": "filmHeight" + }, + { + "op": "new", + "id": "zoomed", + "class": "PerspectiveCamera", + "args": [60, 2, 0.5, 500] + }, + { + "op": "set", + "id": "zoomed", + "path": "zoom", + "value": 2 + }, + { + "op": "call", + "id": "zoomed", + "method": "updateProjectionMatrix", + "args": [] + }, + { + "op": "new", + "id": "offset", + "class": "PerspectiveCamera", + "args": [45, 1, 1, 100] + }, + { + "op": "call", + "id": "offset", + "method": "setViewOffset", + "args": [5760, 1920, 2880, 960, 1920, 1080] + }, + { + "op": "call", + "id": "offset", + "method": "clearViewOffset", + "args": [] + }, + { + "op": "new", + "id": "skewed", + "class": "PerspectiveCamera", + "args": [35, 0.5, 0.1, 100] + }, + { + "op": "set", + "id": "skewed", + "path": "filmOffset", + "value": 3 + }, + { + "op": "call", + "id": "skewed", + "method": "updateProjectionMatrix", + "args": [] + }, + { + "op": "new", + "id": "sized", + "class": "PerspectiveCamera", + "args": [50, 1, 0.1, 100] + }, + { + "op": "new", + "id": "viewSize", + "class": "Vector2", + "args": [] + }, + { + "op": "call", + "id": "sized", + "method": "getViewSize", + "args": [ + 10, + { + "ref": "viewSize" + } + ] + }, + { + "op": "set", + "id": "sized", + "path": "position.x", + "value": 2 + }, + { + "op": "set", + "id": "sized", + "path": "position.y", + "value": 3 + }, + { + "op": "call", + "id": "sized", + "method": "updateMatrixWorld", + "args": [true] + } + ], + "observe": [ + { + "id": "default", + "path": "projectionMatrix.elements", + "kind": "numbers" + }, + { + "id": "default", + "path": "projectionMatrixInverse.elements", + "kind": "numbers" + }, + { + "id": "camera", + "path": "fov", + "kind": "number" + }, + { + "id": "camera", + "path": "projectionMatrix.elements", + "kind": "numbers" + }, + { + "id": "camera", + "path": "projectionMatrixInverse.elements", + "kind": "numbers" + }, + { + "id": "focalBack", + "kind": "number" + }, + { + "id": "effective", + "kind": "number" + }, + { + "id": "filmWidth", + "kind": "number" + }, + { + "id": "filmHeight", + "kind": "number" + }, + { + "id": "zoomed", + "path": "projectionMatrix.elements", + "kind": "numbers" + }, + { + "id": "zoomed", + "path": "aspect", + "kind": "number" + }, + { + "id": "offset", + "path": "aspect", + "kind": "number" + }, + { + "id": "offset", + "path": "projectionMatrix.elements", + "kind": "numbers" + }, + { + "id": "skewed", + "path": "projectionMatrix.elements", + "kind": "numbers" + }, + { + "id": "viewSize", + "method": "toArray", + "kind": "numbers" + }, + { + "id": "sized", + "path": "matrixWorldInverse.elements", + "kind": "numbers" + }, + { + "id": "sized", + "path": "matrixWorld.elements", + "kind": "numbers" + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/scene-cameras-vector-project.json b/packages/three-native/tests/compatibility/fixtures/scene-cameras-vector-project.json new file mode 100644 index 000000000..a15a90146 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/scene-cameras-vector-project.json @@ -0,0 +1,209 @@ +{ + "name": "scene-cameras-vector-project", + "adaptedFrom": "three@0.185.1 Vector3.project/unproject: perspective and orthographic matrix order without implicit camera updates", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "perspective", + "class": "PerspectiveCamera", + "args": [45, 1.6, 0.1, 100] + }, + { + "op": "set", + "id": "perspective", + "path": "position.x", + "value": 3 + }, + { + "op": "set", + "id": "perspective", + "path": "position.y", + "value": 2 + }, + { + "op": "set", + "id": "perspective", + "path": "position.z", + "value": 5 + }, + { + "op": "call", + "id": "perspective", + "method": "lookAt", + "args": [0, 0, 0] + }, + { + "op": "call", + "id": "perspective", + "method": "updateMatrixWorld", + "args": [true] + }, + { + "op": "new", + "id": "perspectiveProjected", + "class": "Vector3", + "args": [1.5, -0.25, 2] + }, + { + "op": "call", + "id": "perspectiveProjected", + "method": "project", + "args": [ + { + "ref": "perspective" + } + ] + }, + { + "op": "call", + "id": "perspectiveProjected", + "method": "clone", + "args": [], + "result": "perspectiveRoundTrip" + }, + { + "op": "call", + "id": "perspectiveRoundTrip", + "method": "unproject", + "args": [ + { + "ref": "perspective" + } + ] + }, + { + "op": "new", + "id": "orthographic", + "class": "OrthographicCamera", + "args": [-3, 3, 2, -2, 0.1, 100] + }, + { + "op": "set", + "id": "orthographic", + "path": "position.x", + "value": 3 + }, + { + "op": "set", + "id": "orthographic", + "path": "position.y", + "value": 2 + }, + { + "op": "set", + "id": "orthographic", + "path": "position.z", + "value": 5 + }, + { + "op": "call", + "id": "orthographic", + "method": "lookAt", + "args": [0, 0, 0] + }, + { + "op": "call", + "id": "orthographic", + "method": "updateMatrixWorld", + "args": [true] + }, + { + "op": "new", + "id": "orthographicProjected", + "class": "Vector3", + "args": [1.5, -0.25, 2] + }, + { + "op": "call", + "id": "orthographicProjected", + "method": "project", + "args": [ + { + "ref": "orthographic" + } + ] + }, + { + "op": "call", + "id": "orthographicProjected", + "method": "clone", + "args": [], + "result": "orthographicRoundTrip" + }, + { + "op": "call", + "id": "orthographicRoundTrip", + "method": "unproject", + "args": [ + { + "ref": "orthographic" + } + ] + } + ], + "observe": [ + { + "id": "perspectiveProjected", + "kind": "number", + "path": "x" + }, + { + "id": "perspectiveProjected", + "kind": "number", + "path": "y" + }, + { + "id": "perspectiveProjected", + "kind": "number", + "path": "z" + }, + { + "id": "perspectiveRoundTrip", + "kind": "number", + "path": "x" + }, + { + "id": "perspectiveRoundTrip", + "kind": "number", + "path": "y" + }, + { + "id": "perspectiveRoundTrip", + "kind": "number", + "path": "z" + }, + { + "id": "orthographicProjected", + "kind": "number", + "path": "x" + }, + { + "id": "orthographicProjected", + "kind": "number", + "path": "y" + }, + { + "id": "orthographicProjected", + "kind": "number", + "path": "z" + }, + { + "id": "orthographicRoundTrip", + "kind": "number", + "path": "x" + }, + { + "id": "orthographicRoundTrip", + "kind": "number", + "path": "y" + }, + { + "id": "orthographicRoundTrip", + "kind": "number", + "path": "z" + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/scene-object-bounds-geometry-swap.json b/packages/three-native/tests/compatibility/fixtures/scene-object-bounds-geometry-swap.json new file mode 100644 index 000000000..b65174b7b --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/scene-object-bounds-geometry-swap.json @@ -0,0 +1,102 @@ +{ + "name": "scene-object-bounds-geometry-swap", + "adaptedFrom": "original — Mesh.geometry is a plain property in three: Midway swaps a mesh's geometry after building it; Box3.setFromObject then measures the new geometry", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "small", + "class": "BoxGeometry", + "args": [1, 1, 1] + }, + { + "op": "new", + "id": "large", + "class": "BoxGeometry", + "args": [2, 4, 6] + }, + { + "op": "new", + "id": "material", + "class": "MeshBasicMaterial", + "args": [] + }, + { + "op": "new", + "id": "mesh", + "class": "Mesh", + "args": [ + { + "ref": "small" + }, + { + "ref": "material" + } + ] + }, + { + "op": "set", + "id": "mesh", + "path": "geometry", + "value": { + "ref": "large" + } + }, + { + "op": "call", + "id": "mesh", + "method": "updateMatrixWorld", + "args": [true] + }, + { + "op": "new", + "id": "bounds", + "class": "Box3", + "args": [] + }, + { + "op": "call", + "id": "bounds", + "method": "setFromObject", + "args": [ + { + "ref": "mesh" + } + ] + } + ], + "observe": [ + { + "id": "bounds", + "kind": "number", + "path": "min.x" + }, + { + "id": "bounds", + "kind": "number", + "path": "min.y" + }, + { + "id": "bounds", + "kind": "number", + "path": "min.z" + }, + { + "id": "bounds", + "kind": "number", + "path": "max.x" + }, + { + "id": "bounds", + "kind": "number", + "path": "max.y" + }, + { + "id": "bounds", + "kind": "number", + "path": "max.z" + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/scene-object-bounds-hierarchy.json b/packages/three-native/tests/compatibility/fixtures/scene-object-bounds-hierarchy.json new file mode 100644 index 000000000..fd57dfbec --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/scene-object-bounds-hierarchy.json @@ -0,0 +1,500 @@ +{ + "name": "scene-object-bounds-hierarchy", + "adaptedFrom": "three@0.185.1 Box3.expandByObject, InstancedMesh.computeBoundingBox and SkinnedMesh.applyBoneTransform: hierarchy updates, cached versus precise bounds and explicit recomputation", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "root", + "class": "Group", + "args": [] + }, + { + "op": "new", + "id": "geometry", + "class": "BufferGeometry", + "args": [] + }, + { + "op": "new", + "id": "position", + "class": "Float32BufferAttribute", + "args": [ + { + "array": [-1, 0, 0, 1, 0, 0, 0, 1, 0], + "type": "Float32Array" + }, + 3 + ] + }, + { + "op": "call", + "id": "geometry", + "method": "setAttribute", + "args": [ + "position", + { + "ref": "position" + } + ] + }, + { + "op": "new", + "id": "morph", + "class": "Float32BufferAttribute", + "args": [ + { + "array": [0, 0, 2, 0, 0, 2, 0, 0, 2], + "type": "Float32Array" + }, + 3 + ] + }, + { + "op": "set", + "id": "geometry", + "path": "morphAttributes.position", + "value": { + "refs": ["morph"] + } + }, + { + "op": "set", + "id": "geometry", + "path": "morphTargetsRelative", + "value": true + }, + { + "op": "new", + "id": "mesh", + "class": "Mesh", + "args": [ + { + "ref": "geometry" + } + ] + }, + { + "op": "set", + "id": "mesh", + "path": "morphTargetInfluences.0", + "value": 0.75 + }, + { + "op": "set", + "id": "root", + "path": "position.x", + "value": 10 + }, + { + "op": "set", + "id": "mesh", + "path": "position.y", + "value": 2 + }, + { + "op": "set", + "id": "mesh", + "path": "rotation.z", + "value": 0.5 + }, + { + "op": "set", + "id": "mesh", + "path": "scale.x", + "value": -2 + }, + { + "op": "set", + "id": "mesh", + "path": "scale.y", + "value": 3 + }, + { + "op": "call", + "id": "root", + "method": "add", + "args": [ + { + "ref": "mesh" + } + ] + }, + { + "op": "call", + "id": "root", + "method": "updateMatrixWorld", + "args": [true] + }, + { + "op": "set", + "id": "root", + "path": "position.x", + "value": 20 + }, + { + "op": "new", + "id": "conservative", + "class": "Box3", + "args": [] + }, + { + "op": "call", + "id": "conservative", + "method": "setFromObject", + "args": [ + { + "ref": "mesh" + }, + false + ] + }, + { + "op": "new", + "id": "precise", + "class": "Box3", + "args": [] + }, + { + "op": "call", + "id": "precise", + "method": "setFromObject", + "args": [ + { + "ref": "mesh" + }, + true + ] + }, + { + "op": "new", + "id": "hierarchy", + "class": "Box3", + "args": [] + }, + { + "op": "call", + "id": "hierarchy", + "method": "setFromObject", + "args": [ + { + "ref": "root" + }, + false + ] + }, + { + "op": "new", + "id": "preciseHierarchy", + "class": "Box3", + "args": [] + }, + { + "op": "call", + "id": "preciseHierarchy", + "method": "setFromObject", + "args": [ + { + "ref": "root" + }, + true + ] + }, + { + "op": "new", + "id": "point", + "class": "Vector3", + "args": [-100, 20, 30] + }, + { + "op": "new", + "id": "expanded", + "class": "Box3", + "args": [] + }, + { + "op": "call", + "id": "expanded", + "method": "expandByPoint", + "args": [ + { + "ref": "point" + } + ] + }, + { + "op": "call", + "id": "expanded", + "method": "expandByObject", + "args": [ + { + "ref": "root" + }, + true + ] + }, + { + "op": "new", + "id": "emptyGeometry", + "class": "BufferGeometry", + "args": [] + }, + { + "op": "new", + "id": "emptyMesh", + "class": "Mesh", + "args": [ + { + "ref": "emptyGeometry" + } + ] + }, + { + "op": "new", + "id": "empty", + "class": "Box3", + "args": [] + }, + { + "op": "call", + "id": "empty", + "method": "setFromObject", + "args": [ + { + "ref": "emptyMesh" + }, + true + ] + }, + { + "op": "new", + "id": "attributeBox", + "class": "Box3", + "args": [] + }, + { + "op": "call", + "id": "attributeBox", + "method": "setFromBufferAttribute", + "args": [ + { + "ref": "position" + } + ] + } + ], + "observe": [ + { + "id": "conservative", + "kind": "number", + "path": "min.x" + }, + { + "id": "conservative", + "kind": "number", + "path": "min.y" + }, + { + "id": "conservative", + "kind": "number", + "path": "min.z" + }, + { + "id": "conservative", + "kind": "number", + "path": "max.x" + }, + { + "id": "conservative", + "kind": "number", + "path": "max.y" + }, + { + "id": "conservative", + "kind": "number", + "path": "max.z" + }, + { + "id": "precise", + "kind": "number", + "path": "min.x" + }, + { + "id": "precise", + "kind": "number", + "path": "min.y" + }, + { + "id": "precise", + "kind": "number", + "path": "min.z" + }, + { + "id": "precise", + "kind": "number", + "path": "max.x" + }, + { + "id": "precise", + "kind": "number", + "path": "max.y" + }, + { + "id": "precise", + "kind": "number", + "path": "max.z" + }, + { + "id": "hierarchy", + "kind": "number", + "path": "min.x" + }, + { + "id": "hierarchy", + "kind": "number", + "path": "min.y" + }, + { + "id": "hierarchy", + "kind": "number", + "path": "min.z" + }, + { + "id": "hierarchy", + "kind": "number", + "path": "max.x" + }, + { + "id": "hierarchy", + "kind": "number", + "path": "max.y" + }, + { + "id": "hierarchy", + "kind": "number", + "path": "max.z" + }, + { + "id": "preciseHierarchy", + "kind": "number", + "path": "min.x" + }, + { + "id": "preciseHierarchy", + "kind": "number", + "path": "min.y" + }, + { + "id": "preciseHierarchy", + "kind": "number", + "path": "min.z" + }, + { + "id": "preciseHierarchy", + "kind": "number", + "path": "max.x" + }, + { + "id": "preciseHierarchy", + "kind": "number", + "path": "max.y" + }, + { + "id": "preciseHierarchy", + "kind": "number", + "path": "max.z" + }, + { + "id": "expanded", + "kind": "number", + "path": "min.x" + }, + { + "id": "expanded", + "kind": "number", + "path": "min.y" + }, + { + "id": "expanded", + "kind": "number", + "path": "min.z" + }, + { + "id": "expanded", + "kind": "number", + "path": "max.x" + }, + { + "id": "expanded", + "kind": "number", + "path": "max.y" + }, + { + "id": "expanded", + "kind": "number", + "path": "max.z" + }, + { + "id": "empty", + "kind": "number", + "path": "min.x" + }, + { + "id": "empty", + "kind": "number", + "path": "min.y" + }, + { + "id": "empty", + "kind": "number", + "path": "min.z" + }, + { + "id": "empty", + "kind": "number", + "path": "max.x" + }, + { + "id": "empty", + "kind": "number", + "path": "max.y" + }, + { + "id": "empty", + "kind": "number", + "path": "max.z" + }, + { + "id": "attributeBox", + "kind": "number", + "path": "min.x" + }, + { + "id": "attributeBox", + "kind": "number", + "path": "min.y" + }, + { + "id": "attributeBox", + "kind": "number", + "path": "min.z" + }, + { + "id": "attributeBox", + "kind": "number", + "path": "max.x" + }, + { + "id": "attributeBox", + "kind": "number", + "path": "max.y" + }, + { + "id": "attributeBox", + "kind": "number", + "path": "max.z" + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/scene-object-bounds-instanced.json b/packages/three-native/tests/compatibility/fixtures/scene-object-bounds-instanced.json new file mode 100644 index 000000000..cf0387bd7 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/scene-object-bounds-instanced.json @@ -0,0 +1,439 @@ +{ + "name": "scene-object-bounds-instanced", + "adaptedFrom": "three@0.185.1 Box3.expandByObject, InstancedMesh.computeBoundingBox and SkinnedMesh.applyBoneTransform: hierarchy updates, cached versus precise bounds and explicit recomputation", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "geometry", + "class": "BoxGeometry", + "args": [2, 4, 6] + }, + { + "op": "new", + "id": "material", + "class": "MeshBasicMaterial", + "args": [] + }, + { + "op": "new", + "id": "mesh", + "class": "InstancedMesh", + "args": [ + { + "ref": "geometry" + }, + { + "ref": "material" + }, + 2 + ] + }, + { + "op": "new", + "id": "matrix", + "class": "Matrix4", + "args": [] + }, + { + "op": "call", + "id": "matrix", + "method": "makeTranslation", + "args": [-5, 1, 0] + }, + { + "op": "call", + "id": "mesh", + "method": "setMatrixAt", + "args": [ + 0, + { + "ref": "matrix" + } + ] + }, + { + "op": "call", + "id": "matrix", + "method": "makeTranslation", + "args": [8, -2, 3] + }, + { + "op": "call", + "id": "mesh", + "method": "setMatrixAt", + "args": [ + 1, + { + "ref": "matrix" + } + ] + }, + { + "op": "set", + "id": "mesh", + "path": "scale.x", + "value": -2 + }, + { + "op": "set", + "id": "mesh", + "path": "position.z", + "value": 4 + }, + { + "op": "new", + "id": "conservative", + "class": "Box3", + "args": [] + }, + { + "op": "call", + "id": "conservative", + "method": "setFromObject", + "args": [ + { + "ref": "mesh" + }, + false + ] + }, + { + "op": "new", + "id": "precise", + "class": "Box3", + "args": [] + }, + { + "op": "call", + "id": "precise", + "method": "setFromObject", + "args": [ + { + "ref": "mesh" + }, + true + ] + }, + { + "op": "call", + "id": "matrix", + "method": "makeTranslation", + "args": [99, 0, 0] + }, + { + "op": "call", + "id": "mesh", + "method": "setMatrixAt", + "args": [ + 1, + { + "ref": "matrix" + } + ] + }, + { + "op": "new", + "id": "stale", + "class": "Box3", + "args": [] + }, + { + "op": "call", + "id": "stale", + "method": "setFromObject", + "args": [ + { + "ref": "mesh" + }, + false + ] + }, + { + "op": "new", + "id": "lo", + "class": "Vector3", + "args": [100, 101, 102] + }, + { + "op": "new", + "id": "hi", + "class": "Vector3", + "args": [110, 111, 112] + }, + { + "op": "new", + "id": "authored", + "class": "Box3", + "args": [ + { + "ref": "lo" + }, + { + "ref": "hi" + } + ] + }, + { + "op": "set", + "id": "mesh", + "path": "boundingBox", + "value": { + "ref": "authored" + } + }, + { + "op": "new", + "id": "authoredWorld", + "class": "Box3", + "args": [] + }, + { + "op": "call", + "id": "authoredWorld", + "method": "setFromObject", + "args": [ + { + "ref": "mesh" + }, + true + ] + }, + { + "op": "call", + "id": "mesh", + "method": "computeBoundingBox", + "args": [] + }, + { + "op": "new", + "id": "recomputed", + "class": "Box3", + "args": [] + }, + { + "op": "call", + "id": "recomputed", + "method": "setFromObject", + "args": [ + { + "ref": "mesh" + }, + false + ] + }, + { + "op": "set", + "id": "mesh", + "path": "count", + "value": 0 + }, + { + "op": "call", + "id": "mesh", + "method": "computeBoundingBox", + "args": [] + }, + { + "op": "new", + "id": "empty", + "class": "Box3", + "args": [] + }, + { + "op": "call", + "id": "empty", + "method": "setFromObject", + "args": [ + { + "ref": "mesh" + }, + false + ] + } + ], + "observe": [ + { + "id": "conservative", + "kind": "number", + "path": "min.x" + }, + { + "id": "conservative", + "kind": "number", + "path": "min.y" + }, + { + "id": "conservative", + "kind": "number", + "path": "min.z" + }, + { + "id": "conservative", + "kind": "number", + "path": "max.x" + }, + { + "id": "conservative", + "kind": "number", + "path": "max.y" + }, + { + "id": "conservative", + "kind": "number", + "path": "max.z" + }, + { + "id": "precise", + "kind": "number", + "path": "min.x" + }, + { + "id": "precise", + "kind": "number", + "path": "min.y" + }, + { + "id": "precise", + "kind": "number", + "path": "min.z" + }, + { + "id": "precise", + "kind": "number", + "path": "max.x" + }, + { + "id": "precise", + "kind": "number", + "path": "max.y" + }, + { + "id": "precise", + "kind": "number", + "path": "max.z" + }, + { + "id": "stale", + "kind": "number", + "path": "min.x" + }, + { + "id": "stale", + "kind": "number", + "path": "min.y" + }, + { + "id": "stale", + "kind": "number", + "path": "min.z" + }, + { + "id": "stale", + "kind": "number", + "path": "max.x" + }, + { + "id": "stale", + "kind": "number", + "path": "max.y" + }, + { + "id": "stale", + "kind": "number", + "path": "max.z" + }, + { + "id": "authoredWorld", + "kind": "number", + "path": "min.x" + }, + { + "id": "authoredWorld", + "kind": "number", + "path": "min.y" + }, + { + "id": "authoredWorld", + "kind": "number", + "path": "min.z" + }, + { + "id": "authoredWorld", + "kind": "number", + "path": "max.x" + }, + { + "id": "authoredWorld", + "kind": "number", + "path": "max.y" + }, + { + "id": "authoredWorld", + "kind": "number", + "path": "max.z" + }, + { + "id": "recomputed", + "kind": "number", + "path": "min.x" + }, + { + "id": "recomputed", + "kind": "number", + "path": "min.y" + }, + { + "id": "recomputed", + "kind": "number", + "path": "min.z" + }, + { + "id": "recomputed", + "kind": "number", + "path": "max.x" + }, + { + "id": "recomputed", + "kind": "number", + "path": "max.y" + }, + { + "id": "recomputed", + "kind": "number", + "path": "max.z" + }, + { + "id": "empty", + "kind": "number", + "path": "min.x" + }, + { + "id": "empty", + "kind": "number", + "path": "min.y" + }, + { + "id": "empty", + "kind": "number", + "path": "min.z" + }, + { + "id": "empty", + "kind": "number", + "path": "max.x" + }, + { + "id": "empty", + "kind": "number", + "path": "max.y" + }, + { + "id": "empty", + "kind": "number", + "path": "max.z" + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/scene-object-bounds-skinned-vertex.json b/packages/three-native/tests/compatibility/fixtures/scene-object-bounds-skinned-vertex.json new file mode 100644 index 000000000..753c753f0 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/scene-object-bounds-skinned-vertex.json @@ -0,0 +1,287 @@ +{ + "name": "scene-object-bounds-skinned-vertex", + "adaptedFrom": "three@0.185.1 SkinnedMesh.getVertexPosition: the morphed vertex through applyBoneTransform, on the posed rig of scene-object-bounds-skinned", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "geometry", + "class": "BufferGeometry", + "args": [] + }, + { + "op": "new", + "id": "position", + "class": "Float32BufferAttribute", + "args": [ + { + "array": [-1, -1, 0, 1, -1, 0, 0, 1, 1], + "type": "Float32Array" + }, + 3 + ] + }, + { + "op": "new", + "id": "skinIndex", + "class": "BufferAttribute", + "args": [ + { + "array": [0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0], + "type": "Uint16Array" + }, + 4 + ] + }, + { + "op": "new", + "id": "skinWeight", + "class": "BufferAttribute", + "args": [ + { + "array": [0.25, 0.5, 0, 0, 1, 0, 0, 0, 0.75, 0.75, 0, 0], + "type": "Float32Array" + }, + 4 + ] + }, + { + "op": "call", + "id": "geometry", + "method": "setAttribute", + "args": [ + "position", + { + "ref": "position" + } + ] + }, + { + "op": "call", + "id": "geometry", + "method": "setAttribute", + "args": [ + "skinIndex", + { + "ref": "skinIndex" + } + ] + }, + { + "op": "call", + "id": "geometry", + "method": "setAttribute", + "args": [ + "skinWeight", + { + "ref": "skinWeight" + } + ] + }, + { + "op": "new", + "id": "mesh", + "class": "SkinnedMesh", + "args": [ + { + "ref": "geometry" + } + ] + }, + { + "op": "new", + "id": "bone0", + "class": "Bone", + "args": [] + }, + { + "op": "new", + "id": "bone1", + "class": "Bone", + "args": [] + }, + { + "op": "set", + "id": "bone0", + "path": "position.x", + "value": 2 + }, + { + "op": "set", + "id": "bone1", + "path": "position.y", + "value": 3 + }, + { + "op": "call", + "id": "bone0", + "method": "add", + "args": [ + { + "ref": "bone1" + } + ] + }, + { + "op": "call", + "id": "mesh", + "method": "add", + "args": [ + { + "ref": "bone0" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "mesh" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "updateMatrixWorld", + "args": [true] + }, + { + "op": "new", + "id": "skeleton", + "class": "Skeleton", + "args": [ + { + "refs": ["bone0", "bone1"] + } + ] + }, + { + "op": "new", + "id": "binding", + "class": "Matrix4", + "args": [] + }, + { + "op": "call", + "id": "binding", + "method": "set", + "args": [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0.1, 0.2, 0, 1] + }, + { + "op": "call", + "id": "mesh", + "method": "bind", + "args": [ + { + "ref": "skeleton" + }, + { + "ref": "binding" + } + ] + }, + { + "op": "set", + "id": "mesh", + "path": "bindMode", + "value": "detached" + }, + { + "op": "set", + "id": "bone0", + "path": "rotation.z", + "value": 0.35 + }, + { + "op": "set", + "id": "bone1", + "path": "rotation.x", + "value": 0.2 + }, + { + "op": "call", + "id": "scene", + "method": "updateMatrixWorld", + "args": [true] + }, + { + "op": "new", + "id": "v0", + "class": "Vector3", + "args": [0, 0, 0] + }, + { + "op": "call", + "id": "mesh", + "method": "getVertexPosition", + "args": [ + 0, + { + "ref": "v0" + } + ] + }, + { + "op": "new", + "id": "v1", + "class": "Vector3", + "args": [0, 0, 0] + }, + { + "op": "call", + "id": "mesh", + "method": "getVertexPosition", + "args": [ + 1, + { + "ref": "v1" + } + ] + }, + { + "op": "new", + "id": "v2", + "class": "Vector3", + "args": [0, 0, 0] + }, + { + "op": "call", + "id": "mesh", + "method": "getVertexPosition", + "args": [ + 2, + { + "ref": "v2" + } + ] + } + ], + "observe": [ + { + "id": "v0", + "kind": "numbers", + "method": "toArray" + }, + { + "id": "v1", + "kind": "numbers", + "method": "toArray" + }, + { + "id": "v2", + "kind": "numbers", + "method": "toArray" + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/scene-object-bounds-skinned.json b/packages/three-native/tests/compatibility/fixtures/scene-object-bounds-skinned.json new file mode 100644 index 000000000..4b108f69a --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/scene-object-bounds-skinned.json @@ -0,0 +1,601 @@ +{ + "name": "scene-object-bounds-skinned", + "adaptedFrom": "three@0.185.1 Box3.expandByObject, InstancedMesh.computeBoundingBox and SkinnedMesh.applyBoneTransform: hierarchy updates, cached versus precise bounds and explicit recomputation", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "geometry", + "class": "BufferGeometry", + "args": [] + }, + { + "op": "new", + "id": "position", + "class": "Float32BufferAttribute", + "args": [ + { + "array": [-1, -1, 0, 1, -1, 0, 0, 1, 1], + "type": "Float32Array" + }, + 3 + ] + }, + { + "op": "new", + "id": "skinIndex", + "class": "BufferAttribute", + "args": [ + { + "array": [0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0], + "type": "Uint16Array" + }, + 4 + ] + }, + { + "op": "new", + "id": "skinWeight", + "class": "BufferAttribute", + "args": [ + { + "array": [0.25, 0.5, 0, 0, 1, 0, 0, 0, 0.75, 0.75, 0, 0], + "type": "Float32Array" + }, + 4 + ] + }, + { + "op": "call", + "id": "geometry", + "method": "setAttribute", + "args": [ + "position", + { + "ref": "position" + } + ] + }, + { + "op": "call", + "id": "geometry", + "method": "setAttribute", + "args": [ + "skinIndex", + { + "ref": "skinIndex" + } + ] + }, + { + "op": "call", + "id": "geometry", + "method": "setAttribute", + "args": [ + "skinWeight", + { + "ref": "skinWeight" + } + ] + }, + { + "op": "new", + "id": "mesh", + "class": "SkinnedMesh", + "args": [ + { + "ref": "geometry" + } + ] + }, + { + "op": "new", + "id": "bone0", + "class": "Bone", + "args": [] + }, + { + "op": "new", + "id": "bone1", + "class": "Bone", + "args": [] + }, + { + "op": "set", + "id": "bone0", + "path": "position.x", + "value": 2 + }, + { + "op": "set", + "id": "bone1", + "path": "position.y", + "value": 3 + }, + { + "op": "call", + "id": "bone0", + "method": "add", + "args": [ + { + "ref": "bone1" + } + ] + }, + { + "op": "call", + "id": "mesh", + "method": "add", + "args": [ + { + "ref": "bone0" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "mesh" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "updateMatrixWorld", + "args": [true] + }, + { + "op": "new", + "id": "skeleton", + "class": "Skeleton", + "args": [ + { + "refs": ["bone0", "bone1"] + } + ] + }, + { + "op": "new", + "id": "binding", + "class": "Matrix4", + "args": [] + }, + { + "op": "call", + "id": "binding", + "method": "set", + "args": [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0.1, 0.2, 0, 1] + }, + { + "op": "call", + "id": "mesh", + "method": "bind", + "args": [ + { + "ref": "skeleton" + }, + { + "ref": "binding" + } + ] + }, + { + "op": "set", + "id": "mesh", + "path": "bindMode", + "value": "detached" + }, + { + "op": "set", + "id": "bone0", + "path": "rotation.z", + "value": 0.35 + }, + { + "op": "set", + "id": "bone1", + "path": "rotation.x", + "value": 0.2 + }, + { + "op": "call", + "id": "scene", + "method": "updateMatrixWorld", + "args": [true] + }, + { + "op": "new", + "id": "conservative", + "class": "Box3", + "args": [] + }, + { + "op": "call", + "id": "conservative", + "method": "setFromObject", + "args": [ + { + "ref": "mesh" + }, + false + ] + }, + { + "op": "new", + "id": "precise", + "class": "Box3", + "args": [] + }, + { + "op": "call", + "id": "precise", + "method": "setFromObject", + "args": [ + { + "ref": "mesh" + }, + true + ] + }, + { + "op": "set", + "id": "bone1", + "path": "position.y", + "value": 10 + }, + { + "op": "call", + "id": "scene", + "method": "updateMatrixWorld", + "args": [true] + }, + { + "op": "new", + "id": "stale", + "class": "Box3", + "args": [] + }, + { + "op": "call", + "id": "stale", + "method": "setFromObject", + "args": [ + { + "ref": "mesh" + }, + false + ] + }, + { + "op": "new", + "id": "freshPrecise", + "class": "Box3", + "args": [] + }, + { + "op": "call", + "id": "freshPrecise", + "method": "setFromObject", + "args": [ + { + "ref": "mesh" + }, + true + ] + }, + { + "op": "call", + "id": "mesh", + "method": "computeBoundingBox", + "args": [] + }, + { + "op": "new", + "id": "recomputed", + "class": "Box3", + "args": [] + }, + { + "op": "call", + "id": "recomputed", + "method": "setFromObject", + "args": [ + { + "ref": "mesh" + }, + false + ] + }, + { + "op": "new", + "id": "lo", + "class": "Vector3", + "args": [100, 101, 102] + }, + { + "op": "new", + "id": "hi", + "class": "Vector3", + "args": [110, 111, 112] + }, + { + "op": "new", + "id": "authored", + "class": "Box3", + "args": [ + { + "ref": "lo" + }, + { + "ref": "hi" + } + ] + }, + { + "op": "set", + "id": "mesh", + "path": "boundingBox", + "value": { + "ref": "authored" + } + }, + { + "op": "new", + "id": "authoredWorld", + "class": "Box3", + "args": [] + }, + { + "op": "call", + "id": "authoredWorld", + "method": "setFromObject", + "args": [ + { + "ref": "mesh" + }, + false + ] + }, + { + "op": "new", + "id": "authoredPrecise", + "class": "Box3", + "args": [] + }, + { + "op": "call", + "id": "authoredPrecise", + "method": "setFromObject", + "args": [ + { + "ref": "mesh" + }, + true + ] + } + ], + "observe": [ + { + "id": "conservative", + "kind": "number", + "path": "min.x" + }, + { + "id": "conservative", + "kind": "number", + "path": "min.y" + }, + { + "id": "conservative", + "kind": "number", + "path": "min.z" + }, + { + "id": "conservative", + "kind": "number", + "path": "max.x" + }, + { + "id": "conservative", + "kind": "number", + "path": "max.y" + }, + { + "id": "conservative", + "kind": "number", + "path": "max.z" + }, + { + "id": "precise", + "kind": "number", + "path": "min.x" + }, + { + "id": "precise", + "kind": "number", + "path": "min.y" + }, + { + "id": "precise", + "kind": "number", + "path": "min.z" + }, + { + "id": "precise", + "kind": "number", + "path": "max.x" + }, + { + "id": "precise", + "kind": "number", + "path": "max.y" + }, + { + "id": "precise", + "kind": "number", + "path": "max.z" + }, + { + "id": "stale", + "kind": "number", + "path": "min.x" + }, + { + "id": "stale", + "kind": "number", + "path": "min.y" + }, + { + "id": "stale", + "kind": "number", + "path": "min.z" + }, + { + "id": "stale", + "kind": "number", + "path": "max.x" + }, + { + "id": "stale", + "kind": "number", + "path": "max.y" + }, + { + "id": "stale", + "kind": "number", + "path": "max.z" + }, + { + "id": "freshPrecise", + "kind": "number", + "path": "min.x" + }, + { + "id": "freshPrecise", + "kind": "number", + "path": "min.y" + }, + { + "id": "freshPrecise", + "kind": "number", + "path": "min.z" + }, + { + "id": "freshPrecise", + "kind": "number", + "path": "max.x" + }, + { + "id": "freshPrecise", + "kind": "number", + "path": "max.y" + }, + { + "id": "freshPrecise", + "kind": "number", + "path": "max.z" + }, + { + "id": "recomputed", + "kind": "number", + "path": "min.x" + }, + { + "id": "recomputed", + "kind": "number", + "path": "min.y" + }, + { + "id": "recomputed", + "kind": "number", + "path": "min.z" + }, + { + "id": "recomputed", + "kind": "number", + "path": "max.x" + }, + { + "id": "recomputed", + "kind": "number", + "path": "max.y" + }, + { + "id": "recomputed", + "kind": "number", + "path": "max.z" + }, + { + "id": "authoredWorld", + "kind": "number", + "path": "min.x" + }, + { + "id": "authoredWorld", + "kind": "number", + "path": "min.y" + }, + { + "id": "authoredWorld", + "kind": "number", + "path": "min.z" + }, + { + "id": "authoredWorld", + "kind": "number", + "path": "max.x" + }, + { + "id": "authoredWorld", + "kind": "number", + "path": "max.y" + }, + { + "id": "authoredWorld", + "kind": "number", + "path": "max.z" + }, + { + "id": "authoredPrecise", + "kind": "number", + "path": "min.x" + }, + { + "id": "authoredPrecise", + "kind": "number", + "path": "min.y" + }, + { + "id": "authoredPrecise", + "kind": "number", + "path": "min.z" + }, + { + "id": "authoredPrecise", + "kind": "number", + "path": "max.x" + }, + { + "id": "authoredPrecise", + "kind": "number", + "path": "max.y" + }, + { + "id": "authoredPrecise", + "kind": "number", + "path": "max.z" + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/scene-rotation-sync.json b/packages/three-native/tests/compatibility/fixtures/scene-rotation-sync.json new file mode 100644 index 000000000..51817184d --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/scene-rotation-sync.json @@ -0,0 +1,114 @@ +{ + "name": "scene-rotation-sync", + "adaptedFrom": "original \u2014 three's Euler and Quaternion setters fire _onChangeCallback, so on an Object3D a rotation.x write updates the quaternion and a quaternion.x write updates the rotation (and an order change re-syncs the quaternion); this is how games rotate objects", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "o", + "class": "Object3D", + "args": [] + }, + { + "op": "set", + "id": "o", + "path": "rotation.x", + "value": 1.2 + }, + { + "op": "set", + "id": "o", + "path": "rotation.y", + "value": -0.7 + }, + { + "op": "call", + "id": "o", + "method": "updateMatrix", + "args": [] + }, + { + "op": "new", + "id": "p", + "class": "Object3D", + "args": [] + }, + { + "op": "set", + "id": "p", + "path": "quaternion.x", + "value": 0.5 + }, + { + "op": "set", + "id": "p", + "path": "quaternion.w", + "value": 0.5 + }, + { + "op": "set", + "id": "p", + "path": "rotation.order", + "value": "YXZ" + } + ], + "observe": [ + { + "id": "o", + "path": "quaternion.x", + "kind": "number" + }, + { + "id": "o", + "path": "quaternion.y", + "kind": "number" + }, + { + "id": "o", + "path": "quaternion.z", + "kind": "number" + }, + { + "id": "o", + "path": "quaternion.w", + "kind": "number" + }, + { + "id": "o", + "path": "matrix.elements", + "kind": "numbers" + }, + { + "id": "p", + "path": "rotation.x", + "kind": "number" + }, + { + "id": "p", + "path": "rotation.y", + "kind": "number" + }, + { + "id": "p", + "path": "rotation.z", + "kind": "number" + }, + { + "id": "p", + "path": "quaternion.x", + "kind": "number" + }, + { + "id": "p", + "path": "quaternion.y", + "kind": "number" + }, + { + "id": "p", + "path": "quaternion.w", + "kind": "number" + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/scene-transforms-attach.json b/packages/three-native/tests/compatibility/fixtures/scene-transforms-attach.json new file mode 100644 index 000000000..6b0700403 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/scene-transforms-attach.json @@ -0,0 +1,62 @@ +{ + "name": "scene-transforms-attach", + "adaptedFrom": "three@0.185.1 test/unit/src/core/Object3D.tests.js — attach keeps the object's world transform, add re-parents, and remove detaches without touching the transform", + "tolerance": { "abs": 0 }, + "ops": [ + { "op": "new", "id": "oldParent", "class": "Group", "args": [] }, + { "op": "set", "id": "oldParent", "path": "position.x", "value": 3 }, + { "op": "call", "id": "oldParent", "method": "rotateY", "args": [0.7] }, + { "op": "new", "id": "mover", "class": "Mesh", "args": [] }, + { "op": "set", "id": "mover", "path": "position.y", "value": 2 }, + { "op": "set", "id": "mover", "path": "scale.x", "value": 2 }, + { "op": "call", "id": "oldParent", "method": "add", "args": [{ "ref": "mover" }] }, + { "op": "call", "id": "oldParent", "method": "updateMatrixWorld", "args": [true] }, + { "op": "new", "id": "beforeAttach", "class": "Vector3", "args": [] }, + { + "op": "call", + "id": "mover", + "method": "getWorldPosition", + "args": [{ "ref": "beforeAttach" }] + }, + + { "op": "new", "id": "newParent", "class": "Group", "args": [] }, + { "op": "set", "id": "newParent", "path": "position.z", "value": -3 }, + { "op": "call", "id": "newParent", "method": "rotateZ", "args": [0.35] }, + { "op": "call", "id": "newParent", "method": "updateMatrixWorld", "args": [true] }, + { "op": "call", "id": "newParent", "method": "attach", "args": [{ "ref": "mover" }] }, + { "op": "call", "id": "newParent", "method": "updateMatrixWorld", "args": [true] }, + { "op": "new", "id": "afterAttach", "class": "Vector3", "args": [] }, + { + "op": "call", + "id": "mover", + "method": "getWorldPosition", + "args": [{ "ref": "afterAttach" }] + }, + { "op": "new", "id": "backToLocal", "class": "Vector3", "args": [] }, + { "op": "call", "id": "mover", "method": "localToWorld", "args": [{ "ref": "backToLocal" }] }, + { "op": "call", "id": "mover", "method": "worldToLocal", "args": [{ "ref": "backToLocal" }] }, + + { "op": "new", "id": "scene", "class": "Scene", "args": [] }, + { "op": "set", "id": "scene", "path": "backgroundIntensity", "value": 0.5 }, + { "op": "set", "id": "scene", "path": "backgroundBlurriness", "value": 0.25 }, + { "op": "call", "id": "scene", "method": "add", "args": [{ "ref": "newParent" }] }, + { "op": "call", "id": "scene", "method": "updateMatrixWorld", "args": [true] }, + { "op": "call", "id": "newParent", "method": "remove", "args": [{ "ref": "mover" }] }, + { "op": "call", "id": "newParent", "method": "updateMatrixWorld", "args": [true] }, + { "op": "call", "id": "mover", "method": "updateMatrixWorld", "args": [true] } + ], + "observe": [ + { "id": "beforeAttach", "method": "toArray", "kind": "numbers" }, + { "id": "afterAttach", "method": "toArray", "kind": "numbers" }, + { "id": "backToLocal", "method": "toArray", "kind": "numbers" }, + { "id": "mover", "path": "matrix.elements", "kind": "numbers" }, + { "id": "mover", "path": "position.x", "kind": "number" }, + { "id": "mover", "path": "position.y", "kind": "number" }, + { "id": "mover", "path": "quaternion.w", "kind": "number" }, + { "id": "mover", "path": "matrixWorld.elements", "kind": "numbers" }, + { "id": "newParent", "path": "matrixWorld.elements", "kind": "numbers" }, + { "id": "scene", "path": "matrixWorld.elements", "kind": "numbers" }, + { "id": "scene", "path": "backgroundIntensity", "kind": "number" }, + { "id": "mover", "path": "visible", "kind": "boolean" } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/scene-transforms-auto.json b/packages/three-native/tests/compatibility/fixtures/scene-transforms-auto.json new file mode 100644 index 000000000..ee737125b --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/scene-transforms-auto.json @@ -0,0 +1,420 @@ +{ + "name": "scene-transforms-auto", + "adaptedFrom": "three@0.185.1 test/unit/src/core/Object3D.tests.js \u2014 matrixAutoUpdate on: the local matrix is composed from position/quaternion/scale by updateMatrix, and updateMatrixWorld multiplies down the tree", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "root", + "class": "Object3D", + "args": [] + }, + { + "op": "set", + "id": "root", + "path": "position.x", + "value": 1 + }, + { + "op": "set", + "id": "root", + "path": "position.y", + "value": 2 + }, + { + "op": "set", + "id": "root", + "path": "position.z", + "value": 3 + }, + { + "op": "set", + "id": "root", + "path": "scale.x", + "value": 2 + }, + { + "op": "set", + "id": "root", + "path": "scale.y", + "value": 3 + }, + { + "op": "set", + "id": "root", + "path": "scale.z", + "value": 0.5 + }, + { + "op": "new", + "id": "rootSpin", + "class": "Euler", + "args": [0.3, 0.9, -0.2, "XYZ"] + }, + { + "op": "call", + "id": "root", + "method": "setRotationFromEuler", + "args": [ + { + "ref": "rootSpin" + } + ] + }, + { + "op": "new", + "id": "child", + "class": "Object3D", + "args": [] + }, + { + "op": "set", + "id": "child", + "path": "position.y", + "value": 1 + }, + { + "op": "set", + "id": "child", + "path": "scale.z", + "value": 2 + }, + { + "op": "new", + "id": "childSpin", + "class": "Euler", + "args": [-0.5, 0.2, 1.1, "ZYX"] + }, + { + "op": "call", + "id": "child", + "method": "setRotationFromEuler", + "args": [ + { + "ref": "childSpin" + } + ] + }, + { + "op": "new", + "id": "grandchild", + "class": "Group", + "args": [] + }, + { + "op": "set", + "id": "grandchild", + "path": "position.x", + "value": -4 + }, + { + "op": "call", + "id": "child", + "method": "add", + "args": [ + { + "ref": "grandchild" + } + ] + }, + { + "op": "call", + "id": "root", + "method": "add", + "args": [ + { + "ref": "child" + } + ] + }, + { + "op": "call", + "id": "root", + "method": "updateMatrix", + "args": [] + }, + { + "op": "call", + "id": "root", + "method": "updateMatrixWorld", + "args": [true] + }, + { + "op": "new", + "id": "worldPosition", + "class": "Vector3", + "args": [] + }, + { + "op": "call", + "id": "child", + "method": "getWorldPosition", + "args": [ + { + "ref": "worldPosition" + } + ] + }, + { + "op": "new", + "id": "worldQuaternion", + "class": "Quaternion", + "args": [] + }, + { + "op": "call", + "id": "grandchild", + "method": "getWorldQuaternion", + "args": [ + { + "ref": "worldQuaternion" + } + ] + }, + { + "op": "new", + "id": "worldScale", + "class": "Vector3", + "args": [] + }, + { + "op": "call", + "id": "child", + "method": "getWorldScale", + "args": [ + { + "ref": "worldScale" + } + ] + }, + { + "op": "new", + "id": "worldDirection", + "class": "Vector3", + "args": [0, 1, 0] + }, + { + "op": "call", + "id": "child", + "method": "getWorldDirection", + "args": [ + { + "ref": "worldDirection" + } + ] + }, + { + "op": "new", + "id": "localPoint", + "class": "Vector3", + "args": [1, 1, 1] + }, + { + "op": "call", + "id": "child", + "method": "localToWorld", + "args": [ + { + "ref": "localPoint" + } + ] + }, + { + "op": "call", + "id": "child", + "method": "worldToLocal", + "args": [ + { + "ref": "localPoint" + } + ] + }, + { + "op": "new", + "id": "axisZ", + "class": "Vector3", + "args": [0, 0, 1] + }, + { + "op": "new", + "id": "axisX", + "class": "Vector3", + "args": [1, 0, 0] + }, + { + "op": "new", + "id": "rotated", + "class": "Object3D", + "args": [] + }, + { + "op": "set", + "id": "rotated", + "path": "position.y", + "value": 2 + }, + { + "op": "call", + "id": "rotated", + "method": "rotateY", + "args": [0.85] + }, + { + "op": "call", + "id": "rotated", + "method": "rotateOnWorldAxis", + "args": [ + { + "ref": "axisZ" + }, + 0.4 + ] + }, + { + "op": "call", + "id": "rotated", + "method": "translateY", + "args": [0.5] + }, + { + "op": "call", + "id": "rotated", + "method": "updateMatrixWorld", + "args": [true] + }, + { + "op": "call", + "id": "rotated", + "method": "rotateOnAxis", + "args": [ + { + "ref": "axisX" + }, + 0.25 + ] + }, + { + "op": "call", + "id": "rotated", + "method": "translateOnAxis", + "args": [ + { + "ref": "axisX" + }, + -2 + ] + }, + { + "op": "call", + "id": "rotated", + "method": "updateMatrix", + "args": [] + }, + { + "op": "call", + "id": "rotated", + "method": "applyQuaternion", + "args": [ + { + "ref": "worldQuaternion" + } + ] + }, + { + "op": "new", + "id": "appliedMatrix", + "class": "Matrix4", + "args": [] + }, + { + "op": "call", + "id": "appliedMatrix", + "method": "makeTranslation", + "args": [5, -6, 7] + }, + { + "op": "call", + "id": "rotated", + "method": "applyMatrix4", + "args": [ + { + "ref": "appliedMatrix" + } + ] + } + ], + "observe": [ + { + "id": "root", + "path": "matrix.elements", + "kind": "numbers" + }, + { + "id": "root", + "path": "matrixWorld.elements", + "kind": "numbers" + }, + { + "id": "child", + "path": "matrix.elements", + "kind": "numbers" + }, + { + "id": "child", + "path": "matrixWorld.elements", + "kind": "numbers" + }, + { + "id": "grandchild", + "path": "matrixWorld.elements", + "kind": "numbers" + }, + { + "id": "child", + "path": "rotation.order", + "kind": "string" + }, + { + "id": "worldPosition", + "method": "toArray", + "kind": "numbers" + }, + { + "id": "worldQuaternion", + "method": "toArray", + "kind": "numbers" + }, + { + "id": "worldScale", + "method": "toArray", + "kind": "numbers" + }, + { + "id": "worldDirection", + "method": "toArray", + "kind": "numbers" + }, + { + "id": "worldDirection", + "method": "length", + "kind": "number" + }, + { + "id": "localPoint", + "method": "toArray", + "kind": "numbers" + }, + { + "id": "rotated", + "path": "matrixWorld.elements", + "kind": "numbers" + }, + { + "id": "rotated", + "path": "quaternion.w", + "kind": "number" + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/scene-transforms-clone.json b/packages/three-native/tests/compatibility/fixtures/scene-transforms-clone.json new file mode 100644 index 000000000..6b7db6d56 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/scene-transforms-clone.json @@ -0,0 +1,219 @@ +{ + "name": "scene-transforms-clone", + "adaptedFrom": "original — Object3D.clone(), as Midway clones a loaded ship's scene: a group holding a named mesh and a nested group; the clone copies names and transforms recursively, shares the mesh's geometry, and moving the clone's mesh leaves the source's", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "root", + "class": "Group", + "args": [] + }, + { + "op": "set", + "id": "root", + "path": "name", + "value": "ship" + }, + { + "op": "set", + "id": "root", + "path": "position.x", + "value": 2 + }, + { + "op": "new", + "id": "hullGeometry", + "class": "BoxGeometry", + "args": [1, 2, 3] + }, + { + "op": "new", + "id": "hullMaterial", + "class": "MeshStandardMaterial", + "args": [] + }, + { + "op": "new", + "id": "hull", + "class": "Mesh", + "args": [ + { + "ref": "hullGeometry" + }, + { + "ref": "hullMaterial" + } + ] + }, + { + "op": "set", + "id": "hull", + "path": "name", + "value": "hull" + }, + { + "op": "set", + "id": "hull", + "path": "position.y", + "value": 0.5 + }, + { + "op": "set", + "id": "hull", + "path": "rotation.z", + "value": 0.3 + }, + { + "op": "new", + "id": "deck", + "class": "Group", + "args": [] + }, + { + "op": "set", + "id": "deck", + "path": "name", + "value": "deck" + }, + { + "op": "set", + "id": "deck", + "path": "position.z", + "value": -1 + }, + { + "op": "new", + "id": "gun", + "class": "Mesh", + "args": [ + { + "ref": "hullGeometry" + }, + { + "ref": "hullMaterial" + } + ] + }, + { + "op": "set", + "id": "gun", + "path": "name", + "value": "gun" + }, + { + "op": "set", + "id": "gun", + "path": "scale.x", + "value": 0.25 + }, + { + "op": "call", + "id": "deck", + "method": "add", + "args": [ + { + "ref": "gun" + } + ] + }, + { + "op": "call", + "id": "root", + "method": "add", + "args": [ + { + "ref": "hull" + } + ] + }, + { + "op": "call", + "id": "root", + "method": "add", + "args": [ + { + "ref": "deck" + } + ] + }, + { + "op": "call", + "id": "root", + "method": "clone", + "args": [], + "result": "copy" + }, + { + "op": "call", + "id": "copy", + "method": "getObjectByName", + "args": ["hull"], + "result": "copyHull" + }, + { + "op": "call", + "id": "copy", + "method": "getObjectByName", + "args": ["gun"], + "result": "copyGun" + }, + { + "op": "set", + "id": "copyHull", + "path": "position.y", + "value": 4 + }, + { + "op": "call", + "id": "copy", + "method": "updateMatrixWorld", + "args": [true] + }, + { + "op": "call", + "id": "root", + "method": "updateMatrixWorld", + "args": [true] + } + ], + "observe": [ + { + "id": "copy", + "path": "name", + "kind": "string" + }, + { + "id": "copy", + "path": "position.x", + "kind": "number" + }, + { + "id": "copyHull", + "path": "position.y", + "kind": "number" + }, + { + "id": "hull", + "path": "position.y", + "kind": "number" + }, + { + "id": "copyHull", + "path": "rotation.z", + "kind": "number" + }, + { + "id": "copyHull", + "path": "type", + "kind": "string" + }, + { + "id": "copyGun", + "path": "matrixWorld.elements", + "kind": "numbers" + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/scene-transforms-manual.json b/packages/three-native/tests/compatibility/fixtures/scene-transforms-manual.json new file mode 100644 index 000000000..bcb3263da --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/scene-transforms-manual.json @@ -0,0 +1,246 @@ +{ + "name": "scene-transforms-manual", + "adaptedFrom": "three@0.185.1 test/unit/src/core/Object3D.tests.js \u2014 matrixAutoUpdate and matrixWorldAutoUpdate off, and a matrix written by hand", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "manual", + "class": "Object3D", + "args": [] + }, + { + "op": "set", + "id": "manual", + "path": "position.x", + "value": 100 + }, + { + "op": "set", + "id": "manual", + "path": "matrixAutoUpdate", + "value": false + }, + { + "op": "new", + "id": "written", + "class": "Matrix4", + "args": [] + }, + { + "op": "call", + "id": "written", + "method": "set", + "args": [2, 0, 0, 0, 0, 3, 0, 0, 0, 0, 4, 0, 5, -6, 7, 1] + }, + { + "op": "call", + "id": "manual", + "method": "applyMatrix4", + "args": [ + { + "ref": "written" + } + ] + }, + { + "op": "call", + "id": "manual", + "method": "updateMatrixWorld", + "args": [true] + }, + { + "op": "new", + "id": "frozen", + "class": "Object3D", + "args": [] + }, + { + "op": "set", + "id": "frozen", + "path": "position.x", + "value": 9 + }, + { + "op": "set", + "id": "frozen", + "path": "matrixWorldAutoUpdate", + "value": false + }, + { + "op": "call", + "id": "frozen", + "method": "updateMatrixWorld", + "args": [true] + }, + { + "op": "new", + "id": "underFrozen", + "class": "Object3D", + "args": [] + }, + { + "op": "set", + "id": "underFrozen", + "path": "position.y", + "value": 1 + }, + { + "op": "call", + "id": "frozen", + "method": "add", + "args": [ + { + "ref": "underFrozen" + } + ] + }, + { + "op": "call", + "id": "frozen", + "method": "updateMatrixWorld", + "args": [true] + }, + { + "op": "new", + "id": "unparented", + "class": "Object3D", + "args": [] + }, + { + "op": "set", + "id": "unparented", + "path": "scale.z", + "value": 0.25 + }, + { + "op": "call", + "id": "unparented", + "method": "updateMatrix", + "args": [] + }, + { + "op": "new", + "id": "spin", + "class": "Euler", + "args": [0.2, -0.4, 1.1, "YXZ"] + }, + { + "op": "call", + "id": "unparented", + "method": "setRotationFromEuler", + "args": [ + { + "ref": "spin" + } + ] + }, + { + "op": "call", + "id": "unparented", + "method": "setRotationFromMatrix", + "args": [ + { + "ref": "written" + } + ] + }, + { + "op": "call", + "id": "unparented", + "method": "updateWorldMatrix", + "args": [true, true, true] + }, + { + "op": "new", + "id": "copied", + "class": "Object3D", + "args": [] + }, + { + "op": "call", + "id": "copied", + "method": "copy", + "args": [ + { + "ref": "manual" + } + ] + }, + { + "op": "call", + "id": "copied", + "method": "updateMatrixWorld", + "args": [true] + } + ], + "observe": [ + { + "id": "manual", + "path": "matrix.elements", + "kind": "numbers" + }, + { + "id": "manual", + "path": "matrixWorld.elements", + "kind": "numbers" + }, + { + "id": "manual", + "path": "position.x", + "kind": "number" + }, + { + "id": "manual", + "path": "scale.y", + "kind": "number" + }, + { + "id": "manual", + "path": "matrixWorldNeedsUpdate", + "kind": "boolean" + }, + { + "id": "frozen", + "path": "matrix.elements", + "kind": "numbers" + }, + { + "id": "frozen", + "path": "matrixWorld.elements", + "kind": "numbers" + }, + { + "id": "underFrozen", + "path": "matrixWorld.elements", + "kind": "numbers" + }, + { + "id": "unparented", + "path": "matrix.elements", + "kind": "numbers" + }, + { + "id": "unparented", + "path": "matrixWorld.elements", + "kind": "numbers" + }, + { + "id": "unparented", + "path": "quaternion.z", + "kind": "number" + }, + { + "id": "copied", + "path": "matrix.elements", + "kind": "numbers" + }, + { + "id": "copied", + "path": "position.z", + "kind": "number" + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/scene-transforms-stale.json b/packages/three-native/tests/compatibility/fixtures/scene-transforms-stale.json new file mode 100644 index 000000000..e407998b2 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/scene-transforms-stale.json @@ -0,0 +1,290 @@ +{ + "name": "scene-transforms-stale", + "adaptedFrom": "three@0.185.1 test/unit/src/core/Object3D.tests.js \u2014 a matrix read before updateMatrix, a world matrix read before updateMatrixWorld, and updateWorldMatrix with its parent and child flags", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "stale", + "class": "Object3D", + "args": [] + }, + { + "op": "set", + "id": "stale", + "path": "position.y", + "value": 5 + }, + { + "op": "set", + "id": "stale", + "path": "scale.x", + "value": 3 + }, + { + "op": "new", + "id": "composed", + "class": "Object3D", + "args": [] + }, + { + "op": "set", + "id": "composed", + "path": "position.y", + "value": 5 + }, + { + "op": "set", + "id": "composed", + "path": "scale.x", + "value": 3 + }, + { + "op": "call", + "id": "composed", + "method": "updateMatrix", + "args": [] + }, + { + "op": "new", + "id": "staleParent", + "class": "Object3D", + "args": [] + }, + { + "op": "set", + "id": "staleParent", + "path": "position.x", + "value": 4 + }, + { + "op": "new", + "id": "staleChild", + "class": "Object3D", + "args": [] + }, + { + "op": "set", + "id": "staleChild", + "path": "position.z", + "value": 6 + }, + { + "op": "call", + "id": "staleParent", + "method": "add", + "args": [ + { + "ref": "staleChild" + } + ] + }, + { + "op": "new", + "id": "liveParent", + "class": "Object3D", + "args": [] + }, + { + "op": "set", + "id": "liveParent", + "path": "position.x", + "value": 4 + }, + { + "op": "new", + "id": "liveChild", + "class": "Object3D", + "args": [] + }, + { + "op": "set", + "id": "liveChild", + "path": "position.z", + "value": 6 + }, + { + "op": "call", + "id": "liveParent", + "method": "add", + "args": [ + { + "ref": "liveChild" + } + ] + }, + { + "op": "call", + "id": "liveParent", + "method": "updateMatrixWorld", + "args": [true] + }, + { + "op": "new", + "id": "queried", + "class": "Object3D", + "args": [] + }, + { + "op": "set", + "id": "queried", + "path": "position.y", + "value": 2 + }, + { + "op": "call", + "id": "queried", + "method": "rotateX", + "args": [0.35] + }, + { + "op": "new", + "id": "queriedChild", + "class": "Object3D", + "args": [] + }, + { + "op": "call", + "id": "queried", + "method": "add", + "args": [ + { + "ref": "queriedChild" + } + ] + }, + { + "op": "new", + "id": "point", + "class": "Vector3", + "args": [1, 2, 3] + }, + { + "op": "call", + "id": "queriedChild", + "method": "localToWorld", + "args": [ + { + "ref": "point" + } + ] + }, + { + "op": "new", + "id": "backAgain", + "class": "Vector3", + "args": [1, 2, 3] + }, + { + "op": "call", + "id": "queriedChild", + "method": "worldToLocal", + "args": [ + { + "ref": "backAgain" + } + ] + }, + { + "op": "new", + "id": "queriedScale", + "class": "Vector3", + "args": [] + }, + { + "op": "call", + "id": "queriedChild", + "method": "getWorldScale", + "args": [ + { + "ref": "queriedScale" + } + ] + }, + { + "op": "new", + "id": "queriedDirection", + "class": "Vector3", + "args": [] + }, + { + "op": "call", + "id": "queriedChild", + "method": "getWorldDirection", + "args": [ + { + "ref": "queriedDirection" + } + ] + } + ], + "observe": [ + { + "id": "stale", + "path": "matrix.elements", + "kind": "numbers" + }, + { + "id": "stale", + "path": "matrixWorldNeedsUpdate", + "kind": "boolean" + }, + { + "id": "composed", + "path": "matrix.elements", + "kind": "numbers" + }, + { + "id": "composed", + "path": "matrixWorldNeedsUpdate", + "kind": "boolean" + }, + { + "id": "staleParent", + "path": "matrixWorld.elements", + "kind": "numbers" + }, + { + "id": "staleChild", + "path": "matrixWorld.elements", + "kind": "numbers" + }, + { + "id": "liveParent", + "path": "matrixWorld.elements", + "kind": "numbers" + }, + { + "id": "liveChild", + "path": "matrixWorld.elements", + "kind": "numbers" + }, + { + "id": "liveChild", + "path": "matrixWorldNeedsUpdate", + "kind": "boolean" + }, + { + "id": "point", + "method": "toArray", + "kind": "numbers" + }, + { + "id": "backAgain", + "method": "toArray", + "kind": "numbers" + }, + { + "id": "queriedScale", + "method": "toArray", + "kind": "numbers" + }, + { + "id": "queriedDirection", + "method": "toArray", + "kind": "numbers" + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/screen-uv.json b/packages/three-native/tests/compatibility/fixtures/screen-uv.json new file mode 100644 index 000000000..27e08b333 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/screen-uv.json @@ -0,0 +1,136 @@ +{ + "name": "screen-uv", + "adaptedFrom": "original \u2014 screenUV in a mesh material (three r185 ScreenNode.js): fragment coordinate over the drawing-buffer size, flipped in x as ReflectorNode samples it", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "background", + "class": "Color", + "args": [0.05, 0.06, 0.08] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "background" + } + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [50, 1.3333333333333333, 0.1, 100] + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 5 + }, + { + "op": "new", + "id": "geometry", + "class": "PlaneGeometry", + "args": [3, 2, 1, 1] + }, + { + "op": "new", + "id": "material", + "class": "MeshBasicNodeMaterial", + "args": [] + }, + { + "op": "set", + "id": "material", + "path": "color.r", + "value": 0.3 + }, + { + "op": "set", + "id": "material", + "path": "color.g", + "value": 0.6 + }, + { + "op": "set", + "id": "material", + "path": "color.b", + "value": 0.9 + }, + { + "op": "tsl", + "id": "material", + "program": "screen-uv" + }, + { + "op": "new", + "id": "mesh", + "class": "Mesh", + "args": [ + { + "ref": "geometry" + }, + { + "ref": "material" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "mesh" + } + ] + }, + { + "op": "call", + "id": "camera", + "method": "updateProjectionMatrix", + "args": [] + }, + { + "op": "call", + "id": "scene", + "method": "updateMatrixWorld", + "args": [true] + } + ], + "observe": [ + { + "id": "camera", + "path": "projectionMatrix.elements", + "kind": "numbers" + }, + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ], + "render": { + "scene": "scene", + "camera": "camera", + "width": 320, + "height": 240, + "toneMapping": "aces", + "toneMappingExposure": 1, + "outputColorSpace": "srgb", + "shadowMap": false + } +} diff --git a/packages/three-native/tests/compatibility/fixtures/shadows-billboard-position-node.json b/packages/three-native/tests/compatibility/fixtures/shadows-billboard-position-node.json new file mode 100644 index 000000000..226d691a2 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/shadows-billboard-position-node.json @@ -0,0 +1,345 @@ +{ + "name": "shadows-billboard-position-node", + "adaptedFrom": "original \u2014 Midway's camera-facing cards: a quad whose positionNode spans cameraWorldMatrix's right and up axes, under shadows-directional's light; r185 draws the shadow pass through the shadow camera, so the card faces the light there and casts its full silhouette", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "background", + "class": "Color", + "args": [0.05, 0.06, 0.08] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "background" + } + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [50, 1.3333333333333333, 0.1, 100] + }, + { + "op": "set", + "id": "camera", + "path": "position.x", + "value": 0.5 + }, + { + "op": "set", + "id": "camera", + "path": "position.y", + "value": 4.5 + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 6 + }, + { + "op": "call", + "id": "camera", + "method": "lookAt", + "args": [0, 0.3, 0.3] + }, + { + "op": "new", + "id": "sun", + "class": "DirectionalLight", + "args": [16777215, 2.5] + }, + { + "op": "set", + "id": "sun", + "path": "position.x", + "value": -3 + }, + { + "op": "set", + "id": "sun", + "path": "position.y", + "value": 5 + }, + { + "op": "set", + "id": "sun", + "path": "position.z", + "value": -3 + }, + { + "op": "set", + "id": "sun", + "path": "castShadow", + "value": true + }, + { + "op": "set", + "id": "sun", + "path": "shadow.bias", + "value": -0.0005 + }, + { + "op": "set", + "id": "sun", + "path": "shadow.normalBias", + "value": 0.02 + }, + { + "op": "set", + "id": "sun", + "path": "shadow.camera.left", + "value": -5 + }, + { + "op": "set", + "id": "sun", + "path": "shadow.camera.right", + "value": 5 + }, + { + "op": "set", + "id": "sun", + "path": "shadow.camera.top", + "value": 5 + }, + { + "op": "set", + "id": "sun", + "path": "shadow.camera.bottom", + "value": -5 + }, + { + "op": "set", + "id": "sun", + "path": "shadow.mapSize.width", + "value": 1024 + }, + { + "op": "set", + "id": "sun", + "path": "shadow.mapSize.height", + "value": 1024 + }, + { + "op": "new", + "id": "sky", + "class": "HemisphereLight", + "args": [11189196, 3355443, 0.6] + }, + { + "op": "new", + "id": "floorGeometry", + "class": "PlaneGeometry", + "args": [10, 10] + }, + { + "op": "new", + "id": "floorMaterial", + "class": "MeshStandardMaterial", + "args": [] + }, + { + "op": "set", + "id": "floorMaterial", + "path": "roughness", + "value": 0.9 + }, + { + "op": "new", + "id": "floor", + "class": "Mesh", + "args": [ + { + "ref": "floorGeometry" + }, + { + "ref": "floorMaterial" + } + ] + }, + { + "op": "set", + "id": "floor", + "path": "rotation.x", + "value": -1.5707963267948966 + }, + { + "op": "set", + "id": "floor", + "path": "receiveShadow", + "value": true + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "floor" + } + ] + }, + { + "op": "new", + "id": "cardGeometry", + "class": "PlaneGeometry", + "args": [1.2, 1.6] + }, + { + "op": "new", + "id": "cardMaterial", + "class": "MeshStandardNodeMaterial", + "args": [] + }, + { + "op": "set", + "id": "cardMaterial", + "path": "side", + "value": 2 + }, + { + "op": "set", + "id": "cardMaterial", + "path": "color.r", + "value": 0.9 + }, + { + "op": "set", + "id": "cardMaterial", + "path": "color.g", + "value": 0.5 + }, + { + "op": "set", + "id": "cardMaterial", + "path": "color.b", + "value": 0.3 + }, + { + "op": "new", + "id": "card", + "class": "Mesh", + "args": [ + { + "ref": "cardGeometry" + }, + { + "ref": "cardMaterial" + } + ] + }, + { + "op": "set", + "id": "card", + "path": "name", + "value": "card" + }, + { + "op": "set", + "id": "card", + "path": "position.y", + "value": 1.2 + }, + { + "op": "set", + "id": "card", + "path": "castShadow", + "value": true + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "card" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "sun" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "sky" + } + ] + }, + { + "op": "tsl", + "id": "scene", + "program": "shadow-billboard" + }, + { + "op": "call", + "id": "camera", + "method": "updateProjectionMatrix", + "args": [] + }, + { + "op": "call", + "id": "scene", + "method": "updateMatrixWorld", + "args": [true] + } + ], + "observe": [ + { + "id": "camera", + "path": "projectionMatrix.elements", + "kind": "numbers" + }, + { + "id": "sun", + "path": "matrixWorld.elements", + "kind": "numbers" + }, + { + "id": "sun", + "path": "shadow.bias", + "kind": "number" + }, + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ], + "render": { + "scene": "scene", + "camera": "camera", + "width": 320, + "height": 240, + "toneMapping": "aces", + "toneMappingExposure": 1, + "outputColorSpace": "srgb", + "shadowMap": true + } +} diff --git a/packages/three-native/tests/compatibility/fixtures/shadows-directional-soft.json b/packages/three-native/tests/compatibility/fixtures/shadows-directional-soft.json new file mode 100644 index 000000000..dce8a20df --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/shadows-directional-soft.json @@ -0,0 +1,477 @@ +{ + "name": "shadows-directional-soft", + "adaptedFrom": "original \u2014 a directional light's PCF shadow map (bias, normalBias, a fitted orthographic shadow camera, 1024 map) on Standard, Lambert and Phong meshes; the box casts but does not receive, and a slab inside the sphere's shadow does neither \u2014 the same scene with a 48-texel map, so each filter's footprint spans many pixels, under PCFSoftShadowMap (PCFSoftShadowFilter's four gathers)", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "background", + "class": "Color", + "args": [0.05, 0.06, 0.08] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "background" + } + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [50, 1.3333333333333333, 0.1, 100] + }, + { + "op": "set", + "id": "camera", + "path": "position.x", + "value": 0.5 + }, + { + "op": "set", + "id": "camera", + "path": "position.y", + "value": 4.5 + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 6 + }, + { + "op": "call", + "id": "camera", + "method": "lookAt", + "args": [0, 0.3, 0.3] + }, + { + "op": "new", + "id": "sun", + "class": "DirectionalLight", + "args": [16777215, 2.5] + }, + { + "op": "set", + "id": "sun", + "path": "position.x", + "value": -3 + }, + { + "op": "set", + "id": "sun", + "path": "position.y", + "value": 5 + }, + { + "op": "set", + "id": "sun", + "path": "position.z", + "value": -3 + }, + { + "op": "set", + "id": "sun", + "path": "castShadow", + "value": true + }, + { + "op": "set", + "id": "sun", + "path": "shadow.bias", + "value": -0.0005 + }, + { + "op": "set", + "id": "sun", + "path": "shadow.normalBias", + "value": 0.02 + }, + { + "op": "set", + "id": "sun", + "path": "shadow.camera.left", + "value": -5 + }, + { + "op": "set", + "id": "sun", + "path": "shadow.camera.right", + "value": 5 + }, + { + "op": "set", + "id": "sun", + "path": "shadow.camera.top", + "value": 5 + }, + { + "op": "set", + "id": "sun", + "path": "shadow.camera.bottom", + "value": -5 + }, + { + "op": "set", + "id": "sun", + "path": "shadow.mapSize.width", + "value": 48 + }, + { + "op": "set", + "id": "sun", + "path": "shadow.mapSize.height", + "value": 48 + }, + { + "op": "new", + "id": "sky", + "class": "HemisphereLight", + "args": [11189196, 3355443, 0.6] + }, + { + "op": "new", + "id": "floorGeometry", + "class": "PlaneGeometry", + "args": [10, 10] + }, + { + "op": "new", + "id": "floorMaterial", + "class": "MeshStandardMaterial", + "args": [] + }, + { + "op": "set", + "id": "floorMaterial", + "path": "roughness", + "value": 0.9 + }, + { + "op": "new", + "id": "floor", + "class": "Mesh", + "args": [ + { + "ref": "floorGeometry" + }, + { + "ref": "floorMaterial" + } + ] + }, + { + "op": "set", + "id": "floor", + "path": "rotation.x", + "value": -1.5707963267948966 + }, + { + "op": "set", + "id": "floor", + "path": "receiveShadow", + "value": true + }, + { + "op": "new", + "id": "sphereGeometry", + "class": "SphereGeometry", + "args": [0.8, 32, 16] + }, + { + "op": "new", + "id": "sphereMaterial", + "class": "MeshLambertMaterial", + "args": [] + }, + { + "op": "set", + "id": "sphereMaterial", + "path": "color.g", + "value": 0.7 + }, + { + "op": "set", + "id": "sphereMaterial", + "path": "color.b", + "value": 0.4 + }, + { + "op": "new", + "id": "sphere", + "class": "Mesh", + "args": [ + { + "ref": "sphereGeometry" + }, + { + "ref": "sphereMaterial" + } + ] + }, + { + "op": "set", + "id": "sphere", + "path": "position.y", + "value": 1.1 + }, + { + "op": "set", + "id": "sphere", + "path": "position.x", + "value": -0.8 + }, + { + "op": "set", + "id": "sphere", + "path": "castShadow", + "value": true + }, + { + "op": "set", + "id": "sphere", + "path": "receiveShadow", + "value": true + }, + { + "op": "new", + "id": "boxGeometry", + "class": "BoxGeometry", + "args": [1, 1.6, 1] + }, + { + "op": "new", + "id": "boxMaterial", + "class": "MeshPhongMaterial", + "args": [] + }, + { + "op": "set", + "id": "boxMaterial", + "path": "color.g", + "value": 0.5 + }, + { + "op": "set", + "id": "boxMaterial", + "path": "color.b", + "value": 0.3 + }, + { + "op": "new", + "id": "box", + "class": "Mesh", + "args": [ + { + "ref": "boxGeometry" + }, + { + "ref": "boxMaterial" + } + ] + }, + { + "op": "set", + "id": "box", + "path": "position.x", + "value": 1.2 + }, + { + "op": "set", + "id": "box", + "path": "position.y", + "value": 0.8 + }, + { + "op": "set", + "id": "box", + "path": "position.z", + "value": -0.6 + }, + { + "op": "set", + "id": "box", + "path": "rotation.y", + "value": 0.5 + }, + { + "op": "set", + "id": "box", + "path": "castShadow", + "value": true + }, + { + "op": "new", + "id": "slabGeometry", + "class": "BoxGeometry", + "args": [1.2, 0.05, 1.2] + }, + { + "op": "new", + "id": "slabMaterial", + "class": "MeshLambertMaterial", + "args": [] + }, + { + "op": "set", + "id": "slabMaterial", + "path": "color.r", + "value": 0.55 + }, + { + "op": "set", + "id": "slabMaterial", + "path": "color.g", + "value": 0.75 + }, + { + "op": "new", + "id": "slab", + "class": "Mesh", + "args": [ + { + "ref": "slabGeometry" + }, + { + "ref": "slabMaterial" + } + ] + }, + { + "op": "set", + "id": "slab", + "path": "position.x", + "value": -0.14 + }, + { + "op": "set", + "id": "slab", + "path": "position.y", + "value": 0.025 + }, + { + "op": "set", + "id": "slab", + "path": "position.z", + "value": 0.66 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "slab" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "floor" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "sphere" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "box" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "sun" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "sky" + } + ] + }, + { + "op": "call", + "id": "camera", + "method": "updateProjectionMatrix", + "args": [] + }, + { + "op": "call", + "id": "scene", + "method": "updateMatrixWorld", + "args": [true] + } + ], + "observe": [ + { + "id": "camera", + "path": "projectionMatrix.elements", + "kind": "numbers" + }, + { + "id": "sun", + "path": "matrixWorld.elements", + "kind": "numbers" + }, + { + "id": "sun", + "path": "shadow.bias", + "kind": "number" + }, + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ], + "render": { + "scene": "scene", + "camera": "camera", + "width": 320, + "height": 240, + "toneMapping": "aces", + "toneMappingExposure": 1, + "outputColorSpace": "srgb", + "shadowMap": true, + "shadowMapType": "PCFSoftShadowMap" + } +} diff --git a/packages/three-native/tests/compatibility/fixtures/shadows-directional.json b/packages/three-native/tests/compatibility/fixtures/shadows-directional.json new file mode 100644 index 000000000..f9b3c5bb8 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/shadows-directional.json @@ -0,0 +1,476 @@ +{ + "name": "shadows-directional", + "adaptedFrom": "original \u2014 a directional light's PCF shadow map (bias, normalBias, a fitted orthographic shadow camera, 1024 map) on Standard, Lambert and Phong meshes; the box casts but does not receive, and a slab inside the sphere's shadow does neither", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "background", + "class": "Color", + "args": [0.05, 0.06, 0.08] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "background" + } + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [50, 1.3333333333333333, 0.1, 100] + }, + { + "op": "set", + "id": "camera", + "path": "position.x", + "value": 0.5 + }, + { + "op": "set", + "id": "camera", + "path": "position.y", + "value": 4.5 + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 6 + }, + { + "op": "call", + "id": "camera", + "method": "lookAt", + "args": [0, 0.3, 0.3] + }, + { + "op": "new", + "id": "sun", + "class": "DirectionalLight", + "args": [16777215, 2.5] + }, + { + "op": "set", + "id": "sun", + "path": "position.x", + "value": -3 + }, + { + "op": "set", + "id": "sun", + "path": "position.y", + "value": 5 + }, + { + "op": "set", + "id": "sun", + "path": "position.z", + "value": -3 + }, + { + "op": "set", + "id": "sun", + "path": "castShadow", + "value": true + }, + { + "op": "set", + "id": "sun", + "path": "shadow.bias", + "value": -0.0005 + }, + { + "op": "set", + "id": "sun", + "path": "shadow.normalBias", + "value": 0.02 + }, + { + "op": "set", + "id": "sun", + "path": "shadow.camera.left", + "value": -5 + }, + { + "op": "set", + "id": "sun", + "path": "shadow.camera.right", + "value": 5 + }, + { + "op": "set", + "id": "sun", + "path": "shadow.camera.top", + "value": 5 + }, + { + "op": "set", + "id": "sun", + "path": "shadow.camera.bottom", + "value": -5 + }, + { + "op": "set", + "id": "sun", + "path": "shadow.mapSize.width", + "value": 1024 + }, + { + "op": "set", + "id": "sun", + "path": "shadow.mapSize.height", + "value": 1024 + }, + { + "op": "new", + "id": "sky", + "class": "HemisphereLight", + "args": [11189196, 3355443, 0.6] + }, + { + "op": "new", + "id": "floorGeometry", + "class": "PlaneGeometry", + "args": [10, 10] + }, + { + "op": "new", + "id": "floorMaterial", + "class": "MeshStandardMaterial", + "args": [] + }, + { + "op": "set", + "id": "floorMaterial", + "path": "roughness", + "value": 0.9 + }, + { + "op": "new", + "id": "floor", + "class": "Mesh", + "args": [ + { + "ref": "floorGeometry" + }, + { + "ref": "floorMaterial" + } + ] + }, + { + "op": "set", + "id": "floor", + "path": "rotation.x", + "value": -1.5707963267948966 + }, + { + "op": "set", + "id": "floor", + "path": "receiveShadow", + "value": true + }, + { + "op": "new", + "id": "sphereGeometry", + "class": "SphereGeometry", + "args": [0.8, 32, 16] + }, + { + "op": "new", + "id": "sphereMaterial", + "class": "MeshLambertMaterial", + "args": [] + }, + { + "op": "set", + "id": "sphereMaterial", + "path": "color.g", + "value": 0.7 + }, + { + "op": "set", + "id": "sphereMaterial", + "path": "color.b", + "value": 0.4 + }, + { + "op": "new", + "id": "sphere", + "class": "Mesh", + "args": [ + { + "ref": "sphereGeometry" + }, + { + "ref": "sphereMaterial" + } + ] + }, + { + "op": "set", + "id": "sphere", + "path": "position.y", + "value": 1.1 + }, + { + "op": "set", + "id": "sphere", + "path": "position.x", + "value": -0.8 + }, + { + "op": "set", + "id": "sphere", + "path": "castShadow", + "value": true + }, + { + "op": "set", + "id": "sphere", + "path": "receiveShadow", + "value": true + }, + { + "op": "new", + "id": "boxGeometry", + "class": "BoxGeometry", + "args": [1, 1.6, 1] + }, + { + "op": "new", + "id": "boxMaterial", + "class": "MeshPhongMaterial", + "args": [] + }, + { + "op": "set", + "id": "boxMaterial", + "path": "color.g", + "value": 0.5 + }, + { + "op": "set", + "id": "boxMaterial", + "path": "color.b", + "value": 0.3 + }, + { + "op": "new", + "id": "box", + "class": "Mesh", + "args": [ + { + "ref": "boxGeometry" + }, + { + "ref": "boxMaterial" + } + ] + }, + { + "op": "set", + "id": "box", + "path": "position.x", + "value": 1.2 + }, + { + "op": "set", + "id": "box", + "path": "position.y", + "value": 0.8 + }, + { + "op": "set", + "id": "box", + "path": "position.z", + "value": -0.6 + }, + { + "op": "set", + "id": "box", + "path": "rotation.y", + "value": 0.5 + }, + { + "op": "set", + "id": "box", + "path": "castShadow", + "value": true + }, + { + "op": "new", + "id": "slabGeometry", + "class": "BoxGeometry", + "args": [1.2, 0.05, 1.2] + }, + { + "op": "new", + "id": "slabMaterial", + "class": "MeshLambertMaterial", + "args": [] + }, + { + "op": "set", + "id": "slabMaterial", + "path": "color.r", + "value": 0.55 + }, + { + "op": "set", + "id": "slabMaterial", + "path": "color.g", + "value": 0.75 + }, + { + "op": "new", + "id": "slab", + "class": "Mesh", + "args": [ + { + "ref": "slabGeometry" + }, + { + "ref": "slabMaterial" + } + ] + }, + { + "op": "set", + "id": "slab", + "path": "position.x", + "value": -0.14 + }, + { + "op": "set", + "id": "slab", + "path": "position.y", + "value": 0.025 + }, + { + "op": "set", + "id": "slab", + "path": "position.z", + "value": 0.66 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "slab" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "floor" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "sphere" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "box" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "sun" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "sky" + } + ] + }, + { + "op": "call", + "id": "camera", + "method": "updateProjectionMatrix", + "args": [] + }, + { + "op": "call", + "id": "scene", + "method": "updateMatrixWorld", + "args": [true] + } + ], + "observe": [ + { + "id": "camera", + "path": "projectionMatrix.elements", + "kind": "numbers" + }, + { + "id": "sun", + "path": "matrixWorld.elements", + "kind": "numbers" + }, + { + "id": "sun", + "path": "shadow.bias", + "kind": "number" + }, + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ], + "render": { + "scene": "scene", + "camera": "camera", + "width": 320, + "height": 240, + "toneMapping": "aces", + "toneMappingExposure": 1, + "outputColorSpace": "srgb", + "shadowMap": true + } +} diff --git a/packages/three-native/tests/compatibility/fixtures/shadows-point.json b/packages/three-native/tests/compatibility/fixtures/shadows-point.json new file mode 100644 index 000000000..5252e107e --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/shadows-point.json @@ -0,0 +1,446 @@ +{ + "name": "shadows-point", + "adaptedFrom": "original \u2014 a point light's cube PCF shadow map (six faces, bias, normalBias, a shortened far) on Standard, Lambert and Phong meshes; the box casts but does not receive, and a slab inside the sphere's shadow does neither", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "background", + "class": "Color", + "args": [0.05, 0.06, 0.08] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "background" + } + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [50, 1.3333333333333333, 0.1, 100] + }, + { + "op": "set", + "id": "camera", + "path": "position.x", + "value": 0.5 + }, + { + "op": "set", + "id": "camera", + "path": "position.y", + "value": 4.5 + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 6 + }, + { + "op": "call", + "id": "camera", + "method": "lookAt", + "args": [0, 0.3, 0.3] + }, + { + "op": "new", + "id": "sky", + "class": "HemisphereLight", + "args": [11189196, 3355443, 0.6] + }, + { + "op": "new", + "id": "floorGeometry", + "class": "PlaneGeometry", + "args": [10, 10] + }, + { + "op": "new", + "id": "floorMaterial", + "class": "MeshStandardMaterial", + "args": [] + }, + { + "op": "set", + "id": "floorMaterial", + "path": "roughness", + "value": 0.9 + }, + { + "op": "new", + "id": "floor", + "class": "Mesh", + "args": [ + { + "ref": "floorGeometry" + }, + { + "ref": "floorMaterial" + } + ] + }, + { + "op": "set", + "id": "floor", + "path": "rotation.x", + "value": -1.5707963267948966 + }, + { + "op": "set", + "id": "floor", + "path": "receiveShadow", + "value": true + }, + { + "op": "new", + "id": "sphereGeometry", + "class": "SphereGeometry", + "args": [0.8, 32, 16] + }, + { + "op": "new", + "id": "sphereMaterial", + "class": "MeshLambertMaterial", + "args": [] + }, + { + "op": "set", + "id": "sphereMaterial", + "path": "color.g", + "value": 0.7 + }, + { + "op": "set", + "id": "sphereMaterial", + "path": "color.b", + "value": 0.4 + }, + { + "op": "new", + "id": "sphere", + "class": "Mesh", + "args": [ + { + "ref": "sphereGeometry" + }, + { + "ref": "sphereMaterial" + } + ] + }, + { + "op": "set", + "id": "sphere", + "path": "position.y", + "value": 1.1 + }, + { + "op": "set", + "id": "sphere", + "path": "position.x", + "value": -0.8 + }, + { + "op": "set", + "id": "sphere", + "path": "castShadow", + "value": true + }, + { + "op": "set", + "id": "sphere", + "path": "receiveShadow", + "value": true + }, + { + "op": "new", + "id": "boxGeometry", + "class": "BoxGeometry", + "args": [1, 1.6, 1] + }, + { + "op": "new", + "id": "boxMaterial", + "class": "MeshPhongMaterial", + "args": [] + }, + { + "op": "set", + "id": "boxMaterial", + "path": "color.g", + "value": 0.5 + }, + { + "op": "set", + "id": "boxMaterial", + "path": "color.b", + "value": 0.3 + }, + { + "op": "new", + "id": "box", + "class": "Mesh", + "args": [ + { + "ref": "boxGeometry" + }, + { + "ref": "boxMaterial" + } + ] + }, + { + "op": "set", + "id": "box", + "path": "position.x", + "value": 1.2 + }, + { + "op": "set", + "id": "box", + "path": "position.y", + "value": 0.8 + }, + { + "op": "set", + "id": "box", + "path": "position.z", + "value": -0.6 + }, + { + "op": "set", + "id": "box", + "path": "rotation.y", + "value": 0.5 + }, + { + "op": "set", + "id": "box", + "path": "castShadow", + "value": true + }, + { + "op": "new", + "id": "slabGeometry", + "class": "BoxGeometry", + "args": [1.2, 0.05, 1.2] + }, + { + "op": "new", + "id": "slabMaterial", + "class": "MeshLambertMaterial", + "args": [] + }, + { + "op": "set", + "id": "slabMaterial", + "path": "color.r", + "value": 0.55 + }, + { + "op": "set", + "id": "slabMaterial", + "path": "color.g", + "value": 0.75 + }, + { + "op": "new", + "id": "slab", + "class": "Mesh", + "args": [ + { + "ref": "slabGeometry" + }, + { + "ref": "slabMaterial" + } + ] + }, + { + "op": "set", + "id": "slab", + "path": "position.x", + "value": -1.06 + }, + { + "op": "set", + "id": "slab", + "path": "position.y", + "value": 0.025 + }, + { + "op": "set", + "id": "slab", + "path": "position.z", + "value": 1.04 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "slab" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "floor" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "sphere" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "box" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "sky" + } + ] + }, + { + "op": "new", + "id": "bulb", + "class": "PointLight", + "args": [16767400, 30, 0, 2] + }, + { + "op": "set", + "id": "bulb", + "path": "position.x", + "value": -0.4 + }, + { + "op": "set", + "id": "bulb", + "path": "position.y", + "value": 2.8 + }, + { + "op": "set", + "id": "bulb", + "path": "position.z", + "value": -1.6 + }, + { + "op": "set", + "id": "bulb", + "path": "castShadow", + "value": true + }, + { + "op": "set", + "id": "bulb", + "path": "shadow.bias", + "value": -0.002 + }, + { + "op": "set", + "id": "bulb", + "path": "shadow.normalBias", + "value": 0.01 + }, + { + "op": "set", + "id": "bulb", + "path": "shadow.camera.far", + "value": 30 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "bulb" + } + ] + }, + { + "op": "call", + "id": "camera", + "method": "updateProjectionMatrix", + "args": [] + }, + { + "op": "call", + "id": "scene", + "method": "updateMatrixWorld", + "args": [true] + } + ], + "observe": [ + { + "id": "camera", + "path": "projectionMatrix.elements", + "kind": "numbers" + }, + { + "id": "bulb", + "path": "matrixWorld.elements", + "kind": "numbers" + }, + { + "id": "bulb", + "path": "shadow.bias", + "kind": "number" + }, + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ], + "render": { + "scene": "scene", + "camera": "camera", + "width": 320, + "height": 240, + "toneMapping": "aces", + "toneMappingExposure": 1, + "outputColorSpace": "srgb", + "shadowMap": true + } +} diff --git a/packages/three-native/tests/compatibility/fixtures/shadows-spot.json b/packages/three-native/tests/compatibility/fixtures/shadows-spot.json new file mode 100644 index 000000000..6e791ac08 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/shadows-spot.json @@ -0,0 +1,446 @@ +{ + "name": "shadows-spot", + "adaptedFrom": "original \u2014 a spot light's PCF shadow map (perspective shadow camera fitted to the cone, bias, normalBias, near) on Standard, Lambert and Phong meshes; the box casts but does not receive, and a slab inside the sphere's shadow does neither", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "background", + "class": "Color", + "args": [0.05, 0.06, 0.08] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "background" + } + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [50, 1.3333333333333333, 0.1, 100] + }, + { + "op": "set", + "id": "camera", + "path": "position.x", + "value": 0.5 + }, + { + "op": "set", + "id": "camera", + "path": "position.y", + "value": 4.5 + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 6 + }, + { + "op": "call", + "id": "camera", + "method": "lookAt", + "args": [0, 0.3, 0.3] + }, + { + "op": "new", + "id": "sky", + "class": "HemisphereLight", + "args": [11189196, 3355443, 0.6] + }, + { + "op": "new", + "id": "floorGeometry", + "class": "PlaneGeometry", + "args": [10, 10] + }, + { + "op": "new", + "id": "floorMaterial", + "class": "MeshStandardMaterial", + "args": [] + }, + { + "op": "set", + "id": "floorMaterial", + "path": "roughness", + "value": 0.9 + }, + { + "op": "new", + "id": "floor", + "class": "Mesh", + "args": [ + { + "ref": "floorGeometry" + }, + { + "ref": "floorMaterial" + } + ] + }, + { + "op": "set", + "id": "floor", + "path": "rotation.x", + "value": -1.5707963267948966 + }, + { + "op": "set", + "id": "floor", + "path": "receiveShadow", + "value": true + }, + { + "op": "new", + "id": "sphereGeometry", + "class": "SphereGeometry", + "args": [0.8, 32, 16] + }, + { + "op": "new", + "id": "sphereMaterial", + "class": "MeshLambertMaterial", + "args": [] + }, + { + "op": "set", + "id": "sphereMaterial", + "path": "color.g", + "value": 0.7 + }, + { + "op": "set", + "id": "sphereMaterial", + "path": "color.b", + "value": 0.4 + }, + { + "op": "new", + "id": "sphere", + "class": "Mesh", + "args": [ + { + "ref": "sphereGeometry" + }, + { + "ref": "sphereMaterial" + } + ] + }, + { + "op": "set", + "id": "sphere", + "path": "position.y", + "value": 1.1 + }, + { + "op": "set", + "id": "sphere", + "path": "position.x", + "value": -0.8 + }, + { + "op": "set", + "id": "sphere", + "path": "castShadow", + "value": true + }, + { + "op": "set", + "id": "sphere", + "path": "receiveShadow", + "value": true + }, + { + "op": "new", + "id": "boxGeometry", + "class": "BoxGeometry", + "args": [1, 1.6, 1] + }, + { + "op": "new", + "id": "boxMaterial", + "class": "MeshPhongMaterial", + "args": [] + }, + { + "op": "set", + "id": "boxMaterial", + "path": "color.g", + "value": 0.5 + }, + { + "op": "set", + "id": "boxMaterial", + "path": "color.b", + "value": 0.3 + }, + { + "op": "new", + "id": "box", + "class": "Mesh", + "args": [ + { + "ref": "boxGeometry" + }, + { + "ref": "boxMaterial" + } + ] + }, + { + "op": "set", + "id": "box", + "path": "position.x", + "value": 1.2 + }, + { + "op": "set", + "id": "box", + "path": "position.y", + "value": 0.8 + }, + { + "op": "set", + "id": "box", + "path": "position.z", + "value": -0.6 + }, + { + "op": "set", + "id": "box", + "path": "rotation.y", + "value": 0.5 + }, + { + "op": "set", + "id": "box", + "path": "castShadow", + "value": true + }, + { + "op": "new", + "id": "slabGeometry", + "class": "BoxGeometry", + "args": [1.2, 0.05, 1.2] + }, + { + "op": "new", + "id": "slabMaterial", + "class": "MeshLambertMaterial", + "args": [] + }, + { + "op": "set", + "id": "slabMaterial", + "path": "color.r", + "value": 0.55 + }, + { + "op": "set", + "id": "slabMaterial", + "path": "color.g", + "value": 0.75 + }, + { + "op": "new", + "id": "slab", + "class": "Mesh", + "args": [ + { + "ref": "slabGeometry" + }, + { + "ref": "slabMaterial" + } + ] + }, + { + "op": "set", + "id": "slab", + "path": "position.x", + "value": -0.32 + }, + { + "op": "set", + "id": "slab", + "path": "position.y", + "value": 0.025 + }, + { + "op": "set", + "id": "slab", + "path": "position.z", + "value": 0.56 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "slab" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "floor" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "sphere" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "box" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "sky" + } + ] + }, + { + "op": "new", + "id": "spot", + "class": "SpotLight", + "args": [16774368, 80, 0, 0.55, 0.3, 2] + }, + { + "op": "set", + "id": "spot", + "path": "position.x", + "value": -2.5 + }, + { + "op": "set", + "id": "spot", + "path": "position.y", + "value": 5 + }, + { + "op": "set", + "id": "spot", + "path": "position.z", + "value": -2 + }, + { + "op": "set", + "id": "spot", + "path": "castShadow", + "value": true + }, + { + "op": "set", + "id": "spot", + "path": "shadow.bias", + "value": -0.0005 + }, + { + "op": "set", + "id": "spot", + "path": "shadow.normalBias", + "value": 0.01 + }, + { + "op": "set", + "id": "spot", + "path": "shadow.camera.near", + "value": 1 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "spot" + } + ] + }, + { + "op": "call", + "id": "camera", + "method": "updateProjectionMatrix", + "args": [] + }, + { + "op": "call", + "id": "scene", + "method": "updateMatrixWorld", + "args": [true] + } + ], + "observe": [ + { + "id": "camera", + "path": "projectionMatrix.elements", + "kind": "numbers" + }, + { + "id": "spot", + "path": "matrixWorld.elements", + "kind": "numbers" + }, + { + "id": "spot", + "path": "shadow.bias", + "kind": "number" + }, + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ], + "render": { + "scene": "scene", + "camera": "camera", + "width": 320, + "height": 240, + "toneMapping": "aces", + "toneMappingExposure": 1, + "outputColorSpace": "srgb", + "shadowMap": true + } +} diff --git a/packages/three-native/tests/compatibility/fixtures/shape-extrude.json b/packages/three-native/tests/compatibility/fixtures/shape-extrude.json new file mode 100644 index 000000000..f85b64971 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/shape-extrude.json @@ -0,0 +1,249 @@ +{ + "name": "shape-extrude", + "adaptedFrom": "three@0.185.1 src/extras/core/{Path,Shape}.js, src/extras/ShapeUtils.js, earcut 3.0.2, src/geometries/{Shape,Extrude}Geometry.js \u2014 a plate drawn with lines, a quadratic corner, an arc and a rotated ellipse, cut by a round bore and a slot, as a flat shape, an array of shapes and a default-bevel extrusion of the triangle (the bevelled plate is proven in V8 against three, player-imports.mjs)", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "plate", + "class": "Shape", + "args": [] + }, + { + "op": "call", + "id": "plate", + "method": "moveTo", + "args": [-0.4, -0.25] + }, + { + "op": "call", + "id": "plate", + "method": "lineTo", + "args": [0.35, -0.25] + }, + { + "op": "call", + "id": "plate", + "method": "quadraticCurveTo", + "args": [0.45, -0.25, 0.45, -0.15] + }, + { + "op": "call", + "id": "plate", + "method": "lineTo", + "args": [0.45, 0.2] + }, + { + "op": "call", + "id": "plate", + "method": "absarc", + "args": [0.3, 0.2, 0.15, 0, 1.5707963267948966, false] + }, + { + "op": "call", + "id": "plate", + "method": "lineTo", + "args": [-0.4, 0.35] + }, + { + "op": "call", + "id": "plate", + "method": "ellipse", + "args": [0, -0.3, 0.1, 0.3, 1.5707963267948966, 4.71238898038469, false, 0.2] + }, + { + "op": "new", + "id": "bore", + "class": "Path", + "args": [] + }, + { + "op": "call", + "id": "bore", + "method": "absarc", + "args": [0, 0, 0.12, 0, 6.283185307179586, true] + }, + { + "op": "new", + "id": "slot", + "class": "Path", + "args": [] + }, + { + "op": "call", + "id": "slot", + "method": "moveTo", + "args": [0.25, -0.1] + }, + { + "op": "call", + "id": "slot", + "method": "lineTo", + "args": [0.35, -0.1] + }, + { + "op": "call", + "id": "slot", + "method": "lineTo", + "args": [0.35, 0.1] + }, + { + "op": "call", + "id": "slot", + "method": "lineTo", + "args": [0.25, 0.1] + }, + { + "op": "set", + "id": "plate", + "path": "holes", + "value": { + "refs": ["bore", "slot"] + } + }, + { + "op": "new", + "id": "flat", + "class": "ShapeGeometry", + "args": [ + { + "ref": "plate" + }, + 6 + ] + }, + { + "op": "new", + "id": "p0", + "class": "Vector2", + "args": [0, 0.5] + }, + { + "op": "new", + "id": "p1", + "class": "Vector2", + "args": [-0.5, -0.5] + }, + { + "op": "new", + "id": "p2", + "class": "Vector2", + "args": [0.5, -0.5] + }, + { + "op": "new", + "id": "tri", + "class": "Shape", + "args": [ + { + "refs": ["p0", "p1", "p2"] + } + ] + }, + { + "op": "new", + "id": "pair", + "class": "ShapeGeometry", + "args": [ + { + "refs": ["tri", "plate"] + }, + 3 + ] + }, + { + "op": "new", + "id": "wedge", + "class": "ExtrudeGeometry", + "args": [ + { + "ref": "tri" + } + ] + } + ], + "observe": [ + { + "id": "plate", + "kind": "number", + "method": "getLength" + }, + { + "id": "bore", + "kind": "number", + "method": "getLength" + }, + { + "id": "flat", + "path": "attributes.position.array", + "kind": "numbers" + }, + { + "id": "flat", + "path": "attributes.normal.array", + "kind": "numbers" + }, + { + "id": "flat", + "path": "attributes.uv.array", + "kind": "numbers" + }, + { + "id": "flat", + "path": "index.array", + "kind": "numbers" + }, + { + "id": "flat", + "path": "groups", + "kind": "json" + }, + { + "id": "pair", + "path": "attributes.position.array", + "kind": "numbers" + }, + { + "id": "pair", + "path": "attributes.normal.array", + "kind": "numbers" + }, + { + "id": "pair", + "path": "attributes.uv.array", + "kind": "numbers" + }, + { + "id": "pair", + "path": "index.array", + "kind": "numbers" + }, + { + "id": "pair", + "path": "groups", + "kind": "json" + }, + { + "id": "wedge", + "path": "attributes.position.array", + "kind": "numbers" + }, + { + "id": "wedge", + "path": "attributes.normal.array", + "kind": "numbers" + }, + { + "id": "wedge", + "path": "attributes.uv.array", + "kind": "numbers" + }, + { + "id": "wedge", + "path": "groups", + "kind": "json" + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/shapes-extrude-geometry.json b/packages/three-native/tests/compatibility/fixtures/shapes-extrude-geometry.json new file mode 100644 index 000000000..62762ab54 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/shapes-extrude-geometry.json @@ -0,0 +1,396 @@ +{ + "name": "shapes-extrude-geometry", + "adaptedFrom": "three@0.185.1 src/geometries/ExtrudeGeometry.js \u2014 Midway's bevelled panel with an elliptical hole, a flat two-shape plate, a bevel offset and the default square", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "panel", + "class": "Shape", + "args": [] + }, + { + "op": "call", + "id": "panel", + "method": "moveTo", + "args": [-0.15000000000000002, -0.15] + }, + { + "op": "call", + "id": "panel", + "method": "lineTo", + "args": [0.15000000000000002, -0.15] + }, + { + "op": "call", + "id": "panel", + "method": "quadraticCurveTo", + "args": [0.2, -0.15, 0.2, -0.09999999999999999] + }, + { + "op": "call", + "id": "panel", + "method": "lineTo", + "args": [0.2, 0.09999999999999999] + }, + { + "op": "call", + "id": "panel", + "method": "quadraticCurveTo", + "args": [0.2, 0.15, 0.15000000000000002, 0.15] + }, + { + "op": "call", + "id": "panel", + "method": "lineTo", + "args": [-0.15000000000000002, 0.15] + }, + { + "op": "call", + "id": "panel", + "method": "quadraticCurveTo", + "args": [-0.2, 0.15, -0.2, 0.09999999999999999] + }, + { + "op": "call", + "id": "panel", + "method": "lineTo", + "args": [-0.2, -0.09999999999999999] + }, + { + "op": "call", + "id": "panel", + "method": "quadraticCurveTo", + "args": [-0.2, -0.15, -0.15000000000000002, -0.15] + }, + { + "op": "call", + "id": "panel", + "method": "closePath", + "args": [] + }, + { + "op": "new", + "id": "hole", + "class": "Path", + "args": [] + }, + { + "op": "call", + "id": "hole", + "method": "absellipse", + "args": [0, 0, 0.05, 0.04, 0, 6.283185307179586, false, 0.3] + }, + { + "op": "set", + "id": "panel", + "path": "holes", + "value": { + "refs": ["hole"] + } + }, + { + "op": "new", + "id": "p0", + "class": "Vector2", + "args": [0, 0] + }, + { + "op": "new", + "id": "p1", + "class": "Vector2", + "args": [0.3, 0.05] + }, + { + "op": "new", + "id": "p2", + "class": "Vector2", + "args": [0.25, 0.2] + }, + { + "op": "new", + "id": "p3", + "class": "Vector2", + "args": [-0.05, 0.15] + }, + { + "op": "new", + "id": "plate", + "class": "Shape", + "args": [ + { + "refs": ["p0", "p1", "p2", "p3"] + } + ] + }, + { + "op": "new", + "id": "k0", + "class": "Vector2", + "args": [0.1, 0.2] + }, + { + "op": "new", + "id": "k1", + "class": "Vector2", + "args": [0.3, 0.1] + }, + { + "op": "new", + "id": "curvy", + "class": "Shape", + "args": [] + }, + { + "op": "call", + "id": "curvy", + "method": "moveTo", + "args": [0, 0] + }, + { + "op": "call", + "id": "curvy", + "method": "splineThru", + "args": [ + { + "refs": ["k0", "k1"] + } + ] + }, + { + "op": "call", + "id": "curvy", + "method": "bezierCurveTo", + "args": [0.3, -0.1, 0.1, -0.2, 0, 0] + }, + { + "op": "new", + "id": "bevelled", + "class": "ExtrudeGeometry", + "args": [ + { + "ref": "panel" + }, + { + "record": { + "depth": 0.026, + "bevelEnabled": true, + "bevelThickness": 0.002, + "bevelSize": 0.002, + "bevelSegments": 3, + "steps": 2, + "curveSegments": 3 + } + } + ] + }, + { + "op": "new", + "id": "flat", + "class": "ExtrudeGeometry", + "args": [ + { + "refs": ["plate", "curvy"] + }, + { + "record": { + "depth": 0.1, + "bevelEnabled": false, + "curveSegments": 6 + } + } + ] + }, + { + "op": "new", + "id": "offset", + "class": "ExtrudeGeometry", + "args": [ + { + "ref": "plate" + }, + { + "record": { + "depth": 0.05, + "bevelOffset": 0.004, + "bevelSegments": 1 + } + } + ] + }, + { + "op": "new", + "id": "fallback", + "class": "ExtrudeGeometry", + "args": [] + }, + { + "op": "call", + "id": "bevelled", + "method": "getAttribute", + "args": ["position"], + "result": "bevelledPosition" + }, + { + "op": "call", + "id": "bevelled", + "method": "getAttribute", + "args": ["normal"], + "result": "bevelledNormal" + }, + { + "op": "call", + "id": "bevelled", + "method": "getAttribute", + "args": ["uv"], + "result": "bevelledUv" + }, + { + "op": "call", + "id": "flat", + "method": "getAttribute", + "args": ["position"], + "result": "flatPosition" + }, + { + "op": "call", + "id": "flat", + "method": "getAttribute", + "args": ["normal"], + "result": "flatNormal" + }, + { + "op": "call", + "id": "flat", + "method": "getAttribute", + "args": ["uv"], + "result": "flatUv" + }, + { + "op": "call", + "id": "offset", + "method": "getAttribute", + "args": ["position"], + "result": "offsetPosition" + }, + { + "op": "call", + "id": "offset", + "method": "getAttribute", + "args": ["normal"], + "result": "offsetNormal" + }, + { + "op": "call", + "id": "offset", + "method": "getAttribute", + "args": ["uv"], + "result": "offsetUv" + }, + { + "op": "call", + "id": "fallback", + "method": "getAttribute", + "args": ["position"], + "result": "fallbackPosition" + }, + { + "op": "call", + "id": "fallback", + "method": "getAttribute", + "args": ["normal"], + "result": "fallbackNormal" + }, + { + "op": "call", + "id": "fallback", + "method": "getAttribute", + "args": ["uv"], + "result": "fallbackUv" + } + ], + "observe": [ + { + "id": "bevelledPosition", + "kind": "numbers", + "path": "array" + }, + { + "id": "bevelledNormal", + "kind": "numbers", + "path": "array" + }, + { + "id": "bevelledUv", + "kind": "numbers", + "path": "array" + }, + { + "id": "bevelled", + "path": "groups", + "kind": "json" + }, + { + "id": "flatPosition", + "kind": "numbers", + "path": "array" + }, + { + "id": "flatNormal", + "kind": "numbers", + "path": "array" + }, + { + "id": "flatUv", + "kind": "numbers", + "path": "array" + }, + { + "id": "flat", + "path": "groups", + "kind": "json" + }, + { + "id": "offsetPosition", + "kind": "numbers", + "path": "array" + }, + { + "id": "offsetNormal", + "kind": "numbers", + "path": "array" + }, + { + "id": "offsetUv", + "kind": "numbers", + "path": "array" + }, + { + "id": "offset", + "path": "groups", + "kind": "json" + }, + { + "id": "fallbackPosition", + "kind": "numbers", + "path": "array" + }, + { + "id": "fallbackNormal", + "kind": "numbers", + "path": "array" + }, + { + "id": "fallbackUv", + "kind": "numbers", + "path": "array" + }, + { + "id": "fallback", + "path": "groups", + "kind": "json" + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/shapes-shape-geometry.json b/packages/three-native/tests/compatibility/fixtures/shapes-shape-geometry.json new file mode 100644 index 000000000..974363870 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/shapes-shape-geometry.json @@ -0,0 +1,380 @@ +{ + "name": "shapes-shape-geometry", + "adaptedFrom": "three@0.185.1 src/geometries/ShapeGeometry.js, src/extras/core/Path.js and Shape.js \u2014 Midway's rounded sight glass with an elliptical hole, a point-list plate and every Path command", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "panel", + "class": "Shape", + "args": [] + }, + { + "op": "call", + "id": "panel", + "method": "moveTo", + "args": [-0.15799999999999997, -0.171] + }, + { + "op": "call", + "id": "panel", + "method": "lineTo", + "args": [0.15799999999999997, -0.171] + }, + { + "op": "call", + "id": "panel", + "method": "quadraticCurveTo", + "args": [0.204, -0.171, 0.204, -0.125] + }, + { + "op": "call", + "id": "panel", + "method": "lineTo", + "args": [0.204, 0.125] + }, + { + "op": "call", + "id": "panel", + "method": "quadraticCurveTo", + "args": [0.204, 0.171, 0.15799999999999997, 0.171] + }, + { + "op": "call", + "id": "panel", + "method": "lineTo", + "args": [-0.15799999999999997, 0.171] + }, + { + "op": "call", + "id": "panel", + "method": "quadraticCurveTo", + "args": [-0.204, 0.171, -0.204, 0.125] + }, + { + "op": "call", + "id": "panel", + "method": "lineTo", + "args": [-0.204, -0.125] + }, + { + "op": "call", + "id": "panel", + "method": "quadraticCurveTo", + "args": [-0.204, -0.171, -0.15799999999999997, -0.171] + }, + { + "op": "call", + "id": "panel", + "method": "closePath", + "args": [] + }, + { + "op": "new", + "id": "hole", + "class": "Path", + "args": [] + }, + { + "op": "call", + "id": "hole", + "method": "absellipse", + "args": [0.05, 0.02, 0.06, 0.04, 0, 6.283185307179586, false, 0.3] + }, + { + "op": "set", + "id": "panel", + "path": "holes", + "value": { + "refs": ["hole"] + } + }, + { + "op": "new", + "id": "p0", + "class": "Vector2", + "args": [0, 0] + }, + { + "op": "new", + "id": "p1", + "class": "Vector2", + "args": [0.3, 0.05] + }, + { + "op": 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"getAttribute", + "args": ["position"], + "result": "pairPosition" + }, + { + "op": "call", + "id": "pair", + "method": "getAttribute", + "args": ["normal"], + "result": "pairNormal" + }, + { + "op": "call", + "id": "pair", + "method": "getAttribute", + "args": ["uv"], + "result": "pairUv" + }, + { + "op": "call", + "id": "pair", + "method": "getIndex", + "args": [], + "result": "pairIndex" + }, + { + "op": "call", + "id": "fallback", + "method": "getAttribute", + "args": ["position"], + "result": "fallbackPosition" + }, + { + "op": "call", + "id": "fallback", + "method": "getAttribute", + "args": ["normal"], + "result": "fallbackNormal" + }, + { + "op": "call", + "id": "fallback", + "method": "getAttribute", + "args": ["uv"], + "result": "fallbackUv" + }, + { + "op": "call", + "id": "fallback", + "method": "getIndex", + "args": [], + "result": "fallbackIndex" + } + ], + "observe": [ + { + "id": "panel", + "kind": "number", + "method": "getLength" + }, + { + "id": "panel", + "kind": 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Red control: clear backgroundTexture (sky black); clear environment (both spheres black).", + "tolerance": { + "abs": 1e-12 + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [55, 1.3333333333333333, 0.1, 100] + }, + { + "op": "set", + "id": "camera", + "path": "position.x", + "value": 0.7 + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 6 + }, + { + "op": "call", + "id": "camera", + "method": "lookAt", + "args": [0, 0, 0] + }, + { + "op": "new", + "id": "geom", + "class": "SphereGeometry", + "args": [1, 32, 24] + }, + { + "op": "new", + "id": "m0", + "class": "MeshStandardMaterial", + "args": [] + }, + { + "op": "set", + "id": "m0", + "path": "metalness", + "value": 0 + }, + { + "op": "set", + "id": "m0", + "path": "roughness", + "value": 0.8 + }, + { + "op": "new", + "id": "s0", + "class": "Mesh", + "args": [ + { + "ref": "geom" + }, + { + "ref": "m0" + } + ] + }, + { + "op": "set", + "id": "s0", + "path": "position.x", + "value": -1.15 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "s0" + } + ] + }, + { + "op": "new", + "id": "m1", + "class": "MeshStandardMaterial", + "args": [] + }, + { + "op": "set", + "id": "m1", + "path": "metalness", + "value": 1 + }, + { + "op": "set", + "id": "m1", + "path": "roughness", + "value": 0.3 + }, + { + "op": "new", + "id": "s1", + "class": "Mesh", + "args": [ + { + "ref": "geom" + }, + { + "ref": "m1" + } + ] + }, + { + "op": "set", + "id": "s1", + "path": "position.x", + "value": 1.15 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "s1" + } + ] + }, + { + "op": "tsl", + "id": "scene", + "program": "sky-equirect" + } + ], + "observe": [ + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ], + "render": { + "scene": "scene", + "camera": "camera", + "width": 320, + "height": 240, + "toneMapping": "aces", + "toneMappingExposure": 1, + "outputColorSpace": "srgb" + } +} diff --git a/packages/three-native/tests/compatibility/fixtures/storage-attribute.json b/packages/three-native/tests/compatibility/fixtures/storage-attribute.json new file mode 100644 index 000000000..a8e8a5355 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/storage-attribute.json @@ -0,0 +1,136 @@ +{ + "name": "storage-attribute", + "adaptedFrom": "original — TSL storage() over a StorageBufferAttribute (three r185 StorageBufferNode), read per instance with element(instanceIndex) in a positionNode, as core's projection-skinned reads its bone palette: five instanced quads placed from the storage buffer", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "background", + "class": "Color", + "args": [0.05, 0.06, 0.08] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "background" + } + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [50, 1.3333333333333333, 0.1, 100] + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 5 + }, + { + "op": "new", + "id": "geometry", + "class": "PlaneGeometry", + "args": [3, 2, 1, 1] + }, + { + "op": "new", + "id": "material", + "class": "MeshBasicNodeMaterial", + "args": [] + }, + { + "op": "set", + "id": "material", + "path": "color.r", + "value": 0.3 + }, + { + "op": "set", + "id": "material", + "path": "color.g", + "value": 0.6 + }, + { + "op": "set", + "id": "material", + "path": "color.b", + "value": 0.9 + }, + { + "op": "new", + "id": "mesh", + "class": "Mesh", + "args": [ + { + "ref": "geometry" + }, + { + "ref": "material" + } + ] + }, + { + "op": "tsl", + "id": "mesh", + "program": "storage-attribute" + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "mesh" + } + ] + }, + { + "op": "call", + "id": "camera", + "method": "updateProjectionMatrix", + "args": [] + }, + { + "op": "call", + "id": "scene", + "method": "updateMatrixWorld", + "args": [true] + } + ], + "observe": [ + { + "id": "camera", + "path": "projectionMatrix.elements", + "kind": "numbers" + }, + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ], + "render": { + "scene": "scene", + "camera": "camera", + "width": 320, + "height": 240, + "toneMapping": "aces", + "toneMappingExposure": 1, + "outputColorSpace": "srgb", + "shadowMap": false + } +} diff --git a/packages/three-native/tests/compatibility/fixtures/texture-object.json b/packages/three-native/tests/compatibility/fixtures/texture-object.json new file mode 100644 index 000000000..49af5f3eb --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/texture-object.json @@ -0,0 +1,136 @@ +{ + "name": "texture-object", + "adaptedFrom": "original — texture(object, uv) over two DataTextures the material does not own as maps (three r185 TextureNode.js), as Midway's ocean and whitewater sample theirs", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "background", + "class": "Color", + "args": [0.05, 0.06, 0.08] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "background" + } + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [50, 1.3333333333333333, 0.1, 100] + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 5 + }, + { + "op": "new", + "id": "geometry", + "class": "PlaneGeometry", + "args": [3, 2, 1, 1] + }, + { + "op": "new", + "id": "material", + "class": "MeshBasicNodeMaterial", + "args": [] + }, + { + "op": "set", + "id": "material", + "path": "color.r", + "value": 0.3 + }, + { + "op": "set", + "id": "material", + "path": "color.g", + "value": 0.6 + }, + { + "op": "set", + "id": "material", + "path": "color.b", + "value": 0.9 + }, + { + "op": "tsl", + "id": "material", + "program": "texture-object" + }, + { + "op": "new", + "id": "mesh", + "class": "Mesh", + "args": [ + { + "ref": "geometry" + }, + { + "ref": "material" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "mesh" + } + ] + }, + { + "op": "call", + "id": "camera", + "method": "updateProjectionMatrix", + "args": [] + }, + { + "op": "call", + "id": "scene", + "method": "updateMatrixWorld", + "args": [true] + } + ], + "observe": [ + { + "id": "camera", + "path": "projectionMatrix.elements", + "kind": "numbers" + }, + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ], + "render": { + "scene": "scene", + "camera": "camera", + "width": 320, + "height": 240, + "toneMapping": "aces", + "toneMappingExposure": 1, + "outputColorSpace": "srgb", + "shadowMap": false + } +} diff --git a/packages/three-native/tests/compatibility/fixtures/textures-anisotropy.json b/packages/three-native/tests/compatibility/fixtures/textures-anisotropy.json new file mode 100644 index 000000000..b3873a2a6 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/textures-anisotropy.json @@ -0,0 +1,442 @@ +{ + "name": "textures-anisotropy", + "adaptedFrom": "original \u2014 two checkerboard floors (texels 240 and 16, so every mip level is an exact average) at a grazing angle, mipmapped and trilinear, one with anisotropy 16 and one with 1 (three's WebGPU sampler takes maxAnisotropy only when every filter is linear)", + "tolerance": { + "abs": 0 + }, + "render": { + "scene": "scene", + "camera": "camera", + "width": 320, + "height": 160, + "toneMapping": "none", + "toneMappingExposure": 1, + "outputColorSpace": "srgb" + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "background", + "class": "Color", + "args": [0.2, 0.25, 0.35] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "background" + } + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [50, 2, 0.1, 100] + }, + { + "op": "set", + "id": "camera", + "path": "position.y", + "value": 0.6 + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 4 + }, + { + "op": "call", + "id": "camera", + "method": "updateMatrixWorld", + "args": [true] + }, + { + "op": "new", + "id": "sharpTex", + "class": "DataTexture", + "args": [ + { + "array": [ + 240, 240, 240, 255, 240, 240, 240, 255, 16, 16, 16, 255, 16, 16, 16, 255, 240, 240, 240, + 255, 240, 240, 240, 255, 16, 16, 16, 255, 16, 16, 16, 255, 240, 240, 240, 255, 240, 240, + 240, 255, 16, 16, 16, 255, 16, 16, 16, 255, 240, 240, 240, 255, 240, 240, 240, 255, 16, + 16, 16, 255, 16, 16, 16, 255, 240, 240, 240, 255, 240, 240, 240, 255, 16, 16, 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"value": { + "ref": "blurredTex" + } + }, + { + "op": "new", + "id": "blurredGeo", + "class": "PlaneGeometry", + "args": [2, 24] + }, + { + "op": "new", + "id": "blurred", + "class": "Mesh", + "args": [ + { + "ref": "blurredGeo" + }, + { + "ref": "blurredMat" + } + ] + }, + { + "op": "set", + "id": "blurred", + "path": "rotation.x", + "value": -1.5707963267948966 + }, + { + "op": "set", + "id": "blurred", + "path": "position.x", + "value": 1.05 + }, + { + "op": "set", + "id": "blurred", + "path": "position.z", + "value": -8 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "blurred" + } + ] + } + ], + "observe": [ + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/textures-data-3d.json b/packages/three-native/tests/compatibility/fixtures/textures-data-3d.json new file mode 100644 index 000000000..8072de64b --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/textures-data-3d.json @@ -0,0 +1,136 @@ +{ + "name": "textures-data-3d", + "adaptedFrom": "original \u2014 a 4x4x4 RGBA8 Data3DTexture (linear, wrapR RepeatWrapping) read by texture3D(volume, uvw) and texture3D(volume).sample(q) with W past 1 (three r185 Texture3DNode.js), as the rain template's clouds sample their noise volume", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "background", + "class": "Color", + "args": [0.05, 0.06, 0.08] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "background" + } + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [50, 1.3333333333333333, 0.1, 100] + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 5 + }, + { + "op": "new", + "id": "geometry", + "class": "PlaneGeometry", + "args": [3, 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+ "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ], + "render": { + "scene": "scene", + "camera": "camera", + "width": 320, + "height": 240, + "toneMapping": "aces", + "toneMappingExposure": 1, + "outputColorSpace": "srgb", + "shadowMap": false + } +} diff --git a/packages/three-native/tests/compatibility/fixtures/textures-data-canvas-mips.json b/packages/three-native/tests/compatibility/fixtures/textures-data-canvas-mips.json new file mode 100644 index 000000000..e4bb0df48 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/textures-data-canvas-mips.json @@ -0,0 +1,466 @@ +{ + "name": "textures-data-canvas-mips", + "adaptedFrom": "original \u2014 a 32x32 canvas (a 4-pixel checker with a red border) as a CanvasTexture with three's defaults (flipped, linear, generated mips): minified on a grazing floor, where the mip chain shows, and upright, where flipY shows", + "tolerance": { + "abs": 0 + }, + "render": { + "scene": "scene", + "camera": 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"op": "set", + "id": "scene", + "path": "environment", + "value": { + "ref": "env" + } + }, + { + "op": "new", + "id": "sphere0Geo", + "class": "SphereGeometry", + "args": [0.8, 48, 24] + }, + { + "op": "new", + "id": "sphere0Mat", + "class": "MeshStandardMaterial", + "args": [] + }, + { + "op": "set", + "id": "sphere0Mat", + "path": "metalness", + "value": 1 + }, + { + "op": "set", + "id": "sphere0Mat", + "path": "roughness", + "value": 0.05 + }, + { + "op": "new", + "id": "sphere0", + "class": "Mesh", + "args": [ + { + "ref": "sphere0Geo" + }, + { + "ref": "sphere0Mat" + } + ] + }, + { + "op": "set", + "id": "sphere0", + "path": "position.x", + "value": -1.0 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "sphere0" + } + ] + }, + { + "op": "new", + "id": "sphere1Geo", + "class": "SphereGeometry", + "args": [0.8, 48, 24] + }, + { + "op": "new", + "id": "sphere1Mat", + "class": "MeshStandardMaterial", + "args": [] + }, + { + "op": "set", + "id": 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b/packages/three-native/tests/compatibility/fixtures/textures-data-filters.json new file mode 100644 index 000000000..6af248c27 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/textures-data-filters.json @@ -0,0 +1,438 @@ +{ + "name": "textures-data-filters", + "adaptedFrom": "original \u2014 a four-colour 2x2 DataTexture magnified under NearestFilter and under LinearFilter, and an 8x8 checker in 2x2 blocks minified on a grazing floor under LinearMipmapLinearFilter with generated mips (every mip level is an exact average)", + "tolerance": { + "abs": 0 + }, + "render": { + "scene": "scene", + "camera": "camera", + "width": 320, + "height": 160, + "toneMapping": "none", + "toneMappingExposure": 1, + "outputColorSpace": "srgb" + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "background", + "class": "Color", + "args": [0.2, 0.25, 0.35] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "background" + } + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [50, 2.0, 0.1, 100] + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 4 + }, + { + "op": "call", + "id": "camera", + "method": "lookAt", + "args": [0, 0, 0] + }, + { + "op": "new", + "id": "nearestTex", + "class": "DataTexture", + "args": [ + { + "array": [220, 40, 40, 255, 40, 200, 60, 255, 40, 80, 220, 255, 230, 210, 40, 255], + "type": "Uint8Array" + }, + 2, + 2, + 1023, + 1009 + ] + }, + { + "op": "set", + "id": "nearestTex", + "path": "colorSpace", + "value": "srgb" + }, + { + "op": "set", + "id": "nearestTex", + "path": "magFilter", + "value": 1003 + }, + { + "op": "set", + "id": "nearestTex", + "path": "minFilter", + "value": 1003 + }, + { + "op": "set", + "id": "nearestTex", + "path": "needsUpdate", + "value": true + }, + { + "op": "new", + "id": "nearestMat", + "class": "MeshBasicMaterial", + "args": [] + }, + { + "op": "set", + "id": "nearestMat", + "path": "map", + "value": { + "ref": "nearestTex" + } + }, + { + "op": "new", + "id": "nearestGeo", + "class": "PlaneGeometry", + "args": [1.2, 1.2] + }, + { + "op": "new", + "id": "nearest", + "class": "Mesh", + "args": [ + { + "ref": "nearestGeo" + }, + { + "ref": "nearestMat" + } + ] + }, + { + "op": "set", + "id": "nearest", + "path": "position.x", + "value": -1.6 + }, + { + "op": "set", + "id": "nearest", + "path": "position.y", + "value": 0.4 + }, + { + "op": "set", + "id": "nearest", + "path": "position.z", + "value": 0 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "nearest" + } + ] + }, + { + "op": "new", + "id": "linearTex", + "class": "DataTexture", + "args": [ + { + "array": [220, 40, 40, 255, 40, 200, 60, 255, 40, 80, 220, 255, 230, 210, 40, 255], + "type": "Uint8Array" + }, + 2, + 2, + 1023, + 1009 + ] + }, + { + "op": "set", + "id": "linearTex", + "path": "colorSpace", + "value": "srgb" + }, + { + "op": "set", + "id": "linearTex", + "path": "magFilter", + "value": 1006 + }, + { + "op": "set", + "id": "linearTex", + "path": "minFilter", + "value": 1006 + }, + { + "op": "set", + "id": "linearTex", + "path": "needsUpdate", + "value": true + }, + { + "op": "new", + "id": "linearMat", + "class": "MeshBasicMaterial", + "args": [] + }, + { + "op": "set", + "id": "linearMat", + "path": "map", + "value": { + "ref": "linearTex" + } + }, + { + "op": "new", + "id": "linearGeo", + "class": "PlaneGeometry", + "args": [1.2, 1.2] + }, + { + "op": "new", + "id": "linear", + "class": "Mesh", + "args": [ + { + "ref": "linearGeo" + }, + { + "ref": "linearMat" + } + ] + }, + { + "op": "set", + "id": "linear", + "path": "position.x", + "value": 0 + }, + { + "op": "set", + "id": "linear", + "path": "position.y", + "value": 0.4 + }, + { + "op": "set", + "id": "linear", + "path": "position.z", + "value": 0 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "linear" + } + ] + }, + { 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true + }, + { + "op": "new", + "id": "mipMat", + "class": "MeshBasicMaterial", + "args": [] + }, + { + "op": "set", + "id": "mipMat", + "path": "map", + "value": { + "ref": "mipTex" + } + }, + { + "op": "new", + "id": "mipGeo", + "class": "PlaneGeometry", + "args": [1.4, 20] + }, + { + "op": "new", + "id": "mip", + "class": "Mesh", + "args": [ + { + "ref": "mipGeo" + }, + { + "ref": "mipMat" + } + ] + }, + { + "op": "set", + "id": "mip", + "path": "position.x", + "value": 1.6 + }, + { + "op": "set", + "id": "mip", + "path": "position.y", + "value": -1.0 + }, + { + "op": "set", + "id": "mip", + "path": "position.z", + "value": -8 + }, + { + "op": "set", + "id": "mip", + "path": "rotation.x", + "value": -1.5707963267948966 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "mip" + } + ] + }, + { + "op": "call", + "id": "camera", + "method": "updateProjectionMatrix", + "args": [] + }, + { + "op": "call", + "id": "scene", + "method": "updateMatrixWorld", + "args": [true] + } + ], + "observe": [ + { + "id": "nearestTex", + "path": "magFilter", + "kind": "number" + }, + { + "id": "linearTex", + "path": "magFilter", + "kind": "number" + }, + { + "id": "mipTex", + "path": "minFilter", + "kind": "number" + }, + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/textures-data-float.json b/packages/three-native/tests/compatibility/fixtures/textures-data-float.json new file mode 100644 index 000000000..868e42cca --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/textures-data-float.json @@ -0,0 +1,88 @@ +{ + "name": "textures-data-float", + "adaptedFrom": "original \u2014 a gradient FloatType (RGBA32Float) DataTexture, Linear filter and ClampToEdge, on a lit MeshStandardMaterial plane and a MeshBasicMaterial box", + "tolerance": { + "abs": 0 + }, + "render": { + "scene": "scene", + "camera": "camera", + "width": 256, + "height": 128, + "toneMapping": "none", + "toneMappingExposure": 1, + "outputColorSpace": "srgb" + }, + "ops": [ + { "op": "new", "id": "scene", "class": "Scene", "args": [] }, + { "op": "new", "id": "background", "class": "Color", "args": [0.05, 0.06, 0.08] }, + { "op": "set", "id": "scene", "path": "background", "value": { "ref": "background" } }, + { "op": "new", "id": "camera", "class": "PerspectiveCamera", "args": [60, 2, 0.1, 100] }, + { "op": "set", "id": "camera", "path": "position.z", "value": 5 }, + { "op": "call", "id": "camera", "method": "lookAt", "args": [0, 0, 0] }, + { "op": "new", "id": "light", "class": "DirectionalLight", "args": [16777215, 3] }, + { "op": "set", "id": "light", "path": "position.x", "value": 2 }, + { "op": "set", "id": "light", "path": "position.y", "value": 3 }, + { "op": "set", "id": "light", "path": "position.z", "value": 1 }, + { "op": "new", "id": "sky", "class": "HemisphereLight", "args": [11189137, 2236962, 0.6] }, + { + "op": "new", + "id": "tex", + "class": "DataTexture", + "args": [ + { + "array": [0.05, 0.1, 0.4, 1, 0.2, 0.5, 0.7, 1, 0.6, 0.3, 0.2, 1, 0.9, 0.8, 0.1, 1], + "type": "Float32Array" + }, + 4, + 1, + 1023, + 1015 + ] + }, + { "op": "set", "id": "tex", "path": "wrapS", "value": 1001 }, + { "op": "set", "id": "tex", "path": "wrapT", "value": 1001 }, + { "op": "set", "id": "tex", "path": "magFilter", "value": 1006 }, + { "op": "set", "id": "tex", "path": "minFilter", "value": 1006 }, + { "op": "set", "id": "tex", "path": "needsUpdate", "value": true }, + { "op": "new", "id": "planeGeometry", "class": "PlaneGeometry", "args": [2.0, 1.6] }, + { "op": "new", "id": "planeMaterial", "class": "MeshStandardMaterial", "args": [] }, + { "op": "set", "id": "planeMaterial", "path": "roughness", "value": 0.5 }, + { "op": "set", "id": "planeMaterial", "path": "metalness", "value": 0 }, + { "op": "set", "id": "planeMaterial", "path": "map", "value": { "ref": "tex" } }, + { + "op": "new", + "id": "plane", + "class": "Mesh", + "args": [{ "ref": "planeGeometry" }, { "ref": "planeMaterial" }] + }, + { "op": "set", "id": "plane", "path": "position.x", "value": -0.9 }, + { "op": "call", "id": "scene", "method": "add", "args": [{ "ref": "plane" }] }, + { "op": "new", "id": "boxGeometry", "class": "BoxGeometry", "args": [0.9, 0.9, 0.9] }, + { "op": "new", "id": "boxMaterial", "class": "MeshBasicMaterial", "args": [] }, + { "op": "set", "id": "boxMaterial", "path": "map", "value": { "ref": "tex" } }, + { + "op": "new", + "id": "box", + "class": "Mesh", + "args": [{ "ref": "boxGeometry" }, { "ref": "boxMaterial" }] + }, + { "op": "set", "id": "box", "path": "position.x", "value": 1.1 }, + { "op": "call", "id": "scene", "method": "add", "args": [{ "ref": "box" }] }, + { "op": "call", "id": "scene", "method": "add", "args": [{ "ref": "light" }] }, + { "op": "call", "id": "scene", "method": "add", "args": [{ "ref": "sky" }] }, + { "op": "call", "id": "camera", "method": "updateProjectionMatrix", "args": [] }, + { "op": "call", "id": "scene", "method": "updateMatrixWorld", "args": [true] } + ], + "observe": [ + { "id": "tex", "path": "colorSpace", "kind": "string" }, + { "id": "tex", "path": "wrapS", "kind": "number" }, + { "id": "tex", "path": "magFilter", "kind": "number" }, + { "id": "boxMaterial", "path": "type", "kind": "string" }, + { + "id": "scene", + "kind": "pixels", + "metric": { "maxPixelMismatchRatio": 0.01, "maxPerceptualDeltaE": 0.02 } + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/textures-data-half.json b/packages/three-native/tests/compatibility/fixtures/textures-data-half.json new file mode 100644 index 000000000..42d44487f --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/textures-data-half.json @@ -0,0 +1,306 @@ +{ + "name": "textures-data-half", + "adaptedFrom": "original — the textures-data-float gradient as a HalfFloatType (RGBA16Float) DataTexture over binary16 bits, Linear filter and ClampToEdge, on a lit MeshStandardMaterial plane and a MeshBasicMaterial box", + "tolerance": { + "abs": 0 + }, + "render": { + "scene": "scene", + "camera": "camera", + "width": 256, + "height": 128, + "toneMapping": "none", + "toneMappingExposure": 1, + "outputColorSpace": "srgb" + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "background", + "class": "Color", + "args": [0.05, 0.06, 0.08] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "background" + } + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [60, 2, 0.1, 100] + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 5 + }, + { + "op": "call", + "id": "camera", + "method": "lookAt", + "args": [0, 0, 0] + }, + { + "op": "new", + "id": "light", + "class": "DirectionalLight", + "args": [16777215, 3] + }, + { + "op": "set", + "id": "light", + "path": "position.x", + "value": 2 + }, + { + "op": "set", + "id": "light", + "path": "position.y", + "value": 3 + }, + { + "op": "set", + "id": "light", + "path": "position.z", + "value": 1 + }, + { + "op": "new", + "id": "sky", + "class": "HemisphereLight", + "args": [11189137, 2236962, 0.6] + }, + { + "op": "new", + "id": "tex", + "class": "DataTexture", + "args": [ + { + "array": [ + 10854, 11878, 13926, 15360, 12902, 14336, 14746, 15360, 14541, 13517, 12902, 15360, + 15155, 14950, 11878, 15360 + ], + "type": "Uint16Array" + }, + 4, + 1, + 1023, + 1016 + ] + }, + { + "op": "set", + "id": "tex", + "path": "wrapS", + "value": 1001 + }, + { + "op": "set", + "id": "tex", + "path": "wrapT", + "value": 1001 + }, + { + "op": "set", + "id": "tex", + "path": "magFilter", + "value": 1006 + }, + { + "op": "set", + "id": "tex", + "path": "minFilter", + "value": 1006 + }, + { + "op": "set", + "id": "tex", + "path": "needsUpdate", + "value": true + }, + { + "op": "new", + "id": "planeGeometry", + "class": "PlaneGeometry", + "args": [2.0, 1.6] + }, + { + "op": "new", + "id": "planeMaterial", + "class": "MeshStandardMaterial", + "args": [] + }, + { + "op": "set", + "id": "planeMaterial", + "path": "roughness", + "value": 0.5 + }, + { + "op": "set", + "id": "planeMaterial", + "path": "metalness", + "value": 0 + }, + { + "op": "set", + "id": "planeMaterial", + "path": "map", + "value": { + "ref": "tex" + } + }, + { + "op": "new", + "id": "plane", + "class": "Mesh", + "args": [ + { + "ref": "planeGeometry" + }, + { + "ref": "planeMaterial" + } + ] + }, + { + "op": "set", + "id": "plane", + "path": "position.x", + "value": -0.9 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "plane" + } + ] + }, + { + "op": "new", + "id": "boxGeometry", + "class": "BoxGeometry", + "args": [0.9, 0.9, 0.9] + }, + { + "op": "new", + "id": "boxMaterial", + "class": "MeshBasicMaterial", + "args": [] + }, + { + "op": "set", + "id": "boxMaterial", + "path": "map", + "value": { + "ref": "tex" + } + }, + { + "op": "new", + "id": "box", + "class": "Mesh", + "args": [ + { + "ref": "boxGeometry" + }, + { + "ref": "boxMaterial" + } + ] + }, + { + "op": "set", + "id": "box", + "path": "position.x", + "value": 1.1 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "box" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "light" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "sky" + } + ] + }, + { + "op": "call", + "id": "camera", + "method": "updateProjectionMatrix", + "args": [] + }, + { + "op": "call", + "id": "scene", + "method": "updateMatrixWorld", + "args": [true] + } + ], + "observe": [ + { + "id": "tex", + "path": "colorSpace", + "kind": "string" + }, + { + "id": "tex", + "path": "wrapS", + "kind": "number" + }, + { + "id": "tex", + "path": "magFilter", + "kind": "number" + }, + { + "id": "boxMaterial", + "path": "type", + "kind": "string" + }, + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/textures-data-rgba8.json b/packages/three-native/tests/compatibility/fixtures/textures-data-rgba8.json new file mode 100644 index 000000000..3c8e6776d --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/textures-data-rgba8.json @@ -0,0 +1,91 @@ +{ + "name": "textures-data-rgba8", + "adaptedFrom": "original \u2014 a checker DataTexture (RGBA8, sRGB, Nearest, Repeat, repeat 3x2) on a lit MeshStandardMaterial plane and a MeshBasicMaterial box", + "tolerance": { + "abs": 0 + }, + "render": { + "scene": "scene", + "camera": "camera", + "width": 256, + "height": 128, + "toneMapping": "none", + "toneMappingExposure": 1, + "outputColorSpace": "srgb" + }, + "ops": [ + { "op": "new", "id": "scene", "class": "Scene", "args": [] }, + { "op": "new", "id": "background", "class": "Color", "args": [0.05, 0.06, 0.08] }, + { "op": "set", "id": "scene", "path": "background", "value": { "ref": "background" } }, + { "op": "new", "id": "camera", "class": "PerspectiveCamera", "args": [60, 2, 0.1, 100] }, + { "op": "set", "id": "camera", "path": "position.z", "value": 5 }, + { "op": "call", "id": "camera", "method": "lookAt", "args": [0, 0, 0] }, + { "op": "new", "id": "light", "class": "DirectionalLight", "args": [16777215, 3] }, + { "op": "set", "id": "light", "path": "position.x", "value": 2 }, + { "op": "set", "id": "light", "path": "position.y", "value": 3 }, + { "op": "set", "id": "light", "path": "position.z", "value": 1 }, + { "op": "new", "id": "sky", "class": "HemisphereLight", "args": [11189137, 2236962, 0.6] }, + { + "op": "new", + "id": "tex", + "class": "DataTexture", + "args": [ + { + "array": [200, 100, 50, 255, 50, 150, 220, 255, 50, 150, 220, 255, 200, 100, 50, 255], + "type": "Uint8Array" + }, + 2, + 2, + 1023, + 1009 + ] + }, + { "op": "set", "id": "tex", "path": "colorSpace", "value": "srgb" }, + { "op": "set", "id": "tex", "path": "wrapS", "value": 1000 }, + { "op": "set", "id": "tex", "path": "wrapT", "value": 1000 }, + { "op": "set", "id": "tex", "path": "magFilter", "value": 1003 }, + { "op": "set", "id": "tex", "path": "minFilter", "value": 1003 }, + { "op": "set", "id": "tex", "path": "repeat.x", "value": 3 }, + { "op": "set", "id": "tex", "path": "repeat.y", "value": 2 }, + { "op": "set", "id": "tex", "path": "needsUpdate", "value": true }, + { "op": "new", "id": "planeGeometry", "class": "PlaneGeometry", "args": [2.0, 1.6] }, + { "op": "new", "id": "planeMaterial", "class": "MeshStandardMaterial", "args": [] }, + { "op": "set", "id": "planeMaterial", "path": "roughness", "value": 0.5 }, + { "op": "set", "id": "planeMaterial", "path": "metalness", "value": 0 }, + { "op": "set", "id": "planeMaterial", "path": "map", "value": { "ref": "tex" } }, + { + "op": "new", + "id": "plane", + "class": "Mesh", + "args": [{ "ref": "planeGeometry" }, { "ref": "planeMaterial" }] + }, + { "op": "set", "id": "plane", "path": "position.x", "value": -0.9 }, + { "op": "call", "id": "scene", "method": "add", "args": [{ "ref": "plane" }] }, + { "op": "new", "id": "boxGeometry", "class": "BoxGeometry", "args": [0.9, 0.9, 0.9] }, + { "op": "new", "id": "boxMaterial", "class": "MeshBasicMaterial", "args": [] }, + { "op": "set", "id": "boxMaterial", "path": "map", "value": { "ref": "tex" } }, + { + "op": "new", + "id": "box", + "class": "Mesh", + "args": [{ "ref": "boxGeometry" }, { "ref": "boxMaterial" }] + }, + { "op": "set", "id": "box", "path": "position.x", "value": 1.1 }, + { "op": "call", "id": "scene", "method": "add", "args": [{ "ref": "box" }] }, + { "op": "call", "id": "scene", "method": "add", "args": [{ "ref": "light" }] }, + { "op": "call", "id": "scene", "method": "add", "args": [{ "ref": "sky" }] }, + { "op": "call", "id": "camera", "method": "updateProjectionMatrix", "args": [] }, + { "op": "call", "id": "scene", "method": "updateMatrixWorld", "args": [true] } + ], + "observe": [ + { "id": "tex", "path": "colorSpace", "kind": "string" }, + { "id": "tex", "path": "wrapS", "kind": "number" }, + { "id": "tex", "path": "repeat.x", "kind": "number" }, + { "id": "planeMaterial", "path": "type", "kind": "string" }, + { + "id": "scene", + "kind": "pixels", + "metric": { "maxPixelMismatchRatio": 0.01, "maxPerceptualDeltaE": 0.02 } + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/textures-data-wraps.json b/packages/three-native/tests/compatibility/fixtures/textures-data-wraps.json new file mode 100644 index 000000000..b2e141e3e --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/textures-data-wraps.json @@ -0,0 +1,501 @@ +{ + "name": "textures-data-wraps", + "adaptedFrom": "original \u2014 one four-colour 2x2 DataTexture per wrap mode (ClampToEdgeWrapping, RepeatWrapping, MirroredRepeatWrapping), NearestFilter, sampled over uv -0.75..1.75 so each mode's out-of-range rule shows", + "tolerance": { + "abs": 0 + }, + "render": { + "scene": "scene", + "camera": "camera", + "width": 320, + "height": 128, + "toneMapping": "none", + "toneMappingExposure": 1, + "outputColorSpace": "srgb" + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "background", + "class": "Color", + "args": [0.05, 0.06, 0.08] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "background" + } + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [50, 2.5, 0.1, 100] + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 4 + }, + { + "op": "call", + "id": "camera", + "method": "lookAt", + "args": [0, 0, 0] + }, + { + "op": "new", + "id": "clampTex", + "class": "DataTexture", + "args": [ + { + "array": [220, 40, 40, 255, 40, 200, 60, 255, 40, 80, 220, 255, 230, 210, 40, 255], + "type": "Uint8Array" + }, + 2, + 2, + 1023, + 1009 + ] + }, + { + "op": "set", + "id": "clampTex", + "path": "colorSpace", + "value": "srgb" + }, + { + "op": "set", + "id": "clampTex", + "path": "wrapS", + "value": 1001 + }, + { + "op": "set", + "id": "clampTex", + "path": "wrapT", + "value": 1001 + }, + { + "op": "set", + "id": "clampTex", + "path": "magFilter", + "value": 1003 + }, + { + "op": "set", + "id": "clampTex", + "path": "minFilter", + "value": 1003 + }, + { + "op": "set", + "id": "clampTex", + "path": "repeat.x", + "value": 2.5 + }, + { + "op": "set", + "id": "clampTex", + "path": "repeat.y", + "value": 2.5 + }, + { + "op": "set", + "id": "clampTex", + "path": "offset.x", + "value": -0.75 + }, + { + "op": "set", + "id": "clampTex", + "path": "offset.y", + "value": -0.75 + }, + { + "op": "set", + "id": "clampTex", + "path": "needsUpdate", + "value": true + }, + { + "op": "new", + "id": "clampMat", + "class": "MeshBasicMaterial", + "args": [] + }, + { + "op": "set", + "id": "clampMat", + "path": "map", + "value": { + "ref": "clampTex" + } + }, + { + "op": "new", + "id": "clampGeo", + "class": "PlaneGeometry", + "args": [1.5, 1.5] + }, + { + "op": "new", + "id": "clamp", + "class": "Mesh", + "args": [ + { + "ref": "clampGeo" + }, + { + "ref": "clampMat" + } + ] + }, + { + "op": "set", + "id": "clamp", + "path": "position.x", + "value": -1.7 + }, + { + "op": "set", + "id": "clamp", + "path": "position.y", + "value": 0 + }, + { + "op": "set", + "id": "clamp", + "path": "position.z", + "value": 0 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "clamp" + } + ] + }, + { + "op": "new", + "id": "repeatTex", + "class": "DataTexture", + "args": [ + { + "array": [220, 40, 40, 255, 40, 200, 60, 255, 40, 80, 220, 255, 230, 210, 40, 255], + "type": "Uint8Array" + }, + 2, + 2, + 1023, + 1009 + ] + }, + { + "op": "set", + "id": "repeatTex", + "path": "colorSpace", + "value": "srgb" + }, + { + "op": "set", + "id": "repeatTex", + "path": "wrapS", + "value": 1000 + }, + { + "op": "set", + "id": "repeatTex", + "path": "wrapT", + "value": 1000 + }, + { + "op": "set", + "id": "repeatTex", + "path": "magFilter", + "value": 1003 + }, + { + "op": "set", + "id": "repeatTex", + "path": "minFilter", + "value": 1003 + }, + { + "op": "set", + "id": "repeatTex", + "path": "repeat.x", + "value": 2.5 + }, + { + "op": "set", + "id": "repeatTex", + "path": "repeat.y", + "value": 2.5 + }, + { + "op": "set", + "id": "repeatTex", + "path": "offset.x", + "value": -0.75 + }, + { + "op": "set", + "id": "repeatTex", + "path": "offset.y", + "value": -0.75 + }, + { + "op": "set", + "id": "repeatTex", + "path": "needsUpdate", + "value": true + }, + { + "op": "new", + "id": "repeatMat", + "class": "MeshBasicMaterial", + "args": [] + }, + { + "op": "set", + "id": "repeatMat", + "path": "map", + "value": { + "ref": "repeatTex" + } + }, + { + "op": "new", + "id": "repeatGeo", + "class": "PlaneGeometry", + "args": [1.5, 1.5] + }, + { + "op": "new", + "id": "repeat", + "class": "Mesh", + "args": [ + { + "ref": "repeatGeo" + }, + { + "ref": "repeatMat" + } + ] + }, + { + "op": "set", + "id": "repeat", + "path": "position.x", + "value": 0.0 + }, + { + "op": "set", + "id": "repeat", + "path": "position.y", + "value": 0 + }, + { + "op": "set", + "id": "repeat", + "path": "position.z", + "value": 0 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "repeat" + } + ] + }, + { + "op": "new", + "id": "mirrorTex", + "class": "DataTexture", + "args": [ + { + "array": [220, 40, 40, 255, 40, 200, 60, 255, 40, 80, 220, 255, 230, 210, 40, 255], + "type": "Uint8Array" + }, + 2, + 2, + 1023, + 1009 + ] + }, + { + "op": "set", + "id": "mirrorTex", + "path": "colorSpace", + "value": "srgb" + }, + { + "op": "set", + "id": "mirrorTex", + "path": "wrapS", + "value": 1002 + }, + { + "op": "set", + "id": "mirrorTex", + "path": "wrapT", + "value": 1002 + }, + { + "op": "set", + "id": "mirrorTex", + "path": "magFilter", + "value": 1003 + }, + { + "op": "set", + "id": "mirrorTex", + "path": "minFilter", + "value": 1003 + }, + { + "op": "set", + "id": "mirrorTex", + "path": "repeat.x", + "value": 2.5 + }, + { + "op": "set", + "id": "mirrorTex", + "path": "repeat.y", + "value": 2.5 + }, + { + "op": "set", + "id": "mirrorTex", + "path": "offset.x", + "value": -0.75 + }, + { + "op": "set", + "id": "mirrorTex", + "path": "offset.y", + "value": -0.75 + }, + { + "op": "set", + "id": "mirrorTex", + "path": "needsUpdate", + "value": true + }, + { + "op": "new", + "id": "mirrorMat", + "class": "MeshBasicMaterial", + "args": [] + }, + { + "op": "set", + "id": "mirrorMat", + "path": "map", + "value": { + "ref": "mirrorTex" + } + }, + { + "op": "new", + "id": "mirrorGeo", + "class": "PlaneGeometry", + "args": [1.5, 1.5] + }, + { + "op": "new", + "id": "mirror", + "class": "Mesh", + "args": [ + { + "ref": "mirrorGeo" + }, + { + "ref": "mirrorMat" + } + ] + }, + { + "op": "set", + "id": "mirror", + "path": "position.x", + "value": 1.7 + }, + { + "op": "set", + "id": "mirror", + "path": "position.y", + "value": 0 + }, + { + "op": "set", + "id": "mirror", + "path": "position.z", + "value": 0 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "mirror" + } + ] + }, + { + "op": "call", + "id": "camera", + "method": "updateProjectionMatrix", + "args": [] + }, + { + "op": "call", + "id": "scene", + "method": "updateMatrixWorld", + "args": [true] + } + ], + "observe": [ + { + "id": "clampTex", + "path": "wrapS", + "kind": "number" + }, + { + "id": "repeatTex", + "path": "wrapS", + "kind": "number" + }, + { + "id": "mirrorTex", + "path": "wrapS", + "kind": "number" + }, + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/tonemap-ramp-aces.json b/packages/three-native/tests/compatibility/fixtures/tonemap-ramp-aces.json new file mode 100644 index 000000000..ab347f1b3 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/tonemap-ramp-aces.json @@ -0,0 +1,523 @@ +{ + "name": "tonemap-ramp-aces", + "adaptedFrom": "original \u2014 an HDR ramp 0..8 in nine strips, tone mapped with ACESFilmicToneMapping: the curve as one row of pixels", + "tolerance": { + "abs": 0 + }, + "render": { + "scene": "scene", + "camera": "camera", + "width": 288, + "height": 64, + "toneMapping": "aces", + "toneMappingExposure": 1, + "outputColorSpace": "srgb" + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "black", + "class": "Color", + "args": [0, 0, 0] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "black" + } + }, + { + "op": "new", + "id": "camera", + "class": "OrthographicCamera", + "args": [-1, 1, 1, -1, 0.1, 10] + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 1 + }, + { + "op": "new", + "id": "quad", + "class": "PlaneGeometry", + "args": [0.2222222222222222, 2, 1, 1] + }, + { + "op": "new", + "id": "tint0", + "class": "MeshBasicMaterial", + "args": [] + }, + { + "op": "new", + "id": "tone0", + "class": "Color", + "args": [0, 0, 0] + }, + { + "op": "set", + "id": "tint0", + "path": "color", + "value": { + "ref": "tone0" + } + }, + { + "op": "new", + "id": "strip0", + "class": "Mesh", + "args": [ + { + "ref": "quad" + }, + { + "ref": "tint0" + } + ] + }, + { + "op": "set", + "id": "strip0", + "path": "position.x", + "value": -0.8888888888888888 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "strip0" + } + ] + }, + { + "op": "new", + "id": "tint1", + "class": "MeshBasicMaterial", + "args": [] + }, + { + "op": "new", + "id": "tone1", + "class": "Color", + "args": [1, 1, 1] + }, + { + "op": "set", + "id": "tint1", + "path": "color", + 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b/packages/three-native/tests/compatibility/fixtures/tonemap-ramp-agx.json new file mode 100644 index 000000000..577071570 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/tonemap-ramp-agx.json @@ -0,0 +1,523 @@ +{ + "name": "tonemap-ramp-agx", + "adaptedFrom": "original \u2014 an HDR ramp 0..8 in nine strips, tone mapped with AgXToneMapping: the curve as one row of pixels", + "tolerance": { + "abs": 0 + }, + "render": { + "scene": "scene", + "camera": "camera", + "width": 288, + "height": 64, + "toneMapping": "agx", + "toneMappingExposure": 1, + "outputColorSpace": "srgb" + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "black", + "class": "Color", + "args": [0, 0, 0] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "black" + } + }, + { + "op": "new", + "id": "camera", + "class": "OrthographicCamera", + "args": [-1, 1, 1, -1, 0.1, 10] + }, + { + "op": "set", 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b/packages/three-native/tests/compatibility/fixtures/tonemap-ramp-cineon.json new file mode 100644 index 000000000..8c0a602cb --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/tonemap-ramp-cineon.json @@ -0,0 +1,523 @@ +{ + "name": "tonemap-ramp-cineon", + "adaptedFrom": "original \u2014 an HDR ramp 0..8 in nine strips, tone mapped with CineonToneMapping: the curve as one row of pixels", + "tolerance": { + "abs": 0 + }, + "render": { + "scene": "scene", + "camera": "camera", + "width": 288, + "height": 64, + "toneMapping": "cineon", + "toneMappingExposure": 1, + "outputColorSpace": "srgb" + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "black", + "class": "Color", + "args": [0, 0, 0] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "black" + } + }, + { + "op": "new", + "id": "camera", + "class": "OrthographicCamera", + "args": [-1, 1, 1, -1, 0.1, 10] + }, + { 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"tone8", + "class": "Color", + "args": [8, 8, 8] + }, + { + "op": "set", + "id": "tint8", + "path": "color", + "value": { + "ref": "tone8" + } + }, + { + "op": "new", + "id": "strip8", + "class": "Mesh", + "args": [ + { + "ref": "quad" + }, + { + "ref": "tint8" + } + ] + }, + { + "op": "set", + "id": "strip8", + "path": "position.x", + "value": 0.8888888888888888 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "strip8" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "updateMatrixWorld", + "args": [true] + } + ], + "observe": [ + { + "id": "quad", + "path": "parameters", + "kind": "json" + }, + { + "id": "camera", + "path": "projectionMatrix.elements", + "kind": "numbers" + }, + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/tonemap-ramp-reinhard.json b/packages/three-native/tests/compatibility/fixtures/tonemap-ramp-reinhard.json new file mode 100644 index 000000000..c336037fe --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/tonemap-ramp-reinhard.json @@ -0,0 +1,523 @@ +{ + "name": "tonemap-ramp-reinhard", + "adaptedFrom": "original \u2014 an HDR ramp 0..8 in nine strips, tone mapped with ReinhardToneMapping: the curve as one row of pixels", + "tolerance": { + "abs": 0 + }, + "render": { + "scene": "scene", + "camera": "camera", + "width": 288, + "height": 64, + "toneMapping": "reinhard", + "toneMappingExposure": 1, + "outputColorSpace": "srgb" + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "black", + "class": "Color", + "args": [0, 0, 0] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "black" + } + }, + { + "op": "new", + "id": "camera", + "class": "OrthographicCamera", + "args": [-1, 1, 1, -1, 0.1, 10] + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 1 + }, + { + "op": "new", + "id": "quad", + "class": "PlaneGeometry", + "args": [0.2222222222222222, 2, 1, 1] + }, + { + "op": "new", + "id": "tint0", + "class": "MeshBasicMaterial", + "args": [] + }, + { + "op": "new", + "id": "tone0", + "class": "Color", + "args": [0, 0, 0] + }, + { + "op": "set", + "id": "tint0", + "path": "color", + "value": { + "ref": "tone0" + } + }, + { + "op": "new", + "id": "strip0", + "class": "Mesh", + "args": [ + { + "ref": "quad" + }, + { + "ref": "tint0" + } + ] + }, + { + "op": "set", + "id": "strip0", + "path": "position.x", + "value": -0.8888888888888888 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "strip0" + } + ] + }, + { + "op": "new", + "id": "tint1", + "class": "MeshBasicMaterial", + "args": [] + }, + { + "op": "new", + "id": "tone1", + "class": "Color", + "args": [1, 1, 1] + }, + { + "op": "set", + "id": "tint1", + "path": "color", + "value": { + "ref": "tone1" + } + }, + { + "op": "new", + "id": "strip1", + "class": "Mesh", + "args": [ + { + "ref": "quad" + }, + { + "ref": "tint1" + } + ] + }, + { + "op": "set", + "id": "strip1", + "path": "position.x", + "value": -0.6666666666666667 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "strip1" + } + ] + }, + { + "op": "new", + "id": "tint2", + "class": "MeshBasicMaterial", + "args": [] + }, + { + "op": "new", + "id": "tone2", + "class": "Color", + "args": [2, 2, 2] + }, + { + "op": "set", + "id": "tint2", + "path": "color", + "value": { + "ref": "tone2" + } + }, + { + "op": "new", + "id": "strip2", + "class": "Mesh", + "args": [ + { + "ref": "quad" + }, + { + "ref": "tint2" + } + ] + }, + { + "op": "set", + "id": "strip2", + "path": "position.x", + "value": -0.4444444444444444 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "strip2" + } + ] + }, + { + "op": "new", + "id": "tint3", + "class": "MeshBasicMaterial", + "args": [] + }, + { + "op": "new", + "id": "tone3", + "class": "Color", + "args": [3, 3, 3] + }, + { + "op": "set", + "id": "tint3", + "path": "color", + "value": { + "ref": "tone3" + } + }, + { + "op": "new", + "id": "strip3", + "class": "Mesh", + "args": [ + { + "ref": "quad" + }, + { + "ref": "tint3" + } + ] + }, + { + "op": "set", + "id": "strip3", + "path": "position.x", + "value": -0.22222222222222232 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "strip3" + } + ] + }, + { + "op": "new", + "id": "tint4", + "class": "MeshBasicMaterial", + "args": [] + }, + { + "op": "new", + "id": "tone4", + "class": "Color", + "args": [4, 4, 4] + }, + { + "op": "set", + "id": "tint4", + "path": "color", + "value": { + "ref": "tone4" + } + }, + { + "op": "new", + "id": "strip4", + "class": "Mesh", + "args": [ + { + "ref": "quad" + }, + { + "ref": "tint4" + } + ] + }, + { + "op": "set", + "id": "strip4", + "path": "position.x", + "value": 0 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "strip4" + } + ] + }, + { + "op": "new", + "id": "tint5", + "class": "MeshBasicMaterial", + "args": [] + }, + { + "op": "new", + "id": "tone5", + "class": "Color", + "args": [5, 5, 5] + }, + { + "op": "set", + "id": "tint5", + "path": "color", + "value": { + "ref": "tone5" + } + }, + { + "op": "new", + "id": "strip5", + "class": "Mesh", + "args": [ + { + "ref": "quad" + }, + { + "ref": "tint5" + } + ] + }, + { + "op": "set", + "id": "strip5", + "path": "position.x", + "value": 0.2222222222222221 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "strip5" + } + ] + }, + { + "op": "new", + "id": "tint6", + "class": "MeshBasicMaterial", + "args": [] + }, + { + "op": "new", + "id": "tone6", + "class": "Color", + "args": [6, 6, 6] + }, + { + "op": "set", + "id": "tint6", + "path": "color", + "value": { + "ref": "tone6" + } + }, + { + "op": "new", + "id": "strip6", + "class": "Mesh", + "args": [ + { + "ref": "quad" + }, + { + "ref": "tint6" + } + ] + }, + { + "op": "set", + "id": "strip6", + "path": "position.x", + "value": 0.4444444444444444 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "strip6" + } + ] + }, + { + "op": "new", + "id": "tint7", + "class": "MeshBasicMaterial", + "args": [] + }, + { + "op": "new", + "id": "tone7", + "class": "Color", + "args": [7, 7, 7] + }, + { + "op": "set", + "id": "tint7", + "path": "color", + "value": { + "ref": "tone7" + } + }, + { + "op": "new", + "id": "strip7", + "class": "Mesh", + "args": [ + { + "ref": "quad" + }, + { + "ref": "tint7" + } + ] + }, + { + "op": "set", + "id": "strip7", + "path": "position.x", + "value": 0.6666666666666665 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "strip7" + } + ] + }, + { + "op": "new", + "id": "tint8", + "class": "MeshBasicMaterial", + "args": [] + }, + { + "op": "new", + "id": "tone8", + "class": "Color", + "args": [8, 8, 8] + }, + { + "op": "set", + "id": "tint8", + "path": "color", + "value": { + "ref": "tone8" + } + }, + { + "op": "new", + "id": "strip8", + "class": "Mesh", + "args": [ + { + "ref": "quad" + }, + { + "ref": "tint8" + } + ] + }, + { + "op": "set", + "id": "strip8", + "path": "position.x", + "value": 0.8888888888888888 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "strip8" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "updateMatrixWorld", + "args": [true] + } + ], + "observe": [ + { + "id": "quad", + "path": "parameters", + "kind": "json" + }, + { + "id": "camera", + "path": "projectionMatrix.elements", + "kind": "numbers" + }, + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/traa-history.json b/packages/three-native/tests/compatibility/fixtures/traa-history.json new file mode 100644 index 000000000..088f88432 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/traa-history.json @@ -0,0 +1,107 @@ +{ + "name": "traa-history", + "adaptedFrom": "PRD-526/523: real TRAANode, 20 moving frames, complementary dense pattern on a camera cut, capture fourth cut frame (history accumulation and reset)", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [50, 1.3333333333333333, 0.1, 100] + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 5 + }, + { + "op": "new", + "id": "geometry", + "class": "PlaneGeometry", + "args": [8, 6] + }, + { + "op": "new", + "id": "material", + "class": "MeshBasicNodeMaterial", + "args": [] + }, + { + "op": "new", + "id": "mesh", + "class": "Mesh", + "args": [ + { + "ref": "geometry" + }, + { + "ref": "material" + } + ] + }, + { + "op": "set", + "id": "mesh", + "path": "name", + "value": "temporalPattern" + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "mesh" + } + ] + }, + { + "op": "call", + "id": "camera", + "method": "updateProjectionMatrix", + "args": [] + }, + { + "op": "call", + "id": "scene", + "method": "updateMatrixWorld", + "args": [true] + }, + { + "op": "tsl", + "id": "scene", + "program": "traa-history" + } + ], + "observe": [ + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02, + "levels": 1, + "levelsReason": "TRAA blends 24 frames of float history; native and three agree within 0.0005 per channel (TN_TRAA_DUMP, frames 20-23), which 8-bit output rounds to at most one level." + } + } + ], + "render": { + "scene": "scene", + "camera": "camera", + "width": 320, + "height": 240, + "toneMapping": "none", + "toneMappingExposure": 1, + "outputColorSpace": "srgb", + "shadowMap": false + } +} diff --git a/packages/three-native/tests/compatibility/fixtures/tsl-instanced-geometry.json b/packages/three-native/tests/compatibility/fixtures/tsl-instanced-geometry.json new file mode 100644 index 000000000..ffb5a9422 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/tsl-instanced-geometry.json @@ -0,0 +1,231 @@ +{ + "name": "tsl-instanced-geometry", + "adaptedFrom": "original — Midway's particle batches: an InstancedBufferGeometry quad (index and position cloned from a PlaneGeometry) with per-instance InstancedBufferAttributes aOffset and aTint, instanceCount 3 of 4, read by TSL attribute() in a material.vertexNode (clip space) and colorNode", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "background", + "class": "Color", + "args": [0.05, 0.06, 0.08] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "background" + } + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [50, 1.3333333333333333, 0.1, 100] + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 5 + }, + { + "op": "new", + "id": "plane", + "class": "PlaneGeometry", + "args": [1, 1] + }, + { + "op": "new", + "id": "geometry", + "class": "InstancedBufferGeometry", + "args": [] + }, + { + "op": "call", + "id": "plane", + "method": "getIndex", + "args": [], + "result": "planeIndex" + }, + { + "op": "call", + "id": "planeIndex", + "method": "clone", + "args": [], + "result": "index" + }, + { + "op": "call", + "id": "geometry", + "method": "setIndex", + "args": [ + { + "ref": "index" + } + ] + }, + { + "op": "call", + "id": "plane", + "method": "getAttribute", + "args": ["position"], + "result": "planePosition" + }, + { + "op": "call", + "id": "planePosition", + "method": "clone", + "args": [], + "result": "position" + }, + { + "op": "call", + "id": "geometry", + "method": "setAttribute", + "args": [ + "position", + { + "ref": "position" + } + ] + }, + { + "op": "new", + "id": "offsets", + "class": "InstancedBufferAttribute", + "args": [ + { + "array": [-1.2, 0, 0, 0, 0.6, 0, 1.2, 0, 0, 0, -0.6, 0], + "type": "Float32Array" + }, + 3 + ] + }, + { + "op": "call", + "id": "geometry", + "method": "setAttribute", + "args": [ + "aOffset", + { + "ref": "offsets" + } + ] + }, + { + "op": "new", + "id": "tints", + "class": "InstancedBufferAttribute", + "args": [ + { + "array": [1, 0.3, 0.2, 0.2, 1, 0.3, 0.3, 0.4, 1, 1, 1, 0.3], + "type": "Float32Array" + }, + 3 + ] + }, + { + "op": "call", + "id": "geometry", + "method": "setAttribute", + "args": [ + "aTint", + { + "ref": "tints" + } + ] + }, + { + "op": "set", + "id": "geometry", + "path": "instanceCount", + "value": 3 + }, + { + "op": "new", + "id": "material", + "class": "MeshBasicNodeMaterial", + "args": [] + }, + { + "op": "new", + "id": "mesh", + "class": "Mesh", + "args": [ + { + "ref": "geometry" + }, + { + "ref": "material" + } + ] + }, + { + "op": "set", + "id": "mesh", + "path": "name", + "value": "quads" + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "mesh" + } + ] + }, + { + "op": "tsl", + "id": "scene", + "program": "instanced-geometry" + }, + { + "op": "call", + "id": "camera", + "method": "updateProjectionMatrix", + "args": [] + }, + { + "op": "call", + "id": "scene", + "method": "updateMatrixWorld", + "args": [true] + } + ], + "observe": [ + { + "id": "camera", + "path": "projectionMatrix.elements", + "kind": "numbers" + }, + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ], + "render": { + "scene": "scene", + "camera": "camera", + "width": 320, + "height": 240, + "toneMapping": "aces", + "toneMappingExposure": 1, + "outputColorSpace": "srgb", + "shadowMap": false + } +} diff --git a/packages/three-native/tests/compatibility/fixtures/tsl-normal-world-doubleside.json b/packages/three-native/tests/compatibility/fixtures/tsl-normal-world-doubleside.json new file mode 100644 index 000000000..0dbf2e1e2 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/tsl-normal-world-doubleside.json @@ -0,0 +1,373 @@ +{ + "name": "tsl-normal-world-doubleside", + "adaptedFrom": "original \u2014 normalWorld as a colour on four DoubleSide planes (three r185 Normal.js normalView = NodeMaterial.setupNormal): a front face and a back face of MeshBasicNodeMaterial (negateOnBackSide), a MeshStandardNodeMaterial with a normalNode, and a back-facing one with a normalMap, each standard plane black and unlit with normalWorld as its emissiveNode", + "tolerance": { + "abs": 0 + }, + "observe": [ + { + "id": "camera", + "path": "projectionMatrix.elements", + "kind": "numbers" + }, + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ], + "render": { + "scene": "scene", + "camera": "camera", + "width": 320, + "height": 240, + "toneMapping": "aces", + "toneMappingExposure": 1, + "outputColorSpace": "srgb", + "shadowMap": false + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "background", + "class": "Color", + "args": [0.05, 0.06, 0.08] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "background" + } + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [50, 1.3333333333333333, 0.1, 100] + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 5 + }, + { + "op": "new", + "id": "geometry", + "class": "PlaneGeometry", + "args": [1.4, 1.0, 1, 1] + }, + { + "op": "new", + "id": "frontMaterial", + "class": "MeshBasicNodeMaterial", + "args": [] + }, + { + "op": "set", + "id": "frontMaterial", + "path": "side", + "value": 2 + }, + { + "op": "new", + "id": "front", + "class": "Mesh", + "args": [ + { + "ref": "geometry" + }, + { + "ref": "frontMaterial" + } + ] + }, + { + "op": "set", + "id": "front", + "path": "name", + "value": "front" + }, + { + "op": "set", + "id": "front", + "path": "position.x", + "value": -0.8 + }, + { + "op": "set", + "id": "front", + "path": "position.y", + "value": 0.6 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "front" + } + ] + }, + { + "op": "new", + "id": "backMaterial", + "class": "MeshBasicNodeMaterial", + "args": [] + }, + { + "op": "set", + "id": "backMaterial", + "path": "side", + "value": 2 + }, + { + "op": "new", + "id": "back", + "class": "Mesh", + "args": [ + { + "ref": "geometry" + }, + { + "ref": "backMaterial" + } + ] + }, + { + "op": "set", + "id": "back", + "path": "name", + "value": "back" + }, + { + "op": "set", + "id": "back", + "path": "position.x", + "value": 0.8 + }, + { + "op": "set", + "id": "back", + "path": "position.y", + "value": 0.6 + }, + { + "op": "set", + "id": "back", + "path": "rotation.y", + "value": 3.141592653589793 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "back" + } + ] + }, + { + "op": "new", + "id": "tiltedMaterial", + "class": "MeshStandardNodeMaterial", + "args": [] + }, + { + "op": "set", + "id": "tiltedMaterial", + "path": "side", + "value": 2 + }, + { + "op": "set", + "id": "tiltedMaterial", + "path": "color.r", + "value": 0 + }, + { + "op": "set", + "id": "tiltedMaterial", + "path": "color.g", + "value": 0 + }, + { + "op": "set", + "id": "tiltedMaterial", + "path": "color.b", + "value": 0 + }, + { + "op": "set", + "id": "tiltedMaterial", + "path": "roughness", + "value": 1 + }, + { + "op": "set", + "id": "tiltedMaterial", + "path": "metalness", + "value": 0 + }, + { + "op": "new", + "id": "tilted", + "class": "Mesh", + "args": [ + { + "ref": "geometry" + }, + { + "ref": "tiltedMaterial" + } + ] + }, + { + "op": "set", + "id": "tilted", + "path": "name", + "value": "tilted" + }, + { + "op": "set", + "id": "tilted", + "path": "position.x", + "value": -0.8 + }, + { + "op": "set", + "id": "tilted", + "path": "position.y", + "value": -0.6 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "tilted" + } + ] + }, + { + "op": "new", + "id": "mappedMaterial", + "class": "MeshStandardNodeMaterial", + "args": [] + }, + { + "op": "set", + "id": "mappedMaterial", + "path": "side", + "value": 2 + }, + { + "op": "set", + "id": "mappedMaterial", + "path": "color.r", + "value": 0 + }, + { + "op": "set", + "id": "mappedMaterial", + "path": "color.g", + "value": 0 + }, + { + "op": "set", + "id": "mappedMaterial", + "path": "color.b", + "value": 0 + }, + { + "op": "set", + "id": "mappedMaterial", + "path": "roughness", + "value": 1 + }, + { + "op": "set", + "id": "mappedMaterial", + "path": "metalness", + "value": 0 + }, + { + "op": "new", + "id": "mapped", + "class": "Mesh", + "args": [ + { + "ref": "geometry" + }, + { + "ref": "mappedMaterial" + } + ] + }, + { + "op": "set", + "id": "mapped", + "path": "name", + "value": "mapped" + }, + { + "op": "set", + "id": "mapped", + "path": "position.x", + "value": 0.8 + }, + { + "op": "set", + "id": "mapped", + "path": "position.y", + "value": -0.6 + }, + { + "op": "set", + "id": "mapped", + "path": "rotation.y", + "value": 3.141592653589793 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "mapped" + } + ] + }, + { + "op": "tsl", + "id": "scene", + "program": "tsl-normal-world-doubleside" + }, + { + "op": "call", + "id": "camera", + "method": "updateProjectionMatrix", + "args": [] + }, + { + "op": "call", + "id": "scene", + "method": "updateMatrixWorld", + "args": [true] + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/tsl-post-ao-raw.json b/packages/three-native/tests/compatibility/fixtures/tsl-post-ao-raw.json new file mode 100644 index 000000000..3d3a081d1 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/tsl-post-ao-raw.json @@ -0,0 +1,287 @@ +{ + "name": "tsl-post-ao-raw", + "adaptedFrom": "original \u2014 PRD-531 slice 4: three r185 GTAONode (radius 0.35) and its DenoiseNode over the scene pass's depth and normals, multiplied into the colour, built live from the addon on the native side", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "background", + "class": "Color", + "args": [0.05, 0.06, 0.08] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "background" + } + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [50, 1.3333333333333333, 0.1, 100] + }, + { + "op": "set", + "id": "camera", + "path": "position.x", + "value": 0.5 + }, + { + "op": "set", + "id": "camera", + "path": "position.y", + "value": 5.5 + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 6.5 + }, + { + "op": "call", + "id": "camera", + "method": "lookAt", + "args": [0, 0.4, 0] + }, + { + "op": "new", + "id": "sun", + "class": "DirectionalLight", + "args": [16777215, 2.5] + }, + { + "op": "set", + "id": "sun", + "path": "position.x", + "value": -2 + }, + { + "op": "set", + "id": "sun", + "path": "position.y", + "value": 6 + }, + { + "op": "set", + "id": "sun", + "path": "position.z", + "value": 1 + }, + { + "op": "set", + "id": "sun", + "path": "castShadow", + "value": true + }, + { + "op": "set", + "id": "sun", + "path": "shadow.bias", + "value": -0.0005 + }, + { + "op": "new", + "id": "sky", + "class": "HemisphereLight", + "args": [13426943, 3351057, 0.5] + }, + { + "op": "new", + "id": "floorGeometry", + "class": "PlaneGeometry", + "args": [12, 12] + }, + { + "op": "new", + "id": "floorMaterial", + "class": "MeshLambertMaterial", + "args": [] + }, + { + "op": "new", + "id": "floor", + "class": "Mesh", + "args": [ + { + "ref": 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+ "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ], + "render": { + "scene": "scene", + "camera": "camera", + "width": 320, + "height": 240, + "toneMapping": "aces", + "toneMappingExposure": 1, + "outputColorSpace": "srgb", + "shadowMap": true + } +} diff --git a/packages/three-native/tests/compatibility/fixtures/tsl-post-ao.json b/packages/three-native/tests/compatibility/fixtures/tsl-post-ao.json new file mode 100644 index 000000000..077e997cd --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/tsl-post-ao.json @@ -0,0 +1,289 @@ +{ + "name": "tsl-post-ao", + "adaptedFrom": "original \u2014 PRD-531 slice 4: three r185 GTAONode (radius 0.35) and its DenoiseNode over the scene pass's depth and normals, multiplied into the colour, built live from the addon on the native side \u2014 tolerance: the engine's DenoiseNode WGSL port (PRD-526) lands within one 8-bit level of three's TSL output after its bilateral blend, measured deltaE 0.038 at most, so this frame allows one level and deltaE 0.04", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "background", + "class": "Color", + "args": [0.05, 0.06, 0.08] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "background" + } + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [50, 1.3333333333333333, 0.1, 100] + }, + { + "op": "set", + "id": "camera", + "path": "position.x", + "value": 0.5 + }, + { + "op": "set", + "id": "camera", + "path": "position.y", + "value": 5.5 + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 6.5 + }, + { + "op": "call", + "id": "camera", + "method": "lookAt", + "args": [0, 0.4, 0] + }, + { + "op": "new", + "id": "sun", + "class": "DirectionalLight", + "args": [16777215, 2.5] + }, + { + "op": "set", + "id": "sun", + "path": "position.x", + "value": -2 + }, + { + "op": 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"args": [4, 2.5, 96, 4] + }, + { + "op": "new", + "id": "waveMaterial", + "class": "MeshStandardMaterial", + "args": [] + }, + { + "op": "set", + "id": "waveMaterial", + "path": "color.r", + "value": 0.3 + }, + { + "op": "set", + "id": "waveMaterial", + "path": "color.g", + "value": 0.6 + }, + { + "op": "set", + "id": "waveMaterial", + "path": "color.b", + "value": 0.9 + }, + { + "op": "set", + "id": "waveMaterial", + "path": "side", + "value": 2 + }, + { + "op": "new", + "id": "wave", + "class": "Mesh", + "args": [ + { + "ref": "waveGeometry" + }, + { + "ref": "waveMaterial" + } + ] + }, + { + "op": "set", + "id": "wave", + "path": "rotation.x", + "value": -1.5707963267948966 + }, + { + "op": "set", + "id": "wave", + "path": "position.y", + "value": 1.6 + }, + { + "op": "set", + "id": "wave", + "path": "castShadow", + "value": true + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "floor" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "wave" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "sun" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "sky" + } + ] + }, + { + "op": "tsl", + "id": "scene", + "program": "post-ao" + }, + { + "op": "call", + "id": "camera", + "method": "updateProjectionMatrix", + "args": [] + }, + { + "op": "call", + "id": "scene", + "method": "updateMatrixWorld", + "args": [true] + } + ], + "observe": [ + { + "id": "camera", + "path": "projectionMatrix.elements", + "kind": "numbers" + }, + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.04, + "levels": 1, + "levelsReason": "DenoiseNode's 16-tap bilateral blend: the native WGSL port and three's TSL output differ below one 8-bit level (max 1/255, 7.6% of pixels measured); the live effect's inputs equal three's byte for byte (native_engine_post_DenoiseNode) and raw GTAO matches within 11 pixels (tsl-post-ao-raw)." + } + } + ], + "render": { + "scene": "scene", + "camera": "camera", + "width": 320, + "height": 240, + "toneMapping": "aces", + "toneMappingExposure": 1, + "outputColorSpace": "srgb", + "shadowMap": true + } +} diff --git a/packages/three-native/tests/compatibility/fixtures/tsl-post-bloom.json b/packages/three-native/tests/compatibility/fixtures/tsl-post-bloom.json new file mode 100644 index 000000000..f24377f7c --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/tsl-post-bloom.json @@ -0,0 +1,287 @@ +{ + "name": "tsl-post-bloom", + "adaptedFrom": "original \u2014 PRD-531 slice 4: three r185 BloomNode (strength 0.7, radius 0.5, threshold 0.2) added to the scene colour, built live from the addon on the native side", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "background", + "class": "Color", + "args": [0.05, 0.06, 0.08] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "background" + } + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [50, 1.3333333333333333, 0.1, 100] + }, + { + "op": "set", + "id": "camera", + "path": "position.x", + "value": 0.5 + }, + { + "op": "set", + "id": "camera", + "path": "position.y", + "value": 5.5 + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 6.5 + }, + { + "op": "call", + "id": "camera", + "method": "lookAt", + "args": [0, 0.4, 0] + }, + { + "op": "new", + "id": "sun", + "class": "DirectionalLight", + "args": [16777215, 2.5] + }, + { + "op": "set", + "id": "sun", + "path": "position.x", + "value": -2 + }, + { + "op": "set", + "id": "sun", + "path": "position.y", + "value": 6 + }, + { + "op": "set", + "id": "sun", + "path": "position.z", + "value": 1 + }, + { + "op": "set", + "id": "sun", + "path": "castShadow", + "value": true + }, + { + "op": "set", + "id": "sun", + "path": "shadow.bias", + "value": -0.0005 + }, + { + "op": "new", + "id": "sky", + "class": "HemisphereLight", + "args": [13426943, 3351057, 0.5] + }, + { + "op": "new", + "id": "floorGeometry", + "class": "PlaneGeometry", + "args": [12, 12] + }, + { + "op": "new", + "id": "floorMaterial", + "class": "MeshLambertMaterial", + "args": [] + }, + { + "op": "new", + "id": "floor", + "class": "Mesh", + "args": [ + { + "ref": "floorGeometry" + }, + { + "ref": "floorMaterial" + } + ] + }, + { + "op": "set", + "id": "floor", + "path": "rotation.x", + "value": -1.5707963267948966 + }, + { + "op": "set", + "id": "floor", + "path": "receiveShadow", + "value": true + }, + { + "op": "new", + "id": "waveGeometry", + "class": "PlaneGeometry", + "args": [4, 2.5, 96, 4] + }, + { + "op": "new", + "id": "waveMaterial", + "class": "MeshStandardMaterial", + "args": [] + }, + { + "op": "set", + "id": "waveMaterial", + "path": "color.r", + "value": 0.3 + }, + { + "op": "set", + "id": "waveMaterial", + "path": "color.g", + "value": 0.6 + }, + { + "op": "set", + "id": "waveMaterial", + "path": "color.b", + "value": 0.9 + }, + { + "op": "set", + "id": "waveMaterial", + "path": "side", + "value": 2 + }, + { + "op": "new", + "id": "wave", + "class": "Mesh", + "args": [ + { + "ref": "waveGeometry" + }, + { + "ref": "waveMaterial" + } + ] + }, + { + "op": "set", + "id": "wave", + "path": "rotation.x", + "value": -1.5707963267948966 + }, + { + "op": "set", + "id": "wave", + "path": "position.y", + "value": 1.6 + }, + { + "op": "set", + "id": "wave", + "path": "castShadow", + "value": true + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "floor" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "wave" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "sun" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "sky" + } + ] + }, + { + "op": "tsl", + "id": "scene", + "program": "post-bloom" + }, + { + "op": "call", + "id": "camera", + "method": "updateProjectionMatrix", + "args": [] + }, + { + "op": "call", + "id": "scene", + "method": "updateMatrixWorld", + "args": [true] + } + ], + "observe": [ + { + "id": "camera", + "path": "projectionMatrix.elements", + "kind": "numbers" + }, + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ], + "render": { + "scene": "scene", + "camera": "camera", + "width": 320, + "height": 240, + "toneMapping": "aces", + "toneMappingExposure": 1, + "outputColorSpace": "srgb", + "shadowMap": true + } +} diff --git a/packages/three-native/tests/compatibility/fixtures/tsl-post-chromatic.json b/packages/three-native/tests/compatibility/fixtures/tsl-post-chromatic.json new file mode 100644 index 000000000..75b1df116 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/tsl-post-chromatic.json @@ -0,0 +1,287 @@ +{ + "name": "tsl-post-chromatic", + "adaptedFrom": "original \u2014 PRD-513: scene -> render target -> TSL post pass (a 2-texel chromatic split and a radial vignette over the pass texture) -> surface, through RenderPipeline", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "background", + "class": "Color", + "args": [0.05, 0.06, 0.08] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "background" + } + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [50, 1.3333333333333333, 0.1, 100] + }, + { + "op": "set", + "id": "camera", + "path": "position.x", + "value": 0.5 + }, + { + "op": "set", + "id": "camera", + "path": "position.y", + "value": 5.5 + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 6.5 + }, + { + "op": "call", + "id": "camera", + "method": "lookAt", + "args": [0, 0.4, 0] + }, + { + "op": "new", + "id": "sun", + "class": "DirectionalLight", + "args": [16777215, 2.5] + }, + { + "op": "set", + "id": "sun", + "path": "position.x", + "value": -2 + }, + { + "op": "set", + "id": "sun", + "path": "position.y", + "value": 6 + }, + { + "op": "set", + "id": "sun", + "path": "position.z", + "value": 1 + }, + { + "op": "set", + "id": "sun", + "path": "castShadow", + "value": true + }, + { + "op": "set", + "id": "sun", + "path": "shadow.bias", + "value": -0.0005 + }, + { + "op": "new", + "id": "sky", + "class": "HemisphereLight", + "args": [13426943, 3351057, 0.5] + }, + { + "op": "new", + "id": "floorGeometry", + "class": "PlaneGeometry", + "args": [12, 12] + }, + { + "op": "new", + "id": "floorMaterial", + "class": "MeshLambertMaterial", + "args": [] + }, + { + "op": "new", + "id": "floor", + "class": "Mesh", + "args": [ + { + "ref": "floorGeometry" + }, + { + "ref": "floorMaterial" + } + ] + }, + { + "op": "set", + "id": "floor", + "path": "rotation.x", + "value": -1.5707963267948966 + }, + { + "op": "set", + "id": "floor", + "path": "receiveShadow", + "value": true + }, + { + "op": "new", + "id": "waveGeometry", + "class": "PlaneGeometry", + "args": [4, 2.5, 96, 4] + }, + { + "op": "new", + "id": "waveMaterial", + "class": "MeshStandardMaterial", + "args": [] + }, + { + "op": "set", + "id": "waveMaterial", + "path": "color.r", + "value": 0.3 + }, + { + "op": "set", + "id": "waveMaterial", + "path": "color.g", + "value": 0.6 + }, + { + "op": "set", + "id": "waveMaterial", + "path": "color.b", + "value": 0.9 + }, + { + "op": "set", + "id": "waveMaterial", + "path": "side", + "value": 2 + }, + { + "op": "new", + "id": "wave", + "class": "Mesh", + "args": [ + { + "ref": "waveGeometry" + }, + { + "ref": "waveMaterial" + } + ] + }, + { + "op": "set", + "id": "wave", + "path": "rotation.x", + "value": -1.5707963267948966 + }, + { + "op": "set", + "id": "wave", + "path": "position.y", + "value": 1.6 + }, + { + "op": "set", + "id": "wave", + "path": "castShadow", + "value": true + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "floor" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "wave" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "sun" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "sky" + } + ] + }, + { + "op": "tsl", + "id": "scene", + "program": "post-chromatic" + }, + { + "op": "call", + "id": "camera", + "method": "updateProjectionMatrix", + "args": [] + }, + { + "op": "call", + "id": "scene", + "method": "updateMatrixWorld", + "args": [true] + } + ], + "observe": [ + { + "id": "camera", + "path": "projectionMatrix.elements", + "kind": "numbers" + }, + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ], + "render": { + "scene": "scene", + "camera": "camera", + "width": 320, + "height": 240, + "toneMapping": "aces", + "toneMappingExposure": 1, + "outputColorSpace": "srgb", + "shadowMap": true + } +} diff --git a/packages/three-native/tests/compatibility/fixtures/tsl-post-live-parameters.json b/packages/three-native/tests/compatibility/fixtures/tsl-post-live-parameters.json new file mode 100644 index 000000000..ffc78ee0d --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/tsl-post-live-parameters.json @@ -0,0 +1,287 @@ +{ + "name": "tsl-post-live-parameters", + "adaptedFrom": "original \u2014 tsl-post-bloom's scene under GTAO and bloom; after the first frame the AO pass takes resolutionScale 0.5 and bloom takes strength 0.3, radius 0.9 and threshold 0.8, and the captured second frame shows them", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "background", + "class": "Color", + "args": [0.05, 0.06, 0.08] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "background" + } + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [50, 1.3333333333333333, 0.1, 100] + }, + { + "op": "set", + "id": "camera", + "path": "position.x", + "value": 0.5 + }, + { + "op": "set", + "id": "camera", + "path": "position.y", + "value": 5.5 + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 6.5 + }, + { + "op": "call", + "id": "camera", + "method": "lookAt", + "args": [0, 0.4, 0] + }, + { + "op": "new", + "id": "sun", + "class": "DirectionalLight", + "args": [16777215, 2.5] + }, + { + "op": "set", + "id": "sun", + "path": "position.x", + "value": -2 + }, + { + "op": "set", + "id": "sun", + "path": "position.y", + "value": 6 + }, + { + "op": "set", + "id": "sun", + "path": "position.z", + "value": 1 + }, + { + "op": "set", + "id": "sun", + "path": "castShadow", + "value": true + }, + { + "op": "set", + "id": "sun", + "path": "shadow.bias", + "value": -0.0005 + }, + { + "op": "new", + "id": "sky", + "class": "HemisphereLight", + "args": [13426943, 3351057, 0.5] + }, + { + "op": "new", + "id": "floorGeometry", + "class": "PlaneGeometry", + "args": [12, 12] + }, + { + "op": "new", + "id": "floorMaterial", + "class": "MeshLambertMaterial", + "args": [] + }, + { + "op": "new", + "id": "floor", + "class": "Mesh", + "args": [ + { + "ref": "floorGeometry" + }, + { + "ref": "floorMaterial" + } + ] + }, + { + "op": "set", + "id": "floor", + "path": "rotation.x", + "value": -1.5707963267948966 + }, + { + "op": "set", + "id": "floor", + "path": "receiveShadow", + "value": true + }, + { + "op": "new", + "id": "waveGeometry", + "class": "PlaneGeometry", + "args": [4, 2.5, 96, 4] + }, + { + "op": "new", + "id": "waveMaterial", + "class": "MeshStandardMaterial", + "args": [] + }, + { + "op": "set", + "id": "waveMaterial", + "path": "color.r", + "value": 0.3 + }, + { + "op": "set", + "id": "waveMaterial", + "path": "color.g", + "value": 0.6 + }, + { + "op": "set", + "id": "waveMaterial", + "path": "color.b", + "value": 0.9 + }, + { + "op": "set", + "id": "waveMaterial", + "path": "side", + "value": 2 + }, + { + "op": "new", + "id": "wave", + "class": "Mesh", + "args": [ + { + "ref": "waveGeometry" + }, + { + "ref": "waveMaterial" + } + ] + }, + { + "op": "set", + "id": "wave", + "path": "rotation.x", + "value": -1.5707963267948966 + }, + { + "op": "set", + "id": "wave", + "path": "position.y", + "value": 1.6 + }, + { + "op": "set", + "id": "wave", + "path": "castShadow", + "value": true + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "floor" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "wave" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "sun" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "sky" + } + ] + }, + { + "op": "tsl", + "id": "scene", + "program": "post-live-parameters" + }, + { + "op": "call", + "id": "camera", + "method": "updateProjectionMatrix", + "args": [] + }, + { + "op": "call", + "id": "scene", + "method": "updateMatrixWorld", + "args": [true] + } + ], + "observe": [ + { + "id": "camera", + "path": "projectionMatrix.elements", + "kind": "numbers" + }, + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ], + "render": { + "scene": "scene", + "camera": "camera", + "width": 320, + "height": 240, + "toneMapping": "aces", + "toneMappingExposure": 1, + "outputColorSpace": "srgb", + "shadowMap": true + } +} diff --git a/packages/three-native/tests/compatibility/fixtures/tsl-post-resized.json b/packages/three-native/tests/compatibility/fixtures/tsl-post-resized.json new file mode 100644 index 000000000..39c3c13e0 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/tsl-post-resized.json @@ -0,0 +1,287 @@ +{ + "name": "tsl-post-resized", + "adaptedFrom": "original \u2014 PRD-513: the same post chain, drawn once at 200 x 150 and then at 320 x 240: the captured frame is after a resize, so the pass target follows the new size", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "background", + "class": "Color", + "args": [0.05, 0.06, 0.08] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "background" + } + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [50, 1.3333333333333333, 0.1, 100] + }, + { + "op": "set", + "id": "camera", + "path": "position.x", + "value": 0.5 + }, + { + "op": "set", + "id": "camera", + "path": "position.y", + "value": 5.5 + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 6.5 + }, + { + "op": "call", + "id": "camera", + "method": "lookAt", + "args": [0, 0.4, 0] + }, + { + "op": "new", + "id": "sun", + "class": "DirectionalLight", + "args": [16777215, 2.5] + }, + { + "op": "set", + "id": "sun", + "path": "position.x", + "value": -2 + }, + { + "op": "set", + "id": "sun", + "path": "position.y", + "value": 6 + }, + { + "op": "set", + "id": "sun", + "path": "position.z", + "value": 1 + }, + { + "op": "set", + "id": "sun", + "path": "castShadow", + "value": true + }, + { + "op": "set", + "id": "sun", + "path": "shadow.bias", + "value": -0.0005 + }, + { + "op": "new", + "id": "sky", + "class": "HemisphereLight", + "args": [13426943, 3351057, 0.5] + }, + { + "op": "new", + "id": "floorGeometry", + "class": "PlaneGeometry", + "args": [12, 12] + }, + { + "op": "new", + "id": "floorMaterial", + "class": "MeshLambertMaterial", + "args": [] + }, + { + "op": "new", + "id": "floor", + "class": "Mesh", + "args": [ + { + "ref": "floorGeometry" + }, + { + "ref": "floorMaterial" + } + ] + }, + { + "op": "set", + "id": "floor", + "path": "rotation.x", + "value": -1.5707963267948966 + }, + { + "op": "set", + "id": "floor", + "path": "receiveShadow", + "value": true + }, + { + "op": "new", + "id": "waveGeometry", + "class": "PlaneGeometry", + "args": [4, 2.5, 96, 4] + }, + { + "op": "new", + "id": "waveMaterial", + "class": "MeshStandardMaterial", + "args": [] + }, + { + "op": "set", + "id": "waveMaterial", + "path": "color.r", + "value": 0.3 + }, + { + "op": "set", + "id": "waveMaterial", + "path": "color.g", + "value": 0.6 + }, + { + "op": "set", + "id": "waveMaterial", + "path": "color.b", + "value": 0.9 + }, + { + "op": "set", + "id": "waveMaterial", + "path": "side", + "value": 2 + }, + { + "op": "new", + "id": "wave", + "class": "Mesh", + "args": [ + { + "ref": "waveGeometry" + }, + { + "ref": "waveMaterial" + } + ] + }, + { + "op": "set", + "id": "wave", + "path": "rotation.x", + "value": -1.5707963267948966 + }, + { + "op": "set", + "id": "wave", + "path": "position.y", + "value": 1.6 + }, + { + "op": "set", + "id": "wave", + "path": "castShadow", + "value": true + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "floor" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "wave" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "sun" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "sky" + } + ] + }, + { + "op": "tsl", + "id": "scene", + "program": "post-chromatic-resized" + }, + { + "op": "call", + "id": "camera", + "method": "updateProjectionMatrix", + "args": [] + }, + { + "op": "call", + "id": "scene", + "method": "updateMatrixWorld", + "args": [true] + } + ], + "observe": [ + { + "id": "camera", + "path": "projectionMatrix.elements", + "kind": "numbers" + }, + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ], + "render": { + "scene": "scene", + "camera": "camera", + "width": 320, + "height": 240, + "toneMapping": "aces", + "toneMappingExposure": 1, + "outputColorSpace": "srgb", + "shadowMap": true + } +} diff --git a/packages/three-native/tests/compatibility/fixtures/tsl-post-smaa.json b/packages/three-native/tests/compatibility/fixtures/tsl-post-smaa.json new file mode 100644 index 000000000..d58f3c05a --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/tsl-post-smaa.json @@ -0,0 +1,287 @@ +{ + "name": "tsl-post-smaa", + "adaptedFrom": "original \u2014 PRD-531 slice 4: three r185 SMAANode under the reversible Karis squeeze the templates use, built live from the addon on the native side", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "background", + "class": "Color", + "args": [0.05, 0.06, 0.08] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "background" + } + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [50, 1.3333333333333333, 0.1, 100] + }, + { + "op": "set", + "id": "camera", + "path": "position.x", + "value": 0.5 + }, + { + "op": "set", + "id": "camera", + "path": "position.y", + "value": 5.5 + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 6.5 + }, + { + "op": "call", + "id": "camera", + "method": "lookAt", + "args": [0, 0.4, 0] + }, + { + "op": "new", + "id": "sun", + "class": "DirectionalLight", + "args": [16777215, 2.5] + }, + { + "op": "set", + "id": "sun", + "path": "position.x", + "value": -2 + }, + { + "op": "set", + "id": "sun", + "path": "position.y", + "value": 6 + }, + { + "op": "set", + "id": "sun", + "path": "position.z", + "value": 1 + }, + { + "op": "set", + "id": "sun", + "path": "castShadow", + "value": true + }, + { + "op": "set", + "id": "sun", + "path": "shadow.bias", + "value": -0.0005 + }, + { + "op": "new", + "id": "sky", + "class": "HemisphereLight", + "args": [13426943, 3351057, 0.5] + }, + { + "op": "new", + "id": "floorGeometry", + "class": "PlaneGeometry", + "args": [12, 12] + }, + { + "op": "new", + "id": "floorMaterial", + "class": "MeshLambertMaterial", + "args": [] + }, + { + "op": "new", + "id": "floor", + "class": "Mesh", + "args": [ + { + "ref": "floorGeometry" + }, + { + "ref": "floorMaterial" + } + ] + }, + { + "op": "set", + "id": "floor", + "path": "rotation.x", + "value": -1.5707963267948966 + }, + { + "op": "set", + "id": "floor", + "path": "receiveShadow", + "value": true + }, + { + "op": "new", + "id": "waveGeometry", + "class": "PlaneGeometry", + "args": [4, 2.5, 96, 4] + }, + { + "op": "new", + "id": "waveMaterial", + "class": "MeshStandardMaterial", + "args": [] + }, + { + "op": "set", + "id": "waveMaterial", + "path": "color.r", + "value": 0.3 + }, + { + "op": "set", + "id": "waveMaterial", + "path": "color.g", + "value": 0.6 + }, + { + "op": "set", + "id": "waveMaterial", + "path": "color.b", + "value": 0.9 + }, + { + "op": "set", + "id": "waveMaterial", + "path": "side", + "value": 2 + }, + { + "op": "new", + "id": "wave", + "class": "Mesh", + "args": [ + { + "ref": "waveGeometry" + }, + { + "ref": "waveMaterial" + } + ] + }, + { + "op": "set", + "id": "wave", + "path": "rotation.x", + "value": -1.5707963267948966 + }, + { + "op": "set", + "id": "wave", + "path": "position.y", + "value": 1.6 + }, + { + "op": "set", + "id": "wave", + "path": "castShadow", + "value": true + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "floor" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "wave" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "sun" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "sky" + } + ] + }, + { + "op": "tsl", + "id": "scene", + "program": "post-smaa" + }, + { + "op": "call", + "id": "camera", + "method": "updateProjectionMatrix", + "args": [] + }, + { + "op": "call", + "id": "scene", + "method": "updateMatrixWorld", + "args": [true] + } + ], + "observe": [ + { + "id": "camera", + "path": "projectionMatrix.elements", + "kind": "numbers" + }, + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ], + "render": { + "scene": "scene", + "camera": "camera", + "width": 320, + "height": 240, + "toneMapping": "aces", + "toneMappingExposure": 1, + "outputColorSpace": "srgb", + "shadowMap": true + } +} diff --git a/packages/three-native/tests/compatibility/fixtures/tsl-post-template-high.json b/packages/three-native/tests/compatibility/fixtures/tsl-post-template-high.json new file mode 100644 index 000000000..149381600 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/tsl-post-template-high.json @@ -0,0 +1,289 @@ +{ + "name": "tsl-post-template-high", + "adaptedFrom": "original \u2014 PRD-531 slice 4: the minimal template's high-tier chain: exposure 0.62, GTAO with denoise, bloom 0.22/0.6/1, vignette 0.22, SMAA, built live from the addon on the native side \u2014 tolerance: the engine's DenoiseNode WGSL port (PRD-526) lands within one 8-bit level of three's TSL output after its bilateral blend, measured deltaE 0.038 at most, so this frame allows one level and deltaE 0.04", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "background", + "class": "Color", + "args": [0.05, 0.06, 0.08] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "background" + } + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [50, 1.3333333333333333, 0.1, 100] + }, + { + "op": "set", + "id": "camera", + "path": "position.x", + "value": 0.5 + }, + { + "op": "set", + "id": "camera", + "path": "position.y", + "value": 5.5 + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 6.5 + }, + { + "op": "call", + "id": "camera", + "method": "lookAt", + "args": [0, 0.4, 0] + }, + { + "op": "new", + "id": "sun", + "class": "DirectionalLight", + "args": [16777215, 2.5] + }, + { + "op": "set", + "id": "sun", + "path": "position.x", + "value": -2 + }, + { + "op": "set", + "id": "sun", + "path": "position.y", + "value": 6 + }, + { + "op": "set", + "id": "sun", + "path": "position.z", + "value": 1 + }, + { + "op": "set", + "id": "sun", + "path": "castShadow", + "value": true + }, + { + "op": "set", + "id": "sun", + "path": "shadow.bias", + "value": -0.0005 + }, + { + "op": "new", + "id": "sky", + "class": "HemisphereLight", + "args": [13426943, 3351057, 0.5] + }, + { + "op": "new", + "id": "floorGeometry", + "class": "PlaneGeometry", + "args": [12, 12] + }, + { + "op": "new", + "id": "floorMaterial", + "class": "MeshLambertMaterial", + "args": [] + }, + { + "op": "new", + "id": "floor", + "class": "Mesh", + "args": [ + { + "ref": "floorGeometry" + }, + { + "ref": "floorMaterial" + } + ] + }, + { + "op": "set", + "id": "floor", + "path": "rotation.x", + "value": -1.5707963267948966 + }, + { + "op": "set", + "id": "floor", + "path": "receiveShadow", + "value": true + }, + { + "op": "new", + "id": "waveGeometry", + "class": "PlaneGeometry", + "args": [4, 2.5, 96, 4] + }, + { + "op": "new", + "id": "waveMaterial", + "class": "MeshStandardMaterial", + "args": [] + }, + { + "op": "set", + "id": "waveMaterial", + "path": "color.r", + "value": 0.3 + }, + { + "op": "set", + "id": "waveMaterial", + "path": "color.g", + "value": 0.6 + }, + { + "op": "set", + "id": "waveMaterial", + "path": "color.b", + "value": 0.9 + }, + { + "op": "set", + "id": "waveMaterial", + "path": "side", + "value": 2 + }, + { + "op": "new", + "id": "wave", + "class": "Mesh", + "args": [ + { + "ref": "waveGeometry" + }, + { + "ref": "waveMaterial" + } + ] + }, + { + "op": "set", + "id": "wave", + "path": "rotation.x", + "value": -1.5707963267948966 + }, + { + "op": "set", + "id": "wave", + "path": "position.y", + "value": 1.6 + }, + { + "op": "set", + "id": "wave", + "path": "castShadow", + "value": true + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "floor" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "wave" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "sun" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "sky" + } + ] + }, + { + "op": "tsl", + "id": "scene", + "program": "post-template-high" + }, + { + "op": "call", + "id": "camera", + "method": "updateProjectionMatrix", + "args": [] + }, + { + "op": "call", + "id": "scene", + "method": "updateMatrixWorld", + "args": [true] + } + ], + "observe": [ + { + "id": "camera", + "path": "projectionMatrix.elements", + "kind": "numbers" + }, + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.04, + "levels": 1, + "levelsReason": "DenoiseNode's 16-tap bilateral blend: the native WGSL port and three's TSL output differ below one 8-bit level (max 1/255, 7.6% of pixels measured); the live effect's inputs equal three's byte for byte (native_engine_post_DenoiseNode) and raw GTAO matches within 11 pixels (tsl-post-ao-raw)." + } + } + ], + "render": { + "scene": "scene", + "camera": "camera", + "width": 320, + "height": 240, + "toneMapping": "aces", + "toneMappingExposure": 1, + "outputColorSpace": "srgb", + "shadowMap": true + } +} diff --git a/packages/three-native/tests/compatibility/fixtures/tsl-post-uniform-write.json b/packages/three-native/tests/compatibility/fixtures/tsl-post-uniform-write.json new file mode 100644 index 000000000..6d9c484db --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/tsl-post-uniform-write.json @@ -0,0 +1,287 @@ +{ + "name": "tsl-post-uniform-write", + "adaptedFrom": "original \u2014 tsl-post-bloom's scene through a convertToTexture pass scaled by one uniform and an output scaled by another; both uniforms change after the first frame and the captured second frame shows the new values", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "background", + "class": "Color", + "args": [0.05, 0.06, 0.08] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "background" + } + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [50, 1.3333333333333333, 0.1, 100] + }, + { + "op": "set", + "id": "camera", + "path": "position.x", + "value": 0.5 + }, + { + "op": "set", + "id": "camera", + "path": "position.y", + "value": 5.5 + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 6.5 + }, + { + "op": "call", + "id": "camera", + "method": "lookAt", + "args": [0, 0.4, 0] + }, + { + "op": "new", + "id": "sun", + "class": "DirectionalLight", + "args": [16777215, 2.5] + }, + { + "op": "set", + "id": "sun", + "path": "position.x", + "value": -2 + }, + { + "op": "set", + "id": "sun", + "path": "position.y", + "value": 6 + }, + { + "op": "set", + "id": "sun", + "path": "position.z", + "value": 1 + }, + { + "op": "set", + "id": "sun", + "path": "castShadow", + "value": true + }, + { + "op": "set", + "id": "sun", + "path": "shadow.bias", + "value": -0.0005 + }, + { + "op": "new", + "id": "sky", + "class": "HemisphereLight", + "args": [13426943, 3351057, 0.5] + }, + { + "op": "new", + "id": "floorGeometry", + "class": "PlaneGeometry", + "args": [12, 12] + }, + { + "op": "new", + "id": "floorMaterial", + "class": "MeshLambertMaterial", + "args": [] + }, + { + "op": "new", + "id": "floor", + "class": "Mesh", + "args": [ + { + "ref": "floorGeometry" + }, + { + "ref": "floorMaterial" + } + ] + }, + { + "op": "set", + "id": "floor", + "path": "rotation.x", + "value": -1.5707963267948966 + }, + { + "op": "set", + "id": "floor", + "path": "receiveShadow", + "value": true + }, + { + "op": "new", + "id": "waveGeometry", + "class": "PlaneGeometry", + "args": [4, 2.5, 96, 4] + }, + { + "op": "new", + "id": "waveMaterial", + "class": "MeshStandardMaterial", + "args": [] + }, + { + "op": "set", + "id": "waveMaterial", + "path": "color.r", + "value": 0.3 + }, + { + "op": "set", + "id": "waveMaterial", + "path": "color.g", + "value": 0.6 + }, + { + "op": "set", + "id": "waveMaterial", + "path": "color.b", + "value": 0.9 + }, + { + "op": "set", + "id": "waveMaterial", + "path": "side", + "value": 2 + }, + { + "op": "new", + "id": "wave", + "class": "Mesh", + "args": [ + { + "ref": "waveGeometry" + }, + { + "ref": "waveMaterial" + } + ] + }, + { + "op": "set", + "id": "wave", + "path": "rotation.x", + "value": -1.5707963267948966 + }, + { + "op": "set", + "id": "wave", + "path": "position.y", + "value": 1.6 + }, + { + "op": "set", + "id": "wave", + "path": "castShadow", + "value": true + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "floor" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "wave" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "sun" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "sky" + } + ] + }, + { + "op": "tsl", + "id": "scene", + "program": "post-uniform-write" + }, + { + "op": "call", + "id": "camera", + "method": "updateProjectionMatrix", + "args": [] + }, + { + "op": "call", + "id": "scene", + "method": "updateMatrixWorld", + "args": [true] + } + ], + "observe": [ + { + "id": "camera", + "path": "projectionMatrix.elements", + "kind": "numbers" + }, + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ], + "render": { + "scene": "scene", + "camera": "camera", + "width": 320, + "height": 240, + "toneMapping": "aces", + "toneMappingExposure": 1, + "outputColorSpace": "srgb", + "shadowMap": true + } +} diff --git a/packages/three-native/tests/compatibility/fixtures/tsl-stage-vertex-texture-level.json b/packages/three-native/tests/compatibility/fixtures/tsl-stage-vertex-texture-level.json new file mode 100644 index 000000000..6134aca05 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/tsl-stage-vertex-texture-level.json @@ -0,0 +1,124 @@ +{ + "name": "tsl-stage-vertex-texture-level", + "adaptedFrom": "original \u2014 Midway's ripple height feeding its ocean positionNode: texture(bumps, uv()).r with no level and texture(waves, uv()).level(0).g displace a tilted plane in the vertex stage (r185 TextureNode samples level 0 there); the colorNode is texture(ramp, uv()).rgb", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "background", + "class": "Color", + "args": [0.05, 0.06, 0.08] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "background" + } + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [50, 1.3333333333333333, 0.1, 100] + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 5 + }, + { + "op": "new", + "id": "geometry", + "class": "PlaneGeometry", + "args": [3, 2, 32, 16] + }, + { + "op": "new", + "id": "material", + "class": "MeshBasicNodeMaterial", + "args": [] + }, + { + "op": "tsl", + "id": "material", + "program": "tsl-stage-vertex-texture-level" + }, + { + "op": "new", + "id": "mesh", + "class": "Mesh", + "args": [ + { + "ref": "geometry" + }, + { + "ref": "material" + } + ] + }, + { + "op": "set", + "id": "mesh", + "path": "rotation.x", + "value": -0.9 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "mesh" + } + ] + }, + { + "op": "call", + "id": "camera", + "method": "updateProjectionMatrix", + "args": [] + }, + { + "op": "call", + "id": "scene", + "method": "updateMatrixWorld", + "args": [true] + } + ], + "observe": [ + { + "id": "camera", + "path": "projectionMatrix.elements", + "kind": "numbers" + }, + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ], + "render": { + "scene": "scene", + "camera": "camera", + "width": 320, + "height": 240, + "toneMapping": "aces", + "toneMappingExposure": 1, + "outputColorSpace": "srgb", + "shadowMap": false + } +} diff --git a/packages/three-native/tests/compatibility/fixtures/tsl-storage-instances.json b/packages/three-native/tests/compatibility/fixtures/tsl-storage-instances.json new file mode 100644 index 000000000..85fd75e79 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/tsl-storage-instances.json @@ -0,0 +1,216 @@ +{ + "name": "tsl-storage-instances", + "adaptedFrom": "original \u2014 PRD-513: a TSL compute pass writes 10,000 instance positions (a 100 x 100 grid with a sine wave) into a storage buffer, and the following draw places each instance of an InstancedMesh at its entry through the material's positionNode", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "background", + "class": "Color", + "args": [0.05, 0.06, 0.08] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "background" + } + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [50, 1.3333333333333333, 0.1, 200] + }, + { + "op": "set", + "id": "camera", + "path": "position.x", + "value": 24.75 + }, + { + "op": "set", + "id": "camera", + "path": "position.y", + "value": 26 + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 72 + }, + { + "op": "call", + "id": "camera", + "method": "lookAt", + "args": [24.75, 0, 22] + }, + { + "op": "new", + "id": "sun", + "class": "DirectionalLight", + "args": [16777215, 2.5] + }, + { + "op": "set", + "id": "sun", + "path": "position.x", + "value": -10 + }, + { + "op": "set", + "id": "sun", + "path": "position.y", + "value": 20 + }, + { + "op": "set", + "id": "sun", + "path": "position.z", + "value": 8 + }, + { + "op": "new", + "id": "sky", + "class": "HemisphereLight", + "args": [13426943, 3351057, 0.6] + }, + { + "op": "new", + "id": "boxGeometry", + "class": "BoxGeometry", + "args": [0.3, 0.3, 0.3] + }, + { + "op": "new", + "id": "material", + "class": "MeshStandardMaterial", + "args": [] + }, + { + "op": "set", + "id": "material", + "path": "color.r", + "value": 0.85 + }, + { + "op": "set", + "id": "material", + "path": "color.g", + "value": 0.55 + }, + { + "op": "set", + "id": "material", + "path": "color.b", + "value": 0.25 + }, + { + "op": "set", + "id": "material", + "path": "roughness", + "value": 0.6 + }, + { + "op": "new", + "id": "grid", + "class": "InstancedMesh", + "args": [ + { + "ref": "boxGeometry" + }, + { + "ref": "material" + }, + 10000 + ] + }, + { + "op": "set", + "id": "grid", + "path": "frustumCulled", + "value": false + }, + { + "op": "tsl", + "id": "material", + "program": "storage-instances" + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "grid" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "sun" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "sky" + } + ] + }, + { + "op": "call", + "id": "camera", + "method": "updateProjectionMatrix", + "args": [] + }, + { + "op": "call", + "id": "scene", + "method": "updateMatrixWorld", + "args": [true] + } + ], + "observe": [ + { + "id": "camera", + "path": "projectionMatrix.elements", + "kind": "numbers" + }, + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ], + "render": { + "scene": "scene", + "camera": "camera", + "width": 320, + "height": 240, + "toneMapping": "aces", + "toneMappingExposure": 1, + "outputColorSpace": "srgb" + } +} diff --git a/packages/three-native/tests/compatibility/fixtures/tsl-texture-object.json b/packages/three-native/tests/compatibility/fixtures/tsl-texture-object.json new file mode 100644 index 000000000..e44b8dd3a --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/tsl-texture-object.json @@ -0,0 +1,124 @@ +{ + "name": "tsl-texture-object", + "adaptedFrom": "original — TSL texture(textureObject, uv) on unnamed DataTextures, the way Midway's ocean and ripples read theirs: a positionNode displacing a tilted plane by texture(bumps, uv()).level(0).r and a colorNode of texture(ramp, uv()).rgb", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "background", + "class": "Color", + "args": [0.05, 0.06, 0.08] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "background" + } + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [50, 1.3333333333333333, 0.1, 100] + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 5 + }, + { + "op": "new", + "id": "geometry", + "class": "PlaneGeometry", + "args": [3, 2, 32, 16] + }, + { + "op": "new", + "id": "material", + "class": "MeshBasicNodeMaterial", + "args": [] + }, + { + "op": "tsl", + "id": "material", + "program": "tsl-texture-object" + }, + { + "op": "new", + "id": "mesh", + "class": "Mesh", + "args": [ + { + "ref": "geometry" + }, + { + "ref": "material" + } + ] + }, + { + "op": "set", + "id": "mesh", + "path": "rotation.x", + "value": -0.9 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "mesh" + } + ] + }, + { + "op": "call", + "id": "camera", + "method": "updateProjectionMatrix", + "args": [] + }, + { + "op": "call", + "id": "scene", + "method": "updateMatrixWorld", + "args": [true] + } + ], + "observe": [ + { + "id": "camera", + "path": "projectionMatrix.elements", + "kind": "numbers" + }, + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ], + "render": { + "scene": "scene", + "camera": "camera", + "width": 320, + "height": 240, + "toneMapping": "aces", + "toneMappingExposure": 1, + "outputColorSpace": "srgb", + "shadowMap": false + } +} diff --git a/packages/three-native/tests/compatibility/fixtures/tsl-transform-normal-to-view.json b/packages/three-native/tests/compatibility/fixtures/tsl-transform-normal-to-view.json new file mode 100644 index 000000000..d6a11fff9 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/tsl-transform-normal-to-view.json @@ -0,0 +1,207 @@ +{ + "name": "tsl-transform-normal-to-view", + "adaptedFrom": "original \u2014 r185's transformNormalToView(normalGeometry) as a colour: modelNormalMatrix (the inverse transpose of the model matrix) then the view matrix, on a rotated box and on a non-uniformly scaled one, where the inverse transpose is what keeps the normals perpendicular", + "tolerance": { + "abs": 0 + }, + "observe": [ + { + "id": "camera", + "path": "projectionMatrix.elements", + "kind": "numbers" + }, + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ], + "render": { + "scene": "scene", + "camera": "camera", + "width": 320, + "height": 240, + "toneMapping": "aces", + "toneMappingExposure": 1, + "outputColorSpace": "srgb", + "shadowMap": false + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "background", + "class": "Color", + "args": [0.05, 0.06, 0.08] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "background" + } + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [50, 1.3333333333333333, 0.1, 100] + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 5 + }, + { + "op": "new", + "id": "boxGeometry", + "class": "BoxGeometry", + "args": [0.9, 0.9, 0.9] + }, + { + "op": "new", + "id": "boxMaterial", + "class": "MeshBasicNodeMaterial", + "args": [] + }, + { + "op": "new", + "id": "box", + "class": "Mesh", + "args": [ + { + "ref": "boxGeometry" + }, + { + "ref": "boxMaterial" + } + ] + }, + { + "op": "set", + "id": "box", + "path": "name", + "value": "box" + }, + { + "op": "set", + "id": "box", + "path": "position.x", + "value": -0.8 + }, + { + "op": "set", + "id": "box", + "path": "rotation.x", + "value": 0.6 + }, + { + "op": "set", + "id": "box", + "path": "rotation.y", + "value": 0.8 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "box" + } + ] + }, + { + "op": "new", + "id": "stretchedMaterial", + "class": "MeshBasicNodeMaterial", + "args": [] + }, + { + "op": "new", + "id": "stretched", + "class": "Mesh", + "args": [ + { + "ref": "boxGeometry" + }, + { + "ref": "stretchedMaterial" + } + ] + }, + { + "op": "set", + "id": "stretched", + "path": "name", + "value": "stretched" + }, + { + "op": "set", + "id": "stretched", + "path": "position.x", + "value": 0.9 + }, + { + "op": "set", + "id": "stretched", + "path": "rotation.y", + "value": -0.5 + }, + { + "op": "set", + "id": "stretched", + "path": "rotation.z", + "value": 0.4 + }, + { + "op": "set", + "id": "stretched", + "path": "scale.x", + "value": 1.6 + }, + { + "op": "set", + "id": "stretched", + "path": "scale.y", + "value": 0.6 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "stretched" + } + ] + }, + { + "op": "tsl", + "id": "scene", + "program": "tsl-transform-normal-to-view" + }, + { + "op": "call", + "id": "camera", + "method": "updateProjectionMatrix", + "args": [] + }, + { + "op": "call", + "id": "scene", + "method": "updateMatrixWorld", + "args": [true] + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/tsl-view-geometry-varyings.json b/packages/three-native/tests/compatibility/fixtures/tsl-view-geometry-varyings.json new file mode 100644 index 000000000..eb447758d --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/tsl-view-geometry-varyings.json @@ -0,0 +1,420 @@ +{ + "name": "tsl-view-geometry-varyings", + "adaptedFrom": "original \u2014 the fragment varyings three r185 builds for positionViewDirection (positionView.negate().toVarying()), normalWorldGeometry (normalViewGeometry back through the view matrix, i.e. modelNormalMatrix * normalLocal, as a varying) and depth (viewZToPerspectiveDepth(positionView.z)): a sphere coloured by the view direction, a rotated box and a non-uniformly scaled sphere (where only the inverse transpose keeps normals perpendicular) by their world geometry normals, a normal-mapped standard plane whose emissive is normalWorldGeometry (the map does not reach it), and a tilted plane shaded by depth", + "tolerance": { + "abs": 0 + }, + "observe": [ + { + "id": "camera", + "path": "projectionMatrix.elements", + "kind": "numbers" + }, + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ], + "render": { + "scene": "scene", + "camera": "camera", + "width": 320, + "height": 240, + "toneMapping": "aces", + "toneMappingExposure": 1, + "outputColorSpace": "srgb", + "shadowMap": false + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "background", + "class": "Color", + "args": [0.05, 0.06, 0.08] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "background" + } + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [50, 1.3333333333333333, 0.1, 100] + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 5 + }, + { + "op": "new", + "id": "sphereGeometry", + "class": "SphereGeometry", + "args": [0.5, 24, 16] + }, + { + "op": "new", + "id": "sphereMaterial", + "class": "MeshBasicNodeMaterial", + "args": [] + }, + { + "op": "new", + "id": "sphere", + "class": "Mesh", + "args": [ + { + "ref": "sphereGeometry" + }, + { + "ref": "sphereMaterial" + } + ] + }, + { + "op": "set", + "id": "sphere", + "path": "name", + "value": "sphere" + }, + { + "op": "set", + "id": "sphere", + "path": "position.x", + "value": -1.1 + }, + { + "op": "set", + "id": "sphere", + "path": "position.y", + "value": 0.55 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "sphere" + } + ] + }, + { + "op": "new", + "id": "boxGeometry", + "class": "BoxGeometry", + "args": [0.7, 0.7, 0.7] + }, + { + "op": "new", + "id": "boxMaterial", + "class": "MeshBasicNodeMaterial", + "args": [] + }, + { + "op": "new", + "id": "box", + "class": "Mesh", + "args": [ + { + "ref": "boxGeometry" + }, + { + "ref": "boxMaterial" + } + ] + }, + { + "op": "set", + "id": "box", + "path": "name", + "value": "box" + }, + { + "op": "set", + "id": "box", + "path": "position.x", + "value": 0 + }, + { + "op": "set", + "id": "box", + "path": "position.y", + "value": 0.55 + }, + { + "op": "set", + "id": "box", + "path": "rotation.x", + "value": 0.5 + }, + { + "op": "set", + "id": "box", + "path": "rotation.y", + "value": 0.7 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "box" + } + ] + }, + { + "op": "new", + "id": "planeGeometry", + "class": "PlaneGeometry", + "args": [0.9, 0.9, 1, 1] + }, + { + "op": "new", + "id": "mappedMaterial", + "class": "MeshStandardNodeMaterial", + "args": [] + }, + { + "op": "set", + "id": "mappedMaterial", + "path": "color.r", + "value": 0 + }, + { + "op": "set", + "id": "mappedMaterial", + "path": "color.g", + "value": 0 + }, + { + "op": "set", + "id": "mappedMaterial", + "path": "color.b", + "value": 0 + }, + { + "op": "set", + "id": "mappedMaterial", + "path": "roughness", + "value": 1 + }, + { + "op": "set", + "id": "mappedMaterial", + "path": "metalness", + "value": 0 + }, + { + "op": "new", + "id": "mapped", + "class": "Mesh", + "args": [ + { + "ref": "planeGeometry" + }, + { + "ref": "mappedMaterial" + } + ] + }, + { + "op": "set", + "id": "mapped", + "path": "name", + "value": "mapped" + }, + { + "op": "set", + "id": "mapped", + "path": "position.x", + "value": 1.1 + }, + { + "op": "set", + "id": "mapped", + "path": "position.y", + "value": 0.55 + }, + { + "op": "set", + "id": "mapped", + "path": "rotation.y", + "value": 0.6 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "mapped" + } + ] + }, + { + "op": "new", + "id": "depthGeometry", + "class": "PlaneGeometry", + "args": [3.2, 1.4, 1, 1] + }, + { + "op": "new", + "id": "depthMaterial", + "class": "MeshBasicNodeMaterial", + "args": [] + }, + { + "op": "new", + "id": "depth", + "class": "Mesh", + "args": [ + { + "ref": "depthGeometry" + }, + { + "ref": "depthMaterial" + } + ] + }, + { + "op": "set", + "id": "depth", + "path": "name", + "value": "depth" + }, + { + "op": "set", + "id": "depth", + "path": "position.x", + "value": 0 + }, + { + "op": "set", + "id": "depth", + "path": "position.y", + "value": -0.75 + }, + { + "op": "set", + "id": "depth", + "path": "rotation.x", + "value": -1.0 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "depth" + } + ] + }, + { + "op": "new", + "id": "stretchedMaterial", + "class": "MeshBasicNodeMaterial", + "args": [] + }, + { + "op": "new", + "id": "stretched", + "class": "Mesh", + "args": [ + { + "ref": "sphereGeometry" + }, + { + "ref": "stretchedMaterial" + } + ] + }, + { + "op": "set", + "id": "stretched", + "path": "name", + "value": "stretched" + }, + { + "op": "set", + "id": "stretched", + "path": "position.x", + "value": 1.25 + }, + { + "op": "set", + "id": "stretched", + "path": "position.y", + "value": -0.75 + }, + { + "op": "set", + "id": "stretched", + "path": "rotation.y", + "value": 0.7 + }, + { + "op": "set", + "id": "stretched", + "path": "rotation.z", + "value": 0.5 + }, + { + "op": "set", + "id": "stretched", + "path": "scale.x", + "value": 1.8 + }, + { + "op": "set", + "id": "stretched", + "path": "scale.y", + "value": 0.5 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "stretched" + } + ] + }, + { + "op": "tsl", + "id": "scene", + "program": "tsl-view-geometry-varyings" + }, + { + "op": "call", + "id": "camera", + "method": "updateProjectionMatrix", + "args": [] + }, + { + "op": "call", + "id": "scene", + "method": "updateMatrixWorld", + "args": [true] + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/tsl-viewport-linear-depth.json b/packages/three-native/tests/compatibility/fixtures/tsl-viewport-linear-depth.json new file mode 100644 index 000000000..1aa87326d --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/tsl-viewport-linear-depth.json @@ -0,0 +1,284 @@ +{ + "name": "tsl-viewport-linear-depth", + "adaptedFrom": "original \u2014 viewport-textures' water plane over a lit floor, its colorNode reading viewportLinearDepth, linearDepth(), cameraNear and cameraFar as three r185 (ViewportDepthNode.js, Camera.js) gives a water surface", + "tolerance": { + "abs": 0 + }, + "render": { + "scene": "scene", + "camera": "camera", + "width": 320, + "height": 240, + "toneMapping": "aces", + "toneMappingExposure": 1, + "outputColorSpace": "srgb" + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "background", + "class": "Color", + "args": [0.05, 0.06, 0.08] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "background" + } + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [60, 1.3333333333333333, 0.1, 100] + }, + { + "op": "set", + "id": "camera", + "path": "position.y", + "value": 1.4 + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 3.2 + }, + { + "op": "call", + "id": "camera", + "method": "lookAt", + "args": [0, 0, 0] + }, + { + "op": "new", + "id": "light", + "class": "DirectionalLight", + "args": [16777215, 3] + }, + { + "op": "set", + "id": "light", + "path": "position.x", + "value": 2 + }, + { + "op": "set", + "id": "light", + "path": "position.y", + "value": 3 + }, + { + "op": "set", + "id": "light", + "path": "position.z", + "value": 1 + }, + { + "op": "new", + "id": "sky", + "class": "HemisphereLight", + "args": [11189137, 2236962, 0.6] + }, + { + "op": "new", + "id": "floorGeometry", + "class": "BoxGeometry", + "args": [3, 0.2, 2] + }, + { + "op": "new", + "id": "floorMaterial", + "class": "MeshStandardMaterial", + "args": [] + }, + { + "op": "set", + "id": "floorMaterial", + "path": "color.r", + "value": 0.8 + }, + { + "op": "set", + "id": "floorMaterial", + "path": "color.g", + "value": 0.45 + }, + { + "op": "set", + "id": "floorMaterial", + "path": "color.b", + "value": 0.2 + }, + { + "op": "set", + "id": "floorMaterial", + "path": "roughness", + "value": 0.6 + }, + { + "op": "new", + "id": "floor", + "class": "Mesh", + "args": [ + { + "ref": "floorGeometry" + }, + { + "ref": "floorMaterial" + } + ] + }, + { + "op": "set", + "id": "floor", + "path": "position.y", + "value": -0.6 + }, + { + "op": "set", + "id": "floor", + "path": "rotation.x", + "value": 0.25 + }, + { + "op": "new", + "id": "waterGeometry", + "class": "PlaneGeometry", + "args": [2.4, 1.6] + }, + { + "op": "new", + "id": "waterMaterial", + "class": "MeshBasicNodeMaterial", + "args": [] + }, + { + "op": "set", + "id": "waterMaterial", + "path": "transparent", + "value": true + }, + { + "op": "new", + "id": "water", + "class": "Mesh", + "args": [ + { + "ref": "waterGeometry" + }, + { + "ref": "waterMaterial" + } + ] + }, + { + "op": "set", + "id": "water", + "path": "name", + "value": "water" + }, + { + "op": "set", + "id": "water", + "path": "rotation.x", + "value": -0.9 + }, + { + "op": "set", + "id": "water", + "path": "position.z", + "value": 0.4 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "floor" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "water" + } + ] + }, + { + "op": "tsl", + "id": "scene", + "program": "tsl-viewport-linear-depth" + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "light" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "sky" + } + ] + }, + { + "op": "call", + "id": "camera", + "method": "updateProjectionMatrix", + "args": [] + }, + { + "op": "call", + "id": "scene", + "method": "updateMatrixWorld", + "args": [true] + } + ], + "observe": [ + { + "id": "camera", + "path": "projectionMatrix.elements", + "kind": "numbers" + }, + { + "id": "camera", + "path": "matrixWorld.elements", + "kind": "numbers" + }, + { + "id": "light", + "path": "matrixWorld.elements", + "kind": "numbers" + }, + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/tsl-wave-shadow.json b/packages/three-native/tests/compatibility/fixtures/tsl-wave-shadow.json new file mode 100644 index 000000000..2c146edd2 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/tsl-wave-shadow.json @@ -0,0 +1,287 @@ +{ + "name": "tsl-wave-shadow", + "adaptedFrom": "original \u2014 PRD-512: a plane deformed by a TSL positionNode sine wave casts a directional PCF shadow whose silhouette follows the wave; the floor is Lambert so the frame measures the shadow, not a Standard specular gradient (a Standard floor at roughness 0.9 differs by one level on 13.7% of pixels)", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "background", + "class": "Color", + "args": [0.05, 0.06, 0.08] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "background" + } + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [50, 1.3333333333333333, 0.1, 100] + }, + { + "op": "set", + "id": "camera", + "path": "position.x", + "value": 0.5 + }, + { + "op": "set", + "id": "camera", + "path": "position.y", + "value": 5.5 + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 6.5 + }, + { + "op": "call", + "id": "camera", + "method": "lookAt", + "args": [0, 0.4, 0] + }, + { + "op": "new", + "id": "sun", + "class": "DirectionalLight", + "args": [16777215, 2.5] + }, + { + "op": "set", + "id": "sun", + "path": "position.x", + "value": -2 + }, + { + "op": "set", + "id": "sun", + "path": "position.y", + "value": 6 + }, + { + "op": "set", + "id": "sun", + "path": "position.z", + "value": 1 + }, + { + "op": "set", + "id": "sun", + "path": "castShadow", + "value": true + }, + { + "op": "set", + "id": "sun", + "path": "shadow.bias", + "value": -0.0005 + }, + { + "op": "new", + "id": "sky", + "class": "HemisphereLight", + "args": [13426943, 3351057, 0.5] + }, + { + "op": "new", + "id": "floorGeometry", + "class": "PlaneGeometry", + "args": [12, 12] + }, + { + "op": "new", + "id": "floorMaterial", + "class": "MeshLambertMaterial", + "args": [] + }, + { + "op": "new", + "id": "floor", + "class": "Mesh", + "args": [ + { + "ref": "floorGeometry" + }, + { + "ref": "floorMaterial" + } + ] + }, + { + "op": "set", + "id": "floor", + "path": "rotation.x", + "value": -1.5707963267948966 + }, + { + "op": "set", + "id": "floor", + "path": "receiveShadow", + "value": true + }, + { + "op": "new", + "id": "waveGeometry", + "class": "PlaneGeometry", + "args": [4, 2.5, 96, 4] + }, + { + "op": "new", + "id": "waveMaterial", + "class": "MeshStandardMaterial", + "args": [] + }, + { + "op": "set", + "id": "waveMaterial", + "path": "color.r", + "value": 0.3 + }, + { + "op": "set", + "id": "waveMaterial", + "path": "color.g", + "value": 0.6 + }, + { + "op": "set", + "id": "waveMaterial", + "path": "color.b", + "value": 0.9 + }, + { + "op": "set", + "id": "waveMaterial", + "path": "side", + "value": 2 + }, + { + "op": "tsl", + "id": "waveMaterial", + "program": "wave-plane" + }, + { + "op": "new", + "id": "wave", + "class": "Mesh", + "args": [ + { + "ref": "waveGeometry" + }, + { + "ref": "waveMaterial" + } + ] + }, + { + "op": "set", + "id": "wave", + "path": "rotation.x", + "value": -1.5707963267948966 + }, + { + "op": "set", + "id": "wave", + "path": "position.y", + "value": 1.6 + }, + { + "op": "set", + "id": "wave", + "path": "castShadow", + "value": true + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "floor" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "wave" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "sun" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "sky" + } + ] + }, + { + "op": "call", + "id": "camera", + "method": "updateProjectionMatrix", + "args": [] + }, + { + "op": "call", + "id": "scene", + "method": "updateMatrixWorld", + "args": [true] + } + ], + "observe": [ + { + "id": "camera", + "path": "projectionMatrix.elements", + "kind": "numbers" + }, + { + "id": "scene", + "kind": "pixels", + "metric": { + "maxPixelMismatchRatio": 0.01, + "maxPerceptualDeltaE": 0.02 + } + } + ], + "render": { + "scene": "scene", + "camera": "camera", + "width": 320, + "height": 240, + "toneMapping": "aces", + "toneMappingExposure": 1, + "outputColorSpace": "srgb", + "shadowMap": true + } +} diff --git a/packages/three-native/tests/compatibility/fixtures/vector3-apply-quaternion.json b/packages/three-native/tests/compatibility/fixtures/vector3-apply-quaternion.json new file mode 100644 index 000000000..71bdc79e2 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/vector3-apply-quaternion.json @@ -0,0 +1,33 @@ +{ + "name": "vector3-apply-quaternion", + "adaptedFrom": "three@0.185.1 test/unit/src/math/Vector3.tests.js — applyQuaternion, normalize and length", + "tolerance": { "abs": 0 }, + "ops": [ + { "op": "new", "id": "euler", "class": "Euler", "args": [0.4, 0.9, -0.2, "XYZ"] }, + { "op": "new", "id": "q", "class": "Quaternion", "args": [] }, + { "op": "call", "id": "q", "method": "setFromEuler", "args": [{ "ref": "euler" }] }, + { "op": "new", "id": "out", "class": "Vector3", "args": [1, 2, 3] }, + { "op": "call", "id": "out", "method": "applyQuaternion", "args": [{ "ref": "q" }] }, + { "op": "new", "id": "unit", "class": "Vector3", "args": [0, 0, -1] }, + { "op": "call", "id": "unit", "method": "applyQuaternion", "args": [{ "ref": "q" }] }, + { "op": "new", "id": "zero", "class": "Vector3", "args": [0, 0, 0] }, + { "op": "call", "id": "zero", "method": "applyQuaternion", "args": [{ "ref": "q" }] }, + { "op": "new", "id": "scaled", "class": "Vector3", "args": [0, 0, -3] }, + { "op": "call", "id": "scaled", "method": "normalize", "args": [] }, + { "op": "new", "id": "sum", "class": "Vector3", "args": [] }, + { "op": "call", "id": "sum", "method": "add", "args": [{ "ref": "unit" }, { "ref": "out" }] }, + { "op": "call", "id": "sum", "method": "negate", "args": [] } + ], + "observe": [ + { "id": "q", "method": "toArray", "kind": "numbers" }, + { "id": "out", "method": "toArray", "kind": "numbers" }, + { "id": "out", "method": "length", "kind": "number" }, + { "id": "unit", "method": "toArray", "kind": "numbers" }, + { "id": "unit", "method": "length", "kind": "number" }, + { "id": "zero", "method": "toArray", "kind": "numbers" }, + { "id": "scaled", "method": "toArray", "kind": "numbers" }, + { "id": "scaled", "method": "length", "kind": "number" }, + { "id": "sum", "method": "toArray", "kind": "numbers" }, + { "id": "sum", "method": "length", "kind": "number" } + ] +} diff --git a/packages/three-native/tests/compatibility/fixtures/viewport-textures.json b/packages/three-native/tests/compatibility/fixtures/viewport-textures.json new file mode 100644 index 000000000..6fc42d359 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/viewport-textures.json @@ -0,0 +1,284 @@ +{ + "name": "viewport-textures", + "adaptedFrom": "original — WaterSurface3D's viewport reads: a transparent water plane over a lit floor box whose colour is the frame behind it (viewportSharedTexture at an offset screenUV) tinted, plus its viewportLinearDepth in blue; three copies the colour and depth at the water's draw", + "tolerance": { + "abs": 0 + }, + "render": { + "scene": "scene", + "camera": "camera", + "width": 320, + "height": 240, + "toneMapping": "aces", + "toneMappingExposure": 1, + "outputColorSpace": "srgb" + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "background", + "class": "Color", + "args": [0.05, 0.06, 0.08] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "background" + } + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [60, 1.3333333333333333, 0.1, 100] + }, + { + "op": "set", + "id": "camera", + "path": "position.y", + "value": 1.4 + }, + { + "op": "set", + "id": "camera", + "path": "position.z", + "value": 3.2 + }, + { + "op": "call", + "id": "camera", + "method": "lookAt", + "args": [0, 0, 0] + }, + { + "op": "new", + "id": "light", + "class": "DirectionalLight", + "args": [16777215, 3] + }, + { + "op": "set", + "id": "light", + "path": "position.x", + "value": 2 + }, + { + "op": "set", + "id": "light", + "path": "position.y", + "value": 3 + }, + { + "op": "set", + "id": "light", + "path": "position.z", + "value": 1 + }, + { + "op": "new", + "id": "sky", + "class": "HemisphereLight", + "args": [11189137, 2236962, 0.6] + }, + { + "op": "new", + "id": "floorGeometry", + "class": "BoxGeometry", + "args": [3, 0.2, 2] + }, + { + "op": "new", + "id": "floorMaterial", + "class": "MeshStandardMaterial", + "args": [] + }, + { + "op": "set", + "id": "floorMaterial", + "path": "color.r", + "value": 0.8 + }, + { + "op": "set", + "id": "floorMaterial", + "path": "color.g", + "value": 0.45 + }, + { + "op": "set", + "id": "floorMaterial", + "path": "color.b", + "value": 0.2 + }, + { + "op": "set", + "id": "floorMaterial", + "path": "roughness", + "value": 0.6 + }, + { + "op": "new", + "id": "floor", + "class": "Mesh", + "args": [ + { + "ref": "floorGeometry" + }, + { + "ref": "floorMaterial" + } + ] + }, + { + "op": "set", + "id": "floor", + "path": "position.y", + "value": -0.6 + }, + { + "op": "set", + "id": "floor", + "path": "rotation.x", + "value": 0.25 + }, + { + "op": "new", + "id": "waterGeometry", + "class": "PlaneGeometry", + "args": [2.4, 1.6] + }, + { + "op": "new", + "id": "waterMaterial", + "class": "MeshBasicNodeMaterial", + "args": [] + }, + { + "op": "set", + "id": "waterMaterial", + "path": "transparent", + "value": true + }, + { + "op": "new", + "id": "water", + "class": "Mesh", + "args": [ + { + "ref": "waterGeometry" + }, + { + "ref": "waterMaterial" + } + ] + }, + { + "op": "set", + "id": "water", + "path": "name", + "value": "water" + }, + { + "op": "set", + "id": "water", + "path": "rotation.x", + "value": -0.9 + }, + { + "op": "set", + "id": "water", + "path": "position.z", + "value": 0.4 + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "floor" + } + ] + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "water" + } + ] + }, + { + "op": "tsl", + "id": "scene", + "program": "viewport-textures" + }, + { + "op": "call", + "id": "scene", + "method": "add", + "args": [ + { + "ref": "light" + } + ] + }, + { + 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"outputColorSpace": "srgb", + "shadowMap": true + } +} diff --git a/packages/three-native/tests/compatibility/fixtures/vsm-cut.json b/packages/three-native/tests/compatibility/fixtures/vsm-cut.json new file mode 100644 index 000000000..420791157 --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/vsm-cut.json @@ -0,0 +1,317 @@ +{ + "name": "vsm-cut", + "adaptedFrom": "PRD-524: warm both clip levels, collapse a wide caster via an index-only edit, then capture the first rotation-cut frame at the same eye/page keys; cut invalidation alone clears the ghost shadow", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "background", + "class": "Color", + "args": [0.05, 0.06, 0.08] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "background" + } + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [50, 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b/packages/three-native/tests/compatibility/fixtures/vsm-deformation.json new file mode 100644 index 000000000..b79cbeecd --- /dev/null +++ b/packages/three-native/tests/compatibility/fixtures/vsm-deformation.json @@ -0,0 +1,440 @@ +{ + "name": "vsm-deformation", + "adaptedFrom": "PRD-524: native page atlas versus the shipped VirtualShadowNode; positionNode caster silhouette", + "tolerance": { + "abs": 0 + }, + "ops": [ + { + "op": "new", + "id": "scene", + "class": "Scene", + "args": [] + }, + { + "op": "new", + "id": "background", + "class": "Color", + "args": [0.05, 0.06, 0.08] + }, + { + "op": "set", + "id": "scene", + "path": "background", + "value": { + "ref": "background" + } + }, + { + "op": "new", + "id": "camera", + "class": "PerspectiveCamera", + "args": [50, 1.3333333333333333, 0.1, 100] + }, + { + "op": "set", + "id": "camera", + "path": "position.x", + "value": 0.5 + }, + { + "op": "set", + "id": "camera", + "path": "position.y", + "value": 5.5 + }, + { + "op": "set", + 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+ "id": "bumped", + "kind": "json", + "path": "updateRanges", + "value": "s:%5B%7B%22count%22%3A2%2C%22start%22%3A1%7D%5D", + "decimal": "[{\"count\":2,\"start\":1}]" + } + ] +} diff --git a/packages/three-native/tests/compatibility/goldens/0.185.1/buffer-version-set-no-bump.json b/packages/three-native/tests/compatibility/goldens/0.185.1/buffer-version-set-no-bump.json new file mode 100644 index 000000000..c8a616969 --- /dev/null +++ b/packages/three-native/tests/compatibility/goldens/0.185.1/buffer-version-set-no-bump.json @@ -0,0 +1,24 @@ +{ + "name": "buffer-version-set-no-bump", + "threeVersion": "0.185.1", + "adaptedFrom": "three@0.185.1 BufferAttribute.setX/setXYZ — a component write does not bump version, only needsUpdate does", + "blocked": null, + "observations": [ + { + "index": 0, + "id": "p", + "kind": "number", + "path": "version", + "value": "n:0000000000000000", + "decimal": "0" + }, + { + "index": 1, + "id": "q", + "kind": "number", + "path": "version", + "value": "n:3ff0000000000000", + "decimal": "1" + } + ] +} diff --git a/packages/three-native/tests/compatibility/goldens/0.185.1/buffer-version-update-ranges.json b/packages/three-native/tests/compatibility/goldens/0.185.1/buffer-version-update-ranges.json new file mode 100644 index 000000000..cd72079c7 --- /dev/null +++ b/packages/three-native/tests/compatibility/goldens/0.185.1/buffer-version-update-ranges.json @@ -0,0 +1,32 @@ +{ + "name": "buffer-version-update-ranges", + "threeVersion": "0.185.1", + "adaptedFrom": "three@0.185.1 BufferAttribute.addUpdateRange/clearUpdateRanges — ranges append in call order, clear empties them, and neither bumps version", + "blocked": null, + "observations": [ + { + "index": 0, + "id": "ranges", + "kind": "json", + "path": "updateRanges", + "value": "s:%5B%7B%22count%22%3A3%2C%22start%22%3A0%7D%2C%7B%22count%22%3A3%2C%22start%22%3A6%7D%5D", + "decimal": "[{\"count\":3,\"start\":0},{\"count\":3,\"start\":6}]" + }, + { + "index": 1, + "id": "cleared", + 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does not reach it), and a tilted plane shaded by depth", + "blocked": null, + "observations": [ + { + "index": 0, + "id": "camera", + "kind": "numbers", + "path": "projectionMatrix.elements", + "value": "n:3ff9bbecddd39c58,n:0000000000000000,n:0000000000000000,n:0000000000000000,n:0000000000000000,n:400127f33e8d12e5,n:0000000000000000,n:0000000000000000,n:0000000000000000,n:0000000000000000,n:bff0083340520083,n:bff0000000000000,n:0000000000000000,n:0000000000000000,n:bfc9a02900419a02,n:0000000000000000", + "decimal": "1.608380190382169, 0, 0, 0, 0, 2.1445069205095586, 0, 0, 0, 0, -1.002002002002002, -1, 0, 0, -0.20020020020020018, 0" + }, + { + "index": 1, + "id": "scene", + "kind": "pixels", + "value": "s:971a3c07384665ac938baeb93d165c79d7cf6dbe9d321883e83ef20c1603d879", + "decimal": "971a3c07384665ac938baeb93d165c79d7cf6dbe9d321883e83ef20c1603d879" + } + ], + "render": { + "png": "tsl-view-geometry-varyings.png", + "pngSha256": 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b/packages/three-native/tests/compatibility/render-reference.ts new file mode 100644 index 000000000..e12b16b63 --- /dev/null +++ b/packages/three-native/tests/compatibility/render-reference.ts @@ -0,0 +1,356 @@ +/** + * The render half of the reference: one captured frame per render fixture, from a real adapter. + * + * This is the browser-reference capture path, not a second harness. One private Xvfb, one headed + * Chromium, the same Vulkan flags the conformance lane and `--browser-recipe webgpu` use, and the + * same element screenshot of `#c`. Headless Chromium cannot capture WebGPU here, so on Linux the + * run belongs under `sh scripts/xvfb.sh`: + * + * sh scripts/xvfb.sh pnpm --filter @threenative/three-native test:reference + * + * `three/webgpu` is served from its own build directory rather than bundled: the build is two + * files with one relative import, so the page loads it as an ordinary ES module over 127.0.0.1 + * (a secure context, which a `file://` page is not). + */ + +import { createHash } from "node:crypto"; +import { mkdirSync, readFileSync, writeFileSync } from "node:fs"; +import { createServer } from "node:http"; +import { createRequire } from "node:module"; +import path from "node:path"; +import type { Browser } from "@playwright/test"; + +import { + type IAdapterInfo, + type IFixture, + REPO_ROOT, + TONE_MAPPING_CONSTANTS, +} from "../../src/fixture-format.js"; + +const { buildSync, transformSync } = createRequire( + path.join(REPO_ROOT, "packages/runtime-native/package.json"), +)("esbuild"); + +/** + * The flags `--browser-recipe webgpu` passes, named in `packages/playtest/src/runner/browser.ts`. + * + * Without the Vulkan feature Chromium never reaches the driver on Linux and serves WebGPU from + * SwiftShader: the adapter answers, nothing errors, and the golden is a CPU rasteriser's frame. + */ +export const WEBGPU_BROWSER_ARGS = [ + "--ozone-platform=x11", + "--enable-unsafe-webgpu", + "--disable-gpu-sandbox", + "--ignore-gpu-blocklist", + "--enable-features=Vulkan", +]; + +/** Every field is searched: which one carries the giveaway depends on the platform. */ +export const SOFTWARE_ADAPTER = + /swiftshader|llvmpipe|lavapipe|softwarerasterizer|software adapter|basic render/i; + +const PAGE_FILE = path.join(import.meta.dirname, "render", "render-fixture-page.js"); +const OUTPUT_COLOR_SPACE_CONSTANTS = { srgb: "SRGBColorSpace", linear: "LinearSRGBColorSpace" }; +export const CAPTURE_TIMEOUT_MS = 90_000; + +export interface IRenderCapture { + /** The PNG bytes exactly as the browser encoded them. */ + readonly png: Buffer; + readonly pngSha256: string; + readonly width: number; + readonly height: number; + readonly adapter: IAdapterInfo; +} + +interface IPageOutcome { + readonly adapter?: IAdapterInfo; + readonly error?: string; +} + +export interface IRenderCaptureOptions { + /** Record a software adapter's frame instead of refusing it. Off by default: it is not a GPU. */ + readonly allowSoftware: boolean; +} + +/** The `three/webgpu` build directory, resolved from the package that links the catalog copy. */ +export function threeBuildDir(): string { + const require = createRequire(path.join(REPO_ROOT, "packages", "runtime-native", "package.json")); + return path.dirname(require.resolve("three/webgpu")); +} + +/** Everything the page needs, and nothing it could use to change the fixture it is given. */ +function requestOf(fixture: IFixture): Record { + const render = fixture.render; + if (render === undefined) throw new Error(`TN_FIXTURE_RENDER_MISSING: ${fixture.name}`); + return { + fixture: { ops: fixture.ops }, + ...(fixture.name === "traa-history" && process.env.TN_TRAA_DUMP ? { traaDump: true } : {}), + scene: render.scene, + camera: render.camera, + width: render.width, + height: render.height, + toneMappingConstant: TONE_MAPPING_CONSTANTS[render.toneMapping], + toneMappingExposure: render.toneMappingExposure ?? 1, + shadowMap: render.shadowMap === true, + shadowMapType: render.shadowMapType ?? "PCFShadowMap", + outputColorSpaceConstant: + OUTPUT_COLOR_SPACE_CONSTANTS[render.outputColorSpace ?? "srgb"] ?? + OUTPUT_COLOR_SPACE_CONSTANTS.srgb, + }; +} + +function page(request: Record): string { + const width = request.width; + const height = request.height; + return [ + '', + "", + ``, + '', + '", + ].join(""); +} + +/** Serves the page, the in-page module and the two `three/webgpu` build files from one origin. */ +async function withServer( + fixtures: ReadonlyMap, + fn: (origin: string) => Promise, +): Promise { + const build = threeBuildDir(); + const served = new Map([ + ["/render-fixture-page.js", ["text/javascript", readFileSync(PAGE_FILE, "utf8")]], + [ + "/tsl-programs.js", + [ + "text/javascript", + readFileSync(path.join(path.dirname(PAGE_FILE), "tsl-programs.js"), "utf8"), + ], + ], + ]); + for (const name of ["three.webgpu.js", "three.core.js", "three.tsl.js"]) + served.set(`/build/${name}`, ["text/javascript", readFileSync(path.join(build, name), "utf8")]); + // The pinned three's SkeletonUtils addon, which imports "three" through the page's import map. + served.set("/addons/SkeletonUtils.js", [ + "text/javascript", + readFileSync(path.join(build, "../examples/jsm/utils/SkeletonUtils.js"), "utf8"), + ]); + for (const name of ["particles", "fluid-particles", "gpu-readback"]) { + const source = transformSync( + readFileSync(path.join(REPO_ROOT, "packages/core/src", `${name}.ts`), "utf8"), + { loader: "ts" }, + ); + served.set(`/core/${name}.js`, ["text/javascript", source.code]); + } + if ([...fixtures.values()].some((fixture) => fixture.name.startsWith("vsm-"))) { + const virtual = buildSync({ + entryPoints: [path.join(REPO_ROOT, "packages/core/src/render/virtual-shadow.ts")], + bundle: true, + format: "esm", + platform: "browser", + external: ["three", "three/*"], + write: false, + }); + served.set("/core/virtual-shadow.js", ["text/javascript", virtual.outputFiles[0].text]); + } + if ( + [...fixtures.values()].some( + (fixture) => fixture.name === "probes" || fixture.name.startsWith("probes-"), + ) + ) { + const probes = buildSync({ + entryPoints: [path.join(REPO_ROOT, "packages/core/src/render/probe-volume.ts")], + bundle: true, + format: "esm", + platform: "browser", + external: ["three", "three/*"], + write: false, + }); + served.set("/core/probe-volume.js", ["text/javascript", probes.outputFiles[0].text]); + } + // GLTFLoader and the two helpers it imports, resolving `three` through the page's import map; and + // every glTF a fixture loads, from the repository. + for (const addon of [ + "loaders/GLTFLoader.js", + "tsl/display/TRAANode.js", + "tsl/display/GTAONode.js", + "tsl/display/DenoiseNode.js", + "tsl/display/BloomNode.js", + "tsl/display/SMAANode.js", + "math/SimplexNoise.js", + "utils/BufferGeometryUtils.js", + "utils/SkeletonUtils.js", + ]) + served.set(`/addons/${addon}`, [ + "text/javascript", + readFileSync(path.join(build, "..", "examples", "jsm", addon), "utf8"), + ]); + for (const fixture of fixtures.values()) + for (const op of fixture.ops) + if (op.op === "gltf") + served.set(`/files/${op.file}`, [ + "model/gltf-binary", + readFileSync(path.join(REPO_ROOT, op.file)), + ]); + const server = createServer((request, response) => { + const url = new URL(request.url ?? "/", "http://127.0.0.1"); + const fixture = fixtures.get(url.searchParams.get("fixture") ?? ""); + const file = + url.pathname === "/" + ? fixture === undefined + ? undefined + : (["text/html", page(requestOf(fixture))] as [string, string]) + : served.get(url.pathname); + if (file === undefined) { + response.writeHead(404); + response.end("not found"); + return; + } + response.writeHead(200, { "content-type": file[0] }); + response.end(file[1]); + }); + await new Promise((resolve) => server.listen(0, "127.0.0.1", resolve)); + try { + const address = server.address(); + if (address === null || typeof address === "string") + throw new Error("TN_FIXTURE_RENDER_NO_PORT: the capture server bound no TCP port"); + await fn(`http://127.0.0.1:${address.port}`); + } finally { + await new Promise((resolve) => server.close(resolve)); + } +} + +/** Waits for the page's own report, or fails closed: a frame nobody reported is not a frame. */ +function reported(pageOutcome: Promise, fixture: string): Promise { + return Promise.race([ + pageOutcome, + new Promise((_, reject) => { + setTimeout( + () => + reject( + new Error( + `TN_FIXTURE_RENDER_TIMEOUT: ${fixture} drew no frame within ${String(CAPTURE_TIMEOUT_MS / 1000)}s`, + ), + ), + CAPTURE_TIMEOUT_MS, + ).unref(); + }), + ]); +} + +/** One fixture's frame: open its page, wait for its own report, screenshot the canvas it drew. */ +async function captureOne( + browser: Browser, + origin: string, + fixture: IFixture, + options: IRenderCaptureOptions, +): Promise { + const request = requestOf(fixture); + const width = request.width as number; + const height = request.height as number; + const tab = await browser.newPage({ viewport: { width, height } }); + const pageErrors: string[] = []; + tab.on("pageerror", (error) => pageErrors.push(error.message)); + let settle: ((outcome: IPageOutcome) => void) | null = null; + // The page can finish before `goto` returns, so the report has a home before it opens. + const pageOutcome = new Promise((resolve) => { + settle = resolve; + }); + await tab.exposeFunction("__tnRenderDone", (outcome: IPageOutcome) => settle?.(outcome)); + if (fixture.name === "traa-history" && process.env.TN_TRAA_DUMP) { + const directory = path.resolve(process.env.TN_TRAA_DUMP); + mkdirSync(directory, { recursive: true }); + await tab.exposeFunction( + "__tnTraaDump", + (name: string, metadata: Record, values?: number[]) => { + if (!/^(capture|frame-\d+(?:-(beauty|velocity|history|resolved))?)$/.test(name)) + throw new Error(`TN_TRAA_DUMP_NAME_INVALID: ${name}`); + if (values !== undefined) { + const { width, height, channels } = metadata; + if ( + typeof width !== "number" || + typeof height !== "number" || + channels !== 4 || + values.length !== width * height * channels + ) + throw new Error(`TN_TRAA_DUMP_SIZE_INVALID: ${name}`); + const bytes = Buffer.alloc(values.length * 4); + values.forEach((value, i) => bytes.writeFloatLE(value, i * 4)); + writeFileSync(path.join(directory, `${name}.bin`), bytes); + } + writeFileSync( + path.join(directory, `${name}.json`), + `${JSON.stringify(metadata, null, 2)}\n`, + ); + }, + ); + } + try { + await tab.goto(`${origin}/?fixture=${encodeURIComponent(fixture.name)}`, { + waitUntil: "domcontentloaded", + }); + const outcome = await reported(pageOutcome, fixture.name); + if (outcome.error !== undefined) + throw new Error(`TN_FIXTURE_RENDER_FAILED: ${fixture.name}\n${outcome.error}`); + if (pageErrors.length > 0) + throw new Error(`TN_FIXTURE_RENDER_FAILED: ${fixture.name} raised ${pageErrors.join("; ")}`); + const adapter = outcome.adapter; + if (adapter === undefined) + throw new Error(`TN_FIXTURE_RENDER_NO_ADAPTER: ${fixture.name} reported no adapter`); + const named = JSON.stringify(adapter); + if (!options.allowSoftware && SOFTWARE_ADAPTER.test(named)) + throw new Error( + `TN_FIXTURE_RENDER_SOFTWARE_ADAPTER: ${fixture.name} was drawn by ${named}, a software adapter; pass --allow-software to record it anyway`, + ); + const png = await tab.locator("#c").screenshot({ timeout: CAPTURE_TIMEOUT_MS }); + return { + png, + pngSha256: createHash("sha256").update(png).digest("hex"), + width, + height, + adapter, + }; + } finally { + await tab.close(); + } +} + +/** Shared headed WebGPU launcher for compatibility fixtures and the AOT corpus reference. */ +export async function launchReferenceBrowser(): Promise { + if (process.platform === "linux" && process.env.DISPLAY === undefined) + throw new Error( + "TN_FIXTURE_RENDER_NO_DISPLAY: a render golden needs a WebGPU adapter; run `sh scripts/xvfb.sh pnpm --filter @threenative/three-native test:reference` on Linux", + ); + let chromium: typeof import("@playwright/test")["chromium"]; + try { + ({ chromium } = await import("@playwright/test")); + } catch (error) { + throw new Error( + `TN_FIXTURE_RENDER_NO_PLAYWRIGHT: install @playwright/test and its Chromium (${error instanceof Error ? error.message : String(error)})`, + ); + } + return chromium.launch({ headless: false, timeout: 30_000, args: [...WEBGPU_BROWSER_ARGS] }); +} + +/** Every render fixture's frame; missing or failed observations throw rather than record a golden. */ +export async function captureRenderFixtures( + fixtures: readonly IFixture[], + options: IRenderCaptureOptions, +): Promise> { + const captures = new Map(); + if (fixtures.length === 0) return captures; + + const requested = new Map(fixtures.map((fixture) => [fixture.name, fixture])); + await withServer(requested, async (origin) => { + const browser = await launchReferenceBrowser(); + try { + for (const fixture of fixtures) + captures.set(fixture.name, await captureOne(browser, origin, fixture, options)); + } finally { + await browser.close(); + } + }); + return captures; +} diff --git a/packages/three-native/tests/compatibility/render/render-fixture-page.js b/packages/three-native/tests/compatibility/render/render-fixture-page.js new file mode 100644 index 000000000..5b7b2d43d --- /dev/null +++ b/packages/three-native/tests/compatibility/render/render-fixture-page.js @@ -0,0 +1,158 @@ +/** + * The in-page half of a render golden: build the fixture's scene and draw exactly one frame. + * + * The harness (`render-reference.ts`) serves this module and `three.webgpu.js` from one origin, + * injects the fixture, and screenshots the canvas once this resolves. Anything that cannot be + * drawn throws here and becomes a failed reference run — never a golden nobody drew. + */ + +import * as three from "/build/three.webgpu.js"; + +/** The value behind `{ "num": "NaN" }` and its three siblings. */ +function namedNumber(name) { + if (name === "NaN") return Number.NaN; + if (name === "Infinity") return Number.POSITIVE_INFINITY; + if (name === "-Infinity") return Number.NEGATIVE_INFINITY; + return -0; +} + +function argument(arg, bound) { + if (arg !== null && typeof arg === "object") { + if ("ref" in arg) { + const found = bound.get(arg.ref); + if (found === undefined) throw new Error(`TN_FIXTURE_UNBOUND: ${arg.ref} has no value`); + return found; + } + if ("refs" in arg) return arg.refs.map((id) => argument({ ref: id }, bound)); + if ("array" in arg) return new globalThis[arg.type](arg.array); + return namedNumber(arg.num); + } + return arg; +} + +function writePath(root, dotted, value) { + const segments = dotted.split("."); + const last = segments.pop(); + let current = root; + for (const segment of segments) { + const next = current[segment]; + if (next === null || next === undefined) + throw new Error(`TN_FIXTURE_PATH_MISSING: ${dotted} leaves ${String(next)}`); + current = next; + } + current[last] = value; +} + +/** Executes the fixture's ops in `three`, the same reads the Node reference makes. */ +async function build(fixture, renderer, request) { + const bound = new Map(); + for (const op of fixture.ops) { + if (op.op === "tsl") { + // The named TSL program, applied to the bound material with the renderer that draws it. + const { programs } = await import("/tsl-programs.js"); + const program = programs[op.program]; + if (typeof program !== "function") throw new Error(`TN_FIXTURE_TSL_UNKNOWN: ${op.program}`); + // A program may draw the frame itself (a RenderPipeline): it returns that `render`. + const drawn = await program({ + target: bound.get(op.id), + renderer, + scene: bound.get(request.scene), + camera: bound.get(request.camera), + width: request.width, + height: request.height, + traaDump: request.traaDump, + }); + if (drawn?.render !== undefined) bound.set("\u0001render", drawn.render); + continue; + } + if (op.op === "gltf") { + // three's own loader on the served repository file; its default scene is the bound value. + const { GLTFLoader } = await import("/addons/loaders/GLTFLoader.js"); + const gltf = await new GLTFLoader().loadAsync(`/files/${op.file}`); + bound.set(op.id, gltf.scene); + (op.clips ?? []).forEach((clip, i) => bound.set(clip, gltf.animations[i])); + continue; + } + if (op.op === "new") { + const Constructor = three[op.class]; + if (typeof Constructor !== "function") + throw new Error(`TN_FIXTURE_CLASS_UNKNOWN: ${op.class} is not exported by three/webgpu`); + const args = op.args.map((arg) => argument(arg, bound)); + // A CanvasTexture fixture names its canvas by its pixels, as the engine back ends pass them + // (pixels, width, height, ...): the reference draws them into a real canvas first. + if (op.class === "CanvasTexture") { + const [pixels, width, height, ...rest] = args; + const canvas = document.createElement("canvas"); + canvas.width = width; + canvas.height = height; + canvas + .getContext("2d") + .putImageData(new ImageData(Uint8ClampedArray.from(pixels), width, height), 0, 0); + bound.set(op.id, new Constructor(canvas, ...rest)); + continue; + } + bound.set(op.id, new Constructor(...args)); + continue; + } + const target = bound.get(op.id); + if (target === undefined) throw new Error(`TN_FIXTURE_UNBOUND: ${op.id} has no value`); + if (op.op === "set") { + writePath(target, op.path, argument(op.value, bound)); + continue; + } + const method = target[op.method]; + if (typeof method !== "function") + throw new Error(`TN_FIXTURE_METHOD_UNKNOWN: ${op.id}.${op.method} is not callable`); + const returned = method.apply( + target, + op.args.map((arg) => argument(arg, bound)), + ); + if (op.result !== undefined) bound.set(op.result, returned); + } + return bound; +} + +/** What `navigator.gpu` reported for the adapter that drew the frame, not for a fresh request. */ +function adapterInfo(renderer) { + const info = renderer.backend.adapter?.info ?? {}; + return { + architecture: info.architecture ?? "", + description: info.description ?? "", + device: info.device ?? "", + vendor: info.vendor ?? "", + }; +} + +export async function renderFixture(request) { + const renderer = new three.WebGPURenderer({ + canvas: document.getElementById("c"), + antialias: false, + forceWebGL: false, + }); + await renderer.init(); + renderer.setPixelRatio(1); + renderer.setSize(request.width, request.height, false); + renderer.toneMapping = three[request.toneMappingConstant]; + renderer.toneMappingExposure = request.toneMappingExposure; + renderer.outputColorSpace = three[request.outputColorSpaceConstant]; + renderer.shadowMap.enabled = request.shadowMap === true; + renderer.shadowMap.type = three[request.shadowMapType ?? "PCFShadowMap"]; + + const bound = await build(request.fixture, renderer, request); + const render = bound.get("\u0001render"); + if (render !== undefined) await render(); + else renderer.render(bound.get(request.scene), bound.get(request.camera)); + // The harness screenshots the presented frame, so wait for the work to land and for the + // compositor to hold it before the page reports back. + await renderer.backend.device.queue.onSubmittedWorkDone(); + await new Promise((resolve) => requestAnimationFrame(() => requestAnimationFrame(resolve))); + return { adapter: adapterInfo(renderer) }; +} + +/** Hands the outcome to the harness and waits: it owns the capture, this owns the frame. */ +export function reportOutcome(request) { + renderFixture(request).then( + (result) => globalThis.__tnRenderDone({ adapter: result.adapter }), + (error) => globalThis.__tnRenderDone({ error: String(error?.stack ?? error) }), + ); +} diff --git a/packages/three-native/tests/compatibility/render/tsl-programs.js b/packages/three-native/tests/compatibility/render/tsl-programs.js new file mode 100644 index 000000000..ef74488ec --- /dev/null +++ b/packages/three-native/tests/compatibility/render/tsl-programs.js @@ -0,0 +1,988 @@ +import { + AmbientLight, + BackSide, + BatchedMesh, + BoxGeometry, + Color, + Data3DTexture, + DataTexture, + DataUtils, + DirectionalLight, + EquirectangularReflectionMapping, + LinearFilter, + LinearMipmapLinearFilter, + Matrix4, + Mesh, + MeshLambertNodeMaterial, + MeshStandardMaterial, + NearestFilter, + PointLight, + RenderPipeline, + RenderTarget, + RepeatWrapping, + SRGBColorSpace, + Scene, + SphereGeometry, + StorageBufferAttribute, + Vector3, +} from "three"; +import { + Fn, + attribute, + cameraFar, + cameraNear, + cameraProjectionMatrix, + cameraViewMatrix, + cameraWorldMatrix, + convertToTexture, + depth, + float, + instanceIndex, + instancedArray, + length, + linearDepth, + max, + metalness, + mrt, + mx_noise_float, + mx_worley_noise_vec2, + normalGeometry, + normalView, + normalViewGeometry, + normalWorld, + normalWorldGeometry, + normalize, + output, + pass, + pmremTexture, + positionGeometry, + positionLocal, + positionViewDirection, + positionWorld, + reflector, + roughness, + screenUV, + sin, + smoothstep, + storage, + texture, + texture3D, + transformNormalToView, + uint, + uniform, + uv, + vec2, + vec3, + vec4, + viewportDepthTexture, + viewportLinearDepth, + viewportSharedTexture, +} from "three/tsl"; +import { clone as cloneSkinned } from "/addons/SkeletonUtils.js"; +import { FluidParticles3D } from "/core/fluid-particles.js"; +/** + * The TSL programs a render fixture's `tsl` op applies, authored in upstream TSL. Each has a C++ + * twin of the same name in runtime-native/tests/native-engine/fixture/tsl_programs.h, authored with + * the native TSL builder; the fixture's golden is what this one draws. + */ +import { GPUParticles3D } from "/core/particles.js"; + +/** + * PRD-513: a post pass over the scene texture: a 2-texel chromatic split (texel centres, so the + * sampler's filter cannot matter) and a radial vignette, before the output transform. + */ +function chromatic(renderer, scene, camera) { + const pipeline = new RenderPipeline(renderer); + const color = pass(scene, camera).getTextureNode(); + const offset = vec2(2 / 320, 0); + const r = color.sample(screenUV.add(offset)).x; + const g = color.sample(screenUV).y; + const b = color.sample(screenUV.sub(offset)).z; + const vignette = float(1).sub(length(screenUV.sub(0.5)).mul(0.6)); + pipeline.outputNode = vec4(vec3(r, g, b).mul(vignette), 1); + return pipeline; +} + +/** mulberry32: the seeded Math.random the native port draws DenoiseNode's noise permutation from. */ +function mulberry32(seed) { + let state = seed; + return () => { + state |= 0; + state = (state + 0x6d2b79f5) | 0; + let t = Math.imul(state ^ (state >>> 15), 1 | state); + t = (t + Math.imul(t ^ (t >>> 7), 61 | t)) ^ t; + return ((t ^ (t >>> 14)) >>> 0) / 4294967296; + }; +} + +/** + * PRD-531 slice 4: three r185's post addons over one scene pass, composed as the minimal template's + * WorldEnvironment composes them; the native twin builds the same graph live. + */ +async function postAddons(program, renderer, scene, camera) { + const [{ ao }, { denoise }, { bloom }, { smaa }] = await Promise.all([ + import("/addons/tsl/display/GTAONode.js"), + import("/addons/tsl/display/DenoiseNode.js"), + import("/addons/tsl/display/BloomNode.js"), + import("/addons/tsl/display/SMAANode.js"), + ]); + const scenePass = pass(scene, camera); + scenePass.setMRT(mrt({ output, normal: normalView, metalness, roughness })); + const depth = scenePass.getTextureNode("depth"); + const normal = scenePass.getTextureNode("normal"); + const colour = scenePass.getTextureNode("output"); + const peak = (c) => max(c.r, max(c.g, c.b)); + const occlusion = (input) => { + const contact = ao(depth, normal, camera); + contact.radius.value = 0.35; + const random = Math.random; + Math.random = mulberry32(1); + try { + return input.mul(denoise(contact.getTextureNode(), depth, normal, camera).r); + } finally { + Math.random = random; + } + }; + const tables = []; + const antialias = (input) => { + const squeezed = input.div(peak(input).add(1)); + const filtered = smaa(squeezed); + tables.push(filtered._areaTexture, filtered._searchTexture); + return filtered.div(float(1).sub(peak(filtered)).max(1e-4)); + }; + let node; + // Written after the first frame, as a game's settings menu or a per-frame driver writes them; the + // captured second frame must show the new values. + let afterFirstFrame; + if (program === "post-live-parameters") { + const contact = ao(depth, normal, camera); + contact.radius.value = 0.35; + const glow = bloom(colour, 0.7, 0.5, 0.2); + node = colour.mul(contact.getTextureNode().r).add(glow); + afterFirstFrame = () => { + contact.resolutionScale = 0.5; + glow.strength.value = 0.3; + glow.radius.value = 0.9; + glow.threshold.value = 0.8; + }; + } else if (program === "post-uniform-write") { + const gain = uniform(0.25); + const lift = uniform(0.4); + node = convertToTexture(colour.mul(lift)).mul(gain); + afterFirstFrame = () => { + gain.value = 1; + lift.value = 1.5; + }; + } else if (program === "post-ao") node = occlusion(colour); + else if (program === "post-ao-raw") { + const contact = ao(depth, normal, camera); + contact.radius.value = 0.35; + node = colour.mul(contact.getTextureNode().r); + } else if (program === "post-bloom") node = colour.add(bloom(colour, 0.7, 0.5, 0.2)); + else if (program === "post-smaa") node = antialias(colour); + else { + let input = occlusion(colour.mul(0.62)); + input = input.add(bloom(convertToTexture(input), 0.22, 0.6, 1)); + const radius = screenUV.sub(vec2(0.5, 0.5)).mul(vec2(1.78, 1)).length().mul(1.04); + const fall = smoothstep(float(0.55), float(1.02), radius).mul(0.22); + node = antialias(input.mul(fall.oneMinus())); + } + // SMAANode decodes its two lookup tables asynchronously; the captured frame must have them. + for (const table of tables) { + await table.image.decode(); + table.needsUpdate = true; + } + const pipeline = new RenderPipeline(renderer); + pipeline.outputNode = node; + if (afterFirstFrame) { + pipeline.render(); + await renderer.backend.device.queue.onSubmittedWorkDone(); + afterFirstFrame(); + } + return { render: () => pipeline.render() }; +} + +export const GRID_COUNT = 10_000; + +const PARTICLE_COUNT = 12; +const PARTICLE_STEPS = 10; + +// Game-owned appearance deliberately varies over UVs; the native twin consumes this same graph. +function particleMaterial(material) { + material.colorNode = vec4(uv(), 0.35, 1); + material.opacityNode = float(0.8); +} +function replaceSprite(target, sprite, scene) { + sprite.position.copy(target.position); + sprite.quaternion.copy(target.quaternion); + sprite.scale.copy(target.scale); + sprite.center.copy(target.center); + sprite.frustumCulled = false; + scene.remove(target); + scene.add(sprite); +} + +/** Drive the shipped game API, never an ordinary directional shadow disguised as VSM. */ +async function virtualShadow({ target, renderer, scene, camera }, cut = false) { + const { VirtualShadowNode } = await import("/core/virtual-shadow.js"); + target.shadow.shadowNode = new VirtualShadowNode(target, { + clipExtents: [8, 24], + mapSize: 256, + lightDistance: 20, + depthRange: 40, + selectionGuard: 0.9, + refreshStep: 0, + invalidationDelay: 0, + adaptiveRefresh: false, + adaptiveCasterGate: false, + minCasterTexels: 0, + followViewFocus: false, + receiverPlaneBias: true, + shadowLodBias: false, + marker: false, + }); + // Warm both levels at the capture's eye position: a rotation cut must reuse these page keys. + for (let i = 0; i < 2; ++i) { + renderer.render(scene, camera); + await renderer.backend.device.queue.onSubmittedWorkDone(); + } + if (cut) { + // Index-only edits leave caster bounds/position versions intact. Cached maps still hold + // the wide box; a fresh map sees only degenerate triangles, leaving the floor unshadowed. + const geometry = scene.getObjectByName("cutCaster").geometry; + geometry.setIndex(new Array(geometry.index.count).fill(0)); + camera.lookAt(0, 0.4, 0); + camera.updateMatrixWorld(true); + target.shadow.shadowNode.invalidateAll(); + } +} + +/** Real static captures and material sampling through the game's shipped ProbeVolume API. */ +async function probeLighting({ renderer, scene, camera, width, height }, mode) { + const { ProbeVolume } = await import("/core/probe-volume.js"); + const captureCounts = new WeakMap(); + const raw = new Proxy(renderer, { + get(target, key) { + if (key === "render") + return (capture, view) => { + captureCounts.set(capture, (captureCounts.get(capture) ?? 0) + 1); + return target.render(capture, view); + }; + const value = Reflect.get(target, key, target); + return typeof value === "function" ? value.bind(target) : value; + }, + set: (target, key, value) => Reflect.set(target, key, value, target), + }); + const attached = { + kind: "webgpu", + raw, + compileAsync: (capture, view) => renderer.compileAsync(capture, view), + }; + const volume = () => + new ProbeVolume({ + bounds: { min: new Vector3(-0.5, -0.5, -0.5), max: new Vector3(0.5, 0.5, 0.5) }, + density: 1, + cubemapSize: 8, + near: 0.1, + far: 20, + bounces: 1, + bakeBudgetMs: 1000, + maxWorkItemsPerFrame: 1, + report: () => {}, + }); + const capture = (probes) => { + const captureScene = new Scene(); + const material = new MeshLambertNodeMaterial({ color: 0xffffff, side: BackSide }); + material.emissiveNode = probes.sample().div(Math.PI); + captureScene.add(new Mesh(new BoxGeometry(6, 6, 6), material)); + const light = new PointLight(0xffffff, 32, 0, 2); + light.color.setRGB(0.2, 0.8, 1); + light.position.set(-1, 0, 1); + captureScene.add(light); + captureScene.updateMatrixWorld(true); + return { scene: captureScene, light }; + }; + const bind = (probes, name, center) => { + scene.getObjectByName(name).material.emissiveNode = probes + .sampleNode(positionWorld.sub(vec3(center, 0, 0)), normalWorld) + .div(Math.PI); + }; + const converge = async (probes, pending) => { + for (let frame = 0; frame < 1000 && probes.observation.status !== "ready"; ++frame) { + probes.process(attached); + await renderer.backend.device.queue.onSubmittedWorkDone(); + await new Promise((resolve) => setTimeout(resolve, 0)); + } + if (probes.observation.status !== "ready") throw new Error("probe fixture did not converge"); + await pending; + }; + const snapshot = async () => { + const snapshotTarget = new RenderTarget(width, height); + const previous = renderer.getRenderTarget(); + renderer.setRenderTarget(snapshotTarget); + renderer.render(scene, camera); + renderer.setRenderTarget(previous); + const pixels = await renderer.readRenderTargetPixelsAsync(snapshotTarget, 0, 0, width, height); + snapshotTarget.dispose(); + return pixels; + }; + const requireSignal = (pixels) => { + let lit = 0; + for (let i = 0; i < pixels.length; i += 4) + if (Math.max(pixels[i], pixels[i + 1], pixels[i + 2]) > 8) lit += 1; + if (lit <= width * height * 0.02) + throw new Error("probe fixture has no discriminating irradiance"); + }; + const affected = volume(); + const unaffected = volume(); + bind(affected, "probeReceiver", -1.1); + bind(unaffected, "unaffectedReceiver", 1.1); + if (mode === "baked") { + for (const probes of [affected, unaffected]) { + for (let iz = 0; iz < 2; ++iz) + for (let iy = 0; iy < 2; ++iy) + for (let ix = 0; ix < 2; ++ix) { + const coefficients = [{ r: 0.4 + 0.2 * ix, g: 1.2 + 0.2 * iy, b: 2 + 0.2 * iz }]; + for (let i = 1; i < 9; ++i) + coefficients.push({ + r: 0.03 * i * (ix ? 1 : -1), + g: 0.02 * i * (iy ? 1 : -1), + b: 0.01 * i * (iz ? 1 : -1), + }); + probes.setProbeCoefficients(ix, iy, iz, coefficients); + } + } + // No attachRenderer/requestBake: the cooked CPU atlas is sampled without scene recapture. + requireSignal(await snapshot()); + return; + } + const affectedCapture = capture(affected); + const unaffectedCapture = capture(unaffected); + for (const [probes, captured] of [ + [affected, affectedCapture], + [unaffected, unaffectedCapture], + ]) { + probes.attachRenderer(attached); + await converge(probes, probes.requestBake(captured.scene)); + } + for (const captured of [affectedCapture, unaffectedCapture]) + if (captureCounts.get(captured.scene) !== 96) + throw new Error("probe fixture did not capture two complete passes"); + const before = await snapshot(); + requireSignal(before); + if (mode !== "relight") return; + const unaffectedBefore = captureCounts.get(unaffectedCapture.scene); + affectedCapture.light.position.set(1, 0, 1); + affectedCapture.light.color.setRGB(1, 0.25, 0.05); + affectedCapture.scene.updateMatrixWorld(true); + const pending = affected.requestBake(affectedCapture.scene); + if (!affected.observation.samplingIsolated || affected.observation.bakeProgress.completed !== 0) + throw new Error("rebake did not isolate the previous atlas immediately"); + const isolated = await snapshot(); + for (let y = 42; y < height - 42; ++y) + for (let x = 43; x < 277; ++x) { + if (x >= 151 && x < 169) continue; + const offset = (y * width + x) * 4; + for (let channel = 0; channel < 3; ++channel) { + if (x < 151 && isolated[offset + channel] !== 0) + throw new Error("first frame after rebake contains stale probe light"); + if (x >= 169 && isolated[offset + channel] !== before[offset + channel]) + throw new Error("rebake modified the unrelated receiver"); + } + } + await converge(affected, pending); + if (captureCounts.get(unaffectedCapture.scene) !== unaffectedBefore) + throw new Error("rebake scheduled work for the unrelated volume"); + const after = await snapshot(); + let changed = 0; + for (let pixel = 0; pixel < width * height; ++pixel) + if ( + [0, 1, 2].some( + (channel) => Math.abs(after[pixel * 4 + channel] - before[pixel * 4 + channel]) > 8, + ) + ) + changed += 1; + if (changed <= width * height * 0.02) throw new Error("light move did not change probe lighting"); +} + +// Dense pattern keeps old colours inside the 3x3 variance box after the cut; flat colours +// would be clamped away and let a broken reset pass. Small rigid motion exercises reprojection. +async function temporalFixture({ renderer, scene, camera, traaDump }, firstCutFrame) { + const { traa } = await import("/addons/tsl/display/TRAANode.js"); + const { mrt, output, velocity } = await import("three/tsl"); + const mesh = scene.getObjectByName("temporalPattern"); + const phase = uniform(0); + const pattern = sin(uv().x.mul(900).add(phase)).mul(sin(uv().y.mul(700))); + mesh.material.colorNode = vec4(vec3(pattern.mul(0.45).add(0.5)), 1); + const scenePass = pass(scene, camera); + scenePass.setMRT(mrt({ output, velocity })); + const effect = traa( + scenePass.getTextureNode("output"), + scenePass.getTextureNode("depth"), + scenePass.getTextureNode("velocity"), + camera, + ); + const pipeline = new RenderPipeline(renderer); + pipeline.outputNode = effect; + // Compile with upstream's own initialization: depth is allocated by the resolve before + // TRAANode copies it. Build first so the first beauty frame receives jitter index 0, too. + pipeline._update(); + await renderer.compileAsync(pipeline._quadMesh, pipeline._quadMesh.camera); + // TRAANode exposes resize restart, but no cut API. Restart its own colour history and + // sample current depth on the reset frame, matching the native graph's seeded depth. + let reset = true; + let resolves = 0; + const updateBefore = effect.updateBefore; + effect.updateBefore = function (frame) { + if (reset) { + this.setSize(1, 1); + this._previousDepthNode.value = this.depthNode.value; + this._cameraWorldMatrix.value.copy(camera.matrixWorld); + this._cameraProjectionMatrixInverse.value.copy(camera.projectionMatrixInverse); + reset = false; + } + updateBefore.call(this, frame); + resolves += 1; + }; + // Debug only: enqueue copies at the resolve boundary, after restart seeding and before the + // upstream history copy. Readback submits immediately; awaiting it happens outside render(). + let dump; + if (traaDump && !firstCutFrame) { + let pending = []; + let jitter; + let lastFrame; + const setViewOffset = effect.setViewOffset; + effect.setViewOffset = function (width, height) { + setViewOffset.call(this, width, height); + jitter = { + jitterIndex: this._jitterIndex, + jitterPixels: [camera.view.offsetX, camera.view.offsetY], + projectionMatrix: [...camera.projectionMatrix.elements], + }; + }; + const read = async (name, target, textureIndex = 0) => { + const { width, height } = target; + const texture = target.textures[textureIndex]; + const data = await renderer.readRenderTargetPixelsAsync( + target, + 0, + 0, + width, + height, + textureIndex, + ); + const channels = 4; + const rowElements = + Math.ceil((width * channels * data.BYTES_PER_ELEMENT) / 256) * + (256 / data.BYTES_PER_ELEMENT); + const values = []; + for (let y = 0; y < height; ++y) + for (let x = 0; x < width * channels; ++x) { + const value = data[y * rowElements + x]; + values.push(data instanceof Uint16Array ? DataUtils.fromHalfFloat(value) : value); + } + await globalThis.__tnTraaDump( + name, + { + width, + height, + channels, + dtype: "float32", + byteOrder: "little", + origin: "top-left", + sourceType: texture.type, + }, + values, + ); + }; + const setRenderTarget = renderer.setRenderTarget; + renderer.setRenderTarget = function (target, ...args) { + if (target === effect._resolveRenderTarget) { + lastFrame = { + frame: resolves, + frameCount: resolves + 1, + indexBase: 0, + ...jitter, + }; + if (resolves >= 18 && resolves <= 23) { + const prefix = `frame-${resolves}`; + pending.push(globalThis.__tnTraaDump(prefix, lastFrame)); + pending.push(read(`${prefix}-beauty`, scenePass.renderTarget)); + pending.push( + read( + `${prefix}-velocity`, + scenePass.renderTarget, + scenePass.renderTarget.textures.indexOf(effect.velocityNode.value), + ), + ); + pending.push(read(`${prefix}-history`, effect._historyRenderTarget)); + } + } + return setRenderTarget.call(this, target, ...args); + }; + dump = async () => { + if (lastFrame.frame >= 18 && lastFrame.frame <= 23) + pending.push(read(`frame-${lastFrame.frame}-resolved`, effect._resolveRenderTarget)); + await Promise.all(pending); + pending = []; + await globalThis.__tnTraaDump("capture", lastFrame); + }; + } + const draw = async () => { + // FRAME nodes advance on the renderer's animation tick, not queue completion. + await new Promise((resolve) => requestAnimationFrame(resolve)); + const before = resolves; + pipeline.render(); + if (resolves !== before + 1) throw new Error("TRAA frame did not advance before capture"); + await renderer.backend.device.queue.onSubmittedWorkDone(); + if (dump) await dump(); + }; + for (let i = 0; i < 20; ++i) { + mesh.position.x = i * 0.002; + await draw(); + } + camera.position.z = 5.01; + camera.updateMatrixWorld(true); + phase.value = Math.PI; // complementary pre/post views at the same pixels + reset = true; + const steps = firstCutFrame ? 0 : 3; + for (let i = 0; i < steps; ++i) { + mesh.position.x = (20 + i) * 0.002; + await draw(); + } + mesh.position.x = (20 + steps) * 0.002; + return { render: draw }; +} + +/** An RGBA8 DataTexture with linear filtering, its texels from `texel(x, y)` -> [r, g, b]. */ +function dataTexture(width, height, texel) { + const pixels = new Uint8Array(width * height * 4); + for (let y = 0; y < height; ++y) + for (let x = 0; x < width; ++x) pixels.set([...texel(x, y), 255], (y * width + x) * 4); + const map = new DataTexture(pixels, width, height); + map.magFilter = LinearFilter; + map.minFilter = LinearFilter; + map.needsUpdate = true; + return map; +} + +/** + * A 4 x 4 x 4 RGBA8 Data3DTexture, linear, repeating along W as the rain template's noise volume does: + * texel (x, y, z) is (80x, 80y, 80z). + */ +function volumeTexture() { + const pixels = new Uint8Array(4 * 4 * 4 * 4); + for (let z = 0; z < 4; ++z) + for (let y = 0; y < 4; ++y) + for (let x = 0; x < 4; ++x) + pixels.set([x * 80, y * 80, z * 80, 255], ((z * 4 + y) * 4 + x) * 4); + const volume = new Data3DTexture(pixels, 4, 4, 4); + volume.magFilter = volume.minFilter = LinearFilter; + volume.wrapR = RepeatWrapping; + volume.needsUpdate = true; + return volume; +} + +/** An 8 x 8 checker, nearest-filtered: texels 255 and 64 alternate in r, g and b. */ +function checker() { + const pixels = new Uint8Array(8 * 8 * 4); + for (let i = 0; i < 64; ++i) { + pixels.fill(((i % 8) + Math.floor(i / 8)) % 2 ? 255 : 64, i * 4, i * 4 + 3); + pixels[i * 4 + 3] = 255; + } + const map = new DataTexture(pixels, 8, 8); + map.magFilter = map.minFilter = NearestFilter; + map.needsUpdate = true; + return map; +} + +/** Asymmetric bands reveal handedness, horizon, rotation, sRGB decode and intensity. */ +function equirectSky() { + const width = 128; + const height = 64; + const pixels = new Uint8Array(width * height * 4); + for (let y = 0; y < height; ++y) + for (let x = 0; x < width; ++x) { + const at = (y * width + x) * 4; + pixels[at] = 20 + ((x * 160) % 220); + pixels[at + 1] = 30 + Math.floor((y * 180) / height); + pixels[at + 2] = 220 - Math.floor((x * 150) / width); + pixels[at + 3] = 255; + } + const sky = new DataTexture(pixels, width, height); + sky.mapping = EquirectangularReflectionMapping; + sky.colorSpace = SRGBColorSpace; + sky.magFilter = LinearFilter; + sky.minFilter = LinearMipmapLinearFilter; + sky.needsUpdate = true; + return sky; +} + +export const programs = { + "sky-equirect"({ target }) { + const sky = equirectSky(); + target.background = target.environment = sky; + target.backgroundIntensity = target.environmentIntensity = 2.5; + target.backgroundRotation.set(0.1, 0.4, 0); + target.environmentRotation.set(0.1, 0.4, 0); + }, + async "traa-history"(context) { + return temporalFixture(context, false); + }, + async "history-cut"(context) { + return temporalFixture(context, true); + }, + async probes(context) { + await probeLighting(context, "live"); + }, + async "probes-baked"(context) { + await probeLighting(context, "baked"); + }, + async "probes-relight"(context) { + await probeLighting(context, "relight"); + }, + async "vsm-basic"(context) { + await virtualShadow(context); + }, + async "vsm-cut"(context) { + await virtualShadow(context, true); + }, + async "vsm-deformation"({ target }) { + target.positionNode = positionLocal.add(vec3(0, 0, sin(positionLocal.x.mul(2)).mul(0.4))); + }, + async "particles-sprite"({ target, scene, renderer }) { + const material = target.material; + particleMaterial(material); + const particles = new GPUParticles3D({ + amount: PARTICLE_COUNT, + material, + start: (buffers) => + Fn(() => { + const row = instanceIndex.div(uint(4)); + const col = instanceIndex.sub(row.mul(uint(4))); + buffers.positions.element(instanceIndex).assign( + vec3( + float(col).sub(1.5).mul(1.1), + float(row).sub(1).mul(0.85), + float(instanceIndex.mod(uint(3))) + .sub(1) + .mul(0.2), + ), + ); + buffers.velocities.element(instanceIndex).assign(vec3(0.1, 0.25, -0.08)); + })().compute(PARTICLE_COUNT), + process: (buffers) => + Fn(() => { + const velocity = buffers.velocities.element(instanceIndex); + buffers.positions + .element(instanceIndex) + .assign(buffers.positions.element(instanceIndex).add(velocity.mul(1 / 60))); + velocity.assign(velocity.add(vec3(0, -1.2 / 60, 0))); + })().compute(PARTICLE_COUNT), + }); + replaceSprite(target, particles, scene); + particles.attachRenderer(renderer); + for (let i = 0; i < PARTICLE_STEPS; ++i) particles.process(renderer); + await renderer.backend.device.queue.onSubmittedWorkDone(); + }, + async "fluid-particles"({ target, scene, renderer }) { + if (renderer.backend.isWebGPUBackend !== true) throw new Error("fluid fixture needs WebGPU"); + // IRendererLike uses kind/compute/readback; Three's raw renderer does not implement kind. + const attached = { + kind: "webgpu", + compute: (node) => renderer.compute(node), + readback: (attribute) => renderer.getArrayBufferAsync(attribute), + }; + const fluid = new FluidParticles3D({ + capacity: PARTICLE_COUNT, + bounds: { min: [-1, -1, -1], max: [1, 1, 1] }, + voxelSize: 0.25, + }); + particleMaterial(target.material); + target.material.positionNode = fluid.positions.toAttribute().xyz; + target.count = PARTICLE_COUNT; + target.frustumCulled = false; + scene.add(fluid); + fluid.attachRenderer(attached); + for (let i = 0; i < PARTICLE_COUNT; ++i) { + if ( + !fluid.emit( + [ + ((i % 3) - 1) * 0.1, + ((Math.floor(i / 3) % 2) - 0.5) * 0.1, + (Math.floor(i / 6) - 0.5) * 0.1, + ], + [0.1 + (i % 3) * 0.07, 0.25, -0.08 + Math.floor(i / 6) * 0.1], + ) + ) + throw new Error("fluid fixture emission refused"); + } + for (let i = 0; i < PARTICLE_STEPS; ++i) fluid.process(); + await renderer.backend.device.queue.onSubmittedWorkDone(); + }, + async "nodemat-color-uv"({ target }) { + target.colorNode = vec4(uv(), uniform(0.35).setName("nodeTint"), 1); + }, + /** MaterialX noise: 3D and 2D Perlin through mx_noise_float, 2D and 3D Worley cells. */ + async "materialx-noise"({ target }) { + const perlin3 = mx_noise_float(positionWorld.mul(1.8)).mul(0.5).add(0.5); + const perlin2 = mx_noise_float(uv().mul(6), 0.8, 0.1); + const cells = mx_worley_noise_vec2(uv().mul(5), 0.9); + const cells3 = mx_worley_noise_vec2(positionWorld.mul(2)); + target.colorNode = vec4( + perlin3, + perlin2.add(cells.x.mul(0.3)), + cells.y.add(cells3.x).mul(0.4), + 1, + ); + }, + async "reflector-plane"({ target }) { + const floor = target.getObjectByName("mirror"); + const mirror = reflector(); + mirror.target.rotateX(-Math.PI / 2); + target.add(mirror.target); + floor.material.colorNode = vec4(mirror.rgb.mul(vec3(0.75, 0.85, 1)), 1); + }, + async "screen-uv"({ target }) { + target.colorNode = vec4(screenUV.flipX(), screenUV.x.mul(screenUV.y), 1); + }, + /** texture(textureObject, uv) on unnamed textures, as Midway's ocean: a vertex displacement read + * at level 0 and a fragment colour. */ + async "tsl-texture-object"({ target }) { + const ramp = dataTexture(8, 4, (x, y) => [x * 36, y * 80, 200 - x * 20]); + const bumps = dataTexture(8, 8, (x, y) => [((x + y) % 4) * 80, 0, 0]); + target.positionNode = positionLocal.add( + vec3(0, 0, texture(bumps, uv()).level(float(0)).r.mul(0.4)), + ); + target.colorNode = vec4(texture(ramp, uv()).rgb, 1); + }, + /** A positionNode reads one texture with no level (the vertex stage samples its level 0, as r185's + * TextureNode does there) and another through .level(0). */ + /** normalWorld reads the material's normal: flipped on a DoubleSide back face, a normalNode, a normal map. */ + async "tsl-normal-world-doubleside"({ target }) { + const shade = normalWorld.mul(0.5).add(0.5); + for (const name of ["front", "back"]) + target.getObjectByName(name).material.colorNode = vec4(shade, 1); + const tilted = target.getObjectByName("tilted").material; + tilted.normalNode = normalize(vec3(0.6, 0, 0.8)); + tilted.emissiveNode = shade; + const mapped = target.getObjectByName("mapped").material; + mapped.normalMap = dataTexture(4, 4, () => [200, 128, 230]); + mapped.emissiveNode = shade; + }, + /** The fragment varyings r185 builds for positionViewDirection, normalWorldGeometry (which a normal + * map does not reach) and depth. */ + async "tsl-view-geometry-varyings"({ target }) { + target.getObjectByName("sphere").material.colorNode = vec4( + positionViewDirection.mul(0.5).add(0.5), + 1, + ); + const geometryShade = normalWorldGeometry.mul(0.5).add(0.5); + for (const name of ["box", "stretched"]) + target.getObjectByName(name).material.colorNode = vec4(geometryShade, 1); + const mapped = target.getObjectByName("mapped").material; + mapped.normalMap = dataTexture(4, 4, () => [200, 128, 230]); + mapped.emissiveNode = geometryShade; + target.getObjectByName("depth").material.colorNode = vec4(vec3(depth.oneMinus().mul(25)), 1); + }, + /** transformNormalToView: modelNormalMatrix then the view matrix, on a rotated and a stretched box. */ + async "tsl-transform-normal-to-view"({ target }) { + const shade = vec4(transformNormalToView(normalGeometry).mul(0.5).add(0.5), 1); + for (const name of ["box", "stretched"]) + target.getObjectByName(name).material.colorNode = shade; + }, + async "tsl-stage-vertex-texture-level"({ target }) { + const ramp = dataTexture(8, 4, (x, y) => [x * 36, y * 80, 200 - x * 20]); + const bumps = dataTexture(8, 8, (x, y) => [((x + y) % 4) * 80, 0, 0]); + const waves = dataTexture(8, 1, (x) => [0, (x % 2) * 255, 0]); + target.positionNode = positionLocal.add( + vec3(0, texture(waves, uv()).level(float(0)).g.mul(0.3), texture(bumps, uv()).r.mul(0.4)), + ); + target.colorNode = vec4(texture(ramp, uv()).rgb, 1); + }, + /** WaterSurface3D's reads: the frame behind a transparent surface (viewportSharedTexture, offset) + * and the depth between it and the surface (viewportLinearDepth - linearDepth()), on a water + * plane over a lit floor. */ + /** The depth reads r185 gives a water surface: the scene depth behind it, its own, and the camera range. */ + /** SkeletonUtils.clone on a SkinnedMesh: the copy's own bones bend its skin, the original keeps its pose. */ + /** A BatchedMesh: two geometries, five coloured instances (one rotated, one hidden), as core's projection builds one. */ + async "batched-mesh"({ target }) { + const batch = new BatchedMesh(8, 2000, 4000, new MeshStandardMaterial({ roughness: 0.5 })); + const box = batch.addGeometry(new BoxGeometry(0.8, 0.8, 0.8).toNonIndexed()); + const ball = batch.addGeometry(new SphereGeometry(0.5, 16, 8).toNonIndexed()); + const matrix = new Matrix4(); + const place = (geometry, x, y, r, g, b) => { + const id = batch.addInstance(geometry); + batch.setMatrixAt(id, matrix.makeRotationZ(x * 0.3).setPosition(x, y, 0)); + batch.setColorAt(id, new Color().setRGB(r, g, b)); + return id; + }; + place(box, -1.5, 0.6, 1, 0.25, 0.25); + place(box, 0, 0.6, 0.25, 1, 0.25); + place(box, 1.5, 0.6, 0.25, 0.25, 1); + place(ball, -0.75, -0.7, 1, 1, 0.25); + place(ball, 0.75, -0.7, 1, 0.25, 1); + batch.setVisibleAt(place(ball, 2.2, -0.7, 0.25, 1, 1), false); + const sun = new DirectionalLight(0xffffff, 2.5); + sun.position.set(3, 4, 5); + target.add(batch, sun, new AmbientLight(0xffffff, 0.4)); + }, + /** A camera-facing card: its positionNode spans cameraWorldMatrix's right and up axes. */ + async "shadow-billboard"({ target }) { + const right = cameraWorldMatrix.mul(vec4(1, 0, 0, 0)).xyz; + const up = cameraWorldMatrix.mul(vec4(0, 1, 0, 0)).xyz; + target.getObjectByName("card").material.positionNode = right + .mul(positionLocal.x) + .add(up.mul(positionLocal.y)); + }, + async "skinned-clone"({ target }) { + const copy = cloneSkinned(target.getObjectByName("skin")); + copy.position.x = 1.2; + copy.skeleton.bones[2].rotation.z = 0.5; + copy.skeleton.bones[3].rotation.z = 0.5; + target.add(copy); + }, + async "tsl-viewport-linear-depth"({ target }) { + const water = target.getObjectByName("water"); + water.material.colorNode = vec4( + viewportLinearDepth.mul(4), + linearDepth().mul(4), + cameraNear.mul(5).add(cameraFar.mul(0.005)), + 1, + ); + }, + async "viewport-textures"({ target }) { + const water = target.getObjectByName("water"); + const behind = viewportSharedTexture(screenUV.add(vec2(0.02, 0))).rgb; + water.material.colorNode = vec4( + behind + .mul(vec3(0.5, 0.8, 1)) + .add(vec3(0, 0, viewportLinearDepth.sub(linearDepth()).mul(8))) + // A second depth read at an offset, as WaterSurface3D.thicknessAt(offset) takes one. + .add(vec3(linearDepth(viewportDepthTexture(screenUV.add(vec2(0.02, 0)))).mul(0.2), 0, 0)), + 1, + ); + }, + /** Midway's particles: an InstancedBufferGeometry quad whose per-instance InstancedBufferAttributes + * (aOffset, aTint) a TSL attribute() reads, placed by a material.vertexNode in clip space. */ + async "instanced-geometry"({ target }) { + const quads = target.getObjectByName("quads"); + const offset = attribute("aOffset", "vec3"); + quads.material.vertexNode = cameraProjectionMatrix.mul( + cameraViewMatrix.mul(vec4(positionLocal.mul(0.4).add(offset), 1)), + ); + quads.material.colorNode = vec4(attribute("aTint", "vec3"), 1); + }, + /** texture3D(volume, uvw) and texture3D(volume).sample(q), as the rain template's clouds read their noise. */ + async "texture-data-3d"({ target }) { + const volume = volumeTexture(); + const slice = texture3D(volume, vec3(uv().x, uv().y, 0.25)); + const drift = texture3D(volume).sample(vec3(uv().y, uv().x, uv().x.mul(2).add(0.6))); + target.colorNode = vec4(slice.r, slice.g, drift.b, 1); + }, + async "storage-attribute"({ target }) { + const base = new PlaneGeometry(0.5, 0.5); + const geometry = new InstancedBufferGeometry(); + geometry.setIndex(base.index); + geometry.setAttribute("position", base.getAttribute("position")); + geometry.instanceCount = 5; + const offsets = [-1, 0.5, 0, 0, 0, 0.5, 0, 0, 1, 0.5, 0, 0, -1, -0.5, 0, 0, 0, -0.5, 0, 0]; + const palette = storage(new StorageBufferAttribute(new Float32Array(offsets), 4), "vec4", 5); + target.geometry = geometry; + target.material.positionNode = positionLocal.add( + palette.toReadOnly().element(instanceIndex).xyz, + ); + target.material.colorNode = vec4(1, 0.6, 0.2, 1); + }, + async "texture-object"({ target }) { + const bands = equirectSky(); + target.colorNode = vec4( + texture(bands, uv()).rgb.mul(texture(checker(), uv()).r.mul(0.6).add(0.4)), + 1, + ); + }, + async "pmrem-texture"({ target }) { + target.colorNode = vec4( + pmremTexture(equirectSky(), normalize(positionWorld), uv().x.mul(0.9)), + 1, + ); + }, + /** NodeMaterial.vertexNode: a screen-space quad, and a world-space wave through the camera matrices. */ + async "vertex-node-screen"({ target }) { + target.vertexNode = vec4(positionGeometry.xy.mul(0.4).add(vec2(-0.5, 0.45)), 0, 1); + }, + async "vertex-node-world"({ target }) { + const bent = positionGeometry.add(vec3(0, sin(positionGeometry.x.mul(3)).mul(0.3), 0)); + target.vertexNode = cameraProjectionMatrix.mul(cameraViewMatrix.mul(vec4(bent, 1))); + }, + async "nodemat-standard-nodes"({ target }) { + target.roughnessNode = uv().x.mul(0.7).add(0.2); + target.metalnessNode = uv().y.mul(0.8); + target.emissiveNode = vec3(sin(uv().x.mul(8)).mul(0.15).add(0.15), 0, 0); + }, + async "nodemat-normal-opacity"({ target }) { + target.normalNode = normalize( + normalViewGeometry.add(vec3(sin(uv().x.mul(10)).mul(0.35), 0, 0)), + ); + target.opacityNode = uv().y.mul(0.6).add(0.2); + }, + /** + * PRD-513: a compute pass writes 10,000 instance positions on a 100 x 100 grid with a wave, and + * the material's positionNode places each instance at its own entry. + */ + async "storage-instances"({ target, renderer }) { + const positions = instancedArray(GRID_COUNT, "vec4").setName("positions"); + const time = uniform(0.75); + const kernel = Fn(() => { + const row = instanceIndex.div(uint(100)); + const column = float(instanceIndex.sub(row.mul(uint(100)))); + positions + .element(instanceIndex) + .assign(vec4(column.mul(0.5), sin(column.mul(0.25).add(time)), float(row).mul(0.5), 1)); + })().compute(GRID_COUNT); + await renderer.computeAsync(kernel); + target.positionNode = positionLocal.add(positions.element(instanceIndex).xyz); + }, + + async "post-ao"({ renderer, scene, camera }) { + return postAddons("post-ao", renderer, scene, camera); + }, + async "post-ao-raw"({ renderer, scene, camera }) { + return postAddons("post-ao-raw", renderer, scene, camera); + }, + async "post-bloom"({ renderer, scene, camera }) { + return postAddons("post-bloom", renderer, scene, camera); + }, + async "post-smaa"({ renderer, scene, camera }) { + return postAddons("post-smaa", renderer, scene, camera); + }, + async "post-template-high"({ renderer, scene, camera }) { + return postAddons("post-template-high", renderer, scene, camera); + }, + async "post-live-parameters"({ renderer, scene, camera }) { + return postAddons("post-live-parameters", renderer, scene, camera); + }, + async "post-uniform-write"({ renderer, scene, camera }) { + return postAddons("post-uniform-write", renderer, scene, camera); + }, + + async "post-chromatic"({ renderer, scene, camera }) { + const pipeline = chromatic(renderer, scene, camera); + return { render: () => pipeline.render() }; + }, + + /** The same pass, drawn once at 200 x 150 first: the captured frame is the one after a resize. */ + async "post-chromatic-resized"({ renderer, scene, camera, width, height }) { + const pipeline = chromatic(renderer, scene, camera); + renderer.setSize(200, 150, false); + pipeline.render(); + await renderer.backend.device.queue.onSubmittedWorkDone(); + renderer.setSize(width, height, false); + return { render: () => pipeline.render() }; + }, + + /** PRD-512: a plane bent by a sine wave along its own z, which its shadow must follow. */ + async "wave-plane"({ target }) { + target.positionNode = positionLocal.add(vec3(0, 0, sin(positionLocal.x.mul(2)).mul(0.4))); + }, +}; diff --git a/packages/three-native/tests/compatibility/run-reference.ts b/packages/three-native/tests/compatibility/run-reference.ts new file mode 100644 index 000000000..efaf4fdd5 --- /dev/null +++ b/packages/three-native/tests/compatibility/run-reference.ts @@ -0,0 +1,486 @@ +/** + * Records the pinned reference's answer to every fixture, in Node, without a browser. + * + * pnpm --filter @threenative/three-native test:reference + * pnpm --filter @threenative/three-native test:reference -- --repeat 2 + * pnpm --filter @threenative/three-native test:reference -- --check + * pnpm --filter @threenative/three-native test:reference -- --check --no-renders + * + * Goldens land in `goldens//.json`, keyed by the workspace catalog pin so + * a reference upgrade lands new files instead of silently overwriting old ones. `--check` proves + * the committed goldens are what this reference produces today; `--repeat N` proves two runs of + * the same corpus agree, which is what makes a golden usable as an oracle at all. + * + * A render fixture adds one frame. Its numbers still come from Node, and its `pixels` observation + * comes from `render-reference.ts`: one headed WebGPU Chromium draws it and writes the PNG beside + * the JSON golden. That run needs a display and a real adapter, so on Linux it goes under + * `sh scripts/xvfb.sh`. A software adapter is refused rather than recorded; `--allow-software` + * overrides that, and the adapter is named in the golden either way. + * + * `--no-renders` drops the render fixtures and needs no GPU, so CI can run it; the output counts + * what it skipped (`skippedRenders`). The full check with frames stays a local gate. + */ + +import { createHash } from "node:crypto"; +import { existsSync, readFileSync } from "node:fs"; +import { createRequire } from "node:module"; +import path from "node:path"; +import { fileURLToPath, pathToFileURL } from "node:url"; + +import { + FIXTURES_DIR, + type FixtureArg, + type IFixture, + type IFixtureGolden, + type IGoldenObservation, + REPO_ROOT, + goldenPath, + loadFixtures, + pinnedThreeVersion, + renderPngPath, + writeGolden, + writeRenderPng, +} from "../../src/fixture-format.js"; +import { encodeObservation, namedNumber } from "../../src/fixture-protocol.js"; +import { type IRenderCapture, captureRenderFixtures } from "./render-reference.js"; + +/** + * three's GLTFLoader on a repository file, its default scene. Node has no DOM to decode images, so + * a texture stands in for each glTF texture; observations here never read pixels. + */ +async function loadGltf( + threeRoot: string, + file: string, +): Promise<{ scene: unknown; animations: unknown[] }> { + const loaderUrl = pathToFileURL( + path.join(threeRoot, "examples", "jsm", "loaders", "GLTFLoader.js"), + ).href; + const { GLTFLoader } = (await import(loaderUrl)) as { + GLTFLoader: new () => { + register(plugin: (parser: { json: { textures: { name?: string }[] } }) => unknown): void; + parseAsync( + data: ArrayBuffer, + path: string, + ): Promise<{ scene: unknown; animations: unknown[] }>; + }; + }; + const three = (await import( + pathToFileURL(path.join(threeRoot, "build", "three.module.js")).href + )) as { + Texture: new () => { name: string }; + }; + const loader = new GLTFLoader(); + // A plugin takes its name's slot, so the stand-in also replaces the WebP extension's loader, + // which runs before any plugin registered later and would decode the image. + for (const name of ["tn_no_image_decode", "EXT_texture_webp"]) + loader.register((parser) => ({ + name, + loadTexture(index: number) { + const texture = new three.Texture(); + texture.name = parser.json.textures[index]?.name ?? ""; + return Promise.resolve(texture); + }, + })); + const bytes = readFileSync(path.join(REPO_ROOT, file)); + const gltf = await loader.parseAsync( + bytes.buffer.slice(bytes.byteOffset, bytes.byteOffset + bytes.byteLength), + "", + ); + return gltf; +} + +/** The pinned `three`, from whichever package in the workspace links the same store copy. */ +async function loadReference(): Promise<{ + readonly three: Record; + readonly version: string; + readonly root: string; +}> { + const expected = pinnedThreeVersion(REPO_ROOT); + for (const owner of ["three-native", "runtime-native", "core"]) { + const require = createRequire(path.join(REPO_ROOT, "packages", owner, "package.json")); + let entry: string; + try { + entry = require.resolve("three"); + } catch { + continue; + } + const build = path.dirname(entry); + const manifest = JSON.parse(readFileSync(path.join(build, "..", "package.json"), "utf8")) as { + version: string; + }; + if (manifest.version !== expected) + throw new Error( + `TN_FIXTURE_THREE_MISMATCH: packages/${owner} links three ${manifest.version}, the workspace catalog pins ${expected}`, + ); + const core = (await import(pathToFileURL(path.join(build, "three.module.js")).href)) as Record< + string, + unknown + >; + // The node materials are `three/webgpu` exports; both builds share three.core.js, so the core + // classes are the same constructors in either namespace. + const webgpu = (await import( + pathToFileURL(path.join(build, "three.webgpu.js")).href + )) as Record; + // The addons a fixture constructs by class name, over the same core module. + const { RoundedBoxGeometry } = (await import( + pathToFileURL( + path.join(build, "..", "examples", "jsm", "geometries", "RoundedBoxGeometry.js"), + ).href + )) as Record; + const three = { ...webgpu, ...core, RoundedBoxGeometry }; + return { three, version: manifest.version, root: path.join(build, "..") }; + } + throw new Error("TN_FIXTURE_THREE_MISSING: no workspace package links the catalog three"); +} + +/** Turns one fixture argument into the value the reference method receives. */ +function argument(arg: FixtureArg, bound: ReadonlyMap): unknown { + if (arg !== null && typeof arg === "object") { + if ("ref" in arg) { + const found = bound.get(arg.ref); + if (found === undefined) throw new Error(`TN_FIXTURE_UNBOUND: ${arg.ref} has no value`); + return found; + } + if ("refs" in arg) return arg.refs.map((id) => argument({ ref: id }, bound)); + if ("record" in arg) return { ...arg.record }; + if ("array" in arg) return new globalThis[arg.type](arg.array); + return namedNumber(arg.num); + } + return arg; +} + +function readPath(root: unknown, dotted: string): unknown { + let current = root; + for (const segment of dotted.split(".")) { + if (current === null || current === undefined) + throw new Error(`TN_FIXTURE_PATH_MISSING: ${dotted} leaves ${String(current)}`); + current = (current as Record)[segment]; + } + return current; +} + +function writePath(root: unknown, dotted: string, value: unknown): void { + const segments = dotted.split("."); + const last = segments.pop(); + if (last === undefined) throw new Error(`TN_FIXTURE_PATH_INVALID: ${dotted}`); + let current = root as Record; + for (const segment of segments) { + const next = current[segment]; + if (next === null || next === undefined) + throw new Error(`TN_FIXTURE_PATH_MISSING: ${dotted} leaves ${String(next)}`); + current = next as Record; + } + current[last] = value; +} + +/** + * The fixture's golden. `captures` holds the frames a browser drew for its render fixtures. + * + * A `pixels` observation is the one observation no Node object can answer: its value is the hash + * of the captured frame, so a fixture that asks for one and got no capture is an error, not a + * golden with a hole in it. + */ +export async function referenceGolden( + fixture: IFixture, + captures: ReadonlyMap = new Map(), +): Promise { + const { three, version, root } = await loadReference(); + const bound = new Map(); + for (const op of fixture.ops) { + // A TSL program changes only what the frame draws, which the browser capture records. + if (op.op === "tsl") continue; + if (op.op === "gltf") { + const gltf = await loadGltf(root, op.file); + bound.set(op.id, gltf.scene); + op.clips?.forEach((clip, i) => bound.set(clip, gltf.animations[i])); + continue; + } + if (op.op === "new") { + const Constructor = three[op.class]; + // `MathUtils` is a namespace object, not a constructor: bind it as the one object three exports, + // so a `call` reaches its stateless functions as a game does. Everything else is constructible. + if ( + typeof Constructor !== "function" && + typeof Constructor === "object" && + Constructor !== null + ) { + bound.set(op.id, Constructor); + continue; + } + if (typeof Constructor !== "function") + throw new Error( + `TN_FIXTURE_CLASS_UNKNOWN: ${op.class} is not exported by three ${version}`, + ); + bound.set( + op.id, + new (Constructor as new (...args: unknown[]) => unknown)( + ...op.args.map((arg) => argument(arg, bound)), + ), + ); + continue; + } + const target = bound.get(op.id); + if (target === undefined) throw new Error(`TN_FIXTURE_UNBOUND: ${op.id} has no value`); + const holder = target as Record; + if (op.op === "set") { + writePath(target, op.path, argument(op.value, bound)); + continue; + } + const method = holder[op.method]; + if (typeof method !== "function") { + // A member object (`Object3D.position`) is not callable: with no arguments it is read as the + // property itself, which three allocates once, so a caller keeps the same object and sees + // writes through it. This is the reference half of the native driver's `members` map, whose + // Ref is the one identity of that member (§6.1). + if (op.args.length === 0 && typeof method === "object" && method !== null) { + if (op.result !== undefined) bound.set(op.result, method); + continue; + } + throw new Error(`TN_FIXTURE_METHOD_UNKNOWN: ${op.id}.${op.method} is not callable`); + } + const returned = (method as (...args: unknown[]) => unknown).apply( + target, + op.args.map((arg) => argument(arg, bound)), + ); + if (op.result !== undefined) bound.set(op.result, returned); + } + + const observations: IGoldenObservation[] = fixture.observe.map((observation, index) => { + if (observation.kind === "pixels") { + const capture = captures.get(fixture.name); + if (capture === undefined) + throw new Error( + `TN_FIXTURE_RENDER_NOT_CAPTURED: ${fixture.name} asks for pixels and no browser frame arrived`, + ); + const encoded = encodeObservation("pixels", capture.pngSha256); + return { + index, + id: observation.id, + kind: observation.kind, + value: encoded.value, + decimal: encoded.decimal, + }; + } + const target = bound.get(observation.id); + if (target === undefined) throw new Error(`TN_FIXTURE_UNBOUND: ${observation.id} has no value`); + const holder = target as Record; + const value = + observation.path !== undefined + ? readPath(target, observation.path) + : observation.method === undefined + ? target + : (() => { + const method = holder[observation.method]; + if (typeof method !== "function") + throw new Error( + `TN_FIXTURE_METHOD_UNKNOWN: ${observation.id}.${observation.method} is not callable`, + ); + return (method as () => unknown).call(target); + })(); + if (value === undefined) + throw new Error( + `TN_FIXTURE_PATH_MISSING: observation ${index} read ${observation.path ?? observation.method ?? "the bound value"} as undefined`, + ); + const encoded = encodeObservation(observation.kind, value); + return { + index, + id: observation.id, + kind: observation.kind, + ...(observation.path === undefined ? {} : { path: observation.path }), + ...(observation.method === undefined ? {} : { method: observation.method }), + value: encoded.value, + decimal: encoded.decimal, + }; + }); + const render = fixture.render; + const capture = render === undefined ? undefined : captures.get(fixture.name); + if (render !== undefined && capture === undefined) + throw new Error(`TN_FIXTURE_RENDER_NOT_CAPTURED: ${fixture.name} renders but no frame arrived`); + return { + name: fixture.name, + threeVersion: version, + adaptedFrom: fixture.adaptedFrom, + blocked: null, + observations, + ...(capture === undefined + ? {} + : { + render: { + png: `${fixture.name}.png`, + pngSha256: capture.pngSha256, + width: capture.width, + height: capture.height, + adapter: capture.adapter, + }, + }), + }; +} + +/** One pass over the corpus: every fixture's golden, with the browser frames this pass drew. */ +async function pass( + fixtures: readonly IFixture[], + options: { readonly allowSoftware: boolean }, +): Promise<{ + readonly goldens: readonly IFixtureGolden[]; + readonly captures: ReadonlyMap; +}> { + const renders = fixtures.filter((fixture) => fixture.render !== undefined); + const captures = await captureRenderFixtures(renders, { allowSoftware: options.allowSoftware }); + return { + goldens: await Promise.all(fixtures.map((fixture) => referenceGolden(fixture, captures))), + captures, + }; +} + +/** The run itself: one pass over the corpus. `--repeat` and `--check` wrap this. */ +async function main(argv: readonly string[]): Promise { + const repeat = Number(valueAfter(argv, "--repeat") ?? "1"); + if (!Number.isInteger(repeat) || repeat < 1) + throw new Error("TN_FIXTURE_ARG_INVALID: --repeat needs a positive integer"); + const check = argv.includes("--check"); + const allowSoftware = argv.includes("--allow-software"); + const selected = selectFixtures(argv); + const noRenders = argv.includes("--no-renders"); + const fixtures = noRenders + ? selected.filter((fixture) => fixture.render === undefined) + : selected; + const skippedRenders = selected.length - fixtures.length; + // Fail closed: an empty run would report a clean check for a corpus it never touched. + if (fixtures.length === 0) + throw new Error("TN_FIXTURE_SELECTION_EMPTY: --no-renders left no fixture to run"); + // A diagnostic invocation must never regenerate the pinned goldens. + if (process.env.TN_TRAA_DUMP) { + if (fixtures.length !== 1 || fixtures[0]?.name !== "traa-history") + throw new Error("TN_TRAA_DUMP requires --only traa-history"); + await captureRenderFixtures(fixtures, { allowSoftware }); + process.stdout.write(`TRAA dump: ${path.resolve(process.env.TN_TRAA_DUMP)}\n`); + return 0; + } + const version = pinnedThreeVersion(REPO_ROOT); + + let run = await pass(fixtures, { allowSoftware }); + for (let round = 2; round <= repeat; round += 1) { + const again = await pass(fixtures, { allowSoftware }); + again.goldens.forEach((golden, index) => { + if (JSON.stringify(golden) !== JSON.stringify(run.goldens[index])) + throw new Error( + `TN_FIXTURE_NOT_REPRODUCIBLE: ${golden.name} differs between run 1 and run ${round}`, + ); + }); + run = again; + } + const goldens = run.goldens; + + const problems: string[] = []; + for (const golden of goldens) { + const file = path.join("tests", "compatibility", "goldens", version, `${golden.name}.json`); + if (check) { + const committed = goldenPath(golden.name, version); + const actual = existsSync(committed) ? readFileSync(committed, "utf8") : null; + const regenerated = `${JSON.stringify(golden, null, 2)}\n`; + if (actual !== regenerated) + problems.push( + `${file}: ${actual === null ? "missing" : "differs from the regenerated golden"}`, + ); + // The PNG is the observation; a JSON golden whose frame is missing or stale asserts nothing. + const png = renderPngPath(golden.name, version); + if (golden.render === undefined) { + if (existsSync(png)) problems.push(`${png}: a frame with no pixels observation is stale`); + continue; + } + const captured = existsSync(png) + ? createHash("sha256").update(readFileSync(png)).digest("hex") + : null; + if (captured !== golden.render.pngSha256) + problems.push( + `${png}: ${captured === null ? "missing" : `hashes ${captured}, the golden records ${golden.render.pngSha256}`}`, + ); + continue; + } + process.stdout.write(`${writeGolden(golden, version)}\n`); + const capture = run.captures.get(golden.name); + if (capture !== undefined) + process.stdout.write(`${writeRenderPng(golden.name, version, capture.png)}\n`); + } + + const blocked = goldens.filter((golden) => golden.blocked !== null); + const renders = goldens.flatMap((golden) => + golden.render === undefined + ? [] + : [ + { + name: golden.name, + png: golden.render.png, + pngSha256: golden.render.pngSha256, + adapter: golden.render.adapter, + }, + ], + ); + process.stdout.write( + `${JSON.stringify( + { + threeVersion: version, + fixtures: goldens.length, + observations: goldens.reduce((total, golden) => total + golden.observations.length, 0), + blocked: blocked.map((golden) => ({ name: golden.name, reason: golden.blocked })), + renders, + repeats: repeat, + ...(noRenders ? { skippedRenders } : {}), + ...(check ? { checked: true } : { wrote: goldens.length }), + ...(problems.length === 0 ? {} : { problems }), + }, + null, + 2, + )}\n`, + ); + return problems.length === 0 ? 0 : 1; +} + +/** + * `--only` takes globs over fixture names (`math-core-*`), comma-separated for several + * (`lit-render,materials-*`), so a ctest case can run part of the corpus without the rest. Only `*` + * and `?` are wildcards; every other character is the name's own, because a fixture name is an + * identifier and a regex metacharacter in one is a typo. + */ +function fixturePattern(globs: string): RegExp { + const alternatives = globs.split(",").map((glob) => + glob + .replace(/[.*+?^${}()|[\]\\]/gu, "\\$&") + .replace(/\\\*/gu, ".*") + .replace(/\\\?/gu, "."), + ); + return new RegExp(`^(?:${alternatives.join("|")})$`, "u"); +} + +/** The fixtures `--only` selects, or every fixture. A glob that selects nothing is an error. */ +function selectFixtures(argv: readonly string[]): readonly IFixture[] { + const fixtures = loadFixtures(FIXTURES_DIR); + const only = valueAfter(argv, "--only"); + if (only === null) return fixtures; + const pattern = fixturePattern(only); + const selected = fixtures.filter((fixture) => pattern.test(fixture.name)); + // Fail closed: an empty run would report a clean summary for a corpus it never touched. + if (selected.length === 0) + throw new Error(`TN_FIXTURE_SELECTION_EMPTY: --only ${only} matched none`); + return selected; +} + +function valueAfter(argv: readonly string[], flag: string): string | null { + const index = argv.indexOf(flag); + return index === -1 ? null : (argv[index + 1] ?? null); +} + +/** Only the CLI owns the exit code; a spec that imports `referenceGolden` must not run a pass. */ +if ( + process.argv[1] !== undefined && + path.resolve(process.argv[1]) === fileURLToPath(import.meta.url) +) { + main(process.argv.slice(2)) + .then((code) => { + process.exitCode = code; + }) + .catch((error: unknown) => { + process.stderr.write(`${error instanceof Error ? error.stack : String(error)}\n`); + process.exitCode = 1; + }); +} diff --git a/packages/three-native/tsconfig.json b/packages/three-native/tsconfig.json new file mode 100644 index 000000000..91e83d4ac --- /dev/null +++ b/packages/three-native/tsconfig.json @@ -0,0 +1,17 @@ +{ + "extends": "../../tsconfig.base.json", + "compilerOptions": { + "types": ["node"], + "noEmit": true, + "paths": { + "three": ["./generated/three.d.ts"] + } + }, + "include": [ + "generated/**/*.d.ts", + "src/**/*.ts", + "scripts/**/*.ts", + "tests/**/*.ts", + "__tests__/**/*.ts" + ] +} diff --git a/pnpm-lock.yaml b/pnpm-lock.yaml index 49674c51c..78b726fda 100644 --- a/pnpm-lock.yaml +++ b/pnpm-lock.yaml @@ -1387,6 +1387,18 @@ importers: specifier: 'catalog:' version: 8.2.0(patch_hash=c99095f3002ba7f0997f348d6c1bcf5952587ed5dee18c058269c0d634d146c1)(@types/node@20.19.43)(esbuild@0.28.1)(jiti@2.7.0)(tsx@4.23.5) + packages/three-native: + devDependencies: + '@types/three': + specifier: 0.185.3 + version: 0.185.3 + three: + specifier: 'catalog:' + version: 0.185.1(patch_hash=dcbc51317e57b2a422fa4335d86722cd7789d322f215e5a8b00cd96e66c0f05b) + typescript: + specifier: 'catalog:' + version: 5.9.3 + packages/ueformat: dependencies: fflate: From ef18c6b1486458cc74d2532beca743de62dd8d88 Mon Sep 17 00:00:00 2001 From: Joao Paulo Furtado Date: Sun, 11 Oct 2026 20:09:06 -0700 Subject: [PATCH 017/494] chore(three-native): refresh lockfile importer; tick slice 2a in PRD-573 --- .../PRD-573-unreal-class-performance-in-release-cycles.md | 4 ++-- pnpm-lock.yaml | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/docs/PRDs/performance/PRD-573-unreal-class-performance-in-release-cycles.md b/docs/PRDs/performance/PRD-573-unreal-class-performance-in-release-cycles.md index c77159667..beff29731 100644 --- a/docs/PRDs/performance/PRD-573-unreal-class-performance-in-release-cycles.md +++ b/docs/PRDs/performance/PRD-573-unreal-class-performance-in-release-cycles.md @@ -90,8 +90,8 @@ Cherry-picks of F `c1ef353ca 2007efe12 3d3695197 3b29482a6 504709d17 726df7f5c d - [ ] Develop's gates stay green. Partial 2026-10-11: `pnpm lint` exit 0; the five specs pass (158 tests); `pnpm typecheck` has no `packages/core` errors, only unbuilt-workspace imports (`procedural-animals`, `terrain`); `generated-shooter-input.spec.ts` (3 tests) fails identically without these commits, so it is pre-existing; `pnpm test` and `pnpm test:playtest` not rerun on this branch. proof: `pnpm typecheck && pnpm lint && pnpm test` and `pnpm test:playtest` #### Phase v1.2a: API catalog and reference oracle (slice 2a) -**Status:** NOT STARTED -- [ ] `packages/three-native` catalog, generators, fixtures and goldens land (goldens marked `linguist-generated`). proof: `run-reference.ts --check --no-renders`, catalog specs, `pnpm typecheck` +**Status:** DONE 2026-10-11 (browser backend, Perry and the native runner excluded; see notes) +- [x] `packages/three-native` catalog, generators, fixtures and goldens land (goldens marked `linguist-generated`). proof: `run-reference.ts --check --no-renders`, catalog specs, `pnpm typecheck` Result: `run-reference.ts --check --no-renders` exit 0 (96 fixtures, 2047 observations, 108 renders skipped); 7 specs / 65 tests green; package typecheck exit 0; `pnpm lint` 0 errors; frozen-lockfile install passes. Excluded: `src/browser-*` and addons (slice 7), `run-native`/`fixture-native` (slice 2b), `native-stubs.spec` and `catalog-capabilities.spec` (need PRD-526/531 text and a `native` capabilities section). Renders (108) not run here. #### Phase v1.2b: CPU engine core (slice 2b) **Status:** NOT STARTED diff --git a/pnpm-lock.yaml b/pnpm-lock.yaml index 78b726fda..da97a7079 100644 --- a/pnpm-lock.yaml +++ b/pnpm-lock.yaml @@ -1394,10 +1394,10 @@ importers: version: 0.185.3 three: specifier: 'catalog:' - version: 0.185.1(patch_hash=dcbc51317e57b2a422fa4335d86722cd7789d322f215e5a8b00cd96e66c0f05b) + version: 0.185.1(patch_hash=f3c6b1fca2a168855ac231df8aea1b0ffd76a4a8bf228355a029ece9618b227f) typescript: specifier: 'catalog:' - version: 5.9.3 + version: '@typescript/typescript6@6.0.2' packages/ueformat: dependencies: From 3a02e54070d76049e7115ece8b120621eafb44e1 Mon Sep 17 00:00:00 2001 From: Joao Paulo Furtado Date: Sun, 11 Oct 2026 20:25:26 -0700 Subject: [PATCH 018/494] feat(perf): pnpm perf:live, a self-refreshing bench dashboard --- ...eal-class-performance-in-release-cycles.md | 1 + package.json | 1 + scripts/__tests__/perf-live.spec.ts | 28 +++++ scripts/perf-live.html | 111 ++++++++++++++++++ scripts/perf-live.ts | 91 ++++++++++++++ 5 files changed, 232 insertions(+) create mode 100644 scripts/__tests__/perf-live.spec.ts create mode 100644 scripts/perf-live.html create mode 100644 scripts/perf-live.ts diff --git a/docs/PRDs/performance/PRD-573-unreal-class-performance-in-release-cycles.md b/docs/PRDs/performance/PRD-573-unreal-class-performance-in-release-cycles.md index beff29731..d321cbc54 100644 --- a/docs/PRDs/performance/PRD-573-unreal-class-performance-in-release-cycles.md +++ b/docs/PRDs/performance/PRD-573-unreal-class-performance-in-release-cycles.md @@ -125,6 +125,7 @@ Cherry-picks of F `c1ef353ca 2007efe12 3d3695197 3b29482a6 504709d17 726df7f5c d #### Phase v1.9: The scorecard **Status:** NOT STARTED Today: `perf` has p95, p99 and hitches but no memory or host load; `bench:scoreboard` has medians only; the R-ladder runs only on legacy and Godot arms; `run-godot.ts` has no workloads, so Godot ratios exist only on the ladders; `profile:wasm-page --load` means load phases, not host load; no soak command exists. +- [x] `pnpm perf:live` serves a page that re-reads every bench report under `artifacts/engine-load-test` every 2 s and plots p50 per workload and arm, with a red ring for a >30% regression against the series best. proof: `pnpm exec vitest run scripts/__tests__/perf-live.spec.ts` (2 passed) and a browser check against the 505 recorded pilot points, 2026-10-11. Cycle tabs, KPI target lines and gate tiles are open (next boxes). - [ ] `bench:engines` and `bench:scoreboard` rows carry p95, p99, the hitch count, draw calls and pipeline compiles, and fail closed on a missing counter. proof: a red-green case in the engine-load-test report spec - [ ] `perf`, `bench:engines` and `profile:wasm-page` carry `hostLoad` and the core count, and mark absolutes `invalid-absolute` above half the core count. proof: a red-green case per spec with a stubbed load - [ ] Memory: `perf --executable` peak RSS (`VmHWM`), `perf --logcat` PSS (`dumpsys meminfo `), `profile:wasm-page --memory` (Wasm memory, JS heap). proof: red-green cases in `perf.spec.ts` and the profile-wasm-page spec, then one desktop run and one emulator run diff --git a/package.json b/package.json index 205a2bfc5..d9033add6 100644 --- a/package.json +++ b/package.json @@ -17,6 +17,7 @@ "bench:engines": "tsx scripts/engine-load-test/cli.ts", "bench:engines:report": "tsx scripts/engine-load-test/cli.ts --compare", "bench:engines:monitor": "tsx scripts/engine-load-test/monitor.ts", + "perf:live": "tsx scripts/perf-live.ts", "bench:scoreboard": "sh scripts/engine-load-test/scoreboard.sh", "budgets": "tsx scripts/workspace-packages.ts && tsx scripts/check-version-pins.ts && tsx scripts/check-native-shims.ts && tsx scripts/check-core-boundary.ts && tsx scripts/check-template-conventions.ts && tsx scripts/check-capability-docs.ts --census && pnpm caps:recall && tsx scripts/check-evidence-budget.ts && tsx scripts/vfx-niagara-coverage.ts && tsx scripts/check-budgets.ts && tsx scripts/generate-ctx-surface-table.ts --check && tsx scripts/generate-capability-reference.ts --check && tsx scripts/realism-effects-docs.ts --check && tsx scripts/realism-effects-conformance.ts && tsx scripts/realism-effects-matrix.ts && tsx scripts/detect-capability-duplicates.ts examples --strict && tsx scripts/check-template-quality.ts && tsx scripts/sync-mcp-configs.ts --check", "build": "tsx scripts/build-capability-manifest.ts && tsx scripts/generate-ctx-surface-table.ts && tsx scripts/generate-capability-reference.ts && tsx scripts/realism-effects-docs.ts && pnpm -r --if-present run build", diff --git a/scripts/__tests__/perf-live.spec.ts b/scripts/__tests__/perf-live.spec.ts new file mode 100644 index 000000000..23bc7f354 --- /dev/null +++ b/scripts/__tests__/perf-live.spec.ts @@ -0,0 +1,28 @@ +import { existsSync } from "node:fs"; +import { readFile } from "node:fs/promises"; +import { describe, expect, it } from "vitest"; +import { rowsOf } from "../perf-live.js"; + +const pilot = "artifacts/engine-load-test/prd-449/pilots/scoreboard-tn-r3-2026-09-28.json"; + +describe("perf-live", () => { + it.skipIf(!existsSync(new URL(`../../${pilot}`, import.meta.url)))( + "turns a bench report into one row per workload with p50 and p95", + async () => { + const report = JSON.parse( + await readFile(new URL(`../../${pilot}`, import.meta.url), "utf8").catch(() => "null"), + ); + if (report === null) return; // pilots are untracked local artifacts + const rows = rowsOf(report, "x.json", 1); + expect(rows.length).toBeGreaterThan(0); + for (const row of rows) expect(row.p95).toBeGreaterThanOrEqual(row.p50); + // Copied pilots share one mtime, so the date in the file name orders them. + expect(rowsOf(report, "x-2026-09-27.json", 5)[0]?.t).toBe(Date.parse("2026-09-27T12:00:00Z")); + expect(rowsOf(report, "x.json", 5)[0]?.t).toBe(5); + }, + ); + + it("fails closed on a json that is not a run report", () => { + expect(() => rowsOf({ hello: 1 }, "x.json", 1)).toThrow(); + }); +}); diff --git a/scripts/perf-live.html b/scripts/perf-live.html new file mode 100644 index 000000000..600c269ca --- /dev/null +++ b/scripts/perf-live.html @@ -0,0 +1,111 @@ + + + + + +Perf live + + + +
    +

    Perf live

    + connecting… + p50 frame ms per workload, oldest left, newest right. Lower is better. Red ring: >30% slower (single runs swing about ±30%) than that series' best so far. +
    +
    + + + diff --git a/scripts/perf-live.ts b/scripts/perf-live.ts new file mode 100644 index 000000000..246eab3cc --- /dev/null +++ b/scripts/perf-live.ts @@ -0,0 +1,91 @@ +// `pnpm perf:live` — leave the tab open; every bench:engines report that lands under the watched +// roots shows up within seconds. It reads the reports the benches already write (no new timing, +// no hook in the benches), validates them with the bench's own parser, and plots p50 per workload. +// ponytail: polls every 2 s and rescans the roots; add fs.watch only if the roots grow past ~10k files. +import { readFile, readdir, stat } from "node:fs/promises"; +import { createServer } from "node:http"; +import path from "node:path"; +import { parseRunReport, summarize } from "./engine-load-test/report.js"; + +export interface IRow { + arm: string; + engine: string; + file: string; + mode: string; + objects: number; + p50: number; + p95: number; + /** Run time: the date in the file name when it has one (copied pilots share one mtime), else mtime. */ + t: number; + /** mtime, to order runs that share a date. */ + m: number; +} + +const args = process.argv.slice(2); +const flag = (name: string): string[] => + args.flatMap((a, i) => (a === name && args[i + 1] ? [args[i + 1] as string] : [])); +const port = Number(flag("--port")[0] ?? 8765); +const roots = flag("--root").length + ? flag("--root") + : [path.join(process.cwd(), "artifacts", "engine-load-test")]; + +const cache = new Map(); + +async function* walk(dir: string): AsyncGenerator { + for (const e of await readdir(dir, { withFileTypes: true }).catch(() => [])) { + const full = path.join(dir, e.name); + if (e.isDirectory()) yield* walk(full); + else if (e.name.endsWith(".json")) yield full; + } +} + +export function rowsOf(report: unknown, file: string, mtime: number): IRow[] { + const day = /(\d{4}-\d{2}-\d{2})/u.exec(file)?.[1]; + const t = day ? Date.parse(`${day}T12:00:00Z`) : mtime; + const r = parseRunReport(report); + return summarize(r).map((s) => ({ + arm: r.arm, + engine: r.engine.name, + file, + mode: s.mode, + objects: s.objectCount, + p50: s.p50, + p95: s.p95, + t, + m: mtime, + })); +} + +async function allRows(): Promise { + const rows: IRow[] = []; + for (const root of roots) { + for await (const file of walk(root)) { + const mtime = (await stat(file)).mtimeMs; + let hit = cache.get(file); + if (hit?.mtime !== mtime) { + // Not every json under the roots is a run report; those parse-fail once and stay empty. + const rows = await readFile(file, "utf8") + .then((text) => rowsOf(JSON.parse(text), path.relative(root, file), mtime)) + .catch(() => []); + hit = { mtime, rows }; + cache.set(file, hit); + } + rows.push(...hit.rows); + } + } + return rows.sort((a, b) => a.t - b.t || a.m - b.m || a.file.localeCompare(b.file)); +} + +if (import.meta.url === `file://${process.argv[1]}`) { + createServer(async (req, res) => { + if (req.url?.startsWith("/api/rows")) { + res.writeHead(200, { "content-type": "application/json", "cache-control": "no-store" }); + res.end(JSON.stringify({ roots, rows: await allRows() })); + } else { + res.writeHead(200, { "content-type": "text/html" }); + res.end(await readFile(new URL("./perf-live.html", import.meta.url), "utf8")); + } + }).listen(port, "127.0.0.1", () => + process.stdout.write(`perf live: http://127.0.0.1:${port} (watching ${roots.join(", ")})\n`), + ); +} From 743508e539d0d13ba942849154dcaf7208c5c320 Mon Sep 17 00:00:00 2001 From: Joao Paulo Furtado Date: Sun, 11 Oct 2026 20:36:27 -0700 Subject: [PATCH 019/494] feat(runtime-native): land the CPU engine core, opt-in (PRD-573 v1.2b, slice 2b) Foundation, scene, animation and the binding registry from feat/native-engine, plus the CPU tests, the fixture driver and the `TN_ENGINE_CORE_ONLY` seam. Every engine target is EXCLUDE_FROM_ALL and the seam returns before the legacy build configures anything, so the default build is unchanged. No Perry code. - cmake/NativeEngineCore.cmake trimmed to the four modules; the shader, assets, renderer, world, inspect, visibility, vsm, probes, gltf, wasm browser and ABI targets stay out. - Header-only seam from slice 3/5: scene/material.h includes shader/position_node.h and the binding registry includes shader/standard.h, so ir.h, wgsl.h, package.h, position_node.h, standard.h, graph/graph.h, graph/post_effects.h and renderer/probes/schedule.h land as headers without their sources. No symbol from them is linked. - three-native: run-native.ts, fixture-native.ts, run-native.spec.ts and animation-reference.ts. run-conformance.mjs exports REPORT_SCHEMA_VERSION and validateReport takes an options object (suite, expectedIds); compareCaptures takes a tolerance. Defaults keep legacy behaviour. - check-source-list.mjs reads every cmake/*.cmake module, so the guard still covers src/. - temp-dir-guard allows run-native.ts, which keeps captured frames for failed comparisons. - fuzz_buffers is wired behind TN_ENGINE_FUZZ. --- packages/runtime-native/CMakeLists.txt | 15 + .../cmake/NativeEngineCore.cmake | 347 + .../runtime-native/conformance/metrics.d.mts | 2 + .../runtime-native/conformance/metrics.mjs | 9 +- .../conformance/run-conformance.d.mts | 40 + .../conformance/run-conformance.mjs | 33 +- .../scripts/check-source-list.mjs | 16 +- .../runtime-native/src/engine/abi/binding.h | 319 + .../runtime-native/src/engine/abi/bindings.h | 49 + .../src/engine/abi/bindings_geometry.cpp | 1022 ++ .../src/engine/abi/bindings_material.cpp | 726 ++ .../src/engine/abi/bindings_math.cpp | 1373 +++ .../src/engine/abi/bindings_mathutils.cpp | 41 + .../src/engine/abi/bindings_scene.cpp | 1693 +++ .../src/engine/abi/pooled_shared.h | 73 + .../src/engine/animation/interpolant.cpp | 238 + .../src/engine/animation/interpolant.h | 75 + .../src/engine/animation/mixer.cpp | 827 ++ .../src/engine/animation/mixer.h | 280 + .../src/engine/animation/property_binding.cpp | 364 + .../src/engine/animation/property_binding.h | 97 + .../src/engine/animation/schedule.cpp | 32 + .../src/engine/animation/schedule.h | 36 + .../src/engine/animation/skinning/palette.cpp | 197 + .../src/engine/animation/skinning/palette.h | 107 + .../engine/animation/skinning/skeleton.cpp | 247 + .../src/engine/animation/skinning/skeleton.h | 115 + .../src/engine/foundation/ThreeConstants.h | 65 + .../src/engine/foundation/buffers.cpp | 98 + .../src/engine/foundation/buffers.h | 142 + .../src/engine/foundation/handles.cpp | 43 + .../src/engine/foundation/handles.h | 68 + .../src/engine/foundation/json.h | 596 + .../src/engine/foundation/math/Color.cpp | 480 + .../src/engine/foundation/math/Color.h | 86 + .../src/engine/foundation/math/Euler.cpp | 129 + .../src/engine/foundation/math/Euler.h | 79 + .../src/engine/foundation/math/MathUtils.h | 63 + .../src/engine/foundation/math/Matrix.cpp | 689 ++ .../src/engine/foundation/math/Matrix.h | 119 + .../src/engine/foundation/math/Primitives.cpp | 742 ++ .../src/engine/foundation/math/Primitives.h | 179 + .../src/engine/foundation/math/Quaternion.cpp | 328 + .../src/engine/foundation/math/Quaternion.h | 99 + .../src/engine/foundation/math/Vector.cpp | 1035 ++ .../src/engine/foundation/math/Vector.h | 234 + .../src/engine/foundation/math/ieee754.cpp | 1750 +++ .../src/engine/foundation/math/ieee754.h | 47 + .../src/engine/foundation/members.cpp | 45 + .../src/engine/foundation/members.h | 44 + .../src/engine/foundation/reachability.cpp | 109 + .../src/engine/foundation/reachability.h | 63 + .../src/engine/renderer/probes/schedule.h | 163 + .../src/engine/scene/camera.cpp | 242 + .../runtime-native/src/engine/scene/camera.h | 113 + .../src/engine/scene/curves.cpp | 465 + .../runtime-native/src/engine/scene/curves.h | 164 + .../src/engine/scene/geometries.cpp | 1567 +++ .../src/engine/scene/geometries.h | 85 + .../src/engine/scene/geometry.cpp | 744 ++ .../src/engine/scene/geometry.h | 206 + .../src/engine/scene/lights.cpp | 23 + .../runtime-native/src/engine/scene/lights.h | 93 + .../src/engine/scene/material.cpp | 50 + .../src/engine/scene/material.h | 99 + .../runtime-native/src/engine/scene/nodes.cpp | 268 + .../runtime-native/src/engine/scene/nodes.h | 217 + .../src/engine/scene/object3d.cpp | 663 ++ .../src/engine/scene/object3d.h | 417 + .../src/engine/scene/projected_cull.cpp | 152 + .../src/engine/scene/projected_cull.h | 50 + .../src/engine/scene/raycaster.cpp | 260 + .../src/engine/scene/raycaster.h | 62 + .../src/engine/scene/render_target.h | 47 + .../src/engine/scene/shape_utils.cpp | 553 + .../src/engine/scene/shape_utils.h | 28 + .../src/engine/scene/static_transform.cpp | 151 + .../src/engine/scene/static_transform.h | 68 + .../runtime-native/src/engine/scene/texture.h | 208 + .../src/engine/shader/graph/graph.h | 232 + .../src/engine/shader/graph/post_effects.h | 65 + .../runtime-native/src/engine/shader/ir.h | 241 + .../src/engine/shader/package.h | 96 + .../src/engine/shader/position_node.h | 64 + .../src/engine/shader/standard.h | 249 + .../runtime-native/src/engine/shader/wgsl.h | 55 + .../tests/conformance-runner.test.mjs | 9 + .../animation/interpolants_reference.inc | 106 + .../animation/interpolants_test.cpp | 64 + .../animation/mixer_reference.inc | 240 + .../native-engine/animation/mixer_test.cpp | 56 + .../animation/property_binding_reference.inc | 39 + .../animation/property_binding_test.cpp | 181 + .../animation/property_tracks_reference.inc | 154 + .../animation/property_tracks_test.cpp | 74 + .../tests/native-engine/animation/scenario.h | 202 + .../native-engine/animation/schedule_test.cpp | 64 + .../animation/skeleton-reference.ts | 477 + .../animation/skeleton_reference.inc | 1114 ++ .../native-engine/animation/skeleton_test.cpp | 141 + .../animation/skinned-palette-reference.ts | 524 + .../animation/skinned_palette_reference.inc | 264 + .../animation/skinned_palette_test.cpp | 248 + .../tests/native-engine/buffers_test.cpp | 213 + .../tests/native-engine/check.h | 29 + .../tests/native-engine/fixture/driver.cpp | 369 + .../tests/native-engine/fixture/driver.h | 78 + .../tests/native-engine/fixture/main.cpp | 11 + .../native-engine/fixture_driver_test.cpp | 137 + .../tests/native-engine/fuzz_buffers.cpp | 46 + .../native-engine/geometry_edges_test.cpp | 239 + .../tests/native-engine/handles_test.cpp | 53 + .../tests/native-engine/ieee754_test.cpp | 213 + .../native-engine/json/json-reference.ts | 222 + .../native-engine/json/json_reference.inc | 255 + .../tests/native-engine/json/json_test.cpp | 130 + .../tests/native-engine/lifetime_test.cpp | 148 + .../mathutils/mathutils-reference.ts | 127 + .../mathutils/mathutils_reference.json | 260 + .../mathutils/mathutils_test.cpp | 127 + .../tests/native-engine/members_test.cpp | 87 + .../projection/ortho_projection-reference.ts | 263 + .../ortho_projection_reference.json | 670 ++ .../projection/ortho_projection_test.cpp | 110 + .../tests/native-engine/registry_dump.cpp | 129 + .../native-engine/scene/lod_reference.json | 9992 +++++++++++++++++ .../native-engine/scene/raycast-reference.ts | 377 + .../native-engine/scene/raycast_test.cpp | 193 + .../scene/raycaster_reference.json | 3951 +++++++ .../scene/static-transform-reference.ts | 129 + .../scene/static_transform_reference.inc | 17 + .../scene/static_transform_test.cpp | 128 + .../native-engine/scene_hierarchy_test.cpp | 1207 ++ .../tests/native-source-list.test.mjs | 4 +- .../__tests__/fixtures/fake-driver.mjs | 82 + .../three-native/__tests__/run-native.spec.ts | 201 + packages/three-native/src/fixture-native.ts | 426 + .../tests/animation/animation-reference.ts | 991 ++ .../tests/compatibility/run-native.ts | 238 + scripts/__tests__/temp-dir-guard.spec.ts | 4 + 140 files changed, 49663 insertions(+), 15 deletions(-) create mode 100644 packages/runtime-native/cmake/NativeEngineCore.cmake create mode 100644 packages/runtime-native/conformance/run-conformance.d.mts create mode 100644 packages/runtime-native/src/engine/abi/binding.h create mode 100644 packages/runtime-native/src/engine/abi/bindings.h create mode 100644 packages/runtime-native/src/engine/abi/bindings_geometry.cpp create mode 100644 packages/runtime-native/src/engine/abi/bindings_material.cpp create mode 100644 packages/runtime-native/src/engine/abi/bindings_math.cpp create mode 100644 packages/runtime-native/src/engine/abi/bindings_mathutils.cpp create mode 100644 packages/runtime-native/src/engine/abi/bindings_scene.cpp create mode 100644 packages/runtime-native/src/engine/abi/pooled_shared.h create mode 100644 packages/runtime-native/src/engine/animation/interpolant.cpp create mode 100644 packages/runtime-native/src/engine/animation/interpolant.h create mode 100644 packages/runtime-native/src/engine/animation/mixer.cpp create mode 100644 packages/runtime-native/src/engine/animation/mixer.h create mode 100644 packages/runtime-native/src/engine/animation/property_binding.cpp create mode 100644 packages/runtime-native/src/engine/animation/property_binding.h create mode 100644 packages/runtime-native/src/engine/animation/schedule.cpp create mode 100644 packages/runtime-native/src/engine/animation/schedule.h create mode 100644 packages/runtime-native/src/engine/animation/skinning/palette.cpp create mode 100644 packages/runtime-native/src/engine/animation/skinning/palette.h create mode 100644 packages/runtime-native/src/engine/animation/skinning/skeleton.cpp create mode 100644 packages/runtime-native/src/engine/animation/skinning/skeleton.h create mode 100644 packages/runtime-native/src/engine/foundation/ThreeConstants.h create mode 100644 packages/runtime-native/src/engine/foundation/buffers.cpp create mode 100644 packages/runtime-native/src/engine/foundation/buffers.h create mode 100644 packages/runtime-native/src/engine/foundation/handles.cpp create mode 100644 packages/runtime-native/src/engine/foundation/handles.h create mode 100644 packages/runtime-native/src/engine/foundation/json.h create mode 100644 packages/runtime-native/src/engine/foundation/math/Color.cpp create mode 100644 packages/runtime-native/src/engine/foundation/math/Color.h create mode 100644 packages/runtime-native/src/engine/foundation/math/Euler.cpp create mode 100644 packages/runtime-native/src/engine/foundation/math/Euler.h create mode 100644 packages/runtime-native/src/engine/foundation/math/MathUtils.h create mode 100644 packages/runtime-native/src/engine/foundation/math/Matrix.cpp create mode 100644 packages/runtime-native/src/engine/foundation/math/Matrix.h create mode 100644 packages/runtime-native/src/engine/foundation/math/Primitives.cpp create mode 100644 packages/runtime-native/src/engine/foundation/math/Primitives.h create mode 100644 packages/runtime-native/src/engine/foundation/math/Quaternion.cpp create mode 100644 packages/runtime-native/src/engine/foundation/math/Quaternion.h create mode 100644 packages/runtime-native/src/engine/foundation/math/Vector.cpp create mode 100644 packages/runtime-native/src/engine/foundation/math/Vector.h create mode 100644 packages/runtime-native/src/engine/foundation/math/ieee754.cpp create mode 100644 packages/runtime-native/src/engine/foundation/math/ieee754.h create mode 100644 packages/runtime-native/src/engine/foundation/members.cpp create mode 100644 packages/runtime-native/src/engine/foundation/members.h create mode 100644 packages/runtime-native/src/engine/foundation/reachability.cpp create mode 100644 packages/runtime-native/src/engine/foundation/reachability.h create mode 100644 packages/runtime-native/src/engine/renderer/probes/schedule.h create mode 100644 packages/runtime-native/src/engine/scene/camera.cpp create mode 100644 packages/runtime-native/src/engine/scene/camera.h create mode 100644 packages/runtime-native/src/engine/scene/curves.cpp create mode 100644 packages/runtime-native/src/engine/scene/curves.h create mode 100644 packages/runtime-native/src/engine/scene/geometries.cpp create mode 100644 packages/runtime-native/src/engine/scene/geometries.h create mode 100644 packages/runtime-native/src/engine/scene/geometry.cpp create mode 100644 packages/runtime-native/src/engine/scene/geometry.h create mode 100644 packages/runtime-native/src/engine/scene/lights.cpp create mode 100644 packages/runtime-native/src/engine/scene/lights.h create mode 100644 packages/runtime-native/src/engine/scene/material.cpp create mode 100644 packages/runtime-native/src/engine/scene/material.h create mode 100644 packages/runtime-native/src/engine/scene/nodes.cpp create mode 100644 packages/runtime-native/src/engine/scene/nodes.h create mode 100644 packages/runtime-native/src/engine/scene/object3d.cpp create mode 100644 packages/runtime-native/src/engine/scene/object3d.h create mode 100644 packages/runtime-native/src/engine/scene/projected_cull.cpp create mode 100644 packages/runtime-native/src/engine/scene/projected_cull.h create mode 100644 packages/runtime-native/src/engine/scene/raycaster.cpp create mode 100644 packages/runtime-native/src/engine/scene/raycaster.h create mode 100644 packages/runtime-native/src/engine/scene/render_target.h create mode 100644 packages/runtime-native/src/engine/scene/shape_utils.cpp create mode 100644 packages/runtime-native/src/engine/scene/shape_utils.h create mode 100644 packages/runtime-native/src/engine/scene/static_transform.cpp create mode 100644 packages/runtime-native/src/engine/scene/static_transform.h create mode 100644 packages/runtime-native/src/engine/scene/texture.h create mode 100644 packages/runtime-native/src/engine/shader/graph/graph.h create mode 100644 packages/runtime-native/src/engine/shader/graph/post_effects.h create mode 100644 packages/runtime-native/src/engine/shader/ir.h create mode 100644 packages/runtime-native/src/engine/shader/package.h create mode 100644 packages/runtime-native/src/engine/shader/position_node.h create mode 100644 packages/runtime-native/src/engine/shader/standard.h create mode 100644 packages/runtime-native/src/engine/shader/wgsl.h create mode 100644 packages/runtime-native/tests/native-engine/animation/interpolants_reference.inc create mode 100644 packages/runtime-native/tests/native-engine/animation/interpolants_test.cpp create mode 100644 packages/runtime-native/tests/native-engine/animation/mixer_reference.inc create mode 100644 packages/runtime-native/tests/native-engine/animation/mixer_test.cpp create mode 100644 packages/runtime-native/tests/native-engine/animation/property_binding_reference.inc create mode 100644 packages/runtime-native/tests/native-engine/animation/property_binding_test.cpp create mode 100644 packages/runtime-native/tests/native-engine/animation/property_tracks_reference.inc create mode 100644 packages/runtime-native/tests/native-engine/animation/property_tracks_test.cpp create mode 100644 packages/runtime-native/tests/native-engine/animation/scenario.h create mode 100644 packages/runtime-native/tests/native-engine/animation/schedule_test.cpp create mode 100644 packages/runtime-native/tests/native-engine/animation/skeleton-reference.ts create mode 100644 packages/runtime-native/tests/native-engine/animation/skeleton_reference.inc create mode 100644 packages/runtime-native/tests/native-engine/animation/skeleton_test.cpp create mode 100644 packages/runtime-native/tests/native-engine/animation/skinned-palette-reference.ts create mode 100644 packages/runtime-native/tests/native-engine/animation/skinned_palette_reference.inc create mode 100644 packages/runtime-native/tests/native-engine/animation/skinned_palette_test.cpp create mode 100644 packages/runtime-native/tests/native-engine/buffers_test.cpp create mode 100644 packages/runtime-native/tests/native-engine/check.h create mode 100644 packages/runtime-native/tests/native-engine/fixture/driver.cpp create mode 100644 packages/runtime-native/tests/native-engine/fixture/driver.h create mode 100644 packages/runtime-native/tests/native-engine/fixture/main.cpp create mode 100644 packages/runtime-native/tests/native-engine/fixture_driver_test.cpp create mode 100644 packages/runtime-native/tests/native-engine/fuzz_buffers.cpp create mode 100644 packages/runtime-native/tests/native-engine/geometry_edges_test.cpp create mode 100644 packages/runtime-native/tests/native-engine/handles_test.cpp create mode 100644 packages/runtime-native/tests/native-engine/ieee754_test.cpp create mode 100644 packages/runtime-native/tests/native-engine/json/json-reference.ts create mode 100644 packages/runtime-native/tests/native-engine/json/json_reference.inc create mode 100644 packages/runtime-native/tests/native-engine/json/json_test.cpp create mode 100644 packages/runtime-native/tests/native-engine/lifetime_test.cpp create mode 100644 packages/runtime-native/tests/native-engine/mathutils/mathutils-reference.ts create mode 100644 packages/runtime-native/tests/native-engine/mathutils/mathutils_reference.json create mode 100644 packages/runtime-native/tests/native-engine/mathutils/mathutils_test.cpp create mode 100644 packages/runtime-native/tests/native-engine/members_test.cpp create mode 100644 packages/runtime-native/tests/native-engine/projection/ortho_projection-reference.ts create mode 100644 packages/runtime-native/tests/native-engine/projection/ortho_projection_reference.json create mode 100644 packages/runtime-native/tests/native-engine/projection/ortho_projection_test.cpp create mode 100644 packages/runtime-native/tests/native-engine/registry_dump.cpp create mode 100644 packages/runtime-native/tests/native-engine/scene/lod_reference.json create mode 100644 packages/runtime-native/tests/native-engine/scene/raycast-reference.ts create mode 100644 packages/runtime-native/tests/native-engine/scene/raycast_test.cpp create mode 100644 packages/runtime-native/tests/native-engine/scene/raycaster_reference.json create mode 100644 packages/runtime-native/tests/native-engine/scene/static-transform-reference.ts create mode 100644 packages/runtime-native/tests/native-engine/scene/static_transform_reference.inc create mode 100644 packages/runtime-native/tests/native-engine/scene/static_transform_test.cpp create mode 100644 packages/runtime-native/tests/native-engine/scene_hierarchy_test.cpp create mode 100644 packages/three-native/__tests__/fixtures/fake-driver.mjs create mode 100644 packages/three-native/__tests__/run-native.spec.ts create mode 100644 packages/three-native/src/fixture-native.ts create mode 100644 packages/three-native/tests/animation/animation-reference.ts create mode 100644 packages/three-native/tests/compatibility/run-native.ts diff --git a/packages/runtime-native/CMakeLists.txt b/packages/runtime-native/CMakeLists.txt index 2f1b1d0b0..763a5a0a0 100644 --- a/packages/runtime-native/CMakeLists.txt +++ b/packages/runtime-native/CMakeLists.txt @@ -17,6 +17,21 @@ if(NOT MYSTRAL_PACKAGE_VERSION MATCHES "^[0-9]+\\.[0-9]+\\.[0-9]+") endif() project(MystralNativeRuntime VERSION ${MYSTRAL_PACKAGE_VERSION} LANGUAGES C CXX) + +# The browser port builds only the portable engine core (PRD-499, owner decision 4): no host +# services, no GPU backend, no JS engine. Its CPU tests run under node through ctest. +# The portable engine core alone: Wasm, and any cross toolchain (an Android NDK build that runs the +# fixture driver on a device) that needs no host services, SDL or JS engine. +option(TN_ENGINE_CORE_ONLY "Configure only the portable native-engine core" OFF) +if(EMSCRIPTEN OR TN_ENGINE_CORE_ONLY) + enable_testing() + if(EMSCRIPTEN) + # This package is "type": "module"; Emscripten emits CommonJS, and the nearest package.json wins. + file(WRITE "${CMAKE_BINARY_DIR}/package.json" "{\"type\": \"commonjs\"}\n") + endif() + include(cmake/NativeEngineCore.cmake) + return() +endif() enable_testing() function(tn_register_contract_test target) diff --git a/packages/runtime-native/cmake/NativeEngineCore.cmake b/packages/runtime-native/cmake/NativeEngineCore.cmake new file mode 100644 index 000000000..f5d86a075 --- /dev/null +++ b/packages/runtime-native/cmake/NativeEngineCore.cmake @@ -0,0 +1,347 @@ +# Portable native engine core (PRD-499): targets with no platform API, GPU or VM, and their CPU +# tests. A host build includes it through NativeEngine.cmake; an Emscripten or `TN_ENGINE_CORE_ONLY` +# build includes it alone, which is the guard that the core stays Wasm-safe (owner decision 4). +# +# PRD-573 slice 2b lands foundation, scene, animation and the binding registry. Every target here is +# `EXCLUDE_FROM_ALL`, so the legacy build never compiles any of it. + +option(TN_ENGINE_SANITIZE "Build the native engine targets under ASan and UBSan" OFF) +option(TN_ENGINE_TSAN "Build the native engine targets under ThreadSanitizer (a separate build: TSan excludes ASan)" OFF) +option(TN_ENGINE_FUZZ "Build the native engine libFuzzer targets (clang only)" OFF) +function(tn_native_engine_target target) + set_target_properties(${target} PROPERTIES CXX_STANDARD 20 CXX_STANDARD_REQUIRED ON POSITION_INDEPENDENT_CODE ON) + if(EMSCRIPTEN) + set_target_properties(${target} PROPERTIES INTERPROCEDURAL_OPTIMIZATION_RELEASE ON) + target_compile_options(${target} PRIVATE -msimd128) + target_link_options(${target} PRIVATE -msimd128) + endif() + # PRD-501 §6.3: the engine targets are compared against a JavaScript oracle in binary64, so the + # compiler must not fuse a multiply and an add into one rounded FMA. No fast-math anywhere. + if(NOT MSVC) + target_compile_options(${target} PRIVATE -ffp-contract=off) + endif() + if(TN_ENGINE_SANITIZE) + target_compile_options(${target} PRIVATE -fsanitize=address,undefined -fno-sanitize-recover=undefined -fno-omit-frame-pointer) + target_link_options(${target} PRIVATE -fsanitize=address,undefined) + endif() + if(TN_ENGINE_TSAN) + target_compile_options(${target} PRIVATE -fsanitize=thread -fno-omit-frame-pointer) + target_link_options(${target} PRIVATE -fsanitize=thread) + endif() + set_property(GLOBAL APPEND PROPERTY TN_NATIVE_ENGINE_TARGETS ${target}) + if(TN_ENGINE_FUZZ) + # Coverage counters in the engine code itself, or libFuzzer only sees its own harness. + target_compile_options(${target} PRIVATE -fsanitize=fuzzer-no-link) + endif() + if(EMSCRIPTEN) + # Owner decision 4: the core runs on a growing Wasm heap, never a fixed one. + target_link_options(${target} PRIVATE -sALLOW_MEMORY_GROWTH=1) + endif() +endfunction() + +# Foundation: handles and math. Portable C++20 with no platform API, so the same sources +# compile for the browser port. +add_library(tn_engine_foundation STATIC + src/engine/foundation/handles.cpp + src/engine/foundation/buffers.cpp + src/engine/foundation/reachability.cpp + src/engine/foundation/members.cpp + src/engine/foundation/math/Vector.cpp + src/engine/foundation/math/Matrix.cpp + src/engine/foundation/math/Quaternion.cpp + src/engine/foundation/math/Euler.cpp + src/engine/foundation/math/Color.cpp + src/engine/foundation/math/Primitives.cpp + src/engine/foundation/math/ieee754.cpp) +tn_native_engine_target(tn_engine_foundation) +target_include_directories(tn_engine_foundation PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/src) + +# Scene graph, transforms and cameras (PRD-508 phases 1-2): Object3D, the node classes and the two +# projection cameras, on the ported math classes. Portable, so it joins the Wasm core. +add_library(tn_engine_scene STATIC src/engine/scene/object3d.cpp src/engine/scene/camera.cpp + src/engine/scene/nodes.cpp src/engine/scene/raycaster.cpp src/engine/scene/geometry.cpp src/engine/scene/geometries.cpp src/engine/scene/curves.cpp src/engine/scene/shape_utils.cpp + src/engine/scene/material.cpp src/engine/scene/lights.cpp src/engine/scene/static_transform.cpp + src/engine/scene/projected_cull.cpp) +tn_native_engine_target(tn_engine_scene) +target_link_libraries(tn_engine_scene PUBLIC tn_engine_foundation) +target_include_directories(tn_engine_scene PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/src ${CMAKE_CURRENT_SOURCE_DIR}/include) + +# Animation is a renderer/binding dependency, including in the browser-only build. +add_library(tn_engine_animation STATIC src/engine/animation/interpolant.cpp src/engine/animation/property_binding.cpp + src/engine/animation/mixer.cpp src/engine/animation/schedule.cpp + src/engine/animation/skinning/skeleton.cpp src/engine/animation/skinning/palette.cpp) +tn_native_engine_target(tn_engine_animation) +target_link_libraries(tn_engine_animation PUBLIC tn_engine_scene) +target_include_directories(tn_engine_animation PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/src) + +# One executable per test file; each ctest names a case inside it. +function(tn_native_engine_test target source) + add_executable(${target} EXCLUDE_FROM_ALL ${source}) + target_link_libraries(${target} PRIVATE tn_engine_foundation) + target_include_directories(${target} PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/tests/native-engine) + tn_native_engine_target(${target}) + foreach(case IN LISTS ARGN) + string(REPLACE "=" ";" pair "${case}") + list(GET pair 0 test_name) + list(GET pair 1 case_name) + # Naming the target (not its file) lets ctest prepend a cross-compiling emulator: node for Wasm. + add_test(NAME ${test_name} COMMAND ${target} ${case_name}) + set_tests_properties(${test_name} PROPERTIES LABELS "native-engine") + if(TN_ENGINE_SANITIZE) + set_tests_properties(${test_name} PROPERTIES LABELS "native-engine;native-sanitizer") + endif() + endforeach() + set_property(GLOBAL APPEND PROPERTY TN_NATIVE_ENGINE_TEST_TARGETS ${target}) +endfunction() + +# libFuzzer targets need clang; `TN_ENGINE_FUZZ=ON` with a clang toolchain builds them. +if(TN_ENGINE_FUZZ) + add_executable(native_engine_fuzz_buffers EXCLUDE_FROM_ALL tests/native-engine/fuzz_buffers.cpp) + target_link_libraries(native_engine_fuzz_buffers PRIVATE tn_engine_foundation) + target_compile_options(native_engine_fuzz_buffers PRIVATE -fsanitize=fuzzer,address,undefined) + target_link_options(native_engine_fuzz_buffers PRIVATE -fsanitize=fuzzer,address,undefined) + set_target_properties(native_engine_fuzz_buffers PROPERTIES CXX_STANDARD 20) +endif() + +tn_native_engine_test(tn-native-engine-handles-test tests/native-engine/handles_test.cpp + native_engine_handles_generation=generation + native_engine_handles_identity=identity) + +tn_native_engine_test(tn-native-engine-buffers-test tests/native-engine/buffers_test.cpp + native_engine_buffers_range=range + native_engine_buffers_lease=lease + native_engine_buffers_views=views + native_engine_buffer_view_regrowth=view_regrowth + native_engine_buffers_writes=writes + native_engine_buffers_deferred=deferred + native_engine_buffers_lazy_zero=lazy_zero) + +tn_native_engine_test(tn-native-engine-lifetime-test tests/native-engine/lifetime_test.cpp + native_engine_lifetime_detach=detach + native_engine_lifetime_shared=shared + native_engine_lifetime_cycles=cycles + native_engine_lifetime_callback_cycle=callback_cycle + native_engine_lifetime_soak=soak + native_engine_reclaim_single_thread=single_thread) + +tn_native_engine_test(tn-native-engine-members-test tests/native-engine/members_test.cpp + native_engine_alias_identity=identity + native_engine_alias_growth=growth) + +# PRD-508 phase 3: the geometry edges a JS caller reaches that no fixture states. +tn_native_engine_test(tn-native-engine-geometry-edges-test tests/native-engine/geometry_edges_test.cpp + native_engine_geometry_reads_leave_writes=reads_leave_writes + native_engine_geometry_merge_from=merge_from + native_engine_geometry_from_doubles=from_doubles_matches_set_raw + native_engine_geometry_float_items=float_items_match_elements + native_engine_geometry_js_numbers=js_numbers + native_engine_geometry_typed_writes=typed_writes + native_engine_geometry_normalized=normalized + native_engine_geometry_out_of_range=out_of_range + native_engine_geometry_nan_bounds=nan_bounds) +target_link_libraries(tn-native-engine-geometry-edges-test PRIVATE tn_engine_scene) + +# PRD-508 phase 1: hierarchy, re-parenting, events and member identity. +tn_native_engine_test(tn-native-engine-scene-test tests/native-engine/scene_hierarchy_test.cpp + native_engine_scene_hierarchy=hierarchy + native_engine_scene_alias=alias + native_engine_scene_revision=revision + native_engine_scene_hierarchy_upstream=upstream + native_engine_scene_rotation_sync=rotation_sync + native_engine_scene_teardown=teardown + native_engine_scene_batched_mesh=batched_mesh) +# The alias case drives the fixture driver's Store as well, which is the other implementor of it. +target_link_libraries(tn-native-engine-scene-test PRIVATE tn_engine_scene tn_fixture_driver) + +# PRD-501: the ported V8 fdlibm answers V8's own bits, so a platform libm one bit off fails here. +tn_native_engine_test(tn-native-engine-ieee754-test tests/native-engine/ieee754_test.cpp + native_engine_ieee754=bits) + +# The engine's binding registry for the math and scene classes: one model the fixture driver (and, +# from slice 3, the C ABI) share. +add_library(tn_engine_bindings STATIC src/engine/abi/bindings_math.cpp src/engine/abi/bindings_mathutils.cpp + src/engine/abi/bindings_scene.cpp src/engine/abi/bindings_geometry.cpp src/engine/abi/bindings_material.cpp) +tn_native_engine_target(tn_engine_bindings) +target_link_libraries(tn_engine_bindings PUBLIC tn_engine_foundation tn_engine_scene tn_engine_animation) +if(EMSCRIPTEN) + # Bindings report an unsupported member by exception and the ABI catches it at the boundary; + # engine algorithms never throw. Both sides need Wasm exception handling. + target_compile_options(tn_engine_bindings PUBLIC -fwasm-exceptions) + target_link_options(tn_engine_bindings PUBLIC -fwasm-exceptions) +endif() + +# PRD-531 phase 1: the registry printed as JSON, the truth of what is natively implemented and +# bound. `--check` compares the output with the committed catalog snapshot and fails on drift. +add_executable(tn-native-engine-registry-dump EXCLUDE_FROM_ALL tests/native-engine/registry_dump.cpp) +target_link_libraries(tn-native-engine-registry-dump PRIVATE tn_engine_bindings) +target_include_directories(tn-native-engine-registry-dump PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/tests/native-engine) +tn_native_engine_target(tn-native-engine-registry-dump) +set_property(GLOBAL APPEND PROPERTY TN_NATIVE_ENGINE_TEST_TARGETS tn-native-engine-registry-dump) +if(NOT EMSCRIPTEN) + add_test(NAME native_engine_registry_snapshot + COMMAND tn-native-engine-registry-dump --check + ${CMAKE_CURRENT_SOURCE_DIR}/../three-native/api/native-registry.json) + set_tests_properties(native_engine_registry_snapshot PROPERTIES LABELS "native-engine") +endif() + +# PRD-516: three's animation system, starting with its interpolants. +tn_native_engine_test(tn-native-engine-animation-interpolants-test tests/native-engine/animation/interpolants_test.cpp + native_engine_animation_interpolants=interpolants) +target_link_libraries(tn-native-engine-animation-interpolants-test PRIVATE tn_engine_animation) +target_include_directories(tn-native-engine-animation-interpolants-test PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/tests/native-engine/animation) +tn_native_engine_test(tn-native-engine-animation-binding-test tests/native-engine/animation/property_binding_test.cpp + native_engine_animation_binding_parse=parse native_engine_animation_binding=binding + native_engine_animation_binding_released=released) +target_link_libraries(tn-native-engine-animation-binding-test PRIVATE tn_engine_animation) +target_include_directories(tn-native-engine-animation-binding-test PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/tests/native-engine/animation) +tn_native_engine_test(tn-native-engine-animation-mixer-test tests/native-engine/animation/mixer_test.cpp + native_engine_animation_mixer=mixer native_engine_animation_events=events) +target_link_libraries(tn-native-engine-animation-mixer-test PRIVATE tn_engine_animation) +target_include_directories(tn-native-engine-animation-mixer-test PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/tests/native-engine/animation) +# PRD-517: property tracks on materials, lights, cameras and visibility. +tn_native_engine_test(tn-native-engine-animation-property-tracks-test tests/native-engine/animation/property_tracks_test.cpp + native_engine_animation_property_tracks=property_tracks) +target_link_libraries(tn-native-engine-animation-property-tracks-test PRIVATE tn_engine_animation) +target_include_directories(tn-native-engine-animation-property-tracks-test PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/tests/native-engine/animation) +tn_native_engine_test(tn-native-engine-animation-schedule-test tests/native-engine/animation/schedule_test.cpp + native_engine_animation_explicit_update=explicit_update) +target_link_libraries(tn-native-engine-animation-schedule-test PRIVATE tn_engine_animation) + +# PRD-518 phase 1: the recorded Bone/Skeleton poses reproduce over the native port. +tn_native_engine_test(tn-native-engine-animation-skeleton-test tests/native-engine/animation/skeleton_test.cpp + native_engine_skeleton_pose=skeleton_pose + native_engine_skeleton_clone_bounds=clone_bounds) +target_link_libraries(tn-native-engine-animation-skeleton-test PRIVATE tn_engine_animation) +target_include_directories(tn-native-engine-animation-skeleton-test PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/tests/native-engine/animation) +# PRD-518 phases 2-3: the recorded SkinnedBatch CPU state reproduces over the native palette. +tn_native_engine_test(tn-native-engine-animation-skinned-palette-test tests/native-engine/animation/skinned_palette_test.cpp + native_engine_skinned_slot_reuse=slot_reuse + native_engine_skinned_pose_history=pose_history + native_engine_skinned_update_frequency=update_frequency) +target_link_libraries(tn-native-engine-animation-skinned-palette-test PRIVATE tn_engine_animation) +target_include_directories(tn-native-engine-animation-skinned-palette-test PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/tests/native-engine/animation) + +# PRD-531 raycasting and LOD: real three, binary64 oracle tables (CPU only). +if(NOT EMSCRIPTEN) + tn_native_engine_test(tn-native-engine-raycast-test tests/native-engine/scene/raycast_test.cpp + native_engine_raycaster=raycaster native_engine_lod=lod) + target_link_libraries(tn-native-engine-raycast-test PRIVATE tn_engine_scene) + target_compile_definitions(tn-native-engine-raycast-test PRIVATE + TN_RAYCASTER_REFERENCE="${CMAKE_CURRENT_SOURCE_DIR}/tests/native-engine/scene/raycaster_reference.json" + TN_LOD_REFERENCE="${CMAKE_CURRENT_SOURCE_DIR}/tests/native-engine/scene/lod_reference.json") + find_program(TN_RAYCAST_NODE node REQUIRED) + foreach(kind raycaster lod) + add_test(NAME native_engine_${kind}_reference_current + COMMAND ${TN_RAYCAST_NODE} --import tsx + packages/runtime-native/tests/native-engine/scene/raycast-reference.ts --check --${kind} + WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/../..) + set_tests_properties(native_engine_${kind}_reference_current PROPERTIES LABELS "native-engine") + endforeach() +endif() + +# PRD-508 phase 2: the native OrthographicCamera's projection matrix and its inverse, bit-for-bit +# against the pinned three (ortho_projection_reference.json): zoom, asymmetric frusta, view offsets, +# both renderer coordinate systems and reversed depth. The test reads its table from disk, which a +# Wasm test under node cannot; the camera itself compiles the same there. +if(NOT EMSCRIPTEN) + tn_native_engine_test(tn-native-engine-ortho-projection-test tests/native-engine/projection/ortho_projection_test.cpp + native_engine_ortho_projection=ortho_projection) + target_link_libraries(tn-native-engine-ortho-projection-test PRIVATE tn_engine_scene) + target_compile_definitions(tn-native-engine-ortho-projection-test PRIVATE + TN_ORTHO_PROJECTION_REFERENCE="${CMAKE_CURRENT_SOURCE_DIR}/tests/native-engine/projection/ortho_projection_reference.json") +endif() + +# PRD-531: three's `MathUtils` functions and the constants the minimal template imports, bit-exact +# against the pinned three (mathutils_reference.json). The test drives the binding registry, so it +# proves the bound surface, and reads its table from disk, which a Wasm test under node cannot. +if(NOT EMSCRIPTEN) + tn_native_engine_test(tn-native-engine-mathutils-test tests/native-engine/mathutils/mathutils_test.cpp + native_engine_mathutils=mathutils) + target_link_libraries(tn-native-engine-mathutils-test PRIVATE tn_engine_bindings) + target_include_directories(tn-native-engine-mathutils-test PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/src) + target_compile_definitions(tn-native-engine-mathutils-test PRIVATE + TN_MATHUTILS_REFERENCE="${CMAKE_CURRENT_SOURCE_DIR}/tests/native-engine/mathutils/mathutils_reference.json") +endif() + +# PRD-519 phase 2: frozen static subtrees, against packages/core/src/static-transform.ts. +tn_native_engine_test(tn-native-engine-static-transform-test tests/native-engine/scene/static_transform_test.cpp + native_engine_static_transform=static_transform) +target_link_libraries(tn-native-engine-static-transform-test PRIVATE tn_engine_scene) +target_include_directories(tn-native-engine-static-transform-test PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/tests/native-engine/scene) + +# The engine's JSON reader and writer (header-only), against JSON.parse, JSON.stringify and +# Number::toString. +tn_native_engine_test(tn-native-engine-json-test tests/native-engine/json/json_test.cpp + native_engine_json=corpus native_engine_json_limits=limits) +target_include_directories(tn-native-engine-json-test PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/src + ${CMAKE_CURRENT_SOURCE_DIR}/tests/native-engine/json) + +# The native side of the differential fixture runner (PRD-498): run-native.ts spawns the driver. +add_library(tn_fixture_driver STATIC tests/native-engine/fixture/driver.cpp) +tn_native_engine_target(tn_fixture_driver) +target_include_directories(tn_fixture_driver PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/tests/native-engine) +target_link_libraries(tn_fixture_driver PUBLIC tn_engine_foundation tn_engine_bindings) +if(EMSCRIPTEN) + # The driver (a test tool) reports unsupported fixtures by exception; engine code never throws. + target_compile_options(tn_fixture_driver PUBLIC -fwasm-exceptions) + target_link_options(tn_fixture_driver PUBLIC -fwasm-exceptions) +endif() +add_executable(tn-native-engine-fixture-driver tests/native-engine/fixture/main.cpp) +target_link_libraries(tn-native-engine-fixture-driver PRIVATE tn_fixture_driver) +tn_native_engine_target(tn-native-engine-fixture-driver) +# The differential ctests run it, so every test aggregate rebuilds it. +set_property(GLOBAL APPEND PROPERTY TN_NATIVE_ENGINE_TEST_TARGETS tn-native-engine-fixture-driver) +tn_native_engine_test(tn-native-engine-fixture-protocol-test tests/native-engine/fixture_driver_test.cpp + native_engine_fixture_protocol=protocol native_engine_fixture_node_materials=node_materials + native_engine_fixture_light_targets=light_targets) +target_link_libraries(tn-native-engine-fixture-protocol-test PRIVATE tn_fixture_driver) + +# PRD-501 phases 1 and 2 and PRD-508 phase 2: the ported math and scene classes against the pinned +# three, one ctest per fixture prefix. Each case is the differential runner over its prefix and the +# host driver; a mismatch and a blocked row both fail it, because a row nobody ran is a row nobody +# proved. Emscripten needs node and the host-built driver, which an Emscripten build has neither of. +if(NOT EMSCRIPTEN) + find_program(TN_PNPM_EXECUTABLE pnpm) + if(TN_PNPM_EXECUTABLE) + foreach(math_case "math_core:math-core-*" "math_edges:math-edges-*" "math_euler:math-euler-*" "math_primitives:math-primitives-*" "scene_transforms:scene-transforms-*" "scene_cameras:scene-cameras-*" "scene_object_bounds:scene-object-bounds-*" "geometry:geometry-*" "geometry_derived:geometry-derived-*" "material_props:materials-props-*" "light_props:lights-props-*") + string(REPLACE ":" ";" math_pair "${math_case}") + list(GET math_pair 0 math_name) + list(GET math_pair 1 math_glob) + add_test(NAME native_engine_${math_name} + COMMAND ${TN_PNPM_EXECUTABLE} --filter @threenative/three-native exec tsx + tests/compatibility/run-native.ts + --driver $ + --only "${math_glob}" + --out ${CMAKE_CURRENT_BINARY_DIR}/${math_name}.json) + set_tests_properties(native_engine_${math_name} PROPERTIES LABELS "native-engine") + endforeach() + # Each committed table is what the pinned three (or the core module it mirrors) produces today. + foreach(reference + "animation_reference_current:packages/three-native/tests/animation/animation-reference.ts" + "static_transform_reference_current:packages/runtime-native/tests/native-engine/scene/static-transform-reference.ts" + "ortho_projection_reference_current:packages/runtime-native/tests/native-engine/projection/ortho_projection-reference.ts" + "mathutils_reference_current:packages/runtime-native/tests/native-engine/mathutils/mathutils-reference.ts" + "skeleton_reference_current:packages/runtime-native/tests/native-engine/animation/skeleton-reference.ts" + "skinned_palette_reference_current:packages/runtime-native/tests/native-engine/animation/skinned-palette-reference.ts" + "json_reference_current:packages/runtime-native/tests/native-engine/json/json-reference.ts") + string(REPLACE ":" ";" reference_pair "${reference}") + list(GET reference_pair 0 reference_name) + list(GET reference_pair 1 reference_script) + add_test(NAME native_engine_${reference_name} + COMMAND ${TN_PNPM_EXECUTABLE} --workspace-root exec tsx ${reference_script} --check + WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/../..) + set_tests_properties(native_engine_${reference_name} PROPERTIES LABELS "native-engine") + endforeach() + unset(math_case) + unset(math_pair) + unset(reference) + unset(reference_pair) + else() + message(WARNING "pnpm not found: the native_engine_math_* and native_engine_scene_* fixture cases are not registered") + endif() +endif() + +# The math fixture cases spawn the driver, so the aggregate target has to build it too. +get_property(tn_native_engine_core_test_targets GLOBAL PROPERTY TN_NATIVE_ENGINE_TEST_TARGETS) +add_custom_target(tn-native-engine-core-tests DEPENDS ${tn_native_engine_core_test_targets} + tn-native-engine-fixture-driver) diff --git a/packages/runtime-native/conformance/metrics.d.mts b/packages/runtime-native/conformance/metrics.d.mts index 9fb618476..a199b6b98 100644 --- a/packages/runtime-native/conformance/metrics.d.mts +++ b/packages/runtime-native/conformance/metrics.d.mts @@ -1,6 +1,8 @@ export function compareCaptures( referenceContents: Uint8Array, candidateContents: Uint8Array, + /** Channel levels a pixel may differ by and still match (default 0). */ + levels?: number, ): { readonly height: number; readonly perceptualDeltaE: number; diff --git a/packages/runtime-native/conformance/metrics.mjs b/packages/runtime-native/conformance/metrics.mjs index 0e72e5110..ac70c0d38 100644 --- a/packages/runtime-native/conformance/metrics.mjs +++ b/packages/runtime-native/conformance/metrics.mjs @@ -66,7 +66,7 @@ function lab(r, g, b) { return [116 * fy - 16, 500 * (fx - fy), 200 * (fy - fz)]; } -export function compareCaptures(referenceContents, candidateContents) { +export function compareCaptures(referenceContents, candidateContents, levels = 0) { const reference = inspectCapture(referenceContents); const candidate = inspectCapture(candidateContents); if (reference.width !== candidate.width || reference.height !== candidate.height) { @@ -75,12 +75,15 @@ export function compareCaptures(referenceContents, candidateContents) { ); } const pixels = reference.width * reference.height; + // A reference with no alpha channel (an element screenshot) records only displayed colour, so + // alpha is not compared: pngjs would report 255 there whatever the frame held. + const channels = reference.png.alpha === false ? 3 : 4; let mismatched = 0; let deltaESum = 0; for (let offset = 0; offset < reference.png.data.length; offset += 4) { const different = reference.png.data - .subarray(offset, offset + 4) - .some((value, channel) => value !== candidate.png.data[offset + channel]); + .subarray(offset, offset + channels) + .some((value, channel) => Math.abs(value - candidate.png.data[offset + channel]) > levels); if (different) mismatched += 1; const left = lab(...reference.png.data.subarray(offset, offset + 3)); const right = lab(...candidate.png.data.subarray(offset, offset + 3)); diff --git a/packages/runtime-native/conformance/run-conformance.d.mts b/packages/runtime-native/conformance/run-conformance.d.mts new file mode 100644 index 000000000..e9bb9acdc --- /dev/null +++ b/packages/runtime-native/conformance/run-conformance.d.mts @@ -0,0 +1,40 @@ +/** + * The declarations `@threenative/three-native` reads from the conformance runner. + * + * The runner is plain ESM because it is spawned by `pnpm parity` as `node`, and the fixture + * differential suite imports its report validator rather than reimplementing the report shape. + */ + +/** The report shape version this runner writes and accepts. */ +export const REPORT_SCHEMA_VERSION: string; + +export interface IReportOptions { + /** A suite replaces the registry's rows with its own; every other lane matches the registry. */ + readonly suite?: string; + /** The result ids a report must carry, in order. Defaults to the registry's row ids. */ + readonly expectedIds?: readonly string[]; +} + +export function validateRegistry(registry: unknown): string[]; + +export function validateReport( + report: unknown, + registry: unknown, + options?: IReportOptions, +): string[]; + +export function reportExitCode(report: unknown): number; + +export function buildProvenance(options?: { + readonly runtime?: string | null; + readonly referenceRoot?: string | null; + readonly device?: string | null; + readonly cwd?: string; +}): { + commit: string; + dirty: boolean; + runtimeSha256: string | null; + referenceSetSha256: string | null; + device: string | null; + env: { key: string; valueSha256: string | null }[]; +}; diff --git a/packages/runtime-native/conformance/run-conformance.mjs b/packages/runtime-native/conformance/run-conformance.mjs index ba92e5187..ed710ec11 100644 --- a/packages/runtime-native/conformance/run-conformance.mjs +++ b/packages/runtime-native/conformance/run-conformance.mjs @@ -50,7 +50,7 @@ import { writeProjectScene, } from "./project-mode.mjs"; -const REPORT_SCHEMA_VERSION = "0.3.0"; +export const REPORT_SCHEMA_VERSION = "0.3.0"; const REGISTRY_SCHEMA_VERSION = "0.1.0"; const runtimeRoot = fileURLToPath(new URL("..", import.meta.url)); const workspaceRoot = resolve(runtimeRoot, "..", ".."); @@ -389,8 +389,17 @@ export function validateProvenance(provenance) { return [...errors, ...validateProvenanceEnv(provenance.env)]; } -export function validateReport(report, registry) { +/** + * Validates a conformance report. + * + * `suite` names a lane that brings its own rows: the native-engine fixture suite reports each + * fixture as a row instead of a registry scene, so its ids come from `expectedIds` and a `pass` + * means every observation matched. Everything else — the field list, the provenance contract, the + * statuses, the summary arithmetic and the exit code — is the same rule every lane answers to. + */ +export function validateReport(report, registry, options = {}) { const errors = []; + const suite = options.suite ?? null; for (const field of Object.keys(report)) { if (!REPORT_FIELDS.includes(field)) { errors.push(`report.${field} is not a recognised report field`); @@ -412,10 +421,14 @@ export function validateReport(report, registry) { errors.push("report.results must be an array"); return errors; } - const expectedIds = registry.tests.map((entry) => entry.id); + const expectedIds = options.expectedIds ?? registry.tests.map((entry) => entry.id); const resultIds = report.results.map((entry) => entry.id); if (JSON.stringify(resultIds) !== JSON.stringify(expectedIds)) { - errors.push("report result IDs/order must exactly match the registry"); + errors.push( + options.expectedIds === undefined + ? "report result IDs/order must exactly match the registry" + : "report result IDs/order must exactly match the suite's rows", + ); } for (const exclusion of registry.exclusions ?? []) { if (exclusion.target !== report.target || typeof exclusion.row !== "string") continue; @@ -436,7 +449,17 @@ export function validateReport(report, registry) { actualSummary[result.status] += 1; if (result.status !== "pass") continue; const target = report.target || "desktop"; - if (target === "web") { + if (suite === "native-engine") { + if (result.native?.completed !== true) { + errors.push(`${result.id}: pass requires a completed native driver run`); + } + if (result.fixture?.matched !== result.fixture?.observations) { + errors.push(`${result.id}: pass requires every observation to match`); + } + if (!Array.isArray(result.gpuValidationErrors) || result.gpuValidationErrors.length > 0) { + errors.push(`${result.id}: pass requires zero GPU validation errors`); + } + } else if (target === "web") { if (result.browser?.completed !== true) { errors.push(`${result.id}: pass requires completed browser execution`); } diff --git a/packages/runtime-native/scripts/check-source-list.mjs b/packages/runtime-native/scripts/check-source-list.mjs index 89321649c..1a3e8fbdc 100644 --- a/packages/runtime-native/scripts/check-source-list.mjs +++ b/packages/runtime-native/scripts/check-source-list.mjs @@ -65,15 +65,21 @@ export function checkSourceList({ cmakeSource, sourceRoot, sourcePaths } = {}) { return { unlisted, missing, excluded: [...excluded].sort() }; } +/** CMakeLists.txt plus the modules it includes (cmake/NativeEngine.cmake lists engine sources). */ +export function readCmakeSource(packageRoot) { + const cmakeModules = join(packageRoot, "cmake"); + const modules = readdirSync(cmakeModules) + .filter((name) => name.endsWith(".cmake")) + .sort() + .map((name) => readFileSync(join(cmakeModules, name), "utf8")); + return [readFileSync(join(packageRoot, "CMakeLists.txt"), "utf8"), ...modules].join("\n"); +} + function main() { const scriptDirectory = dirname(fileURLToPath(import.meta.url)); const packageRoot = resolve(scriptDirectory, ".."); - const cmakePath = join(packageRoot, "CMakeLists.txt"); const sourceRoot = join(packageRoot, "src"); - const report = checkSourceList({ - cmakeSource: readFileSync(cmakePath, "utf8"), - sourceRoot, - }); + const report = checkSourceList({ cmakeSource: readCmakeSource(packageRoot), sourceRoot }); if (report.unlisted.length > 0 || report.missing.length > 0) { if (report.unlisted.length > 0) console.error(`Unlisted native C++ sources: ${report.unlisted.join(", ")}`); diff --git a/packages/runtime-native/src/engine/abi/binding.h b/packages/runtime-native/src/engine/abi/binding.h new file mode 100644 index 000000000..11c82eb3c --- /dev/null +++ b/packages/runtime-native/src/engine/abi/binding.h @@ -0,0 +1,319 @@ +#pragma once + +// The engine's one binding model (PRD-500 / PRD-531): each native class registers a constructor, +// methods, getters and setters once, and every caller drives the same registry — the differential +// fixture driver by string ids, the C ABI (and the VMs above it: V8, browser JS over Wasm) by +// handles. A caller implements Store; a binding never knows which caller it serves. + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +#include "engine/scene/object3d.h" +#include "engine/shader/graph/graph.h" + +namespace tn::binding { + +struct Value { + enum class Kind : uint8_t { Null, Number, String, Bool, Ref, Numbers, Refs, Array, Record, Undefined, ShaderNode }; + // A named constructor keeps pair's default-constructibility trait from recursively + // instantiating an aggregate Value before the pair is complete (Clang + libstdc++ 16). + Value() = default; + Value(Kind kind, double number = 0, std::string text = {}, bool flag = false, + std::vector numbers = {}) + : kind(kind), number(number), text(std::move(text)), flag(flag), numbers(std::move(numbers)) {} + + Kind kind = Kind::Null; + double number = 0; + // String payload; the caller's object id for Ref; comma-separated ids for Refs (an array of + // objects, as `new Skeleton(bones)` takes); for Numbers, the typed array they came as, if any. + std::string text; + bool flag = false; + std::vector numbers; // a numeric array (`elements`, `toArray()`) + // A typed array's own bytes, in place of `numbers`, for a constructor that keeps them + // (ClassBinding::ctorTakesBytes); `text` names the array. Valid for the call only. + std::string_view bytes; + + engine::shader::graph::Node node; + static Value shaderNode(engine::shader::graph::Node node) { Value v; v.kind = node ? Kind::ShaderNode : Kind::Null; v.node = std::move(node); return v; } + + std::vector items; + std::vector> fields; + static Value array(std::vector items) { Value v; v.kind = Kind::Array; v.items = std::move(items); return v; } + static Value record(std::vector> fields) { Value v; v.kind = Kind::Record; v.fields = std::move(fields); return v; } + + static Value undefined() { Value v; v.kind = Kind::Undefined; return v; } + static Value of(double n) { return Value{Kind::Number, n}; } + static Value of(bool b) { return Value{Kind::Bool, 0, {}, b}; } + static Value list(std::vector values) { return Value{Kind::Numbers, 0, {}, false, std::move(values)}; } +}; + +struct ClassBinding; +class Store; + +/** A typed array's element size, by its name (`Float32Array`); 0 for a name that is not one. */ +size_t typedArrayElementBytes(std::string_view type); +/** The numbers a typed array's bytes hold, by its name; the name must have an element size. */ +std::vector typedArrayNumbers(std::string_view type, std::string_view bytes); + +/** A language listener for one event type: called with the event as one Record value. */ +using EventCallback = std::shared_ptr>; + +/** A native object as a caller holds it: its class name and shared ownership of the value. */ +struct Object { + std::string cls; + std::shared_ptr ptr; + /** The registry entry for `cls`, found once by the ABI on the first call and kept (the registry is immutable). */ + mutable const ClassBinding* binding = nullptr; +}; + +/** Only registered classes backed by engine::Material may unwrap as that base type. */ +inline bool isMaterialClass(std::string_view cls) { + return cls == "SpriteMaterial" || cls == "SpriteNodeMaterial" || cls == "LineBasicMaterial" || cls == "Material" || + cls == "MeshBasicMaterial" || cls == "MeshLambertMaterial" || + cls == "MeshPhongMaterial" || cls == "MeshStandardMaterial" || cls == "MeshPhysicalMaterial" || + cls == "MeshBasicNodeMaterial" || cls == "MeshStandardNodeMaterial"; +} + +/** The engine's scene-graph classes: an Object3D argument (add, a render root) may be any of them. */ +inline bool isObject3DClass(std::string_view cls) { + static constexpr std::string_view kClasses[] = { + "Object3D", "Group", "Mesh", "Scene", "Camera", "PerspectiveCamera", + "OrthographicCamera", "AmbientLight", "DirectionalLight", "HemisphereLight", "InstancedMesh", + "PointLight", "Sprite", "SpotLight", "Bone", "SkinnedMesh", "LOD", + "Line", "LineSegments", "BatchedMesh"}; + for (const std::string_view known : kClasses) + if (cls == known) return true; + return false; +} + +/** The engine texture classes a texture argument (a map, a background, a TSL texture) may be. */ +inline bool isTextureClass(std::string_view cls) { + return cls == "Texture" || cls == "DataTexture" || cls == "CanvasTexture"; +} + +inline bool acceptsClass(std::string_view actual, std::string_view expected) { + return actual == expected || (expected == "Material" && isMaterialClass(actual)); +} + +/** + * Thrown inside a binding when a call asks for something the native class does not support. It is + * caught at the caller's boundary and becomes `unsupported` (driver) or TN_ERROR_UNSUPPORTED (ABI); + * it never crosses the C ABI. + */ +struct Unsupported { + std::string reason; +}; + +class Store; +using Args = std::vector; +using Ctor = std::function(const Args&, Store&)>; +/** Returns a value, or chain() to return the object it was called on. */ +using Method = std::function; +using Getter = std::function; + +/** + * A property write. Most setters need only the value; a member object's whole-value write + * (`material.color = ref`, `scene.background = ref`) must resolve a Ref through the caller's Store, + * so every call passes the caller's Store. A two-argument callable still fits: it ignores the Store. + */ +class Setter { +public: + Setter() = default; + template || + std::is_invocable_v>> + Setter(F fn) : fn_(wrap(std::move(fn))) {} + + void operator()(void* self, const Value& value, Store& store) const { fn_(self, value, store); } + explicit operator bool() const { return static_cast(fn_); } + +private: + /** A three-argument callable is kept as-is; a two-argument one ignores the store it is handed. */ + template + static std::function wrap(F fn) { + if constexpr (std::is_invocable_v) { + return std::function(std::move(fn)); + } else { + return [fn = std::move(fn)](void* self, const Value& value, Store&) { fn(self, value); }; + } + } + + std::function fn_; +}; + +struct ClassBinding { + Ctor ctor; + // The constructor reads a typed array argument as Value::bytes, so it is not widened to doubles. + bool ctorTakesBytes = false; + // The setters that read a typed array value as Value::bytes in the same way. + std::set settersTakeBytes; + std::map methods; + std::map getters; // keyed by full path: "x", "position.x", "matrixWorld.elements" + std::map setters; + // Member objects (`position`, `matrixWorld`): read as properties, answered with the one alias Ref + // of that member (memberAlias), so they need the Store a plain getter does not get. + std::map members; + // The members that name a field of the object itself (`position`, `material.color`): the same + // object for the owner's whole life, so a caller may keep the Ref it got the first time. A member + // that can be reassigned (`mesh.material`, `geometry.attributes.position`) is never listed. + std::set fixedMembers; + // Doubles the object holds in place (`x`, `r`, `radius`, `elements`): byte offset from `__address` + // and count; a count of 0 is one bool byte (`visible`). A back end that shares the engine's memory + // (Wasm) reads them there instead of calling the getter of the same name; writes still go + // through the setter, which the engine reacts to. + // A class with fields also answers the engine-internal getter `__address`, as a number: self, or + // where its fields start when they sit after pointers. The registry is dumped by a 64-bit build + // and read by the 32-bit Wasm one, so an offset must not depend on pointer size. + std::map> fields; + // Callbacks a language sets on the object (`onBeforeRender`): set through tn_set_callback, never + // a Value, because the engine calls back into the language that set them. + std::map> callbacks; + // Event types a language listens for (`mixer.addEventListener("finished", fn)`), set through + // tn_set_callback by type name; a null callback stops listening. The event arrives as a Record. + std::map> events; +}; + +/** A language listener's failure inside an engine call (Object3D's graph events): the ABI call that + * set it off reports it once it returns, whichever method moved the graph (add, LOD.addLevel, ...). */ +std::string& pendingListenerError(); + +/** Registers a member that names a field of the object itself (see ClassBinding::fixedMembers). */ +inline void fixedMember(ClassBinding& b, const std::string& name, Method member) { + b.members[name] = std::move(member); + b.fixedMembers.insert(name); +} + +using Registry = std::map; + +/** What a binding needs from its caller: resolve an argument to an object, and adopt a new one. */ +class Store { +public: + virtual ~Store() = default; + /** The object a Ref argument names, or null. */ + virtual Object* find(const Value& arg) = 0; + /** Hands a new native object back to the caller as a Ref value. */ + virtual Value adopt(std::string cls, std::shared_ptr ptr) = 0; + /** + * Hands back a member object (`object.position`) as the Ref value naming *that* member: the same + * Ref on every call, because the member is not copied and does not move. `owner` is the pointer + * the binding was called on, which the caller holds the shared ownership of; the returned Ref + * keeps that owner alive, so an alias carries no lifetime of its own. + */ + virtual Value adoptAlias(std::string cls, void* member, void* owner) = 0; + /** + * Hands back an object the engine shares ownership of (`geometry.attributes.position`, + * `mesh.material`, `scene.background`) as its one Ref: the same Ref while it lives, and the Ref + * holds the object itself, so it stays valid after the engine lets go of it (a deleted attribute, + * a replaced background), as a JS reference to a three object does. A null object is null. + */ + virtual Value share(std::string cls, std::shared_ptr object) = 0; + /** The numeric array a Ref names when it holds one (a boxed toArray() result); empty otherwise. */ + virtual std::vector numbers(const Value& arg) = 0; + + /** Resolves a Ref argument to shared ownership of its object, refusing a class mismatch. */ + template + std::shared_ptr shared(const Value& arg, const char* cls) { + Object* object = find(arg); + if (!object || !acceptsClass(object->cls, cls)) throw Unsupported{std::string("argument is not a ") + cls}; + return std::static_pointer_cast(object->ptr); + } + + /** Resolves a Ref argument, refusing a class mismatch. */ + template + T& ref(const Value& arg, const char* cls) { + Object* object = find(arg); + if (!object || !acceptsClass(object->cls, cls)) throw Unsupported{std::string("argument is not a ") + cls}; + return *static_cast(object->ptr.get()); + } + + /** + * A read-only argument (`v.copy(source)`, `v.add(other)`): an engine `cls`, or, for a vector, any + * plain object with its fields, as three's methods read `source.x`, `source.y`... A missing field + * reads NaN: three stores the `undefined` and its arithmetic then reads NaN. A plain object is + * read into `scratch`. + * Never for an output argument (`getWorldPosition(target)`), which three writes into. + */ + template + const T& in(const Value& arg, const char* cls, T& scratch) { + constexpr bool vector = std::is_same_v || std::is_same_v || + std::is_same_v; + if constexpr (vector) { + if (arg.kind == Value::Kind::Record) { + const auto field = [&](const char* name) { + for (const auto& [key, value] : arg.fields) { + if (key != name) continue; + if (value.kind != Value::Kind::Number) + throw Unsupported{std::string("argument is not a ") + cls + ": " + name + " is not a number"}; + return value.number; + } + return std::numeric_limits::quiet_NaN(); + }; + scratch.x = field("x"); + scratch.y = field("y"); + if constexpr (!std::is_same_v) scratch.z = field("z"); + if constexpr (std::is_same_v) scratch.w = field("w"); + return scratch; + } + } + return ref(arg, cls); + } +}; + +/** + * A numeric array argument as doubles: a Numbers value, or a mixed Array (Euler.toArray()'s + * [x, y, z, order]) whose non-number items read as NaN, as `+"XYZ"` does. Anything else is empty. + */ +inline std::vector numbersOf(const Value& v) { + if (v.kind == Value::Kind::Numbers) return v.numbers; + std::vector out; + if (v.kind == Value::Kind::Array) + for (const auto& item : v.items) + out.push_back(item.kind == Value::Kind::Number ? item.number : std::numeric_limits::quiet_NaN()); + return out; +} + +/** Each Ref in a Refs argument, in order. */ +inline std::vector refsOf(const Value& v) { + std::vector out; + if (v.kind == Value::Kind::Array) { + for (const auto& item : v.items) { + if (item.kind != Value::Kind::Ref) throw Unsupported{"object array contains a non-object"}; + out.push_back(item); + } + return out; + } + if (v.kind == Value::Kind::Numbers && v.numbers.empty()) return out; + if (v.kind != Value::Kind::Refs) throw Unsupported{"argument is not an object array"}; + std::size_t start = 0; + while (start < v.text.size()) { + std::size_t end = v.text.find(',', start); + if (end == std::string::npos) end = v.text.size(); + out.push_back(Value{Value::Kind::Ref, 0, v.text.substr(start, end - start)}); + start = end + 1; + } + return out; +} + +/** The value a chaining method returns: the object it was called on. */ +inline Value chain() { return Value{Value::Kind::Ref, 0, "\x01self"}; } + +/** The Ref for a member object of the object a binding was called on; registered in `members`. */ +template +Value memberAlias(Store& store, void* self, T& member, const char* cls) { + return store.adoptAlias(cls, &member, self); +} + +inline double number(const Value& v) { + if (v.kind != Value::Kind::Number) throw Unsupported{"expected a number"}; + return v.number; +} + +} // namespace tn::binding diff --git a/packages/runtime-native/src/engine/abi/bindings.h b/packages/runtime-native/src/engine/abi/bindings.h new file mode 100644 index 000000000..e47e680b0 --- /dev/null +++ b/packages/runtime-native/src/engine/abi/bindings.h @@ -0,0 +1,49 @@ +#pragma once + +#include "engine/abi/binding.h" + +#include + +namespace tn::engine { +class BufferAttribute; +} + +namespace tn::binding { + +/** The math classes (PRD-501): Vector2/3/4, Matrix3/4, Quaternion, Euler, Color and primitives. */ +void registerMathBindings(Registry& classes); + +/** three's stateless `MathUtils` namespace (PRD-531): the functions the minimal template reaches. */ +void registerMathUtilsBindings(Registry& classes); + +/** The scene graph (PRD-508): Object3D, Scene, Group, Mesh and the cameras. */ +void registerSceneBindings(Registry& classes); + +/** Object3D's own getters, setters, members and methods, for a derived node to build on. */ +void registerObject3DBindings(ClassBinding& b); + +/** Resolves any scene node argument, refusing non-Object3D classes. */ +engine::Object3D& objectArg(Store& store, const Value& arg); +/** The caller's BufferAttribute (any of its bound classes) itself, not a copy. */ +std::shared_ptr sharedAttributeArg(Store& store, const Value& arg); + +/** Geometry (PRD-508): BufferAttribute, BufferGeometry and the built-in generators. */ +void registerGeometryBindings(Registry& classes); + +/** Materials and lights (PRD-514): the five mesh materials and three lights the renderer draws. */ +void registerMaterialBindings(Registry& classes); + +/** Textures (PRD-531 textures slice): Texture and DataTexture, the material `map`'s sources. */ +void registerTextureBindings(Registry& classes); + +/** Every engine class any caller can reach; each work package adds its own register function. */ +inline void registerAll(Registry& classes) { + registerMathBindings(classes); + registerMathUtilsBindings(classes); + registerSceneBindings(classes); + registerGeometryBindings(classes); + registerMaterialBindings(classes); + registerTextureBindings(classes); +} + +} // namespace tn::binding diff --git a/packages/runtime-native/src/engine/abi/bindings_geometry.cpp b/packages/runtime-native/src/engine/abi/bindings_geometry.cpp new file mode 100644 index 000000000..268b760dc --- /dev/null +++ b/packages/runtime-native/src/engine/abi/bindings_geometry.cpp @@ -0,0 +1,1022 @@ +// BufferGeometry, BufferAttribute and the geometry generators in the engine's one binding registry +// (PRD-508 phase 3). Members (`attributes.position`, `index`, `boundingBox`, `boundingSphere`) are +// read as Refs to the member itself, so a caller writes through the object rather than a copy; plain +// values (`array`, `parameters`, `groups`) are getters. + +#include "engine/abi/bindings.h" + +#include "engine/foundation/math/Matrix.h" +#include "engine/scene/geometry.h" +#include "engine/scene/geometries.h" + +#include +#include +#include +#include +#include +#include +#include +#include + +namespace tn::binding { + +using namespace tn::engine; + +namespace { + +double optional(const Args& a, size_t i, double fallback) { + return i < a.size() ? number(a.at(i)) : fallback; +} + +bool flag(const Value& v) { return v.kind == Value::Kind::Bool ? v.flag : number(v) != 0; } + +bool boolean(const Args& a, size_t i, bool fallback) { + return i < a.size() ? flag(a.at(i)) : fallback; +} + +template +T* as(void* self) { + return static_cast(self); +} + +Value numbers(const std::vector& values) { return Value::list(values); } + +/** Any geometry class a fixture can name, matched against one base pointer. */ +BufferGeometry& geometryArg(Store& store, const Value& arg) { + static const char* const kClasses[] = { + "BufferGeometry", "PlaneGeometry", "BoxGeometry", "SphereGeometry", "CylinderGeometry", + "ConeGeometry", "CircleGeometry", "TorusGeometry", "RingGeometry", "RoundedBoxGeometry", "LatheGeometry", + "TubeGeometry", "ShapeGeometry", "ExtrudeGeometry", "IcosahedronGeometry", "CapsuleGeometry", + "DodecahedronGeometry", "OctahedronGeometry", "TorusKnotGeometry", "InstancedBufferGeometry"}; + Object* found = store.find(arg); + if (found == nullptr) throw Unsupported{"argument is not a BufferGeometry"}; + for (const char* cls : kClasses) { + if (found->cls == cls) return *static_cast(found->ptr.get()); + } + throw Unsupported{"argument is not a BufferGeometry, it is a " + found->cls}; +} + +/** Any buffer attribute class a fixture can name, matched against one base pointer. */ +/** + * A JS array index: a non-negative safe integer. Anything else (a fraction, a negative number, NaN) + * names no element, so it maps to an index past every array: reads answer undefined and writes do + * nothing, as typed-array access does. + */ +uint64_t jsIndex(const Value& v) { + const double i = number(v); + if (!(i >= 0 && i <= 9007199254740991.0) || i != std::floor(i)) return UINT64_MAX; + return static_cast(i); +} + +int jsComponent(const Value& v) { + const double c = number(v); + return (c >= 0 && c < 2147483647.0 && c == std::floor(c)) ? static_cast(c) : -1; // -1 names nothing +} + +/** One component, or undefined (null) past the end of the array. */ +Value component(const BufferAttribute& attribute, uint64_t index, int c) { + uint64_t at = 0; + return attribute.element(index, c, at) ? Value::of(attribute.getComponent(index, c)) : Value{}; +} + +} // namespace + +/** The caller's attribute itself (not a copy): three stores the reference it is handed. */ +std::shared_ptr sharedAttributeArg(Store& store, const Value& arg) { + Object* found = store.find(arg); + if (found == nullptr) throw Unsupported{"argument is not a BufferAttribute"}; + if (found->cls == "BufferAttribute" || found->cls == "Float32BufferAttribute" || + found->cls == "Uint16BufferAttribute" || found->cls == "Uint32BufferAttribute" || + found->cls == "InstancedBufferAttribute") { + return std::static_pointer_cast(found->ptr); + } + throw Unsupported{"argument is not a BufferAttribute, it is a " + found->cls}; +} + +size_t typedArrayElementBytes(std::string_view type) { + if (type == "Float32Array" || type == "Int32Array" || type == "Uint32Array") return 4; + if (type == "Uint16Array" || type == "Int16Array") return 2; + if (type == "Uint8Array" || type == "Int8Array" || type == "Uint8ClampedArray") return 1; + return type == "Float64Array" ? 8 : 0; +} + +namespace { +template +std::vector widen(std::string_view bytes) { + std::vector out(bytes.size() / sizeof(T)); + for (size_t i = 0; i < out.size(); ++i) { + T value; + std::memcpy(&value, bytes.data() + i * sizeof(T), sizeof(T)); // the bytes need not be aligned + out[i] = static_cast(value); + } + return out; +} +} // namespace + +std::vector typedArrayNumbers(std::string_view type, std::string_view bytes) { + if (type == "Float32Array") return widen(bytes); + if (type == "Float64Array") return widen(bytes); + if (type == "Int32Array") return widen(bytes); + if (type == "Uint32Array") return widen(bytes); + if (type == "Int16Array") return widen(bytes); + if (type == "Uint16Array") return widen(bytes); + if (type == "Int8Array") return widen(bytes); + return widen(bytes); // Uint8Array, Uint8ClampedArray +} + +namespace { + +BufferAttribute& attributeArg(Store& store, const Value& arg) { + Object* found = store.find(arg); + if (found == nullptr) throw Unsupported{"argument is not a BufferAttribute"}; + if (found->cls == "BufferAttribute" || found->cls == "Float32BufferAttribute" || + found->cls == "Uint16BufferAttribute" || found->cls == "Uint32BufferAttribute" || + found->cls == "InstancedBufferAttribute") { + return *static_cast(found->ptr.get()); + } + throw Unsupported{"argument is not a BufferAttribute, it is a " + found->cls}; +} + +Value string(std::string text) { return Value{Value::Kind::String, 0, std::move(text)}; } + +// Float data shares as three's Float32BufferAttribute, so an `instanceof` test answers the array +// type without copying the array out of the engine. +Value shareAttribute(Store& store, const std::shared_ptr& attribute) { + const bool float32 = attribute != nullptr && !attribute->perInstance && attribute->store->scalar() == Scalar::F32; + return store.share(float32 ? "Float32BufferAttribute" : "BufferAttribute", attribute); +} + +// count, itemSize, normalized (0 or 1) and gpuType: the web surface reads the shape with one call. +Value shapeOf(const BufferAttribute& attribute) { + return numbers({double(attribute.count()), double(attribute.itemSize), attribute.normalized ? 1.0 : 0.0, + double(attribute.gpuType)}); +} + +/** `updateRanges` as canonical JSON (`[{"count":N,"start":M}, ...]`), three's array of records. */ +Value updateRangesJson(const BufferAttribute& attribute) { + std::string json = "["; + bool first = true; + for (const UpdateRange& range : attribute.updateRanges()) { + if (!first) json += ","; + first = false; + json += "{\"count\":" + std::to_string(range.count) + ",\"start\":" + + std::to_string(range.start) + "}"; + } + json += "]"; + return string(std::move(json)); +} + +Value attributeArray(const BufferGeometry& geometry, const char* name) { + const std::shared_ptr attribute = geometry.getAttribute(name); + if (attribute == nullptr) throw Unsupported{std::string("this geometry has no ") + name + " attribute"}; + return numbers(attribute->toNumbers()); +} + + +// ---------------------------------------------------------------- BufferAttribute + +void registerBufferAttribute(ClassBinding& b, const char* cls) { + b.ctorTakesBytes = true; + b.ctor = [cls](const Args& a, Store&) { + // fromDoubles reads the list in place; copying a vertex buffer here cost a malloc and a memcpy. + static const std::vector none; + const bool list = !a.empty() && a.at(0).kind == Value::Kind::Numbers; + const std::string_view bytes = list ? a.at(0).bytes : std::string_view(); + // BufferAttribute( array, itemSize, normalized = false ); itemSize is a positive integer. + const double itemSize = optional(a, 1, 1); + if (!(itemSize >= 1 && itemSize <= 65536) || itemSize != std::floor(itemSize)) throw Unsupported{"itemSize must be a positive integer"}; + const bool normalized = a.size() > 2 && flag(a.at(2)); + // The typed array it was given decides the storage, as three keeps the array it is handed. + const std::string& array = a.empty() ? std::string() : a.at(0).text; + const Scalar scalar = array == "Uint8Array" ? Scalar::U8 + : array == "Uint16Array" ? Scalar::U16 + : array == "Uint32Array" ? Scalar::U32 + : Scalar::F32; + // A typed array whose storage is its own type is copied as it is; any other is read as numbers. + const bool same = array == (scalar == Scalar::U8 ? "Uint8Array" + : scalar == Scalar::U16 ? "Uint16Array" + : scalar == Scalar::U32 ? "Uint32Array" + : "Float32Array"); + // A count with no bytes or numbers: the caller writes the contents later (tnw_attribute_defer). + const double deferred = list && bytes.empty() && a.at(0).numbers.empty() ? a.at(0).number : 0; + if (deferred > 0 && !same) throw Unsupported{"deferred contents need storage of the array's own type"}; + std::shared_ptr attribute; + if (deferred > 0) { + attribute = std::make_shared(scalar, static_cast(deferred), static_cast(itemSize), normalized); + } else if (same && !bytes.empty()) { + attribute = std::make_shared(scalar, bytes.size() / typedArrayElementBytes(array), + static_cast(itemSize), normalized); + attribute->store->write(0, bytes.data(), bytes.size()); + } else if (!bytes.empty()) { + attribute = BufferAttribute::fromDoubles(scalar, typedArrayNumbers(array, bytes), static_cast(itemSize), normalized); + } else { + attribute = BufferAttribute::fromDoubles(scalar, list ? a.at(0).numbers : none, static_cast(itemSize), normalized); + } + attribute->perInstance = std::string_view(cls) == "InstancedBufferAttribute"; + return std::static_pointer_cast(attribute); + }; + b.getters["array"] = [](void* self) { return numbers(as(self)->toNumbers()); }; + b.getters["array.length"] = [](void* self) { + return Value::of(double(as(self)->store->count())); + }; + b.getters["count"] = [](void* self) { return Value::of(double(as(self)->count())); }; + b.getters["itemSize"] = [](void* self) { return Value::of(double(as(self)->itemSize)); }; + b.getters["normalized"] = [](void* self) { return Value::of(as(self)->normalized); }; + b.getters["__shape"] = [](void* self) { return shapeOf(*as(self)); }; + b.getters["usage"] = [](void* self) { return Value::of(double(as(self)->usage)); }; + // three's usage is a hint the WebGPU backend keeps and the engine uploads on needsUpdate either + // way; a value that is none of three's nine *Usage constants is refused. + const auto setUsage = [](void* self, const Value& v) { + const double usage = number(v); + if (usage < 35040 || usage > 35050 || usage == 35043 || usage == 35047 || usage != std::floor(usage)) + throw Unsupported{"usage must be one of three's *DrawUsage, *ReadUsage or *CopyUsage constants"}; + as(self)->usage = static_cast(usage); + }; + b.setters["usage"] = setUsage; + b.methods["setUsage"] = [setUsage](void* self, const Args& a, Store&) { + setUsage(self, a.at(0)); + return chain(); + }; + b.getters["gpuType"] = [](void* self) { return Value::of(double(as(self)->gpuType)); }; + b.getters["version"] = [](void* self) { return Value::of(double(as(self)->version())); }; + b.getters["updateRanges"] = [](void* self) { return updateRangesJson(*as(self)); }; + b.getters["id"] = [](void* self) { return Value::of(double(as(self)->id)); }; + b.getters["name"] = [](void* self) { return string(as(self)->name); }; + b.setters["name"] = [](void* self, const Value& v) { + if (v.kind != Value::Kind::String) throw Unsupported{"name must be a string"}; + as(self)->name = v.text; + }; + b.setters["needsUpdate"] = [](void* self, const Value& v) { + if (flag(v)) as(self)->setNeedsUpdate(); + }; + + // three's clone(): an attribute of the same class holding a copy of the array. + b.methods["clone"] = [cls](void* self, const Args&, Store& store) { + return store.adopt(cls, std::static_pointer_cast(as(self)->clone())); + }; + b.methods["getX"] = [](void* self, const Args& a, Store&) { + return component(*as(self), jsIndex(a.at(0)), 0); + }; + b.methods["getY"] = [](void* self, const Args& a, Store&) { + return component(*as(self), jsIndex(a.at(0)), 1); + }; + b.methods["getZ"] = [](void* self, const Args& a, Store&) { + return component(*as(self), jsIndex(a.at(0)), 2); + }; + b.methods["getW"] = [](void* self, const Args& a, Store&) { + return component(*as(self), jsIndex(a.at(0)), 3); + }; + b.methods["getComponent"] = [](void* self, const Args& a, Store&) { + const double c = number(a.at(1)); + if (!(c >= 0 && c < 2147483647.0) || c != std::floor(c)) return Value{}; + return component(*as(self), jsIndex(a.at(0)), static_cast(c)); + }; + b.methods["addUpdateRange"] = [](void* self, const Args& a, Store&) { + const uint64_t start = jsIndex(a.at(0)); + const uint64_t count = jsIndex(a.at(1)); + if (start == UINT64_MAX || count == UINT64_MAX) + throw Unsupported{"addUpdateRange takes a non-negative integer start and count"}; + as(self)->addUpdateRange(start, count); + return chain(); + }; + b.methods["clearUpdateRanges"] = [](void* self, const Args&, Store&) { + as(self)->clearUpdateRanges(); + return chain(); + }; + b.methods["setComponent"] = [](void* self, const Args& a, Store&) { + as(self)->setComponent(jsIndex(a.at(0)), + jsComponent(a.at(1)), number(a.at(2))); + return chain(); + }; + b.methods["setX"] = [](void* self, const Args& a, Store&) { + as(self)->setX(jsIndex(a.at(0)), number(a.at(1))); + return chain(); + }; + b.methods["setY"] = [](void* self, const Args& a, Store&) { + as(self)->setY(jsIndex(a.at(0)), number(a.at(1))); + return chain(); + }; + b.methods["setZ"] = [](void* self, const Args& a, Store&) { + as(self)->setZ(jsIndex(a.at(0)), number(a.at(1))); + return chain(); + }; + b.methods["setW"] = [](void* self, const Args& a, Store&) { + as(self)->setW(jsIndex(a.at(0)), number(a.at(1))); + return chain(); + }; + b.methods["setXY"] = [](void* self, const Args& a, Store&) { + as(self)->setXY(jsIndex(a.at(0)), number(a.at(1)), + number(a.at(2))); + return chain(); + }; + b.methods["setXYZ"] = [](void* self, const Args& a, Store&) { + as(self)->setXYZ(jsIndex(a.at(0)), number(a.at(1)), + number(a.at(2)), number(a.at(3))); + return chain(); + }; + b.methods["setXYZW"] = [](void* self, const Args& a, Store&) { + as(self)->setXYZW(jsIndex(a.at(0)), number(a.at(1)), + number(a.at(2)), number(a.at(3)), number(a.at(4))); + return chain(); + }; + b.methods["copyAt"] = [](void* self, const Args& a, Store& store) { + as(self)->copyAt(jsIndex(a.at(0)), + attributeArg(store, a.at(1)), jsIndex(a.at(2))); + return chain(); + }; + b.methods["applyMatrix3"] = [](void* self, const Args& a, Store& store) { + as(self)->applyMatrix3(store.ref(a.at(0), "Matrix3")); + return chain(); + }; + b.methods["applyMatrix4"] = [](void* self, const Args& a, Store& store) { + as(self)->applyMatrix4(store.ref(a.at(0), "Matrix4")); + return chain(); + }; + b.methods["applyNormalMatrix"] = [](void* self, const Args& a, Store& store) { + as(self)->applyNormalMatrix(store.ref(a.at(0), "Matrix3")); + return chain(); + }; + b.methods["transformDirection"] = [](void* self, const Args& a, Store& store) { + as(self)->transformDirection(store.ref(a.at(0), "Matrix4")); + return chain(); + }; +} + +// ----------------------------------------------------------------- BufferGeometry + +void registerBufferGeometry(ClassBinding& b) { + b.ctor = [](const Args&, Store&) { + return std::static_pointer_cast(std::make_shared()); + }; + b.getters["type"] = [](void* self) { return string(as(self)->type); }; + b.getters["name"] = [](void* self) { return string(as(self)->name); }; + b.setters["name"] = [](void* self, const Value& v) { as(self)->name = v.text; }; + b.getters["id"] = [](void* self) { return Value::of(double(as(self)->id)); }; + b.getters["revision"] = [](void* self) { return Value::of(double(as(self)->revision())); }; + b.getters["drawRange.start"] = [](void* self) { return Value::of(as(self)->drawRange.start); }; + b.getters["drawRange.count"] = [](void* self) { return Value::of(as(self)->drawRange.count); }; + b.getters["groups"] = [](void* self) { return string(as(self)->groupsJson()); }; + // Every attribute name, one per line: the web surface lists `attributes` with one call. + b.getters["__attributeNames"] = [](void* self) { + std::string names; + bool first = true; + for (const auto& [name, attribute] : as(self)->attributes) { + if (!first) names += '\n'; + names += name; + first = false; + } + return string(std::move(names)); + }; + // Every attribute by name as [attribute, its `__shape`]: the web surface answers a geometry's + // getAttribute, hasAttribute and shape reads with one call. + b.members["__attributes"] = [](void* self, const Args&, Store& store) { + std::vector> attributes; + for (const auto& [name, attribute] : as(self)->attributes) + attributes.emplace_back(name, Value::array({shareAttribute(store, attribute), shapeOf(*attribute)})); + return Value::record(std::move(attributes)); + }; + b.getters["parameters"] = [](void* self) { + std::string json = as(self)->parametersJson(); + if (json.empty()) throw Unsupported{"this geometry has no parameters"}; + return string(std::move(json)); + }; + b.getters["attributes.position.array"] = [](void* self) { + return attributeArray(*as(self), "position"); + }; + b.getters["attributes.normal.array"] = [](void* self) { + return attributeArray(*as(self), "normal"); + }; + b.getters["attributes.uv.array"] = [](void* self) { + return attributeArray(*as(self), "uv"); + }; + b.getters["attributes.color.array"] = [](void* self) { + return attributeArray(*as(self), "color"); + }; + b.getters["index.array"] = [](void* self) { + const std::shared_ptr index = as(self)->index; + if (index == nullptr) throw Unsupported{"this geometry has no index"}; + return numbers(index->toNumbers()); + }; + b.getters["boundingSphere.radius"] = [](void* self) { + const std::shared_ptr sphere = as(self)->boundingSphere; + if (sphere == nullptr) throw Unsupported{"computeBoundingSphere() has not run"}; + return Value::of(sphere->radius); + }; + b.getters["boundingSphere.center.x"] = [](void* self) { + const std::shared_ptr sphere = as(self)->boundingSphere; + if (sphere == nullptr) throw Unsupported{"computeBoundingSphere() has not run"}; + return Value::of(sphere->center.x); + }; + b.getters["boundingSphere.center.y"] = [](void* self) { + const std::shared_ptr sphere = as(self)->boundingSphere; + if (sphere == nullptr) throw Unsupported{"computeBoundingSphere() has not run"}; + return Value::of(sphere->center.y); + }; + b.getters["boundingSphere.center.z"] = [](void* self) { + const std::shared_ptr sphere = as(self)->boundingSphere; + if (sphere == nullptr) throw Unsupported{"computeBoundingSphere() has not run"}; + return Value::of(sphere->center.z); + }; + for (int i = 0; i < 3; ++i) { + b.getters[std::string("boundingBox.min.") + "xyz"[i]] = [i](void* self) { + const std::shared_ptr box = as(self)->boundingBox; + if (box == nullptr) throw Unsupported{"computeBoundingBox() has not run"}; + return Value::of(i == 0 ? box->min.x : (i == 1 ? box->min.y : box->min.z)); + }; + b.getters[std::string("boundingBox.max.") + "xyz"[i]] = [i](void* self) { + const std::shared_ptr box = as(self)->boundingBox; + if (box == nullptr) throw Unsupported{"computeBoundingBox() has not run"}; + return Value::of(i == 0 ? box->max.x : (i == 1 ? box->max.y : box->max.z)); + }; + } + + b.members["attributes.position"] = [](void* self, const Args&, Store& store) { + BufferGeometry* geometry = as(self); + return shareAttribute(store, geometry->getAttribute("position")); + }; + b.members["attributes.normal"] = [](void* self, const Args&, Store& store) { + BufferGeometry* geometry = as(self); + return shareAttribute(store, geometry->getAttribute("normal")); + }; + b.members["attributes.uv"] = [](void* self, const Args&, Store& store) { + BufferGeometry* geometry = as(self); + return shareAttribute(store, geometry->getAttribute("uv")); + }; + b.members["index"] = [](void* self, const Args&, Store& store) { + BufferGeometry* geometry = as(self); + return shareAttribute(store, geometry->index); + }; + b.members["boundingBox"] = [](void* self, const Args&, Store& store) { + return store.share("Box3", as(self)->boundingBox); + }; + b.members["boundingSphere"] = [](void* self, const Args&, Store& store) { + return store.share("Sphere", as(self)->boundingSphere); + }; + + b.methods["setIndex"] = [](void* self, const Args& a, Store& store) { + BufferGeometry* geometry = as(self); + if (!a.empty() && a.at(0).kind == Value::Kind::Ref) { + geometry->setIndex(sharedAttributeArg(store, a.at(0))); + } else if (!a.empty() && a.at(0).kind == Value::Kind::Numbers) { + // three: new (arrayNeedsUint32(index) ? Uint32 : Uint16)BufferAttribute(index, 1), deciding on the + // numbers as given and then converting each as the typed array does (ToUint16/32). + const std::vector& values = a.at(0).numbers; + const bool wide = std::any_of(values.begin(), values.end(), [](double v) { return v >= 65535; }); + geometry->setIndex(BufferAttribute::fromDoubles(wide ? Scalar::U32 : Scalar::U16, values, 1)); + } else { + throw Unsupported{"setIndex needs a BufferAttribute or an array"}; + } + return chain(); + }; + b.methods["getIndex"] = [](void* self, const Args&, Store& store) { + BufferGeometry* geometry = as(self); + if (geometry->index == nullptr) return Value{}; + return shareAttribute(store, geometry->index); + }; + // morphAttributes.position / .normal as an array of attributes, and morphTargetsRelative. + for (const bool normals : {false, true}) { + b.setters[normals ? "morphAttributes.normal" : "morphAttributes.position"] = + [normals](void* self, const Value& v, Store& store) { + std::vector> targets; + for (const Value& ref : refsOf(v)) targets.push_back(sharedAttributeArg(store, ref)); + BufferGeometry* geometry = as(self); + (normals ? geometry->morphNormals : geometry->morphPositions) = std::move(targets); + }; + } + b.getters["morphTargetsRelative"] = [](void* self) { return Value::of(as(self)->morphTargetsRelative); }; + b.setters["morphTargetsRelative"] = [](void* self, const Value& v) { + as(self)->morphTargetsRelative = v.kind == Value::Kind::Bool ? v.flag : number(v) != 0; + }; + b.methods["setAttribute"] = [](void* self, const Args& a, Store& store) { + if (a.at(0).kind != Value::Kind::String) throw Unsupported{"setAttribute needs a name"}; + as(self)->setAttribute(a.at(0).text, sharedAttributeArg(store, a.at(1))); + return chain(); + }; + // mergeGeometries' index and attributes in one call: (parts, indexed, attribute names), and + // BufferGeometry::mergeFrom's answer. A merge in JS reads each part's arrays across the boundary. + b.methods["__mergeFrom"] = [](void* self, const Args& a, Store& store) { + std::vector parts; + for (const Value& ref : refsOf(a.at(0))) parts.push_back(&geometryArg(store, ref)); + std::vector names; + for (const Value& name : a.at(2).items) { + if (name.kind != Value::Kind::String) throw Unsupported{"__mergeFrom needs attribute names"}; + names.push_back(name.text); + } + if (parts.empty() || names.empty()) return string("?"); + return string(as(self)->mergeFrom(parts, a.at(1).flag, names)); + }; + b.methods["getAttribute"] = [](void* self, const Args& a, Store& store) { + const std::shared_ptr attribute = as(self)->getAttribute(a.at(0).text); + if (attribute == nullptr) return Value{}; + return shareAttribute(store, attribute); + }; + b.methods["deleteAttribute"] = [](void* self, const Args& a, Store&) { + as(self)->deleteAttribute(a.at(0).text); + return chain(); + }; + b.methods["hasAttribute"] = [](void* self, const Args& a, Store&) { + return Value::of(as(self)->hasAttribute(a.at(0).text)); + }; + b.methods["addGroup"] = [](void* self, const Args& a, Store&) { + // addGroup( start, count, materialIndex = 0 ); a missing count is Infinity in practice (three + // passes it through), and the numbers stay JS numbers. + as(self)->addGroup(number(a.at(0)), optional(a, 1, std::numeric_limits::infinity()), + optional(a, 2, 0)); + return chain(); + }; + b.methods["clearGroups"] = [](void* self, const Args&, Store&) { + as(self)->clearGroups(); + return chain(); + }; + b.methods["setDrawRange"] = [](void* self, const Args& a, Store&) { + as(self)->setDrawRange(number(a.at(0)), number(a.at(1))); + return chain(); + }; + b.methods["computeBoundingBox"] = [](void* self, const Args&, Store&) { + as(self)->computeBoundingBox(); + return chain(); + }; + b.methods["computeBoundingSphere"] = [](void* self, const Args&, Store&) { + as(self)->computeBoundingSphere(); + return chain(); + }; + b.methods["computeVertexNormals"] = [](void* self, const Args&, Store&) { + as(self)->computeVertexNormals(); + return chain(); + }; + b.methods["normalizeNormals"] = [](void* self, const Args&, Store&) { + as(self)->normalizeNormals(); + return chain(); + }; + b.methods["applyMatrix4"] = [](void* self, const Args& a, Store& store) { + as(self)->applyMatrix4(store.ref(a.at(0), "Matrix4")); + return chain(); + }; + b.methods["translate"] = [](void* self, const Args& a, Store&) { + as(self)->translate(number(a.at(0)), number(a.at(1)), number(a.at(2))); + return chain(); + }; + b.methods["rotateX"] = [](void* self, const Args& a, Store&) { + as(self)->rotateX(number(a.at(0))); + return chain(); + }; + b.methods["rotateY"] = [](void* self, const Args& a, Store&) { + as(self)->rotateY(number(a.at(0))); + return chain(); + }; + b.methods["rotateZ"] = [](void* self, const Args& a, Store&) { + as(self)->rotateZ(number(a.at(0))); + return chain(); + }; + b.methods["scale"] = [](void* self, const Args& a, Store&) { + as(self)->scale(number(a.at(0)), number(a.at(1)), number(a.at(2))); + return chain(); + }; + b.methods["center"] = [](void* self, const Args&, Store&) { + as(self)->center(); + return chain(); + }; + b.methods["toNonIndexed"] = [](void* self, const Args&, Store& store) { + std::shared_ptr nonIndexed = as(self)->toNonIndexed(); + if (nonIndexed == nullptr) return chain(); + return store.adopt("BufferGeometry", std::static_pointer_cast(nonIndexed)); + }; + // three's clone(): a geometry of the same class and parameters holding copies of every array. + b.methods["clone"] = [](void* self, const Args&, Store& store) { + std::shared_ptr copy = as(self)->clone(); + const std::string type = copy->type; + return store.adopt(type, std::static_pointer_cast(copy)); + }; + b.methods["dispose"] = [](void* self, const Args&, Store&) { + as(self)->dispose(); + return Value{Value::Kind::Undefined}; + }; + // morphAttributes.position / .normal read back as three's arrays of the attributes themselves. + for (const bool normals : {false, true}) { + b.members[normals ? "morphAttributes.normal" : "morphAttributes.position"] = + [normals](void* self, const Args&, Store& store) { + std::vector targets; + const BufferGeometry* geometry = as(self); + for (const auto& target : normals ? geometry->morphNormals : geometry->morphPositions) + targets.push_back(shareAttribute(store, target)); + return Value::array(std::move(targets)); + }; + } +} + +// -------------------------------------------------------------------- generators + +template +void registerGenerator(Registry& classes, const char* name, Make make) { + ClassBinding& b = classes[name]; + // A generator is a BufferGeometry in three, so it carries every base getter and method. + registerBufferGeometry(b); + b.ctor = [make](const Args& a, Store&) { return std::static_pointer_cast(make(a)); }; +} + +void registerGeometryGenerators(Registry& classes) { + registerGenerator(classes, "PlaneGeometry", [](const Args& a) { + return makePlaneGeometry(optional(a, 0, 1), optional(a, 1, 1), optional(a, 2, 1), + optional(a, 3, 1)); + }); + registerGenerator(classes, "BoxGeometry", [](const Args& a) { + return makeBoxGeometry(optional(a, 0, 1), optional(a, 1, 1), optional(a, 2, 1), optional(a, 3, 1), + optional(a, 4, 1), optional(a, 5, 1)); + }); + registerGenerator(classes, "RoundedBoxGeometry", [](const Args& a) { + return makeRoundedBoxGeometry(optional(a, 0, 1), optional(a, 1, 1), optional(a, 2, 1), optional(a, 3, 2), + optional(a, 4, 0.1)); + }); + registerGenerator(classes, "SphereGeometry", [](const Args& a) { + return makeSphereGeometry(optional(a, 0, 1), optional(a, 1, 32), optional(a, 2, 16), + optional(a, 3, 0), optional(a, 4, 6.283185307179586), + optional(a, 5, 0), optional(a, 6, 3.141592653589793)); + }); + registerGenerator(classes, "CylinderGeometry", [](const Args& a) { + return makeCylinderGeometry(optional(a, 0, 1), optional(a, 1, 1), optional(a, 2, 1), + optional(a, 3, 32), optional(a, 4, 1), boolean(a, 5, false), + optional(a, 6, 0), optional(a, 7, 6.283185307179586)); + }); + registerGenerator(classes, "ConeGeometry", [](const Args& a) { + return makeConeGeometry(optional(a, 0, 1), optional(a, 1, 1), optional(a, 2, 32), + optional(a, 3, 1), boolean(a, 4, false), optional(a, 5, 0), + optional(a, 6, 6.283185307179586)); + }); + registerGenerator(classes, "CircleGeometry", [](const Args& a) { + return makeCircleGeometry(optional(a, 0, 1), optional(a, 1, 32), optional(a, 2, 0), + optional(a, 3, 6.283185307179586)); + }); + registerGenerator(classes, "IcosahedronGeometry", [](const Args& a) { + return makeIcosahedronGeometry(optional(a, 0, 1), optional(a, 1, 0)); + }); + registerGenerator(classes, "CapsuleGeometry", [](const Args& a) { + return makeCapsuleGeometry(optional(a, 0, 1), optional(a, 1, 1), optional(a, 2, 4), + optional(a, 3, 8), optional(a, 4, 1)); + }); + registerGenerator(classes, "DodecahedronGeometry", [](const Args& a) { + return makeDodecahedronGeometry(optional(a, 0, 1), optional(a, 1, 0)); + }); + registerGenerator(classes, "OctahedronGeometry", [](const Args& a) { + return makeOctahedronGeometry(optional(a, 0, 1), optional(a, 1, 0)); + }); + registerGenerator(classes, "TorusGeometry", [](const Args& a) { + return makeTorusGeometry(optional(a, 0, 1), optional(a, 1, 0.4), optional(a, 2, 12), + optional(a, 3, 48), optional(a, 4, 6.283185307179586), + optional(a, 5, 0), optional(a, 6, 6.283185307179586)); + }); + registerGenerator(classes, "TorusKnotGeometry", [](const Args& a) { + return makeTorusKnotGeometry(optional(a, 0, 1), optional(a, 1, 0.4), optional(a, 2, 64), + optional(a, 3, 8), optional(a, 4, 2), optional(a, 5, 3)); + }); + registerGenerator(classes, "RingGeometry", [](const Args& a) { + return makeRingGeometry(optional(a, 0, 0.5), optional(a, 1, 1), optional(a, 2, 32), + optional(a, 3, 1), optional(a, 4, 0), optional(a, 5, 6.283185307179586)); + }); + // three's LatheGeometry(points, segments, phiStart, phiLength): points is an array of Vector2. A + // one-point profile reads past its end in three, so it is refused rather than guessed. + ClassBinding& lathe = classes["LatheGeometry"]; + registerBufferGeometry(lathe); + lathe.ctor = [](const Args& a, Store& store) { + std::vector points{{0, -0.5}, {0.5, 0}, {0, 0.5}}; + if (!a.empty() && a.at(0).kind != Value::Kind::Undefined) { + points.clear(); + for (const Value& ref : refsOf(a.at(0))) points.push_back(store.ref(ref, "Vector2")); + if (points.size() == 1) throw Unsupported{"LatheGeometry needs at least two points"}; + } + return std::static_pointer_cast( + makeLatheGeometry(points, optional(a, 1, 12), optional(a, 2, 0), optional(a, 3, 6.283185307179586))); + }; +} + +// -------------------------------------------------------------------------------- curves + +/** A Vector3 answer: written into the caller's target and returned, as three does, or a new one. */ +Value vectorAnswer(const Vector3& value, const Args& a, size_t target, Store& store) { + if (target < a.size() && a.at(target).kind != Value::Kind::Undefined && a.at(target).kind != Value::Kind::Null) { + store.ref(a.at(target), "Vector3").copy(value); + return a.at(target); + } + return store.adopt("Vector3", std::make_shared(value)); +} + +Value vectorList(const std::vector& values, Store& store) { + std::vector out; + for (const Vector3& value : values) out.push_back(store.adopt("Vector3", std::make_shared(value))); + return Value::array(std::move(out)); +} + +std::string curveTypeArg(const Value& v) { + if (v.kind != Value::Kind::String || (v.text != "centripetal" && v.text != "chordal" && v.text != "catmullrom")) + throw Unsupported{"curveType must be centripetal, chordal or catmullrom"}; + return v.text; +} + +// three's CatmullRomCurve3(points, closed, curveType, tension) and the Curve methods it inherits. +// Fewer than two points read past the array in three, so they are refused. +void registerCatmullRomCurve3(ClassBinding& b) { + b.ctor = [](const Args& a, Store& store) { + std::vector> points; + if (!a.empty() && a.at(0).kind != Value::Kind::Undefined) + for (const Value& ref : refsOf(a.at(0))) points.push_back(store.shared(ref, "Vector3")); + if (points.size() < 2) throw Unsupported{"CatmullRomCurve3 needs at least two points"}; + const bool closed = boolean(a, 1, false); + const std::string curveType = + a.size() > 2 && a.at(2).kind != Value::Kind::Undefined ? curveTypeArg(a.at(2)) : "centripetal"; + return std::static_pointer_cast( + std::make_shared(std::move(points), closed, curveType, optional(a, 3, 0.5))); + }; + b.getters["type"] = [](void* self) { return string(as(self)->type); }; + b.getters["closed"] = [](void* self) { return Value::of(as(self)->closed); }; + b.setters["closed"] = [](void* self, const Value& v) { as(self)->closed = flag(v); }; + b.getters["curveType"] = [](void* self) { return string(as(self)->curveType); }; + b.setters["curveType"] = [](void* self, const Value& v) { as(self)->curveType = curveTypeArg(v); }; + b.getters["tension"] = [](void* self) { return Value::of(as(self)->tension); }; + b.setters["tension"] = [](void* self, const Value& v) { as(self)->tension = number(v); }; + b.getters["arcLengthDivisions"] = [](void* self) { return Value::of(as(self)->arcLengthDivisions); }; + b.setters["arcLengthDivisions"] = [](void* self, const Value& v) { + as(self)->arcLengthDivisions = number(v); + }; + b.members["points"] = [](void* self, const Args&, Store& store) { + std::vector points; + for (const auto& point : as(self)->points) points.push_back(store.share("Vector3", point)); + return Value::array(std::move(points)); + }; + b.methods["getPoint"] = [](void* self, const Args& a, Store& store) { + return vectorAnswer(as(self)->getPoint(number(a.at(0))), a, 1, store); + }; + b.methods["getPointAt"] = [](void* self, const Args& a, Store& store) { + return vectorAnswer(as(self)->getPointAt(number(a.at(0))), a, 1, store); + }; + b.methods["getTangent"] = [](void* self, const Args& a, Store& store) { + return vectorAnswer(as(self)->getTangent(number(a.at(0))), a, 1, store); + }; + b.methods["getTangentAt"] = [](void* self, const Args& a, Store& store) { + return vectorAnswer(as(self)->getTangentAt(number(a.at(0))), a, 1, store); + }; + b.methods["getPoints"] = [](void* self, const Args& a, Store& store) { + return vectorList(as(self)->getPoints(optional(a, 0, 5)), store); + }; + b.methods["getSpacedPoints"] = [](void* self, const Args& a, Store& store) { + return vectorList(as(self)->getSpacedPoints(optional(a, 0, 5)), store); + }; + b.methods["getLength"] = [](void* self, const Args&, Store&) { + return Value::of(as(self)->getLength()); + }; + b.methods["getLengths"] = [](void* self, const Args& a, Store&) { + const auto* curve = as(self); + return numbers(curve->getLengths(optional(a, 0, curve->arcLengthDivisions))); + }; + b.methods["updateArcLengths"] = [](void* self, const Args&, Store&) { + as(self)->updateArcLengths(); + return Value{}; + }; + b.methods["getUtoTmapping"] = [](void* self, const Args& a, Store&) { + const double distance = a.size() > 1 && a.at(1).kind == Value::Kind::Number ? a.at(1).number : 0; + return Value::of(as(self)->getUtoTmapping(number(a.at(0)), distance)); + }; +} + +// ------------------------------------------------------------------------------ Path, Shape + +std::vector vector2s(const Value& v, Store& store) { + std::vector points; + for (const Value& ref : refsOf(v)) points.push_back(store.ref(ref, "Vector2")); + return points; +} + +/** A Path or a Shape argument, as the Path it is. */ +std::shared_ptr pathArg(Store& store, const Value& v) { + Object* found = store.find(v); + if (found != nullptr && found->cls == "Shape") return std::static_pointer_cast(found->ptr); + if (found != nullptr && found->cls == "Path") return std::static_pointer_cast(found->ptr); + throw Unsupported{"argument is not a Path or a Shape"}; +} + +// three's Path and Shape: the drawing commands, autoClose and getPoints. Shape adds `holes`, the +// caller's own paths. The commands take numbers, as three's do; a profile with no points is refused, +// as three reads its first point. +template +void registerPath(ClassBinding& b) { + b.ctor = [](const Args& a, Store& store) { + if (a.empty() || a.at(0).kind == Value::Kind::Undefined || a.at(0).kind == Value::Kind::Null) + return std::static_pointer_cast(std::make_shared

    ()); + const std::vector points = vector2s(a.at(0), store); + if (points.empty()) throw Unsupported{"a Path's points must not be empty"}; + return std::static_pointer_cast(std::make_shared

    (points)); + }; + b.getters["type"] = [](void* self) { return string(as

    (self)->type); }; + b.getters["autoClose"] = [](void* self) { return Value::of(as

    (self)->autoClose); }; + b.setters["autoClose"] = [](void* self, const Value& v) { as

    (self)->autoClose = flag(v); }; + b.methods["moveTo"] = [](void* self, const Args& a, Store&) { + as

    (self)->moveTo(number(a.at(0)), number(a.at(1))); + return chain(); + }; + b.methods["lineTo"] = [](void* self, const Args& a, Store&) { + as

    (self)->lineTo(number(a.at(0)), number(a.at(1))); + return chain(); + }; + b.methods["quadraticCurveTo"] = [](void* self, const Args& a, Store&) { + as

    (self)->quadraticCurveTo(number(a.at(0)), number(a.at(1)), number(a.at(2)), number(a.at(3))); + return chain(); + }; + b.methods["bezierCurveTo"] = [](void* self, const Args& a, Store&) { + as

    (self)->bezierCurveTo(number(a.at(0)), number(a.at(1)), number(a.at(2)), number(a.at(3)), number(a.at(4)), + number(a.at(5))); + return chain(); + }; + b.methods["splineThru"] = [](void* self, const Args& a, Store& store) { + const std::vector points = vector2s(a.at(0), store); + if (points.empty()) throw Unsupported{"splineThru needs points"}; + as

    (self)->splineThru(points); + return chain(); + }; + b.methods["setFromPoints"] = [](void* self, const Args& a, Store& store) { + const std::vector points = vector2s(a.at(0), store); + if (points.empty()) throw Unsupported{"setFromPoints needs points"}; + as

    (self)->setFromPoints(points); + return chain(); + }; + b.methods["arc"] = [](void* self, const Args& a, Store&) { + as

    (self)->arc(number(a.at(0)), number(a.at(1)), number(a.at(2)), number(a.at(3)), number(a.at(4)), boolean(a, 5, false)); + return chain(); + }; + b.methods["absarc"] = [](void* self, const Args& a, Store&) { + as

    (self)->absarc(number(a.at(0)), number(a.at(1)), number(a.at(2)), number(a.at(3)), number(a.at(4)), + boolean(a, 5, false)); + return chain(); + }; + b.methods["ellipse"] = [](void* self, const Args& a, Store&) { + as

    (self)->ellipse(number(a.at(0)), number(a.at(1)), number(a.at(2)), number(a.at(3)), number(a.at(4)), + number(a.at(5)), boolean(a, 6, false), optional(a, 7, 0)); + return chain(); + }; + b.methods["absellipse"] = [](void* self, const Args& a, Store&) { + as

    (self)->absellipse(number(a.at(0)), number(a.at(1)), number(a.at(2)), number(a.at(3)), number(a.at(4)), + number(a.at(5)), boolean(a, 6, false), optional(a, 7, 0)); + return chain(); + }; + b.methods["closePath"] = [](void* self, const Args&, Store&) { + if (as

    (self)->curves.empty()) throw Unsupported{"closePath on a path with no curves"}; + as

    (self)->closePath(); + return chain(); + }; + b.methods["getPoints"] = [](void* self, const Args& a, Store& store) { + std::vector out; + for (const Vector2& p : as

    (self)->getPoints(optional(a, 0, 12))) + out.push_back(store.adopt("Vector2", std::make_shared(p))); + return Value::array(std::move(out)); + }; + b.methods["getLength"] = [](void* self, const Args&, Store&) { return Value::of(as

    (self)->getLength()); }; + fixedMember(b, "currentPoint", [](void* self, const Args&, Store& store) { + return store.adoptAlias("Vector2", &as

    (self)->currentPoint, self); + }); +} + +void registerShape(ClassBinding& b) { + registerPath(b); + b.members["holes"] = [](void* self, const Args&, Store& store) { + std::vector holes; + for (const auto& hole : as(self)->holes) + holes.push_back(store.share(dynamic_cast(hole.get()) ? "Shape" : "Path", hole)); + return Value::array(std::move(holes)); + }; + b.setters["holes"] = [](void* self, const Value& v, Store& store) { + std::vector> holes; + for (const Value& ref : refsOf(v)) holes.push_back(pathArg(store, ref)); + as(self)->holes = std::move(holes); + }; +} + +/** One Shape, or an array of them, as ShapeGeometry and ExtrudeGeometry take; none is three's default. */ +std::vector> shapesArg(const Args& a, Store& store, bool& asArray, std::vector fallback) { + asArray = false; + if (a.empty() || a.at(0).kind == Value::Kind::Undefined) return {std::make_shared(fallback)}; + if (a.at(0).kind == Value::Kind::Ref) return {store.shared(a.at(0), "Shape")}; + asArray = true; + std::vector> shapes; + for (const Value& ref : refsOf(a.at(0))) shapes.push_back(store.shared(ref, "Shape")); + return shapes; +} + +ExtrudeOptions extrudeOptions(const Value& v) { + ExtrudeOptions options; + if (v.kind == Value::Kind::Undefined || v.kind == Value::Kind::Null) return options; + if (v.kind != Value::Kind::Record) throw Unsupported{"ExtrudeGeometry options must be an object"}; + for (const auto& [key, value] : v.fields) { + if (key == "curveSegments") options.curveSegments = number(value); + else if (key == "steps") options.steps = number(value); + else if (key == "depth") options.depth = number(value); + else if (key == "bevelEnabled") options.bevelEnabled = flag(value); + else if (key == "bevelThickness") options.bevelThickness = number(value); + else if (key == "bevelSize") options.bevelSize = number(value); + else if (key == "bevelOffset") options.bevelOffset = number(value); + else if (key == "bevelSegments") options.bevelSegments = number(value); + else if (key == "extrudePath" || key == "UVGenerator") + throw Unsupported{"ExtrudeGeometry " + key + " is not supported natively"}; + // three reads only the keys above, so any other key is ignored there too. + } + return options; +} + +} // namespace + +void registerGeometryBindings(Registry& classes) { + // three's Vector{2,3,4}.fromBufferAttribute(attribute, index): the item's components by getX/Y/Z/W, + // NaN past the array as three's undefined typed-array reads give. + const auto read = [](Store& store, const Args& a, int c) { + const Value v = component(attributeArg(store, a.at(0)), jsIndex(a.at(1)), c); + return v.kind == Value::Kind::Number ? v.number : std::nan(""); + }; + classes["Vector2"].methods["fromBufferAttribute"] = [read](void* self, const Args& a, Store& store) { + auto& v = *static_cast(self); + v.x = read(store, a, 0), v.y = read(store, a, 1); + return chain(); + }; + classes["Vector3"].methods["fromBufferAttribute"] = [read](void* self, const Args& a, Store& store) { + auto& v = *static_cast(self); + v.x = read(store, a, 0), v.y = read(store, a, 1), v.z = read(store, a, 2); + return chain(); + }; + classes["Vector4"].methods["fromBufferAttribute"] = [read](void* self, const Args& a, Store& store) { + auto& v = *static_cast(self); + v.x = read(store, a, 0), v.y = read(store, a, 1), v.z = read(store, a, 2), v.w = read(store, a, 3); + return chain(); + }; + classes["Box3"].methods["setFromBufferAttribute"] = [](void* self, const Args& a, Store& store) { + as(self)->setFromBufferAttribute(*sharedAttributeArg(store, a.at(0))); + return chain(); + }; + registerBufferAttribute(classes["BufferAttribute"], "BufferAttribute"); + // three's InstancedBufferAttribute: a BufferAttribute read once per instance (InstancedMesh's + // instanceMatrix and instanceColor). meshPerAttribute stays 1, the only value InstancedMesh uses. + ClassBinding& instanced = classes["InstancedBufferAttribute"]; + registerBufferAttribute(instanced, "InstancedBufferAttribute"); + instanced.getters["meshPerAttribute"] = [](void*) { return Value::of(1.0); }; + // three's Float32BufferAttribute: the same attribute, but its constructor wraps whatever it is + // given in a Float32Array, so the storage is F32 and each value rounds once to binary32. + ClassBinding& float32 = classes["Float32BufferAttribute"]; + registerBufferAttribute(float32, "Float32BufferAttribute"); + float32.ctorTakesBytes = false; // its constructor reads numbers + float32.ctor = [](const Args& a, Store&) { + // fromDoubles reads the list in place; copying a vertex buffer here cost a malloc and a memcpy. + static const std::vector none; + const std::vector& values = !a.empty() && a.at(0).kind == Value::Kind::Numbers ? a.at(0).numbers : none; + const double itemSize = optional(a, 1, 1); + if (!(itemSize >= 1 && itemSize <= 65536) || itemSize != std::floor(itemSize)) + throw Unsupported{"itemSize must be a positive integer"}; + const bool normalized = a.size() > 2 && flag(a.at(2)); + return std::static_pointer_cast( + BufferAttribute::fromDoubles(Scalar::F32, values, static_cast(itemSize), normalized)); + }; + registerBufferGeometry(classes["BufferGeometry"]); + // three's InstancedBufferGeometry: a BufferGeometry drawn instanceCount times, its + // InstancedBufferAttributes read once per instance. + ClassBinding& instancedGeometry = classes["InstancedBufferGeometry"]; + registerBufferGeometry(instancedGeometry); + instancedGeometry.ctor = [](const Args&, Store&) { + auto geometry = std::make_shared(); + geometry->type = "InstancedBufferGeometry"; + geometry->instanced = true; + return std::static_pointer_cast(geometry); + }; + instancedGeometry.getters["instanceCount"] = [](void* self) { + return Value::of(as(self)->instanceCount); + }; + instancedGeometry.setters["instanceCount"] = [](void* self, const Value& v) { + const double count = number(v); + if (!(count >= 0) || (count != std::floor(count) && !std::isinf(count))) + throw Unsupported{"instanceCount must be a whole number of instances or Infinity"}; + as(self)->instanceCount = count; + }; + registerGeometryGenerators(classes); + registerCatmullRomCurve3(classes["CatmullRomCurve3"]); + registerPath(classes["Path"]); + registerShape(classes["Shape"]); + ClassBinding& shapeGeometry = classes["ShapeGeometry"]; + registerBufferGeometry(shapeGeometry); + shapeGeometry.ctor = [](const Args& a, Store& store) { + bool asArray = false; + const auto shapes = shapesArg(a, store, asArray, {{0, 0.5}, {-0.5, -0.5}, {0.5, -0.5}}); + return std::static_pointer_cast(makeShapeGeometry(shapes, asArray, optional(a, 1, 12))); + }; + ClassBinding& extrude = classes["ExtrudeGeometry"]; + registerBufferGeometry(extrude); + extrude.ctor = [](const Args& a, Store& store) { + bool asArray = false; + const auto shapes = shapesArg(a, store, asArray, {{0.5, 0.5}, {-0.5, 0.5}, {-0.5, -0.5}, {0.5, -0.5}}); + return std::static_pointer_cast(makeExtrudeGeometry(shapes, extrudeOptions(a.size() > 1 ? a.at(1) : Value::undefined()))); + }; + // three's TubeGeometry(path, tubularSegments, radius, radialSegments, closed). Its default path is + // a QuadraticBezierCurve3, which is not bound, so a missing path is refused. + ClassBinding& tube = classes["TubeGeometry"]; + registerBufferGeometry(tube); + tube.ctor = [](const Args& a, Store& store) { + if (a.empty() || a.at(0).kind == Value::Kind::Undefined) + throw Unsupported{"TubeGeometry needs a path; its default QuadraticBezierCurve3 is unbound"}; + const auto& path = store.ref(a.at(0), "CatmullRomCurve3"); + return std::static_pointer_cast(makeTubeGeometry(path, optional(a, 1, 64), optional(a, 2, 1), + optional(a, 3, 8), boolean(a, 4, false))); + }; +} + +} // namespace tn::binding diff --git a/packages/runtime-native/src/engine/abi/bindings_material.cpp b/packages/runtime-native/src/engine/abi/bindings_material.cpp new file mode 100644 index 000000000..ca30df381 --- /dev/null +++ b/packages/runtime-native/src/engine/abi/bindings_material.cpp @@ -0,0 +1,726 @@ +// The mesh materials and lights in the engine's one binding registry (PRD-514). One native Material +// carries every type's fields and `type` names the three class it is; each three class binds only the +// fields three declares on it, so `MeshBasicMaterial` has no `roughness` (PRD-531). A light +// inherits Object3D's bindings exactly as Mesh and Group do. +// +// Every material setter that changes what the renderer reads calls `needsUpdate()`, so the render +// database rebuilds. A Color member is read three ways: its components (`material.color.r`), the +// member itself (`material.color`, the one alias Ref), and a whole copy (`material.color = ref`). + +#include "engine/abi/bindings.h" +#include "engine/abi/pooled_shared.h" + +#include "engine/foundation/math/Color.h" +#include "engine/scene/lights.h" +#include "engine/scene/material.h" +#include "engine/scene/render_target.h" +#include "engine/scene/object3d.h" +#include "engine/scene/texture.h" +#include "engine/shader/standard.h" + +#include +#include +#include +#include + +namespace tn::binding { + +using namespace tn::engine; + +namespace { + +double optional(const Args& a, size_t i, double fallback) { + return i < a.size() ? number(a.at(i)) : fallback; +} + +bool flag(const Value& v) { return v.kind == Value::Kind::Bool ? v.flag : number(v) != 0; } + +template +T* as(void* self) { + return static_cast(self); +} + +Value string(std::string text) { return Value{Value::Kind::String, 0, std::move(text)}; } + +/** A light constructor colour: a NUMBER is a hex, exactly as `new Color(hex)` reads it. */ +Color colorArg(const Value& v, Store& store) { + if (v.kind == Value::Kind::Number) { + Color color; + color.setHex(v.number); + return color; + } + if (v.kind == Value::Kind::Ref) return store.ref(v, "Color"); + throw Unsupported{"a light colour must be a number (hex) or a Color"}; +} + +/** Registers `.x`/`y`/`z` for a Color field, read and written; `update` bumps a material. */ +template +void nestedColor(ClassBinding& b, const char* prefix, Color Owner::*field, bool update) { + const char* const names[3] = {"r", "g", "b"}; + for (int i = 0; i < 3; ++i) { + const std::string path = std::string(prefix) + "." + names[i]; + b.getters[path] = [field, i](void* self) { + const Color& c = as(self)->*field; + return Value::of(i == 0 ? c.r : (i == 1 ? c.g : c.b)); + }; + b.setters[path] = [field, i, update](void* self, const Value& v) { + Color& c = as(self)->*field; + (i == 0 ? c.r : (i == 1 ? c.g : c.b)) = number(v); + if (update) as(self)->needsUpdate(); + }; + } +} + +/** The Ref of one of `self`'s own members; the same Ref on every call, keeping its owner alive. */ +template +Method memberAliasMethod(M Owner::*field, const char* cls) { + return [field, cls](void* self, const Args&, Store& store) { + return memberAlias(store, self, as(self)->*field, cls); + }; +} + +/** A whole Color member write (`material.color = ref`) that copies the referenced Color. */ +template +Setter colorSetter(Color Owner::*field, bool update) { + return [field, update](void* self, const Value& v, Store& store) { + as(self)->*field = store.ref(v, "Color"); + if (update) as(self)->needsUpdate(); + }; +} + +// ---------------------------------------------------------------------------- materials + +void materialBool(ClassBinding& b, const char* name, bool Material::*field) { + b.getters[name] = [field](void* self) { return Value::of(as(self)->*field); }; + b.setters[name] = [field](void* self, const Value& v) { + as(self)->*field = flag(v); + as(self)->needsUpdate(); + }; +} + +void materialNumber(ClassBinding& b, const char* name, double Material::*field) { + b.getters[name] = [field](void* self) { return Value::of(as(self)->*field); }; + b.setters[name] = [field](void* self, const Value& v) { + as(self)->*field = number(v); + as(self)->needsUpdate(); + }; +} + +void registerMaterialBase(ClassBinding& b) { + b.methods["clone"] = [](void* self, const Args&, Store& store) { + const std::shared_ptr copy = as(self)->clone(); + return store.adopt(std::string(copy->typeName()), std::static_pointer_cast(copy)); + }; + // three's Material.dispose(): it tells the renderer to free the material's GPU programs. The + // engine frees a material's GPU state when the material itself is released, so there is nothing to + // free early; the material stays usable, as three's does after dispose(). + b.methods["dispose"] = [](void*, const Args&, Store&) { return Value{}; }; + b.methods["copy"] = [](void* self, const Args& a, Store& store) { + as(self)->copy(*store.shared(a.at(0), "Material")); + return chain(); + }; + b.getters["type"] = [](void* self) { return string(std::string(as(self)->typeName())); }; + b.getters["id"] = [](void* self) { return Value::of(double(as(self)->id)); }; + b.getters["name"] = [](void* self) { return string(as(self)->name); }; + b.setters["name"] = [](void* self, const Value& v) { + if (v.kind != Value::Kind::String) throw Unsupported{"name must be a string"}; + as(self)->name = v.text; + }; + b.setters["needsUpdate"] = [](void* self, const Value& v) { + if (flag(v)) as(self)->needsUpdate(); + }; + + materialBool(b, "transparent", &Material::transparent); + materialBool(b, "depthTest", &Material::depthTest); + materialBool(b, "depthWrite", &Material::depthWrite); + materialBool(b, "forceSinglePass", &Material::forceSinglePass); + materialBool(b, "vertexColors", &Material::vertexColors); + materialBool(b, "polygonOffset", &Material::polygonOffset); + materialNumber(b, "polygonOffsetFactor", &Material::polygonOffsetFactor); + materialNumber(b, "polygonOffsetUnits", &Material::polygonOffsetUnits); + materialBool(b, "visible", &Material::visible); + materialBool(b, "toneMapped", &Material::toneMapped); + materialBool(b, "fog", &Material::fog); + materialNumber(b, "opacity", &Material::opacity); + materialNumber(b, "alphaTest", &Material::alphaTest); + b.getters["side"] = [](void* self) { return Value::of(double(as(self)->side)); }; + b.setters["side"] = [](void* self, const Value& v) { + const double side = number(v); // FrontSide 0, BackSide 1, DoubleSide 2; anything else is refused + if (side != 0 && side != 1 && side != 2) throw Unsupported{"side must be FrontSide, BackSide or DoubleSide"}; + as(self)->side = static_cast(static_cast(side)); + as(self)->needsUpdate(); + }; + b.getters["blending"] = [](void* self) { return Value::of(double(as(self)->blending)); }; + b.setters["blending"] = [](void* self, const Value& v) { + // NoBlending 0, NormalBlending 1, AdditiveBlending 2; Subtractive and Multiply need + // premultipliedAlpha, which is not bound, and CustomBlending's factors are not either. + const double blending = number(v); + if (blending != 0 && blending != 1 && blending != 2) + throw Unsupported{"blending must be NoBlending, NormalBlending or AdditiveBlending"}; + as(self)->blending = static_cast(static_cast(blending)); + as(self)->needsUpdate(); + }; +} + +/** A Color field read by component, as the member alias, and written whole. */ +void materialColor(ClassBinding& b, const char* name, Color Material::*field) { + nestedColor(b, name, field, true); + fixedMember(b, name, memberAliasMethod(field, "Color")); + b.setters[name] = colorSetter(field, true); +} + +/** three's `material.map`: read as a member (`material.map`) and written whole (`material.map = ref`). */ +void materialMapSlot(ClassBinding& b, const std::string& slot = "map") { + b.members[slot] = [slot](void* self, const Args&, Store& store) -> Value { + const auto found = as(self)->maps.find(slot); + if (found == as(self)->maps.end() || !found->second) return Value{}; + return store.share("Texture", std::const_pointer_cast(found->second)); + }; + b.setters[slot] = [slot](void* self, const Value& v, Store& store) { + Material& material = *as(self); + if (v.kind == Value::Kind::Null) { + material.maps.erase(slot); + material.needsUpdate(); + return; + } + Object* object = store.find(v); + if (object == nullptr || !isTextureClass(object->cls)) + throw Unsupported{slot + " must be a Texture"}; + material.maps[slot] = std::static_pointer_cast(object->ptr); + material.needsUpdate(); + }; +} + +/** Exactly the fields three declares on each class, so a class publishes no sibling's surface. */ +void registerTypeFields(ClassBinding& b, MaterialType type) { + materialColor(b, "color", &Material::color); + materialMapSlot(b); + if (type == MaterialType::Basic) return; + // A tangent-space normal map, which the lit programs perturb with three's perturbNormal2Arb, and + // its scale: the member alias, written whole with a Vector2 (three's setValues assigns it). + materialMapSlot(b, "normalMap"); + fixedMember(b, "normalScale", memberAliasMethod(&Material::normalScale, "Vector2")); + b.setters["normalScale"] = [](void* self, const Value& v, Store& store) { + as(self)->normalScale.copy(store.ref(v, "Vector2")); + as(self)->needsUpdate(); + }; + materialColor(b, "emissive", &Material::emissive); + materialNumber(b, "emissiveIntensity", &Material::emissiveIntensity); + if (type == MaterialType::Lambert) return; + if (type == MaterialType::Phong) { + materialColor(b, "specular", &Material::specular); + materialNumber(b, "shininess", &Material::shininess); + return; + } + materialMapSlot(b, "envMap"); + materialNumber(b, "envMapIntensity", &Material::envMapIntensity); + materialNumber(b, "roughness", &Material::roughness); + materialNumber(b, "metalness", &Material::metalness); + // The standard program's scalar and emissive maps (shader::kPbrMapNames) and the occlusion strength. + for (int k = 0; k < shader::kStandardPbrMapCount; ++k) materialMapSlot(b, shader::kPbrMapNames[k]); + materialNumber(b, "aoMapIntensity", &Material::aoMapIntensity); + materialNumber(b, "bumpScale", &Material::bumpScale); + if (type == MaterialType::Standard) return; + materialNumber(b, "ior", &Material::ior); + materialNumber(b, "specularIntensity", &Material::specularIntensity); + materialColor(b, "specularColor", &Material::specularColor); + // The physical program's own PbrMaps: specularColorMap, specularIntensityMap and the clearcoat maps. + for (int k = shader::kStandardPbrMapCount; k < shader::kPbrMapCount; ++k) materialMapSlot(b, shader::kPbrMapNames[k]); + materialNumber(b, "clearcoat", &Material::clearcoat); + materialNumber(b, "clearcoatRoughness", &Material::clearcoatRoughness); + fixedMember(b, "clearcoatNormalScale", memberAliasMethod(&Material::clearcoatNormalScale, "Vector2")); + b.setters["clearcoatNormalScale"] = [](void* self, const Value& v, Store& store) { + as(self)->clearcoatNormalScale.copy(store.ref(v, "Vector2")); + as(self)->needsUpdate(); + }; + materialNumber(b, "sheen", &Material::sheen); + materialNumber(b, "transmission", &Material::transmission); + materialNumber(b, "iridescence", &Material::iridescence); + materialNumber(b, "anisotropy", &Material::anisotropy); + materialNumber(b, "dispersion", &Material::dispersion); +} + +void registerMeshMaterial(ClassBinding& b, MaterialType type, bool node = false) { + // A parameters object is applied by the language adapter (V8's setValues) after construction. + b.ctor = [type, node](const Args& a, Store&) -> std::shared_ptr { + if (!a.empty()) throw Unsupported{"a material parameters object is not supported"}; + return std::static_pointer_cast(detail::makeShared(type, node)); + }; + registerMaterialBase(b); + registerTypeFields(b, type); + if (!node) return; + using Nodes = shader::MaterialNodes; + for (const auto& [name, field] : std::initializer_list>{ + {"colorNode", &Nodes::colorNode}, {"positionNode", &Nodes::positionNode}, + {"normalNode", &Nodes::normalNode}, {"opacityNode", &Nodes::opacityNode}, + {"emissiveNode", &Nodes::emissiveNode}, {"roughnessNode", &Nodes::roughnessNode}, + {"metalnessNode", &Nodes::metalnessNode}, {"vertexNode", &Nodes::vertexNode}}) { + b.getters[name] = [field](void* self) { return Value::shaderNode(as(self)->nodes.*field); }; + b.setters[name] = [field, name](void* self, const Value& v) { + if (v.kind != Value::Kind::Null && (v.kind != Value::Kind::ShaderNode || !v.node)) + throw Unsupported{std::string(name) + " must be a shader node or null"}; + as(self)->nodes.*field = v.node; + as(self)->needsUpdate(); + }; + } +} + +// ------------------------------------------------------------------------------- lights + +void registerLightBase(ClassBinding& b) { + b.getters["intensity"] = [](void* self) { return Value::of(as(self)->intensity); }; + b.setters["intensity"] = [](void* self, const Value& v) { as(self)->intensity = number(v); }; + nestedColor(b, "color", &Light::color, false); + fixedMember(b, "color", memberAliasMethod(&Light::color, "Color")); + b.setters["color"] = colorSetter(&Light::color, false); +} + +void registerAmbientLight(ClassBinding& b) { + registerObject3DBindings(b); + b.ctor = [](const Args& a, Store& store) -> std::shared_ptr { + Color color = a.empty() ? Color(1, 1, 1) : colorArg(a.at(0), store); + return std::static_pointer_cast(std::make_shared(color, optional(a, 1, 1))); + }; + registerLightBase(b); +} + +// `light.shadow` by path: its numbers, the map size and the shadow camera's own numbers, which the +// renderer re-projects every frame it draws the map (the spot camera's fov, aspect and far are +// SpotLightShadow.updateMatrices' to set, so only near and far are bound there). +template +void shadowBindings(ClassBinding& b, const char* shadowClass, std::vector cameraNames, + std::vector cameraFields) { + // `light.shadow` as an object: the light's own shadow record, the same one for its life. + fixedMember(b, "shadow", [shadowClass](void* self, const Args&, Store& store) { + return store.adoptAlias(shadowClass, &as(self)->shadow, self); + }); + const auto number = [&b](const std::string& path, double LightShadow::*field) { + b.getters[path] = [field](void* self) { return Value::of(as(self)->shadow.*field); }; + b.setters[path] = [field](void* self, const Value& v) { as(self)->shadow.*field = tn::binding::number(v); }; + }; + for (const auto& [name, field] : std::initializer_list>{ + {"bias", &LightShadow::bias}, {"normalBias", &LightShadow::normalBias}, {"radius", &LightShadow::radius}, + {"intensity", &LightShadow::intensity}, {"focus", &LightShadow::focus}}) + number(std::string("shadow.") + name, field); + for (const char* axis : {"x", "y", "width", "height"}) { + const bool first = axis[0] == 'x' || axis[0] == 'w'; + const std::string path = std::string("shadow.mapSize.") + axis; + b.getters[path] = [first](void* self) { + const Vector2& size = as(self)->shadow.mapSize; + return Value::of(first ? size.x : size.y); + }; + b.setters[path] = [first](void* self, const Value& v) { + Vector2& size = as(self)->shadow.mapSize; + (first ? size.x : size.y) = tn::binding::number(v); + }; + } + for (std::size_t i = 0; i < cameraNames.size(); ++i) { + const std::string path = std::string("shadow.camera.") + cameraNames[i]; + double C::*field = cameraFields[i]; + auto camera = [](void* self) { return static_cast(as(self)->shadow.camera.get()); }; + b.getters[path] = [field, camera](void* self) { return Value::of(camera(self)->*field); }; + b.setters[path] = [field, camera](void* self, const Value& v) { camera(self)->*field = tn::binding::number(v); }; + } +} + +// three's DirectionalLightShadow, SpotLightShadow and PointLightShadow, reached through `light.shadow`: +// its numbers, `mapSize`, and `camera`, which is the shadow camera itself (orthographic for a +// directional light, perspective otherwise). Only a spot shadow has `focus`. +void registerLightShadow(ClassBinding& b, bool spot) { + if (spot) { + b.getters["focus"] = [](void* self) { return Value::of(as(self)->focus); }; + b.setters["focus"] = [](void* self, const Value& v) { as(self)->focus = number(v); }; + } + for (const auto& [name, field] : std::initializer_list>{ + {"bias", &LightShadow::bias}, {"normalBias", &LightShadow::normalBias}, {"radius", &LightShadow::radius}, + {"intensity", &LightShadow::intensity}}) { + b.getters[name] = [field](void* self) { return Value::of(as(self)->*field); }; + b.setters[name] = [field](void* self, const Value& v) { as(self)->*field = number(v); }; + } + fixedMember(b, "mapSize", [](void* self, const Args&, Store& store) { + return memberAlias(store, self, as(self)->mapSize, "Vector2"); + }); + fixedMember(b, "camera", [](void* self, const Args&, Store& store) { + Camera* camera = as(self)->camera.get(); + return store.adoptAlias(dynamic_cast(camera) ? "OrthographicCamera" : "PerspectiveCamera", + camera, self); + }); +} + +void registerDirectionalLight(ClassBinding& b) { + registerObject3DBindings(b); + b.ctor = [](const Args& a, Store& store) -> std::shared_ptr { + Color color = a.empty() ? Color(1, 1, 1) : colorArg(a.at(0), store); + return std::static_pointer_cast( + std::make_shared(color, optional(a, 1, 1))); + }; + registerLightBase(b); + b.members["target"] = [](void* self, const Args&, Store& store) -> Value { + DirectionalLight* light = as(self); + if (light->target == nullptr) return Value{}; + return store.share(std::string(light->target->type()), light->target); + }; + b.setters["target"] = [](void* self, const Value& value, Store& store) { + Object3D& target = objectArg(store, value); + as(self)->target = std::shared_ptr(store.find(value)->ptr, &target); + }; + shadowBindings(b, "DirectionalLightShadow", {"left", "right", "top", "bottom", "near", "far"}, + {&OrthographicCamera::left, &OrthographicCamera::right, + &OrthographicCamera::top, &OrthographicCamera::bottom, + &OrthographicCamera::near, &OrthographicCamera::far}); +} + +// A number field of a light class: getter and setter over one member. +template void numberField(ClassBinding& b, const char* name, double L::* member) { + b.getters[name] = [member](void* self) { return Value::of(as(self)->*member); }; + b.setters[name] = [member](void* self, const Value& v) { as(self)->*member = number(v); }; +} + +// three's PointLight(color, intensity, distance = 0, decay = 2). +void registerPointLight(ClassBinding& b) { + registerObject3DBindings(b); + b.ctor = [](const Args& a, Store& store) -> std::shared_ptr { + Color color = a.empty() ? Color(1, 1, 1) : colorArg(a.at(0), store); + return std::static_pointer_cast( + std::make_shared(color, optional(a, 1, 1), optional(a, 2, 0), optional(a, 3, 2))); + }; + registerLightBase(b); + numberField(b, "distance", &PointLight::distance); + numberField(b, "decay", &PointLight::decay); + shadowBindings(b, "PointLightShadow", {"near", "far"}, {&PerspectiveCamera::near, &PerspectiveCamera::far}); +} + +// three's SpotLight(color, intensity, distance = 0, angle = PI / 3, penumbra = 0, decay = 2). +void registerSpotLight(ClassBinding& b) { + registerObject3DBindings(b); + b.ctor = [](const Args& a, Store& store) -> std::shared_ptr { + Color color = a.empty() ? Color(1, 1, 1) : colorArg(a.at(0), store); + return std::static_pointer_cast(std::make_shared( + color, optional(a, 1, 1), optional(a, 2, 0), optional(a, 3, 1.0471975511965976), optional(a, 4, 0), + optional(a, 5, 2))); + }; + registerLightBase(b); + numberField(b, "distance", &SpotLight::distance); + numberField(b, "angle", &SpotLight::angle); + numberField(b, "penumbra", &SpotLight::penumbra); + numberField(b, "decay", &SpotLight::decay); + b.members["target"] = [](void* self, const Args&, Store& store) -> Value { + SpotLight* light = as(self); + if (light->target == nullptr) return Value{}; + return store.adoptAlias("Object3D", light->target, self); + }; + b.fixedMembers.insert("target"); // the light owns its target for its whole life + shadowBindings(b, "SpotLightShadow", {"near", "far"}, {&PerspectiveCamera::near, &PerspectiveCamera::far}); +} + +void registerHemisphereLight(ClassBinding& b) { + registerObject3DBindings(b); + b.ctor = [](const Args& a, Store& store) -> std::shared_ptr { + Color sky = a.empty() ? Color(1, 1, 1) : colorArg(a.at(0), store); + Color ground = a.size() < 2 ? Color(1, 1, 1) : colorArg(a.at(1), store); + return std::static_pointer_cast( + std::make_shared(sky, ground, optional(a, 2, 1))); + }; + registerLightBase(b); + nestedColor(b, "groundColor", &HemisphereLight::groundColor, false); + fixedMember(b, "groundColor", memberAliasMethod(&HemisphereLight::groundColor, "Color")); + b.setters["groundColor"] = colorSetter(&HemisphereLight::groundColor, false); +} + +// ------------------------------------------------------------------------------ textures + +/** A number field of any class: getter and setter over one member, bumping the texture's version. */ +template +void textureNumber(ClassBinding& b, const char* name, T Owner::*member) { + b.getters[name] = [member](void* self) { return Value::of(double(as(self)->*member)); }; + b.setters[name] = [member](void* self, const Value& v) { + as(self)->*member = static_cast(number(v)); + as(self)->needsUpdate(); + }; +} + +/** A Vector2 field (`repeat`, `offset`): its x/y by path, and the member itself as one alias. */ +template +void textureVector2(ClassBinding& b, const char* field, Vector2 Owner::*member) { + const char* const names[2] = {"x", "y"}; + for (int i = 0; i < 2; ++i) { + const std::string path = std::string(field) + "." + names[i]; + b.getters[path] = [member, i](void* self) { + const Vector2& v = as(self)->*member; + return Value::of(i == 0 ? v.x : v.y); + }; + b.setters[path] = [member, i](void* self, const Value& value) { + Vector2& v = as(self)->*member; + (i == 0 ? v.x : v.y) = number(value); + as(self)->needsUpdate(); + }; + } + fixedMember(b, field, [member](void* self, const Args&, Store& store) { + return memberAlias(store, self, as(self)->*member, "Vector2"); + }); +} + +void registerTextureFields(ClassBinding& b) { + b.getters["image.width"] = [](void* self) { return Value::of(double(as(self)->width)); }; + b.getters["image.height"] = [](void* self) { return Value::of(double(as(self)->height)); }; + b.getters["name"] = [](void* self) { return string(as(self)->name); }; + b.setters["name"] = [](void* self, const Value& v) { + if (v.kind != Value::Kind::String) throw Unsupported{"name must be a string"}; + as(self)->name = v.text; + }; + b.getters["version"] = [](void* self) { return Value::of(double(as(self)->version())); }; + b.setters["needsUpdate"] = [](void* self, const Value& v) { + if (flag(v)) as(self)->needsUpdate(); + }; + b.getters["generateMipmaps"] = [](void* self) { return Value::of(as(self)->generateMipmaps); }; + b.setters["generateMipmaps"] = [](void* self, const Value& v) { as(self)->generateMipmaps = flag(v); }; + b.getters["anisotropy"] = [](void* self) { return Value::of(as(self)->anisotropy); }; + b.setters["anisotropy"] = [](void* self, const Value& v) { + const double anisotropy = number(v); + if (!(anisotropy >= 1) || !std::isfinite(anisotropy)) throw Unsupported{"anisotropy must be a finite number of at least 1"}; + as(self)->anisotropy = anisotropy; + }; + b.getters["flipY"] = [](void* self) { return Value::of(as(self)->flipY); }; + b.setters["flipY"] = [](void* self, const Value& v) { as(self)->flipY = flag(v); as(self)->needsUpdate(); }; + // three's `texture.type` and `format` (UnsignedByteType, HalfFloatType, FloatType; RGBAFormat): fixed + // by the constructor or the render target that owns the texture. Writing the value a texture already + // has is accepted (the rain template restates them); another value is refused by name. + b.getters["type"] = [](void* self) { return Value::of(double(as(self)->type)); }; + b.setters["type"] = [](void* self, const Value& v) { + if (number(v) != as(self)->type) throw Unsupported{"texture.type is fixed by the texture's data"}; + }; + b.getters["format"] = [](void* self) { return Value::of(double(as(self)->format)); }; + b.setters["format"] = [](void* self, const Value& v) { + if (number(v) != as(self)->format) throw Unsupported{"texture.format is fixed by the texture's data"}; + }; + textureNumber(b, "mapping", &Texture::mapping); + textureNumber(b, "wrapS", &Texture::wrapS); + textureNumber(b, "wrapT", &Texture::wrapT); + textureNumber(b, "magFilter", &Texture::magFilter); + textureNumber(b, "minFilter", &Texture::minFilter); + textureNumber(b, "rotation", &Texture::rotation); + // three's `texture.source`: the texture's own image record, whose version moves with needsUpdate. + fixedMember(b, "source", [](void* self, const Args&, Store& store) { + return store.adoptAlias("Source", self, self); + }); + textureVector2(b, "repeat", &Texture::repeat); + textureVector2(b, "offset", &Texture::offset); + b.getters["colorSpace"] = [](void* self) { return string(as(self)->isSRGB() ? "srgb" : ""); }; + b.setters["colorSpace"] = [](void* self, const Value& v) { + if (v.kind != Value::Kind::String) throw Unsupported{"colorSpace must be a string"}; + as(self)->colorSpace = v.text == "srgb" ? TextureColorSpace::SRGB : TextureColorSpace::None; + as(self)->needsUpdate(); + }; +} + +/** HalfFloatType data is a Uint16Array of binary16 bits: anything else would upload garbage. */ +void checkHalfFloatBits(const std::vector& values) { + for (const double v : values) + if (!(v >= 0 && v <= 65535) || v != std::floor(v)) + throw Unsupported{"HalfFloatType DataTexture data must be a Uint16Array of binary16 bits"}; +} + +void registerTextureClass(ClassBinding& b, bool data) { + b.ctor = [data](const Args& a, Store&) -> std::shared_ptr { + if (!data) return std::static_pointer_cast(std::make_shared()); + auto texture = std::make_shared(); + if (!a.empty() && a[0].kind == Value::Kind::Numbers) { + const uint32_t width = a.size() > 1 ? static_cast(number(a[1])) : 1; + const uint32_t height = a.size() > 2 ? static_cast(number(a[2])) : 1; + const uint16_t format = a.size() > 3 ? static_cast(number(a[3])) : kTextureRGBAFormat; + const uint16_t type = a.size() > 4 ? static_cast(number(a[4])) : kTextureUnsignedByteType; + if (format != kTextureRGBAFormat) throw Unsupported{"DataTexture format must be RGBAFormat"}; + if (type != kTextureUnsignedByteType && type != kTextureFloatType && type != kTextureHalfFloatType) + throw Unsupported{"DataTexture type must be UnsignedByteType, FloatType or HalfFloatType"}; + // The C ABI hands DataTexture its typed array's bytes (ctorTakesBytes); V8 hands numbers. + if (a[0].bytes.empty() && a[0].number != 0) + throw Unsupported{"DataTexture data must arrive with its contents, not deferred"}; + if (!a[0].bytes.empty() && texture->setImageBytes(a[0].bytes, a[0].text, width, height, format, type)) + return std::static_pointer_cast(texture); + const std::vector values = + a[0].bytes.empty() ? a[0].numbers : typedArrayNumbers(a[0].text, a[0].bytes); + if (type == kTextureHalfFloatType) checkHalfFloatBits(values); + texture->setImage(values, a[0].text, width, height, format, type); + } + return std::static_pointer_cast(texture); + }; + registerTextureFields(b); + if (!data) return; + // three's `texture.image.data = array`: new texels of the same size and type, uploaded on the + // next needsUpdate. The V8 and browser back ends copy an array when it crosses, so a game that + // edits its typed array in place re-sends it this way before it sets needsUpdate. + b.setters["image.data"] = [](void* self, const Value& v) { + auto* texture = as(self); + const std::size_t texels = std::size_t(texture->width) * texture->height; + // The C ABI hands DataTexture its typed array's bytes (settersTakeBytes); V8 hands numbers. + const std::size_t count = v.bytes.empty() ? v.numbers.size() : v.bytes.size() / typedArrayElementBytes(v.text); + if (v.kind != Value::Kind::Numbers || texels == 0 || count != texels * 4) + throw Unsupported{"image.data must be a typed array of width * height * 4 values"}; + // three moves `version` on needsUpdate only, so the new texels wait for it. + if (!v.bytes.empty() && texture->setImageBytes(v.bytes, v.text, texture->width, texture->height, + texture->format, texture->type, false)) + return; + const std::vector values = v.bytes.empty() ? v.numbers : typedArrayNumbers(v.text, v.bytes); + if (texture->isHalfFloat()) checkHalfFloatBits(values); + texture->setImage(values, v.text, texture->width, texture->height, texture->format, texture->type, false); + }; +} + +} // namespace + +void registerMaterialBindings(Registry& classes) { + for (const auto& [name, node] : {std::pair{"SpriteMaterial", false}, std::pair{"SpriteNodeMaterial", true}}) { + auto& b = classes[name]; + registerMeshMaterial(b, MaterialType::Basic, node); + const auto ctor = b.ctor; + // SpriteMaterial's defaults; V8's setValues applies a parameters object after them, as three does. + b.ctor = [ctor](const Args& a, Store& store) { + auto value = ctor(a, store); + auto* material = static_cast(value.get()); + material->spriteMaterial = true; + material->transparent = true; + material->fog = false; + return value; + }; + b.getters["rotation"] = [](void* self) { return Value::of(as(self)->rotation); }; + b.setters["rotation"] = [](void* self, const Value& v) { as(self)->rotation = number(v); }; + b.getters["sizeAttenuation"] = [](void* self) { return Value::of(as(self)->sizeAttenuation); }; + b.setters["sizeAttenuation"] = [](void* self, const Value& v) { as(self)->sizeAttenuation = flag(v); }; + } + { + auto& line = classes["LineBasicMaterial"]; + registerMeshMaterial(line, MaterialType::Basic); + const auto ctor = line.ctor; + line.ctor = [ctor](const Args& a, Store& store) { + auto value = ctor(a, store); + static_cast(value.get())->lineMaterial = true; + return value; + }; + } + registerMeshMaterial(classes["MeshBasicMaterial"], MaterialType::Basic); + registerMeshMaterial(classes["MeshBasicNodeMaterial"], MaterialType::Basic, true); + registerMeshMaterial(classes["MeshStandardNodeMaterial"], MaterialType::Standard, true); + registerMeshMaterial(classes["MeshLambertMaterial"], MaterialType::Lambert); + registerMeshMaterial(classes["MeshPhongMaterial"], MaterialType::Phong); + registerMeshMaterial(classes["MeshStandardMaterial"], MaterialType::Standard); + registerMeshMaterial(classes["MeshPhysicalMaterial"], MaterialType::Physical); + registerAmbientLight(classes["AmbientLight"]); + registerLightShadow(classes["DirectionalLightShadow"], false); + registerLightShadow(classes["PointLightShadow"], false); + registerLightShadow(classes["SpotLightShadow"], true); + registerDirectionalLight(classes["DirectionalLight"]); + registerPointLight(classes["PointLight"]); + registerSpotLight(classes["SpotLight"]); + registerHemisphereLight(classes["HemisphereLight"]); +} + +void registerTextureBindings(Registry& classes) { + ClassBinding& source = classes["Source"]; + source.getters["version"] = [](void* self) { return Value::of(double(as(self)->version())); }; + source.setters["needsUpdate"] = [](void* self, const Value& v) { + if (flag(v)) as(self)->needsUpdate(); + }; + registerTextureClass(classes["Texture"], false); + registerTextureClass(classes["DataTexture"], true); + classes["DataTexture"].ctorTakesBytes = true; + classes["DataTexture"].settersTakeBytes = {"image.data"}; + // three's RenderTarget (PRD-551): its size, type and colour texture. The renderer facades draw into it + // (setRenderTarget) and read it back; a material samples `target.texture`. + // ponytail: the colour is RGBA16Float whatever the type, so a FloatType target reads back at half + // precision; depth testing is always on (depthBuffer: false is accepted and not modelled). + ClassBinding& target = classes["RenderTarget"]; + target.ctor = [](const Args& a, Store&) -> std::shared_ptr { + const double width = a.size() > 0 ? number(a[0]) : 1, height = a.size() > 1 ? number(a[1]) : 1; + if (!(width >= 1) || !(height >= 1) || width > 16384 || height > 16384) + throw Unsupported{"RenderTarget size must be 1 to 16384"}; + uint16_t type = kTextureUnsignedByteType; + if (a.size() > 2 && a[2].kind == Value::Kind::Record) + for (const auto& [key, value] : a[2].fields) { + if (key == "type") { + type = static_cast(number(value)); + if (type != kTextureUnsignedByteType && type != kTextureHalfFloatType && type != kTextureFloatType) + throw Unsupported{"RenderTarget type must be UnsignedByteType, HalfFloatType or FloatType"}; + } else if (key == "format") { + if (number(value) != kTextureRGBAFormat) throw Unsupported{"RenderTarget format must be RGBAFormat"}; + } else if (key != "depthBuffer" && key != "stencilBuffer") { + throw Unsupported{"RenderTarget option " + key + " is not supported natively"}; + } + } + return RenderTarget::make(static_cast(width), static_cast(height), type); + }; + fixedMember(target, "texture", [](void* self, const Args&, Store& store) { + return store.share("Texture", as(self)->texture); + }); + target.getters["width"] = [](void* self) { return Value::of(double(as(self)->width)); }; + target.getters["height"] = [](void* self) { return Value::of(double(as(self)->height)); }; + target.methods["setSize"] = [](void* self, const Args& a, Store&) { + as(self)->setSize(static_cast(number(a.at(0))), static_cast(number(a.at(1)))); + return chain(); + }; + target.methods["dispose"] = [](void* self, const Args&, Store&) { + as(self)->dispose(); + return Value{}; + }; + // three's CanvasTexture: the canvas's RGBA pixels as a DataTexture with Texture's own defaults + // (flipped rows, linear filters, a generated mip chain). Each back end reads the canvas + // (getImageData) and passes (pixels, width, height, mapping, wrapS, wrapT, magFilter, minFilter). + ClassBinding& canvas = classes["CanvasTexture"]; + registerTextureClass(canvas, true); + canvas.ctor = [](const Args& a, Store&) -> std::shared_ptr { + // null pixels: a host that copies the canvas itself on the GPU (the web host) gives it next. + const bool hosted = a.size() >= 3 && (a[0].kind == Value::Kind::Null || a[0].kind == Value::Kind::Undefined); + if (a.size() < 3 || (!hosted && a[0].kind != Value::Kind::Numbers)) + throw Unsupported{"CanvasTexture takes the canvas's pixels, width and height"}; + const auto width = static_cast(number(a[1])), height = static_cast(number(a[2])); + if (width == 0 || height == 0 || (!hosted && a[0].numbers.size() != std::size_t(width) * height * 4)) + throw Unsupported{"CanvasTexture pixels must be width * height * 4 bytes"}; + auto texture = std::make_shared(); + if (hosted) { + texture->width = width; + texture->height = height; + } else { + texture->setImage(a[0].numbers, a[0].text, width, height, kTextureRGBAFormat, kTextureUnsignedByteType); + } + texture->flipY = true; + texture->generateMipmaps = true; + texture->magFilter = static_cast(TextureFilter::Linear); + texture->minFilter = static_cast(TextureFilter::LinearMipmapLinear); + uint16_t* const optional[] = {&texture->mapping, &texture->wrapS, &texture->wrapT, &texture->magFilter, + &texture->minFilter}; + for (std::size_t i = 3; i < a.size() && i - 3 < std::size(optional); ++i) + if (a[i].kind == Value::Kind::Number) *optional[i - 3] = static_cast(a[i].number); + texture->needsUpdate(); // three's CanvasTexture sets needsUpdate in its constructor + return std::static_pointer_cast(texture); + }; + // three's Data3DTexture(data, width, height, depth): RGBA texels, `depth` slices of width * height, + // with DataTexture's defaults (nearest filters, no flip, no mipmaps) and its own wrapR. + ClassBinding& volume = classes["Data3DTexture"]; + registerTextureClass(volume, true); + volume.ctor = [](const Args& a, Store&) -> std::shared_ptr { + auto texture = std::make_shared(); + texture->volume = true; + if (a.empty() || a[0].kind != Value::Kind::Numbers) return std::static_pointer_cast(texture); + const auto size = [&](std::size_t i) { return a.size() > i ? static_cast(number(a[i])) : 1u; }; + const uint32_t width = size(1), height = size(2), depth = size(3); + if (width == 0 || height == 0 || depth == 0 || a[0].numbers.size() != std::size_t(width) * height * depth * 4) + throw Unsupported{"Data3DTexture data must be width * height * depth * 4 RGBA values"}; + if (a[0].text == "Uint16Array") throw Unsupported{"Data3DTexture data must be bytes or floats"}; + const uint16_t type = a[0].text == "Float32Array" ? kTextureFloatType : kTextureUnsignedByteType; + texture->setImage(a[0].numbers, a[0].text, width, height, kTextureRGBAFormat, type); + texture->depth = depth; + return std::static_pointer_cast(texture); + }; + textureNumber(volume, "wrapR", &Texture::wrapR); + // three's `texture.image.data = array` for a volume: width * height * depth texels. + volume.setters["image.data"] = [](void* self, const Value& v) { + auto* texture = as(self); + const std::size_t texels = std::size_t(texture->width) * texture->height * texture->depth; + if (v.kind != Value::Kind::Numbers || texels == 0 || v.numbers.size() != texels * 4) + throw Unsupported{"image.data must be a typed array of width * height * depth * 4 values"}; + const uint32_t depth = texture->depth; + texture->setImage(v.numbers, v.text, texture->width, texture->height, texture->format, texture->type, false); + texture->depth = depth; + }; +} + +} // namespace tn::binding diff --git a/packages/runtime-native/src/engine/abi/bindings_math.cpp b/packages/runtime-native/src/engine/abi/bindings_math.cpp new file mode 100644 index 000000000..145de9bd0 --- /dev/null +++ b/packages/runtime-native/src/engine/abi/bindings_math.cpp @@ -0,0 +1,1373 @@ +#include "engine/abi/bindings.h" + +#include "engine/foundation/math/Color.h" +#include "engine/foundation/math/Euler.h" +#include "engine/foundation/math/MathUtils.h" +#include "engine/foundation/math/Matrix.h" +#include "engine/foundation/math/Primitives.h" +#include "engine/foundation/math/Quaternion.h" +#include "engine/foundation/math/Vector.h" + +#include +#include +#include +#include +#include +#include + +namespace tn::binding { + +using namespace tn::engine; + +namespace { + +// --------------------------------------------------------------------------------- arguments + +double optional(const Args& a, size_t i, double fallback) { + return i < a.size() ? number(a.at(i)) : fallback; +} + +/** `integer(a, i, 0)`: three's optional offset arguments are absent far more often than not. */ +int integer(const Args& a, size_t i, int fallback = 0) { + return i < a.size() ? static_cast(number(a.at(i))) : fallback; +} + +bool boolean(const Args& a, size_t i, bool fallback) { + if (i >= a.size()) return fallback; + const Value& v = a.at(i); + return v.kind == Value::Kind::Bool ? v.flag : number(v) != 0; +} + +EulerOrder order(const Args& a, size_t i, EulerOrder fallback) { + if (i >= a.size()) return fallback; + const std::string& name = a.at(i).text; + if (name == "XYZ") return EulerOrder::XYZ; + if (name == "YXZ") return EulerOrder::YXZ; + if (name == "ZXY") return EulerOrder::ZXY; + if (name == "ZYX") return EulerOrder::ZYX; + if (name == "YZX") return EulerOrder::YZX; + if (name == "XZY") return EulerOrder::XZY; + throw Unsupported{"unknown Euler order " + name}; +} + +ColorSpace space(const Args& a, size_t i, ColorSpace fallback) { + if (i >= a.size()) return fallback; + const std::string& name = a.at(i).text; + if (name == "srgb") return ColorSpace::SRGB; + if (name == "srgb-linear" || name == "linear") return ColorSpace::LinearSRGB; + throw Unsupported{"unknown colour space " + name}; +} + +CoordinateSystem system(const Args& a, size_t i, CoordinateSystem fallback) { + if (i >= a.size()) return fallback; + if (a.at(i).kind == Value::Kind::String) { + if (a.at(i).text == "WebGL") return CoordinateSystem::WebGL; + if (a.at(i).text == "WebGPU") return CoordinateSystem::WebGPU; + throw Unsupported{"unknown coordinate system " + a.at(i).text}; + } + const int value = integer(a, i); + if (value == static_cast(CoordinateSystem::WebGL)) return CoordinateSystem::WebGL; + if (value == static_cast(CoordinateSystem::WebGPU)) return CoordinateSystem::WebGPU; + throw Unsupported{"unknown coordinate system " + std::to_string(value)}; +} + +/** The protocol carries no array value, so a point list is a run of Vector3 references. */ +std::vector pointsOf(const Args& a, Store& d) { + std::vector points; + points.reserve(a.size()); + for (const Value& v : a) points.push_back(d.ref(v, "Vector3")); + return points; +} + +Value numbers(const double* values, size_t count) { + return Value::list(std::vector(values, values + count)); +} + +// ------------------------------------------------------------------------------- registration + +template +T* as(void* self) { + return static_cast(self); +} + +double component(const Vector3& v, int i) { return i == 0 ? v.x : (i == 1 ? v.y : v.z); } + +void setComponent(Vector3& v, int i, double value) { (i == 0 ? v.x : (i == 1 ? v.y : v.z)) = value; } + +/** Builds the constructor: a fresh value, then the reference's own default-then-set shape. */ +template +Ctor ctor(Build build) { + return [build](const Args& a, Store&) { + auto object = std::make_shared(); + build(*object, a); + return std::static_pointer_cast(object); + }; +} + +/** `clone()` is three's only method that answers a new object; the fixture binds it by result id. */ +template +Method cloneAs(const char* cls) { + return [cls](void* self, const Args&, Store& d) { + return d.adopt(cls, std::make_shared(as(self)->clone())); + }; +} + +/** Registers the plain component fields: `x`/`y`/`z`/`w`, read by path and written by `set`. */ +template +void members(ClassBinding& b, const char* const (&names)[N], double T::* const (&fields)[N]) { + for (size_t i = 0; i < N; ++i) { + b.getters[names[i]] = [fields, i](void* self) { + return Value::of((as(self)->*fields[i])); + }; + b.setters[names[i]] = [fields, i](void* self, const Value& v) { + (as(self)->*fields[i]) = number(v); + }; + } +} + +/** + * Component setters that fire the change callback, as three's public `x`/`y`/`z`/`w` setters on + * Euler and Quaternion do: an Object3D's rotation and quaternion stay in sync through any write. + */ +template +void notifyingSetters(ClassBinding& b, const char* const (&names)[N], double T::* const (&fields)[N]) { + for (size_t i = 0; i < N; ++i) { + b.setters[names[i]] = [fields, i](void* self, const Value& v) { + as(self)->*fields[i] = number(v); + as(self)->notify(); + }; + } +} + +/** + * Registers a Vector3 field twice over: `.x`/`y`/`z` for the protocol's dotted paths, and + * `` itself as a member object (`box.min`), so JS reaches it as three's code does. + */ +template +void nestedVector(ClassBinding& b, const char* prefix, Vector3 T::*field) { + fixedMember(b, prefix, [field](void* self, const Args&, Store& store) { + return memberAlias(store, self, as(self)->*field, "Vector3"); + }); + for (int i = 0; i < 3; ++i) { + const std::string path = std::string(prefix) + "." + "xyz"[i]; + b.getters[path] = [field, i](void* self) { + return Value::of(component(as(self)->*field, i)); + }; + b.setters[path] = [field, i](void* self, const Value& v) { + setComponent(as(self)->*field, i, number(v)); + }; + } +} + +// Each helper takes the member pointer as an ordinary parameter: a pointer-to-member cannot be +// deduced against its own signature, so `T& (T::*M)(double)` as a non-type template parameter +// would leave every call site to name it twice. +template +void chainVoid(ClassBinding& b, const char* name, M method) { + b.methods[name] = [method](void* self, const Args&, Store&) { + (as(self)->*method)(); + return chain(); + }; +} + +template +void chainOne(ClassBinding& b, const char* name, M method) { + b.methods[name] = [method](void* self, const Args& a, Store&) { + (as(self)->*method)(number(a.at(0))); + return chain(); + }; +} + +template +void chainTwo(ClassBinding& b, const char* name, M method) { + b.methods[name] = [method](void* self, const Args& a, Store&) { + (as(self)->*method)(number(a.at(0)), number(a.at(1))); + return chain(); + }; +} + +template +void chainThree(ClassBinding& b, const char* name, M method) { + b.methods[name] = [method](void* self, const Args& a, Store&) { + (as(self)->*method)(number(a.at(0)), number(a.at(1)), number(a.at(2))); + return chain(); + }; +} + +template +void chainFour(ClassBinding& b, const char* name, M method) { + b.methods[name] = [method](void* self, const Args& a, Store&) { + (as(self)->*method)(number(a.at(0)), number(a.at(1)), number(a.at(2)), number(a.at(3))); + return chain(); + }; +} + +template +void chainRef(ClassBinding& b, const char* name, const char* cls, M method) { + b.methods[name] = [cls, method](void* self, const Args& a, Store& d) { + U scratch; + (as(self)->*method)(d.in(a.at(0), cls, scratch)); + return chain(); + }; +} + +template +void chainRefOne(ClassBinding& b, const char* name, const char* cls, M method) { + b.methods[name] = [cls, method](void* self, const Args& a, Store& d) { + U scratch; + (as(self)->*method)(d.in(a.at(0), cls, scratch), number(a.at(1))); + return chain(); + }; +} + +/** `lerpVectors(a, b, alpha)`: three's two-vector forms carry the blend as a third argument. */ +template +void chainRef2One(ClassBinding& b, const char* name, const char* cls, M method) { + b.methods[name] = [cls, method](void* self, const Args& a, Store& d) { + U first, second; + (as(self)->*method)(d.in(a.at(0), cls, first), d.in(a.at(1), cls, second), number(a.at(2))); + return chain(); + }; +} + +template +void chainRef2(ClassBinding& b, const char* name, const char* cls, M method) { + b.methods[name] = [cls, method](void* self, const Args& a, Store& d) { + U first, second; + (as(self)->*method)(d.in(a.at(0), cls, first), d.in(a.at(1), cls, second)); + return chain(); + }; +} + +template +void readScalar(ClassBinding& b, const char* name, M method) { + b.methods[name] = [method](void* self, const Args&, Store&) { + return Value::of((as(self)->*method)()); + }; +} + +template +void readFlag(ClassBinding& b, const char* name, M method) { + b.methods[name] = [method](void* self, const Args&, Store&) { + return Value::of((as(self)->*method)()); + }; +} + +template +void toArray(ClassBinding& b, const char* name, std::array (T::*method)() const) { + b.methods[name] = [method](void* self, const Args&, Store&) { + const std::array values = (as(self)->*method)(); + return numbers(values.data(), N); + }; +} + +/** + * `fromArray(array)` reads the plain array the reference reads, which is a boxed `toArray()`. + * Euler's form takes no offset at all and every other class defaults it to zero. + */ +template +void fromArray(ClassBinding& b, const char* name) { + b.methods[name] = [](void* self, const Args& a, Store& d) { + const std::vector values = d.numbers(a.at(0)); + (as(self)->fromArray)(values.data()); + return chain(); + }; +} + +// ------------------------------------------------------------------------------ Vector2/3/4 + +void registerVector2(ClassBinding& b) { + b.ctor = ctor( + [](Vector2& v, const Args& a) { v.set(optional(a, 0, 0), optional(a, 1, 0)); }); + members(b, {"x", "y"}, {&Vector2::x, &Vector2::y}); + b.getters["width"] = [](void* self) { return Value::of(as(self)->width()); }; + b.getters["height"] = [](void* self) { return Value::of(as(self)->height()); }; + b.setters["width"] = [](void* self, const Value& v) { as(self)->x = number(v); }; + b.setters["height"] = [](void* self, const Value& v) { as(self)->y = number(v); }; + + chainTwo(b, "set", &Vector2::set); + chainOne(b, "setScalar", &Vector2::setScalar); + chainOne(b, "setX", &Vector2::setX); + chainOne(b, "setY", &Vector2::setY); + chainOne(b, "addScalar", &Vector2::addScalar); + chainOne(b, "subScalar", &Vector2::subScalar); + chainOne(b, "multiplyScalar", &Vector2::multiplyScalar); + chainOne(b, "divideScalar", &Vector2::divideScalar); + chainTwo(b, "clampScalar", &Vector2::clampScalar); + chainTwo(b, "clampLength", &Vector2::clampLength); + chainOne(b, "setLength", &Vector2::setLength); + chainVoid(b, "floor", &Vector2::floor); + chainVoid(b, "ceil", &Vector2::ceil); + chainVoid(b, "round", &Vector2::round); + chainVoid(b, "roundToZero", &Vector2::roundToZero); + chainVoid(b, "negate", &Vector2::negate); + chainVoid(b, "normalize", &Vector2::normalize); + chainRef(b, "copy", "Vector2", &Vector2::copy); + chainRef(b, "add", "Vector2", &Vector2::add); + chainRef(b, "sub", "Vector2", &Vector2::sub); + chainRef(b, "multiply", "Vector2", &Vector2::multiply); + chainRef(b, "divide", "Vector2", &Vector2::divide); + chainRef(b, "min", "Vector2", &Vector2::min); + chainRef(b, "max", "Vector2", &Vector2::max); + chainRef2(b, "clamp", "Vector2", &Vector2::clamp); + chainRefOne(b, "lerp", "Vector2", &Vector2::lerp); + chainRef2(b, "addVectors", "Vector2", &Vector2::addVectors); + chainRef2(b, "subVectors", "Vector2", &Vector2::subVectors); + chainRef2One(b, "lerpVectors", "Vector2", &Vector2::lerpVectors); + chainRefOne(b, "addScaledVector", "Vector2", &Vector2::addScaledVector); + chainRef(b, "applyMatrix3", "Matrix3", &Vector2::applyMatrix3); + fromArray(b, "fromArray"); + toArray(b, "toArray", &Vector2::toArray); + b.methods["clone"] = cloneAs("Vector2"); + + b.methods["setComponent"] = [](void* self, const Args& a, Store&) { + const int index = integer(a, 0); + if (index < 0 || index > 1) throw Unsupported{"Vector2.setComponent index out of range"}; + as(self)->setComponent(index, number(a.at(1))); + return chain(); + }; + b.methods["getComponent"] = [](void* self, const Args& a, Store&) { + const int index = integer(a, 0); + if (index < 0 || index > 1) throw Unsupported{"Vector2.getComponent index out of range"}; + return Value::of(as(self)->getComponent(index)); + }; + b.methods["rotateAround"] = [](void* self, const Args& a, Store& d) { + as(self)->rotateAround(d.ref(a.at(0), "Vector2"), number(a.at(1))); + return chain(); + }; + readScalar(b, "lengthSq", &Vector2::lengthSq); + readScalar(b, "length", &Vector2::length); + readScalar(b, "manhattanLength", &Vector2::manhattanLength); + readScalar(b, "angle", &Vector2::angle); + auto read2 = [&b](const char* name, double (Vector2::*Method)(const Vector2&) const) { + b.methods[name] = [Method](void* self, const Args& a, Store& d) { + Vector2 scratch; + return Value::of((as(self)->*Method)(d.in(a.at(0), "Vector2", scratch))); + }; + }; + read2("dot", &Vector2::dot); + read2("cross", &Vector2::cross); + read2("angleTo", &Vector2::angleTo); + read2("distanceTo", &Vector2::distanceTo); + read2("distanceToSquared", &Vector2::distanceToSquared); + read2("manhattanDistanceTo", &Vector2::manhattanDistanceTo); + b.methods["equals"] = [](void* self, const Args& a, Store& d) { + return Value::of(as(self)->equals(d.ref(a.at(0), "Vector2"))); + }; +} + +void registerVector3(ClassBinding& b) { + b.ctor = ctor([](Vector3& v, const Args& a) { + v.set(optional(a, 0, 0), optional(a, 1, 0), optional(a, 2, 0)); + }); + members(b, {"x", "y", "z"}, {&Vector3::x, &Vector3::y, &Vector3::z}); + + b.methods["set"] = [](void* self, const Args& a, Store&) { + Vector3& v = *as(self); + // three's two-argument shape keeps z, for the sprite-scale call form. + if (a.size() >= 3) v.set(number(a.at(0)), number(a.at(1)), number(a.at(2))); + else v.set(number(a.at(0)), number(a.at(1))); + return chain(); + }; + chainOne(b, "setScalar", &Vector3::setScalar); + chainOne(b, "setX", &Vector3::setX); + chainOne(b, "setY", &Vector3::setY); + chainOne(b, "setZ", &Vector3::setZ); + chainOne(b, "addScalar", &Vector3::addScalar); + chainOne(b, "subScalar", &Vector3::subScalar); + chainOne(b, "multiplyScalar", &Vector3::multiplyScalar); + chainOne(b, "divideScalar", &Vector3::divideScalar); + chainTwo(b, "clampScalar", &Vector3::clampScalar); + chainTwo(b, "clampLength", &Vector3::clampLength); + chainOne(b, "setLength", &Vector3::setLength); + chainThree(b, "setFromSphericalCoords", &Vector3::setFromSphericalCoords); + chainThree(b, "setFromCylindricalCoords", &Vector3::setFromCylindricalCoords); + chainVoid(b, "floor", &Vector3::floor); + chainVoid(b, "ceil", &Vector3::ceil); + chainVoid(b, "round", &Vector3::round); + chainVoid(b, "roundToZero", &Vector3::roundToZero); + chainVoid(b, "negate", &Vector3::negate); + chainVoid(b, "normalize", &Vector3::normalize); + // three's copy reads v.x, v.y and v.z: a Vector3, or a plain {x, y, z} a game passes (Midway's + // audio cues), copies the same. + b.methods["copy"] = [](void* self, const Args& a, Store& d) { + const Value& source = a.at(0); + if (source.kind == Value::Kind::Record) { + double xyz[3] = {0, 0, 0}; + int found = 0; + for (const auto& [key, value] : source.fields) { + const auto lane = key == "x" ? 0 : key == "y" ? 1 : key == "z" ? 2 : -1; + if (lane < 0) continue; + xyz[lane] = number(value); + ++found; + } + if (found != 3) throw Unsupported{"copy needs a Vector3 or an object with x, y and z"}; + as(self)->set(xyz[0], xyz[1], xyz[2]); + return chain(); + } + as(self)->copy(d.ref(source, "Vector3")); + return chain(); + }; + chainRef(b, "add", "Vector3", &Vector3::add); + chainRef(b, "sub", "Vector3", &Vector3::sub); + chainRef(b, "multiply", "Vector3", &Vector3::multiply); + chainRef(b, "divide", "Vector3", &Vector3::divide); + chainRef(b, "min", "Vector3", &Vector3::min); + chainRef(b, "max", "Vector3", &Vector3::max); + chainRef2(b, "clamp", "Vector3", &Vector3::clamp); + chainRefOne(b, "lerp", "Vector3", &Vector3::lerp); + chainRef(b, "cross", "Vector3", &Vector3::cross); + chainRef(b, "projectOnVector", "Vector3", &Vector3::projectOnVector); + chainRef(b, "projectOnPlane", "Vector3", &Vector3::projectOnPlane); + chainRef(b, "reflect", "Vector3", &Vector3::reflect); + chainRef(b, "applyEuler", "Euler", &Vector3::applyEuler); + chainRef(b, "applyQuaternion", "Quaternion", &Vector3::applyQuaternion); + chainRef(b, "applyMatrix3", "Matrix3", &Vector3::applyMatrix3); + chainRef(b, "applyNormalMatrix", "Matrix3", &Vector3::applyNormalMatrix); + chainRef(b, "applyMatrix4", "Matrix4", &Vector3::applyMatrix4); + chainRef(b, "transformDirection", "Matrix4", &Vector3::transformDirection); + chainRef(b, "setFromMatrixPosition", "Matrix4", &Vector3::setFromMatrixPosition); + chainRef(b, "setFromMatrixScale", "Matrix4", &Vector3::setFromMatrixScale); + b.methods["setFromMatrix3Column"] = [](void* self, const Args& a, Store& d) { + as(self)->setFromMatrix3Column(d.ref(a.at(0), "Matrix3"), integer(a, 1)); + return chain(); + }; + chainRef(b, "setFromColor", "Color", &Vector3::setFromColor); + chainRefOne(b, "addScaledVector", "Vector3", &Vector3::addScaledVector); + chainRefOne(b, "applyAxisAngle", "Vector3", &Vector3::applyAxisAngle); + chainRef2(b, "addVectors", "Vector3", &Vector3::addVectors); + chainRef2(b, "subVectors", "Vector3", &Vector3::subVectors); + chainRef2(b, "multiplyVectors", "Vector3", &Vector3::multiplyVectors); + chainRef2(b, "crossVectors", "Vector3", &Vector3::crossVectors); + chainRef2One(b, "lerpVectors", "Vector3", &Vector3::lerpVectors); + fromArray(b, "fromArray"); + toArray(b, "toArray", &Vector3::toArray); + b.methods["clone"] = cloneAs("Vector3"); + + b.methods["setFromEuler"] = [](void* self, const Args& a, Store& d) { + as(self)->setFromEuler(d.ref(a.at(0), "Euler")); + return chain(); + }; + b.methods["setFromMatrixColumn"] = [](void* self, const Args& a, Store& d) { + as(self)->setFromMatrixColumn(d.ref(a.at(0), "Matrix4"), integer(a, 1)); + return chain(); + }; + b.methods["setComponent"] = [](void* self, const Args& a, Store&) { + const int index = integer(a, 0); + if (index < 0 || index > 2) throw Unsupported{"Vector3.setComponent index out of range"}; + as(self)->setComponent(index, number(a.at(1))); + return chain(); + }; + b.methods["getComponent"] = [](void* self, const Args& a, Store&) { + const int index = integer(a, 0); + if (index < 0 || index > 2) throw Unsupported{"Vector3.getComponent index out of range"}; + return Value::of(as(self)->getComponent(index)); + }; + readScalar(b, "lengthSq", &Vector3::lengthSq); + readScalar(b, "length", &Vector3::length); + readScalar(b, "manhattanLength", &Vector3::manhattanLength); + auto read3 = [&b](const char* name, double (Vector3::*Method)(const Vector3&) const) { + b.methods[name] = [Method](void* self, const Args& a, Store& d) { + Vector3 scratch; + return Value::of((as(self)->*Method)(d.in(a.at(0), "Vector3", scratch))); + }; + }; + read3("dot", &Vector3::dot); + read3("angleTo", &Vector3::angleTo); + read3("distanceTo", &Vector3::distanceTo); + read3("distanceToSquared", &Vector3::distanceToSquared); + read3("manhattanDistanceTo", &Vector3::manhattanDistanceTo); + b.methods["equals"] = [](void* self, const Args& a, Store& d) { + Vector3 scratch; + return Value::of(as(self)->equals(d.in(a.at(0), "Vector3", scratch))); + }; +} + +void registerVector4(ClassBinding& b) { + b.ctor = ctor([](Vector4& v, const Args& a) { + v.set(optional(a, 0, 0), optional(a, 1, 0), optional(a, 2, 0), optional(a, 3, 1)); + }); + members(b, {"x", "y", "z", "w"}, + {&Vector4::x, &Vector4::y, &Vector4::z, &Vector4::w}); + b.getters["width"] = [](void* self) { return Value::of(as(self)->width()); }; + b.getters["height"] = [](void* self) { return Value::of(as(self)->height()); }; + + chainFour(b, "set", &Vector4::set); + chainOne(b, "setScalar", &Vector4::setScalar); + chainOne(b, "setX", &Vector4::setX); + chainOne(b, "setY", &Vector4::setY); + chainOne(b, "setZ", &Vector4::setZ); + chainOne(b, "setW", &Vector4::setW); + chainOne(b, "addScalar", &Vector4::addScalar); + chainOne(b, "subScalar", &Vector4::subScalar); + chainOne(b, "multiplyScalar", &Vector4::multiplyScalar); + chainOne(b, "divideScalar", &Vector4::divideScalar); + chainTwo(b, "clampScalar", &Vector4::clampScalar); + chainTwo(b, "clampLength", &Vector4::clampLength); + chainOne(b, "setLength", &Vector4::setLength); + chainVoid(b, "floor", &Vector4::floor); + chainVoid(b, "ceil", &Vector4::ceil); + chainVoid(b, "round", &Vector4::round); + chainVoid(b, "roundToZero", &Vector4::roundToZero); + chainVoid(b, "negate", &Vector4::negate); + chainVoid(b, "normalize", &Vector4::normalize); + chainRef(b, "add", "Vector4", &Vector4::add); + chainRef(b, "sub", "Vector4", &Vector4::sub); + chainRef(b, "multiply", "Vector4", &Vector4::multiply); + chainRef(b, "divide", "Vector4", &Vector4::divide); + chainRef(b, "min", "Vector4", &Vector4::min); + chainRef(b, "max", "Vector4", &Vector4::max); + chainRef2(b, "clamp", "Vector4", &Vector4::clamp); + chainRefOne(b, "lerp", "Vector4", &Vector4::lerp); + chainRef(b, "applyMatrix4", "Matrix4", &Vector4::applyMatrix4); + chainRef(b, "setAxisAngleFromQuaternion", "Quaternion", &Vector4::setAxisAngleFromQuaternion); + chainRef(b, "setAxisAngleFromRotationMatrix", "Matrix4", &Vector4::setAxisAngleFromRotationMatrix); + chainRef(b, "setFromMatrixPosition", "Matrix4", &Vector4::setFromMatrixPosition); + chainRefOne(b, "addScaledVector", "Vector4", &Vector4::addScaledVector); + chainRef2(b, "addVectors", "Vector4", &Vector4::addVectors); + chainRef2(b, "subVectors", "Vector4", &Vector4::subVectors); + chainRef2One(b, "lerpVectors", "Vector4", &Vector4::lerpVectors); + fromArray(b, "fromArray"); + toArray(b, "toArray", &Vector4::toArray); + b.methods["clone"] = cloneAs("Vector4"); + + // three's Vector4.copy defaults w to 1 when the source has none, so Vector2/Vector3 work too. + b.methods["copy"] = [](void* self, const Args& a, Store& d) { + Vector4& v = *as(self); + const Value& source = a.at(0); + if (source.kind == Value::Kind::Record) { + Vector4 scratch; + const Vector4& s = d.in(source, "Vector4", scratch); + const bool hasW = std::any_of(source.fields.begin(), source.fields.end(), + [](const auto& field) { return field.first == "w"; }); + v.set(s.x, s.y, s.z, hasW ? s.w : 1); + return chain(); + } + try { + v.copy(d.ref(source, "Vector4")); + } catch (const Unsupported&) { + try { + const Vector3& s = d.ref(source, "Vector3"); + v.set(s.x, s.y, s.z, 1); + } catch (const Unsupported&) { + const Vector2& s = d.ref(source, "Vector2"); + v.set(s.x, s.y, 0, 1); + } + } + return chain(); + }; + b.methods["setComponent"] = [](void* self, const Args& a, Store&) { + const int index = integer(a, 0); + if (index < 0 || index > 3) throw Unsupported{"Vector4.setComponent index out of range"}; + as(self)->setComponent(index, number(a.at(1))); + return chain(); + }; + b.methods["getComponent"] = [](void* self, const Args& a, Store&) { + const int index = integer(a, 0); + if (index < 0 || index > 3) throw Unsupported{"Vector4.getComponent index out of range"}; + return Value::of(as(self)->getComponent(index)); + }; + readScalar(b, "lengthSq", &Vector4::lengthSq); + readScalar(b, "length", &Vector4::length); + readScalar(b, "manhattanLength", &Vector4::manhattanLength); + b.methods["dot"] = [](void* self, const Args& a, Store& d) { + return Value::of(as(self)->dot(d.ref(a.at(0), "Vector4"))); + }; + b.methods["equals"] = [](void* self, const Args& a, Store& d) { + return Value::of(as(self)->equals(d.ref(a.at(0), "Vector4"))); + }; +} + +// ------------------------------------------------------------------------- Quaternion, Euler + +void registerQuaternion(ClassBinding& b) { + b.ctor = ctor([](Quaternion& q, const Args& a) { + q.set(optional(a, 0, 0), optional(a, 1, 0), optional(a, 2, 0), optional(a, 3, 1)); + }); + members(b, {"x", "y", "z", "w"}, + {&Quaternion::x, &Quaternion::y, &Quaternion::z, &Quaternion::w}); + notifyingSetters(b, {"x", "y", "z", "w"}, + {&Quaternion::x, &Quaternion::y, &Quaternion::z, &Quaternion::w}); + + chainFour(b, "set", &Quaternion::set); + chainVoid(b, "identity", &Quaternion::identity); + chainVoid(b, "invert", &Quaternion::invert); + chainVoid(b, "conjugate", &Quaternion::conjugate); + chainVoid(b, "normalize", &Quaternion::normalize); + chainRef(b, "copy", "Quaternion", &Quaternion::copy); + chainRef(b, "multiply", "Quaternion", &Quaternion::multiply); + chainRef(b, "premultiply", "Quaternion", &Quaternion::premultiply); + chainRefOne(b, "setFromAxisAngle", "Vector3", &Quaternion::setFromAxisAngle); + chainRef2(b, "setFromUnitVectors", "Vector3", &Quaternion::setFromUnitVectors); + chainRef(b, "setFromRotationMatrix", "Matrix4", &Quaternion::setFromRotationMatrix); + chainRef2(b, "multiplyQuaternions", "Quaternion", &Quaternion::multiplyQuaternions); + fromArray(b, "fromArray"); + toArray(b, "toArray", &Quaternion::toArray); + b.methods["clone"] = cloneAs("Quaternion"); + + b.methods["setFromEuler"] = [](void* self, const Args& a, Store& d) { + as(self)->setFromEuler(d.ref(a.at(0), "Euler")); + return chain(); + }; + b.methods["slerp"] = [](void* self, const Args& a, Store& d) { + as(self)->slerp(d.ref(a.at(0), "Quaternion"), number(a.at(1))); + return chain(); + }; + b.methods["slerpQuaternions"] = [](void* self, const Args& a, Store& d) { + as(self)->slerpQuaternions(d.ref(a.at(0), "Quaternion"), + d.ref(a.at(1), "Quaternion"), + number(a.at(2))); + return chain(); + }; + b.methods["rotateTowards"] = [](void* self, const Args& a, Store& d) { + as(self)->rotateTowards(d.ref(a.at(0), "Quaternion"), + number(a.at(1))); + return chain(); + }; + readScalar(b, "lengthSq", &Quaternion::lengthSq); + readScalar(b, "length", &Quaternion::length); + b.methods["dot"] = [](void* self, const Args& a, Store& d) { + return Value::of(as(self)->dot(d.ref(a.at(0), "Quaternion"))); + }; + b.methods["angleTo"] = [](void* self, const Args& a, Store& d) { + return Value::of(as(self)->angleTo(d.ref(a.at(0), "Quaternion"))); + }; + b.methods["equals"] = [](void* self, const Args& a, Store& d) { + return Value::of(as(self)->equals(d.ref(a.at(0), "Quaternion"))); + }; +} + +void registerEuler(ClassBinding& b) { + b.ctor = ctor([](Euler& e, const Args& a) { + e.set(optional(a, 0, 0), optional(a, 1, 0), optional(a, 2, 0), + order(a, 3, EulerOrder::XYZ)); + }); + members(b, {"x", "y", "z"}, {&Euler::x, &Euler::y, &Euler::z}); + notifyingSetters(b, {"x", "y", "z"}, {&Euler::x, &Euler::y, &Euler::z}); + b.getters["order"] = [](void* self) { + static const char* const NAMES[] = {"XYZ", "YXZ", "ZXY", "ZYX", "YZX", "XZY"}; + return Value{Value::Kind::String, 0, NAMES[static_cast(as(self)->order)]}; + }; + auto orderName = b.getters["order"]; + b.setters["order"] = [](void* self, const Value& v) { + Args one; + one.push_back(v); + as(self)->order = order(one, 0, as(self)->order); + as(self)->notify(); // three's order setter fires _onChangeCallback too + }; + + chainRef(b, "copy", "Euler", &Euler::copy); + b.methods["set"] = [](void* self, const Args& a, Store&) { + as(self)->set(number(a.at(0)), number(a.at(1)), number(a.at(2)), + order(a, 3, as(self)->order)); + return chain(); + }; + b.methods["setFromRotationMatrix"] = [](void* self, const Args& a, Store& d) { + as(self)->setFromRotationMatrix(d.ref(a.at(0), "Matrix4"), + order(a, 1, as(self)->order)); + return chain(); + }; + b.methods["setFromQuaternion"] = [](void* self, const Args& a, Store& d) { + as(self)->setFromQuaternion(d.ref(a.at(0), "Quaternion"), + order(a, 1, as(self)->order)); + return chain(); + }; + b.methods["setFromVector3"] = [](void* self, const Args& a, Store& d) { + as(self)->setFromVector3(d.ref(a.at(0), "Vector3"), + order(a, 1, as(self)->order)); + return chain(); + }; + b.methods["reorder"] = [](void* self, const Args& a, Store&) { + as(self)->reorder(order(a, 0, as(self)->order)); + return chain(); + }; + fromArray(b, "fromArray"); + b.methods["toArray"] = [orderName](void* self, const Args&, Store&) { + const std::array angles = as(self)->toArray(); + // three returns [x, y, z, order]: the fourth slot is the order string, so a mixed array. + return Value::array({Value::of(angles[0]), Value::of(angles[1]), Value::of(angles[2]), orderName(self)}); + }; + b.methods["clone"] = cloneAs("Euler"); + b.methods["equals"] = [](void* self, const Args& a, Store& d) { + return Value::of(as(self)->equals(d.ref(a.at(0), "Euler"))); + }; +} + +// ------------------------------------------------------------------------ Matrix3 and Matrix4 + +void registerMatrix3(ClassBinding& b) { + b.ctor = ctor([](Matrix3& m, const Args& a) { + // three only calls set when the first argument exists, and fills the rest with undefined. + if (a.empty()) return; + double values[9]; + for (size_t i = 0; i < 9; ++i) values[i] = optional(a, i, QUIET_NAN); + m.set(values[0], values[1], values[2], values[3], values[4], values[5], values[6], + values[7], values[8]); + }); + b.methods["set"] = [](void* self, const Args& a, Store&) { + if (a.size() < 9) throw Unsupported{"Matrix3.set needs nine numbers"}; + double values[9]; + for (size_t i = 0; i < 9; ++i) values[i] = number(a.at(i)); + as(self)->set(values[0], values[1], values[2], values[3], values[4], values[5], + values[6], values[7], values[8]); + return chain(); + }; + b.getters["elements"] = [](void* self) { + const std::array& e = as(self)->elements; + return numbers(e.data(), e.size()); + }; + fromArray(b, "fromArray"); + toArray(b, "toArray", &Matrix3::toArray); + b.methods["clone"] = cloneAs("Matrix3"); + + chainVoid(b, "identity", &Matrix3::identity); + chainVoid(b, "invert", &Matrix3::invert); + chainVoid(b, "transpose", &Matrix3::transpose); + chainOne(b, "multiplyScalar", &Matrix3::multiplyScalar); + chainTwo(b, "scale", &Matrix3::scale); + chainOne(b, "rotate", &Matrix3::rotate); + chainTwo(b, "translate", &Matrix3::translate); + chainTwo(b, "makeTranslation", &Matrix3::makeTranslation); + chainOne(b, "makeRotation", &Matrix3::makeRotation); + chainTwo(b, "makeScale", &Matrix3::makeScale); + chainRef(b, "copy", "Matrix3", &Matrix3::copy); + chainRef(b, "multiply", "Matrix3", &Matrix3::multiply); + chainRef(b, "premultiply", "Matrix3", &Matrix3::premultiply); + chainRef(b, "setFromMatrix4", "Matrix4", &Matrix3::setFromMatrix4); + chainRef(b, "getNormalMatrix", "Matrix4", &Matrix3::getNormalMatrix); + chainRef2(b, "multiplyMatrices", "Matrix3", &Matrix3::multiplyMatrices); + readScalar(b, "determinant", &Matrix3::determinant); + b.methods["setUvTransform"] = [](void* self, const Args& a, Store&) { + if (a.size() < 7) throw Unsupported{"Matrix3.setUvTransform needs seven numbers"}; + as(self)->setUvTransform(number(a.at(0)), number(a.at(1)), number(a.at(2)), + number(a.at(3)), number(a.at(4)), number(a.at(5)), + number(a.at(6))); + return chain(); + }; + b.methods["extractBasis"] = [](void* self, const Args& a, Store& d) { + as(self)->extractBasis(d.ref(a.at(0), "Vector3"), + d.ref(a.at(1), "Vector3"), + d.ref(a.at(2), "Vector3")); + return chain(); + }; + b.methods["equals"] = [](void* self, const Args& a, Store& d) { + return Value::of(as(self)->equals(d.ref(a.at(0), "Matrix3"))); + }; +} + +void registerMatrix4(ClassBinding& b) { + b.ctor = ctor([](Matrix4& m, const Args& a) { + // three only calls set when the first argument exists, and fills the rest with undefined. + if (a.empty()) return; + double values[16]; + for (size_t i = 0; i < 16; ++i) values[i] = optional(a, i, QUIET_NAN); + m.set(values[0], values[1], values[2], values[3], values[4], values[5], values[6], values[7], + values[8], values[9], values[10], values[11], values[12], values[13], values[14], + values[15]); + }); + b.methods["set"] = [](void* self, const Args& a, Store&) { + if (a.size() < 16) throw Unsupported{"Matrix4.set needs sixteen numbers"}; + double values[16]; + for (size_t i = 0; i < 16; ++i) values[i] = number(a.at(i)); + as(self)->set(values[0], values[1], values[2], values[3], values[4], values[5], + values[6], values[7], values[8], values[9], values[10], values[11], + values[12], values[13], values[14], values[15]); + return chain(); + }; + b.getters["elements"] = [](void* self) { + const std::array& e = as(self)->elements; + return numbers(e.data(), e.size()); + }; + fromArray(b, "fromArray"); + toArray(b, "toArray", &Matrix4::toArray); + b.methods["clone"] = cloneAs("Matrix4"); + + chainVoid(b, "identity", &Matrix4::identity); + chainVoid(b, "transpose", &Matrix4::transpose); + chainVoid(b, "invert", &Matrix4::invert); + chainOne(b, "multiplyScalar", &Matrix4::multiplyScalar); + chainOne(b, "makeRotationX", &Matrix4::makeRotationX); + chainOne(b, "makeRotationY", &Matrix4::makeRotationY); + chainOne(b, "makeRotationZ", &Matrix4::makeRotationZ); + chainRef(b, "copy", "Matrix4", &Matrix4::copy); + chainRef(b, "copyPosition", "Matrix4", &Matrix4::copyPosition); + chainRef(b, "multiply", "Matrix4", &Matrix4::multiply); + chainRef(b, "premultiply", "Matrix4", &Matrix4::premultiply); + chainRef(b, "extractRotation", "Matrix4", &Matrix4::extractRotation); + chainRef(b, "setFromMatrix3", "Matrix3", &Matrix4::setFromMatrix3); + chainRef(b, "scale", "Vector3", &Matrix4::scale); + chainRef(b, "setPosition", "Vector3", &Matrix4::setPosition); + chainThree(b, "makeTranslation", &Matrix4::makeTranslation); + chainThree(b, "makeScale", &Matrix4::makeScale); + chainRefOne(b, "makeRotationAxis", "Vector3", &Matrix4::makeRotationAxis); + chainRef(b, "makeRotationFromQuaternion", "Quaternion", &Matrix4::makeRotationFromQuaternion); + chainRef2(b, "multiplyMatrices", "Matrix4", &Matrix4::multiplyMatrices); + readScalar(b, "determinant", &Matrix4::determinant); + readScalar(b, "determinantAffine", &Matrix4::determinantAffine); + readScalar(b, "getMaxScaleOnAxis", &Matrix4::getMaxScaleOnAxis); + + b.methods["makeRotationFromEuler"] = [](void* self, const Args& a, Store& d) { + as(self)->makeRotationFromEuler(d.ref(a.at(0), "Euler")); + return chain(); + }; + b.methods["lookAt"] = [](void* self, const Args& a, Store& d) { + as(self)->lookAt(d.ref(a.at(0), "Vector3"), + d.ref(a.at(1), "Vector3"), + d.ref(a.at(2), "Vector3")); + return chain(); + }; + b.methods["extractBasis"] = [](void* self, const Args& a, Store& d) { + as(self)->extractBasis(d.ref(a.at(0), "Vector3"), + d.ref(a.at(1), "Vector3"), + d.ref(a.at(2), "Vector3")); + return chain(); + }; + b.methods["makeBasis"] = [](void* self, const Args& a, Store& d) { + as(self)->makeBasis(d.ref(a.at(0), "Vector3"), + d.ref(a.at(1), "Vector3"), + d.ref(a.at(2), "Vector3")); + return chain(); + }; + b.methods["compose"] = [](void* self, const Args& a, Store& d) { + as(self)->compose(d.ref(a.at(0), "Vector3"), + d.ref(a.at(1), "Quaternion"), + d.ref(a.at(2), "Vector3")); + return chain(); + }; + b.methods["decompose"] = [](void* self, const Args& a, Store& d) { + as(self)->decompose(d.ref(a.at(0), "Vector3"), + d.ref(a.at(1), "Quaternion"), + d.ref(a.at(2), "Vector3")); + return chain(); + }; + b.methods["makeShear"] = [](void* self, const Args& a, Store&) { + if (a.size() < 6) throw Unsupported{"Matrix4.makeShear needs six numbers"}; + as(self)->makeShear(number(a.at(0)), number(a.at(1)), number(a.at(2)), + number(a.at(3)), number(a.at(4)), number(a.at(5))); + return chain(); + }; + b.methods["makePerspective"] = [](void* self, const Args& a, Store&) { + if (a.size() < 6) throw Unsupported{"Matrix4.makePerspective needs six numbers"}; + as(self)->makePerspective(number(a.at(0)), number(a.at(1)), number(a.at(2)), + number(a.at(3)), number(a.at(4)), number(a.at(5)), + system(a, 6, CoordinateSystem::WebGL), + boolean(a, 7, false)); + return chain(); + }; + b.methods["makeOrthographic"] = [](void* self, const Args& a, Store&) { + if (a.size() < 6) throw Unsupported{"Matrix4.makeOrthographic needs six numbers"}; + as(self)->makeOrthographic(number(a.at(0)), number(a.at(1)), number(a.at(2)), + number(a.at(3)), number(a.at(4)), number(a.at(5)), + system(a, 6, CoordinateSystem::WebGL), + boolean(a, 7, false)); + return chain(); + }; + b.methods["equals"] = [](void* self, const Args& a, Store& d) { + return Value::of(as(self)->equals(d.ref(a.at(0), "Matrix4"))); + }; +} + +// ------------------------------------------------------------------------------------ Color + +/** three's Color.set(r, g, b): one argument is a Color, a hex number or a CSS style; three are RGB. */ +void setColor(Color& c, const Args& a, Store& d) { + const auto absent = [&](size_t i) { + return a.size() <= i || a.at(i).kind == Value::Kind::Undefined || a.at(i).kind == Value::Kind::Null; + }; + const bool single = absent(1) && absent(2); + if (!single) { + c.setRGB(number(a.at(0)), number(a.at(1)), number(a.at(2)), space(a, 3, ColorSpace::LinearSRGB)); + return; + } + const Value& value = a.at(0); + if (value.kind == Value::Kind::Ref) c.copy(d.ref(value, "Color")); + else if (value.kind == Value::Kind::Number) c.setHex(value.number); + else if (value.kind == Value::Kind::String) c.setStyle(value.text.c_str()); + else throw Unsupported{"Color.set needs a Color, a hex number, a CSS style or three numbers"}; +} + +void registerColor(ClassBinding& b) { + b.ctor = [](const Args& a, Store& d) { + auto c = std::make_shared(); + // three's no-argument Color stays white, untouched by any conversion; one argument is set(). + if (!a.empty() && a.at(0).kind != Value::Kind::Undefined && a.at(0).kind != Value::Kind::Null) setColor(*c, a, d); + return std::static_pointer_cast(c); + }; + b.methods["set"] = [](void* self, const Args& a, Store& d) { + if (a.empty()) throw Unsupported{"Color.set needs a value"}; + setColor(*as(self), a, d); + return chain(); + }; + members(b, {"r", "g", "b"}, {&Color::r, &Color::g, &Color::b}); + + b.methods["setRGB"] = [](void* self, const Args& a, Store&) { + if (a.size() < 3) throw Unsupported{"Color.setRGB needs three numbers"}; + as(self)->setRGB(number(a.at(0)), number(a.at(1)), number(a.at(2)), + space(a, 3, ColorSpace::LinearSRGB)); + return chain(); + }; + b.methods["setHex"] = [](void* self, const Args& a, Store&) { + as(self)->setHex(number(a.at(0)), space(a, 1, ColorSpace::SRGB)); + return chain(); + }; + b.methods["setHSL"] = [](void* self, const Args& a, Store&) { + if (a.size() < 3) throw Unsupported{"Color.setHSL needs three numbers"}; + as(self)->setHSL(number(a.at(0)), number(a.at(1)), number(a.at(2)), + space(a, 3, ColorSpace::LinearSRGB)); + return chain(); + }; + b.methods["setStyle"] = [](void* self, const Args& a, Store&) { + as(self)->setStyle(a.at(0).text.c_str(), space(a, 1, ColorSpace::SRGB)); + return chain(); + }; + b.methods["setColorName"] = [](void* self, const Args& a, Store&) { + as(self)->setColorName(a.at(0).text.c_str(), space(a, 1, ColorSpace::SRGB)); + return chain(); + }; + chainOne(b, "setScalar", &Color::setScalar); + chainOne(b, "addScalar", &Color::addScalar); + chainOne(b, "multiplyScalar", &Color::multiplyScalar); + chainVoid(b, "convertSRGBToLinear", &Color::convertSRGBToLinear); + chainVoid(b, "convertLinearToSRGB", &Color::convertLinearToSRGB); + chainRef(b, "copy", "Color", &Color::copy); + chainRef(b, "copySRGBToLinear", "Color", &Color::copySRGBToLinear); + chainRef(b, "copyLinearToSRGB", "Color", &Color::copyLinearToSRGB); + chainRef(b, "add", "Color", &Color::add); + chainRef(b, "sub", "Color", &Color::sub); + chainRef(b, "multiply", "Color", &Color::multiply); + chainRef(b, "setFromVector3", "Vector3", &Color::setFromVector3); + chainRef(b, "applyMatrix3", "Matrix3", &Color::applyMatrix3); + chainRefOne(b, "lerp", "Color", &Color::lerp); + chainRefOne(b, "lerpHSL", "Color", &Color::lerpHSL); + chainRef2(b, "addColors", "Color", &Color::addColors); + fromArray(b, "fromArray"); + toArray(b, "toArray", &Color::toArray); + b.methods["clone"] = cloneAs("Color"); + + b.methods["lerpColors"] = [](void* self, const Args& a, Store& d) { + as(self)->lerpColors(d.ref(a.at(0), "Color"), d.ref(a.at(1), "Color"), + number(a.at(2))); + return chain(); + }; + b.methods["offsetHSL"] = [](void* self, const Args& a, Store&) { + as(self)->offsetHSL(number(a.at(0)), number(a.at(1)), number(a.at(2))); + return chain(); + }; + b.methods["getHex"] = [](void* self, const Args& a, Store&) { + return Value::of(as(self)->getHex(space(a, 0, ColorSpace::SRGB))); + }; + b.methods["getHexString"] = [](void* self, const Args& a, Store&) { + return Value{Value::Kind::String, 0, as(self)->getHexString(space(a, 0, ColorSpace::SRGB))}; + }; + // three fills a plain { h, s, l } target, which no class here has and the line protocol + // cannot name, so this answers the three numbers instead and no fixture observes it. + b.methods["getHSL"] = [](void* self, const Args& a, Store&) { + const IColorHsl hsl = as(self)->getHSL(space(a, 0, ColorSpace::LinearSRGB)); + return Value::list({hsl.h, hsl.s, hsl.l}); + }; + // three writes r/g/b onto the target, so the target is another Color and the answer is it. + b.methods["getRGB"] = [](void* self, const Args& a, Store& d) { + Color& target = d.ref(a.at(0), "Color"); + const std::array rgb = + as(self)->getRGB(space(a, 1, ColorSpace::LinearSRGB)); + target.setRGB(rgb[0], rgb[1], rgb[2], ColorSpace::LinearSRGB); + return a.at(0); + }; + b.methods["equals"] = [](void* self, const Args& a, Store& d) { + return Value::of(as(self)->equals(d.ref(a.at(0), "Color"))); + }; +} + +// ------------------------------------------- Box3, Sphere, Plane, Ray and Frustum + +void registerBox3(ClassBinding& b) { + b.ctor = [](const Args& a, Store& d) { + auto box = std::make_shared(); + if (a.size() >= 2) + box->set(d.ref(a.at(0), "Vector3"), d.ref(a.at(1), "Vector3")); + return std::static_pointer_cast(box); + }; + nestedVector(b, "min", &Box3::min); + nestedVector(b, "max", &Box3::max); + chainOne(b, "expandByScalar", &Box3::expandByScalar); + chainVoid(b, "makeEmpty", &Box3::makeEmpty); + readFlag(b, "isEmpty", &Box3::isEmpty); + chainRef(b, "expandByPoint", "Vector3", &Box3::expandByPoint); + chainRef(b, "expandByVector", "Vector3", &Box3::expandByVector); + chainRef(b, "translate", "Vector3", &Box3::translate); + chainRef(b, "intersect", "Box3", &Box3::intersect); + chainRef(b, "union", "Box3", &Box3::unionWith); + chainRef(b, "applyMatrix4", "Matrix4", &Box3::applyMatrix4); + + chainRef(b, "copy", "Box3", &Box3::copy); + b.methods["set"] = [](void* self, const Args& a, Store& d) { + as(self)->set(d.ref(a.at(0), "Vector3"), d.ref(a.at(1), "Vector3")); + return chain(); + }; + b.methods["setFromArray"] = [](void* self, const Args& a, Store& d) { + const std::vector values = d.numbers(a.at(0)); + as(self)->setFromArray(values.data(), values.size()); + return chain(); + }; + b.methods["setFromPoints"] = [](void* self, const Args& a, Store& d) { + as(self)->setFromPoints(pointsOf(a, d)); + return chain(); + }; + b.methods["setFromCenterAndSize"] = [](void* self, const Args& a, Store& d) { + as(self)->setFromCenterAndSize(d.ref(a.at(0), "Vector3"), + d.ref(a.at(1), "Vector3")); + return chain(); + }; + b.methods["getCenter"] = [](void* self, const Args& a, Store& d) { + as(self)->getCenter(d.ref(a.at(0), "Vector3")); + return a.at(0); // three answers the target + }; + b.methods["getSize"] = [](void* self, const Args& a, Store& d) { + as(self)->getSize(d.ref(a.at(0), "Vector3")); + return a.at(0); // three answers the target + }; + b.methods["getParameter"] = [](void* self, const Args& a, Store& d) { + as(self)->getParameter(d.ref(a.at(0), "Vector3"), + d.ref(a.at(1), "Vector3")); + return a.at(1); // three answers the target + }; + b.methods["clampPoint"] = [](void* self, const Args& a, Store& d) { + as(self)->clampPoint(d.ref(a.at(0), "Vector3"), + d.ref(a.at(1), "Vector3")); + return a.at(1); // three answers the target + }; + b.methods["getBoundingSphere"] = [](void* self, const Args& a, Store& d) { + if (a.empty()) + return d.adopt("Sphere", std::make_shared(as(self)->getBoundingSphere())); + // The port answers a fresh Sphere; three writes the target the caller names. + d.ref(a.at(0), "Sphere") = as(self)->getBoundingSphere(); + return a.at(0); + }; + b.methods["containsPoint"] = [](void* self, const Args& a, Store& d) { + return Value::of(as(self)->containsPoint(d.ref(a.at(0), "Vector3"))); + }; + b.methods["containsBox"] = [](void* self, const Args& a, Store& d) { + return Value::of(as(self)->containsBox(d.ref(a.at(0), "Box3"))); + }; + b.methods["intersectsBox"] = [](void* self, const Args& a, Store& d) { + return Value::of(as(self)->intersectsBox(d.ref(a.at(0), "Box3"))); + }; + b.methods["intersectsSphere"] = [](void* self, const Args& a, Store& d) { + return Value::of(as(self)->intersectsSphere(d.ref(a.at(0), "Sphere"))); + }; + b.methods["intersectsPlane"] = [](void* self, const Args& a, Store& d) { + return Value::of(as(self)->intersectsPlane(d.ref(a.at(0), "Plane"))); + }; + b.methods["distanceToPoint"] = [](void* self, const Args& a, Store& d) { + return Value::of(as(self)->distanceToPoint(d.ref(a.at(0), "Vector3"))); + }; + b.methods["equals"] = [](void* self, const Args& a, Store& d) { + return Value::of(as(self)->equals(d.ref(a.at(0), "Box3"))); + }; +} + +void registerSphere(ClassBinding& b) { + b.ctor = [](const Args& a, Store& d) { + auto sphere = std::make_shared(); + if (!a.empty()) + sphere->set(d.ref(a.at(0), "Vector3"), a.size() > 1 ? number(a.at(1)) : -1); + return std::static_pointer_cast(sphere); + }; + nestedVector(b, "center", &Sphere::center); + members(b, {"radius"}, {&Sphere::radius}); + chainVoid(b, "makeEmpty", &Sphere::makeEmpty); + readFlag(b, "isEmpty", &Sphere::isEmpty); + chainRef(b, "copy", "Sphere", &Sphere::copy); + chainRef(b, "translate", "Vector3", &Sphere::translate); + chainRef(b, "expandByPoint", "Vector3", &Sphere::expandByPoint); + chainRef(b, "union", "Sphere", &Sphere::unionWith); + chainRef(b, "applyMatrix4", "Matrix4", &Sphere::applyMatrix4); + + b.methods["set"] = [](void* self, const Args& a, Store& d) { + as(self)->set(d.ref(a.at(0), "Vector3"), + a.size() > 1 ? number(a.at(1)) : -1); + return chain(); + }; + b.methods["setFromPoints"] = [](void* self, const Args& a, Store& d) { + // The line protocol carries no array value, so the points arrive as a run of references. + // three's optional centre has no argument left over here, so this is its centroid form. + as(self)->setFromPoints(pointsOf(a, d)); + return chain(); + }; + b.methods["clampPoint"] = [](void* self, const Args& a, Store& d) { + as(self)->clampPoint(d.ref(a.at(0), "Vector3"), + d.ref(a.at(1), "Vector3")); + return a.at(1); // three answers the target + }; + b.methods["getBoundingBox"] = [](void* self, const Args& a, Store& d) { + if (a.empty()) + return d.adopt("Box3", std::make_shared(as(self)->getBoundingBox())); + d.ref(a.at(0), "Box3") = as(self)->getBoundingBox(); + return a.at(0); + }; + b.methods["containsPoint"] = [](void* self, const Args& a, Store& d) { + return Value::of(as(self)->containsPoint(d.ref(a.at(0), "Vector3"))); + }; + b.methods["distanceToPoint"] = [](void* self, const Args& a, Store& d) { + return Value::of(as(self)->distanceToPoint(d.ref(a.at(0), "Vector3"))); + }; + b.methods["intersectsSphere"] = [](void* self, const Args& a, Store& d) { + return Value::of(as(self)->intersectsSphere(d.ref(a.at(0), "Sphere"))); + }; + b.methods["intersectsBox"] = [](void* self, const Args& a, Store& d) { + return Value::of(as(self)->intersectsBox(d.ref(a.at(0), "Box3"))); + }; + b.methods["intersectsPlane"] = [](void* self, const Args& a, Store& d) { + return Value::of(as(self)->intersectsPlane(d.ref(a.at(0), "Plane"))); + }; + b.methods["equals"] = [](void* self, const Args& a, Store& d) { + return Value::of(as(self)->equals(d.ref(a.at(0), "Sphere"))); + }; +} + +void registerPlane(ClassBinding& b) { + b.ctor = [](const Args& a, Store& d) { + auto plane = std::make_shared(); + if (!a.empty()) + plane->set(d.ref(a.at(0), "Vector3"), a.size() > 1 ? number(a.at(1)) : 0); + return std::static_pointer_cast(plane); + }; + nestedVector(b, "normal", &Plane::normal); + members(b, {"constant"}, {&Plane::constant}); + chainVoid(b, "normalize", &Plane::normalize); + chainVoid(b, "negate", &Plane::negate); + chainRef(b, "copy", "Plane", &Plane::copy); + chainRef(b, "translate", "Vector3", &Plane::translate); + chainRef(b, "applyMatrix4", "Matrix4", &Plane::applyMatrix4); + + b.methods["set"] = [](void* self, const Args& a, Store& d) { + as(self)->set(d.ref(a.at(0), "Vector3"), + a.size() > 1 ? number(a.at(1)) : 0); + return chain(); + }; + b.methods["setComponents"] = [](void* self, const Args& a, Store&) { + as(self)->setComponents(number(a.at(0)), number(a.at(1)), number(a.at(2)), + number(a.at(3))); + return chain(); + }; + b.methods["setFromNormalAndCoplanarPoint"] = [](void* self, const Args& a, Store& d) { + as(self)->setFromNormalAndCoplanarPoint(d.ref(a.at(0), "Vector3"), + d.ref(a.at(1), "Vector3")); + return chain(); + }; + b.methods["setFromCoplanarPoints"] = [](void* self, const Args& a, Store& d) { + as(self)->setFromCoplanarPoints(d.ref(a.at(0), "Vector3"), + d.ref(a.at(1), "Vector3"), + d.ref(a.at(2), "Vector3")); + return chain(); + }; + b.methods["projectPoint"] = [](void* self, const Args& a, Store& d) { + as(self)->projectPoint(d.ref(a.at(0), "Vector3"), + d.ref(a.at(1), "Vector3")); + return a.at(1); // three answers the target + }; + b.methods["coplanarPoint"] = [](void* self, const Args& a, Store& d) { + as(self)->coplanarPoint(d.ref(a.at(0), "Vector3")); + return a.at(0); // three answers the target + }; + b.methods["distanceToPoint"] = [](void* self, const Args& a, Store& d) { + return Value::of(as(self)->distanceToPoint(d.ref(a.at(0), "Vector3"))); + }; + b.methods["distanceToSphere"] = [](void* self, const Args& a, Store& d) { + return Value::of(as(self)->distanceToSphere(d.ref(a.at(0), "Sphere"))); + }; + b.methods["intersectsBox"] = [](void* self, const Args& a, Store& d) { + return Value::of(as(self)->intersectsBox(d.ref(a.at(0), "Box3"))); + }; + b.methods["intersectsSphere"] = [](void* self, const Args& a, Store& d) { + return Value::of(as(self)->intersectsSphere(d.ref(a.at(0), "Sphere"))); + }; + b.methods["equals"] = [](void* self, const Args& a, Store& d) { + return Value::of(as(self)->equals(d.ref(a.at(0), "Plane"))); + }; +} + +void registerRay(ClassBinding& b) { + b.ctor = [](const Args& a, Store& d) { + auto ray = std::make_shared(); + if (!a.empty() && a.at(0).kind != Value::Kind::Null) ray->origin.copy(d.ref(a.at(0), "Vector3")); + if (a.size() > 1 && a.at(1).kind != Value::Kind::Null) ray->direction.copy(d.ref(a.at(1), "Vector3")); + return std::static_pointer_cast(ray); + }; + nestedVector(b, "origin", &Ray::origin); + nestedVector(b, "direction", &Ray::direction); + chainRef(b, "copy", "Ray", &Ray::copy); + chainRef(b, "applyMatrix4", "Matrix4", &Ray::applyMatrix4); + b.methods["clone"] = cloneAs("Ray"); + + b.methods["set"] = [](void* self, const Args& a, Store& d) { + as(self)->set(d.ref(a.at(0), "Vector3"), + a.size() > 1 ? d.ref(a.at(1), "Vector3") : Vector3(0, 0, -1)); + return chain(); + }; + b.methods["at"] = [](void* self, const Args& a, Store& d) { + as(self)->at(number(a.at(0)), d.ref(a.at(1), "Vector3")); + return a.at(1); // three answers the target + }; + b.methods["lookAt"] = [](void* self, const Args& a, Store& d) { + as(self)->lookAt(d.ref(a.at(0), "Vector3")); + return chain(); + }; + b.methods["recast"] = [](void* self, const Args& a, Store&) { + as(self)->recast(number(a.at(0))); + return chain(); + }; + b.methods["closestPointToPoint"] = [](void* self, const Args& a, Store& d) { + as(self)->closestPointToPoint(d.ref(a.at(0), "Vector3"), + d.ref(a.at(1), "Vector3")); + return a.at(1); // three answers the target + }; + b.methods["distanceSqToSegment"] = [](void* self, const Args& a, Store& d) { + if (a.size() < 2 || a.size() > 4) throw Unsupported{"Ray.distanceSqToSegment needs 2 to 4 args"}; + Vector3 onRay; + Vector3 onSegment; + const double sqrDist = as(self)->distanceSqToSegment( + d.ref(a.at(0), "Vector3"), d.ref(a.at(1), "Vector3"), + a.size() > 2 ? &onRay : nullptr, a.size() > 3 ? &onSegment : nullptr); + if (a.size() > 2) d.ref(a.at(2), "Vector3").copy(onRay); + if (a.size() > 3) d.ref(a.at(3), "Vector3").copy(onSegment); + return Value::of(sqrDist); + }; + b.methods["intersectSphere"] = [](void* self, const Args& a, Store& d) { + const bool hit = as(self)->intersectSphere(d.ref(a.at(0), "Sphere"), + d.ref(a.at(1), "Vector3")); + return hit ? a.at(1) : Value{}; + }; + b.methods["intersectsSphere"] = [](void* self, const Args& a, Store& d) { + return Value::of(as(self)->intersectsSphere(d.ref(a.at(0), "Sphere"))); + }; + b.methods["intersectPlane"] = [](void* self, const Args& a, Store& d) { + const bool hit = as(self)->intersectPlane(d.ref(a.at(0), "Plane"), + d.ref(a.at(1), "Vector3")); + return hit ? a.at(1) : Value{}; + }; + b.methods["intersectsPlane"] = [](void* self, const Args& a, Store& d) { + return Value::of(as(self)->intersectsPlane(d.ref(a.at(0), "Plane"))); + }; + b.methods["intersectBox"] = [](void* self, const Args& a, Store& d) { + const bool hit = as(self)->intersectBox(d.ref(a.at(0), "Box3"), d.ref(a.at(1), "Vector3")); + return hit ? a.at(1) : Value{}; + }; + b.methods["intersectsBox"] = [](void* self, const Args& a, Store& d) { + return Value::of(as(self)->intersectsBox(d.ref(a.at(0), "Box3"))); + }; + b.methods["intersectTriangle"] = [](void* self, const Args& a, Store& d) { + const bool hit = as(self)->intersectTriangle(d.ref(a.at(0), "Vector3"), + d.ref(a.at(1), "Vector3"), + d.ref(a.at(2), "Vector3"), boolean(a, 3, false), + d.ref(a.at(4), "Vector3")); + return hit ? a.at(4) : Value{}; + }; + b.methods["distanceToPoint"] = [](void* self, const Args& a, Store& d) { + return Value::of(as(self)->distanceToPoint(d.ref(a.at(0), "Vector3"))); + }; + b.methods["distanceSqToPoint"] = [](void* self, const Args& a, Store& d) { + return Value::of(as(self)->distanceSqToPoint(d.ref(a.at(0), "Vector3"))); + }; + b.methods["distanceToPlane"] = [](void* self, const Args& a, Store& d) { + double distance = 0; + // three answers null for a coplanar or receding ray; NaN is the value a fixture compares. + if (!as(self)->distanceToPlane(d.ref(a.at(0), "Plane"), distance)) + return Value::of(QUIET_NAN); + return Value::of(distance); + }; + b.methods["equals"] = [](void* self, const Args& a, Store& d) { + return Value::of(as(self)->equals(d.ref(a.at(0), "Ray"))); + }; +} + +void registerFrustum(ClassBinding& b) { + b.ctor = ctor([](Frustum&, const Args&) {}); + chainRef(b, "copy", "Frustum", &Frustum::copy); + b.methods["clone"] = cloneAs("Frustum"); + b.methods["set"] = [](void* self, const Args& a, Store& d) { + Plane planes[6]; + for (size_t i = 0; i < 6; ++i) planes[i] = d.ref(a.at(i), "Plane"); + as(self)->set(planes[0], planes[1], planes[2], planes[3], planes[4], planes[5]); + return chain(); + }; + b.methods["setFromProjectionMatrix"] = [](void* self, const Args& a, Store& d) { + as(self)->setFromProjectionMatrix(d.ref(a.at(0), "Matrix4"), + system(a, 1, CoordinateSystem::WebGL), + boolean(a, 2, false)); + return chain(); + }; + b.methods["intersectsSphere"] = [](void* self, const Args& a, Store& d) { + return Value::of(as(self)->intersectsSphere(d.ref(a.at(0), "Sphere"))); + }; + b.methods["intersectsBox"] = [](void* self, const Args& a, Store& d) { + return Value::of(as(self)->intersectsBox(d.ref(a.at(0), "Box3"))); + }; + b.methods["containsPoint"] = [](void* self, const Args& a, Store& d) { + return Value::of(as(self)->containsPoint(d.ref(a.at(0), "Vector3"))); + }; + for (int i = 0; i < 6; ++i) { + const std::string prefix = "planes." + std::to_string(i) + "."; + for (int axis = 0; axis < 3; ++axis) { + b.getters[prefix + "normal." + "xyz"[axis]] = [i, axis](void* self) { + return Value::of(component(as(self)->planes[i].normal, axis)); + }; + } + b.getters[prefix + "constant"] = [i](void* self) { + return Value::of(as(self)->planes[i].constant); + }; + b.setters[prefix + "constant"] = [i](void* self, const Value& v) { + as(self)->planes[i].constant = number(v); + }; + } +} + +} // namespace + +/** Every engine class the differential fixtures can reach; each work package adds its own. */ +void registerMathBindings(Registry& classes) { + const std::pair CLASSES[] = { + {"Vector2", registerVector2}, {"Vector3", registerVector3}, + {"Vector4", registerVector4}, {"Quaternion", registerQuaternion}, + {"Euler", registerEuler}, {"Matrix3", registerMatrix3}, + {"Matrix4", registerMatrix4}, {"Color", registerColor}, + {"Box3", registerBox3}, {"Sphere", registerSphere}, + {"Plane", registerPlane}, {"Ray", registerRay}, + {"Frustum", registerFrustum}, + }; + for (const auto& [name, bind] : CLASSES) { + ClassBinding binding; + bind(binding); + classes[name] = binding; + } + // In-place doubles (ClassBinding::fields), measured on a real object of each class. + const auto field = [](const auto& object, const auto& member, uint32_t count = 1) { + const auto* base = reinterpret_cast(&object); + return std::pair{uint32_t(reinterpret_cast(&member) - base), count}; + }; + static const Vector2 v2; + static const Vector3 v3; + static const Vector4 v4; + static const Quaternion q; + static const Euler e; + static const Color c; + static const Matrix3 m3; + static const Matrix4 m4; + static const Sphere sphere; + classes["Vector2"].fields = {{"x", field(v2, v2.x)}, {"y", field(v2, v2.y)}}; + classes["Vector3"].fields = {{"x", field(v3, v3.x)}, {"y", field(v3, v3.y)}, {"z", field(v3, v3.z)}}; + classes["Vector4"].fields = {{"x", field(v4, v4.x)}, {"y", field(v4, v4.y)}, {"z", field(v4, v4.z)}, {"w", field(v4, v4.w)}}; + classes["Quaternion"].fields = {{"x", field(q, q.x)}, {"y", field(q, q.y)}, {"z", field(q, q.z)}, {"w", field(q, q.w)}}; + // `__order` is the order enum's low byte (count 0, as a bool field): with it the browser back end + // writes an Object3D's rotation in place and syncs the quaternion itself. + classes["Euler"].fields = {{"x", field(e, e.x)}, {"y", field(e, e.y)}, {"z", field(e, e.z)}, {"__order", field(e, e.order, 0)}}; + classes["Color"].fields = {{"r", field(c, c.r)}, {"g", field(c, c.g)}, {"b", field(c, c.b)}}; + classes["Matrix3"].fields = {{"elements", field(m3, m3.elements[0], 9)}}; + classes["Matrix4"].fields = {{"elements", field(m4, m4.elements[0], 16)}}; + classes["Sphere"].fields = {{"radius", field(sphere, sphere.radius)}}; + for (auto& [name, binding] : classes) + if (!binding.fields.empty()) + binding.getters["__address"] = [](void* self) { return Value::of(double(reinterpret_cast(self))); }; +} + +} // namespace tn::binding diff --git a/packages/runtime-native/src/engine/abi/bindings_mathutils.cpp b/packages/runtime-native/src/engine/abi/bindings_mathutils.cpp new file mode 100644 index 000000000..46f503e2a --- /dev/null +++ b/packages/runtime-native/src/engine/abi/bindings_mathutils.cpp @@ -0,0 +1,41 @@ +// three's `MathUtils` namespace in the engine's one binding registry (PRD-531). The four functions +// the minimal template reaches are stateless, so the binding ignores the object it is called on and +// forwards to the ported scalar helpers, which carry three's exact rounding (MathUtils.h). + +#include "engine/abi/bindings.h" + +#include "engine/foundation/math/MathUtils.h" + +#include + +namespace tn::binding { + +using namespace tn::engine; + +namespace { + +/** three's `MathUtils` is a namespace, not a value: this gives the bound class an identity. */ +struct MathUtilsObject {}; + +} // namespace + +void registerMathUtilsBindings(Registry& classes) { + ClassBinding& b = classes["MathUtils"]; + b.ctor = [](const Args&, Store&) { + return std::static_pointer_cast(std::make_shared()); + }; + b.methods["clamp"] = [](void*, const Args& a, Store&) { + return Value::of(clamp(number(a.at(0)), number(a.at(1)), number(a.at(2)))); + }; + b.methods["lerp"] = [](void*, const Args& a, Store&) { + return Value::of(lerp(number(a.at(0)), number(a.at(1)), number(a.at(2)))); + }; + b.methods["degToRad"] = [](void*, const Args& a, Store&) { + return Value::of(degToRad(number(a.at(0)))); + }; + b.methods["euclideanModulo"] = [](void*, const Args& a, Store&) { + return Value::of(euclideanModulo(number(a.at(0)), number(a.at(1)))); + }; +} + +} // namespace tn::binding diff --git a/packages/runtime-native/src/engine/abi/bindings_scene.cpp b/packages/runtime-native/src/engine/abi/bindings_scene.cpp new file mode 100644 index 000000000..bbf6a7595 --- /dev/null +++ b/packages/runtime-native/src/engine/abi/bindings_scene.cpp @@ -0,0 +1,1693 @@ +// The scene classes in the engine's one binding registry (PRD-508). The differential fixture driver +// and the C ABI drive the same registry, so a fixture and a `tn_invoke` call reach the same method. +// +// Members are read two ways, because the protocol asks for both. A dotted path (`position.x`, +// `matrixWorld.elements`) is a getter or setter on the owning object. A whole member (`position`) is +// a *method* that answers a Ref to the member itself — not a copy — because the getter signature +// carries no Store and a Store is what turns a native pointer into a caller-visible object. So +// `object.position` is one vector, the same Ref on every call, and writing through it writes the +// object's own vector. +// +// `rotation.x`/`y`/`z` write the component and then call Euler::notify(), as three's Euler setters +// fire _onChangeCallback, so the quaternion follows; a JS `mesh.rotation.x = v` reaches the same +// notify through the Euler member's own setters. + +#include "engine/scene/projected_cull.h" +#include "engine/abi/bindings.h" +#include "engine/abi/pooled_shared.h" +#include "engine/animation/mixer.h" +#include "engine/animation/skinning/skeleton.h" + +#include + +#include "engine/foundation/math/Euler.h" +#include "engine/foundation/math/Matrix.h" +#include "engine/foundation/math/Quaternion.h" +#include "engine/foundation/math/Vector.h" +#include "engine/scene/camera.h" +#include "engine/scene/raycaster.h" +#include "engine/scene/geometry.h" +#include "engine/scene/material.h" +#include "engine/scene/nodes.h" +#include "engine/scene/texture.h" +#include "engine/scene/object3d.h" + +#include +#include +#include +#include +#include +#include +#include +#include + +namespace tn::binding { + +using namespace tn::engine; + +namespace { + +double optional(const Args& a, size_t i, double fallback) { + return i < a.size() && a.at(i).kind != Value::Kind::Null ? number(a.at(i)) : fallback; +} + +bool flag(const Value& v) { return v.kind == Value::Kind::Bool ? v.flag : number(v) != 0; } + +bool boolean(const Args& a, size_t i, bool fallback) { return i < a.size() && a.at(i).kind != Value::Kind::Null ? flag(a.at(i)) : fallback; } + +template +T* as(void* self) { + return static_cast(self); +} + +Value numbers(const double* values, size_t count) { + return Value::list(std::vector(values, values + count)); +} + +double component3(const Vector3& v, int i) { return i == 0 ? v.x : (i == 1 ? v.y : v.z); } + +void setComponent3(Vector3& v, int i, double value) { + (i == 0 ? v.x : (i == 1 ? v.y : v.z)) = value; +} + +double component4(const Quaternion& q, int i) { + const std::array a = q.toArray(); + return a[i]; +} + +void setComponent4(Quaternion& q, int i, double value) { + const std::array a = q.toArray(); + q.set(i == 0 ? value : a[0], i == 1 ? value : a[1], i == 2 ? value : a[2], + i == 3 ? value : a[3]); +} + +/** Registers `.x`/`y`/`z` for a Vector3 field, read and written. */ +template +void nestedVector(ClassBinding& b, const char* prefix, Field field) { + for (int i = 0; i < 3; ++i) { + const std::string path = std::string(prefix) + "." + "xyz"[i]; + b.getters[path] = [field, i](void* self) { return Value::of(component3(std::invoke(field, *as(self)), i)); }; + b.setters[path] = [field, i](void* self, const Value& v) { + setComponent3(std::invoke(field, *as(self)), i, number(v)); + }; + } +} + +/** Registers `.x`/`y`/`z`/`w` for a Quaternion field, read and written. */ +template +void nestedQuaternion(ClassBinding& b, const char* prefix, Field field) { + const char* const names[4] = {"x", "y", "z", "w"}; + for (int i = 0; i < 4; ++i) { + const std::string path = std::string(prefix) + "." + names[i]; + b.getters[path] = [field, i](void* self) { return Value::of(component4(std::invoke(field, *as(self)), i)); }; + b.setters[path] = [field, i](void* self, const Value& v) { + setComponent4(std::invoke(field, *as(self)), i, number(v)); // Quaternion::set notifies + }; + } +} + +/** Registers `.elements` for a Matrix4 field: three's column-major array. */ +template +void nestedMatrix(ClassBinding& b, const char* prefix, Field field) { + b.getters[std::string(prefix) + ".elements"] = [field](void* self) { + return numbers((std::invoke(field, *as(self))).elements.data(), 16); + }; +} + +/** + * A method that answers the Ref of one of `self`'s own members. `memberAlias` resolves `self` + * through the caller, so the Ref keeps the owner alive and is the same value on every call. + */ +template +Method memberAliasMethod(M Owner::*field, const char* cls) { + return [field, cls](void* self, const Args&, Store& store) { + return memberAlias(store, self, as(self)->*field, cls); + }; +} + +template +Method memberAliasMethod(M& (Owner::*field)(), const char* cls) { + return [field, cls](void* self, const Args&, Store& store) { + return memberAlias(store, self, (as(self)->*field)(), cls); + }; +} + +std::shared_ptr makeNode() { return std::static_pointer_cast(std::make_shared()); } + +// ---------------------------------------------------------------------------- Object3D + +/** A found descendant as its own Ref; a borrowed (C++-owned) object has no shared owner to hand out. */ +Value foundObject(Store& store, Object3D* found) { + if (found == nullptr) return Value{}; + std::shared_ptr shared = found->weak_from_this().lock(); + if (!shared) throw Unsupported{"the object found is not shared-owned"}; + return store.share(std::string(found->type()), std::static_pointer_cast(shared)); +} + +// The projected-size cull's state for a root, kept while the root lives (a freed root's slot is +// dropped the next time any root asks). +ProjectedCull& projectedCullOf(Object3D& root) { + static std::unordered_map, ProjectedCull>> culls; + for (auto it = culls.begin(); it != culls.end();) + it = it->second.first.expired() ? culls.erase(it) : std::next(it); + auto& entry = culls[&root]; + if (entry.first.expired()) entry = {root.weak_from_this(), ProjectedCull{}}; + return entry.second; +} + +// three's graph events (`added`, `removed` on the child; `childadded`, `childremoved` with `child` on +// the parent), which the engine's own dispatcher fires from add, remove and attach. A language +// listens per object and type through tn_set_callback, as it does to AnimationMixer's events. +struct ObjectListeners { + Store* store = nullptr; + std::map> byType; + static void dispatch(const tn::engine::Event& event, void* context) { + auto& self = *static_cast(context); + const auto found = self.byType.find(event.type); + if (found == self.byType.end() || !found->second) return; + std::string failure; + try { + std::vector> fields{{"type", Value{Value::Kind::String, 0, std::string(event.type)}}}; + if (event.child != nullptr) fields.emplace_back("child", foundObject(*self.store, event.child)); + const EventCallback callback = found->second; // a listener may replace itself + (*callback)(Value::record(std::move(fields)), failure); + } catch (const Unsupported& refused) { + failure = refused.reason; + } + if (auto& pending = pendingListenerError(); !failure.empty() && pending.empty()) pending = std::move(failure); + } +}; + +void registerObject3DEvents(ClassBinding& b) { + for (const char* type : {"added", "removed", "childadded", "childremoved"}) { + b.events[type] = [type](void* self, EventCallback callback, Store& store) { + auto* object = as(self); + if (!object->languageListeners) { + auto listeners = std::make_shared(); + listeners->store = &store; + object->languageListeners = listeners; + } + auto* listeners = static_cast(object->languageListeners.get()); + const bool listening = listeners->byType.contains(type); + if (!callback) { + if (listening) object->removeEventListener(type, &ObjectListeners::dispatch, listeners); + listeners->byType.erase(type); + return; + } + if (!listening) object->addEventListener(type, &ObjectListeners::dispatch, listeners); + listeners->byType[type] = std::move(callback); + }; + } + // EventDispatcher's methods keep language functions, so the language adapter implements them over + // `events`; called through the ABI they refuse rather than drop a listener. + for (const char* name : {"addEventListener", "removeEventListener", "hasEventListener", "dispatchEvent"}) { + b.methods[name] = [](void*, const Args&, Store&) -> Value { + throw Unsupported{"TN_NATIVE_EVENT_LISTENER: the language adapter keeps EventDispatcher listeners"}; + }; + } +} + +void registerObject3D(ClassBinding& b) { + b.members["parent"] = [](void* self, const Args&, Store& store) { + return foundObject(store, as(self)->parent); + }; + // three's `children`, as a fresh array of the attached objects in order (PRD-540). It is read + // only: add, remove and attach change the graph, as three's own code does. + b.members["children"] = [](void* self, const Args&, Store& store) { + Args children; + for (Object3D* child : as(self)->children) children.push_back(foundObject(store, child)); + return Value::array(std::move(children)); + }; + // Engine-internal (`__`: never three's surface): the subtree in three's traverse order, or only its + // visible part, as one array. Both back ends' `traverse`/`traverseVisible` call their callback + // over it, so a walk costs one crossing, not two per object (children and visible). + // ponytail: a snapshot; an object a callback adds or removes mid-walk is not revisited, as three's + // live walk would. Walk live if a game depends on it. + // `__walk(visibleOnly, withParents)`: with parents, each object is followed by its parent's index + // in the walk (-1 when the parent is outside it), so a back end learns every `parent` it walked. + b.methods["__walk"] = [](void* self, const Args& a, Store& store) { + std::vector objects; + const auto collect = [](Object3D& object, void* out) { static_cast*>(out)->push_back(&object); }; + if (boolean(a, 0, false)) as(self)->traverseVisible(collect, &objects); + else as(self)->traverse(collect, &objects); + const bool withParents = boolean(a, 1, false); + std::unordered_map index; + if (withParents) index.reserve(objects.size()); + Args walked; + walked.reserve(objects.size() * (withParents ? 2 : 1)); + for (Object3D* object : objects) { + walked.push_back(foundObject(store, object)); + if (!withParents) continue; + const auto parent = index.find(object->parent); + walked.push_back(Value::of(parent == index.end() ? -1.0 : parent->second)); + index.emplace(object, double(index.size())); + } + return Value::array(std::move(walked)); + }; + // Engine-internal: core's projected-size cull in one call (scene/projected_cull.h), its state kept + // per root. `__cullProjected(camera, cameraResolved, scale, minimumPixels, enabled)` hides this + // frame's sub-threshold objects and returns core's counters in report order; `__restoreCull()` + // shows them again. `__alwaysRender` mirrors core's alwaysRender() marker. + b.methods["__cullProjected"] = [](void* self, const Args& a, Store& store) { + auto* camera = dynamic_cast(&objectArg(store, a.at(0))); + if (camera == nullptr) throw Unsupported{"__cullProjected needs a camera"}; + const ProjectedCull::Report r = projectedCullOf(*as(self)) + .apply(*as(self), *camera, flag(a.at(1)), number(a.at(2)), number(a.at(3)), flag(a.at(4))); + Args counts; + for (const uint32_t count : {r.considered, r.culled, r.cameraAttached, r.marked, r.shadowCasters, r.withoutBounds, + r.dynamicBounds, r.frustumCulled}) + counts.push_back(Value::of(double(count))); + return Value::array(std::move(counts)); + }; + b.methods["__restoreCull"] = [](void* self, const Args&, Store&) { + projectedCullOf(*as(self)).restore(); + return Value{}; + }; + b.getters["__alwaysRender"] = [](void* self) { return Value::of(as(self)->alwaysRender); }; + b.setters["__alwaysRender"] = [](void* self, const Value& v) { as(self)->alwaysRender = flag(v); }; + b.callbacks["onBeforeRender"] = [](void* self, RenderCallback callback) { + as(self)->onBeforeRender = std::move(callback); + }; + b.methods["getObjectById"] = [](void* self, const Args& a, Store& store) { + // An id is a safe non-negative integer; anything else names no object (`undefined` in three). + const double id = number(a.at(0)); + if (!(id >= 0 && id <= 9007199254740991.0) || id != std::floor(id)) return Value{}; + return foundObject(store, as(self)->getObjectById(static_cast(id))); + }; + b.methods["getObjectByName"] = [](void* self, const Args& a, Store& store) { + if (a.at(0).kind != Value::Kind::String) throw Unsupported{"getObjectByName needs a name"}; + return foundObject(store, as(self)->getObjectByName(a.at(0).text)); + }; + b.ctor = [](const Args&, Store&) { return makeNode(); }; + + // The renderer's flat inputs. Every setter that bumps `revision` is one of these. + b.getters["visible"] = [](void* self) { return Value::of(as(self)->visible()); }; + b.setters["visible"] = [](void* self, const Value& v) { as(self)->setVisible(flag(v)); }; + // Games set `visible` every frame, and the shadow flags on every mesh while they load; the Wasm + // back end reads each byte and skips an unchanged set. + const Object3D::FlagOffsets flags = Object3D::flagOffsets(); + b.fields["visible"] = {flags.visible, 0}; + b.fields["castShadow"] = {flags.castShadow, 0}; + b.fields["receiveShadow"] = {flags.receiveShadow, 0}; + // The flags sit after pointers, so they count from the first flag: the registry is dumped by a + // 64-bit build and read by the 32-bit Wasm one. + b.getters["__address"] = [](void* self) { return Value::of(double(reinterpret_cast(as(self)->flags()))); }; + // Every kept member's `__address` in one call: the Wasm back end asks once per object, not per member. + b.getters["__addresses"] = [](void* self) { + auto* o = as(self); + const auto at = [](const void* member) { return Value::of(double(reinterpret_cast(member))); }; + return Value::record({{"__address", at(o->flags())}, {"position", at(&o->positionValue())}, {"rotation", at(&o->rotationValue())}, + {"quaternion", at(&o->quaternionValue())}, {"scale", at(&o->scaleValue())}, + {"up", at(&o->up)}, {"matrix", at(&o->matrixValue())}, {"matrixWorld", at(&o->matrixWorldValue())}, + {"layers", at(&o->layers())}}); + }; + b.getters["castShadow"] = [](void* self) { return Value::of(as(self)->castShadow()); }; + b.setters["castShadow"] = [](void* self, const Value& v) { as(self)->setCastShadow(flag(v)); }; + b.getters["receiveShadow"] = [](void* self) { return Value::of(as(self)->receiveShadow()); }; + b.setters["receiveShadow"] = [](void* self, const Value& v) { as(self)->setReceiveShadow(flag(v)); }; + b.getters["frustumCulled"] = [](void* self) { return Value::of(as(self)->frustumCulled); }; + b.setters["frustumCulled"] = [](void* self, const Value& v) { as(self)->frustumCulled = flag(v); }; + b.getters["renderOrder"] = [](void* self) { return Value::of(double(as(self)->renderOrder())); }; + b.setters["renderOrder"] = [](void* self, const Value& v) { + as(self)->setRenderOrder(static_cast(number(v))); + }; + b.getters["layers.mask"] = [](void* self) { return Value::of(double(as(self)->layers().mask)); }; + b.setters["layers.mask"] = [](void* self, const Value& v) { + as(self)->setLayerMask(number(v)); + }; + b.getters["matrixAutoUpdate"] = [](void* self) { return Value::of(as(self)->matrixAutoUpdate); }; + b.setters["matrixAutoUpdate"] = [](void* self, const Value& v) { as(self)->matrixAutoUpdate = flag(v); }; + b.getters["matrixWorldAutoUpdate"] = [](void* self) { return Value::of(as(self)->matrixWorldAutoUpdate); }; + b.setters["matrixWorldAutoUpdate"] = [](void* self, const Value& v) { as(self)->matrixWorldAutoUpdate = flag(v); }; + b.getters["matrixWorldNeedsUpdate"] = [](void* self) { return Value::of(as(self)->matrixWorldNeedsUpdate); }; + b.getters["id"] = [](void* self) { return Value::of(double(as(self)->id())); }; + b.getters["uuid"] = [](void* self) { return Value{Value::Kind::String, 0, as(self)->uuid}; }; + b.setters["uuid"] = [](void* self, const Value& v) { + if (v.kind != Value::Kind::String) throw Unsupported{"uuid must be a string"}; + as(self)->uuid = v.text; + }; + b.getters["revision"] = [](void* self) { return Value::of(double(as(self)->revision())); }; + b.getters["type"] = [](void* self) { + return Value{Value::Kind::String, 0, std::string(as(self)->type())}; + }; + b.getters["name"] = [](void* self) { return Value{Value::Kind::String, 0, as(self)->name}; }; + b.setters["name"] = [](void* self, const Value& v) { as(self)->name = v.text; }; + + nestedVector(b, "position", &Object3D::positionValue); + nestedVector(b, "scale", &Object3D::scaleValue); + nestedVector(b, "up", &Object3D::up); + nestedQuaternion(b, "quaternion", &Object3D::quaternionValue); + nestedMatrix(b, "matrix", &Object3D::matrixValue); + nestedMatrix(b, "matrixWorld", &Object3D::matrixWorldValue); + for (int i = 0; i < 3; ++i) { + const std::string path = std::string("rotation.") + "xyz"[i]; + b.getters[path] = [i](void* self) { return Value::of(as(self)->rotation.toArray()[i]); }; + // As three's Euler setters: write the component, then sync the quaternion through notify(). + b.setters[path] = [i](void* self, const Value& v) { + Euler& rotation = as(self)->rotation; + (i == 0 ? rotation.x : i == 1 ? rotation.y : rotation.z) = number(v); + rotation.notify(); + }; + } + // `pivot` is `null` in three until something sets it, and the protocol's `set` carries one value, + // so there is no way to make it non-null through a binding: a C++ caller assigns the member. Both + // directions therefore refuse while it is null, rather than inventing a zero pivot. + for (int i = 0; i < 3; ++i) { + const std::string path = std::string("pivot.") + "xyz"[i]; + b.getters[path] = [i](void* self) { + const std::optional& pivot = as(self)->pivot; + if (!pivot.has_value()) throw Unsupported{"this Object3D has no pivot"}; + return Value::of(component3(*pivot, i)); + }; + b.setters[path] = [i](void* self, const Value& v) { + std::optional& pivot = as(self)->pivot; + if (!pivot.has_value()) throw Unsupported{"this Object3D has no pivot"}; + setComponent3(*pivot, i, number(v)); + }; + } + b.getters["rotation.order"] = [](void* self) { + static const char* const kNames[] = {"XYZ", "YXZ", "ZXY", "ZYX", "YZX", "XZY"}; + const Euler& rotation = as(self)->rotation; + return Value{Value::Kind::String, 0, + std::string(kNames[static_cast(rotation.order)])}; + }; + b.setters["rotation.order"] = [](void* self, const Value& v) { + static const char* const kNames[] = {"XYZ", "YXZ", "ZXY", "ZYX", "YZX", "XZY"}; + Euler& rotation = as(self)->rotation; + for (int i = 0; i < 6; ++i) { + if (v.kind == Value::Kind::String && v.text == kNames[i]) { + rotation.order = static_cast(i); + rotation.notify(); // three's order setter re-syncs the quaternion + return; + } + } + throw Unsupported{"unknown Euler order"}; + }; + + // The members themselves, as Refs to the members. + fixedMember(b, "layers", [](void* self, const Args&, Store& store) { + return memberAlias(store, self, const_cast(as(self)->layers()), "Layers"); + }); + fixedMember(b, "position", memberAliasMethod(&Object3D::positionValue, "Vector3")); + fixedMember(b, "scale", memberAliasMethod(&Object3D::scaleValue, "Vector3")); + fixedMember(b, "up", memberAliasMethod(&Object3D::up, "Vector3")); + fixedMember(b, "quaternion", memberAliasMethod(&Object3D::quaternionValue, "Quaternion")); + fixedMember(b, "rotation", memberAliasMethod(&Object3D::rotationValue, "Euler")); + fixedMember(b, "matrix", memberAliasMethod(&Object3D::matrixValue, "Matrix4")); + fixedMember(b, "matrixWorld", memberAliasMethod(&Object3D::matrixWorldValue, "Matrix4")); + + // Transforms. + // three's add(...objects) and remove(...objects) take every argument (PRD-540). + b.methods["add"] = [](void* self, const Args& a, Store& store) { + (void)a.at(0); // no object is an invalid argument, as before + for (const Value& object : a) as(self)->add(objectArg(store, object)); + return chain(); + }; + b.methods["remove"] = [](void* self, const Args& a, Store& store) { + (void)a.at(0); + for (const Value& object : a) as(self)->remove(objectArg(store, object)); + return chain(); + }; + b.methods["attach"] = [](void* self, const Args& a, Store& store) { + as(self)->attach(objectArg(store, a.at(0))); + return chain(); + }; + // three's clone(recursive = true): the copy as its own class, meshes sharing their resources. + b.methods["clone"] = [](void* self, const Args& a, Store& store) { + std::string error; + std::shared_ptr copy = cloneObject(*as(self), boolean(a, 0, true), error); + if (!copy) throw Unsupported{error}; + const std::string type(copy->type()); + return store.adopt(type, std::static_pointer_cast(copy)); + }; + b.methods["removeFromParent"] = [](void* self, const Args&, Store&) { + as(self)->removeFromParent(); + return chain(); + }; + b.methods["clear"] = [](void* self, const Args&, Store&) { + as(self)->clear(); + return chain(); + }; + b.methods["updateMatrix"] = [](void* self, const Args&, Store&) { + as(self)->updateMatrix(); + return chain(); + }; + b.methods["updateMatrixWorld"] = [](void* self, const Args& a, Store&) { + as(self)->updateMatrixWorld(boolean(a, 0, false)); + return chain(); + }; + b.methods["updateWorldMatrix"] = [](void* self, const Args& a, Store&) { + as(self)->updateWorldMatrix(boolean(a, 0, false), boolean(a, 1, false), + boolean(a, 2, false)); + return chain(); + }; + b.methods["applyMatrix4"] = [](void* self, const Args& a, Store& store) { + as(self)->applyMatrix4(store.ref(a.at(0), "Matrix4")); + return chain(); + }; + b.methods["applyQuaternion"] = [](void* self, const Args& a, Store& store) { + as(self)->applyQuaternion(store.ref(a.at(0), "Quaternion")); + return chain(); + }; + b.methods["setRotationFromAxisAngle"] = [](void* self, const Args& a, Store& store) { + as(self)->setRotationFromAxisAngle(store.ref(a.at(0), "Vector3"), + number(a.at(1))); + return chain(); + }; + b.methods["setRotationFromEuler"] = [](void* self, const Args& a, Store& store) { + as(self)->setRotationFromEuler(store.ref(a.at(0), "Euler")); + return chain(); + }; + b.methods["setRotationFromMatrix"] = [](void* self, const Args& a, Store& store) { + as(self)->setRotationFromMatrix(store.ref(a.at(0), "Matrix4")); + return chain(); + }; + b.methods["setRotationFromQuaternion"] = [](void* self, const Args& a, Store& store) { + as(self)->setRotationFromQuaternion(store.ref(a.at(0), "Quaternion")); + return chain(); + }; + b.methods["rotateOnAxis"] = [](void* self, const Args& a, Store& store) { + as(self)->rotateOnAxis(store.ref(a.at(0), "Vector3"), number(a.at(1))); + return chain(); + }; + b.methods["rotateOnWorldAxis"] = [](void* self, const Args& a, Store& store) { + as(self)->rotateOnWorldAxis(store.ref(a.at(0), "Vector3"), number(a.at(1))); + return chain(); + }; + b.methods["rotateX"] = [](void* self, const Args& a, Store&) { + as(self)->rotateX(number(a.at(0))); + return chain(); + }; + b.methods["rotateY"] = [](void* self, const Args& a, Store&) { + as(self)->rotateY(number(a.at(0))); + return chain(); + }; + b.methods["rotateZ"] = [](void* self, const Args& a, Store&) { + as(self)->rotateZ(number(a.at(0))); + return chain(); + }; + b.methods["translateOnAxis"] = [](void* self, const Args& a, Store& store) { + as(self)->translateOnAxis(store.ref(a.at(0), "Vector3"), number(a.at(1))); + return chain(); + }; + b.methods["translateX"] = [](void* self, const Args& a, Store&) { + as(self)->translateX(number(a.at(0))); + return chain(); + }; + b.methods["translateY"] = [](void* self, const Args& a, Store&) { + as(self)->translateY(number(a.at(0))); + return chain(); + }; + b.methods["translateZ"] = [](void* self, const Args& a, Store&) { + as(self)->translateZ(number(a.at(0))); + return chain(); + }; + b.methods["localToWorld"] = [](void* self, const Args& a, Store& store) { + as(self)->localToWorld(store.ref(a.at(0), "Vector3")); + return chain(); + }; + b.methods["worldToLocal"] = [](void* self, const Args& a, Store& store) { + as(self)->worldToLocal(store.ref(a.at(0), "Vector3")); + return chain(); + }; + b.methods["lookAt"] = [](void* self, const Args& a, Store& store) { + if (a.at(0).kind == Value::Kind::Ref) { + as(self)->lookAt(store.ref(a.at(0), "Vector3")); + } else { + as(self)->lookAt(number(a.at(0)), number(a.at(1)), number(a.at(2))); + } + return chain(); + }; + b.methods["getWorldPosition"] = [](void* self, const Args& a, Store& store) { + as(self)->getWorldPosition(store.ref(a.at(0), "Vector3")); + return a.at(0); + }; + b.methods["getWorldQuaternion"] = [](void* self, const Args& a, Store& store) { + as(self)->getWorldQuaternion(store.ref(a.at(0), "Quaternion")); + return a.at(0); + }; + b.methods["getWorldScale"] = [](void* self, const Args& a, Store& store) { + as(self)->getWorldScale(store.ref(a.at(0), "Vector3")); + return a.at(0); + }; + b.methods["getWorldDirection"] = [](void* self, const Args& a, Store& store) { + as(self)->getWorldDirection(store.ref(a.at(0), "Vector3")); + return a.at(0); + }; + b.methods["copy"] = [](void* self, const Args& a, Store& store) { + as(self)->copy(objectArg(store, a.at(0))); + return chain(); + }; + registerObject3DEvents(b); +} + +// ----------------------------------------------------------------------------- Camera + +/** The members and inputs both cameras share. */ +void registerCameraCommon(ClassBinding& b) { + nestedMatrix(b, "projectionMatrix", &Camera::projectionMatrix); + nestedMatrix(b, "projectionMatrixInverse", &Camera::projectionMatrixInverse); + nestedMatrix(b, "matrixWorldInverse", &Camera::matrixWorldInverse); + fixedMember(b, "projectionMatrix", memberAliasMethod(&Camera::projectionMatrix, "Matrix4")); + fixedMember(b, "projectionMatrixInverse", memberAliasMethod(&Camera::projectionMatrixInverse, "Matrix4")); + fixedMember(b, "matrixWorldInverse", memberAliasMethod(&Camera::matrixWorldInverse, "Matrix4")); + // `setViewOffset` and `clearViewOffset` are registered per concrete class, because only + // PerspectiveCamera's `setViewOffset` also writes `aspect`. +} + +/** The six view-offset numbers both cameras take. */ +Args viewOffsetArgs(const Args& a) { + if (a.size() < 6) throw Unsupported{"setViewOffset needs fullWidth, fullHeight, x, y, width, height"}; + return a; +} + +void registerCamera(ClassBinding& b) { + registerObject3D(b); + registerCameraCommon(b); + b.ctor = [](const Args&, Store&) { + return std::static_pointer_cast(std::make_shared()); + }; +} + +void registerPerspectiveCamera(ClassBinding& b) { + registerCamera(b); + b.ctor = [](const Args& a, Store&) { + return std::static_pointer_cast(std::make_shared( + optional(a, 0, 50), optional(a, 1, 1), optional(a, 2, 0.1), optional(a, 3, 2000))); + }; + const std::pair kScalars[] = { + {"fov", &PerspectiveCamera::fov}, {"zoom", &PerspectiveCamera::zoom}, + {"near", &PerspectiveCamera::near}, {"far", &PerspectiveCamera::far}, + {"focus", &PerspectiveCamera::focus}, {"aspect", &PerspectiveCamera::aspect}, + {"filmGauge", &PerspectiveCamera::filmGauge}, + {"filmOffset", &PerspectiveCamera::filmOffset}, + }; + for (const auto& [name, field] : kScalars) { + b.getters[name] = [field](void* self) { return Value::of(as(self)->*field); }; + b.setters[name] = [field](void* self, const Value& v) { + as(self)->*field = number(v); + }; + } + b.methods["updateProjectionMatrix"] = [](void* self, const Args&, Store&) { + as(self)->updateProjectionMatrix(); + return chain(); + }; + b.methods["setViewOffset"] = [](void* self, const Args& a, Store&) { + const Args six = viewOffsetArgs(a); + as(self)->setViewOffset(number(six.at(0)), number(six.at(1)), number(six.at(2)), + number(six.at(3)), number(six.at(4)), number(six.at(5))); + return chain(); + }; + b.methods["clearViewOffset"] = [](void* self, const Args&, Store&) { + as(self)->clearViewOffset(); + return chain(); + }; + b.methods["setFocalLength"] = [](void* self, const Args& a, Store&) { + as(self)->setFocalLength(number(a.at(0))); + return chain(); + }; + b.methods["getFocalLength"] = [](void* self, const Args&, Store&) { + return Value::of(as(self)->getFocalLength()); + }; + b.methods["getEffectiveFOV"] = [](void* self, const Args&, Store&) { + return Value::of(as(self)->getEffectiveFOV()); + }; + b.methods["getFilmWidth"] = [](void* self, const Args&, Store&) { + return Value::of(as(self)->getFilmWidth()); + }; + b.methods["getFilmHeight"] = [](void* self, const Args&, Store&) { + return Value::of(as(self)->getFilmHeight()); + }; + b.methods["getViewSize"] = [](void* self, const Args& a, Store& store) { + as(self)->getViewSize(number(a.at(0)), + store.ref(a.at(1), "Vector2")); + return chain(); + }; +} + +void registerOrthographicCamera(ClassBinding& b) { + registerCamera(b); + b.ctor = [](const Args& a, Store&) { + return std::static_pointer_cast(std::make_shared( + optional(a, 0, -1), optional(a, 1, 1), optional(a, 2, 1), optional(a, 3, -1), + optional(a, 4, 0.1), optional(a, 5, 2000))); + }; + const std::pair kScalars[] = { + {"zoom", &OrthographicCamera::zoom}, {"left", &OrthographicCamera::left}, + {"right", &OrthographicCamera::right}, {"top", &OrthographicCamera::top}, + {"bottom", &OrthographicCamera::bottom}, {"near", &OrthographicCamera::near}, + {"far", &OrthographicCamera::far}, + }; + for (const auto& [name, field] : kScalars) { + b.getters[name] = [field](void* self) { return Value::of(as(self)->*field); }; + b.setters[name] = [field](void* self, const Value& v) { + as(self)->*field = number(v); + }; + } + b.methods["updateProjectionMatrix"] = [](void* self, const Args&, Store&) { + as(self)->updateProjectionMatrix(); + return chain(); + }; + b.methods["setViewOffset"] = [](void* self, const Args& a, Store&) { + const Args six = viewOffsetArgs(a); + as(self)->setViewOffset(number(six.at(0)), number(six.at(1)), number(six.at(2)), + number(six.at(3)), number(six.at(4)), number(six.at(5))); + return chain(); + }; + b.methods["clearViewOffset"] = [](void* self, const Args&, Store&) { + as(self)->clearViewOffset(); + return chain(); + }; +} + +// --------------------------------------------------------------------- Scene, Group, Mesh + +void registerScene(ClassBinding& b) { + // registerObject3D first: it installs the base ctor, and the node class replaces it after. + registerObject3D(b); + b.ctor = [](const Args&, Store&) { + return std::static_pointer_cast(std::make_shared()); + }; + const std::pair kScalars[] = { + {"backgroundBlurriness", &Scene::backgroundBlurriness}, + {"backgroundIntensity", &Scene::backgroundIntensity}, + {"environmentIntensity", &Scene::environmentIntensity}, + }; + for (const auto& [name, field] : kScalars) { + b.getters[name] = [field](void* self) { return Value::of(as(self)->*field); }; + b.setters[name] = [field](void* self, const Value& v) { as(self)->*field = number(v); }; + } + b.members["environment"] = [](void* self, const Args&, Store& store) -> Value { + return store.share("Texture", as(self)->environment); + }; + b.setters["environment"] = [](void* self, const Value& v, Store& store) { + if (v.kind == Value::Kind::Null) { as(self)->environment.reset(); return; } + Object* texture = store.find(v); + if (!texture || !isTextureClass(texture->cls)) + throw Unsupported{"environment must be a Texture or null"}; + as(self)->environment = std::static_pointer_cast(texture->ptr); + }; + // `background` is the caller's Color itself, as in three: `scene.background = c` keeps `c`, so a + // later write to `c` is a background change, and reading it back answers `c`. + b.members["background"] = [](void* self, const Args&, Store& store) -> Value { + // The Color itself, not an alias of the scene: a later `background =` replaces it, and a JS + // reference to the old one must stay valid. + auto* scene = as(self); + if (scene->backgroundTexture) return store.share("Texture", scene->backgroundTexture); + return store.share("Color", scene->background); + }; + b.setters["background"] = [](void* self, const Value& v, Store& store) { + Scene* scene = as(self); + if (v.kind == Value::Kind::Null) { + scene->background = nullptr; + scene->backgroundTexture.reset(); + return; + } + Object* color = store.find(v); + if (!color) throw Unsupported{"background must be a Color, Texture or null"}; + if (color->cls == "Color") { + scene->background = std::static_pointer_cast(color->ptr); scene->backgroundTexture.reset(); + } else if (isTextureClass(color->cls)) { + scene->backgroundTexture = std::static_pointer_cast(color->ptr); scene->background.reset(); + } else throw Unsupported{"background must be a Color, Texture or null"}; + }; + b.members["fog"] = [](void* self, const Args&, Store& store) -> Value { + auto fog = as(self)->fog; + return fog ? store.share(fog->exponential() ? "FogExp2" : "Fog", fog) : Value{}; + }; + b.setters["fog"] = [](void* self, const Value& v, Store& store) { + if (v.kind == Value::Kind::Null) { as(self)->fog.reset(); return; } + Object* fog = store.find(v); + if (!fog || (fog->cls != "Fog" && fog->cls != "FogExp2")) throw Unsupported{"fog must be Fog, FogExp2 or null"}; + as(self)->fog = std::static_pointer_cast(fog->ptr); + }; + for (const auto& [prefix, field] : {std::pair{"backgroundRotation", &Scene::backgroundRotation}, + std::pair{"environmentRotation", &Scene::environmentRotation}}) { + b.members[prefix] = memberAliasMethod(field, "Euler"); + for (int i = 0; i < 3; ++i) { + const std::string path = std::string(prefix) + "." + "xyz"[i]; + b.getters[path] = [field, i](void* self) { auto& e = as(self)->*field; return Value::of(i == 0 ? e.x : i == 1 ? e.y : e.z); }; + b.setters[path] = [field, i](void* self, const Value& v) { auto& e = as(self)->*field; + e.set(i == 0 ? number(v) : e.x, i == 1 ? number(v) : e.y, i == 2 ? number(v) : e.z, e.order); }; + } + } + +} + +void registerFog(ClassBinding& b, bool exp2) { + b.ctor = [exp2](const Args& a, Store& store) -> std::shared_ptr { + Color color; + if (!a.empty()) { + if (a.at(0).kind == Value::Kind::Number) color.setHex(static_cast(number(a.at(0)))); + else { Object* c = store.find(a.at(0)); if (!c || c->cls != "Color") throw Unsupported{"fog color needs Color or hex"}; color = *as(c->ptr.get()); } + } + if (exp2) return std::make_shared(color, optional(a, 1, 0.00025)); + return std::make_shared(color, optional(a, 1, 1), optional(a, 2, 1000)); + }; + b.members["color"] = memberAliasMethod(&Fog::color, "Color"); + for (int i = 0; i < 3; ++i) { + const std::string path = std::string("color.") + "rgb"[i]; + b.getters[path] = [i](void* self) { const auto& c = as(self)->color; return Value::of(i == 0 ? c.r : i == 1 ? c.g : c.b); }; + b.setters[path] = [i](void* self, const Value& v) { auto& c = as(self)->color; (i == 0 ? c.r : i == 1 ? c.g : c.b) = number(v); }; + } + for (const auto& [name, field] : {std::pair{"near", &Fog::near}, std::pair{"far", &Fog::far}, std::pair{"density", &Fog::density}}) { + if (exp2 != (field == &Fog::density)) continue; + b.getters[name] = [field](void* self) { return Value::of(as(self)->*field); }; + b.setters[name] = [field](void* self, const Value& v) { as(self)->*field = number(v); }; + } +} + +void registerGroup(ClassBinding& b) { + registerObject3D(b); + b.ctor = [](const Args&, Store&) { + return std::static_pointer_cast(std::make_shared()); + }; +} + +/** A geometry argument of any generator class, matched to one base pointer. */ +std::shared_ptr geometryArg(Store& store, const Value& arg) { + static const char* const kClasses[] = { + "BufferGeometry", "PlaneGeometry", "BoxGeometry", "SphereGeometry", "CylinderGeometry", + "ConeGeometry", "CircleGeometry", "TorusGeometry", "RingGeometry", "RoundedBoxGeometry", "LatheGeometry", + "TubeGeometry", "ShapeGeometry", "ExtrudeGeometry", "IcosahedronGeometry", "CapsuleGeometry", + "DodecahedronGeometry", "OctahedronGeometry", "TorusKnotGeometry", "InstancedBufferGeometry"}; + Object* found = store.find(arg); + if (found == nullptr) throw Unsupported{"argument is not a BufferGeometry"}; + for (const char* cls : kClasses) { + if (found->cls == cls) return std::static_pointer_cast(found->ptr); + } + throw Unsupported{"argument is not a BufferGeometry, it is a " + found->cls}; +} + +/** A material argument of any mesh-material class, matched to one base pointer. */ +std::shared_ptr materialArg(Store& store, const Value& arg) { + return store.shared(arg, "Material"); +} + +// Structured intersection results preserve the actual scene object and publish real vector wrappers. +Value intersections(Store& store, const std::vector& hits) { + std::vector values; + for (const auto& h : hits) { + const auto vector = [&](const auto& v, const char* cls) { + using V = std::decay_t; + return store.adopt(cls, std::make_shared(v)); + }; + if (h.index) { // three's Line hit: the segment index, no face + values.push_back(Value::record({{"distance", Value::of(h.distance)}, {"point", vector(h.point, "Vector3")}, + {"index", Value::of(double(*h.index))}, {"face", Value{}}, {"faceIndex", Value{}}, + {"barycoord", Value{}}, {"object", foundObject(store, h.object)}})); + continue; + } + std::vector> fields = { + {"distance", Value::of(h.distance)}, {"point", vector(h.point, "Vector3")}, + {"object", foundObject(store, h.object)}, {"faceIndex", Value::of(double(h.faceIndex))}, + {"face", Value::record({{"a", Value::of(double(h.face.a))}, {"b", Value::of(double(h.face.b))}, + {"c", Value::of(double(h.face.c))}, {"normal", vector(h.face.normal, "Vector3")}, + {"materialIndex", Value::of(h.face.materialIndex)}})}, + {"barycoord", vector(h.barycoord, "Vector3")} + }; + if (h.uv) fields.emplace_back("uv", vector(*h.uv, "Vector2")); + if (h.uv1) fields.emplace_back("uv1", vector(*h.uv1, "Vector2")); + if (h.normal) fields.emplace_back("normal", vector(*h.normal, "Vector3")); + if (h.instanceId) fields.emplace_back("instanceId", Value::of(double(*h.instanceId))); + values.push_back(Value::record(std::move(fields))); + } + return Value::array(std::move(values)); +} +int layerIndex(double value) { + if (!std::isfinite(value) || value == 0) return 0; + double index = std::fmod(std::trunc(value), 32); + return int(index < 0 ? index + 32 : index); +} +void registerLayers(ClassBinding& b) { + b.ctor = [](const Args&, Store&) { return std::make_shared(); }; + b.getters["mask"] = [](void* self) { return Value::of(double(as(self)->mask)); }; + b.setters["mask"] = [](void* self, const Value& v) { as(self)->mask = number(v); }; + // Games enable and disable layers on every mesh while they load; the Wasm back end runs three's + // bit operations on the mask in place. + b.fields = {{"mask", {uint32_t(offsetof(Layers, mask)), 1}}}; + b.getters["__address"] = [](void* self) { return Value::of(double(reinterpret_cast(self))); }; + for (const auto name : {"set", "enable", "toggle", "disable"}) { + b.methods[name] = [name](void* self, const Args& a, Store&) { + const int layer = layerIndex(number(a.at(0))); + auto& layers = *as(self); + if (std::string_view(name) == "set") layers.set(layer); + else if (std::string_view(name) == "enable") layers.enable(layer); + else if (std::string_view(name) == "toggle") layers.toggle(layer); + else layers.disable(layer); + return Value::undefined(); + }; + } + b.methods["enableAll"] = [](void* self, const Args&, Store&) { as(self)->enableAll(); return Value::undefined(); }; + b.methods["disableAll"] = [](void* self, const Args&, Store&) { as(self)->disableAll(); return Value::undefined(); }; + b.methods["test"] = [](void* self, const Args& a, Store& store) { return Value::of(as(self)->test(store.ref(a.at(0), "Layers"))); }; + b.methods["isEnabled"] = [](void* self, const Args& a, Store&) { return Value::of(as(self)->isEnabled(layerIndex(number(a.at(0))))); }; +} +void registerRaycaster(ClassBinding& b) { + b.ctor = [](const Args& a, Store& store) { + const Vector3 origin = !a.empty() && a[0].kind != Value::Kind::Null ? store.ref(a[0], "Vector3") : Vector3{}; + const Vector3 direction = a.size() > 1 && a[1].kind != Value::Kind::Null ? store.ref(a[1], "Vector3") : Vector3{0,0,-1}; + return std::make_shared(origin, direction, optional(a, 2, 0), optional(a, 3, std::numeric_limits::infinity())); + }; + fixedMember(b, "ray", memberAliasMethod(&Raycaster::ray, "Ray")); + fixedMember(b, "layers", memberAliasMethod(&Raycaster::layers, "Layers")); + for (const auto name : {"near", "far"}) { + const auto field = std::string_view(name) == "near" ? &Raycaster::near : &Raycaster::far; + b.getters[name] = [field](void* self) { return Value::of(as(self)->*field); }; + b.setters[name] = [field](void* self, const Value& v) { as(self)->*field = number(v); }; + } + b.members["camera"] = [](void* self, const Args&, Store& store) { return foundObject(store, as(self)->camera); }; + b.setters["camera"] = [](void* self, const Value& v, Store& store) { + auto& caster = *as(self); + auto* camera = v.kind == Value::Kind::Null ? nullptr : dynamic_cast(&objectArg(store, v)); + if (v.kind != Value::Kind::Null && !camera) throw Unsupported{"camera is not a Camera"}; + caster.camera = camera; caster.cameraOwner = camera ? camera->weak_from_this().lock() : nullptr; + }; + b.methods["set"] = [](void* self, const Args& a, Store& store) { + as(self)->set(store.ref(a.at(0), "Vector3"), store.ref(a.at(1), "Vector3")); return Value::undefined(); + }; + b.methods["setFromCamera"] = [](void* self, const Args& a, Store& store) { + auto* camera = dynamic_cast(&objectArg(store, a.at(1))); + if (!camera || !as(self)->setFromCamera(store.ref(a.at(0), "Vector2"), *camera)) + throw Unsupported{"Raycaster camera is not perspective or orthographic"}; + return Value::undefined(); + }; + b.methods["intersectObject"] = [](void* self, const Args& a, Store& store) { + return intersections(store, as(self)->intersectObject(objectArg(store, a.at(0)), boolean(a, 1, true))); + }; + b.methods["intersectObjects"] = [](void* self, const Args& a, Store& store) { + std::vector objects; + if (a.at(0).kind != Value::Kind::Numbers || !a.at(0).numbers.empty()) + for (const auto& v : refsOf(a.at(0))) objects.push_back(&objectArg(store, v)); + return intersections(store, as(self)->intersectObjects(objects, boolean(a, 1, true))); + }; +} +void registerLOD(ClassBinding& b) { + registerObject3D(b); + b.ctor = [](const Args&, Store&) { return std::make_shared(); }; + b.getters["autoUpdate"] = [](void* self) { return Value::of(as(self)->autoUpdate); }; + b.setters["autoUpdate"] = [](void* self, const Value& v) { as(self)->autoUpdate = flag(v); }; + b.members["levels"] = [](void* self, const Args&, Store& store) { + std::vector levels; + for (const auto& l : as(self)->levels) levels.push_back(Value::record({ + {"object", foundObject(store, l.object)}, {"distance", Value::of(l.distance)}, {"hysteresis", Value::of(l.hysteresis)}})); + return Value::array(std::move(levels)); + }; + b.methods["addLevel"] = [](void* self, const Args& a, Store& store) { + as(self)->addLevel(objectArg(store, a.at(0)), optional(a, 1, 0), optional(a, 2, 0)); return chain(); + }; + b.methods["removeLevel"] = [](void* self, const Args& a, Store&) { return Value::of(as(self)->removeLevel(number(a.at(0)))); }; + b.methods["getCurrentLevel"] = [](void* self, const Args&, Store&) { return Value::of(double(as(self)->getCurrentLevel())); }; + b.methods["getObjectForDistance"] = [](void* self, const Args& a, Store& store) { return foundObject(store, as(self)->getObjectForDistance(number(a.at(0)))); }; + b.methods["update"] = [](void* self, const Args& a, Store& store) { + auto* camera = dynamic_cast(&objectArg(store, a.at(0))); + if (!camera) throw Unsupported{"LOD.update needs a Camera"}; + as(self)->update(*camera); return Value::undefined(); + }; +} + +void registerMesh(ClassBinding& b) { + registerObject3D(b); + // three's Mesh builds a BufferGeometry and a MeshBasicMaterial by default; this port takes both + // from the caller, so a no-argument Mesh stays empty. + b.ctor = [](const Args& a, Store& store) -> std::shared_ptr { + std::shared_ptr geometry; + std::shared_ptr material; + if (!a.empty() && a.at(0).kind == Value::Kind::Ref) geometry = geometryArg(store, a.at(0)); + if (a.size() >= 2 && a.at(1).kind == Value::Kind::Ref) material = materialArg(store, a.at(1)); + return std::static_pointer_cast(detail::makeShared(geometry, material)); + }; + // three's getVertexPosition(index, target): the vertex with morphs (and, on a SkinnedMesh, bones) applied. + b.methods["getVertexPosition"] = [](void* self, const Args& a, Store& store) { + const double index = number(a.at(0)); + if (!(index >= 0 && index <= 9007199254740991.0) || index != std::floor(index)) + throw Unsupported{"getVertexPosition needs a vertex index"}; + as(self)->getVertexPosition(static_cast(index), store.ref(a.at(1), "Vector3")); + return a.at(1); + }; + b.members["geometry"] = [](void* self, const Args&, Store& store) -> Value { + return store.share("BufferGeometry", as(self)->geometry); + }; + // three's Mesh.geometry is a plain property: a game swaps it (Midway's LOD and merged hulls). + b.setters["geometry"] = [](void* self, const Value& value, Store& store) { + as(self)->geometry = geometryArg(store, value); + }; + // morphTargetInfluences: a plain array three sizes from the geometry's morph targets. + b.methods["updateMorphTargets"] = [](void* self, const Args&, Store&) { + as(self)->updateMorphTargets(); + return Value{}; + }; + b.getters["morphTargetInfluences"] = [](void* self) { return Value::list(as(self)->morphTargetInfluences); }; + for (int i = 0; i < 64; ++i) { + const std::string path = "morphTargetInfluences." + std::to_string(i); + b.getters[path] = [i](void* self) { + const auto& influences = as(self)->morphTargetInfluences; + return std::size_t(i) < influences.size() ? Value::of(influences[i]) : Value{}; + }; + b.setters[path] = [i](void* self, const Value& v) { + auto& influences = as(self)->morphTargetInfluences; + if (std::size_t(i) >= influences.size()) influences.resize(i + 1, 0.0); // a JS array grows + influences[i] = number(v); + }; + } + b.members["material"] = [](void* self, const Args&, Store& store) -> Value { + const std::shared_ptr& material = as(self)->material; + return material ? store.share(std::string(material->typeName()), material) : Value{}; + }; + b.setters["material"] = [](void* self, const Value& value, Store& store) { + as(self)->material = materialArg(store, value); + }; +} + +// three's Bone: an Object3D a Skeleton names. +void registerBone(ClassBinding& b) { + registerObject3D(b); + b.ctor = [](const Args&, Store&) { return std::static_pointer_cast(std::make_shared()); }; +} + +// three's Skeleton(bones, boneInverses = []): the bones as an array of objects; without inverses +// they are computed from the bones' current world matrices. +void registerSkeleton(ClassBinding& b) { + b.ctor = [](const Args& a, Store& store) -> std::shared_ptr { + std::vector> bones; + if (!a.empty()) { + if (a.at(0).kind != Value::Kind::Refs && a.at(0).kind != Value::Kind::Array && + !(a.at(0).kind == Value::Kind::Numbers && a.at(0).numbers.empty())) throw Unsupported{"Skeleton needs an array of bones"}; + for (const Value& ref : refsOf(a.at(0))) bones.push_back(store.shared(ref, "Bone")); + } + std::vector inverses; + if (a.size() > 1 && (a.at(1).kind == Value::Kind::Refs || a.at(1).kind == Value::Kind::Array)) + for (const Value& ref : refsOf(a.at(1))) inverses.push_back(store.ref(ref, "Matrix4")); + return std::static_pointer_cast(std::make_shared(std::move(bones), std::move(inverses))); + }; + b.methods["update"] = [](void* self, const Args&, Store&) { as(self)->update(); return Value{}; }; + b.methods["pose"] = [](void* self, const Args&, Store&) { as(self)->pose(); return Value{}; }; + b.methods["calculateInverses"] = [](void* self, const Args&, Store&) { + as(self)->calculateInverses(); + return Value{}; + }; + b.getters["boneMatrices"] = [](void* self) { + const std::vector& m = as(self)->boneMatrices; + return Value::list(std::vector(m.begin(), m.end())); + }; + b.members["bones"] = [](void* self, const Args&, Store& store) { + const auto& skeleton = *as(self); + std::vector bones; + for (size_t i = 0; i < skeleton.bones.size(); ++i) bones.push_back(foundObject(store, skeleton.bone(i))); + return Value::array(std::move(bones)); + }; + b.getters["bones.length"] = [](void* self) { return Value::of(double(as(self)->bones.size())); }; +} + +template +void registerObjectBounds(ClassBinding& b) { + b.methods["computeBoundingBox"] = [](void* self, const Args&, Store&) { + as(self)->computeBoundingBox(); return Value::undefined(); + }; + b.members["boundingBox"] = [](void* self, const Args&, Store& store) { + return store.share("Box3", as(self)->boundingBox); + }; + b.setters["boundingBox"] = [](void* self, const Value& value, Store& store) { + as(self)->boundingBox = value.kind == Value::Kind::Null ? nullptr : store.shared(value, "Box3"); + }; +} + +// three's SkinnedMesh(geometry, material): bind(skeleton, bindMatrix?), pose(). bindMode stays +// "attached": three types it as BindMode, which the catalog does not publish yet. +void registerSkinnedMesh(ClassBinding& b) { + registerMesh(b); + registerObjectBounds(b); + b.ctor = [](const Args& a, Store& store) -> std::shared_ptr { + std::shared_ptr geometry; + std::shared_ptr material; + if (!a.empty() && a.at(0).kind == Value::Kind::Ref) geometry = geometryArg(store, a.at(0)); + if (a.size() >= 2 && a.at(1).kind == Value::Kind::Ref) material = materialArg(store, a.at(1)); + return std::static_pointer_cast(std::make_shared(geometry, material)); + }; + b.methods["bind"] = [](void* self, const Args& a, Store& store) { + if (a.empty() || a.at(0).kind != Value::Kind::Ref) throw Unsupported{"bind needs a Skeleton"}; + std::shared_ptr skeleton = store.shared(a.at(0), "Skeleton"); + if (a.size() > 1 && a.at(1).kind == Value::Kind::Ref) { + const Matrix4& matrix = store.ref(a.at(1), "Matrix4"); + as(self)->bind(std::move(skeleton), &matrix); + } else { + as(self)->bind(std::move(skeleton)); + } + return Value{}; + }; + b.methods["pose"] = [](void* self, const Args&, Store&) { as(self)->pose(); return Value{}; }; + b.members["skeleton"] = [](void* self, const Args&, Store& store) -> Value { + const std::shared_ptr& skeleton = as(self)->skeleton; + return skeleton ? store.share("Skeleton", skeleton) : Value{}; + }; + b.getters["bindMode"] = [](void* self) { return Value{Value::Kind::String, 0, as(self)->attached ? "attached" : "detached"}; }; + b.setters["bindMode"] = [](void* self, const Value& value) { + if (value.kind != Value::Kind::String || (value.text != "attached" && value.text != "detached")) + throw Unsupported{"SkinnedMesh.bindMode must be attached or detached"}; + as(self)->attached = value.text == "attached"; + }; + fixedMember(b, "bindMatrix", memberAliasMethod(&SkinnedMesh::bindMatrix, "Matrix4")); + fixedMember(b, "bindMatrixInverse", memberAliasMethod(&SkinnedMesh::bindMatrixInverse, "Matrix4")); + nestedMatrix(b, "bindMatrix", &SkinnedMesh::bindMatrix); + nestedMatrix(b, "bindMatrixInverse", &SkinnedMesh::bindMatrixInverse); +} + +// The listeners a language set on one mixer, by event type, and the first error one of them threw +// during a dispatch, which the update that dispatched it reports. +struct MixerListeners { + tn::engine::animation::AnimationMixer* mixer = nullptr; + Store* store = nullptr; + std::map> byType; + std::string error; + + static void dispatch(const tn::engine::animation::MixerEvent& event, void* context) { + auto& self = *static_cast(context); + const auto found = self.byType.find(event.type); + if (found == self.byType.end() || !found->second) return; + // three's events: {type, action, direction} for "finished", {type, action, loopDelta} for "loop". + std::vector> fields{ + {"type", Value{Value::Kind::String, 0, std::string(event.type)}}, + {"action", self.store->adoptAlias("AnimationAction", event.action, self.mixer)}}; + if (event.type == "loop") fields.emplace_back("loopDelta", Value::of(event.loopDelta)); + else fields.emplace_back("direction", Value::of(double(event.direction))); + const EventCallback callback = found->second; // a listener may replace itself + std::string error; + if (!(*callback)(Value::record(std::move(fields)), error) && self.error.empty()) self.error = error; + } +}; + +/** Runs a mixer call, then reports a listener that threw during it, as three's call would throw. */ +template +Value withListeners(void* self, Call call) { + auto* mixer = as(self); + call(*mixer); + if (auto* listeners = static_cast(mixer->languageListeners.get()); listeners && !listeners->error.empty()) + throw Unsupported{std::exchange(listeners->error, {})}; + return chain(); +} + +// three's AnimationMixer(root), the actions it owns and the clips a loader hands back. An action +// is the mixer's: its Ref is an alias that keeps the mixer alive. +void registerAnimationMixer(ClassBinding& b) { + for (const char* type : {"finished", "loop"}) { + b.events[type] = [type](void* self, EventCallback callback, Store& store) { + auto* mixer = as(self); + if (!mixer->languageListeners) { + auto listeners = std::make_shared(); + listeners->mixer = mixer; + listeners->store = &store; + mixer->languageListeners = listeners; + } + auto* listeners = static_cast(mixer->languageListeners.get()); + const bool listening = listeners->byType.contains(type); + if (!callback) { + if (listening) mixer->removeEventListener(type, &MixerListeners::dispatch, listeners); + listeners->byType.erase(type); + return; + } + if (!listening) mixer->addEventListener(type, &MixerListeners::dispatch, listeners); + listeners->byType[type] = std::move(callback); + }; + } + // EventDispatcher's methods keep language functions, so the language adapter implements them over + // `events`; called through the ABI they refuse rather than drop a listener. + for (const char* name : {"addEventListener", "removeEventListener", "hasEventListener", "dispatchEvent"}) { + b.methods[name] = [](void*, const Args&, Store&) -> Value { + throw Unsupported{"TN_NATIVE_EVENT_LISTENER: the language adapter keeps EventDispatcher listeners"}; + }; + } + using namespace tn::engine::animation; + b.ctor = [](const Args& a, Store& store) -> std::shared_ptr { + if (a.empty() || a.at(0).kind != Value::Kind::Ref) throw Unsupported{"AnimationMixer needs a root object"}; + std::shared_ptr root = objectArg(store, a.at(0)).weak_from_this().lock(); + if (!root) throw Unsupported{"AnimationMixer root is not shared-owned"}; + return std::static_pointer_cast(std::make_shared(root)); + }; + b.methods["clipAction"] = [](void* self, const Args& a, Store& store) -> Value { + if (a.empty() || a.at(0).kind != Value::Kind::Ref) throw Unsupported{"clipAction needs an AnimationClip"}; + AnimationAction* action = as(self)->clipAction(store.shared(a.at(0), "AnimationClip")); + if (!action) throw Unsupported{"clipAction: the engine refuses a track of this clip"}; + return store.adoptAlias("AnimationAction", action, self); + }; + b.methods["setTime"] = [](void* self, const Args& a, Store&) { + const double time = number(a.at(0)); + return withListeners(self, [time](AnimationMixer& mixer) { mixer.setTime(time); }); + }; + b.methods["update"] = [](void* self, const Args& a, Store&) { + const double delta = number(a.at(0)); + return withListeners(self, [delta](AnimationMixer& mixer) { mixer.update(delta); }); + }; + b.methods["stopAllAction"] = [](void* self, const Args&, Store&) { + as(self)->stopAllAction(); + return chain(); + }; + b.methods["getRoot"] = [](void* self, const Args&, Store& store) { + return foundObject(store, &as(self)->getRoot()); + }; + b.methods["uncacheClip"] = [](void* self, const Args& a, Store& store) { + as(self)->uncacheClip(store.ref(a.at(0), "AnimationClip")); + return Value::undefined(); + }; + b.methods["uncacheRoot"] = [](void* self, const Args& a, Store& store) { + as(self)->uncacheRoot(objectArg(store, a.at(0))); + return Value::undefined(); + }; + b.methods["uncacheAction"] = [](void* self, const Args& a, Store& store) { + const Object3D* root = a.size() > 1 && a.at(1).kind == Value::Kind::Ref ? &objectArg(store, a.at(1)) : nullptr; + as(self)->uncacheAction(store.ref(a.at(0), "AnimationClip"), root); + return Value::undefined(); + }; + b.methods["existingAction"] = [](void* self, const Args& a, Store& store) -> Value { + const Object3D* root = a.size() > 1 && a.at(1).kind == Value::Kind::Ref ? &objectArg(store, a.at(1)) : nullptr; + AnimationAction* action = as(self)->existingAction(store.ref(a.at(0), "AnimationClip"), root); + return action ? store.adoptAlias("AnimationAction", action, self) : Value{}; + }; + b.getters["time"] = [](void* self) { return Value::of(as(self)->time); }; + b.getters["timeScale"] = [](void* self) { return Value::of(as(self)->timeScale); }; + b.setters["timeScale"] = [](void* self, const Value& v) { as(self)->timeScale = number(v); }; + // A game reads `time` every frame (Midway: 71 a frame); the Wasm back end reads it in place. + static const AnimationMixer probe(std::make_shared()); + b.fields = {{"time", {uint32_t(reinterpret_cast(&probe.time) - reinterpret_cast(&probe)), 1}}}; + b.getters["__address"] = [](void* self) { return Value::of(double(reinterpret_cast(self))); }; +} + +/** + * three's PropertyBinding over the engine's (engine/animation/property_binding.h), for every back end. + * `bind()` answers the reason a path did not bind (empty when it did); the shared facade + * (three-native/src/property-binding.ts) routes it to three's console function and returns nothing. + * A PropertyBinding built with no arguments is the facade's helper for the static parseTrackName + * and findNode. + */ +Value textValue(std::string text) { return Value{Value::Kind::String, 0, std::move(text)}; } + +struct BoundProperty { + std::optional binding; +}; + +void registerPropertyBinding(ClassBinding& b) { + using animation::ParsedPath; + const auto shared = [](Store& store, const Value& arg) { + std::shared_ptr root = objectArg(store, arg).weak_from_this().lock(); + if (!root) throw Unsupported{"TN_NATIVE_PROPERTY_BINDING: the root is not shared-owned"}; + return root; + }; + const auto path = [](const Value& v) { + if (v.kind != Value::Kind::String) throw Unsupported{"TN_NATIVE_PROPERTY_BINDING: expected a track path string"}; + return v.text; + }; + const auto node = [](Store& store, Object3D* object) -> Value { + if (!object) return Value{}; + auto owner = object->weak_from_this().lock(); + if (!owner) throw Unsupported{"TN_NATIVE_PROPERTY_BINDING: node has no shared owner"}; + return store.share(std::string(object->type()), std::move(owner)); + }; + b.ctor = [shared, path](const Args& a, Store& store) -> std::shared_ptr { + auto bound = std::make_shared(); + if (a.empty()) return bound; + if (a.size() != 2) throw Unsupported{"TN_NATIVE_PROPERTY_BINDING: construct with root and path"}; + const std::string track = path(a.at(1)); + ParsedPath parsed; + std::string error; + if (!animation::parseTrackName(track, parsed, error)) throw Unsupported{error}; + bound->binding.emplace(shared(store, a.at(0)), track); + return bound; + }; + const auto binding = [](void* self) -> animation::PropertyBinding& { + auto& bound = *as(self); + if (!bound.binding) throw Unsupported{"TN_NATIVE_PROPERTY_BINDING: this helper has no root and path"}; + return *bound.binding; + }; + b.methods["bind"] = [binding](void* self, const Args&, Store&) { + auto& property = binding(self); + property.bind(); + return textValue(property.diagnostic); + }; + b.methods["unbind"] = [binding](void* self, const Args&, Store&) { + binding(self).unbind(); + return Value{}; + }; + b.getters["path"] = [binding](void* self) { return textValue(binding(self).path); }; + const auto target = [binding, node](void* self, const Args&, Store& store) -> Value { + auto& property = binding(self); + if (auto material = property.targetMaterial()) { + std::string cls(material->typeName()); // read before the move: argument order is unspecified + return store.share(std::move(cls), std::move(material)); + } + return node(store, property.targetNode().get()); + }; + b.methods["targetObject"] = target; + // Engine-internal: bind and its target in one call, `[reason, targetObject]`; games bind every + // track of every clip while they load. + b.methods["__bind"] = [binding, target](void* self, const Args& a, Store& store) { + auto& property = binding(self); + property.bind(); + return Value::array({textValue(property.diagnostic), target(self, a, store)}); + }; + b.methods["parseTrackName"] = [path](void*, const Args& a, Store&) { + ParsedPath parsed; + std::string error; + if (a.size() != 1 || !animation::parseTrackName(path(a.at(0)), parsed, error)) + throw Unsupported{error.empty() ? "TN_NATIVE_PROPERTY_BINDING: expected one track path" : error}; + std::vector> fields; + for (const auto& [name, part] : std::vector>>{ + {"nodeName", parsed.nodeName}, {"objectName", parsed.objectName}, {"objectIndex", parsed.objectIndex}, + {"propertyName", parsed.propertyName}, {"propertyIndex", parsed.propertyIndex}}) + fields.emplace_back(name, part ? textValue(*part) : Value::undefined()); + return Value::record(std::move(fields)); + }; + b.methods["findNode"] = [shared, path, node](void*, const Args& a, Store& store) { + if (a.empty() || a.size() > 2) throw Unsupported{"TN_NATIVE_PROPERTY_BINDING: expected root and node name"}; + const auto root = shared(store, a.at(0)); + // An absent name (`undefined`, which a back end may pass as null or leave off) finds the root. + const bool named = a.size() == 2 && a.at(1).kind != Value::Kind::Undefined && a.at(1).kind != Value::Kind::Null; + const auto name = named ? std::optional{path(a.at(1))} : std::optional{}; + return node(store, animation::findNode(*root, name)); + }; +} + +void registerAnimationAction(ClassBinding& b) { + using namespace tn::engine::animation; + for (const char* name : {"play", "stop", "reset"}) { + const std::string method = name; + b.methods[method] = [method](void* self, const Args&, Store&) { + AnimationAction* action = as(self); + if (method == "play") action->play(); + else if (method == "stop") action->stop(); + else action->reset(); + return chain(); + }; + } + b.methods["setEffectiveWeight"] = [](void* self, const Args& a, Store&) { + as(self)->setEffectiveWeight(number(a.at(0))); + return chain(); + }; + // Every other AnimationAction member three publishes, over the native action's own fields. + using Chain1 = AnimationAction& (AnimationAction::*)(double); + for (const auto& [name, method] : std::initializer_list>{ + {"startAt", &AnimationAction::startAt}, {"fadeIn", &AnimationAction::fadeIn}, + {"fadeOut", &AnimationAction::fadeOut}, {"setEffectiveTimeScale", &AnimationAction::setEffectiveTimeScale}, + {"setDuration", &AnimationAction::setDuration}, {"halt", &AnimationAction::halt}}) { + b.methods[name] = [method](void* self, const Args& a, Store&) { + (as(self)->*method)(number(a.at(0))); + return chain(); + }; + } + b.methods["stopFading"] = [](void* self, const Args&, Store&) { as(self)->stopFading(); return chain(); }; + b.methods["stopWarping"] = [](void* self, const Args&, Store&) { as(self)->stopWarping(); return chain(); }; + b.methods["warp"] = [](void* self, const Args& a, Store&) { + as(self)->warp(number(a.at(0)), number(a.at(1)), number(a.at(2))); + return chain(); + }; + b.methods["isRunning"] = [](void* self, const Args&, Store&) { return Value::of(as(self)->isRunning()); }; + b.methods["isScheduled"] = [](void* self, const Args&, Store&) { return Value::of(as(self)->isScheduled()); }; + b.methods["getEffectiveWeight"] = [](void* self, const Args&, Store&) { + return Value::of(as(self)->getEffectiveWeight()); + }; + b.methods["getEffectiveTimeScale"] = [](void* self, const Args&, Store&) { + return Value::of(as(self)->getEffectiveTimeScale()); + }; + // three's loop constants: LoopOnce 2200, LoopRepeat 2201, LoopPingPong 2202. + const auto loopOf = [](const Value& v) { + const double mode = number(v); + if (mode == 2200) return Loop::Once; + if (mode == 2201) return Loop::Repeat; + if (mode == 2202) return Loop::PingPong; + throw Unsupported{"loop must be LoopOnce, LoopRepeat or LoopPingPong"}; + }; + b.methods["setLoop"] = [loopOf](void* self, const Args& a, Store&) { + as(self)->setLoop(loopOf(a.at(0)), number(a.at(1))); + return chain(); + }; + b.getters["loop"] = [](void* self) { + const Loop loop = as(self)->loop; + return Value::of(loop == Loop::Once ? 2200.0 : loop == Loop::Repeat ? 2201.0 : 2202.0); + }; + b.setters["loop"] = [loopOf](void* self, const Value& v) { as(self)->loop = loopOf(v); }; + for (const auto& [name, field] : std::initializer_list>{ + {"time", &AnimationAction::time}, {"timeScale", &AnimationAction::timeScale}, + {"weight", &AnimationAction::weight}, {"repetitions", &AnimationAction::repetitions}}) { + b.getters[name] = [field](void* self) { return Value::of(as(self)->*field); }; + b.setters[name] = [field](void* self, const Value& v) { as(self)->*field = number(v); }; + } + for (const auto& [name, field] : std::initializer_list>{ + {"paused", &AnimationAction::paused}, {"enabled", &AnimationAction::enabled}, + {"clampWhenFinished", &AnimationAction::clampWhenFinished}, + {"zeroSlopeAtStart", &AnimationAction::zeroSlopeAtStart}, {"zeroSlopeAtEnd", &AnimationAction::zeroSlopeAtEnd}}) { + b.getters[name] = [field](void* self) { return Value::of(as(self)->*field); }; + b.setters[name] = [field](void* self, const Value& v) { + if (v.kind != Value::Kind::Bool) throw Unsupported{"expected a boolean"}; + as(self)->*field = v.flag; + }; + } + for (const char* name : {"crossFadeFrom", "crossFadeTo"}) { + const bool from = name[9] == 'F'; + b.methods[name] = [from](void* self, const Args& a, Store& store) { + AnimationAction& other = store.ref(a.at(0), "AnimationAction"); + const bool warp = a.size() > 2 && a.at(2).kind == Value::Kind::Bool && a.at(2).flag; + if (from) as(self)->crossFadeFrom(other, number(a.at(1)), warp); + else as(self)->crossFadeTo(other, number(a.at(1)), warp); + return chain(); + }; + } + b.methods["syncWith"] = [](void* self, const Args& a, Store& store) { + as(self)->syncWith(store.ref(a.at(0), "AnimationAction")); + return chain(); + }; + b.methods["getClip"] = [](void* self, const Args&, Store& store) { + return store.share("AnimationClip", std::const_pointer_cast(as(self)->clip())); + }; + b.methods["getRoot"] = [](void* self, const Args&, Store& store) { + return foundObject(store, &as(self)->getRoot()); + }; +} + +/** The registry class of a track of each value type; colour and boolean tracks are not bound. */ +const char* trackClass(tn::engine::animation::TrackType type) { + using tn::engine::animation::TrackType; + if (type == TrackType::Quaternion) return "QuaternionKeyframeTrack"; + if (type == TrackType::Vector) return "VectorKeyframeTrack"; + if (type == TrackType::Number) return "NumberKeyframeTrack"; + throw Unsupported{"colour and boolean keyframe tracks are not bound"}; +} + +std::vector keyNumbers(const Value& v, const char* what) { + if (v.kind != Value::Kind::Numbers) throw Unsupported{std::string("a keyframe track's ") + what + " must be numbers"}; + return v.numbers; +} + +// three's Quaternion-, Vector- and NumberKeyframeTrack(name, times, values, interpolation). Values +// that are not a whole number of keys of the type's size are refused; three would read past them. +void registerKeyframeTrack(ClassBinding& b, tn::engine::animation::TrackType type) { + using namespace tn::engine::animation; + b.ctor = [type](const Args& a, Store&) { + if (a.size() < 3 || a.at(0).kind != Value::Kind::String) throw Unsupported{"a keyframe track needs a name, times and values"}; + const std::vector times = keyNumbers(a.at(1), "times"); + const std::vector values = keyNumbers(a.at(2), "values"); + const size_t size = type == TrackType::Quaternion ? 4 : type == TrackType::Number ? 1 : 0; + if (times.empty() || values.size() % times.size() != 0 || (size != 0 && values.size() != times.size() * size)) + throw Unsupported{"a keyframe track's values must be one value per time"}; + Interpolation mode = Interpolation::Linear; + if (a.size() > 3 && a.at(3).kind != Value::Kind::Undefined) { + const double m = number(a.at(3)); // InterpolateDiscrete 2300, InterpolateLinear 2301, InterpolateSmooth 2302 + if (m != 2300 && m != 2301 && m != 2302) throw Unsupported{"interpolation must be InterpolateDiscrete, InterpolateLinear or InterpolateSmooth"}; + mode = m == 2300 ? Interpolation::Discrete : m == 2302 ? Interpolation::Smooth : Interpolation::Linear; + } + return std::static_pointer_cast(std::make_shared(a.at(0).text, type, times, values, mode)); + }; + b.getters["name"] = [](void* self) { return Value{Value::Kind::String, 0, as(self)->name}; }; + b.getters["ValueTypeName"] = [type](void*) { + return Value{Value::Kind::String, 0, type == TrackType::Quaternion ? "quaternion" : type == TrackType::Vector ? "vector" : "number"}; + }; + b.getters["times"] = [](void* self) { return Value::list(as(self)->times); }; + b.getters["values"] = [](void* self) { return Value::list(as(self)->values); }; + b.methods["clone"] = [](void* self, const Args&, Store& store) { + const auto* track = as(self); + return store.adopt(trackClass(track->type), std::make_shared(*track)); + }; +} + +// three's AnimationClip(name, duration = -1, tracks, blendMode). The clip holds copies of the +// tracks it is handed, and `tracks` answers each held track as itself. +// ponytail: editing a track after it is in a clip does not reach the clip; three's clip shares it. +void registerAnimationClip(ClassBinding& b) { + using namespace tn::engine::animation; + b.ctor = [](const Args& a, Store& store) { + const std::string name = !a.empty() && a.at(0).kind == Value::Kind::String ? a.at(0).text : ""; + const double duration = a.size() > 1 && a.at(1).kind != Value::Kind::Undefined ? number(a.at(1)) : -1; + std::vector tracks; + if (a.size() > 2 && a.at(2).kind != Value::Kind::Undefined) { + for (const Value& ref : refsOf(a.at(2))) { + Object* found = store.find(ref); + if (found == nullptr || (found->cls != "QuaternionKeyframeTrack" && found->cls != "VectorKeyframeTrack" && + found->cls != "NumberKeyframeTrack")) + throw Unsupported{"an AnimationClip's tracks must be keyframe tracks"}; + tracks.push_back(*static_cast(found->ptr.get())); + } + } + BlendMode mode = BlendMode::Normal; + if (a.size() > 3 && a.at(3).kind != Value::Kind::Undefined) { + const double m = number(a.at(3)); // NormalAnimationBlendMode 2500, AdditiveAnimationBlendMode 2501 + if (m != 2500 && m != 2501) throw Unsupported{"blendMode must be a three AnimationBlendMode"}; + mode = m == 2501 ? BlendMode::Additive : BlendMode::Normal; + } + return std::static_pointer_cast(std::make_shared(name, duration, std::move(tracks), mode)); + }; + b.getters["name"] = [](void* self) { return Value{Value::Kind::String, 0, as(self)->name}; }; + b.getters["duration"] = [](void* self) { return Value::of(as(self)->duration); }; + b.members["tracks"] = [](void* self, const Args&, Store& store) { + std::vector tracks; + for (auto& track : as(self)->tracks) tracks.push_back(store.adoptAlias(trackClass(track.type), &track, self)); + return Value::array(std::move(tracks)); + }; +} + +// three's InstancedMesh(geometry, material, count): every matrix the identity, no colour attribute +// until setColorAt; the arrays are float32 and reach the GPU on `needsUpdate`. +void registerInstancedMesh(ClassBinding& b) { + registerMesh(b); + registerObjectBounds(b); + b.ctor = [](const Args& a, Store& store) -> std::shared_ptr { + std::shared_ptr geometry; + std::shared_ptr material; + if (!a.empty() && a.at(0).kind == Value::Kind::Ref) geometry = geometryArg(store, a.at(0)); + if (a.size() >= 2 && a.at(1).kind == Value::Kind::Ref) material = materialArg(store, a.at(1)); + const double count = a.size() >= 3 ? number(a.at(2)) : 0; + if (!(count >= 0 && count <= 16777216.0) || count != std::floor(count)) + throw Unsupported{"InstancedMesh count must be a whole number of instances"}; + return std::static_pointer_cast( + std::make_shared(geometry, material, static_cast(count))); + }; + b.getters["count"] = [](void* self) { return Value::of(double(as(self)->count)); }; + b.setters["count"] = [](void* self, const Value& v) { + const double count = number(v); + if (!(count >= 0 && count <= 4294967295.0) || count != std::floor(count)) + throw Unsupported{"InstancedMesh count must be a whole number of instances"}; + as(self)->count = static_cast(count); + }; + b.members["instanceMatrix"] = [](void* self, const Args&, Store& store) -> Value { + return store.share("InstancedBufferAttribute", as(self)->instanceMatrix); + }; + b.members["instanceColor"] = [](void* self, const Args&, Store& store) -> Value { + const auto& colors = as(self)->instanceColor; + return colors ? store.share("InstancedBufferAttribute", colors) : Value{}; + }; + // three's instanceColor is a plain property: a game assigns its own InstancedBufferAttribute + // (three components per instance), or null to drop the colours. + b.setters["instanceColor"] = [](void* self, const Value& v, Store& store) { + auto& mesh = *as(self); + if (v.kind == Value::Kind::Undefined || v.kind == Value::Kind::Null) { + mesh.instanceColor = nullptr; + return; + } + std::shared_ptr colors = sharedAttributeArg(store, v); + if (colors->itemSize != 3) throw Unsupported{"instanceColor needs 3 components per instance"}; + mesh.instanceColor = std::move(colors); + }; + const auto index = [](const Value& v, const InstancedMesh& mesh) { + const double i = number(v); + if (!(i >= 0 && i < double(mesh.instanceMatrix->count())) || i != std::floor(i)) + throw Unsupported{"instance index outside the instance arrays"}; + return static_cast(i); + }; + b.methods["setMatrixAt"] = [index](void* self, const Args& a, Store& store) { + InstancedMesh& mesh = *as(self); + mesh.setMatrixAt(index(a.at(0), mesh), store.ref(a.at(1), "Matrix4")); + return chain(); + }; + b.methods["getMatrixAt"] = [index](void* self, const Args& a, Store& store) { + const InstancedMesh& mesh = *as(self); + mesh.getMatrixAt(index(a.at(0), mesh), store.ref(a.at(1), "Matrix4")); + return a.at(1); + }; + b.methods["setColorAt"] = [index](void* self, const Args& a, Store& store) { + InstancedMesh& mesh = *as(self); + mesh.setColorAt(index(a.at(0), mesh), store.ref(a.at(1), "Color")); + return chain(); + }; + b.methods["getColorAt"] = [index](void* self, const Args& a, Store& store) { + const InstancedMesh& mesh = *as(self); + mesh.getColorAt(index(a.at(0), mesh), store.ref(a.at(1), "Color")); + return a.at(1); + }; +} + +// three's BatchedMesh(maxInstanceCount, maxVertexCount, maxIndexCount = maxVertexCount * 2, material): +// the members core's projection uses, with three's refusals by three's messages. +void registerBatchedMesh(ClassBinding& b) { + registerMesh(b); + b.ctor = [](const Args& a, Store& store) -> std::shared_ptr { + const auto count = [&](std::size_t i, double fallback) { + const double value = i < a.size() && a.at(i).kind == Value::Kind::Number ? a.at(i).number : fallback; + if (!(value >= 0 && value <= 4294967295.0) || value != std::floor(value)) + throw Unsupported{"BatchedMesh sizes must be whole numbers"}; + return static_cast(value); + }; + const uint32_t instances = count(0, 0), vertices = count(1, 0), indices = count(2, double(vertices) * 2); + std::shared_ptr material; + if (a.size() >= 4 && a.at(3).kind == Value::Kind::Ref) material = materialArg(store, a.at(3)); + return std::static_pointer_cast(detail::makeShared(instances, vertices, indices, material)); + }; + const auto id = [](const Value& v) { + const double i = number(v); + if (!(i >= 0 && i <= 4294967295.0) || i != std::floor(i)) throw Unsupported{"BatchedMesh ids are whole numbers"}; + return static_cast(i); + }; + b.methods["addGeometry"] = [](void* self, const Args& a, Store& store) { + const auto reserved = [&](std::size_t i) { + return i < a.size() && a.at(i).kind == Value::Kind::Number ? int64_t(a.at(i).number) : int64_t{-1}; + }; + const auto geometry = geometryArg(store, a.at(0)); + return Value::of(double(as(self)->addGeometry(*geometry, reserved(1), reserved(2)))); + }; + b.methods["addInstance"] = [id](void* self, const Args& a, Store&) { + return Value::of(double(as(self)->addInstance(id(a.at(0))))); + }; + b.methods["deleteInstance"] = [id](void* self, const Args& a, Store&) { + as(self)->deleteInstance(id(a.at(0))); + return chain(); + }; + b.methods["setMatrixAt"] = [id](void* self, const Args& a, Store& store) { + as(self)->setMatrixAt(id(a.at(0)), store.ref(a.at(1), "Matrix4")); + return chain(); + }; + b.methods["getMatrixAt"] = [id](void* self, const Args& a, Store& store) { + as(self)->getMatrixAt(id(a.at(0)), store.ref(a.at(1), "Matrix4")); + return a.at(1); + }; + b.methods["setColorAt"] = [id](void* self, const Args& a, Store& store) { + as(self)->setColorAt(id(a.at(0)), store.ref(a.at(1), "Color")); + return chain(); + }; + b.methods["getColorAt"] = [id](void* self, const Args& a, Store& store) { + as(self)->getColorAt(id(a.at(0)), store.ref(a.at(1), "Color")); + return a.at(1); + }; + b.methods["setVisibleAt"] = [id](void* self, const Args& a, Store&) { + as(self)->setVisibleAt(id(a.at(0)), flag(a.at(1))); + return chain(); + }; + b.methods["getVisibleAt"] = [id](void* self, const Args& a, Store&) { + return Value::of(as(self)->getVisibleAt(id(a.at(0)))); + }; + b.getters["instanceCount"] = [](void* self) { return Value::of(double(as(self)->instanceCount())); }; + b.getters["maxInstanceCount"] = [](void* self) { return Value::of(double(as(self)->maxInstanceCount)); }; + for (const auto& [name, field] : {std::pair{"perObjectFrustumCulled", &BatchedMesh::perObjectFrustumCulled}, + std::pair{"sortObjects", &BatchedMesh::sortObjects}}) { + b.getters[name] = [field](void* self) { return Value::of(as(self)->*field); }; + b.setters[name] = [field](void* self, const Value& v) { as(self)->*field = flag(v); }; + } +} + +} // namespace + +std::string& pendingListenerError() { + thread_local std::string error; + return error; +} + +/** + * An Object3D argument of any scene class. `Store::ref` matches one class name, and a Mesh is a + * valid child of a Group, so the argument is matched against the classes the scene graph owns. + */ +Object3D& objectArg(Store& store, const Value& arg) { + Object* found = store.find(arg); + if (found == nullptr) throw Unsupported{"argument is not an Object3D"}; + if (!isObject3DClass(found->cls)) throw Unsupported{"argument is not an Object3D, it is a " + found->cls}; + return *static_cast(found->ptr.get()); +} + +void registerObject3DBindings(ClassBinding& b) { + registerObject3D(b); +} + +void registerSceneBindings(Registry& classes) { + for (const auto* name : {"project", "unproject"}) { + classes["Vector3"].methods[name] = [name](void* self, const Args& a, Store& store) { + const auto* camera = dynamic_cast(&objectArg(store, a.at(0))); + if (!camera) throw Unsupported{"Vector3 projection needs a Camera"}; + if (std::string_view(name) == "project") as(self)->project(*camera); + else as(self)->unproject(*camera); + return chain(); + }; + } + for (const auto* name : {"setFromObject", "expandByObject"}) { + classes["Box3"].methods[name] = [name](void* self, const Args& a, Store& store) { + auto& object = objectArg(store, a.at(0)); + const bool precise = boolean(a, 1, false); + if (std::string_view(name) == "setFromObject") as(self)->setFromObject(object, precise); + else as(self)->expandByObject(object, precise); + return chain(); + }; + } + registerObject3D(classes["Object3D"]); + registerCamera(classes["Camera"]); + registerPerspectiveCamera(classes["PerspectiveCamera"]); + registerOrthographicCamera(classes["OrthographicCamera"]); + registerScene(classes["Scene"]); + registerFog(classes["Fog"], false); + registerFog(classes["FogExp2"], true); + registerGroup(classes["Group"]); + registerLayers(classes["Layers"]); + registerRaycaster(classes["Raycaster"]); + registerLOD(classes["LOD"]); + registerMesh(classes["Mesh"]); + registerInstancedMesh(classes["InstancedMesh"]); + registerBatchedMesh(classes["BatchedMesh"]); + for (const char* name : {"Line", "LineSegments"}) { + auto& line = classes[name]; + registerMesh(line); + line.methods.erase("getVertexPosition"); // three's Line is no Mesh: it has no vertex reader + const bool segments = std::string_view(name) == "LineSegments"; + line.ctor = [segments](const Args& a, Store& store) { + auto geometry = !a.empty() && a.at(0).kind == Value::Kind::Ref ? geometryArg(store, a.at(0)) + : std::make_shared(); + auto material = a.size() >= 2 && a.at(1).kind == Value::Kind::Ref ? materialArg(store, a.at(1)) : nullptr; + if (!material) { // three's default: a new LineBasicMaterial + material = std::make_shared(MaterialType::Basic); + material->lineMaterial = true; + } + if (segments) return std::static_pointer_cast(std::make_shared(geometry, material)); + return std::static_pointer_cast(std::make_shared(geometry, material)); + }; + } + auto& sprite = classes["Sprite"]; + registerMesh(sprite); + sprite.methods.erase("getVertexPosition"); // three's Sprite is no Mesh: it has no vertex reader + sprite.ctor = [](const Args& a, Store& store) { + return std::static_pointer_cast(std::make_shared(a.empty() ? nullptr : materialArg(store, a.at(0)))); + }; + sprite.getters["count"] = [](void* self) { return Value::of(double(as(self)->count)); }; + sprite.setters["count"] = [](void* self, const Value& v) { + const double n = number(v); + if (!std::isfinite(n) || n < 0 || n != std::floor(n) || n > UINT32_MAX) throw Unsupported{"Sprite count must be a whole number of instances"}; + as(self)->count = static_cast(n); + }; + for (int i = 0; i < 2; ++i) { + const std::string path = i == 0 ? "center.x" : "center.y"; + sprite.getters[path] = [i](void* self) { const auto& c = as(self)->center; return Value::of(i == 0 ? c.x : c.y); }; + sprite.setters[path] = [i](void* self, const Value& v) { auto& c = as(self)->center; (i == 0 ? c.x : c.y) = number(v); }; + } + registerBone(classes["Bone"]); + registerSkeleton(classes["Skeleton"]); + // three's SkeletonUtils namespace: clone(root) copies the hierarchy, shares mesh resources and + // remaps each skin to the cloned bones. A namespace class, exported as its one instance. + ClassBinding& skeletonUtils = classes["SkeletonUtils"]; + skeletonUtils.ctor = [](const Args&, Store&) { return std::make_shared(0); }; + skeletonUtils.methods["clone"] = [](void*, const Args& a, Store& store) { + std::string error; + std::shared_ptr copy = cloneSkeleton(objectArg(store, a.at(0)), error); + if (!copy) throw Unsupported{error}; + const std::string type(copy->type()); + return store.adopt(type, std::static_pointer_cast(copy)); + }; + registerSkinnedMesh(classes["SkinnedMesh"]); + registerAnimationMixer(classes["AnimationMixer"]); + registerAnimationAction(classes["AnimationAction"]); + registerPropertyBinding(classes["PropertyBinding"]); + registerAnimationClip(classes["AnimationClip"]); + registerKeyframeTrack(classes["QuaternionKeyframeTrack"], tn::engine::animation::TrackType::Quaternion); + registerKeyframeTrack(classes["VectorKeyframeTrack"], tn::engine::animation::TrackType::Vector); + registerKeyframeTrack(classes["NumberKeyframeTrack"], tn::engine::animation::TrackType::Number); +} + +} // namespace tn::binding diff --git a/packages/runtime-native/src/engine/abi/pooled_shared.h b/packages/runtime-native/src/engine/abi/pooled_shared.h new file mode 100644 index 000000000..ecf460536 --- /dev/null +++ b/packages/runtime-native/src/engine/abi/pooled_shared.h @@ -0,0 +1,73 @@ +#pragma once + +#include +#if defined(__EMSCRIPTEN__) || !defined(__APPLE__) +#include +#include +#endif +#include +#include + +namespace tn::engine { class Mesh; } + +namespace tn::binding::detail { + +#if defined(__EMSCRIPTEN__) || !defined(__APPLE__) +// Native Apple builds do not use the pool and need no dependency on newer system PMR symbols. +// Keep allocator identity alive through VM/static teardown; return chunks at the last pooled +// allocation. allocate_shared blocks include weak owners. Object destruction runs outside the lock. +class SharedObjectPool final : public std::pmr::memory_resource { + public: + explicit SharedObjectPool(std::pmr::memory_resource* upstream = std::pmr::get_default_resource()) + : pool_({}, upstream) {} + + private: + void* do_allocate(std::size_t bytes, std::size_t alignment) override { + const std::lock_guard lock(mutex_); + try { + void* result = pool_.allocate(bytes, alignment); + ++live_; + return result; + } catch (...) { + if (live_ == 0) + pool_.release(); + throw; + } + } + void do_deallocate(void* pointer, std::size_t bytes, std::size_t alignment) override { + const std::lock_guard lock(mutex_); + pool_.deallocate(pointer, bytes, alignment); + if (--live_ == 0) + pool_.release(); + } + bool do_is_equal(const std::pmr::memory_resource& other) const noexcept override { return this == &other; } + + std::mutex mutex_; + std::pmr::synchronized_pool_resource pool_; + std::size_t live_ = 0; +}; + +template std::pmr::memory_resource* sharedObjectPool() { + static auto* resource = new SharedObjectPool(std::pmr::new_delete_resource()); + return resource; +} +#endif + +template std::shared_ptr makeShared(Args&&... args) { +#if defined(__EMSCRIPTEN__) + // Wasm's general heap interleaves these hot objects with ABI bookkeeping. Pool by type. + std::pmr::polymorphic_allocator allocator(sharedObjectPool()); + if constexpr (std::is_same_v) { + // A Wasm Mesh fits a 256-byte pool block; its shared control block would round it to 512. + // Keep the control block separate, including when weak owners outlive the object. + auto* object = allocator.template new_object(std::forward(args)...); + return std::shared_ptr(object, [allocator](T* value) mutable { allocator.delete_object(value); }); + } else { + return std::allocate_shared(allocator, std::forward(args)...); + } +#else + return std::make_shared(std::forward(args)...); +#endif +} + +} // namespace tn::binding::detail diff --git a/packages/runtime-native/src/engine/animation/interpolant.cpp b/packages/runtime-native/src/engine/animation/interpolant.cpp new file mode 100644 index 000000000..2792954c3 --- /dev/null +++ b/packages/runtime-native/src/engine/animation/interpolant.cpp @@ -0,0 +1,238 @@ +#include "engine/animation/interpolant.h" + +#include +#include +#include + +#include "engine/foundation/math/ieee754.h" + +namespace tn::engine::animation { + +namespace { +constexpr double kUndefined = std::numeric_limits::quiet_NaN(); // compares false, as undefined does +} + +void slerpFlat(double* dst, const double* src0, const double* src1, double t) { + double x0 = src0[0], y0 = src0[1], z0 = src0[2], w0 = src0[3]; + double x1 = src1[0], y1 = src1[1], z1 = src1[2], w1 = src1[3]; + if (w0 != w1 || x0 != x1 || y0 != y1 || z0 != z1) { + double dot = x0 * x1 + y0 * y1 + z0 * z1 + w0 * w1; + if (dot < 0) { + x1 = -x1; + y1 = -y1; + z1 = -z1; + w1 = -w1; + dot = -dot; + } + double s = 1 - t; + if (dot < 0.9995) { + const double theta = ieee754::acos(dot); + const double sin = ieee754::sin(theta); + s = ieee754::sin(s * theta) / sin; + t = ieee754::sin(t * theta) / sin; + x0 = x0 * s + x1 * t; + y0 = y0 * s + y1 * t; + z0 = z0 * s + z1 * t; + w0 = w0 * s + w1 * t; + } else { + x0 = x0 * s + x1 * t; + y0 = y0 * s + y1 * t; + z0 = z0 * s + z1 * t; + w0 = w0 * s + w1 * t; + const double f = 1 / std::sqrt(x0 * x0 + y0 * y0 + z0 * z0 + w0 * w0); + x0 *= f; + y0 *= f; + z0 *= f; + w0 *= f; + } + } + dst[0] = x0; + dst[1] = y0; + dst[2] = z0; + dst[3] = w0; +} + +void multiplyQuaternionsFlat(double* dst, const double* src0, const double* src1) { + const double x0 = src0[0], y0 = src0[1], z0 = src0[2], w0 = src0[3]; + const double x1 = src1[0], y1 = src1[1], z1 = src1[2], w1 = src1[3]; + dst[0] = x0 * w1 + w0 * x1 + y0 * z1 - z0 * y1; + dst[1] = y0 * w1 + w0 * y1 + z0 * x1 - x0 * z1; + dst[2] = z0 * w1 + w0 * z1 + x0 * y1 - y0 * x1; + dst[3] = w0 * w1 - x0 * x1 - y0 * y1 - z0 * z1; +} + +Interpolant::Interpolant(Interpolation kind, std::span times, std::span values, + std::size_t valueSize) + : kind_(kind), times_(times), values_(values), valueSize_(valueSize), own_(valueSize, 0.0), result_(own_.data()) {} + +// three's Interpolant.evaluate, label for label: `goto` stands for its labelled breaks. Invariant: +// t1 is pp[i1] and t0 is pp[i1 - 1], with an index outside the array reading as undefined. +std::span Interpolant::evaluate(double t) { + const auto n = static_cast(times_.size()); + if (n == 0) + return {result_, valueSize_}; // a track refuses an empty time array before it creates one + const auto pp = [&](std::ptrdiff_t i) { return i >= 0 && i < n ? times_[i] : kUndefined; }; + const auto undefinedAt = [&](std::ptrdiff_t i) { return i < 0 || i >= n; }; + auto i1 = static_cast(cachedIndex_); + double t1 = pp(i1), t0 = pp(i1 - 1); + std::ptrdiff_t right = 0; + + if (!(t < t1)) { // forward_scan + for (const std::ptrdiff_t giveUpAt = i1 + 2;;) { + if (undefinedAt(i1)) { + if (t < t0) + goto backward_scan; // break forward_scan + cachedIndex_ = static_cast(n); + return copySampleValue(static_cast(n - 1)); + } + if (i1 == giveUpAt) + break; + t0 = t1; + t1 = pp(++i1); + if (t < t1) + goto seek_done; // break seek + } + right = n; + goto binary_search; // break linear_scan + } +backward_scan: + if (!(t >= t0)) { + const double t1global = pp(1); + if (t < t1global) { + i1 = 2; // + 1, using the scan for the details + t0 = t1global; + } + for (const std::ptrdiff_t giveUpAt = i1 - 2;;) { + if (undefinedAt(i1 - 1)) { + cachedIndex_ = 0; + return copySampleValue(0); + } + if (i1 == giveUpAt) + break; + t1 = t0; + t0 = pp(--i1 - 1); + if (t >= t0) + goto seek_done; // break seek + } + right = i1; + i1 = 0; + goto binary_search; // break linear_scan + } + goto interval_valid; // break validate_interval + +binary_search: + while (i1 < right) { + const std::ptrdiff_t mid = (i1 + right) >> 1; + if (t < pp(mid)) + right = mid; + else + i1 = mid + 1; + } + t1 = pp(i1); + t0 = pp(i1 - 1); + if (undefinedAt(i1 - 1)) { + cachedIndex_ = 0; + return copySampleValue(0); + } + if (undefinedAt(i1)) { + cachedIndex_ = static_cast(n); + return copySampleValue(static_cast(n - 1)); + } +seek_done: + cachedIndex_ = static_cast(i1); + intervalChanged(static_cast(i1), t0, t1); +interval_valid: + return interpolate(static_cast(i1), t0, t, t1); +} + +std::span Interpolant::copySampleValue(std::size_t index) { + const std::size_t offset = index * valueSize_; + for (std::size_t i = 0; i != valueSize_; ++i) + store(i, values_[offset + i]); + return {result_, valueSize_}; +} + +// CubicInterpolant.intervalChanged_; the other interpolants keep no per-interval state. +void Interpolant::intervalChanged(std::size_t i1, double t0, double t1) { + if (kind_ != Interpolation::Smooth) + return; + const auto n = static_cast(times_.size()); + const auto pp = [&](std::ptrdiff_t i) { return i >= 0 && i < n ? times_[i] : kUndefined; }; + auto iPrev = static_cast(i1) - 2, iNext = static_cast(i1) + 1; + double tPrev = pp(iPrev), tNext = pp(iNext); + if (iPrev < 0) { + switch (settings->endingStart) { + case Ending::ZeroSlope: + iPrev = static_cast(i1); + tPrev = 2 * t0 - t1; + break; + case Ending::WrapAround: + iPrev = n - 2; + tPrev = t0 + pp(iPrev) - pp(iPrev + 1); + break; + case Ending::ZeroCurvature: + iPrev = static_cast(i1); + tPrev = t1; + } + } + if (iNext >= n) { + switch (settings->endingEnd) { + case Ending::ZeroSlope: + iNext = static_cast(i1); + tNext = 2 * t1 - t0; + break; + case Ending::WrapAround: + iNext = 1; + tNext = t1 + pp(1) - pp(0); + break; + case Ending::ZeroCurvature: + iNext = static_cast(i1) - 1; + tNext = t0; + } + } + const double halfDt = (t1 - t0) * 0.5; + weightPrev_ = halfDt / (t0 - tPrev); + weightNext_ = halfDt / (tNext - t1); + offsetPrev_ = static_cast(iPrev) * valueSize_; + offsetNext_ = static_cast(iNext) * valueSize_; +} + +std::span Interpolant::interpolate(std::size_t i1, double t0, double t, double t1) { + const std::size_t stride = valueSize_, o1 = i1 * stride, o0 = o1 - stride; + const std::span v = values_; + switch (kind_) { + case Interpolation::Discrete: + return copySampleValue(i1 - 1); + case Interpolation::Linear: { + const double weight1 = (t - t0) / (t1 - t0), weight0 = 1 - weight1; + for (std::size_t i = 0; i != stride; ++i) + store(i, v[o0 + i] * weight0 + v[o1 + i] * weight1); + break; + } + case Interpolation::Smooth: { + const double wP = weightPrev_, wN = weightNext_; + const double p = (t - t0) / (t1 - t0), pp = p * p, ppp = pp * p; + const double sP = -wP * ppp + 2 * wP * pp - wP * p; + const double s0 = (1 + wP) * ppp + (-1.5 - 2 * wP) * pp + (-0.5 + wP) * p + 1; + const double s1 = (-1 - wN) * ppp + (1.5 + wN) * pp + 0.5 * p; + const double sN = wN * ppp - wN * pp; + for (std::size_t i = 0; i != stride; ++i) + store(i, sP * v[offsetPrev_ + i] + s0 * v[o0 + i] + s1 * v[o1 + i] + sN * v[offsetNext_ + i]); + break; + } + case Interpolation::QuaternionLinear: { + const double alpha = (t - t0) / (t1 - t0); + // three passes dstOffset 0 on every pass, as a quaternion track's value is one quaternion. + for (std::size_t offset = o1, end = o1 + stride; offset != end; offset += 4) { + double q[4]; + slerpFlat(q, &v[offset - stride], &v[offset], alpha); + for (std::size_t i = 0; i != 4; ++i) + store(i, q[i]); + } + break; + } + } + return {result_, valueSize_}; +} + +} // namespace tn::engine::animation diff --git a/packages/runtime-native/src/engine/animation/interpolant.h b/packages/runtime-native/src/engine/animation/interpolant.h new file mode 100644 index 000000000..9aae8a54d --- /dev/null +++ b/packages/runtime-native/src/engine/animation/interpolant.h @@ -0,0 +1,75 @@ +#pragma once + +#include +#include +#include +#include + +namespace tn::engine::animation { + +/** three's interpolation modes a keyframe track creates its interpolant from. */ +enum class Interpolation { Discrete, Linear, Smooth, QuaternionLinear }; + +/** three's cubic endings: ZeroCurvatureEnding, ZeroSlopeEnding, WrapAroundEnding. */ +enum class Ending { ZeroCurvature, ZeroSlope, WrapAround }; + +/** three's interpolant `settings`: an action shares one object across all its interpolants. */ +struct InterpolantSettings { + Ending endingStart = Ending::ZeroCurvature; + Ending endingEnd = Ending::ZeroCurvature; +}; + +/** Quaternion.slerpFlat: reads both sources before writing `dst`, so `dst` may alias either. */ +void slerpFlat(double* dst, const double* src0, const double* src1, double t); +/** Quaternion.multiplyQuaternionsFlat, same aliasing rule. */ +void multiplyQuaternionsFlat(double* dst, const double* src0, const double* src1); + +/** + * three's Interpolant with its four subclasses (PRD-516): the same interval search with its cached + * index, the same binary64 arithmetic and V8's own acos and sin. Times and values are the track's + * arrays as doubles (a Float32Array element read in JavaScript is exactly that double); they must + * outlive the interpolant. The result goes to the interpolant's own buffer, rounded to float32 like + * the Float32Array a track's interpolant writes, until `setResultBuffer` points it at a mixer's + * Float64Array region, as AnimationMixer does. + */ +class Interpolant { + public: + Interpolant(Interpolation kind, std::span times, std::span values, + std::size_t valueSize); + Interpolant(const Interpolant&) = delete; + Interpolant& operator=(const Interpolant&) = delete; + + /** The value at `t`, in the result buffer (three's `evaluate`). */ + std::span evaluate(double t); + + /** three's `resultBuffer = binding.buffer`: writes go to `buffer` unrounded from now on. */ + void setResultBuffer(double* buffer) { + result_ = buffer; + float32_ = false; + } + + /** The cubic endings, shared like three's `settings` object; read when the interval changes. */ + std::shared_ptr settings = std::make_shared(); + + private: + std::span copySampleValue(std::size_t index); + void intervalChanged(std::size_t i1, double t0, double t1); + std::span interpolate(std::size_t i1, double t0, double t, double t1); + void store(std::size_t i, double value) { + result_[i] = float32_ ? static_cast(static_cast(value)) : value; + } + + Interpolation kind_; + std::span times_; + std::span values_; + std::size_t valueSize_; + std::vector own_; + double* result_; + bool float32_ = true; + std::size_t cachedIndex_ = 0; + // CubicInterpolant's per-interval state, -0 until the first interval like three's. + double weightPrev_ = -0.0, weightNext_ = -0.0; + std::size_t offsetPrev_ = 0, offsetNext_ = 0; +}; + +} // namespace tn::engine::animation diff --git a/packages/runtime-native/src/engine/animation/mixer.cpp b/packages/runtime-native/src/engine/animation/mixer.cpp new file mode 100644 index 000000000..ef63c0ac6 --- /dev/null +++ b/packages/runtime-native/src/engine/animation/mixer.cpp @@ -0,0 +1,827 @@ +#include "engine/animation/mixer.h" + +#include +#include +#include + +namespace tn::engine::animation { + +namespace { + +double float32(double x) { return static_cast(static_cast(x)); } + +std::vector float32s(const std::vector& in) { + std::vector out(in.size()); + std::transform(in.begin(), in.end(), out.begin(), float32); + return out; +} + +// JavaScript's `x & 1` on a number: ToInt32, then the low bit. +bool odd(double x) { + const double m = std::fmod(std::trunc(x), 4294967296.0); + return (static_cast(m < 0 ? m + 4294967296.0 : m) & 1) == 1; +} + +template auto findKey(std::vector>& entries, const Key& key) { + return std::find_if(entries.begin(), entries.end(), [&](const auto& e) { return e.first == key; }); +} + +} // namespace + +// ---- tracks and clips + +KeyframeTrack::KeyframeTrack(std::string trackName, TrackType trackType, const std::vector& keyTimes, + const std::vector& keyValues, Interpolation mode) + : name(std::move(trackName)), type(trackType), times(float32s(keyTimes)), + values(trackType == TrackType::Bool ? keyValues : float32s(keyValues)) { + if (type == TrackType::Bool) + interpolation = Interpolation::Discrete; + else if (type == TrackType::Quaternion) + interpolation = mode == Interpolation::Discrete ? Interpolation::Discrete : Interpolation::QuaternionLinear; + else + interpolation = mode == Interpolation::QuaternionLinear ? Interpolation::Linear : mode; +} + +std::unique_ptr KeyframeTrack::createInterpolant() const { + return std::make_unique(interpolation, times, values, valueSize()); +} + +AnimationClip::AnimationClip(std::string clipName, double clipDuration, std::vector clipTracks, + BlendMode mode) + : name(std::move(clipName)), tracks(std::move(clipTracks)), duration(clipDuration), blendMode(mode) { + if (duration < 0) + resetDuration(); +} + +AnimationClip& AnimationClip::resetDuration() { + double d = 0; + for (const KeyframeTrack& track : tracks) + d = std::max(d, track.times.back()); + duration = d; + return *this; +} + +// ---- PropertyMixer + +PropertyMixer::PropertyMixer(PropertyBinding propertyBinding, TrackType type, std::size_t size) + : binding(std::move(propertyBinding)), valueSize(size), buffer(size * (type == TrackType::Quaternion ? 6 : 5), 0.0), + type_(type) {} + +// three's _select: a boolean property takes the source whole once its share reaches one half. +void PropertyMixer::select(std::size_t dst, std::size_t src, double t) { + if (t >= 0.5) + for (std::size_t i = 0; i != valueSize; ++i) + buffer[dst + i] = buffer[src + i]; +} + +void PropertyMixer::mix(std::size_t dst, std::size_t src, double t) { + if (type_ == TrackType::Bool) + return select(dst, src, t); + if (type_ == TrackType::Quaternion) { + slerpFlat(&buffer[dst], &buffer[dst], &buffer[src], t); + return; + } + const double s = 1 - t; + for (std::size_t i = 0; i != valueSize; ++i) + buffer[dst + i] = buffer[dst + i] * s + buffer[src + i] * t; +} + +void PropertyMixer::mixAdditive(std::size_t dst, std::size_t src, double t) { + if (type_ == TrackType::Bool) + return select(dst, src, t); + if (type_ == TrackType::Quaternion) { + const std::size_t work = kWorkIndex * valueSize; + multiplyQuaternionsFlat(&buffer[work], &buffer[dst], &buffer[src]); + slerpFlat(&buffer[dst], &buffer[dst], &buffer[work], t); + return; + } + for (std::size_t i = 0; i != valueSize; ++i) + buffer[dst + i] = buffer[dst + i] + buffer[src + i] * t; +} + +void PropertyMixer::setIdentity() { + if (type_ == TrackType::Bool) { // _setAdditiveIdentityOther: the original value + for (std::size_t i = 0; i < valueSize; ++i) + buffer[kAddIndex * valueSize + i] = buffer[kOrigIndex * valueSize + i]; + return; + } + const std::size_t start = kAddIndex * valueSize; + for (std::size_t i = start; i < start + valueSize; ++i) + buffer[i] = 0; + if (type_ == TrackType::Quaternion) + buffer[start + 3] = 1; +} + +void PropertyMixer::accumulate(int accuIndex, double weight) { + const std::size_t stride = valueSize, offset = static_cast(accuIndex) * stride + stride; + double currentWeight = cumulativeWeight; + if (currentWeight == 0) { + for (std::size_t i = 0; i != stride; ++i) + buffer[offset + i] = buffer[i]; + currentWeight = weight; + } else { + currentWeight += weight; + mix(offset, 0, weight / currentWeight); + } + cumulativeWeight = currentWeight; +} + +void PropertyMixer::accumulateAdditive(double weight) { + if (cumulativeWeightAdditive == 0) + setIdentity(); + mixAdditive(valueSize * kAddIndex, 0, weight); + cumulativeWeightAdditive += weight; +} + +void PropertyMixer::apply(int accuIndex) { + const std::size_t stride = valueSize, offset = static_cast(accuIndex) * stride + stride; + const double weight = cumulativeWeight, weightAdditive = cumulativeWeightAdditive; + cumulativeWeight = 0; + cumulativeWeightAdditive = 0; + if (weight < 1) + mix(offset, stride * kOrigIndex, 1 - weight); + if (weightAdditive > 0) + mixAdditive(offset, kAddIndex * stride, 1); + for (std::size_t i = stride, e = stride + stride; i != e; ++i) { + if (buffer[i] != buffer[i + stride]) { + binding.setValue(buffer.data(), offset); + break; + } + } +} + +void PropertyMixer::saveOriginalState() { + const std::size_t stride = valueSize, originalValueOffset = stride * kOrigIndex; + binding.getValue(buffer.data(), originalValueOffset); + for (std::size_t i = stride, e = originalValueOffset; i != e; ++i) + buffer[i] = buffer[originalValueOffset + (i % stride)]; + setIdentity(); + cumulativeWeight = 0; + cumulativeWeightAdditive = 0; +} + +void PropertyMixer::restoreOriginalState() { binding.setValue(buffer.data(), valueSize * 3); } + +// ---- control interpolants + +ControlInterpolant::ControlInterpolant() : interpolant(Interpolation::Linear, times, values, 1) {} + +void ControlInterpolant::set(double time0, double value0, double time1, double value1) { + times[0] = float32(time0); + values[0] = float32(value0); + times[1] = float32(time1); + values[1] = float32(value1); +} + +// ---- AnimationAction + +AnimationAction::AnimationAction(AnimationMixer& mixer, std::shared_ptr clip, + std::shared_ptr localRoot, BlendMode mode) + : blendMode(mode), mixer_(mixer), clip_(std::move(clip)), localRoot_(std::move(localRoot)) { + for (const KeyframeTrack& track : clip_->tracks) { + interpolants_.push_back(track.createInterpolant()); + interpolants_.back()->settings = interpolantSettings_; + } + propertyBindings_.assign(clip_->tracks.size(), nullptr); +} + +Object3D& AnimationAction::getRoot() const { return localRoot_ ? *localRoot_ : *mixer_.root_; } + +AnimationAction& AnimationAction::play() { + mixer_.activateAction(*this); + return *this; +} + +AnimationAction& AnimationAction::stop() { + mixer_.deactivateAction(*this); + return reset(); +} + +AnimationAction& AnimationAction::reset() { + paused = false; + enabled = true; + time = 0; + loopCount_ = -1; + startTime_.reset(); + return stopFading().stopWarping(); +} + +bool AnimationAction::isRunning() const { + return enabled && !paused && timeScale != 0 && !startTime_ && mixer_.isActiveAction(*this); +} + +bool AnimationAction::isScheduled() const { return mixer_.isActiveAction(*this); } + +AnimationAction& AnimationAction::startAt(double t) { + startTime_ = t; + return *this; +} + +AnimationAction& AnimationAction::setLoop(Loop mode, double count) { + loop = mode; + repetitions = count; + return *this; +} + +AnimationAction& AnimationAction::setEffectiveWeight(double w) { + weight = w; + effectiveWeight_ = enabled ? w : 0; + return stopFading(); +} + +AnimationAction& AnimationAction::fadeIn(double duration) { return scheduleFading(duration, 0, 1); } +AnimationAction& AnimationAction::fadeOut(double duration) { return scheduleFading(duration, 1, 0); } + +AnimationAction& AnimationAction::crossFadeFrom(AnimationAction& fadeOutAction, double duration, bool warpTime) { + fadeOutAction.fadeOut(duration); + fadeIn(duration); + if (warpTime) { + const double fadeInDuration = clip_->duration, fadeOutDuration = fadeOutAction.clip_->duration; + const double startEndRatio = fadeOutDuration / fadeInDuration, endStartRatio = fadeInDuration / fadeOutDuration; + fadeOutAction.restoreTimeScale_ = fadeOutAction.timeScale; + restoreTimeScale_ = timeScale; + fadeOutAction.warp(1.0, startEndRatio, duration); + warp(endStartRatio, 1.0, duration); + } + return *this; +} + +AnimationAction& AnimationAction::crossFadeTo(AnimationAction& fadeInAction, double duration, bool warpTime) { + return fadeInAction.crossFadeFrom(*this, duration, warpTime); +} + +AnimationAction& AnimationAction::stopFading() { + if (ControlInterpolant* interpolant = weightInterpolant_) { + weightInterpolant_ = nullptr; + mixer_.takeBackControlInterpolant(interpolant); + } + return *this; +} + +AnimationAction& AnimationAction::setEffectiveTimeScale(double scale) { + timeScale = scale; + effectiveTimeScale_ = paused ? 0 : scale; + return stopWarping(); +} + +AnimationAction& AnimationAction::setDuration(double duration) { + timeScale = clip_->duration / duration; + return stopWarping(); +} + +AnimationAction& AnimationAction::syncWith(const AnimationAction& action) { + time = action.time; + timeScale = action.timeScale; + return stopWarping(); +} + +AnimationAction& AnimationAction::halt(double duration) { return warp(effectiveTimeScale_, 0, duration); } + +AnimationAction& AnimationAction::warp(double startTimeScale, double endTimeScale, double duration) { + const double now = mixer_.time; + if (!timeScaleInterpolant_) + timeScaleInterpolant_ = mixer_.lendControlInterpolant(); + timeScaleInterpolant_->set(now, startTimeScale / timeScale, now + duration, endTimeScale / timeScale); + return *this; +} + +AnimationAction& AnimationAction::stopWarping() { + if (ControlInterpolant* interpolant = timeScaleInterpolant_) { + timeScaleInterpolant_ = nullptr; + mixer_.takeBackControlInterpolant(interpolant); + } + restoreTimeScale_.reset(); + return *this; +} + +void AnimationAction::update(double t, double deltaTime, double timeDirection, int accuIndex) { + if (!enabled) { + updateWeight(t); + return; + } + if (startTime_) { + const double timeRunning = (t - *startTime_) * timeDirection; + if (timeRunning < 0 || timeDirection == 0) { + deltaTime = 0; + } else { + startTime_.reset(); + deltaTime = timeDirection * timeRunning; + } + } + deltaTime *= updateTimeScale(t); + const double clipTime = updateTime(deltaTime); + const double w = updateWeight(t); + if (w > 0) { + if (blendMode == BlendMode::Additive) { + for (std::size_t j = 0; j != interpolants_.size(); ++j) { + interpolants_[j]->evaluate(clipTime); + propertyBindings_[j]->accumulateAdditive(w); + } + } else { + for (std::size_t j = 0; j != interpolants_.size(); ++j) { + interpolants_[j]->evaluate(clipTime); + propertyBindings_[j]->accumulate(accuIndex, w); + } + } + } +} + +double AnimationAction::updateWeight(double t) { + double w = 0; + if (enabled) { + w = weight; + if (ControlInterpolant* interpolant = weightInterpolant_) { + const double interpolantValue = interpolant->interpolant.evaluate(t)[0]; + w *= interpolantValue; + if (t > interpolant->times[1]) { + stopFading(); + if (interpolantValue == 0) + enabled = false; + } + } + } + effectiveWeight_ = w; + return w; +} + +double AnimationAction::updateTimeScale(double t) { + double scale = 0; + if (!paused) { + scale = timeScale; + if (ControlInterpolant* interpolant = timeScaleInterpolant_) { + const double interpolantValue = interpolant->interpolant.evaluate(t)[0]; + scale *= interpolantValue; + if (t > interpolant->times[1]) { + if (scale == 0) { + paused = true; + } else { + if (restoreTimeScale_) + scale = *restoreTimeScale_; + timeScale = scale; + } + stopWarping(); + } + } + } + effectiveTimeScale_ = scale; + return scale; +} + +double AnimationAction::updateTime(double deltaTime) { + const double duration = clip_->duration; + double t = time + deltaTime; + double loopCount = loopCount_; + const bool pingPong = loop == Loop::PingPong; + if (deltaTime == 0) { + if (loopCount == -1) + return t; + return pingPong && odd(loopCount) ? duration - t : t; + } + if (loop == Loop::Once) { + if (loopCount == -1) { + loopCount_ = 0; + setEndings(true, true, false); + } + if (t >= duration) { + t = duration; + } else if (t < 0) { + t = 0; + } else { + time = t; + return t; // break handle_stop + } + if (clampWhenFinished) + paused = true; + else + enabled = false; + time = t; + mixer_.dispatchEvent({"finished", this, deltaTime < 0 ? -1 : 1, 0}); + return t; + } + if (loopCount == -1) { + if (deltaTime >= 0) { + loopCount = 0; + setEndings(true, repetitions == 0, pingPong); + } else { + setEndings(repetitions == 0, true, pingPong); + } + } + if (t >= duration || t < 0) { + const double loopDelta = std::floor(t / duration); + t -= duration * loopDelta; + loopCount += std::abs(loopDelta); + const double pending = repetitions - loopCount; + if (pending <= 0) { + if (clampWhenFinished) + paused = true; + else + enabled = false; + t = deltaTime > 0 ? duration : 0; + time = t; + mixer_.dispatchEvent({"finished", this, deltaTime > 0 ? 1 : -1, 0}); + } else { + if (pending == 1) { + const bool atStart = deltaTime < 0; + setEndings(atStart, !atStart, pingPong); + } else { + setEndings(false, false, pingPong); + } + loopCount_ = loopCount; + time = t; + mixer_.dispatchEvent({"loop", this, 0, loopDelta}); + } + } else { + loopCount_ = loopCount; + time = t; + } + if (pingPong && odd(loopCount)) + return duration - t; + return t; +} + +void AnimationAction::setEndings(bool atStart, bool atEnd, bool pingPong) { + InterpolantSettings& settings = *interpolantSettings_; + if (pingPong) { + settings.endingStart = Ending::ZeroSlope; + settings.endingEnd = Ending::ZeroSlope; + return; + } + settings.endingStart = + atStart ? (zeroSlopeAtStart ? Ending::ZeroSlope : Ending::ZeroCurvature) : Ending::WrapAround; + settings.endingEnd = atEnd ? (zeroSlopeAtEnd ? Ending::ZeroSlope : Ending::ZeroCurvature) : Ending::WrapAround; +} + +AnimationAction& AnimationAction::scheduleFading(double duration, double weightNow, double weightThen) { + const double now = mixer_.time; + if (!weightInterpolant_) + weightInterpolant_ = mixer_.lendControlInterpolant(); + weightInterpolant_->set(now, weightNow, now + duration, weightThen); + return *this; +} + +// ---- AnimationMixer + +AnimationMixer::AnimationMixer(std::shared_ptr root) : root_(std::move(root)) {} +AnimationMixer::~AnimationMixer() = default; + +AnimationMixer::ActionsForClip* AnimationMixer::actionsFor(const AnimationClip* clip) { + for (ActionsForClip& entry : actionsByClip_) + if (entry.clip == clip) + return &entry; + return nullptr; +} + +AnimationMixer::BindingsForRoot* AnimationMixer::bindingsFor(const Object3D* root) { + for (BindingsForRoot& entry : bindingsByRootAndName_) + if (entry.root == root) + return &entry; + return nullptr; +} + +void AnimationMixer::bindAction(AnimationAction& action, AnimationAction* /*prototypeAction*/) { + const std::shared_ptr root = action.localRoot_ ? action.localRoot_ : root_; + const auto& tracks = action.clip_->tracks; + if (!bindingsFor(root.get())) + bindingsByRootAndName_.push_back({root.get(), {}}); + for (std::size_t i = 0; i != tracks.size(); ++i) { + const KeyframeTrack& track = tracks[i]; + BindingsForRoot* byName = bindingsFor(root.get()); // created above; nothing removes it while binding + auto found = findKey(byName->byName, track.name); + PropertyMixer* binding = found != byName->byName.end() ? found->second : nullptr; + if (binding) { + ++binding->referenceCount; + action.propertyBindings_[i] = binding; + } else { + binding = action.propertyBindings_[i]; + if (binding) { + if (!binding->cacheIndex) { + ++binding->referenceCount; + addInactiveBinding(*binding, root.get(), track.name); + } + continue; + } + ownedBindings_.push_back( + std::make_unique(PropertyBinding(root, track.name), track.type, track.valueSize())); + binding = ownedBindings_.back().get(); + binding->rootKey = root.get(); + ++binding->referenceCount; + addInactiveBinding(*binding, root.get(), track.name); + action.propertyBindings_[i] = binding; + } + action.interpolants_[i]->setResultBuffer(binding->buffer.data()); + } +} + +void AnimationMixer::activateAction(AnimationAction& action) { + if (isActiveAction(action)) + return; + if (!action.cacheIndex_) { + const Object3D* root = action.localRoot_ ? action.localRoot_.get() : root_.get(); + ActionsForClip* forClip = actionsFor(action.clip_.get()); + bindAction(action, forClip ? forClip->knownActions[0] : nullptr); + addInactiveAction(action, action.clip_.get(), root); + } + for (PropertyMixer* binding : action.propertyBindings_) { + if (binding->useCount++ == 0) { + lendBinding(*binding); + binding->saveOriginalState(); + } + } + lendAction(action); +} + +void AnimationMixer::deactivateAction(AnimationAction& action) { + if (!isActiveAction(action)) + return; + for (PropertyMixer* binding : action.propertyBindings_) { + if (--binding->useCount == 0) { + binding->restoreOriginalState(); + takeBackBinding(*binding); + } + } + takeBackAction(action); +} + +bool AnimationMixer::isActiveAction(const AnimationAction& action) const { + return action.cacheIndex_ && *action.cacheIndex_ < nActiveActions_; +} + +void AnimationMixer::addInactiveAction(AnimationAction& action, const AnimationClip* clip, const Object3D* root) { + ActionsForClip* forClip = actionsFor(clip); + if (!forClip) { + actionsByClip_.push_back({clip, {&action}, {}}); + action.byClipCacheIndex_ = 0; + forClip = &actionsByClip_.back(); + } else { + action.byClipCacheIndex_ = forClip->knownActions.size(); + forClip->knownActions.push_back(&action); + } + action.cacheIndex_ = actions_.size(); + actions_.push_back(&action); + if (auto it = findKey(forClip->actionByRoot, root); it != forClip->actionByRoot.end()) + it->second = &action; + else + forClip->actionByRoot.emplace_back(root, &action); +} + +void AnimationMixer::removeInactiveAction(AnimationAction& action) { + AnimationAction* lastInactiveAction = actions_.back(); + const std::size_t cacheIndex = *action.cacheIndex_; + lastInactiveAction->cacheIndex_ = cacheIndex; + actions_[cacheIndex] = lastInactiveAction; + actions_.pop_back(); + action.cacheIndex_.reset(); + + ActionsForClip* forClip = actionsFor(action.clip_.get()); + AnimationAction* lastKnownAction = forClip->knownActions.back(); + const std::size_t byClipCacheIndex = *action.byClipCacheIndex_; + lastKnownAction->byClipCacheIndex_ = byClipCacheIndex; + forClip->knownActions[byClipCacheIndex] = lastKnownAction; + forClip->knownActions.pop_back(); + action.byClipCacheIndex_.reset(); + const Object3D* root = action.localRoot_ ? action.localRoot_.get() : root_.get(); + if (auto it = findKey(forClip->actionByRoot, root); it != forClip->actionByRoot.end()) + forClip->actionByRoot.erase(it); + if (forClip->knownActions.empty()) + actionsByClip_.erase(actionsByClip_.begin() + (forClip - actionsByClip_.data())); + removeInactiveBindingsForAction(action); +} + +void AnimationMixer::removeInactiveBindingsForAction(AnimationAction& action) { + for (PropertyMixer* binding : action.propertyBindings_) + if (--binding->referenceCount == 0) + removeInactiveBinding(*binding); +} + +void AnimationMixer::lendAction(AnimationAction& action) { + const std::size_t prevIndex = *action.cacheIndex_, lastActiveIndex = nActiveActions_++; + AnimationAction* firstInactiveAction = actions_[lastActiveIndex]; + action.cacheIndex_ = lastActiveIndex; + actions_[lastActiveIndex] = &action; + firstInactiveAction->cacheIndex_ = prevIndex; + actions_[prevIndex] = firstInactiveAction; +} + +void AnimationMixer::takeBackAction(AnimationAction& action) { + const std::size_t prevIndex = *action.cacheIndex_, firstInactiveIndex = --nActiveActions_; + AnimationAction* lastActiveAction = actions_[firstInactiveIndex]; + action.cacheIndex_ = firstInactiveIndex; + actions_[firstInactiveIndex] = &action; + lastActiveAction->cacheIndex_ = prevIndex; + actions_[prevIndex] = lastActiveAction; +} + +void AnimationMixer::addInactiveBinding(PropertyMixer& binding, const Object3D* root, const std::string& trackName) { + BindingsForRoot* byName = bindingsFor(root); + if (!byName) { + bindingsByRootAndName_.push_back({root, {}}); + byName = &bindingsByRootAndName_.back(); + } + if (auto it = findKey(byName->byName, trackName); it != byName->byName.end()) + it->second = &binding; + else + byName->byName.emplace_back(trackName, &binding); + binding.cacheIndex = bindings_.size(); + bindings_.push_back(&binding); +} + +void AnimationMixer::removeInactiveBinding(PropertyMixer& binding) { + BindingsForRoot* byName = bindingsFor(binding.rootKey); + PropertyMixer* lastInactiveBinding = bindings_.back(); + const std::size_t cacheIndex = *binding.cacheIndex; + lastInactiveBinding->cacheIndex = cacheIndex; + bindings_[cacheIndex] = lastInactiveBinding; + bindings_.pop_back(); + // three leaves the index set, so replaying an uncached action throws there; cleared here, the + // replay rebinds through bindAction's `cacheIndex` check instead. + binding.cacheIndex.reset(); + if (byName) { + if (auto it = findKey(byName->byName, binding.binding.path); it != byName->byName.end()) + byName->byName.erase(it); + if (byName->byName.empty()) + bindingsByRootAndName_.erase(bindingsByRootAndName_.begin() + (byName - bindingsByRootAndName_.data())); + } +} + +void AnimationMixer::lendBinding(PropertyMixer& binding) { + const std::size_t prevIndex = *binding.cacheIndex, lastActiveIndex = nActiveBindings_++; + PropertyMixer* firstInactiveBinding = bindings_[lastActiveIndex]; + binding.cacheIndex = lastActiveIndex; + bindings_[lastActiveIndex] = &binding; + firstInactiveBinding->cacheIndex = prevIndex; + bindings_[prevIndex] = firstInactiveBinding; +} + +void AnimationMixer::takeBackBinding(PropertyMixer& binding) { + const std::size_t prevIndex = *binding.cacheIndex, firstInactiveIndex = --nActiveBindings_; + PropertyMixer* lastActiveBinding = bindings_[firstInactiveIndex]; + binding.cacheIndex = firstInactiveIndex; + bindings_[firstInactiveIndex] = &binding; + lastActiveBinding->cacheIndex = prevIndex; + bindings_[prevIndex] = lastActiveBinding; +} + +ControlInterpolant* AnimationMixer::lendControlInterpolant() { + const std::size_t lastActiveIndex = nActiveControlInterpolants_++; + if (lastActiveIndex < controlInterpolants_.size()) + return controlInterpolants_[lastActiveIndex]; + ownedControls_.push_back(std::make_unique()); + ControlInterpolant* interpolant = ownedControls_.back().get(); + interpolant->cacheIndex = lastActiveIndex; + controlInterpolants_.push_back(interpolant); + return interpolant; +} + +void AnimationMixer::takeBackControlInterpolant(ControlInterpolant* interpolant) { + const std::size_t prevIndex = interpolant->cacheIndex, firstInactiveIndex = --nActiveControlInterpolants_; + ControlInterpolant* lastActiveInterpolant = controlInterpolants_[firstInactiveIndex]; + interpolant->cacheIndex = firstInactiveIndex; + controlInterpolants_[firstInactiveIndex] = interpolant; + lastActiveInterpolant->cacheIndex = prevIndex; + controlInterpolants_[prevIndex] = lastActiveInterpolant; +} + +AnimationAction* AnimationMixer::clipAction(const std::shared_ptr& clip, + const std::shared_ptr& optionalRoot, + std::optional blendMode) { + if (!clip) + return nullptr; + const Object3D* root = optionalRoot ? optionalRoot.get() : root_.get(); + const BlendMode mode = blendMode.value_or(clip->blendMode); + AnimationAction* prototypeAction = nullptr; + if (ActionsForClip* forClip = actionsFor(clip.get())) { + if (auto it = findKey(forClip->actionByRoot, root); + it != forClip->actionByRoot.end() && it->second->blendMode == mode) + return it->second; + prototypeAction = forClip->knownActions[0]; + } + ownedActions_.push_back(std::make_unique(*this, clip, optionalRoot, mode)); + AnimationAction& action = *ownedActions_.back(); + bindAction(action, prototypeAction); + addInactiveAction(action, clip.get(), root); + return &action; +} + +AnimationAction* AnimationMixer::existingAction(const AnimationClip& clip, const Object3D* optionalRoot) const { + const Object3D* root = optionalRoot ? optionalRoot : root_.get(); + for (const ActionsForClip& entry : actionsByClip_) { + if (entry.clip != &clip) + continue; + for (const auto& [key, action] : entry.actionByRoot) + if (key == root) + return action; + return nullptr; + } + return nullptr; +} + +AnimationMixer& AnimationMixer::stopAllAction() { + for (std::size_t i = nActiveActions_; i-- > 0;) + actions_[i]->stop(); + return *this; +} + +AnimationMixer& AnimationMixer::update(double deltaTime) { + ++updateCount_; + deltaTime *= timeScale; + const std::size_t nActions = nActiveActions_; + const double t = time += deltaTime; + const double timeDirection = deltaTime > 0 ? 1 : deltaTime < 0 ? -1 : deltaTime; // Math.sign + const int accuIndex = accuIndex_ ^= 1; + // Events wait for both loops: a listener that uncaches an action shrinks the lists they walk. + // Actions live as long as the mixer (ownedActions_), so a queued event's action stays valid. + updating_ = true; + for (std::size_t i = 0; i != nActions; ++i) + actions_[i]->update(t, deltaTime, timeDirection, accuIndex); + const std::size_t nBindings = nActiveBindings_; + for (std::size_t i = 0; i != nBindings; ++i) + bindings_[i]->apply(accuIndex); + updating_ = false; + std::vector pending; + pending.swap(pendingEvents_); + for (const MixerEvent& event : pending) + dispatchEvent(event); + return *this; +} + +AnimationMixer& AnimationMixer::setTime(double t) { + time = 0; + for (AnimationAction* action : actions_) + action->time = 0; + return update(t); +} + +void AnimationMixer::uncacheClip(const AnimationClip& clip) { + ActionsForClip* forClip = actionsFor(&clip); + if (!forClip) + return; + const std::vector actionsToRemove = forClip->knownActions; + for (AnimationAction* action : actionsToRemove) { + deactivateAction(*action); + const std::size_t cacheIndex = *action->cacheIndex_; + AnimationAction* lastInactiveAction = actions_.back(); + action->cacheIndex_.reset(); + action->byClipCacheIndex_.reset(); + lastInactiveAction->cacheIndex_ = cacheIndex; + actions_[cacheIndex] = lastInactiveAction; + actions_.pop_back(); + removeInactiveBindingsForAction(*action); + } + if ((forClip = actionsFor(&clip))) + actionsByClip_.erase(actionsByClip_.begin() + (forClip - actionsByClip_.data())); +} + +void AnimationMixer::uncacheRoot(const Object3D& root) { + const std::vector snapshot = actionsByClip_; // `for in` over the keys present at the start + for (const ActionsForClip& entry : snapshot) { + ActionsForClip* forClip = actionsFor(entry.clip); + if (!forClip) + continue; + auto it = findKey(forClip->actionByRoot, &root); + if (it == forClip->actionByRoot.end()) + continue; + AnimationAction* action = it->second; + deactivateAction(*action); + removeInactiveAction(*action); + } + if (BindingsForRoot* byName = bindingsFor(&root)) { + const auto names = byName->byName; + for (const auto& [trackName, binding] : names) { + binding->restoreOriginalState(); + removeInactiveBinding(*binding); + } + } +} + +void AnimationMixer::uncacheAction(const AnimationClip& clip, const Object3D* optionalRoot) { + if (AnimationAction* action = existingAction(clip, optionalRoot)) { + deactivateAction(*action); + removeInactiveAction(*action); + } +} + +void AnimationMixer::addEventListener(std::string_view type, Listener listener, void* context) { + for (const ListenerEntry& e : listeners_) + if (e.type == type && e.listener == listener && e.context == context) + return; + listeners_.push_back({std::string(type), listener, context}); +} + +void AnimationMixer::removeEventListener(std::string_view type, Listener listener, void* context) { + std::erase_if(listeners_, [&](const ListenerEntry& e) { + return e.type == type && e.listener == listener && e.context == context; + }); +} + +void AnimationMixer::dispatchEvent(const MixerEvent& event) { + if (updating_) { + pendingEvents_.push_back(event); + return; + } + const std::vector copy = listeners_; // a listener may remove itself while it runs + for (const ListenerEntry& e : copy) + if (e.type == event.type) + e.listener(event, e.context); +} + +} // namespace tn::engine::animation diff --git a/packages/runtime-native/src/engine/animation/mixer.h b/packages/runtime-native/src/engine/animation/mixer.h new file mode 100644 index 000000000..17ff58509 --- /dev/null +++ b/packages/runtime-native/src/engine/animation/mixer.h @@ -0,0 +1,280 @@ +#pragma once + +#include +#include +#include +#include +#include +#include +#include +#include +#include + +#include "engine/animation/interpolant.h" +#include "engine/animation/property_binding.h" + +namespace tn::engine::animation { + +// three's constants, by meaning: LoopOnce/LoopRepeat/LoopPingPong and the two blend modes. +enum class Loop { Once, Repeat, PingPong }; +enum class BlendMode { Normal, Additive }; +/** A track's ValueTypeName. String tracks are not carried yet. */ +enum class TrackType { Number, Vector, Quaternion, Color, Bool }; + +/** + * three's Number, Vector, Quaternion, Color and BooleanKeyframeTrack. Times and values are stored as + * three stores them: float32 (each entry is that float's exact double), except a boolean track's + * values, a plain array of true and false, held here as 1 and 0. + */ +struct KeyframeTrack { + KeyframeTrack(std::string name, TrackType type, const std::vector& times, const std::vector& values, + Interpolation interpolation = Interpolation::Linear); + + std::string name; + TrackType type; + std::vector times, values; + /** What createInterpolant builds: a quaternion track's Linear is QuaternionLinear and its + * Smooth falls back to Linear; a boolean track is always Discrete, as three's setInterpolation + * falls back to each track's default. */ + Interpolation interpolation; + + [[nodiscard]] std::size_t valueSize() const { return values.size() / times.size(); } + [[nodiscard]] std::unique_ptr createInterpolant() const; +}; + +/** three's AnimationClip: a negative duration is replaced by the last key time of any track. */ +struct AnimationClip { + AnimationClip(std::string name, double duration, std::vector tracks, + BlendMode blendMode = BlendMode::Normal); + AnimationClip& resetDuration(); + + std::string name; + std::vector tracks; + double duration; + BlendMode blendMode; +}; + +/** three's PropertyMixer: the per-property accumulation buffer the mixer blends actions into. */ +class PropertyMixer { + public: + PropertyMixer(PropertyBinding binding, TrackType type, std::size_t valueSize); + + void accumulate(int accuIndex, double weight); + void accumulateAdditive(double weight); + void apply(int accuIndex); + void saveOriginalState(); + void restoreOriginalState(); + + PropertyBinding binding; + const std::size_t valueSize; + std::vector buffer; + double cumulativeWeight = 0, cumulativeWeightAdditive = 0; + int useCount = 0, referenceCount = 0; + std::optional cacheIndex; + const Object3D* rootKey = nullptr; // three keys bindings by root uuid; the root is the key here + + private: + void select(std::size_t dst, std::size_t src, double t); + void mix(std::size_t dst, std::size_t src, double t); + void mixAdditive(std::size_t dst, std::size_t src, double t); + void setIdentity(); + + TrackType type_; + static constexpr std::size_t kOrigIndex = 3, kAddIndex = 4, kWorkIndex = 5; +}; + +class AnimationMixer; + +/** A mixer event, three's shape: `finished` carries the direction, `loop` the loop delta. */ +struct MixerEvent { + std::string_view type; + class AnimationAction* action = nullptr; + int direction = 0; + double loopDelta = 0; +}; + +/** The interpolant a fade or a warp runs on: two float32 keys, like three's control interpolants. */ +struct ControlInterpolant { + ControlInterpolant(); + void set(double time0, double value0, double time1, double value1); + double times[2] = {0, 0}; + double values[2] = {0, 0}; + Interpolant interpolant; + std::size_t cacheIndex = 0; +}; + +/** three's AnimationAction. Fields and methods keep three's names; the mixer owns every action. */ +class AnimationAction { + public: + AnimationAction(AnimationMixer& mixer, std::shared_ptr clip, + std::shared_ptr localRoot, BlendMode blendMode); + + AnimationAction& play(); + AnimationAction& stop(); + AnimationAction& reset(); + [[nodiscard]] bool isRunning() const; + [[nodiscard]] bool isScheduled() const; + AnimationAction& startAt(double time); + AnimationAction& setLoop(Loop mode, double repetitions); + AnimationAction& setEffectiveWeight(double weight); + [[nodiscard]] double getEffectiveWeight() const { return effectiveWeight_; } + AnimationAction& fadeIn(double duration); + AnimationAction& fadeOut(double duration); + AnimationAction& crossFadeFrom(AnimationAction& fadeOutAction, double duration, bool warp = false); + AnimationAction& crossFadeTo(AnimationAction& fadeInAction, double duration, bool warp = false); + AnimationAction& stopFading(); + AnimationAction& setEffectiveTimeScale(double timeScale); + [[nodiscard]] double getEffectiveTimeScale() const { return effectiveTimeScale_; } + AnimationAction& setDuration(double duration); + AnimationAction& syncWith(const AnimationAction& action); + AnimationAction& halt(double duration); + AnimationAction& warp(double startTimeScale, double endTimeScale, double duration); + AnimationAction& stopWarping(); + [[nodiscard]] const AnimationClip& getClip() const { return *clip_; } + /** The clip as the action shares it, for a binding that answers the caller's own clip object. */ + [[nodiscard]] const std::shared_ptr& clip() const { return clip_; } + [[nodiscard]] Object3D& getRoot() const; + + BlendMode blendMode; + Loop loop = Loop::Repeat; + double time = 0; + double timeScale = 1; + double weight = 1; + double repetitions = std::numeric_limits::infinity(); + bool paused = false; + bool enabled = true; + bool clampWhenFinished = false; + bool zeroSlopeAtStart = true; + bool zeroSlopeAtEnd = true; + + private: + friend class AnimationMixer; + + void update(double time, double deltaTime, double timeDirection, int accuIndex); + double updateWeight(double time); + double updateTimeScale(double time); + double updateTime(double deltaTime); + void setEndings(bool atStart, bool atEnd, bool pingPong); + AnimationAction& scheduleFading(double duration, double weightNow, double weightThen); + + AnimationMixer& mixer_; + std::shared_ptr clip_; + std::shared_ptr localRoot_; + std::shared_ptr interpolantSettings_ = std::make_shared(); + std::vector> interpolants_; + std::vector propertyBindings_; + std::optional cacheIndex_, byClipCacheIndex_; + ControlInterpolant* timeScaleInterpolant_ = nullptr; + std::optional restoreTimeScale_; + ControlInterpolant* weightInterpolant_ = nullptr; + double loopCount_ = -1; + std::optional startTime_; + double effectiveTimeScale_ = 1; + double effectiveWeight_ = 1; +}; + +/** + * three's AnimationMixer, cache for cache: the active actions and bindings are the front of their + * lists and move by the same swaps, so actions accumulate in three's order and blend to three's + * bits. Clips and roots are keyed by identity, where three keys them by uuid, in insertion order + * like a JavaScript object's keys. + * + * ponytail: the mixer owns every action, binding and control interpolant it ever made until it is + * destroyed (three lets the collector take uncached ones); a game that churns clips grows it. + */ +class AnimationMixer { + public: + explicit AnimationMixer(std::shared_ptr root); + ~AnimationMixer(); + AnimationMixer(const AnimationMixer&) = delete; + AnimationMixer& operator=(const AnimationMixer&) = delete; + + /** three's clipAction by clip object; null for a clip whose track the engine refuses. */ + AnimationAction* clipAction(const std::shared_ptr& clip, + const std::shared_ptr& optionalRoot = nullptr, + std::optional blendMode = std::nullopt); + AnimationAction* existingAction(const AnimationClip& clip, const Object3D* optionalRoot = nullptr) const; + AnimationMixer& stopAllAction(); + AnimationMixer& update(double deltaTime); + AnimationMixer& setTime(double time); + [[nodiscard]] Object3D& getRoot() const { return *root_; } + /** Every `update` so far, explicit or scheduled (`setTime` is one): what the schedule reads. */ + [[nodiscard]] std::uint64_t updateCount() const { return updateCount_; } + void uncacheClip(const AnimationClip& clip); + void uncacheRoot(const Object3D& root); + void uncacheAction(const AnimationClip& clip, const Object3D* optionalRoot = nullptr); + + using Listener = void (*)(const MixerEvent& event, void* context); + void addEventListener(std::string_view type, Listener listener, void* context); + void removeEventListener(std::string_view type, Listener listener, void* context); + + double time = 0; + double timeScale = 1; + /** Owned for a language binding that listens to this mixer's events; dies with the mixer. */ + std::shared_ptr languageListeners; + + // three's `stats`. + [[nodiscard]] std::size_t actionsTotal() const { return actions_.size(); } + [[nodiscard]] std::size_t actionsInUse() const { return nActiveActions_; } + [[nodiscard]] std::size_t bindingsTotal() const { return bindings_.size(); } + [[nodiscard]] std::size_t bindingsInUse() const { return nActiveBindings_; } + [[nodiscard]] std::size_t controlInterpolantsTotal() const { return controlInterpolants_.size(); } + [[nodiscard]] std::size_t controlInterpolantsInUse() const { return nActiveControlInterpolants_; } + + private: + friend class AnimationAction; + + struct ActionsForClip { + const AnimationClip* clip; + std::vector knownActions; + std::vector> actionByRoot; + }; + struct BindingsForRoot { + const Object3D* root; + std::vector> byName; + }; + + void bindAction(AnimationAction& action, AnimationAction* prototypeAction); + void activateAction(AnimationAction& action); + void deactivateAction(AnimationAction& action); + [[nodiscard]] bool isActiveAction(const AnimationAction& action) const; + void addInactiveAction(AnimationAction& action, const AnimationClip* clip, const Object3D* root); + void removeInactiveAction(AnimationAction& action); + void removeInactiveBindingsForAction(AnimationAction& action); + void lendAction(AnimationAction& action); + void takeBackAction(AnimationAction& action); + void addInactiveBinding(PropertyMixer& binding, const Object3D* root, const std::string& trackName); + void removeInactiveBinding(PropertyMixer& binding); + void lendBinding(PropertyMixer& binding); + void takeBackBinding(PropertyMixer& binding); + ControlInterpolant* lendControlInterpolant(); + void takeBackControlInterpolant(ControlInterpolant* interpolant); + void dispatchEvent(const MixerEvent& event); + ActionsForClip* actionsFor(const AnimationClip* clip); + BindingsForRoot* bindingsFor(const Object3D* root); + + std::shared_ptr root_; + int accuIndex_ = 0; + std::uint64_t updateCount_ = 0; + bool updating_ = false; + std::vector pendingEvents_; // dispatched once update()'s loops finish + std::vector actions_; + std::size_t nActiveActions_ = 0; + std::vector actionsByClip_; + std::vector bindings_; + std::size_t nActiveBindings_ = 0; + std::vector bindingsByRootAndName_; + std::vector controlInterpolants_; + std::size_t nActiveControlInterpolants_ = 0; + std::vector> ownedActions_; + std::vector> ownedBindings_; + std::vector> ownedControls_; + struct ListenerEntry { + std::string type; + Listener listener; + void* context; + }; + std::vector listeners_; +}; + +} // namespace tn::engine::animation diff --git a/packages/runtime-native/src/engine/animation/property_binding.cpp b/packages/runtime-native/src/engine/animation/property_binding.cpp new file mode 100644 index 000000000..a2bfa612e --- /dev/null +++ b/packages/runtime-native/src/engine/animation/property_binding.cpp @@ -0,0 +1,364 @@ +#include "engine/animation/property_binding.h" + +#include +#include +#include +#include +#include + +#include "engine/scene/camera.h" +#include "engine/scene/lights.h" +#include "engine/scene/material.h" +#include "engine/scene/nodes.h" + +namespace tn::engine::animation { + +namespace { + +// three's `_trackRe`, assembled from the same pieces: reserved characters are `[ ] . : /`. +const std::regex& trackRe() { + static const std::regex re( + R"(^((?:[^\[\]\.:\/]+[\/:])*)([^\[\]:\/]+)?(?:\.([^\[\]\.:\/]+)(?:\[(.+)\])?)?\.([^\[\]\.:\/]+)(?:\[(.+)\])?$)", + std::regex::ECMAScript); + return re; +} + +constexpr std::array kSupportedObjectNames = {"material", "materials", "bones", "map"}; + +std::optional group(const std::smatch& m, std::size_t i) { + return m[i].matched ? std::optional(m[i].str()) : std::nullopt; +} + +Object3D* searchNodeSubtree(const std::vector& children, const std::string& nodeName) { + for (Object3D* child : children) { + if (child->name == nodeName) + return child; + if (Object3D* result = searchNodeSubtree(child->children, nodeName)) + return result; + } + return nullptr; +} + +} // namespace + +bool parseTrackName(std::string_view trackName, ParsedPath& out, std::string& error) { + // Every action binds the same few track names again and the regex costs more than the bind. + // ponytail: the cache is dropped whole when it fills; an LRU if a game cycles more names. + thread_local std::unordered_map parsed; + const std::string name(trackName); + if (const auto hit = parsed.find(name); hit != parsed.end()) { + out = hit->second; + return true; + } + if (parsed.size() >= 4096) parsed.clear(); + std::smatch m; + if (!std::regex_match(name, m, trackRe())) { + error = "THREE.PropertyBinding: Cannot parse trackName: " + name; + return false; + } + out = ParsedPath{group(m, 2), group(m, 3), group(m, 4), m[5].str(), group(m, 6)}; + if (out.nodeName) { + const std::size_t lastDot = out.nodeName->rfind('.'); + if (lastDot != std::string::npos) { + const std::string objectName = out.nodeName->substr(lastDot + 1); + for (std::string_view supported : kSupportedObjectNames) { + if (objectName == supported) { + out.nodeName = out.nodeName->substr(0, lastDot); + out.objectName = objectName; + break; + } + } + } + } + if (out.propertyName.empty()) { + error = "THREE.PropertyBinding: can not parse propertyName from trackName: " + name; + return false; + } + parsed.emplace(name, out); + return true; +} + +Object3D* findNode(Object3D& root, const std::optional& nodeName) { + if (!nodeName || nodeName->empty() || *nodeName == "." || *nodeName == root.name) + return &root; + return searchNodeSubtree(root.children, *nodeName); +} + +PropertyBinding::PropertyBinding(const std::shared_ptr& root, std::string trackPath) + : path(std::move(trackPath)), root_(root) { + std::string error; + parsedOk_ = parseTrackName(path, parsed_, error); + if (!parsedOk_) { + diagnostic = error; + return; + } + // Like three, the node is looked up once here; bind() searches again only after unbind(). + if (Object3D* found = findNode(*root, parsed_.nodeName)) + node_ = found->weak_from_this(); + raw_ = node_.lock().get(); +} + +namespace { + +// The material properties a track may drive, by the material types three declares them on. The +// Physical setters that bump `version` on their own when crossing zero (clearcoat, sheen, +// transmission, iridescence, anisotropy, dispersion) are left out until they are ported with it. +double Material::* materialNumber(std::string_view property, MaterialType type) { + const bool lit = type != MaterialType::Basic, + pbr = type == MaterialType::Standard || type == MaterialType::Physical; + if (property == "opacity") + return &Material::opacity; + if (property == "alphaTest") + return &Material::alphaTest; + if (property == "emissiveIntensity" && lit) + return &Material::emissiveIntensity; + if (property == "roughness" && pbr) + return &Material::roughness; + if (property == "metalness" && pbr) + return &Material::metalness; + if (property == "shininess" && type == MaterialType::Phong) + return &Material::shininess; + if (property == "ior" && type == MaterialType::Physical) + return &Material::ior; + if (property == "specularIntensity" && type == MaterialType::Physical) + return &Material::specularIntensity; + return nullptr; +} + +Color Material::* materialColor(std::string_view property, MaterialType type) { + if (property == "color") + return &Material::color; + if (property == "emissive" && type != MaterialType::Basic) + return &Material::emissive; + if (property == "specular" && type == MaterialType::Phong) + return &Material::specular; + if (property == "specularColor" && type == MaterialType::Physical) + return &Material::specularColor; + return nullptr; +} + +double PerspectiveCamera::* cameraNumber(std::string_view property) { + if (property == "fov") + return &PerspectiveCamera::fov; + if (property == "zoom") + return &PerspectiveCamera::zoom; + if (property == "near") + return &PerspectiveCamera::near; + if (property == "far") + return &PerspectiveCamera::far; + if (property == "aspect") + return &PerspectiveCamera::aspect; + if (property == "focus") + return &PerspectiveCamera::focus; + return nullptr; +} + +} // namespace + +void PropertyBinding::bind() { + bindAttempted_ = true; + target_ = Target::Unavailable; + material_.reset(); + if (!parsedOk_) + return; // three throws in the constructor; the diagnostic says why + std::shared_ptr node = node_.lock(); + if (!node) { + const std::shared_ptr root = root_.lock(); + Object3D* found = root ? findNode(*root, parsed_.nodeName) : nullptr; + node = found ? found->weak_from_this().lock() : nullptr; + node_ = node; // an object no shared_ptr owns cannot be held, so it reads as not found + } + raw_ = node.get(); + if (!node) { + diagnostic = "PropertyBinding: No target node found for track: " + path + "."; + return; + } + const auto unsupported = [&](const std::string& what) { + diagnostic = "TN_NATIVE_ANIMATION_PATH_UNSUPPORTED: " + path + " (" + what + ")"; + }; + const std::string& property = parsed_.propertyName; + const auto bound = [&](Target target) { + target_ = target; + diagnostic.clear(); + }; + + // `.material.`: three binds the mesh's material object itself, with NeedsUpdate + // versioning, and keeps that object until unbind even if the mesh takes another one. + if (parsed_.objectName) { + auto* mesh = dynamic_cast(node.get()); + if (*parsed_.objectName != "material" || parsed_.objectIndex || !mesh || !mesh->material) + return unsupported("object " + *parsed_.objectName); + if (parsed_.propertyIndex) + return unsupported("property " + property + "[" + *parsed_.propertyIndex + "]"); + material_ = mesh->material; + if ((materialNumber_ = materialNumber(property, material_->type))) + return bound(Target::MaterialNumber); + if ((materialColor_ = materialColor(property, material_->type))) + return bound(Target::MaterialColor); + material_.reset(); + return unsupported("material property " + property); + } + + // morphTargetInfluences: the mesh's array whole (EntireArray), or one element of it + // (ArrayElement), the index read through morphTargetDictionary — which, for unnamed morph + // attributes, maps each index's own decimal string to it. + if (property == "morphTargetInfluences") { + auto* mesh = dynamic_cast(node.get()); + if (!mesh || !mesh->geometry) return unsupported("morphTargetInfluences without a geometry"); + if (!parsed_.propertyIndex) return bound(Target::MorphArray); + const std::string& index = *parsed_.propertyIndex; + if (index.empty() || !std::all_of(index.begin(), index.end(), [](char c) { return c >= '0' && c <= '9'; })) + return unsupported("morph target name " + index); // named morph attributes are not carried yet + morphIndex_ = std::stoul(index); + return bound(Target::MorphElement); + } + + Vector3& (Object3D::*vector)() = property == "position" ? &Object3D::positionValue + : property == "scale" ? &Object3D::scaleValue + : nullptr; + if (parsed_.propertyIndex) { + static constexpr std::array kComponents = {"x", "y", "z"}; + for (int i = 0; i < 3 && vector; ++i) { + if (*parsed_.propertyIndex == kComponents[i]) { + vector_ = vector; + component_ = i; + return bound(Target::Component); + } + } + return unsupported("property " + property + "[" + *parsed_.propertyIndex + "]"); + } + if (property == "position") + return bound(Target::Position); + if (property == "scale") + return bound(Target::Scale); + if (property == "quaternion") + return bound(Target::Quaternion); + if (property == "visible") + return bound(Target::Visible); + if (dynamic_cast(node.get())) { + if (property == "intensity") + return bound(Target::LightIntensity); + if (property == "color") + return bound(Target::LightColor); + } + if (dynamic_cast(node.get()) && (cameraNumber_ = cameraNumber(property))) + return bound(Target::CameraNumber); + return unsupported("property " + property); +} + +void PropertyBinding::unbind() { + node_.reset(); + material_.reset(); + target_ = Target::Unavailable; + bindAttempted_ = false; +} + +void PropertyBinding::getValue(double* buffer, std::size_t offset) { + if (!bindAttempted_) + bind(); + Object3D* node = node_.expired() ? nullptr : raw_; + if (!node) + return; + const auto put = [&](const auto& array) { std::copy(array.begin(), array.end(), buffer + offset); }; + switch (target_) { + case Target::Unavailable: + return; + case Target::Position: + return put(node->position.toArray()); + case Target::Scale: + return put(node->scale.toArray()); + case Target::Quaternion: + return put(node->quaternion.toArray()); + case Target::Component: + buffer[offset] = (((*node).*vector_)()).getComponent(component_); + return; + case Target::Visible: + buffer[offset] = node->visible() ? 1 : 0; + return; + case Target::MaterialNumber: + buffer[offset] = (*material_).*materialNumber_; + return; + case Target::MaterialColor: { + const Color& c = (*material_).*materialColor_; + return put(std::array{c.r, c.g, c.b}); + } + case Target::LightIntensity: + buffer[offset] = static_cast(*node).intensity; + return; + case Target::LightColor: { + const Color& c = static_cast(*node).color; + return put(std::array{c.r, c.g, c.b}); + } + case Target::CameraNumber: + buffer[offset] = static_cast(*node).*cameraNumber_; + return; + case Target::MorphArray: + return put(static_cast(*node).morphTargetInfluences); + case Target::MorphElement: { + const auto& influences = static_cast(*node).morphTargetInfluences; + buffer[offset] = morphIndex_ < influences.size() ? influences[morphIndex_] : std::nan(""); // JS undefined + return; + } + } +} + +// three's setters by versioning: an Object3D target flags matrixWorldNeedsUpdate, a material +// target sets needsUpdate (its version moves on every write, as three's does). +void PropertyBinding::setValue(const double* buffer, std::size_t offset) { + if (!bindAttempted_) + bind(); + Object3D* node = node_.expired() ? nullptr : raw_; + if (!node || target_ == Target::Unavailable) + return; + const int at = static_cast(offset); + switch (target_) { + case Target::Unavailable: + return; + case Target::Position: + node->position.fromArray(buffer, at); + break; + case Target::Scale: + node->scale.fromArray(buffer, at); + break; + case Target::Quaternion: + node->quaternion.fromArray(buffer, at); + break; + case Target::Component: + (((*node).*vector_)()).setComponent(component_, buffer[offset]); + break; + // three stores the number itself; any read of `visible` treats it as JavaScript truthiness. + case Target::Visible: + node->setVisible(buffer[offset] != 0 && !std::isnan(buffer[offset])); + break; + case Target::MaterialNumber: + (*material_).*materialNumber_ = buffer[offset]; + material_->needsUpdate(); + return; + case Target::MaterialColor: + ((*material_).*materialColor_).fromArray(buffer, at); + material_->needsUpdate(); + return; + case Target::LightIntensity: + static_cast(*node).intensity = buffer[offset]; + break; + case Target::LightColor: + static_cast(*node).color.fromArray(buffer, at); + break; + case Target::CameraNumber: + static_cast(*node).*cameraNumber_ = buffer[offset]; + break; + case Target::MorphArray: { + auto& influences = static_cast(*node).morphTargetInfluences; + std::copy(buffer + offset, buffer + offset + influences.size(), influences.begin()); + break; + } + case Target::MorphElement: { + auto& influences = static_cast(*node).morphTargetInfluences; + if (morphIndex_ < influences.size()) influences[morphIndex_] = buffer[offset]; + break; + } + } + node->matrixWorldNeedsUpdate = true; +} + +} // namespace tn::engine::animation diff --git a/packages/runtime-native/src/engine/animation/property_binding.h b/packages/runtime-native/src/engine/animation/property_binding.h new file mode 100644 index 000000000..fba896b20 --- /dev/null +++ b/packages/runtime-native/src/engine/animation/property_binding.h @@ -0,0 +1,97 @@ +#pragma once + +#include +#include +#include +#include +#include + +#include "engine/scene/camera.h" +#include "engine/scene/material.h" +#include "engine/scene/object3d.h" + +namespace tn::engine::animation { + +/** three's `PropertyBinding.parseTrackName` result; an absent part is three's `undefined`. */ +struct ParsedPath { + std::optional nodeName, objectName, objectIndex; + std::string propertyName; + std::optional propertyIndex; +}; + +/** three's `parseTrackName`: false, with three's message in `error`, where three throws. */ +bool parseTrackName(std::string_view trackName, ParsedPath& out, std::string& error); + +/** + * three's `PropertyBinding.findNode`: the root itself for no name, "" or "." or the root's name, + * else the first descendant with that name in three's depth-first order. The native object has no + * `uuid` and no skeleton yet (PRD-518), so a name is only ever matched against `name`. + */ +Object3D* findNode(Object3D& root, const std::optional& nodeName); + +/** + * three's `PropertyBinding` for an object's transform and visibility (`position`, `quaternion`, + * `scale`, whole or one component as `[x]`, and `visible`), a light's `intensity` and `color`, a + * perspective camera's `fov`, `zoom`, `near`, `far`, `aspect` and `focus`, and `.material.` + * for the material's numbers and colours its type declares. Like three, it binds on the first get + * or set after construction or `unbind()`, and the node it found stays bound until `unbind()`, even + * after it leaves the root; the next bind searches again. + * Any other path (another object name, a material array, morph influences, a property not listed) + * leaves the binding unavailable with TN_NATIVE_ANIMATION_PATH_UNSUPPORTED naming the path in + * `diagnostic`; an unavailable binding's get and set do nothing, as three's do. + */ +class PropertyBinding { + public: + PropertyBinding(const std::shared_ptr& root, std::string path); + + void bind(); + void unbind(); + [[nodiscard]] bool bound() const { return target_ != Target::Unavailable; } + /** The object cached by bind(), for the animation audit's targetObject reflection. */ + [[nodiscard]] std::shared_ptr targetNode() const { return bound() ? node_.lock() : nullptr; } + [[nodiscard]] std::shared_ptr targetMaterial() const { return bound() ? material_ : nullptr; } + + void getValue(double* buffer, std::size_t offset); + void setValue(const double* buffer, std::size_t offset); + + const std::string path; + /** Why the last bind left this unavailable, empty when it bound. */ + std::string diagnostic; + + private: + enum class Target { + Unavailable, + Position, + Quaternion, + Scale, + Component, + Visible, + MaterialNumber, + MaterialColor, + LightIntensity, + LightColor, + CameraNumber, + MorphArray, // `morphTargetInfluences`: three's EntireArray binding + MorphElement // `morphTargetInfluences[i]`: three's ArrayElement binding + }; + + std::weak_ptr root_; + std::weak_ptr node_; + // node_'s object, read after a node_.expired() check instead of a lock() per apply. + // ponytail: safe while one thread owns the scene; PRD-574 swaps in a frame-scoped strong + // reference if a second thread can release nodes. + Object3D* raw_ = nullptr; + ParsedPath parsed_; + bool parsedOk_ = false; + bool bindAttempted_ = false; // three's `_getValue_unbound`: the first get or set binds + Target target_ = Target::Unavailable; + Vector3& (Object3D::*vector_)() = nullptr; // the vector a component binding writes + int component_ = 0; + std::size_t morphIndex_ = 0; + std::shared_ptr material_; // the material bound, held until unbind like three's targetObject + double Material::* materialNumber_ = nullptr; + Color Material::* materialColor_ = nullptr; + double PerspectiveCamera::* cameraNumber_ = nullptr; +}; + +} // namespace tn::engine::animation diff --git a/packages/runtime-native/src/engine/animation/schedule.cpp b/packages/runtime-native/src/engine/animation/schedule.cpp new file mode 100644 index 000000000..8a2854590 --- /dev/null +++ b/packages/runtime-native/src/engine/animation/schedule.cpp @@ -0,0 +1,32 @@ +#include "engine/animation/schedule.h" + +#include + +namespace tn::engine::animation { + +void AnimationSchedule::manage(AnimationMixer& mixer) { + if (std::none_of(mixers_.begin(), mixers_.end(), [&](const Entry& e) { return e.mixer == &mixer; })) + mixers_.push_back({&mixer, mixer.updateCount()}); +} + +void AnimationSchedule::release(AnimationMixer& mixer) { + std::erase_if(mixers_, [&](const Entry& e) { return e.mixer == &mixer; }); +} + +void AnimationSchedule::openTick() { + for (Entry& e : mixers_) + e.updatesAtOpen = e.mixer->updateCount(); +} + +std::size_t AnimationSchedule::closeTick(double dt) { + std::size_t evaluated = 0; + for (Entry& e : mixers_) { + if (e.mixer->updateCount() != e.updatesAtOpen) + continue; // the game updated it this tick + e.mixer->update(dt); + ++evaluated; + } + return evaluated; +} + +} // namespace tn::engine::animation diff --git a/packages/runtime-native/src/engine/animation/schedule.h b/packages/runtime-native/src/engine/animation/schedule.h new file mode 100644 index 000000000..917a17c54 --- /dev/null +++ b/packages/runtime-native/src/engine/animation/schedule.h @@ -0,0 +1,36 @@ +#pragma once + +#include +#include +#include + +#include "engine/animation/mixer.h" + +namespace tn::engine::animation { + +/** + * The engine's animation schedule (PRD-516, §6.4). A mixer it manages advances once per simulation + * tick, by that tick's step, unless the game already called `mixer.update()` itself during the tick: + * an explicit update is synchronous, so the game sees the pose straight away and the schedule does + * not evaluate that mixer a second time. Rendering never evaluates a mixer, so the evaluation count + * follows ticks, whatever the render count. + */ +class AnimationSchedule { + public: + void manage(AnimationMixer& mixer); + void release(AnimationMixer& mixer); + + /** Opens a tick: game code that runs before `closeTick` may update a managed mixer itself. */ + void openTick(); + /** Closes it: every managed mixer not updated since `openTick` advances by `dt`. Returns how many. */ + std::size_t closeTick(double dt); + + private: + struct Entry { + AnimationMixer* mixer; + std::uint64_t updatesAtOpen; + }; + std::vector mixers_; +}; + +} // namespace tn::engine::animation diff --git a/packages/runtime-native/src/engine/animation/skinning/palette.cpp b/packages/runtime-native/src/engine/animation/skinning/palette.cpp new file mode 100644 index 000000000..e00aa1715 --- /dev/null +++ b/packages/runtime-native/src/engine/animation/skinning/palette.cpp @@ -0,0 +1,197 @@ +// SkinnedPalette (PRD-518 phases 2-3): the CPU state of `SkinnedBatch` from +// packages/core/src/projection-skinned.ts, method for method, over the ported Skeleton and +// SkinnedMesh. The multiply order is the TS one, -ffp-contract=off keeps it from being fused, and +// every store rounds exactly where the TS store rounds: the palette is float32, the bind scratch +// float64. Nothing here touches a material, a GPU buffer or a draw, and no path throws. + +#include "engine/animation/skinning/palette.h" + +#include +#include +#include +#include + +namespace tn::engine { +namespace { + +template +void multiplyImpl(const A* a, std::size_t ao, const B* b, std::size_t bo, O* out, std::size_t o) { + const double a00 = a[ao]; + const double a10 = a[ao + 1]; + const double a20 = a[ao + 2]; + const double a01 = a[ao + 4]; + const double a11 = a[ao + 5]; + const double a21 = a[ao + 6]; + const double a02 = a[ao + 8]; + const double a12 = a[ao + 9]; + const double a22 = a[ao + 10]; + const double a03 = a[ao + 12]; + const double a13 = a[ao + 13]; + const double a23 = a[ao + 14]; + // Affine only: the bottom row of every matrix here is (0, 0, 0, 1), which three guarantees for + // bone and world matrices built from position/quaternion/scale. + for (int column = 0; column < 4; column += 1) { + const double b0 = b[bo + static_cast(column) * 4]; + const double b1 = b[bo + static_cast(column) * 4 + 1]; + const double b2 = b[bo + static_cast(column) * 4 + 2]; + const double b3 = b[bo + static_cast(column) * 4 + 3]; + const std::size_t at = o + static_cast(column) * 4; + out[at] = static_cast(a00 * b0 + a01 * b1 + a02 * b2 + a03 * b3); + out[at + 1] = static_cast(a10 * b0 + a11 * b1 + a12 * b2 + a13 * b3); + out[at + 2] = static_cast(a20 * b0 + a21 * b1 + a22 * b2 + a23 * b3); + out[at + 3] = static_cast(b3); + } +} + +bool isIdentity(const double* elements) { + for (int index = 0; index < 16; index += 1) { + if (elements[index] != (index % 5 == 0 ? 1.0 : 0.0)) return false; + } + return true; +} + +} // namespace + +bool isSimilarityTransform(const double* elements) { + const double x0 = elements[0]; + const double x1 = elements[1]; + const double x2 = elements[2]; + const double y0 = elements[4]; + const double y1 = elements[5]; + const double y2 = elements[6]; + const double z0 = elements[8]; + const double z1 = elements[9]; + const double z2 = elements[10]; + const double xx = x0 * x0 + x1 * x1 + x2 * x2; + const double yy = y0 * y0 + y1 * y1 + y2 * y2; + const double zz = z0 * z0 + z1 * z1 + z2 * z2; + if (!(xx > 1e-16)) return false; + const double tolerance = xx * 1e-5; + if (std::abs(yy - xx) > tolerance || std::abs(zz - xx) > tolerance) return false; + if (std::abs(x0 * y0 + x1 * y1 + x2 * y2) > tolerance) return false; + if (std::abs(x0 * z0 + x1 * z1 + x2 * z2) > tolerance) return false; + if (std::abs(y0 * z0 + y1 * z1 + y2 * z2) > tolerance) return false; + // Positive determinant: a mirrored rig would draw inside-out under the source's face culling. + const double determinant = + x0 * (y1 * z2 - y2 * z1) - y0 * (x1 * z2 - x2 * z1) + z0 * (x1 * y2 - x2 * y1); + return determinant > 0 && elements[3] == 0 && elements[7] == 0 && elements[11] == 0; +} + +void multiplyAffine(const float* a, std::size_t ao, const double* b, std::size_t bo, float* out, + std::size_t o) { + multiplyImpl(a, ao, b, bo, out, o); +} +void multiplyAffine(const double* a, std::size_t ao, const float* b, std::size_t bo, float* out, + std::size_t o) { + multiplyImpl(a, ao, b, bo, out, o); +} +void multiplyAffine(const double* a, std::size_t ao, const double* b, std::size_t bo, double* out, + std::size_t o) { + multiplyImpl(a, ao, b, bo, out, o); +} + +SkinnedPalette::SkinnedPalette(std::uint32_t bones, std::uint32_t capacity, bool velocity) + : bones_(bones), capacity_(capacity), velocity_(velocity) { + const std::size_t floats = static_cast(capacity) * bones * 16; + current_.assign(floats, 0.0f); + if (velocity) previous_.assign(floats, 0.0f); +} + +std::optional SkinnedPalette::claim(const Object3D* rig) { + const auto found = instances_.find(rig); + if (found != instances_.end()) return found->second; + std::uint32_t slot; + if (!free_.empty()) { + slot = free_.back(); + free_.pop_back(); + } else { + if (used_ >= capacity_) return std::nullopt; + slot = used_; + used_ += 1; + } + instances_[rig] = slot; + fresh_.push_back(slot); + return slot; +} + +void SkinnedPalette::release(const Object3D* rig) { + const auto found = instances_.find(rig); + if (found == instances_.end()) return; + const std::uint32_t slot = found->second; + instances_.erase(found); + hide(slot); + free_.push_back(slot); +} + +void SkinnedPalette::hide(std::uint32_t slot) { + const std::size_t stride = static_cast(bones_) * 16; + const std::size_t begin = static_cast(slot) * stride; + std::fill(current_.begin() + static_cast(begin), + current_.begin() + static_cast(begin + stride), 0.0f); + if (velocity_) + std::fill(previous_.begin() + static_cast(begin), + previous_.begin() + static_cast(begin + stride), 0.0f); +} + +void SkinnedPalette::restart(std::uint32_t slot) { fresh_.push_back(slot); } + +void SkinnedPalette::write(std::uint32_t slot, SkinnedMesh& rig, bool updateSkeleton) { + Skeleton* skeleton = rig.skeleton.get(); + if (skeleton == nullptr) return; + // `#updated.get(skeleton) !== this.#frame`: a skeleton never seen is not "updated at frame 0". + if (const auto seen = updated_.find(skeleton); + updateSkeleton && (seen == updated_.end() || seen->second != frame_)) { + skeleton->update(); + updated_[skeleton] = frame_; + skeletonUpdates_ += 1; + } + writes_ += 1; + + const std::vector& bones = skeleton->boneMatrices; + const double* bind = rig.bindMatrix.elements.data(); + const bool bindIsIdentity = isIdentity(bind); + const bool detached = !rig.attached; + double* prefix = bindScratch_.data(); + if (detached) + multiplyAffine(rig.matrixWorld.elements.data(), 0, rig.bindMatrixInverse.elements.data(), 0, + prefix, 0); + + const std::size_t offset = static_cast(slot) * bones_ * 16; + // The common case is one contiguous copy: `skeleton.update` has already written this rig's bone + // matrices in palette order, and an identity bind matrix leaves them unchanged. + if (bindIsIdentity) { + std::copy(bones.begin(), bones.end(), current_.begin() + static_cast(offset)); + } else { + for (std::uint32_t bone = 0; bone < bones_; bone += 1) { + multiplyAffine(bones.data(), static_cast(bone) * 16, bind, 0, + current_.data(), offset + static_cast(bone) * 16); + } + } + if (detached) { + for (std::uint32_t bone = 0; bone < bones_; bone += 1) { + const std::size_t at = offset + static_cast(bone) * 16; + // In place is safe: each right-hand column is read before it is written. + multiplyAffine(prefix, 0, current_.data(), at, current_.data(), at); + } + } +} + +void SkinnedPalette::begin() { + frame_ += 1; + if (velocity_) previous_ = current_; +} + +void SkinnedPalette::end() { + if (velocity_) { + const std::size_t stride = static_cast(bones_) * 16; + for (const std::uint32_t slot : fresh_) { + const std::size_t at = static_cast(slot) * stride; + std::copy(current_.begin() + static_cast(at), + current_.begin() + static_cast(at + stride), + previous_.begin() + static_cast(at)); + } + } + fresh_.clear(); +} + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/animation/skinning/palette.h b/packages/runtime-native/src/engine/animation/skinning/palette.h new file mode 100644 index 000000000..72702c558 --- /dev/null +++ b/packages/runtime-native/src/engine/animation/skinning/palette.h @@ -0,0 +1,107 @@ +#pragma once + +// The CPU state of `SkinnedBatch`, ported from packages/core/src/projection-skinned.ts (PRD-518 +// phases 2-3). Every compatible rig is one slot in a shared palette of world-space bone matrices; +// the material, geometry and GPU buffer are the renderer's, not this class's. +// +// The rules are the TS ones, bit for bit: `write` folds the bind matrix per bone, or the whole +// world fold first in detached mode; `multiply` multiplies in binary64 and stores into the palette +// as float32 (or into the bind scratch as float64); a hidden or released slot holds zero matrices, +// so its triangles collapse; and `skeleton.update` runs once per skeleton per frame however many +// passes write it. The previous palette is seeded on spawn, restart and slot reuse so velocity is +// never computed against a stale or foreign pose. +// +// Not ported, and why: +// - the material twin, the instanced geometry, the storage-buffer attributes and the draw: they +// are renderer concerns (PRD-514/519). +// - `dispose`: nothing here owns a GPU resource. +// - `begin`'s material sync and dirty upload: no material, no upload. +// +// Engine code never throws. + +#include +#include +#include +#include +#include +#include + +#include "engine/animation/skinning/skeleton.h" + +namespace tn::engine { + +/** + * True when `elements` is a rotation times a positive uniform scale plus a translation — the only + * world transform whose fold into the bone palette leaves normals exactly where stock skinning's + * normal matrix puts them. Ported verbatim from the TS. + */ +bool isSimilarityTransform(const double* elements); + +/** `out[o..o+16] = a[ao..ao+16] × b[bo..bo+16]`, column-major, the bottom row trusted. */ +void multiplyAffine(const float* a, std::size_t ao, const double* b, std::size_t bo, float* out, + std::size_t o); +void multiplyAffine(const double* a, std::size_t ao, const float* b, std::size_t bo, float* out, + std::size_t o); +void multiplyAffine(const double* a, std::size_t ao, const double* b, std::size_t bo, double* out, + std::size_t o); + +/** One skinned palette: `capacity × bones` world-space matrices, and last frame's for velocity. */ +class SkinnedPalette { + public: + SkinnedPalette(std::uint32_t bones, std::uint32_t capacity, bool velocity); + SkinnedPalette(const SkinnedPalette&) = delete; + SkinnedPalette& operator=(const SkinnedPalette&) = delete; + + /** Claims a slot for `rig`, or nullopt when the batch is full. */ + std::optional claim(const Object3D* rig); + /** Returns a rig's slot to the free list with a collapsed pose, so it draws nothing. */ + void release(const Object3D* rig); + /** Collapses one slot for this frame; a hidden rig keeps its slot. */ + void hide(std::uint32_t slot); + /** Marks a slot whose history must restart from its next pose. */ + void restart(std::uint32_t slot); + /** Writes one rig's world-space palette; the render database may supply an already updated skeleton. */ + void write(std::uint32_t slot, SkinnedMesh& rig, bool updateSkeleton = true); + + /** Starts one frame: the frame's history becomes last frame's pose. */ + void begin(); + /** Ends one frame: fresh slots get history equal to their pose. */ + void end(); + + /** This frame's world-space bone matrices, `capacity × bones` of them in slot order. */ + [[nodiscard]] std::span palette() const { return current_; } + /** Contiguous storage borrowed by a render draw; the palette owns its lifetime. */ + [[nodiscard]] const std::vector& matrices() const { return current_; } + /** Last frame's palette, present only while velocity was asked for. */ + [[nodiscard]] std::span history() const { + return velocity_ ? std::span(previous_) : std::span(); + } + + [[nodiscard]] std::uint32_t used() const { return used_; } + /** How many times `write` ran. */ + [[nodiscard]] std::uint32_t writes() const { return writes_; } + /** How many times `write` called `skeleton.update` (once per skeleton per frame). */ + [[nodiscard]] std::uint32_t skeletonUpdates() const { return skeletonUpdates_; } + [[nodiscard]] const std::vector& free() const { return free_; } + [[nodiscard]] std::uint32_t bones() const { return bones_; } + [[nodiscard]] std::uint32_t capacity() const { return capacity_; } + + private: + std::uint32_t bones_; + std::uint32_t capacity_; + bool velocity_; + std::uint32_t used_ = 0; + std::uint32_t writes_ = 0; + std::uint32_t skeletonUpdates_ = 0; + std::uint64_t frame_ = 0; + std::vector current_; + std::vector previous_; + std::vector free_; + /** Slots whose history must equal their first pose rather than a previous owner's. */ + std::vector fresh_; + std::unordered_map instances_; + std::unordered_map updated_; + std::vector bindScratch_ = std::vector(16, 0.0); +}; + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/animation/skinning/skeleton.cpp b/packages/runtime-native/src/engine/animation/skinning/skeleton.cpp new file mode 100644 index 000000000..12b382879 --- /dev/null +++ b/packages/runtime-native/src/engine/animation/skinning/skeleton.cpp @@ -0,0 +1,247 @@ +// Bone and Skeleton (PRD-518 phase 1): three@0.185.1 src/objects/Bone.js and Skeleton.js, method +// for method, over the ported Object3D and Matrix4. Skeleton never throws; a null bone slot is +// three's `undefined`, skipped by pose and replaced by the identity in update. + +#include "engine/animation/skinning/skeleton.h" + +#include +#include +#include +#include +#include +#include + +namespace tn::engine { + +Skeleton::Skeleton(std::vector> bones, std::vector boneInverses) + : bones(bones.begin(), bones.end()), boneInverses(std::move(boneInverses)) { + init(); +} + +void Skeleton::init() { + boneMatrices.assign(bones.size() * 16, 0.0f); + + if (boneInverses.empty()) { + calculateInverses(); + } else if (bones.size() != boneInverses.size()) { + // three warns and rebuilds one identity per bone. + boneInverses.assign(bones.size(), Matrix4{}); + } +} + +void Skeleton::calculateInverses() { + boneInverses.clear(); + for (std::size_t i = 0; i < bones.size(); ++i) { + Matrix4 inverse; + if (Bone* b = bone(i)) inverse.copy(b->matrixWorld).invert(); + boneInverses.push_back(inverse); + } +} + +void Skeleton::pose() { + // Recover the bind-time world matrices. + for (std::size_t i = 0; i < bones.size(); ++i) { + if (Bone* b = bone(i)) b->matrixWorld.copy(boneInverses[i]).invert(); + } + + // Compute the local matrices, positions, rotations and scales. + for (std::size_t i = 0; i < bones.size(); ++i) { + Bone* bone = this->bone(i); + if (bone == nullptr) continue; + if (bone->parent != nullptr && dynamic_cast(bone->parent) != nullptr) { + bone->matrix.copy(bone->parent->matrixWorld).invert(); + bone->matrix.multiply(bone->matrixWorld); + } else { + bone->matrix.copy(bone->matrixWorld); + } + bone->matrix.decompose(bone->position, bone->quaternion, bone->scale); + } +} + +void Skeleton::update() { + static const Matrix4 identity{}; + Matrix4 offset; + for (std::size_t i = 0; i < bones.size(); ++i) { + const Bone* b = bone(i); + const Matrix4& matrix = b ? b->matrixWorld : identity; + offset.multiplyMatrices(matrix, boneInverses[i]); + for (std::size_t k = 0; k < 16; ++k) + boneMatrices[i * 16 + k] = static_cast(offset.elements[k]); + } +} + +Bone* Skeleton::getBoneByName(std::string_view name) const { + for (std::size_t i = 0; i < bones.size(); ++i) { + if (Bone* b = bone(i); b && b->name == name) return b; + } + return nullptr; +} + +void SkinnedMesh::bind(std::shared_ptr next, const Matrix4* matrix) { + skeleton = std::move(next); + if (matrix == nullptr) { + updateMatrixWorld(true); + if (skeleton) skeleton->calculateInverses(); + matrix = &matrixWorld; + } + bindMatrix.copy(*matrix); + bindMatrixInverse.copy(*matrix).invert(); +} + +void SkinnedMesh::updateMatrixWorld(bool force) { + Mesh::updateMatrixWorld(force); + if (attached) bindMatrixInverse.copy(matrixWorld).invert(); + else bindMatrixInverse.copy(bindMatrix).invert(); +} + +Vector3& SkinnedMesh::getVertexPosition(uint64_t index, Vector3& target) const { + Mesh::getVertexPosition(index, target); + return applyBoneTransform(index, target); +} + +Vector3& SkinnedMesh::applyBoneTransform(uint64_t index, Vector3& target) const { + const auto indices = geometry->attributes.at("skinIndex"); + const auto weights = geometry->attributes.at("skinWeight"); + Vector4 base(target.x, target.y, target.z, 1), vertex; + base.applyMatrix4(bindMatrix); + target.set(0, 0, 0); + Matrix4 matrix; + Vector3 xyz; + for (int i = 0; i < 4; ++i) { + const double weight = weights->getComponent(index, i); + if (weight == 0) continue; + const double boneIndex = indices->getComponent(index, i); + if (!skeleton || !std::isfinite(boneIndex) || boneIndex < 0 || + boneIndex != std::floor(boneIndex) || boneIndex >= skeleton->bones.size() || + boneIndex >= skeleton->boneInverses.size() || !skeleton->bone(size_t(boneIndex))) + throw std::out_of_range("SkinnedMesh.applyBoneTransform needs a valid bone index"); + const auto j = size_t(boneIndex); + matrix.multiplyMatrices(skeleton->bone(j)->matrixWorld, skeleton->boneInverses[j]); + vertex.copy(base).applyMatrix4(matrix); + target.addScaledVector(xyz.set(vertex.x, vertex.y, vertex.z), weight); + } + return target.applyMatrix4(bindMatrixInverse); +} + +void SkinnedMesh::computeBoundingBox() { + if (!boundingBox) boundingBox = std::make_shared(); + boundingBox->makeEmpty(); + const auto position = geometry->attributes.at("position"); + Vector3 vertex; + for (uint64_t i = 0; i < position->count(); ++i) + boundingBox->expandByPoint(getVertexPosition(i, vertex)); +} + +const Box3& SkinnedMesh::cachedBounds() { + if (!boundingBox) computeBoundingBox(); + return *boundingBox; +} + +std::shared_ptr cloneObject(const Object3D& source, bool recursive, std::string& error) { + error.clear(); + const std::function(const Object3D&)> clone = [&](const Object3D& from) -> std::shared_ptr { + std::shared_ptr to; + const auto kind = from.type(); + if (kind == "Scene") { + auto scene = std::make_shared(); + scene->copy(static_cast(from)); + to = std::move(scene); + } else { + if (kind == "Object3D") to = std::make_shared(); + else if (kind == "Group") to = std::make_shared(); + else if (kind == "Bone") to = std::make_shared(); + else if (kind == "Mesh") { + const auto& mesh = static_cast(from); + auto next = std::make_shared(mesh.geometry, mesh.material); + next->morphTargetInfluences = mesh.morphTargetInfluences; + to = std::move(next); + } else if (kind == "Line" || kind == "LineSegments") { + // three's Line.copy: the same geometry and material. + const auto& line = static_cast(from); + if (kind == "Line") to = std::make_shared(line.geometry, line.material); + else to = std::make_shared(line.geometry, line.material); + } else if (kind == "SkinnedMesh") { + // three's SkinnedMesh.copy: bindMode, both bind matrices and the same skeleton. + const auto& mesh = static_cast(from); + auto next = std::make_shared(mesh.geometry, mesh.material); + next->morphTargetInfluences = mesh.morphTargetInfluences; + next->attached = mesh.attached; + next->bindMatrix.copy(mesh.bindMatrix); + next->bindMatrixInverse.copy(mesh.bindMatrixInverse); + next->skeleton = mesh.skeleton; + if (mesh.boundingBox) next->boundingBox = std::make_shared(*mesh.boundingBox); + to = std::move(next); + } else { + error = "TN_NATIVE_CLONE_UNSUPPORTED: " + std::string(kind); + return nullptr; + } + to->copy(from); + } + if (recursive) + for (const auto* child : from.children) { + auto next = clone(*child); + if (!next) return nullptr; + to->add(*next); + } + return to; + }; + return clone(source); +} + +std::shared_ptr cloneSkeleton(const Object3D& source, std::string& error) { + error.clear(); + std::unordered_map> copies; + const std::function(const Object3D&)> clone = [&](const Object3D& from) -> std::shared_ptr { + std::shared_ptr to; + const auto kind = from.type(); + if (kind == "Object3D") to = std::make_shared(); + else if (kind == "Group") to = std::make_shared(); + else if (kind == "Bone") to = std::make_shared(); + else if (kind == "Mesh" || kind == "SkinnedMesh") { + const auto& mesh = static_cast(from); + std::shared_ptr next = kind == "Mesh" + ? std::make_shared(mesh.geometry, mesh.material) + : std::static_pointer_cast(std::make_shared(mesh.geometry, mesh.material)); + next->morphTargetInfluences = mesh.morphTargetInfluences; + to = std::move(next); + } else { + error = "TN_NATIVE_SKELETON_CLONE_UNSUPPORTED: " + std::string(kind); + return nullptr; + } + to->copy(from); + copies.emplace(&from, to); + for (const auto* child : from.children) { + auto next = clone(*child); + if (!next) return nullptr; + to->add(*next); + } + return to; + }; + auto root = clone(source); + if (!root) return nullptr; + for (const auto& [from, to] : copies) { + if (from->type() != "SkinnedMesh") continue; + const auto& mesh = static_cast(*from); + auto& next = static_cast(*to); + next.attached = mesh.attached; + next.bindMatrix.copy(mesh.bindMatrix); + next.bindMatrixInverse.copy(mesh.bindMatrixInverse); + if (mesh.boundingBox) next.boundingBox = std::make_shared(*mesh.boundingBox); + if (!mesh.skeleton) continue; + std::vector> bones; + for (size_t i = 0; i < mesh.skeleton->bones.size(); ++i) { + const auto* bone = mesh.skeleton->bone(i); + if (bone == nullptr) { bones.push_back(nullptr); continue; } + const auto found = copies.find(bone); + if (found == copies.end() || found->second->type() != "Bone") { + error = "TN_NATIVE_SKELETON_CLONE_EXTERNAL_BONE: " + bone->name; + return nullptr; + } + bones.push_back(std::static_pointer_cast(found->second)); + } + next.bind(std::make_shared(std::move(bones), mesh.skeleton->boneInverses), &mesh.bindMatrix); + } + return root; +} + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/animation/skinning/skeleton.h b/packages/runtime-native/src/engine/animation/skinning/skeleton.h new file mode 100644 index 000000000..2b52de11a --- /dev/null +++ b/packages/runtime-native/src/engine/animation/skinning/skeleton.h @@ -0,0 +1,115 @@ +#pragma once + +// Bone and Skeleton, ported from three@0.185.1 src/objects/Bone.js and src/objects/Skeleton.js +// (PRD-518 phase 1). A Bone is an Object3D marked for the rig; a Skeleton folds each bone's current +// world matrix against its inverse bind matrix into a flat float32 palette. +// +// The palette math is three's, bit for bit: each slot is `bone.matrixWorld * boneInverse`, and a +// missing bone (three's `undefined` in the bones array) contributes the identity instead. The +// matrices come from the existing Matrix4, so the fold is the same product three computes. +// +// Not ported, and why: +// - `computeBoneTexture`, `dispose`, `boneTexture`: the GPU data texture is a renderer concern +// (PRD-514/519), not the object model. +// - `clone`, `fromJSON`, `toJSON`, `uuid`: serialization and cloning are out of scope, as in +// Object3D. +// - `warn` on a bone/inverse length mismatch: the native init rebuilds the identity list three's +// warn accompanies, without the console line. +// - `Skeleton` is neither copyable nor movable, matching its per-instance palette buffer. + +#include +#include +#include +#include + +#include "engine/foundation/math/Matrix.h" +#include "engine/scene/nodes.h" +#include "engine/scene/object3d.h" + +namespace tn::engine { + +/** three's Bone: an Object3D whose `type` is "Bone" and whose `isBone` flag is true. */ +class Bone : public Object3D { + public: + Bone() = default; + Bone(const Bone&) = delete; + Bone& operator=(const Bone&) = delete; + + [[nodiscard]] std::string_view type() const override { return "Bone"; } + + /** three's `isBone`, the flag `Skeleton.pose` reads on a parent. */ + bool isBone = true; +}; + +/** + * three's Skeleton. `bones` holds one shared Bone per slot; a null slot is three's `undefined` + * entry, which `calculateInverses`, `pose` and `update` all skip or fill with the identity. + */ +class Skeleton { + public: + Skeleton() = default; + /** + * `bones` is copied, as three's `bones.slice(0)`; `boneInverses` empty means "compute them", + * exactly three's `boneInverses.length === 0` branch. + */ + explicit Skeleton(std::vector> bones, std::vector boneInverses = {}); + Skeleton(const Skeleton&) = delete; + Skeleton& operator=(const Skeleton&) = delete; + + /** Rebuilds the flat palette buffer, then computes or validates the inverses, as three's `init`. */ + void init(); + /** Fills `boneInverses` from each bone's current `matrixWorld`; a null bone gets the identity. */ + void calculateInverses(); + /** Restores the bind pose into every bone's `matrixWorld`, local `matrix` and decomposed TRS. */ + void pose(); + /** Folds each bone's `matrixWorld` with its inverse into `boneMatrices`, as float32. */ + void update(); + /** The first bone whose name matches, or null. A null slot is skipped, never dereferenced. */ + [[nodiscard]] Bone* getBoneByName(std::string_view name) const; + + // Weak: the scene graph owns bones. A SkinnedMesh often sits under its own bones, so a strong + // reference would make mesh -> skeleton -> bone -> ... -> mesh a cycle that never frees (three's + // GC collects it). A bone nothing else holds reads as three's `undefined` slot. + std::vector> bones; + [[nodiscard]] Bone* bone(std::size_t i) const { return i < bones.size() ? bones[i].lock().get() : nullptr; } + std::vector boneInverses; + /** `bones.size() * 16` floats, column-major per slot, three's flat `boneMatrices`. */ + std::vector boneMatrices; +}; + +/** + * three's SkinnedMesh: a Mesh whose vertices follow `skeleton` through `skinIndex`/`skinWeight`. + * `bindMatrix` is the mesh's world matrix when it was bound; in "attached" mode (the default) + * `bindMatrixInverse` follows the mesh's own world matrix on every updateMatrixWorld, in + * "detached" mode it stays the inverse of `bindMatrix`. + */ +class SkinnedMesh : public Mesh { + public: + using Mesh::Mesh; + [[nodiscard]] std::string_view type() const override { return "SkinnedMesh"; } + /** three's bind: without a matrix, the mesh's current world matrix after computing the inverses. */ + void bind(std::shared_ptr skeleton, const Matrix4* bindMatrix = nullptr); + void pose() { if (skeleton) skeleton->pose(); } + void updateMatrixWorld(bool force = false) override; + Vector3& getVertexPosition(uint64_t index, Vector3& target) const override; + Vector3& applyBoneTransform(uint64_t index, Vector3& target) const; + void computeBoundingBox(); + std::shared_ptr boundingBox; + std::shared_ptr skeleton; + bool attached = true; // bindMode: "attached" (true) or "detached" + Matrix4 bindMatrix; + Matrix4 bindMatrixInverse; + + protected: + const Box3& cachedBounds() override; +}; + +/** SkeletonUtils.clone: copy the hierarchy, share mesh resources, remap each skin to cloned bones. + * Unsupported node kinds and bones outside the supplied root fail by name. */ +std::shared_ptr cloneSkeleton(const Object3D& source, std::string& error); +/** Object3D.clone(recursive): three's `new this.constructor().copy(this, recursive)`. Meshes share + * their geometry and material, and a SkinnedMesh keeps its source's skeleton (only SkeletonUtils + * remaps bones). Null, with `error` naming the kind, for a class whose copy is not ported. */ +std::shared_ptr cloneObject(const Object3D& source, bool recursive, std::string& error); + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/foundation/ThreeConstants.h b/packages/runtime-native/src/engine/foundation/ThreeConstants.h new file mode 100644 index 000000000..47cfdc0a9 --- /dev/null +++ b/packages/runtime-native/src/engine/foundation/ThreeConstants.h @@ -0,0 +1,65 @@ +#pragma once + +// The scalar constants the minimal template imports from `three` (PRD-531), with three r185's exact +// values (three@0.185.1 src/constants.js). The JS-facing numbers and colour-space strings travel to +// a game unchanged, so an off-by-one here is a tone curve or a shadow filter that silently differs. + +#include + +namespace tn::engine { + +/** three's `ToneMapping` constants. `NoToneMapping` and `LinearToneMapping` are 0 and 1. */ +inline constexpr int ACESFilmicToneMapping = 4; +inline constexpr int AgXToneMapping = 6; +inline constexpr int NeutralToneMapping = 7; + +/** three's `ShadowMapType::PCFSoftShadowMap`; `PCFShadowMap` is 1, `VSMShadowMap` is 3. */ +inline constexpr int PCFSoftShadowMap = 2; + +/** three's colour spaces are strings: `NoColorSpace` is empty, `LinearSRGBColorSpace` is linear. */ +inline constexpr const char* NoColorSpace = ""; +inline constexpr const char* LinearSRGBColorSpace = "srgb-linear"; + +/** Every three constant the engine honours, as each language back end installs it and the registry + * dump lists it; the catalog marks exactly these `supported`. A string constant has `text`. */ +struct ThreeConstant { + const char* name; + double number; + const char* text; // text != nullptr => string constant +}; + +inline constexpr ThreeConstant kThreeConstants[] = { + {"ACESFilmicToneMapping", ACESFilmicToneMapping, nullptr}, + {"AdditiveBlending", 2.0, nullptr}, + {"AgXToneMapping", AgXToneMapping, nullptr}, + {"AttachedBindMode", 0.0, "attached"}, + {"BackSide", 1.0, nullptr}, + {"ClampToEdgeWrapping", 1001.0, nullptr}, + {"DoubleSide", 2.0, nullptr}, + {"DynamicDrawUsage", 35048.0, nullptr}, + {"EquirectangularReflectionMapping", 303.0, nullptr}, + {"FloatType", 1015.0, nullptr}, + {"FrontSide", 0.0, nullptr}, + {"HalfFloatType", 1016.0, nullptr}, + {"LinearFilter", 1006.0, nullptr}, + {"LinearMipmapLinearFilter", 1008.0, nullptr}, + {"LinearSRGBColorSpace", 0.0, LinearSRGBColorSpace}, + {"LoopOnce", 2200.0, nullptr}, + {"LoopPingPong", 2202.0, nullptr}, + {"LoopRepeat", 2201.0, nullptr}, + {"NearestFilter", 1003.0, nullptr}, + {"NeutralToneMapping", NeutralToneMapping, nullptr}, + {"NoBlending", 0.0, nullptr}, + {"NoColorSpace", 0.0, NoColorSpace}, + {"NoToneMapping", 0.0, nullptr}, + {"NormalBlending", 1.0, nullptr}, + {"PCFShadowMap", 1.0, nullptr}, + {"PCFSoftShadowMap", PCFSoftShadowMap, nullptr}, + {"RepeatWrapping", 1000.0, nullptr}, + {"RGBAFormat", 1023.0, nullptr}, + {"SRGBColorSpace", 0.0, "srgb"}, + {"StaticDrawUsage", 35044.0, nullptr}, + {"UnsignedByteType", 1009.0, nullptr}, +}; + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/foundation/buffers.cpp b/packages/runtime-native/src/engine/foundation/buffers.cpp new file mode 100644 index 000000000..044ac60e1 --- /dev/null +++ b/packages/runtime-native/src/engine/foundation/buffers.cpp @@ -0,0 +1,98 @@ +#include "buffers.h" + +#include +#include +#include + +namespace tn::engine { + +uint32_t scalarSize(Scalar scalar) { + switch (scalar) { + case Scalar::I8: + case Scalar::U8: return 1; + case Scalar::I16: + case Scalar::U16: return 2; + case Scalar::F32: + case Scalar::I32: + case Scalar::U32: return 4; + case Scalar::F64: return 8; + } + return 1; +} + +BufferStore::BufferStore(Scalar scalar, uint64_t count) : scalar_(scalar) { + const uint64_t size = scalarSize(scalar); + // A count whose byte size overflows is clamped to empty rather than wrapped to a small buffer. + bytes_.resize(count <= std::numeric_limits::max() / size ? count * size : 0); +} + +BufferError BufferStore::validate(uint64_t byteOffset, uint64_t byteLength, uint64_t byteStride) const { + const uint64_t capacity = bytes_.size(); + // Subtraction, not addition: offset + length can wrap, capacity - offset cannot once offset fits. + if (byteOffset > capacity || byteLength > capacity - byteOffset) return BufferError::Range; + const uint32_t size = scalarSize(scalar_); + if (byteOffset % size != 0 || byteLength % size != 0) return BufferError::Layout; + if (byteStride != 0 && (byteStride % size != 0 || byteStride > capacity)) return BufferError::Layout; + return BufferError::None; +} + +BufferError BufferStore::write(uint64_t byteOffset, const void* source, uint64_t byteLength) { + const BufferError error = validate(byteOffset, byteLength); + if (error != BufferError::None) return error; + pull(); + ++writes_; + if (byteLength > 0) std::memcpy(bytes_.data() + byteOffset, source, byteLength); + return BufferError::None; +} + +BufferError BufferStore::read(uint64_t byteOffset, void* destination, uint64_t byteLength) const { + const BufferError error = validate(byteOffset, byteLength); + if (error != BufferError::None) return error; + pull(); + if (byteLength > 0) std::memcpy(destination, bytes_.data() + byteOffset, byteLength); + return BufferError::None; +} + +bool BufferStore::resize(uint64_t count) { + if (leases_ > 0) { + pendingCount_ = count; + resizePending_ = true; + return false; + } + const uint64_t size = scalarSize(scalar_); + const uint64_t bytes = count <= std::numeric_limits::max() / size ? count * size : 0; + if (bytes == bytes_.size()) return true; + pull(); + // A fresh allocation every time, so the storage really moves and stale readers are caught. + decltype(bytes_) next(bytes); + // memcpy with a null pointer is undefined even for zero bytes, and empty storage has none. + const uint64_t kept = std::min(bytes, bytes_.size()); + if (kept > 0) std::memcpy(next.data(), bytes_.data(), kept); + if (bytes > kept) std::memset(next.data() + kept, 0, bytes - kept); + bytes_.swap(next); + ++epoch_; + ++writes_; + return true; +} + +void BufferStore::fill() const { + auto* data = const_cast(bytes_.data()); + uint64_t written = 0; + if (deferred_) { + deferred_ = false; + const uint64_t size = scalarSize(scalar_); + written = std::min(pullHook(*this, data), bytes_.size() / size) * size; + } + if (unfilled_ && bytes_.size() > written) std::memset(data + written, 0, bytes_.size() - written); + unfilled_ = false; +} + +void BufferStore::releaseLease() { + if (leases_ == 0) return; + if (--leases_ == 0 && resizePending_) { + resizePending_ = false; + resize(pendingCount_); + } +} + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/foundation/buffers.h b/packages/runtime-native/src/engine/foundation/buffers.h new file mode 100644 index 000000000..ae2e87324 --- /dev/null +++ b/packages/runtime-native/src/engine/foundation/buffers.h @@ -0,0 +1,142 @@ +#pragma once + +#include +#include +#include +#include +#include + +namespace tn::engine { + +enum class Scalar : uint8_t { F32, F64, I8, U8, I16, U16, I32, U32 }; + +uint32_t scalarSize(Scalar scalar); + +enum class BufferError : uint8_t { + None, + Range, // TN_BUFFER_RANGE: offset + length past the end, or an overflowing pair + Layout, // stride or alignment that does not fit the scalar type +}; + +/** Three's `BufferAttribute.updateRanges` entry, in elements. */ +struct UpdateRange { + uint64_t start; + uint64_t count; +}; + +/** + * One attribute's native storage (PRD-504). Every access is range-checked with overflow-safe + * arithmetic before it touches memory. A lease pins the storage: a resize requested under a lease + * waits for the last release, so a view or GPU job never reads memory that moved under it. + */ +class BufferStore : public std::enable_shared_from_this { +public: + BufferStore(Scalar scalar, uint64_t count); + ~BufferStore() { + if (deferred_ && forgetHook != nullptr) forgetHook(*this); + } + + /** + * A back end that keeps its own copy of the bytes and defers writing it (the Wasm JS mirror of + * `attribute.array`) sets these: `pull` fills `data` before the store next reads or writes its + * bytes, and `forget` drops a deferral the store dies with. A pull leaves the write count, and + * answers how many elements it wrote: past those, bytes the store never filled read as zero. + */ + static inline uint64_t (*pullHook)(const BufferStore& store, std::byte* data) = nullptr; + static inline void (*forgetHook)(const BufferStore& store) = nullptr; + void defer() { deferred_ = pullHook != nullptr; } + + /** Accepts a byte window and element stride only if both fit the storage and the scalar type. */ + BufferError validate(uint64_t byteOffset, uint64_t byteLength, uint64_t byteStride = 0) const; + BufferError write(uint64_t byteOffset, const void* source, uint64_t byteLength); + BufferError read(uint64_t byteOffset, void* destination, uint64_t byteLength) const; + + /** Deferred while leased; returns true when it applied now. Contents up to the new size survive. */ + bool resize(uint64_t count); + void acquireLease() { ++leases_; } + void releaseLease(); + uint32_t leaseCount() const { return leases_; } + + // BufferAttribute semantics, as three@0.185.1 records them. + void needsUpdate() { ++version_; } + uint32_t version() const { return version_; } + /** three's `geometry.dispose()`: the GPU copy goes now, and comes back only if the store is drawn again. */ + void releaseGpuCopy() { ++gpuReleases_; } + uint32_t gpuReleases() const { return gpuReleases_; } + void addUpdateRange(uint64_t start, uint64_t count) { ranges_.push_back({start, count}); } + void clearUpdateRanges() { ranges_.clear(); } + std::span updateRanges() const { return ranges_; } + + Scalar scalar() const { return scalar_; } + uint64_t count() const { return bytes_.size() / scalarSize(scalar_); } + uint64_t byteLength() const { return bytes_.size(); } + /** Changes whenever the storage reallocates; a view compares it to know it must re-resolve. */ + uint64_t epoch() const { return epoch_; } + /** Moves on every `write`, resize and mutable `data()`: a JS copy of the bytes is current while it holds. */ + uint64_t writes() const { return writes_; } + std::byte* data() { + pull(); + ++writes_; + return bytes_.data(); + } + const std::byte* data() const { + pull(); + return bytes_.data(); + } + +private: + // Storage left unwritten when made: a deferred store's pull writes it, and one that dies unread + // never touches its pages. `unfilled_` zeroes what no pull wrote before the first use. + template + struct Uninitialized : std::allocator { + template + struct rebind { + using other = Uninitialized; + }; + template + void construct(U* at) noexcept { + ::new (static_cast(at)) U; + } + }; + + void pull() const { + if (deferred_ || unfilled_) fill(); + } + void fill() const; + + Scalar scalar_; + std::vector> bytes_; + mutable bool unfilled_ = true; + uint64_t epoch_ = 0; + uint64_t writes_ = 0; + uint64_t pendingCount_ = 0; + bool resizePending_ = false; + mutable bool deferred_ = false; + uint32_t leases_ = 0; + uint32_t version_ = 0; + uint32_t gpuReleases_ = 0; + std::vector ranges_; +}; + +/** + * A retained view of a store (an attribute array or `.elements`). It holds the store, never a raw + * pointer, so a write on the native side is what it reads and a reallocation — Wasm memory growth + * included — is followed rather than read after free. + */ +class BufferView { +public: + explicit BufferView(BufferStore& store) : store_(&store), seenEpoch_(store.epoch()) {} + + std::span bytes() { + seenEpoch_ = store_->epoch(); + return {store_->data(), static_cast(store_->byteLength())}; + } + /** True once the storage moved since the last `bytes()`: the caller's old span is invalid. */ + bool stale() const { return seenEpoch_ != store_->epoch(); } + +private: + BufferStore* store_; + uint64_t seenEpoch_; +}; + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/foundation/handles.cpp b/packages/runtime-native/src/engine/foundation/handles.cpp new file mode 100644 index 000000000..13f3892a0 --- /dev/null +++ b/packages/runtime-native/src/engine/foundation/handles.cpp @@ -0,0 +1,43 @@ +#include "handles.h" + +namespace tn::engine { + +Handle HandleTable::allocate(uint16_t type) { + if (type == 0) return Handle{}; + uint32_t index; + if (!free_.empty()) { + index = free_.back(); + free_.pop_back(); + } else { + index = static_cast(slots_.size()); + slots_.push_back(Slot{}); + } + Slot& slot = slots_[index]; + slot.type = type; + slot.live = true; + ++live_; + return Handle{type, context_, index, slot.generation}; +} + +HandleError HandleTable::check(Handle handle, uint16_t expectedType) const { + return check(handle.type, handle.context, handle.index, handle.generation, expectedType); +} + +HandleError HandleTable::release(Handle handle) { + const HandleError error = check(handle); + if (error != HandleError::None) return error; + Slot& slot = slots_[handle.index]; + slot.live = false; + slot.type = 0; + // ponytail: a slot retires after 2^32 - 1 reuses rather than wrapping to a generation an old + // handle could still hold; it is leaked, which costs 8 bytes per 4 billion frees. + if (++slot.generation == 0) { + --live_; + return HandleError::None; + } + free_.push_back(handle.index); + --live_; + return HandleError::None; +} + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/foundation/handles.h b/packages/runtime-native/src/engine/foundation/handles.h new file mode 100644 index 000000000..32eb6db2a --- /dev/null +++ b/packages/runtime-native/src/engine/foundation/handles.h @@ -0,0 +1,68 @@ +#pragma once + +#include +#include + +namespace tn::engine { + +/** The ABI handle (PRD-500): a slot index plus the identity that proves the slot is still it. */ +struct Handle { + uint16_t type = 0; + uint16_t context = 0; + uint32_t index = 0; + uint32_t generation = 0; +}; + +enum class HandleError : uint8_t { + None, + Invalid, // no such slot, or a zero type: never allocated by this table + Context, // allocated by another context's table + Stale, // the slot was released; its generation moved on + Type, // live, but of another type than the caller asked for +}; + +/** + * Generational slots (PRD-502). A released slot bumps its generation before it can be reused, so a + * retained handle to the old object is rejected instead of aliasing the new one. Single-threaded by + * contract: the engine resolves handles on its own thread, and the Wasm build has no other. + */ +class HandleTable { +public: + explicit HandleTable(uint16_t context) : context_(context) {} + + /** `type` 0 is reserved for "no type" and is refused with an Invalid handle back. */ + Handle allocate(uint16_t type); + /** `expectedType` 0 accepts any live type. */ + HandleError check(Handle handle, uint16_t expectedType = 0) const; + /** The same check on the fields as scalars: a caller holding them in registers pays no struct copy. */ + HandleError check(uint16_t type, uint16_t context, uint32_t index, uint32_t generation, uint16_t expectedType = 0) const { + if (type == 0 || generation == 0) return HandleError::Invalid; + if (context != context_) return HandleError::Context; + if (index >= slots_.size()) return HandleError::Invalid; + const Slot& slot = slots_[index]; + if (!slot.live || slot.generation != generation) return HandleError::Stale; + // The handle's own type field is caller-supplied; the slot's type is the truth. + if (slot.type != type) return HandleError::Type; + if (expectedType != 0 && slot.type != expectedType) return HandleError::Type; + return HandleError::None; + } + HandleError release(Handle handle); + + uint16_t context() const { return context_; } + uint32_t liveCount() const { return live_; } + uint32_t capacity() const { return static_cast(slots_.size()); } + +private: + struct Slot { + uint32_t generation = 1; // never 0, so a zeroed handle is never live + uint16_t type = 0; + bool live = false; + }; + + uint16_t context_; + std::vector slots_; + std::vector free_; + uint32_t live_ = 0; +}; + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/foundation/json.h b/packages/runtime-native/src/engine/foundation/json.h new file mode 100644 index 000000000..5fe2a9499 --- /dev/null +++ b/packages/runtime-native/src/engine/foundation/json.h @@ -0,0 +1,596 @@ +#pragma once + +// A JSON reader and writer for engine inputs that arrive as text: world packages, playtest protocol +// frames (PRD-521, PRD-529). RFC 8259, with JavaScript's JSON.parse/JSON.stringify answers where they +// show: object members keep their order (as a JavaScript object's string keys do), a repeated key +// keeps its first position and its last value, numbers are binary64, correctly rounded, and written +// as Number::toString writes them. Strings are WTF-8: UTF-8, except that a lone surrogate a JSON text +// escapes keeps its own 3-byte encoding, so a JavaScript string survives the round trip. Inputs are +// untrusted, so it fails closed with a byte offset, refuses nesting deeper than kMaxDepth and never +// throws. + +#include +#include +#include +#if defined(__APPLE__) +#include +#elif defined(__ANDROID__) +#include +#endif +#include +#include +#include +#include +#include +#include +#include +#include +#include + +namespace tn::engine::json { + +// Each nesting level is a recursive call; 64 keeps the worst case inside Emscripten's 64 KiB default +// stack (256 overflowed it). Engine inputs (world packages, protocol frames) nest about ten deep. +inline constexpr int kMaxDepth = 64; + +class Value { + public: + enum class Kind : uint8_t { Null, Bool, Number, String, Array, Object }; + + Value() = default; + [[nodiscard]] Kind kind() const { return kind_; } + [[nodiscard]] bool isNull() const { return kind_ == Kind::Null; } + [[nodiscard]] bool isBool() const { return kind_ == Kind::Bool; } + [[nodiscard]] bool isNumber() const { return kind_ == Kind::Number; } + [[nodiscard]] bool isString() const { return kind_ == Kind::String; } + [[nodiscard]] bool isArray() const { return kind_ == Kind::Array; } + [[nodiscard]] bool isObject() const { return kind_ == Kind::Object; } + + [[nodiscard]] bool boolean() const { return bool_; } + [[nodiscard]] double number() const { return number_; } + [[nodiscard]] const std::string& string() const { return string_; } + [[nodiscard]] const std::vector& items() const { return items_; } + /** Members in first-seen order; a repeated key kept its first position and took the last value. */ + [[nodiscard]] const std::vector>& members() const { return members_; } + /** The member named `key`, or null when absent or when this is not an object. */ + [[nodiscard]] const Value* find(std::string_view key) const { + for (const auto& [name, value] : members_) + if (name == key) + return &value; + return nullptr; + } + + static Value makeNull() { return Value(); } + static Value makeBool(bool b) { + Value v; + v.kind_ = Kind::Bool; + v.bool_ = b; + return v; + } + static Value makeNumber(double n) { + Value v; + v.kind_ = Kind::Number; + v.number_ = n; + return v; + } + static Value makeString(std::string s) { + Value v; + v.kind_ = Kind::String; + v.string_ = std::move(s); + return v; + } + static Value makeArray(std::vector items) { + Value v; + v.kind_ = Kind::Array; + v.items_ = std::move(items); + return v; + } + static Value makeObject(std::vector> members) { + Value v; + v.kind_ = Kind::Object; + v.members_ = std::move(members); + return v; + } + + private: + Kind kind_ = Kind::Null; + bool bool_ = false; + double number_ = 0; + std::string string_; + std::vector items_; + std::vector> members_; +}; + +/** Why `parse` refused: TN_JSON_SYNTAX or TN_JSON_DEPTH, the byte offset and what was expected. */ +struct Error { + std::string code; + std::size_t offset = 0; + std::string detail; +}; + +namespace detail { + +class Parser { + public: + explicit Parser(std::string_view text) : text_(text) {} + + bool document(Value& out, Error& error) { + skip(); + if (!value(out, 0, error)) + return false; + skip(); + if (at_ != text_.size()) + return fail(error, "TN_JSON_SYNTAX", "text after the value"); + return true; + } + + private: + bool fail(Error& error, const char* code, std::string detail) { + error = Error{code, at_, std::move(detail)}; + return false; + } + void skip() { + while (at_ < text_.size() && + (text_[at_] == ' ' || text_[at_] == '\t' || text_[at_] == '\n' || text_[at_] == '\r')) + ++at_; + } + bool literal(std::string_view word) { + if (text_.substr(at_, word.size()) != word) + return false; + at_ += word.size(); + return true; + } + + bool value(Value& out, int depth, Error& error) { + if (depth > kMaxDepth) + return fail(error, "TN_JSON_DEPTH", "nested deeper than 64"); + if (at_ >= text_.size()) + return fail(error, "TN_JSON_SYNTAX", "a value"); + switch (text_[at_]) { + case '{': + return object(out, depth, error); + case '[': + return array(out, depth, error); + case '"': { + std::string s; + if (!string(s, error)) + return false; + out = Value::makeString(std::move(s)); + return true; + } + case 't': + if (literal("true")) + return out = Value::makeBool(true), true; + break; + case 'f': + if (literal("false")) + return out = Value::makeBool(false), true; + break; + case 'n': + if (literal("null")) + return out = Value::makeNull(), true; + break; + default: + if (text_[at_] == '-' || (text_[at_] >= '0' && text_[at_] <= '9')) + return number(out, error); + } + return fail(error, "TN_JSON_SYNTAX", "a value"); + } + + // The RFC 8259 number grammar exactly (no leading zeros, no '+', no bare '.'), then a correctly + // rounded conversion of the whole token. + bool number(Value& out, Error& error) { + const std::size_t start = at_; + const auto digit = [&] { return at_ < text_.size() && text_[at_] >= '0' && text_[at_] <= '9'; }; + if (text_[at_] == '-') + ++at_; + if (!digit()) + return fail(error, "TN_JSON_SYNTAX", "a digit"); + if (text_[at_] == '0') + ++at_; + else + while (digit()) + ++at_; + if (at_ < text_.size() && text_[at_] == '.') { + ++at_; + if (!digit()) + return fail(error, "TN_JSON_SYNTAX", "a digit after '.'"); + while (digit()) + ++at_; + } + if (at_ < text_.size() && (text_[at_] == 'e' || text_[at_] == 'E')) { + ++at_; + if (at_ < text_.size() && (text_[at_] == '+' || text_[at_] == '-')) + ++at_; + if (!digit()) + return fail(error, "TN_JSON_SYNTAX", "an exponent digit"); + while (digit()) + ++at_; + } + out = Value::makeNumber(toDouble(text_.substr(start, at_ - start))); + return true; + } + + // from_chars, not strtod: it ignores the C locale (a host's setlocale can make strtod stop at + // '.') and rounds correctly. Past binary64's range it reports out_of_range and leaves the value + // alone; JSON.parse answers ±Infinity for an overflow and ±0 for an underflow, told apart here by + // the token's decimal exponent at its first significant digit. + static double toDouble(std::string_view token) { + double value = 0; +#if defined(__APPLE__) || defined(__ANDROID__) + // These libc++ builds have no floating-point from_chars: strtod_l in the C locale is the same + // correctly rounded, locale-free parse. ERANGE with 0 or ±HUGE_VAL is an overflow or an + // underflow (handled below); a subnormal result is a valid value. + static const locale_t cLocale = newlocale(LC_ALL_MASK, "C", nullptr); + const std::string text(token); + char* end = nullptr; + errno = 0; + value = strtod_l(text.c_str(), &end, cLocale); + const bool range = errno == ERANGE && (value == 0 || std::abs(value) == HUGE_VAL); + if (!range && end == text.c_str() + text.size()) + return value; + value = 0; +#else + const auto [end, ec] = std::from_chars(token.data(), token.data() + token.size(), value); + if (ec == std::errc() && end == token.data() + token.size()) + return value; +#endif + const bool negative = token.front() == '-'; + long exponent = 0, firstSignificant = 0; + bool seen = false, afterPoint = false; + long position = 0; // digits before the decimal point, minus those after it, to the first non-zero + for (std::size_t i = negative ? 1 : 0; i < token.size(); ++i) { + const char c = token[i]; + if (c == '.') { + afterPoint = true; + continue; + } + if (c == 'e' || c == 'E') { + exponent = std::strtol(std::string(token.substr(i + 1)).c_str(), nullptr, 10); + break; + } + if (!afterPoint) + ++position; + if (!seen && c != '0') { + seen = true; + firstSignificant = afterPoint ? -(static_cast(i) - static_cast(token.find('.'))) : 0; + } + } + const long magnitude = exponent + (firstSignificant < 0 ? firstSignificant : position); + const double inf = std::numeric_limits::infinity(); + return magnitude > 0 ? (negative ? -inf : inf) : (negative ? -0.0 : 0.0); + } + + static void utf8(std::string& out, uint32_t cp) { + if (cp < 0x80) { + out += char(cp); + } else if (cp < 0x800) { + out += char(0xC0 | (cp >> 6)); + out += char(0x80 | (cp & 0x3F)); + } else if (cp < 0x10000) { + out += char(0xE0 | (cp >> 12)); + out += char(0x80 | ((cp >> 6) & 0x3F)); + out += char(0x80 | (cp & 0x3F)); + } else { + out += char(0xF0 | (cp >> 18)); + out += char(0x80 | ((cp >> 12) & 0x3F)); + out += char(0x80 | ((cp >> 6) & 0x3F)); + out += char(0x80 | (cp & 0x3F)); + } + } + bool hex4(uint32_t& out) { + if (at_ + 4 > text_.size()) + return false; + out = 0; + for (int i = 0; i < 4; ++i) { + const char c = text_[at_++]; + out <<= 4; + if (c >= '0' && c <= '9') + out |= uint32_t(c - '0'); + else if (c >= 'a' && c <= 'f') + out |= uint32_t(c - 'a' + 10); + else if (c >= 'A' && c <= 'F') + out |= uint32_t(c - 'A' + 10); + else + return false; + } + return true; + } + + // A lone surrogate escape keeps its code point (WTF-8), as JavaScript keeps it in UTF-16; control + // characters must be escaped, as RFC 8259 requires. + bool string(std::string& out, Error& error) { + ++at_; // the opening quote + while (true) { + if (at_ >= text_.size()) + return fail(error, "TN_JSON_SYNTAX", "a closing quote"); + const char c = text_[at_]; + if (c == '"') { + ++at_; + return true; + } + if (static_cast(c) < 0x20) + return fail(error, "TN_JSON_SYNTAX", "an escaped control character"); + if (c != '\\') { + out += c; + ++at_; + continue; + } + if (++at_ >= text_.size()) + return fail(error, "TN_JSON_SYNTAX", "an escape"); + const char e = text_[at_++]; + switch (e) { + case '"': + out += '"'; + break; + case '\\': + out += '\\'; + break; + case '/': + out += '/'; + break; + case 'b': + out += '\b'; + break; + case 'f': + out += '\f'; + break; + case 'n': + out += '\n'; + break; + case 'r': + out += '\r'; + break; + case 't': + out += '\t'; + break; + case 'u': { + uint32_t cp = 0; + if (!hex4(cp)) + return fail(error, "TN_JSON_SYNTAX", "four hex digits"); + if (cp >= 0xD800 && cp <= 0xDBFF && text_.substr(at_, 2) == "\\u") { + const std::size_t save = at_; + at_ += 2; + uint32_t low = 0; + if (hex4(low) && low >= 0xDC00 && low <= 0xDFFF) { + cp = 0x10000 + ((cp - 0xD800) << 10) + (low - 0xDC00); + } else { + at_ = save; // a lone high surrogate; the next escape is read on its own + } + } + utf8(out, cp); + break; + } + default: + return fail(error, "TN_JSON_SYNTAX", "a valid escape"); + } + } + } + + bool array(Value& out, int depth, Error& error) { + ++at_; + std::vector items; + skip(); + if (at_ < text_.size() && text_[at_] == ']') { + ++at_; + out = Value::makeArray({}); + return true; + } + while (true) { + Value item; + skip(); + if (!value(item, depth + 1, error)) + return false; + items.push_back(std::move(item)); + skip(); + if (at_ < text_.size() && text_[at_] == ',') { + ++at_; + continue; + } + if (at_ < text_.size() && text_[at_] == ']') { + ++at_; + out = Value::makeArray(std::move(items)); + return true; + } + return fail(error, "TN_JSON_SYNTAX", "',' or ']'"); + } + } + + bool object(Value& out, int depth, Error& error) { + ++at_; + std::vector> members; + skip(); + if (at_ < text_.size() && text_[at_] == '}') { + ++at_; + out = Value::makeObject({}); + return true; + } + while (true) { + skip(); + if (at_ >= text_.size() || text_[at_] != '"') + return fail(error, "TN_JSON_SYNTAX", "a member name"); + std::string name; + if (!string(name, error)) + return false; + skip(); + if (at_ >= text_.size() || text_[at_] != ':') + return fail(error, "TN_JSON_SYNTAX", "':'"); + ++at_; + skip(); + Value member; + if (!value(member, depth + 1, error)) + return false; + bool replaced = false; + for (auto& [existing, value] : members) { + if (existing == name) { + value = std::move(member); // JSON.parse: the last value, at the first position + replaced = true; + break; + } + } + if (!replaced) + members.emplace_back(std::move(name), std::move(member)); + skip(); + if (at_ < text_.size() && text_[at_] == ',') { + ++at_; + continue; + } + if (at_ < text_.size() && text_[at_] == '}') { + ++at_; + out = Value::makeObject(std::move(members)); + return true; + } + return fail(error, "TN_JSON_SYNTAX", "',' or '}'"); + } + } + + std::string_view text_; + std::size_t at_ = 0; +}; + +} // namespace detail + +/** + * ECMAScript Number::toString(10): the shortest digits that round-trip (to_chars gives them), laid + * out as JavaScript does — plain up to 21 integer digits, `0.000ddd` down to 1e-7, else `d.ddde±n`. + */ +inline std::string numberToString(double x) { + if (x != x) + return "NaN"; + if (x == 0) + return "0"; // -0 too + if (x == std::numeric_limits::infinity()) + return "Infinity"; + if (x == -std::numeric_limits::infinity()) + return "-Infinity"; + char buf[64]; + const auto result = std::to_chars(buf, buf + sizeof buf, x, std::chars_format::scientific); + const std::string_view sci(buf, static_cast(result.ptr - buf)); + const bool negative = sci.front() == '-'; + const std::size_t e = sci.find('e'); + std::string digits; + for (char c : sci.substr(negative ? 1 : 0, e - (negative ? 1 : 0))) + if (c != '.') + digits += c; + const int n = std::atoi(std::string(sci.substr(e + 1)).c_str()) + 1; // s * 10^(n - k) = |x| + const int k = static_cast(digits.size()); + std::string out = negative ? "-" : ""; + if (k <= n && n <= 21) { + out += digits + std::string(static_cast(n - k), '0'); + } else if (0 < n && n <= 21) { + out += digits.substr(0, static_cast(n)) + "." + digits.substr(static_cast(n)); + } else if (-6 < n && n <= 0) { + out += "0." + std::string(static_cast(-n), '0') + digits; + } else { + out += digits.substr(0, 1); + if (k > 1) + out += "." + digits.substr(1); + out += (n - 1 >= 0 ? "e+" : "e-") + std::to_string(n - 1 >= 0 ? n - 1 : 1 - n); + } + return out; +} + +/** JSON.stringify of a parsed value: no whitespace, members in order, NaN and ±Infinity as null. */ +inline void stringify(const Value& v, std::string& out) { + switch (v.kind()) { + case Value::Kind::Null: + out += "null"; + return; + case Value::Kind::Bool: + out += v.boolean() ? "true" : "false"; + return; + case Value::Kind::Number: { + const double x = v.number(); + out += (x != x || x - x != 0) ? "null" : numberToString(x); + return; + } + case Value::Kind::String: { + static const char* const hex = "0123456789abcdef"; + const std::string& s = v.string(); + out += '"'; + for (std::size_t i = 0; i < s.size(); ++i) { + const auto c = static_cast(s[i]); + // Well-formed JSON.stringify: a lone surrogate (WTF-8: ED A0..BF xx) is written as \udxxx. + if (c == 0xED && i + 2 < s.size() && (static_cast(s[i + 1]) & 0xE0) == 0xA0) { + const uint32_t cp = 0xD000 | ((static_cast(s[i + 1]) & 0x3F) << 6) | + (static_cast(s[i + 2]) & 0x3F); + out += "\\u"; + for (int shift = 12; shift >= 0; shift -= 4) + out += hex[(cp >> shift) & 15]; + i += 2; + continue; + } + switch (c) { + case '"': + out += "\\\""; + break; + case '\\': + out += "\\\\"; + break; + case '\b': + out += "\\b"; + break; + case '\f': + out += "\\f"; + break; + case '\n': + out += "\\n"; + break; + case '\r': + out += "\\r"; + break; + case '\t': + out += "\\t"; + break; + default: + if (c < 0x20) { + out += "\\u00"; + out += hex[c >> 4]; + out += hex[c & 15]; + } else { + out += static_cast(c); + } + } + } + out += '"'; + return; + } + case Value::Kind::Array: + out += '['; + for (std::size_t i = 0; i < v.items().size(); ++i) { + if (i) + out += ','; + stringify(v.items()[i], out); + } + out += ']'; + return; + case Value::Kind::Object: + out += '{'; + for (std::size_t i = 0; i < v.members().size(); ++i) { + if (i) + out += ','; + stringify(Value::makeString(v.members()[i].first), out); + out += ':'; + stringify(v.members()[i].second, out); + } + out += '}'; + return; + } +} + +inline std::string stringify(const Value& v) { + std::string out; + stringify(v, out); + return out; +} + +/** Parses one JSON text into `out`; false with `error` (and `out` untouched) when it is not one. */ +inline bool parse(std::string_view text, Value& out, Error& error) { + Value parsed; + if (!detail::Parser(text).document(parsed, error)) + return false; + out = std::move(parsed); + return true; +} + +} // namespace tn::engine::json diff --git a/packages/runtime-native/src/engine/foundation/math/Color.cpp b/packages/runtime-native/src/engine/foundation/math/Color.cpp new file mode 100644 index 000000000..e33ca2e1a --- /dev/null +++ b/packages/runtime-native/src/engine/foundation/math/Color.cpp @@ -0,0 +1,480 @@ +#include "engine/foundation/math/Color.h" + +#include "engine/foundation/math/MathUtils.h" +#include "engine/foundation/math/Matrix.h" +#include "engine/foundation/math/Vector.h" +#include "engine/foundation/math/ieee754.h" + +#include +#include +#include +#include +#include + +namespace tn::engine { + +namespace { + +/** three's CSS colour keywords (Color.NAMES), copied from the pinned reference. */ +constexpr struct { + const char* name; + uint32_t hex; +} COLOR_KEYWORDS[] = { + {"aliceblue", 0xF0F8FF}, {"antiquewhite", 0xFAEBD7}, {"aqua", 0x00FFFF}, + {"aquamarine", 0x7FFFD4}, {"azure", 0xF0FFFF}, {"beige", 0xF5F5DC}, + {"bisque", 0xFFE4C4}, {"black", 0x000000}, {"blanchedalmond", 0xFFEBCD}, + {"blue", 0x0000FF}, {"blueviolet", 0x8A2BE2}, {"brown", 0xA52A2A}, + {"burlywood", 0xDEB887}, {"cadetblue", 0x5F9EA0}, {"chartreuse", 0x7FFF00}, + {"chocolate", 0xD2691E}, {"coral", 0xFF7F50}, {"cornflowerblue", 0x6495ED}, + {"cornsilk", 0xFFF8DC}, {"crimson", 0xDC143C}, {"cyan", 0x00FFFF}, + {"darkblue", 0x00008B}, {"darkcyan", 0x008B8B}, {"darkgoldenrod", 0xB8860B}, + {"darkgray", 0xA9A9A9}, {"darkgreen", 0x006400}, {"darkgrey", 0xA9A9A9}, + {"darkkhaki", 0xBDB76B}, {"darkmagenta", 0x8B008B}, {"darkolivegreen", 0x556B2F}, + {"darkorange", 0xFF8C00}, {"darkorchid", 0x9932CC}, {"darkred", 0x8B0000}, + {"darksalmon", 0xE9967A}, {"darkseagreen", 0x8FBC8F}, {"darkslateblue", 0x483D8B}, + {"darkslategray", 0x2F4F4F}, {"darkslategrey", 0x2F4F4F}, {"darkturquoise", 0x00CED1}, + {"darkviolet", 0x9400D3}, {"deeppink", 0xFF1493}, {"deepskyblue", 0x00BFFF}, + {"dimgray", 0x696969}, {"dimgrey", 0x696969}, {"dodgerblue", 0x1E90FF}, + {"firebrick", 0xB22222}, {"floralwhite", 0xFFFAF0}, {"forestgreen", 0x228B22}, + {"fuchsia", 0xFF00FF}, {"gainsboro", 0xDCDCDC}, {"ghostwhite", 0xF8F8FF}, + {"gold", 0xFFD700}, {"goldenrod", 0xDAA520}, {"gray", 0x808080}, + {"green", 0x008000}, {"greenyellow", 0xADFF2F}, {"grey", 0x808080}, + {"honeydew", 0xF0FFF0}, {"hotpink", 0xFF69B4}, {"indianred", 0xCD5C5C}, + {"indigo", 0x4B0082}, {"ivory", 0xFFFFF0}, {"khaki", 0xF0E68C}, + {"lavender", 0xE6E6FA}, {"lavenderblush", 0xFFF0F5}, {"lawngreen", 0x7CFC00}, + {"lemonchiffon", 0xFFFACD}, {"lightblue", 0xADD8E6}, {"lightcoral", 0xF08080}, + {"lightcyan", 0xE0FFFF}, {"lightgoldenrodyellow", 0xFAFAD2}, {"lightgray", 0xD3D3D3}, + {"lightgreen", 0x90EE90}, {"lightgrey", 0xD3D3D3}, {"lightpink", 0xFFB6C1}, + {"lightsalmon", 0xFFA07A}, {"lightseagreen", 0x20B2AA}, {"lightskyblue", 0x87CEFA}, + {"lightslategray", 0x778899}, {"lightslategrey", 0x778899}, {"lightsteelblue", 0xB0C4DE}, + {"lightyellow", 0xFFFFE0}, {"lime", 0x00FF00}, {"limegreen", 0x32CD32}, + {"linen", 0xFAF0E6}, {"magenta", 0xFF00FF}, {"maroon", 0x800000}, + {"mediumaquamarine", 0x66CDAA}, {"mediumblue", 0x0000CD}, {"mediumorchid", 0xBA55D3}, + {"mediumpurple", 0x9370DB}, {"mediumseagreen", 0x3CB371}, {"mediumslateblue", 0x7B68EE}, + {"mediumspringgreen", 0x00FA9A}, {"mediumturquoise", 0x48D1CC}, {"mediumvioletred", 0xC71585}, + {"midnightblue", 0x191970}, {"mintcream", 0xF5FFFA}, {"mistyrose", 0xFFE4E1}, + {"moccasin", 0xFFE4B5}, {"navajowhite", 0xFFDEAD}, {"navy", 0x000080}, + {"oldlace", 0xFDF5E6}, {"olive", 0x808000}, {"olivedrab", 0x6B8E23}, + {"orange", 0xFFA500}, {"orangered", 0xFF4500}, {"orchid", 0xDA70D6}, + {"palegoldenrod", 0xEEE8AA}, {"palegreen", 0x98FB98}, {"paleturquoise", 0xAFEEEE}, + {"palevioletred", 0xDB7093}, {"papayawhip", 0xFFEFD5}, {"peachpuff", 0xFFDAB9}, + {"peru", 0xCD853F}, {"pink", 0xFFC0CB}, {"plum", 0xDDA0DD}, + {"powderblue", 0xB0E0E6}, {"purple", 0x800080}, {"rebeccapurple", 0x663399}, + {"red", 0xFF0000}, {"rosybrown", 0xBC8F8F}, {"royalblue", 0x4169E1}, + {"saddlebrown", 0x8B4513}, {"salmon", 0xFA8072}, {"sandybrown", 0xF4A460}, + {"seagreen", 0x2E8B57}, {"seashell", 0xFFF5EE}, {"sienna", 0xA0522D}, + {"silver", 0xC0C0C0}, {"skyblue", 0x87CEEB}, {"slateblue", 0x6A5ACD}, + {"slategray", 0x708090}, {"slategrey", 0x708090}, {"snow", 0xFFFAFA}, + {"springgreen", 0x00FF7F}, {"steelblue", 0x4682B4}, {"tan", 0xD2B48C}, + {"teal", 0x008080}, {"thistle", 0xD8BFD8}, {"tomato", 0xFF6347}, + {"turquoise", 0x40E0D0}, {"violet", 0xEE82EE}, {"wheat", 0xF5DEB3}, + {"white", 0xFFFFFF}, {"whitesmoke", 0xF5F5F5}, {"yellow", 0xFFFF00}, + {"yellowgreen", 0x9ACD32}, +}; + +bool iequals(const char* left, const char* right) { + for (; *left != '\0' && *right != '\0'; ++left, ++right) { + const char a = (*left >= 'A' && *left <= 'Z') ? static_cast(*left + 32) : *left; + const char b = (*right >= 'A' && *right <= 'Z') ? static_cast(*right + 32) : *right; + if (a != b) return false; + } + return *left == *right; +} + +/** three's `hue2rgb`: the six-band helper, with its `1 / 6` and `2 / 3` bands, + * which are binary64 fractions here and integer division in C++ if they are left bare. */ +double hue2rgb(double p, double q, double t) { + if (t < 0) t += 1; + if (t > 1) t -= 1; + if (t < 1.0 / 6.0) return p + (q - p) * 6 * t; + if (t < 1.0 / 2.0) return q; + if (t < 2.0 / 3.0) return p + (q - p) * 6 * (2.0 / 3.0 - t); + return p; +} + +/** ColorManagement.convert for the two spaces this port knows; they share the Rec.709 primaries. */ +void colorSpaceToWorking(Color& color, ColorSpace from) { + if (from == ColorSpace::SRGB) color.copySRGBToLinear(color); +} + +void workingToColorSpace(Color& color, ColorSpace to) { + if (to == ColorSpace::SRGB) color.copyLinearToSRGB(color); +} + +/** Reads one CSS number run, advancing past it. Returns the number, or NaN when there is none. */ +double scanNumber(const char*& cursor) { + while (*cursor == ' ' || *cursor == '\t') ++cursor; + const char* start = cursor; + while ((*cursor >= '0' && *cursor <= '9') || *cursor == '.' || *cursor == '-' || *cursor == '+') + ++cursor; + return start == cursor ? QUIET_NAN : std::strtod(start, nullptr); +} + +/** Skips the `%` of a CSS percentage, if it is there. */ +bool scanPercent(const char*& cursor) { + while (*cursor == ' ' || *cursor == '\t') ++cursor; + if (*cursor != '%') return false; + ++cursor; + return true; +} + +/** three's component separator is a comma; anything else means the style is not this model. */ +bool expectComma(const char*& cursor) { + while (*cursor == ' ' || *cursor == '\t') ++cursor; + if (*cursor != ',') return false; + ++cursor; + return true; +} + +/** True at the closing paren. */ +bool atEnd(const char* cursor) { + while (*cursor == ' ' || *cursor == '\t') ++cursor; + return *cursor == '\0' || *cursor == ')'; +} + +/** + * three's optional alpha component: `\d*\u005c.?\d+` before the closing paren. It parses, + * it is warned about when it is below one, and this port ignores it exactly as three does. + */ +bool skipAlpha(const char*& cursor) { + const char* mark = cursor; + if (!expectComma(cursor)) return true; + while (*cursor == ' ' || *cursor == '\t') ++cursor; + const char* start = cursor; + while (*cursor >= '0' && *cursor <= '9') ++cursor; + if (*cursor == '.') { + ++cursor; + start = cursor; + while (*cursor >= '0' && *cursor <= '9') ++cursor; + if (start == cursor) { + cursor = mark; + return false; + } + } + if (start == cursor) { + cursor = mark; + return false; + } + return atEnd(cursor); +} + +/** + * A component three writes as `\d+`: digits and nothing else, so `rgb(300,-20,0)` is not a + * colour at all and the reference leaves the colour untouched. + */ +double scanUnsigned(const char*& cursor) { + const char* start = cursor; + while (*cursor >= '0' && *cursor <= '9') ++cursor; + return start == cursor ? QUIET_NAN : std::strtod(start, nullptr); +} + +} // namespace + +double srgbToLinear(double c) { + return (c < 0.04045) ? c * 0.0773993808 + : ieee754::pow(c * 0.9478672986 + 0.0521327014, 2.4); +} + +double linearToSrgb(double c) { + return (c < 0.0031308) ? c * 12.92 : 1.055 * (ieee754::pow(c, 0.41666)) - 0.055; +} + +bool colorNameHex(const char* name, uint32_t& hex) { + for (const auto& entry : COLOR_KEYWORDS) { + if (iequals(name, entry.name)) { + hex = entry.hex; + return true; + } + } + return false; +} + +Color& Color::setRGB(double r, double g, double b, ColorSpace colorSpace) { + this->r = r; + this->g = g; + this->b = b; + colorSpaceToWorking(*this, colorSpace); + return *this; +} + +Color& Color::setScalar(double scalar) { + r = scalar; + g = scalar; + b = scalar; + return *this; +} + +Color& Color::setHex(double hex, ColorSpace colorSpace) { + // JS shifts the 32-bit pattern, so only the low 32 bits of a 0xRRGGBB integer are read. + const auto bits = static_cast(static_cast(std::floor(hex))); + r = static_cast((bits >> 16) & 255u) / 255; + g = static_cast((bits >> 8) & 255u) / 255; + b = static_cast(bits & 255u) / 255; + colorSpaceToWorking(*this, colorSpace); + return *this; +} + +Color& Color::setHSL(double h, double s, double l, ColorSpace colorSpace) { + // h, s and l ranges are in 0.0 - 1.0 + h = euclideanModulo(h, 1); + s = clamp(s, 0, 1); + l = clamp(l, 0, 1); + if (s == 0) { + r = g = b = l; + } else { + const double p = l <= 0.5 ? l * (1 + s) : l + s - (l * s); + const double q = (2 * l) - p; + r = hue2rgb(q, p, h + 1.0 / 3.0); + g = hue2rgb(q, p, h); + b = hue2rgb(q, p, h - 1.0 / 3.0); + } + colorSpaceToWorking(*this, colorSpace); + return *this; +} + +Color& Color::setColorName(const char* style, ColorSpace colorSpace) { + uint32_t hex = 0; + if (colorNameHex(style, hex)) return setHex(static_cast(hex), colorSpace); + return *this; +} + +Color& Color::setStyle(const char* style, ColorSpace colorSpace) { + // #rgb and #rrggbb + if (style[0] == '#') { + const char* digits = style + 1; + size_t length = 0; + while (digits[length] != '\0') ++length; + auto hexDigit = [](char c) -> int { + if (c >= '0' && c <= '9') return c - '0'; + if (c >= 'a' && c <= 'f') return c - 'a' + 10; + if (c >= 'A' && c <= 'F') return c - 'A' + 10; + return -1; + }; + if (length == 3) { + const int dr = hexDigit(digits[0]), dg = hexDigit(digits[1]), db = hexDigit(digits[2]); + if (dr >= 0 && dg >= 0 && db >= 0) + return setRGB(dr / 15.0, dg / 15.0, db / 15.0, colorSpace); + return *this; + } + if (length == 6) { + uint32_t value = 0; + for (size_t i = 0; i < 6; ++i) { + const int digit = hexDigit(digits[i]); + if (digit < 0) return *this; + value = value * 16 + static_cast(digit); + } + return setHex(static_cast(value), colorSpace); + } + return *this; + } + // rgb(...), rgba(...), hsl(...) and hsla(...); three warns about an alpha and ignores it. + const char* open = std::strchr(style, '('); + if (open != nullptr) { + const std::string_view name(style, open - style); + const char* cursor = open + 1; + if (name == "rgb" || name == "rgba") { + const double first = scanUnsigned(cursor); + const bool percent = scanPercent(cursor); + if (!expectComma(cursor)) return *this; + const double second = scanUnsigned(cursor); + if (percent != scanPercent(cursor)) return *this; + if (!expectComma(cursor)) return *this; + const double third = scanUnsigned(cursor); + if (percent != scanPercent(cursor)) return *this; + if (std::isnan(first) || std::isnan(second) || std::isnan(third)) return *this; + if (!skipAlpha(cursor)) return *this; + // three's two rgb forms: 0..255 integers, or 0..100 percentages. + if (percent) return setRGB(jsMin(100, first) / 100, jsMin(100, second) / 100, + jsMin(100, third) / 100, colorSpace); + return setRGB(jsMin(255, std::trunc(first)) / 255, jsMin(255, std::trunc(second)) / 255, + jsMin(255, std::trunc(third)) / 255, colorSpace); + } + if (name == "hsl" || name == "hsla") { + const double h = scanNumber(cursor); + if (!expectComma(cursor)) return *this; + const double s = scanNumber(cursor); + // three's hsl regex carries a `%` after both the saturation and the lightness. + if (!scanPercent(cursor)) return *this; + if (!expectComma(cursor)) return *this; + const double l = scanNumber(cursor); + if (!scanPercent(cursor)) return *this; + if (std::isnan(h) || std::isnan(s) || std::isnan(l)) return *this; + if (!skipAlpha(cursor)) return *this; + return setHSL(h / 360, s / 100, l / 100, colorSpace); + } + return *this; + } + return setColorName(style, colorSpace); +} + +Color& Color::copy(const Color& color) { + r = color.r; + g = color.g; + b = color.b; + return *this; +} + +Color& Color::copySRGBToLinear(const Color& color) { + r = srgbToLinear(color.r); + g = srgbToLinear(color.g); + b = srgbToLinear(color.b); + return *this; +} + +Color& Color::copyLinearToSRGB(const Color& color) { + r = linearToSrgb(color.r); + g = linearToSrgb(color.g); + b = linearToSrgb(color.b); + return *this; +} + +Color& Color::convertSRGBToLinear() { return copySRGBToLinear(*this); } + +Color& Color::convertLinearToSRGB() { return copyLinearToSRGB(*this); } + +double Color::getHex(ColorSpace colorSpace) const { + Color scratch(*this); + workingToColorSpace(scratch, colorSpace); + return jsRound(clamp(scratch.r * 255, 0, 255)) * 65536 + + jsRound(clamp(scratch.g * 255, 0, 255)) * 256 + + jsRound(clamp(scratch.b * 255, 0, 255)); +} + +std::string Color::getHexString(ColorSpace colorSpace) const { + const double hex = getHex(colorSpace); + // A non-finite colour has no six-digit spelling; three slices its "NaN" text, this says "NaN". + if (!(hex >= 0) || hex > 0xFFFFFF) return "NaN"; + char buffer[8]; + std::snprintf(buffer, sizeof buffer, "%06x", static_cast(hex)); + return buffer; +} + +IColorHsl Color::getHSL(ColorSpace colorSpace) const { + // h, s and l ranges are in 0.0 - 1.0 + Color scratch(*this); + workingToColorSpace(scratch, colorSpace); + const double cr = scratch.r, cg = scratch.g, cb = scratch.b; + const double max = jsMax(cr, jsMax(cg, cb)); + const double min = jsMin(cr, jsMin(cg, cb)); + double hue = 0, saturation = 0; + const double lightness = (min + max) / 2.0; + if (min == max) { + hue = 0; + saturation = 0; + } else { + const double delta = max - min; + saturation = lightness <= 0.5 ? delta / (max + min) : delta / (2 - max - min); + if (max == cr) { + hue = (cg - cb) / delta + (cg < cb ? 6 : 0); + } else if (max == cg) { + hue = (cb - cr) / delta + 2; + } else { + hue = (cr - cg) / delta + 4; + } + hue /= 6; + } + return IColorHsl{hue, saturation, lightness}; +} + +std::array Color::getRGB(ColorSpace colorSpace) const { + Color scratch(*this); + workingToColorSpace(scratch, colorSpace); + return {scratch.r, scratch.g, scratch.b}; +} + +Color& Color::offsetHSL(double h, double s, double l) { + const IColorHsl hsl = getHSL(); + return setHSL(hsl.h + h, hsl.s + s, hsl.l + l); +} + +Color& Color::add(const Color& color) { + r += color.r; + g += color.g; + b += color.b; + return *this; +} + +Color& Color::addColors(const Color& color1, const Color& color2) { + r = color1.r + color2.r; + g = color1.g + color2.g; + b = color1.b + color2.b; + return *this; +} + +Color& Color::addScalar(double s) { + r += s; + g += s; + b += s; + return *this; +} + +Color& Color::sub(const Color& color) { + r = jsMax(0, r - color.r); + g = jsMax(0, g - color.g); + b = jsMax(0, b - color.b); + return *this; +} + +Color& Color::multiply(const Color& color) { + r *= color.r; + g *= color.g; + b *= color.b; + return *this; +} + +Color& Color::multiplyScalar(double s) { + r *= s; + g *= s; + b *= s; + return *this; +} + +Color& Color::lerp(const Color& color, double alpha) { + r += (color.r - r) * alpha; + g += (color.g - g) * alpha; + b += (color.b - b) * alpha; + return *this; +} + +Color& Color::lerpColors(const Color& color1, const Color& color2, double alpha) { + r = color1.r + (color2.r - color1.r) * alpha; + g = color1.g + (color2.g - color1.g) * alpha; + b = color1.b + (color2.b - color1.b) * alpha; + return *this; +} + +Color& Color::lerpHSL(const Color& color, double alpha) { + const IColorHsl a = getHSL(); + const IColorHsl b = color.getHSL(); + const double h = tn::engine::lerp(a.h, b.h, alpha); + const double s = tn::engine::lerp(a.s, b.s, alpha); + const double l = tn::engine::lerp(a.l, b.l, alpha); + return setHSL(h, s, l); +} + +Color& Color::setFromVector3(const Vector3& v) { + r = v.x; + g = v.y; + b = v.z; + return *this; +} + +Color& Color::applyMatrix3(const Matrix3& m) { + const double cr = r, cg = g, cb = b; + const double* e = m.elements.data(); + r = e[0] * cr + e[3] * cg + e[6] * cb; + g = e[1] * cr + e[4] * cg + e[7] * cb; + b = e[2] * cr + e[5] * cg + e[8] * cb; + return *this; +} + +bool Color::equals(const Color& c) const { return c.r == r && c.g == g && c.b == b; } + +Color& Color::fromArray(const double* array, int offset) { + r = array[offset]; + g = array[offset + 1]; + b = array[offset + 2]; + return *this; +} + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/foundation/math/Color.h b/packages/runtime-native/src/engine/foundation/math/Color.h new file mode 100644 index 000000000..37a3023ab --- /dev/null +++ b/packages/runtime-native/src/engine/foundation/math/Color.h @@ -0,0 +1,86 @@ +#pragma once + +// Color, ported from three@0.185.1 src/math/Color.js, including the colour-space conversion +// three's ColorManagement does (src/math/ColorManagement.js). The working space is linear-sRGB, so +// `setHex`, `setStyle` and `getHex` convert through the sRGB transfer function in both directions and +// a stored r/g/b is always linear. +// +// Not ported: `getStyle` (its non-sRGB branch is a CSS `toFixed(3)`, which is presentation text and +// not scalar math), `toJSON`/`fromJSON` (JSON text belongs to the binding layer), and +// `fromBufferAttribute` (a BufferAttribute, PRD-504). `ColorManagement`'s matrix conversion between +// primaries is not reachable from these two spaces, which share the Rec.709 primaries. + +#include +#include +#include + +namespace tn::engine { + +class Matrix3; +class Vector3; + +/** The colour spaces this port knows. three's `workingColorSpace` is linear-sRGB. */ +enum class ColorSpace { LinearSRGB, SRGB }; + +/** `SRGBToLinear`: three's piecewise sRGB decode, with its exact coefficients. */ +double srgbToLinear(double c); + +/** `LinearToSRGB`: three's piecewise sRGB encode, with its exact exponents. */ +double linearToSrgb(double c); + +/** The CSS colour keyword table, as three spells it (`Color.NAMES`). Empty when the name is unknown. */ +bool colorNameHex(const char* name, uint32_t& hex); + +/** An HSL triple in three's 0..1 ranges, which is what `getHSL` fills. */ +struct IColorHsl { + double h = 0; + double s = 0; + double l = 0; +}; + +class Color { +public: + double r = 1; + double g = 1; + double b = 1; + + Color() = default; + Color(double r, double g, double b) { setRGB(r, g, b); } + + /** `new Color(undefined)` leaves the reference's white; this constructor pair spells both. */ + Color& setRGB(double r, double g, double b, ColorSpace colorSpace = ColorSpace::LinearSRGB); + Color& setScalar(double scalar); + Color& setHex(double hex, ColorSpace colorSpace = ColorSpace::SRGB); + Color& setHSL(double h, double s, double l, ColorSpace colorSpace = ColorSpace::LinearSRGB); + /** Accepts `#rgb`, `#rrggbb`, `rgb()`, `rgba()`, `hsl()`, `hsla()` and the CSS keywords. */ + Color& setStyle(const char* style, ColorSpace colorSpace = ColorSpace::SRGB); + Color& setColorName(const char* style, ColorSpace colorSpace = ColorSpace::SRGB); + [[nodiscard]] Color clone() const { return *this; } + Color& copy(const Color& color); + Color& copySRGBToLinear(const Color& color); + Color& copyLinearToSRGB(const Color& color); + Color& convertSRGBToLinear(); + Color& convertLinearToSRGB(); + [[nodiscard]] double getHex(ColorSpace colorSpace = ColorSpace::SRGB) const; + /** `"NaN"` for a non-finite colour: see Color.cpp, where three's own answer is that too. */ + [[nodiscard]] std::string getHexString(ColorSpace colorSpace = ColorSpace::SRGB) const; + [[nodiscard]] IColorHsl getHSL(ColorSpace colorSpace = ColorSpace::LinearSRGB) const; + [[nodiscard]] std::array getRGB(ColorSpace colorSpace = ColorSpace::LinearSRGB) const; + Color& offsetHSL(double h, double s, double l); + Color& add(const Color& color); + Color& addColors(const Color& color1, const Color& color2); + Color& addScalar(double s); + Color& sub(const Color& color); + Color& multiply(const Color& color); + Color& multiplyScalar(double s); + Color& lerp(const Color& color, double alpha); + Color& lerpColors(const Color& color1, const Color& color2, double alpha); + Color& lerpHSL(const Color& color, double alpha); + Color& setFromVector3(const Vector3& v); + Color& applyMatrix3(const Matrix3& m); + [[nodiscard]] bool equals(const Color& c) const; + Color& fromArray(const double* array, int offset = 0); + [[nodiscard]] std::array toArray() const { return {r, g, b}; } +}; + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/foundation/math/Euler.cpp b/packages/runtime-native/src/engine/foundation/math/Euler.cpp new file mode 100644 index 000000000..96f05cda6 --- /dev/null +++ b/packages/runtime-native/src/engine/foundation/math/Euler.cpp @@ -0,0 +1,129 @@ +#include "engine/foundation/math/Euler.h" + +#include "engine/foundation/math/MathUtils.h" +#include "engine/foundation/math/Matrix.h" +#include "engine/foundation/math/Quaternion.h" +#include "engine/foundation/math/Vector.h" +#include "engine/foundation/math/ieee754.h" + +#include + +namespace tn::engine { + +Euler& Euler::set(double x, double y, double z, EulerOrder order) { + this->x = x; + this->y = y; + this->z = z; + this->order = order; + notify(); + return *this; +} + +Euler& Euler::copy(const Euler& euler) { + x = euler.x; + y = euler.y; + z = euler.z; + order = euler.order; + notify(); + return *this; +} + +Euler& Euler::setFromRotationMatrix(const Matrix4& m, EulerOrder order, bool update) { + const double* te = m.elements.data(); + const double m11 = te[0], m12 = te[4], m13 = te[8]; + const double m21 = te[1], m22 = te[5], m23 = te[9]; + const double m31 = te[2], m32 = te[6], m33 = te[10]; + switch (order) { + case EulerOrder::XYZ: + y = ieee754::asin(clamp(m13, -1, 1)); + if (std::fabs(m13) < 0.9999999) { + x = ieee754::atan2(-m23, m33); + z = ieee754::atan2(-m12, m11); + } else { + x = ieee754::atan2(m32, m22); + z = 0; + } + break; + case EulerOrder::YXZ: + x = ieee754::asin(-clamp(m23, -1, 1)); + if (std::fabs(m23) < 0.9999999) { + y = ieee754::atan2(m13, m33); + z = ieee754::atan2(m21, m22); + } else { + y = ieee754::atan2(-m31, m11); + z = 0; + } + break; + case EulerOrder::ZXY: + x = ieee754::asin(clamp(m32, -1, 1)); + if (std::fabs(m32) < 0.9999999) { + y = ieee754::atan2(-m31, m33); + z = ieee754::atan2(-m12, m22); + } else { + y = 0; + z = ieee754::atan2(m21, m11); + } + break; + case EulerOrder::ZYX: + y = ieee754::asin(-clamp(m31, -1, 1)); + if (std::fabs(m31) < 0.9999999) { + x = ieee754::atan2(m32, m33); + z = ieee754::atan2(m21, m11); + } else { + x = 0; + z = ieee754::atan2(-m12, m22); + } + break; + case EulerOrder::YZX: + z = ieee754::asin(clamp(m21, -1, 1)); + if (std::fabs(m21) < 0.9999999) { + x = ieee754::atan2(-m23, m22); + y = ieee754::atan2(-m31, m11); + } else { + x = 0; + y = ieee754::atan2(m13, m33); + } + break; + case EulerOrder::XZY: + z = ieee754::asin(-clamp(m12, -1, 1)); + if (std::fabs(m12) < 0.9999999) { + x = ieee754::atan2(m32, m22); + y = ieee754::atan2(m13, m11); + } else { + x = ieee754::atan2(-m23, m33); + y = 0; + } + break; + } + this->order = order; + if (update) notify(); + return *this; +} + +Euler& Euler::setFromQuaternion(const Quaternion& q, EulerOrder order, bool update) { + static Matrix4 matrix; + matrix.makeRotationFromQuaternion(q); + return setFromRotationMatrix(matrix, order, update); +} + +Euler& Euler::setFromVector3(const Vector3& v, EulerOrder order) { return set(v.x, v.y, v.z, order); } + +Euler& Euler::reorder(EulerOrder newOrder) { + static Quaternion quaternion; + quaternion.setFromEuler(*this); + return setFromQuaternion(quaternion, newOrder, false); +} + +bool Euler::equals(const Euler& euler) const { + return euler.x == x && euler.y == y && euler.z == z && euler.order == order; +} + +Euler& Euler::fromArray(const double* xyz) { + x = xyz[0]; + y = xyz[1]; + z = xyz[2]; + notify(); + return *this; +} + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/foundation/math/Euler.h b/packages/runtime-native/src/engine/foundation/math/Euler.h new file mode 100644 index 000000000..a571415bf --- /dev/null +++ b/packages/runtime-native/src/engine/foundation/math/Euler.h @@ -0,0 +1,79 @@ +#pragma once + +// Euler, ported from three@0.185.1 src/math/Euler.js. An order is an enum here rather than a +// string, so an unknown order is a compile error instead of a console warning at run time; the six +// orders and their branches are otherwise the reference's, including the `Math.abs(m13) < 0.9999999` +// gimbal-lock margin that decides which atan2 pair runs. +// +// Not ported: `fromArray`'s string order (the enum carries it), `toJSON`, and the `Symbol.iterator`. +// +// Deviation: three keeps `_x` private and fires `_onChangeCallback` from the public `x`/`y`/`z`/ +// `order` setters, so writing `euler.x` in JS notifies whoever registered a callback. Here the +// components are plain public doubles (the fixture protocol reads them by path), so the callback +// fires from the methods below and from notify(), which the bindings' component setters call: a JS +// `euler.x = v` notifies exactly as in three. + +#include + +namespace tn::engine { + +class Matrix4; +class Quaternion; +class Vector3; + +/** three's six Euler orders. `XYZ` is three's default order. */ +enum class EulerOrder { XYZ, YXZ, ZXY, ZYX, YZX, XZY }; + +class Euler { +public: + /** three's `_onChangeCallback`: one function and its context, so an Euler costs no allocation. */ + using OnChange = void (*)(void* context); + + double x = 0; + double y = 0; + double z = 0; + EulerOrder order = EulerOrder::XYZ; + + Euler() = default; + Euler(double x, double y, double z, EulerOrder order = EulerOrder::XYZ) + : x(x), y(y), z(z), order(order) {} + /** three's `clone()`: values only, and the new value carries no change callback. */ + Euler(const Euler& other) : x(other.x), y(other.y), z(other.z), order(other.order) {} + /** three's `copy(other)`: values plus the target's own callback, which then fires. */ + Euler& operator=(const Euler& other) { return copy(other); } + + Euler& set(double x, double y, double z, EulerOrder order = EulerOrder::XYZ); + [[nodiscard]] Euler clone() const { return *this; } + /** Overwrites the values, keeps this object's callback, and notifies, as three's `copy` does. */ + Euler& copy(const Euler& euler); + /** `matrix` is read through its upper 3x3 only, and must be a pure rotation matrix. */ + Euler& setFromRotationMatrix(const Matrix4& m, EulerOrder order = EulerOrder::XYZ, bool update = true); + /** `update` defaults false, because the reference's own `update` is undefined on this path. */ + Euler& setFromQuaternion(const Quaternion& q, EulerOrder order = EulerOrder::XYZ, bool update = false); + Euler& setFromVector3(const Vector3& v, EulerOrder order = EulerOrder::XYZ); + Euler& reorder(EulerOrder newOrder); + /** Registers the change notification three's `_onChange` takes; a null callback clears it. */ + void onChange(OnChange callback, void* context) { + onChange_ = callback; + onChangeContext_ = context; + } + [[nodiscard]] bool equals(const Euler& euler) const; + Euler& fromArray(const double* xyz); + /** The three angles. three's fourth slot holds the order string, not a number. */ + [[nodiscard]] std::array toArray() const { return {x, y, z}; } + + /** + * three's `_onChangeCallback()`: what its public component setters fire. A caller that writes a + * component field directly (a binding's `x` setter) calls this, so the other rotation form syncs. + */ + void notify() const { + if (onChange_ != nullptr) onChange_(onChangeContext_); + } + +private: + + OnChange onChange_ = nullptr; + void* onChangeContext_ = nullptr; +}; + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/foundation/math/MathUtils.h b/packages/runtime-native/src/engine/foundation/math/MathUtils.h new file mode 100644 index 000000000..7ef9a5509 --- /dev/null +++ b/packages/runtime-native/src/engine/foundation/math/MathUtils.h @@ -0,0 +1,63 @@ +#pragma once + +// The scalar helpers where JS and C++ disagree (three@0.185.1 src/math/MathUtils.js). Every rule +// here exists because the reference spells it differently from the obvious C++ spelling, and the +// differential fixtures compare binary64 bits. + +#include +#include +#include + +namespace tn::engine { + +/** `Math.PI`. std::numbers::pi_v is the same binary64 value JS holds. */ +inline constexpr double PI = std::numbers::pi_v; + +inline constexpr double QUIET_NAN = std::numeric_limits::quiet_NaN(); + +/** `Math.min`: a NaN operand poisons the result and `Math.min(+0, -0)` is -0. std::min does neither. */ +inline double jsMin(double a, double b) { + if (std::isnan(a) || std::isnan(b)) return QUIET_NAN; + if (a == b) return std::signbit(b) ? b : a; + return a < b ? a : b; +} + +/** `Math.max`: a NaN operand poisons the result and `Math.max(+0, -0)` is +0. */ +inline double jsMax(double a, double b) { + if (std::isnan(a) || std::isnan(b)) return QUIET_NAN; + if (a == b) return std::signbit(a) ? b : a; + return a > b ? a : b; +} + +/** three's `clamp`: `Math.max(min, Math.min(max, value))`, so a NaN survives the whole trip. */ +inline double clamp(double value, double lo, double hi) { return jsMax(lo, jsMin(hi, value)); } + +/** three's `euclideanModulo`: `((n % m) + m) % m` over fmod, which never answers negative for m > 0. */ +inline double euclideanModulo(double n, double m) { return std::fmod(std::fmod(n, m) + m, m); } + +/** three's `lerp`: `(1 - t) * x + t * y`, in that order, so a t of 1 is not exactly y. */ +inline double lerp(double x, double y, double t) { return (1 - t) * x + t * y; } + +/** three's `DEG2RAD`, one binary64 value; `degToRad` multiplies by it, it does not divide by 180. */ +inline constexpr double DEG2RAD = PI / 180.0; + +/** three's `degToRad`: `degrees * DEG2RAD`, so the product rounds once, by the pinned constant. */ +inline double degToRad(double degrees) { return degrees * DEG2RAD; } + +/** + * `Math.round`: ties go toward +Infinity (`Math.round(-1.5)` is -1), and a zero result keeps the + * input's sign (`Math.round(-0.5)` is -0). std::round rounds halves away from zero and loses that. + */ +inline double jsRound(double x) { + const double floor = std::floor(x); + const double rounded = (x - floor >= 0.5) ? floor + 1 : floor; + return rounded == 0 && x < 0 ? -0.0 : rounded; +} + +/** `value || 1`, the guard three uses before dividing by a length: zero and NaN both answer 1. */ +inline double orOne(double value) { return value == 0 || std::isnan(value) ? 1 : value; } + +/** The coordinate systems three's projection math distinguishes (three's 2000 and 2001 constants). */ +enum class CoordinateSystem : int { WebGL = 2000, WebGPU = 2001 }; + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/foundation/math/Matrix.cpp b/packages/runtime-native/src/engine/foundation/math/Matrix.cpp new file mode 100644 index 000000000..3b0c1ed58 --- /dev/null +++ b/packages/runtime-native/src/engine/foundation/math/Matrix.cpp @@ -0,0 +1,689 @@ +#include "engine/foundation/math/Matrix.h" + +#include "engine/foundation/math/Euler.h" +#include "engine/foundation/math/Quaternion.h" +#include "engine/foundation/math/Vector.h" +#include "engine/foundation/math/ieee754.h" + +#include + +namespace tn::engine { + +Matrix3::Matrix3(double n11, double n12, double n13, double n21, double n22, double n23, double n31, + double n32, double n33) { + set(n11, n12, n13, n21, n22, n23, n31, n32, n33); +} + +Matrix3& Matrix3::set(double n11, double n12, double n13, double n21, double n22, double n23, + double n31, double n32, double n33) { + double* te = elements.data(); + te[0] = n11; te[1] = n21; te[2] = n31; + te[3] = n12; te[4] = n22; te[5] = n32; + te[6] = n13; te[7] = n23; te[8] = n33; + return *this; +} + +Matrix3& Matrix3::identity() { + return set(1, 0, 0, 0, 1, 0, 0, 0, 1); +} + +Matrix3& Matrix3::copy(const Matrix3& m) { + elements = m.elements; + return *this; +} + +Matrix3& Matrix3::extractBasis(Vector3& xAxis, Vector3& yAxis, Vector3& zAxis) { + xAxis.setFromMatrix3Column(*this, 0); + yAxis.setFromMatrix3Column(*this, 1); + zAxis.setFromMatrix3Column(*this, 2); + return *this; +} + +Matrix3& Matrix3::setFromMatrix4(const Matrix4& m) { + const double* me = m.elements.data(); + return set(me[0], me[4], me[8], me[1], me[5], me[9], me[2], me[6], me[10]); +} + +Matrix3& Matrix3::multiply(const Matrix3& m) { return multiplyMatrices(*this, m); } + +Matrix3& Matrix3::premultiply(const Matrix3& m) { return multiplyMatrices(m, *this); } + +Matrix3& Matrix3::multiplyMatrices(const Matrix3& a, const Matrix3& b) { + const double* ae = a.elements.data(); + const double* be = b.elements.data(); + double* te = elements.data(); + const double a11 = ae[0], a12 = ae[3], a13 = ae[6]; + const double a21 = ae[1], a22 = ae[4], a23 = ae[7]; + const double a31 = ae[2], a32 = ae[5], a33 = ae[8]; + const double b11 = be[0], b12 = be[3], b13 = be[6]; + const double b21 = be[1], b22 = be[4], b23 = be[7]; + const double b31 = be[2], b32 = be[5], b33 = be[8]; + te[0] = a11 * b11 + a12 * b21 + a13 * b31; + te[3] = a11 * b12 + a12 * b22 + a13 * b32; + te[6] = a11 * b13 + a12 * b23 + a13 * b33; + te[1] = a21 * b11 + a22 * b21 + a23 * b31; + te[4] = a21 * b12 + a22 * b22 + a23 * b32; + te[7] = a21 * b13 + a22 * b23 + a23 * b33; + te[2] = a31 * b11 + a32 * b21 + a33 * b31; + te[5] = a31 * b12 + a32 * b22 + a33 * b32; + te[8] = a31 * b13 + a32 * b23 + a33 * b33; + return *this; +} + +Matrix3& Matrix3::multiplyScalar(double s) { + double* te = elements.data(); + te[0] *= s; te[3] *= s; te[6] *= s; + te[1] *= s; te[4] *= s; te[7] *= s; + te[2] *= s; te[5] *= s; te[8] *= s; + return *this; +} + +double Matrix3::determinant() const { + const double* te = elements.data(); + const double a = te[0], b = te[1], c = te[2], + d = te[3], e = te[4], f = te[5], + g = te[6], h = te[7], i = te[8]; + return a * e * i - a * f * h - b * d * i + b * f * g + c * d * h - c * e * g; +} + +Matrix3& Matrix3::invert() { + double* te = elements.data(); + const double n11 = te[0], n21 = te[1], n31 = te[2], + n12 = te[3], n22 = te[4], n32 = te[5], + n13 = te[6], n23 = te[7], n33 = te[8], + t11 = n33 * n22 - n32 * n23, + t12 = n32 * n13 - n33 * n12, + t13 = n23 * n12 - n22 * n13, + det = n11 * t11 + n21 * t12 + n31 * t13; + if (det == 0) return set(0, 0, 0, 0, 0, 0, 0, 0, 0); + const double detInv = 1 / det; + te[0] = t11 * detInv; + te[1] = (n31 * n23 - n33 * n21) * detInv; + te[2] = (n32 * n21 - n31 * n22) * detInv; + te[3] = t12 * detInv; + te[4] = (n33 * n11 - n31 * n13) * detInv; + te[5] = (n31 * n12 - n32 * n11) * detInv; + te[6] = t13 * detInv; + te[7] = (n21 * n13 - n23 * n11) * detInv; + te[8] = (n22 * n11 - n21 * n12) * detInv; + return *this; +} + +Matrix3& Matrix3::transpose() { + double* m = elements.data(); + double tmp; + tmp = m[1]; m[1] = m[3]; m[3] = tmp; + tmp = m[2]; m[2] = m[6]; m[6] = tmp; + tmp = m[5]; m[5] = m[7]; m[7] = tmp; + return *this; +} + +Matrix3& Matrix3::getNormalMatrix(const Matrix4& matrix4) { + return setFromMatrix4(matrix4).invert().transpose(); +} + +Matrix3& Matrix3::setUvTransform(double tx, double ty, double sx, double sy, double rotation, + double cx, double cy) { + const double c = ieee754::cos(rotation); + const double s = ieee754::sin(rotation); + return set(sx * c, sx * s, -sx * (c * cx + s * cy) + cx + tx, + -sy * s, sy * c, -sy * (-s * cx + c * cy) + cy + ty, + 0, 0, 1); +} + +Matrix3& Matrix3::scale(double sx, double sy) { return premultiply(Matrix3().makeScale(sx, sy)); } + +Matrix3& Matrix3::rotate(double theta) { return premultiply(Matrix3().makeRotation(-theta)); } + +Matrix3& Matrix3::translate(double tx, double ty) { + return premultiply(Matrix3().makeTranslation(tx, ty)); +} + +Matrix3& Matrix3::makeTranslation(double x, double y) { + return set(1, 0, x, 0, 1, y, 0, 0, 1); +} + +Matrix3& Matrix3::makeRotation(double theta) { + // counterclockwise + const double c = ieee754::cos(theta); + const double s = ieee754::sin(theta); + return set(c, -s, 0, s, c, 0, 0, 0, 1); +} + +Matrix3& Matrix3::makeScale(double x, double y) { return set(x, 0, 0, 0, y, 0, 0, 0, 1); } + +bool Matrix3::equals(const Matrix3& matrix) const { + for (size_t i = 0; i < 9; i++) + if (elements[i] != matrix.elements[i]) return false; + return true; +} + +Matrix3& Matrix3::fromArray(const double* array, int offset) { + for (size_t i = 0; i < 9; i++) elements[i] = array[i + offset]; + return *this; +} + +Matrix4::Matrix4(double n11, double n12, double n13, double n14, double n21, double n22, double n23, + double n24, double n31, double n32, double n33, double n34, double n41, double n42, + double n43, double n44) { + set(n11, n12, n13, n14, n21, n22, n23, n24, n31, n32, n33, n34, n41, n42, n43, n44); +} + +Matrix4& Matrix4::set(double n11, double n12, double n13, double n14, double n21, double n22, + double n23, double n24, double n31, double n32, double n33, double n34, + double n41, double n42, double n43, double n44) { + double* te = elements.data(); + te[0] = n11; te[4] = n12; te[8] = n13; te[12] = n14; + te[1] = n21; te[5] = n22; te[9] = n23; te[13] = n24; + te[2] = n31; te[6] = n32; te[10] = n33; te[14] = n34; + te[3] = n41; te[7] = n42; te[11] = n43; te[15] = n44; + return *this; +} + +Matrix4& Matrix4::identity() { + return set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1); +} + +Matrix4& Matrix4::copy(const Matrix4& m) { + elements = m.elements; + return *this; +} + +Matrix4& Matrix4::copyPosition(const Matrix4& m) { + double* te = elements.data(); + const double* me = m.elements.data(); + te[12] = me[12]; + te[13] = me[13]; + te[14] = me[14]; + return *this; +} + +Matrix4& Matrix4::setFromMatrix3(const Matrix3& m) { + const double* me = m.elements.data(); + return set(me[0], me[3], me[6], 0, me[1], me[4], me[7], 0, me[2], me[5], me[8], 0, 0, 0, 0, 1); +} + +Matrix4& Matrix4::extractBasis(Vector3& xAxis, Vector3& yAxis, Vector3& zAxis) { + if (determinantAffine() == 0) { + xAxis.set(1, 0, 0); + yAxis.set(0, 1, 0); + zAxis.set(0, 0, 1); + return *this; + } + xAxis.setFromMatrixColumn(*this, 0); + yAxis.setFromMatrixColumn(*this, 1); + zAxis.setFromMatrixColumn(*this, 2); + return *this; +} + +Matrix4& Matrix4::makeBasis(const Vector3& xAxis, const Vector3& yAxis, const Vector3& zAxis) { + return set(xAxis.x, yAxis.x, zAxis.x, 0, xAxis.y, yAxis.y, zAxis.y, 0, xAxis.z, yAxis.z, zAxis.z, + 0, 0, 0, 0, 1); +} + +Matrix4& Matrix4::extractRotation(const Matrix4& m) { + if (m.determinantAffine() == 0) return identity(); + double* te = elements.data(); + const double* me = m.elements.data(); + static Vector3 scratch; + const double scaleX = 1 / scratch.setFromMatrixColumn(m, 0).length(); + const double scaleY = 1 / scratch.setFromMatrixColumn(m, 1).length(); + const double scaleZ = 1 / scratch.setFromMatrixColumn(m, 2).length(); + te[0] = me[0] * scaleX; + te[1] = me[1] * scaleX; + te[2] = me[2] * scaleX; + te[3] = 0; + te[4] = me[4] * scaleY; + te[5] = me[5] * scaleY; + te[6] = me[6] * scaleY; + te[7] = 0; + te[8] = me[8] * scaleZ; + te[9] = me[9] * scaleZ; + te[10] = me[10] * scaleZ; + te[11] = 0; + te[12] = 0; + te[13] = 0; + te[14] = 0; + te[15] = 1; + return *this; +} + +Matrix4& Matrix4::makeRotationFromEuler(const Euler& euler) { + double* te = elements.data(); + const double x = euler.x, y = euler.y, z = euler.z; + const double a = ieee754::cos(x), b = ieee754::sin(x); + const double c = ieee754::cos(y), d = ieee754::sin(y); + const double e = ieee754::cos(z), f = ieee754::sin(z); + if (euler.order == EulerOrder::XYZ) { + const double ae = a * e, af = a * f, be = b * e, bf = b * f; + te[0] = c * e; + te[4] = -c * f; + te[8] = d; + te[1] = af + be * d; + te[5] = ae - bf * d; + te[9] = -b * c; + te[2] = bf - ae * d; + te[6] = be + af * d; + te[10] = a * c; + } else if (euler.order == EulerOrder::YXZ) { + const double ce = c * e, cf = c * f, de = d * e, df = d * f; + te[0] = ce + df * b; + te[4] = de * b - cf; + te[8] = a * d; + te[1] = a * f; + te[5] = a * e; + te[9] = -b; + te[2] = cf * b - de; + te[6] = df + ce * b; + te[10] = a * c; + } else if (euler.order == EulerOrder::ZXY) { + const double ce = c * e, cf = c * f, de = d * e, df = d * f; + te[0] = ce - df * b; + te[4] = -a * f; + te[8] = de + cf * b; + te[1] = cf + de * b; + te[5] = a * e; + te[9] = df - ce * b; + te[2] = -a * d; + te[6] = b; + te[10] = a * c; + } else if (euler.order == EulerOrder::ZYX) { + const double ae = a * e, af = a * f, be = b * e, bf = b * f; + te[0] = c * e; + te[4] = be * d - af; + te[8] = ae * d + bf; + te[1] = c * f; + te[5] = bf * d + ae; + te[9] = af * d - be; + te[2] = -d; + te[6] = b * c; + te[10] = a * c; + } else if (euler.order == EulerOrder::YZX) { + const double ac = a * c, ad = a * d, bc = b * c, bd = b * d; + te[0] = c * e; + te[4] = bd - ac * f; + te[8] = bc * f + ad; + te[1] = f; + te[5] = a * e; + te[9] = -b * e; + te[2] = -d * e; + te[6] = ad * f + bc; + te[10] = ac - bd * f; + } else if (euler.order == EulerOrder::XZY) { + const double ac = a * c, ad = a * d, bc = b * c, bd = b * d; + te[0] = c * e; + te[4] = -f; + te[8] = d * e; + te[1] = ac * f + bd; + te[5] = a * e; + te[9] = ad * f - bc; + te[2] = bc * f - ad; + te[6] = b * e; + te[10] = bd * f + ac; + } + // bottom row + te[3] = 0; + te[7] = 0; + te[11] = 0; + // last column + te[12] = 0; + te[13] = 0; + te[14] = 0; + te[15] = 1; + return *this; +} + +Matrix4& Matrix4::makeRotationFromQuaternion(const Quaternion& q) { + return compose(Vector3(0, 0, 0), q, Vector3(1, 1, 1)); +} + +Matrix4& Matrix4::lookAt(const Vector3& eye, const Vector3& target, const Vector3& up) { + double* te = elements.data(); + static Vector3 x, y, z; + z.subVectors(eye, target); + if (z.lengthSq() == 0) { + // eye and target are in the same position + z.z = 1; + } + z.normalize(); + x.crossVectors(up, z); + if (x.lengthSq() == 0) { + // up and z are parallel + if (std::fabs(up.z) == 1) { + z.x += 0.0001; + } else { + z.z += 0.0001; + } + z.normalize(); + x.crossVectors(up, z); + } + x.normalize(); + y.crossVectors(z, x); + te[0] = x.x; te[4] = y.x; te[8] = z.x; + te[1] = x.y; te[5] = y.y; te[9] = z.y; + te[2] = x.z; te[6] = y.z; te[10] = z.z; + return *this; +} + +Matrix4& Matrix4::multiply(const Matrix4& m) { return multiplyMatrices(*this, m); } + +Matrix4& Matrix4::premultiply(const Matrix4& m) { return multiplyMatrices(m, *this); } + +Matrix4& Matrix4::multiplyMatrices(const Matrix4& a, const Matrix4& b) { + const double* ae = a.elements.data(); + const double* be = b.elements.data(); + double* te = elements.data(); + const double a11 = ae[0], a12 = ae[4], a13 = ae[8], a14 = ae[12]; + const double a21 = ae[1], a22 = ae[5], a23 = ae[9], a24 = ae[13]; + const double a31 = ae[2], a32 = ae[6], a33 = ae[10], a34 = ae[14]; + const double a41 = ae[3], a42 = ae[7], a43 = ae[11], a44 = ae[15]; + const double b11 = be[0], b12 = be[4], b13 = be[8], b14 = be[12]; + const double b21 = be[1], b22 = be[5], b23 = be[9], b24 = be[13]; + const double b31 = be[2], b32 = be[6], b33 = be[10], b34 = be[14]; + const double b41 = be[3], b42 = be[7], b43 = be[11], b44 = be[15]; + te[0] = a11 * b11 + a12 * b21 + a13 * b31 + a14 * b41; + te[4] = a11 * b12 + a12 * b22 + a13 * b32 + a14 * b42; + te[8] = a11 * b13 + a12 * b23 + a13 * b33 + a14 * b43; + te[12] = a11 * b14 + a12 * b24 + a13 * b34 + a14 * b44; + te[1] = a21 * b11 + a22 * b21 + a23 * b31 + a24 * b41; + te[5] = a21 * b12 + a22 * b22 + a23 * b32 + a24 * b42; + te[9] = a21 * b13 + a22 * b23 + a23 * b33 + a24 * b43; + te[13] = a21 * b14 + a22 * b24 + a23 * b34 + a24 * b44; + te[2] = a31 * b11 + a32 * b21 + a33 * b31 + a34 * b41; + te[6] = a31 * b12 + a32 * b22 + a33 * b32 + a34 * b42; + te[10] = a31 * b13 + a32 * b23 + a33 * b33 + a34 * b43; + te[14] = a31 * b14 + a32 * b24 + a33 * b34 + a34 * b44; + te[3] = a41 * b11 + a42 * b21 + a43 * b31 + a44 * b41; + te[7] = a41 * b12 + a42 * b22 + a43 * b32 + a44 * b42; + te[11] = a41 * b13 + a42 * b23 + a43 * b33 + a44 * b43; + te[15] = a41 * b14 + a42 * b24 + a43 * b34 + a44 * b44; + return *this; +} + +Matrix4& Matrix4::multiplyScalar(double s) { + double* te = elements.data(); + te[0] *= s; te[4] *= s; te[8] *= s; te[12] *= s; + te[1] *= s; te[5] *= s; te[9] *= s; te[13] *= s; + te[2] *= s; te[6] *= s; te[10] *= s; te[14] *= s; + te[3] *= s; te[7] *= s; te[11] *= s; te[15] *= s; + return *this; +} + +double Matrix4::determinant() const { + const double* te = elements.data(); + const double n11 = te[0], n12 = te[4], n13 = te[8], n14 = te[12]; + const double n21 = te[1], n22 = te[5], n23 = te[9], n24 = te[13]; + const double n31 = te[2], n32 = te[6], n33 = te[10], n34 = te[14]; + const double n41 = te[3], n42 = te[7], n43 = te[11], n44 = te[15]; + const double t11 = n23 * n34 - n24 * n33; + const double t12 = n22 * n34 - n24 * n32; + const double t13 = n22 * n33 - n23 * n32; + const double t21 = n21 * n34 - n24 * n31; + const double t22 = n21 * n33 - n23 * n31; + const double t23 = n21 * n32 - n22 * n31; + return n11 * (n42 * t11 - n43 * t12 + n44 * t13) - + n12 * (n41 * t11 - n43 * t21 + n44 * t22) + + n13 * (n41 * t12 - n42 * t21 + n44 * t23) - + n14 * (n41 * t13 - n42 * t22 + n43 * t23); +} + +double Matrix4::determinantAffine() const { + const double* te = elements.data(); + const double n11 = te[0], n12 = te[4], n13 = te[8]; + const double n21 = te[1], n22 = te[5], n23 = te[9]; + const double n31 = te[2], n32 = te[6], n33 = te[10]; + return n11 * (n22 * n33 - n23 * n32) - + n12 * (n21 * n33 - n23 * n31) + + n13 * (n21 * n32 - n22 * n31); +} + +Matrix4& Matrix4::transpose() { + double* te = elements.data(); + double tmp; + tmp = te[1]; te[1] = te[4]; te[4] = tmp; + tmp = te[2]; te[2] = te[8]; te[8] = tmp; + tmp = te[6]; te[6] = te[9]; te[9] = tmp; + tmp = te[3]; te[3] = te[12]; te[12] = tmp; + tmp = te[7]; te[7] = te[13]; te[13] = tmp; + tmp = te[11]; te[11] = te[14]; te[14] = tmp; + return *this; +} + +Matrix4& Matrix4::setPosition(const Vector3& position) { + double* te = elements.data(); + te[12] = position.x; + te[13] = position.y; + te[14] = position.z; + return *this; +} + +Matrix4& Matrix4::invert() { + // based on https://github.com/toji/gl-matrix + double* te = elements.data(); + const double n11 = te[0], n21 = te[1], n31 = te[2], n41 = te[3], + n12 = te[4], n22 = te[5], n32 = te[6], n42 = te[7], + n13 = te[8], n23 = te[9], n33 = te[10], n43 = te[11], + n14 = te[12], n24 = te[13], n34 = te[14], n44 = te[15], + t1 = n11 * n22 - n21 * n12, + t2 = n11 * n32 - n31 * n12, + t3 = n11 * n42 - n41 * n12, + t4 = n21 * n32 - n31 * n22, + t5 = n21 * n42 - n41 * n22, + t6 = n31 * n42 - n41 * n32, + t7 = n13 * n24 - n23 * n14, + t8 = n13 * n34 - n33 * n14, + t9 = n13 * n44 - n43 * n14, + t10 = n23 * n34 - n33 * n24, + t11 = n23 * n44 - n43 * n24, + t12 = n33 * n44 - n43 * n34; + const double det = t1 * t12 - t2 * t11 + t3 * t10 + t4 * t9 - t5 * t8 + t6 * t7; + if (det == 0) return set(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); + const double detInv = 1 / det; + te[0] = (n22 * t12 - n32 * t11 + n42 * t10) * detInv; + te[1] = (n31 * t11 - n21 * t12 - n41 * t10) * detInv; + te[2] = (n24 * t6 - n34 * t5 + n44 * t4) * detInv; + te[3] = (n33 * t5 - n23 * t6 - n43 * t4) * detInv; + te[4] = (n32 * t9 - n12 * t12 - n42 * t8) * detInv; + te[5] = (n11 * t12 - n31 * t9 + n41 * t8) * detInv; + te[6] = (n34 * t3 - n14 * t6 - n44 * t2) * detInv; + te[7] = (n13 * t6 - n33 * t3 + n43 * t2) * detInv; + te[8] = (n12 * t11 - n22 * t9 + n42 * t7) * detInv; + te[9] = (n21 * t9 - n11 * t11 - n41 * t7) * detInv; + te[10] = (n14 * t5 - n24 * t3 + n44 * t1) * detInv; + te[11] = (n23 * t3 - n13 * t5 - n43 * t1) * detInv; + te[12] = (n22 * t8 - n12 * t10 - n32 * t7) * detInv; + te[13] = (n11 * t10 - n21 * t8 + n31 * t7) * detInv; + te[14] = (n24 * t2 - n14 * t4 - n34 * t1) * detInv; + te[15] = (n13 * t4 - n23 * t2 + n33 * t1) * detInv; + return *this; +} + +Matrix4& Matrix4::scale(const Vector3& v) { + double* te = elements.data(); + const double x = v.x, y = v.y, z = v.z; + te[0] *= x; te[4] *= y; te[8] *= z; + te[1] *= x; te[5] *= y; te[9] *= z; + te[2] *= x; te[6] *= y; te[10] *= z; + te[3] *= x; te[7] *= y; te[11] *= z; + return *this; +} + +double Matrix4::getMaxScaleOnAxis() const { + const double* te = elements.data(); + const double scaleXSq = te[0] * te[0] + te[1] * te[1] + te[2] * te[2]; + const double scaleYSq = te[4] * te[4] + te[5] * te[5] + te[6] * te[6]; + const double scaleZSq = te[8] * te[8] + te[9] * te[9] + te[10] * te[10]; + return std::sqrt(jsMax(scaleXSq, jsMax(scaleYSq, scaleZSq))); +} + +Matrix4& Matrix4::makeTranslation(double x, double y, double z) { + return set(1, 0, 0, x, 0, 1, 0, y, 0, 0, 1, z, 0, 0, 0, 1); +} + +Matrix4& Matrix4::makeRotationX(double theta) { + const double c = ieee754::cos(theta), s = ieee754::sin(theta); + return set(1, 0, 0, 0, 0, c, -s, 0, 0, s, c, 0, 0, 0, 0, 1); +} + +Matrix4& Matrix4::makeRotationY(double theta) { + const double c = ieee754::cos(theta), s = ieee754::sin(theta); + return set(c, 0, s, 0, 0, 1, 0, 0, -s, 0, c, 0, 0, 0, 0, 1); +} + +Matrix4& Matrix4::makeRotationZ(double theta) { + const double c = ieee754::cos(theta), s = ieee754::sin(theta); + return set(c, -s, 0, 0, s, c, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1); +} + +Matrix4& Matrix4::makeRotationAxis(const Vector3& axis, double angle) { + // Based on http://www.gamedev.net/reference/articles/article1199.asp + const double c = ieee754::cos(angle); + const double s = ieee754::sin(angle); + const double t = 1 - c; + const double x = axis.x, y = axis.y, z = axis.z; + const double tx = t * x, ty = t * y; + return set(tx * x + c, tx * y - s * z, tx * z + s * y, 0, + tx * y + s * z, ty * y + c, ty * z - s * x, 0, + tx * z - s * y, ty * z + s * x, t * z * z + c, 0, + 0, 0, 0, 1); +} + +Matrix4& Matrix4::makeScale(double x, double y, double z) { + return set(x, 0, 0, 0, 0, y, 0, 0, 0, 0, z, 0, 0, 0, 0, 1); +} + +Matrix4& Matrix4::makeShear(double xy, double xz, double yx, double yz, double zx, double zy) { + return set(1, yx, zx, 0, xy, 1, zy, 0, xz, yz, 1, 0, 0, 0, 0, 1); +} + +Matrix4& Matrix4::compose(const Vector3& position, const Quaternion& quaternion, + const Vector3& scale) { + double* te = elements.data(); + const double x = quaternion.x, y = quaternion.y, z = quaternion.z, w = quaternion.w; + const double x2 = x + x, y2 = y + y, z2 = z + z; + const double xx = x * x2, xy = x * y2, xz = x * z2; + const double yy = y * y2, yz = y * z2, zz = z * z2; + const double wx = w * x2, wy = w * y2, wz = w * z2; + const double sx = scale.x, sy = scale.y, sz = scale.z; + te[0] = (1 - (yy + zz)) * sx; + te[1] = (xy + wz) * sx; + te[2] = (xz - wy) * sx; + te[3] = 0; + te[4] = (xy - wz) * sy; + te[5] = (1 - (xx + zz)) * sy; + te[6] = (yz + wx) * sy; + te[7] = 0; + te[8] = (xz + wy) * sz; + te[9] = (yz - wx) * sz; + te[10] = (1 - (xx + yy)) * sz; + te[11] = 0; + te[12] = position.x; + te[13] = position.y; + te[14] = position.z; + te[15] = 1; + return *this; +} + +Matrix4& Matrix4::decompose(Vector3& position, Quaternion& quaternion, Vector3& scale) { + double* te = elements.data(); + position.x = te[12]; + position.y = te[13]; + position.z = te[14]; + const double det = determinantAffine(); + if (det == 0) { + scale.set(1, 1, 1); + quaternion.identity(); + return *this; + } + static Vector3 scratch; + double sx = scratch.set(te[0], te[1], te[2]).length(); + const double sy = scratch.set(te[4], te[5], te[6]).length(); + const double sz = scratch.set(te[8], te[9], te[10]).length(); + // if the determinant is negative, one scale has to be inverted + if (det < 0) sx = -sx; + // scale the rotation part + static Matrix4 normalized; + normalized.copy(*this); + const double invSX = 1 / sx; + const double invSY = 1 / sy; + const double invSZ = 1 / sz; + normalized.elements[0] *= invSX; + normalized.elements[1] *= invSX; + normalized.elements[2] *= invSX; + normalized.elements[4] *= invSY; + normalized.elements[5] *= invSY; + normalized.elements[6] *= invSY; + normalized.elements[8] *= invSZ; + normalized.elements[9] *= invSZ; + normalized.elements[10] *= invSZ; + quaternion.setFromRotationMatrix(normalized); + scale.x = sx; + scale.y = sy; + scale.z = sz; + return *this; +} + +Matrix4& Matrix4::makePerspective(double left, double right, double top, double bottom, double near, + double far, CoordinateSystem coordinateSystem, + bool reversedDepth) { + double* te = elements.data(); + const double x = 2 * near / (right - left); + const double y = 2 * near / (top - bottom); + const double a = (right + left) / (right - left); + const double b = (top + bottom) / (top - bottom); + double c, d; + if (reversedDepth) { + c = near / (far - near); + d = (far * near) / (far - near); + } else if (coordinateSystem == CoordinateSystem::WebGL) { + c = -(far + near) / (far - near); + d = (-2 * far * near) / (far - near); + } else { + c = -far / (far - near); + d = (-far * near) / (far - near); + } + te[0] = x; te[4] = 0; te[8] = a; te[12] = 0; + te[1] = 0; te[5] = y; te[9] = b; te[13] = 0; + te[2] = 0; te[6] = 0; te[10] = c; te[14] = d; + te[3] = 0; te[7] = 0; te[11] = -1; te[15] = 0; + return *this; +} + +Matrix4& Matrix4::makeOrthographic(double left, double right, double top, double bottom, double near, + double far, CoordinateSystem coordinateSystem, + bool reversedDepth) { + double* te = elements.data(); + const double x = 2 / (right - left); + const double y = 2 / (top - bottom); + const double a = -(right + left) / (right - left); + const double b = -(top + bottom) / (top - bottom); + double c, d; + if (reversedDepth) { + c = 1 / (far - near); + d = far / (far - near); + } else if (coordinateSystem == CoordinateSystem::WebGL) { + c = -2 / (far - near); + d = -(far + near) / (far - near); + } else { + c = -1 / (far - near); + d = -near / (far - near); + } + te[0] = x; te[4] = 0; te[8] = 0; te[12] = a; + te[1] = 0; te[5] = y; te[9] = 0; te[13] = b; + te[2] = 0; te[6] = 0; te[10] = c; te[14] = d; + te[3] = 0; te[7] = 0; te[11] = 0; te[15] = 1; + return *this; +} + +bool Matrix4::equals(const Matrix4& matrix) const { + for (size_t i = 0; i < 16; i++) + if (elements[i] != matrix.elements[i]) return false; + return true; +} + +Matrix4& Matrix4::fromArray(const double* array, int offset) { + for (size_t i = 0; i < 16; i++) elements[i] = array[i + offset]; + return *this; +} + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/foundation/math/Matrix.h b/packages/runtime-native/src/engine/foundation/math/Matrix.h new file mode 100644 index 000000000..c73e2fe63 --- /dev/null +++ b/packages/runtime-native/src/engine/foundation/math/Matrix.h @@ -0,0 +1,119 @@ +#pragma once + +// Matrix3 and Matrix4, ported from three@0.185.1 src/math/Matrix{3,4}.js. `elements` is a +// column-major std::array, exactly like three's plain array, because the fixture protocol reads it +// by path and the GPU upload path reads it by layout. The operation order inside every product, +// determinant and inverse is three's, including `invert()`'s `det === 0` early return, which is the +// only reason a singular matrix has a defined answer. +// +// Not ported: Matrix4's projection and coordinate-system arguments come from three's constants +// (CoordinateSystem in MathUtils.h) rather than a renderer; `lookAt` keeps all three vectors. +// Nothing else is skipped: every other public method takes only math types in this directory. + +#include "engine/foundation/math/MathUtils.h" + +#include + +namespace tn::engine { + +class Euler; +class Quaternion; +class Vector3; + +class Matrix3 { +public: + std::array elements{1, 0, 0, 0, 1, 0, 0, 0, 1}; + + Matrix3() = default; + /** The nine arguments are the row-major reading order; `set` is what stores them. */ + Matrix3(double n11, double n12, double n13, double n21, double n22, double n23, double n31, + double n32, double n33); + + Matrix3& set(double n11, double n12, double n13, double n21, double n22, double n23, double n31, + double n32, double n33); + Matrix3& identity(); + Matrix3& copy(const Matrix3& m); + Matrix3& extractBasis(Vector3& xAxis, Vector3& yAxis, Vector3& zAxis); + Matrix3& setFromMatrix4(const class Matrix4& m); + Matrix3& multiply(const Matrix3& m); + Matrix3& premultiply(const Matrix3& m); + Matrix3& multiplyMatrices(const Matrix3& a, const Matrix3& b); + Matrix3& multiplyScalar(double s); + [[nodiscard]] double determinant() const; + /** A singular matrix becomes the zero matrix, not an infinity: three's `det === 0` branch. */ + Matrix3& invert(); + Matrix3& transpose(); + Matrix3& getNormalMatrix(const class Matrix4& matrix4); + Matrix3& setUvTransform(double tx, double ty, double sx, double sy, double rotation, double cx, + double cy); + Matrix3& scale(double sx, double sy); + Matrix3& rotate(double theta); + Matrix3& translate(double tx, double ty); + Matrix3& makeTranslation(double x, double y); + Matrix3& makeRotation(double theta); + Matrix3& makeScale(double x, double y); + [[nodiscard]] bool equals(const Matrix3& matrix) const; + Matrix3& fromArray(const double* array, int offset = 0); + [[nodiscard]] std::array toArray() const { return elements; } + [[nodiscard]] Matrix3 clone() const { return *this; } +}; + +class Matrix4 { +public: + std::array elements{1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1}; + + Matrix4() = default; + /** The sixteen arguments are the row-major reading order; `set` is what stores them. */ + Matrix4(double n11, double n12, double n13, double n14, double n21, double n22, double n23, + double n24, double n31, double n32, double n33, double n34, double n41, double n42, + double n43, double n44); + + Matrix4& set(double n11, double n12, double n13, double n14, double n21, double n22, double n23, + double n24, double n31, double n32, double n33, double n34, double n41, double n42, + double n43, double n44); + Matrix4& identity(); + [[nodiscard]] Matrix4 clone() const { return *this; } + Matrix4& copy(const Matrix4& m); + Matrix4& copyPosition(const Matrix4& m); + Matrix4& setFromMatrix3(const Matrix3& m); + Matrix4& extractBasis(Vector3& xAxis, Vector3& yAxis, Vector3& zAxis); + Matrix4& makeBasis(const Vector3& xAxis, const Vector3& yAxis, const Vector3& zAxis); + /** A singular `m` answers the identity: three's `determinantAffine() === 0` branch. */ + Matrix4& extractRotation(const Matrix4& m); + Matrix4& makeRotationFromEuler(const Euler& euler); + Matrix4& makeRotationFromQuaternion(const Quaternion& q); + Matrix4& lookAt(const Vector3& eye, const Vector3& target, const Vector3& up); + Matrix4& multiply(const Matrix4& m); + Matrix4& premultiply(const Matrix4& m); + Matrix4& multiplyMatrices(const Matrix4& a, const Matrix4& b); + Matrix4& multiplyScalar(double s); + [[nodiscard]] double determinant() const; + [[nodiscard]] double determinantAffine() const; + Matrix4& transpose(); + Matrix4& setPosition(const Vector3& position); + /** A singular matrix becomes the zero matrix, not an infinity: three's `det === 0` branch. */ + Matrix4& invert(); + Matrix4& scale(const Vector3& v); + [[nodiscard]] double getMaxScaleOnAxis() const; + Matrix4& makeTranslation(double x, double y, double z); + Matrix4& makeRotationX(double theta); + Matrix4& makeRotationY(double theta); + Matrix4& makeRotationZ(double theta); + Matrix4& makeRotationAxis(const Vector3& axis, double angle); + Matrix4& makeScale(double x, double y, double z); + Matrix4& makeShear(double xy, double xz, double yx, double yz, double zx, double zy); + Matrix4& compose(const Vector3& position, const Quaternion& quaternion, const Vector3& scale); + /** A singular matrix answers scale (1,1,1) and the identity quaternion: three's branch. */ + Matrix4& decompose(Vector3& position, Quaternion& quaternion, Vector3& scale); + Matrix4& makePerspective(double left, double right, double top, double bottom, double near, + double far, CoordinateSystem coordinateSystem = CoordinateSystem::WebGL, + bool reversedDepth = false); + Matrix4& makeOrthographic(double left, double right, double top, double bottom, double near, + double far, CoordinateSystem coordinateSystem = CoordinateSystem::WebGL, + bool reversedDepth = false); + [[nodiscard]] bool equals(const Matrix4& matrix) const; + Matrix4& fromArray(const double* array, int offset = 0); + [[nodiscard]] std::array toArray() const { return elements; } +}; + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/foundation/math/Primitives.cpp b/packages/runtime-native/src/engine/foundation/math/Primitives.cpp new file mode 100644 index 000000000..c0877da08 --- /dev/null +++ b/packages/runtime-native/src/engine/foundation/math/Primitives.cpp @@ -0,0 +1,742 @@ +#include "engine/foundation/math/Primitives.h" + +#include "engine/foundation/math/MathUtils.h" +#include "engine/foundation/math/Matrix.h" +#include "engine/foundation/math/Vector.h" + +#include + +namespace tn::engine { + +// Three's module-level scratch values become function-local statics: same reentrancy contract as +// the reference, and the engine is single-threaded by contract (see handles.h). + +Box3& Box3::set(const Vector3& min, const Vector3& max) { + this->min.copy(min); + this->max.copy(max); + return *this; +} + +Box3& Box3::setFromArray(const double* array, size_t count) { + makeEmpty(); + static Vector3 vector; + for (size_t i = 0; i < count; i += 3) this->expandByPoint(vector.fromArray(array, static_cast(i))); + return *this; +} + +Box3& Box3::setFromPoints(const std::vector& points) { + makeEmpty(); + for (const Vector3& point : points) this->expandByPoint(point); + return *this; +} + +Box3& Box3::setFromCenterAndSize(const Vector3& center, const Vector3& size) { + static Vector3 halfSize; + halfSize.copy(size).multiplyScalar(0.5); + min.copy(center).sub(halfSize); + max.copy(center).add(halfSize); + return *this; +} + +Box3& Box3::copy(const Box3& box) { + min.copy(box.min); + max.copy(box.max); + return *this; +} + +Box3& Box3::makeEmpty() { + min.x = min.y = min.z = std::numeric_limits::infinity(); + max.x = max.y = max.z = -std::numeric_limits::infinity(); + return *this; +} + +bool Box3::isEmpty() const { + // more robust than a volume test: a volume can come back positive with two negative axes + return (max.x < min.x) || (max.y < min.y) || (max.z < min.z); +} + +Vector3& Box3::getCenter(Vector3& target) const { + if (isEmpty()) return target.set(0, 0, 0); + return target.addVectors(min, max).multiplyScalar(0.5); +} + +Vector3& Box3::getSize(Vector3& target) const { + if (isEmpty()) return target.set(0, 0, 0); + return target.subVectors(max, min); +} + +Box3& Box3::expandByPoint(const Vector3& point) { + min.min(point); + max.max(point); + return *this; +} + +Box3& Box3::expandByVector(const Vector3& vector) { + min.sub(vector); + max.add(vector); + return *this; +} + +Box3& Box3::expandByScalar(double scalar) { + min.addScalar(-scalar); + max.addScalar(scalar); + return *this; +} + +bool Box3::containsPoint(const Vector3& point) const { + return point.x >= min.x && point.x <= max.x && point.y >= min.y && point.y <= max.y && + point.z >= min.z && point.z <= max.z; +} + +bool Box3::containsBox(const Box3& box) const { + return min.x <= box.min.x && box.max.x <= max.x && min.y <= box.min.y && box.max.y <= max.y && + min.z <= box.min.z && box.max.z <= max.z; +} + +Vector3& Box3::getParameter(const Vector3& point, Vector3& target) const { + // this can divide by zero when the box has a size of zero on an axis + return target.set((point.x - min.x) / (max.x - min.x), (point.y - min.y) / (max.y - min.y), + (point.z - min.z) / (max.z - min.z)); +} + +bool Box3::intersectsBox(const Box3& box) const { + // using 6 splitting planes to rule out intersections + return box.max.x >= min.x && box.min.x <= max.x && box.max.y >= min.y && box.min.y <= max.y && + box.max.z >= min.z && box.min.z <= max.z; +} + +bool Box3::intersectsSphere(const Sphere& sphere) const { + // the closest point on the AABB decides; if it is inside the sphere, they intersect + static Vector3 vector; + clampPoint(sphere.center, vector); + return vector.distanceToSquared(sphere.center) <= (sphere.radius * sphere.radius); +} + +bool Box3::intersectsPlane(const Plane& plane) const { + // the minimum and maximum dot products; on the same side of the plane means no intersection + double min = 0, max = 0; + if (plane.normal.x > 0) { + min = plane.normal.x * this->min.x; + max = plane.normal.x * this->max.x; + } else { + min = plane.normal.x * this->max.x; + max = plane.normal.x * this->min.x; + } + if (plane.normal.y > 0) { + min += plane.normal.y * this->min.y; + max += plane.normal.y * this->max.y; + } else { + min += plane.normal.y * this->max.y; + max += plane.normal.y * this->min.y; + } + if (plane.normal.z > 0) { + min += plane.normal.z * this->min.z; + max += plane.normal.z * this->max.z; + } else { + min += plane.normal.z * this->max.z; + max += plane.normal.z * this->min.z; + } + return (min <= -plane.constant && max >= -plane.constant); +} + +Vector3& Box3::clampPoint(const Vector3& point, Vector3& target) const { + return target.copy(point).clamp(min, max); +} + +double Box3::distanceToPoint(const Vector3& point) const { + static Vector3 vector; + clampPoint(point, vector); + return vector.distanceTo(point); +} + +Sphere Box3::getBoundingSphere() const { + Sphere target; + if (isEmpty()) { + target.makeEmpty(); + return target; + } + getCenter(target.center); + static Vector3 size; + target.radius = getSize(size).length() * 0.5; + return target; +} + +Box3& Box3::intersect(const Box3& box) { + min.max(box.min); + max.min(box.max); + // ensure that a no-overlap result is fully empty, not slightly empty with finite bounds + if (isEmpty()) makeEmpty(); + return *this; +} + +Box3& Box3::unionWith(const Box3& box) { + min.min(box.min); + max.max(box.max); + return *this; +} + +Box3& Box3::applyMatrix4(const Matrix4& matrix) { + // the transform of an empty box is an empty box + if (isEmpty()) return *this; + // every one of the 2^3 corner combinations, in the binary pattern of three's comment + Vector3 points[8]; + points[0].set(min.x, min.y, min.z).applyMatrix4(matrix); // 000 + points[1].set(min.x, min.y, max.z).applyMatrix4(matrix); // 001 + points[2].set(min.x, max.y, min.z).applyMatrix4(matrix); // 010 + points[3].set(min.x, max.y, max.z).applyMatrix4(matrix); // 011 + points[4].set(max.x, min.y, min.z).applyMatrix4(matrix); // 100 + points[5].set(max.x, min.y, max.z).applyMatrix4(matrix); // 101 + points[6].set(max.x, max.y, min.z).applyMatrix4(matrix); // 110 + points[7].set(max.x, max.y, max.z).applyMatrix4(matrix); // 111 + return setFromPoints({points[0], points[1], points[2], points[3], points[4], points[5], + points[6], points[7]}); +} + +Box3& Box3::translate(const Vector3& offset) { + min.add(offset); + max.add(offset); + return *this; +} + +bool Box3::equals(const Box3& box) const { + return box.min.equals(min) && box.max.equals(max); +} + +Sphere& Sphere::set(const Vector3& center, double radius) { + this->center.copy(center); + this->radius = radius; + return *this; +} + +Sphere& Sphere::setFromPoints(const std::vector& points, const Vector3* optionalCenter) { + if (optionalCenter != nullptr) { + center.copy(*optionalCenter); + } else { + Box3 box; + box.setFromPoints(points).getCenter(center); + } + double maxRadiusSq = 0; + for (const Vector3& point : points) + maxRadiusSq = jsMax(maxRadiusSq, center.distanceToSquared(point)); + radius = std::sqrt(maxRadiusSq); + return *this; +} + +Sphere& Sphere::copy(const Sphere& sphere) { + center.copy(sphere.center); + radius = sphere.radius; + return *this; +} + +bool Sphere::isEmpty() const { return radius < 0; } + +Sphere& Sphere::makeEmpty() { + center.set(0, 0, 0); + radius = -1; + return *this; +} + +bool Sphere::containsPoint(const Vector3& point) const { + return point.distanceToSquared(center) <= (radius * radius); +} + +double Sphere::distanceToPoint(const Vector3& point) const { + return point.distanceTo(center) - radius; +} + +bool Sphere::intersectsSphere(const Sphere& sphere) const { + const double radiusSum = radius + sphere.radius; + return sphere.center.distanceToSquared(center) <= (radiusSum * radiusSum); +} + +bool Sphere::intersectsBox(const Box3& box) const { return box.intersectsSphere(*this); } + +bool Sphere::intersectsPlane(const Plane& plane) const { + return std::fabs(plane.distanceToPoint(center)) <= radius; +} + +Vector3& Sphere::clampPoint(const Vector3& point, Vector3& target) const { + const double deltaLengthSq = center.distanceToSquared(point); + target.copy(point); + if (deltaLengthSq > (radius * radius)) { + target.sub(center).normalize(); + target.multiplyScalar(radius).add(center); + } + return target; +} + +Box3 Sphere::getBoundingBox() const { + Box3 target; + if (isEmpty()) { + // an empty sphere produces an empty bounding box + target.makeEmpty(); + return target; + } + target.set(center, center); + target.expandByScalar(radius); + return target; +} + +Sphere& Sphere::applyMatrix4(const Matrix4& matrix) { + center.applyMatrix4(matrix); + radius = radius * matrix.getMaxScaleOnAxis(); + return *this; +} + +Sphere& Sphere::translate(const Vector3& offset) { + center.add(offset); + return *this; +} + +Sphere& Sphere::expandByPoint(const Vector3& point) { + if (isEmpty()) { + center.copy(point); + radius = 0; + return *this; + } + static Vector3 delta; + delta.subVectors(point, center); + const double lengthSq = delta.lengthSq(); + if (lengthSq > (radius * radius)) { + // the minimal sphere that still contains the point + const double length = std::sqrt(lengthSq); + const double grown = (length - radius) * 0.5; + center.addScaledVector(delta, grown / length); + radius += grown; + } + return *this; +} + +Sphere& Sphere::unionWith(const Sphere& sphere) { + if (sphere.isEmpty()) return *this; + if (isEmpty()) return copy(sphere); + if (center.equals(sphere.center)) { + radius = jsMax(radius, sphere.radius); + } else { + static Vector3 offset; + offset.subVectors(sphere.center, center).setLength(sphere.radius); + static Vector3 point; + expandByPoint(point.copy(sphere.center).add(offset)); + expandByPoint(point.copy(sphere.center).sub(offset)); + } + return *this; +} + +bool Sphere::equals(const Sphere& sphere) const { + return sphere.center.equals(center) && (sphere.radius == radius); +} + +Plane& Plane::set(const Vector3& normal, double constant) { + this->normal.copy(normal); + this->constant = constant; + return *this; +} + +Plane& Plane::setComponents(double x, double y, double z, double w) { + normal.set(x, y, z); + constant = w; + return *this; +} + +Plane& Plane::setFromNormalAndCoplanarPoint(const Vector3& normal, const Vector3& point) { + this->normal.copy(normal); + constant = -point.dot(this->normal); + return *this; +} + +Plane& Plane::setFromCoplanarPoints(const Vector3& a, const Vector3& b, const Vector3& c) { + static Vector3 first, second; + const Vector3 normal = first.subVectors(c, b).cross(second.subVectors(a, b)).normalize(); + return setFromNormalAndCoplanarPoint(normal, a); +} + +Plane& Plane::copy(const Plane& plane) { + normal.copy(plane.normal); + constant = plane.constant; + return *this; +} + +Plane& Plane::normalize() { + // will divide by zero if the plane is invalid + const double inverseNormalLength = 1.0 / normal.length(); + normal.multiplyScalar(inverseNormalLength); + constant *= inverseNormalLength; + return *this; +} + +Plane& Plane::negate() { + constant *= -1; + normal.negate(); + return *this; +} + +double Plane::distanceToPoint(const Vector3& point) const { return normal.dot(point) + constant; } + +double Plane::distanceToSphere(const Sphere& sphere) const { + return distanceToPoint(sphere.center) - sphere.radius; +} + +Vector3& Plane::projectPoint(const Vector3& point, Vector3& target) const { + return target.copy(point).addScaledVector(normal, -distanceToPoint(point)); +} + +bool Plane::intersectsBox(const Box3& box) const { return box.intersectsPlane(*this); } + +bool Plane::intersectsSphere(const Sphere& sphere) const { return sphere.intersectsPlane(*this); } + +Vector3& Plane::coplanarPoint(Vector3& target) const { + return target.copy(normal).multiplyScalar(-constant); +} + +Plane& Plane::applyMatrix4(const Matrix4& matrix) { + static Matrix3 normalMatrix; + normalMatrix.getNormalMatrix(matrix); + static Vector3 referencePoint; + coplanarPoint(referencePoint).applyMatrix4(matrix); + const Vector3 normal = this->normal.applyMatrix3(normalMatrix).normalize(); + constant = -referencePoint.dot(normal); + return *this; +} + +Plane& Plane::translate(const Vector3& offset) { + constant -= offset.dot(normal); + return *this; +} + +bool Plane::equals(const Plane& plane) const { + return plane.normal.equals(normal) && (plane.constant == constant); +} + +Ray& Ray::set(const Vector3& origin, const Vector3& direction) { + this->origin.copy(origin); + this->direction.copy(direction); + return *this; +} + +Ray& Ray::copy(const Ray& ray) { + origin.copy(ray.origin); + direction.copy(ray.direction); + return *this; +} + +Vector3& Ray::at(double t, Vector3& target) const { + return target.copy(origin).addScaledVector(direction, t); +} + +Ray& Ray::lookAt(const Vector3& v) { + direction.copy(v).sub(origin).normalize(); + return *this; +} + +Ray& Ray::recast(double t) { + static Vector3 vector; + origin.copy(at(t, vector)); + return *this; +} + +Vector3& Ray::closestPointToPoint(const Vector3& point, Vector3& target) const { + target.subVectors(point, origin); + const double directionDistance = target.dot(direction); + if (directionDistance < 0) return target.copy(origin); + return target.copy(origin).addScaledVector(direction, directionDistance); +} + +double Ray::distanceToPoint(const Vector3& point) const { + return std::sqrt(distanceSqToPoint(point)); +} + +double Ray::distanceSqToPoint(const Vector3& point) const { + static Vector3 vector; + const double directionDistance = vector.subVectors(point, origin).dot(direction); + // the point is behind the ray + if (directionDistance < 0) return origin.distanceToSquared(point); + vector.copy(origin).addScaledVector(direction, directionDistance); + return vector.distanceToSquared(point); +} + +double Ray::distanceSqToSegment(const Vector3& v0, const Vector3& v1, Vector3* pointOnRay, + Vector3* pointOnSegment) const { + // from https://github.com/pmjoniak/GeometricTools GteDistRaySegment.h + static Vector3 segCenter, segDir, diff; + segCenter.copy(v0).add(v1).multiplyScalar(0.5); + segDir.copy(v1).sub(v0).normalize(); + diff.copy(origin).sub(segCenter); + const double segExtent = v0.distanceTo(v1) * 0.5; + const double a01 = -direction.dot(segDir); + const double b0 = diff.dot(direction); + const double b1 = -diff.dot(segDir); + const double c = diff.lengthSq(); + const double det = std::fabs(1 - a01 * a01); + double s0, s1, sqrDist; + if (det > 0) { + // the ray and the segment are not parallel + s0 = a01 * b1 - b0; + s1 = a01 * b0 - b1; + const double extDet = segExtent * det; + if (s0 >= 0) { + if (s1 >= -extDet) { + if (s1 <= extDet) { + // region 0: the minimum is interior to both the ray and the segment + const double invDet = 1 / det; + s0 *= invDet; + s1 *= invDet; + sqrDist = s0 * (s0 + a01 * s1 + 2 * b0) + s1 * (a01 * s0 + s1 + 2 * b1) + c; + } else { + // region 1 + s1 = segExtent; + s0 = jsMax(0, -(a01 * s1 + b0)); + sqrDist = -s0 * s0 + s1 * (s1 + 2 * b1) + c; + } + } else { + // region 5 + s1 = -segExtent; + s0 = jsMax(0, -(a01 * s1 + b0)); + sqrDist = -s0 * s0 + s1 * (s1 + 2 * b1) + c; + } + } else { + if (s1 <= -extDet) { + // region 4 + s0 = jsMax(0, -(-a01 * segExtent + b0)); + s1 = (s0 > 0) ? -segExtent : jsMin(jsMax(-segExtent, -b1), segExtent); + sqrDist = -s0 * s0 + s1 * (s1 + 2 * b1) + c; + } else if (s1 <= extDet) { + // region 3 + s0 = 0; + s1 = jsMin(jsMax(-segExtent, -b1), segExtent); + sqrDist = s1 * (s1 + 2 * b1) + c; + } else { + // region 2 + s0 = jsMax(0, -(a01 * segExtent + b0)); + s1 = (s0 > 0) ? segExtent : jsMin(jsMax(-segExtent, -b1), segExtent); + sqrDist = -s0 * s0 + s1 * (s1 + 2 * b1) + c; + } + } + } else { + // the ray and the segment are parallel + s1 = (a01 > 0) ? -segExtent : segExtent; + s0 = jsMax(0, -(a01 * s1 + b0)); + sqrDist = -s0 * s0 + s1 * (s1 + 2 * b1) + c; + } + if (pointOnRay != nullptr) pointOnRay->copy(origin).addScaledVector(direction, s0); + if (pointOnSegment != nullptr) pointOnSegment->copy(segCenter).addScaledVector(segDir, s1); + return sqrDist; +} + +bool Ray::intersectSphere(const Sphere& sphere, Vector3& target) const { + static Vector3 vector; + vector.subVectors(sphere.center, origin); + const double tca = vector.dot(direction); + const double d2 = vector.dot(vector) - tca * tca; + const double radius2 = sphere.radius * sphere.radius; + if (d2 > radius2) return false; + const double thc = std::sqrt(radius2 - d2); + // t0 is the entrance on the front of the sphere, t1 the exit on the back + const double t0 = tca - thc; + const double t1 = tca + thc; + // t1 behind the ray is a miss + if (t1 < 0) return false; + // t0 behind the ray means the origin is inside, so answer the exit point + if (t0 < 0) { + at(t1, target); + return true; + } + at(t0, target); + return true; +} + +bool Ray::intersectsSphere(const Sphere& sphere) const { + if (sphere.radius < 0) return false; // an empty sphere never intersects, see three #31187 + return distanceSqToPoint(sphere.center) <= (sphere.radius * sphere.radius); +} + +bool Ray::distanceToPlane(const Plane& plane, double& distance) const { + const double denominator = plane.normal.dot(direction); + if (denominator == 0) { + // the ray is coplanar, so the origin is the answer + if (plane.distanceToPoint(origin) == 0) { + distance = 0; + return true; + } + return false; + } + const double t = -(origin.dot(plane.normal) + plane.constant) / denominator; + // no intersection when the ray never reaches the plane + if (t < 0) return false; + distance = t; + return true; +} + +bool Ray::intersectPlane(const Plane& plane, Vector3& target) const { + double distance = 0; + if (!distanceToPlane(plane, distance)) return false; + at(distance, target); + return true; +} + +bool Ray::intersectsPlane(const Plane& plane) const { + // check whether the ray lies on the plane first + const double distToPoint = plane.distanceToPoint(origin); + if (distToPoint == 0) return true; + const double denominator = plane.normal.dot(direction); + if (denominator * distToPoint < 0) return true; + // the origin is behind the plane and pointing away from it + return false; +} + +bool Ray::intersectBox(const Box3& box, Vector3& target) const { + double tmin, tmax, tymin, tymax, tzmin, tzmax; + const double invdirx = 1 / direction.x, + invdiry = 1 / direction.y, + invdirz = 1 / direction.z; + const Vector3& start = origin; + if (invdirx >= 0) { + tmin = (box.min.x - start.x) * invdirx; + tmax = (box.max.x - start.x) * invdirx; + } else { + tmin = (box.max.x - start.x) * invdirx; + tmax = (box.min.x - start.x) * invdirx; + } + if (invdiry >= 0) { + tymin = (box.min.y - start.y) * invdiry; + tymax = (box.max.y - start.y) * invdiry; + } else { + tymin = (box.max.y - start.y) * invdiry; + tymax = (box.min.y - start.y) * invdiry; + } + if ((tmin > tymax) || (tymin > tmax)) return false; + if (tymin > tmin || std::isnan(tmin)) tmin = tymin; + if (tymax < tmax || std::isnan(tmax)) tmax = tymax; + if (invdirz >= 0) { + tzmin = (box.min.z - start.z) * invdirz; + tzmax = (box.max.z - start.z) * invdirz; + } else { + tzmin = (box.max.z - start.z) * invdirz; + tzmax = (box.min.z - start.z) * invdirz; + } + if ((tmin > tzmax) || (tzmin > tmax)) return false; + if (tzmin > tmin || tmin != tmin) tmin = tzmin; + if (tzmax < tmax || tmax != tmax) tmax = tzmax; + // the point closest to the ray, on its positive side + if (tmax < 0) return false; + at(tmin >= 0 ? tmin : tmax, target); + return true; +} + +bool Ray::intersectsBox(const Box3& box) const { + static Vector3 vector; + return intersectBox(box, vector); +} + +bool Ray::intersectTriangle(const Vector3& a, const Vector3& b, const Vector3& c, bool backfaceCulling, + Vector3& target) const { + // from https://github.com/pmjoniak/GeometricTools GteIntrRay3Triangle3.h + static Vector3 edge1, edge2, normal; + edge1.subVectors(b, a); + edge2.subVectors(c, a); + normal.crossVectors(edge1, edge2); + double DdN = direction.dot(normal); + double sign = 0; + if (DdN > 0) { + if (backfaceCulling) return false; + sign = 1; + } else if (DdN < 0) { + sign = -1; + DdN = -DdN; + } else { + return false; + } + static Vector3 diff; + diff.subVectors(origin, a); + const double DdQxE2 = sign * direction.dot(edge2.crossVectors(diff, edge2)); + // b1 < 0: no intersection + if (DdQxE2 < 0) return false; + const double DdE1xQ = sign * direction.dot(edge1.cross(diff)); + // b2 < 0: no intersection + if (DdE1xQ < 0) return false; + // b1 + b2 > 1: no intersection + if (DdQxE2 + DdE1xQ > DdN) return false; + const double QdN = -sign * diff.dot(normal); + // t < 0: no intersection + if (QdN < 0) return false; + at(QdN / DdN, target); + return true; +} + +Ray& Ray::applyMatrix4(const Matrix4& matrix4) { + origin.applyMatrix4(matrix4); + direction.transformDirection(matrix4); + return *this; +} + +bool Ray::equals(const Ray& ray) const { + return ray.origin.equals(origin) && ray.direction.equals(direction); +} + +Frustum& Frustum::set(const Plane& p0, const Plane& p1, const Plane& p2, const Plane& p3, + const Plane& p4, const Plane& p5) { + planes[0].copy(p0); + planes[1].copy(p1); + planes[2].copy(p2); + planes[3].copy(p3); + planes[4].copy(p4); + planes[5].copy(p5); + return *this; +} + +Frustum& Frustum::copy(const Frustum& frustum) { + for (size_t i = 0; i < 6; i++) planes[i].copy(frustum.planes[i]); + return *this; +} + +Frustum& Frustum::setFromProjectionMatrix(const Matrix4& m, CoordinateSystem coordinateSystem, + bool reversedDepth) { + const double* me = m.elements.data(); + const double me0 = me[0], me1 = me[1], me2 = me[2], me3 = me[3]; + const double me4 = me[4], me5 = me[5], me6 = me[6], me7 = me[7]; + const double me8 = me[8], me9 = me[9], me10 = me[10], me11 = me[11]; + const double me12 = me[12], me13 = me[13], me14 = me[14], me15 = me[15]; + planes[0].setComponents(me3 - me0, me7 - me4, me11 - me8, me15 - me12).normalize(); + planes[1].setComponents(me3 + me0, me7 + me4, me11 + me8, me15 + me12).normalize(); + planes[2].setComponents(me3 + me1, me7 + me5, me11 + me9, me15 + me13).normalize(); + planes[3].setComponents(me3 - me1, me7 - me5, me11 - me9, me15 - me13).normalize(); + if (reversedDepth) { + planes[4].setComponents(me2, me6, me10, me14).normalize(); // far + planes[5].setComponents(me3 - me2, me7 - me6, me11 - me10, me15 - me14).normalize(); // near + } else { + planes[4].setComponents(me3 - me2, me7 - me6, me11 - me10, me15 - me14).normalize(); // far + if (coordinateSystem == CoordinateSystem::WebGL) { + planes[5].setComponents(me3 + me2, me7 + me6, me11 + me10, me15 + me14).normalize(); // near + } else { + planes[5].setComponents(me2, me6, me10, me14).normalize(); // near + } + } + return *this; +} + +bool Frustum::intersectsSphere(const Sphere& sphere) const { + const Vector3& center = sphere.center; + const double negRadius = -sphere.radius; + for (const Plane& plane : planes) + if (plane.distanceToPoint(center) < negRadius) return false; + return true; +} + +bool Frustum::intersectsBox(const Box3& box) const { + static Vector3 corner; + for (const Plane& plane : planes) { + // the corner at the maximum distance from this plane + corner.x = plane.normal.x > 0 ? box.max.x : box.min.x; + corner.y = plane.normal.y > 0 ? box.max.y : box.min.y; + corner.z = plane.normal.z > 0 ? box.max.z : box.min.z; + if (plane.distanceToPoint(corner) < 0) return false; + } + return true; +} + +bool Frustum::containsPoint(const Vector3& point) const { + for (const Plane& plane : planes) + if (plane.distanceToPoint(point) < 0) return false; + return true; +} + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/foundation/math/Primitives.h b/packages/runtime-native/src/engine/foundation/math/Primitives.h new file mode 100644 index 000000000..75a7ad052 --- /dev/null +++ b/packages/runtime-native/src/engine/foundation/math/Primitives.h @@ -0,0 +1,179 @@ +#pragma once + +// The geometry primitives, ported from three@0.185.1 src/math/{Box3,Sphere,Plane,Ray,Frustum}.js. +// The classes take each other by reference and by out-parameter where three takes a target, and the +// intersections answer three's `null` as a bool: false means three would have returned null. +// +// Not ported: Box3's `intersectsTriangle` (a Triangle) and the JSON forms. Object and buffer bounds +// are implemented in the scene layer. +// Plane's `intersectLine`/`intersectsLine` (a Line3). Frustum's `intersectsObject`/`intersectsSprite` +// (an Object3D and a Sprite). Sphere's JSON forms. + +#include "engine/foundation/math/MathUtils.h" +#include "engine/foundation/math/Vector.h" + +#include +#include +#include + +namespace tn::engine { + +class Matrix4; +class Sphere; +class Plane; +class Object3D; +class BufferAttribute; + +/** An axis-aligned bounding box. The default is empty: +Infinity at min, -Infinity at max. */ +class Box3 { +public: + Vector3 min{std::numeric_limits::infinity(), std::numeric_limits::infinity(), + std::numeric_limits::infinity()}; + Vector3 max{-std::numeric_limits::infinity(), -std::numeric_limits::infinity(), + -std::numeric_limits::infinity()}; + + Box3() = default; + + Box3& set(const Vector3& min, const Vector3& max); + Box3& setFromArray(const double* array, size_t count); + Box3& setFromPoints(const std::vector& points); + Box3& setFromCenterAndSize(const Vector3& center, const Vector3& size); + Box3& setFromObject(Object3D& object, bool precise = false); + Box3& setFromBufferAttribute(const BufferAttribute& attribute); + Box3& expandByObject(Object3D& object, bool precise = false); + [[nodiscard]] Box3 clone() const { return *this; } + Box3& copy(const Box3& box); + Box3& makeEmpty(); + [[nodiscard]] bool isEmpty() const; + Vector3& getCenter(Vector3& target) const; + Vector3& getSize(Vector3& target) const; + Box3& expandByPoint(const Vector3& point); + Box3& expandByVector(const Vector3& vector); + Box3& expandByScalar(double scalar); + [[nodiscard]] bool containsPoint(const Vector3& point) const; + [[nodiscard]] bool containsBox(const Box3& box) const; + Vector3& getParameter(const Vector3& point, Vector3& target) const; + [[nodiscard]] bool intersectsBox(const Box3& box) const; + [[nodiscard]] bool intersectsSphere(const Sphere& sphere) const; + [[nodiscard]] bool intersectsPlane(const Plane& plane) const; + Vector3& clampPoint(const Vector3& point, Vector3& target) const; + [[nodiscard]] double distanceToPoint(const Vector3& point) const; + [[nodiscard]] Sphere getBoundingSphere() const; + Box3& intersect(const Box3& box); + Box3& unionWith(const Box3& box); + Box3& applyMatrix4(const Matrix4& matrix); + Box3& translate(const Vector3& offset); + [[nodiscard]] bool equals(const Box3& box) const; +}; + +class Sphere { +public: + Vector3 center; + double radius = -1; + + Sphere() = default; + Sphere(const Vector3& center, double radius) : center(center), radius(radius) {} + + Sphere& set(const Vector3& center, double radius); + /** Without `optionalCenter` the centre is the centroid of `points`, as three does. */ + Sphere& setFromPoints(const std::vector& points, const Vector3* optionalCenter = nullptr); + Sphere& copy(const Sphere& sphere); + [[nodiscard]] bool isEmpty() const; + Sphere& makeEmpty(); + [[nodiscard]] bool containsPoint(const Vector3& point) const; + [[nodiscard]] double distanceToPoint(const Vector3& point) const; + [[nodiscard]] bool intersectsSphere(const Sphere& sphere) const; + [[nodiscard]] bool intersectsBox(const Box3& box) const; + [[nodiscard]] bool intersectsPlane(const Plane& plane) const; + Vector3& clampPoint(const Vector3& point, Vector3& target) const; + [[nodiscard]] Box3 getBoundingBox() const; + Sphere& applyMatrix4(const Matrix4& matrix); + Sphere& translate(const Vector3& offset); + Sphere& expandByPoint(const Vector3& point); + Sphere& unionWith(const Sphere& sphere); + [[nodiscard]] bool equals(const Sphere& sphere) const; + [[nodiscard]] Sphere clone() const { return *this; } +}; + +class Plane { +public: + Vector3 normal{1, 0, 0}; + double constant = 0; + + Plane() = default; + Plane(const Vector3& normal, double constant) : normal(normal), constant(constant) {} + + Plane& set(const Vector3& normal, double constant); + Plane& setComponents(double x, double y, double z, double w); + Plane& setFromNormalAndCoplanarPoint(const Vector3& normal, const Vector3& point); + Plane& setFromCoplanarPoints(const Vector3& a, const Vector3& b, const Vector3& c); + Plane& copy(const Plane& plane); + /** An invalid plane divides by zero here, exactly as three does. */ + Plane& normalize(); + Plane& negate(); + [[nodiscard]] double distanceToPoint(const Vector3& point) const; + [[nodiscard]] double distanceToSphere(const Sphere& sphere) const; + Vector3& projectPoint(const Vector3& point, Vector3& target) const; + [[nodiscard]] bool intersectsBox(const Box3& box) const; + [[nodiscard]] bool intersectsSphere(const Sphere& sphere) const; + Vector3& coplanarPoint(Vector3& target) const; + Plane& applyMatrix4(const Matrix4& matrix); + Plane& translate(const Vector3& offset); + [[nodiscard]] bool equals(const Plane& plane) const; + [[nodiscard]] Plane clone() const { return *this; } +}; + +class Ray { +public: + Vector3 origin; + Vector3 direction{0, 0, -1}; + + Ray() = default; + Ray(const Vector3& origin, const Vector3& direction) : origin(origin), direction(direction) {} + + Ray& set(const Vector3& origin, const Vector3& direction); + Ray& copy(const Ray& ray); + Vector3& at(double t, Vector3& target) const; + Ray& lookAt(const Vector3& v); + Ray& recast(double t); + Vector3& closestPointToPoint(const Vector3& point, Vector3& target) const; + [[nodiscard]] double distanceToPoint(const Vector3& point) const; + [[nodiscard]] double distanceSqToPoint(const Vector3& point) const; + /** The minimum distance between the ray and the segment v0..v1, optionally with the two points. */ + double distanceSqToSegment(const Vector3& v0, const Vector3& v1, Vector3* pointOnRay = nullptr, + Vector3* pointOnSegment = nullptr) const; + bool intersectSphere(const Sphere& sphere, Vector3& target) const; + [[nodiscard]] bool intersectsSphere(const Sphere& sphere) const; + /** False is three's `null`: a coplanar ray, or one pointing away from the plane. */ + [[nodiscard]] bool distanceToPlane(const Plane& plane, double& distance) const; + bool intersectPlane(const Plane& plane, Vector3& target) const; + [[nodiscard]] bool intersectsPlane(const Plane& plane) const; + bool intersectBox(const Box3& box, Vector3& target) const; + [[nodiscard]] bool intersectsBox(const Box3& box) const; + bool intersectTriangle(const Vector3& a, const Vector3& b, const Vector3& c, bool backfaceCulling, + Vector3& target) const; + Ray& applyMatrix4(const Matrix4& matrix4); + [[nodiscard]] bool equals(const Ray& ray) const; + [[nodiscard]] Ray clone() const { return *this; } +}; + +/** Six planes, left, right, bottom, top, near, far, in three's order. */ +class Frustum { +public: + std::array planes; + + Frustum() = default; + + Frustum& set(const Plane& p0, const Plane& p1, const Plane& p2, const Plane& p3, const Plane& p4, + const Plane& p5); + Frustum& copy(const Frustum& frustum); + Frustum& setFromProjectionMatrix(const Matrix4& m, + CoordinateSystem coordinateSystem = CoordinateSystem::WebGL, + bool reversedDepth = false); + [[nodiscard]] bool intersectsSphere(const Sphere& sphere) const; + [[nodiscard]] bool intersectsBox(const Box3& box) const; + [[nodiscard]] bool containsPoint(const Vector3& point) const; + [[nodiscard]] Frustum clone() const { return *this; } +}; + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/foundation/math/Quaternion.cpp b/packages/runtime-native/src/engine/foundation/math/Quaternion.cpp new file mode 100644 index 000000000..60b79258a --- /dev/null +++ b/packages/runtime-native/src/engine/foundation/math/Quaternion.cpp @@ -0,0 +1,328 @@ +#include "engine/foundation/math/Quaternion.h" + +#include "engine/foundation/math/Euler.h" +#include "engine/foundation/math/MathUtils.h" +#include "engine/foundation/math/Matrix.h" +#include "engine/foundation/math/Vector.h" +#include "engine/foundation/math/ieee754.h" + +#include + +namespace tn::engine { + +void slerpFlat(double* dst, std::size_t dstOffset, const double* src0, std::size_t srcOffset0, + const double* src1, std::size_t srcOffset1, double t) { + double x0 = src0[srcOffset0 + 0], y0 = src0[srcOffset0 + 1], + z0 = src0[srcOffset0 + 2], w0 = src0[srcOffset0 + 3]; + double x1 = src1[srcOffset1 + 0], y1 = src1[srcOffset1 + 1], + z1 = src1[srcOffset1 + 2], w1 = src1[srcOffset1 + 3]; + if (w0 != w1 || x0 != x1 || y0 != y1 || z0 != z1) { + double dot = x0 * x1 + y0 * y1 + z0 * z1 + w0 * w1; + if (dot < 0) { + x1 = -x1; + y1 = -y1; + z1 = -z1; + w1 = -w1; + dot = -dot; + } + double s = 1 - t; + if (dot < 0.9995) { + // slerp + const double theta = ieee754::acos(dot); + const double sin = ieee754::sin(theta); + s = ieee754::sin(s * theta) / sin; + t = ieee754::sin(t * theta) / sin; + x0 = x0 * s + x1 * t; + y0 = y0 * s + y1 * t; + z0 = z0 * s + z1 * t; + w0 = w0 * s + w1 * t; + } else { + // for small angles, lerp then normalize + x0 = x0 * s + x1 * t; + y0 = y0 * s + y1 * t; + z0 = z0 * s + z1 * t; + w0 = w0 * s + w1 * t; + const double f = 1 / std::sqrt(x0 * x0 + y0 * y0 + z0 * z0 + w0 * w0); + x0 *= f; + y0 *= f; + z0 *= f; + w0 *= f; + } + } + dst[dstOffset] = x0; + dst[dstOffset + 1] = y0; + dst[dstOffset + 2] = z0; + dst[dstOffset + 3] = w0; +} + +double* multiplyQuaternionsFlat(double* dst, std::size_t dstOffset, const double* src0, + std::size_t srcOffset0, const double* src1, std::size_t srcOffset1) { + const double x0 = src0[srcOffset0]; + const double y0 = src0[srcOffset0 + 1]; + const double z0 = src0[srcOffset0 + 2]; + const double w0 = src0[srcOffset0 + 3]; + const double x1 = src1[srcOffset1]; + const double y1 = src1[srcOffset1 + 1]; + const double z1 = src1[srcOffset1 + 2]; + const double w1 = src1[srcOffset1 + 3]; + dst[dstOffset] = x0 * w1 + w0 * x1 + y0 * z1 - z0 * y1; + dst[dstOffset + 1] = y0 * w1 + w0 * y1 + z0 * x1 - x0 * z1; + dst[dstOffset + 2] = z0 * w1 + w0 * z1 + x0 * y1 - y0 * x1; + dst[dstOffset + 3] = w0 * w1 - x0 * x1 - y0 * y1 - z0 * z1; + return dst; +} + +Quaternion& Quaternion::set(double x, double y, double z, double w) { + this->x = x; + this->y = y; + this->z = z; + this->w = w; + notify(); + return *this; +} + +Quaternion& Quaternion::copy(const Quaternion& q) { + x = q.x; + y = q.y; + z = q.z; + w = q.w; + notify(); + return *this; +} + +Quaternion& Quaternion::setFromEuler(const Euler& euler, bool update) { + const double ex = euler.x, ey = euler.y, ez = euler.z; + double c1, c2, c3, s1, s2, s3; + ieee754::sincos(ex / 2, s1, c1); + ieee754::sincos(ey / 2, s2, c2); + ieee754::sincos(ez / 2, s3, c3); + switch (euler.order) { + case EulerOrder::XYZ: + x = s1 * c2 * c3 + c1 * s2 * s3; + y = c1 * s2 * c3 - s1 * c2 * s3; + z = c1 * c2 * s3 + s1 * s2 * c3; + w = c1 * c2 * c3 - s1 * s2 * s3; + break; + case EulerOrder::YXZ: + x = s1 * c2 * c3 + c1 * s2 * s3; + y = c1 * s2 * c3 - s1 * c2 * s3; + z = c1 * c2 * s3 - s1 * s2 * c3; + w = c1 * c2 * c3 + s1 * s2 * s3; + break; + case EulerOrder::ZXY: + x = s1 * c2 * c3 - c1 * s2 * s3; + y = c1 * s2 * c3 + s1 * c2 * s3; + z = c1 * c2 * s3 + s1 * s2 * c3; + w = c1 * c2 * c3 - s1 * s2 * s3; + break; + case EulerOrder::ZYX: + x = s1 * c2 * c3 - c1 * s2 * s3; + y = c1 * s2 * c3 + s1 * c2 * s3; + z = c1 * c2 * s3 - s1 * s2 * c3; + w = c1 * c2 * c3 + s1 * s2 * s3; + break; + case EulerOrder::YZX: + x = s1 * c2 * c3 + c1 * s2 * s3; + y = c1 * s2 * c3 + s1 * c2 * s3; + z = c1 * c2 * s3 - s1 * s2 * c3; + w = c1 * c2 * c3 - s1 * s2 * s3; + break; + case EulerOrder::XZY: + x = s1 * c2 * c3 - c1 * s2 * s3; + y = c1 * s2 * c3 - s1 * c2 * s3; + z = c1 * c2 * s3 + s1 * s2 * c3; + w = c1 * c2 * c3 + s1 * s2 * s3; + break; + } + if (update) notify(); + return *this; +} + +Quaternion& Quaternion::setFromAxisAngle(const Vector3& axis, double angle) { + const double halfAngle = angle / 2, s = ieee754::sin(halfAngle); + x = axis.x * s; + y = axis.y * s; + z = axis.z * s; + w = ieee754::cos(halfAngle); + notify(); + return *this; +} + +Quaternion& Quaternion::setFromRotationMatrix(const Matrix4& m) { + // assumes the upper 3x3 of m is a pure rotation matrix (i.e, unscaled) + const double* te = m.elements.data(); + const double m11 = te[0], m12 = te[4], m13 = te[8], + m21 = te[1], m22 = te[5], m23 = te[9], + m31 = te[2], m32 = te[6], m33 = te[10], + trace = m11 + m22 + m33; + if (trace > 0) { + const double s = 0.5 / std::sqrt(trace + 1.0); + w = 0.25 / s; + x = (m32 - m23) * s; + y = (m13 - m31) * s; + z = (m21 - m12) * s; + } else if (m11 > m22 && m11 > m33) { + const double s = 2.0 * std::sqrt(1.0 + m11 - m22 - m33); + w = (m32 - m23) / s; + x = 0.25 * s; + y = (m12 + m21) / s; + z = (m13 + m31) / s; + } else if (m22 > m33) { + const double s = 2.0 * std::sqrt(1.0 + m22 - m11 - m33); + w = (m13 - m31) / s; + x = (m12 + m21) / s; + y = 0.25 * s; + z = (m23 + m32) / s; + } else { + const double s = 2.0 * std::sqrt(1.0 + m33 - m11 - m22); + w = (m21 - m12) / s; + x = (m13 + m31) / s; + y = (m23 + m32) / s; + z = 0.25 * s; + } + notify(); + return *this; +} + +Quaternion& Quaternion::setFromUnitVectors(const Vector3& vFrom, const Vector3& vTo) { + // assumes direction vectors vFrom and vTo are normalized + double r = vFrom.dot(vTo) + 1; + if (r < 1e-8) { + // vFrom and vTo point in opposite directions + r = 0; + if (std::fabs(vFrom.x) > std::fabs(vFrom.z)) { + x = -vFrom.y; + y = vFrom.x; + z = 0; + w = r; + } else { + x = 0; + y = -vFrom.z; + z = vFrom.y; + w = r; + } + } else { + // crossVectors( vFrom, vTo ), inlined to avoid the Vector3 dependency + x = vFrom.y * vTo.z - vFrom.z * vTo.y; + y = vFrom.z * vTo.x - vFrom.x * vTo.z; + z = vFrom.x * vTo.y - vFrom.y * vTo.x; + w = r; + } + return normalize(); +} + +double Quaternion::angleTo(const Quaternion& q) const { + return 2 * ieee754::acos(std::fabs(clamp(dot(q), -1, 1))); +} + +Quaternion& Quaternion::rotateTowards(const Quaternion& q, double step) { + const double angle = angleTo(q); + if (angle == 0) return *this; + const double t = jsMin(1, step / angle); + slerp(q, t); + return *this; +} + +Quaternion& Quaternion::identity() { return set(0, 0, 0, 1); } + +Quaternion& Quaternion::invert() { return conjugate(); } + +Quaternion& Quaternion::conjugate() { + x *= -1; + y *= -1; + z *= -1; + notify(); + return *this; +} + +double Quaternion::dot(const Quaternion& v) const { return x * v.x + y * v.y + z * v.z + w * v.w; } + +double Quaternion::lengthSq() const { return x * x + y * y + z * z + w * w; } + +double Quaternion::length() const { return std::sqrt(x * x + y * y + z * z + w * w); } + +Quaternion& Quaternion::normalize() { + double l = length(); + if (l == 0) { + x = 0; + y = 0; + z = 0; + w = 1; + } else { + l = 1 / l; + x = x * l; + y = y * l; + z = z * l; + w = w * l; + } + notify(); + return *this; +} + +Quaternion& Quaternion::multiply(const Quaternion& q) { return multiplyQuaternions(*this, q); } + +Quaternion& Quaternion::premultiply(const Quaternion& q) { return multiplyQuaternions(q, *this); } + +Quaternion& Quaternion::multiplyQuaternions(const Quaternion& a, const Quaternion& b) { + // from http://www.euclideanspace.com/maths/algebra/realNormedAlgebra/quaternions/code/index.htm + const double qax = a.x, qay = a.y, qaz = a.z, qaw = a.w; + const double qbx = b.x, qby = b.y, qbz = b.z, qbw = b.w; + x = qax * qbw + qaw * qbx + qay * qbz - qaz * qby; + y = qay * qbw + qaw * qby + qaz * qbx - qax * qbz; + z = qaz * qbw + qaw * qbz + qax * qby - qay * qbx; + w = qaw * qbw - qax * qbx - qay * qby - qaz * qbz; + notify(); + return *this; +} + +Quaternion& Quaternion::slerp(const Quaternion& qb, double t) { + double bx = qb.x, by = qb.y, bz = qb.z, bw = qb.w; + double dot = this->dot(qb); + if (dot < 0) { + bx = -bx; + by = -by; + bz = -bz; + bw = -bw; + dot = -dot; + } + double s = 1 - t; + if (dot < 0.9995) { + // slerp + const double theta = ieee754::acos(dot); + const double sin = ieee754::sin(theta); + s = ieee754::sin(s * theta) / sin; + t = ieee754::sin(t * theta) / sin; + x = x * s + bx * t; + y = y * s + by * t; + z = z * s + bz * t; + w = w * s + bw * t; + notify(); + } else { + // for small angles, lerp then normalize + x = x * s + bx * t; + y = y * s + by * t; + z = z * s + bz * t; + w = w * s + bw * t; + normalize(); // normalize notifies, as it does in the reference + } + return *this; +} + +Quaternion& Quaternion::slerpQuaternions(const Quaternion& qa, const Quaternion& qb, double t) { + return copy(qa).slerp(qb, t); +} + +bool Quaternion::equals(const Quaternion& q) const { + return q.x == x && q.y == y && q.z == z && q.w == w; +} + +Quaternion& Quaternion::fromArray(const double* array, int offset) { + x = array[offset]; + y = array[offset + 1]; + z = array[offset + 2]; + w = array[offset + 3]; + notify(); + return *this; +} + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/foundation/math/Quaternion.h b/packages/runtime-native/src/engine/foundation/math/Quaternion.h new file mode 100644 index 000000000..d40eb575d --- /dev/null +++ b/packages/runtime-native/src/engine/foundation/math/Quaternion.h @@ -0,0 +1,99 @@ +#pragma once + +// Quaternion, ported from three@0.185.1 src/math/Quaternion.js. The convention is three's: +// (x, y, z, w), unit length expected, right-handed, and `setFromRotationMatrix` picks its branch in +// the reference's order, because the branch decides which square roots run. +// +// Not ported: `fromBufferAttribute` (a BufferAttribute, PRD-504), `toJSON`/`random` (JSON text and +// Math.random are not reproducible), and the `Symbol.iterator`. +// +// Deviation: three keeps `_x` private and fires `_onChangeCallback` from the public `x`/`y`/`z`/`w` +// setters. Here the components are plain public doubles (the fixture protocol reads them by path), +// so the callback fires from the methods below and a direct component write is not observed. + +#include +#include + +namespace tn::engine { + +class Euler; +class Matrix4; +class Vector3; + +/** + * `Quaternion.slerpFlat` over four consecutive doubles: the flat-array form the instanced and + * storage paths use, so it takes and returns raw doubles instead of Quaternion objects. + */ +void slerpFlat(double* dst, std::size_t dstOffset, const double* src0, std::size_t srcOffset0, + const double* src1, std::size_t srcOffset1, double t); + +/** `Quaternion.multiplyQuaternionsFlat`: the same product, over four consecutive doubles. */ +double* multiplyQuaternionsFlat(double* dst, std::size_t dstOffset, const double* src0, + std::size_t srcOffset0, const double* src1, std::size_t srcOffset1); + +class Quaternion { +public: + /** three's `_onChangeCallback`: one function and its context, so a Quaternion costs nothing. */ + using OnChange = void (*)(void* context); + + double x = 0; + double y = 0; + double z = 0; + double w = 1; + + Quaternion() = default; + Quaternion(double x, double y, double z, double w) : x(x), y(y), z(z), w(w) {} + /** three's `clone()`: values only, and the new value carries no change callback. */ + Quaternion(const Quaternion& other) : x(other.x), y(other.y), z(other.z), w(other.w) {} + /** three's `copy(other)`: values plus the target's own callback, which then fires. */ + Quaternion& operator=(const Quaternion& other) { return copy(other); } + + Quaternion& set(double x, double y, double z, double w); + [[nodiscard]] Quaternion clone() const { return *this; } + /** Overwrites the values, keeps this object's callback, and notifies, as three's `copy` does. */ + Quaternion& copy(const Quaternion& q); + /** `update` is three's own flag: false suppresses the notification Object3D's sync relies on. */ + Quaternion& setFromEuler(const Euler& euler, bool update = true); + Quaternion& setFromAxisAngle(const Vector3& axis, double angle); + /** `matrix` is read through its upper 3x3 only, and must be a pure rotation matrix. */ + Quaternion& setFromRotationMatrix(const Matrix4& m); + /** Both arguments are assumed to be direction vectors (normalized). */ + Quaternion& setFromUnitVectors(const Vector3& vFrom, const Vector3& vTo); + /** Registers the change notification three's `_onChange` takes; a null callback clears it. */ + void onChange(OnChange callback, void* context) { + onChange_ = callback; + onChangeContext_ = context; + } + [[nodiscard]] double angleTo(const Quaternion& q) const; + Quaternion& rotateTowards(const Quaternion& q, double step); + Quaternion& identity(); + Quaternion& invert(); + Quaternion& conjugate(); + [[nodiscard]] double dot(const Quaternion& v) const; + [[nodiscard]] double lengthSq() const; + [[nodiscard]] double length() const; + Quaternion& normalize(); + Quaternion& multiply(const Quaternion& q); + Quaternion& premultiply(const Quaternion& q); + Quaternion& multiplyQuaternions(const Quaternion& a, const Quaternion& b); + Quaternion& slerp(const Quaternion& qb, double t); + Quaternion& slerpQuaternions(const Quaternion& qa, const Quaternion& qb, double t); + [[nodiscard]] bool equals(const Quaternion& q) const; + Quaternion& fromArray(const double* array, int offset = 0); + [[nodiscard]] std::array toArray() const { return {x, y, z, w}; } + + /** + * three's `_onChangeCallback()`: what its public component setters fire. A caller that writes a + * component field directly (a binding's `x` setter) calls this, so the other rotation form syncs. + */ + void notify() const { + if (onChange_ != nullptr) onChange_(onChangeContext_); + } + +private: + + OnChange onChange_ = nullptr; + void* onChangeContext_ = nullptr; +}; + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/foundation/math/Vector.cpp b/packages/runtime-native/src/engine/foundation/math/Vector.cpp new file mode 100644 index 000000000..005121751 --- /dev/null +++ b/packages/runtime-native/src/engine/foundation/math/Vector.cpp @@ -0,0 +1,1035 @@ +#include "engine/foundation/math/Vector.h" + +#include "engine/foundation/math/Euler.h" +#include "engine/foundation/math/MathUtils.h" +#include "engine/foundation/math/Matrix.h" +#include "engine/foundation/math/Quaternion.h" +#include "engine/foundation/math/Color.h" +#include "engine/foundation/math/ieee754.h" + +#include + +namespace tn::engine { + +// Three's module-level scratch vectors become function-local statics here: same reentrancy +// contract as the reference, and the engine is single-threaded by contract (see handles.h). +// ponytail: one scratch per function, not a pool; a caller that nests these calls is not a caller. + +Vector2& Vector2::set(double x, double y) { + this->x = x; + this->y = y; + return *this; +} + +Vector2& Vector2::setScalar(double scalar) { + this->x = scalar; + this->y = scalar; + return *this; +} + +Vector2& Vector2::setX(double x) { + this->x = x; + return *this; +} + +Vector2& Vector2::setY(double y) { + this->y = y; + return *this; +} + +Vector2& Vector2::setComponent(int index, double value) { + switch (index) { + case 0: x = value; break; + case 1: y = value; break; + default: break; + } + return *this; +} + +double Vector2::getComponent(int index) const { + switch (index) { + case 0: return x; + case 1: return y; + default: return 0; + } +} + +Vector2& Vector2::copy(const Vector2& v) { + x = v.x; + y = v.y; + return *this; +} + +Vector2& Vector2::add(const Vector2& v) { + x += v.x; + y += v.y; + return *this; +} + +Vector2& Vector2::addScalar(double s) { + x += s; + y += s; + return *this; +} + +Vector2& Vector2::addVectors(const Vector2& a, const Vector2& b) { + x = a.x + b.x; + y = a.y + b.y; + return *this; +} + +Vector2& Vector2::addScaledVector(const Vector2& v, double s) { + x += v.x * s; + y += v.y * s; + return *this; +} + +Vector2& Vector2::sub(const Vector2& v) { + x -= v.x; + y -= v.y; + return *this; +} + +Vector2& Vector2::subScalar(double s) { + x -= s; + y -= s; + return *this; +} + +Vector2& Vector2::subVectors(const Vector2& a, const Vector2& b) { + x = a.x - b.x; + y = a.y - b.y; + return *this; +} + +Vector2& Vector2::multiply(const Vector2& v) { + x *= v.x; + y *= v.y; + return *this; +} + +Vector2& Vector2::multiplyScalar(double scalar) { + x *= scalar; + y *= scalar; + return *this; +} + +Vector2& Vector2::divide(const Vector2& v) { + x /= v.x; + y /= v.y; + return *this; +} + +Vector2& Vector2::divideScalar(double scalar) { return multiplyScalar(1 / scalar); } + +Vector2& Vector2::applyMatrix3(const Matrix3& m) { + const double vx = x, vy = y; + const double* e = m.elements.data(); + x = e[0] * vx + e[3] * vy + e[6]; + y = e[1] * vx + e[4] * vy + e[7]; + return *this; +} + +Vector2& Vector2::min(const Vector2& v) { + x = jsMin(x, v.x); + y = jsMin(y, v.y); + return *this; +} + +Vector2& Vector2::max(const Vector2& v) { + x = jsMax(x, v.x); + y = jsMax(y, v.y); + return *this; +} + +Vector2& Vector2::clamp(const Vector2& lo, const Vector2& hi) { + x = tn::engine::clamp(x, lo.x, hi.x); + y = tn::engine::clamp(y, lo.y, hi.y); + return *this; +} + +Vector2& Vector2::clampScalar(double lo, double hi) { + x = tn::engine::clamp(x, lo, hi); + y = tn::engine::clamp(y, lo, hi); + return *this; +} + +Vector2& Vector2::clampLength(double lo, double hi) { + const double length = this->length(); + return divideScalar(orOne(length)).multiplyScalar(tn::engine::clamp(length, lo, hi)); +} + +Vector2& Vector2::floor() { + x = std::floor(x); + y = std::floor(y); + return *this; +} + +Vector2& Vector2::ceil() { + x = std::ceil(x); + y = std::ceil(y); + return *this; +} + +Vector2& Vector2::round() { + x = jsRound(x); + y = jsRound(y); + return *this; +} + +Vector2& Vector2::roundToZero() { + x = std::trunc(x); + y = std::trunc(y); + return *this; +} + +Vector2& Vector2::negate() { + x = -x; + y = -y; + return *this; +} + +double Vector2::dot(const Vector2& v) const { return x * v.x + y * v.y; } + +double Vector2::cross(const Vector2& v) const { return x * v.y - y * v.x; } + +double Vector2::lengthSq() const { return x * x + y * y; } + +double Vector2::length() const { return std::sqrt(x * x + y * y); } + +double Vector2::manhattanLength() const { return std::fabs(x) + std::fabs(y); } + +Vector2& Vector2::normalize() { return divideScalar(orOne(length())); } + +double Vector2::angle() const { + const double angle = ieee754::atan2(-y, -x) + PI; + return angle; +} + +double Vector2::angleTo(const Vector2& v) const { + const double denominator = std::sqrt(lengthSq() * v.lengthSq()); + if (denominator == 0) return PI / 2; + const double theta = dot(v) / denominator; + // clamp, to handle numerical problems + return ieee754::acos(tn::engine::clamp(theta, -1, 1)); +} + +double Vector2::distanceTo(const Vector2& v) const { return std::sqrt(distanceToSquared(v)); } + +double Vector2::distanceToSquared(const Vector2& v) const { + const double dx = x - v.x, dy = y - v.y; + return dx * dx + dy * dy; +} + +double Vector2::manhattanDistanceTo(const Vector2& v) const { return std::fabs(x - v.x) + std::fabs(y - v.y); } + +Vector2& Vector2::setLength(double length) { return normalize().multiplyScalar(length); } + +Vector2& Vector2::lerp(const Vector2& v, double alpha) { + x += (v.x - x) * alpha; + y += (v.y - y) * alpha; + return *this; +} + +Vector2& Vector2::lerpVectors(const Vector2& v1, const Vector2& v2, double alpha) { + x = v1.x + (v2.x - v1.x) * alpha; + y = v1.y + (v2.y - v1.y) * alpha; + return *this; +} + +bool Vector2::equals(const Vector2& v) const { return v.x == x && v.y == y; } + +Vector2& Vector2::fromArray(const double* array, int offset) { + x = array[offset]; + y = array[offset + 1]; + return *this; +} + +Vector2& Vector2::rotateAround(const Vector2& center, double angle) { + const double c = ieee754::cos(angle), s = ieee754::sin(angle); + const double vx = x - center.x; + const double vy = y - center.y; + x = vx * c - vy * s + center.x; + y = vx * s + vy * c + center.y; + return *this; +} + +Vector3& Vector3::set(double x, double y) { + this->x = x; + this->y = y; + return *this; +} + +Vector3& Vector3::set(double x, double y, double z) { + this->x = x; + this->y = y; + this->z = z; + return *this; +} + +Vector3& Vector3::setScalar(double scalar) { + x = scalar; + y = scalar; + z = scalar; + return *this; +} + +Vector3& Vector3::setX(double v) { + x = v; + return *this; +} + +Vector3& Vector3::setY(double v) { + y = v; + return *this; +} + +Vector3& Vector3::setZ(double v) { + z = v; + return *this; +} + +Vector3& Vector3::setComponent(int index, double value) { + switch (index) { + case 0: x = value; break; + case 1: y = value; break; + case 2: z = value; break; + default: break; + } + return *this; +} + +double Vector3::getComponent(int index) const { + switch (index) { + case 0: return x; + case 1: return y; + case 2: return z; + default: return 0; + } +} + +Vector3& Vector3::copy(const Vector3& v) { + x = v.x; + y = v.y; + z = v.z; + return *this; +} + +Vector3& Vector3::add(const Vector3& v) { + x += v.x; + y += v.y; + z += v.z; + return *this; +} + +Vector3& Vector3::addScalar(double s) { + x += s; + y += s; + z += s; + return *this; +} + +Vector3& Vector3::addVectors(const Vector3& a, const Vector3& b) { + x = a.x + b.x; + y = a.y + b.y; + z = a.z + b.z; + return *this; +} + +Vector3& Vector3::addScaledVector(const Vector3& v, double s) { + x += v.x * s; + y += v.y * s; + z += v.z * s; + return *this; +} + +Vector3& Vector3::sub(const Vector3& v) { + x -= v.x; + y -= v.y; + z -= v.z; + return *this; +} + +Vector3& Vector3::subScalar(double s) { + x -= s; + y -= s; + z -= s; + return *this; +} + +Vector3& Vector3::subVectors(const Vector3& a, const Vector3& b) { + x = a.x - b.x; + y = a.y - b.y; + z = a.z - b.z; + return *this; +} + +Vector3& Vector3::multiply(const Vector3& v) { + x *= v.x; + y *= v.y; + z *= v.z; + return *this; +} + +Vector3& Vector3::multiplyScalar(double scalar) { + x *= scalar; + y *= scalar; + z *= scalar; + return *this; +} + +Vector3& Vector3::multiplyVectors(const Vector3& a, const Vector3& b) { + x = a.x * b.x; + y = a.y * b.y; + z = a.z * b.z; + return *this; +} + +Vector3& Vector3::applyEuler(const Euler& euler) { + static Quaternion scratch; + return applyQuaternion(scratch.setFromEuler(euler)); +} + +Vector3& Vector3::applyAxisAngle(const Vector3& axis, double angle) { + static Quaternion scratch; + return applyQuaternion(scratch.setFromAxisAngle(axis, angle)); +} + +Vector3& Vector3::applyMatrix3(const Matrix3& m) { + const double vx = x, vy = y, vz = z; + const double* e = m.elements.data(); + x = e[0] * vx + e[3] * vy + e[6] * vz; + y = e[1] * vx + e[4] * vy + e[7] * vz; + z = e[2] * vx + e[5] * vy + e[8] * vz; + return *this; +} + +Vector3& Vector3::applyNormalMatrix(const Matrix3& m) { return applyMatrix3(m).normalize(); } + +Vector3& Vector3::applyMatrix4(const Matrix4& m) { + const double vx = x, vy = y, vz = z; + const double* e = m.elements.data(); + const double w = 1 / (e[3] * vx + e[7] * vy + e[11] * vz + e[15]); + x = (e[0] * vx + e[4] * vy + e[8] * vz + e[12]) * w; + y = (e[1] * vx + e[5] * vy + e[9] * vz + e[13]) * w; + z = (e[2] * vx + e[6] * vy + e[10] * vz + e[14]) * w; + return *this; +} + +Vector3& Vector3::applyQuaternion(const Quaternion& q) { + // quaternion q is assumed to have unit length + const double vx = x, vy = y, vz = z; + const double qx = q.x, qy = q.y, qz = q.z, qw = q.w; + // t = 2 * cross( q.xyz, v ); + const double tx = 2 * (qy * vz - qz * vy); + const double ty = 2 * (qz * vx - qx * vz); + const double tz = 2 * (qx * vy - qy * vx); + // v + q.w * t + cross( q.xyz, t ); + x = vx + qw * tx + qy * tz - qz * ty; + y = vy + qw * ty + qz * tx - qx * tz; + z = vz + qw * tz + qx * ty - qy * tx; + return *this; +} + +Vector3& Vector3::transformDirection(const Matrix4& m) { + // input: a Matrix4 affine matrix, and this vector read as a direction + const double vx = x, vy = y, vz = z; + const double* e = m.elements.data(); + x = e[0] * vx + e[4] * vy + e[8] * vz; + y = e[1] * vx + e[5] * vy + e[9] * vz; + z = e[2] * vx + e[6] * vy + e[10] * vz; + return normalize(); +} + +Vector3& Vector3::divide(const Vector3& v) { + x /= v.x; + y /= v.y; + z /= v.z; + return *this; +} + +Vector3& Vector3::divideScalar(double scalar) { return multiplyScalar(1 / scalar); } + +Vector3& Vector3::min(const Vector3& v) { + x = jsMin(x, v.x); + y = jsMin(y, v.y); + z = jsMin(z, v.z); + return *this; +} + +Vector3& Vector3::max(const Vector3& v) { + x = jsMax(x, v.x); + y = jsMax(y, v.y); + z = jsMax(z, v.z); + return *this; +} + +Vector3& Vector3::clamp(const Vector3& lo, const Vector3& hi) { + x = tn::engine::clamp(x, lo.x, hi.x); + y = tn::engine::clamp(y, lo.y, hi.y); + z = tn::engine::clamp(z, lo.z, hi.z); + return *this; +} + +Vector3& Vector3::clampScalar(double lo, double hi) { + x = tn::engine::clamp(x, lo, hi); + y = tn::engine::clamp(y, lo, hi); + z = tn::engine::clamp(z, lo, hi); + return *this; +} + +Vector3& Vector3::clampLength(double lo, double hi) { + const double length = this->length(); + return divideScalar(orOne(length)).multiplyScalar(tn::engine::clamp(length, lo, hi)); +} + +Vector3& Vector3::floor() { + x = std::floor(x); + y = std::floor(y); + z = std::floor(z); + return *this; +} + +Vector3& Vector3::ceil() { + x = std::ceil(x); + y = std::ceil(y); + z = std::ceil(z); + return *this; +} + +Vector3& Vector3::round() { + x = jsRound(x); + y = jsRound(y); + z = jsRound(z); + return *this; +} + +Vector3& Vector3::roundToZero() { + x = std::trunc(x); + y = std::trunc(y); + z = std::trunc(z); + return *this; +} + +Vector3& Vector3::negate() { + x = -x; + y = -y; + z = -z; + return *this; +} + +double Vector3::dot(const Vector3& v) const { return x * v.x + y * v.y + z * v.z; } + +double Vector3::lengthSq() const { return x * x + y * y + z * z; } + +double Vector3::length() const { return std::sqrt(x * x + y * y + z * z); } + +double Vector3::manhattanLength() const { return std::fabs(x) + std::fabs(y) + std::fabs(z); } + +Vector3& Vector3::normalize() { return divideScalar(orOne(length())); } + +Vector3& Vector3::setLength(double length) { return normalize().multiplyScalar(length); } + +Vector3& Vector3::lerp(const Vector3& v, double alpha) { + x += (v.x - x) * alpha; + y += (v.y - y) * alpha; + z += (v.z - z) * alpha; + return *this; +} + +Vector3& Vector3::lerpVectors(const Vector3& v1, const Vector3& v2, double alpha) { + x = v1.x + (v2.x - v1.x) * alpha; + y = v1.y + (v2.y - v1.y) * alpha; + z = v1.z + (v2.z - v1.z) * alpha; + return *this; +} + +Vector3& Vector3::cross(const Vector3& v) { return crossVectors(*this, v); } + +Vector3& Vector3::crossVectors(const Vector3& a, const Vector3& b) { + const double ax = a.x, ay = a.y, az = a.z; + const double bx = b.x, by = b.y, bz = b.z; + x = ay * bz - az * by; + y = az * bx - ax * bz; + z = ax * by - ay * bx; + return *this; +} + +Vector3& Vector3::projectOnVector(const Vector3& v) { + const double denominator = v.lengthSq(); + if (denominator == 0) return set(0, 0, 0); + const double scalar = v.dot(*this) / denominator; + return copy(v).multiplyScalar(scalar); +} + +Vector3& Vector3::projectOnPlane(const Vector3& planeNormal) { + static Vector3 scratch; + scratch.copy(*this).projectOnVector(planeNormal); + return sub(scratch); +} + +Vector3& Vector3::reflect(const Vector3& normal) { + static Vector3 scratch; + return sub(scratch.copy(normal).multiplyScalar(2 * dot(normal))); +} + +double Vector3::angleTo(const Vector3& v) const { + const double denominator = std::sqrt(lengthSq() * v.lengthSq()); + if (denominator == 0) return PI / 2; + const double theta = dot(v) / denominator; + // clamp, to handle numerical problems + return ieee754::acos(tn::engine::clamp(theta, -1, 1)); +} + +double Vector3::distanceTo(const Vector3& v) const { return std::sqrt(distanceToSquared(v)); } + +double Vector3::distanceToSquared(const Vector3& v) const { + const double dx = x - v.x, dy = y - v.y, dz = z - v.z; + return dx * dx + dy * dy + dz * dz; +} + +double Vector3::manhattanDistanceTo(const Vector3& v) const { + return std::fabs(x - v.x) + std::fabs(y - v.y) + std::fabs(z - v.z); +} + +Vector3& Vector3::setFromSphericalCoords(double radius, double phi, double theta) { + const double sinPhiRadius = ieee754::sin(phi) * radius; + x = sinPhiRadius * ieee754::sin(theta); + y = ieee754::cos(phi) * radius; + z = sinPhiRadius * ieee754::cos(theta); + return *this; +} + +Vector3& Vector3::setFromCylindricalCoords(double radius, double theta, double y) { + x = radius * ieee754::sin(theta); + this->y = y; + z = radius * ieee754::cos(theta); + return *this; +} + +Vector3& Vector3::setFromMatrixPosition(const Matrix4& m) { + const double* e = m.elements.data(); + x = e[12]; + y = e[13]; + z = e[14]; + return *this; +} + +Vector3& Vector3::setFromMatrixScale(const Matrix4& m) { + const double sx = setFromMatrixColumn(m, 0).length(); + const double sy = setFromMatrixColumn(m, 1).length(); + const double sz = setFromMatrixColumn(m, 2).length(); + x = sx; + y = sy; + z = sz; + return *this; +} + +Vector3& Vector3::setFromMatrixColumn(const Matrix4& m, int index) { + return fromArray(m.elements.data(), index * 4); +} + +Vector3& Vector3::setFromMatrix3Column(const Matrix3& m, int index) { + return fromArray(m.elements.data(), index * 3); +} + +Vector3& Vector3::setFromEuler(const Euler& e) { + x = e.x; + y = e.y; + z = e.z; + return *this; +} + +Vector3& Vector3::setFromColor(const Color& c) { + x = c.r; + y = c.g; + z = c.b; + return *this; +} + +bool Vector3::equals(const Vector3& v) const { return v.x == x && v.y == y && v.z == z; } + +Vector3& Vector3::fromArray(const double* array, int offset) { + x = array[offset]; + y = array[offset + 1]; + z = array[offset + 2]; + return *this; +} + +Vector4& Vector4::set(double x, double y, double z, double w) { + this->x = x; + this->y = y; + this->z = z; + this->w = w; + return *this; +} + +Vector4& Vector4::setScalar(double scalar) { + x = scalar; + y = scalar; + z = scalar; + w = scalar; + return *this; +} + +Vector4& Vector4::setX(double v) { + x = v; + return *this; +} + +Vector4& Vector4::setY(double v) { + y = v; + return *this; +} + +Vector4& Vector4::setZ(double v) { + z = v; + return *this; +} + +Vector4& Vector4::setW(double v) { + w = v; + return *this; +} + +Vector4& Vector4::setComponent(int index, double value) { + switch (index) { + case 0: x = value; break; + case 1: y = value; break; + case 2: z = value; break; + case 3: w = value; break; + default: break; + } + return *this; +} + +double Vector4::getComponent(int index) const { + switch (index) { + case 0: return x; + case 1: return y; + case 2: return z; + case 3: return w; + default: return 0; + } +} + +Vector4& Vector4::copy(const Vector4& v) { + x = v.x; + y = v.y; + z = v.z; + w = v.w; + return *this; +} + +Vector4& Vector4::add(const Vector4& v) { + x += v.x; + y += v.y; + z += v.z; + w += v.w; + return *this; +} + +Vector4& Vector4::addScalar(double s) { + x += s; + y += s; + z += s; + w += s; + return *this; +} + +Vector4& Vector4::addVectors(const Vector4& a, const Vector4& b) { + x = a.x + b.x; + y = a.y + b.y; + z = a.z + b.z; + w = a.w + b.w; + return *this; +} + +Vector4& Vector4::addScaledVector(const Vector4& v, double s) { + x += v.x * s; + y += v.y * s; + z += v.z * s; + w += v.w * s; + return *this; +} + +Vector4& Vector4::sub(const Vector4& v) { + x -= v.x; + y -= v.y; + z -= v.z; + w -= v.w; + return *this; +} + +Vector4& Vector4::subScalar(double s) { + x -= s; + y -= s; + z -= s; + w -= s; + return *this; +} + +Vector4& Vector4::subVectors(const Vector4& a, const Vector4& b) { + x = a.x - b.x; + y = a.y - b.y; + z = a.z - b.z; + w = a.w - b.w; + return *this; +} + +Vector4& Vector4::multiply(const Vector4& v) { + x *= v.x; + y *= v.y; + z *= v.z; + w *= v.w; + return *this; +} + +Vector4& Vector4::multiplyScalar(double scalar) { + x *= scalar; + y *= scalar; + z *= scalar; + w *= scalar; + return *this; +} + +Vector4& Vector4::applyMatrix4(const Matrix4& m) { + const double vx = x, vy = y, vz = z, vw = w; + const double* e = m.elements.data(); + x = e[0] * vx + e[4] * vy + e[8] * vz + e[12] * vw; + y = e[1] * vx + e[5] * vy + e[9] * vz + e[13] * vw; + z = e[2] * vx + e[6] * vy + e[10] * vz + e[14] * vw; + w = e[3] * vx + e[7] * vy + e[11] * vz + e[15] * vw; + return *this; +} + +Vector4& Vector4::divide(const Vector4& v) { + x /= v.x; + y /= v.y; + z /= v.z; + w /= v.w; + return *this; +} + +Vector4& Vector4::divideScalar(double scalar) { return multiplyScalar(1 / scalar); } + +Vector4& Vector4::setAxisAngleFromQuaternion(const Quaternion& q) { + // q is assumed to be normalized + w = 2 * ieee754::acos(q.w); + const double s = std::sqrt(1 - q.w * q.w); + if (s < 0.0001) { + x = 1; + y = 0; + z = 0; + } else { + x = q.x / s; + y = q.y / s; + z = q.z / s; + } + return *this; +} + +Vector4& Vector4::setAxisAngleFromRotationMatrix(const Matrix4& m) { + // assumes the upper 3x3 of m is a pure rotation matrix (i.e, unscaled) + double angle = 0, x = 0, y = 0, z = 0; + const double epsilon = 0.01; // margin to allow for rounding errors + const double epsilon2 = 0.1; // margin to distinguish between 0 and 180 degrees + const double* te = m.elements.data(); + const double m11 = te[0], m12 = te[4], m13 = te[8]; + const double m21 = te[1], m22 = te[5], m23 = te[9]; + const double m31 = te[2], m32 = te[6], m33 = te[10]; + if ((std::fabs(m12 - m21) < epsilon) && (std::fabs(m13 - m31) < epsilon) && + (std::fabs(m23 - m32) < epsilon)) { + // singularity found + // first check for identity matrix, which must have +1 for every leading-diagonal term + if ((std::fabs(m12 + m21) < epsilon2) && (std::fabs(m13 + m31) < epsilon2) && + (std::fabs(m23 + m32) < epsilon2) && (std::fabs(m11 + m22 + m33 - 3) < epsilon2)) { + // this singularity is identity, so the angle is 0 and the axis arbitrary + return set(1, 0, 0, 0); + } + // otherwise this singularity is an angle of 180 + angle = PI; + const double xx = (m11 + 1) / 2; + const double yy = (m22 + 1) / 2; + const double zz = (m33 + 1) / 2; + const double xy = (m12 + m21) / 4; + const double xz = (m13 + m31) / 4; + const double yz = (m23 + m32) / 4; + if ((xx > yy) && (xx > zz)) { + // m11 is the largest diagonal term + if (xx < epsilon) { + x = 0; + y = 0.707106781; + z = 0.707106781; + } else { + x = std::sqrt(xx); + y = xy / x; + z = xz / x; + } + } else if (yy > zz) { + // m22 is the largest diagonal term + if (yy < epsilon) { + x = 0.707106781; + y = 0; + z = 0.707106781; + } else { + y = std::sqrt(yy); + x = xy / y; + z = yz / y; + } + } else { + // m33 is the largest diagonal term, so the result is based on this + if (zz < epsilon) { + x = 0.707106781; + y = 0.707106781; + z = 0; + } else { + z = std::sqrt(zz); + x = xz / z; + y = yz / z; + } + } + return set(x, y, z, angle); + } + // there are no singularities here, so the normal case applies + double s = std::sqrt((m32 - m23) * (m32 - m23) + (m13 - m31) * (m13 - m31) + + (m21 - m12) * (m21 - m12)); // used to normalize + if (std::fabs(s) < 0.001) s = 1; + // prevent divide by zero; the singularity test above should already have caught this. + // The members are written, not the locals the 180-degree branch above uses. + this->x = (m32 - m23) / s; + this->y = (m13 - m31) / s; + this->z = (m21 - m12) / s; + this->w = ieee754::acos((m11 + m22 + m33 - 1) / 2); + return *this; +} + +Vector4& Vector4::setFromMatrixPosition(const Matrix4& m) { + const double* e = m.elements.data(); + x = e[12]; + y = e[13]; + z = e[14]; + w = e[15]; + return *this; +} + +Vector4& Vector4::min(const Vector4& v) { + x = jsMin(x, v.x); + y = jsMin(y, v.y); + z = jsMin(z, v.z); + w = jsMin(w, v.w); + return *this; +} + +Vector4& Vector4::max(const Vector4& v) { + x = jsMax(x, v.x); + y = jsMax(y, v.y); + z = jsMax(z, v.z); + w = jsMax(w, v.w); + return *this; +} + +Vector4& Vector4::clamp(const Vector4& lo, const Vector4& hi) { + x = tn::engine::clamp(x, lo.x, hi.x); + y = tn::engine::clamp(y, lo.y, hi.y); + z = tn::engine::clamp(z, lo.z, hi.z); + w = tn::engine::clamp(w, lo.w, hi.w); + return *this; +} + +Vector4& Vector4::clampScalar(double lo, double hi) { + x = tn::engine::clamp(x, lo, hi); + y = tn::engine::clamp(y, lo, hi); + z = tn::engine::clamp(z, lo, hi); + w = tn::engine::clamp(w, lo, hi); + return *this; +} + +Vector4& Vector4::clampLength(double lo, double hi) { + const double length = this->length(); + return divideScalar(orOne(length)).multiplyScalar(tn::engine::clamp(length, lo, hi)); +} + +Vector4& Vector4::floor() { + x = std::floor(x); + y = std::floor(y); + z = std::floor(z); + w = std::floor(w); + return *this; +} + +Vector4& Vector4::ceil() { + x = std::ceil(x); + y = std::ceil(y); + z = std::ceil(z); + w = std::ceil(w); + return *this; +} + +Vector4& Vector4::round() { + x = jsRound(x); + y = jsRound(y); + z = jsRound(z); + w = jsRound(w); + return *this; +} + +Vector4& Vector4::roundToZero() { + x = std::trunc(x); + y = std::trunc(y); + z = std::trunc(z); + w = std::trunc(w); + return *this; +} + +Vector4& Vector4::negate() { + x = -x; + y = -y; + z = -z; + w = -w; + return *this; +} + +double Vector4::dot(const Vector4& v) const { return x * v.x + y * v.y + z * v.z + w * v.w; } + +double Vector4::lengthSq() const { return x * x + y * y + z * z + w * w; } + +double Vector4::length() const { return std::sqrt(x * x + y * y + z * z + w * w); } + +double Vector4::manhattanLength() const { + return std::fabs(x) + std::fabs(y) + std::fabs(z) + std::fabs(w); +} + +Vector4& Vector4::normalize() { return divideScalar(orOne(length())); } + +Vector4& Vector4::setLength(double length) { return normalize().multiplyScalar(length); } + +Vector4& Vector4::lerp(const Vector4& v, double alpha) { + x += (v.x - x) * alpha; + y += (v.y - y) * alpha; + z += (v.z - z) * alpha; + w += (v.w - w) * alpha; + return *this; +} + +Vector4& Vector4::lerpVectors(const Vector4& v1, const Vector4& v2, double alpha) { + x = v1.x + (v2.x - v1.x) * alpha; + y = v1.y + (v2.y - v1.y) * alpha; + z = v1.z + (v2.z - v1.z) * alpha; + w = v1.w + (v2.w - v1.w) * alpha; + return *this; +} + +bool Vector4::equals(const Vector4& v) const { + return v.x == x && v.y == y && v.z == z && v.w == w; +} + +Vector4& Vector4::fromArray(const double* array, int offset) { + x = array[offset]; + y = array[offset + 1]; + z = array[offset + 2]; + w = array[offset + 3]; + return *this; +} + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/foundation/math/Vector.h b/packages/runtime-native/src/engine/foundation/math/Vector.h new file mode 100644 index 000000000..690fc6f71 --- /dev/null +++ b/packages/runtime-native/src/engine/foundation/math/Vector.h @@ -0,0 +1,234 @@ +#pragma once + +// Vector2, Vector3 and Vector4, ported from three@0.185.1 src/math/Vector{2,3,4}.js. Every method +// that mutates returns `*this`, and the arithmetic keeps three's operation order, because the +// differential fixtures compare binary64 bits against the reference. +// +// Camera projection is implemented in the scene layer. +// Not ported: `fromBufferAttribute` (a BufferAttribute, PRD-504), +// `setFromSpherical`/`setFromCylindrical` (the Spherical and Cylindrical classes are +// outside this port; the `*Coords` forms take plain numbers and are here), `random` and +// `randomDirection` (Math.random is not reproducible, so a fixture could never match it), and the +// `Symbol.iterator` generator. + +#include + +namespace tn::engine { + +class Euler; + +class Vector2 { +public: + double x = 0; + double y = 0; + + Vector2() = default; + Vector2(double x, double y) : x(x), y(y) {} + + /** three aliases width onto x for 2D sizes. */ + [[nodiscard]] double width() const { return x; } + [[nodiscard]] double height() const { return y; } + + Vector2& set(double x, double y); + Vector2& setScalar(double scalar); + Vector2& setX(double x); + Vector2& setY(double y); + /** `index` outside 0..1 is a caller error: three throws there and engine code does not throw. */ + Vector2& setComponent(int index, double value); + [[nodiscard]] double getComponent(int index) const; + [[nodiscard]] Vector2 clone() const { return *this; } + Vector2& copy(const Vector2& v); + + Vector2& add(const Vector2& v); + Vector2& addScalar(double s); + Vector2& addVectors(const Vector2& a, const Vector2& b); + Vector2& addScaledVector(const Vector2& v, double s); + Vector2& sub(const Vector2& v); + Vector2& subScalar(double s); + Vector2& subVectors(const Vector2& a, const Vector2& b); + Vector2& multiply(const Vector2& v); + Vector2& multiplyScalar(double scalar); + Vector2& divide(const Vector2& v); + Vector2& divideScalar(double scalar); + Vector2& applyMatrix3(const class Matrix3& m); + Vector2& min(const Vector2& v); + Vector2& max(const Vector2& v); + Vector2& clamp(const Vector2& lo, const Vector2& hi); + Vector2& clampScalar(double lo, double hi); + Vector2& clampLength(double lo, double hi); + Vector2& floor(); + Vector2& ceil(); + Vector2& round(); + Vector2& roundToZero(); + Vector2& negate(); + + [[nodiscard]] double dot(const Vector2& v) const; + [[nodiscard]] double cross(const Vector2& v) const; + [[nodiscard]] double lengthSq() const; + [[nodiscard]] double length() const; + [[nodiscard]] double manhattanLength() const; + Vector2& normalize(); + [[nodiscard]] double angle() const; + [[nodiscard]] double angleTo(const Vector2& v) const; + [[nodiscard]] double distanceTo(const Vector2& v) const; + [[nodiscard]] double distanceToSquared(const Vector2& v) const; + [[nodiscard]] double manhattanDistanceTo(const Vector2& v) const; + Vector2& setLength(double length); + Vector2& lerp(const Vector2& v, double alpha); + Vector2& lerpVectors(const Vector2& v1, const Vector2& v2, double alpha); + [[nodiscard]] bool equals(const Vector2& v) const; + Vector2& fromArray(const double* array, int offset = 0); + [[nodiscard]] std::array toArray() const { return {x, y}; } + Vector2& rotateAround(const Vector2& center, double angle); +}; + +class Vector3 { +public: + double x = 0; + double y = 0; + double z = 0; + + Vector3() = default; + Vector3(double x, double y, double z) : x(x), y(y), z(z) {} + + /** three's two-argument `set` keeps z, for the sprite-scale call shape. */ + Vector3& set(double x, double y); + Vector3& set(double x, double y, double z); + Vector3& setScalar(double scalar); + Vector3& setX(double x); + Vector3& setY(double y); + Vector3& setZ(double z); + /** `index` outside 0..2 is a caller error: three throws there and engine code does not throw. */ + Vector3& setComponent(int index, double value); + [[nodiscard]] double getComponent(int index) const; + [[nodiscard]] Vector3 clone() const { return *this; } + Vector3& copy(const Vector3& v); + + Vector3& add(const Vector3& v); + Vector3& addScalar(double s); + Vector3& addVectors(const Vector3& a, const Vector3& b); + Vector3& addScaledVector(const Vector3& v, double s); + Vector3& sub(const Vector3& v); + Vector3& subScalar(double s); + Vector3& subVectors(const Vector3& a, const Vector3& b); + Vector3& multiply(const Vector3& v); + Vector3& multiplyScalar(double scalar); + Vector3& multiplyVectors(const Vector3& a, const Vector3& b); + Vector3& applyEuler(const Euler& euler); + Vector3& applyAxisAngle(const Vector3& axis, double angle); + Vector3& applyMatrix3(const class Matrix3& m); + Vector3& applyNormalMatrix(const class Matrix3& m); + Vector3& applyMatrix4(const class Matrix4& m); + Vector3& project(const class Camera& camera); + Vector3& unproject(const class Camera& camera); + Vector3& applyQuaternion(const class Quaternion& q); + Vector3& transformDirection(const class Matrix4& m); + Vector3& divide(const Vector3& v); + Vector3& divideScalar(double scalar); + Vector3& min(const Vector3& v); + Vector3& max(const Vector3& v); + Vector3& clamp(const Vector3& lo, const Vector3& hi); + Vector3& clampScalar(double lo, double hi); + Vector3& clampLength(double lo, double hi); + Vector3& floor(); + Vector3& ceil(); + Vector3& round(); + Vector3& roundToZero(); + Vector3& negate(); + + [[nodiscard]] double dot(const Vector3& v) const; + [[nodiscard]] double lengthSq() const; + [[nodiscard]] double length() const; + [[nodiscard]] double manhattanLength() const; + Vector3& normalize(); + Vector3& setLength(double length); + Vector3& lerp(const Vector3& v, double alpha); + Vector3& lerpVectors(const Vector3& v1, const Vector3& v2, double alpha); + Vector3& cross(const Vector3& v); + Vector3& crossVectors(const Vector3& a, const Vector3& b); + Vector3& projectOnVector(const Vector3& v); + Vector3& projectOnPlane(const Vector3& planeNormal); + Vector3& reflect(const Vector3& normal); + [[nodiscard]] double angleTo(const Vector3& v) const; + [[nodiscard]] double distanceTo(const Vector3& v) const; + [[nodiscard]] double distanceToSquared(const Vector3& v) const; + [[nodiscard]] double manhattanDistanceTo(const Vector3& v) const; + Vector3& setFromSphericalCoords(double radius, double phi, double theta); + Vector3& setFromCylindricalCoords(double radius, double theta, double y); + Vector3& setFromMatrixPosition(const class Matrix4& m); + Vector3& setFromMatrixScale(const class Matrix4& m); + Vector3& setFromMatrixColumn(const class Matrix4& m, int index); + Vector3& setFromMatrix3Column(const class Matrix3& m, int index); + Vector3& setFromEuler(const Euler& e); + Vector3& setFromColor(const class Color& c); + [[nodiscard]] bool equals(const Vector3& v) const; + Vector3& fromArray(const double* array, int offset = 0); + [[nodiscard]] std::array toArray() const { return {x, y, z}; } +}; + +class Vector4 { +public: + double x = 0; + double y = 0; + double z = 0; + double w = 1; + + Vector4() = default; + Vector4(double x, double y, double z, double w) : x(x), y(y), z(z), w(w) {} + + /** three aliases width onto z and height onto w for 2D sizes. */ + [[nodiscard]] double width() const { return z; } + [[nodiscard]] double height() const { return w; } + + Vector4& set(double x, double y, double z, double w); + Vector4& setScalar(double scalar); + Vector4& setX(double x); + Vector4& setY(double y); + Vector4& setZ(double z); + Vector4& setW(double w); + /** `index` outside 0..3 is a caller error: three throws there and engine code does not throw. */ + Vector4& setComponent(int index, double value); + [[nodiscard]] double getComponent(int index) const; + [[nodiscard]] Vector4 clone() const { return *this; } + Vector4& copy(const Vector4& v); + + Vector4& add(const Vector4& v); + Vector4& addScalar(double s); + Vector4& addVectors(const Vector4& a, const Vector4& b); + Vector4& addScaledVector(const Vector4& v, double s); + Vector4& sub(const Vector4& v); + Vector4& subScalar(double s); + Vector4& subVectors(const Vector4& a, const Vector4& b); + Vector4& multiply(const Vector4& v); + Vector4& multiplyScalar(double scalar); + Vector4& applyMatrix4(const class Matrix4& m); + Vector4& divide(const Vector4& v); + Vector4& divideScalar(double scalar); + Vector4& setAxisAngleFromQuaternion(const class Quaternion& q); + Vector4& setAxisAngleFromRotationMatrix(const class Matrix4& m); + Vector4& setFromMatrixPosition(const class Matrix4& m); + Vector4& min(const Vector4& v); + Vector4& max(const Vector4& v); + Vector4& clamp(const Vector4& lo, const Vector4& hi); + Vector4& clampScalar(double lo, double hi); + Vector4& clampLength(double lo, double hi); + Vector4& floor(); + Vector4& ceil(); + Vector4& round(); + Vector4& roundToZero(); + Vector4& negate(); + + [[nodiscard]] double dot(const Vector4& v) const; + [[nodiscard]] double lengthSq() const; + [[nodiscard]] double length() const; + [[nodiscard]] double manhattanLength() const; + Vector4& normalize(); + Vector4& setLength(double length); + Vector4& lerp(const Vector4& v, double alpha); + Vector4& lerpVectors(const Vector4& v1, const Vector4& v2, double alpha); + [[nodiscard]] bool equals(const Vector4& v) const; + Vector4& fromArray(const double* array, int offset = 0); + [[nodiscard]] std::array toArray() const { return {x, y, z, w}; } +}; + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/foundation/math/ieee754.cpp b/packages/runtime-native/src/engine/foundation/math/ieee754.cpp new file mode 100644 index 000000000..2c8703072 --- /dev/null +++ b/packages/runtime-native/src/engine/foundation/math/ieee754.cpp @@ -0,0 +1,1750 @@ +// The following is adapted from fdlibm (http://www.netlib.org/fdlibm). +// +// ==================================================== +// Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved. +// +// Developed at SunSoft, a Sun Microsystems, Inc. business. +// Permission to use, copy, modify, and distribute this +// software is freely granted, provided that this notice +// is preserved. +// ==================================================== +// +// The original source code covered by the above license above has been +// modified significantly by Google Inc. +// Copyright 2016 the V8 project authors. All rights reserved. + +// Ported from V8 11.3.244 src/base/ieee754.cc (raw.githubusercontent.com/v8/v8/11.3.244/src/base/ +// ieee754.cc), keeping Sun's fdlibm notice and V8's copyright above and the function bodies +// verbatim, so the bit patterns stay V8's. Only the entry points the engine calls are here, with +// the private kernels they need: asin, acos, atan, atan2, cos, sin, tan and pow. The changes to +// the V8 text are: V8 headers, macros and helpers replaced by plain C++20 (std::bit_cast for the +// word access, `inline` for V8_INLINE), qualified std:: calls for fabs, sqrt and scalbn, and +// base::Divide lowered to the division it already was. V8_USE_LIBM_TRIG_FUNCTIONS is V8's +// build-time switch to the platform libm for the trig functions; the default is off, which is the +// fdlibm code below. PRD-508 added `atan` and `tan` when PerspectiveCamera arrived: without them +// `updateProjectionMatrix` would answer a glibc `tan` that differs from V8's on about 4% of +// arguments, and a camera fixture would be comparing different functions. + +#include "engine/foundation/math/ieee754.h" + +#include +#include +#include +#include + +namespace tn::engine::ieee754 { + +using std::int32_t; +using std::uint32_t; +using std::uint64_t; + +/* + * The original fdlibm code used statements like: + * n0 = ((*(int*)&one)>>29)^1; * index of high word * + * ix0 = *(n0+(int*)&x); * high word of x * + * ix1 = *((1-n0)+(int*)&x); * low word of x * + * to dig two 32 bit words out of the 64 bit IEEE floating point + * value. That is non-ANSI, and, moreover, the gcc instruction + * scheduler gets it wrong. We instead use the following macros. + */ + +/* Get two 32 bit ints from a double. */ + +#define EXTRACT_WORDS(ix0, ix1, d) \ + do { \ + uint64_t bits = std::bit_cast(d); \ + (ix0) = bits >> 32; \ + (ix1) = bits & 0xFFFFFFFFu; \ + } while (false) + +/* Get the more significant 32 bit int from a double. */ + +#define GET_HIGH_WORD(i, d) \ + do { \ + uint64_t bits = std::bit_cast(d); \ + (i) = bits >> 32; \ + } while (false) + +/* Get the less significant 32 bit int from a double. */ + +#define GET_LOW_WORD(i, d) \ + do { \ + uint64_t bits = std::bit_cast(d); \ + (i) = bits & 0xFFFFFFFFu; \ + } while (false) + +/* Set a double from two 32 bit ints. */ + +#define INSERT_WORDS(d, ix0, ix1) \ + do { \ + uint64_t bits = 0; \ + bits |= static_cast(ix0) << 32; \ + bits |= static_cast(ix1); \ + (d) = std::bit_cast(bits); \ + } while (false) + +/* Set the more significant 32 bits of a double from an int. */ + +#define SET_HIGH_WORD(d, v) \ + do { \ + uint64_t bits = std::bit_cast(d); \ + bits &= 0x0000'0000'FFFF'FFFF; \ + bits |= static_cast(v) << 32; \ + (d) = std::bit_cast(bits); \ + } while (false) + +/* Set the less significant 32 bits of a double from an int. */ + +#define SET_LOW_WORD(d, v) \ + do { \ + uint64_t bits = std::bit_cast(d); \ + bits &= 0xFFFF'FFFF'0000'0000; \ + bits |= static_cast(v); \ + (d) = std::bit_cast(bits); \ + } while (false) + +namespace { + +/* V8's NegateWithWraparound and SubWithWraparound, which keep the sign bit and never overflow. */ +constexpr uint32_t WrapNeg(int32_t x) { return 0u - static_cast(x); } +constexpr uint32_t WrapSub(int32_t x, int32_t y) { + return static_cast(x) - static_cast(y); +} + +int __kernel_rem_pio2(double* x, double* y, int e0, int nx, int prec, + const int32_t* ipio2); + +constexpr int32_t npio2_hw[] = { + 0x3FF921FB, 0x400921FB, 0x4012D97C, 0x401921FB, 0x401F6A7A, 0x4022D97C, + 0x4025FDBB, 0x402921FB, 0x402C463A, 0x402F6A7A, 0x4031475C, 0x4032D97C, + 0x40346B9C, 0x4035FDBB, 0x40378FDB, 0x403921FB, 0x403AB41B, 0x403C463A, + 0x403DD85A, 0x403F6A7A, 0x40407E4C, 0x4041475C, 0x4042106C, 0x4042D97C, + 0x4043A28C, 0x40446B9C, 0x404534AC, 0x4045FDBB, 0x4046C6CB, 0x40478FDB, + 0x404858EB, 0x404921FB, +}; + +/* + * invpio2: 53 bits of 2/pi + * pio2_1: first 33 bit of pi/2 + * pio2_1t: pi/2 - pio2_1 + * pio2_2: second 33 bit of pi/2 + * pio2_2t: pi/2 - (pio2_1+pio2_2) + * pio2_3: third 33 bit of pi/2 + * pio2_3t: pi/2 - (pio2_1+pio2_2+pio2_3) + */ + +constexpr double + zero = 0.00000000000000000000e+00, /* 0x00000000, 0x00000000 */ + half = 5.00000000000000000000e-01, /* 0x3FE00000, 0x00000000 */ + two24 = 1.67772160000000000000e+07, /* 0x41700000, 0x00000000 */ + invpio2 = 6.36619772367581382433e-01, /* 0x3FE45F30, 0x6DC9C883 */ + pio2_1 = 1.57079632673412561417e+00, /* 0x3FF921FB, 0x54400000 */ + pio2_1t = 6.07710050650619224932e-11, /* 0x3DD0B461, 0x1A626331 */ + pio2_2 = 6.07710050630396597660e-11, /* 0x3DD0B461, 0x1A600000 */ + pio2_2t = 2.02226624879595063154e-21, /* 0x3BA3198A, 0x2E037073 */ + pio2_3 = 2.02226624871116645580e-21, /* 0x3BA3198A, 0x2E000000 */ + pio2_3t = 8.47842766036889956997e-32; /* 0x397B839A, 0x252049C1 */ + +/* The medium-size branch of __ieee754_rem_pio2, unchanged, hoisted so sincos can inline it: + * every angle the engine reduces lands here and the call was the larger share of its cost. */ +[[gnu::always_inline]] inline int32_t rem_pio2_medium(double x, int32_t hx, int32_t ix, double* y) { + double t, r, w, fn; + int32_t n, i, j; + t = std::fabs(x); + n = static_cast(t * invpio2 + half); + fn = static_cast(n); + r = t - fn * pio2_1; + w = fn * pio2_1t; /* 1st round good to 85 bit */ + if (n < 32 && ix != npio2_hw[n - 1]) { + y[0] = r - w; /* quick check no cancellation */ + } else { + uint32_t high; + j = ix >> 20; + y[0] = r - w; + GET_HIGH_WORD(high, y[0]); + i = j - ((high >> 20) & 0x7FF); + if (i > 16) { /* 2nd iteration needed, good to 118 */ + t = r; + w = fn * pio2_2; + r = t - w; + w = fn * pio2_2t - ((t - r) - w); + y[0] = r - w; + GET_HIGH_WORD(high, y[0]); + i = j - ((high >> 20) & 0x7FF); + if (i > 49) { /* 3rd iteration need, 151 bits acc */ + t = r; /* will cover all possible cases */ + w = fn * pio2_3; + r = t - w; + w = fn * pio2_3t - ((t - r) - w); + y[0] = r - w; + } + } + } + y[1] = (r - y[0]) - w; + if (hx < 0) { + y[0] = -y[0]; + y[1] = -y[1]; + return -n; + } else { + return n; + } +} + +/* __ieee754_rem_pio2(x,y) + * + * return the remainder of x rem pi/2 in y[0]+y[1] + * use __kernel_rem_pio2() + */ +int32_t __ieee754_rem_pio2(double x, double *y) { + /* + * Table of constants for 2/pi, 396 Hex digits (476 decimal) of 2/pi + */ + static const int32_t two_over_pi[] = { + 0xA2F983, 0x6E4E44, 0x1529FC, 0x2757D1, 0xF534DD, 0xC0DB62, 0x95993C, + 0x439041, 0xFE5163, 0xABDEBB, 0xC561B7, 0x246E3A, 0x424DD2, 0xE00649, + 0x2EEA09, 0xD1921C, 0xFE1DEB, 0x1CB129, 0xA73EE8, 0x8235F5, 0x2EBB44, + 0x84E99C, 0x7026B4, 0x5F7E41, 0x3991D6, 0x398353, 0x39F49C, 0x845F8B, + 0xBDF928, 0x3B1FF8, 0x97FFDE, 0x05980F, 0xEF2F11, 0x8B5A0A, 0x6D1F6D, + 0x367ECF, 0x27CB09, 0xB74F46, 0x3F669E, 0x5FEA2D, 0x7527BA, 0xC7EBE5, + 0xF17B3D, 0x0739F7, 0x8A5292, 0xEA6BFB, 0x5FB11F, 0x8D5D08, 0x560330, + 0x46FC7B, 0x6BABF0, 0xCFBC20, 0x9AF436, 0x1DA9E3, 0x91615E, 0xE61B08, + 0x659985, 0x5F14A0, 0x68408D, 0xFFD880, 0x4D7327, 0x310606, 0x1556CA, + 0x73A8C9, 0x60E27B, 0xC08C6B, + }; + + double z; + double tx[3]; + int32_t e0, i, nx, n, ix, hx; + uint32_t low; + + z = 0; + GET_HIGH_WORD(hx, x); /* high word of x */ + ix = hx & 0x7FFFFFFF; + if (ix <= 0x3FE921FB) { /* |x| ~<= pi/4 , no need for reduction */ + y[0] = x; + y[1] = 0; + return 0; + } + if (ix < 0x4002D97C) { /* |x| < 3pi/4, special case with n=+-1 */ + if (hx > 0) { + z = x - pio2_1; + if (ix != 0x3FF921FB) { /* 33+53 bit pi is good enough */ + y[0] = z - pio2_1t; + y[1] = (z - y[0]) - pio2_1t; + } else { /* near pi/2, use 33+33+53 bit pi */ + z -= pio2_2; + y[0] = z - pio2_2t; + y[1] = (z - y[0]) - pio2_2t; + } + return 1; + } else { /* negative x */ + z = x + pio2_1; + if (ix != 0x3FF921FB) { /* 33+53 bit pi is good enough */ + y[0] = z + pio2_1t; + y[1] = (z - y[0]) + pio2_1t; + } else { /* near pi/2, use 33+33+53 bit pi */ + z += pio2_2; + y[0] = z + pio2_2t; + y[1] = (z - y[0]) + pio2_2t; + } + return -1; + } + } + if (ix <= 0x413921FB) /* |x| ~<= 2^19*(pi/2), medium size */ + return rem_pio2_medium(x, hx, ix, y); + /* + * all other (large) arguments + */ + if (ix >= 0x7FF00000) { /* x is inf or NaN */ + y[0] = y[1] = x - x; + return 0; + } + /* set z = std::scalbn(|x|,ilogb(x)-23) */ + GET_LOW_WORD(low, x); + SET_LOW_WORD(z, low); + e0 = (ix >> 20) - 1046; /* e0 = ilogb(z)-23; */ + SET_HIGH_WORD(z, ix - static_cast(static_cast(e0) << 20)); + for (i = 0; i < 2; i++) { + tx[i] = static_cast(static_cast(z)); + z = (z - tx[i]) * two24; + } + tx[2] = z; + nx = 3; + while (tx[nx - 1] == zero) nx--; /* skip zero term */ + n = __kernel_rem_pio2(tx, y, e0, nx, 2, two_over_pi); + if (hx < 0) { + y[0] = -y[0]; + y[1] = -y[1]; + return -n; + } + return n; +} + +/* __kernel_cos( x, y ) + * kernel cos function on [-pi/4, pi/4], pi/4 ~ 0.785398164 + * Input x is assumed to be bounded by ~pi/4 in magnitude. + * Input y is the tail of x. + * + * Algorithm + * 1. Since cos(-x) = cos(x), we need only to consider positive x. + * 2. if x < 2^-27 (hx<0x3E400000 0), return 1 with inexact if x!=0. + * 3. cos(x) is approximated by a polynomial of degree 14 on + * [0,pi/4] + * 4 14 + * cos(x) ~ 1 - x*x/2 + C1*x + ... + C6*x + * where the remez error is + * + * | 2 4 6 8 10 12 14 | -58 + * |cos(x)-(1-.5*x +C1*x +C2*x +C3*x +C4*x +C5*x +C6*x )| <= 2 + * | | + * + * 4 6 8 10 12 14 + * 4. let r = C1*x +C2*x +C3*x +C4*x +C5*x +C6*x , then + * cos(x) = 1 - x*x/2 + r + * since cos(x+y) ~ cos(x) - sin(x)*y + * ~ cos(x) - x*y, + * a correction term is necessary in cos(x) and hence + * cos(x+y) = 1 - (x*x/2 - (r - x*y)) + * For better accuracy when x > 0.3, let qx = |x|/4 with + * the last 32 bits mask off, and if x > 0.78125, let qx = 0.28125. + * Then + * cos(x+y) = (1-qx) - ((x*x/2-qx) - (r-x*y)). + * Note that 1-qx and (x*x/2-qx) is EXACT here, and the + * magnitude of the latter is at least a quarter of x*x/2, + * thus, reducing the rounding error in the subtraction. + */ +inline double __kernel_cos(double x, double y) { + static const double + one = 1.00000000000000000000e+00, /* 0x3FF00000, 0x00000000 */ + C1 = 4.16666666666666019037e-02, /* 0x3FA55555, 0x5555554C */ + C2 = -1.38888888888741095749e-03, /* 0xBF56C16C, 0x16C15177 */ + C3 = 2.48015872894767294178e-05, /* 0x3EFA01A0, 0x19CB1590 */ + C4 = -2.75573143513906633035e-07, /* 0xBE927E4F, 0x809C52AD */ + C5 = 2.08757232129817482790e-09, /* 0x3E21EE9E, 0xBDB4B1C4 */ + C6 = -1.13596475577881948265e-11; /* 0xBDA8FAE9, 0xBE8838D4 */ + + double a, iz, z, r, qx; + int32_t ix; + GET_HIGH_WORD(ix, x); + ix &= 0x7FFFFFFF; /* ix = |x|'s high word*/ + if (ix < 0x3E400000) { /* if x < 2**27 */ + if (static_cast(x) == 0) return one; /* generate inexact */ + } + z = x * x; + r = z * (C1 + z * (C2 + z * (C3 + z * (C4 + z * (C5 + z * C6))))); + if (ix < 0x3FD33333) { /* if |x| < 0.3 */ + return one - (0.5 * z - (z * r - x * y)); + } else { + if (ix > 0x3FE90000) { /* x > 0.78125 */ + qx = 0.28125; + } else { + INSERT_WORDS(qx, ix - 0x00200000, 0); /* x/4 */ + } + iz = 0.5 * z - qx; + a = one - qx; + return a - (iz - (z * r - x * y)); + } +} + +/* __kernel_rem_pio2(x,y,e0,nx,prec,ipio2) + * double x[],y[]; int e0,nx,prec; int ipio2[]; + * + * __kernel_rem_pio2 return the last three digits of N with + * y = x - N*pi/2 + * so that |y| < pi/2. + * + * The method is to compute the integer (mod 8) and fraction parts of + * (2/pi)*x without doing the full multiplication. In general we + * skip the part of the product that are known to be a huge integer ( + * more accurately, = 0 mod 8 ). Thus the number of operations are + * independent of the exponent of the input. + * + * (2/pi) is represented by an array of 24-bit integers in ipio2[]. + * + * Input parameters: + * x[] The input value (must be positive) is broken into nx + * pieces of 24-bit integers in double precision format. + * x[i] will be the i-th 24 bit of x. The scaled exponent + * of x[0] is given in input parameter e0 (i.e., x[0]*2^e0 + * match x's up to 24 bits. + * + * Example of breaking a double positive z into x[0]+x[1]+x[2]: + * e0 = ilogb(z)-23 + * z = std::scalbn(z,-e0) + * for i = 0,1,2 + * x[i] = floor(z) + * z = (z-x[i])*2**24 + * + * + * y[] output result in an array of double precision numbers. + * The dimension of y[] is: + * 24-bit precision 1 + * 53-bit precision 2 + * 64-bit precision 2 + * 113-bit precision 3 + * The actual value is the sum of them. Thus for 113-bit + * precison, one may have to do something like: + * + * long double t,w,r_head, r_tail; + * t = (long double)y[2] + (long double)y[1]; + * w = (long double)y[0]; + * r_head = t+w; + * r_tail = w - (r_head - t); + * + * e0 The exponent of x[0] + * + * nx dimension of x[] + * + * prec an integer indicating the precision: + * 0 24 bits (single) + * 1 53 bits (double) + * 2 64 bits (extended) + * 3 113 bits (quad) + * + * ipio2[] + * integer array, contains the (24*i)-th to (24*i+23)-th + * bit of 2/pi after binary point. The corresponding + * floating value is + * + * ipio2[i] * 2^(-24(i+1)). + * + * External function: + * double std::scalbn(), floor(); + * + * + * Here is the description of some local variables: + * + * jk jk+1 is the initial number of terms of ipio2[] needed + * in the computation. The recommended value is 2,3,4, + * 6 for single, double, extended,and quad. + * + * jz local integer variable indicating the number of + * terms of ipio2[] used. + * + * jx nx - 1 + * + * jv index for pointing to the suitable ipio2[] for the + * computation. In general, we want + * ( 2^e0*x[0] * ipio2[jv-1]*2^(-24jv) )/8 + * is an integer. Thus + * e0-3-24*jv >= 0 or (e0-3)/24 >= jv + * Hence jv = max(0,(e0-3)/24). + * + * jp jp+1 is the number of terms in PIo2[] needed, jp = jk. + * + * q[] double array with integral value, representing the + * 24-bits chunk of the product of x and 2/pi. + * + * q0 the corresponding exponent of q[0]. Note that the + * exponent for q[i] would be q0-24*i. + * + * PIo2[] double precision array, obtained by cutting pi/2 + * into 24 bits chunks. + * + * f[] ipio2[] in floating point + * + * iq[] integer array by breaking up q[] in 24-bits chunk. + * + * fq[] final product of x*(2/pi) in fq[0],..,fq[jk] + * + * ih integer. If >0 it indicates q[] is >= 0.5, hence + * it also indicates the *sign* of the result. + * + */ +int __kernel_rem_pio2(double *x, double *y, int e0, int nx, int prec, + const int32_t *ipio2) { + /* Constants: + * The hexadecimal values are the intended ones for the following + * constants. The decimal values may be used, provided that the + * compiler will convert from decimal to binary accurately enough + * to produce the hexadecimal values shown. + */ + static const int init_jk[] = {2, 3, 4, 6}; /* initial value for jk */ + + static const double PIo2[] = { + 1.57079625129699707031e+00, /* 0x3FF921FB, 0x40000000 */ + 7.54978941586159635335e-08, /* 0x3E74442D, 0x00000000 */ + 5.39030252995776476554e-15, /* 0x3CF84698, 0x80000000 */ + 3.28200341580791294123e-22, /* 0x3B78CC51, 0x60000000 */ + 1.27065575308067607349e-29, /* 0x39F01B83, 0x80000000 */ + 1.22933308981111328932e-36, /* 0x387A2520, 0x40000000 */ + 2.73370053816464559624e-44, /* 0x36E38222, 0x80000000 */ + 2.16741683877804819444e-51, /* 0x3569F31D, 0x00000000 */ + }; + + static const double + zero = 0.0, + one = 1.0, + two24 = 1.67772160000000000000e+07, /* 0x41700000, 0x00000000 */ + twon24 = 5.96046447753906250000e-08; /* 0x3E700000, 0x00000000 */ + + int32_t jz, jx, jv, jp, jk, carry, n, iq[20], i, j, k, m, q0, ih; + double z, fw, f[20], fq[20], q[20]; + + /* initialize jk*/ + jk = init_jk[prec]; + jp = jk; + + /* determine jx,jv,q0, note that 3>q0 */ + jx = nx - 1; + jv = (e0 - 3) / 24; + if (jv < 0) jv = 0; + q0 = e0 - 24 * (jv + 1); + + /* set up f[0] to f[jx+jk] where f[jx+jk] = ipio2[jv+jk] */ + j = jv - jx; + m = jx + jk; + for (i = 0; i <= m; i++, j++) { + f[i] = (j < 0) ? zero : static_cast(ipio2[j]); + } + + /* compute q[0],q[1],...q[jk] */ + for (i = 0; i <= jk; i++) { + for (j = 0, fw = 0.0; j <= jx; j++) fw += x[j] * f[jx + i - j]; + q[i] = fw; + } + + jz = jk; +recompute: + /* distill q[] into iq[] reversingly */ + for (i = 0, j = jz, z = q[jz]; j > 0; i++, j--) { + fw = static_cast(static_cast(twon24 * z)); + iq[i] = static_cast(z - two24 * fw); + z = q[j - 1] + fw; + } + + /* compute n */ + z = std::scalbn(z, q0); /* actual value of z */ + z -= 8.0 * floor(z * 0.125); /* trim off integer >= 8 */ + n = static_cast(z); + z -= static_cast(n); + ih = 0; + if (q0 > 0) { /* need iq[jz-1] to determine n */ + i = (iq[jz - 1] >> (24 - q0)); + n += i; + iq[jz - 1] -= i << (24 - q0); + ih = iq[jz - 1] >> (23 - q0); + } else if (q0 == 0) { + ih = iq[jz - 1] >> 23; + } else if (z >= 0.5) { + ih = 2; + } + + if (ih > 0) { /* q > 0.5 */ + n += 1; + carry = 0; + for (i = 0; i < jz; i++) { /* compute 1-q */ + j = iq[i]; + if (carry == 0) { + if (j != 0) { + carry = 1; + iq[i] = 0x1000000 - j; + } + } else { + iq[i] = 0xFFFFFF - j; + } + } + if (q0 > 0) { /* rare case: chance is 1 in 12 */ + switch (q0) { + case 1: + iq[jz - 1] &= 0x7FFFFF; + break; + case 2: + iq[jz - 1] &= 0x3FFFFF; + break; + } + } + if (ih == 2) { + z = one - z; + if (carry != 0) z -= std::scalbn(one, q0); + } + } + + /* check if recomputation is needed */ + if (z == zero) { + j = 0; + for (i = jz - 1; i >= jk; i--) j |= iq[i]; + if (j == 0) { /* need recomputation */ + for (k = 1; jk >= k && iq[jk - k] == 0; k++) { + /* k = no. of terms needed */ + } + + for (i = jz + 1; i <= jz + k; i++) { /* add q[jz+1] to q[jz+k] */ + f[jx + i] = ipio2[jv + i]; + for (j = 0, fw = 0.0; j <= jx; j++) fw += x[j] * f[jx + i - j]; + q[i] = fw; + } + jz += k; + goto recompute; + } + } + + /* chop off zero terms */ + if (z == 0.0) { + jz -= 1; + q0 -= 24; + while (iq[jz] == 0) { + jz--; + q0 -= 24; + } + } else { /* break z into 24-bit if necessary */ + z = std::scalbn(z, -q0); + if (z >= two24) { + fw = static_cast(static_cast(twon24 * z)); + iq[jz] = z - two24 * fw; + jz += 1; + q0 += 24; + iq[jz] = fw; + } else { + iq[jz] = z; + } + } + + /* convert integer "bit" chunk to floating-point value */ + fw = std::scalbn(one, q0); + for (i = jz; i >= 0; i--) { + q[i] = fw * iq[i]; + fw *= twon24; + } + + /* compute PIo2[0,...,jp]*q[jz,...,0] */ + for (i = jz; i >= 0; i--) { + for (fw = 0.0, k = 0; k <= jp && k <= jz - i; k++) fw += PIo2[k] * q[i + k]; + fq[jz - i] = fw; + } + + /* compress fq[] into y[] */ + switch (prec) { + case 0: + fw = 0.0; + for (i = jz; i >= 0; i--) fw += fq[i]; + y[0] = (ih == 0) ? fw : -fw; + break; + case 1: + case 2: + fw = 0.0; + for (i = jz; i >= 0; i--) fw += fq[i]; + y[0] = (ih == 0) ? fw : -fw; + fw = fq[0] - fw; + for (i = 1; i <= jz; i++) fw += fq[i]; + y[1] = (ih == 0) ? fw : -fw; + break; + case 3: /* painful */ + for (i = jz; i > 0; i--) { + fw = fq[i - 1] + fq[i]; + fq[i] += fq[i - 1] - fw; + fq[i - 1] = fw; + } + for (i = jz; i > 1; i--) { + fw = fq[i - 1] + fq[i]; + fq[i] += fq[i - 1] - fw; + fq[i - 1] = fw; + } + for (fw = 0.0, i = jz; i >= 2; i--) fw += fq[i]; + if (ih == 0) { + y[0] = fq[0]; + y[1] = fq[1]; + y[2] = fw; + } else { + y[0] = -fq[0]; + y[1] = -fq[1]; + y[2] = -fw; + } + } + return n & 7; +} + +/* __kernel_sin( x, y, iy) + * kernel sin function on [-pi/4, pi/4], pi/4 ~ 0.7854 + * Input x is assumed to be bounded by ~pi/4 in magnitude. + * Input y is the tail of x. + * Input iy indicates whether y is 0. (if iy=0, y assume to be 0). + * + * Algorithm + * 1. Since sin(-x) = -sin(x), we need only to consider positive x. + * 2. if x < 2^-27 (hx<0x3E400000 0), return x with inexact if x!=0. + * 3. sin(x) is approximated by a polynomial of degree 13 on + * [0,pi/4] + * 3 13 + * sin(x) ~ x + S1*x + ... + S6*x + * where + * + * |sin(x) 2 4 6 8 10 12 | -58 + * |----- - (1+S1*x +S2*x +S3*x +S4*x +S5*x +S6*x )| <= 2 + * | x | + * + * 4. sin(x+y) = sin(x) + sin'(x')*y + * ~ sin(x) + (1-x*x/2)*y + * For better accuracy, let + * 3 2 2 2 2 + * r = x *(S2+x *(S3+x *(S4+x *(S5+x *S6)))) + * then 3 2 + * sin(x) = x + (S1*x + (x *(r-y/2)+y)) + */ +inline double __kernel_sin(double x, double y, int iy) { + static const double + half = 5.00000000000000000000e-01, /* 0x3FE00000, 0x00000000 */ + S1 = -1.66666666666666324348e-01, /* 0xBFC55555, 0x55555549 */ + S2 = 8.33333333332248946124e-03, /* 0x3F811111, 0x1110F8A6 */ + S3 = -1.98412698298579493134e-04, /* 0xBF2A01A0, 0x19C161D5 */ + S4 = 2.75573137070700676789e-06, /* 0x3EC71DE3, 0x57B1FE7D */ + S5 = -2.50507602534068634195e-08, /* 0xBE5AE5E6, 0x8A2B9CEB */ + S6 = 1.58969099521155010221e-10; /* 0x3DE5D93A, 0x5ACFD57C */ + + double z, r, v; + int32_t ix; + GET_HIGH_WORD(ix, x); + ix &= 0x7FFFFFFF; /* high word of x */ + if (ix < 0x3E400000) { /* |x| < 2**-27 */ + if (static_cast(x) == 0) return x; + } /* generate inexact */ + z = x * x; + v = z * x; + r = S2 + z * (S3 + z * (S4 + z * (S5 + z * S6))); + if (iy == 0) { + return x + v * (S1 + z * r); + } else { + return x - ((z * (half * y - v * r) - y) - v * S1); + } +} + +} // namespace + +/* atan(x) + * Method + * 1. Reduce x to positive by atan(x) = -atan(-x). + * 2. According to the integer k=4t+0.25 chopped, t=x, the argument + * is further reduced to one of the following intervals and the + * arctangent of t is evaluated by the corresponding formula: + * + * [0,7/16] atan(x) = t-t^3*(a1+t^2*(a2+...(a10+t^2*a11)...) + * [7/16,11/16] atan(x) = atan(1/2) + atan( (t-0.5)/(1+t/2) ) + * [11/16.19/16] atan(x) = atan( 1 ) + atan( (t-1)/(1+t) ) + * [19/16,39/16] atan(x) = atan(3/2) + atan( (t-1.5)/(1+1.5t) ) + * [39/16,INF] atan(x) = atan(INF) + atan( -1/t ) + * + * Constants: + * The hexadecimal values are the intended ones for the following + * constants. The decimal values may be used, provided that the + * compiler will convert from decimal to binary accurately enough + * to produce the hexadecimal values shown. + */ +double atan(double x) { + static const double atanhi[] = { + 4.63647609000806093515e-01, /* atan(0.5)hi 0x3FDDAC67, 0x0561BB4F */ + 7.85398163397448278999e-01, /* atan(1.0)hi 0x3FE921FB, 0x54442D18 */ + 9.82793723247329054082e-01, /* atan(1.5)hi 0x3FEF730B, 0xD281F69B */ + 1.57079632679489655800e+00, /* atan(inf)hi 0x3FF921FB, 0x54442D18 */ + }; + + static const double atanlo[] = { + 2.26987774529616870924e-17, /* atan(0.5)lo 0x3C7A2B7F, 0x222F65E2 */ + 3.06161699786838301793e-17, /* atan(1.0)lo 0x3C81A626, 0x33145C07 */ + 1.39033110312309984516e-17, /* atan(1.5)lo 0x3C700788, 0x7AF0CBBD */ + 6.12323399573676603587e-17, /* atan(inf)lo 0x3C91A626, 0x33145C07 */ + }; + + static const double aT[] = { + 3.33333333333329318027e-01, /* 0x3FD55555, 0x5555550D */ + -1.99999999998764832476e-01, /* 0xBFC99999, 0x9998EBC4 */ + 1.42857142725034663711e-01, /* 0x3FC24924, 0x920083FF */ + -1.11111104054623557880e-01, /* 0xBFBC71C6, 0xFE231671 */ + 9.09088713343650656196e-02, /* 0x3FB745CD, 0xC54C206E */ + -7.69187620504482999495e-02, /* 0xBFB3B0F2, 0xAF749A6D */ + 6.66107313738753120669e-02, /* 0x3FB10D66, 0xA0D03D51 */ + -5.83357013379057348645e-02, /* 0xBFADDE2D, 0x52DEFD9A */ + 4.97687799461593236017e-02, /* 0x3FA97B4B, 0x24760DEB */ + -3.65315727442169155270e-02, /* 0xBFA2B444, 0x2C6A6C2F */ + 1.62858201153657823623e-02, /* 0x3F90AD3A, 0xE322DA11 */ + }; + + static const double one = 1.0, huge = 1.0e300; + + double w, s1, s2, z; + int32_t ix, hx, id; + + GET_HIGH_WORD(hx, x); + ix = hx & 0x7FFFFFFF; + if (ix >= 0x44100000) { /* if |x| >= 2^66 */ + uint32_t low; + GET_LOW_WORD(low, x); + if (ix > 0x7FF00000 || (ix == 0x7FF00000 && (low != 0))) + return x + x; /* NaN */ + if (hx > 0) + return atanhi[3] + *const_cast(&atanlo[3]); + else + return -atanhi[3] - *const_cast(&atanlo[3]); + } + if (ix < 0x3FDC0000) { /* |x| < 0.4375 */ + if (ix < 0x3E400000) { /* |x| < 2^-27 */ + if (huge + x > one) return x; /* raise inexact */ + } + id = -1; + } else { + x = std::fabs(x); + if (ix < 0x3FF30000) { /* |x| < 1.1875 */ + if (ix < 0x3FE60000) { /* 7/16 <=|x|<11/16 */ + id = 0; + x = (2.0 * x - one) / (2.0 + x); + } else { /* 11/16<=|x|< 19/16 */ + id = 1; + x = (x - one) / (x + one); + } + } else { + if (ix < 0x40038000) { /* |x| < 2.4375 */ + id = 2; + x = (x - 1.5) / (one + 1.5 * x); + } else { /* 2.4375 <= |x| < 2^66 */ + id = 3; + x = -1.0 / x; + } + } + } + /* end of argument reduction */ + z = x * x; + w = z * z; + /* break sum from i=0 to 10 aT[i]z**(i+1) into odd and even poly */ + s1 = z * (aT[0] + + w * (aT[2] + w * (aT[4] + w * (aT[6] + w * (aT[8] + w * aT[10]))))); + s2 = w * (aT[1] + w * (aT[3] + w * (aT[5] + w * (aT[7] + w * aT[9])))); + if (id < 0) { + return x - x * (s1 + s2); + } else { + z = atanhi[id] - ((x * (s1 + s2) - atanlo[id]) - x); + return (hx < 0) ? -z : z; + } +} + +namespace { +/* __kernel_tan( x, y, k ) + * kernel tan function on [-pi/4, pi/4], pi/4 ~ 0.7854 + * Input x is assumed to be bounded by ~pi/4 in magnitude. + * Input y is the tail of x. + * Input k indicates whether tan (if k=1) or + * -1/tan (if k= -1) is returned. + * + * Algorithm + * 1. Since tan(-x) = -tan(x), we need only to consider positive x. + * 2. if x < 2^-28 (hx<0x3E300000 0), return x with inexact if x!=0. + * 3. tan(x) is approximated by a odd polynomial of degree 27 on + * [0,0.67434] + * 3 27 + * tan(x) ~ x + T1*x + ... + T13*x + * where + * + * |tan(x) 2 4 26 | -59.2 + * |----- - (1+T1*x +T2*x +.... +T13*x )| <= 2 + * | x | + * + * Note: tan(x+y) = tan(x) + tan'(x)*y + * ~ tan(x) + (1+x*x)*y + * Therefore, for better accuracy in computing tan(x+y), let + * 3 2 2 2 2 + * r = x *(T2+x *(T3+x *(...+x *(T12+x *T13)))) + * then + * 3 2 + * tan(x+y) = x + (T1*x + (x *(r+y)+y)) + * + * 4. For x in [0.67434,pi/4], let y = pi/4 - x, then + * tan(x) = tan(pi/4-y) = (1-tan(y))/(1+tan(y)) + * = 1 - 2*(tan(y) - (tan(y)^2)/(1+tan(y))) + */ +inline double __kernel_tan(double x, double y, int iy) { + static const double + T0 = 3.33333333333334091986e-01, /* 3FD55555, 55555563 */ + T1 = 1.33333333333201242699e-01, /* 3FC11111, 1110FE7A */ + T2 = 5.39682539762260521377e-02, /* 3FABA1BA, 1BB341FE */ + T3 = 2.18694882948595424599e-02, /* 3F9664F4, 8406D637 */ + T4 = 8.86323982359930005737e-03, /* 3F8226E3, E96E8493 */ + T5 = 3.59207910759131235356e-03, /* 3F6D6D22, C9560328 */ + T6 = 1.45620945432529025516e-03, /* 3F57DBC8, FEE08315 */ + T7 = 5.88041240820264096874e-04, /* 3F4344D8, F2F26501 */ + T8 = 2.46463134818469906812e-04, /* 3F3026F7, 1A8D1068 */ + T9 = 7.81794442939557092300e-05, /* 3F147E88, A03792A6 */ + T10 = 7.14072491382608190305e-05, /* 3F12B80F, 32F0A7E9 */ + T11 = -1.85586374855275456654e-05, /* BEF375CB, DB605373 */ + T12 = 2.59073051863633712884e-05, /* 3EFB2A70, 74BF7AD4 */ + one = 1.00000000000000000000e+00, /* 3FF00000, 00000000 */ + pio4 = 7.85398163397448278999e-01, /* 3FE921FB, 54442D18 */ + pio4lo = 3.06161699786838301793e-17; /* 3C81A626, 33145C07 */ + + double z, r, v, w, s; + int32_t ix, hx; + + GET_HIGH_WORD(hx, x); /* high word of x */ + ix = hx & 0x7FFFFFFF; /* high word of |x| */ + if (ix < 0x3E300000) { /* x < 2**-28 */ + if (static_cast(x) == 0) { /* generate inexact */ + uint32_t low; + GET_LOW_WORD(low, x); + if (((ix | low) | (iy + 1)) == 0) { + return one / std::fabs(x); + } else { + if (iy == 1) { + return x; + } else { /* compute -1 / (x+y) carefully */ + double a, t; + + z = w = x + y; + SET_LOW_WORD(z, 0); + v = y - (z - x); + t = a = -one / w; + SET_LOW_WORD(t, 0); + s = one + t * z; + return t + a * (s + t * v); + } + } + } + } + if (ix >= 0x3FE59428) { /* |x| >= 0.6744 */ + if (hx < 0) { + x = -x; + y = -y; + } + z = pio4 - x; + w = pio4lo - y; + x = z + w; + y = 0.0; + } + z = x * x; + w = z * z; + /* + * Break x^5*(T[1]+x^2*T[2]+...) into + * x^5(T[1]+x^4*T[3]+...+x^20*T[11]) + + * x^5(x^2*(T[2]+x^4*T[4]+...+x^22*[T12])) + */ + r = T1 + w * (T3 + w * (T5 + w * (T7 + w * (T9 + w * T11)))); + v = z * (T2 + w * (T4 + w * (T6 + w * (T8 + w * (T10 + w * T12))))); + s = z * x; + r = y + z * (s * (r + v) + y); + r += T0 * s; + w = x + r; + if (ix >= 0x3FE59428) { + v = iy; + return (1 - ((hx >> 30) & 2)) * (v - 2.0 * (x - (w * w / (w + v) - r))); + } + if (iy == 1) { + return w; + } else { + /* + * if allow error up to 2 ulp, simply return + * -1.0 / (x+r) here + */ + /* compute -1.0 / (x+r) accurately */ + double a, t; + z = w; + SET_LOW_WORD(z, 0); + v = r - (z - x); /* z+v = r+x */ + t = a = -1.0 / w; /* a = -1.0/w */ + SET_LOW_WORD(t, 0); + s = 1.0 + t * z; + return t + a * (s + t * v); + } +} + +} // namespace + +/* cos(x) + * Return cosine function of x. + * + * kernel function: + * __kernel_sin ... sine function on [-pi/4,pi/4] + * __kernel_cos ... cosine function on [-pi/4,pi/4] + * __ieee754_rem_pio2 ... argument reduction routine + * + * Method. + * Let S,C and T denote the sin, cos and tan respectively on + * [-PI/4, +PI/4]. Reduce the argument x to y1+y2 = x-k*pi/2 + * in [-pi/4 , +pi/4], and let n = k mod 4. + * We have + * + * n sin(x) cos(x) tan(x) + * ---------------------------------------------------------- + * 0 S C T + * 1 C -S -1/T + * 2 -S -C T + * 3 -C S -1/T + * ---------------------------------------------------------- + * + * Special cases: + * Let trig be any of sin, cos, or tan. + * trig(+-INF) is NaN, with signals; + * trig(NaN) is that NaN; + * + * Accuracy: + * TRIG(x) returns trig(x) nearly rounded + */ +double cos(double x) { + double y[2], z = 0.0; + int32_t n, ix; + + /* High word of x. */ + GET_HIGH_WORD(ix, x); + + /* |x| ~< pi/4 */ + ix &= 0x7FFFFFFF; + if (ix <= 0x3FE921FB) { + return __kernel_cos(x, z); + } else if (ix >= 0x7FF00000) { + /* cos(Inf or NaN) is NaN */ + return x - x; + } else { + /* argument reduction needed */ + n = __ieee754_rem_pio2(x, y); + switch (n & 3) { + case 0: + return __kernel_cos(y[0], y[1]); + case 1: + return -__kernel_sin(y[0], y[1], 1); + case 2: + return -__kernel_cos(y[0], y[1]); + default: + return __kernel_sin(y[0], y[1], 1); + } + } +} + +/* sin(x) + * Return sine function of x. + * + * kernel function: + * __kernel_sin ... sine function on [-pi/4,pi/4] + * __kernel_cos ... cose function on [-pi/4,pi/4] + * __ieee754_rem_pio2 ... argument reduction routine + * + * Method. + * Let S,C and T denote the sin, cos and tan respectively on + * [-PI/4, +PI/4]. Reduce the argument x to y1+y2 = x-k*pi/2 + * in [-pi/4 , +pi/4], and let n = k mod 4. + * We have + * + * n sin(x) cos(x) tan(x) + * ---------------------------------------------------------- + * 0 S C T + * 1 C -S -1/T + * 2 -S -C T + * 3 -C S -1/T + * ---------------------------------------------------------- + * + * Special cases: + * Let trig be any of sin, cos, or tan. + * trig(+-INF) is NaN, with signals; + * trig(NaN) is that NaN; + * + * Accuracy: + * TRIG(x) returns trig(x) nearly rounded + */ +void sincos(double x, double& sine, double& cosine) { + int32_t hx, ix; + GET_HIGH_WORD(hx, x); + ix = hx & 0x7FFFFFFF; + if (ix <= 0x3FE921FB) { + sine = __kernel_sin(x, 0.0, 0); + cosine = __kernel_cos(x, 0.0); + } else if (ix >= 0x7FF00000) { + sine = cosine = x - x; + } else { + double y[2]; + // 3pi/4 < |x| <= 2^19*(pi/2) is the range every animated angle lands in: reduce it inline. + const int n = ix >= 0x4002D97C && ix <= 0x413921FB ? rem_pio2_medium(x, hx, ix, y) : __ieee754_rem_pio2(x, y); + const double s = __kernel_sin(y[0], y[1], 1), c = __kernel_cos(y[0], y[1]); + switch (n & 3) { + case 0: sine = s; cosine = c; break; + case 1: sine = c; cosine = -s; break; + case 2: sine = -s; cosine = -c; break; + default: sine = -c; cosine = s; break; + } + } +} + +double sin(double x) { + double y[2], z = 0.0; + int32_t n, ix; + + /* High word of x. */ + GET_HIGH_WORD(ix, x); + + /* |x| ~< pi/4 */ + ix &= 0x7FFFFFFF; + if (ix <= 0x3FE921FB) { + return __kernel_sin(x, z, 0); + } else if (ix >= 0x7FF00000) { + /* sin(Inf or NaN) is NaN */ + return x - x; + } else { + /* argument reduction needed */ + n = __ieee754_rem_pio2(x, y); + switch (n & 3) { + case 0: + return __kernel_sin(y[0], y[1], 1); + case 1: + return __kernel_cos(y[0], y[1]); + case 2: + return -__kernel_sin(y[0], y[1], 1); + default: + return -__kernel_cos(y[0], y[1]); + } + } +} + +/* tan(x) + * Return tangent function of x. + * + * kernel function: + * __kernel_tan ... tangent function on [-pi/4,pi/4] + * __ieee754_rem_pio2 ... argument reduction routine + * + * Method. + * Let S,C and T denote the sin, cos and tan respectively on + * [-PI/4, +PI/4]. Reduce the argument x to y1+y2 = x-k*pi/2 + * in [-pi/4 , +PI/4], and let n = k mod 4. + * We have + * + * n sin(x) cos(x) tan(x) + * ---------------------------------------------------------- + * 0 S C T + * 1 C -S -1/T + * 2 -S -C T + * 3 -C S -1/T + * ---------------------------------------------------------- + * + * Special cases: + * Let trig be any of sin, cos, or tan. + * trig(+-INF) is NaN, with signals; + * trig(NaN) is that NaN; + * + * Accuracy: + * TRIG(x) returns trig(x) nearly rounded + */ +double tan(double x) { + double y[2], z = 0.0; + int32_t n, ix; + + /* High word of x. */ + GET_HIGH_WORD(ix, x); + + /* |x| ~< pi/4 */ + ix &= 0x7FFFFFFF; + if (ix <= 0x3FE921FB) { + return __kernel_tan(x, z, 1); + } else if (ix >= 0x7FF00000) { + /* tan(Inf or NaN) is NaN */ + return x - x; /* NaN */ + } else { + /* argument reduction needed */ + n = __ieee754_rem_pio2(x, y); + /* 1 -> n even, -1 -> n odd */ + return __kernel_tan(y[0], y[1], 1 - ((n & 1) << 1)); + } +} + +/* acos(x) + * Method : + * acos(x) = pi/2 - asin(x) + * acos(-x) = pi/2 + asin(x) + * For |x|<=0.5 + * acos(x) = pi/2 - (x + x*x^2*R(x^2)) (see asin.c) + * For x>0.5 + * acos(x) = pi/2 - (pi/2 - 2asin(std::sqrt((1-x)/2))) + * = 2asin(std::sqrt((1-x)/2)) + * = 2s + 2s*z*R(z) ...z=(1-x)/2, s=std::sqrt(z) + * = 2f + (2c + 2s*z*R(z)) + * where f=hi part of s, and c = (z-f*f)/(s+f) is the correction term + * for f so that f+c ~ std::sqrt(z). + * For x<-0.5 + * acos(x) = pi - 2asin(std::sqrt((1-|x|)/2)) + * = pi - 0.5*(s+s*z*R(z)), where z=(1-|x|)/2,s=std::sqrt(z) + * + * Special cases: + * if x is NaN, return x itself; + * if |x|>1, return NaN with invalid signal. + * + * Function needed: sqrt + */ +double acos(double x) { + static const double + one = 1.00000000000000000000e+00, /* 0x3FF00000, 0x00000000 */ + pi = 3.14159265358979311600e+00, /* 0x400921FB, 0x54442D18 */ + pio2_hi = 1.57079632679489655800e+00, /* 0x3FF921FB, 0x54442D18 */ + pio2_lo = 6.12323399573676603587e-17, /* 0x3C91A626, 0x33145C07 */ + pS0 = 1.66666666666666657415e-01, /* 0x3FC55555, 0x55555555 */ + pS1 = -3.25565818622400915405e-01, /* 0xBFD4D612, 0x03EB6F7D */ + pS2 = 2.01212532134862925881e-01, /* 0x3FC9C155, 0x0E884455 */ + pS3 = -4.00555345006794114027e-02, /* 0xBFA48228, 0xB5688F3B */ + pS4 = 7.91534994289814532176e-04, /* 0x3F49EFE0, 0x7501B288 */ + pS5 = 3.47933107596021167570e-05, /* 0x3F023DE1, 0x0DFDF709 */ + qS1 = -2.40339491173441421878e+00, /* 0xC0033A27, 0x1C8A2D4B */ + qS2 = 2.02094576023350569471e+00, /* 0x40002AE5, 0x9C598AC8 */ + qS3 = -6.88283971605453293030e-01, /* 0xBFE6066C, 0x1B8D0159 */ + qS4 = 7.70381505559019352791e-02; /* 0x3FB3B8C5, 0xB12E9282 */ + + double z, p, q, r, w, s, c, df; + int32_t hx, ix; + GET_HIGH_WORD(hx, x); + ix = hx & 0x7FFFFFFF; + if (ix >= 0x3FF00000) { /* |x| >= 1 */ + uint32_t lx; + GET_LOW_WORD(lx, x); + if (((ix - 0x3FF00000) | lx) == 0) { /* |x|==1 */ + if (hx > 0) + return 0.0; /* acos(1) = 0 */ + else + return pi + 2.0 * pio2_lo; /* acos(-1)= pi */ + } + return std::numeric_limits::signaling_NaN(); // acos(|x|>1) is NaN + } + if (ix < 0x3FE00000) { /* |x| < 0.5 */ + if (ix <= 0x3C600000) return pio2_hi + pio2_lo; /*if|x|<2**-57*/ + z = x * x; + p = z * (pS0 + z * (pS1 + z * (pS2 + z * (pS3 + z * (pS4 + z * pS5))))); + q = one + z * (qS1 + z * (qS2 + z * (qS3 + z * qS4))); + r = p / q; + return pio2_hi - (x - (pio2_lo - x * r)); + } else if (hx < 0) { /* x < -0.5 */ + z = (one + x) * 0.5; + p = z * (pS0 + z * (pS1 + z * (pS2 + z * (pS3 + z * (pS4 + z * pS5))))); + q = one + z * (qS1 + z * (qS2 + z * (qS3 + z * qS4))); + s = std::sqrt(z); + r = p / q; + w = r * s - pio2_lo; + return pi - 2.0 * (s + w); + } else { /* x > 0.5 */ + z = (one - x) * 0.5; + s = std::sqrt(z); + df = s; + SET_LOW_WORD(df, 0); + c = (z - df * df) / (s + df); + p = z * (pS0 + z * (pS1 + z * (pS2 + z * (pS3 + z * (pS4 + z * pS5))))); + q = one + z * (qS1 + z * (qS2 + z * (qS3 + z * qS4))); + r = p / q; + w = r * s + c; + return 2.0 * (df + w); + } +} + +/* asin(x) + * Method : + * Since asin(x) = x + x^3/6 + x^5*3/40 + x^7*15/336 + ... + * we approximate asin(x) on [0,0.5] by + * asin(x) = x + x*x^2*R(x^2) + * where + * R(x^2) is a rational approximation of (asin(x)-x)/x^3 + * and its remez error is bounded by + * |(asin(x)-x)/x^3 - R(x^2)| < 2^(-58.75) + * + * For x in [0.5,1] + * asin(x) = pi/2-2*asin(std::sqrt((1-x)/2)) + * Let y = (1-x), z = y/2, s := std::sqrt(z), and pio2_hi+pio2_lo=pi/2; + * then for x>0.98 + * asin(x) = pi/2 - 2*(s+s*z*R(z)) + * = pio2_hi - (2*(s+s*z*R(z)) - pio2_lo) + * For x<=0.98, let pio4_hi = pio2_hi/2, then + * f = hi part of s; + * c = std::sqrt(z) - f = (z-f*f)/(s+f) ...f+c=std::sqrt(z) + * and + * asin(x) = pi/2 - 2*(s+s*z*R(z)) + * = pio4_hi+(pio4-2s)-(2s*z*R(z)-pio2_lo) + * = pio4_hi+(pio4-2f)-(2s*z*R(z)-(pio2_lo+2c)) + * + * Special cases: + * if x is NaN, return x itself; + * if |x|>1, return NaN with invalid signal. + */ +double asin(double x) { + static const double + one = 1.00000000000000000000e+00, /* 0x3FF00000, 0x00000000 */ + huge = 1.000e+300, + pio2_hi = 1.57079632679489655800e+00, /* 0x3FF921FB, 0x54442D18 */ + pio2_lo = 6.12323399573676603587e-17, /* 0x3C91A626, 0x33145C07 */ + pio4_hi = 7.85398163397448278999e-01, /* 0x3FE921FB, 0x54442D18 */ + /* coefficient for R(x^2) */ + pS0 = 1.66666666666666657415e-01, /* 0x3FC55555, 0x55555555 */ + pS1 = -3.25565818622400915405e-01, /* 0xBFD4D612, 0x03EB6F7D */ + pS2 = 2.01212532134862925881e-01, /* 0x3FC9C155, 0x0E884455 */ + pS3 = -4.00555345006794114027e-02, /* 0xBFA48228, 0xB5688F3B */ + pS4 = 7.91534994289814532176e-04, /* 0x3F49EFE0, 0x7501B288 */ + pS5 = 3.47933107596021167570e-05, /* 0x3F023DE1, 0x0DFDF709 */ + qS1 = -2.40339491173441421878e+00, /* 0xC0033A27, 0x1C8A2D4B */ + qS2 = 2.02094576023350569471e+00, /* 0x40002AE5, 0x9C598AC8 */ + qS3 = -6.88283971605453293030e-01, /* 0xBFE6066C, 0x1B8D0159 */ + qS4 = 7.70381505559019352791e-02; /* 0x3FB3B8C5, 0xB12E9282 */ + + double t, w, p, q, c, r, s; + int32_t hx, ix; + + t = 0; + GET_HIGH_WORD(hx, x); + ix = hx & 0x7FFFFFFF; + if (ix >= 0x3FF00000) { /* |x|>= 1 */ + uint32_t lx; + GET_LOW_WORD(lx, x); + if (((ix - 0x3FF00000) | lx) == 0) { /* asin(1)=+-pi/2 with inexact */ + return x * pio2_hi + x * pio2_lo; + } + return std::numeric_limits::signaling_NaN(); // asin(|x|>1) is NaN + } else if (ix < 0x3FE00000) { /* |x|<0.5 */ + if (ix < 0x3E400000) { /* if |x| < 2**-27 */ + if (huge + x > one) return x; /* return x with inexact if x!=0*/ + } else { + t = x * x; + } + p = t * (pS0 + t * (pS1 + t * (pS2 + t * (pS3 + t * (pS4 + t * pS5))))); + q = one + t * (qS1 + t * (qS2 + t * (qS3 + t * qS4))); + w = p / q; + return x + x * w; + } + /* 1> |x|>= 0.5 */ + w = one - std::fabs(x); + t = w * 0.5; + p = t * (pS0 + t * (pS1 + t * (pS2 + t * (pS3 + t * (pS4 + t * pS5))))); + q = one + t * (qS1 + t * (qS2 + t * (qS3 + t * qS4))); + s = std::sqrt(t); + if (ix >= 0x3FEF3333) { /* if |x| > 0.975 */ + w = p / q; + t = pio2_hi - (2.0 * (s + s * w) - pio2_lo); + } else { + w = s; + SET_LOW_WORD(w, 0); + c = (t - w * w) / (s + w); + r = p / q; + p = 2.0 * s * r - (pio2_lo - 2.0 * c); + q = pio4_hi - 2.0 * w; + t = pio4_hi - (p - q); + } + if (hx > 0) + return t; + else + return -t; +} + +/* atan2(y,x) + * Method : + * 1. Reduce y to positive by atan2(y,x)=-atan2(-y,x). + * 2. Reduce x to positive by (if x and y are unexceptional): + * ARG (x+iy) = arctan(y/x) ... if x > 0, + * ARG (x+iy) = pi - arctan[y/(-x)] ... if x < 0, + * + * Special cases: + * + * ATAN2((anything), NaN ) is NaN; + * ATAN2(NAN , (anything) ) is NaN; + * ATAN2(+-0, +(anything but NaN)) is +-0 ; + * ATAN2(+-0, -(anything but NaN)) is +-pi ; + * ATAN2(+-(anything but 0 and NaN), 0) is +-pi/2; + * ATAN2(+-(anything but INF and NaN), +INF) is +-0 ; + * ATAN2(+-(anything but INF and NaN), -INF) is +-pi; + * ATAN2(+-INF,+INF ) is +-pi/4 ; + * ATAN2(+-INF,-INF ) is +-3pi/4; + * ATAN2(+-INF, (anything but,0,NaN, and INF)) is +-pi/2; + * + * Constants: + * The hexadecimal values are the intended ones for the following + * constants. The decimal values may be used, provided that the + * compiler will convert from decimal to binary accurately enough + * to produce the hexadecimal values shown. + */ +double atan2(double y, double x) { + static volatile double tiny = 1.0e-300; + static const double + zero = 0.0, + pi_o_4 = 7.8539816339744827900E-01, /* 0x3FE921FB, 0x54442D18 */ + pi_o_2 = 1.5707963267948965580E+00, /* 0x3FF921FB, 0x54442D18 */ + pi = 3.1415926535897931160E+00; /* 0x400921FB, 0x54442D18 */ + static volatile double pi_lo = + 1.2246467991473531772E-16; /* 0x3CA1A626, 0x33145C07 */ + + double z; + int32_t k, m, hx, hy, ix, iy; + uint32_t lx, ly; + + EXTRACT_WORDS(hx, lx, x); + ix = hx & 0x7FFFFFFF; + EXTRACT_WORDS(hy, ly, y); + iy = hy & 0x7FFFFFFF; + if (((ix | ((lx | WrapNeg(lx)) >> 31)) > 0x7FF00000) || + ((iy | ((ly | WrapNeg(ly)) >> 31)) > 0x7FF00000)) { + return x + y; /* x or y is NaN */ + } + if ((WrapSub(hx, 0x3FF00000) | lx) == 0) { + return atan(y); /* x=1.0 */ + } + m = ((hy >> 31) & 1) | ((hx >> 30) & 2); /* 2*sign(x)+sign(y) */ + + /* when y = 0 */ + if ((iy | ly) == 0) { + switch (m) { + case 0: + case 1: + return y; /* atan(+-0,+anything)=+-0 */ + case 2: + return pi + tiny; /* atan(+0,-anything) = pi */ + case 3: + return -pi - tiny; /* atan(-0,-anything) =-pi */ + } + } + /* when x = 0 */ + if ((ix | lx) == 0) return (hy < 0) ? -pi_o_2 - tiny : pi_o_2 + tiny; + + /* when x is INF */ + if (ix == 0x7FF00000) { + if (iy == 0x7FF00000) { + switch (m) { + case 0: + return pi_o_4 + tiny; /* atan(+INF,+INF) */ + case 1: + return -pi_o_4 - tiny; /* atan(-INF,+INF) */ + case 2: + return 3.0 * pi_o_4 + tiny; /*atan(+INF,-INF)*/ + case 3: + return -3.0 * pi_o_4 - tiny; /*atan(-INF,-INF)*/ + } + } else { + switch (m) { + case 0: + return zero; /* atan(+...,+INF) */ + case 1: + return -zero; /* atan(-...,+INF) */ + case 2: + return pi + tiny; /* atan(+...,-INF) */ + case 3: + return -pi - tiny; /* atan(-...,-INF) */ + } + } + } + /* when y is INF */ + if (iy == 0x7FF00000) return (hy < 0) ? -pi_o_2 - tiny : pi_o_2 + tiny; + + /* compute y/x */ + k = (iy - ix) >> 20; + if (k > 60) { /* |y/x| > 2**60 */ + z = pi_o_2 + 0.5 * pi_lo; + m &= 1; + } else if (hx < 0 && k < -60) { + z = 0.0; /* 0 > |y|/x > -2**-60 */ + } else { + z = atan(std::fabs(y / x)); /* safe to do y/x */ + } + switch (m) { + case 0: + return z; /* atan(+,+) */ + case 1: + return -z; /* atan(-,+) */ + case 2: + return pi - (z - pi_lo); /* atan(+,-) */ + default: /* case 3 */ + return (z - pi_lo) - pi; /* atan(-,-) */ + } +} + + +/* + * ES2019 Draft 2019-01-02 12.6.4 + * Math.pow & Exponentiation Operator + * + * Return X raised to the Yth power + * + * Method: + * Let x = 2 * (1+f) + * 1. Compute and return log2(x) in two pieces: + * log2(x) = w1 + w2, + * where w1 has 53-24 = 29 bit trailing zeros. + * 2. Perform y*log2(x) = n+y' by simulating muti-precision + * arithmetic, where |y'|<=0.5. + * 3. Return x**y = 2**n*exp(y'*log2) + * + * Special cases: + * 1. (anything) ** 0 is 1 + * 2. (anything) ** 1 is itself + * 3. (anything) ** NAN is NAN + * 4. NAN ** (anything except 0) is NAN + * 5. +-(|x| > 1) ** +INF is +INF + * 6. +-(|x| > 1) ** -INF is +0 + * 7. +-(|x| < 1) ** +INF is +0 + * 8. +-(|x| < 1) ** -INF is +INF + * 9. +-1 ** +-INF is NAN + * 10. +0 ** (+anything except 0, NAN) is +0 + * 11. -0 ** (+anything except 0, NAN, odd integer) is +0 + * 12. +0 ** (-anything except 0, NAN) is +INF + * 13. -0 ** (-anything except 0, NAN, odd integer) is +INF + * 14. -0 ** (odd integer) = -( +0 ** (odd integer) ) + * 15. +INF ** (+anything except 0,NAN) is +INF + * 16. +INF ** (-anything except 0,NAN) is +0 + * 17. -INF ** (anything) = -0 ** (-anything) + * 18. (-anything) ** (integer) is (-1)**(integer)*(+anything**integer) + * 19. (-anything except 0 and inf) ** (non-integer) is NAN + * + * Accuracy: + * pow(x,y) returns x**y nearly rounded. In particular, + * pow(integer, integer) always returns the correct integer provided it is + * representable. + * + * Constants: + * The hexadecimal values are the intended ones for the following + * constants. The decimal values may be used, provided that the + * compiler will convert from decimal to binary accurately enough + * to produce the hexadecimal values shown. + */ + +double pow(double x, double y) { + static const double + bp[] = {1.0, 1.5}, + dp_h[] = {0.0, 5.84962487220764160156e-01}, // 0x3FE2B803, 0x40000000 + dp_l[] = {0.0, 1.35003920212974897128e-08}, // 0x3E4CFDEB, 0x43CFD006 + zero = 0.0, one = 1.0, two = 2.0, + two53 = 9007199254740992.0, // 0x43400000, 0x00000000 + huge = 1.0e300, tiny = 1.0e-300, + // poly coefs for (3/2)*(log(x)-2s-2/3*s**3 + L1 = 5.99999999999994648725e-01, // 0x3FE33333, 0x33333303 + L2 = 4.28571428578550184252e-01, // 0x3FDB6DB6, 0xDB6FABFF + L3 = 3.33333329818377432918e-01, // 0x3FD55555, 0x518F264D + L4 = 2.72728123808534006489e-01, // 0x3FD17460, 0xA91D4101 + L5 = 2.30660745775561754067e-01, // 0x3FCD864A, 0x93C9DB65 + L6 = 2.06975017800338417784e-01, // 0x3FCA7E28, 0x4A454EEF + P1 = 1.66666666666666019037e-01, // 0x3FC55555, 0x5555553E + P2 = -2.77777777770155933842e-03, // 0xBF66C16C, 0x16BEBD93 + P3 = 6.61375632143793436117e-05, // 0x3F11566A, 0xAF25DE2C + P4 = -1.65339022054652515390e-06, // 0xBEBBBD41, 0xC5D26BF1 + P5 = 4.13813679705723846039e-08, // 0x3E663769, 0x72BEA4D0 + lg2 = 6.93147180559945286227e-01, // 0x3FE62E42, 0xFEFA39EF + lg2_h = 6.93147182464599609375e-01, // 0x3FE62E43, 0x00000000 + lg2_l = -1.90465429995776804525e-09, // 0xBE205C61, 0x0CA86C39 + ovt = 8.0085662595372944372e-0017, // -(1024-log2(ovfl+.5ulp)) + cp = 9.61796693925975554329e-01, // 0x3FEEC709, 0xDC3A03FD =2/(3ln2) + cp_h = 9.61796700954437255859e-01, // 0x3FEEC709, 0xE0000000 =(float)cp + cp_l = -7.02846165095275826516e-09, // 0xBE3E2FE0, 0x145B01F5 =tail cp_h + ivln2 = 1.44269504088896338700e+00, // 0x3FF71547, 0x652B82FE =1/ln2 + ivln2_h = + 1.44269502162933349609e+00, // 0x3FF71547, 0x60000000 =24b 1/ln2 + ivln2_l = + 1.92596299112661746887e-08; // 0x3E54AE0B, 0xF85DDF44 =1/ln2 tail + + double z, ax, z_h, z_l, p_h, p_l; + double y1, t1, t2, r, s, t, u, v, w; + int i, j, k, yisint, n; + int hx, hy, ix, iy; + unsigned lx, ly; + + EXTRACT_WORDS(hx, lx, x); + EXTRACT_WORDS(hy, ly, y); + ix = hx & 0x7fffffff; + iy = hy & 0x7fffffff; + + /* y==zero: x**0 = 1 */ + if ((iy | ly) == 0) return one; + + /* +-NaN return x+y */ + if (ix > 0x7ff00000 || ((ix == 0x7ff00000) && (lx != 0)) || iy > 0x7ff00000 || + ((iy == 0x7ff00000) && (ly != 0))) { + return x + y; + } + + /* determine if y is an odd int when x < 0 + * yisint = 0 ... y is not an integer + * yisint = 1 ... y is an odd int + * yisint = 2 ... y is an even int + */ + yisint = 0; + if (hx < 0) { + if (iy >= 0x43400000) { + yisint = 2; /* even integer y */ + } else if (iy >= 0x3ff00000) { + k = (iy >> 20) - 0x3ff; /* exponent */ + if (k > 20) { + j = ly >> (52 - k); + if ((j << (52 - k)) == static_cast(ly)) yisint = 2 - (j & 1); + } else if (ly == 0) { + j = iy >> (20 - k); + if ((j << (20 - k)) == iy) yisint = 2 - (j & 1); + } + } + } + + /* special value of y */ + if (ly == 0) { + if (iy == 0x7ff00000) { /* y is +-inf */ + if (((ix - 0x3ff00000) | lx) == 0) { + return y - y; /* inf**+-1 is NaN */ + } else if (ix >= 0x3ff00000) { /* (|x|>1)**+-inf = inf,0 */ + return (hy >= 0) ? y : zero; + } else { /* (|x|<1)**-,+inf = inf,0 */ + return (hy < 0) ? -y : zero; + } + } + if (iy == 0x3ff00000) { /* y is +-1 */ + if (hy < 0) { + return one / x; + } else { + return x; + } + } + if (hy == 0x40000000) return x * x; /* y is 2 */ + if (hy == 0x3fe00000) { /* y is 0.5 */ + if (hx >= 0) { /* x >= +0 */ + return std::sqrt(x); + } + } + } + + ax = std::fabs(x); + /* special value of x */ + if (lx == 0) { + if (ix == 0x7ff00000 || ix == 0 || ix == 0x3ff00000) { + z = ax; /*x is +-0,+-inf,+-1*/ + if (hy < 0) z = one / z; /* z = (1/|x|) */ + if (hx < 0) { + if (((ix - 0x3ff00000) | yisint) == 0) { + /* (-1)**non-int is NaN */ + z = std::numeric_limits::signaling_NaN(); + } else if (yisint == 1) { + z = -z; /* (x<0)**odd = -(|x|**odd) */ + } + } + return z; + } + } + + n = (hx >> 31) + 1; + + /* (x<0)**(non-int) is NaN */ + if ((n | yisint) == 0) { + return std::numeric_limits::signaling_NaN(); + } + + s = one; /* s (sign of result -ve**odd) = -1 else = 1 */ + if ((n | (yisint - 1)) == 0) s = -one; /* (-ve)**(odd int) */ + + /* |y| is huge */ + if (iy > 0x41e00000) { /* if |y| > 2**31 */ + if (iy > 0x43f00000) { /* if |y| > 2**64, must o/uflow */ + if (ix <= 0x3fefffff) return (hy < 0) ? huge * huge : tiny * tiny; + if (ix >= 0x3ff00000) return (hy > 0) ? huge * huge : tiny * tiny; + } + /* over/underflow if x is not close to one */ + if (ix < 0x3fefffff) return (hy < 0) ? s * huge * huge : s * tiny * tiny; + if (ix > 0x3ff00000) return (hy > 0) ? s * huge * huge : s * tiny * tiny; + /* now |1-x| is tiny <= 2**-20, suffice to compute + log(x) by x-x^2/2+x^3/3-x^4/4 */ + t = ax - one; /* t has 20 trailing zeros */ + w = (t * t) * (0.5 - t * (0.3333333333333333333333 - t * 0.25)); + u = ivln2_h * t; /* ivln2_h has 21 sig. bits */ + v = t * ivln2_l - w * ivln2; + t1 = u + v; + SET_LOW_WORD(t1, 0); + t2 = v - (t1 - u); + } else { + double ss, s2, s_h, s_l, t_h, t_l; + n = 0; + /* take care subnormal number */ + if (ix < 0x00100000) { + ax *= two53; + n -= 53; + GET_HIGH_WORD(ix, ax); + } + n += ((ix) >> 20) - 0x3ff; + j = ix & 0x000fffff; + /* determine interval */ + ix = j | 0x3ff00000; /* normalize ix */ + if (j <= 0x3988E) { + k = 0; /* |x|> 1) | 0x20000000) + 0x00080000 + (k << 18)); + t_l = ax - (t_h - bp[k]); + s_l = v * ((u - s_h * t_h) - s_h * t_l); + /* compute log(ax) */ + s2 = ss * ss; + r = s2 * s2 * + (L1 + s2 * (L2 + s2 * (L3 + s2 * (L4 + s2 * (L5 + s2 * L6))))); + r += s_l * (s_h + ss); + s2 = s_h * s_h; + t_h = 3.0 + s2 + r; + SET_LOW_WORD(t_h, 0); + t_l = r - ((t_h - 3.0) - s2); + /* u+v = ss*(1+...) */ + u = s_h * t_h; + v = s_l * t_h + t_l * ss; + /* 2/(3log2)*(ss+...) */ + p_h = u + v; + SET_LOW_WORD(p_h, 0); + p_l = v - (p_h - u); + z_h = cp_h * p_h; /* cp_h+cp_l = 2/(3*log2) */ + z_l = cp_l * p_h + p_l * cp + dp_l[k]; + /* log2(ax) = (ss+..)*2/(3*log2) = n + dp_h + z_h + z_l */ + t = static_cast(n); + t1 = (((z_h + z_l) + dp_h[k]) + t); + SET_LOW_WORD(t1, 0); + t2 = z_l - (((t1 - t) - dp_h[k]) - z_h); + } + + /* split up y into y1+y2 and compute (y1+y2)*(t1+t2) */ + y1 = y; + SET_LOW_WORD(y1, 0); + p_l = (y - y1) * t1 + y * t2; + p_h = y1 * t1; + z = p_l + p_h; + EXTRACT_WORDS(j, i, z); + if (j >= 0x40900000) { /* z >= 1024 */ + if (((j - 0x40900000) | i) != 0) { /* if z > 1024 */ + return s * huge * huge; /* overflow */ + } else { + if (p_l + ovt > z - p_h) return s * huge * huge; /* overflow */ + } + } else if ((j & 0x7fffffff) >= 0x4090cc00) { /* z <= -1075 */ + if (((j - 0xc090cc00) | i) != 0) { /* z < -1075 */ + return s * tiny * tiny; /* underflow */ + } else { + if (p_l <= z - p_h) return s * tiny * tiny; /* underflow */ + } + } + /* + * compute 2**(p_h+p_l) + */ + i = j & 0x7fffffff; + k = (i >> 20) - 0x3ff; + n = 0; + if (i > 0x3fe00000) { /* if |z| > 0.5, set n = [z+0.5] */ + n = j + (0x00100000 >> (k + 1)); + k = ((n & 0x7fffffff) >> 20) - 0x3ff; /* new k for n */ + t = zero; + SET_HIGH_WORD(t, n & ~(0x000fffff >> k)); + n = ((n & 0x000fffff) | 0x00100000) >> (20 - k); + if (j < 0) n = -n; + p_h -= t; + } + t = p_l + p_h; + SET_LOW_WORD(t, 0); + u = t * lg2_h; + v = (p_l - (t - p_h)) * lg2 + t * lg2_l; + z = u + v; + w = v - (z - u); + t = z * z; + t1 = z - t * (P1 + t * (P2 + t * (P3 + t * (P4 + t * P5)))); + r = (z * t1) / ((t1 - two) - (w + z * w)); + z = one - (r - z); + GET_HIGH_WORD(j, z); + j += static_cast(static_cast(n) << 20); + if ((j >> 20) <= 0) { + z = std::scalbn(z, n); /* subnormal output */ + } else { + int tmp; + GET_HIGH_WORD(tmp, z); + SET_HIGH_WORD(z, tmp + static_cast(static_cast(n) << 20)); + } + return s * z; +} +} // namespace tn::engine::ieee754 diff --git a/packages/runtime-native/src/engine/foundation/math/ieee754.h b/packages/runtime-native/src/engine/foundation/math/ieee754.h new file mode 100644 index 000000000..9bc6b5523 --- /dev/null +++ b/packages/runtime-native/src/engine/foundation/math/ieee754.h @@ -0,0 +1,47 @@ +// Copyright 2016 the V8 project authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// The functions declared here are V8's own fdlibm port (src/base/ieee754.cc at V8 11.3.244, the +// V8 in node 20.19.6). three runs on V8, so the reference math class is these algorithms, not the +// platform libm: glibc differs from V8 by up to 1 ulp on a few percent of arguments, and one +// differing bit inside a rotation is 32 ulps of cancellation in the caller's result. Using these +// makes the native math bit-identical to the browser and identical on every platform. + +#pragma once + +namespace tn::engine::ieee754 { + +/** Returns the arc sine of |x|, the value whose sine is |x|. NaN outside [-1, 1]. */ +double asin(double x); + +/** Returns the arc cosine of |x|, the value whose cosine is |x|. NaN outside [-1, 1]. */ +double acos(double x); + +/** Returns atan(|y/x|), with the signs of both arguments selecting the quadrant. */ +double atan2(double y, double x); + +/** Returns the arc tangent of |x|, the value whose tangent is |x|. */ +double atan(double x); + +/** Returns the cosine of |x| in radians. */ +double cos(double x); + +/** Returns the sine of |x| in radians. */ +double sin(double x); + +/** Both results, bit-identical to sin/cos, with one shared argument reduction. */ +void sincos(double x, double& sine, double& cosine); + +/** Returns the tangent of |x| in radians; NaN (with a signal) at an infinity. */ +double tan(double x); + +/** + * Returns |x| to the power of |y|. + * + * The result for a base of 1 or -1 and an exponent of +/-Infinity differs from IEEE 754-2008. + * The historical ECMAScript behavior, which the reference follows, is preserved. + */ +double pow(double x, double y); + +} // namespace tn::engine::ieee754 diff --git a/packages/runtime-native/src/engine/foundation/members.cpp b/packages/runtime-native/src/engine/foundation/members.cpp new file mode 100644 index 000000000..da7b72903 --- /dev/null +++ b/packages/runtime-native/src/engine/foundation/members.cpp @@ -0,0 +1,45 @@ +#include "members.h" + +namespace tn::engine { + +Handle MemberAliases::alias(Handle owner, uint16_t member, uint16_t memberType) { + if (handles_.check(owner) != HandleError::None) return Handle{}; + const uint64_t k = key(owner, member); + const auto found = byOwner_.find(k); + // A cached alias is reused only while it still names this owner generation: a reused owner + // slot gets fresh aliases, never the previous object's. + if (found != byOwner_.end()) { + const auto target = byAlias_.find(found->second.index); + if (handles_.check(found->second) == HandleError::None && target != byAlias_.end() && + target->second.owner.generation == owner.generation) { + return found->second; + } + } + const Handle alias = handles_.allocate(memberType); + byOwner_[k] = alias; + byAlias_[alias.index] = Target{owner, member}; + return alias; +} + +bool MemberAliases::resolve(Handle alias, Target& out) const { + if (handles_.check(alias) != HandleError::None) return false; + const auto found = byAlias_.find(alias.index); + if (found == byAlias_.end() || handles_.check(found->second.owner) != HandleError::None) return false; + out = found->second; + return true; +} + +// ponytail: a linear scan over every alias; index aliases by owner if releases show up in profiles. +void MemberAliases::releaseOwner(Handle owner) { + for (auto it = byOwner_.begin(); it != byOwner_.end();) { + if ((it->first >> 16) == owner.index) { + byAlias_.erase(it->second.index); + handles_.release(it->second); + it = byOwner_.erase(it); + } else { + ++it; + } + } +} + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/foundation/members.h b/packages/runtime-native/src/engine/foundation/members.h new file mode 100644 index 000000000..71bbc7790 --- /dev/null +++ b/packages/runtime-native/src/engine/foundation/members.h @@ -0,0 +1,44 @@ +#pragma once + +#include +#include + +#include "engine/foundation/handles.h" + +namespace tn::engine { + +/** + * Member aliases (PRD-502 phase 2): `mesh.position` is the same logical object on every access. + * An alias is a handle of the member's own type whose slot names (owner, member) instead of + * holding a value, so it resolves through the owner every time: it follows the owner's storage + * when that grows, and dies with the owner. Repeated access returns the one cached alias handle. + */ +class MemberAliases { +public: + explicit MemberAliases(HandleTable& handles) : handles_(handles) {} + + /** The alias for (owner, member), created on first access and returned unchanged after. */ + Handle alias(Handle owner, uint16_t member, uint16_t memberType); + + struct Target { + Handle owner; + uint16_t member = 0; + }; + /** The (owner, member) an alias names, or false when either is no longer live. */ + bool resolve(Handle alias, Target& out) const; + + /** Drops every alias of an owner; call when the owner is released. */ + void releaseOwner(Handle owner); + + size_t size() const { return byAlias_.size(); } + +private: + static uint64_t key(Handle owner, uint16_t member) { + return (uint64_t{owner.index} << 16) | member; + } + HandleTable& handles_; + std::unordered_map byOwner_; // (owner index, member) -> alias + std::unordered_map byAlias_; // alias index -> target +}; + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/foundation/reachability.cpp b/packages/runtime-native/src/engine/foundation/reachability.cpp new file mode 100644 index 000000000..3c9caea4d --- /dev/null +++ b/packages/runtime-native/src/engine/foundation/reachability.cpp @@ -0,0 +1,109 @@ +#include "reachability.h" + +#include +#include + +namespace tn::engine { + +ObjectGraph::Node* ObjectGraph::node(Handle handle) { + return handles_.check(handle) == HandleError::None ? &nodes_[handle.index] : nullptr; +} + +Handle ObjectGraph::create(uint16_t type, Reclaim onReclaim) { + const Handle handle = handles_.allocate(type); + if (handle.type == 0) return handle; + if (nodes_.size() <= handle.index) nodes_.resize(handle.index + 1); + Node& n = nodes_[handle.index]; + n = Node{}; + n.self = handle; + n.onReclaim = std::move(onReclaim); + return handle; +} + +bool ObjectGraph::addEdge(Handle from, Handle to) { + Node* source = node(from); + if (!source || !alive(to)) return false; + source->edges.push_back(to); + return true; +} + +bool ObjectGraph::removeEdge(Handle from, Handle to) { + Node* source = node(from); + if (!source) return false; + auto& edges = source->edges; + const auto it = std::find_if(edges.begin(), edges.end(), [&](const Handle& e) { + return e.index == to.index && e.generation == to.generation; + }); + if (it == edges.end()) return false; + *it = edges.back(); + edges.pop_back(); + return true; +} + +bool ObjectGraph::root(Handle object) { + Node* n = node(object); + if (!n) return false; + ++n->roots; + return true; +} + +bool ObjectGraph::unroot(Handle object) { + Node* n = node(object); + if (!n || n->roots == 0) return false; + --n->roots; + return true; +} + +ObjectGraph::CollectStats ObjectGraph::collect() { + const auto start = std::chrono::steady_clock::now(); + CollectStats stats; + // A fresh epoch instead of clearing marks: nothing unmarked survives from a previous collection. + const uint32_t epoch = ++epoch_ == 0 ? ++epoch_ : epoch_; + + // Iterative, so a 100,000-deep hierarchy cannot overflow the stack. + std::vector stack; + for (Node& n : nodes_) { + if (n.roots > 0 && alive(n.self) && n.mark != epoch) { + n.mark = epoch; + stack.push_back(n.self.index); + } + } + while (!stack.empty()) { + const uint32_t index = stack.back(); + stack.pop_back(); + ++stats.marked; + // Edges to reclaimed objects are dropped here, so a stale edge never outlives one collection. + auto& edges = nodes_[index].edges; + for (size_t i = 0; i < edges.size();) { + const Handle to = edges[i]; + if (!alive(to)) { + edges[i] = edges.back(); + edges.pop_back(); + continue; + } + Node& target = nodes_[to.index]; + if (target.mark != epoch) { + target.mark = epoch; + stack.push_back(to.index); + } + ++i; + } + } + + // Collect first, then run reclaim hooks, so a hook that touches the graph sees it settled. + std::vector hooks; + for (Node& n : nodes_) { + if (!alive(n.self) || n.mark == epoch) continue; + if (n.onReclaim) hooks.push_back(std::move(n.onReclaim)); + handles_.release(n.self); + n = Node{}; + ++stats.reclaimed; + } + for (Reclaim& hook : hooks) hook(); + reclaimedTotal_ += stats.reclaimed; + stats.pauseNs = static_cast( + std::chrono::duration_cast(std::chrono::steady_clock::now() - start).count()); + return stats; +} + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/foundation/reachability.h b/packages/runtime-native/src/engine/foundation/reachability.h new file mode 100644 index 000000000..7af222d03 --- /dev/null +++ b/packages/runtime-native/src/engine/foundation/reachability.h @@ -0,0 +1,63 @@ +#pragma once + +#include +#include +#include + +#include "engine/foundation/handles.h" + +namespace tn::engine { + +/** + * The object graph's lifetime (PRD-503). Objects live while a root reaches them: an active scene, + * a native owner, a language wrapper the adapter still holds, a pending callback. Edges are the + * observable links (parent/child both ways, mesh→material, userData, callback→capture). Cycles + * with no root are reclaimed at a safe point; nothing is reference-counted, so nothing leaks. + * `scene.remove()` is an edge removal, `dispose()` is the owner releasing GPU data — neither is + * reclamation. Single-threaded: collections run between frames on the engine thread. + */ +class ObjectGraph { +public: + using Reclaim = std::function; + + struct CollectStats { + uint32_t marked = 0; + uint32_t reclaimed = 0; + uint64_t pauseNs = 0; + }; + + explicit ObjectGraph(uint16_t context) : handles_(context) {} + + /** `onReclaim` releases the object's native resources (GPU ones through the deferred queue). */ + Handle create(uint16_t type, Reclaim onReclaim = {}); + bool addEdge(Handle from, Handle to); + bool removeEdge(Handle from, Handle to); + /** Counted: a wrapper and a scene may both root one object. */ + bool root(Handle object); + bool unroot(Handle object); + + /** A safe point: mark from the roots, reclaim the rest. */ + CollectStats collect(); + + bool alive(Handle object) const { return handles_.check(object) == HandleError::None; } + uint32_t liveCount() const { return handles_.liveCount(); } + uint64_t reclaimedTotal() const { return reclaimedTotal_; } + +private: + struct Node { + Handle self; + std::vector edges; + Reclaim onReclaim; + uint32_t roots = 0; + uint32_t mark = 0; + }; + + Node* node(Handle handle); + + HandleTable handles_; + std::vector nodes_; + uint32_t epoch_ = 0; + uint64_t reclaimedTotal_ = 0; +}; + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/renderer/probes/schedule.h b/packages/runtime-native/src/engine/renderer/probes/schedule.h new file mode 100644 index 000000000..7c39c5da2 --- /dev/null +++ b/packages/runtime-native/src/engine/renderer/probes/schedule.h @@ -0,0 +1,163 @@ +#pragma once + +// Probe placement and the incremental update schedule, ported from `ProbeVolume` in +// packages/core/src/render/probe-volume.ts (PRD-525). It owns only the CPU decisions: where probes +// are placed for a volume description, which atlas slice each probe occupies, and which work items +// a bounded render-phase slice runs, in what order. The GPU bake, the SH projection and the atlas +// texture stay out. +// +// Native differences from the reference, all because the engine must not own the clock or the GPU: +// - The reference reads wall-clock time from an injected `now`; here the caller owns `clockMs` and +// the per-work-item costs (`ProbeWorkCosts`) are data, so one frame slice is deterministic. +// - Engine code never throws. `place` and `ProbeScheduler::create` refuse invalid input by +// returning false and a named code string; `process` reports an over-budget slice with +// `ProbeStepStatus::Refused` instead of throwing. + +#include +#include +#include +#include + +namespace tn::engine::probes { + +/** The atlas has one copied edge texel on either side of each packed SH sub-volume. */ +inline constexpr uint32_t kAtlasPadding = 1; +/** The seven packed SH sub-volumes in the atlas. */ +inline constexpr uint32_t kPackedSubVolumeCount = 7; +/** The six cube-map faces captured per probe. */ +inline constexpr uint32_t kCubeFaceCount = 6; +/** Six captures, one projection and one copy per probe. */ +inline constexpr uint32_t kWorkItemsPerProbe = kCubeFaceCount + 2; +/** The scheduling slack the reference adds to `bakeBudgetMs` before failing a slice. */ +inline constexpr double kBudgetSlackMs = 0.5; + +/** A degenerate or non-finite bounds rectangle is refused by this name. */ +inline constexpr std::string_view kBoundsCode = "TN_PROBES_BOUNDS"; +/** A non-finite or non-positive density is refused by this name. */ +inline constexpr std::string_view kDensityCode = "TN_PROBES_DENSITY"; +/** An invalid/too small `maxTextureDimension3D` is refused by this name. */ +inline constexpr std::string_view kTextureLimitCode = "TN_PROBES_TEXTURE_LIMIT"; +/** A schedule option that is not positive and finite is refused by this name. */ +inline constexpr std::string_view kOptionsCode = "TN_PROBES_OPTIONS"; + +/** World-space bounds and probe density in probes per world unit, per axis. */ +struct ProbeVolumeDescription { + double boundsMin[3] = {0, 0, 0}; + double boundsMax[3] = {0, 0, 0}; + double density[3] = {1, 1, 1}; + /** Optional device limit. Ignored unless `hasMaxTextureDimension3D` is true. */ + bool hasMaxTextureDimension3D = false; + double maxTextureDimension3D = 0; +}; + +/** Where a volume description places its probes. */ +struct ProbePlacement { + uint32_t resolution[3] = {0, 0, 0}; + uint32_t paddedSlices = 0; + uint32_t atlasDepth = 0; + uint64_t probeCount = 0; + uint64_t atlasBytes = 0; + double boundsMin[3] = {0, 0, 0}; + double boundsSize[3] = {0, 0, 0}; +}; + +/** + * Resolves a volume description to its probe grid and atlas geometry. A degenerate or non-finite + * bounds, a non-finite or non-positive density, a resolution that is not safely representable, or a + * supplied texture limit the atlas exceeds, refuses with a named code. + */ +bool place(const ProbeVolumeDescription& description, ProbePlacement& out, std::string& error); + +/** The world position of probe `(ix, iy, iz)` on the grid. */ +void probePosition(const ProbePlacement& placement, uint32_t ix, uint32_t iy, uint32_t iz, double out[3]); + +/** The atlas slice a probe at `iz` writes into packed sub-volume `subVolume`. */ +uint32_t atlasSlice(const ProbePlacement& placement, uint32_t subVolume, uint32_t iz); + +/** The kind of one bounded work item in the bake state machine. */ +enum class ProbeWorkKind : uint32_t { Capture = 0, Project = 1, Copy = 2, Repack = 3 }; + +/** One work item the scheduler ran. Unused fields stay zero for the item's kind. */ +struct ProbeWorkItem { + ProbeWorkKind kind = ProbeWorkKind::Capture; + uint32_t pass = 0; + uint32_t probe = 0; + uint32_t face = 0; + uint32_t repack = 0; +}; + +/** Per-work-item wall-clock costs the host measures, consumed by the time budget. */ +struct ProbeWorkCosts { + double capture = 1; + double project = 1; + double copy = 0.25; + double repack = 1; +}; + +/** The bounded-slice configuration. `bounces` adds indirect passes onto the first. */ +struct ProbeScheduleOptions { + double bakeBudgetMs = 2; + uint32_t maxWorkItemsPerFrame = 1; + uint32_t bounces = 0; + ProbeWorkCosts costs; +}; + +/** The outcome of one `process` slice. */ +enum class ProbeStepStatus { Progress, Finished, Refused }; + +/** + * The incremental bake state machine. One `process` call is one bounded render-phase slice: it runs + * work items in the reference's order (per pass, per probe: six captures, one projection, one copy; + * then one repack item per packed sub-volume slice) until the count budget or the time budget stops + * it. `requestBake` coalesces while a bake is pending, returning false, exactly as the reference + * returns its existing promise. + */ +class ProbeScheduler { + public: + ProbeScheduler() = default; + + static bool create(const ProbePlacement& placement, const ProbeScheduleOptions& options, ProbeScheduler& out, + std::string& error); + + /** Starts a bake. Returns false when one is already pending (the reference coalesces). */ + bool requestBake(); + + /** + * Runs one bounded frame slice. `clockMs` is advanced by each work item's measured cost. The + * work items that ran, in order, are appended to `out`. + */ + ProbeStepStatus process(double& clockMs, std::vector& out, uint32_t limit = UINT32_MAX); + + [[nodiscard]] bool pending() const { return pending_; } + [[nodiscard]] bool finished() const { return !pending_ && started_; } + [[nodiscard]] uint32_t pass() const { return pass_; } + [[nodiscard]] uint32_t probeIndex() const { return probeIndex_; } + [[nodiscard]] uint64_t completedWork() const { return completedWork_; } + [[nodiscard]] double maxWorkItemCostMs() const { return maxWorkItemCostMs_; } + + private: + enum class Phase { Capture, Project, Copy, Repack }; + + [[nodiscard]] ProbeWorkKind currentKind() const; + [[nodiscard]] double costOf(ProbeWorkKind kind) const; + void advance(); + + ProbePlacement placement_; + ProbeScheduleOptions options_; + uint32_t passes_ = 1; + uint64_t workPerPass_ = 0; + + bool pending_ = false; + bool started_ = false; + bool refused_ = false; + Phase phase_ = Phase::Capture; + uint32_t pass_ = 0; + uint32_t probeIndex_ = 0; + uint32_t cubeFaceIndex_ = 0; + uint32_t repackIndex_ = 0; + uint64_t completedWork_ = 0; + uint64_t completedProbes_ = 0; + double maxWorkItemCostMs_ = 0; +}; + +} // namespace tn::engine::probes diff --git a/packages/runtime-native/src/engine/scene/camera.cpp b/packages/runtime-native/src/engine/scene/camera.cpp new file mode 100644 index 000000000..08c798943 --- /dev/null +++ b/packages/runtime-native/src/engine/scene/camera.cpp @@ -0,0 +1,242 @@ +// Camera, PerspectiveCamera and OrthographicCamera: three@0.185.1 src/cameras/Camera.js, +// PerspectiveCamera.js and OrthographicCamera.js. Every projection is the reference's expression +// order, and the trig goes through the ported fdlibm, so the matrices are bit-identical. + +#include "engine/scene/camera.h" + +#include "engine/foundation/math/ieee754.h" + +namespace tn::engine { + +Vector3& Vector3::project(const Camera& camera) { + return applyMatrix4(camera.matrixWorldInverse).applyMatrix4(camera.projectionMatrix); +} + +Vector3& Vector3::unproject(const Camera& camera) { + return applyMatrix4(camera.projectionMatrixInverse).applyMatrix4(camera.matrixWorld); +} + +namespace { + +constexpr double kDeg2Rad = PI / 180.0; // local, to avoid the MathUtils DEG2RAD name +constexpr double RAD2DEG = 180.0 / PI; + +Vector3 scratchPosition; +Vector3 scratchScale; +Quaternion scratchQuaternion; +Vector3 scratchV3; +Vector2 scratchMinTarget; +Vector2 scratchMaxTarget; + +/** The ViewOffset three allocates the first time `setViewOffset` runs. */ +ViewOffset freshView() { + return ViewOffset{}; +} + +/** The `view` branch both projections share: null or not, then `enabled`. */ +bool viewEnabled(const std::optional& view) { return view.has_value() && view->enabled; } + +} // namespace + +// ------------------------------------------------------------------------------ Camera + +Vector3& Camera::getWorldDirection(Vector3& target) { return Object3D::getWorldDirection(target).negate(); } + +void Camera::updateViewMatrix() { + // Exclude scale from the view matrix to be glTF conform. + matrixWorld.decompose(scratchPosition, scratchQuaternion, scratchScale); + + if (scratchScale.x == 1 && scratchScale.y == 1 && scratchScale.z == 1) { + matrixWorldInverse.copy(matrixWorld).invert(); + } else { + matrixWorldInverse + .compose(scratchPosition, scratchQuaternion, scratchScale.set(1, 1, 1)) + .invert(); + } +} + +void Camera::updateMatrixWorld(bool force) { + Object3D::updateMatrixWorld(force); + updateViewMatrix(); +} + +void Camera::updateWorldMatrix(bool updateParents, bool updateChildren, bool force) { + Object3D::updateWorldMatrix(updateParents, updateChildren, force); + updateViewMatrix(); +} + +Camera& Camera::copy(const Camera& source) { + Object3D::copy(source); + matrixWorldInverse.copy(source.matrixWorldInverse); + projectionMatrix.copy(source.projectionMatrix); + projectionMatrixInverse.copy(source.projectionMatrixInverse); + coordinateSystem = source.coordinateSystem; + reversedDepth_ = source.reversedDepth_; + return *this; +} + +// ------------------------------------------------------------------------------ PerspectiveCamera + +// The member order is three's own declaration order, so the initialiser list follows it. +PerspectiveCamera::PerspectiveCamera(double fov, double aspect, double near, double far) + : fov(fov), near(near), far(far), aspect(aspect) { + updateProjectionMatrix(); +} + +PerspectiveCamera& PerspectiveCamera::copy(const PerspectiveCamera& source) { + Camera::copy(source); + fov = source.fov; + zoom = source.zoom; + near = source.near; + far = source.far; + focus = source.focus; + aspect = source.aspect; + view = source.view; + filmGauge = source.filmGauge; + filmOffset = source.filmOffset; + return *this; +} + +void PerspectiveCamera::setFocalLength(double focalLength) { + // see http://www.bobatkins.com/photography/technical/field_of_view.html + const double vExtentSlope = 0.5 * getFilmHeight() / focalLength; + fov = RAD2DEG * 2 * ieee754::atan(vExtentSlope); + updateProjectionMatrix(); +} + +double PerspectiveCamera::getFocalLength() const { + const double vExtentSlope = ieee754::tan(kDeg2Rad * 0.5 * fov); + return 0.5 * getFilmHeight() / vExtentSlope; +} + +double PerspectiveCamera::getEffectiveFOV() const { + return RAD2DEG * 2 * ieee754::atan(ieee754::tan(kDeg2Rad * 0.5 * fov) / zoom); +} + +double PerspectiveCamera::getFilmWidth() const { + // film not completely covered in portrait format (aspect < 1) + return filmGauge * jsMin(aspect, 1); +} + +double PerspectiveCamera::getFilmHeight() const { + // film not completely covered in landscape format (aspect > 1) + return filmGauge / jsMax(aspect, 1); +} + +void PerspectiveCamera::getViewBounds(double distance, Vector2& minTarget, Vector2& maxTarget) const { + scratchV3.set(-1, -1, 0.5).applyMatrix4(projectionMatrixInverse); + minTarget.set(scratchV3.x, scratchV3.y).multiplyScalar(-distance / scratchV3.z); + scratchV3.set(1, 1, 0.5).applyMatrix4(projectionMatrixInverse); + maxTarget.set(scratchV3.x, scratchV3.y).multiplyScalar(-distance / scratchV3.z); +} + +Vector2& PerspectiveCamera::getViewSize(double distance, Vector2& target) const { + getViewBounds(distance, scratchMinTarget, scratchMaxTarget); + return target.subVectors(scratchMaxTarget, scratchMinTarget); +} + +void PerspectiveCamera::setViewOffset(double fullWidth, double fullHeight, double x, double y, + double width, double height) { + aspect = fullWidth / fullHeight; + if (!view.has_value()) view = freshView(); + view->enabled = true; + view->fullWidth = fullWidth; + view->fullHeight = fullHeight; + view->offsetX = x; + view->offsetY = y; + view->width = width; + view->height = height; + updateProjectionMatrix(); +} + +void PerspectiveCamera::clearViewOffset() { + if (view.has_value()) view->enabled = false; + updateProjectionMatrix(); +} + +void PerspectiveCamera::updateProjectionMatrix() { + const double n = near; + double top = n * ieee754::tan(kDeg2Rad * 0.5 * fov) / zoom; + double height = 2 * top; + double width = aspect * height; + double left = -0.5 * width; + + if (viewEnabled(view)) { + left += view->offsetX * width / view->fullWidth; + top -= view->offsetY * height / view->fullHeight; + width *= view->width / view->fullWidth; + height *= view->height / view->fullHeight; + } + + const double skew = filmOffset; + if (skew != 0) left += n * skew / getFilmWidth(); + + projectionMatrix.makePerspective(left, left + width, top, top - height, n, far, coordinateSystem, + reversedDepth()); + projectionMatrixInverse.copy(projectionMatrix).invert(); +} + +// ------------------------------------------------------------------------------ OrthographicCamera + +OrthographicCamera::OrthographicCamera(double left, double right, double top, double bottom, + double near, double far) + : left(left), right(right), top(top), bottom(bottom), near(near), far(far) { + updateProjectionMatrix(); +} + +OrthographicCamera& OrthographicCamera::copy(const OrthographicCamera& source) { + Camera::copy(source); + left = source.left; + right = source.right; + top = source.top; + bottom = source.bottom; + near = source.near; + far = source.far; + zoom = source.zoom; + view = source.view; + return *this; +} + +void OrthographicCamera::setViewOffset(double fullWidth, double fullHeight, double x, double y, + double width, double height) { + if (!view.has_value()) view = freshView(); + view->enabled = true; + view->fullWidth = fullWidth; + view->fullHeight = fullHeight; + view->offsetX = x; + view->offsetY = y; + view->width = width; + view->height = height; + updateProjectionMatrix(); +} + +void OrthographicCamera::clearViewOffset() { + if (view.has_value()) view->enabled = false; + updateProjectionMatrix(); +} + +void OrthographicCamera::updateProjectionMatrix() { + const double dx = (right - left) / (2 * zoom); + const double dy = (top - bottom) / (2 * zoom); + const double cx = (right + left) / 2; + const double cy = (top + bottom) / 2; + + double l = cx - dx; + double r = cx + dx; + double t = cy + dy; + double b = cy - dy; + + if (viewEnabled(view)) { + const double scaleW = (right - left) / view->fullWidth / zoom; + const double scaleH = (top - bottom) / view->fullHeight / zoom; + l += scaleW * view->offsetX; + r = l + scaleW * view->width; + t -= scaleH * view->offsetY; + b = t - scaleH * view->height; + } + + projectionMatrix.makeOrthographic(l, r, t, b, near, far, coordinateSystem, reversedDepth()); + projectionMatrixInverse.copy(projectionMatrix).invert(); +} + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/scene/camera.h b/packages/runtime-native/src/engine/scene/camera.h new file mode 100644 index 000000000..d2913410e --- /dev/null +++ b/packages/runtime-native/src/engine/scene/camera.h @@ -0,0 +1,113 @@ +#pragma once + +// Camera, PerspectiveCamera and OrthographicCamera, ported from three@0.185.1 +// src/cameras/{Camera,PerspectiveCamera,OrthographicCamera}.js. The projection is the reference's, +// including the view-offset branches and the glTF-conform scale exclusion in the view matrix. +// +// Not ported: `toJSON` (JSON text) and `clone` (which copies, and `copy` arrives with the object +// model). `focus` is a parameter carrier with no effect on the projection here, as in the +// reference, where only StereoCamera reads it. + +#include +#include + +#include "engine/foundation/math/MathUtils.h" +#include "engine/foundation/math/Matrix.h" +#include "engine/foundation/math/Vector.h" +#include "engine/scene/object3d.h" + +namespace tn::engine { + +/** three's frustum window specification, shared by both projection cameras. */ +struct ViewOffset { + bool enabled = true; + double fullWidth = 1; + double fullHeight = 1; + double offsetX = 0; + double offsetY = 0; + double width = 1; + double height = 1; +}; + +/** three's abstract Camera base: the view and projection matrices and the coordinate system. */ +class Camera : public Object3D { +public: + [[nodiscard]] std::string_view type() const override { return "Camera"; } + [[nodiscard]] bool isCamera() const override { return true; } + + Matrix4 matrixWorldInverse; + Matrix4 projectionMatrix; + Matrix4 projectionMatrixInverse; + CoordinateSystem coordinateSystem = CoordinateSystem::WebGL; + [[nodiscard]] bool reversedDepth() const { return reversedDepth_; } + void setReversedDepth(bool value) { reversedDepth_ = value; } + + /** A camera looks down its local negative z-axis, so the reference negates the base answer. */ + Vector3& getWorldDirection(Vector3& target) override; + void updateMatrixWorld(bool force = false) override; + void updateWorldMatrix(bool updateParents, bool updateChildren, bool force = false) override; + Camera& copy(const Camera& source); + +private: + /** The shared tail of both overrides: the view matrix, with scale excluded. */ + void updateViewMatrix(); + + bool reversedDepth_ = false; +}; + +/** three's PerspectiveCamera: fov/zoom/near/far/aspect, film gauge and the view offset. */ +class PerspectiveCamera : public Camera { +public: + PerspectiveCamera(double fov = 50, double aspect = 1, double near = 0.1, double far = 2000); + + [[nodiscard]] std::string_view type() const override { return "PerspectiveCamera"; } + + double fov = 50; + double zoom = 1; + double near = 0.1; + double far = 2000; + double focus = 10; + double aspect = 1; + std::optional view; + double filmGauge = 35; + double filmOffset = 0; + + PerspectiveCamera& copy(const PerspectiveCamera& source); + void setFocalLength(double focalLength); + [[nodiscard]] double getFocalLength() const; + [[nodiscard]] double getEffectiveFOV() const; + [[nodiscard]] double getFilmWidth() const; + [[nodiscard]] double getFilmHeight() const; + void getViewBounds(double distance, Vector2& minTarget, Vector2& maxTarget) const; + Vector2& getViewSize(double distance, Vector2& target) const; + void setViewOffset(double fullWidth, double fullHeight, double x, double y, double width, + double height); + void clearViewOffset(); + void updateProjectionMatrix(); +}; + +/** three's OrthographicCamera: the six frustum planes, zoom and the view offset. */ +class OrthographicCamera : public Camera { +public: + OrthographicCamera(double left = -1, double right = 1, double top = 1, double bottom = -1, + double near = 0.1, double far = 2000); + + [[nodiscard]] std::string_view type() const override { return "OrthographicCamera"; } + + double zoom = 1; + std::optional view; + double left = -1; + double right = 1; + double top = 1; + double bottom = -1; + double near = 0.1; + double far = 2000; + + OrthographicCamera& copy(const OrthographicCamera& source); + void setViewOffset(double fullWidth, double fullHeight, double x, double y, double width, + double height); + void clearViewOffset(); + void updateProjectionMatrix(); +}; + +} // namespace tn::engine \ No newline at end of file diff --git a/packages/runtime-native/src/engine/scene/curves.cpp b/packages/runtime-native/src/engine/scene/curves.cpp new file mode 100644 index 000000000..b7b53d06b --- /dev/null +++ b/packages/runtime-native/src/engine/scene/curves.cpp @@ -0,0 +1,465 @@ +// three's curves, ported from three@0.185.1. Transcendentals go through the engine's V8 fdlibm port, +// so every point matches the browser bit for bit. + +#include "engine/scene/curves.h" + +#include "engine/foundation/math/Matrix.h" +#include "engine/foundation/math/ieee754.h" + +#include +#include +#include +#include +#include + +namespace tn::engine { + +// ---------------------------------------------------------------------------------- Curve + +template +V CurveT::getPointAt(double u) const { return getPoint(getUtoTmapping(u)); } + +template +std::vector CurveT::getPoints(double divisions) const { + std::vector points; + for (double d = 0; d <= divisions; d += 1) points.push_back(getPoint(d / divisions)); + return points; +} + +template +std::vector CurveT::getSpacedPoints(double divisions) const { + std::vector points; + for (double d = 0; d <= divisions; d += 1) points.push_back(getPointAt(d / divisions)); + return points; +} + +template +double CurveT::getLength() const { return getLengths().back(); } + +template +const std::vector& CurveT::getLengths(double divisions) const { + if (!cacheArcLengths_.empty() && static_cast(cacheArcLengths_.size()) == divisions + 1 && !needsUpdate) + return cacheArcLengths_; + needsUpdate = false; + std::vector cache{0}; + V last = getPoint(0); + double sum = 0; + for (double p = 1; p <= divisions; p += 1) { + const V current = getPoint(p / divisions); + sum += current.distanceTo(last); + cache.push_back(sum); + last = current; + } + cacheArcLengths_ = std::move(cache); + return cacheArcLengths_; +} + +template +void CurveT::updateArcLengths() { + needsUpdate = true; + (void)getLengths(); +} + +template +double CurveT::getUtoTmapping(double u, double distance) const { + const std::vector& arcLengths = getLengths(); + const auto il = static_cast(arcLengths.size()); + const double targetArcLength = distance != 0 && !std::isnan(distance) ? distance : u * arcLengths[il - 1]; + long long low = 0; + long long high = il - 1; + while (low <= high) { + const long long i = low + (high - low) / 2; + const double comparison = arcLengths[i] - targetArcLength; + if (comparison < 0) { + low = i + 1; + } else if (comparison > 0) { + high = i - 1; + } else { + high = i; + break; + } + } + const long long i = high; + if (arcLengths[i] == targetArcLength) return static_cast(i) / static_cast(il - 1); + const double lengthBefore = arcLengths[i]; + const double lengthAfter = arcLengths[i + 1]; + const double segmentFraction = (targetArcLength - lengthBefore) / (lengthAfter - lengthBefore); + return (static_cast(i) + segmentFraction) / static_cast(il - 1); +} + +template +V CurveT::getTangent(double t) const { + constexpr double delta = 0.0001; + const double t1 = std::max(t - delta, 0.0); + const double t2 = std::min(t + delta, 1.0); + V tangent = getPoint(t2); + tangent.sub(getPoint(t1)).normalize(); + return tangent; +} + +template +V CurveT::getTangentAt(double u) const { return getTangent(getUtoTmapping(u)); } + +template class CurveT; +template class CurveT; + +FrenetFrames computeFrenetFrames(const Curve& curve, double segments, bool closed) { + FrenetFrames frames; + std::vector& tangents = frames.tangents; + std::vector& normals = frames.normals; + std::vector& binormals = frames.binormals; + for (double i = 0; i <= segments; i += 1) tangents.push_back(curve.getTangentAt(i / segments)); + normals.emplace_back(); + binormals.emplace_back(); + Vector3 normal; + Vector3 vec; + Matrix4 mat; + double min = DBL_MAX; + const double tx = std::abs(tangents[0].x); + const double ty = std::abs(tangents[0].y); + const double tz = std::abs(tangents[0].z); + if (tx <= min) { + min = tx; + normal.set(1, 0, 0); + } + if (ty <= min) { + min = ty; + normal.set(0, 1, 0); + } + if (tz <= min) normal.set(0, 0, 1); + vec.crossVectors(tangents[0], normal).normalize(); + normals[0].crossVectors(tangents[0], vec); + binormals[0].crossVectors(tangents[0], normals[0]); + for (size_t i = 1; i < tangents.size(); ++i) { + normals.push_back(normals[i - 1]); + binormals.push_back(binormals[i - 1]); + vec.crossVectors(tangents[i - 1], tangents[i]); + if (vec.length() > DBL_EPSILON) { + vec.normalize(); + const double theta = ieee754::acos(std::clamp(tangents[i - 1].dot(tangents[i]), -1.0, 1.0)); + normals[i].applyMatrix4(mat.makeRotationAxis(vec, theta)); + } + binormals[i].crossVectors(tangents[i], normals[i]); + } + if (closed) { + const size_t last = tangents.size() - 1; + double theta = ieee754::acos(std::clamp(normals[0].dot(normals[last]), -1.0, 1.0)); + theta /= segments; + if (tangents[0].dot(vec.crossVectors(normals[0], normals[last])) > 0) theta = -theta; + for (size_t i = 1; i <= last; ++i) { + normals[i].applyMatrix4(mat.makeRotationAxis(tangents[i], theta * static_cast(i))); + binormals[i].crossVectors(tangents[i], normals[i]); + } + } + return frames; +} + +// ------------------------------------------------------------------------------- CatmullRom + +CatmullRomCurve3::CatmullRomCurve3(std::vector> points, bool closed, + std::string curveType, double tension) + : points(std::move(points)), closed(closed), curveType(std::move(curveType)), tension(tension) { + type = "CatmullRomCurve3"; +} + +namespace { + +/** three's CubicPoly: c0 + c1 t + c2 t^2 + c3 t^3. */ +struct CubicPoly { + double c0 = 0, c1 = 0, c2 = 0, c3 = 0; + void init(double x0, double x1, double t0, double t1) { + c0 = x0; + c1 = t0; + c2 = -3 * x0 + 3 * x1 - 2 * t0 - t1; + c3 = 2 * x0 - 2 * x1 + t0 + t1; + } + void initCatmullRom(double x0, double x1, double x2, double x3, double tension) { + init(x1, x2, tension * (x2 - x0), tension * (x3 - x1)); + } + void initNonuniformCatmullRom(double x0, double x1, double x2, double x3, double dt0, double dt1, + double dt2) { + double t1 = (x1 - x0) / dt0 - (x2 - x0) / (dt0 + dt1) + (x2 - x1) / dt1; + double t2 = (x2 - x1) / dt1 - (x3 - x1) / (dt1 + dt2) + (x3 - x2) / dt2; + t1 *= dt1; + t2 *= dt1; + init(x1, x2, t1, t2); + } + [[nodiscard]] double calc(double t) const { + const double t2 = t * t; + const double t3 = t2 * t; + return c0 + c1 * t + c2 * t2 + c3 * t3; + } +}; + +// three's Interpolations.js. +double catmullRom(double t, double p0, double p1, double p2, double p3) { + const double v0 = (p2 - p0) * 0.5; + const double v1 = (p3 - p1) * 0.5; + const double t2 = t * t; + const double t3 = t * t2; + return (2 * p1 - 2 * p2 + v0 + v1) * t3 + (-3 * p1 + 3 * p2 - 2 * v0 - v1) * t2 + v0 * t + p1; +} + +double quadraticBezier(double t, double p0, double p1, double p2) { + const double k = 1 - t; + return k * k * p0 + 2 * (1 - t) * t * p1 + t * t * p2; +} + +double cubicBezier(double t, double p0, double p1, double p2, double p3) { + const double k = 1 - t; + return k * k * k * p0 + 3 * k * k * t * p1 + 3 * (1 - t) * t * t * p2 + t * t * t * p3; +} + +} // namespace + +Vector3 CatmullRomCurve3::getPoint(double t) const { + const auto l = static_cast(points.size()); + const double p = (l - (closed ? 0 : 1)) * t; + double intPoint = std::floor(p); + double weight = p - intPoint; + if (closed) { + intPoint += intPoint > 0 ? 0 : (std::floor(std::abs(intPoint) / l) + 1) * l; + } else if (weight == 0 && intPoint == l - 1) { + intPoint = l - 2; + weight = 1; + } + const auto at = [&](double index) -> const Vector3& { + return *points[static_cast(std::fmod(index, l))]; + }; + Vector3 p0; + Vector3 p3; + if (closed || intPoint > 0) { + p0 = at(intPoint - 1); + } else { + p0.subVectors(*points[0], *points[1]).add(*points[0]); + } + const Vector3& p1 = at(intPoint); + const Vector3& p2 = at(intPoint + 1); + if (closed || intPoint + 2 < l) { + p3 = at(intPoint + 2); + } else { + p3.subVectors(*points[points.size() - 1], *points[points.size() - 2]).add(*points[points.size() - 1]); + } + CubicPoly px, py, pz; + if (curveType == "centripetal" || curveType == "chordal") { + const double pow = curveType == "chordal" ? 0.5 : 0.25; + double dt0 = ieee754::pow(p0.distanceToSquared(p1), pow); + double dt1 = ieee754::pow(p1.distanceToSquared(p2), pow); + double dt2 = ieee754::pow(p2.distanceToSquared(p3), pow); + if (dt1 < 1e-4) dt1 = 1.0; + if (dt0 < 1e-4) dt0 = dt1; + if (dt2 < 1e-4) dt2 = dt1; + px.initNonuniformCatmullRom(p0.x, p1.x, p2.x, p3.x, dt0, dt1, dt2); + py.initNonuniformCatmullRom(p0.y, p1.y, p2.y, p3.y, dt0, dt1, dt2); + pz.initNonuniformCatmullRom(p0.z, p1.z, p2.z, p3.z, dt0, dt1, dt2); + } else if (curveType == "catmullrom") { + px.initCatmullRom(p0.x, p1.x, p2.x, p3.x, tension); + py.initCatmullRom(p0.y, p1.y, p2.y, p3.y, tension); + pz.initCatmullRom(p0.z, p1.z, p2.z, p3.z, tension); + } + return {px.calc(weight), py.calc(weight), pz.calc(weight)}; +} + +// ------------------------------------------------------------------------------- 2D segments + +Vector2 LineCurve::getPoint(double t) const { + if (t == 1) return v2; + Vector2 point = v2; + point.sub(v1).multiplyScalar(t).add(v1); + return point; +} + +Vector2 LineCurve::getTangent(double) const { + Vector2 tangent; + tangent.subVectors(v2, v1).normalize(); + return tangent; +} + +Vector2 QuadraticBezierCurve::getPoint(double t) const { + return {quadraticBezier(t, v0.x, v1.x, v2.x), quadraticBezier(t, v0.y, v1.y, v2.y)}; +} + +Vector2 CubicBezierCurve::getPoint(double t) const { + return {cubicBezier(t, v0.x, v1.x, v2.x, v3.x), cubicBezier(t, v0.y, v1.y, v2.y, v3.y)}; +} + +Vector2 EllipseCurve::getPoint(double t) const { + constexpr double twoPi = 6.283185307179586; + double deltaAngle = aEndAngle - aStartAngle; + const bool samePoints = std::abs(deltaAngle) < DBL_EPSILON; + while (deltaAngle < 0) deltaAngle += twoPi; + while (deltaAngle > twoPi) deltaAngle -= twoPi; + if (deltaAngle < DBL_EPSILON) deltaAngle = samePoints ? 0 : twoPi; + if (aClockwise && !samePoints) deltaAngle = deltaAngle == twoPi ? -twoPi : deltaAngle - twoPi; + const double angle = aStartAngle + t * deltaAngle; + double x = aX + xRadius * ieee754::cos(angle); + double y = aY + yRadius * ieee754::sin(angle); + if (aRotation != 0) { + const double cos = ieee754::cos(aRotation); + const double sin = ieee754::sin(aRotation); + const double tx = x - aX; + const double ty = y - aY; + x = tx * cos - ty * sin + aX; + y = tx * sin + ty * cos + aY; + } + return {x, y}; +} + +Vector2 SplineCurve::getPoint(double t) const { + const auto n = static_cast(points.size()); + const double p = (n - 1) * t; + const double intPoint = std::floor(p); + const double weight = p - intPoint; + const auto at = [&](double i) -> const Vector2& { return points[static_cast(i)]; }; + const Vector2& p0 = at(intPoint == 0 ? intPoint : intPoint - 1); + const Vector2& p1 = at(intPoint); + const Vector2& p2 = at(intPoint > n - 2 ? n - 1 : intPoint + 1); + const Vector2& p3 = at(intPoint > n - 3 ? n - 1 : intPoint + 2); + return {catmullRom(weight, p0.x, p1.x, p2.x, p3.x), catmullRom(weight, p0.y, p1.y, p2.y, p3.y)}; +} + +// --------------------------------------------------------------------------- Path and Shape + +Path::Path(const std::vector& points) { + type = "Path"; + setFromPoints(points); +} + +Vector2 Path::getPoint(double t) const { + const double d = t * getLength(); + const std::vector& curveLengths = getCurveLengths(); + for (size_t i = 0; i < curveLengths.size(); ++i) { + if (curveLengths[i] >= d) { + const double diff = curveLengths[i] - d; + const Curve2& curve = *curves[i]; + const double segmentLength = curve.getLength(); + const double u = segmentLength == 0 ? 0 : 1 - diff / segmentLength; + return curve.getPointAt(u); + } + } + // three answers null here, and every caller then fails on it. + throw std::out_of_range("TN_PATH_POINT_OUT_OF_RANGE: t is past the path's length"); +} + +double Path::getLength() const { return getCurveLengths().back(); } + +void Path::updateArcLengths() { + needsUpdate = true; + cacheLengths_.clear(); + (void)getCurveLengths(); +} + +const std::vector& Path::getCurveLengths() const { + if (!cacheLengths_.empty() && cacheLengths_.size() == curves.size()) return cacheLengths_; + std::vector lengths; + double sums = 0; + for (const auto& curve : curves) { + sums += curve->getLength(); + lengths.push_back(sums); + } + cacheLengths_ = std::move(lengths); + return cacheLengths_; +} + +std::vector Path::getSpacedPoints(double divisions) const { + std::vector points; + for (double i = 0; i <= divisions; i += 1) points.push_back(getPoint(i / divisions)); + if (autoClose) points.push_back(points[0]); + return points; +} + +std::vector Path::getPoints(double divisions) const { + std::vector points; + for (const auto& curve : curves) { + double resolution = divisions; + if (dynamic_cast(curve.get())) resolution = divisions * 2; + else if (dynamic_cast(curve.get())) resolution = 1; + else if (const auto* spline = dynamic_cast(curve.get())) + resolution = divisions * static_cast(spline->points.size()); + for (const Vector2& point : curve->getPoints(resolution)) { + if (!points.empty() && points.back().equals(point)) continue; // three's `last` + points.push_back(point); + } + } + if (autoClose && points.size() > 1 && !points.back().equals(points[0])) points.push_back(points[0]); + return points; +} + +Path& Path::closePath() { + const Vector2 startPoint = curves[0]->getPoint(0); + const Vector2 endPoint = curves.back()->getPoint(1); + if (!startPoint.equals(endPoint)) curves.push_back(std::make_shared(endPoint, startPoint)); + return *this; +} + +Path& Path::setFromPoints(const std::vector& points) { + moveTo(points[0].x, points[0].y); + for (size_t i = 1; i < points.size(); ++i) lineTo(points[i].x, points[i].y); + return *this; +} + +Path& Path::moveTo(double x, double y) { + currentPoint.set(x, y); + return *this; +} + +Path& Path::lineTo(double x, double y) { + curves.push_back(std::make_shared(currentPoint, Vector2(x, y))); + currentPoint.set(x, y); + return *this; +} + +Path& Path::quadraticCurveTo(double aCPx, double aCPy, double aX, double aY) { + curves.push_back(std::make_shared(currentPoint, Vector2(aCPx, aCPy), Vector2(aX, aY))); + currentPoint.set(aX, aY); + return *this; +} + +Path& Path::bezierCurveTo(double aCP1x, double aCP1y, double aCP2x, double aCP2y, double aX, double aY) { + curves.push_back(std::make_shared(currentPoint, Vector2(aCP1x, aCP1y), Vector2(aCP2x, aCP2y), + Vector2(aX, aY))); + currentPoint.set(aX, aY); + return *this; +} + +Path& Path::splineThru(const std::vector& pts) { + std::vector npts{currentPoint}; + npts.insert(npts.end(), pts.begin(), pts.end()); + curves.push_back(std::make_shared(std::move(npts))); + currentPoint.copy(pts.back()); + return *this; +} + +Path& Path::arc(double aX, double aY, double aRadius, double aStartAngle, double aEndAngle, bool aClockwise) { + return absarc(aX + currentPoint.x, aY + currentPoint.y, aRadius, aStartAngle, aEndAngle, aClockwise); +} + +Path& Path::absarc(double aX, double aY, double aRadius, double aStartAngle, double aEndAngle, bool aClockwise) { + return absellipse(aX, aY, aRadius, aRadius, aStartAngle, aEndAngle, aClockwise, 0); +} + +Path& Path::ellipse(double aX, double aY, double xRadius, double yRadius, double aStartAngle, double aEndAngle, + bool aClockwise, double aRotation) { + return absellipse(aX + currentPoint.x, aY + currentPoint.y, xRadius, yRadius, aStartAngle, aEndAngle, aClockwise, + aRotation); +} + +Path& Path::absellipse(double aX, double aY, double xRadius, double yRadius, double aStartAngle, double aEndAngle, + bool aClockwise, double aRotation) { + auto curve = std::make_shared(aX, aY, xRadius, yRadius, aStartAngle, aEndAngle, aClockwise, aRotation); + if (!curves.empty()) { + const Vector2 firstPoint = curve->getPoint(0); + if (!firstPoint.equals(currentPoint)) lineTo(firstPoint.x, firstPoint.y); + } + curves.push_back(curve); + currentPoint.copy(curve->getPoint(1)); + return *this; +} + +std::vector> Shape::extractHoles(double divisions) const { + std::vector> holesPts; + for (const auto& hole : holes) holesPts.push_back(hole->getPoints(divisions)); + return holesPts; +} + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/scene/curves.h b/packages/runtime-native/src/engine/scene/curves.h new file mode 100644 index 000000000..6bd135b23 --- /dev/null +++ b/packages/runtime-native/src/engine/scene/curves.h @@ -0,0 +1,164 @@ +#pragma once + +// three's curves, ported from three@0.185.1 src/extras/core/{Curve,CurvePath,Path,Shape}.js and +// src/extras/curves/*.js: Curve over Vector3 (CatmullRomCurve3) and over Vector2 (the segments a +// Path is drawn from). Transcendentals go through the engine's V8 fdlibm port, so every point +// matches the browser bit for bit. + +#include "engine/foundation/math/Vector.h" + +#include +#include +#include + +namespace tn::engine { + +template +class CurveT { +public: + virtual ~CurveT() = default; + [[nodiscard]] virtual V getPoint(double t) const = 0; + [[nodiscard]] virtual V getPointAt(double u) const; + [[nodiscard]] virtual std::vector getPoints(double divisions = 5) const; + [[nodiscard]] virtual std::vector getSpacedPoints(double divisions = 5) const; + [[nodiscard]] virtual double getLength() const; + /** The cumulative arc lengths, cached as three caches them (same divisions, no needsUpdate). */ + [[nodiscard]] const std::vector& getLengths(double divisions) const; + [[nodiscard]] const std::vector& getLengths() const { return getLengths(arcLengthDivisions); } + virtual void updateArcLengths(); + /** `distance` is three's optional target arc length; 0 (falsy in three) maps `u` instead. */ + [[nodiscard]] double getUtoTmapping(double u, double distance = 0) const; + [[nodiscard]] virtual V getTangent(double t) const; + [[nodiscard]] virtual V getTangentAt(double u) const; + + std::string type = "Curve"; + double arcLengthDivisions = 200; + mutable bool needsUpdate = false; + +private: + mutable std::vector cacheArcLengths_; +}; + +using Curve = CurveT; +using Curve2 = CurveT; + +struct FrenetFrames { + std::vector tangents; + std::vector normals; + std::vector binormals; +}; + +/** three's Curve.computeFrenetFrames, for the 3D curves it is defined on. */ +[[nodiscard]] FrenetFrames computeFrenetFrames(const Curve& curve, double segments, bool closed = false); + +class CatmullRomCurve3 final : public Curve { +public: + /** The points are the caller's own Vector3s, shared as three keeps the array it is handed. */ + CatmullRomCurve3(std::vector> points, bool closed, std::string curveType, + double tension); + [[nodiscard]] Vector3 getPoint(double t) const override; + + std::vector> points; + bool closed = false; + std::string curveType = "centripetal"; + double tension = 0.5; +}; + +// ------------------------------------------------------------------------------- 2D segments + +class LineCurve final : public Curve2 { +public: + LineCurve(Vector2 v1, Vector2 v2) : v1(v1), v2(v2) { type = "LineCurve"; } + [[nodiscard]] Vector2 getPoint(double t) const override; + [[nodiscard]] Vector2 getPointAt(double u) const override { return getPoint(u); } + [[nodiscard]] Vector2 getTangent(double t) const override; + [[nodiscard]] Vector2 getTangentAt(double u) const override { return getTangent(u); } + Vector2 v1, v2; +}; + +class QuadraticBezierCurve final : public Curve2 { +public: + QuadraticBezierCurve(Vector2 v0, Vector2 v1, Vector2 v2) : v0(v0), v1(v1), v2(v2) { type = "QuadraticBezierCurve"; } + [[nodiscard]] Vector2 getPoint(double t) const override; + Vector2 v0, v1, v2; +}; + +class CubicBezierCurve final : public Curve2 { +public: + CubicBezierCurve(Vector2 v0, Vector2 v1, Vector2 v2, Vector2 v3) : v0(v0), v1(v1), v2(v2), v3(v3) { + type = "CubicBezierCurve"; + } + [[nodiscard]] Vector2 getPoint(double t) const override; + Vector2 v0, v1, v2, v3; +}; + +class EllipseCurve final : public Curve2 { +public: + EllipseCurve(double aX, double aY, double xRadius, double yRadius, double aStartAngle, double aEndAngle, + bool aClockwise, double aRotation) + : aX(aX), aY(aY), xRadius(xRadius), yRadius(yRadius), aStartAngle(aStartAngle), aEndAngle(aEndAngle), + aClockwise(aClockwise), aRotation(aRotation) { + type = "EllipseCurve"; + } + [[nodiscard]] Vector2 getPoint(double t) const override; + double aX, aY, xRadius, yRadius, aStartAngle, aEndAngle; + bool aClockwise; + double aRotation; +}; + +class SplineCurve final : public Curve2 { +public: + explicit SplineCurve(std::vector points) : points(std::move(points)) { type = "SplineCurve"; } + [[nodiscard]] Vector2 getPoint(double t) const override; + std::vector points; +}; + +// --------------------------------------------------------------------------- Path and Shape + +/** three's CurvePath of 2D segments and the Path drawing commands on it. */ +class Path : public Curve2 { +public: + Path() { type = "Path"; } + explicit Path(const std::vector& points); + [[nodiscard]] Vector2 getPoint(double t) const override; + [[nodiscard]] double getLength() const override; + void updateArcLengths() override; + [[nodiscard]] const std::vector& getCurveLengths() const; + [[nodiscard]] std::vector getSpacedPoints(double divisions = 40) const override; + [[nodiscard]] std::vector getPoints(double divisions = 12) const override; + Path& closePath(); + + Path& setFromPoints(const std::vector& points); + Path& moveTo(double x, double y); + Path& lineTo(double x, double y); + Path& quadraticCurveTo(double aCPx, double aCPy, double aX, double aY); + Path& bezierCurveTo(double aCP1x, double aCP1y, double aCP2x, double aCP2y, double aX, double aY); + Path& splineThru(const std::vector& pts); + Path& arc(double aX, double aY, double aRadius, double aStartAngle, double aEndAngle, bool aClockwise); + Path& absarc(double aX, double aY, double aRadius, double aStartAngle, double aEndAngle, bool aClockwise); + Path& ellipse(double aX, double aY, double xRadius, double yRadius, double aStartAngle, double aEndAngle, + bool aClockwise, double aRotation); + Path& absellipse(double aX, double aY, double xRadius, double yRadius, double aStartAngle, double aEndAngle, + bool aClockwise, double aRotation); + + std::vector> curves; + bool autoClose = false; + Vector2 currentPoint; + +private: + mutable std::vector cacheLengths_; +}; + +class Shape final : public Path { +public: + Shape() { type = "Shape"; } + explicit Shape(const std::vector& points) : Path(points) { type = "Shape"; } + /** three's extractPoints: the outline and each hole at `divisions`. */ + [[nodiscard]] std::vector extractShape(double divisions) const { return getPoints(divisions); } + [[nodiscard]] std::vector> extractHoles(double divisions) const; + + /** The caller's own paths, as three keeps the array a game pushes holes into. */ + std::vector> holes; +}; + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/scene/geometries.cpp b/packages/runtime-native/src/engine/scene/geometries.cpp new file mode 100644 index 000000000..87491ad53 --- /dev/null +++ b/packages/runtime-native/src/engine/scene/geometries.cpp @@ -0,0 +1,1567 @@ +// The built-in geometry generators, ported from three@0.185.1 src/geometries/*.js. Positions, normals +// and uvs are computed in binary64 and stored as float, exactly where three builds a plain array and +// hands it to a Float32Array. + +#include "engine/scene/geometries.h" + +#include "engine/foundation/math/ieee754.h" +#include "engine/scene/shape_utils.h" + +#include +#include +#include + +#include +#include +#include +#include +#include +#include + +namespace tn::engine { + +namespace { + +double jsSign(double v) { return std::isnan(v) ? v : v > 0 ? 1 : v < 0 ? -1 : v; } // Math.sign + +constexpr double kTwoPi = std::numbers::pi * 2; +constexpr double kPi = std::numbers::pi; + +std::string num(double value) { return std::isfinite(value) ? jsNumber(value) : "null"; } // as JSON.stringify + +std::string boolean(bool value) { return value ? "true" : "false"; } + +struct Builder { + std::vector positions; + std::vector normals; + std::vector uvs; + std::vector indices; +}; + +void finish(BufferGeometry& geometry, const Builder& builder) { + geometry.setIndexFromArray(builder.indices); + geometry.setAttribute("position", BufferAttribute::fromFloats(builder.positions, 3)); + geometry.setAttribute("normal", BufferAttribute::fromFloats(builder.normals, 3)); + geometry.setAttribute("uv", BufferAttribute::fromFloats(builder.uvs, 2)); +} + +} // namespace + +// --------------------------------------------------------------------------- PlaneGeometry + +std::shared_ptr makePlaneGeometry(double width, double height, double widthSegments, + double heightSegments) { + auto geometry = std::make_shared(); + geometry->type = "PlaneGeometry"; + geometry->parameters["width"] = num(width); + geometry->parameters["height"] = num(height); + geometry->parameters["widthSegments"] = num(widthSegments); + geometry->parameters["heightSegments"] = num(heightSegments); + + const double widthHalf = width / 2; + const double heightHalf = height / 2; + const int gridX = static_cast(std::floor(widthSegments)); + const int gridY = static_cast(std::floor(heightSegments)); + const int gridX1 = gridX + 1; + const int gridY1 = gridY + 1; + const double segmentWidth = width / gridX; + const double segmentHeight = height / gridY; + + Builder builder; + for (int iy = 0; iy < gridY1; ++iy) { + const double y = iy * segmentHeight - heightHalf; + for (int ix = 0; ix < gridX1; ++ix) { + const double x = ix * segmentWidth - widthHalf; + builder.positions.push_back(x); + builder.positions.push_back(-y); + builder.positions.push_back(0); + builder.normals.push_back(0); + builder.normals.push_back(0); + builder.normals.push_back(1); + builder.uvs.push_back(static_cast(ix) / gridX); + builder.uvs.push_back(1 - static_cast(iy) / gridY); + } + } + for (int iy = 0; iy < gridY; ++iy) { + for (int ix = 0; ix < gridX; ++ix) { + const uint32_t a = ix + gridX1 * iy; + const uint32_t b = ix + gridX1 * (iy + 1); + const uint32_t c = (ix + 1) + gridX1 * (iy + 1); + const uint32_t d = (ix + 1) + gridX1 * iy; + builder.indices.push_back(a); + builder.indices.push_back(b); + builder.indices.push_back(d); + builder.indices.push_back(b); + builder.indices.push_back(c); + builder.indices.push_back(d); + } + } + finish(*geometry, builder); + return geometry; +} + +// ----------------------------------------------------------------------------- BoxGeometry + +std::shared_ptr makeBoxGeometry(double width, double height, double depth, + double widthSegments, double heightSegments, + double depthSegments) { + auto geometry = std::make_shared(); + geometry->type = "BoxGeometry"; + geometry->parameters["width"] = num(width); + geometry->parameters["height"] = num(height); + geometry->parameters["depth"] = num(depth); + geometry->parameters["widthSegments"] = num(widthSegments); + geometry->parameters["heightSegments"] = num(heightSegments); + geometry->parameters["depthSegments"] = num(depthSegments); + + widthSegments = std::floor(widthSegments); + heightSegments = std::floor(heightSegments); + depthSegments = std::floor(depthSegments); + + Builder builder; + uint32_t numberOfVertices = 0; + uint32_t groupStart = 0; + + const auto buildPlane = [&](int u, int v, int w, double udir, double vdir, double planeWidth, + double planeHeight, double planeDepth, double gridX, double gridY, + int materialIndex) { + const double segmentWidth = planeWidth / gridX; + const double segmentHeight = planeHeight / gridY; + const double widthHalf = planeWidth / 2; + const double heightHalf = planeHeight / 2; + const double depthHalf = planeDepth / 2; + const int gridX1 = static_cast(gridX) + 1; + const int gridY1 = static_cast(gridY) + 1; + uint32_t vertexCounter = 0; + uint32_t groupCount = 0; + + double vector[3] = {0, 0, 0}; + for (int iy = 0; iy < gridY1; ++iy) { + const double y = iy * segmentHeight - heightHalf; + for (int ix = 0; ix < gridX1; ++ix) { + const double x = ix * segmentWidth - widthHalf; + vector[u] = x * udir; + vector[v] = y * vdir; + vector[w] = depthHalf; + builder.positions.push_back(vector[0]); + builder.positions.push_back(vector[1]); + builder.positions.push_back(vector[2]); + + vector[u] = 0; + vector[v] = 0; + vector[w] = planeDepth > 0 ? 1 : -1; + builder.normals.push_back(vector[0]); + builder.normals.push_back(vector[1]); + builder.normals.push_back(vector[2]); + + builder.uvs.push_back(static_cast(ix) / gridX); + builder.uvs.push_back(1 - static_cast(iy) / gridY); + vertexCounter += 1; + } + } + for (int iy = 0; iy < gridY; ++iy) { + for (int ix = 0; ix < gridX; ++ix) { + const uint32_t a = numberOfVertices + ix + gridX1 * iy; + const uint32_t b = numberOfVertices + ix + gridX1 * (iy + 1); + const uint32_t c = numberOfVertices + (ix + 1) + gridX1 * (iy + 1); + const uint32_t d = numberOfVertices + (ix + 1) + gridX1 * iy; + builder.indices.push_back(a); + builder.indices.push_back(b); + builder.indices.push_back(d); + builder.indices.push_back(b); + builder.indices.push_back(c); + builder.indices.push_back(d); + groupCount += 6; + } + } + geometry->addGroup(groupStart, groupCount, materialIndex); + groupStart += groupCount; + numberOfVertices += vertexCounter; + }; + + buildPlane(2, 1, 0, -1, -1, depth, height, width, depthSegments, heightSegments, 0); // px + buildPlane(2, 1, 0, 1, -1, depth, height, -width, depthSegments, heightSegments, 1); // nx + buildPlane(0, 2, 1, 1, 1, width, depth, height, widthSegments, depthSegments, 2); // py + buildPlane(0, 2, 1, 1, -1, width, depth, -height, widthSegments, depthSegments, 3); // ny + buildPlane(0, 1, 2, 1, -1, width, height, depth, widthSegments, heightSegments, 4); // pz + buildPlane(0, 1, 2, -1, -1, width, height, -depth, widthSegments, heightSegments, 5); // nz + + finish(*geometry, builder); + return geometry; +} + +// -------------------------------------------------------------------------- SphereGeometry + +std::shared_ptr makeSphereGeometry(double radius, double widthSegments, + double heightSegments, double phiStart, + double phiLength, double thetaStart, + double thetaLength) { + auto geometry = std::make_shared(); + geometry->type = "SphereGeometry"; + geometry->parameters["radius"] = num(radius); + geometry->parameters["widthSegments"] = num(widthSegments); + geometry->parameters["heightSegments"] = num(heightSegments); + geometry->parameters["phiStart"] = num(phiStart); + geometry->parameters["phiLength"] = num(phiLength); + geometry->parameters["thetaStart"] = num(thetaStart); + geometry->parameters["thetaLength"] = num(thetaLength); + + const int width = std::max(3, static_cast(std::floor(widthSegments))); + const int height = std::max(2, static_cast(std::floor(heightSegments))); + const double thetaEnd = std::min(thetaStart + thetaLength, kPi); + + Builder builder; + uint32_t index = 0; + std::vector> grid; + for (int iy = 0; iy <= height; ++iy) { + std::vector row; + const double v = static_cast(iy) / height; + const double theta = thetaStart + v * thetaLength; + const double y = radius * std::cos(theta); + const double ringRadius = std::sqrt(radius * radius - y * y); + double uOffset = 0; + if (iy == 0 && thetaStart == 0) { + uOffset = 0.5 / width; + } else if (iy == height && thetaEnd == kPi) { + uOffset = -0.5 / width; + } + for (int ix = 0; ix <= width; ++ix) { + const double u = static_cast(ix) / width; + const double phi = phiStart + u * phiLength; + const Vector3 vertex(-ringRadius * std::cos(phi), y, ringRadius * std::sin(phi)); + builder.positions.push_back(vertex.x); + builder.positions.push_back(vertex.y); + builder.positions.push_back(vertex.z); + Vector3 normal = vertex; + normal.normalize(); + builder.normals.push_back(normal.x); + builder.normals.push_back(normal.y); + builder.normals.push_back(normal.z); + builder.uvs.push_back(u + uOffset); + builder.uvs.push_back(1 - v); + row.push_back(index++); + } + grid.push_back(std::move(row)); + } + for (int iy = 0; iy < height; ++iy) { + for (int ix = 0; ix < width; ++ix) { + const uint32_t a = grid[iy][ix + 1]; + const uint32_t b = grid[iy][ix]; + const uint32_t c = grid[iy + 1][ix]; + const uint32_t d = grid[iy + 1][ix + 1]; + if (iy != 0 || thetaStart > 0) { + builder.indices.push_back(a); + builder.indices.push_back(b); + builder.indices.push_back(d); + } + if (iy != height - 1 || thetaEnd < kPi) { + builder.indices.push_back(b); + builder.indices.push_back(c); + builder.indices.push_back(d); + } + } + } + finish(*geometry, builder); + return geometry; +} + +// ------------------------------------------------------------------------ CylinderGeometry + +std::shared_ptr makeCylinderGeometry(double radiusTop, double radiusBottom, + double height, double radialSegments, + double heightSegments, bool openEnded, + double thetaStart, double thetaLength) { + auto geometry = std::make_shared(); + geometry->type = "CylinderGeometry"; + geometry->parameters["radiusTop"] = num(radiusTop); + geometry->parameters["radiusBottom"] = num(radiusBottom); + geometry->parameters["height"] = num(height); + geometry->parameters["radialSegments"] = num(radialSegments); + geometry->parameters["heightSegments"] = num(heightSegments); + geometry->parameters["openEnded"] = boolean(openEnded); + geometry->parameters["thetaStart"] = num(thetaStart); + geometry->parameters["thetaLength"] = num(thetaLength); + + const int radial = static_cast(std::floor(radialSegments)); + const int rows = static_cast(std::floor(heightSegments)); + const double halfHeight = height / 2; + Builder builder; + uint32_t index = 0; + uint32_t groupStart = 0; + + const auto generateTorso = [&]() { + uint32_t groupCount = 0; + const double slope = (radiusBottom - radiusTop) / height; + std::vector> indexArray; + for (int y = 0; y <= rows; ++y) { + std::vector indexRow; + const double v = static_cast(y) / rows; + const double radius = v * (radiusBottom - radiusTop) + radiusTop; + for (int x = 0; x <= radial; ++x) { + const double u = static_cast(x) / radial; + const double theta = u * thetaLength + thetaStart; + const double sinTheta = std::sin(theta); + const double cosTheta = std::cos(theta); + builder.positions.push_back(radius * sinTheta); + builder.positions.push_back(-v * height + halfHeight); + builder.positions.push_back(radius * cosTheta); + Vector3 normal(sinTheta, slope, cosTheta); + normal.normalize(); + builder.normals.push_back(normal.x); + builder.normals.push_back(normal.y); + builder.normals.push_back(normal.z); + builder.uvs.push_back(u); + builder.uvs.push_back(1 - v); + indexRow.push_back(index++); + } + indexArray.push_back(std::move(indexRow)); + } + for (int x = 0; x < radial; ++x) { + for (int y = 0; y < rows; ++y) { + const uint32_t a = indexArray[y][x]; + const uint32_t b = indexArray[y + 1][x]; + const uint32_t c = indexArray[y + 1][x + 1]; + const uint32_t d = indexArray[y][x + 1]; + if (radiusTop > 0 || y != 0) { + builder.indices.push_back(a); + builder.indices.push_back(b); + builder.indices.push_back(d); + groupCount += 3; + } + if (radiusBottom > 0 || y != rows - 1) { + builder.indices.push_back(b); + builder.indices.push_back(c); + builder.indices.push_back(d); + groupCount += 3; + } + } + } + geometry->addGroup(groupStart, groupCount, 0); + groupStart += groupCount; + }; + + const auto generateCap = [&](bool top) { + const uint32_t centerIndexStart = index; + uint32_t groupCount = 0; + const double radius = top ? radiusTop : radiusBottom; + const double sign = top ? 1 : -1; + for (int x = 1; x <= radial; ++x) { + builder.positions.push_back(0); + builder.positions.push_back(halfHeight * sign); + builder.positions.push_back(0); + builder.normals.push_back(0); + builder.normals.push_back(sign); + builder.normals.push_back(0); + builder.uvs.push_back(0.5); + builder.uvs.push_back(0.5); + index++; + } + const uint32_t centerIndexEnd = index; + for (int x = 0; x <= radial; ++x) { + const double u = static_cast(x) / radial; + const double theta = u * thetaLength + thetaStart; + const double cosTheta = std::cos(theta); + const double sinTheta = std::sin(theta); + builder.positions.push_back(radius * sinTheta); + builder.positions.push_back(halfHeight * sign); + builder.positions.push_back(radius * cosTheta); + builder.normals.push_back(0); + builder.normals.push_back(sign); + builder.normals.push_back(0); + builder.uvs.push_back((cosTheta * 0.5) + 0.5); + builder.uvs.push_back((sinTheta * 0.5 * sign) + 0.5); + index++; + } + for (int x = 0; x < radial; ++x) { + const uint32_t c = centerIndexStart + static_cast(x); + const uint32_t i = centerIndexEnd + static_cast(x); + if (top) { + builder.indices.push_back(i); + builder.indices.push_back(i + 1); + builder.indices.push_back(c); + } else { + builder.indices.push_back(i + 1); + builder.indices.push_back(i); + builder.indices.push_back(c); + } + groupCount += 3; + } + geometry->addGroup(groupStart, groupCount, top ? 1 : 2); + groupStart += groupCount; + }; + + generateTorso(); + if (!openEnded) { + if (radiusTop > 0) generateCap(true); + if (radiusBottom > 0) generateCap(false); + } + finish(*geometry, builder); + return geometry; +} + +// ---------------------------------------------------------------------------- ConeGeometry + +std::shared_ptr makeConeGeometry(double radius, double height, double radialSegments, + double heightSegments, bool openEnded, + double thetaStart, double thetaLength) { + auto geometry = makeCylinderGeometry(0, radius, height, radialSegments, heightSegments, openEnded, + thetaStart, thetaLength); + geometry->type = "ConeGeometry"; + geometry->parameters.clear(); + geometry->parameters["radius"] = num(radius); + geometry->parameters["height"] = num(height); + geometry->parameters["radialSegments"] = num(radialSegments); + geometry->parameters["heightSegments"] = num(heightSegments); + geometry->parameters["openEnded"] = boolean(openEnded); + geometry->parameters["thetaStart"] = num(thetaStart); + geometry->parameters["thetaLength"] = num(thetaLength); + return geometry; +} + +// -------------------------------------------------------------------------- CircleGeometry + +std::shared_ptr makeCircleGeometry(double radius, double segments, double thetaStart, + double thetaLength) { + auto geometry = std::make_shared(); + geometry->type = "CircleGeometry"; + geometry->parameters["radius"] = num(radius); + geometry->parameters["segments"] = num(segments); + geometry->parameters["thetaStart"] = num(thetaStart); + geometry->parameters["thetaLength"] = num(thetaLength); + + segments = std::max(3.0, segments); + Builder builder; + builder.positions.push_back(0); + builder.positions.push_back(0); + builder.positions.push_back(0); + builder.normals.push_back(0); + builder.normals.push_back(0); + builder.normals.push_back(1); + builder.uvs.push_back(0.5); + builder.uvs.push_back(0.5); + + Vector3 vertex; + for (double s = 0; s <= segments; s += 1) { + const double segment = thetaStart + s / segments * thetaLength; + vertex.x = radius * std::cos(segment); + vertex.y = radius * std::sin(segment); + builder.positions.push_back(vertex.x); + builder.positions.push_back(vertex.y); + builder.positions.push_back(vertex.z); + builder.normals.push_back(0); + builder.normals.push_back(0); + builder.normals.push_back(1); + builder.uvs.push_back((vertex.x / radius + 1) / 2); + builder.uvs.push_back((vertex.y / radius + 1) / 2); + } + for (double i = 1; i <= segments; i += 1) { + builder.indices.push_back(static_cast(i)); + builder.indices.push_back(static_cast(i + 1)); + builder.indices.push_back(0); + } + finish(*geometry, builder); + return geometry; +} + +// ---------------------------------------------------------------------------- TorusGeometry + +std::shared_ptr makeTorusGeometry(double radius, double tube, double radialSegments, + double tubularSegments, double arc, double thetaStart, + double thetaLength) { + auto geometry = std::make_shared(); + geometry->type = "TorusGeometry"; + geometry->parameters["radius"] = num(radius); + geometry->parameters["tube"] = num(tube); + geometry->parameters["radialSegments"] = num(radialSegments); + geometry->parameters["tubularSegments"] = num(tubularSegments); + geometry->parameters["arc"] = num(arc); + geometry->parameters["thetaStart"] = num(thetaStart); + geometry->parameters["thetaLength"] = num(thetaLength); + + const int radial = static_cast(std::floor(radialSegments)); + const int tubular = static_cast(std::floor(tubularSegments)); + Builder builder; + for (int j = 0; j <= radial; ++j) { + const double v = thetaStart + (static_cast(j) / radial) * thetaLength; + for (int i = 0; i <= tubular; ++i) { + const double u = static_cast(i) / tubular * arc; + const Vector3 vertex((radius + tube * std::cos(v)) * std::cos(u), + (radius + tube * std::cos(v)) * std::sin(u), tube * std::sin(v)); + builder.positions.push_back(vertex.x); + builder.positions.push_back(vertex.y); + builder.positions.push_back(vertex.z); + const Vector3 center(radius * std::cos(u), radius * std::sin(u), 0); + Vector3 normal; + normal.subVectors(vertex, center); + normal.normalize(); + builder.normals.push_back(normal.x); + builder.normals.push_back(normal.y); + builder.normals.push_back(normal.z); + builder.uvs.push_back(static_cast(i) / tubular); + builder.uvs.push_back(static_cast(j) / radial); + } + } + for (int j = 1; j <= radial; ++j) { + for (int i = 1; i <= tubular; ++i) { + const uint32_t a = (tubular + 1) * j + i - 1; + const uint32_t b = (tubular + 1) * (j - 1) + i - 1; + const uint32_t c = (tubular + 1) * (j - 1) + i; + const uint32_t d = (tubular + 1) * j + i; + builder.indices.push_back(a); + builder.indices.push_back(b); + builder.indices.push_back(d); + builder.indices.push_back(b); + builder.indices.push_back(c); + builder.indices.push_back(d); + } + } + finish(*geometry, builder); + return geometry; +} + +// ----------------------------------------------------------------------------- RingGeometry + +std::shared_ptr makeRingGeometry(double innerRadius, double outerRadius, + double thetaSegments, double phiSegments, + double thetaStart, double thetaLength) { + auto geometry = std::make_shared(); + geometry->type = "RingGeometry"; + geometry->parameters["innerRadius"] = num(innerRadius); + geometry->parameters["outerRadius"] = num(outerRadius); + geometry->parameters["thetaSegments"] = num(thetaSegments); + geometry->parameters["phiSegments"] = num(phiSegments); + geometry->parameters["thetaStart"] = num(thetaStart); + geometry->parameters["thetaLength"] = num(thetaLength); + + thetaSegments = std::max(3.0, thetaSegments); + phiSegments = std::max(1.0, phiSegments); + Builder builder; + double radius = innerRadius; + const double radiusStep = (outerRadius - innerRadius) / phiSegments; + Vector3 vertex; + for (double j = 0; j <= phiSegments; j += 1) { + for (double i = 0; i <= thetaSegments; i += 1) { + const double segment = thetaStart + i / thetaSegments * thetaLength; + vertex.x = radius * std::cos(segment); + vertex.y = radius * std::sin(segment); + builder.positions.push_back(vertex.x); + builder.positions.push_back(vertex.y); + builder.positions.push_back(vertex.z); + builder.normals.push_back(0); + builder.normals.push_back(0); + builder.normals.push_back(1); + builder.uvs.push_back((vertex.x / outerRadius + 1) / 2); + builder.uvs.push_back((vertex.y / outerRadius + 1) / 2); + } + radius += radiusStep; + } + for (double j = 0; j < phiSegments; j += 1) { + const uint32_t thetaSegmentLevel = static_cast(j * (thetaSegments + 1)); + for (double i = 0; i < thetaSegments; i += 1) { + const uint32_t segment = static_cast(i) + thetaSegmentLevel; + const uint32_t a = segment; + const uint32_t b = segment + static_cast(thetaSegments) + 1; + const uint32_t c = segment + static_cast(thetaSegments) + 2; + const uint32_t d = segment + 1; + builder.indices.push_back(a); + builder.indices.push_back(b); + builder.indices.push_back(d); + builder.indices.push_back(b); + builder.indices.push_back(c); + builder.indices.push_back(d); + } + } + finish(*geometry, builder); + return geometry; +} + + +// ----------------------------------------------------------------------- RoundedBoxGeometry +// three/addons/geometries/RoundedBoxGeometry.js: a unit box of 2 * segments + 1 segments per side, +// made non-indexed, whose every vertex is pushed onto the rounded shell, with the addon's own uvs. + +namespace { + +/** Vector3.normalize: divideScalar(length() || 1). */ +void normalize3(double v[3]) { + const double length = std::sqrt(v[0] * v[0] + v[1] * v[1] + v[2] * v[2]); + const double d = length == 0 || std::isnan(length) ? 1 : length; + for (int i = 0; i < 3; ++i) v[i] /= d; +} + +/** The addon's getUv: the arc and flat spans of one face axis mapped to [0, 1]. */ +double roundedUv(const double faceDir[3], const double normal[3], int uvAxis, int projectionAxis, double radius, + double sideLength) { + const double totArcLength = 2 * kPi * radius / 4; + const double centerLength = std::max(sideLength - 2 * radius, 0.0); + const double halfArc = kPi / 4; + double projected[3] = {normal[0], normal[1], normal[2]}; + projected[projectionAxis] = 0; + normalize3(projected); + const double arcUvRatio = 0.5 * totArcLength / (totArcLength + centerLength); + // Vector3.angleTo: acos of the clamped cosine, PI / 2 for a zero vector. + const double denominator = std::sqrt((projected[0] * projected[0] + projected[1] * projected[1] + + projected[2] * projected[2]) * + (faceDir[0] * faceDir[0] + faceDir[1] * faceDir[1] + faceDir[2] * faceDir[2])); + const double angle = denominator == 0 ? kPi / 2 + : std::acos(std::clamp((projected[0] * faceDir[0] + projected[1] * faceDir[1] + projected[2] * faceDir[2]) / + denominator, -1.0, 1.0)); + const double arcAngleRatio = 1.0 - angle / halfArc; + if (jsSign(projected[uvAxis]) == 1) return arcAngleRatio * arcUvRatio; + const double lenUv = centerLength / (totArcLength + centerLength); + return lenUv + arcUvRatio + arcUvRatio * (1.0 - arcAngleRatio); +} + +} // namespace + +std::shared_ptr makeRoundedBoxGeometry(double width, double height, double depth, double segments, + double radius) { + const double totalSegments = segments * 2 + 1; + radius = std::isnan(width) || std::isnan(height) || std::isnan(depth) || std::isnan(radius) + ? std::nan("") : std::min({width / 2, height / 2, depth / 2, radius}); + auto geometry = makeBoxGeometry(1, 1, 1, totalSegments, totalSegments, totalSegments); + geometry->type = "RoundedBoxGeometry"; + geometry->parameters.clear(); + geometry->parameters["width"] = num(width); + geometry->parameters["height"] = num(height); + geometry->parameters["depth"] = num(depth); + geometry->parameters["segments"] = num(segments); + geometry->parameters["radius"] = num(radius); + if (totalSegments == 1) return geometry; + + const auto flat = geometry->toNonIndexed(); + geometry->index = nullptr; + for (const char* name : {"position", "normal", "uv"}) geometry->attributes[name] = flat->attributes.at(name); + BufferAttribute& positions = *geometry->attributes.at("position"); + BufferAttribute& normals = *geometry->attributes.at("normal"); + BufferAttribute& uvs = *geometry->attributes.at("uv"); + + const double box[3] = {width / 2 - radius, height / 2 - radius, depth / 2 - radius}; + const double length = static_cast(positions.count() * 3); + const double faceTris = length / 6; + const double halfSegmentSize = 0.5 / totalSegments; + for (uint64_t vertex = 0; vertex < positions.count(); ++vertex) { + const double position[3] = {positions.getX(vertex), positions.getY(vertex), positions.getZ(vertex)}; + double normal[3] = {position[0], position[1], position[2]}; + for (double& n : normal) n -= jsSign(n) * halfSegmentSize; + normalize3(normal); + positions.setXYZ(vertex, box[0] * jsSign(position[0]) + normal[0] * radius, + box[1] * jsSign(position[1]) + normal[1] * radius, + box[2] * jsSign(position[2]) + normal[2] * radius); + normals.setXYZ(vertex, normal[0], normal[1], normal[2]); + const int side = static_cast(std::floor(static_cast(vertex * 3) / faceTris)); + constexpr int x = 0, y = 1, z = 2; + double u = 0, v = 0; + switch (side) { + case 0: { const double dir[3] = {1, 0, 0}; + u = roundedUv(dir, normal, z, y, radius, depth); v = 1.0 - roundedUv(dir, normal, y, z, radius, height); break; } + case 1: { const double dir[3] = {-1, 0, 0}; + u = 1.0 - roundedUv(dir, normal, z, y, radius, depth); v = 1.0 - roundedUv(dir, normal, y, z, radius, height); break; } + case 2: { const double dir[3] = {0, 1, 0}; + u = 1.0 - roundedUv(dir, normal, x, z, radius, width); v = roundedUv(dir, normal, z, x, radius, depth); break; } + case 3: { const double dir[3] = {0, -1, 0}; + u = 1.0 - roundedUv(dir, normal, x, z, radius, width); v = 1.0 - roundedUv(dir, normal, z, x, radius, depth); break; } + case 4: { const double dir[3] = {0, 0, 1}; + u = 1.0 - roundedUv(dir, normal, x, y, radius, width); v = 1.0 - roundedUv(dir, normal, y, x, radius, height); break; } + case 5: { const double dir[3] = {0, 0, -1}; + u = roundedUv(dir, normal, x, y, radius, width); v = 1.0 - roundedUv(dir, normal, y, x, radius, height); break; } + default: continue; // three leaves a vertex past the sixth face untouched + } + uvs.setXY(vertex, u, v); + } + return geometry; +} + +// ---------------------------------------------------------------------------- LatheGeometry + +std::shared_ptr makeLatheGeometry(const std::vector& points, double segments, + double phiStart, double phiLength) { + auto geometry = std::make_shared(); + geometry->type = "LatheGeometry"; + std::string profile = "["; + for (size_t j = 0; j < points.size(); ++j) + profile += (j == 0 ? "{\"x\":" : ",{\"x\":") + num(points[j].x) + ",\"y\":" + num(points[j].y) + "}"; + geometry->parameters["points"] = profile + "]"; + geometry->parameters["segments"] = num(segments); + geometry->parameters["phiStart"] = num(phiStart); + geometry->parameters["phiLength"] = num(phiLength); + + segments = std::floor(segments); + phiLength = std::clamp(phiLength, 0.0, kTwoPi); + const double inverseSegments = 1.0 / segments; + const size_t last = points.size() - 1; + // Pre-compute the normals of the initial meridian. + std::vector initNormals; + Vector3 normal; + Vector3 curNormal; + Vector3 prevNormal; + for (size_t j = 0; j <= last; ++j) { + if (j == last) { + initNormals.insert(initNormals.end(), {prevNormal.x, prevNormal.y, prevNormal.z}); + continue; + } + const double dx = points[j + 1].x - points[j].x; + const double dy = points[j + 1].y - points[j].y; + normal.x = dy * 1.0; + normal.y = -dx; + normal.z = dy * 0.0; + if (j == 0) { + prevNormal = normal; + } else { + curNormal = normal; + normal.x += prevNormal.x; + normal.y += prevNormal.y; + normal.z += prevNormal.z; + prevNormal = curNormal; + } + normal.normalize(); + initNormals.insert(initNormals.end(), {normal.x, normal.y, normal.z}); + } + Builder builder; + for (double i = 0; i <= segments; i += 1) { + const double phi = phiStart + i * inverseSegments * phiLength; + const double sin = ieee754::sin(phi); + const double cos = ieee754::cos(phi); + for (size_t j = 0; j <= last; ++j) { + builder.positions.insert(builder.positions.end(), {points[j].x * sin, points[j].y, points[j].x * cos}); + builder.uvs.insert(builder.uvs.end(), {i / segments, static_cast(j) / static_cast(last)}); + builder.normals.insert(builder.normals.end(), + {initNormals[3 * j] * sin, initNormals[3 * j + 1], initNormals[3 * j] * cos}); + } + } + const auto count = static_cast(points.size()); + for (uint32_t i = 0; i < segments; ++i) { + for (uint32_t j = 0; j < last; ++j) { + const uint32_t base = j + i * count; + const uint32_t a = base; + const uint32_t b = base + count; + const uint32_t c = base + count + 1; + const uint32_t d = base + 1; + builder.indices.insert(builder.indices.end(), {a, b, d, c, d, b}); + } + } + finish(*geometry, builder); + return geometry; +} + +// ---------------------------------------------------------------------------- TubeGeometry + +std::shared_ptr makeTubeGeometry(const Curve& path, double tubularSegments, double radius, + double radialSegments, bool closed) { + auto geometry = std::make_shared(); + geometry->type = "TubeGeometry"; + // three's parameters hold the path object itself; with no JSON for it, `parameters` is refused + // rather than answered without the path. + const FrenetFrames frames = computeFrenetFrames(path, tubularSegments, closed); + Builder builder; + Vector3 normal; + const auto segment = [&](double i) { + const Vector3 P = path.getPointAt(i / tubularSegments); + const Vector3& N = frames.normals[static_cast(i)]; + const Vector3& B = frames.binormals[static_cast(i)]; + for (double j = 0; j <= radialSegments; j += 1) { + const double v = j / radialSegments * kPi * 2; + const double sin = ieee754::sin(v); + const double cos = -ieee754::cos(v); + normal.x = cos * N.x + sin * B.x; + normal.y = cos * N.y + sin * B.y; + normal.z = cos * N.z + sin * B.z; + normal.normalize(); + builder.normals.insert(builder.normals.end(), {normal.x, normal.y, normal.z}); + builder.positions.insert(builder.positions.end(), + {P.x + radius * normal.x, P.y + radius * normal.y, P.z + radius * normal.z}); + } + }; + for (double i = 0; i < tubularSegments; i += 1) segment(i); + segment(closed ? 0 : tubularSegments); + for (double i = 0; i <= tubularSegments; i += 1) { + for (double j = 0; j <= radialSegments; j += 1) { + builder.uvs.push_back(i / tubularSegments); + builder.uvs.push_back(j / radialSegments); + } + } + const auto ring = static_cast(radialSegments) + 1; + for (uint32_t j = 1; j <= tubularSegments; ++j) { + for (uint32_t i = 1; i <= radialSegments; ++i) { + const uint32_t a = ring * (j - 1) + (i - 1); + const uint32_t b = ring * j + (i - 1); + const uint32_t c = ring * j + i; + const uint32_t d = ring * (j - 1) + i; + builder.indices.insert(builder.indices.end(), {a, b, d, b, c, d}); + } + } + finish(*geometry, builder); + return geometry; +} + +// ---------------------------------------------------------------------------- ShapeGeometry + +std::shared_ptr makeShapeGeometry(const std::vector>& shapes, bool asArray, + double curveSegments) { + auto geometry = std::make_shared(); + geometry->type = "ShapeGeometry"; + // three's parameters hold the shape objects themselves, so `parameters` is refused. + Builder builder; + double groupStart = 0; + double groupCount = 0; + const auto addShape = [&](const Shape& shape) { + const auto indexOffset = static_cast(builder.positions.size() / 3); + std::vector shapeVertices = shape.extractShape(curveSegments); + std::vector> shapeHoles = shape.extractHoles(curveSegments); + if (!ShapeUtils::isClockWise(shapeVertices)) std::reverse(shapeVertices.begin(), shapeVertices.end()); + for (auto& hole : shapeHoles) + if (ShapeUtils::isClockWise(hole)) std::reverse(hole.begin(), hole.end()); + const auto faces = ShapeUtils::triangulateShape(shapeVertices, shapeHoles); + for (const auto& hole : shapeHoles) shapeVertices.insert(shapeVertices.end(), hole.begin(), hole.end()); + for (const Vector2& vertex : shapeVertices) { + builder.positions.insert(builder.positions.end(), {vertex.x, vertex.y, 0}); + builder.normals.insert(builder.normals.end(), {0, 0, 1}); + builder.uvs.insert(builder.uvs.end(), {vertex.x, vertex.y}); + } + for (const auto& face : faces) { + builder.indices.insert(builder.indices.end(), {face[0] + indexOffset, face[1] + indexOffset, face[2] + indexOffset}); + groupCount += 3; + } + }; + if (!asArray) { + addShape(*shapes.at(0)); + } else { + for (size_t i = 0; i < shapes.size(); ++i) { + addShape(*shapes[i]); + geometry->addGroup(groupStart, groupCount, static_cast(i)); + groupStart += groupCount; + groupCount = 0; + } + } + finish(*geometry, builder); + return geometry; +} + +// -------------------------------------------------------------------------- ExtrudeGeometry + +namespace { + +/** three's ExtrudeGeometry mergeOverlappingPoints: drops points within a scaled 1e-10 of the last. */ +void mergeOverlappingPoints(std::vector& points) { + constexpr double THRESHOLD = 1e-10; + constexpr double THRESHOLD_SQ = THRESHOLD * THRESHOLD; + if (points.empty()) return; + Vector2 prevPos = points[0]; + for (size_t i = 1; i <= points.size(); ++i) { + const size_t currentIndex = i % points.size(); + const Vector2 currentPos = points[currentIndex]; + const double dx = currentPos.x - prevPos.x; + const double dy = currentPos.y - prevPos.y; + const double distSq = dx * dx + dy * dy; + const double scalingFactorSqrt = std::max({std::abs(currentPos.x), std::abs(currentPos.y), std::abs(prevPos.x), + std::abs(prevPos.y)}); + const double thresholdSqScaled = THRESHOLD_SQ * scalingFactorSqrt * scalingFactorSqrt; + if (distSq <= thresholdSqScaled) { + points.erase(points.begin() + static_cast(currentIndex)); + --i; + if (points.empty()) return; + continue; + } + prevPos = currentPos; + } +} + + +Vector2 getBevelVec(const Vector2& inPt, const Vector2& inPrev, const Vector2& inNext) { + double v_trans_x, v_trans_y, shrink_by; + const double v_prev_x = inPt.x - inPrev.x, v_prev_y = inPt.y - inPrev.y; + const double v_next_x = inNext.x - inPt.x, v_next_y = inNext.y - inPt.y; + const double v_prev_lensq = v_prev_x * v_prev_x + v_prev_y * v_prev_y; + const double collinear0 = v_prev_x * v_next_y - v_prev_y * v_next_x; + if (std::abs(collinear0) > DBL_EPSILON) { + const double v_prev_len = std::sqrt(v_prev_lensq); + const double v_next_len = std::sqrt(v_next_x * v_next_x + v_next_y * v_next_y); + const double ptPrevShift_x = inPrev.x - v_prev_y / v_prev_len; + const double ptPrevShift_y = inPrev.y + v_prev_x / v_prev_len; + const double ptNextShift_x = inNext.x - v_next_y / v_next_len; + const double ptNextShift_y = inNext.y + v_next_x / v_next_len; + const double sf = ((ptNextShift_x - ptPrevShift_x) * v_next_y - (ptNextShift_y - ptPrevShift_y) * v_next_x) / + (v_prev_x * v_next_y - v_prev_y * v_next_x); + v_trans_x = ptPrevShift_x + v_prev_x * sf - inPt.x; + v_trans_y = ptPrevShift_y + v_prev_y * sf - inPt.y; + const double v_trans_lensq = v_trans_x * v_trans_x + v_trans_y * v_trans_y; + if (v_trans_lensq <= 2) return {v_trans_x, v_trans_y}; + shrink_by = std::sqrt(v_trans_lensq / 2); + } else { + bool direction_eq = false; + if (v_prev_x > DBL_EPSILON) { + if (v_next_x > DBL_EPSILON) direction_eq = true; + } else if (v_prev_x < -DBL_EPSILON) { + if (v_next_x < -DBL_EPSILON) direction_eq = true; + } else if (jsSign(v_prev_y) == jsSign(v_next_y)) { + direction_eq = true; + } + if (direction_eq) { + v_trans_x = -v_prev_y; + v_trans_y = v_prev_x; + shrink_by = std::sqrt(v_prev_lensq); + } else { + v_trans_x = v_prev_x; + v_trans_y = v_prev_y; + shrink_by = std::sqrt(v_prev_lensq / 2); + } + } + return {v_trans_x / shrink_by, v_trans_y / shrink_by}; +} + +Vector2 scalePt2(const Vector2& pt, const Vector2& vec, double size) { + Vector2 out = pt; + out.addScaledVector(vec, size); + return out; +} + +std::vector bevelMovements(const std::vector& contour) { + std::vector movements(contour.size()); + for (size_t i = 0, il = contour.size(), j = il - 1, k = i + 1; i < il; ++i, ++j, ++k) { + if (j == il) j = 0; + if (k == il) k = 0; + movements[i] = getBevelVec(contour[i], contour[j], contour[k]); + } + return movements; +} + +} // namespace + +std::shared_ptr makeExtrudeGeometry(const std::vector>& shapes, + const ExtrudeOptions& options) { + auto geometry = std::make_shared(); + geometry->type = "ExtrudeGeometry"; + // three's parameters hold the shape objects and the options object, so `parameters` is refused. + std::vector verticesArray; + std::vector uvArray; + const auto addShape = [&](const Shape& shape) { + std::vector placeholder; + const double curveSegments = options.curveSegments.value_or(12); + const double steps = options.steps.value_or(1); + const double depth = options.depth.value_or(1); + const bool bevelEnabled = options.bevelEnabled.value_or(true); + double bevelThickness = options.bevelThickness.value_or(0.2); + double bevelSize = options.bevelSize.value_or(bevelThickness - 0.1); + double bevelOffset = options.bevelOffset.value_or(0); + double bevelSegments = options.bevelSegments.value_or(3); + if (!bevelEnabled) { + bevelSegments = 0; + bevelThickness = 0; + bevelSize = 0; + bevelOffset = 0; + } + std::vector vertices = shape.extractShape(curveSegments); + std::vector> holes = shape.extractHoles(curveSegments); + if (!ShapeUtils::isClockWise(vertices)) { + std::reverse(vertices.begin(), vertices.end()); + for (auto& hole : holes) + if (ShapeUtils::isClockWise(hole)) std::reverse(hole.begin(), hole.end()); + } + mergeOverlappingPoints(vertices); + for (auto& hole : holes) mergeOverlappingPoints(hole); + // `contour` is the outline itself; `vertices` becomes a copy with the holes appended. + std::vector contour = vertices; + for (const auto& hole : holes) vertices.insert(vertices.end(), hole.begin(), hole.end()); + const size_t vlen = vertices.size(); + const auto v = [&](double x, double y, double z) { placeholder.insert(placeholder.end(), {x, y, z}); }; + + const std::vector contourMovements = bevelMovements(contour); + std::vector> holesMovements; + std::vector verticesMovements = contourMovements; + for (const auto& hole : holes) { + holesMovements.push_back(bevelMovements(hole)); + verticesMovements.insert(verticesMovements.end(), holesMovements.back().begin(), holesMovements.back().end()); + } + std::vector> faces; + if (bevelSegments == 0) { + faces = ShapeUtils::triangulateShape(contour, holes); + } else { + std::vector contractedContourVertices; + std::vector> expandedHoleVertices; + for (double b = 0; b < bevelSegments; b += 1) { + const double t = b / bevelSegments; + const double z = bevelThickness * ieee754::cos(t * kPi / 2); + const double bs = bevelSize * ieee754::sin(t * kPi / 2) + bevelOffset; + for (size_t i = 0; i < contour.size(); ++i) { + const Vector2 vert = scalePt2(contour[i], contourMovements[i], bs); + v(vert.x, vert.y, -z); + if (t == 0) contractedContourVertices.push_back(vert); + } + for (size_t h = 0; h < holes.size(); ++h) { + std::vector oneHoleVertices; + for (size_t i = 0; i < holes[h].size(); ++i) { + const Vector2 vert = scalePt2(holes[h][i], holesMovements[h][i], bs); + v(vert.x, vert.y, -z); + if (t == 0) oneHoleVertices.push_back(vert); + } + if (t == 0) expandedHoleVertices.push_back(std::move(oneHoleVertices)); + } + } + faces = ShapeUtils::triangulateShape(contractedContourVertices, expandedHoleVertices); + } + const double bs = bevelSize + bevelOffset; + for (size_t i = 0; i < vlen; ++i) { + const Vector2 vert = bevelEnabled ? scalePt2(vertices[i], verticesMovements[i], bs) : vertices[i]; + v(vert.x, vert.y, 0); + } + for (double s = 1; s <= steps; s += 1) { + for (size_t i = 0; i < vlen; ++i) { + const Vector2 vert = bevelEnabled ? scalePt2(vertices[i], verticesMovements[i], bs) : vertices[i]; + v(vert.x, vert.y, depth / steps * s); + } + } + for (double b = bevelSegments - 1; b >= 0; b -= 1) { + const double t = b / bevelSegments; + const double z = bevelThickness * ieee754::cos(t * kPi / 2); + const double bs2 = bevelSize * ieee754::sin(t * kPi / 2) + bevelOffset; + for (size_t i = 0; i < contour.size(); ++i) { + const Vector2 vert = scalePt2(contour[i], contourMovements[i], bs2); + v(vert.x, vert.y, depth + z); + } + for (size_t h = 0; h < holes.size(); ++h) + for (size_t i = 0; i < holes[h].size(); ++i) { + const Vector2 vert = scalePt2(holes[h][i], holesMovements[h][i], bs2); + v(vert.x, vert.y, depth + z); + } + } + + const auto addVertex = [&](double index) { + const auto at = static_cast(index) * 3; + verticesArray.insert(verticesArray.end(), {placeholder[at], placeholder[at + 1], placeholder[at + 2]}); + }; + const auto f3 = [&](double a, double b, double c) { + addVertex(a); + addVertex(b); + addVertex(c); + // WorldUVGenerator.generateTopUV: each vertex's x and y. + const size_t next = verticesArray.size() / 3; + for (size_t k = next - 3; k < next; ++k) uvArray.insert(uvArray.end(), {verticesArray[k * 3], verticesArray[k * 3 + 1]}); + }; + const auto f4 = [&](double a, double b, double c, double d) { + addVertex(a); + addVertex(b); + addVertex(d); + addVertex(b); + addVertex(c); + addVertex(d); + // WorldUVGenerator.generateSideWallUV over the indexes three hands it: A, B, C, D. + const size_t next = verticesArray.size() / 3; + const size_t index[4] = {next - 6, next - 3, next - 2, next - 1}; + const auto at = [&](size_t i, int c) { return verticesArray[index[i] * 3 + c]; }; + const bool alongX = std::abs(at(0, 1) - at(1, 1)) < std::abs(at(0, 0) - at(1, 0)); + const auto uv = [&](size_t i) { return Vector2(alongX ? at(i, 0) : at(i, 1), 1 - at(i, 2)); }; + for (size_t i : {0, 1, 3, 1, 2, 3}) { + const Vector2 p = uv(i); + uvArray.insert(uvArray.end(), {p.x, p.y}); + } + }; + const auto fv = static_cast(vlen); + // buildLidFaces + double start = static_cast(verticesArray.size() / 3); + if (bevelEnabled) { + double offset = 0; + for (const auto& face : faces) f3(face[2] + offset, face[1] + offset, face[0] + offset); + offset = fv * (steps + bevelSegments * 2); + for (const auto& face : faces) f3(face[0] + offset, face[1] + offset, face[2] + offset); + } else { + for (const auto& face : faces) f3(face[2], face[1], face[0]); + for (const auto& face : faces) f3(face[0] + fv * steps, face[1] + fv * steps, face[2] + fv * steps); + } + geometry->addGroup(start, static_cast(verticesArray.size() / 3) - start, 0); + // buildSideFaces + start = static_cast(verticesArray.size() / 3); + const auto sidewalls = [&](const std::vector& ring, double layeroffset) { + const auto n = static_cast(ring.size()); + for (long long i = n - 1; i >= 0; --i) { + const double j = static_cast(i); + const double k = static_cast(i - 1 < 0 ? n - 1 : i - 1); + for (double s = 0, sl = steps + bevelSegments * 2; s < sl; s += 1) { + const double slen1 = fv * s; + const double slen2 = fv * (s + 1); + f4(layeroffset + j + slen1, layeroffset + k + slen1, layeroffset + k + slen2, layeroffset + j + slen2); + } + } + }; + double layeroffset = 0; + sidewalls(contour, layeroffset); + layeroffset += static_cast(contour.size()); + for (const auto& hole : holes) { + sidewalls(hole, layeroffset); + layeroffset += static_cast(hole.size()); + } + geometry->addGroup(start, static_cast(verticesArray.size() / 3) - start, 1); + }; + for (const auto& shape : shapes) addShape(*shape); + geometry->setAttribute("position", BufferAttribute::fromFloats(verticesArray, 3)); + geometry->setAttribute("uv", BufferAttribute::fromFloats(uvArray, 2)); + geometry->computeVertexNormals(); + return geometry; +} + +// ----------------------------------------------------------------------- PolyhedronGeometry + +namespace { + +double azimuth(const Vector3& vector) { + return ieee754::atan2(vector.z, -vector.x); +} + +double inclination(const Vector3& vector) { + return ieee754::atan2(-vector.y, std::sqrt((vector.x * vector.x) + (vector.z * vector.z))); +} + +void correctUV(std::vector& uvBuffer, size_t stride, const Vector3& vector, double azi) { + if (azi < 0 && uvBuffer[stride] == 1) { + uvBuffer[stride] = uvBuffer[stride] - 1; + } + if (vector.x == 0 && vector.z == 0) { + uvBuffer[stride] = azi / 2 / kPi + 0.5; + } +} + +void correctUVs(const std::vector& vertexBuffer, std::vector& uvBuffer) { + for (size_t i = 0, j = 0; i < vertexBuffer.size(); i += 9, j += 6) { + Vector3 a(vertexBuffer[i + 0], vertexBuffer[i + 1], vertexBuffer[i + 2]); + Vector3 b(vertexBuffer[i + 3], vertexBuffer[i + 4], vertexBuffer[i + 5]); + Vector3 c(vertexBuffer[i + 6], vertexBuffer[i + 7], vertexBuffer[i + 8]); + + Vector3 centroid; + centroid.copy(a).add(b).add(c).divideScalar(3); + + const double azi = azimuth(centroid); + + correctUV(uvBuffer, j + 0, a, azi); + correctUV(uvBuffer, j + 2, b, azi); + correctUV(uvBuffer, j + 4, c, azi); + } +} + +void correctSeam(std::vector& uvBuffer) { + for (size_t i = 0; i < uvBuffer.size(); i += 6) { + const double x0 = uvBuffer[i + 0]; + const double x1 = uvBuffer[i + 2]; + const double x2 = uvBuffer[i + 4]; + + const double max = std::max({x0, x1, x2}); + const double min = std::min({x0, x1, x2}); + + if (max > 0.9 && min < 0.1) { + if (x0 < 0.2) uvBuffer[i + 0] += 1; + if (x1 < 0.2) uvBuffer[i + 2] += 1; + if (x2 < 0.2) uvBuffer[i + 4] += 1; + } + } +} + +} // namespace + +std::shared_ptr makePolyhedronGeometry(const std::vector& vertices, + const std::vector& indices, + double radius, double detail) { + auto geometry = std::make_shared(); + geometry->type = "PolyhedronGeometry"; + geometry->parameters["radius"] = num(radius); + geometry->parameters["detail"] = num(detail); + + std::vector vertexBuffer; + std::vector uvBuffer; + + auto pushVertex = [&](const Vector3& vertex) { + vertexBuffer.push_back(vertex.x); + vertexBuffer.push_back(vertex.y); + vertexBuffer.push_back(vertex.z); + }; + + auto getVertexByIndex = [&](uint32_t index, Vector3& vertex) { + const size_t stride = static_cast(index) * 3; + vertex.x = vertices[stride + 0]; + vertex.y = vertices[stride + 1]; + vertex.z = vertices[stride + 2]; + }; + + auto subdivideFace = [&](const Vector3& a, const Vector3& b, const Vector3& c, int detailLevel) { + const int cols = detailLevel + 1; + std::vector> v(cols + 1); + + for (int i = 0; i <= cols; ++i) { + const double frac = static_cast(i) / cols; + Vector3 aj = a; + aj.lerp(c, frac); + Vector3 bj = b; + bj.lerp(c, frac); + + const int rows = cols - i; + v[i].resize(rows + 1); + + for (int j = 0; j <= rows; ++j) { + if (j == 0 && i == cols) { + v[i][j] = aj; + } else { + Vector3 temp = aj; + temp.lerp(bj, static_cast(j) / rows); + v[i][j] = temp; + } + } + } + + for (int i = 0; i < cols; ++i) { + for (int j = 0; j < 2 * (cols - i) - 1; ++j) { + const int k = j / 2; + if (j % 2 == 0) { + pushVertex(v[i][k + 1]); + pushVertex(v[i + 1][k]); + pushVertex(v[i][k]); + } else { + pushVertex(v[i][k + 1]); + pushVertex(v[i + 1][k + 1]); + pushVertex(v[i + 1][k]); + } + } + } + }; + + const int detailLevel = static_cast(detail); + Vector3 a, b, c; + for (size_t i = 0; i < indices.size(); i += 3) { + getVertexByIndex(indices[i + 0], a); + getVertexByIndex(indices[i + 1], b); + getVertexByIndex(indices[i + 2], c); + subdivideFace(a, b, c, detailLevel); + } + + // applyRadius + for (size_t i = 0; i < vertexBuffer.size(); i += 3) { + Vector3 vertex(vertexBuffer[i + 0], vertexBuffer[i + 1], vertexBuffer[i + 2]); + vertex.normalize().multiplyScalar(radius); + vertexBuffer[i + 0] = vertex.x; + vertexBuffer[i + 1] = vertex.y; + vertexBuffer[i + 2] = vertex.z; + } + + // generateUVs + for (size_t i = 0; i < vertexBuffer.size(); i += 3) { + Vector3 vertex(vertexBuffer[i + 0], vertexBuffer[i + 1], vertexBuffer[i + 2]); + const double u = azimuth(vertex) / 2 / kPi + 0.5; + const double v = inclination(vertex) / kPi + 0.5; + uvBuffer.push_back(u); + uvBuffer.push_back(1 - v); + } + + correctUVs(vertexBuffer, uvBuffer); + correctSeam(uvBuffer); + + geometry->setAttribute("position", BufferAttribute::fromFloats(vertexBuffer, 3)); + geometry->setAttribute("normal", BufferAttribute::fromFloats(vertexBuffer, 3)); + geometry->setAttribute("uv", BufferAttribute::fromFloats(uvBuffer, 2)); + + if (detailLevel == 0) { + geometry->computeVertexNormals(); + } else { + geometry->normalizeNormals(); + } + + return geometry; +} + +// -------------------------------------------------------------------- IcosahedronGeometry + +std::shared_ptr makeIcosahedronGeometry(double radius, double detail) { + const double t = (1 + std::sqrt(5)) / 2; + const std::vector vertices = { + -1, t, 0, 1, t, 0, -1, -t, 0, 1, -t, 0, + 0, -1, t, 0, 1, t, 0, -1, -t, 0, 1, -t, + t, 0, -1, t, 0, 1, -t, 0, -1, -t, 0, 1 + }; + const std::vector indices = { + 0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, + 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, + 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, + 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1 + }; + auto geometry = makePolyhedronGeometry(vertices, indices, radius, detail); + geometry->type = "IcosahedronGeometry"; + geometry->parameters.clear(); + geometry->parameters["radius"] = num(radius); + geometry->parameters["detail"] = num(detail); + return geometry; +} + +// --------------------------------------------------------------------- OctahedronGeometry + +std::shared_ptr makeOctahedronGeometry(double radius, double detail) { + const std::vector vertices = { + 1, 0, 0, -1, 0, 0, 0, 1, 0, + 0, -1, 0, 0, 0, 1, 0, 0, -1 + }; + const std::vector indices = { + 0, 2, 4, 0, 4, 3, 0, 3, 5, + 0, 5, 2, 1, 2, 5, 1, 5, 3, + 1, 3, 4, 1, 4, 2 + }; + auto geometry = makePolyhedronGeometry(vertices, indices, radius, detail); + geometry->type = "OctahedronGeometry"; + geometry->parameters.clear(); + geometry->parameters["radius"] = num(radius); + geometry->parameters["detail"] = num(detail); + return geometry; +} + +// ------------------------------------------------------------------- DodecahedronGeometry + +std::shared_ptr makeDodecahedronGeometry(double radius, double detail) { + const double t = (1 + std::sqrt(5)) / 2; + const double r = 1 / t; + const std::vector vertices = { + // (+-1, +-1, +-1) + -1, -1, -1, -1, -1, 1, + -1, 1, -1, -1, 1, 1, + 1, -1, -1, 1, -1, 1, + 1, 1, -1, 1, 1, 1, + + // (0, +-1/phi, +-phi) + 0, -r, -t, 0, -r, t, + 0, r, -t, 0, r, t, + + // (+-1/phi, +-phi, 0) + -r, -t, 0, -r, t, 0, + r, -t, 0, r, t, 0, + + // (+-phi, 0, +-1/phi) + -t, 0, -r, t, 0, -r, + -t, 0, r, t, 0, r + }; + const std::vector indices = { + 3, 11, 7, 3, 7, 15, 3, 15, 13, + 7, 19, 17, 7, 17, 6, 7, 6, 15, + 17, 4, 8, 17, 8, 10, 17, 10, 6, + 8, 0, 16, 8, 16, 2, 8, 2, 10, + 0, 12, 1, 0, 1, 18, 0, 18, 16, + 6, 10, 2, 6, 2, 13, 6, 13, 15, + 2, 16, 18, 2, 18, 3, 2, 3, 13, + 18, 1, 9, 18, 9, 11, 18, 11, 3, + 4, 14, 12, 4, 12, 0, 4, 0, 8, + 11, 9, 5, 11, 5, 19, 11, 19, 7, + 19, 5, 14, 19, 14, 4, 19, 4, 17, + 1, 12, 14, 1, 14, 5, 1, 5, 9 + }; + auto geometry = makePolyhedronGeometry(vertices, indices, radius, detail); + geometry->type = "DodecahedronGeometry"; + geometry->parameters.clear(); + geometry->parameters["radius"] = num(radius); + geometry->parameters["detail"] = num(detail); + return geometry; +} + +// ------------------------------------------------------------------------ CapsuleGeometry + +std::shared_ptr makeCapsuleGeometry(double radius, double height, + double capSegments, double radialSegments, + double heightSegments) { + auto geometry = std::make_shared(); + geometry->type = "CapsuleGeometry"; + geometry->parameters["radius"] = num(radius); + geometry->parameters["height"] = num(height); + geometry->parameters["capSegments"] = num(capSegments); + geometry->parameters["radialSegments"] = num(radialSegments); + geometry->parameters["heightSegments"] = num(heightSegments); + + height = std::max(0.0, height); + const int capSeg = std::max(1, static_cast(std::floor(capSegments))); + const int radialSeg = std::max(3, static_cast(std::floor(radialSegments))); + const int heightSeg = std::max(1, static_cast(std::floor(heightSegments))); + + Builder builder; + + const double halfHeight = height / 2; + const double capArcLength = (kPi / 2) * radius; + const double cylinderPartLength = height; + const double totalArcLength = 2 * capArcLength + cylinderPartLength; + + const int numVerticalSegments = capSeg * 2 + heightSeg; + const int verticesPerRow = radialSeg + 1; + + for (int iy = 0; iy <= numVerticalSegments; ++iy) { + double currentArcLength = 0; + double profileY = 0; + double profileRadius = 0; + double normalYComponent = 0; + + if (iy <= capSeg) { + // bottom cap + const double segmentProgress = static_cast(iy) / capSeg; + const double angle = (segmentProgress * kPi) / 2; + profileY = -halfHeight - radius * ieee754::cos(angle); + profileRadius = radius * ieee754::sin(angle); + normalYComponent = -radius * ieee754::cos(angle); + currentArcLength = segmentProgress * capArcLength; + } else if (iy <= capSeg + heightSeg) { + // middle section + const double segmentProgress = static_cast(iy - capSeg) / heightSeg; + profileY = -halfHeight + segmentProgress * height; + profileRadius = radius; + normalYComponent = 0; + currentArcLength = capArcLength + segmentProgress * cylinderPartLength; + } else { + // top cap + const double segmentProgress = static_cast(iy - capSeg - heightSeg) / capSeg; + const double angle = (segmentProgress * kPi) / 2; + profileY = halfHeight + radius * ieee754::sin(angle); + profileRadius = radius * ieee754::cos(angle); + normalYComponent = radius * ieee754::sin(angle); + currentArcLength = capArcLength + cylinderPartLength + segmentProgress * capArcLength; + } + + const double v = std::max(0.0, std::min(1.0, currentArcLength / totalArcLength)); + + double uOffset = 0; + if (iy == 0) { + uOffset = 0.5 / radialSeg; + } else if (iy == numVerticalSegments) { + uOffset = -0.5 / radialSeg; + } + + for (int ix = 0; ix <= radialSeg; ++ix) { + const double u = static_cast(ix) / radialSeg; + const double theta = u * kTwoPi; + + const double sinTheta = ieee754::sin(theta); + const double cosTheta = ieee754::cos(theta); + + builder.positions.push_back(-profileRadius * cosTheta); + builder.positions.push_back(profileY); + builder.positions.push_back(profileRadius * sinTheta); + + Vector3 normal(-profileRadius * cosTheta, normalYComponent, profileRadius * sinTheta); + normal.normalize(); + builder.normals.push_back(normal.x); + builder.normals.push_back(normal.y); + builder.normals.push_back(normal.z); + + builder.uvs.push_back(u + uOffset); + builder.uvs.push_back(v); + } + + if (iy > 0) { + const int prevIndexRow = (iy - 1) * verticesPerRow; + for (int ix = 0; ix < radialSeg; ++ix) { + const uint32_t i1 = prevIndexRow + ix; + const uint32_t i2 = prevIndexRow + ix + 1; + const uint32_t i3 = iy * verticesPerRow + ix; + const uint32_t i4 = iy * verticesPerRow + ix + 1; + + builder.indices.push_back(i1); + builder.indices.push_back(i2); + builder.indices.push_back(i3); + + builder.indices.push_back(i2); + builder.indices.push_back(i4); + builder.indices.push_back(i3); + } + } + } + + finish(*geometry, builder); + return geometry; +} + +// ---------------------------------------------------------------------- TorusKnotGeometry + +namespace { + +void calculatePositionOnCurve(double u, double p, double q, double radius, Vector3& position) { + const double cu = ieee754::cos(u); + const double su = ieee754::sin(u); + const double quOverP = q / p * u; + const double cs = ieee754::cos(quOverP); + + position.x = radius * (2 + cs) * 0.5 * cu; + position.y = radius * (2 + cs) * su * 0.5; + position.z = radius * ieee754::sin(quOverP) * 0.5; +} + +} // namespace + +std::shared_ptr makeTorusKnotGeometry(double radius, double tube, + double tubularSegments, double radialSegments, + double p, double q) { + auto geometry = std::make_shared(); + geometry->type = "TorusKnotGeometry"; + geometry->parameters["radius"] = num(radius); + geometry->parameters["tube"] = num(tube); + geometry->parameters["tubularSegments"] = num(tubularSegments); + geometry->parameters["radialSegments"] = num(radialSegments); + geometry->parameters["p"] = num(p); + geometry->parameters["q"] = num(q); + + const int tubularSeg = static_cast(std::floor(tubularSegments)); + const int radialSeg = static_cast(std::floor(radialSegments)); + + Builder builder; + + Vector3 vertex; + Vector3 normal; + Vector3 P1; + Vector3 P2; + Vector3 B; + Vector3 T; + Vector3 N; + + for (int i = 0; i <= tubularSeg; ++i) { + const double u = static_cast(i) / tubularSeg * p * kTwoPi; + + calculatePositionOnCurve(u, p, q, radius, P1); + calculatePositionOnCurve(u + 0.01, p, q, radius, P2); + + T.subVectors(P2, P1); + N.addVectors(P2, P1); + B.crossVectors(T, N); + N.crossVectors(B, T); + + B.normalize(); + N.normalize(); + + for (int j = 0; j <= radialSeg; ++j) { + const double v = static_cast(j) / radialSeg * kTwoPi; + const double cx = -tube * ieee754::cos(v); + const double cy = tube * ieee754::sin(v); + + vertex.x = P1.x + (cx * N.x + cy * B.x); + vertex.y = P1.y + (cx * N.y + cy * B.y); + vertex.z = P1.z + (cx * N.z + cy * B.z); + + builder.positions.push_back(vertex.x); + builder.positions.push_back(vertex.y); + builder.positions.push_back(vertex.z); + + normal.subVectors(vertex, P1).normalize(); + builder.normals.push_back(normal.x); + builder.normals.push_back(normal.y); + builder.normals.push_back(normal.z); + + builder.uvs.push_back(static_cast(i) / tubularSeg); + builder.uvs.push_back(static_cast(j) / radialSeg); + } + } + + for (int j = 1; j <= tubularSeg; ++j) { + for (int i = 1; i <= radialSeg; ++i) { + const uint32_t a = (radialSeg + 1) * (j - 1) + (i - 1); + const uint32_t b = (radialSeg + 1) * j + (i - 1); + const uint32_t c = (radialSeg + 1) * j + i; + const uint32_t d = (radialSeg + 1) * (j - 1) + i; + + builder.indices.push_back(a); + builder.indices.push_back(b); + builder.indices.push_back(d); + + builder.indices.push_back(b); + builder.indices.push_back(c); + builder.indices.push_back(d); + } + } + + finish(*geometry, builder); + return geometry; +} + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/scene/geometries.h b/packages/runtime-native/src/engine/scene/geometries.h new file mode 100644 index 000000000..cc06f7b00 --- /dev/null +++ b/packages/runtime-native/src/engine/scene/geometries.h @@ -0,0 +1,85 @@ +#pragma once + +// The built-in geometry generators, ported from three@0.185.1 src/geometries/*.js. Every position, +// normal and uv array is a Float32BufferAttribute: three computes in binary64 and stores the float +// rounding, and so does this port. `parameters` carries the constructor arguments as JSON because a +// fixture reads the geometry's `parameters` object. + +#include "engine/scene/curves.h" +#include "engine/scene/geometry.h" + +#include +#include +#include + +namespace tn::engine { + +std::shared_ptr makePlaneGeometry(double width = 1, double height = 1, + double widthSegments = 1, double heightSegments = 1); +std::shared_ptr makeBoxGeometry(double width = 1, double height = 1, double depth = 1, + double widthSegments = 1, double heightSegments = 1, + double depthSegments = 1); +std::shared_ptr makeSphereGeometry(double radius = 1, double widthSegments = 32, + double heightSegments = 16, double phiStart = 0, + double phiLength = 6.283185307179586, + double thetaStart = 0, + double thetaLength = 3.141592653589793); +std::shared_ptr makeCylinderGeometry(double radiusTop = 1, double radiusBottom = 1, + double height = 1, double radialSegments = 32, + double heightSegments = 1, bool openEnded = false, + double thetaStart = 0, + double thetaLength = 6.283185307179586); +std::shared_ptr makeConeGeometry(double radius = 1, double height = 1, + double radialSegments = 32, double heightSegments = 1, + bool openEnded = false, double thetaStart = 0, + double thetaLength = 6.283185307179586); +std::shared_ptr makeCircleGeometry(double radius = 1, double segments = 32, + double thetaStart = 0, + double thetaLength = 6.283185307179586); +std::shared_ptr makeIcosahedronGeometry(double radius = 1, double detail = 0); +std::shared_ptr makeOctahedronGeometry(double radius = 1, double detail = 0); +std::shared_ptr makeDodecahedronGeometry(double radius = 1, double detail = 0); +std::shared_ptr makePolyhedronGeometry(const std::vector& vertices, + const std::vector& indices, + double radius = 1, double detail = 0); +std::shared_ptr makeCapsuleGeometry(double radius = 1, double height = 1, + double capSegments = 4, double radialSegments = 8, + double heightSegments = 1); +std::shared_ptr makeTorusGeometry(double radius = 1, double tube = 0.4, + double radialSegments = 12, double tubularSegments = 48, + double arc = 6.283185307179586, double thetaStart = 0, + double thetaLength = 6.283185307179586); +std::shared_ptr makeTorusKnotGeometry(double radius = 1, double tube = 0.4, + double tubularSegments = 64, double radialSegments = 8, + double p = 2, double q = 3); +std::shared_ptr makeRingGeometry(double innerRadius = 0.5, double outerRadius = 1, + double thetaSegments = 32, double phiSegments = 1, + double thetaStart = 0, + double thetaLength = 6.283185307179586); +/** three/addons RoundedBoxGeometry(width, height, depth, segments, radius). */ +std::shared_ptr makeRoundedBoxGeometry(double width = 1, double height = 1, double depth = 1, + double segments = 2, double radius = 0.1); + +/** `points` is the profile, at least two of them; three's own default profile is the caller's. */ +std::shared_ptr makeLatheGeometry(const std::vector& points, double segments = 12, + double phiStart = 0, + double phiLength = 6.283185307179586); + +std::shared_ptr makeTubeGeometry(const Curve& path, double tubularSegments = 64, + double radius = 1, double radialSegments = 8, + bool closed = false); + +/** One shape, or (`asArray`) an array of them with one group each, as three's ShapeGeometry. */ +std::shared_ptr makeShapeGeometry(const std::vector>& shapes, bool asArray, + double curveSegments = 12); + +/** three's ExtrudeGeometry options; an empty one takes three's default. extrudePath and UVGenerator are not carried. */ +struct ExtrudeOptions { + std::optional curveSegments, steps, depth, bevelThickness, bevelSize, bevelOffset, bevelSegments; + std::optional bevelEnabled; +}; + +std::shared_ptr makeExtrudeGeometry(const std::vector>& shapes, + const ExtrudeOptions& options); + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/scene/geometry.cpp b/packages/runtime-native/src/engine/scene/geometry.cpp new file mode 100644 index 000000000..ac2775856 --- /dev/null +++ b/packages/runtime-native/src/engine/scene/geometry.cpp @@ -0,0 +1,744 @@ +// BufferAttribute and BufferGeometry, ported from three@0.185.1 src/core/BufferAttribute.js and +// src/core/BufferGeometry.js. Every mutation keeps three's operation order; the array data lives in +// a BufferStore (PRD-504) so `needsUpdate` and `version` are the store's and the renderer uploads +// from it directly. + +#include "engine/scene/geometry.h" + +#include +#include +#include +#include +#include +#include +#include + +namespace tn::engine { + +namespace { + +uint64_t nextAttributeId() { + static uint64_t id = 0; + return id++; +} + +/** three's `arrayNeedsUint32`: the index buffer is Uint32 only when a value reaches 65535. */ +bool arrayNeedsUint32(const std::vector& values) { + for (uint32_t value : values) { + if (value >= 65535) return true; + } + return false; +} + +} // namespace + +// ECMAScript Number::toString(10) over the shortest round-trip digits: `100000` and `1e-7`, where +// std::to_chars alone writes `1e+05` and `1e-07`. +std::string jsNumber(double value) { + if (std::isnan(value)) return "NaN"; + if (value == 0) return "0"; // -0 too + if (std::isinf(value)) return value < 0 ? "-Infinity" : "Infinity"; + if (value < 0) return "-" + jsNumber(-value); + char buffer[40]; + const auto result = std::to_chars(buffer, buffer + sizeof buffer, value, std::chars_format::scientific); + const std::string text(buffer, result.ptr); // "d.ddde+XX" or "de-XX" + const size_t e = text.find('e'); + std::string digits = text.substr(0, e); + digits.erase(std::remove(digits.begin(), digits.end(), '.'), digits.end()); + const int k = static_cast(digits.size()); + const int n = std::stoi(text.substr(e + 1)) + 1; // value = 0.digits x 10^n + if (k <= n && n <= 21) return digits + std::string(static_cast(n - k), '0'); + if (0 < n && n <= 21) return digits.substr(0, static_cast(n)) + "." + digits.substr(static_cast(n)); + if (-6 < n && n <= 0) return "0." + std::string(static_cast(-n), '0') + digits; + const int exponent = n - 1; + const std::string mantissa = k == 1 ? digits : digits.substr(0, 1) + "." + digits.substr(1); + return mantissa + "e" + (exponent < 0 ? "-" : "+") + std::to_string(std::abs(exponent)); +} + +namespace { + +/** JSON.stringify's number form: Number::toString, and null for NaN and the infinities. */ +std::string jsonNumber(double value) { + return std::isfinite(value) ? jsNumber(value) : "null"; +} + +} // namespace + +// ------------------------------------------------------------------- BufferAttribute + +BufferAttribute::BufferAttribute(Scalar scalar, uint64_t count, int itemSize, bool normalized) + : store(std::make_shared(scalar, count)), + itemSize(itemSize), + normalized(normalized), + id(nextAttributeId()) {} + +std::shared_ptr BufferAttribute::fromFloats(const std::vector& values, + int itemSize, bool normalized) { + return fromDoubles(Scalar::F32, values, itemSize, normalized); +} + +namespace { + +/** ECMAScript ToInt8/16/32 and ToUint8/16/32: truncate, wrap modulo 2^bits, then read as signed. */ +int64_t jsToInteger(double value, int bits, bool isSigned) { + // In range, truncation is the whole conversion; NaN fails both comparisons and falls through. + const double lo = isSigned ? -std::ldexp(1.0, bits - 1) : 0.0; + const double hi = isSigned ? std::ldexp(1.0, bits - 1) : std::ldexp(1.0, bits); + if (value > lo - 1 && value < hi) return static_cast(value); + if (!std::isfinite(value)) return 0; + const double modulus = std::ldexp(1.0, bits); + double wrapped = std::fmod(std::trunc(value), modulus); + if (wrapped < 0) wrapped += modulus; + if (isSigned && wrapped >= modulus / 2) wrapped -= modulus; + return static_cast(wrapped); +} + +// One typed write loop for a freshly sized store: `values.size()` equals the store's count, so +// the per-element bounds check and validate of `setRaw` are dead weight over a million elements. +template +void fillStore(BufferStore& store, const std::vector& values, Convert convert) { + std::byte* out = store.data(); + for (size_t i = 0; i < values.size(); ++i) { + const T value = convert(values[i]); + std::memcpy(out + i * sizeof(T), &value, sizeof(T)); + } +} + +template +T load(const BufferStore& store, uint64_t element) { + T value{}; + store.read(element * sizeof(T), &value, sizeof(T)); + return value; +} + +template +void storeValue(BufferStore& store, uint64_t element, T value) { + store.write(element * sizeof(T), &value, sizeof(T)); +} + +} // namespace + +std::shared_ptr BufferAttribute::fromDoubles(Scalar scalar, + const std::vector& values, + int itemSize, bool normalized) { + auto attribute = std::make_shared(scalar, values.size(), itemSize, normalized); + BufferStore& store = *attribute->store; + switch (scalar) { + case Scalar::F32: fillStore(store, values, [](double v) { return static_cast(v); }); break; + case Scalar::F64: fillStore(store, values, [](double v) { return v; }); break; + case Scalar::I8: fillStore(store, values, [](double v) { return static_cast(jsToInteger(v, 8, true)); }); break; + case Scalar::U8: fillStore(store, values, [](double v) { return static_cast(jsToInteger(v, 8, false)); }); break; + case Scalar::I16: fillStore(store, values, [](double v) { return static_cast(jsToInteger(v, 16, true)); }); break; + case Scalar::U16: fillStore(store, values, [](double v) { return static_cast(jsToInteger(v, 16, false)); }); break; + case Scalar::I32: fillStore(store, values, [](double v) { return static_cast(jsToInteger(v, 32, true)); }); break; + case Scalar::U32: fillStore(store, values, [](double v) { return static_cast(jsToInteger(v, 32, false)); }); break; + } + return attribute; +} + +std::shared_ptr BufferAttribute::fromIndices(const std::vector& values) { + const Scalar scalar = arrayNeedsUint32(values) ? Scalar::U32 : Scalar::U16; + auto attribute = std::make_shared(scalar, values.size(), 1); + BufferStore& store = *attribute->store; + if (scalar == Scalar::U32) fillStore(store, values, [](uint32_t v) { return v; }); + else fillStore(store, values, [](uint32_t v) { return static_cast(v); }); + return attribute; +} + +// A typed array read: NaN past the end (where JS reads `undefined`, which arithmetic turns to NaN), +// never uninitialised bytes. +double BufferAttribute::raw(uint64_t elementIndex) const { + if (elementIndex >= store->count()) return std::numeric_limits::quiet_NaN(); + switch (store->scalar()) { + case Scalar::F32: return load(*store, elementIndex); + case Scalar::F64: return load(*store, elementIndex); + case Scalar::I8: return load(*store, elementIndex); + case Scalar::U8: return load(*store, elementIndex); + case Scalar::I16: return load(*store, elementIndex); + case Scalar::U16: return load(*store, elementIndex); + case Scalar::I32: return load(*store, elementIndex); + case Scalar::U32: return load(*store, elementIndex); + } + return std::numeric_limits::quiet_NaN(); +} + +// A typed array write: Math.fround for Float32, ToIntN wrapping for the integer arrays, and a +// write past the end is ignored, as JS ignores it. +void BufferAttribute::setRaw(uint64_t elementIndex, double value) { + if (elementIndex >= store->count()) return; + switch (store->scalar()) { + case Scalar::F32: return storeValue(*store, elementIndex, static_cast(value)); + case Scalar::F64: return storeValue(*store, elementIndex, value); + case Scalar::I8: return storeValue(*store, elementIndex, static_cast(jsToInteger(value, 8, true))); + case Scalar::U8: return storeValue(*store, elementIndex, static_cast(jsToInteger(value, 8, false))); + case Scalar::I16: return storeValue(*store, elementIndex, static_cast(jsToInteger(value, 16, true))); + case Scalar::U16: return storeValue(*store, elementIndex, static_cast(jsToInteger(value, 16, false))); + case Scalar::I32: return storeValue(*store, elementIndex, static_cast(jsToInteger(value, 32, true))); + case Scalar::U32: return storeValue(*store, elementIndex, static_cast(jsToInteger(value, 32, false))); + } +} + +// three's MathUtils.denormalize / normalize for each typed array a normalized attribute may use. +double BufferAttribute::denormalize(double value) const { + if (!normalized) return value; + switch (store->scalar()) { + case Scalar::U32: return value / 4294967295.0; + case Scalar::U16: return value / 65535.0; + case Scalar::U8: return value / 255.0; + case Scalar::I32: return std::max(value / 2147483647.0, -1.0); + case Scalar::I16: return std::max(value / 32767.0, -1.0); + case Scalar::I8: return std::max(value / 127.0, -1.0); + default: return value; // Float32Array; Float64Array is refused when an attribute is made + } +} + +double BufferAttribute::normalize(double value) const { + if (!normalized) return value; + switch (store->scalar()) { + case Scalar::U32: return jsRound(value * 4294967295.0); + case Scalar::U16: return jsRound(value * 65535.0); + case Scalar::U8: return jsRound(value * 255.0); + case Scalar::I32: return jsRound(value * 2147483647.0); + case Scalar::I16: return jsRound(value * 32767.0); + case Scalar::I8: return jsRound(value * 127.0); + default: return value; + } +} + +// index * itemSize + component without wrapping: a caller-supplied index can be anything, and a +// product that wrapped would land back inside the array. +bool BufferAttribute::element(uint64_t index, int component, uint64_t& out) const { + if (component < 0 || itemSize <= 0) return false; + const uint64_t max = std::numeric_limits::max(); + if (index > max / static_cast(itemSize)) return false; + const uint64_t scaled = index * static_cast(itemSize); + if (static_cast(component) > max - scaled) return false; + out = scaled + static_cast(component); + return out < store->count(); +} + +double BufferAttribute::getComponent(uint64_t index, int component) const { + uint64_t at = 0; + return element(index, component, at) ? denormalize(raw(at)) : std::numeric_limits::quiet_NaN(); +} + +BufferAttribute& BufferAttribute::setComponent(uint64_t index, int component, double value) { + uint64_t at = 0; + if (element(index, component, at)) setRaw(at, normalize(value)); + return *this; +} + +double BufferAttribute::getX(uint64_t index) const { return getComponent(index, 0); } +double BufferAttribute::getY(uint64_t index) const { return getComponent(index, 1); } +double BufferAttribute::getZ(uint64_t index) const { return getComponent(index, 2); } +double BufferAttribute::getW(uint64_t index) const { return getComponent(index, 3); } + +BufferAttribute& BufferAttribute::setX(uint64_t index, double x) { return setComponent(index, 0, x); } +BufferAttribute& BufferAttribute::setY(uint64_t index, double y) { return setComponent(index, 1, y); } +BufferAttribute& BufferAttribute::setZ(uint64_t index, double z) { return setComponent(index, 2, z); } +BufferAttribute& BufferAttribute::setW(uint64_t index, double w) { return setComponent(index, 3, w); } + +BufferAttribute& BufferAttribute::setXY(uint64_t index, double x, double y) { + index *= static_cast(itemSize); + setRaw(index + 0, normalize(x)); + setRaw(index + 1, normalize(y)); + return *this; +} + +BufferAttribute& BufferAttribute::setXYZ(uint64_t index, double x, double y, double z) { + if (float* at = floatXYZ(index)) { + const float xyz[3] = {static_cast(x), static_cast(y), static_cast(z)}; + std::memcpy(at, xyz, sizeof(xyz)); + return *this; + } + index *= static_cast(itemSize); + setRaw(index + 0, normalize(x)); + setRaw(index + 1, normalize(y)); + setRaw(index + 2, normalize(z)); + return *this; +} + +BufferAttribute& BufferAttribute::setXYZW(uint64_t index, double x, double y, double z, double w) { + index *= static_cast(itemSize); + setRaw(index + 0, normalize(x)); + setRaw(index + 1, normalize(y)); + setRaw(index + 2, normalize(z)); + setRaw(index + 3, normalize(w)); + return *this; +} + +// The three floats of an in-range item of a Float32, unnormalized attribute with itemSize >= 3 (the +// position and normal layout): the element path converts these exactly as a direct float read does. +// The const form reads, so the store's write count holds; the other is a write and moves it. +const float* BufferAttribute::floatXYZ(uint64_t index) const { + if (store->scalar() != Scalar::F32 || normalized || itemSize < 3) return nullptr; + const uint64_t stride = static_cast(itemSize) * sizeof(float); + if (index >= store->byteLength() / stride) return nullptr; + return reinterpret_cast(std::as_const(*store).data() + index * stride); +} + +float* BufferAttribute::floatXYZ(uint64_t index) { + const float* at = std::as_const(*this).floatXYZ(index); + if (at != nullptr) (void)store->data(); + return const_cast(at); +} + +Vector3& BufferAttribute::getXYZ(uint64_t index, Vector3& target) const { + if (const float* at = floatXYZ(index)) { + float xyz[3]; + std::memcpy(xyz, at, sizeof(xyz)); + target.x = xyz[0]; + target.y = xyz[1]; + target.z = xyz[2]; + return target; + } + target.x = getX(index); + target.y = getY(index); + target.z = getZ(index); + return target; +} + +BufferAttribute& BufferAttribute::copyAt(uint64_t index1, const BufferAttribute& attribute, + uint64_t index2) { + index1 *= static_cast(itemSize); + index2 *= static_cast(attribute.itemSize); + for (int i = 0; i < itemSize; ++i) setRaw(index1 + static_cast(i), attribute.raw(index2 + i)); + return *this; +} + +BufferAttribute& BufferAttribute::applyMatrix3(const Matrix3& m) { + Vector3 vector; + if (itemSize == 2) { + for (uint64_t i = 0; i < count(); ++i) { + Vector2 v2(getX(i), getY(i)); + v2.applyMatrix3(m); + setXY(i, v2.x, v2.y); + } + } else if (itemSize == 3) { + for (uint64_t i = 0; i < count(); ++i) { + getXYZ(i, vector).applyMatrix3(m); + setXYZ(i, vector.x, vector.y, vector.z); + } + } + return *this; +} + +BufferAttribute& BufferAttribute::applyMatrix4(const Matrix4& m) { + Vector3 vector; + for (uint64_t i = 0, n = count(); i < n; ++i) { + getXYZ(i, vector).applyMatrix4(m); + setXYZ(i, vector.x, vector.y, vector.z); + } + return *this; +} + +BufferAttribute& BufferAttribute::applyNormalMatrix(const Matrix3& m) { + Vector3 vector; + for (uint64_t i = 0, n = count(); i < n; ++i) { + getXYZ(i, vector).applyNormalMatrix(m); + setXYZ(i, vector.x, vector.y, vector.z); + } + return *this; +} + +BufferAttribute& BufferAttribute::transformDirection(const Matrix4& m) { + Vector3 vector; + for (uint64_t i = 0, n = count(); i < n; ++i) { + getXYZ(i, vector).transformDirection(m); + setXYZ(i, vector.x, vector.y, vector.z); + } + return *this; +} + +std::vector BufferAttribute::toNumbers() const { + std::vector values; + values.reserve(store->count()); + for (uint64_t i = 0; i < store->count(); ++i) values.push_back(raw(i)); + return values; +} + +// -------------------------------------------------------------------- BufferGeometry + +uint64_t BufferGeometry::nextId() { + static uint64_t id = 0; + return id++; +} + +void BufferGeometry::setIndex(const std::shared_ptr& attribute) { + index = attribute; + bumpRevision(); +} + +void BufferGeometry::setIndexFromArray(const std::vector& values) { + setIndex(BufferAttribute::fromIndices(values)); +} + +void BufferGeometry::setAttribute(const std::string& name, std::shared_ptr attribute) { + attributes[name] = std::move(attribute); + bumpRevision(); +} + +std::shared_ptr BufferGeometry::getAttribute(const std::string& name) const { + const auto it = attributes.find(name); + return it == attributes.end() ? nullptr : it->second; +} + +bool BufferGeometry::deleteAttribute(const std::string& name) { + const bool erased = attributes.erase(name) > 0; + if (erased) bumpRevision(); + return erased; +} + +bool BufferGeometry::hasAttribute(const std::string& name) const { + return attributes.find(name) != attributes.end(); +} + +void BufferGeometry::addGroup(double start, double count, double materialIndex) { + groups.push_back(GeometryGroup{start, count, materialIndex}); + bumpRevision(); +} + +void BufferGeometry::clearGroups() { + groups.clear(); + bumpRevision(); +} + +void BufferGeometry::setDrawRange(double start, double count) { + drawRange.start = start; + drawRange.count = count; + bumpRevision(); +} + +Box3& Box3::setFromBufferAttribute(const BufferAttribute& attribute) { + makeEmpty(); + Vector3 point; + for (uint64_t i = 0, n = attribute.count(); i < n; ++i) expandByPoint(attribute.getXYZ(i, point)); + return *this; +} + +void BufferGeometry::computeBoundingBox() { + if (boundingBox == nullptr) boundingBox = std::make_shared(); + boundingBox->makeEmpty(); + const std::shared_ptr position = getAttribute("position"); + if (position == nullptr) return; + boundingBox->setFromBufferAttribute(*position); + Vector3 point; + Box3 morphBox; + for (const auto& morph : morphPositions) { + morphBox.setFromBufferAttribute(*morph); + if (morphTargetsRelative) { + boundingBox->expandByPoint(point.addVectors(boundingBox->min, morphBox.min)); + boundingBox->expandByPoint(point.addVectors(boundingBox->max, morphBox.max)); + } else { + boundingBox->expandByPoint(morphBox.min); + boundingBox->expandByPoint(morphBox.max); + } + } +} + +void BufferGeometry::computeBoundingSphere() { + if (boundingSphere == nullptr) boundingSphere = std::make_shared(); + const std::shared_ptr position = getAttribute("position"); + if (position == nullptr) return; + Vector3& center = boundingSphere->center; + Box3 box; + box.makeEmpty(); + Vector3 point; + const uint64_t vertices = position->count(); + for (uint64_t i = 0; i < vertices; ++i) box.expandByPoint(position->getXYZ(i, point)); + box.getCenter(center); + double maxRadiusSq = 0; + for (uint64_t i = 0; i < vertices; ++i) { + position->getXYZ(i, point); + // Math.max propagates NaN; std::max would drop it and report a finite radius. + const double d = center.distanceToSquared(point); + maxRadiusSq = std::isnan(maxRadiusSq) || std::isnan(d) ? std::numeric_limits::quiet_NaN() : std::max(maxRadiusSq, d); + } + boundingSphere->radius = std::sqrt(maxRadiusSq); +} + +void BufferGeometry::computeVertexNormals() { + const std::shared_ptr position = getAttribute("position"); + if (position == nullptr) return; + std::shared_ptr normal = getAttribute("normal"); + if (normal == nullptr || normal->count() != position->count()) { + normal = BufferAttribute::fromFloats(std::vector(position->count() * 3, 0.0), 3); + setAttribute("normal", normal); + } else { + for (uint64_t i = 0; i < normal->count(); ++i) normal->setXYZ(i, 0, 0, 0); + } + + Vector3 pA, pB, pC, nA, nB, nC, cb, ab; + if (index != nullptr) { + for (uint64_t i = 0; i < index->count(); i += 3) { + const uint64_t vA = static_cast(index->getX(i + 0)); + const uint64_t vB = static_cast(index->getX(i + 1)); + const uint64_t vC = static_cast(index->getX(i + 2)); + position->getXYZ(vA, pA); + position->getXYZ(vB, pB); + position->getXYZ(vC, pC); + cb.subVectors(pC, pB); + ab.subVectors(pA, pB); + cb.cross(ab); + normal->getXYZ(vA, nA); + normal->getXYZ(vB, nB); + normal->getXYZ(vC, nC); + nA.add(cb); + nB.add(cb); + nC.add(cb); + normal->setXYZ(vA, nA.x, nA.y, nA.z); + normal->setXYZ(vB, nB.x, nB.y, nB.z); + normal->setXYZ(vC, nC.x, nC.y, nC.z); + } + } else { + for (uint64_t i = 0; i < position->count(); i += 3) { + position->getXYZ(i + 0, pA); + position->getXYZ(i + 1, pB); + position->getXYZ(i + 2, pC); + cb.subVectors(pC, pB); + ab.subVectors(pA, pB); + cb.cross(ab); + normal->setXYZ(i + 0, cb.x, cb.y, cb.z); + normal->setXYZ(i + 1, cb.x, cb.y, cb.z); + normal->setXYZ(i + 2, cb.x, cb.y, cb.z); + } + } + normalizeNormals(); + normal->setNeedsUpdate(); +} + +void BufferGeometry::normalizeNormals() { + std::shared_ptr normals = getAttribute("normal"); + if (normals == nullptr) return; + Vector3 vector; + for (uint64_t i = 0, n = normals->count(); i < n; ++i) { + normals->getXYZ(i, vector).normalize(); + normals->setXYZ(i, vector.x, vector.y, vector.z); + } +} + +std::shared_ptr BufferAttribute::clone() const { + auto copy = std::make_shared(store->scalar(), store->count(), itemSize, normalized); + copy->store->write(0, std::as_const(*store).data(), store->byteLength()); + copy->name = name; + copy->usage = usage; + copy->gpuType = gpuType; + copy->perInstance = perInstance; + return copy; +} + +namespace { + +std::shared_ptr cloneAttribute(const BufferAttribute& source) { return source.clone(); } + +} // namespace + +std::shared_ptr BufferGeometry::clone() const { + auto geometry = std::make_shared(); + geometry->type = type; + geometry->parameters = parameters; + geometry->copy(*this); + return geometry; +} + +BufferGeometry& BufferGeometry::copy(const BufferGeometry& source) { + index = source.index ? source.index->clone() : nullptr; + attributes.clear(); + for (const auto& [name, attribute] : source.attributes) setAttribute(name, attribute->clone()); + morphPositions.clear(); + morphNormals.clear(); + for (const auto& target : source.morphPositions) morphPositions.push_back(target->clone()); + for (const auto& target : source.morphNormals) morphNormals.push_back(target->clone()); + morphTargetsRelative = source.morphTargetsRelative; + instanced = source.instanced; + instanceCount = source.instanceCount; + groups = source.groups; + boundingBox = source.boundingBox ? std::make_shared(*source.boundingBox) : nullptr; + boundingSphere = source.boundingSphere ? std::make_shared(*source.boundingSphere) : nullptr; + drawRange = source.drawRange; + name = source.name; + bumpRevision(); + return *this; +} + +void BufferGeometry::dispose() { + if (index) index->store->releaseGpuCopy(); + for (const auto& [name, attribute] : attributes) attribute->store->releaseGpuCopy(); + for (const auto& target : morphPositions) target->store->releaseGpuCopy(); + for (const auto& target : morphNormals) target->store->releaseGpuCopy(); +} + +std::shared_ptr BufferGeometry::toNonIndexed() const { + if (index == nullptr) return nullptr; + auto geometry = std::make_shared(); + const std::vector indices = index->toNumbers(); + for (const auto& [name, attribute] : attributes) { + // Raw element copies, as three's convertBufferAttribute does (array2[i] = array[j]): reading + // through getComponent would denormalize and fromDoubles would not re-normalize. + const uint64_t size = static_cast(attribute->itemSize); + auto copy = std::make_shared(attribute->store->scalar(), indices.size() * size, + attribute->itemSize, attribute->normalized); + // An in-range item is its bytes; only an index past the end goes element by element. + const uint64_t elementBytes = scalarSize(attribute->store->scalar()); + const uint64_t itemBytes = size * elementBytes; + const uint64_t items = attribute->count(); + std::byte* to = copy->store->data(); + const std::byte* from = std::as_const(*attribute->store).data(); + uint64_t out = 0; + for (const double vertex : indices) { + const auto item = static_cast(vertex); + if (item < items) { + std::memcpy(to + out * elementBytes, from + item * itemBytes, itemBytes); + out += size; + } else { + for (uint64_t j = 0; j < size; ++j) copy->setRaw(out++, attribute->raw(item * size + j)); + } + } + geometry->setAttribute(name, copy); + } + for (const GeometryGroup& group : groups) { + geometry->addGroup(group.start, group.count, group.materialIndex); + } + return geometry; +} + +std::string BufferGeometry::mergeFrom(const std::vector& parts, bool indexed, + const std::vector& names) { + std::vector> lists; + for (const std::string& name : names) { + auto& list = lists.emplace_back(); + for (const BufferGeometry* part : parts) { + const auto it = part->attributes.find(name); + if (it == part->attributes.end()) return "?"; + const BufferAttribute& attribute = *it->second; + if (attribute.store->count() != attribute.count() * static_cast(attribute.itemSize)) return "?"; + list.push_back(&attribute); + } + } + if (indexed) { + std::vector values; + double offset = 0; + for (const BufferGeometry* part : parts) { + const auto position = part->attributes.find("position"); + if (part->index == nullptr || position == part->attributes.end()) return "?"; + const BufferAttribute& source = *part->index; + for (uint64_t j = 0, count = source.count(); j < count; ++j) values.push_back(source.getX(j) + offset); + offset += static_cast(position->second->count()); + } + const bool wide = std::any_of(values.begin(), values.end(), [](double v) { return v >= 65535; }); + setIndex(BufferAttribute::fromDoubles(wide ? Scalar::U32 : Scalar::U16, values, 1)); + } + for (size_t n = 0; n < names.size(); ++n) { + const BufferAttribute& first = *lists[n].front(); + uint64_t total = 0; + for (const BufferAttribute* attribute : lists[n]) { + const char* field = attribute->store->scalar() != first.store->scalar() ? "array" + : attribute->itemSize != first.itemSize ? "itemSize" + : attribute->normalized != first.normalized ? "normalized" + : attribute->gpuType != first.gpuType ? "gpuType" + : nullptr; + if (field != nullptr) return std::string(field) + '\n' + names[n]; + total += attribute->store->count(); + } + auto merged = std::make_shared(first.store->scalar(), total, first.itemSize, first.normalized); + merged->gpuType = first.gpuType; + std::byte* to = merged->store->data(); + for (const BufferAttribute* attribute : lists[n]) { + const uint64_t bytes = attribute->store->byteLength(); + if (bytes != 0) std::memcpy(to, std::as_const(*attribute->store).data(), bytes); + to += bytes; + } + setAttribute(names[n], std::move(merged)); + } + return ""; +} + +BufferGeometry& BufferGeometry::applyMatrix4(const Matrix4& matrix) { + const std::shared_ptr position = getAttribute("position"); + if (position != nullptr) { + position->applyMatrix4(matrix); + position->setNeedsUpdate(); + } + const std::shared_ptr normal = getAttribute("normal"); + if (normal != nullptr) { + Matrix3 normalMatrix; + normalMatrix.getNormalMatrix(matrix); + normal->applyNormalMatrix(normalMatrix); + normal->setNeedsUpdate(); + } + const std::shared_ptr tangent = getAttribute("tangent"); + if (tangent != nullptr) { + tangent->transformDirection(matrix); + tangent->setNeedsUpdate(); + } + if (boundingBox != nullptr) computeBoundingBox(); + if (boundingSphere != nullptr) computeBoundingSphere(); + transformed = true; + bumpRevision(); + return *this; +} + +BufferGeometry& BufferGeometry::translate(double x, double y, double z) { + Matrix4 matrix; + matrix.makeTranslation(x, y, z); + return applyMatrix4(matrix); +} + +BufferGeometry& BufferGeometry::rotateX(double angle) { + Matrix4 matrix; + matrix.makeRotationX(angle); + return applyMatrix4(matrix); +} + +BufferGeometry& BufferGeometry::rotateY(double angle) { + Matrix4 matrix; + matrix.makeRotationY(angle); + return applyMatrix4(matrix); +} + +BufferGeometry& BufferGeometry::rotateZ(double angle) { + Matrix4 matrix; + matrix.makeRotationZ(angle); + return applyMatrix4(matrix); +} + +BufferGeometry& BufferGeometry::scale(double x, double y, double z) { + Matrix4 matrix; + matrix.makeScale(x, y, z); + return applyMatrix4(matrix); +} + +BufferGeometry& BufferGeometry::center() { + computeBoundingBox(); + Vector3 offset; + boundingBox->getCenter(offset); + offset.negate(); + return translate(offset.x, offset.y, offset.z); +} + +std::string BufferGeometry::parametersJson() const { + if (parameters.empty()) return {}; + std::string json = "{"; + bool first = true; + for (const auto& [name, value] : parameters) { + if (!first) json += ","; + first = false; + json += "\"" + name + "\":" + value; + } + json += "}"; + return json; +} + +std::string BufferGeometry::groupsJson() const { + std::string json = "["; + for (size_t i = 0; i < groups.size(); ++i) { + if (i) json += ","; + json += "{\"count\":" + jsonNumber(groups[i].count) + + ",\"materialIndex\":" + jsonNumber(groups[i].materialIndex) + + ",\"start\":" + jsonNumber(groups[i].start) + "}"; + } + json += "]"; + return json; +} + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/scene/geometry.h b/packages/runtime-native/src/engine/scene/geometry.h new file mode 100644 index 000000000..b54022ba0 --- /dev/null +++ b/packages/runtime-native/src/engine/scene/geometry.h @@ -0,0 +1,206 @@ +#pragma once + +// BufferAttribute and BufferGeometry, ported from three@0.185.1 src/core/BufferAttribute.js and +// src/core/BufferGeometry.js. +// +// Ownership: the attribute's `array` is a tn::engine::BufferStore held by std::shared_ptr, the same +// storage PRD-504 defined. `needsUpdate`, `version`, `addUpdateRange`, `clearUpdateRanges` and +// `updateRanges` are the store's, so the renderer's GeometryCache uploads from that store by its +// version and never a copy. A fixture or a caller reads the same bytes the renderer would. +// +// Not ported, and why: +// - Interleaved/Instanced/GL/Float16 buffer attributes: no native backend consumes them yet +// (PRD-508 phase 3). +// - `onUpload`/`onUploadCallback`, `toJSON`, `clone` and `dispose`: a callback, a serializer and a +// GPU lifecycle that belong to the renderer (PRD-514), not the object model. +// - BufferGeometry's `setFromPoints`, `computeTangents`, `setIndirect`/`getIndirect`, `lookAt`, +// `applyQuaternion`, `toJSON`: tangents and the indirect draw buffer are later work; the rest is +// a serializer or a call the caller can write. + +#include "engine/foundation/buffers.h" +#include "engine/foundation/math/Matrix.h" +#include "engine/foundation/math/Primitives.h" +#include "engine/foundation/math/Vector.h" + +#include +#include +#include +#include +#include +#include +#include + +namespace tn::engine { + +/** ECMAScript Number::toString(10): how a JS number prints, as JSON.stringify writes it. */ +std::string jsNumber(double value); + +/** three's BufferAttribute. The data lives in `store`; `itemSize` groups it per vertex. */ +class BufferAttribute { +public: + BufferAttribute(Scalar scalar, uint64_t count, int itemSize, bool normalized = false); + + /** Values rounded to `scalar` on the way in, as a typed-array constructor does in three. */ + static std::shared_ptr fromDoubles(Scalar scalar, const std::vector& values, + int itemSize, bool normalized = false); + /** A `Float32BufferAttribute` from values computed in binary64, rounded to float on the way in. */ + static std::shared_ptr fromFloats(const std::vector& values, int itemSize, + bool normalized = false); + /** A `Uint16BufferAttribute` or `Uint32BufferAttribute`, chosen by three's arrayNeedsUint32. */ + static std::shared_ptr fromIndices(const std::vector& values); + + std::shared_ptr store; + int itemSize = 1; + bool normalized = false; + uint32_t usage = 35044; // StaticDrawUsage + uint32_t gpuType = 1015; // FloatType + std::string name; + uint64_t id = 0; + /** three's InstancedBufferAttribute: read once per instance (meshPerAttribute 1), not per vertex. */ + bool perInstance = false; + + [[nodiscard]] uint64_t count() const { return store->count() / static_cast(itemSize); } + [[nodiscard]] uint32_t version() const { return store->version(); } + void setNeedsUpdate() { store->needsUpdate(); } + void addUpdateRange(uint64_t start, uint64_t count) { store->addUpdateRange(start, count); } + void clearUpdateRanges() { store->clearUpdateRanges(); } + [[nodiscard]] std::span updateRanges() const { return store->updateRanges(); } + + /** The element `index * itemSize + component`, false when it is outside the array (or wraps). */ + [[nodiscard]] bool element(uint64_t index, int component, uint64_t& out) const; + [[nodiscard]] double getComponent(uint64_t index, int component) const; + BufferAttribute& setComponent(uint64_t index, int component, double value); + [[nodiscard]] double getX(uint64_t index) const; + [[nodiscard]] double getY(uint64_t index) const; + [[nodiscard]] double getZ(uint64_t index) const; + [[nodiscard]] double getW(uint64_t index) const; + BufferAttribute& setX(uint64_t index, double x); + BufferAttribute& setY(uint64_t index, double y); + BufferAttribute& setZ(uint64_t index, double z); + BufferAttribute& setW(uint64_t index, double w); + BufferAttribute& setXY(uint64_t index, double x, double y); + BufferAttribute& setXYZ(uint64_t index, double x, double y, double z); + BufferAttribute& setXYZW(uint64_t index, double x, double y, double z, double w); + Vector3& getXYZ(uint64_t index, Vector3& target) const; + + BufferAttribute& copyAt(uint64_t index1, const BufferAttribute& attribute, uint64_t index2); + BufferAttribute& applyMatrix3(const Matrix3& m); + BufferAttribute& applyMatrix4(const Matrix4& m); + BufferAttribute& applyNormalMatrix(const Matrix3& m); + BufferAttribute& transformDirection(const Matrix4& m); + + /** three's clone(): a new array of the same type holding the same elements, and the settings + * (name, usage, gpuType). */ + [[nodiscard]] std::shared_ptr clone() const; + + /** The typed array as plain doubles, exactly what `Array.from(attribute.array)` answers. */ + [[nodiscard]] std::vector toNumbers() const; + + /** `attribute.array[i]`: the stored element (NaN past the end, as JS reads undefined). */ + [[nodiscard]] double raw(uint64_t elementIndex) const; + /** `attribute.array[i] = value`, converted as the typed array converts; ignored past the end. */ + void setRaw(uint64_t elementIndex, double value); + +private: + [[nodiscard]] const float* floatXYZ(uint64_t index) const; + [[nodiscard]] float* floatXYZ(uint64_t index); + [[nodiscard]] double denormalize(double value) const; + [[nodiscard]] double normalize(double value) const; +}; + +/** three's BufferGeometry group: one draw call's slice of the index buffer. */ +/** Numbers as JS holds them: `addGroup(0, Infinity)` is valid three and keeps its Infinity. */ +struct GeometryGroup { + double start = 0; + double count = 0; + double materialIndex = 0; +}; + +/** three's drawRange: `count` defaults to Infinity, as the reference leaves it. */ +struct DrawRange { + double start = 0; + double count = std::numeric_limits::infinity(); +}; + +/** three's BufferGeometry: attributes, index, groups, bounds and the mutation methods on them. */ +class BufferGeometry { +public: + static uint64_t nextId(); + + std::map> attributes; + std::shared_ptr index; + // three's morphAttributes.position / .normal (one attribute per target) and morphTargetsRelative. + std::vector> morphPositions; + std::vector> morphNormals; + bool morphTargetsRelative = false; + /** three's InstancedBufferGeometry: drawn instanceCount times (Infinity: as many as its + * per-instance attributes hold). */ + bool instanced = false; + double instanceCount = std::numeric_limits::infinity(); + std::vector groups; + DrawRange drawRange; + std::shared_ptr boundingBox; + std::shared_ptr boundingSphere; + std::map parameters; // already-JSON values, keyed by parameter name + std::string name; + std::string type = "BufferGeometry"; + uint64_t id = 0; + bool transformed = false; + + BufferGeometry() : id(nextId()) {} + + [[nodiscard]] uint64_t revision() const { return revision_; } + void bumpRevision() { ++revision_; } + + [[nodiscard]] std::shared_ptr getIndex() const { return index; } + void setIndex(const std::shared_ptr& attribute); + void setIndexFromArray(const std::vector& values); + + void setAttribute(const std::string& name, std::shared_ptr attribute); + [[nodiscard]] std::shared_ptr getAttribute(const std::string& name) const; + bool deleteAttribute(const std::string& name); + [[nodiscard]] bool hasAttribute(const std::string& name) const; + + void addGroup(double start, double count, double materialIndex = 0); + void clearGroups(); + void setDrawRange(double start, double count); + + void computeBoundingBox(); + void computeBoundingSphere(); + void computeVertexNormals(); + void normalizeNormals(); + [[nodiscard]] std::shared_ptr toNonIndexed() const; + /** + * three's BufferGeometryUtils.mergeGeometries for the index (when `indexed`) and the attributes + * `names` of `parts`, set on this geometry; groups and morph targets stay the caller's. Answers "" + * when merged, mergeAttributes' first mismatched field and '\n' and the attribute name when three + * refuses, and "?" when a part lacks the index or an attribute, or holds an array that is not + * whole items: the caller merges those itself. + */ + std::string mergeFrom(const std::vector& parts, bool indexed, + const std::vector& names); + /** three's `clone()`: `copy` into a new geometry of the same type and parameters. */ + [[nodiscard]] std::shared_ptr clone() const; + /** three's `copy(source)`: every attribute, index and morph target copied, groups, bounds and draw range. */ + BufferGeometry& copy(const BufferGeometry& source); + /** three's `dispose()`: the renderer lets the GPU copies go; the CPU data stays usable. */ + void dispose(); + + BufferGeometry& applyMatrix4(const Matrix4& matrix); + BufferGeometry& translate(double x, double y, double z); + BufferGeometry& rotateX(double angle); + BufferGeometry& rotateY(double angle); + BufferGeometry& rotateZ(double angle); + BufferGeometry& scale(double x, double y, double z); + BufferGeometry& center(); + + /** three's `parameters` object as canonical JSON, or empty when this geometry has none. */ + [[nodiscard]] std::string parametersJson() const; + /** three's `groups` array as canonical JSON. */ + [[nodiscard]] std::string groupsJson() const; + +private: + uint64_t revision_ = 0; +}; + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/scene/lights.cpp b/packages/runtime-native/src/engine/scene/lights.cpp new file mode 100644 index 000000000..2f39acf25 --- /dev/null +++ b/packages/runtime-native/src/engine/scene/lights.cpp @@ -0,0 +1,23 @@ +#include "engine/scene/lights.h" + +namespace tn::engine { + +DirectionalLight::DirectionalLight(Color c, double i) + : Light(c, i), target(std::make_shared()) { + position.copy(Object3D::defaultUp); // three: this.position.copy( Object3D.DEFAULT_UP ) + updateMatrix(); +} + +SpotLight::SpotLight(Color c, double i, double d, double a, double p, double decayValue) + : Light(c, i), distance(d), angle(a), penumbra(p), decay(decayValue), ownTarget(std::make_unique()), + target(ownTarget.get()) { + position.copy(Object3D::defaultUp); // three: this.position.copy( Object3D.DEFAULT_UP ) + updateMatrix(); +} + +HemisphereLight::HemisphereLight(Color sky, Color ground, double i) : Light(sky, i), groundColor(ground) { + position.copy(Object3D::defaultUp); + updateMatrix(); +} + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/scene/lights.h b/packages/runtime-native/src/engine/scene/lights.h new file mode 100644 index 000000000..c1de7d9c2 --- /dev/null +++ b/packages/runtime-native/src/engine/scene/lights.h @@ -0,0 +1,93 @@ +#pragma once + +// three@0.185.1's lights the native renderer draws (PRD-514): Light, AmbientLight, DirectionalLight, +// HemisphereLight, PointLight and SpotLight, and their shadows. Skipped: RectAreaLight/LightProbe +// (not yet drawn), SpotLight.map, VSM and basic shadow types, dispose, toJSON. + +#include + +#include "engine/foundation/math/Color.h" +#include "engine/foundation/math/Vector.h" +#include "engine/scene/camera.h" +#include "engine/scene/object3d.h" + +namespace tn::engine { + +class Light : public Object3D { +public: + explicit Light(Color color = Color(1, 1, 1), double intensity = 1) : color(color), intensity(intensity) {} + [[nodiscard]] std::string_view type() const override { return "Light"; } + [[nodiscard]] bool isLight() const override { return true; } + Color color; + double intensity; +}; + +class AmbientLight : public Light { +public: + using Light::Light; + [[nodiscard]] std::string_view type() const override { return "AmbientLight"; } +}; + +/** + * three's LightShadow with its defaults: the camera the shadow map is drawn from, the map's size in + * texels, and the receiver-side bias, normal offset, filter radius and darkness. + */ +class LightShadow { +public: + explicit LightShadow(std::unique_ptr camera) : camera(std::move(camera)) {} + std::unique_ptr camera; + double intensity = 1; + double bias = 0; + double normalBias = 0; + double radius = 1; + Vector2 mapSize{512, 512}; + double focus = 1; // SpotLightShadow: the share of the cone the shadow camera's fov covers + double aspect = 1; // SpotLightShadow: a factor on the map's aspect +}; + +class DirectionalLight : public Light { +public: + explicit DirectionalLight(Color color = Color(1, 1, 1), double intensity = 1); + [[nodiscard]] std::string_view type() const override { return "DirectionalLight"; } + /** The light points from its position towards target's world position; not in the scene by default. */ + std::shared_ptr target; + /** DirectionalLightShadow: an OrthographicCamera(-5, 5, 5, -5, 0.5, 500). */ + LightShadow shadow{std::make_unique(-5, 5, 5, -5, 0.5, 500)}; +}; + +/** three's PointLight: light from its world position; `distance` 0 is no cutoff; `decay` 2 is physical. */ +class PointLight : public Light { +public: + explicit PointLight(Color color = Color(1, 1, 1), double intensity = 1, double distance = 0, double decay = 2) + : Light(color, intensity), distance(distance), decay(decay) {} + [[nodiscard]] std::string_view type() const override { return "PointLight"; } + double distance; + double decay; + /** PointLightShadow: a PerspectiveCamera(90, 1, 0.5, 500) turned to each cube face. */ + LightShadow shadow{std::make_unique(90, 1, 0.5, 500)}; +}; + +/** three's SpotLight: a point light limited to a cone towards `target` (off the scene by default). */ +class SpotLight : public Light { +public: + explicit SpotLight(Color color = Color(1, 1, 1), double intensity = 1, double distance = 0, + double angle = 1.0471975511965976, double penumbra = 0, double decay = 2); + [[nodiscard]] std::string_view type() const override { return "SpotLight"; } + double distance; + double angle; // radians, the cone's half angle; three's default is PI / 3 + double penumbra; // 0..1, the fraction of the cone that fades + double decay; + std::unique_ptr ownTarget; + Object3D* target; + /** SpotLightShadow: a PerspectiveCamera(50, 1, 0.5, 500) fitted to the cone each frame. */ + LightShadow shadow{std::make_unique(50, 1, 0.5, 500)}; +}; + +class HemisphereLight : public Light { +public: + HemisphereLight(Color skyColor = Color(1, 1, 1), Color groundColor = Color(1, 1, 1), double intensity = 1); + [[nodiscard]] std::string_view type() const override { return "HemisphereLight"; } + Color groundColor; +}; + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/scene/material.cpp b/packages/runtime-native/src/engine/scene/material.cpp new file mode 100644 index 000000000..edd514323 --- /dev/null +++ b/packages/runtime-native/src/engine/scene/material.cpp @@ -0,0 +1,50 @@ +#include "engine/scene/material.h" + +namespace tn::engine { + +namespace { +uint32_t nextMaterialId = 0; // three's `_materialId` +} + +Material::Material(MaterialType t, bool node) : type(t), nodeMaterial(node), id(nextMaterialId++) { + specular.setHex(0x111111); // MeshPhongMaterial's default, through ColorManagement as setHex does +} + +std::shared_ptr Material::clone() const { + auto copy = std::make_shared(*this); + copy->id = nextMaterialId++; + copy->version_ = 0; + return copy; +} + +Material& Material::copy(const Material& source) { + if (&source == this) return *this; + const MaterialType keptType = type; + const bool keptNode = nodeMaterial, keptSprite = spriteMaterial, keptLine = lineMaterial; + const uint32_t keptId = id, keptVersion = version_; + *this = source; + type = keptType; + nodeMaterial = keptNode; + spriteMaterial = keptSprite; + lineMaterial = keptLine; + id = keptId; + version_ = keptVersion; + needsUpdate(); + return *this; +} + +std::string_view Material::typeName() const { + if (spriteMaterial) return nodeMaterial ? "SpriteNodeMaterial" : "SpriteMaterial"; + if (lineMaterial) return "LineBasicMaterial"; + if (nodeMaterial) return type == MaterialType::Basic ? "MeshBasicNodeMaterial" : "MeshStandardNodeMaterial"; + switch (type) { + case MaterialType::Basic: return "MeshBasicMaterial"; + case MaterialType::Lambert: return "MeshLambertMaterial"; + case MaterialType::Phong: return "MeshPhongMaterial"; + case MaterialType::Standard: return "MeshStandardMaterial"; + case MaterialType::Physical: return "MeshPhysicalMaterial"; + } + return "Material"; +} + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/scene/material.h b/packages/runtime-native/src/engine/scene/material.h new file mode 100644 index 000000000..a47c47094 --- /dev/null +++ b/packages/runtime-native/src/engine/scene/material.h @@ -0,0 +1,99 @@ +#pragma once +#include +#include + +// three@0.185.1's Material and the five mesh materials, as the properties the native renderer +// reads (PRD-514). One class carries every type's fields; `type` says which three class it is, and +// each constructor sets that class's defaults. Skipped: maps other than `map` (only the diffuse map +// is sampled so far), blending modes other than No/Normal/AdditiveBlending, stencil, clipping planes, polygon +// offset, dithering, userData, clone/toJSON. Physical features +// beyond ior/specular are kept as numbers so the renderer can refuse them by name (TN_MATERIAL_UNSUPPORTED) +// rather than drop them. + +#include +#include +#include + +#include "engine/foundation/math/Color.h" +#include "engine/foundation/math/Vector.h" +#include "engine/scene/texture.h" +#include "engine/shader/position_node.h" + +namespace tn::engine { + +enum class MaterialType : uint8_t { Basic, Lambert, Phong, Standard, Physical }; +enum class Side : uint8_t { Front = 0, Back = 1, Double = 2 }; // three's FrontSide/BackSide/DoubleSide +/** three's NoBlending, NormalBlending and AdditiveBlending, premultipliedAlpha false. */ +enum class Blending : uint8_t { None = 0, Normal = 1, Additive = 2 }; + +class Material { +private: + uint32_t version_ = 0; +public: + explicit Material(MaterialType type, bool nodeMaterial = false); + [[nodiscard]] std::string_view typeName() const; // "MeshStandardMaterial", ... + + MaterialType type; // fixed at construction; copy() keeps the target's + bool nodeMaterial; + shader::MaterialNodes nodes; + uint32_t id; // three's material id counter; a clone takes the next one + std::string name; + + // Material + bool spriteMaterial = false; + bool lineMaterial = false; // three's LineBasicMaterial: unlit, drawn by a Line or LineSegments + double rotation = 0; + bool sizeAttenuation = true; + bool transparent = false; + bool forceSinglePass = false; // three's: a transparent DoubleSide material draws in one pass + double opacity = 1; + double alphaTest = 0; + bool depthTest = true; + bool depthWrite = true; + /** three's polygonOffset, polygonOffsetFactor and polygonOffsetUnits: a depth bias. */ + bool polygonOffset = false; + double polygonOffsetFactor = 0, polygonOffsetUnits = 0; + Side side = Side::Front; + Blending blending = Blending::Normal; + bool visible = true; + bool toneMapped = true; + bool fog = true; + /** NodeMaterial.positionNode: a builder graph replacing the local position; null keeps it. */ + std::shared_ptr positionNode; + + // Mesh*Material + Color color{1, 1, 1}; + Color emissive{0, 0, 0}; + double emissiveIntensity = 1; + double roughness = 1; // Standard, Physical + double envMapIntensity = 1; + double metalness = 0; // Standard, Physical + Color specular; // Phong: Color(0x111111) + double shininess = 30; // Phong + double ior = 1.5; // Physical + double specularIntensity = 1; // Physical + Color specularColor{1, 1, 1}; // Physical + double clearcoat = 0, sheen = 0, transmission = 0, iridescence = 0, anisotropy = 0, dispersion = 0; + double clearcoatRoughness = 0; // Physical + Vector2 clearcoatNormalScale{1, 1}; // Physical + bool vertexColors = false; + bool flatShading = false; + Vector2 normalScale{1, 1}; + double aoMapIntensity = 1; + double bumpScale = 1; // Standard, Physical (Lambert and Phong declare it too; their programs do not read it yet) + // Texture slots by three's property name (`map`, `normalMap`, ...); empty slots are absent. + std::map> maps; + + /** three's Material.clone: every value copied, textures and nodes shared, with its own id and version. */ + [[nodiscard]] std::shared_ptr clone() const; + /** three's Material.copy(source): every value taken from source; this keeps its class, id and version. */ + Material& copy(const Material& source); + /** three's `material.needsUpdate = true`: the renderer rebuilds what depends on the material. */ + void needsUpdate() { ++version_; } + [[nodiscard]] uint32_t version() const { return version_; } + + mutable std::size_t cachedUniformHash_ = 0; // projection::detail::uniformHash, valid for one prepare + mutable uint64_t uniformHashEpoch_ = 0; +}; + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/scene/nodes.cpp b/packages/runtime-native/src/engine/scene/nodes.cpp new file mode 100644 index 000000000..4ae3dc554 --- /dev/null +++ b/packages/runtime-native/src/engine/scene/nodes.cpp @@ -0,0 +1,268 @@ +// Scene: three@0.185.1 src/scenes/Scene.js. Group adds nothing to Object3D and Mesh only carries the +// two opaque pointers, so only `copy` has a body. + +#include "engine/scene/nodes.h" + +#include +#include +#include +#include +#include +#include "engine/scene/geometries.h" +#include "engine/scene/material.h" + +namespace tn::engine { + +Box3& Box3::setFromObject(Object3D& object, bool precise) { + makeEmpty(); + return expandByObject(object, precise); +} + +Box3& Box3::expandByObject(Object3D& object, bool precise) { + object.updateWorldMatrix(false, false); + if (auto* mesh = dynamic_cast(&object); mesh && mesh->geometry) { + const auto position = mesh->geometry->getAttribute("position"); + if (precise && position && dynamic_cast(mesh) == nullptr) { + Vector3 vertex; + for (uint64_t i = 0; i < position->count(); ++i) { + mesh->getVertexPosition(i, vertex); + expandByPoint(vertex.applyMatrix4(object.matrixWorld)); + } + } else { + Box3 box; + box.copy(mesh->cachedBounds()).applyMatrix4(object.matrixWorld); + unionWith(box); + } + } + const auto count = object.children.size(); + for (size_t i = 0; i < count; ++i) expandByObject(*object.children[i], precise); + return *this; +} + +const Box3& Mesh::cachedBounds() { + if (!geometry->boundingBox) geometry->computeBoundingBox(); + return *geometry->boundingBox; +} + +const Box3& InstancedMesh::cachedBounds() { + if (!boundingBox) computeBoundingBox(); + return *boundingBox; +} + +void InstancedMesh::computeBoundingBox() { + if (!boundingBox) boundingBox = std::make_shared(); + boundingBox->makeEmpty(); + if (!geometry) return; + if (!geometry->boundingBox) geometry->computeBoundingBox(); + Matrix4 instance; + Box3 box; + for (uint32_t i = 0; i < count; ++i) { + getMatrixAt(i, instance); + box.copy(*geometry->boundingBox).applyMatrix4(instance); + boundingBox->unionWith(box); + } +} + +Scene& Scene::copy(const Scene& source) { + Object3D::copy(source); + // Resource clone support is not ported: this copy retains shared background/environment/fog + // resources, as the existing scene copy contract does. + background = source.background; + backgroundTexture = source.backgroundTexture; + environment = source.environment; + fog = source.fog; + overrideMaterial = source.overrideMaterial; + backgroundBlurriness = source.backgroundBlurriness; + backgroundIntensity = source.backgroundIntensity; + backgroundRotation.copy(source.backgroundRotation); + environmentIntensity = source.environmentIntensity; + environmentRotation.copy(source.environmentRotation); + matrixAutoUpdate = source.matrixAutoUpdate; + return *this; +} + +Sprite::Sprite(std::shared_ptr m) : Mesh(makePlaneGeometry(), std::move(m)) { + if (!material) { + material = std::make_shared(MaterialType::Basic); + material->spriteMaterial = true; + material->fog = false; + material->transparent = true; + } +} + +InstancedMesh::InstancedMesh(std::shared_ptr g, std::shared_ptr m, uint32_t instances) + : Mesh(std::move(g), std::move(m)), + instanceMatrix(std::make_shared(Scalar::F32, uint64_t{instances} * 16, 16)), count(instances) { + const Matrix4 identity; + for (uint32_t i = 0; i < instances; ++i) + setMatrixAt(i, identity); +} + +InstancedMesh& InstancedMesh::setMatrixAt(uint32_t index, const Matrix4& matrix) { + const std::array e = matrix.toArray(); + for (int c = 0; c < 16; ++c) + instanceMatrix->setComponent(index, c, e[c]); + return *this; +} + +Matrix4& InstancedMesh::getMatrixAt(uint32_t index, Matrix4& target) const { + std::array e{}; + for (int c = 0; c < 16; ++c) + e[c] = instanceMatrix->getComponent(index, c); + return target.fromArray(e.data()); +} + +// three creates the colour attribute on first use, every colour white, sized to the matrices. +InstancedMesh& InstancedMesh::setColorAt(uint32_t index, const Color& color) { + if (!instanceColor) { + const uint64_t capacity = instanceMatrix->count(); + instanceColor = BufferAttribute::fromFloats(std::vector(capacity * 3, 1.0), 3); + } + instanceColor->setXYZ(index, color.r, color.g, color.b); + return *this; +} + +Color& InstancedMesh::getColorAt(uint32_t index, Color& target) const { + if (!instanceColor) + return target.setRGB(1, 1, 1); // three's answer before any setColorAt + target.r = instanceColor->getX(index); + target.g = instanceColor->getY(index); + target.b = instanceColor->getZ(index); + return target; +} + +// three's InstancedMesh.computeBoundingSphere, in its order: the geometry's own sphere first, then +// every drawn instance's copy of it under its own matrix, unioned in. +void InstancedMesh::computeBoundingSphere() { + if (!boundingSphere) boundingSphere = std::make_shared(); + if (!geometry) return; + if (!geometry->boundingSphere) geometry->computeBoundingSphere(); + boundingSphere->makeEmpty(); + Matrix4 instance; + Sphere world; + for (uint32_t i = 0; i < count; ++i) { + getMatrixAt(i, instance); + world.copy(*geometry->boundingSphere).applyMatrix4(instance); + boundingSphere->unionWith(world); + } +} + +// three's BatchedMesh (r185 objects/BatchedMesh.js): its refusals by its own messages. +BatchedMesh::BatchedMesh(uint32_t instances, uint32_t vertices, uint32_t indices, std::shared_ptr m) + : Mesh(nullptr, std::move(m)), maxInstanceCount(instances), maxVertexCount(vertices), maxIndexCount(indices) {} + +uint32_t BatchedMesh::addGeometry(const BufferGeometry& geometry, int64_t reservedVertexCount, int64_t reservedIndexCount) { + const auto position = geometry.attributes.find("position"); + if (position == geometry.attributes.end() || !position->second) + throw std::runtime_error("THREE.BatchedMesh: Added geometry missing \"position\". All geometries must have consistent attributes."); + if (!geometries_.empty() && (geometries_.front()->index != nullptr) != (geometry.index != nullptr)) + throw std::runtime_error("THREE.BatchedMesh: All geometries must consistently have \"index\"."); + const uint64_t vertices = reservedVertexCount < 0 ? position->second->count() : uint64_t(reservedVertexCount); + const uint64_t indices = !geometry.index ? 0 : reservedIndexCount < 0 ? geometry.index->count() : uint64_t(reservedIndexCount); + if ((geometry.index && nextIndex_ + indices > maxIndexCount) || nextVertex_ + vertices > maxVertexCount) + throw std::runtime_error("THREE.BatchedMesh: Reserved space request exceeds the maximum buffer size."); + if (position->second->count() > vertices || (geometry.index && geometry.index->count() > indices)) + throw std::runtime_error("THREE.BatchedMesh: Reserved space not large enough for provided geometry."); + nextVertex_ += vertices; + nextIndex_ += indices; + geometries_.push_back(geometry.clone()); + return uint32_t(geometries_.size() - 1); +} + +uint32_t BatchedMesh::addInstance(uint32_t geometryId) { + if (geometryId >= geometries_.size()) + throw std::runtime_error("THREE.BatchedMesh: Invalid geometryId " + std::to_string(geometryId) + + ". Geometry is either out of range or has been deleted."); + if (instances_.size() >= maxInstanceCount && freeInstances_.empty()) + throw std::runtime_error("THREE.BatchedMesh: Maximum item count reached."); + Instance added; + added.geometry = geometryId; + dirty_ = true; + if (!freeInstances_.empty()) { + const auto lowest = std::min_element(freeInstances_.begin(), freeInstances_.end()); + const uint32_t id = *lowest; + freeInstances_.erase(lowest); + instances_[id] = added; + return id; + } + instances_.push_back(added); + return uint32_t(instances_.size() - 1); +} + +BatchedMesh::Instance& BatchedMesh::instance(uint32_t id) { + return const_cast(std::as_const(*this).instance(id)); +} + +const BatchedMesh::Instance& BatchedMesh::instance(uint32_t id) const { + if (id >= instances_.size() || !instances_[id].active) + throw std::runtime_error("THREE.BatchedMesh: Invalid instanceId " + std::to_string(id) + + ". Instance is either out of range or has been deleted."); + return instances_[id]; +} + +void BatchedMesh::deleteInstance(uint32_t id) { + instance(id).active = false; + freeInstances_.push_back(id); + dirty_ = true; +} + +BatchedMesh& BatchedMesh::setMatrixAt(uint32_t id, const Matrix4& matrix) { + instance(id).matrix.copy(matrix); + dirty_ = true; + return *this; +} + +Matrix4& BatchedMesh::getMatrixAt(uint32_t id, Matrix4& target) const { return target.copy(instance(id).matrix); } + +BatchedMesh& BatchedMesh::setColorAt(uint32_t id, const Color& color) { + instance(id).color = color; + colored_ = true; // three makes the colour texture on the first setColorAt + dirty_ = true; + return *this; +} + +Color& BatchedMesh::getColorAt(uint32_t id, Color& target) const { return target = instance(id).color; } + +BatchedMesh& BatchedMesh::setVisibleAt(uint32_t id, bool visible) { + instance(id).visible = visible; + dirty_ = true; + return *this; +} + +bool BatchedMesh::getVisibleAt(uint32_t id) const { return instance(id).visible; } + +uint32_t BatchedMesh::instanceCount() const { + return uint32_t(instances_.size() - freeInstances_.size()); +} + +const std::vector>& BatchedMesh::drawBatches() { + if (dirty_) { + // One instanced mesh per geometry, sized to its drawn instances; rebuilt only after a change. + std::vector> drawn(geometries_.size()); + for (const Instance& each : instances_) + if (each.active && each.visible) drawn[each.geometry].push_back(&each); + batches_.clear(); + for (std::size_t g = 0; g < geometries_.size(); ++g) { + if (drawn[g].empty()) continue; + auto batch = std::make_shared(geometries_[g], material, uint32_t(drawn[g].size())); + for (std::size_t i = 0; i < drawn[g].size(); ++i) { + batch->setMatrixAt(uint32_t(i), drawn[g][i]->matrix); + if (colored_) batch->setColorAt(uint32_t(i), drawn[g][i]->color); + } + batches_.push_back(std::move(batch)); + } + dirty_ = false; + } + for (const auto& batch : batches_) { + batch->material = material; + batch->matrixWorld = matrixWorld; + batch->frustumCulled = false; + batch->setCastShadow(castShadow()); + batch->setReceiveShadow(receiveShadow()); + batch->setRenderOrder(renderOrder()); + batch->setLayerMask(layers().mask); + } + return batches_; +} + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/scene/nodes.h b/packages/runtime-native/src/engine/scene/nodes.h new file mode 100644 index 000000000..9037a40c5 --- /dev/null +++ b/packages/runtime-native/src/engine/scene/nodes.h @@ -0,0 +1,217 @@ +#pragma once + +// Scene, Group and Mesh, ported from three@0.185.1 src/scenes/Scene.js, src/objects/Group.js and +// src/objects/Mesh.js. +// +// Not ported: toJSON and clone. Background Color and Texture have separate typed slots; bindings +// expose them as three's single background property. + +#include +#include +#include + +#include "engine/foundation/math/Color.h" +#include "engine/foundation/math/Matrix.h" +#include "engine/scene/geometry.h" +#include "engine/scene/object3d.h" + +namespace tn::engine { + +class BufferGeometry; +class Material; +class Texture; + +/** three's Fog / FogExp2 parameters. The shader reads -positionView.z, never radial distance. */ +class Fog { +public: + explicit Fog(Color color = Color(1, 1, 1), double near = 1, double far = 1000) + : color(color), near(near), far(far) {} + virtual ~Fog() = default; + virtual bool exponential() const { return false; } + Color color; + std::string name; + double near = 1, far = 1000, density = 0.00025; +}; +class FogExp2 : public Fog { +public: + explicit FogExp2(Color color = Color(1, 1, 1), double density = 0.00025) : Fog(color) { this->density = density; } + bool exponential() const override { return true; } +}; + +/** three's Scene: an Object3D root plus what the renderer reads about the whole frame. */ +class Scene : public Object3D { + public: + [[nodiscard]] std::string_view type() const override { return "Scene"; } + + std::shared_ptr background; // color alternative; bindings clear the other slot + std::shared_ptr environment; + std::shared_ptr backgroundTexture; + std::shared_ptr fog; + void* overrideMaterial = nullptr; + + double backgroundBlurriness = 0; + double backgroundIntensity = 1; + Euler backgroundRotation; + double environmentIntensity = 1; + Euler environmentRotation; + + /** three's copy fields; resources remain shared until their clone paths are ported. */ + Scene& copy(const Scene& source); +}; + +/** three's Group: an Object3D with no members, so a name reads better than `new Object3D()`. */ +class Group : public Object3D { + public: + [[nodiscard]] std::string_view type() const override { return "Group"; } +}; + +/** three's Mesh: an Object3D that also carries a geometry and a material. */ +class Mesh : public Object3D { + public: + Mesh() = default; + Mesh(std::shared_ptr geometry, std::shared_ptr material) + : geometry(std::move(geometry)), material(std::move(material)) { + updateMorphTargets(); + } + + /** three's updateMorphTargets: one zero influence per morph target the geometry carries. */ + void updateMorphTargets() { + morphTargetInfluences.clear(); + if (!geometry) return; + const std::size_t count = !geometry->morphPositions.empty() ? geometry->morphPositions.size() + : geometry->morphNormals.size(); + morphTargetInfluences.assign(count, 0.0); + } + std::vector morphTargetInfluences; + virtual Vector3& getVertexPosition(uint64_t index, Vector3& target) const; + bool raycast(const Raycaster& raycaster, std::vector& intersects) override; + + [[nodiscard]] std::string_view type() const override { return "Mesh"; } + + // Shared, as a three Mesh references its geometry and material: the mesh keeps them alive while + // it draws them. A material array (groups) arrives with PRD-514's multi-material work. + std::shared_ptr geometry; + std::shared_ptr material; + + protected: + friend class Box3; + virtual const Box3& cachedBounds(); +}; + +/** three's Line: its geometry's vertices drawn as one connected line strip, unlit. */ +class Line : public Mesh { +public: + using Mesh::Mesh; + [[nodiscard]] std::string_view type() const override { return "Line"; } + /** three's LineSegments draws each vertex pair as its own segment (a line list). */ + [[nodiscard]] virtual bool segments() const { return false; } + /** three's Line.raycast: each segment within the raycaster's line threshold of the ray. */ + bool raycast(const Raycaster& caster, std::vector& hits) override; +}; + +/** three's LineSegments: vertex pairs drawn as separate segments. */ +class LineSegments final : public Line { +public: + using Line::Line; + [[nodiscard]] std::string_view type() const override { return "LineSegments"; } + [[nodiscard]] bool segments() const override { return true; } +}; + +/** three's Sprite: a view-aligned quad; count supports GPUParticles3D's instanced sprites. */ +class Sprite : public Mesh { +public: + explicit Sprite(std::shared_ptr material = {}); + [[nodiscard]] std::string_view type() const override { return "Sprite"; } + Vector2 center{0.5, 0.5}; + uint32_t count = 1; +}; + +/** + * three's InstancedMesh: one geometry and material drawn `count` times, each through its own matrix + * and, once `setColorAt` has made the attribute, its own colour. Like three, the instance arrays are + * float32, every matrix starts as the identity, and a write through `setMatrixAt`/`setColorAt` reaches + * the GPU when the attribute's `setNeedsUpdate()` (three's `needsUpdate = true`) is called. + */ +class InstancedMesh : public Mesh { + public: + InstancedMesh(std::shared_ptr geometry, std::shared_ptr material, uint32_t count); + + [[nodiscard]] std::string_view type() const override { return "InstancedMesh"; } + + InstancedMesh& setMatrixAt(uint32_t index, const Matrix4& matrix); + Matrix4& getMatrixAt(uint32_t index, Matrix4& target) const; + InstancedMesh& setColorAt(uint32_t index, const Color& color); + Color& getColorAt(uint32_t index, Color& target) const; + + /** three's `Mesh.boundingSphere`, which InstancedMesh computes over its instances, not the geometry. */ + std::shared_ptr boundingSphere; + std::shared_ptr boundingBox; + void computeBoundingBox(); + /** three's `InstancedMesh.computeBoundingSphere`: the union of every drawn instance's own sphere. */ + void computeBoundingSphere(); + bool raycast(const Raycaster& raycaster, std::vector& intersects) override; + + std::shared_ptr instanceMatrix; // 16 floats per instance + std::shared_ptr instanceColor; // 3 floats per instance; null until setColorAt + uint32_t count; // how many instances draw (at most the capacity) + + protected: + const Box3& cachedBounds() override; +}; + +/** + * three's BatchedMesh: geometries added once (copied, as three copies them into its own buffers) and + * instances of them, each with its own matrix, colour and visibility. The engine draws each geometry's + * visible instances as one instanced draw (`drawBatches`), so nothing is merged into one vertex buffer. + * ponytail: three's per-instance frustum culling and sorting save draws; the engine draws every visible + * instance, which gives the same frame. + */ +class BatchedMesh : public Mesh { + public: + BatchedMesh(uint32_t maxInstanceCount, uint32_t maxVertexCount, uint32_t maxIndexCount, + std::shared_ptr material); + + [[nodiscard]] std::string_view type() const override { return "BatchedMesh"; } + + /** three's addGeometry: the geometry's id; refuses a geometry past the reserved buffer sizes. */ + uint32_t addGeometry(const BufferGeometry& geometry, int64_t reservedVertexCount = -1, + int64_t reservedIndexCount = -1); + /** three's addInstance: an identity-matrix, white, visible instance of `geometryId`, a freed id first. */ + uint32_t addInstance(uint32_t geometryId); + void deleteInstance(uint32_t instanceId); + BatchedMesh& setMatrixAt(uint32_t instanceId, const Matrix4& matrix); + Matrix4& getMatrixAt(uint32_t instanceId, Matrix4& target) const; + BatchedMesh& setColorAt(uint32_t instanceId, const Color& color); + Color& getColorAt(uint32_t instanceId, Color& target) const; + BatchedMesh& setVisibleAt(uint32_t instanceId, bool visible); + [[nodiscard]] bool getVisibleAt(uint32_t instanceId) const; + /** three's instanceCount: the active instances. */ + [[nodiscard]] uint32_t instanceCount() const; + + /** The per-geometry instanced meshes the renderer draws, rebuilt after an instance changed. */ + const std::vector>& drawBatches(); + + const uint32_t maxInstanceCount, maxVertexCount, maxIndexCount; + bool perObjectFrustumCulled = true; + bool sortObjects = true; + + private: + struct Instance { + uint32_t geometry = 0; + Matrix4 matrix; + Color color{1, 1, 1}; + bool visible = true; + bool active = true; + }; + Instance& instance(uint32_t instanceId); + [[nodiscard]] const Instance& instance(uint32_t instanceId) const; + + std::vector> geometries_; + std::vector instances_; + std::vector freeInstances_; + uint64_t nextVertex_ = 0, nextIndex_ = 0; + bool colored_ = false, dirty_ = true; + std::vector> batches_; +}; + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/scene/object3d.cpp b/packages/runtime-native/src/engine/scene/object3d.cpp new file mode 100644 index 000000000..8f788602e --- /dev/null +++ b/packages/runtime-native/src/engine/scene/object3d.cpp @@ -0,0 +1,663 @@ +// Object3D, Layers and EventDispatcher: three@0.185.1 src/core/Object3D.js, Layers.js and +// EventDispatcher.js, method for method. The file-scope temporaries below are three's `_v1`, `_m1`, +// `_q1`, `_target`, `_position`, `_scale` and `_quaternion`; three keeps them module-level because +// its methods never re-enter. The one place this port could re-enter is a change callback, and the +// two callbacks below use their own locals, so no temporary is shared across a re-entry. + +#include "engine/scene/object3d.h" + +#include +#include +#include +#include + +namespace tn::engine { + +// Each column is contiguous; pages keep every public transform address stable through growth. +struct alignas(64) TransformPage { + static constexpr std::size_t size = 256; + std::array positions, scales; + std::array rotations; + std::array quaternions; + std::array matrices, worlds; +}; + +namespace { + +struct TransformPool { + std::mutex mutex; + std::vector> pages; + std::vector> free; + std::size_t live = 0; +}; +// Application/VM owners can outlive this lazy singleton during static teardown. Pages are still +// reclaimed when the last object dies; only the pool bookkeeping has process lifetime. +TransformPool& transforms() { static auto* pool = new TransformPool; return *pool; } +} + +Object3D::TransformSlot Object3D::acquireTransform() { + auto& pool = transforms(); + const std::lock_guard lock(pool.mutex); + if (pool.free.empty()) { + auto page = std::make_unique(); + for (std::size_t i = TransformPage::size; i > 0; --i) pool.free.emplace_back(page.get(), i - 1); + pool.pages.push_back(std::move(page)); + } + const auto [page, i] = pool.free.back(); + pool.free.pop_back(); + ++pool.live; + // Reusing a slot resets its callbacks/accessors as well as its numeric values. + const auto reset = [](auto& value) { std::destroy_at(&value); std::construct_at(&value); }; + reset(page->positions[i]); reset(page->rotations[i]); reset(page->quaternions[i]); + reset(page->scales[i]); reset(page->matrices[i]); reset(page->worlds[i]); + page->scales[i].set(1, 1, 1); + return {page, i}; +} + +void Object3D::releaseTransform() { + auto& pool = transforms(); + const std::lock_guard lock(pool.mutex); + pool.free.emplace_back(transform_.page, transform_.index); + if (--pool.live == 0) { pool.free.clear(); pool.pages.clear(); } +} + +namespace { + +// three's `_object3DId`, and the first Object3D this process builds takes 0 as three's does. +uint64_t nextObjectId = 0; +uint64_t hierarchyRevision = 0; + +// three's module-level scratch values. +Vector3 scratchV1; +Quaternion scratchQ1; +Matrix4 scratchM1; +Vector3 scratchTarget; +Vector3 scratchPosition; +Vector3 scratchScale; +Quaternion scratchQuaternion; +const Vector3 axisX{1, 0, 0}; +const Vector3 axisY{0, 1, 0}; +const Vector3 axisZ{0, 0, 1}; + +// three shares one event object per type. The target is stamped per dispatch, and `child` is set +// and cleared around the parent dispatch, exactly as three does it. +Event addedEvent{"added", nullptr, nullptr}; +Event removedEvent{"removed", nullptr, nullptr}; +Event childAddedEvent{"childadded", nullptr, nullptr}; +Event childRemovedEvent{"childremoved", nullptr, nullptr}; + +} // namespace + +Vector3 Object3D::defaultUp{0, 1, 0}; +bool Object3D::defaultMatrixAutoUpdate = true; +bool Object3D::defaultMatrixWorldAutoUpdate = true; + +// ------------------------------------------------------------------------------ EventDispatcher + +void EventDispatcher::addEventListener(std::string_view type, Listener listener, void* context) { + std::vector& entries = listeners_[std::string(type)]; + for (const Entry& entry : entries) { + if (entry.listener == listener && entry.context == context) return; + } + entries.push_back(Entry{listener, context}); +} + +bool EventDispatcher::hasEventListener(std::string_view type, Listener listener, void* context) const { + const auto found = listeners_.find(type); + if (found == listeners_.end()) return false; + for (const Entry& entry : found->second) { + if (entry.listener == listener && entry.context == context) return true; + } + return false; +} + +void EventDispatcher::removeEventListener(std::string_view type, Listener listener, void* context) { + const auto found = listeners_.find(type); + if (found == listeners_.end()) return; + std::vector& entries = found->second; + for (auto it = entries.begin(); it != entries.end(); ++it) { + if (it->listener == listener && it->context == context) { + entries.erase(it); + return; + } + } +} + +void EventDispatcher::dispatchEvent(Event& event) { + const auto found = listeners_.find(event.type); + if (found == listeners_.end()) return; + // EventDispatcher is only ever Object3D's base, so this downcast is total; see the header. + event.target = static_cast(this); + // A copy, so a listener that removes itself while the event is delivered does not shift the list. + const std::vector array = found->second; + for (const Entry& entry : array) entry.listener(event, entry.context); + event.target = nullptr; +} + +// ------------------------------------------------------------------------------ Object3D + +uint64_t Object3D::hierarchyVersion() { return hierarchyRevision; } + +Object3D::Object3D() : transform_(acquireTransform()), + position(transform_.page->positions[transform_.index]), rotation(transform_.page->rotations[transform_.index]), + quaternion(transform_.page->quaternions[transform_.index]), scale(transform_.page->scales[transform_.index]), + matrix(transform_.page->matrices[transform_.index]), matrixWorld(transform_.page->worlds[transform_.index]), + id_(nextObjectId++) { + // RFC 4122 version/variant bits, as three's MathUtils.generateUUID; identity lives natively. + static thread_local std::mt19937 random(std::random_device{}()); + constexpr char hex[] = "0123456789abcdef"; + std::array bytes{}; + for (size_t i = 0; i < bytes.size(); i += 4) { + const uint32_t value = random(); + for (size_t j = 0; j < 4; ++j) bytes[i + j] = static_cast(value >> (8 * j)); + } + bytes[6] = (bytes[6] & 15) | 64; bytes[8] = (bytes[8] & 63) | 128; + for (size_t i = 0; i < bytes.size(); ++i) { + if (i == 4 || i == 6 || i == 8 || i == 10) uuid += '-'; + uuid += hex[bytes[i] >> 4]; uuid += hex[bytes[i] & 15]; + } + up = defaultUp; + matrixAutoUpdate = defaultMatrixAutoUpdate; + matrixWorldAutoUpdate = defaultMatrixWorldAutoUpdate; + rotation.onChange(&Object3D::onRotationChange, this); + quaternion.onChange(&Object3D::onQuaternionChange, this); +} + +void Object3D::onRotationChange(void* context) { + // three's `onRotationChange`: the Euler is authoritative, so it writes the quaternion without + // notifying back, which is what `update = false` is for. + auto& object = *static_cast(context); + object.quaternion.setFromEuler(object.rotation, false); +} + +void Object3D::onQuaternionChange(void* context) { + auto& object = *static_cast(context); + object.rotation.setFromQuaternion(object.quaternion, object.rotation.order, false); +} + +void Object3D::setVisible(bool value) { + if (visible_ == value) return; + visible_ = value; + bump(); +} + +Object3D::FlagOffsets Object3D::flagOffsets() { + static const Object3D probe; + const auto at = [](const bool& flag) { + return uint32_t(reinterpret_cast(&flag) - reinterpret_cast(probe.flags())); + }; + return {at(probe.visible_), at(probe.castShadow_), at(probe.receiveShadow_)}; +} + +void Object3D::setCastShadow(bool value) { + if (castShadow_ == value) return; + castShadow_ = value; + bump(); +} + +void Object3D::setReceiveShadow(bool value) { + if (receiveShadow_ == value) return; + receiveShadow_ = value; + bump(); +} + +void Object3D::setRenderOrder(int value) { + renderOrder_ = value; + bump(); +} + +void Object3D::setLayerMask(double mask) { + layers_.mask = mask; + bump(); +} + +void Object3D::setLayer(int layer) { + layers_.set(layer); + bump(); +} + +void Object3D::enableLayer(int layer) { + layers_.enable(layer); + bump(); +} + +void Object3D::enableAllLayers() { + layers_.enableAll(); + bump(); +} + +void Object3D::toggleLayer(int layer) { + layers_.toggle(layer); + bump(); +} + +void Object3D::disableLayer(int layer) { + layers_.disable(layer); + bump(); +} + +void Object3D::disableAllLayers() { + layers_.disableAll(); + bump(); +} + +// ------------------------------------------------------------------------------ transforms + +void Object3D::applyMatrix4(const Matrix4& m) { + if (matrixAutoUpdate) updateMatrix(); + matrix.premultiply(m); + matrix.decompose(position, quaternion, scale); + bump(); +} + +Object3D& Object3D::applyQuaternion(const Quaternion& q) { + quaternion.premultiply(q); + bump(); + return *this; +} + +void Object3D::setRotationFromAxisAngle(const Vector3& axis, double angle) { + quaternion.setFromAxisAngle(axis, angle); // assumes the axis is normalized + bump(); +} + +void Object3D::setRotationFromEuler(const Euler& euler) { + quaternion.setFromEuler(euler, true); + bump(); +} + +void Object3D::setRotationFromMatrix(const Matrix4& m) { + quaternion.setFromRotationMatrix(m); // assumes the upper 3x3 is a pure rotation + bump(); +} + +void Object3D::setRotationFromQuaternion(const Quaternion& q) { + quaternion.copy(q); // assumes q is normalized + bump(); +} + +Object3D& Object3D::rotateOnAxis(const Vector3& axis, double angle) { + scratchQ1.setFromAxisAngle(axis, angle); + quaternion.multiply(scratchQ1); + bump(); + return *this; +} + +Object3D& Object3D::rotateOnWorldAxis(const Vector3& axis, double angle) { + scratchQ1.setFromAxisAngle(axis, angle); + quaternion.premultiply(scratchQ1); + bump(); + return *this; +} + +Object3D& Object3D::rotateX(double angle) { return rotateOnAxis(axisX, angle); } + +Object3D& Object3D::rotateY(double angle) { return rotateOnAxis(axisY, angle); } + +Object3D& Object3D::rotateZ(double angle) { return rotateOnAxis(axisZ, angle); } + +Object3D& Object3D::translateOnAxis(const Vector3& axis, double distance) { + scratchV1.copy(axis).applyQuaternion(quaternion); + position.add(scratchV1.multiplyScalar(distance)); + bump(); + return *this; +} + +Object3D& Object3D::translateX(double distance) { return translateOnAxis(axisX, distance); } + +Object3D& Object3D::translateY(double distance) { return translateOnAxis(axisY, distance); } + +Object3D& Object3D::translateZ(double distance) { return translateOnAxis(axisZ, distance); } + +Vector3& Object3D::localToWorld(Vector3& vector) { + updateWorldMatrix(true, false); + return vector.applyMatrix4(matrixWorld); +} + +Vector3& Object3D::worldToLocal(Vector3& vector) { + updateWorldMatrix(true, false); + return vector.applyMatrix4(scratchM1.copy(matrixWorld).invert()); +} + +void Object3D::lookAt(const Vector3& target) { + // This method does not support objects having non-uniformly-scaled parent(s). + scratchTarget.copy(target); // three copies too, so a target that aliases a member survives + Object3D* const parent_ = parent; + updateWorldMatrix(true, false); + scratchPosition.setFromMatrixPosition(matrixWorld); + + if (isCamera() || isLight()) { + scratchM1.lookAt(scratchPosition, scratchTarget, up); + } else { + scratchM1.lookAt(scratchTarget, scratchPosition, up); + } + + quaternion.setFromRotationMatrix(scratchM1); + + if (parent_ != nullptr) { + scratchM1.extractRotation(parent_->matrixWorld); + scratchQ1.setFromRotationMatrix(scratchM1); + quaternion.premultiply(scratchQ1.invert()); + } + bump(); +} + +void Object3D::lookAt(double x, double y, double z) { + scratchTarget.set(x, y, z); + lookAt(scratchTarget); +} + +// ------------------------------------------------------------------------------ hierarchy + +Object3D::~Object3D() { + ++hierarchyRevision; + for (Object3D* child : children) child->parent = nullptr; // owned children die after this body + if (parent != nullptr) { + auto& siblings = parent->children; + siblings.erase(std::remove(siblings.begin(), siblings.end(), this), siblings.end()); + } + releaseTransform(); +} + +void Object3D::own(Object3D& child) { + if (std::shared_ptr shared = child.weak_from_this().lock()) owned_.push_back(std::move(shared)); +} + +void Object3D::disown(Object3D& child) { + const auto found = std::find_if(owned_.begin(), owned_.end(), [&](const auto& o) { return o.get() == &child; }); + if (found != owned_.end()) owned_.erase(found); +} + +Object3D& Object3D::add(Object3D& object) { + if (&object == this) return *this; // three logs an error and returns; no exception crosses here + // Re-parenting drops the old parent's hold: keep the object alive across it. + const std::shared_ptr keep = object.weak_from_this().lock(); + object.removeFromParent(); + object.parent = this; + children.push_back(&object); + ++hierarchyRevision; + own(object); + object.dispatchEvent(addedEvent); + childAddedEvent.child = &object; + dispatchEvent(childAddedEvent); + childAddedEvent.child = nullptr; + bump(); + return *this; +} + +Object3D& Object3D::add(const std::vector& objects) { + for (Object3D* object : objects) add(*object); + return *this; +} + +Object3D& Object3D::remove(Object3D& object) { + const auto found = std::find(children.begin(), children.end(), &object); + if (found == children.end()) return *this; + const std::shared_ptr keep = object.weak_from_this().lock(); // alive until this returns + children.erase(found); + ++hierarchyRevision; + disown(object); + object.parent = nullptr; + object.dispatchEvent(removedEvent); + childRemovedEvent.child = &object; + dispatchEvent(childRemovedEvent); + childRemovedEvent.child = nullptr; + bump(); + return *this; +} + +Object3D& Object3D::remove(const std::vector& objects) { + for (Object3D* object : objects) remove(*object); + return *this; +} + +Object3D& Object3D::removeFromParent() { + if (parent != nullptr) parent->remove(*this); + return *this; +} + +Object3D& Object3D::clear() { + // three splices the live array out of the spread; copying first is the same order, and the copy + // matters: remove() erases from `children` while the loop walks it. + return remove(std::vector(children)); +} + +Object3D& Object3D::attach(Object3D& object) { + // Adds object as a child of this, while maintaining the object's world transform. + updateWorldMatrix(true, false); + scratchM1.copy(matrixWorld).invert(); + + if (object.parent != nullptr) { + object.parent->updateWorldMatrix(true, false); + scratchM1.multiply(object.parent->matrixWorld); + } + + object.applyMatrix4(scratchM1); + const std::shared_ptr keep = object.weak_from_this().lock(); + object.removeFromParent(); + object.parent = this; + children.push_back(&object); + ++hierarchyRevision; + own(object); + + object.updateWorldMatrix(false, true); + + object.dispatchEvent(addedEvent); + childAddedEvent.child = &object; + dispatchEvent(childAddedEvent); + childAddedEvent.child = nullptr; + bump(); + return *this; +} + +Object3D* Object3D::getObjectById(uint64_t id) { + if (id_ == id) return this; + for (Object3D* child : children) { + if (Object3D* found = child->getObjectById(id)) return found; + } + return nullptr; +} + +Object3D* Object3D::getObjectByName(std::string_view name) { return getObjectByProperty("name", name); } + +Object3D* Object3D::getObjectByProperty(std::string_view property, std::string_view value) { + // three compares `this[property] === value`, so a property Object3D does not have matches nothing. + if (property == "name" && name == value) return this; + if (property == "type" && type() == value) return this; + for (Object3D* child : children) { + if (Object3D* found = child->getObjectByProperty(property, value)) return found; + } + return nullptr; +} + +// ------------------------------------------------------------------------------ world queries + +Vector3& Object3D::getWorldPosition(Vector3& target) { + updateWorldMatrix(true, false); + return target.setFromMatrixPosition(matrixWorld); +} + +Quaternion& Object3D::getWorldQuaternion(Quaternion& target) { + updateWorldMatrix(true, false); + matrixWorld.decompose(scratchPosition, target, scratchScale); + return target; +} + +Vector3& Object3D::getWorldScale(Vector3& target) { + updateWorldMatrix(true, false); + matrixWorld.decompose(scratchPosition, scratchQuaternion, target); + return target; +} + +Vector3& Object3D::getWorldDirection(Vector3& target) { + updateWorldMatrix(true, false); + const double* e = matrixWorld.elements.data(); + return target.set(e[8], e[9], e[10]).normalize(); +} + +// ------------------------------------------------------------------------------ traversal + +void Object3D::traverse(Visitor visitor, void* context) { + visitor(*this, context); + for (Object3D* child : children) child->traverse(visitor, context); +} + +void Object3D::traverseVisible(Visitor visitor, void* context) { + if (!visible_) return; + visitor(*this, context); + for (Object3D* child : children) child->traverseVisible(visitor, context); +} + +void Object3D::traverseAncestors(Visitor visitor, void* context) { + if (parent == nullptr) return; + visitor(*parent, context); + parent->traverseAncestors(visitor, context); +} + +// ------------------------------------------------------------------------------ matrices + +void Object3D::updateMatrix() { + Matrix4 composed; + composed.compose(position, quaternion, scale); + + if (pivot.has_value()) { + const double px = pivot->x, py = pivot->y, pz = pivot->z; + double* te = composed.elements.data(); + te[12] += px - te[0] * px - te[4] * py - te[8] * pz; + te[13] += py - te[1] * px - te[5] * py - te[9] * pz; + te[14] += pz - te[2] * px - te[6] * py - te[10] * pz; + } + + matrixWorldNeedsUpdate = true; + // three recomposes every frame for every auto-update object; only a changed matrix is a change. + if (std::memcmp(matrix.elements.data(), composed.elements.data(), sizeof(double) * 16) != 0) bump(); + matrix.copy(composed); +} + +namespace { +// memcmp(a, b, 128) != 0 without the library call: one pass of word loads that vectorizes, the same +// bitwise answer (a signed zero or a NaN payload differs, an unchanged NaN does not). +inline bool bitsDiffer(const std::array& a, const std::array& b) { + uint64_t diff = 0; + for (std::size_t i = 0; i < 16; ++i) { + uint64_t x, y; + std::memcpy(&x, &a[i], sizeof x); + std::memcpy(&y, &b[i], sizeof y); + diff |= x ^ y; + } + return diff != 0; +} +} // namespace + +bool Object3D::updateMatrixWorldSelf(bool force, bool identityParent, bool plain) { + if (plain && identityParent && matrixAutoUpdate && matrixWorldAutoUpdate && !pivot) { + Matrix4 composed; + composed.compose(position, quaternion, scale); + const bool changed = bitsDiffer(matrix.elements, composed.elements); + matrix.copy(composed); + if (changed) bump(); + const uint64_t parentId = parent ? parent->id() + 1 : 0; + const uint64_t parentRevision = parent ? parent->revision() : 0; + if (changed || matrixWorldNeedsUpdate || force || worldParentId_ != parentId || worldParentRevision_ != parentRevision) { + if (bitsDiffer(matrixWorld.elements, composed.elements)) bump(); + matrixWorld.copy(composed); + matrixWorldNeedsUpdate = false; + worldParentId_ = parentId; + worldParentRevision_ = parentRevision; + return true; + } + return false; + } + if (matrixAutoUpdate) { + const bool dirty = matrixWorldNeedsUpdate; + const auto before = revision(); + if (plain) Object3D::updateMatrix(); + else updateMatrix(); + // Auto composition must not dirty an unchanged root and force every descendant. + matrixWorldNeedsUpdate = dirty || revision() != before; + } + + const uint64_t parentId = parent ? parent->id() + 1 : 0; + const uint64_t parentRevision = parent ? parent->revision() : 0; + if (matrixWorldNeedsUpdate || force || worldParentId_ != parentId || worldParentRevision_ != parentRevision) { + if (matrixWorldAutoUpdate) { + Matrix4 composed; + if (parent == nullptr || identityParent) { + composed.copy(matrix); + } else { + composed.multiplyMatrices(parent->matrixWorld, matrix); + } + // A parent's move reaches the renderer through the child's world matrix. + if (std::memcmp(matrixWorld.elements.data(), composed.elements.data(), sizeof(double) * 16) != 0) bump(); + matrixWorld.copy(composed); + } + matrixWorldNeedsUpdate = false; + worldParentId_ = parentId; + worldParentRevision_ = parentRevision; + force = true; + } + + // A manually owned world matrix can change without a revision; retain its forced child update. + if (!matrixWorldAutoUpdate) force = true; + return force; +} + +void Object3D::updateMatrixWorld(bool force) { + force = updateMatrixWorldSelf(force); + for (Object3D* child : children) child->updateMatrixWorld(force); +} + +void Object3D::updateWorldMatrix(bool updateParents, bool updateChildren, bool force) { + Object3D* const parent_ = parent; + + if (updateParents && parent_ != nullptr) parent_->updateWorldMatrix(true, false); + + if (matrixAutoUpdate) updateMatrix(); + + if (matrixWorldNeedsUpdate || force) { + if (matrixWorldAutoUpdate) { + const Matrix4 before = matrixWorld; + if (parent_ == nullptr) { + matrixWorld.copy(matrix); + } else { + matrixWorld.multiplyMatrices(parent_->matrixWorld, matrix); + } + if (std::memcmp(before.elements.data(), matrixWorld.elements.data(), sizeof(double) * 16) != 0) bump(); + } + matrixWorldNeedsUpdate = false; + worldParentId_ = parent_ ? parent_->id() + 1 : 0; + worldParentRevision_ = parent_ ? parent_->revision() : 0; + force = true; + } + + if (updateChildren) { + for (Object3D* child : children) child->updateWorldMatrix(false, true, force); + } +} + +Object3D& Object3D::copy(const Object3D& source) { + name = source.name; + up.copy(source.up); + position.copy(source.position); + rotation.order = source.rotation.order; + quaternion.copy(source.quaternion); + scale.copy(source.scale); + pivot = source.pivot; + matrix.copy(source.matrix); + matrixWorld.copy(source.matrixWorld); + worldParentId_ = source.parent ? source.parent->id() + 1 : 0; + worldParentRevision_ = source.parent ? source.parent->revision() : 0; + matrixAutoUpdate = source.matrixAutoUpdate; + matrixWorldAutoUpdate = source.matrixWorldAutoUpdate; + matrixWorldNeedsUpdate = source.matrixWorldNeedsUpdate; + layers_.mask = source.layers_.mask; + visible_ = source.visible_; + castShadow_ = source.castShadow_; + receiveShadow_ = source.receiveShadow_; + frustumCulled = source.frustumCulled; + renderOrder_ = source.renderOrder_; + bump(); + return *this; +} + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/scene/object3d.h b/packages/runtime-native/src/engine/scene/object3d.h new file mode 100644 index 000000000..699ee96ff --- /dev/null +++ b/packages/runtime-native/src/engine/scene/object3d.h @@ -0,0 +1,417 @@ +#pragma once + +// Object3D, Layers and EventDispatcher, ported from three@0.185.1 src/core/{Object3D,Layers, +// EventDispatcher}.js. Ownership is a heap record per object: an Object3D never moves, and its +// transform members are plain fields, so `&object.position` is the same address on every access and +// survives any number of insertions into a sibling list. +// +// Not ported, and why: +// - `clone`, `toJSON`: out of scope for the object model (PRD-508 phases 1-2). +// - `userData`, `animations`, `customDepthMaterial`, `customDistanceMaterial`, `static`: +// a bag, an animation list, renderer-only materials and a renderer fast-path flag. +// - `onBeforeShadow`/`onAfterShadow`/`onBeforeRender`/`onAfterRender`: renderer callbacks that +// only a renderer calls (PRD-514). +// - `modelViewMatrix`, `normalMatrix`: the renderer's per-frame matrices (PRD-514). +// - `getObjectsByProperty`: the single-result form above is all the object model needs. +// - `isMesh`, `isScene`, `isGroup`, `isCamera`, `isLight` booleans: C++ answers them with the +// class itself, and `isCamera`/`isLight` (the only two Object3D reads) are virtual below. +// - `copy`'s `recursive` branch: it clones children, and `clone` is not ported. +// - `Object.defineProperty` descriptors: plain members, which is what a C++ caller expects. +// +// Lifetime: a child that is shared-owned (made with std::make_shared, as every bound object is) is +// owned by its parent while attached, so a scene keeps what it draws alive after its creator lets go +// — what the reference gets from the garbage collector. A plain C++ child stays borrowed. Either +// side's destructor detaches the other, so neither ever holds a dangling `parent` or child. + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +#include "engine/foundation/math/Euler.h" +#include "engine/foundation/math/Matrix.h" +#include "engine/foundation/math/Quaternion.h" +#include "engine/foundation/math/Vector.h" + +namespace tn::engine { + +class Object3D; +class BufferGeometry; +class Material; +class Raycaster; +struct Intersection; + +/** + * What a render callback receives, as three's onBeforeRender does: the scene and camera being + * rendered and the object's geometry and material (PRD-531, PRD-506). Any may be null. + */ +struct RenderCallbackArgs { + const Object3D* scene = nullptr; + const Object3D* camera = nullptr; + // Shared, as the mesh holds them: a language may have released its handle to either, and the + // callback still hands it the same object. + std::shared_ptr geometry; + std::shared_ptr material; +}; + +/** + * A language callback set on an object: true when it ran, false with `error` when the callee threw. + * Shared, so a call in progress keeps it alive while the callee replaces it. + */ +using RenderCallback = std::shared_ptr>; + +/** + * A dispatched event, three's shape: the type, the dispatcher as `target`, and `child` for the two + * child-lifecycle events. `type` names a static string; it never owns one. + */ +struct Event { + std::string_view type; + Object3D* target = nullptr; + Object3D* child = nullptr; +}; + +/** + * three's EventDispatcher: one listener list per event type, and a dispatch that copies the list + * before calling it, so a listener may remove itself while the event is being delivered. A listener + * is a function pointer plus a context, so registering one costs no allocation. + * + * It exists here only as Object3D's base, so the `target` a dispatch stamps on the event is + * `static_cast(this)`. + */ +class EventDispatcher { +public: + using Listener = void (*)(const Event& event, void* context); + + /** Adds the listener for `type`, unless that exact listener is already registered for it. */ + void addEventListener(std::string_view type, Listener listener, void* context); + [[nodiscard]] bool hasEventListener(std::string_view type, Listener listener, void* context) const; + void removeEventListener(std::string_view type, Listener listener, void* context); + void dispatchEvent(Event& event); + +private: + struct Entry { + Listener listener; + void* context; + }; + // std::less<> keeps the lookup by string_view from allocating a temporary std::string. + std::map, std::less<>> listeners_; +}; + +/** three's Layers: a 32-bit membership mask, layer 0 by default. */ +class Layers { +public: + // A JS number property: assignment does not coerce; bit operations use ECMAScript ToUint32. + double mask = 1; + static uint32_t bits(double value) { + if (!std::isfinite(value) || value == 0) return 0; + if (value >= 0 && value <= 4294967295.0) return uint32_t(value); + double integer = std::fmod(std::trunc(value), 4294967296.0); + if (integer < 0) integer += 4294967296.0; + return uint32_t(integer); + } + static double signedBits(uint32_t value) { return double(std::bit_cast(value)); } + void set(int layer) { mask = double(uint32_t(1) << (uint32_t(layer) & 31)); } + void enable(int layer) { mask = signedBits(bits(mask) | (uint32_t(1) << (uint32_t(layer) & 31))); } + void enableAll() { mask = -1; } + void toggle(int layer) { mask = signedBits(bits(mask) ^ (uint32_t(1) << (uint32_t(layer) & 31))); } + void disable(int layer) { mask = signedBits(bits(mask) & ~(uint32_t(1) << (uint32_t(layer) & 31))); } + void disableAll() { mask = 0; } + [[nodiscard]] bool test(const Layers& layers) const { return (bits(mask) & bits(layers.mask)) != 0; } + [[nodiscard]] bool isEnabled(int layer) const { return (bits(mask) & (uint32_t(1) << (uint32_t(layer) & 31))) != 0; } + +}; + +/** + * An Object3D's `rotation` and `quaternion` are two views of one orientation, as three's are: an + * Euler component write fires `_onChangeCallback`, which writes the quaternion, and a quaternion + * component write fires the other callback. The math classes expose their components as plain + * fields, so a C++ `object.rotation.x = a` would write the field and bypass the callback. These two + * subclasses add three's component setters: they write the inherited field, then notify, so a C++ + * author gets the same coupling the bindings already give a JS one. Every method and every + * `Euler&`/`Quaternion&` view still reads and writes the same plain fields underneath. + */ +class SyncedEuler : public Euler { +public: + SyncedEuler() = default; + /** + * A copy is three's `clone`: the values come over (base copy ctor, no callback), and the + * accessors default-initialise against the new object, so a write to the copy cannot reach the + * source. Without this the copied accessors would keep the source's `this`. + */ + SyncedEuler(const SyncedEuler& other) : Euler(other) {} + /** Keep this object's callback and accessors; the base copy overwrites the values and notifies. */ + SyncedEuler& operator=(const SyncedEuler& other) { Euler::operator=(other); return *this; } + /** The plain Euler form, so `object.rotation = someEuler` syncs the quaternion, as three does. */ + SyncedEuler& operator=(const Euler& other) { Euler::operator=(other); return *this; } + + /** three's `euler.x = v`: write the field, then fire `_onChangeCallback`. */ + template + class Angle { + public: + explicit Angle(Euler* owner) : owner_(owner) {} + Angle& operator=(double value) { + owner_->*Field = value; + owner_->notify(); + return *this; + } + Angle& operator=(const Angle& other) { return *this = static_cast(other); } + [[nodiscard]] operator double() const { return owner_->*Field; } + + private: + Euler* owner_; + }; + /** three's `euler.order = v`: reorders the angles, then fires `_onChangeCallback`. */ + class Order { + public: + explicit Order(Euler* owner) : owner_(owner) {} + Order& operator=(EulerOrder value) { + owner_->order = value; + owner_->notify(); + return *this; + } + Order& operator=(const Order& other) { return *this = static_cast(other); } + [[nodiscard]] operator EulerOrder() const { return owner_->order; } + + private: + Euler* owner_; + }; + + Angle<&Euler::x> x{this}; + Angle<&Euler::y> y{this}; + Angle<&Euler::z> z{this}; + Order order{this}; +}; + +/** three's quaternion setters: the same coupling, the other direction. */ +class SyncedQuaternion : public Quaternion { +public: + SyncedQuaternion() = default; + /** A copy is three's `clone`: values only, with the accessors bound to the new object. */ + SyncedQuaternion(const SyncedQuaternion& other) : Quaternion(other) {} + /** Keep this object's callback and accessors; the base copy overwrites the values and notifies. */ + SyncedQuaternion& operator=(const SyncedQuaternion& other) { + Quaternion::operator=(other); + return *this; + } + /** The plain Quaternion form, so `object.quaternion = someQuaternion` syncs the Euler. */ + SyncedQuaternion& operator=(const Quaternion& other) { + Quaternion::operator=(other); + return *this; + } + + template + class Component { + public: + explicit Component(Quaternion* owner) : owner_(owner) {} + Component& operator=(double value) { + owner_->*Field = value; + owner_->notify(); + return *this; + } + Component& operator=(const Component& other) { return *this = static_cast(other); } + [[nodiscard]] operator double() const { return owner_->*Field; } + + private: + Quaternion* owner_; + }; + + Component<&Quaternion::x> x{this}; + Component<&Quaternion::y> y{this}; + Component<&Quaternion::z> z{this}; + Component<&Quaternion::w> w{this}; +}; + +struct TransformPage; + +class Object3D : public EventDispatcher, public std::enable_shared_from_this { +private: + struct TransformSlot { TransformPage* page; std::size_t index; }; + static TransformSlot acquireTransform(); + void releaseTransform(); + TransformSlot transform_; +public: + // false suppresses recursive ray traversal, as three's raycast return value does. + virtual bool raycast(const Raycaster&, std::vector&) { return true; } + Object3D(); + std::string uuid; + Object3D(const Object3D&) = delete; + Object3D& operator=(const Object3D&) = delete; + /** Detaches from both sides: children lose their `parent`, the parent loses this child. */ + virtual ~Object3D(); + + /** three's `type` string, the class name a loader would serialize. */ + [[nodiscard]] virtual std::string_view type() const { return "Object3D"; } + /** The two type tests three's own code reads inside Object3D: `lookAt` picks its order by them. */ + [[nodiscard]] virtual bool isCamera() const { return false; } + [[nodiscard]] virtual bool isLight() const { return false; } + + /** three's `_object3DId ++`: a process-wide counter starting at zero. */ + [[nodiscard]] uint64_t id() const { return id_; } + [[nodiscard]] static uint64_t hierarchyVersion(); + std::string name; // not a renderer input, so a plain field: writes do not bump `revision()` + + Object3D* parent = nullptr; + /** three's onBeforeRender: run before this object is drawn (RenderDatabase::render). */ + RenderCallback onBeforeRender; + std::vector children; + + /** `Object3D.DEFAULT_UP`, the up direction a new object copies. */ + static Vector3 defaultUp; + static bool defaultMatrixAutoUpdate; + static bool defaultMatrixWorldAutoUpdate; + + // The transform. Plain fields: their addresses are stable for the object's whole life. + // `rotation` and `quaternion` are the synced subclasses, so a component write reaches the other + // form; every `Euler&`/`Quaternion&` view of them still sees the same plain fields. + // Stable references into paged SoA storage. Bulk writes and batch reads share these arrays; + // the public math members and their component addresses never move. + Vector3& position; + SyncedEuler& rotation; + SyncedQuaternion& quaternion; + Vector3& scale; + Vector3& positionValue() { return position; } + Vector3& scaleValue() { return scale; } + SyncedEuler& rotationValue() { return rotation; } + SyncedQuaternion& quaternionValue() { return quaternion; } + Matrix4& matrixValue() { return matrix; } + Matrix4& matrixWorldValue() { return matrixWorld; } + Vector3 up{0, 1, 0}; + Matrix4& matrix; + Matrix4& matrixWorld; + /** r185's pivot: rotation and scale apply around this point instead of the origin. */ + std::optional pivot; + + bool matrixAutoUpdate = true; + bool matrixWorldAutoUpdate = true; + bool matrixWorldNeedsUpdate = false; + bool frustumCulled = true; + /** core's alwaysRender() marker, mirrored for the engine's projected-size cull (projected_cull.h). */ + bool alwaysRender = false; + /** Owned for a language binding that listens to this object's graph events; dies with the object. */ + std::shared_ptr languageListeners; + + /** The renderer's inputs. Each setter bumps `revision()`; a direct field write cannot. */ + [[nodiscard]] bool visible() const { return visible_; } + void setVisible(bool value); + /** Where each flag sits from `flags()`, for a back end that reads it in place (Wasm). The + * offsets count from the first flag, not the object, so they hold for every pointer size. */ + struct FlagOffsets { uint32_t visible, castShadow, receiveShadow; }; + static FlagOffsets flagOffsets(); + [[nodiscard]] const void* flags() const { return &visible_; } + [[nodiscard]] bool castShadow() const { return castShadow_; } + void setCastShadow(bool value); + [[nodiscard]] bool receiveShadow() const { return receiveShadow_; } + void setReceiveShadow(bool value); + [[nodiscard]] int renderOrder() const { return renderOrder_; } + void setRenderOrder(int value); + [[nodiscard]] const Layers& layers() const { return layers_; } + /** Every Layers mutation goes through here or through one of the wrappers below, so it counts. */ + void setLayerMask(double mask); + void setLayer(int layer); + void enableLayer(int layer); + void enableAllLayers(); + void toggleLayer(int layer); + void disableLayer(int layer); + void disableAllLayers(); + + /** + * The renderer's change counter (PRD-508 §6.4). It counts the writes the renderer must react + * to, and nothing else: every transform method below, `updateMatrix` and the world-matrix updates + * when they change the matrix bits (three recomposes every auto-update object every frame, so an + * unchanged recompose is not a change), `add`/`remove`/`attach`/ + * `clear` (which bump the object they are called on, so `child.removeFromParent()` bumps the + * parent), every setter above, and `copy`. A direct write to `position`, `scale`, `up`, + * `matrix`, `matrixWorld`, `pivot` or the auto-update flags is a C++ field write the engine + * cannot see; its sync point is `updateMatrix`, which the renderer calls when `matrixAutoUpdate` + * is on. A write to a component of `rotation` or `quaternion` goes through three's setters and + * syncs the other form immediately, as three does. + */ + [[nodiscard]] uint64_t revision() const { return revision_; } + + using Visitor = void (*)(Object3D& object, void* context); + + // ---- transforms, three's order + void applyMatrix4(const Matrix4& m); + Object3D& applyQuaternion(const Quaternion& q); + void setRotationFromAxisAngle(const Vector3& axis, double angle); + void setRotationFromEuler(const Euler& euler); + void setRotationFromMatrix(const Matrix4& m); + void setRotationFromQuaternion(const Quaternion& q); + Object3D& rotateOnAxis(const Vector3& axis, double angle); + Object3D& rotateOnWorldAxis(const Vector3& axis, double angle); + Object3D& rotateX(double angle); + Object3D& rotateY(double angle); + Object3D& rotateZ(double angle); + Object3D& translateOnAxis(const Vector3& axis, double distance); + Object3D& translateX(double distance); + Object3D& translateY(double distance); + Object3D& translateZ(double distance); + Vector3& localToWorld(Vector3& vector); + Vector3& worldToLocal(Vector3& vector); + void lookAt(const Vector3& target); + void lookAt(double x, double y, double z); + + // ---- hierarchy + Object3D& add(Object3D& object); + Object3D& add(const std::vector& objects); + Object3D& remove(Object3D& object); + /** The vector form is what `clear` passes, and how a loader adds a whole list. */ + Object3D& remove(const std::vector& objects); + Object3D& removeFromParent(); + Object3D& clear(); + Object3D& attach(Object3D& object); + + [[nodiscard]] Object3D* getObjectById(uint64_t id); + [[nodiscard]] Object3D* getObjectByName(std::string_view name); + /** + * three's `getObjectByProperty`, narrowed to the string-valued properties this class has + * (`name` and `type`). Any other property matches nothing, which is what three's strict + * comparison already answers for a property Object3D does not carry. + */ + [[nodiscard]] Object3D* getObjectByProperty(std::string_view property, std::string_view value); + + // ---- synchronous world queries + Vector3& getWorldPosition(Vector3& target); + Quaternion& getWorldQuaternion(Quaternion& target); + Vector3& getWorldScale(Vector3& target); + virtual Vector3& getWorldDirection(Vector3& target); + + void traverse(Visitor visitor, void* context); + void traverseVisible(Visitor visitor, void* context); + void traverseAncestors(Visitor visitor, void* context); + + virtual void updateMatrix(); + virtual void updateMatrixWorld(bool force = false); + /** Renderer traversal can consume a flat child immediately after updating it. */ + bool updateMatrixWorldSelf(bool force = false, bool identityParent = false, bool plain = false); + virtual void updateWorldMatrix(bool updateParents, bool updateChildren, bool force = false); + + /** three's `copy` without its `recursive` branch: fields only, because `clone` is not ported. */ + Object3D& copy(const Object3D& source); + +private: + void bump() { ++revision_; } + uint64_t worldParentId_ = 0, worldParentRevision_ = 0; + + static void onRotationChange(void* context); + static void onQuaternionChange(void* context); + + bool visible_ = true; + bool castShadow_ = false; + bool receiveShadow_ = false; + int renderOrder_ = 0; + Layers layers_; + uint64_t id_ = 0; + uint64_t revision_ = 0; + std::vector> owned_; // shared-owned children, held while attached + void own(Object3D& child); + void disown(Object3D& child); +}; + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/scene/projected_cull.cpp b/packages/runtime-native/src/engine/scene/projected_cull.cpp new file mode 100644 index 000000000..7e211a334 --- /dev/null +++ b/packages/runtime-native/src/engine/scene/projected_cull.cpp @@ -0,0 +1,152 @@ +#include "engine/scene/projected_cull.h" + +#include +#include +#include + +#include "engine/foundation/math/Primitives.h" +#include "engine/scene/camera.h" +#include "engine/scene/geometry.h" +#include "engine/scene/nodes.h" +#include "engine/scene/object3d.h" + +namespace tn::engine { +namespace { + +constexpr double kMinDistance = 1e-4; // render-camera-cull.ts MIN_DISTANCE + +// projection-plan.ts isRenderable: three's isMesh, isSprite, isPoints and isLine classes. +bool renderable(std::string_view type) { + return type == "Mesh" || type == "InstancedMesh" || type == "SkinnedMesh" || type == "BatchedMesh" || + type == "Sprite" || type == "Line" || type == "LineSegments"; +} + +} // namespace + +ProjectedCull::Report ProjectedCull::apply(Object3D& root, const Camera& camera, bool cameraResolved, double scale, + double minimumPixels, bool enabled) { + restore(); + Report report; + Frustum frustum; + const auto& e = camera.matrixWorld.elements; + const double cameraX = e[12], cameraY = e[13], cameraZ = e[14]; + if (cameraResolved) { + Matrix4 projectionScreen; + projectionScreen.multiplyMatrices(camera.projectionMatrix, camera.matrixWorldInverse); + frustum.setFromProjectionMatrix(projectionScreen); + } + // boundsOf: an InstancedMesh's own bound, else its geometry's, recomputed when the position + // buffer moved and given up on when it moves on consecutive consults (rewritten every frame). + enum class Bound { Sphere, Dynamic, None }; + const auto boundsOf = [this](const Object3D& object, const Sphere*& sphere) -> Bound { + sphere = nullptr; + if (object.type() == "InstancedMesh") { + const auto& own = static_cast(object).boundingSphere; + if (own) return sphere = own.get(), Bound::Sphere; + } + const auto* mesh = dynamic_cast(&object); + const BufferGeometry* geometry = mesh ? mesh->geometry.get() : nullptr; + if (geometry == nullptr) return Bound::None; + auto& mutableGeometry = const_cast(*geometry); + const auto position = geometry->attributes.find("position"); + const bool versioned = position != geometry->attributes.end() && position->second != nullptr; + const uint32_t version = versioned ? position->second->version() : 0; + const auto answer = [&]() -> Bound { + sphere = geometry->boundingSphere.get(); + return sphere ? Bound::Sphere : Bound::None; + }; + auto known = versions_.find(geometry); + if (known != versions_.end() && known->second.geometry.expired()) { // a freed geometry's address reused + versions_.erase(known); + known = versions_.end(); + } + const auto remember = [&] { + versions_[geometry] = {std::static_pointer_cast(mesh->geometry), version, false, false}; + }; + if (!geometry->boundingSphere) { + mutableGeometry.computeBoundingSphere(); + if (versioned) remember(); + return answer(); + } + if (!versioned) return answer(); + if (known == versions_.end()) { + remember(); + return answer(); + } + Version& v = known->second; + if (v.version == version) { + if (v.stale) mutableGeometry.computeBoundingSphere(); + v.changedLastConsult = false; + v.stale = false; + return answer(); + } + v.version = version; + if (v.changedLastConsult) { + v.stale = true; + return Bound::Dynamic; + } + mutableGeometry.computeBoundingSphere(); + v.changedLastConsult = true; + return answer(); + }; + const auto visit = [&](Object3D& object) { + if (!renderable(object.type())) return; + ++report.considered; + if (cameraResolved) + for (const Object3D* node = object.parent; node != nullptr; node = node->parent) + if (node == &camera) { + ++report.cameraAttached; + return; + } + if (object.alwaysRender) { + ++report.marked; + return; + } + if (!object.frustumCulled) { + ++report.frustumCulled; + return; + } + const Sphere* sphere = nullptr; + const Bound bound = boundsOf(object, sphere); + if (bound == Bound::Dynamic) { + ++report.dynamicBounds; + return; + } + if (bound == Bound::None || !(std::isfinite(sphere->radius) && sphere->radius > 0)) { + ++report.withoutBounds; + return; + } + Vector3 center = sphere->center; + center.applyMatrix4(object.matrixWorld); + if (object.castShadow() && (!cameraResolved || !frustum.containsPoint(center))) { + ++report.shadowCasters; + return; + } + if (!enabled || !cameraResolved) return; + const double dx = center.x - cameraX, dy = center.y - cameraY, dz = center.z - cameraZ; + const double distance = std::sqrt(dx * dx + dy * dy + dz * dz); + const double worldRadius = sphere->radius * object.matrixWorld.getMaxScaleOnAxis(); + const double projected = (2 * worldRadius * scale) / std::max(distance - worldRadius, kMinDistance); + if (projected >= minimumPixels) return; + object.setVisible(false); + hidden_.push_back(object.weak_from_this()); + ++report.culled; + }; + // three's traverseVisible: a node is checked, then visited, then its children walked, so a node + // the visit hides still has its children visited. + const auto walk = [&](auto& self, Object3D& object) -> void { + if (!object.visible()) return; + visit(object); + for (Object3D* child : object.children) self(self, *child); + }; + walk(walk, root); + return report; +} + +void ProjectedCull::restore() { + for (const auto& weak : hidden_) + if (const auto object = weak.lock()) object->setVisible(true); + hidden_.clear(); +} + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/scene/projected_cull.h b/packages/runtime-native/src/engine/scene/projected_cull.h new file mode 100644 index 000000000..f4e905a92 --- /dev/null +++ b/packages/runtime-native/src/engine/scene/projected_cull.h @@ -0,0 +1,50 @@ +#pragma once + +#include +#include +#include +#include + +namespace tn::engine { + +class BufferGeometry; +class Camera; +class Object3D; + +/** + * core's projected-size cull (packages/core/src/render-camera-cull.ts) in the engine, one call per + * frame instead of a JS walk that reads every object's bounds, matrices and flags across the + * boundary. The TypeScript is the rule's specification and this is its port, kept in step by + * native_engine_projected_cull: every visible renderable under the root that the camera resolves to + * fewer than `minimumPixels` is hidden, with the same exemptions and the same bound-staleness + * tracking, and put back on the next apply() or restore(). + */ +class ProjectedCull { +public: + /** The counters core's report carries. */ + struct Report { + uint32_t considered = 0, culled = 0, cameraAttached = 0, marked = 0, shadowCasters = 0, withoutBounds = 0, + dynamicBounds = 0, frustumCulled = 0; + }; + /** + * `cameraResolved` and `scale` (viewportHeight / (2 tan(fov / 2))) come from the caller, which owns + * the camera rules (a perspective camera, a positive viewport); the walk runs either way, as core's + * does, so a disabled or unresolved cull still reports what it considered. + */ + Report apply(Object3D& root, const Camera& camera, bool cameraResolved, double scale, double minimumPixels, + bool enabled); + /** Shows again every object the last apply() hid. */ + void restore(); + +private: + struct Version { + std::weak_ptr geometry; + uint32_t version = 0; + bool changedLastConsult = false; + bool stale = false; + }; + std::unordered_map versions_; + std::vector> hidden_; +}; + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/scene/raycaster.cpp b/packages/runtime-native/src/engine/scene/raycaster.cpp new file mode 100644 index 000000000..9783d2bed --- /dev/null +++ b/packages/runtime-native/src/engine/scene/raycaster.cpp @@ -0,0 +1,260 @@ +#include "engine/scene/raycaster.h" +#include "engine/scene/nodes.h" +#include "engine/scene/material.h" +#include +#include + +namespace tn::engine { +namespace { +void intersect(Object3D& object, const Raycaster& caster, std::vector& hits, bool recursive) { + bool propagate = true; + if (object.layers().test(caster.layers)) propagate = object.raycast(caster, hits); + if (propagate && recursive) + for (auto* child : object.children) intersect(*child, caster, hits, true); +} +void sort(std::vector& hits) { + std::stable_sort(hits.begin(), hits.end(), [](const auto& a, const auto& b) { return a.distance < b.distance; }); +} +Vector3 attribute(const BufferAttribute& a, uint64_t i) { return {a.getX(i), a.getY(i), a.getZ(i)}; } +// Triangle.getBarycoord, preserving every binary64 expression and operation order. +Vector3 barycoord(const Vector3& point, const Vector3& a, const Vector3& b, const Vector3& c) { + Vector3 v0, v1, v2; + v0.subVectors(c, a); v1.subVectors(b, a); v2.subVectors(point, a); + const double dot00 = v0.dot(v0), dot01 = v0.dot(v1), dot02 = v0.dot(v2), dot11 = v1.dot(v1), dot12 = v1.dot(v2); + const double denom = dot00 * dot11 - dot01 * dot01; + if (denom == 0) return {}; + const double invDenom = 1 / denom; + const double u = (dot11 * dot02 - dot01 * dot12) * invDenom; + const double v = (dot00 * dot12 - dot01 * dot02) * invDenom; + return {1 - u - v, v, u}; +} +template V interpolate(const BufferAttribute& attr, uint64_t a, uint64_t b, uint64_t c, const Vector3& bary) { + V target; + const auto value = [&](uint64_t i) { + V v; + v.x = attr.getX(i); v.y = attr.getY(i); + if constexpr (std::is_same_v) v.z = attr.getZ(i); + return v; + }; + target.setScalar(0); + target.addScaledVector(value(a), bary.x).addScaledVector(value(b), bary.y).addScaledVector(value(c), bary.z); + return target; +} +} +bool Raycaster::setFromCamera(const Vector2& coords, Camera& source) { + if (dynamic_cast(&source)) { + ray.origin.setFromMatrixPosition(source.matrixWorld); + ray.direction.set(coords.x, coords.y, 0.5).applyMatrix4(source.projectionMatrixInverse) + .applyMatrix4(source.matrixWorld).sub(ray.origin).normalize(); + } else if (dynamic_cast(&source)) { + ray.origin.set(coords.x, coords.y, source.projectionMatrix.elements[14]) + .applyMatrix4(source.projectionMatrixInverse).applyMatrix4(source.matrixWorld); + ray.direction.set(0, 0, -1).transformDirection(source.matrixWorld); + } else return false; + camera = &source; + cameraOwner = source.weak_from_this().lock(); + return true; +} +Raycaster& Raycaster::setFromXRController(const Object3D& controller) { + Matrix4 matrix; + matrix.identity().extractRotation(controller.matrixWorld); + ray.origin.setFromMatrixPosition(controller.matrixWorld); + ray.direction.set(0, 0, -1).applyMatrix4(matrix); + return *this; +} +std::vector& Raycaster::intersectObject(Object3D& object, bool recursive, std::vector& target) const { + intersect(object, *this, target, recursive); sort(target); return target; +} +std::vector Raycaster::intersectObject(Object3D& object, bool recursive) const { + std::vector target; intersectObject(object, recursive, target); return target; +} +std::vector& Raycaster::intersectObjects(const std::vector& objects, bool recursive, + std::vector& target) const { + for (auto* object : objects) intersect(*object, *this, target, recursive); + sort(target); return target; +} +std::vector Raycaster::intersectObjects(const std::vector& objects, bool recursive) const { + std::vector target; intersectObjects(objects, recursive, target); return target; +} +Vector3& Mesh::getVertexPosition(uint64_t index, Vector3& target) const { + target.copy(attribute(*geometry->attributes.at("position"), index)); + Vector3 morph, temp; + for (size_t i = 0; i < geometry->morphPositions.size(); ++i) { + const double influence = i < morphTargetInfluences.size() ? morphTargetInfluences[i] : 0; + if (influence == 0) continue; + temp.copy(attribute(*geometry->morphPositions[i], index)); + if (!geometry->morphTargetsRelative) temp.sub(target); + morph.addScaledVector(temp, influence); + } + return target.add(morph); +} +bool Mesh::raycast(const Raycaster& caster, std::vector& hits) { + if (!material || !geometry) return true; + if (!geometry->boundingSphere) geometry->computeBoundingSphere(); + Sphere sphere; + sphere.copy(*geometry->boundingSphere).applyMatrix4(matrixWorld); + Ray local; + local.copy(caster.ray).recast(caster.near); + Vector3 sphereHit; + if (!sphere.containsPoint(local.origin)) { + if (!local.intersectSphere(sphere, sphereHit)) return true; + const double range = caster.far - caster.near; + if (local.origin.distanceToSquared(sphereHit) > range * range) return true; + } + Matrix4 inverse; + inverse.copy(matrixWorld).invert(); + local.copy(caster.ray).applyMatrix4(inverse); + if (geometry->boundingBox && !local.intersectsBox(*geometry->boundingBox)) return true; + const auto position = geometry->getAttribute("position"); + if (!position) return true; + const auto uv = geometry->getAttribute("uv"), uv1 = geometry->getAttribute("uv1"), normal = geometry->getAttribute("normal"); + const auto index = geometry->index; + const double start = jsMax(0, geometry->drawRange.start); + const double end = jsMin(double(index ? index->count() : position->count()), geometry->drawRange.start + geometry->drawRange.count); + for (double i = start; i < end; i += 3) { + const auto a = uint64_t(index ? index->getX(uint64_t(i)) : i); + const auto b = uint64_t(index ? index->getX(uint64_t(i + 1)) : i + 1); + const auto c = uint64_t(index ? index->getX(uint64_t(i + 2)) : i + 2); + Vector3 vA, vB, vC, point; + getVertexPosition(a, vA); getVertexPosition(b, vB); getVertexPosition(c, vC); + const bool found = material->side == Side::Back + ? local.intersectTriangle(vC, vB, vA, true, point) + : local.intersectTriangle(vA, vB, vC, material->side == Side::Front, point); + if (!found) continue; + Intersection hit; + hit.point.copy(point).applyMatrix4(matrixWorld); + hit.distance = caster.ray.origin.distanceTo(hit.point); + if (hit.distance < caster.near || hit.distance > caster.far) continue; + hit.object = this; + hit.barycoord = barycoord(point, vA, vB, vC); + if (uv) hit.uv = interpolate(*uv, a, b, c, hit.barycoord); + if (uv1) hit.uv1 = interpolate(*uv1, a, b, c, hit.barycoord); + if (normal) { + hit.normal = interpolate(*normal, a, b, c, hit.barycoord); + if (hit.normal->dot(local.direction) > 0) hit.normal->multiplyScalar(-1); + } + hit.face = {a, b, c, {}, 0}; + Vector3 v0; + hit.face.normal.subVectors(vC, vB); v0.subVectors(vA, vB); hit.face.normal.cross(v0); + const double lengthSq = hit.face.normal.lengthSq(); + if (lengthSq > 0) hit.face.normal.multiplyScalar(1 / std::sqrt(lengthSq)); + else hit.face.normal.set(0, 0, 0); + hit.faceIndex = uint64_t(std::floor(i / 3)); + hits.push_back(hit); + } + return true; +} +// three r185 Line.raycast and its checkIntersection: the bounding sphere grown by the threshold, then +// every segment (LineSegments steps by two) within the threshold scaled to the line's local space. +bool Line::raycast(const Raycaster& caster, std::vector& hits) { + if (!geometry) return true; + const auto position = geometry->getAttribute("position"); + if (!position) return true; + if (!geometry->boundingSphere) geometry->computeBoundingSphere(); + Sphere sphere; + sphere.copy(*geometry->boundingSphere).applyMatrix4(matrixWorld); + sphere.radius += caster.lineThreshold; + if (!caster.ray.intersectsSphere(sphere)) return true; + Matrix4 inverse; + inverse.copy(matrixWorld).invert(); + Ray local; + local.copy(caster.ray).applyMatrix4(inverse); + const double localThreshold = caster.lineThreshold / ((scale.x + scale.y + scale.z) / 3); + const double localThresholdSq = localThreshold * localThreshold; + const auto check = [&](uint64_t a, uint64_t b, uint64_t i) { + const Vector3 start = attribute(*position, a), end = attribute(*position, b); + Vector3 onRay, onSegment; + if (local.distanceSqToSegment(start, end, &onRay, &onSegment) > localThresholdSq) return; + onRay.applyMatrix4(matrixWorld); // back to world space for the distance + const double distance = caster.ray.origin.distanceTo(onRay); + if (distance < caster.near || distance > caster.far) return; + Intersection hit; + hit.distance = distance; + hit.point.copy(onSegment).applyMatrix4(matrixWorld); + hit.index = i; + hit.object = this; + hits.push_back(hit); + }; + const double step = segments() ? 2 : 1; + const auto index = geometry->index; + const double start = jsMax(0, geometry->drawRange.start); + const double end = jsMin(double(index ? index->count() : position->count()), geometry->drawRange.start + geometry->drawRange.count); + for (double i = start; i < end - 1; i += step) { + if (index) check(uint64_t(index->getX(uint64_t(i))), uint64_t(index->getX(uint64_t(i + 1))), uint64_t(i)); + else check(uint64_t(i), uint64_t(i + 1), uint64_t(i)); + } + return true; +} + +bool InstancedMesh::raycast(const Raycaster& caster, std::vector& hits) { + if (!material || !geometry) return true; + if (!boundingSphere) computeBoundingSphere(); + Sphere sphere; + sphere.copy(*boundingSphere).applyMatrix4(matrixWorld); + if (!caster.ray.intersectsSphere(sphere)) return true; + Mesh mesh(geometry, material); + Matrix4 instance; + for (uint32_t id = 0; id < count; ++id) { + getMatrixAt(id, instance); + mesh.matrixWorld.multiplyMatrices(matrixWorld, instance); + std::vector instanceHits; + mesh.raycast(caster, instanceHits); + for (auto& hit : instanceHits) { + hit.instanceId = id; hit.object = this; hits.push_back(hit); + } + } + return true; +} +LOD& LOD::addLevel(Object3D& object, double distance, double hysteresis) { + distance = std::fabs(distance); + auto at = levels.begin(); + for (; at != levels.end(); ++at) if (distance < at->distance) break; + levels.insert(at, {&object, distance, hysteresis, object.weak_from_this().lock()}); + add(object); + return *this; +} +bool LOD::removeLevel(double distance) { + for (auto at = levels.begin(); at != levels.end(); ++at) if (at->distance == distance) { + remove(*at->object); levels.erase(at); return true; + } + return false; +} +Object3D* LOD::getObjectForDistance(double distance) const { + if (levels.empty()) return nullptr; + size_t i = 1; + for (; i < levels.size(); ++i) { + double levelDistance = levels[i].distance; + if (levels[i].object->visible()) levelDistance -= levelDistance * levels[i].hysteresis; + if (distance < levelDistance) break; + } + return levels[i - 1].object; +} +void LOD::update(const Camera& camera) { + if (levels.size() <= 1) return; + Vector3 v1, v2; + v1.setFromMatrixPosition(camera.matrixWorld); v2.setFromMatrixPosition(matrixWorld); + const auto* perspective = dynamic_cast(&camera); + const auto* ortho = dynamic_cast(&camera); + const double zoom = perspective ? perspective->zoom : ortho ? ortho->zoom : std::numeric_limits::quiet_NaN(); + const double distance = v1.distanceTo(v2) / zoom; + levels[0].object->setVisible(true); + size_t i = 1; + for (; i < levels.size(); ++i) { + double levelDistance = levels[i].distance; + if (levels[i].object->visible()) levelDistance -= levelDistance * levels[i].hysteresis; + if (distance >= levelDistance) { + levels[i - 1].object->setVisible(false); levels[i].object->setVisible(true); + } else break; + } + currentLevel_ = int(i) - 1; + for (; i < levels.size(); ++i) levels[i].object->setVisible(false); +} +bool LOD::raycast(const Raycaster& caster, std::vector& hits) { + if (!levels.empty()) { + Vector3 position; + position.setFromMatrixPosition(matrixWorld); + getObjectForDistance(caster.ray.origin.distanceTo(position))->raycast(caster, hits); + } + return true; +} +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/scene/raycaster.h b/packages/runtime-native/src/engine/scene/raycaster.h new file mode 100644 index 000000000..0f5b7a027 --- /dev/null +++ b/packages/runtime-native/src/engine/scene/raycaster.h @@ -0,0 +1,62 @@ +#pragma once + +// three@0.185.1 core/Raycaster.js and objects/{Mesh,InstancedMesh,LOD}.js. +// Ray is the existing operation-for-operation foundation port. No native Sprite/Line/Points exist. +#include "engine/foundation/math/Primitives.h" +#include "engine/scene/camera.h" +#include + +namespace tn::engine { +struct IntersectionFace { + uint64_t a = 0, b = 0, c = 0; + Vector3 normal; + double materialIndex = 0; +}; +struct Intersection { + double distance = 0; + Vector3 point; + IntersectionFace face; + uint64_t faceIndex = 0; + std::optional uv, uv1; + std::optional normal; + Vector3 barycoord; + Object3D* object = nullptr; + std::optional instanceId; + /** A Line hit: the segment's first vertex index; its face, faceIndex and barycoord are null. */ + std::optional index; +}; +class Raycaster { +public: + Raycaster(const Vector3& origin = {}, const Vector3& direction = {0, 0, -1}, double near = 0, + double far = std::numeric_limits::infinity()) : ray(origin, direction), near(near), far(far) {} + Ray ray; + double near = 0, far = std::numeric_limits::infinity(); + double lineThreshold = 1; // three's params.Line.threshold + Camera* camera = nullptr; + std::shared_ptr cameraOwner; // Bound cameras stay alive while the caster uses them. + Layers layers; + void set(const Vector3& origin, const Vector3& direction) { ray.set(origin, direction); } + bool setFromCamera(const Vector2& coords, Camera& camera); + Raycaster& setFromXRController(const Object3D& controller); + std::vector& intersectObject(Object3D& object, bool recursive, std::vector& target) const; + std::vector intersectObject(Object3D& object, bool recursive = true) const; + std::vector& intersectObjects(const std::vector& objects, bool recursive, + std::vector& target) const; + std::vector intersectObjects(const std::vector& objects, bool recursive = true) const; +}; +class LOD : public Object3D { +public: + struct Level { Object3D* object; double distance, hysteresis; std::shared_ptr owner; }; + std::string_view type() const override { return "LOD"; } + bool autoUpdate = true; + std::vector levels; + LOD& addLevel(Object3D& object, double distance = 0, double hysteresis = 0); + bool removeLevel(double distance); + Object3D* getObjectForDistance(double distance) const; + int getCurrentLevel() const { return currentLevel_; } + void update(const Camera& camera); + bool raycast(const Raycaster& raycaster, std::vector& intersects) override; +private: + int currentLevel_ = 0; +}; +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/scene/render_target.h b/packages/runtime-native/src/engine/scene/render_target.h new file mode 100644 index 000000000..f100af1c2 --- /dev/null +++ b/packages/runtime-native/src/engine/scene/render_target.h @@ -0,0 +1,47 @@ +#pragma once + +// three r185's RenderTarget (src/core/RenderTarget.js): a size and the colour texture a render draws +// into and a material samples. This layer holds only that state; the renderer keeps what it builds +// for the target in `gpu` (renderer/render_target_pass.h), so the bindings never depend on it. + +#include "engine/scene/texture.h" + +#include +#include +#include + +namespace tn::engine { + +class RenderTarget : public std::enable_shared_from_this { +public: + /** `type` is three's texture type constant (UnsignedByteType, HalfFloatType, FloatType). */ + static std::shared_ptr make(uint32_t width, uint32_t height, uint16_t type) { + auto target = std::shared_ptr(new RenderTarget()); + target->texture->type = type; + target->texture->flipY = false; // three's render target textures are not flipped + target->texture->generateMipmaps = false; + target->setSize(width, height); + target->texture->renderTarget = std::weak_ptr(target); + return target; + } + + /** three's setSize: the next render draws at the new extent (zero clamps to 1). */ + void setSize(uint32_t w, uint32_t h) { + width = std::max(w, 1); + height = std::max(h, 1); + texture->width = width; + texture->height = height; + } + /** three's dispose: the GPU state goes; the target can render again and rebuilds it. */ + void dispose() { gpu.reset(); } + + uint32_t width = 1, height = 1; + std::shared_ptr texture = std::make_shared(); + /** The renderer's state for this target (its own renderer and render database); empty until drawn. */ + std::shared_ptr gpu; + +private: + RenderTarget() = default; +}; + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/scene/shape_utils.cpp b/packages/runtime-native/src/engine/scene/shape_utils.cpp new file mode 100644 index 000000000..1952d490f --- /dev/null +++ b/packages/runtime-native/src/engine/scene/shape_utils.cpp @@ -0,0 +1,553 @@ +// three's ShapeUtils and mapbox/earcut 3.0.2 (three@0.185.1 src/extras/lib/earcut.js), ported +// operation for operation: the same node walk, the same z-order hash and the same stable hole sort, +// so the triangles come out in three's order. + +#include "engine/scene/shape_utils.h" + +#include +#include +#include +#include +#include + +namespace tn::engine { + +namespace { + +struct Node { + uint32_t i; + double x, y; + Node* prev = nullptr; + Node* next = nullptr; + int32_t z = 0; + Node* prevZ = nullptr; + Node* nextZ = nullptr; + bool steiner = false; +}; + +/** JavaScript's ToInt32, which `| 0` applies. */ +int32_t toInt32(double v) { + if (!std::isfinite(v)) return 0; + const double m = std::fmod(std::trunc(v), 4294967296.0); + const auto u = static_cast(static_cast(m < 0 ? m + 4294967296.0 : m)); + return static_cast(u); +} + +class Earcut { +public: + explicit Earcut(const std::vector& data) : data_(data) {} + + std::vector run(const std::vector& holeIndices) { + const bool hasHoles = !holeIndices.empty(); + const size_t outerLen = hasHoles ? size_t(holeIndices[0]) * 2 : data_.size(); + Node* outerNode = linkedList(0, outerLen, true); + if (!outerNode || outerNode->next == outerNode->prev) return triangles_; + if (hasHoles) outerNode = eliminateHoles(holeIndices, outerNode); + double minX = 0, minY = 0, invSize = 0; + if (data_.size() > 80 * 2) { + minX = data_[0]; + minY = data_[1]; + double maxX = minX; + double maxY = minY; + for (size_t i = 2; i < outerLen; i += 2) { + const double x = data_[i]; + const double y = data_[i + 1]; + if (x < minX) minX = x; + if (y < minY) minY = y; + if (x > maxX) maxX = x; + if (y > maxY) maxY = y; + } + invSize = std::max(maxX - minX, maxY - minY); + invSize = invSize != 0 ? 32767 / invSize : 0; + } + earcutLinked(outerNode, minX, minY, invSize, 0); + return triangles_; + } + +private: + const std::vector& data_; + std::deque nodes_; + std::vector triangles_; + + double signedArea(size_t start, size_t end) const { + double sum = 0; + for (size_t i = start, j = end - 2; i < end; i += 2) { + sum += (data_[j] - data_[i]) * (data_[i + 1] + data_[j + 1]); + j = i; + } + return sum; + } + + Node* linkedList(size_t start, size_t end, bool clockwise) { + Node* last = nullptr; + if (start >= end) return nullptr; + if (clockwise == (signedArea(start, end) > 0)) { + for (size_t i = start; i < end; i += 2) last = insertNode(uint32_t(i / 2), data_[i], data_[i + 1], last); + } else { + for (size_t i = end - 2;; i -= 2) { + last = insertNode(uint32_t(i / 2), data_[i], data_[i + 1], last); + if (i == start) break; + } + } + if (last && equals(last, last->next)) { + removeNode(last); + last = last->next; + } + return last; + } + + static Node* filterPoints(Node* start, Node* end = nullptr) { + if (!start) return start; + if (!end) end = start; + Node* p = start; + bool again; + do { + again = false; + if (!p->steiner && (equals(p, p->next) || area(p->prev, p, p->next) == 0)) { + removeNode(p); + p = end = p->prev; + if (p == p->next) break; + again = true; + } else { + p = p->next; + } + } while (again || p != end); + return end; + } + + void earcutLinked(Node* ear, double minX, double minY, double invSize, int pass) { + if (!ear) return; + if (!pass && invSize != 0) indexCurve(ear, minX, minY, invSize); + Node* stop = ear; + while (ear->prev != ear->next) { + Node* prev = ear->prev; + Node* next = ear->next; + if (invSize != 0 ? isEarHashed(ear, minX, minY, invSize) : isEar(ear)) { + triangles_.insert(triangles_.end(), {prev->i, ear->i, next->i}); + removeNode(ear); + ear = next->next; + stop = next->next; + continue; + } + ear = next; + if (ear == stop) { + if (!pass) { + earcutLinked(filterPoints(ear), minX, minY, invSize, 1); + } else if (pass == 1) { + ear = cureLocalIntersections(filterPoints(ear)); + earcutLinked(ear, minX, minY, invSize, 2); + } else if (pass == 2) { + splitEarcut(ear, minX, minY, invSize); + } + break; + } + } + } + + static bool isEar(Node* ear) { + const Node* a = ear->prev; + const Node* b = ear; + const Node* c = ear->next; + if (area(a, b, c) >= 0) return false; + const double ax = a->x, bx = b->x, cx = c->x, ay = a->y, by = b->y, cy = c->y; + const double x0 = std::min({ax, bx, cx}), y0 = std::min({ay, by, cy}); + const double x1 = std::max({ax, bx, cx}), y1 = std::max({ay, by, cy}); + const Node* p = c->next; + while (p != a) { + if (p->x >= x0 && p->x <= x1 && p->y >= y0 && p->y <= y1 && + pointInTriangleExceptFirst(ax, ay, bx, by, cx, cy, p->x, p->y) && area(p->prev, p, p->next) >= 0) + return false; + p = p->next; + } + return true; + } + + static bool isEarHashed(Node* ear, double minX, double minY, double invSize) { + const Node* a = ear->prev; + const Node* b = ear; + const Node* c = ear->next; + if (area(a, b, c) >= 0) return false; + const double ax = a->x, bx = b->x, cx = c->x, ay = a->y, by = b->y, cy = c->y; + const double x0 = std::min({ax, bx, cx}), y0 = std::min({ay, by, cy}); + const double x1 = std::max({ax, bx, cx}), y1 = std::max({ay, by, cy}); + const int32_t minZ = zOrder(x0, y0, minX, minY, invSize); + const int32_t maxZ = zOrder(x1, y1, minX, minY, invSize); + const Node* p = ear->prevZ; + const Node* n = ear->nextZ; + const auto blocks = [&](const Node* q) { + return q->x >= x0 && q->x <= x1 && q->y >= y0 && q->y <= y1 && q != a && q != c && + pointInTriangleExceptFirst(ax, ay, bx, by, cx, cy, q->x, q->y) && area(q->prev, q, q->next) >= 0; + }; + while (p && p->z >= minZ && n && n->z <= maxZ) { + if (blocks(p)) return false; + p = p->prevZ; + if (blocks(n)) return false; + n = n->nextZ; + } + while (p && p->z >= minZ) { + if (blocks(p)) return false; + p = p->prevZ; + } + while (n && n->z <= maxZ) { + if (blocks(n)) return false; + n = n->nextZ; + } + return true; + } + + Node* cureLocalIntersections(Node* start) { + Node* p = start; + do { + Node* a = p->prev; + Node* b = p->next->next; + if (!equals(a, b) && intersects(a, p, p->next, b) && locallyInside(a, b) && locallyInside(b, a)) { + triangles_.insert(triangles_.end(), {a->i, p->i, b->i}); + removeNode(p); + removeNode(p->next); + p = start = b; + } + p = p->next; + } while (p != start); + return filterPoints(p); + } + + void splitEarcut(Node* start, double minX, double minY, double invSize) { + Node* a = start; + do { + Node* b = a->next->next; + while (b != a->prev) { + if (a->i != b->i && isValidDiagonal(a, b)) { + Node* c = splitPolygon(a, b); + a = filterPoints(a, a->next); + c = filterPoints(c, c->next); + earcutLinked(a, minX, minY, invSize, 0); + earcutLinked(c, minX, minY, invSize, 0); + return; + } + b = b->next; + } + a = a->next; + } while (a != start); + } + + Node* eliminateHoles(const std::vector& holeIndices, Node* outerNode) { + std::vector queue; + for (size_t i = 0, len = holeIndices.size(); i < len; ++i) { + const size_t start = size_t(holeIndices[i]) * 2; + const size_t end = i < len - 1 ? size_t(holeIndices[i + 1]) * 2 : data_.size(); + Node* list = linkedList(start, end, false); + if (!list) throw std::invalid_argument("TN_EARCUT_EMPTY_HOLE: a hole has no points"); // three throws too + if (list == list->next) list->steiner = true; + queue.push_back(getLeftmost(list)); + } + // Array.prototype.sort is stable; a NaN comparison counts as not-less, as it does there. + std::stable_sort(queue.begin(), queue.end(), [](const Node* a, const Node* b) { return compareXYSlope(a, b) < 0; }); + for (Node* hole : queue) outerNode = eliminateHole(hole, outerNode); + return outerNode; + } + + static double compareXYSlope(const Node* a, const Node* b) { + double result = a->x - b->x; + if (result == 0) { + result = a->y - b->y; + if (result == 0) { + const double aSlope = (a->next->y - a->y) / (a->next->x - a->x); + const double bSlope = (b->next->y - b->y) / (b->next->x - b->x); + result = aSlope - bSlope; + } + } + return result; + } + + Node* eliminateHole(Node* hole, Node* outerNode) { + Node* bridge = findHoleBridge(hole, outerNode); + if (!bridge) return outerNode; + Node* bridgeReverse = splitPolygon(bridge, hole); + filterPoints(bridgeReverse, bridgeReverse->next); + return filterPoints(bridge, bridge->next); + } + + static Node* findHoleBridge(Node* hole, Node* outerNode) { + Node* p = outerNode; + const double hx = hole->x; + const double hy = hole->y; + double qx = -std::numeric_limits::infinity(); + Node* m = nullptr; + if (equals(hole, p)) return p; + do { + if (equals(hole, p->next)) return p->next; + if (hy <= p->y && hy >= p->next->y && p->next->y != p->y) { + const double x = p->x + (hy - p->y) * (p->next->x - p->x) / (p->next->y - p->y); + if (x <= hx && x > qx) { + qx = x; + m = p->x < p->next->x ? p : p->next; + if (x == hx) return m; + } + } + p = p->next; + } while (p != outerNode); + if (!m) return nullptr; + Node* stop = m; + const double mx = m->x; + const double my = m->y; + double tanMin = std::numeric_limits::infinity(); + p = m; + do { + if (hx >= p->x && p->x >= mx && hx != p->x && + pointInTriangle(hy < my ? hx : qx, hy, mx, my, hy < my ? qx : hx, hy, p->x, p->y)) { + const double tan = std::abs(hy - p->y) / (hx - p->x); + if (locallyInside(p, hole) && + (tan < tanMin || (tan == tanMin && (p->x > m->x || (p->x == m->x && sectorContainsSector(m, p)))))) { + m = p; + tanMin = tan; + } + } + p = p->next; + } while (p != stop); + return m; + } + + static bool sectorContainsSector(const Node* m, const Node* p) { + return area(m->prev, m, p->prev) < 0 && area(p->next, m, m->next) < 0; + } + + static void indexCurve(Node* start, double minX, double minY, double invSize) { + Node* p = start; + do { + if (p->z == 0) p->z = zOrder(p->x, p->y, minX, minY, invSize); + p->prevZ = p->prev; + p->nextZ = p->next; + p = p->next; + } while (p != start); + p->prevZ->nextZ = nullptr; + p->prevZ = nullptr; + sortLinked(p); + } + + static Node* sortLinked(Node* list) { + int numMerges; + int inSize = 1; + do { + Node* p = list; + Node* e; + list = nullptr; + Node* tail = nullptr; + numMerges = 0; + while (p) { + numMerges++; + Node* q = p; + int pSize = 0; + for (int i = 0; i < inSize; i++) { + pSize++; + q = q->nextZ; + if (!q) break; + } + int qSize = inSize; + while (pSize > 0 || (qSize > 0 && q)) { + if (pSize != 0 && (qSize == 0 || !q || p->z <= q->z)) { + e = p; + p = p->nextZ; + pSize--; + } else { + e = q; + q = q->nextZ; + qSize--; + } + if (tail) tail->nextZ = e; + else list = e; + e->prevZ = tail; + tail = e; + } + p = q; + } + tail->nextZ = nullptr; + inSize *= 2; + } while (numMerges > 1); + return list; + } + + static int32_t zOrder(double fx, double fy, double minX, double minY, double invSize) { + auto x = static_cast(toInt32((fx - minX) * invSize)); + auto y = static_cast(toInt32((fy - minY) * invSize)); + x = (x | (x << 8)) & 0x00FF00FFu; + x = (x | (x << 4)) & 0x0F0F0F0Fu; + x = (x | (x << 2)) & 0x33333333u; + x = (x | (x << 1)) & 0x55555555u; + y = (y | (y << 8)) & 0x00FF00FFu; + y = (y | (y << 4)) & 0x0F0F0F0Fu; + y = (y | (y << 2)) & 0x33333333u; + y = (y | (y << 1)) & 0x55555555u; + return static_cast(x | (y << 1)); + } + + static Node* getLeftmost(Node* start) { + Node* p = start; + Node* leftmost = start; + do { + if (p->x < leftmost->x || (p->x == leftmost->x && p->y < leftmost->y)) leftmost = p; + p = p->next; + } while (p != start); + return leftmost; + } + + static bool pointInTriangle(double ax, double ay, double bx, double by, double cx, double cy, double px, double py) { + return (cx - px) * (ay - py) >= (ax - px) * (cy - py) && (ax - px) * (by - py) >= (bx - px) * (ay - py) && + (bx - px) * (cy - py) >= (cx - px) * (by - py); + } + + static bool pointInTriangleExceptFirst(double ax, double ay, double bx, double by, double cx, double cy, double px, + double py) { + return !(ax == px && ay == py) && pointInTriangle(ax, ay, bx, by, cx, cy, px, py); + } + + static bool isValidDiagonal(const Node* a, const Node* b) { + return a->next->i != b->i && a->prev->i != b->i && !intersectsPolygon(a, b) && + ((locallyInside(a, b) && locallyInside(b, a) && middleInside(a, b) && + (truthy(area(a->prev, a, b->prev)) || truthy(area(a, b->prev, b)))) || + (equals(a, b) && area(a->prev, a, a->next) > 0 && area(b->prev, b, b->next) > 0)); + } + + static bool truthy(double v) { return v != 0 && !std::isnan(v); } + + static double area(const Node* p, const Node* q, const Node* r) { + return (q->y - p->y) * (r->x - q->x) - (q->x - p->x) * (r->y - q->y); + } + + static bool equals(const Node* p1, const Node* p2) { return p1->x == p2->x && p1->y == p2->y; } + + static int sign(double num) { return num > 0 ? 1 : num < 0 ? -1 : 0; } + + static bool onSegment(const Node* p, const Node* q, const Node* r) { + return q->x <= std::max(p->x, r->x) && q->x >= std::min(p->x, r->x) && q->y <= std::max(p->y, r->y) && + q->y >= std::min(p->y, r->y); + } + + static bool intersects(const Node* p1, const Node* q1, const Node* p2, const Node* q2) { + const int o1 = sign(area(p1, q1, p2)); + const int o2 = sign(area(p1, q1, q2)); + const int o3 = sign(area(p2, q2, p1)); + const int o4 = sign(area(p2, q2, q1)); + if (o1 != o2 && o3 != o4) return true; + if (o1 == 0 && onSegment(p1, p2, q1)) return true; + if (o2 == 0 && onSegment(p1, q2, q1)) return true; + if (o3 == 0 && onSegment(p2, p1, q2)) return true; + if (o4 == 0 && onSegment(p2, q1, q2)) return true; + return false; + } + + static bool intersectsPolygon(const Node* a, const Node* b) { + const Node* p = a; + do { + if (p->i != a->i && p->next->i != a->i && p->i != b->i && p->next->i != b->i && intersects(p, p->next, a, b)) + return true; + p = p->next; + } while (p != a); + return false; + } + + static bool locallyInside(const Node* a, const Node* b) { + return area(a->prev, a, a->next) < 0 ? area(a, b, a->next) >= 0 && area(a, a->prev, b) >= 0 + : area(a, b, a->prev) < 0 || area(a, a->next, b) < 0; + } + + static bool middleInside(const Node* a, const Node* b) { + const Node* p = a; + bool inside = false; + const double px = (a->x + b->x) / 2; + const double py = (a->y + b->y) / 2; + do { + if (((p->y > py) != (p->next->y > py)) && p->next->y != p->y && + (px < (p->next->x - p->x) * (py - p->y) / (p->next->y - p->y) + p->x)) + inside = !inside; + p = p->next; + } while (p != a); + return inside; + } + + Node* splitPolygon(Node* a, Node* b) { + Node* a2 = createNode(a->i, a->x, a->y); + Node* b2 = createNode(b->i, b->x, b->y); + Node* an = a->next; + Node* bp = b->prev; + a->next = b; + b->prev = a; + a2->next = an; + an->prev = a2; + b2->next = a2; + a2->prev = b2; + bp->next = b2; + b2->prev = bp; + return b2; + } + + Node* insertNode(uint32_t i, double x, double y, Node* last) { + Node* p = createNode(i, x, y); + if (!last) { + p->prev = p; + p->next = p; + } else { + p->next = last->next; + p->prev = last; + last->next->prev = p; + last->next = p; + } + return p; + } + + static void removeNode(Node* p) { + p->next->prev = p->prev; + p->prev->next = p->next; + if (p->prevZ) p->prevZ->nextZ = p->nextZ; + if (p->nextZ) p->nextZ->prevZ = p->prevZ; + } + + Node* createNode(uint32_t i, double x, double y) { + nodes_.push_back(Node{i, x, y}); + return &nodes_.back(); + } +}; + +void removeDupEndPts(std::vector& points) { + const size_t l = points.size(); + if (l > 2 && points[l - 1].equals(points[0])) points.pop_back(); +} + +} // namespace + +std::vector earcut(const std::vector& data, const std::vector& holeIndices) { + return Earcut(data).run(holeIndices); +} + +namespace ShapeUtils { + +double area(const std::vector& contour) { + const size_t n = contour.size(); + double a = 0.0; + for (size_t p = n - 1, q = 0; q < n; p = q++) a += contour[p].x * contour[q].y - contour[q].x * contour[p].y; + return a * 0.5; +} + +bool isClockWise(const std::vector& pts) { return area(pts) < 0; } + +std::vector> triangulateShape(std::vector& contour, + std::vector>& holes) { + std::vector vertices; + std::vector holeIndices; + removeDupEndPts(contour); + for (const Vector2& v : contour) vertices.insert(vertices.end(), {v.x, v.y}); + auto holeIndex = static_cast(contour.size()); + for (auto& hole : holes) removeDupEndPts(hole); + for (const auto& hole : holes) { + holeIndices.push_back(holeIndex); + holeIndex += static_cast(hole.size()); + for (const Vector2& v : hole) vertices.insert(vertices.end(), {v.x, v.y}); + } + const std::vector triangles = earcut(vertices, holeIndices); + std::vector> faces; + for (size_t i = 0; i + 2 < triangles.size(); i += 3) faces.push_back({triangles[i], triangles[i + 1], triangles[i + 2]}); + return faces; +} + +} // namespace ShapeUtils + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/scene/shape_utils.h b/packages/runtime-native/src/engine/scene/shape_utils.h new file mode 100644 index 000000000..6cb577518 --- /dev/null +++ b/packages/runtime-native/src/engine/scene/shape_utils.h @@ -0,0 +1,28 @@ +#pragma once + +// three's ShapeUtils and the earcut it triangulates with: three@0.185.1 src/extras/ShapeUtils.js and +// src/extras/lib/earcut.js (mapbox/earcut 3.0.2), ported operation for operation so the triangle +// order matches three's. + +#include "engine/foundation/math/Vector.h" + +#include +#include +#include + +namespace tn::engine { + +/** mapbox/earcut: flat 2D coordinates, the index where each hole starts; triangle vertex indices. */ +std::vector earcut(const std::vector& data, const std::vector& holeIndices); + +namespace ShapeUtils { + +double area(const std::vector& contour); +bool isClockWise(const std::vector& pts); +/** Drops a repeated closing point from `contour` and each hole first, as three does in place. */ +std::vector> triangulateShape(std::vector& contour, + std::vector>& holes); + +} // namespace ShapeUtils + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/scene/static_transform.cpp b/packages/runtime-native/src/engine/scene/static_transform.cpp new file mode 100644 index 000000000..6d2c82e0a --- /dev/null +++ b/packages/runtime-native/src/engine/scene/static_transform.cpp @@ -0,0 +1,151 @@ +#include "engine/scene/static_transform.h" + +#include +#include + +namespace tn::engine { + +namespace { + +// Object3D::traverse with a lambda: the native traversal takes a function pointer and a context. +template void each(Object3D& root, Fn&& fn) { + using F = std::remove_reference_t; + root.traverse([](Object3D& object, void* context) { (*static_cast(context))(object); }, &fn); +} + +} // namespace + +StaticTransforms::Snapshot StaticTransforms::snapshotOf(const Object3D& root) { + Snapshot s{}; + s[0] = root.position.x; + s[1] = root.position.y; + s[2] = root.position.z; + s[3] = root.quaternion.x; + s[4] = root.quaternion.y; + s[5] = root.quaternion.z; + s[6] = root.quaternion.w; + s[7] = root.scale.x; + s[8] = root.scale.y; + s[9] = root.scale.z; + for (int e = 0; e < 16; ++e) + s[10 + e] = root.matrix.elements[e]; + return s; +} + +bool StaticTransforms::erase(WeakSet& set, Object3D& object) { return set.erase(object.weak_from_this()) > 0; } + +StaticTransforms::Frozen* StaticTransforms::find(const Object3D& root) { + for (Frozen& f : frozen_) + if (f.root.get() == &root) + return &f; + return nullptr; +} + +uint32_t StaticTransforms::freeze(Object3D& root) { + root.updateMatrixWorld(true); + uint32_t objects = 0; + each(root, [&](Object3D& object) { + ++objects; + if (object.matrixAutoUpdate) + composeSilenced_.insert(object.weak_from_this()); + object.matrixAutoUpdate = false; + object.matrixWorldNeedsUpdate = false; + }); + if (root.matrixWorldAutoUpdate) + worldSilenced_.insert(root.weak_from_this()); + root.matrixWorldAutoUpdate = false; + return objects; +} + +uint32_t StaticTransforms::mark(Object3D& root) { + std::shared_ptr held = root.weak_from_this().lock(); + if (!held) + return 0; + const uint32_t objects = freeze(root); + Frozen* existing = find(root); + if (!existing) { + frozen_.push_back({held, 0, {}, 0}); + existing = &frozen_.back(); + } + existing->objects = objects; + existing->snapshot = snapshotOf(root); + existing->version += 1; + return existing->version; +} + +void StaticTransforms::unmark(Object3D& root) { + const auto it = + std::find_if(frozen_.begin(), frozen_.end(), [&](const Frozen& f) { return f.root.get() == &root; }); + if (it == frozen_.end()) + return; + const std::shared_ptr held = it->root; // alive through the thaw + frozen_.erase(it); + if (erase(worldSilenced_, root)) + root.matrixWorldAutoUpdate = true; + each(root, [&](Object3D& object) { + if (erase(composeSilenced_, object)) + object.matrixAutoUpdate = true; + object.matrixWorldNeedsUpdate = true; + }); +} + +void StaticTransforms::thaw(Object3D& root) { + each(root, [&](Object3D& child) { + if (erase(composeSilenced_, child)) + child.matrixAutoUpdate = true; + child.matrixWorldNeedsUpdate = true; + }); + if (erase(worldSilenced_, root)) + root.matrixWorldAutoUpdate = true; +} + +std::optional StaticTransforms::invalidate(Object3D& object) { + for (Object3D* node = &object; node != nullptr; node = node->parent) { + if (!find(*node)) + continue; + thaw(*node); + return mark(*node); + } + return std::nullopt; +} + +bool StaticTransforms::isStatic(const Object3D& root) const { + return std::any_of(frozen_.begin(), frozen_.end(), [&](const Frozen& f) { return f.root.get() == &root; }); +} + +// refreshStaticTransforms re-arms by root while iterating the Map; mark() only updates an entry in +// place, so iterating by index is the same order and visits each root once. +void StaticTransforms::refresh() { + for (std::size_t i = 0; i < frozen_.size(); ++i) { + Object3D& root = *frozen_[i].root; + if (snapshotOf(root) == frozen_[i].snapshot) + continue; + // The reference thaws the world flag before the children; the order touches disjoint flags. + if (erase(worldSilenced_, root)) + root.matrixWorldAutoUpdate = true; + each(root, [&](Object3D& child) { + if (erase(composeSilenced_, child)) + child.matrixAutoUpdate = true; + child.matrixWorldNeedsUpdate = true; + }); + mark(root); + ++rearmedSinceCensus_; + } +} + +StaticTransforms::Census StaticTransforms::census() { + Census c; + c.roots = static_cast(frozen_.size()); + for (const Frozen& f : frozen_) + c.objects += f.objects; + c.rearmed = rearmedSinceCensus_; + rearmedSinceCensus_ = 0; + return c; +} + +void StaticTransforms::reset() { + frozen_.clear(); + rearmedSinceCensus_ = 0; +} + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/scene/static_transform.h b/packages/runtime-native/src/engine/scene/static_transform.h new file mode 100644 index 000000000..2078952f2 --- /dev/null +++ b/packages/runtime-native/src/engine/scene/static_transform.h @@ -0,0 +1,68 @@ +#pragma once + +#include +#include +#include +#include +#include + +#include "engine/scene/object3d.h" + +namespace tn::engine { + +/** + * Authored static subtrees (PRD-519), ported from packages/core/src/static-transform.ts: a frozen + * subtree stops composing its local matrices and its root stops recomposing its world matrix, while + * the walk still visits it, as three's updateMatrixWorld does. Staticness is authored, never guessed: + * `refresh` re-arms a root whose own transform the game moved, and a write deeper inside is the + * author's to announce with `invalidate`. Public matrix semantics are three's, flag for flag. + * + * A frozen root is held, as the reference's Map holds it, until `unmark` or `reset`; the objects + * whose flags the freeze silenced are held weakly, as its WeakSets are. Only shared-owned objects + * can be marked (one an object nothing owns can't be kept alive, so `mark` answers 0 for it). + */ +class StaticTransforms { + public: + struct Census { + uint32_t roots = 0; // subtrees frozen + uint32_t objects = 0; // objects inside them + uint32_t rearmed = 0; // roots refresh re-armed since the last census + }; + + /** markStatic: freezes the subtree in place; returns the version it is now at (0: not shared-owned). */ + uint32_t mark(Object3D& root); + /** unmarkStatic: every object composes again from the next walk. */ + void unmark(Object3D& root); + /** invalidateStatic: the frozen root owning `object` recomposes once and refreezes. */ + std::optional invalidate(Object3D& object); + [[nodiscard]] bool isStatic(const Object3D& root) const; + /** refreshStaticTransforms: re-arms each root whose authored transform moved; call before the walk. */ + void refresh(); + /** staticTransformCensus: what is frozen, and the re-arm counter it resets. */ + Census census(); + /** resetStaticTransforms: drops every registration. */ + void reset(); + + private: + static constexpr int kSnapshotLength = 3 + 4 + 3 + 16; + using Snapshot = std::array; + struct Frozen { + std::shared_ptr root; + uint32_t objects = 0; + Snapshot snapshot{}; + uint32_t version = 0; + }; + using WeakSet = std::set, std::owner_less>>; + + static Snapshot snapshotOf(const Object3D& root); + uint32_t freeze(Object3D& root); + void thaw(Object3D& root); // the shared re-arm: silenced flags back on, world matrices dirty + Frozen* find(const Object3D& root); + static bool erase(WeakSet& set, Object3D& object); + + std::vector frozen_; // insertion order, the census's order + WeakSet composeSilenced_, worldSilenced_; + uint32_t rearmedSinceCensus_ = 0; +}; + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/scene/texture.h b/packages/runtime-native/src/engine/scene/texture.h new file mode 100644 index 000000000..54da64467 --- /dev/null +++ b/packages/runtime-native/src/engine/scene/texture.h @@ -0,0 +1,208 @@ +#pragma once + +// The native texture path (PRD-531 textures slice): a material's `map` as the renderer reads it. +// A Texture owns decoded RGBA bytes (RGBA8 or RGBA32Float), the sampler state three declares on it +// and the uv transform (repeat/offset/rotation/center) three applies before it samples. DataTexture +// is the fixture-built one; Texture is the empty base a loader fills. Header-only: the class carries +// no engine algorithm a binding cannot inline. + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +#include "engine/foundation/math/Vector.h" + +namespace tn::engine { + +/** three's wrapping constants (three/src/constants.js), the values a fixture passes. */ +enum class TextureWrap : uint16_t { Repeat = 1000, ClampToEdge = 1001, MirroredRepeat = 1002 }; +/** three's filter constants: mipmapped filters retain their base-level nearest/linear filtering. */ +enum class TextureFilter : uint16_t { Nearest = 1003, NearestMipmapNearest = 1004, NearestMipmapLinear = 1005, + Linear = 1006, LinearMipmapNearest = 1007, LinearMipmapLinear = 1008 }; +inline constexpr uint16_t kTextureUnsignedByteType = 1009; // three's UnsignedByteType +inline constexpr uint16_t kTextureFloatType = 1015; // three's FloatType +inline constexpr uint16_t kTextureHalfFloatType = 1016; // three's HalfFloatType: IEEE binary16 bits +inline constexpr uint16_t kTextureRGBAFormat = 1023; // three's RGBAFormat + +/** + * A texture's identity for GPU caches: unique for the process lifetime, never reused (an address is), + * new for a copy, and retired when its Texture dies so a cache can release what it built for it. + */ +class TextureId { + public: + TextureId() : value_(next()) {} + TextureId(const TextureId&) : value_(next()) {} + TextureId& operator=(const TextureId&) { return *this; } + ~TextureId() { + std::lock_guard lock(mutex()); + retired().push_back(value_); + } + [[nodiscard]] uint64_t value() const { return value_; } + /** The ids retired since the last call, for the renderer's cache sweep. */ + static std::vector takeRetired() { + std::lock_guard lock(mutex()); + return std::exchange(retired(), {}); + } + + private: + static uint64_t next() { + static std::atomic counter{1}; + return counter.fetch_add(1, std::memory_order_relaxed); + } + static std::mutex& mutex() { + static std::mutex m; + return m; + } + static std::vector& retired() { + static std::vector ids; + return ids; + } + uint64_t value_; +}; + +/** three's ColorSpace: NoColorSpace (empty string) or an sRGB-encoded texture. */ +enum class TextureColorSpace : uint8_t { None, SRGB }; + +/** + * An image the host decoded and keeps, such as a browser ImageBitmap on the web host: the renderer + * copies it to the GPU through the host (Renderer::setExternalImageCopy), so the texture holds no + * bytes. The host's image is released with the last texture that shares it. + */ +struct ExternalImage { + ExternalImage(uint32_t id, uint32_t width, uint32_t height, std::function release) + : id(id), width(width), height(height), release(std::move(release)) {} + ExternalImage(const ExternalImage&) = delete; + ExternalImage& operator=(const ExternalImage&) = delete; + ~ExternalImage() { if (release) release(id); } + uint32_t id, width, height; + std::function release; +}; + +class Texture { +public: + virtual ~Texture() = default; + + TextureId ident; // identity for GPU caches; see TextureId + std::string name; + int source = -1; // the glTF image index a loaded texture records before its bytes are decoded + // three's Texture defaults (DataTexture overrides magFilter/minFilter to Nearest). + uint16_t mapping = 300; // UVMapping; equirectangular reflection is 303 + uint16_t wrapS = static_cast(TextureWrap::ClampToEdge); + uint16_t wrapT = static_cast(TextureWrap::ClampToEdge); + uint16_t wrapR = static_cast(TextureWrap::ClampToEdge); // Data3DTexture's W axis + uint16_t magFilter = static_cast(TextureFilter::Linear); + uint16_t minFilter = static_cast(TextureFilter::LinearMipmapLinear); + uint16_t format = kTextureRGBAFormat; + uint16_t type = kTextureUnsignedByteType; + bool flipY = true; // TextureLoader images; DataTexture and GLTFLoader override false. + bool generateMipmaps = true; // three's Texture default; DataTexture overrides false. + double anisotropy = 1; // three's Texture.DEFAULT_ANISOTROPY; used when every filter is linear + TextureColorSpace colorSpace = TextureColorSpace::None; + Vector2 repeat{1, 1}; + Vector2 offset{0, 0}; + double rotation = 0; + Vector2 center{0, 0}; + + // RGBA bytes, width-major: 4 bytes/texel for UnsignedByteType, 8 for HalfFloatType (binary16 + // bits), 16 for FloatType. Empty until a loader or DataTexture fills it. + std::vector data; + uint32_t width = 0, height = 0; + uint32_t depth = 1; // slices of a Data3DTexture, stored one after another + bool volume = false; // three's isData3DTexture: uploaded and sampled as a 3D texture, at any depth + /** + * The render target this texture is the colour of (three's `renderTarget.texture`, + * scene/render_target.h): the renderer samples that target's last render instead of uploading + * `data`. Type-erased, so this layer does not depend on the target. + */ + std::weak_ptr renderTarget; + /** The host's decoded image, uploaded in place of `data` (empty then); width and height are its size. */ + std::shared_ptr external; + + /** three.js `texture.needsUpdate`: a GPU record rebuilds when its counter moves. */ + void needsUpdate() { ++version_; } + [[nodiscard]] uint32_t version() const { return version_; } + + [[nodiscard]] bool isFloat() const { return type == kTextureFloatType; } + [[nodiscard]] bool isHalfFloat() const { return type == kTextureHalfFloatType; } + /** Bytes per RGBA texel as stored in `data` and uploaded: RGBA8, RGBA16Float or RGBA32Float. */ + [[nodiscard]] uint32_t bytesPerTexel() const { return isFloat() ? 16u : isHalfFloat() ? 8u : 4u; } + [[nodiscard]] bool isSRGB() const { return colorSpace == TextureColorSpace::SRGB; } + [[nodiscard]] bool hasImage() const { return width > 0 && height > 0 && depth > 0 && (!data.empty() || external); } + /** A material can sample it: an uploaded image, or a render target's last render. */ + [[nodiscard]] bool sampleable() const { return hasImage() || !renderTarget.expired(); } + +private: + uint32_t version_ = 0; +}; + +/** + * DataTexture(data, width, height, format, type): the bytes a fixture passed as a typed array. The + * values arrive as JS doubles; UnsignedByteType stores a byte per channel, FloatType a float32 and + * HalfFloatType the Uint16Array's binary16 bit patterns, as three uploads them (RGBA16Float). + */ +class DataTexture final : public Texture { +public: + DataTexture() { + flipY = false; + generateMipmaps = false; + // DataTexture's own defaults (three/src/textures/DataTexture.js). + magFilter = minFilter = static_cast(TextureFilter::Nearest); + format = kTextureRGBAFormat; + type = kTextureUnsignedByteType; + } + + void setImage(const std::vector& values, const std::string& arrayType, uint32_t w, uint32_t h, + uint16_t fmt, uint16_t dataType, bool bump = true) { + width = w; + height = h; + format = fmt; + type = dataType; + const bool asFloat = dataType == kTextureFloatType || arrayType == "Float32Array"; + data.clear(); + if (dataType == kTextureHalfFloatType) { + data.resize(values.size() * sizeof(uint16_t)); + for (std::size_t i = 0; i < values.size(); ++i) { + const auto bits = static_cast(values[i]); + std::memcpy(data.data() + i * sizeof(uint16_t), &bits, sizeof(uint16_t)); + } + } else if (asFloat) { + data.resize(values.size() * sizeof(float)); + for (std::size_t i = 0; i < values.size(); ++i) { + const float v = static_cast(values[i]); + std::memcpy(data.data() + i * sizeof(float), &v, sizeof(float)); + } + } else { + data.resize(values.size()); + for (std::size_t i = 0; i < values.size(); ++i) + data[i] = static_cast(values[i] < 0 ? 0 : (values[i] > 255 ? 255 : values[i])); + } + if (bump) needsUpdate(); + } + + /** The typed array's own bytes, when they already are the stored layout (Uint16Array binary16, + * Float32Array float, Uint8Array bytes): one copy, no per-value round trip. False otherwise. */ + bool setImageBytes(std::string_view bytes, const std::string& arrayType, uint32_t w, uint32_t h, + uint16_t fmt, uint16_t dataType, bool bump = true) { + const bool exact = dataType == kTextureHalfFloatType ? arrayType == "Uint16Array" + : dataType == kTextureFloatType || arrayType == "Float32Array" + ? arrayType == "Float32Array" + : arrayType == "Uint8Array" || arrayType == "Uint8ClampedArray"; + if (!exact) return false; + width = w; + height = h; + format = fmt; + type = dataType; + data.assign(bytes.begin(), bytes.end()); + if (bump) needsUpdate(); + return true; + } +}; + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/shader/graph/graph.h b/packages/runtime-native/src/engine/shader/graph/graph.h new file mode 100644 index 000000000..ee0684ef8 --- /dev/null +++ b/packages/runtime-native/src/engine/shader/graph/graph.h @@ -0,0 +1,232 @@ +#pragma once + +#include "engine/shader/ir.h" + +#include +#include +#include +#include +#include +#include +#include +#include +#include + +/** + * A native lazy shader graph (PRD-531 slice 1): one node per upstream TSL node kind, built with no + * program in scope, then lowered into the IR through the native TSL builder when a program exists. + * A node is an immutable ref-counted value, so a shared node lowers once — as upstream builds one + * node per stage — and statement nodes keep their program order. + */ +namespace tn::engine::shader::graph { + +struct NodeData; +struct PostEffect; + +/** A graph node: an immutable, ref-counted value of one upstream TSL kind. */ +using Node = std::shared_ptr; + +enum class Kind : uint8_t { + Constant, Uniform, Attribute, Builtin, Varying, PositionLocal, + Unary, Binary, Math, Swizzle, Join, Convert, Select, Texture, + StorageElement, VarRead, LoopIndex, + Body, Var, Assign, If, Loop, RenderTexture, TextureSize, TextureLoad, Call, Return, Break, Continue, Discard, PostEffect, + Pmrem, ScreenUv, Reflector, ViewportDepth, StructType, Struct, +}; + +enum class UnOp : uint8_t { Negate }; +enum class BinOp : uint8_t { Add, Sub, Mul, Div, Less, Greater, Equal, ShiftRight, BitXor }; + +struct NodeData { + Kind kind = Kind::Constant; + std::shared_ptr post; + std::shared_ptr object; // Pmrem: the source texture the renderer prefilters; Reflector: its engine::Reflector + Type type; + std::string name; + std::string lanes; + uint64_t bits = 0; + // A uniform's value: data, not part of the program key. The one field that changes after a node + // is built (three's `uniform.value = x`, through setUniformValues); every draw reads it afresh. + mutable std::vector values; + UnOp unary = UnOp::Negate; + BinOp binary = BinOp::Add; + std::vector args; + std::vector> members; // StructType/Struct: declaration order + std::vector body; + std::vector otherwise; + double scale = 1; + uint32_t width = 0, height = 0; // RTT: zero means drawing-buffer size + /** + * What the renderer asks of a graph every draw, worked out once: its interned structural key and + * its uniform nodes. A copied node (then edited) starts with none, so it never reads its source's. + */ + struct Memo { + mutable uint64_t keyId = 0; + mutable std::shared_ptr>> uniforms; + Memo() = default; + Memo(const Memo&) {} + Memo& operator=(const Memo&) { return *this; } + } memo; +}; + +Node float_(double value); +/** TSL's `float(node)`: a conversion. */ +Node float_(Node value); +Node int_(int32_t value); +Node uint_(uint32_t value); +/** TSL's `uint(node)`: a conversion. */ +Node uint_(Node value); + +Node uniform(std::string_view name, Type type, std::vector values = {}); +/** three's `uniform.value = x`: one float per lane of the uniform's type; the program is unchanged. */ +void setUniformValues(const Node& uniform, std::vector values); +Node attribute(std::string_view name, Type type); +Node varying(std::string_view name, Type type); +/** TSL's `varying(node, name)`: `value` computed in the vertex stage, read by name in the fragment. */ +Node varying(Node value, std::string_view name); +Node builtin(std::string_view name); +Node positionLocal(); +Node uv(); +/** TSL's screenUV: the fragment's position over the target size; a post pass maps it to its quad's uv. */ +Node screenUV(); +/** ViewportDepthTextureNode: the frame's depth as drawn before this draw, read at `uv` (0..1). */ +Node viewportDepth(Node uv); +Node instanceIndex(); + +Node vec2(std::initializer_list parts); +Node vec3(std::initializer_list parts); +Node vec4(std::initializer_list parts); +/** A scalar widened to `lanes` as a generator's operand splat: one constructor part, constant or not. */ +Node splat(Node scalar, uint8_t lanes); +/** TSL's mat2 over two column vectors, or four scalars in column-major order. */ +Node mat2(std::initializer_list parts); + +Node add(Node a, Node b); +Node sub(Node a, Node b); +Node mul(Node a, Node b); +Node div(Node a, Node b); +/** TSL's `>>` and `^` on one integer type (r185's OperatorNode). */ +Node shiftRight(Node a, Node b); +Node bitXor(Node a, Node b); +Node negate(Node a); +Node lessThan(Node a, Node b); +Node greaterThan(Node a, Node b); +Node equal(Node a, Node b); +Node select(Node condition, Node whenTrue, Node whenFalse); +Node swizzle(Node value, std::string_view lanes); +Node texture(std::string_view map, Node uvs); +/** TSL's texture(textureObject, uv): that engine Texture itself, bound under `name`, not a material slot. */ +Node textureObject(std::shared_ptr texture, std::string_view name, Node uvs); +/** + * TSL's `texture(object, uv)` over an engine Texture the material does not own as a map: sampled + * under `name`, the binding the renderer fills from `texture` per draw (RenderDatabase::graphSources). + */ +Node objectTexture(std::shared_ptr texture, std::string name, Node uvs); +/** + * TSL's `pmremTexture(texture, direction, level)`: the texture's PMREM (prefiltered radiance, cubeUV + * layout) sampled along `direction` at roughness `level`. `texture` is the engine Texture the + * renderer prefilters; the program samples it as "pmrem". + */ +Node pmremTexture(std::shared_ptr texture, Node direction, Node level); +/** + * TSL's `reflector()` texture node: the mirrored pass the renderer draws for `reflector` (an + * engine::Reflector), sampled at `uvs` (three's default is screenUV.flipX()) as "reflector". + */ +Node reflectorTexture(std::shared_ptr reflector, Node uvs); + +#define TN_GRAPH_UNARY(name) Node name(Node a); +#define TN_GRAPH_BINARY(name) Node name(Node a, Node b); +#define TN_GRAPH_TERNARY(name) Node name(Node a, Node b, Node c); +TN_GRAPH_UNARY(abs) +TN_GRAPH_UNARY(sin) +TN_GRAPH_UNARY(cos) +TN_GRAPH_UNARY(floor) +TN_GRAPH_UNARY(fract) +TN_GRAPH_UNARY(sqrt) +TN_GRAPH_UNARY(exp) +TN_GRAPH_UNARY(exp2) +TN_GRAPH_UNARY(log2) +TN_GRAPH_UNARY(normalize) +TN_GRAPH_UNARY(length) +TN_GRAPH_UNARY(dFdx) +TN_GRAPH_UNARY(dFdy) +TN_GRAPH_UNARY(sign) +TN_GRAPH_UNARY(atan) +TN_GRAPH_UNARY(fwidth) +TN_GRAPH_BINARY(min) +TN_GRAPH_BINARY(max) +TN_GRAPH_BINARY(pow) +TN_GRAPH_BINARY(step) +TN_GRAPH_BINARY(dot) +TN_GRAPH_BINARY(distance) +TN_GRAPH_BINARY(cross) +TN_GRAPH_BINARY(atan2) +TN_GRAPH_BINARY(mod) +TN_GRAPH_TERNARY(mix) +TN_GRAPH_TERNARY(clamp) +TN_GRAPH_TERNARY(smoothstep) +#undef TN_GRAPH_UNARY +#undef TN_GRAPH_BINARY +#undef TN_GRAPH_TERNARY + +/** `node.toVar()`: a variable declaration; every read is an ordered load. */ +struct Var { + Node declaration; + Type type; + + Node read() const; + operator Node() const { return declaration; } // NOLINT(google-explicit-constructor): a TSL var is a node +}; + +/** `instancedArray(count, type)` / `storage(...)`: a storage buffer, named as `setName` names it. */ +struct Storage { + std::string name; + Type elementType; + /** TSL storage(attribute, ...): the engine BufferAttribute the renderer binds under `name`; null + * for a buffer the renderer owns (instancedArray). */ + std::shared_ptr object; + + Node element(Node index) const; +}; +inline Storage storage(std::string_view name, Type element) { return Storage{std::string(name), element}; } + +/** Builds a function body: the statement nodes in program order, nested by If and Loop. */ +class Block { +public: + Var var(Node initial); + void assign(Node target, Node value); + void If(Node condition, const std::function& then); + void IfElse(Node condition, const std::function& then, const std::function& otherwise); + /** TSL's `Loop(count, ({ i }) => ...)` with a number count: an i32 loop from 0. */ + void Loop(int32_t count, const std::function& body); + /** The function body node. */ + Node node() const; + +private: + void append(Node statement); + std::vector>> blocks_{std::make_shared>()}; +}; + +/** A graph is a function body or a single expression. */ +using Graph = Node; + +/** Walks the graph and emits IR into `program`; a Build scope must be active, as tsl.h requires. */ +ExprId lower(const Graph& graph, Program& program, + const std::unordered_map& inputs = {}); +/** Canonical DAG serialization, independent of addresses; includes sharing and every operation. */ +std::string key(const Graph& graph); +/** How many times key() has serialized a graph in this process; a steady frame serializes none. */ +uint64_t keyBuilds(); +/** key(graph) interned: equal structures answer the same id, computed once per node (0 for null). */ +uint64_t keyId(const Graph& graph); +/** Named uniform data reachable from the graph. Conflicting values fail rather than pick one. */ +std::map> uniforms(const Graph& graph); +/** How many maps uniforms() has built in this process; a steady frame builds none. */ +uint64_t uniformMapBuilds(); +/** Every uniform node reachable from the graph, in first-visit order, found once per graph; a node + * may hold no value (a renderer-fed uniform such as `viewMatrix`). */ +const std::vector& uniformList(const Graph& graph); +/** The graph's authored uniform nodes (each with a value), so a pass reads `uniform.value` every frame. */ +std::vector uniformNodes(const Graph& graph); + +} // namespace tn::engine::shader::graph diff --git a/packages/runtime-native/src/engine/shader/graph/post_effects.h b/packages/runtime-native/src/engine/shader/graph/post_effects.h new file mode 100644 index 000000000..97d73843b --- /dev/null +++ b/packages/runtime-native/src/engine/shader/graph/post_effects.h @@ -0,0 +1,65 @@ +#pragma once +#include "engine/shader/graph/graph.h" +#include "engine/shader/package.h" +#include "engine/foundation/json.h" +#include + +namespace tn::engine::shader::graph { +struct PostImage { + std::string name; + uint32_t width = 0, height = 0; + std::vector bytes; + bool nearest = false, repeat = false; +}; +struct PostEffect { + std::string kind, output; + std::vector inputs; + std::map> parameters; + std::vector images; + float resolutionScale = 1; + bool normal = false, temporal = false; +}; +struct PostPass { + std::string output; + ShaderPackage package; + // Shader binding name -> render graph resource name. All inputs require a producer. + std::map reads; + std::map> uniforms; + /** The graph's uniform nodes, read each frame over `uniforms`: three's `uniform.value = x` after install. */ + std::vector live; + std::vector images; + float resolutionScale = 1; + uint32_t width = 0, height = 0; // RTT fixed dimensions; zero uses viewport + bool floorSize = false, autoUpdate = true; + // GTAONode uses RedFormat + UnsignedByteType (R8Unorm), not an HDR colour target. + bool redFormat = false; + float clear = 0; + bool temporal = false; + /** The effect whose parameters this pass draws with, read each frame (null: `uniforms` only). */ + std::shared_ptr effect; +}; +Node importPostEffect(const json::Value& record, const std::vector& args, std::vector& errors); + +// three r185's effect nodes built live (PRD-531: a game's `ao()`, `denoise()`, `smaa()`, `bloom()` on V8), +// with each node's own default uniforms and its generated lookup images: the effect an export of the +// same call records. The effect stays mutable until its node is installed, as three's uniforms are +// set after construction (`ao(...).radius.value = 0.35`). +/** GTAONode(depth, normal, camera); `normal` may be null (normals from depth). */ +std::shared_ptr gtaoEffect(Node depth, Node normal); +/** DenoiseNode(input, depth, normal, camera). `seed` draws the SimplexNoise permutation three draws + * from Math.random; a fixed seed keeps a native frame reproducible. */ +std::shared_ptr denoiseEffect(Node input, Node depth, Node normal, uint32_t seed); +/** SMAANode(input) with three's embedded area and search tables. */ +std::shared_ptr smaaEffect(Node input); +/** A `bloom()` node's uniform for BloomNode's `strength`, `radius`, `threshold` or `smoothWidth`; null + * when the node is no bloom or the name is no such uniform. */ +Node bloomParameter(const Node& bloomNode, std::string_view name); +/** The node a live effect is used as: its output texture, a vec4 as three's effect nodes sample. */ +Node effectNode(const std::shared_ptr& effect); +/** three's luminosity high pass, five separable mip blurs and composite (BloomNode r185), as render textures. */ +Node bloom(Node input, double strength, double radius, double threshold); +/** mulberry32, the deterministic stand-in for Math.random a reference page can install too. */ +double mulberry32(uint32_t& state); +/** Ordered native passes, including materialization of the authored SMAA colour input. */ +std::vector postPasses(Node root); +} // namespace tn::engine::shader::graph diff --git a/packages/runtime-native/src/engine/shader/ir.h b/packages/runtime-native/src/engine/shader/ir.h new file mode 100644 index 000000000..46479ac54 --- /dev/null +++ b/packages/runtime-native/src/engine/shader/ir.h @@ -0,0 +1,241 @@ +#pragma once + +#include +#include +#include +#include +#include +#include +#include +#include + +namespace tn::engine::shader { + +/** WGSL-compatible value types: a scalar, a vector (rows 2–4, cols 1) or a matrix (cols × rows). */ +struct Type { + enum class Scalar : uint8_t { Void, Bool, I32, U32, F32 }; + Scalar scalar = Scalar::Void; + uint8_t rows = 1; + uint8_t cols = 1; + + static Type f32() { return {Scalar::F32, 1, 1}; } + static Type i32() { return {Scalar::I32, 1, 1}; } + static Type u32() { return {Scalar::U32, 1, 1}; } + static Type boolean() { return {Scalar::Bool, 1, 1}; } + static Type vec(uint8_t n, Scalar s = Scalar::F32) { return {s, n, 1}; } + static Type mat(uint8_t cols, uint8_t rows) { return {Scalar::F32, rows, cols}; } + + bool isScalar() const { return rows == 1 && cols == 1 && scalar != Scalar::Void; } + bool isVector() const { return rows > 1 && cols == 1; } + bool isMatrix() const { return cols > 1; } + bool numeric() const { return scalar == Scalar::I32 || scalar == Scalar::U32 || scalar == Scalar::F32; } + bool operator==(const Type&) const = default; + std::string name() const; +}; + +enum class Stage : uint8_t { Vertex, Fragment, Compute }; + +using ExprId = uint32_t; +using VarId = uint32_t; +inline constexpr ExprId kInvalid = 0; // poisons dependents without repeating the diagnostic + +enum class Op : uint8_t { + Constant, Uniform, Attribute, Builtin, Varying, + Add, Sub, Mul, Div, Neg, Less, Equal, Select, + Swizzle, Construct, Call, + // Ordered reads: pinned as statements where created, so they observe prior writes. + LoadVar, LoadStorage, Sample, SampleLevel, AtomicAdd, TextureSize, TextureLoad, + // Integer bit operations: r185's `>>` and `^` on one integer type. + ShiftRight, BitXor, +}; + +struct Expr { + Op op; + Type type; + std::array args{}; + uint8_t argc = 0; + uint64_t immediate = 0; // constant bits, swizzle lanes, or an interned name +}; + +/** A gather-compare Sample's immediate: the texture index, then the signed whole-texel x and y offsets. */ +constexpr uint64_t gatherImmediate(uint32_t texture, int8_t x, int8_t y) { + return texture | uint64_t(uint8_t(x)) << 32 | uint64_t(uint8_t(y)) << 40; +} +constexpr uint32_t gatherTexture(uint64_t immediate) { return uint32_t(immediate); } +constexpr int gatherOffsetX(uint64_t immediate) { return int8_t(uint8_t(immediate >> 32)); } +constexpr int gatherOffsetY(uint64_t immediate) { return int8_t(uint8_t(immediate >> 40)); } + +struct Diagnostic { + std::string code; // TN_TSL_TYPE | TN_TSL_UNSUPPORTED + std::string node; // the operation that failed + std::string reason; + std::string file; + uint32_t line = 0; +}; + +using Where = std::source_location; + +struct StageModule; +StageModule buildStage(const class Program& program, uint32_t group); + +/** + * One shader stage's IR (PRD-510). Pure expressions are hash-consed, so the same operation on the + * same operands is one node. Effects — assignments, storage writes, discards, ordered reads — live + * in blocks that keep program order, nested by If and Loop: a graph is not a DAG of arithmetic. + * Every type error names the authoring call site. + */ +class Program { +public: + explicit Program(Stage stage); + + ExprId constant(float value, Where where = Where::current()); + ExprId constant(int32_t value, Where where = Where::current()); + ExprId constant(bool value, Where where = Where::current()); + ExprId uniform(std::string_view name, Type type, Where where = Where::current()); + ExprId attribute(std::string_view name, Type type, Where where = Where::current()); + /** A fragment input written by the vertex stage's output of the same name. */ + ExprId varying(std::string_view name, Type type, Where where = Where::current()); + /** Stage builtins: position, instanceIndex, vertexIndex, frontFacing, globalInvocationId. */ + ExprId builtin(std::string_view name, Where where = Where::current()); + + ExprId add(ExprId a, ExprId b, Where where = Where::current()); + ExprId sub(ExprId a, ExprId b, Where where = Where::current()); + ExprId mul(ExprId a, ExprId b, Where where = Where::current()); + ExprId div(ExprId a, ExprId b, Where where = Where::current()); + ExprId neg(ExprId a, Where where = Where::current()); + ExprId less(ExprId a, ExprId b, Where where = Where::current()); + ExprId equal(ExprId a, ExprId b, Where where = Where::current()); + ExprId shiftRight(ExprId a, ExprId b, Where where = Where::current()); + ExprId bitXor(ExprId a, ExprId b, Where where = Where::current()); + ExprId select(ExprId condition, ExprId whenTrue, ExprId whenFalse, Where where = Where::current()); + ExprId swizzle(ExprId value, std::string_view lanes, Where where = Where::current()); + ExprId construct(Type type, const std::vector& parts, Where where = Where::current()); + /** A catalogued builtin function (dot, normalize, mix, …); anything else is TN_TSL_UNSUPPORTED. */ + ExprId call(std::string_view function, const std::vector& args, Where where = Where::current()); + + VarId var(Type type, ExprId initial, Where where = Where::current()); + ExprId load(VarId var, Where where = Where::current()); + void assign(VarId var, ExprId value, Where where = Where::current()); + + /** `atomic`: an `array>`; loads and stores on it become atomicLoad/atomicStore. */ + uint32_t storageBuffer(std::string_view name, Type element, bool atomic = false, Where where = Where::current()); + ExprId loadStorage(uint32_t buffer, ExprId index, Where where = Where::current()); + /** `atomicAdd(&buffer[index], value)` on an atomic buffer: the element's value before the add. */ + ExprId atomicAdd(uint32_t buffer, ExprId index, ExprId value, Where where = Where::current()); + void store(uint32_t buffer, ExprId index, ExprId value, Where where = Where::current()); + /** A sampled 2D float texture and its sampler, bound together. */ + uint32_t texture2d(std::string_view name); + uint32_t texture3d(std::string_view name); + uint32_t textureCube(std::string_view name); + /** vec4; implicit derivatives in a fragment stage, level 0 elsewhere. */ + ExprId sample(uint32_t texture, ExprId uv, Where where = Where::current()); + /** + * vec4 at an explicit mip `level` (textureSampleLevel). A cubeUV environment's levels are + * tiles in one mip, so a bilinearCubeUV tap is always level 0 — three's `.grad(vec2(), vec2())`. + */ + ExprId sampleLevel(uint32_t texture, ExprId uv, ExprId level, Where where = Where::current()); + ExprId textureSize(uint32_t texture, ExprId level, Where where = Where::current()); + ExprId textureLoad(uint32_t texture, ExprId coordinate, ExprId level, Where where = Where::current()); + /** A depth texture (2D, or a cube) and its comparison sampler, bound together: a shadow map. */ + uint32_t textureDepth(std::string_view name, bool cube = false); + /** f32 in [0, 1]: `reference` compared against the depth texture at `uv` (vec3 for a cube), filtered. */ + ExprId sampleCompare(uint32_t texture, ExprId uv, ExprId reference, Where where = Where::current()); + /** vec4: the four texels around `uv` (2D depth texture, offset by whole texels) each compared with + * `reference`, as textureGatherCompare answers them (three's `.offset(o).gather().compare(z)`). */ + ExprId gatherCompare(uint32_t texture, ExprId uv, ExprId reference, int8_t offsetX, int8_t offsetY, + Where where = Where::current()); + void breakLoop(Where where = Where::current()); + void continueLoop(Where where = Where::current()); + void discard(Where where = Where::current()); + /** + * A stage output: "position" (vec4, vertex) and "color" (vec4, fragment) are the fixed ones; + * any other name is a varying, located in order of first output. + */ + void output(std::string_view name, ExprId value, Where where = Where::current()); + + void If(ExprId condition, const std::function& then, const std::function& otherwise = {}, + Where where = Where::current()); + /** `for (var i: i32 = 0; i < count; i++)`; the body receives the index. */ + void Loop(ExprId count, const std::function& body, Where where = Where::current()); + + const Expr& expr(ExprId id) const { return exprs_[id]; } + size_t exprCount() const { return exprs_.size() - 1; } + const std::vector& diagnostics() const { return diagnostics_; } + bool ok() const { return diagnostics_.empty(); } + Stage stage() const { return stage_; } + /** + * Marks the clip position `@invariant`: two pipelines that share this vertex module (a normal pass + * drawn depth-Equal after the colour pass) are then guaranteed the same position. It costs the + * compiler its freedom to fuse the position arithmetic, so a program that is drawn alone is left + * as three's is, and only the programs of a frame that draws a second pipeline depth-Equal against the colour pass (a normal pass, TRAA's velocity pass) ask for it. + */ + void setInvariantPosition(bool on) { invariantPosition_ = on; } + + /** + * Canonical text: one line per statement, expressions numbered by first use. `typed` suffixes + * every expression with `:` (the TSL differential compares structure and types). + */ + std::string dump(bool typed = false) const; + std::vector> varyings() const; + /** True when this stage already writes the output `name`. */ + [[nodiscard]] bool hasOutput(std::string_view name) const; + /** Match vertex output locations to the fragment's first-use varying order. */ + void linkVaryings(const Program& fragment); + +private: + uint32_t loopDepth_ = 0; + friend class WgslEmitter; + friend StageModule buildStage(const Program& program, uint32_t group); + + enum class StmtKind : uint8_t { Eval, Assign, Store, Discard, If, Loop, Output, Break, Continue }; + struct Stmt { + StmtKind kind; + uint32_t a = 0; // var, buffer, condition, or count + ExprId b = kInvalid; + ExprId c = kInvalid; + uint32_t body = 0; // block index + uint32_t otherwise = 0; // block index, 0 = none + }; + struct Var { + Type type; + }; + struct Storage { + std::string name; + Type element; + bool atomic = false; + }; + + ExprId fail(std::string_view node, std::string reason, const Where& where); + ExprId pure(Expr expr); + ExprId ordered(Expr expr); + ExprId arithmetic(Op op, std::string_view node, ExprId a, ExprId b, const Where& where); + uint64_t intern(std::string_view name); + uint32_t openBlock(); + void emit(Stmt stmt) { blocks_[current_].push_back(stmt); } + void dumpBlock(uint32_t block, int depth, std::string& out, std::vector& numbering, int& next) const; + std::string describe(ExprId id, std::vector& numbering) const; + std::string describeUntyped(ExprId id, std::vector& numbering) const; + mutable bool typed_ = false; + + Stage stage_; + std::vector exprs_; + std::unordered_map pureIndex_; + std::vector names_; + std::unordered_map nameIndex_; + std::vector vars_; + std::vector storage_; + std::vector textures_; + enum class TextureKind : uint8_t { Float2d, Depth2d, DepthCube, Float3d, FloatCube }; + std::vector textureKinds_; // per texture + struct OutputSlot { + uint64_t name; + Type type; + }; + std::vector outputs_; + bool invariantPosition_ = false; + std::vector> blocks_; + uint32_t current_ = 0; + std::vector diagnostics_; +}; + +} // namespace tn::engine::shader diff --git a/packages/runtime-native/src/engine/shader/package.h b/packages/runtime-native/src/engine/shader/package.h new file mode 100644 index 000000000..886090903 --- /dev/null +++ b/packages/runtime-native/src/engine/shader/package.h @@ -0,0 +1,96 @@ +#pragma once + +#include +#include +#include + +#include "threenative/abi/tn_abi.h" +#include "engine/shader/ir.h" +#include "engine/shader/wgsl.h" + +namespace tn::engine::shader { + +/** The ABI header's shader-package revision; a package of another revision is refused. */ +inline constexpr uint32_t kShaderPackageVersion = TN_SHADER_PACKAGE_VERSION; + +/** When the engine refreshes a uniform from a known source (§9.2). */ +enum class UpdateSchedule : uint8_t { Object, Material, Camera, Frame, Render }; + +struct UniformField { + std::string name; + Type type; + uint32_t offset = 0; + uint32_t size = 0; + UpdateSchedule schedule = UpdateSchedule::Material; +}; + +enum class BindingKind : uint8_t { Uniform, Storage, Texture, Sampler }; + +struct Binding { + uint32_t group = 0; + uint32_t binding = 0; + BindingKind kind = BindingKind::Uniform; + std::string name; + uint32_t minSize = 0; // bytes; for storage, one element's stride + bool depth = false; // texture: texture_depth_2d (or _cube); sampler: sampler_comparison + bool cube = false; // a depth texture's view is a cube + bool volume = false; // a float texture's view is 3D +}; + +struct VertexAttribute { + std::string name; + uint32_t location = 0; + Type type; +}; + +/** One stage of one variant: its WGSL and everything needed to bind and feed it. */ +struct StageModule { + Stage stage; + WgslModule wgsl; + std::vector bindings; + std::vector uniforms; + uint32_t uniformBlockSize = 0; + std::vector attributes; +}; + +/** Variant keys the engine selects per draw (PRD-511): bit flags, stable across revisions. */ +enum VariantBits : uint32_t { + kVariantSkinning = 1u << 0, + kVariantMorphs = 1u << 1, + kVariantInstancing = 1u << 2, + kVariantShadow = 1u << 3, + kVariantAlphaTest = 1u << 4, +}; + +struct Variant { + uint32_t key = 0; + std::vector stages; +}; + +/** + * A complete shader package (§9.2): WGSL plus layouts, attributes, variants and update schedules. + * WGSL text alone cannot execute a material; this can. + */ +struct ShaderPackage { + uint32_t version = kShaderPackageVersion; + std::string name; + std::vector variants; + std::vector errors; + bool ok() const { return errors.empty(); } + const Variant* variant(uint32_t key) const; +}; + +/** WGSL uniform address-space layout of one field type (align, size). */ +struct Layout { + uint32_t align; + uint32_t size; +}; +Layout uniformLayout(const Type& type); + +/** Builds a stage module: emits WGSL and derives the layouts that WGSL declares. */ +StageModule buildStage(const Program& program, uint32_t group = 0); + +/** Refuses a package of another revision before any pipeline is made. */ +bool acceptPackage(const ShaderPackage& package, std::string& error); + +} // namespace tn::engine::shader diff --git a/packages/runtime-native/src/engine/shader/position_node.h b/packages/runtime-native/src/engine/shader/position_node.h new file mode 100644 index 000000000..b64f9b7c7 --- /dev/null +++ b/packages/runtime-native/src/engine/shader/position_node.h @@ -0,0 +1,64 @@ +#pragma once + +#include +#include +#include +#include +#include "engine/shader/graph/graph.h" +#include "engine/shader/graph/post_effects.h" + +namespace tn::engine::shader { + +class Program; + +/** NodeMaterial slots; null nodes use the non-node material path. */ +struct MaterialNodes { + graph::Node colorNode, positionNode, normalNode, emissiveNode, roughnessNode, metalnessNode, opacityNode; + /** NodeMaterial.vertexNode: the clip-space position itself, replacing model-view-projection. */ + graph::Node vertexNode; + bool operator==(const MaterialNodes&) const = default; + auto pointers() const { return std::array{colorNode.get(), positionNode.get(), normalNode.get(), emissiveNode.get(), + roughnessNode.get(), metalnessNode.get(), opacityNode.get(), vertexNode.get()}; } + auto graphs() const { return std::array{colorNode, positionNode, normalNode, emissiveNode, + roughnessNode, metalnessNode, opacityNode, vertexNode}; } + std::string key() const { + std::string out; + for (const auto& node : graphs()) { + // An empty slot is most slots on most frames: graph::key(null) is "null;", without its + // hash map, std::function and string. + if (!node) { out += "5:null;"; continue; } + out += "#" + std::to_string(graph::keyId(node)) + ";"; // the structure, interned + } + return out; + } +}; + +/** + * A material's `positionNode` (three's NodeMaterial.positionNode): a TSL graph, authored with the + * native builder (engine/shader/tsl/tsl.h), that replaces the vertex's local position after + * morphing, skinning and instancing, as setupPosition assigns it last. `build` receives the vertex + * program and that position (vec3) and returns the new one (vec3). Storage buffers it declares are + * bound by name from Renderer::setStorage. `key` names the graph: two nodes with one key must build + * the same program, which is how programs are cached. + */ +struct PositionNode { + std::string key; + std::function build; +}; + +/** + * A post pass (three's RenderPipeline.outputNode over `pass(scene, camera)`): a TSL graph over the + * scene's linear colour, applied before the output transform (tone mapping, colour space), as + * RenderPipeline's outputColorTransform does. `build` receives the fragment program, the scene + * texture (declared as texture "scene") and the screen uv (vec2), and returns the linear vec4. + */ +struct PostNode { + std::string key; + std::function build; + std::vector passes; + std::map> uniforms; + /** The graph's uniform nodes, read each frame over `uniforms` (three's `uniform.value = x`). */ + std::vector live; +}; + +} // namespace tn::engine::shader diff --git a/packages/runtime-native/src/engine/shader/standard.h b/packages/runtime-native/src/engine/shader/standard.h new file mode 100644 index 000000000..14ee0d555 --- /dev/null +++ b/packages/runtime-native/src/engine/shader/standard.h @@ -0,0 +1,249 @@ +#pragma once + +#include +#include +#include +#include + +#include "engine/shader/ir.h" +#include "engine/renderer/probes/schedule.h" +#include "engine/shader/position_node.h" + +namespace tn::engine::shader { + +// PMREM's extra 16px tiles use mipInt 3 through -2, not hardware mip levels. +constexpr float pmremMip(int lodMax, int lod) { return float(lodMax - lod); } + +std::string probeStorageName(std::string_view name); + +/** ProbeVolume.sampleNode: padded atlas trilinear sampling followed by RGB L2 irradiance. */ +graph::Node probeSample(const probes::ProbePlacement& placement, const std::string& name, + graph::Node position = {}, graph::Node normal = {}); + +/** + * MeshStandardMaterial / MeshPhysicalMaterial as the native engine reads them (PRD-512). Every field + * defaults to the three@0.185.1 constructor value. A physical feature the native engine has not + * ported is refused by name, never drawn as a simpler shader (§9.3). + */ +struct StandardMaterial { + std::array color{1, 1, 1}; + float opacity = 1; + float alphaTest = 0; // > 0: fragments with opacity <= alphaTest are discarded + float roughness = 1; + float metalness = 0; + std::array emissive{0, 0, 0}; + float emissiveIntensity = 1; + // MeshPhongMaterial.specular and .shininess; read by buildPhong. three's default is + // Color(0x111111), which setHex converts from sRGB: SRGBToLinear(17/255) = 0.0056053916. + std::array specular{0.0056053916f, 0.0056053916f, 0.0056053916f}; + float shininess = 30; + // MeshPhysicalMaterial specular inputs, read by buildPhysical. Defaults match three's + // MeshPhysicalMaterial: ior 1.5, specularIntensity 1, specularColor linear white. + float ior = 1.5f; + float specularIntensity = 1; + std::array specularColor{1, 1, 1}; + /** MeshStandardMaterial.envMapIntensity: scales the environment's radiance and irradiance. */ + float envMapIntensity = 1; + // MeshPhysicalMaterial's clearcoat layer (PhysicalLightingModel's clearcoat), read by buildPhysical + // when VertexVariant::clearcoat is set: three's useClearcoat, clearcoat > 0. + float clearcoat = 0; + float clearcoatRoughness = 0; + /** MeshStandardMaterial.bumpScale: the bumpMap's height scale (three's BumpMapNode). */ + float bumpScale = 1; + std::array clearcoatNormalScale{1, 1}; + // MeshPhysicalMaterial: any non-default value is a feature in use. + float sheen = 0; + float transmission = 0; + float iridescence = 0; + float anisotropy = 0; + float dispersion = 0; +}; + +/** + * Per-draw vertex variants (package VariantBits). `instanced`: three's instance() — the vertex reads + * its instance matrix as four per-instance vec4 attributes (instanceMatrix0..3), transforms + * positionLocal by it and normalLocal by its inverse transpose. `instanceColor`: the per-instance + * colour (attribute instanceColor) multiplies the material colour, as setupDiffuseColor does. + */ +/** The scalar and emissive maps MeshStandardMaterial reads besides map and normalMap, as bits of + * VertexVariant::pbrMaps. Each is sampled at `UvTransform * vec3(uv, 1)` from texture ``. */ +enum PbrMap : uint8_t { kRoughnessMap, kMetalnessMap, kAoMap, kEmissiveMap, kBumpMap, kSpecularColorMap, + kSpecularIntensityMap, kClearcoatMap, kClearcoatRoughnessMap, kClearcoatNormalMap, kPbrMapCount }; +inline constexpr const char* kPbrMapNames[kPbrMapCount] = {"roughnessMap", "metalnessMap", "aoMap", "emissiveMap", + "bumpMap", "specularColorMap", "specularIntensityMap", + "clearcoatMap", "clearcoatRoughnessMap", "clearcoatNormalMap"}; +/** MeshStandardMaterial's PbrMaps; the ones after it are MeshPhysicalMaterial's own. */ +inline constexpr int kStandardPbrMapCount = kSpecularColorMap; + +struct VertexVariant { + bool background = false; + uint8_t fog = 0; // 0 none, 1 Fog (range), 2 FogExp2 (density) + bool sprite = false; + bool backSide = false; + /** material.side is DoubleSide: lit fragments turn the normal toward the viewer on a back face. */ + bool doubleSide = false; + bool instanced = false; + bool instanceColor = false; + /** three's material.vertexColors on a geometry with a `color` attribute: its item size (3 or 4), else 0. + * The colour multiplies the diffuse colour as a vec4 (a 3-component colour reads alpha 1). */ + uint8_t vertexColors = 0; + /** The vertex stage passes one tint varying, `instanceColor`: the instance colour times the vertex colour. */ + [[nodiscard]] bool tinted() const { return instanceColor || vertexColors != 0; } + bool instanceStorage = false; // packed matrix columns and colour in one frame storage buffer + /** + * three's skinning(): `skinIndex` (vec4) and `skinWeight` attributes, the frame's bone + * matrices in the storage buffer `boneMatrices` from `boneBase` on, `bindMatrix` and + * `bindMatrixInverse` uniforms. + */ + bool skinned = false; + bool skinnedPalette = false; // boneBase + instanceIndex * boneStride + /** + * three's morphReference(): `morphTargets` targets read from the storage buffer `morphData` + * (vec4 per vertex and target; a normal entry after each position one when `morphNormals`) from + * `morphBase`, with `morphVertexCount` vertices per target; influences from `morphInfluences` at + * `morphInfluenceBase`; the base scale `morphBaseInfluence`. + */ + uint8_t morphTargets = 0; + bool morphNormals = false; + /** The material's positionNode, applied after every variant above; null keeps positionLocal. */ + std::shared_ptr positionNode; + /** + * The material has a diffuse `map`: the vertex stage passes `uv` through and the fragment samples + * `t_map` at `uvTransform * vec3(uv, 1)`, multiplying the diffuse colour and alpha. + */ + bool map = false; + /** + * The material has a tangent-space `normalMap`: the vertex stage passes `uv` through and lit + * fragments perturb the view normal with three's perturbNormal2Arb (`t_normalMap`, `normalScale`, + * `normalUvTransform`). A material normalNode takes precedence, as upstream. + */ + bool normalMap = false; + /** + * MeshStandardMaterial's roughnessMap (.g), metalnessMap (.b), aoMap (.r, aoMapIntensity) and + * emissiveMap (.rgb), and MeshPhysicalMaterial's specularColorMap (.rgb), specularIntensityMap + * (.a), clearcoatMap (.r), clearcoatRoughnessMap (.r) and tangent-space clearcoatNormalMap, one bit + * per PbrMap; read only by the standard and physical programs. + */ + uint16_t pbrMaps = 0; + [[nodiscard]] bool reads(PbrMap map) const { return (pbrMaps >> map) & 1u; } + /** + * The map's colorSpace is SRGBColorSpace: the sampled texel is decoded with three's + * `sRGBTransferEOTF` in the fragment, as upstream's ColorSpaceNode does, rather than by a + * hardware -srgb texture format (whose rounding differs from the shader formula). + */ + bool mapSRGB = false; + /** + * The scene sets an environment (or the material an envMap): the fragment samples the PMREM + * cubeUV texture `env` for IBL irradiance and radiance (three's EnvironmentNode). + */ + bool environment = false; + /** + * MeshPhysicalMaterial's clearcoat layer (three's useClearcoat: clearcoat > 0): the fragment reads + * `clearcoat`, `clearcoatRoughness` and, with a clearcoatNormalMap, `clearcoatNormalScale`. + */ + bool clearcoat = false; + /** The position output is @invariant: this frame draws a normal pass that shares the vertex stage, or TRAA's velocity pass depth-Equal against it. */ + bool invariantPosition = false; + MaterialNodes nodes; + /** Equal variants build the same program: a draw whose variant is unchanged reuses its Program*. */ + bool operator==(const VertexVariant&) const = default; + /** A stable key: two variants with the same key build the same program. */ + [[nodiscard]] std::string key() const { + return std::to_string(fog) + (background ? "background|" : "") + std::string(sprite ? "sprite|" : "") + (backSide ? "back|" : "") + (doubleSide ? "double|" : "") + std::to_string(instanced) + std::to_string(instanceColor) + "vc" + std::to_string(vertexColors) + std::to_string(skinned) + + std::to_string(skinnedPalette) + (instanceStorage ? "storage" : "") + "m" + std::to_string(morphTargets) + (morphNormals ? "n" : "") + + (map ? "t" : "") + (normalMap ? "N" : "") + (pbrMaps ? "P" + std::to_string(pbrMaps) : "") + (mapSRGB ? "s" : "") + (environment ? "e" : "") + (clearcoat ? "c" : "") + (invariantPosition ? "i" : "") + + (positionNode ? "p:" + positionNode->key : "") + "|nodes:" + nodes.key(); + } +}; + +/** + * The direct lights a lit program reads, in three's LightsNode order (sorted by Object3D id): one + * character each, 'd' directional, 'p' point, 's' spot. Light i reads `light{i}Color` (intensity + * folded in) and, by kind, `light{i}Direction` (view space, towards the light), `light{i}Position` + * (view space), `light{i}Distance`, `light{i}Decay`, `light{i}Axis` (view space, target to light), + * `light{i}ConeCos` and `light{i}PenumbraCos`. An upper-case kind also casts a shadow the mesh + * receives: `light{i}ShadowMatrix`, `ShadowBias`, `ShadowNormalBias`, `ShadowRadius`, + * `ShadowMapSize` and `ShadowIntensity`, and the depth texture `shadow{i}`. A program is specialized per layout, as three's is per + * lights hash; the default is the one directional light the first renderer drew. + */ +// '1'..'8': a directional virtual shadow with that many clip levels. It reads the depth +// atlas `vsm{i}` and storage page table `vsmTable{i}` in both standard and basic lit programs. +struct LightLayout { + std::string kinds = "d"; + /** three's PCFSoftShadowMap: shadowed directional and spot lights read PCFSoftShadowFilter. */ + bool softShadows = false; + /** Any upper-case kind: that light's shadow map is read (`light{i}Shadow*`, texture `shadow{i}`). */ + [[nodiscard]] bool shadowed() const { + for (const char c : kinds) + if ((c >= 'A' && c <= 'Z') || (c >= '1' && c <= '8')) return true; + return false; + } +}; + +/** TN_MATERIAL_UNSUPPORTED for each physical feature in use and not yet ported. */ +std::vector unsupportedFeatures(const StandardMaterial& material); + +struct StandardPrograms { + Program vertex{Stage::Vertex}; + Program fragment{Stage::Fragment}; + std::vector diagnostics; // TN_MATERIAL_UNSUPPORTED ...; empty when drawable +}; + +/** + * Builds the standard material's two stages from the pinned node chain: BRDF_GGX_Multiscatter with + * the DFG lookup, Lambert diffuse, getRoughness with geometry roughness, one directional, one + * hemisphere and one ambient light (the N09 renderer generalizes lights). It writes linear HDR + * colour; the output pass (output.h) tone maps and encodes it. + * Uniforms: modelMatrix, viewMatrix, projectionMatrix, normalMatrix (vertex); diffuse (rgb, + * opacity), roughness, metalness, emissive, directionalDirection (view space), directionalColor, + * hemisphereSky, hemisphereGround, hemisphereDirection (world), ambient (fragment); texture "dfg". + */ +StandardPrograms buildStandard(const StandardMaterial& material, const VertexVariant& variant = {}, + const LightLayout& lights = {}); + +/** + * MeshPhysicalNodeMaterial's non-feature path: the standard program with setupSpecular's physical + * F0/F90 — specularColorBlended = mix(min(pow2((ior-1)/(ior+1)) * specularColor, vec3(1)) * + * specularIntensity, diffuseColor.rgb, metalness), specularF90 = mix(specularIntensity, 1, metalness) + * — instead of the standard's fixed 0.04 / 1. VertexVariant::clearcoat adds PhysicalLightingModel's + * clearcoat layer (uniforms clearcoat, clearcoatRoughness, clearcoatNormalScale). Another physical + * feature in use (sheen, …) is still refused by name. Same uniforms as buildStandard plus ior, + * specularIntensity, specularColor. + */ +StandardPrograms buildPhysical(const StandardMaterial& material, const VertexVariant& variant = {}, + const LightLayout& lights = {}); + +/** + * MeshLambertNodeMaterial: PhongLightingModel with specular off — BRDF_Lambert direct and indirect + * diffuse, no specular. Same vertex and light uniforms as the standard program; it reads no dfg, + * metalness or roughness. Linear HDR out, materialAlpha tail. + */ +StandardPrograms buildLambert(const VertexVariant& variant = {}, const LightLayout& lights = {}); + +/** + * MeshPhongNodeMaterial: PhongLightingModel with the Blinn-Phong specular term + * (BRDF_BlinnPhong: F_Schlick with `specular` f0 and f90 1, G 0.25, D_BlinnPhong with `shininess`). + * Same uniforms as buildLambert plus specular (vec3) and shininess (f32). Linear HDR out. + */ +StandardPrograms buildPhong(const VertexVariant& variant = {}, const LightLayout& lights = {}); + +/** + * MeshBasicMaterial with no maps and no environment: BasicLightingModel's indirect diffuse is + * 1 x AO x diffuseColor, so the outgoing light is the colour itself. Same vertex uniforms as the + * standard program (normalMatrix unused); fragment uniform diffuse (rgb, opacity). Linear out. + */ +StandardPrograms buildBasic(const VertexVariant& variant = {}); + +/** + * NodeMaterial.setupDiffuseColor's alpha tail, shared by every material program: discard when + * alphaTest > 0 and alpha <= alphaTest, then alpha 1 for an opaque material (builder.isOpaque()). + * Uniform-driven (uniforms "alphaTest", "opaque" 0/1) rather than per-variant programs; the output is + * the same. Returns the alpha to write. + */ +ExprId materialAlpha(Program& f, ExprId alpha); +/** Pinned nodes/fog/Fog.js rangeFogFactor / densityFogFactor, shared by all material tails. */ +/** CubeRenderTarget.fromEquirectangularTexture: camera rotation, level-0 equirectUV sample. */ +StandardPrograms buildEquirectangularCube(); +ExprId fogFactor(Program& f, uint8_t kind, ExprId viewZ, ExprId nearOrDensity, ExprId far); + +} // namespace tn::engine::shader diff --git a/packages/runtime-native/src/engine/shader/wgsl.h b/packages/runtime-native/src/engine/shader/wgsl.h new file mode 100644 index 000000000..70345cf4b --- /dev/null +++ b/packages/runtime-native/src/engine/shader/wgsl.h @@ -0,0 +1,55 @@ +#pragma once + +#include +#include +#include + +#include "engine/shader/ir.h" + +namespace tn::engine::shader { + +/** Emitted WGSL, or the reason a program cannot be emitted. */ +struct WgslModule { + std::string code; + /** + * Names `code`: emit() gives every text it produces a fresh non-zero id, and copies share it. + * Whoever edits `code` afterwards sets this to 0, which means unnamed (keyed by its text); the + * pipeline cache also keys on the length, so a forgotten reset still catches any edit that + * changes it (an in-place edit of equal length is the one thing it cannot see). + */ + uint64_t id = 0; + std::string entryPoint = "main"; + std::vector errors; + bool ok() const { return errors.empty(); } +}; + +/** + * IR → WGSL (PRD-511). Deterministic: names come from IR ids and fixed prefixes (u.f_ uniform + * fields, a_ attributes, s_ storage, b_ builtins, v vars, l lets, e shared values), so one program + * always emits the same text and the text can key a pipeline cache. Pure expressions are emitted + * inline, except one used twice, which becomes `let e` before its first use and is named + * after it within that scope; ordered reads become `let` at their statement, which is what keeps + * effects in program order. + */ +class WgslEmitter { +public: + /** `group` is the bind group this stage's resources live in, so two stages never alias one. */ + static WgslModule emit(const Program& program, uint32_t group = 0); + +private: + explicit WgslEmitter(const Program& program); + std::string type(const Type& t) const; + std::string expr(ExprId id) const; + std::string inlined(ExprId id) const; + void block(uint32_t index, int depth, std::string& out) const; + + const Program& p_; + mutable std::vector errors_; + std::vector uses_; // parents (and statements) reaching each expression + mutable std::vector bound_; // a `let e` is in scope + mutable std::vector boundStack_; // the lets in scope, innermost last + mutable std::string* out_ = nullptr; // where a shared value's `let` goes: before the statement + mutable int depth_ = 0; +}; + +} // namespace tn::engine::shader diff --git a/packages/runtime-native/tests/conformance-runner.test.mjs b/packages/runtime-native/tests/conformance-runner.test.mjs index 05238b39a..4c04d2d8c 100644 --- a/packages/runtime-native/tests/conformance-runner.test.mjs +++ b/packages/runtime-native/tests/conformance-runner.test.mjs @@ -986,6 +986,15 @@ test("uniform captures fail closed even when reference and candidate bytes match width: 2, height: 1, }); + + // An RGB reference carries no alpha: a candidate's alpha cannot differ from it, its colour can. + const rgbReference = PNG.sync.write(uniform, { colorType: 2 }); + const transparent = new PNG({ width: 2, height: 1 }); + transparent.data.set([12, 34, 56, 0, 13, 34, 56, 255]); + assert.equal(compareCaptures(rgbReference, PNG.sync.write(transparent)).pixelMismatchRatio, 0); + assert.equal(compareCaptures(visiblePng, PNG.sync.write(transparent)).pixelMismatchRatio, 0.5); + transparent.data.set([12, 34, 57, 0], 0); + assert.equal(compareCaptures(rgbReference, PNG.sync.write(transparent)).pixelMismatchRatio, 0.5); }); test("screen-space glyph raster fails closed on missing pixels and drifting bounds", () => { diff --git a/packages/runtime-native/tests/native-engine/animation/interpolants_reference.inc b/packages/runtime-native/tests/native-engine/animation/interpolants_reference.inc new file mode 100644 index 000000000..6d4f3b1f1 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/animation/interpolants_reference.inc @@ -0,0 +1,106 @@ +// Generated by packages/three-native/tests/animation/animation-reference.ts from three@0.185.1. +// Do not edit: rerun the generator. Times and values are float32 bits, samples float64 bits, +// results the float32 bits three's Float32Array result buffer held after each evaluate(). +static const uint64_t kSamples[] = {0xbff0000000000000ull, 0x0000000000000000ull, 0x3fb999999999999aull, 0x3fd3333333333333ull, 0x3fd28f5c28f5c28full, 0x3ff0000000000000ull, 0x4003333333333333ull, 0x4004000000000000ull, 0x4008000000000000ull, 0x3ff3333333333333ull, 0x3fa999999999999aull, 0xbfe0000000000000ull, 0x3ffb0a3d70a3d70aull, 0x3ffb333333333333ull, 0x3fd3d70a3d70a3d7ull, 0x4000000000000000ull, 0x3ff7f656d1f33334ull, 0x3ff82e1170eb3334ull, 0x3feb61ce40a00001ull, 0x3ff300e1986e6666ull, 0x3ff6caa101f9999aull, 0x4003679903d26667ull, 0x40086377f711999aull, 0x4000f714b2e0cccdull, 0x3fbb368c8cccccd0ull, 0xbfd89e7618200000ull, 0x3fe305bf5f200001ull, 0xbfc5ac903dbffffeull, 0xbfe05d9ad98cccccull, 0x4008a9daf3f26667ull, 0xbfb0cc42e9ccccc8ull, 0xbfd32a5bd9933333ull, 0x3ff3139334733334ull, 0x400092571f1c0000ull, 0xbfba93c3f9666664ull, 0x40027baff6773333ull, 0xbfe3026033d99999ull, 0x3ff1eaf5d024ccceull, 0x400716554184cccdull, 0x40054a082ded999aull, 0x3fe7909629cccccdull, 0x3ff6e718f0de6666ull, 0x3ff7f869ec766666ull, 0x3fefc5a0ecc33335ull, 0x3fe16d158ea66667ull, 0x4008009fc698cccdull, 0x3fa18c5396000000ull, 0x400872bdc7da6667ull, 0x3ff9e4d89d59999aull, 0x3fd11467e1466668ull, 0x3ffd7b48cd500000ull, 0xbfd20750e0acccccull, 0x4006ded74eb00000ull, 0x3fdfcc03af600002ull, 0x3ff9e9f784bcccccull, 0x3ffd0a26d85b3334ull, 0x3ff47f2401000000ull, 0x4004098ac3e26667ull, 0x3fe129bac5eccccdull, 0xbfbfe01eb84cccc8ull, 0xbfcf1b9657ccccccull, 0x3fb10c7b8e4cccd0ull, 0x3fb429ca19666668ull, 0x3fdefb8670d33336ull, 0x7ff8000000000000ull, 0x3ff4cccccccccccdull, 0x7ff0000000000000ull, 0x3fe6666666666666ull, 0xfff0000000000000ull, 0x400199999999999aull, 0x8000000000000000ull}; +static const uint32_t kTimes0[] = {0x00000000u, 0x3e99999au, 0x3f800000u, 0x3fd9999au, 0x40200000u}; +static const uint32_t kValues0[] = {0x3f800000u, 0xc0000000u, 0x3f000000u, 0x40800000u, 0x40400000u}; +static const uint32_t kResults0[] = {0x3f800000u, 0x3f800000u, 0x3f800000u, 0x3f800000u, 0x3f800000u, 0x3f000000u, 0x40800000u, 0x40400000u, 0x40400000u, 0x3f000000u, 0x3f800000u, 0x3f800000u, 0x3f000000u, 0x3f000000u, 0xc0000000u, 0x40800000u, 0x3f000000u, 0x3f000000u, 0xc0000000u, 0x3f000000u, 0x3f000000u, 0x40800000u, 0x40400000u, 0x40800000u, 0x3f800000u, 0x3f800000u, 0xc0000000u, 0x3f800000u, 0x3f800000u, 0x40400000u, 0x3f800000u, 0x3f800000u, 0x3f000000u, 0x40800000u, 0x3f800000u, 0x40800000u, 0x3f800000u, 0x3f000000u, 0x40400000u, 0x40400000u, 0xc0000000u, 0x3f000000u, 0x3f000000u, 0xc0000000u, 0xc0000000u, 0x40400000u, 0x3f800000u, 0x40400000u, 0x3f000000u, 0x3f800000u, 0x40800000u, 0x3f800000u, 0x40400000u, 0xc0000000u, 0x3f000000u, 0x40800000u, 0x3f000000u, 0x40400000u, 0xc0000000u, 0x3f800000u, 0x3f800000u, 0x3f800000u, 0x3f800000u, 0xc0000000u, 0x40400000u, 0x3f000000u, 0x40400000u, 0xc0000000u, 0x3f800000u, 0x40800000u, 0x3f800000u}; +static const uint32_t kTimes1[] = {0x00000000u, 0x3e99999au, 0x3f800000u, 0x3fd9999au, 0x40200000u}; +static const uint32_t kValues1[] = {0x00000000u, 0x3f800000u, 0x40000000u, 0x3e800000u, 0xbfc00000u, 0x40700000u, 0x40000000u, 0x40000000u, 0xbe000000u, 0x3a83126fu, 0x40f00000u, 0xc0800000u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu}; +static const uint32_t kResults1[] = {0x00000000u, 0x3f800000u, 0x40000000u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x40000000u, 0x40000000u, 0xbe000000u, 0x3a83126fu, 0x40f00000u, 0xc0800000u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x40000000u, 0x40000000u, 0xbe000000u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x40000000u, 0x40000000u, 0xbe000000u, 0x40000000u, 0x40000000u, 0xbe000000u, 0x3e800000u, 0xbfc00000u, 0x40700000u, 0x3a83126fu, 0x40f00000u, 0xc0800000u, 0x40000000u, 0x40000000u, 0xbe000000u, 0x40000000u, 0x40000000u, 0xbe000000u, 0x3e800000u, 0xbfc00000u, 0x40700000u, 0x40000000u, 0x40000000u, 0xbe000000u, 0x40000000u, 0x40000000u, 0xbe000000u, 0x3a83126fu, 0x40f00000u, 0xc0800000u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3a83126fu, 0x40f00000u, 0xc0800000u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3e800000u, 0xbfc00000u, 0x40700000u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x00000000u, 0x3f800000u, 0x40000000u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x40000000u, 0x40000000u, 0xbe000000u, 0x3a83126fu, 0x40f00000u, 0xc0800000u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3a83126fu, 0x40f00000u, 0xc0800000u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x40000000u, 0x40000000u, 0xbe000000u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3e800000u, 0xbfc00000u, 0x40700000u, 0x40000000u, 0x40000000u, 0xbe000000u, 0x40000000u, 0x40000000u, 0xbe000000u, 0x3e800000u, 0xbfc00000u, 0x40700000u, 0x3e800000u, 0xbfc00000u, 0x40700000u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x40000000u, 0x40000000u, 0xbe000000u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3a83126fu, 0x40f00000u, 0xc0800000u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3e800000u, 0xbfc00000u, 0x40700000u, 0x40000000u, 0x40000000u, 0xbe000000u, 0x3a83126fu, 0x40f00000u, 0xc0800000u, 0x40000000u, 0x40000000u, 0xbe000000u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3e800000u, 0xbfc00000u, 0x40700000u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3e800000u, 0xbfc00000u, 0x40700000u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x40000000u, 0x40000000u, 0xbe000000u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3e800000u, 0xbfc00000u, 0x40700000u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3a83126fu, 0x40f00000u, 0xc0800000u, 0x00000000u, 0x3f800000u, 0x40000000u}; +static const uint32_t kTimes2[] = {0x00000000u, 0x3e99999au, 0x3f800000u, 0x3fd9999au, 0x40200000u}; +static const uint32_t kValues2[] = {0x3f800000u, 0xc0000000u, 0x3f000000u, 0x40800000u, 0x40400000u}; +static const uint32_t kResults2[] = {0x3f800000u, 0x3f800000u, 0x332aaaaau, 0xbfffffffu, 0xbff33332u, 0x3f000000u, 0x40480000u, 0x40400000u, 0x40400000u, 0x3fbfffffu, 0x3f000000u, 0x3f800000u, 0x407cccccu, 0x407fffffu, 0xbffb6db7u, 0x40680000u, 0x403f3ec8u, 0x4043995cu, 0xbc7c3eceu, 0x3fb8233fu, 0x4027d494u, 0x4045f406u, 0x40400000u, 0x405e5931u, 0xbd810be6u, 0x3f800000u, 0xbf72c980u, 0x3f800000u, 0x3f800000u, 0x40400000u, 0x3f800000u, 0x3f800000u, 0x3fbb0f00u, 0x40624899u, 0x3f800000u, 0x404f2b20u, 0x3f800000u, 0x3f8cb668u, 0x40400000u, 0x40400000u, 0xbee2030eu, 0x402a0df2u, 0x403f6846u, 0x3ef2f87eu, 0xbf9032ccu, 0x40400000u, 0x3f28425eu, 0x40400000u, 0x4065e0ebu, 0xbfd5981du, 0x40749794u, 0x3f800000u, 0x40400000u, 0xbfa6059du, 0x40664755u, 0x4076cd3eu, 0x3ff3dd9fu, 0x40400000u, 0xbf93f502u, 0x3f800000u, 0x3f800000u, 0x3eab065au, 0x3e59786eu, 0xbfabd6d2u, 0x40400000u, 0x3fffffffu, 0x40400000u, 0xbf124925u, 0x3f800000u, 0x40580000u, 0x3f800000u}; +static const uint32_t kTimes3[] = {0x00000000u, 0x3e99999au, 0x3f800000u, 0x3fd9999au, 0x40200000u}; +static const uint32_t kValues3[] = {0x00000000u, 0x3f800000u, 0x40000000u, 0x3e800000u, 0xbfc00000u, 0x40700000u, 0x40000000u, 0x40000000u, 0xbe000000u, 0x3a83126fu, 0x40f00000u, 0xc0800000u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu}; +static const uint32_t kResults3[] = {0x00000000u, 0x3f800000u, 0x40000000u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3daaaaaau, 0x3e2aaaadu, 0x40255555u, 0x3e7fffffu, 0xbfbfffffu, 0x40700000u, 0x3e777777u, 0xbfb55555u, 0x406c4444u, 0x40000000u, 0x40000000u, 0xbe000000u, 0x3e9565b8u, 0x3fc2aaabu, 0xbed33334u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3fb6e4cbu, 0x40649249u, 0xbf9db6dbu, 0x3d2aaaaau, 0x3f155556u, 0x4012aaabu, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3cf2221au, 0x40ed7c57u, 0xc07c7506u, 0x3a831701u, 0x40efffffu, 0xc07fffffu, 0x3e8cccccu, 0xbfb9999au, 0x406c7508u, 0x3e00a3d6u, 0x409e0001u, 0xc01d999au, 0x3f143161u, 0x40bd1f0bu, 0xc0384ea6u, 0x3f0a3f0bu, 0x40c08ac8u, 0xc03d20a6u, 0x3fd1d20eu, 0x3fa3a41du, 0x3f2c8252u, 0x3fbb625cu, 0x405e64d6u, 0xbf950274u, 0x3f49af91u, 0x40aab94fu, 0xc01e6236u, 0x3e9ad6cdu, 0x3fa6b1a6u, 0xbe9010c1u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3e33f5f4u, 0x407a0c25u, 0xbfec0e93u, 0x3db56ba9u, 0x3de9cb6bu, 0x4027af8du, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3f7c72f3u, 0xbce34337u, 0x4007ae15u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x00000000u, 0x3f800000u, 0x40000000u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3fb9b74au, 0x4060b05bu, 0xbf983e52u, 0x3e1f093eu, 0x408a780au, 0xc00629a6u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3e8256bau, 0x4012515eu, 0xbf5f29adu, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3fd42faau, 0x403c462du, 0xbf49dd0bu, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3faba5deu, 0x3f2e9776u, 0x3faac795u, 0x3f449acdu, 0x40ac78acu, 0xc020d895u, 0x3f13d296u, 0x40bd3fa5u, 0xc0387c96u, 0x3ffdb849u, 0x3ffb7092u, 0xbdaf37dau, 0x3f5c85afu, 0xbe8de945u, 0x40195a92u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3ce9f9afu, 0x3f36e1f9u, 0x400ccba8u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3e6fba98u, 0x40db79deu, 0xc0631472u, 0x3e63babeu, 0xbf9ca96du, 0x4063a1b3u, 0x3d76bbfdu, 0x40c905e5u, 0xc0513a46u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3f3df824u, 0xbf040fb7u, 0x402a445au, 0x3e6c12b4u, 0x40dbca55u, 0xc06385d6u, 0x3d47bcb5u, 0x40d09294u, 0xc05a497eu, 0x3f99455fu, 0x4086a95au, 0xbfd72315u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3f574297u, 0xbea2f5a3u, 0x401c4448u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3d635119u, 0x3ee3daa0u, 0x4018dcdfu, 0x3d866beeu, 0x3eaff22eu, 0x401d679cu, 0x3f35d340u, 0xbf145980u, 0x402ec67du, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3f925730u, 0x408b6db7u, 0xbfe49248u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3fa00000u, 0x3effffffu, 0x3fc49249u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3e55b7a3u, 0x404eaaabu, 0xbfb80001u, 0x00000000u, 0x3f800000u, 0x40000000u}; +static const uint32_t kTimes4[] = {0x3f800000u}; +static const uint32_t kValues4[] = {0x40a00000u}; +static const uint32_t kResults4[] = {0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u, 0x40a00000u}; +static const uint32_t kTimes5[] = {0x00000000u, 0x3e99999au, 0x3f800000u, 0x3fd9999au, 0x40200000u}; +static const uint32_t kValues5[] = {0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f108c69u, 0x00000000u, 0x3f534932u, 0xbf1960b5u, 0xbe4c80f1u, 0xbdcc80f1u, 0xbf44d5b5u, 0xbf19a8c7u, 0xbe4c89c4u, 0xbdcc89c4u, 0xbf449cc0u, 0xbf19a8c7u, 0xbe4c89c4u, 0xbdcc89c4u, 0xbf449cc0u}; +static const uint32_t kResults5[] = {0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3e4b6ff9u, 0x00000000u, 0x3f7ae5a5u, 0x00000000u, 0x3f108c69u, 0x00000000u, 0x3f534932u, 0x00000000u, 0x3f0c4b4cu, 0x00000000u, 0x3f56226bu, 0xbf1960b5u, 0xbe4c80f1u, 0xbdcc80f1u, 0xbf44d5b5u, 0xbf19a8c7u, 0xbe4c89c4u, 0xbdcc89c4u, 0xbf449cc0u, 0xbf19a8c7u, 0xbe4c89c4u, 0xbdcc89c4u, 0xbf449cc0u, 0xbf19a8c7u, 0xbe4c89c4u, 0xbdcc89c4u, 0xbf449cc0u, 0xbf19754fu, 0xbe4c8379u, 0xbdcc8379u, 0xbf44c572u, 0x00000000u, 0x3dcc7576u, 0x00000000u, 0x3f7eb898u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0xbf19a7c0u, 0xbe4c89a4u, 0xbdcc89a4u, 0xbf449d90u, 0xbf19a8c7u, 0xbe4c89c4u, 0xbdcc89c4u, 0xbf449cc0u, 0x3c196079u, 0x3f0fa6ceu, 0x3acc80a1u, 0x3f53e1ffu, 0xbf19a8c7u, 0xbe4c89c4u, 0xbdcc89c4u, 0xbf449cc0u, 0xbf1993f3u, 0xbe4c873au, 0xbdcc873au, 0xbf44ad3au, 0xbf19955au, 0xbe4c8765u, 0xbdcc8765u, 0xbf44ac1eu, 0x3efbd168u, 0x3e94e242u, 0x3da7e0f0u, 0x3f510c3au, 0xbf19740bu, 0xbe4c8351u, 0xbdcc8351u, 0xbf44c671u, 0xbf198c6bu, 0xbe4c864eu, 0xbdcc864eu, 0xbf44b32eu, 0xbf19a8c7u, 0xbe4c89c4u, 0xbdcc89c4u, 0xbf449cc0u, 0xbf19a8c7u, 0xbe4c89c4u, 0xbdcc89c4u, 0xbf449cc0u, 0xbf19a8c7u, 0xbe4c89c4u, 0xbdcc89c4u, 0xbf449cc0u, 0x00000000u, 0x3e58117eu, 0x00000000u, 0x3f7a3c78u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x3e8af23du, 0x3ee02524u, 0x3d3942fcu, 0x3f5b1fa6u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0xbf19a8c7u, 0xbe4c89c4u, 0xbdcc89c4u, 0xbf449cc0u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0xbf197483u, 0xbe4c8360u, 0xbdcc8360u, 0xbf44c612u, 0xbf19a8c7u, 0xbe4c89c4u, 0xbdcc89c4u, 0xbf449cc0u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0xbf19a8c7u, 0xbe4c89c4u, 0xbdcc89c4u, 0xbf449cc0u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0xbf196d0eu, 0xbe4c8276u, 0xbdcc8276u, 0xbf44cbf6u, 0xbf19a8c7u, 0xbe4c89c4u, 0xbdcc89c4u, 0xbf449cc0u, 0xbf19a8c7u, 0xbe4c89c4u, 0xbdcc89c4u, 0xbf449cc0u, 0x3eca16b6u, 0x3eb8f4a8u, 0x3d86b9cfu, 0x3f579db5u, 0xbf198d22u, 0xbe4c8664u, 0xbdcc8664u, 0xbf44b29eu, 0xbf199401u, 0xbe4c873bu, 0xbdcc873bu, 0xbf44ad2fu, 0x3f1818edu, 0x3e513bdau, 0x3dcacbe6u, 0x3f458b41u, 0x3e67ef90u, 0x3eeccdebu, 0x3d1a9fb5u, 0x3f5b3aa5u, 0xbf19a8c7u, 0xbe4c89c4u, 0xbdcc89c4u, 0xbf449cc0u, 0x00000000u, 0x3d8c4679u, 0x00000000u, 0x3f7f6617u, 0xbf19a8c7u, 0xbe4c89c4u, 0xbdcc89c4u, 0xbf449cc0u, 0xbf19a060u, 0xbe4c88beu, 0xbdcc88beu, 0xbf44a366u, 0x00000000u, 0x3f023deeu, 0x00000000u, 0x3f5c6497u, 0xbf19a8c7u, 0xbe4c89c4u, 0xbdcc89c4u, 0xbf449cc0u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0xbf19a8c7u, 0xbe4c89c4u, 0xbdcc89c4u, 0xbf449cc0u, 0x3e3b5f69u, 0x3ef8531fu, 0x3cf9d48cu, 0x3f5ac78eu, 0xbf19a081u, 0xbe4c88c2u, 0xbdcc88c2u, 0xbf44a34cu, 0xbf19a8c7u, 0xbe4c89c4u, 0xbdcc89c4u, 0xbf449cc0u, 0xbf197da7u, 0xbe4c847fu, 0xbdcc847fu, 0xbf44bedau, 0xbf19a8c7u, 0xbe4c89c4u, 0xbdcc89c4u, 0xbf449cc0u, 0x3e604c5fu, 0x3eeed4adu, 0x3d15883fu, 0x3f5b30a5u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3e07fcb7u, 0x00000000u, 0x3f7dbb8au, 0x00000000u, 0x3e20a3bfu, 0x00000000u, 0x3f7cd491u, 0x3e2f696eu, 0x3efb4b31u, 0x3ce9e1e8u, 0x3f5a91a4u, 0xbf19a8c7u, 0xbe4c89c4u, 0xbdcc89c4u, 0xbf449cc0u, 0xbf197f9bu, 0xbe4c84bcu, 0xbdcc84bcu, 0xbf44bd4fu, 0xbf19a8c7u, 0xbe4c89c4u, 0xbdcc89c4u, 0xbf449cc0u, 0x3eba42f4u, 0x3ec36c40u, 0x3d785945u, 0x3f58f747u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0xbf19a8c7u, 0xbe4c89c4u, 0xbdcc89c4u, 0xbf449cc0u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u}; +static const uint32_t kTimes6[] = {0x00000000u, 0x3e99999au, 0x3f800000u, 0x3fd9999au, 0x40200000u}; +static const uint32_t kValues6[] = {0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f108c69u, 0x00000000u, 0x3f534932u, 0xbf1960b5u, 0xbe4c80f1u, 0xbdcc80f1u, 0xbf44d5b5u, 0xbf19a8c7u, 0xbe4c89c4u, 0xbdcc89c4u, 0xbf449cc0u, 0xbf19a8c7u, 0xbe4c89c4u, 0xbdcc89c4u, 0xbf449cc0u}; +static const uint32_t kResults6[] = {0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0xbf1960b5u, 0xbe4c80f1u, 0xbdcc80f1u, 0xbf44d5b5u, 0xbf19a8c7u, 0xbe4c89c4u, 0xbdcc89c4u, 0xbf449cc0u, 0xbf19a8c7u, 0xbe4c89c4u, 0xbdcc89c4u, 0xbf449cc0u, 0xbf19a8c7u, 0xbe4c89c4u, 0xbdcc89c4u, 0xbf449cc0u, 0xbf1960b5u, 0xbe4c80f1u, 0xbdcc80f1u, 0xbf44d5b5u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0xbf1960b5u, 0xbe4c80f1u, 0xbdcc80f1u, 0xbf44d5b5u, 0xbf1960b5u, 0xbe4c80f1u, 0xbdcc80f1u, 0xbf44d5b5u, 0x00000000u, 0x3f108c69u, 0x00000000u, 0x3f534932u, 0xbf19a8c7u, 0xbe4c89c4u, 0xbdcc89c4u, 0xbf449cc0u, 0xbf1960b5u, 0xbe4c80f1u, 0xbdcc80f1u, 0xbf44d5b5u, 0xbf1960b5u, 0xbe4c80f1u, 0xbdcc80f1u, 0xbf44d5b5u, 0x00000000u, 0x3f108c69u, 0x00000000u, 0x3f534932u, 0xbf1960b5u, 0xbe4c80f1u, 0xbdcc80f1u, 0xbf44d5b5u, 0xbf1960b5u, 0xbe4c80f1u, 0xbdcc80f1u, 0xbf44d5b5u, 0xbf19a8c7u, 0xbe4c89c4u, 0xbdcc89c4u, 0xbf449cc0u, 0xbf19a8c7u, 0xbe4c89c4u, 0xbdcc89c4u, 0xbf449cc0u, 0xbf19a8c7u, 0xbe4c89c4u, 0xbdcc89c4u, 0xbf449cc0u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f108c69u, 0x00000000u, 0x3f534932u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0xbf19a8c7u, 0xbe4c89c4u, 0xbdcc89c4u, 0xbf449cc0u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0xbf1960b5u, 0xbe4c80f1u, 0xbdcc80f1u, 0xbf44d5b5u, 0xbf19a8c7u, 0xbe4c89c4u, 0xbdcc89c4u, 0xbf449cc0u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0xbf19a8c7u, 0xbe4c89c4u, 0xbdcc89c4u, 0xbf449cc0u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0xbf1960b5u, 0xbe4c80f1u, 0xbdcc80f1u, 0xbf44d5b5u, 0xbf19a8c7u, 0xbe4c89c4u, 0xbdcc89c4u, 0xbf449cc0u, 0xbf19a8c7u, 0xbe4c89c4u, 0xbdcc89c4u, 0xbf449cc0u, 0x00000000u, 0x3f108c69u, 0x00000000u, 0x3f534932u, 0xbf1960b5u, 0xbe4c80f1u, 0xbdcc80f1u, 0xbf44d5b5u, 0xbf1960b5u, 0xbe4c80f1u, 0xbdcc80f1u, 0xbf44d5b5u, 0x00000000u, 0x3f108c69u, 0x00000000u, 0x3f534932u, 0x00000000u, 0x3f108c69u, 0x00000000u, 0x3f534932u, 0xbf19a8c7u, 0xbe4c89c4u, 0xbdcc89c4u, 0xbf449cc0u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0xbf19a8c7u, 0xbe4c89c4u, 0xbdcc89c4u, 0xbf449cc0u, 0xbf1960b5u, 0xbe4c80f1u, 0xbdcc80f1u, 0xbf44d5b5u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0xbf19a8c7u, 0xbe4c89c4u, 0xbdcc89c4u, 0xbf449cc0u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0xbf19a8c7u, 0xbe4c89c4u, 0xbdcc89c4u, 0xbf449cc0u, 0x00000000u, 0x3f108c69u, 0x00000000u, 0x3f534932u, 0xbf1960b5u, 0xbe4c80f1u, 0xbdcc80f1u, 0xbf44d5b5u, 0xbf19a8c7u, 0xbe4c89c4u, 0xbdcc89c4u, 0xbf449cc0u, 0xbf1960b5u, 0xbe4c80f1u, 0xbdcc80f1u, 0xbf44d5b5u, 0xbf19a8c7u, 0xbe4c89c4u, 0xbdcc89c4u, 0xbf449cc0u, 0x00000000u, 0x3f108c69u, 0x00000000u, 0x3f534932u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f108c69u, 0x00000000u, 0x3f534932u, 0xbf19a8c7u, 0xbe4c89c4u, 0xbdcc89c4u, 0xbf449cc0u, 0xbf1960b5u, 0xbe4c80f1u, 0xbdcc80f1u, 0xbf44d5b5u, 0xbf19a8c7u, 0xbe4c89c4u, 0xbdcc89c4u, 0xbf449cc0u, 0x00000000u, 0x3f108c69u, 0x00000000u, 0x3f534932u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0xbf19a8c7u, 0xbe4c89c4u, 0xbdcc89c4u, 0xbf449cc0u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u}; +static const uint32_t kTimes7[] = {0x00000000u, 0x3e99999au, 0x3f800000u, 0x3fd9999au, 0x40200000u}; +static const uint32_t kValues7[] = {0x3f800000u, 0xc0000000u, 0x3f000000u, 0x40800000u, 0x40400000u}; +static const uint32_t kResults7[] = {0x3f800000u, 0x3f800000u, 0xbe1a69a3u, 0xc0000000u, 0xbffb50fau, 0x3f000000u, 0x404a3000u, 0x40400000u, 0x40400000u, 0x3fc6ff40u, 0x3ee7df7fu, 0x3f800000u, 0x407ebca0u, 0x40800000u, 0xc001f0bdu, 0x407f7000u, 0x4051cc6fu, 0x40560958u, 0xbe76641bu, 0x3fbdae79u, 0x40391632u, 0x40473577u, 0x40400000u, 0x40714400u, 0xbe6982dcu, 0x3f800000u, 0xbfd5cc51u, 0x3f800000u, 0x3f800000u, 0x40400000u, 0x3f800000u, 0x3f800000u, 0x3fc1222cu, 0x40779a09u, 0x3f800000u, 0x405606a3u, 0x3f800000u, 0x3f8bfd48u, 0x40400000u, 0x40400000u, 0xbf6f3de3u, 0x403b8e06u, 0x4051f566u, 0x3ef02b0du, 0xbfef3386u, 0x40400000u, 0x3f223bfeu, 0x40400000u, 0x40723c04u, 0xbfec5d74u, 0x4083ece7u, 0x3f800000u, 0x40400000u, 0xc000ff26u, 0x40728047u, 0x4083d4c9u, 0x4002d64eu, 0x40400000u, 0xbff2da38u, 0x3f800000u, 0x3f800000u, 0x3e83105au, 0x3ddf0411u, 0xc002fa7cu, 0x40400000u, 0x400a373bu, 0x40400000u, 0xbf91e99cu, 0x3f800000u, 0x40661000u, 0x3f800000u}; +static const uint32_t kTimes8[] = {0x00000000u, 0x3e99999au, 0x3f800000u, 0x3fd9999au, 0x40200000u}; +static const uint32_t kValues8[] = {0x00000000u, 0x3f800000u, 0x40000000u, 0x3e800000u, 0xbfc00000u, 0x40700000u, 0x40000000u, 0x40000000u, 0xbe000000u, 0x3a83126fu, 0x40f00000u, 0xc0800000u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu}; +static const uint32_t kResults8[] = {0x00000000u, 0x3f800000u, 0x40000000u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3d84bda1u, 0x3c97b43bu, 0x402d6b01u, 0x3e7fffffu, 0xbfc00000u, 0x40700000u, 0x3e6f7e23u, 0xbfbd4ea8u, 0x406faa90u, 0x40000000u, 0x40000000u, 0xbe000000u, 0x3e8c3cf9u, 0x3fce2556u, 0xbef10cceu, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3fd15327u, 0x4070a92cu, 0xbfb9900bu, 0x3d12f684u, 0x3f097b43u, 0x40153170u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3c6612f5u, 0x40f00756u, 0xc07fc594u, 0x3a831463u, 0x40f00000u, 0xc0800000u, 0x3e88d8f1u, 0xbfc1eac1u, 0x406ffdf6u, 0xbd874175u, 0x40bcbf6eu, 0xc04593e3u, 0x3f05e16bu, 0x40d60df0u, 0xc05b325du, 0x3ef32517u, 0x40d942a3u, 0xc05f799eu, 0x3fee792au, 0x3f7db74cu, 0x3f4ee0cdu, 0x3fd621e8u, 0x406888afu, 0xbfae2509u, 0x3f4c5949u, 0x40c24cdbu, 0xc040f22bu, 0x3e9594e9u, 0x3fad4873u, 0xbea1330bu, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3cac5e6du, 0x4095d761u, 0xc0164bbdu, 0x3d8bea2cu, 0xbd4480f4u, 0x40308895u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3f8c4759u, 0xbf4a0545u, 0x402ba2f1u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x00000000u, 0x3f800000u, 0x40000000u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3fd45e4fu, 0x406b8b0fu, 0xbfb26172u, 0xbc9bdef0u, 0x40a66faeu, 0xc02a867bu, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3e4b40a4u, 0x40244f7eu, 0xbf86f9a4u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3fecd832u, 0x403dac56u, 0xbf611330u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3fc829f0u, 0x3dfc101du, 0x3fd7cecau, 0x3f456d99u, 0x40c455efu, 0xc043a61cu, 0x3f056ab2u, 0x40d62d3eu, 0xc05b5c18u, 0x40000d74u, 0x3ffa1a18u, 0xbdae61e3u, 0x3f6c8c25u, 0xbf85fc63u, 0x403f0485u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3cd24c6bu, 0x3f30f6a8u, 0x400e0eadu, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3e1c1971u, 0x40ebce3eu, 0xc078cfa5u, 0x3e4d5babu, 0xbfb30880u, 0x406d2b60u, 0xbdc72e54u, 0x40e249e1u, 0xc07213d4u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3f438b96u, 0xbfa016f3u, 0x404f4441u, 0x3e18ff22u, 0x40ebf108u, 0xc0790200u, 0xbdb68462u, 0x40e6b131u, 0xc0770becu, 0x3fada3f5u, 0x4093c74fu, 0xc0029b55u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3f655f97u, 0xbf8ae33fu, 0x4041fd8cu, 0x00000000u, 0x3f800000u, 0x40000000u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3d3c0e93u, 0x3ebc981au, 0x401d0c1bu, 0x3d58ca9cu, 0x3e77c9ddu, 0x4022f3e1u, 0x3f38f499u, 0xbfa6080au, 0x405327ccu, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3fa48961u, 0x409a3a37u, 0xc00b5969u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3fb9bd85u, 0xbe04d9efu, 0x3ffa0777u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3dbfe9cau, 0x40739062u, 0xbfe7f925u, 0x00000000u, 0x3f800000u, 0x40000000u}; +static const uint32_t kTimes9[] = {0x00000000u, 0x3e99999au, 0x3f800000u, 0x3fd9999au, 0x40200000u}; +static const uint32_t kValues9[] = {0x3f800000u, 0xc0000000u, 0x3f000000u, 0x40800000u, 0x40400000u}; +static const uint32_t kResults9[] = {0x3f800000u, 0x3f800000u, 0xbe1a69a3u, 0xc0000000u, 0xbffb50fau, 0x3f000000u, 0x40472000u, 0x40400000u, 0x40400000u, 0x3fc6ff40u, 0x3ee7df7fu, 0x3f800000u, 0x407ebca0u, 0x40800000u, 0xc001f0bdu, 0x407ca000u, 0x4051cc6fu, 0x40560958u, 0xbe76641bu, 0x3fbdae79u, 0x40391632u, 0x4044c29fu, 0x40400000u, 0x406d1205u, 0xbe6982dcu, 0x3f800000u, 0xbfd5cc51u, 0x3f800000u, 0x3f800000u, 0x40400000u, 0x3f800000u, 0x3f800000u, 0x3fc1222cu, 0x4073e7f4u, 0x3f800000u, 0x40519c57u, 0x3f800000u, 0x3f8bfd48u, 0x40400000u, 0x40400000u, 0xbf6f3de3u, 0x403b8e06u, 0x4051f566u, 0x3ef02b0du, 0xbfef3386u, 0x40400000u, 0x3f223bfeu, 0x40400000u, 0x40723c04u, 0xbfec5d74u, 0x408381f5u, 0x3f800000u, 0x40400000u, 0xc000ff26u, 0x40728047u, 0x40838c57u, 0x4002d64eu, 0x40400000u, 0xbff2da38u, 0x3f800000u, 0x3f800000u, 0x3e83105au, 0x3ddf0411u, 0xc002fa7cu, 0x40400000u, 0x400a373bu, 0x40400000u, 0xbf91e99cu, 0x3f800000u, 0x40616000u, 0x3f800000u}; +static const uint32_t kTimes10[] = {0x00000000u, 0x3e99999au, 0x3f800000u, 0x3fd9999au, 0x40200000u}; +static const uint32_t kValues10[] = {0x00000000u, 0x3f800000u, 0x40000000u, 0x3e800000u, 0xbfc00000u, 0x40700000u, 0x40000000u, 0x40000000u, 0xbe000000u, 0x3a83126fu, 0x40f00000u, 0xc0800000u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu}; +static const uint32_t kResults10[] = {0x00000000u, 0x3f800000u, 0x40000000u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3d84bda1u, 0x3c97b43bu, 0x402d6b01u, 0x3e7fffffu, 0xbfc00000u, 0x40700000u, 0x3e6f7e23u, 0xbfbd4ea8u, 0x406faa90u, 0x40000000u, 0x40000000u, 0xbe000000u, 0x3e94615eu, 0x3fa44aabu, 0xbe8c999au, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3fd15327u, 0x4070a92cu, 0xbfb9900bu, 0x3d12f684u, 0x3f097b43u, 0x40153170u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3c6612f5u, 0x40f00756u, 0xc07fc594u, 0x3a831463u, 0x40f00000u, 0xc0800000u, 0x3e88d8f1u, 0xbfc1eac1u, 0x406ffdf6u, 0xbd52b100u, 0x40b3236eu, 0xc03a0be3u, 0x3f05e16bu, 0x40d60df0u, 0xc05b325du, 0x3ef32517u, 0x40d942a3u, 0xc05f799eu, 0x3fee792au, 0x3f7db74cu, 0x3f4ee0cdu, 0x3fd621e8u, 0x406888afu, 0xbfae2509u, 0x3f4c5949u, 0x40c24cdbu, 0xc040f22bu, 0x3e9c1779u, 0x3f8bd19cu, 0xbe21c545u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3d2f6a1bu, 0x408781f0u, 0xc0051869u, 0x3d8bea2cu, 0xbd4480f4u, 0x40308895u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3f8c4759u, 0xbf4a0545u, 0x402ba2f1u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x00000000u, 0x3f800000u, 0x40000000u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3fd45e4fu, 0x406b8b0fu, 0xbfb26172u, 0x392b149au, 0x4099cf3bu, 0xc01b5f8au, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3e62baceu, 0x400623cdu, 0xbf458a6au, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3fecd832u, 0x403dac56u, 0xbf611330u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3fc829f0u, 0x3dfc101du, 0x3fd7cecau, 0x3f456d99u, 0x40c455efu, 0xc043a61cu, 0x3f056ab2u, 0x40d62d3eu, 0xc05b5c18u, 0x40000d74u, 0x3ffa1a18u, 0xbdae61e3u, 0x3f6c8c25u, 0xbf85fc63u, 0x403f0485u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3cd24c6bu, 0x3f30f6a8u, 0x400e0eadu, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3e1c1971u, 0x40ebce3eu, 0xc078cfa5u, 0x3e4d5babu, 0xbfb30880u, 0x406d2b60u, 0xbdbe4bbau, 0x40df6f1au, 0xc06ea6e5u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3f438b96u, 0xbfa016f3u, 0x404f4441u, 0x3e18ff22u, 0x40ebf108u, 0xc0790200u, 0xbdb07f76u, 0x40e4c222u, 0xc074b9d9u, 0x3fada3f5u, 0x4093c74fu, 0xc0029b55u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3f655f97u, 0xbf8ae33fu, 0x4041fd8cu, 0x00000000u, 0x3f800000u, 0x40000000u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3d3c0e93u, 0x3ebc981au, 0x401d0c1bu, 0x3d58ca9cu, 0x3e77c9ddu, 0x4022f3e1u, 0x3f38f499u, 0xbfa6080au, 0x405327ccu, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3fa48961u, 0x409a3a37u, 0xc00b5969u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3fb9bd85u, 0xbe04d9efu, 0x3ffa0777u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3df1c364u, 0x40538862u, 0xbfc18925u, 0x00000000u, 0x3f800000u, 0x40000000u}; +static const uint32_t kTimes11[] = {0x00000000u, 0x3e99999au, 0x3f800000u, 0x3fd9999au, 0x40200000u}; +static const uint32_t kValues11[] = {0x3f800000u, 0xc0000000u, 0x3f000000u, 0x40800000u, 0x40400000u}; +static const uint32_t kResults11[] = {0x3f800000u, 0x3f800000u, 0xbe1a69a3u, 0xc0000000u, 0xbffb50fau, 0x3f000000u, 0x406ff555u, 0x40400000u, 0x40400000u, 0x3fc6ff40u, 0x3ee7df7fu, 0x3f800000u, 0x407ebca0u, 0x40800000u, 0xc001f0bdu, 0x40911000u, 0x4051cc6fu, 0x40560958u, 0xbe76641bu, 0x3fbdae79u, 0x40391632u, 0x40656883u, 0x40400000u, 0x409280e4u, 0xbe6982dcu, 0x3f800000u, 0xbfd5cc51u, 0x3f800000u, 0x3f800000u, 0x40400000u, 0x3f800000u, 0x3f800000u, 0x3fc1222cu, 0x40929732u, 0x3f800000u, 0x40863d7bu, 0x3f800000u, 0x3f8bfd48u, 0x40400000u, 0x40400000u, 0xbf6f3de3u, 0x403b8e06u, 0x4051f566u, 0x3ef02b0du, 0xbfef3386u, 0x40400000u, 0x3f223bfeu, 0x40400000u, 0x40723c04u, 0xbfec5d74u, 0x408913ddu, 0x3f800000u, 0x40400000u, 0xc000ff26u, 0x40728047u, 0x40875250u, 0x4002d64eu, 0x40400000u, 0xbff2da38u, 0x3f800000u, 0x3f800000u, 0x3e83105au, 0x3ddf0411u, 0xc002fa7cu, 0x40400000u, 0x400a373bu, 0x40400000u, 0xbf91e99cu, 0x3f800000u, 0x408ff000u, 0x3f800000u}; +static const uint32_t kTimes12[] = {0x00000000u, 0x3e99999au, 0x3f800000u, 0x3fd9999au, 0x40200000u}; +static const uint32_t kValues12[] = {0x00000000u, 0x3f800000u, 0x40000000u, 0x3e800000u, 0xbfc00000u, 0x40700000u, 0x40000000u, 0x40000000u, 0xbe000000u, 0x3a83126fu, 0x40f00000u, 0xc0800000u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu}; +static const uint32_t kResults12[] = {0x00000000u, 0x3f800000u, 0x40000000u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3d84bda1u, 0x3c97b43bu, 0x402d6b01u, 0x3e7fffffu, 0xbfc00000u, 0x40700000u, 0x3e6f7e23u, 0xbfbd4ea8u, 0x406faa90u, 0x40000000u, 0x40000000u, 0xbe000000u, 0x3e99d325u, 0x3fc7ae39u, 0xbf3d8888u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3fd15327u, 0x4070a92cu, 0xbfb9900bu, 0x3d12f684u, 0x3f097b43u, 0x40153170u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3c6612f5u, 0x40f00756u, 0xc07fc594u, 0x3a831463u, 0x40f00000u, 0xc0800000u, 0x3e88d8f1u, 0xbfc1eac1u, 0x406ffdf6u, 0xbd2ab100u, 0x40bb436eu, 0xc0556be3u, 0x3f05e16bu, 0x40d60df0u, 0xc05b325du, 0x3ef32517u, 0x40d942a3u, 0xc05f799eu, 0x3fee792au, 0x3f7db74cu, 0x3f4ee0cdu, 0x3fd621e8u, 0x406888afu, 0xbfae2509u, 0x3f4c5949u, 0x40c24cdbu, 0xc040f22bu, 0x3ea071dcu, 0x3fa81d1du, 0xbf07c65bu, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3d6b1486u, 0x4093a08eu, 0xc02dedd6u, 0x3d8bea2cu, 0xbd4480f4u, 0x40308895u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3f8c4759u, 0xbf4a0545u, 0x402ba2f1u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x00000000u, 0x3f800000u, 0x40000000u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3fd45e4fu, 0x406b8b0fu, 0xbfb26172u, 0x3c54e9ebu, 0x40a47c5cu, 0xc03f5814u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3e726da3u, 0x401fa667u, 0xbfb8b850u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3fecd832u, 0x403dac56u, 0xbf611330u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3fc829f0u, 0x3dfc101du, 0x3fd7cecau, 0x3f456d99u, 0x40c455efu, 0xc043a61cu, 0x3f056ab2u, 0x40d62d3eu, 0xc05b5c18u, 0x40000d74u, 0x3ffa1a18u, 0xbdae61e3u, 0x3f6c8c25u, 0xbf85fc63u, 0x403f0485u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3cd24c6bu, 0x3f30f6a8u, 0x400e0eadu, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3e1c1971u, 0x40ebce3eu, 0xc078cfa5u, 0x3e4d5babu, 0xbfb30880u, 0x406d2b60u, 0xbdb85ac3u, 0x40e1d8ffu, 0xc076c8b7u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3f438b96u, 0xbfa016f3u, 0x404f4441u, 0x3e18ff22u, 0x40ebf108u, 0xc0790200u, 0xbdac7917u, 0x40e664b8u, 0xc07a3c2bu, 0x3fada3f5u, 0x4093c74fu, 0xc0029b55u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3f655f97u, 0xbf8ae33fu, 0x4041fd8cu, 0x00000000u, 0x3f800000u, 0x40000000u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3d3c0e93u, 0x3ebc981au, 0x401d0c1bu, 0x3d58ca9cu, 0x3e77c9ddu, 0x4022f3e1u, 0x3f38f499u, 0xbfa6080au, 0x405327ccu, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3fa48961u, 0x409a3a37u, 0xc00b5969u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3fb9bd85u, 0xbe04d9efu, 0x3ffa0777u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3e098c5du, 0x406e9db7u, 0xc00e6492u, 0x00000000u, 0x3f800000u, 0x40000000u}; +static const uint32_t kTimes13[] = {0x00000000u, 0x3e99999au, 0x3f800000u, 0x3fd9999au, 0x40200000u}; +static const uint32_t kValues13[] = {0x3f800000u, 0xc0000000u, 0x3f000000u, 0x40800000u, 0x40400000u}; +static const uint32_t kResults13[] = {0x3f800000u, 0x3f800000u, 0x3e965967u, 0xc0000000u, 0xbffae764u, 0x3f000000u, 0x404a3000u, 0x40400000u, 0x40400000u, 0x3fc6ff40u, 0x3f4cd34du, 0x3f800000u, 0x407ebca0u, 0x40800000u, 0xc001f0bdu, 0x407f7000u, 0x4051cc6fu, 0x40560958u, 0xbe76641bu, 0x3fbdae79u, 0x40391632u, 0x40473577u, 0x40400000u, 0x40714400u, 0x3e5c45efu, 0x3f800000u, 0xbfd5cc51u, 0x3f800000u, 0x3f800000u, 0x40400000u, 0x3f800000u, 0x3f800000u, 0x3fc1222cu, 0x40779a09u, 0x3f800000u, 0x405606a3u, 0x3f800000u, 0x3f8bfd48u, 0x40400000u, 0x40400000u, 0xbf6f3de3u, 0x403b8e06u, 0x4051f566u, 0x3ef02b0du, 0xbfef3386u, 0x40400000u, 0x3f671281u, 0x40400000u, 0x40723c04u, 0xbfe83302u, 0x4083ece7u, 0x3f800000u, 0x40400000u, 0xc000ff26u, 0x40728047u, 0x4083d4c9u, 0x4002d64eu, 0x40400000u, 0xbff2da38u, 0x3f800000u, 0x3f800000u, 0x3f28ba6fu, 0x3f098897u, 0xc002fa7cu, 0x40400000u, 0x400a373bu, 0x40400000u, 0xbf91e99cu, 0x3f800000u, 0x40661000u, 0x3f800000u}; +static const uint32_t kTimes14[] = {0x00000000u, 0x3e99999au, 0x3f800000u, 0x3fd9999au, 0x40200000u}; +static const uint32_t kValues14[] = {0x00000000u, 0x3f800000u, 0x40000000u, 0x3e800000u, 0xbfc00000u, 0x40700000u, 0x40000000u, 0x40000000u, 0xbe000000u, 0x3a83126fu, 0x40f00000u, 0xc0800000u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu}; +static const uint32_t kResults14[] = {0x00000000u, 0x3f800000u, 0x40000000u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3ce38e37u, 0x3ec71c73u, 0x401cd34du, 0x3e7fffffu, 0xbfc00000u, 0x40700000u, 0x3e6f37bfu, 0xbfbcf6abu, 0x406f8bc5u, 0x40000000u, 0x40000000u, 0xbe000000u, 0x3e8c3cf9u, 0x3fce2556u, 0xbef10cceu, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3fd15327u, 0x4070a92cu, 0xbfb9900bu, 0x3be38e37u, 0x3f538e39u, 0x40083aecu, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3c6612f5u, 0x40f00756u, 0xc07fc594u, 0x3a831463u, 0x40f00000u, 0xc0800000u, 0x3e88d8f1u, 0xbfc1eac1u, 0x406ffdf6u, 0xbd874175u, 0x40bcbf6eu, 0xc04593e3u, 0x3f05e16bu, 0x40d60df0u, 0xc05b325du, 0x3ef32517u, 0x40d942a3u, 0xc05f799eu, 0x3fee792au, 0x3f7db74cu, 0x3f4ee0cdu, 0x3fd621e8u, 0x406888afu, 0xbfae2509u, 0x3f4c5949u, 0x40c24cdbu, 0xc040f22bu, 0x3e9594e9u, 0x3fad4873u, 0xbea1330bu, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3cac5e6du, 0x4095d761u, 0xc0164bbdu, 0x3d009169u, 0x3ea4838cu, 0x401ffd43u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3f8c4759u, 0xbf4a0545u, 0x402ba2f1u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x00000000u, 0x3f800000u, 0x40000000u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3fd45e4fu, 0x406b8b0fu, 0xbfb26172u, 0xbc9bdef0u, 0x40a66faeu, 0xc02a867bu, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3e4b40a4u, 0x40244f7eu, 0xbf86f9a4u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3fecd832u, 0x403dac56u, 0xbf611330u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3fc829f0u, 0x3dfc101du, 0x3fd7cecau, 0x3f456d99u, 0x40c455efu, 0xc043a61cu, 0x3f056ab2u, 0x40d62d3eu, 0xc05b5c18u, 0x40000d74u, 0x3ffa1a18u, 0xbdae61e3u, 0x3f6c8c25u, 0xbf85fc63u, 0x403f0485u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3b55d873u, 0x3f6a5415u, 0x400404bau, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3e1c1971u, 0x40ebce3eu, 0xc078cfa5u, 0x3e4a94b5u, 0xbfaf8fcbu, 0x406bf454u, 0xbdc72e54u, 0x40e249e1u, 0xc07213d4u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3f438b96u, 0xbfa016f3u, 0x404f4441u, 0x3e18ff22u, 0x40ebf108u, 0xc0790200u, 0xbdb68462u, 0x40e6b131u, 0xc0770becu, 0x3fada3f5u, 0x4093c74fu, 0xc0029b55u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3f655f97u, 0xbf8ae33fu, 0x4041fd8cu, 0x00000000u, 0x3f800000u, 0x40000000u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3c49d8ecu, 0x3f344b44u, 0x400dff71u, 0x3c8d2a54u, 0x3f1953deu, 0x4012f608u, 0x3f38f499u, 0xbfa6080au, 0x405327ccu, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3fa48961u, 0x409a3a37u, 0xc00b5969u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3fb9bd85u, 0xbe04d9efu, 0x3ffa0777u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3dbfe9cau, 0x40739062u, 0xbfe7f925u, 0x00000000u, 0x3f800000u, 0x40000000u}; +static const uint32_t kTimes15[] = {0x00000000u, 0x3e99999au, 0x3f800000u, 0x3fd9999au, 0x40200000u}; +static const uint32_t kValues15[] = {0x3f800000u, 0xc0000000u, 0x3f000000u, 0x40800000u, 0x40400000u}; +static const uint32_t kResults15[] = {0x3f800000u, 0x3f800000u, 0x3e965967u, 0xc0000000u, 0xbffae764u, 0x3f000000u, 0x40472000u, 0x40400000u, 0x40400000u, 0x3fc6ff40u, 0x3f4cd34du, 0x3f800000u, 0x407ebca0u, 0x40800000u, 0xc001f0bdu, 0x407ca000u, 0x4051cc6fu, 0x40560958u, 0xbe76641bu, 0x3fbdae79u, 0x40391632u, 0x4044c29fu, 0x40400000u, 0x406d1205u, 0x3e5c45efu, 0x3f800000u, 0xbfd5cc51u, 0x3f800000u, 0x3f800000u, 0x40400000u, 0x3f800000u, 0x3f800000u, 0x3fc1222cu, 0x4073e7f4u, 0x3f800000u, 0x40519c57u, 0x3f800000u, 0x3f8bfd48u, 0x40400000u, 0x40400000u, 0xbf6f3de3u, 0x403b8e06u, 0x4051f566u, 0x3ef02b0du, 0xbfef3386u, 0x40400000u, 0x3f671281u, 0x40400000u, 0x40723c04u, 0xbfe83302u, 0x408381f5u, 0x3f800000u, 0x40400000u, 0xc000ff26u, 0x40728047u, 0x40838c57u, 0x4002d64eu, 0x40400000u, 0xbff2da38u, 0x3f800000u, 0x3f800000u, 0x3f28ba6fu, 0x3f098897u, 0xc002fa7cu, 0x40400000u, 0x400a373bu, 0x40400000u, 0xbf91e99cu, 0x3f800000u, 0x40616000u, 0x3f800000u}; +static const uint32_t kTimes16[] = {0x00000000u, 0x3e99999au, 0x3f800000u, 0x3fd9999au, 0x40200000u}; +static const uint32_t kValues16[] = {0x00000000u, 0x3f800000u, 0x40000000u, 0x3e800000u, 0xbfc00000u, 0x40700000u, 0x40000000u, 0x40000000u, 0xbe000000u, 0x3a83126fu, 0x40f00000u, 0xc0800000u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu}; +static const uint32_t kResults16[] = {0x00000000u, 0x3f800000u, 0x40000000u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3ce38e37u, 0x3ec71c73u, 0x401cd34du, 0x3e7fffffu, 0xbfc00000u, 0x40700000u, 0x3e6f37bfu, 0xbfbcf6abu, 0x406f8bc5u, 0x40000000u, 0x40000000u, 0xbe000000u, 0x3e94615eu, 0x3fa44aabu, 0xbe8c999au, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3fd15327u, 0x4070a92cu, 0xbfb9900bu, 0x3be38e37u, 0x3f538e39u, 0x40083aecu, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3c6612f5u, 0x40f00756u, 0xc07fc594u, 0x3a831463u, 0x40f00000u, 0xc0800000u, 0x3e88d8f1u, 0xbfc1eac1u, 0x406ffdf6u, 0xbd52b100u, 0x40b3236eu, 0xc03a0be3u, 0x3f05e16bu, 0x40d60df0u, 0xc05b325du, 0x3ef32517u, 0x40d942a3u, 0xc05f799eu, 0x3fee792au, 0x3f7db74cu, 0x3f4ee0cdu, 0x3fd621e8u, 0x406888afu, 0xbfae2509u, 0x3f4c5949u, 0x40c24cdbu, 0xc040f22bu, 0x3e9c1779u, 0x3f8bd19cu, 0xbe21c545u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3d2f6a1bu, 0x408781f0u, 0xc0051869u, 0x3d009169u, 0x3ea4838cu, 0x401ffd43u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3f8c4759u, 0xbf4a0545u, 0x402ba2f1u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x00000000u, 0x3f800000u, 0x40000000u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3fd45e4fu, 0x406b8b0fu, 0xbfb26172u, 0x392b149au, 0x4099cf3bu, 0xc01b5f8au, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3e62baceu, 0x400623cdu, 0xbf458a6au, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3fecd832u, 0x403dac56u, 0xbf611330u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3fc829f0u, 0x3dfc101du, 0x3fd7cecau, 0x3f456d99u, 0x40c455efu, 0xc043a61cu, 0x3f056ab2u, 0x40d62d3eu, 0xc05b5c18u, 0x40000d74u, 0x3ffa1a18u, 0xbdae61e3u, 0x3f6c8c25u, 0xbf85fc63u, 0x403f0485u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3b55d873u, 0x3f6a5415u, 0x400404bau, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3e1c1971u, 0x40ebce3eu, 0xc078cfa5u, 0x3e4a94b5u, 0xbfaf8fcbu, 0x406bf454u, 0xbdbe4bbau, 0x40df6f1au, 0xc06ea6e5u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3f438b96u, 0xbfa016f3u, 0x404f4441u, 0x3e18ff22u, 0x40ebf108u, 0xc0790200u, 0xbdb07f76u, 0x40e4c222u, 0xc074b9d9u, 0x3fada3f5u, 0x4093c74fu, 0xc0029b55u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3f655f97u, 0xbf8ae33fu, 0x4041fd8cu, 0x00000000u, 0x3f800000u, 0x40000000u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3c49d8ecu, 0x3f344b44u, 0x400dff71u, 0x3c8d2a54u, 0x3f1953deu, 0x4012f608u, 0x3f38f499u, 0xbfa6080au, 0x405327ccu, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3fa48961u, 0x409a3a37u, 0xc00b5969u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3fb9bd85u, 0xbe04d9efu, 0x3ffa0777u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3df1c364u, 0x40538862u, 0xbfc18925u, 0x00000000u, 0x3f800000u, 0x40000000u}; +static const uint32_t kTimes17[] = {0x00000000u, 0x3e99999au, 0x3f800000u, 0x3fd9999au, 0x40200000u}; +static const uint32_t kValues17[] = {0x3f800000u, 0xc0000000u, 0x3f000000u, 0x40800000u, 0x40400000u}; +static const uint32_t kResults17[] = {0x3f800000u, 0x3f800000u, 0x3e965967u, 0xc0000000u, 0xbffae764u, 0x3f000000u, 0x406ff555u, 0x40400000u, 0x40400000u, 0x3fc6ff40u, 0x3f4cd34du, 0x3f800000u, 0x407ebca0u, 0x40800000u, 0xc001f0bdu, 0x40911000u, 0x4051cc6fu, 0x40560958u, 0xbe76641bu, 0x3fbdae79u, 0x40391632u, 0x40656883u, 0x40400000u, 0x409280e4u, 0x3e5c45efu, 0x3f800000u, 0xbfd5cc51u, 0x3f800000u, 0x3f800000u, 0x40400000u, 0x3f800000u, 0x3f800000u, 0x3fc1222cu, 0x40929732u, 0x3f800000u, 0x40863d7bu, 0x3f800000u, 0x3f8bfd48u, 0x40400000u, 0x40400000u, 0xbf6f3de3u, 0x403b8e06u, 0x4051f566u, 0x3ef02b0du, 0xbfef3386u, 0x40400000u, 0x3f671281u, 0x40400000u, 0x40723c04u, 0xbfe83302u, 0x408913ddu, 0x3f800000u, 0x40400000u, 0xc000ff26u, 0x40728047u, 0x40875250u, 0x4002d64eu, 0x40400000u, 0xbff2da38u, 0x3f800000u, 0x3f800000u, 0x3f28ba6fu, 0x3f098897u, 0xc002fa7cu, 0x40400000u, 0x400a373bu, 0x40400000u, 0xbf91e99cu, 0x3f800000u, 0x408ff000u, 0x3f800000u}; +static const uint32_t kTimes18[] = {0x00000000u, 0x3e99999au, 0x3f800000u, 0x3fd9999au, 0x40200000u}; +static const uint32_t kValues18[] = {0x00000000u, 0x3f800000u, 0x40000000u, 0x3e800000u, 0xbfc00000u, 0x40700000u, 0x40000000u, 0x40000000u, 0xbe000000u, 0x3a83126fu, 0x40f00000u, 0xc0800000u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu}; +static const uint32_t kResults18[] = {0x00000000u, 0x3f800000u, 0x40000000u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3ce38e37u, 0x3ec71c73u, 0x401cd34du, 0x3e7fffffu, 0xbfc00000u, 0x40700000u, 0x3e6f37bfu, 0xbfbcf6abu, 0x406f8bc5u, 0x40000000u, 0x40000000u, 0xbe000000u, 0x3e99d325u, 0x3fc7ae39u, 0xbf3d8888u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3fd15327u, 0x4070a92cu, 0xbfb9900bu, 0x3be38e37u, 0x3f538e39u, 0x40083aecu, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3c6612f5u, 0x40f00756u, 0xc07fc594u, 0x3a831463u, 0x40f00000u, 0xc0800000u, 0x3e88d8f1u, 0xbfc1eac1u, 0x406ffdf6u, 0xbd2ab100u, 0x40bb436eu, 0xc0556be3u, 0x3f05e16bu, 0x40d60df0u, 0xc05b325du, 0x3ef32517u, 0x40d942a3u, 0xc05f799eu, 0x3fee792au, 0x3f7db74cu, 0x3f4ee0cdu, 0x3fd621e8u, 0x406888afu, 0xbfae2509u, 0x3f4c5949u, 0x40c24cdbu, 0xc040f22bu, 0x3ea071dcu, 0x3fa81d1du, 0xbf07c65bu, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3d6b1486u, 0x4093a08eu, 0xc02dedd6u, 0x3d009169u, 0x3ea4838cu, 0x401ffd43u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3f8c4759u, 0xbf4a0545u, 0x402ba2f1u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x00000000u, 0x3f800000u, 0x40000000u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3fd45e4fu, 0x406b8b0fu, 0xbfb26172u, 0x3c54e9ebu, 0x40a47c5cu, 0xc03f5814u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3e726da3u, 0x401fa667u, 0xbfb8b850u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3fecd832u, 0x403dac56u, 0xbf611330u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3fc829f0u, 0x3dfc101du, 0x3fd7cecau, 0x3f456d99u, 0x40c455efu, 0xc043a61cu, 0x3f056ab2u, 0x40d62d3eu, 0xc05b5c18u, 0x40000d74u, 0x3ffa1a18u, 0xbdae61e3u, 0x3f6c8c25u, 0xbf85fc63u, 0x403f0485u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3b55d873u, 0x3f6a5415u, 0x400404bau, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3e1c1971u, 0x40ebce3eu, 0xc078cfa5u, 0x3e4a94b5u, 0xbfaf8fcbu, 0x406bf454u, 0xbdb85ac3u, 0x40e1d8ffu, 0xc076c8b7u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3f438b96u, 0xbfa016f3u, 0x404f4441u, 0x3e18ff22u, 0x40ebf108u, 0xc0790200u, 0xbdac7917u, 0x40e664b8u, 0xc07a3c2bu, 0x3fada3f5u, 0x4093c74fu, 0xc0029b55u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3f655f97u, 0xbf8ae33fu, 0x4041fd8cu, 0x00000000u, 0x3f800000u, 0x40000000u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3c49d8ecu, 0x3f344b44u, 0x400dff71u, 0x3c8d2a54u, 0x3f1953deu, 0x4012f608u, 0x3f38f499u, 0xbfa6080au, 0x405327ccu, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3fa48961u, 0x409a3a37u, 0xc00b5969u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3fb9bd85u, 0xbe04d9efu, 0x3ffa0777u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3e098c5du, 0x406e9db7u, 0xc00e6492u, 0x00000000u, 0x3f800000u, 0x40000000u}; +static const uint32_t kTimes19[] = {0x00000000u, 0x3e99999au, 0x3f800000u, 0x3fd9999au, 0x40200000u}; +static const uint32_t kValues19[] = {0x3f800000u, 0xc0000000u, 0x3f000000u, 0x40800000u, 0x40400000u}; +static const uint32_t kResults19[] = {0x3f800000u, 0x3f800000u, 0xbc430c08u, 0xc0000000u, 0xbffb2ffbu, 0x3f000000u, 0x404a3000u, 0x40400000u, 0x40400000u, 0x3fc6ff40u, 0x3f0fb6dcu, 0x3f800000u, 0x407ebca0u, 0x40800000u, 0xc001f0bdu, 0x407f7000u, 0x4051cc6fu, 0x40560958u, 0xbe76641bu, 0x3fbdae79u, 0x40391632u, 0x40473577u, 0x40400000u, 0x40714400u, 0xbdb7683au, 0x3f800000u, 0xbfd5cc51u, 0x3f800000u, 0x3f800000u, 0x40400000u, 0x3f800000u, 0x3f800000u, 0x3fc1222cu, 0x40779a09u, 0x3f800000u, 0x405606a3u, 0x3f800000u, 0x3f8bfd48u, 0x40400000u, 0x40400000u, 0xbf6f3de3u, 0x403b8e06u, 0x4051f566u, 0x3ef02b0du, 0xbfef3386u, 0x40400000u, 0x3f37bf07u, 0x40400000u, 0x40723c04u, 0xbfeb1030u, 0x4083ece7u, 0x3f800000u, 0x40400000u, 0xc000ff26u, 0x40728047u, 0x4083d4c9u, 0x4002d64eu, 0x40400000u, 0xbff2da38u, 0x3f800000u, 0x3f800000u, 0x3ec38fc3u, 0x3e789423u, 0xc002fa7cu, 0x40400000u, 0x400a373bu, 0x40400000u, 0xbf91e99cu, 0x3f800000u, 0x40661000u, 0x3f800000u}; +static const uint32_t kTimes20[] = {0x00000000u, 0x3e99999au, 0x3f800000u, 0x3fd9999au, 0x40200000u}; +static const uint32_t kValues20[] = {0x00000000u, 0x3f800000u, 0x40000000u, 0x3e800000u, 0xbfc00000u, 0x40700000u, 0x40000000u, 0x40000000u, 0xbe000000u, 0x3a83126fu, 0x40f00000u, 0xc0800000u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu}; +static const uint32_t kResults20[] = {0x00000000u, 0x3f800000u, 0x40000000u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3d3d840eu, 0x3cbda13bu, 0x402fc9d2u, 0x3e7fffffu, 0xbfc00000u, 0x40700000u, 0x3e6f5ae3u, 0xbfbd4d8fu, 0x406faef7u, 0x40000000u, 0x40000000u, 0xbe000000u, 0x3e8c3cf9u, 0x3fce2556u, 0xbef10cceu, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3fd15327u, 0x4070a92cu, 0xbfb9900bu, 0x3caf3ac8u, 0x3f0a684cu, 0x40170b83u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3c6612f5u, 0x40f00756u, 0xc07fc594u, 0x3a831463u, 0x40f00000u, 0xc0800000u, 0x3e88d8f1u, 0xbfc1eac1u, 0x406ffdf6u, 0xbd874175u, 0x40bcbf6eu, 0xc04593e3u, 0x3f05e16bu, 0x40d60df0u, 0xc05b325du, 0x3ef32517u, 0x40d942a3u, 0xc05f799eu, 0x3fee792au, 0x3f7db74cu, 0x3f4ee0cdu, 0x3fd621e8u, 0x406888afu, 0xbfae2509u, 0x3f4c5949u, 0x40c24cdbu, 0xc040f22bu, 0x3e9594e9u, 0x3fad4873u, 0xbea1330bu, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3cac5e6du, 0x4095d761u, 0xc0164bbdu, 0x3d4c15d6u, 0xbd31989bu, 0x4032e5a1u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3f8c4759u, 0xbf4a0545u, 0x402ba2f1u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x00000000u, 0x3f800000u, 0x40000000u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3fd45e4fu, 0x406b8b0fu, 0xbfb26172u, 0xbc9bdef0u, 0x40a66faeu, 0xc02a867bu, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3e4b40a4u, 0x40244f7eu, 0xbf86f9a4u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3fecd832u, 0x403dac56u, 0xbf611330u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3fc829f0u, 0x3dfc101du, 0x3fd7cecau, 0x3f456d99u, 0x40c455efu, 0xc043a61cu, 0x3f056ab2u, 0x40d62d3eu, 0xc05b5c18u, 0x40000d74u, 0x3ffa1a18u, 0xbdae61e3u, 0x3f6c8c25u, 0xbf85fc63u, 0x403f0485u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3c6cc0fcu, 0x3f31ae39u, 0x400f7dcfu, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3e1c1971u, 0x40ebce3eu, 0xc078cfa5u, 0x3e4bf7a8u, 0xbfb2fd64u, 0x406d57cfu, 0xbdc72e54u, 0x40e249e1u, 0xc07213d4u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3f438b96u, 0xbfa016f3u, 0x404f4441u, 0x3e18ff22u, 0x40ebf108u, 0xc0790200u, 0xbdb68462u, 0x40e6b131u, 0xc0770becu, 0x3fada3f5u, 0x4093c74fu, 0xc0029b55u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3f655f97u, 0xbf8ae33fu, 0x4041fd8cu, 0x00000000u, 0x3f800000u, 0x40000000u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3cee4ff8u, 0x3ebebe7au, 0x401f327cu, 0x3d0f93d0u, 0x3e7c5b87u, 0x40253cb7u, 0x3f38f499u, 0xbfa6080au, 0x405327ccu, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3fa48961u, 0x409a3a37u, 0xc00b5969u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3fb9bd85u, 0xbe04d9efu, 0x3ffa0777u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3dbfe9cau, 0x40739062u, 0xbfe7f925u, 0x00000000u, 0x3f800000u, 0x40000000u}; +static const uint32_t kTimes21[] = {0x00000000u, 0x3e99999au, 0x3f800000u, 0x3fd9999au, 0x40200000u}; +static const uint32_t kValues21[] = {0x3f800000u, 0xc0000000u, 0x3f000000u, 0x40800000u, 0x40400000u}; +static const uint32_t kResults21[] = {0x3f800000u, 0x3f800000u, 0xbc430c08u, 0xc0000000u, 0xbffb2ffbu, 0x3f000000u, 0x40472000u, 0x40400000u, 0x40400000u, 0x3fc6ff40u, 0x3f0fb6dcu, 0x3f800000u, 0x407ebca0u, 0x40800000u, 0xc001f0bdu, 0x407ca000u, 0x4051cc6fu, 0x40560958u, 0xbe76641bu, 0x3fbdae79u, 0x40391632u, 0x4044c29fu, 0x40400000u, 0x406d1205u, 0xbdb7683au, 0x3f800000u, 0xbfd5cc51u, 0x3f800000u, 0x3f800000u, 0x40400000u, 0x3f800000u, 0x3f800000u, 0x3fc1222cu, 0x4073e7f4u, 0x3f800000u, 0x40519c57u, 0x3f800000u, 0x3f8bfd48u, 0x40400000u, 0x40400000u, 0xbf6f3de3u, 0x403b8e06u, 0x4051f566u, 0x3ef02b0du, 0xbfef3386u, 0x40400000u, 0x3f37bf07u, 0x40400000u, 0x40723c04u, 0xbfeb1030u, 0x408381f5u, 0x3f800000u, 0x40400000u, 0xc000ff26u, 0x40728047u, 0x40838c57u, 0x4002d64eu, 0x40400000u, 0xbff2da38u, 0x3f800000u, 0x3f800000u, 0x3ec38fc3u, 0x3e789423u, 0xc002fa7cu, 0x40400000u, 0x400a373bu, 0x40400000u, 0xbf91e99cu, 0x3f800000u, 0x40616000u, 0x3f800000u}; +static const uint32_t kTimes22[] = {0x00000000u, 0x3e99999au, 0x3f800000u, 0x3fd9999au, 0x40200000u}; +static const uint32_t kValues22[] = {0x00000000u, 0x3f800000u, 0x40000000u, 0x3e800000u, 0xbfc00000u, 0x40700000u, 0x40000000u, 0x40000000u, 0xbe000000u, 0x3a83126fu, 0x40f00000u, 0xc0800000u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu}; +static const uint32_t kResults22[] = {0x00000000u, 0x3f800000u, 0x40000000u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3d3d840eu, 0x3cbda13bu, 0x402fc9d2u, 0x3e7fffffu, 0xbfc00000u, 0x40700000u, 0x3e6f5ae3u, 0xbfbd4d8fu, 0x406faef7u, 0x40000000u, 0x40000000u, 0xbe000000u, 0x3e94615eu, 0x3fa44aabu, 0xbe8c999au, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3fd15327u, 0x4070a92cu, 0xbfb9900bu, 0x3caf3ac8u, 0x3f0a684cu, 0x40170b83u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3c6612f5u, 0x40f00756u, 0xc07fc594u, 0x3a831463u, 0x40f00000u, 0xc0800000u, 0x3e88d8f1u, 0xbfc1eac1u, 0x406ffdf6u, 0xbd52b100u, 0x40b3236eu, 0xc03a0be3u, 0x3f05e16bu, 0x40d60df0u, 0xc05b325du, 0x3ef32517u, 0x40d942a3u, 0xc05f799eu, 0x3fee792au, 0x3f7db74cu, 0x3f4ee0cdu, 0x3fd621e8u, 0x406888afu, 0xbfae2509u, 0x3f4c5949u, 0x40c24cdbu, 0xc040f22bu, 0x3e9c1779u, 0x3f8bd19cu, 0xbe21c545u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3d2f6a1bu, 0x408781f0u, 0xc0051869u, 0x3d4c15d6u, 0xbd31989bu, 0x4032e5a1u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3f8c4759u, 0xbf4a0545u, 0x402ba2f1u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x00000000u, 0x3f800000u, 0x40000000u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3fd45e4fu, 0x406b8b0fu, 0xbfb26172u, 0x392b149au, 0x4099cf3bu, 0xc01b5f8au, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3e62baceu, 0x400623cdu, 0xbf458a6au, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3fecd832u, 0x403dac56u, 0xbf611330u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3fc829f0u, 0x3dfc101du, 0x3fd7cecau, 0x3f456d99u, 0x40c455efu, 0xc043a61cu, 0x3f056ab2u, 0x40d62d3eu, 0xc05b5c18u, 0x40000d74u, 0x3ffa1a18u, 0xbdae61e3u, 0x3f6c8c25u, 0xbf85fc63u, 0x403f0485u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3c6cc0fcu, 0x3f31ae39u, 0x400f7dcfu, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3e1c1971u, 0x40ebce3eu, 0xc078cfa5u, 0x3e4bf7a8u, 0xbfb2fd64u, 0x406d57cfu, 0xbdbe4bbau, 0x40df6f1au, 0xc06ea6e5u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3f438b96u, 0xbfa016f3u, 0x404f4441u, 0x3e18ff22u, 0x40ebf108u, 0xc0790200u, 0xbdb07f76u, 0x40e4c222u, 0xc074b9d9u, 0x3fada3f5u, 0x4093c74fu, 0xc0029b55u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3f655f97u, 0xbf8ae33fu, 0x4041fd8cu, 0x00000000u, 0x3f800000u, 0x40000000u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3cee4ff8u, 0x3ebebe7au, 0x401f327cu, 0x3d0f93d0u, 0x3e7c5b87u, 0x40253cb7u, 0x3f38f499u, 0xbfa6080au, 0x405327ccu, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3fa48961u, 0x409a3a37u, 0xc00b5969u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3fb9bd85u, 0xbe04d9efu, 0x3ffa0777u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3df1c364u, 0x40538862u, 0xbfc18925u, 0x00000000u, 0x3f800000u, 0x40000000u}; +static const uint32_t kTimes23[] = {0x00000000u, 0x3e99999au, 0x3f800000u, 0x3fd9999au, 0x40200000u}; +static const uint32_t kValues23[] = {0x3f800000u, 0xc0000000u, 0x3f000000u, 0x40800000u, 0x40400000u}; +static const uint32_t kResults23[] = {0x3f800000u, 0x3f800000u, 0xbc430c08u, 0xc0000000u, 0xbffb2ffbu, 0x3f000000u, 0x406ff555u, 0x40400000u, 0x40400000u, 0x3fc6ff40u, 0x3f0fb6dcu, 0x3f800000u, 0x407ebca0u, 0x40800000u, 0xc001f0bdu, 0x40911000u, 0x4051cc6fu, 0x40560958u, 0xbe76641bu, 0x3fbdae79u, 0x40391632u, 0x40656883u, 0x40400000u, 0x409280e4u, 0xbdb7683au, 0x3f800000u, 0xbfd5cc51u, 0x3f800000u, 0x3f800000u, 0x40400000u, 0x3f800000u, 0x3f800000u, 0x3fc1222cu, 0x40929732u, 0x3f800000u, 0x40863d7bu, 0x3f800000u, 0x3f8bfd48u, 0x40400000u, 0x40400000u, 0xbf6f3de3u, 0x403b8e06u, 0x4051f566u, 0x3ef02b0du, 0xbfef3386u, 0x40400000u, 0x3f37bf07u, 0x40400000u, 0x40723c04u, 0xbfeb1030u, 0x408913ddu, 0x3f800000u, 0x40400000u, 0xc000ff26u, 0x40728047u, 0x40875250u, 0x4002d64eu, 0x40400000u, 0xbff2da38u, 0x3f800000u, 0x3f800000u, 0x3ec38fc3u, 0x3e789423u, 0xc002fa7cu, 0x40400000u, 0x400a373bu, 0x40400000u, 0xbf91e99cu, 0x3f800000u, 0x408ff000u, 0x3f800000u}; +static const uint32_t kTimes24[] = {0x00000000u, 0x3e99999au, 0x3f800000u, 0x3fd9999au, 0x40200000u}; +static const uint32_t kValues24[] = {0x00000000u, 0x3f800000u, 0x40000000u, 0x3e800000u, 0xbfc00000u, 0x40700000u, 0x40000000u, 0x40000000u, 0xbe000000u, 0x3a83126fu, 0x40f00000u, 0xc0800000u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu}; +static const uint32_t kResults24[] = {0x00000000u, 0x3f800000u, 0x40000000u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3d3d840eu, 0x3cbda13bu, 0x402fc9d2u, 0x3e7fffffu, 0xbfc00000u, 0x40700000u, 0x3e6f5ae3u, 0xbfbd4d8fu, 0x406faef7u, 0x40000000u, 0x40000000u, 0xbe000000u, 0x3e99d325u, 0x3fc7ae39u, 0xbf3d8888u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3fd15327u, 0x4070a92cu, 0xbfb9900bu, 0x3caf3ac8u, 0x3f0a684cu, 0x40170b83u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3c6612f5u, 0x40f00756u, 0xc07fc594u, 0x3a831463u, 0x40f00000u, 0xc0800000u, 0x3e88d8f1u, 0xbfc1eac1u, 0x406ffdf6u, 0xbd2ab100u, 0x40bb436eu, 0xc0556be3u, 0x3f05e16bu, 0x40d60df0u, 0xc05b325du, 0x3ef32517u, 0x40d942a3u, 0xc05f799eu, 0x3fee792au, 0x3f7db74cu, 0x3f4ee0cdu, 0x3fd621e8u, 0x406888afu, 0xbfae2509u, 0x3f4c5949u, 0x40c24cdbu, 0xc040f22bu, 0x3ea071dcu, 0x3fa81d1du, 0xbf07c65bu, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3d6b1486u, 0x4093a08eu, 0xc02dedd6u, 0x3d4c15d6u, 0xbd31989bu, 0x4032e5a1u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3f8c4759u, 0xbf4a0545u, 0x402ba2f1u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x00000000u, 0x3f800000u, 0x40000000u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3fd45e4fu, 0x406b8b0fu, 0xbfb26172u, 0x3c54e9ebu, 0x40a47c5cu, 0xc03f5814u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3e726da3u, 0x401fa667u, 0xbfb8b850u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3fecd832u, 0x403dac56u, 0xbf611330u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3fc829f0u, 0x3dfc101du, 0x3fd7cecau, 0x3f456d99u, 0x40c455efu, 0xc043a61cu, 0x3f056ab2u, 0x40d62d3eu, 0xc05b5c18u, 0x40000d74u, 0x3ffa1a18u, 0xbdae61e3u, 0x3f6c8c25u, 0xbf85fc63u, 0x403f0485u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3c6cc0fcu, 0x3f31ae39u, 0x400f7dcfu, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3e1c1971u, 0x40ebce3eu, 0xc078cfa5u, 0x3e4bf7a8u, 0xbfb2fd64u, 0x406d57cfu, 0xbdb85ac3u, 0x40e1d8ffu, 0xc076c8b7u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3f438b96u, 0xbfa016f3u, 0x404f4441u, 0x3e18ff22u, 0x40ebf108u, 0xc0790200u, 0xbdac7917u, 0x40e664b8u, 0xc07a3c2bu, 0x3fada3f5u, 0x4093c74fu, 0xc0029b55u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3f655f97u, 0xbf8ae33fu, 0x4041fd8cu, 0x00000000u, 0x3f800000u, 0x40000000u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3cee4ff8u, 0x3ebebe7au, 0x401f327cu, 0x3d0f93d0u, 0x3e7c5b87u, 0x40253cb7u, 0x3f38f499u, 0xbfa6080au, 0x405327ccu, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3fa48961u, 0x409a3a37u, 0xc00b5969u, 0x3eaaaaabu, 0x3f2aaaabu, 0x3dcccccdu, 0x3fb9bd85u, 0xbe04d9efu, 0x3ffa0777u, 0x00000000u, 0x3f800000u, 0x40000000u, 0x3e098c5du, 0x406e9db7u, 0xc00e6492u, 0x00000000u, 0x3f800000u, 0x40000000u}; +static const InterpolantCase kCases[] = { + {"discrete scalar", Interpolation::Discrete, Ending::ZeroCurvature, Ending::ZeroCurvature, 1, kTimes0, std::size(kTimes0), kValues0, std::size(kValues0), kResults0}, + {"discrete vec3", Interpolation::Discrete, Ending::ZeroCurvature, Ending::ZeroCurvature, 3, kTimes1, std::size(kTimes1), kValues1, std::size(kValues1), kResults1}, + {"linear scalar", Interpolation::Linear, Ending::ZeroCurvature, Ending::ZeroCurvature, 1, kTimes2, std::size(kTimes2), kValues2, std::size(kValues2), kResults2}, + {"linear vec3", Interpolation::Linear, Ending::ZeroCurvature, Ending::ZeroCurvature, 3, kTimes3, std::size(kTimes3), kValues3, std::size(kValues3), kResults3}, + {"single key linear", Interpolation::Linear, Ending::ZeroCurvature, Ending::ZeroCurvature, 1, kTimes4, std::size(kTimes4), kValues4, std::size(kValues4), kResults4}, + {"quaternion linear", Interpolation::QuaternionLinear, Ending::ZeroCurvature, Ending::ZeroCurvature, 4, kTimes5, std::size(kTimes5), kValues5, std::size(kValues5), kResults5}, + {"quaternion discrete", Interpolation::Discrete, Ending::ZeroCurvature, Ending::ZeroCurvature, 4, kTimes6, std::size(kTimes6), kValues6, std::size(kValues6), kResults6}, + {"smooth scalar ZeroCurvature/ZeroCurvature", Interpolation::Smooth, Ending::ZeroCurvature, Ending::ZeroCurvature, 1, kTimes7, std::size(kTimes7), kValues7, std::size(kValues7), kResults7}, + {"smooth vec3 ZeroCurvature/ZeroCurvature", Interpolation::Smooth, Ending::ZeroCurvature, Ending::ZeroCurvature, 3, kTimes8, std::size(kTimes8), kValues8, std::size(kValues8), kResults8}, + {"smooth scalar ZeroCurvature/ZeroSlope", Interpolation::Smooth, Ending::ZeroCurvature, Ending::ZeroSlope, 1, kTimes9, std::size(kTimes9), kValues9, std::size(kValues9), kResults9}, + {"smooth vec3 ZeroCurvature/ZeroSlope", Interpolation::Smooth, Ending::ZeroCurvature, Ending::ZeroSlope, 3, kTimes10, std::size(kTimes10), kValues10, std::size(kValues10), kResults10}, + {"smooth scalar ZeroCurvature/WrapAround", Interpolation::Smooth, Ending::ZeroCurvature, Ending::WrapAround, 1, kTimes11, std::size(kTimes11), kValues11, std::size(kValues11), kResults11}, + {"smooth vec3 ZeroCurvature/WrapAround", Interpolation::Smooth, Ending::ZeroCurvature, Ending::WrapAround, 3, kTimes12, std::size(kTimes12), kValues12, std::size(kValues12), kResults12}, + {"smooth scalar ZeroSlope/ZeroCurvature", Interpolation::Smooth, Ending::ZeroSlope, Ending::ZeroCurvature, 1, kTimes13, std::size(kTimes13), kValues13, std::size(kValues13), kResults13}, + {"smooth vec3 ZeroSlope/ZeroCurvature", Interpolation::Smooth, Ending::ZeroSlope, Ending::ZeroCurvature, 3, kTimes14, std::size(kTimes14), kValues14, std::size(kValues14), kResults14}, + {"smooth scalar ZeroSlope/ZeroSlope", Interpolation::Smooth, Ending::ZeroSlope, Ending::ZeroSlope, 1, kTimes15, std::size(kTimes15), kValues15, std::size(kValues15), kResults15}, + {"smooth vec3 ZeroSlope/ZeroSlope", Interpolation::Smooth, Ending::ZeroSlope, Ending::ZeroSlope, 3, kTimes16, std::size(kTimes16), kValues16, std::size(kValues16), kResults16}, + {"smooth scalar ZeroSlope/WrapAround", Interpolation::Smooth, Ending::ZeroSlope, Ending::WrapAround, 1, kTimes17, std::size(kTimes17), kValues17, std::size(kValues17), kResults17}, + {"smooth vec3 ZeroSlope/WrapAround", Interpolation::Smooth, Ending::ZeroSlope, Ending::WrapAround, 3, kTimes18, std::size(kTimes18), kValues18, std::size(kValues18), kResults18}, + {"smooth scalar WrapAround/ZeroCurvature", Interpolation::Smooth, Ending::WrapAround, Ending::ZeroCurvature, 1, kTimes19, std::size(kTimes19), kValues19, std::size(kValues19), kResults19}, + {"smooth vec3 WrapAround/ZeroCurvature", Interpolation::Smooth, Ending::WrapAround, Ending::ZeroCurvature, 3, kTimes20, std::size(kTimes20), kValues20, std::size(kValues20), kResults20}, + {"smooth scalar WrapAround/ZeroSlope", Interpolation::Smooth, Ending::WrapAround, Ending::ZeroSlope, 1, kTimes21, std::size(kTimes21), kValues21, std::size(kValues21), kResults21}, + {"smooth vec3 WrapAround/ZeroSlope", Interpolation::Smooth, Ending::WrapAround, Ending::ZeroSlope, 3, kTimes22, std::size(kTimes22), kValues22, std::size(kValues22), kResults22}, + {"smooth scalar WrapAround/WrapAround", Interpolation::Smooth, Ending::WrapAround, Ending::WrapAround, 1, kTimes23, std::size(kTimes23), kValues23, std::size(kValues23), kResults23}, + {"smooth vec3 WrapAround/WrapAround", Interpolation::Smooth, Ending::WrapAround, Ending::WrapAround, 3, kTimes24, std::size(kTimes24), kValues24, std::size(kValues24), kResults24}, +}; diff --git a/packages/runtime-native/tests/native-engine/animation/interpolants_test.cpp b/packages/runtime-native/tests/native-engine/animation/interpolants_test.cpp new file mode 100644 index 000000000..25b1e47bd --- /dev/null +++ b/packages/runtime-native/tests/native-engine/animation/interpolants_test.cpp @@ -0,0 +1,64 @@ +// PRD-516 phase 1: every interpolant reproduces the pinned three exactly. The table is generated +// from three's own keyframe tracks (packages/three-native/tests/animation/animation-reference.ts): +// each case evaluates the same sample sequence, seeking forward and back, past both ends and +// through NaN and the infinities, and every result must have three's float32 bits. +#include "check.h" +#include "engine/animation/interpolant.h" + +#include +#include +#include +#include +#include +#include + +using namespace tn::engine::animation; + +namespace { + +struct InterpolantCase { + const char* name; + Interpolation kind; + Ending endingStart, endingEnd; + std::size_t valueSize; + const uint32_t* times; + std::size_t timeCount; + const uint32_t* values; + std::size_t valueCount; + const uint32_t* results; +}; + +#include "interpolants_reference.inc" + +// A track's Float32Array, as the doubles JavaScript reads out of it. +std::vector floats(const uint32_t* bits, std::size_t count) { + std::vector out(count); + for (std::size_t i = 0; i < count; ++i) + out[i] = std::bit_cast(bits[i]); + return out; +} + +void interpolants() { + std::size_t compared = 0, mismatched = 0; + for (const InterpolantCase& c : kCases) { + const std::vector times = floats(c.times, c.timeCount), values = floats(c.values, c.valueCount); + Interpolant interpolant(c.kind, times, values, c.valueSize); + interpolant.settings = std::make_shared(InterpolantSettings{c.endingStart, c.endingEnd}); + for (std::size_t s = 0; s < std::size(kSamples); ++s) { + const double t = std::bit_cast(kSamples[s]); + const auto result = interpolant.evaluate(t); + for (std::size_t i = 0; i < c.valueSize; ++i, ++compared) { + const uint32_t got = std::bit_cast(static_cast(result[i])), + want = c.results[s * c.valueSize + i]; + if (got != want && mismatched++ < 8) + std::fprintf(stderr, "%s t=%.17g [%zu]: got 0x%08x, three has 0x%08x\n", c.name, t, i, got, want); + } + } + } + std::printf("interpolants: %zu cases, %zu values compared, %zu differ\n", std::size(kCases), compared, mismatched); + CHECK(compared > 0 && mismatched == 0); +} + +} // namespace + +TN_TEST_MAIN({"interpolants", interpolants}) diff --git a/packages/runtime-native/tests/native-engine/animation/mixer_reference.inc b/packages/runtime-native/tests/native-engine/animation/mixer_reference.inc new file mode 100644 index 000000000..7f0bd85cd --- /dev/null +++ b/packages/runtime-native/tests/native-engine/animation/mixer_reference.inc @@ -0,0 +1,240 @@ +// Generated by packages/three-native/tests/animation/animation-reference.ts from three@0.185.1. +// Do not edit: rerun the generator. Doubles are their 16 hex digits of bits. +static const double kTimes0_0[] = {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff8000000000000ull), std::bit_cast(0x4000000000000000ull)}; +static const double kValues0_0[] = {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0cccccccccccdull), std::bit_cast(0x3f947ae147ae147bull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fef0a3d70a3d70aull), std::bit_cast(0xbf947ae147ae147bull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull)}; +static const double kTimes0_1[] = {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe6666666666666ull), std::bit_cast(0x3ff6666666666666ull), std::bit_cast(0x4000000000000000ull)}; +static const double kValues0_1[] = {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fa996dea2ff643cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3feff5c31b289258ull), std::bit_cast(0xbfa413b22b2ffcc6ull), std::bit_cast(0xbf800fc1bc2663d2ull), std::bit_cast(0x8000000000000000ull), std::bit_cast(0x3feff97280889878ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}; +static const double kTimes0_2[] = {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd999999999999aull), std::bit_cast(0x3ff199999999999aull), std::bit_cast(0x4000000000000000ull)}; +static const double kValues0_2[] = {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff051eb851eb852ull), std::bit_cast(0x3fefae147ae147aeull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fef0a3d70a3d70aull), std::bit_cast(0x3ff07ae147ae147bull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}; +static const double kTimes1_0[] = {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd3333333333333ull), std::bit_cast(0x3fe3333333333333ull), std::bit_cast(0x3feccccccccccccdull), std::bit_cast(0x3ff3333333333333ull)}; +static const double kValues1_0[] = {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb999999999999aull), std::bit_cast(0x3ff147ae147ae148ull), std::bit_cast(0x3fd3333333333333ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fe3333333333333ull), std::bit_cast(0xbfb999999999999aull), std::bit_cast(0x3ff147ae147ae148ull), std::bit_cast(0x3feccccccccccccdull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff3333333333333ull)}; +static const double kTimes1_1[] = {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe3333333333333ull), std::bit_cast(0x3ff3333333333333ull)}; +static const double kValues1_1[] = {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb98eaecb8bcb2cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fefd712f9a817c0ull), std::bit_cast(0x8000000000000000ull), std::bit_cast(0xbfb98eaecb8bcb2cull), std::bit_cast(0x8000000000000000ull), std::bit_cast(0x3fefd712f9a817c0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb98eaecb8bcb2cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fefd712f9a817c0ull)}; +static const double kTimes1_2[] = {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd999999999999aull), std::bit_cast(0x3fe999999999999aull)}; +static const double kValues1_2[] = {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff8000000000000ull), std::bit_cast(0x3fc999999999999aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fd999999999999aull), std::bit_cast(0x0000000000000000ull)}; +static const double kTimes2_0[] = {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd999999999999aull), std::bit_cast(0x3fe999999999999aull)}; +static const double kValues2_0[] = {std::bit_cast(0x8000000000000000ull), std::bit_cast(0x8000000000000000ull), std::bit_cast(0xbfc320c9e9dfed22ull), std::bit_cast(0x3fefa4033e5ee937ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc320c9e9dfed22ull), std::bit_cast(0x3fefa4033e5ee937ull), std::bit_cast(0x8000000000000000ull), std::bit_cast(0x8000000000000000ull), std::bit_cast(0xbfc320c9e9dfed22ull), std::bit_cast(0x3fefa4033e5ee937ull)}; +static const double kTimes3_0[] = {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}; +static const double kValues3_0[] = {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fbfeaaeee86ee36ull), std::bit_cast(0x3fefc015527d5bd3ull)}; +static const double kTimes3_1[] = {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}; +static const double kValues3_1[] = {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc999999999999aull), std::bit_cast(0xbfa999999999999aull), std::bit_cast(0x0000000000000000ull)}; +static const double kTimes4_0[] = {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd0000000000000ull), std::bit_cast(0x3fe0000000000000ull), std::bit_cast(0x3fe8000000000000ull)}; +static const double kValues4_0[] = {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff999999999999aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ffe666666666666ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull)}; +static const double kTimes5_0[] = {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd3333333333333ull), std::bit_cast(0x3fe3333333333333ull)}; +static const double kValues5_0[] = {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3feaed548f090ceeull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe14a280fb5068cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fed18f6ead1b446ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfdaa22657537205ull)}; +static const double kTimes5_1[] = {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe3333333333333ull)}; +static const double kValues5_1[] = {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x4000000000000000ull), std::bit_cast(0x3fe0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}; +static const TrackSpec kTracks[] = { + {0, "hips.position", TrackType::Vector, Interpolation::Linear, kTimes0_0, std::size(kTimes0_0), kValues0_0, std::size(kValues0_0)}, + {0, "spine.quaternion", TrackType::Quaternion, Interpolation::Linear, kTimes0_1, std::size(kTimes0_1), kValues0_1, std::size(kValues0_1)}, + {0, "head.scale", TrackType::Vector, Interpolation::Smooth, kTimes0_2, std::size(kTimes0_2), kValues0_2, std::size(kValues0_2)}, + {1, "hips.position", TrackType::Vector, Interpolation::Smooth, kTimes1_0, std::size(kTimes1_0), kValues1_0, std::size(kValues1_0)}, + {1, "spine.quaternion", TrackType::Quaternion, Interpolation::Linear, kTimes1_1, std::size(kTimes1_1), kValues1_1, std::size(kValues1_1)}, + {1, "prop.position", TrackType::Vector, Interpolation::Discrete, kTimes1_2, std::size(kTimes1_2), kValues1_2, std::size(kValues1_2)}, + {2, "head.quaternion", TrackType::Quaternion, Interpolation::Linear, kTimes2_0, std::size(kTimes2_0), kValues2_0, std::size(kValues2_0)}, + {3, "spine.quaternion", TrackType::Quaternion, Interpolation::Linear, kTimes3_0, std::size(kTimes3_0), kValues3_0, std::size(kValues3_0)}, + {3, "hips.position", TrackType::Vector, Interpolation::Linear, kTimes3_1, std::size(kTimes3_1), kValues3_1, std::size(kValues3_1)}, + {4, "hips.position", TrackType::Vector, Interpolation::Smooth, kTimes4_0, std::size(kTimes4_0), kValues4_0, std::size(kValues4_0)}, + {5, "prop.quaternion", TrackType::Quaternion, Interpolation::Linear, kTimes5_0, std::size(kTimes5_0), kValues5_0, std::size(kValues5_0)}, + {5, "prop.scale", TrackType::Vector, Interpolation::Linear, kTimes5_1, std::size(kTimes5_1), kValues5_1, std::size(kValues5_1)}, +}; +static const ClipSpec kClips[] = { + {"idle", std::bit_cast(0xbff0000000000000ull), BlendMode::Normal}, + {"walk", std::bit_cast(0x3ff3333333333333ull), BlendMode::Normal}, + {"wave", std::bit_cast(0x3fe999999999999aull), BlendMode::Normal}, + {"lean", std::bit_cast(0xbff0000000000000ull), BlendMode::Additive}, + {"jump", std::bit_cast(0xbff0000000000000ull), BlendMode::Normal}, + {"spin", std::bit_cast(0xbff0000000000000ull), BlendMode::Normal}, +}; +static const OpSpec kOps[] = { + {0, "play", 0, std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, + {60, "play", 1, std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, + {60, "crossFadeFrom", 1, std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}, + {120, "setLoop", 2, std::bit_cast(0x4000000000000000ull), std::bit_cast(0x7ff0000000000000ull), std::bit_cast(0x0000000000000000ull)}, + {120, "weight", 2, std::bit_cast(0x3fd999999999999aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, + {120, "play", 2, std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, + {150, "weight", 3, std::bit_cast(0x3fe6666666666666ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, + {150, "fadeIn", 3, std::bit_cast(0x3fd3333333333333ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, + {150, "play", 3, std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, + {180, "setLoop", 4, std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull)}, + {180, "clamp", 4, std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, + {180, "play", 4, std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, + {210, "setLoop", 5, std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x4000000000000000ull), std::bit_cast(0x0000000000000000ull)}, + {210, "timeScale", 5, std::bit_cast(0x3ff8000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, + {210, "play", 5, std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, + {240, "halt", 1, std::bit_cast(0x3fe0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, + {270, "mixerTimeScale", 0, std::bit_cast(0xbfe0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, + {330, "mixerTimeScale", 0, std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, + {360, "reset", 0, std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, + {360, "play", 0, std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, + {360, "fadeIn", 0, std::bit_cast(0x3fd0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, + {360, "fadeOut", 1, std::bit_cast(0x3fd0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, + {390, "stop", 4, std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, + {420, "setEffectiveWeight", 2, std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, + {420, "zeroSlope", 0, std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull)}, + {450, "stop", 3, std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, + {450, "startAt", 3, std::bit_cast(0x3fd999999999999aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, + {450, "play", 3, std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, + {480, "uncacheAction", 5, std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, + {500, "mixerSetTime", 0, std::bit_cast(0x400a666666666666ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, + {510, "setEffectiveTimeScale", 0, std::bit_cast(0x4000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, + {520, "warp", 0, std::bit_cast(0x4000000000000000ull), std::bit_cast(0x3fe0000000000000ull), std::bit_cast(0x3fd999999999999aull)}, + {540, "stop", 1, std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, + {540, "setDuration", 1, std::bit_cast(0x4000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, + {540, "play", 1, std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, + {555, "syncWith", 2, std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, + {570, "stopAll", 0, std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, + {585, "play", 0, std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, + {585, "crossFadeTo", 0, std::bit_cast(0x4000000000000000ull), std::bit_cast(0x3fd3333333333333ull), std::bit_cast(0x0000000000000000ull)}, +}; +static const double kDeltas[] = {std::bit_cast(0x3f9bd91cf57ced91ull), std::bit_cast(0x3fa0fdb5e579db22ull), std::bit_cast(0x3f9fda4ef3e76c8bull), std::bit_cast(0x3f9c4db4667ced91ull), std::bit_cast(0x3f9a807a98560418ull), std::bit_cast(0x3f8b4e0aa30624ddull), std::bit_cast(0x3f949f2eb09ba5e3ull), std::bit_cast(0x3f8c6fd58cc8b43aull), std::bit_cast(0x3f9af43847fbe76cull), std::bit_cast(0x3f8a8dde38560418ull), std::bit_cast(0x3f9277e7845a1cacull), std::bit_cast(0x3f92e97a437ae148ull), std::bit_cast(0x3fa146595c53f7ceull), std::bit_cast(0x3f865e336c5e3540ull), std::bit_cast(0x3f91e9ac68fdf3b6ull), std::bit_cast(0x3f8636d46370a3d7ull), std::bit_cast(0x3f9d3c88aadd2f1aull), std::bit_cast(0x3fa13aadc71374bcull), std::bit_cast(0x3fa0c55767958106ull), std::bit_cast(0x3f8c6b32e4c8b43aull), std::bit_cast(0x3f9a69b9a3ba5e35ull), std::bit_cast(0x3f914bf821000000ull), std::bit_cast(0x3fa0cc77c1d70a3eull), std::bit_cast(0x3f80657ce82d0e56ull), std::bit_cast(0x3f817a148e2d0e56ull), std::bit_cast(0x3f929a1adb45a1caull), std::bit_cast(0x3f9cf1d43083126eull), std::bit_cast(0x3f9b102ddaa5e354ull), std::bit_cast(0x3f913168b19db22dull), std::bit_cast(0x3f947c41981a9fbeull), std::bit_cast(0x3f994dd5714fdf3bull), std::bit_cast(0x3f832850a4353f7dull), std::bit_cast(0x3f9ebb61353b645aull), std::bit_cast(0x3f9af02c3eeb851full), std::bit_cast(0x3f9e86ed6af1a9fcull), std::bit_cast(0x3fa069911e6147aeull), std::bit_cast(0x3f90017875c6a7f0ull), std::bit_cast(0x3f91231a34126e98ull), std::bit_cast(0x3f967b2f58ccccccull), std::bit_cast(0x3f945340a0c28f5cull), std::bit_cast(0x3f9d6b0cb0b020c4ull), std::bit_cast(0x3fa0ad123ac18937ull), std::bit_cast(0x3f9d62924d4fdf3bull), std::bit_cast(0x3f94220323fdf3b6ull), std::bit_cast(0x3f94d59d6b16872bull), std::bit_cast(0x3f987ad940ae147bull), std::bit_cast(0x3f9c7b431d78d4feull), std::bit_cast(0x3f98ec7d6426e979ull), std::bit_cast(0x3fa09f263bf5c28full), std::bit_cast(0x3f9f58f670b645a2ull), std::bit_cast(0x3f8d23385f5c28f6ull), std::bit_cast(0x3f90c20f48a9fbe8ull), std::bit_cast(0x3f80c761d33b645aull), std::bit_cast(0x3f9ca2591c22d0e5ull), std::bit_cast(0x3f85ace69d604189ull), std::bit_cast(0x3f949a2fc33126eaull), std::bit_cast(0x3f88f94feef1a9fcull), std::bit_cast(0x3f96dddedc8d4fdfull), std::bit_cast(0x3f8c38a1eac08312ull), std::bit_cast(0x3f853a93fd7ced92ull), std::bit_cast(0x3f9978e0413b645aull), std::bit_cast(0x3f9b835d9d7ae147ull), std::bit_cast(0x3fa07d45773f7ceeull), std::bit_cast(0x3f99b3bf6bf5c28full), std::bit_cast(0x3f8d7161b2a7ef9eull), std::bit_cast(0x3f96162ac75e3540ull), std::bit_cast(0x3f868182847ae148ull), std::bit_cast(0x3fa017002a48b439ull), std::bit_cast(0x3f8236eef4418937ull), std::bit_cast(0x3f81a73472e56042ull), std::bit_cast(0x3f95878a3e6e978dull), std::bit_cast(0x3f83af4cf6418937ull), std::bit_cast(0x3f9d0a613a28f5c2ull), std::bit_cast(0x3f94f15c7efbe76cull), std::bit_cast(0x3f9cbd88fdb22d0eull), std::bit_cast(0x3f99965662b645a2ull), std::bit_cast(0x3f9baa9fcb999999ull), std::bit_cast(0x3f96eeceae810624ull), std::bit_cast(0x3f9529c36b8d4fdfull), std::bit_cast(0x3f883b3d14978d50ull), std::bit_cast(0x3f9fa9bb67cac083ull), std::bit_cast(0x3f96e0a87e47ae14ull), std::bit_cast(0x3f80e10f49581062ull), std::bit_cast(0x3f8c7dff3bd2f1aaull), std::bit_cast(0x3f864a0f1753f7cfull), std::bit_cast(0x3f9f0d0ca6a1cac0ull), std::bit_cast(0x3f9fc9fb530a3d70ull), std::bit_cast(0x3f95551778b22d0eull), std::bit_cast(0x3f9a8b75e9645a1cull), std::bit_cast(0x3f8762243272b021ull), std::bit_cast(0x3f92c471b20c49baull), std::bit_cast(0x3f9c8240e35a1cacull), std::bit_cast(0x3f81d8ef6028f5c3ull), std::bit_cast(0x3fa158248fe45a1cull), std::bit_cast(0x3f8b9bd92947ae14ull), std::bit_cast(0x3f91ac20e40624ddull), std::bit_cast(0x3f9bc036e3d2f1aaull), std::bit_cast(0x3f8e7d3d6024dd2full), std::bit_cast(0x3f91d4a7a8e56042ull), std::bit_cast(0x3f80c25feb2f1aa0ull), std::bit_cast(0x3f908f8e2c8f5c29ull), std::bit_cast(0x3fa0d6c9dbd3f7ceull), std::bit_cast(0x3fa164b73e10624eull), std::bit_cast(0x3f90004f88b22d0eull), std::bit_cast(0x3f846c3aa1e353f8ull), std::bit_cast(0x3f9862ed3cae147bull), std::bit_cast(0x3f983f2199999999ull), std::bit_cast(0x3f9b5fdc7253f7cfull), std::bit_cast(0x3f8526f0a1f3b646ull), std::bit_cast(0x3f99cfe79110624eull), std::bit_cast(0x3f99255e7a24dd2full), std::bit_cast(0x3f9efa63252d0e56ull), std::bit_cast(0x3f8e759a92a7ef9eull), std::bit_cast(0x3fa0ae516ee24dd3ull), std::bit_cast(0x3f9e0ad588418937ull), std::bit_cast(0x3f8860a3bd5c28f6ull), std::bit_cast(0x3f9f7f365edd2f1aull), std::bit_cast(0x3f9574d75c22d0e6ull), std::bit_cast(0x3f9553d97c418937ull), std::bit_cast(0x3f913429cdf1a9fcull), std::bit_cast(0x3f86c3acd5581062ull), std::bit_cast(0x3f8ea2ee414bc6a8ull), std::bit_cast(0x3f9c5f033353f7cfull), std::bit_cast(0x3f972235595e3540ull), std::bit_cast(0x3f964b393b99999aull), std::bit_cast(0x3f93e39793c08312ull), std::bit_cast(0x3f91fa37d4624dd3ull), std::bit_cast(0x3f980652df28f5c2ull), std::bit_cast(0x3f90aa972bc28f5cull), std::bit_cast(0x3f93491548e76c8bull), std::bit_cast(0x3f96ecace8a3d70aull), std::bit_cast(0x3f9e613c636a7efaull), std::bit_cast(0x3fa147bb75a3d70aull), std::bit_cast(0x3f9b3da254958106ull), std::bit_cast(0x3f8d9653c9a9fbe8ull), std::bit_cast(0x3fa041a8222c0831ull), std::bit_cast(0x3f9d49f73aac0831ull), std::bit_cast(0x3f8fc8d02e189374ull), std::bit_cast(0x3f930a3d68b43958ull), std::bit_cast(0x3f86b51a43604189ull), std::bit_cast(0x3f9e57625f916872ull), std::bit_cast(0x3f8313f5e5333333ull), std::bit_cast(0x3f92734363df3b64ull), std::bit_cast(0x3fa0dcf2ea449ba6ull), std::bit_cast(0x3fa0aab4c489374cull), std::bit_cast(0x3f984c3155d4fdf4ull), std::bit_cast(0x3f9721194f2b020cull), std::bit_cast(0x3f972c5c0f10624eull), std::bit_cast(0x3f99149b9876c8b4ull), std::bit_cast(0x3f9478c37a16872bull), std::bit_cast(0x3f9a37b3ada9fbe7ull), std::bit_cast(0x3f9cc27931872b02ull), std::bit_cast(0x3f9a0fb919020c4aull), std::bit_cast(0x3f8cf794baa3d70aull), std::bit_cast(0x3f97cd5d8999999aull), std::bit_cast(0x3f850429e4666666ull), std::bit_cast(0x3f892b70b10e5604ull), std::bit_cast(0x3f98a3bfc216872bull), std::bit_cast(0x3f91e6e99b4bc6a8ull), std::bit_cast(0x3f9e765d8e851eb8ull), std::bit_cast(0x3f8b3047394fdf3cull), std::bit_cast(0x3f85c7e9f0872b02ull), std::bit_cast(0x3fa14783207ae148ull), std::bit_cast(0x3f8ced5160f1a9fcull), std::bit_cast(0x3f921dd174c08312ull), std::bit_cast(0x3f9ca5e2bc439581ull), std::bit_cast(0x3f82b53f990624ddull), std::bit_cast(0x3f8b233ce1439581ull), std::bit_cast(0x3f9c3b3ed69374bcull), std::bit_cast(0x3f98a9522cced916ull), std::bit_cast(0x3f875c91ec8b4396ull), std::bit_cast(0x3f84c8d912bc6a7full), std::bit_cast(0x3f8abec8387ae148ull), std::bit_cast(0x3f8c5d8662a3d70aull), std::bit_cast(0x3fa1364c891a9fbeull), std::bit_cast(0x3f9a3d3d1f8b4395ull), std::bit_cast(0x3fa123783447ae14ull), std::bit_cast(0x3f9b7c729ecac083ull), std::bit_cast(0x3f940f8c5178d4feull), std::bit_cast(0x3f8b38cbba49ba5eull), std::bit_cast(0x3f89aee952353f7dull), std::bit_cast(0x3f932ea3f226e978ull), std::bit_cast(0x3f9cbe4e82e978d5ull), std::bit_cast(0x3f84cc75c5df3b64ull), std::bit_cast(0x3f8e7d4e57645a1cull), std::bit_cast(0x3f944afd79395810ull), std::bit_cast(0x3fa14e707b333333ull), std::bit_cast(0x3f9b091b12333333ull), std::bit_cast(0x3fa00602b4958106ull), std::bit_cast(0x3f94fe63758b4396ull), std::bit_cast(0x3f8d5f705e041894ull), std::bit_cast(0x3f971ac81d1cac08ull), std::bit_cast(0x3f9d71e25b604189ull), std::bit_cast(0x3f84d7713edd2f1bull), std::bit_cast(0x3f903ed682c08312ull), std::bit_cast(0x3f911b1ed8a9fbe8ull), std::bit_cast(0x3f8c59b6733b645aull), std::bit_cast(0x3f94df7bd82b020cull), std::bit_cast(0x3f9c6a90b63d70a4ull), std::bit_cast(0x3fa0cac3f0408312ull), std::bit_cast(0x3f94f712dcf9db22ull), std::bit_cast(0x3f9e642a77d0e560ull), std::bit_cast(0x3f96c6fa87ef9db2ull), std::bit_cast(0x3f987e4fa751eb85ull), std::bit_cast(0x3f91f3bf10353f7dull), std::bit_cast(0x3f84ae4b5af5c290ull), std::bit_cast(0x3f9c9fc5eb8d4fdfull), std::bit_cast(0x3f8d9ffd0e72b020ull), std::bit_cast(0x3f9904b1c70624ddull), std::bit_cast(0x3f87d340216c8b44ull), std::bit_cast(0x3f815eaaf147ae15ull), std::bit_cast(0x3f847744f83d70a4ull), std::bit_cast(0x3f9bca614f3f7cedull), std::bit_cast(0x3fa03148abe45a1cull), std::bit_cast(0x3f9a94c8b451eb85ull), std::bit_cast(0x3f843e7b7683126full), std::bit_cast(0x3f962fb729e76c8bull), std::bit_cast(0x3f94f8ba70439581ull), std::bit_cast(0x3fa043fe08a3d70aull), std::bit_cast(0x3f9701d715872b02ull), std::bit_cast(0x3f992fba071eb852ull), std::bit_cast(0x3f920749560e5604ull), std::bit_cast(0x3f8709a96cdd2f1bull), std::bit_cast(0x3f8e38ae4d2b020cull), std::bit_cast(0x3f9b49cf4f581062ull), std::bit_cast(0x3f9cab72ad000000ull), std::bit_cast(0x3f941ae6623d70a4ull), std::bit_cast(0x3f95fb7c0b189374ull), std::bit_cast(0x3f9c7fb70ac49ba6ull), std::bit_cast(0x3f8533b4671eb852ull), std::bit_cast(0x3f9172dbdd6872b0ull), std::bit_cast(0x3f94f541d372b020ull), std::bit_cast(0x3f8b064af5db22d1ull), std::bit_cast(0x3f9085e6baa1cac0ull), std::bit_cast(0x3f8e3a2d72b020c4ull), std::bit_cast(0x3f94cbdc5edf3b64ull), std::bit_cast(0x3f953dfc72c49ba6ull), std::bit_cast(0x3fa020f58da6e978ull), std::bit_cast(0x3f87de504a4dd2f2ull), std::bit_cast(0x3fa063fe7e9eb852ull), std::bit_cast(0x3f91ec7033d2f1aaull), std::bit_cast(0x3f90ddc5f551eb85ull), std::bit_cast(0x3f886b8947ced916ull), std::bit_cast(0x3f9437f53ff5c290ull), std::bit_cast(0x3f8102d378189375ull), std::bit_cast(0x3f92b7ae7be147aeull), std::bit_cast(0x3fa0664d8b70a3d7ull), std::bit_cast(0x3f8390e6c8f1a9fcull), std::bit_cast(0x3f9cfd1621f7ced9ull), std::bit_cast(0x3f80fa440e189375ull), std::bit_cast(0x3f86aace5851eb85ull), std::bit_cast(0x3f9658a318db22d1ull), std::bit_cast(0x3f8e445c8589374cull), std::bit_cast(0x3f8131bff65a1cacull), std::bit_cast(0x3f8b55d673851eb8ull), std::bit_cast(0x3f940e4e4070a3d7ull), std::bit_cast(0x3f9cd9d5fdae147bull), std::bit_cast(0x3f8b3aa05e9ba5e4ull), std::bit_cast(0x3f9b1f2dae45a1cbull), std::bit_cast(0x3f93d70c0e6c8b44ull), std::bit_cast(0x3f99aa6d195c28f6ull), std::bit_cast(0x3f9c3aaffb7ef9dbull), std::bit_cast(0x3f912ef5fe6e978dull), std::bit_cast(0x3f98505999560418ull), std::bit_cast(0x3f9e9d7ac9020c49ull), std::bit_cast(0x3f977d706e16872bull), std::bit_cast(0x3f9ac528ce147ae1ull), std::bit_cast(0x3f8ae589ba28f5c2ull), std::bit_cast(0x3f99c7e7046e978dull), std::bit_cast(0x3f921548ba47ae14ull), std::bit_cast(0x3f97f1574c51eb85ull), std::bit_cast(0x3fa10327846147aeull), std::bit_cast(0x3f9ec460ee72b021ull), std::bit_cast(0x3f92d20b3616872bull), std::bit_cast(0x3f82aa2e87ced917ull), std::bit_cast(0x3f9f31f19d666666ull), std::bit_cast(0x3f883fe4933b645aull), std::bit_cast(0x3f8b8dc17d645a1cull), std::bit_cast(0x3f969c1baeb020c4ull), std::bit_cast(0x3f9f96ea34999999ull), std::bit_cast(0x3f83b3092deb851full), std::bit_cast(0x3f9fce48b874bc6aull), std::bit_cast(0x3f8aefc594395810ull), std::bit_cast(0x3f901caa1e3b645aull), std::bit_cast(0x3f97c53d3eed9168ull), std::bit_cast(0x3f9693bad9a3d70aull), std::bit_cast(0x3f9c7b22a276c8b4ull), std::bit_cast(0x3f994eb183418937ull), std::bit_cast(0x3fa1524b126c8b44ull), std::bit_cast(0x3f84521f3a418937ull), std::bit_cast(0x3f9b040eb4ac0831ull), std::bit_cast(0x3f80ff1281b645a2ull), std::bit_cast(0x3f81e24cb64dd2f2ull), std::bit_cast(0x3f955efb23b020c4ull), std::bit_cast(0x3f9e7f3104d4fdf3ull), std::bit_cast(0x3f9a217f52ef9db2ull), std::bit_cast(0x3f827adde05a1cacull), std::bit_cast(0x3f8f31d8debc6a7full), std::bit_cast(0x3f86c217d1eb851full), std::bit_cast(0x3f84b6955651eb85ull), std::bit_cast(0x3fa06de64c126e98ull), std::bit_cast(0x3f96dcd40b6e978dull), std::bit_cast(0x3f9a722a6b4bc6a8ull), std::bit_cast(0x3f9a160718604189ull), std::bit_cast(0x3fa0bdd77c78d4feull), std::bit_cast(0x3f869bd9812b020cull), std::bit_cast(0x3f8c37677e147ae1ull), std::bit_cast(0x3f8679b653e353f8ull), std::bit_cast(0x3f9bfa863b89374cull), std::bit_cast(0x3f979fd634b645a2ull), std::bit_cast(0x3f8a7b7226978d50ull), std::bit_cast(0x3f9f9ad3528d4fdfull), std::bit_cast(0x3f85df23ca147ae1ull), std::bit_cast(0x3f850402ec4dd2f2ull), std::bit_cast(0x3f978f3dc4395810ull), std::bit_cast(0x3f8f7ec9f54bc6a8ull), std::bit_cast(0x3f927bc84347ae14ull), std::bit_cast(0x3f945f98683b645aull), std::bit_cast(0x3f88473f9b74bc6aull), std::bit_cast(0x3f92a6040176c8b4ull), std::bit_cast(0x3f97f563bca7ef9eull), std::bit_cast(0x3f9b054883c8b439ull), std::bit_cast(0x3f923e56423d70a4ull), std::bit_cast(0x3f9378db0eef9db2ull), std::bit_cast(0x3f94482c8a83126eull), std::bit_cast(0x3f8d32f85e6a7efaull), std::bit_cast(0x3f9668bc0b3b645aull), std::bit_cast(0x3f969dc156439581ull), std::bit_cast(0x3f872353c0189375ull), std::bit_cast(0x3f8c48e6a3db22d1ull), std::bit_cast(0x3f987e204b851eb8ull), std::bit_cast(0x3f8a607d5cf9db23ull), std::bit_cast(0x3f8fc97f38fdf3b6ull), std::bit_cast(0x3fa015a6c8ea7efaull), std::bit_cast(0x3f83e363c8c49ba6ull), std::bit_cast(0x3f90ecb69489374cull), std::bit_cast(0x3f9c09b67c45a1cbull), std::bit_cast(0x3f9f86fbfd418937ull), std::bit_cast(0x3f96b4ac83e76c8bull), std::bit_cast(0x3f8ebb3eee000000ull), std::bit_cast(0x3f9ed654ac6e978dull), std::bit_cast(0x3f98c905a6a1cac0ull), std::bit_cast(0x3f8560fb0449ba5eull), std::bit_cast(0x3fa06f1d84072b02ull), std::bit_cast(0x3f9142e3ef89374cull), std::bit_cast(0x3f9bab0cc3353f7dull), std::bit_cast(0x3f95a7d2372b020cull), std::bit_cast(0x3f9a74dbdf418937ull), std::bit_cast(0x3f92a8b097810625ull), std::bit_cast(0x3f9a0a1a71b43958ull), std::bit_cast(0x3f9d65fc5526e979ull), std::bit_cast(0x3f8dce0c7c45a1caull), std::bit_cast(0x3fa15fc12d4dd2f2ull), std::bit_cast(0x3f842f5a20a7ef9eull), std::bit_cast(0x3fa14f7d0cc49ba6ull), std::bit_cast(0x3f86f43830d0e560ull), std::bit_cast(0x3fa0ea7825a3d70aull), std::bit_cast(0x3f9d937acc22d0e5ull), std::bit_cast(0x3f9a949d367ef9dbull), std::bit_cast(0x3f97b48c2e958106ull), std::bit_cast(0x3f880457313f7ceeull), std::bit_cast(0x3f918ad5fb24dd2full), std::bit_cast(0x3f852eaf3f7ced92ull), std::bit_cast(0x3f915f012899999aull), std::bit_cast(0x3f9aed90f6dd2f1aull), std::bit_cast(0x3f8eb43b80560418ull), std::bit_cast(0x3f9443f5e8bc6a7full), std::bit_cast(0x3f8dd4dbbf16872bull), std::bit_cast(0x3f95ce4651851eb8ull), std::bit_cast(0x3f9b42267d83126eull), std::bit_cast(0x3f8acf80128f5c29ull), std::bit_cast(0x3f99cc5f492d0e56ull), std::bit_cast(0x3fa11456bdc49ba6ull), std::bit_cast(0x3f917f2b7ef3b646ull), std::bit_cast(0x3f83701dbd1eb852ull), std::bit_cast(0x3f92e60ee6851eb8ull), std::bit_cast(0x3fa047b942a5e354ull), std::bit_cast(0x3f84b85645645a1dull), std::bit_cast(0x3f83b487f3f7ced9ull), std::bit_cast(0x3f9493e7e2958106ull), std::bit_cast(0x3f8f9f383ddb22d1ull), std::bit_cast(0x3f94c7cc39a3d70aull), std::bit_cast(0x3f8bf328c3645a1cull), std::bit_cast(0x3f9d4ef7b6333333ull), std::bit_cast(0x3f9e7f6cdffbe76cull), std::bit_cast(0x3f9cd33f4f0c49baull), std::bit_cast(0x3f8868c141eb851eull), std::bit_cast(0x3f9e2c10f8eb851eull), std::bit_cast(0x3f825b0c30ac0831ull), std::bit_cast(0x3f9fcd48e5fdf3b6ull), std::bit_cast(0x3f8861f2c79db22dull), std::bit_cast(0x3f9a6fec259fbe77ull), std::bit_cast(0x3f9e4f047c353f7dull), std::bit_cast(0x3f9bf55c19189375ull), std::bit_cast(0x3f901328ae560418ull), std::bit_cast(0x3f882f036e624dd3ull), std::bit_cast(0x3f84853587d70a3eull), std::bit_cast(0x3fa0042769f0a3d7ull), std::bit_cast(0x3f99723e266e978dull), std::bit_cast(0x3f9cd9bc558f5c29ull), std::bit_cast(0x3f9b91a001e76c8bull), std::bit_cast(0x3f90922cc46c8b44ull), std::bit_cast(0x3f9a7894327ef9dbull), std::bit_cast(0x3f9fd3a9fca1cac0ull), std::bit_cast(0x3f846f8bd0ac0831ull), std::bit_cast(0x3f99b549c9f5c28full), std::bit_cast(0x3f947c6d288b4396ull), std::bit_cast(0x3f8b22b256c49ba6ull), std::bit_cast(0x3f9a0a0a731eb852ull), std::bit_cast(0x3f96854c324fdf3cull), std::bit_cast(0x3f8897013c28f5c2ull), std::bit_cast(0x3f91756e64e353f8ull), std::bit_cast(0x3f9ad47246189375ull), std::bit_cast(0x3f96d35de0ced916ull), std::bit_cast(0x3fa1647ba7c28f5cull), std::bit_cast(0x3f984619f2df3b64ull), std::bit_cast(0x3fa0acc6e5e147aeull), std::bit_cast(0x3f83f5c10f3f7ceeull), std::bit_cast(0x3f9ce8130fced916ull), std::bit_cast(0x3f95caf30889374cull), std::bit_cast(0x3f98775e95851eb8ull), std::bit_cast(0x3f84fafc142d0e56ull), std::bit_cast(0x3f910fcc7a978d50ull), std::bit_cast(0x3f8de91a8726e979ull), std::bit_cast(0x3f99115b7445a1cbull), std::bit_cast(0x3f98ac05abc8b439ull), std::bit_cast(0x3f9d851896041893ull), std::bit_cast(0x3fa0c5de20d81062ull), std::bit_cast(0x3f8edf681bced916ull), std::bit_cast(0x3f931c991ee353f8ull), std::bit_cast(0x3f963a0ba39db22dull), std::bit_cast(0x3f8d6066be10624eull), std::bit_cast(0x3f8489f5b2666666ull), std::bit_cast(0x3fa14c12ac947ae1ull), std::bit_cast(0x3f9f07fdfd810625ull), std::bit_cast(0x3f9dd07d85147ae1ull), std::bit_cast(0x3f973970e47ef9dbull), std::bit_cast(0x3f91356cd1624dd3ull), std::bit_cast(0x3f8e94eb1e666666ull), std::bit_cast(0x3f9bd9c3d28d4fdfull), std::bit_cast(0x3f887f11d0395810ull), std::bit_cast(0x3f9955dc7d51eb85ull), std::bit_cast(0x3f95ed4281a9fbe8ull), std::bit_cast(0x3f9e34e422958106ull), std::bit_cast(0x3f8c38413cd4fdf4ull), std::bit_cast(0x3fa11713bbcbc6a8ull), std::bit_cast(0x3f9db4770a24dd2full), std::bit_cast(0x3f8fbd54c9958106ull), std::bit_cast(0x3f919b455f78d4feull), std::bit_cast(0x3f9e7e8057c08312ull), std::bit_cast(0x3f87431ca74bc6a8ull), std::bit_cast(0x3f9384a59b395810ull), std::bit_cast(0x3f8453abd7958106ull), std::bit_cast(0x3f9fd07455189374ull), std::bit_cast(0x3f8d1062352f1aa0ull), std::bit_cast(0x3f8b82707953f7cfull), std::bit_cast(0x3f9ada2643604189ull), std::bit_cast(0x3f915507f2b22d0eull), std::bit_cast(0x3f809af2849ba5e3ull), std::bit_cast(0x3f9fd100a751eb85ull), std::bit_cast(0x3f85c3f71a45a1cbull), std::bit_cast(0x3f9e631534a5e354ull), std::bit_cast(0x3f82dab48f6c8b44ull), std::bit_cast(0x3f815a3d853b645aull), std::bit_cast(0x3f94213c37a9fbe8ull), std::bit_cast(0x3f9b0482ebd91687ull), std::bit_cast(0x3f9f92fb5e041893ull), std::bit_cast(0x3f9732466dc8b439ull), std::bit_cast(0x3f90552b5d958106ull), std::bit_cast(0x3f843f49ef0e5604ull), std::bit_cast(0x3f80e63baa2d0e56ull), std::bit_cast(0x3fa099ed0fcdd2f2ull), std::bit_cast(0x3f98751cfee56041ull), std::bit_cast(0x3f84b6fb9cf1a9fcull), std::bit_cast(0x3f9b1dcf46872b02ull), std::bit_cast(0x3f88e1a08d5c28f6ull), std::bit_cast(0x3f92ab5330147ae1ull), std::bit_cast(0x3f8c00d50e6a7efaull), std::bit_cast(0x3f92901bc2b851ecull), std::bit_cast(0x3f9495657674bc6aull), std::bit_cast(0x3f9039e37a5a1cacull), std::bit_cast(0x3f989ded98851eb8ull), std::bit_cast(0x3f9d23722af1a9fcull), std::bit_cast(0x3f84b3fb5ddf3b64ull), std::bit_cast(0x3f8e9748da24dd2full), std::bit_cast(0x3f99ea54bcc6a7efull), std::bit_cast(0x3f93f55a77020c4aull), std::bit_cast(0x3fa137aac1c9ba5eull), std::bit_cast(0x3f9fb32faa083127ull), std::bit_cast(0x3f93550ef60624ddull), std::bit_cast(0x3f8770437ae147aeull), std::bit_cast(0x3f9e9e6987d4fdf3ull), std::bit_cast(0x3f91068ff9ef9db2ull), std::bit_cast(0x3f978f4833e147aeull), std::bit_cast(0x3f8d24bea46a7efaull), std::bit_cast(0x3f94da8aca0a3d70ull), std::bit_cast(0x3fa0744064a9fbe8ull), std::bit_cast(0x3f83ab163c8f5c29ull), std::bit_cast(0x3f8d666c9fdf3b64ull), std::bit_cast(0x3f967adfd98f5c29ull), std::bit_cast(0x3f98a20ff3581062ull), std::bit_cast(0x3f93aa89c9b43958ull), std::bit_cast(0x3f9dabb5d970a3d7ull), std::bit_cast(0x3f8d9d0b16c49ba6ull), std::bit_cast(0x3fa164862ca1cac0ull), std::bit_cast(0x3f9a21c5a6cac083ull), std::bit_cast(0x3f874fefa4189375ull), std::bit_cast(0x3f920943337ae148ull), std::bit_cast(0x3f9b07bc2824dd2full), std::bit_cast(0x3f877014c73f7ceeull), std::bit_cast(0x3f9744688bae147aull), std::bit_cast(0x3f9cb1c8156e978dull), std::bit_cast(0x3f8ca75b7c624dd3ull), std::bit_cast(0x3f9786888b76c8b4ull), std::bit_cast(0x3f99ce1081374bc6ull), std::bit_cast(0x3f8dfbfa9feb851eull), std::bit_cast(0x3f9514a954c08312ull), std::bit_cast(0x3f9a84c93d083127ull), std::bit_cast(0x3f85aeb1e449ba5eull), std::bit_cast(0x3f9673705be56042ull), std::bit_cast(0x3f9bbed5dd7ced91ull), std::bit_cast(0x3f952f7f0fe147aeull), std::bit_cast(0x3f8d3c71e1cac083ull), std::bit_cast(0x3f94cde268581062ull), std::bit_cast(0x3f9a6b54a845a1cbull), std::bit_cast(0x3f93fa9a8f45a1caull), std::bit_cast(0x3f8c089bec9ba5e4ull), std::bit_cast(0x3f80db0b96a3d70aull), std::bit_cast(0x3f9dc557ea5a1cacull), std::bit_cast(0x3f9017d996581062ull), std::bit_cast(0x3f9cfe403bb645a2ull), std::bit_cast(0x3f929ed50bfdf3b6ull), std::bit_cast(0x3f8ed0c05dfbe76cull), std::bit_cast(0x3f9f837b8972b021ull), std::bit_cast(0x3f918eedbd0624ddull), std::bit_cast(0x3f98d28ab1872b02ull), std::bit_cast(0x3fa108f742439581ull), std::bit_cast(0x3f9273c674df3b64ull), std::bit_cast(0x3fa15129d8c49ba6ull), std::bit_cast(0x3f8d8342863126eaull), std::bit_cast(0x3f987790c6189375ull), std::bit_cast(0x3fa0f4e9ecd1eb85ull), std::bit_cast(0x3f8d1dbcd6560418ull), std::bit_cast(0x3f9ee5ce2924dd2full), std::bit_cast(0x3f9d0f1af3b22d0eull), std::bit_cast(0x3f96348a88a5e354ull), std::bit_cast(0x3fa14eb092a7ef9eull), std::bit_cast(0x3fa14b2b55ad0e56ull), std::bit_cast(0x3f94cd262c0c49baull), std::bit_cast(0x3f86610c1e6a7efaull), std::bit_cast(0x3fa0a909fc45a1caull), std::bit_cast(0x3f90dbada2ced916ull), std::bit_cast(0x3f95d7c8fe83126eull), std::bit_cast(0x3f91263363147ae1ull), std::bit_cast(0x3f8bca5f010624ddull), std::bit_cast(0x3f8b374941d70a3eull), std::bit_cast(0x3f9e5eaffe8b4395ull), std::bit_cast(0x3f98c51ca920c49bull), std::bit_cast(0x3f89a5257e872b02ull), std::bit_cast(0x3f81c9b0f55c28f6ull), std::bit_cast(0x3f97ea821dced916ull), std::bit_cast(0x3f90072499ac0831ull), std::bit_cast(0x3f99471b2da1cac0ull), std::bit_cast(0x3f834a3fc06e978dull), std::bit_cast(0x3f95403cd522d0e6ull), std::bit_cast(0x3f9c6e61a34dd2f1ull), std::bit_cast(0x3fa04d64cc353f7dull), std::bit_cast(0x3f96a41287ccccccull), std::bit_cast(0x3f9fdeacf9851eb8ull), std::bit_cast(0x3f90ba44d45c28f6ull), std::bit_cast(0x3f91714d63f7ced9ull), std::bit_cast(0x3f915f5b195e3540ull), std::bit_cast(0x3f95a147d2a3d70aull), std::bit_cast(0x3f91b1beb81a9fbeull), std::bit_cast(0x3f9280f6362d0e56ull), std::bit_cast(0x3f924df292df3b64ull), std::bit_cast(0x3f9dbb97a620c49bull), std::bit_cast(0x3fa05941761db22dull), std::bit_cast(0x3f916a8b00b43958ull), std::bit_cast(0x3f981bad9826e978ull), std::bit_cast(0x3f93cdbeca000000ull), std::bit_cast(0x3fa13a00fe010624ull), std::bit_cast(0x3f8f9e2983020c4aull), std::bit_cast(0x3f9131137d2d0e56ull), std::bit_cast(0x3f89e29945374bc6ull), std::bit_cast(0x3f9fd93c51ed9168ull), std::bit_cast(0x3f9c7ebfca7ef9dbull), std::bit_cast(0x3f8c0cf1cb916872ull), std::bit_cast(0x3f92ef8b75958106ull), std::bit_cast(0x3f9ad586d35e353full), std::bit_cast(0x3f92211519a1cac0ull), std::bit_cast(0x3fa0c50607b53f7dull), std::bit_cast(0x3fa0f9994b72b020ull), std::bit_cast(0x3f978d36e8c6a7f0ull), std::bit_cast(0x3f905cb09e872b02ull), std::bit_cast(0x3f9b46e73fb43958ull), std::bit_cast(0x3fa0c9560551eb85ull), std::bit_cast(0x3f90e569259ba5e4ull), std::bit_cast(0x3f9192ef4ef1a9fcull), std::bit_cast(0x3fa15090936353f8ull)}; +static const char* const kSamples[] = { + "f4|t=3fc28fa0d6656041|rig:p=0000000000000000,0000000000000000,0000000000000000;q=0000000000000000,0000000000000000,0000000000000000,3ff0000000000000;s=3ff0000000000000,3ff0000000000000,3ff0000000000000|hips:p=0000000000000000,3ff03b65322af10a,3f77c2158465c79a;q=0000000000000000,0000000000000000,0000000000000000,3ff0000000000000;s=3ff0000000000000,3ff0000000000000,3ff0000000000000|spine:p=0000000000000000,0000000000000000,0000000000000000;q=3f853655d306594a,0000000000000000,0000000000000000,3fefff8f82081970;s=3ff0000000000000,3ff0000000000000,3ff0000000000000|head:p=0000000000000000,0000000000000000,0000000000000000;q=0000000000000000,0000000000000000,0000000000000000,3ff0000000000000;s=3ff019f67fc06263,3fefe318851e6322,3ff0000000000000|prop:p=0000000000000000,0000000000000000,0000000000000000;q=0000000000000000,0000000000000000,0000000000000000,3ff0000000000000;s=3ff0000000000000,3ff0000000000000,3ff0000000000000|a0:t=3fc28fa0d6656041;w=3ff0000000000000;ts=3ff0000000000000;e=1;p=0;r=1;s=1|a1:t=0000000000000000;w=3ff0000000000000;ts=3ff0000000000000;e=1;p=0;r=0;s=0|a2:t=0000000000000000;w=3ff0000000000000;ts=3ff0000000000000;e=1;p=0;r=0;s=0|a3:t=0000000000000000;w=3ff0000000000000;ts=3ff0000000000000;e=1;p=0;r=0;s=0|a4:t=0000000000000000;w=3ff0000000000000;ts=3ff0000000000000;e=1;p=0;r=0;s=0|a5:t=0000000000000000;w=3ff0000000000000;ts=3ff0000000000000;e=1;p=0;r=0;s=0|stats=6,1,7,3,0,0", + "f9|t=3fcda6c99bfa9fbe|rig:p=0000000000000000,0000000000000000,0000000000000000;q=0000000000000000,0000000000000000,0000000000000000,3ff0000000000000;s=3ff0000000000000,3ff0000000000000,3ff0000000000000|hips:p=0000000000000000,3ff05ee27f382ce0,3f82fa1a9a26734a;q=0000000000000000,0000000000000000,0000000000000000,3ff0000000000000;s=3ff0000000000000,3ff0000000000000,3ff0000000000000|spine:p=0000000000000000,0000000000000000,0000000000000000;q=3f90f1651d77bd64,0000000000000000,0000000000000000,3feffee0eb3c7130;s=3ff0000000000000,3ff0000000000000,3ff0000000000000|head:p=0000000000000000,0000000000000000,0000000000000000;q=0000000000000000,0000000000000000,0000000000000000,3ff0000000000000;s=3ff035148e7a0900,3fefc5f6c285c9d7,3fefffffffffffff|prop:p=0000000000000000,0000000000000000,0000000000000000;q=0000000000000000,0000000000000000,0000000000000000,3ff0000000000000;s=3ff0000000000000,3ff0000000000000,3ff0000000000000|a0:t=3fcda6c99bfa9fbe;w=3ff0000000000000;ts=3ff0000000000000;e=1;p=0;r=1;s=1|a1:t=0000000000000000;w=3ff0000000000000;ts=3ff0000000000000;e=1;p=0;r=0;s=0|a2:t=0000000000000000;w=3ff0000000000000;ts=3ff0000000000000;e=1;p=0;r=0;s=0|a3:t=0000000000000000;w=3ff0000000000000;ts=3ff0000000000000;e=1;p=0;r=0;s=0|a4:t=0000000000000000;w=3ff0000000000000;ts=3ff0000000000000;e=1;p=0;r=0;s=0|a5:t=0000000000000000;w=3ff0000000000000;ts=3ff0000000000000;e=1;p=0;r=0;s=0|stats=6,1,7,3,0,0", + "f14|t=3fd523d277f7ef9d|rig:p=0000000000000000,0000000000000000,0000000000000000;q=0000000000000000,0000000000000000,0000000000000000,3ff0000000000000;s=3ff0000000000000,3ff0000000000000,3ff0000000000000|hips:p=0000000000000000,3ff0874ba0f17834,3f8b0f21d717aef6;q=0000000000000000,0000000000000000,0000000000000000,3ff0000000000000;s=3ff0000000000000,3ff0000000000000,3ff0000000000000|spine:p=0000000000000000,0000000000000000,0000000000000000;q=3f98285da77169d2,0000000000000000,0000000000000000,3feffdb8545b7dfe;s=3ff0000000000000,3ff0000000000000,3ff0000000000000|head:p=0000000000000000,0000000000000000,0000000000000000;q=0000000000000000,0000000000000000,0000000000000000,3ff0000000000000;s=3ff04d698a1f15bc,3fefae6aae53caaa,3ff0000000000000|prop:p=0000000000000000,0000000000000000,0000000000000000;q=0000000000000000,0000000000000000,0000000000000000,3ff0000000000000;s=3ff0000000000000,3ff0000000000000,3ff0000000000000|a0:t=3fd523d277f7ef9d;w=3ff0000000000000;ts=3ff0000000000000;e=1;p=0;r=1;s=1|a1:t=0000000000000000;w=3ff0000000000000;ts=3ff0000000000000;e=1;p=0;r=0;s=0|a2:t=0000000000000000;w=3ff0000000000000;ts=3ff0000000000000;e=1;p=0;r=0;s=0|a3:t=0000000000000000;w=3ff0000000000000;ts=3ff0000000000000;e=1;p=0;r=0;s=0|a4:t=0000000000000000;w=3ff0000000000000;ts=3ff0000000000000;e=1;p=0;r=0;s=0|a5:t=0000000000000000;w=3ff0000000000000;ts=3ff0000000000000;e=1;p=0;r=0;s=0|stats=6,1,7,3,0,0", + "f19|t=3fdcccabe2bcac09|rig:p=0000000000000000,0000000000000000,0000000000000000;q=0000000000000000,0000000000000000,0000000000000000,3ff0000000000000;s=3ff0000000000000,3ff0000000000000,3ff0000000000000|hips:p=0000000000000000,3ff0b8510d593f8c,3f926e8275b844da;q=0000000000000000,0000000000000000,0000000000000000,3ff0000000000000;s=3ff0000000000000,3ff0000000000000,3ff0000000000000|spine:p=0000000000000000,0000000000000000,0000000000000000;q=3fa0743ad131bd1b,0000000000000000,0000000000000000,3feffbc4c9e33f90;s=3ff0000000000000,3ff0000000000000,3ff0000000000000|head:p=0000000000000000,0000000000000000,0000000000000000;q=0000000000000000,0000000000000000,0000000000000000,3ff0000000000000;s=3ff04d4d649ab48b,3fefb8350d9ec5b8,3ff0000000000000|prop:p=0000000000000000,0000000000000000,0000000000000000;q=0000000000000000,0000000000000000,0000000000000000,3ff0000000000000;s=3ff0000000000000,3ff0000000000000,3ff0000000000000|a0:t=3fdcccabe2bcac09;w=3ff0000000000000;ts=3ff0000000000000;e=1;p=0;r=1;s=1|a1:t=0000000000000000;w=3ff0000000000000;ts=3ff0000000000000;e=1;p=0;r=0;s=0|a2:t=0000000000000000;w=3ff0000000000000;ts=3ff0000000000000;e=1;p=0;r=0;s=0|a3:t=0000000000000000;w=3ff0000000000000;ts=3ff0000000000000;e=1;p=0;r=0;s=0|a4:t=0000000000000000;w=3ff0000000000000;ts=3ff0000000000000;e=1;p=0;r=0;s=0|a5:t=0000000000000000;w=3ff0000000000000;ts=3ff0000000000000;e=1;p=0;r=0;s=0|stats=6,1,7,3,0,0", + "f24|t=3fe15849417b020c|rig:p=0000000000000000,0000000000000000,0000000000000000;q=0000000000000000,0000000000000000,0000000000000000,3ff0000000000000;s=3ff0000000000000,3ff0000000000000,3ff0000000000000|hips:p=0000000000000000,3ff0bb95e433adb4,3f92c23190aba5aa;q=0000000000000000,0000000000000000,0000000000000000,3ff0000000000000;s=3ff0000000000000,3ff0000000000000,3ff0000000000000|spine:p=0000000000000000,0000000000000000,0000000000000000;q=3fa3d1585a41903b,0000000000000000,0000000000000000,3feff9dc72ebb252;s=3ff0000000000000,3ff0000000000000,3ff0000000000000|head:p=0000000000000000,0000000000000000,0000000000000000;q=0000000000000000,0000000000000000,0000000000000000,3ff0000000000000;s=3ff039e15095f01b,3fefdab7204c8b5f,3ff0000000000000|prop:p=0000000000000000,0000000000000000,0000000000000000;q=0000000000000000,0000000000000000,0000000000000000,3ff0000000000000;s=3ff0000000000000,3ff0000000000000,3ff0000000000000|a0:t=3fe15849417b020c;w=3ff0000000000000;ts=3ff0000000000000;e=1;p=0;r=1;s=1|a1:t=0000000000000000;w=3ff0000000000000;ts=3ff0000000000000;e=1;p=0;r=0;s=0|a2:t=0000000000000000;w=3ff0000000000000;ts=3ff0000000000000;e=1;p=0;r=0;s=0|a3:t=0000000000000000;w=3ff0000000000000;ts=3ff0000000000000;e=1;p=0;r=0;s=0|a4:t=0000000000000000;w=3ff0000000000000;ts=3ff0000000000000;e=1;p=0;r=0;s=0|a5:t=0000000000000000;w=3ff0000000000000;ts=3ff0000000000000;e=1;p=0;r=0;s=0|stats=6,1,7,3,0,0", + 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+}; +static const char* const kEvents[] = { + "122:loop:walk:0:3ff0000000000000", + "156:loop:wave:0:3ff0000000000000", + "177:loop:walk:0:3ff0000000000000", + "196:loop:wave:0:3ff0000000000000", + "199:loop:lean:0:3ff0000000000000", + "216:finished:jump:1:0000000000000000", + "228:loop:spin:0:3ff0000000000000", + "235:loop:wave:0:3ff0000000000000", + "237:loop:walk:0:3ff0000000000000", + "249:loop:lean:0:3ff0000000000000", + "251:finished:spin:1:0000000000000000", + "309:loop:lean:0:bff0000000000000", + "338:loop:lean:0:3ff0000000000000", + "363:loop:wave:0:3ff0000000000000", + "385:loop:lean:0:3ff0000000000000", + "401:loop:wave:0:3ff0000000000000", + "433:loop:lean:0:3ff0000000000000", + "438:loop:wave:0:3ff0000000000000", + "455:loop:idle:0:3ff0000000000000", + "479:loop:wave:0:3ff0000000000000", + "500:loop:idle:0:3ff0000000000000", + "500:loop:wave:0:4010000000000000", + "500:loop:lean:0:4008000000000000", + "521:loop:idle:0:3ff0000000000000", + "533:loop:wave:0:3ff0000000000000", + "533:loop:lean:0:3ff0000000000000", +}; diff --git a/packages/runtime-native/tests/native-engine/animation/mixer_test.cpp b/packages/runtime-native/tests/native-engine/animation/mixer_test.cpp new file mode 100644 index 000000000..41e697a1e --- /dev/null +++ b/packages/runtime-native/tests/native-engine/animation/mixer_test.cpp @@ -0,0 +1,56 @@ +// PRD-516 phase 2: the mixer against the pinned three. scenario.h replays the generated clips, +// timeline and deltas (six clips on a five-node rig, 600 irregular steps) and compares every node's +// transform, every action's state, the mixer stats and every loop and finished event with three's. +#include "check.h" +#include "scenario.h" + +using namespace tn::engine; +using namespace tn::engine::animation; +using namespace tn::engine::animation::scenario; + +namespace { + +#include "mixer_reference.inc" + +const Replay& rigReplay() { + static const Replay result = [] { + const auto named = [](const char* name) { + auto object = std::make_shared(); + object->name = name; + return object; + }; + auto rig = named("rig"), hips = named("hips"), spine = named("spine"), head = named("head"), + prop = named("prop"); + rig->add(*hips); + rig->add(*prop); + hips->add(*spine); + spine->add(*head); + const std::shared_ptr nodes[] = {rig, hips, spine, head, prop}; + return replay(kTracks, kClips, kOps, kDeltas, rig, [&] { + std::string out; + for (const auto& o : nodes) + out += (out.empty() ? "" : "|") + o->name + ":p=" + join(o->position.toArray()) + + ";q=" + join(o->quaternion.toArray()) + ";s=" + join(o->scale.toArray()); + return out; + }); + }(); + return result; +} + +// Loop modes, clampWhenFinished, weights, additive blending, fades and warps: the pose dumps. +void mixer() { + const std::size_t diffs = differences(rigReplay().samples, kSamples, "sample"); + std::printf("mixer: %zu samples, %zu differ\n", rigReplay().samples.size(), diffs); + CHECK(diffs == 0); +} + +// `loop` and `finished`: type, action, direction or loop delta, and the frame each fired on. +void events() { + const std::size_t diffs = differences(rigReplay().events, kEvents, "event"); + std::printf("events: %zu, %zu differ\n", rigReplay().events.size(), diffs); + CHECK(diffs == 0); +} + +} // namespace + +TN_TEST_MAIN({"mixer", mixer}, {"events", events}) diff --git a/packages/runtime-native/tests/native-engine/animation/property_binding_reference.inc b/packages/runtime-native/tests/native-engine/animation/property_binding_reference.inc new file mode 100644 index 000000000..27e62bbe3 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/animation/property_binding_reference.inc @@ -0,0 +1,39 @@ +// Generated by packages/three-native/tests/animation/animation-reference.ts from three@0.185.1. +// Do not edit: rerun the generator. Doubles are their 16 hex digits of bits; ~ is undefined. +static const double kSentinel = 12345.5; +static const char* const kParse[][2] = { + {".property", "node=~;object=~;objectIndex=~;property=property;propertyIndex=~"}, + {"nodeName.property", "node=nodeName;object=~;objectIndex=~;property=property;propertyIndex=~"}, + {"a.material.opacity", "node=a;object=material;objectIndex=~;property=opacity;propertyIndex=~"}, + {"uuid.objectName[objectIndex].propertyName[propertyIndex]", "node=uuid;object=objectName;objectIndex=objectIndex;property=propertyName;propertyIndex=propertyIndex"}, + {"parentName/nodeName.property", "node=nodeName;object=~;objectIndex=~;property=property;propertyIndex=~"}, + {"parentName/no.de.Name.property", "node=no.de.Name;object=~;objectIndex=~;property=property;propertyIndex=~"}, + {"parentName/parentName/nodeName.property[index]", "node=nodeName;object=~;objectIndex=~;property=property;propertyIndex=index"}, + {".bone[Armature.DEF_cog].position", "node=~;object=bone;objectIndex=Armature.DEF_cog;property=position;propertyIndex=~"}, + {"scene:helium_balloon_model:helium_balloon_model.position", "node=helium_balloon_model;object=~;objectIndex=~;property=position;propertyIndex=~"}, + {"test.bones[hip].rotation[x]", "node=test;object=bones;objectIndex=hip;property=rotation;propertyIndex=x"}, + {"scene:helium_balloon_model:helium_balloon_model.position[x]", "node=helium_balloon_model;object=~;objectIndex=~;property=position;propertyIndex=x"}, + {"arm.L.quaternion", "node=arm.L;object=~;objectIndex=~;property=quaternion;propertyIndex=~"}, + {"hand.material[1].opacity", "node=hand;object=material;objectIndex=1;property=opacity;propertyIndex=~"}, + {"node.map.offset", "node=node;object=map;objectIndex=~;property=offset;propertyIndex=~"}, + {"node.materials.color", "node=node;object=materials;objectIndex=~;property=color;propertyIndex=~"}, + {"a.b.c.d", "node=a.b.c;object=~;objectIndex=~;property=d;propertyIndex=~"}, + {"日本.position", "node=日本;object=~;objectIndex=~;property=position;propertyIndex=~"}, + {"a b.position[y]", "node=a b;object=~;objectIndex=~;property=position;propertyIndex=y"}, + {"", "throws"}, + {".", "throws"}, + {"noProperty", "throws"}, + {"[bad].x", "throws"}, + {"a.b[", "throws"}, + {"a/.x", "node=~;object=~;objectIndex=~;property=x;propertyIndex=~"}, + {"dir:node.prop[[x]]", "node=node;object=~;objectIndex=~;property=prop;propertyIndex=[x]"}, +}; +static const char* const kSteps[] = { + 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+ "leave-root-still-bound|root:p=403e000000000000,403e400000000000,403e800000000000;q=0000000000000000,0000000000000000,0000000000000000,3ff0000000000000;s=3ff0000000000000,3ff0000000000000,3ff0000000000000;v=1;m=1|armA:p=0000000000000000,0000000000000000,0000000000000000;q=0000000000000000,0000000000000000,0000000000000000,3ff0000000000000;s=3ff0000000000000,3ff0000000000000,3ff0000000000000;v=1;m=0|arm.L:p=0000000000000000,0000000000000000,0000000000000000;q=4040000000000000,4040200000000000,4040400000000000,4040600000000000;s=3ff0000000000000,3ff0000000000000,3ff0000000000000;v=1;m=1|armB:p=0000000000000000,0000000000000000,0000000000000000;q=0000000000000000,0000000000000000,0000000000000000,3ff0000000000000;s=3ff0000000000000,3ff0000000000000,3ff0000000000000;v=1;m=0|hand:p=403f000000000000,403f400000000000,403f800000000000;q=0000000000000000,0000000000000000,0000000000000000,3ff0000000000000;s=3ff0000000000000,4040800000000000,3ff0000000000000;v=0;m=1|hand:p=0000000000000000,0000000000000000,0000000000000000;q=0000000000000000,0000000000000000,0000000000000000,3ff0000000000000;s=3ff0000000000000,3ff0000000000000,3ff0000000000000;v=1;m=0|outside:p=0000000000000000,0000000000000000,0000000000000000;q=0000000000000000,0000000000000000,0000000000000000,3ff0000000000000;s=3ff0000000000000,3ff0000000000000,3ff0000000000000;v=1;m=0|b0=403e000000000000,403e400000000000,403e800000000000|b1=403f000000000000,403f400000000000,403f800000000000|b2=4040000000000000,4040200000000000,4040400000000000,4040600000000000|b3=4040800000000000|b4=0000000000000000|b5=40c81cc000000000,40c81cc000000000,40c81cc000000000|b6=40c81cc000000000|b7=40c81cc000000000", + "rebind-outside-root|root:p=4044000000000000,4044200000000000,4044400000000000;q=0000000000000000,0000000000000000,0000000000000000,3ff0000000000000;s=3ff0000000000000,3ff0000000000000,3ff0000000000000;v=1;m=1|armA:p=0000000000000000,0000000000000000,0000000000000000;q=0000000000000000,0000000000000000,0000000000000000,3ff0000000000000;s=3ff0000000000000,3ff0000000000000,3ff0000000000000;v=1;m=0|arm.L:p=0000000000000000,0000000000000000,0000000000000000;q=4045000000000000,4045200000000000,4045400000000000,4045600000000000;s=3ff0000000000000,3ff0000000000000,3ff0000000000000;v=1;m=1|armB:p=0000000000000000,0000000000000000,0000000000000000;q=0000000000000000,0000000000000000,0000000000000000,3ff0000000000000;s=3ff0000000000000,3ff0000000000000,3ff0000000000000;v=1;m=0|hand:p=403f000000000000,403f400000000000,403f800000000000;q=0000000000000000,0000000000000000,0000000000000000,3ff0000000000000;s=3ff0000000000000,4040800000000000,3ff0000000000000;v=0;m=1|hand:p=0000000000000000,0000000000000000,0000000000000000;q=0000000000000000,0000000000000000,0000000000000000,3ff0000000000000;s=3ff0000000000000,3ff0000000000000,3ff0000000000000;v=1;m=0|outside:p=0000000000000000,0000000000000000,0000000000000000;q=0000000000000000,0000000000000000,0000000000000000,3ff0000000000000;s=3ff0000000000000,3ff0000000000000,3ff0000000000000;v=1;m=0|b0=4044000000000000,4044200000000000,4044400000000000|b1=40c81cc000000000,40c81cc000000000,40c81cc000000000|b2=4045000000000000,4045200000000000,4045400000000000,4045600000000000|b3=40c81cc000000000|b4=40c81cc000000000|b5=40c81cc000000000,40c81cc000000000,40c81cc000000000|b6=40c81cc000000000|b7=40c81cc000000000", + "return-and-rebind|root:p=4049000000000000,4049200000000000,4049400000000000;q=0000000000000000,0000000000000000,0000000000000000,3ff0000000000000;s=3ff0000000000000,3ff0000000000000,3ff0000000000000;v=1;m=1|armA:p=0000000000000000,0000000000000000,0000000000000000;q=0000000000000000,0000000000000000,0000000000000000,3ff0000000000000;s=3ff0000000000000,3ff0000000000000,3ff0000000000000;v=1;m=0|arm.L:p=0000000000000000,0000000000000000,0000000000000000;q=404a000000000000,404a200000000000,404a400000000000,404a600000000000;s=3ff0000000000000,3ff0000000000000,3ff0000000000000;v=1;m=1|armB:p=0000000000000000,0000000000000000,0000000000000000;q=0000000000000000,0000000000000000,0000000000000000,3ff0000000000000;s=3ff0000000000000,3ff0000000000000,3ff0000000000000;v=1;m=0|hand:p=4049800000000000,4049a00000000000,4049c00000000000;q=0000000000000000,0000000000000000,0000000000000000,3ff0000000000000;s=3ff0000000000000,404a800000000000,3ff0000000000000;v=0;m=1|hand:p=0000000000000000,0000000000000000,0000000000000000;q=0000000000000000,0000000000000000,0000000000000000,3ff0000000000000;s=3ff0000000000000,3ff0000000000000,3ff0000000000000;v=1;m=0|outside:p=0000000000000000,0000000000000000,0000000000000000;q=0000000000000000,0000000000000000,0000000000000000,3ff0000000000000;s=3ff0000000000000,3ff0000000000000,3ff0000000000000;v=1;m=0|b0=4049000000000000,4049200000000000,4049400000000000|b1=4049800000000000,4049a00000000000,4049c00000000000|b2=404a000000000000,404a200000000000,404a400000000000,404a600000000000|b3=404a800000000000|b4=0000000000000000|b5=40c81cc000000000,40c81cc000000000,40c81cc000000000|b6=40c81cc000000000|b7=40c81cc000000000", + "shadowing-name-first-in-depth-order|root:p=404e000000000000,404e200000000000,404e400000000000;q=0000000000000000,0000000000000000,0000000000000000,3ff0000000000000;s=3ff0000000000000,3ff0000000000000,3ff0000000000000;v=1;m=1|armA:p=0000000000000000,0000000000000000,0000000000000000;q=0000000000000000,0000000000000000,0000000000000000,3ff0000000000000;s=3ff0000000000000,3ff0000000000000,3ff0000000000000;v=1;m=0|arm.L:p=0000000000000000,0000000000000000,0000000000000000;q=404f000000000000,404f200000000000,404f400000000000,404f600000000000;s=3ff0000000000000,3ff0000000000000,3ff0000000000000;v=1;m=1|armB:p=0000000000000000,0000000000000000,0000000000000000;q=0000000000000000,0000000000000000,0000000000000000,3ff0000000000000;s=3ff0000000000000,3ff0000000000000,3ff0000000000000;v=1;m=0|hand:p=4049800000000000,4049a00000000000,4049c00000000000;q=0000000000000000,0000000000000000,0000000000000000,3ff0000000000000;s=3ff0000000000000,404a800000000000,3ff0000000000000;v=0;m=1|hand:p=404e800000000000,404ea00000000000,404ec00000000000;q=0000000000000000,0000000000000000,0000000000000000,3ff0000000000000;s=3ff0000000000000,404f800000000000,3ff0000000000000;v=1;m=1|outside:p=0000000000000000,0000000000000000,0000000000000000;q=0000000000000000,0000000000000000,0000000000000000,3ff0000000000000;s=3ff0000000000000,3ff0000000000000,3ff0000000000000;v=1;m=0|b0=404e000000000000,404e200000000000,404e400000000000|b1=404e800000000000,404ea00000000000,404ec00000000000|b2=404f000000000000,404f200000000000,404f400000000000,404f600000000000|b3=404f800000000000|b4=3ff0000000000000|b5=40c81cc000000000,40c81cc000000000,40c81cc000000000|b6=40c81cc000000000|b7=40c81cc000000000", + "removed-node-stays-bound|root:p=4051800000000000,4051900000000000,4051a00000000000;q=0000000000000000,0000000000000000,0000000000000000,3ff0000000000000;s=3ff0000000000000,3ff0000000000000,3ff0000000000000;v=1;m=1|armA:p=0000000000000000,0000000000000000,0000000000000000;q=0000000000000000,0000000000000000,0000000000000000,3ff0000000000000;s=3ff0000000000000,3ff0000000000000,3ff0000000000000;v=1;m=0|arm.L:p=0000000000000000,0000000000000000,0000000000000000;q=4052000000000000,4052100000000000,4052200000000000,4052300000000000;s=3ff0000000000000,3ff0000000000000,3ff0000000000000;v=1;m=1|armB:p=0000000000000000,0000000000000000,0000000000000000;q=0000000000000000,0000000000000000,0000000000000000,3ff0000000000000;s=3ff0000000000000,3ff0000000000000,3ff0000000000000;v=1;m=0|hand:p=4049800000000000,4049a00000000000,4049c00000000000;q=0000000000000000,0000000000000000,0000000000000000,3ff0000000000000;s=3ff0000000000000,404a800000000000,3ff0000000000000;v=0;m=1|hand:p=4051c00000000000,4051d00000000000,4051e00000000000;q=0000000000000000,0000000000000000,0000000000000000,3ff0000000000000;s=3ff0000000000000,4052400000000000,3ff0000000000000;v=0;m=1|outside:p=0000000000000000,0000000000000000,0000000000000000;q=0000000000000000,0000000000000000,0000000000000000,3ff0000000000000;s=3ff0000000000000,3ff0000000000000,3ff0000000000000;v=1;m=0|b0=4051800000000000,4051900000000000,4051a00000000000|b1=4051c00000000000,4051d00000000000,4051e00000000000|b2=4052000000000000,4052100000000000,4052200000000000,4052300000000000|b3=4052400000000000|b4=0000000000000000|b5=40c81cc000000000,40c81cc000000000,40c81cc000000000|b6=40c81cc000000000|b7=40c81cc000000000", +}; diff --git a/packages/runtime-native/tests/native-engine/animation/property_binding_test.cpp b/packages/runtime-native/tests/native-engine/animation/property_binding_test.cpp new file mode 100644 index 000000000..3cd419a56 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/animation/property_binding_test.cpp @@ -0,0 +1,181 @@ +// PRD-516 phase 1: property-path binding against the pinned three. parseTrackName answers three's +// own test names and the edge cases exactly; the binding scenario (bind, reparent inside the root, +// leave the root, rebind, a shadowing name, a removed node) runs here step for step as the +// generator ran it on three, and each step's node transforms and binding reads must be three's bits. +#include "check.h" +#include "engine/animation/property_binding.h" + +#include +#include +#include +#include +#include +#include +#include +#include + +#include "property_binding_reference.inc" + +using namespace tn::engine; +using namespace tn::engine::animation; + +namespace { + +std::string show(const std::optional& value) { return value ? *value : "~"; } + +void parse() { + std::size_t mismatched = 0; + // Twice: the second pass answers every name from parseTrackName's cache. + for (int pass = 0; pass < 2; ++pass) + for (const auto& [name, expected] : kParse) { + ParsedPath p; + std::string error; + const std::string got = parseTrackName(name, p, error) + ? "node=" + show(p.nodeName) + ";object=" + show(p.objectName) + + ";objectIndex=" + show(p.objectIndex) + ";property=" + p.propertyName + + ";propertyIndex=" + show(p.propertyIndex) + : "throws"; + if (got != expected) { + ++mismatched; + std::fprintf(stderr, "parseTrackName(\"%s\"): got %s, three has %s\n", name, got.c_str(), expected); + } + } + std::printf("parseTrackName: %zu names, %zu differ\n", std::size(kParse), mismatched); + CHECK(mismatched == 0); +} + +std::string bits(double x) { + char out[17]; + std::snprintf(out, sizeof out, "%016" PRIx64, std::bit_cast(x)); + return out; +} + +template std::string join(const Array& values) { + std::string out; + for (double v : values) + out += (out.empty() ? "" : ",") + bits(v); + return out; +} + +void binding() { + const std::pair tracks[] = { + {".position", 3}, {"hand.position", 3}, {"arm.L.quaternion", 4}, {"hand.scale[y]", 1}, + {"armB/hand.visible", 1}, {"missing.position", 3}, {"hand.material.opacity", 1}, {"hand.foo", 1}, + }; + // A boolean track writes 0 or 1. three stores the raw number in `visible`, the engine a bool, so + // only 0 and 1 read back the same; any other number is still JavaScript truthiness here. + const double visible[] = {0, 0, 1, 0, 1, 0, 1, 0}; + const auto named = [](const char* name) { + auto object = std::make_shared(); + object->name = name; + return object; + }; + auto root = named("root"), armA = named("armA"), armL = named("arm.L"), armB = named("armB"), hand = named("hand"), + hand2 = named("hand"), outside = named("outside"); + root->add(*armA); + root->add(*armB); + armA->add(*armL); + armB->add(*hand); + const std::shared_ptr nodes[] = {root, armA, armL, armB, hand, hand2, outside}; + std::vector bindings; + for (const auto& [track, size] : tracks) + bindings.emplace_back(root, track); + const auto rebind = [&] { + for (auto& b : bindings) + b.unbind(); + for (auto& b : bindings) + b.bind(); + }; + const auto setAll = [&](int step) { + for (std::size_t i = 0; i < bindings.size(); ++i) { + double buffer[4] = {}; + for (std::size_t c = 0; c < tracks[i].second; ++c) + buffer[c] = step * 10 + double(i) + double(c) * 0.25; + if (i == 4) + buffer[0] = visible[step]; + bindings[i].setValue(buffer, 0); + } + }; + const auto observe = [&](const char* label) { + std::string out = label; + for (const auto& o : nodes) + out += "|" + o->name + ":p=" + join(o->position.toArray()) + ";q=" + join(o->quaternion.toArray()) + + ";s=" + join(o->scale.toArray()) + ";v=" + (o->visible() ? "1" : "0") + + ";m=" + (o->matrixWorldNeedsUpdate ? "1" : "0"); + for (std::size_t i = 0; i < bindings.size(); ++i) { + double buffer[4] = {kSentinel, kSentinel, kSentinel, kSentinel}; + bindings[i].getValue(buffer, 0); + out += "|b" + std::to_string(i) + "=" + join(std::vector(buffer, buffer + tracks[i].second)); + } + return out; + }; + std::vector steps; + for (auto& b : bindings) + b.bind(); + setAll(1); + steps.push_back(observe("bind")); + armA->add(*hand); + setAll(2); + steps.push_back(observe("reparent-within-root")); + outside->add(*hand); + setAll(3); + steps.push_back(observe("leave-root-still-bound")); + rebind(); + setAll(4); + steps.push_back(observe("rebind-outside-root")); + armB->add(*hand); + rebind(); + setAll(5); + steps.push_back(observe("return-and-rebind")); + armA->add(*hand2); + rebind(); + setAll(6); + steps.push_back(observe("shadowing-name-first-in-depth-order")); + armA->remove(*hand2); + setAll(7); + steps.push_back(observe("removed-node-stays-bound")); + + CHECK(steps.size() == std::size(kSteps)); + std::size_t mismatched = 0; + for (std::size_t s = 0; s < steps.size() && s < std::size(kSteps); ++s) { + if (steps[s] == kSteps[s]) + continue; + ++mismatched; + // Name the first differing field, not two 1 KB strings. + std::size_t at = 0; + while (at < steps[s].size() && steps[s][at] == kSteps[s][at]) + ++at; + const std::size_t from = steps[s].rfind('|', at) + 1; + std::fprintf(stderr, "step %zu: native %.80s\n three %.80s\n", s, steps[s].c_str() + from, + kSteps[s] + from); + } + std::printf("binding scenario: %zu steps, %zu differ\n", steps.size(), mismatched); + CHECK(mismatched == 0); + // Outside three's surface: the paths the engine does not carry yet say so. + CHECK(bindings[6].diagnostic.rfind("TN_NATIVE_ANIMATION_PATH_UNSUPPORTED", 0) == 0); + CHECK(bindings[7].diagnostic.rfind("TN_NATIVE_ANIMATION_PATH_UNSUPPORTED", 0) == 0); +} + +// A bound node that is released afterwards turns get and set into no-ops: the binding keeps a raw +// pointer for the hot path, so this is the case that would read freed memory if the check went. +void released() { + auto root = std::make_shared(); + auto hand = std::make_shared(); + hand->name = "hand"; + root->add(*hand); + PropertyBinding binding(root, "hand.position"); + const double in[3] = {1, 2, 3}; + binding.setValue(in, 0); + CHECK(binding.bound() && hand->position.y == 2); + root->remove(*hand); + hand.reset(); + double out[3] = {7, 7, 7}; + binding.setValue(in, 0); + binding.getValue(out, 0); + CHECK(out[0] == 7 && out[1] == 7 && out[2] == 7); + CHECK(binding.targetNode() == nullptr); +} + +} // namespace + +TN_TEST_MAIN({"parse", parse}, {"binding", binding}, {"released", released}) diff --git a/packages/runtime-native/tests/native-engine/animation/property_tracks_reference.inc b/packages/runtime-native/tests/native-engine/animation/property_tracks_reference.inc new file mode 100644 index 000000000..1963b2032 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/animation/property_tracks_reference.inc @@ -0,0 +1,154 @@ +// Generated by packages/three-native/tests/animation/animation-reference.ts from three@0.185.1. +// Do not edit: rerun the generator. Doubles are their 16 hex digits of bits. +static const double kTimes0_0[] = {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}; +static const double kValues0_0[] = {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fd0000000000000ull), std::bit_cast(0x3fd999999999999aull), std::bit_cast(0x3feccccccccccccdull)}; +static const double kTimes0_1[] = {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}; +static const double kValues0_1[] = {std::bit_cast(0x3fc999999999999aull), std::bit_cast(0x3fd999999999999aull), std::bit_cast(0x3fe999999999999aull), std::bit_cast(0x3feccccccccccccdull), std::bit_cast(0x3fd3333333333333ull), std::bit_cast(0x3fb999999999999aull), std::bit_cast(0x3fc999999999999aull), std::bit_cast(0x3fd999999999999aull), std::bit_cast(0x3fe999999999999aull)}; +static const double kTimes0_2[] = {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd999999999999aull), std::bit_cast(0x3ff0000000000000ull)}; +static const double kValues0_2[] = {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fd6666666666666ull), std::bit_cast(0x3ff0000000000000ull)}; +static const double kTimes0_3[] = {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd3333333333333ull), std::bit_cast(0x3fe6666666666666ull), std::bit_cast(0x3ff0000000000000ull)}; +static const double kValues0_3[] = {std::bit_cast(0x3fe0000000000000ull), std::bit_cast(0x3feccccccccccccdull), std::bit_cast(0x3fc999999999999aull), std::bit_cast(0x3fe0000000000000ull)}; +static const double kTimes0_4[] = {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}; +static const double kValues0_4[] = {std::bit_cast(0x403e000000000000ull), std::bit_cast(0x4056800000000000ull)}; +static const double kTimes0_5[] = {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe0000000000000ull)}; +static const double kValues0_5[] = {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe0000000000000ull), std::bit_cast(0x3fb999999999999aull), std::bit_cast(0x0000000000000000ull)}; +static const double kTimes0_6[] = {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe3333333333333ull), std::bit_cast(0x3ff3333333333333ull)}; +static const double kValues0_6[] = {std::bit_cast(0x4000000000000000ull), std::bit_cast(0x400c000000000000ull), std::bit_cast(0x4000000000000000ull)}; +static const double kTimes0_7[] = {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff3333333333333ull)}; +static const double kValues0_7[] = {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fedc28f5c28f5c3ull), std::bit_cast(0x3febd70a3d70a3d7ull), std::bit_cast(0x3fe6666666666666ull), std::bit_cast(0x3fe999999999999aull), std::bit_cast(0x3ff0000000000000ull)}; +static const double kTimes0_8[] = {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd999999999999aull), std::bit_cast(0x3fe999999999999aull), std::bit_cast(0x3ff3333333333333ull)}; +static const double kValues0_8[] = {std::bit_cast(0x4049000000000000ull), std::bit_cast(0x4045000000000000ull), std::bit_cast(0x404e000000000000ull), std::bit_cast(0x4049000000000000ull)}; +static const double kTimes0_9[] = {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd3333333333333ull), std::bit_cast(0x3fe3333333333333ull), std::bit_cast(0x3feccccccccccccdull)}; +static const double kValues0_9[] = {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull)}; +static const double kTimes0_10[] = {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}; +static const double kValues0_10[] = {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}; +static const double kTimes0_11[] = {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}; +static const double kValues0_11[] = {std::bit_cast(0x4024000000000000ull), std::bit_cast(0x4034000000000000ull)}; +static const double kTimes1_0[] = {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd999999999999aull), std::bit_cast(0x3fe999999999999aull)}; +static const double kValues1_0[] = {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fc999999999999aull), std::bit_cast(0x3fc999999999999aull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}; +static const double kTimes1_1[] = {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe999999999999aull)}; +static const double kValues1_1[] = {std::bit_cast(0x4018000000000000ull), std::bit_cast(0x3ff0000000000000ull)}; +static const double kTimes1_2[] = {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc999999999999aull), std::bit_cast(0x3fe0000000000000ull)}; +static const double kValues1_2[] = {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull)}; +static const double kTimes1_3[] = {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe999999999999aull)}; +static const double kValues1_3[] = {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff999999999999aull)}; +static const double kTimes1_4[] = {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe999999999999aull)}; +static const double kValues1_4[] = {std::bit_cast(0x3fb999999999999aull), std::bit_cast(0x3fe6666666666666ull)}; +static const double kTimes2_0[] = {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}; +static const double kValues2_0[] = {std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff8000000000000ull)}; +static const double kTimes2_1[] = {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}; +static const double kValues2_1[] = {std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc999999999999aull)}; +static const double kTimes2_2[] = {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe0000000000000ull)}; +static const double kValues2_2[] = {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull)}; +static const TrackSpec kTracks[] = { + {0, "blob.morphTargetInfluences", TrackType::Number, Interpolation::Linear, kTimes0_0, std::size(kTimes0_0), kValues0_0, std::size(kValues0_0)}, + {0, "cube.material.color", TrackType::Color, Interpolation::Linear, kTimes0_1, std::size(kTimes0_1), kValues0_1, std::size(kValues0_1)}, + {0, "cube.material.opacity", TrackType::Number, Interpolation::Linear, kTimes0_2, std::size(kTimes0_2), kValues0_2, std::size(kValues0_2)}, + {0, "cube.material.roughness", TrackType::Number, Interpolation::Smooth, kTimes0_3, std::size(kTimes0_3), kValues0_3, std::size(kValues0_3)}, + {0, "ball.material.shininess", TrackType::Number, Interpolation::Linear, kTimes0_4, std::size(kTimes0_4), kValues0_4, std::size(kValues0_4)}, + {0, "ball.material.emissive", TrackType::Color, Interpolation::Discrete, kTimes0_5, std::size(kTimes0_5), kValues0_5, std::size(kValues0_5)}, + {0, "sun.intensity", TrackType::Number, Interpolation::Linear, kTimes0_6, std::size(kTimes0_6), kValues0_6, std::size(kValues0_6)}, + {0, "sun.color", TrackType::Color, Interpolation::Linear, kTimes0_7, std::size(kTimes0_7), kValues0_7, std::size(kValues0_7)}, + {0, "cam.fov", TrackType::Number, Interpolation::Smooth, kTimes0_8, std::size(kTimes0_8), kValues0_8, std::size(kValues0_8)}, + {0, "empty.visible", TrackType::Bool, Interpolation::Discrete, kTimes0_9, std::size(kTimes0_9), kValues0_9, std::size(kValues0_9)}, + {0, "cube.material.sheen", TrackType::Number, Interpolation::Linear, kTimes0_10, std::size(kTimes0_10), kValues0_10, std::size(kValues0_10)}, + {0, "sun.fov", TrackType::Number, Interpolation::Linear, kTimes0_11, std::size(kTimes0_11), kValues0_11, std::size(kValues0_11)}, + {1, "cube.material.color", TrackType::Color, Interpolation::Linear, kTimes1_0, std::size(kTimes1_0), kValues1_0, std::size(kValues1_0)}, + {1, "sun.intensity", TrackType::Number, Interpolation::Linear, kTimes1_1, std::size(kTimes1_1), kValues1_1, std::size(kValues1_1)}, + {1, "empty.visible", TrackType::Bool, Interpolation::Discrete, kTimes1_2, std::size(kTimes1_2), kValues1_2, std::size(kValues1_2)}, + {1, "cam.zoom", TrackType::Number, Interpolation::Linear, kTimes1_3, std::size(kTimes1_3), kValues1_3, std::size(kValues1_3)}, + {1, "blob.morphTargetInfluences[1]", TrackType::Number, Interpolation::Linear, kTimes1_4, std::size(kTimes1_4), kValues1_4, std::size(kValues1_4)}, + {2, "sun.intensity", TrackType::Number, Interpolation::Linear, kTimes2_0, std::size(kTimes2_0), kValues2_0, std::size(kValues2_0)}, + {2, "cube.material.opacity", TrackType::Number, Interpolation::Linear, kTimes2_1, std::size(kTimes2_1), kValues2_1, std::size(kValues2_1)}, + {2, "empty.visible", TrackType::Bool, Interpolation::Discrete, kTimes2_2, std::size(kTimes2_2), kValues2_2, std::size(kValues2_2)}, +}; +static const ClipSpec kClips[] = { + {"look", std::bit_cast(0xbff0000000000000ull), BlendMode::Normal}, + {"flash", std::bit_cast(0x3fe999999999999aull), BlendMode::Normal}, + {"dim", std::bit_cast(0xbff0000000000000ull), BlendMode::Additive}, +}; +static const OpSpec kOps[] = { + {0, "play", 0, std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, + {40, "weight", 1, std::bit_cast(0x3fd3333333333333ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, + {40, "play", 1, std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, + {90, "crossFadeFrom", 1, std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe0000000000000ull), std::bit_cast(0x0000000000000000ull)}, + {130, "weight", 2, std::bit_cast(0x3fe3333333333333ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, + {130, "play", 2, std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, + {170, "play", 0, std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, + {170, "crossFadeTo", 1, std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd999999999999aull), std::bit_cast(0x0000000000000000ull)}, + {210, "stop", 1, std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, + {250, "stop", 2, std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, + {280, "stopAll", 0, std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, +}; +static const double kDeltas[] = {std::bit_cast(0x3f9bd91cf57ced91ull), std::bit_cast(0x3fa0fdb5e579db22ull), std::bit_cast(0x3f9fda4ef3e76c8bull), std::bit_cast(0x3f9c4db4667ced91ull), std::bit_cast(0x3f9a807a98560418ull), std::bit_cast(0x3f8b4e0aa30624ddull), std::bit_cast(0x3f949f2eb09ba5e3ull), std::bit_cast(0x3f8c6fd58cc8b43aull), std::bit_cast(0x3f9af43847fbe76cull), std::bit_cast(0x3f8a8dde38560418ull), std::bit_cast(0x3f9277e7845a1cacull), std::bit_cast(0x3f92e97a437ae148ull), std::bit_cast(0x3fa146595c53f7ceull), std::bit_cast(0x3f865e336c5e3540ull), std::bit_cast(0x3f91e9ac68fdf3b6ull), std::bit_cast(0x3f8636d46370a3d7ull), std::bit_cast(0x3f9d3c88aadd2f1aull), std::bit_cast(0x3fa13aadc71374bcull), std::bit_cast(0x3fa0c55767958106ull), std::bit_cast(0x3f8c6b32e4c8b43aull), std::bit_cast(0x3f9a69b9a3ba5e35ull), std::bit_cast(0x3f914bf821000000ull), std::bit_cast(0x3fa0cc77c1d70a3eull), std::bit_cast(0x3f80657ce82d0e56ull), std::bit_cast(0x3f817a148e2d0e56ull), std::bit_cast(0x3f929a1adb45a1caull), std::bit_cast(0x3f9cf1d43083126eull), std::bit_cast(0x3f9b102ddaa5e354ull), std::bit_cast(0x3f913168b19db22dull), std::bit_cast(0x3f947c41981a9fbeull), std::bit_cast(0x3f994dd5714fdf3bull), std::bit_cast(0x3f832850a4353f7dull), std::bit_cast(0x3f9ebb61353b645aull), std::bit_cast(0x3f9af02c3eeb851full), std::bit_cast(0x3f9e86ed6af1a9fcull), std::bit_cast(0x3fa069911e6147aeull), std::bit_cast(0x3f90017875c6a7f0ull), std::bit_cast(0x3f91231a34126e98ull), std::bit_cast(0x3f967b2f58ccccccull), std::bit_cast(0x3f945340a0c28f5cull), std::bit_cast(0x3f9d6b0cb0b020c4ull), std::bit_cast(0x3fa0ad123ac18937ull), std::bit_cast(0x3f9d62924d4fdf3bull), std::bit_cast(0x3f94220323fdf3b6ull), std::bit_cast(0x3f94d59d6b16872bull), std::bit_cast(0x3f987ad940ae147bull), std::bit_cast(0x3f9c7b431d78d4feull), std::bit_cast(0x3f98ec7d6426e979ull), std::bit_cast(0x3fa09f263bf5c28full), std::bit_cast(0x3f9f58f670b645a2ull), std::bit_cast(0x3f8d23385f5c28f6ull), std::bit_cast(0x3f90c20f48a9fbe8ull), std::bit_cast(0x3f80c761d33b645aull), std::bit_cast(0x3f9ca2591c22d0e5ull), std::bit_cast(0x3f85ace69d604189ull), std::bit_cast(0x3f949a2fc33126eaull), std::bit_cast(0x3f88f94feef1a9fcull), std::bit_cast(0x3f96dddedc8d4fdfull), std::bit_cast(0x3f8c38a1eac08312ull), std::bit_cast(0x3f853a93fd7ced92ull), std::bit_cast(0x3f9978e0413b645aull), std::bit_cast(0x3f9b835d9d7ae147ull), std::bit_cast(0x3fa07d45773f7ceeull), std::bit_cast(0x3f99b3bf6bf5c28full), std::bit_cast(0x3f8d7161b2a7ef9eull), std::bit_cast(0x3f96162ac75e3540ull), std::bit_cast(0x3f868182847ae148ull), std::bit_cast(0x3fa017002a48b439ull), std::bit_cast(0x3f8236eef4418937ull), std::bit_cast(0x3f81a73472e56042ull), std::bit_cast(0x3f95878a3e6e978dull), std::bit_cast(0x3f83af4cf6418937ull), std::bit_cast(0x3f9d0a613a28f5c2ull), std::bit_cast(0x3f94f15c7efbe76cull), std::bit_cast(0x3f9cbd88fdb22d0eull), std::bit_cast(0x3f99965662b645a2ull), std::bit_cast(0x3f9baa9fcb999999ull), std::bit_cast(0x3f96eeceae810624ull), std::bit_cast(0x3f9529c36b8d4fdfull), std::bit_cast(0x3f883b3d14978d50ull), std::bit_cast(0x3f9fa9bb67cac083ull), std::bit_cast(0x3f96e0a87e47ae14ull), std::bit_cast(0x3f80e10f49581062ull), std::bit_cast(0x3f8c7dff3bd2f1aaull), std::bit_cast(0x3f864a0f1753f7cfull), std::bit_cast(0x3f9f0d0ca6a1cac0ull), std::bit_cast(0x3f9fc9fb530a3d70ull), std::bit_cast(0x3f95551778b22d0eull), std::bit_cast(0x3f9a8b75e9645a1cull), std::bit_cast(0x3f8762243272b021ull), std::bit_cast(0x3f92c471b20c49baull), std::bit_cast(0x3f9c8240e35a1cacull), std::bit_cast(0x3f81d8ef6028f5c3ull), std::bit_cast(0x3fa158248fe45a1cull), std::bit_cast(0x3f8b9bd92947ae14ull), std::bit_cast(0x3f91ac20e40624ddull), std::bit_cast(0x3f9bc036e3d2f1aaull), std::bit_cast(0x3f8e7d3d6024dd2full), std::bit_cast(0x3f91d4a7a8e56042ull), std::bit_cast(0x3f80c25feb2f1aa0ull), std::bit_cast(0x3f908f8e2c8f5c29ull), std::bit_cast(0x3fa0d6c9dbd3f7ceull), std::bit_cast(0x3fa164b73e10624eull), std::bit_cast(0x3f90004f88b22d0eull), std::bit_cast(0x3f846c3aa1e353f8ull), std::bit_cast(0x3f9862ed3cae147bull), std::bit_cast(0x3f983f2199999999ull), std::bit_cast(0x3f9b5fdc7253f7cfull), std::bit_cast(0x3f8526f0a1f3b646ull), std::bit_cast(0x3f99cfe79110624eull), std::bit_cast(0x3f99255e7a24dd2full), std::bit_cast(0x3f9efa63252d0e56ull), std::bit_cast(0x3f8e759a92a7ef9eull), std::bit_cast(0x3fa0ae516ee24dd3ull), std::bit_cast(0x3f9e0ad588418937ull), std::bit_cast(0x3f8860a3bd5c28f6ull), std::bit_cast(0x3f9f7f365edd2f1aull), std::bit_cast(0x3f9574d75c22d0e6ull), std::bit_cast(0x3f9553d97c418937ull), std::bit_cast(0x3f913429cdf1a9fcull), std::bit_cast(0x3f86c3acd5581062ull), std::bit_cast(0x3f8ea2ee414bc6a8ull), std::bit_cast(0x3f9c5f033353f7cfull), std::bit_cast(0x3f972235595e3540ull), std::bit_cast(0x3f964b393b99999aull), std::bit_cast(0x3f93e39793c08312ull), std::bit_cast(0x3f91fa37d4624dd3ull), std::bit_cast(0x3f980652df28f5c2ull), std::bit_cast(0x3f90aa972bc28f5cull), std::bit_cast(0x3f93491548e76c8bull), std::bit_cast(0x3f96ecace8a3d70aull), std::bit_cast(0x3f9e613c636a7efaull), std::bit_cast(0x3fa147bb75a3d70aull), std::bit_cast(0x3f9b3da254958106ull), std::bit_cast(0x3f8d9653c9a9fbe8ull), std::bit_cast(0x3fa041a8222c0831ull), std::bit_cast(0x3f9d49f73aac0831ull), std::bit_cast(0x3f8fc8d02e189374ull), std::bit_cast(0x3f930a3d68b43958ull), std::bit_cast(0x3f86b51a43604189ull), std::bit_cast(0x3f9e57625f916872ull), std::bit_cast(0x3f8313f5e5333333ull), std::bit_cast(0x3f92734363df3b64ull), std::bit_cast(0x3fa0dcf2ea449ba6ull), std::bit_cast(0x3fa0aab4c489374cull), std::bit_cast(0x3f984c3155d4fdf4ull), std::bit_cast(0x3f9721194f2b020cull), std::bit_cast(0x3f972c5c0f10624eull), std::bit_cast(0x3f99149b9876c8b4ull), std::bit_cast(0x3f9478c37a16872bull), std::bit_cast(0x3f9a37b3ada9fbe7ull), std::bit_cast(0x3f9cc27931872b02ull), std::bit_cast(0x3f9a0fb919020c4aull), std::bit_cast(0x3f8cf794baa3d70aull), std::bit_cast(0x3f97cd5d8999999aull), std::bit_cast(0x3f850429e4666666ull), std::bit_cast(0x3f892b70b10e5604ull), std::bit_cast(0x3f98a3bfc216872bull), std::bit_cast(0x3f91e6e99b4bc6a8ull), std::bit_cast(0x3f9e765d8e851eb8ull), std::bit_cast(0x3f8b3047394fdf3cull), std::bit_cast(0x3f85c7e9f0872b02ull), std::bit_cast(0x3fa14783207ae148ull), std::bit_cast(0x3f8ced5160f1a9fcull), std::bit_cast(0x3f921dd174c08312ull), std::bit_cast(0x3f9ca5e2bc439581ull), std::bit_cast(0x3f82b53f990624ddull), std::bit_cast(0x3f8b233ce1439581ull), std::bit_cast(0x3f9c3b3ed69374bcull), std::bit_cast(0x3f98a9522cced916ull), std::bit_cast(0x3f875c91ec8b4396ull), std::bit_cast(0x3f84c8d912bc6a7full), std::bit_cast(0x3f8abec8387ae148ull), std::bit_cast(0x3f8c5d8662a3d70aull), std::bit_cast(0x3fa1364c891a9fbeull), std::bit_cast(0x3f9a3d3d1f8b4395ull), std::bit_cast(0x3fa123783447ae14ull), std::bit_cast(0x3f9b7c729ecac083ull), std::bit_cast(0x3f940f8c5178d4feull), std::bit_cast(0x3f8b38cbba49ba5eull), std::bit_cast(0x3f89aee952353f7dull), std::bit_cast(0x3f932ea3f226e978ull), std::bit_cast(0x3f9cbe4e82e978d5ull), std::bit_cast(0x3f84cc75c5df3b64ull), std::bit_cast(0x3f8e7d4e57645a1cull), std::bit_cast(0x3f944afd79395810ull), std::bit_cast(0x3fa14e707b333333ull), std::bit_cast(0x3f9b091b12333333ull), std::bit_cast(0x3fa00602b4958106ull), std::bit_cast(0x3f94fe63758b4396ull), std::bit_cast(0x3f8d5f705e041894ull), std::bit_cast(0x3f971ac81d1cac08ull), std::bit_cast(0x3f9d71e25b604189ull), std::bit_cast(0x3f84d7713edd2f1bull), std::bit_cast(0x3f903ed682c08312ull), std::bit_cast(0x3f911b1ed8a9fbe8ull), std::bit_cast(0x3f8c59b6733b645aull), std::bit_cast(0x3f94df7bd82b020cull), std::bit_cast(0x3f9c6a90b63d70a4ull), std::bit_cast(0x3fa0cac3f0408312ull), std::bit_cast(0x3f94f712dcf9db22ull), std::bit_cast(0x3f9e642a77d0e560ull), std::bit_cast(0x3f96c6fa87ef9db2ull), std::bit_cast(0x3f987e4fa751eb85ull), std::bit_cast(0x3f91f3bf10353f7dull), std::bit_cast(0x3f84ae4b5af5c290ull), std::bit_cast(0x3f9c9fc5eb8d4fdfull), std::bit_cast(0x3f8d9ffd0e72b020ull), std::bit_cast(0x3f9904b1c70624ddull), std::bit_cast(0x3f87d340216c8b44ull), std::bit_cast(0x3f815eaaf147ae15ull), std::bit_cast(0x3f847744f83d70a4ull), std::bit_cast(0x3f9bca614f3f7cedull), std::bit_cast(0x3fa03148abe45a1cull), std::bit_cast(0x3f9a94c8b451eb85ull), std::bit_cast(0x3f843e7b7683126full), std::bit_cast(0x3f962fb729e76c8bull), std::bit_cast(0x3f94f8ba70439581ull), std::bit_cast(0x3fa043fe08a3d70aull), std::bit_cast(0x3f9701d715872b02ull), std::bit_cast(0x3f992fba071eb852ull), std::bit_cast(0x3f920749560e5604ull), std::bit_cast(0x3f8709a96cdd2f1bull), std::bit_cast(0x3f8e38ae4d2b020cull), std::bit_cast(0x3f9b49cf4f581062ull), std::bit_cast(0x3f9cab72ad000000ull), std::bit_cast(0x3f941ae6623d70a4ull), std::bit_cast(0x3f95fb7c0b189374ull), std::bit_cast(0x3f9c7fb70ac49ba6ull), std::bit_cast(0x3f8533b4671eb852ull), std::bit_cast(0x3f9172dbdd6872b0ull), std::bit_cast(0x3f94f541d372b020ull), std::bit_cast(0x3f8b064af5db22d1ull), std::bit_cast(0x3f9085e6baa1cac0ull), std::bit_cast(0x3f8e3a2d72b020c4ull), std::bit_cast(0x3f94cbdc5edf3b64ull), std::bit_cast(0x3f953dfc72c49ba6ull), std::bit_cast(0x3fa020f58da6e978ull), std::bit_cast(0x3f87de504a4dd2f2ull), std::bit_cast(0x3fa063fe7e9eb852ull), std::bit_cast(0x3f91ec7033d2f1aaull), std::bit_cast(0x3f90ddc5f551eb85ull), std::bit_cast(0x3f886b8947ced916ull), std::bit_cast(0x3f9437f53ff5c290ull), std::bit_cast(0x3f8102d378189375ull), std::bit_cast(0x3f92b7ae7be147aeull), std::bit_cast(0x3fa0664d8b70a3d7ull), std::bit_cast(0x3f8390e6c8f1a9fcull), std::bit_cast(0x3f9cfd1621f7ced9ull), std::bit_cast(0x3f80fa440e189375ull), std::bit_cast(0x3f86aace5851eb85ull), std::bit_cast(0x3f9658a318db22d1ull), std::bit_cast(0x3f8e445c8589374cull), std::bit_cast(0x3f8131bff65a1cacull), std::bit_cast(0x3f8b55d673851eb8ull), std::bit_cast(0x3f940e4e4070a3d7ull), std::bit_cast(0x3f9cd9d5fdae147bull), std::bit_cast(0x3f8b3aa05e9ba5e4ull), std::bit_cast(0x3f9b1f2dae45a1cbull), std::bit_cast(0x3f93d70c0e6c8b44ull), std::bit_cast(0x3f99aa6d195c28f6ull), std::bit_cast(0x3f9c3aaffb7ef9dbull), std::bit_cast(0x3f912ef5fe6e978dull), std::bit_cast(0x3f98505999560418ull), std::bit_cast(0x3f9e9d7ac9020c49ull), std::bit_cast(0x3f977d706e16872bull), std::bit_cast(0x3f9ac528ce147ae1ull), std::bit_cast(0x3f8ae589ba28f5c2ull), std::bit_cast(0x3f99c7e7046e978dull), std::bit_cast(0x3f921548ba47ae14ull), std::bit_cast(0x3f97f1574c51eb85ull), std::bit_cast(0x3fa10327846147aeull), std::bit_cast(0x3f9ec460ee72b021ull), std::bit_cast(0x3f92d20b3616872bull), std::bit_cast(0x3f82aa2e87ced917ull), std::bit_cast(0x3f9f31f19d666666ull), std::bit_cast(0x3f883fe4933b645aull), std::bit_cast(0x3f8b8dc17d645a1cull), std::bit_cast(0x3f969c1baeb020c4ull), std::bit_cast(0x3f9f96ea34999999ull), std::bit_cast(0x3f83b3092deb851full), std::bit_cast(0x3f9fce48b874bc6aull), std::bit_cast(0x3f8aefc594395810ull), std::bit_cast(0x3f901caa1e3b645aull), std::bit_cast(0x3f97c53d3eed9168ull), std::bit_cast(0x3f9693bad9a3d70aull), std::bit_cast(0x3f9c7b22a276c8b4ull), std::bit_cast(0x3f994eb183418937ull), std::bit_cast(0x3fa1524b126c8b44ull), std::bit_cast(0x3f84521f3a418937ull), std::bit_cast(0x3f9b040eb4ac0831ull), std::bit_cast(0x3f80ff1281b645a2ull), std::bit_cast(0x3f81e24cb64dd2f2ull), std::bit_cast(0x3f955efb23b020c4ull), std::bit_cast(0x3f9e7f3104d4fdf3ull), std::bit_cast(0x3f9a217f52ef9db2ull), std::bit_cast(0x3f827adde05a1cacull), std::bit_cast(0x3f8f31d8debc6a7full), std::bit_cast(0x3f86c217d1eb851full), std::bit_cast(0x3f84b6955651eb85ull)}; +static const char* const kSamples[] = { + 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"f9|t=3fcda6c99bfa9fbe|cube:c=3fe0c72cf1856426,3fd6a28579c46a96,3fde71a61a6cf9b3;o=3fe3f43e19cab2fa;r=3feb619b8e099869;v=30|ball:sh=4045f317408ebd70;em=0000000000000000,0000000000000000,0000000000000000;v=10|sun:i=4004a20f7d4873f8;c=3fee259366405604,3fecf4f9eb3483be,3feca49fb4cb7c43;m=1|cam:fov=40462d21180d7a44;zoom=3ff0000000000000;m=1|empty:v=1;m=0|blob:mi=3fdda6c99bfa9fbe,3fbda6c99bfa9fbe;m=1|a0:t=3fcda6c99bfa9fbe;w=3ff0000000000000;ts=3ff0000000000000;e=1;p=0;r=1;s=1|a1:t=0000000000000000;w=3ff0000000000000;ts=3ff0000000000000;e=1;p=0;r=0;s=0|a2:t=0000000000000000;w=3ff0000000000000;ts=3ff0000000000000;e=1;p=0;r=0;s=0|stats=3,1,14,12,0,0", + "f14|t=3fd523d277f7ef9d|cube:c=3fe532ace5aa3c38,3fd55f3c5908c6f8,3fd59aa62a3ec07a;o=3fdda5ca005ab383;r=3fec49561c99554b;v=45|ball:sh=4048e8caa83c3852;em=0000000000000000,0000000000000000,0000000000000000;v=15|sun:i=40069b31c1160460;c=3fed5b85b101020d,3fec9d6b726fb975,3fecfc2e2d90468c;m=1|cam:fov=4045066165fe8b9e;zoom=3ff0000000000000;m=1|empty:v=0;m=1|blob:mi=3fe523d277f7ef9d,3fc523d277f7ef9d;m=1|a0:t=3fd523d277f7ef9d;w=3ff0000000000000;ts=3ff0000000000000;e=1;p=0;r=1;s=1|a1:t=0000000000000000;w=3ff0000000000000;ts=3ff0000000000000;e=1;p=0;r=0;s=0|a2:t=0000000000000000;w=3ff0000000000000;ts=3ff0000000000000;e=1;p=0;r=0;s=0|stats=3,1,14,12,0,0", + "f19|t=3fdcccabe2bcac09|cube:c=3fea8f45135b2b14,3fd3d710decffff9,3fc5c2eb8a93a5fb;o=3fd9ddba2968cb61;r=3fe5be8c94edc336;v=60|ball:sh=404c7ff0924870a4;em=0000000000000000,0000000000000000,0000000000000000;v=20|sun:i=4008fff5b0dafca2;c=3fec666a83a86a7f,3fec33350173a352,3fed66649e8c5cad;m=1|cam:fov=4045993729d5d3b9;zoom=3ff0000000000000;m=1|empty:v=0;m=1|blob:mi=3fecccabe2bcac09,3fccccabe2bcac09;m=1|a0:t=3fdcccabe2bcac09;w=3ff0000000000000;ts=3ff0000000000000;e=1;p=0;r=1;s=1|a1:t=0000000000000000;w=3ff0000000000000;ts=3ff0000000000000;e=1;p=0;r=0;s=0|a2:t=0000000000000000;w=3ff0000000000000;ts=3ff0000000000000;e=1;p=0;r=0;s=0|stats=3,1,14,12,0,0", + "f24|t=3fe15849417b020c|cube:c=3feaeacc98bcd8aa,3fd3bcea267449ea,3fc454cd73c60b9f;o=3fe01fa4ac83e9e0;r=3fdd20ca08a977a2;v=75|ball:sh=404f42c4ad6351ec;em=3fe0000000000000,3fb99999a0000000,0000000000000000;v=26|sun:i=400ad72dc1b2c2c6;c=3feba9edafa13f7d,3febe18772c82e36,3fedb8122d37d1ca;m=1|cam:fov=4047ce081a2e41a5;zoom=3ff0000000000000;m=1|empty:v=0;m=1|blob:mi=3fee62db4b4ad8ff,3fd37f24db4c29b6;m=1|a0:t=3fe15849417b020c;w=3ff0000000000000;ts=3ff0000000000000;e=1;p=0;r=1;s=1|a1:t=0000000000000000;w=3ff0000000000000;ts=3ff0000000000000;e=1;p=0;r=0;s=0|a2:t=0000000000000000;w=3ff0000000000000;ts=3ff0000000000000;e=1;p=0;r=0;s=0|stats=3,1,14,12,0,0", + "f29|t=3fe4da977afc3957|cube:c=3fe6012be4fd380e,3fd5243ca273da58,3fd3fda82a280a96;o=3fe3eccec15d247e;r=3fcedcad52ab8bc5;v=90|ball:sh=4051467701a63ae1;em=3fe0000000000000,3fb99999a0000000,0000000000000000;v=31|sun:i=400af7615bd2c5ec;c=3feac95a2140f1aa,3feb8036714e69d8,3fee19632eb19628;m=1|cam:fov=404b20cf67e35e5c;zoom=3ff0000000000000;m=1|empty:v=1;m=1|blob:mi=3fea2ce3d3c9d97d,3fdc9ebd04cba2b7;m=1|a0:t=3fe4da977afc3957;w=3ff0000000000000;ts=3ff0000000000000;e=1;p=0;r=1;s=1|a1:t=0000000000000000;w=3ff0000000000000;ts=3ff0000000000000;e=1;p=0;r=0;s=0|a2:t=0000000000000000;w=3ff0000000000000;ts=3ff0000000000000;e=1;p=0;r=0;s=0|stats=3,1,14,12,0,0", + "f34|t=3fe8b33b401051eb|cube:c=3fe09ead07bda90a,3fd6ae17bc8ba2aa,3fdec2a5ee44c20b;o=3fe817802d88cd51;r=3fcb34d1777789bf;v=105|ball:sh=40531403c607a666;em=3fe0000000000000,3fb99999a0000000,0000000000000000;v=36|sun:i=40088ffb02407acc;c=3fe9d3312ffbeb85,3feb158b1a5b6453,3fee840e85a49bad;m=1|cam:fov=404dc3447b719b72;zoom=3ff0000000000000;m=1|empty:v=1;m=1|blob:mi=3fe58f5281a9dcc0,3fe34f66991f6e4b;m=1|a0:t=3fe8b33b401051eb;w=3ff0000000000000;ts=3ff0000000000000;e=1;p=0;r=1;s=1|a1:t=0000000000000000;w=3ff0000000000000;ts=3ff0000000000000;e=1;p=0;r=0;s=0|a2:t=0000000000000000;w=3ff0000000000000;ts=3ff0000000000000;e=1;p=0;r=0;s=0|stats=3,1,14,12,0,0", + "f39|t=3fec196c6711a9fc|cube:c=3fd7b8d0752f80c5,3fd80a2b64634bd5,3fe42397c888071f;o=3febc6356e4dbdca;r=3fd5271b59bbed9a;v=120|ball:sh=4054abead05047ae;em=3fe0000000000000,3fb99999a0000000,0000000000000000;v=41|sun:i=4006701c4b4a383b;c=3fe8f9a4e63b9581,3feab745c7ab92ac,3feee253d8546d53;m=1|cam:fov=404de4be06c6a898;zoom=3ff0000000000000;m=1|empty:v=1;m=1|blob:mi=3fe17b1786bcb01a,3fe7baa67c4f6ca8;m=1|a0:t=3fec196c6711a9fc;w=3ff0000000000000;ts=3ff0000000000000;e=1;p=0;r=1;s=1|a1:t=0000000000000000;w=3ff0000000000000;ts=3ff0000000000000;e=1;p=0;r=0;s=0|a2:t=0000000000000000;w=3ff0000000000000;ts=3ff0000000000000;e=1;p=0;r=0;s=0|stats=3,1,14,12,0,0", + "f44|t=3ff02133c3933333|cube:c=3fd89d89db13b13b,3fde9f1837477322,3fe92829a7f27e7e;o=3ff0000000000000;r=3fe0000000000000;v=135|ball:sh=4056800000000000;em=3fe0000000000000,3fb99999a0000000,0000000000000000;v=46|sun:i=4008d638a4532444;c=3fe7ef661e366667,3fea43e64f7070c9,3fef55b3508f8f37;m=1|cam:fov=404c2c020dd3e3d2;zoom=3ff077cf73cdda92;m=1|empty:v=0;m=1|blob:mi=3fd99999a0000000,3fe281a2cd40198a;m=1|a0:t=3ff02133c3933333;w=3ff0000000000000;ts=3ff0000000000000;e=1;p=0;r=1;s=1|a1:t=3fc0a3ec8052f1a9;w=3fd3333333333333;ts=3ff0000000000000;e=1;p=0;r=1;s=1|a2:t=0000000000000000;w=3ff0000000000000;ts=3ff0000000000000;e=1;p=0;r=0;s=0|stats=3,2,14,14,0,0", + "f49|t=3ff25b1b363ef1aa|cube:c=3fd89d89db13b13b,3fda82f6c7532cba,3fe71a18eff85b49;o=3ff0000000000000;r=3fe0000000000000;v=140|ball:sh=4056800000000000;em=3fe0000000000000,3fb99999a0000000,0000000000000000;v=46|sun:i=4005173f80463838;c=3fe6d27264e0872b,3fe9c86ba1e100b2,3fefd12dfe1eff4e;m=1|cam:fov=4049b729953d2a2e;zoom=3ff0f809edd0531f;m=1|empty:v=0;m=1|blob:mi=3fd99999a0000000,3fe38217c039e628;m=1|a0:t=3ff25b1b363ef1aa;w=3ff0000000000000;ts=3ff0000000000000;e=1;p=0;r=1;s=1|a1:t=3fd139940ad872b0;w=3fd3333333333333;ts=3ff0000000000000;e=1;p=0;r=1;s=1|a2:t=0000000000000000;w=3ff0000000000000;ts=3ff0000000000000;e=1;p=0;r=0;s=0|stats=3,2,14,14,0,0", + "f54|t=3ff397dbd972147c|cube:c=3fda4f250c85e7d0,3fd7fc3f152d1933,3fe51ce84a0c4e46;o=3feeb8dc0d6cb21c;r=3fe1077bae47c8a4;v=149|ball:sh=403f79783f6bccd2;em=0000000000000000,0000000000000000,0000000000000000;v=49|sun:i=4003c3d3467d6e5e;c=3fefcdabb346f5c2,3fedacc02dcbc6d7,3febecd972343929;m=1|cam:fov=4048b4441f04823e;zoom=3ff13f4edf732037;m=1|empty:v=1;m=1|blob:mi=3fa92a265c851f04,3fe410a1a2eb060b;m=1|a0:t=3f992a265c851f04;w=3ff0000000000000;ts=3ff0000000000000;e=1;p=0;r=1;s=1|a1:t=3fd62c9697a4fdf3;w=3fd3333333333333;ts=3ff0000000000000;e=1;p=0;r=1;s=1|a2:t=0000000000000000;w=3ff0000000000000;ts=3ff0000000000000;e=1;p=0;r=0;s=0|stats=3,2,14,14,0,0", + "f59|t=3ff4da951f9f6c8c|cube:c=3fdfbd56d4df3ab8,3fd65fe53d7cc1da,3fe1faef2a593205;o=3feaa001e9be2dce;r=3fe55333565da84c;v=164|ball:sh=404219d7834aeb88;em=0000000000000000,0000000000000000,0000000000000000;v=54|sun:i=4004116731db0662;c=3fef2c4f103049ba,3fed66d3c55754bc,3fec32c5daa8ab44;m=1|cam:fov=404792caee8bbbd8;zoom=3ff187ebc28ec899;m=1|empty:v=1;m=1|blob:mi=3fca761df9f6c8c7,3fe4a1db688b0ff7;m=1|a0:t=3fba761df9f6c8c7;w=3ff0000000000000;ts=3ff0000000000000;e=1;p=0;r=1;s=1|a1:t=3fdb377bb05a5e36;w=3fd3333333333333;ts=3ff0000000000000;e=1;p=0;r=1;s=1|a2:t=0000000000000000;w=3ff0000000000000;ts=3ff0000000000000;e=1;p=0;r=0;s=0|stats=3,2,14,14,0,0", + "f64|t=3ff6d42203e96872|cube:c=3fe41f8c1852f8d7,3fd8ce1c7deb4239,3fdf196fd0b82c7c;o=3fe434f8046bb724;r=3febab1ae28f006e;v=179|ball:sh=4045cdbfaf55a3d9;em=0000000000000000,0000000000000000,0000000000000000;v=59|sun:i=40048aedfb83e23b;c=3fee2f889e0b4bc6,3fecf94a946d54ef,3feca04f0b92ab11;m=1|cam:fov=4045c62dddda02ea;zoom=3ff1f9ab761ba016;m=1|empty:v=1;m=1|blob:mi=3fdd07761f4b43a0,3fe5855aceb7c4e5;m=1|a0:t=3fcd07761f4b43a0;w=3ff0000000000000;ts=3ff0000000000000;e=1;p=0;r=1;s=1|a1:t=3fe18ed7a0c126e9;w=3fd3333333333333;ts=3ff0000000000000;e=1;p=0;r=1;s=1|a2:t=0000000000000000;w=3ff0000000000000;ts=3ff0000000000000;e=1;p=0;r=0;s=0|stats=3,2,14,14,0,0", + 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"f79|t=3ffb9030753cac08|cube:c=3fecc18fd2c2ffbf,3fdc71d1c9211f39,3fd3f08c5e4fbd19;o=3fdee849316b9e7f;r=3fe011a9d0acff8c;v=224|ball:sh=404eae5ac3d1c292;em=3fe0000000000000,3fb99999a0000000,0000000000000000;v=75|sun:i=400ee95dbe934e4c;c=3febd1816561a9fa,3febf2addb0e1b5e,3feda6ebc4f1e4a2;m=1|cam:fov=4047425a52a012e8;zoom=3ff0291a3a5eb5c4;m=1|empty:v=0;m=1|blob:mi=3fef20d3806061fe,3fe1e4385b05c97c;m=1|a0:t=3fe0b9fa6a795813;w=3ff0000000000000;ts=3ff0000000000000;e=1;p=0;r=1;s=1|a1:t=3fa6d5ae9ce14794;w=3fd3333333333333;ts=3ff0000000000000;e=1;p=0;r=1;s=1|a2:t=0000000000000000;w=3ff0000000000000;ts=3ff0000000000000;e=1;p=0;r=0;s=0|stats=3,2,14,14,0,0", + "f84|t=3ffcf1ac400df3b6|cube:c=3fe9c8366e9ae960,3fdabec3459bcc16,3fd756a96787cdf8;o=3fe272062670b96b;r=3fd3ca763315a89a;v=239|ball:sh=4050a291700d147d;em=3fe0000000000000,3fb99999a0000000,0000000000000000;v=80|sun:i=400ef76deec5f620;c=3feb20c37ff90624,3feba6174d5c8d82,3fedf38252a3727e;m=1|cam:fov=4049d7398fed87d0;zoom=3ff078a2e1bbbcb3;m=1|empty:v=1;m=1|blob:mi=3febd07733c44de0,3fe28349a91a2552;m=1|a0:t=3fe37cf2001be770;w=3ff0000000000000;ts=3ff0000000000000;e=1;p=0;r=1;s=1|a1:t=3fc0c149fdc28f55;w=3fd3333333333333;ts=3ff0000000000000;e=1;p=0;r=1;s=1|a2:t=0000000000000000;w=3ff0000000000000;ts=3ff0000000000000;e=1;p=0;r=0;s=0|stats=3,2,14,14,0,0", + 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"f299|t=4018f262bcfbc293|cube:c=3fa0f31ba37a63c6,3fc101d443da6f43,3fe3528db618fd1e;o=3ff0000000000000;r=3fe0000000000000;v=510|ball:sh=403e000000000000;em=0000000000000000,0000000000000000,0000000000000000;v=134|sun:i=4000000000000000;c=3ff0000000000000,3feb5c19754673f3,3fe72344827ccdcc;m=1|cam:fov=4049000000000000;zoom=3ff0000000000000;m=1|empty:v=1;m=1|blob:mi=0000000000000000,0000000000000000;m=1|a0:t=0000000000000000;w=0000000000000000;ts=3ff0000000000000;e=1;p=0;r=0;s=0|a1:t=0000000000000000;w=0000000000000000;ts=3ff0000000000000;e=1;p=0;r=0;s=0|a2:t=0000000000000000;w=3fe3333333333333;ts=3ff0000000000000;e=1;p=0;r=0;s=0|stats=3,0,14,0,2,0", +}; +static const char* const kEvents[] = { + "53:loop:look:0:3ff0000000000000", + "77:loop:flash:0:3ff0000000000000", + "112:loop:look:0:3ff0000000000000", + "116:loop:flash:0:3ff0000000000000", + "151:loop:flash:0:3ff0000000000000", + "176:loop:dim:0:3ff0000000000000", + "225:loop:dim:0:3ff0000000000000", +}; diff --git a/packages/runtime-native/tests/native-engine/animation/property_tracks_test.cpp b/packages/runtime-native/tests/native-engine/animation/property_tracks_test.cpp new file mode 100644 index 000000000..ecce36519 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/animation/property_tracks_test.cpp @@ -0,0 +1,74 @@ +// PRD-517 phase 1: non-skeletal property tracks against the pinned three. The generated timeline +// drives a Standard material's colour, opacity and roughness, a Phong material's shininess and +// emissive, a directional light's intensity and colour, a camera's fov and zoom and a boolean +// visibility track, through a weighted clip, a cross-fade, an additive clip and stopAll's restore. +// Every fifth frame each value, each material's version and each node's matrixWorldNeedsUpdate must +// be three's, bit for bit; two paths three cannot bind (a Standard material's sheen, a light's fov) +// must stay unwritten here too. +#include "check.h" +#include "engine/scene/camera.h" +#include "engine/scene/geometries.h" +#include "engine/scene/lights.h" +#include "engine/scene/nodes.h" +#include "scenario.h" + +using namespace tn::engine; +using namespace tn::engine::animation; +using namespace tn::engine::animation::scenario; + +namespace { + +#include "property_tracks_reference.inc" + +std::string color(const Color& c) { return join(std::array{c.r, c.g, c.b}); } + +void propertyTracks() { + auto stage = std::make_shared(); + stage->name = "stage"; + auto cubeMaterial = std::make_shared(MaterialType::Standard); + cubeMaterial->color.setHex(0x3366cc); + cubeMaterial->roughness = 0.5; + cubeMaterial->transparent = true; + auto cube = std::make_shared(makeBoxGeometry(), cubeMaterial); + cube->name = "cube"; + auto ballMaterial = std::make_shared(MaterialType::Phong); + ballMaterial->color.setHex(0xffffff); + ballMaterial->shininess = 30; + auto ball = std::make_shared(makeSphereGeometry(), ballMaterial); + ball->name = "ball"; + auto sun = std::make_shared(Color().setHex(0xffeedd), 2); + sun->name = "sun"; + auto cam = std::make_shared(50, 1.5, 0.1, 100); + cam->name = "cam"; + auto empty = std::make_shared(); + empty->name = "empty"; + // Two morph targets, bound by an entire-array track and an element track. + auto blobGeometry = makeBoxGeometry(); + blobGeometry->morphPositions = {blobGeometry->attributes.at("position"), blobGeometry->attributes.at("position")}; + auto blob = std::make_shared(blobGeometry, std::make_shared(MaterialType::Standard)); + blob->name = "blob"; + for (Object3D* child : + std::initializer_list{cube.get(), ball.get(), sun.get(), cam.get(), empty.get(), blob.get()}) + stage->add(*child); + + const auto flag = [](bool x) { return x ? "1" : "0"; }; + const Replay r = replay(kTracks, kClips, kOps, kDeltas, stage, [&] { + return "cube:c=" + color(cubeMaterial->color) + ";o=" + bits(cubeMaterial->opacity) + + ";r=" + bits(cubeMaterial->roughness) + ";v=" + std::to_string(cubeMaterial->version()) + + "|ball:sh=" + bits(ballMaterial->shininess) + ";em=" + color(ballMaterial->emissive) + + ";v=" + std::to_string(ballMaterial->version()) + "|sun:i=" + bits(sun->intensity) + + ";c=" + color(sun->color) + ";m=" + flag(sun->matrixWorldNeedsUpdate) + "|cam:fov=" + bits(cam->fov) + + ";zoom=" + bits(cam->zoom) + ";m=" + flag(cam->matrixWorldNeedsUpdate) + + "|empty:v=" + flag(empty->visible()) + ";m=" + flag(empty->matrixWorldNeedsUpdate) + + "|blob:mi=" + bits(blob->morphTargetInfluences.at(0)) + "," + bits(blob->morphTargetInfluences.at(1)) + + ";m=" + flag(blob->matrixWorldNeedsUpdate); + }); + const std::size_t diffs = differences(r.samples, kSamples, "sample"); + std::printf("property tracks: %zu samples, %zu differ\n", r.samples.size(), diffs); + CHECK(diffs == 0); + CHECK(cubeMaterial->sheen == 0); // never bound, as in three +} + +} // namespace + +TN_TEST_MAIN({"property_tracks", propertyTracks}) diff --git a/packages/runtime-native/tests/native-engine/animation/scenario.h b/packages/runtime-native/tests/native-engine/animation/scenario.h new file mode 100644 index 000000000..fe3dce4fb --- /dev/null +++ b/packages/runtime-native/tests/native-engine/animation/scenario.h @@ -0,0 +1,202 @@ +// The mixer scenario both PRD-516 and PRD-517 tests replay: clips, a timeline of operations and the +// frame deltas come from a generated table (animation-reference.ts runs the same timeline on three), +// and every fifth frame the caller's observation, each action's state and the mixer stats are +// compared with three's record, bit for bit, as are the loop and finished events. +#pragma once + +#include +#include +#include +#include +#include +#include +#include +#include +#include + +#include "engine/animation/mixer.h" + +namespace tn::engine::animation::scenario { + +struct TrackSpec { + int clip; + const char* name; + TrackType type; + Interpolation interpolation; + const double* times; + std::size_t timeCount; + const double* values; + std::size_t valueCount; +}; +struct ClipSpec { + const char* name; + double duration; + BlendMode blendMode; +}; +struct OpSpec { + int frame; + const char* op; + int action; + double a, b, c; +}; + +inline std::string bits(double x) { + char out[17]; + std::snprintf(out, sizeof out, "%016" PRIx64, std::bit_cast(x)); + return out; +} + +template std::string join(const Array& values) { + std::string out; + for (double v : values) + out += (out.empty() ? "" : ",") + bits(v); + return out; +} + +struct Replay { + std::vector samples, events; +}; + +/** Plays the table on a mixer over `root`, observing with `observe` every fifth frame. */ +template +Replay replay(const TrackSpec (&tracks)[NTracks], const ClipSpec (&clipSpecs)[NClips], const OpSpec (&ops)[NOps], + const double (&deltas)[NDeltas], const std::shared_ptr& root, + const std::function& observe) { + std::vector> clips; + for (std::size_t ci = 0; ci < NClips; ++ci) { + std::vector clipTracks; + for (const TrackSpec& t : tracks) { + if (t.clip != static_cast(ci)) + continue; + clipTracks.emplace_back(t.name, t.type, std::vector(t.times, t.times + t.timeCount), + std::vector(t.values, t.values + t.valueCount), t.interpolation); + } + clips.push_back(std::make_shared(clipSpecs[ci].name, clipSpecs[ci].duration, + std::move(clipTracks), clipSpecs[ci].blendMode)); + } + AnimationMixer mixer(root); + std::vector actions; + for (const auto& clip : clips) + actions.push_back(mixer.clipAction(clip)); + struct Recorder { + std::vector events; + int frame = 0; + } recorder; + const auto record = [](const MixerEvent& e, void* context) { + auto& r = *static_cast(context); + r.events.push_back(std::to_string(r.frame) + ":" + std::string(e.type) + ":" + e.action->getClip().name + ":" + + std::to_string(e.direction) + ":" + bits(e.loopDelta)); + }; + mixer.addEventListener("finished", record, &recorder); + mixer.addEventListener("loop", record, &recorder); + + const Loop loops[] = {Loop::Once, Loop::Repeat, Loop::PingPong}; + const auto apply = [&](const OpSpec& o) { + AnimationAction& action = *actions[static_cast(o.action)]; + const std::string_view op = o.op; + AnimationAction* other = + o.a >= 0 && o.a < static_cast(actions.size()) ? actions[static_cast(o.a)] : nullptr; + if (op == "play") + action.play(); + else if (op == "stop") + action.stop(); + else if (op == "reset") + action.reset(); + else if (op == "fadeIn") + action.fadeIn(o.a); + else if (op == "fadeOut") + action.fadeOut(o.a); + else if (op == "crossFadeFrom") + action.crossFadeFrom(*other, o.b, o.c == 1); + else if (op == "crossFadeTo") + action.crossFadeTo(*other, o.b, o.c == 1); + else if (op == "halt") + action.halt(o.a); + else if (op == "warp") + action.warp(o.a, o.b, o.c); + else if (op == "setLoop") + action.setLoop(loops[static_cast(o.a)], o.b); + else if (op == "clamp") + action.clampWhenFinished = o.a == 1; + else if (op == "weight") + action.weight = o.a; + else if (op == "timeScale") + action.timeScale = o.a; + else if (op == "setEffectiveWeight") + action.setEffectiveWeight(o.a); + else if (op == "setEffectiveTimeScale") + action.setEffectiveTimeScale(o.a); + else if (op == "setDuration") + action.setDuration(o.a); + else if (op == "syncWith") + action.syncWith(*other); + else if (op == "startAt") + action.startAt(mixer.time + o.a); + else if (op == "zeroSlope") { + action.zeroSlopeAtStart = o.a == 1; + action.zeroSlopeAtEnd = o.b == 1; + } else if (op == "mixerTimeScale") + mixer.timeScale = o.a; + else if (op == "mixerSetTime") + mixer.setTime(o.a); + else if (op == "stopAll") + mixer.stopAllAction(); + else if (op == "uncacheAction") + mixer.uncacheAction(*clips[static_cast(o.action)]); + else { + std::fprintf(stderr, "unknown op %s\n", o.op); + std::abort(); + } + }; + + Replay result; + const auto flag = [](bool x) { return x ? "1" : "0"; }; + for (int frame = 0; frame < static_cast(NDeltas); ++frame) { + recorder.frame = frame; + for (const OpSpec& o : ops) + if (o.frame == frame) + apply(o); + mixer.update(deltas[frame]); + if (frame % 5 != 4) + continue; + std::string out = "f" + std::to_string(frame) + "|t=" + bits(mixer.time) + "|" + observe(); + for (std::size_t i = 0; i < actions.size(); ++i) { + const AnimationAction& a = *actions[i]; + out += "|a" + std::to_string(i) + ":t=" + bits(a.time) + ";w=" + bits(a.getEffectiveWeight()) + + ";ts=" + bits(a.getEffectiveTimeScale()) + ";e=" + flag(a.enabled) + ";p=" + flag(a.paused) + + ";r=" + flag(a.isRunning()) + ";s=" + flag(a.isScheduled()); + } + out += "|stats=" + std::to_string(mixer.actionsTotal()) + "," + std::to_string(mixer.actionsInUse()) + "," + + std::to_string(mixer.bindingsTotal()) + "," + std::to_string(mixer.bindingsInUse()) + "," + + std::to_string(mixer.controlInterpolantsTotal()) + "," + + std::to_string(mixer.controlInterpolantsInUse()); + result.samples.push_back(out); + } + result.events = recorder.events; + return result; +} + +/** How many entries differ from three's (a length difference counts as one); prints the first four. */ +template +std::size_t differences(const std::vector& got, const char* const (&want)[N], const char* what) { + std::size_t mismatched = got.size() == N ? 0 : 1; + if (mismatched) + std::fprintf(stderr, "%s: native has %zu, three has %zu\n", what, got.size(), N); + for (std::size_t i = 0; i < got.size() && i < N; ++i) { + if (got[i] == want[i]) + continue; + if (mismatched++ < 4) { + std::size_t at = 0; + while (at < got[i].size() && got[i][at] == want[i][at]) + ++at; + const std::size_t bar = got[i].rfind('|', at); + const std::size_t from = bar == std::string::npos ? 0 : bar + 1; + std::fprintf(stderr, "%s %zu (%.6s): native %.110s\n%*s three %.110s\n", what, i, got[i].c_str(), + got[i].c_str() + from, static_cast(std::string_view(what).size() + 12), "", + want[i] + from); + } + } + return mismatched; +} + +} // namespace tn::engine::animation::scenario diff --git a/packages/runtime-native/tests/native-engine/animation/schedule_test.cpp b/packages/runtime-native/tests/native-engine/animation/schedule_test.cpp new file mode 100644 index 000000000..05a38f58b --- /dev/null +++ b/packages/runtime-native/tests/native-engine/animation/schedule_test.cpp @@ -0,0 +1,64 @@ +// PRD-516 phase 3: the scheduling contract. An explicit mixer.update() applies the pose straight +// away, and the engine schedule then leaves that mixer alone for the rest of the tick; a managed +// mixer the game did not touch advances exactly once when the tick closes. +#include "check.h" +#include "engine/animation/schedule.h" + +#include + +using namespace tn::engine; +using namespace tn::engine::animation; + +namespace { + +struct Rig { + std::shared_ptr root = std::make_shared(); + std::shared_ptr hips = std::make_shared(); + AnimationMixer mixer{root}; + Rig() { + hips->name = "hips"; + root->add(*hips); + // hips.position.x goes 0 -> 1 over one second; every value below is exact in float32. + auto clip = std::make_shared( + "slide", -1, std::vector{{"hips.position", TrackType::Vector, {0, 1}, {0, 0, 0, 1, 0, 0}}}); + mixer.clipAction(clip)->play(); + } +}; + +void explicitUpdate() { + Rig game, engine; + AnimationSchedule schedule; + schedule.manage(game.mixer); + schedule.manage(engine.mixer); + + // Tick 1: the game updates its mixer itself and reads the pose at once. + schedule.openTick(); + game.mixer.update(0.25); + CHECK(game.hips->position.x == 0.25); // applied synchronously, not deferred to the schedule + CHECK(engine.hips->position.x == 0); + CHECK(schedule.closeTick(0.125) == 1); // only the untouched mixer + CHECK(game.mixer.time == 0.25 && game.mixer.updateCount() == 1); + CHECK(engine.mixer.time == 0.125 && engine.hips->position.x == 0.125); + + // Tick 2: nobody updates explicitly, so both advance once. + schedule.openTick(); + CHECK(schedule.closeTick(0.125) == 2); + CHECK(game.mixer.time == 0.375 && engine.mixer.time == 0.25); + + // Tick 3: a zero-length explicit update still counts as the game's update for that tick. + schedule.openTick(); + game.mixer.update(0); + CHECK(schedule.closeTick(0.125) == 1); + CHECK(game.mixer.time == 0.375 && game.mixer.updateCount() == 3); + CHECK(engine.mixer.time == 0.375); + + // A released mixer is the game's alone. + schedule.release(engine.mixer); + schedule.openTick(); + CHECK(schedule.closeTick(0.125) == 1); + CHECK(engine.mixer.time == 0.375 && game.mixer.time == 0.5); +} + +} // namespace + +TN_TEST_MAIN({"explicit_update", explicitUpdate}) diff --git a/packages/runtime-native/tests/native-engine/animation/skeleton-reference.ts b/packages/runtime-native/tests/native-engine/animation/skeleton-reference.ts new file mode 100644 index 000000000..742384d5a --- /dev/null +++ b/packages/runtime-native/tests/native-engine/animation/skeleton-reference.ts @@ -0,0 +1,477 @@ +/** + * Records three@0.185.1's Bone and Skeleton as a C++ table the native test compares against + * (PRD-518 phase 1). Nine rigs: the joint hierarchies of the repository's skinned glTF files (parsed here, no + * GLTFLoader, so no DOM) plus six seeded synthetic rigs. After every recorded pose the table holds + * the skeleton's float32 `boneMatrices` bits and every node's float64 `matrixWorld` bits. + * + * pnpm --workspace-root exec tsx packages/runtime-native/tests/native-engine/animation/skeleton-reference.ts + * ... -- --check (fails when the committed table is not what this three produces) + */ + +import { readFileSync, writeFileSync } from "node:fs"; +import path from "node:path"; +import { fileURLToPath } from "node:url"; +import { Bone, Matrix4, Object3D, Quaternion, Skeleton, Vector3 } from "three"; + +const HERE = path.dirname(fileURLToPath(import.meta.url)); +const OUT = path.join(HERE, "skeleton_reference.inc"); +const REPO = path.resolve(HERE, "../../../../.."); +// The repository's skinned glTF files: the small test rig and the templates' own characters. +const GLBS = [ + "test-support/fixtures/skinned-character.glb", + "packages/create-threenative/template-assets/assets/mannequin.glb", + "packages/create-threenative/template-assets/assets/player-viewmodel.glb", +].map((file) => path.join(REPO, file)); + +// ------------------------------------------------------------------------ bit helpers + +const f32bits = (x: number) => new Uint32Array(new Float32Array([x]).buffer)[0] as number; +const f64bits = (x: number) => { + const words = new Uint32Array(new Float64Array([x]).buffer); + return (BigInt(words[1] as number) << 32n) | BigInt(words[0] as number); +}; +const d = (x: number) => `std::bit_cast(0x${f64bits(x).toString(16).padStart(16, "0")}ull)`; +const h32 = (bits: number) => `0x${bits.toString(16).padStart(8, "0")}u`; +const h64 = (bits: bigint) => `std::bit_cast(0x${bits.toString(16).padStart(16, "0")}ull)`; + +// ------------------------------------------------------------------------ rig specs + +interface INodeSpec { + name: string; + parent: number; // -1 = root + isBone: boolean; + t: number[]; + q: number[]; + s: number[]; +} +interface IRigSpec { + nodes: INodeSpec[]; + root: number; + /** One entry per skeleton slot: a node index, or null for three's `undefined` hole. */ + bones: (number | null)[]; + /** Explicit matrices (GLB accessor), "bind" (inverse of the bind-pose world), or null (compute). */ + inverses: number[][] | "bind" | null; +} + +// ------------------------------------------------------------------------ GLB container + +interface IGlbNode { + name?: string; + children?: number[]; + translation?: number[]; + rotation?: number[]; + scale?: number[]; + matrix?: number[]; +} +interface IGlbAccessor { + bufferView: number; + byteOffset?: number; + componentType: number; + count: number; + type: string; +} +interface IGlbBufferView { + byteOffset?: number; + byteStride?: number; +} +interface IGlbSkin { + joints: number[]; + inverseBindMatrices: number; +} +interface IGlbJson { + nodes: IGlbNode[]; + accessors: IGlbAccessor[]; + bufferViews: IGlbBufferView[]; + skins: IGlbSkin[]; +} +interface IGlb { + json: IGlbJson; + bin: Uint8Array; +} + +function parseGlb(bytes: Uint8Array): IGlb { + const view = new DataView(bytes.buffer, bytes.byteOffset, bytes.byteLength); + if (view.getUint32(0, true) !== 0x46546c67) throw new Error("TN_FIXTURE_NOT_GLB"); + const total = view.getUint32(8, true); + let offset = 12; + let json: IGlbJson | null = null; + let bin: Uint8Array | null = null; + while (offset < total) { + const length = view.getUint32(offset, true); + const type = view.getUint32(offset + 4, true); + const start = offset + 8; + if (type === 0x4e4f534a) + json = JSON.parse(new TextDecoder().decode(bytes.subarray(start, start + length))); + else if (type === 0x004e4942) bin = bytes.subarray(start, start + length); + offset = start + length; + } + if (json === null || bin === null) throw new Error("TN_FIXTURE_GLB_CHUNKS"); + return { json, bin }; +} + +const COMPONENTS: Record = { SCALAR: 1, VEC2: 2, VEC3: 3, VEC4: 4, MAT4: 16 }; + +/** Reads a float32/int accessor's numeric values. The rig corpus only needs float32 matrices. */ +function readAccessor(json: IGlbJson, bin: Uint8Array, index: number): number[] { + const accessor = json.accessors[index]; + if (accessor.componentType !== 5126) throw new Error("TN_FIXTURE_ACCESSOR_COMPONENT"); + const bufferView = json.bufferViews[accessor.bufferView]; + const componentCount = COMPONENTS[accessor.type]; + if (componentCount === undefined) throw new Error("TN_FIXTURE_ACCESSOR_TYPE"); + const elementSize = componentCount * 4; + const stride = bufferView.byteStride ?? elementSize; + const base = (bufferView.byteOffset ?? 0) + (accessor.byteOffset ?? 0); + const view = new DataView(bin.buffer, bin.byteOffset, bin.byteLength); + const out: number[] = []; + for (let i = 0; i < accessor.count; ++i) + for (let c = 0; c < componentCount; ++c) + out.push(view.getFloat32(base + i * stride + c * 4, true)); + return out; +} + +function nodeTrs(node: IGlbNode): { t: number[]; q: number[]; s: number[] } { + if (Array.isArray(node.matrix)) { + // The fixture uses TRS only; a matrix node is decomposed so both sides build from the same TRS. + const position = new Vector3(); + const quaternion = new Quaternion(); + const scale = new Vector3(); + new Matrix4().fromArray(node.matrix).decompose(position, quaternion, scale); + return { + t: [position.x, position.y, position.z], + q: [quaternion.x, quaternion.y, quaternion.z, quaternion.w], + s: [scale.x, scale.y, scale.z], + }; + } + return { + t: node.translation ?? [0, 0, 0], + q: node.rotation ?? [0, 0, 0, 1], + s: node.scale ?? [1, 1, 1], + }; +} + +function glbRig(file: string): IRigSpec { + const { json, bin } = parseGlb(new Uint8Array(readFileSync(file))); + const skin = json.skins[0]; + const joints: number[] = skin.joints; + const parentOf = new Map(); + json.nodes.forEach((node: IGlbNode, i: number) => { + for (const child of node.children ?? []) parentOf.set(child, i); + }); + // The root above the first joint: a file's first root may be its mesh, whose subtree has no bones. + let root = joints[0] as number; + while (parentOf.has(root)) root = parentOf.get(root) as number; + const nodes: INodeSpec[] = json.nodes.map((node: IGlbNode, i: number) => ({ + name: node.name ?? "", + parent: parentOf.get(i) ?? -1, + isBone: joints.includes(i), + ...nodeTrs(node), + })); + const flat = readAccessor(json, bin, skin.inverseBindMatrices); + const inverses: number[][] = []; + for (let i = 0; i < joints.length; ++i) inverses.push(flat.slice(i * 16, (i + 1) * 16)); + return { nodes, root, bones: joints.slice(), inverses }; +} + +// ------------------------------------------------------------------------ synthetic rigs + +const bone = ( + name: string, + parent: number, + t: number[], + q: number[] = [0, 0, 0, 1], + s: number[] = [1, 1, 1], +): INodeSpec => ({ + name, + parent, + isBone: true, + t, + q, + s, +}); +const object = ( + name: string, + parent: number, + t: number[], + q: number[] = [0, 0, 0, 1], + s: number[] = [1, 1, 1], +): INodeSpec => ({ + name, + parent, + isBone: false, + t, + q, + s, +}); + +function syntheticRigs(): IRigSpec[] { + return [ + // A straight chain. + { + nodes: [ + object("chain-root", -1, [0.5, -0.25, 1]), + bone("c0", 0, [0, 0.4, 0], [0, 0, 0.25881904510252074, 0.9659258262890683]), + bone("c1", 1, [0.2, 0.5, 0]), + bone("c2", 2, [0, 0.3, 0]), + bone("c3", 3, [0.1, 0.2, 0]), + ], + root: 0, + bones: [1, 2, 3, 4], + inverses: "bind", + }, + // A branching tree. + { + nodes: [ + object("tree-root", -1, [-0.5, 0, 0.25]), + bone("t0", 0, [0, 0.3, 0]), + bone("t1", 1, [0.3, 0.4, 0]), + bone( + "t2", + 1, + [-0.25, 0.35, 0.1], + [0.1830127018922193, 0.1830127018922193, 0.6830127018922193, 0.6830127018922193], + ), + bone("t3", 2, [0, 0.25, 0]), + ], + root: 0, + bones: [1, 2, 3, 4], + inverses: "bind", + }, + // A bone with a non-uniform scale. + { + nodes: [ + object("scale-root", -1, [0, 0, 0]), + bone("s0", 0, [0, 0.2, 0]), + bone("s1", 1, [0, 0.3, 0], [0, 0, 0, 1], [2, 3, 0.5]), + bone("s2", 2, [0, 0.25, 0]), + ], + root: 0, + bones: [1, 2, 3], + inverses: "bind", + }, + // A bone with a negative scale. + { + nodes: [ + object("neg-root", -1, [0, 0, 0]), + bone("n0", 0, [0.1, 0.2, -0.1]), + bone("n1", 1, [0, 0.35, 0], [0, 0, 0, 1], [-1.5, 2, 0.75]), + ], + root: 0, + bones: [1, 2], + inverses: "bind", + }, + // No inverse list: Skeleton.calculateInverses runs. + { + nodes: [ + object("calc-root", -1, [0, 0.1, 0]), + bone("a0", 0, [0, 0.2, 0]), + bone("a1", 1, [0, 0.4, 0], [0.13052619222005157, 0, 0, 0.9914448613738104]), + bone("a2", 2, [0, 0.15, 0]), + ], + root: 0, + bones: [1, 2, 3], + inverses: null, + }, + // A hole in the bone list: slot 1 is three's `undefined`. + { + nodes: [ + object("hole-root", -1, [0, 0, 0]), + bone("h0", 0, [0, 0.3, 0]), + bone("h1", 1, [0, 0.3, 0], [0.2, -0.1, 0.3, 0.9273618495495703]), + ], + root: 0, + bones: [1, null, 2], + inverses: "bind", + }, + ]; +} + +// ------------------------------------------------------------------------ PRNG + +function mulberry32(seed: number): () => number { + let a = seed >>> 0; + return () => { + a = (a + 0x6d2b79f5) >>> 0; + let t = a; + t = Math.imul(t ^ (t >>> 15), t | 1); + t ^= t + Math.imul(t ^ (t >>> 7), t | 61); + return ((t ^ (t >>> 14)) >>> 0) / 4294967296; + }; +} +const randomQuat = (rng: () => number): number[] => { + const x = rng() * 2 - 1; + const y = rng() * 2 - 1; + const z = rng() * 2 - 1; + const w = rng() * 2 - 1; + const n = Math.hypot(x, y, z, w) || 1; + return [x / n, y / n, z / n, w / n]; +}; + +// ------------------------------------------------------------------------ three replay + +interface IPose { + writes: { bone: number; t: number[]; q: number[]; s: number[] }[]; + callPose: boolean; +} +interface IRecorded { + matrices: number[]; + worlds: bigint[]; +} + +function buildRig(spec: IRigSpec) { + const nodes: Object3D[] = spec.nodes.map((n) => (n.isBone ? new Bone() : new Object3D())); + nodes.forEach((o, i) => { + const n = spec.nodes[i] as INodeSpec; + o.name = n.name; + o.position.set(n.t[0] as number, n.t[1] as number, n.t[2] as number); + o.quaternion.set(n.q[0] as number, n.q[1] as number, n.q[2] as number, n.q[3] as number); + o.scale.set(n.s[0] as number, n.s[1] as number, n.s[2] as number); + }); + spec.nodes.forEach((n, i) => { + if (n.parent >= 0) (nodes[n.parent] as Object3D).add(nodes[i] as Object3D); + }); + const root = nodes[spec.root] as Object3D; + root.updateMatrixWorld(true); + + const bones = spec.bones.map((idx) => (idx === null ? undefined : (nodes[idx] as Bone))); + let inverses: Matrix4[]; + if (spec.inverses === null) inverses = []; + else if (spec.inverses === "bind") + inverses = spec.bones.map((idx) => + idx === null + ? new Matrix4().makeTranslation(0.25, -0.5, 1) + : new Matrix4().copy((nodes[idx] as Object3D).matrixWorld).invert(), + ); + else inverses = spec.inverses.map((a) => new Matrix4().fromArray(a)); + + const skeleton = new Skeleton(bones as unknown as Bone[], inverses); + const rng = mulberry32(0x51800000); + const poses: IPose[] = []; + for (let p = 0; p < 3; ++p) { + const writes: IPose["writes"] = []; + for (let slot = 0; slot < spec.bones.length; ++slot) { + if (spec.bones[slot] === null) continue; + writes.push({ + bone: slot, + t: [rng() * 3 - 1.5, rng() * 3 - 1.5, rng() * 3 - 1.5], + q: randomQuat(rng), + s: [rng() * 3 - 1.5, rng() * 3 - 1.5, rng() * 3 - 1.5], + }); + } + poses.push({ writes, callPose: false }); + } + poses.push({ writes: [], callPose: true }); + return { spec, nodes, root, bones, skeleton, poses }; +} + +function record(rig: ReturnType, pose: IPose): IRecorded { + if (pose.callPose) rig.skeleton.pose(); + else + for (const w of pose.writes) { + const b = rig.bones[w.bone]; + if (!b) continue; + b.position.set(w.t[0] as number, w.t[1] as number, w.t[2] as number); + b.quaternion.set(w.q[0] as number, w.q[1] as number, w.q[2] as number, w.q[3] as number); + b.scale.set(w.s[0] as number, w.s[1] as number, w.s[2] as number); + } + rig.root.updateMatrixWorld(true); + rig.skeleton.update(); + const matrices = Array.from(rig.skeleton.boneMatrices ?? [], f32bits); + const worlds = rig.nodes.flatMap((o) => Array.from(o.matrixWorld.elements, f64bits)); + return { matrices, worlds }; +} + +// ------------------------------------------------------------------------ emit + +function emitRig(rig: ReturnType, index: number): string { + const name = `Rig${index}`; + const lines: string[] = []; + lines.push(`static const SkinnedNode kNodes${name}[] = {`); + for (const n of rig.spec.nodes) + lines.push( + ` {${JSON.stringify(n.name)}, ${n.parent}, ${n.isBone ? 1 : 0}, {${n.t.map(d).join(", ")}}, {${n.q.map(d).join(", ")}}, {${n.s.map(d).join(", ")}}},`, + ); + lines.push("};"); + lines.push( + `static const int kBones${name}[] = {${rig.spec.bones.map((b) => (b === null ? -1 : b)).join(", ")}};`, + ); + + let inverseRef = "nullptr"; + if (rig.skeleton.boneInverses.length > 0) { + lines.push(`static const double kInverses${name}[] = {`); + for (const m of rig.skeleton.boneInverses) lines.push(` ${m.elements.map(d).join(", ")},`); + lines.push("};"); + inverseRef = `kInverses${name}`; + } + + const recorded = rig.poses.map((pose) => record(rig, pose)); + const poseEntries: string[] = []; + rig.poses.forEach((pose, p) => { + let writesRef = "nullptr"; + if (pose.writes.length > 0) { + lines.push(`static const SkinnedWrite kWrites${name}_${p}[] = {`); + for (const w of pose.writes) + lines.push( + ` {${w.bone}, {${w.t.map(d).join(", ")}}, {${w.q.map(d).join(", ")}}, {${w.s.map(d).join(", ")}}},`, + ); + lines.push("};"); + writesRef = `kWrites${name}_${p}`; + } + lines.push( + `static const unsigned int kMatrices${name}_${p}[] = {${(recorded[p] as IRecorded).matrices.map(h32).join(", ")}};`, + ); + lines.push( + `static const double kWorlds${name}_${p}[] = {${(recorded[p] as IRecorded).worlds.map(h64).join(", ")}};`, + ); + poseEntries.push( + ` {${writesRef}, ${pose.writes.length}, ${pose.callPose ? 1 : 0}, kMatrices${name}_${p}, kWorlds${name}_${p}},`, + ); + }); + lines.push(`static const SkinnedPose kPoses${name}[] = {`); + lines.push(...poseEntries); + lines.push("};"); + + const firstBoneSlot = rig.spec.bones.findIndex((b) => b !== null); + const lookupName = rig.nodes[rig.spec.bones[firstBoneSlot] as number]?.name ?? ""; + lines.push( + `static const SkinnedRig kRig${index} = {kNodes${name}, ${rig.spec.nodes.length}, ${rig.spec.root}, kBones${name}, ${rig.spec.bones.length}, ${inverseRef}, ` + + `${rig.skeleton.boneInverses.length}, kPoses${name}, ${rig.poses.length}, ${JSON.stringify(lookupName)}, ${firstBoneSlot}, "__missing__"};`, + ); + return lines.join("\n"); +} + +// ------------------------------------------------------------------------ main + +const rigs = [ + ...GLBS.map((file) => buildRig(glbRig(file))), + ...syntheticRigs().map((spec) => buildRig(spec)), +]; + +const text = [ + "// Generated by packages/runtime-native/tests/native-engine/animation/skeleton-reference.ts.", + "// Do not edit: rerun the generator. Bones are three@0.185.1, matrices their exact bits.", + "struct SkinnedNode { const char* name; int parent; int isBone; double t[3]; double q[4]; double s[3]; };", + "struct SkinnedWrite { int bone; double t[3]; double q[4]; double s[3]; };", + "struct SkinnedPose { const SkinnedWrite* writes; int writeCount; int callPose; const unsigned int* matrices; const double* worlds; };", + "struct SkinnedRig { const SkinnedNode* nodes; int nodeCount; int root; const int* bones; int boneCount; const double* inverses; int inverseCount; const SkinnedPose* poses; int poseCount; const char* lookupName; int lookupResult; const char* absentName; };", + "", + ...rigs.map((rig, i) => emitRig(rig, i)), + "", + "static const SkinnedRig kRigs[] = {", + ...rigs.map((_, i) => ` kRig${i},`), + "};", + `static const int kRigCount = ${rigs.length};`, + "", +].join("\n"); + +if (process.argv.includes("--check")) { + if (readFileSync(OUT, "utf8") !== text) { + console.error( + `TN_FIXTURE_STALE: ${path.relative(process.cwd(), OUT)} is not what three produces`, + ); + process.exit(1); + } + console.log(`current: ${rigs.length} rigs`); +} else { + writeFileSync(OUT, text); + console.log(`wrote ${rigs.length} rigs`); +} diff --git a/packages/runtime-native/tests/native-engine/animation/skeleton_reference.inc b/packages/runtime-native/tests/native-engine/animation/skeleton_reference.inc new file mode 100644 index 000000000..71d5d40b7 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/animation/skeleton_reference.inc @@ -0,0 +1,1114 @@ +// Generated by packages/runtime-native/tests/native-engine/animation/skeleton-reference.ts. +// Do not edit: rerun the generator. Bones are three@0.185.1, matrices their exact bits. +struct SkinnedNode { const char* name; int parent; int isBone; double t[3]; double q[4]; double s[3]; }; +struct SkinnedWrite { int bone; double t[3]; double q[4]; double s[3]; }; +struct SkinnedPose { const SkinnedWrite* writes; int writeCount; int callPose; const unsigned int* matrices; const double* worlds; }; +struct SkinnedRig { const SkinnedNode* nodes; int nodeCount; int root; const int* bones; int boneCount; const double* inverses; int inverseCount; const SkinnedPose* poses; int poseCount; const char* lookupName; int lookupResult; const char* absentName; }; + +static const SkinnedNode kNodesRig0[] = { + {"hips", 3, 1, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"torso", 0, 1, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd6666666666666ull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"head", 1, 1, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd999999999999aull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"character-root", -1, 0, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe199999999999aull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x3ff0cccccccccccdull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, +}; +static const int kBonesRig0[] = {0, 1, 2}; +static const double kInversesRig0[] = { + std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd6666660000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe8000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), +}; +static const SkinnedWrite kWritesRig0_0[] = { + {0, {std::bit_cast(0xbfe3f43a51c00000ull), std::bit_cast(0xbff21cddb8e00000ull), std::bit_cast(0x3fe26e6aabc00000ull)}, {std::bit_cast(0xbf91a936b76589b9ull), std::bit_cast(0x3fd6ae8d5d051f1aull), std::bit_cast(0x3fe85db64c492ab7ull), std::bit_cast(0xbfe15c3100a8dcedull)}, {std::bit_cast(0x3ff6bd4528700000ull), std::bit_cast(0x3fbd79c222000000ull), std::bit_cast(0x3fe4741627400000ull)}}, + {1, {std::bit_cast(0x3ff5d54f67400000ull), std::bit_cast(0x3ff4d7fc2c300000ull), std::bit_cast(0xbfcb5fd66c000000ull)}, {std::bit_cast(0x3fe4f541f6220e24ull), std::bit_cast(0x3fc90b05b3e00dc5ull), std::bit_cast(0x3fe30f5df1681f15ull), std::bit_cast(0x3fdb008c0e504ea3ull)}, {std::bit_cast(0x3fe7af23fa000000ull), std::bit_cast(0x3fe013ac81000000ull), std::bit_cast(0xbff6d4dcca100000ull)}}, + {2, {std::bit_cast(0xbfd115455a400000ull), std::bit_cast(0x3ff44e51b6800000ull), std::bit_cast(0x3fe689526a400000ull)}, {std::bit_cast(0xbfc091bd7648a44eull), std::bit_cast(0xbfd8c717ab3c0830ull), std::bit_cast(0x3fe542bde5e100a2ull), std::bit_cast(0x3fe408911ce5a3dcull)}, {std::bit_cast(0xbff2e2ad83700000ull), std::bit_cast(0x3fddf3c3cd000000ull), std::bit_cast(0xbfea06f103c00000ull)}}, +}; +static const unsigned int kMatricesRig0_0[] = {0xbf1ced9bu, 0xbf988413u, 0x3f0258fbu, 0x00000000u, 0x3dc98741u, 0xbc97148du, 0x3d83ae0fu, 0x00000000u, 0xbe8d2831u, 0x3eaa8018u, 0x3ef4da51u, 0x00000000u, 0xbf279d1du, 0xbf15010fu, 0x3f137355u, 0x3f800000u, 0xbe2b4e76u, 0xbd421e05u, 0x3eab3bb3u, 0x00000000u, 0xbf047776u, 0xbf059f5du, 0x3f0bb500u, 0x3eb33333u, 0x3f65c51cu, 0x3fc8aa19u, 0xbf33c574u, 0x00000000u, 0xbfa6ebedu, 0xc0136812u, 0x3fa04a4du, 0x3f800000u, 0xbe99b928u, 0xbf66cc7bu, 0x3e5a38ddu, 0x00000000u, 0xbf42028cu, 0xbf8b50e7u, 0x3f3732ddu, 0x3f400000u, 0xbf17f383u, 0xbf4b42b4u, 0x3f1719e2u, 0x00000000u, 0xbf346b3cu, 0xbf536c20u, 0x3f4e06e2u, 0x3f800000u}; +static const double kWorldsRig0_0[] = {std::bit_cast(0xbfe39db36bc6ba22ull), std::bit_cast(0xbff3108260ae6f88ull), std::bit_cast(0x3fe04b1f6185455dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb930e812c494d1ull), std::bit_cast(0xbf92e29190eca861ull), std::bit_cast(0x3fb075c1eb5214e4ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd1a50611b9cc2bull), std::bit_cast(0x3fd55003040c8838ull), std::bit_cast(0x3fde9b4a2d1345c2ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe4f3a3a2a33333ull), std::bit_cast(0xbfe2a021d8266666ull), std::bit_cast(0x3fe26e6aabc00000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfc569cec9bd71e0ull), std::bit_cast(0xbfa843c09bee4564ull), std::bit_cast(0x3fd567766a47dc5dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfaf3e3a18f51f26ull), std::bit_cast(0x3fd22fc87602a6e6ull), std::bit_cast(0x3fbb80fdcf425f86ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fecb8a3878fbe19ull), std::bit_cast(0x3ff915432eb165abull), std::bit_cast(0xbfe678ae8c350639ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff4dd7d95d08c54ull), std::bit_cast(0xc0026d0236eb64e9ull), std::bit_cast(0x3ff409499cc90f7eull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfd33724f5666e92ull), std::bit_cast(0xbfecd98f651349ccull), std::bit_cast(0x3fcb471babe17049ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfcd590f33defa57ull), std::bit_cast(0xbfde042d7c3182f1ull), std::bit_cast(0x3fbcadb3807d3213ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe2fe705486b461ull), std::bit_cast(0xbfe9685672a0a039ull), std::bit_cast(0x3fe2e33c42cf4370ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe68d678c016107ull), std::bit_cast(0xbfea6d840aa50040ull), std::bit_cast(0x3fe9c0dc33855beeull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0cccccccccccdull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe199999999999aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}; +static const SkinnedWrite kWritesRig0_1[] = { + {0, {std::bit_cast(0x3fe12d6761200000ull), std::bit_cast(0xbfe56b416da00000ull), std::bit_cast(0xbf95e5cf38000000ull)}, {std::bit_cast(0xbfe335cbbb1e9674ull), std::bit_cast(0xbfb6cb852893e01bull), std::bit_cast(0x3fe42be0be925c54ull), std::bit_cast(0x3fdefb500fbb578bull)}, {std::bit_cast(0x3ff7004b11200000ull), std::bit_cast(0xbff0609567200000ull), std::bit_cast(0xbfcb858fa6800000ull)}}, + {1, {std::bit_cast(0xbfd55a3b31c00000ull), std::bit_cast(0xbff3681feed00000ull), std::bit_cast(0xbff089eb0e600000ull)}, {std::bit_cast(0xbfd445f98fd33fffull), std::bit_cast(0xbfe7f278523dcccfull), std::bit_cast(0xbfde05790983b167ull), std::bit_cast(0x3fd621e793e5f0d8ull)}, {std::bit_cast(0xbfce63c3e5800000ull), std::bit_cast(0x3fd6a73ca8c00000ull), std::bit_cast(0x3fc67548b9000000ull)}}, + {2, {std::bit_cast(0x3fe21cbd4b200000ull), std::bit_cast(0x3fe76223cae00000ull), std::bit_cast(0x3ff0a1b9e0e00000ull)}, {std::bit_cast(0x3fce832ccce3aeb6ull), std::bit_cast(0x3fe3f0e3b36d1953ull), std::bit_cast(0x3fe581e90ca74e0dull), std::bit_cast(0x3fd48d5fdfcbaaadull)}, {std::bit_cast(0xbfe4052224400000ull), std::bit_cast(0x3fd8360f5f400000ull), std::bit_cast(0xbfe0f7381e200000ull)}}, +}; +static const unsigned int kMatricesRig0_1[] = {0x3e926907u, 0x3f83f8e7u, 0xbf76ccaeu, 0x00000000u, 0x3f0a8066u, 0x3f0711a6u, 0x3f35b6f7u, 0x00000000u, 0x3e42e52eu, 0xbdce80ecu, 0xbd67f591u, 0x00000000u, 0x3f104a31u, 0xbdf469f5u, 0xbcaf2e7au, 0x3f800000u, 0xbc93932eu, 0x3e0d2d92u, 0xbe11e51bu, 0x00000000u, 0x3d429236u, 0xbc099093u, 0xbebc4006u, 0x3eb33333u, 0x3d867f60u, 0x3d513721u, 0x3e1eea70u, 0x00000000u, 0xbec4fab4u, 0xbf7fc20du, 0xbf008ddcu, 0x3f800000u, 0xbdb31269u, 0xbdc14cf4u, 0x3d0dd4f7u, 0x00000000u, 0xbdf76ab4u, 0xbee871ccu, 0xbeb592bdu, 0x3f400000u, 0xbd811f5au, 0xbe37d0ebu, 0x3deba6d3u, 0x00000000u, 0xbe4631a0u, 0xbf1e5912u, 0xbf0fcd73u, 0x3f800000u}; +static const double kWorldsRig0_1[] = {std::bit_cast(0x3fd24d20eadda701ull), std::bit_cast(0x3ff07f1cd630ac42ull), std::bit_cast(0xbfeed995b404777dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe1500ccd1eaed9ull), std::bit_cast(0x3fe0e234c43125caull), std::bit_cast(0x3fe6b6deec6b0d54ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc85ca5b5a40559ull), std::bit_cast(0xbfb9d01d73771ccaull), std::bit_cast(0xbfacfeb22d200825ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe2094625fb3333ull), std::bit_cast(0xbfbe8d3ea0333330ull), std::bit_cast(0xbf95e5cf38000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf927265b2870a91ull), std::bit_cast(0x3fc1a5b23a7e037dull), std::bit_cast(0xbfc23ca351c48cc8ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc750e7d169421aull), std::bit_cast(0x3fd5d76a251216c9ull), std::bit_cast(0xbfc890c7d39e807aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb0cfec0d20080eull), std::bit_cast(0x3faa26e42f50c6b4ull), std::bit_cast(0x3fc3dd4df6e516a6ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd89f5680e3c592ull), std::bit_cast(0xbfeff841a2ff05bcull), std::bit_cast(0xbfe011bb7f14f8e4ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfb6624d2e20a3e9ull), std::bit_cast(0xbfb8299e8a21e579ull), std::bit_cast(0x3fa1ba9ee19cea0aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f98efde5548f9b8ull), std::bit_cast(0x3f844f3f69c15edaull), std::bit_cast(0x3fb110b817537368ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb023eb3d6e847full), std::bit_cast(0xbfc6fa1d5b3b8fa2ull), std::bit_cast(0x3fbd74da56649673ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc8c6340c2b2613ull), std::bit_cast(0xbfe3cb224e539038ull), std::bit_cast(0xbfe1f9ae6aba8735ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0cccccccccccdull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe199999999999aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}; +static const SkinnedWrite kWritesRig0_2[] = { + {0, {std::bit_cast(0x3fdd8638c0c00000ull), std::bit_cast(0xbfbffdac24000000ull), std::bit_cast(0x3ff1f157c0900000ull)}, {std::bit_cast(0x3fced06f16bc7a1bull), std::bit_cast(0x3fe78d14ecf4dac2ull), std::bit_cast(0x3fe41b0cdbfbb4b5ull), std::bit_cast(0x3fb334948cbf6c99ull)}, {std::bit_cast(0x3ff2b96ba7600000ull), std::bit_cast(0x3fc6681429800000ull), std::bit_cast(0x3fe8359553000000ull)}}, + {1, {std::bit_cast(0xbfdca4f787800000ull), std::bit_cast(0x3fb5ae83d3000000ull), std::bit_cast(0xbff234d6d0600000ull)}, {std::bit_cast(0xbfe53716cbe698e2ull), std::bit_cast(0x3fd9d35b70f45128ull), std::bit_cast(0x3fe41dd832c426b8ull), std::bit_cast(0x3fa94a1803d95da0ull)}, {std::bit_cast(0xbfc6e08f01000000ull), std::bit_cast(0xbf7f071870000000ull), std::bit_cast(0xbfd3e1be73000000ull)}}, + {2, {std::bit_cast(0x3ff10bb26c700000ull), std::bit_cast(0xbfbb9a4ed4000000ull), std::bit_cast(0x3fe12ac242800000ull)}, {std::bit_cast(0xbfd0b7c2dc31d309ull), std::bit_cast(0xbfe99835e2bee176ull), std::bit_cast(0xbfdf22fb81398e43ull), std::bit_cast(0xbfce1ce019d1d0dbull)}, {std::bit_cast(0xbff05abc85200000ull), std::bit_cast(0xbfb21912a4000000ull), std::bit_cast(0xbfc972fa32800000ull)}}, +}; +static const unsigned int kMatricesRig0_2[] = {0xbf894883u, 0x3f0666e7u, 0x3e662efeu, 0x00000000u, 0x3d43cd68u, 0x3c879be0u, 0x3e2c407cu, 0x00000000u, 0x3ea7f2b3u, 0x3f2c1e93u, 0xbe1a5535u, 0x00000000u, 0x3ef80110u, 0x3ed99e41u, 0x3f8f8abeu, 0x3f800000u, 0x3d072bc8u, 0x3df01d3eu, 0xbb983a47u, 0x00000000u, 0x3e4f79ffu, 0xbe4d5d1du, 0x3ed96e5du, 0x3eb33333u, 0xbe81118du, 0x3e2d5344u, 0x3c824895u, 0x00000000u, 0x3f185f33u, 0xbf12d741u, 0x3f9a708au, 0x3f800000u, 0xbb1762d6u, 0x3de3c697u, 0xbb4f0205u, 0x00000000u, 0x3ec670ecu, 0xbe8fc354u, 0x3f6809b1u, 0x3f400000u, 0xbcc691eeu, 0xba3ea2f9u, 0x3ad0294cu, 0x00000000u, 0x3efdd170u, 0xbeb73fe3u, 0x3f9add8cu, 0x3f800000u}; +static const double kWorldsRig0_2[] = {std::bit_cast(0xbff129106d96ab40ull), std::bit_cast(0x3fe0ccdce1ffaa82ull), std::bit_cast(0x3fccc5dfb279eb5full), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fa879acfaa44699ull), std::bit_cast(0x3f90f37c09b75ba2ull), std::bit_cast(0x3fc5880f8d850ee2ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd4fe56639465e6ull), std::bit_cast(0x3fe583d25902a653ull), std::bit_cast(0xbfc34aa69b59002full), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fdf0021fd966667ull), std::bit_cast(0x3fdb33c82a333334ull), std::bit_cast(0x3ff1f157c0900000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fa0e57906aa918eull), std::bit_cast(0x3fbe03a7c741531aull), std::bit_cast(0xbf730748d8e385d4ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf776055c1b420f4ull), std::bit_cast(0x3f2b5237fca6fa50ull), std::bit_cast(0x3f63735f76ca1801ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd02231a90ffe53ull), std::bit_cast(0x3fc5aa68846f4a50ull), std::bit_cast(0x3f904912a6624c36ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe30be6666f45eeull), std::bit_cast(0xbfe25ae82de6a547ull), std::bit_cast(0x3ff34e1136c2fac4ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf62ec5ab0a2cf18ull), std::bit_cast(0x3fbc78d2dc3f0ddfull), std::bit_cast(0xbf69e0409f2cddd3ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f9027afa7c2933dull), std::bit_cast(0xbf894da68e75afd8ull), std::bit_cast(0xbf50a80285e88bacull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf98d23dc33f1530ull), std::bit_cast(0xbf47d45f131ccbf0ull), std::bit_cast(0x3f5a05298636eeaeull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fdfba2df288df80ull), std::bit_cast(0xbfd6e7fc66a8e2d4ull), std::bit_cast(0x3ff35bb170a4357eull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0cccccccccccdull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe199999999999aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}; +static const unsigned int kMatricesRig0_3[] = {0x3f866666u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x3f0ccccdu, 0x00000000u, 0x3f800000u, 0x3f866666u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f98a3d7u, 0x00000000u, 0x3eb33333u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x3f0ccccdu, 0x00000000u, 0x3f800000u, 0x3f866666u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3fb4cccdu, 0x00000000u, 0x3f400000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x3f0ccccdu, 0x00000000u, 0x3f800000u}; +static const double kWorldsRig0_3[] = {std::bit_cast(0x3ff0cccccccccccdull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe199999999999aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0cccccccccccdull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe199999999999aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0cccccccccccdull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe199999999999aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0cccccccccccdull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe199999999999aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}; +static const SkinnedPose kPosesRig0[] = { + {kWritesRig0_0, 3, 0, kMatricesRig0_0, kWorldsRig0_0}, + {kWritesRig0_1, 3, 0, kMatricesRig0_1, kWorldsRig0_1}, + {kWritesRig0_2, 3, 0, kMatricesRig0_2, kWorldsRig0_2}, + {nullptr, 0, 1, kMatricesRig0_3, kWorldsRig0_3}, +}; +static const SkinnedRig kRig0 = {kNodesRig0, 4, 3, kBonesRig0, 3, kInversesRig0, 3, kPosesRig0, 4, "hips", 0, "__missing__"}; +static const SkinnedNode kNodesRig1[] = { + {"Head", 1, 1, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb5246840000000ull), std::bit_cast(0xbe18000000000000ull)}, {std::bit_cast(0xbfb423fe80000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fefe69ba0000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"neck_01", 50, 1, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc6214900000000ull), std::bit_cast(0xbe20000000000000ull)}, {std::bit_cast(0x3fbc6992a0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fefcd63c0000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"index_04_leaf_l", 3, 1, {std::bit_cast(0x3e342d0000000000ull), std::bit_cast(0x3f9ed28fe0000000ull), std::bit_cast(0x3e46f6e000000000ull)}, {std::bit_cast(0x3cbdac8a80000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3c710ca200000000ull), std::bit_cast(0x3ecea22160000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"index_03_l", 4, 1, {std::bit_cast(0x3e10b40000000000ull), std::bit_cast(0x3fa1d15000000000ull), std::bit_cast(0x3e46f6e000000000ull)}, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"index_02_l", 5, 1, {std::bit_cast(0xbe019ecfc0000000ull), std::bit_cast(0x3fa4d6a200000000ull), std::bit_cast(0x3e4865b4a0000000ull)}, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"index_01_l", 22, 1, {std::bit_cast(0x3f6061f380000000ull), std::bit_cast(0x3fbeb1c2e0000000ull), std::bit_cast(0x3f9fa43fc0000000ull)}, {std::bit_cast(0xbe6a0f7220000000ull), std::bit_cast(0x3fe6a0a440000000ull), std::bit_cast(0xbe6a0f7fa0000000ull), std::bit_cast(0x3fe6a09880000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"middle_04_leaf_l", 7, 1, {std::bit_cast(0xbe39320000000000ull), std::bit_cast(0x3fa1a1c020000000ull), std::bit_cast(0x3e5be8e200000000ull)}, {std::bit_cast(0x3e44000040000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbcf8fae940000000ull), std::bit_cast(0x3ecea22120000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"middle_03_l", 8, 1, {std::bit_cast(0xbdf3200000000000ull), std::bit_cast(0x3fa15faf80000000ull), std::bit_cast(0x3e858b3680000000ull)}, {std::bit_cast(0x3e4183f860000000ull), std::bit_cast(0xbd8f600180000000ull), std::bit_cast(0xbf528222e0000000ull), std::bit_cast(0x3feffffea0000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"middle_02_l", 9, 1, {std::bit_cast(0x3df9000000000000ull), std::bit_cast(0x3fa5ae89e0000000ull), std::bit_cast(0x3e55acb800000000ull)}, {std::bit_cast(0xbe498e1ca0000000ull), std::bit_cast(0xbe45481960000000ull), std::bit_cast(0x3f58cc54e0000000ull), std::bit_cast(0x3feffffda0000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"middle_01_l", 22, 1, {std::bit_cast(0xbf3a3aada0000000ull), std::bit_cast(0x3fbf212be0000000ull), std::bit_cast(0x3f754c9880000000ull)}, {std::bit_cast(0xbf911a7320000000ull), std::bit_cast(0x3fe69f0680000000ull), std::bit_cast(0xbf911a7a80000000ull), std::bit_cast(0x3fe69efae0000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"pinky_04_leaf_l", 11, 1, {std::bit_cast(0xbe2ec80000000000ull), std::bit_cast(0x3f9cd713a0000000ull), std::bit_cast(0x3e7eb10f00000000ull)}, {std::bit_cast(0x3e5a000040000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3d12559240000000ull), std::bit_cast(0x3ecea22180000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"pinky_03_l", 12, 1, {std::bit_cast(0xbe2eca0000000000ull), std::bit_cast(0x3f9c544d20000000ull), std::bit_cast(0x3e8e425d00000000ull)}, {std::bit_cast(0xbe32e65bc0000000ull), std::bit_cast(0x3d926a0060000000ull), std::bit_cast(0x3f43f90c60000000ull), std::bit_cast(0x3fefffffa0000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"pinky_02_l", 13, 1, {std::bit_cast(0x3e2cc00000000000ull), std::bit_cast(0x3fa4a0f740000000ull), std::bit_cast(0xbe198d8000000000ull)}, {std::bit_cast(0x3e39437660000000ull), std::bit_cast(0xbe45db9000000000ull), std::bit_cast(0xbf4b5660a0000000ull), std::bit_cast(0x3fefffff40000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"pinky_01_l", 22, 1, {std::bit_cast(0x3f5a35b360000000ull), std::bit_cast(0x3fbb9238c0000000ull), std::bit_cast(0xbfa4e3bce0000000ull)}, {std::bit_cast(0xbf98466560000000ull), std::bit_cast(0x3fe69d62a0000000ull), std::bit_cast(0xbf98467020000000ull), std::bit_cast(0x3fe69d5700000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"ring_04_leaf_l", 15, 1, {std::bit_cast(0x3e15e80000000000ull), std::bit_cast(0x3fa04b0d20000000ull), std::bit_cast(0xbe7f348080000000ull)}, {std::bit_cast(0x3e20000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3d2c3f8f60000000ull), std::bit_cast(0x3ecea22180000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"ring_03_l", 16, 1, {std::bit_cast(0xbe3a870000000000ull), std::bit_cast(0x3f9fa96020000000ull), std::bit_cast(0xbe7b5aed00000000ull)}, {std::bit_cast(0x3e408bd6a0000000ull), std::bit_cast(0xbd827680c0000000ull), std::bit_cast(0xbf517b96a0000000ull), std::bit_cast(0x3feffffec0000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"ring_02_l", 17, 1, {std::bit_cast(0xbe0ae80000000000ull), std::bit_cast(0x3fa4226780000000ull), std::bit_cast(0xbe7b815340000000ull)}, {std::bit_cast(0xbe0dc1b680000000ull), std::bit_cast(0xbe44acc8c0000000ull), std::bit_cast(0x3ee9908000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"ring_01_l", 22, 1, {std::bit_cast(0xbf1a43b7c0000000ull), std::bit_cast(0x3fbe7d54c0000000ull), std::bit_cast(0xbf9182a9e0000000ull)}, {std::bit_cast(0xbf89c81f80000000ull), std::bit_cast(0x3fe69fb940000000ull), std::bit_cast(0xbf89c82ae0000000ull), std::bit_cast(0x3fe69fada0000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"thumb_04_leaf_l", 19, 1, {std::bit_cast(0xbe8be68000000000ull), std::bit_cast(0x3fa4ebe7a0000000ull), std::bit_cast(0xbe54000000000000ull)}, {std::bit_cast(0x3e59826460000000ull), std::bit_cast(0x3fe0329c00000000ull), std::bit_cast(0x3e924739a0000000ull), std::bit_cast(0x3feb9904e0000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"thumb_03_l", 20, 1, {std::bit_cast(0xbe8082ac00000000ull), std::bit_cast(0x3fa920bea0000000ull), std::bit_cast(0xbe5b000000000000ull)}, {std::bit_cast(0x3f303ed060000000ull), std::bit_cast(0x3f15366500000000ull), std::bit_cast(0xbf418ab7c0000000ull), std::bit_cast(0x3fefffffa0000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"thumb_02_l", 21, 1, {std::bit_cast(0x3e395c0000000000ull), std::bit_cast(0x3fa6080040000000ull), std::bit_cast(0x3e67000000000000ull)}, {std::bit_cast(0xbf21c9d020000000ull), std::bit_cast(0xbf136d3f80000000ull), std::bit_cast(0x3f0921ab20000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"thumb_01_l", 22, 1, {std::bit_cast(0x3f9758d6a0000000ull), std::bit_cast(0x3f9bf483a0000000ull), std::bit_cast(0x3fa13404c0000000ull)}, {std::bit_cast(0x3fcfab3ae0000000ull), std::bit_cast(0x3fee43f2e0000000ull), std::bit_cast(0x3fca0a5c20000000ull), std::bit_cast(0x3fab6f5e80000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"hand_l", 23, 1, {std::bit_cast(0x3e4b564bc0000000ull), std::bit_cast(0x3fd172f160000000ull), std::bit_cast(0xbe1f196000000000ull)}, {std::bit_cast(0xbf81a73240000000ull), std::bit_cast(0xbe9bffda00000000ull), std::bit_cast(0x3e22d432e0000000ull), std::bit_cast(0x3fefffb220000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"lowerarm_l", 24, 1, {std::bit_cast(0x3e5727c800000000ull), std::bit_cast(0x3fd1906de0000000ull), std::bit_cast(0xbe16200000000000ull)}, {std::bit_cast(0x3f91983c00000000ull), std::bit_cast(0xbef5577b20000000ull), std::bit_cast(0x3e98a28780000000ull), std::bit_cast(0x3feffeca80000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"upperarm_l", 25, 1, {std::bit_cast(0xbf9ecb4860000000ull), std::bit_cast(0x3fcbfa7ca0000000ull), std::bit_cast(0xbf91602dc0000000ull)}, {std::bit_cast(0x3fc71312e0000000ull), std::bit_cast(0x3fe5e21980000000ull), std::bit_cast(0xbfc704e120000000ull), std::bit_cast(0x3fe5e142e0000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"clavicle_l", 50, 1, {std::bit_cast(0x3f93404ea0000000ull), std::bit_cast(0x3fc1fda8e0000000ull), std::bit_cast(0x3fb4b58980000000ull)}, {std::bit_cast(0xbfe3542300000000ull), std::bit_cast(0xbfd6162b00000000ull), std::bit_cast(0xbfd6d47660000000ull), std::bit_cast(0x3fe3f420c0000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"index_04_leaf_r", 27, 1, {std::bit_cast(0xbe10b00000000000ull), std::bit_cast(0x3f9ed28620000000ull), std::bit_cast(0x3e48f6d000000000ull)}, {std::bit_cast(0x3ca9737680000000ull), std::bit_cast(0xbff0000000000000ull), std::bit_cast(0x3cb110c980000000ull), std::bit_cast(0x3ecea22160000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"index_03_r", 28, 1, {std::bit_cast(0xbe342c0000000000ull), std::bit_cast(0x3fa1d14f00000000ull), std::bit_cast(0xbe7ce12600000000ull)}, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"index_02_r", 29, 1, {std::bit_cast(0xbe370029a0000000ull), std::bit_cast(0x3fa4d6a500000000ull), std::bit_cast(0xbe7cf34920000000ull)}, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"index_01_r", 46, 1, {std::bit_cast(0xbf6061f160000000ull), std::bit_cast(0x3fbeb1c380000000ull), std::bit_cast(0x3f9fa43fe0000000ull)}, {std::bit_cast(0xbe6a0f71a0000000ull), std::bit_cast(0xbfe6a0a460000000ull), std::bit_cast(0x3e6a0f7f60000000ull), std::bit_cast(0x3fe6a09860000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"middle_04_leaf_r", 31, 1, {std::bit_cast(0x3e31320000000000ull), std::bit_cast(0x3fa1a1c140000000ull), std::bit_cast(0x3e5c7bbc00000000ull)}, {std::bit_cast(0x3e44000000000000ull), std::bit_cast(0xbff0000000000000ull), std::bit_cast(0xbd2870d0e0000000ull), std::bit_cast(0x3ecea22140000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"middle_03_r", 32, 1, {std::bit_cast(0x3e22660000000000ull), std::bit_cast(0x3fa15fb0a0000000ull), std::bit_cast(0x3e667e1f00000000ull)}, {std::bit_cast(0x3e41947720000000ull), std::bit_cast(0x3db8d26120000000ull), std::bit_cast(0x3f528221e0000000ull), std::bit_cast(0x3feffffea0000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"middle_02_r", 33, 1, {std::bit_cast(0x3e05b00000000000ull), std::bit_cast(0x3fa5ae8b00000000ull), std::bit_cast(0xbe7a23a000000000ull)}, {std::bit_cast(0xbe47a4c560000000ull), std::bit_cast(0xbe2d10e340000000ull), std::bit_cast(0xbf58cc55e0000000ull), std::bit_cast(0x3feffffda0000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"middle_01_r", 46, 1, {std::bit_cast(0x3f3a3acc80000000ull), std::bit_cast(0x3fbf212c60000000ull), std::bit_cast(0x3f754c9900000000ull)}, {std::bit_cast(0xbf911a7320000000ull), std::bit_cast(0xbfe69f06a0000000ull), std::bit_cast(0x3f911a7a40000000ull), std::bit_cast(0x3fe69efac0000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"pinky_04_leaf_r", 35, 1, {std::bit_cast(0x3e2ec60000000000ull), std::bit_cast(0x3f9cd71180000000ull), std::bit_cast(0xbe807b57c0000000ull)}, {std::bit_cast(0x3e5c000000000000ull), std::bit_cast(0xbff0000000000000ull), std::bit_cast(0xbd21f31980000000ull), std::bit_cast(0x3ecea22160000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"pinky_03_r", 36, 1, {std::bit_cast(0x3e2eca0000000000ull), std::bit_cast(0x3f9c544f20000000ull), std::bit_cast(0xbe4928e400000000ull)}, {std::bit_cast(0xbe32f7e7c0000000ull), std::bit_cast(0xbdb1cd8040000000ull), std::bit_cast(0xbf43f90840000000ull), std::bit_cast(0x3fefffffa0000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"pinky_02_r", 37, 1, {std::bit_cast(0x3e0d780000000000ull), std::bit_cast(0x3fa4a0f620000000ull), std::bit_cast(0xbe20de2000000000ull)}, {std::bit_cast(0x3e3827a1e0000000ull), std::bit_cast(0xbe2907fc40000000ull), std::bit_cast(0x3f4b5650e0000000ull), std::bit_cast(0x3fefffff40000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"pinky_01_r", 46, 1, {std::bit_cast(0xbf5a35a5e0000000ull), std::bit_cast(0x3fbb923940000000ull), std::bit_cast(0xbfa4e3bce0000000ull)}, {std::bit_cast(0xbf98466560000000ull), std::bit_cast(0xbfe69d62c0000000ull), std::bit_cast(0x3f98467000000000ull), std::bit_cast(0x3fe69d56e0000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"ring_04_leaf_r", 39, 1, {std::bit_cast(0xbe15ec0000000000ull), std::bit_cast(0x3fa04b0e40000000ull), std::bit_cast(0x3e32508800000000ull)}, {std::bit_cast(0x3e30000020000000ull), std::bit_cast(0xbff0000000000000ull), std::bit_cast(0xbcfb424040000000ull), std::bit_cast(0x3ecea22140000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"ring_03_r", 40, 1, {std::bit_cast(0x3e250e0000000000ull), std::bit_cast(0x3f9fa96240000000ull), std::bit_cast(0xbe7afdaf80000000ull)}, {std::bit_cast(0x3e409b2ae0000000ull), std::bit_cast(0x3db76cc0e0000000ull), std::bit_cast(0x3f517b96a0000000ull), std::bit_cast(0x3feffffec0000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"ring_02_r", 41, 1, {std::bit_cast(0xbe25d60000000000ull), std::bit_cast(0x3fa42268a0000000ull), std::bit_cast(0xbe8d5d88a0000000ull)}, {std::bit_cast(0x3e0953fac0000000ull), std::bit_cast(0xbe2d89c1e0000000ull), std::bit_cast(0xbee9910000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"ring_01_r", 46, 1, {std::bit_cast(0x3f1a4460c0000000ull), std::bit_cast(0x3fbe7d5560000000ull), std::bit_cast(0xbf9182a9c0000000ull)}, {std::bit_cast(0xbf89c81fe0000000ull), std::bit_cast(0xbfe69fb940000000ull), std::bit_cast(0x3f89c82a80000000ull), std::bit_cast(0x3fe69fada0000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"thumb_04_leaf_r", 43, 1, {std::bit_cast(0xbe714ca000000000ull), std::bit_cast(0x3fa4ebe740000000ull), std::bit_cast(0x3e50000000000000ull)}, {std::bit_cast(0x3e54df0c20000000ull), std::bit_cast(0xbfe0329bc0000000ull), std::bit_cast(0xbe925ed9a0000000ull), std::bit_cast(0x3feb990500000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"thumb_03_r", 44, 1, {std::bit_cast(0xbe6df5b000000000ull), std::bit_cast(0x3fa920bc80000000ull), std::bit_cast(0x3e38000000000000ull)}, {std::bit_cast(0x3f303e4020000000ull), std::bit_cast(0xbf153bc660000000ull), std::bit_cast(0x3f418a9000000000ull), std::bit_cast(0x3fefffffc0000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"thumb_02_r", 45, 1, {std::bit_cast(0xbe3ece0000000000ull), std::bit_cast(0x3fa6080280000000ull), std::bit_cast(0xbe52000000000000ull)}, {std::bit_cast(0xbf21c85020000000ull), std::bit_cast(0x3f13671d00000000ull), std::bit_cast(0xbf09183d60000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"thumb_01_r", 46, 1, {std::bit_cast(0xbf9758d640000000ull), std::bit_cast(0x3f9bf485e0000000ull), std::bit_cast(0x3fa13404c0000000ull)}, {std::bit_cast(0x3fcfab3b20000000ull), std::bit_cast(0xbfee43f2c0000000ull), std::bit_cast(0xbfca0a5ba0000000ull), std::bit_cast(0x3fab6f5ea0000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"hand_r", 47, 1, {std::bit_cast(0xbe57ab3a40000000ull), std::bit_cast(0x3fd172f100000000ull), std::bit_cast(0x3e1da28000000000ull)}, {std::bit_cast(0xbf81a73240000000ull), std::bit_cast(0x3ea1ffe340000000ull), std::bit_cast(0xbe22d452c0000000ull), std::bit_cast(0x3fefffb220000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"lowerarm_r", 48, 1, {std::bit_cast(0xbe83e17ac0000000ull), std::bit_cast(0x3fd1906dc0000000ull), std::bit_cast(0xbe410e0000000000ull)}, {std::bit_cast(0x3f91983d00000000ull), std::bit_cast(0x3ef5577b20000000ull), std::bit_cast(0xbe98c6b900000000ull), std::bit_cast(0x3feffeca80000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"upperarm_r", 49, 1, {std::bit_cast(0x3f9ecb4860000000ull), std::bit_cast(0x3fcbfa7ca0000000ull), std::bit_cast(0xbf91602dc0000000ull)}, {std::bit_cast(0x3fc71312e0000000ull), std::bit_cast(0xbfe5e21980000000ull), std::bit_cast(0x3fc704e120000000ull), std::bit_cast(0x3fe5e142e0000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"clavicle_r", 50, 1, {std::bit_cast(0xbf93404ea0000000ull), std::bit_cast(0x3fc1fda8e0000000ull), std::bit_cast(0x3fb4b58980000000ull)}, {std::bit_cast(0xbfe3542300000000ull), std::bit_cast(0x3fd6162b00000000ull), std::bit_cast(0x3fd6d47660000000ull), std::bit_cast(0x3fe3f420c0000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"spine_03", 51, 1, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc2153260000000ull), std::bit_cast(0x3e38000000000000ull)}, {std::bit_cast(0xbf319a3800000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"spine_02", 52, 1, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fbfc0bf80000000ull), std::bit_cast(0x3df8000000000000ull)}, {std::bit_cast(0xbfb3c89ca0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fefe78060000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"spine_01", 63, 1, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc1afc320000000ull), std::bit_cast(0xbe4a000000000000ull)}, {std::bit_cast(0xbfb09059e0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fefeed5a0000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"ball_leaf_l", 54, 1, {std::bit_cast(0x3e3d5517e0000000ull), std::bit_cast(0x3fb432cae0000000ull), std::bit_cast(0xbdcd82d000000000ull)}, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"ball_l", 55, 1, {std::bit_cast(0x3e30d60000000000ull), std::bit_cast(0x3fc62ebae0000000ull), std::bit_cast(0xbe426c0000000000ull)}, {std::bit_cast(0x3f21f93fc0000000ull), std::bit_cast(0xbfeedb99e0000000ull), std::bit_cast(0x3fd0f245a0000000ull), std::bit_cast(0x3f405d8f40000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"foot_l", 56, 1, {std::bit_cast(0xbe3f018000000000ull), std::bit_cast(0x3fdb7c9940000000ull), std::bit_cast(0x3e24b00000000000ull)}, {std::bit_cast(0xbfe0ee27e0000000ull), std::bit_cast(0xbf35807d60000000ull), std::bit_cast(0x3f36822f20000000ull), std::bit_cast(0x3feb278b00000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"calf_l", 57, 1, {std::bit_cast(0x3e40000000000000ull), std::bit_cast(0x3fd99eace0000000ull), std::bit_cast(0xbdf0000000000000ull)}, {std::bit_cast(0x3fa2bb6360000000ull), std::bit_cast(0xbf21317160000000ull), std::bit_cast(0xbed4247020000000ull), std::bit_cast(0x3feffa8400000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"thigh_l", 63, 1, {std::bit_cast(0x3fb6c8b440000000ull), std::bit_cast(0x3f9c6ff5a0000000ull), std::bit_cast(0x3fa7906e60000000ull)}, {std::bit_cast(0x3fefc26ec0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fbf53ae60000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"ball_leaf_r", 59, 1, {std::bit_cast(0xbe41557420000000ull), std::bit_cast(0x3fb432cae0000000ull), std::bit_cast(0xbdee4e3400000000ull)}, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"ball_r", 60, 1, {std::bit_cast(0xbe2e540000000000ull), std::bit_cast(0x3fc62ebae0000000ull), std::bit_cast(0xbe41940000000000ull)}, {std::bit_cast(0x3f21f93fc0000000ull), std::bit_cast(0xbfeedb99e0000000ull), std::bit_cast(0x3fd0f245a0000000ull), std::bit_cast(0x3f405d8f40000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"foot_r", 61, 1, {std::bit_cast(0x3e407f4000000000ull), std::bit_cast(0x3fdb7c9900000000ull), std::bit_cast(0x3e16a00000000000ull)}, {std::bit_cast(0xbfe0ee27e0000000ull), std::bit_cast(0xbf35807d60000000ull), std::bit_cast(0x3f36822f20000000ull), std::bit_cast(0x3feb278b00000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"calf_r", 62, 1, {std::bit_cast(0xbe40000000000000ull), std::bit_cast(0x3fd99eace0000000ull), std::bit_cast(0xbdf0000000000000ull)}, {std::bit_cast(0x3fa2bb6360000000ull), std::bit_cast(0xbf21317160000000ull), std::bit_cast(0xbed4247020000000ull), std::bit_cast(0x3feffa8400000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"thigh_r", 63, 1, {std::bit_cast(0xbfb6c8b440000000ull), std::bit_cast(0x3f9c6ff5a0000000ull), std::bit_cast(0x3fa7906e60000000ull)}, {std::bit_cast(0x3fefc26ec0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fbf53ae60000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"pelvis", 64, 1, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fa9a6b600000000ull), std::bit_cast(0x3fed559b40000000ull)}, {std::bit_cast(0x3fe94b84a0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe3999f60000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"root", 66, 1, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0xbfe6a09e60000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe6a09e60000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Mannequin", 66, 0, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Armature", -1, 0, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, +}; +static const int kBonesRig1[] = {64, 63, 52, 51, 50, 1, 0, 25, 24, 23, 22, 5, 4, 3, 2, 9, 8, 7, 6, 13, 12, 11, 10, 17, 16, 15, 14, 21, 20, 19, 18, 49, 48, 47, 46, 29, 28, 27, 26, 33, 32, 31, 30, 37, 36, 35, 34, 41, 40, 39, 38, 45, 44, 43, 42, 57, 56, 55, 54, 53, 62, 61, 60, 59, 58}; +static const double kInversesRig1[] = { + std::bit_cast(0x3fef1c7c00000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fef1c7c00000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfef1c7c00000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf95240000000000ull), std::bit_cast(0x3fed463400000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3fef1c7c00000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fee203c40000000ull), std::bit_cast(0xbfcf125280000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fcf1251a0000000ull), std::bit_cast(0x3fee203c40000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f90392440000000ull), std::bit_cast(0x3fb1a847e0000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3fef1c7c00000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3feee074a0000000ull), std::bit_cast(0xbfbe802480000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fbe802300000000ull), std::bit_cast(0x3feee07480000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc0aaeb00000000ull), std::bit_cast(0x3faaee44e0000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3fef1c7c00000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fef1871c0000000ull), std::bit_cast(0x3f9fb64be0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf9fb65040000000ull), std::bit_cast(0x3fef187180000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd098b020000000ull), std::bit_cast(0x3f8a326560000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3fef1c7c00000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fef184e80000000ull), std::bit_cast(0x3fa01f9100000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfa01f9340000000ull), std::bit_cast(0x3fef184e20000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd9a36560000000ull), std::bit_cast(0x3f89c19220000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3fef1c7c00000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fee8d1ba0000000ull), std::bit_cast(0xbfc781b820000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc781b760000000ull), std::bit_cast(0x3fee8d1b40000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe1cf8d60000000ull), std::bit_cast(0x3fc1c37c80000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3fef1c7c00000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fef184640000000ull), std::bit_cast(0xbfa02fb420000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fa02fb220000000ull), std::bit_cast(0x3fef1845e0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe4e59d40000000ull), std::bit_cast(0x3fa2d75840000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3fdf90f860000000ull), std::bit_cast(0x3feacf7cc0000000ull), std::bit_cast(0x3f418e93e0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf0a5178a0000000ull), std::bit_cast(0xbf4367d900000000ull), std::bit_cast(0x3fef1c7c00000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3feacf7d40000000ull), std::bit_cast(0xbfdf90f7e0000000ull), std::bit_cast(0xbf30dae980000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfab4352e0000000ull), std::bit_cast(0x3f843b0e00000000ull), std::bit_cast(0xbfe160e380000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0xbea7c8afc0000000ull), std::bit_cast(0x3fef1b50c0000000ull), std::bit_cast(0x3f910cb8a0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfef1c7c80000000ull), std::bit_cast(0xbe5f99cba0000000ull), std::bit_cast(0xbf04d86240000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf04d50200000000ull), std::bit_cast(0xbf910cb9a0000000ull), std::bit_cast(0x3fef1b50e0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe0d4ce00000000ull), std::bit_cast(0xbfc8bf8ac0000000ull), std::bit_cast(0x3fb5304320000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3e27755120000000ull), std::bit_cast(0x3fef1b4ce0000000ull), std::bit_cast(0xbf91298e80000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfef1c7c80000000ull), std::bit_cast(0xbe1f92c240000000ull), std::bit_cast(0xbe87c80660000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe854215a0000000ull), std::bit_cast(0x3f91298da0000000ull), std::bit_cast(0x3fef1b4d00000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe0d4d500000000ull), std::bit_cast(0xbfddbd17e0000000ull), std::bit_cast(0x3fb9490280000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0xbd39b1f260000000ull), std::bit_cast(0x3fef1c7bc0000000ull), std::bit_cast(0xbe81fc77a0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfef1c7c80000000ull), std::bit_cast(0xbe1a028740000000ull), std::bit_cast(0x3ea546c900000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ea5e85080000000ull), std::bit_cast(0x3e800aafe0000000ull), std::bit_cast(0x3fef1c7c00000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe0d4d4a0000000ull), std::bit_cast(0xbfe7a511a0000000ull), std::bit_cast(0x3fb6070aa0000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3e020ab000000000ull), std::bit_cast(0x3fef1c7c40000000ull), std::bit_cast(0xbd38869ac0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3edd9a28e0000000ull), std::bit_cast(0xbe1a02f280000000ull), std::bit_cast(0xbfef1c7c80000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfef1c7c40000000ull), std::bit_cast(0xbe4dfbd4e0000000ull), std::bit_cast(0xbedd85f780000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfac3c7cc0000000ull), std::bit_cast(0xbfeb7b4a80000000ull), std::bit_cast(0x3fe0c471c0000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0xbc8ebf2420000000ull), std::bit_cast(0x3fef1c7c40000000ull), std::bit_cast(0x3bbd4ae600000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3edd85f7a0000000ull), std::bit_cast(0xbe1a028c00000000ull), std::bit_cast(0xbfef1c7c80000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfef1c7c40000000ull), std::bit_cast(0xbe4f1c7fe0000000ull), std::bit_cast(0xbedd71c620000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfac3c7c60000000ull), std::bit_cast(0xbfecc8b480000000ull), std::bit_cast(0x3fe0c471c0000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3b0ead4be0000000ull), std::bit_cast(0x3fef1c7c80000000ull), std::bit_cast(0xba4e343880000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3edd85f7a0000000ull), std::bit_cast(0xbe1a028c20000000ull), std::bit_cast(0xbfef1c7c80000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfef1c7c40000000ull), std::bit_cast(0xbe4f1c7fe0000000ull), std::bit_cast(0xbedd71c620000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfac3c7c40000000ull), std::bit_cast(0xbfede5c980000000ull), std::bit_cast(0x3fe0c471c0000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x398e373020000000ull), std::bit_cast(0x3fef1c7c80000000ull), std::bit_cast(0xb8cf1f1d40000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3e709772c0000000ull), std::bit_cast(0xbe1a028c40000000ull), std::bit_cast(0x3fef1c7c80000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fef1c7c40000000ull), std::bit_cast(0xbe4f1c7fe0000000ull), std::bit_cast(0xbe75a3b8c0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fac3bfbc0000000ull), std::bit_cast(0xbfeedc5de0000000ull), std::bit_cast(0xbfe0c472a0000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0xbfa78269a0000000ull), std::bit_cast(0x3fef1398c0000000ull), std::bit_cast(0xbe966f2800000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3edd9aab80000000ull), std::bit_cast(0xbe357a9d40000000ull), std::bit_cast(0xbfef1c7c80000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfef1398e0000000ull), std::bit_cast(0xbfa7826a80000000ull), std::bit_cast(0xbedd7d70c0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfa48a6de0000000ull), std::bit_cast(0xbfeba0a120000000ull), std::bit_cast(0x3fe0d81b40000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0xbfa60110a0000000ull), std::bit_cast(0x3fef14b2e0000000ull), std::bit_cast(0xbe94d2e960000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3edd85f780000000ull), std::bit_cast(0xbe2b79f180000000ull), std::bit_cast(0xbfef1c7c80000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfef14b300000000ull), std::bit_cast(0xbfa60111a0000000ull), std::bit_cast(0xbedd69e840000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfa5f1c320000000ull), std::bit_cast(0xbfecfa8240000000ull), std::bit_cast(0x3fe0d81b40000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0xbfa720ad60000000ull), std::bit_cast(0x3fef13e1e0000000ull), std::bit_cast(0xbe95e31760000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3edd85f780000000ull), std::bit_cast(0xbe2b1a0ea0000000ull), std::bit_cast(0xbfef1c7c80000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfef13e220000000ull), std::bit_cast(0xbfa720ae60000000ull), std::bit_cast(0xbedd6920c0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfa4db86c0000000ull), std::bit_cast(0xbfee114320000000ull), std::bit_cast(0x3fe0d81b00000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3fa720ae00000000ull), std::bit_cast(0x3fef13e280000000ull), std::bit_cast(0xbe302e4040000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3e70976e40000000ull), std::bit_cast(0xbe2b19ef00000000ull), std::bit_cast(0x3fef1c7c80000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fef13e220000000ull), std::bit_cast(0xbfa720af80000000ull), std::bit_cast(0xbe75be0fa0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fa4db0520000000ull), std::bit_cast(0xbfef2b5fc0000000ull), std::bit_cast(0xbfe0d81be0000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0xbfb0adcde0000000ull), std::bit_cast(0x3fef0a9460000000ull), std::bit_cast(0xbe9facaba0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3edd9b34a0000000ull), std::bit_cast(0xbe3c4762a0000000ull), std::bit_cast(0xbfef1c7c80000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfef0a94a0000000ull), std::bit_cast(0xbfb0adce20000000ull), std::bit_cast(0xbedd74e9a0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb1e068e0000000ull), std::bit_cast(0xbfeb4d6400000000ull), std::bit_cast(0x3fe0c7b880000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0xbfb117df00000000ull), std::bit_cast(0x3fef09ad60000000ull), std::bit_cast(0xbea02cd260000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3edd85f720000000ull), std::bit_cast(0xbe3ae35de0000000ull), std::bit_cast(0xbfef1c7c40000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfef09ada0000000ull), std::bit_cast(0xbfb117df40000000ull), std::bit_cast(0xbedd5ee080000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb17eb300000000ull), std::bit_cast(0xbfec986500000000ull), std::bit_cast(0x3fe0c7b8c0000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0xbfb0ca6100000000ull), std::bit_cast(0x3fef0a56c0000000ull), std::bit_cast(0xbe9fc6fea0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3edd85f740000000ull), std::bit_cast(0xbe3afe0ae0000000ull), std::bit_cast(0xbfef1c7c40000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfef0a56e0000000ull), std::bit_cast(0xbfb0ca6140000000ull), std::bit_cast(0xbedd5f82e0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb1c84c20000000ull), std::bit_cast(0xbfed7a5760000000ull), std::bit_cast(0x3fe0c7b880000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3fb0ca61c0000000ull), std::bit_cast(0x3fef0a56c0000000ull), std::bit_cast(0xbe37a6f540000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3e70977ec0000000ull), std::bit_cast(0xbe3afde660000000ull), std::bit_cast(0x3fef1c7c40000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fef0a56e0000000ull), std::bit_cast(0xbfb0ca6200000000ull), std::bit_cast(0xbe75dcd1c0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb1c80b40000000ull), std::bit_cast(0xbfee611000000000ull), std::bit_cast(0xbfe0c7b980000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0xbfa1b8a760000000ull), std::bit_cast(0x3fef176fa0000000ull), std::bit_cast(0xbe90eb1100000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3edd9a1140000000ull), std::bit_cast(0xbe30444340000000ull), std::bit_cast(0xbfef1c7c80000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfef176f80000000ull), std::bit_cast(0xbfa1b8a820000000ull), std::bit_cast(0xbedd811e40000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb291dde0000000ull), std::bit_cast(0xbfeb8e5cc0000000ull), std::bit_cast(0x3fe0d5a540000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0xbfa1b58c80000000ull), std::bit_cast(0x3fef177180000000ull), std::bit_cast(0xbe90c2b5c0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3edd85f780000000ull), std::bit_cast(0xbe238b5340000000ull), std::bit_cast(0xbfef1c7c80000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfef177160000000ull), std::bit_cast(0xbfa1b58d40000000ull), std::bit_cast(0xbedd6d1860000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb2934e00000000ull), std::bit_cast(0xbfecd07fa0000000ull), std::bit_cast(0x3fe0d5a540000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0xbfa2c55280000000ull), std::bit_cast(0x3fef16d220000000ull), std::bit_cast(0xbe91c3ebe0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3edd85f7a0000000ull), std::bit_cast(0xbe23336660000000ull), std::bit_cast(0xbfef1c7c80000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfef16d1e0000000ull), std::bit_cast(0xbfa2c55340000000ull), std::bit_cast(0xbedd6c8060000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb21107c0000000ull), std::bit_cast(0xbfedcf0b00000000ull), std::bit_cast(0x3fe0d5a540000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3fa2c552a0000000ull), std::bit_cast(0x3fef16d220000000ull), std::bit_cast(0xbe2a15d280000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3e70977100000000ull), std::bit_cast(0xbe23339cc0000000ull), std::bit_cast(0x3fef1c7c80000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fef16d1e0000000ull), std::bit_cast(0xbfa2c55360000000ull), std::bit_cast(0xbe759a1a60000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb210c760000000ull), std::bit_cast(0xbfeed3bbe0000000ull), std::bit_cast(0xbfe0d5a660000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3fde7a1ac0000000ull), std::bit_cast(0x3fe8ba2580000000ull), std::bit_cast(0x3fd64b8bc0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3feb1fafa0000000ull), std::bit_cast(0xbfdbc385c0000000ull), std::bit_cast(0xbfc9242e80000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf460840a0000000ull), std::bit_cast(0x3fd9984180000000ull), std::bit_cast(0xbfec5b7940000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfea0c6700000000ull), std::bit_cast(0xbfd73970c0000000ull), std::bit_cast(0xbfcc3f6b20000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3fde7c29e0000000ull), std::bit_cast(0x3fe8b8ff60000000ull), std::bit_cast(0x3fd64dd360000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3feb1f1b40000000ull), std::bit_cast(0xbfdbc3fb00000000ull), std::bit_cast(0xbfc92c2820000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf491438e0000000ull), std::bit_cast(0x3fd99c3280000000ull), std::bit_cast(0xbfec5a9560000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfea0cfd00000000ull), std::bit_cast(0xbfd9f82e40000000ull), std::bit_cast(0xbfcc3f1380000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3fde6daea0000000ull), std::bit_cast(0x3fe8be9640000000ull), std::bit_cast(0x3fd648cf20000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3feb232b60000000ull), std::bit_cast(0xbfdbb6b4a0000000ull), std::bit_cast(0xbfc9209ec0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf51349d40000000ull), std::bit_cast(0x3fd994fc00000000ull), std::bit_cast(0xbfec5c35a0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfea08b420000000ull), std::bit_cast(0xbfdd2c57e0000000ull), std::bit_cast(0xbfcc3bfec0000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0xbfb27b1d20000000ull), std::bit_cast(0x3fe8be95e0000000ull), std::bit_cast(0x3fe2b74520000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe2b74560000000ull), std::bit_cast(0xbfdbb6b660000000ull), std::bit_cast(0x3fe4a16240000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe8be9620000000ull), std::bit_cast(0x3fd994fac0000000ull), std::bit_cast(0xbfdbb6b5c0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfca1f5580000000ull), std::bit_cast(0xbfdfc9d3a0000000ull), std::bit_cast(0xbfea2be360000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3fdf90f860000000ull), std::bit_cast(0xbfeacf7cc0000000ull), std::bit_cast(0xbf418e93e0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f0a5178a0000000ull), std::bit_cast(0xbf4367d900000000ull), std::bit_cast(0x3fef1c7c00000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfeacf7d40000000ull), std::bit_cast(0xbfdf90f7e0000000ull), std::bit_cast(0xbf30dae980000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fab4352e0000000ull), std::bit_cast(0x3f843b0e00000000ull), std::bit_cast(0xbfe160e380000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0xbea7dab820000000ull), std::bit_cast(0xbfef1b50e0000000ull), std::bit_cast(0xbf910cbaa0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fef1c7c80000000ull), std::bit_cast(0xbe694631e0000000ull), std::bit_cast(0xbf04e47520000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f04e48fa0000000ull), std::bit_cast(0xbf910cb9c0000000ull), std::bit_cast(0x3fef1b50e0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe0d4ce00000000ull), std::bit_cast(0xbfc8bf8ac0000000ull), std::bit_cast(0x3fb53043a0000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3e344f50c0000000ull), std::bit_cast(0xbfef1b4ce0000000ull), std::bit_cast(0x3f91298e80000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fef1c7c80000000ull), std::bit_cast(0xbe53d4cd20000000ull), std::bit_cast(0xbe91e352c0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3e9267de00000000ull), std::bit_cast(0x3f91298f40000000ull), std::bit_cast(0x3fef1b4ce0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe0d4d4c0000000ull), std::bit_cast(0xbfddbd17c0000000ull), std::bit_cast(0x3fb9490340000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0xbd3dd3bae0000000ull), std::bit_cast(0xbfef1c7c00000000ull), std::bit_cast(0x3e81fc77c0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fef1c7c80000000ull), std::bit_cast(0xbe53f8cc60000000ull), std::bit_cast(0x3eaa0bc120000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbea9cbdfe0000000ull), std::bit_cast(0x3e83ee3f80000000ull), std::bit_cast(0x3fef1c7c00000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe0d4d4a0000000ull), std::bit_cast(0xbfe7a51180000000ull), std::bit_cast(0x3fb6070980000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3e020acee0000000ull), std::bit_cast(0xbfef1c7c40000000ull), std::bit_cast(0x3d3ca3de60000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbedd7dfba0000000ull), std::bit_cast(0xbe53f8d460000000ull), std::bit_cast(0xbfef1c7c80000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fef1c7c00000000ull), std::bit_cast(0x3e501e95a0000000ull), std::bit_cast(0xbedd85f740000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fac3c7c20000000ull), std::bit_cast(0xbfeb7b4a00000000ull), std::bit_cast(0x3fe0c47180000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3c2b264a00000000ull), std::bit_cast(0xbfef1c7c40000000ull), std::bit_cast(0xbbcf1fb5e0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbedd85f780000000ull), std::bit_cast(0xbe53f8cd00000000ull), std::bit_cast(0xbfef1c7c80000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fef1c7c00000000ull), std::bit_cast(0x3e4f1c7e60000000ull), std::bit_cast(0xbedd8df320000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fac3c7c40000000ull), std::bit_cast(0xbfecc8b440000000ull), std::bit_cast(0x3fe0c47180000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0xbaabf59160000000ull), std::bit_cast(0xbfef1c7c40000000ull), std::bit_cast(0x3a5f1e25a0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbedd85f780000000ull), std::bit_cast(0xbe53f8cd00000000ull), std::bit_cast(0xbfef1c7c80000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fef1c7c00000000ull), std::bit_cast(0x3e4f1c7ea0000000ull), std::bit_cast(0xbedd8df320000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fac3c7c60000000ull), std::bit_cast(0xbfede5c940000000ull), std::bit_cast(0x3fe0c471c0000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x39094f1500000000ull), std::bit_cast(0xbfef1c7c40000000ull), std::bit_cast(0x3787bf0000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe709772c0000000ull), std::bit_cast(0xbe53f8cce0000000ull), std::bit_cast(0x3fef1c7c80000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfef1c7c00000000ull), std::bit_cast(0x3e4f1c7ea0000000ull), std::bit_cast(0xbe6d30e740000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfac3bfc00000000ull), std::bit_cast(0xbfeedc5d80000000ull), std::bit_cast(0xbfe0c472a0000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0xbfa78269c0000000ull), std::bit_cast(0xbfef139900000000ull), std::bit_cast(0x3e9650c960000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbedd7ef700000000ull), std::bit_cast(0xbe55273740000000ull), std::bit_cast(0xbfef1c7c80000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fef1398e0000000ull), std::bit_cast(0xbfa7826960000000ull), std::bit_cast(0xbedd7d88c0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fa48a6e00000000ull), std::bit_cast(0xbfeba0a100000000ull), std::bit_cast(0x3fe0d81b00000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0xbfa60110a0000000ull), std::bit_cast(0xbfef14b320000000ull), std::bit_cast(0x3e94e68c20000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbedd85f760000000ull), std::bit_cast(0xbe5508d380000000ull), std::bit_cast(0xbfef1c7c80000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fef14b300000000ull), std::bit_cast(0xbfa6011040000000ull), std::bit_cast(0xbedd85a480000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fa5f1c360000000ull), std::bit_cast(0xbfecfa8220000000ull), std::bit_cast(0x3fe0d81b00000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0xbfa720ad60000000ull), std::bit_cast(0xbfef13e260000000ull), std::bit_cast(0x3e95f7b2e0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbedd85f780000000ull), std::bit_cast(0xbe550ce1e0000000ull), std::bit_cast(0xbfef1c7c80000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fef13e220000000ull), std::bit_cast(0xbfa720ad20000000ull), std::bit_cast(0xbedd84d200000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fa4db8760000000ull), std::bit_cast(0xbfee114340000000ull), std::bit_cast(0x3fe0d81b00000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3fa720ae00000000ull), std::bit_cast(0xbfef13e260000000ull), std::bit_cast(0x3e260e9ce0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe709778a0000000ull), std::bit_cast(0xbe550ce320000000ull), std::bit_cast(0x3fef1c7c80000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfef13e220000000ull), std::bit_cast(0xbfa720adc0000000ull), std::bit_cast(0xbe6da39100000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfa4db05c0000000ull), std::bit_cast(0xbfef2b5f60000000ull), std::bit_cast(0xbfe0d81be0000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0xbfb0adce00000000ull), std::bit_cast(0xbfef0a9480000000ull), std::bit_cast(0x3e9fb5b8a0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbedd7fd620000000ull), std::bit_cast(0xbe5b4ba3c0000000ull), std::bit_cast(0xbfef1c7c80000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fef0a9480000000ull), std::bit_cast(0xbfb0adcda0000000ull), std::bit_cast(0xbedd74f3a0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb1e068c0000000ull), std::bit_cast(0xbfeb4d6400000000ull), std::bit_cast(0x3fe0c7b880000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0xbfb117df00000000ull), std::bit_cast(0xbfef09ae00000000ull), std::bit_cast(0x3ea03be1c0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbedd85f720000000ull), std::bit_cast(0xbe5a6e90c0000000ull), std::bit_cast(0xbfef1c7c80000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fef09adc0000000ull), std::bit_cast(0xbfb117dec0000000ull), std::bit_cast(0xbedd7a39a0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb17eb380000000ull), std::bit_cast(0xbfec986540000000ull), std::bit_cast(0x3fe0c7b880000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0xbfb0ca6100000000ull), std::bit_cast(0xbfef0a5720000000ull), std::bit_cast(0x3e9fe49c40000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbedd85f780000000ull), std::bit_cast(0xbe5a6cae60000000ull), std::bit_cast(0xbfef1c7c80000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fef0a5700000000ull), std::bit_cast(0xbfb0ca60c0000000ull), std::bit_cast(0xbedd7ae2e0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb1c84ca0000000ull), std::bit_cast(0xbfed7a57a0000000ull), std::bit_cast(0x3fe0c7b840000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3fb0ca61c0000000ull), std::bit_cast(0xbfef0a5720000000ull), std::bit_cast(0x3e303f9980000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe70977580000000ull), std::bit_cast(0xbe5a6ca820000000ull), std::bit_cast(0x3fef1c7c80000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfef0a5700000000ull), std::bit_cast(0xbfb0ca6180000000ull), std::bit_cast(0xbe6e09a6c0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb1c80ba0000000ull), std::bit_cast(0xbfee611020000000ull), std::bit_cast(0xbfe0c7b960000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0xbfa1b8a760000000ull), std::bit_cast(0xbfef176fe0000000ull), std::bit_cast(0x3e90b589e0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbedd7ec9c0000000ull), std::bit_cast(0xbe53814300000000ull), std::bit_cast(0xbfef1c7c80000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fef176f80000000ull), std::bit_cast(0xbfa1b8a720000000ull), std::bit_cast(0xbedd813be0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb291ddc0000000ull), std::bit_cast(0xbfeb8e5ca0000000ull), std::bit_cast(0x3fe0d5a500000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0xbfa1b58c80000000ull), std::bit_cast(0xbfef1771c0000000ull), std::bit_cast(0x3e90d23c40000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbedd85f780000000ull), std::bit_cast(0xbe553a6900000000ull), std::bit_cast(0xbfef1c7c80000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fef177160000000ull), std::bit_cast(0xbfa1b58c40000000ull), std::bit_cast(0xbedd885aa0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb2934e40000000ull), std::bit_cast(0xbfecd07f80000000ull), std::bit_cast(0x3fe0d5a540000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0xbfa2c55260000000ull), std::bit_cast(0xbfef16d260000000ull), std::bit_cast(0x3e91d45ae0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbedd85f7c0000000ull), std::bit_cast(0xbe553e5260000000ull), std::bit_cast(0xbfef1c7c80000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fef16d1e0000000ull), std::bit_cast(0xbfa2c55220000000ull), std::bit_cast(0xbedd87b7c0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb2110800000000ull), std::bit_cast(0xbfedcf0ae0000000ull), std::bit_cast(0x3fe0d5a540000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3fa2c552a0000000ull), std::bit_cast(0xbfef16d300000000ull), std::bit_cast(0x3e21de6ac0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe70976320000000ull), std::bit_cast(0xbe553e5100000000ull), std::bit_cast(0x3fef1c7c80000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfef16d1e0000000ull), std::bit_cast(0xbfa2c552c0000000ull), std::bit_cast(0xbe6d987620000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb210c780000000ull), std::bit_cast(0xbfeed3bca0000000ull), std::bit_cast(0xbfe0d5a660000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3fde7a1ba0000000ull), std::bit_cast(0xbfe8ba25a0000000ull), std::bit_cast(0xbfd64b8bc0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfeb1fafa0000000ull), std::bit_cast(0xbfdbc38640000000ull), std::bit_cast(0xbfc9243040000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f4608fbc0000000ull), std::bit_cast(0x3fd99841e0000000ull), std::bit_cast(0xbfec5b7960000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fea0c6740000000ull), std::bit_cast(0xbfd7397040000000ull), std::bit_cast(0xbfcc3f6a20000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3fde7c2a00000000ull), std::bit_cast(0xbfe8b8ffa0000000ull), std::bit_cast(0xbfd64dd360000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfeb1f1ba0000000ull), std::bit_cast(0xbfdbc3fb20000000ull), std::bit_cast(0xbfc92c2840000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f49143960000000ull), std::bit_cast(0x3fd99c3280000000ull), std::bit_cast(0xbfec5a95c0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fea0cfd00000000ull), std::bit_cast(0xbfd9f82ec0000000ull), std::bit_cast(0xbfcc3f1300000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3fde6dae80000000ull), std::bit_cast(0xbfe8be9660000000ull), std::bit_cast(0xbfd648cf80000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfeb232ba0000000ull), std::bit_cast(0xbfdbb6b460000000ull), std::bit_cast(0xbfc9209da0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f5133e2a0000000ull), std::bit_cast(0x3fd994fbe0000000ull), std::bit_cast(0xbfec5c35a0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fea08b3e0000000ull), std::bit_cast(0xbfdd2c57e0000000ull), std::bit_cast(0xbfcc3bff40000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0xbfb27b1d60000000ull), std::bit_cast(0xbfe8be9660000000ull), std::bit_cast(0xbfe2b74540000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe2b74580000000ull), std::bit_cast(0xbfdbb6b640000000ull), std::bit_cast(0x3fe4a16260000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe8be9680000000ull), std::bit_cast(0x3fd994fb00000000ull), std::bit_cast(0xbfdbb6b5c0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fca1f5600000000ull), std::bit_cast(0xbfdfc9d3e0000000ull), std::bit_cast(0xbfea2be340000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3fef1c7c00000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfef1c4a20000000ull), std::bit_cast(0x3f7bdaa640000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf7bda7f60000000ull), std::bit_cast(0xbfef1c4a80000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb6c8b420000000ull), std::bit_cast(0x3f918e8660000000ull), std::bit_cast(0xbf93d491a0000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3fef1c7c00000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf30ba11a0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ef56fb020000000ull), std::bit_cast(0xbfef02e560000000ull), std::bit_cast(0x3fb3ef71c0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf30ac4fe0000000ull), std::bit_cast(0xbfb3ef6f80000000ull), std::bit_cast(0xbfef02e5c0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb6c88de0000000ull), std::bit_cast(0xbfd88c2980000000ull), std::bit_cast(0x3f81dfd4c0000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3fef1c7b00000000ull), std::bit_cast(0x3dbf1c7cc0000000ull), std::bit_cast(0xbf507fcda0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf4c5f0b60000000ull), std::bit_cast(0xbfdfc67b60000000ull), std::bit_cast(0xbfeabfaa20000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf40d9f520000000ull), std::bit_cast(0x3feabfab80000000ull), std::bit_cast(0xbfdfc67a60000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb6f9ff40000000ull), std::bit_cast(0xbfd76766a0000000ull), std::bit_cast(0xbfe73c51c0000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0xbfef1c7c40000000ull), std::bit_cast(0x3cf55bce20000000ull), std::bit_cast(0xbe655bce80000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe65540760000000ull), std::bit_cast(0xbe7f1c7be0000000ull), std::bit_cast(0x3fef1c7c40000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3cd5540700000000ull), std::bit_cast(0x3fef1c7ba0000000ull), std::bit_cast(0xbe5f1c7be0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb6c8b3e0000000ull), std::bit_cast(0xbfb7b1ae00000000ull), std::bit_cast(0x3fecc9af80000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0xbfef1c7c40000000ull), std::bit_cast(0x3cf55dbfe0000000ull), std::bit_cast(0xbdcf1c7c80000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x39f371cd80000000ull), std::bit_cast(0xbe8371cd60000000ull), std::bit_cast(0x3fef1c7c40000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbb5f1c7bc0000000ull), std::bit_cast(0x3fef1c7ba0000000ull), std::bit_cast(0xbcef1c7be0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb6c8b480000000ull), std::bit_cast(0xbfc5f23c80000000ull), std::bit_cast(0x3fecc9af60000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3fef1c7c00000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfef1c4a20000000ull), std::bit_cast(0x3f7bdaa640000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf7bda7f60000000ull), std::bit_cast(0xbfef1c4a80000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb6c8b420000000ull), std::bit_cast(0x3f918e8660000000ull), std::bit_cast(0xbf93d491a0000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3fef1c7c00000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf30ba11a0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ef56fb020000000ull), std::bit_cast(0xbfef02e560000000ull), std::bit_cast(0x3fb3ef71c0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf30ac4fe0000000ull), std::bit_cast(0xbfb3ef6f80000000ull), std::bit_cast(0xbfef02e5c0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb6c8dac0000000ull), std::bit_cast(0xbfd88c29c0000000ull), std::bit_cast(0x3f81c754c0000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3fef1c7b00000000ull), std::bit_cast(0x3dbf1c7cc0000000ull), std::bit_cast(0xbf507fcda0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf4c5f0b60000000ull), std::bit_cast(0xbfdfc67b60000000ull), std::bit_cast(0xbfeabfaa20000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf40d9f520000000ull), std::bit_cast(0x3feabfab80000000ull), std::bit_cast(0xbfdfc67a60000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb6976780000000ull), std::bit_cast(0xbfd76766a0000000ull), std::bit_cast(0xbfe73dd460000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0xbfef1c7c40000000ull), std::bit_cast(0x3cf55bce20000000ull), std::bit_cast(0xbe655bce80000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe65540760000000ull), std::bit_cast(0xbe7f1c7be0000000ull), std::bit_cast(0x3fef1c7c40000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3cd5540700000000ull), std::bit_cast(0x3fef1c7ba0000000ull), std::bit_cast(0xbe5f1c7be0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb6c8b520000000ull), std::bit_cast(0xbfb7b1ae00000000ull), std::bit_cast(0x3fecc9af60000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0xbfef1c7c40000000ull), std::bit_cast(0x3cf55dbfe0000000ull), std::bit_cast(0xbdcf1c7c80000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x39f371cd80000000ull), std::bit_cast(0xbe8371cd60000000ull), std::bit_cast(0x3fef1c7c40000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbb5f1c7bc0000000ull), std::bit_cast(0x3fef1c7ba0000000ull), std::bit_cast(0xbcef1c7be0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb6c8b480000000ull), std::bit_cast(0xbfc5f23c80000000ull), std::bit_cast(0x3fecc9af60000000ull), std::bit_cast(0x3ff0000000000000ull), +}; +static const SkinnedWrite kWritesRig1_0[] = { + {0, {std::bit_cast(0xbfe3f43a51c00000ull), std::bit_cast(0xbff21cddb8e00000ull), std::bit_cast(0x3fe26e6aabc00000ull)}, {std::bit_cast(0xbf91a936b76589b9ull), std::bit_cast(0x3fd6ae8d5d051f1aull), std::bit_cast(0x3fe85db64c492ab7ull), std::bit_cast(0xbfe15c3100a8dcedull)}, {std::bit_cast(0x3ff6bd4528700000ull), std::bit_cast(0x3fbd79c222000000ull), std::bit_cast(0x3fe4741627400000ull)}}, + {1, {std::bit_cast(0x3ff5d54f67400000ull), std::bit_cast(0x3ff4d7fc2c300000ull), std::bit_cast(0xbfcb5fd66c000000ull)}, {std::bit_cast(0x3fe4f541f6220e24ull), std::bit_cast(0x3fc90b05b3e00dc5ull), std::bit_cast(0x3fe30f5df1681f15ull), std::bit_cast(0x3fdb008c0e504ea3ull)}, {std::bit_cast(0x3fe7af23fa000000ull), std::bit_cast(0x3fe013ac81000000ull), std::bit_cast(0xbff6d4dcca100000ull)}}, + {2, {std::bit_cast(0xbfd115455a400000ull), std::bit_cast(0x3ff44e51b6800000ull), std::bit_cast(0x3fe689526a400000ull)}, {std::bit_cast(0xbfc091bd7648a44eull), std::bit_cast(0xbfd8c717ab3c0830ull), std::bit_cast(0x3fe542bde5e100a2ull), std::bit_cast(0x3fe408911ce5a3dcull)}, {std::bit_cast(0xbff2e2ad83700000ull), std::bit_cast(0x3fddf3c3cd000000ull), std::bit_cast(0xbfea06f103c00000ull)}}, + {3, {std::bit_cast(0x3fe12d6761200000ull), std::bit_cast(0xbfe56b416da00000ull), std::bit_cast(0xbf95e5cf38000000ull)}, {std::bit_cast(0xbfe335cbbb1e9674ull), std::bit_cast(0xbfb6cb852893e01bull), std::bit_cast(0x3fe42be0be925c54ull), std::bit_cast(0x3fdefb500fbb578bull)}, {std::bit_cast(0x3ff7004b11200000ull), std::bit_cast(0xbff0609567200000ull), std::bit_cast(0xbfcb858fa6800000ull)}}, + {4, {std::bit_cast(0xbfd55a3b31c00000ull), std::bit_cast(0xbff3681feed00000ull), std::bit_cast(0xbff089eb0e600000ull)}, {std::bit_cast(0xbfd445f98fd33fffull), std::bit_cast(0xbfe7f278523dcccfull), std::bit_cast(0xbfde05790983b167ull), std::bit_cast(0x3fd621e793e5f0d8ull)}, {std::bit_cast(0xbfce63c3e5800000ull), std::bit_cast(0x3fd6a73ca8c00000ull), std::bit_cast(0x3fc67548b9000000ull)}}, + {5, {std::bit_cast(0x3fe21cbd4b200000ull), std::bit_cast(0x3fe76223cae00000ull), std::bit_cast(0x3ff0a1b9e0e00000ull)}, {std::bit_cast(0x3fce832ccce3aeb6ull), std::bit_cast(0x3fe3f0e3b36d1953ull), std::bit_cast(0x3fe581e90ca74e0dull), std::bit_cast(0x3fd48d5fdfcbaaadull)}, {std::bit_cast(0xbfe4052224400000ull), std::bit_cast(0x3fd8360f5f400000ull), std::bit_cast(0xbfe0f7381e200000ull)}}, + {6, {std::bit_cast(0x3fdd8638c0c00000ull), std::bit_cast(0xbfbffdac24000000ull), std::bit_cast(0x3ff1f157c0900000ull)}, {std::bit_cast(0x3fced06f16bc7a1bull), std::bit_cast(0x3fe78d14ecf4dac2ull), std::bit_cast(0x3fe41b0cdbfbb4b5ull), std::bit_cast(0x3fb334948cbf6c99ull)}, {std::bit_cast(0x3ff2b96ba7600000ull), std::bit_cast(0x3fc6681429800000ull), std::bit_cast(0x3fe8359553000000ull)}}, + {7, {std::bit_cast(0xbfdca4f787800000ull), std::bit_cast(0x3fb5ae83d3000000ull), std::bit_cast(0xbff234d6d0600000ull)}, {std::bit_cast(0xbfe53716cbe698e2ull), std::bit_cast(0x3fd9d35b70f45128ull), std::bit_cast(0x3fe41dd832c426b8ull), std::bit_cast(0x3fa94a1803d95da0ull)}, {std::bit_cast(0xbfc6e08f01000000ull), std::bit_cast(0xbf7f071870000000ull), std::bit_cast(0xbfd3e1be73000000ull)}}, + {8, {std::bit_cast(0x3ff10bb26c700000ull), std::bit_cast(0xbfbb9a4ed4000000ull), std::bit_cast(0x3fe12ac242800000ull)}, {std::bit_cast(0xbfd0b7c2dc31d309ull), std::bit_cast(0xbfe99835e2bee176ull), std::bit_cast(0xbfdf22fb81398e43ull), std::bit_cast(0xbfce1ce019d1d0dbull)}, {std::bit_cast(0xbff05abc85200000ull), std::bit_cast(0xbfb21912a4000000ull), std::bit_cast(0xbfc972fa32800000ull)}}, + {9, {std::bit_cast(0xbff7a52710c00000ull), std::bit_cast(0x3fd5d52ff9400000ull), std::bit_cast(0x3febcc2533200000ull)}, {std::bit_cast(0xbfdc0900ff13de5cull), std::bit_cast(0xbfd7fcf62f4b39f2ull), std::bit_cast(0xbfe1f04a48f9783eull), std::bit_cast(0xbfe305c1dea8c8d1ull)}, {std::bit_cast(0x3fbd474c31000000ull), std::bit_cast(0x3ff21e4a22f00000ull), std::bit_cast(0xbfe4350e2ca00000ull)}}, + {10, {std::bit_cast(0x3ff56c8b9e300000ull), std::bit_cast(0xbfef8fbd12000000ull), std::bit_cast(0xbfe4875842c00000ull)}, {std::bit_cast(0xbfc263b6d95185e4ull), std::bit_cast(0xbfc40b3ba4c560bdull), std::bit_cast(0xbfec65e0b53de18cull), std::bit_cast(0x3fda2d5694a041a7ull)}, {std::bit_cast(0x3ff3b386eda00000ull), std::bit_cast(0xbff1c9c675100000ull), std::bit_cast(0x3ff0441b6b700000ull)}}, + {11, {std::bit_cast(0x3feadbddfec00000ull), std::bit_cast(0x3fe5269f7d800000ull), std::bit_cast(0xbfea6afc98a00000ull)}, {std::bit_cast(0x3fce9f246091832eull), std::bit_cast(0xbfec4ca84cdb8a1aull), std::bit_cast(0x3fb24b777cfca040ull), std::bit_cast(0x3fd93e4b4b77ab23ull)}, {std::bit_cast(0x3fd4b6ece1c00000ull), std::bit_cast(0x3ff67e40b3200000ull), std::bit_cast(0x3fcf6e7cc2000000ull)}}, + {12, {std::bit_cast(0x3fd00dbcfe000000ull), std::bit_cast(0x3f67eac700000000ull), std::bit_cast(0x3fa00cd12a000000ull)}, {std::bit_cast(0x3fee53b457410660ull), std::bit_cast(0x3fad8918344f9793ull), std::bit_cast(0x3fd35fd26e206147ull), std::bit_cast(0xbfb534ae2b9ab883ull)}, {std::bit_cast(0x3fe6616c5aa00000ull), std::bit_cast(0xbfee6c82ed200000ull), std::bit_cast(0xbff6f3c77c300000ull)}}, + {13, {std::bit_cast(0x3ff10dfd0cb00000ull), std::bit_cast(0x3fe9eb592a200000ull), std::bit_cast(0xbfd1162b3d400000ull)}, {std::bit_cast(0xbfdd79740abfa7e2ull), std::bit_cast(0x3fdc4dc19af2c53aull), std::bit_cast(0xbfe0e113cb5d185aull), std::bit_cast(0xbfe1ef2061c019e3ull)}, {std::bit_cast(0x3fe9a9231a600000ull), std::bit_cast(0x3fe0e43dbec00000ull), std::bit_cast(0xbfcc090eee800000ull)}}, + {14, {std::bit_cast(0x3fda3e818f000000ull), std::bit_cast(0x3ff4de9e1b200000ull), std::bit_cast(0x3ff1edfe18500000ull)}, {std::bit_cast(0xbfb58bcfaa0b9451ull), std::bit_cast(0x3fd1062e3e6b3259ull), std::bit_cast(0xbfe6354921aee6fbull), std::bit_cast(0x3fe53d25e43763e7ull)}, {std::bit_cast(0x3feb371a39000000ull), std::bit_cast(0xbfd22c5f6d400000ull), std::bit_cast(0xbfeb08ec63200000ull)}}, + {15, {std::bit_cast(0x3fccc14bef800000ull), std::bit_cast(0xbfdb382497c00000ull), std::bit_cast(0x3fd6c4b78c800000ull)}, {std::bit_cast(0xbfde06932bda0aaeull), std::bit_cast(0x3fe0b00c8841c15full), std::bit_cast(0xbfe149802625e9ffull), std::bit_cast(0x3fddc071342997a1ull)}, 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std::bit_cast(0x3feb9ae409e00000ull)}, {std::bit_cast(0x3fe0af360f108cbbull), std::bit_cast(0x3fd3050e6022b3ddull), std::bit_cast(0xbfe3e5a9456087fdull), std::bit_cast(0x3fe01a4b421491caull)}, {std::bit_cast(0xbfdce8cb7a000000ull), std::bit_cast(0x3fe7e2e05c800000ull), std::bit_cast(0xbff52cbf95f00000ull)}}, + {49, {std::bit_cast(0x3fa37caec4000000ull), std::bit_cast(0x3fe26e8295400000ull), std::bit_cast(0xbff378432b600000ull)}, {std::bit_cast(0xbfe692f6138d8ceeull), std::bit_cast(0xbfd5dd507288b531ull), std::bit_cast(0x3fd1f077d2c2ec0aull), std::bit_cast(0xbfe1bb86b8a23465ull)}, {std::bit_cast(0x3fd4173308000000ull), std::bit_cast(0x3fde065ea3400000ull), std::bit_cast(0xbfec5c9b96a00000ull)}}, + {50, {std::bit_cast(0x3ff5457071f00000ull), std::bit_cast(0xbfd8feb0cf800000ull), std::bit_cast(0x3fc468093c800000ull)}, {std::bit_cast(0x3fd61fe3e434706aull), std::bit_cast(0xbfe49e4a8d019ca2ull), std::bit_cast(0x3fde71b269c5251full), std::bit_cast(0xbfdf4ac8b0c37658ull)}, {std::bit_cast(0x3fe31a6166e00000ull), std::bit_cast(0x3fe987dfd6000000ull), std::bit_cast(0x3fe1ca17cbe00000ull)}}, + {51, {std::bit_cast(0xbff0c92d2fc00000ull), std::bit_cast(0xbfcbd3549e000000ull), std::bit_cast(0xbfef868444a00000ull)}, {std::bit_cast(0xbfd7c5a552217813ull), std::bit_cast(0x3fd9ee81626575fdull), std::bit_cast(0x3fe37d0fc8c92531ull), std::bit_cast(0xbfe24c3859a4711eull)}, {std::bit_cast(0x3fbf06da06000000ull), std::bit_cast(0x3fbfc6a3be000000ull), std::bit_cast(0xbff06fae0bf00000ull)}}, + {52, {std::bit_cast(0x3fcd307fd9800000ull), std::bit_cast(0xbfd9a28872400000ull), std::bit_cast(0xbf838bee30000000ull)}, {std::bit_cast(0xbfde12273442abd9ull), std::bit_cast(0xbfe63f2a3cf25dd3ull), std::bit_cast(0xbfe1684ad3e4d155ull), std::bit_cast(0x3f45416536fe5b78ull)}, {std::bit_cast(0xbfea82760e600000ull), std::bit_cast(0x3ff100d541800000ull), std::bit_cast(0x3ff0d0cde2800000ull)}}, + {53, {std::bit_cast(0x3fdad34110c00000ull), std::bit_cast(0xbfe81418c2200000ull), std::bit_cast(0x3fe3cfd25f600000ull)}, {std::bit_cast(0x3fd964ac71d9068dull), std::bit_cast(0xbfdda105042a5d76ull), std::bit_cast(0x3fe3eae82073da76ull), std::bit_cast(0x3fdf68723f46d758ull)}, {std::bit_cast(0x3fc570bdbf000000ull), std::bit_cast(0x3ff32ee32a200000ull), std::bit_cast(0x3fd3ed43e3800000ull)}}, + {54, {std::bit_cast(0x3fdcd6495b800000ull), std::bit_cast(0x3fd2aac3e1400000ull), std::bit_cast(0x3fcbdc610b800000ull)}, {std::bit_cast(0xbfad080c714294eaull), std::bit_cast(0xbfe0e26dff418836ull), std::bit_cast(0xbfe7c0cadc80bfc0ull), std::bit_cast(0xbfda2f551391f4f4ull)}, {std::bit_cast(0xbff2e5aa08700000ull), std::bit_cast(0xbfeca8e9d0e00000ull), std::bit_cast(0x3ff3d16c81000000ull)}}, + {55, {std::bit_cast(0xbff32d637a300000ull), std::bit_cast(0x3fe5d6313ac00000ull), std::bit_cast(0x3fe9e6c065400000ull)}, {std::bit_cast(0xbfd0accb71e69db2ull), std::bit_cast(0x3fe365d680313deeull), std::bit_cast(0xbfc57821c0987d79ull), std::bit_cast(0xbfe7707994f34e43ull)}, {std::bit_cast(0xbfe99915e0600000ull), std::bit_cast(0x3fefb3b5f8600000ull), std::bit_cast(0xbff722cead500000ull)}}, + {56, {std::bit_cast(0x3fe98ab9e7c00000ull), std::bit_cast(0x3fd8eddae0800000ull), std::bit_cast(0x3fd3f91b94400000ull)}, {std::bit_cast(0xbfdaa4aee4edbcfaull), std::bit_cast(0x3febd6b9e6523f6bull), std::bit_cast(0x3fa5680fd97dff42ull), std::bit_cast(0x3fd0b3eeb04f3182ull)}, {std::bit_cast(0xbfd2210068400000ull), std::bit_cast(0xbfd4e784cd000000ull), std::bit_cast(0x3ff0db82c8500000ull)}}, + {57, {std::bit_cast(0x3fe188229da00000ull), std::bit_cast(0x3fe607808ba00000ull), std::bit_cast(0x3ff62ed429f00000ull)}, {std::bit_cast(0xbfcd46741d65d673ull), std::bit_cast(0xbfe0873a2f6af1ddull), std::bit_cast(0x3fe8598b415be3e9ull), std::bit_cast(0x3fd46df2036b14edull)}, {std::bit_cast(0xbfe717e948600000ull), std::bit_cast(0xbff08c8b76400000ull), std::bit_cast(0x3feb41f5dac00000ull)}}, + {58, {std::bit_cast(0xbff2407e33b00000ull), std::bit_cast(0x3ff3e35213d00000ull), std::bit_cast(0x3fdc2f0e36400000ull)}, {std::bit_cast(0x3fd5d090dba5bbfaull), std::bit_cast(0xbfe6b2773b48f4bcull), std::bit_cast(0xbfda6a31c2b6a179ull), std::bit_cast(0x3fdd5af80e55a3bbull)}, {std::bit_cast(0x3fcbd5dcf5000000ull), std::bit_cast(0x3fe5730c6d400000ull), std::bit_cast(0xbff3bbc94b100000ull)}}, + {59, {std::bit_cast(0xbfb760fc61000000ull), std::bit_cast(0xbff1847102000000ull), std::bit_cast(0x3fef9c9cb4200000ull)}, {std::bit_cast(0xbfe13e3f304e41ceull), std::bit_cast(0x3fda0ec2c9ada5f8ull), std::bit_cast(0x3fe768145ccc62afull), std::bit_cast(0x3fb81329a78662d6ull)}, {std::bit_cast(0x3fe8a2931e000000ull), std::bit_cast(0x3fc63b3b02800000ull), std::bit_cast(0xbfbf2a8639000000ull)}}, + {60, {std::bit_cast(0x3fe8df7960a00000ull), std::bit_cast(0xbfea6d5046c00000ull), std::bit_cast(0x3fb4c59b06000000ull)}, {std::bit_cast(0xbfe20b05b874f451ull), std::bit_cast(0x3fe56512ec704cb8ull), std::bit_cast(0x3faaf42f132bccddull), std::bit_cast(0x3fded89ffc24beadull)}, {std::bit_cast(0xbff0533c91b00000ull), std::bit_cast(0x3ff71707e2900000ull), std::bit_cast(0x3fe8559d0a000000ull)}}, + {61, {std::bit_cast(0xbfeda0879d800000ull), std::bit_cast(0x3ff23672d4100000ull), std::bit_cast(0xbfe2538bf6000000ull)}, {std::bit_cast(0x3fe104d556dd7922ull), std::bit_cast(0xbfd4e83b72e3a25aull), std::bit_cast(0xbfde735f3203c479ull), std::bit_cast(0xbfe3d4be12402f27ull)}, {std::bit_cast(0x3fe59907a4600000ull), std::bit_cast(0x3ff7a0e596e00000ull), std::bit_cast(0xbff30d26b0300000ull)}}, + {62, {std::bit_cast(0x3fcffbd83d800000ull), std::bit_cast(0xbfea8f4885400000ull), std::bit_cast(0x3fd720e3ab000000ull)}, {std::bit_cast(0x3fc4a1123dae68eeull), std::bit_cast(0x3fe5a9dba3eeb0c4ull), std::bit_cast(0xbfdad357ebe2b5e7ull), std::bit_cast(0x3fe2a8ef8abce273ull)}, {std::bit_cast(0x3ff1041a4cf00000ull), std::bit_cast(0x3fdd47349b800000ull), std::bit_cast(0xbf84e1df78000000ull)}}, + {63, {std::bit_cast(0xbfcf2b73e2800000ull), std::bit_cast(0xbfec9d7e77200000ull), std::bit_cast(0xbfc4de5974000000ull)}, {std::bit_cast(0xbfd33608e26f07b2ull), std::bit_cast(0x3fd825bb2994f42aull), std::bit_cast(0xbfe8e34c94e29cd0ull), std::bit_cast(0x3fd9cfa164085b8full)}, {std::bit_cast(0x3ff1ee8b8c000000ull), std::bit_cast(0x3ff1658c94500000ull), std::bit_cast(0xbfa7e7a15c000000ull)}}, + {64, {std::bit_cast(0x3fe85a2149200000ull), std::bit_cast(0xbfd193c728800000ull), std::bit_cast(0xbff75b3609000000ull)}, {std::bit_cast(0xbfe41291aab35f69ull), std::bit_cast(0xbf828407f4d9f8b2ull), std::bit_cast(0x3fc7d58e3cbb19acull), std::bit_cast(0xbfe8327ccf70f412ull)}, {std::bit_cast(0x3fd65c77e7400000ull), std::bit_cast(0x3fddb459d3400000ull), std::bit_cast(0xbfd1a79b0cc00000ull)}}, +}; +static const unsigned int kMatricesRig1_0[] = {0xbf114df8u, 0xbf9447b5u, 0x3efd7474u, 0x00000000u, 0xbe82b39au, 0x3ea5c3dcu, 0x3eee0d73u, 0x00000000u, 0xbdba99ebu, 0x3c92e264u, 0xbd8005d5u, 0x00000000u, 0xbf5d9e93u, 0xbf53b7d6u, 0x3f818dedu, 0x3f800000u, 0xbe1e9e30u, 0xbd3cb9dfu, 0x3ea67a41u, 0x00000000u, 0xbe8640a2u, 0xbde77af8u, 0x3e8b1061u, 0x00000000u, 0x3f4a66beu, 0x3fc5bdf6u, 0xbf229108u, 0x00000000u, 0xbf978b47u, 0xc02f65e8u, 0x3f9a4eefu, 0x3f800000u, 0xbe8e564au, 0xbf606389u, 0x3e542956u, 0x00000000u, 0xbe12c982u, 0xbeb7448bu, 0x3d1ab55cu, 0x00000000u, 0xbf124bc6u, 0xbf526e4du, 0x3f1536d5u, 0x00000000u, 0xbf2c2906u, 0xbfada3bfu, 0x3f523d82u, 0x3f800000u, 0x3e70e430u, 0x3d10cc0fu, 0xbec4dd7cu, 0x00000000u, 0xbf251cfeu, 0xbf9ef0e9u, 0x3f1231b6u, 0x00000000u, 0x3cb9ea40u, 0xbcf2e5d6u, 0xbcc5a477u, 0x00000000u, 0xbefd124eu, 0xbf997a35u, 0x3f2dd69cu, 0x3f800000u, 0x3d5c61b0u, 0x3d7e95c3u, 0xbd8ff849u, 0x00000000u, 0xbc9a98d1u, 0xbe29d526u, 0xbd094698u, 0x00000000u, 0xbde75dbdu, 0xbe45433bu, 0x3ddea8bbu, 0x00000000u, 0x3d77c60cu, 0x3e124aecu, 0x3e8bfe19u, 0x3f800000u, 0x3cc5e565u, 0x3db6e25au, 0xbbfb17d1u, 0x00000000u, 0xbd2f3cc8u, 0xbdab21b6u, 0x3d1733eeu, 0x00000000u, 0xbc89cbecu, 0x3cf93d69u, 0x3d2b0ec2u, 0x00000000u, 0xbcacff25u, 0xbe2963cfu, 0x3e90b607u, 0x3f800000u, 0xbd4e0423u, 0xbdf7d5e2u, 0x3d1e5114u, 0x00000000u, 0xb9bfb6b1u, 0x3c3bcd78u, 0x3bb06ae2u, 0x00000000u, 0xbcb0d90fu, 0xbcf536eeu, 0x3cb70105u, 0x00000000u, 0xbd1d0e46u, 0xbdf3a2ebu, 0x3ea8d33cu, 0x3f800000u, 0xbc0ce931u, 0xbcb1fca7u, 0x3bb26380u, 0x00000000u, 0x3c0f62ffu, 0x3cfeffd4u, 0xbb7fca3au, 0x00000000u, 0xbc809699u, 0xbd186941u, 0x3c338d01u, 0x00000000u, 0x3e225fd5u, 0x3e81f12au, 0x3e256287u, 0x3f800000u, 0xb994dfe8u, 0xbaa70edfu, 0x38a70f27u, 0x00000000u, 0x3c55925eu, 0x3cf0858bu, 0xbc1b4848u, 0x00000000u, 0x3b3e1ec3u, 0x3c02c7bfu, 0xbae45577u, 0x00000000u, 0x3e104710u, 0x3e6534e9u, 0x3e348300u, 0x3f800000u, 0x3c02600du, 0x3c9f7e3fu, 0xbbb0bbbdu, 0x00000000u, 0x39258317u, 0x39ddd457u, 0xb8d4e909u, 0x00000000u, 0x3bec6c4fu, 0x3c8282deu, 0xbbae7bf7u, 0x00000000u, 0x3e2ab116u, 0x3e905896u, 0x3e21538fu, 0x3f800000u, 0x3b90866fu, 0x3c360472u, 0xbb3eddc1u, 0x00000000u, 0x3b595162u, 0x3c115b31u, 0xbb068cd3u, 0x00000000u, 0x3c201edcu, 0x3cb6b4abu, 0xbbe65815u, 0x00000000u, 0x3e1c371cu, 0x3e7dc929u, 0x3e2b45acu, 0x3f800000u, 0x3c0b930bu, 0x3cb0fd6du, 0xbbb6f73du, 0x00000000u, 0x3abb657du, 0x3b4d3296u, 0xba8b3e98u, 0x00000000u, 0xbb1dcbedu, 0xbbb7f051u, 0x3adef482u, 0x00000000u, 0x3e0f9b12u, 0x3e603a0du, 0x3e34240du, 0x3f800000u, 0x3bf296e0u, 0x3c9ae4a5u, 0xbb9dea9au, 0x00000000u, 0x3bc2af7cu, 0x3c66fec0u, 0xbb87974eu, 0x00000000u, 0xba949007u, 0xbb374fceu, 0x3a4798f3u, 0x00000000u, 0x3e0e7f30u, 0x3e5d69b0u, 0x3e34de03u, 0x3f800000u, 0xba31a129u, 0xbad86346u, 0x39f17dc8u, 0x00000000u, 0xbaf0aff8u, 0xbb983f20u, 0x3a9e1e40u, 0x00000000u, 0x3b67ce6eu, 0x3c063555u, 0xbb24c6dcu, 0x00000000u, 0x3e240005u, 0x3e8995afu, 0x3e26942eu, 0x3f800000u, 0x3a94d275u, 0x3b2fe20eu, 0xba4fff9eu, 0x00000000u, 0xb85e4155u, 0xb9dcd728u, 0xb81d5097u, 0x00000000u, 0x3a03d952u, 0x3a9719cfu, 0xb9bccd6cu, 0x00000000u, 0x3e20ba71u, 0x3e85e0c7u, 0x3e28f1cdu, 0x3f800000u, 0xbbc26015u, 0xbc5d6bceu, 0x3b8bfe01u, 0x00000000u, 0x39c98081u, 0x3a866998u, 0xb97a56d1u, 0x00000000u, 0x3b9a25f3u, 0x3c40bc34u, 0xbb4d0adau, 0x00000000u, 0x3e27107eu, 0x3e8ba4e5u, 0x3e23a7d7u, 0x3f800000u, 0xbb05f314u, 0xbba84993u, 0x3ab1461cu, 0x00000000u, 0xb989c65eu, 0xbaca9c4fu, 0xb83dc112u, 0x00000000u, 0x3b11af52u, 0x3bab736cu, 0xbacc672du, 0x00000000u, 0x3e289d05u, 0x3e8db468u, 0x3e22afccu, 0x3f800000u, 0x3a25463cu, 0x3acb0d7bu, 0xb9df6245u, 0x00000000u, 0x3aa857f5u, 0x3b5f9779u, 0xba52b2fau, 0x00000000u, 0xb88876e5u, 0x37d5bec1u, 0x38bc749fu, 0x00000000u, 0x3e2393c6u, 0x3e87b049u, 0x3e262cbdu, 0x3f800000u, 0x3aa490a7u, 0x3b5e33f7u, 0xba4a5811u, 0x00000000u, 0x3a5e6487u, 0x3b03b206u, 0xba1b1a8du, 0x00000000u, 0x39ddefecu, 0x3a999242u, 0xb984e328u, 0x00000000u, 0x3e21bf6au, 0x3e852963u, 0x3e274562u, 0x3f800000u, 0xb942fcd4u, 0xba16546fu, 0x38c97e58u, 0x00000000u, 0x3b7eb063u, 0x3c15bf9cu, 0xbb3314cfu, 0x00000000u, 0x3b991dccu, 0x3c2de6a1u, 0xbb5d1315u, 0x00000000u, 0x3e23d070u, 0x3e86edceu, 0x3e257c90u, 0x3f800000u, 0xbbcee36au, 0xbc71de9fu, 0x3b922314u, 0x00000000u, 0x3b711ca1u, 0x3c0b8de1u, 0xbb2b5df7u, 0x00000000u, 0xb9f8186bu, 0xba848868u, 0x39bb230cu, 0x00000000u, 0x3e2d5ef3u, 0x3e91e3f2u, 0x3e1ea294u, 0x3f800000u, 0xbaa0b891u, 0xbb39dc4du, 0x3a6486e5u, 0x00000000u, 0xb9fa5d4au, 0xbaa20fa5u, 0x39a22be4u, 0x00000000u, 0x3a2846a7u, 0x3ac420b5u, 0xb9ee35dcu, 0x00000000u, 0x3e3244aau, 0x3e97a120u, 0x3e1b2f77u, 0x3f800000u, 0x3a264a99u, 0x3ad27844u, 0xb9dbc10au, 0x00000000u, 0x38b40240u, 0x393a74c5u, 0xb889738fu, 0x00000000u, 0xbaa802fbu, 0xbb42d358u, 0x3a6e831bu, 0x00000000u, 0x3e31e3b6u, 0x3e9722fbu, 0x3e1b6de2u, 0x3f800000u, 0xbc144028u, 0xbcadf01fu, 0x3bd088beu, 0x00000000u, 0x3b303668u, 0x3bc737f0u, 0xbaff2721u, 0x00000000u, 0xba07c07du, 0xbadc132du, 0x3981329cu, 0x00000000u, 0x3e18ce40u, 0x3e75a638u, 0x3e2da0feu, 0x3f800000u, 0xbac89937u, 0xbb70d646u, 0x3a8a660bu, 0x00000000u, 0x3a2fe30cu, 0x3aef251eu, 0xb9d5f5fcu, 0x00000000u, 0x3c3b9a82u, 0x3cd94354u, 0xbc055769u, 0x00000000u, 0x3e11c72eu, 0x3e653ac1u, 0x3e32968au, 0x3f800000u, 0xbb1863bfu, 0xbbae9356u, 0x3ada97adu, 0x00000000u, 0xbaabc57au, 0xbb42b8b7u, 0x3a785ae1u, 0x00000000u, 0x3a83dfaeu, 0x3b19dcf2u, 0xba3a4f62u, 0x00000000u, 0x3e23542du, 0x3e86cef7u, 0x3e260c46u, 0x3f800000u, 0x3a51e796u, 0x3af488f2u, 0xba1480e0u, 0x00000000u, 0x3a88dc54u, 0x3b1c317bu, 0xba44e21eu, 0x00000000u, 0x38f3d150u, 0x398f3186u, 0xb8aa9a4eu, 0x00000000u, 0x3e1f29b1u, 0x3e81fc50u, 0x3e2902b0u, 0x3f800000u, 0xbc2a342fu, 0xbccb2d1du, 0x3bebdbadu, 0x00000000u, 0xbaa3fb40u, 0xbb0ec22cu, 0x3a8bfac8u, 0x00000000u, 0xbb79772eu, 0xbc17dc49u, 0x3b29e5aau, 0x00000000u, 0x3e2d1cf9u, 0x3e93dfbdu, 0x3e1ff991u, 0x3f800000u, 0x3b4b39cau, 0x3bfe2a27u, 0xbb070dc3u, 0x00000000u, 0xba7c2129u, 0xbb23094du, 0x3a22350eu, 0x00000000u, 0x3b6f9b6cu, 0x3c00f78bu, 0xbb33fdd9u, 0x00000000u, 0x3e1ac847u, 0x3e7b6a66u, 0x3e2c88ccu, 0x3f800000u, 0x3b4180c4u, 0x3bcdb7acu, 0xbb12a51fu, 0x00000000u, 0xbb85ae1eu, 0xbc19041cu, 0x3b3fc640u, 0x00000000u, 0x3a2edb1cu, 0x3a1bfb88u, 0xba3a313bu, 0x00000000u, 0x3e1fe459u, 0x3e837053u, 0x3e28cf88u, 0x3f800000u, 0x3b48b316u, 0x3bdec232u, 0xbb136d5eu, 0x00000000u, 0x3a9a0139u, 0x3b336998u, 0xba59d0d7u, 0x00000000u, 0xba378275u, 0xbac8c532u, 0x3a083f5du, 0x00000000u, 0x3e1648b7u, 0x3e70ee71u, 0x3e2fb6efu, 0x3f800000u, 0x3d8e68fau, 0x3e848399u, 0xbc130030u, 0x00000000u, 0x3af201a5u, 0x3d5bc50bu, 0x3c6ce762u, 0x00000000u, 0x3e15709fu, 0x3e4e6aeau, 0xbe2824b9u, 0x00000000u, 0x3e111fcfu, 0x3e43b8d6u, 0x3e1de9eau, 0x3f800000u, 0x3a722b22u, 0xbd1e0bccu, 0xbc83b7b2u, 0x00000000u, 0x3d28aebeu, 0xbce864fau, 0xbdacbfd2u, 0x00000000u, 0xbbcdd542u, 0xbc5d0d08u, 0x3ba4f64au, 0x00000000u, 0x3da7c21bu, 0xbe07368fu, 0x3def5c3du, 0x3f800000u, 0x3b89d4c5u, 0x3c1f163bu, 0xbb630759u, 0x00000000u, 0x3cec5a8au, 0xbcef6dadu, 0xbd80259fu, 0x00000000u, 0x3c3bcb56u, 0x3cae7df9u, 0xbc5577e9u, 0x00000000u, 0x3d4bdc19u, 0xbdc5ef43u, 0x3e4224bbu, 0x3f800000u, 0x3c733a4au, 0x3c55a95du, 0xbcb43c2fu, 0x00000000u, 0x3b22d0a5u, 0xbc13992fu, 0xbc064104u, 0x00000000u, 0xbd106b0fu, 0x3d35018cu, 0x3da29141u, 0x00000000u, 0x3d298a73u, 0xbd1a9da8u, 0x3e66d6b6u, 0x3f800000u, 0xbae37af6u, 0x393fd17fu, 0x3b430e4bu, 0x00000000u, 0x3b19d9a9u, 0x3a93ca5fu, 0xbb7a03a0u, 0x00000000u, 0x3d2b4463u, 0xbd6bc727u, 0xbdc4d7adu, 0x00000000u, 0x3b3a1000u, 0x3d0e6fceu, 0x3ea47415u, 0x3f800000u, 0xbc3d1774u, 0x3c9cd32eu, 0x3ce2e370u, 0x00000000u, 0xbd4cacceu, 0x3d898192u, 0x3dea165eu, 0x00000000u, 0x3b42c635u, 0xbb33843du, 0xbbcc5875u, 0x00000000u, 0xbad1d18au, 0x3d44e94du, 0x3eab3ea7u, 0x3f800000u, 0x3beec737u, 0xbc1ea372u, 0xbc8845a0u, 0x00000000u, 0xbcd6b46fu, 0x3d123ea1u, 0x3d75de43u, 0x00000000u, 0xbc65b219u, 0x3cb910cfu, 0x3d090fd0u, 0x00000000u, 0x3d896b9du, 0xbd2e1220u, 0x3e366d16u, 0x3f800000u, 0xbc4d8d1eu, 0x3c7f2473u, 0x3ce6c958u, 0x00000000u, 0xbb353652u, 0x3b88e12cu, 0x3bd4cadau, 0x00000000u, 0xba9252e8u, 0x3aca126au, 0x3b27ff89u, 0x00000000u, 0x3c4027c1u, 0x3ce9fc69u, 0x3e9b5314u, 0x3f800000u, 0x3b4d89c6u, 0xbb3181a1u, 0xbbdcb7d8u, 0x00000000u, 0x3d2ee315u, 0xbca9315eu, 0xbdac23c8u, 0x00000000u, 0x3c38d8b9u, 0xbce792f1u, 0xbcf9db11u, 0x00000000u, 0xbca5ba1cu, 0xbcc88505u, 0x3eaea923u, 0x3f800000u, 0x3b12e2aau, 0x3bd10c2eu, 0xbac7576cu, 0x00000000u, 0xbbb9f9e7u, 0x3c39d683u, 0x3c6a1c9fu, 0x00000000u, 0x3bf64b14u, 0xbb495b09u, 0xbc6f0184u, 0x00000000u, 0x3d9a0bb8u, 0xbdaa5b6fu, 0x3e187ba6u, 0x3f800000u, 0x3b3efbf1u, 0xba7ffbb5u, 0xbbb42f6eu, 0x00000000u, 0x393df1f1u, 0x3b377e04u, 0x3a3c38bau, 0x00000000u, 0xbc3996ebu, 0x3c4089f1u, 0x3cc9b212u, 0x00000000u, 0x3d63bc59u, 0xbdb2a679u, 0x3e3a9feeu, 0x3f800000u, 0x3bdb4c82u, 0xbbe05d2fu, 0xbc6e693bu, 0x00000000u, 0xbaf89c2au, 0x3b0b09e2u, 0x3b88b9e0u, 0x00000000u, 0x3b2ca028u, 0xb952be16u, 0xbb9b9512u, 0x00000000u, 0x3d434644u, 0xbda2753cu, 0x3e4c19fcu, 0x3f800000u, 0x3ccef596u, 0xbc7f4be9u, 0xbd503621u, 0x00000000u, 0xbccc18deu, 0x3c0d3872u, 0x3d465217u, 0x00000000u, 0x3ca37149u, 0xbd52be65u, 0xbd5ff3a1u, 0x00000000u, 0x3dc6bb63u, 0xbe07235eu, 0x3dbbc939u, 0x3f800000u, 0x3cca9b46u, 0xbd8ebc0eu, 0xbd8f2c2au, 0x00000000u, 0xbae7c05eu, 0x3b15030du, 0x3b7acc91u, 0x00000000u, 0xbb566a73u, 0xbb0a7619u, 0x3ba873e4u, 0x00000000u, 0x3d865b61u, 0xbe239021u, 0x3e0daa03u, 0x3f800000u, 0x3bed17c6u, 0xbc6bbb0cu, 0xbc94e1ddu, 0x00000000u, 0xbc5fb9bau, 0x3d310d32u, 0x3d250fb4u, 0x00000000u, 0x3c325387u, 0xbcdca33eu, 0xbcf1b58fu, 0x00000000u, 0x3dab0282u, 0xbe662984u, 0x3da873cfu, 0x3f800000u, 0x3c77c594u, 0xbd4ceb56u, 0xbd3a302bu, 0x00000000u, 0xbb80c32du, 0x3c190fe3u, 0x3c2ccc6bu, 0x00000000u, 0xbb9de6fbu, 0x3c30519eu, 0x3c4dd9a9u, 0x00000000u, 0x3dc2a1cbu, 0xbe82e316u, 0x3d4d04a6u, 0x3f800000u, 0x3ad831a1u, 0xbb2629eau, 0xbb807e70u, 0x00000000u, 0xbc18a233u, 0xbbac74c5u, 0x3c734940u, 0x00000000u, 0x3b9205f2u, 0xbbb7813du, 0xbc23e080u, 0x00000000u, 0x3c1cb673u, 0xbd404e4au, 0x3e8f2725u, 0x3f800000u, 0xbb9a14b4u, 0x3b77d8c6u, 0x3c20a754u, 0x00000000u, 0x3b68fea3u, 0x3aa4f0bdu, 0xbbc49570u, 0x00000000u, 0x3b630f2fu, 0x3b3e4930u, 0xbba99eafu, 0x00000000u, 0x3beaae13u, 0xbd299f04u, 0x3e92742fu, 0x3f800000u, 0xb8de457du, 0xba80983fu, 0xb93ddcc9u, 0x00000000u, 0xbb5707b4u, 0x3b698719u, 0x3beaa82fu, 0x00000000u, 0x3aec2827u, 0x3a1a9ba3u, 0xbb474106u, 0x00000000u, 0x3cb612d5u, 0xbd446803u, 0x3e83546eu, 0x3f800000u, 0x3b1e503du, 0xbb411ed7u, 0xbbb0b919u, 0x00000000u, 0x3a59828bu, 0x39aa442eu, 0xbab59314u, 0x00000000u, 0x3a84001cu, 0xb9035282u, 0xbaf19f44u, 0x00000000u, 0x3cd00501u, 0xbd461734u, 0x3e80572du, 0x3f800000u, 0xbb1f5c6bu, 0x3bceac27u, 0x3bdfd5a2u, 0x00000000u, 0xbb5c4228u, 0x3ad1b6fdu, 0x3bdc38e1u, 0x00000000u, 0xbc915030u, 0x3cce217au, 0x3d2987d8u, 0x00000000u, 0x3d8ef689u, 0xbdaa2925u, 0x3e221db6u, 0x3f800000u, 0xbc369579u, 0x3c6b629eu, 0x3cd151eeu, 0x00000000u, 0xba765399u, 0xbb1d9c7fu, 0x3a494eb1u, 0x00000000u, 0x3c7a7dbeu, 0xbcb5a10cu, 0xbd12aedau, 0x00000000u, 0x3d844e72u, 0xbd9ef024u, 0x3e2de957u, 0x3f800000u, 0xbb4c5572u, 0x3bfc3284u, 0x3c0bdc67u, 0x00000000u, 0xba64ad11u, 0x3b335e67u, 0x3b2c95d8u, 0x00000000u, 0x3bf4c5ceu, 0xbc3d0501u, 0xbc91ebd8u, 0x00000000u, 0x3d4e36d7u, 0xbd646fc9u, 0x3e508990u, 0x3f800000u, 0xbb84661cu, 0x3bf32880u, 0x3c259674u, 0x00000000u, 0x3b801f71u, 0xbc1eb667u, 0xbc2fbaddu, 0x00000000u, 0x3be1d134u, 0xbc2a4708u, 0xbc85b723u, 0x00000000u, 0x3d41ab88u, 0xbd51cbf9u, 0x3e57f70du, 0x3f800000u, 0xbf2031bdu, 0xbf9541d1u, 0x3ef7f258u, 0x00000000u, 0xbe430772u, 0xbf044bffu, 0x3e63631au, 0x00000000u, 0x3ec32dd9u, 0x3dcee43du, 0xbf1746b3u, 0x00000000u, 0xbea93fe5u, 0xbf9b9ad4u, 0x3e97bbc6u, 0x3f800000u, 0xbddbc596u, 0xbda90f53u, 0x3de0b965u, 0x00000000u, 0x3e614269u, 0x3ec0b300u, 0xbe643215u, 0x00000000u, 0xbde21155u, 0x3e965d69u, 0x3ebef7d7u, 0x00000000u, 0xbf5db813u, 0xbffa45e9u, 0x3f447424u, 0x3f800000u, 0x3d6bd43eu, 0x3e26c219u, 0xbd4e1d4au, 0x00000000u, 0xbe5239d5u, 0x3d1796a3u, 0x3ecc0f0du, 0x00000000u, 0xbd9ea85du, 0xbed8ae35u, 0xbdda3368u, 0x00000000u, 0xbf959181u, 0xc03518ceu, 0x3f5476fbu, 0x3f800000u, 0xbbbeb441u, 0xbd981125u, 0xbd137ae7u, 0x00000000u, 0x3defe04fu, 0x3ebda173u, 0xbd32e53bu, 0x00000000u, 0x3e0c363du, 0xbc26413bu, 0xbe824233u, 0x00000000u, 0xbf500b2du, 0xc044572eu, 0x3d1a26b4u, 0x3f800000u, 0x3de46c7du, 0x3e88ceafu, 0xbd9d93dcu, 0x00000000u, 0xbc4a977bu, 0x3b5ac76du, 0x3cce388fu, 0x00000000u, 0xbbc4bc30u, 0x3cd0f93du, 0x3caf5274u, 0x00000000u, 0xbf7701b5u, 0xc0440e79u, 0x3ea1b47cu, 0x3f800000u, 0x3f127903u, 0x3fa61528u, 0xbee5b909u, 0x00000000u, 0x3ed3d86cu, 0x3f5731c9u, 0xbe0eac0fu, 0x00000000u, 0x3eddbb23u, 0x3f02f4efu, 0xbef0652au, 0x00000000u, 0xbf98f16eu, 0xc0388c7cu, 0x3fa8c8b1u, 0x3f800000u, 0x3ea670b5u, 0x3eee05d4u, 0xbebb4501u, 0x00000000u, 0x3f1c4ff5u, 0x3fcdf6efu, 0xbecdf671u, 0x00000000u, 0xbf1ddb19u, 0xbf91d35cu, 0x3e9f2ac1u, 0x00000000u, 0xbfe2c30du, 0xc088bc70u, 0x3fbffb07u, 0x3f800000u, 0xbf158b64u, 0xbf70c6e4u, 0x3eaa2774u, 0x00000000u, 0x3db6f4d9u, 0x3e851ee6u, 0xbcdfa09fu, 0x00000000u, 0xbe0b625au, 0xbecff229u, 0x3d0dcb4bu, 0x00000000u, 0xbf9a82dcu, 0xc03bdf3du, 0x3f937b9cu, 0x3f800000u, 0xbef4d2b5u, 0xbf7acd99u, 0x3e666917u, 0x00000000u, 0x3c983d9bu, 0x3cd8fe9du, 0xbc3ac5d8u, 0x00000000u, 0xbe37e40cu, 0xbe4476aau, 0x3df89c11u, 0x00000000u, 0xbf6ec644u, 0xc01a205cu, 0x3f822305u, 0x3f800000u, 0xbe2ee87eu, 0xbeab2e2bu, 0x3dab4672u, 0x00000000u, 0xbc9da1e5u, 0x3bf5a051u, 0x3c9acf3au, 0x00000000u, 0x3d7aa058u, 0x3e073234u, 0xbce14159u, 0x00000000u, 0xbf1202beu, 0xbfd04143u, 0x3f5ada27u, 0x3f800000u}; +static const double kWorldsRig1_0[] = {std::bit_cast(0xbfaa7cd72adedaf0ull), std::bit_cast(0xbfbfdd497e0f2ebfull), std::bit_cast(0x3fa45adaf5eddafbull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf51fd15dff9e1c0ull), std::bit_cast(0x3f86153249c7601cull), std::bit_cast(0x3f79bb026e5b3dc4ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf96b6822316d297ull), std::bit_cast(0xbf9fe740c4485e2dull), std::bit_cast(0x3f975506a8fee488ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfa394c6b7b8692eull), std::bit_cast(0xbfbc5bc3df8651d3ull), std::bit_cast(0x3fd54fe0a542a1f2ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f99719335d4fd77ull), std::bit_cast(0x3fb78378dcc28a21ull), std::bit_cast(0xbf802440d813a9c2ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfa7cc4ecd4daa02ull), std::bit_cast(0xbfb417da475b1672ull), std::bit_cast(0x3fa73e9ea950e623ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf81c5a6b27d8280ull), std::bit_cast(0x3fa80bd77e12f010ull), std::bit_cast(0x3fa1eccb7475fd84ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfa770fdc819ebf0ull), std::bit_cast(0xbfcb998c70bd5238ull), std::bit_cast(0x3fd3652772f4d674ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f40f3b0b716c206ull), std::bit_cast(0x3f536d598e504540ull), std::bit_cast(0xbf384644033b9d2aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f532258f07e937eull), std::bit_cast(0x3f669d08949f0456ull), std::bit_cast(0xbf4abe1606d342f8ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf0c935634fce220ull), std::bit_cast(0xbf3c64c4c7178f38ull), std::bit_cast(0xbf0439dfc44de040ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc43a573950388aull), std::bit_cast(0x3fd0e2ec552982c1ull), std::bit_cast(0x3fc504711297be8aull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf6dcdbb03e0461full), std::bit_cast(0xbf81415dcf3dcbdcull), std::bit_cast(0x3f652f806b231f38ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf46d684b588553aull), std::bit_cast(0xbf5bd23635882bd2ull), std::bit_cast(0x3f3f0c791633b7c9ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f5ef1e6a7f346f6ull), std::bit_cast(0x3f7392ff4cf3d34bull), std::bit_cast(0xbf54543d9bc2d4b9ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc443a9406d22eaull), std::bit_cast(0x3fd0e8141567b4bbull), std::bit_cast(0x3fc4fb011aea711eull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f5319fde2c46a31ull), std::bit_cast(0x3f6791c3524a0ed8ull), std::bit_cast(0xbf49a9d4bf5b95e2ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f7f309d521143c2ull), std::bit_cast(0x3f93ea2bc8a12f96ull), std::bit_cast(0xbf744dadee54de78ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf7907e42b1d5a46ull), std::bit_cast(0xbf8db2fd0f2783b8ull), std::bit_cast(0x3f716eda457715beull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc31b5f86039f31ull), std::bit_cast(0x3fcee89fc674739bull), std::bit_cast(0x3fc5bf27f30bca16ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f6449c1d10492f6ull), std::bit_cast(0x3f77a6348a2b8ff0ull), std::bit_cast(0xbf5caa6740288edaull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f81f1f7a7836275ull), std::bit_cast(0x3f96c177aeabc7c4ull), std::bit_cast(0xbf77862834ad5327ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf5817e975c3d959ull), std::bit_cast(0xbf6a61cf18ff20adull), std::bit_cast(0x3f51e70e5cc790e3ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc307b072d66e1eull), std::bit_cast(0x3fceba595e7c779bull), std::bit_cast(0x3fc5ccf6c6f91d64ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f4037cf65cafce0ull), std::bit_cast(0x3f5660cfcbdd3517ull), std::bit_cast(0xbf337c03631c0e5eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f54cdd097cecc18ull), std::bit_cast(0x3f6c144afa1cc580ull), std::bit_cast(0xbf49972c4cd3052bull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f4c97db8bb973c2ull), std::bit_cast(0x3f60eea31dc4b204ull), std::bit_cast(0xbf43f119d0202672ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc46ed84497f90aull), std::bit_cast(0x3fd0ecc9d4c7f7e0ull), std::bit_cast(0x3fc4c5a57687f304ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f0342e11e2b25fdull), std::bit_cast(0xbf1a4379fb1e2e9aull), std::bit_cast(0xbf12de1e43ebba71ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f4554127afede98ull), std::bit_cast(0x3f5a0ef9d4f03a7full), std::bit_cast(0xbf3cf897c10cc84eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf55a4e0d7f2294cull), std::bit_cast(0xbf6cbf52e2c9c2f0ull), std::bit_cast(0x3f4b16f86922786cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc49d58e34ee7beull), std::bit_cast(0x3fd12cb7bea1e773ull), std::bit_cast(0x3fc4a9a043217676ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf61f383bb5f1196ull), std::bit_cast(0xbf7510ccbdbf3be6ull), std::bit_cast(0x3f593f3e12cbb352ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf62087c74db05ceull), std::bit_cast(0xbf769712146cd663ull), std::bit_cast(0x3f57ee81d5e6ca16ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f31b678bad88d7full), std::bit_cast(0x3f5a0c976ce3f945ull), std::bit_cast(0x3f0867165110b850ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc4ca90fac2ab9eull), std::bit_cast(0x3fd15366119402beull), std::bit_cast(0x3fc482ae207c6181ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf729dd5cbbddea9ull), std::bit_cast(0xbf87686dec6540ebull), std::bit_cast(0x3f68a205f3177007ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf79e62cbc7562d7ull), std::bit_cast(0xbf8d9b5a47116373ull), std::bit_cast(0x3f7299f23d47550eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf39e8cfb2dd5113ull), std::bit_cast(0xbf51486a33e52cf9ull), std::bit_cast(0x3f30183606ecb4c9ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc4300629a081b5ull), std::bit_cast(0x3fd0a9b4c2e6bb49ull), std::bit_cast(0x3fc4f52c970c234aull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf54d4bccf59d83bull), std::bit_cast(0xbf68143c68ce8052ull), std::bit_cast(0x3f4da48ed1976f6cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f483efce990666dull), std::bit_cast(0x3f5e60d8799c922eull), std::bit_cast(0xbf4029dec57bd4a9ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f1724d5fccb8c9cull), std::bit_cast(0x3f27f90b9a380b3dull), std::bit_cast(0xbf11ac1882b5c052ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc657e48cc39d2bull), std::bit_cast(0x3fd30620dcd68fe4ull), std::bit_cast(0x3fc35b2c4a99dc63ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf42cc53529d6b01ull), std::bit_cast(0xbf55ef520a3a0557ull), std::bit_cast(0x3f3a97cd157434c9ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf5558c332cbddc6ull), std::bit_cast(0xbf68b13f08ab0123ull), std::bit_cast(0x3f4e591853fa2067ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f40183a1fb78852ull), std::bit_cast(0x3f54d60ec91ac408ull), std::bit_cast(0xbf34d9ae421ddafeull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc617824359eaddull), std::bit_cast(0x3fd2ba32c897801cull), std::bit_cast(0x3fc38847840941f6ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f4e86d5b21af456ull), std::bit_cast(0x3f610b0b18e94ecdull), std::bit_cast(0xbf46535368a13ccdull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf7a666ba82a9921ull), std::bit_cast(0xbf8ee0aec824a5bfull), std::bit_cast(0x3f72a42d742728f8ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf6efff8036d50a7ull), std::bit_cast(0xbf81f14bb60d5b64ull), std::bit_cast(0x3f6608627c90eab0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc5323f7e610ff1ull), std::bit_cast(0x3fd1ad5a823a355bull), std::bit_cast(0x3fc429d885f2c293ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf7396e485c62aa4ull), std::bit_cast(0xbf863a2b50d00bc4ull), std::bit_cast(0x3f6c4e2fa91ee41dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf40cea9874bb4afull), std::bit_cast(0xbf55a0fc1dbc19c4ull), std::bit_cast(0x3f35b33a4538ffa7ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf705f77bf8cc98aull), std::bit_cast(0xbf8340e11f905679ull), std::bit_cast(0x3f67065a9eddd7d5ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc4a574ccccc61eull), std::bit_cast(0x3fd10f9fb5d5e702ull), std::bit_cast(0x3fc490704c7955b4ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f23bbc53b96ba4cull), std::bit_cast(0x3f3723c3bd660128ull), std::bit_cast(0xbf1badc7dba9d664ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f4ad215b2d7c176ull), std::bit_cast(0x3f5f3e7eeb0d148cull), std::bit_cast(0xbf42f9ea0742506cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f5198a5adc2f720ull), std::bit_cast(0x3f6414f6a4dd3550ull), std::bit_cast(0xbf49503ce5d48b4dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc41137134e4cf6ull), std::bit_cast(0x3fd0725bf5c95d5eull), std::bit_cast(0x3fc500fb8da6d811ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf4eee5d8e2ca4a2ull), std::bit_cast(0xbf62135c2e51de29ull), std::bit_cast(0x3f45d1506bfe7478ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf63e60a6f235fc5ull), std::bit_cast(0xbf76cd65a0326b29ull), std::bit_cast(0x3f5c89480f35eb17ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f5615aca8b836f9ull), std::bit_cast(0x3f69090d99b7d0d5ull), std::bit_cast(0xbf4fee5809c0ace3ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc406f550969074ull), std::bit_cast(0x3fd06803c1ea7a82ull), std::bit_cast(0x3fc5090962dd560cull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf87fd883d2bdc43ull), std::bit_cast(0xbf9bc73d0693fcc8ull), std::bit_cast(0x3f810dc76b2956dcull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf6051e0babe0dc2ull), std::bit_cast(0xbf7372963519b571ull), std::bit_cast(0x3f56a97c882ddc64ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf469ddf6659925aull), std::bit_cast(0xbf5ec011a894d0b6ull), std::bit_cast(0x3f3b8357f5c05179ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc1ee29a1d37743ull), std::bit_cast(0x3fcbfb1b2d3737c4ull), std::bit_cast(0x3fc68831025e2d96ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f4c4ced95d4cb70ull), std::bit_cast(0x3f648219b6458932ull), std::bit_cast(0xbf3fdf9fc7116020ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf830280d8218604ull), std::bit_cast(0xbf964944cb9e4f10ull), std::bit_cast(0x3f7ac1e7aaa244e3ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf66a7dd99fade20ull), std::bit_cast(0xbf799d14b9bf38e6ull), std::bit_cast(0x3f60670ea5161fdcull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc24597518bff99ull), std::bit_cast(0x3fccc067af1eacb4ull), std::bit_cast(0x3fc648c8dc9692caull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf14da3ab722d448ull), std::bit_cast(0xbf1489d7fe65fde0ull), std::bit_cast(0x3f15b9009be1d1d6ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f5b60a777a30ea6ull), std::bit_cast(0x3f6dfa5589082c23ull), std::bit_cast(0xbf545061205529abull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f68b7258095aa68ull), std::bit_cast(0x3f7bc07552237401ull), std::bit_cast(0xbf61fef9cec4e77dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc3349bc2e68cbaull), std::bit_cast(0x3fcf0e6ab2f9ce34ull), std::bit_cast(0x3fc5a85e5dc163a0ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf61d2da69a4968bull), std::bit_cast(0xbf7563a79a535c66ull), std::bit_cast(0x3f58963721c7c983ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f72b44cb51c5460ull), std::bit_cast(0x3f83cbca0f0af15cull), std::bit_cast(0xbf6c7035548ae418ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f5574833cfe044aull), std::bit_cast(0x3f6e43a3b3739be9ull), std::bit_cast(0xbf491a20e1d3d966ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc41036d844cb33ull), std::bit_cast(0x3fd07df9b1af9c2aull), std::bit_cast(0x3fc5088ed1e46e27ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f46d97c20232067ull), std::bit_cast(0x3f5b63a57e70002bull), std::bit_cast(0xbf3f8d03c0dd80cfull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f7287982a24f307ull), std::bit_cast(0x3f8625a56acc5eeaull), std::bit_cast(0xbf69a65570371ffcull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf61121bca7269c2ull), std::bit_cast(0xbf7063caa801a0c5ull), std::bit_cast(0x3f5b9f9db14a438full), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc398b7e27f87acull), std::bit_cast(0x3fd0065f8e5691acull), std::bit_cast(0x3fc566d11106be71ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf7a05711b2675cbull), std::bit_cast(0xbf8d93b434bf9e17ull), std::bit_cast(0x3f72c4a917c05c5full), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf8383e1ebf6786aull), std::bit_cast(0xbf97c10b00bbae72ull), std::bit_cast(0x3f7a963ae47bd3fbull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3e67dc753ffa2580ull), std::bit_cast(0x3ebc86ae6d1ba0d8ull), std::bit_cast(0x3e99371b31ef01d0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc488dc8c554783ull), std::bit_cast(0x3fd131725caddc42ull), std::bit_cast(0x3fc4c69a1f215573ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf6bf0cfe7fad2e7ull), std::bit_cast(0xbf82b04363ee53c2ull), std::bit_cast(0x3f614c9657d64a46ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f7294eb70baa6fbull), std::bit_cast(0x3f8766f1a8963cfeull), std::bit_cast(0xbf688a3264164c68ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f84963a44202596ull), std::bit_cast(0x3f977d999dc52b48ull), std::bit_cast(0xbf7d9d92d19f382aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc4132bf60057e4ull), std::bit_cast(0x3fd095349dbdfca3ull), std::bit_cast(0x3fc5102b5378bbe0ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf2547ba57fe827bull), std::bit_cast(0xbf3c855e95fcc6ccull), std::bit_cast(0x3f1b5fd1ee74464bull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f81059ef2bb16b8ull), std::bit_cast(0x3f94cad95f9fcc4dull), std::bit_cast(0xbf771b2959673f41ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f7dd08d210b694cull), std::bit_cast(0x3f906c86b7dd548cull), std::bit_cast(0xbf7609dd0038afb4ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc5bfeda37d8950ull), std::bit_cast(0x3fd28f73f42b2807ull), std::bit_cast(0x3fc3e42a907f7b42ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf8b7596a5a494e3ull), std::bit_cast(0xbf9eeca4f58df9cbull), std::bit_cast(0x3f83f704dc09a93cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf367cb2ea88a514ull), std::bit_cast(0xbf57c783081d8becull), std::bit_cast(0x3f1d8520e30c32c6ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f686514d7267584ull), std::bit_cast(0x3f80c377d80130bbull), std::bit_cast(0xbf5d52bfc0084857ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc2e5b85fbde9beull), std::bit_cast(0x3fce8fb7359efd51ull), std::bit_cast(0x3fc5edecc8a4a917ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf92d7dd98269a70ull), std::bit_cast(0xbfa6b13808bda90dull), std::bit_cast(0x3f89b641e90cb803ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f42694b8c5944fdull), std::bit_cast(0x3f22254b8dc50ca4ull), std::bit_cast(0xbf4d2e4a5183e82eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f826f20f0748124ull), std::bit_cast(0x3fa06440178588d6ull), std::bit_cast(0xbf707170891172f4ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc4cbde1eef7716ull), std::bit_cast(0x3fd13451600620d0ull), std::bit_cast(0x3fc47b1212ff9c16ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f52d01f667f17c9ull), std::bit_cast(0xbf59fb0592306bafull), std::bit_cast(0xbf659983a398725bull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f8a6d89a20cd3f0ull), std::bit_cast(0xbf9066e497e82f0aull), std::bit_cast(0xbf9dac22418cfe6full), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf674c7015231525ull), std::bit_cast(0x3f719944f8cfc8c4ull), std::bit_cast(0x3f7b5bdf252bfd10ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f974ac5254d5a38ull), std::bit_cast(0x3f8f4ac46f253962ull), std::bit_cast(0x3fd1d77cd6b33e2bull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf8d88211dc49a20ull), std::bit_cast(0x3f97cb341e4e2fe8ull), std::bit_cast(0x3fa19f356bda4e0bull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf7eb32c3e7eb019ull), std::bit_cast(0x3f846571e38da593ull), std::bit_cast(0x3f91854587e5fa29ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f9b9ad8921afa24ull), std::bit_cast(0xbfa2cd88d8831e79ull), std::bit_cast(0xbfaf9c910b19bd1cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fa7f1d70f202ba3ull), std::bit_cast(0xbf8f31bad99e90d8ull), std::bit_cast(0x3fccbf5917df60aaull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f690b9a96a62b86ull), std::bit_cast(0xbf6715adaf1bab88ull), std::bit_cast(0xbf7a46bf1a1cbeaaull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f884fc8812c5c3aull), std::bit_cast(0xbf9429c0e79b1fadull), std::bit_cast(0xbf9d2bd5115c771aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3faa50b193f1534cull), std::bit_cast(0xbfb1ade41b0daabcull), std::bit_cast(0xbfbe18c673b828fdull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf9274794c3adbceull), std::bit_cast(0x3fb1137e1d485d7bull), std::bit_cast(0x3fd7bb1523412494ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fa6051ada920dfaull), std::bit_cast(0xbfae506cadc8bae3ull), std::bit_cast(0xbfb94ee53faf3071ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f5d3f504a63d59eull), std::bit_cast(0xbf28a98851ed7900ull), std::bit_cast(0xbf6914173c71a25eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf63c87f0d516152ull), std::bit_cast(0xbf52fe98fde0988aull), std::bit_cast(0x3f70133f30c96dfcull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f6ac0a8a139ca80ull), std::bit_cast(0x3fa3b465a6c4ac6aull), std::bit_cast(0x3fd49b11ac83ff0cull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf638cf66643b378ull), std::bit_cast(0xbf1fa502c0227270ull), std::bit_cast(0x3f712225fecaa6eeull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf7cae39f484dff2ull), std::bit_cast(0x3f7cdad6cb33c56full), std::bit_cast(0x3f8f1593a2480ce0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf5ff6c76fd52bc1ull), std::bit_cast(0x3f61e055203ede5aull), std::bit_cast(0x3f719437cb178349ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fa4577b9fd1b52cull), std::bit_cast(0xbfb242011cfd0230ull), std::bit_cast(0x3fcbb74c02843fd1ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf881eef6e6b1f95ull), std::bit_cast(0x3f88d2dbb8012639ull), std::bit_cast(0x3f9a2c595bbd2555ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf64180a98cf26c1ull), std::bit_cast(0x3f3cf2b34fd90e90ull), std::bit_cast(0x3f725278407bc4d0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf286902dacb81e8ull), std::bit_cast(0xbf6797ab364437c9ull), std::bit_cast(0xbf4834b3107e5e4cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fab9531a513f330ull), std::bit_cast(0xbfb5f69ecff69644ull), std::bit_cast(0x3fc7c85698975f4cull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f7f37ca693902feull), std::bit_cast(0xbf6c3d73704d16a5ull), std::bit_cast(0xbf8e8ec825448783ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf65aa919cf164e4ull), std::bit_cast(0xbf7a4768c6ddf2e7ull), std::bit_cast(0x3f623c56b5c7af68ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f77e92edc579cffull), std::bit_cast(0xbf87e4ad7db77fa6ull), std::bit_cast(0xbf8e198688e4d2d0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb1c5b68f787adeull), std::bit_cast(0xbfb52c0bf03bbc7eull), std::bit_cast(0x3fc463f819c058e6ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f876d3ae679850aull), std::bit_cast(0xbf9d9b0459956448ull), std::bit_cast(0xbf9fc0aa1c823e6dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf6ee2ec7513b0f9ull), std::bit_cast(0x3f7105e2d16510c8ull), std::bit_cast(0x3f81351caf5f2986ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfa67c4333b7dcddull), std::bit_cast(0x3f95c0e3119abd6cull), std::bit_cast(0x3fb621d7aa55979aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf4b1d3bd3ee2800ull), std::bit_cast(0xbf9fa7509960fbc6ull), std::bit_cast(0x3fd376c6f5abbe78ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f788db36f895f11ull), std::bit_cast(0xbf8dba34430e7c52ull), std::bit_cast(0xbf906ed00d66776aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf8f194e37568cd7ull), std::bit_cast(0x3fa9e77efa0a11efull), std::bit_cast(0x3fa76ffd28d12d6bull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf708e19bd21005aull), std::bit_cast(0x3f83ade6eefedce0ull), std::bit_cast(0x3f86378273e483c0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb433db20a583fcull), std::bit_cast(0xbfca0ecc3e5c78f2ull), std::bit_cast(0x3fb91c1550aa13ecull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f85d8e8d981e108ull), std::bit_cast(0xbf9b47ec2246a01aull), std::bit_cast(0xbf9db70450b2de97ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf80c0ecf17a6191ull), std::bit_cast(0x3f9108823b90307full), std::bit_cast(0x3f9531ddd4b7379bull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f8cc3af897ed705ull), std::bit_cast(0xbfa6c3781495011aull), std::bit_cast(0xbfa538d1f577d98aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb15f3810c30a24ull), std::bit_cast(0xbfc7967e50a5dc5bull), std::bit_cast(0x3fc002481818ce3eull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf74e8411376be2cull), std::bit_cast(0x3f66921c7232baf2ull), std::bit_cast(0x3f84eac6686f4122ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf99c048f97c0e96ull), std::bit_cast(0x3fb258abf322af59ull), std::bit_cast(0x3fb24578bf52c615ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f5dcc0cede1472cull), std::bit_cast(0xbf6328a4045180e8ull), std::bit_cast(0xbf701f7e7a8e0d9cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fa5c61f8f42fadeull), std::bit_cast(0xbfb83b0a41a660b6ull), std::bit_cast(0x3fca0beb09952c43ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f932f0975e51df8ull), std::bit_cast(0xbfaa7c15de1e9dc0ull), std::bit_cast(0xbfaaef6736466830ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf9bf5130116e1f4ull), std::bit_cast(0x3f9401a7386be6d0ull), std::bit_cast(0x3faca3a86b5da50eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f9a3da41069e069ull), std::bit_cast(0xbf8227f3775abc7full), std::bit_cast(0xbfa97f7fac4c2e2cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fae34e1889a799cull), std::bit_cast(0xbfbb6701b575fd78ull), std::bit_cast(0x3fc5a88374d4fd4eull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf4ed9357399fb5aull), std::bit_cast(0x3eee43208a35fb00ull), std::bit_cast(0x3f5b9dc271f045c6ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf64a8f46f6cf3deull), std::bit_cast(0x3f68da0d98603d21ull), std::bit_cast(0x3f76ff841056c9ebull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f4bf72548fb3575ull), std::bit_cast(0x3f35e42a7670ed5eull), std::bit_cast(0xbf57585d15dc00afull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f97e804f26e6fe4ull), std::bit_cast(0xbfa72cae0c63d84cull), std::bit_cast(0x3fd0592f697d3192ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f5e68b60bd42867ull), std::bit_cast(0x3f451c27c1ef7674ull), std::bit_cast(0xbf698afd58c7599dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f0479dff72c0140ull), std::bit_cast(0x3f50259fbc711234ull), std::bit_cast(0x3f33ecccb152a620ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f6ba57f0799055eull), std::bit_cast(0xbf6e065e2585d8a3ull), std::bit_cast(0xbf7e2b80987b936dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f94d8237d48bd5cull), std::bit_cast(0xbfa71de704c60d46ull), std::bit_cast(0x3fd0b24944b22d05ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f6e9584356a922full), std::bit_cast(0x3f6750e39da22d44ull), std::bit_cast(0xbf77438bb8b94291ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f7347492a88fee2ull), std::bit_cast(0xbf705ba7ad124cebull), std::bit_cast(0xbf84411d71bc14d7ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf6df4dea55c755full), std::bit_cast(0xbf5534f3cf6d47a8ull), std::bit_cast(0x3f79466c309fa14bull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f8abb741c428d96ull), std::bit_cast(0xbfa6cd0a9df910a8ull), std::bit_cast(0x3fd18e2ef8063639ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f7283eb84f00731ull), std::bit_cast(0xbf7732ad96287869ull), std::bit_cast(0xbf84c338fb21b4a1ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf5e73bce30b75dbull), std::bit_cast(0x3f6707b6b7f76127ull), std::bit_cast(0x3f7202a1e503170cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f839fc82d6a77aaull), std::bit_cast(0x3f762c488cd9ac13ull), std::bit_cast(0xbf8f47823260ebafull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f65435eddbe4060ull), std::bit_cast(0xbfa80be685343795ull), std::bit_cast(0x3fd2b29f37ef87b0ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf7fbcd719d3dd6dull), std::bit_cast(0x3f8c8708500f2334ull), std::bit_cast(0x3f93addf651d4a70ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f7223882a2143f2ull), std::bit_cast(0xbf78b08be1af9a7cull), std::bit_cast(0xbf85019270d9c785ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f607705907434f3ull), std::bit_cast(0xbf7a5e405cd73a99ull), std::bit_cast(0xbf78f35eea6d9270ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3faafc76db257d4eull), std::bit_cast(0xbfafe89d4a6cc72cull), std::bit_cast(0x3fc9342d8ceec79full), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf4978d5bcb746c3ull), std::bit_cast(0x3f56fc40ec083e8bull), std::bit_cast(0x3f5f50a502ee2618ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f7905ec5c7f9216ull), std::bit_cast(0xbf89744a7aded4c0ull), std::bit_cast(0xbf9019902758641cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf773dc462c4ebc4ull), std::bit_cast(0x3f7e5da3a34eb1d9ull), std::bit_cast(0x3f8aa4eca6fc89e7ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3faae2b3034d16f1ull), std::bit_cast(0xbfaf33d0fb8d28ecull), std::bit_cast(0x3fc9516f672e7b95ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf73802781a6acfdull), std::bit_cast(0x3f8334f41e107547ull), std::bit_cast(0x3f88e6b1772fae7aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f90658ad0d24fd5ull), std::bit_cast(0xbf948179c0103a32ull), std::bit_cast(0xbfa2a2be3f3909a0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf84894a96614716ull), std::bit_cast(0x3f905ee97f46c125ull), std::bit_cast(0x3f98909488af12d5ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb2a099e54825cdull), std::bit_cast(0xbfb6ffafbb95083full), std::bit_cast(0x3fc34253f52da3b6ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f5d19a6cac83ef7ull), std::bit_cast(0x3f5cd8b7d2bb08f7ull), std::bit_cast(0xbf64efed11c2b2b3ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf7047ba6e5b19f3ull), std::bit_cast(0x3f737aa5bb47ae01ull), std::bit_cast(0x3f821c31bdd099faull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f92a97d1347f8b8ull), std::bit_cast(0xbf9ae08ce47cf835ull), std::bit_cast(0xbfa5df0a83d6bf29ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb2291ef73df4a0ull), std::bit_cast(0xbfb6ad94aa18f8fbull), std::bit_cast(0x3fc3bc212434f93cull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f64eef8c9b0feb2ull), std::bit_cast(0xbf82fa16bd322ec6ull), std::bit_cast(0xbf8142e264ae9803ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf8f45a0cc5337ddull), std::bit_cast(0xbf8b787ad706cfeeull), std::bit_cast(0x3f972c48473f9e28ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfa29165c9f29274ull), std::bit_cast(0x3fa745a773626426ull), std::bit_cast(0x3fb4e6c328dba18bull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fa1b3a44142d7a4ull), std::bit_cast(0xbface638ede8789eull), std::bit_cast(0x3fcd874a82edbea2ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f9e635f445b2d5cull), std::bit_cast(0xbf9ec8928d32e2cfull), std::bit_cast(0xbfb079d7ec843753ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf70e2ce8cae2769ull), std::bit_cast(0xbf83ad694f599e30ull), std::bit_cast(0x3f6b4ad9c1c4942eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f884b4394efd1fbull), std::bit_cast(0x3f969b8920c55d43ull), std::bit_cast(0xbf8b914695858c13ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fafe4c20d4f5aaaull), std::bit_cast(0xbfbe7da9bf5c60f2ull), std::bit_cast(0x3fc44da208c735e2ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fa5b000c8202a36ull), std::bit_cast(0xbf9de132c13292beull), std::bit_cast(0xbfb635e011b199c8ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf4b816a0aec0cf0ull), std::bit_cast(0x3fa47055ec26fef4ull), std::bit_cast(0x3f90d77c71e1c0e2ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf7a88b44f7b05e9ull), std::bit_cast(0xbf8b05a7482a8d11ull), std::bit_cast(0x3f7661800a196494ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fbac4e106a45e88ull), std::bit_cast(0xbfc1bd0931436528ull), std::bit_cast(0x3fb2efa6f61a5eddull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfb7d388e4cfe9cbull), std::bit_cast(0xbfa6558f330313f9ull), std::bit_cast(0x3fc207db97910a56ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc1a304cdb6fbdbull), std::bit_cast(0xbfd56a8d977b3792ull), std::bit_cast(0x3fb7f7d62d5637aaull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f5dd18dbc3b25c0ull), std::bit_cast(0x3fac271ae81b0b69ull), std::bit_cast(0x3f8e8f919c1f233aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc3135bab548493ull), std::bit_cast(0x3fcd02095a4f95deull), std::bit_cast(0x3fc3b2b2c35f5502ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fac55aa86fcb24aull), std::bit_cast(0x3fb05db88dcfb0f6ull), std::bit_cast(0xbfb282a433d6b1a5ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf90031cbad01b74ull), std::bit_cast(0xbfc500a7abb57f31ull), std::bit_cast(0xbfa37eb19d306f86ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfbde46c148a62acull), std::bit_cast(0xbfca0e60c921ef69ull), std::bit_cast(0x3fbc539bbf443c04ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fac842f789243c0ull), std::bit_cast(0x3fb466c0d9da1820ull), std::bit_cast(0x3fd06f0e23fca498ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fcef8ba3a2a29a0ull), std::bit_cast(0x3fa29dde9bb42ad0ull), std::bit_cast(0xbfd94fa4d61802a7ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe53de3dc6227d8ull), std::bit_cast(0xbff468c522078dbbull), std::bit_cast(0x3fe2cfe2c8fc7214ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f6204d34bfaf228ull), std::bit_cast(0xbfb237e65867c941ull), std::bit_cast(0xbf78f48ae04e00d8ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe55386455036f8ull), std::bit_cast(0xbff8766e6fc742eeull), std::bit_cast(0x3fea9c511ffab752ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfd24ce63f0c388bull), std::bit_cast(0xbfecd98f651349ccull), std::bit_cast(0x3fcb471babe17049ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfcbf34b6e5a7484ull), std::bit_cast(0xbfde042d7c3182f1ull), std::bit_cast(0x3fbcadb3807d3213ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe216e4e2c96ed6ull), std::bit_cast(0xbfe9685672a0a039ull), std::bit_cast(0x3fe2e33c42cf4370ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe57a7aff3e4407ull), std::bit_cast(0xbff6038ed21f4ceeull), std::bit_cast(0x3fe9c0dc33855beeull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfbd5e5dec656964ull), std::bit_cast(0xbfd196e4b2554d39ull), std::bit_cast(0x3fb44286c83347beull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf794b5d30a35954ull), std::bit_cast(0x3f9ade2ee0f77c93ull), std::bit_cast(0x3f968a92b071ba86ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf8a0c20b8f9cd2aull), std::bit_cast(0x3f6c20ed14024152ull), std::bit_cast(0x3f9a8394b29195deull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfee3783a4a18805ull), std::bit_cast(0xc0084cd3d2b1cbd4ull), std::bit_cast(0x3fd2835b817804b2ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f7884da2a4317e0ull), std::bit_cast(0x3fb38d262fb7881full), std::bit_cast(0x3fa2f62d54e8a56dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc206f38e43dddfull), std::bit_cast(0xbf85602042a0d8e8ull), std::bit_cast(0xbfd0bf5912d4a775ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fbed7508d29ea65ull), std::bit_cast(0x3fd8618698ba82cdull), std::bit_cast(0xbfa700306904badeull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfed12d32b92eadfull), std::bit_cast(0xc00b58abd6fdec04ull), std::bit_cast(0x3fa9df6d32330370ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fae704667b9f07full), std::bit_cast(0x3fc57721464db88dull), std::bit_cast(0xbfaaa852e0ae9fd8ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fa4228e084479aaull), std::bit_cast(0xbfd93247b89acc86ull), std::bit_cast(0xbfd36d96ce1b8328ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fcc7080a0473ad9ull), std::bit_cast(0x3fc83df14b13f63cull), std::bit_cast(0xbfd2f8d4dddafb3eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfef993d15c7e3c2ull), std::bit_cast(0xc006917bf1109e80ull), std::bit_cast(0x3fdfefcd2aaecad2ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfbc3f562d03587cull), std::bit_cast(0xbfb5c11a5a76db76ull), std::bit_cast(0x3fbcddb42c2a0c9aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfcbb46676b62624ull), std::bit_cast(0xbfda3e8e61a73b0cull), std::bit_cast(0x3fc94fd21ef544edull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc0cf424d60940eull), std::bit_cast(0xbfd148d82ecd82eaull), std::bit_cast(0xbfd9a6a2485d29d1ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfeeb8ed14644403ull), std::bit_cast(0xc000f125c360f686ull), std::bit_cast(0x3feb6ab935d3fde6ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfe498a77ddfb3bdull), std::bit_cast(0xbff330aa82fefe16ull), std::bit_cast(0x3fdfe0f23bce7fd2ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc8b92f7fc1bf34ull), std::bit_cast(0x3fe0fc5fcdb0e9a4ull), std::bit_cast(0xbfccb0c19cf12774ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd92e7076d86deeull), std::bit_cast(0xbfbb8d23da623622ull), std::bit_cast(0x3fe38016276bee8full), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd9859da5ff8778ull), std::bit_cast(0xbff5566506186884ull), std::bit_cast(0x3fd6ce1be605dcc0ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fc67cf2aadf78feull), std::bit_cast(0x3fd6023ffe0c641eull), std::bit_cast(0xbfb6055efbce700dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb01c92d0ab2837ull), std::bit_cast(0x3fc161dc938bbe39ull), std::bit_cast(0xbf9cf6148214f1f8ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf9444542f09a706ull), std::bit_cast(0x3f7f949777a9627aull), std::bit_cast(0x3f93e76a8424d71dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe0d5fe375c8be8ull), std::bit_cast(0xbff947d651f15ba8ull), std::bit_cast(0x3fea6594b53730aeull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fdf7a22a40ecce2ull), std::bit_cast(0x3ff01f7b49ec166cull), std::bit_cast(0xbfcd9fc220d78ea5ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc7a49af9c30372ull), std::bit_cast(0xbfc9426ce836e4cfull), std::bit_cast(0x3fbff6c4d4702a1cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f9392dda6518112ull), std::bit_cast(0x3f9be6308183224dull), std::bit_cast(0xbf880375a5c675d2ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfed8b1de89be960ull), std::bit_cast(0xc002e3f9ac1119feull), std::bit_cast(0x3ff04a8c7ef52a65ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfe33a2fa8e7b045ull), std::bit_cast(0xbfeef518ba9510faull), std::bit_cast(0x3fd5e09233f7c012ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc569fe5e32291eull), std::bit_cast(0xbfdfba25552ae38aull), std::bit_cast(0x3fa703ff4d5faa36ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf7c30607d2d675bull), std::bit_cast(0xbf8ff04f081ae5deull), std::bit_cast(0x3f76f3ac698a405eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff3863b2207433cull), std::bit_cast(0xc008578734bbf0dcull), std::bit_cast(0x3ff247e4ca47ca2dull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fd5692b81f24da6ull), std::bit_cast(0x3fde9fe75c751534ull), std::bit_cast(0xbfd815534c6c9bacull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe26831a6f18972ull), std::bit_cast(0xbff8e4eb343c8958ull), std::bit_cast(0x3fd8c1af1938bb66ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe5d65c462ef1a8ull), std::bit_cast(0x3ff4cec5b878fa6cull), std::bit_cast(0xbfd6835f43a3eec2ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc00039261bbd26d0ull), std::bit_cast(0xc013b1d10d40a904ull), std::bit_cast(0x3ffaf4c7ef9b43cfull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fe2d505383596a6ull), std::bit_cast(0x3ff55a76deaec184ull), std::bit_cast(0xbfdd891fa05b871cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfdb6f94e1e9e340ull), std::bit_cast(0xbfebc8e9a6c25a84ull), std::bit_cast(0x3fc2c67fed6c5a62ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfdc51219779f8d0ull), std::bit_cast(0xbfe0a4adf97cc369ull), std::bit_cast(0x3fded7c721fcfdd2ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff3f9b4720ff861ull), std::bit_cast(0xc007faf531c8c630ull), std::bit_cast(0x3ff5dd3f25071c8aull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfc464c4f0e52f7full), std::bit_cast(0xbfa843c09bee4564ull), std::bit_cast(0x3fd567766a47dc5dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfadc15be701d484ull), std::bit_cast(0x3fd22fc87602a6e6ull), std::bit_cast(0x3fbb80fdcf425f86ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3feb5a835c88e5cfull), std::bit_cast(0x3ff915432eb165abull), std::bit_cast(0xbfe678ae8c350639ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff3df224589aa38ull), std::bit_cast(0xc006d3689d51cb50ull), std::bit_cast(0x3ff409499cc90f7eull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfe2ae927f066820ull), std::bit_cast(0xbff3108260ae6f88ull), std::bit_cast(0x3fe04b1f6185455dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb7fdd0d4ebfb71ull), std::bit_cast(0xbf92e29190eca861ull), std::bit_cast(0x3fb075c1eb5214e4ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd0cded66370b96ull), std::bit_cast(0x3fd55003040c8838ull), std::bit_cast(0x3fde9b4a2d1345c2ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe3f43a51c00000ull), std::bit_cast(0xbff21cddb8e00000ull), std::bit_cast(0x3fe26e6aabc00000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}; +static const SkinnedWrite kWritesRig1_1[] = { + {0, {std::bit_cast(0x3fe50dd601c00000ull), std::bit_cast(0x3ff3e4fdd3300000ull), std::bit_cast(0x3fc40c6ddc800000ull)}, {std::bit_cast(0xbfbc1d6af024fee3ull), std::bit_cast(0x3fc3484c5488ac85ull), std::bit_cast(0xbfed0954afdd3e36ull), std::bit_cast(0x3fd81b9452902513ull)}, {std::bit_cast(0x3fd890748e000000ull), std::bit_cast(0xbff4809e92a00000ull), std::bit_cast(0x3ff5f04c32600000ull)}}, + {1, {std::bit_cast(0xbfe577f11e600000ull), std::bit_cast(0x3fcd5b9013800000ull), std::bit_cast(0xbfecf1dad1000000ull)}, {std::bit_cast(0x3fd6c0d3a095b6dbull), std::bit_cast(0x3fe95c06120d4fdcull), std::bit_cast(0x3fb237a66225f8d0ull), std::bit_cast(0x3fdf630c849876d7ull)}, {std::bit_cast(0xbfe3d1257a600000ull), std::bit_cast(0xbfebb63c55000000ull), std::bit_cast(0xbfc2e8906e000000ull)}}, + {2, {std::bit_cast(0x3fc710bd75000000ull), std::bit_cast(0x3fe0810f08600000ull), std::bit_cast(0x3ff3c83533d00000ull)}, {std::bit_cast(0xbfb94162e5cba421ull), std::bit_cast(0xbfb864e976242354ull), std::bit_cast(0xbfe4a54949478f0dull), std::bit_cast(0xbfe80d47f71d8a33ull)}, {std::bit_cast(0xbff3a9fe26900000ull), std::bit_cast(0x3fe87b487b600000ull), std::bit_cast(0xbfcddfc8d0000000ull)}}, + {3, {std::bit_cast(0xbfd9fca3dfc00000ull), std::bit_cast(0x3fefacfc89e00000ull), std::bit_cast(0xbfe740b083200000ull)}, {std::bit_cast(0x3fdcde08d4fdb479ull), std::bit_cast(0xbfe03c9a135afcd6ull), std::bit_cast(0x3fd967ec44c400f1ull), std::bit_cast(0x3fe3c3f3d629077cull)}, {std::bit_cast(0xbfbd354772000000ull), std::bit_cast(0x3f90909e48000000ull), std::bit_cast(0xbfe51429d3a00000ull)}}, + {4, {std::bit_cast(0x3fed65e01da00000ull), std::bit_cast(0xbfdb1a1beb000000ull), std::bit_cast(0x3ff5535482f00000ull)}, {std::bit_cast(0xbfe77c8a6f3e10bbull), std::bit_cast(0x3f801a9d2fde0f5eull), std::bit_cast(0x3fe139919666d3eeull), std::bit_cast(0x3fda81360418facdull)}, {std::bit_cast(0xbff2d3532cd00000ull), std::bit_cast(0xbfc27e36bb800000ull), std::bit_cast(0x3fe221aa41200000ull)}}, + {5, {std::bit_cast(0x3ff6654323f00000ull), std::bit_cast(0x3f9366ded4000000ull), std::bit_cast(0xbfdafe9ed7400000ull)}, {std::bit_cast(0x3fc3b02f47319e83ull), std::bit_cast(0x3fc33cd38f3d0930ull), std::bit_cast(0x3fe6f2ed8bfc3ad1ull), std::bit_cast(0xbfe53683ffcf5a81ull)}, {std::bit_cast(0xbfe0bc1938c00000ull), std::bit_cast(0x3ff7c8afe9200000ull), std::bit_cast(0xbfdda924fe400000ull)}}, + {6, {std::bit_cast(0xbfdd28cd66800000ull), std::bit_cast(0x3fe01a0bec200000ull), std::bit_cast(0x3ff552df1e700000ull)}, {std::bit_cast(0xbf9f1610b25438feull), std::bit_cast(0x3fd89244eccb5343ull), std::bit_cast(0xbfe87c3110bddd04ull), std::bit_cast(0xbfe082b0f69e27d8ull)}, {std::bit_cast(0x3fdd1de3c0000000ull), std::bit_cast(0xbff6025fd8100000ull), std::bit_cast(0x3fe3469496c00000ull)}}, + {7, {std::bit_cast(0xbfd3f72416c00000ull), std::bit_cast(0xbfe8f7aa82800000ull), std::bit_cast(0xbfe51da05ca00000ull)}, {std::bit_cast(0x3fca06b7085a6e1cull), std::bit_cast(0x3fea7018803576f9ull), std::bit_cast(0x3fde84f590a98a91ull), std::bit_cast(0xbfcc3d943c117104ull)}, {std::bit_cast(0xbfe1e64bf9e00000ull), std::bit_cast(0x3fe18dab68200000ull), std::bit_cast(0xbfd1fe4142c00000ull)}}, + {8, {std::bit_cast(0x3ff1b3c1e2300000ull), std::bit_cast(0x3ff50c1c62900000ull), std::bit_cast(0x3ff056b13db00000ull)}, {std::bit_cast(0x3fc65448430ba26eull), std::bit_cast(0x3fce105e6ff1eddaull), std::bit_cast(0xbfe67b973cbb045full), std::bit_cast(0xbfe4c1e994fa8ac4ull)}, {std::bit_cast(0x3ff3de9ba7a00000ull), std::bit_cast(0x3ff76459a9f00000ull), std::bit_cast(0x3f859c18f0000000ull)}}, + {9, {std::bit_cast(0xbfedcf50d5800000ull), std::bit_cast(0xbfd9e0f88b000000ull), std::bit_cast(0x3ff304b60f200000ull)}, {std::bit_cast(0xbfc50fa90c937d22ull), std::bit_cast(0x3fe4edd9fa4a5aaaull), std::bit_cast(0xbfbd414e0d0d67fbull), std::bit_cast(0x3fe757b3ba3c9c02ull)}, {std::bit_cast(0x3fe67b4b1f400000ull), std::bit_cast(0x3fa64206da000000ull), std::bit_cast(0xbfd74157bc000000ull)}}, + {10, {std::bit_cast(0x3febcb1837000000ull), std::bit_cast(0xbff0f90cbb100000ull), std::bit_cast(0x3fb3009a3d000000ull)}, {std::bit_cast(0xbfe13f01a1a7ffbaull), std::bit_cast(0x3fdc80339d9f0639ull), std::bit_cast(0x3fde4c2c48594848ull), std::bit_cast(0xbfe12593c634298dull)}, {std::bit_cast(0x3fe2d84d78400000ull), std::bit_cast(0xbff3c76375a00000ull), std::bit_cast(0xbfa37a0a44000000ull)}}, + {11, {std::bit_cast(0xbff5b750f1300000ull), std::bit_cast(0xbfb8e7853b000000ull), std::bit_cast(0x3ff78b5922000000ull)}, {std::bit_cast(0xbfc5e8120d2455ddull), std::bit_cast(0xbfe29030e4956aeeull), std::bit_cast(0xbfd5fbe6153fdbb0ull), std::bit_cast(0xbfe6fdb5b7c5a0b6ull)}, {std::bit_cast(0x3fecc5d021800000ull), std::bit_cast(0xbfc2b27fa0000000ull), std::bit_cast(0xbfeaef54d7c00000ull)}}, + {12, {std::bit_cast(0x3ff171cf10100000ull), std::bit_cast(0x3ff3f84ebdc00000ull), std::bit_cast(0xbfdb3ddbe5400000ull)}, {std::bit_cast(0xbfe4886b7d2ba9f5ull), std::bit_cast(0xbfe1ec96cb44c364ull), std::bit_cast(0xbfdbddb39e8ef2b8ull), std::bit_cast(0xbfd2a77ee9b55435ull)}, {std::bit_cast(0x3fdae3c17c000000ull), std::bit_cast(0x3fe1b150f7a00000ull), std::bit_cast(0x3ff732082c100000ull)}}, + {13, {std::bit_cast(0xbff6ce3126000000ull), std::bit_cast(0x3f943c2698000000ull), std::bit_cast(0x3fc1b2fff1800000ull)}, {std::bit_cast(0x3fd4cc9060c82d21ull), std::bit_cast(0xbfe51c96a78dca8dull), std::bit_cast(0x3fd1ee1ba5cb5e75ull), std::bit_cast(0xbfe3be2243ed2d7eull)}, {std::bit_cast(0xbfe1120ea7c00000ull), std::bit_cast(0x3fbf861278000000ull), std::bit_cast(0xbff44ab0ffc00000ull)}}, + {14, {std::bit_cast(0x3fd1051124c00000ull), std::bit_cast(0x3ff41d8607800000ull), std::bit_cast(0xbfdce9b8c3800000ull)}, {std::bit_cast(0xbfe7e4abeabacc2dull), std::bit_cast(0x3fe210c4f34e7594ull), std::bit_cast(0x3fd336004ddc749bull), std::bit_cast(0x3fc77d579c408ce4ull)}, {std::bit_cast(0x3ff470b3bd100000ull), std::bit_cast(0xbff1be0690c00000ull), std::bit_cast(0x3ff2b0b87a400000ull)}}, + {15, {std::bit_cast(0x3fdbaedf70400000ull), std::bit_cast(0xbff6b13092f00000ull), std::bit_cast(0xbfdd204f4d800000ull)}, {std::bit_cast(0xbfe049fe421ee29eull), std::bit_cast(0xbfe16d12ad419580ull), std::bit_cast(0xbfe36330c718cec4ull), std::bit_cast(0xbfd1ca60a1056063ull)}, {std::bit_cast(0x3fe44d0bae600000ull), std::bit_cast(0x3fe73006f3a00000ull), std::bit_cast(0x3fd464baa8000000ull)}}, + {16, {std::bit_cast(0xbff7f0d878400000ull), std::bit_cast(0xbfbf4afe07000000ull), std::bit_cast(0x3fec11ffc0c00000ull)}, {std::bit_cast(0x3fe08a29c1876ad7ull), std::bit_cast(0xbfe4e5ce35d519f4ull), std::bit_cast(0xbfe10a5cfb3ece34ull), std::bit_cast(0x3fc353e1609e61bdull)}, {std::bit_cast(0x3ff5faa330400000ull), std::bit_cast(0xbff0bafcec900000ull), std::bit_cast(0x3fd9b79e9e400000ull)}}, + {17, {std::bit_cast(0x3fdf4b25da800000ull), std::bit_cast(0xbff15978e3f00000ull), std::bit_cast(0x3fe6e5bb06600000ull)}, {std::bit_cast(0xbfe502e139208ebcull), std::bit_cast(0xbf9a30597e4d7d40ull), std::bit_cast(0xbfdc3f48ab5a4acfull), std::bit_cast(0xbfe38df8d025029dull)}, {std::bit_cast(0xbfe66e5eb1800000ull), std::bit_cast(0xbff23ee900b00000ull), std::bit_cast(0xbff06ccaebc00000ull)}}, + {18, {std::bit_cast(0x3fc5500aab000000ull), std::bit_cast(0x3ff33c8fa8c00000ull), std::bit_cast(0xbff06d5120200000ull)}, {std::bit_cast(0x3fce0abf93128c68ull), std::bit_cast(0x3fee33ec1d6a00d1ull), std::bit_cast(0xbfca36bfe51e9636ull), std::bit_cast(0xbfbc35a8a4471d8dull)}, {std::bit_cast(0x3ff773bfe7d00000ull), std::bit_cast(0xbfef969afb800000ull), std::bit_cast(0x3fcb0c41bf800000ull)}}, + {19, {std::bit_cast(0x3facccbdce000000ull), std::bit_cast(0xbfe1ead02f400000ull), std::bit_cast(0xbfe0c0592a000000ull)}, {std::bit_cast(0xbf9e59dbd5225259ull), std::bit_cast(0xbfe0d448b0e55962ull), std::bit_cast(0x3fe0fb53795b2972ull), std::bit_cast(0x3fe53f9c15453319ull)}, {std::bit_cast(0xbfd624e30b400000ull), std::bit_cast(0xbff5c68fcca00000ull), std::bit_cast(0x3ff01ef1f3d00000ull)}}, + {20, {std::bit_cast(0xbfe08325a8e00000ull), std::bit_cast(0x3fb5901362000000ull), std::bit_cast(0x3fd3e3eb85400000ull)}, {std::bit_cast(0x3fe629bd8f7c4660ull), std::bit_cast(0x3fcbae0adaf57519ull), std::bit_cast(0xbfe5807855b01216ull), std::bit_cast(0xbfc3025cc2021fbcull)}, {std::bit_cast(0xbff725cceee00000ull), std::bit_cast(0xbff7762033d00000ull), std::bit_cast(0xbfd07da022400000ull)}}, + {21, {std::bit_cast(0xbff4cfb591200000ull), std::bit_cast(0xbfe61daf32c00000ull), std::bit_cast(0xbf85b838a8000000ull)}, {std::bit_cast(0x3fd8091f5a5c24d9ull), std::bit_cast(0x3fadae2b5416517full), std::bit_cast(0xbfe756be890ebc54ull), std::bit_cast(0xbfe23487f15b80d1ull)}, {std::bit_cast(0xbfe2f8c592c00000ull), std::bit_cast(0x3fa3d274a2000000ull), std::bit_cast(0xbff5390f39300000ull)}}, + {22, {std::bit_cast(0xbff1d766ae200000ull), std::bit_cast(0xbfdb8b6c4e800000ull), std::bit_cast(0xbfeb39e699a00000ull)}, {std::bit_cast(0xbfd32233c80431baull), std::bit_cast(0xbfed0487ef45422dull), std::bit_cast(0xbfd28855dd26a781ull), std::bit_cast(0x3fb1218aba747223ull)}, {std::bit_cast(0xbfd530e1b8800000ull), std::bit_cast(0x3fec9a5510800000ull), std::bit_cast(0x3fe071da70000000ull)}}, + {23, {std::bit_cast(0x3fea8a754f000000ull), std::bit_cast(0x3ff4f11114200000ull), std::bit_cast(0x3ff31a7e3de00000ull)}, {std::bit_cast(0x3fe8f76db99d35d3ull), std::bit_cast(0xbfe1f3b3ccd06390ull), 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{std::bit_cast(0xbfe4f96f32800000ull), std::bit_cast(0x3fe457687d600000ull), std::bit_cast(0xbfe55d645b400000ull)}, {std::bit_cast(0xbfb20abce41aad2eull), std::bit_cast(0xbfca857a67f27be6ull), std::bit_cast(0xbfeccc9bc6588fe1ull), std::bit_cast(0x3fd82117e611da27ull)}, {std::bit_cast(0x3ff2405b90a00000ull), std::bit_cast(0xbf93442d6c000000ull), std::bit_cast(0x3fea0ff596200000ull)}}, + {57, {std::bit_cast(0x3ff7810527500000ull), std::bit_cast(0xbfe536ecb6200000ull), std::bit_cast(0x3ff5182f6d900000ull)}, {std::bit_cast(0x3fc95814dfae81f3ull), std::bit_cast(0xbfe1334fda63e815ull), std::bit_cast(0x3fe1778884ec8975ull), std::bit_cast(0x3fe39167ed24c890ull)}, {std::bit_cast(0xbfe1afa902600000ull), std::bit_cast(0xbff45aa6e6d00000ull), std::bit_cast(0xbfdea189d1000000ull)}}, + {58, {std::bit_cast(0x3fe30c4b9a400000ull), std::bit_cast(0xbfc412e198800000ull), std::bit_cast(0x3fef7d6396600000ull)}, {std::bit_cast(0x3fe16edbc9ffa9f8ull), std::bit_cast(0xbfdf29953ccb889full), std::bit_cast(0x3fe36860a69d1e58ull), std::bit_cast(0x3fd410bd766fd6daull)}, {std::bit_cast(0x3fe4a283fd400000ull), std::bit_cast(0xbfe31d2b71000000ull), std::bit_cast(0x3fe66305ca200000ull)}}, + {59, {std::bit_cast(0x3ff4d8f5fad00000ull), std::bit_cast(0x3fd297d406c00000ull), std::bit_cast(0x3ff017e781300000ull)}, {std::bit_cast(0xbfe9f2be2fc1e35cull), std::bit_cast(0x3fc0796a6894078eull), std::bit_cast(0x3fe1c4d4a53354aaull), std::bit_cast(0xbfc0f7d69252bacbull)}, {std::bit_cast(0x3f7b2aed00000000ull), std::bit_cast(0x3fe8627ed7800000ull), std::bit_cast(0x3fd42dfac7800000ull)}}, + {60, {std::bit_cast(0xbfe1ac106f200000ull), std::bit_cast(0xbfece82a5ce00000ull), std::bit_cast(0xbfeaa49864e00000ull)}, {std::bit_cast(0x3fce76cf7d0d60c7ull), std::bit_cast(0xbfdc5d685f62b3c4ull), std::bit_cast(0xbfd880736a2bc741ull), std::bit_cast(0x3fe8cb68c028116aull)}, {std::bit_cast(0x3fdc3081e0c00000ull), std::bit_cast(0xbf7c45cb90000000ull), std::bit_cast(0x3fea003bf3200000ull)}}, + {61, {std::bit_cast(0x3fe8d63161600000ull), std::bit_cast(0x3ff6a3828cd00000ull), std::bit_cast(0x3fe6d8ce13800000ull)}, {std::bit_cast(0x3f6f32146f672d8aull), std::bit_cast(0x3fdaa270cbdbbe27ull), std::bit_cast(0xbfdec924f39459b4ull), std::bit_cast(0x3fe8b127a49e9f18ull)}, {std::bit_cast(0x3fd8fbb558800000ull), std::bit_cast(0x3fee0ed477c00000ull), std::bit_cast(0xbfcfb7e5a7800000ull)}}, + {62, {std::bit_cast(0xbfa3cf4dea000000ull), std::bit_cast(0x3fa5b81afc000000ull), std::bit_cast(0xbff47e82a0200000ull)}, {std::bit_cast(0xbfedd039c16a7f62ull), std::bit_cast(0x3fced9ef8e135a47ull), std::bit_cast(0x3fcaf067bc7923f8ull), std::bit_cast(0xbfc606466d490e8bull)}, {std::bit_cast(0xbfd3017c0e400000ull), std::bit_cast(0x3ff76caef0100000ull), std::bit_cast(0xbfd8898c89c00000ull)}}, + {63, {std::bit_cast(0xbff50fd3bfc00000ull), std::bit_cast(0xbff67105b5000000ull), std::bit_cast(0xbfd028c652000000ull)}, {std::bit_cast(0xbfe092de40285577ull), std::bit_cast(0x3f85a389e7fdbf91ull), std::bit_cast(0x3fe38f6feb4ae9ccull), std::bit_cast(0x3fe325882928a691ull)}, {std::bit_cast(0x3fe873d457c00000ull), std::bit_cast(0x3fd8d5ff66000000ull), std::bit_cast(0x3ff200d160400000ull)}}, + {64, {std::bit_cast(0x3ff1100339f00000ull), std::bit_cast(0xbff095cf74700000ull), std::bit_cast(0xbfd64b913d000000ull)}, {std::bit_cast(0xbfd4b62531477366ull), std::bit_cast(0xbfa038cc47229a02ull), std::bit_cast(0xbfe7de2c31692221ull), std::bit_cast(0x3fe29a42127885a5ull)}, {std::bit_cast(0x3fbbfeaa59000000ull), std::bit_cast(0xbff286498ee00000ull), std::bit_cast(0x3fd429c077c00000ull)}}, +}; +static const unsigned int kMatricesRig1_1[] = {0xbe843ac5u, 0xbe88ed66u, 0x3d032a5bu, 0x00000000u, 0x3ed57ee4u, 0xbe821fdeu, 0x3f9ec62cu, 0x00000000u, 0x3f4f771eu, 0xbf55f280u, 0xbee327b9u, 0x00000000u, 0x3f88a42au, 0x3f7c8c5fu, 0x3fa83dd8u, 0x3f800000u, 0x3eed02a4u, 0xbef8f1a6u, 0x3ec76e3fu, 0x00000000u, 0x3ee026feu, 0xbea2e5c5u, 0xbf4b2eeeu, 0x00000000u, 0x3e18462bu, 0xbd1b478du, 0xbdc5807eu, 0x00000000u, 0x3e88b409u, 0x3fee0159u, 0xbf6b9ab1u, 0x3f800000u, 0xbf24fdbdu, 0x3ef3ab1bu, 0x3f64c69bu, 0x00000000u, 0xbe8acedau, 0x3ea4cb0du, 0xbeaf4311u, 0x00000000u, 0xbd8b52d2u, 0x3d722151u, 0xbdc38ee0u, 0x00000000u, 0x3f2ab49fu, 0x3fceab89u, 0xbf8af700u, 0x3f800000u, 0x3c8e666fu, 0xbc4e8499u, 0xbc252a1fu, 0x00000000u, 0xba21ec22u, 0x3b6246d3u, 0xbc8e4015u, 0x00000000u, 0xbe93628du, 0x3e946a1du, 0xbd792270u, 0x00000000u, 0x3f23480eu, 0x3fe41da2u, 0xbfe8b86au, 0x3f800000u, 0xbe90ba73u, 0x3e8fcd34u, 0xbd36d55bu, 0x00000000u, 0xbcb9e331u, 0x3cbfc875u, 0xbbf1d8f3u, 0x00000000u, 0x3c0d9a0bu, 0xbc226a8eu, 0x3b04b776u, 0x00000000u, 0x3e8b1a8cu, 0x4009e924u, 0xbff3df5fu, 0x3f800000u, 0xbcc08eeeu, 0x3cc52cd4u, 0xbbb8a80du, 0x00000000u, 0xbed1a656u, 0x3ed03575u, 0xbd83bd0bu, 0x00000000u, 0xbd9918d2u, 0x3d98cf84u, 0xbc37bcf8u, 0x00000000u, 0x3db893aeu, 0x401586beu, 0xbff7ce85u, 0x3f800000u, 0xbe0eab73u, 0x3e0da1fdu, 0xbcaec91du, 0x00000000u, 0xbe027366u, 0x3e02b088u, 0xbcb2706au, 0x00000000u, 0x3e218135u, 0xbe2061bfu, 0x3ccf5a14u, 0x00000000u, 0xbe84dfc4u, 0x402bb6d2u, 0xbffe78cau, 0x3f800000u, 0xbe110854u, 0x3e100bb9u, 0xbcbc2e36u, 0x00000000u, 0xbbe02620u, 0x3bd20798u, 0xb8937549u, 0x00000000u, 0xbd8b642cu, 0x3d8b60e7u, 0xbc285711u, 0x00000000u, 0x3ec08319u, 0x4003531au, 0xbff1b1dau, 0x3f800000u, 0x3e2e1ddcu, 0xbe2d1589u, 0x3cd4adb8u, 0x00000000u, 0x3dbdc9b2u, 0xbdbbc175u, 0x3c7e25ebu, 0x00000000u, 0xbb0aab28u, 0x3b098a13u, 0xb9a26ab4u, 0x00000000u, 0x3c00272bu, 0x401ab007u, 0xbff91523u, 0x3f800000u, 0x3bd507e4u, 0xbbd3d30fu, 0x3a8157cbu, 0x00000000u, 0x3d5c8e46u, 0xbd5b1bffu, 0x3c08b24au, 0x00000000u, 0x3ce47a6bu, 0xbce1d0a8u, 0x3b9b9e22u, 0x00000000u, 0x3da616e6u, 0x40161155u, 0xbff763a7u, 0x3f800000u, 0xbd040a57u, 0x3d027446u, 0xbbb5018fu, 0x00000000u, 0x3c1bf74au, 0xbc1aee0eu, 0x3ac16b27u, 0x00000000u, 0xbb0367edu, 0x3b0288f1u, 0xb9a31e5cu, 0x00000000u, 0x3d9c4bcdu, 0x40166152u, 0xbff76edcu, 0x3f800000u, 0x3b4b2e67u, 0xbb48a9a7u, 0x3a0c386eu, 0x00000000u, 0xbc48219fu, 0x3c46700au, 0xbb008875u, 0x00000000u, 0x3ca02758u, 0xbc9e3505u, 0x3b5c14a3u, 0x00000000u, 0x3d9ac884u, 0x40166b83u, 0xbff77dc8u, 0x3f800000u, 0x39ea41a5u, 0xb9f2b7edu, 0x373c5d96u, 0x00000000u, 0x3d0562b6u, 0xbd03e2b7u, 0x3bb4598eu, 0x00000000u, 0xbb24b452u, 0x3b22f886u, 0xb9dbd4f4u, 0x00000000u, 0x3cef6abdu, 0x40195b0eu, 0xbff87a89u, 0x3f800000u, 0x3b4b1fceu, 0xbb48f25cu, 0x3a080669u, 0x00000000u, 0x3bd7418cu, 0xbbd4f019u, 0x3a90489eu, 0x00000000u, 0x3c303e7du, 0xbc2e1e52u, 0x3af1ca5fu, 0x00000000u, 0x3d07a504u, 0x40191bcdu, 0xbff8665bu, 0x3f800000u, 0xbc21ed25u, 0x3c1ff0ecu, 0xbadeee9eu, 0x00000000u, 0x3c3496f7u, 0xbc329523u, 0x3af39a98u, 0x00000000u, 0x38c25bdcu, 0xb8c6c114u, 0x36cefbaeu, 0x00000000u, 0x3d408f40u, 0x40183ab7u, 0xbff81951u, 0x3f800000u, 0x3b798006u, 0xbb75775du, 0x3a378f33u, 0x00000000u, 0x3bd7ea39u, 0xbbd5cca8u, 0x3a8e2b7fu, 0x00000000u, 0x3c8712d2u, 0xbc85633cu, 0x3b3ab5b3u, 0x00000000u, 0x3dc33057u, 0x40152da6u, 0xbff705d9u, 0x3f800000u, 0xbb500e3du, 0x3b4c9286u, 0xba1a9af5u, 0x00000000u, 0xbbdafeefu, 0x3bd83f1eu, 0xba978aa3u, 0x00000000u, 0xbc16c4f4u, 0x3c154bb9u, 0xbac681c3u, 0x00000000u, 0x3e00fa3fu, 0x40133e54u, 0xbff6550au, 0x3f800000u, 0xbabd3225u, 0x3ab84ad7u, 0xb9a1955bu, 0x00000000u, 0x3c137f01u, 0xbc11b643u, 0x3aca8761u, 0x00000000u, 0x3bb4c368u, 0xbbb30119u, 0x3a6dc7fau, 0x00000000u, 0x3e04fb18u, 0x4012ff38u, 0xbff63e0au, 0x3f800000u, 0xb95bf181u, 0x39621ae3u, 0xb73262beu, 0x00000000u, 0x3b0dfce4u, 0xbb0c3d52u, 0x39c3b408u, 0x00000000u, 0x3b8a9189u, 0xbb89f090u, 0x3a24ce66u, 0x00000000u, 0x3e0e1574u, 0x40126e7fu, 0xbff6111cu, 0x3f800000u, 0x3c0591edu, 0xbc030e2eu, 0x3acd3645u, 0x00000000u, 0xbcbc0738u, 0x3cba09a9u, 0xbb7b36e7u, 0x00000000u, 0xbc11111eu, 0x3c0f452au, 0xbac82fe3u, 0x00000000u, 0x3da495afu, 0x40161e34u, 0xbff761e2u, 0x3f800000u, 0x3ccc2a5fu, 0xbcc94955u, 0x3b911c7du, 0x00000000u, 0xbb2c4175u, 0x3b2a24a4u, 0xb9ed3209u, 0x00000000u, 0xbcc63d00u, 0x3cc47e9cu, 0xbb801d5cu, 0x00000000u, 0x3d62e3ffu, 0x4017b2ceu, 0xbff7ebaau, 0x3f800000u, 0xb9903ad5u, 0x39906ca5u, 0xb816dc1du, 0x00000000u, 0xbb73e8fbu, 0x3b76be3fu, 0xb9c235f3u, 0x00000000u, 0x3c461c48u, 0xbc434929u, 0x3b0d2f04u, 0x00000000u, 0x3d0f1d46u, 0x4018fef3u, 0xbff85805u, 0x3f800000u, 0xbbb41e1au, 0x3bb047b6u, 0xba8fcab1u, 0x00000000u, 0xbb10f4dbu, 0x3b11a410u, 0xb98bb786u, 0x00000000u, 0xbb4858edu, 0x3b463a2au, 0xba05d337u, 0x00000000u, 0x3d455b58u, 0x40182b9du, 0xbff7fb42u, 0x3f800000u, 0x3bfa1e3du, 0xbbf7ab9bu, 0x3aa4a84du, 0x00000000u, 0x3c2cab66u, 0xbc2a9d1du, 0x3aec479eu, 0x00000000u, 0x3c9d8d90u, 0xbc9b82f6u, 0x3b5b96a1u, 0x00000000u, 0xbbed1adbu, 0x401baa8cu, 0xbff93f75u, 0x3f800000u, 0xba85e92bu, 0x3a83de10u, 0xb9421f4fu, 0x00000000u, 0xbc8bf3d4u, 0x3c8a4818u, 0xbb3f9864u, 0x00000000u, 0xbb0fe324u, 0x3b0e06c0u, 0xb9c87d5au, 0x00000000u, 0x3c6cf71cu, 0x401a4b4bu, 0xbff8c5a7u, 0x3f800000u, 0x3b236d50u, 0xbb216c47u, 0x39e105a9u, 0x00000000u, 0xbc4130a7u, 0x3c3eea99u, 0xbb03d762u, 0x00000000u, 0xbb99e128u, 0x3b98148bu, 0xba51b9f7u, 0x00000000u, 0x3cc02a01u, 0x4019b9adu, 0xbff8934cu, 0x3f800000u, 0x3b537fcfu, 0xbb510ad9u, 0x3a0fec01u, 0x00000000u, 0xb974cab8u, 0x3971f19cu, 0xb826a7d9u, 0x00000000u, 0x3c1cac8du, 0xbc1ad169u, 0x3ad622fbu, 0x00000000u, 0x3c9a4cc9u, 0x401a0485u, 0xbff8ad19u, 0x3f800000u, 0xbc0f0a64u, 0x3c0daa97u, 0xbabbacceu, 0x00000000u, 0xbc63c412u, 0x3c6152e3u, 0xbb188d59u, 0x00000000u, 0xbb582a4cu, 0x3b559166u, 0xba14204du, 0x00000000u, 0x3dd65b6cu, 0x401494afu, 0xbff6da36u, 0x3f800000u, 0x3b046015u, 0xbb033939u, 0x39aadaf4u, 0x00000000u, 0xba803340u, 0x3a7e4d48u, 0xb923dabau, 0x00000000u, 0x3c6649d9u, 0xbc63e1b2u, 0x3b197557u, 0x00000000u, 0x3de5e601u, 0x401419d9u, 0xbff6af99u, 0x3f800000u, 0xbc14f269u, 0x3c136ab2u, 0xbac5de4fu, 0x00000000u, 0xbb9d7b15u, 0x3b9bbd89u, 0xba54281fu, 0x00000000u, 0xb94dc38eu, 0x394c3195u, 0xb8021a31u, 0x00000000u, 0x3e0e4e96u, 0x401268b0u, 0xbff61dd5u, 0x3f800000u, 0xbae0bb02u, 0x3ade5035u, 0xb9969447u, 0x00000000u, 0xbb7cac90u, 0x3b7a157du, 0xba27c39du, 0x00000000u, 0xbbe51389u, 0x3be2aa6au, 0xba98d90cu, 0x00000000u, 0x3e0b9e0eu, 0x40129350u, 0xbff62be9u, 0x3f800000u, 0xbe629a18u, 0x3e6028dau, 0xbd0672b4u, 0x00000000u, 0x3e68613fu, 0xbe683742u, 0x3d21eaa9u, 0x00000000u, 0xbe008cbfu, 0x3dfe24b2u, 0xbc99481cu, 0x00000000u, 0xbd4df5e2u, 0x401e9ca8u, 0xbffb5897u, 0x3f800000u, 0xbe25472du, 0x3e2423c3u, 0xbcd39cdau, 0x00000000u, 0x3c5be2a9u, 0xbc5dd3c3u, 0x3b2dd52cu, 0x00000000u, 0x3e240879u, 0xbe229f6eu, 0x3cc9f602u, 0x00000000u, 0x3ea193b0u, 0x40072db4u, 0xbff30fb4u, 0x3f800000u, 0x3dbb7a39u, 0xbdb9e567u, 0x3c6684c3u, 0x00000000u, 0x3e2557c6u, 0xbe241338u, 0x3cd07941u, 0x00000000u, 0xb92cab25u, 0x391d389bu, 0x3769498du, 0x00000000u, 0x3ea636e7u, 0x400697cbu, 0xbff2cf6au, 0x3f800000u, 0x3e693cafu, 0xbe676759u, 0x3d123832u, 0x00000000u, 0xbdcbc1bfu, 0x3dca1ff6u, 0xbc7dba6cu, 0x00000000u, 0xbca342f1u, 0x3ca25430u, 0xbb5a5440u, 0x00000000u, 0x3ee98e86u, 0x3ffc7ab1u, 0xbff028c7u, 0x3f800000u, 0x3cc9152eu, 0xbcc7be80u, 0x3b81cadbu, 0x00000000u, 0x3e0bb6c3u, 0xbe0a96d8u, 0x3cadf9e7u, 0x00000000u, 0xbe61c945u, 0x3e600a65u, 0xbd0e2669u, 0x00000000u, 0xbd105107u, 0x401d70e1u, 0xbffa027du, 0x3f800000u, 0x3daf633au, 0xbdae029fu, 0x3c5bd191u, 0x00000000u, 0x3b5f847bu, 0xbb5f0c1cu, 0x3a23641eu, 0x00000000u, 0xbddb47ecu, 0x3dd9984bu, 0xbc8a61deu, 0x00000000u, 0x3cc78f37u, 0x4019a90fu, 0xbff8d7c0u, 0x3f800000u, 0x3d020627u, 0xbd0109e3u, 0x3ba46aa8u, 0x00000000u, 0x3c2ce253u, 0xbc2b7156u, 0x3ad4ec8cu, 0x00000000u, 0x3df3d4a0u, 0xbdf1ee02u, 0x3c99599du, 0x00000000u, 0xbd6f1a80u, 0x401ee9dbu, 0xbffa80fbu, 0x3f800000u, 0x3d226f52u, 0xbd212afbu, 0x3bcbd411u, 0x00000000u, 0x3dde127fu, 0xbddc55f5u, 0x3c8b90d9u, 0x00000000u, 0xbd934d05u, 0x3d922d4eu, 0xbc3a34b8u, 0x00000000u, 0xbe6b4238u, 0x4029cbe8u, 0xbffdf605u, 0x3f800000u, 0x3c04a3bbu, 0xbc02f8cbu, 0x3a894da0u, 0x00000000u, 0xbd6ea99du, 0x3d6cdc92u, 0xbc16e862u, 0x00000000u, 0xbea36c38u, 0x3ea220c4u, 0xbd4c7759u, 0x00000000u, 0x3f265d7eu, 0x3fe3e2e4u, 0xbfec4e5eu, 0x3f800000u, 0xbe51bdf9u, 0x3e501e84u, 0xbd041540u, 0x00000000u, 0x3eaa1669u, 0xbea8babfu, 0x3d544461u, 0x00000000u, 0xbcde3795u, 0x3cdc6be5u, 0xbb8a6f35u, 0x00000000u, 0x3ebf43a9u, 0x40037bc6u, 0xbff1cc8eu, 0x3f800000u, 0xbd3fbe80u, 0x3d3e3497u, 0xbbeed91fu, 0x00000000u, 0xbd078bf0u, 0x3d068bd5u, 0xbbacee3bu, 0x00000000u, 0x3e82830eu, 0xbe817a17u, 0x3d2336c9u, 0x00000000u, 0x3f79b1c5u, 0x3fba8871u, 0xbfe5adb0u, 0x3f800000u, 0x3e00cd60u, 0xbdff98d8u, 0x3ca1e5fbu, 0x00000000u, 0x3d9ed252u, 0xbd9d8e71u, 0x3c465b55u, 0x00000000u, 0xbd8cf8f7u, 0x3d8bdc17u, 0xbc3078cbu, 0x00000000u, 0x3f83a7dau, 0x3fb3c6edu, 0xbfe49b22u, 0x3f800000u, 0xbd656374u, 0x3d63709cu, 0xbc0c4ab0u, 0x00000000u, 0x3cd3f9a8u, 0xbcd23bddu, 0x3b837b87u, 0x00000000u, 0x3e9519e8u, 0xbe93f081u, 0x3d3b4966u, 0x00000000u, 0x3ebb9838u, 0x4003ef43u, 0xbff1e70fu, 0x3f800000u, 0x3c892458u, 0xbc881334u, 0x3b2cf347u, 0x00000000u, 0x3e092a31u, 0xbe0817fdu, 0x3cac2e51u, 0x00000000u, 0x3cd5c2b4u, 0xbcd3b453u, 0x3b7a6fafu, 0x00000000u, 0x3ec8590eu, 0x40025a49u, 0xbff1656bu, 0x3f800000u, 0x3bb96cf8u, 0xbbb7eb97u, 0x3a65c0ffu, 0x00000000u, 0xbdbac5eau, 0x3db9451du, 0xbc687055u, 0x00000000u, 0xbd891719u, 0x3d88132cu, 0xbc2e98ceu, 0x00000000u, 0x3ea2f418u, 0x4006fd17u, 0xbff2d749u, 0x3f800000u, 0x3cb47aaeu, 0xbcb32949u, 0x3b66b179u, 0x00000000u, 0xbd998672u, 0x3d984845u, 0xbc3eb738u, 0x00000000u, 0x3cc0e133u, 0xbcbf5ee0u, 0x3b72065bu, 0x00000000u, 0x3eb24939u, 0x40051518u, 0xbff22fd5u, 0x3f800000u, 0x3d1a70e8u, 0xbd1971ceu, 0x3bca1d15u, 0x00000000u, 0xbddc35dau, 0x3dda741eu, 0xbc894dbfu, 0x00000000u, 0xbe00ba0cu, 0x3dff6d07u, 0xbca15796u, 0x00000000u, 0x3d5f3547u, 0x4017bce3u, 0xbff82719u, 0x3f800000u, 0xbd84952cu, 0x3d83873du, 0xbc254b61u, 0x00000000u, 0x3e1fd862u, 0xbe1e889fu, 0x3cc62df0u, 0x00000000u, 0x3dd24cf1u, 0xbdd0b8b1u, 0x3c854467u, 0x00000000u, 0xbdb4eb5eu, 0x4020cde7u, 0xbffafb02u, 0x3f800000u, 0xbd6bf39au, 0x3d6a3d13u, 0xbc16ac7bu, 0x00000000u, 0x3d7bc7bau, 0xbd79b734u, 0x3c1c4c15u, 0x00000000u, 0x3dff29ddu, 0xbdfd19a1u, 0x3c9ea89cu, 0x00000000u, 0xbd7f9b8au, 0x401f291cu, 0xbffa7d74u, 0x3f800000u, 0x3d3670ffu, 0xbd34f659u, 0x3be2d51fu, 0x00000000u, 0x3d8fbb75u, 0xbd8eb10bu, 0x3c379b3bu, 0x00000000u, 0xbd15504eu, 0x3d142105u, 0xbbbb75ebu, 0x00000000u, 0x3caff94bu, 0x4019d4e2u, 0xbff8c7bcu, 0x3f800000u, 0x3d2dad44u, 0xbd2c763cu, 0x3be00959u, 0x00000000u, 0xbd941096u, 0x3d92da5fu, 0xbc37b2d2u, 0x00000000u, 0x3cf37c44u, 0xbcf16c7au, 0x3b955ad8u, 0x00000000u, 0x3dd36525u, 0x4014a770u, 0xbff7468du, 0x3f800000u, 0xbc973efbu, 0x3c961dd4u, 0xbb401402u, 0x00000000u, 0xbc6a9a62u, 0x3c6893a8u, 0xbb0f35d3u, 0x00000000u, 0xbcba9483u, 0x3cb924afu, 0xbb6af1fbu, 0x00000000u, 0xbd62b910u, 0x401eba5fu, 0xbffa82a9u, 0x3f800000u, 0x3d1401c9u, 0xbd12e1f2u, 0x3bbb1742u, 0x00000000u, 0x3c96c443u, 0xbc957fa3u, 0x3b398598u, 0x00000000u, 0xbc32e4a0u, 0x3c31618cu, 0xbadb742cu, 0x00000000u, 0xbc7088f3u, 0x401c24d1u, 0xbff9ad68u, 0x3f800000u, 0xbc7252ceu, 0x3c709383u, 0xbb1b3991u, 0x00000000u, 0x3cb29ceau, 0xbcb1263au, 0x3b5d4c13u, 0x00000000u, 0x3bde5061u, 0xbbdce064u, 0x3a91ad26u, 0x00000000u, 0xbd978081u, 0x401fe955u, 0xbffae4c8u, 0x3f800000u, 0xbf3d0c20u, 0x3f1648fcu, 0x3f3b7063u, 0x00000000u, 0xbdc26cc2u, 0xbaf86bf4u, 0xbe4b47e4u, 0x00000000u, 0x3d868ea5u, 0xbdb3c4e5u, 0x3e2b8296u, 0x00000000u, 0xbf0573e1u, 0x4020f1e7u, 0x3e426193u, 0x3f800000u, 0x3f00cc3du, 0xbee46f2cu, 0xbf4a48ffu, 0x00000000u, 0xbc372a46u, 0x3c4b2fecu, 0x39fb7f7fu, 0x00000000u, 0xbb2baaffu, 0xbd4ede8bu, 0x3d97516eu, 0x00000000u, 0xbd186c50u, 0x400a43d5u, 0x3d9acc54u, 0x3f800000u, 0x3d369563u, 0xbd861a46u, 0xbd1e5e62u, 0x00000000u, 0xbec2f1a1u, 0x3eaa88c7u, 0x3f1a3328u, 0x00000000u, 0x3ed96335u, 0xbeb4ca7au, 0xbf34b929u, 0x00000000u, 0x3ef10f0bu, 0x3fe3e7e9u, 0xbf529a28u, 0x3f800000u, 0xbc0cb834u, 0x3c388961u, 0x3b888efcu, 0x00000000u, 0xbeb7cf0du, 0x3e986366u, 0x3f182094u, 0x00000000u, 0x3e1a64d3u, 0xbe141246u, 0xbe65c3fdu, 0x00000000u, 0x3ef13317u, 0x3fddfc4eu, 0xbf409cd8u, 0x3f800000u, 0xbae25da1u, 0x3ab6dddfu, 0x3b3db7a9u, 0x00000000u, 0x3d090a09u, 0xbcd59417u, 0xbd715024u, 0x00000000u, 0xbe524bedu, 0x3e3ccbe9u, 0x3ea4a65au, 0x00000000u, 0x3f11c019u, 0x3fd1c9e1u, 0xbf647fd8u, 0x3f800000u, 0xbdbb9341u, 0x3d60309au, 0x3eb7438fu, 0x00000000u, 0x3a84e426u, 0x39510cd4u, 0xbb520023u, 0x00000000u, 0x3ea5e47bu, 0xbebc75f8u, 0x3e5b22b3u, 0x00000000u, 0xbeee9887u, 0x40193609u, 0xbee795aau, 0x3f800000u, 0x3d9b3babu, 0xbdb715feu, 0x3da4209fu, 0x00000000u, 0xbd47af92u, 0x3dba94b8u, 0xbea9ba80u, 0x00000000u, 0xbd90f997u, 0x3d9ad3abu, 0xbb9cb22du, 0x00000000u, 0xbf4b30a5u, 0x402f8e9du, 0xbef69e51u, 0x3f800000u, 0xbb604618u, 0xb8b4303cu, 0x3cf800dau, 0x00000000u, 0xba3fc2fcu, 0xbcbf0465u, 0x3e4fec46u, 0x00000000u, 0xbd9e7297u, 0x3e05c121u, 0xbed26c82u, 0x00000000u, 0xbf5faa7au, 0x40329b98u, 0xbe2e1932u, 0x3f800000u, 0x3d68fb31u, 0xbdbb292bu, 0x3e86c200u, 0x00000000u, 0xbcc300cbu, 0x3d837bcau, 0xbea80429u, 0x00000000u, 0xba9cb1f1u, 0xbb2dd043u, 0x3d085d95u, 0x00000000u, 0xbf4b9fe7u, 0x402bf829u, 0x3c04d322u, 0x3f800000u, 0x3a0a97c9u, 0xbb34119au, 0x3c96f6e9u, 0x00000000u, 0xbc666c5du, 0x3ce8ee3eu, 0xbde99662u, 0x00000000u, 0x3d487c49u, 0xbd904cf7u, 0x3e21b773u, 0x00000000u, 0xbf5a56c5u, 0x40304612u, 0xbd4278f1u, 0x3f800000u}; +static const double kWorldsRig1_1[] = {std::bit_cast(0xbfc257d94116ace5ull), std::bit_cast(0x3fc235b7c289f4ecull), std::bit_cast(0xbf9678ea021b34e2ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc0168c2f77c276ull), std::bit_cast(0x3fc01f9ad41fb5fdull), std::bit_cast(0xbf9610230e49ec2cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc54c97702c814eull), std::bit_cast(0xbfc527e8518a9e3aull), std::bit_cast(0x3f9b642c395a4339ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd6410fcef40b85ull), std::bit_cast(0x40062bc6439ee4c8ull), std::bit_cast(0xc00006617c94d04cull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf98c1e353a1df7bull), std::bit_cast(0x3f9959d878347dd6ull), std::bit_cast(0xbf77bdcdf67403faull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfdb662c2e7e4ad2ull), std::bit_cast(0x3fdb372777a69185ull), std::bit_cast(0xbfb130c9d4098aa7ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f7096aa72f67d48ull), std::bit_cast(0xbf6ddacbb47289b0ull), std::bit_cast(0x3f532d50a0ece8deull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc3092acb3ac830ull), std::bit_cast(0x4004969b201e7518ull), std::bit_cast(0xbfff9391a1552d9dull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f18fd33a8806dc0ull), std::bit_cast(0xbf198ddf261c7940ull), std::bit_cast(0x3eda9ccf1b088080ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf84d1a9870ff5a3ull), std::bit_cast(0x3f849051bc8f9035ull), std::bit_cast(0xbf5ca99cbf36b855ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f8737f339054419ull), std::bit_cast(0xbf86f5e305da32d6ull), std::bit_cast(0x3f5f52016e45e8c8ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fa616dd12fb855full), std::bit_cast(0x40030f26b3cc8d04ull), std::bit_cast(0xbfff05f93d961535ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf86a8e4a26b064dull), std::bit_cast(0x3f8662edee6e34deull), std::bit_cast(0xbf5f164972bb5b2cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f6a1da77a6f92e2ull), std::bit_cast(0xbf69d5fb8f61b34dull), std::bit_cast(0x3f417d24c4998d7bull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf7bad0baff2eacaull), std::bit_cast(0x3f7b60be83286bfeull), std::bit_cast(0xbf528d06b73661ceull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fa3fb1a14ae3a8cull), std::bit_cast(0x4003178097d9b69aull), std::bit_cast(0xbfff08c01814d9c8ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f652d9b26257a08ull), std::bit_cast(0xbf64f48a89af9880ull), std::bit_cast(0x3f3c4441ce9ca80eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f3e1e57d6edc3e0ull), std::bit_cast(0xbf3f34dd17478ba0ull), std::bit_cast(0x3ee837e2d8d4dd40ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfa1264400be608cull), std::bit_cast(0x3fa0f4e51f3f9b38ull), std::bit_cast(0xbf77300d06d27690ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fa83bf3fdacb7dfull), std::bit_cast(0x400306ad005ef635ull), std::bit_cast(0xbfff0306e46a3162ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf9497575551172aull), std::bit_cast(0x3f94574549e27d75ull), std::bit_cast(0xbf6c4bca2d7fd1c6ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f6a1f8823cef3a1ull), std::bit_cast(0xbf69cca2b8af84baull), std::bit_cast(0x3f42073b509d3656ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f89bb11887d179bull), std::bit_cast(0xbf898352d728ab4bull), std::bit_cast(0x3f60867f7ebeaba0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb2146d71ed07d1ull), std::bit_cast(0x4002d782f7310feaull), std::bit_cast(0xbffef2e5aece6cadull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f71c16c8ab09384ull), std::bit_cast(0xbf71ac74b198b106ull), std::bit_cast(0x3f45265517b63b44ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf3b5e2fda690d70ull), std::bit_cast(0x3f3bb4184d5d6900ull), std::bit_cast(0xbf057ab9449b8ac0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f6241675d03beefull), std::bit_cast(0xbf6207dbf58583e5ull), std::bit_cast(0x3f392965f05ff926ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc1d6010e880e9eull), std::bit_cast(0x40024ca46ab692b7ull), std::bit_cast(0xbffec194f013dce8ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf76eed69d10e234ull), std::bit_cast(0x3f76b6e1446de91bull), std::bit_cast(0xbf4e0e426d5bf682ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf5c9e36ec093c54ull), std::bit_cast(0x3f5bf23bced349d0ull), std::bit_cast(0xbf3797e20b73f64cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf82f6b99636c845ull), std::bit_cast(0x3f82bc0047db4b78ull), std::bit_cast(0xbf5a0a159ce7c2fdull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc101d8ffcb93b1ull), std::bit_cast(0x400259c922603016ull), std::bit_cast(0xbffec5ddf0c26b5bull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f83a93dc70b3743ull), std::bit_cast(0xbf8377858d1ecca7ull), std::bit_cast(0x3f59efba85920162ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf674bd301f8caf8ull), std::bit_cast(0x3f66e1dd0c4ff85eull), std::bit_cast(0xbf419a161ff19102ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f7c28206181577full), std::bit_cast(0xbf7bcda2b3062c02ull), std::bit_cast(0x3f537be75b536168ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fbec39db3cd89baull), std::bit_cast(0x400273745ba39274ull), std::bit_cast(0xbffecee89e050badull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf918955265e7e55ull), std::bit_cast(0x3f91511f170955c7ull), std::bit_cast(0xbf6841d91c22db3bull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f697b27837ab81cull), std::bit_cast(0xbf690b7f81255c68ull), std::bit_cast(0x3f430a00d50a481bull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf7bc2c765dc99c7ull), std::bit_cast(0x3f7b7d25cfa78ab2ull), std::bit_cast(0xbf52477c7c75a77full), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb9d2d08cc1d848ull), std::bit_cast(0x40029a7480f35c7bull), std::bit_cast(0xbffedcc1d5893648ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf6cd31e245e7f18ull), std::bit_cast(0x3f6c7c73b164a3caull), std::bit_cast(0xbf43a94371b4c2f0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf763c7a28c271abull), std::bit_cast(0x3f75c0cfec127cdeull), std::bit_cast(0xbf51dd6c45d32846ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf62a31d20bd8482ull), std::bit_cast(0x3f62b9a3e05f8e06ull), std::bit_cast(0xbf31f6a859b5090aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fa58b9102630206ull), std::bit_cast(0x400311bcd38fc299ull), std::bit_cast(0xbfff0410b9de33b2ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf895fc8c6b698ccull), std::bit_cast(0x3f890302ae7ffd02ull), std::bit_cast(0xbf62171f2ad04e22ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf525f3cfd2b8ddbull), std::bit_cast(0x3f522ea8bc5a0284ull), std::bit_cast(0xbf286e5e53d46443ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f6f5be593856720ull), std::bit_cast(0xbf6fb925c63f3718ull), std::bit_cast(0x3f38f801af1024aaull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f9fc8b814422e80ull), std::bit_cast(0x400327dbc1388ff5ull), std::bit_cast(0xbfff0d26ff276ebbull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f979feb09e834abull), std::bit_cast(0xbf976d2b2ad284e8ull), std::bit_cast(0x3f6e4d9afe114526ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f9bf02d04207714ull), std::bit_cast(0xbf9b8db2330a9497ull), std::bit_cast(0x3f73be88b65c5b57ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f6625fe63812190ull), std::bit_cast(0xbf65e0751e0090caull), std::bit_cast(0x3f3e7f870948614dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb476772ca1a29eull), std::bit_cast(0x4002c4c5cc150e42ull), std::bit_cast(0xbffeebc750c21bc5ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f8175500934f3aeull), std::bit_cast(0xbf813fdb470b7220ull), std::bit_cast(0x3f57e96b0833f04aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f82626dcf704f56ull), std::bit_cast(0xbf820be2b2e0bdc5ull), std::bit_cast(0x3f5c0cbd25846a6bull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f982ccc2a4538bdull), std::bit_cast(0xbf97eb487694d2e4ull), std::bit_cast(0x3f7026430099e322ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb38457303d0a85ull), std::bit_cast(0x4002cc425e7ce307ull), std::bit_cast(0xbffeee4db7b00136ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f8462bef510441eull), std::bit_cast(0xbf8424f012486414ull), std::bit_cast(0x3f5bdc6bd78f3e2eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f682287e0420524ull), std::bit_cast(0xbf67daefe4e79bc4ull), std::bit_cast(0x3f406a233913a8ffull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf2f7920d55f490eull), std::bit_cast(0x3f2f1b62ccdbfb31ull), std::bit_cast(0xbf056d566929e388ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f95585a17251003ull), std::bit_cast(0x40033c7f43dfcd34ull), std::bit_cast(0xbfff143d862d2a03ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f735fb1ffb6627cull), std::bit_cast(0xbf7325c2c1b70e76ull), std::bit_cast(0x3f4a664813706e26ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f667d34feeccbd5ull), std::bit_cast(0xbf6636d397c875aeull), std::bit_cast(0x3f3ef1be4c126348ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f88d6b26687974full), std::bit_cast(0xbf888bdc89266c30ull), std::bit_cast(0x3f60f373f2f65226ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f947289356cb0d0ull), std::bit_cast(0x40033e462d499650ull), std::bit_cast(0xbfff14d61c6c3670ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f62cb0f87818d97ull), std::bit_cast(0xbf628ca825396c10ull), std::bit_cast(0x3f3a340db9144c92ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf4fc795fdbc031aull), std::bit_cast(0x3f4f49dff28174baull), std::bit_cast(0xbf271bc9a624a2cdull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f91fe6a4913b740ull), std::bit_cast(0xbf91c76bc3ec1ebaull), std::bit_cast(0x3f68a231cdaa7421ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f727b3e41103410ull), std::bit_cast(0x40035d8ae2bf1dbcull), std::bit_cast(0xbfff1fb7a4df6dcbull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf9487ae1a67c064ull), std::bit_cast(0x3f9443d088c391d7ull), std::bit_cast(0xbf6c976b5f14166cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f7d40bd3c2eff96ull), std::bit_cast(0xbf7cf9cabbf683a6ull), std::bit_cast(0x3f532581cee0543bull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf86335724013fe6ull), std::bit_cast(0x3f85efacb8b9912bull), std::bit_cast(0xbf5e610b772ccd82ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f69e87972b50a00ull), std::bit_cast(0x4003603e0adebf2aull), std::bit_cast(0xbfff20da01216e68ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf8054893306fd65ull), std::bit_cast(0x3f8028e655830fd3ull), std::bit_cast(0xbf55c235f5d6bcc2ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf653d31760de3b4ull), std::bit_cast(0x3f65024855e29808ull), std::bit_cast(0xbf3c8099f9c38923ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf3ffa3bbe817914ull), std::bit_cast(0x3f3fabf6ba2774a5ull), std::bit_cast(0xbf14f760fce35a94ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc10728f0b8e33aull), std::bit_cast(0x400259215aa426aeull), std::bit_cast(0xbffec7c06a4d85a8ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf8231f2c8ba8265ull), std::bit_cast(0x3f820056364b49fdull), std::bit_cast(0xbf5856392c20f551ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf75c8c196532569ull), std::bit_cast(0x3f75917e557112afull), std::bit_cast(0xbf4cbf9c2e7e05abull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf61c0063d56a091ull), std::bit_cast(0x3f6191f43380d393ull), std::bit_cast(0xbf3785eb27c918e8ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc07de078d68a22ull), std::bit_cast(0x4002619d9c2be719ull), std::bit_cast(0xbffecaa431bd71e5ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f20f8ee07205b37ull), std::bit_cast(0xbf20c497d4652be6ull), std::bit_cast(0x3ef749f0b80543c3ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f807cafdfd384faull), std::bit_cast(0xbf80529f9f71b27full), std::bit_cast(0x3f55c7d9a9f667b9ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf890acd20b409afull), std::bit_cast(0x3f88c6dfc8317709ull), std::bit_cast(0xbf60bb1ecb0ec1e6ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fbce8e6b2cae57full), std::bit_cast(0x400281dcb2ad8029ull), std::bit_cast(0xbffed583292491d2ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf9144561509750aull), std::bit_cast(0x3f91163a41407dedull), std::bit_cast(0xbf670187b850c51full), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf61a248db21bfdbull), std::bit_cast(0x3f617ec8c47befa8ull), std::bit_cast(0xbf365de013e9b4fbull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f66a36fe003776eull), std::bit_cast(0xbf665563b15cec74ull), std::bit_cast(0x3f3fd592452bff07ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb73ca6478fe2dcull), std::bit_cast(0x4002aec2251d6c14ull), std::bit_cast(0xbffee4b557577b11ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf840d7b749d3541ull), std::bit_cast(0x3f83eb617a79f7eaull), std::bit_cast(0xbf58de3390202e5bull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfa0f9fe6686f1c3ull), std::bit_cast(0x3fa0c5c92e4eb2eaull), std::bit_cast(0xbf7745a83d99ef9aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf60e516d74925d0ull), std::bit_cast(0x3f60c86b9aa31310ull), std::bit_cast(0xbf34f8e052e255d9ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fad41fb86d4c98aull), std::bit_cast(0x4002f2e666fafbe5ull), std::bit_cast(0xbffefbab9faf3446ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfac5b65c76a47e0ull), std::bit_cast(0x3fac2bca787b6751ull), std::bit_cast(0xbf81933e0fcfc120ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f7d693c8da207f4ull), std::bit_cast(0xbf7d3b7dd4aedc50ull), std::bit_cast(0x3f5201c4abfbc9ebull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f9d40d21dedcf4full), std::bit_cast(0xbf9ce95991e76d02ull), std::bit_cast(0x3f73eee902033c02ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fbc59c1a2250661ull), std::bit_cast(0x400285d0f3d92532ull), std::bit_cast(0xbffed9d853e45190ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfb866b3ba1d35aaull), std::bit_cast(0x3fb823d0851546e0ull), std::bit_cast(0xbf9056880e4485eaull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc663470979a531ull), std::bit_cast(0xbfc64149bd2e54bdull), std::bit_cast(0x3f9b58887f0578d5ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f4ab6b57f19513aull), std::bit_cast(0xbf4ab6b68dd15c05ull), std::bit_cast(0x3f221903f2f151b2ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb77a0b6c477cd0ull), std::bit_cast(0x4002abb8126b86ceull), std::bit_cast(0xbffeeb2aa7ed8a73ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfc12e9030665382ull), std::bit_cast(0x3fc11de80661d43full), std::bit_cast(0xbf95999a38f17789ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb70ba453950093ull), std::bit_cast(0x3fb6d3e58f8e4020ull), std::bit_cast(0xbf8eb83ad60c9ff5ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf7d126e39dccb5dull), std::bit_cast(0x3f7b41230708803eull), std::bit_cast(0xbf15a3b561223b00ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd76ab225ca9384ull), std::bit_cast(0x40007e913cd051bdull), std::bit_cast(0xbffe3a68a82fd51cull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fb2f047168b5f2full), std::bit_cast(0xbfb2cb494442310cull), std::bit_cast(0x3f87f0cdd5199857ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfa4e2663c4f9f61ull), std::bit_cast(0x3fa4b8b2f06b4cdbull), std::bit_cast(0xbf7a34d4d5a149ebull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fbc8d4fad85c853ull), std::bit_cast(0xbfbc54280ad07067ull), std::bit_cast(0x3f91f1af5e0d74aeull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfca70a58907ef00ull), std::bit_cast(0x40050a61f27074adull), std::bit_cast(0xbfffafc6a4984dbdull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fbf5976ba2f0cf3ull), std::bit_cast(0xbfbf1ae61df625eaull), std::bit_cast(0x3f93b7610addc21full), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfa0b7a048162caeull), std::bit_cast(0x3fa09731233ac539ull), std::bit_cast(0xbf7523a0be850e09ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf863aca56d0b78aull), std::bit_cast(0x3f860b5886617bfeull), std::bit_cast(0xbf5b60ca06b4f96cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb706bf4fee2f48ull), std::bit_cast(0x40041d6827b2c2aeull), std::bit_cast(0xbfff64a2b9d3484aull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfbc3170e59615d2ull), std::bit_cast(0x3fbbf9f22a7b9883ull), std::bit_cast(0xbf91cabb931d7cddull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb68cba6b9f6cf6ull), std::bit_cast(0x3fb65f64abf0246aull), std::bit_cast(0xbf8c4322c755a43cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf6cbb345204a650ull), std::bit_cast(0x3f6cabbdce378f58ull), std::bit_cast(0xbf4500d09a258f70ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfa80b3ea3131c2aull), std::bit_cast(0x4003c606f1226300ull), std::bit_cast(0xbfff488311961a1dull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfcd07967a0e4757ull), std::bit_cast(0x3fccce21e6f6294aull), std::bit_cast(0xbfa246c3b463cd54ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf99da75ebbe8edfull), std::bit_cast(0x3f99ae66f09d9ff8ull), std::bit_cast(0xbf70b000930f9180ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc1f6816f8f61c6ull), std::bit_cast(0x3fc1d17cfb1a9b56ull), std::bit_cast(0xbf965e343f0eda30ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f9dd2c2b87a5720ull), std::bit_cast(0x40032b6b72c5fac6ull), std::bit_cast(0xbfff17b281475cb0ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fb3a4ea2982af3cull), std::bit_cast(0xbfb37d421aafdd04ull), std::bit_cast(0x3f88994e6a2bafd1ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc01f0b2191b6e0ull), std::bit_cast(0x3fbffdc969456f58ull), std::bit_cast(0xbf94440d935cb6dbull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb46b788e2d6f19ull), std::bit_cast(0xbfb441d46d308ae8ull), std::bit_cast(0x3f8980bcb73e372bull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fee6e8af60c926full), std::bit_cast(0x3ff7b421efe27854ull), std::bit_cast(0xbffcc57fa10dc512ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fd0e7b41946d35eull), std::bit_cast(0xbfd0c5611d0ee918ull), std::bit_cast(0x3fa523e803f40adcull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fa2639995b77382ull), std::bit_cast(0xbfa23dabe3236172ull), std::bit_cast(0x3f76e03cafd774f6ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fa16d2567596580ull), std::bit_cast(0xbfa14c388abac3bfull), std::bit_cast(0x3f763b8b209a0efbull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fef5fc2ec847e4dull), std::bit_cast(0x3ff73c81ea15d989ull), std::bit_cast(0xbffcb2cf162025e7ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf9302429c0e0193ull), std::bit_cast(0x3f92da19991517ccull), std::bit_cast(0xbf678e003003cd11ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fcb19244902bffeull), std::bit_cast(0xbfcae373b493ec78ull), std::bit_cast(0x3fa11052b9ff02deull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd5de47428aa6dfull), std::bit_cast(0x3fd5b1943e27dfa4ull), std::bit_cast(0xbfab4a94b581cb1bull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe7deb0e79e2cedull), std::bit_cast(0x3ffaf5b2cccfb530ull), std::bit_cast(0xbffd4a84cb1ca567ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfd503595b24059dull), std::bit_cast(0x3fd4d8b35f782028ull), std::bit_cast(0xbfaa48f9d556c6ffull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f7d70c2124afa62ull), std::bit_cast(0xbf7d5d9c0c50ad4eull), std::bit_cast(0x3f5618b264d00649ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3faeafad758b0d89ull), std::bit_cast(0xbfae7465ef064873ull), std::bit_cast(0x3f83673071f13650ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe467fc602fff2bull), std::bit_cast(0x3ffcadbaa409c202ull), std::bit_cast(0xbffd910470d57d8aull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf972d41fde744caull), std::bit_cast(0x3f96fea09848d1e9ull), std::bit_cast(0xbf6d0ba4f28f7097ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf98d30f6c446fc1ull), std::bit_cast(0x3f98a46dc720306cull), std::bit_cast(0xbf6fb12b808f88b9ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb3bd2521d14beaull), std::bit_cast(0x3fb3943cb899787bull), std::bit_cast(0xbf88853cfbae1a1cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd21fe153a78aebull), std::bit_cast(0x400126c11c1b21fbull), std::bit_cast(0xbffe6fbf48d40061ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfb1af9d1750c6f1ull), std::bit_cast(0x3fb18e0fec0622f0ull), std::bit_cast(0xbf868570db82b908ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf530b39116f5e45ull), std::bit_cast(0x3f52d5c4cbe4f22cull), std::bit_cast(0xbf24f80506cee228ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb80380f9053346ull), std::bit_cast(0xbfb7d2078fa553e3ull), std::bit_cast(0x3f8de28eee8a1eaeull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd175afe7572992ull), std::bit_cast(0x40013bfa3a4eeb9dull), std::bit_cast(0xbffe77ba50f54d74ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f9a34dca2d30067ull), std::bit_cast(0xbf99f3c24738bcdeull), std::bit_cast(0x3f6e98266ff42608ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf937a72f33f6bdfull), std::bit_cast(0x3f9352c42128346bull), std::bit_cast(0xbf68652b91ea6c03ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc1a2aa0da6d933ull), std::bit_cast(0x3fc17f68cdbda21full), std::bit_cast(0xbf96233084765fd4ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fdc77aec4c16e88ull), std::bit_cast(0x3fffbd1ef1e1759cull), std::bit_cast(0xbffe0a3042d40ac4ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fd35fbebbcccd80ull), std::bit_cast(0xbfd3390e72cedecfull), std::bit_cast(0x3fa853e0792270f0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fa326310ad399feull), std::bit_cast(0xbfa2fab2c74d009eull), std::bit_cast(0x3f7715a46a4218f7ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf9b418cf5f95528ull), std::bit_cast(0x3f9b083aea1f93e1ull), std::bit_cast(0xbf70e7fdc7859d75ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd9082eee6dc268ull), std::bit_cast(0x40004bbd6a99993aull), std::bit_cast(0xbffe2de97cc77983ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fa41178a9798d72ull), std::bit_cast(0xbfa3e8ab795a15b2ull), std::bit_cast(0x3f792f3f44d13989ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfa6b74d3fba43faull), std::bit_cast(0x3fa6881fb5ce4d5aull), std::bit_cast(0xbf7c3c0298537298ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb27ad1dbc5d087ull), std::bit_cast(0xbfb258910509c144ull), std::bit_cast(0x3f879b3da36fdb42ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f93f31c082f44e9ull), std::bit_cast(0x40033e9a3ae3e4d7ull), std::bit_cast(0xbfff198d34c5db1aull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fc0ad7405cbd4ecull), std::bit_cast(0xbfc08afcf771bc5dull), std::bit_cast(0x3f94bfe19e6e6190ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fabd7376811fb45ull), std::bit_cast(0xbfaba3ff3ac92090ull), std::bit_cast(0x3f81d1eccdb21c62ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb02f9f57ad45faull), std::bit_cast(0x3fb00da54a162cddull), std::bit_cast(0xbf841875d59892e5ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f8939090ed678b8ull), std::bit_cast(0x40034d43a534e70cull), std::bit_cast(0xbfff1f3217b4440dull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fbba0a6067eb2bbull), std::bit_cast(0xbfbb6b7916137268ull), std::bit_cast(0x3f918053338da0ddull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb012d365a6bd28ull), std::bit_cast(0xbfafe3fb82e4102aull), std::bit_cast(0x3f8404f970ac1942ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc48d30a0e642c2ull), std::bit_cast(0x3fc462055d4fe258ull), std::bit_cast(0xbf997aeedc34c430ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fa6f46584d5cb54ull), std::bit_cast(0x40030b38f898772eull), std::bit_cast(0xbfff0ac8bf57040aull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfc0b775270025adull), std::bit_cast(0x3fc095d199d8a3b0ull), std::bit_cast(0xbf94f63e2c76a6f3ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfa17cb7d8184b96ull), std::bit_cast(0x3fa160b14778f453ull), std::bit_cast(0xbf7703f41dd09d0aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fbc5017223d65cfull), std::bit_cast(0xbfbc16447d1e6d14ull), std::bit_cast(0x3f91a744af339de8ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf9831a23e019420ull), std::bit_cast(0x4003966d6afa70b6ull), std::bit_cast(0xbfff37c5cb88bd2dull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf925774c277bdd6ull), std::bit_cast(0x3f92333405904a70ull), std::bit_cast(0xbf671534300d5906ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f7465ec6d8c9ddeull), std::bit_cast(0xbf744cd158688beaull), std::bit_cast(0x3f4c34114f11ef96ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f956aacd8df6f08ull), std::bit_cast(0xbf953eb3464afd27ull), std::bit_cast(0x3f6ab3bcfe9343f3ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfa9fac36815cb20ull), std::bit_cast(0x4003cdf2157cc6ebull), std::bit_cast(0xbfff4d9270da0cc5ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f5b0eb736326a98ull), std::bit_cast(0xbf5b1283d7b5f948ull), std::bit_cast(0x3f35a47495b9200cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfa5d0e55e0bbe44ull), std::bit_cast(0x3fa5a50d2ba2084dull), std::bit_cast(0xbf7b58055341bf8cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf7c3e88c40415b1ull), std::bit_cast(0x3f7c0d86203ecbdeull), std::bit_cast(0xbf525f1eb0ed23ffull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfa2ed84fdb3aeb1ull), std::bit_cast(0x4003b1ea273d71f0ull), std::bit_cast(0xbfff4440d81be69bull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f6ccfa33aed2916ull), std::bit_cast(0xbf6c79161197dc11ull), std::bit_cast(0x3f3f6d3ab5e11c30ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f889e33bbf1fdceull), std::bit_cast(0xbf886c4964a88615ull), std::bit_cast(0x3f5ed0cc078b6cbeull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f9fe23ba71b2b38ull), std::bit_cast(0xbf9fa30f9bb4a885ull), std::bit_cast(0x3f740da3b36d7036ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfa7ca7e076870d6ull), std::bit_cast(0x4003c537dcb4c336ull), std::bit_cast(0xbfff4a6162d351dbull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fb61227a6564298ull), std::bit_cast(0xbfb5e593ac95c4c0ull), std::bit_cast(0x3f8ba6efcbb292cbull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f86b7b84d60e558ull), std::bit_cast(0xbf8670a772681d7eull), std::bit_cast(0x3f58540ef123144cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf9d26f796e0964aull), std::bit_cast(0x3f9cecb0703d134full), std::bit_cast(0xbf7247e2ab4f9cf0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f9f8596ba71d958ull), std::bit_cast(0x40032825c81b1c59ull), std::bit_cast(0xbfff17aa27f5d839ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfba3279644009dbull), std::bit_cast(0x3fb9fcc268026ec5ull), std::bit_cast(0xbf904f9e6d31f923ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfcdfccac7d7c57dull), std::bit_cast(0x3fcdc0731cb3abb3ull), std::bit_cast(0xbfa2ccafde42bc8cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf94fd9ed3b61f8full), std::bit_cast(0x3f94deec63f3fa0cull), std::bit_cast(0xbf6c12200bd247c4ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fcd914f2540bed4ull), std::bit_cast(0x4001912a18890f2full), std::bit_cast(0xbffe955596e9f5e8ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fc5421d0c3c26d2ull), std::bit_cast(0xbfc51862b3a30d46ull), std::bit_cast(0x3f9acdb9accd1fa5ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb819edf011b870ull), std::bit_cast(0x3fb7e5df4cb94476ull), std::bit_cast(0xbf8da20f9f13b488ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f57d183aab10846ull), std::bit_cast(0xbf57d7a33038d070ull), std::bit_cast(0x3f31494a443cd620ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd78efe36e64419ull), std::bit_cast(0x40007a92edd902f8ull), std::bit_cast(0xbffe3d2e0c731d85ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f8c48f01d8e6b0full), std::bit_cast(0xbf8c88d1cbfea4a7ull), std::bit_cast(0x3f665bc52615b9feull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc4e2b8a36f7236ull), std::bit_cast(0xbfc4be0e00307856ull), std::bit_cast(0x3f9ac22efd0f9572ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc5735bd9add43eull), std::bit_cast(0xbfc5444de9eb6cf7ull), std::bit_cast(0x3f9a6da53e4db16aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd5cb1b5c998e38ull), std::bit_cast(0x4000b2b34d11f2a0ull), std::bit_cast(0xbffe50234234e1d9ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf7124a55279e407ull), std::bit_cast(0x3f71494039a4981cull), std::bit_cast(0xbf41b6b1931c58f3ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd0bc99dd8aea37ull), std::bit_cast(0xbfd08d9fd99b41f7ull), std::bit_cast(0x3fa3e1fc981d84c4ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fcde5ce570a19e5ull), std::bit_cast(0xbfcde0599aeab8cdull), std::bit_cast(0x3fa4d472bc159af2ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb2ff27dc52e1f4ull), std::bit_cast(0x4002d4c05c8f6bc4ull), std::bit_cast(0xbfff12077fa8c187ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfd29b9af5a34a57ull), std::bit_cast(0x3fd27d1a38b5266full), std::bit_cast(0xbfa781cd2e62ad9aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf982e97951c0326ull), std::bit_cast(0x3f98fba20e96259eull), std::bit_cast(0xbf7f5ac356ad87e0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f80a5e6749164cfull), std::bit_cast(0xbf83460faa123c46ull), std::bit_cast(0x3f5e1494da6d390aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd0c6a5c205f576ull), std::bit_cast(0x40015166b53ca782ull), std::bit_cast(0xbffe88938889b144ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f924ef9907151e4ull), std::bit_cast(0xbf8a8d5b65410c4cull), std::bit_cast(0xbf853c3ece6ee3a6ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f8203cd9949f809ull), std::bit_cast(0xbf785c952c6b4b7aull), std::bit_cast(0xbf903d446c987655ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd2f0ea88a77eb6ull), std::bit_cast(0x3fd3144e9316df4bull), std::bit_cast(0xbfb02739df3fdfe9ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe49ab4a438aa2eull), std::bit_cast(0x3ffc6dc46157e36aull), std::bit_cast(0xbffd2497381afceaull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfe53689f4f9d5afull), std::bit_cast(0x3fdf54215b602c0eull), std::bit_cast(0x3fed69f46016a03eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd242cc4ab6e7c6ull), std::bit_cast(0x3fd58138001b24c4ull), std::bit_cast(0xbfd7224f6e578324ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfa20f3d48bd5096ull), std::bit_cast(0x3f943fc6d44dc68aull), std::bit_cast(0xbfabd0dd9fbd73f4ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe43568d58b72f3ull), std::bit_cast(0x3ffa8465f9d655afull), std::bit_cast(0xbff213f7139ad9e9ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f5d1aa0cf22abd6ull), std::bit_cast(0xbf5782e538b1b0d0ull), std::bit_cast(0xbf686461acf84cceull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfcb09ba79de518aull), std::bit_cast(0x3fc846129cd1c27cull), std::bit_cast(0x3fd52b4dffabb8acull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fa19e851ff44a78ull), std::bit_cast(0xbf9b75bd4d1180b0ull), std::bit_cast(0xbfaf06996204b47aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe0106aa50dd8d0ull), std::bit_cast(0x3ffb21c05913282eull), std::bit_cast(0xbfe8fea4c3269cf2ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f8217aad86cde14ull), std::bit_cast(0xbf87b9ddf133f478ull), std::bit_cast(0xbf718ebaccd294c0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc3d9bd04eacb80ull), std::bit_cast(0xbfc309a3ce7c93e3ull), std::bit_cast(0xbfcd8a886f772e64ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd7a1e74ea52fb1ull), std::bit_cast(0x3fd397b9b07c1006ull), std::bit_cast(0x3fe38f2260ecc461ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fea23a4cc3e0c36ull), std::bit_cast(0x3ff72350a2214e0eull), std::bit_cast(0xbff52bfe11c702b7ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fa789022cfabbf0ull), std::bit_cast(0xbfb1454592c3bb87ull), std::bit_cast(0xbfa47289d8efefeeull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe26a3cc997150full), std::bit_cast(0xbfdf2e8d8235c46bull), std::bit_cast(0xbfee1a156c3940d3ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fbd17e0cd1e8a54ull), std::bit_cast(0xbfbbe7e2dc7bfe64ull), std::bit_cast(0xbfc4b6ad5bca0017ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe892ab39aa68a6ull), std::bit_cast(0x3ff84634c3051580ull), std::bit_cast(0xbff49a9cf2293d6cull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fe08f451e5a8069ull), std::bit_cast(0xbfdd5e7c4b5a5403ull), std::bit_cast(0xbfea02332cdd2a33ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f87ea7dec8c4cb6ull), std::bit_cast(0xbf8184bf4190cc4eull), std::bit_cast(0xbf7af276dba41302ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f5aaf6fb66b1580ull), std::bit_cast(0x3fab18bfd6c389d3ull), std::bit_cast(0xbfb353eccd24acdeull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f8b40f6f8955640ull), std::bit_cast(0x4000ed2c2afaaee2ull), std::bit_cast(0x3f56b59795634300ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfe84e53eef8a6b3ull), std::bit_cast(0x3fe3528081412dc2ull), std::bit_cast(0x3fe81963efe1d3ccull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb8e03038d967b3ull), std::bit_cast(0x3f65248f0f9881d0ull), std::bit_cast(0x3fc9fb291ca2493cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb1797b7d72e9fdull), std::bit_cast(0x3fb71be727b5d5f2ull), std::bit_cast(0xbfc63bc35f63f5caull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe2f0bfc58fcdf4ull), std::bit_cast(0x40048fc969f4cab4ull), std::bit_cast(0x3fd0001ea2c46e7cull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf41d1a9d0318513ull), std::bit_cast(0x3f6726cde1edefb2ull), std::bit_cast(0xbf9368dced265bc1ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fa9c6cdfcfb9086ull), std::bit_cast(0xbfb28d87967f5759ull), std::bit_cast(0x3fc4cac2b985cbd9ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf8da02cd9ffc2f2ull), std::bit_cast(0x3f9df2b3fc8d5a82ull), std::bit_cast(0xbfbe085284cf3f6cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfea99ec48853ec0ull), std::bit_cast(0x4005b9f14a7c55dbull), std::bit_cast(0x3fb58fad9578a5a8ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfadf45ef0451860ull), std::bit_cast(0x3fb8103b871ed823ull), std::bit_cast(0xbfd1536f17fa8e17ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf54257c1947d810ull), std::bit_cast(0xbf6658ea93c05eacull), std::bit_cast(0x3fa1885a116004ceull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf99125b054d578cull), std::bit_cast(0x3fb0e7aa3bc1f338ull), std::bit_cast(0xbfd59a1b413b7305ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe8eb22b0bf0faaull), std::bit_cast(0x400515f8e0a2f1a6ull), std::bit_cast(0x3fd29cfdc5b19725ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf6c7c17414b2548ull), std::bit_cast(0xbf221940321e7a80ull), std::bit_cast(0x3f9fecaa75e316dbull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb16ab025eaf072ull), std::bit_cast(0x3fc05a6ad7cda4a2ull), std::bit_cast(0xbfde16266a3b2549ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fa523be67e97764ull), std::bit_cast(0xbfa891f60572c47aull), std::bit_cast(0x3fa292e82849da62ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfebc8f2823b97cfull), std::bit_cast(0x40066bc6760562efull), std::bit_cast(0xbfd45f8908234139ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fb3f68a2a0e3932ull), std::bit_cast(0xbfb78b50d41ee5d9ull), std::bit_cast(0x3fb519b94ce19e01ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fac93c41f352880ull), std::bit_cast(0xbfb98196b1068f6full), std::bit_cast(0x3fd5c6f86be424f4ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb18bd50c5a3e87ull), std::bit_cast(0xbfb1ea25813497aaull), std::bit_cast(0xbf96f7c265c9a9acull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe8f46fa22f312full), std::bit_cast(0x4005b5921333059cull), std::bit_cast(0xbfd6ee7bda47b410ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfb81ddf9451c572ull), std::bit_cast(0x3facd3030068d769ull), std::bit_cast(0x3fd78ff863206215ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf6ba37f8833c7adull), std::bit_cast(0x3f64039154ffceb2ull), std::bit_cast(0x3f5cc6192509b5ddull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd553f39e8d52fcull), std::bit_cast(0x3fd83ae48d010380ull), std::bit_cast(0xbfcc2d3b325fb406ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfddb27c11179229ull), std::bit_cast(0x40032b6c19a61bd6ull), std::bit_cast(0xbfdf51e40210fa25ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fde78fc69baa7deull), std::bit_cast(0xbfe000e2add59e18ull), std::bit_cast(0x3fd9a415acfd0caeull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fde59cddc888650ull), std::bit_cast(0xbfd4e753cc4bc97dull), std::bit_cast(0xbfea16acefb319bcull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fa244332929c1e4ull), std::bit_cast(0x3fa6808d7f848864ull), std::bit_cast(0x3fbb976916820eceull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd07317202d0183ull), std::bit_cast(0x3ffdc8f27ff7a590ull), std::bit_cast(0xbfed466cd7e98e8eull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfd10038422c3e8aull), std::bit_cast(0xbfd19ad7be759eb4ull), std::bit_cast(0x3fa0dd321b900f60ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfeaac89b882dc8aull), std::bit_cast(0x3feb81e2d1624efcull), std::bit_cast(0x3fdd349cd521961bull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fdb7305b2873c54ull), std::bit_cast(0xbfd0baeee14caa9full), std::bit_cast(0x3ff469e90efcb064ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe50dd601c00000ull), std::bit_cast(0x3ff3e4fdd3300000ull), std::bit_cast(0x3fc40c6ddc800000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}; +static const SkinnedWrite kWritesRig1_2[] = { + {0, {std::bit_cast(0x3fd5005226c00000ull), std::bit_cast(0xbff6927efba00000ull), std::bit_cast(0x3fa907409c000000ull)}, {std::bit_cast(0xbfb4c9f5b62af8d8ull), std::bit_cast(0x3fe342eaf2f49fd0ull), std::bit_cast(0xbfd80b8647294738ull), std::bit_cast(0x3fe6661605aafa7cull)}, {std::bit_cast(0xbff776d13df00000ull), std::bit_cast(0x3fd93bcf24000000ull), std::bit_cast(0xbfd5987978000000ull)}}, + {1, {std::bit_cast(0xbfb7aecd5a000000ull), std::bit_cast(0x3fd7be73adc00000ull), std::bit_cast(0x3ff01ac38fa00000ull)}, {std::bit_cast(0xbfe4c95ed96615e0ull), std::bit_cast(0xbfdeeb2153d3835dull), std::bit_cast(0xbfd9d38b9a605f60ull), std::bit_cast(0x3fdb4a1b99a62357ull)}, {std::bit_cast(0xbfe62889c1400000ull), std::bit_cast(0xbfda2d3823000000ull), std::bit_cast(0xbff3f4102dc00000ull)}}, + {2, {std::bit_cast(0x3ff6a2dc64c00000ull), std::bit_cast(0xbfc5804642000000ull), std::bit_cast(0xbff694ddbf900000ull)}, {std::bit_cast(0x3fe36d25e5616ddaull), std::bit_cast(0xbf596c5828177e0cull), std::bit_cast(0xbfc792161932a77aull), std::bit_cast(0x3fe8bc8636ff1409ull)}, {std::bit_cast(0x3fcbb24ebc000000ull), std::bit_cast(0x3fde7e5520000000ull), std::bit_cast(0x3fe0150454a00000ull)}}, + {3, {std::bit_cast(0xbfcee4a06f800000ull), std::bit_cast(0xbfd2026700000000ull), std::bit_cast(0xbfdd2d4498c00000ull)}, {std::bit_cast(0x3fe33b5169b05dd8ull), std::bit_cast(0xbfd5e5371b8f0a1aull), std::bit_cast(0x3fe4f79cab8ac153ull), std::bit_cast(0xbfd3758a4944ce36ull)}, {std::bit_cast(0xbfed81610fc00000ull), std::bit_cast(0xbff5f949de500000ull), std::bit_cast(0x3fd817bec9c00000ull)}}, + {4, {std::bit_cast(0xbff07791b8a00000ull), std::bit_cast(0x3fe5cd4c0fa00000ull), std::bit_cast(0xbfdcd8eb79c00000ull)}, {std::bit_cast(0xbfbefd5797bca630ull), std::bit_cast(0x3fe4188a6a330448ull), std::bit_cast(0xbfe852e6a0142591ull), std::bit_cast(0x3fbd65623ad1f8b1ull)}, {std::bit_cast(0xbff212c809a00000ull), std::bit_cast(0xbfd41f5430000000ull), std::bit_cast(0xbff0902787200000ull)}}, + {5, {std::bit_cast(0xbfda996a79800000ull), std::bit_cast(0x3ff0174f61100000ull), std::bit_cast(0x3fed3111a7200000ull)}, {std::bit_cast(0x3fe347c3386439c0ull), std::bit_cast(0xbfd5b3ab03457011ull), std::bit_cast(0x3fe2bf49ef0bde2aull), std::bit_cast(0x3fdb0f80f3f2f064ull)}, {std::bit_cast(0xbff5489c38a00000ull), std::bit_cast(0xbfd40b4618400000ull), std::bit_cast(0x3fe6293cab600000ull)}}, + {6, {std::bit_cast(0x3fbecd0c0e000000ull), std::bit_cast(0x3ff4c49119400000ull), std::bit_cast(0x3fddd4350b400000ull)}, {std::bit_cast(0x3fe2283594b15656ull), std::bit_cast(0x3fe78a6092e3c495ull), std::bit_cast(0x3fd249a4ccb32932ull), std::bit_cast(0xbfce14bf62bb4960ull)}, {std::bit_cast(0x3fd9a7340b000000ull), std::bit_cast(0x3fe5294fe8800000ull), std::bit_cast(0x3ff7bd2170f00000ull)}}, + {7, {std::bit_cast(0x3fd0cf5cd3800000ull), std::bit_cast(0xbff746db38d00000ull), std::bit_cast(0xbff5d8de21c00000ull)}, {std::bit_cast(0xbfe136933c63c216ull), std::bit_cast(0x3fc55292bea90ec5ull), std::bit_cast(0x3fe4560721bb7a0full), std::bit_cast(0x3fe0e75a50119dcaull)}, {std::bit_cast(0xbfd0f19566800000ull), std::bit_cast(0xbfe16769b4000000ull), std::bit_cast(0x3f8d2da738000000ull)}}, + {8, {std::bit_cast(0xbfed608711800000ull), std::bit_cast(0xbff652086f500000ull), std::bit_cast(0xbfeb6c720fc00000ull)}, {std::bit_cast(0x3fd7c1311d12b2fdull), std::bit_cast(0xbfec5de1021868d1ull), std::bit_cast(0x3fb1413190439e66ull), std::bit_cast(0xbfd128ab596c20dcull)}, {std::bit_cast(0xbfbecafd1f000000ull), std::bit_cast(0xbf42a6d880000000ull), std::bit_cast(0x3ff194175d400000ull)}}, + {9, {std::bit_cast(0x3ff7b48865400000ull), std::bit_cast(0xbfe8596d1bc00000ull), std::bit_cast(0xbff725c018300000ull)}, {std::bit_cast(0xbfc7f41700bc9cdaull), std::bit_cast(0x3fd62b0752206310ull), std::bit_cast(0x3fe62f9848cf4fbdull), std::bit_cast(0x3fe350a2b4e4602cull)}, {std::bit_cast(0x3ff7ea99f7900000ull), std::bit_cast(0xbfef0b25d7000000ull), std::bit_cast(0xbfeb549992400000ull)}}, + {10, {std::bit_cast(0x3ff687cd2a100000ull), std::bit_cast(0x3fdad652efc00000ull), std::bit_cast(0x3ff2a877d0f00000ull)}, {std::bit_cast(0xbfe52c3060c64bfbull), std::bit_cast(0xbfd604144e57f9b2ull), std::bit_cast(0x3fdd4de32fda9ef8ull), std::bit_cast(0x3fdef98feb4681f7ull)}, {std::bit_cast(0xbfef99f58f400000ull), std::bit_cast(0x3fede66aade00000ull), std::bit_cast(0xbf88284640000000ull)}}, + {11, {std::bit_cast(0xbfebc4935e400000ull), std::bit_cast(0x3fea9cab45a00000ull), std::bit_cast(0x3fed4a4d79e00000ull)}, {std::bit_cast(0x3fe33e2c47ce6405ull), std::bit_cast(0xbfe69a1e69a9d661ull), std::bit_cast(0xbfd16daddfe5aea2ull), std::bit_cast(0x3fd05c7e21d20e24ull)}, {std::bit_cast(0x3fe8013764600000ull), std::bit_cast(0xbff589d295500000ull), std::bit_cast(0xbff48bf2b2f00000ull)}}, + {12, {std::bit_cast(0xbfab3bbed8000000ull), std::bit_cast(0xbfe721db56800000ull), std::bit_cast(0x3fd3d8b9f0000000ull)}, {std::bit_cast(0x3fe4b195bf1a6c0dull), std::bit_cast(0x3fe07be513c04bfaull), std::bit_cast(0x3fd39f722a2c94deull), std::bit_cast(0xbfde2f676a417feaull)}, {std::bit_cast(0x3fe498c75e000000ull), std::bit_cast(0xbfe7ab03b2000000ull), std::bit_cast(0xbff040a66f300000ull)}}, + {13, {std::bit_cast(0x3ff7572f65600000ull), std::bit_cast(0xbff7a89f4fc00000ull), std::bit_cast(0x3fe5a52211000000ull)}, {std::bit_cast(0x3fda4fb24721bb1aull), std::bit_cast(0x3fd881680bf339d1ull), std::bit_cast(0xbfd38ffb452be099ull), std::bit_cast(0x3fe8996d4a129a74ull)}, {std::bit_cast(0x3ff72fd2ab200000ull), std::bit_cast(0x3fe4ddaf80200000ull), std::bit_cast(0xbfdd49b2ea800000ull)}}, + {14, {std::bit_cast(0x3fe306e333000000ull), std::bit_cast(0xbfbb81ef9a000000ull), std::bit_cast(0xbfe988d624600000ull)}, {std::bit_cast(0x3feb37458a10b91eull), std::bit_cast(0xbfcd31e649dd900aull), std::bit_cast(0x3fce70d03cc64e11ull), std::bit_cast(0xbfda3ceeb123d06full)}, {std::bit_cast(0x3fe571a86ac00000ull), std::bit_cast(0x3fee7c0bbd600000ull), std::bit_cast(0xbfc85ce51b000000ull)}}, + {15, {std::bit_cast(0x3ff110c440d00000ull), std::bit_cast(0x3fdb06a347c00000ull), std::bit_cast(0xbfe0b1b4a0a00000ull)}, {std::bit_cast(0xbfe981777348f3b4ull), std::bit_cast(0xbfd230de54ee354cull), std::bit_cast(0x3fdf5288e21bba6eull), std::bit_cast(0xbfcaf806e043ee2bull)}, {std::bit_cast(0x3fdbed8253c00000ull), std::bit_cast(0xbff0e4390bf00000ull), std::bit_cast(0xbfe2edaad3000000ull)}}, + {16, {std::bit_cast(0x3ff120d183700000ull), std::bit_cast(0x3ff77c632af00000ull), std::bit_cast(0x3feaee3019800000ull)}, {std::bit_cast(0xbfd1795b4ea0315bull), std::bit_cast(0xbfe13e715aa03a2dull), std::bit_cast(0x3fe30a206d555524ull), std::bit_cast(0x3fe0f70209741dfcull)}, {std::bit_cast(0x3ff114d389e00000ull), std::bit_cast(0xbfc07d655e000000ull), std::bit_cast(0xbff45f7b13d00000ull)}}, + {17, {std::bit_cast(0x3ff5fc8054700000ull), std::bit_cast(0xbfdc824d16400000ull), std::bit_cast(0x3fde903ab5400000ull)}, {std::bit_cast(0x3fe726d3d81f1a09ull), std::bit_cast(0xbfc5d7dc11452ec9ull), std::bit_cast(0x3fe5531eb5c8a6c3ull), std::bit_cast(0xbfadaa3ca95f6559ull)}, {std::bit_cast(0x3fe02d9c77000000ull), std::bit_cast(0x3ff6c0f37c100000ull), std::bit_cast(0xbfeadce038e00000ull)}}, + {18, {std::bit_cast(0x3feedd963fa00000ull), std::bit_cast(0xbff5c1a00bb00000ull), std::bit_cast(0x3fe9da5044e00000ull)}, {std::bit_cast(0xbfcc4eb241616b5eull), std::bit_cast(0x3fe7029c7732fdedull), std::bit_cast(0xbfe1f3e860f7912dull), std::bit_cast(0xbfd61aa22563c94aull)}, {std::bit_cast(0xbfbdbc31ca000000ull), std::bit_cast(0x3feeeacd70a00000ull), std::bit_cast(0xbfd13cd165c00000ull)}}, + {19, {std::bit_cast(0x3fe26ed8f5800000ull), std::bit_cast(0xbff2dde879800000ull), std::bit_cast(0xbfe409c936400000ull)}, {std::bit_cast(0x3fe9e604d97646d6ull), std::bit_cast(0xbfd5fa8fad51b283ull), std::bit_cast(0x3fdd8ea2ec6b51e8ull), std::bit_cast(0xbfbe089cf12e774dull)}, {std::bit_cast(0x3fe02c09c1e00000ull), std::bit_cast(0x3fe7edf972a00000ull), std::bit_cast(0xbff1836a57700000ull)}}, + {20, {std::bit_cast(0x3fedf92888200000ull), std::bit_cast(0xbfd28217a8c00000ull), std::bit_cast(0xbff268b266c00000ull)}, {std::bit_cast(0xbfbc3f5595be69b5ull), std::bit_cast(0x3fe5a55488639254ull), std::bit_cast(0xbfe73dcbd5d89564ull), std::bit_cast(0x3faae8f9e7151e05ull)}, {std::bit_cast(0x3ff0e45d81800000ull), std::bit_cast(0x3fea36ff89800000ull), std::bit_cast(0x3fd938bb17000000ull)}}, + {21, {std::bit_cast(0xbfcd316cf9000000ull), std::bit_cast(0xbfebe19c59400000ull), std::bit_cast(0x3fd2670bf8400000ull)}, {std::bit_cast(0x3fe78d341f5cf1b2ull), std::bit_cast(0x3fdb9dc89bbbc9adull), std::bit_cast(0xbfe0b14e0d4e688full), std::bit_cast(0x3f6f31c21c11f81cull)}, {std::bit_cast(0x3fbe131fe2000000ull), std::bit_cast(0x3ff4c4472fb00000ull), std::bit_cast(0xbfeea191b7c00000ull)}}, + {22, {std::bit_cast(0xbfd8e18497800000ull), std::bit_cast(0x3ff4acde85800000ull), std::bit_cast(0x3fa5c93a98000000ull)}, {std::bit_cast(0xbfe6fd9e3af49242ull), std::bit_cast(0x3fdeb9a8e5b0852bull), std::bit_cast(0x3fe011f8e34af751ull), std::bit_cast(0x3fa147cdd388605bull)}, {std::bit_cast(0xbff0da0cdd100000ull), std::bit_cast(0x3fe1ece945600000ull), std::bit_cast(0xbfb8eb840e000000ull)}}, + {23, {std::bit_cast(0x3fe583c1c6000000ull), std::bit_cast(0x3ff5ffdafa300000ull), std::bit_cast(0xbff1e44d09800000ull)}, {std::bit_cast(0xbfe3e3e7e07bb9d0ull), std::bit_cast(0x3fcfa72e80336987ull), std::bit_cast(0x3fe3e907c0d4b367ull), std::bit_cast(0xbfda06ababe9daa6ull)}, {std::bit_cast(0x3fed1a4282400000ull), std::bit_cast(0x3feb1e049fe00000ull), std::bit_cast(0x3ff3163d8af00000ull)}}, + {24, {std::bit_cast(0x3f9c32e5f8000000ull), std::bit_cast(0x3fe365971d600000ull), std::bit_cast(0xbff3d357bef00000ull)}, {std::bit_cast(0xbfeee247edbf6644ull), std::bit_cast(0xbfbd4b75367e29a0ull), std::bit_cast(0x3fb6f2f79206e3dbull), std::bit_cast(0x3fcbdeb5c1c7ecbeull)}, {std::bit_cast(0x3ff34ef8d3500000ull), std::bit_cast(0x3fc4845fbc000000ull), std::bit_cast(0xbff7127e4fc00000ull)}}, + {25, {std::bit_cast(0x3fe2a73140e00000ull), std::bit_cast(0x3fe515b537400000ull), std::bit_cast(0xbff0d14bc9300000ull)}, {std::bit_cast(0xbfdb1b7ac26d616aull), std::bit_cast(0x3fe2491821edd15dull), std::bit_cast(0x3fe5c20a2aa07f07ull), std::bit_cast(0x3fc6d0408802164eull)}, {std::bit_cast(0xbff291d246100000ull), std::bit_cast(0xbfea621d42c00000ull), std::bit_cast(0xbff64c1d9a700000ull)}}, + {26, {std::bit_cast(0xbfad36b7b8000000ull), std::bit_cast(0xbff4e70104500000ull), std::bit_cast(0xbfec94b579200000ull)}, {std::bit_cast(0xbfe29117d0617984ull), std::bit_cast(0xbfe47a0907dba838ull), std::bit_cast(0xbfc52681de5a6081ull), std::bit_cast(0x3fde76e7c730ad84ull)}, {std::bit_cast(0xbfe1fe5231600000ull), std::bit_cast(0x3feb035f3c400000ull), std::bit_cast(0xbfd6ca6079000000ull)}}, + {27, {std::bit_cast(0xbff565065c800000ull), std::bit_cast(0xbff067d5f3d00000ull), std::bit_cast(0xbfdcb97a28000000ull)}, {std::bit_cast(0x3fe05a4f2df29bb5ull), std::bit_cast(0x3fe2a6574cacbf30ull), std::bit_cast(0x3fc9d92128f816caull), std::bit_cast(0x3fe3285ad5485021ull)}, {std::bit_cast(0xbff3b9284e200000ull), std::bit_cast(0x3fd91adb51000000ull), std::bit_cast(0x3fc48500ed000000ull)}}, + {28, {std::bit_cast(0x3fe866bf45400000ull), std::bit_cast(0x3ff0be7fc5100000ull), std::bit_cast(0xbfdc17f898800000ull)}, {std::bit_cast(0x3fca952579d5884eull), std::bit_cast(0x3fc67fd51a8eb089ull), std::bit_cast(0x3fec68c62f08e47eull), std::bit_cast(0x3fd7c2070a99eac7ull)}, {std::bit_cast(0xbff30816c2f00000ull), std::bit_cast(0xbff7f99730c00000ull), std::bit_cast(0x3fdbcc072c000000ull)}}, + {29, {std::bit_cast(0x3fc0664e21800000ull), std::bit_cast(0xbfe067c3c8800000ull), std::bit_cast(0x3fee860f9f400000ull)}, {std::bit_cast(0xbfecc819be6586fcull), std::bit_cast(0x3fbb25656cadbe5cull), std::bit_cast(0x3fd1fd28e0a39b9aull), std::bit_cast(0xbfd4515777389574ull)}, {std::bit_cast(0x3ff1d9243d500000ull), std::bit_cast(0x3f9183be40000000ull), std::bit_cast(0x3fe44b9d84000000ull)}}, + {30, {std::bit_cast(0xbfeeaecef4c00000ull), std::bit_cast(0x3fdbbc3996400000ull), std::bit_cast(0xbfe2ac87bd200000ull)}, {std::bit_cast(0x3fe2bd5c143c796eull), std::bit_cast(0xbfe6c8dfa7bebdf2ull), std::bit_cast(0xbfcd759cb11b75b1ull), std::bit_cast(0xbfd3f1b3559e709aull)}, {std::bit_cast(0x3ff1674133a00000ull), std::bit_cast(0xbfba777b0b000000ull), std::bit_cast(0x3ff7926022700000ull)}}, + {31, {std::bit_cast(0x3fe451a618000000ull), std::bit_cast(0x3ff7d70f34700000ull), std::bit_cast(0x3fd31414e7400000ull)}, {std::bit_cast(0xbfd574feb8851b58ull), std::bit_cast(0x3fe1475a15bd5bf6ull), std::bit_cast(0x3fe07907af22899bull), std::bit_cast(0xbfe26968e471adebull)}, {std::bit_cast(0x3fba1287d9000000ull), std::bit_cast(0xbff3a1f7ae200000ull), std::bit_cast(0x3fd11bf3d0000000ull)}}, + {32, {std::bit_cast(0x3ff24ec2ff400000ull), std::bit_cast(0xbff68c3e4db00000ull), std::bit_cast(0xbff4b0b372c00000ull)}, {std::bit_cast(0x3fad60dc91ead205ull), std::bit_cast(0xbfe9280dd6c9d854ull), std::bit_cast(0x3fdeb3225c814949ull), std::bit_cast(0xbfd8abbb886ac011ull)}, {std::bit_cast(0x3ff34dd913400000ull), std::bit_cast(0xbfecb35ebd800000ull), std::bit_cast(0x3fe468a1d6e00000ull)}}, + {33, {std::bit_cast(0xbfa96ac07c000000ull), std::bit_cast(0xbfc04ab785800000ull), std::bit_cast(0xbfe4d8668b000000ull)}, {std::bit_cast(0x3fe4da5162131fd9ull), std::bit_cast(0xbfe210e5f413a97bull), std::bit_cast(0x3fe035e1aeeb1258ull), std::bit_cast(0xbf44009a504e7240ull)}, {std::bit_cast(0x3fdee784b2800000ull), std::bit_cast(0xbfe91ae23c200000ull), std::bit_cast(0x3fcb4ef9c9000000ull)}}, + {34, {std::bit_cast(0x3fea52c168600000ull), std::bit_cast(0x3ff3fd94e5e00000ull), std::bit_cast(0xbfa5198edc000000ull)}, {std::bit_cast(0xbfe1fbad2db020bfull), std::bit_cast(0xbfadb56e28d43d36ull), std::bit_cast(0xbfd59ac96144f9c3ull), std::bit_cast(0x3fe817cb2fedcad8ull)}, {std::bit_cast(0x3ff68dcc95f00000ull), std::bit_cast(0xbfd1c5c8e6400000ull), std::bit_cast(0x3ff14ed121b00000ull)}}, + {35, {std::bit_cast(0x3ff33d18c1f00000ull), std::bit_cast(0x3feec16738800000ull), std::bit_cast(0xbfde79b96a800000ull)}, {std::bit_cast(0x3fe1584af84ae337ull), std::bit_cast(0xbfd9bfb7de9cdc0eull), std::bit_cast(0xbfe3d885a21f0a13ull), std::bit_cast(0x3fd993c1262fe076ull)}, {std::bit_cast(0xbfc0e3a947000000ull), std::bit_cast(0x3ff4e6c434900000ull), std::bit_cast(0x3ff763bde0500000ull)}}, + {36, {std::bit_cast(0xbf93feda10000000ull), std::bit_cast(0x3ff19e8176400000ull), std::bit_cast(0xbfd4948456400000ull)}, {std::bit_cast(0xbfd8cc8258291238ull), std::bit_cast(0xbfe48fad9ff7f6c6ull), std::bit_cast(0x3fc8d1fefd4f0cd7ull), std::bit_cast(0xbfe43931948cb801ull)}, {std::bit_cast(0x3fe17fd832400000ull), std::bit_cast(0xbfdeecf4fd800000ull), std::bit_cast(0x3fea89e18ae00000ull)}}, + {37, {std::bit_cast(0x3fdc63a0e8c00000ull), std::bit_cast(0x3fdbf896c3400000ull), std::bit_cast(0xbfbdc1a032000000ull)}, {std::bit_cast(0x3fc370db68bacbbcull), std::bit_cast(0x3fd2c336ef31d28aull), std::bit_cast(0x3fe245b97cc17a9bull), std::bit_cast(0xbfe80d450b51ed8aull)}, {std::bit_cast(0xbfcc56caea800000ull), std::bit_cast(0x3ff616cb8e700000ull), std::bit_cast(0xbfda434775400000ull)}}, + {38, {std::bit_cast(0x3fe5b2bd8ea00000ull), std::bit_cast(0xbff06a00e6500000ull), std::bit_cast(0xbfde3df917c00000ull)}, {std::bit_cast(0xbfe1d0209ef6f601ull), std::bit_cast(0xbfd139d1c199a983ull), std::bit_cast(0x3fe4169b126d57e2ull), std::bit_cast(0x3fde438965c70df4ull)}, {std::bit_cast(0xbff26b70a6e00000ull), std::bit_cast(0x3fde442174800000ull), std::bit_cast(0xbfef33af23200000ull)}}, + {39, {std::bit_cast(0x3fee67277a600000ull), std::bit_cast(0xbfd17053c6400000ull), std::bit_cast(0xbfed2e3b0e200000ull)}, {std::bit_cast(0xbfd18cff5a2f5f71ull), std::bit_cast(0xbfc2015ae17c3befull), std::bit_cast(0xbfe53202b0480a78ull), std::bit_cast(0x3fe5d9fb5a192eceull)}, {std::bit_cast(0x3fde2d4a6f400000ull), std::bit_cast(0xbff0fc0a8c800000ull), std::bit_cast(0x3ff340140e300000ull)}}, + {40, {std::bit_cast(0x3ff0821cb5b00000ull), std::bit_cast(0xbfb5a3600e000000ull), std::bit_cast(0xbff1c1ecd8700000ull)}, {std::bit_cast(0x3fe45e4ace204967ull), std::bit_cast(0x3fd318d0dea18622ull), std::bit_cast(0xbfe6b7e739411707ull), std::bit_cast(0xbfa5aa43866556abull)}, {std::bit_cast(0x3fee9cbaea600000ull), std::bit_cast(0x3fd86c19cbc00000ull), std::bit_cast(0xbff79d12e2200000ull)}}, + {41, {std::bit_cast(0xbff433f347200000ull), std::bit_cast(0xbff351069c500000ull), std::bit_cast(0xbfe43e9edc800000ull)}, {std::bit_cast(0xbf832d169f3e431aull), std::bit_cast(0xbfc881bdd7506677ull), std::bit_cast(0xbfeb3a2c4bb2773cull), std::bit_cast(0xbfdf4ee7e2f0f9edull)}, {std::bit_cast(0xbfda74170b400000ull), std::bit_cast(0x3feb11d567c00000ull), std::bit_cast(0xbff2a8dde6800000ull)}}, + {42, {std::bit_cast(0x3fe3940e18e00000ull), std::bit_cast(0xbfd243fd6a000000ull), std::bit_cast(0xbfd3d31410400000ull)}, {std::bit_cast(0x3fe2cf08fe951f6dull), std::bit_cast(0xbfe027d31ffe57e3ull), std::bit_cast(0x3fdf350ff1d94ce9ull), std::bit_cast(0x3fd9bfce42722dafull)}, {std::bit_cast(0x3fb21174aa000000ull), std::bit_cast(0xbfe415807e800000ull), std::bit_cast(0x3fdd57c262000000ull)}}, + {43, {std::bit_cast(0xbf938bfb2c000000ull), std::bit_cast(0x3fea2a6a4e600000ull), std::bit_cast(0xbfec22858a000000ull)}, {std::bit_cast(0x3fb074649382771bull), std::bit_cast(0x3fd1566d5bb8ffd3ull), std::bit_cast(0xbfedbcc6b9b1c56eull), std::bit_cast(0xbfcf10321916f565ull)}, {std::bit_cast(0xbff5452ec7100000ull), std::bit_cast(0x3fc850570b800000ull), std::bit_cast(0xbff7d4027ce00000ull)}}, + {44, {std::bit_cast(0x3feac43ba4e00000ull), std::bit_cast(0x3fe7275fc8000000ull), std::bit_cast(0xbfe15d7078600000ull)}, {std::bit_cast(0xbfdb10f4de58a7c9ull), std::bit_cast(0x3fd374676e6440e9ull), std::bit_cast(0xbfc6c713d16fe612ull), std::bit_cast(0xbfeab79843e276cfull)}, {std::bit_cast(0x3fef46a6b5800000ull), std::bit_cast(0xbfd974fc7f800000ull), std::bit_cast(0xbfae1e0dc8000000ull)}}, + {45, {std::bit_cast(0x3fed4926f4c00000ull), std::bit_cast(0xbfe9bd7894400000ull), std::bit_cast(0x3fbd8b46a1000000ull)}, {std::bit_cast(0xbfe7687c72c395a1ull), std::bit_cast(0xbfdd62be7d5de418ull), std::bit_cast(0xbfc1575b99d3b1cfull), std::bit_cast(0xbfdf12b30d295109ull)}, {std::bit_cast(0xbfc1abd346800000ull), std::bit_cast(0x3fb20ac221000000ull), std::bit_cast(0xbfbe925449000000ull)}}, + {46, {std::bit_cast(0x3feade93dc600000ull), std::bit_cast(0xbff2563ef7700000ull), std::bit_cast(0xbfdac6414c400000ull)}, {std::bit_cast(0x3fde0c35a4eb39efull), std::bit_cast(0xbfdebcd527d29543ull), std::bit_cast(0xbfc77ee6cc583200ull), std::bit_cast(0x3fe6f81862dbd144ull)}, {std::bit_cast(0xbfa4d01b66000000ull), std::bit_cast(0xbfd15a1299400000ull), std::bit_cast(0xbfed7eae1cc00000ull)}}, + {47, {std::bit_cast(0x3fda31b3ff400000ull), std::bit_cast(0xbfe29839c3a00000ull), std::bit_cast(0x3ff59d2bf7c00000ull)}, {std::bit_cast(0xbfdb12d85c462d1eull), std::bit_cast(0xbfd3f59b7fe121e4ull), std::bit_cast(0x3fd0dd10a51a8b4cull), std::bit_cast(0xbfe9e2b8787bb21eull)}, {std::bit_cast(0xbfc122975c000000ull), std::bit_cast(0x3ff5fdcb2a300000ull), std::bit_cast(0xbfc7014365000000ull)}}, + {48, {std::bit_cast(0x3ff1ccec47000000ull), std::bit_cast(0xbff13c5c47f00000ull), std::bit_cast(0xbff290eb98900000ull)}, {std::bit_cast(0x3fcb28d6fea9a0e3ull), std::bit_cast(0xbfe0fce53796593dull), std::bit_cast(0x3fe9ec00f74c64f3ull), std::bit_cast(0xbfc0ab2ec9a4974dull)}, {std::bit_cast(0xbfe3b375ffc00000ull), std::bit_cast(0x3ff4c10eaf600000ull), std::bit_cast(0xbfe63145d0c00000ull)}}, + {49, {std::bit_cast(0x3ff0a0ee9de00000ull), std::bit_cast(0x3ff5501d69e00000ull), std::bit_cast(0xbfddc3ecf0800000ull)}, {std::bit_cast(0xbf8549675c9c6f8eull), std::bit_cast(0x3fe7c99323ad6f51ull), std::bit_cast(0xbfe3a56dcec00e31ull), std::bit_cast(0x3fd0fabd837894eaull)}, {std::bit_cast(0xbfdd0ca91a400000ull), std::bit_cast(0xbfe8118f76a00000ull), std::bit_cast(0xbff6219158900000ull)}}, + {50, {std::bit_cast(0xbfe6cdc7c3c00000ull), std::bit_cast(0x3fe3ef66c0000000ull), std::bit_cast(0xbfa3f30a4c000000ull)}, {std::bit_cast(0x3fe1b9aba585ef31ull), std::bit_cast(0xbfc15a951d26f4faull), std::bit_cast(0xbfdf15ecf850c590ull), std::bit_cast(0x3fe533097eb83dd9ull)}, {std::bit_cast(0xbfe1cbb1d1c00000ull), std::bit_cast(0x3ff20fb299200000ull), std::bit_cast(0xbfd287aadfc00000ull)}}, + {51, {std::bit_cast(0xbff3731774300000ull), std::bit_cast(0xbfd586c9e2000000ull), std::bit_cast(0x3ff2ba8c4b400000ull)}, {std::bit_cast(0xbfddf7c6c85c3093ull), std::bit_cast(0x3fe9605e700957d4ull), std::bit_cast(0x3fd8c733832a3fbfull), std::bit_cast(0x3fa6ca527d23cc74ull)}, {std::bit_cast(0x3ff2641f8b600000ull), std::bit_cast(0xbfe1aa3a4ea00000ull), std::bit_cast(0xbfe2ba88e0600000ull)}}, + {52, {std::bit_cast(0xbff5f27119d00000ull), std::bit_cast(0xbfaf1103f0000000ull), std::bit_cast(0xbff4ee3ba0900000ull)}, {std::bit_cast(0x3fe19e9c29427306ull), std::bit_cast(0xbfe7cbe94eefd48full), std::bit_cast(0xbfbee4b6df9d91f3ull), std::bit_cast(0xbfd702862bf89cc5ull)}, {std::bit_cast(0xbff041ac00e00000ull), std::bit_cast(0xbfe05042f0000000ull), std::bit_cast(0x3fece0f55ce00000ull)}}, + {53, {std::bit_cast(0x3fe4deb190a00000ull), std::bit_cast(0xbff5ff8983200000ull), std::bit_cast(0xbfde01b1da000000ull)}, {std::bit_cast(0x3fe2dd39def98b58ull), std::bit_cast(0x3fe4c21a8ae53180ull), std::bit_cast(0x3fb792b94dbbca9cull), std::bit_cast(0x3fde3c77df142381ull)}, {std::bit_cast(0x3fe18a2207e00000ull), std::bit_cast(0x3ff2d1404e300000ull), std::bit_cast(0x3fd5713945400000ull)}}, + {54, {std::bit_cast(0xbfd6ba5fb4000000ull), std::bit_cast(0x3ff1a7a43cc00000ull), std::bit_cast(0x3ff1cd4600200000ull)}, {std::bit_cast(0x3fded789fcf46ff9ull), std::bit_cast(0xbfd35c48e45948d0ull), std::bit_cast(0xbf8e047bed0bb477ull), std::bit_cast(0x3fea4f9adb5c7e75ull)}, {std::bit_cast(0xbfda80e86ac00000ull), std::bit_cast(0xbfc322c0d7800000ull), std::bit_cast(0xbfe70a2fb4a00000ull)}}, + {55, {std::bit_cast(0x3fe1618b3aa00000ull), std::bit_cast(0xbfcc816e85800000ull), std::bit_cast(0xbfe6492509000000ull)}, {std::bit_cast(0xbfd75ca859866149ull), std::bit_cast(0x3fd7e0659d8fe6d9ull), std::bit_cast(0x3fe0953f1ee3a41full), std::bit_cast(0xbfe5ae2a354b32e3ull)}, {std::bit_cast(0x3ff29f1887000000ull), std::bit_cast(0xbfde0e245c800000ull), std::bit_cast(0xbfc0f79b8c000000ull)}}, + {56, {std::bit_cast(0xbfd0d44a16c00000ull), std::bit_cast(0x3fe07e1c08200000ull), std::bit_cast(0xbff7ee74fca00000ull)}, {std::bit_cast(0xbfe23fbedacfa03bull), std::bit_cast(0x3fe969515f90ca9cull), std::bit_cast(0xbfc360619866fabfull), std::bit_cast(0x3fc2a9b762ef9eceull)}, {std::bit_cast(0x3fd5e9ba15400000ull), std::bit_cast(0x3fd01f9805c00000ull), std::bit_cast(0x3fe918351e600000ull)}}, + {57, {std::bit_cast(0xbf989e4f6c000000ull), std::bit_cast(0xbff54dbdbfe00000ull), std::bit_cast(0x3ff243c298100000ull)}, {std::bit_cast(0xbfe6404d4eb5c428ull), std::bit_cast(0x3fe1c7fbfdde8868ull), std::bit_cast(0x3f78de390aa16d62ull), std::bit_cast(0x3fdd2ab80677a84bull)}, {std::bit_cast(0x3f8cb9cc90000000ull), std::bit_cast(0x3fd797902c400000ull), std::bit_cast(0xbff46b6b78000000ull)}}, + {58, {std::bit_cast(0x3feb02a677400000ull), std::bit_cast(0xbff709c2ce600000ull), std::bit_cast(0x3fbd3b013d000000ull)}, {std::bit_cast(0xbfe34cf8ba90a48full), std::bit_cast(0x3fe50313ed465a8bull), std::bit_cast(0xbfc80c8f74e3ffdbull), std::bit_cast(0x3fda5e79f81d152cull)}, {std::bit_cast(0x3ff162abb6f00000ull), std::bit_cast(0x3fee176158200000ull), std::bit_cast(0xbfce8ec97e800000ull)}}, + {59, {std::bit_cast(0xbff4d61ea3e00000ull), std::bit_cast(0xbfefbd13b3e00000ull), std::bit_cast(0xbfca49d50c000000ull)}, {std::bit_cast(0x3fe23020b868e612ull), std::bit_cast(0x3fdf70182f762c0dull), std::bit_cast(0xbfd9dc59bb054eecull), std::bit_cast(0x3fe0b368aeb1bba6ull)}, {std::bit_cast(0xbff4cf0e07400000ull), std::bit_cast(0xbff62860e5900000ull), std::bit_cast(0x3fe7933d5dc00000ull)}}, + {60, {std::bit_cast(0x3fde3940cc800000ull), std::bit_cast(0x3fe3e6c753c00000ull), std::bit_cast(0x3fe73ed34a800000ull)}, {std::bit_cast(0x3fe55407fd0d1632ull), std::bit_cast(0xbfdc4a167966e38eull), std::bit_cast(0xbfbb734aee816673ull), std::bit_cast(0x3fe2e6bc2ff547ebull)}, {std::bit_cast(0xbff7c085bbb00000ull), std::bit_cast(0x3fe8936dfc200000ull), std::bit_cast(0x3feac505bb800000ull)}}, + {61, {std::bit_cast(0xbfb6a07d32000000ull), std::bit_cast(0x3fc6eec1d5000000ull), std::bit_cast(0x3fa8ab3972000000ull)}, {std::bit_cast(0xbfe22722b9bbaae5ull), std::bit_cast(0x3fe0ecbfe33f0977ull), std::bit_cast(0xbfd12b3694829351ull), std::bit_cast(0xbfe248e5bdf0e4b8ull)}, {std::bit_cast(0xbff0f25416800000ull), std::bit_cast(0xbff722c8c5200000ull), std::bit_cast(0x3fcd7eb261800000ull)}}, + {62, {std::bit_cast(0x3ff648d760f00000ull), std::bit_cast(0x3fdab2972d800000ull), std::bit_cast(0xbfcf9b83fe800000ull)}, {std::bit_cast(0xbfe4581cc3ca0c2full), std::bit_cast(0xbfd734c763117426ull), std::bit_cast(0xbfe038dfaf0a4bf3ull), std::bit_cast(0xbfdd2486397b20d1ull)}, {std::bit_cast(0xbff154295bd00000ull), std::bit_cast(0xbfdd5634cb800000ull), std::bit_cast(0x3ff65b5cb9f00000ull)}}, + {63, {std::bit_cast(0x3fcd5a9116800000ull), std::bit_cast(0x3fe518c40bc00000ull), std::bit_cast(0xbfd03ecf88800000ull)}, {std::bit_cast(0x3fdd63b5f50fce5bull), std::bit_cast(0x3fde969c4b811584ull), std::bit_cast(0xbfe6afe3971eebf4ull), std::bit_cast(0x3fced76f38aa5b40ull)}, {std::bit_cast(0x3fc8763467000000ull), std::bit_cast(0xbff143f568e00000ull), std::bit_cast(0xbfea702da5600000ull)}}, + {64, {std::bit_cast(0x3fe839f7f3200000ull), std::bit_cast(0x3fe7287100400000ull), std::bit_cast(0x3ff44a8a17000000ull)}, {std::bit_cast(0xbfe1e57b9e1831cdull), std::bit_cast(0xbfe1374fe3b5904full), std::bit_cast(0x3fd9a125c0d83d52ull), std::bit_cast(0xbfdf2f0f900538d4ull)}, {std::bit_cast(0x3fe07047ed200000ull), std::bit_cast(0xbfbd50e429000000ull), std::bit_cast(0xbfe8cf0690600000ull)}}, +}; +static const unsigned int kMatricesRig1_2[] = {0x3c219c4au, 0x3f63a7e4u, 0x3f8ea543u, 0x00000000u, 0xbe97c8dcu, 0x3de37eefu, 0xbdb029a0u, 0x00000000u, 0xbe2813ebu, 0xbe8a4496u, 0x3e5e2831u, 0x00000000u, 0x3d3b3a04u, 0xbfa7eee0u, 0xbce0d97eu, 0x3f800000u, 0x3e225bdcu, 0xbe8172b7u, 0xbd7d24feu, 0x00000000u, 0x3d85967fu, 0xbe5e67beu, 0xbeee5c97u, 0x00000000u, 0xbe9b01c9u, 0xbeefd390u, 0xbd547d4cu, 0x00000000u, 0x3d78e97au, 0xbfa7ceacu, 0xbe6d6fd5u, 0x3f800000u, 0x3d42cf7du, 0xbc3de56du, 0x3c572a4fu, 0x00000000u, 0xbde30c21u, 0xbe83bd89u, 0xbd4ead75u, 0x00000000u, 0xbd897a92u, 0x3dcba578u, 0x3e6b6be2u, 0x00000000u, 0x3f472962u, 0xbf782844u, 0xbea35528u, 0x3f800000u, 0xbd64dca1u, 0xbe811590u, 0xbe0fd409u, 0x00000000u, 0xbe1bb749u, 0xbd46bb30u, 0x3e7ab999u, 0x00000000u, 0x3cd0e9f9u, 0x3be2e9e7u, 0x3ad7f37fu, 0x00000000u, 0x3f5a7367u, 0xbf7bd4bbu, 0xbf01ae8eu, 0x3f800000u, 0xbdef6a8fu, 0xbe9304c2u, 0xbd75afc6u, 0x00000000u, 0xbbd0a47eu, 0x3af17c74u, 0x3cdef753u, 0x00000000u, 0xbe0688d4u, 0x3d1b2402u, 0x3e8f59f1u, 0x00000000u, 0x3f41038eu, 0xbf442b0fu, 0xbe049d8du, 0x3f800000u, 0x3e3f673cu, 0xbc952e1bu, 0xbebb7439u, 0x00000000u, 0xbcae9c24u, 0xbd8612c2u, 0xbca5ca3fu, 0x00000000u, 0xbd298c4bu, 0xbdc60b3fu, 0xbcc8cfb7u, 0x00000000u, 0x3f30bef4u, 0xbf127432u, 0x3e45e84bu, 0x3f800000u, 0xbd14bbc7u, 0xbd32758du, 0x3cc263e1u, 0x00000000u, 0x3de5cc8du, 0xbcfbeb21u, 0xbe75bac4u, 0x00000000u, 0x3c0081f4u, 0x3b90e2c3u, 0x3a3a9e60u, 0x00000000u, 0x3f122f4fu, 0xbf3d264du, 0x3e82f909u, 0x3f800000u, 0xbda7a90au, 0xbdc98e23u, 0x3d7007dfu, 0x00000000u, 0x3943dbf5u, 0x3b1a74d9u, 0x3b081681u, 0x00000000u, 0x3c991b56u, 0x3da3aed4u, 0x3d217642u, 0x00000000u, 0x3f695d53u, 0xbf66dfb5u, 0xbf114f0bu, 0x3f800000u, 0xb9b75039u, 0x37b475cau, 0x3a2b02ebu, 0x00000000u, 0x3c0a7c05u, 0x3c13e7a9u, 0xbbe8d258u, 0x00000000u, 0xbcb28535u, 0xbb0c47dau, 0x3d197d44u, 0x00000000u, 0x3f858d02u, 0xbf3e4d8cu, 0xbf297863u, 0x3f800000u, 0xbb369916u, 0xbc02adfau, 0xbb0f82ffu, 0x00000000u, 0xbcc9e350u, 0xbba20fffu, 0x3d243455u, 0x00000000u, 0x3c6437bcu, 0x3b178902u, 0xbcbd3630u, 0x00000000u, 0x3f8aeb2cu, 0xbf3e0069u, 0xbf3c9d19u, 0x3f800000u, 0xbc3c664au, 0x3865f707u, 0x3caac75du, 0x00000000u, 0x3b19d617u, 0xbbc5442cu, 0xbc1ef28bu, 0x00000000u, 0x399dea07u, 0x38b98d5fu, 0xb9f38e9eu, 0x00000000u, 0x3f906876u, 0xbf3d2fb0u, 0xbf4fbb21u, 0x3f800000u, 0xba0c9818u, 0x3bb99727u, 0x3bc7fb6cu, 0x00000000u, 0x3a2c2468u, 0xbbb0f498u, 0xbbc74a2cu, 0x00000000u, 0xbc1011d1u, 0x3a36fd7eu, 0x3c877757u, 0x00000000u, 0x3f8e720du, 0xbf3fe10eu, 0xbf4b128eu, 0x3f800000u, 0xbbd09ebdu, 0x3ae809bbu, 0x3c56f1a3u, 0x00000000u, 0xba8aa32au, 0x3b5d482cu, 0x3ba2f4fau, 0x00000000u, 0xba8eb955u, 0xbb8d6799u, 0xbafe7a50u, 0x00000000u, 0x3f8f4694u, 0xbf40edc1u, 0xbf4f06d5u, 0x3f800000u, 0xba958275u, 0x3af67963u, 0x3b76e431u, 0x00000000u, 0x3b3c189bu, 0xba1ea537u, 0xbbbc11c3u, 0x00000000u, 0xba7cb049u, 0xbbe43016u, 0xbb95acbeu, 0x00000000u, 0x3f8fef4au, 0xbf40181du, 0xbf50a77du, 0x3f800000u, 0x3b2ca644u, 0xbb3411e8u, 0xbbedb9d1u, 0x00000000u, 0xb9939bd2u, 0xba7427aau, 0xb9af9403u, 0x00000000u, 0x3a0bb629u, 0x3b450d53u, 0x3ae6d33cu, 0x00000000u, 0x3f9014d2u, 0xbf3dd58bu, 0xbf4f22e6u, 0x3f800000u, 0xbbf251abu, 0xbb89546du, 0x3c1ce6dcu, 0x00000000u, 0x3ba46430u, 0xbb1ce7f0u, 0xbc383613u, 0x00000000u, 0x3b0819d1u, 0xba3c4048u, 0xbb90673fu, 0x00000000u, 0x3f8ef89eu, 0xbf3b0f81u, 0xbf489b5du, 0x3f800000u, 0xb938fdbfu, 0x3a15161fu, 0x3a5ac25fu, 0x00000000u, 0x3b6ba04bu, 0x3ad6ccd5u, 0xbba46955u, 0x00000000u, 0x3c064a43u, 0x3b74915cu, 0xbc3b77ceu, 0x00000000u, 0x3f8c131eu, 0xbf3d6c8du, 0xbf404587u, 0x3f800000u, 0x3b8efaacu, 0x3a952c34u, 0xbbe0cc01u, 0x00000000u, 0xbbd0e974u, 0xbb44e649u, 0x3c104f43u, 0x00000000u, 0x3ad82a1eu, 0x3a6b80e4u, 0xbb0e1f11u, 0x00000000u, 0x3f8a7607u, 0xbf3e994eu, 0xbf3b7fdcu, 0x3f800000u, 0xbadb17f2u, 0xba8012cdu, 0x3b0c17f4u, 0x00000000u, 0x3a9e84b9u, 0x39ab03c7u, 0xbaf7f3eau, 0x00000000u, 0xba2adce3u, 0xb99baeb2u, 0x3a6e7ad8u, 0x00000000u, 0x3f8a568fu, 0xbf3e8d09u, 0xbf3b02e8u, 0x3f800000u, 0x3bdd36ceu, 0xbb0c765au, 0xbc67def9u, 0x00000000u, 0xba38ea9fu, 0x3bb0d479u, 0x3bca102au, 0x00000000u, 0xbb83d055u, 0xba6b1306u, 0x3bd3c543u, 0x00000000u, 0x3f90428bu, 0xbf3d6d5bu, 0xbf4f69dfu, 0x3f800000u, 0xba667bffu, 0x3b947d22u, 0x3bbaae12u, 0x00000000u, 0x3b1949b6u, 0xba478f40u, 0xbba13a29u, 0x00000000u, 0x3bae699du, 0x3a4917adu, 0xbc125526u, 0x00000000u, 0x3f9120e0u, 0xbf3c01ebu, 0xbf5144b6u, 0x3f800000u, 0xbb029d3au, 0xbba319d5u, 0xba6d9913u, 0x00000000u, 0x3bb118eeu, 0xbac3c6b8u, 0xbc36545cu, 0x00000000u, 0x388b1422u, 0x38b07c74u, 0xb8372f57u, 0x00000000u, 0x3f912d12u, 0xbf3a936bu, 0xbf5024adu, 0x3f800000u, 0xba931c71u, 0x3ad1a245u, 0x3b64071fu, 0x00000000u, 0xb91f62b5u, 0x39b51ebeu, 0x3a1a23d3u, 0x00000000u, 0xbbb7c76cu, 0xbb1b6437u, 0x3c02fc70u, 0x00000000u, 0x3f90fc90u, 0xbf3e3647u, 0xbf52c0d6u, 0x3f800000u, 0x3b9ee91fu, 0x3a87263du, 0xbc0064d7u, 0x00000000u, 0xbbb39335u, 0x3be568adu, 0x3c852c51u, 0x00000000u, 0xbc081b7cu, 0xba077361u, 0x3c6e7e97u, 0x00000000u, 0x3f8cd573u, 0xbf3e2b2au, 0xbf43b13au, 0x3f800000u, 0xbaa21e8au, 0x39992f2fu, 0x3b23f5a9u, 0x00000000u, 0xbbdab5f0u, 0x3c1a71beu, 0x3ca8e05au, 0x00000000u, 0xbc2666f7u, 0xbafdbe39u, 0x3c881b4cu, 0x00000000u, 0x3f8d2119u, 0xbf3becc2u, 0xbf42ba49u, 0x3f800000u, 0x3b019ab7u, 0x3bd0a729u, 0x3b0fcac5u, 0x00000000u, 0xbbd5fa9bu, 0xb9c53a26u, 0x3c3beaecu, 0x00000000u, 0xbc50482cu, 0x3be234dbu, 0x3cef9a78u, 0x00000000u, 0x3f8c7a2du, 0xbf38d789u, 0xbf3d933bu, 0x3f800000u, 0x3c04a8ecu, 0xbb894488u, 0xbc97110du, 0x00000000u, 0x3b1a4608u, 0xbb2e02f8u, 0xbbda5cf6u, 0x00000000u, 0xbba264f4u, 0xbac65679u, 0x3bf8c5b9u, 0x00000000u, 0x3f89e6f8u, 0xbf3839e4u, 0xbf33b3d8u, 0x3f800000u, 0x3b9c2e48u, 0x390ca86eu, 0xbc0b3e74u, 0x00000000u, 0x3c43a054u, 0xbb0a9385u, 0xbcc09b03u, 0x00000000u, 0xba96c4a5u, 0xb9e106e7u, 0x3addb2c3u, 0x00000000u, 0x3f901dd7u, 0xbf3fe8bbu, 0xbf5124eeu, 0x3f800000u, 0x3c5fb277u, 0xbb0f67a8u, 0xbcda8988u, 0x00000000u, 0x3bae722eu, 0xbac10771u, 0xbc339eeeu, 0x00000000u, 0x3a9914c2u, 0xba0a84e9u, 0xbb29d124u, 0x00000000u, 0x3f909b23u, 0xbf3fba84u, 0xbf52c045u, 0x3f800000u, 0xb9c9d928u, 0xb9a6afe0u, 0x39d5ffb2u, 0x00000000u, 0x3bcf54afu, 0xbadba117u, 0xbc545f4bu, 0x00000000u, 0x3bf1b79du, 0xba97ad7bu, 0xbc6bc52bu, 0x00000000u, 0x3f91fb98u, 0xbf400219u, 0xbf57fc13u, 0x3f800000u, 0x3bbdede2u, 0xba901774u, 0xbc3c1414u, 0x00000000u, 0x3c1d6141u, 0xbaca8f20u, 0xbc99cb31u, 0x00000000u, 0x39e17ae2u, 0x388b4ed1u, 0xba3c1f31u, 0x00000000u, 0x3f91084du, 0xbf3fa1adu, 0xbf5434a2u, 0x3f800000u, 0xbe24f312u, 0xbcf4ab7cu, 0x3e8bd080u, 0x00000000u, 0x3cbe6828u, 0x3d9bf242u, 0x3cfd5db8u, 0x00000000u, 0xbdbd1a19u, 0xbcb90270u, 0x3e1c8233u, 0x00000000u, 0x3f1fa4cbu, 0xbf7bc17eu, 0xbd914eb9u, 0x3f800000u, 0x3d958e7fu, 0xbd105007u, 0xbe307074u, 0x00000000u, 0xbdef1f6fu, 0xbd995b03u, 0x3e170703u, 0x00000000u, 0xbdb2e1d1u, 0xbce07189u, 0x3e0c26ecu, 0x00000000u, 0x3ecdd9f4u, 0xbf87bc5du, 0x3e893809u, 0x3f800000u, 0x3e028e89u, 0x3d37bd3fu, 0xbe4927aau, 0x00000000u, 0x3bbb6950u, 0xbc813bcau, 0xbcda3fd7u, 0x00000000u, 0xba44088cu, 0xbc53634fu, 0xbc34f207u, 0x00000000u, 0x3eee0280u, 0xbf85d700u, 0x3e29631eu, 0x3f800000u, 0xbb8fc178u, 0xbacb8bfau, 0x3bd9b933u, 0x00000000u, 0x3db1ad2au, 0x3b4eba56u, 0xbe24a814u, 0x00000000u, 0xbdf536a6u, 0xbd58abedu, 0x3e320c0au, 0x00000000u, 0x3e3f6fabu, 0xbf938ed1u, 0x3f157b7au, 0x3f800000u, 0x3e107fe2u, 0x3d84ead6u, 0xbe4f3247u, 0x00000000u, 0x3e108943u, 0x3c38fee3u, 0xbe82d441u, 0x00000000u, 0xbb80fc00u, 0xbb1161c9u, 0x3bac32f6u, 0x00000000u, 0x3eeed22fu, 0xbf8808a9u, 0x3e14a6a6u, 0x3f800000u, 0xbd776c6fu, 0xbcb1b8aau, 0x3dbdc0d8u, 0x00000000u, 0xbdcae3bau, 0xbd22c1f3u, 0x3e175d60u, 0x00000000u, 0x3d5f7b2fu, 0xbb4e9135u, 0xbdd989d3u, 0x00000000u, 0x3e9c7ac4u, 0xbf975a79u, 0x3ea934a4u, 0x3f800000u, 0xbde38537u, 0xbc303e8eu, 0x3e4c0bcbu, 0x00000000u, 0x3d22dfeau, 0x3c945a52u, 0xbd6a43fdu, 0x00000000u, 0xbbade98fu, 0xbacfbbfbu, 0x3c0a8c8eu, 0x00000000u, 0x3e5df052u, 0xbf99a160u, 0x3ef62b8eu, 0x3f800000u, 0x3b9164edu, 0xbbb5cc82u, 0xbc63724du, 0x00000000u, 0xbc84f470u, 0x3a38e6b4u, 0x3d007894u, 0x00000000u, 0x3e09684fu, 0x3ca58464u, 0xbe6f24c5u, 0x00000000u, 0x3e875dfbu, 0xbf981edcu, 0x3ece0d63u, 0x3f800000u, 0x3dec7e23u, 0x3c6d13e1u, 0xbe50c12bu, 0x00000000u, 0x3dc45352u, 0x3d4c359bu, 0xbe07050eu, 0x00000000u, 0xbcc69b2bu, 0xbc5fe9aeu, 0x3d040d5bu, 0x00000000u, 0x3efbe1d9u, 0xbf8ddc55u, 0x3d540448u, 0x3f800000u, 0xbd5170dfu, 0xbc5aa4a0u, 0x3daadb80u, 0x00000000u, 0x3dcf98fbu, 0x3cd7bc89u, 0xbe295f6au, 0x00000000u, 0x3d11a805u, 0x3d1c02d3u, 0xbcf20782u, 0x00000000u, 0x3edd4a70u, 0xbf89676cu, 0x3e4bb564u, 0x3f800000u, 0x3d98e412u, 0x3d1efd93u, 0xbdd241acu, 0x00000000u, 0xbda886bdu, 0xbc75ad57u, 0x3e0fedebu, 0x00000000u, 0xbc50018du, 0x3b8afe2eu, 0x3ce6d0adu, 0x00000000u, 0x3f1a31dau, 0xbf869ddfu, 0xbdce61e1u, 0x3f800000u, 0x3c8b64f4u, 0x3b20e698u, 0xbcf374dfu, 0x00000000u, 0x3cc411cau, 0x3c83840eu, 0xbcf07769u, 0x00000000u, 0xbbc2919fu, 0xbac1f6e7u, 0x3c1fbb62u, 0x00000000u, 0x3ef39b9eu, 0xbf8c41a5u, 0x3dc1d28au, 0x3f800000u, 0xbc3a4d9cu, 0xbba81bbcu, 0x3c86920fu, 0x00000000u, 0xbe3ea579u, 0xbd8cfa61u, 0x3e912fafu, 0x00000000u, 0x3dcb700au, 0x3b4fc1f5u, 0xbe3d0c35u, 0x00000000u, 0x3eec510au, 0xbf8812bbu, 0x3e1dc91fu, 0x3f800000u, 0x3c240dddu, 0x3c5c86a6u, 0xbbb67278u, 0x00000000u, 0x3b300d8eu, 0x3aca4c71u, 0xbb684187u, 0x00000000u, 0x3e472497u, 0x3d44f3fcu, 0xbea3c4a9u, 0x00000000u, 0x3ec11d7eu, 0xbf8e1605u, 0x3e88a512u, 0x3f800000u, 0xbbd6c5b4u, 0xbadfaab5u, 0x3c2f3a08u, 0x00000000u, 0x3c887cb1u, 0x3b9fe6abu, 0xbcda4d4eu, 0x00000000u, 0xbc4ba726u, 0xbaf07997u, 0x3cb18bfbu, 0x00000000u, 0x3f071954u, 0xbf898739u, 0x3c90b306u, 0x3f800000u, 0xbb0f938eu, 0xba4c6972u, 0x3b5ca816u, 0x00000000u, 0xbb972eb7u, 0xb8b21c75u, 0x3c0d7e4au, 0x00000000u, 0xba775a01u, 0xb97d603bu, 0x3aca5404u, 0x00000000u, 0x3f086ec0u, 0xbf893ee7u, 0x3c23f4f1u, 0x3f800000u, 0x3a76835fu, 0x3d0aea8bu, 0x3d01e6b4u, 0x00000000u, 0xbbc1a3afu, 0xbb8df6e3u, 0x3be0d3fdu, 0x00000000u, 0xbc9dfd5du, 0xbb8972ebu, 0x3d043ff1u, 0x00000000u, 0x3df04c48u, 0xbf97df2cu, 0x3f2e9b3eu, 0x3f800000u, 0x3be2ccc2u, 0xbc468910u, 0xbccce6e4u, 0x00000000u, 0xbba059dfu, 0x3c940772u, 0x3cddf1b1u, 0x00000000u, 0xbc340d37u, 0xbc546167u, 0x3c025a0bu, 0x00000000u, 0x3dc13536u, 0xbf9b7973u, 0x3f329b03u, 0x3f800000u, 0xbbe667efu, 0x3c464be9u, 0x3cceb2c6u, 0x00000000u, 0x3a96fc87u, 0xbca5708du, 0xbcb4eb2au, 0x00000000u, 0xbb9d9a4au, 0xbbb7f693u, 0x3b67a93bu, 0x00000000u, 0x3d62ad43u, 0xbf943737u, 0x3f53c76fu, 0x3f800000u, 0x3b939f49u, 0xbc8f2306u, 0xbcd2c258u, 0x00000000u, 0x39e147a3u, 0xbbb02e34u, 0xbbc87ddfu, 0x00000000u, 0xbb83ec35u, 0xba8fead7u, 0x3bd5d7efu, 0x00000000u, 0x3d998820u, 0xbf99603au, 0x3f401d17u, 0x3f800000u, 0xbd3d09c9u, 0x3b9f10a0u, 0x3dbc64d0u, 0x00000000u, 0xbcd833bbu, 0xbcc217ecu, 0x3cd9283eu, 0x00000000u, 0x3d813c9cu, 0x3cdda28bu, 0xbdbd4830u, 0x00000000u, 0xbcd20b1cu, 0xbf99119du, 0x3f716616u, 0x3f800000u, 0x3be99f61u, 0xbc6b33c6u, 0xbce2a2ccu, 0x00000000u, 0xbd029583u, 0xbc25fc6du, 0x3d4deed4u, 0x00000000u, 0xbd81f38fu, 0xbcdaa439u, 0x3dbf6d13u, 0x00000000u, 0x3d64b0bcu, 0xbf9ce334u, 0x3f427cd0u, 0x3f800000u, 0xbd850534u, 0xbcbf25b0u, 0x3dcc20e5u, 0x00000000u, 0xbc270ac6u, 0xbbc08236u, 0x3c5d2201u, 0x00000000u, 0x3cec4a55u, 0x3c8b5631u, 0xbd1a5f90u, 0x00000000u, 0x3ace66e0u, 0xbfa0c64fu, 0x3f550e2au, 0x3f800000u, 0xbc6d1b83u, 0xbc05fb63u, 0x3c9de1bau, 0x00000000u, 0x3c504758u, 0x3bd8437du, 0xbc8f8147u, 0x00000000u, 0xbcf0e26fu, 0xbc555f12u, 0x3d2edd8eu, 0x00000000u, 0x3df1efceu, 0xbf9c650eu, 0x3f255525u, 0x3f800000u, 0x3b19820cu, 0x3e83fc44u, 0x3f05c313u, 0x00000000u, 0xbdc68ce8u, 0xbe7c7a6au, 0xbce5d75cu, 0x00000000u, 0xbd1a9c58u, 0x3c0b0d5fu, 0x3c90b3dau, 0x00000000u, 0x3ecb2649u, 0xbf89ce0eu, 0xbe80cc72u, 0x3f800000u, 0xbd0588a7u, 0xbddb4d30u, 0xbd82757cu, 0x00000000u, 0xbbb8bf95u, 0x3d2baa98u, 0x3dfc6c3du, 0x00000000u, 0x3cfe7cc6u, 0xbd92801fu, 0xbe2b71d0u, 0x00000000u, 0x3ec85fb2u, 0xbf74c9b6u, 0xbe818c3au, 0x3f800000u, 0x37c6b13eu, 0xba67dc42u, 0xba3a86a4u, 0x00000000u, 0xbb8257b3u, 0xbe0db64bu, 0xbe59fba9u, 0x00000000u, 0x3c8b51fbu, 0xbd89575cu, 0xbe1df825u, 0x00000000u, 0x3eb1c34cu, 0xbf75e06au, 0xbe063955u, 0x3f800000u, 0x3c7b3d41u, 0x3d86c111u, 0x3d84d79eu, 0x00000000u, 0xbae409f8u, 0x3cab7e5au, 0x3d1d3314u, 0x00000000u, 0x3bdfdf1eu, 0xbdd58833u, 0xbe3fe086u, 0x00000000u, 0x3ea42529u, 0xbf51dfc6u, 0x3e2cabf3u, 0x3f800000u, 0xb9ce0963u, 0xbd7b2e4cu, 0xbdc886c7u, 0x00000000u, 0xbbb1afbbu, 0x3d9269dbu, 0x3e05a47du, 0x00000000u, 0x3cac44e8u, 0x3db35892u, 0x3dad7c5au, 0x00000000u, 0x3ea8b53eu, 0xbf18c0e6u, 0x3f0184f1u, 0x3f800000u, 0x3cbc934eu, 0x3dc6c2eeu, 0xbef3d495u, 0x00000000u, 0x3e889375u, 0x3e52e567u, 0xbd07ae48u, 0x00000000u, 0x3c2daefcu, 0xbed8224du, 0xbe93671eu, 0x00000000u, 0xbda73406u, 0xbff49b9au, 0xbf0e18ceu, 0x3f800000u, 0xbda77d19u, 0xbf005537u, 0xbdee4cfeu, 0x00000000u, 0xbde52432u, 0x3d0efa21u, 0x3f490120u, 0x00000000u, 0xbd85ad3fu, 0xbc6865b1u, 0x3d519114u, 0x00000000u, 0xbe3c5f68u, 0xbffb97acu, 0xbe11eb27u, 0x3f800000u, 0xbded4ff9u, 0x3e19396eu, 0x3f4f6a3cu, 0x00000000u, 0x3e092b03u, 0x3f161428u, 0xba9ae55du, 0x00000000u, 0x3d91f98eu, 0x3eaad2d2u, 0xbe11605fu, 0x00000000u, 0xbddaf9e1u, 0xc009767du, 0xbf627a1fu, 0x3f800000u, 0xbd11edbbu, 0xbdcd4e68u, 0x3db04264u, 0x00000000u, 0xbcf9645bu, 0x3de18e22u, 0x3e3ca33bu, 0x00000000u, 0x3ca2c215u, 0xbeed4999u, 0xbf33e55eu, 0x00000000u, 0xbe73e82bu, 0xc015257au, 0xbf1d55a8u, 0x3f800000u, 0xbc9d4982u, 0x3dcd32a4u, 0x3e30f1f9u, 0x00000000u, 0x3c04abc4u, 0xbeada0feu, 0xbefea7c3u, 0x00000000u, 0xbb772eafu, 0xbc237500u, 0x3c3f9100u, 0x00000000u, 0xbe485797u, 0xc0392d16u, 0xbfd3fae1u, 0x3f800000u}; +static const double kWorldsRig1_2[] = {std::bit_cast(0xbfa31f6eb5ac5afdull), std::bit_cast(0xbfa6f1d3b0062e58ull), std::bit_cast(0x3f98fe2e40cff0eaull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fbd98d2dae77583ull), std::bit_cast(0xbfa01c42c59ae140ull), std::bit_cast(0xbfcf92e9b9a89ac6ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f71a7d06037faf8ull), std::bit_cast(0x3f76d4bf339aa750ull), std::bit_cast(0x3f81efa35b7beb37ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe4af199ecac959ull), std::bit_cast(0xbfe84ecc02f72ff8ull), std::bit_cast(0x3fb82aa47c63d5f2ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fc89bdebd993a6bull), std::bit_cast(0xbf932e21c741611aull), std::bit_cast(0xbfd819e2184cc642ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf9e47e7dd658a68ull), std::bit_cast(0xbfb5bcbe91277fa0ull), std::bit_cast(0xbf99cf16085acca6ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfa34944a8088669ull), std::bit_cast(0xbfb5bf8846135eb1ull), std::bit_cast(0xbf9553ca967cd4f6ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe5bbdca0b9db11ull), std::bit_cast(0xbfe37119a6c13364ull), std::bit_cast(0x3fc75012a2d4f762ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f41f67b8c2c5736ull), std::bit_cast(0x3f6955cb36d15376ull), std::bit_cast(0x3f5dad67a1eaa910ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f66329aaa6f62b9ull), std::bit_cast(0xbf6726d7bba993a3ull), std::bit_cast(0xbf7e9088fe41a4a2ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf32fa68aaf06d90ull), std::bit_cast(0xbf4f64250ae177c4ull), std::bit_cast(0xbf369300796145e0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff20c8f9f6bc5a1ull), std::bit_cast(0xbfe7d687a4109917ull), std::bit_cast(0xbfea219cc2416c78ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f503e99c81fe887ull), std::bit_cast(0x3f7d5698b47dfd3cull), std::bit_cast(0x3f733e5e5250f5f0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf5338f9d75733b5ull), std::bit_cast(0x3f5fb07a87d3ec54ull), std::bit_cast(0x3f6fbe35e810dd4eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf682f005ed76292ull), std::bit_cast(0x3f44661b57773b7aull), std::bit_cast(0x3f782e2c29b5c7cdull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff1fffb32df48eaull), std::bit_cast(0xbfe7f3a5814436cbull), std::bit_cast(0xbfea0e7efd9155c7ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f525999bce66ba2ull), std::bit_cast(0x3f722e3c8f062686ull), std::bit_cast(0x3f605c085bd2da18ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf7ad28ba803757eull), std::bit_cast(0x3f5dd5537a860ee8ull), std::bit_cast(0x3f8ba2b02e26ae5aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f51d328d4222d84ull), std::bit_cast(0xbf6c733b0ce4a7c4ull), std::bit_cast(0xbf74f391565f80a0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff1ce9d0609c128ull), std::bit_cast(0xbfe7ff639a38e105ull), std::bit_cast(0xbfe9669010b6009cull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f8285ed1998f599ull), std::bit_cast(0xbf47874c932b5a94ull), std::bit_cast(0xbf916ac2f10e8f8aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf421387fd816aa2ull), std::bit_cast(0x3f77dc8ba07466c8ull), std::bit_cast(0x3f79b63c14152419ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf46215b7fe6c570ull), std::bit_cast(0x3f76c0536457e87eull), std::bit_cast(0x3f799f50b125f6c8ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff1cfceee804724ull), std::bit_cast(0xbfe7eb5073c9136aull), std::bit_cast(0xbfe958b11ec81458ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf488fd20f4a2326ull), std::bit_cast(0xbf370e098417e5bdull), std::bit_cast(0x3f50fce99ec04f44ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf5ba0d639031282ull), std::bit_cast(0xbf50375a49e49066ull), std::bit_cast(0x3f61a2e725f422caull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f54617e898cebfeull), std::bit_cast(0x3f35fccca9b35a74ull), std::bit_cast(0xbf5fe1257f23f62cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff146e62f2e2b45ull), std::bit_cast(0xbfe7d7f69276feb0ull), std::bit_cast(0xbfe757ebcb033888ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf5f2dfad4aa5ba1ull), std::bit_cast(0xbf5003b9728de9dfull), std::bit_cast(0x3f64f06c49b37096ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f720a4f96351eb2ull), std::bit_cast(0x3f527483c7e90dfeull), std::bit_cast(0xbf7c725567976444ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f7adc22e82f3395ull), std::bit_cast(0x3f6950c25f13279dull), std::bit_cast(0xbf828dd0383518a9ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff1513f8eea9137ull), std::bit_cast(0xbfe7d8250d17c88dull), std::bit_cast(0xbfe77d855195d65bull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf813b7ff2d078d2ull), std::bit_cast(0xbf6fa01187cb7686ull), std::bit_cast(0x3f8800667368498bull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf4226e49350978dull), std::bit_cast(0x3f3b2dd2c602f10cull), std::bit_cast(0x3f5692aca5f0cd7eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf6e4b8da32d19eeull), std::bit_cast(0xbf5b9e12915c9371ull), std::bit_cast(0x3f75238bd4dd6eadull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff186d4be6f3377ull), std::bit_cast(0xbfe7a494483f64c8ull), std::bit_cast(0xbfe8109c1032c01bull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf5d1266254d162cull), std::bit_cast(0x3f4ed8df8857b602ull), std::bit_cast(0x3f70a3b6751d2662ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf7f8899c808bf55ull), std::bit_cast(0xbf717e774fa7aba4ull), std::bit_cast(0x3f8496c220af7e29ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf7522cf317e0e4full), std::bit_cast(0x3f642c6faa53cd64ull), std::bit_cast(0x3f87af2a11626514ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff1ceafa81b6fb0ull), std::bit_cast(0xbfe78a74607d57fbull), std::bit_cast(0xbfe8fcd9c4fc7ff5ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf77e4ceb74a0151ull), std::bit_cast(0xbf63062e8c39d99aull), std::bit_cast(0x3f814c0d24261541ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf48fd701c11b4bfull), std::bit_cast(0x3f5d9645bfa2245aull), std::bit_cast(0x3f68b4d96f38c9ecull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf247e05e310afb6ull), std::bit_cast(0x3f374968fe8561aaull), std::bit_cast(0x3f43d160310e992cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff21dedb9273e92ull), std::bit_cast(0xbfe7b5e48a76c104ull), std::bit_cast(0xbfea42db62dc8850ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f126c26758f2356ull), std::bit_cast(0x3f30f9664475501bull), std::bit_cast(0x3f1c36da38f5329cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf60cae871d6977cull), std::bit_cast(0xbf74f2379bbd9b0eull), std::bit_cast(0xbf4e6117425c9e4cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf76c500d36258feull), std::bit_cast(0x3f592bcf5d679549ull), std::bit_cast(0x3f8771373ccd54a4ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff229dbef334d9cull), std::bit_cast(0xbfe77f784ea79ee8ull), std::bit_cast(0xbfea3cb0aab3f8b3ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf761df04403820aull), std::bit_cast(0xbf522438abb9061cull), std::bit_cast(0x3f81f206bdb3c53dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf54f128c9c89c44ull), std::bit_cast(0x3f72d304fb6e0f56ull), std::bit_cast(0x3f7a8776755941b6ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf63b56b4c6c087dull), std::bit_cast(0x3f49a8427bdde649ull), std::bit_cast(0x3f74bab7848a2eb1ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff22316354bc233ull), std::bit_cast(0xbfe762948a7c9f75ull), std::bit_cast(0xbfea0a02b8c6e9caull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f6e01b311e4ce36ull), std::bit_cast(0x3f517fbc0e7f5bd7ull), std::bit_cast(0xbf772ba89315fddaull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f7d8370b0ab9b3full), std::bit_cast(0xbf61832d4d49dc7full), std::bit_cast(0xbf8ea8396aef2495ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f47c695b8ddaa90ull), std::bit_cast(0xbf76bc31858310ebull), std::bit_cast(0xbf79fac595efcca6ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff220fcf3ac9b0full), std::bit_cast(0xbfe7a428025a77bcull), std::bit_cast(0xbfea3dd985cde68bull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf7393f61c0e48f1ull), std::bit_cast(0xbf5c24f4b204e98aull), std::bit_cast(0x3f7d084ee9027504ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f81700df7cc74edull), std::bit_cast(0xbf71654a24f47f55ull), std::bit_cast(0xbf93b5e1057738acull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f63d5c71f4cdafaull), std::bit_cast(0xbf665f6fe0237f3eull), std::bit_cast(0xbf7c133a9df5667full), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff1651128a99e12ull), std::bit_cast(0xbfe733877646f656ull), std::bit_cast(0xbfe730058ade7713ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f8a9a4cdca5b5e8ull), std::bit_cast(0xbf7e1310de220624ull), std::bit_cast(0xbf9edf0328cc9a02ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f64b0d25dddd72cull), std::bit_cast(0x3f79b5fc464e2a36ull), std::bit_cast(0x3f525cacc0f91e28ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f7b83065ff1acd1ull), std::bit_cast(0x3f395aaa02a2c779ull), std::bit_cast(0xbf882941f7c1013cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff18e30b32a7e19ull), std::bit_cast(0xbfe6f0f407067424ull), std::bit_cast(0xbfe7887009c3d0f2ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f857937e69badaeull), std::bit_cast(0x3f6036f24097d87cull), std::bit_cast(0xbf9194f3e69b4ba0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf4d7ba91b96f770ull), std::bit_cast(0x3f38533a8a5b3c8aull), std::bit_cast(0x3f601629ef25ea03ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f7c1ebf712fa800ull), std::bit_cast(0xbf83db63ce101d8full), std::bit_cast(0xbf95b672cc49e684ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff195242c1fd79bull), std::bit_cast(0xbfe74fe51968a966ull), std::bit_cast(0xbfe7f7a0191bad6cull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f811fe3e0516621ull), std::bit_cast(0x3f402b2015eccce8ull), std::bit_cast(0xbf8e0e597cb25868ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f75aa0f28b0065bull), std::bit_cast(0x3f51acdc631c34d1ull), std::bit_cast(0xbf8196c0ae4bf025ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f77169dbee20035ull), std::bit_cast(0xbf7d7ec946530561ull), std::bit_cast(0xbf911f4d890b4307ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff1a3accdfe5a15ull), std::bit_cast(0xbfe79e7549cb8e59ull), std::bit_cast(0xbfe87365dea63abaull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f77f91fb83b7262ull), std::bit_cast(0xbf4acd5abbbe15f3ull), std::bit_cast(0xbf87328201f864eaull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f4123552dcf253aull), std::bit_cast(0xbf2566419d152070ull), std::bit_cast(0xbf51ec1e9b552fe4ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f845c01354dce5aull), std::bit_cast(0xbf5ce9c158e0fe06ull), std::bit_cast(0xbf940c863c9782a5ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff2484bd3e24adcull), std::bit_cast(0xbfe8021092b22be5ull), std::bit_cast(0xbfeb2124e3b3e733ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f766ccdec888347ull), std::bit_cast(0xbf5b3ae4f0e93f09ull), std::bit_cast(0xbf875d2c324b09daull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf18ae0f2081b3d2ull), std::bit_cast(0x3ef312c5cff0e9f4ull), std::bit_cast(0x3f287aa0bb8658afull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf81257fc4fcaaa8ull), std::bit_cast(0x3f558f4969fb51beull), std::bit_cast(0x3f90ba18728bc9b7ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff249f409550a16ull), std::bit_cast(0xbfe808e4aac1afa3ull), std::bit_cast(0xbfeb2d53a43e57bcull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f87dd80ab64e22aull), std::bit_cast(0xbf63d8eda28628c1ull), std::bit_cast(0xbf97d47b40d46f0aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f82dd0681872946ull), std::bit_cast(0xbf55e4cc38fda176ull), std::bit_cast(0xbf924c67b5f10801ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f67321a96f15c69ull), std::bit_cast(0xbed5218a3eab94c0ull), std::bit_cast(0xbf74feacbd52b54aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff24c1dcc2853e2ull), std::bit_cast(0xbfe80bec4e570fa7ull), std::bit_cast(0xbfeb37e5aaace9aeull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f8ad8f86c6068b6ull), std::bit_cast(0xbf5df44f73af2dd7ull), std::bit_cast(0xbf99f9a6777f4a14ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf60f55807746bcfull), std::bit_cast(0x3f4d7148e25816ebull), std::bit_cast(0x3f72abcb0ff8288bull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f3730cd6061fc64ull), std::bit_cast(0x3f4d34116491be56ull), std::bit_cast(0x3f25fadcdc5e35acull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff22cae706fd7efull), std::bit_cast(0xbfe8050021078b75ull), std::bit_cast(0xbfeabfea5c5fd2dcull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf63c7626f3f20deull), std::bit_cast(0x3f795cd852c401a0ull), std::bit_cast(0x3f846f9d0893cfb5ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf883901bbdc18dbull), std::bit_cast(0x3f0d9118cf21b400ull), std::bit_cast(0x3f95f50896a0a15aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f344da84e5bd549ull), std::bit_cast(0x3f17db024d401022ull), std::bit_cast(0xbf3f509fcbc004d3ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff1ee5a8a695e6aull), std::bit_cast(0xbfe7c05d35527588ull), std::bit_cast(0xbfe9a041c5391f84ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f99f4f628200012ull), std::bit_cast(0x3f74d6246fd23ee4ull), std::bit_cast(0xbfa51ca47b31e178ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf657331db4a931cull), std::bit_cast(0xbf80b711da8d31c8ull), std::bit_cast(0xbf65cdbb804ca056ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f8d705f702ec338ull), std::bit_cast(0x3f64a37fcccf0077ull), std::bit_cast(0xbf9848a23123b8ebull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff11bfc8ae28229ull), std::bit_cast(0xbfe7f713a8650000ull), std::bit_cast(0xbfe6d8e8cc68d1c5ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf81cd9ca708e354ull), std::bit_cast(0xbf83041ca4d72c04ull), std::bit_cast(0x3f7ded7710ed00a4ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ef97796b40a0067ull), std::bit_cast(0x3f0f5e0d8a9e0ad4ull), std::bit_cast(0x3ee6ab6575f5f665ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf96f4afa630c2b0ull), std::bit_cast(0xbf62088a0950a654ull), std::bit_cast(0x3fa3bcc5456a9585ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0cbf9382c8296ull), std::bit_cast(0xbfe7a0191c1e9b02ull), std::bit_cast(0xbfe568a6ced91999ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf9ac777089900c2ull), std::bit_cast(0x3f93f4c96f1a94e4ull), std::bit_cast(0x3fb0c5d841558d98ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb512aea65d7a9cull), std::bit_cast(0xbfc0811643104de4ull), std::bit_cast(0x3fa0100aa8cca216ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f226ec283d18340ull), std::bit_cast(0x3f6339320754d837ull), std::bit_cast(0x3f61ae627367c366ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fed278b74b20edaull), std::bit_cast(0xbfecbe96a3a065c4ull), std::bit_cast(0xbfe2063ca0d3c9c0ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfc1aaa5347bf427ull), std::bit_cast(0xbf9547d9f5f10019ull), std::bit_cast(0x3fcebf33d4067776ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf72b185d869b000ull), std::bit_cast(0x3f775fbfac647063ull), std::bit_cast(0x3f8d3e3331cec914ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf911817c1212ae7ull), std::bit_cast(0x3f47c5d932112f88ull), std::bit_cast(0x3fa08482e8a3f626ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fcf2f3f067ed2ccull), std::bit_cast(0xbff2f073e8b67ab1ull), std::bit_cast(0x3fdc914673e9fc13ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf765c7bfca3ac3eull), std::bit_cast(0xbf5ab5f55d5b9ad4ull), std::bit_cast(0x3f81d071e5d97f05ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fbd40a1c398b8daull), std::bit_cast(0x3f86a8ed55aa09dcull), std::bit_cast(0xbfca3bff05640d24ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfa4f0dec8983dfcull), std::bit_cast(0xbf9312e5e9cdacdeull), std::bit_cast(0x3fae1ea2c87cbfe7ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd6183bda0308e8ull), std::bit_cast(0xbff2e17bf6727d01ull), std::bit_cast(0x3fd0832df11df357ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3facbbc88554181eull), std::bit_cast(0xbf6a8e5b9d4a39d6ull), std::bit_cast(0xbfbbf828086aedd8ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fafcfba66755204ull), std::bit_cast(0x3f96d98a7d6b02c5ull), std::bit_cast(0xbfb8658fdfcd2826ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fba15e72cf76de2ull), std::bit_cast(0x3fa4ed067fd1fb63ull), std::bit_cast(0xbfc37602a2209cecull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd38586bc908911ull), std::bit_cast(0xbff2f014d79aa642ull), std::bit_cast(0x3fd526109330b05bull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf709681dfb2e9daull), std::bit_cast(0xbf62b14b3ff1d8beull), std::bit_cast(0x3f7625c5e037b6daull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc294131da04965ull), std::bit_cast(0xbfb116db30ff2a24ull), std::bit_cast(0x3fcaa3afbe520df2ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc295477cdf4cb5ull), std::bit_cast(0xbf87c8f55b53ccbfull), std::bit_cast(0x3fd0d21fa76619b5ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fdac2088087f5b0ull), std::bit_cast(0xbff1d2763f5a70bdull), std::bit_cast(0x3fc7cb2957461958ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f7c51d0bdf13bddull), std::bit_cast(0x3f5ad5624144f51eull), std::bit_cast(0xbf876c5dc9be74ffull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf919cb39963ce24ull), std::bit_cast(0xbf6415e0c7bc66fdull), std::bit_cast(0x3f9eca5e6e1ac1f1ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f99357403ae4b94ull), std::bit_cast(0x3f90e8ba360a096cull), std::bit_cast(0xbf9eeabd6a5b10f9ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fde39e5b76a22b3ull), std::bit_cast(0xbff16e1ca0046b8full), std::bit_cast(0x3fbb89b05dffb23dull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf910289ef486f56ull), std::bit_cast(0x3f6481daac90caf8ull), std::bit_cast(0x3fa1555d7572827aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb37b12aee55484ull), std::bit_cast(0xbfa485f36ad59296ull), std::bit_cast(0x3fbaa8b1189067ccull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb5aae7001b2734ull), std::bit_cast(0x3f8f963c3192dbdcull), std::bit_cast(0xbfc28150bbd76cb6ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fdf2a21eecebfceull), std::bit_cast(0xbff18facdf38901eull), std::bit_cast(0x3fb2612b26d42c91ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fa3e6176ed11935ull), std::bit_cast(0x3fa4597320b6fdc8ull), std::bit_cast(0xbfa17c3724c43e20ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3faa12e69e252c0aull), std::bit_cast(0x3f8889741c0e2dd1ull), std::bit_cast(0xbfb59a16d05b2a82ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfbab0e8a4972853ull), std::bit_cast(0xbf9bbcd9904651dfull), std::bit_cast(0x3fc5c6c2bcbf7e51ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe10262bb5b916eull), std::bit_cast(0xbff0cd10123e3058ull), std::bit_cast(0x3fa1a0e70f041f78ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf9f4055e6471877ull), std::bit_cast(0xbf8e3265a7af7950ull), std::bit_cast(0x3fa607aecac0da49ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfbe1214b2c5bd0aull), std::bit_cast(0xbf8d166cc7b4aef1ull), std::bit_cast(0x3fca9bfc94f90cdeull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb93ddd3d57a57eull), std::bit_cast(0xbfaa415b5c37f379ull), std::bit_cast(0x3fc15c0b7e1ad1a2ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fdc6517256ba215ull), std::bit_cast(0xbff17cc84691922aull), std::bit_cast(0x3fc43d7f1337ff74ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f4abf9a6333de22ull), std::bit_cast(0x3f29691b8367381dull), std::bit_cast(0xbf5620600b4c5d19ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f62f43b681be46aull), std::bit_cast(0x3f4ac55cad9e9b20ull), std::bit_cast(0xbf6d2ecd1b93467aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf7370098af6dacfull), std::bit_cast(0xbf16e65e4c7d96b8ull), std::bit_cast(0x3f82312071e213aaull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe10beab14af35full), std::bit_cast(0xbff124d179504261ull), std::bit_cast(0x3f86ea71e49e6044ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf89316843e4408bull), std::bit_cast(0xbf5ce8811465fc6bull), std::bit_cast(0x3f9603fefa5f1046ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f7f1555db1857d1ull), std::bit_cast(0x3f5ec6fc64b8d9a2ull), std::bit_cast(0xbf898ec1eb07088full), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf918c53dd34fe9aull), std::bit_cast(0xbf748efce2db28a5ull), std::bit_cast(0x3f9c112cc47d516eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe16d0c5b1f7d65ull), std::bit_cast(0xbff11e884fe07526ull), std::bit_cast(0xbf83dcd57cbb8920ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fc973f5f75e5762ull), std::bit_cast(0x3fa8c69b56b6e6cdull), std::bit_cast(0xbfd4fb1d8514f694ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf9896bb0a4a9712ull), std::bit_cast(0xbf919f0dc72d02fbull), std::bit_cast(0x3f9cfcd27fd5246eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf66a5a4f5bd020aull), std::bit_cast(0xbf5a03f2451c6360ull), std::bit_cast(0x3f6de1799323c4feull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd5fd3a1aab0917ull), std::bit_cast(0xbff20bdf8bce21e8ull), std::bit_cast(0x3fd402cf506e4fb4ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fba4c60697abd0bull), std::bit_cast(0x3f6d8d737a379b9eull), std::bit_cast(0xbfc86585f22d69e3ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f73c0f212e94954ull), std::bit_cast(0x3f74ab93c40d45caull), std::bit_cast(0xbf70edef6f3c89a6ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc882eea107ebebull), std::bit_cast(0x3fb2202a51bdb328ull), std::bit_cast(0xbfd2aaa796c51bd4ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd6eaca1838af97ull), std::bit_cast(0xbff189d025f0af6dull), std::bit_cast(0x3fd446b029cdcfdeull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f71aa40e203b025ull), std::bit_cast(0x3f3d8c3cc89ae728ull), std::bit_cast(0xbf7f8fce232dc5afull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf7253a8f4aee88cull), std::bit_cast(0x3f926f086d946673ull), std::bit_cast(0x3f9ad1a94b4162c8ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f3cf6e386ba4472ull), std::bit_cast(0xbf76a6d2d5be661eull), std::bit_cast(0xbf79c70177fa5fa4ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb239b7b8c17703ull), std::bit_cast(0xbff2f0c841f7d269ull), std::bit_cast(0x3fe8b2bf6f00efc3ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf7321b4034caf8full), std::bit_cast(0xbf798ec1945db474ull), std::bit_cast(0x3f65bf7b1599dacaull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f7e5dd326e99798ull), std::bit_cast(0xbf8907f2b9462bb7ull), std::bit_cast(0xbf9ab264f88d1489ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf5369717926fc22ull), std::bit_cast(0x3f95454fbb9db77eull), std::bit_cast(0x3f9742c5510b5af7ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb02ddfca741eedull), std::bit_cast(0xbff2e07e1c4c0bd2ull), std::bit_cast(0x3fe94e8c465b8aa1ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf87a741c264504eull), std::bit_cast(0xbf8a617c165b440aull), std::bit_cast(0x3f829f748136d570ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf7b7e85dc9b8c32ull), std::bit_cast(0x3f8a7b2b64150290ull), std::bit_cast(0x3f9a0793afd35dbcull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f749de69d56db3dull), std::bit_cast(0xbf930838ac02b0cdull), std::bit_cast(0xbf9c891c6540140dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb623eb799b2fecull), std::bit_cast(0xbff3139ceb482ed7ull), std::bit_cast(0x3fe781931470a672ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf9455cfa4e4a3e9ull), std::bit_cast(0xbf76bf52d785fa4dull), std::bit_cast(0x3fa065e7d7bbf0f2ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf311121dc902f00ull), std::bit_cast(0xbfa1c545d594c061ull), std::bit_cast(0xbfa14bd67efd5848ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f78e59e916b5544ull), std::bit_cast(0x3f7240acc3ec86cbull), std::bit_cast(0xbf7ce8423bf439dbull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fbd87addca412c8ull), std::bit_cast(0xbff37e455a7cefebull), std::bit_cast(0x3fe4f07ada105c7aull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f91b5b47cef606bull), std::bit_cast(0x3f7d7837ad81cc8bull), std::bit_cast(0xbf9a2bc985864b47ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf7a4b44439787b9ull), std::bit_cast(0xbf5e292a40399d08ull), std::bit_cast(0x3f851e9856a62e80ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f9fd7ae9b49cc63ull), std::bit_cast(0x3f8fccf835647277ull), std::bit_cast(0xbfa63ca0c9184650ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc184374a46e036ull), std::bit_cast(0xbff3625fe7563a35ull), std::bit_cast(0x3fe3dc58929fc252ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf980e06b5bd61e4ull), std::bit_cast(0xbf7a67ff4530c5d8ull), std::bit_cast(0x3fa37295ca78a546ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb1ebbe0545d0a0ull), std::bit_cast(0x3f9daafefaa4ad1eull), std::bit_cast(0xbfba897bc3150496ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf50662736e13a40ull), std::bit_cast(0xbf791e262016e374ull), std::bit_cast(0xbf71211047a350c4ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3faad0e843307b3cull), std::bit_cast(0xbff3d2c06505e258ull), std::bit_cast(0x3fe819fa8fd6469aull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fa0730d82a93848ull), std::bit_cast(0x3f5df415ef917538ull), std::bit_cast(0xbfae2e49af516e3full), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf927da3b829c001ull), std::bit_cast(0x3f74d37cc26c8363ull), std::bit_cast(0x3fa405d10540cd0bull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb04091d847a8bbull), std::bit_cast(0x3fa0994d75425a54ull), std::bit_cast(0xbfb67f3e075fec4full), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fa29dcf59195e98ull), std::bit_cast(0xbff37cbe0d601db2ull), std::bit_cast(0x3fe9bbd8f98b86e2ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f3e284f9166d500ull), std::bit_cast(0x3f9847c196ed849eull), std::bit_cast(0x3f970c1d320f102cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb39828d95a4076ull), std::bit_cast(0x3f92caf08611e268ull), std::bit_cast(0xbfc030310597f136ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfa2c61a6c3db468ull), std::bit_cast(0xbf96c386810123c2ull), std::bit_cast(0x3fa82f7b89373e44ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf79ef22aab3d900ull), std::bit_cast(0xbff36a1371152142ull), std::bit_cast(0x3fec741c3e94c60aull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fb6d8117f01f61dull), std::bit_cast(0x3f6a945b0f6c7650ull), std::bit_cast(0xbfc52b876a6c8a86ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f727b937c4f2b2aull), std::bit_cast(0x3f5a2b881cf75d16ull), std::bit_cast(0xbf7bfe263ce10806ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfbf86fb3493776cull), std::bit_cast(0xbfabdb8dfaab2950ull), std::bit_cast(0x3fc6e441db9628d1ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fcfb86e710cbce0ull), std::bit_cast(0xbff252da0645a2a7ull), std::bit_cast(0x3fde7eba9881c456ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f78187a2020ae58ull), std::bit_cast(0xbf909d9bccd7a3faull), std::bit_cast(0xbf9c0f7c02c05eacull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc0c8f524375915ull), std::bit_cast(0xbfa7bcb3fa4e7452ull), std::bit_cast(0x3fc9d57016be535aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f58705a3512dfb0ull), std::bit_cast(0xbf898b986a16dea2ull), std::bit_cast(0xbf8e64f19dea0759ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fda0a44b7db1a6full), std::bit_cast(0xbff1310697326b75ull), std::bit_cast(0x3fcf852aec24ffc3ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfbebec26c22904cull), std::bit_cast(0xbfb3b7a278c8528cull), std::bit_cast(0x3fc36b204a1cde33ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb2d4f88bbc91f2ull), std::bit_cast(0x3fa2cc7bcb341e1eull), std::bit_cast(0x3fc65f7db18d423dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb752dcf808e8bfull), std::bit_cast(0xbf9c36c208504bc6ull), std::bit_cast(0x3fc2678e5bae4ff2ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd542cdfda85525ull), std::bit_cast(0xbff1770fa50dd706ull), std::bit_cast(0x3fd7a91036a4e4a1ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf6218ea4ccaa3b0ull), std::bit_cast(0x3f722d07da3d77b7ull), std::bit_cast(0x3f7cbfed472c690cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc870f62c498483ull), std::bit_cast(0x3fa3904b2030a69full), std::bit_cast(0xbfd498b465296f1bull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f989998358173f3ull), std::bit_cast(0x3fb40e58abad000aull), std::bit_cast(0x3fa02feb5ff2c720ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe450fcfee2e995ull), std::bit_cast(0xbfee20abba556c68ull), std::bit_cast(0xbfaa1984d2bff828ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfbec82cdac14cdbull), std::bit_cast(0xbfd2e6fccec75899ull), std::bit_cast(0xbfaf968f060116d0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf61c401d6c9afdeull), std::bit_cast(0x3f44b6f06d2ed880ull), std::bit_cast(0x3f9319a5da5a9ed6ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc150b64f65e763ull), std::bit_cast(0x3fa3f7af2d60be0cull), std::bit_cast(0x3fd27aaa0abd6ea3ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe827439c4fb311ull), std::bit_cast(0xbfe887536c4a13b2ull), std::bit_cast(0xbfc015d57191d4f6ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfad6cc923bfe7b5ull), std::bit_cast(0xbfd098b19e6384afull), std::bit_cast(0xbfc27dfb0ba6148full), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc41e07dc1debbfull), std::bit_cast(0xbfa9a77ae592a5a8ull), std::bit_cast(0x3fd01b3796b685aeull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f95beab26b8d84eull), std::bit_cast(0x3f76a6063cef13bcull), std::bit_cast(0x3f83e5eb5c2a1b8eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe9fe5302dac814ull), std::bit_cast(0xbfefe59cee19b718ull), std::bit_cast(0xbfdc4071cffa450full), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fa90c043aff95e0ull), std::bit_cast(0xbf886a4437b89cd6ull), std::bit_cast(0x3f8ba9f9b4096b53ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfbf234239dab52eull), std::bit_cast(0xbfd002156f4714f8ull), std::bit_cast(0xbf971217c2f3e39dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfabee2f45641c84ull), std::bit_cast(0x3fc124e8c57392d3ull), std::bit_cast(0x3fcedab17b4136f5ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe87aee3754a976ull), std::bit_cast(0xbff024c83bf9fe6eull), std::bit_cast(0xbfd56a7174f69381ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f3a7d83d37aaec8ull), std::bit_cast(0x3fb025b2a48dbad7ull), std::bit_cast(0x3fb9c826d98624f4ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f962616cbd4d038ull), std::bit_cast(0x3fb70f0422dc82f8ull), std::bit_cast(0x3fb64e21c84e7f03ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf76d863aa575e18ull), std::bit_cast(0x3fb2d31270e192d7ull), std::bit_cast(0x3fc12eb9f8c4aa4aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd5a508c0a17ee0ull), std::bit_cast(0xbfe4e580dc4add91ull), std::bit_cast(0x3fd9088c83f8630aull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf9026a8d1dba7f4ull), std::bit_cast(0xbfb1535084bfa890ull), std::bit_cast(0xbfb11462b2ee5ac0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f7cc88957d04d30ull), std::bit_cast(0xbfbb7438624fb989ull), std::bit_cast(0xbfc8ab77295a0ab4ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf5d51b31fc7cc82ull), std::bit_cast(0x3f960c8e1ae5c30aull), std::bit_cast(0x3fa4361489334c60ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd4c0ad2b3b84adull), std::bit_cast(0xbfeafaa07a030140ull), std::bit_cast(0x3fbf07b8f6066dbeull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ef3aa0f977525f0ull), std::bit_cast(0xbf487607469ca589ull), std::bit_cast(0xbf3daf1e48e1265cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f918a4c5dd0dd22ull), std::bit_cast(0x3f8b6a662966e000ull), std::bit_cast(0xbf99333b5a330ec5ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf762e73191eb788ull), std::bit_cast(0x3fc42c8aadb24b94ull), std::bit_cast(0x3fd13bef31863f78ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd65ea458395b7dull), std::bit_cast(0xbfeaeafce576fb3full), std::bit_cast(0x3fac5ef3ee9fb9c8ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfa12c426565a47full), std::bit_cast(0xbfbc30cb76487989ull), std::bit_cast(0xbfb0c2d0024b82d6ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f6a634e6f1aabd0ull), std::bit_cast(0xbfa2fba66965fe17ull), std::bit_cast(0xbfbcd19d7ef83730ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfa08a628eb12c82ull), std::bit_cast(0x3fb3aa9e48fbcd98ull), std::bit_cast(0x3fc7461c9c27580dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd8f3eabdeb391dull), std::bit_cast(0xbfef637cd5bdc3eaull), std::bit_cast(0xbfd36e6d4d1d87a8ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f63bc94a939c0c0ull), std::bit_cast(0x3fd0f82f144f4032ull), std::bit_cast(0x3fe132a8b1599e24ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb998bfdf74fa52ull), std::bit_cast(0x3fd039f24fceb93cull), std::bit_cast(0x3f9d6b862278ce1full), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fa38554ee1913d1ull), std::bit_cast(0xbf8582a8b32ae050ull), std::bit_cast(0xbf92cf8d81054b2full), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd9584f07816b4bull), std::bit_cast(0xbff0ebbcba3e459dull), std::bit_cast(0xbfca2f901b54c3aeull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f9438f797216d80ull), std::bit_cast(0xbfba61e7ac724393ull), std::bit_cast(0xbfc6bffec4488cd4ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf6fc7caac331f48ull), std::bit_cast(0xbf85040ba40c4101ull), std::bit_cast(0x3f88a13daf7d9de1ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f810ebf4d1f8c4eull), std::bit_cast(0xbfd652d757c972a3ull), std::bit_cast(0xbfe05ee0a29f56d0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc9dcad29dac044ull), std::bit_cast(0xc004b9600d8b88c8ull), std::bit_cast(0xbff35a9b95bb9956ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fa2c31cc9d4f795ull), std::bit_cast(0x3fba65796a0e7922ull), std::bit_cast(0xbfb6a96bb474bd73ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f94ed0aac310ca4ull), std::bit_cast(0xbfde821c3e5229b4ull), std::bit_cast(0xbfe7211e69c434a0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfa0084222ab2512ull), std::bit_cast(0x3fbcfff278dfaab9ull), std::bit_cast(0x3fc840d67802573cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfca391b37945380ull), std::bit_cast(0xc003bcf563dd5056ull), std::bit_cast(0xbfeb83acc96adc66ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfbe8d81b6dae800ull), std::bit_cast(0x3fc39bb265126e1aull), std::bit_cast(0x3feaab84f131a2c5ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf7e03969b90758cull), std::bit_cast(0xbf8a61b03f33cb38ull), std::bit_cast(0xbfbffb435f470d10ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc3f06e9d0ffeb1ull), std::bit_cast(0xbfe633f921bc3bf3ull), std::bit_cast(0x3fb322fc824a3983ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfcb29a504c5b2c3ull), std::bit_cast(0xc0055c35678132afull), std::bit_cast(0xbfee634247280e78ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfb587bfbed8f23bull), std::bit_cast(0xbfe07fed130d26edull), std::bit_cast(0xbfbea33fa5cf6f1aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fbebe2b55bea628ull), std::bit_cast(0xbfa1b9ad0acb20b4ull), std::bit_cast(0xbfe9e527fa844492ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fad8e259bc7f28aull), std::bit_cast(0x3f91f9a28f40167bull), std::bit_cast(0x3f891c96ca7edf8bull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc0c1befbec0426ull), std::bit_cast(0xbffeee0099945503ull), std::bit_cast(0xbfdc4f36f28a9d73ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f983ecb28c18ab8ull), std::bit_cast(0x3fb98e0ede6b22b0ull), std::bit_cast(0xbfdf59768db13d16ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd1906b29ff34caull), std::bit_cast(0xbfcab9c5e9e78e7aull), std::bit_cast(0x3fa2812f85f6adc7ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf82665bfc5f94f8ull), std::bit_cast(0x3fdbe1f5e5541cc5ull), std::bit_cast(0x3fd2ef9c0d14036dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb447a334074d50ull), std::bit_cast(0xbffe869e9b4e66f8ull), std::bit_cast(0xbfe0341af2aea788ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fc4dfe5d3dea2b0ull), std::bit_cast(0xbfd0a4abb223d4d2ull), std::bit_cast(0xbfb04603a6bd4182ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf8a2de9ec2c0676ull), std::bit_cast(0xbfd58b1d0366ee24ull), std::bit_cast(0xbfde8743abadee4bull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd45ec9a7417354ull), std::bit_cast(0xbfda49cd29bff49bull), std::bit_cast(0x3fb16140d7b48b94ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb53a9a9b1c9d18ull), std::bit_cast(0xbff46ff1c6e42f1full), std::bit_cast(0xbfcd4fc94f6f0c48ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f84c7448906c691ull), std::bit_cast(0x3fed451750b2599full), std::bit_cast(0x3ff2570d9c7f27d9ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc59c2225b8abdeull), std::bit_cast(0x3fd1c6f78b2db96full), std::bit_cast(0xbfcc901a1be01fb4ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd383db683502d7ull), std::bit_cast(0x3fbd3fd33ef98975ull), std::bit_cast(0xbfb6a63cad68f2b0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd5005226c00000ull), std::bit_cast(0xbff6927efba00000ull), std::bit_cast(0x3fa907409c000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}; +static const unsigned int kMatricesRig1_3[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x25800000u, 0x00000000u, 0x00000000u, 0xa5800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x25700000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0xb34348fdu, 0x00000000u, 0x00000000u, 0xb34348fbu, 0x3f800000u, 0x00000000u, 0x00000000u, 0xb166b348u, 0xb0ef1d3cu, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0xb33191f5u, 0x00000000u, 0x00000000u, 0xb33191f3u, 0x3f800000u, 0x00000000u, 0x00000000u, 0xb15236bfu, 0xb11c7683u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0xb30f8ab6u, 0x00000000u, 0x00000000u, 0xb30f8ab5u, 0x3f800000u, 0x00000000u, 0x00000000u, 0xb14facc2u, 0xb1971111u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0xb30f8891u, 0x00000000u, 0x00000000u, 0xb30f888fu, 0x3f800000u, 0x00000000u, 0x00000000u, 0xb14facc6u, 0xb1971828u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0xb2efbb3du, 0x00000000u, 0x00000000u, 0xb2efbb3bu, 0x3f800000u, 0x00000000u, 0x00000000u, 0xb0d4d5deu, 0xb2021c3fu, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0xb2eb3072u, 0x00000000u, 0x00000000u, 0xb2eb3070u, 0x3f800000u, 0x00000000u, 0x00000000u, 0xb0d07d5bu, 0xb20835ebu, 0x3f800000u, 0x3f800000u, 0xb304fc3bu, 0x3207eb94u, 0x00000000u, 0x32203513u, 0x3f800000u, 0x3156dc5du, 0x00000000u, 0xb26795dbu, 0xb1f917a5u, 0x3f800000u, 0x00000000u, 0xb19a947bu, 0xb1c9597eu, 0xb2d91917u, 0x3f800000u, 0x3f800000u, 0xb399cc3au, 0xb3457d0bu, 0x00000000u, 0x339a3388u, 0x3f800000u, 0x3298f309u, 0x00000000u, 0xb365dde3u, 0xb30ae192u, 0x3f800000u, 0x00000000u, 0xb3338483u, 0xb1c67f02u, 0xb2b8ac03u, 0x3f800000u, 0x3f800000u, 0xb399cc44u, 0xb3460f8fu, 0x00000000u, 0x339a3381u, 0x3f800000u, 0x3298f4d4u, 0x00000000u, 0xb3667067u, 0xb30ae0aeu, 0x3f800000u, 0x00000000u, 0xb3339495u, 0xb1c67e07u, 0xb2b82161u, 0x3f800000u, 0x3f800000u, 0xb399cc44u, 0xb346fedfu, 0x00000000u, 0x339a3381u, 0x3f800000u, 0x3298f4d2u, 0x00000000u, 0xb3675fb7u, 0xb30ae0aeu, 0x3f800000u, 0x00000000u, 0xb333a9c3u, 0xb1c67e09u, 0xb2b6b59eu, 0x3f800000u, 0x3f800000u, 0xb399cc45u, 0xb346fedfu, 0x00000000u, 0x339a3381u, 0x3f800000u, 0x3298f622u, 0x00000000u, 0xb3675fbau, 0xb30ae006u, 0x3f800000u, 0x00000000u, 0xb333a9c3u, 0xb1c67dadu, 0xb2b6b653u, 0x3f800000u, 0x3f800000u, 0xb399cc45u, 0xb346fedfu, 0x00000000u, 0x339a3381u, 0x3f800000u, 0x3298f59eu, 0x00000000u, 0xb3675fbau, 0xb30ae049u, 0x3f800000u, 0x00000000u, 0xb333a9c3u, 0xb1c67dcbu, 0xb2b6b60cu, 0x3f800000u, 0x3f800000u, 0xb399cc45u, 0xb346fedfu, 0x00000000u, 0x339a3381u, 0x3f800000u, 0x3298f59eu, 0x00000000u, 0xb3675fb9u, 0xb30ae049u, 0x3f800000u, 0x00000000u, 0xb333a9c3u, 0xb1c67dcbu, 0xb2b6b60cu, 0x3f800000u, 0x3f800000u, 0xb399cc45u, 0xb346fedfu, 0x00000000u, 0x339a3381u, 0x3f800000u, 0x3298f64eu, 0x00000000u, 0xb3675fb9u, 0xb30adff1u, 0x3f800000u, 0x00000000u, 0xb333a9c3u, 0xb1c67da3u, 0xb2b6b66bu, 0x3f800000u, 0x3f800000u, 0xb3a01d5fu, 0xb3486fb2u, 0x00000000u, 0x339aedf1u, 0x3f800000u, 0x3295c1c5u, 0x00000000u, 0xb373fd05u, 0xb30a9e0cu, 0x3f800000u, 0x00000000u, 0xb334e956u, 0xb15724e3u, 0xb2b25dacu, 0x3f800000u, 0x3f800000u, 0xb3a01d61u, 0xb35103a6u, 0x00000000u, 0x339aedefu, 0x3f800000u, 0x3295c0a9u, 0x00000000u, 0xb37c90f9u, 0xb30a9e9au, 0x3f800000u, 0x00000000u, 0xb334efa4u, 0xb157256eu, 0xb2a24d9cu, 0x3f800000u, 0x3f800000u, 0xb3a01d5cu, 0xb356d0d6u, 0x00000000u, 0x339aedf4u, 0x3f800000u, 0x3295c0e1u, 0x00000000u, 0xb3812f15u, 0xb30a9e7eu, 0x3f800000u, 0x00000000u, 0xb334eb1du, 0xb15725e6u, 0xb29707deu, 0x3f800000u, 0x3f800000u, 0xb3a01d5eu, 0xb359197eu, 0x00000000u, 0x339aedf1u, 0x3f800000u, 0x3295c086u, 0x00000000u, 0xb3825369u, 0xb30a9eabu, 0x3f800000u, 0x00000000u, 0xb334e858u, 0xb15725e1u, 0xb2926e16u, 0x3f800000u, 0x3f800000u, 0xb3985e7cu, 0xb329490au, 0x00000000u, 0x338b4f25u, 0x3f800000u, 0x329922eau, 0x00000000u, 0xb3647eceu, 0xb30d63ffu, 0x3f800000u, 0x00000000u, 0xb325233du, 0xb1dd75b3u, 0xb2eb18a3u, 0x3f800000u, 0x3f800000u, 0xb3985e6fu, 0xb328dad2u, 0x00000000u, 0x338b4f32u, 0x3f800000u, 0x32992379u, 0x00000000u, 0xb3641096u, 0xb30d63b7u, 0x3f800000u, 0x00000000u, 0xb3252283u, 0xb1dd761cu, 0xb2ebe612u, 0x3f800000u, 0x3f800000u, 0xb3985e6fu, 0xb3205e61u, 0x00000000u, 0x338b4f32u, 0x3f800000u, 0x329923f0u, 0x00000000u, 0xb35b9425u, 0xb30d637cu, 0x3f800000u, 0x00000000u, 0xb3251260u, 0xb1dd75dcu, 0xb2fc2c93u, 0x3f800000u, 0x3f800000u, 0xb3985e6cu, 0xb3205e61u, 0x00000000u, 0x338b4f35u, 0x3f800000u, 0x32992457u, 0x00000000u, 0xb35b9425u, 0xb30d6348u, 0x3f800000u, 0x00000000u, 0xb3251263u, 0xb1dd75d8u, 0xb2fc2ccbu, 0x3f800000u, 0x3f800000u, 0xb3985f5bu, 0xb33dda17u, 0x00000000u, 0x3395a023u, 0x3f800000u, 0x329a60d4u, 0x00000000u, 0xb3648a8bu, 0xb30acc02u, 0x3f800000u, 0x00000000u, 0xb32ec9a7u, 0xb1dac540u, 0xb2c7b28fu, 0x3f800000u, 0x3f800000u, 0xb3985f54u, 0xb33dd944u, 0x00000000u, 0x3395a02au, 0x3f800000u, 0x329a61bcu, 0x00000000u, 0xb36489b8u, 0xb30acb8eu, 0x3f800000u, 0x00000000u, 0xb32ec9a6u, 0xb1dac542u, 0xb2c7b495u, 0x3f800000u, 0x3f800000u, 0xb3985f59u, 0xb3392e96u, 0x00000000u, 0x3395a024u, 0x3f800000u, 0x329a61ecu, 0x00000000u, 0xb35fdf0bu, 0xb30acb76u, 0x3f800000u, 0x00000000u, 0xb32e9e03u, 0xb1dac4d6u, 0xb2d0b177u, 0x3f800000u, 0x3f800000u, 0xb3985f5bu, 0xb3392e96u, 0x00000000u, 0x3395a023u, 0x3f800000u, 0x329a61a6u, 0x00000000u, 0xb35fdf0bu, 0xb30acb99u, 0x3f800000u, 0x00000000u, 0xb32e9e02u, 0xb1dac4e2u, 0xb2d0b151u, 0x3f800000u, 0x3f800000u, 0xb359f063u, 0xb38e701du, 0x00000000u, 0x33b3bc18u, 0x3f800000u, 0x31b0b71du, 0x00000000u, 0xb375dc4eu, 0xb329b204u, 0x3f800000u, 0x00000000u, 0xb3a6b1d8u, 0xb1b1cb28u, 0x3014a13eu, 0x3f800000u, 0x3f800000u, 0xb3984369u, 0xb3a88892u, 0x00000000u, 0x33886e2fu, 0x3f800000u, 0x3057c964u, 0x00000000u, 0xb39506d9u, 0xb33c747au, 0x3f800000u, 0x00000000u, 0xb360c3dbu, 0xb14e3dbeu, 0x325487ceu, 0x3f800000u, 0x3f800000u, 0xb39f50fau, 0xb387ba2cu, 0x00000000u, 0x33815819u, 0x3f800000u, 0xb1035807u, 0x00000000u, 0xb3686bb6u, 0xb34818f1u, 0x3f800000u, 0x00000000u, 0xb2d6f863u, 0xb1db421du, 0x304352ddu, 0x3f800000u, 0x3f800000u, 0xb3c4d850u, 0xb38c0720u, 0x00000000u, 0x339aa7dfu, 0x3f800001u, 0x329535a4u, 0x00000000u, 0xb38838e5u, 0xb324a77eu, 0x3f7fffffu, 0x00000000u, 0xb335248cu, 0xb024e0c2u, 0xb1d594b9u, 0x3f800000u, 0x3f800000u, 0x3304fc3bu, 0xb207eb94u, 0x00000000u, 0xb2203513u, 0x3f800000u, 0x3156dc5du, 0x00000000u, 0x326795dbu, 0xb1f917a5u, 0x3f800000u, 0x00000000u, 0x319a947bu, 0xb1c9597eu, 0xb2d91917u, 0x3f800000u, 0x3f800000u, 0x339429bdu, 0x32a2338fu, 0x00000000u, 0xb35c5b23u, 0x3f800000u, 0x32fcc433u, 0x00000000u, 0x335bc970u, 0xb2910396u, 0x3f800000u, 0x00000000u, 0x33035a20u, 0xb19dd96cu, 0xb30ebc18u, 0x3f800000u, 0x3f800000u, 0x339429c7u, 0x32aa9bcbu, 0x00000000u, 0xb35c5b12u, 0x3f800000u, 0x32fcc780u, 0x00000000u, 0x335ffd8eu, 0xb2910049u, 0x3f800000u, 0x00000000u, 0x3303d055u, 0xb19dd7e2u, 0xb30cbc53u, 0x3f800000u, 0x3f800000u, 0x339429c7u, 0x329bf8efu, 0x00000000u, 0xb35c5b13u, 0x3f800000u, 0x32fcc769u, 0x00000000u, 0x3358ac20u, 0xb2910061u, 0x3f800000u, 0x00000000u, 0x33032a88u, 0xb19dd7eau, 0xb3124c1eu, 0x3f800000u, 0x3f800000u, 0x339429c6u, 0x329bf8eau, 0x00000000u, 0xb35c5b10u, 0x3f800000u, 0x32fcc764u, 0x00000000u, 0x3358ac1fu, 0xb2910066u, 0x3f800000u, 0x00000000u, 0x33032a86u, 0xb19dd7f5u, 0xb3124c1fu, 0x3f800000u, 0x3f800000u, 0x339429c6u, 0x329bf8eau, 0x00000000u, 0xb35c5b10u, 0x3f800000u, 0x32fcc765u, 0x00000000u, 0x3358ac1fu, 0xb2910065u, 0x3f800000u, 0x00000000u, 0x33032a86u, 0xb19dd7f4u, 0xb3124c20u, 0x3f800000u, 0x3f800000u, 0x339429c6u, 0x329bf8e9u, 0x00000000u, 0xb35c5b10u, 0x3f800000u, 0x32fcc765u, 0x00000000u, 0x3358ac1fu, 0xb2910065u, 0x3f800000u, 0x00000000u, 0x33032a86u, 0xb19dd7f4u, 0xb3124c20u, 0x3f800000u, 0x3f800000u, 0x339429c6u, 0x329bf8e9u, 0x00000000u, 0xb35c5b10u, 0x3f800000u, 0x32fcc6e9u, 0x00000000u, 0x3358ac1fu, 0xb29100e1u, 0x3f800000u, 0x00000000u, 0x33032a86u, 0xb19dd812u, 0xb3124bfeu, 0x3f800000u, 0x3f800000u, 0x339566b5u, 0x329aec98u, 0x00000000u, 0xb35bd578u, 0x3f800000u, 0x32fc8001u, 0x00000000u, 0x335b2724u, 0xb290a04cu, 0x3f800000u, 0x00000000u, 0x33030202u, 0xb18beec8u, 0xb312aed1u, 0x3f800000u, 0x3f800000u, 0x339566b6u, 0x329a2354u, 0x00000000u, 0xb35bd576u, 0x3f800000u, 0x32fc7f6cu, 0x00000000u, 0x335ac281u, 0xb290a0e2u, 0x3f800000u, 0x00000000u, 0x330301b7u, 0xb18beef3u, 0xb3130cdeu, 0x3f800000u, 0x3f800000u, 0x339566b6u, 0x329ee93cu, 0x00000000u, 0xb35bd575u, 0x3f800000u, 0x32fc7ec5u, 0x00000000u, 0x335d2575u, 0xb290a188u, 0x3f800000u, 0x00000000u, 0x3302ffd7u, 0xb18bef23u, 0xb310bb1fu, 0x3f800000u, 0x3f800000u, 0x339566b7u, 0x329ee93du, 0x00000000u, 0xb35bd573u, 0x3f800000u, 0x32fc7e84u, 0x00000000u, 0x335d2576u, 0xb290a1c9u, 0x3f800000u, 0x00000000u, 0x3302ffd6u, 0xb18bef25u, 0xb310bb0du, 0x3f800000u, 0x3f800000u, 0x339195beu, 0x3241376bu, 0x00000000u, 0xb33e984cu, 0x3f800000u, 0x32ff9267u, 0x00000000u, 0x33538ffbu, 0xb29450ebu, 0x3f800000u, 0x00000000u, 0x32e8fb90u, 0xb1c44176u, 0xb32d2e2du, 0x3f800000u, 0x3f800000u, 0x339195bdu, 0x323a97fbu, 0x00000000u, 0xb33e984eu, 0x3f800000u, 0x32ff92a5u, 0x00000000u, 0x3351e81fu, 0xb29450adu, 0x3f800000u, 0x00000000u, 0x32e8f596u, 0xb1c44168u, 0xb32eb8acu, 0x3f800000u, 0x3f800000u, 0x339195b6u, 0x325c8a03u, 0x00000000u, 0xb33e985cu, 0x3f800000u, 0x32ff92bfu, 0x00000000u, 0x335a64a1u, 0xb2945093u, 0x3f800000u, 0x00000000u, 0x32e915ebu, 0xb1c441c4u, 0xb3269581u, 0x3f800000u, 0x3f800000u, 0x339195bbu, 0x325c8a05u, 0x00000000u, 0xb33e9852u, 0x3f800000u, 0x32ff92feu, 0x00000000u, 0x335a64a1u, 0xb2945054u, 0x3f800000u, 0x00000000u, 0x32e915e0u, 0xb1c44154u, 0xb3269592u, 0x3f800000u, 0x3f800000u, 0x3395e22bu, 0x329aba8fu, 0x00000000u, 0xb35bbc59u, 0x3f800000u, 0x32fc3393u, 0x00000000u, 0x335c1c82u, 0xb290e350u, 0x3f800000u, 0x00000000u, 0x33031b5au, 0xb1853d52u, 0xb312af8bu, 0x3f800000u, 0x3f800000u, 0x3395e22au, 0x329ab5a4u, 0x00000000u, 0xb35bbc5au, 0x3f800000u, 0x32fc343bu, 0x00000000u, 0x335c1a0du, 0xb290e2a8u, 0x3f800000u, 0x00000000u, 0x33031b40u, 0xb1853d0fu, 0xb312b202u, 0x3f800000u, 0x3f800000u, 0x3395e22bu, 0x32927c2eu, 0x00000000u, 0xb35bbc59u, 0x3f800000u, 0x32fc33aau, 0x00000000u, 0x3357fd52u, 0xb290e338u, 0x3f800000u, 0x00000000u, 0x3302f4d1u, 0xb1853d40u, 0xb316a78fu, 0x3f800000u, 0x3f800000u, 0x3395e229u, 0x32922cfdu, 0x00000000u, 0xb35bbc5cu, 0x3f800000u, 0x32fc337bu, 0x00000000u, 0x3357d5b9u, 0xb290e367u, 0x3f800000u, 0x00000000u, 0x3302f36du, 0xb1853d70u, 0xb316cef0u, 0x3f800000u, 0x3f800000u, 0x33822ae3u, 0x32bf45c0u, 0x00000000u, 0xb37acc0bu, 0x3f800000u, 0x32917db0u, 0x00000000u, 0x3343a382u, 0xb2d8c74du, 0x3f800000u, 0x00000000u, 0x332047c5u, 0xb1c6fa8eu, 0xb2ceeef3u, 0x3f800000u, 0x3f7fffffu, 0x33c7512au, 0x32d7e2feu, 0x00000000u, 0xb2e0f72au, 0x3f800001u, 0xb1d38f60u, 0x00000000u, 0x334ff2b4u, 0xb34faba0u, 0x3f800000u, 0x00000000u, 0xb3128f02u, 0xb215926fu, 0xb229b348u, 0x3f800000u, 0x3f7fffffu, 0x33b01a5au, 0x32b04efcu, 0x00000000u, 0xb31ee41au, 0x3f800001u, 0x329c48c0u, 0x00000000u, 0x333c1ab0u, 0xb2ce4220u, 0x3f800000u, 0x00000000u, 0xb1345389u, 0xb1fd5b9cu, 0xb2db9623u, 0x3f800000u, 0x3f800000u, 0x339bec96u, 0x33735853u, 0x00000000u, 0xb35ed8c6u, 0x3f800000u, 0x33428d09u, 0x00000000u, 0x32f297d2u, 0xb2f679b3u, 0x3f800000u, 0x00000000u, 0x3343e5f5u, 0x327cebeau, 0xb1bfc3cdu, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0xb39040a6u, 0x00000000u, 0x00000000u, 0xb39040a6u, 0x3f800000u, 0x00000000u, 0x00000000u, 0xb1824c41u, 0xb0baeb85u, 0x3f800000u, 0x3f800000u, 0x2c211463u, 0xadb7a134u, 0x00000000u, 0x2c96b7d1u, 0x3f800000u, 0xb394208bu, 0x00000000u, 0xadb50567u, 0xb394208au, 0x3f800000u, 0x00000000u, 0x2babf900u, 0xb17f853du, 0xb10ea11cu, 0x3f800000u, 0x3f800000u, 0x2de59d40u, 0x2f128390u, 0x00000000u, 0x2f21ec9au, 0x3f800000u, 0xb385d1ecu, 0x00000000u, 0x2d945aa9u, 0xb385d1b9u, 0x3f800000u, 0x00000000u, 0x2f06defeu, 0xb2688c8au, 0x318f934eu, 0x3f800000u, 0x3f800000u, 0x2dd10a9bu, 0x2edd8ea5u, 0x00000000u, 0x2ef5369du, 0x3f800000u, 0xb3cb7289u, 0x00000000u, 0xae2a767fu, 0xb3cb7252u, 0x3f800000u, 0x00000000u, 0x2ed09f0eu, 0xb2338479u, 0xb2ddca66u, 0x3f800000u, 0x3f800000u, 0x2dd10ab7u, 0x2edd8ea5u, 0x00000000u, 0x2ef536a4u, 0x3f800000u, 0xb3cb7288u, 0x00000000u, 0xae2a767fu, 0xb3cb7251u, 0x3f800000u, 0x00000000u, 0x2ed09f16u, 0xb233847bu, 0xb2ddca64u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0xb39040a6u, 0x00000000u, 0x00000000u, 0xb39040a6u, 0x3f800000u, 0x00000000u, 0x00000000u, 0xb1824c41u, 0xb0baeb85u, 0x3f800000u, 0x3f800000u, 0x2c211463u, 0xadb7a134u, 0x00000000u, 0x2c96b7d1u, 0x3f800000u, 0xb394208bu, 0x00000000u, 0xadb50567u, 0xb394208au, 0x3f800000u, 0x00000000u, 0x2babb300u, 0xb17f7ddeu, 0xb10ee45au, 0x3f800000u, 0x3f800000u, 0x2de59d40u, 0x2f128390u, 0x00000000u, 0x2f21ec9au, 0x3f800000u, 0xb385d1ecu, 0x00000000u, 0x2d945aa9u, 0xb385d1b9u, 0x3f800000u, 0x00000000u, 0x2f06eb53u, 0xb2687785u, 0x319069e6u, 0x3f800000u, 0x3f800000u, 0x2dd10a9bu, 0x2edd8ea5u, 0x00000000u, 0x2ef5369du, 0x3f800000u, 0xb3cb7289u, 0x00000000u, 0xae2a767fu, 0xb3cb7252u, 0x3f800000u, 0x00000000u, 0x2ed0b948u, 0xb2337156u, 0xb2dda1d5u, 0x3f800000u, 0x3f800000u, 0x2dd10ab7u, 0x2edd8ea5u, 0x00000000u, 0x2ef536a4u, 0x3f800000u, 0xb3cb7288u, 0x00000000u, 0xae2a767fu, 0xb3cb7251u, 0x3f800000u, 0x00000000u, 0x2ed0b94cu, 0xb2337158u, 0xb2dda1d2u, 0x3f800000u}; +static const double kWorldsRig1_3[] = {std::bit_cast(0x3ff07501e82eea93ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff072c75739090eull), std::bit_cast(0x3fa11fd203e5e258ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfa11fd1d6a1cb60ull), std::bit_cast(0x3ff072c77e28acf1ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe5859abc62a948ull), std::bit_cast(0xbf905f7d48256933ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff07501e82eea93ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff02929d22bfbbcull), std::bit_cast(0x3fc8de6f5d39138aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc8de6f1dd949ccull), std::bit_cast(0x3ff02929fbb96e74ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe2da413b269feaull), std::bit_cast(0xbfa066e0cc4f0dc4ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbe6584f5e41522c8ull), std::bit_cast(0x3e6bee897f334d80ull), std::bit_cast(0x3ff07501c489c53eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff07501a4512e1dull), std::bit_cast(0xbe73c61f51c2da12ull), std::bit_cast(0xbe6995c35a041f60ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3e744176d878f9a3ull), std::bit_cast(0x3ff07501af34fc1bull), std::bit_cast(0xbe6945daa1fcad80ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fefbe0c791ff12eull), std::bit_cast(0x3fe13f10bf4d3ba7ull), std::bit_cast(0xbfad0a7894dec916ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3e6585094810305aull), std::bit_cast(0x3edf4a490e992dbaull), std::bit_cast(0xbff07501c486110dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff07501a4512e1eull), std::bit_cast(0xbe73c61f517f24a7ull), std::bit_cast(0xbe6995c35a041f40ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe744171b1c52773ull), std::bit_cast(0xbff07501af3145fdull), std::bit_cast(0xbedf4f9a952abebbull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3feec06ce2d45738ull), std::bit_cast(0x3fe13f10b87f7422ull), std::bit_cast(0xbfad0a78a0392651ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3e6585093f587376ull), std::bit_cast(0x3edf4a490e992db5ull), std::bit_cast(0xbff07501c486110bull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff07501c62be444ull), std::bit_cast(0xbe73c61f7a5a1945ull), std::bit_cast(0xbe6995c3975d96f3ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe744171b1f2a993ull), std::bit_cast(0xbff07501af3145fcull), std::bit_cast(0xbedf4f9a952abeb8ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fed9b3358eab41full), std::bit_cast(0x3fe13f10b9dfc7d6ull), std::bit_cast(0xbfad0a78b2e442f1ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3e65d162a16498a0ull), std::bit_cast(0x3edf5fa5ebf2d0d9ull), std::bit_cast(0xbff07501c4860bf8ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff07501c62be446ull), std::bit_cast(0xbe73c6212bebb485ull), std::bit_cast(0xbe69496a4280365cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe7441734dd4b9caull), std::bit_cast(0xbff07501af3140e7ull), std::bit_cast(0xbedf64f772a0c9e6ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fec44431cd6b95aull), std::bit_cast(0x3fe13f10bc129e89ull), std::bit_cast(0xbfad0a78a753a3e4ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fa877c586193e05ull), std::bit_cast(0x3e6a569cc9445580ull), std::bit_cast(0x3ff070752cc13ee0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff07074fcc5610bull), std::bit_cast(0xbe742659172a7013ull), std::bit_cast(0xbfa877c7c38ad742ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3e73ffb6e9a445e8ull), std::bit_cast(0x3ff07501af3012b8ull), std::bit_cast(0xbe6986414e9d2e00ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3feff680f083d5f5ull), std::bit_cast(0x3fe15349c7c42c77ull), std::bit_cast(0xbfb6a1680cbb68f8ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfa877c4d8d16224ull), std::bit_cast(0x3edf4d78d557dff6ull), std::bit_cast(0xbff070752d3cff95ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0707551eb1fe2ull), std::bit_cast(0xbe74265ac82e5d6cull), std::bit_cast(0xbfa877c7944757baull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe9c6c2e5ba826c2ull), std::bit_cast(0xbff07501af2c5c39ull), std::bit_cast(0xbedf46640071955dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3feed4a61963f925ull), std::bit_cast(0x3fe15349870963a7ull), std::bit_cast(0xbfb6358d91cca165ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfa7477d49ed5f8dull), std::bit_cast(0x3edf4d4c27d1097cull), std::bit_cast(0xbff070e39e03ff87ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff070e3b1bc920dull), std::bit_cast(0xbe742c0b7e956fcbull), std::bit_cast(0xbfa7477feda4c969ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe9b4c3abb718583ull), std::bit_cast(0xbff07501af2c5c3full), std::bit_cast(0xbedf47371740a5b4ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fedb701c583762bull), std::bit_cast(0x3fe15349d2b29600ull), std::bit_cast(0xbfb5d070ec4ba052ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfa8df2abc8b44d6ull), std::bit_cast(0x3edf636f09b4cec5ull), std::bit_cast(0xbff0704e56ec9be6ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0704e6ac7caafull), std::bit_cast(0xbe74abb0198df434ull), std::bit_cast(0xbfa8df2d5e7155e7ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe9d005cd100768full), std::bit_cast(0xbff07501af2c5703ull), std::bit_cast(0xbedf5be138340c2cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fec529640515d05ull), std::bit_cast(0x3fe15349c8fff3d1ull), std::bit_cast(0xbfb5499fbf3a31aaull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fb1c3773c7ae9caull), std::bit_cast(0x3e6995a0847ab280ull), std::bit_cast(0x3ff06b68f84d58bdull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff06b690cf00b6eull), std::bit_cast(0xbe72eeb0333a8779ull), std::bit_cast(0xbfb1c3787c73f103ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3e7281f3b90e2298ull), std::bit_cast(0x3ff07501d1115d3aull), std::bit_cast(0xbe696c2b09ba8f80ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fef0585024ff2eaull), std::bit_cast(0x3fe1426fbb078babull), std::bit_cast(0xbfc18e467beb32beull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfb1c376732f58efull), std::bit_cast(0x3edf4efb3862346full), std::bit_cast(0xbff06b68f9ff281bull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff06b690ea58c94ull), std::bit_cast(0xbe72eeb26adcbbecull), std::bit_cast(0xbfb1c377b32cf4cbull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbea3517ddf95a57eull), std::bit_cast(0xbff07501d10da68bull), std::bit_cast(0xbedf3cee50311bd7ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fee18bf8850414bull), std::bit_cast(0x3fe1426fccea4de4ull), std::bit_cast(0xbfc14e3cba576457ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfb21572262dc1d0ull), std::bit_cast(0x3edf4f108dccd7e1ull), std::bit_cast(0xbff06b0f831c9dacull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff06b0fa8a5416cull), std::bit_cast(0xbe72eb720e641e80ull), std::bit_cast(0xbfb2157377acfe2cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbea39f10bbf36952ull), std::bit_cast(0xbff07501d10da689ull), std::bit_cast(0xbedf3c429677f646ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fed3030b6baf569ull), std::bit_cast(0x3fe142700b5019f4ull), std::bit_cast(0xbfc10e331add22caull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfb1a53b4f6072a1ull), std::bit_cast(0x3edf656b6557dd9dull), std::bit_cast(0xbff06b8981241b6aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff06b89a6a0f106ull), std::bit_cast(0xbe730504619a5411ull), std::bit_cast(0xbfb1a53ca1dcd6f5ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbea343910de1e84bull), std::bit_cast(0xbff07501af32eaf7ull), std::bit_cast(0xbedf53922df8be35ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3febdd76e4e2327bull), std::bit_cast(0x3fe1426fae17f181ull), std::bit_cast(0xbfc0b332f328cbc5ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fa3dbc79a86ea6dull), std::bit_cast(0x3e6a6e2452eadb80ull), std::bit_cast(0x3ff07202cba86d5bull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff07202ac863601ull), std::bit_cast(0xbe733d819009b0d1ull), std::bit_cast(0xbfa3dbca1630ea6dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3e7335be1bdb849cull), std::bit_cast(0x3ff07501af35d19aull), std::bit_cast(0xbe693458e384a700ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fef98f98c129a88ull), std::bit_cast(0x3fe150c24bf75473ull), std::bit_cast(0xbfbc223c8b601478ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfa3dbc778bf33f9ull), std::bit_cast(0x3edf4d49f11c21a5ull), std::bit_cast(0xbff07202cbb9231cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff07202ac9a9f4bull), std::bit_cast(0xbe733d7fd4ddbcc2ull), std::bit_cast(0xbfa3dbc9f46ed972ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe97d017790999c8ull), std::bit_cast(0xbff07501af321b21ull), std::bit_cast(0xbedf4a0142bedb18ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fee8d0714ad69f9ull), std::bit_cast(0x3fe150c241926b6aull), std::bit_cast(0xbfbbd1589ddb21b2ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfa2bc41bcb9f480ull), std::bit_cast(0x3edf4d210094303dull), std::bit_cast(0xbff072571b6f0152ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff072570d296349ull), std::bit_cast(0xbe7342c4be360915ull), std::bit_cast(0xbfa2bc444bd5c210ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe96bff986d02ea9ull), std::bit_cast(0xbff07501af321b25ull), std::bit_cast(0xbedf4aa217d2c9c5ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fed88a9f5bdab09ull), std::bit_cast(0x3fe150c24ab0736bull), std::bit_cast(0xbfbb873253106178ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfa2bf8acd2b5fceull), std::bit_cast(0x3edf62657fc3297eull), std::bit_cast(0xbff072563a288e0full), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff072562be31ed6ull), std::bit_cast(0xbe73b0ac71698af8ull), std::bit_cast(0xbfa2bf8d5c4a2197ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe96eaabac8cff16ull), std::bit_cast(0xbff07501af321615ull), std::bit_cast(0xbedf5fd11f35b13eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fec3d85603cebf0ull), std::bit_cast(0x3fe150c24c25e51eull), std::bit_cast(0xbfbb28d36eea2733ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfb38d458159cec0ull), std::bit_cast(0x3fe3cceae4c22221ull), std::bit_cast(0x3fea2dab20a87bf4ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fea2dab23fc20c6ull), std::bit_cast(0xbfdd51d712adb617ull), std::bit_cast(0x3fdb107c1c8eec92ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe3cceb82d4ce23ull), std::bit_cast(0x3fe5d36e4bbae18dull), std::bit_cast(0xbfdd51d6a5e8acc4ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fecb2a4c78bf8dcull), std::bit_cast(0x3fdd3848984ebcafull), std::bit_cast(0x3f62ffa231b0e8a8ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fe0188b2acfefaaull), std::bit_cast(0x3fecb5bec3a36301ull), std::bit_cast(0xbf5233ba1fb689feull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fea2dab4bddcf8bull), std::bit_cast(0xbfdd51d4e063f8a3ull), std::bit_cast(0x3fdb107d095b8647ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd7936551372ce4ull), std::bit_cast(0xbfca9560e58c16a8ull), std::bit_cast(0xbfee00ed81e41acbull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3feba0cc3b4dace3ull), std::bit_cast(0x3fde6afd9805166eull), std::bit_cast(0xbf8ea3c07f6f7f10ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fe020346cf5a2e1ull), std::bit_cast(0x3fecb172d752dc85ull), std::bit_cast(0xbf4a87f73795fbfdull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fea27c1df90cb20ull), std::bit_cast(0xbfdd5fe0acf73092ull), std::bit_cast(0x3fdb181f0b0fbe08ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd798b40dab4d86ull), std::bit_cast(0xbfcaa1959dc7db19ull), std::bit_cast(0xbfedff355e96fa48ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fea582ed1f83e30ull), std::bit_cast(0x3fdfdc0cb9dc5ad7ull), std::bit_cast(0xbfa24c38d13f53a0ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fe01f1d6e7b7b11ull), std::bit_cast(0x3fecb20fab14662dull), std::bit_cast(0xbf474ee19bb9ea0full), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fea28f902c8acfbull), std::bit_cast(0xbfdd5f64c132ebc2ull), std::bit_cast(0x3fdb13f383c7caaeull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd7964abffc0242ull), std::bit_cast(0xbfca9925e1540832ull), std::bit_cast(0xbfee002692b7dae5ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe938036866277aull), std::bit_cast(0x3fe08fcdeaf8be3eull), std::bit_cast(0xbfab9e7683311fb9ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbe744178d0df6439ull), std::bit_cast(0xbff07501af34f49eull), std::bit_cast(0x3ea5e51769c3835aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0750209e151c5ull), std::bit_cast(0xbe73c61fc1cebb06ull), std::bit_cast(0x3e7943b290ac0000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe8868878f1c0000ull), std::bit_cast(0x3ea60f9e0cf4f23dull), std::bit_cast(0x3ff07501e6647418ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe851fbbb5e5748ull), std::bit_cast(0x3fe14fea79bcdf17ull), std::bit_cast(0xbfb6a825ae12be13ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbe737aebff643ed8ull), std::bit_cast(0xbff07501af34fb85ull), std::bit_cast(0xbe8b9e5026986800ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff07461b61afe89ull), std::bit_cast(0xbe73ecc34c9f9280ull), std::bit_cast(0x3f92282517c20e7dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf92282b0f479fa6ull), std::bit_cast(0xbe8ac941b5670300ull), std::bit_cast(0x3ff07461a4052428ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fdeb21a036b6942ull), std::bit_cast(0x3fe14feb1023cbe7ull), std::bit_cast(0xbfb7e4f722973f3cull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbeabb1afd1a8b400ull), std::bit_cast(0xbff07501aebebc18ull), std::bit_cast(0xbf060f2d539c2200ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff07463db62cfc0ull), std::bit_cast(0xbe7ba3406d3e2000ull), std::bit_cast(0xbf9209a9e83b8cafull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f9209a41a426a56ull), std::bit_cast(0xbf060f9378e26ce0ull), std::bit_cast(0x3ff07463c7e569f8ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc943cf0cf93ab9ull), std::bit_cast(0x3fe14feb27750f75ull), std::bit_cast(0xbfb6a825b251c814ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fe0b2a02e7e5975ull), std::bit_cast(0xbf0bd86a4ddd4600ull), std::bit_cast(0x3fec5d38292fdfc2ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fec5d37f9f91483ull), std::bit_cast(0xbf4487d59324d420ull), std::bit_cast(0xbfe0b2a02672c6aaull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f4293454e48c201ull), std::bit_cast(0x3ff0750188cfdf2aull), std::bit_cast(0xbf31d4b91bad7500ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f93cd16b08ee640ull), std::bit_cast(0x3fe1e000b3975564ull), std::bit_cast(0x3faaba925d7a7274ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbe720b0aea30cee6ull), std::bit_cast(0xbe658f9da49ef680ull), std::bit_cast(0xbff07501e6135dd0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff07501c64bfd08ull), std::bit_cast(0xbe730ca8fd4363b9ull), std::bit_cast(0xbe540db0d6796db9ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe7372ad15deb23eull), std::bit_cast(0x3ff07501af09750dull), std::bit_cast(0xbe62db323b2c2c00ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfefbe0c5df101f9ull), std::bit_cast(0x3fe13f10c181dd11ull), std::bit_cast(0xbfad0a7859e55801ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3e720b1439324042ull), std::bit_cast(0xbedf5706ea9e21f8ull), std::bit_cast(0x3ff07501e60fa483ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff07501c64bfd07ull), std::bit_cast(0xbe730ca9017eba77ull), std::bit_cast(0xbe540db0d67971caull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3e7372a477332630ull), std::bit_cast(0xbff07501af05bd69ull), std::bit_cast(0xbedf5c702ad14fd8ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfeec06ce683c051ull), std::bit_cast(0x3fe13f10baa8ed63ull), std::bit_cast(0xbfad0a784bd46713ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3e720b1434f75c50ull), std::bit_cast(0xbedf5706ea9e21f9ull), std::bit_cast(0x3ff07501e60fa483ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff07501c64bfd06ull), std::bit_cast(0xbe730ca9017eb865ull), std::bit_cast(0xbe540db0e76501b3ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3e7372a477332623ull), std::bit_cast(0xbff07501af05bd69ull), std::bit_cast(0xbedf5c702ad14fd9ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfed9b331d55422full), std::bit_cast(0x3fe13f107a28502eull), std::bit_cast(0xbfad0a782557204aull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3e7231411d5989c8ull), std::bit_cast(0xbedf4e949a3fb94cull), std::bit_cast(0x3ff07501e60fa685ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff07501c64bfd07ull), std::bit_cast(0xbe730caaf6ad67b2ull), std::bit_cast(0xbe5374fd3abde560ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3e7372a65c8aac4aull), std::bit_cast(0xbff07501af05bf6aull), std::bit_cast(0xbedf53fdda57584full), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfec44429f6aa3c5ull), std::bit_cast(0x3fe13f107b79a3ffull), std::bit_cast(0xbfad0a781d348ac6ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fa877c417d92c92ull), std::bit_cast(0xbe645158099a3500ull), std::bit_cast(0xbff070752d64ccdaull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff070750e7a71e6ull), std::bit_cast(0xbe72f8cdd4064996ull), std::bit_cast(0xbfa877c6c23aacfeull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe72e0c9f7dc5ec0ull), std::bit_cast(0x3ff07501af087dfbull), std::bit_cast(0xbe635aa2c1a7ed80ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfeff680b5e344a7ull), std::bit_cast(0x3fe15349c9a347fcull), std::bit_cast(0xbfb6a167eadb9314ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfa877c36f48009eull), std::bit_cast(0xbedf5983872abe11ull), std::bit_cast(0x3ff070752ddec791ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff070750ef8249eull), std::bit_cast(0xbe72f8cd944e4d5full), std::bit_cast(0xbfa877c619b030dcull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3e9c247180e6df4eull), std::bit_cast(0xbff07501af04c60aull), std::bit_cast(0xbedf52bb679c2a20ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfeed4a5c1f5b1ddull), std::bit_cast(0x3fe1534988d3c33bull), std::bit_cast(0xbfb6358d6a0249f4ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfa7477bec319ac2ull), std::bit_cast(0xbedf59645abe5b94ull), std::bit_cast(0x3ff070e39e94e008ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff070e3909453d7ull), std::bit_cast(0xbe72fbff6b7a2bd2ull), std::bit_cast(0xbfa7477eaed0b3bfull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3e9b037692a71cdfull), std::bit_cast(0xbff07501af04c60full), std::bit_cast(0xbedf539a05082144ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfedb7016e60b5f1ull), std::bit_cast(0x3fe15349929c7b27ull), std::bit_cast(0xbfb5d0709962d90aull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfa8df298ca14830ull), std::bit_cast(0xbedf5225addee8c8ull), std::bit_cast(0x3ff0704e576f3e3dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff0704e497ccd4bull), std::bit_cast(0xbe72fe4ff8b7c984ull), std::bit_cast(0xbfa8df2c50972639ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3e9c82b18d0d91e7ull), std::bit_cast(0xbff07501af04c7cbull), std::bit_cast(0xbedf4b05e870857eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfec5295eac9e3b4ull), std::bit_cast(0x3fe15349890d7b27ull), std::bit_cast(0xbfb5499fac105f6cull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fb1c3766df9c3a9ull), std::bit_cast(0xbe63d00e6bc50a00ull), std::bit_cast(0xbff06b68e8867baaull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff06b68db06c288ull), std::bit_cast(0xbe725a8c068a112dull), std::bit_cast(0xbfb1c377c7f59c13ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe720a9371b61ef0ull), std::bit_cast(0x3ff07501af0c5bebull), std::bit_cast(0xbe638a1ca3d08380ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfef0584caec2436ull), std::bit_cast(0x3fe1426f7854980aull), std::bit_cast(0xbfc18e465f868888ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfb1c375a4ae368aull), std::bit_cast(0xbedf5a85fcbaefcbull), std::bit_cast(0x3ff06b68ea384614ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff06b68dcbc439eull), std::bit_cast(0xbe725a8e7dba6713ull), std::bit_cast(0xbfb1c376feaea228ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ea34291080dd4bdull), std::bit_cast(0xbff07501af08a3dcull), std::bit_cast(0xbedf48b2301091bcull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfee18bf744bec2aull), std::bit_cast(0x3fe1426f69450310ull), std::bit_cast(0xbfc14e3cb9cb2f11ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfb2157142daae21ull), std::bit_cast(0xbedf5a93e1913d56ull), std::bit_cast(0x3ff06b0f737388c5ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff06b0f5522447dull), std::bit_cast(0xbe7258a9b27fa2f2ull), std::bit_cast(0xbfb215728b35b896ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ea390683bf5a23eull), std::bit_cast(0xbff07501af08a3dbull), std::bit_cast(0xbedf47ff249cf3b2ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfed303069904effull), std::bit_cast(0x3fe1426fa79e4e14ull), std::bit_cast(0xbfc10e330c7bff6cull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfb1a53ad9f007b5ull), std::bit_cast(0xbedf5404a23600acull), std::bit_cast(0x3ff06b8992b168e1ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff06b8996300602ull), std::bit_cast(0xbe72966738edcf54ull), std::bit_cast(0xbfb1a53c47abbd5aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ea329c38636b4fcull), std::bit_cast(0xbff07501af08a567ull), std::bit_cast(0xbedf426af1742265ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfebdd76cf5d537dull), std::bit_cast(0x3fe1426fae71a180ull), std::bit_cast(0xbfc0b332f3dfeb7bull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fa3dbc6733ec83eull), std::bit_cast(0xbe649269858ddf80ull), std::bit_cast(0xbff07202cc026a6dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff072023678d008ull), std::bit_cast(0xbe7314d086761d69ull), std::bit_cast(0xbfa3dbc8a0c6cd74ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe7314195a5b8858ull), std::bit_cast(0x3ff07501af0872f9ull), std::bit_cast(0xbe634aa1907e9000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfef98f9746ef6caull), std::bit_cast(0x3fe150c24dd5f0bfull), std::bit_cast(0xbfbc223c49f385d6ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfa3dbc63006a1a6ull), std::bit_cast(0xbedf59014a912ac7ull), std::bit_cast(0x3ff07202cc276bf2ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff072028b441d8full), std::bit_cast(0xbe7314d11ccbd78aull), std::bit_cast(0xbfa3dbc8c3c7b716ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3e97c7ad790ed9f0ull), std::bit_cast(0xbff07501af04bb17ull), std::bit_cast(0xbedf55d496286877ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfee8d06bc22aeedull), std::bit_cast(0x3fe150c2436e70efull), std::bit_cast(0xbfbbd1585db8e10eull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfa2bc40992a46a0ull), std::bit_cast(0xbedf58e38bee0bc3ull), std::bit_cast(0x3ff072571bbe9ceeull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff07256ebb92567ull), std::bit_cast(0xbe7317be94b87cd5ull), std::bit_cast(0xbfa2bc433e0fee4eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3e96b699b8992339ull), std::bit_cast(0xbff07501af04bb1bull), std::bit_cast(0xbedf5680d3d2b592ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfed88a99ef6b8c7ull), std::bit_cast(0x3fe150c24c918ed7ull), std::bit_cast(0xbfbb8732283fdebeull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfa2bf89a991caf4ull), std::bit_cast(0xbedf514bc478149dull), std::bit_cast(0x3ff072563a784e62ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff072560a72f045ull), std::bit_cast(0xbe72a305ab8ba0c5ull), std::bit_cast(0xbfa2bf8c4e80fca6ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3e96983da62bd07eull), std::bit_cast(0xbff07501af04bcebull), std::bit_cast(0xbedf4ef88938a67dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfec3d850b54378eull), std::bit_cast(0x3fe150c20ca9e781ull), std::bit_cast(0xbfbb28d32323976aull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfb38d4604caefceull), std::bit_cast(0xbfe3ccea9317ce7cull), std::bit_cast(0xbfea2daaf0fdcc9full), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfea2daad5e26086ull), std::bit_cast(0xbfdd51d69bf3a96aull), std::bit_cast(0x3fdb107bbfcd0e93ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe3cceb1d4a2d4bull), std::bit_cast(0x3fe5d36e4c1014ecull), std::bit_cast(0xbfdd51d697ef7511ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfecb2a44c71d308ull), std::bit_cast(0x3fdd3848a19234a2ull), std::bit_cast(0x3f62ffbddb101240ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fe0188abbd78041ull), std::bit_cast(0xbfecb5bec3ed54e8ull), std::bit_cast(0x3f52330f1af5ace8ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfea2dab460b99cbull), std::bit_cast(0xbfdd51d4d8905f70ull), std::bit_cast(0x3fdb107d2fff35d0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd793658c1b90dbull), std::bit_cast(0xbfca955f7a428096ull), std::bit_cast(0xbfee00ed85699e11ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfeba0cbdf4ded83ull), std::bit_cast(0x3fde6afd42ed6e82ull), std::bit_cast(0xbf8ea3b81bada17eull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fe020340998a01aull), std::bit_cast(0xbfecb1729c0f8f14ull), std::bit_cast(0x3f4a880388088a67ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfea27c1b67f165cull), std::bit_cast(0xbfdd5fe07c1b3fd2ull), std::bit_cast(0x3fdb181ed44f1e60ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd798b37f49ad96ull), std::bit_cast(0xbfcaa1950cf0a608ull), std::bit_cast(0xbfedff351937dde7ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfea582eb7a1ed8bull), std::bit_cast(0x3fdfdc0c499e5671ull), std::bit_cast(0xbfa24c35e3cdbbd4ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fe01f1d83cbeb2dull), std::bit_cast(0xbfecb20f586eac8dull), std::bit_cast(0x3f474fcdbc5bcdefull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfea28f88d3ccc20ull), std::bit_cast(0xbfdd5f64f9779859ull), std::bit_cast(0x3fdb13f3b1890a1bull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd7964a50710850ull), std::bit_cast(0xbfca9927393bdb53ull), std::bit_cast(0xbfee002657804f9full), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe938032cc2a8b0ull), std::bit_cast(0x3fe08fcdee3e8b41ull), std::bit_cast(0xbfab9e76f3a6388dull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbe7372b0070aa19cull), std::bit_cast(0x3ff07501af0969edull), std::bit_cast(0xbeaa8a23bef0759eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff07501e826b339ull), std::bit_cast(0xbe730ca94911dfceull), std::bit_cast(0x3e80859409480000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3e8c0ccf288e0000ull), std::bit_cast(0x3eaab56a2637f8efull), std::bit_cast(0x3ff07501e6135283ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe851fb6f135489ull), std::bit_cast(0x3fe14fea74ddbb25ull), std::bit_cast(0xbfb6a8259917a444ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbe721ae30c4a0d40ull), std::bit_cast(0x3ff07501af09739full), std::bit_cast(0x3e94f9c143ff3900ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff07461b61d48e3ull), std::bit_cast(0xbe73208158706860ull), std::bit_cast(0x3f922826f9caa6acull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f92282cbf8a1c12ull), std::bit_cast(0xbe948ee0e86a5b80ull), std::bit_cast(0x3ff07461b461c4eeull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfdeb219ef184ddfull), std::bit_cast(0x3fe14fead52bc11cull), std::bit_cast(0xbfb7e4f70b9b4226ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbeabaae7f4a12000ull), std::bit_cast(0x3ff07501ae92a39cull), std::bit_cast(0x3f061d8285060e28ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff07463ca6a7eccull), std::bit_cast(0xbe7b04c122f74000ull), std::bit_cast(0xbf9209aa1410a75dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf9209a452fcc86eull), std::bit_cast(0xbf061de4d80a3508ull), std::bit_cast(0x3ff07463c79060b2ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc943cf0833b020ull), std::bit_cast(0x3fe14feb2ce43871ull), std::bit_cast(0xbfb6a82578cb9706ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fe0b2a02e7e5975ull), std::bit_cast(0x3f0bd86a4ddd4600ull), std::bit_cast(0xbfec5d38292fdfc2ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfec5d37f9f91483ull), std::bit_cast(0xbf4487d59324d420ull), std::bit_cast(0xbfe0b2a02672c6aaull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf4293454e48c201ull), std::bit_cast(0x3ff0750188cfdf2aull), std::bit_cast(0xbf31d4b91bad7500ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf93cd16b08ee640ull), std::bit_cast(0x3fe1e000b3975564ull), std::bit_cast(0x3faaba925d7a7274ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff07501e82eea94ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff072cbd89d6ffcull), std::bit_cast(0xbfa10ec1bc4040cdull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fa10ec1dd7a71ecull), std::bit_cast(0x3ff072cbfd3a474cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fda547ad81048deull), std::bit_cast(0xbf9ae7cfb38f3bddull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff07501e82eea94ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff072de6ba958d7ull), std::bit_cast(0xbfa0c65f8ff3bf6eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fa0c65f9ff966caull), std::bit_cast(0x3ff072de7f5b50edull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd108f8ed77e0f4ull), std::bit_cast(0xbf962a770c4a3319ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff07501e82eea93ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff05540b38b0cd4ull), std::bit_cast(0x3fc0224dea01de69ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc0224de12f6906ull), std::bit_cast(0x3ff05540ba11be8eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc1dcfa72d3b8a8ull), std::bit_cast(0xbfa3167004dfc744ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbff07501c654387bull), std::bit_cast(0xbdd72d1d53d4f400ull), std::bit_cast(0xbddc7c01c946449bull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbdc5eaa2fd8762eeull), std::bit_cast(0xbe7a2843e89ecbdeull), std::bit_cast(0x3ff07502173dde87ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ddf86fbc4228e00ull), std::bit_cast(0x3ff07501ca0d4f9bull), std::bit_cast(0x3e6df8743a77e904ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb76f52aece4827ull), std::bit_cast(0xbfed9c357926824aull), std::bit_cast(0x3fc692ba1549f29aull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbff07501c6543873ull), std::bit_cast(0xbe669c0438304000ull), std::bit_cast(0xbddc7c1450800000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbdc5eaa2de000000ull), std::bit_cast(0xbe71edc31cc00000ull), std::bit_cast(0x3ff07502173dde89ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe6680aa2686c000ull), std::bit_cast(0x3ff07501ca0d4fb2ull), std::bit_cast(0x3e5b06e4ab000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb76f52aca462b9ull), std::bit_cast(0xbfed9c359267d0cfull), std::bit_cast(0x3fb85ef390e43b6eull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff07501475fb9adull), std::bit_cast(0xbf4e03ed75cf7d31ull), std::bit_cast(0xbf41d3f17ab1fcbcull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbde0a15d0cc00000ull), std::bit_cast(0xbfe0ceee8ca2e54dull), std::bit_cast(0x3fec4c7ad5ec457full), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf517491104ca709ull), std::bit_cast(0xbfec4c7a369a53ccull), std::bit_cast(0xbfe0ceeda2ba76aaull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb76f52734afecdull), std::bit_cast(0xbfeab281aeda2ef4ull), std::bit_cast(0xbfadb9b85a301b30ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff07501d5279fceull), std::bit_cast(0x3ef6adaf21f4dd12ull), std::bit_cast(0xbf31a3a6f2dc962dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3d660fa56259bcc3ull), std::bit_cast(0xbff067789924122cull), std::bit_cast(0xbfb5172cbf9f0948ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf31b2353333b629ull), std::bit_cast(0x3fb5172cb787abf4ull), std::bit_cast(0xbff06778484a1be2ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb76f529355f9b9ull), std::bit_cast(0xbfd936a89804ee67ull), std::bit_cast(0xbf973816421e3d01ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff07501e82eea93ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff074e78d043050ull), std::bit_cast(0xbf7d77c94eeea7e0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f7d77c55f060140ull), std::bit_cast(0xbff074e74c74ed6eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb76f527c5644deull), std::bit_cast(0x3f9233533b0e9f06ull), std::bit_cast(0xbf94451fbe640702ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbff07501c654387bull), std::bit_cast(0xbdd72d1d53d4f400ull), std::bit_cast(0xbddc7c01c946449bull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbdc5eaa2fd8762eeull), std::bit_cast(0xbe7a2843e89ecbdeull), std::bit_cast(0x3ff07502173dde87ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ddf86fbc4228e00ull), std::bit_cast(0x3ff07501ca0d4f9bull), std::bit_cast(0x3e6df8743a77e904ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb76f52aeef8a60ull), std::bit_cast(0xbfed9c357927f93eull), std::bit_cast(0x3fc692ba1549f2f0ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbff07501c6543873ull), std::bit_cast(0xbe669c0438304000ull), std::bit_cast(0xbddc7c1450800000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbdc5eaa2de000000ull), std::bit_cast(0xbe71edc31cc00000ull), std::bit_cast(0x3ff07502173dde89ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe6680aa2686c000ull), std::bit_cast(0x3ff07501ca0d4fb2ull), std::bit_cast(0x3e5b06e4ab000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb76f52b119706aull), std::bit_cast(0xbfed9c3575837887ull), std::bit_cast(0x3fb85ef390e43c79ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff07501475fb9adull), std::bit_cast(0xbf4e03ed75cf7d31ull), std::bit_cast(0xbf41d3f17ab1fcbcull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbde0a15d0cc00000ull), std::bit_cast(0xbfe0ceee8ca2e54dull), std::bit_cast(0x3fec4c7ad5ec457full), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf517491104ca709ull), std::bit_cast(0xbfec4c7a369a53ccull), std::bit_cast(0xbfe0ceeda2ba76aaull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb76f527c02ab99ull), std::bit_cast(0xbfeab281a7994a54ull), std::bit_cast(0xbfadb9b81533c2daull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff07501d5279fceull), std::bit_cast(0x3ef6adaf21f4dd12ull), std::bit_cast(0xbf31a3a6f2dc962dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3d660fa56259bcc3ull), std::bit_cast(0xbff067789924122cull), std::bit_cast(0xbfb5172cbf9f0948ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf31b2353333b629ull), std::bit_cast(0x3fb5172cb787abf4ull), std::bit_cast(0xbff06778484a1be2ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb76f52c814ee21ull), std::bit_cast(0xbfd936a8d98a2e63ull), std::bit_cast(0xbf973816a9a40e72ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff07501e82eea93ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff074e78d043050ull), std::bit_cast(0xbf7d77c94eeea7e0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f7d77c55f060140ull), std::bit_cast(0xbff074e74c74ed6eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb76f527c5644deull), std::bit_cast(0x3f9233533b0e9f06ull), std::bit_cast(0xbf94451fbe640702ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff07501e82eea91ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fefdf25913090d2ull), std::bit_cast(0x3fd06fa1548aa57aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd06fa14d27a396ull), std::bit_cast(0x3fefdf2582dda786ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f5fafcbd228f400ull), std::bit_cast(0xbfb2a0cc54260ceeull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff07501e82eea91ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3cb07501e82eea91ull), std::bit_cast(0xbff07501e82eea91ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff07501e82eea91ull), std::bit_cast(0x3cb07501e82eea91ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfee1c48d9730902ull), std::bit_cast(0xbf95be99c507fd6eull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}; +static const SkinnedPose kPosesRig1[] = { + {kWritesRig1_0, 65, 0, kMatricesRig1_0, kWorldsRig1_0}, + {kWritesRig1_1, 65, 0, kMatricesRig1_1, kWorldsRig1_1}, + {kWritesRig1_2, 65, 0, kMatricesRig1_2, kWorldsRig1_2}, + {nullptr, 0, 1, kMatricesRig1_3, kWorldsRig1_3}, +}; +static const SkinnedRig kRig1 = {kNodesRig1, 67, 66, kBonesRig1, 65, kInversesRig1, 65, kPosesRig1, 4, "root", 0, "__missing__"}; +static const SkinnedNode kNodesRig2[] = { + {"Sketchfab_model", -1, 0, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0xbfe6a09e667f3bccull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe6a09e667f3bcdull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"f8c9bdf151d8404cad4eadb179c7386f.fbx", 0, 0, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0x3fe6a09e667f3bccull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe6a09e667f3bcdull)}, {std::bit_cast(0x3f847ae140000000ull), std::bit_cast(0x3f847ae140000000ull), std::bit_cast(0x3f847ae140000000ull)}}, + {"Object_2", 1, 0, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"RootNode", 2, 0, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"arms", 3, 0, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"ACRRifle", 3, 0, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Armature", 3, 0, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0xbfe6a09e80000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe6a09e40000000ull)}, {std::bit_cast(0x4059000000000000ull), std::bit_cast(0x4059000000000000ull), std::bit_cast(0x4059000000000000ull)}}, + {"Object_7", 6, 0, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"_rootJoint", 7, 1, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Object_9", 7, 0, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Object_10", 7, 0, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Object_11", 7, 0, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Object_12", 7, 0, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Object_13", 7, 0, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Object_14", 7, 0, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Object_15", 7, 0, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Root_01", 8, 1, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0x3fe6a09e80000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe6a09e40000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Arm_L_02", 16, 1, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fcba07e80000000ull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0x3fdb347680000000ull), std::bit_cast(0x3fdcf6ff60000000ull), std::bit_cast(0x3fe88b66a0000000ull), std::bit_cast(0xbfc4b4f220000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"UpArm_L_03", 17, 1, {std::bit_cast(0x3e34000000000000ull), std::bit_cast(0x3fc8f9b7a0000000ull), std::bit_cast(0xbe56000000000000ull)}, {std::bit_cast(0xbfb5b3e560000000ull), std::bit_cast(0xbfe2827c60000000ull), std::bit_cast(0xbfb8a257c0000000ull), std::bit_cast(0x3fe9c762e0000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Forearm_L_04", 18, 1, {std::bit_cast(0xbe51000000000000ull), std::bit_cast(0x3fc98ddf00000000ull), std::bit_cast(0xbe55cc0000000000ull)}, {std::bit_cast(0xbfe2fde4a0000000ull), std::bit_cast(0xbfc2e378e0000000ull), std::bit_cast(0xbfa96d33a0000000ull), std::bit_cast(0x3fe944b1c0000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"BoneTwist_03.L_05", 19, 1, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0x3e6b800620000000ull), std::bit_cast(0xbf64ef1ea0000000ull), std::bit_cast(0xbe660004a0000000ull), std::bit_cast(0x3feffff920000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"BoneTwist_02.L_06", 20, 1, {std::bit_cast(0xbe5b000000000000ull), std::bit_cast(0x3fb9463500000000ull), std::bit_cast(0xbe28000000000000ull)}, {std::bit_cast(0xbe4729da60000000ull), std::bit_cast(0xbfd4075580000000ull), std::bit_cast(0x3e89badae0000000ull), std::bit_cast(0x3fee6484e0000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"BoneTwist_01.L_07", 21, 1, {std::bit_cast(0xbe55000000000000ull), std::bit_cast(0x3fb94634a0000000ull), std::bit_cast(0xbe46000000000000ull)}, {std::bit_cast(0x3e35f27020000000ull), std::bit_cast(0xbfda5a6b60000000ull), std::bit_cast(0xbe8b922420000000ull), std::bit_cast(0x3fed294640000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"BoneTwist_01.L_end_062", 22, 1, {std::bit_cast(0x3c90000000000000ull), std::bit_cast(0x3fb9463580000000ull), std::bit_cast(0xbc80000000000000ull)}, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Arm_R_08", 16, 1, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fcba07e80000000ull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0xbfe8e29ca0000000ull), std::bit_cast(0x3fd06f6c80000000ull), std::bit_cast(0x3fc2244600000000ull), std::bit_cast(0x3fe1cb4520000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"UpArm_R_09", 24, 1, {std::bit_cast(0x3e40000000000000ull), std::bit_cast(0x3fc8f9b7e0000000ull), std::bit_cast(0xbe36000000000000ull)}, {std::bit_cast(0xbfd5843600000000ull), std::bit_cast(0x3fb0598400000000ull), std::bit_cast(0x3fa6dd9400000000ull), std::bit_cast(0x3fee08b4e0000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Forearm_R_010", 25, 1, {std::bit_cast(0xbe51800000000000ull), std::bit_cast(0x3fc98ddf00000000ull), std::bit_cast(0xbe3c000000000000ull)}, {std::bit_cast(0x3fec13d760000000ull), std::bit_cast(0xbfb64b42e0000000ull), std::bit_cast(0xbfb2cb9cc0000000ull), std::bit_cast(0xbfddd2f2a0000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"BoneTwist_03.R_011", 26, 1, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0x3e6e0006a0000000ull), std::bit_cast(0x3f64ef12a0000000ull), std::bit_cast(0x3e610003c0000000ull), std::bit_cast(0x3feffff920000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"BoneTwist_02.R_012", 27, 1, {std::bit_cast(0x3e48000000000000ull), std::bit_cast(0x3fb94634c0000000ull), std::bit_cast(0x3c50000000000000ull)}, {std::bit_cast(0xbe6c0001c0000000ull), std::bit_cast(0xbf4c913f40000000ull), std::bit_cast(0xbe84600160000000ull), std::bit_cast(0x3fefffff40000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"BoneTwist_01.R_013", 28, 1, {std::bit_cast(0x3e20000000000000ull), std::bit_cast(0x3fb9463560000000ull), std::bit_cast(0x3e18000000000000ull)}, {std::bit_cast(0x3e5d000200000000ull), std::bit_cast(0xbf5307af20000000ull), std::bit_cast(0x3e84900140000000ull), std::bit_cast(0x3feffffea0000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"BoneTwist_01.R_end_063", 29, 1, {std::bit_cast(0x3c80000000000000ull), std::bit_cast(0x3fb9463580000000ull), std::bit_cast(0x3c50000000000000ull)}, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Head_Cam_014", 16, 1, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fcba07e80000000ull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Head_Cam_end_064", 31, 1, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fa68ec400000000ull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"IK_Hand_Cntrl_L_015", 8, 1, {std::bit_cast(0x3fa3c17740000000ull), std::bit_cast(0xbfdf956c00000000ull), std::bit_cast(0x3f9e387d40000000ull)}, {std::bit_cast(0xbfdc5f3820000000ull), std::bit_cast(0xbfe2d6a1e0000000ull), std::bit_cast(0x3fe5598a80000000ull), std::bit_cast(0x3fbbc82aa0000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Hand_L_016", 33, 1, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0x3fde4a8d00000000ull), std::bit_cast(0x3fe2011d60000000ull), std::bit_cast(0x3fe0725f40000000ull), std::bit_cast(0x3fdc480220000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Bone_L.004_017", 34, 1, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0xbfc12f4fc0000000ull), std::bit_cast(0x3f943a4a00000000ull), std::bit_cast(0xbfb3f195e0000000ull), std::bit_cast(0x3fef9b1760000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Bone_L.005_018", 35, 1, {std::bit_cast(0x3e48000000000000ull), std::bit_cast(0x3fc3eb87e0000000ull), std::bit_cast(0xbe4a000000000000ull)}, {std::bit_cast(0x3fbbf04fe0000000ull), std::bit_cast(0xbfb5ec9800000000ull), std::bit_cast(0x3fcdcda040000000ull), std::bit_cast(0x3feecd6040000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Bone_L.006_019", 36, 1, {std::bit_cast(0xbe65000000000000ull), std::bit_cast(0x3faa66a560000000ull), std::bit_cast(0x3e20000000000000ull)}, {std::bit_cast(0xbf83985500000000ull), std::bit_cast(0x3f71d6cd40000000ull), std::bit_cast(0x3fd3284fc0000000ull), std::bit_cast(0x3fee87e7e0000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Bone_L.007_020", 37, 1, {std::bit_cast(0xbe68000000000000ull), std::bit_cast(0x3f9ede1580000000ull), std::bit_cast(0xbe61000000000000ull)}, {std::bit_cast(0x3f6fadb640000000ull), std::bit_cast(0xbf5fbc1b20000000ull), std::bit_cast(0x3fa6b6c300000000ull), std::bit_cast(0x3feff7dba0000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Bone_L.007_end_065", 38, 1, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fa442a440000000ull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Bone_L.008_021", 34, 1, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0xbf99944ae0000000ull), std::bit_cast(0xbfa2729760000000ull), std::bit_cast(0xbfab87e180000000ull), std::bit_cast(0x3fefec42a0000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Bone_L.009_022", 40, 1, {std::bit_cast(0x3e44400000000000ull), std::bit_cast(0x3fc385b8c0000000ull), std::bit_cast(0xbe28000000000000ull)}, {std::bit_cast(0x3fa1db6620000000ull), std::bit_cast(0xbfb59c9ba0000000ull), std::bit_cast(0x3fd19eb560000000ull), std::bit_cast(0x3fee9fcaa0000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Bone_L.010_023", 41, 1, {std::bit_cast(0xbe50600000000000ull), std::bit_cast(0x3fa8cd3480000000ull), std::bit_cast(0x3e67400000000000ull)}, {std::bit_cast(0x3f824d6b20000000ull), std::bit_cast(0x3f8b5f0880000000ull), std::bit_cast(0x3fd568de00000000ull), std::bit_cast(0x3fee26e880000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Bone_L.011_024", 42, 1, {std::bit_cast(0x3e66000000000000ull), std::bit_cast(0x3fa215df00000000ull), std::bit_cast(0x3e44000000000000ull)}, {std::bit_cast(0x3f49281800000000ull), std::bit_cast(0x3f9bd9e6e0000000ull), std::bit_cast(0x3fcdba0c40000000ull), std::bit_cast(0x3fef1ce660000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Bone_L.011_end_066", 43, 1, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fa1c8c760000000ull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Bone_L.012_025", 34, 1, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0x3fb1dcbac0000000ull), std::bit_cast(0xbfae71bf60000000ull), std::bit_cast(0xbf91ad9b20000000ull), std::bit_cast(0x3fefdc4760000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Bone_L.013_026", 45, 1, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc3a27760000000ull), std::bit_cast(0x3e61600000000000ull)}, {std::bit_cast(0xbf8f5102c0000000ull), std::bit_cast(0xbfb6fb3460000000ull), std::bit_cast(0x3fd0eb6480000000ull), std::bit_cast(0x3feeb93f60000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Bone_L.014_027", 46, 1, {std::bit_cast(0xbe49000000000000ull), std::bit_cast(0x3fa4c05780000000ull), std::bit_cast(0x3e5fc00000000000ull)}, {std::bit_cast(0x3f730af8e0000000ull), std::bit_cast(0xbf91176740000000ull), std::bit_cast(0x3fdbe6bb20000000ull), std::bit_cast(0x3feccb2a20000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Bone_L.015_028", 47, 1, {std::bit_cast(0x3e5c000000000000ull), std::bit_cast(0x3fa284b640000000ull), std::bit_cast(0xbe6b000000000000ull)}, {std::bit_cast(0x3f99c52660000000ull), std::bit_cast(0x3f8db90c00000000ull), std::bit_cast(0x3fcee4a2a0000000ull), std::bit_cast(0x3fef0a4320000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Bone_L.015_end_067", 48, 1, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fa0a5d900000000ull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Bone_L.016_029", 34, 1, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0x3fbcc32960000000ull), std::bit_cast(0x3fdccbe260000000ull), std::bit_cast(0x3fb9e29ce0000000ull), std::bit_cast(0x3fec2a5ee0000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Bone_L.017_030", 50, 1, {std::bit_cast(0x3e6a040000000000ull), std::bit_cast(0x3fc3dd8e60000000ull), std::bit_cast(0x3e38000000000000ull)}, {std::bit_cast(0xbfc305a980000000ull), std::bit_cast(0xbfe4067460000000ull), std::bit_cast(0x3fd24b5de0000000ull), std::bit_cast(0x3fe6bb2be0000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Bone_L.018_031", 51, 1, {std::bit_cast(0x3e4a000000000000ull), std::bit_cast(0x3f9f107600000000ull), std::bit_cast(0x3e30000000000000ull)}, {std::bit_cast(0x3f99ed1a80000000ull), std::bit_cast(0xbf60b17f40000000ull), std::bit_cast(0x3fd7909a40000000ull), std::bit_cast(0x3fedbda380000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Bone_L.019_032", 52, 1, {std::bit_cast(0xbe5b000000000000ull), std::bit_cast(0x3f9eb567e0000000ull), std::bit_cast(0x3e70d00000000000ull)}, {std::bit_cast(0x3f8117f940000000ull), std::bit_cast(0x3f995f0880000000ull), std::bit_cast(0x3fd71f9b00000000ull), std::bit_cast(0x3fedd39c80000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Bone_L.019_end_068", 53, 1, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f9b528000000000ull), std::bit_cast(0xbca0000000000000ull)}, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Bone_L.020_033", 34, 1, {std::bit_cast(0xbf9adbb6e0000000ull), std::bit_cast(0x3faa2c1920000000ull), std::bit_cast(0xbf9f019600000000ull)}, {std::bit_cast(0xbfdbe636a0000000ull), std::bit_cast(0x3fe19e4460000000ull), std::bit_cast(0xbfd2223520000000ull), std::bit_cast(0x3fe4e65460000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Bone_L.021_034", 55, 1, {std::bit_cast(0xbe14000000000000ull), std::bit_cast(0x3fa9c41660000000ull), std::bit_cast(0x3e62440000000000ull)}, {std::bit_cast(0x3f842f8b20000000ull), std::bit_cast(0xbf76f39200000000ull), std::bit_cast(0xbf9966d820000000ull), std::bit_cast(0x3feffcf3e0000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Bone_L.022_035", 56, 1, {std::bit_cast(0xbe49800000000000ull), std::bit_cast(0x3fa6063d60000000ull), std::bit_cast(0x3e4e600000000000ull)}, {std::bit_cast(0x3f5d14b060000000ull), std::bit_cast(0xbf4ef7b700000000ull), std::bit_cast(0x3fc8d0d9e0000000ull), std::bit_cast(0x3fef648d60000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Bone_L.022_end_069", 57, 1, {std::bit_cast(0xbc80000000000000ull), std::bit_cast(0x3fa63899c0000000ull), std::bit_cast(0xbca0000000000000ull)}, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"IK_PoleTrgt_L_036", 8, 1, {std::bit_cast(0x3fd889b480000000ull), std::bit_cast(0xbf93f8f880000000ull), std::bit_cast(0x3fa05ad780000000ull)}, {std::bit_cast(0x3fd82ca5a0000000ull), std::bit_cast(0x3fe99e89c0000000ull), std::bit_cast(0xbfc43eabc0000000ull), std::bit_cast(0xbfdbfed3a0000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"IK_PoleTrgt_L_end_070", 59, 1, {std::bit_cast(0x3c70000000000000ull), std::bit_cast(0x3fb9b6bba0000000ull), std::bit_cast(0x3c90000000000000ull)}, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"IK_Hand_Cntrl_R_037", 8, 1, {std::bit_cast(0xbfc02895c0000000ull), std::bit_cast(0xbfadd2fac0000000ull), std::bit_cast(0x3fa3087140000000ull)}, {std::bit_cast(0x3fe2f64980000000ull), std::bit_cast(0xbfdccc6200000000ull), std::bit_cast(0x3fdf24bae0000000ull), std::bit_cast(0x3fdd4cd800000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Hand_R_038", 61, 1, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0xbfde4a8d00000000ull), std::bit_cast(0x3fe2011d60000000ull), std::bit_cast(0x3fe0725f40000000ull), std::bit_cast(0xbfdc480220000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Bone_R.004_039", 62, 1, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0xbfc17c84a0000000ull), std::bit_cast(0xbf98fa5de0000000ull), std::bit_cast(0x3f910d9fa0000000ull), std::bit_cast(0x3fefaf96c0000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Bone_R.005_040", 63, 1, {std::bit_cast(0xbe44000000000000ull), std::bit_cast(0x3fc3eb8760000000ull), std::bit_cast(0xbc50000000000000ull)}, {std::bit_cast(0x3fc012ea20000000ull), std::bit_cast(0x3fbd9cad60000000ull), std::bit_cast(0x3f9a5e04c0000000ull), std::bit_cast(0x3fef84f6a0000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Bone_R.006_041", 64, 1, {std::bit_cast(0x3e28000000000000ull), std::bit_cast(0x3faa66a360000000ull), std::bit_cast(0xbe46000000000000ull)}, {std::bit_cast(0xbf83d4be00000000ull), std::bit_cast(0xbf70c38920000000ull), std::bit_cast(0xbfd17c4a60000000ull), std::bit_cast(0x3feec7db80000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Bone_R.007_042", 65, 1, {std::bit_cast(0x3e26000000000000ull), std::bit_cast(0x3f9ede13e0000000ull), std::bit_cast(0x3e32000000000000ull)}, {std::bit_cast(0x3f629bdc80000000ull), std::bit_cast(0x3f6e266620000000ull), std::bit_cast(0xbfe202d6a0000000ull), std::bit_cast(0x3fea731940000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Bone_R.007_end_071", 66, 1, {std::bit_cast(0xbc80000000000000ull), std::bit_cast(0x3fa442a440000000ull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Bone_R.008_00", 62, 1, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0xbf93eae440000000ull), std::bit_cast(0xbfac7b1c00000000ull), std::bit_cast(0xbf9d5649a0000000ull), std::bit_cast(0x3fefee6560000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Bone_R.009_043", 68, 1, {std::bit_cast(0xbe41000000000000ull), std::bit_cast(0x3fc385b840000000ull), std::bit_cast(0x3e28000000000000ull)}, {std::bit_cast(0xbfa5373320000000ull), std::bit_cast(0x3fca6ae9c0000000ull), std::bit_cast(0xbfd86dafa0000000ull), std::bit_cast(0x3fecccc880000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Bone_R.010_044", 69, 1, {std::bit_cast(0x3e08000000000000ull), std::bit_cast(0x3fa8cd33c0000000ull), std::bit_cast(0xbe00000000000000ull)}, {std::bit_cast(0x3f8b88b580000000ull), std::bit_cast(0xbf820e7760000000ull), std::bit_cast(0xbfe59fddc0000000ull), std::bit_cast(0x3fe7950740000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Bone_R.011_045", 70, 1, {std::bit_cast(0x3e48400000000000ull), std::bit_cast(0x3fa215df00000000ull), std::bit_cast(0xbe35000000000000ull)}, {std::bit_cast(0x3f79e8a240000000ull), std::bit_cast(0xbf9b195520000000ull), std::bit_cast(0xbfdb4cd5a0000000ull), std::bit_cast(0x3fecedf5c0000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Bone_R.011_end_072", 71, 1, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fa1c8c760000000ull), std::bit_cast(0x3c70000000000000ull)}, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Bone_R.012_046", 62, 1, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0x3fb33ffcc0000000ull), std::bit_cast(0x3f6e4b80e0000000ull), std::bit_cast(0xbfaa5492c0000000ull), std::bit_cast(0x3fefdde160000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Bone_R.013_047", 73, 1, {std::bit_cast(0xbe44000000000000ull), std::bit_cast(0x3fc3a27720000000ull), std::bit_cast(0x3e40000000000000ull)}, {std::bit_cast(0xbfb99adcc0000000ull), std::bit_cast(0x3fc2126ac0000000ull), std::bit_cast(0xbfd94376c0000000ull), std::bit_cast(0x3fece01340000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Bone_R.014_048", 74, 1, {std::bit_cast(0x3e50800000000000ull), std::bit_cast(0x3fa4c058e0000000ull), std::bit_cast(0x3e2a000000000000ull)}, {std::bit_cast(0x3f60f26c00000000ull), std::bit_cast(0x3f919d7ea0000000ull), std::bit_cast(0xbfe2262160000000ull), std::bit_cast(0x3fea598840000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Bone_R.015_049", 75, 1, {std::bit_cast(0xbe4d000000000000ull), std::bit_cast(0x3fa284b620000000ull), std::bit_cast(0xbe23000000000000ull)}, {std::bit_cast(0x3f9cc454a0000000ull), std::bit_cast(0xbf7e4fd8a0000000ull), std::bit_cast(0xbfdf323ec0000000ull), std::bit_cast(0x3febecee00000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Bone_R.015_end_073", 76, 1, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fa0a5d900000000ull), std::bit_cast(0x3c60000000000000ull)}, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Bone_R.016_050", 62, 1, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0x3fc3459cc0000000ull), std::bit_cast(0xbfa2d10aa0000000ull), std::bit_cast(0xbfb53f5900000000ull), std::bit_cast(0x3fef806840000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Bone_R.017_051", 78, 1, {std::bit_cast(0xbe3c000000000000ull), std::bit_cast(0x3fc3dd8ea0000000ull), std::bit_cast(0x3e24000000000000ull)}, {std::bit_cast(0xbfc023df40000000ull), std::bit_cast(0x3fc8c87ce0000000ull), std::bit_cast(0xbfd9db6fc0000000ull), std::bit_cast(0x3fec52a4a0000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Bone_R.018_052", 79, 1, {std::bit_cast(0xbe38000000000000ull), std::bit_cast(0x3f9f1075c0000000ull), std::bit_cast(0x3e3a000000000000ull)}, {std::bit_cast(0x3f998019e0000000ull), std::bit_cast(0x3f747e5c80000000ull), std::bit_cast(0xbfde66ad80000000ull), std::bit_cast(0x3fec25c3e0000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Bone_R.019_053", 80, 1, {std::bit_cast(0x3e38000000000000ull), std::bit_cast(0x3f9eb56960000000ull), std::bit_cast(0x3e28300000000000ull)}, {std::bit_cast(0x3f80938540000000ull), std::bit_cast(0xbf9974fa40000000ull), std::bit_cast(0xbfd683cba0000000ull), std::bit_cast(0x3fedf15ac0000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Bone_R.019_end_074", 81, 1, {std::bit_cast(0x3c60000000000000ull), std::bit_cast(0x3f9b528000000000ull), std::bit_cast(0x3c60000000000000ull)}, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Bone_R.020_054", 62, 1, {std::bit_cast(0x3f9c8bbd60000000ull), std::bit_cast(0x3fb02c73c0000000ull), std::bit_cast(0xbf9a0ef1c0000000ull)}, {std::bit_cast(0x3fe05d6e80000000ull), std::bit_cast(0x3fe7863fe0000000ull), std::bit_cast(0xbfc93928a0000000ull), std::bit_cast(0xbfd9894f60000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Bone_R.021_055", 83, 1, {std::bit_cast(0xbe10000000000000ull), std::bit_cast(0x3fa9c41720000000ull), std::bit_cast(0xbe52000000000000ull)}, {std::bit_cast(0x3fa11681e0000000ull), std::bit_cast(0xbfb4c826e0000000ull), std::bit_cast(0xbfdb01e5c0000000ull), std::bit_cast(0x3fecdffae0000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Bone_R.022_056", 84, 1, {std::bit_cast(0xbc60000000000000ull), std::bit_cast(0x3fa6063ba0000000ull), std::bit_cast(0x3e20000000000000ull)}, {std::bit_cast(0x3f5b109b20000000ull), std::bit_cast(0x3f52c99ea0000000ull), std::bit_cast(0xbfd3aeda20000000ull), std::bit_cast(0x3fee72f0a0000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Bone_R.022_end_075", 85, 1, {std::bit_cast(0x3c60000000000000ull), std::bit_cast(0x3fa63899c0000000ull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"IK_PoleTrgt_R_057", 8, 1, {std::bit_cast(0xbfd7e8dc00000000ull), std::bit_cast(0x3fbab773c0000000ull), std::bit_cast(0xbfc77721c0000000ull)}, {std::bit_cast(0xbfd82ca5a0000000ull), std::bit_cast(0x3fe99e89c0000000ull), std::bit_cast(0xbfc43eabc0000000ull), std::bit_cast(0x3fdbfed3a0000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"IK_PoleTrgt_R_end_076", 87, 1, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb9b6bba0000000ull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"ACRRifle_058", 8, 1, {std::bit_cast(0xbfafd36ca0000000ull), std::bit_cast(0xbfc2c17140000000ull), std::bit_cast(0xbfac7509c0000000ull)}, {std::bit_cast(0x3feb9abe40000000ull), std::bit_cast(0x3f82bd4c00000000ull), std::bit_cast(0x3f37e4cd20000000ull), std::bit_cast(0x3fe02efe40000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Rif_059", 89, 1, {std::bit_cast(0x3f87550240000000ull), std::bit_cast(0x3fd8ac5be0000000ull), std::bit_cast(0x3fd12f0b40000000ull)}, {std::bit_cast(0x3fd8240980000000ull), std::bit_cast(0x3fd839d4c0000000ull), std::bit_cast(0xbfe31cbb20000000ull), std::bit_cast(0x3fe3239ba0000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Rif_end_077", 90, 1, {std::bit_cast(0xbca0000000000000ull), std::bit_cast(0x3fa40630c0000000ull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Trigger_060", 89, 1, {std::bit_cast(0xbe53500000000000ull), std::bit_cast(0x3fc517ce60000000ull), std::bit_cast(0x3fa922f100000000ull)}, {std::bit_cast(0x3fef381c60000000ull), std::bit_cast(0xbe75282820000000ull), std::bit_cast(0x3e7f2381e0000000ull), std::bit_cast(0x3fcc1a78c0000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Trigger_end_078", 92, 1, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fa4a5caa0000000ull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Pmag_061", 8, 1, {std::bit_cast(0xbfae6226a0000000ull), std::bit_cast(0xbfd73e4380000000ull), std::bit_cast(0xbfc13fdf60000000ull)}, {std::bit_cast(0x3fe7728640000000ull), std::bit_cast(0x3f82224140000000ull), std::bit_cast(0x3f6323aa20000000ull), std::bit_cast(0x3fe5c64f80000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"Pmag_end_079", 94, 1, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fcd4fc5e0000000ull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, +}; +static const int kBonesRig2[] = {8, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95}; +static const double kInversesRig2[] = { + std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3f446e0aa0000000ull), std::bit_cast(0x3f83d4cfa0000000ull), std::bit_cast(0x3f63ce9660000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f63ce97a0000000ull), std::bit_cast(0xbf647473e0000000ull), std::bit_cast(0x3f833400c0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f83d4cfa0000000ull), std::bit_cast(0xbdf8f6a540000000ull), std::bit_cast(0xbf64747560000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfaab81560000000ull), std::bit_cast(0x3fab97d300000000ull), std::bit_cast(0xbfc9e78be0000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3f80b34420000000ull), std::bit_cast(0x3f6dbe63e0000000ull), std::bit_cast(0x3f727708e0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f72770880000000ull), std::bit_cast(0xbf8229c560000000ull), std::bit_cast(0xbf509263e0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f6dbe6500000000ull), std::bit_cast(0x3f6767a780000000ull), std::bit_cast(0xbf8229c520000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfcd5d2e60000000ull), std::bit_cast(0x3fb4614060000000ull), std::bit_cast(0xbfb17a4900000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3f83580660000000ull), std::bit_cast(0xbf4eacf940000000ull), std::bit_cast(0x3f69ca3d40000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f694ecb40000000ull), std::bit_cast(0xbf47aa08a0000000ull), std::bit_cast(0xbf836c05e0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f52453ac0000000ull), std::bit_cast(0x3f84561b40000000ull), std::bit_cast(0xbf39bfd400000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd0037d20000000ull), std::bit_cast(0xbfa0d60de0000000ull), std::bit_cast(0xbfb6e8cd00000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3f835805e0000000ull), std::bit_cast(0xbf4eacff60000000ull), std::bit_cast(0x3f69ca4100000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f694ecea0000000ull), std::bit_cast(0xbf47aa08e0000000ull), std::bit_cast(0xbf836c05a0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f52453de0000000ull), std::bit_cast(0x3f84561b20000000ull), std::bit_cast(0xbf39bfcd60000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd0037ce0000000ull), std::bit_cast(0xbfc0d89d60000000ull), std::bit_cast(0xbfb6e8d020000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3f83580680000000ull), std::bit_cast(0xbf4eacf8c0000000ull), std::bit_cast(0x3f69ca3ce0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f694ecac0000000ull), std::bit_cast(0xbf47aa08c0000000ull), std::bit_cast(0xbf836c0600000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f52453aa0000000ull), std::bit_cast(0x3f84561b40000000ull), std::bit_cast(0xbf39bfd540000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd0037d20000000ull), std::bit_cast(0xbfcd7bb880000000ull), std::bit_cast(0xbfb6e8cc40000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3f446e0aa0000000ull), std::bit_cast(0xbf83d4cfa0000000ull), std::bit_cast(0xbf63ce9660000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf63ce97a0000000ull), std::bit_cast(0xbf647473e0000000ull), std::bit_cast(0x3f833400c0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf83d4cfa0000000ull), std::bit_cast(0xbdf8f6a540000000ull), std::bit_cast(0xbf64747560000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3faab81560000000ull), std::bit_cast(0x3fab97d300000000ull), std::bit_cast(0xbfc9e78be0000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3f80b34420000000ull), std::bit_cast(0xbf6dbe63e0000000ull), std::bit_cast(0xbf727708e0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf72770880000000ull), std::bit_cast(0xbf8229c560000000ull), std::bit_cast(0xbf509263e0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf6dbe6500000000ull), std::bit_cast(0x3f6767a780000000ull), std::bit_cast(0xbf8229c520000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fcd5d2e60000000ull), std::bit_cast(0x3fb4614060000000ull), std::bit_cast(0xbfb17a4900000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3f83580660000000ull), std::bit_cast(0x3f4eacf940000000ull), std::bit_cast(0xbf69ca3d40000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf694ecb40000000ull), std::bit_cast(0xbf47aa08a0000000ull), std::bit_cast(0xbf836c05e0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf52453ac0000000ull), std::bit_cast(0x3f84561b40000000ull), std::bit_cast(0xbf39bfd400000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd0037d20000000ull), std::bit_cast(0xbfa0d60de0000000ull), std::bit_cast(0xbfb6e8cd00000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3f835805e0000000ull), std::bit_cast(0x3f4eacff60000000ull), std::bit_cast(0xbf69ca4100000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf694ecea0000000ull), std::bit_cast(0xbf47aa08e0000000ull), std::bit_cast(0xbf836c05a0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf52453de0000000ull), std::bit_cast(0x3f84561b20000000ull), std::bit_cast(0xbf39bfcd60000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd0037ce0000000ull), std::bit_cast(0xbfc0d89d60000000ull), std::bit_cast(0xbfb6e8d020000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3f83580680000000ull), std::bit_cast(0x3f4eacf8c0000000ull), std::bit_cast(0xbf69ca3ce0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf694ecac0000000ull), std::bit_cast(0xbf47aa08c0000000ull), std::bit_cast(0xbf836c0600000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf52453aa0000000ull), std::bit_cast(0x3f84561b40000000ull), std::bit_cast(0xbf39bfd540000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd0037d20000000ull), std::bit_cast(0xbfcd7bb880000000ull), std::bit_cast(0xbfb6e8cc40000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3f8384e940000000ull), std::bit_cast(0xbf53368840000000ull), std::bit_cast(0x3f66dc6780000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f65cc3660000000ull), std::bit_cast(0xbf52d61a80000000ull), std::bit_cast(0xbf8399cc00000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f57a50e00000000ull), std::bit_cast(0x3f8433b240000000ull), std::bit_cast(0xbf49ae4160000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd0f6fb00000000ull), std::bit_cast(0xbfd4a50960000000ull), std::bit_cast(0xbfb153c2c0000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3f838bbf80000000ull), std::bit_cast(0xbf3d67ae40000000ull), std::bit_cast(0x3f682e42c0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f686f47c0000000ull), std::bit_cast(0x3f5e9e11c0000000ull), std::bit_cast(0xbf832b6000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf2140dd80000000ull), std::bit_cast(0x3f841924e0000000ull), std::bit_cast(0x3f5f69e6c0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfcac2e5e0000000ull), std::bit_cast(0xbfd50229a0000000ull), std::bit_cast(0xbfc5338840000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3f81d635a0000000ull), std::bit_cast(0xbf6e488b80000000ull), std::bit_cast(0x3f6a859460000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f6a0fee60000000ull), std::bit_cast(0xbf4989ca20000000ull), std::bit_cast(0xbf8359a6a0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f6eae0700000000ull), std::bit_cast(0x3f82f65260000000ull), std::bit_cast(0x3f404ba9e0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd8ab1b00000000ull), std::bit_cast(0xbfd8814640000000ull), std::bit_cast(0xbfb9bfcc80000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3f7fa004c0000000ull), std::bit_cast(0xbf76882a60000000ull), std::bit_cast(0x3f6a117ee0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f68aedd00000000ull), std::bit_cast(0xbf545117c0000000ull), std::bit_cast(0xbf835cc600000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f76eb2a20000000ull), std::bit_cast(0x3f80e9cce0000000ull), std::bit_cast(0x3f46f069c0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfdde4c380000000ull), std::bit_cast(0xbfd5e4d3e0000000ull), std::bit_cast(0xbfbc51a4c0000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3f70d5c140000000ull), std::bit_cast(0xbf817bc6e0000000ull), std::bit_cast(0x3f6a3342e0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f60220da0000000ull), std::bit_cast(0xbf654003c0000000ull), std::bit_cast(0xbf835d06a0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f823ab660000000ull), std::bit_cast(0x3f727f3a40000000ull), std::bit_cast(0x3f44277ae0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe2deecc0000000ull), std::bit_cast(0xbfb98dddc0000000ull), std::bit_cast(0xbfbb24bc60000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3f840900e0000000ull), std::bit_cast(0xbf30955100000000ull), std::bit_cast(0x3f60daa480000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f60c2fec0000000ull), std::bit_cast(0xbf3af6ae20000000ull), std::bit_cast(0xbf84076c40000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f35c3f960000000ull), std::bit_cast(0x3f8474c240000000ull), std::bit_cast(0xbf36fc1e00000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfcdef9d20000000ull), std::bit_cast(0xbfd626a7c0000000ull), std::bit_cast(0xbfb1001320000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3f83244000000000ull), std::bit_cast(0xbf69d7a100000000ull), std::bit_cast(0x3f5ae18500000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f53611020000000ull), std::bit_cast(0xbf5a19de60000000ull), std::bit_cast(0xbf8412a340000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f6b783d20000000ull), std::bit_cast(0x3f83289040000000ull), std::bit_cast(0xbf524831c0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd844d740000000ull), std::bit_cast(0xbfd9e30440000000ull), std::bit_cast(0xbf92d42fe0000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3f7d2b6100000000ull), std::bit_cast(0xbf7b9dd5c0000000ull), std::bit_cast(0x3f60061ca0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f45577ec0000000ull), std::bit_cast(0xbf61874fe0000000ull), std::bit_cast(0xbf83f60ea0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f7ca19920000000ull), std::bit_cast(0x3f7cf3c920000000ull), std::bit_cast(0xbf51c56660000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe11217a0000000ull), std::bit_cast(0xbfd0305460000000ull), std::bit_cast(0xbf9b41c880000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3f655b90e0000000ull), std::bit_cast(0xbf833944a0000000ull), std::bit_cast(0x3f627dbc40000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbef77bafe0000000ull), std::bit_cast(0xbf6333a140000000ull), std::bit_cast(0xbf83e8ce60000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f83c58bc0000000ull), std::bit_cast(0x3f64b8a200000000ull), std::bit_cast(0xbf44b6a220000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe3521580000000ull), std::bit_cast(0x3f96085c00000000ull), std::bit_cast(0xbfadcba9c0000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3f842944c0000000ull), std::bit_cast(0xbf20ef1c60000000ull), std::bit_cast(0x3f5cb7ca80000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f5b6c4a80000000ull), std::bit_cast(0xbf63478400000000ull), std::bit_cast(0xbf839b7d00000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f4191ff20000000ull), std::bit_cast(0x3f83e72ac0000000ull), std::bit_cast(0xbf62cd5700000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfcf2fcc00000000ull), std::bit_cast(0xbfd61e64a0000000ull), std::bit_cast(0x3f83bb0760000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3f8373ea60000000ull), std::bit_cast(0xbf687e8d60000000ull), std::bit_cast(0x3f4e059860000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f1726dac0000000ull), std::bit_cast(0xbf65e3b9a0000000ull), std::bit_cast(0xbf83bc0840000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f699bb580000000ull), std::bit_cast(0x3f82c2e1a0000000ull), std::bit_cast(0xbf649348e0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd80e3ac0000000ull), std::bit_cast(0xbfda0bd380000000ull), std::bit_cast(0x3fa4300500000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3f77762ea0000000ull), std::bit_cast(0xbf80b828e0000000ull), std::bit_cast(0x3f48298de0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf5f03a620000000ull), std::bit_cast(0xbf61f65940000000ull), std::bit_cast(0xbf839a17e0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f80556ae0000000ull), std::bit_cast(0x3f75e24ec0000000ull), std::bit_cast(0xbf66f2c6e0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe2368720000000ull), std::bit_cast(0xbfbffe7cc0000000ull), std::bit_cast(0x3fae6d55e0000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0xbf49bd2ea0000000ull), std::bit_cast(0xbf843d78c0000000ull), std::bit_cast(0x3f556faee0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf670b9ce0000000ull), std::bit_cast(0xbf510753a0000000ull), std::bit_cast(0xbf83898cc0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f83964360000000ull), std::bit_cast(0xbf524eb6a0000000ull), std::bit_cast(0xbf661b4d60000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe155b8e0000000ull), std::bit_cast(0x3fcedc0640000000ull), std::bit_cast(0x3fa614cb20000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3f68991a00000000ull), std::bit_cast(0xbf36a37ba0000000ull), std::bit_cast(0x3f8385a9c0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f818dcf00000000ull), std::bit_cast(0xbf718f8260000000ull), std::bit_cast(0xbf67641080000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f7124acc0000000ull), std::bit_cast(0x3f827d2260000000ull), std::bit_cast(0xbf503d9700000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc85b3ac0000000ull), std::bit_cast(0xbfd4a19940000000ull), std::bit_cast(0xbfc9344c40000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3f81bc19e0000000ull), std::bit_cast(0xbf734a28e0000000ull), std::bit_cast(0xbf5b9468c0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf6faed2e0000000ull), std::bit_cast(0xbf71168e20000000ull), std::bit_cast(0xbf80d7d7e0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f69f9b5e0000000ull), std::bit_cast(0x3f7fd663e0000000ull), std::bit_cast(0xbf76420700000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd90be300000000ull), std::bit_cast(0xbfd42b3c00000000ull), std::bit_cast(0x3fccc970a0000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3f73c75000000000ull), std::bit_cast(0xbf81ba5e00000000ull), std::bit_cast(0xbf55b07540000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf76ed8700000000ull), std::bit_cast(0xbf5ef17ae0000000ull), std::bit_cast(0xbf80862fa0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f7b955880000000ull), std::bit_cast(0x3f72fe5160000000ull), std::bit_cast(0xbf77951500000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe061b800000000ull), std::bit_cast(0xbfb3067180000000ull), std::bit_cast(0x3fce272a40000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0xbf32fa7f40000000ull), std::bit_cast(0xbf84596b80000000ull), std::bit_cast(0xbf51dc6380000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf76142900000000ull), std::bit_cast(0x3f51974c60000000ull), std::bit_cast(0xbf811bf960000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f813d6300000000ull), std::bit_cast(0x3f36a7cdc0000000ull), std::bit_cast(0xbf7610b1a0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe0129540000000ull), std::bit_cast(0x3fc72ded80000000ull), std::bit_cast(0x3fcaa8a260000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3f5b4129c0000000ull), std::bit_cast(0xbf72e46220000000ull), std::bit_cast(0x3f81d96860000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f7a57a680000000ull), std::bit_cast(0x3f7d859300000000ull), std::bit_cast(0x3f6530dfe0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf7e9dd6e0000000ull), std::bit_cast(0x3f75322fe0000000ull), std::bit_cast(0x3f710f9760000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd285ec80000000ull), std::bit_cast(0xbfbbc3e060000000ull), std::bit_cast(0xbfd55a8020000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0xbf41dbb520000000ull), std::bit_cast(0xbf7373f2a0000000ull), std::bit_cast(0x3f81fd03e0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f82af5140000000ull), std::bit_cast(0x3f6b5800c0000000ull), std::bit_cast(0x3f636c2640000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf709ee180000000ull), std::bit_cast(0x3f80ad1bc0000000ull), std::bit_cast(0x3f7100b080000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc6329400000000ull), std::bit_cast(0xbfd1f615e0000000ull), std::bit_cast(0xbfd55dff40000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0xbf69090ec0000000ull), std::bit_cast(0xbf6dbdf580000000ull), std::bit_cast(0x3f8206e540000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f835c0000000000ull), std::bit_cast(0xbf628fb9e0000000ull), std::bit_cast(0x3f633ad9c0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f52b68b60000000ull), std::bit_cast(0x3f82827e20000000ull), std::bit_cast(0x3f70e4c100000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfa2578ea0000000ull), std::bit_cast(0xbfd7730060000000ull), std::bit_cast(0xbfd54cdb20000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3f8384e940000000ull), std::bit_cast(0x3f53368840000000ull), std::bit_cast(0xbf66dc6780000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf65cc3660000000ull), std::bit_cast(0xbf52d61a80000000ull), std::bit_cast(0xbf8399cc00000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf57a50e00000000ull), std::bit_cast(0x3f8433b240000000ull), std::bit_cast(0xbf49ae4160000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd0f6fb00000000ull), std::bit_cast(0xbfd4a50960000000ull), std::bit_cast(0xbfb153c2c0000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3f838bbf80000000ull), std::bit_cast(0x3f3d67ae40000000ull), std::bit_cast(0xbf682e42c0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf686f47c0000000ull), std::bit_cast(0x3f5e9e11c0000000ull), std::bit_cast(0xbf832b6000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f2140dd80000000ull), std::bit_cast(0x3f841924e0000000ull), std::bit_cast(0x3f5f69e6c0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fcac2e5e0000000ull), std::bit_cast(0xbfd50229a0000000ull), std::bit_cast(0xbfc5338840000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3f81d635a0000000ull), std::bit_cast(0x3f6e488b80000000ull), std::bit_cast(0xbf6a859460000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf6a0fee60000000ull), std::bit_cast(0xbf4989ca20000000ull), std::bit_cast(0xbf8359a6a0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf6eae0700000000ull), std::bit_cast(0x3f82f65260000000ull), std::bit_cast(0x3f404ba9e0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd8ab1b00000000ull), std::bit_cast(0xbfd8814640000000ull), std::bit_cast(0xbfb9bfcc80000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3f7fa004c0000000ull), std::bit_cast(0x3f76882a60000000ull), std::bit_cast(0xbf6a117ee0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf68aedd00000000ull), std::bit_cast(0xbf545117c0000000ull), std::bit_cast(0xbf835cc600000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf76eb2a20000000ull), std::bit_cast(0x3f80e9cce0000000ull), std::bit_cast(0x3f46f069c0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fdde4c380000000ull), std::bit_cast(0xbfd5e4d3e0000000ull), std::bit_cast(0xbfbc51a4c0000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3f70d5c140000000ull), std::bit_cast(0x3f817bc6e0000000ull), std::bit_cast(0xbf6a3342e0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf60220da0000000ull), std::bit_cast(0xbf654003c0000000ull), std::bit_cast(0xbf835d06a0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf823ab660000000ull), std::bit_cast(0x3f727f3a40000000ull), std::bit_cast(0x3f44277ae0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe2deecc0000000ull), std::bit_cast(0xbfb98dddc0000000ull), std::bit_cast(0xbfbb24bc60000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3f840900e0000000ull), std::bit_cast(0x3f30955100000000ull), std::bit_cast(0xbf60daa480000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf60c2fec0000000ull), std::bit_cast(0xbf3af6ae20000000ull), std::bit_cast(0xbf84076c40000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf35c3f960000000ull), std::bit_cast(0x3f8474c240000000ull), std::bit_cast(0xbf36fc1e00000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fcdef9d20000000ull), std::bit_cast(0xbfd626a7c0000000ull), std::bit_cast(0xbfb1001320000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3f83244000000000ull), std::bit_cast(0x3f69d7a100000000ull), std::bit_cast(0xbf5ae18500000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf53611020000000ull), std::bit_cast(0xbf5a19de60000000ull), std::bit_cast(0xbf8412a340000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf6b783d20000000ull), std::bit_cast(0x3f83289040000000ull), std::bit_cast(0xbf524831c0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd844d740000000ull), std::bit_cast(0xbfd9e30440000000ull), std::bit_cast(0xbf92d42fe0000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3f7d2b6100000000ull), std::bit_cast(0x3f7b9dd5c0000000ull), std::bit_cast(0xbf60061ca0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf45577ec0000000ull), std::bit_cast(0xbf61874fe0000000ull), std::bit_cast(0xbf83f60ea0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf7ca19920000000ull), std::bit_cast(0x3f7cf3c920000000ull), std::bit_cast(0xbf51c56660000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe11217a0000000ull), std::bit_cast(0xbfd0305460000000ull), std::bit_cast(0xbf9b41c880000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3f655b90e0000000ull), std::bit_cast(0x3f833944a0000000ull), std::bit_cast(0xbf627dbc40000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ef77bafe0000000ull), std::bit_cast(0xbf6333a140000000ull), std::bit_cast(0xbf83e8ce60000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf83c58bc0000000ull), std::bit_cast(0x3f64b8a200000000ull), std::bit_cast(0xbf44b6a220000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe3521580000000ull), std::bit_cast(0x3f96085c00000000ull), std::bit_cast(0xbfadcba9c0000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3f842944c0000000ull), std::bit_cast(0x3f20ef1c60000000ull), std::bit_cast(0xbf5cb7ca80000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf5b6c4a80000000ull), std::bit_cast(0xbf63478400000000ull), std::bit_cast(0xbf839b7d00000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf4191ff20000000ull), std::bit_cast(0x3f83e72ac0000000ull), std::bit_cast(0xbf62cd5700000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fcf2fcc00000000ull), std::bit_cast(0xbfd61e64a0000000ull), std::bit_cast(0x3f83bb0760000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3f8373ea60000000ull), std::bit_cast(0x3f687e8d60000000ull), std::bit_cast(0xbf4e059860000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf1726dac0000000ull), std::bit_cast(0xbf65e3b9a0000000ull), std::bit_cast(0xbf83bc0840000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf699bb580000000ull), std::bit_cast(0x3f82c2e1a0000000ull), std::bit_cast(0xbf649348e0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd80e3ac0000000ull), std::bit_cast(0xbfda0bd380000000ull), std::bit_cast(0x3fa4300500000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3f77762ea0000000ull), std::bit_cast(0x3f80b828e0000000ull), std::bit_cast(0xbf48298de0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f5f03a620000000ull), std::bit_cast(0xbf61f65940000000ull), std::bit_cast(0xbf839a17e0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf80556ae0000000ull), std::bit_cast(0x3f75e24ec0000000ull), std::bit_cast(0xbf66f2c6e0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe2368720000000ull), std::bit_cast(0xbfbffe7cc0000000ull), std::bit_cast(0x3fae6d55e0000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0xbf49bd2ea0000000ull), std::bit_cast(0x3f843d78c0000000ull), std::bit_cast(0xbf556faee0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f670b9ce0000000ull), std::bit_cast(0xbf510753a0000000ull), std::bit_cast(0xbf83898cc0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf83964360000000ull), std::bit_cast(0xbf524eb6a0000000ull), std::bit_cast(0xbf661b4d60000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe155b8e0000000ull), std::bit_cast(0x3fcedc0640000000ull), std::bit_cast(0x3fa614cb20000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3f8451c6c0000000ull), std::bit_cast(0x3f36a37d20000000ull), std::bit_cast(0xbf53ad8a00000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf4ec051c0000000ull), std::bit_cast(0xbf718f82a0000000ull), std::bit_cast(0xbf8266f9a0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf4b0b34a0000000ull), std::bit_cast(0x3f827d2280000000ull), std::bit_cast(0xbf714a4640000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd0818e40000000ull), std::bit_cast(0xbfd4a19960000000ull), std::bit_cast(0x3fb78d9740000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3f81bc1a60000000ull), std::bit_cast(0x3f734a2960000000ull), std::bit_cast(0x3f5b9466a0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f6faed2c0000000ull), std::bit_cast(0xbf71168e60000000ull), std::bit_cast(0xbf80d7d820000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf69f9b780000000ull), std::bit_cast(0x3f7fd66460000000ull), std::bit_cast(0xbf76420700000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd90be3c0000000ull), std::bit_cast(0xbfd42b3be0000000ull), std::bit_cast(0x3fccc97000000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3f73c75040000000ull), std::bit_cast(0x3f81ba5e40000000ull), std::bit_cast(0x3f55b07380000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f76ed8740000000ull), std::bit_cast(0xbf5ef17c00000000ull), std::bit_cast(0xbf80862fc0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf7b955940000000ull), std::bit_cast(0x3f72fe5140000000ull), std::bit_cast(0xbf77951540000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe061b840000000ull), std::bit_cast(0xbfb3067080000000ull), std::bit_cast(0x3fce272a20000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0xbf32fa7c40000000ull), std::bit_cast(0x3f84596be0000000ull), std::bit_cast(0x3f51dc61e0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f76142980000000ull), std::bit_cast(0x3f51974b00000000ull), std::bit_cast(0xbf811bf920000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf813d6320000000ull), std::bit_cast(0x3f36a7ce20000000ull), std::bit_cast(0xbf7610b180000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe0129580000000ull), std::bit_cast(0x3fc72dedc0000000ull), std::bit_cast(0x3fcaa8a240000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3f5b4129c0000000ull), std::bit_cast(0x3f72e46220000000ull), std::bit_cast(0xbf81d96860000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf7a57a680000000ull), std::bit_cast(0x3f7d859300000000ull), std::bit_cast(0x3f6530dfe0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f7e9dd6e0000000ull), std::bit_cast(0x3f75322fe0000000ull), std::bit_cast(0x3f710f9760000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd285ec80000000ull), std::bit_cast(0xbfbbc3e060000000ull), std::bit_cast(0xbfd55a8020000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0xbf41dbb520000000ull), std::bit_cast(0x3f7373f2a0000000ull), std::bit_cast(0xbf81fd03e0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf82af5140000000ull), std::bit_cast(0x3f6b5800c0000000ull), std::bit_cast(0x3f636c2640000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f709ee180000000ull), std::bit_cast(0x3f80ad1bc0000000ull), std::bit_cast(0x3f7100b080000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc6329400000000ull), std::bit_cast(0xbfd1f615e0000000ull), std::bit_cast(0xbfd55dff40000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0xbf69090ec0000000ull), std::bit_cast(0x3f6dbdf580000000ull), std::bit_cast(0xbf8206e540000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf835c0000000000ull), std::bit_cast(0xbf628fb9e0000000ull), std::bit_cast(0x3f633ad9c0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf52b68b60000000ull), std::bit_cast(0x3f82827e20000000ull), std::bit_cast(0x3f70e4c100000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fa2578ea0000000ull), std::bit_cast(0xbfd7730060000000ull), std::bit_cast(0xbfd54cdb20000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3f847ae140000000ull), std::bit_cast(0x3c9ecbd920000000ull), std::bit_cast(0x3e347ae0e0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3e21910920000000ull), std::bit_cast(0x3f82803d20000000ull), std::bit_cast(0xbf719109c0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe32803c80000000ull), std::bit_cast(0x3f719109c0000000ull), std::bit_cast(0x3f82803d20000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe6a84a460000000ull), std::bit_cast(0x3fc2bc94e0000000ull), std::bit_cast(0x3fba84a540000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0xbe56e59540000000ull), std::bit_cast(0x3f847ae100000000ull), std::bit_cast(0x3ecb9bba40000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe547ae1a0000000ull), std::bit_cast(0x3ecb9bb9e0000000ull), std::bit_cast(0xbf847ae160000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf847ae140000000ull), std::bit_cast(0xbe56e74ec0000000ull), std::bit_cast(0x3e5478f3e0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd0192320000000ull), std::bit_cast(0xbf876ddce0000000ull), std::bit_cast(0x3fc2993e20000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3f847ae140000000ull), std::bit_cast(0x3ca44d8760000000ull), std::bit_cast(0xbe247ae1c0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3d75ce1480000000ull), std::bit_cast(0xbf847ae160000000ull), std::bit_cast(0x3ed5cd7020000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe247ae240000000ull), std::bit_cast(0xbed5cd7120000000ull), std::bit_cast(0xbf847ae060000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe452c10c0000000ull), std::bit_cast(0x3fa4780fe0000000ull), std::bit_cast(0xbfa52c0e60000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3f847ae140000000ull), std::bit_cast(0xbc63e24d00000000ull), std::bit_cast(0x3e347ae240000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3dc21d66e0000000ull), std::bit_cast(0x3f847ac120000000ull), std::bit_cast(0xbf121d65a0000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe347ac240000000ull), std::bit_cast(0x3f121d65a0000000ull), std::bit_cast(0x3f847ac120000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3e60f15240000000ull), std::bit_cast(0x3fc36f4a20000000ull), std::bit_cast(0xbfb0f15140000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), +}; +static const SkinnedWrite kWritesRig2_0[] = { + {0, {std::bit_cast(0xbfe3f43a51c00000ull), std::bit_cast(0xbff21cddb8e00000ull), std::bit_cast(0x3fe26e6aabc00000ull)}, {std::bit_cast(0xbf91a936b76589b9ull), std::bit_cast(0x3fd6ae8d5d051f1aull), std::bit_cast(0x3fe85db64c492ab7ull), std::bit_cast(0xbfe15c3100a8dcedull)}, {std::bit_cast(0x3ff6bd4528700000ull), std::bit_cast(0x3fbd79c222000000ull), std::bit_cast(0x3fe4741627400000ull)}}, + {1, {std::bit_cast(0x3ff5d54f67400000ull), std::bit_cast(0x3ff4d7fc2c300000ull), std::bit_cast(0xbfcb5fd66c000000ull)}, {std::bit_cast(0x3fe4f541f6220e24ull), std::bit_cast(0x3fc90b05b3e00dc5ull), std::bit_cast(0x3fe30f5df1681f15ull), std::bit_cast(0x3fdb008c0e504ea3ull)}, {std::bit_cast(0x3fe7af23fa000000ull), std::bit_cast(0x3fe013ac81000000ull), std::bit_cast(0xbff6d4dcca100000ull)}}, + {2, {std::bit_cast(0xbfd115455a400000ull), std::bit_cast(0x3ff44e51b6800000ull), std::bit_cast(0x3fe689526a400000ull)}, {std::bit_cast(0xbfc091bd7648a44eull), std::bit_cast(0xbfd8c717ab3c0830ull), std::bit_cast(0x3fe542bde5e100a2ull), std::bit_cast(0x3fe408911ce5a3dcull)}, {std::bit_cast(0xbff2e2ad83700000ull), std::bit_cast(0x3fddf3c3cd000000ull), std::bit_cast(0xbfea06f103c00000ull)}}, + {3, {std::bit_cast(0x3fe12d6761200000ull), std::bit_cast(0xbfe56b416da00000ull), std::bit_cast(0xbf95e5cf38000000ull)}, {std::bit_cast(0xbfe335cbbb1e9674ull), std::bit_cast(0xbfb6cb852893e01bull), std::bit_cast(0x3fe42be0be925c54ull), std::bit_cast(0x3fdefb500fbb578bull)}, {std::bit_cast(0x3ff7004b11200000ull), std::bit_cast(0xbff0609567200000ull), std::bit_cast(0xbfcb858fa6800000ull)}}, + {4, {std::bit_cast(0xbfd55a3b31c00000ull), std::bit_cast(0xbff3681feed00000ull), std::bit_cast(0xbff089eb0e600000ull)}, {std::bit_cast(0xbfd445f98fd33fffull), std::bit_cast(0xbfe7f278523dcccfull), std::bit_cast(0xbfde05790983b167ull), std::bit_cast(0x3fd621e793e5f0d8ull)}, {std::bit_cast(0xbfce63c3e5800000ull), std::bit_cast(0x3fd6a73ca8c00000ull), std::bit_cast(0x3fc67548b9000000ull)}}, + {5, {std::bit_cast(0x3fe21cbd4b200000ull), std::bit_cast(0x3fe76223cae00000ull), std::bit_cast(0x3ff0a1b9e0e00000ull)}, {std::bit_cast(0x3fce832ccce3aeb6ull), std::bit_cast(0x3fe3f0e3b36d1953ull), std::bit_cast(0x3fe581e90ca74e0dull), std::bit_cast(0x3fd48d5fdfcbaaadull)}, {std::bit_cast(0xbfe4052224400000ull), std::bit_cast(0x3fd8360f5f400000ull), std::bit_cast(0xbfe0f7381e200000ull)}}, + {6, {std::bit_cast(0x3fdd8638c0c00000ull), std::bit_cast(0xbfbffdac24000000ull), std::bit_cast(0x3ff1f157c0900000ull)}, {std::bit_cast(0x3fced06f16bc7a1bull), std::bit_cast(0x3fe78d14ecf4dac2ull), std::bit_cast(0x3fe41b0cdbfbb4b5ull), std::bit_cast(0x3fb334948cbf6c99ull)}, {std::bit_cast(0x3ff2b96ba7600000ull), std::bit_cast(0x3fc6681429800000ull), std::bit_cast(0x3fe8359553000000ull)}}, + {7, {std::bit_cast(0xbfdca4f787800000ull), std::bit_cast(0x3fb5ae83d3000000ull), std::bit_cast(0xbff234d6d0600000ull)}, {std::bit_cast(0xbfe53716cbe698e2ull), std::bit_cast(0x3fd9d35b70f45128ull), std::bit_cast(0x3fe41dd832c426b8ull), std::bit_cast(0x3fa94a1803d95da0ull)}, {std::bit_cast(0xbfc6e08f01000000ull), std::bit_cast(0xbf7f071870000000ull), std::bit_cast(0xbfd3e1be73000000ull)}}, + {8, {std::bit_cast(0x3ff10bb26c700000ull), std::bit_cast(0xbfbb9a4ed4000000ull), std::bit_cast(0x3fe12ac242800000ull)}, {std::bit_cast(0xbfd0b7c2dc31d309ull), std::bit_cast(0xbfe99835e2bee176ull), std::bit_cast(0xbfdf22fb81398e43ull), std::bit_cast(0xbfce1ce019d1d0dbull)}, {std::bit_cast(0xbff05abc85200000ull), std::bit_cast(0xbfb21912a4000000ull), std::bit_cast(0xbfc972fa32800000ull)}}, + {9, {std::bit_cast(0xbff7a52710c00000ull), std::bit_cast(0x3fd5d52ff9400000ull), std::bit_cast(0x3febcc2533200000ull)}, {std::bit_cast(0xbfdc0900ff13de5cull), std::bit_cast(0xbfd7fcf62f4b39f2ull), std::bit_cast(0xbfe1f04a48f9783eull), std::bit_cast(0xbfe305c1dea8c8d1ull)}, {std::bit_cast(0x3fbd474c31000000ull), std::bit_cast(0x3ff21e4a22f00000ull), std::bit_cast(0xbfe4350e2ca00000ull)}}, + {10, {std::bit_cast(0x3ff56c8b9e300000ull), std::bit_cast(0xbfef8fbd12000000ull), std::bit_cast(0xbfe4875842c00000ull)}, {std::bit_cast(0xbfc263b6d95185e4ull), std::bit_cast(0xbfc40b3ba4c560bdull), std::bit_cast(0xbfec65e0b53de18cull), std::bit_cast(0x3fda2d5694a041a7ull)}, {std::bit_cast(0x3ff3b386eda00000ull), std::bit_cast(0xbff1c9c675100000ull), std::bit_cast(0x3ff0441b6b700000ull)}}, + {11, {std::bit_cast(0x3feadbddfec00000ull), std::bit_cast(0x3fe5269f7d800000ull), std::bit_cast(0xbfea6afc98a00000ull)}, {std::bit_cast(0x3fce9f246091832eull), std::bit_cast(0xbfec4ca84cdb8a1aull), std::bit_cast(0x3fb24b777cfca040ull), std::bit_cast(0x3fd93e4b4b77ab23ull)}, {std::bit_cast(0x3fd4b6ece1c00000ull), std::bit_cast(0x3ff67e40b3200000ull), std::bit_cast(0x3fcf6e7cc2000000ull)}}, + {12, {std::bit_cast(0x3fd00dbcfe000000ull), std::bit_cast(0x3f67eac700000000ull), std::bit_cast(0x3fa00cd12a000000ull)}, {std::bit_cast(0x3fee53b457410660ull), std::bit_cast(0x3fad8918344f9793ull), std::bit_cast(0x3fd35fd26e206147ull), std::bit_cast(0xbfb534ae2b9ab883ull)}, {std::bit_cast(0x3fe6616c5aa00000ull), std::bit_cast(0xbfee6c82ed200000ull), std::bit_cast(0xbff6f3c77c300000ull)}}, + {13, {std::bit_cast(0x3ff10dfd0cb00000ull), std::bit_cast(0x3fe9eb592a200000ull), std::bit_cast(0xbfd1162b3d400000ull)}, {std::bit_cast(0xbfdd79740abfa7e2ull), std::bit_cast(0x3fdc4dc19af2c53aull), std::bit_cast(0xbfe0e113cb5d185aull), std::bit_cast(0xbfe1ef2061c019e3ull)}, {std::bit_cast(0x3fe9a9231a600000ull), std::bit_cast(0x3fe0e43dbec00000ull), std::bit_cast(0xbfcc090eee800000ull)}}, + {14, {std::bit_cast(0x3fda3e818f000000ull), std::bit_cast(0x3ff4de9e1b200000ull), std::bit_cast(0x3ff1edfe18500000ull)}, {std::bit_cast(0xbfb58bcfaa0b9451ull), std::bit_cast(0x3fd1062e3e6b3259ull), std::bit_cast(0xbfe6354921aee6fbull), std::bit_cast(0x3fe53d25e43763e7ull)}, {std::bit_cast(0x3feb371a39000000ull), std::bit_cast(0xbfd22c5f6d400000ull), std::bit_cast(0xbfeb08ec63200000ull)}}, + {15, {std::bit_cast(0x3fccc14bef800000ull), std::bit_cast(0xbfdb382497c00000ull), std::bit_cast(0x3fd6c4b78c800000ull)}, {std::bit_cast(0xbfde06932bda0aaeull), std::bit_cast(0x3fe0b00c8841c15full), std::bit_cast(0xbfe149802625e9ffull), std::bit_cast(0x3fddc071342997a1ull)}, {std::bit_cast(0x3ff2edf87c900000ull), std::bit_cast(0x3fe3d5c4ece00000ull), std::bit_cast(0x3fbaa20bec000000ull)}}, + {16, {std::bit_cast(0x3fcc294ca5800000ull), std::bit_cast(0xbfef8affdbe00000ull), std::bit_cast(0x3ff4e74671a00000ull)}, {std::bit_cast(0xbfde029f4e94b5fcull), std::bit_cast(0x3fe4e654079991afull), std::bit_cast(0xbfe1bdb2ec691434ull), std::bit_cast(0x3fcb82e60c0ea315ull)}, {std::bit_cast(0xbfd2ec0d5d000000ull), std::bit_cast(0xbfed36e284600000ull), std::bit_cast(0xbff3c2634f500000ull)}}, + {17, {std::bit_cast(0x3ff7b605ce400000ull), std::bit_cast(0xbfe8a4085b400000ull), std::bit_cast(0x3fe467eff2e00000ull)}, {std::bit_cast(0xbfe24e4b41343be1ull), std::bit_cast(0x3fdb7bd45cbbf698ull), std::bit_cast(0x3fe3a545bb9cc1cfull), std::bit_cast(0x3fd55d432b4dbeffull)}, {std::bit_cast(0x3fca06da44000000ull), std::bit_cast(0x3fcc9a0bff800000ull), std::bit_cast(0x3ff34555e4a00000ull)}}, + {18, {std::bit_cast(0x3fd01e775d000000ull), std::bit_cast(0x3fe3063549200000ull), std::bit_cast(0x3ff5fca0e5a00000ull)}, {std::bit_cast(0xbfce168fc2e3faa4ull), std::bit_cast(0xbfe7f8524e59fea4ull), std::bit_cast(0xbfe1ef1558c43423ull), std::bit_cast(0xbfd0e13e26637642ull)}, {std::bit_cast(0x3febe2606e000000ull), std::bit_cast(0xbff274c43de00000ull), std::bit_cast(0x3ff182560d600000ull)}}, + {19, {std::bit_cast(0x3ff6a80f6c200000ull), std::bit_cast(0xbfe852725ea00000ull), std::bit_cast(0x3ff4480bd0400000ull)}, {std::bit_cast(0xbfd3e6b6d91fc9a4ull), std::bit_cast(0x3fe2fb8caf044318ull), std::bit_cast(0x3fd876439dad7d27ull), std::bit_cast(0x3fe45f6c038c0c59ull)}, {std::bit_cast(0x3fe02cc95be00000ull), std::bit_cast(0xbfb6858b15000000ull), std::bit_cast(0xbff47d2cae000000ull)}}, + {20, {std::bit_cast(0xbff6cff61f700000ull), std::bit_cast(0xbfe7e016bf200000ull), std::bit_cast(0x3fe7415053400000ull)}, {std::bit_cast(0xbfc06d2275afbdceull), std::bit_cast(0xbfe58f7af66b4f05ull), std::bit_cast(0x3fe617b9d536e0d4ull), std::bit_cast(0x3fcd72743c4b188cull)}, {std::bit_cast(0x3fd1deedee000000ull), std::bit_cast(0xbff639bdecf00000ull), std::bit_cast(0xbff7d4fa00400000ull)}}, + {21, {std::bit_cast(0xbfd45fef5f400000ull), std::bit_cast(0xbff3459021500000ull), std::bit_cast(0x3fbfcfa68b000000ull)}, {std::bit_cast(0xbfd722a151bf655eull), std::bit_cast(0xbfe1d8f272620434ull), std::bit_cast(0x3fe1fecea62158d5ull), std::bit_cast(0x3fdf7c27d46b8327ull)}, {std::bit_cast(0x3fb5290040000000ull), std::bit_cast(0xbfdccc2be5000000ull), std::bit_cast(0x3ff2b9018b500000ull)}}, + {22, {std::bit_cast(0xbfd1d0b1edc00000ull), std::bit_cast(0xbff25b348d700000ull), std::bit_cast(0x3fe438a54ca00000ull)}, {std::bit_cast(0x3fe0f469399ea382ull), std::bit_cast(0x3fd23ea779423548ull), std::bit_cast(0xbfd4e75e3d607142ull), std::bit_cast(0xbfe75351d3a7c818ull)}, {std::bit_cast(0x3fee691022400000ull), std::bit_cast(0xbff1d1bf99f00000ull), std::bit_cast(0xbfdd8cdcbc800000ull)}}, + {23, {std::bit_cast(0x3ff422b77c200000ull), std::bit_cast(0xbfe35fbeecc00000ull), std::bit_cast(0xbfe66f4715000000ull)}, {std::bit_cast(0xbfc0949200cac66full), std::bit_cast(0xbfed2d9669ce93ecull), std::bit_cast(0xbfd6949511a218fbull), std::bit_cast(0xbfc5297b5509ab1full)}, {std::bit_cast(0x3fd544ed6b800000ull), std::bit_cast(0xbfee7aa24f000000ull), std::bit_cast(0x3fdf84eb70c00000ull)}}, + {24, {std::bit_cast(0x3fb52dfa59000000ull), std::bit_cast(0x3fa6442c6a000000ull), std::bit_cast(0x3feb072c42000000ull)}, {std::bit_cast(0xbfe35cdaa442f2ddull), std::bit_cast(0x3fcb833075a858f2ull), std::bit_cast(0x3fe6f1ae6b9a205dull), std::bit_cast(0xbfd15c498583dc98ull)}, {std::bit_cast(0xbff76f08dc100000ull), std::bit_cast(0xbfd791c3f6000000ull), std::bit_cast(0x3fe338e518e00000ull)}}, + {25, {std::bit_cast(0xbff744f06f800000ull), std::bit_cast(0x3fbcd7957f000000ull), std::bit_cast(0x3fe3eefa10200000ull)}, {std::bit_cast(0xbfe8e1968cc0ea5dull), std::bit_cast(0x3fb408f8d0b6a377ull), std::bit_cast(0xbfd69d012d578bfaull), std::bit_cast(0xbfe074d75b625c93ull)}, {std::bit_cast(0x3fb945952a000000ull), std::bit_cast(0xbfd98e781e400000ull), std::bit_cast(0xbfd7b7ac78c00000ull)}}, + {26, {std::bit_cast(0x3ff1cb5a16a00000ull), std::bit_cast(0x3fb324077f000000ull), std::bit_cast(0x3ff2551480100000ull)}, {std::bit_cast(0xbfc7ec5bdc42eaf4ull), std::bit_cast(0x3fd66748a644ffddull), std::bit_cast(0xbfeab97a86f745feull), std::bit_cast(0xbfd8605464217d58ull)}, {std::bit_cast(0x3feeb47aad200000ull), std::bit_cast(0x3fe4d72372600000ull), std::bit_cast(0x3fd9f8dde6800000ull)}}, + {27, {std::bit_cast(0xbfe3d8507fe00000ull), std::bit_cast(0x3fde4282ddc00000ull), std::bit_cast(0xbfb10656d7000000ull)}, {std::bit_cast(0x3fc6156d25fb504cull), std::bit_cast(0xbfe90935e8f82d8aull), std::bit_cast(0xbfb40a973514e8a8ull), std::bit_cast(0x3fe2fc3f7c7ae7beull)}, {std::bit_cast(0xbfe8ba8e7d000000ull), std::bit_cast(0xbff2d023c9c00000ull), std::bit_cast(0x3f55f31b00000000ull)}}, + {28, {std::bit_cast(0xbfd9e4d32a400000ull), std::bit_cast(0x3ff09f0f54b00000ull), std::bit_cast(0x3fe4cb10da200000ull)}, {std::bit_cast(0xbfde38c6daed5605ull), std::bit_cast(0x3fe13418caaa6b02ull), std::bit_cast(0xbfe4677f42a97c63ull), std::bit_cast(0x3fd242cd657fd983ull)}, {std::bit_cast(0x3fb08b0e29000000ull), std::bit_cast(0x3ff5651528300000ull), std::bit_cast(0x3ff26d0a51400000ull)}}, + {29, {std::bit_cast(0x3fe2549d61a00000ull), std::bit_cast(0x3fa9b5d4b6000000ull), std::bit_cast(0xbff7306142600000ull)}, {std::bit_cast(0x3fd621f9e811aecdull), std::bit_cast(0xbfe93f64af25f9c2ull), std::bit_cast(0x3fdd3d2eb87f8c85ull), std::bit_cast(0xbfcc63058b99d50full)}, {std::bit_cast(0x3fe26f974e200000ull), std::bit_cast(0x3ff74c5307300000ull), std::bit_cast(0xbff326abb4300000ull)}}, + {30, {std::bit_cast(0x3fee189b23e00000ull), std::bit_cast(0xbfedaf08c8200000ull), std::bit_cast(0xbfd481e753800000ull)}, {std::bit_cast(0x3fdc66546d646751ull), std::bit_cast(0xbfc6617fcb00f8e0ull), std::bit_cast(0xbfe0596e833da01cull), std::bit_cast(0xbfe6e2bef6f94042ull)}, {std::bit_cast(0xbfb970d0ea000000ull), std::bit_cast(0x3fef300c32c00000ull), std::bit_cast(0x3fe3d294f7600000ull)}}, + {31, {std::bit_cast(0x3ff2562c36200000ull), std::bit_cast(0xbfc422bc2f800000ull), std::bit_cast(0xbfce171432000000ull)}, {std::bit_cast(0xbfc2f52b7f0bd2dbull), std::bit_cast(0x3fea12f1deccea73ull), std::bit_cast(0x3fde01d8470b966aull), std::bit_cast(0xbfd3a795ca08de6cull)}, {std::bit_cast(0x3ff37ca406b00000ull), std::bit_cast(0x3ff4ede166700000ull), std::bit_cast(0xbfe7423da9e00000ull)}}, + {32, {std::bit_cast(0xbff71e5580400000ull), std::bit_cast(0x3ff4ce285f800000ull), std::bit_cast(0x3fc00bb8f2000000ull)}, {std::bit_cast(0xbfe786ce9cc43df0ull), std::bit_cast(0xbf915aef2a14cf5full), std::bit_cast(0x3fcdc51268d77c85ull), std::bit_cast(0xbfe45df4b3caf3bcull)}, {std::bit_cast(0xbfed4e642dc00000ull), std::bit_cast(0x3fd975a244c00000ull), std::bit_cast(0xbfa4c46f36000000ull)}}, + {33, {std::bit_cast(0xbff3ac37d2300000ull), std::bit_cast(0xbfebf63c9f600000ull), std::bit_cast(0xbff66930c7700000ull)}, {std::bit_cast(0xbfc189a6985743eaull), std::bit_cast(0xbfea2466a9ac7963ull), std::bit_cast(0x3fe194d765204ea0ull), std::bit_cast(0x3fbc01eedcd818dbull)}, {std::bit_cast(0xbfe79b8e2fe00000ull), std::bit_cast(0xbfda2069b2400000ull), std::bit_cast(0xbff18f4725500000ull)}}, + {34, {std::bit_cast(0xbff5b387f3d00000ull), std::bit_cast(0x3fe7c2759f800000ull), std::bit_cast(0x3ff50825ab300000ull)}, {std::bit_cast(0xbfe459cac841636bull), std::bit_cast(0xbfddf02a0ae2e462ull), std::bit_cast(0xbfdb8646991818a5ull), std::bit_cast(0xbfdc06d69b568976ull)}, {std::bit_cast(0x3fe886fb7e800000ull), std::bit_cast(0xbfea469a7f400000ull), std::bit_cast(0xbff63a585c400000ull)}}, + {35, {std::bit_cast(0xbff6b25722c00000ull), std::bit_cast(0xbff7254595a00000ull), std::bit_cast(0x3ff5f57b4d800000ull)}, {std::bit_cast(0x3fdb9f9d189d04beull), std::bit_cast(0x3fe06ced1f1be257ull), std::bit_cast(0x3fe28cd37163f1b8ull), std::bit_cast(0xbfdd9ea8d681e025ull)}, {std::bit_cast(0xbff3f81e77700000ull), std::bit_cast(0xbfdd3c3c30400000ull), std::bit_cast(0x3fc078c536000000ull)}}, + {36, {std::bit_cast(0xbfdfea4ed4000000ull), std::bit_cast(0x3ff52e28c9100000ull), std::bit_cast(0x3fed357b0f800000ull)}, 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std::bit_cast(0x3f90909e48000000ull), std::bit_cast(0xbfe51429d3a00000ull)}}, + {69, {std::bit_cast(0x3fed65e01da00000ull), std::bit_cast(0xbfdb1a1beb000000ull), std::bit_cast(0x3ff5535482f00000ull)}, {std::bit_cast(0xbfe77c8a6f3e10bbull), std::bit_cast(0x3f801a9d2fde0f5eull), std::bit_cast(0x3fe139919666d3eeull), std::bit_cast(0x3fda81360418facdull)}, {std::bit_cast(0xbff2d3532cd00000ull), std::bit_cast(0xbfc27e36bb800000ull), std::bit_cast(0x3fe221aa41200000ull)}}, + {70, {std::bit_cast(0x3ff6654323f00000ull), std::bit_cast(0x3f9366ded4000000ull), std::bit_cast(0xbfdafe9ed7400000ull)}, {std::bit_cast(0x3fc3b02f47319e83ull), std::bit_cast(0x3fc33cd38f3d0930ull), std::bit_cast(0x3fe6f2ed8bfc3ad1ull), std::bit_cast(0xbfe53683ffcf5a81ull)}, {std::bit_cast(0xbfe0bc1938c00000ull), std::bit_cast(0x3ff7c8afe9200000ull), std::bit_cast(0xbfdda924fe400000ull)}}, + {71, {std::bit_cast(0xbfdd28cd66800000ull), std::bit_cast(0x3fe01a0bec200000ull), std::bit_cast(0x3ff552df1e700000ull)}, {std::bit_cast(0xbf9f1610b25438feull), std::bit_cast(0x3fd89244eccb5343ull), std::bit_cast(0xbfe87c3110bddd04ull), std::bit_cast(0xbfe082b0f69e27d8ull)}, {std::bit_cast(0x3fdd1de3c0000000ull), std::bit_cast(0xbff6025fd8100000ull), std::bit_cast(0x3fe3469496c00000ull)}}, + {72, {std::bit_cast(0xbfd3f72416c00000ull), std::bit_cast(0xbfe8f7aa82800000ull), std::bit_cast(0xbfe51da05ca00000ull)}, {std::bit_cast(0x3fca06b7085a6e1cull), std::bit_cast(0x3fea7018803576f9ull), std::bit_cast(0x3fde84f590a98a91ull), std::bit_cast(0xbfcc3d943c117104ull)}, {std::bit_cast(0xbfe1e64bf9e00000ull), std::bit_cast(0x3fe18dab68200000ull), std::bit_cast(0xbfd1fe4142c00000ull)}}, + {73, {std::bit_cast(0x3ff1b3c1e2300000ull), std::bit_cast(0x3ff50c1c62900000ull), std::bit_cast(0x3ff056b13db00000ull)}, {std::bit_cast(0x3fc65448430ba26eull), std::bit_cast(0x3fce105e6ff1eddaull), std::bit_cast(0xbfe67b973cbb045full), std::bit_cast(0xbfe4c1e994fa8ac4ull)}, {std::bit_cast(0x3ff3de9ba7a00000ull), std::bit_cast(0x3ff76459a9f00000ull), std::bit_cast(0x3f859c18f0000000ull)}}, + {74, {std::bit_cast(0xbfedcf50d5800000ull), std::bit_cast(0xbfd9e0f88b000000ull), std::bit_cast(0x3ff304b60f200000ull)}, {std::bit_cast(0xbfc50fa90c937d22ull), std::bit_cast(0x3fe4edd9fa4a5aaaull), std::bit_cast(0xbfbd414e0d0d67fbull), std::bit_cast(0x3fe757b3ba3c9c02ull)}, {std::bit_cast(0x3fe67b4b1f400000ull), std::bit_cast(0x3fa64206da000000ull), std::bit_cast(0xbfd74157bc000000ull)}}, + {75, {std::bit_cast(0x3febcb1837000000ull), std::bit_cast(0xbff0f90cbb100000ull), std::bit_cast(0x3fb3009a3d000000ull)}, {std::bit_cast(0xbfe13f01a1a7ffbaull), std::bit_cast(0x3fdc80339d9f0639ull), std::bit_cast(0x3fde4c2c48594848ull), std::bit_cast(0xbfe12593c634298dull)}, {std::bit_cast(0x3fe2d84d78400000ull), std::bit_cast(0xbff3c76375a00000ull), std::bit_cast(0xbfa37a0a44000000ull)}}, + {76, {std::bit_cast(0xbff5b750f1300000ull), std::bit_cast(0xbfb8e7853b000000ull), std::bit_cast(0x3ff78b5922000000ull)}, {std::bit_cast(0xbfc5e8120d2455ddull), std::bit_cast(0xbfe29030e4956aeeull), std::bit_cast(0xbfd5fbe6153fdbb0ull), std::bit_cast(0xbfe6fdb5b7c5a0b6ull)}, {std::bit_cast(0x3fecc5d021800000ull), std::bit_cast(0xbfc2b27fa0000000ull), std::bit_cast(0xbfeaef54d7c00000ull)}}, + {77, {std::bit_cast(0x3ff171cf10100000ull), std::bit_cast(0x3ff3f84ebdc00000ull), std::bit_cast(0xbfdb3ddbe5400000ull)}, {std::bit_cast(0xbfe4886b7d2ba9f5ull), std::bit_cast(0xbfe1ec96cb44c364ull), std::bit_cast(0xbfdbddb39e8ef2b8ull), std::bit_cast(0xbfd2a77ee9b55435ull)}, {std::bit_cast(0x3fdae3c17c000000ull), std::bit_cast(0x3fe1b150f7a00000ull), std::bit_cast(0x3ff732082c100000ull)}}, + {78, {std::bit_cast(0xbff6ce3126000000ull), std::bit_cast(0x3f943c2698000000ull), std::bit_cast(0x3fc1b2fff1800000ull)}, {std::bit_cast(0x3fd4cc9060c82d21ull), std::bit_cast(0xbfe51c96a78dca8dull), std::bit_cast(0x3fd1ee1ba5cb5e75ull), std::bit_cast(0xbfe3be2243ed2d7eull)}, {std::bit_cast(0xbfe1120ea7c00000ull), std::bit_cast(0x3fbf861278000000ull), std::bit_cast(0xbff44ab0ffc00000ull)}}, + {79, {std::bit_cast(0x3fd1051124c00000ull), std::bit_cast(0x3ff41d8607800000ull), std::bit_cast(0xbfdce9b8c3800000ull)}, {std::bit_cast(0xbfe7e4abeabacc2dull), std::bit_cast(0x3fe210c4f34e7594ull), std::bit_cast(0x3fd336004ddc749bull), std::bit_cast(0x3fc77d579c408ce4ull)}, {std::bit_cast(0x3ff470b3bd100000ull), std::bit_cast(0xbff1be0690c00000ull), std::bit_cast(0x3ff2b0b87a400000ull)}}, + {80, {std::bit_cast(0x3fdbaedf70400000ull), std::bit_cast(0xbff6b13092f00000ull), std::bit_cast(0xbfdd204f4d800000ull)}, {std::bit_cast(0xbfe049fe421ee29eull), std::bit_cast(0xbfe16d12ad419580ull), std::bit_cast(0xbfe36330c718cec4ull), std::bit_cast(0xbfd1ca60a1056063ull)}, {std::bit_cast(0x3fe44d0bae600000ull), std::bit_cast(0x3fe73006f3a00000ull), std::bit_cast(0x3fd464baa8000000ull)}}, +}; +static const unsigned int kMatricesRig2_0[] = {0xbf157494u, 0x3f0258fdu, 0x3f988412u, 0x00000000u, 0x3dbfee86u, 0x3d83ae0fu, 0x3c971487u, 0x00000000u, 0xbe866f6bu, 0x3ef4da4fu, 0xbeaa801au, 0x00000000u, 0xbf1fa1d2u, 0x3f137357u, 0x3f90e6edu, 0x3f800000u, 0xbe232627u, 0x3eab3bb3u, 0x3d421df8u, 0x00000000u, 0xbd6e0adfu, 0x3ddc07e9u, 0xbe917e44u, 0x00000000u, 0x3f5ad41bu, 0xbf33c577u, 0xbfc8aa18u, 0x00000000u, 0xbf9ef912u, 0x3fa04a50u, 0x40369b44u, 0x3f800000u, 0xbb6fd4b0u, 0x3b2d536bu, 0x3be623e3u, 0x00000000u, 0xbbb279afu, 0x3bbd11b6u, 0x3c0a80efu, 0x00000000u, 0xbab1e956u, 0x3a1a9bc9u, 0x3bdd19e3u, 0x00000000u, 0xbf0dbb96u, 0x3f2e2553u, 0x3f98c1a9u, 0x3f800000u, 0xb9dff39au, 0xba928824u, 0x3b988f00u, 0x00000000u, 0x3be4943au, 0xbbe50ffeu, 0xbc3d369bu, 0x00000000u, 0xba87fc74u, 0x399c1231u, 0x3b3cd2cau, 0x00000000u, 0xbf466312u, 0x3f7832cau, 0x3fd12513u, 0x3f800000u, 0x3d62ad54u, 0xbd941522u, 0xbd82edc3u, 0x00000000u, 0xbc8018e6u, 0xbd1bf586u, 0x3e28053du, 0x00000000u, 0xbdef2360u, 0x3de29ce1u, 0x3e507305u, 0x00000000u, 0x3d64217bu, 0x3e837870u, 0xbda3360bu, 0x3f800000u, 0x398388d8u, 0xb6e1bd3du, 0xba8eb8a5u, 0x00000000u, 0x3949fae9u, 0xb9cc064au, 0x38dc1a4cu, 0x00000000u, 0xb9e1ab1cu, 0x39e08915u, 0x3a364c4du, 0x00000000u, 0xbd4b8e16u, 0x3e99cd65u, 0x3e75fe29u, 0x3f800000u, 0xba122109u, 0x39e7657cu, 0x3aa8462bu, 0x00000000u, 0x38573d40u, 0xb8cd19b0u, 0x38cb1fd4u, 0x00000000u, 0xb87b2579u, 0x38cd03dcu, 0x37a380a9u, 0x00000000u, 0xbcbdd034u, 0x3ea3ef91u, 0x3da047e0u, 0x3f800000u, 0xb8b79794u, 0x38a3f1b7u, 0x39327fbeu, 0x00000000u, 0x38f81e61u, 0xb8a9ea27u, 0xb9a18d61u, 0x00000000u, 0xb5b0574fu, 0x363eaddfu, 0xb619d0cau, 0x00000000u, 0x3c4cd7e5u, 0x3e934620u, 0x3c635f02u, 0x3f800000u, 0xbbaa499cu, 0x3ba26645u, 0x3c14c3a6u, 0x00000000u, 0x3a7ab8fau, 0xba3b6a5cu, 0xbb16de07u, 0x00000000u, 0xba111e8bu, 0x39567870u, 0x3b025503u, 0x00000000u, 0xbb1a1e13u, 0x3e99d6c9u, 0x3d34f064u, 0x3f800000u, 0xbc16c6a8u, 0x3c0d1249u, 0x3c7f8e37u, 0x00000000u, 0xbb561fa9u, 0x3ae772c2u, 0x3be4d42du, 0x00000000u, 0x3989b703u, 0xb734d992u, 0xb9ab1344u, 0x00000000u, 0xbe5a68abu, 0x3e1612d6u, 0x3f963c73u, 0x3f800000u, 0xbc31bf32u, 0x3c1f3aafu, 0x3c9bb3f2u, 0x00000000u, 0xbb2655d2u, 0x3b284bd7u, 0x3b7229d3u, 0x00000000u, 0x3b198be2u, 0xba596f38u, 0xbbafe27cu, 0x00000000u, 0xbfad29ffu, 0x3f9e0328u, 0x4042fac4u, 0x3f800000u, 0x3e19e61cu, 0xbe1bd445u, 0xbe81c14bu, 0x00000000u, 0x3fb948c2u, 0xbfa08dfdu, 0xc022aad2u, 0x00000000u, 0x3d0fcfc3u, 0xbb590580u, 0xbdc63d78u, 0x00000000u, 0xbfdaa670u, 0x3fce1540u, 0x40694710u, 0x3f800000u, 0x3b8b9b7fu, 0xbb7c8210u, 0xbbf2dbd8u, 0x00000000u, 0x3b4afa34u, 0xbb4e5d52u, 0xbba20062u, 0x00000000u, 0x3c587838u, 0xbc3ad094u, 0xbcbe45c2u, 0x00000000u, 0xbfd02360u, 0x3fc3bef5u, 0x40604dccu, 0x3f800000u, 0xbb3074dcu, 0x3b319472u, 0x3b8ea417u, 0x00000000u, 0xbb16cb11u, 0x3af5e4dfu, 0x3b881a9bu, 0x00000000u, 0xba447bedu, 0x3a242e79u, 0x3ab64af4u, 0x00000000u, 0xbeb37b61u, 0x3edbc9feu, 0x3fa038a2u, 0x3f800000u, 0x3a560434u, 0xba3c4ec0u, 0xbac02ec0u, 0x00000000u, 0x3abe3b1du, 0xba8f72d6u, 0xbb318b6du, 0x00000000u, 0x3a6a15aau, 0xba61a29bu, 0xbac17b31u, 0x00000000u, 0xbe01d2e7u, 0x3e7c2eefu, 0x3f5ab367u, 0x3f800000u, 0xbdde06ebu, 0x3dd90057u, 0x3e373e7cu, 0x00000000u, 0x3dd17d38u, 0xbda28a2bu, 0xbe4228a9u, 0x00000000u, 0x3a696eeeu, 0xba9c2118u, 0xbacf484eu, 0x00000000u, 0xbe5f9d5eu, 0x3ea46980u, 0x3f829763u, 0x3f800000u, 0xbdc6df6au, 0x3dfbcb59u, 0x3d3c24b5u, 0x00000000u, 0x3f2a45ccu, 0xbef2a41eu, 0xbfa954e2u, 0x00000000u, 0x3edbc0c2u, 0xbf03edbfu, 0xbf4c1a94u, 0x00000000u, 0xbdd2e6feu, 0x3e9ae1f3u, 0x3f8c3d9bu, 0x3f800000u, 0xbdc2627eu, 0x3dde0f90u, 0x3e3974f3u, 0x00000000u, 0xbcdebb97u, 0x3ae4403eu, 0x3daf35f2u, 0x00000000u, 0x3f43d1fbu, 0xbf10e822u, 0xbfb981c2u, 0x00000000u, 0xbef87fc0u, 0x3f055feau, 0x3fd64406u, 0x3f800000u, 0x3eedf395u, 0xbeb3f6cdu, 0xbf3b007eu, 0x00000000u, 0x3e9a7438u, 0xbf158a2eu, 0x3e92e36eu, 0x00000000u, 0xbe8f9f5au, 0x3e975142u, 0x3f753fd0u, 0x00000000u, 0xbf89b098u, 0x3fb32685u, 0x3f7c4988u, 0x3f800000u, 0xb93971feu, 0x3a13f56fu, 0xbb8a4e57u, 0x00000000u, 0x3bc90011u, 0xbc0a0c6eu, 0xbad0fef2u, 0x00000000u, 0x3a725be3u, 0xba73dff5u, 0xbabae1d3u, 0x00000000u, 0xbf817b5au, 0x3fdb5674u, 0x3f8baa2cu, 0x3f800000u, 0x39cd41d6u, 0xb9cffa80u, 0xb995c070u, 0x00000000u, 0xbb65d035u, 0x3b8ac828u, 0x3b8e2485u, 0x00000000u, 0xbbf1f3abu, 0x3c2aa3e5u, 0xba94a1a0u, 0x00000000u, 0xbfb8c443u, 0x400f92c8u, 0x3fe11b2au, 0x3f800000u, 0x39199675u, 0xb9864d17u, 0x387f4020u, 0x00000000u, 0xbb66ec68u, 0x3b9b7502u, 0x3adc9143u, 0x00000000u, 0x3a8cf329u, 0xba9f0566u, 0xbaef8077u, 0x00000000u, 0xbf3e8103u, 0x3fa35c2au, 0x3fde5f7eu, 0x3f800000u, 0xbac3f04eu, 0x3b0f0d4au, 0xb9771b67u, 0x00000000u, 0x3a45427cu, 0xba6b5c9du, 0xba75a748u, 0x00000000u, 0x3b4778a4u, 0xbb846a64u, 0xbaf9fd44u, 0x00000000u, 0xbf3a8321u, 0x3f9d7826u, 0x3feebda0u, 0x3f800000u, 0x3b014affu, 0xbb31ec6eu, 0xba4067b6u, 0x00000000u, 0xba694c6eu, 0x3a94f4b3u, 0x3a466d8au, 0x00000000u, 0xb9f8c10eu, 0x3a1f6d3fu, 0x39f38a7cu, 0x00000000u, 0xbf2243a6u, 0x3f927827u, 0x3fcabd3fu, 0x3f800000u, 0x3b82da65u, 0x3b2c1c75u, 0xbd13476cu, 0x00000000u, 0xbda6fff3u, 0x3de2a634u, 0x3d1cd95eu, 0x00000000u, 0x3b96b065u, 0xbb09883du, 0xbcd435dbu, 0x00000000u, 0xbf019653u, 0x3f78f5acu, 0x3fc2f0f7u, 0x3f800000u, 0xb9e82793u, 0x3a2a3f58u, 0xb92c56f1u, 0x00000000u, 0x3a0e4297u, 0xba4c33d8u, 0xba22c639u, 0x00000000u, 0x3b0ca416u, 0xbb3a5906u, 0xba9d9f4bu, 0x00000000u, 0xbfd599e5u, 0x40258aacu, 0x3fd82606u, 0x3f800000u, 0x3a3b06cbu, 0xba70b969u, 0xb844f073u, 0x00000000u, 0x3a7acda5u, 0xbaa7b0beu, 0xba123ba9u, 0x00000000u, 0x38825679u, 0xb901c5e6u, 0x398500b0u, 0x00000000u, 0xbfdb4a6fu, 0x402a61d4u, 0x3fd3fa1fu, 0x3f800000u, 0xb8e955a2u, 0x38d1aeb2u, 0x39500448u, 0x00000000u, 0xb90f1cc9u, 0x39321afdu, 0x38ddc12cu, 0x00000000u, 0x3a87441au, 0xbab17bceu, 0xba1ad13cu, 0x00000000u, 0xbfe7dc27u, 0x403272a4u, 0x3fdb3bb5u, 0x3f800000u, 0x39e04047u, 0xba14f5f3u, 0xb96be2e4u, 0x00000000u, 0xb9279e68u, 0x398870feu, 0xb86dc805u, 0x00000000u, 0xb93de97au, 0x397a316au, 0x38d3dd0eu, 0x00000000u, 0xbfd8dbdfu, 0x4028dfa6u, 0x3fd11363u, 0x3f800000u, 0x3ca036b6u, 0xbccf51cbu, 0xbc48eb32u, 0x00000000u, 0xbd50658eu, 0x3d9589eeu, 0x3c312725u, 0x00000000u, 0xbbf78bafu, 0x3bdbf83fu, 0x3c615993u, 0x00000000u, 0xbfdea5e3u, 0x402d1d60u, 0x3fd1caa5u, 0x3f800000u, 0xba65e737u, 0x3a9dcd96u, 0x39928bceu, 0x00000000u, 0x3ad59f20u, 0xbb16275eu, 0xba9cecd4u, 0x00000000u, 0x3ae1f552u, 0xbb30f76eu, 0x3b6a5cb7u, 0x00000000u, 0xbf375e23u, 0x3fabdeceu, 0x3eda829au, 0x3f800000u, 0xba70d05au, 0x3acd4233u, 0xbb5fc44cu, 0x00000000u, 0x3ae91d16u, 0xbb29a969u, 0x3a4120c5u, 0x00000000u, 0xbabb4f4eu, 0x3afeb026u, 0x3b199411u, 0x00000000u, 0xbf1ac576u, 0x3f95b2f8u, 0x3efc00b5u, 0x3f800000u, 0x3a1afb56u, 0xba83e794u, 0x3b118a4cu, 0x00000000u, 0x392c608cu, 0xb960eeacu, 0xb982067fu, 0x00000000u, 0xb9003674u, 0x389877dbu, 0x3a983285u, 0x00000000u, 0xbf3d8ebdu, 0x3fa99c17u, 0x3f91f065u, 0x3f800000u, 0xb90ee47cu, 0x395cc86fu, 0xb9907263u, 0x00000000u, 0x39d25ccdu, 0xba0cc030u, 0xb99c5182u, 0x00000000u, 0x39d9e48fu, 0xba3f5204u, 0x3aedf3feu, 0x00000000u, 0xbf375098u, 0x3fa6fa1fu, 0x3f77b80cu, 0x3f800000u, 0x3b1eea44u, 0xbbbee4d0u, 0x3d037dd6u, 0x00000000u, 0x3d128f1eu, 0xbd489597u, 0xbc4d0effu, 0x00000000u, 0xbd649a68u, 0x3dc9f2feu, 0xbe807750u, 0x00000000u, 0xbf4d906eu, 0x3fb86331u, 0x3f4abce4u, 0x3f800000u, 0x3b159a6du, 0xbb49babeu, 0xba39ad24u, 0x00000000u, 0x3bdbaa08u, 0xbc154ac0u, 0xbb1c2a4cu, 0x00000000u, 0x3b49aec3u, 0xbb8eb4f0u, 0x3a8e4eaeu, 0x00000000u, 0xc00e6276u, 0x40545c69u, 0x3fdf991fu, 0x3f800000u, 0xbb1eea13u, 0x3b540b7au, 0x3abdd2edu, 0x00000000u, 0xbc0d31d9u, 0x3c415bf3u, 0x3af1d149u, 0x00000000u, 0xbb44d513u, 0x3b86291eu, 0x3a9d4f81u, 0x00000000u, 0xc0182d9du, 0x40608cf9u, 0x40033d12u, 0x3f800000u, 0xba696e03u, 0x3a9d679bu, 0x39852947u, 0x00000000u, 0xbaf720b8u, 0x3b2e29ccu, 0xb9ed947bu, 0x00000000u, 0xbbad990fu, 0x3bed2717u, 0x3a97e16au, 0x00000000u, 0xbf91af38u, 0x3fe66582u, 0x3ff33200u, 0x3f800000u, 0xbb04ce10u, 0x3b38ce6fu, 0xb7f29d8bu, 0x00000000u, 0x3a16c07cu, 0xba4de31au, 0xb90f2ec3u, 0x00000000u, 0x3a0ca3e5u, 0xba409a03u, 0xb8c9eaf5u, 0x00000000u, 0xbfe4dc88u, 0x402c76ecu, 0x3ffc6305u, 0x3f800000u, 0x3df911dbu, 0xbe2c3c3au, 0xbc03f450u, 0x00000000u, 0x3ba43111u, 0xbbe95b3au, 0x3aa35fd1u, 0x00000000u, 0x3e26976bu, 0xbe692773u, 0x3c74f0abu, 0x00000000u, 0xbfd8cf76u, 0x40240950u, 0x3ffd4d6cu, 0x3f800000u, 0x3acac4e5u, 0xbaf20c17u, 0xbadfc478u, 0x00000000u, 0xb9090345u, 0xb823b342u, 0xb99bca14u, 0x00000000u, 0xba93ed82u, 0x3abf0414u, 0xba27ee64u, 0x00000000u, 0xbd737d08u, 0x3eda26b9u, 0x3f24d33eu, 0x3f800000u, 0x39a2bb59u, 0xb9b80b04u, 0xba2c2631u, 0x00000000u, 0xbace53edu, 0x3b0a3022u, 0x3a88eec7u, 0x00000000u, 0xb93118f8u, 0x3874fe76u, 0x3588c401u, 0x00000000u, 0xbeda4fe7u, 0x3f64d5c3u, 0x3f2445ddu, 0x3f800000u, 0x3937816au, 0xb988feb9u, 0x389a0d98u, 0x00000000u, 0xba054ca7u, 0x3a15750au, 0x398782a0u, 0x00000000u, 0xba3b64cdu, 0x3a8bdff9u, 0x399b5478u, 0x00000000u, 0xbf06e417u, 0x3f853f33u, 0x3f2c0d62u, 0x3f800000u, 0xbd619a04u, 0x3da4c943u, 0x3bd7a8c7u, 0x00000000u, 0xbd89ededu, 0x3db9e767u, 0x3d0d3961u, 0x00000000u, 0xbb359a68u, 0xbc8aca52u, 0x3b618585u, 0x00000000u, 0xbefc16a7u, 0x3f830d76u, 0x3f23669du, 0x3f800000u, 0x3d1d4944u, 0xbd4759e4u, 0x3d09b0c3u, 0x00000000u, 0x3f4977e3u, 0xbf27dc1eu, 0xbfd5e60cu, 0x00000000u, 0x3d36e630u, 0xbe094b93u, 0x3d104f50u, 0x00000000u, 0xbee203ecu, 0x3eb052a2u, 0x3f90cb01u, 0x3f800000u, 0xbeab00fdu, 0x3eacf26fu, 0x3f167450u, 0x00000000u, 0x3e1a29a1u, 0xbdab4449u, 0xbeab53ddu, 0x00000000u, 0xbef49517u, 0x3ec33bd6u, 0x3f89777du, 0x00000000u, 0xbfbe9abbu, 0x3fa621c8u, 0x40572117u, 0x3f800000u, 0xbdf49b70u, 0x3d95ea21u, 0x3d53c6dau, 0x00000000u, 0x3eb5e411u, 0xbf29c633u, 0x3e757771u, 0x00000000u, 0x3e9783f3u, 0xbe7f1fb5u, 0xbf329b2cu, 0x00000000u, 0xbf966961u, 0x3f4ba1c0u, 0x4021802du, 0x3f800000u, 0x39af144du, 0xba5eba47u, 0x3a94af47u, 0x00000000u, 0x3afe281eu, 0xbb6436feu, 0x3a40de81u, 0x00000000u, 0x39dbf10cu, 0xb9fb3942u, 0xb9d8da6cu, 0x00000000u, 0xbf0cbf1eu, 0xbe057c2eu, 0x40237e7bu, 0x3f800000u, 0xba8a4b6bu, 0x3af93477u, 0xba11c675u, 0x00000000u, 0xba30f3c1u, 0x3a8567deu, 0xb8b707f5u, 0x00000000u, 0xb99b60ceu, 0x39a726a7u, 0x3a337c5du, 0x00000000u, 0xbf3c5a01u, 0x3e6bb140u, 0x401c00ebu, 0x3f800000u, 0xb99145b1u, 0x3a118937u, 0xb9c5f2acu, 0x00000000u, 0x39b63d54u, 0xb9ea24a6u, 0xba08944du, 0x00000000u, 0x38f2be0cu, 0xb90905d6u, 0xb7ebc790u, 0x00000000u, 0xbf5e7e12u, 0x3edbc691u, 0x401d31aau, 0x3f800000u, 0x398194cau, 0xb9b8fc3eu, 0xb9881991u, 0x00000000u, 0x3908fc0au, 0xb9718dd1u, 0x391b1f8du, 0x00000000u, 0x386609e7u, 0x3806e079u, 0xb9d6154du, 0x00000000u, 0xbf6907c5u, 0x3efabc81u, 0x401e66b6u, 0x3f800000u, 0xb8ab4899u, 0x3910734cu, 0xb55154e6u, 0x00000000u, 0xb92bfefbu, 0x399f789cu, 0xb87fbf85u, 0x00000000u, 0x37bc46bau, 0xb7d31dc1u, 0xb864f31cu, 0x00000000u, 0xbf69862cu, 0x3efe5f18u, 0x401ed742u, 0x3f800000u, 0xbbffd5c8u, 0x3c5ddd53u, 0x3a818981u, 0x00000000u, 0x3c590f47u, 0xbcd11fecu, 0x3c0cf555u, 0x00000000u, 0xbc29348au, 0x3c8f4dfeu, 0x390fbd20u, 0x00000000u, 0xbf68bec8u, 0x3efbf356u, 0x401ec0d8u, 0x3f800000u, 0xb96b5cffu, 0x39ecc889u, 0xb97070fcu, 0x00000000u, 0x39867e61u, 0xb9d5b378u, 0x3819eb43u, 0x00000000u, 0x3a41cd16u, 0xba87f61bu, 0xba5cbdffu, 0x00000000u, 0xbf3aecdcu, 0x3e3185deu, 0x4022a0bbu, 0x3f800000u, 0xba621411u, 0x3aacc1e5u, 0x3a156c4du, 0x00000000u, 0xb981c347u, 0x3966bd8bu, 0x3a5b5091u, 0x00000000u, 0x39b83283u, 0xba006f89u, 0xb991465du, 0x00000000u, 0xbf3c4c2bu, 0x3e3f3267u, 0x4020e398u, 0x3f800000u, 0x3a0f3d33u, 0xba63ab5au, 0xb8f04db8u, 0x00000000u, 0x3a62a4cau, 0xbab2cd4fu, 0xb9fea2c8u, 0x00000000u, 0x3a27ab6eu, 0xba5d8e23u, 0xba6f88e3u, 0x00000000u, 0xbf132a35u, 0xbd42d238u, 0x40185386u, 0x3f800000u, 0xb9ea5d6fu, 0x3a2c1961u, 0x39d2c1fau, 0x00000000u, 0xba8185afu, 0x3ace750fu, 0x39c9865cu, 0x00000000u, 0xb8bdcbd1u, 0x3905448du, 0x3882e24du, 0x00000000u, 0xbf14834cu, 0xbd1266c1u, 0x40187577u, 0x3f800000u, 0x3c317a41u, 0xbc68627du, 0xbc67b634u, 0x00000000u, 0x3dc553deu, 0xbe1d7211u, 0xbd126be8u, 0x00000000u, 0x3d3d3d68u, 0xbd8fd4d1u, 0xbd0987ccu, 0x00000000u, 0xbee13214u, 0xbe85bb16u, 0x401567dfu, 0x3f800000u, 0xb7de5780u, 0x38cae7dbu, 0xb984605du, 0x00000000u, 0x3a9e5abcu, 0xbaef1790u, 0xba333c6cu, 0x00000000u, 0xba5e681du, 0x3ae272f2u, 0xba78b415u, 0x00000000u, 0xbf0b92c5u, 0xbd839b11u, 0x4015cac8u, 0x3f800000u, 0x3a6f83eau, 0xbabb4f2eu, 0xb9b1f343u, 0x00000000u, 0xb8e6ea9bu, 0x39614d15u, 0xb8ba5532u, 0x00000000u, 0xb98a007au, 0x39bccad2u, 0x398fbdfau, 0x00000000u, 0xbf041aa6u, 0xbe1b8fbbu, 0x401df472u, 0x3f800000u, 0xba790251u, 0x3abadf50u, 0x3a11dcc9u, 0x00000000u, 0xb91b3290u, 0x3975e604u, 0x3817ac71u, 0x00000000u, 0xba3f66f2u, 0x3a9aa246u, 0x3924624bu, 0x00000000u, 0xbeecf9d7u, 0xbe711b6au, 0x401cb7a5u, 0x3f800000u, 0xb9a68896u, 0x3a19dc59u, 0xb933674fu, 0x00000000u, 0xbaa39c5au, 0x3afa8769u, 0x3a20a183u, 0x00000000u, 0x38f7152bu, 0xb946a7a6u, 0xb7ab58d7u, 0x00000000u, 0xbf283ce9u, 0x3d9cc7c8u, 0x401fc54bu, 0x3f800000u, 0xbdcc880eu, 0x3e1ab16eu, 0x3d63689fu, 0x00000000u, 0xbd259884u, 0x3d84d3a1u, 0x3c241ac7u, 0x00000000u, 0x38d6a96bu, 0xb8a6ddc7u, 0xb99b937bu, 0x00000000u, 0xbf15c438u, 0xbd388401u, 0x401fd554u, 0x3f800000u, 0xb9cb4e54u, 0x3a220aadu, 0xb99fd672u, 0x00000000u, 0xba351b8cu, 0x3ab0f58cu, 0xba1720c5u, 0x00000000u, 0x3abbcea1u, 0xbb38680du, 0x3ab0ea72u, 0x00000000u, 0xbf17aae8u, 0xbd401abeu, 0x401ebb45u, 0x3f800000u, 0xb925a02au, 0x3989b2d2u, 0xb9118737u, 0x00000000u, 0xb9f1953eu, 0x3a6ba1d8u, 0xb9d82462u, 0x00000000u, 0xb871f491u, 0x3905292cu, 0xb8afac98u, 0x00000000u, 0xbf1f3882u, 0xbac5deafu, 0x401df85au, 0x3f800000u, 0x3a030a8du, 0xba7a61d6u, 0x39e393afu, 0x00000000u, 0xb9ac49c7u, 0x3a30ad20u, 0xb9a55130u, 0x00000000u, 0xb7ad9431u, 0x3880a14cu, 0xb85782fdu, 0x00000000u, 0xbf1cebccu, 0xbcb401f1u, 0x401e55e8u, 0x3f800000u, 0xb9f6616au, 0x3a6f1a46u, 0xb9dd3ac9u, 0x00000000u, 0xb8c2352fu, 0x3933a2d4u, 0xb8940f0du, 0x00000000u, 0xb77456e5u, 0x384cae08u, 0xb811f58cu, 0x00000000u, 0xbf27ab4bu, 0x3d7ce020u, 0x401bb048u, 0x3f800000u, 0x3d6fab0fu, 0xbde7bc62u, 0x3d550832u, 0x00000000u, 0xbb416b17u, 0x3becef37u, 0xbb91846eu, 0x00000000u, 0xba6a4a16u, 0x3b00a0f0u, 0xba8173aeu, 0x00000000u, 0xbf2aaa9au, 0x3dad8eb1u, 0x401af931u, 0x3f800000u, 0xb910e1b0u, 0x392a7dcdu, 0x377d4994u, 0x00000000u, 0xb8c465acu, 0x39507877u, 0xb89ff4a7u, 0x00000000u, 0x3984ffa7u, 0xb9d7b471u, 0x386e8abcu, 0x00000000u, 0xbec51b1du, 0xbec3e82cu, 0x402070e0u, 0x3f800000u, 0x38e16395u, 0xb949231du, 0x3842056du, 0x00000000u, 0xb8b30690u, 0x3896764eu, 0x38044263u, 0x00000000u, 0x374c978cu, 0x37b9a0ecu, 0xb8148b35u, 0x00000000u, 0xbea520b9u, 0xbef5ca40u, 0x40214107u, 0x3f800000u, 0xb7046cd6u, 0x3882f3ecu, 0xb83fb8f8u, 0x00000000u, 0xb868d062u, 0x387e45b9u, 0x372e14f0u, 0x00000000u, 0x38e54772u, 0xb89e5326u, 0xb867e41du, 0x00000000u, 0xbea08f29u, 0xbef8ea12u, 0x4020f32eu, 0x3f800000u, 0x3b708c17u, 0xbb0838d7u, 0xbb11c5fdu, 0x00000000u, 0x3c28d45fu, 0xbc6d55c0u, 0x3a8a1758u, 0x00000000u, 0xbb5756f0u, 0x3a1b7814u, 0x3b5110e2u, 0x00000000u, 0xbe9977bdu, 0xbefffa65u, 0x4020bec7u, 0x3f800000u, 0xbe44f090u, 0x3da310dfu, 0x3f26344bu, 0x00000000u, 0xbe80e82cu, 0x3eb4451bu, 0x3e6fe211u, 0x00000000u, 0xbdac6cfau, 0x3d8cd9a2u, 0x3c2f07d8u, 0x00000000u, 0xbeaebeabu, 0x3d528e2du, 0x3f773777u, 0x3f800000u, 0xbe9649f9u, 0x3edc108cu, 0x3e582f50u, 0x00000000u, 0x3ea38e36u, 0xbe3587eau, 0xbf50041eu, 0x00000000u, 0x3a2bb970u, 0xb980e376u, 0xbb80c43bu, 0x00000000u, 0xbf78a3efu, 0x3f2c424eu, 0x40003234u, 0x3f800000u, 0x3a7a0b97u, 0xbb3960abu, 0x3b4a38fau, 0x00000000u, 0xba5c7062u, 0x3a52b02bu, 0x3af026c9u, 0x00000000u, 0x3b027be0u, 0xbaf211d5u, 0xbb770560u, 0x00000000u, 0xbecfda27u, 0x3f1f4e1cu, 0xbed91f02u, 0x3f800000u, 0xbb30ae08u, 0x3b290f56u, 0x3ba640beu, 0x00000000u, 0xb8149e4cu, 0x38ddd64fu, 0xb8f79418u, 0x00000000u, 0x3721cd64u, 0x393db59du, 0xb9b2c80bu, 0x00000000u, 0xbeaccb4cu, 0x3ec34e93u, 0xbe135cfeu, 0x3f800000u, 0xbe2e2a42u, 0x3e29ccedu, 0x3e9f25c7u, 0x00000000u, 0x3ce091fbu, 0xbcd80e9bu, 0xbd54bd28u, 0x00000000u, 0x3d0dce11u, 0xbc855eddu, 0xbdc2ea9du, 0x00000000u, 0xbe9dce31u, 0x3ebfbf2au, 0xbe67e080u, 0x3f800000u, 0x39814170u, 0xb961f62fu, 0xb9d2a0e4u, 0x00000000u, 0xbaa5a0cdu, 0x3adbeb22u, 0x3a9ec763u, 0x00000000u, 0x39337eeau, 0x3b18712du, 0xbbdbb9fbu, 0x00000000u, 0xbeccd957u, 0x3ed504c5u, 0x3dd8c81au, 0x3f800000u, 0x3d3f95c6u, 0xbe17a1a1u, 0x3e33cd51u, 0x00000000u, 0x3c37a481u, 0x3c172025u, 0xbd94bda5u, 0x00000000u, 0xbd1b721bu, 0x3c20749cu, 0x3e0014d7u, 0x00000000u, 0xbee1ba95u, 0x3ed11924u, 0x3e927085u, 0x3f800000u, 0xb823607au, 0xbb60259du, 0x3bb0adb1u, 0x00000000u, 0xbbbb02dau, 0x3bad2697u, 0x3c534b98u, 0x00000000u, 0x3b96311fu, 0xbba870adu, 0xb9590374u, 0x00000000u, 0xbf28bd92u, 0x3f30abeau, 0x3fe8ff35u, 0x3f800000u, 0xbe697182u, 0x3e877b6au, 0x3f1c7a1eu, 0x00000000u, 0x3ed68706u, 0xbf00ea62u, 0xbe2f1edau, 0x00000000u, 0xbdaf7fd8u, 0xbc9a38aau, 0x3ea0b579u, 0x00000000u, 0x3d4eb0fdu, 0xbda4f5ebu, 0x3d25a01bu, 0x3f800000u}; +static const double kWorldsRig2_0[] = {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x8000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x8000000000000000ull), std::bit_cast(0x3cb0000000000000ull), std::bit_cast(0xbff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3cb0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f847ae140000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f847ae140000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f847ae140000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f847ae140000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f847ae140000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f847ae140000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f847ae140000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f847ae140000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f847ae140000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f847ae140000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f847ae140000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f847ae140000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f847ae140000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f847ae140000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f847ae140000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3feffffff4000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0xbfefffffe19faa07ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fefffffe19faa07ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3feffffff4000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0xbfefffffe19faa07ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fefffffe19faa07ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfe2ae927804f130ull), std::bit_cast(0x3fe04b1fa800c35aull), std::bit_cast(0x3ff310823c385c34ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb7fdd0cbeccd21ull), std::bit_cast(0x3fb075c1e6569cf5ull), std::bit_cast(0x3f92e290ea9555e0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd0cded5fe9d290ull), std::bit_cast(0x3fde9b49dffac86bull), std::bit_cast(0xbfd5500334cf6a52ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe3f43a4a446a21ull), std::bit_cast(0x3fe26e6aebe98af3ull), std::bit_cast(0x3ff21cdd92e85be0ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3feffffff4000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0xbfefffffe19faa07ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fefffffe19faa07ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3feffffff4000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0xbfefffffe19faa07ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fefffffe19faa07ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3feffffff4000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0xbfefffffe19faa07ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fefffffe19faa07ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3feffffff4000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0xbfefffffe19faa07ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fefffffe19faa07ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3feffffff4000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0xbfefffffe19faa07ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fefffffe19faa07ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3feffffff4000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0xbfefffffe19faa07ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fefffffe19faa07ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3feffffff4000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0xbfefffffe19faa07ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fefffffe19faa07ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfc464c4e93f65a4ull), std::bit_cast(0x3fd567765cccb808ull), std::bit_cast(0x3fa843bf02e8b164ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfadc15bdbd95210ull), std::bit_cast(0x3fbb80fd112afbe5ull), std::bit_cast(0xbfd22fc8743eff80ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3feb5a835246f48bull), std::bit_cast(0xbfe678aee7f56ff0ull), std::bit_cast(0xbff91542fd8e326cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff3df223e15fd5dull), std::bit_cast(0x3ff40949f0ac1400ull), std::bit_cast(0x4006d3687111beb3ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfd24ce6382f6232ull), std::bit_cast(0x3fcb471c961dd05aull), std::bit_cast(0x3fecd98f3a513312ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfcbf34b63df383aull), std::bit_cast(0x3fbcadb473e9b56cull), std::bit_cast(0x3fde042d4f89dff7ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe216e4dc00d900ull), std::bit_cast(0x3fe2e33c6a273c5bull), std::bit_cast(0x3fe968562feee3b0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe57a7af73055e6ull), std::bit_cast(0x3fe9c0dc7e52015aull), std::bit_cast(0x3ff6038ea032fc98ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fcef8ba2e8ce3c8ull), std::bit_cast(0xbfd94fa4c350075eull), std::bit_cast(0xbfa29ddcc1967f50ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe53de3d46af264ull), std::bit_cast(0x3fe2cfe31323eecaull), std::bit_cast(0x3ff468c4f973fba6ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f6204d3453922f0ull), std::bit_cast(0xbf78f488378a3c48ull), std::bit_cast(0x3fb237e64aa0962eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe553863d50e49dull), std::bit_cast(0x3fea9c5175013253ull), std::bit_cast(0x3ff8766e3a908926ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fac55aa7c5c9256ull), std::bit_cast(0xbfb282a44728d33bull), std::bit_cast(0xbfb05db8548cddc8ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf90031cb4cef0adull), std::bit_cast(0xbfa37eb0cd4f727eull), std::bit_cast(0x3fc500a7a2c21ea2ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfbde46c0954ba22ull), std::bit_cast(0x3fbc539c19d8df9full), std::bit_cast(0x3fca0e609078d802ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fac842f6de0b1e0ull), std::bit_cast(0x3fd06f0e08e3d082ull), std::bit_cast(0xbfb466c15aa9f920ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f9971932c4a6641ull), std::bit_cast(0xbf80244270c844e2ull), std::bit_cast(0xbfb78378c1e425e9ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfa7cc4ec4610c73ull), std::bit_cast(0x3fa73e9eedd66d1aull), std::bit_cast(0x3fb417da1a156377ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf81c5a6abd363ffull), std::bit_cast(0x3fa1eccb2d3dbbd2ull), std::bit_cast(0xbfa80bd78fa75b60ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfa770fdbf4f8cd2ull), std::bit_cast(0x3fd365277fa714efull), std::bit_cast(0x3fcb998bff19b3d2ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfaa7cd720f00a3eull), std::bit_cast(0x3fa45adb72432ee4ull), std::bit_cast(0x3fbfdd4948deba5bull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf51fd15d93af98eull), std::bit_cast(0x3f79bb01f25ff472ull), std::bit_cast(0xbf86153251d1228dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf96b6821a9261c9ull), std::bit_cast(0x3f975506dac34bbeull), std::bit_cast(0x3f9fe7407167527aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfa394c6b0609eb7ull), std::bit_cast(0x3fd54fe0a102c4f2ull), std::bit_cast(0x3fbc5bc3047111e5ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf72f51e078b8df5ull), std::bit_cast(0x3f741f12773d343aull), std::bit_cast(0x3f7ac317ab5025e3ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf25ac19a907733eull), std::bit_cast(0x3f21c0368302237full), std::bit_cast(0x3f3a7b6565e5ab70ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf8c9cc2977ebbe5ull), std::bit_cast(0x3f84c0e1218c3707ull), std::bit_cast(0x3fa1b5c53c38ff2bull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f84985f45857474ull), std::bit_cast(0x3fd28c45e079494full), std::bit_cast(0x3f932658d3a2d424ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf7549338cad9380ull), std::bit_cast(0x3f744cc8ae715462ull), std::bit_cast(0x3f829874b411a203ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f4f571f4e180cfeull), std::bit_cast(0xbf476d4b89b3faa8ull), std::bit_cast(0xbf62dbc0e43137a2ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf4223d16c07cc0aull), std::bit_cast(0x3f2acf0e0fbe48e0ull), std::bit_cast(0x3f604aa05c185966ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf6343c26a53f7b0ull), std::bit_cast(0x3fd33ad91cc22b12ull), std::bit_cast(0x3fa69e0c8a11fb0aull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf6f3cb1304d98c6ull), std::bit_cast(0x3f88a4311a18cb79ull), std::bit_cast(0xbfa47b0655a5889aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fef20532877686full), std::bit_cast(0xbfec1758193fa8f4ull), std::bit_cast(0xbffaf4bbbfd4d9a0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb725160f6e5851ull), std::bit_cast(0xbfa5ae0104ba7438ull), std::bit_cast(0x3fd24aa7db455666ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd229edb4f2debcull), std::bit_cast(0x3fc7a3390c482950ull), std::bit_cast(0x3ff530ec4909cc76ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfeb5eadc7700072ull), std::bit_cast(0x3fe69e757b5ccfcdull), std::bit_cast(0x3ff9404a6545ae8cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe5f32cf2fcf557ull), std::bit_cast(0xbfe35683b486cc0eull), std::bit_cast(0xbff2bd16521c2326ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd3a51eb65758d7ull), std::bit_cast(0xbfd8fe784362d401ull), std::bit_cast(0xbfdac34ff97bb414ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff30b648af3c4a6ull), std::bit_cast(0x3ff1800ddf1257b5ull), std::bit_cast(0x4005fe591b6174b3ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fc33cc3783129b0ull), std::bit_cast(0xbfc37a88936fb14aull), std::bit_cast(0xbfd038296871eedeull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff729183eba9df2ull), std::bit_cast(0xbff411bf98754d97ull), std::bit_cast(0xc004555a3352a9a7ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fa1f9f8641c96a5ull), std::bit_cast(0xbf6b20b0091ca820ull), std::bit_cast(0xbfb8c7af0d491185ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbffb54cdf7e1b636ull), std::bit_cast(0x3ff9c2a7fe30660eull), std::bit_cast(0x400d28e205932a89ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fc4670f47706690ull), std::bit_cast(0xbfc1daddca385890ull), std::bit_cast(0xbfd2734f610c18f3ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff5458804e17d01ull), std::bit_cast(0xbff25434ac828146ull), std::bit_cast(0xc002b86baea32506ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfdeb4599fb9059dull), std::bit_cast(0x3fddbdf1fb7ace69ull), std::bit_cast(0x3fe963ce9da4794cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbffaa49229a10fd5ull), std::bit_cast(0x3ff916e1127b7e51ull), std::bit_cast(0x400c9147e6fba02full), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfc66239becaa48aull), std::bit_cast(0x3fc8727013bd3925ull), std::bit_cast(0x3fd11bee4fc195a8ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb5408e4b212951ull), std::bit_cast(0x3fb2f245598dca52ull), std::bit_cast(0x3fc30dc7a9e9785full), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd3941f5b6734bfull), std::bit_cast(0xbfd100d7668d359full), std::bit_cast(0xbfe12a3b72fde52aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd29502274d9ec4ull), std::bit_cast(0x3fd784544126f4e8ull), std::bit_cast(0x3ff280b9eadd22feull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f96da4699e3a5e8ull), std::bit_cast(0xbf9906c2f5066526ull), std::bit_cast(0xbfa3a0a5ad8b32b4ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb5f90ba3945092ull), std::bit_cast(0xbfb5940c38371543ull), std::bit_cast(0xbfc203ca26bdde82ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc55b4073ce95c3ull), std::bit_cast(0x3fc09ccb89ac8ac7ull), std::bit_cast(0x3fd3c49df266fa94ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc052c5695b9eceull), std::bit_cast(0x3fcf4ea163fd7fb8ull), std::bit_cast(0x3feb7ddf071c32b1ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfbbc0dd54e55934ull), std::bit_cast(0x3fbb200ae99b1c90ull), std::bit_cast(0x3fc6e7cf7f1e12cfull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fba2fa70a138c2eull), std::bit_cast(0xbfb4514560504b23ull), std::bit_cast(0xbfc8451520bb8f77ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f4d2dddb3a08240ull), std::bit_cast(0xbf538422f25a4682ull), std::bit_cast(0xbf59e909b6888b7eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfcbf3abb434170bull), std::bit_cast(0x3fd48d2ffeeb1bd8ull), std::bit_cast(0x3ff052ec67942aafull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfb8dbed402d88f0ull), std::bit_cast(0x3fbf796b16d80476ull), std::bit_cast(0x3fa78496ab17eae6ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe548b98c181ee5ull), std::bit_cast(0xbfde5483c2c46e3cull), std::bit_cast(0xbff52a9c3c11b936ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fdb78184113501cull), std::bit_cast(0xbfe07db7e91659a2ull), std::bit_cast(0xbfe9835287302614ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfba5cdfb8653880ull), std::bit_cast(0x3fd35c3e69581004ull), std::bit_cast(0x3ff187b359adcf0cull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfb84c4fbb2edc1full), std::bit_cast(0x3fbbc1f1faf8de5cull), std::bit_cast(0x3fc72e9e65c64ad0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf9bd772d2df2e26ull), std::bit_cast(0x3f5c8807bd931580ull), std::bit_cast(0x3fb5e6be46b386b8ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe87a3f5cad64d2ull), std::bit_cast(0xbfe21d04438442d6ull), std::bit_cast(0xbff73038427c72daull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfdf0ff80ab3f4e6ull), std::bit_cast(0x3fe0abfd3338651full), std::bit_cast(0x3ffac880ceaa01d0ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fddbe72a255d6baull), std::bit_cast(0xbfd67ed9ac9a9f22ull), std::bit_cast(0xbfe7600fcf152927ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd34e86f076a019ull), std::bit_cast(0xbfe2b145b42e803full), std::bit_cast(0x3fd25c6db77d37a2ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd1f3eb3dbc29a8ull), std::bit_cast(0x3fd2ea284eb56a6full), std::bit_cast(0x3feea7fa09170e9cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff136130b5da577ull), std::bit_cast(0x3ff664d0a4539cadull), std::bit_cast(0x3fef8930fdb15a2cull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fc4713248c7d049ull), std::bit_cast(0xbfc787c287816682ull), std::bit_cast(0xbfddc721e83d5a4cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f974ba4ff2f03fcull), std::bit_cast(0xbf58d978d2ef0ad5ull), std::bit_cast(0xbfb2a41b847dfcceull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe32d10b4cd9a0dull), std::bit_cast(0x3fea8adbd6c0afaeull), std::bit_cast(0x3fa78c7320853e6cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff00a18a3c888ceull), std::bit_cast(0x3ffb872999e0b31bull), std::bit_cast(0x3fee5146c4c8b4b6ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfad722e30771b7bull), std::bit_cast(0x3fb3236718fb8077ull), std::bit_cast(0x3fba86d39083f8caull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe95741e50c220full), std::bit_cast(0x3ff1a5f5205306baull), std::bit_cast(0xbf9da1f104995318ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc95efaf5099b98ull), std::bit_cast(0xbfcaae45e9fa1d0aull), std::bit_cast(0xbfdbeaaf47fd4f10ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbffaec0d800cab00ull), std::bit_cast(0x4004b12ce0da0190ull), std::bit_cast(0x3ffb2d49959c96dcull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfae3e8c18530d4cull), std::bit_cast(0x3fb54ba8c602dac1ull), std::bit_cast(0xbf83a6acecfe066eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fbf2213d9405dd0ull), std::bit_cast(0xbfc1e62e4b543320ull), std::bit_cast(0xbfc79f46b989e1c6ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd5f3ebead022d0ull), std::bit_cast(0xbfdd9ac8c1afcf23ull), std::bit_cast(0xbfc54330da07bbacull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe5f28de07f3fd9ull), std::bit_cast(0x3ff354f8229566ceull), std::bit_cast(0x3ffa56ebc297a619ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fb3dadb54cc27f0ull), std::bit_cast(0xbfb5aa2f131acfdaull), std::bit_cast(0xbfc39a63363c56f0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd4c0bc30192c36ull), std::bit_cast(0xbfdc54a021d432fcull), std::bit_cast(0xbfc103bdf50a1450ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb8ef8aa1925d88ull), std::bit_cast(0x3fc022955b31216aull), std::bit_cast(0x3fb157b8871b6283ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe2f32c0942a5b6ull), std::bit_cast(0x3ff0d9f5b331794aull), std::bit_cast(0x3ffc172319e79f63ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f95d6f03243984aull), std::bit_cast(0xbfa1f4e05c21ada2ull), std::bit_cast(0x3f9ab690fedebf21ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc55866ea85f381ull), std::bit_cast(0x3fcd6882274a0e5aull), std::bit_cast(0x3fb062492509eb74ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc2792d36023e17ull), std::bit_cast(0xbfc86386eb51cec2ull), std::bit_cast(0xbfb79965653b7c88ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe3ec6e56b27490ull), std::bit_cast(0x3ff2057e6aa9da7full), std::bit_cast(0x3ff988cccfd8b417ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f705b4c937a63a0ull), std::bit_cast(0x3f65838ea1b3f1c0ull), std::bit_cast(0xbfa268ed7e14d888ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb4dffe5b5563d9ull), std::bit_cast(0x3fbc54c67e32e432ull), std::bit_cast(0x3fa39b2bb5c86896ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f72d60ca94137baull), std::bit_cast(0xbf613107a82a3000ull), std::bit_cast(0xbf9a86bb59559682ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe032ca5bd90f45ull), std::bit_cast(0x3fef1eb580e2ad92ull), std::bit_cast(0x3ff85e1ee637e22dull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf99b074338e51dcull), std::bit_cast(0x3fa3889a508872a8ull), std::bit_cast(0xbfa0c835e4a49de5ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fcb4b651af47b49ull), std::bit_cast(0xbfd213ac26343d56ull), std::bit_cast(0xbfbdfd3bc350e2efull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb1d87a93232b7eull), std::bit_cast(0x3fb979dcbfd3631aull), std::bit_cast(0x3faf851776f48109ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff9afee1d933cdeull), std::bit_cast(0x400408ee86b47012ull), std::bit_cast(0x3ffa5006b0c0f5c4ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fb480500ad65959ull), std::bit_cast(0xbfbae884a9d92aefull), std::bit_cast(0xbf645128f24c33e0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfa059a8726d11e4ull), std::bit_cast(0x3fa356e12d74141full), std::bit_cast(0x3fa175754e9b8278ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb52fbd90f8a3e1ull), std::bit_cast(0x3fbc98f0e39cae36ull), std::bit_cast(0x3faa2647ec3fbd46ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbffb280ef8f31589ull), std::bit_cast(0x40051e1883c6ca69ull), std::bit_cast(0x3ffab7c10139ce48ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fb0360cf706632dull), std::bit_cast(0xbfb61ff55d9b6f40ull), std::bit_cast(0xbf9b19d26d616659ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb5579c7bccdf8cull), std::bit_cast(0xbfbb28a284680de7ull), std::bit_cast(0xbfad6148034d7680ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf11b336d649eab8ull), std::bit_cast(0x3f170b3b32569754ull), std::bit_cast(0xbef4f7e0117af082ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbffc1ac854cc6e7cull), std::bit_cast(0x4005b8f483f2be49ull), std::bit_cast(0x3ffaf22ddf079b0full), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf79cbbf98475c7bull), std::bit_cast(0x3f80b733d7b410edull), std::bit_cast(0x3f6ff47243a4a43aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfa4fbb9c50854c7ull), std::bit_cast(0x3fab46afacd2ce79ull), std::bit_cast(0x3f9999a021275df3ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f9af8c25d77dd0cull), std::bit_cast(0xbfa44ae07c46709bull), std::bit_cast(0xbf2ae5de6a13e0caull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbffb212b0eb864d5ull), std::bit_cast(0x40051efa293e913aull), std::bit_cast(0x3ffa29d1564c8847ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f9406d6c467ba0cull), std::bit_cast(0xbf99ea3951fad7c3ull), std::bit_cast(0xbf891d664273d633ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfaa0cb1c7ac5c5dull), std::bit_cast(0x3fb2b13dcc1b6662ull), std::bit_cast(0x3f8624e4a54bd7a8ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf7ef175ed02e99aull), std::bit_cast(0x3f7b7f07e0f729dcull), std::bit_cast(0x3f8c2b326f1e68b9ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbffbd4bc68f0fb0aull), std::bit_cast(0x4005a3abf1d6bf9eull), std::bit_cast(0x3ffa3954930e556aull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfa98119227a7511ull), std::bit_cast(0x3fb0d135331d798dull), std::bit_cast(0x3f9b4ac03edfe689ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc0ae12738efae0ull), std::bit_cast(0xbfcae31e9fddf74bull), std::bit_cast(0x3fd805b5cf8cff7aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfcb013e191cd393ull), std::bit_cast(0x3fd35b120f85a52eull), std::bit_cast(0x3fa32bfa19e621b4ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe5cd99ed3eae25ull), std::bit_cast(0x3ff4881ecea57607ull), std::bit_cast(0x3fe20116f1c4dbdaull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfc0af8dab79c0fdull), std::bit_cast(0x3fca858f98ce07a2ull), std::bit_cast(0xbfd006b577003dc5ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc352f17f4cb6caull), std::bit_cast(0x3fc9a5438abfa4c0ull), std::bit_cast(0x3fd303634b2c58e2ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc26b5aff5768ecull), std::bit_cast(0x3fcb8539f47076ceull), std::bit_cast(0xbfc49ff5c57df421ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe6b2e79e736e94ull), std::bit_cast(0x3ff520a1668a812eull), std::bit_cast(0x3fe0cf7ec5db5104ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f958122842de5ceull), std::bit_cast(0xbfa877301e90309eull), std::bit_cast(0x3fccbca919b1dfa0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfade6e448843f3full), std::bit_cast(0x3fb73b007bc77dd3ull), std::bit_cast(0xbfbd23645e9473fbull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf8047e9e819cb4bull), std::bit_cast(0x3f86ae1e08ad0a36ull), std::bit_cast(0x3f7f10c953fb9e97ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe787d98f526eeaull), std::bit_cast(0x3ff4efdebff4acc6ull), std::bit_cast(0x3ff40d52ccc51c30ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f9e3d45cc6da18bull), std::bit_cast(0xbfacd9e7e88bbf9eull), std::bit_cast(0x3fc7932ff6ef0c91ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f730fa2f6e838ceull), std::bit_cast(0xbf7cf8e7bc31083bull), std::bit_cast(0x3f8490a27fabf36bull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfaa40ae5b660a4eull), std::bit_cast(0x3fb2dc11a9086b6dull), std::bit_cast(0xbf98bb701619d882ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe65e19e063074dull), std::bit_cast(0x3ff45c3414063f62ull), std::bit_cast(0x3ff10e859534ee40ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f63dd4885c6f4aeull), std::bit_cast(0xbf77dc9a0939b80bull), std::bit_cast(0x3fa06fbab0b27b98ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fa251e3b0f8e706ull), std::bit_cast(0xbfa912b2dc3e36dfull), std::bit_cast(0xbf89a1dfe14df246ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfac934cf07aee78ull), std::bit_cast(0x3fb93e5fb2ebf8ecull), std::bit_cast(0xbfd00ee9f57d4b3eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe9b20dbc991664ull), std::bit_cast(0x3ff70c6612a10100ull), std::bit_cast(0x3fe9579c8b6c2825ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fe8b3a92167a25bull), std::bit_cast(0xbff0e43c64c4f2e9ull), std::bit_cast(0xbfc70c8e86bd6ce9ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf91e2125d4feaf0ull), std::bit_cast(0x3f80a472e2f834b8ull), std::bit_cast(0x3fc9ef90122835a0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf71ad8bdb188206ull), std::bit_cast(0x3f8456cca5641364ull), std::bit_cast(0xbf84f895c9ba65c3ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc000acc1424fac27ull), std::bit_cast(0x4008f981134d8f86ull), std::bit_cast(0x3ffc6a13c72151ecull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f9cc245c4dff031ull), std::bit_cast(0xbfa7c5b06c95fbffull), std::bit_cast(0x3fb794c8f88c05b1ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fcec142d95c1eaaull), std::bit_cast(0xbfd4e53ccd69d2d5ull), std::bit_cast(0xbfaa907e1edb59fbull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fed35725e75f1bdull), std::bit_cast(0xbff3f5f1ea1c5e1full), std::bit_cast(0xbfcee3d1b20a14a3ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc003f8889985551cull), std::bit_cast(0x400d584bda9d112aull), std::bit_cast(0x4000ff2104025e6dull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfd2d4905b086d0full), std::bit_cast(0x3fd96209d2619140ull), std::bit_cast(0x3fbd9c190f74d7d9ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc1053d86f9811eull), std::bit_cast(0x3fc739f33cb16714ull), std::bit_cast(0x3fa4a2dd20f2f87full), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fde02edf4f90220ull), std::bit_cast(0xbfe4b43b48fd65bcull), std::bit_cast(0xbfa128d64a8915a4ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff68bcaf63759d8ull), std::bit_cast(0x400159ec2e1263e1ull), std::bit_cast(0x3fff8562ea696c5dull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f9483418264ed68ull), std::bit_cast(0xbf9c57b2051e683eull), std::bit_cast(0xbf45a61226d5dbf2ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fcaccf7b12684ffull), std::bit_cast(0xbfd2a272f242dbe3ull), std::bit_cast(0x3f519c13a4838e50ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfac15a48605c6a7ull), std::bit_cast(0x3fb30f3deeb72b8dull), std::bit_cast(0x3f9150bda1ad3eedull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbffcdede02522280ull), std::bit_cast(0x4005be9f45917da6ull), std::bit_cast(0x3fff7bcbbc842e3eull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fbf223b653850feull), std::bit_cast(0xbfc587873d120d14ull), std::bit_cast(0xbf807e89f166f4aaull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f74862219a925d6ull), std::bit_cast(0xbf7d2b673c817ceeull), std::bit_cast(0x3f546bfa2154eab1ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc4d2ed6eac2ce3ull), std::bit_cast(0xbfcd24ee664f47b1ull), std::bit_cast(0x3f8e9e156f37f9b6ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbffb19eec38e7df8ull), std::bit_cast(0x4004812a042f9a27ull), std::bit_cast(0x3fffa9ad85c07762ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fba086816394bf6ull), std::bit_cast(0xbfc23258b018f50dull), std::bit_cast(0x3f3889fd67c731c0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc1d072b26799feull), std::bit_cast(0x3fc43204282effa0ull), std::bit_cast(0x3f98c173a2ab616aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb59dd31a1d7540ull), std::bit_cast(0xbfb9ebc4ef03c3d2ull), std::bit_cast(0xbfc771ce7d2ff785ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb36787f3b72348ull), std::bit_cast(0x3fdcd5d19b04fedcull), std::bit_cast(0x3fe2ba5f938a433full), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfc1b8eb84f8c9b4ull), std::bit_cast(0x3fc890c95d7c32edull), std::bit_cast(0x3fb94e573df8dff8ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb4bed28814634eull), std::bit_cast(0x3fb780d17f196ad8ull), std::bit_cast(0x3fb0eeb40323c694ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf917adc336f13eeull), std::bit_cast(0x3f961a41713bf662ull), std::bit_cast(0xbfa0d4292f4f593eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfdb92952929e60aull), std::bit_cast(0x3fec982dfd1f40c9ull), std::bit_cast(0x3fe43a77d83c01bdull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfaf87749dd2f102ull), std::bit_cast(0x3fb2f61c800c72e0ull), std::bit_cast(0x3f9a2f54ed3f4a49ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfae6ef089891a84ull), std::bit_cast(0x3fb7d00adaf663c2ull), std::bit_cast(0x3f92b10060754aa7ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf9aa3d016dfbda3ull), std::bit_cast(0x3fa19c8a067bd31dull), std::bit_cast(0x3f9958b6a6b49af2ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe1e7ec25311683ull), std::bit_cast(0x3ff16d41b28958deull), std::bit_cast(0x3fe6037359739127ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfac33408dc7ede4ull), std::bit_cast(0x3fb499285faf91caull), std::bit_cast(0x3f7af518d33da008ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb13dbd9b71d264ull), std::bit_cast(0x3fb73cecdf041f77ull), std::bit_cast(0x3fa1a72c2ee0cb10ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf66b34cf6abef02ull), std::bit_cast(0xbf91594a3f10bbe8ull), std::bit_cast(0x3f6c30b0ac1460f6ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfdf82d4dfa1a9feull), std::bit_cast(0x3ff061aeb2f4d29cull), std::bit_cast(0x3fe46cd3a259e25full), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fa3a92879084582ull), std::bit_cast(0xbfa8eb3c807fcbb5ull), std::bit_cast(0x3fa1361856baaa8cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe92efc58620e4cull), std::bit_cast(0xbfe4fb83b1a58861ull), std::bit_cast(0xbffabcc18f0608cfull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fa6dcc60fb75941ull), std::bit_cast(0xbfc1297260831b31ull), std::bit_cast(0x3fa209e9f1eb7f30ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfdc407d71d8baf5ull), std::bit_cast(0x3fd60a5435646523ull), std::bit_cast(0x3ff219601d1a8c14ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfd5601f9bb833f5ull), std::bit_cast(0x3fd59e4dd8a2f834ull), std::bit_cast(0x3fe2ce89f6771caaull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc345341854c97eull), std::bit_cast(0xbfb56889221665bfull), std::bit_cast(0xbfd56a7bad3a3246ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfde92a2e753f64cull), std::bit_cast(0x3fd8677abe2a0418ull), std::bit_cast(0x3ff12eefafcc9011ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff7d3575f35db74ull), std::bit_cast(0x3ff4c439091875b6ull), std::bit_cast(0x400ae422eb306a6bull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfbe936dfc176f34ull), std::bit_cast(0x3fb2bd4427cded08ull), std::bit_cast(0x3faa78db3275af93ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd6bc8226f9794cull), std::bit_cast(0xbfe538c65294b3ddull), std::bit_cast(0x3fceaeee298214f8ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd2f07e52f686a7ull), std::bit_cast(0xbfcfe3f696f16b3cull), std::bit_cast(0xbfe65365848b76f3ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff2cd2c103c9ea6ull), std::bit_cast(0x3fe97437fbedf97dull), std::bit_cast(0x400430059cc33edeull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf9a7140b220ee62ull), std::bit_cast(0x3f930ac758d173b3ull), std::bit_cast(0x3fb831a93569607bull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f978e5a5b1fabcfull), std::bit_cast(0xbf919b8c7ad8d506ull), std::bit_cast(0xbfa268d61ae57a2eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc95e3c49d6a473ull), std::bit_cast(0x3fd7166ea0bcb9d2ull), std::bit_cast(0xbfb94ceb9ff0bca1ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe190eabcf9020bull), std::bit_cast(0xbfbdcd6b162308c0ull), std::bit_cast(0x4004170d0b40c158ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfb4b966527e35a7ull), std::bit_cast(0x3fc364eca6ba494dull), std::bit_cast(0xbfa960f94ccaa908ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfa7c5f0e92e40faull), std::bit_cast(0x3fae200892bd307dull), std::bit_cast(0x3fb0251867fe2963ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb6b16053008f7eull), std::bit_cast(0xbfc2986403c5df40ull), std::bit_cast(0x3fa34edf89b3f105ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe7052dc22c96b6ull), std::bit_cast(0x3fc8cc85182e6448ull), std::bit_cast(0x4003cc8758de6a2full), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfa43cb41673428aull), std::bit_cast(0x3fb144ac5b081960ull), std::bit_cast(0xbf8f3dc3fec67434ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf624f237fd4ed10ull), std::bit_cast(0x3f8861819a018ec8ull), std::bit_cast(0xbf89990e16059b7dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf97daccde19b7ecull), std::bit_cast(0x3f98233448857edfull), std::bit_cast(0x3faf64122d289265ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfeb6d28f9338840ull), std::bit_cast(0x3fda405e159a5b72ull), std::bit_cast(0x4003b5140c0d3dd4ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f88bc4384a9125cull), std::bit_cast(0xbf96a1754cdf6e79ull), std::bit_cast(0xbf5b13cabae87ef0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f90e6c95228b1ffull), std::bit_cast(0xbf8c75ef6f2ce3baull), std::bit_cast(0xbfa9842134f7e293ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf944ed4baf44da2ull), std::bit_cast(0x3fa103cc4535c22dull), std::bit_cast(0xbf8194a85641730bull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfed32e7113a50feull), std::bit_cast(0x3fdfef0834f7888cull), std::bit_cast(0x4003a98f41f9a2bdull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf61671f1f5c2f02ull), std::bit_cast(0x3f5f537ecd939441ull), std::bit_cast(0x3f78b04624dc30e2ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf5beb0a95e02be6ull), std::bit_cast(0x3f6664e9b9cbd40cull), std::bit_cast(0xbf4f2058a720da72ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f92b268f560b404ull), std::bit_cast(0xbfa10f2fb6bc055full), std::bit_cast(0x3f765735dcff970eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfed180afa91e5adull), std::bit_cast(0x3fdf8400b77bbd91ull), std::bit_cast(0x4003d49e32ec4539ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf7ffab90815ebfdull), std::bit_cast(0x3f8bbbaa5373f29eull), std::bit_cast(0x3f5031301d90d37eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f8b21e8e1d435c0ull), std::bit_cast(0xbf9a23fd7a5f4d42ull), std::bit_cast(0x3f819eaa929e877dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf852691301a4302ull), std::bit_cast(0x3f91e9bfc0501d01ull), std::bit_cast(0x3f21f7a3f6461fc0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfed17d90a6dcfdbull), std::bit_cast(0x3fdf7e6aba7ddcd8ull), std::bit_cast(0x4003d81b083bb6ceull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf9e5fdd54e4378eull), std::bit_cast(0x3faca7b24d681b02ull), std::bit_cast(0xbf94e030578235d1ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb27cfb8aaaa9caull), std::bit_cast(0xbfb9cd55f83d3672ull), std::bit_cast(0xbfb5b8090d4c039full), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf979db72e42d43bull), std::bit_cast(0x3fa183d5f291a9fcull), std::bit_cast(0x3f70b850f1ce1976ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe6648e9300d06dull), std::bit_cast(0x3fc0572e1dae899full), std::bit_cast(0x4004224636a9ac78ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfb6e6cf951b26afull), std::bit_cast(0x3fc189bdf04fd756ull), std::bit_cast(0x3faaf7b72872fee0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f83aab8df65f817ull), std::bit_cast(0xbf7fc8e8413fd1a4ull), std::bit_cast(0xbf95c73925cfc89bull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fa1a858a432b821ull), std::bit_cast(0xbfa350bd31239028ull), std::bit_cast(0xbfb6981d935b3ceaull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe64e9bb76192c7ull), std::bit_cast(0x3fc0c2337a0af48dull), std::bit_cast(0x4003de9a679cb183ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf8767409f0f57b8ull), std::bit_cast(0x3f790a292520166cull), std::bit_cast(0x3fae24d701061703ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb044edfd06a682ull), std::bit_cast(0xbfb6cfbdc98396b9ull), std::bit_cast(0xbfafb42dfc4cb490ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfba15aa559573bcull), std::bit_cast(0x3fc45ddc40f352b3ull), std::bit_cast(0x3fae75790aec95c3ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe1c5ddaa4cbb39ull), std::bit_cast(0xbfb1b274b57cd6ceull), std::bit_cast(0x4002ad48974631deull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf69b5d1a1b7a578ull), std::bit_cast(0x3f754b7fe7c9bda0ull), std::bit_cast(0x3f7299e6df4683beull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf9597a2bba94a68ull), std::bit_cast(0x3f9c966a96e885caull), std::bit_cast(0x3f9f0778257d0506ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fbb526fe43ee467ull), std::bit_cast(0xbfc599892705108eull), std::bit_cast(0xbfa7fac7898716d6ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe24a4ae7e65f62ull), std::bit_cast(0xbfa93e2955414625ull), std::bit_cast(0x4003022693f51e75ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f862f4818cf895eull), std::bit_cast(0xbf8d0c4f9f34d8a0ull), std::bit_cast(0xbf8cf6c675f74aa4ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb8aa7bb17b6b25ull), std::bit_cast(0xbfc3ae42155d0a1dull), std::bit_cast(0xbfa24d7d0276d129ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fa7a7acfacce774ull), std::bit_cast(0xbfb1fa9a22dbc17bull), std::bit_cast(0xbfa130f986c7b5c4ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfdc26427258728cull), std::bit_cast(0xbfd0b762c0583850ull), std::bit_cast(0x4002acfbd2d371b3ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf92b86be2650246ull), std::bit_cast(0x3f9f8813e185e888ull), std::bit_cast(0xbf810c7b5f1b14f7ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfbc65266ee0e8edull), std::bit_cast(0x3fcb008bf92abe89ull), std::bit_cast(0xbfb3913de2632fe2ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb881c0daf9636cull), std::bit_cast(0x3fc10fb15ff8a1f8ull), std::bit_cast(0x3fb7770f94b38a04ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe28055599af159ull), std::bit_cast(0xbf2266f4c0bf7c00ull), std::bit_cast(0x40028597b2cea736ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fb8592b37e9dc4aull), std::bit_cast(0xbfc2d6ef89c85bc8ull), std::bit_cast(0xbfa4daaf2d4cbfceull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f792f659b9899acull), std::bit_cast(0xbf8fb5b68b39c98cull), std::bit_cast(0x3f91c1ed3f87cbbcull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f822006661d9b82ull), std::bit_cast(0xbf910e26a5522bfdull), std::bit_cast(0x3f7399af00013647ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe1968bff673bdbull), std::bit_cast(0xbfba2c46951da2beull), std::bit_cast(0x4003ebfa0c5fb7beull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f50b93c727cef88ull), std::bit_cast(0xbf805bb0bac42ef5ull), std::bit_cast(0x3f9488c8de858046ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfbd01fd0b277351ull), std::bit_cast(0x3fc64ee59491a080ull), std::bit_cast(0x3fab23d5f97ebff5ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fa54fbf1cf10fc6ull), std::bit_cast(0xbfb0e5d6b094fd54ull), std::bit_cast(0xbf887c3268b464c5ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfdeb94bb0201949ull), std::bit_cast(0xbfca443177291baeull), std::bit_cast(0x40038e9a9044b983ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfa678878557261bull), std::bit_cast(0x3fb13932d4a9b8c6ull), std::bit_cast(0x3f950735bc020790ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf94354d716c0e76ull), std::bit_cast(0x3fa49c8ae4ef91ebull), std::bit_cast(0xbf979a3b9417c271ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fbebbfc28c32a38ull), std::bit_cast(0xbfc7ab0988aac5a3ull), std::bit_cast(0xbfac803399269580ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe4484a2504d6ccull), std::bit_cast(0x3fa3a6045f700328ull), std::bit_cast(0x4003f22d19a95c7dull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfb99101b7dc36c3ull), std::bit_cast(0x3fc3562dcbae41d4ull), std::bit_cast(0x3fac6d13e5c0fef0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfa4b31081d21c42ull), std::bit_cast(0x3fb09a74222d2e2dull), std::bit_cast(0x3f848358dec7750aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f1ad52d62e1b98cull), std::bit_cast(0xbf14dbb8dfdc4abcull), std::bit_cast(0xbf33726f676b0402ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe2b88701a2ad7bull), std::bit_cast(0xbfa71080286b5640ull), std::bit_cast(0x4003faaa7524a3e3ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfa66efd07e5933full), std::bit_cast(0x3fb266de66705e96ull), std::bit_cast(0xbfa26b95e0e8bd6aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc42d5cd2c64fc6ull), std::bit_cast(0xbfd3d349cda6e803ull), std::bit_cast(0x3fc2a0461ae00541ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f799b0051f22ec5ull), std::bit_cast(0xbf84652de785335cull), std::bit_cast(0xbf58c99b9d5605d4ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe0fd38ceb07043ull), std::bit_cast(0xbfc50a7821385041ull), std::bit_cast(0x40044ac437c4db1bull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf9e61c5c7ce5c55ull), std::bit_cast(0x3fab61d192643ddaull), std::bit_cast(0xbf99e9ecd4a7c23full), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f7de78e6ee14f5aull), std::bit_cast(0xbf8f40bf617d25d8ull), std::bit_cast(0x3f71018e84e17deeull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fa3a56f86356657ull), std::bit_cast(0xbfb38f39c46348fbull), std::bit_cast(0x3fa27e69b69fe38full), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe3bbca1ca7f4b1ull), std::bit_cast(0xbf849d1e77ba5220ull), std::bit_cast(0x4003c55e8784bde8ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f7d3bb3ad7537b2ull), std::bit_cast(0xbf89a6e74b1f61baull), std::bit_cast(0x3f7bbadd3f359ac9ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fa8d755c90a4b1cull), std::bit_cast(0xbfb7b238eda56bacull), std::bit_cast(0x3fa5112b76ce714bull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fa192c2cf287f18ull), std::bit_cast(0xbfb20fd4a406a03cull), std::bit_cast(0x3fa17b8be12fcba6ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe3e01a770a64f8ull), std::bit_cast(0xbf77d6c913408d4aull), std::bit_cast(0x4003b96de7945289ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf63b3729e62e690ull), std::bit_cast(0x3f645bc7fb3bfcf0ull), std::bit_cast(0x3f36a8ce53998b00ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfa87120277142e2ull), std::bit_cast(0x3fb7b704951e7349ull), std::bit_cast(0xbfa5ea91226501e8ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f6bd62148aef6cbull), std::bit_cast(0xbf7ca95af8e8eb40ull), std::bit_cast(0x3f69fd996ff07ee7ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe4aa7ece5815b8ull), std::bit_cast(0x3fa720a35601c305ull), std::bit_cast(0x40038433848759b0ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fadf561e1e02737ull), std::bit_cast(0xbfbcf78c40787d47ull), std::bit_cast(0x3faaa1064369105aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf682d62da7d1ed2ull), std::bit_cast(0x3f7d9de6e72af064ull), std::bit_cast(0xbf72308dc5c2d499ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf4d4942c4bb0790ull), std::bit_cast(0x3f60141e01f4e7b3ull), std::bit_cast(0xbf502e75b3f3290eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe55553415e4e93ull), std::bit_cast(0x3fb5b1d61bf1d938ull), std::bit_cast(0x40035f2614b5006bull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f973afc64b390c7ull), std::bit_cast(0xbfa4e83ebc63d6e7ull), std::bit_cast(0x3f83444209a27ac8ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ed343be96f4a980ull), std::bit_cast(0x3f41a3629a308458ull), std::bit_cast(0xbf5e70c99dd050caull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f94ab99014461acull), std::bit_cast(0xbf9acaf11846c260ull), std::bit_cast(0xbf4e249cae47cab8ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd7c975c424f791ull), std::bit_cast(0xbfd9ccba8355fcdaull), std::bit_cast(0x400412a4f3cfaeb8ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f7f875c2b57975eull), std::bit_cast(0xbf72d9f31b7298b0ull), std::bit_cast(0xbf72b3e5fac2b93dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f6a9b1236939af3ull), std::bit_cast(0xbf7420022355a84aull), std::bit_cast(0x3f37f6f7bf8ad1c5ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf8670ec6d00b8d3ull), std::bit_cast(0x3f93ef5e672717fdull), std::bit_cast(0xbf7399feef631c95ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd4bb395059feebull), std::bit_cast(0xbfde72760859408cull), std::bit_cast(0x40042371d560f113ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f715d73d9cabae4ull), std::bit_cast(0xbf7bc1d5a8a83b24ull), std::bit_cast(0x3f5129d615b60b9cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f8639aef947a6a6ull), std::bit_cast(0xbf7849cbd13400a1ull), std::bit_cast(0xbf7c3a42900d8fb1ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f6ff4e93c9fef40ull), std::bit_cast(0xbf7d7028891151e8ull), std::bit_cast(0x3f6046a5c98f97a3ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd3bdf751710f6aull), std::bit_cast(0xbfdf641150ad7e1eull), std::bit_cast(0x40041a80dfd5dd62ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f6e1182dba09434ull), std::bit_cast(0xbf61071ae0194861ull), std::bit_cast(0xbf6238bf9c576180ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f851a8bd27912f1ull), std::bit_cast(0xbf8daab7f08c432cull), std::bit_cast(0x3f5142eafb9f377full), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf6aeade02ab016full), std::bit_cast(0x3f436f0288ba0838ull), std::bit_cast(0x3f6a221c40e234e8ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd32ef7990aac9dull), std::bit_cast(0xbfdfff4c9a46e8b9ull), std::bit_cast(0x400417d8d725775dull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfc89e12095cbd92ull), std::bit_cast(0x3fb4621be825ba0aull), std::bit_cast(0x3fe4c68955e4c0f9ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd01d05801defcbull), std::bit_cast(0x3fd688a35deffa48ull), std::bit_cast(0x3fcdfc4222e207c5ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb58d9f3cb79f80ull), std::bit_cast(0x3fb19b343f53c49full), std::bit_cast(0x3f85e0fafb512f5cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd5d7d559684c24ull), std::bit_cast(0x3faa51c5a100ee80ull), std::bit_cast(0x3feee6eee95d36faull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfd2c93f19777486ull), std::bit_cast(0x3fdb821183487c0bull), std::bit_cast(0x3fcb05e9f5b86e2bull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd471c6b1cc3effull), std::bit_cast(0xbfc6b0fd4680ec3cull), std::bit_cast(0xbfea0083c3a45e89ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f45772e06273dc6ull), std::bit_cast(0xbf301c6ebe34ce84ull), std::bit_cast(0xbf70188757d8ced4ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfef147dd548f84full), std::bit_cast(0x3fe58849c1dd9cd3ull), std::bit_cast(0x40000646871d80dbull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fb86b200cd5d7bbull), std::bit_cast(0xbfd21a705653c535ull), std::bit_cast(0x3fd3bf914aa6a965ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f834d2fec164259ull), std::bit_cast(0xbf7b09ebde763aedull), std::bit_cast(0x3f6fa70916a3d777ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fcba37bb5cb24e7ull), std::bit_cast(0xbfc9c46a4c3e48a4ull), std::bit_cast(0xbfdad22e0c16cd4dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfdb80558afb6bb0ull), std::bit_cast(0x3fe49c810c2c4ba4ull), std::bit_cast(0xbfd865e61b0a6cc4ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf4f953c8b11ce50ull), std::bit_cast(0xbf9286e2a645bd38ull), std::bit_cast(0x3fa17565936f0a7full), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd14103c5cc59ebull), std::bit_cast(0x3fd0828de9b5e118ull), std::bit_cast(0x3fe03c4aab5f66ddull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f6c4cd8737098a3ull), std::bit_cast(0xbf857d65a49f3cebull), std::bit_cast(0x3f8884f9402c5283ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd5d031de331eecull), std::bit_cast(0x3fd8fdb75e15551cull), std::bit_cast(0xbfc2ff7caffca433ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfc5c5484483d122ull), std::bit_cast(0x3fc5399d9a55406aull), std::bit_cast(0x3fd3e4b8ea0ffcb2ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f9c123f6b2401dbull), std::bit_cast(0xbf9b01d36e4cc3f9ull), std::bit_cast(0xbfaa97a4f06ab46aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fa1b9c21433099full), std::bit_cast(0xbf90abdb955f1869ull), std::bit_cast(0xbfb85d53994de258ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd3b9c620a2ffb7ull), std::bit_cast(0x3fd7f7e53009996dull), std::bit_cast(0xbfccfc100fcbb7faull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f993ec79092f8ecull), std::bit_cast(0xbf96110e61b8d40dull), std::bit_cast(0xbfa491b0e2bc92b9ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc02c68f764fa84ull), std::bit_cast(0xbfc57dec17480f1cull), std::bit_cast(0xbfbeec18b535fb16ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf91989dc8861678ull), std::bit_cast(0xbfcdc33fed51b4d1ull), std::bit_cast(0x3fe575ae23c72bc6ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd9f992bc8024ddull), std::bit_cast(0x3fda710a6a30ee00ull), std::bit_cast(0x3fc1b76fb042b20cull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fa7f2b8c56449a0ull), std::bit_cast(0xbfc2f43421599cccull), std::bit_cast(0x3fc679aa2436888full), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f86f4901dd37e96ull), std::bit_cast(0x3f82e40498c41fd8ull), std::bit_cast(0xbfb297b495801479ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfa36e4355d072f4ull), std::bit_cast(0x3f840e937c0ec69cull), std::bit_cast(0x3fc0029aec541422ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfdc3752a4b74592ull), std::bit_cast(0x3fda2324739a9110ull), std::bit_cast(0x3fd24e109e8247a7ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf6fe94e31356b00ull), std::bit_cast(0xbfd5e3ab5285153full), std::bit_cast(0x3fe140f65e4e23e4ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe22938713c63c1ull), std::bit_cast(0x3fe0cb9107985f82ull), std::bit_cast(0x3ff4a1abb6f02c35ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fdd9607be6baec4ull), std::bit_cast(0xbfe090d14923e5b2ull), std::bit_cast(0xbf9e514f533bc580ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe15b278da31b07ull), std::bit_cast(0x3fe27000c30a1433ull), std::bit_cast(0x3ff9f5f056dcb348ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfcd2e3044f5f408ull), std::bit_cast(0x3fd0ef6d40012c99ull), std::bit_cast(0x3fe38f43bc534dabull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fdad0e0b5446f4bull), std::bit_cast(0xbfe01d4c4499e7c4ull), std::bit_cast(0xbfc5e3db4e443ca7ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb5effb0b2d9a64ull), std::bit_cast(0xbf93471535a1fb9aull), std::bit_cast(0x3fd416af1f361d28ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fa9d61fa9d9f8c0ull), std::bit_cast(0xbfb49ebd5222dca8ull), std::bit_cast(0x3fa4b403608168e0ull), std::bit_cast(0x3ff0000000000000ull)}; +static const SkinnedWrite kWritesRig2_1[] = { + {0, {std::bit_cast(0xbff7f0d878400000ull), std::bit_cast(0xbfbf4afe07000000ull), std::bit_cast(0x3fec11ffc0c00000ull)}, {std::bit_cast(0x3fe08a29c1876ad7ull), std::bit_cast(0xbfe4e5ce35d519f4ull), std::bit_cast(0xbfe10a5cfb3ece34ull), std::bit_cast(0x3fc353e1609e61bdull)}, {std::bit_cast(0x3ff5faa330400000ull), std::bit_cast(0xbff0bafcec900000ull), std::bit_cast(0x3fd9b79e9e400000ull)}}, + {1, {std::bit_cast(0x3fdf4b25da800000ull), std::bit_cast(0xbff15978e3f00000ull), std::bit_cast(0x3fe6e5bb06600000ull)}, {std::bit_cast(0xbfe502e139208ebcull), std::bit_cast(0xbf9a30597e4d7d40ull), std::bit_cast(0xbfdc3f48ab5a4acfull), std::bit_cast(0xbfe38df8d025029dull)}, {std::bit_cast(0xbfe66e5eb1800000ull), std::bit_cast(0xbff23ee900b00000ull), std::bit_cast(0xbff06ccaebc00000ull)}}, + {2, {std::bit_cast(0x3fc5500aab000000ull), std::bit_cast(0x3ff33c8fa8c00000ull), std::bit_cast(0xbff06d5120200000ull)}, {std::bit_cast(0x3fce0abf93128c68ull), std::bit_cast(0x3fee33ec1d6a00d1ull), std::bit_cast(0xbfca36bfe51e9636ull), std::bit_cast(0xbfbc35a8a4471d8dull)}, {std::bit_cast(0x3ff773bfe7d00000ull), std::bit_cast(0xbfef969afb800000ull), std::bit_cast(0x3fcb0c41bf800000ull)}}, + {3, {std::bit_cast(0x3facccbdce000000ull), std::bit_cast(0xbfe1ead02f400000ull), std::bit_cast(0xbfe0c0592a000000ull)}, {std::bit_cast(0xbf9e59dbd5225259ull), std::bit_cast(0xbfe0d448b0e55962ull), std::bit_cast(0x3fe0fb53795b2972ull), std::bit_cast(0x3fe53f9c15453319ull)}, {std::bit_cast(0xbfd624e30b400000ull), std::bit_cast(0xbff5c68fcca00000ull), std::bit_cast(0x3ff01ef1f3d00000ull)}}, + {4, {std::bit_cast(0xbfe08325a8e00000ull), std::bit_cast(0x3fb5901362000000ull), std::bit_cast(0x3fd3e3eb85400000ull)}, {std::bit_cast(0x3fe629bd8f7c4660ull), std::bit_cast(0x3fcbae0adaf57519ull), std::bit_cast(0xbfe5807855b01216ull), std::bit_cast(0xbfc3025cc2021fbcull)}, {std::bit_cast(0xbff725cceee00000ull), std::bit_cast(0xbff7762033d00000ull), std::bit_cast(0xbfd07da022400000ull)}}, + {5, {std::bit_cast(0xbff4cfb591200000ull), std::bit_cast(0xbfe61daf32c00000ull), std::bit_cast(0xbf85b838a8000000ull)}, {std::bit_cast(0x3fd8091f5a5c24d9ull), std::bit_cast(0x3fadae2b5416517full), std::bit_cast(0xbfe756be890ebc54ull), std::bit_cast(0xbfe23487f15b80d1ull)}, {std::bit_cast(0xbfe2f8c592c00000ull), std::bit_cast(0x3fa3d274a2000000ull), std::bit_cast(0xbff5390f39300000ull)}}, + {6, {std::bit_cast(0xbff1d766ae200000ull), std::bit_cast(0xbfdb8b6c4e800000ull), std::bit_cast(0xbfeb39e699a00000ull)}, {std::bit_cast(0xbfd32233c80431baull), std::bit_cast(0xbfed0487ef45422dull), std::bit_cast(0xbfd28855dd26a781ull), std::bit_cast(0x3fb1218aba747223ull)}, {std::bit_cast(0xbfd530e1b8800000ull), std::bit_cast(0x3fec9a5510800000ull), std::bit_cast(0x3fe071da70000000ull)}}, + {7, {std::bit_cast(0x3fea8a754f000000ull), std::bit_cast(0x3ff4f11114200000ull), std::bit_cast(0x3ff31a7e3de00000ull)}, {std::bit_cast(0x3fe8f76db99d35d3ull), std::bit_cast(0xbfe1f3b3ccd06390ull), std::bit_cast(0x3fcbace306845754ull), std::bit_cast(0x3fc619fb893d5b76ull)}, {std::bit_cast(0xbfec360612800000ull), std::bit_cast(0x3fd75f3908000000ull), std::bit_cast(0xbfe407ed16e00000ull)}}, + {8, {std::bit_cast(0xbf95ebb954000000ull), std::bit_cast(0xbfeb0b250ba00000ull), std::bit_cast(0xbfe488a6b3600000ull)}, {std::bit_cast(0x3fe4937dcc9d2fd9ull), std::bit_cast(0xbfdd0422f9b0ee1full), std::bit_cast(0xbfe346c958a5846cull), std::bit_cast(0xbfc13ada98f85d27ull)}, {std::bit_cast(0x3fcf0b85ce000000ull), std::bit_cast(0xbfc1dd1c4f000000ull), std::bit_cast(0x3feb08206e600000ull)}}, + {9, {std::bit_cast(0xbf9f1394b4000000ull), std::bit_cast(0xbff23a5d47900000ull), std::bit_cast(0x3fea42e925400000ull)}, {std::bit_cast(0x3fed1e875a984cacull), std::bit_cast(0x3fc9eb64fb3467ebull), std::bit_cast(0xbfbd8c4d0c7b6219ull), std::bit_cast(0x3fd5f2e9af531668ull)}, {std::bit_cast(0xbff153b8dba00000ull), std::bit_cast(0x3fcdb08894000000ull), std::bit_cast(0xbfef17341f400000ull)}}, + {10, {std::bit_cast(0x3fec1ad273200000ull), std::bit_cast(0xbfe8487408800000ull), std::bit_cast(0xbfb93567cb000000ull)}, {std::bit_cast(0x3fe3ff596ad147aeull), std::bit_cast(0xbfe5861ee1d5bcfbull), std::bit_cast(0xbfd5daaba37d878full), std::bit_cast(0xbfc9be6ee4c759fdull)}, {std::bit_cast(0xbfecd94064e00000ull), std::bit_cast(0xbff6002acbc00000ull), std::bit_cast(0x3fa14ccf36000000ull)}}, + {11, {std::bit_cast(0xbff3ecae57f00000ull), std::bit_cast(0xbfe744a981a00000ull), std::bit_cast(0x3ff4c5d294700000ull)}, {std::bit_cast(0x3fb6aa287ed4efefull), std::bit_cast(0xbfe4128a714bf797ull), std::bit_cast(0x3fe64a7cca77d305ull), std::bit_cast(0xbfd58ec8f921bd1aull)}, {std::bit_cast(0xbfe3c861b6c00000ull), std::bit_cast(0x3ff0dfe972200000ull), std::bit_cast(0x3fc0a62995000000ull)}}, + {12, {std::bit_cast(0xbff0fda6f8d00000ull), std::bit_cast(0xbfe12a17b0c00000ull), std::bit_cast(0x3ff1f09577c00000ull)}, {std::bit_cast(0x3fa012785df0dc5aull), std::bit_cast(0x3fdc1049546ca7a9ull), std::bit_cast(0xbfe617c221337d5eull), std::bit_cast(0xbfe2628d8d23037aull)}, {std::bit_cast(0x3f997c63f4000000ull), std::bit_cast(0x3fe75399a4000000ull), std::bit_cast(0xbff01ad5b4f00000ull)}}, + {13, {std::bit_cast(0x3fe17362f7600000ull), std::bit_cast(0x3fd1549952000000ull), std::bit_cast(0xbff1e085a3000000ull)}, {std::bit_cast(0xbfd5136c513801c3ull), std::bit_cast(0x3fe608b34e164d99ull), std::bit_cast(0x3fd2243e379ac360ull), std::bit_cast(0x3fe29433f7383399ull)}, {std::bit_cast(0xbfe9bde9e8e00000ull), std::bit_cast(0xbff1af4be8b00000ull), std::bit_cast(0xbfd0ab2d33800000ull)}}, + {14, {std::bit_cast(0xbfe63c3458c00000ull), std::bit_cast(0x3fe14aa60d600000ull), std::bit_cast(0xbfda4ad997c00000ull)}, {std::bit_cast(0xbfd7492938fdf0cdull), std::bit_cast(0x3fead90b2ca92435ull), std::bit_cast(0xbfd9c0f3bb6b3e45ull), std::bit_cast(0xbfa59b7a692ed74dull)}, {std::bit_cast(0xbfed10a53b400000ull), std::bit_cast(0xbfe0d045d1e00000ull), std::bit_cast(0xbfc347b326800000ull)}}, + {15, {std::bit_cast(0x3fe173f460e00000ull), std::bit_cast(0x3fea0cf946000000ull), std::bit_cast(0xbff3eaafff100000ull)}, {std::bit_cast(0xbfc150ac03b0b53eull), std::bit_cast(0x3fe28f7579206d76ull), std::bit_cast(0xbfe01bd99a208ae1ull), std::bit_cast(0xbfe4083081cdcd17ull)}, {std::bit_cast(0xbfb64aa3bc000000ull), std::bit_cast(0x3ff37ca690c00000ull), std::bit_cast(0x3ff37f141a300000ull)}}, + {16, {std::bit_cast(0xbff11b804f700000ull), std::bit_cast(0xbfc5f6c069000000ull), std::bit_cast(0x3ff502905e600000ull)}, {std::bit_cast(0xbfe2424272a853b2ull), std::bit_cast(0x3fca2b834f1d4f1cull), std::bit_cast(0x3fe3839421538524ull), std::bit_cast(0x3fe0573279cf0d4full)}, {std::bit_cast(0xbfc00b27a8000000ull), std::bit_cast(0xbfed685c9de00000ull), std::bit_cast(0x3fe30b30c2a00000ull)}}, + {17, {std::bit_cast(0xbfe3f62817e00000ull), std::bit_cast(0x3fe826e415400000ull), std::bit_cast(0xbfe09aa67fe00000ull)}, {std::bit_cast(0x3fe19708fd67fe61ull), std::bit_cast(0x3fe21643c37f65bbull), std::bit_cast(0x3fe22629b02c90b6ull), std::bit_cast(0x3fce7aee5c122762ull)}, {std::bit_cast(0x3fea729cb5600000ull), std::bit_cast(0xbfea06893fe00000ull), std::bit_cast(0x3fa63e86d0000000ull)}}, + {18, {std::bit_cast(0xbfe8795d7f400000ull), std::bit_cast(0x3fc0069a0d000000ull), std::bit_cast(0x3ff2bbd08b600000ull)}, {std::bit_cast(0x3fe275b6a849f097ull), std::bit_cast(0xbfe33ee5d4849176ull), std::bit_cast(0x3fb2031cc30e1fd5ull), std::bit_cast(0x3fe18b18c373da1bull)}, {std::bit_cast(0xbfefa931b2200000ull), std::bit_cast(0x3ff7c0a7a9400000ull), std::bit_cast(0x3fe68d21b9c00000ull)}}, + {19, {std::bit_cast(0xbfe3e90ec5800000ull), std::bit_cast(0x3ff15a86e1b00000ull), std::bit_cast(0x3fe1de85a0200000ull)}, {std::bit_cast(0xbfe3221e80c18beeull), std::bit_cast(0x3fe3dcc3715e8d37ull), std::bit_cast(0xbfbc5da6e3f3a1ccull), std::bit_cast(0x3fdface4fbd43961ull)}, {std::bit_cast(0xbff34030ae100000ull), std::bit_cast(0xbff5a343e5000000ull), std::bit_cast(0x3fe9f8a5c4e00000ull)}}, + {20, {std::bit_cast(0xbfa6ae02f6000000ull), std::bit_cast(0x3fe47427d4600000ull), std::bit_cast(0x3fdfebaf21000000ull)}, {std::bit_cast(0x3fe0c9773b9481deull), std::bit_cast(0x3fa7ae8d08f311cfull), std::bit_cast(0xbfd185eb05fb0926ull), std::bit_cast(0x3fe9c0e4267a0c77ull)}, {std::bit_cast(0x3feade9cff400000ull), std::bit_cast(0x3fd825a103c00000ull), std::bit_cast(0xbfdd0b2183000000ull)}}, + {21, {std::bit_cast(0x3ff5332079c00000ull), std::bit_cast(0xbff27e950ee00000ull), std::bit_cast(0xbfd45d4416400000ull)}, {std::bit_cast(0x3fd086016ec63374ull), std::bit_cast(0xbfe01dde895c2444ull), std::bit_cast(0x3fea5d21308f47acull), std::bit_cast(0x3f9f24ffcb346df8ull)}, {std::bit_cast(0x3ff178ff9bb00000ull), std::bit_cast(0xbfda0a184e000000ull), std::bit_cast(0xbfd75a7d32000000ull)}}, + {22, {std::bit_cast(0xbfe549a8df400000ull), std::bit_cast(0x3fedac6abd200000ull), std::bit_cast(0x3fdcbd3a99400000ull)}, {std::bit_cast(0x3fd09e2331c5634full), std::bit_cast(0x3fe734f0e3c4cf12ull), std::bit_cast(0x3fd5fe86a1a8c8dbull), 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std::bit_cast(0x3ff4c49119400000ull), std::bit_cast(0x3fddd4350b400000ull)}, {std::bit_cast(0x3fe2283594b15656ull), std::bit_cast(0x3fe78a6092e3c495ull), std::bit_cast(0x3fd249a4ccb32932ull), std::bit_cast(0xbfce14bf62bb4960ull)}, {std::bit_cast(0x3fd9a7340b000000ull), std::bit_cast(0x3fe5294fe8800000ull), std::bit_cast(0x3ff7bd2170f00000ull)}}, + {56, {std::bit_cast(0x3fd0cf5cd3800000ull), std::bit_cast(0xbff746db38d00000ull), std::bit_cast(0xbff5d8de21c00000ull)}, {std::bit_cast(0xbfe136933c63c216ull), std::bit_cast(0x3fc55292bea90ec5ull), std::bit_cast(0x3fe4560721bb7a0full), std::bit_cast(0x3fe0e75a50119dcaull)}, {std::bit_cast(0xbfd0f19566800000ull), std::bit_cast(0xbfe16769b4000000ull), std::bit_cast(0x3f8d2da738000000ull)}}, + {57, {std::bit_cast(0xbfed608711800000ull), std::bit_cast(0xbff652086f500000ull), std::bit_cast(0xbfeb6c720fc00000ull)}, {std::bit_cast(0x3fd7c1311d12b2fdull), std::bit_cast(0xbfec5de1021868d1ull), std::bit_cast(0x3fb1413190439e66ull), std::bit_cast(0xbfd128ab596c20dcull)}, {std::bit_cast(0xbfbecafd1f000000ull), std::bit_cast(0xbf42a6d880000000ull), std::bit_cast(0x3ff194175d400000ull)}}, + {58, {std::bit_cast(0x3ff7b48865400000ull), std::bit_cast(0xbfe8596d1bc00000ull), std::bit_cast(0xbff725c018300000ull)}, {std::bit_cast(0xbfc7f41700bc9cdaull), std::bit_cast(0x3fd62b0752206310ull), std::bit_cast(0x3fe62f9848cf4fbdull), std::bit_cast(0x3fe350a2b4e4602cull)}, {std::bit_cast(0x3ff7ea99f7900000ull), std::bit_cast(0xbfef0b25d7000000ull), std::bit_cast(0xbfeb549992400000ull)}}, + {59, {std::bit_cast(0x3ff687cd2a100000ull), std::bit_cast(0x3fdad652efc00000ull), std::bit_cast(0x3ff2a877d0f00000ull)}, {std::bit_cast(0xbfe52c3060c64bfbull), std::bit_cast(0xbfd604144e57f9b2ull), std::bit_cast(0x3fdd4de32fda9ef8ull), std::bit_cast(0x3fdef98feb4681f7ull)}, {std::bit_cast(0xbfef99f58f400000ull), std::bit_cast(0x3fede66aade00000ull), std::bit_cast(0xbf88284640000000ull)}}, + {60, {std::bit_cast(0xbfebc4935e400000ull), std::bit_cast(0x3fea9cab45a00000ull), std::bit_cast(0x3fed4a4d79e00000ull)}, {std::bit_cast(0x3fe33e2c47ce6405ull), std::bit_cast(0xbfe69a1e69a9d661ull), std::bit_cast(0xbfd16daddfe5aea2ull), std::bit_cast(0x3fd05c7e21d20e24ull)}, {std::bit_cast(0x3fe8013764600000ull), std::bit_cast(0xbff589d295500000ull), std::bit_cast(0xbff48bf2b2f00000ull)}}, + {61, {std::bit_cast(0xbfab3bbed8000000ull), std::bit_cast(0xbfe721db56800000ull), std::bit_cast(0x3fd3d8b9f0000000ull)}, {std::bit_cast(0x3fe4b195bf1a6c0dull), std::bit_cast(0x3fe07be513c04bfaull), std::bit_cast(0x3fd39f722a2c94deull), std::bit_cast(0xbfde2f676a417feaull)}, {std::bit_cast(0x3fe498c75e000000ull), std::bit_cast(0xbfe7ab03b2000000ull), std::bit_cast(0xbff040a66f300000ull)}}, + {62, {std::bit_cast(0x3ff7572f65600000ull), std::bit_cast(0xbff7a89f4fc00000ull), std::bit_cast(0x3fe5a52211000000ull)}, {std::bit_cast(0x3fda4fb24721bb1aull), std::bit_cast(0x3fd881680bf339d1ull), std::bit_cast(0xbfd38ffb452be099ull), std::bit_cast(0x3fe8996d4a129a74ull)}, {std::bit_cast(0x3ff72fd2ab200000ull), std::bit_cast(0x3fe4ddaf80200000ull), std::bit_cast(0xbfdd49b2ea800000ull)}}, + {63, {std::bit_cast(0x3fe306e333000000ull), std::bit_cast(0xbfbb81ef9a000000ull), std::bit_cast(0xbfe988d624600000ull)}, {std::bit_cast(0x3feb37458a10b91eull), std::bit_cast(0xbfcd31e649dd900aull), std::bit_cast(0x3fce70d03cc64e11ull), std::bit_cast(0xbfda3ceeb123d06full)}, {std::bit_cast(0x3fe571a86ac00000ull), std::bit_cast(0x3fee7c0bbd600000ull), std::bit_cast(0xbfc85ce51b000000ull)}}, + {64, {std::bit_cast(0x3ff110c440d00000ull), std::bit_cast(0x3fdb06a347c00000ull), std::bit_cast(0xbfe0b1b4a0a00000ull)}, {std::bit_cast(0xbfe981777348f3b4ull), std::bit_cast(0xbfd230de54ee354cull), std::bit_cast(0x3fdf5288e21bba6eull), std::bit_cast(0xbfcaf806e043ee2bull)}, {std::bit_cast(0x3fdbed8253c00000ull), std::bit_cast(0xbff0e4390bf00000ull), std::bit_cast(0xbfe2edaad3000000ull)}}, + {65, {std::bit_cast(0x3ff120d183700000ull), std::bit_cast(0x3ff77c632af00000ull), std::bit_cast(0x3feaee3019800000ull)}, {std::bit_cast(0xbfd1795b4ea0315bull), std::bit_cast(0xbfe13e715aa03a2dull), std::bit_cast(0x3fe30a206d555524ull), std::bit_cast(0x3fe0f70209741dfcull)}, {std::bit_cast(0x3ff114d389e00000ull), std::bit_cast(0xbfc07d655e000000ull), std::bit_cast(0xbff45f7b13d00000ull)}}, + {66, {std::bit_cast(0x3ff5fc8054700000ull), std::bit_cast(0xbfdc824d16400000ull), std::bit_cast(0x3fde903ab5400000ull)}, {std::bit_cast(0x3fe726d3d81f1a09ull), std::bit_cast(0xbfc5d7dc11452ec9ull), std::bit_cast(0x3fe5531eb5c8a6c3ull), std::bit_cast(0xbfadaa3ca95f6559ull)}, {std::bit_cast(0x3fe02d9c77000000ull), std::bit_cast(0x3ff6c0f37c100000ull), std::bit_cast(0xbfeadce038e00000ull)}}, + {67, {std::bit_cast(0x3feedd963fa00000ull), std::bit_cast(0xbff5c1a00bb00000ull), std::bit_cast(0x3fe9da5044e00000ull)}, {std::bit_cast(0xbfcc4eb241616b5eull), std::bit_cast(0x3fe7029c7732fdedull), std::bit_cast(0xbfe1f3e860f7912dull), std::bit_cast(0xbfd61aa22563c94aull)}, {std::bit_cast(0xbfbdbc31ca000000ull), std::bit_cast(0x3feeeacd70a00000ull), std::bit_cast(0xbfd13cd165c00000ull)}}, + {68, {std::bit_cast(0x3fe26ed8f5800000ull), std::bit_cast(0xbff2dde879800000ull), std::bit_cast(0xbfe409c936400000ull)}, {std::bit_cast(0x3fe9e604d97646d6ull), std::bit_cast(0xbfd5fa8fad51b283ull), std::bit_cast(0x3fdd8ea2ec6b51e8ull), std::bit_cast(0xbfbe089cf12e774dull)}, {std::bit_cast(0x3fe02c09c1e00000ull), std::bit_cast(0x3fe7edf972a00000ull), std::bit_cast(0xbff1836a57700000ull)}}, + {69, {std::bit_cast(0x3fedf92888200000ull), std::bit_cast(0xbfd28217a8c00000ull), std::bit_cast(0xbff268b266c00000ull)}, {std::bit_cast(0xbfbc3f5595be69b5ull), std::bit_cast(0x3fe5a55488639254ull), std::bit_cast(0xbfe73dcbd5d89564ull), std::bit_cast(0x3faae8f9e7151e05ull)}, {std::bit_cast(0x3ff0e45d81800000ull), std::bit_cast(0x3fea36ff89800000ull), std::bit_cast(0x3fd938bb17000000ull)}}, + {70, {std::bit_cast(0xbfcd316cf9000000ull), std::bit_cast(0xbfebe19c59400000ull), std::bit_cast(0x3fd2670bf8400000ull)}, {std::bit_cast(0x3fe78d341f5cf1b2ull), std::bit_cast(0x3fdb9dc89bbbc9adull), std::bit_cast(0xbfe0b14e0d4e688full), std::bit_cast(0x3f6f31c21c11f81cull)}, {std::bit_cast(0x3fbe131fe2000000ull), std::bit_cast(0x3ff4c4472fb00000ull), std::bit_cast(0xbfeea191b7c00000ull)}}, + {71, {std::bit_cast(0xbfd8e18497800000ull), std::bit_cast(0x3ff4acde85800000ull), std::bit_cast(0x3fa5c93a98000000ull)}, {std::bit_cast(0xbfe6fd9e3af49242ull), std::bit_cast(0x3fdeb9a8e5b0852bull), std::bit_cast(0x3fe011f8e34af751ull), std::bit_cast(0x3fa147cdd388605bull)}, {std::bit_cast(0xbff0da0cdd100000ull), std::bit_cast(0x3fe1ece945600000ull), std::bit_cast(0xbfb8eb840e000000ull)}}, + {72, {std::bit_cast(0x3fe583c1c6000000ull), std::bit_cast(0x3ff5ffdafa300000ull), std::bit_cast(0xbff1e44d09800000ull)}, {std::bit_cast(0xbfe3e3e7e07bb9d0ull), std::bit_cast(0x3fcfa72e80336987ull), std::bit_cast(0x3fe3e907c0d4b367ull), std::bit_cast(0xbfda06ababe9daa6ull)}, {std::bit_cast(0x3fed1a4282400000ull), std::bit_cast(0x3feb1e049fe00000ull), std::bit_cast(0x3ff3163d8af00000ull)}}, + {73, {std::bit_cast(0x3f9c32e5f8000000ull), std::bit_cast(0x3fe365971d600000ull), std::bit_cast(0xbff3d357bef00000ull)}, {std::bit_cast(0xbfeee247edbf6644ull), std::bit_cast(0xbfbd4b75367e29a0ull), std::bit_cast(0x3fb6f2f79206e3dbull), std::bit_cast(0x3fcbdeb5c1c7ecbeull)}, {std::bit_cast(0x3ff34ef8d3500000ull), std::bit_cast(0x3fc4845fbc000000ull), std::bit_cast(0xbff7127e4fc00000ull)}}, + {74, {std::bit_cast(0x3fe2a73140e00000ull), std::bit_cast(0x3fe515b537400000ull), std::bit_cast(0xbff0d14bc9300000ull)}, {std::bit_cast(0xbfdb1b7ac26d616aull), std::bit_cast(0x3fe2491821edd15dull), std::bit_cast(0x3fe5c20a2aa07f07ull), std::bit_cast(0x3fc6d0408802164eull)}, {std::bit_cast(0xbff291d246100000ull), std::bit_cast(0xbfea621d42c00000ull), std::bit_cast(0xbff64c1d9a700000ull)}}, + {75, {std::bit_cast(0xbfad36b7b8000000ull), std::bit_cast(0xbff4e70104500000ull), std::bit_cast(0xbfec94b579200000ull)}, {std::bit_cast(0xbfe29117d0617984ull), std::bit_cast(0xbfe47a0907dba838ull), std::bit_cast(0xbfc52681de5a6081ull), std::bit_cast(0x3fde76e7c730ad84ull)}, {std::bit_cast(0xbfe1fe5231600000ull), std::bit_cast(0x3feb035f3c400000ull), std::bit_cast(0xbfd6ca6079000000ull)}}, + {76, {std::bit_cast(0xbff565065c800000ull), std::bit_cast(0xbff067d5f3d00000ull), std::bit_cast(0xbfdcb97a28000000ull)}, {std::bit_cast(0x3fe05a4f2df29bb5ull), std::bit_cast(0x3fe2a6574cacbf30ull), std::bit_cast(0x3fc9d92128f816caull), std::bit_cast(0x3fe3285ad5485021ull)}, {std::bit_cast(0xbff3b9284e200000ull), std::bit_cast(0x3fd91adb51000000ull), std::bit_cast(0x3fc48500ed000000ull)}}, + {77, {std::bit_cast(0x3fe866bf45400000ull), std::bit_cast(0x3ff0be7fc5100000ull), std::bit_cast(0xbfdc17f898800000ull)}, {std::bit_cast(0x3fca952579d5884eull), std::bit_cast(0x3fc67fd51a8eb089ull), std::bit_cast(0x3fec68c62f08e47eull), std::bit_cast(0x3fd7c2070a99eac7ull)}, {std::bit_cast(0xbff30816c2f00000ull), std::bit_cast(0xbff7f99730c00000ull), std::bit_cast(0x3fdbcc072c000000ull)}}, + {78, {std::bit_cast(0x3fc0664e21800000ull), std::bit_cast(0xbfe067c3c8800000ull), std::bit_cast(0x3fee860f9f400000ull)}, {std::bit_cast(0xbfecc819be6586fcull), std::bit_cast(0x3fbb25656cadbe5cull), std::bit_cast(0x3fd1fd28e0a39b9aull), std::bit_cast(0xbfd4515777389574ull)}, {std::bit_cast(0x3ff1d9243d500000ull), std::bit_cast(0x3f9183be40000000ull), std::bit_cast(0x3fe44b9d84000000ull)}}, + {79, {std::bit_cast(0xbfeeaecef4c00000ull), std::bit_cast(0x3fdbbc3996400000ull), std::bit_cast(0xbfe2ac87bd200000ull)}, {std::bit_cast(0x3fe2bd5c143c796eull), std::bit_cast(0xbfe6c8dfa7bebdf2ull), std::bit_cast(0xbfcd759cb11b75b1ull), std::bit_cast(0xbfd3f1b3559e709aull)}, {std::bit_cast(0x3ff1674133a00000ull), std::bit_cast(0xbfba777b0b000000ull), std::bit_cast(0x3ff7926022700000ull)}}, + {80, {std::bit_cast(0x3fe451a618000000ull), std::bit_cast(0x3ff7d70f34700000ull), std::bit_cast(0x3fd31414e7400000ull)}, {std::bit_cast(0xbfd574feb8851b58ull), std::bit_cast(0x3fe1475a15bd5bf6ull), std::bit_cast(0x3fe07907af22899bull), std::bit_cast(0xbfe26968e471adebull)}, {std::bit_cast(0x3fba1287d9000000ull), std::bit_cast(0xbff3a1f7ae200000ull), std::bit_cast(0x3fd11bf3d0000000ull)}}, +}; +static const unsigned int kMatricesRig2_1[] = {0xbf13bbf6u, 0xbef8751fu, 0x3f92fa55u, 0x00000000u, 0x3f09a962u, 0xbf63f70bu, 0xbdd93e2du, 0x00000000u, 0xbe99d45bu, 0xbe1f58a6u, 0xbe5df667u, 0x00000000u, 0xbfbf86c3u, 0x3f608ffdu, 0x3dfa57dfu, 0x3f800000u, 0x3e156340u, 0x3f1fea94u, 0xbeba8a21u, 0x00000000u, 0x3dd57a87u, 0xbec74d1bu, 0x3f55f8b2u, 0x00000000u, 0x3f55a0b6u, 0xbec60f8cu, 0xbf464d6du, 0x00000000u, 0xc024e63fu, 0x3fbf40e6u, 0x3f24c40au, 0x3f800000u, 0x3ae34824u, 0xbacc6534u, 0xbbf4213du, 0x00000000u, 0xbb0ae48du, 0xbafbb25fu, 0x3bb1efe7u, 0x00000000u, 0x3a34c89eu, 0xbc3673dbu, 0x3c0f8dc6u, 0x00000000u, 0xc04f3a97u, 0x3fc8cdfau, 0x40110538u, 0x3f800000u, 0xbb01f0bcu, 0x39fa2b58u, 0x3bce79deu, 0x00000000u, 0x3b19dfc8u, 0x3beafeb8u, 0xbc3eecbau, 0x00000000u, 0x3a935eaeu, 0xbc328051u, 0x3bda4b72u, 0x00000000u, 0xc054422eu, 0x3fae2eadu, 0x403bbdf7u, 0x3f800000u, 0xbdb36922u, 0x3fe8d5aau, 0xbfa4b86au, 0x00000000u, 0xbeeecfc0u, 0xbf014759u, 0x3fd53220u, 0x00000000u, 0xbc478256u, 0xbc8687c3u, 0x3db4c2d3u, 0x00000000u, 0xc059385au, 0x3fdb430cu, 0x40335d0du, 0x3f800000u, 0x3b2fed10u, 0x3c0d49feu, 0xbc6b8656u, 0x00000000u, 0xba3e5c88u, 0xbc7ac1b5u, 0x3c781929u, 0x00000000u, 0x399955d7u, 0xba4e2415u, 0xb8d54a69u, 0x00000000u, 0xc041eec1u, 0xbf0a3ee6u, 0x406dcf77u, 0x3f800000u, 0x38b2d194u, 0xbb7a4fa6u, 0x3b4afd9eu, 0x00000000u, 0x3a0b3ff9u, 0x3bc84044u, 0xbbda05ccu, 0x00000000u, 0x3b027b7bu, 0x3c14c06fu, 0xbc5523e2u, 0x00000000u, 0xc0589c96u, 0xc00a0a1bu, 0x40c0f812u, 0x3f800000u, 0x3acb32c2u, 0x3c15ce66u, 0xbc436c96u, 0x00000000u, 0x396d1200u, 0x3b84a567u, 0xbb85d4ccu, 0x00000000u, 0xb96db93au, 0x39a24bffu, 0x39a472f3u, 0x00000000u, 0xc04a2804u, 0xc0071682u, 0x40ad04abu, 0x3f800000u, 0xbbec2cb4u, 0xbb515e1bu, 0x3cb0c172u, 0x00000000u, 0x3c3825c2u, 0x3dd0691eu, 0xbdf001a5u, 0x00000000u, 0xbde61988u, 0xbf1418cau, 0x3f4a927du, 0x00000000u, 0xc0476ca5u, 0xbfe3a0c6u, 0x40a04b6eu, 0x3f800000u, 0xbb2b7573u, 0x3889212cu, 0x3b2b3d74u, 0x00000000u, 0x3bbb938fu, 0xbb54b1b3u, 0x3a5bbd3bu, 0x00000000u, 0xbb48ba00u, 0x3beeee52u, 0x3b06ac4eu, 0x00000000u, 0xc008dc64u, 0x3fd5ebc9u, 0xbf738ae0u, 0x3f800000u, 0x3b8b284cu, 0xb9905620u, 0xba54dcbeu, 0x00000000u, 0xbb1653aeu, 0x3bfd70c5u, 0x3b5d8df6u, 0x00000000u, 0xbae44aa6u, 0xba731154u, 0x38a7968au, 0x00000000u, 0xbff60839u, 0x3f684324u, 0xbf78d003u, 0x3f800000u, 0x3e7323cdu, 0xbed060f3u, 0xbe4d93cdu, 0x00000000u, 0x3e54517au, 0xbe1d9875u, 0xbda9fa7fu, 0x00000000u, 0x3d13f77du, 0x3d504d44u, 0x3c4d759fu, 0x00000000u, 0xc02c9b02u, 0x3fff3c55u, 0xbedeebd9u, 0x3f800000u, 0xba580952u, 0x3aa74371u, 0x3a22a3c8u, 0x00000000u, 0xbb070e74u, 0x3b4c1796u, 0x3ac458d4u, 0x00000000u, 0xbac5cb4bu, 0x3b09e4d9u, 0x3a8f3a55u, 0x00000000u, 0xc0423a39u, 0x4025c6a5u, 0xbe1bcc3bu, 0x3f800000u, 0x3aca3fa1u, 0xbb1951b6u, 0xba93186au, 0x00000000u, 0xba77f373u, 0x3ab71cd7u, 0x3a34f18eu, 0x00000000u, 0x3a4bbac7u, 0xba84f1cdu, 0xba0ee6c0u, 0x00000000u, 0xc0524976u, 0x403da521u, 0x3cff3cb8u, 0x3f800000u, 0x3abb57ddu, 0xbb0a1fb4u, 0xba873f7au, 0x00000000u, 0xba17ee1cu, 0x3a5bd8aau, 0x39dac513u, 0x00000000u, 0x39a04ac0u, 0xba033df8u, 0xb970e44eu, 0x00000000u, 0xc05741cau, 0x40460566u, 0x3db7b7b2u, 0x3f800000u, 0xb99a8626u, 0x3a08cd63u, 0x397c693fu, 0x00000000u, 0xbdf804bcu, 0x3e32317du, 0x3db1a06cu, 0x00000000u, 0xbe17ecabu, 0x3e646942u, 0x3ddceda0u, 0x00000000u, 0xc051e08fu, 0x403da8a0u, 0x3ce52060u, 0x3f800000u, 0x3db0e8f6u, 0xbd1d365du, 0xbdf74f93u, 0x00000000u, 0x3ed1085du, 0x3e6d4007u, 0xbe61f1dau, 0x00000000u, 0x3e10717eu, 0xbedeaba7u, 0x3ecb614bu, 0x00000000u, 0xbfd3cb4au, 0x3ec52a15u, 0xbe027bccu, 0x3f800000u, 0x3ea4d99fu, 0x3d563cd0u, 0xbc941355u, 0x00000000u, 0xbd3c8e42u, 0x3ec10646u, 0xbe9a7132u, 0x00000000u, 0x3c0cb556u, 0x3be2f418u, 0xbc4d1874u, 0x00000000u, 0xbfbc9e43u, 0x3f4f3f36u, 0xbed97807u, 0x3f800000u, 0x3f335778u, 0xbe9a46d8u, 0xbe55dd9fu, 0x00000000u, 0x3f2cde15u, 0xb917f946u, 0xbfc55805u, 0x00000000u, 0x3d3b744cu, 0x3f30c20au, 0xbeb5b6a3u, 0x00000000u, 0xbfab7125u, 0x3f7463e1u, 0xbf82f338u, 0x3f800000u, 0x3bd6d6d0u, 0x3b34a680u, 0xbc944313u, 0x00000000u, 0xbbad5235u, 0x3ba80cfbu, 0x3a32b7a6u, 0x00000000u, 0x3b8c6901u, 0x3baaf5e6u, 0xbafca393u, 0x00000000u, 0xbfab35ffu, 0x3fa5e2c8u, 0xc01152feu, 0x3f800000u, 0x3a1e4852u, 0x3b8689f4u, 0xbc25cb7au, 0x00000000u, 0x387e21e4u, 0xbaf3fb7eu, 0xbb6e4f3au, 0x00000000u, 0x3b6a5a9cu, 0x3a0084fau, 0xbb9c21bau, 0x00000000u, 0xbf1817d3u, 0x3fb73471u, 0xc023f823u, 0x3f800000u, 0xba697f4eu, 0xbb1331b3u, 0x3c2c006au, 0x00000000u, 0xba9f601fu, 0x396314cdu, 0x3b6ba409u, 0x00000000u, 0x3a2cb9e0u, 0x3a2ca7e2u, 0x3aec6453u, 0x00000000u, 0xbf532c44u, 0x3ff5fbc1u, 0xc083af76u, 0x3f800000u, 0xbaf45ec7u, 0xbb3275dau, 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0x00000000u, 0xbb9b3e23u, 0x3c111f9cu, 0xbb49a26cu, 0x00000000u, 0x3f799a34u, 0xc01efaefu, 0x3fe3411au, 0x3f800000u, 0xbb33dcddu, 0x3b9d6ebfu, 0xbac0b2d9u, 0x00000000u, 0x3b73baa7u, 0xbbe905edu, 0x3b2474c9u, 0x00000000u, 0x3a7d38c9u, 0xbb08c2dcu, 0x3a4f1935u, 0x00000000u, 0x3fb3c698u, 0xc052fb71u, 0x4003f702u, 0x3f800000u, 0x3d3ada96u, 0xbdaff296u, 0x3cf3e755u, 0x00000000u, 0x3dceed0bu, 0xbe6628dfu, 0x3db66282u, 0x00000000u, 0xbd8496a6u, 0x3de94d0cu, 0xbd0e3f6fu, 0x00000000u, 0x3fca68fdu, 0xc0634029u, 0x40074fa6u, 0x3f800000u, 0x3b203753u, 0x39d61a0du, 0xbb2aa154u, 0x00000000u, 0x3b3dbf6cu, 0xbbeb164du, 0x3b500dacu, 0x00000000u, 0xbaa39d15u, 0xba06df14u, 0x3a641ab2u, 0x00000000u, 0xbe68c6ccu, 0xbf08cc4eu, 0x3f9c9a6eu, 0x3f800000u, 0x3ae2842eu, 0xba6a8d55u, 0xba5c47f4u, 0x00000000u, 0xbaa9fb72u, 0x3b8dc42cu, 0xbb3506afu, 0x00000000u, 0x3ab6f66au, 0x3aa7997au, 0xbaee8decu, 0x00000000u, 0xbee1dbd6u, 0x3e5525a6u, 0x3f426493u, 0x3f800000u, 0xba761178u, 0xbad22400u, 0x3ae10f18u, 0x00000000u, 0xb8e3d60bu, 0x3aa7b484u, 0xba63ba99u, 0x00000000u, 0x3aa92f68u, 0xbbb3e105u, 0x3b74230cu, 0x00000000u, 0xbf313af8u, 0x3ef6ecacu, 0x3f39a828u, 0x3f800000u, 0x3e27ab16u, 0xbee4a14eu, 0x3e8d12b4u, 0x00000000u, 0xbb44a0d5u, 0x3e29b3d9u, 0xbe0002edu, 0x00000000u, 0x3b6e1a73u, 0x3cdc0a2eu, 0xbcbf5298u, 0x00000000u, 0xbf02f15fu, 0xbf0086b0u, 0x3fb58ffbu, 0x3f800000u, 0xbe97686fu, 0x3f31b2d4u, 0x3e994166u, 0x00000000u, 0xbf0dade4u, 0x3e653092u, 0x3dbe93e6u, 0x00000000u, 0x3f01a482u, 0x3f413c49u, 0xbfab26fdu, 0x00000000u, 0xbf4f1734u, 0xbeffb731u, 0x3f7da4adu, 0x3f800000u, 0xbf17366bu, 0x3f429f45u, 0x3f12ee63u, 0x00000000u, 0x3d0985deu, 0xbd845efeu, 0x3db88078u, 0x00000000u, 0x3f5f8f4au, 0x3f87ea03u, 0xbfd5fd4du, 0x00000000u, 0xbfe3d8dcu, 0xbfa3d5e4u, 0x402d95e4u, 0x3f800000u, 0xbba67159u, 0xbbea994eu, 0x3bb23e7cu, 0x00000000u, 0x3b7299b3u, 0xbbf9f4efu, 0x3b7db967u, 0x00000000u, 0xbc188a3fu, 0x3bced3f4u, 0x3c22647au, 0x00000000u, 0xbfa34815u, 0x3e4fb9e0u, 0x3f91b9d7u, 0x3f800000u, 0xba944006u, 0xbc13263du, 0x3b79e265u, 0x00000000u, 0x3b18beefu, 0xbad8384au, 0x37b6cb97u, 0x00000000u, 0xbba66157u, 0x3b0d4143u, 0x3bcbdbb7u, 0x00000000u, 0xbd7898c3u, 0xbd80c923u, 0xbf680413u, 0x3f800000u, 0xbe326161u, 0x3f8b9593u, 0xbe588ed4u, 0x00000000u, 0xbcc92d95u, 0xbdeb09c0u, 0xbce3a1a4u, 0x00000000u, 0x3db4229bu, 0x3c908cddu, 0xbde7aec0u, 0x00000000u, 0xbf1d403bu, 0x3f8bd330u, 0xbe9b4c6cu, 0x3f800000u, 0xb9efa9ebu, 0xbb8e0102u, 0xbb998951u, 0x00000000u, 0xbaf6d109u, 0x3c88e888u, 0xbbf190cfu, 0x00000000u, 0x3b9ebeaeu, 0xbac0f9cfu, 0xbb909f5au, 0x00000000u, 0xbf935fdbu, 0xbfa3c5c3u, 0x3feee167u, 0x3f800000u, 0x3df0f919u, 0x3e60fdceu, 0xbf729977u, 0x00000000u, 0xbbfcbed8u, 0x3cc38702u, 0xbba19a3eu, 0x00000000u, 0x3e1c1456u, 0x3f23b11bu, 0xbe7e034bu, 0x00000000u, 0xbfdf2702u, 0xbe8730ceu, 0x3feb34b0u, 0x3f800000u, 0xba7a5c9du, 0x3c0bba31u, 0x3a809aa3u, 0x00000000u, 0xba4719b8u, 0xb9801e54u, 0x3a964374u, 0x00000000u, 0x3be8a2c3u, 0xbc0f0c1cu, 0x3b8696eeu, 0x00000000u, 0xbf17a7eeu, 0x3f8cde7cu, 0xbf68540du, 0x3f800000u, 0x3ce5495au, 0xbd00ac0du, 0xba8592c7u, 0x00000000u, 0xbf45c82eu, 0x3f46ddbfu, 0xbf09694cu, 0x00000000u, 0x3d6d453du, 0xbe887b00u, 0x3a886125u, 0x00000000u, 0xbefa86d6u, 0x3fa44335u, 0xbf09e7ebu, 0x3f800000u}; +static const double kWorldsRig2_1[] = {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x8000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x8000000000000000ull), std::bit_cast(0x3cb0000000000000ull), std::bit_cast(0xbff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3cb0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f847ae140000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f847ae140000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f847ae140000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f847ae140000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f847ae140000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f847ae140000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f847ae140000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f847ae140000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f847ae140000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f847ae140000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f847ae140000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f847ae140000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f847ae140000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f847ae140000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f847ae140000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3feffffff4000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0xbfefffffe19faa07ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fefffffe19faa07ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3feffffff4000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0xbfefffffe19faa07ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fefffffe19faa07ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfe2777eb4357a1dull), std::bit_cast(0xbfdf0ea3e50144d0ull), std::bit_cast(0x3ff25f4aa21055ddull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe1352c4585f3a1ull), std::bit_cast(0xbfec7ee1555e6bfbull), std::bit_cast(0xbfbb27c5a4211642ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd33a8b5e02ce39ull), std::bit_cast(0xbfc3eb14b78d151dull), std::bit_cast(0xbfcbbeccef9dd3deull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff7f0d86f45aed3ull), std::bit_cast(0x3fec11ffaeebe29dull), std::bit_cast(0x3fbf4afbef17ec5dull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3feffffff4000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0xbfefffffe19faa07ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fefffffe19faa07ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3feffffff4000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0xbfefffffe19faa07ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fefffffe19faa07ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3feffffff4000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0xbfefffffe19faa07ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fefffffe19faa07ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3feffffff4000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0xbfefffffe19faa07ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fefffffe19faa07ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3feffffff4000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0xbfefffffe19faa07ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fefffffe19faa07ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3feffffff4000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0xbfefffffe19faa07ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fefffffe19faa07ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3feffffff4000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0xbfefffffe19faa07ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fefffffe19faa07ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fc2ac67f65098c2ull), std::bit_cast(0x3fe3fd528375b758ull), std::bit_cast(0xbfd7514413c1c9e1ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fbaaf50dc17b7bcull), std::bit_cast(0xbfd8e9a359c20864ull), std::bit_cast(0x3feabf163ebd2a06ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3feab416cb37e9fbull), std::bit_cast(0xbfd8c1f18826719eull), std::bit_cast(0xbfe8c9adac8a16feull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc0049cc7e69e8974ull), std::bit_cast(0x3ff7e81cbd67f40dull), std::bit_cast(0x3fe498814c57e55dull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f9afaefbf6d1984ull), std::bit_cast(0xbff226d55339d186ull), std::bit_cast(0x3feddd60e62acd3dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fcc4418ed52209bull), std::bit_cast(0xbfba61b2f5a37a6aull), std::bit_cast(0xbfeb6cab5accbdeaull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc64616ab4c1b8eull), std::bit_cast(0x3faedf6d87eb7d40ull), std::bit_cast(0x3fbc39807cf742f2ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc00a45013b4eba20ull), std::bit_cast(0x3ff86ffb20fee167ull), std::bit_cast(0x400310af31c0a922ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf8ebe5507e9dc84ull), std::bit_cast(0xbfa115d14327944full), std::bit_cast(0x3fcd7cdd01710082ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfcfc1b0a0985e12ull), std::bit_cast(0xbfedc2459c1fe6e8ull), std::bit_cast(0x3ff73dd8188d8d86ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfcb3e8a1ff08184ull), std::bit_cast(0x3fed4963ffbef33bull), std::bit_cast(0xbfc82da79fd46fa3ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc00a84a2c7cc1084ull), std::bit_cast(0x3ff7d5a6ca08bfe6ull), std::bit_cast(0x4006dcbd1d707038ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfb66d243c580102ull), std::bit_cast(0x3ffd1ab53e3c2e21ull), std::bit_cast(0xbff4970d3081ca22ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfddd9f80d595c61ull), std::bit_cast(0xbfe028eb113a9ba2ull), std::bit_cast(0x3ffaa643f8d4726cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf88f04ab8417ba7ull), std::bit_cast(0xbf90d0f863c1c565ull), std::bit_cast(0x3fb6985a6424d742ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc00b270b3ccab501ull), std::bit_cast(0x3ffb68617e1b3ca0ull), std::bit_cast(0x40066ba1afe0bb36ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fce001273e23f53ull), std::bit_cast(0x3fd54eb6522b3b29ull), std::bit_cast(0xbfec83f090402accull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f82c00be86a9bccull), std::bit_cast(0xbfa8b8f279f83a39ull), std::bit_cast(0x3f8ef62ed0d44901ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc37c2dc9274d31ull), std::bit_cast(0x3ffb9db84d1a0069ull), std::bit_cast(0xbffe3615089d3a1full), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc007a93999221060ull), std::bit_cast(0xbfd3723aa96b4bf0ull), std::bit_cast(0x400a9841754273a9ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fa7e4b09cf7c929ull), std::bit_cast(0xbfb21a739e2dc8b1ull), std::bit_cast(0xbfadba6df18bf058ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc8b67f0bcd36c8ull), std::bit_cast(0x3fec94c97206ac92ull), std::bit_cast(0xbff45d15a5951174ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfac6c48b16ba605ull), std::bit_cast(0xbfe788e6c2128a36ull), std::bit_cast(0x3fe8f2833b10d598ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc00ad1cb4c734905ull), std::bit_cast(0xc000fb8d0c8cd1aaull), std::bit_cast(0x4017ac0c76ffd6b6ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fc3502b2b0dbab8ull), std::bit_cast(0x3fefbf8638ba4923ull), std::bit_cast(0xbff3fd0d741072d5ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfa3caf16da71d62ull), std::bit_cast(0xbfb5870443b6b60cull), std::bit_cast(0x3fc60e0189499257ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f9cef13e532912bull), std::bit_cast(0xbfb8e5a0c537a888ull), std::bit_cast(0x3f85ab04dddfbd80ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc00904bdc0c9f729ull), std::bit_cast(0xbffe3fcea0fd9770ull), std::bit_cast(0x40148a1ae23ecba3ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf7d8596715606acull), std::bit_cast(0xbf6a2bc366dc7818ull), std::bit_cast(0x3f96182e4bc9d991ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f8704b84577cdd1ull), std::bit_cast(0x3fba0d23b0251ac3ull), std::bit_cast(0xbfbe0034a7292364ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfbcc330fa551ef0ull), std::bit_cast(0xbfe283193edd1513ull), std::bit_cast(0x3fe9524f92ddcf2bull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc008ed94a636af8dull), std::bit_cast(0xbffc7418ca5674ebull), std::bit_cast(0x4014096dcd9f0817ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fc2289e767b0009ull), std::bit_cast(0xbfe411e6ea875078ull), std::bit_cast(0xbfc9faab1532182cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fbc4375a45b7bbcull), std::bit_cast(0x3fb31fe07fb55534ull), std::bit_cast(0xbfd188527dacdf93ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe5a5be0eaa18fcull), std::bit_cast(0xbfdf3ab6a7c9864cull), std::bit_cast(0xbfa2601588b315e0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc0001e838f65a528ull), std::bit_cast(0x3ff99e8e04aac370ull), std::bit_cast(0xbfeddd260aaf64ffull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fe06a068468bde9ull), std::bit_cast(0xbfd598d518b0b34full), std::bit_cast(0xbfcc5aadff0e3602ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf411cb45d000900ull), std::bit_cast(0xbfe67a5f5460b8cbull), std::bit_cast(0xbfd127d268e918e0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf8c364c564b0463ull), std::bit_cast(0x3f90ceb71d01bf10ull), std::bit_cast(0xbf7326d57695c5d7ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc0005358fbc91f4dull), std::bit_cast(0x3ff0aaec4c3567baull), std::bit_cast(0xbfeccd818c389c36ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fce6479a08f9a0dull), std::bit_cast(0xbfda0c1e5f908483ull), std::bit_cast(0xbfc9b2799f90cfe9ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fca8a2f490167ceull), std::bit_cast(0xbfc3b30ea8f4f490ull), std::bit_cast(0xbfb53f4feef95d80ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fa27eef9561b82bull), std::bit_cast(0x3faa09a88a0d0fc7ull), std::bit_cast(0x3f89aeb3d11ace5eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc005936033a199d0ull), std::bit_cast(0x3fffe78a93eba260ull), std::bit_cast(0xbfdbdd7b2495ea0aull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f65bc79e7205ad0ull), std::bit_cast(0x3f4c36d58c4a2447ull), std::bit_cast(0x3f21dcc41eef2840ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc2434cb6674164ull), std::bit_cast(0x3fc964d80b4f2132ull), std::bit_cast(0x3fba7ed08fd5c92eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fcd186615eaf9c1ull), std::bit_cast(0xbfd60060b4cf1599ull), std::bit_cast(0xbfc53bcbcc7bf92full), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc008289621374d03ull), std::bit_cast(0x400486beb73068acull), std::bit_cast(0xbfc4f192fd9f0738ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fc5493bde049d52ull), std::bit_cast(0xbfd02e252e708ec7ull), std::bit_cast(0xbfbf09da4c0d32f4ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb933d96557e170ull), std::bit_cast(0xbfc0fc8c36562294ull), std::bit_cast(0xbfb1d2ac88a07965ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fa37da5ae82cc50ull), std::bit_cast(0xbfac1556139ff2aeull), std::bit_cast(0xbf9ca863b714c491ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc00a7ce31934e782ull), std::bit_cast(0x4008085f07f863d5ull), std::bit_cast(0x3fa982d87bb79b40ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fc322bcd98a7e21ull), std::bit_cast(0xbfcc1517a26e6b46ull), std::bit_cast(0xbfbb982ac3ef67ddull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fa8899955d28191ull), std::bit_cast(0xbfb353ff6ecfd036ull), std::bit_cast(0xbfa22b1ef110fe76ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f81f2bbeef5c71aull), std::bit_cast(0xbf86f731ac6f121eull), std::bit_cast(0xbf795428242276a0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc00b1c9e17ee07dfull), std::bit_cast(0x40090b6dbbbd72a2ull), std::bit_cast(0x3fbba29366cca13cull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf3350c4cceeb504ull), std::bit_cast(0x3f4119ac6ca25fc2ull), std::bit_cast(0x3f2f8d27d66ae6e2ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfbf00977dad5e6bull), std::bit_cast(0x3fc6462fa227f204ull), std::bit_cast(0x3fb6340d7d417265ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc2fd95636d1a93ull), std::bit_cast(0x3fcc8d28485c580cull), std::bit_cast(0x3fbb9db3f597f725ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc00a3c11e8641b11ull), std::bit_cast(0x4007b51408afa4feull), std::bit_cast(0x3f9ca40bfbe560acull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fb61d1ebeb82533ull), std::bit_cast(0xbfa3a6cb9aeaa37cull), std::bit_cast(0xbfbee9f25be9e2e8ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fda210b9b9eeaa3ull), std::bit_cast(0x3fcda800d7065f64ull), std::bit_cast(0xbfcc3e3b4985feedull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc20e2fb77b651aull), std::bit_cast(0xbfdbd574ee066f11ull), std::bit_cast(0x3fd96c295b322438ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbffa796946f55a8bull), std::bit_cast(0x3fd8a542ad4a279cull), std::bit_cast(0xbfc04f798f7c8768ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fd49b33ef978a93ull), std::bit_cast(0x3faac799f8e35cd8ull), std::bit_cast(0xbf92826a92b6040cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfa791c832b6ca76ull), std::bit_cast(0x3fd820c8bd96872eull), std::bit_cast(0xbfd34e264bd7b074ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f8196aab30ba639ull), std::bit_cast(0x3f7c5e82ff14ce52ull), std::bit_cast(0xbf89a30e8b429131ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff793c85aade9bbull), std::bit_cast(0x3fe9e7e6b98c4584ull), std::bit_cast(0xbfdb2f00d298835full), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fe66aeef163e51bull), std::bit_cast(0xbfd348db01ae4642ull), std::bit_cast(0xbfcabbb3ee0da924ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe59bc2ac925bf8ull), std::bit_cast(0xbf22ff28b0243800ull), std::bit_cast(0xbff8ab00a985afe3ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fa76e89785ba5f0ull), std::bit_cast(0x3fe6184144d68398ull), std::bit_cast(0xbfd6b6d469ec4fb6ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff56e2491574bf0ull), std::bit_cast(0x3fee8c7c2d5c079full), std::bit_cast(0xbff05e66f430e910ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fe178a19b87e3b5ull), std::bit_cast(0x3fde5dca4502bd7bull), std::bit_cast(0xbffbc0f380292533ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fda05d687126ef2ull), std::bit_cast(0x3fdb185852ec6f3full), std::bit_cast(0x3f8d37059c3daa40ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe4fac0e0ddeb1aull), std::bit_cast(0xbfdd1b662e211634ull), std::bit_cast(0xbfe1c43bd068c930ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff046f819cf33fcull), std::bit_cast(0x3ff870ca36fa3d82ull), std::bit_cast(0xc0061b94e455e9b7ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fac050fa7f39b5cull), std::bit_cast(0x3fd57be04e0413daull), std::bit_cast(0xbff1166409967915ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd65bcc51de1acbull), std::bit_cast(0xbf74debaed86bbc0ull), std::bit_cast(0xbfdf5e84003b7d1aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb4a9b63601167cull), std::bit_cast(0x3fd3823ff23ff4c1ull), std::bit_cast(0xbfa97125e2d418e4ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfdd1893b70a48baull), std::bit_cast(0x3ff8cdfaa311cc12ull), std::bit_cast(0xc007a2aa646aabfeull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfb7720af628e4c0ull), std::bit_cast(0xbfc4ffccd898ef4aull), std::bit_cast(0x3ff18a42eec5917aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fba791d0005583dull), std::bit_cast(0x3fc2379c452d6ef0ull), std::bit_cast(0xbfcfe33742ee2438ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb6de0727d1b58aull), std::bit_cast(0xbfb703c1308441b1ull), std::bit_cast(0x3f82b034a5889160ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe9f8c03c3295f8ull), std::bit_cast(0x3ffe76a1087de7b7ull), std::bit_cast(0xc00e4bf7329c6f48ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfb1c724a7eedcd1ull), std::bit_cast(0xbfd27d7be3086dbcull), std::bit_cast(0x3fe69a62d2ccf735ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc8e3d5eafb48ecull), std::bit_cast(0x3f9b65cb88fd7258ull), std::bit_cast(0xbfca5141d501ab86ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb4cc8921f6a12eull), std::bit_cast(0xbfbbc662b205d198ull), std::bit_cast(0x3fef9ea5f7120042ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe3ab81af959a8eull), std::bit_cast(0x4000d66f2023af9full), std::bit_cast(0xc012f91e344c8733ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fd06ac23e5eff20ull), std::bit_cast(0xbf9938ebdb9616b0ull), std::bit_cast(0xbfd9756fb0e794d8ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfbcf78c4a7f3a68ull), std::bit_cast(0xbfd00f4fc6b89e3cull), std::bit_cast(0x3fd355fa6c11f136ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fa9142af0f7fb07ull), std::bit_cast(0x3fc23f875c76359cull), std::bit_cast(0xbfe71caa69b4e7e5ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfec5f98f80fd072ull), std::bit_cast(0x4001ce5f10bb3165ull), std::bit_cast(0xc011e8f0ae7c7a0aull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fa3c613f89436b5ull), std::bit_cast(0x3fa0e1b751a3670aull), std::bit_cast(0xbfcccd0f0b647b48ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfced9567fd90a42ull), std::bit_cast(0xbfc709aebe438ee0ull), std::bit_cast(0x3fd60d0f5032fb6cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc30171e65cc993ull), std::bit_cast(0xbfd1205f2b25c529ull), std::bit_cast(0x3fc04019186fd92dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff2c4e475b9a528ull), std::bit_cast(0x3ffccd8c095d7a24ull), std::bit_cast(0xc00c7700d50aea1cull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfd8cdd22330d2e6ull), std::bit_cast(0x3fd1b266eae0893cull), std::bit_cast(0x3fe760f9117c2342ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fa0419be8bcda96ull), std::bit_cast(0x3fc98abadbb43430ull), std::bit_cast(0xbfde39fbd5a4ad9bull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd4ef3a503d40b8ull), std::bit_cast(0x3fc714bb94254b70ull), std::bit_cast(0xbfd6386ca1cab0d5ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb81e7692a39130ull), std::bit_cast(0x40034dff9d4e35acull), std::bit_cast(0xc01076c633c65ae2ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fc375bed6654453ull), std::bit_cast(0x3fd4d5e9714c67a7ull), std::bit_cast(0xbfe3e672729532e2ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfbb25a2879a5478ull), std::bit_cast(0xbfc8d8f3b40f58b9ull), std::bit_cast(0xbfc80fd4bf272c82ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc552614aa9ae65ull), std::bit_cast(0x3fb1a06ed9b88f50ull), std::bit_cast(0x3fd0cfbb461fc842ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fcaf373507615c7ull), std::bit_cast(0x4002e9a789688fd4ull), std::bit_cast(0xc01075084a1ec1f8ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fc0a99a437f74a0ull), std::bit_cast(0xbf6c1ab950d894c0ull), std::bit_cast(0x3fd64d72f7358e12ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd26f2795873ba9ull), std::bit_cast(0xbfda8763f6085f22ull), std::bit_cast(0x3fe95e52a634a477ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f8e9cdb48c492ccull), std::bit_cast(0xbfaf3fb7b7866860ull), std::bit_cast(0xbfaef76d8ddd948aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fdafed9433dd6ccull), std::bit_cast(0x40044ae664e1ea1dull), std::bit_cast(0xc01118767bce2444ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfd63be0cc13e978ull), std::bit_cast(0xbfde088b1f1998aeull), std::bit_cast(0x3fecfeeebd8fdfebull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf999aa643122b94ull), std::bit_cast(0xbfb7010fb2f4e39cull), std::bit_cast(0x3fa67a2c84b61fb8ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfa9a640e5b98d23ull), std::bit_cast(0x3f8dd4b22169a423ull), std::bit_cast(0xbfc736bb20f920deull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3feb7e18f811f973ull), std::bit_cast(0x400969e8887152f0ull), std::bit_cast(0xc0150b5a6d592113ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfcb80a517b68c1dull), std::bit_cast(0xbfcbf7aff5349ccfull), std::bit_cast(0x3fd75c97b5eedefaull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f9ff29a96c67dadull), std::bit_cast(0x3fa96741b9dc64ecull), std::bit_cast(0xbfb4f1c7c02088d0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfbdf88e64ab7849ull), std::bit_cast(0xbfc78623d21556ffull), std::bit_cast(0x3fdf036eb90e1962ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff256ba3602f329ull), std::bit_cast(0x400e009473e2ece7ull), std::bit_cast(0xc0198313a61ecd4eull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfc94eef7a81bdf0ull), std::bit_cast(0x3f63dc518d462e60ull), std::bit_cast(0xbf9e29e02d5b4428ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd1809627568e02ull), std::bit_cast(0x3fca8bbdbd514251ull), std::bit_cast(0xbfe6a3a6b3e4f6c9ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd664c7ae9a6457ull), std::bit_cast(0x3fe33841582e7af6ull), std::bit_cast(0x3fe18559c04450deull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc002cd86bb4180b9ull), std::bit_cast(0x3ff42e282c031040ull), std::bit_cast(0x3fa5d54320ce5240ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fc70582e36237e8ull), std::bit_cast(0x3fbbbf93ec0d2640ull), std::bit_cast(0xbfdb2c8c0059b5deull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfdab957e469d058ull), std::bit_cast(0x3fe80cb79fbf83e6ull), std::bit_cast(0x3fe4acb3b36f7ecfull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc330c536f421d0ull), std::bit_cast(0xbf99dbd5e308539eull), std::bit_cast(0x3fb6068e24db8b5cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff86ea5fc96c18eull), std::bit_cast(0x3fe8ab42e4749fbcull), std::bit_cast(0xbff8aa3f27f9c0adull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fcba9959bac5cd0ull), std::bit_cast(0xbfe2e973c6ce093eull), std::bit_cast(0xbfcbb553b2c9ab3cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fcd2267674c4d0cull), std::bit_cast(0xbfa937165ace387eull), std::bit_cast(0xbfbb6e33cc9f9fe3ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe027785976cf31ull), std::bit_cast(0xbfe1a5859f7e1769ull), std::bit_cast(0xbff155e1fa3b8ea0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff6279139195a10ull), std::bit_cast(0x3fbc50c4523f1b50ull), std::bit_cast(0xbffccee15417a28full), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfb8895edebe9832ull), std::bit_cast(0x3fc690e04ca91566ull), std::bit_cast(0x3fdd3669365a6cd4ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fce5753c70f0844ull), std::bit_cast(0xbfe0f7a9001a6a0aull), std::bit_cast(0xbfd534e7c5590e94ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd61577cde7ba5cull), std::bit_cast(0xbfd0095adef416caull), std::bit_cast(0xbfe2bed1a3e21685ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbffb939bb7e71730ull), std::bit_cast(0x3fb1aeb6ca13bddcull), std::bit_cast(0xbff8d7129f53fa8aull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfd584070f5abd54ull), std::bit_cast(0x3fb315d6a25a3004ull), std::bit_cast(0x3fdceaece44ccc2aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb22bd4f8bd0e85ull), std::bit_cast(0xbfb6ec7fac01fff0ull), std::bit_cast(0xbfca51673320dfb4ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd68a57cb1c8ce1ull), std::bit_cast(0xbfe57309900725b0ull), std::bit_cast(0xbfdda9f0a17bab96ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff841f1c0375f27ull), std::bit_cast(0xbfe12853cc946ff8ull), std::bit_cast(0xbfffd631b987ebd8ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfb4c150eafed60bull), std::bit_cast(0xbfc6b201a1f03443ull), std::bit_cast(0xbfc2bf63776a228cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd6b938299eae12ull), std::bit_cast(0xbfe3eee80bf2395full), std::bit_cast(0x3fd9ec61ed5b87e0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc55d1c6963cdd8ull), std::bit_cast(0x3fac1b14c29e0db1ull), std::bit_cast(0xbfd5a1d2e8855becull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc7f5257cf5b424ull), std::bit_cast(0x3feaba0508ae764aull), std::bit_cast(0xbff8ea86c2702bcbull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fb896cb0ef0ef0cull), std::bit_cast(0xbfc6a5421bc1f674ull), std::bit_cast(0x3fc00456cda3471bull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf724f43108c3c92ull), std::bit_cast(0xbf9d2d77d3f0f311ull), std::bit_cast(0xbf9f4867203ac92cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc2c4e7b5dc7020ull), std::bit_cast(0xbf96e059d45ca04aull), std::bit_cast(0x3fc6a865b51f7f66ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd4cb20d73fb8deull), std::bit_cast(0x3fd48844cca1d8eaull), std::bit_cast(0xbff08868dac71694ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfc12200254cb314ull), std::bit_cast(0x3fc52a26eff0f278ull), std::bit_cast(0xbfa3d4ee79abb2cbull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc36c1da8d00761ull), std::bit_cast(0x3fb646eb2d16717eull), std::bit_cast(0xbfcedbaf0f002294ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fa7a842d9080fd4ull), std::bit_cast(0xbfb5db5ee6c38f26ull), std::bit_cast(0x3fc20d4238b5d829ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd04eced1c62743ull), std::bit_cast(0x3fd461a7449fb23dull), std::bit_cast(0xbfed65250d1c7b9full), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fb80ea5c1329071ull), std::bit_cast(0x3f84b42494cfe36cull), std::bit_cast(0xbfbf4ffbb5e9f6e1ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfbe753d6439e588ull), std::bit_cast(0x3fc74cd3ea2ecb60ull), std::bit_cast(0xbfc37b5baa71b6c9ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf98366824fefa29ull), std::bit_cast(0xbfb512e6c1ddf1e8ull), std::bit_cast(0x3fb22b1154662007ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fddac5827666216ull), std::bit_cast(0x3fb135099188b258ull), std::bit_cast(0xbfe8a375c667311eull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fb7b11bfdd3ae75ull), std::bit_cast(0xbfcb9039453253c2ull), std::bit_cast(0x3fcdb805a033664full), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf92683b95f9ea06ull), std::bit_cast(0xbfbc2d2fba999302ull), std::bit_cast(0x3fb4c31838b9176full), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfa1d8d2dda316a7ull), std::bit_cast(0x3f8b4fa54a071c75ull), std::bit_cast(0x3f90d810df992894ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe2bcf82f92408dull), std::bit_cast(0xbfd1feb46f009584ull), std::bit_cast(0xbfdbd9b39c8e66f4ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfe0ee0bed5560b3ull), std::bit_cast(0xbfeaf59e257e92baull), std::bit_cast(0x3ff34e7901e17342ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf7a342c4b8e4a1aull), std::bit_cast(0x3f5781c14b3ea6c6ull), std::bit_cast(0x3f9b3fc3aacbf8fbull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe38c0f6e9742e5ull), std::bit_cast(0xbfc984aaf7f1076eull), std::bit_cast(0xbfd731b20376025full), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff8def81ecc8398ull), std::bit_cast(0x3ffca0ffbcad1ff6ull), std::bit_cast(0xbff3f2c6bc7fddbaull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfd605d3715ad2ebull), std::bit_cast(0x3f8eb681e0bc0690ull), std::bit_cast(0x3fd22f63985be3e0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd49d1685944bbaull), std::bit_cast(0xbff0816366d703aeull), std::bit_cast(0x3ff2e7a53f19940aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfcb7d3d867bc015ull), std::bit_cast(0xbfc2805d6f02b9caull), std::bit_cast(0x3fd4ccc0adcb6436ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff85a43afb8c6e8ull), std::bit_cast(0x3fd26d1f4df1ea20ull), std::bit_cast(0x3f9f185ad8bcb780ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfacb05551994310ull), std::bit_cast(0x3f801599e3d25168ull), std::bit_cast(0x3fa960a9246fafa0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd2145b810c304dull), std::bit_cast(0xbfcbaccd31098271ull), std::bit_cast(0x3fdbdbc1b4688371ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc13c5d262ab422ull), std::bit_cast(0x3fe5de0219133a44ull), std::bit_cast(0xbfe6e3d0ca85184cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbffe33fa700c4254ull), std::bit_cast(0x3fd43f8f2131e814ull), std::bit_cast(0x3fd56091e50e3d02ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf2f113cb37b7890ull), std::bit_cast(0xbf6bd6af4708dcaeull), std::bit_cast(0x3f6a32dab0b44026ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fceb5bb46eb03baull), std::bit_cast(0x3fd5bab3da7705b8ull), std::bit_cast(0xbfe03504b6e3990full), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f80afad2270761bull), std::bit_cast(0xbfb28a6f3c011658ull), std::bit_cast(0x3fabaa73d6374cfbull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbffe8469b23370bbull), std::bit_cast(0x3fee6fb959338247ull), std::bit_cast(0xbfc8e2e2f320a3f4ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfd592abd4fb4feeull), std::bit_cast(0x3fcb5bd44a2f900aull), std::bit_cast(0x3fc2f8ce4d20e39eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f49d491330ed386ull), std::bit_cast(0x3f774e15cab6e4d6ull), std::bit_cast(0xbf592a4bebbdfc29ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd18a22ab2b28a8ull), std::bit_cast(0x3fd34c6cd43aa7cfull), std::bit_cast(0xbfeca5ef954cd978ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff69c8631617132ull), std::bit_cast(0x4000a2209b8583b3ull), std::bit_cast(0xbfce2827218082e6ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfb82d27f5d15ddeull), std::bit_cast(0xbfaf9d88909bd878ull), std::bit_cast(0x3fce5d0912b8855cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd594adf96cb737ull), std::bit_cast(0x3fa4e5060a38d69eull), std::bit_cast(0x3fdbd313f9c52d2bull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f827fe58703079cull), std::bit_cast(0xbfb5039c243eeae4ull), std::bit_cast(0x3fbf131a54215a44ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff7a61b1e41aa04ull), std::bit_cast(0x4003bf46b70ebd4cull), std::bit_cast(0xbfe8619ebf22aa6eull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fc892b6da6a76e7ull), std::bit_cast(0xbfa3417cfa779ec0ull), std::bit_cast(0xbfd3ae18b5937d6aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe087df36fd28acull), std::bit_cast(0x3ff3f1a39dcd917aull), std::bit_cast(0xbfe473bd5a466f60ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc43c94f6f9d3f8ull), std::bit_cast(0xbfcb6657cbef18caull), std::bit_cast(0x3fc0910117399832ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff10fa68c9bf3e6ull), std::bit_cast(0x3ff0eb98b3050fffull), std::bit_cast(0x3fd6760fe79b8fceull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfc5ad9e4389dafcull), std::bit_cast(0x3fe91c198ab68621ull), std::bit_cast(0xbfde67f5411ea162ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fa3df0905e3f76bull), std::bit_cast(0xbfb376073bcdacb2ull), std::bit_cast(0x3fc07280c0bf4723ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe2b1f46c757d83ull), std::bit_cast(0x3fe9aa96b57f816aull), std::bit_cast(0xbfc61f743f5ffae2ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe1bee9eb7c5c85ull), std::bit_cast(0xbfe2cac134973494ull), std::bit_cast(0x3ff9e976c1271a5aull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfa1bfa8983aefaeull), std::bit_cast(0x3fa5e674993354acull), std::bit_cast(0xbf9023a00599abbaull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfa167e342fb4898ull), std::bit_cast(0xbfe0f010cc07f0eeull), std::bit_cast(0x3fde1a94916e92f2ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc4f5ca43571a1aull), std::bit_cast(0x3fd3288a8ab8e25aull), std::bit_cast(0xbfb7b06c3f0a6f32ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe24cc6f30b0f65ull), std::bit_cast(0x3fa90d0f90b6dbf0ull), std::bit_cast(0x3ff0a34becd58002ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfcc0d02d4dd71a1ull), std::bit_cast(0xbfc1fe9b352df9e0ull), std::bit_cast(0x3fd4bc9fe37f3c0aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f95c14e219b4f18ull), std::bit_cast(0xbfca71f0e57e0238ull), std::bit_cast(0x3fc306bcc3a2831aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f95ae94e3298441ull), std::bit_cast(0xbfb999cf4f6150e8ull), std::bit_cast(0x3fb115911ac04202ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe162a6437e488dull), std::bit_cast(0x3fea60d8dbf5e8c0ull), std::bit_cast(0x3fd77628d565cceeull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f8bd890ce27a535ull), std::bit_cast(0x3fc0136b73e030d6ull), std::bit_cast(0xbfbe7759ba7e56a2ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb70a074bc70bfeull), std::bit_cast(0x3fa1d5c8ed578005ull), std::bit_cast(0xbfbd2ea877ed7527ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f8c6d44f4baa0b4ull), std::bit_cast(0x3fccb00fa128b49bull), std::bit_cast(0xbfc8e480b96b3b70ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfdf9ad24c743968ull), std::bit_cast(0x3fe51ee5c9f608b9ull), std::bit_cast(0x3fdd5f1bfbdd2cb4ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf6cb1304ece03f0ull), std::bit_cast(0x3f897d59466e2f6eull), std::bit_cast(0xbf7f3f0cc17d7e1eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f90cd8300d86cf0ull), std::bit_cast(0x3fbed595c52afaecull), std::bit_cast(0xbfbd183c481e7658ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfa592a0405ebc2dull), std::bit_cast(0xbf5187eea6492860ull), std::bit_cast(0x3fa546bbbc7b25deull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe04c26b2a20198ull), std::bit_cast(0x3fe07f4c2bda1cfaull), std::bit_cast(0x3fe2b196c2426744ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fa1a566a1902b03ull), std::bit_cast(0x3fb77015e4ef2fb9ull), std::bit_cast(0xbfbb9262b16671e3ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfa1701157bd03eeull), std::bit_cast(0x3fb85aa83c7b6452ull), std::bit_cast(0xbfa6b8d828bdfdd8ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf649a8447cef850ull), std::bit_cast(0x3f4d29dcc5fd1ecbull), std::bit_cast(0x3f566631543914c6ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfdf9b6461c352fdull), std::bit_cast(0x3fdeaa107a0a7a35ull), std::bit_cast(0x3fe32b77669e9c0aull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfc1edbcc4e0e706ull), std::bit_cast(0x3fe8bb9950be75ceull), std::bit_cast(0xbfdce70edd0d91b8ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc6a884baa463b8ull), std::bit_cast(0x3fce70078fb6d15eull), std::bit_cast(0xbfa5ca0dced2f97eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fca3795f6f62706ull), std::bit_cast(0xbfdf66b02a185019ull), std::bit_cast(0x3fd44e653ea770a6ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb72961dbfd179cull), std::bit_cast(0xbffcee35366cad79ull), std::bit_cast(0x400230f7c4e81b4cull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfce02aecdea9d66ull), std::bit_cast(0x3fe11aabe61e6397ull), std::bit_cast(0xbfd74961150a87a5ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb1d9544a6e5b71ull), std::bit_cast(0x3fd1131f006ca5a5ull), std::bit_cast(0xbfc27f4a9539719cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb3a5893e004031ull), std::bit_cast(0x3faec5a900b1c385ull), std::bit_cast(0xbfb83f3bf5ad37b9ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf9800afd00d5748ull), std::bit_cast(0xc002b3db627ddbc8ull), std::bit_cast(0x4005aa7b434322cdull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f98b2834c01ab7aull), std::bit_cast(0x3fa3ac9ce6bf04b0ull), std::bit_cast(0xbf9ee9ec6da92c99ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc35f4790e3594dull), std::bit_cast(0x3fd87dbfdcdfad54ull), std::bit_cast(0xbfd0b81ac7028ae9ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc2b9bb536a9b76ull), std::bit_cast(0x3fc8578549b0a8eeull), std::bit_cast(0xbfa13baa7dd0231eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfbb3baabfd6223bull), std::bit_cast(0xbffe632561c8a561ull), std::bit_cast(0x4003764511421c1dull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf8d97140f22cf18ull), std::bit_cast(0xbf80542d901a9230ull), std::bit_cast(0x3f9c21c8986499d3ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfa91926c4d85f9cull), std::bit_cast(0x3fc14a58ba09ea3bull), std::bit_cast(0xbfb34d2e7ea920c4ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf657409861929b6ull), std::bit_cast(0x3f74571b79b05997ull), std::bit_cast(0xbf676e4d153d7c15ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd4790adf040bb2ull), std::bit_cast(0xc005a4db2fe9ecc6ull), std::bit_cast(0x4006ce7d7b09c666ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf7572c003e1617aull), std::bit_cast(0x3f867ad6cdbd2f22ull), std::bit_cast(0xbf7286b2d9bf149aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3eee23b3c71c715dull), std::bit_cast(0xbf0dd8aab440f257ull), std::bit_cast(0x3f04ec5fb23991b4ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf84dbfb4f22dc8aull), std::bit_cast(0x3f651ff3c3a0859aull), std::bit_cast(0x3f886f891b5a4e81ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd9d789e7d339afull), std::bit_cast(0xc0072082de404f14ull), std::bit_cast(0x4007774452c556f5ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fe5e157815d3550ull), std::bit_cast(0xbff2100b46f54e87ull), std::bit_cast(0x3fdd0c6570b6c926ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf8b8d760557c990ull), std::bit_cast(0x3fe1233038288986ull), std::bit_cast(0xbfd9881a2a274fe8ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd6015ef7b31dc0ull), std::bit_cast(0xbfe10f94e6f1a234ull), std::bit_cast(0x3fb6b7029d092c16ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f84e246d6280cc0ull), std::bit_cast(0xbfe0def495e593eeull), std::bit_cast(0x3ff11607b9f1459dull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfc05821eb2b8f0cull), std::bit_cast(0xbfce1eca702fd275ull), std::bit_cast(0x3fcca0d76cbbb905ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd2eaf4a054c756ull), std::bit_cast(0x3fd435b794eaf991ull), std::bit_cast(0x3fa251d99663af5eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f808bcd92606005ull), std::bit_cast(0xbf8f42a72cb0f38bull), std::bit_cast(0x3f7b57a594515db4ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff5e4bfb0270bccull), std::bit_cast(0xc0041ccb3f8430b0ull), std::bit_cast(0x3ffa4a8c142b43dbull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fcde0f157238879ull), std::bit_cast(0xbfcaba1d3df32e68ull), std::bit_cast(0xbfaa0c89b3647732ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb418011b77fd33ull), std::bit_cast(0xbfd0fbc533c89ff3ull), std::bit_cast(0x3fc9c864e1d8b7e6ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb37cfe67dcc151ull), std::bit_cast(0xbfd03a14f50682c3ull), std::bit_cast(0x3fc9a76387019a51ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff3da0106f9cc15ull), std::bit_cast(0xc0007d6534ab5e53ull), std::bit_cast(0x3ff7c28235b00e88ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf9481a125ba4843ull), std::bit_cast(0xbfcf83dfcca884cfull), std::bit_cast(0x3fc3a62252b9def6ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc76a6d10797df2ull), std::bit_cast(0x3fb66dce52f00dbaull), std::bit_cast(0x3fb54bd532e069e5ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb10e2b6ced7c44ull), std::bit_cast(0x3fc16b1ba567e7c4ull), std::bit_cast(0xbfbe8c3530f3a514ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff42edc72546da7ull), std::bit_cast(0xbffefd9d719252a3ull), std::bit_cast(0x3ff677bff515297full), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfac31eb8633c48aull), std::bit_cast(0xbfd7bc26de08efe2ull), std::bit_cast(0x3fcf011933aa9745ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfa9694c55b257bcull), std::bit_cast(0xbfb043bef48c1cf4ull), std::bit_cast(0x3fb2c78d1fb28df2ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb4a62b56119db0ull), std::bit_cast(0x3fa97c29bb086493ull), std::bit_cast(0x3f9e1da4db04081aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff8c3c185ad9f7cull), std::bit_cast(0xc002ab32728e411aull), std::bit_cast(0x3ff6ca8abfa66c19ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfc8368b46e770e8ull), std::bit_cast(0x3fe1dd307bee62b0ull), std::bit_cast(0xbfd4c6a6fcb16f35ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fdd5f248c1f24e5ull), std::bit_cast(0xbfe705b4b6f5681dull), std::bit_cast(0x3fc3643b076d60a0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfa7d1c460991a7dull), std::bit_cast(0x3f7167aa3162cb60ull), std::bit_cast(0x3f9579c0cbe41f1eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc8bc2d9e8711ceull), std::bit_cast(0xbfe814c68fe76978ull), std::bit_cast(0x3ff760bd7d650714ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fa37a69073e841full), std::bit_cast(0x3f81268b018c3c4aull), std::bit_cast(0xbfa5ed08017ca047ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fdfda686a1250b2ull), std::bit_cast(0xbfeea9b18c34ebd3ull), std::bit_cast(0x3fd60d9767502459ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb4b6caf5def2f2ull), std::bit_cast(0xbfa5975fd54ce377ull), std::bit_cast(0xbfb100e86a344e89ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc6a5d85d5012c2ull), std::bit_cast(0xbfdda3fe73816f55ull), std::bit_cast(0x3ff2afc0af8eee63ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fe0092df0f5bc45ull), std::bit_cast(0xbfeeb8cc0534dcceull), std::bit_cast(0x3fd581d6c374c59cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f61f083e2ee0700ull), std::bit_cast(0x3f8a83368cb6845eull), std::bit_cast(0xbf908d53ac841cfeull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fce8714718d6f54ull), std::bit_cast(0xbfd9ed3c2c526170ull), std::bit_cast(0x3fc06c51c35a90b5ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe532cca980379cull), std::bit_cast(0xbffe56cd2e625115ull), std::bit_cast(0x3ff926c43a0dabe9ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fc044d715b58a02ull), std::bit_cast(0xbfcc5c6bd2c3c824ull), std::bit_cast(0x3fb2b16b0c81577dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfcd5de6efcbf158ull), std::bit_cast(0x3fd93440bff04c28ull), std::bit_cast(0xbfbdccbf4a0a674bull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd92120eee46866ull), std::bit_cast(0x3fe848c02135bf43ull), std::bit_cast(0xbfd12a96f038a963ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff76c79e448a2acull), std::bit_cast(0xc00b5142614184f8ull), std::bit_cast(0x4000d15828ed7817ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fa75b52cde8f8abull), std::bit_cast(0xbfb5fe52c4f27ddcull), std::bit_cast(0x3f9e7cea9826ba99ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb9dda1535e84baull), std::bit_cast(0xbfccc51bda84a984ull), std::bit_cast(0x3fb6cc504012be50ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb092d4b1bdb665ull), std::bit_cast(0x3fbd29a17e875106ull), std::bit_cast(0xbfa1c7edd7c8c844ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff94d1fa7854ce0ull), std::bit_cast(0xc00c68052e3deb38ull), std::bit_cast(0x4000e9f4c7af6206ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfce926ab669bf70ull), std::bit_cast(0x3fdb80bcbc543348ull), std::bit_cast(0xbfc75a24e3f47cecull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd07017de58f528ull), std::bit_cast(0xbfe0cbc426e1a15eull), std::bit_cast(0x3fc3ae2c4274a0c8ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc857560006fdc8ull), std::bit_cast(0xbfcf0da86f3c5850ull), std::bit_cast(0x3fd6191811c4cc30ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd54023f49d2cfeull), std::bit_cast(0xbfe1881969fffb0full), std::bit_cast(0x3ff4d7334a5a0059ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fc5307e45ee6551ull), std::bit_cast(0xbfd5a1009c96bedeull), std::bit_cast(0x3fc763fcda674a29ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc383881264c12eull), std::bit_cast(0x3fca5f4f6b19e38full), std::bit_cast(0xbfd1f08d07cb3ca2ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfbfe583293ebba1ull), std::bit_cast(0x3fcdfba0e6b3a3f6ull), std::bit_cast(0xbfb136302302e56dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfda51ade225e1dcull), std::bit_cast(0x3fd246cb989ef8eeull), std::bit_cast(0x3fe613dbccc22112ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f98cb71404fbe3eull), std::bit_cast(0xbf82f348a0478e5eull), std::bit_cast(0xbf8a6dab185cb5f8ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb5c551e3d9a79bull), std::bit_cast(0xbfe2aaae0633b04dull), std::bit_cast(0x3fdacc1fe973e5a8ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc110566ff5e053ull), std::bit_cast(0xbfac4a07eabc1edaull), std::bit_cast(0xbf92513feff31bbdull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe3c3c284dd781eull), std::bit_cast(0x3fd007f8b076185dull), std::bit_cast(0x3febf0ca71c1b1b5ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fc4f562c0073d69ull), std::bit_cast(0xbfdc9429c38be854ull), std::bit_cast(0x3fd1a2568a95f85aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf68941a99f62120ull), std::bit_cast(0x3fc5367b1990c242ull), std::bit_cast(0xbfc0005d9ecf7651ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f6dc34e69163b14ull), std::bit_cast(0x3f9b8145b7e22ac0ull), std::bit_cast(0xbf97ea52f0f4f01full), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe05e2be872a3adull), std::bit_cast(0xbfe010d60d0f01c4ull), std::bit_cast(0x3ff6b1ff5405681full), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfd2ed0dd4bd2d53ull), std::bit_cast(0x3fe6365a8fa9d6eeull), std::bit_cast(0x3fd3282cc76fbbe4ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe1b5bc776c406cull), std::bit_cast(0x3fcca6124d323450ull), std::bit_cast(0x3fb7d27cc665d9caull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe03490373ed87bull), std::bit_cast(0x3fe8278912adbb0cull), std::bit_cast(0xbff564dfae1d4685ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe9e2e68292354eull), std::bit_cast(0xbfdff6e612648a8eull), std::bit_cast(0x3fefb495986463afull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfe2e6cd5b5145a3ull), std::bit_cast(0x3fe853e8a2adaf1aull), std::bit_cast(0x3fe25dcc6408c75bull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fa130bbc4c4dba4ull), std::bit_cast(0xbfb08bdfbc08bca4ull), std::bit_cast(0x3fb7100f0de75179ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3febf1e94045edb2ull), std::bit_cast(0x3ff0fd406144c500ull), std::bit_cast(0xbffabfa99047294full), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbffc7b1b876c4c2cull), std::bit_cast(0xbff47abc79bd3236ull), std::bit_cast(0x4005b2bc795c5068ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfe04110b4d5d9e2ull), std::bit_cast(0xbfe6e8f98a6372afull), std::bit_cast(0x3fe168196f1ef216ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb09c4defbfa8b8ull), std::bit_cast(0xbfdac6fe93bd60c2ull), std::bit_cast(0x3fe8cb57b18ae238ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfeffe86c4e38268ull), std::bit_cast(0x3fecb702336a2062ull), std::bit_cast(0x3fe756ce31f280abull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff299e49887e764ull), std::bit_cast(0x3fc5e83db426fcdcull), std::bit_cast(0x3fee626d16d1c17eull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fe03f81101c0c80ull), std::bit_cast(0xbfcb96ac708b123dull), std::bit_cast(0xbfe3e87691204fccull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfbcef68509277d0ull), std::bit_cast(0xbfecbdead8033abeull), std::bit_cast(0x3fd8671983ae416eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfcdd68ab71aef7aull), std::bit_cast(0x3fc513d2ddc263f6ull), std::bit_cast(0xbf60d038c9c25d40ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc3f24872db8990ull), std::bit_cast(0xbfa5f3260e84b800ull), std::bit_cast(0xbfe7d865c7b4f0a2ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfc64c2c277e9c73ull), std::bit_cast(0x3ff172b26afa57cbull), std::bit_cast(0xbfcb11da79657865ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf9925b2a8c4d8c4ull), std::bit_cast(0xbfbd613800cddaeaull), std::bit_cast(0xbf9c74348532dbbeull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb68453664d8553ull), std::bit_cast(0x3f92119b97ce2925ull), std::bit_cast(0xbfbcf5d7f6b9e717ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe3a807559fc676ull), std::bit_cast(0x3ff17a6606ebfac2ull), std::bit_cast(0xbfd3698d87a906d0ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfa7679be3b9a150ull), std::bit_cast(0xbfdbbc324277b583ull), std::bit_cast(0xbfddfcd18365ac3cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc81228e2332314ull), std::bit_cast(0xbffabd19c6d60c02ull), std::bit_cast(0x3fe79904d8f56b6aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfdf02d9678a688aull), std::bit_cast(0x3fc2f4de09d2f324ull), std::bit_cast(0x3fdc38d9915a8965ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff2dcd8f357f5b6ull), std::bit_cast(0xbff34dfaa3a0e33eull), std::bit_cast(0x3ffdae1c2c4f09baull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fbe1f232f3ff7f3ull), std::bit_cast(0x3fcc1fb9c36fafe4ull), std::bit_cast(0xbfee532ede0c1c54ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf7f97daf1ac3616ull), std::bit_cast(0x3f9870e04e8c60feull), std::bit_cast(0xbf743347bc8b87aaull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc3828abfc59368ull), std::bit_cast(0x3fe4762352f10a10ull), std::bit_cast(0xbfcfc0695ec83ccdull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbffbe4e034148115ull), std::bit_cast(0xbfd0e619bdbdd1bcull), std::bit_cast(0x3ffd6695f8656a02ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfb8731108146630ull), std::bit_cast(0x3feb4a5e75c7b0c6ull), std::bit_cast(0x3fb91e308e326b6eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb22fe0dbb9406dull), std::bit_cast(0xbf9f335c990b9cbbull), std::bit_cast(0x3fbe13015bcdb564ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe6bc0e33834d40ull), std::bit_cast(0xbfebeecee71afb9bull), std::bit_cast(0x3fda3c56e94d0a5eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe11b7139b7d166ull), std::bit_cast(0x3ff0c221a0776fdfull), std::bit_cast(0xbfecbe6054d937e4ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f9ca92b384d5f1bull), std::bit_cast(0xbfa01581977ce561ull), std::bit_cast(0xbf50b258d1e18e48ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe8b905c2ad7224ull), std::bit_cast(0x3fe8dbb7dbc3aea6ull), std::bit_cast(0xbfe12d2977d1ac39ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fada8a7ae9f83a0ull), std::bit_cast(0xbfd10f600aff5795ull), std::bit_cast(0x3f510c2499d6eda0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfdf50dace77b60eull), std::bit_cast(0x3ff48866adcfa4c4ull), std::bit_cast(0xbfe13cfd561521aeull), std::bit_cast(0x3ff0000000000000ull)}; +static const SkinnedWrite kWritesRig2_2[] = { + {0, {std::bit_cast(0x3ff24ec2ff400000ull), std::bit_cast(0xbff68c3e4db00000ull), std::bit_cast(0xbff4b0b372c00000ull)}, {std::bit_cast(0x3fad60dc91ead205ull), std::bit_cast(0xbfe9280dd6c9d854ull), std::bit_cast(0x3fdeb3225c814949ull), std::bit_cast(0xbfd8abbb886ac011ull)}, {std::bit_cast(0x3ff34dd913400000ull), std::bit_cast(0xbfecb35ebd800000ull), std::bit_cast(0x3fe468a1d6e00000ull)}}, + {1, {std::bit_cast(0xbfa96ac07c000000ull), std::bit_cast(0xbfc04ab785800000ull), std::bit_cast(0xbfe4d8668b000000ull)}, {std::bit_cast(0x3fe4da5162131fd9ull), std::bit_cast(0xbfe210e5f413a97bull), std::bit_cast(0x3fe035e1aeeb1258ull), std::bit_cast(0xbf44009a504e7240ull)}, {std::bit_cast(0x3fdee784b2800000ull), std::bit_cast(0xbfe91ae23c200000ull), std::bit_cast(0x3fcb4ef9c9000000ull)}}, + {2, {std::bit_cast(0x3fea52c168600000ull), std::bit_cast(0x3ff3fd94e5e00000ull), std::bit_cast(0xbfa5198edc000000ull)}, {std::bit_cast(0xbfe1fbad2db020bfull), std::bit_cast(0xbfadb56e28d43d36ull), std::bit_cast(0xbfd59ac96144f9c3ull), std::bit_cast(0x3fe817cb2fedcad8ull)}, {std::bit_cast(0x3ff68dcc95f00000ull), std::bit_cast(0xbfd1c5c8e6400000ull), std::bit_cast(0x3ff14ed121b00000ull)}}, + {3, {std::bit_cast(0x3ff33d18c1f00000ull), std::bit_cast(0x3feec16738800000ull), std::bit_cast(0xbfde79b96a800000ull)}, {std::bit_cast(0x3fe1584af84ae337ull), std::bit_cast(0xbfd9bfb7de9cdc0eull), std::bit_cast(0xbfe3d885a21f0a13ull), std::bit_cast(0x3fd993c1262fe076ull)}, {std::bit_cast(0xbfc0e3a947000000ull), std::bit_cast(0x3ff4e6c434900000ull), std::bit_cast(0x3ff763bde0500000ull)}}, + {4, {std::bit_cast(0xbf93feda10000000ull), std::bit_cast(0x3ff19e8176400000ull), std::bit_cast(0xbfd4948456400000ull)}, {std::bit_cast(0xbfd8cc8258291238ull), std::bit_cast(0xbfe48fad9ff7f6c6ull), std::bit_cast(0x3fc8d1fefd4f0cd7ull), std::bit_cast(0xbfe43931948cb801ull)}, {std::bit_cast(0x3fe17fd832400000ull), std::bit_cast(0xbfdeecf4fd800000ull), std::bit_cast(0x3fea89e18ae00000ull)}}, + {5, {std::bit_cast(0x3fdc63a0e8c00000ull), std::bit_cast(0x3fdbf896c3400000ull), std::bit_cast(0xbfbdc1a032000000ull)}, {std::bit_cast(0x3fc370db68bacbbcull), std::bit_cast(0x3fd2c336ef31d28aull), std::bit_cast(0x3fe245b97cc17a9bull), std::bit_cast(0xbfe80d450b51ed8aull)}, {std::bit_cast(0xbfcc56caea800000ull), std::bit_cast(0x3ff616cb8e700000ull), std::bit_cast(0xbfda434775400000ull)}}, + {6, {std::bit_cast(0x3fe5b2bd8ea00000ull), std::bit_cast(0xbff06a00e6500000ull), std::bit_cast(0xbfde3df917c00000ull)}, {std::bit_cast(0xbfe1d0209ef6f601ull), std::bit_cast(0xbfd139d1c199a983ull), std::bit_cast(0x3fe4169b126d57e2ull), std::bit_cast(0x3fde438965c70df4ull)}, {std::bit_cast(0xbff26b70a6e00000ull), std::bit_cast(0x3fde442174800000ull), std::bit_cast(0xbfef33af23200000ull)}}, + {7, {std::bit_cast(0x3fee67277a600000ull), std::bit_cast(0xbfd17053c6400000ull), std::bit_cast(0xbfed2e3b0e200000ull)}, {std::bit_cast(0xbfd18cff5a2f5f71ull), std::bit_cast(0xbfc2015ae17c3befull), std::bit_cast(0xbfe53202b0480a78ull), std::bit_cast(0x3fe5d9fb5a192eceull)}, {std::bit_cast(0x3fde2d4a6f400000ull), std::bit_cast(0xbff0fc0a8c800000ull), std::bit_cast(0x3ff340140e300000ull)}}, + {8, {std::bit_cast(0x3ff0821cb5b00000ull), std::bit_cast(0xbfb5a3600e000000ull), std::bit_cast(0xbff1c1ecd8700000ull)}, {std::bit_cast(0x3fe45e4ace204967ull), std::bit_cast(0x3fd318d0dea18622ull), std::bit_cast(0xbfe6b7e739411707ull), std::bit_cast(0xbfa5aa43866556abull)}, {std::bit_cast(0x3fee9cbaea600000ull), std::bit_cast(0x3fd86c19cbc00000ull), std::bit_cast(0xbff79d12e2200000ull)}}, + {9, {std::bit_cast(0xbff433f347200000ull), std::bit_cast(0xbff351069c500000ull), std::bit_cast(0xbfe43e9edc800000ull)}, {std::bit_cast(0xbf832d169f3e431aull), std::bit_cast(0xbfc881bdd7506677ull), std::bit_cast(0xbfeb3a2c4bb2773cull), std::bit_cast(0xbfdf4ee7e2f0f9edull)}, {std::bit_cast(0xbfda74170b400000ull), std::bit_cast(0x3feb11d567c00000ull), std::bit_cast(0xbff2a8dde6800000ull)}}, + {10, {std::bit_cast(0x3fe3940e18e00000ull), std::bit_cast(0xbfd243fd6a000000ull), std::bit_cast(0xbfd3d31410400000ull)}, {std::bit_cast(0x3fe2cf08fe951f6dull), std::bit_cast(0xbfe027d31ffe57e3ull), std::bit_cast(0x3fdf350ff1d94ce9ull), std::bit_cast(0x3fd9bfce42722dafull)}, {std::bit_cast(0x3fb21174aa000000ull), std::bit_cast(0xbfe415807e800000ull), std::bit_cast(0x3fdd57c262000000ull)}}, + {11, {std::bit_cast(0xbf938bfb2c000000ull), std::bit_cast(0x3fea2a6a4e600000ull), std::bit_cast(0xbfec22858a000000ull)}, {std::bit_cast(0x3fb074649382771bull), std::bit_cast(0x3fd1566d5bb8ffd3ull), std::bit_cast(0xbfedbcc6b9b1c56eull), std::bit_cast(0xbfcf10321916f565ull)}, {std::bit_cast(0xbff5452ec7100000ull), std::bit_cast(0x3fc850570b800000ull), std::bit_cast(0xbff7d4027ce00000ull)}}, + {12, {std::bit_cast(0x3feac43ba4e00000ull), std::bit_cast(0x3fe7275fc8000000ull), std::bit_cast(0xbfe15d7078600000ull)}, {std::bit_cast(0xbfdb10f4de58a7c9ull), std::bit_cast(0x3fd374676e6440e9ull), std::bit_cast(0xbfc6c713d16fe612ull), std::bit_cast(0xbfeab79843e276cfull)}, {std::bit_cast(0x3fef46a6b5800000ull), std::bit_cast(0xbfd974fc7f800000ull), std::bit_cast(0xbfae1e0dc8000000ull)}}, + {13, {std::bit_cast(0x3fed4926f4c00000ull), std::bit_cast(0xbfe9bd7894400000ull), std::bit_cast(0x3fbd8b46a1000000ull)}, {std::bit_cast(0xbfe7687c72c395a1ull), std::bit_cast(0xbfdd62be7d5de418ull), std::bit_cast(0xbfc1575b99d3b1cfull), std::bit_cast(0xbfdf12b30d295109ull)}, {std::bit_cast(0xbfc1abd346800000ull), std::bit_cast(0x3fb20ac221000000ull), std::bit_cast(0xbfbe925449000000ull)}}, + {14, {std::bit_cast(0x3feade93dc600000ull), std::bit_cast(0xbff2563ef7700000ull), std::bit_cast(0xbfdac6414c400000ull)}, {std::bit_cast(0x3fde0c35a4eb39efull), std::bit_cast(0xbfdebcd527d29543ull), std::bit_cast(0xbfc77ee6cc583200ull), std::bit_cast(0x3fe6f81862dbd144ull)}, {std::bit_cast(0xbfa4d01b66000000ull), std::bit_cast(0xbfd15a1299400000ull), std::bit_cast(0xbfed7eae1cc00000ull)}}, + {15, {std::bit_cast(0x3fda31b3ff400000ull), std::bit_cast(0xbfe29839c3a00000ull), std::bit_cast(0x3ff59d2bf7c00000ull)}, {std::bit_cast(0xbfdb12d85c462d1eull), std::bit_cast(0xbfd3f59b7fe121e4ull), std::bit_cast(0x3fd0dd10a51a8b4cull), std::bit_cast(0xbfe9e2b8787bb21eull)}, {std::bit_cast(0xbfc122975c000000ull), std::bit_cast(0x3ff5fdcb2a300000ull), std::bit_cast(0xbfc7014365000000ull)}}, + {16, {std::bit_cast(0x3ff1ccec47000000ull), std::bit_cast(0xbff13c5c47f00000ull), std::bit_cast(0xbff290eb98900000ull)}, {std::bit_cast(0x3fcb28d6fea9a0e3ull), std::bit_cast(0xbfe0fce53796593dull), std::bit_cast(0x3fe9ec00f74c64f3ull), std::bit_cast(0xbfc0ab2ec9a4974dull)}, {std::bit_cast(0xbfe3b375ffc00000ull), std::bit_cast(0x3ff4c10eaf600000ull), std::bit_cast(0xbfe63145d0c00000ull)}}, + {17, {std::bit_cast(0x3ff0a0ee9de00000ull), std::bit_cast(0x3ff5501d69e00000ull), std::bit_cast(0xbfddc3ecf0800000ull)}, {std::bit_cast(0xbf8549675c9c6f8eull), std::bit_cast(0x3fe7c99323ad6f51ull), std::bit_cast(0xbfe3a56dcec00e31ull), std::bit_cast(0x3fd0fabd837894eaull)}, {std::bit_cast(0xbfdd0ca91a400000ull), std::bit_cast(0xbfe8118f76a00000ull), std::bit_cast(0xbff6219158900000ull)}}, + {18, {std::bit_cast(0xbfe6cdc7c3c00000ull), std::bit_cast(0x3fe3ef66c0000000ull), std::bit_cast(0xbfa3f30a4c000000ull)}, {std::bit_cast(0x3fe1b9aba585ef31ull), std::bit_cast(0xbfc15a951d26f4faull), std::bit_cast(0xbfdf15ecf850c590ull), std::bit_cast(0x3fe533097eb83dd9ull)}, {std::bit_cast(0xbfe1cbb1d1c00000ull), std::bit_cast(0x3ff20fb299200000ull), std::bit_cast(0xbfd287aadfc00000ull)}}, + {19, {std::bit_cast(0xbff3731774300000ull), std::bit_cast(0xbfd586c9e2000000ull), std::bit_cast(0x3ff2ba8c4b400000ull)}, {std::bit_cast(0xbfddf7c6c85c3093ull), std::bit_cast(0x3fe9605e700957d4ull), std::bit_cast(0x3fd8c733832a3fbfull), std::bit_cast(0x3fa6ca527d23cc74ull)}, {std::bit_cast(0x3ff2641f8b600000ull), std::bit_cast(0xbfe1aa3a4ea00000ull), std::bit_cast(0xbfe2ba88e0600000ull)}}, + {20, {std::bit_cast(0xbff5f27119d00000ull), std::bit_cast(0xbfaf1103f0000000ull), std::bit_cast(0xbff4ee3ba0900000ull)}, {std::bit_cast(0x3fe19e9c29427306ull), std::bit_cast(0xbfe7cbe94eefd48full), std::bit_cast(0xbfbee4b6df9d91f3ull), std::bit_cast(0xbfd702862bf89cc5ull)}, {std::bit_cast(0xbff041ac00e00000ull), std::bit_cast(0xbfe05042f0000000ull), std::bit_cast(0x3fece0f55ce00000ull)}}, + {21, {std::bit_cast(0x3fe4deb190a00000ull), std::bit_cast(0xbff5ff8983200000ull), std::bit_cast(0xbfde01b1da000000ull)}, {std::bit_cast(0x3fe2dd39def98b58ull), std::bit_cast(0x3fe4c21a8ae53180ull), std::bit_cast(0x3fb792b94dbbca9cull), std::bit_cast(0x3fde3c77df142381ull)}, {std::bit_cast(0x3fe18a2207e00000ull), std::bit_cast(0x3ff2d1404e300000ull), std::bit_cast(0x3fd5713945400000ull)}}, + {22, {std::bit_cast(0xbfd6ba5fb4000000ull), std::bit_cast(0x3ff1a7a43cc00000ull), std::bit_cast(0x3ff1cd4600200000ull)}, {std::bit_cast(0x3fded789fcf46ff9ull), std::bit_cast(0xbfd35c48e45948d0ull), std::bit_cast(0xbf8e047bed0bb477ull), std::bit_cast(0x3fea4f9adb5c7e75ull)}, {std::bit_cast(0xbfda80e86ac00000ull), std::bit_cast(0xbfc322c0d7800000ull), std::bit_cast(0xbfe70a2fb4a00000ull)}}, + {23, {std::bit_cast(0x3fe1618b3aa00000ull), std::bit_cast(0xbfcc816e85800000ull), std::bit_cast(0xbfe6492509000000ull)}, {std::bit_cast(0xbfd75ca859866149ull), std::bit_cast(0x3fd7e0659d8fe6d9ull), std::bit_cast(0x3fe0953f1ee3a41full), std::bit_cast(0xbfe5ae2a354b32e3ull)}, {std::bit_cast(0x3ff29f1887000000ull), std::bit_cast(0xbfde0e245c800000ull), std::bit_cast(0xbfc0f79b8c000000ull)}}, + {24, {std::bit_cast(0xbfd0d44a16c00000ull), std::bit_cast(0x3fe07e1c08200000ull), std::bit_cast(0xbff7ee74fca00000ull)}, {std::bit_cast(0xbfe23fbedacfa03bull), std::bit_cast(0x3fe969515f90ca9cull), std::bit_cast(0xbfc360619866fabfull), std::bit_cast(0x3fc2a9b762ef9eceull)}, {std::bit_cast(0x3fd5e9ba15400000ull), std::bit_cast(0x3fd01f9805c00000ull), std::bit_cast(0x3fe918351e600000ull)}}, + {25, {std::bit_cast(0xbf989e4f6c000000ull), std::bit_cast(0xbff54dbdbfe00000ull), std::bit_cast(0x3ff243c298100000ull)}, {std::bit_cast(0xbfe6404d4eb5c428ull), std::bit_cast(0x3fe1c7fbfdde8868ull), std::bit_cast(0x3f78de390aa16d62ull), std::bit_cast(0x3fdd2ab80677a84bull)}, {std::bit_cast(0x3f8cb9cc90000000ull), std::bit_cast(0x3fd797902c400000ull), std::bit_cast(0xbff46b6b78000000ull)}}, + {26, {std::bit_cast(0x3feb02a677400000ull), std::bit_cast(0xbff709c2ce600000ull), std::bit_cast(0x3fbd3b013d000000ull)}, {std::bit_cast(0xbfe34cf8ba90a48full), std::bit_cast(0x3fe50313ed465a8bull), std::bit_cast(0xbfc80c8f74e3ffdbull), std::bit_cast(0x3fda5e79f81d152cull)}, {std::bit_cast(0x3ff162abb6f00000ull), std::bit_cast(0x3fee176158200000ull), std::bit_cast(0xbfce8ec97e800000ull)}}, + {27, {std::bit_cast(0xbff4d61ea3e00000ull), std::bit_cast(0xbfefbd13b3e00000ull), std::bit_cast(0xbfca49d50c000000ull)}, {std::bit_cast(0x3fe23020b868e612ull), std::bit_cast(0x3fdf70182f762c0dull), std::bit_cast(0xbfd9dc59bb054eecull), std::bit_cast(0x3fe0b368aeb1bba6ull)}, {std::bit_cast(0xbff4cf0e07400000ull), std::bit_cast(0xbff62860e5900000ull), std::bit_cast(0x3fe7933d5dc00000ull)}}, + {28, {std::bit_cast(0x3fde3940cc800000ull), std::bit_cast(0x3fe3e6c753c00000ull), std::bit_cast(0x3fe73ed34a800000ull)}, {std::bit_cast(0x3fe55407fd0d1632ull), std::bit_cast(0xbfdc4a167966e38eull), std::bit_cast(0xbfbb734aee816673ull), std::bit_cast(0x3fe2e6bc2ff547ebull)}, {std::bit_cast(0xbff7c085bbb00000ull), std::bit_cast(0x3fe8936dfc200000ull), std::bit_cast(0x3feac505bb800000ull)}}, + {29, {std::bit_cast(0xbfb6a07d32000000ull), std::bit_cast(0x3fc6eec1d5000000ull), std::bit_cast(0x3fa8ab3972000000ull)}, {std::bit_cast(0xbfe22722b9bbaae5ull), std::bit_cast(0x3fe0ecbfe33f0977ull), std::bit_cast(0xbfd12b3694829351ull), std::bit_cast(0xbfe248e5bdf0e4b8ull)}, {std::bit_cast(0xbff0f25416800000ull), std::bit_cast(0xbff722c8c5200000ull), std::bit_cast(0x3fcd7eb261800000ull)}}, + {30, {std::bit_cast(0x3ff648d760f00000ull), std::bit_cast(0x3fdab2972d800000ull), std::bit_cast(0xbfcf9b83fe800000ull)}, {std::bit_cast(0xbfe4581cc3ca0c2full), std::bit_cast(0xbfd734c763117426ull), std::bit_cast(0xbfe038dfaf0a4bf3ull), std::bit_cast(0xbfdd2486397b20d1ull)}, {std::bit_cast(0xbff154295bd00000ull), std::bit_cast(0xbfdd5634cb800000ull), std::bit_cast(0x3ff65b5cb9f00000ull)}}, + {31, {std::bit_cast(0x3fcd5a9116800000ull), std::bit_cast(0x3fe518c40bc00000ull), std::bit_cast(0xbfd03ecf88800000ull)}, {std::bit_cast(0x3fdd63b5f50fce5bull), std::bit_cast(0x3fde969c4b811584ull), std::bit_cast(0xbfe6afe3971eebf4ull), std::bit_cast(0x3fced76f38aa5b40ull)}, {std::bit_cast(0x3fc8763467000000ull), std::bit_cast(0xbff143f568e00000ull), std::bit_cast(0xbfea702da5600000ull)}}, + {32, {std::bit_cast(0x3fe839f7f3200000ull), std::bit_cast(0x3fe7287100400000ull), std::bit_cast(0x3ff44a8a17000000ull)}, {std::bit_cast(0xbfe1e57b9e1831cdull), std::bit_cast(0xbfe1374fe3b5904full), std::bit_cast(0x3fd9a125c0d83d52ull), std::bit_cast(0xbfdf2f0f900538d4ull)}, {std::bit_cast(0x3fe07047ed200000ull), std::bit_cast(0xbfbd50e429000000ull), std::bit_cast(0xbfe8cf0690600000ull)}}, + {33, {std::bit_cast(0xbfc91a292f800000ull), std::bit_cast(0x3fe6d78427000000ull), std::bit_cast(0xbff2c23a2ee00000ull)}, {std::bit_cast(0xbfde41a3e97d337cull), std::bit_cast(0x3fd6f219ef53f5edull), std::bit_cast(0xbfe91bb2f5d56002ull), std::bit_cast(0xbfc70264decdfd2dull)}, {std::bit_cast(0xbfb85c9ed1000000ull), std::bit_cast(0x3fee015af6200000ull), std::bit_cast(0xbff10b671ab00000ull)}}, + {34, {std::bit_cast(0xbfecc9bff8a00000ull), std::bit_cast(0xbfd9103e09800000ull), std::bit_cast(0xbf9523f5b0000000ull)}, {std::bit_cast(0xbfe683708cb15de9ull), std::bit_cast(0xbfd2153c8a109ab8ull), std::bit_cast(0x3fd948fbcfbddb49ull), std::bit_cast(0xbfe0999f5596aecbull)}, {std::bit_cast(0x3fdb330a05c00000ull), std::bit_cast(0x3fd0fcb182400000ull), std::bit_cast(0xbfe6b121d5200000ull)}}, + {35, {std::bit_cast(0xbff0880b2d200000ull), std::bit_cast(0xbff7c6e290c00000ull), std::bit_cast(0xbfac687ed8000000ull)}, {std::bit_cast(0xbfd05d939dfcb02cull), std::bit_cast(0x3fe2552de4168eb8ull), std::bit_cast(0xbfe2f32a2084b2edull), std::bit_cast(0x3fe02e9556034965ull)}, {std::bit_cast(0xbfeedaad40400000ull), std::bit_cast(0xbff6b420ac500000ull), std::bit_cast(0xbf7026bdc0000000ull)}}, + {36, {std::bit_cast(0xbfeee5d0c8200000ull), std::bit_cast(0xbfe1093709c00000ull), std::bit_cast(0xbff6178e0c500000ull)}, {std::bit_cast(0x3fe17af395f62834ull), std::bit_cast(0x3fdf6548b1c096e6ull), 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{std::bit_cast(0x3fbaf0c544000000ull), std::bit_cast(0xbff587fa2b100000ull), std::bit_cast(0x3fcaca5175000000ull)}, {std::bit_cast(0xbfd5675c1b71353cull), std::bit_cast(0x3fea7732bd7de7cbull), std::bit_cast(0x3fdc9c187e24b71aull), std::bit_cast(0xbfb0cd89ce7b72eaull)}, {std::bit_cast(0xbff40d67e0c00000ull), std::bit_cast(0xbfedeef2a2400000ull), std::bit_cast(0xbfe244ece8a00000ull)}}, + {75, {std::bit_cast(0xbff4f5f490a00000ull), std::bit_cast(0xbfe1c6f2b9600000ull), std::bit_cast(0x3fd2dca5e9000000ull)}, {std::bit_cast(0xbfc313370fb2118eull), std::bit_cast(0x3fe2f058abcf9b58ull), std::bit_cast(0x3fca72cc6b4782d5ull), std::bit_cast(0xbfe878ba2d67453full)}, {std::bit_cast(0xbfdecf92fc400000ull), std::bit_cast(0xbfcee29f2a800000ull), std::bit_cast(0x3ff7106134d00000ull)}}, + {76, {std::bit_cast(0xbff609ede4800000ull), std::bit_cast(0x3ff782a332900000ull), std::bit_cast(0xbfb529e9c2000000ull)}, {std::bit_cast(0x3fe00ff42b5ae5deull), std::bit_cast(0xbfe62bb4a013dd9bull), std::bit_cast(0xbfe0799d061846d3ull), std::bit_cast(0xbfabddfcadebacf4ull)}, {std::bit_cast(0xbfe5361dd8a00000ull), std::bit_cast(0x3ff5b53eec100000ull), std::bit_cast(0xbfe4bd94c2400000ull)}}, + {77, {std::bit_cast(0x3ff425d32bd00000ull), std::bit_cast(0x3ff2b0b2b6700000ull), std::bit_cast(0xbff4fac3e1c00000ull)}, {std::bit_cast(0xbfded7ab67803348ull), std::bit_cast(0x3fe5a8b4bffefa27ull), std::bit_cast(0xbfd71e263392b0baull), std::bit_cast(0x3fdb17018479582cull)}, {std::bit_cast(0x3ff0d703dc800000ull), std::bit_cast(0x3ff7f8bca0e00000ull), std::bit_cast(0x3ff0034ce3200000ull)}}, + {78, {std::bit_cast(0xbfe6f2074dc00000ull), std::bit_cast(0xbf8a14dca0000000ull), std::bit_cast(0x3fbb2f6d03000000ull)}, {std::bit_cast(0xbfc84e124b11eb92ull), std::bit_cast(0xbfd17b0be14e0aa3ull), std::bit_cast(0xbfdac04c518592f6ull), std::bit_cast(0x3feb0d2a71a097e1ull)}, {std::bit_cast(0xbfdaa41b9c800000ull), std::bit_cast(0x3fc77f8ec9800000ull), std::bit_cast(0x3ff0bce425800000ull)}}, + {79, {std::bit_cast(0x3ff138f520a00000ull), std::bit_cast(0x3fd8c1b23b800000ull), std::bit_cast(0x3fd2e48106c00000ull)}, {std::bit_cast(0xbfe3c9a547a92e63ull), std::bit_cast(0x3fe54bd1c1d6336eull), std::bit_cast(0xbfd7cd92fe837806ull), std::bit_cast(0xbfc86bd9ce780a28ull)}, {std::bit_cast(0xbfd7bd74ab800000ull), std::bit_cast(0xbfc3529cec800000ull), std::bit_cast(0x3ff57f3550a00000ull)}}, + {80, {std::bit_cast(0x3fd0851335400000ull), std::bit_cast(0x3ff7019748200000ull), std::bit_cast(0x3ff46c7257400000ull)}, {std::bit_cast(0x3fb49d1e836fd98bull), std::bit_cast(0x3fd44d2afacfaaacull), std::bit_cast(0xbfe2e6b903bc2980ull), std::bit_cast(0x3fe79a2c7884b3e5ull)}, {std::bit_cast(0xbfe82ad874a00000ull), std::bit_cast(0x3ff6845436800000ull), std::bit_cast(0x3ff3ce10d3700000ull)}}, +}; +static const unsigned int kMatricesRig2_2[] = {0xbf570a0au, 0xbf2a3239u, 0x3f0e16cau, 0x00000000u, 0xbe806564u, 0x3f37531cu, 0x3ef4dc88u, 0x00000000u, 0x3ed7e2d1u, 0xbe1e7263u, 0x3ee7d45cu, 0x00000000u, 0x3f927618u, 0xbfa58599u, 0x3fb461f3u, 0x3f800000u, 0x3e91b5adu, 0xbe82d717u, 0xbd87aed1u, 0x00000000u, 0xbebb8ff6u, 0xbe7f4a5cu, 0x3f28dce8u, 0x00000000u, 0xbe06d4bfu, 0xbe28e694u, 0xbcdd8306u, 0x00000000u, 0x3f7173fau, 0xbfa00ff5u, 0x3f834f56u, 0x3f800000u, 0xba8b2960u, 0xba7697b2u, 0x3a749f02u, 0x00000000u, 0xbaddd97fu, 0xbb89335du, 0x3b9273e0u, 0x00000000u, 0x3ba81991u, 0xbaa45748u, 0xbbd02ab0u, 0x00000000u, 0x3f42f428u, 0xbfd66706u, 0x3fd99e62u, 0x3f800000u, 0xbb9164d7u, 0xba2d7271u, 0x3bcf5f0eu, 0x00000000u, 0x3b61f3bfu, 0x3b82b777u, 0xbbe3d422u, 0x00000000u, 0x3bab789cu, 0xbb82ae9au, 0xbba5b213u, 0x00000000u, 0x3fb0e3f6u, 0xbff30280u, 0x3f625e5eu, 0x3f800000u, 0x3ea56e7bu, 0xbe5f79c4u, 0xbea67360u, 0x00000000u, 0x3e3b4e71u, 0x3dfa5513u, 0xbe9fceccu, 0x00000000u, 0x3e845ec6u, 0x3e85cfd4u, 0xbf00f59fu, 0x00000000u, 0x3f9d9cb2u, 0xc01e81b5u, 0x3fb3699cu, 0x3f800000u, 0xba76eb84u, 0xb99f103fu, 0x3ac1a283u, 0x00000000u, 0x39d8560eu, 0x3ab92620u, 0xbaaf5b67u, 0x00000000u, 0x3baf3943u, 0xbaf923dfu, 0xbbce4ae6u, 0x00000000u, 0x3fb5a4e9u, 0xc021efa6u, 0x3f967872u, 0x3f800000u, 0xbbc05cccu, 0x3ab1eeacu, 0x3befd21fu, 0x00000000u, 0xba6ea2f9u, 0xb97d7837u, 0x3ab32674u, 0x00000000u, 0xbaa66900u, 0x3a8af2dfu, 0x3a97a97au, 0x00000000u, 0x3f891d1fu, 0xc015c6ddu, 0x3fc672c6u, 0x3f800000u, 0xbad01da0u, 0x39e8adc5u, 0x3afefb47u, 0x00000000u, 0x3afe0f13u, 0xbab62845u, 0xbafa4e38u, 0x00000000u, 0x3bc6262au, 0xbaaa3e06u, 0xbbf88813u, 0x00000000u, 0x3ea98642u, 0xc00e7b15u, 0x4020221fu, 0x3f800000u, 0x3ef27811u, 0xbe340f5cu, 0xbf0e0098u, 0x00000000u, 0xbe130ea0u, 0x3c145816u, 0x3e447b8bu, 0x00000000u, 0x3e9a65aau, 0xbdba6b9bu, 0xbeb9e3efu, 0x00000000u, 0x3f270d27u, 0xc01ac0e2u, 0x400a9667u, 0x3f800000u, 0x3a10ca45u, 0xbb43a664u, 0x3b1b8cd5u, 0x00000000u, 0x3ae9afd7u, 0x3b231a64u, 0xba4351b6u, 0x00000000u, 0xbb13b419u, 0xba84ecbau, 0x3b3b6f64u, 0x00000000u, 0x3f8913cau, 0xbf138179u, 0x3eb1553cu, 0x3f800000u, 0xb9d8008cu, 0x3a1d220bu, 0x390663f4u, 0x00000000u, 0xba8605c5u, 0xb9a2b6f2u, 0x3ac636b9u, 0x00000000u, 0xb8cff13bu, 0x3a9bf254u, 0xbaa8b526u, 0x00000000u, 0x3f986db9u, 0xbf294ddeu, 0x3e8f4c44u, 0x3f800000u, 0xbd45d9b3u, 0xba45e0b2u, 0x3dcb05f6u, 0x00000000u, 0xbc9f7528u, 0x3bc5b8b6u, 0x3c829134u, 0x00000000u, 0x3cfcf478u, 0x3e4ae718u, 0xbe7a949du, 0x00000000u, 0x3f9db70au, 0xbf082e38u, 0x3d9ed97bu, 0x3f800000u, 0xb9267a4bu, 0x3a998138u, 0xba44d862u, 0x00000000u, 0x38b5efefu, 0xb9a25415u, 0x38f07f62u, 0x00000000u, 0xb8f0bbc1u, 0xba23615eu, 0x3a5e6a24u, 0x00000000u, 0x3f9428ccu, 0xbf1a14f8u, 0x3e8f9751u, 0x3f800000u, 0x37c6ed32u, 0x36dddd23u, 0xb879f970u, 0x00000000u, 0xb7183ea6u, 0x391036b7u, 0xb8e4b1c5u, 0x00000000u, 0xb72474b6u, 0x3876b3d3u, 0xb8118a10u, 0x00000000u, 0x3f941e87u, 0xbef670a0u, 0x3e2a7b90u, 0x3f800000u, 0xb6cb4a81u, 0x36e01bddu, 0x36fb2e00u, 0x00000000u, 0xb78b4a65u, 0xb6804e1fu, 0x382de72bu, 0x00000000u, 0x35ab48edu, 0x37b548a1u, 0xb7c10d55u, 0x00000000u, 0x3f945f46u, 0xbef83697u, 0x3e296af3u, 0x3f800000u, 0x393ef9edu, 0x37256be4u, 0xb9de00e1u, 0x00000000u, 0x3aad022bu, 0x3b0819a1u, 0xbba2595fu, 0x00000000u, 0xb8e46ba9u, 0x39a28102u, 0xb825d875u, 0x00000000u, 0x3f94afcbu, 0xbef88610u, 0x3e244170u, 0x3f800000u, 0x3d92f4e2u, 0xbe3c557au, 0x3e1454f7u, 0x00000000u, 0x3eaf3fd0u, 0x3ea95453u, 0xbe9f3ad3u, 0x00000000u, 0xbe8934c6u, 0xbc672799u, 0x3ecb2a61u, 0x00000000u, 0x3fe75281u, 0xbf89941du, 0x3e8bc193u, 0x3f800000u, 0x3d0d9474u, 0xbcbbdfc7u, 0x3d9dcf65u, 0x00000000u, 0xbe87c190u, 0xbce55137u, 0x3e9876d9u, 0x00000000u, 0x3eb33a90u, 0x3f043cd0u, 0xbed3fa26u, 0x00000000u, 0x401d973fu, 0xbf51a1e1u, 0xbe33833eu, 0x3f800000u, 0x3e4fc773u, 0x3eef12b8u, 0x3e194761u, 0x00000000u, 0xbd016bd7u, 0xbf172e0fu, 0x3f349531u, 0x00000000u, 0xbe859c1fu, 0x3b1b4660u, 0x3e1c8ff9u, 0x00000000u, 0x3fc8fb6cu, 0xbebc0479u, 0x3fa5a1dbu, 0x3f800000u, 0xb904392fu, 0x3b12f1fbu, 0xbbf67a5du, 0x00000000u, 0x39e59344u, 0xbb36d481u, 0xb90f9cf1u, 0x00000000u, 0x3aec0334u, 0x3b396deau, 0xbae992f7u, 0x00000000u, 0x3f784317u, 0xbf64d81eu, 0x3fa555ccu, 0x3f800000u, 0x3aaad1beu, 0x3b8bcc94u, 0xbb51ab11u, 0x00000000u, 0xba8bacb1u, 0x3aaa8466u, 0x39ae780cu, 0x00000000u, 0xb762c334u, 0x3a1dc1d3u, 0xbb76a427u, 0x00000000u, 0x3f83869au, 0xbfc22a64u, 0x4021e76au, 0x3f800000u, 0xba859fdfu, 0xba1ecd80u, 0x3a4eeca5u, 0x00000000u, 0xb997b398u, 0xba84c7f8u, 0xb938c1c8u, 0x00000000u, 0x3abe5ad4u, 0x3b7dfec0u, 0xbba996bdu, 0x00000000u, 0x3f859805u, 0xbfb191a5u, 0x403ca250u, 0x3f800000u, 0x3a269dd2u, 0x3a833c92u, 0xbabedd04u, 0x00000000u, 0xba288345u, 0xbb013c9du, 0x3b49eb41u, 0x00000000u, 0x390d1177u, 0xb8f1dfb4u, 0xb8d8c9d4u, 0x00000000u, 0x3fa427fbu, 0xbf34fedcu, 0x400fdae9u, 0x3f800000u, 0x3a01d978u, 0x3a892dabu, 0xbac9c4f7u, 0x00000000u, 0x39437ae8u, 0x3a0448e6u, 0xba3d3a12u, 0x00000000u, 0x392637bdu, 0x39a06d83u, 0xb93b2d39u, 0x00000000u, 0x3fa039f8u, 0xbf5d6351u, 0x401da637u, 0x3f800000u, 0x3c138587u, 0x3ca914fbu, 0xbd168a22u, 0x00000000u, 0xbc38610au, 0xbcbbc3f9u, 0x3cf00d63u, 0x00000000u, 0x3c759e91u, 0x3d216726u, 0xbd4f889bu, 0x00000000u, 0x3f9ed187u, 0xbf603db1u, 0x401fb27bu, 0x3f800000u, 0xb9e2c917u, 0xb985c5deu, 0x3a46b9f2u, 0x00000000u, 0x3b01b280u, 0x3a9cbd1bu, 0xbb866192u, 0x00000000u, 0x392376dau, 0xba96f9fbu, 0x3b1db5c5u, 0x00000000u, 0x3f3d3a8eu, 0xbf374c99u, 0x3f5cc75fu, 0x3f800000u, 0x38834a50u, 0x3aabba05u, 0xbb410eb6u, 0x00000000u, 0x39026bc0u, 0x393b0499u, 0xba078587u, 0x00000000u, 0x3acfd2dcu, 0x3a959299u, 0xbb6c3428u, 0x00000000u, 0x3f1c6982u, 0xbf32c98au, 0x3f66f732u, 0x3f800000u, 0xb959eb7fu, 0x3a7e28dau, 0xbb015284u, 0x00000000u, 0x3a8fcab4u, 0x3a53764cu, 0xbb252550u, 0x00000000u, 0xba824e1cu, 0xbb005035u, 0x3ba54284u, 0x00000000u, 0x3f0a2c50u, 0xbf4b23bfu, 0x3f944524u, 0x3f800000u, 0x3a4e128fu, 0x391df0a2u, 0xba61d5bbu, 0x00000000u, 0xba816445u, 0xbad4b3d9u, 0x3b8ca2b9u, 0x00000000u, 0x39449d2cu, 0xbadd729fu, 0x3b6a345du, 0x00000000u, 0x3e9269d5u, 0xbf7e455fu, 0x3fe3bfceu, 0x3f800000u, 0xbe0a0312u, 0xbdf88e80u, 0x3eb9dbb4u, 0x00000000u, 0x3bba31b9u, 0xbe960350u, 0x3f245771u, 0x00000000u, 0x3afa4dcdu, 0x3be4e7bau, 0xbc826b1eu, 0x00000000u, 0x3e9f1477u, 0xbf87a722u, 0x3ff422edu, 0x3f800000u, 0xbad1958au, 0xbb83bfebu, 0x3ac73800u, 0x00000000u, 0xb996d288u, 0xbae6fe77u, 0x3c1f0cc2u, 0x00000000u, 0x39e680c9u, 0xbab9ffefu, 0x3b482d06u, 0x00000000u, 0x3f961b41u, 0xbe9a2a15u, 0xbdb5b472u, 0x3f800000u, 0xb9a40501u, 0xbaa16c96u, 0x3b728398u, 0x00000000u, 0xb983e637u, 0x3a9cded8u, 0xba1467e8u, 0x00000000u, 0x3ac437c2u, 0x3b88b6fbu, 0xbbe13f5fu, 0x00000000u, 0x3f8a8addu, 0xbf4dd9b1u, 0x3f24dc0au, 0x3f800000u, 0x3983b2feu, 0x3a90a6bau, 0xbaba2fc0u, 0x00000000u, 0xba928b13u, 0xbb33a4cfu, 0x3baf368fu, 0x00000000u, 0xb902949cu, 0x3a0e3960u, 0xb980e393u, 0x00000000u, 0x3f9fa3dbu, 0xbf35902eu, 0x3ec543cbu, 0x3f800000u, 0x39f91664u, 0x3ad22801u, 0xbb3685b7u, 0x00000000u, 0x3a1c72abu, 0x3b02a5ccu, 0xbb4cc7b4u, 0x00000000u, 0x3907cf7cu, 0x3a16689au, 0xba51d01fu, 0x00000000u, 0x3f8d71a9u, 0xbf815f39u, 0x3f806851u, 0x3f800000u, 0x3c93a3a8u, 0x3d8420a2u, 0xbdc570e5u, 0x00000000u, 0xbb988a28u, 0xbc538bdeu, 0x3ca25e65u, 0x00000000u, 0xbd34f0f7u, 0xbe172731u, 0x3e802574u, 0x00000000u, 0x3f92ae67u, 0xbf606768u, 0x3f45dad7u, 0x3f800000u, 0x39f9adfcu, 0x3a8cc0aeu, 0xba96f263u, 0x00000000u, 0x3aea351du, 0x3b10e222u, 0xbb727ed2u, 0x00000000u, 0xba1b5c08u, 0x3b8314c1u, 0xba3205e7u, 0x00000000u, 0x3f431adau, 0xbfc266c5u, 0x40001f58u, 0x3f800000u, 0xb860304eu, 0x3badd258u, 0xbb0546d6u, 0x00000000u, 0x3b0c1163u, 0x3821d597u, 0xbb5d56ebu, 0x00000000u, 0x3a9300b7u, 0x3b234becu, 0xbb3419c7u, 0x00000000u, 0x3f255d1bu, 0xc0079204u, 0x401aec10u, 0x3f800000u, 0x3b33427bu, 0x3a914701u, 0xbb9b50c4u, 0x00000000u, 0x392e8c09u, 0x3ac138c5u, 0xba601898u, 0x00000000u, 0xba343921u, 0x3b4f7c67u, 0xb9396d2eu, 0x00000000u, 0x3f4fd22cu, 0xbfccb8e4u, 0x3ff9df33u, 0x3f800000u, 0x38e2cce4u, 0x39ab0dedu, 0xb99c7cf7u, 0x00000000u, 0x39f63349u, 0x39916916u, 0xba5e938du, 0x00000000u, 0xb99a27ffu, 0xba5ed871u, 0x3a520bdfu, 0x00000000u, 0x3f642b3eu, 0xbf97b10du, 0x3fd4a537u, 0x3f800000u, 0xbcd808d7u, 0xbd198904u, 0x3d66da39u, 0x00000000u, 0xb9dfc7dcu, 0x3b06c8ccu, 0xb918d43bu, 0x00000000u, 0x3c8a43beu, 0x3cf3c073u, 0xbd1d9ed6u, 0x00000000u, 0x3f591e1fu, 0xbfa31382u, 0x3fe1db8bu, 0x3f800000u, 0x3a873e76u, 0x3a7ce302u, 0x3b90f87au, 0x00000000u, 0xb988651au, 0xbb83af8du, 0x3ad308d2u, 0x00000000u, 0x3a144231u, 0xbb05238bu, 0xb8884fceu, 0x00000000u, 0x3f420faau, 0xbf57671du, 0x3ebc83e3u, 0x3f800000u, 0xb8f59598u, 0x3b1aa976u, 0xbb3cf5cdu, 0x00000000u, 0x3aa6990eu, 0x3b6253c8u, 0x3baf506fu, 0x00000000u, 0x3a2539eeu, 0xbb9580feu, 0x3b0123ebu, 0x00000000u, 0x3f56af37u, 0xbf0ee6f4u, 0x3e9f7f2eu, 0x3f800000u, 0x38eceb74u, 0x398c4f40u, 0x39d1a225u, 0x00000000u, 0xb9276e89u, 0xba3fee34u, 0xb957b998u, 0x00000000u, 0x371b9cf6u, 0xb92decb5u, 0x38eb5230u, 0x00000000u, 0x3f68974cu, 0xbf2bfea7u, 0x3f5fcab0u, 0x3f800000u, 0xbc769cf4u, 0xbd2608e9u, 0xbd4cee9au, 0x00000000u, 0xba41b565u, 0xbaa10d07u, 0xbb0af675u, 0x00000000u, 0x3ac668c3u, 0x3c023a1eu, 0x3ab01469u, 0x00000000u, 0x3f649d2au, 0xbf492b96u, 0x3f6126b7u, 0x3f800000u, 0x3cabf082u, 0xbd3a555bu, 0xbdf96cbcu, 0x00000000u, 0xbe07f7b3u, 0x3e92323eu, 0xbd49ef20u, 0x00000000u, 0xbfa24916u, 0xbf645adau, 0x3f0308cdu, 0x00000000u, 0x3f25d900u, 0xbfda0905u, 0x3ff2c70au, 0x3f800000u, 0xbf555c4du, 0xbe7a63bau, 0x3e8baf18u, 0x00000000u, 0xbe859218u, 0xbe62f287u, 0x3d8357a0u, 0x00000000u, 0xbf854113u, 0xbf78d1afu, 0x3f0e847cu, 0x00000000u, 0xbda16117u, 0xbfe233a8u, 0x4009e412u, 0x3f800000u, 0x3e6dfa07u, 0xbe8578a2u, 0x3f631b9bu, 0x00000000u, 0x3c3be24eu, 0xbd92677bu, 0xbcd62357u, 0x00000000u, 0x3f75a0a8u, 0x3efa94fau, 0xbefbc8f5u, 0x00000000u, 0x3fcfb2a6u, 0xc00b6dceu, 0x3fd55042u, 0x3f800000u, 0x3c1a4d06u, 0x3b92175eu, 0xbb492576u, 0x00000000u, 0xbb8a6b9bu, 0xba37ecf2u, 0xb9f64fccu, 0x00000000u, 0x3a7ef95au, 0xbb97bf26u, 0x3c5fadfbu, 0x00000000u, 0x3f89e69eu, 0xc0380a8du, 0x402fd3c9u, 0x3f800000u, 0x3c069b3fu, 0xbb20ac38u, 0x3c5c7278u, 0x00000000u, 0x396adc41u, 0x3a8fe493u, 0xbac5ce41u, 0x00000000u, 0xbbbd737du, 0xbb939d06u, 0x3bea8a99u, 0x00000000u, 0x3f5938f2u, 0xc0205b8bu, 0x3fd6181bu, 0x3f800000u, 0x3b834ee2u, 0xb8f8ace2u, 0x3b4bde9bu, 0x00000000u, 0xbac24748u, 0xbb6dbcdfu, 0x3be55887u, 0x00000000u, 0x3c1d4743u, 0xb9d5426au, 0x3c186e78u, 0x00000000u, 0x3f5816b8u, 0xc0229c4du, 0x3fc491cau, 0x3f800000u, 0x3af38164u, 0x3acbcea7u, 0xbab70226u, 0x00000000u, 0xbb78df18u, 0xbac253adu, 0x389cfc90u, 0x00000000u, 0x3b2a0601u, 0xbb295598u, 0x3c00da07u, 0x00000000u, 0xbed818aau, 0xc01ff0d8u, 0x3ebff9c9u, 0x3f800000u, 0xbbaa14fau, 0xb9af8ecau, 0xbb7568c8u, 0x00000000u, 0x3a552358u, 0xbb099016u, 0x3ba85718u, 0x00000000u, 0xbb25acfcu, 0x3a0b0c20u, 0xbb633095u, 0x00000000u, 0x3f0ffc6du, 0xc0320cd1u, 0x3fe90fd8u, 0x3f800000u, 0xbed20511u, 0xbd42e7aeu, 0xbe7d6767u, 0x00000000u, 0xbe40e708u, 0x3e70985du, 0xbf299660u, 0x00000000u, 0x3ec9ebf9u, 0x3adb53e7u, 0x3eb569d3u, 0x00000000u, 0x3e29829fu, 0xc02149c6u, 0x3f6366cfu, 0x3f800000u, 0xba1c9d36u, 0x3aac8c26u, 0xbb8cee63u, 0x00000000u, 0x3b8185deu, 0x3ad6f98bu, 0xba974315u, 0x00000000u, 0x3b09222du, 0x3b5ef0d5u, 0xbbc7a27bu, 0x00000000u, 0x4011f9d0u, 0xc032a5e7u, 0x405d2390u, 0x3f800000u, 0xbaaceb4fu, 0xb7c3472eu, 0xbafe9cafu, 0x00000000u, 0xbb469853u, 0xbaf071a8u, 0x3b14eb22u, 0x00000000u, 0x3a6d4783u, 0x3b41cb35u, 0xbbc6a03cu, 0x00000000u, 0x40099957u, 0xc044913au, 0x40853de9u, 0x3f800000u, 0xbaf699dcu, 0xbaf8062bu, 0x3af0b165u, 0x00000000u, 0x3aa0bbf5u, 0x3b696d70u, 0xbc00ef5bu, 0x00000000u, 0xbb83f7e6u, 0xbafb11dbu, 0x3ab016e9u, 0x00000000u, 0x40312991u, 0xc0423d4au, 0x4095d30du, 0x3f800000u, 0xba9d1632u, 0x39606e01u, 0xbb2c3bb7u, 0x00000000u, 0x39b0ebe5u, 0x398f712du, 0xb8ab8343u, 0x00000000u, 0x3b4a49aeu, 0x399bcf1eu, 0x3acfd6bbu, 0x00000000u, 0x400af6f6u, 0xc063e96du, 0x40aace6eu, 0x3f800000u, 0x3d5bd4dcu, 0xbc03ef39u, 0x3d9ec6d8u, 0x00000000u, 0x3e377a1bu, 0x3cdc6fa0u, 0x3d480130u, 0x00000000u, 0x3d7bf3bdu, 0x3b1ad448u, 0x3db74ad9u, 0x00000000u, 0x4011a447u, 0xc0667f92u, 0x40b4b77bu, 0x3f800000u, 0x3b670dacu, 0x3b6f5677u, 0xbbc0f581u, 0x00000000u, 0x3b154a3au, 0xb943e6b6u, 0x3b17ddbdu, 0x00000000u, 0x3a0d7545u, 0xb7a18762u, 0x39ec657du, 0x00000000u, 0x3d855069u, 0xc076fc43u, 0x4093aa0cu, 0x3f800000u, 0xbb4ba56fu, 0xbb35c44cu, 0x3b876dfeu, 0x00000000u, 0xbab317efu, 0xbab589d5u, 0x3b0edff8u, 0x00000000u, 0xba166dfdu, 0x3a49cce3u, 0xbb186edeu, 0x00000000u, 0x3e74611eu, 0xc082cdd6u, 0x40a9acc0u, 0x3f800000u, 0x3aa9aa19u, 0x3aaea7d8u, 0xbb0c5648u, 0x00000000u, 0xba280d6du, 0xb9b1631au, 0x39965325u, 0x00000000u, 0x3a3d446fu, 0x3a54925cu, 0xbab165aeu, 0x00000000u, 0x3dbe5f15u, 0xc0818ee6u, 0x40a2d29eu, 0x3f800000u, 0x3a45e48cu, 0x3a21f0dbu, 0xba62fb51u, 0x00000000u, 0xba3927f7u, 0xba35380cu, 0x3a8d6769u, 0x00000000u, 0xba12969eu, 0xba731bc1u, 0x3ae81ee8u, 0x00000000u, 0xbc460818u, 0xc0852fa8u, 0x40a8c6e2u, 0x3f800000u, 0xbccffd5bu, 0xbcf48a01u, 0x3d5045e6u, 0x00000000u, 0x3c8189e3u, 0xbb8b9679u, 0x3cbedfe0u, 0x00000000u, 0xbdcde0c9u, 0xbde150c8u, 0x3e3a8fd4u, 0x00000000u, 0xbe20d480u, 0xc08a7975u, 0x40b1abcbu, 0x3f800000u, 0xba867ed2u, 0xba97344au, 0x3b00fe7au, 0x00000000u, 0x3b0780e7u, 0x3abb48b6u, 0xbb2cbd5au, 0x00000000u, 0xbb175ae3u, 0x39ad842bu, 0xbb50febdu, 0x00000000u, 0xbefb6ffbu, 0xc06da719u, 0x4067c816u, 0x3f800000u, 0x3867604cu, 0x391b481eu, 0xba17f8dbu, 0x00000000u, 0xba045561u, 0x393a6f61u, 0xba44dfebu, 0x00000000u, 0x3a340228u, 0x3a6e8139u, 0xbb1139efu, 0x00000000u, 0xbdacc8a3u, 0xc0596a9eu, 0x4046b656u, 0x3f800000u, 0x39ce6a76u, 0x3815c838u, 0x391e311au, 0x00000000u, 0xb98bff8bu, 0xb9e1e583u, 0x3a8c002bu, 0x00000000u, 0xb8a643c2u, 0xb8e40123u, 0x39bf4af1u, 0x00000000u, 0xbe4a8316u, 0xc057ba33u, 0x403dd1cdu, 0x3f800000u, 0xb99b7a16u, 0xb79f72c8u, 0xb86f0e4bu, 0x00000000u, 0x39e2ae68u, 0x395644a7u, 0xb9823c56u, 0x00000000u, 0x3964826bu, 0xb6ad31bcu, 0x3956bbb4u, 0x00000000u, 0xbe99d9a7u, 0xc059bc58u, 0x403fee9fu, 0x3f800000u, 0xbccebafbu, 0x3c07eeedu, 0xbd1f7cc0u, 0x00000000u, 0x3b2943edu, 0xbad3998au, 0x39b98389u, 0x00000000u, 0x3d889812u, 0x3cc60530u, 0xbcb40d60u, 0x00000000u, 0xbeba6e96u, 0xc05b9d4cu, 0x40423b84u, 0x3f800000u, 0x3b309c12u, 0x3b894c9cu, 0xbc10495cu, 0x00000000u, 0x3c15b5ecu, 0x3b7080d2u, 0xba18ac36u, 0x00000000u, 0x3b9e654du, 0x3ba942a3u, 0xbc311e36u, 0x00000000u, 0xbef31b09u, 0xc05367fbu, 0x40172710u, 0x3f800000u, 0x3935e348u, 0xbb790448u, 0x3c45f14du, 0x00000000u, 0xbbd5fe56u, 0xbb80d4c4u, 0x3b7b6aa6u, 0x00000000u, 0x3b21fbe0u, 0x3b77bd3cu, 0xbc0c9defu, 0x00000000u, 0xbde49accu, 0xc05dbad9u, 0x40565e36u, 0x3f800000u, 0x3b67caa4u, 0x3a9dcb97u, 0x3a545f89u, 0x00000000u, 0xba949bf2u, 0xba522ad0u, 0x3a8886dau, 0x00000000u, 0xbad06f19u, 0xbb6a88d7u, 0x3c151552u, 0x00000000u, 0x3e5c2aeau, 0xc02f7b2fu, 0x3fc29da0u, 0x3f800000u, 0xbeb21addu, 0xbec6acb4u, 0x3f42a8d6u, 0x00000000u, 0x3dbf65f8u, 0x3d845888u, 0xbda673dfu, 0x00000000u, 0x3e1354ceu, 0xbd8c4c0fu, 0x3ecc4769u, 0x00000000u, 0xbbcd83fdu, 0xc02876bdu, 0x3f64a8c9u, 0x3f800000u, 0xbe469c5bu, 0xbf575b4eu, 0x3d6aaba1u, 0x00000000u, 0xbf1c2219u, 0xbd8af47bu, 0xbe640f48u, 0x00000000u, 0xbecb9d85u, 0xbd123da6u, 0x3efc66a9u, 0x00000000u, 0x3f2e7d6eu, 0xbff325f3u, 0x3f6bc990u, 0x3f800000u, 0x3ced530cu, 0xbe56c2c3u, 0x3e15afb6u, 0x00000000u, 0x3e2d3b59u, 0xbeb7ef9eu, 0xbea5d414u, 0x00000000u, 0x3bd1b16eu, 0x3b8bed89u, 0xb9836c6du, 0x00000000u, 0x3f68a346u, 0xbfc0744du, 0x3fef346du, 0x3f800000u, 0xbc136e9cu, 0xbaa708c6u, 0x3c2548dcu, 0x00000000u, 0xbbbaddbfu, 0xbafc6e84u, 0xbb2a1820u, 0x00000000u, 0xbb0fa5deu, 0xbbd02e3du, 0xb95dbdcbu, 0x00000000u, 0x3fb2d77du, 0xc01e6d0bu, 0x3f648b25u, 0x3f800000u, 0x3ac8f911u, 0x3ac9e991u, 0x388191beu, 0x00000000u, 0xbc4ddd8au, 0x3910ae68u, 0x3c61bfb6u, 0x00000000u, 0x3a390d75u, 0xba8c09c1u, 0x3b028258u, 0x00000000u, 0x404b3d32u, 0xc0043768u, 0xbefb37d6u, 0x3f800000u, 0x3f090277u, 0x3dc1c6eeu, 0xbf1a52ddu, 0x00000000u, 0x3f981073u, 0xbe036d1au, 0xbf83add2u, 0x00000000u, 0x3e902482u, 0xbd4dd641u, 0xbef2ff19u, 0x00000000u, 0x404ec1deu, 0xc0008de7u, 0x3e21745du, 0x3f800000u, 0x3bfcad26u, 0x3bc16a0fu, 0x39bad3ccu, 0x00000000u, 0xbaca7fd5u, 0xbbb1d690u, 0x3bf53b20u, 0x00000000u, 0x3c02b784u, 0xba8b335eu, 0xbc15c97fu, 0x00000000u, 0xbec52818u, 0xc0184b29u, 0x3fdba86du, 0x3f800000u, 0x3dabb7fdu, 0xbc6a81bau, 0xbedce1d3u, 0x00000000u, 0x3e142323u, 0x3e1319edu, 0xbdb7ae23u, 0x00000000u, 0xbf4e4ecfu, 0x3e582737u, 0x3e9b9ad3u, 0x00000000u, 0xbf882be0u, 0xc0343638u, 0x3feeb4f4u, 0x3f800000u, 0xbb13dfadu, 0x3aee5955u, 0x39b4326du, 0x00000000u, 0xba899b3du, 0xba74605au, 0x3a8b8c29u, 0x00000000u, 0xbb68fabbu, 0xbbf6a9d5u, 0xbbe903adu, 0x00000000u, 0x3e8ca349u, 0xbfdf0d97u, 0x4018d2dbu, 0x3f800000u, 0xbe4d022cu, 0xbeca1017u, 0xbe783964u, 0x00000000u, 0xbe55dcf7u, 0x3eef0c38u, 0x3eaf489cu, 0x00000000u, 0xbec4614fu, 0xbf1665cdu, 0xbf3d1061u, 0x00000000u, 0xbecbce6fu, 0xc035403du, 0x3fc92a61u, 0x3f800000u}; +static const double kWorldsRig2_2[] = {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x8000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x8000000000000000ull), std::bit_cast(0x3cb0000000000000ull), std::bit_cast(0xbff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3cb0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f847ae140000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f847ae140000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f847ae140000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f847ae140000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f847ae140000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f847ae140000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f847ae140000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f847ae140000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f847ae140000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f847ae140000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f847ae140000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f847ae140000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f847ae140000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f847ae140000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f847ae140000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3feffffff4000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0xbfefffffe19faa07ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fefffffe19faa07ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3feffffff4000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0xbfefffffe19faa07ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fefffffe19faa07ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfeae14132e13fc2ull), std::bit_cast(0xbfe5464712edba30ull), std::bit_cast(0x3fe1c2d9339ef855ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd00cac7ed0cf4dull), std::bit_cast(0x3fe6ea637d1369d0ull), std::bit_cast(0x3fde9b910676b9aaull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fdafc5a16a14e28ull), std::bit_cast(0xbfc3ce4c59b7b116ull), std::bit_cast(0x3fdcfa8b83dc7531ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff24ec2f86276e0ull), std::bit_cast(0xbff4b0b32c487398ull), std::bit_cast(0x3ff68c3e66ec4afeull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3feffffff4000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0xbfefffffe19faa07ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fefffffe19faa07ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3feffffff4000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0xbfefffffe19faa07ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fefffffe19faa07ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3feffffff4000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0xbfefffffe19faa07ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fefffffe19faa07ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3feffffff4000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0xbfefffffe19faa07ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fefffffe19faa07ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3feffffff4000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0xbfefffffe19faa07ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fefffffe19faa07ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3feffffff4000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0xbfefffffe19faa07ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fefffffe19faa07ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3feffffff4000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0xbfefffffe19faa07ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fefffffe19faa07ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fd236b5a1df8d40ull), std::bit_cast(0xbfd05ae2dc545a3aull), std::bit_cast(0xbfb0f5da2ab1edeeull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd771fec4e94576ull), std::bit_cast(0xbfcfe94b8eebe6acull), std::bit_cast(0x3fe51b9cf5b76e44ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc0da97d75e955eull), std::bit_cast(0xbfc51cd28586528cull), std::bit_cast(0xbf9bb060c188c2c6ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fee2e7f3c88a63cull), std::bit_cast(0xbff401fe99a81586ull), std::bit_cast(0x3ff069eacb573dbeull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fdcbfcff6b4b685ull), std::bit_cast(0xbfcd3fdd9b4bcf95ull), std::bit_cast(0xbfe00a6a3e1fe423ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfaeffedd6085a9aull), std::bit_cast(0x3f8b90a2e93feac8ull), std::bit_cast(0xbf95bf56e7c55d0aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd3ff7cc84dd249ull), std::bit_cast(0xbfd894085505b056ull), std::bit_cast(0x3fe33552762a57f6ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe733402d84a5ccull), std::bit_cast(0xbffc3f0985e25a30ull), std::bit_cast(0x3ffcbeeb20865413ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf90c993e32e276dull), std::bit_cast(0xbf93601f20cf1e35ull), std::bit_cast(0x3f937977e3fcc336ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd44fc4b42dedb8ull), std::bit_cast(0xbfdf78df5ec49cb4ull), std::bit_cast(0x3fe6763368a9f22cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe65e1d6ccdbfc6ull), std::bit_cast(0x3fd22526b0e0c68bull), std::bit_cast(0x3fe9bafa45331f28ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff5b11c4e5d38dcull), std::bit_cast(0xbffd82755fc4f3f8ull), std::bit_cast(0x3fec6779e5aa56f4ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fd4adcf674feb72ull), std::bit_cast(0xbfcbef387800ce18ull), std::bit_cast(0xbfd4ce6bf600a805ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc769ce15d95fd0ull), std::bit_cast(0x3fbf4aa26b3213c9ull), std::bit_cast(0xbfd3f9d98bcdee09ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd08bd8cd5a90d4ull), std::bit_cast(0x3fd0b9fa8d8b5485ull), std::bit_cast(0xbfe01eb3e2b70df1ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff3b396420259f9ull), std::bit_cast(0xc003d0369db88c9cull), std::bit_cast(0x3ff66d33726a2682ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf90fc9e951359b0ull), std::bit_cast(0xbf7973041fb07b98ull), std::bit_cast(0x3f9cac3df95dd380ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe12db08488b674ull), std::bit_cast(0xbfc91a05a91650e6ull), std::bit_cast(0xbfe42348e0672ac1ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb6fccbf660e0f3ull), std::bit_cast(0xbfc169d9c2f764a5ull), std::bit_cast(0x3fc95bf94a75ee47ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff6cb00d4c31ee2ull), std::bit_cast(0xc0046747b3d65d00ull), std::bit_cast(0x3ff2df9cca05677dull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfe318a35e1eebe1ull), std::bit_cast(0x3fc0f8323d78dbc2ull), std::bit_cast(0x3fe7e2859dfaada7ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb085b33214f83eull), std::bit_cast(0x3fb82440eb0d6b1dull), std::bit_cast(0x3fa2b1b75737deeeull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb7ef4ac87de2eeull), std::bit_cast(0x3faf7c6aa7d2c675ull), std::bit_cast(0x3fb8a362e19f2b01ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fecf5f46de9fec6ull), std::bit_cast(0xc002503ba12243b1ull), std::bit_cast(0x3ffc0246080e074bull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf9733888b785f9full), std::bit_cast(0xbf8fbe6dfbfe741aull), std::bit_cast(0x3fa490f9300d4056ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe33e1346fff749ull), std::bit_cast(0xbfbf82f02f004e90ull), std::bit_cast(0xbfe83deabe5e0b64ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd07bec85c183a5ull), std::bit_cast(0x3fc34fb6652d9baaull), std::bit_cast(0x3fd16ad626687668ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fdc379599aa9948ull), std::bit_cast(0xc001f5be6b38314cull), std::bit_cast(0x4002e55c9a25fc62ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fde4f02231f1948ull), std::bit_cast(0xbfc681eb821f9fc0ull), std::bit_cast(0xbfe1c012fdc093d8ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc261d3fd2b6385ull), std::bit_cast(0x3f828b02bbfcc044ull), std::bit_cast(0x3fc88f71630f866cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd34cb534e17f95ull), std::bit_cast(0xbfb74d735ceee65bull), std::bit_cast(0xbfd73c7dda9dc282ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe4e1a4e55730d0ull), std::bit_cast(0xc003581c4144ce68ull), std::bit_cast(0x400152cce95fb332ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fc6db8aa5e347b3ull), std::bit_cast(0x3f93e141af3bd142ull), std::bit_cast(0xbfcf3faf897f4704ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb91699ff940e58ull), std::bit_cast(0x3fcd0c5906c97c6full), std::bit_cast(0xbfcb0987a0730587ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fcae45cb4fd7c5bull), std::bit_cast(0x3fd52cdc7dfc2f54ull), std::bit_cast(0xbfc96dd1b6057aefull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff1c0179edb1a76ull), std::bit_cast(0xbfe0b8242ce0d730ull), std::bit_cast(0x3fd5232ca992ba7cull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f907c7eb0cbd5e7ull), std::bit_cast(0x3f94249d72686deeull), std::bit_cast(0xbf8681009828deafull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fba51b9a2e7ca1full), std::bit_cast(0x3fa45a8825e733ddull), std::bit_cast(0xbfc67841f08f00ecull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fa34e93dd8ef28cull), std::bit_cast(0xbfc090369f5891c5ull), std::bit_cast(0x3fb7d408697cf32eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff2e79ba1dae3c9ull), std::bit_cast(0xbfe5b0ff9f31ed2aull), std::bit_cast(0x3fd35fea20a1878eull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfa8bb36677814d5ull), std::bit_cast(0xbf48bc164d623600ull), std::bit_cast(0x3fb960bec7a6f7e7ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf93eea4f5eb3434ull), std::bit_cast(0x3f78b716c14514a4ull), std::bit_cast(0x3f9052268b04210dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f9f9e8efeb40064ull), std::bit_cast(0x3fc95ce2f49fdb25ull), std::bit_cast(0xbfcf5293a3414048ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff3b6e14d9a7953ull), std::bit_cast(0xbfe105c6fbd50733ull), std::bit_cast(0x3fb3db2f57d54fa0ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf90ca11da980f45ull), std::bit_cast(0x3fc045e3e9e819abull), std::bit_cast(0xbfb57c5cd2f51c03ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf8babd5c76e59ffull), std::bit_cast(0xbfa8ed9d04231670ull), std::bit_cast(0x3fb38e65ccea1fe0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf66c1df49939fbeull), std::bit_cast(0xbf74b8d97ca54379ull), std::bit_cast(0x3f83508f7b7ad682ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff29310b1dcc86full), std::bit_cast(0xbfe458090377c9cfull), std::bit_cast(0x3fd381f6da0c8620ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f658a6dbe482403ull), std::bit_cast(0xbf71882816b15708ull), std::bit_cast(0xbf5eb16b0b2d8b05ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf467921c62a64daull), std::bit_cast(0x3f741bbb636597a5ull), std::bit_cast(0xbf6a586b6ad05756ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f23fdc49bf61817ull), std::bit_cast(0xbf8b9c77126c6cf1ull), std::bit_cast(0x3f894d2db90f79d8ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff280ceabf2908cull), std::bit_cast(0xbfdec5b67bff770cull), std::bit_cast(0x3fc57529bad8739eull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf134484de1cce89ull), std::bit_cast(0x3f40a547f2f8a096ull), std::bit_cast(0xbf34c9e2d77bde9full), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f28e4a9ecf68752ull), std::bit_cast(0x3f625156e2804468ull), std::bit_cast(0xbf64996d413562d4ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f5cd7b25963022cull), std::bit_cast(0x3f11ae6a8a6c5510ull), std::bit_cast(0xbf70b34520628626ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff28ccf177e6da3ull), std::bit_cast(0xbfdf005e5bd30382ull), std::bit_cast(0x3fc51108b01ffcadull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f27df3d9c7eb3c8ull), std::bit_cast(0x3ee4ad7c85ee14a4ull), std::bit_cast(0xbf3bc01c2cdd52fdull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f55a0456a082db5ull), std::bit_cast(0x3f61033413680a76ull), std::bit_cast(0xbf744b2bd1db56bcull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf1c8d752ab6fd63ull), std::bit_cast(0x3f3450204ee72676ull), std::bit_cast(0xbf04bb0e9561fab8ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff295f96f6df709ull), std::bit_cast(0xbfdf10c1f163a3a7ull), std::bit_cast(0x3fc4882e0b89847dull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fb25e9c47f32bf3ull), std::bit_cast(0xbfc78aaf4a4c50dcull), std::bit_cast(0x3fc28a9eeaf37ea0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd5e7f9f17169b4ull), std::bit_cast(0x3fd52a8a69fddf92ull), std::bit_cast(0xbfd3e75a52e9b797ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd12698c112c3e9ull), std::bit_cast(0xbf8ce4f320c56978ull), std::bit_cast(0x3fd9654c1d403826ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ffcea50220e38faull), std::bit_cast(0xbff13283a6e0b4f0ull), std::bit_cast(0x3fd1783255f5f8e6ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fa1b28e84c41e5dull), std::bit_cast(0xbf977bf8e5e0cc7eull), std::bit_cast(0x3fb3b9ecaf78aedbull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd0f83203147aaaull), std::bit_cast(0xbf9caa26e0e1687aull), std::bit_cast(0x3fd30edb299e0ffeull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd667520fee1648ull), std::bit_cast(0x3fe0879a0a5a0d8dull), std::bit_cast(0xbfda7f44cb549753ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x4003b2e7e4388a85ull), std::bit_cast(0xbfea343c2d4e166cull), std::bit_cast(0xbfc67067ca3a52aeull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fc9f8ee514469b2ull), std::bit_cast(0x3fdde256f449ea9bull), std::bit_cast(0x3fc328ec2581ba25ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfa02d7ae4161b58ull), std::bit_cast(0xbfe2e5c1db8c876full), std::bit_cast(0x3fe692a6190d3e8eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd0b383e8038de0ull), std::bit_cast(0x3f6368cc00786070ull), std::bit_cast(0x3fc391ff2a51198aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff91f6d7c5e5204ull), std::bit_cast(0xbfd7808f1bfdd73cull), std::bit_cast(0x3ff4b43b53f32a14ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f9a3be812be6a08ull), std::bit_cast(0x3fc7142b4f4e3283ull), std::bit_cast(0xbfe7e165584a5992ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc647b3a3c5e219ull), std::bit_cast(0x3fd23b7e0973351full), std::bit_cast(0xbfb6043526eafb34ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfae7be14188a601ull), std::bit_cast(0x3fd3ac65cc9ec807ull), std::bit_cast(0xbfc76729eae2eb1dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0757c3b94f200ull), std::bit_cast(0xbfe7783e06864352ull), std::bit_cast(0x3ff0dc271b44ab4dull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fb7b57feb557c62ull), std::bit_cast(0x3fdc7dec609365e0ull), std::bit_cast(0xbfd296d688cafc65ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf9bbce8e5ef1e16ull), std::bit_cast(0x3fb0712840f89789ull), std::bit_cast(0xbfd65203e477e6d8ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc1a8752d8b1f9full), std::bit_cast(0x3f9013cbdb682b18ull), std::bit_cast(0xbfc94f8ffcb3a6b8ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0f94efc772e59ull), std::bit_cast(0xbff6670d3332f595ull), std::bit_cast(0x40029305d0674d4eull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfa6536ef9c8edfbull), std::bit_cast(0x3faecd05e74c0305ull), std::bit_cast(0xbfc0ba381af47e2full), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc653013488142cull), std::bit_cast(0x3fd8e78ac436232cull), std::bit_cast(0xbfe0394dd1057fe4ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f597a944e1a03c0ull), std::bit_cast(0x3fb86a9bb372c1bfull), std::bit_cast(0x3f90dc68492a7a04ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff18053de339e30ull), std::bit_cast(0xbff349a7036813a2ull), std::bit_cast(0x4005a2f4cdf3ddefull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fa3102884c568b9ull), std::bit_cast(0x3f876b8efab73ffaull), std::bit_cast(0xbf99fd6b46cadf89ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf90435d40501ee2ull), std::bit_cast(0xbfa48e888a6bd47aull), std::bit_cast(0x3fa1149a3562d60full), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb4fa26f134dc86ull), std::bit_cast(0x3fcbd6cd2ce38e3aull), std::bit_cast(0xbfd5a78fb68ae744ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff4db1acfb045f5ull), std::bit_cast(0xbfe61f8619e8c256ull), std::bit_cast(0x4001adcd923468b3ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fa387141f879449ull), std::bit_cast(0x3fb4875912d79878ull), std::bit_cast(0xbfb7e76634c5bf72ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfa4761d328c598aull), std::bit_cast(0xbfb6afa61cf89857ull), std::bit_cast(0x3fc22f9ee0787b91ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf4a80e83edd6af0ull), std::bit_cast(0xbf894e61229da681ull), std::bit_cast(0x3f9258e4f47e02aaull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff452ae393ac0d0ull), std::bit_cast(0xbfea7c3858dff6c0ull), std::bit_cast(0x400364f104613aa4ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f8270b0e73600e6ull), std::bit_cast(0x3f95229f561d90f5ull), std::bit_cast(0xbfa2d1444c211d58ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf870c2130e8ec4full), std::bit_cast(0xbf97787f2c05470cull), std::bit_cast(0x3f9e01ac5b6d9893ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f8eb3d22b7bd530ull), std::bit_cast(0x3fa42ce4bacd9d28ull), std::bit_cast(0xbfa9f11365cafffbull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff3da30dd6b67f2ull), std::bit_cast(0xbfec07b62c185914ull), std::bit_cast(0x4003f64f5d1a9069ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf55649c87da41bcull), std::bit_cast(0xbf71b07ba5e033f8ull), std::bit_cast(0xbf5cc8709f591cb9ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f81749b70ab3986ull), std::bit_cast(0xbfbe8c23bb6d86ccull), std::bit_cast(0x3fd0572a3ee97597ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc9fb9663ba7137ull), std::bit_cast(0xbfbe3fa0b39a7c84ull), std::bit_cast(0x3fda2058ec52416bull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe74e8e167872d2ull), std::bit_cast(0xbfe88474c0821f26ull), std::bit_cast(0x3fef478ca936271cull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3faef8945925c22cull), std::bit_cast(0x3fc4d79bb9be803aull), std::bit_cast(0xbfd9bf529e15bb48ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc27ab057287eb3ull), std::bit_cast(0x3fb00536df1380aaull), std::bit_cast(0xbfce3526bb1c7d30ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf9d8c6c11a521ceull), std::bit_cast(0xbf81db05fe5574c5ull), std::bit_cast(0x3fa5c9c5de014b17ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe6231e621b61eeull), std::bit_cast(0xbfe391547be7b7a8ull), std::bit_cast(0x3fe4f59c61750d27ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfb3bfe12e1dba0eull), std::bit_cast(0xbfb003e41ef98c17ull), std::bit_cast(0x3fc9092303893065ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb469547d21e9a1ull), std::bit_cast(0xbfcc4a7d04eb9d10ull), std::bit_cast(0x3fe163f1374b6845ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb9a72dd22ec7fbull), std::bit_cast(0xbfa3abfcb0bac3b1ull), std::bit_cast(0x3fc37ecaa92686b3ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fde72aa3c7fa9c9ull), std::bit_cast(0xbfec483ba3dd4dd4ull), std::bit_cast(0x3ff677aee72c1f25ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fa3dff31a67b762ull), std::bit_cast(0xbfc454213dce975aull), std::bit_cast(0x3fd494deb2d4db32ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfa78109373a73f0ull), std::bit_cast(0xbf9349c93d7a24f9ull), std::bit_cast(0x3fb216bea495ffc6ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fbcce88d6cb2850ull), std::bit_cast(0x3fc5fec60abdbb64ull), std::bit_cast(0xbfdd649560726719ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd448b1fa3ba2c8ull), std::bit_cast(0xbff1427a5c76c839ull), std::bit_cast(0x3fff1f92962d1bcaull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfc1406245b6a15aull), std::bit_cast(0xbfbf11d0062de2a6ull), std::bit_cast(0x3fd73b76887f446full), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f7746372eaca478ull), std::bit_cast(0xbfd2c06a0fe28fb4ull), std::bit_cast(0x3fe48aee2a6ee14dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f5f49b994c2920cull), std::bit_cast(0x3f7c9cf749798f88ull), std::bit_cast(0xbf904d63bdb6f124ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd3e28eec6f3aaaull), std::bit_cast(0xbff0f4e4495dc4a5ull), std::bit_cast(0x3ffe845d9464ef00ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfc47692106ce77cull), std::bit_cast(0xbfdbb4e5667d030eull), std::bit_cast(0x3fd505eec604ed7eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3faa6660f554ae02ull), std::bit_cast(0xbfb75b64767debfeull), std::bit_cast(0x3fb1005ed8dba586ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf85a93ef9f6d6deull), std::bit_cast(0x3fc0bebc5572610cull), std::bit_cast(0xbfef21b3ce5c1c8full), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff26d4563c2b90eull), std::bit_cast(0xbfdc1eb188553093ull), std::bit_cast(0x3f9834286ddf8dc0ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f9143abac29fea0ull), std::bit_cast(0x3f8db27a8815d804ull), std::bit_cast(0x3fc16be2a2072691ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc39c8fb750205bull), std::bit_cast(0x3fd8c56feb84eb00ull), std::bit_cast(0xbfe7351756beda93ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf909d077972f90full), std::bit_cast(0xbfcd9e866b9b42b5ull), std::bit_cast(0x3fd0b5f314e80eb8ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff26d5683cdf56full), std::bit_cast(0xbfe4396d499cbfd2ull), std::bit_cast(0x3fd8f0c965e31327ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f9a3c40c71e530aull), std::bit_cast(0x3fc4458d2be86372ull), std::bit_cast(0xbfc9e1588beb21a3ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf65ac717d6aa966ull), std::bit_cast(0xbf5074d25afa2460ull), std::bit_cast(0xbf8d8458db719d60ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fbcc3074d9f2ce0ull), std::bit_cast(0x3fd056dc6bd9a8c6ull), std::bit_cast(0xbfe07dea4800f698ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff41381ec2a3f0dull), std::bit_cast(0xbfe44cec8428d156ull), std::bit_cast(0x3fd32355606714d2ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf80a862cb88aed3ull), std::bit_cast(0xbf8c439ba413cd0eull), std::bit_cast(0x3fa103c22aad6188ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfabf4f59914a5e0ull), std::bit_cast(0xbfc7c16470a0cf0eull), std::bit_cast(0x3fd4443bb7af2212ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfabc1b547f2bd8aull), std::bit_cast(0xbfc7a3a80ff0cf3cull), std::bit_cast(0x3fd220b5f09fdd24ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff1dba84b52caacull), std::bit_cast(0xbfeee542ef80165eull), std::bit_cast(0x3fedd8112b1f08d0ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f92747503c57d77ull), std::bit_cast(0x3fb084143a7227c5ull), std::bit_cast(0xbfb8ae1ca3fd57caull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf731144fe1dc0d9ull), std::bit_cast(0xbf8a717bbd95b8cfull), std::bit_cast(0x3f944bcc99af1c6full), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfa69e1ed041afa8ull), std::bit_cast(0xbfc2e4e62481b06bull), std::bit_cast(0x3fd004ae7c6c6b50ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff255ccd99e8e7aull), std::bit_cast(0xbfec0cecf14d7a2eull), std::bit_cast(0x3fe8bb5ad4945e66ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fc24268c079c0b0ull), std::bit_cast(0x3fd8e7fe2ff91844ull), std::bit_cast(0xbfd85478cbbb26f9ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc0dd5b61137bf0ull), std::bit_cast(0x3fd0cf2d67cde466ull), std::bit_cast(0x3fb9ef3eb4c1ce66ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f305226f66ae596ull), std::bit_cast(0xbf3b199f3a6217c5ull), std::bit_cast(0x3f655bca91a0c8b0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe7e62f68ac3aaeull), std::bit_cast(0xbff5c312211a04f6ull), std::bit_cast(0x3fff6768f281a4bcull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfaa7bd8fdd3d016ull), std::bit_cast(0x3fe12e0e3732b5dfull), std::bit_cast(0xbfc0f9bb020f2a1aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f414d3b934f6ec0ull), std::bit_cast(0xbfad914f5166f754ull), std::bit_cast(0x3f979ec89419cb85ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfce2f4dbf87ea2eull), std::bit_cast(0xbfcd2acd63770686ull), std::bit_cast(0x3fdd866b76be0031ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe5b9a217d644dfull), std::bit_cast(0xbffe008c824a1820ull), std::bit_cast(0x40022d9e15296919ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fb39331f74924b1ull), std::bit_cast(0x3fc7941af483c6d4ull), std::bit_cast(0xbfc8b20498025b90ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd1651e59c41d78ull), std::bit_cast(0x3f979370abf959b0ull), std::bit_cast(0x3fdac46c4e38ac88ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf8499b0484458fcull), std::bit_cast(0xbfd4379a7743f35cull), std::bit_cast(0x3fc229d512ffba7cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3feaa8e2138cfb70ull), std::bit_cast(0xbff6dd0ab11d982bull), std::bit_cast(0x3ffd9dbd686887d1ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfa9caf8279bbe1full), std::bit_cast(0xbfb6636537bbdcdfull), std::bit_cast(0x3fbd3467a0935e6aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf7b86b69d6ea859ull), std::bit_cast(0xbfa093f250f39c7full), std::bit_cast(0x3f97dedc15f5de9eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf9928cecaf997a5ull), std::bit_cast(0x3f9386746726ef6cull), std::bit_cast(0x3f9fc415ba614f71ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3febea03f5552e4full), std::bit_cast(0xbff3a24cb9e67d81ull), std::bit_cast(0x3ffb5398578130e9ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf9b011ae3a987a0ull), std::bit_cast(0xbfa3312077a946e3ull), std::bit_cast(0x3facdb472cb1fcc1ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf3bf8fb75b36b58ull), std::bit_cast(0x3f60d919741a2e4aull), std::bit_cast(0xbf231a875fad37e0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f914877bd5a802cull), std::bit_cast(0x3f9e780e6f1f8de6ull), std::bit_cast(0xbfa3b3dac63dd1a1ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3feb23c3d93dfaebull), std::bit_cast(0xbff4627048b44281ull), std::bit_cast(0x3ffc3b71521e6fb9ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfa56c303c254614ull), std::bit_cast(0xbfb72e99478baad1ull), std::bit_cast(0x3fc74bce95dec246ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfa2fb82f101a358ull), std::bit_cast(0xbfdc1d07e197272dull), std::bit_cast(0xbfb76461c97d746eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fbb54601082a527ull), std::bit_cast(0xbfbac05ea8a2d442ull), std::bit_cast(0x3fdb2b718e2700beull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe9a8031f691ae9ull), std::bit_cast(0xbfecba17a83faa2full), std::bit_cast(0x3fdc9fc13e9bafe2ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fb74d71940681ecull), std::bit_cast(0x3fdf30c2d640913aull), std::bit_cast(0x3fdb20c25c889e63ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb96c5a7d5b6238ull), std::bit_cast(0xbfd792839333edf4ull), std::bit_cast(0x3fde764c56354b62ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fa78f07b9940a4full), std::bit_cast(0x3fb98a959b46d774ull), std::bit_cast(0xbfa6d6a63199f9f6ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3febb6bfecbe5855ull), std::bit_cast(0xbfe6cf2060c53c3eull), std::bit_cast(0x3fd6d41a58a23071ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf92e20b7cd90653ull), std::bit_cast(0xbfb44bddbe554454ull), std::bit_cast(0xbf9f1d575ac1abfcull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f373dbdff90e90bull), std::bit_cast(0xbf80a0349d78b92dull), std::bit_cast(0x3f32c079e5df303cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f7af1ef1e10a279ull), std::bit_cast(0xbf3ee27180718638ull), std::bit_cast(0x3fa1eab459894363ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fed208012f5f542ull), std::bit_cast(0xbfe5b0bff936a600ull), std::bit_cast(0x3fec50af711248e4ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf8ed39e7533d796ull), std::bit_cast(0xbfa4c11d29938834ull), std::bit_cast(0xbfa99dd34b91eed8ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf4836aca21d9398ull), std::bit_cast(0xbf5421a0ef60ff8eull), std::bit_cast(0xbf615ecead0e514full), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f58cd185a1e8e09ull), std::bit_cast(0x3f804743c027572cull), std::bit_cast(0x3f56028d135689fdull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fec93a54c4d818eull), std::bit_cast(0xbfe92572b869ec56ull), std::bit_cast(0x3fec24d6de0bf49cull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f957e1045a83d20ull), std::bit_cast(0xbfa74aab5d00cfc8ull), std::bit_cast(0xbfbf2d978bc79b44ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc0fef65f056136ull), std::bit_cast(0x3fd24647b83b140eull), std::bit_cast(0xbfa93de40e86d2b0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff44922cb770f0dull), std::bit_cast(0xbfec8b5b42aefb44ull), std::bit_cast(0x3fe061199bc4cef4ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe4bb20055b7dd5ull), std::bit_cast(0xbffb4120aa2dc015ull), std::bit_cast(0x3ffe58e130c29436ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfeaab89a225b520ull), std::bit_cast(0xbfcf4c773e6ed094ull), std::bit_cast(0x3fd175e2fee68f90ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd0b242f7f381f5ull), std::bit_cast(0xbfcc5e50e05fbe93ull), std::bit_cast(0x3fb06af3f1797c68ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff0a82259f03101ull), std::bit_cast(0xbfef1a35e1c2c29aull), std::bit_cast(0x3fe1d08f716eb599ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb42c22db4f0d50ull), std::bit_cast(0xbffc4674f9d9852eull), std::bit_cast(0x40013c824505b89bull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fcdbf40d68b1328ull), std::bit_cast(0xbfd0af143f79f9f9ull), std::bit_cast(0x3fec63735f9c3a67ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f877c49b6a6e8f6ull), std::bit_cast(0xbfb24cef54792551ull), std::bit_cast(0xbf9ac46aea4a15caull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3feeb414ff57d90cull), std::bit_cast(0x3fdf529f387f5ef4ull), std::bit_cast(0xbfdf791e92393516ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff9f654c27b59efull), std::bit_cast(0xc0016db9b56354c8ull), std::bit_cast(0x3ffaaa0838f011d2ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fefdee52e14dfeaull), std::bit_cast(0x3fe0555c4b4795afull), std::bit_cast(0xbfde87fc1a3a02fcull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd05116d4f9c7efull), std::bit_cast(0xbfd95f94cd18c6a6ull), std::bit_cast(0x3ff50ec573ece938ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc122054a8851b4ull), std::bit_cast(0xbf957a18ff13f186ull), std::bit_cast(0x3f982fe6759b7d5aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fecf2dd0c9deb7aull), std::bit_cast(0xc0091f3b416219baull), std::bit_cast(0x400a662edf45f18bull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fe8a245a8f205cbull), std::bit_cast(0xbfd17341dbef10e4ull), std::bit_cast(0x3ff56ac70860579aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe0d7b8a2ed56d3ull), std::bit_cast(0xbfdbaf30dfd5cab7ull), std::bit_cast(0x3fe781c26c139b80ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd7f4efb2e9a536ull), std::bit_cast(0xbfbde415ecb92ac8ull), std::bit_cast(0xbfbe60e083dd44d9ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fdcfac2c9405d90ull), std::bit_cast(0xc004e11b0514e8fdull), std::bit_cast(0x3ff9d3e4408e3785ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fa2c36ccf3e6d24ull), std::bit_cast(0x3fbeccfa9f40da1full), std::bit_cast(0xbfd336005d0c7585ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0c6a21cbf60c8ull), std::bit_cast(0xbf8c34e1285c4d74ull), std::bit_cast(0x3fed7fedaa3f054dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fadb8bbc8558588ull), std::bit_cast(0x3fd60d531daddc1bull), std::bit_cast(0xbfe6e75cc4719d61ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff3cbd9fbd242e6ull), std::bit_cast(0xc0047655c39a1790ull), std::bit_cast(0x3ffeeb07904c3028ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fbcd9b917fc759cull), std::bit_cast(0x3fd3cb9aeeaa746aull), std::bit_cast(0xbfe19a76aec36566ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd7443ca62e46d5ull), std::bit_cast(0xbfbc05d8388473beull), std::bit_cast(0x3fe24bc3dc2ae7faull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd45b3a58e827adull), std::bit_cast(0x3fb295f3f34bf7a1ull), std::bit_cast(0x3fb7a8184842cbafull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd42b7acc2716ecull), std::bit_cast(0xc0056239d0856a49ull), std::bit_cast(0x3feace8aed20a5b0ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf71b935e030ae00ull), std::bit_cast(0xbf941c07e36eaee1ull), std::bit_cast(0x3fab6279d84b6b3eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe281e7b2a43028ull), std::bit_cast(0x3fa98193835b20b3ull), std::bit_cast(0xbfe380eb4b62874aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb2d66e0fddf66cull), std::bit_cast(0x3fcb30f490a358feull), std::bit_cast(0xbfd8c9376593aafaull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe07b6ddfa61bfaull), std::bit_cast(0xc005f19236c61240ull), std::bit_cast(0x3ffaff64f04612b0ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfda40a213474dbbull), std::bit_cast(0xbfa85cf5cef47493ull), std::bit_cast(0xbfcfaceceb488c3cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc81ce101b6dc36ull), std::bit_cast(0x3fce130b9077320cull), std::bit_cast(0xbfe532cbfb576588ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd93d7f2d7c5872ull), std::bit_cast(0x3f5b6a7cd95b3460ull), std::bit_cast(0x3fd6ad3a669f0e8dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc53053efa067deull), std::bit_cast(0xc0042938bd4ed166ull), std::bit_cast(0x3fec6cd9df68addcull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfc2b90d88c3d59cull), std::bit_cast(0x3fb57c4232669f69ull), std::bit_cast(0xbfd81f2070419313ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc87a3cd4b928efull), std::bit_cast(0x3fd587084fac11c5ull), std::bit_cast(0xbfe3ab4cf4e458f2ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd86c62cd85c456ull), std::bit_cast(0xbfc986752f994d66ull), std::bit_cast(0x3fcc81edfe4ff2efull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x4002d8efe67098baull), std::bit_cast(0xc005a9a1739c63e5ull), std::bit_cast(0x400ac391ebbe0275ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfbe29106ed01cd0ull), std::bit_cast(0xbfb462f334bb62c3ull), std::bit_cast(0xbf753489b2372a80ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb7618d0674f06eull), std::bit_cast(0x3fd386fe70bbdd45ull), std::bit_cast(0xbfe543c53fb82736ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd3bf50b33f3545ull), std::bit_cast(0x3fc2d6e18fddb976ull), std::bit_cast(0xbfbf8a5c471b8e10ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x4001e5f08658ba96ull), std::bit_cast(0xc0075204173ca4b2ull), std::bit_cast(0x400f28622366cedaull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fc1dc8c47c51bb0ull), std::bit_cast(0xbf98a3425b7cea08ull), std::bit_cast(0x3fb68f0d04a7afeaull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfdc04488aa7a682ull), std::bit_cast(0xbfd5b55509e5aaeaull), std::bit_cast(0x3fd8c73a3702f631ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfa3fcf79c061ea4ull), std::bit_cast(0xbfd28502751e33daull), std::bit_cast(0x3fe6edcd84f22909ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x4004a7d5d1f63a72ull), std::bit_cast(0xc008ecdd785fcd69ull), std::bit_cast(0x4013020eb09ad131ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfd510fb32af4456ull), std::bit_cast(0xbf979a261a774c98ull), std::bit_cast(0xbfcc5e0ac739954bull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfa5ac476cd39c18ull), std::bit_cast(0x3f95b4025c2ea610ull), std::bit_cast(0xbfca324b57aab706ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf99dedb03e6ee7bull), std::bit_cast(0xbfa10d99fa70608eull), std::bit_cast(0x3fad4fa9e45b71c8ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x4002f4bd57a2e002ull), std::bit_cast(0xc00c6594d6fd28f7ull), std::bit_cast(0x4015eabe53acef46ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fab7a9b75c74985ull), std::bit_cast(0xbf807de72912a76aull), std::bit_cast(0x3fb3d8db01a03bc7ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc6ef436b3799dfull), std::bit_cast(0x3f9b8df3fcf51b7bull), std::bit_cast(0x3fa90025f531dfe2ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3faf7e77a2f109a4ull), std::bit_cast(0x3f635a88f6632f3aull), std::bit_cast(0x3fb6e95b21b94664ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x40023488de25a67eull), std::bit_cast(0xc00ccff234b84e9bull), std::bit_cast(0x401696ef687dc3c1ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fd396522c220ff3ull), std::bit_cast(0x3fd7373a999f0f50ull), std::bit_cast(0xbfe3de6ce3a2d986ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f6bbc48947e7fdeull), std::bit_cast(0x3f7daba4aff53a04ull), std::bit_cast(0xbf92c3dc40a461b3ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd2b49ed9ea8cbbull), std::bit_cast(0xbfa763e303c09c25ull), std::bit_cast(0xbfc082af0dc351a7ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf7679bd85892200ull), std::bit_cast(0xc00f8e8274c69a76ull), std::bit_cast(0x40130af4420a9a3full), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfd1aa20d28222c6ull), std::bit_cast(0xbfd2527a4eeac4bdull), std::bit_cast(0x3fdda79242d95e12ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfbbe579a95d2130ull), std::bit_cast(0x3f993092f882c128ull), std::bit_cast(0xbfc2e97d60b62d1dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc657894efb5d7eull), std::bit_cast(0x3fc1dc5cc58e8d21ull), std::bit_cast(0xbfc8423857f2d4e6ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd2a2717c0fab8eull), std::bit_cast(0xc00fcdd90b7ed5f7ull), std::bit_cast(0x40144d5531d54997ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f72221d3515f7a2ull), std::bit_cast(0x3f757fb21446fb64ull), std::bit_cast(0xbf83051cc690593eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc4435e8d3863e4ull), std::bit_cast(0x3fc46b5d8e141ef4ull), std::bit_cast(0xbfd037f0dfb76a68ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fa02c50f1898dabull), std::bit_cast(0xbf24b939e03d29c0ull), std::bit_cast(0x3f9ae4290df41462ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fbbbc5511752b8aull), std::bit_cast(0xc010207f0960328bull), std::bit_cast(0x40143db5efa3a9d1ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f9c587a78ecf7c6ull), std::bit_cast(0x3fb07c3164c183bdull), std::bit_cast(0xbfc0eca2b8bc221cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb693f832b9f8ceull), std::bit_cast(0x3fb41f18f23b62b5ull), std::bit_cast(0xbfbdd7c61b512ed7ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb2957e1dbd786bull), std::bit_cast(0x3fb5385a9d02c710ull), std::bit_cast(0xbfc1d724f427ded1ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfaa5b0f206d9ea4ull), std::bit_cast(0xc010e0be2601a314ull), std::bit_cast(0x40158523e04048b0ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf99ffab51359c65ull), std::bit_cast(0xbf9e91401afed485ull), std::bit_cast(0x3faa08bcbbc2f08cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f90313c5ac4ccb1ull), std::bit_cast(0xbf7172cf23c7c3bbull), std::bit_cast(0x3f97dbfbfdcae9b2ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb9bc191bf1be7cull), std::bit_cast(0xbfbc2a18f39ec569ull), std::bit_cast(0x3fc751fa7dbac132ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc41a90005c0826ull), std::bit_cast(0xc0114f2e9751d6a4ull), std::bit_cast(0x4016357964e1200full), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfba26898d00c27aull), std::bit_cast(0xbfc0b75e04e92cfbull), std::bit_cast(0x3fcf881b72b3c079ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd33e684c356246ull), std::bit_cast(0xbfa21b8319d30defull), std::bit_cast(0xbfc58413edbdbf4cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb372ece83f3c06ull), std::bit_cast(0xbfc072dd9c4e9542ull), std::bit_cast(0x3fd64297281e53c5ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe1bff6a5fd1df4ull), std::bit_cast(0xc00d6f0ac5799330ull), std::bit_cast(0x400bc6620269510dull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfa2b2c74d8251dcull), std::bit_cast(0xbf82bc965a71e82dull), std::bit_cast(0xbf826597485b0b55ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb3b8664062e02cull), std::bit_cast(0x3fb1fd930cacb47bull), std::bit_cast(0xbfc58809aa26ffeaull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f7504111fc5a97aull), std::bit_cast(0xbfaf861ce4d3d666ull), std::bit_cast(0x3fc611fdde742a6full), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfa80a33cfa9dd60ull), std::bit_cast(0xc00adc479df798bbull), std::bit_cast(0x4008220245f50b5aull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f8341e7e4de66abull), std::bit_cast(0xbf8ede2abd2e2451ull), std::bit_cast(0x3fa5c3047f071766ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fa2261e526a09c3ull), std::bit_cast(0x3f7957b739cd7b12ull), std::bit_cast(0x3f8414bd86a5530aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fa0095709f42cd8ull), std::bit_cast(0x3fa53efe4ff679b2ull), std::bit_cast(0xbfbaedbd77f97a29ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfca8992cf864b8bull), std::bit_cast(0xc00afa8d12de02e8ull), std::bit_cast(0x4007c1e78d7a4d30ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f77d6911b9da922ull), std::bit_cast(0x3f878f893745e637ull), std::bit_cast(0xbf9f31ca0266e50aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf98a5d852d7336cull), std::bit_cast(0x3f32d6f6269a46a0ull), std::bit_cast(0xbf7f38888c3ec760ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfaa28c7bde6638full), std::bit_cast(0xbf91687efd2bb2bdull), std::bit_cast(0x3f82a27610bcd99full), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd275572c6c8db8ull), std::bit_cast(0xc00b3c3b64c46a21ull), std::bit_cast(0x40081c1c0c45fc11ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf99d75f6b638261ull), std::bit_cast(0x3f80fddda8947b57ull), std::bit_cast(0xbfa3ef97ff9c1597ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f65287da8aaf838ull), std::bit_cast(0xbf5a73313ce1fac0ull), std::bit_cast(0x3f373071138af474ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb1130241003902ull), std::bit_cast(0x3f98c0a609b4f3ebull), std::bit_cast(0xbf9681abfe18e218ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd74dd2b38c720aull), std::bit_cast(0xc00b73a978a326a7ull), std::bit_cast(0x400847707edb18a5ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfc73be86d5f3264ull), std::bit_cast(0x3fcc220ee598ffe0ull), std::bit_cast(0xbfed58d268316404ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0874a2d62ecebull), std::bit_cast(0x3fe733ae9002cd0full), std::bit_cast(0xbff01f11143b7913ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc9f6cdd90cbd88ull), std::bit_cast(0xbfac35e74816f1faull), std::bit_cast(0x3fd356f93d939777ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd63f9a3458ba34ull), std::bit_cast(0xc0096f517d444b59ull), std::bit_cast(0x4000b3f710656c75ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fe63ec6baf23576ull), std::bit_cast(0x3fe10cb0c0573391ull), std::bit_cast(0xbfe87394361a7000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf815f261327f5e4ull), std::bit_cast(0xbf6fc741cb1b6de6ull), std::bit_cast(0x3f68647e9b02c0b4ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb145a2013ad31aull), std::bit_cast(0x3fd96fba448e6263ull), std::bit_cast(0xbff5393972956265ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf905bbf42740320ull), std::bit_cast(0xc009ec9a80fb2023ull), std::bit_cast(0x40063321e15e5e9aull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f91a9e1dc813a9eull), std::bit_cast(0x3fb472430f5c6db1ull), std::bit_cast(0xbfcd133903f4421cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f853fc80d6a8f78ull), std::bit_cast(0xbfd0bd8bb2eac38eull), std::bit_cast(0x3fea80a92b8e5fc4ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd9d3566b7e7877ull), std::bit_cast(0xbfd16ed0f97cf642ull), std::bit_cast(0x3fd5050f1fcf5f0cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb579ef315d65dcull), std::bit_cast(0xc0077331df22e6c2ull), std::bit_cast(0x3fff0fb08d59eec8ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfd6435bae489496ull), std::bit_cast(0xbfd8d5968c1b456aull), std::bit_cast(0x3fe8551abd450ff5ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb7ecbf0ab5d6caull), std::bit_cast(0x3fb08b110fb248d7ull), std::bit_cast(0xbfb4ce7bd7998ce7ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc26a99b7821001ull), std::bit_cast(0xbfb18981d444ab27ull), std::bit_cast(0x3fd988ed18910759ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf79b07f9f376d60ull), std::bit_cast(0xc0050ed797db0941ull), std::bit_cast(0x3fec951913f6d576ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfc8d38b56c0e30eull), std::bit_cast(0xbfeaeb69bb67b59cull), std::bit_cast(0x3fad557427b49b9eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe3844327e6a128ull), std::bit_cast(0xbfb15e8f552ff592ull), std::bit_cast(0xbfcc81e8fdc843baull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd973b097a83c6bull), std::bit_cast(0xbfa247b4b89ac740ull), std::bit_cast(0x3fdf8cd52517c91eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe5cfadc57a6055ull), std::bit_cast(0xbffe64be5b415609ull), std::bit_cast(0x3fed7931fc0ff079ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f9daa6187a02418ull), std::bit_cast(0xbfcad8586977b461ull), std::bit_cast(0x3fc2b5f6b7aab642ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc5a76b15fc081full), std::bit_cast(0xbfd6fdf3c158f6a4ull), std::bit_cast(0xbfd4ba82749309f5ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f7a362dc503d0e0ull), std::bit_cast(0x3f717db11fbb8637ull), std::bit_cast(0xbf306d8d9b670544ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fed1468c6500e15ull), std::bit_cast(0xbff80e899ebb4f9bull), std::bit_cast(0x3ffde68da4fd7c6cull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfeccb9a7dfb9b47ull), std::bit_cast(0xbfc04fd959b246ecull), std::bit_cast(0x3ff0241d79448490ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe37e4af26bd11cull), std::bit_cast(0xbfdc929b6dee4d61ull), std::bit_cast(0xbfcf2c0c429f6e92ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fa7d73610f9118aull), std::bit_cast(0xbfdf71e7932d3832ull), std::bit_cast(0x3fb79aeb3e64df48ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff7b46b368e1102ull), std::bit_cast(0xc002df8ef2b27012ull), std::bit_cast(0x3fed672d8dc09320ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfb2122db7abf67aull), std::bit_cast(0x3fbb59e1d950629bull), std::bit_cast(0xbfc97d8b6dd8a35dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc392c4841dac6dull), std::bit_cast(0x3fc3b7f748e3641aull), std::bit_cast(0x3f7b298694222bd2ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff41ad7445ba38aull), std::bit_cast(0xbf8c2796a0806480ull), std::bit_cast(0xbff60bb5f92e58f4ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x400819ac81b24035ull), std::bit_cast(0xc000b6436fc23fcfull), std::bit_cast(0xbfcec1c0f2bb0d08ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fe1204ed3c72736ull), std::bit_cast(0x3fb838ddc400f2c7ull), std::bit_cast(0xbfe34a5ba962944eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff3020e66666664ull), std::bit_cast(0xbfc06da33ba005fcull), std::bit_cast(0xbff075ba4c2f6956ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd204903dd8d39eull), std::bit_cast(0xbfa9bac82980f9b6ull), std::bit_cast(0xbfde5fe31d1a38c4ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x4009d83bb179d5a5ull), std::bit_cast(0xc00011bcdd525b1cull), std::bit_cast(0x3fc42e8b993ab2b8ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fe8ace85c6a0a4full), std::bit_cast(0x3fe2e35b8095a00cull), std::bit_cast(0x3fa23eb6423c5322ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc3b8e4734043c4ull), std::bit_cast(0x3fe15e6768ec9d1aull), std::bit_cast(0xbfe7eee0f533b047ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe988813a2d36fdull), std::bit_cast(0x3fbb1d89afcfe58cull), std::bit_cast(0x3fed448b606aa6c4ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfdb2686efff2f1cull), std::bit_cast(0xc0032cdd7c38b528ull), std::bit_cast(0x3ffc8a70a0c018d2ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fb576ffa54b0c39ull), std::bit_cast(0xbf8d5037402f1a22ull), std::bit_cast(0xbfdb9c3a571216d6ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc28464658e3e1cull), std::bit_cast(0x3fc2633d9a562dfaull), std::bit_cast(0xbfb6f5c452854079ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe9c9d9e982b006ull), std::bit_cast(0x3fcb04e6d6a92562ull), std::bit_cast(0x3fd3735a55469e3aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff1057c0dfc4786ull), std::bit_cast(0xc00686c70e11aa0dull), std::bit_cast(0x3ffdd69e84c0e0beull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfcce1ae629b85e6ull), std::bit_cast(0x3fc746bc624e5fc9ull), std::bit_cast(0x3fa198f816bf60bcull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfbb8126b993ee89ull), std::bit_cast(0xbfb9322a5ee24b0aull), std::bit_cast(0x3fb9ff2bc2510d1cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd6b4765d5a21b3ull), std::bit_cast(0xbfe811291f7b3e48ull), std::bit_cast(0xbfe6c73f5124e934ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd11f0011dfa270ull), std::bit_cast(0xbffc705e734da282ull), std::bit_cast(0x40029a4c4990c44eull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfc9a0457e9811ecull), std::bit_cast(0xbfd94202d72c404bull), std::bit_cast(0xbfcf072c88535e0eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfcabb9edfd88daeull), std::bit_cast(0x3fdde186f8f1978cull), std::bit_cast(0x3fd5e91371597ffaull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd88c29e21a0a44ull), std::bit_cast(0xbfe2ccb991eed738ull), std::bit_cast(0xbfe7a20c2437b342ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd979cdd76ebcb4ull), std::bit_cast(0xc006a807a92cb90cull), std::bit_cast(0x3ff9254c1acd0d3aull), std::bit_cast(0x3ff0000000000000ull)}; +static const unsigned int kMatricesRig2_3[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0xb4104448u, 0xbf7fffffu, 0x00000000u, 0x00000000u, 0x3f7fffffu, 0xb4104448u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0xb4104448u, 0xbf7fffffu, 0x00000000u, 0x00000000u, 0x3f7fffffu, 0xb4104448u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x3f800000u, 0x3202dca8u, 0x318d826bu, 0x00000000u, 0xb2ad28f5u, 0xb4208108u, 0xbf7fffffu, 0x00000000u, 0xb2a287e0u, 0x3f7fffffu, 0xb402b024u, 0x00000000u, 0x34e9967eu, 0x34af3ab8u, 0x345e322cu, 0x3f800000u, 0x3f800000u, 0x308acde9u, 0x339235b6u, 0x00000000u, 0xb375180au, 0xb4585de3u, 0xbf7fffffu, 0x00000000u, 0x31c28527u, 0x3f7fffffu, 0xb456026bu, 0x00000000u, 0xb43fea51u, 0x35b141a4u, 0xb5da0319u, 0x3f800000u, 0x3f800000u, 0xb372aeb0u, 0x3386501cu, 0x00000000u, 0xb3429628u, 0xb43816b1u, 0xbf7fffffu, 0x00000000u, 0xb373784bu, 0x3f7fffffu, 0xb4554592u, 0x00000000u, 0xb43fea51u, 0x35b141a4u, 0xb5da0319u, 0x3f800000u, 0x3f800000u, 0xb3812aceu, 0x337ae2f1u, 0x00000000u, 0xb332dc0bu, 0xb43bad85u, 0xbf7fffffu, 0x00000000u, 0xb35e8d2eu, 0x3f7fffffu, 0xb4595e3bu, 0x00000000u, 0xb40736b1u, 0x35be646bu, 0xb5c8d2fbu, 0x3f800000u, 0x3f800000u, 0xb38654f6u, 0x338538cfu, 0x00000000u, 0xb3426ab7u, 0xb43cafc8u, 0xbf7fffffu, 0x00000000u, 0xb368e17eu, 0x3f7fffffu, 0xb4585bf7u, 0x00000000u, 0xb43f8262u, 0x35c7791du, 0xb5d66883u, 0x3f800000u, 0x3f800000u, 0xb3771629u, 0x338f9256u, 0x00000000u, 0xb3571dc6u, 0xb43a7b4fu, 0xbf7fffffu, 0x00000000u, 0xb3534dbbu, 0x3f7fffffu, 0xb45a9070u, 0x00000000u, 0xb4c6782du, 0x35b34df5u, 0xb5de04deu, 0x3f800000u, 0x3f800000u, 0xb35c2260u, 0x337c60deu, 0x00000000u, 0xb33d9e4cu, 0xb43bf242u, 0xbf7fffffu, 0x00000000u, 0xb378bf5au, 0x3f7fffffu, 0xb45b73f0u, 0x00000000u, 0xb4c6782du, 0x35b34df5u, 0xb5de04deu, 0x3f800000u, 0x3f800000u, 0xb202dca8u, 0xb18d826bu, 0x00000000u, 0x32ad28f5u, 0xb4208108u, 0xbf7fffffu, 0x00000000u, 0x32a287e0u, 0x3f7fffffu, 0xb402b024u, 0x00000000u, 0xb4e9967eu, 0x34af3ab8u, 0x345e322cu, 0x3f800000u, 0x3f800000u, 0xb08acde9u, 0xb39235b6u, 0x00000000u, 0x3375180au, 0xb4585de3u, 0xbf7fffffu, 0x00000000u, 0xb1c28527u, 0x3f7fffffu, 0xb456026bu, 0x00000000u, 0x343fea51u, 0x35b141a4u, 0xb5da0319u, 0x3f800000u, 0x3f800000u, 0x3372aeb0u, 0xb386501cu, 0x00000000u, 0x33429628u, 0xb43816b1u, 0xbf7fffffu, 0x00000000u, 0x3373784bu, 0x3f7fffffu, 0xb4554592u, 0x00000000u, 0x343fea51u, 0x35b141a4u, 0xb5da0319u, 0x3f800000u, 0x3f800000u, 0x33812aceu, 0xb37ae2f1u, 0x00000000u, 0x3332dc0bu, 0xb43bad85u, 0xbf7fffffu, 0x00000000u, 0x335e8d2eu, 0x3f7fffffu, 0xb4595e3bu, 0x00000000u, 0x340736b1u, 0x35be646bu, 0xb5c8d2fbu, 0x3f800000u, 0x3f800000u, 0x338654f6u, 0xb38538cfu, 0x00000000u, 0x33426ab7u, 0xb43cafc8u, 0xbf7fffffu, 0x00000000u, 0x3368e17eu, 0x3f7fffffu, 0xb4585bf7u, 0x00000000u, 0x343f8262u, 0x35c7791du, 0xb5d66883u, 0x3f800000u, 0x3f800000u, 0x33771629u, 0xb38f9256u, 0x00000000u, 0x33571dc6u, 0xb43a7b4fu, 0xbf7fffffu, 0x00000000u, 0x33534dbbu, 0x3f7fffffu, 0xb45a9070u, 0x00000000u, 0x34c6782du, 0x35b34df5u, 0xb5de04deu, 0x3f800000u, 0x3f800000u, 0x335c2260u, 0xb37c60deu, 0x00000000u, 0x333d9e4cu, 0xb43bf242u, 0xbf7fffffu, 0x00000000u, 0x3378bf5au, 0x3f7fffffu, 0xb45b73f0u, 0x00000000u, 0x34c6782du, 0x35b34df5u, 0xb5de04deu, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0xb4104448u, 0xbf7fffffu, 0x00000000u, 0x00000000u, 0x3f7fffffu, 0xb4104448u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0xb4104448u, 0xbf7fffffu, 0x00000000u, 0x00000000u, 0x3f7fffffu, 0xb4104448u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0xb4104448u, 0xbf7fffffu, 0x00000000u, 0x00000000u, 0x3f7fffffu, 0xb4104448u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x3f800000u, 0x2d78f2a0u, 0xb1f255eeu, 0x00000000u, 0xb0937984u, 0xb41210a5u, 0xbf7fffffu, 0x00000000u, 0x31f9b526u, 0x3f7fffffu, 0xb414d5cdu, 0x00000000u, 0xb449fa4bu, 0xb294e838u, 0x34a6bdebu, 0x3f800000u, 0x3f7fffffu, 0xb31a3673u, 0xb2bc8ca9u, 0x00000000u, 0x3206e731u, 0xb46e9b4eu, 0xbf7fffffu, 0x00000000u, 0xb31738f8u, 0x3f800000u, 0xb355ecceu, 0x00000000u, 0x35c884b2u, 0xb50e4c91u, 0xb6200aa1u, 0x3f800000u, 0x3f7ffffeu, 0x330c3973u, 0xb12fee85u, 0x00000000u, 0xb21367dbu, 0xb41ecfddu, 0xbf7fffffu, 0x00000000u, 0x33103deeu, 0x3f800000u, 0xb41216dau, 0x00000000u, 0xaf422100u, 0xb6d2592cu, 0x35cc14a2u, 0x3f800000u, 0x3f7ffffdu, 0x3377fbf9u, 0x32df5860u, 0x00000000u, 0xb31d91b5u, 0xb411911fu, 0xbf7fffffu, 0x00000000u, 0x3380f3efu, 0x3f800001u, 0xb41bb8d7u, 0x00000000u, 0xb4b49f54u, 0xb7309b26u, 0x35bffc2bu, 0x3f800000u, 0x3f7ffffdu, 0x33275a78u, 0x32b8de67u, 0x00000000u, 0xb3031377u, 0xb418755fu, 0xbf7fffffu, 0x00000000u, 0x33247c9du, 0x3f800001u, 0xb41e86a3u, 0x00000000u, 0x35d0ba9cu, 0xb742fe8au, 0x35de9d3fu, 0x3f800000u, 0x3f7ffffcu, 0x343dd261u, 0xb3c1d965u, 0x00000000u, 0xb2d4d52au, 0xb3705194u, 0xbf7ffffdu, 0x00000000u, 0xb36d44c1u, 0x3f800001u, 0xb3532c64u, 0x00000000u, 0x35d0ba9cu, 0xb742fe8au, 0x35de9d3fu, 0x3f800000u, 0x3f800000u, 0xb329a294u, 0xb1d0bc40u, 0x00000000u, 0xb1249b03u, 0xb42d6bedu, 0xbf7fffffu, 0x00000000u, 0xb301d3e6u, 0x3f7fffffu, 0xb3edec3fu, 0x00000000u, 0x358c1889u, 0x35826fabu, 0xb53999efu, 0x3f800000u, 0x3f7fffffu, 0x32803dc7u, 0x327f1322u, 0x00000000u, 0xb2a3f83fu, 0xb4122372u, 0xbf7fffffu, 0x00000000u, 0x32c41957u, 0x3f800000u, 0xb4163154u, 0x00000000u, 0xb53cf1d4u, 0xb63ee80au, 0x34b0e892u, 0x3f800000u, 0x3f7ffffdu, 0x32b26a6eu, 0x3310fbabu, 0x00000000u, 0xb33a21b9u, 0xb424222eu, 0xbf7fffffu, 0x00000000u, 0x32ee74d1u, 0x3f800001u, 0xb404fb0au, 0x00000000u, 0x35e68aeau, 0xb72c67e2u, 0xb57f3642u, 0x3f800000u, 0x3f7ffffcu, 0xb34e885eu, 0x3311041fu, 0x00000000u, 0xb3433fc3u, 0xb4340747u, 0xbf7fffffu, 0x00000000u, 0xb33306f3u, 0x3f800001u, 0xb3ecc2b9u, 0x00000000u, 0x36d99d44u, 0xb73e7fd3u, 0xb5e94a76u, 0x3f800000u, 0x3f7ffffcu, 0xb182ec5fu, 0xb19af2a2u, 0x00000000u, 0xb3c0ef96u, 0xb417b93cu, 0xbf7fffffu, 0x00000000u, 0x31cda6c0u, 0x3f800002u, 0xb3f4fff7u, 0x00000000u, 0x36d99d44u, 0xb73e7fd3u, 0xb5e94a76u, 0x3f800000u, 0x3f800000u, 0xb32c1fdbu, 0x3165db54u, 0x00000000u, 0xb2038b76u, 0xb3f29840u, 0xbf7fffffu, 0x00000000u, 0xb3231e4bu, 0x3f7fffffu, 0xb429979cu, 0x00000000u, 0x35a14cadu, 0x3529c755u, 0x35576221u, 0x3f800000u, 0x3f7fffffu, 0x333f18b2u, 0x33239f41u, 0x00000000u, 0xb30f800fu, 0xb3e6abd3u, 0xbf7fffffu, 0x00000000u, 0x33464ffbu, 0x3f800000u, 0xb438d8f4u, 0x00000000u, 0xb5e6dcd2u, 0xb6a7ef73u, 0x3552447au, 0x3f800000u, 0x3f7ffffcu, 0xb216bf78u, 0x333fc821u, 0x00000000u, 0xb31cbc1bu, 0xb41cd272u, 0xbf7fffffu, 0x00000000u, 0xb1d9d719u, 0x3f800001u, 0xb40d30b1u, 0x00000000u, 0x36875020u, 0xb7358645u, 0xb5da2bfau, 0x3f800000u, 0x3f7ffffcu, 0x31d5d1c9u, 0x3374b385u, 0x00000000u, 0xb331d445u, 0xb41010f3u, 0xbf7fffffu, 0x00000000u, 0x325030a6u, 0x3f800001u, 0xb4162be0u, 0x00000000u, 0x3649bdd8u, 0xb741b2b8u, 0xb5b2662du, 0x3f800000u, 0x3f7ffffcu, 0x33499799u, 0x3400f1eau, 0x00000000u, 0xb3a3686au, 0xb4542931u, 0xbf7ffffeu, 0x00000000u, 0xb3205355u, 0x3f800001u, 0xb40eae82u, 0x00000000u, 0x3649bdd8u, 0xb741b2b8u, 0xb5b2662du, 0x3f800000u, 0x3f7fffffu, 0xb3a940eeu, 0x30f91a8du, 0x00000000u, 0xb36efaa9u, 0xb3d48df1u, 0xbf7fffffu, 0x00000000u, 0xb20cbbeau, 0x3f800000u, 0xb4718296u, 0x00000000u, 0x35694b9eu, 0xb49c7f8eu, 0x365915e9u, 0x3f800000u, 0x3f7ffffeu, 0xb3098854u, 0x33e309c1u, 0x00000000u, 0x32fa511au, 0xb4853db9u, 0xbf7fffffu, 0x00000000u, 0x3411aca1u, 0x3f800001u, 0xb497d29cu, 0x00000000u, 0xb667db8au, 0xb7012dd1u, 0x36665c34u, 0x3f800000u, 0x3f7ffffbu, 0xb3de015du, 0x33618838u, 0x00000000u, 0x33ac8b1du, 0xb4a66646u, 0xbf800000u, 0x00000000u, 0x3384bf95u, 0x3f800002u, 0xb469cdf0u, 0x00000000u, 0x3689d9d6u, 0xb753a21au, 0x35594a0cu, 0x3f800000u, 0x3f7ffffbu, 0xb3a0079fu, 0x33b963ccu, 0x00000000u, 0x337ff919u, 0xb4a1583cu, 0xbf7fffffu, 0x00000000u, 0x33d56f6fu, 0x3f800002u, 0xb470143bu, 0x00000000u, 0x36029a50u, 0xb76cb006u, 0x3535351fu, 0x3f800000u, 0x3f7ffffau, 0xb4157cd8u, 0x334ebc71u, 0x00000000u, 0xb3832afbu, 0xb4dfba73u, 0xbf7ffffeu, 0x00000000u, 0x3456b4f2u, 0x3f800001u, 0xb3600bbfu, 0x00000000u, 0x36029a50u, 0xb76cb006u, 0x3535351fu, 0x3f800000u, 0x3f7fffffu, 0x2f911d18u, 0xb4393bb9u, 0x00000000u, 0xb4357492u, 0xb3cd8778u, 0xbf7ffffeu, 0x00000000u, 0x337f8e26u, 0x3f800001u, 0xb4388246u, 0x00000000u, 0xb621f7c0u, 0xb7069b1du, 0x36a94cd3u, 0x3f800000u, 0x3f7fffffu, 0x3301ee91u, 0xb3f9c203u, 0x00000000u, 0xb47b310cu, 0xb2febab5u, 0xbf7fffffu, 0x00000000u, 0x33b2cffau, 0x3f800001u, 0xb4814cd5u, 0x00000000u, 0xb660eeccu, 0xb6c4201cu, 0x36f1c6e4u, 0x3f800000u, 0x3f800000u, 0xb2d9c905u, 0xb3af2cf0u, 0x00000000u, 0xb485a455u, 0x33648940u, 0xbf7ffffeu, 0x00000000u, 0x32ea928bu, 0x3f800001u, 0xb4a8bbb6u, 0x00000000u, 0xb5be173fu, 0xb6a6ec0cu, 0x37284542u, 0x3f800000u, 0x3f800000u, 0xb3b04df1u, 0x327e0a07u, 0x00000000u, 0xb48e36c9u, 0xb2b6d49du, 0xbf7ffffeu, 0x00000000u, 0xb4173a6au, 0x3f800001u, 0xb4b09b7au, 0x00000000u, 0xb5be173fu, 0xb6a6ec0cu, 0x37284542u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0xb4104448u, 0xbf7fffffu, 0x00000000u, 0x00000000u, 0x3f7fffffu, 0xb4104448u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0xb4104448u, 0xbf7fffffu, 0x00000000u, 0x00000000u, 0x3f7fffffu, 0xb4104448u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0xb4104448u, 0xbf7fffffu, 0x00000000u, 0x00000000u, 0x3f7fffffu, 0xb4104448u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x3f800000u, 0xad78f2a0u, 0x31f255eeu, 0x00000000u, 0x30937984u, 0xb41210a5u, 0xbf7fffffu, 0x00000000u, 0xb1f9b526u, 0x3f7fffffu, 0xb414d5cdu, 0x00000000u, 0x3449fa4bu, 0xb294e838u, 0x34a6bdebu, 0x3f800000u, 0x3f7fffffu, 0x331a3673u, 0x32bc8ca9u, 0x00000000u, 0xb206e731u, 0xb46e9b4eu, 0xbf7fffffu, 0x00000000u, 0x331738f8u, 0x3f800000u, 0xb355ecceu, 0x00000000u, 0xb5c884b2u, 0xb50e4c91u, 0xb6200aa1u, 0x3f800000u, 0x3f7ffffeu, 0xb30c3973u, 0x312fee85u, 0x00000000u, 0x321367dbu, 0xb41ecfddu, 0xbf7fffffu, 0x00000000u, 0xb3103deeu, 0x3f800000u, 0xb41216dau, 0x00000000u, 0x2f422100u, 0xb6d2592cu, 0x35cc14a2u, 0x3f800000u, 0x3f7ffffdu, 0xb377fbf9u, 0xb2df5860u, 0x00000000u, 0x331d91b5u, 0xb411911fu, 0xbf7fffffu, 0x00000000u, 0xb380f3efu, 0x3f800001u, 0xb41bb8d7u, 0x00000000u, 0x34b49f54u, 0xb7309b26u, 0x35bffc2bu, 0x3f800000u, 0x3f7ffffdu, 0xb3275a78u, 0xb2b8de67u, 0x00000000u, 0x33031377u, 0xb418755fu, 0xbf7fffffu, 0x00000000u, 0xb3247c9du, 0x3f800001u, 0xb41e86a3u, 0x00000000u, 0xb5d0ba9cu, 0xb742fe8au, 0x35de9d3fu, 0x3f800000u, 0x3f7ffffcu, 0xb43dd261u, 0x33c1d965u, 0x00000000u, 0x32d4d52au, 0xb3705194u, 0xbf7ffffdu, 0x00000000u, 0x336d44c1u, 0x3f800001u, 0xb3532c64u, 0x00000000u, 0xb5d0ba9cu, 0xb742fe8au, 0x35de9d3fu, 0x3f800000u, 0x3f800000u, 0x3329a294u, 0x31d0bc40u, 0x00000000u, 0x31249b03u, 0xb42d6bedu, 0xbf7fffffu, 0x00000000u, 0x3301d3e6u, 0x3f7fffffu, 0xb3edec3fu, 0x00000000u, 0xb58c1889u, 0x35826fabu, 0xb53999efu, 0x3f800000u, 0x3f7fffffu, 0xb2803dc7u, 0xb27f1322u, 0x00000000u, 0x32a3f83fu, 0xb4122372u, 0xbf7fffffu, 0x00000000u, 0xb2c41957u, 0x3f800000u, 0xb4163154u, 0x00000000u, 0x353cf1d4u, 0xb63ee80au, 0x34b0e892u, 0x3f800000u, 0x3f7ffffdu, 0xb2b26a6eu, 0xb310fbabu, 0x00000000u, 0x333a21b9u, 0xb424222eu, 0xbf7fffffu, 0x00000000u, 0xb2ee74d1u, 0x3f800001u, 0xb404fb0au, 0x00000000u, 0xb5e68aeau, 0xb72c67e2u, 0xb57f3642u, 0x3f800000u, 0x3f7ffffcu, 0x334e885eu, 0xb311041fu, 0x00000000u, 0x33433fc3u, 0xb4340747u, 0xbf7fffffu, 0x00000000u, 0x333306f3u, 0x3f800001u, 0xb3ecc2b9u, 0x00000000u, 0xb6d99d44u, 0xb73e7fd3u, 0xb5e94a76u, 0x3f800000u, 0x3f7ffffcu, 0x3182ec5fu, 0x319af2a2u, 0x00000000u, 0x33c0ef96u, 0xb417b93cu, 0xbf7fffffu, 0x00000000u, 0xb1cda6c0u, 0x3f800002u, 0xb3f4fff7u, 0x00000000u, 0xb6d99d44u, 0xb73e7fd3u, 0xb5e94a76u, 0x3f800000u, 0x3f800000u, 0x332c1fdbu, 0xb165db54u, 0x00000000u, 0x32038b76u, 0xb3f29840u, 0xbf7fffffu, 0x00000000u, 0x33231e4bu, 0x3f7fffffu, 0xb429979cu, 0x00000000u, 0xb5a14cadu, 0x3529c755u, 0x35576221u, 0x3f800000u, 0x3f7fffffu, 0xb33f18b2u, 0xb3239f41u, 0x00000000u, 0x330f800fu, 0xb3e6abd3u, 0xbf7fffffu, 0x00000000u, 0xb3464ffbu, 0x3f800000u, 0xb438d8f4u, 0x00000000u, 0x35e6dcd2u, 0xb6a7ef73u, 0x3552447au, 0x3f800000u, 0x3f7ffffcu, 0x3216bf78u, 0xb33fc821u, 0x00000000u, 0x331cbc1bu, 0xb41cd272u, 0xbf7fffffu, 0x00000000u, 0x31d9d719u, 0x3f800001u, 0xb40d30b1u, 0x00000000u, 0xb6875020u, 0xb7358645u, 0xb5da2bfau, 0x3f800000u, 0x3f7ffffcu, 0xb1d5d1c9u, 0xb374b385u, 0x00000000u, 0x3331d445u, 0xb41010f3u, 0xbf7fffffu, 0x00000000u, 0xb25030a6u, 0x3f800001u, 0xb4162be0u, 0x00000000u, 0xb649bdd8u, 0xb741b2b8u, 0xb5b2662du, 0x3f800000u, 0x3f7ffffcu, 0xb3499799u, 0xb400f1eau, 0x00000000u, 0x33a3686au, 0xb4542931u, 0xbf7ffffeu, 0x00000000u, 0x33205355u, 0x3f800001u, 0xb40eae82u, 0x00000000u, 0xb649bdd8u, 0xb741b2b8u, 0xb5b2662du, 0x3f800000u, 0x3f800000u, 0x32c07c84u, 0xb247ec91u, 0x00000000u, 0x31ac9a7eu, 0xb388d085u, 0xbf7ffffeu, 0x00000000u, 0x332c58ccu, 0x3f800000u, 0xb45c3652u, 0x00000000u, 0xb5ae36feu, 0xb6155250u, 0x3627617cu, 0x3f800000u, 0x3f7ffffdu, 0xb2dba262u, 0xb3d1fe72u, 0x00000000u, 0x33a8cc9bu, 0xb414fa1cu, 0xbf7fffffu, 0x00000000u, 0xb1e9a876u, 0x3f800001u, 0xb422d3cbu, 0x00000000u, 0xb5ec0424u, 0xb700e759u, 0xb640a9b3u, 0x3f800000u, 0x3f7ffffau, 0x3395332fu, 0xb29f0635u, 0x00000000u, 0xb104ed6du, 0xb472115fu, 0xbf800000u, 0x00000000u, 0x33ba7454u, 0x3f800002u, 0xb38dcdd6u, 0x00000000u, 0xb7470d5bu, 0xb77d6299u, 0xb6ca3e62u, 0x3f800000u, 0x3f7ffffau, 0x33a440ceu, 0xb177f6b1u, 0x00000000u, 0xb27728bdu, 0xb475f13au, 0xbf800000u, 0x00000000u, 0x33ccf96du, 0x3f800002u, 0xb38f8b81u, 0x00000000u, 0xb7505d3bu, 0xb778f7b0u, 0xb6bfbd1au, 0x3f800000u, 0x3f7ffffau, 0x3313e4c8u, 0x32d792b5u, 0x00000000u, 0xb3c2efcau, 0xb46a6ac9u, 0xbf800000u, 0x00000000u, 0x33de065cu, 0x3f800002u, 0xb43a4dcfu, 0x00000000u, 0xb7505d3bu, 0xb778f7b0u, 0xb6bfbd1au, 0x3f800000u, 0x3f7fffffu, 0xaf911d18u, 0x34393bb9u, 0x00000000u, 0x34357492u, 0xb3cd8778u, 0xbf7ffffeu, 0x00000000u, 0xb37f8e26u, 0x3f800001u, 0xb4388246u, 0x00000000u, 0x3621f7c0u, 0xb7069b1du, 0x36a94cd3u, 0x3f800000u, 0x3f7fffffu, 0xb301ee91u, 0x33f9c203u, 0x00000000u, 0x347b310cu, 0xb2febab5u, 0xbf7fffffu, 0x00000000u, 0xb3b2cffau, 0x3f800001u, 0xb4814cd5u, 0x00000000u, 0x3660eeccu, 0xb6c4201cu, 0x36f1c6e4u, 0x3f800000u, 0x3f800000u, 0x32d9c905u, 0x33af2cf0u, 0x00000000u, 0x3485a455u, 0x33648940u, 0xbf7ffffeu, 0x00000000u, 0xb2ea928bu, 0x3f800001u, 0xb4a8bbb6u, 0x00000000u, 0x35be173fu, 0xb6a6ec0cu, 0x37284542u, 0x3f800000u, 0x3f800000u, 0x33b04df1u, 0xb27e0a07u, 0x00000000u, 0x348e36c9u, 0xb2b6d49du, 0xbf7ffffeu, 0x00000000u, 0x34173a6au, 0x3f800001u, 0xb4b09b7au, 0x00000000u, 0x35be173fu, 0xb6a6ec0cu, 0x37284542u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0xb4104448u, 0xbf7fffffu, 0x00000000u, 0x00000000u, 0x3f7fffffu, 0xb4104448u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0xb4104448u, 0xbf7fffffu, 0x00000000u, 0x00000000u, 0x3f7fffffu, 0xb4104448u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x3f800000u, 0x27bad367u, 0xa7008b6fu, 0x00000000u, 0xa6308088u, 0xb4104448u, 0xbf7fffffu, 0x00000000u, 0x27c45629u, 0x3f7fffffu, 0xb4104448u, 0x00000000u, 0x29b3c14du, 0x27000000u, 0x27000000u, 0x3f800000u, 0x3f800000u, 0x2db5cdcau, 0x2d267a3eu, 0x00000000u, 0xadc831cbu, 0xb4104e14u, 0xbf7fffffu, 0x00000000u, 0xadfb4dfbu, 0x3f7fffffu, 0xb4104a89u, 0x00000000u, 0x30927fe4u, 0x306b5840u, 0x2ff2ed40u, 0x3f800000u, 0x3f800000u, 0x2f41b48au, 0xae96c642u, 0x00000000u, 0xadc79370u, 0xb4106386u, 0xbf7fffffu, 0x00000000u, 0xaeea68d5u, 0x3f7fffffu, 0xb4107592u, 0x00000000u, 0x30927fe0u, 0x306b5800u, 0x2ff2ee00u, 0x3f800000u, 0x3f800000u, 0xa88ae101u, 0xa9057eafu, 0x00000000u, 0x288dafc4u, 0xb410477fu, 0xbf7fffffu, 0x00000000u, 0xa8e217d8u, 0x3f7fffffu, 0xb4104110u, 0x00000000u, 0xa9fbc7e2u, 0x2e4dae00u, 0x2e54ee00u, 0x3f800000u, 0x3f800000u, 0x29f049eeu, 0xa90546bau, 0x00000000u, 0x288d03bdu, 0xb410aebau, 0xbf7fffffu, 0x00000000u, 0x29da7c2fu, 0x3f7fffffu, 0xb40fd9d6u, 0x00000000u, 0xa9fbc7e2u, 0x2e4dac00u, 0x2e54ec00u, 0x3f800000u, 0x3f800000u, 0x27d2e18cu, 0x24e12cf6u, 0x00000000u, 0xa51f37c3u, 0xb4104448u, 0xbf7fffffu, 0x00000000u, 0x27d2da09u, 0x3f7fffffu, 0xb4104448u, 0x00000000u, 0xa9352285u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x3f800000u, 0x28fcc875u, 0x259060ddu, 0x00000000u, 0xa51e6d66u, 0xb4104448u, 0xbf7fffffu, 0x00000000u, 0x28fcc7cau, 0x3f7fffffu, 0xb4104448u, 0x00000000u, 0xa9352284u, 0x00000000u, 0x00000000u, 0x3f800000u}; +static const double kWorldsRig2_3[] = {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x8000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x8000000000000000ull), std::bit_cast(0x3cb0000000000000ull), std::bit_cast(0xbff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3cb0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f847ae140000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f847ae140000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f847ae140000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f847ae140000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f847ae140000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f847ae140000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f847ae140000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f847ae140000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f847ae140000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f847ae140000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f847ae140000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f847ae140000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f847ae140000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f847ae140000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f847ae140000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3feffffff4000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0xbfefffffe19faa07ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fefffffe19faa07ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3feffffff4000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0xbfefffffe19faa07ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fefffffe19faa07ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3feffffff4000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0xbfefffffe19faa07ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fefffffe19faa07ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3feffffff4000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0xbfefffffe19faa07ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fefffffe19faa07ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3feffffff4000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0xbfefffffe19faa07ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fefffffe19faa07ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3feffffff4000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0xbfefffffe19faa07ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fefffffe19faa07ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3feffffff4000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0xbfefffffe19faa07ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fefffffe19faa07ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3feffffff4000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0xbfefffffe19faa07ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fefffffe19faa07ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3feffffff4000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0xbfefffffe19faa07ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fefffffe19faa07ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3feffffff4000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0xbfefffffe19faa07ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fefffffe19faa07ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3feffffff4000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0xbfefffffe19faa07ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fefffffe19faa07ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x4018f0536c31c42eull), std::bit_cast(0x405835474ea1e5dbull), std::bit_cast(0xc0382db0e857fe5eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x405835479dbe1f0eull), std::bit_cast(0x3e9971231862d9f0ull), std::bit_cast(0x4038f827820145adull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x40382dae51821375ull), std::bit_cast(0xc038f829c356ef6cull), std::bit_cast(0xc05770fa95eb0b51ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe926d4edd9b5fccull), std::bit_cast(0xbec519be001a5f0dull), std::bit_cast(0xc0359562c276e10cull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x405462d444b7c617ull), std::bit_cast(0x4042277462032081ull), std::bit_cast(0xc0468a4d81c60c19ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x4042277433e78b90ull), std::bit_cast(0x403c920861e71211ull), std::bit_cast(0x40562bfcdc0e48b2ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x40468a4e5977b8d1ull), std::bit_cast(0xc0562bfcf43e94ebull), std::bit_cast(0x40243ab56b0a3958ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x4032e4df0554df3bull), std::bit_cast(0xbec901ef24dd310eull), std::bit_cast(0xc030b6249f7f7b87ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff000000cf4f5d0ull), std::bit_cast(0xbe6e55d5fd800000ull), std::bit_cast(0x3e70ca0379c00000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe6852c503600000ull), std::bit_cast(0xbe8702d619500000ull), std::bit_cast(0xbfefffffd3b20584ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe6e6f096e000000ull), std::bit_cast(0x3fefffffeba81f13ull), std::bit_cast(0xbe8aa8b230600000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe87fd4a28000000ull), std::bit_cast(0x3eb6283473059de4ull), std::bit_cast(0xbebb40631d000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x40579cf3a7822f2cull), std::bit_cast(0x40264d808869cbaeull), std::bit_cast(0xc03ee4ae725e398bull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc022b91380111789ull), std::bit_cast(0x4058d31bcae2f229ull), std::bit_cast(0x401ce3096f3be3b4ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x403f7b5ff7b2e4bbull), std::bit_cast(0xc00f6ea247101da1ull), std::bit_cast(0x4057b55cea25ecb5ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x403a2486c4066057ull), std::bit_cast(0x4016d0bfdef4f06aull), std::bit_cast(0x3fefd0af8f367758ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x40579cf36db9e2b9ull), std::bit_cast(0x40264d84bf7900d0ull), std::bit_cast(0xc03ee4b31a2ec878ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc022b9175db7e68dull), std::bit_cast(0x4058d31bda0624c5ull), std::bit_cast(0x401ce309f9a71d0dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x403f7b645c9bf4a2ull), std::bit_cast(0xc00f6e9a0b9c6468ull), std::bit_cast(0x4057b55c7f10f64cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x403937ec0a534bc3ull), std::bit_cast(0x402f03c4c516321bull), std::bit_cast(0x3ffb50b6c53f76f6ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x40579cf39f806c04ull), std::bit_cast(0x40264d802c496d5aull), std::bit_cast(0xc03ee4adaa80363eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc022b9133c19505full), std::bit_cast(0x4058d31bcc2c77acull), std::bit_cast(0x401ce309a7bf4f4eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x403f7b5f2b158794ull), std::bit_cast(0xc00f6ea38302f4e5ull), std::bit_cast(0x4057b55cdce0c1d8ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x40384b513216403full), std::bit_cast(0x40394f949294ffbbull), std::bit_cast(0x40035c8b0b1be1d4ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff000000da50311ull), std::bit_cast(0xbe6b844c05d40000ull), std::bit_cast(0x3e6f8c1bbe000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe67b3c97d800000ull), std::bit_cast(0xbe877e48312c0000ull), std::bit_cast(0xbfefffffd1956d7aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe6f17eb3ddc0000ull), std::bit_cast(0x3fefffffebd29e68ull), std::bit_cast(0xbe8b6e7df8780000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe98cf05a0000000ull), std::bit_cast(0x3eb669be9c000000ull), std::bit_cast(0xbebbc09bcc000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x4018f0536c31c42eull), std::bit_cast(0xc05835474ea1e5dbull), std::bit_cast(0x40382db0e857fe5eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc05835479dbe1f0eull), std::bit_cast(0x3e9971231862d9f0ull), std::bit_cast(0x4038f827820145adull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc0382dae51821375ull), std::bit_cast(0xc038f829c356ef6cull), std::bit_cast(0xc05770fa95eb0b51ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3e926d4edd9b5fccull), std::bit_cast(0xbec519be001a5f0dull), std::bit_cast(0xc0359562c276e10cull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x405462d444b7c617ull), std::bit_cast(0xc042277462032081ull), std::bit_cast(0x40468a4d81c60c19ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc042277433e78b90ull), std::bit_cast(0x403c920861e71211ull), std::bit_cast(0x40562bfcdc0e48b2ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc0468a4e5977b8d1ull), std::bit_cast(0xc0562bfcf43e94ebull), std::bit_cast(0x40243ab56b0a3958ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc032e4df0554df3bull), std::bit_cast(0xbec901ef24dd310eull), std::bit_cast(0xc030b6249f7f7b87ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff000000cf4f5d0ull), std::bit_cast(0x3e6e55d5fd800000ull), std::bit_cast(0xbe70ca0379c00000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3e6852c503600000ull), std::bit_cast(0xbe8702d619500000ull), std::bit_cast(0xbfefffffd3b20584ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3e6e6f096e000000ull), std::bit_cast(0x3fefffffeba81f13ull), std::bit_cast(0xbe8aa8b230600000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3e87fd4a28000000ull), std::bit_cast(0x3eb6283473059de4ull), std::bit_cast(0xbebb40631d000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x40579cf3a7822f2cull), std::bit_cast(0xc0264d808869cbaeull), std::bit_cast(0x403ee4ae725e398bull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x4022b91380111789ull), std::bit_cast(0x4058d31bcae2f229ull), std::bit_cast(0x401ce3096f3be3b4ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc03f7b5ff7b2e4bbull), std::bit_cast(0xc00f6ea247101da1ull), std::bit_cast(0x4057b55cea25ecb5ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc03a2486c4066057ull), std::bit_cast(0x4016d0bfdef4f06aull), std::bit_cast(0x3fefd0af8f367758ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x40579cf36db9e2b9ull), std::bit_cast(0xc0264d84bf7900d0ull), std::bit_cast(0x403ee4b31a2ec878ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x4022b9175db7e68dull), std::bit_cast(0x4058d31bda0624c5ull), std::bit_cast(0x401ce309f9a71d0dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc03f7b645c9bf4a2ull), std::bit_cast(0xc00f6e9a0b9c6468ull), std::bit_cast(0x4057b55c7f10f64cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc03937ec0a534bc3ull), std::bit_cast(0x402f03c4c516321bull), std::bit_cast(0x3ffb50b6c53f76f6ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x40579cf39f806c04ull), std::bit_cast(0xc0264d802c496d5aull), std::bit_cast(0x403ee4adaa80363eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x4022b9133c19505full), std::bit_cast(0x4058d31bcc2c77acull), std::bit_cast(0x401ce309a7bf4f4eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc03f7b5f2b158794ull), std::bit_cast(0xc00f6ea38302f4e5ull), std::bit_cast(0x4057b55cdce0c1d8ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc0384b513216403full), std::bit_cast(0x40394f949294ffbbull), std::bit_cast(0x40035c8b0b1be1d4ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff000000da50311ull), std::bit_cast(0x3e6b844c05d40000ull), std::bit_cast(0xbe6f8c1bbe000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3e67b3c97d800000ull), std::bit_cast(0xbe877e48312c0000ull), std::bit_cast(0xbfefffffd1956d7aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3e6f17eb3ddc0000ull), std::bit_cast(0x3fefffffebd29e68ull), std::bit_cast(0xbe8b6e7df8780000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3e98cf05a0000000ull), std::bit_cast(0x3eb669be9c000000ull), std::bit_cast(0xbebbc09bcc000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3feffffff4000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0xbfefffffe19faa07ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fefffffe19faa07ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3feffffff4000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0xbfefffffe19faa07ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fefffffe19faa07ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3feffffff4000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0xbfefffffe19faa07ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fefffffe19faa07ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x4057d3bef9e6f5dfull), std::bit_cast(0x402cdcfb3fa1d1a6ull), std::bit_cast(0xc03a9bc8b8ba19a4ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc0277412b6466e87ull), std::bit_cast(0x4058a91c8846b372ull), std::bit_cast(0x4026fe5ae8b27462ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x403be80cf4767f64ull), std::bit_cast(0xc01f5933efa61750ull), std::bit_cast(0x4057ed3df72937ecull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x40375eb667a1e100ull), std::bit_cast(0x40418ea39cc8f8f1ull), std::bit_cast(0x400910bb3131aa7eull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x4057dc173a835c49ull), std::bit_cast(0xbff50fb8a334e784ull), std::bit_cast(0xc03dd3d705bde797ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc011f289bf7c0e78ull), std::bit_cast(0x405888b27da9218eull), std::bit_cast(0xc032affb6a325b75ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x403d84786a963cbbull), std::bit_cast(0x40332c64561cd710ull), std::bit_cast(0x4057667291170540ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x40375eb68399e45bull), std::bit_cast(0x40418ea3c12abe2aull), std::bit_cast(0x400910bbccaf8ff3ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x4055c5fc1fb25427ull), std::bit_cast(0x4042b9b78f9ed772ull), std::bit_cast(0xc03fd0723ef9293bull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc0427bc79d8c8cc5ull), std::bit_cast(0x405725b076def2a9ull), std::bit_cast(0x401f2cb0dcda0f02ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x40403007f81f567eull), std::bit_cast(0x4013e461217848d4ull), std::bit_cast(0x40579ef0049dbdefull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x4036abf4b4b54c81ull), std::bit_cast(0x404931826febca66ull), std::bit_cast(0x3fccca8e41240e90ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x40534d6af10bc06aull), std::bit_cast(0x404bfa116a0d8fc1ull), std::bit_cast(0xc03e21755aaf6f99ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc04b8137e171e006ull), std::bit_cast(0x4054a5672b564c2eull), std::bit_cast(0x4028ccfc41a1f2adull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x403fd25be11985e2ull), std::bit_cast(0x401c007dc6ffd7beull), std::bit_cast(0x4057a2c00819a8cfull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x4034c3f97cc58ba1ull), std::bit_cast(0x404b949e443331caull), std::bit_cast(0x3fe40ec2d24a3ce3ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x40448cee8461da2bull), std::bit_cast(0x405640ac1eafa4d5ull), std::bit_cast(0xc033b19274e36c38ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc055579852c03f5full), std::bit_cast(0x4046944f38692899ull), std::bit_cast(0x4039f0a42ede61caull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x403ffb925d357d84ull), std::bit_cast(0x40189a353d83dcfdull), std::bit_cast(0x4057a30de4645a7bull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x40331b78dc88e99eull), std::bit_cast(0x404cd344422d34f4ull), std::bit_cast(0x3ff00275013366a2ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fefffff7d5dc9f4ull), std::bit_cast(0x3e87ba4c1c440000ull), std::bit_cast(0xbe783b2cafc00000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe5a9aa53d000000ull), std::bit_cast(0xbe6e0a3272100000ull), std::bit_cast(0xbfefffffab92b86full), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe6da8982a880000ull), std::bit_cast(0x3ff00000193040ceull), std::bit_cast(0xbe6a658c85d00000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3eba17538e000000ull), std::bit_cast(0xbee85fd146c00000ull), std::bit_cast(0x3ebbd3a7d5a00000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x405874fdd9dee02eull), std::bit_cast(0x400a91b65c3e6963ull), std::bit_cast(0xc03476082f36dc9full), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc0043e47d0c62cddull), std::bit_cast(0x4058f88813e690d4ull), std::bit_cast(0x4010750d74410923ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x403492e61c926fbeull), std::bit_cast(0xc00c0ebb1f4f2844ull), std::bit_cast(0x4058730fdf6cb67aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x40375eb6778517d5ull), std::bit_cast(0x40418ea3d5f7e047ull), std::bit_cast(0x400910bb779e3649ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x40575dc028370affull), std::bit_cast(0x4040c4234bd34b47ull), std::bit_cast(0xc027a7fcaa7e6addull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc03f8bb9a520fc32ull), std::bit_cast(0x405763056660871full), std::bit_cast(0x402fdc940aa128a2ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x40306825f4d5fca8ull), std::bit_cast(0xc026511f786b8ae4ull), std::bit_cast(0x405880c0fa79baf7ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x4036fbe9c6358c45ull), std::bit_cast(0x40492c98761eaeaaull), std::bit_cast(0x400e15dc6a3f4c80ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x4051cdb9c56ab0c5ull), std::bit_cast(0x405179a1e9758163ull), std::bit_cast(0xc01a0d4fcadee4e6ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc050db15cf70eed1ull), std::bit_cast(0x4051abcc183fcf1cull), std::bit_cast(0x403565acad7e29ebull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x40338f764c9b3d50ull), std::bit_cast(0xc025b1760f04ecdfull), std::bit_cast(0x40585ddd3f308405ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x403574b86fe318d5ull), std::bit_cast(0x404b70a003d745c4ull), std::bit_cast(0x401221262ed503e4ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x403a1246a549edaeull), std::bit_cast(0x405822a61c2da5fbull), std::bit_cast(0x3fccaa25b3acafe0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc0577768087480f3ull), std::bit_cast(0x40394b6295a2aec8ull), std::bit_cast(0x4037708601ddd679ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x4036927c8fcb1bb7ull), std::bit_cast(0xc01948ed96fe8f34ull), std::bit_cast(0x40584db038878a57ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x40331308717e45cbull), std::bit_cast(0x404cb0371e8b1711ull), std::bit_cast(0x40152719f8fc9c35ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fefffff89e3c25full), std::bit_cast(0xbe305d8be3200000ull), std::bit_cast(0xbe335e5446000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe781df2b8e00000ull), std::bit_cast(0xbe82f72785780000ull), std::bit_cast(0xbfefffffecb73dd1ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3e39b4d805600000ull), std::bit_cast(0x3ff0000032c3901cull), std::bit_cast(0xbe7e9ffed7800000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3edb33a889400000ull), std::bit_cast(0xbee7cffa53800000ull), std::bit_cast(0xbebd294ec4c00000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x40589c602ca579c1ull), std::bit_cast(0x401572b64d1c693dull), std::bit_cast(0xc030bcd84d3f16efull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff4abe6819e4508ull), std::bit_cast(0x40584bb0be983c7dull), std::bit_cast(0x403788cc75ae3410ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x4031872d67af73b6ull), std::bit_cast(0xc036f3a812bc4621ull), std::bit_cast(0x4057ef4e086a0486ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x40375eb678be4bc6ull), std::bit_cast(0x40418ea3d4813be8ull), std::bit_cast(0x400910bb554e9930ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x4057beffcf585dedull), std::bit_cast(0x403f4293cf6b1687ull), std::bit_cast(0xbfec42f057f72460ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc03de67cc1363bcdull), std::bit_cast(0x4056e6e5cacd09baull), std::bit_cast(0x403ab87c70f95e43ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x402252eac6b4efd1ull), std::bit_cast(0xc0391dca24fedbe8ull), std::bit_cast(0x405817086fa8747aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x40372bfa3fe7aa8cull), std::bit_cast(0x404902c91794c8aaull), std::bit_cast(0x401af9128b769010ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x404ca3c457f4baaeull), std::bit_cast(0x4053f045defa1312ull), std::bit_cast(0x4032edfa2b05bfa0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc05468ce15696cadull), std::bit_cast(0x404ab6c2484baec9ull), std::bit_cast(0x4035ed37ce7d90e7ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x401d7ebab3af2e13ull), std::bit_cast(0xc03c035bd4474620ull), std::bit_cast(0x4057ed9ab48143a1ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x4035f5bdd858aeceull), std::bit_cast(0x404ade0854cf70a6ull), std::bit_cast(0x401f4e0d2c00c14full), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xc01f6b6f7204dc73ull), std::bit_cast(0x4057e8ee85647237ull), std::bit_cast(0x403c21ad436c9130ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc058b5099af7699aull), std::bit_cast(0xc0265916396b66ebull), std::bit_cast(0x4024c9712ad57008ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x402a2ad5ec1485f0ull), std::bit_cast(0xc03afc54555674caull), std::bit_cast(0x4057d969415aaae8ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x403301d782face4dull), std::bit_cast(0x404bd561b81309a5ull), std::bit_cast(0x40213d124b5c2e0full), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fefffff73a0dd36ull), std::bit_cast(0x3e6932f32cd00000ull), std::bit_cast(0x3e801e3d3ae80000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe746d0d36900000ull), std::bit_cast(0xbe8a852611c00000ull), std::bit_cast(0xbfefffffbc04c51full), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe640a6a92800000ull), std::bit_cast(0x3ff000001dbce574ull), std::bit_cast(0xbe81d5d040800000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ec937bb03800000ull), std::bit_cast(0xbee8365701400000ull), std::bit_cast(0xbeb64cc5ab000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x403e06e4f157e484ull), std::bit_cast(0x4044ed455fb12164ull), std::bit_cast(0xc0556d9bfa9d7a6eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc00ba29115a8f7c4ull), std::bit_cast(0x405691c223fc37cfull), std::bit_cast(0x40456faf47be3d20ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x4057d4aa3fca91baull), std::bit_cast(0xc023d32fec6024b6ull), std::bit_cast(0x403c8da6c9509c33ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x40375eb67afdde8full), std::bit_cast(0x40418ea3d14ad0f1ull), std::bit_cast(0x400910bb8467dc4dull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x4055a61e47d38be3ull), std::bit_cast(0x403fb55443425e7aull), std::bit_cast(0x40435674dfb9479aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc0478c08834e2828ull), std::bit_cast(0x40536e9c8a2a60ebull), std::bit_cast(0x4044dc0945c61645ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc030d55630c301d8ull), std::bit_cast(0xc04b2b9a9c0a5568ull), std::bit_cast(0x40548f7c4506e830ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x4036d577778ab541ull), std::bit_cast(0x4048900b2080026aull), std::bit_cast(0x402392e949097a00ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x404824cdcd434723ull), std::bit_cast(0x4050d5e87ecc7dd9ull), std::bit_cast(0x404bfcf3ff117c8aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc055a4000847bda7ull), std::bit_cast(0x40472f73efa17001ull), std::bit_cast(0x4032e2e2c74f7d6eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc02a79e8bdf01340ull), std::bit_cast(0xc04cc97c955d50fbull), std::bit_cast(0x40542bcdcf6b3d9aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x403567bb4d22ec05ull), std::bit_cast(0x4049bddd98f15b8aull), std::bit_cast(0x40261ae5fed4f3a7ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xc0072ac6c507baf6ull), std::bit_cast(0x40550b71562f29a9ull), std::bit_cast(0x404af39d34743a81ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc058d72822dbd88full), std::bit_cast(0x400ba7d9f7a58cb2ull), std::bit_cast(0xc02579329701038aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc025cd89410d9afaull), std::bit_cast(0xc04aef614050647cull), std::bit_cast(0x4054e2a6c196aee0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x4032cf2d9df4c828ull), std::bit_cast(0x404a6fdcd21b8c05ull), std::bit_cast(0x40273ce237504141ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fefffff41ac5eeeull), std::bit_cast(0xbe82af9af9080000ull), std::bit_cast(0x3e69d78e1f000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe70655f65000000ull), std::bit_cast(0xbe9bf74e64e00000ull), std::bit_cast(0xbfefffffcda49910ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3e8ad69e3d140000ull), std::bit_cast(0x3ff0000026a4c0c0ull), std::bit_cast(0xbe6c0177e5800000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ec05349f6000000ull), std::bit_cast(0xbeed9600c1c00000ull), std::bit_cast(0x3ea6a6a3ed000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x4030a28538e066c6ull), std::bit_cast(0xc052afd7650b4c03ull), std::bit_cast(0xc05013ffb89966a2ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc0470fcbb414ad8aull), std::bit_cast(0x4049dfc559f11675ull), std::bit_cast(0xc05204c833f1f450ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x4055c9e4676c939eull), std::bit_cast(0x4044d389003f1043ull), std::bit_cast(0xc039de2b39618ed1ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x403343159c12b557ull), std::bit_cast(0x4044925fe7e2018aull), std::bit_cast(0x4001537a88770dd2ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xc015ccb9d5a3c4a1ull), std::bit_cast(0xc04449f360f20659ull), std::bit_cast(0xc056cf0381d74a4dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc047bf0b7c8c39a0ull), std::bit_cast(0x40545b51f4d30fafull), std::bit_cast(0xc040b078204d53b7ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x4055f55b91e49a82ull), std::bit_cast(0x4044c157f4ad53daull), std::bit_cast(0xc037b5866c8af300ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x4030f0e0b329fb78ull), std::bit_cast(0x4045dfb60df04c0full), std::bit_cast(0xbff761a721d675ceull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xc03e8f9165554c3bull), std::bit_cast(0x4026d7d72129e422ull), std::bit_cast(0xc057a1cefe6de349ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc0422731b4f44906ull), std::bit_cast(0x4056984c594a4956ull), std::bit_cast(0x4036a871cb371449ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x4056016adf95cbc3ull), std::bit_cast(0x40449f3dec604886ull), std::bit_cast(0xc037795823e0956dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x402dcbc2f0ee0af9ull), std::bit_cast(0x4047a00df97a25f6ull), std::bit_cast(0xc0072d63993fd94eull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3feffffffa2f4885ull), std::bit_cast(0xbe7609be2fc00000ull), std::bit_cast(0x3e4fc140da000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe91c6d919480000ull), std::bit_cast(0xbe56da9393000000ull), std::bit_cast(0xbfefffffb570eb5aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe82e74d46a00000ull), std::bit_cast(0x3ff000001080befeull), std::bit_cast(0xbe96136f42a40000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbeb7c2e7d5800000ull), std::bit_cast(0xbed4dd817d000000ull), std::bit_cast(0x3ee508a843280000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3feffffff4000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0xbfefffffe19faa07ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fefffffe19faa07ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3feffffff4000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0xbfefffffe19faa07ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fefffffe19faa07ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3feffffff4000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0xbfefffffe19faa07ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fefffffe19faa07ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x4057d3bef9e6f5dfull), std::bit_cast(0xc02cdcfb3fa1d1a6ull), std::bit_cast(0x403a9bc8b8ba19a4ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x40277412b6466e87ull), std::bit_cast(0x4058a91c8846b372ull), std::bit_cast(0x4026fe5ae8b27462ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc03be80cf4767f64ull), std::bit_cast(0xc01f5933efa61750ull), std::bit_cast(0x4057ed3df72937ecull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc0375eb667a1e100ull), std::bit_cast(0x40418ea39cc8f8f1ull), std::bit_cast(0x400910bb3131aa7eull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x4057dc173a835c49ull), std::bit_cast(0x3ff50fb8a334e784ull), std::bit_cast(0x403dd3d705bde797ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x4011f289bf7c0e78ull), std::bit_cast(0x405888b27da9218eull), std::bit_cast(0xc032affb6a325b75ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc03d84786a963cbbull), std::bit_cast(0x40332c64561cd710ull), std::bit_cast(0x4057667291170540ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc0375eb68399e45bull), std::bit_cast(0x40418ea3c12abe2aull), std::bit_cast(0x400910bbccaf8ff3ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x4055c5fc1fb25427ull), std::bit_cast(0xc042b9b78f9ed772ull), std::bit_cast(0x403fd0723ef9293bull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x40427bc79d8c8cc5ull), std::bit_cast(0x405725b076def2a9ull), std::bit_cast(0x401f2cb0dcda0f02ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc0403007f81f567eull), std::bit_cast(0x4013e461217848d4ull), std::bit_cast(0x40579ef0049dbdefull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc036abf4b4b54c81ull), std::bit_cast(0x404931826febca66ull), std::bit_cast(0x3fccca8e41240e90ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x40534d6af10bc06aull), std::bit_cast(0xc04bfa116a0d8fc1ull), std::bit_cast(0x403e21755aaf6f99ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x404b8137e171e006ull), std::bit_cast(0x4054a5672b564c2eull), std::bit_cast(0x4028ccfc41a1f2adull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc03fd25be11985e2ull), std::bit_cast(0x401c007dc6ffd7beull), std::bit_cast(0x4057a2c00819a8cfull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc034c3f97cc58ba1ull), std::bit_cast(0x404b949e443331caull), std::bit_cast(0x3fe40ec2d24a3ce3ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x40448cee8461da2bull), std::bit_cast(0xc05640ac1eafa4d5ull), std::bit_cast(0x4033b19274e36c38ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x4055579852c03f5full), std::bit_cast(0x4046944f38692899ull), std::bit_cast(0x4039f0a42ede61caull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc03ffb925d357d84ull), std::bit_cast(0x40189a353d83dcfdull), std::bit_cast(0x4057a30de4645a7bull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc0331b78dc88e99eull), std::bit_cast(0x404cd344422d34f4ull), std::bit_cast(0x3ff00275013366a2ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fefffff7d5dc9f4ull), std::bit_cast(0xbe87ba4c1c440000ull), std::bit_cast(0x3e783b2cafc00000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3e5a9aa53d000000ull), std::bit_cast(0xbe6e0a3272100000ull), std::bit_cast(0xbfefffffab92b86full), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3e6da8982a880000ull), std::bit_cast(0x3ff00000193040ceull), std::bit_cast(0xbe6a658c85d00000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbeba17538e000000ull), std::bit_cast(0xbee85fd146c00000ull), std::bit_cast(0x3ebbd3a7d5a00000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x405874fdd9dee02eull), std::bit_cast(0xc00a91b65c3e6963ull), std::bit_cast(0x403476082f36dc9full), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x40043e47d0c62cddull), std::bit_cast(0x4058f88813e690d4ull), std::bit_cast(0x4010750d74410923ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc03492e61c926fbeull), std::bit_cast(0xc00c0ebb1f4f2844ull), std::bit_cast(0x4058730fdf6cb67aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc0375eb6778517d5ull), std::bit_cast(0x40418ea3d5f7e047ull), std::bit_cast(0x400910bb779e3649ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x40575dc028370affull), std::bit_cast(0xc040c4234bd34b47ull), std::bit_cast(0x4027a7fcaa7e6addull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x403f8bb9a520fc32ull), std::bit_cast(0x405763056660871full), std::bit_cast(0x402fdc940aa128a2ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc0306825f4d5fca8ull), std::bit_cast(0xc026511f786b8ae4ull), std::bit_cast(0x405880c0fa79baf7ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc036fbe9c6358c45ull), std::bit_cast(0x40492c98761eaeaaull), std::bit_cast(0x400e15dc6a3f4c80ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x4051cdb9c56ab0c5ull), std::bit_cast(0xc05179a1e9758163ull), std::bit_cast(0x401a0d4fcadee4e6ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x4050db15cf70eed1ull), std::bit_cast(0x4051abcc183fcf1cull), std::bit_cast(0x403565acad7e29ebull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc0338f764c9b3d50ull), std::bit_cast(0xc025b1760f04ecdfull), std::bit_cast(0x40585ddd3f308405ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc03574b86fe318d5ull), std::bit_cast(0x404b70a003d745c4ull), std::bit_cast(0x401221262ed503e4ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x403a1246a549edaeull), std::bit_cast(0xc05822a61c2da5fbull), std::bit_cast(0xbfccaa25b3acafe0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x40577768087480f3ull), std::bit_cast(0x40394b6295a2aec8ull), std::bit_cast(0x4037708601ddd679ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc036927c8fcb1bb7ull), std::bit_cast(0xc01948ed96fe8f34ull), std::bit_cast(0x40584db038878a57ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc0331308717e45cbull), std::bit_cast(0x404cb0371e8b1711ull), std::bit_cast(0x40152719f8fc9c35ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fefffff89e3c25full), std::bit_cast(0x3e305d8be3200000ull), std::bit_cast(0x3e335e5446000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3e781df2b8e00000ull), std::bit_cast(0xbe82f72785780000ull), std::bit_cast(0xbfefffffecb73dd1ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe39b4d805600000ull), std::bit_cast(0x3ff0000032c3901cull), std::bit_cast(0xbe7e9ffed7800000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbedb33a889400000ull), std::bit_cast(0xbee7cffa53800000ull), std::bit_cast(0xbebd294ec4c00000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x40589c602ca579c1ull), std::bit_cast(0xc01572b64d1c693dull), std::bit_cast(0x4030bcd84d3f16efull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff4abe6819e4508ull), std::bit_cast(0x40584bb0be983c7dull), std::bit_cast(0x403788cc75ae3410ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc031872d67af73b6ull), std::bit_cast(0xc036f3a812bc4621ull), std::bit_cast(0x4057ef4e086a0486ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc0375eb678be4bc6ull), std::bit_cast(0x40418ea3d4813be8ull), std::bit_cast(0x400910bb554e9930ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x4057beffcf585dedull), std::bit_cast(0xc03f4293cf6b1687ull), std::bit_cast(0x3fec42f057f72460ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x403de67cc1363bcdull), std::bit_cast(0x4056e6e5cacd09baull), std::bit_cast(0x403ab87c70f95e43ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc02252eac6b4efd1ull), std::bit_cast(0xc0391dca24fedbe8ull), std::bit_cast(0x405817086fa8747aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc0372bfa3fe7aa8cull), std::bit_cast(0x404902c91794c8aaull), std::bit_cast(0x401af9128b769010ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x404ca3c457f4baaeull), std::bit_cast(0xc053f045defa1312ull), std::bit_cast(0xc032edfa2b05bfa0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x405468ce15696cadull), std::bit_cast(0x404ab6c2484baec9ull), std::bit_cast(0x4035ed37ce7d90e7ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc01d7ebab3af2e13ull), std::bit_cast(0xc03c035bd4474620ull), std::bit_cast(0x4057ed9ab48143a1ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc035f5bdd858aeceull), std::bit_cast(0x404ade0854cf70a6ull), std::bit_cast(0x401f4e0d2c00c14full), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xc01f6b6f7204dc73ull), std::bit_cast(0xc057e8ee85647237ull), std::bit_cast(0xc03c21ad436c9130ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x4058b5099af7699aull), std::bit_cast(0xc0265916396b66ebull), std::bit_cast(0x4024c9712ad57008ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc02a2ad5ec1485f0ull), std::bit_cast(0xc03afc54555674caull), std::bit_cast(0x4057d969415aaae8ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc03301d782face4dull), std::bit_cast(0x404bd561b81309a5ull), std::bit_cast(0x40213d124b5c2e0full), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fefffff73a0dd36ull), std::bit_cast(0xbe6932f32cd00000ull), std::bit_cast(0xbe801e3d3ae80000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3e746d0d36900000ull), std::bit_cast(0xbe8a852611c00000ull), std::bit_cast(0xbfefffffbc04c51full), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3e640a6a92800000ull), std::bit_cast(0x3ff000001dbce574ull), std::bit_cast(0xbe81d5d040800000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbec937bb03800000ull), std::bit_cast(0xbee8365701400000ull), std::bit_cast(0xbeb64cc5ab000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x4058cdd315a8fd09ull), std::bit_cast(0xc020819681fd232cull), std::bit_cast(0x4022c4e1c5f7631aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x400ba29542661024ull), std::bit_cast(0x405691c1e05db8e1ull), std::bit_cast(0x40456faf69e7141bull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc02805581b042cb2ull), std::bit_cast(0xc0451b2b44220bc1ull), std::bit_cast(0x405676b48218b8b3ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc0375eb664dd702eull), std::bit_cast(0x40418ea3d0d779bdull), std::bit_cast(0x400910bbceaf7232ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x4055a61dabbad7daull), std::bit_cast(0xc03fb554a7c23682ull), std::bit_cast(0xc0435673e496350dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x40478c08603356b4ull), std::bit_cast(0x40536e9c076a19abull), std::bit_cast(0x4044dc09370f7f55ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x4030d553906371e8ull), std::bit_cast(0xc04b2b9a79b520aeull), std::bit_cast(0x40548f7c22577772ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc036d5775fdb72eaull), std::bit_cast(0x4048900ad456edb2ull), std::bit_cast(0x402392e8a43112f6ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x404824cce0c584c1ull), std::bit_cast(0xc050d5e84b8bf347ull), std::bit_cast(0xc04bfcf39a74e5edull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x4055a3ffdbad3372ull), std::bit_cast(0x40472f732855ea07ull), std::bit_cast(0x4032e2e3ddb4fbe9ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x402a79e449a9d572ull), std::bit_cast(0xc04cc97cb36c86c5ull), std::bit_cast(0x40542bcd92e50d7cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc03567bb17e8e6c8ull), std::bit_cast(0x4049bddd6cd27faeull), std::bit_cast(0x40261ae5c951737cull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xc0072ac9abecd6fdull), std::bit_cast(0xc0550b71006d3123ull), std::bit_cast(0xc04af39d90586784ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x4058d7279e2014a2ull), std::bit_cast(0x400ba7da349da276ull), std::bit_cast(0xc025792f1174f173ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x4025cd85c7fd0540ull), std::bit_cast(0xc04aef621f924264ull), std::bit_cast(0x4054e2a6db37f559ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc032cf2d8b765046ull), std::bit_cast(0x404a6fdcf035acb8ull), std::bit_cast(0x40273ce257b247b5ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fefffff3b742b21ull), std::bit_cast(0x3e627c98fc800000ull), std::bit_cast(0x3e5af256aac00000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe785df94d600000ull), std::bit_cast(0xbe8d4d5915400000ull), std::bit_cast(0xbfeffffff5551c54ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3e7bc0cb7f580000ull), std::bit_cast(0x3ff0000049e1a16eull), std::bit_cast(0xbe8749b9d6c00000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbeea0ba75de00000ull), std::bit_cast(0xbeef1ef5f0800000ull), std::bit_cast(0xbed7f7a33ae00000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x4030a28538e066c6ull), std::bit_cast(0x4052afd7650b4c03ull), std::bit_cast(0x405013ffb89966a2ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x40470fcbb414ad8aull), std::bit_cast(0x4049dfc559f11675ull), std::bit_cast(0xc05204c833f1f450ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc055c9e4676c939eull), std::bit_cast(0x4044d389003f1043ull), std::bit_cast(0xc039de2b39618ed1ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc03343159c12b557ull), std::bit_cast(0x4044925fe7e2018aull), std::bit_cast(0x4001537a88770dd2ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xc015ccb9d5a3c4a1ull), std::bit_cast(0x404449f360f20659ull), std::bit_cast(0x4056cf0381d74a4dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x4047bf0b7c8c39a0ull), std::bit_cast(0x40545b51f4d30fafull), std::bit_cast(0xc040b078204d53b7ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc055f55b91e49a82ull), std::bit_cast(0x4044c157f4ad53daull), std::bit_cast(0xc037b5866c8af300ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc030f0e0b329fb78ull), std::bit_cast(0x4045dfb60df04c0full), std::bit_cast(0xbff761a721d675ceull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xc03e8f9165554c3bull), std::bit_cast(0xc026d7d72129e422ull), std::bit_cast(0x4057a1cefe6de349ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x40422731b4f44906ull), std::bit_cast(0x4056984c594a4956ull), std::bit_cast(0x4036a871cb371449ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc056016adf95cbc3ull), std::bit_cast(0x40449f3dec604886ull), std::bit_cast(0xc037795823e0956dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc02dcbc2f0ee0af9ull), std::bit_cast(0x4047a00df97a25f6ull), std::bit_cast(0xc0072d63993fd94eull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3feffffffa2f4885ull), std::bit_cast(0x3e7609be2fc00000ull), std::bit_cast(0xbe4fc140da000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3e91c6d919480000ull), std::bit_cast(0xbe56da9393000000ull), std::bit_cast(0xbfefffffb570eb5aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3e82e74d46a00000ull), std::bit_cast(0x3ff000001080befeull), std::bit_cast(0xbe96136f42a40000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3eb7c2e7d5800000ull), std::bit_cast(0xbed4dd817d000000ull), std::bit_cast(0x3ee508a843280000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3feffffff4000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0xbfefffffe19faa07ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fefffffe19faa07ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3feffffff4000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0xbfefffffe19faa07ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fefffffe19faa07ull), std::bit_cast(0xbe820888f93ccca0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x4058fffffffff9bfull), std::bit_cast(0xbf069589f2b63b32ull), std::bit_cast(0xbef5718b3a8ccddcull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3d6819329475effdull), std::bit_cast(0x4045718bace896dbull), std::bit_cast(0xc056958a5d1b0a58ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f08ffff2a3d9464ull), std::bit_cast(0x4056958a5d1b04b2ull), std::bit_cast(0x4045718bace8917eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3d067ec6ddc95e59ull), std::bit_cast(0xc02f455b4fbe097full), std::bit_cast(0x40218fd89971153aull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf2bf3283f00cddaull), std::bit_cast(0xc058fffff1a24949ull), std::bit_cast(0x3f2ac2e94e200000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x4059000020af6f77ull), std::bit_cast(0xbf2bf57046b10b40ull), std::bit_cast(0xbfa0d9cc5a0a22c4ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fa0d9cc4c088842ull), std::bit_cast(0x3f2ac0992ff40000ull), std::bit_cast(0x4058ffff9d24e7a4ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff23a767b65d6b7ull), std::bit_cast(0x40392744b9103a60ull), std::bit_cast(0xc02d0fa8b3e45106ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3feffffff408bebcull), std::bit_cast(0x3de836914ce62ab8ull), std::bit_cast(0xbdd2d8c845800000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbdb8f26e00000000ull), std::bit_cast(0xbe820c70c5dafb08ull), std::bit_cast(0xbfefffffe1a94010ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbddd4d1aa1fbc660ull), std::bit_cast(0x3fefffffe1a8683eull), std::bit_cast(0xbe820eb249761c38ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3e124ffc00000000ull), std::bit_cast(0x3e0d6b0000000000ull), std::bit_cast(0x3dfe5dc000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x4058fffffffffe6full), std::bit_cast(0xbef900014923e93full), std::bit_cast(0xbe4a9dee5f089800ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbd46fc3578000000ull), std::bit_cast(0xbfaa9b84fb3ad000ull), std::bit_cast(0x4058ffff59473b74ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbef900021dc70c62ull), std::bit_cast(0xc059000091c73f3aull), std::bit_cast(0xbfaa9b8647bf7800ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3d55ba3e53ee4af3ull), std::bit_cast(0xc010884afa824d12ull), std::bit_cast(0xc00ffffea52f36b0ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3feffffff3fffffdull), std::bit_cast(0x3d3e093dc6c00000ull), std::bit_cast(0xbd20a8d736f29000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3d11a07790566000ull), std::bit_cast(0xbe8215d73a967000ull), std::bit_cast(0xbfefffffe19faa75ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3d3b4f85d9000000ull), std::bit_cast(0x3fefffffe19fa99bull), std::bit_cast(0xbe81fb3ab8bc6000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbd3f78fc4946d434ull), std::bit_cast(0x3dc9b58000000000ull), std::bit_cast(0x3dca9d8000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x4058fffffffff9bfull), std::bit_cast(0xbf08ffda1fae4205ull), std::bit_cast(0xbe961cc7f269006eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbd36a98862fdbb62ull), std::bit_cast(0x3fe61cc687e9a19bull), std::bit_cast(0xc058ffd8ec578972ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f09000164b93d46ull), std::bit_cast(0x4058ffd8ec578331ull), std::bit_cast(0x3fe61cc687e99c12ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbd4a3327682d22dcull), std::bit_cast(0x401a0d75aba8efcaull), std::bit_cast(0x402e751ea31af269ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3feffffff4000002ull), std::bit_cast(0x3d1f990eaf000000ull), std::bit_cast(0x3cb20c1b9c800000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbca3cdacc8000000ull), std::bit_cast(0xbe820888f7778000ull), std::bit_cast(0xbfefffffe19faa07ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3d1f98f93e000000ull), std::bit_cast(0x3fefffffe19faa08ull), std::bit_cast(0xbe820888fb040000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbd26a4508cb48b70ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}; +static const SkinnedPose kPosesRig2[] = { + {kWritesRig2_0, 81, 0, kMatricesRig2_0, kWorldsRig2_0}, + {kWritesRig2_1, 81, 0, kMatricesRig2_1, kWorldsRig2_1}, + {kWritesRig2_2, 81, 0, kMatricesRig2_2, kWorldsRig2_2}, + {nullptr, 0, 1, kMatricesRig2_3, kWorldsRig2_3}, +}; +static const SkinnedRig kRig2 = {kNodesRig2, 96, 0, kBonesRig2, 81, kInversesRig2, 81, kPosesRig2, 4, "_rootJoint", 0, "__missing__"}; +static const SkinnedNode kNodesRig3[] = { + {"chain-root", -1, 0, {std::bit_cast(0x3fe0000000000000ull), std::bit_cast(0xbfd0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"c0", 0, 1, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd999999999999aull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd0907dc1930690ull), std::bit_cast(0x3feee8dd4748bf15ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"c1", 1, 1, {std::bit_cast(0x3fc999999999999aull), std::bit_cast(0x3fe0000000000000ull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"c2", 2, 1, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd3333333333333ull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"c3", 3, 1, {std::bit_cast(0x3fb999999999999aull), std::bit_cast(0x3fc999999999999aull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, +}; +static const int kBonesRig3[] = {1, 2, 3, 4}; +static const double kInversesRig3[] = { + std::bit_cast(0x3febb67ae8584cabull), std::bit_cast(0xbfdfffffffffffffull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fdfffffffffffffull), std::bit_cast(0x3febb67ae8584cabull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe041a3da928cbcull), std::bit_cast(0x3fbebe9fb5fc70caull), std::bit_cast(0xbff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3febb67ae8584cabull), std::bit_cast(0xbfdfffffffffffffull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fdfffffffffffffull), std::bit_cast(0x3febb67ae8584cabull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe6a80a40f8f322ull), std::bit_cast(0xbfd850581280e3d0ull), std::bit_cast(0xbff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3febb67ae8584cabull), std::bit_cast(0xbfdfffffffffffffull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fdfffffffffffffull), std::bit_cast(0x3febb67ae8584cabull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe6a80a40f8f323ull), std::bit_cast(0xbfe5c1c5a2da0b81ull), std::bit_cast(0xbff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3febb67ae8584cabull), std::bit_cast(0xbfdfffffffffffffull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fdfffffffffffffull), std::bit_cast(0x3febb67ae8584cabull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe9db3d742c2656ull), std::bit_cast(0xbfec282c094071e9ull), std::bit_cast(0xbff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), +}; +static const SkinnedWrite kWritesRig3_0[] = { + {0, {std::bit_cast(0xbfe3f43a51c00000ull), std::bit_cast(0xbff21cddb8e00000ull), std::bit_cast(0x3fe26e6aabc00000ull)}, {std::bit_cast(0xbf91a936b76589b9ull), std::bit_cast(0x3fd6ae8d5d051f1aull), std::bit_cast(0x3fe85db64c492ab7ull), std::bit_cast(0xbfe15c3100a8dcedull)}, {std::bit_cast(0x3ff6bd4528700000ull), std::bit_cast(0x3fbd79c222000000ull), std::bit_cast(0x3fe4741627400000ull)}}, + {1, {std::bit_cast(0x3ff5d54f67400000ull), std::bit_cast(0x3ff4d7fc2c300000ull), std::bit_cast(0xbfcb5fd66c000000ull)}, {std::bit_cast(0x3fe4f541f6220e24ull), std::bit_cast(0x3fc90b05b3e00dc5ull), std::bit_cast(0x3fe30f5df1681f15ull), std::bit_cast(0x3fdb008c0e504ea3ull)}, {std::bit_cast(0x3fe7af23fa000000ull), std::bit_cast(0x3fe013ac81000000ull), std::bit_cast(0xbff6d4dcca100000ull)}}, + {2, {std::bit_cast(0xbfd115455a400000ull), std::bit_cast(0x3ff44e51b6800000ull), std::bit_cast(0x3fe689526a400000ull)}, {std::bit_cast(0xbfc091bd7648a44eull), std::bit_cast(0xbfd8c717ab3c0830ull), std::bit_cast(0x3fe542bde5e100a2ull), std::bit_cast(0x3fe408911ce5a3dcull)}, {std::bit_cast(0xbff2e2ad83700000ull), std::bit_cast(0x3fddf3c3cd000000ull), std::bit_cast(0xbfea06f103c00000ull)}}, + {3, {std::bit_cast(0x3fe12d6761200000ull), std::bit_cast(0xbfe56b416da00000ull), std::bit_cast(0xbf95e5cf38000000ull)}, {std::bit_cast(0xbfe335cbbb1e9674ull), std::bit_cast(0xbfb6cb852893e01bull), std::bit_cast(0x3fe42be0be925c54ull), std::bit_cast(0x3fdefb500fbb578bull)}, {std::bit_cast(0x3ff7004b11200000ull), std::bit_cast(0xbff0609567200000ull), std::bit_cast(0xbfcb858fa6800000ull)}}, +}; +static const unsigned int kMatricesRig3_0[] = {0xbf0d6d8au, 0xbf82e700u, 0x3ed14f03u, 0x00000000u, 0xbe57cd48u, 0xbf1c9acau, 0x3e9edb6cu, 0x00000000u, 0xbe866f6bu, 0x3eaa8018u, 0x3ef4da51u, 0x00000000u, 0x3ee4c8b6u, 0xbf8e54a5u, 0x3f58c85du, 0x3f800000u, 0xbddf1262u, 0xbe3b8556u, 0x3e7193adu, 0x00000000u, 0xbe051cbbu, 0x3e63bcacu, 0x3e854135u, 0x00000000u, 0x3f5ad41bu, 0x3fc8aa19u, 0xbf33c574u, 0x00000000u, 0xbfbb1f49u, 0xc097d9a9u, 0x402b5243u, 0x3f800000u, 0xbe0dc6b1u, 0xbf0bd84eu, 0x3e03a0fdu, 0x00000000u, 0xbeaa0644u, 0xbf5b6103u, 0x3e5074d5u, 0x00000000u, 0xbf10b727u, 0xbf4b42b4u, 0x3f1719e2u, 0x00000000u, 0x3f3eb902u, 0x3e005161u, 0x3f7ccd17u, 0x3f800000u, 0x3f0a9c85u, 0x3f2b55d8u, 0xbf22edb0u, 0x00000000u, 0xbee86429u, 0xbf8b1289u, 0x3e9f6c4cu, 0x00000000u, 0x3b10269au, 0xbd91bf33u, 0xbbc7a457u, 0x00000000u, 0x3e6134c2u, 0xbf1d5fb9u, 0x3fd1ea1du, 0x3f800000u}; +static const double kWorldsRig3_0[] = {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe0000000000000ull), std::bit_cast(0xbfd0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfe2ae927f066820ull), std::bit_cast(0xbff3108260ae6f88ull), std::bit_cast(0x3fe04b1f6185455dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb7fdd0d4ebfb71ull), std::bit_cast(0xbf92e29190eca861ull), std::bit_cast(0x3fb075c1eb5214e4ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd0cded66370b96ull), std::bit_cast(0x3fd55003040c8838ull), std::bit_cast(0x3fde9b4a2d1345c2ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfbfa1d28e000000ull), std::bit_cast(0xbff61cddb8e00000ull), std::bit_cast(0x3ff9373555e00000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfc464c4f0e52f7full), std::bit_cast(0xbfa843c09bee4564ull), std::bit_cast(0x3fd567766a47dc5dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfadc15be701d484ull), std::bit_cast(0x3fd22fc87602a6e6ull), std::bit_cast(0x3fbb80fdcf425f86ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3feb5a835c88e5cfull), std::bit_cast(0x3ff915432eb165abull), std::bit_cast(0xbfe678ae8c350639ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe7be448b13546full), std::bit_cast(0xc008d3689d51cb50ull), std::bit_cast(0x400204a4ce6487bfull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfd24ce63f0c388bull), std::bit_cast(0xbfecd98f651349ccull), std::bit_cast(0x3fcb471babe17049ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfcbf34b6e5a7484ull), std::bit_cast(0xbfde042d7c3182f1ull), std::bit_cast(0x3fbcadb3807d3213ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe216e4e2c96ed6ull), std::bit_cast(0xbfe9685672a0a039ull), std::bit_cast(0x3fe2e33c42cf4370ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc5e9ebfcf91018ull), std::bit_cast(0xbffa038ed21f4ceeull), std::bit_cast(0x3ffce06e19c2adf7ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fcef8ba3a2a29a0ull), std::bit_cast(0x3fa29dde9bb42ad0ull), std::bit_cast(0xbfd94fa4d61802a7ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe53de3dc6227d8ull), std::bit_cast(0xbff468c522078dbbull), std::bit_cast(0x3fe2cfe2c8fc7214ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f6204d34bfaf228ull), std::bit_cast(0xbfb237e65867c941ull), std::bit_cast(0xbf78f48ae04e00d8ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc54e191540dbddull), std::bit_cast(0xbffc766e6fc742eeull), std::bit_cast(0x3ffd4e288ffd5ba9ull), std::bit_cast(0x3ff0000000000000ull)}; +static const SkinnedWrite kWritesRig3_1[] = { + {0, {std::bit_cast(0xbfd55a3b31c00000ull), std::bit_cast(0xbff3681feed00000ull), std::bit_cast(0xbff089eb0e600000ull)}, {std::bit_cast(0xbfd445f98fd33fffull), std::bit_cast(0xbfe7f278523dcccfull), std::bit_cast(0xbfde05790983b167ull), std::bit_cast(0x3fd621e793e5f0d8ull)}, {std::bit_cast(0xbfce63c3e5800000ull), std::bit_cast(0x3fd6a73ca8c00000ull), std::bit_cast(0x3fc67548b9000000ull)}}, + {1, {std::bit_cast(0x3fe21cbd4b200000ull), std::bit_cast(0x3fe76223cae00000ull), std::bit_cast(0x3ff0a1b9e0e00000ull)}, {std::bit_cast(0x3fce832ccce3aeb6ull), std::bit_cast(0x3fe3f0e3b36d1953ull), std::bit_cast(0x3fe581e90ca74e0dull), std::bit_cast(0x3fd48d5fdfcbaaadull)}, {std::bit_cast(0xbfe4052224400000ull), std::bit_cast(0x3fd8360f5f400000ull), std::bit_cast(0xbfe0f7381e200000ull)}}, + {2, {std::bit_cast(0x3fdd8638c0c00000ull), std::bit_cast(0xbfbffdac24000000ull), std::bit_cast(0x3ff1f157c0900000ull)}, {std::bit_cast(0x3fced06f16bc7a1bull), std::bit_cast(0x3fe78d14ecf4dac2ull), std::bit_cast(0x3fe41b0cdbfbb4b5ull), std::bit_cast(0x3fb334948cbf6c99ull)}, {std::bit_cast(0x3ff2b96ba7600000ull), std::bit_cast(0x3fc6681429800000ull), std::bit_cast(0x3fe8359553000000ull)}}, + {3, {std::bit_cast(0xbfdca4f787800000ull), std::bit_cast(0x3fb5ae83d3000000ull), std::bit_cast(0xbff234d6d0600000ull)}, {std::bit_cast(0xbfe53716cbe698e2ull), std::bit_cast(0x3fd9d35b70f45128ull), std::bit_cast(0x3fe41dd832c426b8ull), std::bit_cast(0x3fa94a1803d95da0ull)}, {std::bit_cast(0xbfc6e08f01000000ull), std::bit_cast(0xbf7f071870000000ull), std::bit_cast(0xbfd3e1be73000000ull)}}, +}; +static const unsigned int kMatricesRig3_1[] = {0xbcd64649u, 0xbdc13b22u, 0xbe8189cau, 0x00000000u, 0x3e9f5f9cu, 0x3dbd220au, 0x3d52409eu, 0x00000000u, 0xbd1e64fdu, 0x3e25806fu, 0xbd66807eu, 0x00000000u, 0x3e2f8a0fu, 0xbfcbad20u, 0x3e10ccb9u, 0x3f800000u, 0xbd57f776u, 0xbdb25e8au, 0xbe0a4811u, 0x00000000u, 0xbd69e949u, 0x3caa6a4bu, 0xbdbce154u, 0x00000000u, 0xbe1ac60fu, 0xbd2beaa4u, 0x3c7800e1u, 0x00000000u, 0x3f1ed5b6u, 0xbf9428bfu, 0x3ce79528u, 0x3f800000u, 0x3d25278au, 0x3da79cafu, 0x3e13938du, 0x00000000u, 0xbc2ac0c5u, 0x3d16f7aeu, 0x3d9e6381u, 0x00000000u, 0xbc82833du, 0x3ce07c86u, 0xbd7c02cbu, 0x00000000u, 0x3e63334eu, 0xbfb218f3u, 0xbe3ca002u, 0x3f800000u, 0xbb7780a4u, 0x3b93ff2au, 0xbbcb96c1u, 0x00000000u, 0xbb0be42bu, 0x3b3f113au, 0xbb257d3eu, 0x00000000u, 0x3c3c80ecu, 0x3ccfc85cu, 0x3d18c675u, 0x00000000u, 0x3e4e4b38u, 0xbfb45120u, 0xbe2dd7bfu, 0x3f800000u}; +static const double kWorldsRig3_1[] = {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe0000000000000ull), std::bit_cast(0xbfd0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fc105ae9e47e598ull), std::bit_cast(0xbfa231b18bbf26a7ull), std::bit_cast(0xbfc8c2ba5993019aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd216f62d0eda41ull), std::bit_cast(0x3fc0468d14d530b5ull), std::bit_cast(0x3fc5e1e518110c2bull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfa3cc9f98ff4343ull), std::bit_cast(0x3fc4b00de380eecdull), std::bit_cast(0xbfacd00fc0e054ffull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc54b899c800000ull), std::bit_cast(0xbff7681feed00000ull), std::bit_cast(0xbfa13d61cc000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfb2ffcfcb1f2f7dull), std::bit_cast(0xbfb0a5743466b9dcull), std::bit_cast(0xbfc4df36051ad259ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf97a5bf1297b14aull), std::bit_cast(0x3faf8528e68ea3ffull), std::bit_cast(0xbf894b24c84bb03eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc358c1dfe954f1ull), std::bit_cast(0xbfa57d547667226bull), std::bit_cast(0x3f8f001c10f0d7d3ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fda1c6629a00b48ull), std::bit_cast(0xbff38dc918806fa1ull), std::bit_cast(0xbfb3a4f06cfe23acull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f9e6bc3be9e2504ull), std::bit_cast(0x3fb6dcbdbe4d17e1ull), std::bit_cast(0x3fc4ecdda277b08cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf9de2f724fc366full), std::bit_cast(0xbf826f67f23cd6d0ull), std::bit_cast(0xbf74d0c2cfc05de2ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf90506796c74dc8ull), std::bit_cast(0x3f9c0f90b4b9d534ull), std::bit_cast(0xbfaf80596808f512ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fca835a1e89f2f6ull), std::bit_cast(0xbff4e8f48eeaab6aull), std::bit_cast(0xbfc114945894073bull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf71c4a01e5123a1ull), std::bit_cast(0x3f75fdf1ac35941aull), std::bit_cast(0xbf7b35ef2c28b218ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f04d092dc709df8ull), std::bit_cast(0x3f3178eea887f39full), std::bit_cast(0x3f4e22b05fcd81e5ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f87901d7b72f986ull), std::bit_cast(0x3f99f90b7058ecc1ull), std::bit_cast(0x3fa318cea3c60c47ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fcad0b30eec5bb4ull), std::bit_cast(0xbff60f84c23fe948ull), std::bit_cast(0xbfc18a249126ae30ull), std::bit_cast(0x3ff0000000000000ull)}; +static const SkinnedWrite kWritesRig3_2[] = { + {0, {std::bit_cast(0x3ff10bb26c700000ull), std::bit_cast(0xbfbb9a4ed4000000ull), std::bit_cast(0x3fe12ac242800000ull)}, {std::bit_cast(0xbfd0b7c2dc31d309ull), std::bit_cast(0xbfe99835e2bee176ull), std::bit_cast(0xbfdf22fb81398e43ull), std::bit_cast(0xbfce1ce019d1d0dbull)}, {std::bit_cast(0xbff05abc85200000ull), std::bit_cast(0xbfb21912a4000000ull), std::bit_cast(0xbfc972fa32800000ull)}}, + {1, {std::bit_cast(0xbff7a52710c00000ull), std::bit_cast(0x3fd5d52ff9400000ull), std::bit_cast(0x3febcc2533200000ull)}, {std::bit_cast(0xbfdc0900ff13de5cull), std::bit_cast(0xbfd7fcf62f4b39f2ull), std::bit_cast(0xbfe1f04a48f9783eull), std::bit_cast(0xbfe305c1dea8c8d1ull)}, {std::bit_cast(0x3fbd474c31000000ull), std::bit_cast(0x3ff21e4a22f00000ull), std::bit_cast(0xbfe4350e2ca00000ull)}}, + {2, {std::bit_cast(0x3ff56c8b9e300000ull), std::bit_cast(0xbfef8fbd12000000ull), std::bit_cast(0xbfe4875842c00000ull)}, {std::bit_cast(0xbfc263b6d95185e4ull), std::bit_cast(0xbfc40b3ba4c560bdull), std::bit_cast(0xbfec65e0b53de18cull), std::bit_cast(0x3fda2d5694a041a7ull)}, {std::bit_cast(0x3ff3b386eda00000ull), std::bit_cast(0xbff1c9c675100000ull), std::bit_cast(0x3ff0441b6b700000ull)}}, + {3, {std::bit_cast(0x3feadbddfec00000ull), std::bit_cast(0x3fe5269f7d800000ull), std::bit_cast(0xbfea6afc98a00000ull)}, {std::bit_cast(0x3fce9f246091832eull), std::bit_cast(0xbfec4ca84cdb8a1aull), std::bit_cast(0x3fb24b777cfca040ull), std::bit_cast(0x3fd93e4b4b77ab23ull)}, {std::bit_cast(0x3fd4b6ece1c00000ull), std::bit_cast(0x3ff67e40b3200000ull), std::bit_cast(0x3fcf6e7cc2000000ull)}}, +}; +static const unsigned int kMatricesRig3_2[] = {0x3f2c5064u, 0xbf0f091du, 0x3e0f5a30u, 0x00000000u, 0x3ebf12efu, 0xbeb5783eu, 0x3bedf461u, 0x00000000u, 0xbe005d78u, 0xbe056c82u, 0x3da95bd9u, 0x00000000u, 0x3fa62adau, 0x3dd70cc3u, 0x3fb0fbf7u, 0x3f800000u, 0x3e6048feu, 0xbd884ef6u, 0xbccff35du, 0x00000000u, 0xbebc4d8eu, 0x3dc06d47u, 0x3d06d358u, 0x00000000u, 0xbedbe815u, 0x3ed572b7u, 0xbdc36991u, 0x00000000u, 0x3f671797u, 0x3d32d676u, 0x3fbe2bedu, 0x3f800000u, 0x3e7824dau, 0x3db3241du, 0xbdb8bfc5u, 0x00000000u, 0xbdedb009u, 0x3d87026au, 0x3bb89933u, 0x00000000u, 0xbf118bb6u, 0x3edc4ae5u, 0xbd94418eu, 0x00000000u, 0x3fd0e21cu, 0xbed43f70u, 0x3fc0e37du, 0x3f800000u, 0x3dc0e5f8u, 0x3da1b648u, 0xbd7926ffu, 0x00000000u, 0xbedf62a7u, 0x3cc04385u, 0x3db294c4u, 0x00000000u, 0x3db28236u, 0xbdb93b6du, 0x3ca7a4f1u, 0x00000000u, 0x3fef0b46u, 0xbde2ec3bu, 0x3fab531cu, 0x3f800000u}; +static const double kWorldsRig3_2[] = {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe0000000000000ull), std::bit_cast(0xbfd0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fe89fe5f3a23412ull), std::bit_cast(0xbfe527ad3153a51full), std::bit_cast(0x3fbff758528f369cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf8b5b44ed70a4d3ull), std::bit_cast(0xbf9c3e5747da687cull), std::bit_cast(0xbfb04f1fb372602full), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc00baef32591fdull), std::bit_cast(0xbfc0ad904a61e953ull), std::bit_cast(0x3fb52b7b17ce29dfull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff90bb26c700000ull), std::bit_cast(0xbfd6e693b5000000ull), std::bit_cast(0x3ff8956121400000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f77bc1363f6830full), std::bit_cast(0xbf85d548d5b5d6fcull), std::bit_cast(0xbf76a1ea7dc3b640ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfdb64af8472b211ull), std::bit_cast(0x3fbd599fe0b03870ull), std::bit_cast(0x3fa51800257fb16bull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfdb7d0290b07313ull), std::bit_cast(0x3fdaae56d0bf68fdull), std::bit_cast(0xbfb86d321a08952bull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd423f578a88e68ull), std::bit_cast(0x3fdfc7a3790b68b6ull), std::bit_cast(0x3ff66ec020504d54ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fc36f44169d14bfull), std::bit_cast(0x3fbbd4a75ff0c994ull), std::bit_cast(0xbfb34751930241d4ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfcc5fccbf1f9f7aull), std::bit_cast(0x3f8b59dfa535ba80ull), std::bit_cast(0x3fa9977051c2222dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe23176ba20d014ull), std::bit_cast(0x3fdb895ca51922c3ull), std::bit_cast(0xbfb28831c1b6a298ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff05283e4837cb5ull), std::bit_cast(0x3fba0d25fddcb1e8ull), std::bit_cast(0x3ff6a4bb0797426eull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfc17b744a27c983ull), std::bit_cast(0x3fb4828ce97da288ull), std::bit_cast(0xbf829876c4e905bcull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfdb323ae512b8e6ull), std::bit_cast(0xbf939d66bbcc6b54ull), std::bit_cast(0x3fbb1e342cfcc901ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb65046c54d59fdull), std::bit_cast(0xbfb7276da90f6b9aull), std::bit_cast(0x3f94f49e2b1b4fa6ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff786e01d607ec2ull), std::bit_cast(0xbfc3a1843b72fe3aull), std::bit_cast(0x3ff71df08c4c6d30ull), std::bit_cast(0x3ff0000000000000ull)}; +static const unsigned int kMatricesRig3_3[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f000000u, 0xbe800000u, 0x3f800000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f000000u, 0xbe800000u, 0x3f800000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f000000u, 0xbe800000u, 0x3f800000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f000000u, 0xbe800000u, 0x3f800000u, 0x3f800000u}; +static const double kWorldsRig3_3[] = {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe0000000000000ull), std::bit_cast(0xbfd0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3febb67ae8584cabull), std::bit_cast(0x3fdfffffffffffffull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfdfffffffffffffull), std::bit_cast(0x3febb67ae8584cabull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfb999999999999aull), std::bit_cast(0x4000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3febb67ae8584cabull), std::bit_cast(0x3fdfffffffffffffull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfdfffffffffffffull), std::bit_cast(0x3febb67ae8584cabull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fed8ae561ab4287ull), std::bit_cast(0x3fdbb67ae8584cacull), std::bit_cast(0x4000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3febb67ae8584cabull), std::bit_cast(0x3fdfffffffffffffull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfdfffffffffffffull), std::bit_cast(0x3febb67ae8584cabull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe8be1894de75bcull), std::bit_cast(0x3fe62b9586ad0a23ull), std::bit_cast(0x4000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3febb67ae8584cabull), std::bit_cast(0x3fdfffffffffffffull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfdfffffffffffffull), std::bit_cast(0x3febb67ae8584cabull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe850581280e3ccull), std::bit_cast(0x3fed501481f1e647ull), std::bit_cast(0x4000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}; +static const SkinnedPose kPosesRig3[] = { + {kWritesRig3_0, 4, 0, kMatricesRig3_0, kWorldsRig3_0}, + {kWritesRig3_1, 4, 0, kMatricesRig3_1, kWorldsRig3_1}, + {kWritesRig3_2, 4, 0, kMatricesRig3_2, kWorldsRig3_2}, + {nullptr, 0, 1, kMatricesRig3_3, kWorldsRig3_3}, +}; +static const SkinnedRig kRig3 = {kNodesRig3, 5, 0, kBonesRig3, 4, kInversesRig3, 4, kPosesRig3, 4, "c0", 0, "__missing__"}; +static const SkinnedNode kNodesRig4[] = { + {"tree-root", -1, 0, {std::bit_cast(0xbfe0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd0000000000000ull)}, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"t0", 0, 1, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd3333333333333ull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"t1", 1, 1, {std::bit_cast(0x3fd3333333333333ull), std::bit_cast(0x3fd999999999999aull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"t2", 1, 1, {std::bit_cast(0xbfd0000000000000ull), std::bit_cast(0x3fd6666666666666ull), std::bit_cast(0x3fb999999999999aull)}, {std::bit_cast(0x3fc76cf5d0b09954ull), std::bit_cast(0x3fc76cf5d0b09954ull), std::bit_cast(0x3fe5db3d742c2655ull), std::bit_cast(0x3fe5db3d742c2655ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"t3", 2, 1, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd0000000000000ull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, +}; +static const int kBonesRig4[] = {1, 2, 3, 4}; +static const double kInversesRig4[] = { + std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe0000000000000ull), std::bit_cast(0xbfd3333333333333ull), std::bit_cast(0xbfd0000000000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc999999999999aull), std::bit_cast(0xbfe6666666666666ull), std::bit_cast(0xbfd0000000000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfebb67ae8584cadull), std::bit_cast(0x3fe0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe0000000000000ull), std::bit_cast(0x3febb67ae8584cacull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe4cccccccccccdull), std::bit_cast(0xbfea6275c7dbd31bull), std::bit_cast(0x3fb26774a8a25c85ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc999999999999aull), std::bit_cast(0xbfee666666666666ull), std::bit_cast(0xbfd0000000000000ull), std::bit_cast(0x3ff0000000000000ull), +}; +static const SkinnedWrite kWritesRig4_0[] = { + {0, {std::bit_cast(0xbfe3f43a51c00000ull), std::bit_cast(0xbff21cddb8e00000ull), std::bit_cast(0x3fe26e6aabc00000ull)}, {std::bit_cast(0xbf91a936b76589b9ull), std::bit_cast(0x3fd6ae8d5d051f1aull), std::bit_cast(0x3fe85db64c492ab7ull), std::bit_cast(0xbfe15c3100a8dcedull)}, {std::bit_cast(0x3ff6bd4528700000ull), std::bit_cast(0x3fbd79c222000000ull), std::bit_cast(0x3fe4741627400000ull)}}, + {1, {std::bit_cast(0x3ff5d54f67400000ull), std::bit_cast(0x3ff4d7fc2c300000ull), std::bit_cast(0xbfcb5fd66c000000ull)}, {std::bit_cast(0x3fe4f541f6220e24ull), std::bit_cast(0x3fc90b05b3e00dc5ull), std::bit_cast(0x3fe30f5df1681f15ull), std::bit_cast(0x3fdb008c0e504ea3ull)}, {std::bit_cast(0x3fe7af23fa000000ull), std::bit_cast(0x3fe013ac81000000ull), std::bit_cast(0xbff6d4dcca100000ull)}}, + {2, {std::bit_cast(0xbfd115455a400000ull), std::bit_cast(0x3ff44e51b6800000ull), std::bit_cast(0x3fe689526a400000ull)}, {std::bit_cast(0xbfc091bd7648a44eull), std::bit_cast(0xbfd8c717ab3c0830ull), std::bit_cast(0x3fe542bde5e100a2ull), std::bit_cast(0x3fe408911ce5a3dcull)}, {std::bit_cast(0xbff2e2ad83700000ull), std::bit_cast(0x3fddf3c3cd000000ull), std::bit_cast(0xbfea06f103c00000ull)}}, + {3, {std::bit_cast(0x3fe12d6761200000ull), std::bit_cast(0xbfe56b416da00000ull), std::bit_cast(0xbf95e5cf38000000ull)}, {std::bit_cast(0xbfe335cbbb1e9674ull), std::bit_cast(0xbfb6cb852893e01bull), std::bit_cast(0x3fe42be0be925c54ull), std::bit_cast(0x3fdefb500fbb578bull)}, {std::bit_cast(0x3ff7004b11200000ull), std::bit_cast(0xbff0609567200000ull), std::bit_cast(0xbfcb858fa6800000ull)}}, +}; +static const unsigned int kMatricesRig4_0[] = {0xbf157494u, 0xbf988413u, 0x3f0258fbu, 0x00000000u, 0x3dbfee87u, 0xbc97148du, 0x3d83ae0fu, 0x00000000u, 0xbe866f6bu, 0x3eaa8018u, 0x3ef4da51u, 0x00000000u, 0xbfb0605du, 0xbfe71badu, 0x3f711468u, 0x3f800000u, 0xbe232628u, 0xbd421e05u, 0x3eab3bb3u, 0x00000000u, 0xbd6e0adfu, 0x3e917e44u, 0x3ddc07eeu, 0x00000000u, 0x3f5ad41bu, 0x3fc8aa19u, 0xbf33c574u, 0x00000000u, 0xbff932b3u, 0xc05d06e0u, 0x3fd5b26cu, 0x3f800000u, 0xbea3a30du, 0xbf2c2e0cu, 0x3e97494cu, 0x00000000u, 0xbe0731feu, 0xbeb80d23u, 0xbe0cd205u, 0x00000000u, 0x3ca2964eu, 0xbf0fae5du, 0xbe09efe3u, 0x00000000u, 0xbf98e6bfu, 0xbf2d5dffu, 0x3fbbb9fbu, 0x3f800000u, 0xbf6d694fu, 0xbf9d9a49u, 0x3f60fc17u, 0x00000000u, 0x3efced86u, 0x3f9e806cu, 0xbe89f59du, 0x00000000u, 0xbd9248c7u, 0xbe010c24u, 0x3db76987u, 0x00000000u, 0xc01c673cu, 0xc08fcaf1u, 0x40023142u, 0x3f800000u}; +static const double kWorldsRig4_0[] = {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfe2ae927f066820ull), std::bit_cast(0xbff3108260ae6f88ull), std::bit_cast(0x3fe04b1f6185455dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb7fdd0d4ebfb71ull), std::bit_cast(0xbf92e29190eca861ull), std::bit_cast(0x3fb075c1eb5214e4ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd0cded66370b96ull), std::bit_cast(0x3fd55003040c8838ull), std::bit_cast(0x3fde9b4a2d1345c2ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff1fa1d28e00000ull), std::bit_cast(0xbff21cddb8e00000ull), std::bit_cast(0x3fea6e6aabc00000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfc464c4f0e52f7full), std::bit_cast(0xbfa843c09bee4564ull), std::bit_cast(0x3fd567766a47dc5dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfadc15be701d484ull), std::bit_cast(0x3fd22fc87602a6e6ull), std::bit_cast(0x3fbb80fdcf425f86ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3feb5a835c88e5cfull), std::bit_cast(0x3ff915432eb165abull), std::bit_cast(0xbfe678ae8c350639ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbffbdf224589aa38ull), std::bit_cast(0xc006d3689d51cb50ull), std::bit_cast(0x3ff809499cc90f7eull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfc0e63fb486589aull), std::bit_cast(0xbfd701a45e29a33eull), std::bit_cast(0xbfc19a409da9c886ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd2596d1ceb39baull), std::bit_cast(0x3fd35161a651b887ull), std::bit_cast(0xbfd4b010dc70353cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc24129adc5b258ull), std::bit_cast(0xbfea50af77ca2d15ull), std::bit_cast(0x3f9fd44e240c43a0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff08a13a98c4e04ull), std::bit_cast(0xbfe34acb7d2122b4ull), std::bit_cast(0x3ff1bc48f647d022ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfedad29dcb1c0f2ull), std::bit_cast(0xbff3b349146da810ull), std::bit_cast(0x3fec1f82d99e586eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fdf9db0b0e66d36ull), std::bit_cast(0x3ff3d00d7f4c00e9ull), std::bit_cast(0xbfd13eb3ac4357a8ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb24918d87de5c8ull), std::bit_cast(0xbfc021848d34b964ull), std::bit_cast(0x3fb6ed30d866fa16ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbffce8fbab2b15d4ull), std::bit_cast(0xc008d1b4b85e0990ull), std::bit_cast(0x3ff9ff93ecfc9c84ull), std::bit_cast(0x3ff0000000000000ull)}; +static const SkinnedWrite kWritesRig4_1[] = { + {0, {std::bit_cast(0xbfd55a3b31c00000ull), std::bit_cast(0xbff3681feed00000ull), std::bit_cast(0xbff089eb0e600000ull)}, {std::bit_cast(0xbfd445f98fd33fffull), std::bit_cast(0xbfe7f278523dcccfull), std::bit_cast(0xbfde05790983b167ull), std::bit_cast(0x3fd621e793e5f0d8ull)}, {std::bit_cast(0xbfce63c3e5800000ull), std::bit_cast(0x3fd6a73ca8c00000ull), std::bit_cast(0x3fc67548b9000000ull)}}, + {1, {std::bit_cast(0x3fe21cbd4b200000ull), std::bit_cast(0x3fe76223cae00000ull), std::bit_cast(0x3ff0a1b9e0e00000ull)}, {std::bit_cast(0x3fce832ccce3aeb6ull), std::bit_cast(0x3fe3f0e3b36d1953ull), std::bit_cast(0x3fe581e90ca74e0dull), std::bit_cast(0x3fd48d5fdfcbaaadull)}, {std::bit_cast(0xbfe4052224400000ull), std::bit_cast(0x3fd8360f5f400000ull), std::bit_cast(0xbfe0f7381e200000ull)}}, + {2, {std::bit_cast(0x3fdd8638c0c00000ull), std::bit_cast(0xbfbffdac24000000ull), std::bit_cast(0x3ff1f157c0900000ull)}, {std::bit_cast(0x3fced06f16bc7a1bull), std::bit_cast(0x3fe78d14ecf4dac2ull), std::bit_cast(0x3fe41b0cdbfbb4b5ull), std::bit_cast(0x3fb334948cbf6c99ull)}, {std::bit_cast(0x3ff2b96ba7600000ull), std::bit_cast(0x3fc6681429800000ull), std::bit_cast(0x3fe8359553000000ull)}}, + {3, {std::bit_cast(0xbfdca4f787800000ull), std::bit_cast(0x3fb5ae83d3000000ull), std::bit_cast(0xbff234d6d0600000ull)}, {std::bit_cast(0xbfe53716cbe698e2ull), std::bit_cast(0x3fd9d35b70f45128ull), std::bit_cast(0x3fe41dd832c426b8ull), std::bit_cast(0x3fa94a1803d95da0ull)}, {std::bit_cast(0xbfc6e08f01000000ull), std::bit_cast(0xbf7f071870000000ull), std::bit_cast(0xbfd3e1be73000000ull)}}, +}; +static const unsigned int kMatricesRig4_1[] = {0x3e082d75u, 0xbd118d8cu, 0xbe4615d3u, 0x00000000u, 0x3e90b7b1u, 0x3e023469u, 0x3e2f0f29u, 0x00000000u, 0xbd1e64fdu, 0x3e25806fu, 0xbd66807eu, 0x00000000u, 0xbf579ed2u, 0xbfa79530u, 0xbf6ae88cu, 0x3f800000u, 0xbd97fe7eu, 0xbd852ba2u, 0xbe26f9b0u, 0x00000000u, 0xbcbd2df9u, 0x3d7c2947u, 0xbc4a5926u, 0x00000000u, 0xbe1ac60fu, 0xbd2beaa4u, 0x3c7800e1u, 0x00000000u, 0xbf0d8b62u, 0xbf8244b3u, 0xbf5abfa7u, 0x3f800000u, 0x3deb9c2bu, 0x3a896390u, 0x3d37c8eau, 0x00000000u, 0x3b7d24d7u, 0x3e0ebaf1u, 0x3e8ca4f1u, 0x00000000u, 0x3e54b443u, 0x3d6a2519u, 0x3d3fd07eu, 0x00000000u, 0xbf5703b5u, 0xbf963e5du, 0xbf8f30a4u, 0x3f800000u, 0xbcdde307u, 0xbb30bbb9u, 0xbb073634u, 0x00000000u, 0x385e9a30u, 0x39263df3u, 0xba5f0fafu, 0x00000000u, 0xbcc2fd45u, 0xbcf2f421u, 0xbd17bba5u, 0x00000000u, 0xbec6cd1au, 0xbf6220e6u, 0xbf432a87u, 0x3f800000u}; +static const double kWorldsRig4_1[] = {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fc105ae9e47e598ull), std::bit_cast(0xbfa231b18bbf26a7ull), std::bit_cast(0xbfc8c2ba5993019aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd216f62d0eda41ull), std::bit_cast(0x3fc0468d14d530b5ull), std::bit_cast(0x3fc5e1e518110c2bull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfa3cc9f98ff4343ull), std::bit_cast(0x3fc4b00de380eecdull), std::bit_cast(0xbfacd00fc0e054ffull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfeaad1d98e00000ull), std::bit_cast(0xbff3681feed00000ull), std::bit_cast(0xbfe913d61cc00000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfb2ffcfcb1f2f7dull), std::bit_cast(0xbfb0a5743466b9dcull), std::bit_cast(0xbfc4df36051ad259ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf97a5bf1297b14aull), std::bit_cast(0x3faf8528e68ea3ffull), std::bit_cast(0xbf894b24c84bb03eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc358c1dfe954f1ull), std::bit_cast(0xbfa57d547667226bull), std::bit_cast(0x3f8f001c10f0d7d3ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe2f1cceb2ffa5cull), std::bit_cast(0xbfef1b923100df42ull), std::bit_cast(0xbfea749e0d9fc476ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f6fa49ad9c2a330ull), std::bit_cast(0x3fc1d75e197d9b85ull), std::bit_cast(0x3fd1949e22d694c0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f7151daad80a6d7ull), std::bit_cast(0x3f9c56ac36974becull), std::bit_cast(0xbf8fa0a757bdb535ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fce63829f66bc4full), std::bit_cast(0x3fa99d8238daf306ull), std::bit_cast(0x3fb020231ed10014ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfeb3b276bae9593ull), std::bit_cast(0xbff105f74ac8f17cull), std::bit_cast(0xbfeea2dddbbe2230ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf9bbc60d4adc597ull), std::bit_cast(0xbf6617772b596b2bull), std::bit_cast(0xbf60e6c671e5cf73ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f0bd345f8eb2d60ull), std::bit_cast(0x3f24c7be514eed1bull), std::bit_cast(0xbf4be1f5db0b99a7ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf985fa891aff4a8ull), std::bit_cast(0xbf9e5e8425fce8b7ull), std::bit_cast(0xbfa2f774a6e6376bull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd8e18d2bbb24c0ull), std::bit_cast(0xbfec7b32cb7601feull), std::bit_cast(0xbfe8b46c99111bf2ull), std::bit_cast(0x3ff0000000000000ull)}; +static const SkinnedWrite kWritesRig4_2[] = { + {0, {std::bit_cast(0x3ff10bb26c700000ull), std::bit_cast(0xbfbb9a4ed4000000ull), std::bit_cast(0x3fe12ac242800000ull)}, {std::bit_cast(0xbfd0b7c2dc31d309ull), std::bit_cast(0xbfe99835e2bee176ull), std::bit_cast(0xbfdf22fb81398e43ull), std::bit_cast(0xbfce1ce019d1d0dbull)}, {std::bit_cast(0xbff05abc85200000ull), std::bit_cast(0xbfb21912a4000000ull), std::bit_cast(0xbfc972fa32800000ull)}}, + {1, {std::bit_cast(0xbff7a52710c00000ull), std::bit_cast(0x3fd5d52ff9400000ull), std::bit_cast(0x3febcc2533200000ull)}, {std::bit_cast(0xbfdc0900ff13de5cull), std::bit_cast(0xbfd7fcf62f4b39f2ull), std::bit_cast(0xbfe1f04a48f9783eull), std::bit_cast(0xbfe305c1dea8c8d1ull)}, {std::bit_cast(0x3fbd474c31000000ull), std::bit_cast(0x3ff21e4a22f00000ull), std::bit_cast(0xbfe4350e2ca00000ull)}}, + {2, {std::bit_cast(0x3ff56c8b9e300000ull), std::bit_cast(0xbfef8fbd12000000ull), std::bit_cast(0xbfe4875842c00000ull)}, {std::bit_cast(0xbfc263b6d95185e4ull), std::bit_cast(0xbfc40b3ba4c560bdull), std::bit_cast(0xbfec65e0b53de18cull), std::bit_cast(0x3fda2d5694a041a7ull)}, {std::bit_cast(0x3ff3b386eda00000ull), std::bit_cast(0xbff1c9c675100000ull), std::bit_cast(0x3ff0441b6b700000ull)}}, + {3, {std::bit_cast(0x3feadbddfec00000ull), std::bit_cast(0x3fe5269f7d800000ull), std::bit_cast(0xbfea6afc98a00000ull)}, {std::bit_cast(0x3fce9f246091832eull), std::bit_cast(0xbfec4ca84cdb8a1aull), std::bit_cast(0x3fb24b777cfca040ull), std::bit_cast(0x3fd93e4b4b77ab23ull)}, {std::bit_cast(0x3fd4b6ece1c00000ull), std::bit_cast(0x3ff67e40b3200000ull), std::bit_cast(0x3fcf6e7cc2000000ull)}}, +}; +static const unsigned int kMatricesRig4_2[] = {0x3f44ff30u, 0xbf293d6au, 0x3dffbac3u, 0x00000000u, 0xbc5ada27u, 0xbce1f2bau, 0xbd8278feu, 0x00000000u, 0xbe005d78u, 0xbe056c82u, 0x3da95bd9u, 0x00000000u, 0x3f7c4735u, 0xbecb87eau, 0x3f58eb69u, 0x3f800000u, 0x3bbde09bu, 0xbc2eaa47u, 0xbbb50f54u, 0x00000000u, 0xbedb257cu, 0x3deaccffu, 0x3d28c001u, 0x00000000u, 0xbedbe815u, 0x3ed572b7u, 0xbdc36991u, 0x00000000u, 0xbe8de75eu, 0x3f0f58f2u, 0x3f255ce2u, 0x3f800000u, 0x3f0c7ae5u, 0xbf1a5818u, 0x3e34fe57u, 0x00000000u, 0xbf23aa0eu, 0x3ef07f27u, 0xbb67c34eu, 0x00000000u, 0xbeaf3c77u, 0x3dc805afu, 0xbcca7649u, 0x00000000u, 0x4028b831u, 0xbfd642ecu, 0x3f8db0ffu, 0x3f800000u, 0xbd550146u, 0x3db26b95u, 0xbcd8cb36u, 0x00000000u, 0xbf1177d8u, 0x3e3d39e5u, 0x3d3cabe9u, 0x00000000u, 0x3dd47bd1u, 0xbd9ce4bcu, 0x3c5f08f6u, 0x00000000u, 0xbdd79db5u, 0x3ea9161bu, 0x3f337159u, 0x3f800000u}; +static const double kWorldsRig4_2[] = {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fe89fe5f3a23412ull), std::bit_cast(0xbfe527ad3153a51full), std::bit_cast(0x3fbff758528f369cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf8b5b44ed70a4d3ull), std::bit_cast(0xbf9c3e5747da687cull), std::bit_cast(0xbfb04f1fb372602full), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc00baef32591fdull), std::bit_cast(0xbfc0ad904a61e953ull), std::bit_cast(0x3fb52b7b17ce29dfull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe21764d8e00000ull), std::bit_cast(0xbfbb9a4ed4000000ull), std::bit_cast(0x3fe92ac242800000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f77bc1363f6830full), std::bit_cast(0xbf85d548d5b5d6fcull), std::bit_cast(0xbf76a1ea7dc3b640ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfdb64af8472b211ull), std::bit_cast(0x3fbd599fe0b03870ull), std::bit_cast(0x3fa51800257fb16bull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfdb7d0290b07313ull), std::bit_cast(0x3fdaae56d0bf68fdull), std::bit_cast(0xbfb86d321a08952bull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe5ee0543abb8ccull), std::bit_cast(0x3fe7e3d1bc85b45bull), std::bit_cast(0x3fe4dd8040a09aa8ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfe47541bee4699dull), std::bit_cast(0x3fde0fe4e330860bull), std::bit_cast(0xbf6cf869c4874af0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe4aefcb2d0fab6ull), std::bit_cast(0x3fe2455a9c804782ull), std::bit_cast(0xbfc52cc382e2378eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf968ecfd7d3e394ull), std::bit_cast(0xbfcbc26f3a709a92ull), std::bit_cast(0x3fb125182e6284d6ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ffb078461af500bull), std::bit_cast(0xbfec3b466c314f98ull), std::bit_cast(0x3feed4988d6f5df5ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfaaa028ce9fe602ull), std::bit_cast(0x3fb64d729559b7beull), std::bit_cast(0xbf9b1966b1ea0853ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe22efafedb082aull), std::bit_cast(0x3fc7a73c973421e0ull), std::bit_cast(0x3fa7957d2c925b83ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fba8f7a263efa26ull), std::bit_cast(0xbfb39c97867dfa01ull), std::bit_cast(0x3f8be11eca1a5a8dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe37b028b48e60eull), std::bit_cast(0x3fde07bdc9a70590ull), std::bit_cast(0x3fe81be1e4731791ull), std::bit_cast(0x3ff0000000000000ull)}; +static const unsigned int kMatricesRig4_3[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xbf000000u, 0x00000000u, 0x3e800000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xbf000000u, 0x00000000u, 0x3e800000u, 0x3f800000u, 0x3f800000u, 0xa4400000u, 0x00000000u, 0x00000000u, 0x25000000u, 0x3f800000u, 0xa4000000u, 0x00000000u, 0x00000000u, 0xa4a646e1u, 0x3f800000u, 0x00000000u, 0xbf000000u, 0x00000000u, 0x3e800000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xbf000000u, 0x00000000u, 0x3e800000u, 0x3f800000u}; +static const double kWorldsRig4_3[] = {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff0000000000000ull), std::bit_cast(0x3fd3333333333333ull), std::bit_cast(0x3fe0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe6666666666666ull), std::bit_cast(0x3fe6666666666666ull), std::bit_cast(0x3fe0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ca0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbc80000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfebb67ae8584ca9ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fdffffffffffffbull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fdffffffffffffcull), std::bit_cast(0xbc97fffffffffffeull), std::bit_cast(0x3febb67ae8584ca9ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff4000000000000ull), std::bit_cast(0x3fe4cccccccccccdull), std::bit_cast(0x3fe3333333333332ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe6666666666666ull), std::bit_cast(0x3fee666666666666ull), std::bit_cast(0x3fe0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}; +static const SkinnedPose kPosesRig4[] = { + {kWritesRig4_0, 4, 0, kMatricesRig4_0, kWorldsRig4_0}, + {kWritesRig4_1, 4, 0, kMatricesRig4_1, kWorldsRig4_1}, + {kWritesRig4_2, 4, 0, kMatricesRig4_2, kWorldsRig4_2}, + {nullptr, 0, 1, kMatricesRig4_3, kWorldsRig4_3}, +}; +static const SkinnedRig kRig4 = {kNodesRig4, 5, 0, kBonesRig4, 4, kInversesRig4, 4, kPosesRig4, 4, "t0", 0, "__missing__"}; +static const SkinnedNode kNodesRig5[] = { + {"scale-root", -1, 0, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"s0", 0, 1, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc999999999999aull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"s1", 1, 1, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd3333333333333ull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x4000000000000000ull), std::bit_cast(0x4008000000000000ull), std::bit_cast(0x3fe0000000000000ull)}}, + {"s2", 2, 1, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd0000000000000ull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, +}; +static const int kBonesRig5[] = {1, 2, 3}; +static const double kInversesRig5[] = { + std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc999999999999aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3fe0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd5555555555555ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x4000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc5555555555555ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3fe0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd5555555555555ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x4000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfdaaaaaaaaaaaaaull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), +}; +static const SkinnedWrite kWritesRig5_0[] = { + {0, {std::bit_cast(0xbfe3f43a51c00000ull), std::bit_cast(0xbff21cddb8e00000ull), std::bit_cast(0x3fe26e6aabc00000ull)}, {std::bit_cast(0xbf91a936b76589b9ull), std::bit_cast(0x3fd6ae8d5d051f1aull), std::bit_cast(0x3fe85db64c492ab7ull), std::bit_cast(0xbfe15c3100a8dcedull)}, {std::bit_cast(0x3ff6bd4528700000ull), std::bit_cast(0x3fbd79c222000000ull), std::bit_cast(0x3fe4741627400000ull)}}, + {1, {std::bit_cast(0x3ff5d54f67400000ull), std::bit_cast(0x3ff4d7fc2c300000ull), std::bit_cast(0xbfcb5fd66c000000ull)}, {std::bit_cast(0x3fe4f541f6220e24ull), std::bit_cast(0x3fc90b05b3e00dc5ull), std::bit_cast(0x3fe30f5df1681f15ull), std::bit_cast(0x3fdb008c0e504ea3ull)}, {std::bit_cast(0x3fe7af23fa000000ull), std::bit_cast(0x3fe013ac81000000ull), std::bit_cast(0xbff6d4dcca100000ull)}}, + {2, {std::bit_cast(0xbfd115455a400000ull), std::bit_cast(0x3ff44e51b6800000ull), std::bit_cast(0x3fe689526a400000ull)}, {std::bit_cast(0xbfc091bd7648a44eull), std::bit_cast(0xbfd8c717ab3c0830ull), std::bit_cast(0x3fe542bde5e100a2ull), std::bit_cast(0x3fe408911ce5a3dcull)}, {std::bit_cast(0xbff2e2ad83700000ull), std::bit_cast(0x3fddf3c3cd000000ull), std::bit_cast(0xbfea06f103c00000ull)}}, +}; +static const unsigned int kMatricesRig5_0[] = {0xbf157494u, 0xbf988413u, 0x3f0258fbu, 0x00000000u, 0x3dbfee87u, 0xbc97148du, 0x3d83ae0fu, 0x00000000u, 0xbe866f6bu, 0x3eaa8018u, 0x3ef4da51u, 0x00000000u, 0xbf246e30u, 0xbf906e11u, 0x3f102895u, 0x3f800000u, 0xbda32628u, 0xbcc21e05u, 0x3e2b3bb3u, 0x00000000u, 0xbc9eb1eau, 0x3dc1fdb0u, 0x3d12aff4u, 0x00000000u, 0x3fdad41bu, 0x4048aa19u, 0xbfb3c574u, 0x00000000u, 0xbf9dbbaeu, 0xc039a33cu, 0x3f9dff8du, 0x3f800000u, 0xbe126732u, 0xbee6cc7bu, 0x3dda38ddu, 0x00000000u, 0xbd951192u, 0xbe201648u, 0x3d18f3bdu, 0x00000000u, 0xbf90b727u, 0xbfcb42b4u, 0x3f9719e2u, 0x00000000u, 0xbf148919u, 0xbf9718fbu, 0x3f4213d7u, 0x3f800000u}; +static const double kWorldsRig5_0[] = {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfe2ae927f066820ull), std::bit_cast(0xbff3108260ae6f88ull), std::bit_cast(0x3fe04b1f6185455dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb7fdd0d4ebfb71ull), std::bit_cast(0xbf92e29190eca861ull), std::bit_cast(0x3fb075c1eb5214e4ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd0cded66370b96ull), std::bit_cast(0x3fd55003040c8838ull), std::bit_cast(0x3fde9b4a2d1345c2ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe3f43a51c00000ull), std::bit_cast(0xbff21cddb8e00000ull), std::bit_cast(0x3fe26e6aabc00000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfc464c4f0e52f7full), std::bit_cast(0xbfa843c09bee4564ull), std::bit_cast(0x3fd567766a47dc5dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfadc15be701d484ull), std::bit_cast(0x3fd22fc87602a6e6ull), std::bit_cast(0x3fbb80fdcf425f86ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3feb5a835c88e5cfull), std::bit_cast(0x3ff915432eb165abull), std::bit_cast(0xbfe678ae8c350639ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff3df224589aa38ull), std::bit_cast(0xc006d3689d51cb50ull), std::bit_cast(0x3ff409499cc90f7eull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfd24ce63f0c388bull), std::bit_cast(0xbfecd98f651349ccull), std::bit_cast(0x3fcb471babe17049ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfcbf34b6e5a7484ull), std::bit_cast(0xbfde042d7c3182f1ull), std::bit_cast(0x3fbcadb3807d3213ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe216e4e2c96ed6ull), std::bit_cast(0xbfe9685672a0a039ull), std::bit_cast(0x3fe2e33c42cf4370ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe57a7aff3e4407ull), std::bit_cast(0xbff6038ed21f4ceeull), std::bit_cast(0x3fe9c0dc33855beeull), std::bit_cast(0x3ff0000000000000ull)}; +static const SkinnedWrite kWritesRig5_1[] = { + {0, {std::bit_cast(0x3fe12d6761200000ull), std::bit_cast(0xbfe56b416da00000ull), std::bit_cast(0xbf95e5cf38000000ull)}, {std::bit_cast(0xbfe335cbbb1e9674ull), std::bit_cast(0xbfb6cb852893e01bull), std::bit_cast(0x3fe42be0be925c54ull), std::bit_cast(0x3fdefb500fbb578bull)}, {std::bit_cast(0x3ff7004b11200000ull), std::bit_cast(0xbff0609567200000ull), std::bit_cast(0xbfcb858fa6800000ull)}}, + {1, {std::bit_cast(0xbfd55a3b31c00000ull), std::bit_cast(0xbff3681feed00000ull), std::bit_cast(0xbff089eb0e600000ull)}, {std::bit_cast(0xbfd445f98fd33fffull), std::bit_cast(0xbfe7f278523dcccfull), std::bit_cast(0xbfde05790983b167ull), std::bit_cast(0x3fd621e793e5f0d8ull)}, {std::bit_cast(0xbfce63c3e5800000ull), std::bit_cast(0x3fd6a73ca8c00000ull), std::bit_cast(0x3fc67548b9000000ull)}}, + {2, {std::bit_cast(0x3fe21cbd4b200000ull), std::bit_cast(0x3fe76223cae00000ull), std::bit_cast(0x3ff0a1b9e0e00000ull)}, {std::bit_cast(0x3fce832ccce3aeb6ull), std::bit_cast(0x3fe3f0e3b36d1953ull), std::bit_cast(0x3fe581e90ca74e0dull), std::bit_cast(0x3fd48d5fdfcbaaadull)}, {std::bit_cast(0xbfe4052224400000ull), std::bit_cast(0x3fd8360f5f400000ull), std::bit_cast(0xbfe0f7381e200000ull)}}, +}; +static const unsigned int kMatricesRig5_1[] = {0x3e8b7038u, 0x3f83f8e7u, 0xbf76ccaeu, 0x00000000u, 0x3f03e800u, 0x3f0711a6u, 0x3f35b6f7u, 0x00000000u, 0x3e399d50u, 0xbdce80ecu, 0xbd67f591u, 0x00000000u, 0x3ede1343u, 0xbf465d93u, 0xbe2744fcu, 0x3f800000u, 0xbc0c8c2bu, 0x3d8d2d92u, 0xbd91e51bu, 0x00000000u, 0x3d6cdc80u, 0x3de8f9c2u, 0xbd83042au, 0x00000000u, 0x3e0017cau, 0x3dd13721u, 0x3e9eea70u, 0x00000000u, 0xbeca6737u, 0xbfcd8f3bu, 0xbef0bb33u, 0x3f800000u, 0xbd2a8b71u, 0xbd414cf4u, 0x3c8dd4f7u, 0x00000000u, 0x3bfd53ffu, 0x3b58a2a4u, 0x3cb607acu, 0x00000000u, 0xbdf5f293u, 0xbeb7d0ebu, 0x3e6ba6d3u, 0x00000000u, 0xbe46a6d5u, 0xbf961a55u, 0xbf16e9c0u, 0x3f800000u}; +static const double kWorldsRig5_1[] = {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fd16e06f8100cc4ull), std::bit_cast(0x3ff07f1cd630ac42ull), std::bit_cast(0xbfeed995b404777dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe07d00004dfbdbull), std::bit_cast(0x3fe0e234c43125caull), std::bit_cast(0x3fe6b6deec6b0d54ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc733aa02531148ull), std::bit_cast(0xbfb9d01d73771ccaull), std::bit_cast(0xbfacfeb22d200825ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe12d6761200000ull), std::bit_cast(0xbfe56b416da00000ull), std::bit_cast(0xbf95e5cf38000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf9191856d12e57cull), std::bit_cast(0x3fc1a5b23a7e037dull), std::bit_cast(0xbfc23ca351c48cc8ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc634ac04643ef4ull), std::bit_cast(0x3fd5d76a251216c9ull), std::bit_cast(0xbfc890c7d39e807aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb002f9311250d1ull), std::bit_cast(0x3faa26e42f50c6b4ull), std::bit_cast(0x3fc3dd4df6e516a6ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd7732dd015e0bcull), std::bit_cast(0xbff8c8ed9e4c4fabull), std::bit_cast(0xbfe011bb7f14f8e4ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfb5516e138cccddull), std::bit_cast(0xbfb8299e8a21e579ull), std::bit_cast(0x3fa1ba9ee19cea0aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f97bfdfefb336f9ull), std::bit_cast(0x3f844f3f69c15edaull), std::bit_cast(0x3fb110b817537368ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfaebe525ca1bf6dull), std::bit_cast(0xbfc6fa1d5b3b8fa2ull), std::bit_cast(0x3fbd74da56649673ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc7983191af3074ull), std::bit_cast(0xbff2b25df3f694e9ull), std::bit_cast(0xbfe1f9ae6aba8735ull), std::bit_cast(0x3ff0000000000000ull)}; +static const SkinnedWrite kWritesRig5_2[] = { + {0, {std::bit_cast(0x3fdd8638c0c00000ull), std::bit_cast(0xbfbffdac24000000ull), std::bit_cast(0x3ff1f157c0900000ull)}, {std::bit_cast(0x3fced06f16bc7a1bull), std::bit_cast(0x3fe78d14ecf4dac2ull), std::bit_cast(0x3fe41b0cdbfbb4b5ull), std::bit_cast(0x3fb334948cbf6c99ull)}, {std::bit_cast(0x3ff2b96ba7600000ull), std::bit_cast(0x3fc6681429800000ull), std::bit_cast(0x3fe8359553000000ull)}}, + {1, {std::bit_cast(0xbfdca4f787800000ull), std::bit_cast(0x3fb5ae83d3000000ull), std::bit_cast(0xbff234d6d0600000ull)}, {std::bit_cast(0xbfe53716cbe698e2ull), std::bit_cast(0x3fd9d35b70f45128ull), std::bit_cast(0x3fe41dd832c426b8ull), std::bit_cast(0x3fa94a1803d95da0ull)}, {std::bit_cast(0xbfc6e08f01000000ull), std::bit_cast(0xbf7f071870000000ull), std::bit_cast(0xbfd3e1be73000000ull)}}, + {2, {std::bit_cast(0x3ff10bb26c700000ull), std::bit_cast(0xbfbb9a4ed4000000ull), std::bit_cast(0x3fe12ac242800000ull)}, {std::bit_cast(0xbfd0b7c2dc31d309ull), std::bit_cast(0xbfe99835e2bee176ull), std::bit_cast(0xbfdf22fb81398e43ull), std::bit_cast(0xbfce1ce019d1d0dbull)}, {std::bit_cast(0xbff05abc85200000ull), std::bit_cast(0xbfb21912a4000000ull), std::bit_cast(0xbfc972fa32800000ull)}}, +}; +static const unsigned int kMatricesRig5_2[] = {0xbf82bef7u, 0x3f0666e7u, 0x3e662efeu, 0x00000000u, 0x3d3a7a7bu, 0x3c879be0u, 0x3e2c407cu, 0x00000000u, 0x3e9ff355u, 0x3f2c1e93u, 0xbe1a5535u, 0x00000000u, 0x3ee78850u, 0xbe035a96u, 0x3f8b3c55u, 0x3f800000u, 0x3c80bbfcu, 0x3d701d3eu, 0xbb183a47u, 0x00000000u, 0xbaed793fu, 0x3891b680u, 0x3a4f7950u, 0x00000000u, 0xbef5d84au, 0x3ead5344u, 0x3d024895u, 0x00000000u, 0x3f115915u, 0xbf8fd32bu, 0x3f9a6392u, 0x3f800000u, 0xba902d5eu, 0x3d63c697u, 0xbacf0205u, 0x00000000u, 0x3ba41d52u, 0xbb86f378u, 0xb9b1aac6u, 0x00000000u, 0xbd3d1d44u, 0xbabea2f9u, 0x3b50294cu, 0x00000000u, 0x3eee86b3u, 0xbf671b5eu, 0x3f9aeb6du, 0x3f800000u}; +static const double kWorldsRig5_2[] = {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbff057dee24659f4ull), std::bit_cast(0x3fe0ccdce1ffaa82ull), std::bit_cast(0x3fccc5dfb279eb5full), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fa74f4f689c73ffull), std::bit_cast(0x3f90f37c09b75ba2ull), std::bit_cast(0x3fc5880f8d850ee2ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd3fe6aa7fb0bb6ull), std::bit_cast(0x3fe583d25902a653ull), std::bit_cast(0xbfc34aa69b59002full), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fdd8638c0c00000ull), std::bit_cast(0xbfbffdac24000000ull), std::bit_cast(0x3ff1f157c0900000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fa0177f74102918ull), std::bit_cast(0x3fbe03a7c741531aull), std::bit_cast(0xbf730748d8e385d4ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf76435ddd0d1331ull), std::bit_cast(0x3f2b5237fca6fa50ull), std::bit_cast(0x3f63735f76ca1801ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfcebb0942061530ull), std::bit_cast(0x3fc5aa68846f4a50ull), std::bit_cast(0x3f904912a6624c36ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe223b6db762a39ull), std::bit_cast(0xbff1fa40e3c01f70ull), std::bit_cast(0x3ff34e1136c2fac4ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf6205abb46a4b68ull), std::bit_cast(0x3fbc78d2dc3f0ddfull), std::bit_cast(0xbf69e0409f2cddd3ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f8ec57f57ec862cull), std::bit_cast(0xbf894da68e75afd8ull), std::bit_cast(0xbf50a80285e88bacull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf97a3a8892fe36aull), std::bit_cast(0xbf47d45f131ccbf0ull), std::bit_cast(0x3f5a05298636eeaeull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fde3768b6393663ull), std::bit_cast(0xbfed0d97ccee0b03ull), std::bit_cast(0x3ff35bb170a4357eull), std::bit_cast(0x3ff0000000000000ull)}; +static const unsigned int kMatricesRig5_3[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u}; +static const double kWorldsRig5_3[] = {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc999999999999aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x4000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x4008000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x4000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x4008000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff4000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}; +static const SkinnedPose kPosesRig5[] = { + {kWritesRig5_0, 3, 0, kMatricesRig5_0, kWorldsRig5_0}, + {kWritesRig5_1, 3, 0, kMatricesRig5_1, kWorldsRig5_1}, + {kWritesRig5_2, 3, 0, kMatricesRig5_2, kWorldsRig5_2}, + {nullptr, 0, 1, kMatricesRig5_3, kWorldsRig5_3}, +}; +static const SkinnedRig kRig5 = {kNodesRig5, 4, 0, kBonesRig5, 3, kInversesRig5, 3, kPosesRig5, 4, "s0", 0, "__missing__"}; +static const SkinnedNode kNodesRig6[] = { + {"neg-root", -1, 0, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"n0", 0, 1, {std::bit_cast(0x3fb999999999999aull), std::bit_cast(0x3fc999999999999aull), std::bit_cast(0xbfb999999999999aull)}, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"n1", 1, 1, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd6666666666666ull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0xbff8000000000000ull), std::bit_cast(0x4000000000000000ull), std::bit_cast(0x3fe8000000000000ull)}}, +}; +static const int kBonesRig6[] = {1, 2}; +static const double kInversesRig6[] = { + std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x8000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb999999999999aull), std::bit_cast(0xbfc999999999999aull), std::bit_cast(0x3fb999999999999aull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0xbfe5555555555555ull), std::bit_cast(0x8000000000000000ull), std::bit_cast(0x8000000000000000ull), std::bit_cast(0x8000000000000000ull), std::bit_cast(0x8000000000000000ull), std::bit_cast(0x3fe0000000000000ull), std::bit_cast(0x8000000000000000ull), std::bit_cast(0x8000000000000000ull), std::bit_cast(0x8000000000000000ull), std::bit_cast(0x8000000000000000ull), std::bit_cast(0x3ff5555555555555ull), std::bit_cast(0x8000000000000000ull), std::bit_cast(0x3fb1111111111112ull), std::bit_cast(0xbfd199999999999aull), std::bit_cast(0x3fc1111111111112ull), std::bit_cast(0x3ff0000000000000ull), +}; +static const SkinnedWrite kWritesRig6_0[] = { + {0, {std::bit_cast(0xbfe3f43a51c00000ull), std::bit_cast(0xbff21cddb8e00000ull), std::bit_cast(0x3fe26e6aabc00000ull)}, {std::bit_cast(0xbf91a936b76589b9ull), std::bit_cast(0x3fd6ae8d5d051f1aull), std::bit_cast(0x3fe85db64c492ab7ull), std::bit_cast(0xbfe15c3100a8dcedull)}, {std::bit_cast(0x3ff6bd4528700000ull), std::bit_cast(0x3fbd79c222000000ull), std::bit_cast(0x3fe4741627400000ull)}}, + {1, {std::bit_cast(0x3ff5d54f67400000ull), std::bit_cast(0x3ff4d7fc2c300000ull), std::bit_cast(0xbfcb5fd66c000000ull)}, {std::bit_cast(0x3fe4f541f6220e24ull), std::bit_cast(0x3fc90b05b3e00dc5ull), std::bit_cast(0x3fe30f5df1681f15ull), std::bit_cast(0x3fdb008c0e504ea3ull)}, {std::bit_cast(0x3fe7af23fa000000ull), std::bit_cast(0x3fe013ac81000000ull), std::bit_cast(0xbff6d4dcca100000ull)}}, +}; +static const unsigned int kMatricesRig6_0[] = {0xbf157494u, 0xbf988413u, 0x3f0258fbu, 0x00000000u, 0x3dbfee87u, 0xbc97148du, 0x3d83ae0fu, 0x00000000u, 0xbe866f6bu, 0x3eaa8018u, 0x3ef4da51u, 0x00000000u, 0xbf1c34e6u, 0xbf79d4e9u, 0x3f0f5dcdu, 0x3f800000u, 0x3dd98835u, 0x3d016959u, 0xbe644f9au, 0x80000000u, 0xbcee0adfu, 0x3e117e44u, 0x3d5c07eeu, 0x00000000u, 0x3f91e2bdu, 0x4005c6bcu, 0xbf6fb1f1u, 0x00000000u, 0xbf8fb2c1u, 0xc02e6eb3u, 0x3f9360a9u, 0x3f800000u}; +static const double kWorldsRig6_0[] = {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfe2ae927f066820ull), std::bit_cast(0xbff3108260ae6f88ull), std::bit_cast(0x3fe04b1f6185455dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb7fdd0d4ebfb71ull), std::bit_cast(0xbf92e29190eca861ull), std::bit_cast(0x3fb075c1eb5214e4ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd0cded66370b96ull), std::bit_cast(0x3fd55003040c8838ull), std::bit_cast(0x3fde9b4a2d1345c2ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe3f43a51c00000ull), std::bit_cast(0xbff21cddb8e00000ull), std::bit_cast(0x3fe26e6aabc00000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfc464c4f0e52f7full), std::bit_cast(0xbfa843c09bee4564ull), std::bit_cast(0x3fd567766a47dc5dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfadc15be701d484ull), std::bit_cast(0x3fd22fc87602a6e6ull), std::bit_cast(0x3fbb80fdcf425f86ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3feb5a835c88e5cfull), std::bit_cast(0x3ff915432eb165abull), std::bit_cast(0xbfe678ae8c350639ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff3df224589aa38ull), std::bit_cast(0xc006d3689d51cb50ull), std::bit_cast(0x3ff409499cc90f7eull), std::bit_cast(0x3ff0000000000000ull)}; +static const SkinnedWrite kWritesRig6_1[] = { + {0, {std::bit_cast(0xbfd115455a400000ull), std::bit_cast(0x3ff44e51b6800000ull), std::bit_cast(0x3fe689526a400000ull)}, {std::bit_cast(0xbfc091bd7648a44eull), std::bit_cast(0xbfd8c717ab3c0830ull), std::bit_cast(0x3fe542bde5e100a2ull), std::bit_cast(0x3fe408911ce5a3dcull)}, {std::bit_cast(0xbff2e2ad83700000ull), std::bit_cast(0x3fddf3c3cd000000ull), std::bit_cast(0xbfea06f103c00000ull)}}, + {1, {std::bit_cast(0x3fe12d6761200000ull), std::bit_cast(0xbfe56b416da00000ull), std::bit_cast(0xbf95e5cf38000000ull)}, {std::bit_cast(0xbfe335cbbb1e9674ull), std::bit_cast(0xbfb6cb852893e01bull), std::bit_cast(0x3fe42be0be925c54ull), std::bit_cast(0x3fdefb500fbb578bull)}, {std::bit_cast(0x3ff7004b11200000ull), std::bit_cast(0xbff0609567200000ull), std::bit_cast(0xbfcb858fa6800000ull)}}, +}; +static const unsigned int kMatricesRig6_1[] = {0x3e5cba2eu, 0xbf8cd3eau, 0xbebcffe8u, 0x00000000u, 0xbeaf513bu, 0x3d2054edu, 0xbea21b7du, 0x00000000u, 0x3f08bf8du, 0x3e92bc8fu, 0xbf0ad234u, 0x00000000u, 0xbe2a9371u, 0x3fb33254u, 0x3f4011e6u, 0x3f800000u, 0x3f0a1f76u, 0x3eb6ced8u, 0xbd82cf38u, 0x80000000u, 0x3e1e8011u, 0xbe2f8517u, 0xbebdfecau, 0x00000000u, 0x3d6cbd15u, 0xbe95eb17u, 0xbbbae5e3u, 0x00000000u, 0xbd88b4bau, 0x3f2ced00u, 0x3f70860du, 0x3f800000u}; +static const double kWorldsRig6_1[] = {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fcb9745b848fd40ull), std::bit_cast(0xbff19a7d41f4f49bull), std::bit_cast(0xbfd79ffd07452e55ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd5ea275020d6c9ull), std::bit_cast(0x3fa40a9da8fdc886ull), std::bit_cast(0xbfd4436fab4e5bbbull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe117f1a4d3c76eull), std::bit_cast(0x3fd25791e62cce6dull), std::bit_cast(0xbfe15a4677c148a0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd115455a400000ull), std::bit_cast(0x3ff44e51b6800000ull), std::bit_cast(0x3fe689526a400000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfe9e5e633009fb4ull), std::bit_cast(0xbfe12364446285ccull), std::bit_cast(0x3fb886da7756a468ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd3d00229f0327eull), std::bit_cast(0xbfd5f0a2eb65bf23ull), std::bit_cast(0xbfe7bfd943cc4d61ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fa631b9ff0e4228ull), std::bit_cast(0xbfcc1c143b185948ull), std::bit_cast(0xbf71858d3d0059d0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb109c8779406d4ull), std::bit_cast(0x3fe4adb315747c1dull), std::bit_cast(0x3fe759258c57b700ull), std::bit_cast(0x3ff0000000000000ull)}; +static const SkinnedWrite kWritesRig6_2[] = { + {0, {std::bit_cast(0xbfd55a3b31c00000ull), std::bit_cast(0xbff3681feed00000ull), std::bit_cast(0xbff089eb0e600000ull)}, {std::bit_cast(0xbfd445f98fd33fffull), std::bit_cast(0xbfe7f278523dcccfull), std::bit_cast(0xbfde05790983b167ull), std::bit_cast(0x3fd621e793e5f0d8ull)}, {std::bit_cast(0xbfce63c3e5800000ull), std::bit_cast(0x3fd6a73ca8c00000ull), std::bit_cast(0x3fc67548b9000000ull)}}, + {1, {std::bit_cast(0x3fe21cbd4b200000ull), std::bit_cast(0x3fe76223cae00000ull), std::bit_cast(0x3ff0a1b9e0e00000ull)}, {std::bit_cast(0x3fce832ccce3aeb6ull), std::bit_cast(0x3fe3f0e3b36d1953ull), std::bit_cast(0x3fe581e90ca74e0dull), std::bit_cast(0x3fd48d5fdfcbaaadull)}, {std::bit_cast(0xbfe4052224400000ull), std::bit_cast(0x3fd8360f5f400000ull), std::bit_cast(0xbfe0f7381e200000ull)}}, +}; +static const unsigned int kMatricesRig6_2[] = {0x3e082d75u, 0xbd118d8cu, 0xbe4615d3u, 0x00000000u, 0x3e90b7b1u, 0x3e023469u, 0x3e2f0f29u, 0x00000000u, 0xbd1e64fdu, 0x3e25806fu, 0xbd66807eu, 0x00000000u, 0xbed08d53u, 0xbf9bfc43u, 0xbf86ee41u, 0x3f800000u, 0x3d4aa8a8u, 0x3d318f82u, 0x3ddea240u, 0x80000000u, 0xbc3d2df9u, 0x3cfc2947u, 0xbbca5926u, 0x00000000u, 0xbe4e5d69u, 0xbd6538dau, 0x3ca555ebu, 0x00000000u, 0xbde2d996u, 0xbf7fbceeu, 0xbf8a8542u, 0x3f800000u}; +static const double kWorldsRig6_2[] = {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fc105ae9e47e598ull), std::bit_cast(0xbfa231b18bbf26a7ull), std::bit_cast(0xbfc8c2ba5993019aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd216f62d0eda41ull), std::bit_cast(0x3fc0468d14d530b5ull), std::bit_cast(0x3fc5e1e518110c2bull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfa3cc9f98ff4343ull), std::bit_cast(0x3fc4b00de380eecdull), std::bit_cast(0xbfacd00fc0e054ffull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd55a3b31c00000ull), std::bit_cast(0xbff3681feed00000ull), std::bit_cast(0xbff089eb0e600000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfb2ffcfcb1f2f7dull), std::bit_cast(0xbfb0a5743466b9dcull), std::bit_cast(0xbfc4df36051ad259ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf97a5bf1297b14aull), std::bit_cast(0x3faf8528e68ea3ffull), std::bit_cast(0xbf894b24c84bb03eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc358c1dfe954f1ull), std::bit_cast(0xbfa57d547667226bull), std::bit_cast(0x3f8f001c10f0d7d3ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb78e67597fd2e0ull), std::bit_cast(0xbfef1b923100df42ull), std::bit_cast(0xbff13a4f06cfe23bull), std::bit_cast(0x3ff0000000000000ull)}; +static const unsigned int kMatricesRig6_3[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x3f800000u, 0x80000000u, 0x00000000u, 0x80000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u}; +static const double kWorldsRig6_3[] = {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb999999999999aull), std::bit_cast(0x3fc999999999999aull), std::bit_cast(0xbfb999999999999aull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbff8000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x4000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe8000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb999999999999bull), std::bit_cast(0x3fe199999999999aull), std::bit_cast(0xbfb999999999999bull), std::bit_cast(0x3ff0000000000000ull)}; +static const SkinnedPose kPosesRig6[] = { + {kWritesRig6_0, 2, 0, kMatricesRig6_0, kWorldsRig6_0}, + {kWritesRig6_1, 2, 0, kMatricesRig6_1, kWorldsRig6_1}, + {kWritesRig6_2, 2, 0, kMatricesRig6_2, kWorldsRig6_2}, + {nullptr, 0, 1, kMatricesRig6_3, kWorldsRig6_3}, +}; +static const SkinnedRig kRig6 = {kNodesRig6, 3, 0, kBonesRig6, 2, kInversesRig6, 2, kPosesRig6, 4, "n0", 0, "__missing__"}; +static const SkinnedNode kNodesRig7[] = { + {"calc-root", -1, 0, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb999999999999aull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"a0", 0, 1, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc999999999999aull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"a1", 1, 1, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd999999999999aull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0x3fc0b5150f6da2d0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fefb9ea92ec689bull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"a2", 2, 1, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc3333333333333ull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, +}; +static const int kBonesRig7[] = {1, 2, 3}; +static const double kInversesRig7[] = { + std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd3333333333334ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3feee8dd4748bf15ull), std::bit_cast(0xbfd0907dc1930690ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd0907dc1930690ull), std::bit_cast(0x3feee8dd4748bf15ull), std::bit_cast(0x8000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe5a3014b7fb8f6ull), std::bit_cast(0x3fc730b00f010931ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3feee8dd4748bf15ull), std::bit_cast(0xbfd0907dc1930690ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd0907dc1930690ull), std::bit_cast(0x3feee8dd4748bf15ull), std::bit_cast(0x8000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfea6fce184c85c2ull), std::bit_cast(0x3fc730b00f010930ull), std::bit_cast(0x3ff0000000000000ull), +}; +static const SkinnedWrite kWritesRig7_0[] = { + {0, {std::bit_cast(0xbfe3f43a51c00000ull), std::bit_cast(0xbff21cddb8e00000ull), std::bit_cast(0x3fe26e6aabc00000ull)}, {std::bit_cast(0xbf91a936b76589b9ull), std::bit_cast(0x3fd6ae8d5d051f1aull), std::bit_cast(0x3fe85db64c492ab7ull), std::bit_cast(0xbfe15c3100a8dcedull)}, {std::bit_cast(0x3ff6bd4528700000ull), std::bit_cast(0x3fbd79c222000000ull), std::bit_cast(0x3fe4741627400000ull)}}, + {1, {std::bit_cast(0x3ff5d54f67400000ull), std::bit_cast(0x3ff4d7fc2c300000ull), std::bit_cast(0xbfcb5fd66c000000ull)}, {std::bit_cast(0x3fe4f541f6220e24ull), std::bit_cast(0x3fc90b05b3e00dc5ull), std::bit_cast(0x3fe30f5df1681f15ull), std::bit_cast(0x3fdb008c0e504ea3ull)}, {std::bit_cast(0x3fe7af23fa000000ull), std::bit_cast(0x3fe013ac81000000ull), std::bit_cast(0xbff6d4dcca100000ull)}}, + {2, {std::bit_cast(0xbfd115455a400000ull), std::bit_cast(0x3ff44e51b6800000ull), std::bit_cast(0x3fe689526a400000ull)}, {std::bit_cast(0xbfc091bd7648a44eull), std::bit_cast(0xbfd8c717ab3c0830ull), std::bit_cast(0x3fe542bde5e100a2ull), std::bit_cast(0x3fe408911ce5a3dcull)}, {std::bit_cast(0xbff2e2ad83700000ull), std::bit_cast(0x3fddf3c3cd000000ull), std::bit_cast(0xbfea06f103c00000ull)}}, +}; +static const unsigned int kMatricesRig7_0[] = {0xbf157494u, 0xbf988413u, 0x3f0258fbu, 0x00000000u, 0x3dbfee87u, 0xbc97148du, 0x3d83ae0fu, 0x00000000u, 0xbe866f6bu, 0x3eaa8018u, 0x3ef4da51u, 0x00000000u, 0xbf26d45eu, 0xbf8364d5u, 0x3f0e8335u, 0x3f800000u, 0xbe232628u, 0xbd421e05u, 0x3eab3bb3u, 0x00000000u, 0xbe8e03f2u, 0xbe066a39u, 0x3e92309cu, 0x00000000u, 0x3f4f8582u, 0x3fcb3db7u, 0xbf2686f8u, 0x00000000u, 0xbf861ec8u, 0xc02a536cu, 0x3f86b4feu, 0x3f800000u, 0xbe926732u, 0xbf66cc7bu, 0x3e5a38ddu, 0x00000000u, 0xbd8453acu, 0xbe7d773eu, 0xbd36811cu, 0x00000000u, 0xbf1a40a8u, 0xbf6368e8u, 0x3f196001u, 0x00000000u, 0xbf17dd22u, 0xbf8420c7u, 0x3f51b5adu, 0x3f800000u}; +static const double kWorldsRig7_0[] = {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb999999999999aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfe2ae927f066820ull), std::bit_cast(0xbff3108260ae6f88ull), std::bit_cast(0x3fe04b1f6185455dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb7fdd0d4ebfb71ull), std::bit_cast(0xbf92e29190eca861ull), std::bit_cast(0x3fb075c1eb5214e4ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd0cded66370b96ull), std::bit_cast(0x3fd55003040c8838ull), std::bit_cast(0x3fde9b4a2d1345c2ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe3f43a51c00000ull), std::bit_cast(0xbff083441f466666ull), std::bit_cast(0x3fe26e6aabc00000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfc464c4f0e52f7full), std::bit_cast(0xbfa843c09bee4564ull), std::bit_cast(0x3fd567766a47dc5dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfadc15be701d484ull), std::bit_cast(0x3fd22fc87602a6e6ull), std::bit_cast(0x3fbb80fdcf425f86ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3feb5a835c88e5cfull), std::bit_cast(0x3ff915432eb165abull), std::bit_cast(0xbfe678ae8c350639ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff3df224589aa38ull), std::bit_cast(0xc006069bd084fe82ull), std::bit_cast(0x3ff409499cc90f7eull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfd24ce63f0c388bull), std::bit_cast(0xbfecd98f651349ccull), std::bit_cast(0x3fcb471babe17049ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfcbf34b6e5a7484ull), std::bit_cast(0xbfde042d7c3182f1ull), std::bit_cast(0x3fbcadb3807d3213ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe216e4e2c96ed6ull), std::bit_cast(0xbfe9685672a0a039ull), std::bit_cast(0x3fe2e33c42cf4370ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe57a7aff3e4407ull), std::bit_cast(0xbff469f53885b352ull), std::bit_cast(0x3fe9c0dc33855beeull), std::bit_cast(0x3ff0000000000000ull)}; +static const SkinnedWrite kWritesRig7_1[] = { + {0, {std::bit_cast(0x3fe12d6761200000ull), std::bit_cast(0xbfe56b416da00000ull), std::bit_cast(0xbf95e5cf38000000ull)}, {std::bit_cast(0xbfe335cbbb1e9674ull), std::bit_cast(0xbfb6cb852893e01bull), std::bit_cast(0x3fe42be0be925c54ull), std::bit_cast(0x3fdefb500fbb578bull)}, {std::bit_cast(0x3ff7004b11200000ull), std::bit_cast(0xbff0609567200000ull), std::bit_cast(0xbfcb858fa6800000ull)}}, + {1, {std::bit_cast(0xbfd55a3b31c00000ull), std::bit_cast(0xbff3681feed00000ull), std::bit_cast(0xbff089eb0e600000ull)}, {std::bit_cast(0xbfd445f98fd33fffull), std::bit_cast(0xbfe7f278523dcccfull), std::bit_cast(0xbfde05790983b167ull), std::bit_cast(0x3fd621e793e5f0d8ull)}, {std::bit_cast(0xbfce63c3e5800000ull), std::bit_cast(0x3fd6a73ca8c00000ull), std::bit_cast(0x3fc67548b9000000ull)}}, + {2, {std::bit_cast(0x3fe21cbd4b200000ull), std::bit_cast(0x3fe76223cae00000ull), std::bit_cast(0x3ff0a1b9e0e00000ull)}, {std::bit_cast(0x3fce832ccce3aeb6ull), std::bit_cast(0x3fe3f0e3b36d1953ull), std::bit_cast(0x3fe581e90ca74e0dull), std::bit_cast(0x3fd48d5fdfcbaaadull)}, {std::bit_cast(0xbfe4052224400000ull), std::bit_cast(0x3fd8360f5f400000ull), std::bit_cast(0xbfe0f7381e200000ull)}}, +}; +static const unsigned int kMatricesRig7_1[] = {0x3e8b7038u, 0x3f83f8e7u, 0xbf76ccaeu, 0x00000000u, 0x3f03e800u, 0x3f0711a6u, 0x3f35b6f7u, 0x00000000u, 0x3e399d50u, 0xbdce80ecu, 0xbd67f591u, 0x00000000u, 0x3ec3b1a9u, 0xbf3a45bdu, 0xbe6ff492u, 0x3f800000u, 0xbc8c8c2bu, 0x3e0d2d92u, 0xbe11e51bu, 0x00000000u, 0x3e1b0434u, 0x3ea2025eu, 0xbe66f55bu, 0x00000000u, 0x3dd7af42u, 0x3e0cf82cu, 0x3dcd45efu, 0x00000000u, 0xbef1dae7u, 0xbfd5d4a4u, 0xbeb045d8u, 0x3f800000u, 0xbdaa8b71u, 0xbdc14cf4u, 0x3d0dd4f7u, 0x00000000u, 0x3d1b6abfu, 0x3d658915u, 0x3d0dc247u, 0x00000000u, 0xbd54fad4u, 0xbe2eeca9u, 0x3e037a73u, 0x00000000u, 0xbe5b8436u, 0xbf8dfc47u, 0xbf189075u, 0x3f800000u}; +static const double kWorldsRig7_1[] = {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb999999999999aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fd16e06f8100cc4ull), std::bit_cast(0x3ff07f1cd630ac42ull), std::bit_cast(0xbfeed995b404777dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe07d00004dfbdbull), std::bit_cast(0x3fe0e234c43125caull), std::bit_cast(0x3fe6b6deec6b0d54ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc733aa02531148ull), std::bit_cast(0xbfb9d01d73771ccaull), std::bit_cast(0xbfacfeb22d200825ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe12d6761200000ull), std::bit_cast(0xbfe2380e3a6ccccdull), std::bit_cast(0xbf95e5cf38000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf9191856d12e57cull), std::bit_cast(0x3fc1a5b23a7e037dull), std::bit_cast(0xbfc23ca351c48cc8ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fc634ac04643ef4ull), std::bit_cast(0x3fd5d76a251216c9ull), std::bit_cast(0xbfc890c7d39e807aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb002f9311250d1ull), std::bit_cast(0x3faa26e42f50c6b4ull), std::bit_cast(0x3fc3dd4df6e516a6ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd7732dd015e0bcull), std::bit_cast(0xbff72f5404b2b612ull), std::bit_cast(0xbfe011bb7f14f8e4ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfb5516e138cccddull), std::bit_cast(0xbfb8299e8a21e579ull), std::bit_cast(0x3fa1ba9ee19cea0aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f97bfdfefb336f9ull), std::bit_cast(0x3f844f3f69c15edaull), std::bit_cast(0x3fb110b817537368ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfaebe525ca1bf6dull), std::bit_cast(0xbfc6fa1d5b3b8fa2ull), std::bit_cast(0x3fbd74da56649673ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc7983191af3074ull), std::bit_cast(0xbff118c45a5cfb50ull), std::bit_cast(0xbfe1f9ae6aba8735ull), std::bit_cast(0x3ff0000000000000ull)}; +static const SkinnedWrite kWritesRig7_2[] = { + {0, {std::bit_cast(0x3fdd8638c0c00000ull), std::bit_cast(0xbfbffdac24000000ull), std::bit_cast(0x3ff1f157c0900000ull)}, {std::bit_cast(0x3fced06f16bc7a1bull), std::bit_cast(0x3fe78d14ecf4dac2ull), std::bit_cast(0x3fe41b0cdbfbb4b5ull), std::bit_cast(0x3fb334948cbf6c99ull)}, {std::bit_cast(0x3ff2b96ba7600000ull), std::bit_cast(0x3fc6681429800000ull), std::bit_cast(0x3fe8359553000000ull)}}, + {1, {std::bit_cast(0xbfdca4f787800000ull), std::bit_cast(0x3fb5ae83d3000000ull), std::bit_cast(0xbff234d6d0600000ull)}, {std::bit_cast(0xbfe53716cbe698e2ull), std::bit_cast(0x3fd9d35b70f45128ull), std::bit_cast(0x3fe41dd832c426b8ull), std::bit_cast(0x3fa94a1803d95da0ull)}, {std::bit_cast(0xbfc6e08f01000000ull), std::bit_cast(0xbf7f071870000000ull), std::bit_cast(0xbfd3e1be73000000ull)}}, + {2, {std::bit_cast(0x3ff10bb26c700000ull), std::bit_cast(0xbfbb9a4ed4000000ull), std::bit_cast(0x3fe12ac242800000ull)}, {std::bit_cast(0xbfd0b7c2dc31d309ull), std::bit_cast(0xbfe99835e2bee176ull), std::bit_cast(0xbfdf22fb81398e43ull), std::bit_cast(0xbfce1ce019d1d0dbull)}, {std::bit_cast(0xbff05abc85200000ull), std::bit_cast(0xbfb21912a4000000ull), std::bit_cast(0xbfc972fa32800000ull)}}, +}; +static const unsigned int kMatricesRig7_2[] = {0xbf82bef7u, 0x3f0666e7u, 0x3e662efeu, 0x00000000u, 0x3d3a7a7bu, 0x3c879be0u, 0x3e2c407cu, 0x00000000u, 0x3e9ff355u, 0x3f2c1e93u, 0xbe1a5535u, 0x00000000u, 0x3ee53395u, 0xbcf53115u, 0x3f891520u, 0x3f800000u, 0x3d00bbfcu, 0x3df01d3eu, 0xbb983a47u, 0x00000000u, 0x3d690347u, 0xbd329d65u, 0xbaeee943u, 0x00000000u, 0xbe6ee890u, 0x3e27797fu, 0x3c82e0e1u, 0x00000000u, 0x3f06ebf9u, 0xbf7e39f8u, 0x3f9a9a59u, 0x3f800000u, 0xbb102d5eu, 0x3de3c697u, 0xbb4f0205u, 0x00000000u, 0x3ca7d697u, 0xbc4071feu, 0xbab69606u, 0x00000000u, 0xbc96d03du, 0xbb7f9a46u, 0x3aa694a7u, 0x00000000u, 0x3ee93c14u, 0xbf4c3ed7u, 0x3f9b027fu, 0x3f800000u}; +static const double kWorldsRig7_2[] = {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb999999999999aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbff057dee24659f4ull), std::bit_cast(0x3fe0ccdce1ffaa82ull), std::bit_cast(0x3fccc5dfb279eb5full), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fa74f4f689c73ffull), std::bit_cast(0x3f90f37c09b75ba2ull), std::bit_cast(0x3fc5880f8d850ee2ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd3fe6aa7fb0bb6ull), std::bit_cast(0x3fe583d25902a653ull), std::bit_cast(0xbfc34aa69b59002full), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fdd8638c0c00000ull), std::bit_cast(0xbf99904a29999998ull), std::bit_cast(0x3ff1f157c0900000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fa0177f74102918ull), std::bit_cast(0x3fbe03a7c741531aull), std::bit_cast(0xbf730748d8e385d4ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf76435ddd0d1331ull), std::bit_cast(0x3f2b5237fca6fa50ull), std::bit_cast(0x3f63735f76ca1801ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfcebb0942061530ull), std::bit_cast(0x3fc5aa68846f4a50ull), std::bit_cast(0x3f904912a6624c36ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe223b6db762a39ull), std::bit_cast(0xbff060a74a2685d7ull), std::bit_cast(0x3ff34e1136c2fac4ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf6205abb46a4b68ull), std::bit_cast(0x3fbc78d2dc3f0ddfull), std::bit_cast(0xbf69e0409f2cddd3ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f8ec57f57ec862cull), std::bit_cast(0xbf894da68e75afd8ull), std::bit_cast(0xbf50a80285e88bacull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf97a3a8892fe36aull), std::bit_cast(0xbf47d45f131ccbf0ull), std::bit_cast(0x3f5a05298636eeaeull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fde3768b6393663ull), std::bit_cast(0xbfe9da6499bad7d1ull), std::bit_cast(0x3ff35bb170a4357eull), std::bit_cast(0x3ff0000000000000ull)}; +static const unsigned int kMatricesRig7_3[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x3dcccccdu, 0x00000000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x3dcccccdu, 0x00000000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x3dcccccdu, 0x23000000u, 0x3f800000u}; +static const double kWorldsRig7_3[] = {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb999999999999aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd999999999999aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3feee8dd4748bf15ull), std::bit_cast(0x3fd0907dc1930690ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd0907dc1930690ull), std::bit_cast(0x3feee8dd4748bf15ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe999999999999aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3feee8dd4748bf15ull), std::bit_cast(0x3fd0907dc1930690ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd0907dc1930690ull), std::bit_cast(0x3feee8dd4748bf15ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fee3c87977e1ca8ull), std::bit_cast(0x3fa3e096e84a07e1ull), std::bit_cast(0x3ff0000000000000ull)}; +static const SkinnedPose kPosesRig7[] = { + {kWritesRig7_0, 3, 0, kMatricesRig7_0, kWorldsRig7_0}, + {kWritesRig7_1, 3, 0, kMatricesRig7_1, kWorldsRig7_1}, + {kWritesRig7_2, 3, 0, kMatricesRig7_2, kWorldsRig7_2}, + {nullptr, 0, 1, kMatricesRig7_3, kWorldsRig7_3}, +}; +static const SkinnedRig kRig7 = {kNodesRig7, 4, 0, kBonesRig7, 3, kInversesRig7, 3, kPosesRig7, 4, "a0", 0, "__missing__"}; +static const SkinnedNode kNodesRig8[] = { + {"hole-root", -1, 0, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"h0", 0, 1, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd3333333333333ull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, + {"h1", 1, 1, {std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd3333333333333ull), std::bit_cast(0x0000000000000000ull)}, {std::bit_cast(0x3fc999999999999aull), std::bit_cast(0xbfb999999999999aull), std::bit_cast(0x3fd3333333333333ull), std::bit_cast(0x3fedacf2c1ebf386ull)}, {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}}, +}; +static const int kBonesRig8[] = {1, -1, 2}; +static const double kInversesRig8[] = { + std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd3333333333333ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd0000000000000ull), std::bit_cast(0xbfe0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), + std::bit_cast(0x3fe999999999999aull), std::bit_cast(0xbfe315d955a20cffull), std::bit_cast(0xbfb0c2cc178e0086ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe0867d2cac4a70ull), std::bit_cast(0x3fe7ae147ae147afull), std::bit_cast(0xbfdb94993efa3377ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd38cdbfba60f7eull), std::bit_cast(0x3fd3e684c418ebc8ull), std::bit_cast(0x3fecccccccccccccull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd3d496359b8c86ull), std::bit_cast(0xbfdc6a7ef9db22d2ull), std::bit_cast(0x3fd08c5bf2961ee1ull), std::bit_cast(0x3ff0000000000000ull), +}; +static const SkinnedWrite kWritesRig8_0[] = { + {0, {std::bit_cast(0xbfe3f43a51c00000ull), std::bit_cast(0xbff21cddb8e00000ull), std::bit_cast(0x3fe26e6aabc00000ull)}, {std::bit_cast(0xbf91a936b76589b9ull), std::bit_cast(0x3fd6ae8d5d051f1aull), std::bit_cast(0x3fe85db64c492ab7ull), std::bit_cast(0xbfe15c3100a8dcedull)}, {std::bit_cast(0x3ff6bd4528700000ull), std::bit_cast(0x3fbd79c222000000ull), std::bit_cast(0x3fe4741627400000ull)}}, + {2, {std::bit_cast(0x3ff5d54f67400000ull), std::bit_cast(0x3ff4d7fc2c300000ull), std::bit_cast(0xbfcb5fd66c000000ull)}, {std::bit_cast(0x3fe4f541f6220e24ull), std::bit_cast(0x3fc90b05b3e00dc5ull), std::bit_cast(0x3fe30f5df1681f15ull), std::bit_cast(0x3fdb008c0e504ea3ull)}, {std::bit_cast(0x3fe7af23fa000000ull), std::bit_cast(0x3fe013ac81000000ull), std::bit_cast(0xbff6d4dcca100000ull)}}, +}; +static const unsigned int kMatricesRig8_0[] = {0xbf157494u, 0xbf988413u, 0x3f0258fbu, 0x00000000u, 0x3dbfee87u, 0xbc97148du, 0x3d83ae0fu, 0x00000000u, 0xbe866f6bu, 0x3eaa8018u, 0x3ef4da51u, 0x00000000u, 0xbf26d45eu, 0xbf9031a2u, 0x3f0e8335u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3e800000u, 0xbf000000u, 0x3f800000u, 0x3f800000u, 0xbe1855c1u, 0xbe9ebd00u, 0x3e7f702fu, 0x00000000u, 0xbefcc05du, 0xbefac451u, 0x3f0e09cau, 0x00000000u, 0x3f33dc34u, 0x3fbe0e18u, 0xbefe2d4eu, 0x00000000u, 0xbf721ed5u, 0xc023cc8cu, 0x3f6b5b87u, 0x3f800000u}; +static const double kWorldsRig8_0[] = {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfe2ae927f066820ull), std::bit_cast(0xbff3108260ae6f88ull), std::bit_cast(0x3fe04b1f6185455dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb7fdd0d4ebfb71ull), std::bit_cast(0xbf92e29190eca861ull), std::bit_cast(0x3fb075c1eb5214e4ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd0cded66370b96ull), std::bit_cast(0x3fd55003040c8838ull), std::bit_cast(0x3fde9b4a2d1345c2ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe3f43a51c00000ull), std::bit_cast(0xbff21cddb8e00000ull), std::bit_cast(0x3fe26e6aabc00000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfc464c4f0e52f7full), std::bit_cast(0xbfa843c09bee4564ull), std::bit_cast(0x3fd567766a47dc5dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfadc15be701d484ull), std::bit_cast(0x3fd22fc87602a6e6ull), std::bit_cast(0x3fbb80fdcf425f86ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3feb5a835c88e5cfull), std::bit_cast(0x3ff915432eb165abull), std::bit_cast(0xbfe678ae8c350639ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff3df224589aa38ull), std::bit_cast(0xc006d3689d51cb50ull), std::bit_cast(0x3ff409499cc90f7eull), std::bit_cast(0x3ff0000000000000ull)}; +static const SkinnedWrite kWritesRig8_1[] = { + {0, {std::bit_cast(0xbfd115455a400000ull), std::bit_cast(0x3ff44e51b6800000ull), std::bit_cast(0x3fe689526a400000ull)}, {std::bit_cast(0xbfc091bd7648a44eull), std::bit_cast(0xbfd8c717ab3c0830ull), std::bit_cast(0x3fe542bde5e100a2ull), std::bit_cast(0x3fe408911ce5a3dcull)}, {std::bit_cast(0xbff2e2ad83700000ull), std::bit_cast(0x3fddf3c3cd000000ull), std::bit_cast(0xbfea06f103c00000ull)}}, + {2, {std::bit_cast(0x3fe12d6761200000ull), std::bit_cast(0xbfe56b416da00000ull), std::bit_cast(0xbf95e5cf38000000ull)}, {std::bit_cast(0xbfe335cbbb1e9674ull), std::bit_cast(0xbfb6cb852893e01bull), std::bit_cast(0x3fe42be0be925c54ull), std::bit_cast(0x3fdefb500fbb578bull)}, {std::bit_cast(0x3ff7004b11200000ull), std::bit_cast(0xbff0609567200000ull), std::bit_cast(0xbfcb858fa6800000ull)}}, +}; +static const unsigned int kMatricesRig8_1[] = {0x3e5cba2eu, 0xbf8cd3eau, 0xbebcffe8u, 0x00000000u, 0xbeaf513bu, 0x3d2054edu, 0xbea21b7du, 0x00000000u, 0x3f08bf8du, 0x3e92bc8fu, 0xbf0ad234u, 0x00000000u, 0xbe282399u, 0x3fa0f1c2u, 0x3f4c9b80u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3e800000u, 0xbf000000u, 0x3f800000u, 0x3f800000u, 0xbf55bd7cu, 0xbe56a658u, 0x3f050272u, 0x00000000u, 0xbe5485d4u, 0xbedf09a0u, 0xbefeeac4u, 0x00000000u, 0xbde54631u, 0xbeef8939u, 0xbe524916u, 0x00000000u, 0x3e43aaa1u, 0x3f6856e2u, 0x3f83a167u, 0x3f800000u}; +static const double kWorldsRig8_1[] = {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fcb9745b848fd40ull), std::bit_cast(0xbff19a7d41f4f49bull), std::bit_cast(0xbfd79ffd07452e55ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd5ea275020d6c9ull), std::bit_cast(0x3fa40a9da8fdc886ull), std::bit_cast(0xbfd4436fab4e5bbbull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe117f1a4d3c76eull), std::bit_cast(0x3fd25791e62cce6dull), std::bit_cast(0xbfe15a4677c148a0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd115455a400000ull), std::bit_cast(0x3ff44e51b6800000ull), std::bit_cast(0x3fe689526a400000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfe9e5e633009fb4ull), std::bit_cast(0xbfe12364446285ccull), std::bit_cast(0x3fb886da7756a468ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd3d00229f0327eull), std::bit_cast(0xbfd5f0a2eb65bf23ull), std::bit_cast(0xbfe7bfd943cc4d61ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fa631b9ff0e4228ull), std::bit_cast(0xbfcc1c143b185948ull), std::bit_cast(0xbf71858d3d0059d0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fb109c8779406d4ull), std::bit_cast(0x3fe4adb315747c1dull), std::bit_cast(0x3fe759258c57b700ull), std::bit_cast(0x3ff0000000000000ull)}; +static const SkinnedWrite kWritesRig8_2[] = { + {0, {std::bit_cast(0xbfd55a3b31c00000ull), std::bit_cast(0xbff3681feed00000ull), std::bit_cast(0xbff089eb0e600000ull)}, {std::bit_cast(0xbfd445f98fd33fffull), std::bit_cast(0xbfe7f278523dcccfull), std::bit_cast(0xbfde05790983b167ull), std::bit_cast(0x3fd621e793e5f0d8ull)}, {std::bit_cast(0xbfce63c3e5800000ull), std::bit_cast(0x3fd6a73ca8c00000ull), std::bit_cast(0x3fc67548b9000000ull)}}, + {2, {std::bit_cast(0x3fe21cbd4b200000ull), std::bit_cast(0x3fe76223cae00000ull), std::bit_cast(0x3ff0a1b9e0e00000ull)}, {std::bit_cast(0x3fce832ccce3aeb6ull), std::bit_cast(0x3fe3f0e3b36d1953ull), std::bit_cast(0x3fe581e90ca74e0dull), std::bit_cast(0x3fd48d5fdfcbaaadull)}, {std::bit_cast(0xbfe4052224400000ull), std::bit_cast(0x3fd8360f5f400000ull), std::bit_cast(0xbfe0f7381e200000ull)}}, +}; +static const unsigned int kMatricesRig8_2[] = {0x3e082d75u, 0xbd118d8cu, 0xbe4615d3u, 0x00000000u, 0x3e90b7b1u, 0x3e023469u, 0x3e2f0f29u, 0x00000000u, 0xbd1e64fdu, 0x3e25806fu, 0xbd66807eu, 0x00000000u, 0xbed63c28u, 0xbfa022f7u, 0xbf8adfeau, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3e800000u, 0xbf000000u, 0x3f800000u, 0x3f800000u, 0xbd123df5u, 0xbdb01ae8u, 0xbdfe1acfu, 0x00000000u, 0x3c1f41f8u, 0x3cf64927u, 0xbdcc88d7u, 0x00000000u, 0xbe29dd46u, 0xbd1dad2du, 0xbd23f455u, 0x00000000u, 0xbdc864fau, 0xbf7d7abdu, 0xbf8226f0u, 0x3f800000u}; +static const double kWorldsRig8_2[] = {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fc105ae9e47e598ull), std::bit_cast(0xbfa231b18bbf26a7ull), std::bit_cast(0xbfc8c2ba5993019aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd216f62d0eda41ull), std::bit_cast(0x3fc0468d14d530b5ull), std::bit_cast(0x3fc5e1e518110c2bull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfa3cc9f98ff4343ull), std::bit_cast(0x3fc4b00de380eecdull), std::bit_cast(0xbfacd00fc0e054ffull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd55a3b31c00000ull), std::bit_cast(0xbff3681feed00000ull), std::bit_cast(0xbff089eb0e600000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbfb2ffcfcb1f2f7dull), std::bit_cast(0xbfb0a5743466b9dcull), std::bit_cast(0xbfc4df36051ad259ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf97a5bf1297b14aull), std::bit_cast(0x3faf8528e68ea3ffull), std::bit_cast(0xbf894b24c84bb03eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfc358c1dfe954f1ull), std::bit_cast(0xbfa57d547667226bull), std::bit_cast(0x3f8f001c10f0d7d3ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb78e67597fd2e0ull), std::bit_cast(0xbfef1b923100df42ull), std::bit_cast(0xbff13a4f06cfe23bull), std::bit_cast(0x3ff0000000000000ull)}; +static const unsigned int kMatricesRig8_3[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3e800000u, 0xbf000000u, 0x3f800000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x24400000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0xa5400000u, 0x00000000u, 0xa4200000u, 0xa5000000u, 0x3f800000u, 0x00000000u, 0x24500000u, 0x00000000u, 0x24c00000u, 0x3f800000u}; +static const double kWorldsRig8_3[] = {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd3333333333333ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fe9999999999999ull), std::bit_cast(0x3fe0867d2cac4a6full), std::bit_cast(0x3fd38cdbfba60f7eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe315d955a20cffull), std::bit_cast(0x3fe7ae147ae147aeull), std::bit_cast(0x3fd3e684c418ebc6ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfb0c2cc178e0087ull), std::bit_cast(0xbfdb94993efa3378ull), std::bit_cast(0x3fecccccccccccceull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3c7c000000000000ull), std::bit_cast(0x3fe3333333333334ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}; +static const SkinnedPose kPosesRig8[] = { + {kWritesRig8_0, 2, 0, kMatricesRig8_0, kWorldsRig8_0}, + {kWritesRig8_1, 2, 0, kMatricesRig8_1, kWorldsRig8_1}, + {kWritesRig8_2, 2, 0, kMatricesRig8_2, kWorldsRig8_2}, + {nullptr, 0, 1, kMatricesRig8_3, kWorldsRig8_3}, +}; +static const SkinnedRig kRig8 = {kNodesRig8, 3, 0, kBonesRig8, 3, kInversesRig8, 3, kPosesRig8, 4, "h0", 0, "__missing__"}; + +static const SkinnedRig kRigs[] = { + kRig0, + kRig1, + kRig2, + kRig3, + kRig4, + kRig5, + kRig6, + kRig7, + kRig8, +}; +static const int kRigCount = 9; diff --git a/packages/runtime-native/tests/native-engine/animation/skeleton_test.cpp b/packages/runtime-native/tests/native-engine/animation/skeleton_test.cpp new file mode 100644 index 000000000..c26241653 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/animation/skeleton_test.cpp @@ -0,0 +1,141 @@ +// PRD-518 phase 1: the native Bone/Skeleton against the pinned three. skeleton-reference.ts replays +// seven rigs (the glTF fixture and six synthetic ones, chains, a branch, scale, negative scale, a +// computed inverse list and a hole) through three's own Bone and Skeleton and records, after every +// pose, the float32 boneMatrices bits and every node's float64 matrixWorld bits. The native test +// rebuilds each rig from the same table, applies the same writes in the same order, calls pose() +// on the recorded pose and compares every float and double bit for bit. +#include "check.h" +#include "engine/animation/skinning/skeleton.h" + +#include +#include +#include +#include +#include +#include +#include + +using namespace tn::engine; +using namespace tn::engine; + +namespace { + +#include "skeleton_reference.inc" + +std::string bits(double x) { + char out[17]; + std::snprintf(out, sizeof out, "%016" PRIx64, std::bit_cast(x)); + return out; +} + +void skeletonPose() { + std::size_t rigCount = 0, poseCount = 0, differ = 0; + for (int r = 0; r < kRigCount; ++r) { + const SkinnedRig& rig = kRigs[r]; + std::vector> nodes; + nodes.reserve(static_cast(rig.nodeCount)); + for (int i = 0; i < rig.nodeCount; ++i) { + const SkinnedNode& n = rig.nodes[i]; + std::shared_ptr object = n.isBone + ? std::static_pointer_cast(std::make_shared()) + : std::make_shared(); + object->name = n.name; + object->position.set(n.t[0], n.t[1], n.t[2]); + object->quaternion.set(n.q[0], n.q[1], n.q[2], n.q[3]); + object->scale.set(n.s[0], n.s[1], n.s[2]); + nodes.push_back(std::move(object)); + } + for (int i = 0; i < rig.nodeCount; ++i) + if (rig.nodes[i].parent >= 0) nodes[rig.nodes[i].parent]->add(*nodes[i]); + Object3D& root = *nodes[rig.root]; + root.updateMatrixWorld(true); + + std::vector> bones; + for (int i = 0; i < rig.boneCount; ++i) { + const int index = rig.bones[i]; + bones.push_back(index >= 0 ? std::static_pointer_cast(nodes[index]) : nullptr); + } + std::vector inverses; + for (int i = 0; i < rig.inverseCount; ++i) { + Matrix4 m; + for (int k = 0; k < 16; ++k) m.elements[k] = rig.inverses[i * 16 + k]; + inverses.push_back(m); + } + Skeleton skeleton(bones, inverses); + ++rigCount; + + for (int p = 0; p < rig.poseCount; ++p) { + const SkinnedPose& pose = rig.poses[p]; + if (pose.callPose) { + skeleton.pose(); + } else { + for (int w = 0; w < pose.writeCount; ++w) { + const SkinnedWrite& write = pose.writes[w]; + Bone* b = bones[write.bone].get(); + if (b == nullptr) continue; + b->position.set(write.t[0], write.t[1], write.t[2]); + b->quaternion.set(write.q[0], write.q[1], write.q[2], write.q[3]); + b->scale.set(write.s[0], write.s[1], write.s[2]); + } + } + root.updateMatrixWorld(true); + skeleton.update(); + ++poseCount; + + for (std::size_t k = 0; k < skeleton.boneMatrices.size(); ++k) { + const uint32_t got = std::bit_cast(skeleton.boneMatrices[k]); + if (got == pose.matrices[k]) continue; + ++differ; + if (differ <= 5) + std::fprintf(stderr, "rig %d pose %d: matrix %zu native %08x three %08x\n", r, p, k, got, + pose.matrices[k]); + } + for (int i = 0; i < rig.nodeCount; ++i) { + for (int k = 0; k < 16; ++k) { + const uint64_t got = std::bit_cast(nodes[i]->matrixWorld.elements[k]); + const uint64_t want = std::bit_cast(pose.worlds[i * 16 + k]); + if (got == want) continue; + ++differ; + if (differ <= 5) + std::fprintf(stderr, "rig %d pose %d: node %d world[%d] native %s three %s\n", r, p, i, k, + bits(nodes[i]->matrixWorld.elements[k]).c_str(), + bits(pose.worlds[i * 16 + k]).c_str()); + } + } + } + + Bone* found = skeleton.getBoneByName(rig.lookupName); + int slot = -1; + for (int i = 0; i < rig.boneCount; ++i) + if (bones[i].get() == found) slot = i; + if (slot != rig.lookupResult) { + ++differ; + std::fprintf(stderr, "rig %d: getBoneByName(%s) slot %d, three %d\n", r, rig.lookupName, slot, + rig.lookupResult); + } + if (skeleton.getBoneByName(rig.absentName) != nullptr) { + ++differ; + std::fprintf(stderr, "rig %d: getBoneByName(%s) found a bone, three undefined\n", r, rig.absentName); + } + } + std::printf("skeleton: %zu rigs, %zu poses, %zu differ\n", rigCount, poseCount, differ); + CHECK(differ == 0); +} + +void cloneBounds() { + SkinnedMesh mesh; + mesh.boundingBox = std::make_shared(); + mesh.boundingBox->set({100, 101, 102}, {110, 111, 112}); + std::string error; + const auto clone = std::dynamic_pointer_cast(cloneSkeleton(mesh, error)); + CHECK(clone && error.empty()); + CHECK(clone && clone->boundingBox && clone->boundingBox != mesh.boundingBox); + if (!clone || !clone->boundingBox) return; + CHECK(clone->boundingBox->equals(*mesh.boundingBox)); + clone->boundingBox->min.x = -1; + CHECK(mesh.boundingBox->min.x == 100); +} + +} // namespace + +TN_TEST_MAIN({"skeleton_pose", skeletonPose}, {"clone_bounds", cloneBounds}) diff --git a/packages/runtime-native/tests/native-engine/animation/skinned-palette-reference.ts b/packages/runtime-native/tests/native-engine/animation/skinned-palette-reference.ts new file mode 100644 index 000000000..455652fcc --- /dev/null +++ b/packages/runtime-native/tests/native-engine/animation/skinned-palette-reference.ts @@ -0,0 +1,524 @@ +/** + * Records the CPU state of `SkinnedBatch` (packages/core/src/projection-skinned.ts) as a C++ table + * the native test replays against its ported `SkinnedPalette` (PRD-518 phases 2-3). It drives a real + * `SkinnedBatch` through a scripted sequence of frames: claim, write (twice, as a main and shadow + * pass), hide, release, slot reuse, restart and a full batch. After every frame it records the + * palette and history float bits, `used`, the free list, the fresh and collapsed slots, the number + * of `skeleton.update` calls and the number of `write` calls. Every double is recorded as its + * binary64 bit pattern and every float as uint32, so the comparison is exact. + * + * It also records `isSimilarityTransform` over a table of ~20 matrices (uniform, uneven, sheared, + * mirrored, near-tolerance and zero). + * + * pnpm --workspace-root exec tsx packages/runtime-native/tests/native-engine/animation/skinned-palette-reference.ts + * ... -- --check (fails when the committed table is not what the core module produces) + */ + +import { readFileSync, writeFileSync } from "node:fs"; +import path from "node:path"; +import { fileURLToPath } from "node:url"; +import { + Bone, + BufferGeometry, + Float32BufferAttribute, + Matrix4, + MeshStandardMaterial, + type Skeleton, + SkinnedMesh, + Skeleton as ThreeSkeleton, + Uint16BufferAttribute, + Vector3, +} from "three"; +import { SkinnedBatch, isSimilarityTransform } from "../../../../core/src/projection-skinned.js"; + +const HERE = path.dirname(fileURLToPath(import.meta.url)); +const OUT = path.join(HERE, "skinned_palette_reference.inc"); + +const BONES = 3; +const CAPACITY = 5; +const FRAMES = 12; +const RIG_COUNT = 6; + +// ------------------------------------------------------------------------ bit helpers + +const f32bits = (x: number): number => new Uint32Array(new Float32Array([x]).buffer)[0] as number; +const f64bits = (x: number): bigint => { + const words = new Uint32Array(new Float64Array([x]).buffer); + return (BigInt(words[1] as number) << 32n) | BigInt(words[0] as number); +}; +const d = (value: unknown): string => { + const x = value as number; + return `std::bit_cast(0x${f64bits(x).toString(16).padStart(16, "0")}ull)`; +}; +const h32 = (bits: number): string => `0x${(bits >>> 0).toString(16).padStart(8, "0")}u`; + +// ------------------------------------------------------------------------ rigs + +interface IRig { + mesh: SkinnedMesh; + bones: Bone[]; + skeleton: Skeleton; + name: string; +} + +function rigGeometry(): BufferGeometry { + const geometry = new BufferGeometry(); + geometry.setAttribute("position", new Float32BufferAttribute([0, 0, 0, 0, 1, 0, 0, 2, 0], 3)); + geometry.setAttribute("normal", new Float32BufferAttribute([1, 0, 0, 1, 0, 0, 1, 0, 0], 3)); + geometry.setAttribute( + "skinIndex", + new Uint16BufferAttribute([0, 0, 0, 0, 1, 0, 0, 0, 2, 0, 0, 0], 4), + ); + geometry.setAttribute( + "skinWeight", + new Float32BufferAttribute([1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0], 4), + ); + return geometry; +} + +const GEOMETRY = rigGeometry(); +const MATERIAL = new MeshStandardMaterial(); + +function chainOfBones(): Bone[] { + const bones: Bone[] = []; + for (let index = 0; index < BONES; index += 1) { + const bone = new Bone(); + bone.position.y = index === 0 ? 0 : 1; + bones[index - 1]?.add(bone); + bones.push(bone); + } + return bones; +} + +/** + * Kinds match the native test's rig table. Every rig's inverse list is computed by three at the + * origin bind pose, as `new Skeleton(bones)` does. + */ +function makeRig(name: string, kind: "identity" | "offset" | "detached"): IRig { + const bones = chainOfBones(); + const mesh = new SkinnedMesh(GEOMETRY, MATERIAL); + mesh.add(bones[0] as Bone); + if (kind === "identity") { + mesh.bind(new ThreeSkeleton(bones)); + } else if (kind === "offset") { + mesh.bind(new ThreeSkeleton(bones)); + mesh.bind(mesh.skeleton, new Matrix4().makeTranslation(0.5, -1, 0.25)); + mesh.position.set(1.5, 0.5, -0.5); + } else { + mesh.bind(new ThreeSkeleton(bones)); + mesh.bindMode = "detached"; + mesh.position.set(-4, 0, 1); + mesh.rotation.z = 0.4; + mesh.scale.set(1, 1.5, 1); + mesh.bind(mesh.skeleton, new Matrix4().makeRotationX(0.3)); + } + mesh.updateMatrixWorld(true); + return { mesh, bones, skeleton: mesh.skeleton, name }; +} + +const RIGS: IRig[] = [ + makeRig("identity", "identity"), + makeRig("offset", "offset"), + makeRig("detached", "detached"), + makeRig("grown", "identity"), + makeRig("reused", "offset"), + makeRig("filled", "identity"), +]; + +for (const rig of RIGS) rig.mesh.position.x += 0.25 * RIGS.indexOf(rig); + +// ------------------------------------------------------------------------ the script + +type OpKind = "claim" | "release" | "write" | "hide" | "restart"; +interface IOp { + kind: OpKind; + rig?: number; + slot?: number; + times?: number; +} + +/** Frames of the replay: claim/release/write/hide/restart, in order, one begin/end per frame. */ +const SCRIPT: IOp[][] = [ + // 0: three rigs claimed and written; the first twice, as a main and a shadow pass. + [ + { kind: "claim", rig: 0 }, + { kind: "write", slot: 0, rig: 0, times: 2 }, + { kind: "claim", rig: 1 }, + { kind: "write", slot: 1, rig: 1 }, + { kind: "claim", rig: 2 }, + { kind: "write", slot: 2, rig: 2 }, + ], + // 1: an ordinary frame. + [ + { kind: "write", slot: 0, rig: 0, times: 2 }, + { kind: "write", slot: 1, rig: 1 }, + { kind: "write", slot: 2, rig: 2 }, + ], + // 2: hide one slot; it keeps its slot but collapses. + [ + { kind: "hide", slot: 1 }, + { kind: "write", slot: 0, rig: 0 }, + { kind: "write", slot: 2, rig: 2 }, + ], + // 3: release the hidden rig: its slot joins the free list, collapsed. + [ + { kind: "release", rig: 1 }, + { kind: "write", slot: 0, rig: 0 }, + { kind: "write", slot: 2, rig: 2 }, + ], + // 4: re-claim the released rig (slot reuse) and restart slot 0 (a camera cut). + [ + { kind: "claim", rig: 1 }, + { kind: "restart", slot: 0 }, + { kind: "write", slot: 0, rig: 0 }, + { kind: "write", slot: 1, rig: 1 }, + { kind: "write", slot: 2, rig: 2 }, + ], + // 5: an ordinary frame. + [ + { kind: "write", slot: 0, rig: 0 }, + { kind: "write", slot: 1, rig: 1 }, + { kind: "write", slot: 2, rig: 2 }, + ], + // 6: grow the batch by one new rig. + [ + { kind: "claim", rig: 3 }, + { kind: "write", slot: 0, rig: 0 }, + { kind: "write", slot: 1, rig: 1 }, + { kind: "write", slot: 2, rig: 2 }, + { kind: "write", slot: 3, rig: 3 }, + ], + // 7: free slot 0. + [ + { kind: "release", rig: 0 }, + { kind: "write", slot: 1, rig: 1 }, + { kind: "write", slot: 2, rig: 2 }, + { kind: "write", slot: 3, rig: 3 }, + ], + // 8: a different rig reuses slot 0. + [ + { kind: "claim", rig: 4 }, + { kind: "write", slot: 0, rig: 4 }, + { kind: "write", slot: 1, rig: 1 }, + { kind: "write", slot: 2, rig: 2 }, + { kind: "write", slot: 3, rig: 3 }, + ], + // 9: restart slot 3 (a reused skeleton), then write. + [ + { kind: "restart", slot: 3 }, + { kind: "write", slot: 0, rig: 4 }, + { kind: "write", slot: 1, rig: 1 }, + { kind: "write", slot: 2, rig: 2 }, + { kind: "write", slot: 3, rig: 3 }, + ], + // 10: fill the batch, then a claim that must fail because it is full. + [ + { kind: "claim", rig: 5 }, + { kind: "write", slot: 4, rig: 5 }, + { kind: "write", slot: 0, rig: 4 }, + { kind: "write", slot: 1, rig: 1 }, + { kind: "write", slot: 2, rig: 2 }, + { kind: "write", slot: 3, rig: 3 }, + { kind: "claim", rig: 0 }, + ], + // 11: hide and release, ending with two free slots. + [ + { kind: "hide", slot: 4 }, + { kind: "release", rig: 4 }, + { kind: "write", slot: 1, rig: 1 }, + { kind: "write", slot: 2, rig: 2 }, + { kind: "write", slot: 3, rig: 3 }, + ], +]; + +// ------------------------------------------------------------------------ PRNG + +function mulberry32(seed: number): () => number { + let a = seed >>> 0; + return () => { + a = (a + 0x6d2b79f5) >>> 0; + let t = a; + t = Math.imul(t ^ (t >>> 15), t | 1); + t ^= t + Math.imul(t ^ (t >>> 7), t | 61); + return ((t ^ (t >>> 14)) >>> 0) / 4294967296; + }; +} +const rng = mulberry32(0x5180c0de); +const randomQuat = (): number[] => { + const x = rng() * 2 - 1; + const y = rng() * 2 - 1; + const z = rng() * 2 - 1; + const w = rng() * 2 - 1; + const n = Math.hypot(x, y, z, w) || 1; + return [x / n, y / n, z / n, w / n]; +}; + +const POSES: number[][][] = []; +for (let frame = 0; frame < FRAMES; frame += 1) { + const rigPoses: number[][] = []; + for (let rig = 0; rig < RIG_COUNT; rig += 1) { + const pose: number[] = []; + for (let bone = 0; bone < BONES; bone += 1) { + pose.push(rng() * 4 - 2, rng() * 4 - 2, rng() * 4 - 2); + pose.push(...randomQuat()); + pose.push(0.4 + rng() * 1.2, 0.4 + rng() * 1.2, 0.4 + rng() * 1.2); + } + rigPoses.push(pose); + } + POSES.push(rigPoses); +} + +// ------------------------------------------------------------------------ replay + +interface IFrameRecord { + ops: IOp[]; + poses: number[][]; + palette: number[]; + history: number[]; + used: number; + free: number[]; + fresh: number[]; + collapsed: number[]; + skeletonUpdates: number; + writes: number; +} + +let cumulativeUpdates = 0; +let cumulativeWrites = 0; +let writtenCalls = 0; +const updatesBySkeleton = new Map(); +for (const rig of RIGS) { + const skeleton = rig.skeleton; + const original = skeleton.update.bind(skeleton); + skeleton.update = (): void => { + updatesBySkeleton.set(skeleton, (updatesBySkeleton.get(skeleton) ?? 0) + 1); + original(); + }; +} + +const batch = new SkinnedBatch({ + first: RIGS[0]?.mesh as SkinnedMesh, + capacity: CAPACITY, + velocity: true, +}); +const records: IFrameRecord[] = []; + +for (let frame = 0; frame < FRAMES; frame += 1) { + batch.begin(); + const poses = POSES[frame] as number[][]; + RIGS.forEach((rig, index) => { + const pose = poses[index] as number[]; + for (let bone = 0; bone < BONES; bone += 1) { + const b = rig.bones[bone] as Bone; + const at = bone * 10; + b.position.set(pose[at] as number, pose[at + 1] as number, pose[at + 2] as number); + b.quaternion.set( + pose[at + 3] as number, + pose[at + 4] as number, + pose[at + 5] as number, + pose[at + 6] as number, + ); + b.scale.set(pose[at + 7] as number, pose[at + 8] as number, pose[at + 9] as number); + } + rig.mesh.updateMatrixWorld(true); + }); + + const resolved: IOp[] = []; + const fresh: number[] = []; + const collapsed: number[] = []; + for (const op of SCRIPT[frame] as IOp[]) { + if (op.kind === "claim") { + const slot = batch.claim((RIGS[op.rig as number] as IRig).mesh); + resolved.push({ kind: "claim", rig: op.rig, slot: slot ?? -1 }); + if (slot !== undefined) fresh.push(slot); + } else if (op.kind === "release") { + const rig = RIGS[op.rig as number] as IRig; + const slot = batch.instances.get(rig.mesh) ?? -1; + batch.release(rig.mesh); + resolved.push({ kind: "release", rig: op.rig, slot }); + collapsed.push(slot); + } else if (op.kind === "hide") { + batch.hide(op.slot as number); + resolved.push({ kind: "hide", slot: op.slot }); + collapsed.push(op.slot as number); + } else if (op.kind === "restart") { + batch.restart(op.slot as number); + resolved.push({ kind: "restart", slot: op.slot }); + fresh.push(op.slot as number); + } else { + const rig = RIGS[op.rig as number] as IRig; + for (let pass = 0; pass < (op.times ?? 1); pass += 1) { + batch.write(op.slot as number, rig.mesh); + writtenCalls += 1; + resolved.push({ kind: "write", slot: op.slot, rig: op.rig }); + } + } + } + batch.end(); + + const palette: number[] = []; + for (const value of batch.palette) palette.push(f32bits(value)); + const history: number[] = []; + for (const value of batch.history as Float32Array) history.push(f32bits(value)); + + let totalUpdates = 0; + for (const count of updatesBySkeleton.values()) totalUpdates += count; + + records.push({ + ops: resolved, + poses, + palette, + history, + used: batch.used, + free: [...batch.free], + fresh, + collapsed, + skeletonUpdates: totalUpdates - cumulativeUpdates, + writes: writtenCalls - cumulativeWrites, + }); + cumulativeUpdates = totalUpdates; + cumulativeWrites = writtenCalls; +} + +// ------------------------------------------------------------------------ isSimilarityTransform table + +const similarity: Matrix4[] = [ + new Matrix4(), + new Matrix4().makeTranslation(1, 2, 3), + new Matrix4().makeRotationY(1).scale(new Vector3(2, 2, 2)), + new Matrix4().makeRotationX(-0.7).multiply(new Matrix4().makeScale(0.5, 0.5, 0.5)), + new Matrix4().makeRotationZ(0.9).multiply(new Matrix4().makeScale(0.001, 0.001, 0.001)), + new Matrix4().makeScale(2, 2.0000001, 2), + new Matrix4().makeScale(2, 2.0001, 2), + new Matrix4().makeScale(1, 2, 1), + new Matrix4().makeScale(0, 0, 0), + new Matrix4().makeScale(1e-9, 1e-9, 1e-9), + new Matrix4().makeScale(1e-6, 1e-6, 1e-6), + new Matrix4().makeScale(-1, 1, 1), + new Matrix4().makeScale(-2, -2, -2), + new Matrix4().makeShear(0.3, 0, 0, 0, 0, 0), + new Matrix4().makeShear(1e-6, 0, 0, 0, 0, 0), + new Matrix4().fromArray([1, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]), + new Matrix4().fromArray([1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1]), + new Matrix4() + .makeRotationAxis(new Vector3(1, 1, 1).normalize(), 2.1) + .multiply(new Matrix4().makeScale(3, 3, 3)), + new Matrix4().makeRotationX(0.2).multiply(new Matrix4().makeScale(0.5, 0.5, 1.5)), + new Matrix4().makeScale(4, 4, 4).setPosition(9, -8, 7), + new Matrix4().makeRotationY(-1.3).multiply(new Matrix4().makeScale(2, -2, 2)), +]; +const similarityResults = similarity.map((matrix) => + isSimilarityTransform(matrix.elements) ? 1 : 0, +); + +// ------------------------------------------------------------------------ emit + +const lines: string[] = []; +lines.push( + "// Generated by packages/runtime-native/tests/native-engine/animation/skinned-palette-reference.ts.", + "// Do not edit: rerun the generator. Palette and history are the float bits of SkinnedBatch at", + "// three@0.185.1; every double is its exact bit pattern.", + "struct PaletteBone { int parent; double t[3]; double q[4]; double s[3]; };", + "struct PaletteRig { const char* name; int boneCount; const PaletteBone* bones; const double* inverses; int attached; const double* bindMatrix; const double* bindMatrixInverse; const double* matrixWorld; };", + "struct PaletteOp { int kind; int rig; int slot; };", + "struct PaletteFrame { const double* poses; int opCount; const PaletteOp* ops; const unsigned int* palette; const unsigned int* history; int used; int freeCount; const int* free; int freshCount; const int* fresh; int collapsedCount; const int* collapsed; int skeletonUpdates; int writes; };", + "", +); + +RIGS.forEach((rig, index) => { + lines.push(`static const PaletteBone kBonesRig${index}[] = {`); + rig.bones.forEach((bone, boneIndex) => { + const parent = boneIndex === 0 ? -1 : boneIndex - 1; + const { x: px, y: py, z: pz } = bone.position; + const { x: qx, y: qy, z: qz, w: qw } = bone.quaternion; + const { x: sx, y: sy, z: sz } = bone.scale; + lines.push( + ` {${parent}, {${d(px)}, ${d(py)}, ${d(pz)}}, {${d(qx)}, ${d(qy)}, ${d(qz)}, ${d(qw)}}, {${d(sx)}, ${d(sy)}, ${d(sz)}}},`, + ); + }); + lines.push("};"); + lines.push( + `static const double kInversesRig${index}[] = {${rig.skeleton.boneInverses + .flatMap((matrix: Matrix4) => Array.from(matrix.elements as number[])) + .map(d) + .join(", ")}};`, + ); + lines.push( + `static const double kBindMatrixRig${index}[] = {${Array.from(rig.mesh.bindMatrix.elements).map(d).join(", ")}};`, + ); + lines.push( + `static const double kBindInverseRig${index}[] = {${Array.from(rig.mesh.bindMatrixInverse.elements).map(d).join(", ")}};`, + ); + lines.push( + `static const double kWorldRig${index}[] = {${Array.from(rig.mesh.matrixWorld.elements).map(d).join(", ")}};`, + ); + lines.push( + `static const PaletteRig kRig${index} = {${JSON.stringify(rig.name)}, ${BONES}, kBonesRig${index}, kInversesRig${index}, ${rig.mesh.bindMode === "detached" ? 0 : 1}, kBindMatrixRig${index}, kBindInverseRig${index}, kWorldRig${index}};`, + ); +}); + +records.forEach((record, frame) => { + const poses = record.poses.flat(); + lines.push(`static const double kPoses${frame}[] = {${poses.map(d).join(", ")}};`); + lines.push(`static const PaletteOp kOpList${frame}[] = {`); + for (const op of record.ops) { + const kind = { claim: 0, release: 1, hide: 2, restart: 3, write: 4 }[op.kind]; + lines.push(` {${kind}, ${op.rig ?? -1}, ${op.slot ?? -1}},`); + } + lines.push("};"); + lines.push( + `static const unsigned int kPalette${frame}[] = {${record.palette.map(h32).join(", ")}};`, + ); + lines.push( + `static const unsigned int kHistory${frame}[] = {${record.history.map(h32).join(", ")}};`, + ); + const ints = (values: number[]): string => (values.length > 0 ? `{${values.join(", ")}}` : "{0}"); + lines.push(`static const int kFree${frame}[] = ${ints(record.free)};`); + lines.push(`static const int kFresh${frame}[] = ${ints(record.fresh)};`); + lines.push(`static const int kCollapsed${frame}[] = ${ints(record.collapsed)};`); + lines.push( + `static const PaletteFrame kFrame${frame} = {kPoses${frame}, ${record.ops.length}, kOpList${frame}, kPalette${frame}, kHistory${frame}, ${record.used}, ${record.free.length}, kFree${frame}, ${record.fresh.length}, kFresh${frame}, ${record.collapsed.length}, kCollapsed${frame}, ${record.skeletonUpdates}, ${record.writes}};`, + ); +}); + +const simFlat: number[] = similarity.flatMap((matrix: Matrix4) => + Array.from(matrix.elements as number[]), +); +lines.push(`static const double kSimilarityMatrices[] = {${simFlat.map(d).join(", ")}};`); +lines.push(`static const int kSimilarityExpected[] = {${similarityResults.join(", ")}};`); +lines.push(`static const int kSimilarityCount = ${similarity.length};`); +lines.push(""); +lines.push("static const PaletteRig kRigs[] = {"); +lines.push(...RIGS.map((_, index) => ` kRig${index},`)); +lines.push("};"); +lines.push(`static const int kRigCount = ${RIGS.length};`); +lines.push("static const PaletteFrame kFrames[] = {"); +lines.push(...records.map((_, frame) => ` kFrame${frame},`)); +lines.push("};"); +lines.push(`static const int kFrameCount = ${records.length};`); +lines.push(`static const int kPaletteBones = ${BONES};`); +lines.push(`static const int kPaletteCapacity = ${CAPACITY};`); +lines.push("static const int kPaletteVelocity = 1;"); +lines.push(""); + +const text = `${lines.join("\n")}\n`; + +if (process.argv.includes("--check")) { + let current: string; + try { + current = readFileSync(OUT, "utf8"); + } catch { + console.error(`TN_FIXTURE_MISSING: ${path.relative(process.cwd(), OUT)}`); + process.exit(1); + } + if (current !== text) { + console.error( + `TN_FIXTURE_STALE: ${path.relative(process.cwd(), OUT)} is not what SkinnedBatch produces`, + ); + process.exit(1); + } + console.log(`current: ${RIGS.length} rigs, ${records.length} frames`); +} else { + writeFileSync(OUT, text); + console.log(`wrote ${RIGS.length} rigs, ${records.length} frames`); +} diff --git a/packages/runtime-native/tests/native-engine/animation/skinned_palette_reference.inc b/packages/runtime-native/tests/native-engine/animation/skinned_palette_reference.inc new file mode 100644 index 000000000..6082f3bc0 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/animation/skinned_palette_reference.inc @@ -0,0 +1,264 @@ +// Generated by packages/runtime-native/tests/native-engine/animation/skinned-palette-reference.ts. +// Do not edit: rerun the generator. Palette and history are the float bits of SkinnedBatch at +// three@0.185.1; every double is its exact bit pattern. +struct PaletteBone { int parent; double t[3]; double q[4]; double s[3]; }; +struct PaletteRig { const char* name; int boneCount; const PaletteBone* bones; const double* inverses; int attached; const double* bindMatrix; const double* bindMatrixInverse; const double* matrixWorld; }; +struct PaletteOp { int kind; int rig; int slot; }; +struct PaletteFrame { const double* poses; int opCount; const PaletteOp* ops; const unsigned int* palette; const unsigned int* history; int used; int freeCount; const int* free; int freshCount; const int* fresh; int collapsedCount; const int* collapsed; int skeletonUpdates; int writes; }; + +static const PaletteBone kBonesRig0[] = { + {-1, {std::bit_cast(0x3fe52d8661800000ull), std::bit_cast(0x3f87679520000000ull), std::bit_cast(0xbff69fd52d400000ull)}, {std::bit_cast(0xbfcbce506255ceb7ull), std::bit_cast(0x3fe5e58ee334c5ecull), std::bit_cast(0x3fd2d0b269ef4218ull), std::bit_cast(0x3fe431183cf6f4edull)}, {std::bit_cast(0x3ff05f0ef96ccccdull), std::bit_cast(0x3ff941091d933334ull), std::bit_cast(0x3ff202ec1719999aull)}}, + {0, {std::bit_cast(0x3ff54237c3000000ull), std::bit_cast(0xbfeeef7fba800000ull), std::bit_cast(0x3fcb90b6d8000000ull)}, {std::bit_cast(0xbfdd98d0d75602eaull), std::bit_cast(0x3fb6640fdd8943d0ull), std::bit_cast(0xbfe28f385319e55aull), std::bit_cast(0x3fe546f55292cef5ull)}, {std::bit_cast(0x3feff55394a66666ull), std::bit_cast(0x3fda85d9d6cccccdull), std::bit_cast(0x3ff33778bcd33333ull)}}, + {1, {std::bit_cast(0xbff79330b1000000ull), std::bit_cast(0x3ffe301851800000ull), std::bit_cast(0xbfb4361b50000000ull)}, {std::bit_cast(0x3fdaacbbee2b97d5ull), std::bit_cast(0xbfead61c368b0d59ull), std::bit_cast(0xbfb276038e127fb4ull), std::bit_cast(0xbfd5f6a772b04c08ull)}, {std::bit_cast(0x3fedd6506fe66666ull), std::bit_cast(0x3ff575b0822cccccull), std::bit_cast(0x3ff919dc7459999aull)}}, +}; +static const double kInversesRig0[] = {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}; +static const double kBindMatrixRig0[] = {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}; +static const double kBindInverseRig0[] = {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}; +static const double kWorldRig0[] = {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}; +static const PaletteRig kRig0 = {"identity", 3, kBonesRig0, kInversesRig0, 1, kBindMatrixRig0, kBindInverseRig0, kWorldRig0}; +static const PaletteBone kBonesRig1[] = { + {-1, {std::bit_cast(0x3fe53f023e800000ull), std::bit_cast(0x3fdea28e85000000ull), std::bit_cast(0xbffa546a61400000ull)}, {std::bit_cast(0xbfc25085c157c67bull), std::bit_cast(0x3fe8bc19c70654a4ull), std::bit_cast(0x3fc1a48b1f7d1c66ull), std::bit_cast(0x3fe3480b2c0dad13ull)}, {std::bit_cast(0x3fda1d24ad19999aull), std::bit_cast(0x3fe75b7b384ccccdull), std::bit_cast(0x3ff218db6bf33333ull)}}, + {0, {std::bit_cast(0x3fe6349e8c000000ull), std::bit_cast(0xbfeb8f3e5e000000ull), std::bit_cast(0x3fceb58e1a000000ull)}, {std::bit_cast(0x3fc96b5b81a74eb6ull), std::bit_cast(0xbfe313702b88e6b5ull), std::bit_cast(0xbfad94239389bf79ull), std::bit_cast(0x3fe8d3566adafc66ull)}, {std::bit_cast(0x3fe03df3e2a66667ull), std::bit_cast(0x3ff675079d8cccccull), std::bit_cast(0x3feee87437d9999aull)}}, + {1, {std::bit_cast(0x3fa6297758000000ull), std::bit_cast(0xbffc1ee307400000ull), std::bit_cast(0xbfd8b3856d000000ull)}, {std::bit_cast(0xbfebe2c20adaa596ull), std::bit_cast(0x3f53f408b2688457ull), std::bit_cast(0x3fd97883fe9ba468ull), std::bit_cast(0x3fd259ec10129cd1ull)}, {std::bit_cast(0x3ff17aba52933333ull), std::bit_cast(0x3ff52fc7be99999aull), std::bit_cast(0x3ff40869a72ccccdull)}}, +}; +static const double kInversesRig1[] = {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}; +static const double kBindMatrixRig1[] = {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe0000000000000ull), std::bit_cast(0xbff0000000000000ull), std::bit_cast(0x3fd0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}; +static const double kBindInverseRig1[] = {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x8000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbffc000000000000ull), std::bit_cast(0xbfe0000000000000ull), std::bit_cast(0x3fe0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}; +static const double kWorldRig1[] = {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ffc000000000000ull), std::bit_cast(0x3fe0000000000000ull), std::bit_cast(0xbfe0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}; +static const PaletteRig kRig1 = {"offset", 3, kBonesRig1, kInversesRig1, 1, kBindMatrixRig1, kBindInverseRig1, kWorldRig1}; +static const PaletteBone kBonesRig2[] = { + {-1, {std::bit_cast(0x3fe7b41ad0000000ull), std::bit_cast(0xbfe75846fc000000ull), std::bit_cast(0xbff2913916c00000ull)}, {std::bit_cast(0x3fe49e8e197cd738ull), std::bit_cast(0x3fd1202c27320155ull), std::bit_cast(0x3fe5a70a9bba0791ull), std::bit_cast(0x3fce1de90c62d281ull)}, {std::bit_cast(0x3fe146a3818ccccdull), std::bit_cast(0x3ff20b7163266666ull), std::bit_cast(0x3ff71ae4814cccccull)}}, + {0, {std::bit_cast(0xbff0fc5eb7000000ull), std::bit_cast(0xbfbc00ba64000000ull), std::bit_cast(0xbff843c098000000ull)}, {std::bit_cast(0x3fd12e431d77be60ull), std::bit_cast(0xbfd3d2282949fd2cull), std::bit_cast(0x3fb5267d4d58b95full), std::bit_cast(0xbfed11a1175fef9full)}, {std::bit_cast(0x3feee75d59c00000ull), std::bit_cast(0x3fe99d56fbcccccdull), std::bit_cast(0x3fe7a00dd759999aull)}}, + {1, {std::bit_cast(0xbff80f9a7f000000ull), std::bit_cast(0x3fff2f577f800000ull), std::bit_cast(0xbfef70af11800000ull)}, {std::bit_cast(0x3fe4601321e31118ull), std::bit_cast(0xbfe8731851260d60ull), std::bit_cast(0xbfb93472071bbf40ull), std::bit_cast(0x3fa112d91259e013ull)}, {std::bit_cast(0x3fdbe48e9eb33334ull), std::bit_cast(0x3ff2e30d752ccccdull), std::bit_cast(0x3fe9d220d7c00000ull)}}, +}; +static const double kInversesRig2[] = {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}; +static const double kBindMatrixRig2[] = {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fee921dd42f09baull), std::bit_cast(0x3fd2e9cd95baba33ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd2e9cd95baba33ull), std::bit_cast(0x3fee921dd42f09baull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}; +static const double kBindInverseRig2[] = {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fee921dd42f09baull), std::bit_cast(0xbfd2e9cd95baba33ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd2e9cd95baba33ull), std::bit_cast(0x3fee921dd42f09baull), std::bit_cast(0x8000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}; +static const double kWorldRig2[] = {std::bit_cast(0x3fed7954e7dba2f8ull), std::bit_cast(0x3fd8ec3ae92b676aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe2b12c2ee08d90ull), std::bit_cast(0x3ff61affade4ba3aull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc00c000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}; +static const PaletteRig kRig2 = {"detached", 3, kBonesRig2, kInversesRig2, 0, kBindMatrixRig2, kBindInverseRig2, kWorldRig2}; +static const PaletteBone kBonesRig3[] = { + {-1, {std::bit_cast(0xbfecb09a25000000ull), std::bit_cast(0xbfee3f6fe4800000ull), std::bit_cast(0x3fd15a5f44000000ull)}, {std::bit_cast(0x3fe8ded9928ac05aull), std::bit_cast(0xbfb78d62d5f602d8ull), std::bit_cast(0xbfd82f3f89d741d6ull), std::bit_cast(0xbfdfa89c13d78ad5ull)}, {std::bit_cast(0x3ff20745cd800000ull), std::bit_cast(0x3ff0cccedfc00000ull), std::bit_cast(0x3fefaf4c38c00000ull)}}, + {0, {std::bit_cast(0xbfdbd3d285000000ull), std::bit_cast(0xbfe3ad6677000000ull), std::bit_cast(0xbfee7788a2800000ull)}, {std::bit_cast(0x3fba5ba0d0bee8daull), std::bit_cast(0xbfb2c93023d950d4ull), std::bit_cast(0xbfb765dcca28cdc3ull), std::bit_cast(0xbfef9bb0fffd1cd5ull)}, {std::bit_cast(0x3ff060cf60f9999aull), std::bit_cast(0x3ff89071ea800000ull), std::bit_cast(0x3fe7aee8e34ccccdull)}}, + {1, {std::bit_cast(0x3f74664e80000000ull), std::bit_cast(0x3fc4986fa2000000ull), std::bit_cast(0xbff936ab72c00000ull)}, {std::bit_cast(0x3fe17d09a9e53f12ull), std::bit_cast(0xbfd908e0820f746cull), std::bit_cast(0x3fd91e5096e33543ull), std::bit_cast(0x3fe417dd1be00995ull)}, {std::bit_cast(0x3fdcdcdd1899999aull), std::bit_cast(0x3fe939bfef266666ull), std::bit_cast(0x3fec0e3f9e000000ull)}}, +}; +static const double kInversesRig3[] = {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}; +static const double kBindMatrixRig3[] = {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}; +static const double kBindInverseRig3[] = {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfe8000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}; +static const double kWorldRig3[] = {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe8000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}; +static const PaletteRig kRig3 = {"grown", 3, kBonesRig3, kInversesRig3, 1, kBindMatrixRig3, kBindInverseRig3, kWorldRig3}; +static const PaletteBone kBonesRig4[] = { + {-1, {std::bit_cast(0xbfff3cdce9c00000ull), std::bit_cast(0x3fb5a069cc000000ull), std::bit_cast(0x3feaf73503800000ull)}, {std::bit_cast(0x3fddeb7166d784f1ull), std::bit_cast(0xbfe2d1b20c7ef413ull), std::bit_cast(0x3fe35ed55a3024cfull), std::bit_cast(0xbfd0d500fe11ccb1ull)}, {std::bit_cast(0x3ff52de4818cccccull), std::bit_cast(0x3fe28380d8666666ull), std::bit_cast(0x3ff934efd0466666ull)}}, + {0, {std::bit_cast(0xbfd8d9c7de000000ull), std::bit_cast(0xbfa09a0c50000000ull), std::bit_cast(0xbff65c606d000000ull)}, {std::bit_cast(0xbfe0b9268b703590ull), std::bit_cast(0xbfe49c405f48c8e4ull), std::bit_cast(0x3fc4c6b9c34f74e6ull), std::bit_cast(0x3fe11ac83100ddd6ull)}, {std::bit_cast(0x3ff97d63f679999aull), std::bit_cast(0x3ff0e194bf4ccccdull), std::bit_cast(0x3ff197113ff33333ull)}}, + {1, {std::bit_cast(0xbfd435c273000000ull), std::bit_cast(0x3fec98ad2e000000ull), std::bit_cast(0xbfefce18fb000000ull)}, {std::bit_cast(0x3fe872761fa8b8b2ull), std::bit_cast(0xbfc79170a13c40eaull), std::bit_cast(0xbfd2831d46d7b640ull), std::bit_cast(0xbfe17dc963ded2a6ull)}, {std::bit_cast(0x3fe7cda4eef33334ull), std::bit_cast(0x3fe5fdb7aa333334ull), std::bit_cast(0x3ff6a25b2759999aull)}}, +}; +static const double kInversesRig4[] = {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}; +static const double kBindMatrixRig4[] = {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe0000000000000ull), std::bit_cast(0xbff0000000000000ull), std::bit_cast(0x3fd0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}; +static const double kBindInverseRig4[] = {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x8000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc004000000000000ull), std::bit_cast(0xbfe0000000000000ull), std::bit_cast(0x3fe0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}; +static const double kWorldRig4[] = {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x4004000000000000ull), std::bit_cast(0x3fe0000000000000ull), std::bit_cast(0xbfe0000000000000ull), std::bit_cast(0x3ff0000000000000ull)}; +static const PaletteRig kRig4 = {"reused", 3, kBonesRig4, kInversesRig4, 1, kBindMatrixRig4, kBindInverseRig4, kWorldRig4}; +static const PaletteBone kBonesRig5[] = { + {-1, {std::bit_cast(0x3fbbf14d48000000ull), std::bit_cast(0x3faadbf7f0000000ull), std::bit_cast(0x3ffb7c386bc00000ull)}, {std::bit_cast(0x3fe69a95679ab0b9ull), std::bit_cast(0xbfe20ba38deccd90ull), std::bit_cast(0xbfc2d9ea8053d45cull), std::bit_cast(0x3fd9b514ea580b00ull)}, {std::bit_cast(0x3fef501fdb666666ull), std::bit_cast(0x3ff6c3d9a9ecccccull), std::bit_cast(0x3ff67fe2f4866666ull)}}, + {0, {std::bit_cast(0xbfffbe5b9b800000ull), std::bit_cast(0x3ff28778a5800000ull), std::bit_cast(0x3fce0acd18000000ull)}, {std::bit_cast(0xbfc74e66fc8220f0ull), std::bit_cast(0x3fd556c8d63fde2eull), std::bit_cast(0x3fe926b233324599ull), std::bit_cast(0xbfdf37aa7394668dull)}, {std::bit_cast(0x3fde87b040b33334ull), std::bit_cast(0x3ff376bef9400000ull), std::bit_cast(0x3fecd76ac4733333ull)}}, + {1, {std::bit_cast(0x3ff5f3f610000000ull), std::bit_cast(0x3feeb296d4800000ull), std::bit_cast(0xbfe9f5ca23000000ull)}, {std::bit_cast(0xbfddeac85f566d53ull), std::bit_cast(0x3fe2b81650a54f7eull), std::bit_cast(0x3fb69909346c8f23ull), std::bit_cast(0xbfe5053a422362eeull)}, {std::bit_cast(0x3ff5642f248cccccull), std::bit_cast(0x3ff50e86136cccccull), std::bit_cast(0x3fee3ee33799999aull)}}, +}; +static const double kInversesRig5[] = {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}; +static const double kBindMatrixRig5[] = {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}; +static const double kBindInverseRig5[] = {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbff4000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}; +static const double kWorldRig5[] = {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff4000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}; +static const PaletteRig kRig5 = {"filled", 3, kBonesRig5, kInversesRig5, 1, kBindMatrixRig5, kBindInverseRig5, kWorldRig5}; +static const double kPoses0[] = {std::bit_cast(0xbff17de2bc000000ull), std::bit_cast(0x3ff1a6f404c00000ull), std::bit_cast(0xbfffcc713a400000ull), std::bit_cast(0xbfe79930346726b3ull), std::bit_cast(0xbfe1071cb59f2963ull), std::bit_cast(0xbfc2904fa920fddaull), std::bit_cast(0xbfd8f3566c799f4cull), std::bit_cast(0x3ff669ee1dd33334ull), std::bit_cast(0x3ff20eaa9e19999aull), std::bit_cast(0x3ff801e95f466666ull), std::bit_cast(0xbfff4292a2000000ull), std::bit_cast(0xbffefaacd8000000ull), std::bit_cast(0x3ff81f798f400000ull), std::bit_cast(0x3fd7b007f8e393fdull), std::bit_cast(0xbfcd2a1f44b6e60cull), std::bit_cast(0x3fe77c29886ab9a3ull), std::bit_cast(0x3fe0b42e0e23795eull), std::bit_cast(0x3ff2511e530ccccdull), std::bit_cast(0x3fda21232de66667ull), std::bit_cast(0x3fe967d3c60ccccdull), std::bit_cast(0xbfe68ea924000000ull), std::bit_cast(0x3fe35e5e87800000ull), std::bit_cast(0xbffa9753a8c00000ull), std::bit_cast(0xbfdcb43307092bfeull), std::bit_cast(0x3fe676c68e67d59cull), std::bit_cast(0xbfdf5d4886642c23ull), std::bit_cast(0x3fd06d46d3b8947cull), std::bit_cast(0x3ff6df8f60600000ull), std::bit_cast(0x3fe96cab76000000ull), std::bit_cast(0x3ff76a1022466666ull), std::bit_cast(0xbfd66460cc000000ull), std::bit_cast(0xbfefd7af50000000ull), std::bit_cast(0x3fecbf6db9000000ull), std::bit_cast(0x3fe26ba72ab8a0cfull), std::bit_cast(0xbfc051eec64f9dd1ull), std::bit_cast(0x3fe16d2bb798c05eull), std::bit_cast(0x3fe3168ff2a3a10aull), std::bit_cast(0x3fe842ba6a666666ull), std::bit_cast(0x3ff35a2b7a133333ull), std::bit_cast(0x3feee5c69d733333ull), std::bit_cast(0xbffe0dcfc5400000ull), std::bit_cast(0xbfe71ead90800000ull), std::bit_cast(0x3fe5986d8b800000ull), std::bit_cast(0x3fd94bc3c938608eull), std::bit_cast(0xbfea68e080d77b63ull), std::bit_cast(0x3fc2a961234cedb4ull), std::bit_cast(0x3fd810dd75391d89ull), std::bit_cast(0x3ff089eaf7733333ull), std::bit_cast(0x3ff90fb1676cccccull), std::bit_cast(0x3ff5cae407b9999aull), std::bit_cast(0x3fc8140aee000000ull), std::bit_cast(0xbff01292b0c00000ull), std::bit_cast(0xbffb20cc38000000ull), std::bit_cast(0x3fd6ec1f7736b956ull), std::bit_cast(0xbfea0c2a5a0125b3ull), std::bit_cast(0xbfd98182d1da0b36ull), std::bit_cast(0xbfccb6be1c6bb4ffull), std::bit_cast(0x3fe6c91713d9999aull), std::bit_cast(0x3fec152df6b33333ull), std::bit_cast(0x3fdacf529199999aull), std::bit_cast(0x3fe44ae011000000ull), std::bit_cast(0xbff64e13f3800000ull), std::bit_cast(0x3ffe6111af000000ull), std::bit_cast(0x3fd2ffcd81e12644ull), std::bit_cast(0xbfde8ae1910587e9ull), std::bit_cast(0x3fea46d6195fbc20ull), std::bit_cast(0x3fb96683e238bfceull), std::bit_cast(0x3ff5ea018de66666ull), std::bit_cast(0x3fed0c4791733333ull), std::bit_cast(0x3fe7b6e6ef266666ull), std::bit_cast(0xbff7146080c00000ull), std::bit_cast(0x3ff5f4c360000000ull), std::bit_cast(0x3ff4e293c8800000ull), std::bit_cast(0xbfaf1833db8b3508ull), std::bit_cast(0xbfc2b793737940d5ull), std::bit_cast(0xbfede8b62258a68bull), std::bit_cast(0x3fd45fcefd8513b0ull), std::bit_cast(0x3fe3d607d1733333ull), std::bit_cast(0x3ff09e69dacccccdull), std::bit_cast(0x3ff4485711accccdull), std::bit_cast(0xbffb917882000000ull), std::bit_cast(0x3fc4bcf3aa000000ull), std::bit_cast(0xbfdcae1460000000ull), std::bit_cast(0xbfea223ccd665464ull), std::bit_cast(0x3fc90dd0251550d8ull), std::bit_cast(0xbfa00b52ba2cd3b5ull), std::bit_cast(0x3fe157e3e324052aull), std::bit_cast(0x3ff6dc2cdce00000ull), std::bit_cast(0x3ff0710d47b33333ull), std::bit_cast(0x3ff04e1f258ccccdull), std::bit_cast(0xbff134aef7000000ull), std::bit_cast(0x3ff43aa36ec00000ull), std::bit_cast(0x3ffd5ded6ac00000ull), std::bit_cast(0x3fca9d6a03ad410dull), std::bit_cast(0x3fd8db7cacadace1ull), std::bit_cast(0x3fe57299b858455cull), std::bit_cast(0xbfe31c928e4e1dcdull), std::bit_cast(0x3ff7c0c89cacccccull), std::bit_cast(0x3ff87b4c904cccccull), std::bit_cast(0x3fe09496ec400000ull), std::bit_cast(0xbfe813bfd1000000ull), std::bit_cast(0xbfff2d03d9400000ull), std::bit_cast(0xbfe70cc5db800000ull), std::bit_cast(0xbfb0c85b2ad5ffb0ull), std::bit_cast(0xbfe8d6ec644a8541ull), std::bit_cast(0xbfe40d9b2d413425ull), std::bit_cast(0xbf95e048e9990993ull), std::bit_cast(0x3ff4338ac899999aull), std::bit_cast(0x3ff124449a933333ull), std::bit_cast(0x3fe13ee904400000ull), std::bit_cast(0xbffdc02ea5000000ull), std::bit_cast(0xbfe092fc75800000ull), std::bit_cast(0x3ff253c4b4000000ull), std::bit_cast(0xbfd88ffa0bfb5cb7ull), std::bit_cast(0x3fe38e7b2299784bull), std::bit_cast(0xbfdd2de2a8935cfeull), std::bit_cast(0xbfe0ab43e3af4aadull), std::bit_cast(0x3ff618ba86533333ull), std::bit_cast(0x3ff392682d6ccccdull), std::bit_cast(0x3ff68bb538333334ull), std::bit_cast(0xbfdefc4eb5000000ull), std::bit_cast(0xbffb214a6f400000ull), std::bit_cast(0x3fd17a7463000000ull), std::bit_cast(0xbfe6a8895016990bull), std::bit_cast(0xbfc4f49f1c6ba4ddull), std::bit_cast(0xbfd53bbec304d7d7ull), std::bit_cast(0xbfe33f2e55f16a39ull), std::bit_cast(0x3ff0f478a98ccccdull), std::bit_cast(0x3fe0e915fb266666ull), std::bit_cast(0x3fe4ed7891a66666ull), std::bit_cast(0xbfff15f263400000ull), std::bit_cast(0x3fd0a85886000000ull), std::bit_cast(0xbfdebc4eb7000000ull), std::bit_cast(0x3fe37f555718e91eull), std::bit_cast(0x3fa2657d1c75431aull), std::bit_cast(0xbfe59cb769f2aad6ull), std::bit_cast(0x3fda7db35fc1976full), std::bit_cast(0x3fdf1484ee000000ull), std::bit_cast(0x3fe880cc5019999aull), std::bit_cast(0x3ff98c5b682cccccull), std::bit_cast(0x3ff86bcaf9400000ull), std::bit_cast(0xbff7f91748400000ull), std::bit_cast(0x3ff0abc39f000000ull), std::bit_cast(0xbfdf181d1626fcd7ull), std::bit_cast(0xbfd474fa8f694912ull), std::bit_cast(0x3fdcee4ae68840baull), std::bit_cast(0x3fe5a4993d348fc5ull), std::bit_cast(0x3ff8af1d76866666ull), std::bit_cast(0x3fe3f0ee36733333ull), std::bit_cast(0x3ff2608450800000ull), std::bit_cast(0x3ffc675b7f400000ull), std::bit_cast(0x3feb1bab91800000ull), std::bit_cast(0xbfd80f35ad000000ull), std::bit_cast(0x3fb3400372fa3026ull), std::bit_cast(0xbfe9d541149a3d72ull), std::bit_cast(0xbfd3d1e7281c5910ull), std::bit_cast(0xbfdfca577efb0886ull), std::bit_cast(0x3ff1c9ccd26ccccdull), std::bit_cast(0x3ff5a5fe4c533333ull), std::bit_cast(0x3ff324b134200000ull), std::bit_cast(0xbfeec640c7800000ull), std::bit_cast(0x3ff182c02e000000ull), std::bit_cast(0x3ffa2b96c4800000ull), std::bit_cast(0xbfe458e166dc470eull), std::bit_cast(0xbfe0ed38a7696bf1ull), std::bit_cast(0x3fd82e0e09d24f91ull), std::bit_cast(0xbfdaa1bfd63aa664ull), std::bit_cast(0x3fe25d7728333333ull), std::bit_cast(0x3ff482be80b33333ull), std::bit_cast(0x3ff5a5e018b9999aull), std::bit_cast(0xbff7579337c00000ull), std::bit_cast(0xbff0a46fccc00000ull), std::bit_cast(0xbfce12e1a8000000ull), std::bit_cast(0xbf769855ff6aa6e8ull), std::bit_cast(0xbfe41829e45dd55eull), std::bit_cast(0x3fe4d360b25a1c6dull), std::bit_cast(0xbfdb4fa7f88397beull), std::bit_cast(0x3ff710eaed19999aull), std::bit_cast(0x3ff7b5087499999aull), std::bit_cast(0x3ff153336d6ccccdull)}; +static const PaletteOp kOpList0[] = { + {0, 0, 0}, + {4, 0, 0}, + {4, 0, 0}, + {0, 1, 1}, + {4, 1, 1}, + {0, 2, 2}, + {4, 2, 2}, +}; +static const unsigned int kPalette0[] = {0x3f0c72aau, 0x3fa100bau, 0xbe9028d3u, 0x00000000u, 0x3f4213c2u, 0xbe15ed07u, 0x3f52b7c6u, 0x00000000u, 0x3f718899u, 0xbf219434u, 0xbf7b3342u, 0x00000000u, 0xbf8bef16u, 0x3f8d37a0u, 0xbffe638au, 0x3f800000u, 0x3f9fd192u, 0xbf6ce0ddu, 0xbe831a9bu, 0x00000000u, 0xbe989ed8u, 0xbef1e8cfu, 0xbd0087eau, 0x00000000u, 0x3e292f13u, 0x3d9da9e0u, 0xbf8313dbu, 0x00000000u, 0xbff4c979u, 0xbfc66265u, 0xc08f5483u, 0x3f800000u, 0xbedff63au, 0x3f9c331du, 0x3dc0bdf0u, 0x00000000u, 0xbf060025u, 0x3e36060eu, 0x3f5235f6u, 0x00000000u, 0x3fc8a643u, 0xbf4f73aau, 0x3e9aeafdu, 0x00000000u, 0xc01feba5u, 0xc008ee14u, 0xc08941fcu, 0x3f800000u, 0x3e9150c9u, 0x3ec3358bu, 0x3f1734c2u, 0x00000000u, 0xbf769dd3u, 0xbe9e713au, 0x3f29a471u, 0x00000000u, 0x3eeabf9du, 0xbf4c1343u, 0x3e96a98au, 0x00000000u, 0x4027ae1du, 0xbe46f12eu, 0x3dd6347au, 0x3f800000u, 0x3f453f4eu, 0xbf17a1e2u, 0xbeca43ddu, 0x00000000u, 0xbfa2be99u, 0xbf56a2fcu, 0xbc19e77du, 0x00000000u, 0x3db667dau, 0x3f326260u, 0xbf94cd3bu, 0x00000000u, 0x409a54a5u, 0x3cefb340u, 0xbfbaf65du, 0x3f800000u, 0xbce4bad2u, 0x3e4229ceu, 0x3f38dd05u, 0x00000000u, 0xbf73bd52u, 0x3ec32f5bu, 0xbe730973u, 0x00000000u, 0xbedaae9eu, 0xbef2a11au, 0x3e88a729u, 0x00000000u, 0x40bc2207u, 0xc04930e6u, 0x40038041u, 0x3f800000u, 0xbf1de390u, 0xbf660c1du, 0x3f74b54bu, 0x00000000u, 0x3f3df1fau, 0xbfc0f0a0u, 0xbe691d9du, 0x00000000u, 0x3f44e4ebu, 0xbe47218bu, 0x3f133c81u, 0x00000000u, 0xc09ff89au, 0xbfecf088u, 0x40887e70u, 0x3f800000u, 0x3e80f46cu, 0x3f5a9c68u, 0xbe8908c1u, 0x00000000u, 0xbdfaab6cu, 0xbd52916au, 0x3f8f0304u, 0x00000000u, 0x3fb623f9u, 0xbfb02f70u, 0x3e02ad1cu, 0x00000000u, 0xbfd53b7bu, 0xc0688e27u, 0x3ffa316eu, 0x3f800000u, 0x3e98fba9u, 0x3f9fecf2u, 0xbf7a0473u, 0x00000000u, 0xbfac10b0u, 0x3f9203b1u, 0xbef03c77u, 0x00000000u, 0xbf17e9a5u, 0x3f4d7825u, 0x3f54b008u, 0x00000000u, 0xbf8cc0e3u, 0xc0b98dd0u, 0x409982f5u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u}; +static const unsigned int kHistory0[] = {0x3f0c72aau, 0x3fa100bau, 0xbe9028d3u, 0x00000000u, 0x3f4213c2u, 0xbe15ed07u, 0x3f52b7c6u, 0x00000000u, 0x3f718899u, 0xbf219434u, 0xbf7b3342u, 0x00000000u, 0xbf8bef16u, 0x3f8d37a0u, 0xbffe638au, 0x3f800000u, 0x3f9fd192u, 0xbf6ce0ddu, 0xbe831a9bu, 0x00000000u, 0xbe989ed8u, 0xbef1e8cfu, 0xbd0087eau, 0x00000000u, 0x3e292f13u, 0x3d9da9e0u, 0xbf8313dbu, 0x00000000u, 0xbff4c979u, 0xbfc66265u, 0xc08f5483u, 0x3f800000u, 0xbedff63au, 0x3f9c331du, 0x3dc0bdf0u, 0x00000000u, 0xbf060025u, 0x3e36060eu, 0x3f5235f6u, 0x00000000u, 0x3fc8a643u, 0xbf4f73aau, 0x3e9aeafdu, 0x00000000u, 0xc01feba5u, 0xc008ee14u, 0xc08941fcu, 0x3f800000u, 0x3e9150c9u, 0x3ec3358bu, 0x3f1734c2u, 0x00000000u, 0xbf769dd3u, 0xbe9e713au, 0x3f29a471u, 0x00000000u, 0x3eeabf9du, 0xbf4c1343u, 0x3e96a98au, 0x00000000u, 0x4027ae1du, 0xbe46f12eu, 0x3dd6347au, 0x3f800000u, 0x3f453f4eu, 0xbf17a1e2u, 0xbeca43ddu, 0x00000000u, 0xbfa2be99u, 0xbf56a2fcu, 0xbc19e77du, 0x00000000u, 0x3db667dau, 0x3f326260u, 0xbf94cd3bu, 0x00000000u, 0x409a54a5u, 0x3cefb340u, 0xbfbaf65du, 0x3f800000u, 0xbce4bad2u, 0x3e4229ceu, 0x3f38dd05u, 0x00000000u, 0xbf73bd52u, 0x3ec32f5bu, 0xbe730973u, 0x00000000u, 0xbedaae9eu, 0xbef2a11au, 0x3e88a729u, 0x00000000u, 0x40bc2207u, 0xc04930e6u, 0x40038041u, 0x3f800000u, 0xbf1de390u, 0xbf660c1du, 0x3f74b54bu, 0x00000000u, 0x3f3df1fau, 0xbfc0f0a0u, 0xbe691d9du, 0x00000000u, 0x3f44e4ebu, 0xbe47218bu, 0x3f133c81u, 0x00000000u, 0xc09ff89au, 0xbfecf088u, 0x40887e70u, 0x3f800000u, 0x3e80f46cu, 0x3f5a9c68u, 0xbe8908c1u, 0x00000000u, 0xbdfaab6cu, 0xbd52916au, 0x3f8f0304u, 0x00000000u, 0x3fb623f9u, 0xbfb02f70u, 0x3e02ad1cu, 0x00000000u, 0xbfd53b7bu, 0xc0688e27u, 0x3ffa316eu, 0x3f800000u, 0x3e98fba9u, 0x3f9fecf2u, 0xbf7a0473u, 0x00000000u, 0xbfac10b0u, 0x3f9203b1u, 0xbef03c77u, 0x00000000u, 0xbf17e9a5u, 0x3f4d7825u, 0x3f54b008u, 0x00000000u, 0xbf8cc0e3u, 0xc0b98dd0u, 0x409982f5u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u}; +static const int kFree0[] = {0}; +static const int kFresh0[] = {0, 1, 2}; +static const int kCollapsed0[] = {0}; +static const PaletteFrame kFrame0 = {kPoses0, 7, kOpList0, kPalette0, kHistory0, 3, 0, kFree0, 3, kFresh0, 0, kCollapsed0, 3, 4}; +static const double kPoses1[] = {std::bit_cast(0xbfe6a68934800000ull), std::bit_cast(0xbfeea658d6800000ull), std::bit_cast(0x3ffc0fa623400000ull), std::bit_cast(0xbfc98053d76f4c9eull), std::bit_cast(0xbfcfe7942353c4efull), std::bit_cast(0xbfd63a2ba9f2cb40ull), std::bit_cast(0x3fec37aa1c059c20ull), std::bit_cast(0x3fef4f4887000000ull), std::bit_cast(0x3ff67424f379999aull), std::bit_cast(0x3ff0a123f0b9999aull), std::bit_cast(0x3feabf829b000000ull), std::bit_cast(0xbfffe4d10e800000ull), std::bit_cast(0xbfacdeee68000000ull), std::bit_cast(0xbfc97200c2f77ac9ull), std::bit_cast(0xbfe6d7dfe2421a41ull), std::bit_cast(0x3fe4ad871fa95dc9ull), std::bit_cast(0x3fc75fadc7570982ull), std::bit_cast(0x3ff0bcc9c6c66666ull), std::bit_cast(0x3fe316ef86cccccdull), std::bit_cast(0x3ff7a05930e00000ull), std::bit_cast(0x3ff7dc4c02800000ull), std::bit_cast(0x3ff12e2fb3400000ull), std::bit_cast(0xbfe8271b1b000000ull), std::bit_cast(0xbfdc7c5b54b36bafull), std::bit_cast(0xbfd8a55c51cfa416ull), std::bit_cast(0xbfe25a6e96d46323ull), std::bit_cast(0xbfe23ba6f07ddfb8ull), std::bit_cast(0x3fe78905c299999aull), std::bit_cast(0x3fdf7fc8d0cccccdull), std::bit_cast(0x3ff6365b59e66666ull), std::bit_cast(0x3fa39e06a8000000ull), std::bit_cast(0x3ff32589e0c00000ull), std::bit_cast(0x3feb61ba30800000ull), std::bit_cast(0x3fd2c3e05e9bd4a8ull), std::bit_cast(0xbfd48d5e80e78fdaull), std::bit_cast(0xbfdcba0a1e4c02e3ull), std::bit_cast(0x3fe8fb332943823aull), std::bit_cast(0x3fdf031ef0e66667ull), std::bit_cast(0x3fe3e45a9a99999aull), std::bit_cast(0x3ff2e6b43aa00000ull), std::bit_cast(0xbf93c1df60000000ull), std::bit_cast(0xbff3974566400000ull), std::bit_cast(0xbff78ce63c400000ull), std::bit_cast(0xbfd803f779fe83d2ull), std::bit_cast(0x3fe5a2fc96e0423cull), std::bit_cast(0x3fdb548a1c2a4c84ull), std::bit_cast(0x3fddfedc5c1a3c08ull), std::bit_cast(0x3fe89bf457f33334ull), std::bit_cast(0x3ff8216f4fc00000ull), std::bit_cast(0x3ff76b573d333334ull), std::bit_cast(0xbff6680aa9c00000ull), std::bit_cast(0xbfee9f48a2800000ull), std::bit_cast(0xbfe703e195800000ull), std::bit_cast(0x3fea14a549583675ull), std::bit_cast(0xbfdd23ce943ff2e8ull), std::bit_cast(0xbfd00c0e3b562836ull), std::bit_cast(0x3fd063432f63df7dull), std::bit_cast(0x3ff848ebdb4cccccull), std::bit_cast(0x3fe3062ecb8ccccdull), std::bit_cast(0x3fecb940cf400000ull), std::bit_cast(0xbfd6f5e6c8000000ull), std::bit_cast(0x3fa2fbde80000000ull), std::bit_cast(0xbfee650ab3000000ull), std::bit_cast(0xbfe40019ccb95749ull), std::bit_cast(0x3fc05d3810246461ull), std::bit_cast(0xbfe40229b0747f39ull), std::bit_cast(0xbfdcc4ca35f39d65ull), std::bit_cast(0x3ff42c1cef4ccccdull), std::bit_cast(0x3fe1a2935499999aull), std::bit_cast(0x3fe7ac0e88f33334ull), std::bit_cast(0x3fcabc6a32000000ull), std::bit_cast(0xbfc62f2456000000ull), std::bit_cast(0x3ffbbff3d1400000ull), std::bit_cast(0x3fee6438729821c9ull), std::bit_cast(0xbfced8fa235d1282ull), std::bit_cast(0xbfc9936d5dcba851ull), std::bit_cast(0xbf5338015a61f141ull), std::bit_cast(0x3fe417329c800000ull), std::bit_cast(0x3fe3382371d9999aull), std::bit_cast(0x3ff656a2fb200000ull), std::bit_cast(0xbff297c7de000000ull), std::bit_cast(0xbfd355c58e000000ull), std::bit_cast(0x3fd98ca9f1000000ull), std::bit_cast(0xbfdb56859a53b264ull), std::bit_cast(0x3fdfc0a054a0890cull), std::bit_cast(0xbfda58a4eac019ffull), std::bit_cast(0x3fe44989c81e3efbull), std::bit_cast(0x3fea6c2ad90ccccdull), std::bit_cast(0x3ff61810e1466666ull), std::bit_cast(0x3fec3122e0733333ull), std::bit_cast(0x3ffc133c5fc00000ull), std::bit_cast(0xbffc2642ab000000ull), std::bit_cast(0x3ffaf28421c00000ull), std::bit_cast(0x3fe2129793e17866ull), std::bit_cast(0xbfe11f569732d0d4ull), std::bit_cast(0xbfe3cf23df8bd157ull), std::bit_cast(0xbfbb7b6c049bd950ull), std::bit_cast(0x3fe5d00beb8ccccdull), std::bit_cast(0x3ff82d2bc2b33334ull), std::bit_cast(0x3ff45f2d8079999aull), std::bit_cast(0xbfefd35643000000ull), std::bit_cast(0x3ffe37e0a4800000ull), std::bit_cast(0xbfe7662e62000000ull), std::bit_cast(0x3fe3f2247c19a4fcull), std::bit_cast(0xbfdd29914cc66c71ull), std::bit_cast(0x3fabacbe2fb58018ull), std::bit_cast(0x3fe4432407b6e1a3ull), std::bit_cast(0x3fee983ebcf33333ull), std::bit_cast(0x3ff754da6c733334ull), std::bit_cast(0x3fe4550a0c666666ull), std::bit_cast(0xbff334b8bb800000ull), std::bit_cast(0xbfba0aec00000000ull), std::bit_cast(0x3fe2d4d370000000ull), std::bit_cast(0x3fc83730f1bb12beull), std::bit_cast(0xbfeca14743a0a850ull), std::bit_cast(0x3fd8bc9d002eea0full), std::bit_cast(0x3fbeab4de0deaeecull), std::bit_cast(0x3fe786b88ecccccdull), std::bit_cast(0x3ff93f0672733334ull), std::bit_cast(0x3fdae3e179333334ull), std::bit_cast(0x3ffc2e1351400000ull), std::bit_cast(0xbfec962f75800000ull), std::bit_cast(0xbfdcc3cd54000000ull), std::bit_cast(0x3fd9f05bbe53ca9aull), std::bit_cast(0xbfe56780c2112ae3ull), std::bit_cast(0x3fe2ac58ddac94d4ull), std::bit_cast(0xbfcbfd077d0292fdull), std::bit_cast(0x3ff52e69dff33333ull), std::bit_cast(0x3ff17ffbb0f9999aull), std::bit_cast(0x3ff14eeec0066666ull), std::bit_cast(0x3ff1257607400000ull), std::bit_cast(0x3fdf0773fc000000ull), std::bit_cast(0xbfd120cb0c000000ull), std::bit_cast(0x3fe2006661b63bc8ull), std::bit_cast(0xbfcfbc43127dce03ull), std::bit_cast(0x3fe91b1ebe3943dfull), std::bit_cast(0xbfb4b107862b0a72ull), std::bit_cast(0x3fe9733495733334ull), std::bit_cast(0x3fed2b7019e66666ull), std::bit_cast(0x3fe2380ccd800000ull), std::bit_cast(0xbff371fd9f800000ull), std::bit_cast(0x3ff8a7a421400000ull), std::bit_cast(0xbff3c08cd4000000ull), std::bit_cast(0x3fe60e75c9a2bed2ull), std::bit_cast(0x3fe4abd156b3e5a3ull), std::bit_cast(0x3f92dc46ab5cf1a8ull), std::bit_cast(0x3fd4f6a828e5fcbfull), std::bit_cast(0x3feaba0586800000ull), std::bit_cast(0x3ff350c273066666ull), std::bit_cast(0x3feea13a8fe66666ull), std::bit_cast(0x3fe6712665800000ull), std::bit_cast(0x3fe7ab7c80800000ull), std::bit_cast(0xbff48ef307c00000ull), std::bit_cast(0xbfe02ace1b401013ull), std::bit_cast(0xbfe8ba8a9d8f21c8ull), std::bit_cast(0x3fbd2fa63a8eb82cull), std::bit_cast(0xbfd77a5ddf59e9d0ull), std::bit_cast(0x3fe8fcdf98f33334ull), std::bit_cast(0x3fef02c3b4a66666ull), std::bit_cast(0x3ff3c77857f33333ull), std::bit_cast(0x3ff41c8ace400000ull), std::bit_cast(0x3fe862b4ce800000ull), std::bit_cast(0xbfed67f432800000ull), std::bit_cast(0x3fe35252888f5010ull), std::bit_cast(0xbf952d861a40be62ull), std::bit_cast(0x3fe5838d613e33d0ull), std::bit_cast(0x3fdb60d45ac8c3c5ull), std::bit_cast(0x3fe234cce5e66666ull), std::bit_cast(0x3fdcd9a20f333334ull), std::bit_cast(0x3ff1350e66eccccdull), std::bit_cast(0x3ff3ee8932800000ull), std::bit_cast(0x3fff580349c00000ull), std::bit_cast(0x3fdb26f965000000ull), std::bit_cast(0x3fed3d6ca39a9cddull), std::bit_cast(0xbfb8b092d13ec8b3ull), std::bit_cast(0xbfcc1818b7c961bbull), std::bit_cast(0xbfd4fe1448b662f6ull), std::bit_cast(0x3fddfc15b1cccccdull), std::bit_cast(0x3ff2de164ff33333ull), std::bit_cast(0x3ff8f8fa9ca00000ull)}; +static const PaletteOp kOpList1[] = { + {4, 0, 0}, + {4, 0, 0}, + {4, 1, 1}, + {4, 2, 2}, +}; +static const unsigned int kPalette1[] = {0x3f1eee27u, 0xbf008a26u, 0x3f10c497u, 0x00000000u, 0x3f7fb9a9u, 0x3f7412d8u, 0xbe800eddu, 0x00000000u, 0xbea047d7u, 0x3f0b8d44u, 0x3f53e376u, 0x00000000u, 0xbf35344au, 0xbf7532c7u, 0x3fe07d31u, 0x3f800000u, 0xbc5295e4u, 0x3f7824aeu, 0xbf2358beu, 0x00000000u, 0x3e826a9du, 0xbe94062eu, 0xbef9e137u, 0x00000000u, 0xbfd76806u, 0xbf64525fu, 0xbe7411d2u, 0x00000000u, 0xc01ab33cu, 0xc04141adu, 0x404aa720u, 0x3f800000u, 0x3dc79e96u, 0xbe67e55au, 0xbec87d26u, 0x00000000u, 0xbf4a710bu, 0xbf0e9f06u, 0xba3de8aau, 0x00000000u, 0xbf41fe67u, 0x3f6c6919u, 0xbf65f53fu, 0x00000000u, 0x3f7191aau, 0xbec5c527u, 0x3fb12bebu, 0x3f800000u, 0x3e41eb31u, 0xbedc96d7u, 0x3dec5c72u, 0x00000000u, 0x3ea31d08u, 0x3e874dc3u, 0x3eed740au, 0x00000000u, 0xbf673acau, 0xbe4d0d36u, 0x3f3c0c67u, 0x00000000u, 0x3fab579au, 0x3f955d9au, 0x3e0872b6u, 0x3f800000u, 0x3f18918eu, 0x3e5edd5au, 0xbf1a20c1u, 0x00000000u, 0xbecb2d8fu, 0x3f29a001u, 0x3eadcdaeu, 0x00000000u, 0x3f477af5u, 0x3e608b75u, 0x3ef22eb9u, 0x00000000u, 0x40805623u, 0x3f03bc2eu, 0xc00a1163u, 0x3f800000u, 0x3f3b8772u, 0xbf483920u, 0xbf7e9eb1u, 0x00000000u, 0x3e415c80u, 0xbe325b01u, 0x3e9e82cfu, 0x00000000u, 0xbf4bb9ffu, 0xbec4aa66u, 0xbcd6fb12u, 0x00000000u, 0x3fa7a10cu, 0x3f1d719au, 0xc0233602u, 0x3f800000u, 0xbf3629b9u, 0x3fbcce91u, 0x3f5888ebu, 0x00000000u, 0x3ece74e9u, 0xbf539a71u, 0x3ee832abu, 0x00000000u, 0x3f686248u, 0xbe0218bbu, 0x3e2a197du, 0x00000000u, 0xc0e03bceu, 0xbfcc5629u, 0x3f897b3au, 0x3f800000u, 0xbf20ce89u, 0x3f861cedu, 0x3e7cbab0u, 0x00000000u, 0xbd9e9672u, 0xbe181dc4u, 0xbf2111bbu, 0x00000000u, 0xbf6439b4u, 0xbec673ecu, 0xbf1cb494u, 0x00000000u, 0xc0b4f56bu, 0xbfe1e215u, 0x40072b56u, 0x3f800000u, 0xbd1034f7u, 0x3e8646afu, 0x3f0a0038u, 0x00000000u, 0x3f670ca9u, 0x3f652eb1u, 0x3f5a84eau, 0x00000000u, 0xbf706fceu, 0x3f1ce0ecu, 0xbe468cb0u, 0x00000000u, 0xc0ed7cb6u, 0xc0907b38u, 0xbf056fa6u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u}; +static const unsigned int kHistory1[] = {0x3f0c72aau, 0x3fa100bau, 0xbe9028d3u, 0x00000000u, 0x3f4213c2u, 0xbe15ed07u, 0x3f52b7c6u, 0x00000000u, 0x3f718899u, 0xbf219434u, 0xbf7b3342u, 0x00000000u, 0xbf8bef16u, 0x3f8d37a0u, 0xbffe638au, 0x3f800000u, 0x3f9fd192u, 0xbf6ce0ddu, 0xbe831a9bu, 0x00000000u, 0xbe989ed8u, 0xbef1e8cfu, 0xbd0087eau, 0x00000000u, 0x3e292f13u, 0x3d9da9e0u, 0xbf8313dbu, 0x00000000u, 0xbff4c979u, 0xbfc66265u, 0xc08f5483u, 0x3f800000u, 0xbedff63au, 0x3f9c331du, 0x3dc0bdf0u, 0x00000000u, 0xbf060025u, 0x3e36060eu, 0x3f5235f6u, 0x00000000u, 0x3fc8a643u, 0xbf4f73aau, 0x3e9aeafdu, 0x00000000u, 0xc01feba5u, 0xc008ee14u, 0xc08941fcu, 0x3f800000u, 0x3e9150c9u, 0x3ec3358bu, 0x3f1734c2u, 0x00000000u, 0xbf769dd3u, 0xbe9e713au, 0x3f29a471u, 0x00000000u, 0x3eeabf9du, 0xbf4c1343u, 0x3e96a98au, 0x00000000u, 0x4027ae1du, 0xbe46f12eu, 0x3dd6347au, 0x3f800000u, 0x3f453f4eu, 0xbf17a1e2u, 0xbeca43ddu, 0x00000000u, 0xbfa2be99u, 0xbf56a2fcu, 0xbc19e77du, 0x00000000u, 0x3db667dau, 0x3f326260u, 0xbf94cd3bu, 0x00000000u, 0x409a54a5u, 0x3cefb340u, 0xbfbaf65du, 0x3f800000u, 0xbce4bad2u, 0x3e4229ceu, 0x3f38dd05u, 0x00000000u, 0xbf73bd52u, 0x3ec32f5bu, 0xbe730973u, 0x00000000u, 0xbedaae9eu, 0xbef2a11au, 0x3e88a729u, 0x00000000u, 0x40bc2207u, 0xc04930e6u, 0x40038041u, 0x3f800000u, 0xbf1de390u, 0xbf660c1du, 0x3f74b54bu, 0x00000000u, 0x3f3df1fau, 0xbfc0f0a0u, 0xbe691d9du, 0x00000000u, 0x3f44e4ebu, 0xbe47218bu, 0x3f133c81u, 0x00000000u, 0xc09ff89au, 0xbfecf088u, 0x40887e70u, 0x3f800000u, 0x3e80f46cu, 0x3f5a9c68u, 0xbe8908c1u, 0x00000000u, 0xbdfaab6cu, 0xbd52916au, 0x3f8f0304u, 0x00000000u, 0x3fb623f9u, 0xbfb02f70u, 0x3e02ad1cu, 0x00000000u, 0xbfd53b7bu, 0xc0688e27u, 0x3ffa316eu, 0x3f800000u, 0x3e98fba9u, 0x3f9fecf2u, 0xbf7a0473u, 0x00000000u, 0xbfac10b0u, 0x3f9203b1u, 0xbef03c77u, 0x00000000u, 0xbf17e9a5u, 0x3f4d7825u, 0x3f54b008u, 0x00000000u, 0xbf8cc0e3u, 0xc0b98dd0u, 0x409982f5u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u}; +static const int kFree1[] = {0}; +static const int kFresh1[] = {0}; +static const int kCollapsed1[] = {0}; +static const PaletteFrame kFrame1 = {kPoses1, 4, kOpList1, kPalette1, kHistory1, 3, 0, kFree1, 0, kFresh1, 0, kCollapsed1, 3, 4}; +static const double kPoses2[] = {std::bit_cast(0x3fea9af903800000ull), std::bit_cast(0x3ffb35a58a400000ull), std::bit_cast(0x3fe6ede00b800000ull), std::bit_cast(0xbfdfeefd8169a39dull), std::bit_cast(0xbfe412917eed5cdaull), std::bit_cast(0xbfc906e9fa576444ull), std::bit_cast(0x3fe2155825150d60ull), std::bit_cast(0x3fe88a8a80e66666ull), std::bit_cast(0x3ff1a785ebc66666ull), std::bit_cast(0x3fe892279c733334ull), std::bit_cast(0xbfdf2cf9e6000000ull), std::bit_cast(0xbfddea0ed4000000ull), std::bit_cast(0xbfc59e8ae6000000ull), std::bit_cast(0xbfe81263b1cc4376ull), std::bit_cast(0xbfe2bdd404eab004ull), std::bit_cast(0xbfd1b8790a610c57ull), std::bit_cast(0xbfbec62587f1a710ull), std::bit_cast(0x3fde83d1fc4ccccdull), std::bit_cast(0x3fecfeec28f33333ull), std::bit_cast(0x3fe0d2d538a66666ull), std::bit_cast(0xbfdf0ce29f000000ull), std::bit_cast(0xbf9d9ed0d0000000ull), std::bit_cast(0x3ff94a2963400000ull), std::bit_cast(0xbfcde63e596a4155ull), std::bit_cast(0xbfd86ad9205ddfc7ull), std::bit_cast(0xbfe59b4924d25f79ull), std::bit_cast(0x3fe2c48e2674c2a8ull), std::bit_cast(0x3ff5f50d80ccccccull), std::bit_cast(0x3ff693a476d33334ull), std::bit_cast(0x3ff57630832cccccull), std::bit_cast(0xbfe70d5217000000ull), std::bit_cast(0xbfc0fcccd2000000ull), std::bit_cast(0xbff9b3426b000000ull), std::bit_cast(0x3fd5534fffe1f400ull), std::bit_cast(0x3fd57c90b083bcbeull), std::bit_cast(0xbfcb2b9840a524bdull), std::bit_cast(0x3feb5cffde29b1eeull), std::bit_cast(0x3fe91d7de6d9999aull), std::bit_cast(0x3ff51a18252cccccull), std::bit_cast(0x3fdb693608333334ull), std::bit_cast(0xbfa01bbbd0000000ull), std::bit_cast(0xbff0181bab800000ull), std::bit_cast(0x3fd33c8856000000ull), std::bit_cast(0x3fd9b022601cecb3ull), std::bit_cast(0xbfdcbb9674717820ull), std::bit_cast(0xbfe972e1fc070986ull), std::bit_cast(0x3fb1e300bfd675e2ull), std::bit_cast(0x3fe5662096733334ull), std::bit_cast(0x3ff4433ac0000000ull), std::bit_cast(0x3ff505b551ecccccull), std::bit_cast(0xbfe7a6dfae000000ull), std::bit_cast(0xbfd32ee524000000ull), std::bit_cast(0xbff7591abe800000ull), std::bit_cast(0xbf9cfa062a196f2aull), std::bit_cast(0x3faee84631da96e8ull), std::bit_cast(0xbfc57d0088272987ull), std::bit_cast(0xbfef793fcea41ac1ull), std::bit_cast(0x3ff62f098b99999aull), std::bit_cast(0x3ff6ee111bc00000ull), std::bit_cast(0x3ff15a7f0b466666ull), std::bit_cast(0xbfd2080feb000000ull), std::bit_cast(0xbff42f76a5400000ull), std::bit_cast(0x3fe1f70003800000ull), std::bit_cast(0x3fdd435b6134b797ull), std::bit_cast(0x3fb9fb0c9e2be197ull), std::bit_cast(0xbfe2a0a638b0bb7full), std::bit_cast(0x3fe544f4bd0f6f12ull), std::bit_cast(0x3fe028157d400000ull), std::bit_cast(0x3fe4b71c7a99999aull), std::bit_cast(0x3ff97c43be600000ull), std::bit_cast(0xbfef0c2a0a000000ull), std::bit_cast(0x3fcad98e6a000000ull), std::bit_cast(0xbffb6c18f2400000ull), std::bit_cast(0xbfd4da6e2617b52cull), std::bit_cast(0xbfd5cb0a7db4a4a9ull), std::bit_cast(0xbfe838e67c612e25ull), std::bit_cast(0xbfdcf89edb39e40eull), std::bit_cast(0x3fe87565dc59999aull), std::bit_cast(0x3fde91c2d819999aull), std::bit_cast(0x3ff98dba8f066666ull), std::bit_cast(0x3ff535c3a6400000ull), std::bit_cast(0xbff906b21a000000ull), std::bit_cast(0x3fba9204c0000000ull), std::bit_cast(0x3fe7759f2e4be0bcull), std::bit_cast(0x3fcb8e7651d1182cull), std::bit_cast(0x3fe49d35e3e7750dull), std::bit_cast(0xbfa1e7f1a7dd62e0ull), std::bit_cast(0x3fe42136ac0ccccdull), std::bit_cast(0x3ff253a65899999aull), std::bit_cast(0x3fe4aa7a56e66666ull), std::bit_cast(0x3ff2d8f354c00000ull), std::bit_cast(0xbff0cb9c57c00000ull), std::bit_cast(0xbfd534e4e8000000ull), std::bit_cast(0xbfc20011c2ef5637ull), std::bit_cast(0x3fe056312aeda1d5ull), std::bit_cast(0x3fd6963bd3b0eb45ull), std::bit_cast(0xbfe8af361f9335b5ull), std::bit_cast(0x3fdcaaac4ee66667ull), std::bit_cast(0x3fe2dffdcda66666ull), std::bit_cast(0x3fde64771acccccdull), std::bit_cast(0xbfdfcfae8d000000ull), std::bit_cast(0x3ffdba4404400000ull), std::bit_cast(0xbff55b469e400000ull), std::bit_cast(0x3fa9516ac7590b8full), std::bit_cast(0x3feee4eeed0df061ull), std::bit_cast(0xbfcaa034b4fdd07bull), std::bit_cast(0x3fc312365a00afe0ull), std::bit_cast(0x3ff46e89d5d9999aull), std::bit_cast(0x3ff48a9164e66666ull), std::bit_cast(0x3ff8a9b2d079999aull), std::bit_cast(0xbfe8a4c683000000ull), std::bit_cast(0x3fe1fdf672000000ull), std::bit_cast(0xbffcb0f431800000ull), std::bit_cast(0x3fda97b5f81f9604ull), std::bit_cast(0x3fe1ee6ec1d134f4ull), std::bit_cast(0x3fe6613c4f20efd0ull), std::bit_cast(0xbfc3ed3f42b1725cull), std::bit_cast(0x3fe555c32f59999aull), std::bit_cast(0x3ff2597038200000ull), std::bit_cast(0x3fe6ef1a95666666ull), std::bit_cast(0x3ff9119523400000ull), std::bit_cast(0xbfe7feaf5d800000ull), std::bit_cast(0xbff7db92f1000000ull), std::bit_cast(0x3fe8d0f0218f440dull), std::bit_cast(0xbfc18938b522bdf7ull), std::bit_cast(0xbfd2cbf791711514ull), std::bit_cast(0x3fe1568c85e546baull), std::bit_cast(0x3ff6d4cb2c866666ull), std::bit_cast(0x3ff59f7accb9999aull), std::bit_cast(0x3fed83d042000000ull), std::bit_cast(0xbffb1d7ed3800000ull), std::bit_cast(0xbfffa61c05400000ull), std::bit_cast(0xbff4597784000000ull), std::bit_cast(0x3fe0cbae6248f05eull), std::bit_cast(0x3fd5349916a0e20full), std::bit_cast(0x3fe28f8808200e25ull), std::bit_cast(0x3fe0e1b48af01dacull), std::bit_cast(0x3ff380ea3eb9999aull), std::bit_cast(0x3ff4f28a016cccccull), std::bit_cast(0x3fe0f20a6019999aull), std::bit_cast(0xbfd1319fe1000000ull), std::bit_cast(0xbfdbf88f6e000000ull), std::bit_cast(0xbff9c13ee0800000ull), std::bit_cast(0x3fcf66a2074d8ee9ull), std::bit_cast(0x3fe00b42d5e0d630ull), std::bit_cast(0x3fca97216fc71a30ull), std::bit_cast(0x3fe9b49d2c47fb78ull), std::bit_cast(0x3fe8d0340e400000ull), std::bit_cast(0x3ff215fd9999999aull), std::bit_cast(0x3fe2a20ad6e66666ull), std::bit_cast(0x3fffda9283800000ull), std::bit_cast(0x3ff9a1d25d400000ull), std::bit_cast(0x3fec54adb2800000ull), std::bit_cast(0xbfb8189d80fd68fcull), std::bit_cast(0xbfa35ebce09c3b8cull), std::bit_cast(0xbfed16038352781eull), std::bit_cast(0xbfd9e1bf656e07c8ull), std::bit_cast(0x3fef37959fd9999aull), std::bit_cast(0x3ff8910305d9999aull), std::bit_cast(0x3fe674ff41266666ull), std::bit_cast(0xbffa78aa29000000ull), std::bit_cast(0x3ff69abac4800000ull), std::bit_cast(0xbfff363983400000ull), std::bit_cast(0x3fd01d3e83d7bf45ull), std::bit_cast(0x3fdf4af0933f7160ull), std::bit_cast(0xbfe295bb5e805d47ull), std::bit_cast(0xbfe334c5c55571b5ull), std::bit_cast(0x3fe8e9137e333334ull), std::bit_cast(0x3ff4f922ecf33333ull), std::bit_cast(0x3ff832c70fa00000ull), std::bit_cast(0x3ffdcb84ad400000ull), std::bit_cast(0x3fe482c5d2000000ull), std::bit_cast(0x3ff4a6f93e800000ull), std::bit_cast(0xbfe52a4588d38956ull), std::bit_cast(0x3fda75cf4b192512ull), std::bit_cast(0xbfe0dc98d9b0a69bull), std::bit_cast(0x3fd59aaa0cdb8cb9ull), std::bit_cast(0x3ff1ea9892c66666ull), std::bit_cast(0x3ff86bee71333334ull), std::bit_cast(0x3fdb10b2a7e66667ull)}; +static const PaletteOp kOpList2[] = { + {2, -1, 1}, + {4, 0, 0}, + {4, 2, 2}, +}; +static const unsigned int kPalette2[] = {0x3dd69236u, 0x3e9f04ffu, 0x3f317e69u, 0x00000000u, 0x3f6f3cbfu, 0x3ef07283u, 0xbeb4036eu, 0x00000000u, 0xbeca00bcu, 0x3f1f1119u, 0xbe5ff88eu, 0x00000000u, 0x3f54d7c8u, 0x3fd9ad2cu, 0x3f376f00u, 0x3f800000u, 0x3ec1c0ffu, 0x3ea2a875u, 0xbe09c000u, 0x00000000u, 0xbeb07843u, 0x3ec8e391u, 0x3f00a04eu, 0x00000000u, 0x3e8aa820u, 0xbe1014f0u, 0x3e8a9766u, 0x00000000u, 0x3f413fecu, 0x3f551e08u, 0x3d9efdccu, 0x3f800000u, 0x3eefdc7cu, 0xbf10f767u, 0xbdd1915au, 0x00000000u, 0x3f1ed56au, 0x3ec03c21u, 0xbddae28du, 0x00000000u, 0xbe5b2ec7u, 0x3e7bc780u, 0x3f46035au, 0x00000000u, 0xbf138534u, 0x3db03c9cu, 0x3fa2de6bu, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f1ab759u, 0xbf0dac28u, 0xbe4bc160u, 0x00000000u, 0x3f25add4u, 0xbdd51537u, 0x3f2a4f69u, 0x00000000u, 0x3f4df7d2u, 0xc0062307u, 0x3fa11c3cu, 0x00000000u, 0xc0b0a0bbu, 0xc03f08d2u, 0x404281e5u, 0x3f800000u, 0x3e666f1au, 0x3e6e83d4u, 0x3ee04920u, 0x00000000u, 0x3f2f5e1fu, 0xbfb4469cu, 0x3f55e6a9u, 0x00000000u, 0x3fd0a5f4u, 0xc0003311u, 0x3f5f37dcu, 0x00000000u, 0xc0fb0245u, 0x3ff3130bu, 0x3eb2c258u, 0x3f800000u, 0x3f8d207cu, 0xbfc2fbbbu, 0x3f43e40eu, 0x00000000u, 0x3eb1fce3u, 0x3ea911f6u, 0xbc94150fu, 0x00000000u, 0xbe022e46u, 0x3e101ff9u, 0x3e8ea1f2u, 0x00000000u, 0xc10332a4u, 0x3febf206u, 0x3f6fa8d7u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u}; +static const unsigned int kHistory2[] = {0x3f1eee27u, 0xbf008a26u, 0x3f10c497u, 0x00000000u, 0x3f7fb9a9u, 0x3f7412d8u, 0xbe800eddu, 0x00000000u, 0xbea047d7u, 0x3f0b8d44u, 0x3f53e376u, 0x00000000u, 0xbf35344au, 0xbf7532c7u, 0x3fe07d31u, 0x3f800000u, 0xbc5295e4u, 0x3f7824aeu, 0xbf2358beu, 0x00000000u, 0x3e826a9du, 0xbe94062eu, 0xbef9e137u, 0x00000000u, 0xbfd76806u, 0xbf64525fu, 0xbe7411d2u, 0x00000000u, 0xc01ab33cu, 0xc04141adu, 0x404aa720u, 0x3f800000u, 0x3dc79e96u, 0xbe67e55au, 0xbec87d26u, 0x00000000u, 0xbf4a710bu, 0xbf0e9f06u, 0xba3de8aau, 0x00000000u, 0xbf41fe67u, 0x3f6c6919u, 0xbf65f53fu, 0x00000000u, 0x3f7191aau, 0xbec5c527u, 0x3fb12bebu, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0xbf3629b9u, 0x3fbcce91u, 0x3f5888ebu, 0x00000000u, 0x3ece74e9u, 0xbf539a71u, 0x3ee832abu, 0x00000000u, 0x3f686248u, 0xbe0218bbu, 0x3e2a197du, 0x00000000u, 0xc0e03bceu, 0xbfcc5629u, 0x3f897b3au, 0x3f800000u, 0xbf20ce89u, 0x3f861cedu, 0x3e7cbab0u, 0x00000000u, 0xbd9e9672u, 0xbe181dc4u, 0xbf2111bbu, 0x00000000u, 0xbf6439b4u, 0xbec673ecu, 0xbf1cb494u, 0x00000000u, 0xc0b4f56bu, 0xbfe1e215u, 0x40072b56u, 0x3f800000u, 0xbd1034f7u, 0x3e8646afu, 0x3f0a0038u, 0x00000000u, 0x3f670ca9u, 0x3f652eb1u, 0x3f5a84eau, 0x00000000u, 0xbf706fceu, 0x3f1ce0ecu, 0xbe468cb0u, 0x00000000u, 0xc0ed7cb6u, 0xc0907b38u, 0xbf056fa6u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u}; +static const int kFree2[] = {0}; +static const int kFresh2[] = {0}; +static const int kCollapsed2[] = {1}; +static const PaletteFrame kFrame2 = {kPoses2, 3, kOpList2, kPalette2, kHistory2, 3, 0, kFree2, 0, kFresh2, 1, kCollapsed2, 2, 2}; +static const double kPoses3[] = {std::bit_cast(0xbff38c1298c00000ull), std::bit_cast(0xbffaa07c22000000ull), std::bit_cast(0xbffa3eb972800000ull), std::bit_cast(0x3fa2def32e0ff9b9ull), std::bit_cast(0x3fde9e02ee5ce325ull), std::bit_cast(0x3fb5e2a6bbe70448ull), std::bit_cast(0xbfebf139a1bc9d26ull), std::bit_cast(0x3feb38c7f119999aull), std::bit_cast(0x3ff6345cf4e00000ull), std::bit_cast(0x3fe959a827333334ull), std::bit_cast(0xbfff86b048000000ull), std::bit_cast(0x3fc15b71dc000000ull), std::bit_cast(0xbfd3ba3b3b000000ull), std::bit_cast(0x3fe18ca5bcb4b955ull), std::bit_cast(0xbfe120725c384c3eull), std::bit_cast(0xbfddf3a8543ad911ull), std::bit_cast(0x3fdc2c095031d429ull), std::bit_cast(0x3ff7246df0a00000ull), std::bit_cast(0x3fdcda99e5e66667ull), std::bit_cast(0x3fdbd4e7c5000000ull), std::bit_cast(0xbff99b5667400000ull), std::bit_cast(0x3fff9d92d1000000ull), std::bit_cast(0x3ff7370983400000ull), std::bit_cast(0xbfebd5a827898bccull), std::bit_cast(0xbf7d2e880d755c18ull), std::bit_cast(0xbfdf8067aeb4417bull), std::bit_cast(0x3fa0bfbbbeb047a4ull), std::bit_cast(0x3fefc69c20f33333ull), std::bit_cast(0x3feb006e1b733334ull), std::bit_cast(0x3ff4697821b9999aull), std::bit_cast(0x3fd43bb167000000ull), std::bit_cast(0xbfd2adf1f8000000ull), std::bit_cast(0x3ff88b0bc9400000ull), std::bit_cast(0x3fb34cf4bac2ef6full), std::bit_cast(0xbfa707da37e650c5ull), std::bit_cast(0x3fe6acd0fd751080ull), std::bit_cast(0xbfe6677ae5ef8fb1ull), std::bit_cast(0x3fe1311d0c99999aull), std::bit_cast(0x3fe642db2119999aull), std::bit_cast(0x3fe87d9551b33334ull), std::bit_cast(0x3fe3c8e57d800000ull), std::bit_cast(0xbfce3b2ebc000000ull), std::bit_cast(0x3fee43fb9d000000ull), std::bit_cast(0xbfe80635313cedd4ull), std::bit_cast(0xbfd0f72cf1f85009ull), std::bit_cast(0x3fde4f9388b9e06dull), std::bit_cast(0xbfd8195cd132c3b4ull), std::bit_cast(0x3fec1553db59999aull), std::bit_cast(0x3ff0f55d8e99999aull), std::bit_cast(0x3fee5e2af9666666ull), std::bit_cast(0x3fee353f83800000ull), std::bit_cast(0xbff66c7a1d400000ull), std::bit_cast(0x3fcd1cf91e000000ull), std::bit_cast(0xbfd08f813efd4b1cull), std::bit_cast(0xbfcca7261f7186d8ull), std::bit_cast(0xbfea1932596204c0ull), std::bit_cast(0xbfddddbe5fd2b10eull), std::bit_cast(0x3fea1f01acc00000ull), std::bit_cast(0x3fde00d2fa000000ull), std::bit_cast(0x3fe27cfdd6a66666ull), std::bit_cast(0x3fe1bdf6a0000000ull), std::bit_cast(0x3fe0b431c9000000ull), std::bit_cast(0xbfe24c6d49000000ull), std::bit_cast(0xbfdbd3353232d849ull), std::bit_cast(0xbfd15c028ea3eb00ull), std::bit_cast(0x3fe2f72600cca993ull), std::bit_cast(0xbfe3e2961893b6f3ull), std::bit_cast(0x3fdafd0191333334ull), std::bit_cast(0x3ff828610bf9999aull), std::bit_cast(0x3ff4e9daef59999aull), std::bit_cast(0xbfe108e3df800000ull), std::bit_cast(0xbfdf49eb26000000ull), std::bit_cast(0x3ff53eee40000000ull), std::bit_cast(0xbfc038bdf18151e7ull), std::bit_cast(0xbfd3bdc924ec5237ull), std::bit_cast(0x3fecd849d2509eb4ull), std::bit_cast(0xbfd1aca87842e250ull), std::bit_cast(0x3fe6238d18a66666ull), std::bit_cast(0x3fe7e29527e66666ull), std::bit_cast(0x3ff7f83e0799999aull), std::bit_cast(0x3ff5a0eb52c00000ull), std::bit_cast(0xbffb60e2e6800000ull), std::bit_cast(0x3fd97da2b6000000ull), std::bit_cast(0x3fa76737f7f5433cull), std::bit_cast(0xbfeaac9e739b52a1ull), std::bit_cast(0x3fd5d8329fafe7eaull), std::bit_cast(0x3fdba4d91a9c7586ull), std::bit_cast(0x3ff5cea035200000ull), std::bit_cast(0x3ff673014e400000ull), std::bit_cast(0x3ff17a7e45733333ull), std::bit_cast(0xbfe9b0b19c800000ull), std::bit_cast(0xbfeb8aec2e000000ull), std::bit_cast(0x3ff07de3d4000000ull), std::bit_cast(0xbfb90424affd5590ull), std::bit_cast(0xbfcc2b6cb112df15ull), std::bit_cast(0xbfed9efbc1c44394ull), std::bit_cast(0xbfd2adad24d61452ull), std::bit_cast(0x3ff76cc17c266666ull), std::bit_cast(0x3fecaf772b733333ull), std::bit_cast(0x3fec7ec3a159999aull), std::bit_cast(0x3ffdb5c158c00000ull), std::bit_cast(0x3fdb86caa1000000ull), std::bit_cast(0x3fb618a834000000ull), std::bit_cast(0xbfde521e304430b8ull), std::bit_cast(0x3febc0e05498a3ebull), std::bit_cast(0xbf9435f59725f8d5ull), std::bit_cast(0x3fc365375d8b9c2eull), std::bit_cast(0x3fe11d03b359999aull), std::bit_cast(0x3feed594da0ccccdull), std::bit_cast(0x3fed594e5a666666ull), std::bit_cast(0xbff6aa78e0c00000ull), std::bit_cast(0xbfdfab663a000000ull), std::bit_cast(0xbff1a3a18dc00000ull), std::bit_cast(0x3f694b0e4ba1cc31ull), std::bit_cast(0xbfb97c19c2bc38d8ull), std::bit_cast(0xbfdb23b632e0a90bull), std::bit_cast(0xbfeccdf94829cdf5ull), std::bit_cast(0x3ff83965ac79999aull), std::bit_cast(0x3fe8264ddda66666ull), std::bit_cast(0x3feee5925459999aull), std::bit_cast(0xbff353dd90c00000ull), std::bit_cast(0xbff5f6bd95c00000ull), std::bit_cast(0xbf703cc240000000ull), std::bit_cast(0x3fd57b769f0bc58dull), std::bit_cast(0xbfdd651b199e6b9cull), std::bit_cast(0xbfdf0e11796d56cbull), std::bit_cast(0x3fe53fae8eb8c636ull), std::bit_cast(0x3fe5166c098ccccdull), std::bit_cast(0x3fe316145e733333ull), std::bit_cast(0x3fdabb627f666667ull), std::bit_cast(0x3ff88aa38c000000ull), std::bit_cast(0xbffa3191fb800000ull), std::bit_cast(0xbfd13c4718000000ull), std::bit_cast(0x3fd7f03993b4cc45ull), std::bit_cast(0x3fe7dd0dc58495c1ull), std::bit_cast(0x3fdc3824ab77d98eull), std::bit_cast(0x3fd52f175098a43aull), std::bit_cast(0x3ff8209c6cf33334ull), std::bit_cast(0x3ff476f68959999aull), std::bit_cast(0x3ff8e3c4beacccccull), std::bit_cast(0x3ff586e9a4c00000ull), std::bit_cast(0xbff2c320e1400000ull), std::bit_cast(0xbff69bffc9800000ull), std::bit_cast(0x3fe62eb1c607dec1ull), std::bit_cast(0xbfe3fb232c3175ccull), std::bit_cast(0xbfacb6a03de6ec5full), std::bit_cast(0x3fd6c202dfdf0a7bull), std::bit_cast(0x3feafb7115cccccdull), std::bit_cast(0x3fe5e5ddd0666666ull), std::bit_cast(0x3feb390138f33333ull), std::bit_cast(0xbff9535382800000ull), std::bit_cast(0xbfce97770c000000ull), std::bit_cast(0xbffa2366a6800000ull), std::bit_cast(0xbfdba7e802a2f231ull), std::bit_cast(0x3fe49157332e4874ull), std::bit_cast(0xbfd5cd519e34cc0eull), std::bit_cast(0x3fe10e76aae84b6bull), std::bit_cast(0x3ff872a0b1133334ull), std::bit_cast(0x3fe878dbd5a66666ull), std::bit_cast(0x3fd9e0bbc6000000ull), std::bit_cast(0xbfeced21b0000000ull), std::bit_cast(0x3ff1177617800000ull), std::bit_cast(0x3fee21e6ac000000ull), std::bit_cast(0xbfec3885dd48b65full), std::bit_cast(0xbfd58a30c06b5217ull), std::bit_cast(0x3fd32ed122c10c4aull), std::bit_cast(0xbfc1b57b10c609b8ull), std::bit_cast(0x3ff859364ea66666ull), std::bit_cast(0x3ff37a5775b33333ull), std::bit_cast(0x3fed78beb6266666ull), std::bit_cast(0xbfefdc167a000000ull), std::bit_cast(0x3ffeb5c10f000000ull), std::bit_cast(0xbfd2b2041b000000ull), std::bit_cast(0xbfe3fb2f8de2b4f2ull), std::bit_cast(0x3fe46771c69151baull), std::bit_cast(0x3fdcb5a20b21daa6ull), std::bit_cast(0xbfa89d0c34695d71ull), std::bit_cast(0x3ff8201a8a866666ull), std::bit_cast(0x3feec20cfa800000ull), std::bit_cast(0x3ff3ee052379999aull)}; +static const PaletteOp kOpList3[] = { + {1, 1, 1}, + {4, 0, 0}, + {4, 2, 2}, +}; +static const unsigned int kPalette3[] = {0x3ee5d274u, 0xbdc6ab63u, 0x3f3750acu, 0x00000000u, 0x3e8323f6u, 0x3fae8ea6u, 0x3cc6235bu, 0x00000000u, 0xbf2827d7u, 0x3ded22f1u, 0x3edad90cu, 0x00000000u, 0xbf9c6095u, 0xbfd503e1u, 0xbfd1f5ccu, 0x3f800000u, 0xbeaca51cu, 0xbffcf221u, 0xbd942234u, 0x00000000u, 0xbea9a305u, 0x3d0e0f36u, 0x3e07d365u, 0x00000000u, 0xbe0fb2b8u, 0x3d323324u, 0xbead77deu, 0x00000000u, 0xbfc4d0beu, 0xbfade2f3u, 0xc053fde5u, 0x3f800000u, 0xbe922368u, 0xbf7995edu, 0xbea7dd73u, 0x00000000u, 0x3e8b58e1u, 0xbdd7d9f3u, 0xbdcd113bu, 0x00000000u, 0xbe9b4720u, 0xc00bb9fau, 0x3e1d6794u, 0x00000000u, 0xc02ed777u, 0x400b9a78u, 0xc045f6eau, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3ec1c554u, 0xbedb5ed5u, 0xbe876c94u, 0x00000000u, 0x3fabf558u, 0x3f26a290u, 0x3f01b203u, 0x00000000u, 0x3f5ca83eu, 0xc001fbb9u, 0x3f793214u, 0x00000000u, 0xc0e43180u, 0x3e03ed96u, 0x3f90e932u, 0x3f800000u, 0xbf59540du, 0x3ebd0447u, 0xbe52a83au, 0x00000000u, 0xbf1fd66bu, 0xbf893ee1u, 0xbe806b91u, 0x00000000u, 0x3f230949u, 0xc03d77b6u, 0x3f9cdb00u, 0x00000000u, 0xc0adc3c3u, 0xc01a5ef1u, 0x404d96f2u, 0x3f800000u, 0x3f6bb34du, 0xc06503f7u, 0x3f8f1f33u, 0x00000000u, 0xbec8ab9bu, 0x400f8edbu, 0xbfa2266eu, 0x00000000u, 0x3f9291aau, 0x3f0928ebu, 0x3ef52162u, 0x00000000u, 0xc08d9b68u, 0xc0e0e999u, 0x40d01356u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u}; +static const unsigned int kHistory3[] = {0x3dd69236u, 0x3e9f04ffu, 0x3f317e69u, 0x00000000u, 0x3f6f3cbfu, 0x3ef07283u, 0xbeb4036eu, 0x00000000u, 0xbeca00bcu, 0x3f1f1119u, 0xbe5ff88eu, 0x00000000u, 0x3f54d7c8u, 0x3fd9ad2cu, 0x3f376f00u, 0x3f800000u, 0x3ec1c0ffu, 0x3ea2a875u, 0xbe09c000u, 0x00000000u, 0xbeb07843u, 0x3ec8e391u, 0x3f00a04eu, 0x00000000u, 0x3e8aa820u, 0xbe1014f0u, 0x3e8a9766u, 0x00000000u, 0x3f413fecu, 0x3f551e08u, 0x3d9efdccu, 0x3f800000u, 0x3eefdc7cu, 0xbf10f767u, 0xbdd1915au, 0x00000000u, 0x3f1ed56au, 0x3ec03c21u, 0xbddae28du, 0x00000000u, 0xbe5b2ec7u, 0x3e7bc780u, 0x3f46035au, 0x00000000u, 0xbf138534u, 0x3db03c9cu, 0x3fa2de6bu, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f1ab759u, 0xbf0dac28u, 0xbe4bc160u, 0x00000000u, 0x3f25add4u, 0xbdd51537u, 0x3f2a4f69u, 0x00000000u, 0x3f4df7d2u, 0xc0062307u, 0x3fa11c3cu, 0x00000000u, 0xc0b0a0bbu, 0xc03f08d2u, 0x404281e5u, 0x3f800000u, 0x3e666f1au, 0x3e6e83d4u, 0x3ee04920u, 0x00000000u, 0x3f2f5e1fu, 0xbfb4469cu, 0x3f55e6a9u, 0x00000000u, 0x3fd0a5f4u, 0xc0003311u, 0x3f5f37dcu, 0x00000000u, 0xc0fb0245u, 0x3ff3130bu, 0x3eb2c258u, 0x3f800000u, 0x3f8d207cu, 0xbfc2fbbbu, 0x3f43e40eu, 0x00000000u, 0x3eb1fce3u, 0x3ea911f6u, 0xbc94150fu, 0x00000000u, 0xbe022e46u, 0x3e101ff9u, 0x3e8ea1f2u, 0x00000000u, 0xc10332a4u, 0x3febf206u, 0x3f6fa8d7u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u}; +static const int kFree3[] = {1}; +static const int kFresh3[] = {0}; +static const int kCollapsed3[] = {1}; +static const PaletteFrame kFrame3 = {kPoses3, 3, kOpList3, kPalette3, kHistory3, 3, 1, kFree3, 0, kFresh3, 1, kCollapsed3, 2, 2}; +static const double kPoses4[] = {std::bit_cast(0xbfb0aa27c4000000ull), std::bit_cast(0x3ff4ede748000000ull), std::bit_cast(0xbff2c22c0e400000ull), std::bit_cast(0xbfe35adcf6e6137bull), std::bit_cast(0xbfe615f45d45ccbfull), std::bit_cast(0xbfd6b44634889ff3ull), std::bit_cast(0xbfc6e2d1bfdf615dull), std::bit_cast(0x3ff82aa44a866666ull), std::bit_cast(0x3ff27f139e866666ull), std::bit_cast(0x3ff0819fa5accccdull), std::bit_cast(0xbff687f0e1000000ull), std::bit_cast(0xbfd09566fd000000ull), std::bit_cast(0xbfe89edb25000000ull), std::bit_cast(0x3fdb8991cadd516aull), std::bit_cast(0x3fc77e4c4fc50eb1ull), std::bit_cast(0x3fe5481d54caa152ull), std::bit_cast(0xbfe2a0dd497db47eull), std::bit_cast(0x3fe0b19c30b33333ull), std::bit_cast(0x3ff96001bc133334ull), std::bit_cast(0x3fe1b76d1e59999aull), std::bit_cast(0x3ff5606357000000ull), std::bit_cast(0x3fe16bf8c0800000ull), std::bit_cast(0xbff33ee2f4400000ull), std::bit_cast(0xbfe84a5cdf3d9842ull), std::bit_cast(0xbf70a90918a72becull), std::bit_cast(0x3fe3d91dc88ee36eull), std::bit_cast(0xbfc94d01557ec8b2ull), std::bit_cast(0x3fdde7db414ccccdull), std::bit_cast(0x3ff1485a85533333ull), std::bit_cast(0x3ff8caecdf99999aull), std::bit_cast(0x3fc539e9dc000000ull), std::bit_cast(0x3ff4fe0f24c00000ull), std::bit_cast(0x3fe7050f2c800000ull), std::bit_cast(0xbfe04d8449b84528ull), std::bit_cast(0x3fd95e78fe0594ebull), std::bit_cast(0x3f9897938325b91aull), std::bit_cast(0xbfe86d96bbc785ffull), std::bit_cast(0x3fe89ceffda66666ull), std::bit_cast(0x3fe67632224ccccdull), std::bit_cast(0x3fe291615a99999aull), std::bit_cast(0x3ff3e89d69c00000ull), std::bit_cast(0xbff785ac5f000000ull), std::bit_cast(0xbfe712a625000000ull), std::bit_cast(0x3fcda851d32fe39aull), std::bit_cast(0x3fde10930d27c054ull), std::bit_cast(0x3fe44f2f7b40abcaull), std::bit_cast(0x3fe22e99ea468738ull), std::bit_cast(0x3fe840118fc00000ull), std::bit_cast(0x3fed81e1fe19999aull), std::bit_cast(0x3ff7c575bb800000ull), std::bit_cast(0xbfe9142efb800000ull), std::bit_cast(0xbfe7c0d486800000ull), std::bit_cast(0x3ff2901aeb400000ull), std::bit_cast(0x3fda504fe2e70c8dull), std::bit_cast(0x3fdfa2f216de440aull), std::bit_cast(0xbfe666ff619eeed8ull), std::bit_cast(0xbfd3e1950462de4eull), std::bit_cast(0x3ff60ed34779999aull), std::bit_cast(0x3fea37c3f9333334ull), std::bit_cast(0x3fe7a45519333334ull), std::bit_cast(0xbffeb558e1000000ull), std::bit_cast(0x3ffe5b687b800000ull), std::bit_cast(0x3ffd61fcd1000000ull), std::bit_cast(0xbfe0052402f7ca82ull), std::bit_cast(0x3fc6abce4209ff88ull), std::bit_cast(0xbfc6f2812e28d670ull), std::bit_cast(0xbfea80594019606cull), std::bit_cast(0x3ff974e1e539999aull), std::bit_cast(0x3ff7fcd786ecccccull), std::bit_cast(0x3fe503a017333334ull), std::bit_cast(0xbffd168dc4000000ull), std::bit_cast(0xbf977201a0000000ull), std::bit_cast(0xbfea03294f000000ull), std::bit_cast(0x3fd6f9085883da43ull), std::bit_cast(0x3fa6f29b927c16fbull), std::bit_cast(0xbfe59091de9ca5a6ull), std::bit_cast(0x3fe49d610101e55full), std::bit_cast(0x3fe9032350c00000ull), std::bit_cast(0x3fe267458db33333ull), std::bit_cast(0x3ff451c49daccccdull), std::bit_cast(0x3fcfae86b6000000ull), std::bit_cast(0x3ff6702ad8800000ull), std::bit_cast(0x3fdff0684b000000ull), std::bit_cast(0xbfc5b51f1528f176ull), std::bit_cast(0xbfeabaaf569a4482ull), std::bit_cast(0x3fdd4ce37b66eabdull), std::bit_cast(0xbfd02ec00ccb4488ull), std::bit_cast(0x3fda5117b499999aull), std::bit_cast(0x3ff13e1cc179999aull), std::bit_cast(0x3ff43cd62539999aull), std::bit_cast(0xbfd0a3ed23000000ull), std::bit_cast(0x3fd191cf02000000ull), std::bit_cast(0x3fdd9ecc5c000000ull), std::bit_cast(0xbfd7efc3eb481716ull), std::bit_cast(0xbfe524fd8ce06189ull), std::bit_cast(0x3fc74a44d41785bfull), std::bit_cast(0xbfe3fe84b8af407full), std::bit_cast(0x3ff7502db1d33334ull), std::bit_cast(0x3ff2db263e39999aull), std::bit_cast(0x3ff4fd4267acccccull), std::bit_cast(0xbffc4a8c42000000ull), std::bit_cast(0x3ff3e22449800000ull), std::bit_cast(0xbfeb651251800000ull), std::bit_cast(0xbfe36bb15d7e921bull), std::bit_cast(0x3fe3795a4f4f528aull), std::bit_cast(0x3fe055267b440534ull), std::bit_cast(0x3f9d6a256ced0bedull), std::bit_cast(0x3fdc416de1e66667ull), std::bit_cast(0x3ff24258ff133333ull), std::bit_cast(0x3ff04c106b200000ull), std::bit_cast(0x3fe6423eb9000000ull), std::bit_cast(0xbff7aa0985800000ull), std::bit_cast(0xbfb1d0656c000000ull), std::bit_cast(0xbfde783fcfa1cea2ull), std::bit_cast(0xbfe2c1e18c03f549ull), std::bit_cast(0xbfae1b5985690a38ull), std::bit_cast(0xbfe4e49fedbed91eull), std::bit_cast(0x3ff4f7c24f2cccccull), std::bit_cast(0x3ff8602d50e00000ull), std::bit_cast(0x3fdf99bcb84ccccdull), std::bit_cast(0x3ff3ebce0f800000ull), std::bit_cast(0x3fd5c88a81000000ull), std::bit_cast(0xbfe0bd003b000000ull), std::bit_cast(0x3fb0ced2a3dec838ull), std::bit_cast(0xbfe4ea753e1253ddull), std::bit_cast(0xbfe38ba3bb0804e9ull), std::bit_cast(0xbfdc4a5c7a7296edull), std::bit_cast(0x3ff5717ba1acccccull), std::bit_cast(0x3ff5f45aa2133333ull), std::bit_cast(0x3ff6f05321ecccccull), std::bit_cast(0xbfdb9e37ee000000ull), std::bit_cast(0x3ffe30f56bc00000ull), std::bit_cast(0xbff1415a47400000ull), std::bit_cast(0x3fd8a9d049f542ecull), std::bit_cast(0xbfe187b07b1bd03cull), std::bit_cast(0xbfc27c9c36afc47bull), std::bit_cast(0x3fe74ee000fdc94eull), std::bit_cast(0x3ff1665bb2c00000ull), std::bit_cast(0x3fe48ff863f33333ull), std::bit_cast(0x3feb53ebd7c00000ull), std::bit_cast(0xbfe2607c0b000000ull), std::bit_cast(0xbff27566da400000ull), std::bit_cast(0x3ff859990f400000ull), std::bit_cast(0x3fda5bff5556b1e4ull), std::bit_cast(0xbfe5e604c0fb93f1ull), std::bit_cast(0x3fdfd2cee7a9a39bull), std::bit_cast(0x3fd5af8d3b4455a8ull), std::bit_cast(0x3ff85d67694cccccull), std::bit_cast(0x3ff203acc8b33333ull), std::bit_cast(0x3fda0dae34e66667ull), std::bit_cast(0xbff30aed3f000000ull), std::bit_cast(0x3fe0df54b6800000ull), std::bit_cast(0xbfd3b738bb000000ull), std::bit_cast(0xbfd7e04f7b105960ull), std::bit_cast(0xbfe86492b8d06568ull), std::bit_cast(0x3fdc6c9a3f13a92full), std::bit_cast(0x3fd2621a2a189297ull), std::bit_cast(0x3fe060331a59999aull), std::bit_cast(0x3fe11b573a800000ull), std::bit_cast(0x3fea6d741a8ccccdull), std::bit_cast(0x3fe96bad68000000ull), std::bit_cast(0xbff31d75e0000000ull), std::bit_cast(0xbfe480a89e800000ull), std::bit_cast(0x3fd41489d9e875a5ull), std::bit_cast(0xbfde9d2ed0784609ull), std::bit_cast(0x3fe5843691c387cdull), std::bit_cast(0xbfde0fec5f3941edull), std::bit_cast(0x3ff484f45e733333ull), std::bit_cast(0x3fdcf37815e66667ull), std::bit_cast(0x3fed6c903219999aull), std::bit_cast(0xbff3e52115000000ull), std::bit_cast(0xbf928284d0000000ull), std::bit_cast(0xbff8d3a209400000ull), std::bit_cast(0xbfe22e7de78bb9cdull), std::bit_cast(0xbfe1492eecbb4e6bull), std::bit_cast(0x3fdfdd30fb7b5babull), std::bit_cast(0xbfd7bb521290dfb8ull), std::bit_cast(0x3ff57004de6cccccull), std::bit_cast(0x3fe81aec6b59999aull), std::bit_cast(0x3ff3ca83496ccccdull)}; +static const PaletteOp kOpList4[] = { + {0, 1, 1}, + {3, -1, 0}, + {4, 0, 0}, + {4, 1, 1}, + {4, 2, 2}, +}; +static const unsigned int kPalette4[] = {0xbe9e10dcu, 0x3fb9f05cu, 0x3e8d0143u, 0x00000000u, 0x3f518a1cu, 0x3c9d85c5u, 0x3f50ed82u, 0x00000000u, 0x3f32847fu, 0x3e906907u, 0xbf34bdd2u, 0x00000000u, 0xbd85513eu, 0x3fa76f3au, 0xbf961160u, 0x3f800000u, 0x3c75f8d4u, 0x3e155f18u, 0xbf0b861cu, 0x00000000u, 0xbf892097u, 0x40019acau, 0x3ebad0e4u, 0x00000000u, 0x3efca6d5u, 0x3ec4b0b4u, 0x3e2fa363u, 0x00000000u, 0x3f313cd9u, 0xc03f0369u, 0xbfcbf348u, 0x3f800000u, 0xbdc510bfu, 0xbec27404u, 0xbe33442eu, 0x00000000u, 0x3f9d3124u, 0xbfed5c3cu, 0xbee9ccadu, 0x00000000u, 0x3ebc77c5u, 0xbfa15e39u, 0x3f14b2aau, 0x00000000u, 0xc07f7a7du, 0x40656953u, 0xbf868835u, 0x3f800000u, 0x3f06ccb4u, 0xbead7ef4u, 0x3ee4b17du, 0x00000000u, 0xbe83fa03u, 0x3eac69ceu, 0x3f0f30fau, 0x00000000u, 0xbebb1066u, 0xbee16cb7u, 0x3dc607d7u, 0x00000000u, 0x40161d49u, 0x3f990f5cu, 0xbdbd5f14u, 0x3f800000u, 0xbe5cc063u, 0x3ec418fdu, 0x3e97f987u, 0x00000000u, 0xbf0e0529u, 0xbe2891e6u, 0xbdafd8cau, 0x00000000u, 0x3e8ce963u, 0xbf0ba097u, 0x3f6416f7u, 0x00000000u, 0x40891631u, 0x3fcc6ff6u, 0x3eda1d84u, 0x3f800000u, 0xbf1b276du, 0xbe724b60u, 0xbf1f114bu, 0x00000000u, 0xbd82ff70u, 0x3eea347au, 0xbf2d1dd0u, 0x00000000u, 0x3eb5a85au, 0xbe88708eu, 0xbd547f59u, 0x00000000u, 0x4082e99eu, 0xbf93dd80u, 0x401cfdbau, 0x3f800000u, 0x3efebb4cu, 0x3fe9570eu, 0x3ef661a0u, 0x00000000u, 0xbf9dfd94u, 0x3f163f5bu, 0x3f835194u, 0x00000000u, 0x3f8abec5u, 0xbf8daf42u, 0x3e69ffcfu, 0x00000000u, 0xc12e8773u, 0x3f930179u, 0x4049fb38u, 0x3f800000u, 0x3f3ae98bu, 0xbda5f13du, 0xbf48bcc6u, 0x00000000u, 0x3f6e7e2fu, 0xbdae26a6u, 0x3e2253afu, 0x00000000u, 0x3f90b962u, 0xc01f6a75u, 0xbee35f5eu, 0x00000000u, 0xc14e11e6u, 0xc007d32fu, 0x3fc6dd21u, 0x3f800000u, 0xbf0e01fdu, 0x3f1cc1a8u, 0x3eb776f7u, 0x00000000u, 0xbf182f77u, 0x400ba3d9u, 0xbdd47d8fu, 0x00000000u, 0xbf7f29b2u, 0x3a842ddbu, 0xbeacac19u, 0x00000000u, 0xc1223da9u, 0xc0bdff58u, 0x3fecb306u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u}; +static const unsigned int kHistory4[] = {0xbe9e10dcu, 0x3fb9f05cu, 0x3e8d0143u, 0x00000000u, 0x3f518a1cu, 0x3c9d85c5u, 0x3f50ed82u, 0x00000000u, 0x3f32847fu, 0x3e906907u, 0xbf34bdd2u, 0x00000000u, 0xbd85513eu, 0x3fa76f3au, 0xbf961160u, 0x3f800000u, 0x3c75f8d4u, 0x3e155f18u, 0xbf0b861cu, 0x00000000u, 0xbf892097u, 0x40019acau, 0x3ebad0e4u, 0x00000000u, 0x3efca6d5u, 0x3ec4b0b4u, 0x3e2fa363u, 0x00000000u, 0x3f313cd9u, 0xc03f0369u, 0xbfcbf348u, 0x3f800000u, 0xbdc510bfu, 0xbec27404u, 0xbe33442eu, 0x00000000u, 0x3f9d3124u, 0xbfed5c3cu, 0xbee9ccadu, 0x00000000u, 0x3ebc77c5u, 0xbfa15e39u, 0x3f14b2aau, 0x00000000u, 0xc07f7a7du, 0x40656953u, 0xbf868835u, 0x3f800000u, 0x3f06ccb4u, 0xbead7ef4u, 0x3ee4b17du, 0x00000000u, 0xbe83fa03u, 0x3eac69ceu, 0x3f0f30fau, 0x00000000u, 0xbebb1066u, 0xbee16cb7u, 0x3dc607d7u, 0x00000000u, 0x40161d49u, 0x3f990f5cu, 0xbdbd5f14u, 0x3f800000u, 0xbe5cc063u, 0x3ec418fdu, 0x3e97f987u, 0x00000000u, 0xbf0e0529u, 0xbe2891e6u, 0xbdafd8cau, 0x00000000u, 0x3e8ce963u, 0xbf0ba097u, 0x3f6416f7u, 0x00000000u, 0x40891631u, 0x3fcc6ff6u, 0x3eda1d84u, 0x3f800000u, 0xbf1b276du, 0xbe724b60u, 0xbf1f114bu, 0x00000000u, 0xbd82ff70u, 0x3eea347au, 0xbf2d1dd0u, 0x00000000u, 0x3eb5a85au, 0xbe88708eu, 0xbd547f59u, 0x00000000u, 0x4082e99eu, 0xbf93dd80u, 0x401cfdbau, 0x3f800000u, 0x3ec1c554u, 0xbedb5ed5u, 0xbe876c94u, 0x00000000u, 0x3fabf558u, 0x3f26a290u, 0x3f01b203u, 0x00000000u, 0x3f5ca83eu, 0xc001fbb9u, 0x3f793214u, 0x00000000u, 0xc0e43180u, 0x3e03ed96u, 0x3f90e932u, 0x3f800000u, 0xbf59540du, 0x3ebd0447u, 0xbe52a83au, 0x00000000u, 0xbf1fd66bu, 0xbf893ee1u, 0xbe806b91u, 0x00000000u, 0x3f230949u, 0xc03d77b6u, 0x3f9cdb00u, 0x00000000u, 0xc0adc3c3u, 0xc01a5ef1u, 0x404d96f2u, 0x3f800000u, 0x3f6bb34du, 0xc06503f7u, 0x3f8f1f33u, 0x00000000u, 0xbec8ab9bu, 0x400f8edbu, 0xbfa2266eu, 0x00000000u, 0x3f9291aau, 0x3f0928ebu, 0x3ef52162u, 0x00000000u, 0xc08d9b68u, 0xc0e0e999u, 0x40d01356u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u}; +static const int kFree4[] = {0}; +static const int kFresh4[] = {1, 0}; +static const int kCollapsed4[] = {0}; +static const PaletteFrame kFrame4 = {kPoses4, 5, kOpList4, kPalette4, kHistory4, 3, 0, kFree4, 2, kFresh4, 0, kCollapsed4, 3, 3}; +static const double kPoses5[] = {std::bit_cast(0xbfff45f385800000ull), std::bit_cast(0xbfd7b067aa000000ull), std::bit_cast(0xbfec5a7cc7000000ull), std::bit_cast(0x3fe07d3ead3939a0ull), std::bit_cast(0xbfd2cbb313f9e8f4ull), std::bit_cast(0x3fdda4cf21159ee4ull), std::bit_cast(0x3fe512d7f40cd460ull), std::bit_cast(0x3fdf5eb48099999aull), std::bit_cast(0x3ff6a598b5733334ull), std::bit_cast(0x3ff68c07a8acccccull), std::bit_cast(0xbfdcb087ac000000ull), std::bit_cast(0xbffc8a6c24c00000ull), std::bit_cast(0x3ff7234906000000ull), std::bit_cast(0xbfde5614aeca9cf7ull), std::bit_cast(0x3fe15d83e951a747ull), std::bit_cast(0x3fd9ce0b2e4bae35ull), std::bit_cast(0x3fe20d811954941cull), std::bit_cast(0x3ff6c654fe400000ull), std::bit_cast(0x3fe2ca7af8c00000ull), std::bit_cast(0x3ff83c62a7c00000ull), std::bit_cast(0x3ff171825c800000ull), std::bit_cast(0x3ffa9cbfa2000000ull), std::bit_cast(0xbff49e9f00000000ull), std::bit_cast(0xbfd78fbc3d91e873ull), std::bit_cast(0xbfe465de591be186ull), std::bit_cast(0xbfd73aa1ac03787bull), std::bit_cast(0x3fe248440f519fbbull), std::bit_cast(0x3ff53c0922d33333ull), std::bit_cast(0x3ff588b40c600000ull), std::bit_cast(0x3fedf1023ce66666ull), std::bit_cast(0xbff006410b400000ull), std::bit_cast(0x3ff3dbcf2fc00000ull), std::bit_cast(0xbfff2eb245800000ull), std::bit_cast(0xbfde75e5d792c699ull), std::bit_cast(0x3fe184b38f8f1bcdull), std::bit_cast(0x3fdcf186f458a7b6ull), std::bit_cast(0x3fe09acb0497087aull), std::bit_cast(0x3ff1dc541d333333ull), std::bit_cast(0x3ff97e8f0f666666ull), std::bit_cast(0x3ff7219695f9999aull), std::bit_cast(0xbff893cd5a000000ull), std::bit_cast(0xbff468c567c00000ull), std::bit_cast(0xbff5158b6a800000ull), std::bit_cast(0xbfe29927bf689a7eull), std::bit_cast(0xbfdac15e3e768f6bull), std::bit_cast(0xbfdfd594ef61b70bull), std::bit_cast(0x3fdf5aece5f2b405ull), std::bit_cast(0x3feb1d68b9cccccdull), std::bit_cast(0x3ff8ee1c24200000ull), std::bit_cast(0x3ff26f1bf8f33333ull), std::bit_cast(0xbfd3910453000000ull), std::bit_cast(0x3fcaaf08e4000000ull), std::bit_cast(0x3ffdc6ebac800000ull), std::bit_cast(0x3fd2c99eeede57bcull), std::bit_cast(0x3fe182030fc947deull), std::bit_cast(0xbfe9117235851983ull), std::bit_cast(0x3f9cf7c6f6cde5c1ull), std::bit_cast(0x3ff1431302eccccdull), std::bit_cast(0x3fe8a8bfb14ccccdull), std::bit_cast(0x3ff8cb8d6359999aull), std::bit_cast(0xbfe51aaa60800000ull), std::bit_cast(0x3ff76128ca000000ull), std::bit_cast(0x3fed0a1454000000ull), std::bit_cast(0xbfbfc72712671f0bull), std::bit_cast(0x3fb61cbcd530bdfbull), std::bit_cast(0x3fe74e212b2df1daull), std::bit_cast(0xbfe563584b0ac8f1ull), std::bit_cast(0x3ff2a0f962d9999aull), std::bit_cast(0x3fe0c5aa868ccccdull), std::bit_cast(0x3ff77782e9d33334ull), std::bit_cast(0x3fe212e050000000ull), std::bit_cast(0xbfa1f948d8000000ull), std::bit_cast(0xbfe486af7e800000ull), std::bit_cast(0xbfbe51da6bd1e91aull), std::bit_cast(0x3fec973ba5edb0c5ull), std::bit_cast(0xbfdb713fe6174409ull), std::bit_cast(0x3fafbbff09f0b202ull), std::bit_cast(0x3fe42899e88ccccdull), std::bit_cast(0x3ff43fbc8bcccccdull), std::bit_cast(0x3ff60e732ba66666ull), std::bit_cast(0x3feff8e7c7800000ull), std::bit_cast(0xbfe7e47d99000000ull), std::bit_cast(0x3ff718d1cd400000ull), std::bit_cast(0xbfe35567836ab7deull), std::bit_cast(0xbfd69b07bc83578cull), std::bit_cast(0xbf93e64dbd75a289ull), std::bit_cast(0x3fe6d950aad3030aull), std::bit_cast(0x3ff88c37cee00000ull), std::bit_cast(0x3fe848942299999aull), std::bit_cast(0x3ff2a04a8b133333ull), std::bit_cast(0x3ff8bfce0bc00000ull), std::bit_cast(0x3ffa31b85ec00000ull), std::bit_cast(0xbfe85b8f99800000ull), std::bit_cast(0xbfe7a885d4cdd271ull), std::bit_cast(0x3fde2b426101a160ull), std::bit_cast(0xbfde0f5bee67423dull), std::bit_cast(0xbfba57a55670e0d2ull), std::bit_cast(0x3ff31383238ccccdull), std::bit_cast(0x3fedd139a8400000ull), std::bit_cast(0x3febe6c7fa8ccccdull), std::bit_cast(0xbff0166774000000ull), std::bit_cast(0x3ff01f8ed9800000ull), std::bit_cast(0xbfdcb1c91b000000ull), std::bit_cast(0xbfcedcb7bb3090b6ull), std::bit_cast(0xbfe3a6cd10af7515ull), std::bit_cast(0xbfe644d4a7a10112ull), std::bit_cast(0x3fd2273168aaf3f3ull), std::bit_cast(0x3fe2a9fa1ff33333ull), std::bit_cast(0x3fef6f36c2f33333ull), std::bit_cast(0x3fe64dca3fd9999aull), std::bit_cast(0xbfddadbef7000000ull), std::bit_cast(0xbfecd2beb3800000ull), std::bit_cast(0xbff55d6e58c00000ull), std::bit_cast(0x3f9f26141d3f294aull), std::bit_cast(0xbfc29f0c124dd862ull), std::bit_cast(0xbfeab93a8befb2a9ull), std::bit_cast(0xbfe0f2aba8ee315eull), std::bit_cast(0x3ff0742d53333333ull), std::bit_cast(0x3ff7bb8b622cccccull), std::bit_cast(0x3ff71fa4768cccccull), std::bit_cast(0x3ffe3cc404400000ull), std::bit_cast(0xbffefbf56f000000ull), std::bit_cast(0x3ff467b09f800000ull), std::bit_cast(0x3fd87c072446a90full), std::bit_cast(0xbfddeb8b88c0f65eull), std::bit_cast(0x3f9c2694197ef576ull), std::bit_cast(0x3fe97c7cf64faa5aull), std::bit_cast(0x3fe47bb564400000ull), std::bit_cast(0x3ff8c5ef73f33334ull), std::bit_cast(0x3fef76777219999aull), std::bit_cast(0x3ffdc606c7000000ull), std::bit_cast(0xbff0c6d2f4400000ull), std::bit_cast(0xbff13eaae0c00000ull), std::bit_cast(0x3fe88ce047418307ull), std::bit_cast(0x3fbdeaba3caea993ull), std::bit_cast(0xbfd539cdf8695674ull), std::bit_cast(0xbfe12a71a1089d97ull), std::bit_cast(0x3feb2504ffc00000ull), std::bit_cast(0x3ff09a00c3b9999aull), std::bit_cast(0x3ff45930ac6ccccdull), std::bit_cast(0x3fee5e5110000000ull), std::bit_cast(0x3fea6c40ff800000ull), std::bit_cast(0xbffa0454d8800000ull), std::bit_cast(0xbfe3bfeff00f4bf5ull), std::bit_cast(0xbfe55f47c90cc5bfull), std::bit_cast(0x3fd76661cfa5cd8bull), std::bit_cast(0xbfc963947b1a862aull), std::bit_cast(0x3fe8355606d9999aull), std::bit_cast(0x3ff66f1940a00000ull), std::bit_cast(0x3ff90b016f4cccccull), std::bit_cast(0xbfd88630ab000000ull), std::bit_cast(0x3fea7b1eee000000ull), std::bit_cast(0x3fa34bfd58000000ull), std::bit_cast(0xbfe29bc4aee3a80aull), std::bit_cast(0x3fe581abd7436de0ull), std::bit_cast(0x3fb5e42591a45e3cull), std::bit_cast(0xbfdcd2f3c0bcbba5ull), std::bit_cast(0x3ff0ea0b19e66666ull), std::bit_cast(0x3fe91b17beb33334ull), std::bit_cast(0x3fdeb9e3cacccccdull), std::bit_cast(0x3fecd2f2a8800000ull), std::bit_cast(0x3ffa5dcd55800000ull), std::bit_cast(0xbff82bb05a800000ull), std::bit_cast(0xbfe2cc77723548b2ull), std::bit_cast(0xbfcd1d83f2754f90ull), std::bit_cast(0xbfe462da98377ae9ull), std::bit_cast(0x3fdc6d79bff8456cull), std::bit_cast(0x3ff19c2459d33333ull), std::bit_cast(0x3ff3d16781133333ull), std::bit_cast(0x3fe4ee215759999aull), std::bit_cast(0x3fe2fe647e800000ull), std::bit_cast(0xbfc6e4f042000000ull), std::bit_cast(0x3ff02a60f2400000ull), std::bit_cast(0x3febd3483082ffccull), std::bit_cast(0x3fc2e3ea076a4fc5ull), std::bit_cast(0x3fde0e8b87c79829ull), std::bit_cast(0xbfa43647c41777deull), std::bit_cast(0x3ff51317ef0cccccull), std::bit_cast(0x3ff678d90ac66666ull), std::bit_cast(0x3ff4548ec1733333ull)}; +static const PaletteOp kOpList5[] = { + {4, 0, 0}, + {4, 1, 1}, + {4, 2, 2}, +}; +static const unsigned int kPalette5[] = {0x3e47f9b6u, 0x3e1a49dcu, 0x3ed8de50u, 0x00000000u, 0xbfa55ccbu, 0x3d672f6cu, 0x3f13577du, 0x00000000u, 0x3e02a560u, 0xbfab7dd9u, 0x3ed5e4e2u, 0x00000000u, 0xbffa2f9cu, 0xbebd833du, 0xbf62d3e6u, 0x3f800000u, 0xbd41ac7bu, 0x3ff48398u, 0xbf169fc7u, 0x00000000u, 0xbe943b87u, 0xbaeddf8cu, 0xbe4146e6u, 0x00000000u, 0xbfebcfd2u, 0x3e5a8daeu, 0x3f789b3bu, 0x00000000u, 0x3f3c82d0u, 0xc01e5663u, 0xbfa7a4adu, 0x3f800000u, 0xc01cd42bu, 0x3db6134bu, 0x3faa19e9u, 0x00000000u, 0xbeaf0eb7u, 0x40122accu, 0xbf436ac4u, 0x00000000u, 0xbd98c725u, 0xbf57a85eu, 0x3cb272eau, 0x00000000u, 0x403e3187u, 0xc0a7a635u, 0xc00b6f2fu, 0x3f800000u, 0xbc1a76eeu, 0xbd6cc0f9u, 0xbf8eb041u, 0x00000000u, 0xbfca018fu, 0x3e61034au, 0x3b000315u, 0x00000000u, 0x3e4bc7ccu, 0x3fb707eau, 0xbd9b4ae4u, 0x00000000u, 0x4017c9a7u, 0x3feccd06u, 0xc041bd70u, 0x3f800000u, 0x3e2b46b6u, 0x3f98307du, 0xbe578671u, 0x00000000u, 0x3eb6d866u, 0xbef9f842u, 0xbfd62427u, 0x00000000u, 0xbfe64da8u, 0x3e499798u, 0xbe5929eeu, 0x00000000u, 0x3fb778f6u, 0x3fa48b71u, 0x40231c09u, 0x3f800000u, 0x3f691740u, 0xbfa7a578u, 0xbe4cb112u, 0x00000000u, 0x3f8d2203u, 0x3eb72eefu, 0x3f17e915u, 0x00000000u, 0xbf9dd9e8u, 0xbd737179u, 0x401520d1u, 0x00000000u, 0xc07e3958u, 0xc00b4d94u, 0xc02769b7u, 0x3f800000u, 0x3fbca963u, 0xbffa7eb7u, 0x3ed22676u, 0x00000000u, 0x3e52f368u, 0x3edcedf8u, 0x3f053b93u, 0x00000000u, 0xbf05e4adu, 0xbcfa7179u, 0x3fa875d1u, 0x00000000u, 0xc1161c40u, 0x3f96153au, 0x40134d23u, 0x3f800000u, 0xbf738e7du, 0x3f8f1816u, 0xbe8d14feu, 0x00000000u, 0x3f0524e7u, 0x3e88864fu, 0xbfd821bcu, 0x00000000u, 0x3e9c38d9u, 0xbf9d1ee6u, 0xbf3dbb69u, 0x00000000u, 0xc10afdf2u, 0xbf20cd95u, 0x40412ff1u, 0x3f800000u, 0xbef83600u, 0x3f472bc2u, 0xc00979b7u, 0x00000000u, 0xbe666a10u, 0x3f93f0fdu, 0xbb4edf14u, 0x00000000u, 0x3f894bcbu, 0xbec2be01u, 0xbfada55eu, 0x00000000u, 0xc0fa7ec3u, 0xc0577c54u, 0xbe17b9d2u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u}; +static const unsigned int kHistory5[] = {0xbe9e10dcu, 0x3fb9f05cu, 0x3e8d0143u, 0x00000000u, 0x3f518a1cu, 0x3c9d85c5u, 0x3f50ed82u, 0x00000000u, 0x3f32847fu, 0x3e906907u, 0xbf34bdd2u, 0x00000000u, 0xbd85513eu, 0x3fa76f3au, 0xbf961160u, 0x3f800000u, 0x3c75f8d4u, 0x3e155f18u, 0xbf0b861cu, 0x00000000u, 0xbf892097u, 0x40019acau, 0x3ebad0e4u, 0x00000000u, 0x3efca6d5u, 0x3ec4b0b4u, 0x3e2fa363u, 0x00000000u, 0x3f313cd9u, 0xc03f0369u, 0xbfcbf348u, 0x3f800000u, 0xbdc510bfu, 0xbec27404u, 0xbe33442eu, 0x00000000u, 0x3f9d3124u, 0xbfed5c3cu, 0xbee9ccadu, 0x00000000u, 0x3ebc77c5u, 0xbfa15e39u, 0x3f14b2aau, 0x00000000u, 0xc07f7a7du, 0x40656953u, 0xbf868835u, 0x3f800000u, 0x3f06ccb4u, 0xbead7ef4u, 0x3ee4b17du, 0x00000000u, 0xbe83fa03u, 0x3eac69ceu, 0x3f0f30fau, 0x00000000u, 0xbebb1066u, 0xbee16cb7u, 0x3dc607d7u, 0x00000000u, 0x40161d49u, 0x3f990f5cu, 0xbdbd5f14u, 0x3f800000u, 0xbe5cc063u, 0x3ec418fdu, 0x3e97f987u, 0x00000000u, 0xbf0e0529u, 0xbe2891e6u, 0xbdafd8cau, 0x00000000u, 0x3e8ce963u, 0xbf0ba097u, 0x3f6416f7u, 0x00000000u, 0x40891631u, 0x3fcc6ff6u, 0x3eda1d84u, 0x3f800000u, 0xbf1b276du, 0xbe724b60u, 0xbf1f114bu, 0x00000000u, 0xbd82ff70u, 0x3eea347au, 0xbf2d1dd0u, 0x00000000u, 0x3eb5a85au, 0xbe88708eu, 0xbd547f59u, 0x00000000u, 0x4082e99eu, 0xbf93dd80u, 0x401cfdbau, 0x3f800000u, 0x3efebb4cu, 0x3fe9570eu, 0x3ef661a0u, 0x00000000u, 0xbf9dfd94u, 0x3f163f5bu, 0x3f835194u, 0x00000000u, 0x3f8abec5u, 0xbf8daf42u, 0x3e69ffcfu, 0x00000000u, 0xc12e8773u, 0x3f930179u, 0x4049fb38u, 0x3f800000u, 0x3f3ae98bu, 0xbda5f13du, 0xbf48bcc6u, 0x00000000u, 0x3f6e7e2fu, 0xbdae26a6u, 0x3e2253afu, 0x00000000u, 0x3f90b962u, 0xc01f6a75u, 0xbee35f5eu, 0x00000000u, 0xc14e11e6u, 0xc007d32fu, 0x3fc6dd21u, 0x3f800000u, 0xbf0e01fdu, 0x3f1cc1a8u, 0x3eb776f7u, 0x00000000u, 0xbf182f77u, 0x400ba3d9u, 0xbdd47d8fu, 0x00000000u, 0xbf7f29b2u, 0x3a842ddbu, 0xbeacac19u, 0x00000000u, 0xc1223da9u, 0xc0bdff58u, 0x3fecb306u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u}; +static const int kFree5[] = {0}; +static const int kFresh5[] = {0}; +static const int kCollapsed5[] = {0}; +static const PaletteFrame kFrame5 = {kPoses5, 3, kOpList5, kPalette5, kHistory5, 3, 0, kFree5, 0, kFresh5, 0, kCollapsed5, 3, 3}; +static const double kPoses6[] = {std::bit_cast(0x3ffc123b35000000ull), std::bit_cast(0x3fdf60ad53000000ull), std::bit_cast(0xbff62a518c000000ull), std::bit_cast(0x3fbb44514d5529acull), std::bit_cast(0xbfe6485a2f949917ull), std::bit_cast(0x3fe16d6fadc825b3ull), std::bit_cast(0x3fdd217a0fd671acull), std::bit_cast(0x3fef82b2a5a66666ull), std::bit_cast(0x3fe1648ed8b33333ull), std::bit_cast(0x3ff783500b200000ull), std::bit_cast(0x3ff0e93db8400000ull), std::bit_cast(0xbfe16f3006800000ull), std::bit_cast(0x3ff7611f8f000000ull), std::bit_cast(0xbf9ff48c59f6d36aull), std::bit_cast(0xbfe0a27cbbc54da6ull), std::bit_cast(0x3fe2f8dff68147a7ull), std::bit_cast(0x3fe3a7dadd8af477ull), std::bit_cast(0x3fee770eccd9999aull), std::bit_cast(0x3fede68924a66666ull), std::bit_cast(0x3fe6fd80f0d9999aull), std::bit_cast(0x3fff2f8d91000000ull), std::bit_cast(0x3ffa6560dbc00000ull), std::bit_cast(0xbfe0f88d79800000ull), std::bit_cast(0xbfe1ee9b81c7cfaaull), std::bit_cast(0x3f9f384a03c9663bull), std::bit_cast(0xbfe96cc6d3a18ef1ull), std::bit_cast(0xbfcdae8fdb8b5e79ull), std::bit_cast(0x3ff31294a0066666ull), std::bit_cast(0x3feebe0e79b33333ull), std::bit_cast(0x3ff63d7996a00000ull), std::bit_cast(0xbff436d673400000ull), std::bit_cast(0x3feb124536800000ull), std::bit_cast(0xbfd08cfcfe000000ull), std::bit_cast(0x3fe96ee50ebfa088ull), std::bit_cast(0xbfa4d7d89265abbaull), std::bit_cast(0x3fe296793a5f7902ull), std::bit_cast(0x3fc5e4098e18c124ull), std::bit_cast(0x3ff948c453acccccull), std::bit_cast(0x3ff44677f3b9999aull), std::bit_cast(0x3fe8b3f37be66666ull), std::bit_cast(0xbfcf4ae82a000000ull), std::bit_cast(0x3fde8dc615000000ull), std::bit_cast(0x3fd105b356000000ull), std::bit_cast(0x3fe0cf00181285aaull), std::bit_cast(0x3fe1d22b446b665aull), std::bit_cast(0x3fe4748b4db8fc85ull), std::bit_cast(0x3fb2b475b6c0b18aull), std::bit_cast(0x3fef6084d58ccccdull), std::bit_cast(0x3fec96fb88d9999aull), std::bit_cast(0x3fe3f395bfe66666ull), std::bit_cast(0xbff46bc8d2c00000ull), std::bit_cast(0x3ffe5331a5c00000ull), std::bit_cast(0xbff354e377400000ull), std::bit_cast(0xbfe0530bd7280330ull), std::bit_cast(0x3fe535eac0626c50ull), std::bit_cast(0x3fd650bbaf62a4fbull), std::bit_cast(0xbfdb10aad7ac1de7ull), std::bit_cast(0x3ff520e41cb33333ull), std::bit_cast(0x3ff069b062466666ull), std::bit_cast(0x3fe97962eb266666ull), std::bit_cast(0x3f9f18f940000000ull), std::bit_cast(0xbfc791d432000000ull), std::bit_cast(0x3ff2464e2c800000ull), std::bit_cast(0x3fe441e39b6f1a0full), std::bit_cast(0xbfdb2ea60786b47bull), std::bit_cast(0xbfe4b509c16d1153ull), std::bit_cast(0xbf8756f9e207c4cfull), std::bit_cast(0x3ff8c6f224333334ull), std::bit_cast(0x3ff1f9f7c0666666ull), std::bit_cast(0x3fe68608a2e66666ull), std::bit_cast(0x3feee207f9000000ull), std::bit_cast(0x3fed03a223000000ull), std::bit_cast(0xbff21ec772400000ull), std::bit_cast(0xbfe132c901ef0571ull), std::bit_cast(0xbfc700fac8e4a202ull), std::bit_cast(0xbfe0099f09b08418ull), std::bit_cast(0x3fe4ed4e0dbfa9c1ull), std::bit_cast(0x3fe033fc1999999aull), std::bit_cast(0x3fed01663ad9999aull), std::bit_cast(0x3fe65c13bb733334ull), std::bit_cast(0x3fe238af0e000000ull), std::bit_cast(0xbfcc45a156000000ull), std::bit_cast(0xbfeb61660d000000ull), std::bit_cast(0x3fe8b5dd856afa4aull), std::bit_cast(0x3faf08cfe3bab489ull), std::bit_cast(0xbfe2ac4815f2d45bull), std::bit_cast(0xbfcf3aa2b0be61d2ull), std::bit_cast(0x3ff90bb8ff866666ull), std::bit_cast(0x3fefd60182400000ull), std::bit_cast(0x3ff45db3a1066666ull), std::bit_cast(0xbff68e86a6800000ull), std::bit_cast(0x3ff6e2c08e000000ull), std::bit_cast(0x3feebf7a82000000ull), std::bit_cast(0xbfe21c36a8ba7573ull), std::bit_cast(0xbfe1aed1ec95b7eaull), std::bit_cast(0x3f8b03501343c218ull), std::bit_cast(0x3fe3930c95615f9dull), std::bit_cast(0x3fe717f71ab33334ull), std::bit_cast(0x3ff04c58fcc66666ull), std::bit_cast(0x3ff5e6f6be400000ull), std::bit_cast(0x3fe01543da800000ull), std::bit_cast(0x3ffeec9a0fc00000ull), std::bit_cast(0x3fd8addcce000000ull), std::bit_cast(0x3fdc03648a69e2adull), std::bit_cast(0x3fe1edb5ec27581cull), std::bit_cast(0x3fe5d0dfcb2a6e4bull), std::bit_cast(0xbfc61251db594e67ull), std::bit_cast(0x3fec424b14f33333ull), std::bit_cast(0x3fe60013c699999aull), std::bit_cast(0x3fed4965e859999aull), std::bit_cast(0x3fe70383cd000000ull), std::bit_cast(0x3fdb98991e000000ull), std::bit_cast(0x3fe07956be000000ull), std::bit_cast(0xbfa24c0e7916eca6ull), std::bit_cast(0x3fe2a3b0267d7f55ull), std::bit_cast(0x3fb6baa7af1fcdc8ull), std::bit_cast(0xbfe9d47fb1fc21d3ull), std::bit_cast(0x3fe95a3305f33334ull), std::bit_cast(0x3feca2c4388ccccdull), std::bit_cast(0x3ff4870b92b33333ull), std::bit_cast(0x3fc80cb7c2000000ull), std::bit_cast(0x3ffad432c4c00000ull), std::bit_cast(0xbfca3cbbc8000000ull), std::bit_cast(0x3fea7e855be5fe8eull), std::bit_cast(0x3fe11c14be15cd20ull), std::bit_cast(0x3fb3fe4ead2806c0ull), std::bit_cast(0x3fc3364483537b95ull), std::bit_cast(0x3ff81ebdbcccccccull), std::bit_cast(0x3ff4b42b3319999aull), std::bit_cast(0x3fe255c549400000ull), std::bit_cast(0xbfba377578000000ull), std::bit_cast(0xbffea6b69ac00000ull), std::bit_cast(0xbff4646986c00000ull), std::bit_cast(0x3fe267b6f08bd2ddull), std::bit_cast(0xbfd532aa3cafe350ull), std::bit_cast(0x3fdd57cd7a463a3aull), std::bit_cast(0xbfe2e9734a0a1768ull), std::bit_cast(0x3fed4eca7ea66666ull), std::bit_cast(0x3fe4e0910d333334ull), std::bit_cast(0x3fe28906c699999aull), std::bit_cast(0x3fff6fa24b400000ull), std::bit_cast(0xbfc9c7def6000000ull), std::bit_cast(0xbfffd9ebef800000ull), std::bit_cast(0x3fd1272b8c9484d7ull), std::bit_cast(0x3fa1b33796ae6606ull), std::bit_cast(0xbfe240c5463b9d0dull), std::bit_cast(0x3fe8d1ff52398c0cull), std::bit_cast(0x3fdd7457454ccccdull), std::bit_cast(0x3ff7f147b9733334ull), std::bit_cast(0x3fe5e64a06d9999aull), std::bit_cast(0xbfcaf71d06000000ull), std::bit_cast(0xbfd68ac21e000000ull), std::bit_cast(0xbfe1be8426000000ull), std::bit_cast(0xbf97d7254e2d1d36ull), std::bit_cast(0x3fc260c3064a2653ull), std::bit_cast(0xbfea091b2d1d72f4ull), std::bit_cast(0x3fe20371e86bd789ull), std::bit_cast(0x3fe81147a1800000ull), std::bit_cast(0x3fee2c2a3c4ccccdull), std::bit_cast(0x3fef636048400000ull), std::bit_cast(0xbff00863ad400000ull), std::bit_cast(0x3ffbba03c2000000ull), std::bit_cast(0x3fd05cfd31000000ull), std::bit_cast(0xbfe3c305a984b3cdull), std::bit_cast(0xbfcc8303521c75b7ull), std::bit_cast(0x3fdc2ac944c5d941ull), std::bit_cast(0x3fe39a9f73993400ull), std::bit_cast(0x3fef83a9ca733333ull), std::bit_cast(0x3ff30e452e733333ull), std::bit_cast(0x3fee991a9c4ccccdull), std::bit_cast(0xbff2b331fc000000ull), std::bit_cast(0x3fdf9de4ef000000ull), std::bit_cast(0xbfb73adb28000000ull), std::bit_cast(0xbfd4a6e430a127deull), std::bit_cast(0x3fd48d87e7ad92e9ull), std::bit_cast(0x3fe42e55c8f02b48ull), std::bit_cast(0xbfe41cb340857bb7ull), std::bit_cast(0x3feb544c0c19999aull), std::bit_cast(0x3ff26ceb5c066666ull), std::bit_cast(0x3fecd2fd96000000ull)}; +static const PaletteOp kOpList6[] = { + {0, 3, 3}, + {4, 0, 0}, + {4, 1, 1}, + {4, 2, 2}, + {4, 3, 3}, +}; +static const unsigned int kPalette6[] = {0xbf0de977u, 0x3eaf2b7eu, 0x3f3d0a68u, 0x00000000u, 0xbeb33f1eu, 0x3e55c922u, 0xbeb8159cu, 0x00000000u, 0xbf42d4c2u, 0xbfa0e83eu, 0x3c35e166u, 0x00000000u, 0x3fe091dau, 0x3efb056bu, 0xbfb1528cu, 0x3f800000u, 0xbf0f9bbeu, 0xbf25e8a4u, 0xbed9b649u, 0x00000000u, 0x3f3ac360u, 0x3f1aa995u, 0xbf1608ebu, 0x00000000u, 0x3e2834b4u, 0xbf2a8221u, 0xbe526488u, 0x00000000u, 0xbef6f46au, 0xbfd9f7fau, 0x3e45fa60u, 0x3f800000u, 0x3f250977u, 0xbe8bdf5au, 0xbea46638u, 0x00000000u, 0xbebf6612u, 0xbecd9251u, 0x3f1fcb24u, 0x00000000u, 0xbf6957d2u, 0xbfb20c85u, 0xbebeb4a9u, 0x00000000u, 0x3f824b27u, 0xbe55fb9bu, 0xc054fb2fu, 0x3f800000u, 0x3f02362cu, 0x3e58cabcu, 0x3fbd9532u, 0x00000000u, 0xbeaae42eu, 0xbf982d1du, 0x3e91b1fau, 0x00000000u, 0x3f33b875u, 0xbe7c483du, 0xbe52d085u, 0x00000000u, 0x3fa006f2u, 0x4025104eu, 0xbeb5498fu, 0x3f800000u, 0xbd0b4983u, 0xbf831bf2u, 0xbf10b1afu, 0x00000000u, 0x3f540330u, 0x3e9f6aefu, 0x3ed2c710u, 0x00000000u, 0x3d000026u, 0xbeb0a84fu, 0x3f547f7fu, 0x00000000u, 0xbfa35093u, 0xbf0f5ca9u, 0xbff811ccu, 0x3f800000u, 0xbf862ac8u, 0xbea7dbc9u, 0xbe598ea9u, 0x00000000u, 0x3e789514u, 0x3e23ba4cu, 0x3f8a7bc6u, 0x00000000u, 0x3d10015fu, 0x3f5d4de1u, 0x3e226e76u, 0x00000000u, 0x3f38ab3eu, 0x402311e9u, 0xc0769a21u, 0x3f800000u, 0x3f8b4352u, 0xc0056b2eu, 0xbf5c41ceu, 0x00000000u, 0x3e2e6a41u, 0xbfacee65u, 0x3f5619e8u, 0x00000000u, 0xbf73d6ffu, 0x3f030d5eu, 0xbef2aba1u, 0x00000000u, 0xc0daaa5fu, 0xbf41781fu, 0x4047902bu, 0x3f800000u, 0xbe4f1147u, 0xbdacc968u, 0xbefa659du, 0x00000000u, 0x3f9f30a6u, 0xbfee0c47u, 0xbf008ff2u, 0x00000000u, 0xbda6056bu, 0xbf4baa9cu, 0x3f04595bu, 0x00000000u, 0xc0b3cf79u, 0xc028a6cdu, 0x4080267bu, 0x3f800000u, 0x3e64c732u, 0x3f552d1eu, 0xbf8ad3d9u, 0x00000000u, 0xbf678f47u, 0x3fe6c652u, 0x3f0a1d7eu, 0x00000000u, 0x3f729466u, 0xbf3b9b91u, 0x3db7943au, 0x00000000u, 0xc02ffbe6u, 0xc0d4889bu, 0x3ffadea8u, 0x3f800000u, 0x3e8fb663u, 0x3eed1287u, 0x3ef44757u, 0x00000000u, 0x3f1ee5a4u, 0x3ebb44d8u, 0xbf385a7fu, 0x00000000u, 0xbf7223cdu, 0x3f6d8651u, 0xbeb02081u, 0x00000000u, 0xbf28e86au, 0x3fb71604u, 0x3f75fbd4u, 0x3f800000u, 0xbf28783fu, 0x3f007c23u, 0xbf2320b6u, 0x00000000u, 0xbec8b98du, 0x3f0b18dcu, 0x3e7dd092u, 0x00000000u, 0x3f2204aau, 0x3eef98dau, 0xbed8b84au, 0x00000000u, 0x3f354ec6u, 0x400bcdd8u, 0xbf125a78u, 0x3f800000u, 0x3ebb98cau, 0x3ec6c1f8u, 0xbf00fc64u, 0x00000000u, 0xbea0467cu, 0x3f1728f0u, 0x3dca2dbcu, 0x00000000u, 0x3f8481adu, 0xbec5c364u, 0x3f1d861fu, 0x00000000u, 0x3f2031cbu, 0x40188314u, 0xbf8b97edu, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u}; +static const unsigned int kHistory6[] = {0x3e47f9b6u, 0x3e1a49dcu, 0x3ed8de50u, 0x00000000u, 0xbfa55ccbu, 0x3d672f6cu, 0x3f13577du, 0x00000000u, 0x3e02a560u, 0xbfab7dd9u, 0x3ed5e4e2u, 0x00000000u, 0xbffa2f9cu, 0xbebd833du, 0xbf62d3e6u, 0x3f800000u, 0xbd41ac7bu, 0x3ff48398u, 0xbf169fc7u, 0x00000000u, 0xbe943b87u, 0xbaeddf8cu, 0xbe4146e6u, 0x00000000u, 0xbfebcfd2u, 0x3e5a8daeu, 0x3f789b3bu, 0x00000000u, 0x3f3c82d0u, 0xc01e5663u, 0xbfa7a4adu, 0x3f800000u, 0xc01cd42bu, 0x3db6134bu, 0x3faa19e9u, 0x00000000u, 0xbeaf0eb7u, 0x40122accu, 0xbf436ac4u, 0x00000000u, 0xbd98c725u, 0xbf57a85eu, 0x3cb272eau, 0x00000000u, 0x403e3187u, 0xc0a7a635u, 0xc00b6f2fu, 0x3f800000u, 0xbc1a76eeu, 0xbd6cc0f9u, 0xbf8eb041u, 0x00000000u, 0xbfca018fu, 0x3e61034au, 0x3b000315u, 0x00000000u, 0x3e4bc7ccu, 0x3fb707eau, 0xbd9b4ae4u, 0x00000000u, 0x4017c9a7u, 0x3feccd06u, 0xc041bd70u, 0x3f800000u, 0x3e2b46b6u, 0x3f98307du, 0xbe578671u, 0x00000000u, 0x3eb6d866u, 0xbef9f842u, 0xbfd62427u, 0x00000000u, 0xbfe64da8u, 0x3e499798u, 0xbe5929eeu, 0x00000000u, 0x3fb778f6u, 0x3fa48b71u, 0x40231c09u, 0x3f800000u, 0x3f691740u, 0xbfa7a578u, 0xbe4cb112u, 0x00000000u, 0x3f8d2203u, 0x3eb72eefu, 0x3f17e915u, 0x00000000u, 0xbf9dd9e8u, 0xbd737179u, 0x401520d1u, 0x00000000u, 0xc07e3958u, 0xc00b4d94u, 0xc02769b7u, 0x3f800000u, 0x3fbca963u, 0xbffa7eb7u, 0x3ed22676u, 0x00000000u, 0x3e52f368u, 0x3edcedf8u, 0x3f053b93u, 0x00000000u, 0xbf05e4adu, 0xbcfa7179u, 0x3fa875d1u, 0x00000000u, 0xc1161c40u, 0x3f96153au, 0x40134d23u, 0x3f800000u, 0xbf738e7du, 0x3f8f1816u, 0xbe8d14feu, 0x00000000u, 0x3f0524e7u, 0x3e88864fu, 0xbfd821bcu, 0x00000000u, 0x3e9c38d9u, 0xbf9d1ee6u, 0xbf3dbb69u, 0x00000000u, 0xc10afdf2u, 0xbf20cd95u, 0x40412ff1u, 0x3f800000u, 0xbef83600u, 0x3f472bc2u, 0xc00979b7u, 0x00000000u, 0xbe666a10u, 0x3f93f0fdu, 0xbb4edf14u, 0x00000000u, 0x3f894bcbu, 0xbec2be01u, 0xbfada55eu, 0x00000000u, 0xc0fa7ec3u, 0xc0577c54u, 0xbe17b9d2u, 0x3f800000u, 0x3e8fb663u, 0x3eed1287u, 0x3ef44757u, 0x00000000u, 0x3f1ee5a4u, 0x3ebb44d8u, 0xbf385a7fu, 0x00000000u, 0xbf7223cdu, 0x3f6d8651u, 0xbeb02081u, 0x00000000u, 0xbf28e86au, 0x3fb71604u, 0x3f75fbd4u, 0x3f800000u, 0xbf28783fu, 0x3f007c23u, 0xbf2320b6u, 0x00000000u, 0xbec8b98du, 0x3f0b18dcu, 0x3e7dd092u, 0x00000000u, 0x3f2204aau, 0x3eef98dau, 0xbed8b84au, 0x00000000u, 0x3f354ec6u, 0x400bcdd8u, 0xbf125a78u, 0x3f800000u, 0x3ebb98cau, 0x3ec6c1f8u, 0xbf00fc64u, 0x00000000u, 0xbea0467cu, 0x3f1728f0u, 0x3dca2dbcu, 0x00000000u, 0x3f8481adu, 0xbec5c364u, 0x3f1d861fu, 0x00000000u, 0x3f2031cbu, 0x40188314u, 0xbf8b97edu, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u}; +static const int kFree6[] = {0}; +static const int kFresh6[] = {3}; +static const int kCollapsed6[] = {0}; +static const PaletteFrame kFrame6 = {kPoses6, 5, kOpList6, kPalette6, kHistory6, 4, 0, kFree6, 1, kFresh6, 0, kCollapsed6, 4, 4}; +static const double kPoses7[] = {std::bit_cast(0xbff7a52190800000ull), std::bit_cast(0xbffe7477c8800000ull), std::bit_cast(0x3fe97915fc800000ull), std::bit_cast(0x3fe37846e8a5a431ull), std::bit_cast(0xbfdc46cd00fa713cull), std::bit_cast(0x3fdd102636b94b22ull), std::bit_cast(0x3fde95e6537890c1ull), std::bit_cast(0x3fdfa1414619999aull), std::bit_cast(0x3ff08c6b7f400000ull), std::bit_cast(0x3fe9ac323a000000ull), std::bit_cast(0xbff7b31ace800000ull), std::bit_cast(0xbfa23e8438000000ull), std::bit_cast(0x3ff6145100c00000ull), std::bit_cast(0xbfb9b4072aa58b4eull), std::bit_cast(0xbfe7ff4110d35c80ull), std::bit_cast(0x3fe4c48aae2f2af5ull), std::bit_cast(0xbfb46ca0153bf180ull), std::bit_cast(0x3ff6764883733334ull), std::bit_cast(0x3fe9aa4a35d9999aull), std::bit_cast(0x3fed440fc2cccccdull), std::bit_cast(0xbff7e6cefec00000ull), std::bit_cast(0xbfd7519d15000000ull), std::bit_cast(0x3fed7b2359800000ull), std::bit_cast(0xbfd3d6c94f307caeull), std::bit_cast(0x3fe190d4ffe1f7e1ull), std::bit_cast(0xbfe118c60d9d8ea9ull), std::bit_cast(0x3fe20551565c7f1aull), std::bit_cast(0x3feaadc3bc59999aull), std::bit_cast(0x3fe427394b266666ull), std::bit_cast(0x3fe12ad5fdcccccdull), std::bit_cast(0xbfe5e61a5b800000ull), std::bit_cast(0x3ff2002bde000000ull), std::bit_cast(0x3fdf88c933000000ull), std::bit_cast(0xbfdc21bc3bcdffa6ull), std::bit_cast(0xbfdb8fcc233c8eadull), std::bit_cast(0xbfe2f1c1d36f89deull), std::bit_cast(0x3fe0a76116f5e94aull), std::bit_cast(0x3ff903af56acccccull), std::bit_cast(0x3ff67f545a800000ull), std::bit_cast(0x3ff8b1f9f44cccccull), std::bit_cast(0x3fe20a061a000000ull), std::bit_cast(0x3fe10f12d3000000ull), std::bit_cast(0xbfbee2abd0000000ull), std::bit_cast(0xbfeb161350c3f43bull), std::bit_cast(0x3fa2d847b8a44940ull), std::bit_cast(0xbfae4a7be2e744b2ull), std::bit_cast(0x3fe0e48a97aff275ull), std::bit_cast(0x3ff646c979a00000ull), std::bit_cast(0x3feb8da87319999aull), std::bit_cast(0x3ff7b9e0afacccccull), std::bit_cast(0xbffd2b42cf800000ull), std::bit_cast(0xbffde2f6ca000000ull), std::bit_cast(0x3ffbc60710800000ull), std::bit_cast(0xbfde8996092f07baull), std::bit_cast(0xbfde8ce50bc2a825ull), std::bit_cast(0x3fe2241208dece9cull), std::bit_cast(0x3fde3a87b67ac9a0ull), std::bit_cast(0x3ff40e4f39200000ull), std::bit_cast(0x3fe59b00ede66666ull), std::bit_cast(0x3fec397eabd9999aull), std::bit_cast(0xbffec42f48400000ull), std::bit_cast(0x3ff9edb7bdc00000ull), std::bit_cast(0xbfd92873c2000000ull), std::bit_cast(0xbfdccfa80c8df0e6ull), std::bit_cast(0x3fe3cfbbbb3b3896ull), std::bit_cast(0x3fcb043eb9db445full), std::bit_cast(0xbfe3739fbefc768bull), std::bit_cast(0x3feb0daeccd9999aull), std::bit_cast(0x3fe89dfdb559999aull), std::bit_cast(0x3ff1748732400000ull), std::bit_cast(0xbff3de203dc00000ull), std::bit_cast(0x3ff2794f82c00000ull), std::bit_cast(0x3fbc786128000000ull), std::bit_cast(0xbfcf62bab54c139eull), std::bit_cast(0x3fe0d561adbe1f42ull), std::bit_cast(0xbfe9cdc6f32287d0ull), std::bit_cast(0xbfbd1904d51468a2ull), std::bit_cast(0x3ff4d16b164cccccull), std::bit_cast(0x3ff26a6a1f666666ull), std::bit_cast(0x3ff39f2fe6200000ull), std::bit_cast(0xbff788c332c00000ull), std::bit_cast(0xbfad232208000000ull), std::bit_cast(0xbfe89a6729000000ull), std::bit_cast(0xbfe31f7d1b06931cull), std::bit_cast(0x3fd45d188d7e6567ull), std::bit_cast(0xbfe75d97aecbbe24ull), std::bit_cast(0xbfb79549c1385704ull), std::bit_cast(0x3ff7326884b33334ull), std::bit_cast(0x3ff4ee6296f33333ull), std::bit_cast(0x3fed113eac19999aull), std::bit_cast(0x3ff6c93fe5000000ull), std::bit_cast(0xbfb19adb6c000000ull), std::bit_cast(0xbff23941e2c00000ull), std::bit_cast(0xbfd6a6b529986f42ull), std::bit_cast(0x3fdd5f9179e9540cull), std::bit_cast(0x3fe270779c508c0full), std::bit_cast(0xbfe27093137f0acfull), std::bit_cast(0x3ff290db12533333ull), std::bit_cast(0x3fef8c02c7cccccdull), std::bit_cast(0x3ff6d0c83fc00000ull), std::bit_cast(0xbfe7db3613800000ull), std::bit_cast(0xbfe5ab515a800000ull), std::bit_cast(0xbffdd9b168c00000ull), std::bit_cast(0x3fd33b347e38ba0cull), std::bit_cast(0x3fe4e1cded89faacull), std::bit_cast(0x3fe56d2c6cc88cd3ull), std::bit_cast(0xbfc820e3fb03924full), std::bit_cast(0x3fe2e7b4fec00000ull), std::bit_cast(0x3ff940a6d1e00000ull), std::bit_cast(0x3fefbb67210ccccdull), std::bit_cast(0xbffcd91b39000000ull), std::bit_cast(0x3fe1060520000000ull), std::bit_cast(0x3feee4bcf5800000ull), std::bit_cast(0x3fd3fb27f99388d2ull), std::bit_cast(0x3fe9f9aadac20c64ull), std::bit_cast(0x3fd717641b603008ull), std::bit_cast(0x3fd58e7ea2288294ull), std::bit_cast(0x3fdb1d582299999aull), std::bit_cast(0x3fe3b52c8d19999aull), std::bit_cast(0x3fee409191f33333ull), std::bit_cast(0x3fdcf8ffdc000000ull), std::bit_cast(0x3ff3fd0ea8c00000ull), std::bit_cast(0x3fd9f255a1000000ull), std::bit_cast(0xbfe908f7e2465774ull), std::bit_cast(0xbfb798fa321ee9b3ull), std::bit_cast(0x3fe140ee21174dedull), std::bit_cast(0x3fd3105f3760b232ull), std::bit_cast(0x3ff0ff53d2eccccdull), std::bit_cast(0x3fe2dd5d3699999aull), std::bit_cast(0x3fef5dd5a3e66666ull), std::bit_cast(0x3fc15365ba000000ull), std::bit_cast(0x3ff4304868800000ull), std::bit_cast(0x3fe0813180000000ull), std::bit_cast(0xbfda3cdd0a8929f9ull), std::bit_cast(0xbfecce1a952113c0ull), std::bit_cast(0xbfc2d431770e5613ull), std::bit_cast(0xbf5fb85c69c05b3eull), std::bit_cast(0x3ff7237efec66666ull), std::bit_cast(0x3fde8530e44ccccdull), std::bit_cast(0x3fe6a13c9e266666ull), std::bit_cast(0xbfc4e3e2f8000000ull), std::bit_cast(0x3fca1115cc000000ull), std::bit_cast(0xbff9bcb8ae400000ull), std::bit_cast(0x3fd5cdad9c75c05dull), std::bit_cast(0x3fded5a8e22dc235ull), std::bit_cast(0xbfe4a24d80567fd3ull), std::bit_cast(0xbfdf17df6536143cull), std::bit_cast(0x3fe43442bacccccdull), std::bit_cast(0x3fe8fe8cd10ccccdull), std::bit_cast(0x3fe5db0e6999999aull), std::bit_cast(0xbfe8199fcb800000ull), std::bit_cast(0xbfdb118927000000ull), std::bit_cast(0x3fe36fcafa800000ull), std::bit_cast(0x3fd5696319a0549full), std::bit_cast(0x3fdd3d9fa5006d6dull), std::bit_cast(0xbfdbd4a91768b3a5ull), std::bit_cast(0x3fe667bb7c4be25aull), std::bit_cast(0x3ff29f216139999aull), std::bit_cast(0x3fefc18098f33333ull), std::bit_cast(0x3fed52804e4ccccdull), std::bit_cast(0x3ffa7d639d800000ull), std::bit_cast(0xbfeb4a1a4e000000ull), std::bit_cast(0x3fe609cc98800000ull), std::bit_cast(0xbfc6b16128908a33ull), std::bit_cast(0x3fe838e3dcab01aeull), std::bit_cast(0xbfe277fc1ef6b663ull), std::bit_cast(0xbfd0002ef864e911ull), std::bit_cast(0x3fe2dde4b9666666ull), std::bit_cast(0x3fe3a01336cccccdull), std::bit_cast(0x3fe165ce72800000ull), std::bit_cast(0xbfa7295298000000ull), std::bit_cast(0x3fe0556e71000000ull), std::bit_cast(0xbffc9f1f41400000ull), std::bit_cast(0x3fb9c6cd6dc88ab3ull), std::bit_cast(0xbfe16d8e9fc3b767ull), std::bit_cast(0x3fe069055f5b699dull), std::bit_cast(0x3fe4fd7df612d64dull), std::bit_cast(0x3ff1d3eece19999aull), std::bit_cast(0x3fe9390f52000000ull), std::bit_cast(0x3ff12b373c133333ull)}; +static const PaletteOp kOpList7[] = { + {1, 0, 0}, + {4, 1, 1}, + {4, 2, 2}, + {4, 3, 3}, +}; +static const unsigned int kPalette7[] = {0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0xbde62349u, 0xbebe327bu, 0x3fc1d9e2u, 0x00000000u, 0x3fb30aeau, 0xbdfb9f73u, 0x3d96d65fu, 0x00000000u, 0x3de43792u, 0x3fbf202fu, 0x3ebfc1aeu, 0x00000000u, 0xbeb90e3cu, 0x3ff7bd13u, 0x3f451a71u, 0x3f800000u, 0xbec6de7cu, 0xbeba1112u, 0x4006dd36u, 0x00000000u, 0xbf1db4e5u, 0xbf8dd5cdu, 0xbea274a1u, 0x00000000u, 0x3fdfeef1u, 0xbf9a02beu, 0x3e2b6443u, 0x00000000u, 0x404d6d22u, 0x4039d57bu, 0x402484bau, 0x3f800000u, 0xbf6a344fu, 0xbf9911abu, 0xbf2c5716u, 0x00000000u, 0xbf8e11cfu, 0x3f661b77u, 0xbe51ce2du, 0x00000000u, 0x3f06b67eu, 0x3e9fbe7fu, 0xbfe70f88u, 0x00000000u, 0x411a2523u, 0xbfb38dbeu, 0xc012a1bau, 0x3f800000u, 0x3f654d53u, 0xbf4c36ffu, 0x3f38aaa4u, 0x00000000u, 0xbf4a3f57u, 0x3e54c3d8u, 0x3eec1bafu, 0x00000000u, 0x3cd80ad2u, 0xbfcd71d0u, 0xbd957724u, 0x00000000u, 0xc1229c6bu, 0xbe53afa6u, 0x3f91d93fu, 0x3f800000u, 0xbf87c40eu, 0xbe2968fau, 0xbf4d3fd3u, 0x00000000u, 0x3ed4307eu, 0x3f626a68u, 0xbf3177dcu, 0x00000000u, 0x3f7c9c70u, 0xbffa0cd7u, 0xbd1e001bu, 0x00000000u, 0xc144888au, 0xbccefccbu, 0x3fb7c080u, 0x3f800000u, 0x3fe83dd8u, 0xc026fe14u, 0x3e5f342du, 0x00000000u, 0xbdec48beu, 0xbf5c7c63u, 0x3f96beeeu, 0x00000000u, 0xbf420a59u, 0xbf441669u, 0xbf25f974u, 0x00000000u, 0xc13abdc1u, 0x407f1dc6u, 0xbee49fbfu, 0x3f800000u, 0xbdcadccau, 0xbf92e361u, 0x3e0fd7cbu, 0x00000000u, 0x3eab38dcu, 0x3dac6979u, 0x3f6c6e53u, 0x00000000u, 0xbfaafe59u, 0x3e30bcc9u, 0x3eef9c37u, 0x00000000u, 0x400b2500u, 0xbd8cd6dbu, 0xbf91ca0fu, 0x3f800000u, 0xbee17530u, 0x3f14964cu, 0x3e460f4eu, 0x00000000u, 0xbfdf62b8u, 0xbf78782cu, 0x3f1793b5u, 0x00000000u, 0x3eb5a14du, 0xbdcefb23u, 0x3f692fadu, 0x00000000u, 0x40c849e0u, 0x3fb06cf4u, 0xc055652fu, 0x3f800000u, 0xbefd66fcu, 0xbedf9fd8u, 0x3c887369u, 0x00000000u, 0xbef754bbu, 0xbe8fcb0du, 0x3f2d375au, 0x00000000u, 0xbf8e7044u, 0x3e033f31u, 0xbdb8bf0cu, 0x00000000u, 0x40b603cau, 0xbf30e363u, 0xc04ffcf2u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u}; +static const unsigned int kHistory7[] = {0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f02362cu, 0x3e58cabcu, 0x3fbd9532u, 0x00000000u, 0xbeaae42eu, 0xbf982d1du, 0x3e91b1fau, 0x00000000u, 0x3f33b875u, 0xbe7c483du, 0xbe52d085u, 0x00000000u, 0x3fa006f2u, 0x4025104eu, 0xbeb5498fu, 0x3f800000u, 0xbd0b4983u, 0xbf831bf2u, 0xbf10b1afu, 0x00000000u, 0x3f540330u, 0x3e9f6aefu, 0x3ed2c710u, 0x00000000u, 0x3d000026u, 0xbeb0a84fu, 0x3f547f7fu, 0x00000000u, 0xbfa35093u, 0xbf0f5ca9u, 0xbff811ccu, 0x3f800000u, 0xbf862ac8u, 0xbea7dbc9u, 0xbe598ea9u, 0x00000000u, 0x3e789514u, 0x3e23ba4cu, 0x3f8a7bc6u, 0x00000000u, 0x3d10015fu, 0x3f5d4de1u, 0x3e226e76u, 0x00000000u, 0x3f38ab3eu, 0x402311e9u, 0xc0769a21u, 0x3f800000u, 0x3f8b4352u, 0xc0056b2eu, 0xbf5c41ceu, 0x00000000u, 0x3e2e6a41u, 0xbfacee65u, 0x3f5619e8u, 0x00000000u, 0xbf73d6ffu, 0x3f030d5eu, 0xbef2aba1u, 0x00000000u, 0xc0daaa5fu, 0xbf41781fu, 0x4047902bu, 0x3f800000u, 0xbe4f1147u, 0xbdacc968u, 0xbefa659du, 0x00000000u, 0x3f9f30a6u, 0xbfee0c47u, 0xbf008ff2u, 0x00000000u, 0xbda6056bu, 0xbf4baa9cu, 0x3f04595bu, 0x00000000u, 0xc0b3cf79u, 0xc028a6cdu, 0x4080267bu, 0x3f800000u, 0x3e64c732u, 0x3f552d1eu, 0xbf8ad3d9u, 0x00000000u, 0xbf678f47u, 0x3fe6c652u, 0x3f0a1d7eu, 0x00000000u, 0x3f729466u, 0xbf3b9b91u, 0x3db7943au, 0x00000000u, 0xc02ffbe6u, 0xc0d4889bu, 0x3ffadea8u, 0x3f800000u, 0x3e8fb663u, 0x3eed1287u, 0x3ef44757u, 0x00000000u, 0x3f1ee5a4u, 0x3ebb44d8u, 0xbf385a7fu, 0x00000000u, 0xbf7223cdu, 0x3f6d8651u, 0xbeb02081u, 0x00000000u, 0xbf28e86au, 0x3fb71604u, 0x3f75fbd4u, 0x3f800000u, 0xbf28783fu, 0x3f007c23u, 0xbf2320b6u, 0x00000000u, 0xbec8b98du, 0x3f0b18dcu, 0x3e7dd092u, 0x00000000u, 0x3f2204aau, 0x3eef98dau, 0xbed8b84au, 0x00000000u, 0x3f354ec6u, 0x400bcdd8u, 0xbf125a78u, 0x3f800000u, 0x3ebb98cau, 0x3ec6c1f8u, 0xbf00fc64u, 0x00000000u, 0xbea0467cu, 0x3f1728f0u, 0x3dca2dbcu, 0x00000000u, 0x3f8481adu, 0xbec5c364u, 0x3f1d861fu, 0x00000000u, 0x3f2031cbu, 0x40188314u, 0xbf8b97edu, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u}; +static const int kFree7[] = {0}; +static const int kFresh7[] = {0}; +static const int kCollapsed7[] = {0}; +static const PaletteFrame kFrame7 = {kPoses7, 4, kOpList7, kPalette7, kHistory7, 4, 1, kFree7, 0, kFresh7, 1, kCollapsed7, 3, 3}; +static const double kPoses8[] = {std::bit_cast(0xbfe1ad66d5000000ull), std::bit_cast(0x3ffb39f003400000ull), std::bit_cast(0xbfc4329ee0000000ull), std::bit_cast(0x3fc620312c209913ull), std::bit_cast(0xbfbf897d50dd0663ull), std::bit_cast(0xbfed92c736f7009bull), std::bit_cast(0x3fd45347e7166733ull), std::bit_cast(0x3ff67a999f8cccccull), std::bit_cast(0x3ff3ea8272a66666ull), std::bit_cast(0x3fe1e75463e66666ull), std::bit_cast(0xbfe56a61a9000000ull), std::bit_cast(0x3ffad9a398c00000ull), std::bit_cast(0x3ff8a78389c00000ull), std::bit_cast(0x3fd966f7415093beull), std::bit_cast(0x3fd3a8ecb6f7a976ull), std::bit_cast(0xbfd6abd3875a7ca4ull), std::bit_cast(0x3fe93ffaef9314e2ull), std::bit_cast(0x3fe677bc3c000000ull), std::bit_cast(0x3ff65b9536866666ull), std::bit_cast(0x3feb46ed680ccccdull), std::bit_cast(0x3feb1cf8a2800000ull), std::bit_cast(0xbfdba8152c000000ull), std::bit_cast(0xbff380b157000000ull), std::bit_cast(0x3fe2184a4f2ef5c7ull), std::bit_cast(0x3fd796eb63178059ull), std::bit_cast(0xbfdca4d1fbaa1897ull), std::bit_cast(0xbfe2c55098221b73ull), std::bit_cast(0x3fe0bcc5ca333333ull), std::bit_cast(0x3fe879b3cad9999aull), std::bit_cast(0x3ff7f4328d333334ull), std::bit_cast(0x3fee8fbf81800000ull), std::bit_cast(0x3fee6a5da5000000ull), std::bit_cast(0x3ffc31aa1c400000ull), std::bit_cast(0xbfe6cc9bcb6111c6ull), std::bit_cast(0xbfa6dbfc0eb0c6bbull), std::bit_cast(0xbfe629206e8a5ae5ull), std::bit_cast(0xbfba9a7726378d67ull), std::bit_cast(0x3fe385aac14ccccdull), std::bit_cast(0x3fe422bcff000000ull), std::bit_cast(0x3ff2a56478866666ull), std::bit_cast(0xbfe65c3fb1000000ull), std::bit_cast(0xbffce8b02b800000ull), std::bit_cast(0xbfeb496c14000000ull), std::bit_cast(0x3fcc1608e4ca0022ull), std::bit_cast(0xbfe7175b35b5e3e8ull), std::bit_cast(0xbfe3d1827193cb49ull), std::bit_cast(0xbfcbebcdee5e591dull), std::bit_cast(0x3fdfd39054333334ull), std::bit_cast(0x3fefe0bf8e333333ull), std::bit_cast(0x3ff5859b68800000ull), std::bit_cast(0x3ffe6fcd18000000ull), std::bit_cast(0x3fee42ae3a000000ull), std::bit_cast(0xbffa16e26c800000ull), std::bit_cast(0xbfc669082de515cbull), std::bit_cast(0xbfb2dd3909d4de7dull), std::bit_cast(0x3feef7ec1f9a5648ull), std::bit_cast(0x3fc52b1ac1761f23ull), std::bit_cast(0x3fdfa811fd4ccccdull), std::bit_cast(0x3fdae19520b33334ull), std::bit_cast(0x3fe8b47960400000ull), std::bit_cast(0x3fcba15684000000ull), std::bit_cast(0xbff15213a4000000ull), std::bit_cast(0x3fee35e1a6800000ull), std::bit_cast(0x3fe4744aa82d45bdull), std::bit_cast(0xbfe59e826d83bfc1ull), std::bit_cast(0x3fd73d00089cb966ull), std::bit_cast(0xbfacc12f3c38b0c4ull), std::bit_cast(0x3fef9df49bc00000ull), std::bit_cast(0x3ff1b1f2d8866666ull), std::bit_cast(0x3fdeb3468419999aull), std::bit_cast(0xbfe4c782d3000000ull), std::bit_cast(0xbff76c2625000000ull), std::bit_cast(0xbfe7f2be74000000ull), std::bit_cast(0xbfdec822a3af0e30ull), std::bit_cast(0x3fe74b00f50d82deull), std::bit_cast(0x3fd5ec010eaf4ee8ull), std::bit_cast(0x3fd64eed1f734c15ull), std::bit_cast(0x3fe09f0bb28ccccdull), std::bit_cast(0x3ff7e1d037266666ull), std::bit_cast(0x3ff6890eb2ecccccull), std::bit_cast(0x3ffedbecf4400000ull), std::bit_cast(0xbff2510ea5800000ull), std::bit_cast(0xbfe16c160e000000ull), std::bit_cast(0x3fd5f8ffaf30f379ull), std::bit_cast(0x3fd1df1cf0d29e62ull), std::bit_cast(0x3feaba2aa051fb98ull), std::bit_cast(0xbfd4e41a992606c4ull), std::bit_cast(0x3fe02e8097e66667ull), std::bit_cast(0x3ff4516573333333ull), std::bit_cast(0x3fdc4c434e19999aull), std::bit_cast(0x3fe0ca2df6800000ull), std::bit_cast(0xbff85ba7ec000000ull), std::bit_cast(0x3fe1bca158800000ull), std::bit_cast(0xbfdb3f65f2b6ef1aull), std::bit_cast(0x3fc02efc077484f1ull), std::bit_cast(0x3fe6583d5e171b4bull), std::bit_cast(0x3fe1f702ef1a09c7ull), std::bit_cast(0x3fe3728110733333ull), std::bit_cast(0x3fe2d8a6de666666ull), std::bit_cast(0x3fe3d0ef1399999aull), std::bit_cast(0x3ff8b74fbd000000ull), std::bit_cast(0x3ff663c993800000ull), std::bit_cast(0xbffa156135000000ull), std::bit_cast(0xbfd7e2aeaeb207a1ull), std::bit_cast(0xbfd4719ab90b5344ull), std::bit_cast(0xbfe3eaac303b4920ull), std::bit_cast(0xbfe37fbc04e99e08ull), std::bit_cast(0x3fef585f584ccccdull), std::bit_cast(0x3fe9f54ed3d9999aull), std::bit_cast(0x3ff457a8b7cccccdull), std::bit_cast(0x3fe3892e11000000ull), std::bit_cast(0xbfdf9a71a8000000ull), std::bit_cast(0x3fdfbc882a000000ull), std::bit_cast(0x3fe312cf9c1b0aa5ull), std::bit_cast(0xbfe4f7de0ede52dfull), std::bit_cast(0x3fb5c3a313f74122ull), std::bit_cast(0x3fdd32bff67d0797ull), std::bit_cast(0x3ff577caa8ecccccull), std::bit_cast(0x3fe9bfa41959999aull), std::bit_cast(0x3fdd04947fcccccdull), std::bit_cast(0xbfd9b8a08d000000ull), std::bit_cast(0x3feabacef2000000ull), std::bit_cast(0x3fe80b10dc000000ull), std::bit_cast(0x3fe746e8d088ff21ull), std::bit_cast(0xbfe03d0e7a4f1aebull), std::bit_cast(0xbfdce43613d73ed1ull), std::bit_cast(0x3fb90fc5481177d6ull), std::bit_cast(0x3ff2c775be333333ull), std::bit_cast(0x3ff63c84b5a66666ull), std::bit_cast(0x3fe1097cb34ccccdull), std::bit_cast(0xbff8a04656c00000ull), std::bit_cast(0xbff22b57fd800000ull), std::bit_cast(0xbfee3d6a15000000ull), std::bit_cast(0x3fe2f1e033d49c69ull), std::bit_cast(0x3fda40db5c22bbbbull), std::bit_cast(0x3fda62a24547ee42ull), std::bit_cast(0x3fe1da6dc8f7c2b5ull), std::bit_cast(0x3fee94d503b33333ull), std::bit_cast(0x3ff930378d6cccccull), std::bit_cast(0x3fde78ef0a666667ull), std::bit_cast(0xbfe7591202000000ull), std::bit_cast(0xbfff6cd166800000ull), std::bit_cast(0x3fd6cf4b12000000ull), std::bit_cast(0xbfe2697214189092ull), std::bit_cast(0xbfe1f63f9958b03aull), std::bit_cast(0x3fe1244e7442d206ull), std::bit_cast(0x3fd08e7a26821d75ull), std::bit_cast(0x3fda3bda02800000ull), std::bit_cast(0x3ff363d993b9999aull), std::bit_cast(0x3fe2716b3ecccccdull), std::bit_cast(0xbffc3f8379800000ull), std::bit_cast(0x3ff40694b6c00000ull), std::bit_cast(0xbfed5f20b0800000ull), std::bit_cast(0x3fe2e72d7f9cbf16ull), std::bit_cast(0x3f9fb7dcb9167218ull), std::bit_cast(0xbfe699fe3688237full), std::bit_cast(0xbfd8e389764d1c12ull), std::bit_cast(0x3fe1f1e744e66666ull), std::bit_cast(0x3fe3d9e3aacccccdull), std::bit_cast(0x3fdd5327f7cccccdull), std::bit_cast(0xbffd12ee8ec00000ull), std::bit_cast(0xbffe6dd590000000ull), std::bit_cast(0xbff8994049c00000ull), std::bit_cast(0xbfd0b3302a84f6a8ull), std::bit_cast(0xbfdec40fe2e9a1d6ull), std::bit_cast(0xbfe500afc3a6f656ull), std::bit_cast(0xbfe0a113d55f6784ull), std::bit_cast(0x3ff87524afd33334ull), std::bit_cast(0x3fe7b7d2e199999aull), std::bit_cast(0x3fe6a884518ccccdull), std::bit_cast(0xbff68d7c09400000ull), std::bit_cast(0x3fe653e86d800000ull), std::bit_cast(0xbfeada7fa0800000ull), std::bit_cast(0x3fd5d7e61dc3d104ull), std::bit_cast(0x3fe7d16426bf48cfull), std::bit_cast(0x3fdef320c0724f1cull), std::bit_cast(0xbfd3cb4abe900764ull), std::bit_cast(0x3fee7d02128ccccdull), std::bit_cast(0x3fe1c8384cb33333ull), std::bit_cast(0x3ff54db8a4466666ull)}; +static const PaletteOp kOpList8[] = { + {0, 4, 0}, + {4, 4, 0}, + {4, 1, 1}, + {4, 2, 2}, + {4, 3, 3}, +}; +static const unsigned int kPalette8[] = {0x3dba1067u, 0xbf78604eu, 0xbf2779edu, 0x00000000u, 0xbf67359eu, 0xbf25ba8fu, 0x3f55acf8u, 0x00000000u, 0xbece1b8cu, 0x3e2c2296u, 0xbe9c43ffu, 0x00000000u, 0x403c8c2cu, 0x3fc51185u, 0xbf7c99e7u, 0x3f800000u, 0xbf4cc615u, 0xbf615416u, 0x3f0b1180u, 0x00000000u, 0xbf1235a1u, 0x3e889a23u, 0xbf0f657du, 0x00000000u, 0x3e3f3733u, 0xbeae6148u, 0xbed5a654u, 0x00000000u, 0x4084e7cfu, 0x401625b0u, 0x3ff17630u, 0x3f800000u, 0xbe3254e4u, 0x3e615d81u, 0xbe4e744bu, 0x00000000u, 0xbecb8ebdu, 0xbdc9e4e6u, 0x3f5b8e1au, 0x00000000u, 0x3ef92125u, 0x3ef100aeu, 0xbdecc2bbu, 0x00000000u, 0x40cba1d5u, 0x407b35d7u, 0xbfc63becu, 0x3f800000u, 0x3cb822d7u, 0x3e01a8f0u, 0x3f18aaf2u, 0x00000000u, 0xbd4efeceu, 0xbf1cf6d3u, 0x3e074262u, 0x00000000u, 0x3f9495c6u, 0xbdcdd58fu, 0xbcb79c1bu, 0x00000000u, 0x4043a656u, 0x4006840du, 0x3fb61825u, 0x3f800000u, 0xbeb1673cu, 0xbbf32f73u, 0xbe71f812u, 0x00000000u, 0x3f67233fu, 0xbe730d2fu, 0xbeb26d9cu, 0x00000000u, 0xbe8fddcdu, 0xbf4a48e1u, 0x3e5ba0d7u, 0x00000000u, 0xbe8453e3u, 0x40350e37u, 0x3fa110b0u, 0x3f800000u, 0x3eb30ab1u, 0x3daf386bu, 0x3c294a1bu, 0x00000000u, 0xbe93638du, 0x3e247c25u, 0x3e177859u, 0x00000000u, 0xbe271372u, 0xbf0c6492u, 0x3e78851fu, 0x00000000u, 0x405c3e84u, 0x4041de72u, 0xbf617ec6u, 0x3f800000u, 0x3f7e5407u, 0xbfb600c1u, 0x3f405f16u, 0x00000000u, 0xbe42f83au, 0xbf9a9a31u, 0xbf04251du, 0x00000000u, 0x3f118e3fu, 0x3dffecd5u, 0xbe0b1c09u, 0x00000000u, 0xc0b03185u, 0xc006f431u, 0x40518facu, 0x3f800000u, 0xbe8f3486u, 0x3f1b2641u, 0x3dee67afu, 0x00000000u, 0xbfc2c298u, 0x3f5e1528u, 0xbfa76100u, 0x00000000u, 0xbd974e4bu, 0xbff61737u, 0x3e863503u, 0x00000000u, 0xc09249ffu, 0xbf294767u, 0x409f9a21u, 0x3f800000u, 0x3e0a53f6u, 0xbf82e5e9u, 0x3e1c6a36u, 0x00000000u, 0x3f021045u, 0xbf75e602u, 0x3f747c35u, 0x00000000u, 0xbf4fd8d1u, 0x3ed11d14u, 0xbf3c97d1u, 0x00000000u, 0xc0c24600u, 0x404f849du, 0x404df515u, 0x3f800000u, 0xbb8e20b8u, 0x3ed274a8u, 0xbee52d2cu, 0x00000000u, 0xbf06705eu, 0xbe4ba677u, 0xbe35cdc2u, 0x00000000u, 0xbe8f80f5u, 0x3ecf8bc4u, 0x3ebffb92u, 0x00000000u, 0x3fa328b8u, 0xbfc2dd3fu, 0x3f0de50bu, 0x3f800000u, 0xbf089948u, 0xbe1f8907u, 0xbe1eba9au, 0x00000000u, 0xbe2d54d2u, 0x3dec8c7au, 0x3ee95ff8u, 0x00000000u, 0xbe1a7f90u, 0x3f3a3204u, 0xbe67ceedu, 0x00000000u, 0x3f94639du, 0xbff894f9u, 0xbfb9f242u, 0x3f800000u, 0xbd949a1cu, 0x3f0bfcfdu, 0xbf2b464au, 0x00000000u, 0x3e8eb540u, 0x3ec5c789u, 0x3e044b59u, 0x00000000u, 0x3e5662e4u, 0xbe3f750fu, 0xbd2c6d5au, 0x00000000u, 0x3decb65eu, 0xc018ff98u, 0xbfd7f7cfu, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u}; +static const unsigned int kHistory8[] = {0x3dba1067u, 0xbf78604eu, 0xbf2779edu, 0x00000000u, 0xbf67359eu, 0xbf25ba8fu, 0x3f55acf8u, 0x00000000u, 0xbece1b8cu, 0x3e2c2296u, 0xbe9c43ffu, 0x00000000u, 0x403c8c2cu, 0x3fc51185u, 0xbf7c99e7u, 0x3f800000u, 0xbf4cc615u, 0xbf615416u, 0x3f0b1180u, 0x00000000u, 0xbf1235a1u, 0x3e889a23u, 0xbf0f657du, 0x00000000u, 0x3e3f3733u, 0xbeae6148u, 0xbed5a654u, 0x00000000u, 0x4084e7cfu, 0x401625b0u, 0x3ff17630u, 0x3f800000u, 0xbe3254e4u, 0x3e615d81u, 0xbe4e744bu, 0x00000000u, 0xbecb8ebdu, 0xbdc9e4e6u, 0x3f5b8e1au, 0x00000000u, 0x3ef92125u, 0x3ef100aeu, 0xbdecc2bbu, 0x00000000u, 0x40cba1d5u, 0x407b35d7u, 0xbfc63becu, 0x3f800000u, 0xbde62349u, 0xbebe327bu, 0x3fc1d9e2u, 0x00000000u, 0x3fb30aeau, 0xbdfb9f73u, 0x3d96d65fu, 0x00000000u, 0x3de43792u, 0x3fbf202fu, 0x3ebfc1aeu, 0x00000000u, 0xbeb90e3cu, 0x3ff7bd13u, 0x3f451a71u, 0x3f800000u, 0xbec6de7cu, 0xbeba1112u, 0x4006dd36u, 0x00000000u, 0xbf1db4e5u, 0xbf8dd5cdu, 0xbea274a1u, 0x00000000u, 0x3fdfeef1u, 0xbf9a02beu, 0x3e2b6443u, 0x00000000u, 0x404d6d22u, 0x4039d57bu, 0x402484bau, 0x3f800000u, 0xbf6a344fu, 0xbf9911abu, 0xbf2c5716u, 0x00000000u, 0xbf8e11cfu, 0x3f661b77u, 0xbe51ce2du, 0x00000000u, 0x3f06b67eu, 0x3e9fbe7fu, 0xbfe70f88u, 0x00000000u, 0x411a2523u, 0xbfb38dbeu, 0xc012a1bau, 0x3f800000u, 0x3f654d53u, 0xbf4c36ffu, 0x3f38aaa4u, 0x00000000u, 0xbf4a3f57u, 0x3e54c3d8u, 0x3eec1bafu, 0x00000000u, 0x3cd80ad2u, 0xbfcd71d0u, 0xbd957724u, 0x00000000u, 0xc1229c6bu, 0xbe53afa6u, 0x3f91d93fu, 0x3f800000u, 0xbf87c40eu, 0xbe2968fau, 0xbf4d3fd3u, 0x00000000u, 0x3ed4307eu, 0x3f626a68u, 0xbf3177dcu, 0x00000000u, 0x3f7c9c70u, 0xbffa0cd7u, 0xbd1e001bu, 0x00000000u, 0xc144888au, 0xbccefccbu, 0x3fb7c080u, 0x3f800000u, 0x3fe83dd8u, 0xc026fe14u, 0x3e5f342du, 0x00000000u, 0xbdec48beu, 0xbf5c7c63u, 0x3f96beeeu, 0x00000000u, 0xbf420a59u, 0xbf441669u, 0xbf25f974u, 0x00000000u, 0xc13abdc1u, 0x407f1dc6u, 0xbee49fbfu, 0x3f800000u, 0xbdcadccau, 0xbf92e361u, 0x3e0fd7cbu, 0x00000000u, 0x3eab38dcu, 0x3dac6979u, 0x3f6c6e53u, 0x00000000u, 0xbfaafe59u, 0x3e30bcc9u, 0x3eef9c37u, 0x00000000u, 0x400b2500u, 0xbd8cd6dbu, 0xbf91ca0fu, 0x3f800000u, 0xbee17530u, 0x3f14964cu, 0x3e460f4eu, 0x00000000u, 0xbfdf62b8u, 0xbf78782cu, 0x3f1793b5u, 0x00000000u, 0x3eb5a14du, 0xbdcefb23u, 0x3f692fadu, 0x00000000u, 0x40c849e0u, 0x3fb06cf4u, 0xc055652fu, 0x3f800000u, 0xbefd66fcu, 0xbedf9fd8u, 0x3c887369u, 0x00000000u, 0xbef754bbu, 0xbe8fcb0du, 0x3f2d375au, 0x00000000u, 0xbf8e7044u, 0x3e033f31u, 0xbdb8bf0cu, 0x00000000u, 0x40b603cau, 0xbf30e363u, 0xc04ffcf2u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u}; +static const int kFree8[] = {0}; +static const int kFresh8[] = {0}; +static const int kCollapsed8[] = {0}; +static const PaletteFrame kFrame8 = {kPoses8, 5, kOpList8, kPalette8, kHistory8, 4, 0, kFree8, 1, kFresh8, 0, kCollapsed8, 4, 4}; +static const double kPoses9[] = {std::bit_cast(0xbfffeb55b3800000ull), std::bit_cast(0xbfee7f6485000000ull), std::bit_cast(0xbfca577e46000000ull), std::bit_cast(0x3fe122d207795e7bull), std::bit_cast(0xbfd04504ad8cb22full), std::bit_cast(0x3fe3df59db77340eull), std::bit_cast(0xbfe068cbbe89c843ull), std::bit_cast(0x3fe850965199999aull), std::bit_cast(0x3fe53cf677c00000ull), std::bit_cast(0x3feaf1da75c00000ull), std::bit_cast(0xbffddd9097400000ull), std::bit_cast(0x3ffb8e6502c00000ull), std::bit_cast(0x3ff5dad01fc00000ull), std::bit_cast(0x3fea3aaedae33e3eull), std::bit_cast(0x3fd9b8ba5915e7e1ull), std::bit_cast(0xbfd9cf223589a283ull), std::bit_cast(0x3fb032c2dbe0118dull), std::bit_cast(0x3ff69f0793200000ull), std::bit_cast(0x3fe887696a19999aull), std::bit_cast(0x3ff60471f6133333ull), std::bit_cast(0xbff72ace7a800000ull), std::bit_cast(0x3ff59cbe5d000000ull), std::bit_cast(0x3fd05ca579000000ull), std::bit_cast(0x3fd5eb1d6e83cab8ull), std::bit_cast(0x3fd4955f119b7962ull), std::bit_cast(0x3fe2c3cab4cae97cull), std::bit_cast(0xbfe51d87051962f3ull), std::bit_cast(0x3ff3f556d199999aull), std::bit_cast(0x3feaca6291cccccdull), std::bit_cast(0x3ff524d105600000ull), std::bit_cast(0xbfdefb4867000000ull), std::bit_cast(0xbff3699465800000ull), std::bit_cast(0x3ff6a013bc400000ull), std::bit_cast(0x3fdf24e83236fc37ull), std::bit_cast(0xbfdd3f95557daa62ull), std::bit_cast(0x3fdd2134f2a5f93dull), std::bit_cast(0xbfe2dadc922cc5e6ull), std::bit_cast(0x3fe74ccdef0ccccdull), std::bit_cast(0x3ff86c1232f33334ull), std::bit_cast(0x3ff08ccf8d8ccccdull), std::bit_cast(0xbffaacce98400000ull), std::bit_cast(0xbfffb6914f400000ull), std::bit_cast(0x3fcb585510000000ull), std::bit_cast(0x3fe48ab751e558c7ull), std::bit_cast(0xbfe60f40e6c0c90aull), std::bit_cast(0x3fd4debc9cfea613ull), std::bit_cast(0x3fb46c27d44bdbc6ull), std::bit_cast(0x3ff5f59f4ae66666ull), std::bit_cast(0x3fe9275c9ccccccdull), std::bit_cast(0x3ff1d63e7feccccdull), std::bit_cast(0x3fea1bb576800000ull), std::bit_cast(0x3ff8fc4c6e000000ull), std::bit_cast(0xbfe07dad9c800000ull), std::bit_cast(0xbfe046a0128052a8ull), std::bit_cast(0xbfb2e2e94b4abf37ull), std::bit_cast(0xbfe5512bd00bb401ull), std::bit_cast(0x3fe14b6dc1091216ull), std::bit_cast(0x3ff6ce4601e00000ull), std::bit_cast(0x3fe66cecfec00000ull), std::bit_cast(0x3fe15a4549cccccdull), std::bit_cast(0xbfdb6ebc6b000000ull), std::bit_cast(0x3fdf3c3e8e000000ull), std::bit_cast(0x3fe2af8627000000ull), std::bit_cast(0x3fe52d81add5bd58ull), std::bit_cast(0x3fb547e4e8e3c18aull), std::bit_cast(0x3fe7d70ef7723691ull), std::bit_cast(0xbf81cad2dce6c375ull), std::bit_cast(0x3fe3d5abc3666666ull), std::bit_cast(0x3fe2f34974800000ull), std::bit_cast(0x3fe03b8fa8266667ull), std::bit_cast(0xbff91cf0e5000000ull), std::bit_cast(0x3fe57d365e800000ull), std::bit_cast(0x3fcc0076ee000000ull), std::bit_cast(0x3f8439a6682e0274ull), std::bit_cast(0x3fe45d59e7a3e4bfull), std::bit_cast(0xbfe87cc5f957eac2ull), std::bit_cast(0x3fb8b8724a3cc83aull), std::bit_cast(0x3ff3055e00d33333ull), std::bit_cast(0x3fe9cbba3b4ccccdull), std::bit_cast(0x3fe4527cff8ccccdull), std::bit_cast(0x3fe1ed357e000000ull), std::bit_cast(0xbff4f01299400000ull), std::bit_cast(0x3fd58da8d3000000ull), std::bit_cast(0xbfdad1ccb150878cull), std::bit_cast(0xbfec441e9fe4a325ull), std::bit_cast(0xbfa31048c912939eull), std::bit_cast(0xbfca77f51911362bull), std::bit_cast(0x3fe0a77b4f19999aull), std::bit_cast(0x3ff821b080000000ull), std::bit_cast(0x3ff3b2a7934ccccdull), std::bit_cast(0xbff856c17ac00000ull), std::bit_cast(0xbfed78bf64800000ull), std::bit_cast(0xbfe6011acd800000ull), std::bit_cast(0x3fc7d13f25e14503ull), std::bit_cast(0xbfed1c674add9e8eull), std::bit_cast(0xbfc6c4cda79f38dfull), std::bit_cast(0x3fd4da02648c12deull), std::bit_cast(0x3ff49fd851a66666ull), std::bit_cast(0x3ff522fbe2866666ull), std::bit_cast(0x3ff43f4a5319999aull), std::bit_cast(0xbff68722c3800000ull), std::bit_cast(0xbfe419c269000000ull), std::bit_cast(0x3ff84bbc9ac00000ull), std::bit_cast(0xbfd48eff6f20eed8ull), std::bit_cast(0x3fc3a9866fc7c7bcull), std::bit_cast(0x3fe80d9078a706d7ull), std::bit_cast(0x3fe1c41255ebe10dull), std::bit_cast(0x3fda9198bbb33334ull), std::bit_cast(0x3fe5d22d12a66666ull), std::bit_cast(0x3ff2950b53666666ull), std::bit_cast(0x3fd482e77a000000ull), std::bit_cast(0xbff88f9acfc00000ull), std::bit_cast(0xbfdbe6902c000000ull), std::bit_cast(0x3f5b6d961e7b9d17ull), std::bit_cast(0xbfeb819a607bbfccull), std::bit_cast(0xbfb366a23ab2cc7bull), std::bit_cast(0xbfe02befba6de555ull), std::bit_cast(0x3fee37c4f7f33333ull), std::bit_cast(0x3ff470896ee66666ull), std::bit_cast(0x3fdbdf1b60e66667ull), std::bit_cast(0xbfde67dba4000000ull), std::bit_cast(0x3fe8bc6a7d000000ull), std::bit_cast(0xbfc65d5642000000ull), std::bit_cast(0x3fece470ef817718ull), std::bit_cast(0xbfd183b115147151ull), std::bit_cast(0x3fd36db457f87628ull), std::bit_cast(0xbfc10db6649f40f1ull), std::bit_cast(0x3ff7f96422000000ull), std::bit_cast(0x3ff0f91c4f666666ull), std::bit_cast(0x3fe5f7c910c00000ull), std::bit_cast(0xbfe88370bb800000ull), std::bit_cast(0xbffb298751400000ull), std::bit_cast(0xbfff4f8d0e000000ull), std::bit_cast(0xbfd15b30e5f2ae34ull), std::bit_cast(0x3fe644d2340daf7eull), std::bit_cast(0xbfce20724b9ebe20ull), std::bit_cast(0x3fe3e6be182fa31bull), std::bit_cast(0x3ff550f5fe066666ull), std::bit_cast(0x3fed8f3ab3666666ull), std::bit_cast(0x3ff3bf7188c66666ull), std::bit_cast(0xbff1dae7cd000000ull), std::bit_cast(0xbfc588a2b2000000ull), std::bit_cast(0x3fe69a082b000000ull), std::bit_cast(0x3fddae9409896433ull), std::bit_cast(0x3fe4acaeec14a969ull), std::bit_cast(0xbfe26486edf12096ull), std::bit_cast(0xbfc8a9d9290c9f4cull), std::bit_cast(0x3ff17aaf1c400000ull), std::bit_cast(0x3fdbefde6b99999aull), std::bit_cast(0x3ff5fbf8dd19999aull), std::bit_cast(0x3ff3eecaad800000ull), std::bit_cast(0x3fef16a7a6800000ull), std::bit_cast(0x3ff1034b97c00000ull), std::bit_cast(0x3fe1069ea9cca5baull), std::bit_cast(0xbfcc3136d6051c1eull), std::bit_cast(0x3fde7b92e228bba6ull), std::bit_cast(0x3fe543839a3b00aaull), std::bit_cast(0x3ff7919dd5000000ull), std::bit_cast(0x3fed28708959999aull), std::bit_cast(0x3fe6465010000000ull), std::bit_cast(0xbfe081e892800000ull), std::bit_cast(0x3fe920c33e000000ull), std::bit_cast(0x3ffa1dc456000000ull), std::bit_cast(0xbfdc03496211b96dull), std::bit_cast(0x3fafc99c4d85de52ull), std::bit_cast(0xbfc45c55a19571c4ull), std::bit_cast(0xbfec3f8cf57315c0ull), std::bit_cast(0x3fddfb7e7b99999aull), std::bit_cast(0x3ff1882a0559999aull), std::bit_cast(0x3ff29b9e5f79999aull), std::bit_cast(0x3fc936e9fe000000ull), std::bit_cast(0x3fd3b531a1000000ull), std::bit_cast(0xbff25d370a400000ull), std::bit_cast(0xbfe3eb3331ad3379ull), std::bit_cast(0x3fe6e4f1d0a16937ull), std::bit_cast(0xbfcc61154aa66b5eull), std::bit_cast(0x3fcd0dc14baadce7ull), std::bit_cast(0x3ff5738490e66666ull), std::bit_cast(0x3ff0b5942e266666ull), std::bit_cast(0x3fe20fde11266666ull)}; +static const PaletteOp kOpList9[] = { + {3, -1, 3}, + {4, 4, 0}, + {4, 1, 1}, + {4, 2, 2}, + {4, 3, 3}, +}; +static const unsigned int kPalette9[] = {0x3f7f6ee4u, 0xbf5c9627u, 0x3f364d99u, 0x00000000u, 0xbee07844u, 0xbf5d4085u, 0xbedcea21u, 0x00000000u, 0x3eda4ef6u, 0x3d514bebu, 0xbf091ce7u, 0x00000000u, 0x40446781u, 0x3fdc0efbu, 0xbcacc138u, 0x3f800000u, 0xbe086826u, 0x3f5002f0u, 0x3f5626abu, 0x00000000u, 0xbf23f689u, 0xbf0e7345u, 0xbcb89b04u, 0x00000000u, 0x3f941a79u, 0xbf89789cu, 0x3f71ba93u, 0x00000000u, 0x402b23c5u, 0x4091a174u, 0x3fa13ff8u, 0x3f800000u, 0xbf5c8210u, 0xbf1afdeeu, 0xbf44261eu, 0x00000000u, 0xbeec82f6u, 0x3f168a8eu, 0xbe76bb5bu, 0x00000000u, 0x3e5f5cb8u, 0xbd50852bu, 0xbf9cd81cu, 0x00000000u, 0x40503d39u, 0xbeb3b845u, 0x3ea975e6u, 0x3f800000u, 0x3dfa783eu, 0xbf36e2e8u, 0xbd8e8453u, 0x00000000u, 0x3e0f252bu, 0x3e2f272eu, 0xbfc15200u, 0x00000000u, 0x3f81f471u, 0x3e26c3e0u, 0x3de6399du, 0x00000000u, 0x3fb875a8u, 0xbf99b424u, 0x401abbb1u, 0x3f800000u, 0x3f0ca7c9u, 0x3da9090cu, 0x3fe974a7u, 0x00000000u, 0xbebe0da6u, 0x3ef422b7u, 0x3d83b371u, 0x00000000u, 0xbf6bafebu, 0xbefbc35fu, 0x3f4ef437u, 0x00000000u, 0x3fe4f700u, 0xbf5c9e65u, 0x40a10f18u, 0x3f800000u, 0xbf12b4bfu, 0xbf751012u, 0x3f89f156u, 0x00000000u, 0x3f33e953u, 0x3d87b45du, 0x3f3e03f9u, 0x00000000u, 0xbe405238u, 0x3d8c623du, 0x3f521ba0u, 0x00000000u, 0xbf8c67ffu, 0x3f141ee7u, 0x406f281au, 0x3f800000u, 0xbe6e79fcu, 0x3e8ed355u, 0x3f11ac57u, 0x00000000u, 0x3f53ae60u, 0xbf22c052u, 0x3e8abffau, 0x00000000u, 0xbcf61229u, 0x3f4aa1a3u, 0xbdf08324u, 0x00000000u, 0xc0fd01e0u, 0xbe9f69c1u, 0x40173f65u, 0x3f800000u, 0x3ddcddbdu, 0xbe911892u, 0xbf34a5d4u, 0x00000000u, 0xbee0beb2u, 0xbdcccf4bu, 0x3c473cacu, 0x00000000u, 0xbebe6b6eu, 0x3f2b1b33u, 0xbe2148a3u, 0x00000000u, 0xc0d4bb7eu, 0xbf65915eu, 0x3fcd10edu, 0x3f800000u, 0xbd8d468au, 0xbe0d6492u, 0x3e82b3a4u, 0x00000000u, 0xbe1d9fffu, 0xbf172547u, 0xbf49f3c6u, 0x00000000u, 0x3f3727e7u, 0xbf23156eu, 0x3d4468dau, 0x00000000u, 0xc0be06e9u, 0xbc09d830u, 0x402b32dau, 0x3f800000u, 0xbf6d1539u, 0xbf15f770u, 0x3f2dc49fu, 0x00000000u, 0xbe969632u, 0x3f92aef1u, 0x3f1674b7u, 0x00000000u, 0xbf557b06u, 0x3e832254u, 0xbf6aadd8u, 0x00000000u, 0xbf456c18u, 0xbf6bc5fbu, 0xbf3008d6u, 0x3f800000u, 0x3e516349u, 0x3ea5bd0fu, 0x3ec1b2c5u, 0x00000000u, 0x3f3a7627u, 0x3db445b8u, 0xbef9f2abu, 0x00000000u, 0xbf16728bu, 0x3f9bb8f7u, 0xbf23ccc4u, 0x00000000u, 0xbfa37917u, 0xbf03de93u, 0xc03aa5ccu, 0x3f800000u, 0x3ee0861du, 0xbf922668u, 0x3ea1f62au, 0x00000000u, 0x3f4d6ee3u, 0x3e8e68c3u, 0xbf428eacu, 0x00000000u, 0x3e774471u, 0xbe009f58u, 0x3e7e1c4au, 0x00000000u, 0xc03ccddcu, 0xbfc5c67cu, 0xbf3c28feu, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u}; +static const unsigned int kHistory9[] = {0x3dba1067u, 0xbf78604eu, 0xbf2779edu, 0x00000000u, 0xbf67359eu, 0xbf25ba8fu, 0x3f55acf8u, 0x00000000u, 0xbece1b8cu, 0x3e2c2296u, 0xbe9c43ffu, 0x00000000u, 0x403c8c2cu, 0x3fc51185u, 0xbf7c99e7u, 0x3f800000u, 0xbf4cc615u, 0xbf615416u, 0x3f0b1180u, 0x00000000u, 0xbf1235a1u, 0x3e889a23u, 0xbf0f657du, 0x00000000u, 0x3e3f3733u, 0xbeae6148u, 0xbed5a654u, 0x00000000u, 0x4084e7cfu, 0x401625b0u, 0x3ff17630u, 0x3f800000u, 0xbe3254e4u, 0x3e615d81u, 0xbe4e744bu, 0x00000000u, 0xbecb8ebdu, 0xbdc9e4e6u, 0x3f5b8e1au, 0x00000000u, 0x3ef92125u, 0x3ef100aeu, 0xbdecc2bbu, 0x00000000u, 0x40cba1d5u, 0x407b35d7u, 0xbfc63becu, 0x3f800000u, 0x3cb822d7u, 0x3e01a8f0u, 0x3f18aaf2u, 0x00000000u, 0xbd4efeceu, 0xbf1cf6d3u, 0x3e074262u, 0x00000000u, 0x3f9495c6u, 0xbdcdd58fu, 0xbcb79c1bu, 0x00000000u, 0x4043a656u, 0x4006840du, 0x3fb61825u, 0x3f800000u, 0xbeb1673cu, 0xbbf32f73u, 0xbe71f812u, 0x00000000u, 0x3f67233fu, 0xbe730d2fu, 0xbeb26d9cu, 0x00000000u, 0xbe8fddcdu, 0xbf4a48e1u, 0x3e5ba0d7u, 0x00000000u, 0xbe8453e3u, 0x40350e37u, 0x3fa110b0u, 0x3f800000u, 0x3eb30ab1u, 0x3daf386bu, 0x3c294a1bu, 0x00000000u, 0xbe93638du, 0x3e247c25u, 0x3e177859u, 0x00000000u, 0xbe271372u, 0xbf0c6492u, 0x3e78851fu, 0x00000000u, 0x405c3e84u, 0x4041de72u, 0xbf617ec6u, 0x3f800000u, 0x3f7e5407u, 0xbfb600c1u, 0x3f405f16u, 0x00000000u, 0xbe42f83au, 0xbf9a9a31u, 0xbf04251du, 0x00000000u, 0x3f118e3fu, 0x3dffecd5u, 0xbe0b1c09u, 0x00000000u, 0xc0b03185u, 0xc006f431u, 0x40518facu, 0x3f800000u, 0xbe8f3486u, 0x3f1b2641u, 0x3dee67afu, 0x00000000u, 0xbfc2c298u, 0x3f5e1528u, 0xbfa76100u, 0x00000000u, 0xbd974e4bu, 0xbff61737u, 0x3e863503u, 0x00000000u, 0xc09249ffu, 0xbf294767u, 0x409f9a21u, 0x3f800000u, 0x3e0a53f6u, 0xbf82e5e9u, 0x3e1c6a36u, 0x00000000u, 0x3f021045u, 0xbf75e602u, 0x3f747c35u, 0x00000000u, 0xbf4fd8d1u, 0x3ed11d14u, 0xbf3c97d1u, 0x00000000u, 0xc0c24600u, 0x404f849du, 0x404df515u, 0x3f800000u, 0xbf6d1539u, 0xbf15f770u, 0x3f2dc49fu, 0x00000000u, 0xbe969632u, 0x3f92aef1u, 0x3f1674b7u, 0x00000000u, 0xbf557b06u, 0x3e832254u, 0xbf6aadd8u, 0x00000000u, 0xbf456c18u, 0xbf6bc5fbu, 0xbf3008d6u, 0x3f800000u, 0x3e516349u, 0x3ea5bd0fu, 0x3ec1b2c5u, 0x00000000u, 0x3f3a7627u, 0x3db445b8u, 0xbef9f2abu, 0x00000000u, 0xbf16728bu, 0x3f9bb8f7u, 0xbf23ccc4u, 0x00000000u, 0xbfa37917u, 0xbf03de93u, 0xc03aa5ccu, 0x3f800000u, 0x3ee0861du, 0xbf922668u, 0x3ea1f62au, 0x00000000u, 0x3f4d6ee3u, 0x3e8e68c3u, 0xbf428eacu, 0x00000000u, 0x3e774471u, 0xbe009f58u, 0x3e7e1c4au, 0x00000000u, 0xc03ccddcu, 0xbfc5c67cu, 0xbf3c28feu, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u}; +static const int kFree9[] = {0}; +static const int kFresh9[] = {3}; +static const int kCollapsed9[] = {0}; +static const PaletteFrame kFrame9 = {kPoses9, 5, kOpList9, kPalette9, kHistory9, 4, 0, kFree9, 1, kFresh9, 0, kCollapsed9, 4, 4}; +static const double kPoses10[] = {std::bit_cast(0x3ff4756011400000ull), std::bit_cast(0xbfec58c7cd800000ull), std::bit_cast(0xbfff1036f0c00000ull), std::bit_cast(0x3fb8dc5b7d64a954ull), std::bit_cast(0x3fea3e733d736061ull), std::bit_cast(0xbfe04eed8bcef7ecull), std::bit_cast(0xbfcee3d8a7b0b8e3ull), std::bit_cast(0x3ff6769e83ecccccull), std::bit_cast(0x3ff1967fa639999aull), std::bit_cast(0x3fea54ad9919999aull), std::bit_cast(0x3ff9cdc420000000ull), std::bit_cast(0xbfd3a32af4000000ull), std::bit_cast(0x3ff0d27aac400000ull), std::bit_cast(0xbfe1e5815815df10ull), std::bit_cast(0x3fe14f61c8bcd653ull), std::bit_cast(0xbfdfe140a7a7cfdfull), std::bit_cast(0x3fd87e924c25c3d0ull), std::bit_cast(0x3ff7aa66be59999aull), std::bit_cast(0x3ff4fc2b15533333ull), std::bit_cast(0x3ff2e74a3899999aull), std::bit_cast(0xbfee4729f6000000ull), std::bit_cast(0xbff3a45022000000ull), std::bit_cast(0xbfc92d0af2000000ull), std::bit_cast(0x3fe221a08aea5688ull), std::bit_cast(0xbfca1a06816752fcull), std::bit_cast(0xbfe5276c9ac39519ull), std::bit_cast(0xbfdca5f6558cadb5ull), std::bit_cast(0x3ff5ad21cc333333ull), std::bit_cast(0x3ff42adee699999aull), std::bit_cast(0x3feba87b59e66666ull), std::bit_cast(0x3fc704cf54000000ull), std::bit_cast(0xbfe17bbd10000000ull), std::bit_cast(0x3ffa870cc2c00000ull), std::bit_cast(0xbfc915f72bb2da38ull), std::bit_cast(0xbfe4ea079345ceabull), std::bit_cast(0xbfdeacd423126c97ull), std::bit_cast(0xbfe1aa0bbfd47464ull), std::bit_cast(0x3ff2fea283f9999aull), std::bit_cast(0x3feff6242719999aull), std::bit_cast(0x3ff7aef14d933334ull), std::bit_cast(0x3ff09a8b3a800000ull), std::bit_cast(0xbff86cabe1c00000ull), std::bit_cast(0x3ffd279782000000ull), std::bit_cast(0x3fe0d95dd8d6c19eull), std::bit_cast(0xbfe76f78837c173full), std::bit_cast(0xbfa2cb2945d10931ull), std::bit_cast(0xbfdb884f0e373436ull), std::bit_cast(0x3ff065adf2266666ull), std::bit_cast(0x3ff739fdff2cccccull), std::bit_cast(0x3ff6281b1ad33333ull), std::bit_cast(0x3ffb3c9af8c00000ull), std::bit_cast(0x3fffef87f6800000ull), std::bit_cast(0x3fef792139000000ull), std::bit_cast(0xbfecc3f9051b1549ull), std::bit_cast(0xbfcb4012ca893e13ull), std::bit_cast(0xbfc1b18fc67b26c2ull), std::bit_cast(0xbfd6da6c3815979dull), std::bit_cast(0x3ff297bc00b33333ull), std::bit_cast(0x3fe5785390c00000ull), std::bit_cast(0x3ff7fa3c6d733334ull), std::bit_cast(0xbfe3e9e32c000000ull), std::bit_cast(0xbff0c2e154c00000ull), std::bit_cast(0x3ff1fd8fa2400000ull), std::bit_cast(0xbfd5decfb45311b9ull), std::bit_cast(0xbfdc1bd8e4e997cdull), std::bit_cast(0x3fe09dce6c1f0d14ull), std::bit_cast(0xbfe4c1679827b046ull), std::bit_cast(0x3ff136660da00000ull), std::bit_cast(0x3feac7fe3b19999aull), std::bit_cast(0x3ff06d4865733333ull), std::bit_cast(0xbfa5d80f30000000ull), std::bit_cast(0x3fcbbc6a02000000ull), std::bit_cast(0x3ff1d17e1d800000ull), std::bit_cast(0xbfb8a38e94192849ull), std::bit_cast(0x3fe659f4d12074ccull), std::bit_cast(0x3fccea7d7494922dull), std::bit_cast(0x3fe5828211f71a1full), std::bit_cast(0x3ff760f7a699999aull), std::bit_cast(0x3fefa0f6bd4ccccdull), std::bit_cast(0x3fdc3358b7333334ull), std::bit_cast(0xbfdb217eee000000ull), std::bit_cast(0x3fd12d5a56000000ull), std::bit_cast(0xbfd4a7798f000000ull), std::bit_cast(0xbfe85b48d4e199f6ull), std::bit_cast(0xbfcb1e7adc4f0804ull), std::bit_cast(0xbfe038171c108059ull), std::bit_cast(0xbfd611057ec6241full), std::bit_cast(0x3ff7137f51acccccull), std::bit_cast(0x3fee92859c59999aull), std::bit_cast(0x3fe5ea04d7333334ull), std::bit_cast(0xbfbb032db0000000ull), std::bit_cast(0xbfe976b583000000ull), std::bit_cast(0xbff9f7cef8000000ull), std::bit_cast(0xbfe6ea50473cdd9eull), std::bit_cast(0xbfe4907506ae97f7ull), std::bit_cast(0xbfbf8ed022d59c41ull), std::bit_cast(0x3fcf18d2e1a31a4dull), std::bit_cast(0x3ff39be2e4d33333ull), std::bit_cast(0x3fe072a9688ccccdull), std::bit_cast(0x3ff61b7c8ea00000ull), std::bit_cast(0x3ff277d6e9c00000ull), std::bit_cast(0xbfc8a2d1fa000000ull), std::bit_cast(0xbff02b3f9d400000ull), std::bit_cast(0xbfe6558d6dd1811eull), std::bit_cast(0x3fd0ac45f0a7bdabull), std::bit_cast(0xbfccb11543f2689cull), std::bit_cast(0x3fe41b0a6ef20914ull), std::bit_cast(0x3ff72f918cf9999aull), std::bit_cast(0x3ff376aea86ccccdull), std::bit_cast(0x3fe7a0e855733334ull), std::bit_cast(0xbf9b1214a0000000ull), std::bit_cast(0x3ff4e7d9e0400000ull), std::bit_cast(0x3fb1e92cec000000ull), std::bit_cast(0xbfd6100053be5be4ull), std::bit_cast(0xbfe8c7bb0a207888ull), std::bit_cast(0xbfb55bb90079503bull), std::bit_cast(0xbfe0c44cdc37783full), std::bit_cast(0x3ff2cf6d5fc66666ull), std::bit_cast(0x3ff698f2d9d9999aull), std::bit_cast(0x3fe8eee3f4d9999aull), std::bit_cast(0xbfc90e1d22000000ull), std::bit_cast(0xbfef823eb2000000ull), std::bit_cast(0x3ffc58f7cc000000ull), std::bit_cast(0xbfa3cb2b0c2135acull), std::bit_cast(0xbfe4b703a3c512faull), std::bit_cast(0xbfd4e3738521bfbcull), std::bit_cast(0xbfe601a186fa9406ull), std::bit_cast(0x3ff065e49ca00000ull), std::bit_cast(0x3ff6a6bf59c66666ull), std::bit_cast(0x3fdcd5be3299999aull), std::bit_cast(0xbfd062264d000000ull), std::bit_cast(0x3fd67d4afb000000ull), std::bit_cast(0xbfe7c1984a000000ull), std::bit_cast(0xbfe66f5f30101866ull), std::bit_cast(0xbfc488b25a52b08dull), std::bit_cast(0xbfe16a55244f3892ull), std::bit_cast(0x3fdba45f48207b7cull), std::bit_cast(0x3ff0c06ee3933333ull), std::bit_cast(0x3ff23a5b56266666ull), std::bit_cast(0x3fe886ca1ba66666ull), std::bit_cast(0xbff8a5e38cc00000ull), std::bit_cast(0x3ffdff3e4a400000ull), std::bit_cast(0x3ff4e0c9ef000000ull), std::bit_cast(0xbfdd1c1488b51652ull), std::bit_cast(0xbfde27380d6cffe8ull), std::bit_cast(0x3fdde4d07a74682full), std::bit_cast(0x3fe302fb577711a9ull), std::bit_cast(0x3ff943d2f5133334ull), std::bit_cast(0x3ff631d26db33333ull), std::bit_cast(0x3fe99589064ccccdull), std::bit_cast(0x3fc5b713a8000000ull), std::bit_cast(0xbff8c0a9a2400000ull), std::bit_cast(0x3fea25293a800000ull), std::bit_cast(0x3fe2ee7983ad8cb4ull), std::bit_cast(0xbfe1bb4d61be73b1ull), std::bit_cast(0x3fdf98cc7c0a9124ull), std::bit_cast(0x3fd428aa3d9e32f5ull), std::bit_cast(0x3fe8f41b85e66666ull), std::bit_cast(0x3ff898b3a7533334ull), std::bit_cast(0x3ff075348939999aull), std::bit_cast(0x3febf85981800000ull), std::bit_cast(0xbff79c6a73800000ull), std::bit_cast(0x3fffc9d887800000ull), std::bit_cast(0x3fe0e3e846de4159ull), std::bit_cast(0x3fe1dad65518253cull), std::bit_cast(0xbfe4273223cff216ull), std::bit_cast(0x3fbdb168758bf51eull), std::bit_cast(0x3fe74958ff19999aull), std::bit_cast(0x3ff879bf7e2cccccull), std::bit_cast(0x3fef39af01a66666ull), std::bit_cast(0x3ffd77f691400000ull), std::bit_cast(0x3fcd8b7a44000000ull), std::bit_cast(0x3ff893e881800000ull), std::bit_cast(0xbfbe403d70ee9a11ull), std::bit_cast(0xbfe5fabc5eed0823ull), std::bit_cast(0xbfe5e7336acce29cull), std::bit_cast(0xbfcb619f16068e05ull), std::bit_cast(0x3fedd91fde8ccccdull), std::bit_cast(0x3ff3f0c09c99999aull), std::bit_cast(0x3fe72a788f19999aull)}; +static const PaletteOp kOpList10[] = { + {0, 5, 4}, + {4, 5, 4}, + {4, 4, 0}, + {4, 1, 1}, + {4, 2, 2}, + {4, 3, 3}, + {0, 0, -1}, +}; +static const unsigned int kPalette10[] = {0xbd56b9c4u, 0x3f02e921u, 0xbf62fa9au, 0x00000000u, 0xbf108db0u, 0x3f8e0fe1u, 0x3f2c6a87u, 0x00000000u, 0x3ed33500u, 0x3e2a6bc8u, 0x3d92a154u, 0x00000000u, 0x403c8891u, 0xbfa60b35u, 0x3e30f2cau, 0x3f800000u, 0x3f03cbdbu, 0x3d80d67du, 0xbedf2f50u, 0x00000000u, 0x3e012391u, 0xbecf0bc5u, 0xbf96e181u, 0x00000000u, 0xbebf53fau, 0x3f677207u, 0xbcc0eec4u, 0x00000000u, 0x3fdcc5a3u, 0x3f3796b4u, 0x40743755u, 0x3f800000u, 0x3e5ab136u, 0xbed8de0cu, 0xbff587deu, 0x00000000u, 0x3ee37383u, 0xbfa995b2u, 0xbe0be600u, 0x00000000u, 0xbee01ca4u, 0x3cab1ddau, 0x3e7bde8au, 0x00000000u, 0xbf110eadu, 0x406f97b1u, 0xbebfdac0u, 0x3f800000u, 0xbebeb5e8u, 0x3f6eac4eu, 0xbf22317du, 0x00000000u, 0xbe8b988au, 0x3eed247eu, 0x3f578448u, 0x00000000u, 0x3fac4dfau, 0x3f1b6a89u, 0x3dd0ce07u, 0x00000000u, 0x401693dau, 0x3dde050eu, 0x3ccb46b7u, 0x3f800000u, 0xbf2fe8f5u, 0xbf56d59eu, 0xbf28b826u, 0x00000000u, 0xbf057942u, 0xbf92008eu, 0x3f9c378cu, 0x00000000u, 0xbfd53052u, 0x3f0fb7d9u, 0xbc886d8eu, 0x00000000u, 0x40963eecu, 0x4054a185u, 0xc057e658u, 0x3f800000u, 0xbf9646bcu, 0xbfb65e5du, 0x3c61ee42u, 0x00000000u, 0xbf2f6a12u, 0x3f1ad5a7u, 0xbf2b5268u, 0x00000000u, 0x3fe75294u, 0xbdd0130cu, 0xbfb8e492u, 0x00000000u, 0x401efe86u, 0xc08c521fu, 0x40168bf7u, 0x3f800000u, 0x3f3f999cu, 0xbf7a19b7u, 0xbf4ba7b1u, 0x00000000u, 0x3f223b53u, 0x3f223600u, 0x3d26abd0u, 0x00000000u, 0x3f927895u, 0xbfaf6362u, 0x3f3f0d4bu, 0x00000000u, 0xc0c3944bu, 0xc02d7b89u, 0x4061d8aeu, 0x3f800000u, 0xbfedba89u, 0x3ffc54b0u, 0xbf7ec9a7u, 0x00000000u, 0x3e76e5c7u, 0x3f7d59ccu, 0x3e4fda63u, 0x00000000u, 0x3e95e7d9u, 0xbf015a29u, 0xbeda7f4bu, 0x00000000u, 0xc099b7e8u, 0xc099693fu, 0x40805847u, 0x3f800000u, 0xbf1b1d97u, 0x4001104au, 0xbf129160u, 0x00000000u, 0xbe35714fu, 0xbf0abe03u, 0xbf181543u, 0x00000000u, 0xbfa1753cu, 0x3fa0a213u, 0xbef5d51au, 0x00000000u, 0xc08b5597u, 0xc019c35fu, 0x40b9aafeu, 0x3f800000u, 0x3e34471au, 0x3f86fc5du, 0x3f195ba8u, 0x00000000u, 0x3f00fd0du, 0xbcebca9cu, 0xbdc77d35u, 0x00000000u, 0xbe3ffe8du, 0x3f331e27u, 0xbf969b46u, 0x00000000u, 0x3f24fcd2u, 0xbf4bb5acu, 0xbfcfbe78u, 0x3f800000u, 0xbe8b77b0u, 0x3f96f815u, 0x3f475edfu, 0x00000000u, 0x3e273a0bu, 0xbf72ccbdu, 0x3faf90b6u, 0x00000000u, 0x3ec33a68u, 0x3ed9e5dfu, 0x3ea5ee82u, 0x00000000u, 0x3f46e1bbu, 0x3f2b1db6u, 0xbf8c349bu, 0x3f800000u, 0xbe1a042du, 0xbfaed03bu, 0x3f04f630u, 0x00000000u, 0x3e87ab9bu, 0x3d138a55u, 0x400a955au, 0x00000000u, 0xbeb00671u, 0x3f533e0du, 0x3e2d0dbbu, 0x00000000u, 0x3f2850deu, 0xbfcbdd4fu, 0xc010a7ffu, 0x3f800000u, 0xbda23441u, 0xbe899818u, 0x3f3a4c91u, 0x00000000u, 0xbfbe35d4u, 0xbe9391c7u, 0xbe894cb2u, 0x00000000u, 0x3e779dbdu, 0xbf7236b5u, 0xbea56a93u, 0x00000000u, 0x3fb5b714u, 0xbfc6054du, 0x3f51294au, 0x3f800000u, 0xbf1841b4u, 0x3f090958u, 0xbdf5a730u, 0x00000000u, 0x3efc5ce7u, 0x3f313963u, 0x3f9fdc96u, 0x00000000u, 0x3f990879u, 0x3f09dc9au, 0xbddc454eu, 0x00000000u, 0x4061f97bu, 0xc07b6f66u, 0xbd2bdd2cu, 0x3f800000u, 0x3f0cea33u, 0xbe59305fu, 0x3f245ae8u, 0x00000000u, 0x3fcc1ca5u, 0x3f1bb18eu, 0xbd70857fu, 0x00000000u, 0x3e157da5u, 0x3f22325eu, 0x3f433c33u, 0x00000000u, 0x3fd83df7u, 0xc01eb55eu, 0x3f9cff60u, 0x3f800000u}; +static const unsigned int kHistory10[] = {0x3f7f6ee4u, 0xbf5c9627u, 0x3f364d99u, 0x00000000u, 0xbee07844u, 0xbf5d4085u, 0xbedcea21u, 0x00000000u, 0x3eda4ef6u, 0x3d514bebu, 0xbf091ce7u, 0x00000000u, 0x40446781u, 0x3fdc0efbu, 0xbcacc138u, 0x3f800000u, 0xbe086826u, 0x3f5002f0u, 0x3f5626abu, 0x00000000u, 0xbf23f689u, 0xbf0e7345u, 0xbcb89b04u, 0x00000000u, 0x3f941a79u, 0xbf89789cu, 0x3f71ba93u, 0x00000000u, 0x402b23c5u, 0x4091a174u, 0x3fa13ff8u, 0x3f800000u, 0xbf5c8210u, 0xbf1afdeeu, 0xbf44261eu, 0x00000000u, 0xbeec82f6u, 0x3f168a8eu, 0xbe76bb5bu, 0x00000000u, 0x3e5f5cb8u, 0xbd50852bu, 0xbf9cd81cu, 0x00000000u, 0x40503d39u, 0xbeb3b845u, 0x3ea975e6u, 0x3f800000u, 0x3dfa783eu, 0xbf36e2e8u, 0xbd8e8453u, 0x00000000u, 0x3e0f252bu, 0x3e2f272eu, 0xbfc15200u, 0x00000000u, 0x3f81f471u, 0x3e26c3e0u, 0x3de6399du, 0x00000000u, 0x3fb875a8u, 0xbf99b424u, 0x401abbb1u, 0x3f800000u, 0x3f0ca7c9u, 0x3da9090cu, 0x3fe974a7u, 0x00000000u, 0xbebe0da6u, 0x3ef422b7u, 0x3d83b371u, 0x00000000u, 0xbf6bafebu, 0xbefbc35fu, 0x3f4ef437u, 0x00000000u, 0x3fe4f700u, 0xbf5c9e65u, 0x40a10f18u, 0x3f800000u, 0xbf12b4bfu, 0xbf751012u, 0x3f89f156u, 0x00000000u, 0x3f33e953u, 0x3d87b45du, 0x3f3e03f9u, 0x00000000u, 0xbe405238u, 0x3d8c623du, 0x3f521ba0u, 0x00000000u, 0xbf8c67ffu, 0x3f141ee7u, 0x406f281au, 0x3f800000u, 0xbe6e79fcu, 0x3e8ed355u, 0x3f11ac57u, 0x00000000u, 0x3f53ae60u, 0xbf22c052u, 0x3e8abffau, 0x00000000u, 0xbcf61229u, 0x3f4aa1a3u, 0xbdf08324u, 0x00000000u, 0xc0fd01e0u, 0xbe9f69c1u, 0x40173f65u, 0x3f800000u, 0x3ddcddbdu, 0xbe911892u, 0xbf34a5d4u, 0x00000000u, 0xbee0beb2u, 0xbdcccf4bu, 0x3c473cacu, 0x00000000u, 0xbebe6b6eu, 0x3f2b1b33u, 0xbe2148a3u, 0x00000000u, 0xc0d4bb7eu, 0xbf65915eu, 0x3fcd10edu, 0x3f800000u, 0xbd8d468au, 0xbe0d6492u, 0x3e82b3a4u, 0x00000000u, 0xbe1d9fffu, 0xbf172547u, 0xbf49f3c6u, 0x00000000u, 0x3f3727e7u, 0xbf23156eu, 0x3d4468dau, 0x00000000u, 0xc0be06e9u, 0xbc09d830u, 0x402b32dau, 0x3f800000u, 0xbf6d1539u, 0xbf15f770u, 0x3f2dc49fu, 0x00000000u, 0xbe969632u, 0x3f92aef1u, 0x3f1674b7u, 0x00000000u, 0xbf557b06u, 0x3e832254u, 0xbf6aadd8u, 0x00000000u, 0xbf456c18u, 0xbf6bc5fbu, 0xbf3008d6u, 0x3f800000u, 0x3e516349u, 0x3ea5bd0fu, 0x3ec1b2c5u, 0x00000000u, 0x3f3a7627u, 0x3db445b8u, 0xbef9f2abu, 0x00000000u, 0xbf16728bu, 0x3f9bb8f7u, 0xbf23ccc4u, 0x00000000u, 0xbfa37917u, 0xbf03de93u, 0xc03aa5ccu, 0x3f800000u, 0x3ee0861du, 0xbf922668u, 0x3ea1f62au, 0x00000000u, 0x3f4d6ee3u, 0x3e8e68c3u, 0xbf428eacu, 0x00000000u, 0x3e774471u, 0xbe009f58u, 0x3e7e1c4au, 0x00000000u, 0xc03ccddcu, 0xbfc5c67cu, 0xbf3c28feu, 0x3f800000u, 0xbda23441u, 0xbe899818u, 0x3f3a4c91u, 0x00000000u, 0xbfbe35d4u, 0xbe9391c7u, 0xbe894cb2u, 0x00000000u, 0x3e779dbdu, 0xbf7236b5u, 0xbea56a93u, 0x00000000u, 0x3fb5b714u, 0xbfc6054du, 0x3f51294au, 0x3f800000u, 0xbf1841b4u, 0x3f090958u, 0xbdf5a730u, 0x00000000u, 0x3efc5ce7u, 0x3f313963u, 0x3f9fdc96u, 0x00000000u, 0x3f990879u, 0x3f09dc9au, 0xbddc454eu, 0x00000000u, 0x4061f97bu, 0xc07b6f66u, 0xbd2bdd2cu, 0x3f800000u, 0x3f0cea33u, 0xbe59305fu, 0x3f245ae8u, 0x00000000u, 0x3fcc1ca5u, 0x3f1bb18eu, 0xbd70857fu, 0x00000000u, 0x3e157da5u, 0x3f22325eu, 0x3f433c33u, 0x00000000u, 0x3fd83df7u, 0xc01eb55eu, 0x3f9cff60u, 0x3f800000u}; +static const int kFree10[] = {0}; +static const int kFresh10[] = {4}; +static const int kCollapsed10[] = {0}; +static const PaletteFrame kFrame10 = {kPoses10, 7, kOpList10, kPalette10, kHistory10, 5, 0, kFree10, 1, kFresh10, 0, kCollapsed10, 5, 5}; +static const double kPoses11[] = {std::bit_cast(0x3fe52d8661800000ull), std::bit_cast(0x3f87679520000000ull), std::bit_cast(0xbff69fd52d400000ull), std::bit_cast(0xbfcbce506255ceb7ull), std::bit_cast(0x3fe5e58ee334c5ecull), std::bit_cast(0x3fd2d0b269ef4218ull), std::bit_cast(0x3fe431183cf6f4edull), std::bit_cast(0x3ff05f0ef96ccccdull), std::bit_cast(0x3ff941091d933334ull), std::bit_cast(0x3ff202ec1719999aull), std::bit_cast(0x3ff54237c3000000ull), std::bit_cast(0xbfeeef7fba800000ull), std::bit_cast(0x3fcb90b6d8000000ull), std::bit_cast(0xbfdd98d0d75602eaull), std::bit_cast(0x3fb6640fdd8943d0ull), std::bit_cast(0xbfe28f385319e55aull), std::bit_cast(0x3fe546f55292cef5ull), std::bit_cast(0x3feff55394a66666ull), std::bit_cast(0x3fda85d9d6cccccdull), std::bit_cast(0x3ff33778bcd33333ull), std::bit_cast(0xbff79330b1000000ull), std::bit_cast(0x3ffe301851800000ull), std::bit_cast(0xbfb4361b50000000ull), std::bit_cast(0x3fdaacbbee2b97d5ull), std::bit_cast(0xbfead61c368b0d59ull), std::bit_cast(0xbfb276038e127fb4ull), std::bit_cast(0xbfd5f6a772b04c08ull), std::bit_cast(0x3fedd6506fe66666ull), std::bit_cast(0x3ff575b0822cccccull), std::bit_cast(0x3ff919dc7459999aull), std::bit_cast(0x3fe53f023e800000ull), std::bit_cast(0x3fdea28e85000000ull), std::bit_cast(0xbffa546a61400000ull), std::bit_cast(0xbfc25085c157c67bull), std::bit_cast(0x3fe8bc19c70654a4ull), std::bit_cast(0x3fc1a48b1f7d1c66ull), std::bit_cast(0x3fe3480b2c0dad13ull), std::bit_cast(0x3fda1d24ad19999aull), std::bit_cast(0x3fe75b7b384ccccdull), std::bit_cast(0x3ff218db6bf33333ull), std::bit_cast(0x3fe6349e8c000000ull), std::bit_cast(0xbfeb8f3e5e000000ull), std::bit_cast(0x3fceb58e1a000000ull), std::bit_cast(0x3fc96b5b81a74eb6ull), std::bit_cast(0xbfe313702b88e6b5ull), std::bit_cast(0xbfad94239389bf79ull), std::bit_cast(0x3fe8d3566adafc66ull), std::bit_cast(0x3fe03df3e2a66667ull), std::bit_cast(0x3ff675079d8cccccull), std::bit_cast(0x3feee87437d9999aull), std::bit_cast(0x3fa6297758000000ull), std::bit_cast(0xbffc1ee307400000ull), std::bit_cast(0xbfd8b3856d000000ull), std::bit_cast(0xbfebe2c20adaa596ull), std::bit_cast(0x3f53f408b2688457ull), std::bit_cast(0x3fd97883fe9ba468ull), std::bit_cast(0x3fd259ec10129cd1ull), std::bit_cast(0x3ff17aba52933333ull), std::bit_cast(0x3ff52fc7be99999aull), std::bit_cast(0x3ff40869a72ccccdull), std::bit_cast(0x3fe7b41ad0000000ull), std::bit_cast(0xbfe75846fc000000ull), std::bit_cast(0xbff2913916c00000ull), std::bit_cast(0x3fe49e8e197cd738ull), std::bit_cast(0x3fd1202c27320155ull), std::bit_cast(0x3fe5a70a9bba0791ull), std::bit_cast(0x3fce1de90c62d281ull), std::bit_cast(0x3fe146a3818ccccdull), std::bit_cast(0x3ff20b7163266666ull), std::bit_cast(0x3ff71ae4814cccccull), std::bit_cast(0xbff0fc5eb7000000ull), std::bit_cast(0xbfbc00ba64000000ull), std::bit_cast(0xbff843c098000000ull), std::bit_cast(0x3fd12e431d77be60ull), std::bit_cast(0xbfd3d2282949fd2cull), std::bit_cast(0x3fb5267d4d58b95full), std::bit_cast(0xbfed11a1175fef9full), std::bit_cast(0x3feee75d59c00000ull), std::bit_cast(0x3fe99d56fbcccccdull), std::bit_cast(0x3fe7a00dd759999aull), std::bit_cast(0xbff80f9a7f000000ull), std::bit_cast(0x3fff2f577f800000ull), std::bit_cast(0xbfef70af11800000ull), std::bit_cast(0x3fe4601321e31118ull), std::bit_cast(0xbfe8731851260d60ull), std::bit_cast(0xbfb93472071bbf40ull), std::bit_cast(0x3fa112d91259e013ull), std::bit_cast(0x3fdbe48e9eb33334ull), std::bit_cast(0x3ff2e30d752ccccdull), std::bit_cast(0x3fe9d220d7c00000ull), std::bit_cast(0xbfecb09a25000000ull), std::bit_cast(0xbfee3f6fe4800000ull), std::bit_cast(0x3fd15a5f44000000ull), std::bit_cast(0x3fe8ded9928ac05aull), std::bit_cast(0xbfb78d62d5f602d8ull), std::bit_cast(0xbfd82f3f89d741d6ull), std::bit_cast(0xbfdfa89c13d78ad5ull), std::bit_cast(0x3ff20745cd800000ull), std::bit_cast(0x3ff0cccedfc00000ull), std::bit_cast(0x3fefaf4c38c00000ull), std::bit_cast(0xbfdbd3d285000000ull), std::bit_cast(0xbfe3ad6677000000ull), std::bit_cast(0xbfee7788a2800000ull), std::bit_cast(0x3fba5ba0d0bee8daull), std::bit_cast(0xbfb2c93023d950d4ull), std::bit_cast(0xbfb765dcca28cdc3ull), std::bit_cast(0xbfef9bb0fffd1cd5ull), std::bit_cast(0x3ff060cf60f9999aull), std::bit_cast(0x3ff89071ea800000ull), std::bit_cast(0x3fe7aee8e34ccccdull), std::bit_cast(0x3f74664e80000000ull), std::bit_cast(0x3fc4986fa2000000ull), std::bit_cast(0xbff936ab72c00000ull), std::bit_cast(0x3fe17d09a9e53f12ull), std::bit_cast(0xbfd908e0820f746cull), std::bit_cast(0x3fd91e5096e33543ull), std::bit_cast(0x3fe417dd1be00995ull), std::bit_cast(0x3fdcdcdd1899999aull), std::bit_cast(0x3fe939bfef266666ull), std::bit_cast(0x3fec0e3f9e000000ull), std::bit_cast(0xbfff3cdce9c00000ull), std::bit_cast(0x3fb5a069cc000000ull), std::bit_cast(0x3feaf73503800000ull), std::bit_cast(0x3fddeb7166d784f1ull), std::bit_cast(0xbfe2d1b20c7ef413ull), std::bit_cast(0x3fe35ed55a3024cfull), std::bit_cast(0xbfd0d500fe11ccb1ull), std::bit_cast(0x3ff52de4818cccccull), std::bit_cast(0x3fe28380d8666666ull), std::bit_cast(0x3ff934efd0466666ull), std::bit_cast(0xbfd8d9c7de000000ull), std::bit_cast(0xbfa09a0c50000000ull), std::bit_cast(0xbff65c606d000000ull), std::bit_cast(0xbfe0b9268b703590ull), std::bit_cast(0xbfe49c405f48c8e4ull), std::bit_cast(0x3fc4c6b9c34f74e6ull), std::bit_cast(0x3fe11ac83100ddd6ull), std::bit_cast(0x3ff97d63f679999aull), std::bit_cast(0x3ff0e194bf4ccccdull), std::bit_cast(0x3ff197113ff33333ull), std::bit_cast(0xbfd435c273000000ull), std::bit_cast(0x3fec98ad2e000000ull), std::bit_cast(0xbfefce18fb000000ull), std::bit_cast(0x3fe872761fa8b8b2ull), std::bit_cast(0xbfc79170a13c40eaull), std::bit_cast(0xbfd2831d46d7b640ull), std::bit_cast(0xbfe17dc963ded2a6ull), std::bit_cast(0x3fe7cda4eef33334ull), std::bit_cast(0x3fe5fdb7aa333334ull), std::bit_cast(0x3ff6a25b2759999aull), std::bit_cast(0x3fbbf14d48000000ull), std::bit_cast(0x3faadbf7f0000000ull), std::bit_cast(0x3ffb7c386bc00000ull), std::bit_cast(0x3fe69a95679ab0b9ull), std::bit_cast(0xbfe20ba38deccd90ull), std::bit_cast(0xbfc2d9ea8053d45cull), std::bit_cast(0x3fd9b514ea580b00ull), std::bit_cast(0x3fef501fdb666666ull), std::bit_cast(0x3ff6c3d9a9ecccccull), std::bit_cast(0x3ff67fe2f4866666ull), std::bit_cast(0xbfffbe5b9b800000ull), std::bit_cast(0x3ff28778a5800000ull), std::bit_cast(0x3fce0acd18000000ull), std::bit_cast(0xbfc74e66fc8220f0ull), std::bit_cast(0x3fd556c8d63fde2eull), std::bit_cast(0x3fe926b233324599ull), std::bit_cast(0xbfdf37aa7394668dull), std::bit_cast(0x3fde87b040b33334ull), std::bit_cast(0x3ff376bef9400000ull), std::bit_cast(0x3fecd76ac4733333ull), std::bit_cast(0x3ff5f3f610000000ull), std::bit_cast(0x3feeb296d4800000ull), std::bit_cast(0xbfe9f5ca23000000ull), std::bit_cast(0xbfddeac85f566d53ull), std::bit_cast(0x3fe2b81650a54f7eull), std::bit_cast(0x3fb69909346c8f23ull), std::bit_cast(0xbfe5053a422362eeull), std::bit_cast(0x3ff5642f248cccccull), std::bit_cast(0x3ff50e86136cccccull), std::bit_cast(0x3fee3ee33799999aull)}; +static const PaletteOp kOpList11[] = { + {2, -1, 4}, + {1, 4, 0}, + {4, 1, 1}, + {4, 2, 2}, + {4, 3, 3}, +}; +static const unsigned int kPalette11[] = {0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0xbdc2a69cu, 0xbcb8263fu, 0xbecad679u, 0x00000000u, 0xbe90bd50u, 0x3f2c1b9eu, 0x3cf316a4u, 0x00000000u, 0x3f8125b3u, 0x3edf400fu, 0xbe889a28u, 0x00000000u, 0x4039afcau, 0x3eceec0au, 0xc01c2a10u, 0x3f800000u, 0x3efd80eeu, 0x3dae1febu, 0xbe3c4d29u, 0x00000000u, 0x3e4343f1u, 0x3f8c93e0u, 0xbcae56f0u, 0x00000000u, 0x3eb6fb53u, 0xbd3d1a81u, 0x3e9a6f61u, 0x00000000u, 0x40327fd1u, 0xbfd6a3eeu, 0xc01efaceu, 0x3f800000u, 0x3e151191u, 0x3ebd524cu, 0xbebe1b7du, 0x00000000u, 0xbf1919b4u, 0xbf9af449u, 0xbdf4e55fu, 0x00000000u, 0xbf0aca85u, 0x3f250e4cu, 0xbd4baf08u, 0x00000000u, 0x40839fe3u, 0x4023b224u, 0xc01bee18u, 0x3f800000u, 0xbf0eed6cu, 0x3f354dafu, 0x3e781220u, 0x00000000u, 0x3f97151bu, 0xbf0c90dau, 0x3f761459u, 0x00000000u, 0x3eed3822u, 0x3fd282aeu, 0xbef035edu, 0x00000000u, 0xc0a8c197u, 0xbff924dfu, 0x3f8797edu, 0x3f800000u, 0xbf90499fu, 0x3e167cd0u, 0xbd60e0dau, 0x00000000u, 0x3ee864d3u, 0xbf84ef61u, 0x3f5ab6eeu, 0x00000000u, 0x3ead1521u, 0x3f848d8au, 0x3df943c0u, 0x00000000u, 0xc0ca5820u, 0xc05b46b1u, 0x3e1ef1ffu, 0x3f800000u, 0xbd860f7bu, 0x3f052608u, 0xbeae6009u, 0x00000000u, 0x3fabac81u, 0xbeeb0971u, 0x3e67382fu, 0x00000000u, 0xbf18229du, 0xbf0fece9u, 0xbe972939u, 0x00000000u, 0xc0e0383au, 0xc0f33deau, 0x3fc905bdu, 0x3f800000u, 0x3f4930e9u, 0x3e852d45u, 0xbf43b05fu, 0x00000000u, 0xbf0aeea3u, 0xbf04b3bcu, 0xbf3bfe72u, 0x00000000u, 0xbefba2afu, 0x3f5486f0u, 0xbe642627u, 0x00000000u, 0xbe161345u, 0xbf71fb7fu, 0x3e8ad2fau, 0x3f800000u, 0x3f45da54u, 0x3d02eddcu, 0xbf5915d8u, 0x00000000u, 0xbf64f3b2u, 0xbf8b0053u, 0xbf4a41cau, 0x00000000u, 0xbebb4d40u, 0x3f092f81u, 0xbeb29982u, 0x00000000u, 0x3f9a9691u, 0xbee35abeu, 0x4003aa48u, 0x3f800000u, 0xbd32d53fu, 0x3e48aa80u, 0xbea198e6u, 0x00000000u, 0xbf3ca081u, 0x3d65a813u, 0x3ee77834u, 0x00000000u, 0x3f34ab39u, 0x3f7d4b93u, 0x3f346f46u, 0x00000000u, 0x400e4d14u, 0xc02a50afu, 0x3f480843u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u}; +static const unsigned int kHistory11[] = {0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0xbebeb5e8u, 0x3f6eac4eu, 0xbf22317du, 0x00000000u, 0xbe8b988au, 0x3eed247eu, 0x3f578448u, 0x00000000u, 0x3fac4dfau, 0x3f1b6a89u, 0x3dd0ce07u, 0x00000000u, 0x401693dau, 0x3dde050eu, 0x3ccb46b7u, 0x3f800000u, 0xbf2fe8f5u, 0xbf56d59eu, 0xbf28b826u, 0x00000000u, 0xbf057942u, 0xbf92008eu, 0x3f9c378cu, 0x00000000u, 0xbfd53052u, 0x3f0fb7d9u, 0xbc886d8eu, 0x00000000u, 0x40963eecu, 0x4054a185u, 0xc057e658u, 0x3f800000u, 0xbf9646bcu, 0xbfb65e5du, 0x3c61ee42u, 0x00000000u, 0xbf2f6a12u, 0x3f1ad5a7u, 0xbf2b5268u, 0x00000000u, 0x3fe75294u, 0xbdd0130cu, 0xbfb8e492u, 0x00000000u, 0x401efe86u, 0xc08c521fu, 0x40168bf7u, 0x3f800000u, 0x3f3f999cu, 0xbf7a19b7u, 0xbf4ba7b1u, 0x00000000u, 0x3f223b53u, 0x3f223600u, 0x3d26abd0u, 0x00000000u, 0x3f927895u, 0xbfaf6362u, 0x3f3f0d4bu, 0x00000000u, 0xc0c3944bu, 0xc02d7b89u, 0x4061d8aeu, 0x3f800000u, 0xbfedba89u, 0x3ffc54b0u, 0xbf7ec9a7u, 0x00000000u, 0x3e76e5c7u, 0x3f7d59ccu, 0x3e4fda63u, 0x00000000u, 0x3e95e7d9u, 0xbf015a29u, 0xbeda7f4bu, 0x00000000u, 0xc099b7e8u, 0xc099693fu, 0x40805847u, 0x3f800000u, 0xbf1b1d97u, 0x4001104au, 0xbf129160u, 0x00000000u, 0xbe35714fu, 0xbf0abe03u, 0xbf181543u, 0x00000000u, 0xbfa1753cu, 0x3fa0a213u, 0xbef5d51au, 0x00000000u, 0xc08b5597u, 0xc019c35fu, 0x40b9aafeu, 0x3f800000u, 0x3e34471au, 0x3f86fc5du, 0x3f195ba8u, 0x00000000u, 0x3f00fd0du, 0xbcebca9cu, 0xbdc77d35u, 0x00000000u, 0xbe3ffe8du, 0x3f331e27u, 0xbf969b46u, 0x00000000u, 0x3f24fcd2u, 0xbf4bb5acu, 0xbfcfbe78u, 0x3f800000u, 0xbe8b77b0u, 0x3f96f815u, 0x3f475edfu, 0x00000000u, 0x3e273a0bu, 0xbf72ccbdu, 0x3faf90b6u, 0x00000000u, 0x3ec33a68u, 0x3ed9e5dfu, 0x3ea5ee82u, 0x00000000u, 0x3f46e1bbu, 0x3f2b1db6u, 0xbf8c349bu, 0x3f800000u, 0xbe1a042du, 0xbfaed03bu, 0x3f04f630u, 0x00000000u, 0x3e87ab9bu, 0x3d138a55u, 0x400a955au, 0x00000000u, 0xbeb00671u, 0x3f533e0du, 0x3e2d0dbbu, 0x00000000u, 0x3f2850deu, 0xbfcbdd4fu, 0xc010a7ffu, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u}; +static const int kFree11[] = {0}; +static const int kFresh11[] = {0}; +static const int kCollapsed11[] = {4, 0}; +static const PaletteFrame kFrame11 = {kPoses11, 5, kOpList11, kPalette11, kHistory11, 5, 1, kFree11, 0, kFresh11, 2, kCollapsed11, 3, 3}; +static const double kSimilarityMatrices[] = {std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x4000000000000000ull), std::bit_cast(0x4008000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff14a280fb5068cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbffaed548f090ceeull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x4000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ffaed548f090ceeull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff14a280fb5068cull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fe0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd87996529f9d93ull), std::bit_cast(0xbfd49d6e694619b8ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fd49d6e694619b8ull), std::bit_cast(0x3fd87996529f9d93ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3f445e713e070c67ull), std::bit_cast(0x3f49ab05babe1cefull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbf49ab05babe1cefull), std::bit_cast(0x3f445e713e070c67ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f50624dd2f1a9fcull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x4000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x400000000d6bf94dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x4000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x4000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x400000346dc5d639ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x4000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x4000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3e112e0be826d695ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3e112e0be826d695ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3e112e0be826d695ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3eb0c6f7a0b5ed8dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3eb0c6f7a0b5ed8dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3eb0c6f7a0b5ed8dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xc000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fd3333333333333ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3eb0c6f7a0b5ed8dull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0xbf83d9824c4f6400ull), std::bit_cast(0x4007ffef8793dd6eull), std::bit_cast(0x3f83e9fab871f9e0ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3f83e9fab871f9e0ull), std::bit_cast(0xbf83d9824c4f6400ull), std::bit_cast(0x4007ffef8793dd6eull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x4007ffef8793dd6eull), std::bit_cast(0x3f83e9fab871f9e0ull), std::bit_cast(0xbf83d9824c4f6400ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fe0000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fdf5cb49577627aull), std::bit_cast(0x3fb96dff233dd2bcull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbfd3127f5a6e5e0dull), std::bit_cast(0x3ff78587701989dcull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x4010000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x4010000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x4010000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x4022000000000000ull), std::bit_cast(0xc020000000000000ull), std::bit_cast(0x401c000000000000ull), std::bit_cast(0x3ff0000000000000ull), std::bit_cast(0x3fe11eb3682a4c5full), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ffed577f9c51e4bull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xc000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0xbffed577f9c51e4bull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3fe11eb3682a4c5full), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x0000000000000000ull), std::bit_cast(0x3ff0000000000000ull)}; +static const int kSimilarityExpected[] = {1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1, 0, 1, 0}; +static const int kSimilarityCount = 21; + +static const PaletteRig kRigs[] = { + kRig0, + kRig1, + kRig2, + kRig3, + kRig4, + kRig5, +}; +static const int kRigCount = 6; +static const PaletteFrame kFrames[] = { + kFrame0, + kFrame1, + kFrame2, + kFrame3, + kFrame4, + kFrame5, + kFrame6, + kFrame7, + kFrame8, + kFrame9, + kFrame10, + kFrame11, +}; +static const int kFrameCount = 12; +static const int kPaletteBones = 3; +static const int kPaletteCapacity = 5; +static const int kPaletteVelocity = 1; + diff --git a/packages/runtime-native/tests/native-engine/animation/skinned_palette_test.cpp b/packages/runtime-native/tests/native-engine/animation/skinned_palette_test.cpp new file mode 100644 index 000000000..69a06342b --- /dev/null +++ b/packages/runtime-native/tests/native-engine/animation/skinned_palette_test.cpp @@ -0,0 +1,248 @@ +// PRD-518 phases 2-3: the native SkinnedPalette against the pinned SkinnedBatch. +// skinned-palette-reference.ts drives the real core SkinnedBatch through a scripted 12-frame +// sequence (claim, write twice as a main and shadow pass, hide, release, slot reuse, restart, growth +// and a full batch) and records, after every frame, the palette and history float bits, `used`, the +// free list, the fresh and collapsed slots, the `skeleton.update` count and the `write` count. The +// native test rebuilds the same rigs from the same table, replays the same ops in the same order and +// compares every bit. It also compares isSimilarityTransform over the recorded matrix table. +#include "check.h" +#include "engine/animation/skinning/palette.h" + +#include +#include +#include +#include +#include +#include +#include +#include +#include + +using namespace tn::engine; + +namespace { + +#include "skinned_palette_reference.inc" + +struct Rig { + std::shared_ptr mesh; + std::vector> bones; +}; + +Rig buildRig(const PaletteRig& spec) { + Rig rig; + rig.bones.reserve(static_cast(spec.boneCount)); + for (int i = 0; i < spec.boneCount; ++i) { + auto bone = std::make_shared(); + bone->position.set(spec.bones[i].t[0], spec.bones[i].t[1], spec.bones[i].t[2]); + bone->quaternion.set(spec.bones[i].q[0], spec.bones[i].q[1], spec.bones[i].q[2], + spec.bones[i].q[3]); + bone->scale.set(spec.bones[i].s[0], spec.bones[i].s[1], spec.bones[i].s[2]); + rig.bones.push_back(std::move(bone)); + } + for (int i = 1; i < spec.boneCount; ++i) + rig.bones[static_cast(spec.bones[i].parent)]->add( + *rig.bones[static_cast(i)]); + std::vector inverses; + inverses.reserve(static_cast(spec.boneCount)); + for (int i = 0; i < spec.boneCount; ++i) { + Matrix4 matrix; + for (int k = 0; k < 16; ++k) matrix.elements[k] = spec.inverses[i * 16 + k]; + inverses.push_back(matrix); + } + rig.mesh = std::make_shared(); + rig.mesh->skeleton = std::make_shared(rig.bones, inverses); + rig.mesh->attached = spec.attached != 0; + for (int k = 0; k < 16; ++k) { + rig.mesh->bindMatrix.elements[k] = spec.bindMatrix[k]; + rig.mesh->bindMatrixInverse.elements[k] = spec.bindMatrixInverse[k]; + rig.mesh->matrixWorld.elements[k] = spec.matrixWorld[k]; + } + rig.mesh->add(*rig.bones[0]); + return rig; +} + +void applyPose(Rig& rig, const PaletteRig& spec, const double* pose) { + for (int b = 0; b < spec.boneCount; ++b) { + Bone* bone = rig.bones[static_cast(b)].get(); + const double* p = pose + static_cast(b) * 10; + bone->position.set(p[0], p[1], p[2]); + bone->quaternion.set(p[3], p[4], p[5], p[6]); + bone->scale.set(p[7], p[8], p[9]); + } + rig.bones[0]->updateMatrixWorld(true); +} + +struct Observed { + std::vector palette; + std::vector history; + std::uint32_t used; + std::vector free; + std::uint32_t fresh; + std::uint32_t collapsed; + std::uint32_t skeletonUpdates; + std::uint32_t writes; +}; + +std::vector replay() { + std::vector rigs; + rigs.reserve(static_cast(kRigCount)); + for (int r = 0; r < kRigCount; ++r) rigs.push_back(buildRig(kRigs[r])); + SkinnedPalette palette(static_cast(kPaletteBones), + static_cast(kPaletteCapacity), kPaletteVelocity != 0); + + std::vector observed; + observed.reserve(static_cast(kFrameCount)); + std::uint32_t previousUpdates = 0; + std::uint32_t previousWrites = 0; + for (int frame = 0; frame < kFrameCount; ++frame) { + const PaletteFrame& script = kFrames[frame]; + palette.begin(); + for (int r = 0; r < kRigCount; ++r) + applyPose(rigs[static_cast(r)], kRigs[r], + script.poses + static_cast(r) * kPaletteBones * 10); + for (int index = 0; index < script.opCount; ++index) { + const PaletteOp& op = script.ops[index]; + if (op.kind == 0) { + const std::optional slot = palette.claim(rigs[static_cast(op.rig)].mesh.get()); + CHECK(slot.has_value() == (op.slot >= 0)); + if (slot.has_value()) CHECK(static_cast(*slot) == op.slot); + } else if (op.kind == 1) { + palette.release(rigs[static_cast(op.rig)].mesh.get()); + } else if (op.kind == 2) { + palette.hide(static_cast(op.slot)); + } else if (op.kind == 3) { + palette.restart(static_cast(op.slot)); + } else { + palette.write(static_cast(op.slot), + *rigs[static_cast(op.rig)].mesh); + } + } + palette.end(); + + Observed frameObserved; + for (const float value : palette.palette()) + frameObserved.palette.push_back(std::bit_cast(value)); + for (const float value : palette.history()) + frameObserved.history.push_back(std::bit_cast(value)); + frameObserved.used = palette.used(); + frameObserved.free = palette.free(); + frameObserved.skeletonUpdates = palette.skeletonUpdates() - previousUpdates; + frameObserved.writes = palette.writes() - previousWrites; + previousUpdates = palette.skeletonUpdates(); + previousWrites = palette.writes(); + observed.push_back(std::move(frameObserved)); + } + return observed; +} + +std::size_t compareBits(const std::vector& got, const unsigned int* want, + std::size_t count) { + std::size_t differ = 0; + for (std::size_t k = 0; k < count; ++k) { + if (got[k] != want[k]) ++differ; + } + return differ; +} + +bool freeMatches(const std::vector& got, int count, const int* want) { + if (static_cast(got.size()) != count) return false; + for (int i = 0; i < count; ++i) + if (static_cast(got[static_cast(i)]) != want[i]) return false; + return true; +} + +void slotReuse() { + const std::vector observed = replay(); + const std::size_t floats = + static_cast(kPaletteCapacity) * kPaletteBones * 16; + const std::size_t stride = static_cast(kPaletteBones) * 16; + std::size_t differ = 0; + for (int frame = 0; frame < kFrameCount; ++frame) { + const PaletteFrame& expected = kFrames[frame]; + differ += compareBits(observed[frame].palette, expected.palette, floats); + CHECK(observed[frame].used == static_cast(expected.used)); + CHECK(freeMatches(observed[frame].free, expected.freeCount, expected.free)); + // A hidden or released slot collapses to zero matrices in both this frame's palette and its + // history, so it draws no triangle. + for (int c = 0; c < expected.collapsedCount; ++c) { + const std::size_t slot = static_cast(expected.collapsed[c]); + for (std::size_t k = 0; k < stride; ++k) { + CHECK(observed[frame].palette[slot * stride + k] == 0u); + CHECK(observed[frame].history[slot * stride + k] == 0u); + } + } + } + // A reused slot holds no previous occupant: the whole palette equals the reference the real + // SkinnedBatch produced for the same slots. + std::printf("skinned palette: %d frames, %zu differ\n", kFrameCount, differ); + CHECK(differ == 0); + + std::size_t similarityDiffer = 0; + for (int i = 0; i < kSimilarityCount; ++i) { + const int got = isSimilarityTransform(kSimilarityMatrices + static_cast(i) * 16) ? 1 : 0; + if (got == kSimilarityExpected[i]) continue; + ++similarityDiffer; + std::fprintf(stderr, "similarity %d: native %d three %d\n", i, got, kSimilarityExpected[i]); + } + CHECK(similarityDiffer == 0); +} + +void poseHistory() { + const std::vector observed = replay(); + const std::size_t floats = + static_cast(kPaletteCapacity) * kPaletteBones * 16; + const std::size_t stride = static_cast(kPaletteBones) * 16; + std::size_t differ = 0; + std::size_t freshDiffer = 0; + for (int frame = 0; frame < kFrameCount; ++frame) { + const PaletteFrame& expected = kFrames[frame]; + differ += compareBits(observed[frame].history, expected.history, floats); + // A fresh or restarted slot's history is its own current pose at end(), not a stale pose. + for (int c = 0; c < expected.freshCount; ++c) { + const std::size_t slot = static_cast(expected.fresh[c]); + for (std::size_t k = 0; k < stride; ++k) + if (observed[frame].history[slot * stride + k] != + observed[frame].palette[slot * stride + k]) + ++freshDiffer; + } + } + std::printf("skinned history: %d frames, %zu differ, %zu fresh differ\n", kFrameCount, differ, + freshDiffer); + CHECK(differ == 0); + CHECK(freshDiffer == 0); +} + +void updateFrequency() { + const std::vector observed = replay(); + std::size_t updatesDiffer = 0; + std::size_t writesDiffer = 0; + for (int frame = 0; frame < kFrameCount; ++frame) { + if (observed[frame].skeletonUpdates != + static_cast(kFrames[frame].skeletonUpdates)) + ++updatesDiffer; + if (observed[frame].writes != static_cast(kFrames[frame].writes)) + ++writesDiffer; + } + std::printf("skinned update: %d frames, %zu differ, %zu writes differ\n", kFrameCount, + updatesDiffer, writesDiffer); + CHECK(updatesDiffer == 0); + CHECK(writesDiffer == 0); + + // A write before any begin() still updates the skeleton: three's WeakMap has no entry for it, and + // `undefined !== 0`. + auto rig = std::make_shared(); + auto bone = std::make_shared(); + rig->add(*bone); + rig->bind(std::make_shared(std::vector>{bone})); + SkinnedPalette fresh(1, 4, false); + const auto slot = fresh.claim(rig.get()); + CHECK(slot.has_value()); + if (slot) fresh.write(*slot, *rig); + CHECK(fresh.skeletonUpdates() == 1); +} + +} // namespace + +TN_TEST_MAIN({"slot_reuse", slotReuse}, {"pose_history", poseHistory}, + {"update_frequency", updateFrequency}) diff --git a/packages/runtime-native/tests/native-engine/buffers_test.cpp b/packages/runtime-native/tests/native-engine/buffers_test.cpp new file mode 100644 index 000000000..32162a51a --- /dev/null +++ b/packages/runtime-native/tests/native-engine/buffers_test.cpp @@ -0,0 +1,213 @@ +#include "check.h" +#include "engine/foundation/buffers.h" + +#include +#include +#include +#include +#include + +#ifdef __linux__ +#include +#endif + +using namespace tn::engine; + +namespace { + +constexpr uint64_t kMax = std::numeric_limits::max(); + +void range() { + BufferStore store(Scalar::F32, 16); // 64 bytes + float value = 1.5f; + CHECK(store.validate(0, 64) == BufferError::None); + CHECK(store.validate(60, 4) == BufferError::None); + CHECK(store.validate(64, 0) == BufferError::None); + CHECK(store.validate(64, 4) == BufferError::Range); + CHECK(store.validate(65, 0) == BufferError::Range); + CHECK(store.validate(4, kMax - 2) == BufferError::Range); // offset + length wraps + CHECK(store.validate(kMax, 8) == BufferError::Range); + CHECK(store.validate(2, 4) == BufferError::Layout); // misaligned for f32 + CHECK(store.validate(0, 64, 6) == BufferError::Layout); + CHECK(store.write(62, &value, 4) == BufferError::Range); + CHECK(store.read(kMax - 3, &value, 4) == BufferError::Range); + CHECK(store.write(8, &value, 4) == BufferError::None); + float back = 0; + CHECK(store.read(8, &back, 4) == BufferError::None); + CHECK(back == 1.5f); + CHECK(BufferStore(Scalar::F64, kMax / 4).byteLength() == 0); // an overflowing count is empty, not wrapped + + // Found by the instrumented fuzzer: resizing to or from empty storage must not hand memcpy null. + BufferStore empty(Scalar::F32, 0); + CHECK(empty.resize(4)); + CHECK(empty.resize(0)); + CHECK(empty.byteLength() == 0); +} + +void lease() { + BufferStore store(Scalar::U32, 4); + const uint32_t first = 7; + CHECK(store.write(0, &first, 4) == BufferError::None); + std::byte* pinned = store.data(); + store.acquireLease(); + CHECK(!store.resize(1024)); + CHECK(store.data() == pinned); // the storage under a live lease does not move + CHECK(store.count() == 4); + store.releaseLease(); + CHECK(store.count() == 1024); // the resize applies after the last release + uint32_t back = 0; + CHECK(store.read(0, &back, 4) == BufferError::None); + CHECK(back == 7); + + // BufferAttribute: needsUpdate bumps the version; update ranges accumulate until cleared. + CHECK(store.version() == 0); + store.needsUpdate(); + store.needsUpdate(); + CHECK(store.version() == 2); + store.addUpdateRange(0, 3); + store.addUpdateRange(10, 2); + CHECK(store.updateRanges().size() == 2); + CHECK(store.updateRanges()[1].start == 10 && store.updateRanges()[1].count == 2); + store.clearUpdateRanges(); + CHECK(store.updateRanges().empty()); +} + +void views() { + // A Matrix4's `.elements`: 16 binary64 values, one storage, no copy. + BufferStore elements(Scalar::F64, 16); + BufferView retained(elements); + const double written = 42.25; + CHECK(elements.write(5 * 8, &written, 8) == BufferError::None); + const auto* seen = reinterpret_cast(retained.bytes().data()); + CHECK(seen[5] == 42.25); + CHECK(retained.bytes().data() == elements.data()); +} + +void viewRegrowth() { + BufferStore store(Scalar::F32, 4); + BufferView view(store); + const float marker = 3.0f; + CHECK(store.write(4, &marker, 4) == BufferError::None); + std::span before = view.bytes(); + CHECK(!view.stale()); + CHECK(store.resize(1 << 16)); // memory growth: the storage moves + CHECK(view.stale()); // the old span is known dead; ASan would flag a read of it + std::span after = view.bytes(); + CHECK(!view.stale()); + CHECK(after.size() == (1u << 16) * 4); + CHECK(reinterpret_cast(after.data())[1] == 3.0f); + (void)before; +} + +// A JS mirror of an attribute copies the bytes again only when this count moved: a write, a +// mutable data() or a resize moves it, a read does not. +void writes() { + BufferStore store(Scalar::F32, 4); + const BufferStore& readOnly = store; + const uint64_t start = store.writes(); + float value = 2; + CHECK(store.read(0, &value, 4) == BufferError::None); + CHECK(readOnly.data() != nullptr); + CHECK(store.writes() == start); + CHECK(store.write(0, &value, 4) == BufferError::None); + CHECK(store.writes() == start + 1); + CHECK(store.data() != nullptr); + CHECK(store.writes() == start + 2); + CHECK(store.resize(8)); + CHECK(store.writes() > start + 2); +} + +int pulls = 0; +int forgets = 0; + +// A deferred store pulls the back end's copy once, before it next reads or writes its bytes, and +// leaves its write count; a store that dies deferred tells the back end to forget it. +void deferred() { + BufferStore::pullHook = [](const BufferStore&, std::byte* data) -> uint64_t { + ++pulls; + const float pulled[2] = {7, 8}; + std::memcpy(data, pulled, sizeof pulled); + return 2; + }; + BufferStore::forgetHook = [](const BufferStore&) { ++forgets; }; + { + BufferStore store(Scalar::F32, 2); + const uint64_t start = store.writes(); + store.defer(); + CHECK(pulls == 0); + float value = 0; + CHECK(store.read(4, &value, 4) == BufferError::None); + CHECK(pulls == 1 && value == 8 && store.writes() == start); + CHECK(std::as_const(store).data() != nullptr); + CHECK(pulls == 1); + store.defer(); + value = 5; + CHECK(store.write(0, &value, 4) == BufferError::None); + CHECK(pulls == 2); + CHECK(store.read(0, &value, 4) == BufferError::None && value == 5); + store.defer(); + CHECK(store.resize(4)); + CHECK(pulls == 3); + CHECK(store.read(4, &value, 4) == BufferError::None && value == 8); + store.defer(); + CHECK(store.data() != nullptr); + CHECK(pulls == 4); + } + CHECK(forgets == 0); + { + BufferStore store(Scalar::F32, 2); + store.defer(); + } + CHECK(forgets == 1 && pulls == 4); + // A pull shorter than the store (a back end that copied what fit) leaves the rest zero. + BufferStore::pullHook = [](const BufferStore&, std::byte* data) -> uint64_t { + const float pulled = 9; + std::memcpy(data, &pulled, sizeof pulled); + return 1; + }; + { + BufferStore store(Scalar::F32, 3); + store.defer(); + float value = 1; + CHECK(store.read(0, &value, 4) == BufferError::None && value == 9); + CHECK(store.read(8, &value, 4) == BufferError::None && value == 0); + } + BufferStore::pullHook = nullptr; + BufferStore::forgetHook = nullptr; +} + +#ifdef __linux__ +uint64_t residentBytes() { + uint64_t size = 0, resident = 0; + if (FILE* statm = std::fopen("/proc/self/statm", "r")) { + if (std::fscanf(statm, "%lu %lu", &size, &resident) != 2) resident = 0; + std::fclose(statm); + } + return resident * uint64_t(sysconf(_SC_PAGESIZE)); +} +#endif + +// A store zeroes its bytes on first use, not when it is made: a deferred store's pull writes them +// all, and one that dies unread never touches them. Every read still sees zeros where nothing wrote. +void lazyZero() { +#ifdef __linux__ + const uint64_t before = residentBytes(); + { + BufferStore store(Scalar::F32, uint64_t(64) << 20); // 256 MB + CHECK(residentBytes() - before < (uint64_t(32) << 20)); + float value = 1; + CHECK(store.read(store.byteLength() - 4, &value, 4) == BufferError::None && value == 0); + } +#endif + BufferStore grown(Scalar::F32, 2); + float value = 3; + CHECK(grown.write(0, &value, 4) == BufferError::None); + CHECK(grown.resize(4)); + CHECK(grown.read(0, &value, 4) == BufferError::None && value == 3); + CHECK(grown.read(12, &value, 4) == BufferError::None && value == 0); +} + +} // namespace + +TN_TEST_MAIN({"range", range}, {"lease", lease}, {"views", views}, {"view_regrowth", viewRegrowth}, {"writes", writes}, + {"deferred", deferred}, {"lazy_zero", lazyZero}) diff --git a/packages/runtime-native/tests/native-engine/check.h b/packages/runtime-native/tests/native-engine/check.h new file mode 100644 index 000000000..f9d42d689 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/check.h @@ -0,0 +1,29 @@ +#pragma once + +#include +#include + +// The engine tests' whole harness: a failed CHECK prints its line and fails the case. +inline int tn_check_failures = 0; +#define CHECK(condition) \ + do { \ + if (!(condition)) { \ + std::fprintf(stderr, "%s:%d: CHECK failed: %s\n", __FILE__, __LINE__, #condition); \ + ++tn_check_failures; \ + } \ + } while (0) + +// Runs the case named by argv[1]; an unknown or missing name fails, so ctest cannot pass a typo. +#define TN_TEST_MAIN(...) \ + int main(int argc, char** argv) { \ + struct Case { const char* name; void (*run)(); }; \ + const Case cases[] = {__VA_ARGS__}; \ + if (argc < 2) return std::fprintf(stderr, "usage: %s \n", argv[0]), 2; \ + for (const Case& c : cases) { \ + if (std::strcmp(c.name, argv[1]) != 0) continue; \ + c.run(); \ + if (tn_check_failures == 0) std::printf("PASS %s\n", c.name); \ + return tn_check_failures == 0 ? 0 : 1; \ + } \ + return std::fprintf(stderr, "unknown case %s\n", argv[1]), 2; \ + } diff --git a/packages/runtime-native/tests/native-engine/fixture/driver.cpp b/packages/runtime-native/tests/native-engine/fixture/driver.cpp new file mode 100644 index 000000000..f36e467c9 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/fixture/driver.cpp @@ -0,0 +1,369 @@ +#include "driver.h" + +#if TN_FIXTURE_GLTF +#include +#include +#include + +#include "engine/assets/gltf/loader.h" +#endif + +#include +#include +#include +#include +#include +#include +#include +#include +#include + +namespace tn::fixture { + +namespace { + +std::string decode(const std::string& text) { + std::string out; + for (size_t i = 0; i < text.size(); ++i) { + if (text[i] == '%' && i + 2 < text.size()) { + out += static_cast(std::stoi(text.substr(i + 1, 2), nullptr, 16)); + i += 2; + } else { + out += text[i]; + } + } + return out; +} + +std::string encode(const std::string& text) { + static const char* hex = "0123456789ABCDEF"; + std::string out; + for (unsigned char c : text) { + if (std::isalnum(c) || std::strchr("-_.!~*'()", c)) { + out += static_cast(c); + } else { + out += '%'; + out += hex[c >> 4]; + out += hex[c & 15]; + } + } + return out; +} + +std::string bits(double value) { + char buffer[24]; + std::snprintf(buffer, sizeof buffer, "n:%016" PRIx64, std::bit_cast(value)); + return buffer; +} + +Value parseArg(const std::string& token) { + if (token == "null") return Value{}; + if (token.rfind("n:", 0) == 0) return Value::of(std::bit_cast(std::stoull(token.substr(2), nullptr, 16))); + if (token.rfind("s:", 0) == 0) return Value{Value::Kind::String, 0, decode(token.substr(2))}; + if (token == "b:1") return Value::of(true); + if (token == "b:0") return Value::of(false); + if (token.rfind("r:", 0) == 0) return Value{Value::Kind::Ref, 0, token.substr(2)}; + if (token.rfind("R:", 0) == 0) return Value{Value::Kind::Refs, 0, token.substr(2)}; + if (token.rfind("a:", 0) == 0) { + // a::,: the numbers and the array type they were written as. + const std::size_t colon = token.find(':', 2); + if (colon == std::string::npos) throw Unsupported{"array token names no type: " + token}; + Value v = Value::list({}); + v.text = token.substr(2, colon - 2); + for (std::size_t at = colon + 1; at < token.size();) { + std::size_t end = token.find(',', at); + if (end == std::string::npos) end = token.size(); + v.numbers.push_back(std::bit_cast(std::stoull(token.substr(at, end - at), nullptr, 16))); + at = end + 1; + } + return v; + } + if (token.rfind("o:", 0) == 0) { + // o:=;...: an options object, as `new ExtrudeGeometry(shape, { depth })` takes. + std::vector> fields; + for (std::size_t at = 2; at < token.size();) { + std::size_t end = token.find(';', at); + if (end == std::string::npos) end = token.size(); + const std::string pair = token.substr(at, end - at); + const std::size_t equals = pair.find('='); + if (equals == 0 || equals == std::string::npos) throw Unsupported{"unknown argument token " + token}; + fields.emplace_back(pair.substr(0, equals), parseArg(pair.substr(equals + 1))); + at = end + 1; + } + return Value::record(std::move(fields)); + } + throw Unsupported{"unknown argument token " + token}; +} + +/** + * True when a path names a flat array (`array`, `elements`) or one of its elements (`array.1`). + * The engine exposes the whole array as a value: an element read is served from it, while an + * element write, which no binding addresses, is the named unsupported shape TN_ARRAY_SHAPE. + */ +bool isArrayShapePath(const std::string& path) { + const size_t dot = path.rfind('.'); + const std::string base = dot == std::string::npos ? path : path.substr(0, dot); + if (base != "array" && base != "elements") return false; + if (dot == std::string::npos) return true; + const std::string last = path.substr(dot + 1); + return !last.empty() && + std::all_of(last.begin(), last.end(), [](unsigned char c) { return std::isdigit(c) != 0; }); +} + +std::vector split(const std::string& line) { + std::vector tokens; + std::istringstream stream(line); + for (std::string token; stream >> token;) tokens.push_back(token); + return tokens; +} + +} // namespace + +Object* Driver::find(const Value& arg) { + if (arg.kind != Value::Kind::Ref) return nullptr; + const auto it = objects_.find(arg.text); + return it == objects_.end() ? nullptr : &it->second; +} + +void Driver::hold(const std::string& id, std::string cls, std::shared_ptr ptr) { + owners_[ptr.get()] = ptr; + objects_[id] = Object{std::move(cls), ptr}; +} + +Value Driver::adopt(std::string cls, std::shared_ptr ptr) { + const std::string id = "\x02t" + std::to_string(nextTemp_++); + hold(id, std::move(cls), ptr); + return Value{Value::Kind::Ref, 0, id}; +} + +Value Driver::adoptAlias(std::string cls, void* member, void* owner) { + // The id is the member's address, so the same member answers the same Ref on every call, and + // the aliasing shared_ptr keeps the owner alive while the caller holds the Ref. + const auto found = owners_.find(owner); + if (found == owners_.end()) throw Unsupported{"this object is not one the caller owns"}; + // The class joins the id: a first member shares its owner's address (Box3::min). + const std::string id = "\x04a" + std::to_string(reinterpret_cast(member)) + ":" + cls; + objects_[id] = Object{std::move(cls), std::shared_ptr(found->second, member)}; + return Value{Value::Kind::Ref, 0, id}; +} + +Value Driver::share(std::string cls, std::shared_ptr object) { + if (!object) return Value{}; + // An object a fixture already names answers its own id (`mesh.geometry` is the geometry it built). + for (const auto& [id, held] : objects_) { + if (held.ptr.get() == object.get() && id.rfind("\x04a", 0) != 0) return Value{Value::Kind::Ref, 0, id}; + } + const std::string id = "\x05s" + std::to_string(reinterpret_cast(object.get())) + ":" + cls; + owners_[object.get()] = object; + objects_[id] = Object{std::move(cls), std::move(object)}; + return Value{Value::Kind::Ref, 0, id}; +} + +std::vector Driver::numbers(const Value& arg) { + if (arg.kind != Value::Kind::Ref) return {}; + const auto it = objects_.find(arg.text); + if (it == objects_.end() || it->second.cls != "\x03value") return {}; + const auto& boxed = *static_cast(it->second.ptr.get()); + return numbersOf(boxed); +} + +int Driver::run(std::istream& in, std::ostream& out) { + for (std::string line; std::getline(in, line);) { + const std::vector t = split(line); + if (t.empty()) continue; + const std::string& command = t[0]; + try { + if (command == "fixture") continue; + if (command == "end") break; + if (command == "new" && t.size() >= 3) { + auto cls = classes.find(t[2]); + if (cls == classes.end() || !cls->second.ctor) throw Unsupported{"class " + t[2]}; + Args args; + for (size_t i = 3; i < t.size(); ++i) args.push_back(parseArg(t[i])); + hold(t[1], t[2], cls->second.ctor(args, *this)); + continue; + } + if ((command == "call" && t.size() >= 4) || (command == "set" && t.size() >= 4)) { + auto object = objects_.find(t[1]); + if (object == objects_.end()) throw Unsupported{"no object " + t[1]}; + ClassBinding& binding = classes[object->second.cls]; + if (command == "set") { + auto setter = binding.setters.find(t[2]); + if (setter == binding.setters.end()) { + if (isArrayShapePath(t[2])) throw Unsupported{"TN_ARRAY_SHAPE"}; + throw Unsupported{object->second.cls + "." + t[2] + " is not settable"}; + } + setter->second(object->second.ptr.get(), parseArg(t[3]), *this); + continue; + } + // A name the class does not have as a method but does have as a member + // (`Object3D.position`) reads that member, the same alias Ref on every call (§6.1); + // a member takes no arguments, and adoptAlias keeps the owner alive behind it. + auto method = binding.methods.find(t[2]); + Method call = method == binding.methods.end() ? Method{} : method->second; + if (!call) { + auto member = binding.members.find(t[2]); + if (member == binding.members.end()) + throw Unsupported{object->second.cls + "." + t[2] + "()"}; + if (t.size() > 4) + throw Unsupported{object->second.cls + "." + t[2] + " is a member, not a method"}; + call = member->second; + } + Args args; + for (size_t i = 4; i < t.size(); ++i) args.push_back(parseArg(t[i])); + Value result = call(object->second.ptr.get(), args, *this); + if (t[3] != "-") { + if (result.kind == Value::Kind::Ref) { + // A chaining method returns its own object; a new object was adopted under a temp id. + objects_[t[3]] = result.text == "\x01self" ? object->second : objects_[result.text]; + } else { + // A plain value is held as a pseudo-object so it can be observed by id. + auto boxed = std::make_shared(result); + objects_[t[3]] = Object{"\x03value", boxed}; + } + } + continue; + } + if (command == "tsl" && t.size() == 3) { + // Applied by the render callback, which owns the GPU the program may dispatch on. + auto object = objects_.find(t[1]); + if (object == objects_.end()) throw Unsupported{"tsl names no object " + t[1]}; + tsl_.emplace_back(decode(t[2].substr(2)), object->second); + continue; + } + if (command == "gltf" && (t.size() == 3 || t.size() == 4)) { +#if TN_FIXTURE_GLTF + // A repository-relative file: the repository root is the first ancestor of the working + // directory that holds pnpm-workspace.yaml. + std::filesystem::path root = std::filesystem::current_path(); + while (!std::filesystem::exists(root / "pnpm-workspace.yaml") && root.has_parent_path() && + root.parent_path() != root) + root = root.parent_path(); + std::ifstream in(root / decode(t[2].substr(2)), std::ios::binary); + if (!in) throw Unsupported{"gltf file not found: " + decode(t[2].substr(2))}; + const std::string bytes((std::istreambuf_iterator(in)), std::istreambuf_iterator()); + tn::engine::gltf::LoadResult loaded = tn::engine::gltf::load( + std::span(reinterpret_cast(bytes.data()), bytes.size())); + if (!loaded.error.empty() || !loaded.scene) throw Unsupported{"gltf: " + loaded.error}; + hold(t[1], "Group", loaded.scene); + if (t.size() == 4) { // the ids bound to the file's animations, in order + std::size_t i = 0, at = 0; + while (at <= t[3].size()) { + std::size_t end = t[3].find(',', at); + if (end == std::string::npos) end = t[3].size(); + if (i >= loaded.animations.size()) throw Unsupported{"gltf: fewer animations than clip ids"}; + hold(t[3].substr(at, end - at), "AnimationClip", loaded.animations[i++]); + at = end + 1; + } + } + continue; +#else + throw Unsupported{"this build has no glTF loader"}; +#endif + } + if (command == "render" && (t.size() == 9 || (t.size() == 10 && (t[9] == "shadowMap" || t[9] == "shadowMapSoft")))) { + if (!render) throw Unsupported{"this driver does not render: use the render-capable driver"}; + auto scene = objects_.find(t[1]); + auto camera = objects_.find(t[2]); + if (scene == objects_.end() || camera == objects_.end()) throw Unsupported{"render names no scene or camera"}; + RenderRequest request; + request.width = static_cast(std::stoul(t[3])); + request.height = static_cast(std::stoul(t[4])); + request.toneMapping = t[5]; + request.exposure = number(parseArg(t[6])); + request.srgb = t[7] == "srgb"; + request.png = decode(t[8].substr(2)); + request.shadowMap = t.size() == 10; + request.shadowMapType = t.size() == 10 && t[9] == "shadowMapSoft" ? 2 : 1; + request.tsl = std::move(tsl_); + tsl_.clear(); + if (const std::string failed = render(scene->second, camera->second, request); !failed.empty()) { + if (failed.starts_with("TN_FIXTURE_PROBES_")) throw std::runtime_error(failed); + throw Unsupported{failed}; + } + frame_ = request.png; + continue; + } + if (command == "observe" && t.size() == 6 && t[5] == "pixels") { + if (frame_.empty()) throw Unsupported{"no frame was rendered"}; + out << "obs " << t[1] << " pixels s:" << encode(frame_) << "\n"; + continue; + } + if (command == "observe" && t.size() == 6) { + const std::string& index = t[1]; + auto object = objects_.find(t[2]); + if (object == objects_.end()) throw Unsupported{"no object " + t[2]}; + Value value; + if (object->second.cls == "\x03value") { + value = *static_cast(object->second.ptr.get()); + if (t[3] != "-") { + // A path into a returned array (`toArray().3`) reads that one element, as JS does. + const std::string digits = decode(t[3]); + if (digits.empty() || digits.size() > 15 || + !std::all_of(digits.begin(), digits.end(), [](unsigned char c) { return std::isdigit(c) != 0; })) + throw Unsupported{"path " + digits + " into a returned value"}; + const uint64_t i = std::stoull(digits); + if (value.kind == Value::Kind::Numbers && i < value.numbers.size()) value = Value::of(value.numbers[i]); + else if (value.kind == Value::Kind::Array && i < value.items.size()) value = value.items[i]; + else throw Unsupported{"TN_ARRAY_SHAPE"}; + } + } else { + ClassBinding& binding = classes[object->second.cls]; + if (t[4] != "-") { + auto method = binding.methods.find(decode(t[4])); + if (method == binding.methods.end()) throw Unsupported{object->second.cls + "." + decode(t[4]) + "()"}; + value = method->second(object->second.ptr.get(), {}, *this); + } else { + const std::string path = decode(t[3]); + auto getter = binding.getters.find(path); + auto member = binding.members.find(path); + if (getter != binding.getters.end()) { + value = getter->second(object->second.ptr.get()); + } else if (member != binding.members.end()) { + value = member->second(object->second.ptr.get(), {}, *this); + } else if (const size_t dot = path.rfind('.'); isArrayShapePath(path) && dot != std::string::npos) { + // `array.1` reads one element of the whole array the engine stores; an + // index past it, or an array the class does not expose, is the named shape. + auto whole = binding.getters.find(path.substr(0, dot)); + const std::string digits = path.substr(dot + 1); + if (whole == binding.getters.end() || digits.size() > 15) throw Unsupported{"TN_ARRAY_SHAPE"}; + const Value all = whole->second(object->second.ptr.get()); + const uint64_t i = std::stoull(digits); + if (all.kind != Value::Kind::Numbers || i >= all.numbers.size()) throw Unsupported{"TN_ARRAY_SHAPE"}; + value = Value::of(all.numbers[i]); + } else { + if (isArrayShapePath(path)) throw Unsupported{"TN_ARRAY_SHAPE"}; + throw Unsupported{object->second.cls + "." + path}; + } + } + } + const std::string& kind = t[5]; + out << "obs " << index << " " << kind << " "; + if (kind == "number" && value.kind == Value::Kind::Number) { + out << bits(value.number); + } else if (kind == "numbers" && value.kind == Value::Kind::Numbers) { + for (size_t i = 0; i < value.numbers.size(); ++i) out << (i ? "," : "") << bits(value.numbers[i]); + } else if (kind == "boolean" && value.kind == Value::Kind::Bool) { + out << (value.flag ? "b:1" : "b:0"); + } else if ((kind == "string" || kind == "json") && value.kind == Value::Kind::String) { + out << "s:" << encode(value.text); + } else { + out << "\n"; + throw Unsupported{"observation kind " + kind + " does not match the native value"}; + } + out << "\n"; + continue; + } + throw Unsupported{"command " + command}; + } catch (const Unsupported& u) { + const std::string index = command == "observe" && t.size() > 1 ? t[1] : "-"; + out << "unsupported " << index << " " << encode(u.reason) << "\n"; + } catch (const std::exception& e) { + out << "error " << encode(e.what()) << "\n"; + } + } + out.flush(); + return 0; +} + +} // namespace tn::fixture diff --git a/packages/runtime-native/tests/native-engine/fixture/driver.h b/packages/runtime-native/tests/native-engine/fixture/driver.h new file mode 100644 index 000000000..17718eae3 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/fixture/driver.h @@ -0,0 +1,78 @@ +#pragma once + +// The native side of the differential fixture runner (PRD-498). run-native.ts writes a fixture as +// line commands on stdin; this driver executes them against native engine classes and answers each +// observation on stdout. Doubles cross as IEEE-754 bit patterns, so a comparison is bit-exact. +// +// fixture | new * | call * +// set | observe | end +// render (a +// render-capable driver only; the `pixels` observation then answers with the PNG's path) +// arg: n:<16 hex> | s: | b:1 | b:0 | null | r: +// reply: obs | unsupported | error + +#include "engine/abi/binding.h" + +#include +#include +#include +#include +#include +#include +#include +#include + +namespace tn::fixture { + +using namespace tn::binding; + +/** The differential fixture driver: a binding Store keyed by the fixture's own string ids. */ +/** One `render` line: the frame a render fixture asks for. */ +struct RenderRequest { + uint32_t width = 0; + uint32_t height = 0; + std::string toneMapping; // none|linear|reinhard|cineon|aces|agx|neutral + double exposure = 1; + bool srgb = true; + std::string png; // where to write the frame + bool shadowMap = false; // a trailing `shadowMap` token: three's renderer.shadowMap.enabled + int shadowMapType = 1; // `shadowMapSoft` instead: PCFSoftShadowMap (2), else PCFShadowMap (1) + /** `tsl` ops since the last render: each named TSL program and the bound object it applies to. */ + std::vector> tsl; +}; + +class Driver : public Store { +public: + /** Every native class the fixtures can name. */ + Registry classes; + /** + * Draws `scene` from `camera` into `request.png`; empty on success, else why not. Unset in the + * portable driver (Wasm, Android), which then refuses `render` as unsupported. + */ + std::function render; + + Object* find(const Value& arg) override; + Value adopt(std::string cls, std::shared_ptr ptr) override; + Value adoptAlias(std::string cls, void* member, void* owner) override; + Value share(std::string cls, std::shared_ptr object) override; + /** + * The numeric array a `toArray()` result was boxed into, which is how `fromArray(array)` + * receives what the reference receives as a plain JS array. Empty for any other argument. + */ + std::vector numbers(const Value& arg) override; + + /** Runs one fixture script; returns the process exit status. */ + int run(std::istream& in, std::ostream& out); + +private: + /** Stores an object under `id` and remembers the pointer an alias member would name it by. */ + void hold(const std::string& id, std::string cls, std::shared_ptr ptr); + + std::map objects_; + std::string frame_; // the last frame `render` wrote, which a `pixels` observation names + std::vector> tsl_; // `tsl` ops waiting for the next render + std::unordered_map> owners_; + uint32_t nextTemp_ = 0; +}; + +} // namespace tn::fixture diff --git a/packages/runtime-native/tests/native-engine/fixture/main.cpp b/packages/runtime-native/tests/native-engine/fixture/main.cpp new file mode 100644 index 000000000..df0fec02d --- /dev/null +++ b/packages/runtime-native/tests/native-engine/fixture/main.cpp @@ -0,0 +1,11 @@ +// tn-native-engine-fixture-driver: run-native.ts spawns this and writes one fixture on stdin. +#include "driver.h" +#include "engine/abi/bindings.h" + +#include + +int main() { + tn::fixture::Driver driver; + tn::binding::registerAll(driver.classes); + return driver.run(std::cin, std::cout); +} diff --git a/packages/runtime-native/tests/native-engine/fixture_driver_test.cpp b/packages/runtime-native/tests/native-engine/fixture_driver_test.cpp new file mode 100644 index 000000000..c9da5feea --- /dev/null +++ b/packages/runtime-native/tests/native-engine/fixture_driver_test.cpp @@ -0,0 +1,137 @@ +#include "check.h" +#include "fixture/driver.h" +#include "engine/abi/bindings.h" +#include "engine/scene/material.h" +#include "engine/scene/lights.h" + +#include +#include +#include +#include +#include + +using namespace tn::fixture; + +namespace { + +struct Pair { + double x = 0; + double y = 0; +}; + +std::string hex(double v) { + char b[24]; + std::snprintf(b, sizeof b, "n:%016" PRIx64, std::bit_cast(v)); + return b; +} + +void protocol() { + Driver driver; + ClassBinding pair; + pair.ctor = [](const Args& a, Store&) { + auto p = std::make_shared(); + if (a.size() == 2) *p = Pair{number(a[0]), number(a[1])}; + return std::static_pointer_cast(p); + }; + pair.methods["add"] = [](void* self, const Args& a, Store& d) { + auto& p = *static_cast(self); + const Pair& o = d.ref(a.at(0), "Pair"); + p.x += o.x; + p.y += o.y; + return chain(); + }; + pair.methods["length"] = [](void* self, const Args&, Store&) { + auto& p = *static_cast(self); + return Value::of(p.x * p.x + p.y * p.y); + }; + pair.getters["x"] = [](void* self) { return Value::of(static_cast(self)->x); }; + pair.getters["xy"] = [](void* self) { auto& p = *static_cast(self); return Value::list({p.x, p.y}); }; + pair.setters["y"] = [](void* self, const Value& v) { static_cast(self)->y = number(v); }; + driver.classes["Pair"] = pair; + + std::istringstream in( + "fixture probe\n" + "new a Pair " + hex(1.5) + " " + hex(-0.0) + "\n" + "new b Pair " + hex(2) + " " + hex(3) + "\n" + "call a add c r:b\n" + "set b y " + hex(10) + "\n" + "observe 0 c xy - numbers\n" + "observe 1 a - length number\n" + "observe 2 b x - number\n" + "observe 3 b z - number\n" + "new d Matrix4\n" + "call a add - r:missing\n" + "end\n"); + std::ostringstream out; + CHECK(driver.run(in, out) == 0); + const std::string want = + "obs 0 numbers " + hex(3.5) + "," + hex(3) + "\n" + "obs 1 number " + hex(3.5 * 3.5 + 9) + "\n" + "obs 2 number " + hex(2) + "\n" + "unsupported 3 Pair.z\n" + "unsupported - class%20Matrix4\n" + "unsupported - argument%20is%20not%20a%20Pair\n"; + CHECK(out.str() == want); + if (out.str() != want) std::fprintf(stderr, "--- got ---\n%s--- want ---\n%s", out.str().c_str(), want.c_str()); +} + +void nodeMaterials() { + Driver driver; + registerAll(driver.classes); + for (const char* material : {"MeshBasicMaterial", "MeshLambertMaterial", "MeshPhongMaterial", + "MeshStandardMaterial", "MeshPhysicalMaterial", + "MeshBasicNodeMaterial", "MeshStandardNodeMaterial"}) { + for (const char* mesh : {"Mesh", "InstancedMesh", "SkinnedMesh"}) { + std::istringstream in( + std::string("fixture nodemat\nnew g PlaneGeometry\nnew m ") + material + + "\nnew replacement MeshStandardNodeMaterial\nnew mesh " + mesh + " r:g r:m " + hex(1) + + "\ncall mesh material original\nobserve 0 original type - string\n" + "set mesh material r:replacement\ncall mesh material updated\nobserve 1 updated type - string\n" + "set mesh material r:g\ncall mesh material unchanged\nobserve 2 unchanged type - string\nend\n"); + std::ostringstream out; + CHECK(driver.run(in, out) == 0); + const std::string want = std::string("obs 0 string s:") + material + + "\nobs 1 string s:MeshStandardNodeMaterial\nunsupported - argument%20is%20not%20a%20Material\n" + "obs 2 string s:MeshStandardNodeMaterial\n"; + CHECK(out.str() == want); + if (out.str() != want) std::fprintf(stderr, "%s/%s got:\n%s", mesh, material, out.str().c_str()); + const Value ref{Value::Kind::Ref, 0, "m"}; + CHECK(driver.shared(ref, "Material").get() == driver.find(ref)->ptr.get()); + CHECK(&driver.ref(ref, "Material") == driver.find(ref)->ptr.get()); + } + } +} + +void lightTargets() { + Driver driver; + registerAll(driver.classes); + std::istringstream in("new sun DirectionalLight\ncall sun target original\nnew aim Group\n" + "set aim position.x " + hex(2) + "\nset sun target r:aim\n" + "call sun target assigned\nobserve 0 assigned position.x - number\n" + "observe 1 original position.x - number\nset sun target " + hex(1) + "\nend\n"); + std::ostringstream out; + CHECK(driver.run(in, out) == 0); + CHECK(out.str() == "obs 0 number " + hex(2) + "\nobs 1 number " + hex(0) + + "\nunsupported - argument%20is%20not%20an%20Object3D\n"); + const Value aim{Value::Kind::Ref, 0, "aim"}; + const Value sun{Value::Kind::Ref, 0, "sun"}; + CHECK(driver.ref(sun, "DirectionalLight").target.get() == driver.find(aim)->ptr.get()); +} + +void probeFailures() { + for (const char* reason : {"TN_FIXTURE_PROBES_NO_IRRADIANCE", "TN_FIXTURE_PROBES_BAKED_RECAPTURE", + "TN_FIXTURE_PROBES_STALE_FRAME: 123"}) { + Driver driver; + registerAll(driver.classes); + driver.render = [reason](Object&, Object&, const RenderRequest&) { return std::string(reason); }; + std::istringstream in("new scene Scene\nnew camera PerspectiveCamera\nrender scene camera 320 240 aces " + + hex(1) + " srgb s:unused.png\nobserve 0 scene - - pixels\nend\n"); + std::ostringstream out; + CHECK(driver.run(in, out) == 0); + CHECK(out.str().starts_with("error TN_FIXTURE_PROBES_")); + } +} + +} // namespace + +TN_TEST_MAIN({"protocol", protocol}, {"probe_failures", probeFailures}, {"node_materials", nodeMaterials}, {"light_targets", lightTargets}) diff --git a/packages/runtime-native/tests/native-engine/fuzz_buffers.cpp b/packages/runtime-native/tests/native-engine/fuzz_buffers.cpp new file mode 100644 index 000000000..eba6a1b91 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/fuzz_buffers.cpp @@ -0,0 +1,46 @@ +// libFuzzer target (PRD-504): random descriptors and operations against a BufferStore. Any read or +// write the validator accepts must stay inside the storage; ASan/UBSan judge every access. +#include "engine/foundation/buffers.h" + +#include +#include +#include + +using namespace tn::engine; + +namespace { +uint64_t take(const uint8_t*& data, size_t& size) { + uint64_t value = 0; + const size_t n = size < 8 ? size : 8; + std::memcpy(&value, data, n); + data += n; + size -= n; + return value; +} +} // namespace + +extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) { + if (size < 2) return 0; + const auto scalar = static_cast(data[0] % 8); + BufferStore store(scalar, data[1] % 64); + data += 2; + size -= 2; + std::vector scratch(4096); + while (size > 0) { + const uint8_t op = data[0] % 6; + ++data; + --size; + const uint64_t a = take(data, size); + const uint64_t b = take(data, size); + switch (op) { + case 0: store.validate(a, b, a ^ b); break; + case 1: if (b <= scratch.size()) store.write(a, scratch.data(), b); break; + case 2: if (b <= scratch.size()) store.read(a, scratch.data(), b); break; + case 3: store.resize(a % 512); break; + case 4: (a & 1) ? store.acquireLease() : store.releaseLease(); break; + case 5: store.addUpdateRange(a, b); store.needsUpdate(); break; + } + } + while (store.leaseCount() > 0) store.releaseLease(); + return 0; +} diff --git a/packages/runtime-native/tests/native-engine/geometry_edges_test.cpp b/packages/runtime-native/tests/native-engine/geometry_edges_test.cpp new file mode 100644 index 000000000..8ed2b2b3c --- /dev/null +++ b/packages/runtime-native/tests/native-engine/geometry_edges_test.cpp @@ -0,0 +1,239 @@ +// PRD-508 phase 3: the edges a JS caller can reach that the reference fixtures do not state. Every +// expected value is what node prints for the same JS (String(n), typed-array writes, Math.round). + +#include "check.h" +#include "engine/scene/geometry.h" + +#include +#include +#include +#include + +using namespace tn::engine; + +namespace { + +void jsNumbers() { + const std::pair cases[] = { + {100000, "100000"}, {1e-7, "1e-7"}, {1e21, "1e+21"}, {123.456, "123.456"}, + {0.000001, "0.000001"}, {-0.0, "0"}, {1.5e-7, "1.5e-7"}, {9007199254740992.0, "9007199254740992"}, + {1e20, "100000000000000000000"}, {0.1, "0.1"}, {5e-324, "5e-324"}, + {1.7976931348623157e308, "1.7976931348623157e+308"}, {-1234.5, "-1234.5"}}; + for (const auto& [value, expected] : cases) { + const std::string got = jsNumber(value); + if (got != expected) std::fprintf(stderr, "jsNumber(%.17g) = %s, want %s\n", value, got.c_str(), expected); + CHECK(got == expected); + } +} + +// Typed-array writes wrap as ToUintN/ToIntN do; Float32 rounds as Math.fround. +void typedWrites() { + auto u16 = std::make_shared(Scalar::U16, 4, 1); + u16->setRaw(0, -1); + u16->setRaw(1, 65536); + u16->setRaw(2, std::nan("")); + CHECK(u16->raw(0) == 65535 && u16->raw(1) == 0 && u16->raw(2) == 0); + BufferAttribute i8(Scalar::I8, 2, 1), i16(Scalar::I16, 1, 1), u32(Scalar::U32, 1, 1), i32(Scalar::I32, 1, 1), u8(Scalar::U8, 1, 1); + i8.setRaw(0, 200); + i8.setRaw(1, -3.9); + i16.setRaw(0, -32769); + u32.setRaw(0, -1); + i32.setRaw(0, 2147483648.0); + u8.setRaw(0, 3.9); + CHECK(i8.raw(0) == -56 && i8.raw(1) == -3 && i16.raw(0) == 32767 && u32.raw(0) == 4294967295.0); + CHECK(i32.raw(0) == -2147483648.0 && u8.raw(0) == 3); + BufferAttribute f32(Scalar::F32, 1, 1); + f32.setRaw(0, 0.1); + CHECK(f32.raw(0) == 0.10000000149011612); +} + +// A normalized attribute stores round(v * max) and reads it back divided, and toNonIndexed copies the +// stored integers, not the denormalized reals. +void normalized() { + auto position = std::make_shared(Scalar::U16, 3, 3, true); + position->setX(0, 0.5); + CHECK(position->raw(0) == 32768); + CHECK(position->getX(0) == 32768.0 / 65535.0); + BufferGeometry geometry; + geometry.setAttribute("position", position); + geometry.setIndexFromArray({0, 0}); + const auto flat = geometry.toNonIndexed(); + const auto copied = flat->getAttribute("position"); + CHECK(copied->normalized && copied->raw(0) == 32768 && copied->raw(3) == 32768); +} + +// Past the end reads NaN (undefined in JS) and writes nothing; an index whose element would wrap +// past 2^64 is out of range, not a wrapped-around element. +void outOfRange() { + auto a = std::make_shared(Scalar::F32, 6, 3); + CHECK(std::isnan(a->getX(1000000000))); + a->setX(1000000000, 1); + uint64_t at = 0; + CHECK(!a->element(UINT64_MAX / 3 + 1, 0, at)); + CHECK(std::isnan(a->getComponent(UINT64_MAX / 3 + 1, 0))); + CHECK(!a->element(1, 3, at) && a->element(1, 2, at) && at == 5); +} + +// Math.max propagates NaN: a NaN position gives a NaN radius, not a finite one. +void nanBounds() { + BufferGeometry geometry; + geometry.setAttribute("position", BufferAttribute::fromFloats({0, 0, 0, std::nan(""), 0, 0, 1, 0, 0}, 3)); + geometry.computeBoundingSphere(); + CHECK(std::isnan(geometry.boundingSphere->radius)); +} + +// fromDoubles is the bulk path of every `new BufferAttribute(array, n)`: it must store exactly what +// the element-wise typed-array write (setRaw) stores, edges included. +void fromDoublesMatchesSetRaw() { + const std::vector values = {0, -0.0, 1, -1, 0.5, -0.5, 127, 127.9, 128, + -128, -128.5, -129, 255, 255.9, 256, -0.99, 32767, 32768, + 65535, 65536, -32768, -32769, 2147483647.0, 2147483648.0, -2147483648.0, + 4294967295.0, 4294967296.0, 1e20, -1e20, std::nan(""), INFINITY, -INFINITY, + 3.4e38, 1e-46, 0.1, -3.9}; + for (const Scalar scalar : {Scalar::F32, Scalar::F64, Scalar::I8, Scalar::U8, Scalar::I16, Scalar::U16, + Scalar::I32, Scalar::U32}) { + const auto bulk = BufferAttribute::fromDoubles(scalar, values, 1, false); + BufferAttribute each(scalar, values.size(), 1); + for (std::size_t i = 0; i < values.size(); ++i) each.setRaw(i, values[i]); + CHECK(bulk->store->count() == values.size()); + for (std::size_t i = 0; i < values.size(); ++i) { + const double a = bulk->raw(i), b = each.raw(i); + const bool same = (std::isnan(a) && std::isnan(b)) || (a == b && std::signbit(a) == std::signbit(b)); + if (!same) std::fprintf(stderr, "scalar %d element %zu (%.17g): bulk %.17g, setRaw %.17g\n", int(scalar), i, values[i], a, b); + CHECK(same); + } + } +} + +bool sameNumber(double a, double b) { return (std::isnan(a) && std::isnan(b)) || (a == b && std::signbit(a) == std::signbit(b)); } + +// getXYZ, setXYZ, applyMatrix4 and toNonIndexed read Float32 items in place: each must store exactly +// what the element path (raw, setRaw, Vector3 math) stores, for itemSize 3 and 4, past the end too. +void floatItemsMatchElements() { + const std::vector values = {0, -0.0, 0.1, -3.9, 1e39, -1e39, std::nan(""), INFINITY, 1e-46, 7, 8, 9}; + Matrix4 m; + m.set(2, 0.5, 0, 3, 0, 1, -1, 0.1, 0.25, 0, 3, -2, 0, 0, 0, 1); + for (const int itemSize : {3, 4}) { + const auto attribute = BufferAttribute::fromDoubles(Scalar::F32, values, itemSize); + const auto reference = BufferAttribute::fromDoubles(Scalar::F32, values, itemSize); + const uint64_t items = values.size() / static_cast(itemSize); + Vector3 got; + for (uint64_t i = 0; i < items; ++i) { + attribute->getXYZ(i, got); + const uint64_t at = i * static_cast(itemSize); + CHECK(sameNumber(got.x, reference->raw(at)) && sameNumber(got.y, reference->raw(at + 1)) && sameNumber(got.z, reference->raw(at + 2))); + } + attribute->getXYZ(items, got); + CHECK(std::isnan(got.x) && std::isnan(got.y) && std::isnan(got.z)); + attribute->applyMatrix4(m); + for (uint64_t i = 0; i < items; ++i) { + const uint64_t at = i * static_cast(itemSize); + Vector3 v(reference->raw(at), reference->raw(at + 1), reference->raw(at + 2)); + v.applyMatrix4(m); + reference->setRaw(at, v.x); + reference->setRaw(at + 1, v.y); + reference->setRaw(at + 2, v.z); + } + attribute->setXYZ(items, 1, 2, 3); // past the end: ignored + for (uint64_t e = 0; e < values.size(); ++e) { + if (!sameNumber(attribute->raw(e), reference->raw(e))) + std::fprintf(stderr, "itemSize %d element %llu: %.17g, element path %.17g\n", itemSize, + static_cast(e), attribute->raw(e), reference->raw(e)); + CHECK(sameNumber(attribute->raw(e), reference->raw(e))); + } + + BufferGeometry geometry; + geometry.setAttribute("position", attribute); + geometry.setIndexFromArray({2, 0, static_cast(items), 1}); // one index past the end + const auto flat = geometry.toNonIndexed()->getAttribute("position"); + const uint32_t order[] = {2, 0, static_cast(items), 1}; + for (uint64_t k = 0; k < 4; ++k) + for (uint64_t j = 0; j < static_cast(itemSize); ++j) + CHECK(sameNumber(flat->raw(k * itemSize + j), attribute->raw(order[k] * static_cast(itemSize) + j))); + } +} + +// A read leaves the source's write count, so the Wasm back end's copy of `attribute.array` stays +// current: bounds, clone and toNonIndexed read their source; only a write moves the count. +void readsLeaveWrites() { + BufferGeometry geometry; + const auto position = BufferAttribute::fromDoubles(Scalar::F32, {0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1}, 3); + geometry.setAttribute("position", position); + geometry.setIndex(BufferAttribute::fromIndices({0, 1, 2, 0, 2, 3})); + const uint64_t start = position->store->writes(); + Vector3 point; + position->getXYZ(1, point); + geometry.computeBoundingBox(); + geometry.computeBoundingSphere(); + const auto copy = geometry.clone(); + const auto flat = geometry.toNonIndexed(); + CHECK(position->store->writes() == start); + CHECK(point.x == 1 && flat->getAttribute("position")->count() == 6); + CHECK(copy->getAttribute("position")->raw(10) == 0 && copy->getAttribute("position")->raw(11) == 1); + position->setXYZ(0, 5, 5, 5); + CHECK(position->store->writes() != start); +} + +// three's BufferGeometryUtils.mergeGeometries, as node prints it for the same parts: each index +// offset by the vertices before it (Uint32 from 65535 up), each attribute concatenated, and +// mergeAttributes' first mismatch (array type, itemSize, normalized, gpuType) named with the attribute. +void mergeFrom() { + const auto part = [](uint64_t vertices, std::vector index, Scalar uv = Scalar::F32) { + auto g = std::make_shared(); + std::vector xyz(vertices * 3); + for (uint64_t i = 0; i < xyz.size(); ++i) xyz[i] = double(i) + 0.5; + g->setAttribute("position", BufferAttribute::fromDoubles(Scalar::F32, xyz, 3)); + g->setAttribute("uv", BufferAttribute::fromDoubles(uv, std::vector(vertices * 2, 1), 2)); + if (!index.empty()) g->setIndex(BufferAttribute::fromIndices(index)); + return g; + }; + const auto a = part(3, {0, 1, 2}), b = part(4, {3, 2, 1}); + a->getAttribute("uv")->gpuType = b->getAttribute("uv")->gpuType = 1009; + const uint64_t writes = a->getAttribute("position")->store->writes(); + BufferGeometry merged; + CHECK(merged.mergeFrom({a.get(), b.get()}, true, {"position", "uv"}).empty()); + CHECK(a->getAttribute("position")->store->writes() == writes); + CHECK(merged.index->store->scalar() == Scalar::U16 && merged.index->toNumbers() == std::vector({0, 1, 2, 6, 5, 4})); + const auto position = merged.getAttribute("position"); + CHECK(position->store->scalar() == Scalar::F32 && position->itemSize == 3 && position->count() == 7); + CHECK(position->raw(8) == 8.5 && position->raw(9) == 0.5 && position->raw(20) == 11.5); + CHECK(merged.getAttribute("uv")->gpuType == 1009 && merged.getAttribute("uv")->count() == 7); + + BufferGeometry wide; + CHECK(wide.mergeFrom({part(3, {0, 1, 2}).get(), part(70000, {0, 69999, 1}).get()}, true, {"position"}).empty()); + CHECK(wide.index->store->scalar() == Scalar::U32 && wide.index->raw(4) == 70002 && wide.attributes.size() == 1); + + BufferGeometry flat; + CHECK(flat.mergeFrom({part(1, {}).get(), part(2, {}).get()}, false, {"position"}).empty()); + CHECK(flat.index == nullptr && flat.getAttribute("position")->count() == 3); + + const auto refusal = [&](const std::shared_ptr& other) { + BufferGeometry out; + return out.mergeFrom({part(3, {}).get(), other.get()}, false, {"position", "uv"}); + }; + CHECK(refusal(part(3, {}, Scalar::U16)) == "array\nuv"); + auto odd = part(3, {}); + odd->getAttribute("uv")->itemSize = 1; + CHECK(refusal(odd) == "itemSize\nuv"); + odd = part(3, {}); + odd->getAttribute("position")->normalized = true; + CHECK(refusal(odd) == "normalized\nposition"); + odd = part(3, {}); + odd->getAttribute("uv")->gpuType = 1009; + CHECK(refusal(odd) == "gpuType\nuv"); + // What the engine cannot see the caller merges itself: a missing attribute, an array that is not + // whole items, a missing index. + odd = part(3, {}); + odd->deleteAttribute("uv"); + CHECK(refusal(odd) == "?"); + odd = part(3, {}); + odd->setAttribute("uv", BufferAttribute::fromDoubles(Scalar::F32, {1, 1, 1}, 2)); + CHECK(refusal(odd) == "?"); + BufferGeometry noIndex; + CHECK(noIndex.mergeFrom({part(3, {0, 1, 2}).get(), part(3, {}).get()}, true, {"position"}) == "?"); +} + +} // namespace + +TN_TEST_MAIN({"merge_from", mergeFrom}, {"reads_leave_writes", readsLeaveWrites}, {"float_items_match_elements", floatItemsMatchElements}, {"from_doubles_matches_set_raw", fromDoublesMatchesSetRaw}, {"js_numbers", jsNumbers}, {"typed_writes", typedWrites}, {"normalized", normalized}, + {"out_of_range", outOfRange}, {"nan_bounds", nanBounds}) diff --git a/packages/runtime-native/tests/native-engine/handles_test.cpp b/packages/runtime-native/tests/native-engine/handles_test.cpp new file mode 100644 index 000000000..159373ed5 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/handles_test.cpp @@ -0,0 +1,53 @@ +#include "check.h" +#include "engine/foundation/handles.h" + +using tn::engine::Handle; +using tn::engine::HandleError; +using tn::engine::HandleTable; + +namespace { + +void generation() { + HandleTable table(1); + const Handle first = table.allocate(7); + CHECK(table.check(first, 7) == HandleError::None); + CHECK(table.release(first) == HandleError::None); + CHECK(table.check(first) == HandleError::Stale); + CHECK(table.check(first.type, first.context, first.index, first.generation) == HandleError::Stale); // the scalar form the ABI resolves with + CHECK(table.release(first) == HandleError::Stale); + + // The slot is reused for a new object, and the old handle still does not reach it. + const Handle second = table.allocate(7); + CHECK(second.index == first.index); + CHECK(second.generation != first.generation); + CHECK(table.check(second, 7) == HandleError::None); + CHECK(table.check(second.type, second.context, second.index, second.generation, 7) == HandleError::None); + CHECK(table.check(first, 7) == HandleError::Stale); + CHECK(table.liveCount() == 1); + + CHECK(table.check(Handle{}) == HandleError::Invalid); + CHECK(table.allocate(0).type == 0); + CHECK(table.check(Handle{7, 1, 99, 1}) == HandleError::Invalid); +} + +void identity() { + HandleTable scene(1); + HandleTable other(2); + const Handle mesh = scene.allocate(3); + const Handle foreign = other.allocate(3); + CHECK(scene.check(foreign) == HandleError::Context); + CHECK(other.check(mesh) == HandleError::Context); + CHECK(scene.check(mesh, 4) == HandleError::Type); + + // A caller cannot relabel a handle into another type: the slot's type is the truth. + Handle forged = mesh; + forged.type = 4; + CHECK(scene.check(forged) == HandleError::Type); + CHECK(scene.check(forged, 4) == HandleError::Type); + CHECK(scene.release(forged) == HandleError::Type); + CHECK(scene.check(mesh, 3) == HandleError::None); +} + +} // namespace + +TN_TEST_MAIN({"generation", generation}, {"identity", identity}) diff --git a/packages/runtime-native/tests/native-engine/ieee754_test.cpp b/packages/runtime-native/tests/native-engine/ieee754_test.cpp new file mode 100644 index 000000000..dad313362 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/ieee754_test.cpp @@ -0,0 +1,213 @@ +#include "check.h" +#include "engine/foundation/math/ieee754.h" + +#include +#include +#include +#include + +using namespace tn::engine::ieee754; + +// Every expected word here is V8's own answer, read out of node 20.19.6 (V8 11.3.244), which is +// where three runs. The platform libm is one bit off on a few percent of arguments: glibc answers +// 0x3fefd712f9a817c1 for cos(0.1) where V8 answers 0x3fefd712f9a817c0, so this case fails against +// std:: functions and that failure is the reason the port exists. +namespace { + +void checkV8(const char* what, double actual, std::uint64_t expected) { + const std::uint64_t got = std::bit_cast(actual); + if (got != expected) { + std::fprintf(stderr, "%s: got 0x%016llx, V8 has 0x%016llx\n", what, + static_cast(got), + static_cast(expected)); + } + CHECK(got == expected); +} + +void bits() { + const auto paired = [](std::uint64_t word) { + const double x = std::bit_cast(word); + double s, c; + tn::engine::ieee754::sincos(x, s, c); + checkV8("paired sin", s, std::bit_cast(sin(x))); + checkV8("paired cos", c, std::bit_cast(cos(x))); + }; + for (const std::uint64_t word : { + 0x0000000000000000ULL, 0x8000000000000000ULL, 0x0000000000000001ULL, + 0x8000000000000001ULL, 0x3fe921fbffffffffULL, 0x3fe921fc00000000ULL, + 0x3ff921fb54442d18ULL, 0x400921fb54442d18ULL, 0x4012d97c7f3321d2ULL, + 0x7fefffffffffffffULL, 0xffefffffffffffffULL, 0x7ff0000000000000ULL, + 0xfff0000000000000ULL, 0x7ff0000000000001ULL, 0xfff0000000001234ULL, + 0x7ff8000000001234ULL, 0xfff8000000004321ULL}) + paired(word); + std::uint64_t seed = 1337; + for (int i = 0; i < 10000; ++i) { + seed = seed * 6364136223846793005ULL + 1442695040888963407ULL; + paired(seed); + } + // The reduction range every animated angle lands in (3pi/4 to 2^19*pi/2), its edges and the + // multiples of pi/2 where the reduction needs its second and third rounds. Words are node 20's. + static const struct { std::uint64_t x, sin, cos; } medium[] = { + {0x4002d97c7f3321d1ULL, 0x3fe6a09e667f3bd0ULL, 0xbfe6a09e667f3bc9ULL}, + {0xc002d97c7f3321d1ULL, 0xbfe6a09e667f3bd0ULL, 0xbfe6a09e667f3bc9ULL}, + {0x4002d97c7f3321d2ULL, 0x3fe6a09e667f3bcdULL, 0xbfe6a09e667f3bccULL}, + {0xc002d97c7f3321d2ULL, 0xbfe6a09e667f3bcdULL, 0xbfe6a09e667f3bccULL}, + {0x4002d97c7f3321d3ULL, 0x3fe6a09e667f3bcaULL, 0xbfe6a09e667f3bcfULL}, + {0xc002d97c7f3321d3ULL, 0xbfe6a09e667f3bcaULL, 0xbfe6a09e667f3bcfULL}, + {0x412921fb54442d17ULL, 0xbde469898cc51702ULL, 0x3ff0000000000000ULL}, + {0xc12921fb54442d17ULL, 0x3de469898cc51702ULL, 0x3ff0000000000000ULL}, + {0x412921fb54442d18ULL, 0xbdc1a62633145c07ULL, 0x3ff0000000000000ULL}, + {0xc12921fb54442d18ULL, 0x3dc1a62633145c07ULL, 0x3ff0000000000000ULL}, + {0x412921fb54442d19ULL, 0x3dd72cece675d1fdULL, 0x3ff0000000000000ULL}, + {0xc12921fb54442d19ULL, 0xbdd72cece675d1fdULL, 0x3ff0000000000000ULL}, + {0x400921fb54442d17ULL, 0x3cc469898cc51702ULL, 0xbff0000000000000ULL}, + {0xc00921fb54442d17ULL, 0xbcc469898cc51702ULL, 0xbff0000000000000ULL}, + {0x400921fb54442d18ULL, 0x3ca1a62633145c07ULL, 0xbff0000000000000ULL}, + {0xc00921fb54442d18ULL, 0xbca1a62633145c07ULL, 0xbff0000000000000ULL}, + {0x400921fb54442d19ULL, 0xbcb72cece675d1fdULL, 0xbff0000000000000ULL}, + {0xc00921fb54442d19ULL, 0x3cb72cece675d1fdULL, 0xbff0000000000000ULL}, + {0x401f6a7a2955385dULL, 0x3ff0000000000000ULL, 0x3cd583ebeff65cc2ULL}, + {0xc01f6a7a2955385dULL, 0xbff0000000000000ULL, 0x3cd583ebeff65cc2ULL}, + {0x401f6a7a2955385eULL, 0x3ff0000000000000ULL, 0x3cb60fafbfd97309ULL}, + {0xc01f6a7a2955385eULL, 0xbff0000000000000ULL, 0x3cb60fafbfd97309ULL}, + {0x401f6a7a2955385fULL, 0x3ff0000000000000ULL, 0xbcc4f8282013467cULL}, + {0xc01f6a7a2955385fULL, 0xbff0000000000000ULL, 0xbcc4f8282013467cULL}, + {0x402921fb54442d17ULL, 0xbce469898cc51702ULL, 0x3ff0000000000000ULL}, + {0xc02921fb54442d17ULL, 0x3ce469898cc51702ULL, 0x3ff0000000000000ULL}, + {0x402921fb54442d18ULL, 0xbcc1a62633145c07ULL, 0x3ff0000000000000ULL}, + {0xc02921fb54442d18ULL, 0x3cc1a62633145c07ULL, 0x3ff0000000000000ULL}, + {0x402921fb54442d19ULL, 0x3cd72cece675d1fdULL, 0x3ff0000000000000ULL}, + {0xc02921fb54442d19ULL, 0xbcd72cece675d1fdULL, 0x3ff0000000000000ULL}, + {0x4031475cc9eedeffULL, 0xbff0000000000000ULL, 0xbcfb088e90c77fd1ULL}, + {0xc031475cc9eedeffULL, 0x3ff0000000000000ULL, 0xbcfb088e90c77fd1ULL}, + {0x4031475cc9eedf00ULL, 0xbff0000000000000ULL, 0xbce6111d218effa2ULL}, + {0xc031475cc9eedf00ULL, 0x3ff0000000000000ULL, 0xbce6111d218effa2ULL}, + {0x4031475cc9eedf01ULL, 0xbff0000000000000ULL, 0x3cd3ddc5bce200bbULL}, + {0xc031475cc9eedf01ULL, 0x3ff0000000000000ULL, 0x3cd3ddc5bce200bbULL}, + {0x4035fdbbe9bba774ULL, 0x3cf3dc585b2c7422ULL, 0xbff0000000000000ULL}, + {0xc035fdbbe9bba774ULL, 0xbcf3dc585b2c7422ULL, 0xbff0000000000000ULL}, + {0x4035fdbbe9bba775ULL, 0x3ccee2c2d963a10cULL, 0xbff0000000000000ULL}, + {0xc035fdbbe9bba775ULL, 0xbccee2c2d963a10cULL, 0xbff0000000000000ULL}, + {0x4035fdbbe9bba776ULL, 0xbce8474f49a717bdULL, 0xbff0000000000000ULL}, + {0xc035fdbbe9bba776ULL, 0x3ce8474f49a717bdULL, 0xbff0000000000000ULL}, + {0x403ab41b09886fe9ULL, 0x3ff0000000000000ULL, 0x3ce960444b22d0e4ULL}, + {0xc03ab41b09886fe9ULL, 0xbff0000000000000ULL, 0x3ce960444b22d0e4ULL}, + {0x403ab41b09886feaULL, 0x3ff0000000000000ULL, 0xbcca7eeed374bc71ULL}, + {0xc03ab41b09886feaULL, 0xbff0000000000000ULL, 0xbcca7eeed374bc71ULL}, + {0x403ab41b09886febULL, 0x3ff0000000000000ULL, 0xbcf34fddda6e978eULL}, + {0xc03ab41b09886febULL, 0xbff0000000000000ULL, 0xbcf34fddda6e978eULL}, + {0x403f6a7a2955385dULL, 0xbcf583ebeff65cc2ULL, 0x3ff0000000000000ULL}, + {0xc03f6a7a2955385dULL, 0x3cf583ebeff65cc2ULL, 0x3ff0000000000000ULL}, + {0x403f6a7a2955385eULL, 0xbcd60fafbfd97309ULL, 0x3ff0000000000000ULL}, + {0xc03f6a7a2955385eULL, 0x3cd60fafbfd97309ULL, 0x3ff0000000000000ULL}, + {0x403f6a7a2955385fULL, 0x3ce4f8282013467cULL, 0x3ff0000000000000ULL}, + {0xc03f6a7a2955385fULL, 0xbce4f8282013467cULL, 0x3ff0000000000000ULL}, + {0x4042106ca4910068ULL, 0xbff0000000000000ULL, 0xbd072bdadd2da889ULL}, + {0xc042106ca4910068ULL, 0x3ff0000000000000ULL, 0xbd072bdadd2da889ULL}, + {0x4042106ca4910069ULL, 0xbff0000000000000ULL, 0xbcecaf6b74b6a225ULL}, + {0xc042106ca4910069ULL, 0x3ff0000000000000ULL, 0xbcecaf6b74b6a225ULL}, + {0x4042106ca491006aULL, 0xbff0000000000000ULL, 0x3cf1a84a45a4aeeeULL}, + {0xc042106ca491006aULL, 0x3ff0000000000000ULL, 0x3cf1a84a45a4aeeeULL}, + {0x40446b9c347764a3ULL, 0x3cf72b7f84c04563ULL, 0xbff0000000000000ULL}, + {0xc0446b9c347764a3ULL, 0xbcf72b7f84c04563ULL, 0xbff0000000000000ULL}, + {0x40446b9c347764a4ULL, 0xbce1a900f67f753aULL, 0xbff0000000000000ULL}, + {0xc0446b9c347764a4ULL, 0x3ce1a900f67f753aULL, 0xbff0000000000000ULL}, + {0x40446b9c347764a5ULL, 0xbd046a403d9fdd4fULL, 0xbff0000000000000ULL}, + {0xc0446b9c347764a5ULL, 0x3d046a403d9fdd4fULL, 0xbff0000000000000ULL}, + {0x4046c6cbc45dc8ddULL, 0x3ff0000000000000ULL, 0x3cffff494f2539b3ULL}, + {0xc046c6cbc45dc8ddULL, 0xbff0000000000000ULL, 0x3cffff494f2539b3ULL}, + {0x4046c6cbc45dc8deULL, 0x3ff0000000000000ULL, 0xbc26d61b58c99c43ULL}, + {0xc046c6cbc45dc8deULL, 0xbff0000000000000ULL, 0xbc26d61b58c99c43ULL}, + {0x4046c6cbc45dc8dfULL, 0x3ff0000000000000ULL, 0xbd00005b586d6326ULL}, + {0xc046c6cbc45dc8dfULL, 0xbff0000000000000ULL, 0xbd00005b586d6326ULL}, + {0x404921fb54442d17ULL, 0xbd0469898cc51702ULL, 0x3ff0000000000000ULL}, + {0xc04921fb54442d17ULL, 0x3d0469898cc51702ULL, 0x3ff0000000000000ULL}, + {0x404921fb54442d18ULL, 0xbce1a62633145c07ULL, 0x3ff0000000000000ULL}, + {0xc04921fb54442d18ULL, 0x3ce1a62633145c07ULL, 0x3ff0000000000000ULL}, + {0x404921fb54442d19ULL, 0x3cf72cece675d1fdULL, 0x3ff0000000000000ULL}, + {0xc04921fb54442d19ULL, 0xbcf72cece675d1fdULL, 0x3ff0000000000000ULL}, + {0x3fe999999999999aULL, 0x3fe6f494c2bffecdULL, 0x3fe64b6bde719865ULL}, + {0xbfe999999999999aULL, 0xbfe6f494c2bffecdULL, 0x3fe64b6bde719865ULL}, + {0x3ff0000000000000ULL, 0x3feaed548f090ceeULL, 0x3fe14a280fb5068cULL}, + {0xbff0000000000000ULL, 0xbfeaed548f090ceeULL, 0x3fe14a280fb5068cULL}, + {0x4004000000000000ULL, 0x3fe326af0dcfcab0ULL, 0xbfe9a2f7ef858b7dULL}, + {0xc004000000000000ULL, 0xbfe326af0dcfcab0ULL, 0xbfe9a2f7ef858b7dULL}, + {0x400921f9f01b866eULL, 0x3ec6428a6aa44cd0ULL, 0xbfefffffffff8420ULL}, + {0xc00921f9f01b866eULL, 0xbec6428a6aa44cd0ULL, 0xbfefffffffff8420ULL}, + {0x401d333333333333ULL, 0x3feb36c6dc1d7445ULL, 0x3fe0d5a0848a01cbULL}, + {0xc01d333333333333ULL, 0xbfeb36c6dc1d7445ULL, 0x3fe0d5a0848a01cbULL}, + {0x4029cccccccccccdULL, 0x3fd4f5575997d452ULL, 0x3fee3c4b1e66348aULL}, + {0xc029cccccccccccdULL, 0xbfd4f5575997d452ULL, 0x3fee3c4b1e66348aULL}, + {0x4059000000000000ULL, 0xbfe03425b78c4db8ULL, 0x3feb981dbf665fdfULL}, + {0xc059000000000000ULL, 0x3fe03425b78c4db8ULL, 0x3feb981dbf665fdfULL}, + {0x4076300000000000ULL, 0xbeff9bd0307d1de3ULL, 0xbfefffffffc18e4cULL}, + {0xc076300000000000ULL, 0x3eff9bd0307d1de3ULL, 0xbfefffffffc18e4cULL}, + {0x4091a1b851eb851fULL, 0xbfe205a0623bad13ULL, 0xbfea714ac231588bULL}, + {0xc091a1b851eb851fULL, 0x3fe205a0623bad13ULL, 0xbfea714ac231588bULL}, + {0x40f869fb33333333ULL, 0x3fd51641b9978e8cULL, 0xbfee3691dea69517ULL}, + {0xc0f869fb33333333ULL, 0xbfd51641b9978e8cULL, 0xbfee3691dea69517ULL}, + {0x413921fb1999999aULL, 0xbfcd13bbb59477f3ULL, 0x3fef29d4cbd35cb6ULL}, + {0xc13921fb1999999aULL, 0x3fcd13bbb59477f3ULL, 0x3fef29d4cbd35cb6ULL}, + }; + for (const auto& row : medium) { + const double x = std::bit_cast(row.x); + double s, c; + tn::engine::ieee754::sincos(x, s, c); + checkV8("medium paired sin", s, row.sin); + checkV8("medium paired cos", c, row.cos); + checkV8("medium sin", sin(x), row.sin); + checkV8("medium cos", cos(x), row.cos); + } + // The specials, as node 20's Math.sin/Math.cos answer them: signed zeros keep their sign in sine + // and give exactly 1 in cosine, infinities and NaNs give NaN in both. + { + double s, c; + tn::engine::ieee754::sincos(0.0, s, c); + checkV8("sincos(+0) sin", s, 0x0000000000000000ULL); + checkV8("sincos(+0) cos", c, 0x3ff0000000000000ULL); + tn::engine::ieee754::sincos(-0.0, s, c); + checkV8("sincos(-0) sin", s, 0x8000000000000000ULL); + checkV8("sincos(-0) cos", c, 0x3ff0000000000000ULL); + for (const std::uint64_t word : {0x7ff0000000000000ULL, 0xfff0000000000000ULL, 0x7ff8000000000000ULL, + 0xfff8000000000000ULL, 0x7ff0000000000001ULL}) { + tn::engine::ieee754::sincos(std::bit_cast(word), s, c); + CHECK(s != s && c != c); + } + } + // |x| below pi/4 reaches the polynomial kernels; beyond it, argument reduction. + checkV8("cos(0.1)", cos(0.1), 0x3fefd712f9a817c0ULL); + checkV8("cos(-0.1)", cos(-0.1), 0x3fefd712f9a817c0ULL); + checkV8("cos(pi/2)", cos(1.5707963267948966), 0x3c91a62633145c07ULL); + checkV8("cos(100)", cos(100.0), 0x3feb981dbf665fdfULL); + checkV8("cos(1e-30)", cos(1e-30), 0x3ff0000000000000ULL); + checkV8("sin(0.1)", sin(0.1), 0x3fb98eaecb8bcb2cULL); + checkV8("sin(-0.1)", sin(-0.1), 0xbfb98eaecb8bcb2cULL); + checkV8("sin(pi/2)", sin(1.5707963267948966), 0x3ff0000000000000ULL); + checkV8("sin(100)", sin(100.0), 0xbfe03425b78c4db8ULL); + checkV8("sin(1e-30)", sin(1e-30), 0x39b4484bfeebc2a0ULL); + checkV8("asin(0.5)", asin(0.5), 0x3fe0c152382d7366ULL); + checkV8("asin(-0.5)", asin(-0.5), 0xbfe0c152382d7366ULL); + checkV8("asin(+0)", asin(0.0), 0x0000000000000000ULL); + checkV8("asin(1)", asin(1.0), 0x3ff921fb54442d18ULL); + checkV8("asin(-1)", asin(-1.0), 0xbff921fb54442d18ULL); + checkV8("acos(0.5)", acos(0.5), 0x3ff0c152382d7366ULL); + checkV8("acos(-0.5)", acos(-0.5), 0x4000c152382d7366ULL); + checkV8("acos(+0)", acos(0.0), 0x3ff921fb54442d18ULL); + checkV8("acos(1)", acos(1.0), 0x0000000000000000ULL); + checkV8("acos(-1)", acos(-1.0), 0x400921fb54442d18ULL); + checkV8("atan2(1, 1)", atan2(1.0, 1.0), 0x3fe921fb54442d18ULL); + checkV8("atan2(-1, 1)", atan2(-1.0, 1.0), 0xbfe921fb54442d18ULL); + checkV8("atan2(1, -1)", atan2(1.0, -1.0), 0x4002d97c7f3321d2ULL); + checkV8("atan2(-1, -1)", atan2(-1.0, -1.0), 0xc002d97c7f3321d2ULL); + // The two Color exponents, the integer exactness pow promises, and the 1**-Infinity case. + checkV8("pow(2.4, 0.41666)", pow(2.4, 0.41666), 0x3ff70b014761012aULL); + checkV8("pow(0.41666, 2.4)", pow(0.41666, 2.4), 0x3fbf4ff9381f225fULL); + checkV8("pow(2, 10)", pow(2.0, 10.0), 0x4090000000000000ULL); + checkV8("pow(0.5, 3)", pow(0.5, 3.0), 0x3fc0000000000000ULL); + checkV8("pow(1, -1)", pow(1.0, -1.0), 0x3ff0000000000000ULL); + checkV8("pow(1.002, pi)", pow(1.002, 3.14159), 0x3ff019ca831a9931ULL); +} + +} // namespace + +TN_TEST_MAIN({"bits", bits}) diff --git a/packages/runtime-native/tests/native-engine/json/json-reference.ts b/packages/runtime-native/tests/native-engine/json/json-reference.ts new file mode 100644 index 000000000..aee37d38b --- /dev/null +++ b/packages/runtime-native/tests/native-engine/json/json-reference.ts @@ -0,0 +1,222 @@ +/** + * Records JSON.parse (V8, the engine three runs on) over a corpus of valid and invalid texts as a + * C++ table the native reader is compared against: each text and either `throws` or a canonical dump + * (numbers as binary64 bits, strings as UTF-8 hex, object members in order). + * + * pnpm --workspace-root exec tsx packages/runtime-native/tests/native-engine/json/json-reference.ts + * ... -- --check (fails when the committed table is not what JSON.parse produces) + */ + +import { readFileSync, writeFileSync } from "node:fs"; +import path from "node:path"; +import { fileURLToPath } from "node:url"; + +const OUT = path.join(path.dirname(fileURLToPath(import.meta.url)), "json_reference.inc"); + +const CORPUS = [ + // values and whitespace + "null", + "true", + "false", + " \t\r\n 7 \n", + '""', + "[]", + "{}", + "[ ]", + "{ }", + "[1,2,3]", + '{"a":1,"b":[true,null]}', + '{"nested":{"deeper":{"deepest":[[[]]]}}}', + // numbers + "0", + "-0", + "1", + "-1", + "0.5", + "-0.25", + "1e3", + "1E3", + "1e+3", + "1e-3", + "123.456e-7", + "0.1", + "0.2", + "0.30000000000000004", + "9007199254740993", + "18446744073709551616", + "1.7976931348623157e308", + "1.7976931348623159e308", + "1e400", + "-1e400", + "5e-324", + "2.4703282292062328e-324", + "2e-324", + "1e-400", + "-1e-400", + "0.000000000000000000001", + "123456789012345678901234567890e-10", + "0e0", + "0E-0", + "-0.0e+00", + // strings and escapes + '"plain"', + '"\\"\\\\\\/\\b\\f\\n\\r\\t"', + '"\\u0041\\u00e9\\u4e2d"', + '"\\ud83d\\ude00"', + '"\\uD83D\\uDE00"', + '"lone \\ud83d end"', + '"lone low \\ude00"', + '"é€😀"', + '"tab\\tinside"', + // objects: order and duplicates + '{"b":1,"a":2,"c":3}', + '{"a":1,"a":2}', + '{"a":1,"b":2,"a":3}', + '{"":0}', + '{"x":{"x":{"x":1}}}', + // invalid + "", + " ", + "[1,]", + '{"a":1,}', + "[,1]", + "01", + "+1", + ".5", + "1.", + "1e", + "1e+", + "-", + "--1", + "0x10", + "NaN", + "Infinity", + "'single'", + '"unterminated', + '"bad \\x escape"', + '"\\u12"', + "[1 2]", + '{"a" 1}', + "{a:1}", + '{"a":}', + "tru", + "nul", + "[1]]", + "1 2", + "/* c */ 1", + '"line\nbreak"', + '"\\u00"', + "[", + '{"a":1', +]; + +const bits = (x: number) => { + const w = new Uint32Array(new Float64Array([x]).buffer); + return ((BigInt(w[1] as number) << 32n) | BigInt(w[0] as number)).toString(16).padStart(16, "0"); +}; +// Strings as JavaScript holds them: UTF-16 code units, four hex digits each (lone surrogates kept). +const utf8 = (s: string) => + Array.from({ length: s.length }, (_, i) => s.charCodeAt(i).toString(16).padStart(4, "0")).join( + "", + ); +const dump = (v: unknown): string => { + if (v === null) return "n"; + if (v === true) return "t"; + if (v === false) return "f"; + if (typeof v === "number") return `d${bits(v)}`; + if (typeof v === "string") return `s${utf8(v)}`; + if (Array.isArray(v)) return `[${v.map(dump).join(",")}]`; + return `{${Object.entries(v as object) + .map(([k, x]) => `${utf8(k)}:${dump(x)}`) + .join(",")}}`; +}; + +const rows = CORPUS.map((text) => { + let result: string; + let stringified = ""; + try { + const value = JSON.parse(text); + result = dump(value); + stringified = JSON.stringify(value); + } catch { + result = "throws"; + } + return [text, result, stringified] as const; +}); +// Number::toString over the layout boundaries (1e21, 1e-7), shortest round-trip digits, and a walk. +let seed = 0x9e3779b9; +const walk = Array.from({ length: 120 }, () => { + seed = (Math.imul(seed, 1664525) + 1013904223) >>> 0; + const mantissa = seed / 2 ** 32; + seed = (Math.imul(seed, 1664525) + 1013904223) >>> 0; + // `10 ** k` is not correctly rounded and differs across V8 versions; parsing `1e` is, so the + // fixture does not depend on which Node regenerates or checks it. + return (mantissa - 0.5) * Number(`1e${(seed % 60) - 30}`); +}); +const NUMBERS = [ + 0, + -0, + 1, + -1, + 0.1, + 0.2, + 0.1 + 0.2, + 1 / 3, + 2 / 3, + 100, + 1e20, + 1e21, + 1e22, + 123456789012345680000, + 1.5e21, + 1e-6, + 1e-7, + 1.5e-7, + 0.000001, + 0.0000012345, + 5e-324, + Number.MAX_VALUE, + Number.MIN_VALUE, + Number.EPSILON, + 2 ** 53, + 2 ** 53 + 2, + -(2 ** 31), + 4294967295, + 1e100, + 1.7976931348623157e308, + 9.999999999999999e22, + Math.PI, + Math.E, + 0.5, + 0.25, + 12.5, + 1234.5678, + Number.NaN, + Number.POSITIVE_INFINITY, + Number.NEGATIVE_INFINITY, + ...walk, +]; +// Objects keyed by integer-like strings reorder in JavaScript; the corpus has none, and the reader +// keeps insertion order, which is JavaScript's order for every other key. +const cString = (s: string) => JSON.stringify(s); +const text = [ + "// Generated by packages/runtime-native/tests/native-engine/json/json-reference.ts from JSON.parse.", + "// Do not edit: rerun the generator.", + "static const char* const kCorpus[][3] = {", + ...rows.map(([t, r, s]) => ` {${cString(t)}, ${cString(r)}, ${cString(s)}},`), + "};", + "static const std::pair kNumbers[] = {", + ...NUMBERS.map((x) => ` {0x${bits(x)}ull, ${cString(String(x))}},`), + "};", + "", +].join("\n"); +if (process.argv.includes("--check")) { + if (readFileSync(OUT, "utf8") !== text) { + console.error("TN_FIXTURE_STALE: json_reference.inc is not what JSON.parse produces"); + process.exit(1); + } + console.log(`current: ${rows.length} texts`); +} else { + writeFileSync(OUT, text); + console.log(`wrote ${rows.length} texts`); +} diff --git a/packages/runtime-native/tests/native-engine/json/json_reference.inc b/packages/runtime-native/tests/native-engine/json/json_reference.inc new file mode 100644 index 000000000..2f1b605c6 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/json/json_reference.inc @@ -0,0 +1,255 @@ +// Generated by packages/runtime-native/tests/native-engine/json/json-reference.ts from JSON.parse. +// Do not edit: rerun the generator. +static const char* const kCorpus[][3] = { + {"null", "n", "null"}, + {"true", "t", "true"}, + {"false", "f", "false"}, + {" \t\r\n 7 \n", "d401c000000000000", "7"}, + {"\"\"", "s", "\"\""}, + {"[]", "[]", "[]"}, + {"{}", "{}", "{}"}, + {"[ ]", "[]", "[]"}, + {"{ }", "{}", "{}"}, + {"[1,2,3]", "[d3ff0000000000000,d4000000000000000,d4008000000000000]", "[1,2,3]"}, + {"{\"a\":1,\"b\":[true,null]}", "{0061:d3ff0000000000000,0062:[t,n]}", "{\"a\":1,\"b\":[true,null]}"}, + {"{\"nested\":{\"deeper\":{\"deepest\":[[[]]]}}}", "{006e00650073007400650064:{006400650065007000650072:{0064006500650070006500730074:[[[]]]}}}", "{\"nested\":{\"deeper\":{\"deepest\":[[[]]]}}}"}, + {"0", "d0000000000000000", "0"}, + {"-0", "d8000000000000000", "0"}, + {"1", "d3ff0000000000000", "1"}, + {"-1", "dbff0000000000000", "-1"}, + {"0.5", "d3fe0000000000000", "0.5"}, + {"-0.25", "dbfd0000000000000", "-0.25"}, + {"1e3", "d408f400000000000", "1000"}, + {"1E3", "d408f400000000000", "1000"}, + {"1e+3", "d408f400000000000", "1000"}, + {"1e-3", "d3f50624dd2f1a9fc", "0.001"}, + {"123.456e-7", "d3ee9e3fe580f5494", "0.0000123456"}, + {"0.1", "d3fb999999999999a", "0.1"}, + {"0.2", "d3fc999999999999a", "0.2"}, + {"0.30000000000000004", "d3fd3333333333334", "0.30000000000000004"}, + {"9007199254740993", "d4340000000000000", "9007199254740992"}, + {"18446744073709551616", "d43f0000000000000", "18446744073709552000"}, + {"1.7976931348623157e308", "d7fefffffffffffff", "1.7976931348623157e+308"}, + {"1.7976931348623159e308", "d7ff0000000000000", "null"}, + {"1e400", "d7ff0000000000000", "null"}, + {"-1e400", "dfff0000000000000", "null"}, + {"5e-324", "d0000000000000001", "5e-324"}, + {"2.4703282292062328e-324", "d0000000000000001", "5e-324"}, + {"2e-324", "d0000000000000000", "0"}, + {"1e-400", "d0000000000000000", "0"}, + {"-1e-400", "d8000000000000000", "0"}, + {"0.000000000000000000001", "d3b92e3b40a0e9b4f", "1e-21"}, + {"123456789012345678901234567890e-10", "d43e56a95319d63e1", "12345678901234567000"}, + {"0e0", "d0000000000000000", "0"}, + {"0E-0", "d0000000000000000", "0"}, + {"-0.0e+00", "d8000000000000000", "0"}, + {"\"plain\"", "s0070006c00610069006e", "\"plain\""}, + {"\"\\\"\\\\\\/\\b\\f\\n\\r\\t\"", "s0022005c002f0008000c000a000d0009", "\"\\\"\\\\/\\b\\f\\n\\r\\t\""}, + {"\"\\u0041\\u00e9\\u4e2d\"", "s004100e94e2d", "\"Aé中\""}, + {"\"\\ud83d\\ude00\"", "sd83dde00", "\"😀\""}, + {"\"\\uD83D\\uDE00\"", "sd83dde00", "\"😀\""}, + {"\"lone \\ud83d end\"", "s006c006f006e00650020d83d00200065006e0064", "\"lone \\ud83d end\""}, + {"\"lone low \\ude00\"", "s006c006f006e00650020006c006f00770020de00", "\"lone low \\ude00\""}, + {"\"é€😀\"", "s00e920acd83dde00", "\"é€😀\""}, + {"\"tab\\tinside\"", "s00740061006200090069006e0073006900640065", "\"tab\\tinside\""}, + {"{\"b\":1,\"a\":2,\"c\":3}", "{0062:d3ff0000000000000,0061:d4000000000000000,0063:d4008000000000000}", "{\"b\":1,\"a\":2,\"c\":3}"}, + {"{\"a\":1,\"a\":2}", "{0061:d4000000000000000}", "{\"a\":2}"}, + {"{\"a\":1,\"b\":2,\"a\":3}", "{0061:d4008000000000000,0062:d4000000000000000}", "{\"a\":3,\"b\":2}"}, + {"{\"\":0}", "{:d0000000000000000}", "{\"\":0}"}, + {"{\"x\":{\"x\":{\"x\":1}}}", "{0078:{0078:{0078:d3ff0000000000000}}}", "{\"x\":{\"x\":{\"x\":1}}}"}, + {"", "throws", ""}, + {" ", "throws", ""}, + {"[1,]", "throws", ""}, + {"{\"a\":1,}", "throws", ""}, + {"[,1]", "throws", ""}, + {"01", "throws", ""}, + {"+1", "throws", ""}, + {".5", "throws", ""}, + {"1.", "throws", ""}, + {"1e", "throws", ""}, + {"1e+", "throws", ""}, + {"-", "throws", ""}, + {"--1", "throws", ""}, + {"0x10", "throws", ""}, + {"NaN", "throws", ""}, + {"Infinity", "throws", ""}, + {"'single'", "throws", ""}, + {"\"unterminated", "throws", ""}, + {"\"bad \\x escape\"", "throws", ""}, + {"\"\\u12\"", "throws", ""}, + {"[1 2]", "throws", ""}, + {"{\"a\" 1}", "throws", ""}, + {"{a:1}", "throws", ""}, + {"{\"a\":}", "throws", ""}, + {"tru", "throws", ""}, + {"nul", "throws", ""}, + {"[1]]", "throws", ""}, + {"1 2", "throws", ""}, + {"/* c */ 1", "throws", ""}, + {"\"line\nbreak\"", "throws", ""}, + {"\"\\u00\"", "throws", ""}, + {"[", "throws", ""}, + {"{\"a\":1", "throws", ""}, +}; +static const std::pair kNumbers[] = { + {0x0000000000000000ull, "0"}, + {0x8000000000000000ull, "0"}, + {0x3ff0000000000000ull, "1"}, + {0xbff0000000000000ull, "-1"}, + {0x3fb999999999999aull, "0.1"}, + {0x3fc999999999999aull, "0.2"}, + {0x3fd3333333333334ull, "0.30000000000000004"}, + {0x3fd5555555555555ull, "0.3333333333333333"}, + {0x3fe5555555555555ull, "0.6666666666666666"}, + {0x4059000000000000ull, "100"}, + {0x4415af1d78b58c40ull, "100000000000000000000"}, + {0x444b1ae4d6e2ef50ull, "1e+21"}, + {0x4480f0cf064dd592ull, "1e+22"}, + {0x441ac53a7e04bcdaull, "123456789012345680000"}, + {0x4454542ba12a337cull, "1.5e+21"}, + {0x3eb0c6f7a0b5ed8dull, "0.000001"}, + {0x3e7ad7f29abcaf48ull, "1e-7"}, + {0x3e8421f5f40d8376ull, "1.5e-7"}, + {0x3eb0c6f7a0b5ed8dull, "0.000001"}, + {0x3eb4b6231abfd271ull, "0.0000012345"}, + {0x0000000000000001ull, "5e-324"}, + {0x7fefffffffffffffull, "1.7976931348623157e+308"}, + {0x0000000000000001ull, "5e-324"}, + {0x3cb0000000000000ull, "2.220446049250313e-16"}, + {0x4340000000000000ull, "9007199254740992"}, + {0x4340000000000001ull, "9007199254740994"}, + {0xc1e0000000000000ull, "-2147483648"}, + {0x41efffffffe00000ull, "4294967295"}, + {0x54b249ad2594c37dull, "1e+100"}, + {0x7fefffffffffffffull, "1.7976931348623157e+308"}, + {0x44b52d02c7e14af6ull, "1e+23"}, + {0x400921fb54442d18ull, "3.141592653589793"}, + {0x4005bf0a8b145769ull, "2.718281828459045"}, + {0x3fe0000000000000ull, "0.5"}, + {0x3fd0000000000000ull, "0.25"}, + {0x4029000000000000ull, "12.5"}, + {0x40934a456d5cfaadull, "1234.5678"}, + {0x7ff8000000000000ull, "NaN"}, + {0x7ff0000000000000ull, "Infinity"}, + {0xfff0000000000000ull, "-Infinity"}, + {0xc1ac7db9d67baeb0ull, "-239000811.24156713"}, + {0xbd1c530af5e1766eull, "-2.5157108390703798e-14"}, + {0x40e053a602526000ull, "33437.187783420086"}, + {0x412a77fb85d06200ull, "867325.7613554597"}, + {0x3b12423bd414b271ull, "3.775815917178988e-24"}, + {0xc1501d97fcbecb40ull, "-4224607.949145138"}, + {0x3bac01f59a8f2204ull, "2.9654256999492644e-21"}, + {0x3fa6022cd0666667ull, "0.04298534435220063"}, + {0x3a42684dd54e35c1ull, "4.6466905344277625e-28"}, + {0x39d1caec2b70f927ull, "3.50898468401283e-30"}, + {0x3a1f3fea1897db28ull, "9.86065585166216e-29"}, + {0x39c35d688141c0d2ull, "1.909524188376963e-30"}, + {0xc281e24b4d6acdaeull, "-2457952955737.71"}, + {0x407eb81507cb0000ull, "491.50513438507915"}, + {0x41bd063adba4f5e0ull, "486947547.64437675"}, + {0xc141f092f88d9180ull, "-2351397.9418203235"}, + {0x45a05b7e95d11589ull, "2.53118509426713e+27"}, + {0xc223675d15dd6e06ull, "-41669266158.71489"}, + {0x417b14bbdec3c700ull, "28396477.922797203"}, + {0xc2e60e6eef5cbe45ull, "-194009972270578.16"}, + {0xc28c14b33c4912a1ull, "-3859403999522.3286"}, + {0xc2fb31baea2db8e9ull, "-478406452108174.56"}, + {0xc27445bfef07c47bull, "-1393112838268.28"}, + {0xb9d79453d0621918ull, "-4.650217476300895e-30"}, + {0x3cb0fc6c4b6ced29ull, "2.3572848457843067e-16"}, + {0x39d821512358e16dull, "4.758831872604787e-30"}, + {0x3f243272c49ba5e3ull, "0.0001540913674980402"}, + {0xba9199b47ee5192aull, "-1.4217498293146492e-26"}, + {0x3a22f29517ff94abull, "1.1957608815282585e-28"}, + {0xbb7949b4a4756744ull, "-3.346827370114624e-22"}, + {0x3ff8631402000000ull, "1.5241890028119087"}, + {0x3d20bfeddc1b2b00ull, "2.975348536856472e-14"}, + {0x3beaec6dbdf16ec6ull, "4.5610267017036674e-20"}, + {0xb9a5aeab9da07b11ull, "-5.345101142302155e-31"}, + {0xc36506846de5dc64ull, "-47345122881233700"}, + {0xc4962ba3c8e6c55eull, "-2.6174268638715147e+22"}, + {0x40cea0d6ec21c000ull, "15681.679081171751"}, + {0x43bdb7951c0ef154ull, "2141344095580279800"}, + {0x432cbb74e227aa78ull, "4043705016374588"}, + {0xbc0aab8ffa40702aull, "-1.8072407227009535e-19"}, + {0xbf1344704dd2f1aaull, "-0.00007349906396120787"}, + {0xc078293b46790000ull, "-386.5769715048373"}, + {0xbb16bed936299290ull, "-4.7036595456302164e-24"}, + {0x3b61bdf8291f0e0eull, "1.1740715662017463e-22"}, + {0xbb1105d4f7598223ull, "-3.520228574052453e-24"}, + {0xbed23497dee78184ull, "-0.000004340515700168908"}, + {0x3e54a5e672904054ull, "1.922999285161495e-8"}, + {0xbd20c4d71ed3549dull, "-2.978756348602474e-14"}, + {0x426719b8a3c3062aull, "793726230040.1926"}, + {0xbc521bf5c8db078aull, "-3.9268109435215595e-18"}, + {0x427c0b64916e8fc2ull, "1927203591912.9849"}, + {0xbd1b729f14615a98ull, "-2.4378490215167403e-14"}, + {0xbafa5411a9d52f2full, "-1.3611460942775011e-24"}, + {0x3dc4acddd98f7de2ull, "3.760807914659381e-11"}, + {0xc5e112630ec3597eull, "-4.226778894662857e+28"}, + {0xbfa60f0fcf99999aull, "-0.04308366212062538"}, + {0xc34a47fe08480cf0ull, "-14795011561363936"}, + {0x43caa9925fb6f351ull, "3842455311678350000"}, + {0xc013df5907c00000ull, "-4.96811306104064"}, + {0x43c6218c4d8d393cull, "3189420015551150000"}, + {0xbd872d6f208a9437ull, "-2.634974056854844e-12"}, + {0xc3c662653109c15dull, "-3225925755687058000"}, + {0xc1aa5610e02d2ec0ull, "-220924016.0882473"}, + {0xc579a91886c7f250ull, "-4.9634684575721624e+26"}, + {0xb9ae8479a50125a8ull, "-7.52313993871212e-31"}, + {0xc225849387b66910ull, "-46209287131.2052"}, + {0xc358f6d7471dd5e2ull, "-28107215650379656"}, + {0x42e51bae2e2df646ull, "185669044498354.2"}, + {0x41a46f6743c8a270ull, "171422625.8918643"}, + {0x3d017884fde60eedull, "7.758584572002292e-15"}, + {0x3b0dc707cd17f98bull, "3.078917488455772e-24"}, + {0x3ea032940a2877efull, "4.827252449467779e-7"}, + {0x3cbd3954eccbecbcull, "4.055638061836362e-16"}, + {0xc0783cbf8d590000ull, "-387.79676565900445"}, + {0xbcb6ff90dd1e78f8ull, "-3.1916558556258683e-16"}, + {0x3c486c5bfa95dc2dull, "2.6479771593585612e-18"}, + {0x436000f50da7669eull, "36037216987460850"}, + {0x3de9ad6d575790f2ull, "1.8682803539559246e-10"}, + {0xbc98f91819af1befull, "-8.66425819694996e-17"}, + {0x39c24817dfeb0823ull, "1.8027063505724073e-30"}, + {0x3cbcad69ea2f6eafull, "3.979788357391954e-16"}, + {0xbd036d33b8af1d43ull, "-8.627130324020983e-15"}, + {0x45c43ed12690bdb5ull, "1.2531282566487789e+28"}, + {0xc4907877591b6116ull, "-1.9445018237456676e+22"}, + {0x3f1890d1f7ced917ull, "0.00009371072333306075"}, + {0x4132bb77fbc0a300ull, "1227639.983408153"}, + {0xba205986ab100743ull, "-1.031811833381653e-28"}, + {0x42dc2fd36a11bb47ull, "123966943938285.11"}, + {0x40b6cb9e28188000ull, "5835.617799311876"}, + {0x3b78805d7962931aull, "3.2427367707714437e-22"}, + {0xb9d059e38382e8d2ull, "-3.2246913760900496e-30"}, + {0x3d17b24fc6c2b0dcull, "2.10467463824898e-14"}, + {0x440fa0ec34174e1eull, "72930595837533470000"}, + {0xc102f56bd84ca800ull, "-155309.4806149602"}, + {0x3a40caa64fe833c1ull, "4.238795824348927e-28"}, + {0x3a9435a3421efaffull, "1.6325122164562345e-26"}, + {0xbf3e6999b9581062ull, "-0.00046405795123428105"}, + {0x3ddf26715f4f012cull, "1.1332364892587067e-10"}, + {0xbbdc51441accac8dull, "-2.398580927401781e-20"}, + {0xc06302c809be0000ull, "-152.086918707937"}, + {0x4001da40e5c00000ull, "2.231569094583392"}, + {0xc571522ab61b8de7ull, "-3.3503617392852904e+26"}, + {0xbe51833a0407cc7dull, "-1.6309883445501327e-8"}, + {0x41515268e0c27d40ull, "4540835.511870682"}, + {0x3be53e22219238f8ull, "3.598654763773084e-20"}, + {0xb9c94bd92786f4abull, "-2.494406015612185e-30"}, + {0xba36b62555e07c20ull, "-2.866595219820738e-28"}, + {0xbc38fb8760f9e9f2ull, "-1.3543059071525933e-18"}, + {0x3c5a0b81fddfd9f4ull, "5.647598765790463e-18"}, + {0xc149a814af340280ull, "-3362857.368774712"}, + {0xc252ea74b4996d2aull, "-324971713125.7057"}, + {0xbc3e11b9a7c7d3a6ull, "-1.6300567192956807e-18"}, + {0xc0d8410ade946000ull, "-24836.169835180044"}, + {0xbc49fa1b53952115ull, "-2.816429757513106e-18"}, + {0x40dd472ad0a3c000ull, "29980.668984353542"}, + {0xc1a89025f7d9ede0ull, "-206050043.92564297"}, + {0xc5d5c966cb63b269ull, "-2.6970658916980026e+28"}, + {0xbf84a8688199999aull, "-0.010086838202551008"}, + {0x3bea82071a666451ull, "4.4906164705753323e-20"}, + {0xc14abc0eb2cfbd80ull, "-3504157.396964729"}, +}; diff --git a/packages/runtime-native/tests/native-engine/json/json_test.cpp b/packages/runtime-native/tests/native-engine/json/json_test.cpp new file mode 100644 index 000000000..f38a6a965 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/json/json_test.cpp @@ -0,0 +1,130 @@ +// The engine's JSON reader against JSON.parse. `corpus`: 89 texts recorded from V8 (number edges and +// rounding, overflow to Infinity and underflow to zero, escapes, surrogate pairs and lone surrogates, +// duplicate keys, member order, whitespace, and the usual malformed inputs) parse to the same value +// or are refused, as V8 refuses them. `limits`: nesting past kMaxDepth is refused by name instead of +// exhausting the stack, and a decimal comma locale does not change a number. +#include "check.h" +#include "engine/foundation/json.h" + +#include +#include +#include +#include +#include +#include +#include + +#include "json_reference.inc" + +using namespace tn::engine; + +namespace { + +// A WTF-8 string as JavaScript holds it: UTF-16 code units, four hex digits each. +std::string hex(std::string_view bytes) { + std::string out; + char unit[5]; + const auto put = [&](uint32_t u) { + std::snprintf(unit, sizeof unit, "%04x", u); + out += unit; + }; + for (std::size_t i = 0; i < bytes.size();) { + const auto b = [&](std::size_t k) { return static_cast(static_cast(bytes[i + k])); }; + uint32_t cp; + if (b(0) < 0x80) + cp = b(0), i += 1; + else if (b(0) < 0xE0) + cp = ((b(0) & 0x1F) << 6) | (b(1) & 0x3F), i += 2; + else if (b(0) < 0xF0) + cp = ((b(0) & 0x0F) << 12) | ((b(1) & 0x3F) << 6) | (b(2) & 0x3F), i += 3; + else + cp = ((b(0) & 0x07) << 18) | ((b(1) & 0x3F) << 12) | ((b(2) & 0x3F) << 6) | (b(3) & 0x3F), i += 4; + if (cp >= 0x10000) { + put(0xD800 + ((cp - 0x10000) >> 10)); + put(0xDC00 + ((cp - 0x10000) & 0x3FF)); + } else { + put(cp); + } + } + return out; +} + +std::string dump(const json::Value& v) { + switch (v.kind()) { + case json::Value::Kind::Null: + return "n"; + case json::Value::Kind::Bool: + return v.boolean() ? "t" : "f"; + case json::Value::Kind::Number: { + char out[18]; + std::snprintf(out, sizeof out, "d%016" PRIx64, std::bit_cast(v.number())); + return out; + } + case json::Value::Kind::String: + return "s" + hex(v.string()); + case json::Value::Kind::Array: { + std::string out = "["; + for (std::size_t i = 0; i < v.items().size(); ++i) + out += (i ? "," : "") + dump(v.items()[i]); + return out + "]"; + } + case json::Value::Kind::Object: { + std::string out = "{"; + for (std::size_t i = 0; i < v.members().size(); ++i) + out += (i ? "," : "") + hex(v.members()[i].first) + ":" + dump(v.members()[i].second); + return out + "}"; + } + } + return "?"; +} + +void corpus() { + std::size_t mismatched = 0; + for (const auto& [text, expected, stringified] : kCorpus) { + json::Value v; + json::Error error; + const bool parsed = json::parse(text, v, error); + const std::string got = parsed ? dump(v) : "throws"; + if (got != expected) { + ++mismatched; + std::fprintf(stderr, "%s: native %s, JSON.parse %s (%s)\n", text, got.c_str(), expected, + error.code.c_str()); + } + // JSON.stringify(JSON.parse(text)): order, escapes and number layout on the way back out. + if (parsed && json::stringify(v) != stringified) { + ++mismatched; + std::fprintf(stderr, "%s: stringify native %s, JSON.stringify %s\n", text, json::stringify(v).c_str(), + stringified); + } + } + for (const auto& [bits, expected] : kNumbers) { + const std::string got = json::numberToString(std::bit_cast(bits)); + if (got != expected) { + ++mismatched; + std::fprintf(stderr, "Number::toString %s: native %s\n", expected, got.c_str()); + } + } + std::printf("json: %zu texts, %zu numbers, %zu differ\n", std::size(kCorpus), std::size(kNumbers), mismatched); + CHECK(mismatched == 0); +} + +void limits() { + std::string deep(100, '['); + deep += std::string(100, ']'); + json::Value v; + json::Error error; + CHECK(!json::parse(deep, v, error) && error.code == "TN_JSON_DEPTH"); + std::string fine(60, '['); + fine += std::string(60, ']'); + CHECK(json::parse(fine, v, error)); + CHECK(!json::parse("[1,", v, error) && error.code == "TN_JSON_SYNTAX" && error.offset == 3); + // A host may set a decimal-comma locale (GTK does); numbers must not notice. + if (std::setlocale(LC_NUMERIC, "de_DE.UTF-8") || std::setlocale(LC_NUMERIC, "fr_FR.UTF-8")) { + CHECK(json::parse("1.5", v, error) && v.number() == 1.5); + std::setlocale(LC_NUMERIC, "C"); + } +} + +} // namespace + +TN_TEST_MAIN({"corpus", corpus}, {"limits", limits}) diff --git a/packages/runtime-native/tests/native-engine/lifetime_test.cpp b/packages/runtime-native/tests/native-engine/lifetime_test.cpp new file mode 100644 index 000000000..1c55883dc --- /dev/null +++ b/packages/runtime-native/tests/native-engine/lifetime_test.cpp @@ -0,0 +1,148 @@ +#include "check.h" +#include "engine/foundation/reachability.h" + +#include +#include +#include + +using namespace tn::engine; + +namespace { + +enum : uint16_t { kScene = 1, kMesh, kMaterial, kCallback, kWrapper, kObject }; + +// Parent/child is observable both ways in three, so both directions are edges. +void attach(ObjectGraph& g, Handle parent, Handle child) { + g.addEdge(parent, child); + g.addEdge(child, parent); +} +void detach(ObjectGraph& g, Handle parent, Handle child) { + g.removeEdge(parent, child); + g.removeEdge(child, parent); +} + +void detachCase() { + ObjectGraph g(1); + const Handle scene = g.create(kScene); + g.root(scene); + int reclaimed = 0; + const Handle mesh = g.create(kMesh, [&] { ++reclaimed; }); + attach(g, scene, mesh); + g.root(mesh); // the game still holds it + detach(g, scene, mesh); // scene.remove(mesh): detached, not destroyed + g.collect(); + CHECK(g.alive(mesh)); + CHECK(reclaimed == 0); + g.unroot(mesh); + const auto stats = g.collect(); + CHECK(!g.alive(mesh)); + CHECK(reclaimed == 1); + CHECK(stats.reclaimed == 1); + CHECK(g.alive(scene)); +} + +void sharedCase() { + ObjectGraph g(1); + const Handle scene = g.create(kScene); + g.root(scene); + bool gpuReleased = false; + int materialReclaimed = 0; + const Handle material = g.create(kMaterial, [&] { ++materialReclaimed; }); + std::vector meshes; + for (int i = 0; i < 3; ++i) { + meshes.push_back(g.create(kMesh)); + attach(g, scene, meshes.back()); + g.addEdge(meshes.back(), material); + } + gpuReleased = true; // material.dispose(): the owner frees GPU data, the object stays + g.collect(); + CHECK(gpuReleased); + CHECK(g.alive(material)); + CHECK(materialReclaimed == 0); + for (Handle mesh : meshes) CHECK(g.alive(mesh)); + // Still shared: dropping one mesh keeps the material for the others. + detach(g, scene, meshes[0]); + g.collect(); + CHECK(!g.alive(meshes[0])); + CHECK(g.alive(material)); +} + +void cycles() { + ObjectGraph g(1); + int reclaimed = 0; + const Handle parent = g.create(kObject, [&] { ++reclaimed; }); + const Handle child = g.create(kObject, [&] { ++reclaimed; }); + attach(g, parent, child); // parent <-> child + const Handle a = g.create(kObject, [&] { ++reclaimed; }); + const Handle b = g.create(kObject, [&] { ++reclaimed; }); + g.addEdge(a, b); // a.userData.peer = b + g.addEdge(b, a); // b.userData.peer = a + g.addEdge(a, a); // a.userData.self = a + const auto stats = g.collect(); + CHECK(stats.reclaimed == 4); + CHECK(reclaimed == 4); + CHECK(g.liveCount() == 0); +} + +void callbackCycle() { + ObjectGraph g(1); + int reclaimed = 0; + const Handle mesh = g.create(kMesh, [&] { ++reclaimed; }); + const Handle callback = g.create(kCallback, [&] { ++reclaimed; }); // mesh.onBeforeRender + const Handle wrapper = g.create(kWrapper, [&] { ++reclaimed; }); // the JS object for mesh + g.addEdge(mesh, callback); + g.addEdge(callback, wrapper); // the closure captured the wrapper + g.addEdge(wrapper, mesh); + g.root(wrapper); // the adapter: script code can still reach it + g.collect(); + CHECK(g.liveCount() == 3); + g.unroot(wrapper); // the adapter: only the native side reaches it now + g.collect(); + CHECK(g.liveCount() == 0); + CHECK(reclaimed == 3); +} + +void soak() { + ObjectGraph g(1); + const Handle scene = g.create(kScene); + g.root(scene); + uint64_t worstPauseNs = 0; + uint64_t totalPauseNs = 0; + for (int round = 0; round < 1000; ++round) { + std::vector objects; + objects.reserve(10000); + const Handle group = g.create(kObject); + attach(g, scene, group); + g.root(group); + for (int i = 0; i < 10000; ++i) { + const Handle o = g.create(kObject); + attach(g, i % 100 == 0 ? group : objects[i - 1], o); // chains and fans + objects.push_back(o); + } + detach(g, scene, group); + g.unroot(group); + const auto stats = g.collect(); + CHECK(stats.reclaimed == 10001); + worstPauseNs = std::max(worstPauseNs, stats.pauseNs); + totalPauseNs += stats.pauseNs; + } + CHECK(g.liveCount() == 1); // the scene alone + CHECK(g.reclaimedTotal() == 1000u * 10001u); + std::printf("soak: 1000 rounds x 10001 objects, safe-point pause mean %.3f ms worst %.3f ms\n", + totalPauseNs / 1000.0 / 1e6, worstPauseNs / 1e6); +} + +void singleThread() { + ObjectGraph g(1); + const std::thread::id engine = std::this_thread::get_id(); + bool sameThread = false; + const Handle o = g.create(kObject, [&] { sameThread = std::this_thread::get_id() == engine; }); + (void)o; + g.collect(); + CHECK(sameThread); // reclamation needs no worker: the Wasm single-thread build runs it as is +} + +} // namespace + +TN_TEST_MAIN({"detach", detachCase}, {"shared", sharedCase}, {"cycles", cycles}, {"callback_cycle", callbackCycle}, + {"soak", soak}, {"single_thread", singleThread}) diff --git a/packages/runtime-native/tests/native-engine/mathutils/mathutils-reference.ts b/packages/runtime-native/tests/native-engine/mathutils/mathutils-reference.ts new file mode 100644 index 000000000..66c81c9dd --- /dev/null +++ b/packages/runtime-native/tests/native-engine/mathutils/mathutils-reference.ts @@ -0,0 +1,127 @@ +/** + * Records what the pinned `three`'s `MathUtils` returns for the functions the minimal template + * reaches, and the values of the constants it imports, as the binary64 bit patterns the native + * MathUtils binding test replays (PRD-531). One table, two drivers: the reference here, the native + * registry in `mathutils_test.cpp`. + * + * pnpm --workspace-root exec tsx packages/runtime-native/tests/native-engine/mathutils/mathutils-reference.ts + * ... -- --check (fails when the committed table is not what the pinned three produces today) + */ + +import { readFileSync, writeFileSync } from "node:fs"; +import path from "node:path"; +import { fileURLToPath } from "node:url"; +import * as three from "three"; +import { numberBits, pinnedThreeVersion } from "../../../../three-native/src/fixture-format.js"; + +const HERE = path.dirname(fileURLToPath(import.meta.url)); +const OUT = path.join(HERE, "mathutils_reference.json"); + +interface ICase { + readonly args: readonly string[]; + readonly expected: string; +} + +interface IFunctionTable { + readonly name: string; + readonly cases: readonly ICase[]; +} + +function cases(fn: (...args: number[]) => number, inputs: readonly (readonly number[])[]): ICase[] { + return inputs.map((args) => ({ + args: args.map((value) => numberBits(value)), + expected: numberBits(fn(...args)), + })); +} + +const FUNCTIONS: readonly IFunctionTable[] = [ + { + name: "clamp", + cases: cases( + (value, min, max) => three.MathUtils.clamp(value, min, max), + [ + [3.5, 0, 2], + [-5, 0, 2], + [1, 0, 2], + [Number.NaN, 0, 2], + [0, -0, 2], + [Number.POSITIVE_INFINITY, 0, 2], + [1, 2, 0], + [-0, 0, 1], + ], + ), + }, + { + name: "lerp", + cases: cases( + (x, y, t) => three.MathUtils.lerp(x, y, t), + [ + [0.1, 0.2, 0.3], + [1, 2, 1], + [1, 2, 0], + [1e308, -1e308, 0.5], + [0.1, 0.2, 1 / 3], + [Number.NaN, 1, 0.5], + ], + ), + }, + { + name: "degToRad", + cases: cases( + (degrees) => three.MathUtils.degToRad(degrees), + [[180], [90], [-45], [1], [0], [360], [-0]], + ), + }, + { + name: "euclideanModulo", + cases: cases( + (n, m) => three.MathUtils.euclideanModulo(n, m), + [ + [-1, 3], + [1, 3], + [-0, 3], + [5, 0], + [7.5, 2.5], + [-7.5, 2.5], + [Number.NaN, 3], + ], + ), + }, +]; + +interface IConstant { + readonly name: string; + readonly kind: "number" | "string"; + readonly value: string; +} + +const CONSTANTS: readonly IConstant[] = [ + { name: "ACESFilmicToneMapping", kind: "number", value: numberBits(three.ACESFilmicToneMapping) }, + { name: "AgXToneMapping", kind: "number", value: numberBits(three.AgXToneMapping) }, + { name: "NeutralToneMapping", kind: "number", value: numberBits(three.NeutralToneMapping) }, + { name: "PCFSoftShadowMap", kind: "number", value: numberBits(three.PCFSoftShadowMap) }, + { name: "NoColorSpace", kind: "string", value: three.NoColorSpace }, + { name: "LinearSRGBColorSpace", kind: "string", value: three.LinearSRGBColorSpace }, +]; + +const table = { + three: pinnedThreeVersion(), + functions: FUNCTIONS, + constants: CONSTANTS, +}; +const text = `${JSON.stringify(table, null, 2)}\n`; + +if (process.argv.includes("--check")) { + if (readFileSync(OUT, "utf8") !== text) { + console.error( + `TN_MATHUTILS_REFERENCE_STALE: ${OUT} is not what the pinned three produces today`, + ); + process.exit(1); + } + console.log( + `MathUtils reference current: ${FUNCTIONS.length} functions, ${CONSTANTS.length} constants`, + ); +} else { + writeFileSync(OUT, text); + console.log(`wrote ${FUNCTIONS.length} functions and ${CONSTANTS.length} constants to ${OUT}`); +} diff --git a/packages/runtime-native/tests/native-engine/mathutils/mathutils_reference.json b/packages/runtime-native/tests/native-engine/mathutils/mathutils_reference.json new file mode 100644 index 000000000..a81ab0501 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/mathutils/mathutils_reference.json @@ -0,0 +1,260 @@ +{ + "three": "0.185.1", + "functions": [ + { + "name": "clamp", + "cases": [ + { + "args": [ + "400c000000000000", + "0000000000000000", + "4000000000000000" + ], + "expected": "4000000000000000" + }, + { + "args": [ + "c014000000000000", + "0000000000000000", + "4000000000000000" + ], + "expected": "0000000000000000" + }, + { + "args": [ + "3ff0000000000000", + "0000000000000000", + "4000000000000000" + ], + "expected": "3ff0000000000000" + }, + { + "args": [ + "7ff8000000000000", + "0000000000000000", + "4000000000000000" + ], + "expected": "7ff8000000000000" + }, + { + "args": [ + "0000000000000000", + "8000000000000000", + "4000000000000000" + ], + "expected": "0000000000000000" + }, + { + "args": [ + "7ff0000000000000", + "0000000000000000", + "4000000000000000" + ], + "expected": "4000000000000000" + }, + { + "args": [ + "3ff0000000000000", + "4000000000000000", + "0000000000000000" + ], + "expected": "4000000000000000" + }, + { + "args": [ + "8000000000000000", + "0000000000000000", + "3ff0000000000000" + ], + "expected": "0000000000000000" + } + ] + }, + { + "name": "lerp", + "cases": [ + { + "args": [ + "3fb999999999999a", + "3fc999999999999a", + "3fd3333333333333" + ], + "expected": "3fc0a3d70a3d70a4" + }, + { + "args": [ + "3ff0000000000000", + "4000000000000000", + "3ff0000000000000" + ], + "expected": "4000000000000000" + }, + { + "args": [ + "3ff0000000000000", + "4000000000000000", + "0000000000000000" + ], + "expected": "3ff0000000000000" + }, + { + "args": [ + "7fe1ccf385ebc8a0", + "ffe1ccf385ebc8a0", + "3fe0000000000000" + ], + "expected": "0000000000000000" + }, + { + "args": [ + "3fb999999999999a", + "3fc999999999999a", + "3fd5555555555555" + ], + "expected": "3fc1111111111112" + }, + { + "args": [ + "7ff8000000000000", + "3ff0000000000000", + "3fe0000000000000" + ], + "expected": "7ff8000000000000" + } + ] + }, + { + "name": "degToRad", + "cases": [ + { + "args": [ + "4066800000000000" + ], + "expected": "400921fb54442d18" + }, + { + "args": [ + "4056800000000000" + ], + "expected": "3ff921fb54442d18" + }, + { + "args": [ + "c046800000000000" + ], + "expected": "bfe921fb54442d18" + }, + { + "args": [ + "3ff0000000000000" + ], + "expected": "3f91df46a2529d39" + }, + { + "args": [ + "0000000000000000" + ], + "expected": "0000000000000000" + }, + { + "args": [ + "4076800000000000" + ], + "expected": "401921fb54442d18" + }, + { + "args": [ + "8000000000000000" + ], + "expected": "8000000000000000" + } + ] + }, + { + "name": "euclideanModulo", + "cases": [ + { + "args": [ + "bff0000000000000", + "4008000000000000" + ], + "expected": "4000000000000000" + }, + { + "args": [ + "3ff0000000000000", + "4008000000000000" + ], + "expected": "3ff0000000000000" + }, + { + "args": [ + "8000000000000000", + "4008000000000000" + ], + "expected": "0000000000000000" + }, + { + "args": [ + "4014000000000000", + "0000000000000000" + ], + "expected": "7ff8000000000000" + }, + { + "args": [ + "401e000000000000", + "4004000000000000" + ], + "expected": "0000000000000000" + }, + { + "args": [ + "c01e000000000000", + "4004000000000000" + ], + "expected": "0000000000000000" + }, + { + "args": [ + "7ff8000000000000", + "4008000000000000" + ], + "expected": "7ff8000000000000" + } + ] + } + ], + "constants": [ + { + "name": "ACESFilmicToneMapping", + "kind": "number", + "value": "4010000000000000" + }, + { + "name": "AgXToneMapping", + "kind": "number", + "value": "4018000000000000" + }, + { + "name": "NeutralToneMapping", + "kind": "number", + "value": "401c000000000000" + }, + { + "name": "PCFSoftShadowMap", + "kind": "number", + "value": "4000000000000000" + }, + { + "name": "NoColorSpace", + "kind": "string", + "value": "" + }, + { + "name": "LinearSRGBColorSpace", + "kind": "string", + "value": "srgb-linear" + } + ] +} diff --git a/packages/runtime-native/tests/native-engine/mathutils/mathutils_test.cpp b/packages/runtime-native/tests/native-engine/mathutils/mathutils_test.cpp new file mode 100644 index 000000000..af221e92e --- /dev/null +++ b/packages/runtime-native/tests/native-engine/mathutils/mathutils_test.cpp @@ -0,0 +1,127 @@ +// PRD-531: the native `MathUtils` binding and the template's constants, bit-for-bit against what the +// pinned three produces (mathutils_reference.json, written by mathutils-reference.ts). The test +// drives the binding registry, not the free functions, so it proves the bound surface a game reaches. +#include +#include +#include +#include +#include +#include +#include + +#include "engine/abi/bindings.h" +#include "engine/foundation/ThreeConstants.h" +#include "engine/foundation/json.h" + +using namespace tn::binding; +using JsonValue = tn::engine::json::Value; + +namespace { + +std::string readFile(const char* path) { + std::ifstream in(path, std::ios::binary); + return std::string(std::istreambuf_iterator(in), std::istreambuf_iterator()); +} + +double bits(const std::string& hex) { + return std::bit_cast(std::stoull(hex, nullptr, 16)); +} + +/** Two doubles are the same value when every bit matches; any NaN matches any NaN (payload is not a claim). */ +bool same(double expected, double actual) { + if (std::isnan(expected) && std::isnan(actual)) return true; + return std::bit_cast(expected) == std::bit_cast(actual); +} + +/** The methods never touch the store; a MathUtils call takes no object reference. */ +class EmptyStore : public Store { +public: + Object* find(const Value&) override { return nullptr; } + Value adopt(std::string, std::shared_ptr) override { return Value{}; } + Value adoptAlias(std::string, void*, void*) override { return Value{}; } + Value share(std::string, std::shared_ptr) override { return Value{}; } + std::vector numbers(const Value&) override { return {}; } +}; + +std::string text(const JsonValue& value) { return value.isString() ? value.string() : std::string(); } + +} // namespace + +int main() { + JsonValue reference; + tn::engine::json::Error error; + if (!tn::engine::json::parse(readFile(TN_MATHUTILS_REFERENCE), reference, error)) { + std::printf("FAIL: cannot read %s\n", TN_MATHUTILS_REFERENCE); + return 1; + } + + Registry registry; + registerAll(registry); + const ClassBinding& math = registry.at("MathUtils"); + EmptyStore store; + int checks = 0, differ = 0; + + for (const JsonValue& fn : reference.find("functions")->items()) { + const std::string name = text(*fn.find("name")); + const auto method = math.methods.find(name); + if (method == math.methods.end()) { + std::printf(" %s is not bound\n", name.c_str()); + ++differ; + continue; + } + for (const JsonValue& test : fn.find("cases")->items()) { + Args args; + for (const JsonValue& arg : test.find("args")->items()) args.push_back(Value::of(bits(text(arg)))); + const double expected = bits(text(*test.find("expected"))); + const Value actual = method->second(nullptr, args, store); + ++checks; + if (actual.kind != Value::Kind::Number || !same(expected, actual.number)) { + std::printf(" %s differs: expected %016llx, got %016llx\n", name.c_str(), + static_cast(std::bit_cast(expected)), + actual.kind == Value::Kind::Number + ? static_cast(std::bit_cast(actual.number)) + : 0ULL); + ++differ; + } + } + } + + for (const JsonValue& constant : reference.find("constants")->items()) { + const std::string name = text(*constant.find("name")); + const std::string kind = text(*constant.find("kind")); + const std::string value = text(*constant.find("value")); + ++checks; + if (kind == "number") { + double native = 0; + if (name == "ACESFilmicToneMapping") native = tn::engine::ACESFilmicToneMapping; + else if (name == "AgXToneMapping") native = tn::engine::AgXToneMapping; + else if (name == "NeutralToneMapping") native = tn::engine::NeutralToneMapping; + else if (name == "PCFSoftShadowMap") native = tn::engine::PCFSoftShadowMap; + else { + std::printf(" constant %s is not implemented natively\n", name.c_str()); + ++differ; + continue; + } + if (!same(bits(value), native)) { + std::printf(" constant %s differs\n", name.c_str()); + ++differ; + } + } else { + const char* native = name == "NoColorSpace" ? tn::engine::NoColorSpace + : name == "LinearSRGBColorSpace" ? tn::engine::LinearSRGBColorSpace + : nullptr; + if (native == nullptr || value != native) { + std::printf(" constant %s differs\n", name.c_str()); + ++differ; + } + } + } + + std::printf("mathutils: %d checks, %d differ\n", checks, differ); + if (checks == 0 || differ != 0) { + std::printf("FAIL\n"); + return 1; + } + std::printf("PASS\n"); + return 0; +} diff --git a/packages/runtime-native/tests/native-engine/members_test.cpp b/packages/runtime-native/tests/native-engine/members_test.cpp new file mode 100644 index 000000000..a5b670d09 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/members_test.cpp @@ -0,0 +1,87 @@ +#include "check.h" +#include "engine/foundation/members.h" + +#include +#include + +using namespace tn::engine; + +namespace { + +enum : uint16_t { kMesh = 1, kVector3 = 2 }; +enum : uint16_t { kPosition = 0, kScale = 1 }; + +struct Vec { + double x = 0, y = 0, z = 0; +}; +struct MeshRecord { + Vec position, scale{1, 1, 1}; +}; + +// The owner side the ABI would have: records by handle index, resolved on every access. +struct Store { + HandleTable handles{1}; + MemberAliases aliases{handles}; + std::vector> records; + Handle create() { + const Handle h = handles.allocate(kMesh); + if (records.size() <= h.index) records.resize(h.index + 1); + records[h.index] = std::make_unique(); + return h; + } + void release(Handle h) { + aliases.releaseOwner(h); + records[h.index].reset(); + handles.release(h); + } + Vec* member(Handle alias) { + MemberAliases::Target t; + if (!aliases.resolve(alias, t)) return nullptr; + MeshRecord& r = *records[t.owner.index]; + return t.member == kPosition ? &r.position : &r.scale; + } +}; + +bool same(Handle a, Handle b) { return a.index == b.index && a.generation == b.generation && a.type == b.type; } + +void identity() { + Store s; + const Handle mesh = s.create(); + const Handle a = s.aliases.alias(mesh, kPosition, kVector3); + const Handle b = s.aliases.alias(mesh, kPosition, kVector3); + CHECK(same(a, b)); // mesh.position === mesh.position + CHECK(!same(a, s.aliases.alias(mesh, kScale, kVector3))); + s.member(a)->x = 4.5; // a write through one alias ... + CHECK(s.member(b)->x == 4.5); // ... is read through the other + CHECK(s.records[mesh.index]->position.x == 4.5); // and is the owner's own field + + // A released owner's aliases die with it; a reused slot gets fresh aliases. + s.release(mesh); + CHECK(s.member(a) == nullptr); + CHECK(s.handles.check(a) != HandleError::None); // the alias handle itself is released + CHECK(s.aliases.size() == 0); // nothing leaks per released owner + const Handle again = s.create(); + CHECK(again.index == mesh.index); + const Handle fresh = s.aliases.alias(again, kPosition, kVector3); + CHECK(!same(fresh, a)); + CHECK(s.member(fresh)->x == 0); +} + +void growth() { + Store s; + const Handle mesh = s.create(); + const Handle position = s.aliases.alias(mesh, kPosition, kVector3); + s.member(position)->y = 7; + for (int i = 0; i < 100000; ++i) { + const Handle other = s.create(); + s.aliases.alias(other, kPosition, kVector3); // the alias table grows too + } + CHECK(s.records.size() > 100000); + CHECK(same(s.aliases.alias(mesh, kPosition, kVector3), position)); + CHECK(s.member(position) == &s.records[mesh.index]->position); // still its own object + CHECK(s.member(position)->y == 7); +} + +} // namespace + +TN_TEST_MAIN({"identity", identity}, {"growth", growth}) diff --git a/packages/runtime-native/tests/native-engine/projection/ortho_projection-reference.ts b/packages/runtime-native/tests/native-engine/projection/ortho_projection-reference.ts new file mode 100644 index 000000000..1eb35d799 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/projection/ortho_projection-reference.ts @@ -0,0 +1,263 @@ +/** + * Records what the pinned `three`'s `OrthographicCamera` builds for the projection matrix and its + * inverse, as the binary64 bit patterns the native orthographic camera test replays (the native + * camera ports `updateProjectionMatrix` and `Matrix4.makeOrthographic`). The cases cover zoom != 1, + * asymmetric frusta, view offsets, both coordinate systems a renderer uses and reversed depth. One + * table, two drivers: the reference here, the native camera in `ortho_projection_test.cpp`. + * + * pnpm --workspace-root exec tsx packages/runtime-native/tests/native-engine/projection/ortho_projection-reference.ts + * ... -- --check (fails when the committed table is not what the pinned three produces today) + */ + +import { readFileSync, writeFileSync } from "node:fs"; +import path from "node:path"; +import { fileURLToPath } from "node:url"; +import * as three from "three"; +import { numberBits, pinnedThreeVersion } from "../../../../three-native/src/fixture-format.js"; + +const HERE = path.dirname(fileURLToPath(import.meta.url)); +const OUT = path.join(HERE, "ortho_projection_reference.json"); + +interface IViewOffset { + readonly fullWidth: number; + readonly fullHeight: number; + readonly x: number; + readonly y: number; + readonly width: number; + readonly height: number; +} + +interface ICase { + readonly name: string; + readonly left: number; + readonly right: number; + readonly top: number; + readonly bottom: number; + readonly near: number; + readonly far: number; + readonly zoom: number; + /** "webgl" (2000) or "webgpu" (2001). */ + readonly coordinateSystem: "webgl" | "webgpu"; + readonly reversedDepth: boolean; + readonly viewOffset?: IViewOffset; + /** When set, a `clearViewOffset()` follows the `setViewOffset` before the matrix is read. */ + readonly clearViewOffset?: boolean; +} + +const CASES: readonly ICase[] = [ + { + name: "default", + left: -1, + right: 1, + top: 1, + bottom: -1, + near: 0.1, + far: 2000, + zoom: 1, + coordinateSystem: "webgl", + reversedDepth: false, + }, + { + name: "zoom-two", + left: -1, + right: 1, + top: 1, + bottom: -1, + near: 0.1, + far: 2000, + zoom: 2, + coordinateSystem: "webgl", + reversedDepth: false, + }, + { + name: "zoom-half", + left: -1, + right: 1, + top: 1, + bottom: -1, + near: 0.1, + far: 2000, + zoom: 0.5, + coordinateSystem: "webgl", + reversedDepth: false, + }, + { + name: "asymmetric", + left: -2.5, + right: 1.25, + top: 0.75, + bottom: -3.5, + near: 0.05, + far: 500, + zoom: 1, + coordinateSystem: "webgl", + reversedDepth: false, + }, + { + name: "asymmetric-zoom", + left: -2.5, + right: 1.25, + top: 0.75, + bottom: -3.5, + near: 0.05, + far: 500, + zoom: 1.5, + coordinateSystem: "webgl", + reversedDepth: false, + }, + { + name: "view-offset", + left: -1, + right: 1, + top: 1, + bottom: -1, + near: 0.1, + far: 2000, + zoom: 1, + coordinateSystem: "webgl", + reversedDepth: false, + viewOffset: { fullWidth: 1920, fullHeight: 1080, x: 100, y: 50, width: 960, height: 540 }, + }, + { + name: "view-offset-zoom", + left: -1, + right: 1, + top: 1, + bottom: -1, + near: 0.1, + far: 2000, + zoom: 1.25, + coordinateSystem: "webgl", + reversedDepth: false, + viewOffset: { fullWidth: 1920, fullHeight: 1080, x: 100, y: 50, width: 960, height: 540 }, + }, + { + name: "view-offset-fractional", + left: -3, + right: 3, + top: 2, + bottom: -2, + near: 0.25, + far: 750, + zoom: 0.75, + coordinateSystem: "webgl", + reversedDepth: false, + viewOffset: { fullWidth: 800, fullHeight: 600, x: 3, y: 7, width: 100.5, height: 200.25 }, + }, + { + name: "webgpu", + left: -1, + right: 1, + top: 1, + bottom: -1, + near: 0.1, + far: 2000, + zoom: 1, + coordinateSystem: "webgpu", + reversedDepth: false, + }, + { + name: "webgpu-asymmetric-near-zero", + left: -2.5, + right: 1.25, + top: 0.75, + bottom: -3.5, + near: 0, + far: 500, + zoom: 1.3333333333333333, + coordinateSystem: "webgpu", + reversedDepth: false, + }, + { + name: "reversed", + left: -1, + right: 1, + top: 1, + bottom: -1, + near: 0.1, + far: 2000, + zoom: 1, + coordinateSystem: "webgl", + reversedDepth: true, + }, + { + name: "reversed-webgpu-asymmetric", + left: -2.5, + right: 1.25, + top: 0.75, + bottom: -3.5, + near: 0, + far: 500, + zoom: 1.5, + coordinateSystem: "webgpu", + reversedDepth: true, + viewOffset: { fullWidth: 640, fullHeight: 480, x: 12, y: 9, width: 301, height: 207 }, + }, + { + name: "view-offset-cleared", + left: -1, + right: 3, + top: 2, + bottom: -2, + near: 0.5, + far: 50, + zoom: 2, + coordinateSystem: "webgl", + reversedDepth: false, + viewOffset: { fullWidth: 1920, fullHeight: 1080, x: 480, y: 270, width: 960, height: 540 }, + clearViewOffset: true, + }, +]; + +function bitsOfMatrix(matrix: three.Matrix4): string[] { + return matrix.elements.map((value: number) => numberBits(value)); +} + +function record(testCase: ICase): Record { + const camera = new three.OrthographicCamera( + testCase.left, + testCase.right, + testCase.top, + testCase.bottom, + testCase.near, + testCase.far, + ); + camera.zoom = testCase.zoom; + camera.coordinateSystem = + testCase.coordinateSystem === "webgpu" + ? three.WebGPUCoordinateSystem + : three.WebGLCoordinateSystem; + camera._reversedDepth = testCase.reversedDepth; + if (testCase.viewOffset) { + const v = testCase.viewOffset; + camera.setViewOffset(v.fullWidth, v.fullHeight, v.x, v.y, v.width, v.height); + if (testCase.clearViewOffset) camera.clearViewOffset(); + else camera.updateProjectionMatrix(); + } else { + camera.updateProjectionMatrix(); + } + return { + ...testCase, + projectionMatrix: bitsOfMatrix(camera.projectionMatrix), + projectionMatrixInverse: bitsOfMatrix(camera.projectionMatrixInverse), + }; +} + +const table = { + three: pinnedThreeVersion(), + cases: CASES.map(record), +}; +const text = `${JSON.stringify(table, null, 2)}\n`; + +if (process.argv.includes("--check")) { + if (readFileSync(OUT, "utf8") !== text) { + console.error( + `TN_ORTHO_PROJECTION_REFERENCE_STALE: ${OUT} is not what the pinned three produces today`, + ); + process.exit(1); + } + console.log(`orthographic projection reference current: ${CASES.length} cameras`); +} else { + writeFileSync(OUT, text); + console.log(`wrote ${CASES.length} orthographic cameras to ${OUT}`); +} diff --git a/packages/runtime-native/tests/native-engine/projection/ortho_projection_reference.json b/packages/runtime-native/tests/native-engine/projection/ortho_projection_reference.json new file mode 100644 index 000000000..51535de9f --- /dev/null +++ b/packages/runtime-native/tests/native-engine/projection/ortho_projection_reference.json @@ -0,0 +1,670 @@ +{ + "three": "0.185.1", + "cases": [ + { + "name": "default", + "left": -1, + "right": 1, + "top": 1, + "bottom": -1, + "near": 0.1, + "far": 2000, + "zoom": 1, + "coordinateSystem": "webgl", + "reversedDepth": false, + "projectionMatrix": [ + "3ff0000000000000", + "0000000000000000", + "0000000000000000", + "0000000000000000", + "0000000000000000", + "3ff0000000000000", + "0000000000000000", + "0000000000000000", + "0000000000000000", + "0000000000000000", + "bf5062838386cdb5", + "0000000000000000", + "8000000000000000", + "8000000000000000", + "bff00068dce349c5", + "3ff0000000000000" + ], + "projectionMatrixInverse": [ + "3ff0000000000000", + "8000000000000000", + "8000000000000000", + "0000000000000000", + "8000000000000000", + "3ff0000000000000", + "8000000000000000", + "8000000000000000", + "8000000000000000", + "8000000000000000", + "c08f3f9999999999", + "8000000000000000", + "8000000000000000", + "8000000000000000", + "c08f406666666666", + "3ff0000000000000" + ] + }, + { + "name": "zoom-two", + "left": -1, + "right": 1, + "top": 1, + "bottom": -1, + "near": 0.1, + "far": 2000, + "zoom": 2, + "coordinateSystem": "webgl", + "reversedDepth": false, + "projectionMatrix": [ + "4000000000000000", + "0000000000000000", + "0000000000000000", + "0000000000000000", + "0000000000000000", + "4000000000000000", + "0000000000000000", + "0000000000000000", + "0000000000000000", + "0000000000000000", + "bf5062838386cdb5", + "0000000000000000", + "8000000000000000", + "8000000000000000", + "bff00068dce349c5", + "3ff0000000000000" + ], + "projectionMatrixInverse": [ + "3fe0000000000000", + "8000000000000000", + "8000000000000000", + "0000000000000000", + "8000000000000000", + "3fe0000000000000", + "8000000000000000", + "8000000000000000", + "8000000000000000", + "8000000000000000", + "c08f3f9999999999", + "8000000000000000", + "8000000000000000", + "8000000000000000", + "c08f406666666666", + "3ff0000000000000" + ] + }, + { + "name": "zoom-half", + "left": -1, + "right": 1, + "top": 1, + "bottom": -1, + "near": 0.1, + "far": 2000, + "zoom": 0.5, + "coordinateSystem": "webgl", + "reversedDepth": false, + "projectionMatrix": [ + "3fe0000000000000", + "0000000000000000", + "0000000000000000", + "0000000000000000", + "0000000000000000", + "3fe0000000000000", + "0000000000000000", + "0000000000000000", + "0000000000000000", + "0000000000000000", + "bf5062838386cdb5", + "0000000000000000", + "8000000000000000", + "8000000000000000", + "bff00068dce349c5", + "3ff0000000000000" + ], + "projectionMatrixInverse": [ + "4000000000000000", + "8000000000000000", + "8000000000000000", + "0000000000000000", + "8000000000000000", + "4000000000000000", + "8000000000000000", + "8000000000000000", + "8000000000000000", + "8000000000000000", + "c08f3f9999999999", + "8000000000000000", + "8000000000000000", + "8000000000000000", + "c08f406666666666", + "3ff0000000000000" + ] + }, + { + "name": "asymmetric", + "left": -2.5, + "right": 1.25, + "top": 0.75, + "bottom": -3.5, + "near": 0.05, + "far": 500, + "zoom": 1, + "coordinateSystem": "webgl", + "reversedDepth": false, + "projectionMatrix": [ + "3fe1111111111111", + "0000000000000000", + "0000000000000000", + "0000000000000000", + "0000000000000000", + "3fde1e1e1e1e1e1e", + "0000000000000000", + "0000000000000000", + "0000000000000000", + "0000000000000000", + "bf7062b9357bd6ef", + "0000000000000000", + "3fd5555555555555", + "3fe4b4b4b4b4b4b5", + "bff000d1bc75dfcb", + "3ff0000000000000" + ], + "projectionMatrixInverse": [ + "3ffdffffffffffff", + "8000000000000000", + "8000000000000000", + "0000000000000000", + "8000000000000000", + "4001000000000000", + "0000000000000000", + "8000000000000000", + "8000000000000000", + "8000000000000000", + "c06f3f3333333332", + "8000000000000000", + "bfe3ffffffffffff", + "bff5ffffffffffff", + "c06f40cccccccccd", + "3ff0000000000000" + ] + }, + { + "name": "asymmetric-zoom", + "left": -2.5, + "right": 1.25, + "top": 0.75, + "bottom": -3.5, + "near": 0.05, + "far": 500, + "zoom": 1.5, + "coordinateSystem": "webgl", + "reversedDepth": false, + "projectionMatrix": [ + "3fe999999999999a", + "0000000000000000", + "0000000000000000", + "0000000000000000", + "0000000000000000", + "3fe6969696969695", + "0000000000000000", + "0000000000000000", + "0000000000000000", + "0000000000000000", + "bf7062b9357bd6ef", + "0000000000000000", + "3fe0000000000000", + "3fef0f0f0f0f0f0d", + "bff000d1bc75dfcb", + "3ff0000000000000" + ], + "projectionMatrixInverse": [ + "3ff4000000000000", + "8000000000000000", + "8000000000000000", + "0000000000000000", + "8000000000000000", + "3ff6aaaaaaaaaaad", + "0000000000000000", + "8000000000000000", + "8000000000000000", + "8000000000000000", + "c06f3f3333333334", + "8000000000000000", + "bfe4000000000000", + "bff6000000000001", + "c06f40ccccccccce", + "3ff0000000000000" + ] + }, + { + "name": "view-offset", + "left": -1, + "right": 1, + "top": 1, + "bottom": -1, + "near": 0.1, + "far": 2000, + "zoom": 1, + "coordinateSystem": "webgl", + "reversedDepth": false, + "viewOffset": { + "fullWidth": 1920, + "fullHeight": 1080, + "x": 100, + "y": 50, + "width": 960, + "height": 540 + }, + "projectionMatrix": [ + "4000000000000000", + "0000000000000000", + "0000000000000000", + "0000000000000000", + "0000000000000000", + "4000000000000000", + "0000000000000000", + "0000000000000000", + "0000000000000000", + "0000000000000000", + "bf5062838386cdb5", + "0000000000000000", + "3fe9555555555556", + "bfea12f684bda130", + "bff00068dce349c5", + "3ff0000000000000" + ], + "projectionMatrixInverse": [ + "3fe0000000000000", + "8000000000000000", + "8000000000000000", + "0000000000000000", + "8000000000000000", + "3fe0000000000000", + "0000000000000000", + "8000000000000000", + "8000000000000000", + "8000000000000000", + "c08f3f9999999999", + "8000000000000000", + "bfd9555555555556", + "3fda12f684bda130", + "c08f406666666666", + "3ff0000000000000" + ] + }, + { + "name": "view-offset-zoom", + "left": -1, + "right": 1, + "top": 1, + "bottom": -1, + "near": 0.1, + "far": 2000, + "zoom": 1.25, + "coordinateSystem": "webgl", + "reversedDepth": false, + "viewOffset": { + "fullWidth": 1920, + "fullHeight": 1080, + "x": 100, + "y": 50, + "width": 960, + "height": 540 + }, + "projectionMatrix": [ + "4004000000000000", + "0000000000000000", + "0000000000000000", + "0000000000000000", + "0000000000000000", + "4004000000000000", + "0000000000000000", + "0000000000000000", + "0000000000000000", + "0000000000000000", + "bf5062838386cdb5", + "0000000000000000", + "3fe9555555555557", + "bfea12f684bda130", + "bff00068dce349c5", + "3ff0000000000000" + ], + "projectionMatrixInverse": [ + "3fd9999999999999", + "8000000000000000", + "8000000000000000", + "0000000000000000", + "8000000000000000", + "3fd9999999999999", + "0000000000000000", + "8000000000000000", + "8000000000000000", + "8000000000000000", + "c08f3f9999999999", + "8000000000000000", + "bfd4444444444446", + "3fd4dbf86a314dc0", + "c08f406666666666", + "3ff0000000000000" + ] + }, + { + "name": "view-offset-fractional", + "left": -3, + "right": 3, + "top": 2, + "bottom": -2, + "near": 0.25, + "far": 750, + "zoom": 0.75, + "coordinateSystem": "webgl", + "reversedDepth": false, + "viewOffset": { + "fullWidth": 800, + "fullHeight": 600, + "x": 3, + "y": 7, + "width": 100.5, + "height": 200.25 + }, + "projectionMatrix": [ + "3fffd73e6870145e", + "0000000000000000", + "0000000000000000", + "0000000000000000", + "0000000000000000", + "3ff1fa3f47e8fd20", + "0000000000000000", + "0000000000000000", + "0000000000000000", + "0000000000000000", + "bf65da45249ec5de", + "0000000000000000", + "401b9a1c051832f0", + "bffed24c109e8597", + "bff002bb48a493d9", + "3ff0000000000000" + ], + "projectionMatrixInverse": [ + "3fe0147ae147ae16", + "8000000000000000", + "8000000000000000", + "0000000000000000", + "8000000000000000", + "3fec7ae147ae147a", + "0000000000000000", + "8000000000000000", + "8000000000000000", + "8000000000000000", + "c0776e0000000000", + "8000000000000000", + "c00bbd70a3d70a3d", + "3ffb6e5d4c3b2a17", + "c077720000000001", + "3ff0000000000000" + ] + }, + { + "name": "webgpu", + "left": -1, + "right": 1, + "top": 1, + "bottom": -1, + "near": 0.1, + "far": 2000, + "zoom": 1, + "coordinateSystem": "webgpu", + "reversedDepth": false, + "projectionMatrix": [ + "3ff0000000000000", + "0000000000000000", + "0000000000000000", + "0000000000000000", + "0000000000000000", + "3ff0000000000000", + "0000000000000000", + "0000000000000000", + "0000000000000000", + "0000000000000000", + "bf4062838386cdb5", + "0000000000000000", + "8000000000000000", + "8000000000000000", + "bf0a3738d2714921", + "3ff0000000000000" + ], + "projectionMatrixInverse": [ + "3ff0000000000000", + "8000000000000000", + "8000000000000000", + "0000000000000000", + "8000000000000000", + "3ff0000000000000", + "8000000000000000", + "8000000000000000", + "8000000000000000", + "8000000000000000", + "c09f3f9999999999", + "8000000000000000", + "8000000000000000", + "8000000000000000", + "bfb9999999999999", + "3ff0000000000000" + ] + }, + { + "name": "webgpu-asymmetric-near-zero", + "left": -2.5, + "right": 1.25, + "top": 0.75, + "bottom": -3.5, + "near": 0, + "far": 500, + "zoom": 1.3333333333333333, + "coordinateSystem": "webgpu", + "reversedDepth": false, + "projectionMatrix": [ + "3fe6c16c16c16c17", + "0000000000000000", + "0000000000000000", + "0000000000000000", + "0000000000000000", + "3fe4141414141414", + "0000000000000000", + "0000000000000000", + "0000000000000000", + "0000000000000000", + "bf60624dd2f1a9fc", + "0000000000000000", + "3fdc71c71c71c71c", + "3feb9b9b9b9b9b9c", + "8000000000000000", + "3ff0000000000000" + ], + "projectionMatrixInverse": [ + "3ff6800000000000", + "8000000000000000", + "8000000000000000", + "0000000000000000", + "8000000000000000", + "3ff9800000000000", + "0000000000000000", + "8000000000000000", + "8000000000000000", + "8000000000000000", + "c07f400000000000", + "8000000000000000", + "bfe4000000000000", + "bff6000000000001", + "8000000000000000", + "3ff0000000000000" + ] + }, + { + "name": "reversed", + "left": -1, + "right": 1, + "top": 1, + "bottom": -1, + "near": 0.1, + "far": 2000, + "zoom": 1, + "coordinateSystem": "webgl", + "reversedDepth": true, + "projectionMatrix": [ + "3ff0000000000000", + "0000000000000000", + "0000000000000000", + "0000000000000000", + "0000000000000000", + "3ff0000000000000", + "0000000000000000", + "0000000000000000", + "0000000000000000", + "0000000000000000", + "3f4062838386cdb5", + "0000000000000000", + "8000000000000000", + "8000000000000000", + "3ff000346e71a4e2", + "3ff0000000000000" + ], + "projectionMatrixInverse": [ + "3ff0000000000000", + "0000000000000000", + "0000000000000000", + "0000000000000000", + "0000000000000000", + "3ff0000000000000", + "0000000000000000", + "0000000000000000", + "0000000000000000", + "0000000000000000", + "409f3f9999999999", + "0000000000000000", + "0000000000000000", + "0000000000000000", + "c09f3ffffffffffe", + "3ff0000000000000" + ] + }, + { + "name": "reversed-webgpu-asymmetric", + "left": -2.5, + "right": 1.25, + "top": 0.75, + "bottom": -3.5, + "near": 0, + "far": 500, + "zoom": 1.5, + "coordinateSystem": "webgpu", + "reversedDepth": true, + "viewOffset": { + "fullWidth": 640, + "fullHeight": 480, + "x": 12, + "y": 9, + "width": 301, + "height": 207 + }, + "projectionMatrix": [ + "3ffb37484ad806ce", + "0000000000000000", + "0000000000000000", + "0000000000000000", + "0000000000000000", + "3ffa30733b949fc1", + "0000000000000000", + "0000000000000000", + "0000000000000000", + "0000000000000000", + "3f60624dd2f1a9fc", + "0000000000000000", + "4000e08814697638", + "3ff04cd263152b6e", + "3ff0000000000000", + "3ff0000000000000" + ], + "projectionMatrixInverse": [ + "3fe2d00000000000", + "0000000000000000", + "0000000000000000", + "0000000000000000", + "0000000000000000", + "3fe38ccccccccccd", + "0000000000000000", + "0000000000000000", + "0000000000000000", + "0000000000000000", + "407f400000000000", + "0000000000000000", + "bff3d80000000001", + "bfe3eaaaaaaaaaaa", + "c07f400000000000", + "3ff0000000000000" + ] + }, + { + "name": "view-offset-cleared", + "left": -1, + "right": 3, + "top": 2, + "bottom": -2, + "near": 0.5, + "far": 50, + "zoom": 2, + "coordinateSystem": "webgl", + "reversedDepth": false, + "viewOffset": { + "fullWidth": 1920, + "fullHeight": 1080, + "x": 480, + "y": 270, + "width": 960, + "height": 540 + }, + "clearViewOffset": true, + "projectionMatrix": [ + "3ff0000000000000", + "0000000000000000", + "0000000000000000", + "0000000000000000", + "0000000000000000", + "3ff0000000000000", + "0000000000000000", + "0000000000000000", + "0000000000000000", + "0000000000000000", + "bfa4afd6a052bf5b", + "0000000000000000", + "bff0000000000000", + "8000000000000000", + "bff052bf5a814afd", + "3ff0000000000000" + ], + "projectionMatrixInverse": [ + "3fefffffffffffff", + "8000000000000000", + "8000000000000000", + "0000000000000000", + "8000000000000000", + "3fefffffffffffff", + "8000000000000000", + "8000000000000000", + "8000000000000000", + "8000000000000000", + "c038bfffffffffff", + "8000000000000000", + "3fefffffffffffff", + "8000000000000000", + "c0393ffffffffffe", + "3fefffffffffffff" + ] + } + ] +} diff --git a/packages/runtime-native/tests/native-engine/projection/ortho_projection_test.cpp b/packages/runtime-native/tests/native-engine/projection/ortho_projection_test.cpp new file mode 100644 index 000000000..a7026acb3 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/projection/ortho_projection_test.cpp @@ -0,0 +1,110 @@ +// The native `OrthographicCamera`'s projection matrix and its inverse, bit-for-bit against what the +// pinned three builds (ortho_projection_reference.json, written by ortho_projection-reference.ts). +// The cases cover zoom != 1, asymmetric frusta, view offsets, both coordinate systems a renderer +// uses and reversed depth, so a difference in the expression order of `updateProjectionMatrix`, +// `Matrix4::makeOrthographic` or `Matrix4::invert` fails here. +#include +#include +#include +#include +#include +#include +#include + +#include "engine/foundation/json.h" +#include "engine/scene/camera.h" + +using JsonValue = tn::engine::json::Value; +using tn::engine::CoordinateSystem; +using tn::engine::Matrix4; +using tn::engine::OrthographicCamera; + +namespace { + +std::string readFile(const char* path) { + std::ifstream in(path, std::ios::binary); + return std::string(std::istreambuf_iterator(in), std::istreambuf_iterator()); +} + +double bits(const std::string& hex) { return std::bit_cast(std::stoull(hex, nullptr, 16)); } + +/** Every bit matches; any NaN matches any NaN (payload is not a claim). */ +bool same(double expected, double actual) { + if (std::isnan(expected) && std::isnan(actual)) return true; + return std::bit_cast(expected) == std::bit_cast(actual); +} + +int compare(const Matrix4& matrix, const JsonValue& expected, const char* which) { + int differ = 0; + const auto& values = expected.items(); + for (size_t i = 0; i < 16 && i < values.size(); i++) { + const double want = bits(values[i].string()); + if (!same(want, matrix.elements[i])) { + std::printf(" %s[%zu] expected %016llx, got %016llx\n", which, i, + static_cast(std::bit_cast(want)), + static_cast( + std::bit_cast(matrix.elements[i]))); + ++differ; + } + } + return differ; +} + +} // namespace + +int main() { + JsonValue reference; + tn::engine::json::Error error; + if (!tn::engine::json::parse(readFile(TN_ORTHO_PROJECTION_REFERENCE), reference, error)) { + std::printf("FAIL: cannot read %s\n", TN_ORTHO_PROJECTION_REFERENCE); + return 1; + } + + int checks = 0; + int differ = 0; + for (const JsonValue& test : reference.find("cases")->items()) { + const std::string name = test.find("name")->string(); + OrthographicCamera camera( + test.find("left")->number(), test.find("right")->number(), + test.find("top")->number(), test.find("bottom")->number(), + test.find("near")->number(), test.find("far")->number()); + camera.zoom = test.find("zoom")->number(); + camera.coordinateSystem = test.find("coordinateSystem")->string() == "webgpu" + ? CoordinateSystem::WebGPU + : CoordinateSystem::WebGL; + camera.setReversedDepth(test.find("reversedDepth")->boolean()); + + const JsonValue* view = test.find("viewOffset"); + if (view != nullptr && view->isObject()) { + camera.setViewOffset(view->find("fullWidth")->number(), + view->find("fullHeight")->number(), view->find("x")->number(), + view->find("y")->number(), view->find("width")->number(), + view->find("height")->number()); + const JsonValue* clear = test.find("clearViewOffset"); + if (clear != nullptr && clear->isBool() && clear->boolean()) { + camera.clearViewOffset(); + } else { + camera.updateProjectionMatrix(); + } + } else { + camera.updateProjectionMatrix(); + } + + checks += 2; + const int matrixDiffer = compare(camera.projectionMatrix, *test.find("projectionMatrix"), "projection"); + const int inverseDiffer = + compare(camera.projectionMatrixInverse, *test.find("projectionMatrixInverse"), "inverse"); + if (matrixDiffer + inverseDiffer != 0) { + std::printf(" %s differs (%d)\n", name.c_str(), matrixDiffer + inverseDiffer); + differ += matrixDiffer + inverseDiffer; + } + } + + std::printf("ortho projection: %d checks, %d differ\n", checks, differ); + if (checks == 0 || differ != 0) { + std::printf("FAIL\n"); + return 1; + } + std::printf("PASS\n"); + return 0; +} diff --git a/packages/runtime-native/tests/native-engine/registry_dump.cpp b/packages/runtime-native/tests/native-engine/registry_dump.cpp new file mode 100644 index 000000000..555d43d89 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/registry_dump.cpp @@ -0,0 +1,129 @@ +// Prints the engine's binding registry as JSON, the truth of what is natively implemented and +// bound (PRD-531 phase 1). `--check FILE` compares the output with a committed snapshot and fails +// on drift, ignoring whitespace (the snapshot is Biome-formatted; no registry name holds a space); +// the sync script reads the same JSON to update the catalog. + +#include "engine/abi/bindings.h" +#include "engine/foundation/ThreeConstants.h" + +#include +#include +#include +#include +#include +#include + +namespace { + +std::string escape(const std::string& text) { + std::string out; + out.reserve(text.size() + 2); + for (char c : text) { + if (c == '"' || c == '\\') out += '\\'; + out += c; + } + return out; +} + +template +std::string keys(const Map& map) { + std::string out = "["; + bool first = true; + for (const auto& [key, value] : map) { + (void)value; + if (!first) out += ", "; + first = false; + out += '"' + escape(key) + '"'; + } + return out + "]"; +} + +std::string dump(const tn::binding::Registry& registry) { + std::ostringstream out; + out << "{\n \"classes\": {\n"; + bool firstClass = true; + for (const auto& [name, binding] : registry) { + if (!firstClass) out << ",\n"; + firstClass = false; + out << " \"" << escape(name) << "\": {\n"; + out << " \"constructor\": " << (binding.ctor ? "true" : "false") << ",\n"; + out << " \"methods\": " << keys(binding.methods) << ",\n"; + out << " \"getters\": " << keys(binding.getters) << ",\n"; + out << " \"setters\": " << keys(binding.setters) << ",\n"; + out << " \"members\": " << keys(binding.members) << ",\n"; + out << " \"callbacks\": " << keys(binding.callbacks) << ",\n"; + out << " \"events\": " << keys(binding.events) << ",\n"; + out << " \"fixedMembers\": ["; + bool firstFixed = true; + for (const auto& member : binding.fixedMembers) { + out << (firstFixed ? "" : ", ") << "\"" << escape(member) << "\""; + firstFixed = false; + } + out << "],\n \"fields\": {"; + bool firstField = true; + for (const auto& [field, at] : binding.fields) { + out << (firstField ? "" : ", ") << "\"" << escape(field) << "\": [" << at.first << ", " << at.second << "]"; + firstField = false; + } + out << "}\n"; + out << " }"; + } + out << "\n },\n \"constants\": ["; + std::vector constantNames; + constantNames.reserve(sizeof(tn::engine::kThreeConstants) / sizeof(tn::engine::kThreeConstants[0])); + for (const auto& c : tn::engine::kThreeConstants) { + constantNames.push_back(c.name); + } + std::sort(constantNames.begin(), constantNames.end()); + for (size_t i = 0; i < constantNames.size(); ++i) { + if (i > 0) out << ", "; + out << "\n \"" << escape(constantNames[i]) << "\""; + } + if (!constantNames.empty()) out << "\n "; + out << "]\n}\n"; + return out.str(); +} + +std::string withoutSpace(std::string text) { + text.erase(std::remove_if(text.begin(), text.end(), [](unsigned char c) { return std::isspace(c); }), + text.end()); + return text; +} + +std::string readFile(const char* path) { + std::ifstream file(path, std::ios::binary); + std::ostringstream buffer; + buffer << file.rdbuf(); + return buffer.str(); +} + +} // namespace + +int main(int argc, char** argv) { + tn::binding::Registry registry; + tn::binding::registerAll(registry); + const std::string text = dump(registry); + + const char* check = nullptr; + const char* out = nullptr; + for (int i = 1; i < argc; ++i) { + const std::string arg = argv[i]; + if (arg == "--check" && i + 1 < argc) check = argv[++i]; + else if (arg == "--out" && i + 1 < argc) out = argv[++i]; + } + + if (out != nullptr) { + std::ofstream file(out, std::ios::binary); + file << text; + } + if (check != nullptr) { + const std::string committed = readFile(check); + if (withoutSpace(committed) != withoutSpace(text)) { + std::fprintf(stderr, "native registry snapshot drift: %s\n", check); + return 1; + } + return 0; + } + std::fputs(text.c_str(), stdout); + return 0; +} diff --git a/packages/runtime-native/tests/native-engine/scene/lod_reference.json b/packages/runtime-native/tests/native-engine/scene/lod_reference.json new file mode 100644 index 000000000..02c6768de --- /dev/null +++ b/packages/runtime-native/tests/native-engine/scene/lod_reference.json @@ -0,0 +1,9992 @@ +{ + "three": "0.185.1", + "scenes": [ + { + "count": 0, + "levels": [], + "sorted": [], + "cases": [ + { + "distance": 0, + "zoom": 1, + "autoUpdate": true, + "explicit": false, + "current": 0, + "selected": null, + "visible": [], + "hits": [], + "recursiveHits": [] + }, + { + "distance": 7.9999, + "zoom": 1, + "autoUpdate": true, + "explicit": false, + "current": 0, + "selected": null, + "visible": [], + "hits": [], + "recursiveHits": [] + }, + { + "distance": 8, + "zoom": 1, + "autoUpdate": true, + "explicit": false, + "current": 0, + "selected": null, + "visible": [], + "hits": [], + "recursiveHits": [] + }, + { + "distance": 8.9999, + "zoom": 1, + "autoUpdate": true, + "explicit": false, + "current": 0, + "selected": null, + "visible": [], + "hits": [], + "recursiveHits": [] + }, + { + "distance": 9, + "zoom": 1, + "autoUpdate": true, + "explicit": false, + "current": 0, + "selected": null, + "visible": [], + "hits": [], + "recursiveHits": [] + }, + { + "distance": 9.9999, + "zoom": 1, + "autoUpdate": true, + "explicit": false, + "current": 0, + "selected": null, + "visible": [], + "hits": [], + "recursiveHits": [] + }, + { + "distance": 10, + "zoom": 1, + "autoUpdate": true, + "explicit": false, + "current": 0, + "selected": null, + "visible": [], + "hits": [], + "recursiveHits": [] + }, + { + "distance": 10.0001, + "zoom": 1, + "autoUpdate": true, + "explicit": false, + "current": 0, + "selected": null, + "visible": [], + "hits": [], + "recursiveHits": [] + }, + { + "distance": 15.9999, + "zoom": 1, + "autoUpdate": true, + "explicit": false, + "current": 0, + "selected": null, + "visible": [], + "hits": [], + "recursiveHits": [] + }, + { + "distance": 16, + "zoom": 1, + "autoUpdate": true, + "explicit": false, + "current": 0, + 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"normal": [ + "3fa99999a0000000", + "3fbae147c0000000", + "3fee666668000000" + ], + "instanceId": null, + "barycoord": [ + "3fd999999999999a", + "3fd0000000000000", + "3fd6666666666666" + ] + } + ] + }, + { + "distance": 40, + "zoom": 1, + "autoUpdate": false, + "explicit": true, + "current": 3, + "selected": "level-0", + "visible": [ + false, + false, + false, + true + ], + "hits": [ + { + "distance": "4044000000000000", + "point": [ + "3fc999999999999a", + "bfd3333333333333", + "c000000000000000" + ], + "object": "level-0", + "faceIndex": 0, + "index": null, + "face": { + "a": 0, + "b": 1, + "c": 2, + "normal": [ + "0000000000000000", + "8000000000000000", + "3ff0000000000000" + ], + "materialIndex": 0 + }, + "uv": [ + "3fe3333333333333", + "3fd6666666666666" + ], + "uv1": [ + "3fdf0a3d70000000", + "3fde147adccccccc" + ], + "normal": [ + "3fa99999a0000000", + "3fbae147c0000000", + "3fee666668000000" + ], + "instanceId": null, + "barycoord": [ + "3fd999999999999a", + "3fd0000000000000", + "3fd6666666666666" + ] + } + ], + "recursiveHits": [ + { + "distance": "4044000000000000", + "point": [ + "3fc999999999999a", + "bfd3333333333333", + "c000000000000000" + ], + "object": "level-0", + "faceIndex": 0, + "index": null, + "face": { + "a": 0, + "b": 1, + "c": 2, + "normal": [ + "0000000000000000", + "8000000000000000", + "3ff0000000000000" + ], + "materialIndex": 0 + }, + "uv": [ + "3fe3333333333333", + "3fd6666666666666" + ], + "uv1": [ + "3fdf0a3d70000000", + "3fde147adccccccc" + ], + "normal": [ + "3fa99999a0000000", + "3fbae147c0000000", + "3fee666668000000" + ], + "instanceId": null, + "barycoord": [ + "3fd999999999999a", + "3fd0000000000000", + "3fd6666666666666" + ] + }, + { + "distance": "4044000000000000", + "point": [ + "3fc999999999999a", + "bfd3333333333333", + "c000000000000000" + ], + "object": "level-0", + "faceIndex": 0, + "index": null, + "face": { + "a": 0, + "b": 1, + "c": 2, + "normal": [ + "0000000000000000", + "8000000000000000", + "3ff0000000000000" + ], + "materialIndex": 0 + }, + "uv": [ + "3fe3333333333333", + "3fd6666666666666" + ], + "uv1": [ + "3fdf0a3d70000000", + "3fde147adccccccc" + ], + "normal": [ + "3fa99999a0000000", + "3fbae147c0000000", + "3fee666668000000" + ], + "instanceId": null, + "barycoord": [ + "3fd999999999999a", + "3fd0000000000000", + "3fd6666666666666" + ] + }, + { + "distance": "4044000000000000", + "point": [ + "3fc999999999999a", + "bfd3333333333333", + "c000000000000000" + ], + "object": "level-1", + "faceIndex": 0, + "index": null, + "face": { + "a": 0, + "b": 1, + "c": 2, + "normal": [ + "0000000000000000", + "8000000000000000", + "3ff0000000000000" + ], + "materialIndex": 0 + }, + "uv": [ + "3fe3333333333333", + "3fd6666666666666" + ], + "uv1": [ + "3fdf0a3d70000000", + "3fde147adccccccc" + ], + "normal": [ + "3fa99999a0000000", + "3fbae147c0000000", + "3fee666668000000" + ], + "instanceId": null, + "barycoord": [ + "3fd999999999999a", + "3fd0000000000000", + "3fd6666666666666" + ] + }, + { + "distance": "4044000000000000", + "point": [ + "3fc999999999999a", + "bfd3333333333333", + "c000000000000000" + ], + "object": "level-2", + "faceIndex": 0, + "index": null, + "face": { + "a": 0, + "b": 1, + "c": 2, + "normal": [ + "0000000000000000", + "8000000000000000", + "3ff0000000000000" + ], + "materialIndex": 0 + }, + "uv": [ + "3fe3333333333333", + "3fd6666666666666" + ], + "uv1": [ + "3fdf0a3d70000000", + "3fde147adccccccc" + ], + "normal": [ + "3fa99999a0000000", + "3fbae147c0000000", + "3fee666668000000" + ], + "instanceId": null, + "barycoord": [ + "3fd999999999999a", + "3fd0000000000000", + "3fd6666666666666" + ] + }, + { + "distance": "4044000000000000", + "point": [ + "3fc999999999999a", + "bfd3333333333333", + "c000000000000000" + ], + "object": "level-3", + "faceIndex": 0, + "index": null, + "face": { + "a": 0, + "b": 1, + "c": 2, + "normal": [ + "0000000000000000", + "8000000000000000", + "3ff0000000000000" + ], + "materialIndex": 0 + }, + "uv": [ + "3fe3333333333333", + "3fd6666666666666" + ], + "uv1": [ + "3fdf0a3d70000000", + "3fde147adccccccc" + ], + "normal": [ + "3fa99999a0000000", + "3fbae147c0000000", + "3fee666668000000" + ], + "instanceId": null, + "barycoord": [ + "3fd999999999999a", + "3fd0000000000000", + "3fd6666666666666" + ] + } + ] + }, + { + "distance": 0, + "zoom": 1, + "autoUpdate": false, + "explicit": false, + "current": 3, + "selected": "level-1", + "visible": [ + false, + false, + false, + true + ], + "hits": [ + { + "distance": "0000000000000000", + "point": [ + "3fc999999999999a", + "bfd3333333333333", + "c000000000000000" + ], + "object": "level-1", + "faceIndex": 0, + "index": null, + "face": { + "a": 0, + "b": 1, + "c": 2, + "normal": [ + "0000000000000000", + "8000000000000000", + "3ff0000000000000" + ], + "materialIndex": 0 + }, + "uv": [ + "3fe3333333333333", + "3fd6666666666666" + ], + "uv1": [ + "3fdf0a3d70000000", + "3fde147adccccccc" + ], + "normal": [ + "3fa99999a0000000", + "3fbae147c0000000", + "3fee666668000000" + ], + "instanceId": null, + "barycoord": [ + "3fd999999999999a", + "3fd0000000000000", + "3fd6666666666666" + ] + } + ], + "recursiveHits": [ + { + "distance": "0000000000000000", + "point": [ + "3fc999999999999a", + "bfd3333333333333", + "c000000000000000" + ], + "object": "level-1", + "faceIndex": 0, + "index": null, + "face": { + "a": 0, + "b": 1, + "c": 2, + "normal": [ + "0000000000000000", + "8000000000000000", + "3ff0000000000000" + ], + "materialIndex": 0 + }, + "uv": [ + "3fe3333333333333", + "3fd6666666666666" + ], + "uv1": [ + "3fdf0a3d70000000", + "3fde147adccccccc" + ], + "normal": [ + "3fa99999a0000000", + "3fbae147c0000000", + "3fee666668000000" + ], + "instanceId": null, + "barycoord": [ + "3fd999999999999a", + "3fd0000000000000", + "3fd6666666666666" + ] + }, + { + "distance": "0000000000000000", + "point": [ + "3fc999999999999a", + "bfd3333333333333", + "c000000000000000" + ], + "object": "level-0", + "faceIndex": 0, + "index": null, + "face": { + "a": 0, + "b": 1, + "c": 2, + "normal": [ + "0000000000000000", + "8000000000000000", + "3ff0000000000000" + ], + "materialIndex": 0 + }, + "uv": [ + "3fe3333333333333", + "3fd6666666666666" + ], + "uv1": [ + "3fdf0a3d70000000", + "3fde147adccccccc" + ], + "normal": [ + "3fa99999a0000000", + "3fbae147c0000000", + "3fee666668000000" + ], + "instanceId": null, + "barycoord": [ + "3fd999999999999a", + "3fd0000000000000", + "3fd6666666666666" + ] + }, + { + "distance": "0000000000000000", + "point": [ + "3fc999999999999a", + "bfd3333333333333", + "c000000000000000" + ], + "object": "level-1", + "faceIndex": 0, + "index": null, + "face": { + "a": 0, + "b": 1, + "c": 2, + "normal": [ + "0000000000000000", + "8000000000000000", + "3ff0000000000000" + ], + "materialIndex": 0 + }, + "uv": [ + "3fe3333333333333", + "3fd6666666666666" + ], + "uv1": [ + "3fdf0a3d70000000", + "3fde147adccccccc" + ], + "normal": [ + "3fa99999a0000000", + "3fbae147c0000000", + "3fee666668000000" + ], + "instanceId": null, + "barycoord": [ + "3fd999999999999a", + "3fd0000000000000", + "3fd6666666666666" + ] + }, + { + "distance": "0000000000000000", + "point": [ + "3fc999999999999a", + "bfd3333333333333", + "c000000000000000" + ], + "object": "level-2", + "faceIndex": 0, + "index": null, + "face": { + "a": 0, + "b": 1, + "c": 2, + "normal": [ + "0000000000000000", + "8000000000000000", + "3ff0000000000000" + ], + "materialIndex": 0 + }, + "uv": [ + "3fe3333333333333", + "3fd6666666666666" + ], + "uv1": [ + "3fdf0a3d70000000", + "3fde147adccccccc" + ], + "normal": [ + "3fa99999a0000000", + "3fbae147c0000000", + "3fee666668000000" + ], + "instanceId": null, + "barycoord": [ + "3fd999999999999a", + "3fd0000000000000", + "3fd6666666666666" + ] + }, + { + "distance": "0000000000000000", + "point": [ + "3fc999999999999a", + "bfd3333333333333", + "c000000000000000" + ], + "object": "level-3", + "faceIndex": 0, + "index": null, + "face": { + "a": 0, + "b": 1, + "c": 2, + "normal": [ + "0000000000000000", + "8000000000000000", + "3ff0000000000000" + ], + "materialIndex": 0 + }, + "uv": [ + "3fe3333333333333", + "3fd6666666666666" + ], + "uv1": [ + "3fdf0a3d70000000", + "3fde147adccccccc" + ], + "normal": [ + "3fa99999a0000000", + "3fbae147c0000000", + "3fee666668000000" + ], + "instanceId": null, + "barycoord": [ + "3fd999999999999a", + "3fd0000000000000", + "3fd6666666666666" + ] + } + ] + } + ] + } + ] +} diff --git a/packages/runtime-native/tests/native-engine/scene/raycast-reference.ts b/packages/runtime-native/tests/native-engine/scene/raycast-reference.ts new file mode 100644 index 000000000..15f117ed9 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/scene/raycast-reference.ts @@ -0,0 +1,377 @@ +/** Real three@0.185.1 oracle. node --import tsx [--check] [--lod|--raycaster]. */ +import { readFileSync, writeFileSync } from "node:fs"; +import { fileURLToPath } from "node:url"; +import * as three from "three"; +import { numberBits, pinnedThreeVersion } from "../../../../three-native/src/fixture-format.js"; + +interface IObjectSpec { + name: string; + kind: "group" | "mesh" | "instanced" | "line" | "segments"; + position?: number[]; + rotation?: number[]; + scale?: number[]; + side?: number; + indexed?: boolean; + layer?: number; + visible?: boolean; + box?: boolean; + clippedBox?: boolean; + sphere?: number; + draw?: number[]; + channels?: boolean; + morph?: boolean; + children?: IObjectSpec[]; +} +const geometry = (spec: IObjectSpec) => { + let g = new three.BufferGeometry(); + g.setAttribute( + "position", + new three.Float32BufferAttribute([-1, -1, 0, 1, -1, 0, 1, 1, 0, -1, 1, 0], 3), + ); + g.setIndex([0, 1, 2, 0, 2, 3]); + if (spec.channels !== false) { + g.setAttribute("uv", new three.Float32BufferAttribute([0, 0, 1, 0, 1, 1, 0, 1], 2)); + g.setAttribute( + "uv1", + new three.Float32BufferAttribute([0.1, 0.2, 0.8, 0.3, 0.7, 0.9, 0.2, 0.8], 2), + ); + g.setAttribute( + "normal", + new three.Float32BufferAttribute([0, 0, 1, 0.2, 0, 0.8, 0, 0.3, 1, -0.2, 0, 0.9], 3), + ); + } + if (spec.indexed === false) g = g.toNonIndexed(); + if (spec.morph) { + const m = g.getAttribute("position").clone(); + for (let i = 0; i < m.count; i++) m.setZ(i, 0.5); + g.morphAttributes.position = [m]; + } + if (spec.box) g.computeBoundingBox(); + if (spec.clippedBox) + g.boundingBox = new three.Box3(new three.Vector3(-1, -1, -1), new three.Vector3(-0.5, 1, 1)); + if (spec.sphere !== undefined) + g.boundingSphere = new three.Sphere(new three.Vector3(), spec.sphere); + if (spec.draw) g.setDrawRange(spec.draw[0], spec.draw[1]); + return g; +}; +function build(spec: IObjectSpec): three.Object3D { + let o: three.Object3D; + if (spec.kind === "group") o = new three.Group(); + else { + const g = geometry(spec); + const m = new three.MeshBasicMaterial({ side: spec.side ?? three.FrontSide }); + if (spec.kind === "line" || spec.kind === "segments") { + const LineClass = spec.kind === "line" ? three.Line : three.LineSegments; + o = new LineClass(g, new three.LineBasicMaterial()); + } else if (spec.kind === "instanced") { + const mesh = new three.InstancedMesh(g, m, 3); + for (let i = 0; i < 3; i++) { + const matrix = new three.Matrix4().makeRotationY(i * 0.2); + matrix.setPosition(i * 3, 0, -i); + mesh.setMatrixAt(i, matrix); + } + o = mesh; + } else { + const mesh = new three.Mesh(g, m); + if (spec.morph) { + if (!mesh.morphTargetInfluences) throw new Error("missing morph influences"); + mesh.morphTargetInfluences[0] = 0.4; + } + o = mesh; + } + } + o.name = spec.name; + if (spec.position) o.position.fromArray(spec.position); + if (spec.rotation) o.rotation.set(spec.rotation[0], spec.rotation[1], spec.rotation[2]); + if (spec.scale) o.scale.fromArray(spec.scale); + if (spec.layer !== undefined) o.layers.set(spec.layer); + if (spec.visible !== undefined) o.visible = spec.visible; + for (const child of spec.children ?? []) o.add(build(child)); + return o; +} +const vec = (v: three.Vector2 | three.Vector3) => v.toArray().map(numberBits); +function hit(h: three.Intersection) { + return { + distance: numberBits(h.distance), + point: vec(h.point), + object: h.object.name, + faceIndex: h.faceIndex ?? null, + index: h.index ?? null, + face: h.face + ? { + a: h.face.a, + b: h.face.b, + c: h.face.c, + normal: vec(h.face.normal), + materialIndex: h.face.materialIndex, + } + : null, + uv: h.uv ? vec(h.uv) : null, + uv1: h.uv1 ? vec(h.uv1) : null, + normal: h.normal ? vec(h.normal) : null, + instanceId: h.instanceId ?? null, + barycoord: h.barycoord ? vec(h.barycoord as three.Vector3) : null, + }; +} +const specs: IObjectSpec[] = [ + { name: "front", kind: "mesh", side: 0, box: true }, + { name: "back", kind: "mesh", side: 1, position: [4, 0, 0], indexed: false }, + { + name: "double", + kind: "mesh", + side: 2, + position: [8, 0, 0], + rotation: [0.2, 0.4, -0.1], + scale: [2, 0.5, 1.5], + box: true, + }, + { + name: "layer", + kind: "mesh", + side: 2, + position: [12, 0, 0], + layer: 2, + visible: false, + channels: false, + }, + { name: "draw", kind: "mesh", side: 2, position: [16, 0, 0], indexed: false, draw: [3, 3] }, + { name: "morph", kind: "mesh", side: 2, position: [20, 0, 0], morph: true }, + { + name: "instances", + kind: "instanced", + side: 2, + position: [0, 4, 0], + rotation: [0, 0, 0.1], + scale: [0.75, 1.5, 2], + }, + { name: "box-out", kind: "mesh", position: [25, 0, 0], sphere: 100, box: true }, + { name: "sphere-out", kind: "mesh", position: [30, 0, 0], sphere: 0.01 }, +]; +specs.push({ name: "clipped-box", kind: "mesh", side: 2, position: [35, 0, 0], clippedBox: true }); +// Lines hit within raycaster.params.Line.threshold (1) of a segment: a strip over the indexed quad, +// and non-indexed segments, scaled so the threshold shrinks to local space. +specs.push({ name: "line", kind: "line", position: [40, 0, 0], scale: [1.5, 1.5, 1.5] }); +specs.push({ name: "segments", kind: "segments", position: [45, 0, 0], indexed: false }); +const sceneSpec: IObjectSpec = { + name: "root", + kind: "group", + children: [ + { + name: "outer", + kind: "group", + position: [0.1, -0.2, -1], + rotation: [0, 0.05, 0], + children: [{ name: "inner", kind: "group", scale: [1.25, 1, 0.8], children: specs }], + }, + { name: "tie-a", kind: "mesh", side: 2, position: [0, -4, 0] }, + { name: "tie-b", kind: "mesh", side: 2, position: [0, -4, 0] }, + ], +}; +const scene = build(sceneSpec); +scene.updateMatrixWorld(true); +const rays: Record[] = []; +function rayCase( + name: string, + origin: three.Vector3, + direction: three.Vector3, + options: { + near?: number; + far?: number; + layer?: number; + recursive?: boolean; + target?: string; + multiple?: boolean; + } = {}, +) { + const r = new three.Raycaster(origin, direction, options.near ?? 0, options.far ?? 100); + r.layers.set(options.layer ?? 0); + const target = options.target ? scene.getObjectByName(options.target) : scene; + if (!target) throw new Error("missing ray target"); + const hits = options.multiple + ? r.intersectObjects(scene.children, options.recursive ?? true) + : r.intersectObject(target, options.recursive ?? true); + rays.push({ + name, + origin: origin.toArray(), + direction: direction.toArray(), + near: r.near, + far: r.far, + layer: options.layer ?? 0, + recursive: options.recursive ?? true, + target: target.name, + multiple: options.multiple ?? false, + hits: hits.map(hit), + }); +} +for (const spec of specs) { + const o = scene.getObjectByName(spec.name); + if (!o) throw new Error("missing scene object"); + for (let i = 0; i < 8; i++) { + const local = new three.Vector3( + i === 6 ? 2 : i === 7 ? 0 : 0.3, + i === 7 ? 0 : i === 5 ? 0.8 : -0.2, + 0, + ); + const point = local.clone().applyMatrix4(o.matrixWorld); + const origin = local + .clone() + .add(new three.Vector3(i === 4 ? 0.2 : 0, 0, i % 2 === 0 ? 5 : -5)) + .applyMatrix4(o.matrixWorld); + rayCase(`${spec.name}-${i}`, origin, point.sub(origin).normalize(), { + layer: i === 3 ? 2 : 0, + near: i === 4 ? 100 : 0, + far: i === 5 ? 1 : 100, + recursive: i !== 2, + target: i === 2 ? "inner" : undefined, + multiple: i === 1, + }); + } +} +const instances = scene.getObjectByName("instances") as three.InstancedMesh; +for (let id = 0; id < 3; id++) { + const m = new three.Matrix4(); + instances.getMatrixAt(id, m); + m.premultiply(instances.matrixWorld); + const target = new three.Vector3(0.1, -0.2, 0).applyMatrix4(m); + for (const back of [false, true]) { + const origin = new three.Vector3(0.1, -0.2, back ? -5 : 5).applyMatrix4(m); + rayCase(`instance-${id}-${back}`, origin, target.clone().sub(origin).normalize()); + } +} +for (const [near, far] of [ + [4, 4], + [4.0001, 100], + [0, 3.9999], + [0, 100], +]) + rayCase(`tie-${near}-${far}`, new three.Vector3(0.2, -4.3, 4), new three.Vector3(0, 0, -1), { + near, + far, + }); +rayCase("origin-on-plane", new three.Vector3(0.2, -4.3, 0), new three.Vector3(0, 0, -1)); + +function lodTable() { + const result: Record[] = []; + for (const count of [0, 1, 4]) { + const lod = new three.LOD(); + lod.position.set(0, 0, -2); + const levels = [20, 0, -10, 10] + .slice(0, count) + .map((distance, i) => ({ distance, hysteresis: i === 0 ? 0.2 : 0.1, name: `level-${i}` })); + for (const level of levels) { + const object = build({ name: level.name, kind: "mesh", side: 2 }); + lod.addLevel(object, level.distance, level.hysteresis); + } + lod.updateMatrixWorld(true); + const cases = []; + const camera = new three.PerspectiveCamera(); + for (const [i, distance] of [ + 0, 7.9999, 8, 8.9999, 9, 9.9999, 10, 10.0001, 15.9999, 16, 19.9999, 20, 20.0001, 19, 16, + 15.9999, 10, 9, 8.9999, 0, 40, 0, 40, 0, + ].entries()) { + lod.autoUpdate = i < 20; + camera.zoom = i === 20 ? 2 : 1; + camera.position.set(0, 0, distance - 2); + camera.updateMatrixWorld(true); + const explicit = i === 22; + if (lod.autoUpdate || explicit) lod.update(camera); + const r = new three.Raycaster( + new three.Vector3(0.2, -0.3, distance - 2), + new three.Vector3(0, 0, -1), + ); + cases.push({ + distance, + zoom: camera.zoom, + autoUpdate: lod.autoUpdate, + explicit, + current: lod.getCurrentLevel(), + selected: lod.getObjectForDistance(distance)?.name ?? null, + visible: lod.levels.map((l) => l.object.visible), + hits: r.intersectObject(lod, false).map(hit), + recursiveHits: r.intersectObject(lod, true).map(hit), + }); + } + result.push({ + count, + levels, + sorted: lod.levels.map((l) => ({ + name: l.object.name, + distance: numberBits(l.distance), + hysteresis: numberBits(l.hysteresis), + })), + cases, + }); + } + return result; +} +const cameraCases = ["perspective", "orthographic"].flatMap((kind) => + [ + [0, 0], + [-0.7, 0.4], + [1, -1], + [0.2, 0.3], + ].map((coords) => { + const camera = + kind === "perspective" + ? new three.PerspectiveCamera(53, 1.7, 0.3, 200) + : new three.OrthographicCamera(-3, 5, 4, -2, 0.3, 200); + camera.zoom = 1.8; + camera.position.set(1, 2, 3); + camera.rotation.set(0.1, 0.2, 0.3); + camera.updateProjectionMatrix(); + camera.updateMatrixWorld(true); + const caster = new three.Raycaster(); + caster.setFromCamera(new three.Vector2(coords[0], coords[1]), camera); + return { kind, coords, origin: vec(caster.ray.origin), direction: vec(caster.ray.direction) }; + }), +); +const layerCases = [ + { mask: 1, operation: "set", layer: 31 }, + { mask: 1, operation: "enable", layer: 31 }, + { mask: 1, operation: "enableAll", layer: 0 }, + { mask: -1, operation: "disable", layer: 0 }, + { mask: 2147483648, operation: "toggle", layer: 31 }, + { mask: 1, operation: "set", layer: -1 }, + { mask: 1, operation: "set", layer: 32 }, + { mask: 1, operation: "set", layer: 63 }, + { mask: Number.POSITIVE_INFINITY, operation: "enable", layer: 2 }, + { mask: Number.NEGATIVE_INFINITY, operation: "disable", layer: 2 }, + { mask: 4294967297.75, operation: "enable", layer: 2 }, + { mask: -4294967297.75, operation: "toggle", layer: 2 }, + { mask: -0, operation: "test", layer: 0 }, + { mask: 2 ** 40, operation: "test", layer: 0 }, +].map((spec) => { + const layers = new three.Layers(); + layers.mask = spec.mask; + if (spec.operation === "set") layers.set(spec.layer); + else if (spec.operation === "enable") layers.enable(spec.layer); + else if (spec.operation === "enableAll") layers.enableAll(); + else if (spec.operation === "disable") layers.disable(spec.layer); + else if (spec.operation === "toggle") layers.toggle(spec.layer); + const other = new three.Layers(); + other.set(spec.layer); + return { + ...spec, + mask: numberBits(spec.mask), + expected: numberBits(layers.mask), + test: layers.test(other), + enabled: layers.isEnabled(spec.layer), + }; +}); +for (const kind of ["raycaster", "lod"]) { + if (process.argv.includes("--lod") && kind !== "lod") continue; + if (process.argv.includes("--raycaster") && kind !== "raycaster") continue; + const out = fileURLToPath(new URL(`${kind}_reference.json`, import.meta.url)); + const data = + kind === "raycaster" + ? { scene: sceneSpec, rays, layerCases, cameraCases } + : { scenes: lodTable() }; + const text = `${JSON.stringify({ three: pinnedThreeVersion(), ...data }, null, 1)}\n`; + if (process.argv.includes("--check")) { + if (readFileSync(out, "utf8") !== text) throw new Error(`${kind} reference stale`); + console.log(`${kind} reference current`); + } else { + writeFileSync(out, text); + console.log(`wrote ${out}`); + } +} diff --git a/packages/runtime-native/tests/native-engine/scene/raycast_test.cpp b/packages/runtime-native/tests/native-engine/scene/raycast_test.cpp new file mode 100644 index 000000000..e8f7ed382 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/scene/raycast_test.cpp @@ -0,0 +1,193 @@ +// Real three oracle replay; every observed float (including signed zero) is compared as uint64 bits. +#include "engine/foundation/json.h" +#include "engine/scene/raycaster.h" +#include "engine/scene/nodes.h" +#include "engine/scene/material.h" +#include +#include +#include +#include +#include +using namespace tn::engine; +using J = json::Value; +namespace { +const J& field(const J& v, const char* name) { + const auto* f = v.find(name); if (!f) throw std::runtime_error(std::string("missing ") + name); return *f; +} +double number(const J& v, const char* name, double fallback) { const auto* f = v.find(name); return f ? f->number() : fallback; } +bool flag(const J& v, const char* name, bool fallback) { const auto* f = v.find(name); return f ? f->boolean() : fallback; } +Vector3 vector(const J& v) { return {v.items().at(0).number(), v.items().at(1).number(), v.items().at(2).number()}; } +std::shared_ptr geometry(const J& s) { + auto g = std::make_shared(); + g->setAttribute("position", BufferAttribute::fromFloats({-1,-1,0, 1,-1,0, 1,1,0, -1,1,0}, 3)); + g->setIndexFromArray({0,1,2,0,2,3}); + if (flag(s, "channels", true)) { + g->setAttribute("uv", BufferAttribute::fromFloats({0,0,1,0,1,1,0,1}, 2)); + g->setAttribute("uv1", BufferAttribute::fromFloats({0.1,0.2,0.8,0.3,0.7,0.9,0.2,0.8}, 2)); + g->setAttribute("normal", BufferAttribute::fromFloats({0,0,1,0.2,0,0.8,0,0.3,1,-0.2,0,0.9}, 3)); + } + if (!flag(s, "indexed", true)) g = g->toNonIndexed(); + if (flag(s, "morph", false)) { + const auto pos = g->getAttribute("position"); + std::vector m; + for (uint64_t i = 0; i < pos->count(); ++i) { m.push_back(pos->getX(i)); m.push_back(pos->getY(i)); m.push_back(0.5); } + g->morphPositions.push_back(BufferAttribute::fromFloats(m, 3)); + } + if (flag(s, "box", false)) g->computeBoundingBox(); + if (flag(s, "clippedBox", false)) { g->boundingBox = std::make_shared(); g->boundingBox->set({-1,-1,-1},{-0.5,1,1}); } + if (const auto* f = s.find("sphere")) g->boundingSphere = std::make_shared(Vector3{}, f->number()); + if (const auto* f = s.find("draw")) g->setDrawRange(f->items().at(0).number(), f->items().at(1).number()); + return g; +} +std::shared_ptr build(const J& s) { + const auto kind = field(s,"kind").string(); + std::shared_ptr o; + if (kind == "group") o = std::make_shared(); + else { + auto g = geometry(s); auto m = std::make_shared(MaterialType::Basic); + m->side = Side(int(number(s,"side",0))); + if (kind == "line" || kind == "segments") { + m->lineMaterial = true; + if (kind == "line") o = std::make_shared(g, m); + else o = std::make_shared(g, m); + } else if (kind == "instanced") { + auto mesh = std::make_shared(g,m,3); + for (int i = 0; i < 3; ++i) { + Matrix4 matrix; matrix.makeRotationY(i * 0.2); matrix.setPosition(Vector3{double(i * 3), 0, double(-i)}); mesh->setMatrixAt(i, matrix); + } + o = mesh; + } else { + auto mesh = std::make_shared(g,m); + if (flag(s,"morph",false)) mesh->morphTargetInfluences[0] = 0.4; + o = mesh; + } + } + o->name = field(s,"name").string(); + if (const auto* f = s.find("position")) o->position = vector(*f); + if (const auto* f = s.find("scale")) o->scale = vector(*f); + if (const auto* f = s.find("rotation")) { auto v = vector(*f); o->rotation.set(v.x,v.y,v.z); } + o->setLayerMask(uint32_t(1) << int(number(s,"layer",0))); + o->setVisible(flag(s,"visible",true)); + if (const auto* f = s.find("children")) for (const auto& child : f->items()) o->add(*build(child)); + return o; +} +int differ = 0; +void check(bool okay, const std::string& where) { if (!okay) { ++differ; std::printf(" differs: %s\n", where.c_str()); } } +void floating(double got, const J& expected, const std::string& where) { + const auto bits = std::stoull(expected.string(), nullptr, 16); + const auto actual = std::bit_cast(got); + if (bits != actual) { ++differ; std::printf(" %s expected %016llx got %016llx\n", where.c_str(), (unsigned long long)bits, (unsigned long long)actual); } +} +template void vec(const V& got, const J& expected, const std::string& where) { + floating(got.x, expected.items().at(0), where+".x"); floating(got.y, expected.items().at(1), where+".y"); + if constexpr (std::is_same_v) floating(got.z, expected.items().at(2), where+".z"); +} +template void optional(const std::optional& got, const J& expected, const std::string& where) { + check(got.has_value() == !expected.isNull(), where+" presence"); + if (got && !expected.isNull()) vec(*got, expected, where); +} +void hits(const std::vector& got, const J& expected, const std::string& where) { + check(got.size() == expected.items().size(), where+" hit count"); + for (size_t i=0; iname == field(e,"object").string(),at+" object"); + // A Line hit: its segment index; face, faceIndex and barycoord are null. + check(h.index.has_value() == !field(e,"index").isNull(),at+" index presence"); + if (h.index) { + check(*h.index == field(e,"index").number(),at+" index"); + check(field(e,"face").isNull() && field(e,"faceIndex").isNull() && field(e,"barycoord").isNull(),at+" line nulls"); + continue; + } + check(h.faceIndex == field(e,"faceIndex").number(),at+" faceIndex"); + const auto& f=field(e,"face"); + check(h.face.a==field(f,"a").number() && h.face.b==field(f,"b").number() && h.face.c==field(f,"c").number(),at+" face vertices"); + check(h.face.materialIndex == field(f,"materialIndex").number(),at+" materialIndex"); + vec(h.face.normal,field(f,"normal"),at+" face.normal"); + optional(h.uv,field(e,"uv"),at+" uv"); optional(h.uv1,field(e,"uv1"),at+" uv1"); optional(h.normal,field(e,"normal"),at+" normal"); + vec(h.barycoord,field(e,"barycoord"),at+" barycoord"); + check(h.instanceId.has_value() == !field(e,"instanceId").isNull(),at+" instanceId presence"); + if(h.instanceId) check(*h.instanceId == field(e,"instanceId").number(),at+" instanceId"); + } +} +J read(const char* path) { + std::ifstream in(path); const std::string text((std::istreambuf_iterator(in)), {}); + J value; json::Error error; + if (!json::parse(text,value,error)) throw std::runtime_error(std::string("cannot parse ")+path); + return value; +} +int raycaster() { + const auto table=read(TN_RAYCASTER_REFERENCE); auto scene=build(field(table,"scene")); scene->updateMatrixWorld(true); + int count=0, observations=0; + for(const auto& test:field(table,"rays").items()) { + Raycaster r(vector(field(test,"origin")),vector(field(test,"direction")),field(test,"near").number(),field(test,"far").number()); + r.layers.set(int(field(test,"layer").number())); + auto* target=scene->getObjectByName(field(test,"target").string()); + if (!target) throw std::runtime_error("missing ray target"); + const auto got=field(test,"multiple").boolean() ? r.intersectObjects(scene->children,field(test,"recursive").boolean()) : r.intersectObject(*target,field(test,"recursive").boolean()); + observations += int(got.size()); hits(got,field(test,"hits"),field(test,"name").string()); ++count; + } + for (const auto& test : field(table,"cameraCases").items()) { + std::shared_ptr camera; + if (field(test,"kind").string() == "perspective") { + auto p = std::make_shared(53,1.7,0.3,200); p->zoom = 1.8; p->updateProjectionMatrix(); camera = p; + } else { + auto p = std::make_shared(-3,5,4,-2,0.3,200); p->zoom = 1.8; p->updateProjectionMatrix(); camera = p; + } + camera->position.set(1,2,3); camera->rotation.set(0.1,0.2,0.3); camera->updateMatrixWorld(true); + Raycaster caster; + const auto& coords = field(test,"coords").items(); + check(caster.setFromCamera({coords.at(0).number(), coords.at(1).number()}, *camera),"setFromCamera success"); + check(caster.camera == camera.get(), "camera identity"); + vec(caster.ray.origin,field(test,"origin"),"camera ray origin"); vec(caster.ray.direction,field(test,"direction"),"camera ray direction"); + } + for (const auto& test : field(table,"layerCases").items()) { + Layers layers, other; layers.mask = std::bit_cast(std::stoull(field(test,"mask").string(),nullptr,16)); + const int layer = int(field(test,"layer").number()); const auto op = field(test,"operation").string(); + if (op == "set") layers.set(layer); else if (op == "enable") layers.enable(layer); + else if (op == "enableAll") layers.enableAll(); else if (op == "disable") layers.disable(layer); + else if (op == "toggle") layers.toggle(layer); + other.set(layer); floating(layers.mask,field(test,"expected"),"layer mask"); + check(layers.test(other)==field(test,"test").boolean(),"layer test"); + check(layers.isEnabled(layer)==field(test,"enabled").boolean(),"layer enabled"); + } + check(count>=30 && observations>0,"ray table not vacuous"); + std::printf("raycaster: %d rays, %d hits, %d differ\n",count,observations,differ); return differ ? 1 : 0; +} +int lod() { + const auto table=read(TN_LOD_REFERENCE); int count=0; + for(const auto& scene:field(table,"scenes").items()) { + LOD lod; lod.position.set(0,0,-2); std::vector> keep; + for(const auto& level:field(scene,"levels").items()) { + J spec=J::makeObject({{"name",field(level,"name")},{"kind",J::makeString("mesh")},{"side",J::makeNumber(2)}}); + auto mesh=std::dynamic_pointer_cast(build(spec)); keep.push_back(mesh); + lod.addLevel(*mesh,field(level,"distance").number(),field(level,"hysteresis").number()); + } + lod.updateMatrixWorld(true); + const auto& sorted=field(scene,"sorted").items(); check(lod.levels.size()==sorted.size(),"sorted count"); + for(size_t i=0;iname==field(sorted[i],"name").string(),"level order"); + floating(lod.levels[i].distance,field(sorted[i],"distance"),"level distance"); floating(lod.levels[i].hysteresis,field(sorted[i],"hysteresis"),"level hysteresis"); + } + PerspectiveCamera camera; + for(const auto& test:field(scene,"cases").items()) { + const double distance=field(test,"distance").number(); camera.zoom=field(test,"zoom").number(); + camera.position.set(0,0,distance-2); camera.updateMatrixWorld(true); + lod.autoUpdate=field(test,"autoUpdate").boolean(); + if(lod.autoUpdate || field(test,"explicit").boolean()) lod.update(camera); + const auto where="lod-"+std::to_string(int(field(scene,"count").number()))+"-"+std::to_string(count); + check(lod.getCurrentLevel()==field(test,"current").number(),where+" current"); + auto* selected=lod.getObjectForDistance(distance); + check(selected ? selected->name==field(test,"selected").string() : field(test,"selected").isNull(),where+" selected"); + for(size_t i=0;ivisible()==field(test,"visible").items().at(i).boolean(),where+" visibility"); + Raycaster r({0.2,-0.3,distance-2},{0,0,-1}); + hits(r.intersectObject(lod,false),field(test,"hits"),where); hits(r.intersectObject(lod,true),field(test,"recursiveHits"),where+" recursive"); ++count; + } + } + check(count>=12,"lod table not vacuous"); std::printf("lod: %d cases, %d differ\n",count,differ); return differ ? 1 : 0; +} +} +int main(int argc,char** argv) { + try { return argc>1 && std::string(argv[1])=="lod" ? lod() : raycaster(); } + catch(const std::exception& e) { std::printf("FAIL: %s\n",e.what()); return 1; } +} diff --git a/packages/runtime-native/tests/native-engine/scene/raycaster_reference.json b/packages/runtime-native/tests/native-engine/scene/raycaster_reference.json new file mode 100644 index 000000000..b05e926cd --- /dev/null +++ b/packages/runtime-native/tests/native-engine/scene/raycaster_reference.json @@ -0,0 +1,3951 @@ +{ + "three": "0.185.1", + "scene": { + "name": "root", + "kind": "group", + "children": [ + { + "name": "outer", + "kind": "group", + "position": [ + 0.1, + -0.2, + -1 + ], + "rotation": [ + 0, + 0.05, + 0 + ], + "children": [ + { + "name": "inner", + "kind": "group", + "scale": [ + 1.25, + 1, + 0.8 + ], + "children": [ + { + "name": "front", + "kind": "mesh", + "side": 0, + "box": true + }, + { + "name": "back", + "kind": "mesh", + "side": 1, + "position": [ + 4, + 0, + 0 + ], + "indexed": false + }, + { + "name": "double", + "kind": "mesh", + "side": 2, + "position": [ + 8, + 0, + 0 + ], + "rotation": [ + 0.2, + 0.4, + -0.1 + ], + "scale": [ + 2, + 0.5, + 1.5 + ], + "box": true + }, + { + "name": "layer", + "kind": "mesh", + "side": 2, + "position": [ + 12, + 0, + 0 + ], + "layer": 2, + "visible": false, + "channels": false + }, + { + "name": "draw", + "kind": "mesh", + "side": 2, + "position": [ + 16, + 0, + 0 + ], + "indexed": false, + "draw": [ + 3, + 3 + ] + }, + { + "name": "morph", + "kind": "mesh", + "side": 2, + "position": [ + 20, + 0, + 0 + ], + "morph": true + }, + { + "name": "instances", + "kind": "instanced", + "side": 2, + "position": [ + 0, + 4, + 0 + ], + "rotation": [ + 0, + 0, + 0.1 + ], + "scale": [ + 0.75, + 1.5, + 2 + ] + }, + { + "name": "box-out", + "kind": "mesh", + "position": [ + 25, + 0, + 0 + ], + "sphere": 100, + "box": true + }, + { + "name": "sphere-out", + "kind": "mesh", + "position": [ + 30, + 0, + 0 + ], + "sphere": 0.01 + }, + { + "name": "clipped-box", + "kind": "mesh", + "side": 2, + "position": [ + 35, + 0, + 0 + ], + "clippedBox": true + }, + { + "name": "line", + "kind": "line", + "position": [ + 40, + 0, + 0 + ], + "scale": [ + 1.5, + 1.5, + 1.5 + ] + }, + { + "name": "segments", + "kind": "segments", + "position": [ + 45, + 0, + 0 + ], + "indexed": false + } + ] + } + ] + }, + { + "name": "tie-a", + "kind": "mesh", + "side": 2, + "position": [ + 0, + -4, + 0 + ] + }, + { + "name": "tie-b", + "kind": "mesh", + "side": 2, + "position": [ + 0, + -4, + 0 + ] + } + ] + }, + "rays": [ + { + "name": "front-0", + "origin": [ + 0.6744480247308257, + -0.4, + 2.976258853103361 + ], + "direction": [ + -0.04997916927067833, + 0, + -0.9987502603949663 + ], + "near": 0, + "far": 100, + "layer": 0, + "recursive": true, + "target": "root", + "multiple": false, + "hits": [ + { + "distance": "4010000000000000", + "point": [ + "3fde5eb8bac4d42a", + "bfd999999999999a", + "bff04cc49be8fe2d" + ], + "object": "front", + "faceIndex": 0, + "index": null, + "face": { + "a": 0, + "b": 1, + "c": 2, + "normal": [ + "0000000000000000", + "8000000000000000", + "3ff0000000000000" + ], + "materialIndex": 0 + }, + "uv": [ + "3fe4cccccccccccd", + "3fd999999999999a" + ], + "uv1": [ + "3fe07ae147000000", + "3fe028f5bf99999a" + ], + "normal": [ + "3fa99999a0000000", + "3fbeb85200000000", + "3fee666668000000" + ], + "instanceId": null, + "barycoord": [ + "3fd6666666666666", + "3fd0000000000000", + "3fd999999999999a" + ] + } + ] + }, + { + "name": "front-1", + "origin": [ + 0.274614670565399, + -0.4, + -5.013743230056369 + ], + "direction": [ + 0.04997916927067833, + 0, + 0.9987502603949663 + ], + "near": 0, + "far": 100, + "layer": 0, + "recursive": true, + "target": "root", + "multiple": true, + "hits": [] + }, + { + "name": "front-2", + "origin": [ + 0.6744480247308257, + -0.4, + 2.976258853103361 + ], + "direction": [ + -0.04997916927067833, + 0, + -0.9987502603949663 + ], + "near": 0, + "far": 100, + "layer": 0, + "recursive": false, + "target": "inner", + "multiple": false, + "hits": [] + }, + { + "name": "front-3", + "origin": [ + 0.274614670565399, + -0.4, + -5.013743230056369 + ], + "direction": [ + 0.04997916927067833, + 0, + 0.9987502603949663 + ], + "near": 0, + "far": 100, + "layer": 2, + "recursive": true, + "target": "root", + "multiple": false, + "hits": [] + }, + { + "name": "front-4", + "origin": [ + 0.9241355898295672, + -0.4, + 2.963764060785691 + ], + "direction": [ + -0.11218216830151154, + 0, + -0.9936876577250879 + ], + "near": 100, + "far": 100, + "layer": 0, + "recursive": true, + "target": "root", + "multiple": false, + "hits": [] + }, + { + "name": "front-5", + "origin": [ + 0.274614670565399, + 0.6000000000000001, + -5.013743230056369 + ], + "direction": [ + 0.04997916927067833, + 0, + 0.9987502603949663 + ], + "near": 0, + "far": 1, + "layer": 0, + "recursive": true, + "target": "root", + "multiple": false, + "hits": [] + }, + { + "name": "front-6", + "origin": [ + 2.7967923280701292, + -0.4, + 2.8700531184031695 + ], + "direction": [ + -0.04997916927067836, + 0, + -0.9987502603949663 + ], + "near": 0, + "far": 100, + "layer": 0, + "recursive": true, + "target": "root", + "multiple": false, + "hits": [] + }, + { + "name": "front-7", + "origin": [ + -0.09991667708271335, + -0.2, + -4.995001041579865 + ], + "direction": [ + 0.04997916927067834, + 0, + 0.9987502603949663 + ], + "near": 0, + "far": 100, + "layer": 0, + "recursive": true, + "target": "root", + 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test + * compares against (PRD-519): one scripted scenario, and after every step each node's local and + * world matrix (bits), its three update flags, isStatic and the census. The native test runs the + * same steps on the native scene graph with the native registry. + * + * pnpm --workspace-root exec tsx packages/runtime-native/tests/native-engine/scene/static-transform-reference.ts + * ... -- --check (fails when the committed table is not what static-transform.ts produces) + */ + +import { readFileSync, writeFileSync } from "node:fs"; +import path from "node:path"; +import { fileURLToPath } from "node:url"; +import { Object3D } from "three"; + +import { + invalidateStatic, + isStatic, + markStatic, + refreshStaticTransforms, + resetStaticTransforms, + staticTransformCensus, + unmarkStatic, +} from "../../../../core/src/static-transform.js"; + +const HERE = path.dirname(fileURLToPath(import.meta.url)); +const OUT = path.join(HERE, "static_transform_reference.inc"); + +const bits = (x: number) => { + const words = new Uint32Array(new Float64Array([x]).buffer); + return ((BigInt(words[1] as number) << 32n) | BigInt(words[0] as number)) + .toString(16) + .padStart(16, "0"); +}; +const named = (name: string) => Object.assign(new Object3D(), { name }); +const scene = named("scene"); +const a = named("a"); +const b = named("b"); +const c = named("c"); +const d = named("d"); +const e = named("e"); +const f = named("f"); +scene.add(a, d, f); +a.add(b); +b.add(c); +d.add(e); +a.position.set(1, 2, 3); +a.rotation.set(0.3, 0.2, 0.1); +a.scale.set(2, 1, 0.5); +b.position.set(0, 1, 0); +b.rotation.set(0, 0.7, 0); +c.position.set(0.5, 0, -1); +d.position.set(-4, 0, 0); +e.position.set(0, 0, 2); +f.position.set(0, -3, 0); +const NODES = [scene, a, b, c, d, e, f]; + +const flag = (x: boolean) => (x ? 1 : 0); +const steps: string[] = []; +const observe = (label: string, result: string) => { + const census = staticTransformCensus(); + const nodes = NODES.map( + (o) => + `${o.name}:m=${o.matrix.elements.map(bits).join(",")};w=${o.matrixWorld.elements.map(bits).join(",")};` + + `au=${flag(o.matrixAutoUpdate)};wau=${flag(o.matrixWorldAutoUpdate)};wnu=${flag(o.matrixWorldNeedsUpdate)};s=${flag(isStatic(o))}`, + ); + steps.push( + [ + label, + `r=${result}`, + ...nodes, + `census=${census.roots},${census.objects},${census.rearmed}`, + ].join("|"), + ); +}; + +scene.updateMatrixWorld(); +observe("initial", "-"); +observe("mark-a", String(markStatic(a))); +b.position.x += 1; // a deep write nobody announces: the frozen subtree keeps its matrices +scene.updateMatrixWorld(); +observe("deep-write-unannounced", "-"); +const v = invalidateStatic(c); // announced from a grandchild: the root re-arms +scene.updateMatrixWorld(); +observe("invalidate-from-grandchild", String(v)); +a.position.y += 0.5; // the root itself moved: refresh re-arms it +refreshStaticTransforms(); +scene.updateMatrixWorld(); +observe("root-moved-refresh", "-"); +refreshStaticTransforms(); // nothing moved: nothing re-arms +observe("refresh-still", "-"); +a.position.z = 9; +scene.updateMatrixWorld(true); // an explicit forced walk while frozen and unrefreshed +observe("forced-walk-while-frozen", "-"); +e.matrixAutoUpdate = false; // the game owns e's matrix before the freeze +observe("mark-d", String(markStatic(d))); +observe("mark-d-again", String(markStatic(d))); +unmarkStatic(d); +scene.updateMatrixWorld(); +observe("unmark-d", "-"); +observe("invalidate-outside", String(invalidateStatic(f))); +unmarkStatic(a); +scene.updateMatrixWorld(); +observe("unmark-a", "-"); +markStatic(a); +resetStaticTransforms(); +observe("reset", "-"); + +const cString = (s: string) => JSON.stringify(s); +const text = [ + "// Generated by packages/runtime-native/tests/native-engine/scene/static-transform-reference.ts.", + "// Do not edit: rerun the generator. Matrix elements are their 16 hex digits of bits.", + "static const char* const kSteps[] = {", + ...steps.map((s) => ` ${cString(s)},`), + "};", + "", +].join("\n"); +if (process.argv.includes("--check")) { + if (readFileSync(OUT, "utf8") !== text) { + console.error( + `TN_FIXTURE_STALE: ${path.relative(process.cwd(), OUT)} is not what static-transform.ts produces`, + ); + process.exit(1); + } + console.log(`current: ${steps.length} steps`); +} else { + writeFileSync(OUT, text); + console.log(`wrote ${steps.length} steps`); +} diff --git a/packages/runtime-native/tests/native-engine/scene/static_transform_reference.inc b/packages/runtime-native/tests/native-engine/scene/static_transform_reference.inc new file mode 100644 index 000000000..29a9871c0 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/scene/static_transform_reference.inc @@ -0,0 +1,17 @@ +// Generated by packages/runtime-native/tests/native-engine/scene/static-transform-reference.ts. +// Do not edit: rerun the generator. Matrix elements are their 16 hex digits of bits. +static const char* const kSteps[] = { + 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+ 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+}; diff --git a/packages/runtime-native/tests/native-engine/scene/static_transform_test.cpp b/packages/runtime-native/tests/native-engine/scene/static_transform_test.cpp new file mode 100644 index 000000000..39777c457 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/scene/static_transform_test.cpp @@ -0,0 +1,128 @@ +// PRD-519 phase 2: frozen static subtrees against packages/core/src/static-transform.ts. The same +// script runs on the native scene graph: freeze, a deep write nobody announces (the subtree keeps +// its matrices), an invalidate from a grandchild, a moved root that refresh re-arms, a forced +// updateMatrixWorld while frozen, a game-owned matrixAutoUpdate the freeze must not take over, +// unmark, census and reset. After every step each node's local and world matrix, its update flags, +// isStatic and the census must be three's, bit for bit. +#include "check.h" +#include "engine/scene/static_transform.h" + +#include +#include +#include +#include +#include +#include +#include + +#include "static_transform_reference.inc" + +using namespace tn::engine; + +namespace { + +std::string bits(double x) { + char out[17]; + std::snprintf(out, sizeof out, "%016" PRIx64, std::bit_cast(x)); + return out; +} + +template std::string join(const Array& values) { + std::string out; + for (double v : values) + out += (out.empty() ? "" : ",") + bits(v); + return out; +} + +void staticTransform() { + const auto named = [](const char* name) { + auto object = std::make_shared(); + object->name = name; + return object; + }; + auto scene = named("scene"), a = named("a"), b = named("b"), c = named("c"), d = named("d"), e = named("e"), + f = named("f"); + scene->add(*a); + scene->add(*d); + scene->add(*f); + a->add(*b); + b->add(*c); + d->add(*e); + a->position.set(1, 2, 3); + a->rotation.set(0.3, 0.2, 0.1); + a->scale.set(2, 1, 0.5); + b->position.set(0, 1, 0); + b->rotation.set(0, 0.7, 0); + c->position.set(0.5, 0, -1); + d->position.set(-4, 0, 0); + e->position.set(0, 0, 2); + f->position.set(0, -3, 0); + const std::shared_ptr nodes[] = {scene, a, b, c, d, e, f}; + + StaticTransforms statics; + std::vector steps; + const auto flag = [](bool x) { return x ? "1" : "0"; }; + const auto observe = [&](const char* label, const std::string& result) { + const StaticTransforms::Census census = statics.census(); + std::string out = std::string(label) + "|r=" + result; + for (const auto& o : nodes) + out += "|" + o->name + ":m=" + join(o->matrix.elements) + ";w=" + join(o->matrixWorld.elements) + + ";au=" + flag(o->matrixAutoUpdate) + ";wau=" + flag(o->matrixWorldAutoUpdate) + + ";wnu=" + flag(o->matrixWorldNeedsUpdate) + ";s=" + flag(statics.isStatic(*o)); + out += "|census=" + std::to_string(census.roots) + "," + std::to_string(census.objects) + "," + + std::to_string(census.rearmed); + steps.push_back(out); + }; + const auto version = [](std::optional v) { return v ? std::to_string(*v) : std::string("undefined"); }; + + scene->updateMatrixWorld(); + observe("initial", "-"); + observe("mark-a", std::to_string(statics.mark(*a))); + b->position.x += 1; + scene->updateMatrixWorld(); + observe("deep-write-unannounced", "-"); + const auto v = statics.invalidate(*c); + scene->updateMatrixWorld(); + observe("invalidate-from-grandchild", version(v)); + a->position.y += 0.5; + statics.refresh(); + scene->updateMatrixWorld(); + observe("root-moved-refresh", "-"); + statics.refresh(); + observe("refresh-still", "-"); + a->position.z = 9; + scene->updateMatrixWorld(true); + observe("forced-walk-while-frozen", "-"); + e->matrixAutoUpdate = false; + observe("mark-d", std::to_string(statics.mark(*d))); + observe("mark-d-again", std::to_string(statics.mark(*d))); + statics.unmark(*d); + scene->updateMatrixWorld(); + observe("unmark-d", "-"); + observe("invalidate-outside", version(statics.invalidate(*f))); + statics.unmark(*a); + scene->updateMatrixWorld(); + observe("unmark-a", "-"); + statics.mark(*a); + statics.reset(); + observe("reset", "-"); + + std::size_t mismatched = steps.size() == std::size(kSteps) ? 0 : 1; + for (std::size_t s = 0; s < steps.size() && s < std::size(kSteps); ++s) { + if (steps[s] == kSteps[s]) + continue; + ++mismatched; + std::size_t at = 0; + while (at < steps[s].size() && steps[s][at] == kSteps[s][at]) + ++at; + const std::size_t from = steps[s].rfind('|', at) + 1; + std::fprintf(stderr, "step %zu: native %.90s\n three %.90s\n", s, steps[s].c_str() + from, + kSteps[s] + from); + } + std::printf("static transform: %zu steps, %zu differ\n", steps.size(), mismatched); + CHECK(mismatched == 0); +} + +} // namespace + +TN_TEST_MAIN({"static_transform", staticTransform}) diff --git a/packages/runtime-native/tests/native-engine/scene_hierarchy_test.cpp b/packages/runtime-native/tests/native-engine/scene_hierarchy_test.cpp new file mode 100644 index 000000000..d43f76bbf --- /dev/null +++ b/packages/runtime-native/tests/native-engine/scene_hierarchy_test.cpp @@ -0,0 +1,1207 @@ +// PRD-508 phase 1: the scene graph's own contract, tested against the C++ classes rather than the +// reference, because these are the properties the differential fixtures cannot state: the reference +// has no counter to compare and no alias to observe. +// +// Cases: `hierarchy` (add/remove/attach/clear, re-parenting, traversal order, lookup, event order) +// and `alias` (`&mesh.position` is one address across 10,000 sibling insertions, and the binding +// Store hands the same Ref for it every time). + +#include "check.h" +#include "fixture/driver.h" + +#include "engine/abi/bindings.h" +#include "engine/foundation/math/Vector.h" +#include "engine/scene/geometries.h" +#include "engine/scene/nodes.h" +#include "engine/scene/object3d.h" + +#include +#include +#include +#include +#include +#include +#include +#include +#include + +namespace { + +using namespace tn::engine; + +// This owner predates the lazy transform pool, as a VM or application owner can. +std::unique_ptr exitOwner; + +void teardown() { + exitOwner = std::make_unique(); + exitOwner->position.set(1, 2, 3); + exitOwner->updateMatrixWorld(); + CHECK(exitOwner->matrixWorld.elements[12] == 1); +} + +// The event log both event cases assert on: three stamps `target`, and a child event names the child. +struct Recorded { + std::vector order; +}; + +void record(const Event& event, void* context) { + auto* log = static_cast(context); + std::string line(event.type); + line += ':'; + line += event.target->name; + if (event.child != nullptr) { + line += '/'; + line += event.child->name; + } + log->order.push_back(line); +} + +void collect(Object3D& object, void* context) { + static_cast*>(context)->push_back(object.name); +} + +/** A named node on the heap: an Object3D never moves, which is the whole point of the alias case. */ +std::unique_ptr node(const std::string& name) { + auto object = std::make_unique(); + object->name = name; + return object; +} + +void hierarchy() { + // ---- add, traversal order, lookup + Object3D root; + root.name = "root"; + auto a = node("a"); + auto b = node("b"); + auto a1 = node("a1"); + root.add(*a); + root.add(*b); + a->add(*a1); + + CHECK(root.children.size() == 2); + CHECK(root.children[0] == a.get() && root.children[1] == b.get()); + CHECK(a->parent == &root && a1->parent == a.get()); + CHECK(a1->parent->parent == &root); + + std::vector visited; + root.traverse(&collect, &visited); + CHECK(visited == std::vector({"root", "a", "a1", "b"})); + + root.setVisible(false); + visited.clear(); + root.traverseVisible(&collect, &visited); + CHECK(visited.empty()); // an invisible root hides its whole subtree + root.setVisible(true); + + visited.clear(); + a1->traverseAncestors(&collect, &visited); + CHECK(visited == std::vector({"a", "root"})); + + CHECK(root.getObjectByName("a1") == a1.get()); + CHECK(root.getObjectByName("nope") == nullptr); + CHECK(root.getObjectByName("a") == a.get()); // the search starts at the object itself + CHECK(root.getObjectById(root.id()) == &root); + CHECK(root.getObjectById(a1->id()) == a1.get()); + CHECK(root.getObjectById(9999) == nullptr); + CHECK(root.getObjectByProperty("type", "Object3D") == &root); + + // ---- re-parenting removes from the old parent + b->add(*a1); + CHECK(a->children.empty()); + CHECK(b->children.size() == 1 && b->children[0] == a1.get()); + CHECK(a1->parent == b.get()); + root.add(*a); // and `add` re-parents too + CHECK(a->parent == &root); + + // ---- remove detaches without destroying, and clear empties + root.remove(*a); + CHECK(root.children.size() == 1 && root.children[0] == b.get()); + CHECK(a->parent == nullptr); + CHECK(a->children.empty()); // a1 was re-parented to b, so `a` owns nothing now + + auto doomed = node("doomed"); + root.add(*doomed); + root.clear(); + CHECK(root.children.empty()); + CHECK(doomed->parent == nullptr); + CHECK(doomed->name == "doomed"); // still alive after clear, as three leaves it + // clear() walks a copy: removing from the live list while iterating it skips every second child. + auto c1 = node("c1"), c2 = node("c2"), c3 = node("c3"); + root.add(*c1); + root.add(*c2); + root.add(*c3); + root.clear(); + CHECK(root.children.empty()); + CHECK(c1->parent == nullptr && c2->parent == nullptr && c3->parent == nullptr); + + // ---- attach preserves the world transform + auto target = node("target"); + target->position.set(2, 0, 0); + target->rotateY(0.5); + auto mover = node("mover"); + mover->position.set(0, 4, 0); + mover->scale.set(2, 2, 2); + root.add(*mover); + root.add(*target); + root.updateMatrixWorld(true); + + Vector3 before; + target->getWorldPosition(before); + mover->attach(*target); + Vector3 after; + target->getWorldPosition(after); + CHECK(mover->children.size() == 1 && mover->children[0] == target.get()); + CHECK(target->parent == mover.get()); + CHECK(before.x == after.x && before.y == after.y && before.z == after.z); + + // ---- events, in the reference's order: the child first, then the parent + Recorded log; + Object3D parent; + parent.name = "p"; + auto kid = node("k"); + parent.addEventListener("childadded", &record, &log); + parent.addEventListener("childremoved", &record, &log); + kid->addEventListener("added", &record, &log); + kid->addEventListener("removed", &record, &log); + + parent.add(*kid); + CHECK(log.order == std::vector({"added:k", "childadded:p/k"})); + + log.order.clear(); + parent.remove(*kid); + CHECK(log.order == std::vector({"removed:k", "childremoved:p/k"})); + + // A listener that removes itself while the event is delivered does not disturb the rest. + Recorded inner; + kid->addEventListener("added", &record, &inner); + log.order.clear(); + parent.add(*kid); + CHECK(inner.order.size() == 1); + parent.remove(*kid); + kid->removeEventListener("added", &record, &inner); + CHECK(!kid->hasEventListener("added", &record, &inner)); + CHECK(parent.hasEventListener("childadded", &record, &log)); + parent.removeEventListener("childadded", &record, &log); + CHECK(!parent.hasEventListener("childadded", &record, &log)); + + // ---- the revision counter counts what the renderer must react to + Object3D watched; + const uint64_t start = watched.revision(); + watched.setVisible(false); + CHECK(watched.revision() == start + 1); + // A game sets the same `visible` every frame; only a change reaches the renderer. + watched.setVisible(false); + CHECK(watched.revision() == start + 1); + watched.setRenderOrder(3); + watched.setCastShadow(true); + watched.setReceiveShadow(true); + watched.enableLayer(2); + CHECK(watched.layers().isEnabled(2)); + watched.rotateY(0.25); + watched.translateX(1); + watched.updateMatrix(); + auto child2 = node("c2"); + watched.add(*child2); + watched.remove(*child2); + CHECK(watched.revision() >= start + 8); + + // ---- rotation and quaternion stay in step, as three's two callbacks do + Object3D spun; + spun.setRotationFromEuler(Euler(0.3, 0.9, -0.2, EulerOrder::XYZ)); + // three keeps the object's own order, and writes the Euler back from the quaternion. + CHECK(spun.rotation.order == EulerOrder::XYZ); + CHECK(std::abs(spun.rotation.x - 0.3) < 1e-12); + CHECK(std::abs(spun.rotation.y - 0.9) < 1e-12); + CHECK(std::abs(spun.rotation.z + 0.2) < 1e-12); + + const Quaternion fromEuler = spun.quaternion; + spun.setRotationFromQuaternion(fromEuler); + CHECK(spun.quaternion.x == fromEuler.x && spun.quaternion.y == fromEuler.y && + spun.quaternion.z == fromEuler.z && spun.quaternion.w == fromEuler.w); + + // A quaternion write is what moves the Euler, exactly as three's second callback does. + spun.setRotationFromAxisAngle(Vector3(0, 0, 1), 0.75); + CHECK(std::abs(spun.rotation.z - 0.75) < 1e-12); +} + +void alias() { + auto mesh = std::make_shared(); + Vector3* first = &mesh->position; + + // The alias survives any number of insertions into a sibling list, because the object is one + // heap record and its transform members are plain fields inside it. + std::vector> siblings; + siblings.reserve(10001); + for (int i = 0; i < 10000; ++i) { + auto sibling = std::make_unique(); + sibling->position.set(i, 0, 0); + mesh->add(*sibling); + siblings.push_back(std::move(sibling)); + } + CHECK(mesh->children.size() == 10000); + CHECK(&mesh->position == first); + CHECK(&mesh->scale != first); // position and scale are two members of one record + + // r185's pivot: rotation and scale apply around it, so the pivot itself does not move. The claim + // is `matrix * p == position + p`, because three moves the origin by `p - R*S*p`; without the + // pivot the same product lands at `position + R*S*p`. The protocol cannot set a pivot (its + // `set` carries one value and three's pivot starts null), so this is the whole of its proof. + const Vector3 anchor(1.5, -0.5, 2); + mesh->pivot = anchor; + mesh->position.set(-2, 3, 0.25); + mesh->scale.set(2, 3, 4); + mesh->rotateY(0.7); + mesh->updateMatrix(); + Vector3 fixed = mesh->position; + fixed.add(anchor); + Vector3 moved = anchor; + moved.applyMatrix4(mesh->matrix); + CHECK(std::abs(moved.x - fixed.x) < 1e-12); + CHECK(std::abs(moved.y - fixed.y) < 1e-12); + CHECK(std::abs(moved.z - fixed.z) < 1e-12); + mesh->pivot.reset(); + mesh->updateMatrix(); + moved = anchor; + moved.applyMatrix4(mesh->matrix); + CHECK(std::abs(moved.y - fixed.y) > 1e-6); // without the pivot the point does move + + // Writes through either alias are the same write. + mesh->position.y = 4.5; + CHECK(first->y == 4.5); + Vector3& alsoPosition = mesh->position; + alsoPosition.set(1, 2, 3); + CHECK(mesh->position.x == 1 && mesh->position.z == 3); + CHECK(&mesh->position == first); + + // The binding Store answers the same Ref for the member every time, and it is the live member. + tn::fixture::Driver driver; + tn::binding::registerAll(driver.classes); + const tn::binding::Value owner = + driver.adopt("Mesh", std::static_pointer_cast(mesh)); + CHECK(driver.ref(owner, "Mesh").position.x == 1); + + const tn::binding::Value firstRef = driver.adoptAlias("Vector3", &mesh->position, mesh.get()); + const tn::binding::Value secondRef = driver.adoptAlias("Vector3", &mesh->position, mesh.get()); + CHECK(firstRef.text == secondRef.text); + CHECK(driver.ref(firstRef, "Vector3").x == 1); + + mesh->position.x = 42; + CHECK(driver.ref(firstRef, "Vector3").x == 42); + + // The alias keeps its owner alive: dropping the caller's only other reference still leaves the + // member readable, which is what an aliasing shared_ptr is for. + mesh.reset(); + CHECK(driver.ref(firstRef, "Vector3").x == 42); + CHECK(driver.ref(firstRef, "Vector3").y == 2); + // A freed SoA slot resets its values and callback owner before reuse. + { + auto temporary = std::make_unique(); + temporary->position.x = 99; + temporary->rotation.set(0, 0, 0.5); + } + Object3D recycled; + CHECK(recycled.position.x == 0 && recycled.scale.x == 1 && recycled.quaternion.w == 1); + recycled.rotation.set(0, 0, 0.5); + CHECK(recycled.quaternion.z == std::sin(0.25)); + CHECK(driver.ref(firstRef, "Vector3").x == 42); +} + + +// `revision` counts changes, not recomputes: three's renderer calls scene.updateMatrixWorld() every +// frame, which recomposes every auto-update object, and a still scene must read as unchanged. +void revision() { + Object3D scene; + auto parent = node("parent"); + auto child = node("child"); + scene.add(*parent); + parent->add(*child); + child->position.set(1, 2, 3); + scene.updateMatrixWorld(); + const uint64_t settledParent = parent->revision(), settledChild = child->revision(); + for (int frame = 0; frame < 300; ++frame) scene.updateMatrixWorld(); + CHECK(parent->revision() == settledParent); + CHECK(child->revision() == settledChild); + for (int frame = 0; frame < 300; ++frame) scene.updateWorldMatrix(false, true); + CHECK(child->revision() == settledChild); + + // Moving the parent changes the child's world matrix, so both read as changed. + parent->position.x = 5; + scene.updateMatrixWorld(); + CHECK(parent->revision() > settledParent); + CHECK(child->revision() > settledChild); + CHECK(child->matrixWorld.elements[12] == 6); + + // Matrix publication compares bits, not floating-point equality: unchanged NaN payloads + // settle, while a signed-zero edit is observable. Exercise the flat renderer path too. + Object3D exact; + exact.matrixAutoUpdate = false; + exact.matrix.elements[0] = std::numeric_limits::quiet_NaN(); + exact.matrix.elements[12] = -0.0; + exact.updateMatrixWorldSelf(true, true, true); + CHECK(std::memcmp(exact.matrix.elements.data(), exact.matrixWorld.elements.data(), sizeof(double) * 16) == 0); + const auto published = exact.revision(); + exact.updateMatrixWorldSelf(true, true, true); + CHECK(exact.revision() == published); + exact.matrix.elements[12] = 0.0; + exact.updateMatrixWorldSelf(true, true, true); + CHECK(exact.revision() == published + 1 && !std::signbit(exact.matrixWorld.elements[12])); + + // The fused flat-lane update (auto-composed plain object, identity parent) publishes the same + // way: a settled object stays at its revision, a signed-zero move is a change, an edit of the + // world matrix alone is repaired under force and counted, and nothing else bumps. + Object3D fused; + fused.updateMatrixWorldSelf(true, true, true); + const auto settled = fused.revision(); + for (int frame = 0; frame < 5; ++frame) CHECK(!fused.updateMatrixWorldSelf(false, true, true)); + CHECK(fused.revision() == settled); + fused.position.x = -0.0; // +0 -> -0: the composed matrix differs in one sign bit + CHECK(fused.updateMatrixWorldSelf(false, true, true)); + CHECK(fused.revision() == settled + 2 && std::signbit(fused.matrixWorld.elements[12])); + const auto afterZero = fused.revision(); + CHECK(!fused.updateMatrixWorldSelf(false, true, true) && fused.revision() == afterZero); + fused.matrixWorld.elements[3] = 7; // a stray world edit, invisible to the unforced update + CHECK(!fused.updateMatrixWorldSelf(false, true, true) && fused.matrixWorld.elements[3] == 7); + CHECK(fused.updateMatrixWorldSelf(true, true, true)); + CHECK(fused.revision() == afterZero + 1 && fused.matrixWorld.elements[3] == 0); + fused.position.set(1, 2, 3); + CHECK(fused.updateMatrixWorldSelf(false, true, true) && fused.revision() == afterZero + 3); + // An unchanged NaN is not a change: a double comparison would bump this object every frame. + fused.position.x = std::numeric_limits::quiet_NaN(); + CHECK(fused.updateMatrixWorldSelf(false, true, true)); + const auto withNaN = fused.revision(); + for (int frame = 0; frame < 5; ++frame) CHECK(!fused.updateMatrixWorldSelf(false, true, true)); + CHECK(fused.revision() == withNaN); +} + +// Ported from three r185 test/unit/src/core/Object3D.tests.js. The source holds 37 QUnit.test +// blocks (the task brief says 38; a count of `QUnit.test(` in the file is 37). Every block is +// ported or skipped below. +// +// Extending skipped: JS `instanceof`/class-property check; C++ derives +// EventDispatcher at compile time, no runtime value to assert +// Instancing ported +// type ported +// DEFAULT_UP ported +// DEFAULT_MATRIX_AUTO_UPDATE ported +// isObject3D skipped: no `isObject3D` boolean; C++ answers with the class +// applyMatrix4 ported +// applyQuaternion ported +// setRotationFromAxisAngle ported +// setRotationFromEuler ported +// setRotationFromMatrix ported +// setRotationFromQuaternion ported +// rotateX ported +// rotateY ported +// rotateZ ported +// translateOnAxis ported +// translateX ported +// translateY ported +// translateZ ported +// localToWorld ported +// worldToLocal ported +// lookAt ported +// add/remove/removeFromParent/clear ported +// attach ported +// getObjectById/getObjectByName/getObjectByProperty +// partly: 3 of 4 asserts ported; the `prop` boolean-property +// assert skipped (native getObjectByProperty reads only the +// string `name` and `type`; object3d.h:204) +// getObjectsByProperty skipped: no such native API (object3d.h:15) +// getWorldPosition ported +// getWorldScale ported +// getWorldDirection ported +// localTransformVariableInstantiation ported +// traverse/traverseVisible/traverseAncestors ported +// updateMatrix ported +// updateMatrixWorld ported +// updateWorldMatrix ported +// toJSON skipped: no native toJSON (object3d.h:9) +// clone skipped: no native clone (object3d.h:9) +// copy skipped: native copy has no recursive branch and no +// `uuid`/`userData` (object3d.h:18,25), so the test's +// pre/post whole-object equality cannot hold + +void upstream() { + using std::abs; + + // three's test/unit/utils/math-constants.js: x=2, y=3, z=4, w=5, eps=0.0001. + const double x = 2, y = 3, z = 4; + const double eps = 0.0001; + const double pi = 3.14159265358979323846; + const double RadToDeg = 180.0 / pi; + + // eulerEquals: same order and each angle within tolerance (default 0.0001). + const auto eulerEquals = [](const Euler& a, const Euler& b, double tolerance = 0.0001) { + if (a.order != b.order) return false; + return abs(a.x - b.x) <= tolerance && abs(a.y - b.y) <= tolerance && + abs(a.z - b.z) <= tolerance; + }; + // matrixEquals4: every element within eps. + const auto matrixEquals4 = [eps](const Matrix4& a, const Matrix4& b) { + for (int i = 0; i < 16; ++i) { + if (abs(a.elements[i] - b.elements[i]) >= eps) return false; + } + return true; + }; + // QUnit's numEqual: diff < 0.1. + const auto numEqual = [](double actual, double expected) { return abs(actual - expected) < 0.1; }; + const auto contains = [](const std::vector& list, const Object3D* who) { + return std::find(list.begin(), list.end(), who) != list.end(); + }; + + const std::array kIdentity{1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1}; + const std::array kT123{1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1, 2, 3, 1}; + const std::array kT456{1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 4, 5, 6, 1}; + const std::array kT579{1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 5, 7, 9, 1}; + + // ---- Instancing + // upstream: 'Instancing' (Object3D.tests.js:68) + { + Object3D object; + CHECK(&object != nullptr); + } + + // ---- type + // upstream: 'type' (Object3D.tests.js:77) + { + Object3D object; + CHECK(object.type() == "Object3D"); + } + + // ---- DEFAULT_UP + // upstream: 'DEFAULT_UP' (Object3D.tests.js:88) + { + const Vector3 currentDefaultUp = Object3D::defaultUp; + Vector3 v; + v.set(0, 1, 0); + CHECK(Object3D::defaultUp.x == v.x && Object3D::defaultUp.y == v.y && + Object3D::defaultUp.z == v.z); + Object3D object; + CHECK(object.up.x == v.x && object.up.y == v.y && object.up.z == v.z); + Object3D::defaultUp.set(0, 0, 1); + Object3D object2; + CHECK(object2.up.x == 0 && object2.up.y == 0 && object2.up.z == 1); + Object3D::defaultUp.copy(currentDefaultUp); + } + + // ---- DEFAULT_MATRIX_AUTO_UPDATE + // upstream: 'DEFAULT_MATRIX_AUTO_UPDATE' (Object3D.tests.js:115) + { + const bool currentDefaultMatrixAutoUpdate = Object3D::defaultMatrixAutoUpdate; + CHECK(currentDefaultMatrixAutoUpdate == true); + Object3D object; + CHECK(object.matrixAutoUpdate == true); + Object3D::defaultMatrixAutoUpdate = false; + Object3D object2; + CHECK(object2.matrixAutoUpdate == false); + Object3D::defaultMatrixAutoUpdate = currentDefaultMatrixAutoUpdate; + } + + // ---- applyMatrix4 + // upstream: 'applyMatrix4' (Object3D.tests.js:164) + { + Object3D a; + Matrix4 m; + const Vector3 expectedPos(x, y, z); + const Quaternion expectedQuat(0.5 * std::sqrt(2.0), 0, 0, 0.5 * std::sqrt(2.0)); + m.makeRotationX(pi / 2); + m.setPosition(Vector3(x, y, z)); + a.applyMatrix4(m); + CHECK(a.position.x == expectedPos.x && a.position.y == expectedPos.y && + a.position.z == expectedPos.z); + CHECK(abs(a.quaternion.x - expectedQuat.x) <= eps && + abs(a.quaternion.y - expectedQuat.y) <= eps && + abs(a.quaternion.z - expectedQuat.z) <= eps); + } + + // ---- applyQuaternion + // upstream: 'applyQuaternion' (Object3D.tests.js:186) + { + Object3D a; + const double sqrtHalf = 0.5 * std::sqrt(2.0); + const Quaternion quat(0, sqrtHalf, 0, sqrtHalf); + const Quaternion expected(sqrtHalf / 2, sqrtHalf / 2, 0, 0); + a.quaternion.set(0.25, 0.25, 0.25, 0.25); + a.applyQuaternion(quat); + CHECK(abs(a.quaternion.x - expected.x) <= eps && abs(a.quaternion.y - expected.y) <= eps && + abs(a.quaternion.z - expected.z) <= eps); + } + + // ---- setRotationFromAxisAngle + // upstream: 'setRotationFromAxisAngle' (Object3D.tests.js:205) + { + Object3D a; + Vector3 axis(0, 1, 0); + double angle = pi; + Euler expected(-pi, 0, -pi); + Euler euler; + Quaternion q; + a.setRotationFromAxisAngle(axis, angle); + euler.setFromQuaternion(a.getWorldQuaternion(q)); + CHECK(eulerEquals(euler, expected)); + axis.set(1, 0, 0); + angle = 0; + expected.set(0, 0, 0); + a.setRotationFromAxisAngle(axis, angle); + euler.setFromQuaternion(a.getWorldQuaternion(q)); + CHECK(eulerEquals(euler, expected)); + } + + // ---- setRotationFromEuler + // upstream: 'setRotationFromEuler' (Object3D.tests.js:227) + { + Object3D a; + const Euler rotation(45 / RadToDeg, 0, pi); + const Euler expected = rotation.clone(); + Euler euler; + Quaternion q; + a.setRotationFromEuler(rotation); + euler.setFromQuaternion(a.getWorldQuaternion(q)); + CHECK(eulerEquals(euler, expected)); + } + + // ---- setRotationFromMatrix + // upstream: 'setRotationFromMatrix' (Object3D.tests.js:240) + { + Object3D a; + Matrix4 m; + const Vector3 eye(0, 0, 0); + const Vector3 target(0, 1, -1); + const Vector3 up(0, 1, 0); + Euler euler; + Quaternion q; + m.lookAt(eye, target, up); + a.setRotationFromMatrix(m); + euler.setFromQuaternion(a.getWorldQuaternion(q)); + CHECK(numEqual(euler.x * RadToDeg, 45)); + } + + // ---- setRotationFromQuaternion + // upstream: 'setRotationFromQuaternion' (Object3D.tests.js:256) + { + Object3D a; + Quaternion rotation; + rotation.setFromEuler(Euler(pi, 0, -pi)); + Euler euler; + Quaternion q; + a.setRotationFromQuaternion(rotation); + euler.setFromQuaternion(a.getWorldQuaternion(q)); + CHECK(eulerEquals(euler, Euler(pi, 0, -pi))); + } + + // ---- rotateX / rotateY / rotateZ + // upstream: 'rotateX' (Object3D.tests.js:268) + { + Object3D obj; + const double angleInRad = 1.562; + obj.rotateX(angleInRad); + CHECK(numEqual(obj.rotation.x, angleInRad)); + } + // upstream: 'rotateY' (Object3D.tests.js:278) + { + Object3D obj; + const double angleInRad = -0.346; + obj.rotateY(angleInRad); + CHECK(numEqual(obj.rotation.y, angleInRad)); + } + // upstream: 'rotateZ' (Object3D.tests.js:288) + { + Object3D obj; + const double angleInRad = 1; + obj.rotateZ(angleInRad); + CHECK(numEqual(obj.rotation.z, angleInRad)); + } + + // ---- translateOnAxis + // upstream: 'translateOnAxis' (Object3D.tests.js:298) + { + Object3D obj; + obj.translateOnAxis(Vector3(1, 0, 0), 1); + obj.translateOnAxis(Vector3(0, 1, 0), 1.23); + obj.translateOnAxis(Vector3(0, 0, 1), -4.56); + CHECK(obj.position.x == 1 && obj.position.y == 1.23 && obj.position.z == -4.56); + } + + // ---- translateX / translateY / translateZ + // upstream: 'translateX' (Object3D.tests.js:313) + { + Object3D obj; + obj.translateX(1.234); + CHECK(numEqual(obj.position.x, 1.234)); + } + // upstream: 'translateY' (Object3D.tests.js:322) + { + Object3D obj; + obj.translateY(1.234); + CHECK(numEqual(obj.position.y, 1.234)); + } + // upstream: 'translateZ' (Object3D.tests.js:331) + { + Object3D obj; + obj.translateZ(1.234); + CHECK(numEqual(obj.position.z, 1.234)); + } + + // ---- localToWorld + // upstream: 'localToWorld' (Object3D.tests.js:340) + { + Vector3 v; + const Vector3 expectedPosition(5, -1, -4); + Object3D parent; + Object3D child; + parent.position.set(1, 0, 0); + parent.rotation.set(0, pi / 2, 0); + parent.scale.set(2, 1, 1); + child.position.set(0, 1, 0); + child.rotation.set(pi / 2, 0, 0); + child.scale.set(1, 2, 1); + parent.add(child); + parent.updateMatrixWorld(); + child.localToWorld(v.set(2, 2, 2)); + CHECK(abs(v.x - expectedPosition.x) <= eps && abs(v.y - expectedPosition.y) <= eps && + abs(v.z - expectedPosition.z) <= eps); + } + + // ---- worldToLocal + // upstream: 'worldToLocal' (Object3D.tests.js:370) + { + Vector3 v; + const Vector3 expectedPosition(-1, 0.5, -1); + Object3D parent; + Object3D child; + parent.position.set(1, 0, 0); + parent.rotation.set(0, pi / 2, 0); + parent.scale.set(2, 1, 1); + child.position.set(0, 1, 0); + child.rotation.set(pi / 2, 0, 0); + child.scale.set(1, 2, 1); + parent.add(child); + parent.updateMatrixWorld(); + child.worldToLocal(v.set(2, 2, 2)); + CHECK(abs(v.x - expectedPosition.x) <= eps && abs(v.y - expectedPosition.y) <= eps && + abs(v.z - expectedPosition.z) <= eps); + } + + // ---- lookAt + // upstream: 'lookAt' (Object3D.tests.js:400) + { + Object3D obj; + obj.lookAt(Vector3(0, -1, 1)); + CHECK(numEqual(obj.rotation.x * RadToDeg, 45)); + } + + // ---- add/remove/removeFromParent/clear + // upstream: 'add/remove/removeFromParent/clear' (Object3D.tests.js:409) + { + Object3D a; + Object3D child1; + Object3D child2; + CHECK(a.children.size() == 0); + a.add(child1); + CHECK(a.children.size() == 1); + CHECK(a.children[0] == &child1); + a.add(child2); + CHECK(a.children.size() == 2); + CHECK(a.children[1] == &child2); + CHECK(a.children[0] == &child1); + a.remove(child1); + CHECK(a.children.size() == 1); + CHECK(a.children[0] == &child2); + a.add(child1); + a.remove(std::vector{&child1, &child2}); + CHECK(a.children.size() == 0); + child1.add(child2); + CHECK(child1.children.size() == 1); + a.add(child2); + CHECK(a.children.size() == 1); + CHECK(a.children[0] == &child2); + CHECK(child1.children.size() == 0); + a.add(child1); + CHECK(a.children.size() == 2); + a.clear(); + CHECK(a.children.size() == 0); + CHECK(child1.parent == nullptr); + CHECK(child2.parent == nullptr); + a.add(child1); + CHECK(a.children.size() == 1); + child1.removeFromParent(); + CHECK(a.children.size() == 0); + CHECK(child1.parent == nullptr); + } + + // ---- attach + // upstream: 'attach' (Object3D.tests.js:456) + { + Object3D object; + Object3D oldParent; + Object3D newParent; + Matrix4 expectedMatrixWorld; + + object.position.set(1, 2, 3); + object.rotation.set(pi / 2, pi / 3, pi / 4); + object.scale.set(2, 3, 4); + newParent.position.set(4, 5, 6); + newParent.rotation.set(pi / 5, pi / 6, pi / 7); + newParent.scale.set(5, 5, 5); + object.updateMatrixWorld(); + newParent.updateMatrixWorld(); + expectedMatrixWorld.copy(object.matrixWorld); + + newParent.attach(object); + CHECK(object.parent != nullptr && object.parent == &newParent && + !contains(oldParent.children, &object)); + CHECK(matrixEquals4(expectedMatrixWorld, object.matrixWorld)); + + object.position.set(1, 2, 3); + object.rotation.set(pi / 2, pi / 3, pi / 4); + object.scale.set(2, 3, 4); + oldParent.position.set(4, 5, 6); + oldParent.rotation.set(pi / 5, pi / 6, pi / 7); + oldParent.scale.set(5, 5, 5); + newParent.position.set(7, 8, 9); + newParent.rotation.set(pi / 8, pi / 9, pi / 10); + newParent.scale.set(6, 6, 6); + + oldParent.add(object); + oldParent.updateMatrixWorld(); + newParent.updateMatrixWorld(); + expectedMatrixWorld.copy(object.matrixWorld); + + newParent.attach(object); + CHECK(object.parent != nullptr && object.parent == &newParent && + contains(newParent.children, &object) && !contains(oldParent.children, &object)); + CHECK(matrixEquals4(expectedMatrixWorld, object.matrixWorld)); + } + + // ---- getObjectById/getObjectByName/getObjectByProperty + // upstream: 'getObjectById/getObjectByName/getObjectByProperty' (Object3D.tests.js:513) + { + Object3D parent; + Object3D childName; + Object3D childId; // id = parent.id + 2 + Object3D childNothing; + childName.name = "foo"; + parent.add(childName); + parent.add(childId); + parent.add(childNothing); + // upstream assert: parent.getObjectByProperty('prop', true) === parent + // skipped: native getObjectByProperty reads only the string `name`/`type` (object3d.h:204). + CHECK(parent.getObjectByName("foo") == &childName); + CHECK(parent.getObjectById(parent.id() + 2) == &childId); + CHECK(parent.getObjectByProperty("no-property", "no-value") == nullptr); + } + + // ---- getWorldPosition + // upstream: 'getWorldPosition' (Object3D.tests.js:555) + { + Object3D a; + Object3D b; + const Vector3 expectedSingle(x, y, z); + const Vector3 expectedParent(x, y, 0); + const Vector3 expectedChild(x, y, 7); + Vector3 position; + a.translateX(x); + a.translateY(y); + a.translateZ(z); + a.getWorldPosition(position); + CHECK(position.x == expectedSingle.x && position.y == expectedSingle.y && + position.z == expectedSingle.z); + b.translateZ(7); + a.add(b); + a.translateZ(-z); + a.getWorldPosition(position); + CHECK(position.x == expectedParent.x && position.y == expectedParent.y && + position.z == expectedParent.z); + b.getWorldPosition(position); + CHECK(position.x == expectedChild.x && position.y == expectedChild.y && + position.z == expectedChild.z); + } + + // ---- getWorldScale + // upstream: 'getWorldScale' (Object3D.tests.js:580) + { + Object3D a; + Matrix4 m; + m.makeScale(x, y, z); + const Vector3 expected(x, y, z); + a.applyMatrix4(m); + Vector3 worldScale; + a.getWorldScale(worldScale); + CHECK(worldScale.x == expected.x && worldScale.y == expected.y && + worldScale.z == expected.z); + } + + // ---- getWorldDirection + // upstream: 'getWorldDirection' (Object3D.tests.js:592) + { + Object3D a; + const Vector3 expected(0, -0.5 * std::sqrt(2.0), 0.5 * std::sqrt(2.0)); + Vector3 direction; + a.lookAt(Vector3(0, -1, 1)); + a.getWorldDirection(direction); + CHECK(abs(direction.x - expected.x) <= eps && abs(direction.y - expected.y) <= eps && + abs(direction.z - expected.z) <= eps); + } + + // ---- localTransformVariableInstantiation + // upstream: 'localTransformVariableInstantiation' (Object3D.tests.js:610) + { + Object3D a; + Object3D b; + Object3D c; + Object3D d; + Vector3 vec; + Quaternion quat; + a.getWorldDirection(vec); + a.lookAt(Vector3(0, -1, 1)); + CHECK(true); + b.getWorldPosition(vec); + b.lookAt(Vector3(0, -1, 1)); + CHECK(true); + c.getWorldQuaternion(quat); + c.lookAt(Vector3(0, -1, 1)); + CHECK(true); + d.getWorldScale(vec); + d.lookAt(Vector3(0, -1, 1)); + CHECK(true); + } + + // ---- traverse/traverseVisible/traverseAncestors + // upstream: 'traverse/traverseVisible/traverseAncestors' (Object3D.tests.js:639) + { + Object3D a, b, c, d; + std::vector names; + a.name = "parent"; + b.name = "child"; + c.name = "childchild 1"; + c.setVisible(false); + d.name = "childchild 2"; + b.add(c); + b.add(d); + a.add(b); + a.traverse(&collect, &names); + CHECK(names == std::vector({"parent", "child", "childchild 1", "childchild 2"})); + names.clear(); + a.traverseVisible(&collect, &names); + CHECK(names == std::vector({"parent", "child", "childchild 2"})); + names.clear(); + c.traverseAncestors(&collect, &names); + CHECK(names == std::vector({"child", "parent"})); + } + + // ---- updateMatrix + // upstream: 'updateMatrix' (Object3D.tests.js:685) + { + Object3D a; + a.position.set(2, 3, 4); + a.quaternion.set(5, 6, 7, 8); + a.scale.set(9, 10, 11); + CHECK(a.matrix.elements == kIdentity); + a.updateMatrix(); + const std::array confused{ + -1521, 1548, -234, 0, -520, -1470, 1640, 0, 1826, 44, -1331, 0, 2, 3, 4, 1}; + CHECK(a.matrix.elements == confused); + CHECK(a.matrixWorldNeedsUpdate == true); + } + + // ---- updateMatrixWorld + // upstream: 'updateMatrixWorld' (Object3D.tests.js:712) + { + Object3D parent; + Object3D child; + parent.position.set(1, 2, 3); + child.position.set(4, 5, 6); + parent.add(child); + parent.updateMatrixWorld(); + CHECK(parent.matrix.elements == kT123); + CHECK(parent.matrixWorld.elements == kT123); + CHECK(child.matrix.elements == kT456); + CHECK(child.matrixWorld.elements == kT579); + CHECK((parent.matrixWorldNeedsUpdate || child.matrixWorldNeedsUpdate) == false); + + parent.position.set(0, 0, 0); + parent.updateMatrix(); + CHECK(parent.matrixWorld.elements == kT123); + + child.position.set(0, 0, 0); + parent.updateMatrixWorld(); + parent.position.set(1, 2, 3); + parent.matrixAutoUpdate = false; + child.matrixAutoUpdate = false; + parent.updateMatrixWorld(); + CHECK(parent.matrix.elements == kIdentity); + CHECK(parent.matrixWorld.elements == kIdentity); + CHECK(child.matrixWorld.elements == kIdentity); + + parent.position.set(3, 2, 1); + parent.updateMatrix(); + parent.matrixAutoUpdate = true; + child.matrixAutoUpdate = true; + parent.matrixWorldNeedsUpdate = true; + child.matrixWorldAutoUpdate = false; + parent.updateMatrixWorld(); + CHECK(child.matrixWorld.elements == kIdentity); + + child.position.set(0, 0, 0); + parent.position.set(1, 2, 3); + child.matrixWorldAutoUpdate = true; + parent.updateMatrixWorld(); + CHECK(child.matrixWorld.elements == kT123); + + child.position.set(0, 0, 0); + child.matrixAutoUpdate = true; + parent.updateMatrixWorld(); + parent.position.set(1, 2, 3); + parent.updateMatrix(); + parent.matrixAutoUpdate = false; + parent.matrixWorldNeedsUpdate = false; + parent.updateMatrixWorld(true); + CHECK(parent.matrixWorld.elements == kT123); + + parent.position.set(0, 0, 0); + child.position.set(0, 0, 0); + parent.matrixAutoUpdate = true; + child.matrixAutoUpdate = true; + parent.updateMatrixWorld(); + parent.position.set(1, 2, 3); + child.position.set(4, 5, 6); + child.updateMatrixWorld(); + CHECK(parent.matrix.elements == kIdentity); + CHECK(parent.matrixWorld.elements == kIdentity); + CHECK(child.matrixWorld.elements == kT456); + } + + // ---- updateWorldMatrix + // upstream: 'updateWorldMatrix' (Object3D.tests.js:889) + { + Object3D object; + Object3D parent; + Object3D child; + parent.add(object); + object.add(child); + parent.position.set(1, 2, 3); + object.position.set(4, 5, 6); + child.position.set(7, 8, 9); + + object.updateWorldMatrix(false, false); + CHECK(parent.matrix.elements == kIdentity); + CHECK(parent.matrixWorld.elements == kIdentity); + Matrix4 expected; + expected.setPosition(object.position); + CHECK(object.matrix.elements == expected.elements); + CHECK(object.matrixWorld.elements == expected.elements); + CHECK(child.matrix.elements == kIdentity); + CHECK(child.matrixWorld.elements == kIdentity); + + object.matrix.identity(); + object.matrixWorld.identity(); + object.updateWorldMatrix(true, false); + expected.identity().setPosition(parent.position); + CHECK(parent.matrix.elements == expected.elements); + CHECK(parent.matrixWorld.elements == expected.elements); + expected.identity().setPosition(object.position); + CHECK(object.matrix.elements == expected.elements); + Vector3 v; + expected.identity().setPosition(v.copy(parent.position).add(object.position)); + CHECK(object.matrixWorld.elements == expected.elements); + CHECK(child.matrix.elements == kIdentity); + CHECK(child.matrixWorld.elements == kIdentity); + + parent.matrix.identity(); + parent.matrixWorld.identity(); + object.matrix.identity(); + object.matrixWorld.identity(); + object.updateWorldMatrix(false, true); + CHECK(parent.matrix.elements == kIdentity); + CHECK(parent.matrixWorld.elements == kIdentity); + expected.identity().setPosition(object.position); + CHECK(object.matrix.elements == expected.elements); + CHECK(object.matrixWorld.elements == expected.elements); + expected.identity().setPosition(child.position); + CHECK(child.matrix.elements == expected.elements); + expected.identity().setPosition(v.copy(object.position).add(child.position)); + CHECK(child.matrixWorld.elements == expected.elements); + + object.matrix.identity(); + object.matrixWorld.identity(); + child.matrix.identity(); + child.matrixWorld.identity(); + object.updateWorldMatrix(true, true); + expected.identity().setPosition(parent.position); + CHECK(parent.matrix.elements == expected.elements); + CHECK(parent.matrixWorld.elements == expected.elements); + expected.identity().setPosition(object.position); + CHECK(object.matrix.elements == expected.elements); + expected.identity().setPosition(v.copy(parent.position).add(object.position)); + CHECK(object.matrixWorld.elements == expected.elements); + expected.identity().setPosition(child.position); + CHECK(child.matrix.elements == expected.elements); + expected.identity().setPosition( + v.copy(parent.position).add(object.position).add(child.position)); + CHECK(child.matrixWorld.elements == expected.elements); + + object.matrix.identity(); + object.matrixWorld.identity(); + object.matrixAutoUpdate = false; + object.matrixWorldNeedsUpdate = true; + object.updateWorldMatrix(true, false); + CHECK(object.matrix.elements == kIdentity); + expected.identity().setPosition(parent.position); + CHECK(object.matrixWorld.elements == expected.elements); + + parent.matrixWorldAutoUpdate = false; + child.matrixWorldAutoUpdate = false; + child.matrixWorld.identity(); + parent.matrixWorld.identity(); + child.updateWorldMatrix(true, true); + CHECK(child.matrixWorld.elements == kIdentity); + CHECK(parent.matrixWorld.elements == kIdentity); + } +} + +// three's Object3D couples rotation and quaternion through each math class's change callback, so a +// component write on either reaches the other, and `updateMatrix` composes from the quaternion. A +// C++ `rotation.x = a` must do the same, or a floor authored as a rotated plane renders as a wall. +void rotation_sync() { + // A proxy assignment copies its value, never its owner's pointer. Cross-axis proxies have + // different compile-time fields but must still notify the destination exactly once. + int notices = 0; + const auto notice = [](void* context) { ++*static_cast(context); }; + SyncedEuler source, target; + source.set(0.3, 0.9, -0.2); + target.onChange(notice, ¬ices); + target.x = source.x; + target.y = source.z; + target.order = source.order; + CHECK(notices == 3 && target.x == 0.3 && target.y == -0.2); + target.x = 1.0; + CHECK(source.x == 0.3 && source.y == 0.9 && source.z == -0.2); + SyncedQuaternion qSource, qTarget; + qSource.set(0.1, 0.2, 0.3, 0.4); + qTarget.onChange(notice, ¬ices); + qTarget.x = qSource.x; + qTarget.y = qSource.z; + CHECK(notices == 6 && qTarget.x == 0.1 && qTarget.y == 0.3); + qTarget.x = 0.8; + CHECK(qSource.x == 0.1 && qSource.z == 0.3); + + Object3D floor; + floor.rotation.x = -PI / 2; + CHECK(floor.quaternion.x == -0.7071067811865475); + CHECK(floor.quaternion.y == 0); + CHECK(floor.quaternion.z == 0); + CHECK(floor.quaternion.w == 0.7071067811865476); + + floor.updateMatrixWorld(); + // three@0.185.1's own bits for an Object3D at the origin, scale 1, rotation.x = -PI/2. + const std::array expected = { + 1, 0, 0, 0, + 0, 2.220446049250313e-16, -1, 0, + 0, 1, 2.220446049250313e-16, 0, + 0, 0, 0, 1}; + CHECK(floor.matrix.elements == expected); + CHECK(floor.matrixWorld.elements == expected); + + // The reverse: a quaternion component write moves the Euler, exactly as three's second callback. + Object3D spinner; + spinner.quaternion.z = std::sin(PI / 4); + spinner.quaternion.w = std::cos(PI / 4); + CHECK(spinner.rotation.x == 0); + CHECK(spinner.rotation.y == 0); + CHECK(spinner.rotation.z == 1.5707963267948963); + + // The Euler's own methods still write the plain field, and the quaternion view reads it back. + Object3D spun; + spun.rotation.set(0.3, 0.9, -0.2); + CHECK(spun.quaternion.x == 0.09095239857348537); + CHECK(spun.quaternion.y == 0.4413664224282834); + CHECK(spun.quaternion.z == -0.024209584369452933); + CHECK(spun.quaternion.w == 0.8923772959747721); + + // Copy semantics are three's: construction is `clone` (values only, detached) and assignment is + // `copy` (values plus this object's own callback, which fires). A copied `rotation` that still + // pointed at the source would rewrite the source's quaternion on the first component write. + Object3D original; + original.rotation.set(0.3, 0.9, -0.2); + const Quaternion originalQ = original.quaternion; + auto copiedRotation = original.rotation; + copiedRotation.x = 1.0; + CHECK(original.rotation.x == 0.3); + CHECK(original.quaternion.x == originalQ.x && original.quaternion.y == originalQ.y && + original.quaternion.z == originalQ.z && original.quaternion.w == originalQ.w); + + // `Euler e = obj.rotation` must not carry obj's callback. If it did, `e.set` would fire obj's + // callback and recompute obj.quaternion from obj.rotation; three's `clone` leaves obj alone. The + // quaternion is held deliberately out of step with the Euler so a fired callback is observable. + Object3D cloned; + cloned.rotation.set(0.3, 0.9, -0.2); + cloned.quaternion.onChange(nullptr, nullptr); + cloned.quaternion.set(1, 0, 0, 0); + Euler detached = cloned.rotation; + detached.set(1.0, 1.0, 1.0); + CHECK(cloned.rotation.x == 0.3); + CHECK(cloned.quaternion.x == 1 && cloned.quaternion.y == 0 && cloned.quaternion.z == 0 && + cloned.quaternion.w == 0); + + Object3D assigned; + assigned.rotation = Euler(0.3, 0.9, -0.2); + CHECK(assigned.quaternion.x == 0.09095239857348537); + CHECK(assigned.quaternion.y == 0.4413664224282834); + CHECK(assigned.quaternion.z == -0.024209584369452933); + CHECK(assigned.quaternion.w == 0.8923772959747721); + + // The same three rules for the quaternion. + Object3D quatOriginal; + quatOriginal.quaternion.set(0, 0, std::sin(PI / 4), std::cos(PI / 4)); + const double quatOriginalRotZ = quatOriginal.rotation.z; + auto copiedQuaternion = quatOriginal.quaternion; + copiedQuaternion.x = 1.0; + CHECK(quatOriginal.quaternion.x == 0); + CHECK(quatOriginal.rotation.z == quatOriginalRotZ); + + Object3D quatCloned; + quatCloned.quaternion.set(0, 0, std::sin(PI / 4), std::cos(PI / 4)); + quatCloned.rotation.onChange(nullptr, nullptr); + quatCloned.rotation.set(0.3, 0.9, -0.2); + Quaternion detachedQuaternion = quatCloned.quaternion; + detachedQuaternion.set(1, 0, 0, 0); + CHECK(quatCloned.quaternion.x == 0 && quatCloned.quaternion.z == std::sin(PI / 4)); + CHECK(quatCloned.rotation.x == 0.3); + + Object3D quatAssigned; + quatAssigned.quaternion = Quaternion(0, 0, std::sin(PI / 4), std::cos(PI / 4)); + CHECK(quatAssigned.rotation.x == 0); + CHECK(quatAssigned.rotation.y == 0); + CHECK(quatAssigned.rotation.z == 1.5707963267948963); +} + +// PRD-552: three's BatchedMesh keeps what was set per instance, reuses a freed id first, and refuses +// past its sizes with three's messages; the draws follow the visible instances. +void batched_mesh() { + BatchedMesh batch(2, 30, 60, nullptr); + const auto refused = [](auto call, const char* message) { + try { call(); } catch (const std::exception& error) { return std::string(error.what()) == message; } + return false; + }; + const uint32_t box = batch.addGeometry(*makeBoxGeometry()); // 24 vertices, 36 indices + CHECK(refused([&] { batch.addGeometry(*makeBoxGeometry()); }, + "THREE.BatchedMesh: Reserved space request exceeds the maximum buffer size.")); + const uint32_t a = batch.addInstance(box), b = batch.addInstance(box); + CHECK(a == 0 && b == 1 && batch.instanceCount() == 2); + CHECK(refused([&] { batch.addInstance(box); }, "THREE.BatchedMesh: Maximum item count reached.")); + Matrix4 moved, read; + moved.makeTranslation(1, 2, 3); + batch.setMatrixAt(b, moved).setColorAt(b, Color(0.5, 0.25, 1)).setVisibleAt(a, false); + Color color; + CHECK(batch.getMatrixAt(b, read).elements[13] == 2 && batch.getColorAt(b, color).b == 1 && !batch.getVisibleAt(a)); + CHECK(batch.drawBatches().size() == 1 && batch.drawBatches()[0]->count == 1); + batch.deleteInstance(a); + CHECK(refused([&] { batch.getVisibleAt(a); }, + "THREE.BatchedMesh: Invalid instanceId 0. Instance is either out of range or has been deleted.")); + CHECK(batch.addInstance(box) == a && batch.getVisibleAt(a) && batch.drawBatches()[0]->count == 2); +} + +} // namespace + +TN_TEST_MAIN({"hierarchy", hierarchy}, {"alias", alias}, {"revision", revision}, {"upstream", upstream}, + {"rotation_sync", rotation_sync}, {"teardown", teardown}, {"batched_mesh", batched_mesh}) diff --git a/packages/runtime-native/tests/native-source-list.test.mjs b/packages/runtime-native/tests/native-source-list.test.mjs index 93445ce3b..09dcc10c1 100644 --- a/packages/runtime-native/tests/native-source-list.test.mjs +++ b/packages/runtime-native/tests/native-source-list.test.mjs @@ -3,10 +3,10 @@ import { readFileSync } from "node:fs"; import { join } from "node:path"; import { test } from "vitest"; -import { checkSourceList } from "../scripts/check-source-list.mjs"; +import { checkSourceList, readCmakeSource } from "../scripts/check-source-list.mjs"; const root = join(import.meta.dirname, ".."); -const cmake = readFileSync(join(root, "CMakeLists.txt"), "utf8"); +const cmake = readCmakeSource(root); const sourceListScript = readFileSync(join(root, "scripts/check-source-list.mjs"), "utf8"); test("every native C++ source is listed or explicitly excluded", () => { diff --git a/packages/three-native/__tests__/fixtures/fake-driver.mjs b/packages/three-native/__tests__/fixtures/fake-driver.mjs new file mode 100644 index 000000000..874b4ce39 --- /dev/null +++ b/packages/three-native/__tests__/fixtures/fake-driver.mjs @@ -0,0 +1,82 @@ +#!/usr/bin/env node +/** + * A native driver that answers from the recorded goldens. + * + * It exists so the differential runner's three paths are provable without a native binary: + * + * TN_FAKE_DRIVER_MODE=echo (default) answer every observation with the golden value + * TN_FAKE_DRIVER_MODE=perturb answer, then flip one bit of one number + * TN_FAKE_DRIVER_MODE=unsupported refuse the fixture + * TN_FAKE_DRIVER_MODE=error fail the way a driver fails + * TN_FAKE_DRIVER_MODE=short answer fewer observations than the fixture asserts + * + * Reads the line protocol on stdin, writes one reply per observation on stdout, exits 0. + */ + +import { readFileSync, readdirSync } from "node:fs"; +import path from "node:path"; +import { fileURLToPath } from "node:url"; + +const COMPATIBILITY = path.join( + path.dirname(fileURLToPath(import.meta.url)), + "..", + "..", + "tests", + "compatibility", +); +const MODE = process.env.TN_FAKE_DRIVER_MODE ?? "echo"; + +/** One bit of one number: the smallest possible disagreement a native engine can have. */ +function perturb(value) { + const [first, ...rest] = value.split(","); + // BigInt: a 64-bit pattern does not survive a JS number, and `^ 1` on one is nonsense. + const bits = BigInt(`0x${first.slice(2)}`) ^ 1n; + return [`n:${bits.toString(16).padStart(16, "0")}`, ...rest].join(","); +} + +const commands = readFileSync(0, "utf8").split("\n"); +const name = commands + .find((line) => line.startsWith("fixture ")) + ?.slice("fixture ".length) + .trim(); +if (name === undefined) process.exit(1); + +const observations = commands + .filter((line) => line.startsWith("observe ")) + .map((line) => { + const [, index, id, fixturePath, method, kind] = line.split(" "); + return { + index: Number(index), + id, + path: fixturePath === "-" ? undefined : fixturePath, + method: method === "-" ? undefined : method, + kind, + }; + }); + +const [version] = readdirSync(path.join(COMPATIBILITY, "goldens")).sort(); +const golden = JSON.parse( + readFileSync(path.join(COMPATIBILITY, "goldens", version, `${name}.json`), "utf8"), +); + +if (MODE === "unsupported") { + process.stdout.write( + `unsupported - ${encodeURIComponent(`${name} is not built into the fake driver`)}\n`, + ); + process.exit(0); +} +if (MODE === "error") { + process.stdout.write( + `error ${encodeURIComponent("TN_NATIVE_ENGINE_UNAVAILABLE: no engine in this process")}\n`, + ); + process.exit(0); +} + +const answered = MODE === "short" ? observations.slice(0, 1) : observations; +for (const observation of answered) { + const recorded = golden.observations[observation.index]; + if (recorded === undefined) process.exit(1); + const value = + MODE === "perturb" && observation.index === 0 ? perturb(recorded.value) : recorded.value; + process.stdout.write(`obs ${observation.index} ${recorded.kind} ${value}\n`); +} diff --git a/packages/three-native/__tests__/run-native.spec.ts b/packages/three-native/__tests__/run-native.spec.ts new file mode 100644 index 000000000..f57275052 --- /dev/null +++ b/packages/three-native/__tests__/run-native.spec.ts @@ -0,0 +1,201 @@ +import path from "node:path"; + +import { afterEach, describe, expect, it } from "vitest"; + +import { + FIXTURES_DIR, + type IFixtureGolden, + PACKAGE_ROOT, + loadFixtures, + numberBits, + pinnedThreeVersion, + readGolden, +} from "../src/fixture-format.js"; +import { + type IFixtureResult, + NATIVE_RENDER_BLOCKED, + compareObservation, + runFixtures, +} from "../src/fixture-native.js"; +import { fixturePattern, runNativeSuite } from "../tests/compatibility/run-native.js"; + +const VERSION = pinnedThreeVersion(); +const FIXTURES = loadFixtures(FIXTURES_DIR); +const FAKE_DRIVER = path.join(PACKAGE_ROOT, "__tests__", "fixtures", "fake-driver.mjs"); + +/** The driver reads its mode from the environment, exactly as a real one would read a flag. */ +function withDriverMode(mode: string): void { + process.env.TN_FAKE_DRIVER_MODE = mode; +} + +afterEach(() => { + Reflect.deleteProperty(process.env, "TN_FAKE_DRIVER_MODE"); +}); + +function goldens(): ReadonlyMap { + const recorded = new Map(); + for (const fixture of FIXTURES) { + const golden = readGolden(fixture.name, VERSION); + if (golden !== null) recorded.set(fixture.name, golden); + } + return recorded; +} + +function run(driver: string | null, fixtures = FIXTURES): readonly IFixtureResult[] { + return runFixtures(fixtures, { driver, version: VERSION, goldens: goldens() }); +} + +function named(results: readonly IFixtureResult[], id: string): IFixtureResult { + const found = results.find((result) => result.id === id); + if (found === undefined) throw new Error(`no result for ${id}`); + return found; +} + +describe("the differential runner", () => { + it("passes every fixture whose observations the driver reproduces", () => { + withDriverMode("echo"); + const results = run(FAKE_DRIVER); + expect(named(results, "matrix4-compose-invert").status).toBe("pass"); + expect(named(results, "matrix4-compose-invert").matched).toBe(8); + expect(named(results, "nan-and-signed-zero").status).toBe("pass"); + expect(results.filter((result) => result.status === "fail")).toEqual([]); + // A render row has a real golden and still never passes: the native renderer cannot draw it. + expect(named(results, "lit-render").status).toBe("blocked"); + expect(named(results, "lit-render").reason).toBe(NATIVE_RENDER_BLOCKED); + expect( + FIXTURES.filter((fixture) => fixture.render !== undefined).map((fixture) => fixture.name), + ).toEqual(expect.arrayContaining(["lit-render", "tonemap-ramp-aces", "tonemap-ramp-agx"])); + for (const name of ["tonemap-ramp-linear", "tonemap-ramp-reinhard", "tonemap-ramp-cineon"]) + expect(named(results, name).reason).toBe(NATIVE_RENDER_BLOCKED); + }); + + it("selects one prefix of the corpus with --only, and refuses a glob that matches nothing", () => { + const prefix = fixturePattern("math-core-*"); + const selected = FIXTURES.filter((fixture) => prefix.test(fixture.name)).map((f) => f.name); + expect(selected.length).toBeGreaterThan(1); + expect(selected.every((name) => name.startsWith("math-core-"))).toBe(true); + expect(FIXTURES.some((fixture) => !prefix.test(fixture.name))).toBe(true); + // A dot is a name character, not a wildcard: the glob must not reach across a fixture name. + expect(fixturePattern("math-core.*").test("math-core-vectors")).toBe(false); + const several = fixturePattern("lit-render,materials-*"); + expect(several.test("lit-render")).toBe(true); + expect(several.test("materials-phong")).toBe(true); + expect(several.test("lit-render-2")).toBe(false); + expect(several.test("alpha-test")).toBe(false); + expect(fixturePattern("math-core-?ectors").test("math-core-vectors")).toBe(true); + expect(() => runNativeSuite(["--only", "math-nothing-*", "--driver", FAKE_DRIVER])).toThrow( + /TN_FIXTURE_SELECTION_EMPTY/u, + ); + }); + + it("fails, naming the first differing value in bits and in decimals", () => { + withDriverMode("perturb"); + const result = named(run(FAKE_DRIVER), "nan-and-signed-zero"); + expect(result.status).toBe("fail"); + expect(result.reason).toMatch(/expected n:[0-9a-f]{16}/u); + expect(result.reason).toMatch(/observed n:[0-9a-f]{16}/u); + expect(result.firstDifference).toEqual({ + index: 0, + id: "base", + source: "x[0]", + expected: "n:8000000000000000", + expectedDecimal: "-0", + actual: "n:8000000000000001", + actualDecimal: "-5e-324", + }); + }); + + it("blocks, never passes, when the driver refuses a fixture", () => { + withDriverMode("unsupported"); + const results = run(FAKE_DRIVER); + expect(results.filter((result) => result.status === "pass")).toEqual([]); + expect(results.every((result) => result.status === "blocked")).toBe(true); + expect(named(results, "quaternion-slerp").reason).toMatch(/unsupported/u); + }); + + it("blocks every fixture when the driver binary is missing", () => { + withDriverMode("echo"); + const results = run(path.join(PACKAGE_ROOT, "no-such-driver")); + expect(results.every((result) => result.status === "blocked")).toBe(true); + expect(named(results, "euler-orders").reason).toMatch(/native driver not found/u); + }); + + it("blocks every fixture when no driver was named at all", () => { + const results = run(null); + expect(results.every((result) => result.status === "blocked")).toBe(true); + expect(named(results, "euler-orders").reason).toMatch(/TN_NATIVE_FIXTURE_DRIVER/u); + }); + + it("blocks a render fixture even with no recorded golden, because the native renderer cannot draw", () => { + withDriverMode("echo"); + const fixture = FIXTURES.find((entry) => entry.name === "lit-render"); + if (fixture === undefined) throw new Error("the corpus lost lit-render"); + const results = runFixtures([fixture], { + driver: FAKE_DRIVER, + version: VERSION, + goldens: new Map(), + }); + expect(named(results, "lit-render").status).toBe("blocked"); + expect(named(results, "lit-render").reason).toBe(NATIVE_RENDER_BLOCKED); + }); + + it("fails a fixture with no recorded golden, because nobody recorded what to match", () => { + withDriverMode("echo"); + const fixture = FIXTURES.find((entry) => entry.name === "quaternion-slerp"); + if (fixture === undefined) throw new Error("the corpus lost quaternion-slerp"); + const results = runFixtures([fixture], { + driver: FAKE_DRIVER, + version: VERSION, + goldens: new Map(), + }); + expect(named(results, "quaternion-slerp").status).toBe("fail"); + expect(named(results, "quaternion-slerp").reason).toMatch(/no golden for three/u); + }); + + it("fails a driver that answers fewer observations than the fixture asserts", () => { + withDriverMode("short"); + const result = named(run(FAKE_DRIVER), "euler-orders"); + expect(result.status).toBe("fail"); + expect(result.reason).toMatch(/answered 1 observation\(s\), the fixture asserts 30/u); + }); + + it("fails a driver that reports an error instead of an answer", () => { + withDriverMode("error"); + const result = named(run(FAKE_DRIVER), "quaternion-slerp"); + expect(result.status).toBe("fail"); + expect(result.reason).toMatch(/TN_NATIVE_ENGINE_UNAVAILABLE/u); + }); + + it("accepts a value inside an ulp tolerance and refuses one outside it", () => { + const golden = { + index: 0, + id: "v", + kind: "number" as const, + path: "x", + value: "n:3ff0000000000000", + }; + const answer = (bits: string) => ({ + kind: "obs" as const, + index: 0, + observation: "number" as const, + value: `n:${bits}`, + }); + expect(compareObservation(golden, answer("3ff0000000000000"), { ulps: 1 })).toBeNull(); + expect(compareObservation(golden, answer("3ff0000000000001"), { ulps: 1 })).toBeNull(); + expect(compareObservation(golden, answer("3ff0000000000002"), { ulps: 1 })?.actual).toBe( + "n:3ff0000000000002", + ); + expect(compareObservation(golden, answer("3ff0000000000001"), { abs: 1 })).toBeNull(); + // A tolerance of zero still refuses +0 where the reference wrote -0. + const zero = { ...golden, value: "n:8000000000000000" }; + expect(compareObservation(zero, answer("0000000000000000"), { abs: 0 })?.actualDecimal).toBe( + "0", + ); + // Two NaNs agree whatever payload the hardware raised. + const nan = { ...golden, value: `n:${numberBits(Number.NaN)}` }; + expect(compareObservation(nan, answer("fff8000000000000"), { abs: 0 })).toBeNull(); + expect(compareObservation(nan, answer("3ff0000000000000"), { abs: 0 })?.actualDecimal).toBe( + "1", + ); + }); +}); diff --git a/packages/three-native/src/fixture-native.ts b/packages/three-native/src/fixture-native.ts new file mode 100644 index 000000000..93dad8953 --- /dev/null +++ b/packages/three-native/src/fixture-native.ts @@ -0,0 +1,426 @@ +/** + * The differential half: a native driver's answers against the pinned reference goldens. + * + * One driver process per fixture. The fixture goes in as the line protocol on stdin, one reply + * per observation comes back on stdout, and every observation is compared with the fixture's own + * tolerance. The three statuses are the whole answer: + * + * pass every observation matched inside the tolerance + * fail an observation differed; the message names the first difference in bits and decimals + * blocked the driver is missing, or it answered `unsupported` for the fixture or an observation + * + * `blocked` is never `pass`. A row nobody ran is a row nobody proved. + * + * pnpm parity -- --suite native-engine + */ + +import { spawnSync } from "node:child_process"; +import { existsSync, readFileSync } from "node:fs"; +import path from "node:path"; + +import { + type IFixture, + type IFixtureGolden, + type IFixtureTolerance, + type IGoldenObservation, + REPO_ROOT, + decimalOf, + numberBits, + ulpDistance, +} from "./fixture-format.js"; +import { type DriverReply, decodeNumbers, encodeFixture, parseReply } from "./fixture-protocol.js"; + +export type FixtureStatus = "pass" | "fail" | "blocked"; + +/** A render fixture's reason for being blocked on this side. Named, dated, and never a pass. */ +export const NATIVE_RENDER_BLOCKED = "native renderer pending (PRD-514)"; + +export interface IFirstDifference { + readonly index: number; + readonly id: string; + readonly source: string; + readonly expected: string; + readonly expectedDecimal: string; + readonly actual: string; + readonly actualDecimal: string; +} + +export interface IFixtureResult { + readonly id: string; + readonly adaptedFrom: string; + readonly tolerance: IFixtureTolerance; + readonly status: FixtureStatus; + /** The reason a blocked row did not run, or the reason a failure is not a value difference. */ + readonly reason: string; + readonly observations: number; + readonly matched: number; + readonly firstDifference: IFirstDifference | null; +} + +/** One reported number, in both forms the message prints. */ +function describe(value: number): { readonly bits: string; readonly decimal: string } { + return { bits: numberBits(value), decimal: decimalOf(value) }; +} + +/** + * Why two doubles are not equal inside this tolerance. Null when they are equal. + * + * A declared bound is a bound: `{"ulps": 4}` alone does not also demand bit equality. Two values + * pass when they are inside *any* bound the fixture declared, and fail only when they are outside + * every one of them. + */ +function mismatch(expected: number, actual: number, tolerance: IFixtureTolerance): string | null { + // `Object.is` is the bit comparison: -0 differs from 0, and Infinity matches itself. A tolerance + // of zero still refuses a driver that answers +0 where the reference wrote -0. + if (Object.is(expected, actual)) return null; + // One NaN against something that is not NaN. Two NaNs never reach this line: any NaN payload is + // equal to any other, because hardware raises several for the same invalid operation and a + // payload is not part of what a driver agreed to compute. + if (Number.isNaN(expected) || Number.isNaN(actual)) + return `expected ${decimalOf(expected)}, observed ${decimalOf(actual)}`; + const ulps = tolerance.ulps ?? Number.POSITIVE_INFINITY; + const distance = Math.abs(expected - actual); + if (tolerance.ulps !== undefined && ulpDistance(expected, actual) <= ulps) return null; + // `abs: 0` means bit-exact, and the `Object.is` above already refused a bit difference. Only a + // wider absolute bound can forgive anything, which is what keeps -0 from passing as 0. + if (tolerance.abs !== undefined && tolerance.abs > 0 && distance <= tolerance.abs) return null; + if (distance === 0) return "the sign of zero differs"; + const bound = + tolerance.ulps === undefined + ? `absolute tolerance ${decimalOf(tolerance.abs ?? 0)}` + : tolerance.abs === undefined + ? `tolerance of ${String(tolerance.ulps)} ulps` + : `absolute tolerance ${decimalOf(tolerance.abs)} or ${String(tolerance.ulps)} ulps`; + return `${decimalOf(distance)} apart, outside ${bound}`; +} + +/** + * Compares one observation against its golden. + * + * Numbers compare element by element under the tolerance; text, booleans and JSON compare as + * whole values, because a tolerance on a name or a flag would hide the difference it exists to + * expose. + */ +export function compareObservation( + golden: IGoldenObservation, + actual: DriverReply & { kind: "obs" }, + tolerance: IFixtureTolerance, +): IFirstDifference | null { + const source = + golden.path ?? (golden.method === undefined ? "(returned value)" : `${golden.method}()`); + if (golden.kind === "number" || golden.kind === "numbers") { + const expectedValues = decodeNumbers(golden.value); + const actualValues = decodeNumbers(actual.value); + if (actual.observation !== golden.kind) + return difference( + golden, + source, + golden.value, + golden.decimal ?? "", + actual.value, + actual.value, + ); + for (const [position, expected] of expectedValues.entries()) { + const observed = actualValues[position]; + if (observed === undefined) + return difference( + golden, + source, + golden.value, + golden.decimal ?? "", + actual.value, + actual.value, + ); + const reason = mismatch(expected, observed, tolerance); + if (reason !== null) { + const left = describe(expected); + const right = describe(observed); + return difference( + golden, + `${source}[${position}]`, + `n:${left.bits}`, + left.decimal, + `n:${right.bits}`, + right.decimal, + ); + } + } + return null; + } + if (golden.value === actual.value) return null; + return difference(golden, source, golden.value, golden.decimal ?? "", actual.value, actual.value); +} + +function difference( + golden: IGoldenObservation, + source: string, + expected: string, + expectedDecimal: string, + actual: string, + actualDecimal: string, +): IFirstDifference { + return { + index: golden.index, + id: golden.id, + source, + expected, + expectedDecimal, + actual, + actualDecimal, + }; +} + +export interface IDriverRun { + readonly lines: readonly string[]; + /** The driver could not run here. The row is blocked, because nothing was proved. */ + readonly blocked?: string; + /** The driver ran and misbehaved. The row fails, because something was proved and it was wrong. */ + readonly error?: string; +} + +/** Runs one fixture against one driver. A driver that cannot run here is a block, never a pass. */ +export function runFixture( + fixture: IFixture, + driver: string | null, + renderPng?: string, +): IDriverRun { + const script = `${encodeFixture(fixture, renderPng).join("\n")}\n`; + if (driver === null) + return { + lines: [], + blocked: "no native driver: pass --driver PATH or set TN_NATIVE_FIXTURE_DRIVER", + }; + if (!existsSync(driver)) return { lines: [], blocked: `native driver not found: ${driver}` }; + const command = /\.[cm]?js$/u.test(driver) + ? { file: process.execPath, prefix: [driver] } + : { file: driver, prefix: [] }; + const run = spawnSync(command.file, command.prefix, { + input: script, + encoding: "utf8", + maxBuffer: 32 * 1024 * 1024, + timeout: 120_000, + }); + const spawnCode = (run.error as NodeJS.ErrnoException | undefined)?.code; + if (spawnCode !== undefined && ["ENOENT", "EACCES", "EPERM"].includes(spawnCode)) + return { lines: [], blocked: `native driver could not start: ${run.error?.message ?? driver}` }; + const lines = (run.stdout ?? "").split("\n").filter((line) => line.trim() !== ""); + const error = + run.error?.message ?? + (run.status === 0 + ? undefined + : `driver exited ${String(run.status)}${(run.stderr ?? "") === "" ? "" : `: ${(run.stderr ?? "").trim().split("\n").slice(-3).join(" ")}`}`); + return { lines, ...(error === undefined ? {} : { error }) }; +} + +/** How two frames differ, as the conformance lane measures it (metrics.mjs compareCaptures). */ +export interface IPixelComparison { + readonly pixelMismatchRatio: number; + readonly perceptualDeltaE: number; +} + +/** What a render-capable driver needs: where to write frames, and how to compare them. */ +export interface IRenderOptions { + readonly frameDir: string; + readonly goldensDir: string; + readonly compare: (golden: Uint8Array, native: Uint8Array, levels: number) => IPixelComparison; +} + +export interface IRunFixturesOptions { + readonly driver: string | null; + /** Present when the driver can draw frames; a render fixture is blocked without it. */ + readonly renders?: IRenderOptions; + /** Where a fixture with no golden for this reference version is reported. Default: fail. */ + readonly version: string; + readonly goldens: ReadonlyMap; +} + +export function runFixtures( + fixtures: readonly IFixture[], + options: IRunFixturesOptions, +): readonly IFixtureResult[] { + return fixtures.map((fixture) => runOne(fixture, options)); +} + +function runOne(fixture: IFixture, options: IRunFixturesOptions): IFixtureResult { + const base = { + id: fixture.name, + adaptedFrom: fixture.adaptedFrom, + tolerance: fixture.tolerance, + observations: fixture.observe.length, + }; + // A frame the reference drew in a browser is not a frame the native renderer can draw yet, so the + // row is blocked before any golden or driver is consulted: a render fixture is never a failure, + // and never a pass, until the driver can answer a `render` request. + if (fixture.render !== undefined && options.renders === undefined) + return { + ...base, + status: "blocked", + reason: NATIVE_RENDER_BLOCKED, + matched: 0, + firstDifference: null, + }; + const golden = options.goldens.get(fixture.name); + if (golden === undefined) + return { + ...base, + status: "fail", + reason: `no golden for three ${options.version}: run pnpm --filter @threenative/three-native test:reference`, + matched: 0, + firstDifference: null, + }; + if (golden.blocked !== null) + return { + ...base, + status: "blocked", + reason: golden.blocked, + matched: 0, + firstDifference: null, + }; + + const renderPng = + fixture.render !== undefined && options.renders !== undefined + ? path.join(options.renders.frameDir, `${fixture.name}.png`) + : undefined; + const run = runFixture(fixture, options.driver, renderPng); + if (run.blocked !== undefined) + return { ...base, status: "blocked", reason: run.blocked, matched: 0, firstDifference: null }; + + const replies: DriverReply[] = []; + let parseFailure: string | null = null; + for (const line of run.lines) { + try { + replies.push(parseReply(line)); + } catch (error) { + parseFailure = error instanceof Error ? error.message : String(error); + break; + } + } + if (parseFailure !== null) + return { ...base, status: "fail", reason: parseFailure, matched: 0, firstDifference: null }; + + for (const reply of replies) { + if (reply.kind === "unsupported") + return { + ...base, + status: "blocked", + reason: `driver reported unsupported${reply.index === null ? "" : ` observation ${reply.index}`}: ${reply.reason}`, + matched: 0, + firstDifference: null, + }; + if (reply.kind === "error") + return { + ...base, + status: "fail", + reason: `driver error: ${reply.message}`, + matched: 0, + firstDifference: null, + }; + } + + const values = replies.filter((reply) => reply.kind === "obs"); + if (values.length !== golden.observations.length) + return { + ...base, + status: "fail", + reason: `driver answered ${values.length} observation(s), the fixture asserts ${golden.observations.length}`, + matched: 0, + firstDifference: null, + }; + for (const reply of values) { + const expected = golden.observations[reply.index]; + if (expected === undefined) + return { + ...base, + status: "fail", + reason: `driver answered observation ${reply.index}, which the golden does not record`, + matched: 0, + firstDifference: null, + }; + if (expected.kind === "pixels") { + const failure = comparePixels(fixture, golden, reply.value, options.renders); + if (failure !== null) + return { ...base, status: "fail", reason: failure, matched: 0, firstDifference: null }; + continue; + } + let found: IFirstDifference | null; + try { + found = compareObservation(expected, reply, fixture.tolerance); + } catch (error) { + // A driver that prints something this protocol does not define failed this observation. It is + // a failure of that fixture, not of the run. + return { + ...base, + status: "fail", + reason: `observation ${reply.index} (${expected.id}) is not a protocol value: ${error instanceof Error ? error.message : String(error)}`, + matched: 0, + firstDifference: null, + }; + } + if (found !== null) + return { + ...base, + status: "fail", + reason: [ + `observation ${found.index} (${found.id} ${found.source}) differs`, + `expected ${found.expected} = ${found.expectedDecimal}`, + `observed ${found.actual} = ${found.actualDecimal}`, + ].join("\n"), + matched: 0, + firstDifference: found, + }; + } + if (run.error !== undefined) + return { ...base, status: "fail", reason: run.error, matched: 0, firstDifference: null }; + return { + ...base, + status: "pass", + reason: `${golden.observations.length} observation(s) matched`, + matched: golden.observations.length, + firstDifference: null, + }; +} + +/** + * A `pixels` observation: the driver's frame against the golden PNG, under the fixture's metric. + * Returns the failure, or null when the frame is within bounds. + */ +function comparePixels( + fixture: IFixture, + golden: IFixtureGolden, + value: string, + renders: IRenderOptions | undefined, +): string | null { + const metric = fixture.observe.find((o) => o.kind === "pixels")?.metric; + if (renders === undefined || golden.render === undefined || metric === undefined) + return "a pixels observation needs a render-capable driver, a golden frame and a metric"; + if (!value.startsWith("s:")) return `pixels observation is not a frame path: ${value}`; + const nativePng = decodeURIComponent(value.slice(2)); + if (!existsSync(nativePng)) return `the driver named a frame it did not write: ${nativePng}`; + const goldenPng = path.join(renders.goldensDir, golden.render.png); + let measured: IPixelComparison; + try { + measured = renders.compare( + readFileSync(goldenPng), + readFileSync(nativePng), + metric.levels ?? 0, + ); + } catch (error) { + return `frame comparison failed: ${error instanceof Error ? error.message : String(error)}`; + } + const within = + measured.pixelMismatchRatio <= metric.maxPixelMismatchRatio && + measured.perceptualDeltaE <= metric.maxPerceptualDeltaE; + return within + ? null + : `frame differs: pixelMismatchRatio ${measured.pixelMismatchRatio} (max ${metric.maxPixelMismatchRatio}), ` + + `perceptualDeltaE ${measured.perceptualDeltaE} (max ${metric.maxPerceptualDeltaE}); native ${nativePng}`; +} + +/** The driver this machine has, or null. `--driver` wins over the environment. */ +export function resolveDriver( + driver: string | null, + env: NodeJS.ProcessEnv = process.env, +): string | null { + const chosen = driver ?? env.TN_NATIVE_FIXTURE_DRIVER ?? null; + return chosen === null || chosen === "" ? null : path.resolve(REPO_ROOT, chosen); +} diff --git a/packages/three-native/tests/animation/animation-reference.ts b/packages/three-native/tests/animation/animation-reference.ts new file mode 100644 index 000000000..dcf4f828b --- /dev/null +++ b/packages/three-native/tests/animation/animation-reference.ts @@ -0,0 +1,991 @@ +/** + * Records the pinned three's animation answers as C++ tables the native tests compare against + * (PRD-516 phase 1). Inputs and answers are bit patterns, so the comparisons are exact. + * + * - interpolants_reference.inc: every case is a real keyframe track, `createInterpolant()` and a + * sequence of `evaluate(t)` calls that seeks forward, backward, past both ends and through NaN + * and the infinities. + * - property_binding_reference.inc: `PropertyBinding.parseTrackName` over three's own test names + * and edge cases, and a binding scenario (bind, reparent, leave the root, rebind, a shadowing + * name) recorded as each node's transform and each binding's `getValue` after every step. The + * native test runs the same scenario, step for step. + * + * pnpm --workspace-root exec tsx packages/three-native/tests/animation/animation-reference.ts + * ... -- --check (fails when a committed table is not what this three produces) + */ + +import { readFileSync, writeFileSync } from "node:fs"; +import { createRequire } from "node:module"; +import path from "node:path"; +import { pathToFileURL } from "node:url"; + +import { REPO_ROOT, pinnedThreeVersion } from "../../src/fixture-format.js"; + +const OUT_DIR = path.join(REPO_ROOT, "packages/runtime-native/tests/native-engine/animation"); + +const version = pinnedThreeVersion(REPO_ROOT); +const entry = createRequire(path.join(REPO_ROOT, "packages/core/package.json")).resolve("three"); +const three = await import(pathToFileURL(entry).href); +const actual = JSON.parse( + readFileSync(path.join(path.dirname(entry), "..", "package.json"), "utf8"), +) as { + version: string; +}; +if (actual.version !== version) + throw new Error( + `TN_FIXTURE_THREE_MISMATCH: resolved three ${actual.version}, the pin is ${version}`, + ); + +const f32 = (x: number) => new Uint32Array(new Float32Array([x]).buffer)[0] as number; +const f64 = (x: number) => { + const words = new Uint32Array(new Float64Array([x]).buffer); + return (BigInt(words[1] as number) << 32n) | BigInt(words[0] as number); +}; +const hex32 = (bits: number) => `0x${bits.toString(16).padStart(8, "0")}u`; +const hex64 = (bits: bigint) => `0x${bits.toString(16).padStart(16, "0")}ull`; + +// A deterministic walk over [-0.6, 3.1] that seeks in both directions, then the special values. +let seed = 0x2f6b9a1d; +const walk = Array.from({ length: 48 }, () => { + seed = (Math.imul(seed, 1664525) + 1013904223) >>> 0; + return -0.6 + (seed / 2 ** 32) * 3.7; +}); +const SAMPLES = [ + -1, + 0, + 0.1, + 0.3, + 0.29, + 1, + 2.4, + 2.5, + 3, + 1.2, + 0.05, + -0.5, + 1.69, + 1.7, + 0.31, + 2, + ...walk, +]; +const SPECIAL = [Number.NaN, 1.3, Number.POSITIVE_INFINITY, 0.7, Number.NEGATIVE_INFINITY, 2.2, -0]; + +const TIMES = [0, 0.3, 1, 1.7, 2.5]; +const quaternions = (() => { + const Q = three.Quaternion; + const keys = [ + new Q(), + new Q().setFromAxisAngle(new three.Vector3(0, 1, 0), 1.2), + // Negative dot with the previous key: the slerp takes the short way round. + new Q(-0.6, -0.2, -0.1, -0.77).normalize(), + // Almost the same as the previous key: the normalised-lerp branch (dot >= 0.9995). + new Q(-0.601, -0.2, -0.1, -0.769).normalize(), + // Identical to the previous key: the copy branch. + new Q(-0.601, -0.2, -0.1, -0.769).normalize(), + ]; + return keys.flatMap((k) => [k.x, k.y, k.z, k.w]); +})(); + +interface ITrack { + times: Float32Array; + values: Float32Array; + getValueSize(): number; + createInterpolant(): { evaluate(t: number): Float32Array; settings: unknown }; +} + +interface ICase { + name: string; + track: () => ITrack; + kind: "Discrete" | "Linear" | "Smooth" | "QuaternionLinear"; + endings?: [number, number]; +} + +const ENDINGS: Record = { + [three.ZeroCurvatureEnding]: "ZeroCurvature", + [three.ZeroSlopeEnding]: "ZeroSlope", + [three.WrapAroundEnding]: "WrapAround", +}; +const scalar = (mode: number) => () => + new three.NumberKeyframeTrack(".x", TIMES, [1, -2, 0.5, 4, 3], mode); +const vector = (mode: number) => () => + new three.VectorKeyframeTrack( + ".position", + TIMES, + [0, 1, 2, 0.25, -1.5, 3.75, 2, 2, -0.125, 1e-3, 7.5, -4, 1 / 3, 2 / 3, 0.1], + mode, + ); + +const cases: ICase[] = [ + { name: "discrete scalar", track: scalar(three.InterpolateDiscrete), kind: "Discrete" }, + { name: "discrete vec3", track: vector(three.InterpolateDiscrete), kind: "Discrete" }, + { name: "linear scalar", track: scalar(three.InterpolateLinear), kind: "Linear" }, + { name: "linear vec3", track: vector(three.InterpolateLinear), kind: "Linear" }, + { + name: "single key linear", + track: () => new three.NumberKeyframeTrack(".x", [1], [5]), + kind: "Linear", + }, + { + name: "quaternion linear", + track: () => new three.QuaternionKeyframeTrack(".quaternion", TIMES, quaternions), + kind: "QuaternionLinear", + }, + { + name: "quaternion discrete", + track: () => + new three.QuaternionKeyframeTrack( + ".quaternion", + TIMES, + quaternions, + three.InterpolateDiscrete, + ), + kind: "Discrete", + }, +]; +for (const start of [three.ZeroCurvatureEnding, three.ZeroSlopeEnding, three.WrapAroundEnding]) + for (const end of [three.ZeroCurvatureEnding, three.ZeroSlopeEnding, three.WrapAroundEnding]) + for (const [label, track] of [ + ["scalar", scalar(three.InterpolateSmooth)], + ["vec3", vector(three.InterpolateSmooth)], + ] as const) + cases.push({ + name: `smooth ${label} ${ENDINGS[start]}/${ENDINGS[end]}`, + track, + kind: "Smooth", + endings: [start, end], + }); + +const lines = [ + `// Generated by packages/three-native/tests/animation/animation-reference.ts from three@${version}.`, + "// Do not edit: rerun the generator. Times and values are float32 bits, samples float64 bits,", + "// results the float32 bits three's Float32Array result buffer held after each evaluate().", +]; +const samples = [...SAMPLES, ...SPECIAL]; +lines.push(`static const uint64_t kSamples[] = {${samples.map((t) => hex64(f64(t))).join(", ")}};`); +for (const [index, c] of cases.entries()) { + const track = c.track(); + const interpolant = track.createInterpolant(); + if (c.endings) interpolant.settings = { endingStart: c.endings[0], endingEnd: c.endings[1] }; + const results = samples.flatMap((t) => [...interpolant.evaluate(t)].map(f32)); + lines.push( + `static const uint32_t kTimes${index}[] = {${[...track.times].map(f32).map(hex32).join(", ")}};`, + `static const uint32_t kValues${index}[] = {${[...track.values].map(f32).map(hex32).join(", ")}};`, + `static const uint32_t kResults${index}[] = {${results.map(hex32).join(", ")}};`, + ); +} +lines.push("static const InterpolantCase kCases[] = {"); +for (const [index, c] of cases.entries()) { + const valueSize = c.track().getValueSize(); + const endings = c.endings + ? `Ending::${ENDINGS[c.endings[0]]}, Ending::${ENDINGS[c.endings[1]]}` + : "Ending::ZeroCurvature, Ending::ZeroCurvature"; + lines.push( + ` {"${c.name}", Interpolation::${c.kind}, ${endings}, ${valueSize}, kTimes${index}, std::size(kTimes${index}), kValues${index}, std::size(kValues${index}), kResults${index}},`, + ); +} +lines.push("};", ""); + +// ---- PropertyBinding +const PARSE_NAMES = [ + // three@0.185.1 test/unit/src/animation/PropertyBinding.tests.js + ".property", + "nodeName.property", + "a.material.opacity", + "uuid.objectName[objectIndex].propertyName[propertyIndex]", + "parentName/nodeName.property", + "parentName/no.de.Name.property", + "parentName/parentName/nodeName.property[index]", + ".bone[Armature.DEF_cog].position", + "scene:helium_balloon_model:helium_balloon_model.position", + "test.bones[hip].rotation[x]", + "scene:helium_balloon_model:helium_balloon_model.position[x]", + // edges + "arm.L.quaternion", + "hand.material[1].opacity", + "node.map.offset", + "node.materials.color", + "a.b.c.d", + "日本.position", + "a b.position[y]", + "", + ".", + "noProperty", + "[bad].x", + "a.b[", + "a/.x", + "dir:node.prop[[x]]", +]; +const show = (value: string | undefined) => (value === undefined ? "~" : value); +const parseLines = PARSE_NAMES.map((name) => { + try { + const p = three.PropertyBinding.parseTrackName(name); + return `node=${show(p.nodeName)};object=${show(p.objectName)};objectIndex=${show(p.objectIndex)};property=${show(p.propertyName)};propertyIndex=${show(p.propertyIndex)}`; + } catch { + return "throws"; + } +}); +const cString = (s: string) => JSON.stringify(s); + +const bits = (x: number) => f64(x).toString(16).padStart(16, "0"); +const SENTINEL = 12345.5; +const TRACKS: Array<[string, number]> = [ + [".position", 3], + ["hand.position", 3], + ["arm.L.quaternion", 4], + ["hand.scale[y]", 1], + ["armB/hand.visible", 1], + ["missing.position", 3], + ["hand.material.opacity", 1], + ["hand.foo", 1], +]; +// What a boolean track writes: three stores the raw number, and a boolean track only gives 0 or 1. +const VISIBLE = [0, 0, 1, 0, 1, 0, 1, 0]; +const named = (name: string) => Object.assign(new three.Object3D(), { name }); +const root = named("root"); +const armA = named("armA"); +const armL = named("arm.L"); +const armB = named("armB"); +const hand = named("hand"); +const hand2 = named("hand"); +const outside = named("outside"); +root.add(armA, armB); +armA.add(armL); +armB.add(hand); +const NODES = [root, armA, armL, armB, hand, hand2, outside]; +const quiet = { warn: console.warn, error: console.error }; +console.warn = () => {}; +console.error = () => {}; +const bindings = TRACKS.map(([track]) => new three.PropertyBinding(root, track)); +const rebind = () => { + for (const b of bindings) b.unbind(); + for (const b of bindings) b.bind(); +}; +const setAll = (step: number) => + bindings.forEach((b, i) => { + const size = (TRACKS[i] as [string, number])[1]; + const buffer = new Float64Array(4); + for (let c = 0; c < size; ++c) buffer[c] = step * 10 + i + c * 0.25; + if (i === 4) buffer[0] = VISIBLE[step] as number; + b.setValue(buffer, 0); + }); +const vec = (v: { toArray(): number[] }) => v.toArray().map(bits).join(","); +const observe = (label: string) => { + const nodes = NODES.map( + (o) => + `${o.name}:p=${vec(o.position)};q=${vec(o.quaternion)};s=${vec(o.scale)};v=${o.visible ? 1 : 0};m=${o.matrixWorldNeedsUpdate ? 1 : 0}`, + ); + const values = bindings.map((b, i) => { + const buffer = new Float64Array(4).fill(SENTINEL); + b.getValue(buffer, 0); + return `b${i}=${[...buffer.subarray(0, (TRACKS[i] as [string, number])[1])].map(bits).join(",")}`; + }); + return [label, ...nodes, ...values].join("|"); +}; +const steps: string[] = []; +for (const b of bindings) b.bind(); +setAll(1); +steps.push(observe("bind")); +armA.add(hand); +setAll(2); +steps.push(observe("reparent-within-root")); +outside.add(hand); +setAll(3); +steps.push(observe("leave-root-still-bound")); +rebind(); +setAll(4); +steps.push(observe("rebind-outside-root")); +armB.add(hand); +rebind(); +setAll(5); +steps.push(observe("return-and-rebind")); +armA.add(hand2); +rebind(); +setAll(6); +steps.push(observe("shadowing-name-first-in-depth-order")); +armA.remove(hand2); +setAll(7); +steps.push(observe("removed-node-stays-bound")); +console.warn = quiet.warn; +console.error = quiet.error; + +const bindingLines = [ + `// Generated by packages/three-native/tests/animation/animation-reference.ts from three@${version}.`, + "// Do not edit: rerun the generator. Doubles are their 16 hex digits of bits; ~ is undefined.", + `static const double kSentinel = ${SENTINEL};`, + "static const char* const kParse[][2] = {", + ...PARSE_NAMES.map((name, i) => ` {${cString(name)}, ${cString(parseLines[i] as string)}},`), + "};", + "static const char* const kSteps[] = {", + ...steps.map((step) => ` ${cString(step)},`), + "};", + "", +]; + +// ---- AnimationMixer: clips and a timeline of operations, both data, replayed by the native test +type TrackKind = "vector" | "quaternion" | "number" | "color" | "bool"; +interface ITrackSpec { + name: string; + kind: TrackKind; + interpolation: "Discrete" | "Linear" | "Smooth"; + times: number[]; + values: number[]; +} +interface IClipSpec { + name: string; + duration: number; + additive: boolean; + tracks: ITrackSpec[]; +} +const axisAngle = (x: number, y: number, z: number, angle: number) => { + const q = new three.Quaternion().setFromAxisAngle(new three.Vector3(x, y, z).normalize(), angle); + return [q.x, q.y, q.z, q.w]; +}; +const CLIPS: IClipSpec[] = [ + { + name: "idle", + duration: -1, + additive: false, + tracks: [ + { + name: "hips.position", + kind: "vector", + interpolation: "Linear", + times: [0, 0.5, 1, 1.5, 2], + values: [0, 1, 0, 0, 1.05, 0.02, 0, 1, 0, 0, 0.97, -0.02, 0, 1, 0], + }, + { + name: "spine.quaternion", + kind: "quaternion", + interpolation: "Linear", + times: [0, 0.7, 1.4, 2], + values: [ + ...axisAngle(1, 0, 0, 0), + ...axisAngle(1, 0, 0, 0.1), + ...axisAngle(1, 0.2, 0, -0.08), + ...axisAngle(1, 0, 0, 0), + ], + }, + { + name: "head.scale", + kind: "vector", + interpolation: "Smooth", + times: [0, 0.4, 1.1, 2], + values: [1, 1, 1, 1.02, 0.99, 1, 0.97, 1.03, 1, 1, 1, 1], + }, + ], + }, + { + name: "walk", + duration: 1.2, + additive: false, + tracks: [ + { + name: "hips.position", + kind: "vector", + interpolation: "Smooth", + times: [0, 0.3, 0.6, 0.9, 1.2], + values: [0, 1, 0, 0.1, 1.08, 0.3, 0, 1, 0.6, -0.1, 1.08, 0.9, 0, 1, 1.2], + }, + { + name: "spine.quaternion", + kind: "quaternion", + interpolation: "Linear", + times: [0, 0.6, 1.2], + values: [ + ...axisAngle(0, 1, 0, 0.2), + ...axisAngle(0, 1, 0, -0.2), + ...axisAngle(0, 1, 0, 0.2), + ], + }, + { + name: "prop.position", + kind: "vector", + interpolation: "Discrete", + times: [0, 0.4, 0.8], + values: [1, 0, 0, 1.5, 0.2, 0, 1, 0.4, 0], + }, + ], + }, + { + name: "wave", + duration: 0.8, + additive: false, + tracks: [ + { + name: "head.quaternion", + kind: "quaternion", + interpolation: "Linear", + times: [0, 0.4, 0.8], + values: [ + ...axisAngle(0, 0, 1, -0.3), + ...axisAngle(0, 0, 1, 0.3), + ...axisAngle(0, 0, 1, -0.3), + ], + }, + ], + }, + { + name: "lean", + duration: -1, + additive: true, + tracks: [ + { + name: "spine.quaternion", + kind: "quaternion", + interpolation: "Linear", + times: [0, 1], + values: [...axisAngle(0, 0, 1, 0), ...axisAngle(0, 0, 1, 0.25)], + }, + { + name: "hips.position", + kind: "vector", + interpolation: "Linear", + times: [0, 1], + values: [0, 0, 0, 0.2, -0.05, 0], + }, + ], + }, + { + name: "jump", + duration: -1, + additive: false, + tracks: [ + { + name: "hips.position", + kind: "vector", + interpolation: "Smooth", + times: [0, 0.25, 0.5, 0.75], + values: [0, 1, 0, 0, 1.6, 0, 0, 1.9, 0, 0, 1, 0], + }, + ], + }, + { + name: "spin", + duration: -1, + additive: false, + tracks: [ + { + name: "prop.quaternion", + kind: "quaternion", + interpolation: "Linear", + times: [0, 0.3, 0.6], + values: [...axisAngle(0, 1, 0, 0), ...axisAngle(0, 1, 0, 2), ...axisAngle(0, 1, 0, 4)], + }, + { + name: "prop.scale", + kind: "vector", + interpolation: "Linear", + times: [0, 0.6], + values: [1, 1, 1, 2, 0.5, 1], + }, + ], + }, +]; +// [frame, op, action, a, b, c]: applied before that frame's update. Actions index CLIPS. An +// uncached action is never played again: three 0.185.1's _removeInactiveBinding leaves the +// binding's _cacheIndex set, so that play() throws in _lendBinding. +type Op = [number, string, number, number, number, number]; +const OPS: Op[] = [ + [0, "play", 0, 0, 0, 0], + [60, "play", 1, 0, 0, 0], + [60, "crossFadeFrom", 1, 0, 0.5, 1], + [120, "setLoop", 2, 2, Number.POSITIVE_INFINITY, 0], + [120, "weight", 2, 0.4, 0, 0], + [120, "play", 2, 0, 0, 0], + [150, "weight", 3, 0.7, 0, 0], + [150, "fadeIn", 3, 0.3, 0, 0], + [150, "play", 3, 0, 0, 0], + [180, "setLoop", 4, 0, 1, 0], + [180, "clamp", 4, 1, 0, 0], + [180, "play", 4, 0, 0, 0], + [210, "setLoop", 5, 1, 2, 0], + [210, "timeScale", 5, 1.5, 0, 0], + [210, "play", 5, 0, 0, 0], + [240, "halt", 1, 0.5, 0, 0], + [270, "mixerTimeScale", 0, -0.5, 0, 0], + [330, "mixerTimeScale", 0, 1, 0, 0], + [360, "reset", 0, 0, 0, 0], + [360, "play", 0, 0, 0, 0], + [360, "fadeIn", 0, 0.25, 0, 0], + [360, "fadeOut", 1, 0.25, 0, 0], + [390, "stop", 4, 0, 0, 0], + [420, "setEffectiveWeight", 2, 0, 0, 0], + [420, "zeroSlope", 0, 0, 1, 0], + [450, "stop", 3, 0, 0, 0], + [450, "startAt", 3, 0.4, 0, 0], + [450, "play", 3, 0, 0, 0], + [480, "uncacheAction", 5, 0, 0, 0], + [500, "mixerSetTime", 0, 3.3, 0, 0], + [510, "setEffectiveTimeScale", 0, 2, 0, 0], + [520, "warp", 0, 2, 0.5, 0.4], + [540, "stop", 1, 0, 0, 0], + [540, "setDuration", 1, 2, 0, 0], + [540, "play", 1, 0, 0, 0], + [555, "syncWith", 2, 1, 0, 0], + [570, "stopAll", 0, 0, 0, 0], + [585, "play", 0, 0, 0, 0], + [585, "crossFadeTo", 0, 2, 0.3, 0], +]; +const LOOPS = [three.LoopOnce, three.LoopRepeat, three.LoopPingPong]; +const FRAMES = 600; +let dtSeed = 0x1b873593; +const DT = Array.from({ length: FRAMES }, () => { + dtSeed = (Math.imul(dtSeed, 1664525) + 1013904223) >>> 0; + return 0.008 + (dtSeed / 2 ** 32) * 0.026; +}); + +const rig = named("rig"); +const hips = named("hips"); +const spine = named("spine"); +const head = named("head"); +const prop = named("prop"); +rig.add(hips, prop); +hips.add(spine); +spine.add(head); +const RIG = [rig, hips, spine, head, prop]; +const TRACK_TYPES = { + vector: three.VectorKeyframeTrack, + quaternion: three.QuaternionKeyframeTrack, + number: three.NumberKeyframeTrack, + color: three.ColorKeyframeTrack, + bool: three.BooleanKeyframeTrack, +}; +const TRACK_TYPE_NAMES: Record = { + vector: "Vector", + quaternion: "Quaternion", + number: "Number", + color: "Color", + bool: "Bool", +}; +const INTERPOLATIONS = { + Discrete: three.InterpolateDiscrete, + Linear: three.InterpolateLinear, + Smooth: three.InterpolateSmooth, +}; +const flag = (x: boolean) => (x ? 1 : 0); +const cDoubles = (xs: number[]) => + xs.map((x) => `std::bit_cast(${hex64(f64(Number(x)))})`).join(", "); + +/** + * Plays `clipSpecs` on a mixer over `root` through the timeline `ops`, one update per delta, and + * records `observe()` plus every action's state and the mixer's stats every fifth frame, and every + * loop and finished event. Returns those and the C++ table lines that let the native test rebuild + * the same clips, timeline and deltas. + */ +function runMixerScenario( + clipSpecs: IClipSpec[], + ops: Op[], + deltas: number[], + root: InstanceType, + observe: () => string[], +) { + const clips = clipSpecs.map( + (c) => + new three.AnimationClip( + c.name, + c.duration, + c.tracks.map( + (s) => + new TRACK_TYPES[s.kind]( + s.name, + s.times, + s.kind === "bool" ? s.values.map((v) => v === 1) : s.values, + INTERPOLATIONS[s.interpolation], + ), + ), + c.additive ? three.AdditiveAnimationBlendMode : three.NormalAnimationBlendMode, + ), + ); + const mixer = new three.AnimationMixer(root); + const actions = clips.map((clip) => mixer.clipAction(clip)); + const events: string[] = []; + let frame = 0; + for (const type of ["finished", "loop"]) { + mixer.addEventListener( + type, + (e: { + type: string; + action: { getClip(): { name: string } }; + direction?: number; + loopDelta?: number; + }) => { + events.push( + `${frame}:${e.type}:${e.action.getClip().name}:${e.direction ?? 0}:${bits(e.loopDelta ?? 0)}`, + ); + }, + ); + } + const applyOp = ([, op, i, a, b, c]: Op) => { + const action = actions[i]; + switch (op) { + case "play": + action.play(); + break; + case "stop": + action.stop(); + break; + case "reset": + action.reset(); + break; + case "fadeIn": + action.fadeIn(a); + break; + case "fadeOut": + action.fadeOut(a); + break; + case "crossFadeFrom": + action.crossFadeFrom(actions[a], b, c === 1); + break; + case "crossFadeTo": + action.crossFadeTo(actions[a], b, c === 1); + break; + case "halt": + action.halt(a); + break; + case "warp": + action.warp(a, b, c); + break; + case "setLoop": + action.setLoop(LOOPS[a], b); + break; + case "clamp": + action.clampWhenFinished = a === 1; + break; + case "weight": + action.weight = a; + break; + case "timeScale": + action.timeScale = a; + break; + case "setEffectiveWeight": + action.setEffectiveWeight(a); + break; + case "setEffectiveTimeScale": + action.setEffectiveTimeScale(a); + break; + case "setDuration": + action.setDuration(a); + break; + case "syncWith": + action.syncWith(actions[a]); + break; + case "startAt": + action.startAt(mixer.time + a); + break; + case "zeroSlope": + action.zeroSlopeAtStart = a === 1; + action.zeroSlopeAtEnd = b === 1; + break; + case "mixerTimeScale": + mixer.timeScale = a; + break; + case "mixerSetTime": + mixer.setTime(a); + break; + case "stopAll": + mixer.stopAllAction(); + break; + case "uncacheAction": + mixer.uncacheAction(clips[i]); + break; + default: + throw new Error(`unknown op ${op}`); + } + }; + const samples: string[] = []; + for (frame = 0; frame < deltas.length; ++frame) { + for (const op of ops) if (op[0] === frame) applyOp(op); + mixer.update(deltas[frame] as number); + if (frame % 5 !== 4) continue; + const states = actions.map( + (a, i) => + `a${i}:t=${bits(a.time)};w=${bits(a.getEffectiveWeight())};ts=${bits(a.getEffectiveTimeScale())};e=${flag(a.enabled)};p=${flag(a.paused)};r=${flag(a.isRunning())};s=${flag(a.isScheduled())}`, + ); + const s = mixer.stats; + samples.push( + [ + `f${frame}`, + `t=${bits(mixer.time)}`, + ...observe(), + ...states, + `stats=${s.actions.total},${s.actions.inUse},${s.bindings.total},${s.bindings.inUse},${s.controlInterpolants.total},${s.controlInterpolants.inUse}`, + ].join("|"), + ); + } + const lines = [ + `// Generated by packages/three-native/tests/animation/animation-reference.ts from three@${version}.`, + "// Do not edit: rerun the generator. Doubles are their 16 hex digits of bits.", + ...clipSpecs.flatMap((c, ci) => + c.tracks.flatMap((s, ti) => [ + `static const double kTimes${ci}_${ti}[] = {${cDoubles(s.times)}};`, + `static const double kValues${ci}_${ti}[] = {${cDoubles(s.values)}};`, + ]), + ), + "static const TrackSpec kTracks[] = {", + ...clipSpecs.flatMap((c, ci) => + c.tracks.map( + (s, ti) => + ` {${ci}, ${cString(s.name)}, TrackType::${TRACK_TYPE_NAMES[s.kind]}, Interpolation::${s.interpolation}, kTimes${ci}_${ti}, std::size(kTimes${ci}_${ti}), kValues${ci}_${ti}, std::size(kValues${ci}_${ti})},`, + ), + ), + "};", + "static const ClipSpec kClips[] = {", + ...clipSpecs.map( + (c) => + ` {${cString(c.name)}, std::bit_cast(${hex64(f64(c.duration))}), ${c.additive ? "BlendMode::Additive" : "BlendMode::Normal"}},`, + ), + "};", + "static const OpSpec kOps[] = {", + ...ops.map( + ([fr, op, i, a, b, c]) => ` {${fr}, ${cString(op)}, ${i}, ${cDoubles([a, b, c])}},`, + ), + "};", + `static const double kDeltas[] = {${cDoubles(deltas)}};`, + "static const char* const kSamples[] = {", + ...samples.map((x) => ` ${cString(x)},`), + "};", + "static const char* const kEvents[] = {", + ...events.map((x) => ` ${cString(x)},`), + "};", + "", + ]; + return lines; +} + +const mixerLines = runMixerScenario(CLIPS, OPS, DT, rig, () => + RIG.map((o) => `${o.name}:p=${vec(o.position)};q=${vec(o.quaternion)};s=${vec(o.scale)}`), +); + +// ---- PRD-517: property tracks on materials, lights, a camera and visibility, same mixer +const stage = named("stage"); +const cubeMaterial = new three.MeshStandardMaterial({ + color: 0x3366cc, + roughness: 0.5, + transparent: true, +}); +const cube = Object.assign(new three.Mesh(new three.BoxGeometry(), cubeMaterial), { name: "cube" }); +const ballMaterial = new three.MeshPhongMaterial({ color: 0xffffff, shininess: 30 }); +const ball = Object.assign(new three.Mesh(new three.SphereGeometry(), ballMaterial), { + name: "ball", +}); +const sun = Object.assign(new three.DirectionalLight(0xffeedd, 2), { name: "sun" }); +const cam = Object.assign(new three.PerspectiveCamera(50, 1.5, 0.1, 100), { name: "cam" }); +const empty = named("empty"); +// Two morph targets: an entire-array track and an element track bind its morphTargetInfluences. +const blobGeometry = new three.BoxGeometry(); +blobGeometry.morphAttributes.position = [ + blobGeometry.attributes.position.clone(), + blobGeometry.attributes.position.clone(), +]; +const blob = Object.assign(new three.Mesh(blobGeometry, new three.MeshStandardMaterial()), { + name: "blob", +}); +stage.add(cube, ball, sun, cam, empty, blob); +const PROPERTY_CLIPS: IClipSpec[] = [ + { + name: "look", + duration: -1, + additive: false, + tracks: [ + { + name: "blob.morphTargetInfluences", + kind: "number", + interpolation: "Linear", + times: [0, 0.5, 1], + values: [0, 0, 1, 0.25, 0.4, 0.9], + }, + { + name: "cube.material.color", + kind: "color", + interpolation: "Linear", + times: [0, 0.5, 1], + values: [0.2, 0.4, 0.8, 0.9, 0.3, 0.1, 0.2, 0.4, 0.8], + }, + { + name: "cube.material.opacity", + kind: "number", + interpolation: "Linear", + times: [0, 0.4, 1], + values: [1, 0.35, 1], + }, + { + name: "cube.material.roughness", + kind: "number", + interpolation: "Smooth", + times: [0, 0.3, 0.7, 1], + values: [0.5, 0.9, 0.2, 0.5], + }, + { + name: "ball.material.shininess", + kind: "number", + interpolation: "Linear", + times: [0, 1], + values: [30, 90], + }, + { + name: "ball.material.emissive", + kind: "color", + interpolation: "Discrete", + times: [0, 0.5], + values: [0, 0, 0, 0.5, 0.1, 0], + }, + { + name: "sun.intensity", + kind: "number", + interpolation: "Linear", + times: [0, 0.6, 1.2], + values: [2, 3.5, 2], + }, + { + name: "sun.color", + kind: "color", + interpolation: "Linear", + times: [0, 1.2], + values: [1, 0.93, 0.87, 0.7, 0.8, 1], + }, + { + name: "cam.fov", + kind: "number", + interpolation: "Smooth", + times: [0, 0.4, 0.8, 1.2], + values: [50, 42, 60, 50], + }, + { + name: "empty.visible", + kind: "bool", + interpolation: "Discrete", + times: [0, 0.3, 0.6, 0.9], + values: [1, 0, 1, 0], + }, + // Bound nowhere: a Standard material has no sheen, and a light no fov. Writes must vanish. + { + name: "cube.material.sheen", + kind: "number", + interpolation: "Linear", + times: [0, 1], + values: [0, 1], + }, + { name: "sun.fov", kind: "number", interpolation: "Linear", times: [0, 1], values: [10, 20] }, + ], + }, + { + name: "flash", + duration: 0.8, + additive: false, + tracks: [ + { + name: "cube.material.color", + kind: "color", + interpolation: "Linear", + times: [0, 0.4, 0.8], + values: [1, 1, 1, 1, 0.2, 0.2, 1, 1, 1], + }, + { + name: "sun.intensity", + kind: "number", + interpolation: "Linear", + times: [0, 0.8], + values: [6, 1], + }, + { + name: "empty.visible", + kind: "bool", + interpolation: "Discrete", + times: [0, 0.2, 0.5], + values: [0, 1, 0], + }, + { + name: "cam.zoom", + kind: "number", + interpolation: "Linear", + times: [0, 0.8], + values: [1, 1.6], + }, + { + name: "blob.morphTargetInfluences[1]", + kind: "number", + interpolation: "Linear", + times: [0, 0.8], + values: [0.1, 0.7], + }, + ], + }, + { + name: "dim", + duration: -1, + additive: true, + tracks: [ + { + name: "sun.intensity", + kind: "number", + interpolation: "Linear", + times: [0, 1], + values: [0, -1.5], + }, + { + name: "cube.material.opacity", + kind: "number", + interpolation: "Linear", + times: [0, 1], + values: [0, -0.2], + }, + { + name: "empty.visible", + kind: "bool", + interpolation: "Discrete", + times: [0, 0.5], + values: [1, 0], + }, + ], + }, +]; +const PROPERTY_OPS: Op[] = [ + [0, "play", 0, 0, 0, 0], + [40, "weight", 1, 0.3, 0, 0], + [40, "play", 1, 0, 0, 0], + [90, "crossFadeFrom", 1, 0, 0.5, 0], + [130, "weight", 2, 0.6, 0, 0], + [130, "play", 2, 0, 0, 0], + [170, "play", 0, 0, 0, 0], + [170, "crossFadeTo", 1, 0, 0.4, 0], + [210, "stop", 1, 0, 0, 0], + [250, "stop", 2, 0, 0, 0], + [280, "stopAll", 0, 0, 0, 0], +]; +const propertyLines = runMixerScenario( + PROPERTY_CLIPS, + PROPERTY_OPS, + DT.slice(0, 300), + stage, + () => [ + `cube:c=${vec(cubeMaterial.color)};o=${bits(cubeMaterial.opacity)};r=${bits(cubeMaterial.roughness)};v=${cubeMaterial.version}`, + `ball:sh=${bits(ballMaterial.shininess)};em=${vec(ballMaterial.emissive)};v=${ballMaterial.version}`, + `sun:i=${bits(sun.intensity)};c=${vec(sun.color)};m=${flag(sun.matrixWorldNeedsUpdate)}`, + `cam:fov=${bits(cam.fov)};zoom=${bits(cam.zoom)};m=${flag(cam.matrixWorldNeedsUpdate)}`, + `empty:v=${flag(empty.visible)};m=${flag(empty.matrixWorldNeedsUpdate)}`, + `blob:mi=${(blob.morphTargetInfluences ?? []).map(bits).join(",")};m=${flag(blob.matrixWorldNeedsUpdate)}`, + ], +); + +const outputs: Array<[string, string]> = [ + ["interpolants_reference.inc", lines.join("\n")], + ["property_binding_reference.inc", bindingLines.join("\n")], + ["mixer_reference.inc", mixerLines.join("\n")], + ["property_tracks_reference.inc", propertyLines.join("\n")], +]; +for (const [file, text] of outputs) { + const out = path.join(OUT_DIR, file); + if (process.argv.includes("--check")) { + if (readFileSync(out, "utf8") !== text) { + console.error( + `TN_FIXTURE_STALE: ${path.relative(REPO_ROOT, out)} is not what three@${version} produces`, + ); + process.exit(1); + } + console.log(`current: ${file}`); + } else { + writeFileSync(out, text); + console.log(`wrote ${path.relative(REPO_ROOT, out)}`); + } +} diff --git a/packages/three-native/tests/compatibility/run-native.ts b/packages/three-native/tests/compatibility/run-native.ts new file mode 100644 index 000000000..c828c6962 --- /dev/null +++ b/packages/three-native/tests/compatibility/run-native.ts @@ -0,0 +1,238 @@ +/** + * The native side of the compatibility corpus: run every fixture through a native driver and diff + * the answers against the pinned reference goldens. + * + * pnpm parity -- --suite native-engine + * node packages/three-native/tests/compatibility/run-native.ts --driver + * + * The driver speaks the line protocol in `src/fixture-protocol.ts`: the fixture goes in on stdin, + * one reply per observation comes back on stdout, then the driver exits 0. There is no driver on + * this machine yet, so every row is reported `blocked`, which is the honest answer and is never + * `pass`. A render fixture is blocked even with a driver: the native renderer cannot draw a frame + * yet, so its reason names the work that will (`NATIVE_RENDER_BLOCKED`). + * + * The report is the conformance report, not a second format: the same fields, the same validator + * and the same exit-code rule, under `target: "native-engine"`. + */ + +import { mkdirSync, mkdtempSync, readFileSync, writeFileSync } from "node:fs"; +import { tmpdir } from "node:os"; +import path from "node:path"; +import { fileURLToPath } from "node:url"; + +import { compareCaptures } from "../../../runtime-native/conformance/metrics.mjs"; +import { + REPORT_SCHEMA_VERSION, + buildProvenance, + reportExitCode, + validateRegistry, + validateReport, +} from "../../../runtime-native/conformance/run-conformance.mjs"; +import { + FIXTURES_DIR, + GOLDENS_DIR, + type IFixture, + type IFixtureGolden, + REPO_ROOT, + loadFixtures, + pinnedThreeVersion, + readGolden, +} from "../../src/fixture-format.js"; +import { + type FixtureStatus, + type IFixtureResult, + resolveDriver, + runFixtures, +} from "../../src/fixture-native.js"; + +const RUNTIME_ROOT = path.join(REPO_ROOT, "packages", "runtime-native"); +const REGISTRY_FILE = path.join(RUNTIME_ROOT, "conformance", "registry.json"); +const SUITE = "native-engine"; + +/** The parity registry row fields this suite fills. Pixel slots stay null: a fixture has no pixels. */ +interface IParityResult { + id: string; + fixture: { + readonly adaptedFrom: string; + readonly observations: number; + readonly matched: number; + readonly status: FixtureStatus; + readonly reason: string; + readonly firstDifference: IFixtureResult["firstDifference"]; + }; + status: FixtureStatus; + tolerance: IFixture["tolerance"]; + scene: string | null; + browser: null; + native: { readonly completed: boolean; readonly driver: string } | null; + metrics: { pixelMismatchRatio: null; perceptualDeltaE: null }; + gpuValidationErrors: string[]; + blockedReason?: string; + failureReason?: string; +} + +function valueAfter(argv: readonly string[], flag: string): string | null { + const index = argv.indexOf(flag); + return index === -1 ? null : (argv[index + 1] ?? null); +} + +/** `--out` is a file when it ends in `.json` and a directory otherwise, as the parity runner does. */ +function reportPath(out: string | null): string { + const absolute = + out === null + ? path.join(RUNTIME_ROOT, "artifacts", "conformance", SUITE) + : path.isAbsolute(out) + ? out + : path.resolve(REPO_ROOT, out); + return path.extname(absolute).toLowerCase() === ".json" + ? absolute + : path.join(absolute, "report.json"); +} + +/** The parity result for one fixture, in the shape every other lane's rows use. */ +function parityRow(result: IFixtureResult, driver: string | null): IParityResult { + return { + id: result.id, + fixture: { + adaptedFrom: result.adaptedFrom, + observations: result.observations, + matched: result.matched, + status: result.status, + reason: result.reason, + firstDifference: result.firstDifference, + }, + status: result.status, + tolerance: result.tolerance, + // A fixture row compares numbers, not captures: there is no scene and no reference capture. + scene: null, + browser: null, + native: driver === null ? null : { completed: result.status !== "blocked", driver }, + metrics: { pixelMismatchRatio: null, perceptualDeltaE: null }, + gpuValidationErrors: [], + ...(result.status === "blocked" ? { blockedReason: result.reason } : {}), + ...(result.status === "fail" ? { failureReason: result.reason } : {}), + }; +} + +/** Every recorded golden for this reference version, keyed by fixture name. */ +function loadGoldens(version: string): ReadonlyMap { + const goldens = new Map(); + for (const fixture of loadFixtures(FIXTURES_DIR)) { + const golden = readGolden(fixture.name, version); + if (golden !== null) goldens.set(fixture.name, golden); + } + return goldens; +} + +/** + * `--only` takes globs over fixture names (`math-core-*`), comma-separated for several + * (`lit-render,materials-*`), so a ctest case can run part of the corpus without the rest. Only `*` + * and `?` are wildcards; every other character is the name's own, because a fixture name is an + * identifier and a regex metacharacter in one is a typo. + */ +export function fixturePattern(globs: string): RegExp { + const alternatives = globs.split(",").map((glob) => + glob + .replace(/[.*+?^${}()|[\]\\]/gu, "\\$&") + .replace(/\\\*/gu, ".*") + .replace(/\\\?/gu, "."), + ); + return new RegExp(`^(?:${alternatives.join("|")})$`, "u"); +} + +/** The fixtures `--only` selects, or every fixture. A glob that selects nothing is an error. */ +export function selectFixtures(argv: readonly string[]): readonly IFixture[] { + const fixtures = loadFixtures(FIXTURES_DIR); + const only = valueAfter(argv, "--only"); + if (only === null) return fixtures; + const pattern = fixturePattern(only); + const selected = fixtures.filter((fixture) => pattern.test(fixture.name)); + // Fail closed: an empty run would report a clean summary for a corpus it never touched. + if (selected.length === 0) + throw new Error(`TN_FIXTURE_SELECTION_EMPTY: --only ${only} matched none`); + return selected; +} + +function main(argv: readonly string[]): number { + const version = pinnedThreeVersion(REPO_ROOT); + const registry = JSON.parse(readFileSync(REGISTRY_FILE, "utf8")) as unknown; + const registryErrors = validateRegistry(registry); + if (registryErrors.length > 0) + throw new Error(`Invalid conformance registry:\n- ${registryErrors.join("\n- ")}`); + + const driver = resolveDriver(valueAfter(argv, "--driver")); + const fixtures = selectFixtures(argv); + // `--renders`: the driver draws render fixtures, measured against the golden frames with the + // conformance lane's own comparison. Without it a render fixture stays blocked. + const renders = argv.includes("--renders") + ? { + frameDir: mkdtempSync(path.join(tmpdir(), "tn-native-frames-")), + goldensDir: path.join(GOLDENS_DIR, version), + compare: compareCaptures, + } + : undefined; + const results = runFixtures(fixtures, { + driver, + version, + goldens: loadGoldens(version), + ...(renders === undefined ? {} : { renders }), + }); + const summary = { pass: 0, fail: 0, blocked: 0, planned: 0, validated: 0 }; + for (const result of results) summary[result.status] += 1; + + const report = { + schemaVersion: REPORT_SCHEMA_VERSION, + registrySchemaVersion: (registry as { schemaVersion: string }).schemaVersion, + generatedAt: new Date().toISOString(), + threeVersion: version, + mode: "execution", + target: SUITE, + project: null, + host: { platform: process.platform, arch: process.arch, browser: null, runtime: driver }, + provenance: buildProvenance({ runtime: driver, cwd: REPO_ROOT }), + summary, + results: results.map((result) => parityRow(result, driver)), + }; + const reportErrors = validateReport(report, registry, { + suite: SUITE, + // The rows this run selected: every fixture, or the prefix `--only` named. + expectedIds: fixtures.map((fixture) => fixture.name), + }); + if (reportErrors.length > 0) + throw new Error(`Generated an invalid conformance report:\n- ${reportErrors.join("\n- ")}`); + + const file = reportPath(valueAfter(argv, "--out")); + mkdirSync(path.dirname(file), { recursive: true }); + writeFileSync(file, `${JSON.stringify(report, null, 2)}\n`); + + for (const result of results) + process.stdout.write( + `${result.status.toUpperCase()} ${result.id}\n${result.reason + .split("\n") + .map((line) => ` ${line}`) + .join("\n")}\n`, + ); + process.stdout.write(`${JSON.stringify({ wrote: file, suite: SUITE, summary }, null, 2)}\n`); + if (argv.includes("--allow-blocked") && summary.blocked > 0) + process.stdout.write( + `ALLOWED_BLOCKED ${results + .filter((result) => result.status === "blocked") + .map((result) => result.id) + .join(", ")}\n`, + ); + return reportExitCode(report); +} + +if ( + process.argv[1] !== undefined && + path.resolve(process.argv[1]) === fileURLToPath(import.meta.url) +) { + try { + process.exitCode = main(process.argv.slice(2)); + } catch (error) { + process.stderr.write(`${error instanceof Error ? error.stack : String(error)}\n`); + process.exitCode = 1; + } +} + +export { main as runNativeSuite }; diff --git a/scripts/__tests__/temp-dir-guard.spec.ts b/scripts/__tests__/temp-dir-guard.spec.ts index 4fcb54928..d64d8ba94 100644 --- a/scripts/__tests__/temp-dir-guard.spec.ts +++ b/scripts/__tests__/temp-dir-guard.spec.ts @@ -107,6 +107,10 @@ const allowedProductionCreators = new Map([ "scripts/capture-asset-mcp-tools.ts", "The asset-MCP tool snapshot installs the pinned published package into a scratch root it pushes onto `scratch` and removes in finally, for the same reason as the Blender one above.", ], + [ + "packages/three-native/tests/compatibility/run-native.ts", + "The conformance CLI retains captured frames because failed pixel-comparison reports name their paths.", + ], ]); async function sourceFiles(directory: string): Promise { From 336249802198001a60b6b0bc8767946a22745062 Mon Sep 17 00:00:00 2001 From: Joao Paulo Furtado Date: Sun, 11 Oct 2026 20:40:49 -0700 Subject: [PATCH 020/494] docs(prd): tick slice 2b CPU engine core in PRD-573 --- .../PRD-573-unreal-class-performance-in-release-cycles.md | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/docs/PRDs/performance/PRD-573-unreal-class-performance-in-release-cycles.md b/docs/PRDs/performance/PRD-573-unreal-class-performance-in-release-cycles.md index d321cbc54..70b4ac730 100644 --- a/docs/PRDs/performance/PRD-573-unreal-class-performance-in-release-cycles.md +++ b/docs/PRDs/performance/PRD-573-unreal-class-performance-in-release-cycles.md @@ -94,9 +94,10 @@ Cherry-picks of F `c1ef353ca 2007efe12 3d3695197 3b29482a6 504709d17 726df7f5c d - [x] `packages/three-native` catalog, generators, fixtures and goldens land (goldens marked `linguist-generated`). proof: `run-reference.ts --check --no-renders`, catalog specs, `pnpm typecheck` Result: `run-reference.ts --check --no-renders` exit 0 (96 fixtures, 2047 observations, 108 renders skipped); 7 specs / 65 tests green; package typecheck exit 0; `pnpm lint` 0 errors; frozen-lockfile install passes. Excluded: `src/browser-*` and addons (slice 7), `run-native`/`fixture-native` (slice 2b), `native-stubs.spec` and `catalog-capabilities.spec` (need PRD-526/531 text and a `native` capabilities section). Renders (108) not run here. #### Phase v1.2b: CPU engine core (slice 2b) -**Status:** NOT STARTED -- [ ] `engine/{foundation,scene,animation}`, `tn_abi.h` and `cmake/NativeEngineCore.cmake` land behind `TN_ENGINE_CORE_ONLY`, fixtures regenerated against develop. proof: `ctest -L native-engine` native, under ASan/UBSan, and as Wasm under node -- [ ] The legacy build and suite are unchanged. proof: `pnpm native:build` and `pnpm --filter @threenative/runtime-native test` +**Status:** IN PROGRESS (core landed; legacy-build box open) +- [x] `engine/{foundation,scene,animation}`, `tn_abi.h` and `cmake/NativeEngineCore.cmake` land behind `TN_ENGINE_CORE_ONLY`, fixtures regenerated against develop. proof: `ctest -L native-engine` native, under ASan/UBSan, and as Wasm under node +- [ ] The legacy build and suite are unchanged. Partial: the default configure has zero engine targets and the source-list guard passes; `pnpm --filter @threenative/runtime-native test` fails the same 29 tests as base `ef18c6b14` (unbuilt host binaries); `pnpm native:build` not run. proof: `pnpm native:build` and `pnpm --filter @threenative/runtime-native test` + Result 2026-10-11: native `-DTN_ENGINE_CORE_ONLY=ON` build + `ctest -L native-engine` 78/78 (rerun by the lead on the epic branch); agent-reported: ASan/UBSan 78/78 plus a 15 s `fuzz_buffers` run with no findings, Wasm under node 53/53 (emsdk 6.0.11). Fixtures regenerated: byte-identical, 108 render goldens not regenerated (need a GPU). Not landed, moves to slice 3: `abi.cpp`, `identity`, `tsl_call` and the `abi_test`/`abi_c11`/`fuzz_abi` tests, `differential.mjs` (they need the shader TSL surface); three animation tests that include renderer or player headers go to slice 5/6. Eight header-only files from later slices ride along so the core links. #### Phase v1.3: Shader IR, WGSL and TNPK (slice 3) **Status:** NOT STARTED From 029cdf17be334a9e0eb5ab535a7812aea0e05b0d Mon Sep 17 00:00:00 2001 From: Joao Paulo Furtado Date: Sun, 11 Oct 2026 20:47:04 -0700 Subject: [PATCH 021/494] refactor(runtime-native): split presentation.cpp and decouple frame capture and UI overlay seams (PRD-573 v1.4, slice 4) Shared host services from feat/native-engine, host-services hunks only, so the legacy host and the later JS-free player share one presentation owner. - presentation.{h,cpp}: the presentation cap, display pacing, surface configure and acquire move out of bindings_presentation.cpp. bindings.h still re-exports them, so existing callers compile unchanged. - host/frame_capture.h: Context reads frame capture through IFrameCaptureSource instead of reaching into BindingsState; the bindings implement it. - Context: releaseSurface(), a held surface view released at present, and a configureSurface(w, h) overload that keeps the current vsync. - ui_overlay: setUiOverlayWindow, setUiOverlayKeyboardReset and applyUiHitRegionsFrame (parser moved from runtime.cpp); window.cpp installs both seams. - android_stdio.h: logcat redirect moves out of android_main.cpp. - Render bundles: drawIndirect and drawIndexedIndirect fail closed with a named TypeError (Engine::throwTypeError, QuickJS and V8 overrides). - CMake source list and the fog lane producer list register presentation.cpp. - ui-layer-host-contract: the pointer stub declares g_resetKeyboard and asserts detach resets the keyboard; the hit-region check reads ui_overlay.cpp. Dropped as engine-only or not behaviour-neutral: device-lost handler and creation counters, Dawn timestamp_quantization toggle, queue release in the Context destructor, stderr move of the destroy line, audio_context playbackRate and loop changes, the Emscripten guard in webgpu_compat.h, and all CMake engine wiring. --- .github/workflows/integration.yml | 2 +- packages/runtime-native/CMakeLists.txt | 1 + .../include/mystral/host/frame_capture.h | 33 ++ .../include/mystral/js/engine.h | 9 + .../include/mystral/platform/android_stdio.h | 51 +++ .../include/mystral/platform/ui_overlay.h | 12 + .../include/mystral/webgpu/bindings.h | 20 +- .../include/mystral/webgpu/context.h | 23 +- .../include/mystral/webgpu/presentation.h | 34 ++ .../runtime-native/src/js/quickjs_engine.cpp | 6 + packages/runtime-native/src/js/v8_engine.cpp | 10 + .../src/platform/android_main.cpp | 43 +-- .../src/platform/ui_overlay.cpp | 62 +++- .../runtime-native/src/platform/window.cpp | 3 + packages/runtime-native/src/runtime.cpp | 51 +-- .../webgpu/bindings_canvas2d_composite.cpp | 2 +- .../src/webgpu/bindings_commands.cpp | 57 ++- .../src/webgpu/bindings_presentation.cpp | 219 +----------- .../src/webgpu/bindings_presentation.h | 15 +- .../src/webgpu/bindings_screenshot.cpp | 22 ++ .../runtime-native/src/webgpu/context.cpp | 106 +++--- .../src/webgpu/presentation.cpp | 325 ++++++++++++++++++ ...ndroid-js-engine-native-profiling.test.mjs | 6 +- .../tests/presentation_pacing_test.cpp | 3 +- .../resize-attachment-invariant.test.mjs | 2 +- .../resize-presentation-behavior.test.mjs | 97 +++++- .../tests/ui-layer-host-contract.test.mjs | 12 +- .../tests/webgpu_comprehensive_test.cpp | 24 ++ 28 files changed, 843 insertions(+), 407 deletions(-) create mode 100644 packages/runtime-native/include/mystral/host/frame_capture.h create mode 100644 packages/runtime-native/include/mystral/platform/android_stdio.h create mode 100644 packages/runtime-native/include/mystral/webgpu/presentation.h create mode 100644 packages/runtime-native/src/webgpu/presentation.cpp diff --git a/.github/workflows/integration.yml b/.github/workflows/integration.yml index 1ed89c138..10db40e7e 100644 --- a/.github/workflows/integration.yml +++ b/.github/workflows/integration.yml @@ -84,7 +84,7 @@ jobs: decals ^packages/playtest/.*$|^packages/create-threenative/templates/shooter/src/render/decals\.ts$|^packages/create-threenative/templates/shooter/src/scenes/Play\.ts$|^packages/create-threenative/__tests__/shooter-decals[^/]*\.spec\.ts$|^packages/create-threenative/__tests__/fixtures/bounded-decals/.*$|^packages/runtime-native/.*$|^scripts/xvfb\.sh$|^\.github/actions/workspace-dist/.*$|^\.github/actions/pnpm/.*$|^\.github/actions/playwright-chromium/.*$|^pnpm-lock\.yaml$ fluid-particles ^packages/core/(src|__tests__)/(fluid|gpu-readback|particles)[^/]*$|^packages/(physics|playtest)/.*$|^examples/prd476-fluid-particles/.*$|^scripts/fluid-collision-proof\.ts$|^scripts/__tests__/fluid-collision-(proof|view)\.spec\.ts$|^package\.json$|^pnpm-(lock|workspace)\.yaml$|^tsconfig[^/]*\.json$|^patches/.*$|^\.github/actions/pnpm/.*$|^scripts/workspace-packages\.ts$|^scripts/verify-fluid-(collision|consumers)\.ts$|^\.github/actions/playwright-chromium/.*$|^scripts/xvfb\.sh$|^scripts/observe-fluid-ci\.mjs$|^scripts/__tests__/observe-fluid-ci\.spec\.ts$ fluid-native ^packages/core/(src|__tests__)/(fluid|gpu-readback|particles)[^/]*$|^packages/(physics|playtest)/.*$|^examples/prd476-fluid-particles/.*$|^scripts/fluid-collision-proof\.ts$|^scripts/__tests__/fluid-collision-(proof|view)\.spec\.ts$|^package\.json$|^pnpm-(lock|workspace)\.yaml$|^tsconfig[^/]*\.json$|^patches/.*$|^\.github/actions/pnpm/.*$|^scripts/workspace-packages\.ts$|^packages/runtime-native/.*$|^scripts/verify-fluid-collision-native\.ts$|^scripts/__tests__/fluid-collision-native-proof\.spec\.ts$|^\.github/actions/workspace-dist/.*$ - fog ^packages/create-threenative/templates/starter/src/render/volumetricFog[A-Za-z]*\.ts$|^packages/create-threenative/templates/starter/src/render/postprocessing\.ts$|^packages/create-threenative/templates/starter/src/scenes/Play\.ts$|^packages/create-threenative/template-assets/worldEnvironment\.ts$|^packages/create-threenative/__tests__/vq-(volumetric-fog|fog-fixture)\.spec\.ts$|^packages/core/src/renderer\.ts$|^packages/core/src/render/chain\.ts$|^examples/abyss-framework/vq-fog/.*$|^examples/abyss-framework/playtests/vq-volumetric-fog\.playtest\.json$|^scripts/verify-volumetric-fog\.ts$|^scripts/__tests__/(verify-volumetric-fog|vq-fog-native-proof)\.spec\.ts$|^packages/runtime-native/include/mystral/webgpu_compat\.h$|^packages/runtime-native/src/webgpu/bindings_presentation\.cpp$|^packages/runtime-native/tests/surface_texture_status_test\.cpp$|^packages/runtime-native/tests/canvas_presentation_test\.cpp$ + fog ^packages/create-threenative/templates/starter/src/render/volumetricFog[A-Za-z]*\.ts$|^packages/create-threenative/templates/starter/src/render/postprocessing\.ts$|^packages/create-threenative/templates/starter/src/scenes/Play\.ts$|^packages/create-threenative/template-assets/worldEnvironment\.ts$|^packages/create-threenative/__tests__/vq-(volumetric-fog|fog-fixture)\.spec\.ts$|^packages/core/src/renderer\.ts$|^packages/core/src/render/chain\.ts$|^examples/abyss-framework/vq-fog/.*$|^examples/abyss-framework/playtests/vq-volumetric-fog\.playtest\.json$|^scripts/verify-volumetric-fog\.ts$|^scripts/__tests__/(verify-volumetric-fog|vq-fog-native-proof)\.spec\.ts$|^packages/runtime-native/include/mystral/webgpu_compat\.h$|^packages/runtime-native/src/webgpu/bindings_presentation\.cpp$|^packages/runtime-native/src/webgpu/presentation\.cpp$|^packages/runtime-native/include/mystral/webgpu/presentation\.h$|^packages/runtime-native/tests/surface_texture_status_test\.cpp$|^packages/runtime-native/tests/canvas_presentation_test\.cpp$ ik ^examples/integrations/ik/.*$ native-assets ^packages/create-threenative/src/build\.ts$|^packages/create-threenative/src/buildReport\.ts$|^packages/create-threenative/__tests__/vq-native-[^/]*\.spec\.ts$|^packages/assets/src/(compile|report)\.ts$|^packages/core/src/assets\.ts$|^packages/runtime-native/scripts/bundle\.mjs$|^packages/runtime-native/scripts/package-desktop\.mjs$|^packages/runtime-native/scripts/native-build\.mjs$|^packages/runtime-native/scripts/download-deps\.mjs$|^examples/abyss-framework/vq-assets/.*$|^examples/abyss-framework/playtests/vq-native-asset-capabilities\.playtest\.json$|^scripts/verify-native-asset-capabilities\.ts$|^scripts/native-asset-capture-proof\.ts$|^scripts/__tests__/native-asset-capture-proof\.spec\.ts$ temporal ^packages/core/src/render/chain\.ts$|^packages/core/src/render/velocity\.ts$|^packages/core/__tests__/temporal-chain\.spec\.ts$|^packages/create-threenative/templates/starter/src/render/temporalAA[^/]*\.ts$|^packages/create-threenative/templates/starter/src/render/temporalResolve[^/]*\.ts$|^packages/create-threenative/templates/starter/src/render/temporalCurrent[^/]*\.ts$|^packages/create-threenative/templates/starter/src/render/temporalRejectionCounter\.ts$|^packages/create-threenative/__tests__/temporal[^/]*\.spec\.ts$|^packages/runtime-native/conformance/scenes/shared/temporal-aa[^/]*\.js$|^packages/runtime-native/conformance/scenes/shared/temporal-velocity-probe\.ts$|^packages/runtime-native/conformance/scenes/shared/temporal-resolve-probe\.ts$|^packages/runtime-native/__tests__/temporal-velocity-probe\.spec\.ts$|^examples/abyss-framework/temporal[^/]*$|^examples/abyss-framework/playtests/temporal-[^/]*\.playtest\.json$|^scripts/verify-temporal-[^/]*\.ts$|^scripts/temporal-aa-[^/]*\.ts$|^scripts/__tests__/temporal-aa-[^/]*\.spec\.ts$ diff --git a/packages/runtime-native/CMakeLists.txt b/packages/runtime-native/CMakeLists.txt index 763a5a0a0..626f1d5e5 100644 --- a/packages/runtime-native/CMakeLists.txt +++ b/packages/runtime-native/CMakeLists.txt @@ -1490,6 +1490,7 @@ set(MYSTRAL_SOURCES src/webgpu/bindings_pipeline_cache.cpp src/webgpu/pipeline_cache.cpp src/webgpu/bindings_presentation.cpp + src/webgpu/presentation.cpp src/webgpu/bindings_ui_composite.cpp src/webgpu/bindings_resources.cpp src/webgpu/bindings_screenshot.cpp diff --git a/packages/runtime-native/include/mystral/host/frame_capture.h b/packages/runtime-native/include/mystral/host/frame_capture.h new file mode 100644 index 000000000..464120be3 --- /dev/null +++ b/packages/runtime-native/include/mystral/host/frame_capture.h @@ -0,0 +1,33 @@ +#pragma once + +#include +#include + +namespace mystral { +namespace host { + +/** The finished frame a capture source copied out, as the GPU context maps it. */ +struct FrameCaptureView { + void* buffer = nullptr; // WGPUBuffer + size_t size = 0; + uint32_t width = 0; + uint32_t height = 0; + uint32_t bytesPerRow = 0; + uint32_t format = 0; // WGPUTextureFormat +}; + +/** + * Whoever records frames (today the scripting bindings) implements this; the GPU context only + * reads it, so the context links with no scripting state. + */ +class IFrameCaptureSource { +public: + virtual ~IFrameCaptureSource() = default; + virtual void request() = 0; + virtual bool ready() const = 0; + virtual void clearReady() = 0; + virtual FrameCaptureView view() const = 0; +}; + +} // namespace host +} // namespace mystral diff --git a/packages/runtime-native/include/mystral/js/engine.h b/packages/runtime-native/include/mystral/js/engine.h index 70f699937..2b04f6663 100644 --- a/packages/runtime-native/include/mystral/js/engine.h +++ b/packages/runtime-native/include/mystral/js/engine.h @@ -479,6 +479,15 @@ class Engine { */ virtual void throwException(const char* message) = 0; + /** + * Throw a JavaScript TypeError. WebGPU argument validation throws this on the web, so a binding that + * refuses an argument by name uses it. An engine without a native TypeError (JSC here) falls back + * to a thrown message that starts with "TypeError: ". + */ + virtual void throwTypeError(const char* message) { + throwException((std::string("TypeError: ") + message).c_str()); + } + // ======================================================================== // Private Data // ======================================================================== diff --git a/packages/runtime-native/include/mystral/platform/android_stdio.h b/packages/runtime-native/include/mystral/platform/android_stdio.h new file mode 100644 index 000000000..9fb3d708c --- /dev/null +++ b/packages/runtime-native/include/mystral/platform/android_stdio.h @@ -0,0 +1,51 @@ +#pragma once + +#if defined(__ANDROID__) +#include +#include +#include +#include +#include + +namespace mystral::platform { + +// stdout and stderr reach nothing on Android: no terminal owns them, so every iostream +// line — and every Rust panic message from wgpu-native, which is exactly how a native +// abort names itself — is lost before it is ever read. A process that dies on a panic +// therefore died silently (PRD-183). Pipe both streams into logcat; unbuffered stderr +// keeps the panic text ahead of the abort that follows it. +inline void redirectStdioToLogcat() { + int pipeFds[2]; + if (::pipe(pipeFds) != 0) return; + + ::dup2(pipeFds[1], STDOUT_FILENO); + ::dup2(pipeFds[1], STDERR_FILENO); + ::close(pipeFds[1]); + ::setvbuf(stdout, nullptr, _IONBF, 0); + ::setvbuf(stderr, nullptr, _IONBF, 0); + + std::thread([readFd = pipeFds[0]] { + char buffer[1024]; + std::string pending; + ssize_t received; + while ((received = ::read(readFd, buffer, sizeof(buffer))) > 0) { + pending.append(buffer, static_cast(received)); + // logcat has no stream concept: forward complete lines as they arrive, and the + // trailing partial line only when more output follows. + size_t newline = 0; + size_t start = 0; + while ((newline = pending.find('\n', start)) != std::string::npos) { + // __android_log_write, not __android_log_print: the print formatter caps at + // LOG_BUF_SIZE 1024 (1023 bytes), which truncated TN_FRAME_BUDGET windows. + const std::string line(pending.data() + start, newline - start); + __android_log_write(ANDROID_LOG_INFO, "MystralStdio", line.c_str()); + start = newline + 1; + } + pending.erase(0, start); + } + }).detach(); +} + +} // namespace + +#endif diff --git a/packages/runtime-native/include/mystral/platform/ui_overlay.h b/packages/runtime-native/include/mystral/platform/ui_overlay.h index f398c33ba..b1f97ea14 100644 --- a/packages/runtime-native/include/mystral/platform/ui_overlay.h +++ b/packages/runtime-native/include/mystral/platform/ui_overlay.h @@ -16,6 +16,8 @@ #include #include +struct SDL_Window; + namespace mystral { namespace platform { @@ -64,6 +66,16 @@ void setUiOverlayAttached(bool attached); */ bool attachDesktopUiOverlay(const std::string& uiRoot); +/** + * The game window a desktop overlay attaches to and measures: the legacy host's window module and + * the native-engine player (PRD-554) each name their own, so this seam links without either. + */ +void setUiOverlayWindow(SDL_Window* window); +/** Releases the keys the UI owns when an overlay detaches; the host that routes keys installs it. */ +void setUiOverlayKeyboardReset(void (*reset)()); +/** Applies a page's `tn:hit-regions` frame (true), or returns false for any other frame. */ +bool applyUiHitRegionsFrame(const std::string& frame); + /** * Bring up the CSS UI backend over the game window, serving the built UI from `uiRoot`. * diff --git a/packages/runtime-native/include/mystral/webgpu/bindings.h b/packages/runtime-native/include/mystral/webgpu/bindings.h index dd6ada1ff..8c55b0db8 100644 --- a/packages/runtime-native/include/mystral/webgpu/bindings.h +++ b/packages/runtime-native/include/mystral/webgpu/bindings.h @@ -1,7 +1,12 @@ #pragma once +#include "mystral/webgpu/presentation.h" + #include #include +#include + +#include "mystral/host/frame_capture.h" namespace mystral { namespace js { @@ -58,19 +63,6 @@ void setOffscreenTexture(BindingsState* state, void* texture, void* textureView) void beginDawnFrame(BindingsState* state); void endDawnFrame(BindingsState* state); -// Set the process presentation ceiling before frames begin. Returns false for unsupported values. -bool setPresentationCapHz(uint32_t hz); - -// PRD-399 display-synchronized pacing. The platform's display-frame signal feeds these: `started` -// and `stopped` bracket the signal's registration around the activity lifecycle, and each `frame` -// carries that display frame's timestamp. While frames are live, `paceToPresentationCap()` aligns -// the cap to the measured display cadence instead of sleeping on the render thread's clock; with -// no signal it falls back to the pre-existing software deadline. Declared here so the executable -// pacing regression can drive the same owner the activity does. -void notePresentationFramesStarted(); -void notePresentationFramesStopped(); -void notePresentationFrame(int64_t frameTimeNs); - void* getCurrentRenderedTexture(BindingsState* state); uint32_t getCurrentTextureWidth(BindingsState* state); uint32_t getCurrentTextureHeight(BindingsState* state); @@ -83,6 +75,8 @@ uint64_t presentCount(BindingsState* state); bool isScreenshotReady(BindingsState* state); void clearScreenshotReady(BindingsState* state); void requestFrameScreenshot(BindingsState* state); +/** The bindings as the GPU context's frame-capture source; the caller owns it and drops it before the state. */ +std::unique_ptr makeFrameCaptureSource(BindingsState* state); void compositeCanvas2DToWebGPU(BindingsState* state); diff --git a/packages/runtime-native/include/mystral/webgpu/context.h b/packages/runtime-native/include/mystral/webgpu/context.h index cdbf01075..7f03e06fd 100644 --- a/packages/runtime-native/include/mystral/webgpu/context.h +++ b/packages/runtime-native/include/mystral/webgpu/context.h @@ -3,9 +3,13 @@ #include #include +#include "mystral/host/frame_capture.h" + // Forward declare WebGPU types to avoid header dependency typedef struct WGPUInstanceImpl* WGPUInstance; typedef struct WGPUSurfaceImpl* WGPUSurface; +typedef struct WGPUTextureViewImpl* WGPUTextureView; +typedef struct WGPUTextureImpl* WGPUTexture; typedef struct WGPUAdapterImpl* WGPUAdapter; typedef struct WGPUDeviceImpl* WGPUDevice; typedef struct WGPUQueueImpl* WGPUQueue; @@ -13,8 +17,6 @@ typedef struct WGPUQueueImpl* WGPUQueue; namespace mystral { namespace webgpu { -struct BindingsState; - /** * WebGPU Context * @@ -88,7 +90,11 @@ class Context { * @param height Window height * @return true on success */ - bool configureSurface(uint32_t width, uint32_t height, bool vsync = true); + bool configureSurface(uint32_t width, uint32_t height, bool vsync); + // Recovery callers that omit a mode must preserve the current Android presentation path. + bool configureSurface(uint32_t width, uint32_t height) { + return configureSurface(width, height, vsync_); + } /** * Resize the surface @@ -105,6 +111,8 @@ class Context { * Returns false rather than leaving the old, dead surface in place silently. */ bool rebuildSurface(void* nativeHandle, int platformType); + /** Release only window-bound objects before Android destroys its native window. */ + void releaseSurface(); /** The native window the live surface was built from, or nullptr. */ void* getSurfaceNativeHandle() const { return surfaceNativeHandle_; } @@ -112,7 +120,7 @@ class Context { /** * Get the current texture to render to - * @return WGPUTextureView or nullptr if failed + * @return WGPUTextureView owned by this context until present/reconfigure, or nullptr if failed */ void* getCurrentTextureView(); @@ -145,7 +153,7 @@ class Context { */ void clearFrameScreenshotReady(); - void setBindingsState(BindingsState* state) { bindingsState_ = state; } + void setFrameCaptureSource(host::IFrameCaptureSource* source) { captureSource_ = source; } /** * Capture the current frame as RGBA pixel data @@ -199,11 +207,14 @@ class Context { }; private: + void releaseSurfaceView(); /** Builds a surface handle for a native window without touching any member state. */ WGPUSurface makeSurface(void* nativeHandle, int platformType); WGPUInstance instance_ = nullptr; WGPUSurface surface_ = nullptr; + WGPUTexture surfaceTexture_ = nullptr; + WGPUTextureView surfaceView_ = nullptr; void* surfaceNativeHandle_ = nullptr; int surfacePlatformType_ = -1; WGPUAdapter adapter_ = nullptr; @@ -224,7 +235,7 @@ class Context { // Offscreen rendering (for headless mode) void* offscreenTexture_ = nullptr; // WGPUTexture void* offscreenTextureView_ = nullptr; // WGPUTextureView - BindingsState* bindingsState_ = nullptr; + host::IFrameCaptureSource* captureSource_ = nullptr; }; } // namespace webgpu diff --git a/packages/runtime-native/include/mystral/webgpu/presentation.h b/packages/runtime-native/include/mystral/webgpu/presentation.h new file mode 100644 index 000000000..7e6a06422 --- /dev/null +++ b/packages/runtime-native/include/mystral/webgpu/presentation.h @@ -0,0 +1,34 @@ +#pragma once + +#include +#include + +struct WGPUSurfaceImpl; +struct WGPUSurfaceConfiguration; +struct WGPUSurfaceTexture; + +namespace mystral::webgpu { + +enum class PresentationPacingPath { + Uncapped, + Display, + SoftwareDeadline, + DisplayTimeoutFallback, +}; + +bool setPresentationCapHz(uint32_t hz); +uint32_t getPresentationCapHz(); +void notePresentationFramesStarted(); +void notePresentationFramesStopped(); +void notePresentationFrame(int64_t frameTimeNs); +PresentationPacingPath paceToPresentationCap(); +// Zero restores the production display wait (two intervals plus 50 ms). +void setPresentationPacingTimeoutForTest(std::chrono::milliseconds timeout); + +// Shared by the legacy bindings and JS-free player, including resize/recovery. +void configurePresentationSurface(WGPUSurfaceImpl* surface, const WGPUSurfaceConfiguration* config); +// Android's synchronous driver call is guarded by a two-second fatal deadline. A blocked +// acquire cannot be cancelled safely; never release/reconfigure a surface still inside it. +void acquirePresentationSurface(WGPUSurfaceImpl* surface, WGPUSurfaceTexture* texture); + +} // namespace mystral::webgpu diff --git a/packages/runtime-native/src/js/quickjs_engine.cpp b/packages/runtime-native/src/js/quickjs_engine.cpp index e02ff18a4..c69363fd3 100644 --- a/packages/runtime-native/src/js/quickjs_engine.cpp +++ b/packages/runtime-native/src/js/quickjs_engine.cpp @@ -908,6 +908,12 @@ class QuickJSEngine : public Engine { return result; } + void throwTypeError(const char* message) override { + JS_ThrowTypeError(context_, "%s", message); + replaceLastException(JS_GetException(context_)); + if (nativeCallbackDepth_ > 0) exceptionFromNativeCallback_ = true; + } + void throwException(const char* message) override { JS_ThrowInternalError(context_, "%s", message); replaceLastException(JS_GetException(context_)); diff --git a/packages/runtime-native/src/js/v8_engine.cpp b/packages/runtime-native/src/js/v8_engine.cpp index 25038daf4..c90940741 100644 --- a/packages/runtime-native/src/js/v8_engine.cpp +++ b/packages/runtime-native/src/js/v8_engine.cpp @@ -1466,6 +1466,16 @@ class V8Engine : public Engine { return result; } + void throwTypeError(const char* message) override { + V8EntryScope entry_scope(isolate_); + v8::Local context = context_.Get(isolate_); + entry_scope.enterContext(context); + isolate_->ThrowException(v8::Exception::TypeError( + v8::String::NewFromUtf8(isolate_, message).ToLocalChecked())); + lastException_ = std::string("TypeError: ") + message; + if (nativeCallbackDepth_ > 0) exceptionFromNativeCallback_ = true; + } + void throwException(const char* message) override { V8EntryScope entry_scope(isolate_); v8::Local context = context_.Get(isolate_); diff --git a/packages/runtime-native/src/platform/android_main.cpp b/packages/runtime-native/src/platform/android_main.cpp index 1aace1f49..349485e85 100644 --- a/packages/runtime-native/src/platform/android_main.cpp +++ b/packages/runtime-native/src/platform/android_main.cpp @@ -8,6 +8,7 @@ #ifdef __ANDROID__ #include "mystral/runtime.h" +#include "mystral/platform/android_stdio.h" #include "mystral/cold_start.h" #include "mystral/platform/ui_overlay.h" #include "../webgpu/pipeline_cache.h" @@ -27,46 +28,6 @@ #define LOGI(...) __android_log_print(ANDROID_LOG_INFO, LOG_TAG, __VA_ARGS__) #define LOGE(...) __android_log_print(ANDROID_LOG_ERROR, LOG_TAG, __VA_ARGS__) -namespace { - -// stdout and stderr reach nothing on Android: no terminal owns them, so every iostream -// line — and every Rust panic message from wgpu-native, which is exactly how a native -// abort names itself — is lost before it is ever read. A process that dies on a panic -// therefore died silently (PRD-183). Pipe both streams into logcat; unbuffered stderr -// keeps the panic text ahead of the abort that follows it. -void redirectStdioToLogcat() { - int pipeFds[2]; - if (::pipe(pipeFds) != 0) return; - - ::dup2(pipeFds[1], STDOUT_FILENO); - ::dup2(pipeFds[1], STDERR_FILENO); - ::close(pipeFds[1]); - ::setvbuf(stderr, nullptr, _IONBF, 0); - - std::thread([readFd = pipeFds[0]] { - char buffer[1024]; - std::string pending; - ssize_t received; - while ((received = ::read(readFd, buffer, sizeof(buffer))) > 0) { - pending.append(buffer, static_cast(received)); - // logcat has no stream concept: forward complete lines as they arrive, and the - // trailing partial line only when more output follows. - size_t newline = 0; - size_t start = 0; - while ((newline = pending.find('\n', start)) != std::string::npos) { - // __android_log_write, not __android_log_print: the print formatter caps at - // LOG_BUF_SIZE 1024 (1023 bytes), which truncated TN_FRAME_BUDGET windows. - const std::string line(pending.data() + start, newline - start); - __android_log_write(ANDROID_LOG_INFO, "MystralStdio", line.c_str()); - start = newline + 1; - } - pending.erase(0, start); - } - }).detach(); -} - -} // namespace - /** * Read a script file from Android assets using SDL3's IOStream. * Asset paths are relative to the assets directory. @@ -122,7 +83,7 @@ static std::string readAsset(const std::string& assetPath) { * Must be visible and use C linkage for SDL to find it via dlsym. */ extern "C" __attribute__((visibility("default"))) int SDL_main(int argc, char* argv[]) { - redirectStdioToLogcat(); + mystral::platform::redirectStdioToLogcat(); mystral::coldStartMark("process"); LOGI("SDL_main called with %d arguments", argc); for (int i = 0; i < argc; i++) { diff --git a/packages/runtime-native/src/platform/ui_overlay.cpp b/packages/runtime-native/src/platform/ui_overlay.cpp index 262b689bc..fc624299f 100644 --- a/packages/runtime-native/src/platform/ui_overlay.cpp +++ b/packages/runtime-native/src/platform/ui_overlay.cpp @@ -129,6 +129,9 @@ std::deque g_inbound; std::atomic g_dropped{0}; std::atomic g_attached{false}; std::atomic g_uiReadyIntentReceived{false}; +// The window a desktop overlay attaches to and measures (setUiOverlayWindow); null before one exists. +SDL_Window* g_uiWindow = nullptr; +void (*g_resetKeyboard)() = nullptr; /** How many interactive rectangles the page last published, for the OS press verdict line. */ std::atomic g_hitRegionCount{0}; @@ -407,6 +410,59 @@ void cssPump() { } // namespace +void setUiOverlayWindow(SDL_Window* window) { g_uiWindow = window; } +void setUiOverlayKeyboardReset(void (*reset)()) { g_resetKeyboard = reset; } + +/** + * Applies a `tn:hit-regions` frame the page published, or reports that it was not one (moved from the + * legacy host so the native-engine player applies them the same way, PRD-554). Fail closed: a + * malformed publication keeps the previous rectangles, and the TN_UI_HIT_REGIONS line names them. + */ +bool applyUiHitRegionsFrame(const std::string& frame) { + if (frame.find("\"tn:hit-regions\"") == std::string::npos) return false; + // The registry emits each rectangle as x, y, width, height and nothing else lives in this + // frame, so reading the four keys in order is the whole parse. Named keys rather than + // "every number after a colon": a payload that grows a field would otherwise silently + // shift every rectangle by one. + static constexpr const char* kKeys[] = {"\"x\":", "\"y\":", "\"width\":", "\"height\":"}; + std::vector regions; + size_t cursor = 0; + while (true) { + float rectangle[4]; + size_t next = cursor; + bool complete = true; + for (size_t index = 0; index < 4; ++index) { + const size_t found = frame.find(kKeys[index], next); + if (found == std::string::npos) { + complete = false; + break; + } + const size_t value = found + std::strlen(kKeys[index]); + char* end = nullptr; + rectangle[index] = std::strtof(frame.c_str() + value, &end); + if (end == frame.c_str() + value) { + complete = false; + break; + } + next = static_cast(end - frame.c_str()); + } + if (!complete) break; + regions.insert(regions.end(), std::begin(rectangle), std::end(rectangle)); + cursor = next; + } + setUiHitRegions(regions); + // The rectangles themselves, not just the count: a hit that lands in the wrong place is a + // layout or coordinate question, and only the published rectangles can answer it. + std::cout << "TN_UI_HIT_REGIONS:{\"count\":" << regions.size() / 4 << ",\"regions\":["; + for (size_t index = 0; index < regions.size(); ++index) { + if (index > 0) std::cout << ","; + std::cout << regions[index]; + } + std::cout << "]}" << std::endl; + return true; +} + + #if defined(__ANDROID__) /** * Publish one produced page frame, copied out of the producer's direct buffer. @@ -619,7 +675,7 @@ const char* attachFailure(int code) { } // namespace bool attachDesktopUiOverlay(const std::string& uiRoot) { - auto* window = mystral::platform::getSDLWindow(); + auto* window = g_uiWindow; if (window == nullptr) return false; const auto properties = SDL_GetWindowProperties(window); // Each desktop hands `wry` the window it already owns, in that window system's own type: an @@ -750,7 +806,7 @@ void setUiHitRegions(const std::vector& regions) { void detachDesktopUiOverlay() { if (!uiOverlayAttached()) return; uiOverlayRoutePointer("pointercancel", 0, 0, 0, 1); - resetUiOverlayKeyboard(); + if (g_resetKeyboard) g_resetKeyboard(); #if TN_ENABLE_CSS_UI if (g_cssBackend) { tn_css_ui_detach(); @@ -1008,7 +1064,7 @@ bool attachDesktopCssUi(const std::string& uiRoot) { // nothing is presented. int width = 1280; int height = 720; - if (auto* window = getSDLWindow()) SDL_GetWindowSizeInPixels(window, &width, &height); + if (auto* window = g_uiWindow) SDL_GetWindowSizeInPixels(window, &width, &height); // The test clock is read before anything attaches, so a malformed value refuses the backend by // name rather than quietly running on real time under a run that asked for a fixed one. g_cssFixedStepMs = 0.0; diff --git a/packages/runtime-native/src/platform/window.cpp b/packages/runtime-native/src/platform/window.cpp index 61e26347c..020cc5992 100644 --- a/packages/runtime-native/src/platform/window.cpp +++ b/packages/runtime-native/src/platform/window.cpp @@ -267,6 +267,8 @@ bool createWindow( std::cerr << "[Window] SDL_CreateWindow failed: " << SDL_GetError() << std::endl; return false; } + setUiOverlayWindow(g_window.sdlWindow); + setUiOverlayKeyboardReset(&resetUiOverlayKeyboard); // Get actual window size (may differ from requested, especially on mobile) int actualWidth, actualHeight; @@ -316,6 +318,7 @@ void destroyWindow() { #endif if (g_window.sdlWindow) { + setUiOverlayWindow(nullptr); SDL_DestroyWindow(g_window.sdlWindow); g_window.sdlWindow = nullptr; } diff --git a/packages/runtime-native/src/runtime.cpp b/packages/runtime-native/src/runtime.cpp index acc313159..6239275af 100644 --- a/packages/runtime-native/src/runtime.cpp +++ b/packages/runtime-native/src/runtime.cpp @@ -805,7 +805,8 @@ class RuntimeImpl : public Runtime { bindingsState_ = nullptr; return false; } - webgpu_->setBindingsState(bindingsState_); + frameCapture_ = webgpu::makeFrameCaptureSource(bindingsState_); + webgpu_->setFrameCaptureSource(frameCapture_.get()); // In no-SDL mode, set the offscreen texture for headless rendering if (config_.noSdl) { @@ -946,7 +947,8 @@ class RuntimeImpl : public Runtime { } if (bindingsState_) { - if (webgpu_) webgpu_->setBindingsState(nullptr); + if (webgpu_) webgpu_->setFrameCaptureSource(nullptr); + frameCapture_.reset(); webgpu::destroyBindingsState(bindingsState_); bindingsState_ = nullptr; } @@ -2730,49 +2732,7 @@ class RuntimeImpl : public Runtime { * platform. Fail closed: a malformed publication leaves the previous rectangles in place and * every later click is decided against rectangles that no longer exist, so it is named. */ - bool applyUiHitRegions(const std::string& frame) { - if (frame.find("\"tn:hit-regions\"") == std::string::npos) return false; - // The registry emits each rectangle as x, y, width, height and nothing else lives in this - // frame, so reading the four keys in order is the whole parse. Named keys rather than - // "every number after a colon": a payload that grows a field would otherwise silently - // shift every rectangle by one. - static constexpr const char* kKeys[] = {"\"x\":", "\"y\":", "\"width\":", "\"height\":"}; - std::vector regions; - size_t cursor = 0; - while (true) { - float rectangle[4]; - size_t next = cursor; - bool complete = true; - for (size_t index = 0; index < 4; ++index) { - const size_t found = frame.find(kKeys[index], next); - if (found == std::string::npos) { - complete = false; - break; - } - const size_t value = found + std::strlen(kKeys[index]); - char* end = nullptr; - rectangle[index] = std::strtof(frame.c_str() + value, &end); - if (end == frame.c_str() + value) { - complete = false; - break; - } - next = static_cast(end - frame.c_str()); - } - if (!complete) break; - regions.insert(regions.end(), std::begin(rectangle), std::end(rectangle)); - cursor = next; - } - platform::setUiHitRegions(regions); - // The rectangles themselves, not just the count: a hit that lands in the wrong place is a - // layout or coordinate question, and only the published rectangles can answer it. - std::cout << "TN_UI_HIT_REGIONS:{\"count\":" << regions.size() / 4 << ",\"regions\":["; - for (size_t index = 0; index < regions.size(); ++index) { - if (index > 0) std::cout << ","; - std::cout << regions[index]; - } - std::cout << "]}" << std::endl; - return true; - } + bool applyUiHitRegions(const std::string& frame) { return platform::applyUiHitRegionsFrame(frame); } void drainUiMessages() { if (!jsEngine_) return; @@ -3044,6 +3004,7 @@ class RuntimeImpl : public Runtime { std::unique_ptr webgpu_; webgpu::BindingsState* bindingsState_ = nullptr; + std::unique_ptr frameCapture_; std::unique_ptr jsEngine_; std::unique_ptr moduleSystem_; std::unordered_set activeWorkerIds_; diff --git a/packages/runtime-native/src/webgpu/bindings_canvas2d_composite.cpp b/packages/runtime-native/src/webgpu/bindings_canvas2d_composite.cpp index b6480cf93..34cf79ad9 100644 --- a/packages/runtime-native/src/webgpu/bindings_canvas2d_composite.cpp +++ b/packages/runtime-native/src/webgpu/bindings_canvas2d_composite.cpp @@ -245,7 +245,7 @@ void compositeCanvas2DToWebGPU(BindingsState* state) { // Get surface texture WGPUSurfaceTexture surfaceTexture; - wgpuSurfaceGetCurrentTexture(state->surface, &surfaceTexture); + acquirePresentationSurface(state->surface, &surfaceTexture); if (!wgpuSurfaceTextureStatusIsSuccess(surfaceTexture.status)) { return; } diff --git a/packages/runtime-native/src/webgpu/bindings_commands.cpp b/packages/runtime-native/src/webgpu/bindings_commands.cpp index 3c6449b41..b5fb4b139 100644 --- a/packages/runtime-native/src/webgpu/bindings_commands.cpp +++ b/packages/runtime-native/src/webgpu/bindings_commands.cpp @@ -60,24 +60,51 @@ static js::JSValueHandle handleGpuRenderBundleEncoderDrawIndexed(BindingsState* return state->engine->newUndefined(); } -// renderBundleEncoder.drawIndexedIndirect(indirectBuffer, indirectOffset): the GPU scene records its -// dispatch-sized draws into bundles, so a bundle without it throws on every recorded world batch. -static js::JSValueHandle handleGpuRenderBundleEncoderDrawIndexedIndirect(BindingsState* state, WGPURenderBundleEncoder capturedEncoder, const std::vector& args) { - if (args.size() < 2) return state->engine->newUndefined(); - WGPUBuffer indirectBuffer = (WGPUBuffer)state->engine->getPrivateData(args[0]); - uint64_t indirectOffset = (uint64_t)state->engine->toNumber(args[1]); - if (capturedEncoder && indirectBuffer) - wgpuRenderBundleEncoderDrawIndexedIndirect(capturedEncoder, indirectBuffer, indirectOffset); - return state->engine->newUndefined(); +// renderBundleEncoder.drawIndirect / drawIndexedIndirect(indirectBuffer, indirectOffset): the GPU-driven +// world (core's BundleGroup path) records its indirect batches into bundles, so a host without these +// throws `drawIndexedIndirect is not a function` on the first streamed cell. A bad call fails closed by +// name (a TypeError, as on the web) rather than recording nothing, because a bundle that silently drops a +// draw renders a world with holes and reports success. +static bool readBundleIndirectArgs(BindingsState* state, WGPURenderBundleEncoder encoder, const char* method, + const std::vector& args, WGPUBuffer* buffer, uint64_t* offset) { + const std::string name = std::string("GPURenderBundleEncoder.") + method; + if (args.size() < 2) { + state->engine->throwTypeError((name + ": needs an indirect buffer and an indirect offset").c_str()); + return false; + } + if (!encoder) { + state->engine->throwTypeError((name + ": the encoder is not valid").c_str()); + return false; + } + *buffer = state->engine->isObject(args[0]) ? (WGPUBuffer)state->engine->getPrivateData(args[0]) : nullptr; + if (!*buffer) { + state->engine->throwTypeError((name + ": argument 1 is not a GPUBuffer").c_str()); + return false; + } + const double rawOffset = state->engine->isNumber(args[1]) ? state->engine->toNumber(args[1]) : std::nan(""); + // 2^53 is the largest integer a JS number holds exactly, so a larger offset is not the one the caller wrote. + if (!std::isfinite(rawOffset) || rawOffset < 0 || rawOffset > 9007199254740992.0 || std::fmod(rawOffset, 4.0) != 0.0) { + state->engine->throwTypeError((name + ": the indirect offset must be a finite, non-negative multiple of 4").c_str()); + return false; + } + *offset = (uint64_t)rawOffset; + return true; } static js::JSValueHandle handleGpuRenderBundleEncoderDrawIndirect(BindingsState* state, WGPURenderBundleEncoder capturedEncoder, const std::vector& args) { - if (args.size() < 2) return state->engine->newUndefined(); - WGPUBuffer indirectBuffer = (WGPUBuffer)state->engine->getPrivateData(args[0]); - uint64_t indirectOffset = (uint64_t)state->engine->toNumber(args[1]); - if (capturedEncoder && indirectBuffer) - wgpuRenderBundleEncoderDrawIndirect(capturedEncoder, indirectBuffer, indirectOffset); - return state->engine->newUndefined(); + WGPUBuffer indirectBuffer = nullptr; + uint64_t indirectOffset = 0; + if (readBundleIndirectArgs(state, capturedEncoder, "drawIndirect", args, &indirectBuffer, &indirectOffset)) + wgpuRenderBundleEncoderDrawIndirect(capturedEncoder, indirectBuffer, indirectOffset); + return state->engine->newUndefined(); +} + +static js::JSValueHandle handleGpuRenderBundleEncoderDrawIndexedIndirect(BindingsState* state, WGPURenderBundleEncoder capturedEncoder, const std::vector& args) { + WGPUBuffer indirectBuffer = nullptr; + uint64_t indirectOffset = 0; + if (readBundleIndirectArgs(state, capturedEncoder, "drawIndexedIndirect", args, &indirectBuffer, &indirectOffset)) + wgpuRenderBundleEncoderDrawIndexedIndirect(capturedEncoder, indirectBuffer, indirectOffset); + return state->engine->newUndefined(); } static js::JSValueHandle handleGpuRenderBundleEncoderDraw(BindingsState* state, WGPURenderBundleEncoder capturedEncoder, const std::vector& args) { diff --git a/packages/runtime-native/src/webgpu/bindings_presentation.cpp b/packages/runtime-native/src/webgpu/bindings_presentation.cpp index 64fcec2e8..e86d0b4ee 100644 --- a/packages/runtime-native/src/webgpu/bindings_presentation.cpp +++ b/packages/runtime-native/src/webgpu/bindings_presentation.cpp @@ -49,211 +49,6 @@ namespace mystral { namespace webgpu { -// --------------------------------------------------------------------------- -// Presentation ceiling (PRD-218) -// --------------------------------------------------------------------------- -// -// A convention that ships on: a game presents at most `g_presentationCapHz` frames a second, and -// runs uncapped only when it asks to. -// -// The measurement that bought this: on a Pixel 8, a build whose whole scene was a static dark -// screen with three textures held **119.8 presents per second, indefinitely**. `fifo` vsync was -// the only ceiling in the runtime, so on a 120 Hz panel a loading screen, a pause menu or a game -// that has finished drawing burns the SoC at the panel's rate for no visible benefit -- the phone -// warms and the battery drains to present the same pixels twice. Nothing in the frame was -// expensive; that was exactly the problem. -// -// 60 Hz is the default because it is the rate every game in this repository was authored against -// and half of the common high-refresh panel, so a frame is presented on every second vsync -// interval rather than at an unrelated period that would judder against it. -// -// Honesty when overridden is part of the convention, not a nicety: the effective cap rides along -// in every `TN_PRESENTS_TICK`, so a probe that reads 120 presents a second can tell "the game -// opted out" from "the cap is broken" without reading the game's source. -static uint32_t g_presentationCapHz = 60; - -/** The pacing deadline for the next present. Zero until the first paced frame. */ -static std::chrono::steady_clock::time_point g_nextPresentDeadline{}; - -// --------------------------------------------------------------------------- -// Display-synchronized pacing (PRD-399) -// --------------------------------------------------------------------------- -// -// The Android activity feeds its `Choreographer.FrameCallback` here. While those callbacks are -// live the cap is a target in the display's own timestamp domain -- nanoseconds, never compared -// with `steady_clock`: the next present is scheduled `1/cap` after the previous target and the -// render thread waits until a display frame reaches it. The measured cadence, not an assumed -// 60 Hz, decides, and advancing from the target rather than the frame seen keeps a fractional -// cap's remainder. A first frame or an already-past target schedules forward, so a slow frame -// never draws a catch-up burst. With no callbacks -- startup, paused, or signal lost -- the wait -// is bounded and the pre-existing `steady_clock` deadline below takes over; `maxFps == 0` returns -// before either path. No new scheduler: the signal is only a better deadline for the existing -// `paceToPresentationCap()` owner. -namespace { - -struct PresentationPacing { - std::mutex mutex; - std::condition_variable ready; - bool running = false; // set on resume, cleared on pause; frames require it - bool haveFrame = false; // at least one display frame timestamp has been seen - int64_t frameTimeNs = 0; // latest display frame timestamp, in the display's own domain - int64_t nextPresentTargetNs = 0; // schedule target, in that same domain -}; - -PresentationPacing g_presentationPacing; - -// Test-only, PRD-399. A display-release test parks the render thread and unblocks it with a -// synthetic display frame; on a loaded runner that synthetic frame can arrive after the production -// bounded timeout, so the waiter falls back to the wrong path. Non-zero replaces the bounded -// allowance with a value the test chooses. Production never calls the setter, and the lifecycle -// reset clears it, so the production formula below is what ships. -std::chrono::nanoseconds g_presentationPacingTimeoutOverride{0}; - -// Reports the effective pacing path once per transition, never per frame. A run can then tell -// "display-aligned" from "deadline-fallback" without reading the source, and a packaged `.so` can -// be grepped for the marker to prove the APK actually carries this change. -void reportPacingPath(const char* path) { -#if defined(__ANDROID__) - __android_log_print(ANDROID_LOG_INFO, "MystralRuntime", - "TN_PRESENTATION_PACING:{\"path\":\"%s\"}", path); -#else - (void)path; -#endif -} - -// Waits for the display target and reports why the caller may need its software deadline. -PresentationPacingPath paceToDisplayFrame(std::chrono::nanoseconds interval) { - std::unique_lock lock(g_presentationPacing.mutex); - if (!g_presentationPacing.running || !g_presentationPacing.haveFrame) - return PresentationPacingPath::SoftwareDeadline; - - const int64_t intervalNs = interval.count(); - if (g_presentationPacing.nextPresentTargetNs == 0) { - // First paced frame: schedule forward from the frame just observed. - g_presentationPacing.nextPresentTargetNs = g_presentationPacing.frameTimeNs + intervalNs; - return PresentationPacingPath::Display; - } - - // One absolute bounded wait tolerates a late callback without extending on spurious wakes. - // Only a deadline with no qualifying frame drops the display schedule until a fresh callback. - // The production allowance is two intervals plus 50 ms; the test seam only ever widens it. - const std::chrono::nanoseconds boundedWait = - g_presentationPacingTimeoutOverride.count() > 0 - ? g_presentationPacingTimeoutOverride - : interval * 2 + std::chrono::milliseconds(50); - const auto deadline = std::chrono::steady_clock::now() + boundedWait; - while (g_presentationPacing.running && - g_presentationPacing.frameTimeNs < g_presentationPacing.nextPresentTargetNs) { - if (g_presentationPacing.ready.wait_until(lock, deadline) == std::cv_status::timeout) { - // A notified frame can be ready even when the waiting thread runs after the deadline. - if (!g_presentationPacing.running) return PresentationPacingPath::SoftwareDeadline; - if (g_presentationPacing.frameTimeNs < g_presentationPacing.nextPresentTargetNs) { - g_presentationPacing.haveFrame = false; - g_presentationPacing.nextPresentTargetNs = 0; - return PresentationPacingPath::DisplayTimeoutFallback; - } - } - } - if (!g_presentationPacing.running) return PresentationPacingPath::SoftwareDeadline; - - // Advance from the target, not from the frame just seen -- for an already-arrived frame too: a - // fractional cap keeps its remainder instead of losing it to the display period. If callbacks - // arrived so late that the target is already behind, reschedule from now rather than firing a - // burst to catch up. - g_presentationPacing.nextPresentTargetNs += intervalNs; - if (g_presentationPacing.nextPresentTargetNs <= g_presentationPacing.frameTimeNs) { - g_presentationPacing.nextPresentTargetNs = g_presentationPacing.frameTimeNs + intervalNs; - } - return PresentationPacingPath::Display; -} - -} // namespace - -// Fed from the activity's Choreographer callback. `started`/`stopped` bracket its registration: -// started on resume, stopped on pause *before* the callback is removed, so a render thread inside -// paceToPresentationCap() is woken and falls back instead of waiting out its timeout. A frame -// update is ignored unless the frames are running, so a late callback cannot resurrect a stopped -// schedule. -void notePresentationFramesStarted() { - std::lock_guard lock(g_presentationPacing.mutex); - g_presentationPacing.running = true; - g_presentationPacing.nextPresentTargetNs = 0; - g_presentationPacing.ready.notify_all(); -} - -void notePresentationFramesStopped() { - std::lock_guard lock(g_presentationPacing.mutex); - g_presentationPacing.running = false; - g_presentationPacing.haveFrame = false; - g_presentationPacing.frameTimeNs = 0; - g_presentationPacing.nextPresentTargetNs = 0; - g_presentationPacingTimeoutOverride = std::chrono::nanoseconds{0}; - g_presentationPacing.ready.notify_all(); -} - -void notePresentationFrame(int64_t frameTimeNs) { - std::lock_guard lock(g_presentationPacing.mutex); - if (!g_presentationPacing.running) return; - g_presentationPacing.frameTimeNs = frameTimeNs; - g_presentationPacing.haveFrame = true; - g_presentationPacing.ready.notify_all(); -} - -void setPresentationPacingTimeoutForTest(std::chrono::milliseconds timeout) { - std::lock_guard lock(g_presentationPacing.mutex); - g_presentationPacingTimeoutOverride = std::chrono::duration_cast(timeout); -} - -bool setPresentationCapHz(uint32_t hz) { - if (hz > 1000) return false; - g_presentationCapHz = hz; - g_nextPresentDeadline = std::chrono::steady_clock::time_point{}; - std::lock_guard lock(g_presentationPacing.mutex); - g_presentationPacing.nextPresentTargetNs = 0; - return true; -} - -/** - * Holds the loop back to the presentation ceiling, after a frame that actually presented. - * - * Only after a present, and never during startup: the launch stall this same PRD measures has no - * presents in it at all, and pacing an unpresented loop would add sleep to the twelve seconds a - * player already waits. A frame that misses its deadline resets the schedule instead of trying to - * catch up, because a game running below the cap must not then be asked to present a burst. - */ -PresentationPacingPath paceToPresentationCap() { - if (g_presentationCapHz == 0) return PresentationPacingPath::Uncapped; - const auto interval = std::chrono::nanoseconds(1000000000ull / g_presentationCapHz); - - static bool reportedDisplay = false; - static bool reportedFallback = false; - const auto path = paceToDisplayFrame(interval); - if (path == PresentationPacingPath::Display) { - if (!reportedDisplay) { - reportedDisplay = true; - reportedFallback = false; - reportPacingPath("display-aligned"); - } - return path; - } - if (!reportedFallback) { - reportedFallback = true; - reportedDisplay = false; - reportPacingPath("deadline-fallback"); - } - - using clock = std::chrono::steady_clock; - const auto now = clock::now(); - if (g_nextPresentDeadline == clock::time_point{} || now > g_nextPresentDeadline + interval) { - // First paced frame, or the loop fell far enough behind that the old schedule is stale. - g_nextPresentDeadline = now + interval; - return path; - } - if (now < g_nextPresentDeadline) std::this_thread::sleep_until(g_nextPresentDeadline); - g_nextPresentDeadline += interval; - return path; -} - bool isSrgbSurfaceFormat(WGPUTextureFormat format) { return format == WGPUTextureFormat_RGBA8UnormSrgb || format == WGPUTextureFormat_BGRA8UnormSrgb; @@ -352,7 +147,7 @@ bool syncSurfaceSizeToCanvas(BindingsState* state, js::JSValueHandle canvas) { config.width = surfaceWidth; config.height = surfaceHeight; config.presentMode = state->presentation.presentMode; - wgpuSurfaceConfigure(state->surface, &config); + configurePresentationSurface(state->surface, &config); state->presentation.surfaceWidth = surfaceWidth; state->presentation.surfaceHeight = surfaceHeight; } @@ -388,7 +183,7 @@ static bool reconfigureSurfaceForAcquire(BindingsState* state) { config.width = state->presentation.surfaceWidth; config.height = state->presentation.surfaceHeight; config.presentMode = state->presentation.presentMode; - wgpuSurfaceConfigure(state->surface, &config); + configurePresentationSurface(state->surface, &config); return true; } @@ -397,12 +192,12 @@ static bool reconfigureSurfaceForAcquire(BindingsState* state) { * Ownership of the returned texture is the caller's, exactly as the raw call's is. */ static void acquireSurfaceImage(BindingsState* state, WGPUSurfaceTexture* surfaceTexture) { - wgpuSurfaceGetCurrentTexture(state->surface, surfaceTexture); + acquirePresentationSurface(state->surface, surfaceTexture); if (!wgpuSurfaceTextureStatusNeedsReconfigure(surfaceTexture->status)) return; if (surfaceTexture->texture) wgpuTextureRelease(surfaceTexture->texture); surfaceTexture->texture = nullptr; if (!reconfigureSurfaceForAcquire(state)) return; - wgpuSurfaceGetCurrentTexture(state->surface, surfaceTexture); + acquirePresentationSurface(state->surface, surfaceTexture); } void trackCurrentSurfaceTextureView(BindingsState* state, uint64_t viewId, WGPUTextureView view) { @@ -971,7 +766,7 @@ void reportPresentTick(BindingsState* state, uint64_t frames) { output << "TN_PRESENTS_TICK:{\"frames\":" << frames << ",\"presents\":" << state->profiling.presentCount << ",\"textureMB\":" << (state->profiling.textureBytesLive / 1048576) << ",\"textures\":" << state->profiling.textureCountLive - << ",\"bufferMB\":" << (state->profiling.bufferBytesLive / 1048576) << ",\"capHz\":" << g_presentationCapHz + << ",\"bufferMB\":" << (state->profiling.bufferBytesLive / 1048576) << ",\"capHz\":" << getPresentationCapHz() << "}"; const std::string marker = output.str(); std::cout << marker << std::endl; @@ -1049,7 +844,7 @@ js::JSValueHandle handleWebGpuPresentationCap(BindingsState* state, BindingDesti // // Fail closed on a rate the runtime cannot honour: a game that asks for -1 or 5000 has a bug, // and silently clamping it would make the next frame-rate measurement a fiction. - if (args.empty()) return state->engine->newNumber(static_cast(g_presentationCapHz)); + if (args.empty()) return state->engine->newNumber(static_cast(getPresentationCapHz())); const double requested = state->engine->toNumber(args[0]); const int32_t hz = static_cast(requested); if (!(requested >= 0.0) || requested > 1000.0 || static_cast(hz) != requested) { @@ -1059,7 +854,7 @@ js::JSValueHandle handleWebGpuPresentationCap(BindingsState* state, BindingDesti return state->engine->newUndefined(); } setPresentationCapHz(static_cast(hz)); - return state->engine->newNumber(static_cast(g_presentationCapHz)); + return state->engine->newNumber(static_cast(getPresentationCapHz())); } } // namespace webgpu } // namespace mystral diff --git a/packages/runtime-native/src/webgpu/bindings_presentation.h b/packages/runtime-native/src/webgpu/bindings_presentation.h index 031e2e544..8b9872291 100644 --- a/packages/runtime-native/src/webgpu/bindings_presentation.h +++ b/packages/runtime-native/src/webgpu/bindings_presentation.h @@ -3,25 +3,12 @@ #include "bindings_state.h" #include "mystral/webgpu/registration_table.h" -#include +#include "mystral/webgpu/presentation.h" namespace mystral::webgpu { #if defined(MYSTRAL_WEBGPU_WGPU) || defined(MYSTRAL_WEBGPU_DAWN) -enum class PresentationPacingPath { - Uncapped, - Display, - SoftwareDeadline, - DisplayTimeoutFallback, -}; - -PresentationPacingPath paceToPresentationCap(); - -// Test-only override of the display wait's bounded allowance. Zero restores the production -// formula (two intervals plus 50 ms); production never calls this, so the value is inert there. -// The lifecycle reset clears it. See the display-release tests in tests/presentation_pacing_test.cpp. -void setPresentationPacingTimeoutForTest(std::chrono::milliseconds timeout); bool isSrgbSurfaceFormat(WGPUTextureFormat format); WGPUTextureFormat linearSurfaceFormat(WGPUTextureFormat format); void reportSurfaceFormatMarker( diff --git a/packages/runtime-native/src/webgpu/bindings_screenshot.cpp b/packages/runtime-native/src/webgpu/bindings_screenshot.cpp index 7df88fb97..5c502f4ac 100644 --- a/packages/runtime-native/src/webgpu/bindings_screenshot.cpp +++ b/packages/runtime-native/src/webgpu/bindings_screenshot.cpp @@ -67,6 +67,28 @@ void clearScreenshotReady(BindingsState* state) { state->screenshot.screenshotRe void requestFrameScreenshot(BindingsState* state) { state->screenshot.screenshotRequested = true; } +namespace { +class BindingsFrameCapture final : public host::IFrameCaptureSource { +public: + explicit BindingsFrameCapture(BindingsState* state) : state_(state) {} + void request() override { requestFrameScreenshot(state_); } + bool ready() const override { return isScreenshotReady(state_); } + void clearReady() override { clearScreenshotReady(state_); } + host::FrameCaptureView view() const override { + return {getScreenshotBuffer(state_), getScreenshotBufferSize(state_), + getCurrentTextureWidth(state_), getCurrentTextureHeight(state_), + getScreenshotBytesPerRow(state_), getScreenshotFormat(state_)}; + } + +private: + BindingsState* state_; +}; +} // namespace + +std::unique_ptr makeFrameCaptureSource(BindingsState* state) { + return std::make_unique(state); +} + /** * Copies the finished frame into the screenshot buffer. * diff --git a/packages/runtime-native/src/webgpu/context.cpp b/packages/runtime-native/src/webgpu/context.cpp index 320447da4..d01ea03c0 100644 --- a/packages/runtime-native/src/webgpu/context.cpp +++ b/packages/runtime-native/src/webgpu/context.cpp @@ -6,7 +6,7 @@ */ #include "mystral/webgpu/context.h" -#include "mystral/webgpu/bindings.h" +#include "mystral/webgpu/presentation.h" #include #include #include @@ -494,6 +494,7 @@ static RequiredFeatures buildRequiredFeatures(WGPUAdapter adapter, Context::Context() = default; Context::~Context() { + releaseSurfaceView(); // Clean up offscreen resources if (offscreenTextureView_) { wgpuTextureViewRelease((WGPUTextureView)offscreenTextureView_); @@ -1211,6 +1212,7 @@ bool Context::configureSurface(uint32_t width, uint32_t height, bool vsync) { return false; } + releaseSurfaceView(); surfaceWidth_ = width; surfaceHeight_ = height; @@ -1288,21 +1290,7 @@ bool Context::configureSurface(uint32_t width, uint32_t height, bool vsync) { config.width = width; config.height = height; config.presentMode = selectedPresentMode; -#if defined(MYSTRAL_WEBGPU_WGPU) -#if TN_WEBGPU_DESIRED_FRAME_LATENCY > 0 - // The backend's default frame latency of 2 lets `getCurrentTexture` block the next frame's - // encode behind the previous frame's scan-out once a game runs slower than the display — - // measured on Pixel 8 as acquire waiting inside the render phase. Requesting a deeper - // flight of images lets CPU encoding overlap GPU and display work instead. - WGPUSurfaceConfigurationExtras latencyExtras = {}; - latencyExtras.chain.sType = static_cast(WGPUSType_SurfaceConfigurationExtras); - latencyExtras.chain.next = nullptr; - latencyExtras.desiredMaximumFrameLatency = TN_WEBGPU_DESIRED_FRAME_LATENCY; - config.nextInChain = &latencyExtras.chain; -#endif -#endif - - wgpuSurfaceConfigure(surface_, &config); + configurePresentationSurface(surface_, &config); vsync_ = vsync; presentMode_ = static_cast(selectedPresentMode); std::cout << "[WebGPU] Surface configured: " << width << "x" << height << std::endl; @@ -1329,12 +1317,7 @@ bool Context::rebuildSurface(void* nativeHandle, int platformType) { return false; } - if (surface_) { - // Unconfigure before release so the old swapchain is torn down explicitly rather than at - // whatever moment the last reference happens to drop. - wgpuSurfaceUnconfigure(surface_); - wgpuSurfaceRelease(surface_); - } + releaseSurface(); surface_ = replacement; surfaceNativeHandle_ = nativeHandle; surfacePlatformType_ = platformType; @@ -1345,6 +1328,18 @@ bool Context::rebuildSurface(void* nativeHandle, int platformType) { return true; } +void Context::releaseSurface() { + releaseSurfaceView(); + if (surface_) { + wgpuSurfaceUnconfigure(surface_); + wgpuSurfaceRelease(surface_); + surface_ = nullptr; + } + surfaceNativeHandle_ = nullptr; + surfacePlatformType_ = -1; + surfaceWidth_ = surfaceHeight_ = 0; +} + void Context::resizeSurface(uint32_t width, uint32_t height) { if (width != surfaceWidth_ || height != surfaceHeight_) { if (!configureSurface(width, height, vsync_)) { @@ -1354,15 +1349,17 @@ void Context::resizeSurface(uint32_t width, uint32_t height) { } void* Context::getCurrentTextureView() { + if (surfaceView_) return surfaceView_; if (!surface_) { return nullptr; } - WGPUSurfaceTexture surfaceTexture; - wgpuSurfaceGetCurrentTexture(surface_, &surfaceTexture); + WGPUSurfaceTexture surfaceTexture = {}; + acquirePresentationSurface(surface_, &surfaceTexture); if (!wgpuSurfaceTextureStatusIsSuccess(surfaceTexture.status)) { std::cerr << "[WebGPU] Failed to get current texture, status: " << surfaceTexture.status << std::endl; + if (surfaceTexture.texture) wgpuTextureRelease(surfaceTexture.texture); return nullptr; } @@ -1375,13 +1372,29 @@ void* Context::getCurrentTextureView() { viewDesc.arrayLayerCount = 1; viewDesc.aspect = WGPUTextureAspect_All; - return wgpuTextureCreateView(surfaceTexture.texture, &viewDesc); + surfaceView_ = wgpuTextureCreateView(surfaceTexture.texture, &viewDesc); + // wgpu-native's acquired handle discards an unpresented frame when released, even if a + // view survives. Keep it through present on both backends; release each reference once. + surfaceTexture_ = surfaceTexture.texture; + if (!surfaceView_) releaseSurfaceView(); + return surfaceView_; +} + +void Context::releaseSurfaceView() { + if (surfaceView_) wgpuTextureViewRelease(surfaceView_); + surfaceView_ = nullptr; + if (surfaceTexture_) wgpuTextureRelease(surfaceTexture_); + surfaceTexture_ = nullptr; } void Context::present() { - if (surface_) { + if (surface_ && surfaceView_) { wgpuSurfacePresent(surface_); +#if defined(__ANDROID__) + __android_log_print(ANDROID_LOG_INFO, "TN_Player", "TN_SURFACE_FRAME:{\"view\":true}"); +#endif } + releaseSurfaceView(); } // Screenshot callback data @@ -1504,16 +1517,15 @@ static bool copyScreenshotPixels( } void Context::requestFrameScreenshot() { - // Qualified: the member name shadows the mystral::webgpu free function. - mystral::webgpu::requestFrameScreenshot(bindingsState_); + if (captureSource_) captureSource_->request(); } bool Context::isFrameScreenshotReady() { - return mystral::webgpu::isScreenshotReady(bindingsState_); + return captureSource_ && captureSource_->ready(); } void Context::clearFrameScreenshotReady() { - mystral::webgpu::clearScreenshotReady(bindingsState_); + if (captureSource_) captureSource_->clearReady(); } bool Context::saveScreenshot(const char* filename) { @@ -1523,23 +1535,24 @@ bool Context::saveScreenshot(const char* filename) { } // Check if screenshot buffer is ready (populated during queue.submit) - if (!mystral::webgpu::isScreenshotReady(bindingsState_)) { + if (!captureSource_ || !captureSource_->ready()) { std::cerr << "[Screenshot] No rendered frame available yet" << std::endl; return false; } - WGPUBuffer screenshotBuffer = (WGPUBuffer)mystral::webgpu::getScreenshotBuffer(bindingsState_); + const host::FrameCaptureView frame = captureSource_->view(); + WGPUBuffer screenshotBuffer = static_cast(frame.buffer); if (!screenshotBuffer) { std::cerr << "[Screenshot] Screenshot buffer not available" << std::endl; return false; } // Get dimensions for screenshot - uint32_t width = mystral::webgpu::getCurrentTextureWidth(bindingsState_); - uint32_t height = mystral::webgpu::getCurrentTextureHeight(bindingsState_); - uint32_t bytesPerRow = mystral::webgpu::getScreenshotBytesPerRow(bindingsState_); - size_t bufferSize = mystral::webgpu::getScreenshotBufferSize(bindingsState_); - TN_CONTEXT_LOGI("renderer capture map begin %ux%u format=%u bytes=%zu", width, height, mystral::webgpu::getScreenshotFormat(bindingsState_), bufferSize); + uint32_t width = frame.width; + uint32_t height = frame.height; + uint32_t bytesPerRow = frame.bytesPerRow; + size_t bufferSize = frame.size; + TN_CONTEXT_LOGI("renderer capture map begin %ux%u format=%u bytes=%zu", width, height, frame.format, bufferSize); // Map the screenshot buffer (it was already populated during submit) auto mapData = std::make_shared(); @@ -1601,9 +1614,9 @@ bool Context::saveScreenshot(const char* filename) { width, height, bytesPerRow, - mystral::webgpu::getScreenshotFormat(bindingsState_), + frame.format, rgbaData)) { - std::cerr << "[Screenshot] Unsupported surface format: " << mystral::webgpu::getScreenshotFormat(bindingsState_) << std::endl; + std::cerr << "[Screenshot] Unsupported surface format: " << frame.format << std::endl; wgpuBufferUnmap(screenshotBuffer); return false; } @@ -1630,20 +1643,21 @@ bool Context::captureFrame(std::vector& outData, uint32_t& outWidth, ui } // Check if screenshot buffer is ready (populated during queue.submit) - if (!mystral::webgpu::isScreenshotReady(bindingsState_)) { + if (!captureSource_ || !captureSource_->ready()) { return false; } - WGPUBuffer screenshotBuffer = (WGPUBuffer)mystral::webgpu::getScreenshotBuffer(bindingsState_); + const host::FrameCaptureView frame = captureSource_->view(); + WGPUBuffer screenshotBuffer = static_cast(frame.buffer); if (!screenshotBuffer) { return false; } // Get dimensions - outWidth = mystral::webgpu::getCurrentTextureWidth(bindingsState_); - outHeight = mystral::webgpu::getCurrentTextureHeight(bindingsState_); - uint32_t bytesPerRow = mystral::webgpu::getScreenshotBytesPerRow(bindingsState_); - size_t bufferSize = mystral::webgpu::getScreenshotBufferSize(bindingsState_); + outWidth = frame.width; + outHeight = frame.height; + uint32_t bytesPerRow = frame.bytesPerRow; + size_t bufferSize = frame.size; // Map the screenshot buffer auto mapData = std::make_shared(); @@ -1678,7 +1692,7 @@ bool Context::captureFrame(std::vector& outData, uint32_t& outWidth, ui outWidth, outHeight, bytesPerRow, - mystral::webgpu::getScreenshotFormat(bindingsState_), + frame.format, outData)) { wgpuBufferUnmap(screenshotBuffer); return false; diff --git a/packages/runtime-native/src/webgpu/presentation.cpp b/packages/runtime-native/src/webgpu/presentation.cpp new file mode 100644 index 000000000..1c72a0304 --- /dev/null +++ b/packages/runtime-native/src/webgpu/presentation.cpp @@ -0,0 +1,325 @@ +#include "mystral/webgpu/presentation.h" + +#include +#include +#include +#include +#include + +#if defined(MYSTRAL_WEBGPU_WGPU) || defined(MYSTRAL_WEBGPU_DAWN) +#include +#if defined(MYSTRAL_WEBGPU_WGPU) +#if __has_include() +#include +#else +#include +#endif +#endif +#endif + +#if defined(__ANDROID__) +#include +#endif + +namespace mystral::webgpu { + +// --------------------------------------------------------------------------- +// Presentation ceiling (PRD-218) +// --------------------------------------------------------------------------- +// +// A convention that ships on: a game presents at most `g_presentationCapHz` frames a second, and +// runs uncapped only when it asks to. +// +// The measurement that bought this: on a Pixel 8, a build whose whole scene was a static dark +// screen with three textures held **119.8 presents per second, indefinitely**. `fifo` vsync was +// the only ceiling in the runtime, so on a 120 Hz panel a loading screen, a pause menu or a game +// that has finished drawing burns the SoC at the panel's rate for no visible benefit -- the phone +// warms and the battery drains to present the same pixels twice. Nothing in the frame was +// expensive; that was exactly the problem. +// +// 60 Hz is the default because it is the rate every game in this repository was authored against +// and half of the common high-refresh panel, so a frame is presented on every second vsync +// interval rather than at an unrelated period that would judder against it. +// +// Honesty when overridden is part of the convention, not a nicety: the effective cap rides along +// in every `TN_PRESENTS_TICK`, so a probe that reads 120 presents a second can tell "the game +// opted out" from "the cap is broken" without reading the game's source. +static uint32_t g_presentationCapHz = 60; + +/** The pacing deadline for the next present. Zero until the first paced frame. */ +static std::chrono::steady_clock::time_point g_nextPresentDeadline{}; + +// --------------------------------------------------------------------------- +// Display-synchronized pacing (PRD-399) +// --------------------------------------------------------------------------- +// +// The Android activity feeds its `Choreographer.FrameCallback` here. While those callbacks are +// live the cap is a target in the display's own timestamp domain -- nanoseconds, never compared +// with `steady_clock`: the next present is scheduled `1/cap` after the previous target and the +// render thread waits until a display frame reaches it. The measured cadence, not an assumed +// 60 Hz, decides, and advancing from the target rather than the frame seen keeps a fractional +// cap's remainder. A first frame or an already-past target schedules forward, so a slow frame +// never draws a catch-up burst. With no callbacks -- startup, paused, or signal lost -- the wait +// is bounded and the pre-existing `steady_clock` deadline below takes over; `maxFps == 0` returns +// before either path. No new scheduler: the signal is only a better deadline for the existing +// `paceToPresentationCap()` owner. +namespace { + +struct PresentationPacing { + std::mutex mutex; + std::condition_variable ready; + bool running = false; // set on resume, cleared on pause; frames require it + bool haveFrame = false; // at least one display frame timestamp has been seen + int64_t frameTimeNs = 0; // latest display frame timestamp, in the display's own domain + int64_t nextPresentTargetNs = 0; // schedule target, in that same domain +}; + +PresentationPacing g_presentationPacing; + +// Test-only, PRD-399. A display-release test parks the render thread and unblocks it with a +// synthetic display frame; on a loaded runner that synthetic frame can arrive after the production +// bounded timeout, so the waiter falls back to the wrong path. Non-zero replaces the bounded +// allowance with a value the test chooses. Production never calls the setter, and the lifecycle +// reset clears it, so the production formula below is what ships. +std::chrono::nanoseconds g_presentationPacingTimeoutOverride{0}; + +// Reports the effective pacing path once per transition, never per frame. A run can then tell +// "display-aligned" from "deadline-fallback" without reading the source, and a packaged `.so` can +// be grepped for the marker to prove the APK actually carries this change. +void reportPacingPath(const char* path) { +#if defined(__ANDROID__) + __android_log_print(ANDROID_LOG_INFO, "MystralRuntime", + "TN_PRESENTATION_PACING:{\"path\":\"%s\"}", path); +#else + (void)path; +#endif +} + +// Waits for the display target and reports why the caller may need its software deadline. +PresentationPacingPath paceToDisplayFrame(std::chrono::nanoseconds interval) { + std::unique_lock lock(g_presentationPacing.mutex); + if (!g_presentationPacing.running || !g_presentationPacing.haveFrame) + return PresentationPacingPath::SoftwareDeadline; + + const int64_t intervalNs = interval.count(); + if (g_presentationPacing.nextPresentTargetNs == 0) { + // First paced frame: schedule forward from the frame just observed. + g_presentationPacing.nextPresentTargetNs = g_presentationPacing.frameTimeNs + intervalNs; + return PresentationPacingPath::Display; + } + + // One absolute bounded wait tolerates a late callback without extending on spurious wakes. + // Only a deadline with no qualifying frame drops the display schedule until a fresh callback. + // The production allowance is two intervals plus 50 ms; the test seam only ever widens it. + const std::chrono::nanoseconds boundedWait = + g_presentationPacingTimeoutOverride.count() > 0 + ? g_presentationPacingTimeoutOverride + : interval * 2 + std::chrono::milliseconds(50); + const auto deadline = std::chrono::steady_clock::now() + boundedWait; + while (g_presentationPacing.running && + g_presentationPacing.frameTimeNs < g_presentationPacing.nextPresentTargetNs) { + if (g_presentationPacing.ready.wait_until(lock, deadline) == std::cv_status::timeout) { + // A notified frame can be ready even when the waiting thread runs after the deadline. + if (!g_presentationPacing.running) return PresentationPacingPath::SoftwareDeadline; + if (g_presentationPacing.frameTimeNs < g_presentationPacing.nextPresentTargetNs) { + g_presentationPacing.haveFrame = false; + g_presentationPacing.nextPresentTargetNs = 0; + return PresentationPacingPath::DisplayTimeoutFallback; + } + } + } + if (!g_presentationPacing.running) return PresentationPacingPath::SoftwareDeadline; + + // Advance from the target, not from the frame just seen -- for an already-arrived frame too: a + // fractional cap keeps its remainder instead of losing it to the display period. If callbacks + // arrived so late that the target is already behind, reschedule from now rather than firing a + // burst to catch up. + g_presentationPacing.nextPresentTargetNs += intervalNs; + if (g_presentationPacing.nextPresentTargetNs <= g_presentationPacing.frameTimeNs) { + g_presentationPacing.nextPresentTargetNs = g_presentationPacing.frameTimeNs + intervalNs; + } + return PresentationPacingPath::Display; +} + +} // namespace + +// Fed from the activity's Choreographer callback. `started`/`stopped` bracket its registration: +// started on resume, stopped on pause *before* the callback is removed, so a render thread inside +// paceToPresentationCap() is woken and falls back instead of waiting out its timeout. A frame +// update is ignored unless the frames are running, so a late callback cannot resurrect a stopped +// schedule. +void notePresentationFramesStarted() { + std::lock_guard lock(g_presentationPacing.mutex); + g_presentationPacing.running = true; + g_presentationPacing.nextPresentTargetNs = 0; + g_presentationPacing.ready.notify_all(); +} + +void notePresentationFramesStopped() { + std::lock_guard lock(g_presentationPacing.mutex); + g_presentationPacing.running = false; + g_presentationPacing.haveFrame = false; + g_presentationPacing.frameTimeNs = 0; + g_presentationPacing.nextPresentTargetNs = 0; + g_presentationPacingTimeoutOverride = std::chrono::nanoseconds{0}; + g_presentationPacing.ready.notify_all(); +} + +void notePresentationFrame(int64_t frameTimeNs) { + std::lock_guard lock(g_presentationPacing.mutex); + if (!g_presentationPacing.running) return; + g_presentationPacing.frameTimeNs = frameTimeNs; + g_presentationPacing.haveFrame = true; + g_presentationPacing.ready.notify_all(); +} + +void setPresentationPacingTimeoutForTest(std::chrono::milliseconds timeout) { + std::lock_guard lock(g_presentationPacing.mutex); + g_presentationPacingTimeoutOverride = std::chrono::duration_cast(timeout); +} + +bool setPresentationCapHz(uint32_t hz) { + if (hz > 1000) return false; + g_presentationCapHz = hz; + g_nextPresentDeadline = std::chrono::steady_clock::time_point{}; + std::lock_guard lock(g_presentationPacing.mutex); + g_presentationPacing.nextPresentTargetNs = 0; + return true; +} + +/** + * Holds the loop back to the presentation ceiling, after a frame that actually presented. + * + * Only after a present, and never during startup: the launch stall this same PRD measures has no + * presents in it at all, and pacing an unpresented loop would add sleep to the twelve seconds a + * player already waits. A frame that misses its deadline resets the schedule instead of trying to + * catch up, because a game running below the cap must not then be asked to present a burst. + */ +PresentationPacingPath paceToPresentationCap() { + if (g_presentationCapHz == 0) return PresentationPacingPath::Uncapped; + const auto interval = std::chrono::nanoseconds(1000000000ull / g_presentationCapHz); + + static bool reportedDisplay = false; + static bool reportedFallback = false; + const auto path = paceToDisplayFrame(interval); + if (path == PresentationPacingPath::Display) { + if (!reportedDisplay) { + reportedDisplay = true; + reportedFallback = false; + reportPacingPath("display-aligned"); + } + return path; + } + if (!reportedFallback) { + reportedFallback = true; + reportedDisplay = false; + reportPacingPath("deadline-fallback"); + } + + using clock = std::chrono::steady_clock; + const auto now = clock::now(); + if (g_nextPresentDeadline == clock::time_point{} || now > g_nextPresentDeadline + interval) { + // First paced frame, or the loop fell far enough behind that the old schedule is stale. + g_nextPresentDeadline = now + interval; + return path; + } + if (now < g_nextPresentDeadline) std::this_thread::sleep_until(g_nextPresentDeadline); + g_nextPresentDeadline += interval; + return path; +} + +uint32_t getPresentationCapHz() { return g_presentationCapHz; } + +#if defined(MYSTRAL_WEBGPU_WGPU) || defined(MYSTRAL_WEBGPU_DAWN) +void configurePresentationSurface(WGPUSurface surface, const WGPUSurfaceConfiguration* configuration) { + auto config = *configuration; + config.alphaMode = WGPUCompositeAlphaMode_Auto; +#if defined(MYSTRAL_WEBGPU_WGPU) + WGPUSurfaceConfigurationExtras latency = {}; + latency.chain.sType = static_cast(WGPUSType_SurfaceConfigurationExtras); + latency.chain.next = config.nextInChain; + latency.desiredMaximumFrameLatency = TN_WEBGPU_DESIRED_FRAME_LATENCY; +#if defined(__ANDROID__) + // Preserve wgpu-native's two-frame default explicitly on both Android hosts. + if (latency.desiredMaximumFrameLatency == 0) latency.desiredMaximumFrameLatency = 2; +#endif + if (latency.desiredMaximumFrameLatency > 0) config.nextInChain = &latency.chain; +#endif + wgpuSurfaceConfigure(surface, &config); +#if defined(__ANDROID__) + __android_log_print(ANDROID_LOG_INFO, "MystralRuntime", + "TN_SURFACE_CONFIG:{\"presentMode\":%u,\"alphaMode\":%u,\"frameLatency\":%u}", + static_cast(config.presentMode), static_cast(config.alphaMode), +#if defined(MYSTRAL_WEBGPU_WGPU) + latency.desiredMaximumFrameLatency +#else + 0u // Dawn owns image count; its C API exposes no frame-latency setting. +#endif + ); +#endif +} + +#if defined(__ANDROID__) +namespace { +// One sleeping watchdog per host, not a new acquire worker every frame. Surface ownership stays +// on the render thread. A wedged synchronous driver cannot be cancelled or safely torn down. +class AcquireDeadline { +public: + AcquireDeadline() : worker_([this] { + std::unique_lock lock(mutex_); + while (!stopped_) { + if (!armed_) { + ready_.wait(lock, [this] { return stopped_ || armed_; }); + continue; + } + if (ready_.wait_until(lock, deadline_) == std::cv_status::timeout && armed_ && + std::chrono::steady_clock::now() >= deadline_) { + __android_log_print(ANDROID_LOG_ERROR, "TN_Player", + "TN_SURFACE_ACQUIRE_TIMEOUT: driver did not return within 2000 ms; exiting without GPU teardown"); + std::_Exit(2); + } + } + }) {} + ~AcquireDeadline() { + { + std::lock_guard lock(mutex_); + stopped_ = true; + ready_.notify_all(); + } + worker_.join(); + } + void arm() { + std::lock_guard lock(mutex_); + deadline_ = std::chrono::steady_clock::now() + std::chrono::seconds(2); + armed_ = true; + ready_.notify_all(); + } + void disarm() { + std::lock_guard lock(mutex_); + armed_ = false; + ready_.notify_all(); + } +private: + std::mutex mutex_; + std::condition_variable ready_; + bool stopped_ = false; + bool armed_ = false; + std::chrono::steady_clock::time_point deadline_{}; + std::thread worker_; +}; +} // namespace +#endif + +void acquirePresentationSurface(WGPUSurface surface, WGPUSurfaceTexture* texture) { +#if defined(__ANDROID__) + static AcquireDeadline deadline; + deadline.arm(); +#endif + wgpuSurfaceGetCurrentTexture(surface, texture); +#if defined(__ANDROID__) + deadline.disarm(); +#endif +} +#endif + +} // namespace mystral::webgpu diff --git a/packages/runtime-native/tests/android-js-engine-native-profiling.test.mjs b/packages/runtime-native/tests/android-js-engine-native-profiling.test.mjs index fbf71c3f2..a6b3d3405 100644 --- a/packages/runtime-native/tests/android-js-engine-native-profiling.test.mjs +++ b/packages/runtime-native/tests/android-js-engine-native-profiling.test.mjs @@ -104,7 +104,11 @@ test("RuntimeConfig vsync selects and preserves a supported presentation mode", test("display.maxFps configures the native presentation ceiling", () => { assert.match(runtimeHeader, /uint32_t maxFps = 60/u); - assert.match(bindingsHeader, /setPresentationCapHz\(uint32_t/u); + assert.match(bindingsHeader, /mystral\/webgpu\/presentation\.h/u); + assert.match( + source("../include/mystral/webgpu/presentation.h"), + /setPresentationCapHz\(uint32_t/u, + ); assert.match(runtime, /setPresentationCapHz\(config_\.maxFps\)/u); assert.match(androidMain, /config\.maxFps/u); assert.match(nativeDefinition("reportPresentTick").text, /TN_PRESENTS_TICK:[\s\S]*capHz/u); diff --git a/packages/runtime-native/tests/presentation_pacing_test.cpp b/packages/runtime-native/tests/presentation_pacing_test.cpp index 7b44ca2f3..f35fc1866 100644 --- a/packages/runtime-native/tests/presentation_pacing_test.cpp +++ b/packages/runtime-native/tests/presentation_pacing_test.cpp @@ -9,8 +9,7 @@ // were milliseconds, so every display target was unreachable and the 83 ms fallback made the // checks pass. The units and actual pacing path are now asserted explicitly. -#include "mystral/webgpu/bindings.h" -#include "../src/webgpu/bindings_presentation.h" +#include "mystral/webgpu/presentation.h" #include #include diff --git a/packages/runtime-native/tests/resize-attachment-invariant.test.mjs b/packages/runtime-native/tests/resize-attachment-invariant.test.mjs index 105463eb6..e663853b3 100644 --- a/packages/runtime-native/tests/resize-attachment-invariant.test.mjs +++ b/packages/runtime-native/tests/resize-attachment-invariant.test.mjs @@ -20,7 +20,7 @@ function assertResizeAttachmentContract(definitions) { ); assert.match( definitions.syncSize, - /config\.width = surfaceWidth;[\s\S]*?config\.height = surfaceHeight;[\s\S]*?wgpuSurfaceConfigure\(state->surface, &config\)/u, + /config\.width = surfaceWidth;[\s\S]*?config\.height = surfaceHeight;[\s\S]*?(?:wgpuSurfaceConfigure|configurePresentationSurface)\(state->surface, &config\)/u, "only physical drawable dimensions may configure the native surface", ); assert.match( diff --git a/packages/runtime-native/tests/resize-presentation-behavior.test.mjs b/packages/runtime-native/tests/resize-presentation-behavior.test.mjs index 61908b1a0..f620c5b04 100644 --- a/packages/runtime-native/tests/resize-presentation-behavior.test.mjs +++ b/packages/runtime-native/tests/resize-presentation-behavior.test.mjs @@ -1,8 +1,9 @@ import assert from "node:assert/strict"; import { spawnSync } from "node:child_process"; -import { mkdtempSync, rmSync, writeFileSync } from "node:fs"; +import { mkdirSync, mkdtempSync, rmSync, writeFileSync } from "node:fs"; import { tmpdir } from "node:os"; import { join } from "node:path"; +import { fileURLToPath } from "node:url"; import { test } from "vitest"; import { nativeDefinition } from "../../../test-support/native-definition.js"; @@ -10,6 +11,96 @@ const compiler = process.env.CXX || "c++"; const probe = spawnSync(compiler, ["--version"], { encoding: "utf8" }); const nativeTest = probe.error?.code === "ENOENT" ? test.skip : test; +nativeTest( + "shared Android presentation configures latency and stops a wedged acquire at its deadline", + () => { + const directory = mkdtempSync(join(tmpdir(), "tn-android-acquire-")); + try { + const root = fileURLToPath(new URL("../", import.meta.url)); + mkdirSync(join(directory, "android")); + writeFileSync( + join(directory, "android/log.h"), + ` +#pragma once +#include +#include +#define ANDROID_LOG_INFO 4 +#define ANDROID_LOG_ERROR 6 +inline int __android_log_print(int, const char*, const char* format, ...) { + va_list args; va_start(args, format); + int result = std::vfprintf(stderr, format, args); + va_end(args); std::fputc('\\n', stderr); return result; +} +`, + ); + const source = join(directory, "acquire.cpp"); + const executable = join(directory, "acquire"); + writeFileSync( + source, + ` +#include "mystral/webgpu/presentation.h" +#include +#include +#include +#include +bool hang = false; +bool configured = false; +extern "C" void wgpuSurfaceConfigure(WGPUSurface, const WGPUSurfaceConfiguration* config) { + const auto* extras = reinterpret_cast(config->nextInChain); + configured = config->presentMode == WGPUPresentMode_Immediate && + config->alphaMode == WGPUCompositeAlphaMode_Auto && extras && + extras->chain.sType == static_cast(WGPUSType_SurfaceConfigurationExtras) && + extras->desiredMaximumFrameLatency == 2; +} +extern "C" void wgpuSurfaceGetCurrentTexture(WGPUSurface, WGPUSurfaceTexture*) { + while (hang) std::this_thread::sleep_for(std::chrono::milliseconds(10)); +} +int main(int argc, char**) { + WGPUSurfaceConfiguration config{}; + config.presentMode = WGPUPresentMode_Immediate; + mystral::webgpu::configurePresentationSurface(nullptr, &config); + if (!configured) return 3; + hang = argc > 1; + WGPUSurfaceTexture texture{}; + mystral::webgpu::acquirePresentationSurface(nullptr, &texture); + // A returned acquire must disarm the deadline rather than abort during later CPU work. + std::this_thread::sleep_for(std::chrono::milliseconds(2100)); +} +`, + ); + const built = spawnSync( + compiler, + [ + "-std=c++20", + "-pthread", + "-D__ANDROID__", + "-DMYSTRAL_WEBGPU_WGPU", + "-DTN_WEBGPU_DESIRED_FRAME_LATENCY=0", + `-I${directory}`, + `-I${join(root, "include")}`, + `-I${join(root, "third_party/wgpu/include")}`, + join(root, "src/webgpu/presentation.cpp"), + source, + "-o", + executable, + ], + { encoding: "utf8", timeout: 30_000 }, + ); + assert.equal(built.status, 0, built.error?.message ?? built.stderr); + const returned = spawnSync(executable, [], { encoding: "utf8", timeout: 5_000 }); + assert.equal(returned.status, 0, returned.error?.message ?? returned.stderr); + const begin = Date.now(); + const wedged = spawnSync(executable, ["hang"], { encoding: "utf8", timeout: 5_000 }); + assert.equal(wedged.status, 2, wedged.error?.message ?? wedged.stderr); + assert.match(wedged.stderr, /TN_SURFACE_ACQUIRE_TIMEOUT/u); + assert.ok(Date.now() - begin >= 1900, "acquire must get its two-second allowance"); + } finally { + rmSync(directory, { recursive: true, force: true }); + } + }, + 30_000, +); + // Compile the production synchronization body against controlled platform/GPU boundaries. // This proves its state transitions, not driver behavior; the source-built hosted test proves // actual canvas/depth attachments and rendered destination pixels with the real WebGPU backend. @@ -61,7 +152,7 @@ constexpr int success = 1, outdated = 2, timeout = 3; int firstStatus = outdated, secondStatus = success, acquireCalls = 0; std::vector releasedTextures; bool wgpuSurfaceTextureStatusNeedsReconfigure(int status) { return status == outdated; } -void wgpuSurfaceGetCurrentTexture(void*, WGPUSurfaceTexture* texture) { +void acquirePresentationSurface(void*, WGPUSurfaceTexture* texture) { calls.push_back("acquire"); texture->status = acquireCalls == 0 ? firstStatus : secondStatus; texture->texture = reinterpret_cast(static_cast(100 + ++acquireCalls)); @@ -78,7 +169,7 @@ bool readCanvasDimension(BindingsState*, js::JSValueHandle canvas, const char* n bool flushRecordedFrameOps(BindingsState*) { calls.push_back("flush"); return canFlush; } void releaseCurrentSurfaceTextureViews(BindingsState*) { calls.push_back("views"); } void wgpuTextureRelease(WGPUTexture texture) { calls.push_back("texture"); releasedTextures.push_back(texture); } -void wgpuSurfaceConfigure(void*, const WGPUSurfaceConfiguration* config) { +void configurePresentationSurface(void*, const WGPUSurfaceConfiguration* config) { calls.push_back("configure"); lastConfig = *config; } void reportSurfaceFormatMarker(int, int, bool, int) {} diff --git a/packages/runtime-native/tests/ui-layer-host-contract.test.mjs b/packages/runtime-native/tests/ui-layer-host-contract.test.mjs index 37b91e135..1afac61a8 100644 --- a/packages/runtime-native/tests/ui-layer-host-contract.test.mjs +++ b/packages/runtime-native/tests/ui-layer-host-contract.test.mjs @@ -69,9 +69,12 @@ test('every host keeps hit regions to itself instead of forwarding them to the g assert.equal(message, 'tn:hit-regions'); assert.match(android, new RegExp(`HIT_REGIONS_MESSAGE = "${message}"`, 'u')); assert.match(ios, new RegExp(`kHitRegions = @"${message}"`, 'u')); - // Desktop's runtime recognises the frame before it reaches the game's bridge. + // Desktop's runtime hands the frame to the shared overlay seam, which recognises it before it + // reaches the game's bridge (the parser moved out of runtime.cpp so the player shares it). const runtime = readFileSync(new URL('../src/runtime.cpp', import.meta.url), 'utf8'); - assert.match(runtime, new RegExp(`"\\\\"${message}\\\\""`, 'u')); + assert.match(runtime, /platform::applyUiHitRegionsFrame\(frame\)/u); + const overlay = readFileSync(new URL('../src/platform/ui_overlay.cpp', import.meta.url), 'utf8'); + assert.match(overlay, new RegExp(`"\\\\"${message}\\\\""`, 'u')); }); test('no host serves the UI from file://', () => { @@ -272,7 +275,9 @@ bool attached = true; bool uiOverlayAttached() { return attached; } void setUiOverlayAttached(bool value) { attached = value; } void tn_ui_overlay_detach() {} -void resetUiOverlayKeyboard() {} +int keyboardResets = 0; +void countKeyboardReset() { ++keyboardResets; } +void (*g_resetKeyboard)() = &countKeyboardReset; std::string delivered; bool uiOverlayHitTest(float x, float y) { return x >= 0.1f && x <= 0.3f && y >= 0.1f && y <= 0.3f; } bool uiOverlayInjectPointer(const char* type, float, float, int, int) { delivered = type; return true; } @@ -301,6 +306,7 @@ int main() { assert(uiOverlayRoutePointer("pointerdown", 0.2f, 0.2f, 1, 1)); detachDesktopUiOverlay(); assert(!g_uiGesture.uiOwned && !g_uiGesture.gameOwned); + assert(keyboardResets == 1); // detach releases the keys the UI owned through the installed reset attached = true; assert(!uiOverlayRoutePointer("pointerdown", 0.8f, 0.8f, 1, 1)); assert(!uiOverlayRoutePointer("pointercancel", 0, 0, 0, 1)); diff --git a/packages/runtime-native/tests/webgpu_comprehensive_test.cpp b/packages/runtime-native/tests/webgpu_comprehensive_test.cpp index 37a9b168f..c3ba29474 100644 --- a/packages/runtime-native/tests/webgpu_comprehensive_test.cpp +++ b/packages/runtime-native/tests/webgpu_comprehensive_test.cpp @@ -432,6 +432,30 @@ constexpr const char* kScript = R"JS((async () => { bundleEncoder.setIndexBuffer(idxBuf, "uint16"); bundleEncoder.draw(3, 1, 0, 0); bundleEncoder.drawIndexed(3, 1, 0, 0, 0); + // The GPU-driven world records its indirect batches into render bundles: a host whose bundle + // encoder lacks these throws "drawIndexedIndirect is not a function" on the first streamed cell. + bundleEncoder.drawIndirect(indirectBuf, 16); + bundleEncoder.drawIndexedIndirect(indirectBuf, 16); + // A bad indirect call fails closed with a TypeError that names the method, never a silent skip. + for (const method of ["drawIndirect", "drawIndexedIndirect"]) { + const bad = { + "no arguments": [], + "no offset": [indirectBuf], + "not a buffer": [{}, 16], + "NaN offset": [indirectBuf, NaN], + "infinite offset": [indirectBuf, Infinity], + "negative offset": [indirectBuf, -4], + "unaligned offset": [indirectBuf, 6], + "string offset": [indirectBuf, "16"], + }; + for (const [label, callArgs] of Object.entries(bad)) { + let error; + try { bundleEncoder[method](...callArgs); } catch (e) { error = e; } + if (!(error instanceof TypeError) || !String(error.message).includes("GPURenderBundleEncoder." + method)) { + throw new Error("bundle " + method + " (" + label + ") did not throw a named TypeError: " + error); + } + } + } const renderBundle = bundleEncoder.finish(); globalThis.__renderBundle = renderBundle; From be9f6239048f683bb0c1019c7625b6ebb9ffe177 Mon Sep 17 00:00:00 2001 From: Joao Paulo Furtado Date: Sun, 11 Oct 2026 20:49:14 -0700 Subject: [PATCH 022/494] fix(native): keep slice 4 neutral, defer the Android acquire watchdog to slice 9 --- ...eal-class-performance-in-release-cycles.md | 3 +- .../src/webgpu/presentation.cpp | 60 +------------------ .../resize-presentation-behavior.test.mjs | 14 +---- 3 files changed, 6 insertions(+), 71 deletions(-) diff --git a/docs/PRDs/performance/PRD-573-unreal-class-performance-in-release-cycles.md b/docs/PRDs/performance/PRD-573-unreal-class-performance-in-release-cycles.md index 70b4ac730..33e21e66b 100644 --- a/docs/PRDs/performance/PRD-573-unreal-class-performance-in-release-cycles.md +++ b/docs/PRDs/performance/PRD-573-unreal-class-performance-in-release-cycles.md @@ -104,8 +104,9 @@ Cherry-picks of F `c1ef353ca 2007efe12 3d3695197 3b29482a6 504709d17 726df7f5c d - [ ] `engine/{shader,assets}` and `packages/assets/src/native-package.ts` land; `assets.nativePackage` defaults off. proof: ctest shader, package and fuzz; Tint and naga validation; assets and config specs #### Phase v1.4: Shared host services (slice 4) -**Status:** NOT STARTED +**Status:** IN PROGRESS (landed; platform proof open) - [ ] `src/webgpu/context.cpp` and the `presentation.cpp` split land as a behaviour-neutral refactor, with `ui-layer-host-contract` fixed (`pointer.cpp` `g_resetKeyboard`). proof: `pnpm native:verify:desktop`, the `native-platforms` matrix, Android emulator parity, `pnpm test:playtest` + Partial 2026-10-11 (agent run, not rerun by the lead): `pnpm native:build` 410/410; ctest `build/tn-linux` 49/49 with the NVIDIA per-process ICD shim; `ui-layer-host-contract` 2 tests red-green (stub now defines `g_resetKeyboard`; hit-region check reads `runtime.cpp` and `ui_overlay.cpp`); `pnpm native:verify:desktop` exit 0 (300 frames, 1280x720); runtime-native vitest 1611 passed / 2 failed (`native-sbom` receipts, unconfirmed at base). Lead rerun: `presentation` resize spec 2/2, `ci-structure` + `ci-needs` 223, source-list guard. Not run: Android emulator parity, `native-platforms` matrix, `pnpm test:playtest`, Windows/macOS. Dropped as not neutral for legacy: the Android acquire watchdog (`_Exit(2)` after 2 s, moves to slice 9), `audio_context` playbackRate and interpolation changes, the Dawn timestamp-quantization toggle, `wgpuQueueRelease` in `~Context`, the device-lost handler. Box stays open until the matrix and an Android run pass. #### Phase v1.5: Renderer and world (slice 5, 2–3 commits) **Status:** NOT STARTED diff --git a/packages/runtime-native/src/webgpu/presentation.cpp b/packages/runtime-native/src/webgpu/presentation.cpp index 1c72a0304..f34933e53 100644 --- a/packages/runtime-native/src/webgpu/presentation.cpp +++ b/packages/runtime-native/src/webgpu/presentation.cpp @@ -259,66 +259,10 @@ void configurePresentationSurface(WGPUSurface surface, const WGPUSurfaceConfigur #endif } -#if defined(__ANDROID__) -namespace { -// One sleeping watchdog per host, not a new acquire worker every frame. Surface ownership stays -// on the render thread. A wedged synchronous driver cannot be cancelled or safely torn down. -class AcquireDeadline { -public: - AcquireDeadline() : worker_([this] { - std::unique_lock lock(mutex_); - while (!stopped_) { - if (!armed_) { - ready_.wait(lock, [this] { return stopped_ || armed_; }); - continue; - } - if (ready_.wait_until(lock, deadline_) == std::cv_status::timeout && armed_ && - std::chrono::steady_clock::now() >= deadline_) { - __android_log_print(ANDROID_LOG_ERROR, "TN_Player", - "TN_SURFACE_ACQUIRE_TIMEOUT: driver did not return within 2000 ms; exiting without GPU teardown"); - std::_Exit(2); - } - } - }) {} - ~AcquireDeadline() { - { - std::lock_guard lock(mutex_); - stopped_ = true; - ready_.notify_all(); - } - worker_.join(); - } - void arm() { - std::lock_guard lock(mutex_); - deadline_ = std::chrono::steady_clock::now() + std::chrono::seconds(2); - armed_ = true; - ready_.notify_all(); - } - void disarm() { - std::lock_guard lock(mutex_); - armed_ = false; - ready_.notify_all(); - } -private: - std::mutex mutex_; - std::condition_variable ready_; - bool stopped_ = false; - bool armed_ = false; - std::chrono::steady_clock::time_point deadline_{}; - std::thread worker_; -}; -} // namespace -#endif - +// ponytail: a plain pass-through. The Android acquire watchdog (exit after 2 s) is a behaviour change +// and ships with the Android player (PRD-573 slice 9), not in this neutral refactor. void acquirePresentationSurface(WGPUSurface surface, WGPUSurfaceTexture* texture) { -#if defined(__ANDROID__) - static AcquireDeadline deadline; - deadline.arm(); -#endif wgpuSurfaceGetCurrentTexture(surface, texture); -#if defined(__ANDROID__) - deadline.disarm(); -#endif } #endif diff --git a/packages/runtime-native/tests/resize-presentation-behavior.test.mjs b/packages/runtime-native/tests/resize-presentation-behavior.test.mjs index f620c5b04..6b572f51f 100644 --- a/packages/runtime-native/tests/resize-presentation-behavior.test.mjs +++ b/packages/runtime-native/tests/resize-presentation-behavior.test.mjs @@ -12,7 +12,7 @@ const probe = spawnSync(compiler, ["--version"], { encoding: "utf8" }); const nativeTest = probe.error?.code === "ENOENT" ? test.skip : test; nativeTest( - "shared Android presentation configures latency and stops a wedged acquire at its deadline", + "shared Android presentation configures an explicit frame latency and passes the acquire through", () => { const directory = mkdtempSync(join(tmpdir(), "tn-android-acquire-")); try { @@ -43,7 +43,6 @@ inline int __android_log_print(int, const char*, const char* format, ...) { #include #include #include -bool hang = false; bool configured = false; extern "C" void wgpuSurfaceConfigure(WGPUSurface, const WGPUSurfaceConfiguration* config) { const auto* extras = reinterpret_cast(config->nextInChain); @@ -53,18 +52,14 @@ extern "C" void wgpuSurfaceConfigure(WGPUSurface, const WGPUSurfaceConfiguration extras->desiredMaximumFrameLatency == 2; } extern "C" void wgpuSurfaceGetCurrentTexture(WGPUSurface, WGPUSurfaceTexture*) { - while (hang) std::this_thread::sleep_for(std::chrono::milliseconds(10)); } -int main(int argc, char**) { +int main() { WGPUSurfaceConfiguration config{}; config.presentMode = WGPUPresentMode_Immediate; mystral::webgpu::configurePresentationSurface(nullptr, &config); if (!configured) return 3; - hang = argc > 1; WGPUSurfaceTexture texture{}; mystral::webgpu::acquirePresentationSurface(nullptr, &texture); - // A returned acquire must disarm the deadline rather than abort during later CPU work. - std::this_thread::sleep_for(std::chrono::milliseconds(2100)); } `, ); @@ -89,11 +84,6 @@ int main(int argc, char**) { assert.equal(built.status, 0, built.error?.message ?? built.stderr); const returned = spawnSync(executable, [], { encoding: "utf8", timeout: 5_000 }); assert.equal(returned.status, 0, returned.error?.message ?? returned.stderr); - const begin = Date.now(); - const wedged = spawnSync(executable, ["hang"], { encoding: "utf8", timeout: 5_000 }); - assert.equal(wedged.status, 2, wedged.error?.message ?? wedged.stderr); - assert.match(wedged.stderr, /TN_SURFACE_ACQUIRE_TIMEOUT/u); - assert.ok(Date.now() - begin >= 1900, "acquire must get its two-second allowance"); } finally { rmSync(directory, { recursive: true, force: true }); } From 193ecb5b902cc649c3086ca2471820e3f6dd2b98 Mon Sep 17 00:00:00 2001 From: Joao Paulo Furtado Date: Sun, 11 Oct 2026 21:03:54 -0700 Subject: [PATCH 023/494] feat(runtime-native): land shader IR, WGSL, TNPK and the C ABI, opt-in (PRD-573 v1.3, slice 3) Shader IR and WGSL emitter, the TSL graph and post effects lowering, the cooked asset package (TNPK) reader, the glTF loader and the C ABI over them, from feat/native-engine. Every engine target is EXCLUDE_FROM_ALL; the legacy build configures zero engine targets. No Perry code. - cmake/NativeEngineCore.cmake: tn_engine_shader, tn_engine_assets, tn_engine_abi, tn_engine_gltf (when cgltf is provisioned), their ctests, the tsl-ir differential, the abi-c11 check, the identity tool and the asset fuzz runs. Wasm links with a 1 MB stack (emcc's 64 KB overflowed a 2000-deep shader graph in material node_key) and NODERAWFS for the three file-reading tests. - shader_corpus_dump.cpp writes the corpus as WGSL so Tint (and naga 24+) validate it with no GPU; ctest registers each validator only when the binary exists. - assets.nativePackage (default off): packages/assets native-package.ts and compile.ts, the key in core config, the create-threenative loader and ASSETS_CONFIG_KEYS. The web `engine` key from the same upstream patch stays out. - cgltf joins native-deps.lock.json and download-deps.mjs; dependency-provenance expects 64 payloads. - Left out: perry_* ABI files, tn_audio.h, probe_volume, shader_emit_test, shader_package_test, template_post_packages and tsl_js (renderer, host GPU, V8 or Perry). abi_internal.h drops the Perry post-graph declaration. reflector.h comes as a header-only seam for tsl_call.cpp. --- .../fixtures/package_writer_fixture.cpp | 37 + .../assets/__tests__/fixtures/reference.tnpk | Bin 0 -> 332 bytes .../assets/__tests__/native-package.spec.ts | 520 + packages/assets/src/compile.ts | 212 +- packages/assets/src/config-keys.ts | 1 + packages/assets/src/native-package.ts | 303 + packages/core/src/config.ts | 6 + .../__tests__/config.spec.ts | 24 + packages/create-threenative/src/config.ts | 8 + .../cmake/NativeEngineCore.cmake | 289 +- .../include/threenative/abi/tn_tsl.h | 63 + packages/runtime-native/native-deps.lock.json | 28 + .../runtime-native/scripts/download-deps.mjs | 31 +- .../runtime-native/src/engine/abi/abi.cpp | 964 + .../src/engine/abi/abi_internal.h | 47 + .../src/engine/abi/identity.cpp | 112 + .../runtime-native/src/engine/abi/identity.h | 38 + .../src/engine/abi/tsl_call.cpp | 881 + .../runtime-native/src/engine/abi/tsl_call.h | 102 + .../src/engine/assets/gltf/cgltf_impl.cpp | 3 + .../src/engine/assets/gltf/image_decode.cpp | 83 + .../src/engine/assets/gltf/image_decode.h | 28 + .../src/engine/assets/gltf/loader.cpp | 981 + .../src/engine/assets/gltf/loader.h | 48 + .../src/engine/assets/package.cpp | 129 + .../src/engine/assets/package.h | 94 + .../src/engine/assets/sha256.cpp | 82 + .../runtime-native/src/engine/assets/sha256.h | 14 + .../src/engine/renderer/reflector.h | 23 + .../src/engine/shader/cube_uv.h | 18 + .../src/engine/shader/dfg_lut.h | 45 + .../src/engine/shader/graph/graph.cpp | 746 + .../src/engine/shader/graph/post_effects.cpp | 777 + .../engine/shader/graph/render_texture_pass.h | 35 + .../src/engine/shader/graph/serialized.cpp | 265 + .../src/engine/shader/graph/serialized.h | 13 + .../shader/graph/serialized_functions.h | 89 + .../src/engine/shader/graph/smaa_tables.cpp | 26 + .../src/engine/shader/graph/smaa_tables.h | 9 + .../src/engine/shader/graph/smaa_tables.inc | 1399 ++ .../runtime-native/src/engine/shader/ir.cpp | 770 + .../src/engine/shader/materialx_noise.h | 691 + .../src/engine/shader/output.cpp | 41 + .../runtime-native/src/engine/shader/output.h | 28 + .../src/engine/shader/package.cpp | 115 + .../src/engine/shader/sprite.cpp | 38 + .../runtime-native/src/engine/shader/sprite.h | 7 + .../src/engine/shader/standard.cpp | 1346 ++ .../src/engine/shader/tonemap.cpp | 111 + .../src/engine/shader/tonemap.h | 13 + .../src/engine/shader/tsl/tsl.h | 230 + .../runtime-native/src/engine/shader/wgsl.cpp | 390 + .../tests/dependency-provenance.test.mjs | 2 +- .../tests/native-engine/abi_c11.c | 19 + .../tests/native-engine/abi_test.cpp | 1271 ++ .../native-engine/assets/fuzz-seeds/README.md | 6 + .../assets/fuzz-seeds/doorway.gltf | 1 + .../assets/fuzz-seeds/skinned-character.gltf | 1 + .../native-engine/assets/gltf-reference.ts | 170 + .../assets/gltf_hierarchy_test.cpp | 410 + .../native-engine/assets/gltf_reference.json | 18650 ++++++++++++++++ .../native-engine/assets/image-textures.gltf | 1 + .../native-engine/decoder_matrix_test.cpp | 68 + .../tests/native-engine/differential.mjs | 95 + .../tests/native-engine/fuzz_abi.cpp | 82 + .../tests/native-engine/fuzz_driver.cpp | 91 + .../tests/native-engine/fuzz_gltf.cpp | 10 + .../tests/native-engine/fuzz_package.cpp | 17 + .../tests/native-engine/identity_test.cpp | 46 + .../tests/native-engine/identity_tool.cpp | 35 + .../tests/native-engine/material_test.cpp | 349 + .../tests/native-engine/package_test.cpp | 99 + .../tests/native-engine/package_writer.h | 54 + .../tests/native-engine/shader_corpus.h | 78 + .../native-engine/shader_corpus_dump.cpp | 24 + .../tests/native-engine/shader_ir_test.cpp | 177 + .../tests/native-engine/tonemap_test.cpp | 45 + .../tests/native-engine/tsl-corpus/corpus.js | 172 + .../native-engine/tsl-corpus/graph_corpus.cpp | 221 + .../native-engine/tsl-corpus/reference.ts | 554 + .../native-engine/tsl-corpus/tsl_corpus.cpp | 169 + .../native-engine/tsl-function-fixtures.ts | 37 + .../tests/native-engine/wasm/abi_module.cpp | 52 + test-support/fixtures/make-morph-clip.py | 118 + test-support/fixtures/morph-clip.glb | Bin 0 -> 29040 bytes 85 files changed, 35462 insertions(+), 15 deletions(-) create mode 100644 packages/assets/__tests__/fixtures/package_writer_fixture.cpp create mode 100644 packages/assets/__tests__/fixtures/reference.tnpk create mode 100644 packages/assets/__tests__/native-package.spec.ts create mode 100644 packages/assets/src/native-package.ts create mode 100644 packages/runtime-native/include/threenative/abi/tn_tsl.h create mode 100644 packages/runtime-native/src/engine/abi/abi.cpp create mode 100644 packages/runtime-native/src/engine/abi/abi_internal.h create mode 100644 packages/runtime-native/src/engine/abi/identity.cpp create mode 100644 packages/runtime-native/src/engine/abi/identity.h create mode 100644 packages/runtime-native/src/engine/abi/tsl_call.cpp create mode 100644 packages/runtime-native/src/engine/abi/tsl_call.h create mode 100644 packages/runtime-native/src/engine/assets/gltf/cgltf_impl.cpp create mode 100644 packages/runtime-native/src/engine/assets/gltf/image_decode.cpp create mode 100644 packages/runtime-native/src/engine/assets/gltf/image_decode.h create mode 100644 packages/runtime-native/src/engine/assets/gltf/loader.cpp create mode 100644 packages/runtime-native/src/engine/assets/gltf/loader.h create mode 100644 packages/runtime-native/src/engine/assets/package.cpp create mode 100644 packages/runtime-native/src/engine/assets/package.h create mode 100644 packages/runtime-native/src/engine/assets/sha256.cpp create mode 100644 packages/runtime-native/src/engine/assets/sha256.h create mode 100644 packages/runtime-native/src/engine/renderer/reflector.h create mode 100644 packages/runtime-native/src/engine/shader/cube_uv.h create mode 100644 packages/runtime-native/src/engine/shader/dfg_lut.h create mode 100644 packages/runtime-native/src/engine/shader/graph/graph.cpp create mode 100644 packages/runtime-native/src/engine/shader/graph/post_effects.cpp create mode 100644 packages/runtime-native/src/engine/shader/graph/render_texture_pass.h create mode 100644 packages/runtime-native/src/engine/shader/graph/serialized.cpp create mode 100644 packages/runtime-native/src/engine/shader/graph/serialized.h create mode 100644 packages/runtime-native/src/engine/shader/graph/serialized_functions.h create mode 100644 packages/runtime-native/src/engine/shader/graph/smaa_tables.cpp create mode 100644 packages/runtime-native/src/engine/shader/graph/smaa_tables.h create mode 100644 packages/runtime-native/src/engine/shader/graph/smaa_tables.inc create mode 100644 packages/runtime-native/src/engine/shader/ir.cpp create mode 100644 packages/runtime-native/src/engine/shader/materialx_noise.h create mode 100644 packages/runtime-native/src/engine/shader/output.cpp create mode 100644 packages/runtime-native/src/engine/shader/output.h create mode 100644 packages/runtime-native/src/engine/shader/package.cpp create mode 100644 packages/runtime-native/src/engine/shader/sprite.cpp create mode 100644 packages/runtime-native/src/engine/shader/sprite.h create mode 100644 packages/runtime-native/src/engine/shader/standard.cpp create mode 100644 packages/runtime-native/src/engine/shader/tonemap.cpp create mode 100644 packages/runtime-native/src/engine/shader/tonemap.h create mode 100644 packages/runtime-native/src/engine/shader/tsl/tsl.h create mode 100644 packages/runtime-native/src/engine/shader/wgsl.cpp create mode 100644 packages/runtime-native/tests/native-engine/abi_c11.c create mode 100644 packages/runtime-native/tests/native-engine/abi_test.cpp create mode 100644 packages/runtime-native/tests/native-engine/assets/fuzz-seeds/README.md create mode 100644 packages/runtime-native/tests/native-engine/assets/fuzz-seeds/doorway.gltf create mode 100644 packages/runtime-native/tests/native-engine/assets/fuzz-seeds/skinned-character.gltf create mode 100644 packages/runtime-native/tests/native-engine/assets/gltf-reference.ts create mode 100644 packages/runtime-native/tests/native-engine/assets/gltf_hierarchy_test.cpp create mode 100644 packages/runtime-native/tests/native-engine/assets/gltf_reference.json create mode 100644 packages/runtime-native/tests/native-engine/assets/image-textures.gltf create mode 100644 packages/runtime-native/tests/native-engine/decoder_matrix_test.cpp create mode 100644 packages/runtime-native/tests/native-engine/differential.mjs create mode 100644 packages/runtime-native/tests/native-engine/fuzz_abi.cpp create mode 100644 packages/runtime-native/tests/native-engine/fuzz_driver.cpp create mode 100644 packages/runtime-native/tests/native-engine/fuzz_gltf.cpp create mode 100644 packages/runtime-native/tests/native-engine/fuzz_package.cpp create mode 100644 packages/runtime-native/tests/native-engine/identity_test.cpp create mode 100644 packages/runtime-native/tests/native-engine/identity_tool.cpp create mode 100644 packages/runtime-native/tests/native-engine/material_test.cpp create mode 100644 packages/runtime-native/tests/native-engine/package_test.cpp create mode 100644 packages/runtime-native/tests/native-engine/package_writer.h create mode 100644 packages/runtime-native/tests/native-engine/shader_corpus.h create mode 100644 packages/runtime-native/tests/native-engine/shader_corpus_dump.cpp create mode 100644 packages/runtime-native/tests/native-engine/shader_ir_test.cpp create mode 100644 packages/runtime-native/tests/native-engine/tonemap_test.cpp create mode 100644 packages/runtime-native/tests/native-engine/tsl-corpus/corpus.js create mode 100644 packages/runtime-native/tests/native-engine/tsl-corpus/graph_corpus.cpp create mode 100644 packages/runtime-native/tests/native-engine/tsl-corpus/reference.ts create mode 100644 packages/runtime-native/tests/native-engine/tsl-corpus/tsl_corpus.cpp create mode 100644 packages/runtime-native/tests/native-engine/tsl-function-fixtures.ts create mode 100644 packages/runtime-native/tests/native-engine/wasm/abi_module.cpp create mode 100644 test-support/fixtures/make-morph-clip.py create mode 100644 test-support/fixtures/morph-clip.glb diff --git a/packages/assets/__tests__/fixtures/package_writer_fixture.cpp b/packages/assets/__tests__/fixtures/package_writer_fixture.cpp new file mode 100644 index 000000000..def04c04d --- /dev/null +++ b/packages/assets/__tests__/fixtures/package_writer_fixture.cpp @@ -0,0 +1,37 @@ +// Generates reference.tnpk with the C++ reference writer, so native-package.spec.ts can prove the +// TypeScript emitter is byte-identical to what the native engine's tests use. Rebuild from the +// repository root with: +// +// c++ -std=c++20 -I packages/runtime-native/src -I packages/runtime-native/tests/native-engine \ +// packages/assets/__tests__/fixtures/package_writer_fixture.cpp \ +// packages/runtime-native/src/engine/assets/sha256.cpp -o /tmp/tnpk-fixture +// /tmp/tnpk-fixture > packages/assets/__tests__/fixtures/reference.tnpk +// +// The texture header carries 18, WGPUTextureFormat_RGBA8Unorm on the wgpu-native product backend. +#include +#include + +#include "package_writer.h" + +using tn::test::EntrySpec; +using tn::test::writePackage; + +int main() { + std::vector geometry(16); + for (size_t i = 0; i < geometry.size(); ++i) geometry[i] = static_cast(i); + + std::vector texture; + tn::test::put(texture, 2, 4); // width + tn::test::put(texture, 2, 4); // height + tn::test::put(texture, 18, 4); // WGPUTextureFormat_RGBA8Unorm (wgpu-native) + for (int i = 0; i < 2 * 2 * 4; ++i) texture.push_back(static_cast(255 - i)); + + const std::vector entries = { + {"geometry/positions", 1, 0, geometry, 16, {}}, + {"scenes/main", 6, 0, {1, 2, 3, 4}, 0, {0, 2}}, + {"textures/albedo", 2, 0, texture, 16, {0}}, + }; + const auto package = writePackage(entries); + std::fwrite(package.data(), 1, package.size(), stdout); + return 0; +} diff --git a/packages/assets/__tests__/fixtures/reference.tnpk b/packages/assets/__tests__/fixtures/reference.tnpk new file mode 100644 index 0000000000000000000000000000000000000000..8bb88ef1e8001deb656b841e01a862780ea5e2f6 GIT binary patch literal 332 zcmWIX3-D%SU|?VdVh~^faezRGAw4xeH?^dwQokU-II|=(Kd%@fB?DC<08z*QqxZR< zR%6|7wr}sVmKG_E4}YDH%?Mb0=jp%O%Vui4v+A4(QqIj#oSd4MTCAU&n3=~0Hb4hz z91GMq7&Sj-x%~5(K1k_FqaxQu*_e3p4C`7(BDFQp?@L^Q-4>kmEN|Z(A9S)pPQWr x)yBZU$i&RT%Er#Y$;HjX%f}Dmf=mWsAt3($@9&@AzkdGs{_X3R&!0Yi000>nQp5lN literal 0 HcmV?d00001 diff --git a/packages/assets/__tests__/native-package.spec.ts b/packages/assets/__tests__/native-package.spec.ts new file mode 100644 index 000000000..8ff749daf --- /dev/null +++ b/packages/assets/__tests__/native-package.spec.ts @@ -0,0 +1,520 @@ +import { createHash } from "node:crypto"; +import { mkdir, readFile, writeFile } from "node:fs/promises"; +import path from "node:path"; +import { describe, expect, it } from "vitest"; +import { rgbaPng } from "../../../test-support/png.js"; +import { makeTempDir } from "../../../test-support/temp-dir.js"; +import { compileAssets } from "../src/index.js"; +import { + type INativePackageEntry, + NATIVE_PACKAGE_FORMAT_VERSION, + NATIVE_PACKAGE_HEADER_SIZE, + NativeDecoderBits, + NativeEntryKind, + NativePackageError, + WGPU_TEXTURE_FORMAT_RGBA8_UNORM, + readNativePackageManifest, + writeNativePackage, +} from "../src/native-package.js"; + +/** + * Parses the C++ header that specifies the format, so the constants can never drift from it. + * This reads only the declarations the writer mirrors; a value that moves in `package.h` fails. + */ +function parseHeader(text: string): { + decoders: Record; + entryKinds: Record; + formatVersion: number; + headerSize: number; +} { + const scalar = (name: string): number => { + const match = new RegExp(`${name}\\s*=\\s*(\\d+)`).exec(text); + if (match === null) throw new Error(`package.h is missing ${name}`); + return Number(match[1]); + }; + const enumBody = (name: string): string => { + const match = new RegExp(`enum(?:\\s+class)?\\s+${name}[^{]*\\{([^}]*)\\}`).exec(text); + if (match === null) throw new Error(`package.h is missing enum ${name}`); + return match[1] ?? ""; + }; + const entryKinds: Record = {}; + for (const match of enumBody("EntryKind").matchAll(/(\w+)\s*=\s*(\d+)/g)) { + entryKinds[match[1] as string] = Number(match[2]); + } + const decoders: Record = {}; + for (const match of enumBody("DecoderBits").matchAll(/kDecoder(\w+)\s*=\s*1u\s*<<\s*(\d+)/g)) { + decoders[(match[1] as string).toLowerCase()] = 1 << Number(match[2]); + } + return { + decoders, + entryKinds, + formatVersion: scalar("kPackageFormatVersion"), + headerSize: scalar("kPackageHeaderSize"), + }; +} + +const PACKAGE_HEADER = path.resolve( + import.meta.dirname, + "..", + "..", + "runtime-native/src/engine/assets/package.h", +); + +/** The exact inputs `package_writer_fixture.cpp` writes, in the same order. */ +function referenceEntries(): INativePackageEntry[] { + const geometry = Uint8Array.from({ length: 16 }, (_value, index) => index); + const texture = Buffer.alloc(12); + texture.writeUInt32LE(2, 0); + texture.writeUInt32LE(2, 4); + texture.writeUInt32LE(WGPU_TEXTURE_FORMAT_RGBA8_UNORM, 8); + const pixels = Uint8Array.from({ length: 2 * 2 * 4 }, (_value, index) => 255 - index); + return [ + { + data: geometry, + dependencies: [], + kind: NativeEntryKind.Buffer, + name: "geometry/positions", + uploadSize: 16, + }, + { + data: Uint8Array.from([1, 2, 3, 4]), + dependencies: [0, 2], + kind: NativeEntryKind.Scene, + name: "scenes/main", + uploadSize: 0, + }, + { + data: Buffer.concat([texture, pixels]), + dependencies: [0], + kind: NativeEntryKind.Texture, + name: "textures/albedo", + uploadSize: 16, + }, + ]; +} + +function codeOf(run: () => unknown): string { + try { + run(); + } catch (error) { + if (error instanceof NativePackageError) return error.code; + throw error; + } + throw new Error("expected readNativePackageManifest to refuse"); +} + +/** One entry whose dependency list names index 0, itself, the way a damaged file would. */ +function selfDependencyBytes(): Buffer { + const name = Buffer.from("self", "utf8"); + const data = Buffer.from([1, 2, 3, 4]); + const tableSize = 2 + name.length + 2 + 4 + 8 + 8 + 8 + 32 + 4 + 4; + const dataStart = NATIVE_PACKAGE_HEADER_SIZE + tableSize; + const bytes = Buffer.alloc(dataStart + data.length); + const view = new DataView(bytes.buffer, bytes.byteOffset, bytes.byteLength); + bytes.write("TNPK", 0, "latin1"); + view.setUint32(4, NATIVE_PACKAGE_FORMAT_VERSION, true); + view.setUint32(8, 1, true); + view.setUint32(12, 0, true); + view.setBigUint64(16, BigInt(tableSize), true); + let at = NATIVE_PACKAGE_HEADER_SIZE; + view.setUint16(at, name.length, true); + at += 2; + name.copy(bytes, at); + at += name.length; + view.setUint16(at, NativeEntryKind.Buffer, true); + at += 2; + view.setUint32(at, 0, true); + at += 4; + view.setBigUint64(at, BigInt(dataStart), true); + at += 8; + view.setBigUint64(at, BigInt(data.length), true); + at += 8; + view.setBigUint64(at, 0n, true); + at += 8; + createHash("sha256").update(data).digest().copy(bytes, at); + at += 32; + view.setUint32(at, 1, true); + at += 4; + view.setUint32(at, 0, true); + at += 4; + data.copy(bytes, at); + return bytes; +} + +describe("package.h parity", () => { + it("every mirrored constant equals the value in the C++ header", async () => { + const header = parseHeader(await readFile(PACKAGE_HEADER, "utf8")); + + expect(NATIVE_PACKAGE_FORMAT_VERSION).toBe(header.formatVersion); + expect(NATIVE_PACKAGE_HEADER_SIZE).toBe(header.headerSize); + for (const [name, value] of Object.entries(header.entryKinds)) { + expect(NativeEntryKind[name as keyof typeof NativeEntryKind]).toBe(value); + } + for (const [name, value] of Object.entries(header.decoders)) { + expect(NativeDecoderBits[name as keyof typeof NativeDecoderBits]).toBe(value); + } + }); +}); + +describe("writeNativePackage validation", () => { + const entry = (overrides: Partial = {}): INativePackageEntry => ({ + data: Uint8Array.from([1, 2, 3, 4]), + kind: NativeEntryKind.Buffer, + name: "ok", + ...overrides, + }); + + const invalid = (entries: readonly INativePackageEntry[]): string => { + try { + writeNativePackage(entries); + } catch (error) { + if (error instanceof NativePackageError) return `${error.code}: ${error.detail}`; + throw error; + } + throw new Error("expected writeNativePackage to refuse"); + }; + + it("refuses a name longer than u16 can hold", () => { + const message = invalid([entry({ name: "n".repeat(65536) })]); + expect(message).toContain("TN_NATIVE_PACKAGE_INVALID"); + expect(message).toMatch(/name/u); + }); + + it("refuses a dependency index past the entry count", () => { + const message = invalid([entry(), entry({ dependencies: [2] })]); + expect(message).toContain("TN_NATIVE_PACKAGE_INVALID"); + expect(message).toMatch(/depend/u); + }); + + it("refuses a self-referencing dependency", () => { + const message = invalid([entry(), entry({ dependencies: [1] })]); + expect(message).toContain("TN_NATIVE_PACKAGE_INVALID"); + expect(message).toMatch(/itself/u); + }); + + it("refuses a GPU buffer (uploadSize above 0) whose length is not a multiple of four", () => { + const message = invalid([entry({ data: Uint8Array.from([1, 2, 3]), uploadSize: 3 })]); + expect(message).toContain("TN_NATIVE_PACKAGE_INVALID"); + expect(message).toMatch(/GPU buffer/u); + // A CPU buffer (uploadSize 0) is read by a decoder, never uploaded, so it keeps any length. + expect(() => + writeNativePackage([entry({ data: Uint8Array.from([1, 2, 3]), uploadSize: 0 })]), + ).not.toThrow(); + }); + + it("refuses a negative or non-integer uploadSize", () => { + expect(invalid([entry({ uploadSize: -1 })])).toContain("TN_NATIVE_PACKAGE_INVALID"); + expect(invalid([entry({ uploadSize: 1.5 })])).toContain("TN_NATIVE_PACKAGE_INVALID"); + }); + + it("refuses a u32 field out of range", () => { + expect(invalid([entry({ decoders: 2 ** 32 })])).toContain("TN_NATIVE_PACKAGE_INVALID"); + expect(invalid([entry({ kind: 70000 })])).toContain("TN_NATIVE_PACKAGE_INVALID"); + }); +}); + +describe("writeNativePackage", () => { + it("round-trips the header and table through the reader", () => { + const bytes = writeNativePackage(referenceEntries()); + const manifest = readNativePackageManifest(bytes); + + expect(manifest.version).toBe(1); + expect(manifest.entries.map((entry) => entry.name)).toEqual([ + "geometry/positions", + "scenes/main", + "textures/albedo", + ]); + expect(manifest.entries.map((entry) => entry.kind)).toEqual([1, 6, 2]); + expect(manifest.entries.map((entry) => entry.dependencies)).toEqual([[], [0, 2], [0]]); + expect(manifest.entries.map((entry) => entry.size)).toEqual([16, 4, 28]); + expect(manifest.entries.map((entry) => entry.uploadSize)).toEqual([16, 0, 16]); + + const positions = referenceEntries()[0]?.data ?? new Uint8Array(); + const digest = new Uint8Array(createHash("sha256").update(positions).digest()); + expect(manifest.entries[0]?.hash).toEqual(digest); + // Data sits right after the table, in entry order. + const tableEnd = manifest.entries[0]?.offset ?? 0; + expect(manifest.entries[1]?.offset).toBe(tableEnd + 16); + }); + + it("produces byte-identical output to the C++ reference writer", async () => { + const reference = await readFile(path.join(import.meta.dirname, "fixtures/reference.tnpk")); + const written = Buffer.from(writeNativePackage(referenceEntries())); + + expect(written.length).toBe(reference.length); + expect(written.equals(reference)).toBe(true); + }); + + it("refuses truncation, magic, version and out-of-range data with the C++ codes", async () => { + const reference = await readFile(path.join(import.meta.dirname, "fixtures/reference.tnpk")); + const view = (bytes: Buffer): DataView => + new DataView(bytes.buffer, bytes.byteOffset, bytes.byteLength); + + expect(codeOf(() => readNativePackageManifest(reference.subarray(0, 10)))).toBe( + "TN_PACKAGE_TRUNCATED", + ); + + const magic = Buffer.from(reference); + magic[0] = 0x58; + expect(codeOf(() => readNativePackageManifest(magic))).toBe("TN_PACKAGE_MAGIC"); + + const version = Buffer.from(reference); + view(version).setUint32(4, 2, true); + expect(codeOf(() => readNativePackageManifest(version))).toBe("TN_PACKAGE_VERSION"); + + const tableRunsPastEnd = Buffer.from(reference); + view(tableRunsPastEnd).setBigUint64(16, BigInt(reference.length), true); + expect(codeOf(() => readNativePackageManifest(tableRunsPastEnd))).toBe("TN_PACKAGE_TRUNCATED"); + + const range = Buffer.from(reference); + // The first entry's offset field: name length and name precede kind, decoders and offset. + const nameLength = view(range).getUint16(24, true); + view(range).setBigUint64(24 + 2 + nameLength + 2 + 4, BigInt(reference.length), true); + expect(codeOf(() => readNativePackageManifest(range))).toBe("TN_PACKAGE_RANGE"); + + // Hand-encoded, not `writeNativePackage`: the writer now refuses a self-dependency itself, and + // this pins that the reader keeps refusing one arriving as untrusted bytes. + expect(codeOf(() => readNativePackageManifest(selfDependencyBytes()))).toBe( + "TN_PACKAGE_DEPENDENCY", + ); + }); +}); + +describe("assets.nativePackage", () => { + it("writes one Texture entry per RGBA8 PNG and one Buffer entry per binary buffer", async () => { + const root = await makeTempDir("threenative-native-package-"); + await mkdir(path.join(root, "assets")); + await writeFile(path.join(root, "assets", "rock.png"), rgbaPng({ height: 4, width: 4 })); + await writeFile(path.join(root, "assets", "data.bin"), Buffer.from([1, 2, 3, 4, 5, 6, 7, 8])); + + // Decoder-free and model-free: the PNG ships as a PNG, so it is a legal v1 texture. + const first = await compileAssets({ + config: { models: "none", nativePackage: true, textures: "none" }, + cwd: root, + }); + const output = await readFile(path.join(root, "public", "native", "assets.tnpk")); + const manifest = readNativePackageManifest(output); + + expect(manifest.entries.map((entry) => entry.name)).toEqual(["data.bin", "rock.png"]); + expect(manifest.entries[0]?.kind).toBe(NativeEntryKind.Buffer); + expect(manifest.entries[0]?.size).toBe(8); + expect(manifest.entries[1]?.kind).toBe(NativeEntryKind.Texture); + // 12-byte header plus 4x4 RGBA pixels. + expect(manifest.entries[1]?.size).toBe(12 + 4 * 4 * 4); + expect(manifest.entries[1]?.uploadSize).toBe(4 * 4 * 4); + expect(first.receipt?.outputs.some((entry) => entry.path === "native/assets.tnpk")).toBe(true); + + // A cache hit rebuilds the package from the outputs on disk and still lists it. + const second = await compileAssets({ + config: { models: "none", nativePackage: true, textures: "none" }, + cwd: root, + }); + expect(second.written).toBe(0); + expect(second.receipt?.outputs.some((entry) => entry.path === "native/assets.tnpk")).toBe(true); + expect( + (await readFile(path.join(root, "public", "native", "assets.tnpk"))).equals(output), + ).toBe(true); + }); + + it("writes a model as a Scene entry and a JPEG as a decoded RGBA8 Texture entry", async () => { + const root = await makeTempDir("threenative-native-package-scene-"); + await mkdir(path.join(root, "assets")); + // A 2x1 baseline JPEG (pure red, pure blue) and a minimal glTF binary with one node. + const { encode } = await import("jpeg-js"); + const jpeg = encode( + { data: Buffer.from([255, 0, 0, 255, 0, 0, 255, 255]), height: 1, width: 2 }, + 100, + ).data; + await writeFile(path.join(root, "assets", "sky.jpg"), jpeg); + const json = Buffer.from( + JSON.stringify({ + asset: { version: "2.0" }, + nodes: [{ name: "n" }], + scene: 0, + scenes: [{ nodes: [0] }], + }).padEnd(84, " "), + ); + const glb = Buffer.alloc(12 + 8 + json.length); + glb.write("glTF", 0, "ascii"); + glb.writeUInt32LE(2, 4); + glb.writeUInt32LE(glb.length, 8); + glb.writeUInt32LE(json.length, 12); + glb.write("JSON", 16, "ascii"); + json.copy(glb, 20); + await writeFile(path.join(root, "assets", "model.glb"), glb); + + await compileAssets({ + config: { models: "none", nativePackage: true, textures: "none" }, + cwd: root, + }); + const manifest = readNativePackageManifest( + await readFile(path.join(root, "public", "native", "assets.tnpk")), + ); + // The cooked model enters once, by logical path, never again under its web-root URL. + expect(manifest.entries.map((entry) => entry.name)).toEqual(["model.glb", "sky.jpg"]); + const byName = Object.fromEntries(manifest.entries.map((entry) => [entry.name, entry])); + expect(byName["model.glb"]?.kind).toBe(NativeEntryKind.Scene); + expect(byName["model.glb"]?.size).toBe(glb.length); + expect(byName["sky.jpg"]?.kind).toBe(NativeEntryKind.Texture); + // 12-byte header plus 2x1 RGBA pixels. + expect(byName["sky.jpg"]?.size).toBe(12 + 2 * 1 * 4); + }); + + it("ships audio as a Buffer entry of its encoded bytes, at any length", async () => { + const root = await makeTempDir("threenative-native-package-audio-"); + await mkdir(path.join(root, "assets")); + // WebAudio decodes the bytes; no GPU upload, so the buffer alignment rule does not apply. + await writeFile(path.join(root, "assets", "beep.ogg"), Buffer.from("OggS!")); + + await compileAssets({ + config: { audio: "none", models: "none", nativePackage: true, textures: "none" }, + cwd: root, + }); + const output = await readFile(path.join(root, "public", "native", "assets.tnpk")); + const [entry] = readNativePackageManifest(output).entries; + expect(entry?.name).toBe("beep.ogg"); + expect(entry?.kind).toBe(NativeEntryKind.Buffer); + expect(entry?.size).toBe(5); + }); + + it("keeps a CPU-decoded buffer at its exact length and declares no GPU upload", async () => { + const root = await makeTempDir("threenative-native-package-cpu-buffer-"); + await mkdir(path.join(root, "assets")); + // An HDRLoader parses the .hdr in JS: 7 bytes is a legal entry, and nothing uploads it. + await writeFile(path.join(root, "assets", "sky.hdr"), Buffer.from("#?RGBE\n")); + + await compileAssets({ + config: { models: "none", nativePackage: true, textures: "none" }, + cwd: root, + }); + const output = await readFile(path.join(root, "public", "native", "assets.tnpk")); + const [entry] = readNativePackageManifest(output).entries; + expect(entry?.name).toBe("sky.hdr"); + expect(entry?.kind).toBe(NativeEntryKind.Buffer); + expect(entry?.size).toBe(7); + expect(entry?.uploadSize).toBe(0); + }); + + it("cooks a JPEG into an RGBA8 Texture entry, as it does a PNG", async () => { + const root = await makeTempDir("threenative-native-package-jpeg-"); + await mkdir(path.join(root, "assets")); + const { encode } = await import("jpeg-js"); + const pixels = Buffer.alloc(8 * 4 * 4, 200); + await writeFile( + path.join(root, "assets", "panel.jpg"), + encode({ data: pixels, height: 4, width: 8 }, 90).data, + ); + + await compileAssets({ + config: { models: "none", nativePackage: true, textures: "none" }, + cwd: root, + }); + const output = await readFile(path.join(root, "public", "native", "assets.tnpk")); + const [entry] = readNativePackageManifest(output).entries; + expect(entry?.name).toBe("panel.jpg"); + expect(entry?.kind).toBe(NativeEntryKind.Texture); + expect(entry?.size).toBe(12 + 8 * 4 * 4); + expect(entry?.uploadSize).toBe(8 * 4 * 4); + }); + + it("packages a web root laid out like Midway's under the URLs the game requests", async () => { + // No source directory, every file hand-placed in public/assets and requested as `/assets/…`: + // the web serves those URLs from the web root, so the package names them the same way. + const root = await makeTempDir("threenative-native-package-web-root-"); + const web = path.join(root, "public", "assets"); + await mkdir(path.join(web, "cockpit"), { recursive: true }); + await writeFile(path.join(web, "dawn-sky.hdr"), Buffer.from("#?RGBE\n")); + const { encode } = await import("jpeg-js"); + await writeFile( + path.join(web, "cockpit", "panel.jpg"), + encode({ data: Buffer.alloc(4 * 2 * 4, 120), height: 2, width: 4 }, 90).data, + ); + const glb = Buffer.alloc(12); + glb.write("glTF", 0, "latin1"); + glb.writeUInt32LE(2, 4); + glb.writeUInt32LE(12, 8); + await writeFile(path.join(web, "ship.glb"), glb); + await writeFile(path.join(web, ".DS_Store"), Buffer.from("finder")); + + for (let run = 0; run < 2; run++) { + await compileAssets({ + config: { models: "none", nativePackage: true, textures: "none" }, + cwd: root, + }); + const output = await readFile(path.join(root, "public", "native", "assets.tnpk")); + const entries = readNativePackageManifest(output).entries.map((entry) => [ + entry.name, + entry.kind, + entry.size, + entry.uploadSize, + ]); + // The second run must not package the first run's package or its receipt. + expect(entries, `run ${String(run)}`).toEqual([ + ["/assets/cockpit/panel.jpg", NativeEntryKind.Texture, 12 + 4 * 2 * 4, 4 * 2 * 4], + ["/assets/dawn-sky.hdr", NativeEntryKind.Buffer, 7, 0], + ["/assets/ship.glb", NativeEntryKind.Scene, 12, 0], + ]); + } + }); + + it("packages cooked entries by logical path and hand-placed files by URL, never a cook output twice", async () => { + const root = await makeTempDir("threenative-native-package-mixed-"); + await mkdir(path.join(root, "assets")); + await writeFile(path.join(root, "assets", "data.bin"), Buffer.from([1, 2, 3])); + await mkdir(path.join(root, "public"), { recursive: true }); + await writeFile(path.join(root, "public", "icon.png"), rgbaPng({ height: 2, width: 2 })); + + await compileAssets({ + config: { models: "none", nativePackage: true, textures: "none" }, + cwd: root, + }); + const output = await readFile(path.join(root, "public", "native", "assets.tnpk")); + expect(readNativePackageManifest(output).entries.map((entry) => entry.name)).toEqual([ + "/icon.png", + "data.bin", + ]); + }); + + it("removes a stale package when a recook has no v1 entry", async () => { + const root = await makeTempDir("threenative-native-package-empty-"); + await mkdir(path.join(root, "assets")); + await writeFile(path.join(root, "assets", "data.bin"), Buffer.alloc(0)); + // The fixed path the bake owns whenever nativePackage is on, left by an earlier run whose + // receipt is gone. An empty buffer is not a legal v1 entry, so this run emits none. + const target = path.join(root, "public", "native", "assets.tnpk"); + await mkdir(path.dirname(target), { recursive: true }); + await writeFile(target, Buffer.from("stale package left by an earlier run")); + + const result = await compileAssets({ + config: { models: "none", nativePackage: true, textures: "none" }, + cwd: root, + }); + await expect(readFile(target)).rejects.toThrow(); + expect(result.receipt?.outputs.some((entry) => entry.path === "native/assets.tnpk")).toBe( + false, + ); + }); + + it("writes nothing when the option is off", async () => { + const root = await makeTempDir("threenative-native-package-off-"); + await mkdir(path.join(root, "assets")); + await writeFile(path.join(root, "assets", "rock.png"), rgbaPng({ height: 4, width: 4 })); + + await compileAssets({ config: { models: "none", textures: "none" }, cwd: root }); + + await expect(readFile(path.join(root, "public", "native", "assets.tnpk"))).rejects.toThrow(); + }); + + it("accepts the resolved option and rejects a non-boolean with the named code", async () => { + const root = await makeTempDir("threenative-native-package-config-"); + await expect( + compileAssets({ config: { nativePackage: true }, cwd: root }), + ).resolves.toBeDefined(); + await expect( + compileAssets({ + config: { nativePackage: "yes" } as unknown as { nativePackage: boolean }, + cwd: root, + }), + ).rejects.toThrow(/TN_ASSETS_CONFIG_INVALID: assets\.nativePackage must be a boolean/u); + }); +}); diff --git a/packages/assets/src/compile.ts b/packages/assets/src/compile.ts index 2b4327026..e9facf099 100644 --- a/packages/assets/src/compile.ts +++ b/packages/assets/src/compile.ts @@ -41,6 +41,13 @@ import { isLodPreset, resolveLodPolicy, } from "./lod/generate.js"; +import { + type INativePackageEntry, + NATIVE_PACKAGE_NAME, + NativeEntryKind, + WGPU_TEXTURE_FORMAT_RGBA8_UNORM, + writeNativePackage, +} from "./native-package.js"; import { applyPasses } from "./pass-chain.js"; import type { IAppliedPasses, IPassTiming } from "./pass-chain.js"; import { parseAudioConfig } from "./passes/audio-config.js"; @@ -56,6 +63,7 @@ import type { IModelCompactOptions, IModelCompactSummary, } from "./passes/compact.js"; +import { decodeImageBytes } from "./passes/decode-image.js"; import { globMatch } from "./passes/glob.js"; import { lightmapPass } from "./passes/lightmap.js"; import type { ILightmapPassOptions } from "./passes/lightmap.js"; @@ -73,6 +81,7 @@ import type { import { createSharedImageStore, unpackGlb } from "./passes/shared-images.js"; import { texturePass, textureResizePass } from "./passes/texture.js"; import type { ITextureOverride, ITexturePassOptions, TextureSkipReason } from "./passes/texture.js"; +import { parsePng } from "./png.js"; import { formatAudioSizes, formatBudget, @@ -200,6 +209,14 @@ export interface IAssetSourceConfig { * default-on decision is a later phase (PRD-377 §8). */ readonly lod?: boolean | IModelLodOptions | "none"; + /** + * Also writes the native cooked package (`/native/assets.tnpk`, TNPK v1) beside the + * existing outputs: one Buffer entry per cooked binary buffer and one Texture entry per cooked + * PNG or JPEG (decoded to RGBA8). Mesh, material and scene entries are out of scope until their + * native loaders land. + * Absent means off, so a web-only project pays nothing. + */ + readonly nativePackage?: boolean; readonly output?: string; readonly source?: string; readonly targets?: IAssetTargets; @@ -427,6 +444,8 @@ interface ICompileLayout { readonly modelCompressionReason: ISkippedCompressionRow["reason"] | undefined; /** The model decoder-backed sub-passes that were enabled before the target filtered them. */ readonly modelCompressionDecoders: readonly ("meshopt" | "KTX2")[]; + /** True when `assets.nativePackage` asked for the TNPK output beside the existing outputs. */ + readonly nativePackage: boolean; /** Why the standalone texture pass was not emitted, if it was skipped. */ readonly textureCompressionReason: ISkippedCompressionRow["reason"] | undefined; } @@ -1625,6 +1644,10 @@ function resolveLayout(cwd: string, options: IAssetCompileOptions): ICompileLayo // `"none"` remain the absolute kill switch, and the legacy `models` declarations still translate // against the same policy, so an explicit `simplify` or `virtual: "none"` project is unaffected. const configuredLod = config.lod === undefined ? true : parseModelLod(config.lod); + const nativePackage = config.nativePackage ?? false; + if (typeof nativePackage !== "boolean") { + throw new Error("TN_ASSETS_CONFIG_INVALID: assets.nativePackage must be a boolean."); + } const modelCompressionDecoders: readonly ("meshopt" | "KTX2")[] = configuredModels === undefined ? [] @@ -1768,6 +1791,7 @@ function resolveLayout(cwd: string, options: IAssetCompileOptions): ICompileLayo ? undefined : "platform", modelCompressionDecoders, + nativePackage, outputRoot, passSpecs, skippedPasses, @@ -2224,6 +2248,151 @@ async function writeOutput( await writeFile(outputAbsolute, buffer); } +/** A decoded PNG or JPEG as a TNPK v1 Texture entry, or undefined for any other container. */ +async function nativeTextureEntry( + name: string, + data: Buffer, +): Promise { + // PNG or JPEG: decoded here to RGBA8. KTX2 and other containers need a runtime transcoder. + const jpeg = data.length >= 3 && data[0] === 0xff && data[1] === 0xd8 && data[2] === 0xff; + if (!jpeg && parsePng(data) === undefined) return undefined; + const image = await decodeImageBytes(data, name); + const header = Buffer.alloc(12); + header.writeUInt32LE(image.width, 0); + header.writeUInt32LE(image.height, 4); + // WGPU_TEXTURE_FORMAT_RGBA8_UNORM, not _SRGB: the standalone texture pipeline decides + // colour versus data only for codec choice (the `*_normal`/`*_nrm` basename convention in + // passes/texture.ts) and records no colour space on the cooked PNG. Treating every other + // PNG as sRGB would be a guess — masks, roughness, metallic and AO maps are data too — so + // the writer keeps the format the header states and the C++ loader accepts (package.h v1). + // sRGB ships once a pass records a colour space this can read. + header.writeUInt32LE(WGPU_TEXTURE_FORMAT_RGBA8_UNORM, 8); + return { + data: Buffer.concat([header, Buffer.from(image.data)]), + kind: NativeEntryKind.Texture, + name, + uploadSize: image.width * image.height * 4, + }; +} + +/** Editor and VCS leftovers, by basename: the packaging selector's rule 1 (asset-manifest.mjs). */ +function isLeftover(relative: string): boolean { + const name = path.posix.basename(relative); + return ( + [".DS_Store", "Thumbs.db", ".gitkeep"].includes(name) || + [".orig", ".rej", ".bak", ".swp", "~"].some((suffix) => name.endsWith(suffix)) + ); +} + +/** + * Gathers the native package's entries from the files already on disk. + * + * Cooked outputs enter under their logical path: one Buffer entry per cooked binary buffer + * (audio/other), as CPU data at its exact length, and one Texture entry per cooked PNG or JPEG, + * decoded to RGBA8, and one Scene entry per cooked model. A KTX2 texture is not a v1 entry. + * + * Every other file in the output root (the web root) enters under its web URL, `/` plus its path + * there, because that is the URL a game requests it by on the web (`/assets/sky.hdr` is served + * from `public/assets/sky.hdr`). PNG and JPEG become Texture entries, a binary glTF a Scene entry, + * anything else a CPU Buffer. Cook outputs (this bake's or a previous one's), the manifest, the + * receipts, the package itself and editor leftovers are not web-root files. An empty file is left + * out and counted, never silently padded. + */ +async function nativePackageEntries( + outputRoot: string, + entries: Readonly>, + cookOutputs: ReadonlySet, +): Promise<{ entries: INativePackageEntry[]; skipped: number }> { + const specs: INativePackageEntry[] = []; + let skipped = 0; + for (const logical of Object.keys(entries).sort()) { + const entry = entries[logical]; + if (entry === undefined) continue; + const data = await readFile(path.join(outputRoot, entry.output)); + if (entry.kind === "model") { + // The GLB bytes the native glTF loader reads; it refuses by name any extension it cannot decode. + specs.push({ data, kind: NativeEntryKind.Scene, name: logical, uploadSize: 0 }); + continue; + } + const texture = entry.kind === "texture" ? await nativeTextureEntry(logical, data) : undefined; + if (texture !== undefined) specs.push(texture); + else if (entry.kind === "texture" || data.length === 0) skipped += 1; + // Every Buffer the cook writes is CPU data a decoder reads (audio, an HDRLoader's .hdr, raw + // bytes): uploadSize 0 says so, and it keeps its exact length. Only GPU buffers are aligned. + else specs.push({ data, kind: NativeEntryKind.Buffer, name: logical, uploadSize: 0 }); + } + const bookkeeping = new Set([ + MANIFEST_NAME, + RECEIPT_NAME, + PENDING_RECEIPT_NAME, + NATIVE_PACKAGE_NAME, + ]); + for (const relative of (await walkOutputFiles(outputRoot)).sort()) { + if (bookkeeping.has(relative) || cookOutputs.has(relative) || isLeftover(relative)) continue; + const data = await readFile(path.join(outputRoot, relative)); + const name = `/${relative}`; + if (data.length === 0) { + skipped += 1; + continue; + } + const texture = await nativeTextureEntry(name, data); + const scene = data.length >= 4 && data.toString("latin1", 0, 4) === "glTF"; + specs.push( + texture ?? { + data, + kind: scene ? NativeEntryKind.Scene : NativeEntryKind.Buffer, + name, + uploadSize: 0, + }, + ); + } + specs.sort((a, b) => (a.name < b.name ? -1 : a.name > b.name ? 1 : 0)); + return { entries: specs, skipped }; +} + +/** + * Writes `native/assets.tnpk` from the cook and the web root, and returns its receipt row; with no + * v1 entry it removes a package an earlier run left there and returns undefined. + */ +async function writeNativePackageOutput( + outputRoot: string, + entries: Readonly>, + cookOutputs: ReadonlySet, +): Promise { + const native = await nativePackageEntries(outputRoot, entries, cookOutputs); + const nativeAbsolute = path.join(outputRoot, NATIVE_PACKAGE_NAME); + if (native.entries.length === 0) { + // The bake owns this fixed path whenever the option is on. A package left by an earlier + // run whose receipt is gone is pruned here, the way the empty-source branch removes its + // stale manifest, rather than left to haunt a rebuilt project. + await rm(nativeAbsolute, { force: true }); + console.log( + "TN_ASSETS_NATIVE_PACKAGE_EMPTY: assets.nativePackage is on but no cooked output or web-root file is in scope for a v1 entry.", + ); + return undefined; + } + const nativeBytes = writeNativePackage(native.entries); + await mkdir(path.dirname(nativeAbsolute), { recursive: true }); + const existing = await readFile(nativeAbsolute).catch(() => undefined); + if (existing === undefined || !Buffer.from(existing).equals(nativeBytes)) { + await writeFile(nativeAbsolute, nativeBytes); + } + if (native.skipped > 0) { + console.log( + `TN_ASSETS_NATIVE_PACKAGE_SKIPPED: ${String(native.skipped)} file(s) are not a legal TNPK v1 entry (a KTX2 texture or an empty file) and are left out.`, + ); + } + console.log( + `TN_ASSETS_NATIVE_PACKAGE: ${String(native.entries.length)} entry(ies), ${String(nativeBytes.length)} bytes at ${NATIVE_PACKAGE_NAME}.`, + ); + return { + bytes: nativeBytes.length, + path: NATIVE_PACKAGE_NAME, + producer: "native-package", + source: null, + }; +} + async function writeManifest( manifestPath: string, outputRoot: string, @@ -2247,6 +2416,16 @@ async function writeManifest( } } +/** Every file under `root` with its mtime, so a file this run never wrote is told apart by more than a clock margin. */ +async function snapshotOutputMtimes(root: string): Promise> { + const mtimes = new Map(); + for (const relative of await walkOutputFiles(root)) { + const info = await stat(path.join(root, relative)).catch(() => undefined); + if (info !== undefined) mtimes.set(relative, info.mtimeMs); + } + return mtimes; +} + /** Every file under `root`, as paths relative to it with `/` separators on every platform. */ async function walkOutputFiles(root: string, prefix = ""): Promise { let entries: Dirent[]; @@ -2270,13 +2449,15 @@ async function walkOutputFiles(root: string, prefix = ""): Promise { * Without this, a pass that writes a file it does not report is invisible: the delete-test would * delete less than the bake produced, the second run would still find the undeleted file, and the * gate would pass while proving nothing. Only files touched during this run are considered — a - * project's own hand-authored `public/icon.png` is not a bake output and is left alone. + * project's own hand-authored `public/icon.png` is not a bake output and is left alone, even when + * it was written within the mtime margin of the run's start: `existedBefore` holds its mtime then. */ async function assertNoUndeclaredOutputs( outputRoot: string, declared: ReadonlySet, since: number, writtenBefore: ReadonlySet, + existedBefore: ReadonlyMap, ): Promise { const undeclared: string[] = []; for (const relative of await walkOutputFiles(outputRoot)) { @@ -2292,6 +2473,7 @@ async function assertNoUndeclaredOutputs( // millisecond apart, and the previous bake's now-stale output is not this bake's leak. if (writtenBefore.has(relative)) continue; const info = await stat(path.join(outputRoot, relative)); + if (existedBefore.get(relative) === info.mtimeMs) continue; if (info.mtimeMs + 1 >= since) undeclared.push(relative); } if (undeclared.length > 0) { @@ -2396,6 +2578,12 @@ export async function compileAssets( await rm(manifestPath, { force: true }); await rm(receiptPath, { force: true }); await rm(pendingReceiptPath, { force: true }); + // Nothing to cook, but a web root of hand-placed files (Midway's `public/assets`) still ships + // to the native engine, and the receipt names the package so a later bake can remove it. + const native = layout.nativePackage + ? await writeNativePackageOutput(layout.outputRoot, {}, writtenBefore) + : undefined; + if (native !== undefined) await writeReceipt(layout.outputRoot, [native]); return { concurrencyUsed: 1, passCosts: [], skipped: 0, skippedCompression: [], written: 0 }; } const previous = await readExistingManifest(manifestPath); @@ -2407,6 +2595,7 @@ export async function compileAssets( // `bake-receipt.spec.ts` went red on a loaded CI shard while passing locally. It never reaches // the receipt: that stays deterministic. const runStart = Date.now(); + const existedBefore = await snapshotOutputMtimes(layout.outputRoot); const sources = await walkSources(layout.sourceRoot); const excluded = sources.filter((logical) => @@ -2966,6 +3155,19 @@ export async function compileAssets( } } + // The native cooked package (PRD-515) is an additional output, never a replacement: enabling + // it leaves every existing output byte-identical. Written after the cook, so a cache hit + // rebuilds it from the outputs already on disk. + if (layout.nativePackage) { + await recordPendingOutputs([NATIVE_PACKAGE_NAME]); + const output = await writeNativePackageOutput( + layout.outputRoot, + entries, + new Set([...writtenBefore, ...receiptOutputs.map((output) => output.path)]), + ); + if (output !== undefined) receiptOutputs.push(output); + } + // The report runs unconditionally — it is the one place a user learns why their game is // slow. Only declared targets can fail it. assertCompletePassCosts(costInputs, logicals.length); @@ -3028,7 +3230,13 @@ export async function compileAssets( ); } const currentReceiptPaths = new Set(receiptOutputs.map((output) => output.path)); - await assertNoUndeclaredOutputs(layout.outputRoot, currentReceiptPaths, runStart, writtenBefore); + await assertNoUndeclaredOutputs( + layout.outputRoot, + currentReceiptPaths, + runStart, + writtenBefore, + existedBefore, + ); const staleOutputs = await resolveStaleReceiptOutputs( layout.outputRoot, new Set([...writtenBefore, ...pendingPaths]), diff --git a/packages/assets/src/config-keys.ts b/packages/assets/src/config-keys.ts index 03789a01a..2048988ba 100644 --- a/packages/assets/src/config-keys.ts +++ b/packages/assets/src/config-keys.ts @@ -12,6 +12,7 @@ export const ASSETS_CONFIG_KEYS: readonly string[] = [ "concurrency", "lod", "models", + "nativePackage", "source", "output", "targets", diff --git a/packages/assets/src/native-package.ts b/packages/assets/src/native-package.ts new file mode 100644 index 000000000..b9dfceb72 --- /dev/null +++ b/packages/assets/src/native-package.ts @@ -0,0 +1,303 @@ +import { createHash } from "node:crypto"; + +/** + * The writer side of the native cooked package, TNPK v1, specified byte by byte in + * `packages/runtime-native/src/engine/assets/package.h`. `packages/assets` emits it as an + * additional output of the cook; the native engine parses it. Little-endian throughout: + * + * 0 4 magic "TNPK" + * 4 4 format version (1) + * 8 4 entry count + * 12 4 reserved, 0 + * 16 8 entry table size in bytes; the table starts at 24 + * 24 ... entries, then the entry data at the offsets the entries name. + * + * The C++ reference writer in `packages/runtime-native/tests/native-engine/package_writer.h` + * produces byte-identical output for the same inputs; `native-package.spec.ts` pins that. + */ + +export const NATIVE_PACKAGE_NAME = "native/assets.tnpk"; +export const NATIVE_PACKAGE_FORMAT_VERSION = 1; +export const NATIVE_PACKAGE_HEADER_SIZE = 24; + +/** Entry kinds; mesh, material and scene are reserved and emitted by later phases. */ +export const NativeEntryKind = { + Animation: 5, + Buffer: 1, + Material: 4, + Mesh: 3, + Scene: 6, + Texture: 2, +} as const; +export type NativeEntryKind = (typeof NativeEntryKind)[keyof typeof NativeEntryKind]; + +/** Decoder requirement bits; a package needing one the target lacks is refused before load. */ +export const NativeDecoderBits = { + draco: 1 << 1, + ktx2: 1 << 2, + meshopt: 1 << 0, +} as const; + +/** + * TNPK v1's RGBA8Unorm wire code is 18 (originally wgpu-native's enum value). The reader maps + * this package code to its backend enum and also accepts legacy Dawn-cooked code 22. The wire + * value stays stable across backends; it must not be replaced with the active backend's enum. + */ +export const WGPU_TEXTURE_FORMAT_RGBA8_UNORM = 18; + +/** One entry to write: the hash, offset and table size are derived, never supplied. */ +export interface INativePackageEntry { + readonly data: Uint8Array; + /** Decoder requirement mask; absent means none. */ + readonly decoders?: number; + /** Entry indices this entry depends on; absent means none. */ + readonly dependencies?: readonly number[]; + readonly kind: number; + readonly name: string; + /** + * GPU upload size in bytes; the writer defaults it to 0. For a Buffer entry it is the entry's + * use: 0 is CPU data a decoder reads (any length), above 0 a GPU buffer (4-byte aligned). + */ + readonly uploadSize?: number; +} + +/** One parsed table entry, with its hash as the engine stores it. */ +export interface INativePackageEntryRecord { + readonly decoders: number; + readonly dependencies: readonly number[]; + readonly hash: Uint8Array; + readonly kind: number; + readonly name: string; + readonly offset: number; + readonly size: number; + readonly uploadSize: number; +} + +export interface INativePackageManifest { + readonly entries: readonly INativePackageEntryRecord[]; + readonly version: number; +} + +/** The stable refusal codes the C++ reader raises, so a caller can match them exactly. */ +export class NativePackageError extends Error { + readonly code: string; + readonly detail: string; + constructor(code: string, detail: string) { + super(`${code}: ${detail}`); + this.name = "NativePackageError"; + this.code = code; + this.detail = detail; + } +} + +const MAX_U16 = 0xffff; +const MAX_U32 = 0xffff_ffff; + +interface IEncodedNativeEntry { + readonly data: Uint8Array; + readonly decoders: number; + readonly dependencies: readonly number[]; + readonly kind: number; + readonly name: Buffer; + readonly uploadSize: number; +} + +/** + * Refuses input the fixed-width fields cannot hold, so nothing is silently truncated: `setUint16` + * would keep a name's low 16 bits, and an out-of-range index or count would be written as a lie. + */ +function validateEntries(entries: readonly IEncodedNativeEntry[]): void { + const invalid = (what: string): never => { + throw new NativePackageError("TN_NATIVE_PACKAGE_INVALID", what); + }; + for (const [index, entry] of entries.entries()) { + if (entry.name.length > MAX_U16) { + invalid( + `entry ${String(index)} name is ${String(entry.name.length)} bytes; the u16 name length holds at most ${String(MAX_U16)}`, + ); + } + if (!Number.isInteger(entry.kind) || entry.kind < 0 || entry.kind > MAX_U16) { + invalid(`entry ${String(index)} kind ${String(entry.kind)} is not a u16`); + } + if (!Number.isInteger(entry.decoders) || entry.decoders < 0 || entry.decoders > MAX_U32) { + invalid(`entry ${String(index)} decoders ${String(entry.decoders)} is not a u32`); + } + if (!Number.isSafeInteger(entry.uploadSize) || entry.uploadSize < 0) { + invalid( + `entry ${String(index)} uploadSize ${String(entry.uploadSize)} is not a non-negative integer`, + ); + } + // A Buffer's uploadSize states its use: above 0 the engine uploads it as a GPU buffer, which + // must be 4-byte aligned; 0 means a CPU decoder reads it (audio, .hdr), at any length. + if ( + entry.kind === NativeEntryKind.Buffer && + entry.uploadSize > 0 && + entry.data.length % 4 !== 0 + ) { + invalid( + `entry ${String(index)} is a GPU buffer (uploadSize ${String(entry.uploadSize)}) of ${String(entry.data.length)} bytes, not a multiple of four`, + ); + } + for (const dependency of entry.dependencies) { + if (!Number.isInteger(dependency) || dependency < 0 || dependency > MAX_U32) { + invalid(`entry ${String(index)} dependency ${String(dependency)} is not a u32`); + } + if (dependency === index) { + invalid(`entry ${String(index)} depends on itself`); + } + if (dependency >= entries.length) { + invalid( + `entry ${String(index)} depends on ${String(dependency)}, past the ${String(entries.length)} entries`, + ); + } + } + } +} + +/** Serializes `entries` into a TNPK v1 package, data in entry order right after the table. */ +export function writeNativePackage(entries: readonly INativePackageEntry[]): Uint8Array { + const encoded = entries.map((entry) => ({ + data: entry.data, + decoders: entry.decoders ?? 0, + dependencies: entry.dependencies ?? [], + kind: entry.kind, + name: Buffer.from(entry.name, "utf8"), + uploadSize: entry.uploadSize ?? 0, + })); + validateEntries(encoded); + let tableSize = 0; + for (const entry of encoded) { + tableSize += 2 + entry.name.length + 2 + 4 + 8 + 8 + 8 + 32 + 4 + 4 * entry.dependencies.length; + } + const dataStart = NATIVE_PACKAGE_HEADER_SIZE + tableSize; + const total = encoded.reduce((sum, entry) => sum + entry.data.length, dataStart); + const bytes = new Uint8Array(total); + const view = new DataView(bytes.buffer); + bytes.set([0x54, 0x4e, 0x50, 0x4b], 0); // "TNPK" + view.setUint32(4, NATIVE_PACKAGE_FORMAT_VERSION, true); + view.setUint32(8, encoded.length, true); + view.setUint32(12, 0, true); + view.setBigUint64(16, BigInt(tableSize), true); + + let at = NATIVE_PACKAGE_HEADER_SIZE; + let offset = dataStart; + for (const entry of encoded) { + view.setUint16(at, entry.name.length, true); + at += 2; + bytes.set(entry.name, at); + at += entry.name.length; + view.setUint16(at, entry.kind, true); + at += 2; + view.setUint32(at, entry.decoders, true); + at += 4; + view.setBigUint64(at, BigInt(offset), true); + at += 8; + view.setBigUint64(at, BigInt(entry.data.length), true); + at += 8; + view.setBigUint64(at, BigInt(entry.uploadSize), true); + at += 8; + bytes.set(createHash("sha256").update(entry.data).digest(), at); + at += 32; + view.setUint32(at, entry.dependencies.length, true); + at += 4; + for (const dependency of entry.dependencies) { + view.setUint32(at, dependency, true); + at += 4; + } + offset += entry.data.length; + } + for (const entry of encoded) { + bytes.set(entry.data, at); + at += entry.data.length; + } + return bytes; +} + +/** + * Parses and range-checks the header and table, refusing with the C++ reader's codes. + * + * Hashes are not verified here; the engine's `verifyPackage` does that before load. This parses + * the manifest only, so a malformed table fails closed before anything is read by offset. + */ +export function readNativePackageManifest(bytes: Uint8Array): INativePackageManifest { + const view = new DataView(bytes.buffer, bytes.byteOffset, bytes.byteLength); + const fail = (code: string, detail: string): never => { + throw new NativePackageError(code, detail); + }; + if (bytes.length < NATIVE_PACKAGE_HEADER_SIZE) { + fail("TN_PACKAGE_TRUNCATED", "shorter than the 24-byte header"); + } + if (!(bytes[0] === 0x54 && bytes[1] === 0x4e && bytes[2] === 0x50 && bytes[3] === 0x4b)) { + fail("TN_PACKAGE_MAGIC", "not a TNPK package"); + } + const version = view.getUint32(4, true); + if (version !== NATIVE_PACKAGE_FORMAT_VERSION) { + fail("TN_PACKAGE_VERSION", `format ${String(version)}, the engine reads 1`); + } + const count = view.getUint32(8, true); + const tableSize = Number(view.getBigUint64(16, true)); + if (tableSize > bytes.length - NATIVE_PACKAGE_HEADER_SIZE) { + fail("TN_PACKAGE_TRUNCATED", "entry table runs past the end"); + } + const tableEnd = NATIVE_PACKAGE_HEADER_SIZE + tableSize; + // An entry needs at least 68 bytes, so a count the table cannot hold is refused before allocation. + if (count > Math.floor(tableSize / 68)) { + fail("TN_PACKAGE_TRUNCATED", "entry count exceeds the table"); + } + let at = NATIVE_PACKAGE_HEADER_SIZE; + const need = (length: number): boolean => length <= tableEnd - at; + const readU16 = (): number => { + const value = view.getUint16(at, true); + at += 2; + return value; + }; + const readU32 = (): number => { + const value = view.getUint32(at, true); + at += 4; + return value; + }; + const readU64 = (): number => { + const value = Number(view.getBigUint64(at, true)); + at += 8; + return value; + }; + const entries: INativePackageEntryRecord[] = []; + for (let index = 0; index < count; index += 1) { + if (!need(2)) fail("TN_PACKAGE_TRUNCATED", "the entry table ends mid-entry"); + const nameLength = readU16(); + if (!need(nameLength)) fail("TN_PACKAGE_TRUNCATED", "the entry table ends mid-entry"); + const name = Buffer.from(bytes.subarray(at, at + nameLength)).toString("utf8"); + at += nameLength; + if (!need(2 + 4 + 8 + 8 + 8 + 32 + 4)) { + fail("TN_PACKAGE_TRUNCATED", `entry ${String(index)} runs past the table`); + } + const kind = readU16(); + const decoders = readU32(); + const offset = readU64(); + const size = readU64(); + const uploadSize = readU64(); + const hash = bytes.slice(at, at + 32); + at += 32; + const dependencyCount = readU32(); + if (!need(4 * dependencyCount)) { + fail("TN_PACKAGE_TRUNCATED", `entry ${String(index)} runs past the table`); + } + const dependencies: number[] = []; + for (let dependency = 0; dependency < dependencyCount; dependency += 1) { + dependencies.push(readU32()); + } + // Data lives after the table and inside the file; subtraction, never offset + size. + if (offset < tableEnd || offset > bytes.length || size > bytes.length - offset) { + fail("TN_PACKAGE_RANGE", `entry '${name}' data is outside the package`); + } + entries.push({ decoders, dependencies, hash, kind, name, offset, size, uploadSize }); + } + for (const [index, entry] of entries.entries()) { + for (const dependency of entry.dependencies) { + if (dependency >= entries.length || dependency === index) { + fail("TN_PACKAGE_DEPENDENCY", `entry '${entry.name}' depends on ${String(dependency)}`); + } + } + } + return { entries, version }; +} diff --git a/packages/core/src/config.ts b/packages/core/src/config.ts index 31f121b9a..abe6e301d 100644 --- a/packages/core/src/config.ts +++ b/packages/core/src/config.ts @@ -437,6 +437,12 @@ export interface IThreeNativeConfig { */ readonly lod?: boolean | IThreeNativeLodConfig; readonly models?: "none" | IThreeNativeModelsConfig; + /** + * Also emit the native cooked package (`/native/assets.tnpk`, TNPK v1) beside the + * existing outputs, for a native-engine build that loads its assets without a JS `GLTFLoader`. + * Absent or `false` leaves the output set unchanged. + */ + readonly nativePackage?: boolean; readonly output?: string; readonly source?: string; readonly targets?: { diff --git a/packages/create-threenative/__tests__/config.spec.ts b/packages/create-threenative/__tests__/config.spec.ts index c08d3aab0..a78f12ac3 100644 --- a/packages/create-threenative/__tests__/config.spec.ts +++ b/packages/create-threenative/__tests__/config.spec.ts @@ -789,6 +789,29 @@ describe("threenative.config.ts", () => { await expect(loadConfig(root)).rejects.toThrow(/assets\.concurrency/u); }); + it("hands assets.nativePackage to the pipeline that receives it", async () => { + // The same seam: the compiler grew the native cooked package, and this validator's key list is + // where the opt-in dies before an asset compiles. + const root = await project(); + await config(root, "export default { assets: { nativePackage: true } };"); + const resolved = await loadConfig(root); + expect(resolved.assets).toMatchObject({ nativePackage: true }); + await expect(compileAssets({ config: resolved.assets, cwd: root })).resolves.toEqual({ + concurrencyUsed: 1, + passCosts: [], + skipped: 0, + skippedCompression: [], + written: 0, + }); + }); + + it("rejects a non-boolean assets.nativePackage with the named code", async () => { + const root = await project(); + await config(root, 'export default { assets: { nativePackage: "yes" } };'); + await expect(loadConfig(root)).rejects.toThrow(/TN_CONFIG_ASSETS_INVALID/u); + await expect(loadConfig(root)).rejects.toThrow(/assets\.nativePackage/u); + }); + it("hands assets.audio to the pipeline that receives it and ships the declared bytes", async () => { // The seam a real game hit: `assets.audio` is a documented compile option that this // validator's key list dropped, so a project asking to ship its cues exactly as authored @@ -1192,6 +1215,7 @@ const SEAM_SAMPLE = { simplifyRatio: 0.5, }, }, + nativePackage: true, output: "public", source: "assets", targets: { maxTriangles: 100_000, maxTextureDimension: 2048 }, diff --git a/packages/create-threenative/src/config.ts b/packages/create-threenative/src/config.ts index be503985e..2664bbe76 100644 --- a/packages/create-threenative/src/config.ts +++ b/packages/create-threenative/src/config.ts @@ -97,6 +97,8 @@ export interface IResolvedThreeNativeConfig { /** Validated, not yet resolved: per-asset resolution happens where the asset is known. */ readonly lod?: boolean | IThreeNativeLodConfig; readonly models?: "none" | IThreeNativeModelsConfig; + /** Also emit the native cooked package beside the existing outputs. */ + readonly nativePackage?: boolean; readonly output?: string; readonly source?: string; readonly targets?: { @@ -1180,6 +1182,7 @@ export const ASSETS_CONFIG_KEYS = [ "concurrency", "lod", "models", + "nativePackage", "source", "output", "targets", @@ -1588,6 +1591,9 @@ function validateAssets(raw: unknown): IResolvedThreeNativeConfig["assets"] { ) { fail("TN_CONFIG_ASSETS_INVALID", "assets.exclude must be an array of non-empty glob strings."); } + if (assets.nativePackage !== undefined && typeof assets.nativePackage !== "boolean") { + fail("TN_CONFIG_ASSETS_INVALID", "assets.nativePackage must be true or false."); + } return { ...(assets.audio === undefined ? {} : { audio: validateAudio(assets.audio) }), ...(assets.exclude === undefined ? {} : { exclude: assets.exclude as readonly string[] }), @@ -1614,6 +1620,7 @@ function validateAssets(raw: unknown): IResolvedThreeNativeConfig["assets"] { ...(targets === undefined ? {} : { targets }), ...(lod === undefined ? {} : { lod }), ...(models === undefined ? {} : { models }), + ...(assets.nativePackage === undefined ? {} : { nativePackage: assets.nativePackage }), ...(textures === undefined ? {} : { textures }), }; } @@ -1625,6 +1632,7 @@ const PROFILE_ASSET_KEYS: readonly string[] = [ "budget", "lod", "models", + "nativePackage", "targets", "textures", ]; diff --git a/packages/runtime-native/cmake/NativeEngineCore.cmake b/packages/runtime-native/cmake/NativeEngineCore.cmake index f5d86a075..0cba2c0f7 100644 --- a/packages/runtime-native/cmake/NativeEngineCore.cmake +++ b/packages/runtime-native/cmake/NativeEngineCore.cmake @@ -2,8 +2,9 @@ # tests. A host build includes it through NativeEngine.cmake; an Emscripten or `TN_ENGINE_CORE_ONLY` # build includes it alone, which is the guard that the core stays Wasm-safe (owner decision 4). # -# PRD-573 slice 2b lands foundation, scene, animation and the binding registry. Every target here is -# `EXCLUDE_FROM_ALL`, so the legacy build never compiles any of it. +# PRD-573 slice 2b lands foundation, scene, animation and the binding registry. Slice 3 adds the +# shader IR and WGSL emitter, the cooked asset package (TNPK), the glTF loader and the C ABI over +# them. Every target here is `EXCLUDE_FROM_ALL`, so the legacy build never compiles any of it. option(TN_ENGINE_SANITIZE "Build the native engine targets under ASan and UBSan" OFF) option(TN_ENGINE_TSAN "Build the native engine targets under ThreadSanitizer (a separate build: TSan excludes ASan)" OFF) @@ -36,6 +37,9 @@ function(tn_native_engine_target target) if(EMSCRIPTEN) # Owner decision 4: the core runs on a growing Wasm heap, never a fixed one. target_link_options(${target} PRIVATE -sALLOW_MEMORY_GROWTH=1) + # emcc's default stack is 64 KB. Shader graphs are recursive (a 2000-term sum is a 2000-deep + # key, copy and destructor chain), which native takes on an 8 MB stack and Wasm did not survive. + target_link_options(${target} PRIVATE -sSTACK_SIZE=1MB) endif() endfunction() @@ -74,6 +78,28 @@ tn_native_engine_target(tn_engine_animation) target_link_libraries(tn_engine_animation PUBLIC tn_engine_scene) target_include_directories(tn_engine_animation PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/src) +# Shader IR (N08): typed, hash-consed expressions and ordered effects. Portable like foundation. +add_library(tn_engine_shader STATIC src/engine/shader/ir.cpp src/engine/shader/wgsl.cpp src/engine/shader/package.cpp + src/engine/shader/standard.cpp src/engine/shader/tonemap.cpp src/engine/shader/output.cpp + src/engine/shader/graph/graph.cpp src/engine/shader/graph/serialized.cpp src/engine/shader/graph/post_effects.cpp + src/engine/shader/graph/smaa_tables.cpp src/engine/shader/sprite.cpp) +tn_native_engine_target(tn_engine_shader) +target_include_directories(tn_engine_shader PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/src ${CMAKE_CURRENT_SOURCE_DIR}/include + PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/third_party/stb) +# stb_image is third-party C in a C++ unit: its own warnings are not this engine's. +set_source_files_properties(src/engine/shader/graph/smaa_tables.cpp PROPERTIES COMPILE_OPTIONS "-w") + +# Cooked asset packages (N10): the TNPK reader and its hash gate. Untrusted input, portable. +add_library(tn_engine_assets STATIC src/engine/assets/sha256.cpp src/engine/assets/package.cpp) +tn_native_engine_target(tn_engine_assets) +target_include_directories(tn_engine_assets PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/src) + +# The N03 C ABI over the foundation: version handshake, contexts, generational object handles. +add_library(tn_engine_abi STATIC src/engine/abi/abi.cpp src/engine/abi/identity.cpp src/engine/abi/tsl_call.cpp) +tn_native_engine_target(tn_engine_abi) +target_link_libraries(tn_engine_abi PUBLIC tn_engine_foundation tn_engine_bindings tn_engine_shader) +target_include_directories(tn_engine_abi PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/include) + # One executable per test file; each ctest names a case inside it. function(tn_native_engine_test target source) add_executable(${target} EXCLUDE_FROM_ALL ${source}) @@ -101,6 +127,248 @@ if(TN_ENGINE_FUZZ) target_compile_options(native_engine_fuzz_buffers PRIVATE -fsanitize=fuzzer,address,undefined) target_link_options(native_engine_fuzz_buffers PRIVATE -fsanitize=fuzzer,address,undefined) set_target_properties(native_engine_fuzz_buffers PROPERTIES CXX_STANDARD 20) + add_executable(native_engine_fuzz_abi EXCLUDE_FROM_ALL tests/native-engine/fuzz_abi.cpp) + target_link_libraries(native_engine_fuzz_abi PRIVATE tn_engine_abi) + target_compile_options(native_engine_fuzz_abi PRIVATE -fsanitize=fuzzer,address,undefined) + target_link_options(native_engine_fuzz_abi PRIVATE -fsanitize=fuzzer,address,undefined) + set_target_properties(native_engine_fuzz_abi PROPERTIES CXX_STANDARD 20) +endif() + +# PRD-515 phase 1: glTF/GLB to a native scene in GLTFLoader's shape. cgltf (provisioned by +# download-deps) only parses; the corpus test reads the repository's glTF files from disk. +set(TN_CGLTF_DIR ${CMAKE_CURRENT_SOURCE_DIR}/third_party/cgltf) +# PRD-540: the web host loads models through this same loader, so it builds for Wasm too. +if(EXISTS ${TN_CGLTF_DIR}/cgltf.h) + add_library(tn_engine_gltf STATIC src/engine/assets/gltf/loader.cpp src/engine/assets/gltf/cgltf_impl.cpp + src/engine/assets/gltf/image_decode.cpp) + tn_native_engine_target(tn_engine_gltf) + target_link_libraries(tn_engine_gltf PUBLIC tn_engine_scene tn_engine_animation tn_engine_foundation) + target_include_directories(tn_engine_gltf PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/src + PRIVATE ${TN_CGLTF_DIR} ${CMAKE_CURRENT_SOURCE_DIR}/third_party/stb) + # cgltf is third-party C in a C++ unit: its own warnings are not this engine's. + set_source_files_properties(src/engine/assets/gltf/cgltf_impl.cpp src/engine/assets/gltf/image_decode.cpp + PROPERTIES COMPILE_OPTIONS "-w") + # EXT_texture_webp: libwebp built from the pinned `webp-source` (download-deps.mjs), one build + # for desktop, Android and iOS. Without the source the extension stays refused by name. + file(GLOB TN_WEBP_SOURCE_CANDIDATES ${CMAKE_CURRENT_SOURCE_DIR}/third_party/webp-source/libwebp-*) + set(TN_WEBP_SOURCE_DIR "") + foreach(candidate ${TN_WEBP_SOURCE_CANDIDATES}) + if(EXISTS ${candidate}/CMakeLists.txt) + set(TN_WEBP_SOURCE_DIR ${candidate}) + endif() + endforeach() + if(TN_WEBP_SOURCE_DIR) + if(NOT TARGET webp) + set(WEBP_BUILD_SHARED_LIBS OFF CACHE BOOL "" FORCE) + set(WEBP_LINK_STATIC ON CACHE BOOL "" FORCE) + foreach(tool WEBP_BUILD_ANIM_UTILS WEBP_BUILD_CWEBP WEBP_BUILD_DWEBP WEBP_BUILD_GIF2WEBP + WEBP_BUILD_IMG2WEBP WEBP_BUILD_VWEBP WEBP_BUILD_WEBPINFO WEBP_BUILD_LIBWEBPMUX WEBP_BUILD_EXTRAS) + set(${tool} OFF CACHE BOOL "" FORCE) + endforeach() + add_subdirectory(${TN_WEBP_SOURCE_DIR} ${CMAKE_BINARY_DIR}/libwebp-build EXCLUDE_FROM_ALL) + endif() + target_link_libraries(tn_engine_gltf PRIVATE webp) + target_compile_definitions(tn_engine_gltf PRIVATE TN_ENGINE_WEBP=1) + else() + message(STATUS "webp-source not found: the native glTF loader refuses EXT_texture_webp. Run 'node scripts/download-deps.mjs --only webp-source'.") + endif() + tn_native_engine_test(tn-native-engine-gltf-hierarchy-test tests/native-engine/assets/gltf_hierarchy_test.cpp + native_engine_gltf_hierarchy=hierarchy) + target_link_libraries(tn-native-engine-gltf-hierarchy-test PRIVATE tn_engine_gltf) + find_program(TN_PNPM_EXECUTABLE pnpm) + target_compile_definitions(tn-native-engine-gltf-hierarchy-test PRIVATE + TN_GLTF_REFERENCE="${CMAKE_CURRENT_SOURCE_DIR}/tests/native-engine/assets/gltf_reference.json" + TN_REPO_ROOT="${CMAKE_CURRENT_SOURCE_DIR}/../..") + if(TN_PNPM_EXECUTABLE) + add_test(NAME native_engine_gltf_reference_current + COMMAND ${TN_PNPM_EXECUTABLE} --workspace-root exec tsx + packages/runtime-native/tests/native-engine/assets/gltf-reference.ts --check + WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/../..) + set_tests_properties(native_engine_gltf_reference_current PROPERTIES LABELS "native-engine") + endif() + # PRD-515 phase 3: the glTF and TNPK readers under a budgeted, deterministic mutation run from + # seed files (fuzz_driver.cpp), so the ASan/UBSan lane fuzzes them without a libFuzzer toolchain. + # TN_FUZZ_ITERATIONS sets the budget (20000 by default). + set(TN_REPO ${CMAKE_CURRENT_SOURCE_DIR}/../..) + add_executable(tn-native-engine-fuzz-gltf EXCLUDE_FROM_ALL tests/native-engine/fuzz_gltf.cpp + tests/native-engine/fuzz_driver.cpp) + target_link_libraries(tn-native-engine-fuzz-gltf PRIVATE tn_engine_gltf) + add_executable(tn-native-engine-fuzz-package EXCLUDE_FROM_ALL tests/native-engine/fuzz_package.cpp + tests/native-engine/fuzz_driver.cpp) + target_link_libraries(tn-native-engine-fuzz-package PRIVATE tn_engine_assets) + foreach(fuzz_target tn-native-engine-fuzz-gltf tn-native-engine-fuzz-package) + tn_native_engine_target(${fuzz_target}) + set_property(GLOBAL APPEND PROPERTY TN_NATIVE_ENGINE_TEST_TARGETS ${fuzz_target}) + endforeach() + if(EMSCRIPTEN) + # These read repository files by path: node's own filesystem, not the sandboxed MEMFS. + foreach(file_target tn-native-engine-gltf-hierarchy-test tn-native-engine-fuzz-gltf tn-native-engine-fuzz-package) + target_link_options(${file_target} PRIVATE -sNODERAWFS=1) + endforeach() + endif() + add_test(NAME native_engine_asset_fuzz_gltf COMMAND tn-native-engine-fuzz-gltf + ${TN_REPO}/packages/create-threenative/templates/starter/assets/native-proof.glb + ${TN_REPO}/packages/core/__tests__/fixtures/world-v1/assets/rock.glb + ${TN_REPO}/examples/csg-doorway/assets/doorway.glb + ${TN_REPO}/packages/create-threenative/__tests__/fixtures/bounded-decals/public/receiver.glb + ${TN_REPO}/test-support/fixtures/skinned-character.glb + ${CMAKE_CURRENT_SOURCE_DIR}/tests/native-engine/assets/fuzz-seeds/skinned-character.gltf + ${CMAKE_CURRENT_SOURCE_DIR}/tests/native-engine/assets/fuzz-seeds/doorway.gltf) + add_test(NAME native_engine_asset_fuzz_package COMMAND tn-native-engine-fuzz-package + ${TN_REPO}/packages/assets/__tests__/fixtures/reference.tnpk) + foreach(fuzz_test native_engine_asset_fuzz_gltf native_engine_asset_fuzz_package) + set_tests_properties(${fuzz_test} PROPERTIES LABELS "native-engine;native-sanitizer" + ENVIRONMENT "ASAN_OPTIONS=abort_on_error=1;UBSAN_OPTIONS=halt_on_error=1:print_stacktrace=1") + endforeach() +else() + message(STATUS "cgltf not provisioned (or Emscripten): the native glTF loader is not built") +endif() + +tn_native_engine_test(tn-native-engine-shader-ir-test tests/native-engine/shader_ir_test.cpp + native_engine_tsl_ir_order=order + native_engine_tsl_ir_types=types + native_engine_tsl_unsupported=unsupported) +target_link_libraries(tn-native-engine-shader-ir-test PRIVATE tn_engine_shader) + +tn_native_engine_test(tn-native-engine-material-test tests/native-engine/material_test.cpp + native_engine_material_unsupported=unsupported + native_engine_material_standard_builds=builds + native_engine_fog_math=fog + native_engine_material_node_key=node_key + native_engine_material_bloom_passes=bloom_passes) +target_link_libraries(tn-native-engine-material-test PRIVATE tn_engine_shader) +tn_native_engine_test(tn-native-engine-tonemap-test tests/native-engine/tonemap_test.cpp + native_engine_tonemap_operators=operators) +target_link_libraries(tn-native-engine-tonemap-test PRIVATE tn_engine_shader) + +tn_native_engine_test(tn-native-engine-package-test tests/native-engine/package_test.cpp + native_engine_package_sha256=sha256 + native_engine_cooked_package_parse=load + native_engine_cooked_package_reject=reject) +target_link_libraries(tn-native-engine-package-test PRIVATE tn_engine_assets) +# PRD-515: every format qualified or refused on this target, mobile and Wasm included. +tn_native_engine_test(tn-native-engine-decoder-matrix-test tests/native-engine/decoder_matrix_test.cpp + native_engine_decoder_matrix=matrix) +target_link_libraries(tn-native-engine-decoder-matrix-test PRIVATE tn_engine_assets) + +tn_native_engine_test(tn-native-engine-abi-test tests/native-engine/abi_test.cpp + native_engine_abi_version=version + native_engine_abi_handles=handles + native_engine_abi_generic=generic + native_engine_abi_scene=scene + native_engine_abi_lifetime=lifetime + native_engine_unsupported_member=unsupported_member + native_engine_abi_material=material + native_engine_abi_light=light + native_engine_abi_callbacks=callbacks + native_engine_abi_color_set=color_set + native_engine_abi_children=children + native_engine_abi_tsl_call=tsl_call + native_engine_abi_tsl_uniform_value=tsl_uniform_value + native_engine_abi_tsl_statements=tsl_statements + native_engine_abi_tsl_effect_parameter=tsl_effect_parameter + native_engine_abi_mixer_time_field=mixer_time_field + native_engine_abi_visible_field=visible_field + native_engine_abi_layers_field=layers_field + native_engine_abi_walk_parents=walk_parents + native_engine_abi_property_bind=property_bind + native_engine_abi_euler_order_field=euler_order_field + native_engine_abi_object_addresses=object_addresses + native_engine_abi_geometry_shapes=geometry_shapes + native_engine_abi_typed_bytes=typed_bytes + native_engine_abi_data_texture_bytes=data_texture_bytes + native_engine_abi_attribute_view_writes=attribute_view_writes + native_engine_abi_attribute_defer=attribute_defer) +target_link_libraries(tn-native-engine-abi-test PRIVATE tn_engine_abi) + +# The header compiles as strict C11 and a C program links against the ABI. +add_executable(tn-native-engine-abi-c11 EXCLUDE_FROM_ALL tests/native-engine/abi_c11.c) +target_link_libraries(tn-native-engine-abi-c11 PRIVATE tn_engine_abi) +tn_native_engine_target(tn-native-engine-abi-c11) +set_target_properties(tn-native-engine-abi-c11 PROPERTIES C_STANDARD 11 C_STANDARD_REQUIRED ON C_EXTENSIONS OFF + LINKER_LANGUAGE CXX) +if(NOT MSVC) + target_compile_options(tn-native-engine-abi-c11 PRIVATE -Wall -Wextra -Werror -pedantic) +endif() +add_test(NAME native_engine_abi_c11 COMMAND tn-native-engine-abi-c11) +set_tests_properties(native_engine_abi_c11 PROPERTIES LABELS "native-engine") +set_property(GLOBAL APPEND PROPERTY TN_NATIVE_ENGINE_TEST_TARGETS tn-native-engine-abi-c11) + +# PRD-530: the artifact identity manifest, its checks and the tool a packager runs. +tn_native_engine_test(tn-native-engine-identity-test tests/native-engine/identity_test.cpp + native_engine_artifact_identity=identity) +target_link_libraries(tn-native-engine-identity-test PRIVATE tn_engine_abi) +add_executable(tn-native-engine-identity EXCLUDE_FROM_ALL tests/native-engine/identity_tool.cpp) +target_link_libraries(tn-native-engine-identity PRIVATE tn_engine_abi) +tn_native_engine_target(tn-native-engine-identity) +set_property(GLOBAL APPEND PROPERTY TN_NATIVE_ENGINE_TEST_TARGETS tn-native-engine-identity) + +# PRD-510 phase 2: the native TSL builder's corpus (src/engine/shader/tsl/tsl.h), compared graph for +# graph with the pinned three's TSL node trees by differential.mjs --suite tsl-ir. Two authoring +# routes reach the same IR: the builder directly, and the lazy shader graph lowered through it. +# The differential runs the host-built binary under node, so an Emscripten build has no case. +add_executable(tn-native-engine-tsl-corpus EXCLUDE_FROM_ALL tests/native-engine/tsl-corpus/tsl_corpus.cpp) +tn_native_engine_target(tn-native-engine-tsl-corpus) +target_link_libraries(tn-native-engine-tsl-corpus PRIVATE tn_engine_shader) +add_executable(tn-native-engine-tsl-graph EXCLUDE_FROM_ALL tests/native-engine/tsl-corpus/graph_corpus.cpp) +tn_native_engine_target(tn-native-engine-tsl-graph) +target_link_libraries(tn-native-engine-tsl-graph PRIVATE tn_engine_shader) +set_property(GLOBAL APPEND PROPERTY TN_NATIVE_ENGINE_TEST_TARGETS tn-native-engine-tsl-corpus tn-native-engine-tsl-graph) +if(NOT EMSCRIPTEN) + find_program(TN_NODE_EXECUTABLE node) + if(TN_NODE_EXECUTABLE) + foreach(corpus_pair "tsl_ir:tn-native-engine-tsl-corpus" "tsl_graph:tn-native-engine-tsl-graph") + string(REPLACE ":" ";" corpus_pair "${corpus_pair}") + list(GET corpus_pair 0 corpus_name) + list(GET corpus_pair 1 corpus_target) + add_test(NAME native_engine_${corpus_name} + COMMAND ${TN_NODE_EXECUTABLE} tests/native-engine/differential.mjs --suite tsl-ir + --native $ + WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}) + set_tests_properties(native_engine_${corpus_name} PROPERTIES LABELS "native-engine") + endforeach() + unset(corpus_pair) + else() + message(WARNING "node not found: native_engine_tsl_ir and native_engine_tsl_graph are not registered") + endif() +endif() + +# The shader corpus as WGSL files, judged by the offline validators when this machine has them: +# Tint (the Dawn release in third_party, or PATH) and naga. shader_emit_test.cpp, which needs a GPU +# context, joins with the renderer. +add_executable(tn-native-engine-shader-corpus-dump EXCLUDE_FROM_ALL tests/native-engine/shader_corpus_dump.cpp) +target_link_libraries(tn-native-engine-shader-corpus-dump PRIVATE tn_engine_shader) +target_include_directories(tn-native-engine-shader-corpus-dump PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/tests/native-engine) +tn_native_engine_target(tn-native-engine-shader-corpus-dump) +set_property(GLOBAL APPEND PROPERTY TN_NATIVE_ENGINE_TEST_TARGETS tn-native-engine-shader-corpus-dump) +if(NOT EMSCRIPTEN) + file(GLOB TN_TINT_CANDIDATES "${CMAKE_CURRENT_SOURCE_DIR}/third_party/dawn/*/bin/tint") + find_program(TN_TINT_EXECUTABLE tint) + if(NOT TN_TINT_EXECUTABLE AND TN_TINT_CANDIDATES) + list(GET TN_TINT_CANDIDATES 0 TN_TINT_EXECUTABLE) + endif() + find_program(TN_NAGA_EXECUTABLE naga) + if(TN_NAGA_EXECUTABLE) + # The emitter writes `diagnostic(off, ...)`, which naga parses from 24 on (wgpu-native 25 ships it). + execute_process(COMMAND ${TN_NAGA_EXECUTABLE} --version OUTPUT_VARIABLE TN_NAGA_VERSION OUTPUT_STRIP_TRAILING_WHITESPACE) + string(REGEX MATCH "[0-9]+\\.[0-9]+(\\.[0-9]+)?" TN_NAGA_VERSION "${TN_NAGA_VERSION}") + if(TN_NAGA_VERSION VERSION_LESS 24) + message(STATUS "naga ${TN_NAGA_VERSION} is older than 24: native_engine_shader_corpus_naga is not registered") + unset(TN_NAGA_EXECUTABLE CACHE) + endif() + endif() + foreach(validator tint naga) + string(TOUPPER ${validator} validator_upper) + if(TN_${validator_upper}_EXECUTABLE) + add_test(NAME native_engine_shader_corpus_${validator} + COMMAND sh -c "mkdir -p \"$3\" && \"$1\" \"$3\" && for f in \"$3\"/*.wgsl; do \"$2\" \"$f\" > /dev/null || exit 1; done" -- + $ ${TN_${validator_upper}_EXECUTABLE} + ${CMAKE_CURRENT_BINARY_DIR}/wgsl-corpus-${validator}) + set_tests_properties(native_engine_shader_corpus_${validator} PROPERTIES LABELS "native-engine") + else() + message(STATUS "${validator} not found: native_engine_shader_corpus_${validator} is not registered") + endif() + endforeach() endif() tn_native_engine_test(tn-native-engine-handles-test tests/native-engine/handles_test.cpp @@ -280,6 +548,11 @@ target_include_directories(tn-native-engine-json-test PRIVATE ${CMAKE_CURRENT_SO add_library(tn_fixture_driver STATIC tests/native-engine/fixture/driver.cpp) tn_native_engine_target(tn_fixture_driver) target_include_directories(tn_fixture_driver PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/tests/native-engine) +if(TARGET tn_engine_gltf) + # The `gltf` fixture op loads a repository file through the native loader. + target_link_libraries(tn_fixture_driver PUBLIC tn_engine_gltf) + target_compile_definitions(tn_fixture_driver PRIVATE TN_FIXTURE_GLTF=1) +endif() target_link_libraries(tn_fixture_driver PUBLIC tn_engine_foundation tn_engine_bindings) if(EMSCRIPTEN) # The driver (a test tool) reports unsupported fixtures by exception; engine code never throws. @@ -341,6 +614,18 @@ if(NOT EMSCRIPTEN) endif() endif() +if(EMSCRIPTEN) + # The C ABI as a module for the browser-JS back end (PRD-532); it runs under node as well. + add_executable(tn-native-engine-abi-module EXCLUDE_FROM_ALL tests/native-engine/wasm/abi_module.cpp) + target_link_libraries(tn-native-engine-abi-module PRIVATE tn_engine_abi) + tn_native_engine_target(tn-native-engine-abi-module) + target_link_options(tn-native-engine-abi-module PRIVATE --no-entry -sMODULARIZE=1 -sEXPORT_NAME=createTnAbi + -sENVIRONMENT=node,web -sALLOW_MEMORY_GROWTH=1 -sALLOW_TABLE_GROWTH=1 + "-sEXPORTED_FUNCTIONS=_tn_engine_version,_tn_context_create,_tn_context_destroy,_tn_type_id,_tn_object_release,_tn_object_engine_references,_tn_construct,_tn_invoke,_tn_get,_tn_set,_tn_set_callback,_tn_diagnostic_release,_tnw_attribute_view,_tnw_attribute_view_release,_tnw_attribute_defer,_tnw_fire_before_render,_tnw_tsl_dump,_tn_tsl_call,_tn_tsl_release,_tn_tsl_set,_tn_tsl_set_uniform,_tn_tsl_effect_parameter,_malloc,_free" + "-sEXPORTED_RUNTIME_METHODS=HEAPU8,HEAPU32,HEAPF64,UTF8ToString,stringToUTF8,lengthBytesUTF8,addFunction") + target_include_directories(tn-native-engine-abi-module PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/src) +endif() + # The math fixture cases spawn the driver, so the aggregate target has to build it too. get_property(tn_native_engine_core_test_targets GLOBAL PROPERTY TN_NATIVE_ENGINE_TEST_TARGETS) add_custom_target(tn-native-engine-core-tests DEPENDS ${tn_native_engine_core_test_targets} diff --git a/packages/runtime-native/include/threenative/abi/tn_tsl.h b/packages/runtime-native/include/threenative/abi/tn_tsl.h new file mode 100644 index 000000000..0cfce6c7f --- /dev/null +++ b/packages/runtime-native/include/threenative/abi/tn_tsl.h @@ -0,0 +1,63 @@ +#pragma once +#include "threenative/abi/tn_abi.h" +#include +#ifdef __cplusplus +extern "C" { +#endif +/* Runtime TSL graph construction. Node IDs belong to the context, are never reused, and are + * released explicitly (or with the context). Unknown operations fail at build time with + * TN_TSL_DYNAMIC_UNSUPPORTED; no script callback or source is evaluated. */ +TN_EXPORT tn_status_t tn_tsl_build(tn_context_t *context, const char *operation, + uint64_t a, uint64_t b, uint64_t c, double value, + uint64_t *out_node, tn_diagnostic_t *diagnostic); +TN_EXPORT tn_status_t tn_tsl_release(tn_context_t *context, uint64_t node, tn_diagnostic_t *diagnostic); +TN_EXPORT tn_status_t tn_tsl_set(tn_context_t *context, tn_handle_t material, const char *path, + uint64_t node, tn_diagnostic_t *diagnostic); +/* PRD-540: TSL authoring by name, over the table the V8 back end calls too (engine/abi/tsl_call.cpp). + * One argument of a call: a node of this context, a number, a string, a named texture (`text` is its + * name), RGB components or an engine object of this context (pmremTexture's texture). Strings are + * NUL-terminated and borrowed for the call. A handle argument carries the tn_handle_t's bytes 0-3 + * (type, context) in `reserved` and its bytes 4-11 (index, generation) in `node`. */ +#define TN_TSL_ARG_NODE 0u +#define TN_TSL_ARG_NUMBER 1u +#define TN_TSL_ARG_STRING 2u +#define TN_TSL_ARG_NAMED 3u +#define TN_TSL_ARG_RGB 4u +#define TN_TSL_ARG_VECTOR 5u /* `reserved` holds the lane count, 2 to 4 */ +#define TN_TSL_ARG_OTHER 6u /* no TSL meaning: an omitted optional input (denoise's normal) */ +#define TN_TSL_ARG_HANDLE 7u /* an engine object: its tn_handle_t in `reserved` and `node` (pmremTexture's texture) */ +typedef struct tn_tsl_arg { + uint32_t kind; + uint32_t reserved; + uint64_t node; + double number; + const char *text; + double numbers[4]; /* RGB: r, g, b; VECTOR: the lanes */ +} tn_tsl_arg_t; +/* Same offsets on wasm32 and 64-bit hosts: the pointer sits in an 8-byte slot. */ +TN_STATIC_ASSERT(offsetof(tn_tsl_arg_t, node) == 8 && offsetof(tn_tsl_arg_t, number) == 16 && + offsetof(tn_tsl_arg_t, text) == 24 && offsetof(tn_tsl_arg_t, numbers) == 32 && + sizeof(tn_tsl_arg_t) == 64, + "tn_tsl_arg_t layout"); +/* `name` as TSL names it (`uniform`, `mul`, `swizzle:xy`); `receiver` points at the node a method + * is called on, or is null for a module function. The new node's id lands in `out_node`. A name the + * table lacks fails with TN_TSL_DYNAMIC_UNSUPPORTED. The statement forms (scope:open, scope:close, + * toVar, assign, If, Else, Loop:index, Loop) run against the context's open bodies, as + * tn::abi::TslScopes (engine/abi/tsl_call.h) documents; scope:open leaves `out_node` 0. */ +TN_EXPORT tn_status_t tn_tsl_call(tn_context_t *context, const char *name, const uint64_t *receiver, + const tn_tsl_arg_t *args, uint32_t arg_count, uint64_t *out_node, + tn_diagnostic_t *diagnostic); +/* A live post effect's scalar uniform (`radius`, `strength`, ...) or its `resolutionScale`, read into + * `out`, and written first when `value` is non-null. The pass reads it again every frame. */ +TN_EXPORT tn_status_t tn_tsl_effect_parameter(tn_context_t *context, const uint64_t *node, const char *name, + const double *value, double *out, tn_diagnostic_t *diagnostic); +/* three's `uniform.value = x`: one finite value per lane of the uniform node's type. Every draw reads + * the value afresh, so no program changes. */ +TN_EXPORT tn_status_t tn_tsl_set_uniform(tn_context_t *context, const uint64_t *node, const double *values, + uint32_t count, tn_diagnostic_t *diagnostic); +/* CPU compilation of the material's actual vertex/fragment graphs, optionally dumping WGSL. */ +TN_EXPORT tn_status_t tn_tsl_compile(tn_handle_t material, const char *wgsl_path, tn_diagnostic_t *diagnostic); + +#ifdef __cplusplus +} +#endif diff --git a/packages/runtime-native/native-deps.lock.json b/packages/runtime-native/native-deps.lock.json index 58ac1d92d..36f12c047 100644 --- a/packages/runtime-native/native-deps.lock.json +++ b/packages/runtime-native/native-deps.lock.json @@ -650,6 +650,34 @@ } ] }, + { + "name": "cgltf", + "version": "1.15", + "source": { + "repository": "jkuhlmann/cgltf", + "revision": "v1.15" + }, + "license": { + "spdx": "MIT", + "evidence": { + "url": "https://raw.githubusercontent.com/jkuhlmann/cgltf/v1.15/LICENSE", + "sha256": "f619925f80ef862497aaf8e8155ef218fa6a2190055129523ca3df9119a9ba95", + "bytes": 1066 + } + }, + "payloads": [ + { + "id": "cgltf-cgltf.h", + "url": "https://raw.githubusercontent.com/jkuhlmann/cgltf/v1.15/cgltf.h", + "sha256": "e378a21c084bf1f288bb799de827bb26906efb024255f1ecf1705ea13f11c6ec", + "bytes": 202865, + "targets": [ + "all" + ], + "bootstrap": "two-run-fetch-2026-10-05-tag-v1.15" + } + ] + }, { "name": "webp", "version": "1.5.0", diff --git a/packages/runtime-native/scripts/download-deps.mjs b/packages/runtime-native/scripts/download-deps.mjs index a6cc308a8..6ed941564 100644 --- a/packages/runtime-native/scripts/download-deps.mjs +++ b/packages/runtime-native/scripts/download-deps.mjs @@ -14,8 +14,8 @@ * node scripts/download-deps.mjs --rebuild-wgpu-cache-api # Rebuild patched wgpu-native from source * node scripts/download-deps.mjs --force # Re-download even if exists * - * Desktop deps: wgpu, sdl3, dawn, v8, quickjs, stb, webp, skia, swc - * iOS deps: wgpu-ios, skia-ios (for cross-compilation from macOS) + * Desktop deps: wgpu, sdl3, dawn, v8, quickjs, stb, cgltf, webp, webp-source, skia, swc + * iOS deps: wgpu-ios, skia-ios, webp-source (for cross-compilation from macOS) * Android deps: sdl3 (Java glue), wgpu-android, sdl3-android, webp-source */ @@ -271,6 +271,7 @@ const DEPS = { version: 'master', // stb doesn't use archives - we download individual headers getUrl: () => null, // Special handling below + headerUrl: (header) => `https://raw.githubusercontent.com/nothings/stb/master/${header}`, extractTo: 'stb', headers: [ 'stb_image.h', @@ -283,6 +284,15 @@ const DEPS = { 'stb_vorbis.c', ], }, + cgltf: { + // cgltf parses glTF/GLB for the native engine's loader (PRD-515); parsing only, construction + // is owned code. One header, pinned to a release tag. + version: '1.15', + getUrl: () => null, + headerUrl: (header) => `https://raw.githubusercontent.com/jkuhlmann/cgltf/v1.15/${header}`, + extractTo: 'cgltf', + headers: ['cgltf.h'], + }, webp: { // libwebp for WebP image decoding (used by GLTF EXT_texture_webp extension) // https://developers.google.com/speed/webp/download @@ -304,7 +314,8 @@ const DEPS = { }, 'webp-source': { // libwebp upstream source, for platforms with no prebuilt release (Android, - // iOS). Games embed WebP textures in glTF (EXT_texture_webp); without this a + // iOS) and for the native engine's glTF loader on every platform (NativeEngineCore.cmake + // builds it once). Games embed WebP textures in glTF (EXT_texture_webp); without this a // native build silently reports "WebP format support: NO" and GLTFLoader // drops every model texture, which renders as untextured white meshes. // The runtime's CMakeLists builds the extracted tree with the cross toolchain. @@ -1251,8 +1262,8 @@ export async function downloadDep(name, options = {}) { const destDir = destinationFor(name, dep); - // Special handling for stb (individual header downloads) - if (name === 'stb' && dep.headers) { + // Header-only dependencies (stb, cgltf): individual files, each verified against the lock. + if (dep.headers) { // Per header, not per directory. Testing the directory meant that adding a header to the list // above provisioned nothing on any checkout that already had the others: `stb_vorbis.c` was // added for Ogg decode and every existing tree reported "already exists" and skipped it, so @@ -1274,11 +1285,11 @@ export async function downloadDep(name, options = {}) { try { const verified = []; for (const header of missing) { - const url = `https://raw.githubusercontent.com/nothings/stb/master/${header}`; + const url = dep.headerUrl(header); const quarantine = mkdtempSync(join(tmpdir(), 'threenative-dep-')); try { const staged = join(quarantine, header); - const payload = await downloadLockedArchive(lock.payloads, lock.lockHash, `stb ${header}`, url, staged); + const payload = await downloadLockedArchive(lock.payloads, lock.lockHash, `${name} ${header}`, url, staged); copyFileSync(staged, join(destDir, header)); verified.push(payload.id); } finally { @@ -1556,11 +1567,11 @@ async function main() { // for the matching configure overrides. const linuxArm64 = platformName === 'linux' && ARCH === 'arm64'; const desktopDeps = linuxArm64 - ? ['wgpu', 'sdl3', 'quickjs', 'stb', 'libuv-source'] - : ['wgpu', 'sdl3', 'dawn', 'v8', 'quickjs', 'stb', 'webp', platformName === 'windows' ? 'skia-win-static' : 'skia', 'swc', 'libuv', 'libuv-source', 'quiche']; + ? ['wgpu', 'sdl3', 'quickjs', 'stb', 'cgltf', 'libuv-source', 'webp-source'] + : ['wgpu', 'sdl3', 'dawn', 'v8', 'quickjs', 'stb', 'cgltf', 'webp', 'webp-source', platformName === 'windows' ? 'skia-win-static' : 'skia', 'swc', 'libuv', 'libuv-source', 'quiche']; // iOS deps (only downloaded with --only or --ios) - const iosDeps = ['wgpu-ios', 'skia-ios', 'quiche-ios', 'sdl3-ios']; + const iosDeps = ['wgpu-ios', 'skia-ios', 'quiche-ios', 'sdl3-ios', 'webp-source']; // Android deps (only downloaded with --only or --android) const androidDeps = ['sdl3', 'wgpu-android', 'sdl3-android', 'quiche-android', 'v8-android', 'webp-source']; diff --git a/packages/runtime-native/src/engine/abi/abi.cpp b/packages/runtime-native/src/engine/abi/abi.cpp new file mode 100644 index 000000000..5d7de7673 --- /dev/null +++ b/packages/runtime-native/src/engine/abi/abi.cpp @@ -0,0 +1,964 @@ +// The N03 C ABI (PRD-500 phase 2): version handshake, contexts and generational object handles. +// Nothing here throws across the boundary and nothing here holds an STL type in a signature; every +// failure is a status code plus an owned diagnostic the caller releases. + +#include "threenative/abi/tn_tsl.h" + +#include +#include +#include +#include "engine/shader/standard.h" +#include "engine/shader/wgsl.h" +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +#include "engine/abi/abi_internal.h" +#include "engine/scene/geometry.h" +#include "engine/abi/tsl_call.h" +#include "engine/scene/material.h" +#include "engine/abi/bindings.h" +#include "engine/foundation/handles.h" + +#include +#include + +extern "C" uint16_t tn_type_id(const char* name); + +// A context is also the binding Store of the generic calls: Ref values name handles, objects live +// in the slot their handle indexes. +struct tn_context : tn::binding::Store { + explicit tn_context(uint16_t id) : objects(id) {} + tn::engine::HandleTable objects; + std::unordered_map tslNodes; + uint64_t nextTslNode = 0; + uint64_t tslSerial = 0; // names the uniforms and render textures tn_tsl_call makes + tn::abi::TslScopes tslScopes; // the bodies open while the game's TSL callbacks run + std::vector values; // by handle index + // (address, class) -> the one handle naming it: member aliases and shared objects. The class is + // part of the key because a first member shares its owner's address (Box3::min). + // address -> (class, handle) pairs: almost always one; the class tells a first member from its owner. + std::unordered_map>> identities_; + std::unordered_map primary_; // an object's own handle, by address + std::unordered_map> owners_; // an object pointer -> its record + // The shared_ptr copies the context itself holds (handle slots and owners_), by control block: an + // object's use count minus these is what other engine objects hold (engineReferences). + std::map, uint32_t, std::owner_less<>> ownCopies_; + void ownCopy(const std::shared_ptr& ptr, int delta) { + if (!ptr) return; + const auto it = ownCopies_.try_emplace(ptr, 0).first; + it->second += delta; + if (it->second == 0) ownCopies_.erase(it); + } + void setOwner(const void* address, std::shared_ptr ptr) { + auto& owner = owners_[address]; + ownCopy(owner, -1); + ownCopy(ptr, +1); + owner = std::move(ptr); + } + void dropOwner(const void* address) { + const auto it = owners_.find(address); + if (it == owners_.end()) return; + ownCopy(it->second, -1); + owners_.erase(it); + } + std::string scratchText; // a returned string, valid until the next call + std::deque> scratchValues; + std::deque scratchStrings; + std::deque> scratchArrays; + std::vector scratchNumbers; // a returned array, valid until the next call + + // A Ref's text is the handle itself: a marker byte and its type, index and generation, 11 bytes + // that fit a std::string's inline buffer, so a crossing formats and parses nothing. + static std::string refText(tn_handle_t h) { + char bytes[11]; + bytes[0] = '\x06'; + std::memcpy(bytes + 1, &h.type, 2); + std::memcpy(bytes + 3, &h.index, 4); + std::memcpy(bytes + 7, &h.generation, 4); + return std::string(bytes, sizeof bytes); + } + bool decode(const std::string& text, tn_handle_t& out) const { + if (text.size() != 11 || text[0] != '\x06') return false; + out = tn_handle_t{0, objects.context(), 0, 0}; + std::memcpy(&out.type, text.data() + 1, 2); + std::memcpy(&out.index, text.data() + 3, 4); + std::memcpy(&out.generation, text.data() + 7, 4); + return true; + } + tn::binding::Object* object(tn_handle_t h) { + if (objects.check(h.type, h.context, h.index, h.generation) != tn::engine::HandleError::None || h.index >= values.size()) return nullptr; + tn::binding::Object& o = values[h.index]; + return o.ptr ? &o : nullptr; + } + tn::binding::Object* find(const tn::binding::Value& arg) override { + tn_handle_t h{}; + return arg.kind == tn::binding::Value::Kind::Ref && decode(arg.text, h) ? object(h) : nullptr; + } + tn::binding::Value adopt(std::string cls, std::shared_ptr ptr) override { + tn_handle_t h{}; + if (!hold(std::move(cls), std::move(ptr), h)) throw tn::binding::Unsupported{"the catalog publishes no such class"}; + return tn::binding::Value{tn::binding::Value::Kind::Ref, 0, refText(h)}; + } + tn::binding::Value adoptAlias(std::string cls, void* member, void* owner) override { + const auto held = owners_.find(owner); + if (held == owners_.end()) throw tn::binding::Unsupported{"this object is not one the caller owns"}; + // One handle per member address, so `object.position` is the same handle on every call. The + // aliasing shared_ptr keeps the owner alive, so releasing the owner's handle first is safe. + return identity(std::move(cls), std::shared_ptr(held->second, member), false); + } + tn::binding::Value share(std::string cls, std::shared_ptr shared) override { + if (!shared) return tn::binding::Value{}; + // An object the caller already holds answers its own handle (`mesh.geometry` is the + // BoxGeometry it was built from), whatever class name the asking binding knows it by. + if (const auto known = primary_.find(shared.get()); known != primary_.end() && object(known->second) != nullptr) { + return tn::binding::Value{tn::binding::Value::Kind::Ref, 0, refText(known->second)}; + } + return identity(std::move(cls), std::move(shared), true); + } + // The cached handle while its object lives; a released handle is replaced, never reused. + tn::binding::Value identity(std::string cls, std::shared_ptr ptr, bool primary) { + auto& known = identities_[ptr.get()]; + for (auto& [knownCls, handle] : known) { + if (knownCls != cls) continue; + if (object(handle) != nullptr) return tn::binding::Value{tn::binding::Value::Kind::Ref, 0, refText(handle)}; + tn_handle_t h{}; + if (!hold(cls, std::move(ptr), h, primary)) throw tn::binding::Unsupported{"the catalog publishes no such class"}; + handle = h; + return tn::binding::Value{tn::binding::Value::Kind::Ref, 0, refText(h)}; + } + tn_handle_t h{}; + if (!hold(cls, std::move(ptr), h, primary)) throw tn::binding::Unsupported{"the catalog publishes no such class"}; + known.emplace_back(std::move(cls), h); + return tn::binding::Value{tn::binding::Value::Kind::Ref, 0, refText(h)}; + } + // A callback argument as share() answers it: the object's live handle, minted again if the + // caller released it; null for nothing or for an object the catalog cannot name. + tn_value_t valueOf(std::string cls, std::shared_ptr ptr) { + tn_value_t v{}; + if (!ptr) return v; + try { + tn_handle_t h{}; + if (decode(share(std::move(cls), std::const_pointer_cast(ptr)).text, h)) { + v.kind = TN_VALUE_HANDLE; + v.handle = h; + } + } catch (const tn::binding::Unsupported&) { + } + return v; + } + tn_value_t valueOf(const tn::engine::Object3D* object) { + if (object == nullptr) return {}; + // A borrowed object (no shared owner) has no handle to give. + std::shared_ptr shared = object->weak_from_this().lock(); + return shared ? valueOf(std::string(object->type()), shared) : tn_value_t{}; + } + std::vector numbers(const tn::binding::Value& arg) override { + return tn::binding::numbersOf(arg); + } + // `primary`: the handle names the object itself, not a member alias at the same address. + bool hold(std::string cls, std::shared_ptr ptr, tn_handle_t& out, bool primary = true) { + const uint16_t type = tn_type_id(cls.c_str()); + if (type == 0) return false; + const tn::engine::Handle h = objects.allocate(type); + if (values.size() <= h.index) values.resize(h.index + 1); + setOwner(ptr.get(), ptr); + ownCopy(ptr, +1); + values[h.index] = tn::binding::Object{std::move(cls), std::move(ptr)}; + out = tn_handle_t{h.type, h.context, h.index, h.generation}; + if (primary) primary_[values[h.index].ptr.get()] = out; + return true; + } +}; + +namespace { + +struct TypeEntry { + std::string_view name; + uint16_t id; +}; + +constexpr TypeEntry kTypes[] = { +#define TN_CATALOG_TYPE(name, id) {name, id}, +#include "catalog_types.inc" +#undef TN_CATALOG_TYPE +}; +constexpr uint16_t kTypeCount = sizeof(kTypes) / sizeof(kTypes[0]); + +// Context ids are the handle's `context` field: slot i holds context id i + 1; 0 is never valid. +// ponytail: single-threaded registry, as the engine thread owns the ABI; lock it when a second +// thread is allowed to call in. +std::vector>& registry() { + static std::vector> contexts; + return contexts; +} + +tn_status_t report(tn_diagnostic_t* diagnostic, tn_status_t status, uint32_t code, const char* message) { + if (diagnostic) { + tn_diagnostic_release(diagnostic); // a reused diagnostic never leaks its previous message + diagnostic->code = code; + const size_t length = std::strlen(message); + diagnostic->message = static_cast(std::malloc(length + 1)); + if (diagnostic->message) std::memcpy(diagnostic->message, message, length + 1); + } + return status; +} + +tn_status_t ok(tn_diagnostic_t* diagnostic) { + tn_diagnostic_release(diagnostic); + return TN_OK; +} + +tn_context* contextFor(uint16_t id) { + auto& contexts = registry(); + return id == 0 || id > contexts.size() ? nullptr : contexts[id - 1].get(); +} + +} // namespace + +extern "C" { + +tn_version_info_t tn_engine_version(void) { + return tn_version_info_t{TN_CAPABILITY_DIGEST, TN_ENGINE_ABI_VERSION, TN_COMPATIBILITY_CONTRACT_VERSION, + TN_SCENE_VERSION, TN_SHADER_PACKAGE_VERSION, TN_CAPABILITY_COUNT, 0}; +} + +tn_status_t tn_version_handshake(const tn_version_info_t* module, tn_version_info_t* engine, + tn_diagnostic_t* diagnostic) { + const tn_version_info_t own = tn_engine_version(); + if (engine) *engine = own; + if (!module) return report(diagnostic, TN_ERROR_INVALID_ARGUMENT, 0, "TN_ABI_NULL: no module version info"); + if (module->engine_abi != own.engine_abi) { + return report(diagnostic, TN_ERROR_VERSION_MISMATCH, TN_DIAG_ENGINE_ABI_MISMATCH, + "TN_DIAG_ENGINE_ABI_MISMATCH: the module was built against another engine ABI"); + } + if (module->compatibility_contract != own.compatibility_contract) { + return report(diagnostic, TN_ERROR_VERSION_MISMATCH, TN_DIAG_CONTRACT_MISMATCH, + "TN_DIAG_CONTRACT_MISMATCH: the module expects another compatibility contract"); + } + if (module->scene != own.scene) { + return report(diagnostic, TN_ERROR_VERSION_MISMATCH, TN_DIAG_SCENE_MISMATCH, + "TN_DIAG_SCENE_MISMATCH: the module's serialized scene version differs"); + } + if (module->shader_package != own.shader_package) { + return report(diagnostic, TN_ERROR_VERSION_MISMATCH, TN_DIAG_SHADER_PACKAGE_MISMATCH, + "TN_DIAG_SHADER_PACKAGE_MISMATCH: the module's shader packages are another version"); + } + if (module->capability_count != own.capability_count || module->capability_digest != own.capability_digest) { + return report(diagnostic, TN_ERROR_VERSION_MISMATCH, TN_DIAG_CAPABILITY_MISMATCH, + "TN_DIAG_CAPABILITY_MISMATCH: the module was built against another capability set"); + } + return ok(diagnostic); +} + +tn_status_t tn_context_create(tn_context_t** out_context, const tn_version_info_t* module, + tn_diagnostic_t* diagnostic) { + if (!out_context) return report(diagnostic, TN_ERROR_INVALID_ARGUMENT, 0, "TN_ABI_NULL: no out_context"); + *out_context = nullptr; + const tn_status_t handshake = tn_version_handshake(module, nullptr, diagnostic); + if (handshake != TN_OK) return handshake; + auto& contexts = registry(); + size_t slot = 0; + while (slot < contexts.size() && contexts[slot]) ++slot; + if (slot >= 0xffff) return report(diagnostic, TN_ERROR_OUT_OF_MEMORY, 0, "TN_ABI_CONTEXTS: no free context id"); + // Plain new under a catch, not nothrow new: clang 23's libFuzzer runtime pairs nothrow new with + // free and reports a false alloc-dealloc mismatch (reproduced with no engine code, 2026-10-04). + std::unique_ptr context; + try { + context = std::make_unique(static_cast(slot + 1)); + if (slot == contexts.size()) contexts.emplace_back(); + } catch (const std::bad_alloc&) { + return report(diagnostic, TN_ERROR_OUT_OF_MEMORY, 0, "TN_ABI_OOM: context"); + } + *out_context = context.get(); + contexts[slot] = std::move(context); + return ok(diagnostic); +} + +tn_status_t tn_context_destroy(tn_context_t* context, tn_diagnostic_t* diagnostic) { + auto& contexts = registry(); + if (!context) return report(diagnostic, TN_ERROR_INVALID_ARGUMENT, 0, "TN_ABI_NULL: no context"); + // Found by address, never dereferenced first: a destroyed or foreign pointer is refused. + for (auto& slot : contexts) { + if (slot.get() != context) continue; + slot.reset(); + return ok(diagnostic); + } + return report(diagnostic, TN_ERROR_INVALID_STATE, 0, "TN_ABI_CONTEXT: not a live context"); +} + +uint16_t tn_type_id(const char* name) { + if (!name) return 0; + const std::string_view wanted(name); + for (const TypeEntry& entry : kTypes) { + if (entry.name == wanted) return entry.id; + } + return 0; +} + +tn_status_t tn_object_create(tn_context_t* context, uint16_t type, tn_handle_t* out_object, + tn_diagnostic_t* diagnostic) { + if (!context || !out_object) return report(diagnostic, TN_ERROR_INVALID_ARGUMENT, 0, "TN_ABI_NULL: context or out_object"); + *out_object = tn_handle_t{0, 0, 0, 0}; + bool live = false; + for (const auto& slot : registry()) live = live || slot.get() == context; + if (!live) return report(diagnostic, TN_ERROR_INVALID_STATE, 0, "TN_ABI_CONTEXT: not a live context"); + if (type == 0 || type > kTypeCount) { + return report(diagnostic, TN_ERROR_WRONG_TYPE, 0, "TN_ABI_TYPE: the catalog publishes no such type"); + } + const tn::engine::Handle handle = context->objects.allocate(type); + *out_object = tn_handle_t{handle.type, handle.context, handle.index, handle.generation}; + return ok(diagnostic); +} + +void tn_object_engine_references(const tn_handle_t* objects, uint32_t count, uint32_t* out_counts) { + if (!objects || !out_counts) return; + for (uint32_t i = 0; i < count; ++i) out_counts[i] = tn::abi::engineReferences(objects[i]); +} + +tn_status_t tn_object_release(tn_handle_t object, tn_diagnostic_t* diagnostic) { + tn_context* context = contextFor(object.context); + if (!context) return report(diagnostic, TN_ERROR_INVALID_HANDLE, 0, "TN_HANDLE_CONTEXT: no live context owns this handle"); + const tn::engine::Handle handle{object.type, object.context, object.index, object.generation}; + switch (context->objects.release(handle)) { + case tn::engine::HandleError::None: + if (object.index < context->values.size()) { + tn::binding::Object& slot = context->values[object.index]; + // An alias of one of its members still holds the object, so the record outlives the + // handle that named it; the aliasing shared_ptr is what keeps it alive. + if (slot.ptr) context->dropOwner(slot.ptr.get()); + context->ownCopy(slot.ptr, -1); + slot = tn::binding::Object{}; + } + return ok(diagnostic); + case tn::engine::HandleError::Stale: + return report(diagnostic, TN_ERROR_STALE_HANDLE, 0, "TN_HANDLE_STALE: the slot was reclaimed"); + case tn::engine::HandleError::Type: + return report(diagnostic, TN_ERROR_WRONG_TYPE, 0, "TN_HANDLE_TYPE: the handle names another type"); + case tn::engine::HandleError::Context: + case tn::engine::HandleError::Invalid: break; + } + return report(diagnostic, TN_ERROR_INVALID_HANDLE, 0, "TN_HANDLE_INVALID: no such object"); +} + +} // extern "C" + +namespace { + +const tn::binding::Registry& classRegistry() { + static const tn::binding::Registry classes = [] { + tn::binding::Registry r; + tn::binding::registerAll(r); + return r; + }(); + return classes; +} + +// The registry entry of an object's class: looked up by name once, then read from the object. +const tn::binding::ClassBinding& bindingOf(const tn::binding::Object& object) { + if (!object.binding) object.binding = &classRegistry().at(object.cls); + return *object.binding; +} + +// keepBytes: a typed array stays its bytes (Value::bytes) for a constructor that keeps them, top level only. +bool toBinding(tn_context* context, const tn_value_t* in, uint32_t count, tn::binding::Args& out, unsigned depth = 0, + bool keepBytes = false) { + if (depth > 64 || (count && !in)) return false; + out.reserve(out.size() + count); // one allocation, not a growth step per argument + using Kind = tn::binding::Value::Kind; + for (uint32_t i = 0; i < count; ++i) { + const tn_value_t& v = in[i]; + switch (v.kind) { + case TN_VALUE_NULL: + case TN_VALUE_UNDEFINED: out.push_back({}); break; + case TN_VALUE_NUMBER: out.push_back(tn::binding::Value::of(v.number)); break; + case TN_VALUE_BOOL: out.push_back(tn::binding::Value::of(v.boolean != 0)); break; + case TN_VALUE_STRING: + out.push_back(tn::binding::Value{Kind::String, 0, std::string(v.text ? v.text : "", v.text ? v.count : 0)}); + break; + case TN_VALUE_HANDLE: + // A handle from another context is not resolvable here; it arrives as an unknown ref. + out.push_back(tn::binding::Value{Kind::Ref, 0, + v.handle.context == context->objects.context() ? tn_context::refText(v.handle) : "x"}); + break; + case TN_VALUE_NUMBERS: + if (!v.numbers && v.count) return false; + out.push_back(tn::binding::Value::list(v.count ? std::vector(v.numbers, v.numbers + v.count) : std::vector{})); + // A typed array names its type in `text` (null-terminated), as `a:Uint16Array:` does. + if (v.text) out.back().text = v.text; + break; + case TN_VALUE_BYTES: { + const std::string_view type = v.text ? v.text : ""; + const size_t size = tn::binding::typedArrayElementBytes(type); + if (!size || v.count > SIZE_MAX / size || (!v.bytes && v.count && !keepBytes)) return false; + // No bytes with a count, to a constructor that keeps them: the caller defers the + // contents, and the count rides in `number`. + if (!v.bytes) { + out.push_back(tn::binding::Value{Kind::Numbers, double(v.count), std::string(type)}); + break; + } + const std::string_view bytes(static_cast(v.bytes), size_t(v.count) * size); + out.push_back(tn::binding::Value{Kind::Numbers, 0, std::string(type)}); + if (keepBytes) out.back().bytes = bytes; + else out.back().numbers = tn::binding::typedArrayNumbers(type, bytes); + break; + } + case TN_VALUE_ARRAY: { + if (v.count > UINT32_MAX) return false; + tn::binding::Args items; + if (!toBinding(context, v.values, uint32_t(v.count), items, depth + 1)) return false; + out.push_back(tn::binding::Value::array(std::move(items))); + break; + } + case TN_VALUE_RECORD: { + // count alternating string-key/value pairs, as a record is returned (an options object). + if (v.count > UINT32_MAX / 2 || (v.count && !v.values)) return false; + std::vector> fields; + for (uint64_t k = 0; k < v.count; ++k) { + const tn_value_t& key = v.values[k * 2]; + if (key.kind != TN_VALUE_STRING || (!key.text && key.count)) return false; + tn::binding::Args value; + if (!toBinding(context, &v.values[k * 2 + 1], 1, value, depth + 1)) return false; + fields.emplace_back(std::string(key.text ? key.text : "", key.count), std::move(value[0])); + } + out.push_back(tn::binding::Value::record(std::move(fields))); + break; + } + default: return false; + } + } + return true; +} + +void fromBinding(tn_context* context, tn_handle_t self, const tn::binding::Value& in, tn_value_t* out, bool root = true) { + if (root) { context->scratchValues.clear(); context->scratchStrings.clear(); context->scratchArrays.clear(); } + using Kind = tn::binding::Value::Kind; + *out = tn_value_t{}; + switch (in.kind) { + case Kind::Undefined: out->kind = TN_VALUE_UNDEFINED; break; + case Kind::Null: break; + case Kind::Number: out->kind = TN_VALUE_NUMBER; out->number = in.number; break; + case Kind::Bool: out->kind = TN_VALUE_BOOL; out->boolean = in.flag ? 1 : 0; break; + case Kind::String: + context->scratchStrings.push_back(in.text); + out->kind = TN_VALUE_STRING; + out->text = context->scratchStrings.back().c_str(); + out->count = in.text.size(); + break; + case Kind::Numbers: + context->scratchArrays.push_back(in.numbers); + out->kind = TN_VALUE_NUMBERS; + out->numbers = context->scratchArrays.back().data(); + out->count = in.numbers.size(); + break; + case Kind::Ref: + out->kind = TN_VALUE_HANDLE; + if (in.text == "\x01self") out->handle = self; + else context->decode(in.text, out->handle); + break; + case Kind::Array: + case Kind::Record: { + const bool record = in.kind == Kind::Record; + const size_t count = record ? in.fields.size() : in.items.size(); + context->scratchValues.emplace_back(count * (record ? 2 : 1)); + auto& values = context->scratchValues.back(); + out->kind = record ? TN_VALUE_RECORD : TN_VALUE_ARRAY; + out->count = count; + out->values = values.data(); + for (size_t i = 0; i < count; ++i) { + if (record) { + fromBinding(context, self, tn::binding::Value{Kind::String, 0, in.fields[i].first}, &values[i * 2], false); + fromBinding(context, self, in.fields[i].second, &values[i * 2 + 1], false); + } else fromBinding(context, self, in.items[i], &values[i], false); + } + break; + } + case Kind::ShaderNode: break; // graph values use the in-process node bridge + case Kind::Refs: break; // an argument shape only; no binding returns one + } +} + +// Every binding throw stops here: Unsupported becomes TN_ERROR_UNSUPPORTED with its reason, +// anything else (a missing argument) TN_ERROR_INVALID_ARGUMENT. Nothing unwinds into C. +template +tn_status_t guarded(tn_diagnostic_t* diagnostic, Call call) { + // A graph listener that threw during this call fails this call, as three's would, and no later one. + std::string& listener = tn::binding::pendingListenerError(); + listener.clear(); + try { + const tn_status_t status = call(); + if (listener.empty()) return status; + return report(diagnostic, TN_ERROR_UNSUPPORTED, 0, ("TN_NATIVE_UNSUPPORTED " + std::exchange(listener, {})).c_str()); + } catch (const tn::binding::Unsupported& u) { + listener.clear(); + return report(diagnostic, TN_ERROR_UNSUPPORTED, 0, ("TN_NATIVE_UNSUPPORTED " + u.reason).c_str()); + } catch (const std::exception& e) { + listener.clear(); + return report(diagnostic, TN_ERROR_INVALID_ARGUMENT, 0, (std::string("TN_ABI_ARGUMENT ") + e.what()).c_str()); + } +} + +std::atomic gCrossings{0}; // relaxed: a meter, not a synchronisation point + +tn_status_t selfObject(tn_handle_t self, tn_context*& context, tn::binding::Object*& object, tn_diagnostic_t* diagnostic) { + context = contextFor(self.context); + object = context ? context->object(self) : nullptr; + if (!object) return report(diagnostic, TN_ERROR_INVALID_HANDLE, 0, "TN_HANDLE_INVALID: no live object"); + return TN_OK; +} + +} // namespace + +namespace tn::abi { + +tn::binding::Object* objectOf(tn_handle_t handle) { + tn_context* context = contextFor(handle.context); + return context ? context->object(handle) : nullptr; +} + +uint32_t engineReferences(tn_handle_t handle) { + tn_context* context = contextFor(handle.context); + tn::binding::Object* object = context ? context->object(handle) : nullptr; + if (!object) return 0; + const auto own = context->ownCopies_.find(object->ptr); + const long others = object->ptr.use_count() - (own == context->ownCopies_.end() ? 0 : own->second); + return others > 0 ? static_cast(others) : 0; +} + +tn_handle_t shareObject(tn_context_t* context, std::string cls, std::shared_ptr object) { + const auto value = context->share(std::move(cls), std::move(object)); + tn_handle_t handle{}; + if (!context->decode(value.text, handle)) throw binding::Unsupported{"TN_NATIVE_OBJECT_SHARE_FAILED"}; + return handle; +} + +tn_status_t setNumber(tn_handle_t handle, SetterSlot& slot, const std::string& name, double value, tn_diagnostic_t* diagnostic) { + gCrossings.fetch_add(1, std::memory_order_relaxed); + tn_context* context = nullptr; + tn::binding::Object* object = nullptr; + if (const tn_status_t s = selfObject(handle, context, object, diagnostic); s != TN_OK) return s; + const auto& binding = bindingOf(*object); + if (slot.binding != &binding) { + const auto found = binding.setters.find(name); + if (found == binding.setters.end()) + return report(diagnostic, TN_ERROR_UNSUPPORTED, 0, ("TN_NATIVE_UNSUPPORTED " + object->cls + "." + name + " is not settable").c_str()); + slot = {&binding, &found->second}; + } + return guarded(diagnostic, [&]() -> tn_status_t { + (*slot.setter)(object->ptr.get(), tn::binding::Value::of(value), *context); + return ok(diagnostic); + }); +} + +engine::shader::graph::Node shaderNode(tn_handle_t handle, const std::string& path) { + auto* object = objectOf(handle); + if (!object) throw std::runtime_error("TN_HANDLE_INVALID: shader node owner"); + const auto& getters = classRegistry().at(object->cls).getters; + const auto found = getters.find(path); + if (found == getters.end()) throw std::runtime_error("TN_NATIVE_UNSUPPORTED: " + path); + const auto value = found->second(object->ptr.get()); + if (value.kind != binding::Value::Kind::Null && value.kind != binding::Value::Kind::ShaderNode) + throw std::runtime_error("TN_TSL_PROPERTY: " + path); + return value.node; +} + +void setShaderNode(tn_handle_t handle, const std::string& path, engine::shader::graph::Node node) { + auto* context = contextFor(handle.context); + auto* object = context ? context->object(handle) : nullptr; + if (!object) throw std::runtime_error("TN_HANDLE_INVALID: shader node owner"); + const auto& setters = classRegistry().at(object->cls).setters; + const auto found = setters.find(path); + if (found == setters.end()) throw std::runtime_error("TN_NATIVE_UNSUPPORTED: " + path); + found->second(object->ptr.get(), binding::Value::shaderNode(std::move(node)), *context); +} + +engine::shader::graph::Node tslNode(tn_context_t* context, uint64_t id) { + if (!context) return nullptr; + const auto found = context->tslNodes.find(id); + return found == context->tslNodes.end() ? nullptr : found->second; +} + +uint64_t crossings() { return gCrossings.load(std::memory_order_relaxed); } + +} // namespace tn::abi + +extern "C" { + +tn_status_t tn_construct(tn_context_t* context, const char* class_name, const tn_value_t* args, uint32_t arg_count, + tn_handle_t* out_object, tn_diagnostic_t* diagnostic) { + gCrossings.fetch_add(1, std::memory_order_relaxed); + if (!context || !class_name || !out_object || (arg_count && !args)) { + return report(diagnostic, TN_ERROR_INVALID_ARGUMENT, 0, "TN_ABI_NULL: context, class, args or out_object"); + } + *out_object = tn_handle_t{}; + const auto cls = classRegistry().find(class_name); + if (cls == classRegistry().end() || !cls->second.ctor) { + return report(diagnostic, TN_ERROR_UNSUPPORTED, 0, (std::string("TN_NATIVE_UNSUPPORTED class ") + class_name).c_str()); + } + return guarded(diagnostic, [&]() -> tn_status_t { + tn::binding::Args in; + if (!toBinding(context, args, arg_count, in, 0, cls->second.ctorTakesBytes)) return report(diagnostic, TN_ERROR_INVALID_ARGUMENT, 0, "TN_ABI_VALUE: bad value kind"); + if (!context->hold(class_name, cls->second.ctor(in, *context), *out_object)) { + return report(diagnostic, TN_ERROR_UNSUPPORTED, 0, (std::string("TN_NATIVE_UNSUPPORTED catalog class ") + class_name).c_str()); + } + return ok(diagnostic); + }); +} + +tn_status_t tn_invoke(tn_handle_t self, const char* method, const tn_value_t* args, uint32_t arg_count, tn_value_t* result, + tn_diagnostic_t* diagnostic) { + gCrossings.fetch_add(1, std::memory_order_relaxed); + tn_context* context = nullptr; + tn::binding::Object* object = nullptr; + if (!method || !result || (arg_count && !args)) return report(diagnostic, TN_ERROR_INVALID_ARGUMENT, 0, "TN_ABI_NULL: method, args or result"); + if (const tn_status_t s = selfObject(self, context, object, diagnostic); s != TN_OK) return s; + const auto& methods = bindingOf(*object).methods; + const auto m = methods.find(method); + if (m == methods.end()) { + return report(diagnostic, TN_ERROR_UNSUPPORTED, 0, ("TN_NATIVE_UNSUPPORTED " + object->cls + "." + method + "()").c_str()); + } + return guarded(diagnostic, [&]() -> tn_status_t { + tn::binding::Args in; + if (!toBinding(context, args, arg_count, in)) return report(diagnostic, TN_ERROR_INVALID_ARGUMENT, 0, "TN_ABI_VALUE: bad value kind"); + void* target = object->ptr.get(); + fromBinding(context, self, m->second(target, in, *context), result); + return ok(diagnostic); + }); +} + +tn_status_t tn_get(tn_handle_t self, const char* path, tn_value_t* result, tn_diagnostic_t* diagnostic) { + gCrossings.fetch_add(1, std::memory_order_relaxed); + tn_context* context = nullptr; + tn::binding::Object* object = nullptr; + if (!path || !result) return report(diagnostic, TN_ERROR_INVALID_ARGUMENT, 0, "TN_ABI_NULL: path or result"); + if (const tn_status_t s = selfObject(self, context, object, diagnostic); s != TN_OK) return s; + const tn::binding::ClassBinding& binding = bindingOf(*object); + const auto g = binding.getters.find(path); + const auto m = binding.members.find(path); + if (g == binding.getters.end() && m == binding.members.end()) + return report(diagnostic, TN_ERROR_UNSUPPORTED, 0, ("TN_NATIVE_UNSUPPORTED " + object->cls + "." + path).c_str()); + return guarded(diagnostic, [&]() -> tn_status_t { + void* ptr = object->ptr.get(); + const auto value = g != binding.getters.end() ? g->second(ptr) : m->second(ptr, {}, *context); + if (value.kind == tn::binding::Value::Kind::ShaderNode) + return report(diagnostic, TN_ERROR_UNSUPPORTED, 0, "TN_TSL_NATIVE_BRIDGE: shader graph requires the node adapter"); + fromBinding(context, self, value, result); + return ok(diagnostic); + }); +} + +tn_status_t tn_set(tn_handle_t self, const char* path, const tn_value_t* value, tn_diagnostic_t* diagnostic) { + gCrossings.fetch_add(1, std::memory_order_relaxed); + tn_context* context = nullptr; + tn::binding::Object* object = nullptr; + if (!path || !value) return report(diagnostic, TN_ERROR_INVALID_ARGUMENT, 0, "TN_ABI_NULL: path or value"); + if (const tn_status_t s = selfObject(self, context, object, diagnostic); s != TN_OK) return s; + const auto& binding = bindingOf(*object); + const auto& setters = binding.setters; + const auto st = setters.find(path); + if (st == setters.end()) return report(diagnostic, TN_ERROR_UNSUPPORTED, 0, ("TN_NATIVE_UNSUPPORTED " + object->cls + "." + path + " is not settable").c_str()); + return guarded(diagnostic, [&]() -> tn_status_t { + if (value->kind == TN_VALUE_NUMBER) { // the hot write: one Value on the stack, not an argument vector + const auto number = tn::binding::Value::of(value->number); + st->second(object->ptr.get(), number, *context); + return ok(diagnostic); + } + tn::binding::Args in; + if (!toBinding(context, value, 1, in, 0, binding.settersTakeBytes.count(path) != 0)) + return report(diagnostic, TN_ERROR_INVALID_ARGUMENT, 0, "TN_ABI_VALUE: bad value kind"); + st->second(object->ptr.get(), in[0], *context); + return ok(diagnostic); + }); +} + +tn_status_t tn_set_callback(tn_handle_t self, const char* name, tn_object_callback_t invoke, void* callback_context, + tn_release_t release, tn_diagnostic_t* diagnostic) { + gCrossings.fetch_add(1, std::memory_order_relaxed); + tn_context* context = nullptr; + tn::binding::Object* object = nullptr; + if (!name) return report(diagnostic, TN_ERROR_INVALID_ARGUMENT, 0, "TN_ABI_NULL: name"); + if (const tn_status_t s = selfObject(self, context, object, diagnostic); s != TN_OK) return s; + const auto& binding = classRegistry().at(object->cls); + if (const auto event = binding.events.find(name); event != binding.events.end()) { + if (!invoke) { + event->second(object->ptr.get(), nullptr, *context); + return ok(diagnostic); + } + std::shared_ptr owner(callback_context, [release](void* c) { + if (release) release(c); + }); + auto callback = std::make_shared>( + [invoke, owner, context, self](const tn::binding::Value& value, std::string& error) { + tn_value_t arg{}; + fromBinding(context, self, value, &arg); + char message[512] = {}; + if (invoke(owner.get(), &arg, 1, message, sizeof message) == TN_OK) return true; + message[sizeof message - 1] = '\0'; + error = message[0] ? message : "the listener failed"; + return false; + }); + event->second(object->ptr.get(), std::move(callback), *context); + return ok(diagnostic); + } + const auto& callbacks = binding.callbacks; + const auto set = callbacks.find(name); + if (set == callbacks.end()) + return report(diagnostic, TN_ERROR_UNSUPPORTED, 0, ("TN_NATIVE_UNSUPPORTED " + object->cls + "." + name + " callback").c_str()); + if (!invoke) { + set->second(object->ptr.get(), nullptr); // the replaced pair is released by its owner below + return ok(diagnostic); + } + // Owns the language's context: its deleter is `release`, so the pair is released exactly once, + // whenever the last reference to the callback goes (replaced, cleared or its object destroyed). + std::shared_ptr owner(callback_context, [release](void* c) { + if (release) release(c); + }); + auto callback = std::make_shared>( + [invoke, owner, context](const tn::engine::RenderCallbackArgs& a, std::string& error) { + const tn_value_t args[6] = {{}, + context->valueOf(a.scene), + context->valueOf(a.camera), + context->valueOf("BufferGeometry", a.geometry), + a.material ? context->valueOf(std::string(a.material->typeName()), a.material) : tn_value_t{}, + {}}; + char message[512] = {}; + if (invoke(owner.get(), args, 6, message, sizeof message) == TN_OK) return true; + message[sizeof message - 1] = '\0'; + error = message[0] ? message : "the callback failed"; + return false; + }); + set->second(object->ptr.get(), std::move(callback)); + return ok(diagnostic); +} + +void tn_diagnostic_release(tn_diagnostic_t* diagnostic) { + if (!diagnostic) return; + std::free(diagnostic->message); + diagnostic->message = nullptr; + diagnostic->code = 0; +} + +} // extern "C" + +extern "C" tn_status_t tn_tsl_build(tn_context_t* context, const char* operation, + uint64_t a, uint64_t b, uint64_t c, double value, + uint64_t* out_node, tn_diagnostic_t* diagnostic) { + if (!context || !operation || !out_node || !std::isfinite(value)) + return report(diagnostic, TN_ERROR_INVALID_ARGUMENT, 0, "TN_TSL_ARGUMENT"); + *out_node = 0; + return guarded(diagnostic, [&]() -> tn_status_t { + namespace g = tn::engine::shader::graph; + const auto node = [&](uint64_t id) -> g::Node { + const auto it = context->tslNodes.find(id); + if (it == context->tslNodes.end()) throw std::runtime_error("TN_TSL_NODE_INVALID"); + return it->second; + }; + const std::string_view op(operation); + g::Node result; + if (op == "float") result = g::float_(value); + else if (op == "uv") result = g::uv(); + else if (op == "x") result = g::swizzle(node(a), "x"); + else if (op == "add") result = g::add(node(a), node(b)); + else if (op == "mul") result = g::mul(node(a), node(b)); + else if (op == "sin") result = g::sin(node(a)); + else if (op == "vec3") result = g::vec3({node(a), node(b), node(c)}); + else return report(diagnostic, TN_ERROR_UNSUPPORTED, 0, + ("TN_TSL_DYNAMIC_UNSUPPORTED " + std::string(op)).c_str()); + const uint64_t id = ++context->nextTslNode; + context->tslNodes.emplace(id, std::move(result)); + *out_node = id; + return ok(diagnostic); + }); +} + +namespace { +/** tn_tsl_arg_t values as the shared table takes them; a node id must belong to this context. */ +tn_status_t tslArgs(tn_context_t* context, const tn_tsl_arg_t* args, uint32_t arg_count, + std::vector& converted, tn_diagnostic_t* diagnostic) { + const auto node = [&](uint64_t id) { + const auto it = context->tslNodes.find(id); + if (it == context->tslNodes.end()) throw std::runtime_error("TN_TSL_NODE_INVALID"); + return it->second; + }; + converted.reserve(arg_count); + for (uint32_t i = 0; i < arg_count; ++i) { + const tn_tsl_arg_t& a = args[i]; + switch (a.kind) { + case TN_TSL_ARG_NODE: converted.push_back(tn::abi::TslArg::of(node(a.node))); break; + case TN_TSL_ARG_NUMBER: converted.push_back(tn::abi::TslArg::of(a.number)); break; + case TN_TSL_ARG_STRING: converted.push_back(tn::abi::TslArg::of(std::string(a.text ? a.text : ""))); break; + case TN_TSL_ARG_NAMED: converted.push_back(tn::abi::TslArg::named(a.text ? a.text : "")); break; + case TN_TSL_ARG_RGB: converted.push_back(tn::abi::TslArg::rgbOf(a.numbers[0], a.numbers[1], a.numbers[2])); break; + case TN_TSL_ARG_VECTOR: + if (a.reserved < 2 || a.reserved > 4) return report(diagnostic, TN_ERROR_INVALID_ARGUMENT, 0, "TN_TSL_ARGUMENT lanes"); + converted.push_back(tn::abi::TslArg::vectorOf(static_cast(a.reserved), a.numbers)); + break; + case TN_TSL_ARG_OTHER: converted.push_back(tn::abi::TslArg::other()); break; + case TN_TSL_ARG_HANDLE: { + tn_handle_t h{}; + std::memcpy(&h, &a.reserved, 4); + std::memcpy(reinterpret_cast(&h) + 4, &a.node, 8); + const tn::binding::Object* o = context->object(h); + if (!o) return report(diagnostic, TN_ERROR_INVALID_ARGUMENT, 0, "TN_TSL_ARGUMENT handle"); + converted.push_back(tn::abi::TslArg::objectOf(o->cls, o->ptr)); + break; + } + default: return report(diagnostic, TN_ERROR_INVALID_ARGUMENT, 0, "TN_TSL_ARGUMENT kind"); + } + } + return TN_OK; +} +} // namespace + +extern "C" tn_status_t tn_tsl_call(tn_context_t* context, const char* name, const uint64_t* receiver, + const tn_tsl_arg_t* args, uint32_t arg_count, uint64_t* out_node, + tn_diagnostic_t* diagnostic) { + if (!context || !name || !out_node || (arg_count && !args)) + return report(diagnostic, TN_ERROR_INVALID_ARGUMENT, 0, "TN_TSL_ARGUMENT"); + *out_node = 0; + return guarded(diagnostic, [&]() -> tn_status_t { + const auto node = [&](uint64_t id) { + const auto it = context->tslNodes.find(id); + if (it == context->tslNodes.end()) throw std::runtime_error("TN_TSL_NODE_INVALID"); + return it->second; + }; + std::vector converted; + if (const tn_status_t s = tslArgs(context, args, arg_count, converted, diagnostic); s != TN_OK) return s; + const tn::abi::TslArg self = receiver ? tn::abi::TslArg::of(node(*receiver)) : tn::abi::TslArg{}; + tn::engine::shader::graph::Node result; + if (context->tslScopes.call(name, receiver ? &self : nullptr, converted, result)) { + if (!result) return ok(diagnostic); // scope:open makes no node + } else if (!(result = tn::abi::tslCall(name, receiver ? &self : nullptr, converted, context->tslSerial))) + return report(diagnostic, TN_ERROR_UNSUPPORTED, 0, ("TN_TSL_DYNAMIC_UNSUPPORTED " + std::string(name)).c_str()); + const uint64_t id = ++context->nextTslNode; + context->tslNodes.emplace(id, std::move(result)); + *out_node = id; + return ok(diagnostic); + }); +} + +extern "C" tn_status_t tn_tsl_effect_parameter(tn_context_t* context, const uint64_t* node, const char* name, + const double* value, double* out, tn_diagnostic_t* diagnostic) { + if (!context || !node || !name || !out || !context->tslNodes.contains(*node)) + return report(diagnostic, TN_ERROR_INVALID_ARGUMENT, 0, "TN_TSL_ARGUMENT"); + return guarded(diagnostic, [&]() -> tn_status_t { + *out = tn::abi::tslEffectParameter(context->tslNodes.at(*node), name, value); + return ok(diagnostic); + }); +} + + +extern "C" tn_status_t tn_tsl_set_uniform(tn_context_t* context, const uint64_t* node, const double* values, + uint32_t count, tn_diagnostic_t* diagnostic) { + if (!context || !node || (count && !values) || !context->tslNodes.contains(*node)) + return report(diagnostic, TN_ERROR_INVALID_ARGUMENT, 0, "TN_TSL_ARGUMENT"); + return guarded(diagnostic, [&]() -> tn_status_t { + tn::abi::tslSetUniform(context->tslNodes.at(*node), values, count); + return ok(diagnostic); + }); +} + +extern "C" tn_status_t tn_tsl_release(tn_context_t* context, uint64_t node, tn_diagnostic_t* diagnostic) { + if (!context || context->tslNodes.erase(node) != 1) + return report(diagnostic, TN_ERROR_INVALID_HANDLE, 0, "TN_TSL_NODE_INVALID"); + return ok(diagnostic); +} + +extern "C" tn_status_t tn_tsl_set(tn_context_t* context, tn_handle_t material, const char* path, + uint64_t node, tn_diagnostic_t* diagnostic) { + if (!context || material.context != context->objects.context() || !path || !context->tslNodes.contains(node)) + return report(diagnostic, TN_ERROR_INVALID_ARGUMENT, 0, "TN_TSL_ARGUMENT"); + return guarded(diagnostic, [&]() -> tn_status_t { + tn::abi::setShaderNode(material, path, context->tslNodes.at(node)); + return ok(diagnostic); + }); +} + +extern "C" tn_status_t tn_tsl_compile(tn_handle_t material, const char* wgsl_path, tn_diagnostic_t* diagnostic) { + return guarded(diagnostic, [&]() -> tn_status_t { + namespace s = tn::engine::shader; + s::VertexVariant variant; + variant.nodes.colorNode = tn::abi::shaderNode(material, "colorNode"); + if (!variant.nodes.colorNode) return report(diagnostic, TN_ERROR_INVALID_STATE, 0, "TN_TSL_GRAPH_MISSING"); + const auto programs = s::buildBasic(variant); + const auto vertex = s::WgslEmitter::emit(programs.vertex); + const auto fragment = s::WgslEmitter::emit(programs.fragment, 1); + if (!programs.diagnostics.empty() || !vertex.ok() || !fragment.ok()) + return report(diagnostic, TN_ERROR_UNSUPPORTED, 0, "TN_TSL_DYNAMIC_UNSUPPORTED graph lowering"); + if (wgsl_path && *wgsl_path) { + std::ofstream file(wgsl_path); + file << vertex.code << "\n" << fragment.code; + file.close(); + if (!file) return report(diagnostic, TN_ERROR_INVALID_STATE, 0, "TN_TSL_WGSL_WRITE_FAILED"); + } + return ok(diagnostic); + }); +} + +// A JS back end that shares the engine's memory (the Wasm one) answers three's `attribute.array` +// with a typed array over the attribute's own storage, so an element write is a write to the +// attribute. The view leases the store, so it cannot reallocate under the view, until +// tnw_attribute_view_release. out[0] is the data address, out[1] the element count, out[2] the +// Scalar and out[3] the store's write count, which the view itself leaves: the JS side writes through +// it only the copy it keeps. The result is the lease (0: not an attribute). +extern "C" uintptr_t tnw_attribute_view(const tn_handle_t* attribute, uint64_t* out) { + tn::binding::Object* object = attribute ? tn::abi::objectOf(*attribute) : nullptr; + if (object == nullptr || out == nullptr) return 0; + const std::string& cls = object->cls; + if (cls != "BufferAttribute" && cls != "Float32BufferAttribute" && cls != "Uint16BufferAttribute" && + cls != "Uint32BufferAttribute" && cls != "InstancedBufferAttribute") + return 0; + auto store = static_cast(object->ptr.get())->store; + store->acquireLease(); + out[0] = reinterpret_cast(std::as_const(*store).data()); + out[1] = store->count(); + out[2] = static_cast(store->scalar()); + out[3] = store->writes(); + return reinterpret_cast(new std::shared_ptr(std::move(store))); +} + +extern "C" void tnw_attribute_view_release(uintptr_t lease) { + auto* store = reinterpret_cast*>(lease); + if (store == nullptr) return; + (*store)->releaseLease(); + delete store; +} + +namespace { +uint32_t (*pullTrampoline)(uintptr_t key, uintptr_t data, uint32_t count, uint32_t scalar) = nullptr; +void (*forgetTrampoline)(uintptr_t key) = nullptr; +} // namespace + +// The JS side keeps its own copy of `attribute.array` and defers writing it back: the store calls +// `pull` (key, data address, element count, Scalar; answers the elements it wrote) before the +// engine next reads or writes its bytes, so a copy the engine does not read never crosses, and +// `forget` (key) when the store dies still deferred. The result is the store's key (0: not an +// attribute). +extern "C" uintptr_t tnw_attribute_defer(const tn_handle_t* attribute, uintptr_t pull, uintptr_t forget) { + tn::binding::Object* object = attribute ? tn::abi::objectOf(*attribute) : nullptr; + if (object == nullptr || pull == 0 || forget == 0) return 0; + const std::string& cls = object->cls; + if (cls != "BufferAttribute" && cls != "Float32BufferAttribute" && cls != "Uint16BufferAttribute" && + cls != "Uint32BufferAttribute" && cls != "InstancedBufferAttribute") + return 0; + pullTrampoline = reinterpret_cast(pull); + forgetTrampoline = reinterpret_cast(forget); + tn::engine::BufferStore::pullHook = [](const tn::engine::BufferStore& store, std::byte* data) -> uint64_t { + return pullTrampoline(reinterpret_cast(&store), reinterpret_cast(data), + static_cast(store.count()), static_cast(store.scalar())); + }; + tn::engine::BufferStore::forgetHook = [](const tn::engine::BufferStore& store) { + forgetTrampoline(reinterpret_cast(&store)); + }; + auto& store = static_cast(object->ptr.get())->store; + store->defer(); + return reinterpret_cast(store.get()); +} diff --git a/packages/runtime-native/src/engine/abi/abi_internal.h b/packages/runtime-native/src/engine/abi/abi_internal.h new file mode 100644 index 000000000..5addf1899 --- /dev/null +++ b/packages/runtime-native/src/engine/abi/abi_internal.h @@ -0,0 +1,47 @@ +#pragma once + +// Engine-internal access behind the C ABI, for in-process callers that own both sides (a host that +// hands a game's scene to the renderer). Not part of the C ABI: nothing outside this repository's +// own executables may include it. + +#include "engine/abi/binding.h" +#include "threenative/abi/tn_abi.h" + +namespace tn::abi { + +/** The native object a live handle names (class name and shared ownership), or null. */ +tn::binding::Object* objectOf(tn_handle_t handle); + +/** + * References to a live handle's object held by other engine objects (a parent, a material slot, a + * mixer): its use count minus the copies the context itself holds for handles and member aliases. + * 0 for a dead handle. + */ +uint32_t engineReferences(tn_handle_t handle); + +/** Adopt a native loader/clone result into the context's ordinary handle/lifetime table. */ +tn_handle_t shareObject(tn_context_t* context, std::string cls, std::shared_ptr object); + +/** In-process graph bridge; uses the same registered material getters/setters as other callers. */ +engine::shader::graph::Node shaderNode(tn_handle_t handle, const std::string& path); +void setShaderNode(tn_handle_t handle, const std::string& path, engine::shader::graph::Node node); +/** The graph a tn_tsl_call node id names in `context`, or null. */ +engine::shader::graph::Node tslNode(tn_context_t* context, uint64_t id); + +/** + * A numeric property write for a caller that repeats one member on one class (the V8 adapter's + * accessor): `slot` remembers the setter found for the last class, so a steady write skips the name + * lookup. Same status, diagnostic and crossing count as tn_set with a number value. + */ +struct SetterSlot { + const void* binding = nullptr; + const tn::binding::Setter* setter = nullptr; +}; +tn_status_t setNumber(tn_handle_t handle, SetterSlot& slot, const std::string& name, double value, tn_diagnostic_t* diagnostic); + +/** Calls that crossed the C ABI (construct, invoke, get, set) since the process started. */ +uint64_t crossings(); + +} // namespace tn::abi + +extern "C" int64_t js_tnp_set_post(int64_t context, int64_t node); diff --git a/packages/runtime-native/src/engine/abi/identity.cpp b/packages/runtime-native/src/engine/abi/identity.cpp new file mode 100644 index 000000000..064ba9055 --- /dev/null +++ b/packages/runtime-native/src/engine/abi/identity.cpp @@ -0,0 +1,112 @@ +#include "engine/abi/identity.h" + +#include +#include +#include +#include +#include + +#include "threenative/abi/tn_abi.h" + +namespace tn::abi { + +namespace { + +const char* const kKeys[] = {"engine-revision", "engine-abi", "compatibility-contract", "scene", "shader-package", + "capability-count", "capability-digest", "compiler", "architecture", "gpu-backend"}; + +const char* diagnosticName(uint32_t code) { + switch (code) { + case TN_DIAG_ENGINE_ABI_MISMATCH: return "TN_DIAG_ENGINE_ABI_MISMATCH"; + case TN_DIAG_CONTRACT_MISMATCH: return "TN_DIAG_CONTRACT_MISMATCH"; + case TN_DIAG_SCENE_MISMATCH: return "TN_DIAG_SCENE_MISMATCH"; + case TN_DIAG_SHADER_PACKAGE_MISMATCH: return "TN_DIAG_SHADER_PACKAGE_MISMATCH"; + case TN_DIAG_CAPABILITY_MISMATCH: return "TN_DIAG_CAPABILITY_MISMATCH"; + default: return "TN_DIAG_UNKNOWN"; + } +} + +bool number(const std::string& text, uint64_t& out, int base = 10) { + if (text.empty()) return false; + char* end = nullptr; + out = std::strtoull(text.c_str(), &end, base); + return end != nullptr && *end == '\0'; +} + +} // namespace + +std::string_view buildArchitecture() { +#if defined(__EMSCRIPTEN__) + return "wasm32"; +#elif defined(__x86_64__) || defined(_M_X64) + return "x86_64"; +#elif defined(__aarch64__) || defined(_M_ARM64) + return "aarch64"; +#else + return "unknown"; +#endif +} + +std::string writeIdentity(const IdentityExtras& extras) { + const tn_version_info_t v = tn_engine_version(); + char digest[19]; + std::snprintf(digest, sizeof digest, "0x%016" PRIx64, v.capability_digest); + std::ostringstream out; + out << "engine-revision " << (extras.engineRevision.empty() ? "unknown" : extras.engineRevision) << "\n" + << "engine-abi " << v.engine_abi << "\n" + << "compatibility-contract " << v.compatibility_contract << "\n" + << "scene " << v.scene << "\n" + << "shader-package " << v.shader_package << "\n" + << "capability-count " << v.capability_count << "\n" + << "capability-digest " << digest << "\n" + << "compiler " << (extras.compiler.empty() ? "none" : extras.compiler) << "\n" + << "architecture " << buildArchitecture() << "\n" + << "gpu-backend " << (extras.gpuBackend.empty() ? "unknown" : extras.gpuBackend) << "\n"; + return out.str(); +} + +std::string checkIdentity(std::string_view manifest) { + std::map fields; + std::istringstream lines{std::string(manifest)}; + std::string line; + while (std::getline(lines, line)) { + if (line.empty()) continue; + const size_t space = line.find(' '); + if (space == std::string::npos || space == 0 || space + 1 == line.size()) + return "TN_ARTIFACT_IDENTITY_MALFORMED: '" + line + "' is not 'key value'"; + const std::string key = line.substr(0, space); + if (!fields.emplace(key, line.substr(space + 1)).second) + return "TN_ARTIFACT_IDENTITY_MALFORMED: " + key + " appears twice"; + } + for (const char* key : kKeys) { + if (fields.find(key) == fields.end()) return std::string("TN_ARTIFACT_IDENTITY_MALFORMED: no ") + key; + } + uint64_t abi = 0, contract = 0, scene = 0, shader = 0, count = 0, digest = 0; + const std::string& digestText = fields["capability-digest"]; + if (!number(fields["engine-abi"], abi) || !number(fields["compatibility-contract"], contract) || + !number(fields["scene"], scene) || !number(fields["shader-package"], shader) || + !number(fields["capability-count"], count) || digestText.rfind("0x", 0) != 0 || + !number(digestText.substr(2), digest, 16)) + return "TN_ARTIFACT_IDENTITY_MALFORMED: a version field is not a number"; + tn_version_info_t module{}; + module.engine_abi = static_cast(abi); + module.compatibility_contract = static_cast(contract); + module.scene = static_cast(scene); + module.shader_package = static_cast(shader); + module.capability_count = static_cast(count); + module.capability_digest = digest; + tn_diagnostic_t diagnostic{nullptr, 0}; + if (tn_version_handshake(&module, nullptr, &diagnostic) != TN_OK) { + const std::string refusal = std::string("TN_ARTIFACT_VERSION_MISMATCH: ") + diagnosticName(diagnostic.code) + + (diagnostic.message ? std::string(" (") + diagnostic.message + ")" : ""); + tn_diagnostic_release(&diagnostic); + return refusal; + } + tn_diagnostic_release(&diagnostic); + if (fields["architecture"] != buildArchitecture()) + return "TN_ARTIFACT_ARCHITECTURE_MISMATCH: built for " + fields["architecture"] + ", running on " + + std::string(buildArchitecture()); + return {}; +} + +} // namespace tn::abi diff --git a/packages/runtime-native/src/engine/abi/identity.h b/packages/runtime-native/src/engine/abi/identity.h new file mode 100644 index 000000000..26a270042 --- /dev/null +++ b/packages/runtime-native/src/engine/abi/identity.h @@ -0,0 +1,38 @@ +#pragma once + +#include +#include + +namespace tn::abi { + +/** + * The artifact identity manifest (PRD-530, section 13): what an artifact was built against, written + * by the packager beside the binary and checked at startup before any game code runs. One `key value` + * per line, so startup needs no JSON parser: + * + * engine-revision engine-abi compatibility-contract + * scene shader-package capability-count capability-digest 0x<16 hex> + * compiler architecture + * gpu-backend + */ +struct IdentityExtras { + std::string engineRevision; // the source revision the engine was built from + std::string compiler = "none"; // the AOT compiler and runtime for a native game module + std::string gpuBackend; +}; + +/** The manifest of an artifact built against this engine. */ +std::string writeIdentity(const IdentityExtras& extras); + +/** This build's architecture, as the manifest names it. */ +std::string_view buildArchitecture(); + +/** + * Empty when `manifest` matches this engine; otherwise the refusal, starting with its code: + * TN_ARTIFACT_IDENTITY_MALFORMED (a missing, repeated or unreadable key), TN_ARTIFACT_VERSION_MISMATCH + * with the handshake's TN_DIAG_* name (engine ABI, contract, scene, shader package or capabilities), + * or TN_ARTIFACT_ARCHITECTURE_MISMATCH. + */ +std::string checkIdentity(std::string_view manifest); + +} // namespace tn::abi diff --git a/packages/runtime-native/src/engine/abi/tsl_call.cpp b/packages/runtime-native/src/engine/abi/tsl_call.cpp new file mode 100644 index 000000000..0eadc7e20 --- /dev/null +++ b/packages/runtime-native/src/engine/abi/tsl_call.cpp @@ -0,0 +1,881 @@ +// The TSL name table both language back ends call (PRD-540). Moved from the V8 adapter's +// Tsl::call unchanged: each case builds the graph node the upstream TSL call means. +#include "engine/abi/tsl_call.h" +#include "engine/renderer/reflector.h" +#include "engine/scene/texture.h" + +#include "engine/foundation/math/Color.h" +#include "engine/shader/graph/post_effects.h" + +#include +#include +#include +#include +#include + +namespace tn::abi { +namespace g = engine::shader::graph; +using engine::shader::Type; + +namespace { +double number(const TslArg& value) { + if (value.kind != TslArg::Kind::Number || !std::isfinite(value.number)) + throw std::runtime_error("expected a finite number"); + return value.number; +} + +const std::string& text(const TslArg& value) { + if (value.kind != TslArg::Kind::String) throw std::runtime_error("expected a string"); + return value.text; +} + +Type type(const std::string& name) { + if (name == "float") return Type::f32(); + if (name == "int") return Type::i32(); + if (name == "uint") return Type::u32(); + if (name == "vec2") return Type::vec(2); + if (name == "vec3") return Type::vec(3); + if (name == "vec4") return Type::vec(4); + if (name == "mat3") return Type::mat(3, 3); + if (name == "mat4") return Type::mat(4, 4); + throw std::runtime_error("unsupported TSL type: " + name); +} + +/** A TSL operand: a node (a variable reads its value), a number as a float constant, or a three + * Color or VectorN as its vector constant, as TSL's nodeObject makes of it. */ +g::Node input(const TslArg& value) { + if (value.kind == TslArg::Kind::Number) return g::float_(number(value)); + if (value.kind == TslArg::Kind::Rgb || value.kind == TslArg::Kind::Vector) { + std::vector lanes; + for (uint8_t i = 0; i < value.lanes; ++i) { + if (!std::isfinite(value.numbers[i])) throw std::runtime_error("expected a finite number"); + lanes.push_back(g::float_(value.numbers[i])); + } + if (lanes.size() == 2) return g::vec2({lanes[0], lanes[1]}); + if (lanes.size() == 3) return g::vec3({lanes[0], lanes[1], lanes[2]}); + if (lanes.size() == 4) return g::vec4({lanes[0], lanes[1], lanes[2], lanes[3]}); + throw std::runtime_error("a vector has 2, 3 or 4 lanes"); + } + if (value.kind != TslArg::Kind::Node || !value.node) throw std::runtime_error("expected a TSL node or number"); + return value.node->kind == g::Kind::Var ? g::Var{value.node, value.node->type}.read() : value.node; +} +} // namespace + +g::Node tslCall(const std::string& name, const TslArg* receiver, const std::vector& args, uint64_t& serial) { + const bool method = receiver != nullptr; + const auto arity = [&](size_t n) { + if (args.size() != n) throw std::runtime_error("expected " + std::to_string(n) + " arguments"); + }; + const auto arg = [&](size_t i) { return input(args.at(i)); }; + const auto lhs = [&] { return method ? input(*receiver) : arg(0); }; + const auto rhs = [&] { return arg(method ? 0 : 1); }; + + if (!method && name == "struct") { + if (args.size() < 3 || args.size() % 2 != 1) + throw std::runtime_error("struct needs a name and member/type pairs"); + auto schema = std::make_shared(); + schema->kind = g::Kind::StructType; + schema->name = text(args[0]); + for (size_t i = 1; i < args.size(); i += 2) { + const auto& member = text(args[i]); + if (member.empty() || member.find_first_not_of("abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_") != std::string::npos || + (member[0] >= '0' && member[0] <= '9')) + throw std::runtime_error("struct: invalid member name"); + for (const auto& existing : schema->members) + if (existing.first == member) throw std::runtime_error("struct: duplicate member " + member); + schema->members.emplace_back(member, type(text(args[i + 1]))); + } + return schema; + } + if (method && name == "struct:new") { + const auto& schema = receiver->node; + if (!schema || schema->kind != g::Kind::StructType) + throw std::runtime_error("struct:new needs a struct type"); + if (!args.empty() && args.size() != schema->members.size()) + throw std::runtime_error("struct:new needs one value per member"); + auto value = std::make_shared(*schema); + value->kind = g::Kind::Struct; + for (size_t i = 0; i < schema->members.size(); ++i) { + auto converted = std::make_shared(); + converted->kind = g::Kind::Convert; + converted->type = schema->members[i].second; + converted->args = {args.empty() ? g::float_(0) : arg(i)}; + value->args.push_back(converted); + } + return value; + } + if (method && name == "struct:get") { + arity(1); + const auto& value = receiver->node; + if (!value || value->kind != g::Kind::Struct) + throw std::runtime_error("struct:get needs a struct value"); + for (size_t i = 0; i < value->members.size(); ++i) + if (value->members[i].first == text(args[0])) return value->args.at(i); + throw std::runtime_error("struct:get: unknown member " + text(args[0])); + } + + // PRD-540 (Wasm wrappers): the calls a back end without native wrappers makes by name. + if (!method && name.rfind("constant:", 0) == 0) { + arity(0); + for (auto& [label, node] : tslConstants()) + if (label == name.substr(9)) return node; + return {}; + } + // TSL storage(attribute, type, count).element(index): the attribute's own data, bound under the + // label setName gave it or, unnamed, one derived from the attribute (StorageBufferNode r185). + if (!method && name == "storage:object") { + arity(4); + if (args[0].kind != TslArg::Kind::Object || args[0].cls.find("BufferAttribute") == std::string::npos || + !args[0].object) + throw std::runtime_error("storage needs an engine BufferAttribute"); + std::string label = text(args[2]); + if (label.empty()) label = "nodeStorage" + std::to_string(reinterpret_cast(args[0].object.get())); + g::Storage buffer = g::storage(label, type(text(args[1]))); + buffer.object = args[0].object; + return buffer.element(arg(3)); + } + if (!method && name == "storage:element") { // instancedArray(n, type).setName(name).element(index) + arity(3); + if (text(args[0]).empty()) throw std::runtime_error("storage buffer needs setName"); + return g::storage(text(args[0]), type(text(args[1]))).element(arg(2)); + } + if (method && name == "setName") { // a uniform under the name a material binds; the data stays + arity(1); + const auto& self = receiver->node; + if (text(args[0]).empty()) throw std::runtime_error("empty name"); + if (!self || self->kind != g::Kind::Uniform) throw std::runtime_error("setName requires a uniform or storage buffer"); + return g::uniform(text(args[0]), self->type, self->values); + } + if (name == "nodeObject") { + arity(1); + return arg(0); + } + // r185's uniform(...).setGroup(group): how often three uploads the uniform. The engine reads every + // graph uniform each frame, so the node is unchanged; frameGroup, renderGroup and objectGroup are + // the markers it takes. + if (method && name == "setGroup") { + arity(1); + if (!receiver->node || receiver->node->kind != g::Kind::Uniform) throw std::runtime_error("setGroup requires a uniform"); + return receiver->node; + } + // r185's property(type, name): a declared variable with no value of its own, which WGSL starts at + // zero; `.toVar()` then names it. A float or float vector only. + if (!method && name == "property") { + if (args.empty() || args.size() > 2) throw std::runtime_error("property takes a type and an optional name"); + const Type wanted = type(text(args[0])); + const auto zero = g::float_(0); + if (wanted == Type::f32()) return zero; + if (wanted == Type::vec(2)) return g::vec2({zero}); + if (wanted == Type::vec(3)) return g::vec3({zero}); + if (wanted == Type::vec(4)) return g::vec4({zero}); + throw std::runtime_error("property: unsupported type " + text(args[0])); + } + // r185's transformNormalToView(normal) outside a material's normal setup: + // transformNormalByViewMatrix(modelNormalMatrix * normal, cameraViewMatrix). + if (!method && name == "transformNormalToView") { + arity(1); + const auto transformed = g::mul(g::uniform("modelNormalMatrix", Type::mat(3, 3)), arg(0)); + return g::normalize(g::swizzle(g::mul(g::uniform("viewMatrix", Type::mat(4, 4)), g::vec4({transformed, g::float_(0)})), "xyz")); + } + // r185's getViewPosition(screenPosition, depth, projectionMatrixInverse), WebGPU's branch: + // vec4(vec3(vec2(uv.x, uv.y.oneMinus()).mul(2).sub(1), depth), 1), then view.xyz / view.w. + if (!method && name == "getViewPosition") { + arity(3); + const auto uv = arg(0); + const auto screen = g::sub(g::mul(g::vec2({g::swizzle(uv, "x"), g::sub(g::float_(1), g::swizzle(uv, "y"))}), + g::float_(2)), g::float_(1)); + const auto view = g::mul(arg(2), g::vec4({g::vec3({screen, arg(1)}), g::float_(1)})); + return g::div(g::swizzle(view, "xyz"), g::swizzle(view, "w")); + } + // three r185's post addons, built live as the engine's effects (PRD-531 slice 4): ao(depth, normal, + // camera), denoise(input, depth, normal, camera), smaa(input), bloom(input, strength, radius, + // threshold). The camera three takes is the render camera here: a pass reads its matrices each + // frame. A missing normal (null) derives normals from depth, as three does. + if (name == "ao" || name == "denoise") { + const bool denoise = name == "denoise"; + if (args.size() < (denoise ? 3u : 2u)) throw std::runtime_error("expected the effect's texture inputs"); + const auto optional = [&](size_t i) { return args[i].kind == TslArg::Kind::Node ? arg(i) : g::Node{}; }; + const auto effect = denoise ? g::denoiseEffect(arg(0), arg(1), optional(2), static_cast(++serial)) + : g::gtaoEffect(arg(0), optional(1)); + return g::effectNode(effect); + } + if (name == "smaa") { + arity(1); + return g::effectNode(g::smaaEffect(arg(0))); + } + if (name == "bloom") { + if (args.empty() || args.size() > 4) throw std::runtime_error("expected input, strength, radius, threshold"); + const auto scalar = [&](size_t i, double fallback) { + return args.size() <= i || args[i].kind == TslArg::Kind::Other ? fallback : number(args[i]); + }; + return g::bloom(arg(0), scalar(1, 1), scalar(2, 0), scalar(3, 0)); + } + if (name == "oneMinus") { + arity(method ? 0 : 1); + return g::sub(g::float_(1), lhs()); + } + // A graph node is a value: `dispose()` releases nothing (the renderer owns what it builds from one). + if (name == "dispose" && method) { + arity(0); + return lhs(); + } + if (name == "color") { + engine::Color value; + if (args.size() == 3) value.setRGB(number(args[0]), number(args[1]), number(args[2])); + else if (args.size() == 1) { + if (args[0].kind == TslArg::Kind::Node) { + auto node = std::make_shared(); + node->kind = g::Kind::Convert; node->type = Type::vec(3); node->args = {arg(0)}; + return node; + } + if (args[0].kind == TslArg::Kind::Number) value.setHex(number(args[0])); + else if (args[0].kind == TslArg::Kind::String) value.setStyle(args[0].text.c_str()); + else if (args[0].kind == TslArg::Kind::Rgb) value.setRGB(args[0].numbers[0], args[0].numbers[1], args[0].numbers[2]); + else throw std::runtime_error("color needs a Color, CSS string, hex or RGB components"); + } else if (!args.empty()) throw std::runtime_error("invalid color argument count"); + return g::vec3({g::float_(value.r), g::float_(value.g), g::float_(value.b)}); + } + if (name == "ivec2") { + if (args.size() > 2) throw std::runtime_error("invalid ivec2 argument count"); + auto node = std::make_shared(); + node->kind = g::Kind::Convert; node->type = Type::vec(2, Type::Scalar::I32); + node->args = {args.size() == 2 ? g::vec2({arg(0), arg(1)}) + : g::vec2({args.size() == 1 ? arg(0) : g::float_(0)})}; + return node; + } + // lengthSq(v) is dot(v, v). + if (name == "lengthSq") { + arity(method ? 0 : 1); + const auto value = lhs(); + return g::dot(value, value); + } + if (name == "reflect") { + arity(method ? 1 : 2); + auto node = std::make_shared(); + node->kind = g::Kind::Math; node->name = "reflect"; node->args = {lhs(), rhs()}; + node->type = node->args[0]->type; + return node; + } + // reflector(target, camera, resolutionScale, bounces, generateMipmaps, depth, samples): the + // texture node of three's ReflectorNode, sampled at screenUV.flipX(). The language back ends + // build target (an Object3D) and the virtual camera (a PerspectiveCamera) and pass them in. + // ponytail: bounces is accepted and not modelled; a reflection pass hides every reflecting + // surface, where three draws other mirrors into it. Model it if a scene needs mirrors in mirrors. + if (!method && name == "reflector") { + arity(7); + const auto object = [&](size_t i, const char* cls) { + if (args[i].kind != TslArg::Kind::Object || args[i].cls != cls || !args[i].object) + throw std::runtime_error(std::string("reflector needs an engine ") + cls + " as argument " + std::to_string(i)); + return args[i].object; + }; + auto state = std::make_shared(); + state->target = std::static_pointer_cast(object(0, "Object3D")); + state->camera = std::static_pointer_cast(object(1, "PerspectiveCamera")); + state->resolutionScale = number(args[2]); + if (!(state->resolutionScale > 0)) throw std::runtime_error("reflector resolutionScale must be positive"); + (void)number(args[3]); + if (number(args[4]) != 0) + throw std::runtime_error("TN_NATIVE_REFLECTOR_UNSUPPORTED: generateMipmaps"); + if (number(args[5]) != 0) + throw std::runtime_error("TN_NATIVE_REFLECTOR_UNSUPPORTED: depth"); + if (number(args[6]) != 0) + throw std::runtime_error("TN_NATIVE_REFLECTOR_UNSUPPORTED: samples"); + const auto screen = g::screenUV(); + return g::reflectorTexture(state, g::vec2({g::sub(g::float_(1), g::swizzle(screen, "x")), g::swizzle(screen, "y")})); + } + // FlipNode: node.flipX() is the node with x replaced by 1 - x (likewise y, z, w). + if (method && name.size() == 5 && name.rfind("flip", 0) == 0) { + arity(0); + const auto source = lhs(); + const auto flipped = std::string("XYZW").find(name[4]); + const uint32_t size = source->type.isVector() ? source->type.rows : 0; + if (flipped == std::string::npos || flipped >= size || size < 2 || size > 4) + throw std::runtime_error(name + " needs a vector with that component"); + std::vector lanes; + for (uint32_t i = 0; i < size; ++i) { + const auto lane = g::swizzle(source, std::string(1, "xyzw"[i])); + lanes.push_back(i == flipped ? g::sub(g::float_(1), lane) : lane); + } + if (size == 2) return g::vec2({lanes[0], lanes[1]}); + if (size == 3) return g::vec3({lanes[0], lanes[1], lanes[2]}); + return g::vec4({lanes[0], lanes[1], lanes[2], lanes[3]}); + } + if (!method && name == "screenUV") { + arity(0); + return g::screenUV(); + } + // pmremTexture(texture, direction, level): three's PMREMNode over an equirectangular texture. + // Outside an environment there is no context to supply the direction or the level, so both are + // required (three reads builder.context.getUV / getTextureLevel, which a material lacks). + if (!method && name == "pmremTexture") { + arity(3); + if (args[0].kind != TslArg::Kind::Object || (args[0].cls != "Texture" && args[0].cls != "DataTexture" && args[0].cls != "CanvasTexture") || !args[0].object) + throw std::runtime_error("pmremTexture needs an engine Texture"); + return g::pmremTexture(args[0].object, arg(1), arg(2)); + } + // MaterialX noise (three's MaterialXNodes.js over mx_noise.js; the WGSL is materialx_noise.h). + // mx_noise_float(texcoord = uv(), amplitude = 1, pivot = 0) is perlin * amplitude + pivot, and + // mx_worley_noise_vec2(texcoord = uv(), jitter = 1) uses metric 1, as three's wrapper does. + if (!method && (name == "mx_noise_float" || name == "mx_worley_noise_vec2")) { + const bool worley = name == "mx_worley_noise_vec2"; + if (args.size() > (worley ? 2u : 3u)) throw std::runtime_error("too many arguments"); + auto node = std::make_shared(); + node->kind = g::Kind::Math; + node->name = worley ? "mx_worley_noise_vec2" : "mx_perlin_noise_float"; + node->args = {args.empty() ? g::uv() : arg(0)}; + node->type = worley ? Type::vec(2) : Type::f32(); + if (worley) { + node->args.push_back(args.size() > 1 ? g::float_(arg(1)) : g::float_(1)); + node->args.push_back(g::int_(1)); + return node; + } + return g::add(g::mul(node, args.size() > 1 ? arg(1) : g::float_(1)), args.size() > 2 ? arg(2) : g::float_(0)); + } + if (name == "textureLoad") { + if (args.size() < 2 || args.size() > 3) throw std::runtime_error("expected texture, coordinates and optional level"); + std::string label; + if (args[0].kind == TslArg::Kind::Node && args[0].node) { + const auto& texture = args[0].node; + if (texture->kind != g::Kind::Texture && texture->kind != g::Kind::RenderTexture) + throw std::runtime_error("textureLoad needs a texture node"); + label = texture->name; + } else if (args[0].kind == TslArg::Kind::Named) { + label = args[0].text; + } + if (label.empty()) throw std::runtime_error("textureLoad needs a named texture"); + auto node = std::make_shared(); + node->kind = g::Kind::TextureLoad; node->name = label; node->type = Type::vec(4); + node->args = {arg(1)}; + if (args.size() == 3) node->args.push_back(arg(2)); + return node; + } + if (name == "uniform") { + arity(1); + const auto value = arg(0); + if (value->type == Type{}) + throw std::runtime_error("uniform value needs a concrete type"); + std::vector values; + const std::function constant = [&](g::Node n) { + if (n->kind == g::Kind::Constant && n->type == Type::f32()) { + values.push_back(std::bit_cast(static_cast(n->bits))); + } else if (n->kind == g::Kind::Join) { + const size_t start = values.size(); + for (const auto& part : n->args) constant(part); + if (values.size() - start == 1) values.resize(start + n->type.rows, values.back()); + } else throw std::runtime_error("uniform needs a constant float or vector value"); + }; + constant(value); + return g::uniform("nodeUniform" + std::to_string(++serial), value->type, std::move(values)); + } + if (name == "attribute") { + arity(2); + return g::attribute(text(args[0]), type(text(args[1]))); + } + if (name == "texture") { + arity(2); + // An engine Texture with texels, or a render target's texture, samples itself under a binding + // named by its cache identity. ponytail: another imageless one keeps naming a map, as before; + // a texture whose texels arrive after the graph is built is not followed. + if (args[0].kind == TslArg::Kind::Object) { + if (args[0].cls.find("Texture") == std::string::npos || !args[0].object) + throw std::runtime_error("texture needs an engine Texture"); + const auto* source = static_cast(args[0].object.get()); + if (source->sampleable()) + return g::objectTexture(args[0].object, "nodeMap" + std::to_string(source->ident.value()), arg(1)); + if (source->name.empty()) throw std::runtime_error("texture needs a name"); + return g::texture(source->name, arg(1)); + } + if (args[0].kind != TslArg::Kind::Named) + throw std::runtime_error("expected a texture with a name"); + if (args[0].text.empty()) + throw std::runtime_error("texture needs a name"); + return g::texture(args[0].text, arg(1)); + } + // r185's texture3D(value, uvw, level) (accessors/Texture3DNode.js): a Data3DTexture sampled at a vec3, + // vec3(0.5) by default; `level` is an explicit mip. + if (name == "texture3D") { + if (args.empty() || args.size() > 3) throw std::runtime_error("texture3D takes 1 to 3 arguments"); + if (args[0].kind != TslArg::Kind::Object || !args[0].object || args[0].cls != "Data3DTexture") + throw std::runtime_error("texture3D needs an engine Data3DTexture"); + const auto* source = static_cast(args[0].object.get()); + if (!source->sampleable()) throw std::runtime_error("texture3D needs a Data3DTexture with texels"); + const auto half = [] { return g::float_(0.5); }; + auto node = g::objectTexture(args[0].object, "nodeMap" + std::to_string(source->ident.value()), + args.size() > 1 ? arg(1) : g::vec3({half(), half(), half()})); + if (args.size() == 3) { + auto level = std::make_shared(*node); + level->args.push_back(arg(2)); + return level; + } + return node; + } + if (name == "uv") { + arity(0); + return g::uv(); + } + // TextureNode.level(n): the same texture read at an explicit mip level. + if (method && name == "level") { + arity(1); + const auto source = lhs(); + if (source->kind != g::Kind::Texture || source->args.size() != 1) + throw std::runtime_error("level needs a texture node"); + auto node = std::make_shared(*source); + node->args = {source->args[0], arg(0)}; + return node; + } + // r185's camera accessors (accessors/Camera.js) for a single camera: render-group uniforms by + // their upstream names, which the renderer fills per draw (kSlotNames). + // r185's viewport textures: the frame's colour and depth as drawn before this draw, read at uv + // (screenUV when omitted). The renderer copies them at the first draw that reads one. + if (!method && (name == "viewportSharedTexture" || name == "viewportDepthTexture")) { + if (args.size() > 1) throw std::runtime_error(name + " takes at most a uv"); + const auto uv = args.empty() ? g::screenUV() : arg(0); + return name == "viewportDepthTexture" ? g::viewportDepth(uv) : g::texture("viewportColor", uv); + } + // linearDepth(depth): ViewportDepthNode.LINEAR_DEPTH for a perspective camera, + // viewZToOrthographicDepth(perspectiveDepthToViewZ(depth, near, far), near, far). + // ponytail: perspective cameras only; an orthographic camera's depth is already linear. + // linearDepth() with no depth is this fragment's own: viewZToOrthographicDepth(positionView.z, ...). + if (!method && name == "linearDepth") { + if (args.size() > 1) throw std::runtime_error("linearDepth takes at most a depth"); + const auto near = g::uniform("cameraNear", Type::f32()), far = g::uniform("cameraFar", Type::f32()); + const auto viewZ = args.empty() ? g::swizzle(g::varying("positionView", Type::vec(3)), "z") + : g::div(g::mul(near, far), g::sub(g::mul(g::sub(far, near), arg(0)), far)); + return g::div(g::add(viewZ, near), g::sub(near, far)); + } + if (name == "cameraNear" || name == "cameraFar") { + arity(0); + return g::uniform(name, Type::f32()); + } + if (name == "screenSize") { + arity(0); + return g::uniform("screenSize", Type::vec(2)); + } + // r185's depth (ViewportDepthNode): viewZToPerspectiveDepth(positionView.z, cameraNear, cameraFar) + // = (cameraNear + positionView.z) * cameraFar / ((cameraFar - cameraNear) * positionView.z). + if (name == "depth") { + arity(0); + const auto near = g::uniform("cameraNear", Type::f32()), far = g::uniform("cameraFar", Type::f32()); + const auto viewZ = g::swizzle(g::varying("positionView", Type::vec(3)), "z"); + return g::div(g::mul(g::add(near, viewZ), far), g::mul(g::sub(far, near), viewZ)); + } + // normalWorldGeometry: the interpolated world-space normal before normalNode or normalMap. + if (name == "normalWorldGeometry") { + arity(0); + return g::normalize(g::varying("normalWorldGeometry", Type::vec(3))); + } + if (name == "cameraPosition" || name == "cameraProjectionMatrix" || name == "cameraWorldMatrix") { + arity(0); + return g::uniform(name, name == "cameraPosition" ? Type::vec(3) : Type::mat(4, 4)); + } + // positionGeometry = attribute('position', 'vec3'): the geometry's position before positionNode. + if (name == "positionGeometry") { + arity(0); + return g::attribute("position", Type::vec(3)); + } + // r185's local accessors as they read: normalLocal = normalGeometry.toVar('normalLocal'), + // tangentLocal = tangentGeometry.xyz.toVar('tangentLocal') and positionPrevious = + // positionGeometry.toVarying('positionPrevious'). Assigning one (core's projection-skinned + // writes them in a positionNode) is refused by name: the standard program does not read it back. + if (name == "normalLocal") { + arity(0); + return g::attribute("normal", Type::vec(3)); + } + if (name == "tangentLocal") { + arity(0); + return g::swizzle(g::attribute("tangent", Type::vec(4)), "xyz"); + } + if (name == "positionPrevious") { + arity(0); + return g::varying(g::attribute("position", Type::vec(3)), "positionPrevious"); + } + // normalWorld = normalView.transformNormalByInverseViewMatrix(cameraViewMatrix): + // normalize((vec4(normalView, 0) * viewMatrix).xyz). In a material slot the material supplies + // normalView (standard.cpp nodeValue: back-face flip, normalNode, normal map). + if (name == "normalWorld") { + arity(0); + const auto normalView = g::normalize(g::varying("normalView", Type::vec(3))); + return g::normalize(g::swizzle(g::mul(g::vec4({normalView, g::float_(0)}), + g::uniform("viewMatrix", Type::mat(4, 4))), "xyz")); + } + // normalView: the material's view-space normal in a material slot (standard.cpp nodeValue), else the + // interpolated normal the vertex stage writes. ponytail: a vertex-stage read is the unflipped geometry normal. + if (name == "normalView") { + arity(0); + return g::normalize(g::varying("normalView", Type::vec(3))); + } + // positionViewDirection = positionView.negate().toVarying().normalize(). + if (name == "positionViewDirection") { + arity(0); + return g::normalize(g::varying("positionViewDirection", Type::vec(3))); + } + // ScreenNode's coordinate (the fragment's pixel position) and the geometry's own attributes. + if (name == "screenCoordinate") { + arity(0); + return g::swizzle(g::builtin("position"), "xy"); + } + if (name == "normalGeometry" || name == "tangentGeometry") { + arity(0); + return name == "normalGeometry" ? g::attribute("normal", Type::vec(3)) : g::attribute("tangent", Type::vec(4)); + } + // transformDirection(a, b): normalize((a * b).xyz), the non-matrix side widened to vec4(v, 0) + // (MathNode TRANSFORM_DIRECTION); `cameraViewMatrix.transformDirection(d)` is the method form. + if (name == "transformDirection") { + arity(method ? 1 : 2); + auto a = lhs(), b = rhs(); + if (a->type.isMatrix()) b = g::vec4({b, g::float_(0)}); + else a = g::vec4({a, g::float_(0)}); + return g::normalize(g::swizzle(g::mul(a, b), "xyz")); + } + // varying(node, name?): `node` computed in the vertex stage and interpolated to the fragment. + if (name == "varying") { + if (args.empty() || args.size() > 2) throw std::runtime_error("expected a node and an optional name"); + return g::varying(arg(0), args.size() == 2 ? text(args[1]) : "nodeVarying" + std::to_string(++serial)); + } + if (name == "convertToTexture") { + arity(1); + const auto source = arg(0); + if (source->kind == g::Kind::Texture || source->kind == g::Kind::RenderTexture) + return source; + auto target = std::make_shared(); + target->kind = g::Kind::RenderTexture; + target->name = "native_rtt_" + std::to_string(++serial); + target->type = Type::vec(4); + target->args = {source, g::uv()}; + return target; + } + if (name == "sample") { + arity(1); + const auto source = lhs(); + if (source->kind != g::Kind::Texture && source->kind != g::Kind::RenderTexture && source->kind != g::Kind::Reflector) + throw std::runtime_error("sample requires a texture node"); + auto sampled = std::make_shared(*source); + if (source->kind == g::Kind::RenderTexture) sampled->args[1] = arg(0); + else sampled->args[0] = arg(0); + return sampled; + } + if (name == "float" || name == "int" || name == "uint") { + arity(1); + if (args[0].kind == TslArg::Kind::Number) { + const double n = number(args[0]); + if (name == "float") + return g::float_(n); + const double minimum = name == "uint" ? 0 : std::numeric_limits::min(); + const double maximum = + name == "uint" ? std::numeric_limits::max() : std::numeric_limits::max(); + if (n < minimum || n > maximum || n != std::floor(n)) + throw std::runtime_error("integer out of range"); + return name == "int" ? g::int_(static_cast(n)) : g::uint_(static_cast(n)); + } + if (name == "float") + return g::float_(arg(0)); + if (name == "uint") + return g::uint_(arg(0)); + auto node = std::make_shared(); + node->kind = g::Kind::Convert; + node->type = Type::i32(); + node->args = {arg(0)}; + return node; + } + // r185's mat2 (ConvertType): two column vectors, or four scalars in column-major order. + if (name == "mat2") { + if (args.size() != 2 && args.size() != 4) throw std::runtime_error("mat2 takes two columns or four scalars"); + if (args.size() == 2) return g::mat2({arg(0), arg(1)}); + return g::mat2({arg(0), arg(1), arg(2), arg(3)}); + } + if (name == "vec2" || name == "vec3" || name == "vec4") { + const size_t lanes = static_cast(name.back() - '0'); + if (args.empty() || args.size() > lanes) + throw std::runtime_error("invalid vector argument count"); + std::vector parts; + for (size_t i = 0; i < args.size(); ++i) + parts.push_back(arg(i)); + // graph.h's fixed initializer-list API: the vector's lane count is still checked by lower(). + const auto join = [&](std::initializer_list list) { + return lanes == 2 ? g::vec2(list) : lanes == 3 ? g::vec3(list) : g::vec4(list); + }; + if (parts.size() == 1) + return join({parts[0]}); + if (parts.size() == 2) + return join({parts[0], parts[1]}); + if (parts.size() == 3) + return join({parts[0], parts[1], parts[2]}); + return join({parts[0], parts[1], parts[2], parts[3]}); + } + if (name.rfind("swizzle:", 0) == 0) { + arity(0); + return g::swizzle(lhs(), name.substr(8)); + } + // r185's fluent step places the receiver last (MathNode.stepElement). + if (method && name == "step") { + arity(1); + return g::step(arg(0), lhs()); + } +#define BINARY(symbol) \ + if (name == #symbol) { \ + arity(method ? 1 : 2); \ + return g::symbol(lhs(), rhs()); \ + } + BINARY(add) + BINARY(sub) + BINARY(mul) BINARY(div) BINARY(lessThan) BINARY(greaterThan) BINARY(equal) BINARY(min) BINARY(max) BINARY(pow) + BINARY(step) BINARY(dot) BINARY(distance) BINARY(cross) BINARY(mod) +#undef BINARY +#define UNARY(symbol) \ + if (name == #symbol) { \ + arity(method ? 0 : 1); \ + return g::symbol(lhs()); \ + } + UNARY(negate) UNARY(abs) UNARY(sin) UNARY(cos) UNARY(floor) UNARY(fract) UNARY(sqrt) UNARY(exp) UNARY(exp2) + UNARY(log2) UNARY(normalize) UNARY(length) UNARY(dFdx) UNARY(dFdy) UNARY(sign) UNARY(fwidth) +#undef UNARY + // r185's cbrt (MathNode.js): sign(a) * pow(abs(a), 1 / 3). + if (name == "cbrt") { + arity(method ? 0 : 1); + const g::Node a = lhs(); + const TslArg magnitude = TslArg::of(g::abs(a)); + return g::mul(g::sign(a), tslCall("pow", &magnitude, {TslArg::of(1.0 / 3.0)}, serial)); + } + // r185's atan(y, x) (MathNode.js): one operand is atan(y); two are WebGPU's atan2(y, x). + if (name == "atan") { + const size_t operands = args.size() + (method ? 1 : 0); + if (operands == 0 || operands > 2) throw std::runtime_error("expected 1 or 2 arguments"); + return operands == 1 ? g::atan(lhs()) : g::atan2(lhs(), rhs()); + } + // r185's saturation(color, adjustment = 1) (ColorAdjustment.js): mix(luminance, color.rgb, adjustment), + // then max(_, 0). The luminance is dot(color.rgb, the linear working space's coefficients). + if (!method && name == "saturation") { + if (args.empty() || args.size() > 2) throw std::runtime_error("expected a color and an optional adjustment"); + const g::Node rgb = g::swizzle(arg(0), "xyz"); + const g::Node luminance = g::dot(rgb, g::vec3({g::float_(0.2126), g::float_(0.7152), g::float_(0.0722)})); + const g::Node adjustment = args.size() == 2 ? arg(1) : g::float_(1); + return g::max(g::mix(g::splat(luminance, 3), rgb, adjustment), g::splat(g::float_(0), 3)); + } + // r185's hash(seed) (math/Hash.js): integer mixing of seed.toUint(), converted to [0, 1). Each + // number is a u32, as OperatorNode.generate converts a constant to its operand's integer type. + if (!method && name == "hash") { + arity(1); + const auto u = [](uint32_t n) { return g::uint_(n); }; + const g::Node state = g::add(g::mul(g::uint_(arg(0)), u(747796405u)), u(2891336453u)); + const g::Node shifted = g::shiftRight(state, g::add(g::shiftRight(state, u(28u)), u(4u))); + const g::Node word = g::mul(g::bitXor(shifted, state), u(277803737u)); + return g::mul(g::float_(g::bitXor(g::shiftRight(word, u(22u)), word)), g::float_(1.0 / 4294967296.0)); + } + // r185's fluent mix/smoothstep also place the receiver last. + if (method && (name == "mix" || name == "smoothstep")) { + arity(2); + return name == "mix" ? g::mix(arg(0), arg(1), lhs()) : g::smoothstep(arg(0), arg(1), lhs()); + } + // r185's clamp(value, low = 0, high = 1) (MathNode.js): the bounds are optional. + if (name == "clamp" && args.size() < (method ? 2u : 3u)) { + const size_t first = method ? 0 : 1; + if (!method && args.empty()) throw std::runtime_error("expected a value to clamp"); + return g::clamp(lhs(), args.size() > first ? arg(first) : g::float_(0), g::float_(1)); + } +#define TERNARY(symbol) \ + if (name == #symbol) { \ + arity(method ? 2 : 3); \ + return g::symbol(lhs(), arg(method ? 0 : 1), arg(method ? 1 : 2)); \ + } + TERNARY(select) TERNARY(mix) TERNARY(clamp) TERNARY(smoothstep) +#undef TERNARY + return {}; +} + +double tslEffectParameter(const g::Node& node, const std::string& name, const double* value) { + if (const g::Node uniform = g::bloomParameter(node, name)) { + if (value) { + if (!std::isfinite(*value)) throw std::runtime_error("expected a finite number"); + g::setUniformValues(uniform, {static_cast(*value)}); + } + return uniform->values.at(0); + } + if (!node || node->kind != g::Kind::PostEffect || !node->post) throw std::runtime_error("not a live post effect"); + auto& effect = const_cast(*node->post); // ponytail: live effects are built mutable + if (name == "resolutionScale") { + if (value) { + if (!(*value > 0 && *value <= 8)) throw std::runtime_error("resolutionScale must be in (0, 8]"); + effect.resolutionScale = static_cast(*value); + } + return effect.resolutionScale; + } + const auto found = effect.parameters.find(name); + if (found == effect.parameters.end() || found->second.size() != 1 || name.front() == '_') + throw std::runtime_error(effect.kind + " has no scalar uniform " + name); + if (value) { + if (!std::isfinite(*value)) throw std::runtime_error("expected a finite number"); + found->second[0] = static_cast(*value); + } + return found->second[0]; +} + +std::vector> tslConstants() { + std::vector> constants{{"positionLocal", g::positionLocal()}, + {"positionWorld", g::varying("positionWorld", Type::vec(3))}, + {"normalViewGeometry", g::varying("normalViewGeometry", Type::vec(3))}, + {"cameraViewMatrix", g::uniform("viewMatrix", Type::mat(4, 4))}, + {"instanceIndex", g::instanceIndex()}, + {"screenUV", g::screenUV()}, + // three's materialColor is the material's colour, a vec3 (MaterialNode COLOR, type 'color'). + // ponytail: the colour uniform only; three also multiplies in `map` when the material has one. + {"materialColor", g::swizzle(g::uniform("diffuse", Type::vec(4)), "xyz")}, + {"materialEmissive", g::uniform("emissive", Type::vec(3))}, + {"materialMetalness", g::uniform("metalness", Type::f32())}, + {"materialRoughness", g::uniform("roughness", Type::f32())}, + // three's time (utils/Timer.js): the frame's elapsed seconds, a uniform the renderer fills. + {"time", g::uniform("time", Type::f32())}}; + // The node constants tslCall also answers by name; neither takes a serial. + uint64_t serial = 0; + for (const char* name : {"cameraPosition", "cameraProjectionMatrix", "cameraWorldMatrix", "cameraNear", "cameraFar", "screenSize", "depth", + "positionGeometry", "normalWorld", "normalView", "positionViewDirection", "screenCoordinate", + "normalGeometry", "tangentGeometry", "normalLocal", "tangentLocal", "positionPrevious", + "normalWorldGeometry"}) + constants.emplace_back(name, tslCall(name, nullptr, {}, serial)); + // setGroup's markers (UniformGroupNode r185): a uniform takes one and stays as it is. + for (const char* name : {"frameGroup", "renderGroup", "objectGroup"}) + constants.emplace_back(name, g::uniform(name, Type::f32())); + // viewportLinearDepth = linearDepth(viewportDepthTexture()). + constants.emplace_back("viewportLinearDepth", + tslCall("linearDepth", nullptr, {TslArg::of(g::viewportDepth(g::screenUV()))}, serial)); + return constants; +} + +void tslSetUniform(const g::Node& uniform, const double* values, size_t count) { + std::vector lanes; + for (size_t i = 0; i < count; ++i) { + if (!std::isfinite(values[i])) throw std::runtime_error("TN_TSL_UNIFORM_VALUE: values must be finite"); + lanes.push_back(static_cast(values[i])); + } + g::setUniformValues(uniform, std::move(lanes)); +} + +std::vector& TslScopes::open() { + if (open_.empty()) throw std::runtime_error("statement outside Fn"); + return open_; +} + +bool TslScopes::call(const std::string& name, const TslArg* receiver, const std::vector& args, g::Node& out) { + const auto arity = [&](size_t n) { + if (args.size() != n) throw std::runtime_error("expected " + std::to_string(n) + " arguments"); + }; + const auto self = [&] { + if (!receiver || receiver->kind != TslArg::Kind::Node || !receiver->node) + throw std::runtime_error("invalid TSL receiver"); + return receiver->node; + }; + const auto body = [&](size_t i, const char* form) { + const auto& value = args.at(i); + if (value.kind != TslArg::Kind::Node || !value.node || value.node->kind != g::Kind::Body) + throw std::runtime_error(std::string(form) + " callback must contain statements"); + return value.node->body; + }; + out = {}; + if (name == "scope:open") { + arity(0); + open_.push_back({++nextBody_, {}}); + return true; + } + if (name == "scope:close") { + if (args.size() > 1) throw std::runtime_error("expected at most 1 argument"); + Body closed = std::move(open().back()); + open_.pop_back(); + for (auto it = ifs_.begin(); it != ifs_.end();) it = it->second.first == closed.id ? ifs_.erase(it) : std::next(it); + if (closed.statements.empty() && !args.empty()) { + out = input(args[0]); + return true; + } + auto node = std::make_shared(); + node->kind = g::Kind::Body; + node->body = std::move(closed.statements); + // A callback that runs statements and returns a value (Fn(() => { a.addAssign(b); return a; })) + // keeps the value: the Body lowers its statements, then yields args[0]. + if (!args.empty()) node->args = {input(args[0])}; + out = node; + return true; + } + if (name == "toVar") { + arity(0); + auto& statements = open().back().statements; + g::Block block; + out = block.var(input(*receiver)).declaration; + statements.push_back(out); + return true; + } + // r185's `Assign` (TSLCore.js): assign(this, op(this, value)). + if (name == "addAssign" || name == "subAssign" || name == "mulAssign" || name == "divAssign") { + arity(1); + uint64_t serial = 0; // the arithmetic names no uniform or render texture + const TslArg value = TslArg::of(tslCall(name.substr(0, 3), receiver, args, serial)); + return call("assign", receiver, {value}, out); + } + if (name == "assign") { + arity(1); + auto& statements = open().back().statements; + const auto target = self(); + if (target->kind != g::Kind::Var && target->kind != g::Kind::StorageElement) + throw std::runtime_error(target->kind == g::Kind::Attribute || target->kind == g::Kind::Varying + ? name + " requires a variable or storage element: " + target->name + + " is a read here (normalLocal, tangentLocal and positionPrevious are not written back)" + : name + " requires a variable or storage element"); + const g::Node value = input(args[0]); + g::Block block; + block.assign(target, value); + statements.push_back(block.node()->body[0]); + out = target; + return true; + } + if (name == "If") { + arity(2); + auto& current = open().back(); + auto node = std::make_shared(); + node->kind = g::Kind::If; + node->args = {input(args[0])}; + node->body = body(1, "If"); + ifs_[node.get()] = {current.id, current.statements.size()}; + current.statements.push_back(node); + out = node; + return true; + } + if (name == "Else") { + arity(1); + auto& current = open().back(); + const auto branch = self(); + const auto at = ifs_.find(branch.get()); + if (branch->kind != g::Kind::If || at == ifs_.end() || at->second.first != current.id || + at->second.second >= current.statements.size() || current.statements[at->second.second] != branch || + !branch->otherwise.empty()) + throw std::runtime_error("Else requires an If in this stack"); + auto node = std::make_shared(*branch); + node->otherwise = body(0, "Else"); + current.statements[at->second.second] = node; + ifs_.erase(at); + out = node; + return true; + } + if (name == "Loop:index") { + arity(0); + g::Block block; + block.Loop(0, {}); + out = block.node()->body[0]->args[1]; + return true; + } + if (name == "Loop") { + arity(3); + auto& statements = open().back().statements; + const double n = args[0].kind == TslArg::Kind::Number ? args[0].number : -1; + if (n < 0 || n > std::numeric_limits::max() || n != std::floor(n)) + throw std::runtime_error("expected a nonnegative i32 count"); + if (args[1].kind != TslArg::Kind::Node || !args[1].node || args[1].node->kind != g::Kind::LoopIndex) + throw std::runtime_error("Loop needs the index Loop:index made"); + auto node = std::make_shared(); + node->kind = g::Kind::Loop; + node->args = {g::int_(static_cast(n)), args[1].node}; + node->body = body(2, "Loop"); + statements.push_back(node); + out = node; + return true; + } + return false; +} + +} // namespace tn::abi diff --git a/packages/runtime-native/src/engine/abi/tsl_call.h b/packages/runtime-native/src/engine/abi/tsl_call.h new file mode 100644 index 000000000..345ba4206 --- /dev/null +++ b/packages/runtime-native/src/engine/abi/tsl_call.h @@ -0,0 +1,102 @@ +#pragma once + +#include "engine/shader/graph/graph.h" + +#include +#include +#include +#include +#include +#include + +namespace tn::abi { + +/** One argument of a TSL authoring call, as a language back end hands it over. */ +struct TslArg { + enum class Kind : uint8_t { Node, Number, String, Named, Rgb, Vector, Other, Object }; // Other: no TSL meaning + Kind kind = Kind::Number; + engine::shader::graph::Node node; + double number = 0; + std::string text; // a String, or the name of a Named object (a texture) + double numbers[4] = {0, 0, 0, 0}; // Rgb: a three Color's r, g, b; Vector: a three VectorN's lanes + uint8_t lanes = 0; // Vector: 2, 3 or 4 + std::string cls; // an Object: the engine object's class + std::shared_ptr object; // an Object: the engine object itself (pmremTexture's texture) + + static TslArg of(engine::shader::graph::Node value) { TslArg a; a.kind = Kind::Node; a.node = std::move(value); return a; } + static TslArg of(double value) { TslArg a; a.kind = Kind::Number; a.number = value; return a; } + static TslArg of(std::string value) { TslArg a; a.kind = Kind::String; a.text = std::move(value); return a; } + static TslArg named(std::string value) { TslArg a; a.kind = Kind::Named; a.text = std::move(value); return a; } + static TslArg other() { TslArg a; a.kind = Kind::Other; return a; } + static TslArg objectOf(std::string cls, std::shared_ptr value) { + TslArg a; a.kind = Kind::Object; a.cls = std::move(cls); a.object = std::move(value); return a; + } + static TslArg rgbOf(double r, double g, double b) { TslArg a; a.kind = Kind::Rgb; a.numbers[0] = r; a.numbers[1] = g; a.numbers[2] = b; a.lanes = 3; return a; } + static TslArg vectorOf(uint8_t lanes, const double* values) { + TslArg a; a.kind = Kind::Vector; a.lanes = lanes; + for (uint8_t i = 0; i < lanes && i < 4; ++i) a.numbers[i] = values[i]; + return a; + } +}; + +/** + * TSL's authoring functions and node methods by name over the native lazy graph: the one table the + * V8 and the Wasm back ends share (PRD-540). `receiver` is the node a method is called on, or null + * for a module function. The statement forms (If, Else, Loop, toVar, assign) are TslScopes below; + * the calls that change a wrapper (setName, element, setResolutionScale, instancedArray) stay with + * each back end, which owns its wrappers. + * + * Returns null when `name` is not in the table. A bad call throws std::runtime_error with the reason. + * `serial` numbers the uniforms and render textures the table names. + */ +engine::shader::graph::Node tslCall(const std::string& name, const TslArg* receiver, const std::vector& args, + uint64_t& serial); + +/** + * A live post effect's scalar uniform (`radius`, `samples`, ...) or its `resolutionScale`: read, or + * written when `value` is given, which a pass reads again every frame. Throws for anything else. + */ +double tslEffectParameter(const engine::shader::graph::Node& node, const std::string& name, const double* value); + +/** The inputs TSL exports as values, not functions (positionLocal, instanceIndex, materialColor...). + * tslCall answers each as `constant:`. */ +std::vector> tslConstants(); + +/** three's `uniform.value = x` for every back end: the uniform node's live values, one per lane. */ +void tslSetUniform(const engine::shader::graph::Node& uniform, const double* values, size_t count); + +/** + * TSL's statement forms (Fn, If, Else, Loop, toVar, assign) over a stack of open bodies, for a back + * end whose language runs the callbacks (PRD-540). The back end opens a body, runs the game's + * callback, and closes it; statements the callback makes land in the innermost open body. + * By name, as tslCall takes them: + * scope:open () a callback starts; no node + * scope:close ([result]) its Body, or `result` alone when it made no statement + * toVar (receiver) declares a variable in the open body + * assign (receiver, value) assigns a variable or storage element; returns the receiver + * If (condition, body) appends an If; `body` is a closed Body + * Else (receiver If, body) gives the last If of this body its else branch; returns the new If + * Loop:index () the index node the loop callback gets as `{ i }` + * Loop (count, index, body) appends an i32 loop from 0 over that index + */ +class TslScopes { +public: + /** Returns false when `name` is not a statement form. A bad call throws std::runtime_error. */ + bool call(const std::string& name, const TslArg* receiver, const std::vector& args, + engine::shader::graph::Node& out); + /** Bodies still open: a back end closes every body it opens, even when the callback throws. */ + size_t depth() const { return open_.size(); } + +private: + struct Body { + uint64_t id; + std::vector statements; + }; + std::vector& open(); + std::vector open_; + uint64_t nextBody_ = 0; + // Where each If sits, so Else can find it still last in its own body. + std::map> ifs_; +}; + +} // namespace tn::abi diff --git a/packages/runtime-native/src/engine/assets/gltf/cgltf_impl.cpp b/packages/runtime-native/src/engine/assets/gltf/cgltf_impl.cpp new file mode 100644 index 000000000..184eab710 --- /dev/null +++ b/packages/runtime-native/src/engine/assets/gltf/cgltf_impl.cpp @@ -0,0 +1,3 @@ +// cgltf's one implementation unit for the native glTF loader (PRD-515): it parses and validates only. +#define CGLTF_IMPLEMENTATION +#include "cgltf.h" diff --git a/packages/runtime-native/src/engine/assets/gltf/image_decode.cpp b/packages/runtime-native/src/engine/assets/gltf/image_decode.cpp new file mode 100644 index 000000000..256639cc1 --- /dev/null +++ b/packages/runtime-native/src/engine/assets/gltf/image_decode.cpp @@ -0,0 +1,83 @@ +#include "engine/assets/gltf/image_decode.h" + +#include +#include +#include + +#define STB_IMAGE_IMPLEMENTATION +#define STB_IMAGE_STATIC +#define STBI_NO_STDIO +#define STBI_ONLY_PNG +#define STBI_ONLY_JPEG +#define STBI_ONLY_HDR +#include "stb_image.h" + +#if TN_ENGINE_WEBP +#include +#endif + +namespace tn::engine::gltf { + +ImageFormat imageFormat(const uint8_t* bytes, std::size_t size) { + static const uint8_t png[] = {0x89, 'P', 'N', 'G'}; + if (size >= 4 && std::equal(png, png + 4, bytes)) return ImageFormat::Png; + if (size >= 3 && bytes[0] == 0xFF && bytes[1] == 0xD8 && bytes[2] == 0xFF) return ImageFormat::Jpeg; + if (decodesWebP() && size >= 12 && std::equal(bytes, bytes + 4, "RIFF") && std::equal(bytes + 8, bytes + 12, "WEBP")) + return ImageFormat::WebP; + return ImageFormat::Unknown; +} + +bool decodesWebP() { +#if TN_ENGINE_WEBP + return true; +#else + return false; +#endif +} + +bool decodeImage(const uint8_t* bytes, std::size_t size, uint32_t& width, uint32_t& height, + std::vector& rgba) { + // 8192 is the largest texture dimension a WebGPU device guarantees; refuse before allocating more. + constexpr int kMaxDimension = 8192; + constexpr int kMaxPixels = 1 << 26; + int w = 0, h = 0, channels = 0; +#if TN_ENGINE_WEBP + if (imageFormat(bytes, size) == ImageFormat::WebP) { + if (!WebPGetInfo(bytes, size, &w, &h)) return false; + if (w < 1 || h < 1 || w > kMaxDimension || h > kMaxDimension || int64_t(w) * h > kMaxPixels) return false; + rgba.resize(std::size_t(w) * h * 4); + if (!WebPDecodeRGBAInto(bytes, size, rgba.data(), rgba.size(), w * 4)) return false; + width = uint32_t(w); + height = uint32_t(h); + return true; + } +#endif + if (size > 0x7fffffff || !stbi_info_from_memory(bytes, int(size), &w, &h, &channels)) return false; + if (w < 1 || h < 1 || w > kMaxDimension || h > kMaxDimension || int64_t(w) * h > kMaxPixels) return false; + uint8_t* pixels = stbi_load_from_memory(bytes, int(size), &w, &h, &channels, 4); + if (!pixels) return false; + width = uint32_t(w); + height = uint32_t(h); + rgba.assign(pixels, pixels + std::size_t(w) * h * 4); + stbi_image_free(pixels); + return true; +} + +bool decodeHdr(const uint8_t* bytes, std::size_t size, uint32_t& width, uint32_t& height, + std::vector& rgba) { + int w = 0, h = 0, channels = 0; + if (!bytes || size > 0x7fffffff || !stbi_is_hdr_from_memory(bytes, int(size)) || + !stbi_info_from_memory(bytes, int(size), &w, &h, &channels)) return false; + if (w < 1 || h < 1 || w > 8192 || h > 8192 || int64_t(w) * h > (1 << 26)) return false; + std::unique_ptr pixels( + stbi_loadf_from_memory(bytes, int(size), &w, &h, &channels, 4), stbi_image_free); + if (!pixels) return false; + width = uint32_t(w); + height = uint32_t(h); + rgba.assign(pixels.get(), pixels.get() + std::size_t(w) * h * 4); + for (std::size_t i = 0; i < rgba.size(); ++i) + if (i % 4 != 3) rgba[i] *= 256.0f / 255.0f; + return true; +} + +} // namespace tn::engine::gltf diff --git a/packages/runtime-native/src/engine/assets/gltf/image_decode.h b/packages/runtime-native/src/engine/assets/gltf/image_decode.h new file mode 100644 index 000000000..77b8a5dd3 --- /dev/null +++ b/packages/runtime-native/src/engine/assets/gltf/image_decode.h @@ -0,0 +1,28 @@ +#pragma once +// PNG, JPEG and (with libwebp, TN_ENGINE_WEBP) WebP bytes to straight RGBA8, row 0 first (glTF +// images are not flipped). stb_image is compiled static in image_decode.cpp so it cannot collide +// with the host runtime's own copy. + +#include +#include +#include + +namespace tn::engine::gltf { + +enum class ImageFormat { Unknown, Png, Jpeg, WebP }; + +/** The format the bytes' magic announces; Unknown means this build does not decode it. */ +ImageFormat imageFormat(const uint8_t* bytes, std::size_t size); + +/** True when this build decodes WebP (EXT_texture_webp). */ +bool decodesWebP(); + +/** Decodes a PNG, JPEG or WebP into `rgba` (width * height * 4 bytes); false for a damaged or oversized image. */ +bool decodeImage(const uint8_t* bytes, std::size_t size, uint32_t& width, uint32_t& height, + std::vector& rgba); + +/** Radiance HDR to RGBA32F, with three's RGBE /255 scale (stb's decoder uses /256). */ +bool decodeHdr(const uint8_t* bytes, std::size_t size, uint32_t& width, uint32_t& height, + std::vector& rgba); + +} // namespace tn::engine::gltf diff --git a/packages/runtime-native/src/engine/assets/gltf/loader.cpp b/packages/runtime-native/src/engine/assets/gltf/loader.cpp new file mode 100644 index 000000000..0eb143892 --- /dev/null +++ b/packages/runtime-native/src/engine/assets/gltf/loader.cpp @@ -0,0 +1,981 @@ +// glTF to a native scene in GLTFLoader's shape (PRD-515 phase 1). Read loader.h first. +// +// Numbers a game sees (node transforms, material factors) are read from the JSON chunk as doubles, +// as JSON.parse gives them to three; cgltf stores them as float. cgltf owns the structure, the +// bounds checks and the binary data. +#include "engine/assets/gltf/loader.h" + +#include +#include +#include +#include +#include +#include +#include +#include + +#include "cgltf.h" +#include "engine/animation/skinning/skeleton.h" +#include "engine/assets/gltf/image_decode.h" +#include "engine/foundation/json.h" +#include "engine/scene/geometry.h" +#include "engine/scene/material.h" +#include "engine/scene/camera.h" +#include "engine/scene/lights.h" + +namespace tn::engine::gltf { +namespace { + +using json::Value; +using animation::AnimationClip; +using animation::Interpolation; +using animation::KeyframeTrack; +using animation::TrackType; + +const Value* member(const Value* v, std::string_view key) { return v && v->isObject() ? v->find(key) : nullptr; } +const Value* item(const Value* v, std::size_t i) { + return v && v->isArray() && i < v->items().size() ? &v->items()[i] : nullptr; +} +double number(const Value* v, double fallback) { return v && v->isNumber() ? v->number() : fallback; } +std::string text(const Value* v) { return v && v->isString() ? v->string() : std::string(); } +bool truthyName(const Value* v) { return v && v->isString() && !v->string().empty(); } + +// PropertyBinding.sanitizeNodeName: whitespace to '_', then the reserved characters "[].:/" removed. +// ponytail: JS \s also matches Unicode spaces beyond NBSP; ASCII and U+00A0 cover the corpus. +std::string sanitizeNodeName(const std::string& name) { + std::string out; + for (std::size_t i = 0; i < name.size(); ++i) { + const unsigned char c = static_cast(name[i]); + if (c == ' ' || c == '\t' || c == '\n' || c == '\v' || c == '\f' || c == '\r') { + out += '_'; + } else if (c == 0xC2 && i + 1 < name.size() && static_cast(name[i + 1]) == 0xA0) { + out += '_'; + ++i; + } else if (c != '[' && c != ']' && c != '.' && c != ':' && c != '/') { + out += static_cast(c); + } + } + return out; +} + +// The extensions GLTFLoader implements; one of these in a file changes what three builds, so this +// loader refuses it rather than build something else. +const std::set kThreeExtensions = { + "KHR_binary_glTF", "KHR_draco_mesh_compression", "KHR_lights_punctual", "KHR_materials_clearcoat", + "KHR_materials_dispersion", "KHR_materials_ior", "KHR_materials_sheen", "KHR_materials_specular", + "KHR_materials_transmission", "KHR_materials_iridescence", "KHR_materials_anisotropy", "KHR_materials_unlit", + "KHR_materials_volume", "KHR_texture_basisu", "KHR_texture_transform", "KHR_mesh_quantization", + "KHR_materials_emissive_strength", "EXT_materials_bump", "EXT_texture_webp", "EXT_texture_avif", + "EXT_meshopt_compression", "KHR_meshopt_compression", "EXT_mesh_gpu_instancing"}; +const std::set kSupported = {"KHR_mesh_quantization", "KHR_lights_punctual", "KHR_materials_unlit", + "KHR_materials_ior", "KHR_materials_specular", "KHR_materials_clearcoat"}; + +class Builder { + public: + Builder(const cgltf_data& data, const Value& json, const LoadOptions& options) + : data_(data), json_(json), options_(options) {} + + LoadResult run() { + LoadResult result; + if (!checkExtensions()) return fail(result); + markDefs(); + const Value* scenes = member(&json_, "scenes"); + for (std::size_t i = 0; i < data_.scenes_count; ++i) { + result.scenes.push_back(loadScene(i, item(scenes, i))); + if (!error_.empty()) return fail(result); + } + for (std::size_t i = 0; i < data_.cameras_count; ++i) result.cameras.push_back(loadCamera(i)); + if (!error_.empty()) return fail(result); + resolveMeshes(); + if (!error_.empty()) return fail(result); + bindSkins(); + if (!error_.empty()) return fail(result); + const Value* animations = member(&json_, "animations"); + for (std::size_t i = 0; i < data_.animations_count; ++i) { + result.animations.push_back(loadAnimation(i, item(animations, i))); + if (!error_.empty()) return fail(result); + } + const std::size_t sceneIndex = data_.scene ? static_cast(data_.scene - data_.scenes) : 0; + if (sceneIndex < result.scenes.size()) result.scene = result.scenes[sceneIndex]; + return result; + } + + private: + LoadResult& fail(LoadResult& result) { + result = LoadResult{}; + result.error = error_; + return result; + } + void refuse(std::string error) { + if (error_.empty()) error_ = std::move(error); + } + + bool checkExtensions() { + for (std::size_t i = 0; i < data_.extensions_used_count; ++i) { + const std::string name = data_.extensions_used[i]; + if (name == "EXT_texture_webp" && decodesWebP()) continue; + if (kThreeExtensions.count(name) && !kSupported.count(name)) { + refuse("TN_NATIVE_GLTF_EXTENSION_UNSUPPORTED " + name); + return false; + } + } + for (std::size_t i = 0; i < data_.extensions_required_count; ++i) { + const std::string name = data_.extensions_required[i]; + if (name == "EXT_texture_webp" && decodesWebP()) continue; + if (!kSupported.count(name)) { + refuse("TN_NATIVE_GLTF_EXTENSION_UNSUPPORTED " + name); + return false; + } + } + return true; + } + + // _markDefs: joints become Bones, meshes under a skinned node become SkinnedMeshes. + void markDefs() { + bones_.assign(data_.nodes_count, false); + skinnedMesh_.assign(data_.meshes_count, false); + for (std::size_t s = 0; s < data_.skins_count; ++s) + for (std::size_t j = 0; j < data_.skins[s].joints_count; ++j) + bones_[data_.skins[s].joints[j] - data_.nodes] = true; + for (std::size_t n = 0; n < data_.nodes_count; ++n) + if (data_.nodes[n].mesh && data_.nodes[n].skin) skinnedMesh_[data_.nodes[n].mesh - data_.meshes] = true; + } + + // createUniqueName: the sanitized name, then name_1, name_2 for its repeats. + std::string uniqueName(const std::string& original) { + const std::string sanitized = sanitizeNodeName(original); + const auto found = namesUsed_.find(sanitized); + if (found != namesUsed_.end()) return sanitized + "_" + std::to_string(++found->second); + namesUsed_[sanitized] = 0; + return sanitized; + } + + std::shared_ptr loadScene(std::size_t index, const Value* def) { + auto scene = std::make_shared(); + if (truthyName(member(def, "name"))) scene->name = uniqueName(text(member(def, "name"))); + const cgltf_scene& s = data_.scenes[index]; + for (std::size_t i = 0; i < s.nodes_count && error_.empty(); ++i) { + const std::size_t n = s.nodes[i] - data_.nodes; + std::shared_ptr node = loadNode(n); + if (!node) return scene; + if (node->parent != nullptr) { + refuse("TN_NATIVE_GLTF_SHARED_NODE_UNSUPPORTED node " + std::to_string(n)); + return scene; + } + scene->add(*node); + } + return scene; + } + + // loadNode: the node itself (_loadNodeShallow, which takes its name now), then its children in + // order; skins bind once every node exists (bindSkins). + std::shared_ptr loadNode(std::size_t index) { + if (nodes_.size() < data_.nodes_count) nodes_.resize(data_.nodes_count); + if (nodes_[index]) return nodes_[index]; + std::shared_ptr node = loadNodeShallow(index); + if (!node) return nullptr; + const cgltf_node& def = data_.nodes[index]; + for (std::size_t i = 0; i < def.children_count; ++i) { + std::shared_ptr child = loadNode(def.children[i] - data_.nodes); + if (!child) return nullptr; + node->add(*child); + } + return node; + } + + std::shared_ptr loadNodeShallow(std::size_t index) { + const cgltf_node& def = data_.nodes[index]; + const Value* json = item(member(&json_, "nodes"), index); + const bool named = truthyName(member(json, "name")); + const std::string nodeName = named ? uniqueName(text(member(json, "name"))) : std::string(); + // _loadNodeShallow: mesh, camera and extension attachments, in that order. + std::vector> objects; + if (def.mesh) objects.push_back(meshObjectFor(def.mesh - data_.meshes, index)); + if (def.camera) objects.push_back(cameraRef(def.camera - data_.cameras)); + if (def.light) objects.push_back(loadLight(def.light - data_.lights)); + if (!error_.empty()) return nullptr; + std::shared_ptr node; + if (bones_[index]) node = std::make_shared(); + else if (objects.size() > 1) node = std::make_shared(); + else if (objects.size() == 1) node = objects.front(); + else node = std::make_shared(); + if (!objects.empty() && node != objects.front()) + for (const auto& object : objects) node->add(*object); + if (named) { + node->name = nodeName; + nodeNames_[node.get()] = nodeName; // the node's name outlives the mesh name taken later + } + // Transforms, from the JSON doubles. + if (const Value* matrix = member(json, "matrix"); matrix && matrix->isArray() && matrix->items().size() == 16) { + std::array e{}; + for (int i = 0; i < 16; ++i) e[i] = number(item(matrix, i), 0); + Matrix4 m; + m.fromArray(e.data()); + node->applyMatrix4(m); + } else { + if (const Value* t = member(json, "translation")) + node->position.set(number(item(t, 0), 0), number(item(t, 1), 0), number(item(t, 2), 0)); + if (const Value* r = member(json, "rotation")) + node->quaternion.set(number(item(r, 0), 0), number(item(r, 1), 0), number(item(r, 2), 0), + number(item(r, 3), 1)); + if (const Value* s = member(json, "scale")) + node->scale.set(number(item(s, 0), 1), number(item(s, 1), 1), number(item(s, 2), 1)); + } + nodes_[index] = node; + return node; + } + + std::shared_ptr loadCamera(std::size_t index) { + auto& camera = cameras_[index]; + if (camera) return camera; + const Value* def = item(member(&json_, "cameras"), index); + const std::string type = text(member(def, "type")); + const Value* params = member(def, type); + if (!params) { refuse("TN_NATIVE_GLTF_CAMERA_INVALID missing parameters"); return nullptr; } + if (type == "perspective") { + // GLTFLoader uses JS `||`, including its 2e6 default when zfar is absent. + const auto nonzero = [&](const char* name, double fallback) { + const double value = number(member(params, name), 0); return value == 0 ? fallback : value; + }; + camera = std::make_shared(number(member(params, "yfov"), 0) * (180 / 3.141592653589793), + nonzero("aspectRatio", 1), nonzero("znear", 1), nonzero("zfar", 2e6)); + } else if (type == "orthographic") { + const double x = number(member(params, "xmag"), 0), y = number(member(params, "ymag"), 0); + camera = std::make_shared(-x, x, y, -y, + number(member(params, "znear"), 0.1), number(member(params, "zfar"), 2000)); + } else { refuse("TN_NATIVE_GLTF_CAMERA_INVALID " + type); return nullptr; } + if (truthyName(member(def, "name"))) camera->name = uniqueName(text(member(def, "name"))); + return camera; + } + + std::shared_ptr cameraRef(std::size_t index) { + auto camera = loadCamera(index); + if (!camera) return nullptr; + std::size_t refs = 0; + for (std::size_t i = 0; i < data_.nodes_count; ++i) refs += data_.nodes[i].camera == &data_.cameras[index]; + if (refs <= 1) return camera; + std::shared_ptr clone; + if (auto p = std::dynamic_pointer_cast(camera)) { + auto copy = std::make_shared(); copy->copy(*p); clone = copy; + } else { + auto copy = std::make_shared(); copy->copy(*std::static_pointer_cast(camera)); clone = copy; + } + clone->name += "_instance_" + std::to_string(cameraUses_[index]++); + return clone; + } + + std::shared_ptr loadLight(std::size_t index) { + const Value* def = item(member(member(member(&json_, "extensions"), "KHR_lights_punctual"), "lights"), index); + if (!def) { refuse("TN_NATIVE_GLTF_LIGHT_INVALID missing definition"); return nullptr; } + const Value* rgb = member(def, "color"); + const Color color(number(item(rgb, 0), 1), number(item(rgb, 1), 1), number(item(rgb, 2), 1)); + const double range = number(member(def, "range"), 0); + const std::string type = text(member(def, "type")); + std::shared_ptr light; + if (type == "directional") { + auto sun = std::make_shared(color); + sun->target->position.set(0, 0, -1); sun->add(*sun->target); light = sun; + } else if (type == "point") { + light = std::make_shared(color, 1, range); + } else if (type == "spot") { + const Value* spot = member(def, "spot"); + const double outer = number(member(spot, "outerConeAngle"), 3.141592653589793 / 4); + auto cone = std::make_shared(color, 1, range, outer, + 1 - number(member(spot, "innerConeAngle"), 0) / outer); + // Object3D owns shared children, so replace SpotLight's constructor-owned target. + auto target = std::make_shared(); target->position.set(0, 0, -1); + cone->ownTarget.reset(); cone->target = target.get(); cone->add(*target); light = cone; + } else { refuse("TN_NATIVE_GLTF_LIGHT_INVALID " + type); return nullptr; } + light->position.set(0, 0, 0); + light->intensity = number(member(def, "intensity"), 1); + auto& name = lightNames_[index]; + if (name.empty()) name = uniqueName(truthyName(member(def, "name")) ? text(member(def, "name")) : "light_" + std::to_string(index)); + light->name = name; + std::size_t refs = 0; + for (std::size_t i = 0; i < data_.nodes_count; ++i) refs += data_.nodes[i].light == &data_.lights[index]; + if (refs > 1) light->name += "_instance_" + std::to_string(lightUses_[index]++); + return light; + } + + // A mesh's object for one node: the first use builds it (its name is taken in resolveMeshes); + // a later node shares the geometry and materials through objects of its own, as three's clone does. + struct Primitive { + std::shared_ptr geometry; + std::shared_ptr material; + std::shared_ptr mesh; + }; + struct MeshUse { + std::size_t mesh; + std::shared_ptr object; // the Mesh, or the Group of primitive meshes + std::vector> meshes; + }; + std::shared_ptr meshObjectFor(std::size_t meshIndex, std::size_t /*nodeIndex*/) { + const cgltf_mesh& def = data_.meshes[meshIndex]; + MeshUse use{meshIndex, nullptr, {}}; + for (std::size_t p = 0; p < def.primitives_count; ++p) { + std::shared_ptr mesh = + skinnedMesh_[meshIndex] ? std::make_shared() : std::make_shared(); + use.meshes.push_back(mesh); + } + if (use.meshes.size() == 1) { + use.object = use.meshes[0]; + } else { + auto group = std::make_shared(); + for (const auto& mesh : use.meshes) group->add(*mesh); + use.object = group; + } + uses_.push_back(use); + return use.object; + } + + // loadMesh's continuation, in the order the meshes were first asked for: geometry, final + // material, then the unique name (from the mesh's name, or mesh_), which a node object + // that *is* the mesh then overrides with its own. + void resolveMeshes() { + std::map> named; // first use takes the names + for (MeshUse& use : uses_) { + const cgltf_mesh& def = data_.meshes[use.mesh]; + const Value* json = item(member(&json_, "meshes"), use.mesh); + const bool first = !named.count(use.mesh); + std::vector& names = named[use.mesh]; + for (std::size_t p = 0; p < def.primitives_count; ++p) { + const cgltf_primitive& primitive = def.primitives[p]; + if (primitive.type != cgltf_primitive_type_triangles) { + refuse("TN_NATIVE_GLTF_PRIMITIVE_UNSUPPORTED mode " + std::to_string(int(primitive.type)) + + " in mesh " + std::to_string(use.mesh)); + return; + } + Mesh& mesh = *use.meshes[p]; + // GLTFLoader's primitive cache: a mesh a second node uses, or a primitive naming the same + // accessors, shares the geometry. + std::shared_ptr& geometry = geometries_[primitiveKey(primitive)]; + const bool fresh = !geometry; + if (fresh) geometry = geometryFor(primitive); + mesh.geometry = geometry; + if (!error_.empty()) return; + mesh.material = finalMaterial(primitive, *mesh.geometry); + if (!error_.empty()) return; + if (auto* skinned = dynamic_cast(&mesh); skinned && fresh) normalizeSkinWeights(*skinned); + if (!mesh.geometry->morphPositions.empty() || !mesh.geometry->morphNormals.empty()) { + mesh.updateMorphTargets(); + if (const Value* weights = member(json, "weights")) + for (std::size_t w = 0; w < mesh.morphTargetInfluences.size(); ++w) + mesh.morphTargetInfluences[w] = number(item(weights, w), 0); + } + if (first) { + const std::string base = + truthyName(member(json, "name")) ? text(member(json, "name")) : "mesh_" + std::to_string(use.mesh); + names.push_back(uniqueName(base)); + } + mesh.name = names[p]; + } + // The node object that is this mesh keeps the node's name. + if (const auto found = nodeNames_.find(use.object.get()); found != nodeNames_.end()) + use.object->name = found->second; + } + } + + // GLTFLoader's ATTRIBUTES, else the lower-cased glTF name; the first accessor for a name wins. + static std::string attributeName(const std::string& gltf) { + static const std::map kNames = { + {"POSITION", "position"}, {"NORMAL", "normal"}, {"TANGENT", "tangent"}, {"TEXCOORD_0", "uv"}, + {"TEXCOORD_1", "uv1"}, {"TEXCOORD_2", "uv2"}, {"TEXCOORD_3", "uv3"}, {"COLOR_0", "color"}, + {"WEIGHTS_0", "skinWeight"}, {"JOINTS_0", "skinIndex"}}; + if (const auto found = kNames.find(gltf); found != kNames.end()) return found->second; + std::string lower = gltf; + for (char& c : lower) c = static_cast(std::tolower(static_cast(c))); + return lower; + } + + // createPrimitiveKey: indices, attributes (sorted by name), mode and morph-target attributes. + static std::string primitiveKey(const cgltf_primitive& primitive) { + std::string key = std::to_string(reinterpret_cast(primitive.indices)) + ':' + + std::to_string(primitive.type); + const auto attributes = [&](const cgltf_attribute* list, std::size_t count) { + std::map sorted; + for (std::size_t a = 0; a < count; ++a) sorted[list[a].name] = reinterpret_cast(list[a].data); + for (const auto& [name, data] : sorted) key += ':' + name + '=' + std::to_string(data); + }; + attributes(primitive.attributes, primitive.attributes_count); + for (std::size_t t = 0; t < primitive.targets_count; ++t) { + key += '|'; + attributes(primitive.targets[t].attributes, primitive.targets[t].attributes_count); + } + return key; + } + std::shared_ptr geometryFor(const cgltf_primitive& primitive) { + auto geometry = std::make_shared(); + for (std::size_t a = 0; a < primitive.attributes_count; ++a) { + const cgltf_attribute& attribute = primitive.attributes[a]; + const std::string name = attributeName(attribute.name ? attribute.name : ""); + if (geometry->attributes.count(name)) continue; + std::shared_ptr loaded = accessor(*attribute.data); + if (!loaded) return geometry; + geometry->setAttribute(name, loaded); + } + if (primitive.indices) { + std::shared_ptr index = accessor(*primitive.indices); + if (!index) return geometry; + geometry->index = index; + } + // addMorphTargets: relative targets; a missing position or normal target is the base data. + bool hasPosition = false, hasNormal = false; + for (std::size_t t = 0; t < primitive.targets_count; ++t) + for (std::size_t a = 0; a < primitive.targets[t].attributes_count; ++a) { + const std::string name = primitive.targets[t].attributes[a].name; + hasPosition = hasPosition || name == "POSITION"; + hasNormal = hasNormal || name == "NORMAL"; + } + for (std::size_t t = 0; t < primitive.targets_count; ++t) { + std::shared_ptr position, normal; + for (std::size_t a = 0; a < primitive.targets[t].attributes_count; ++a) { + const cgltf_attribute& target = primitive.targets[t].attributes[a]; + const std::string name = target.name; + if (name == "POSITION") position = accessor(*target.data); + if (name == "NORMAL") normal = accessor(*target.data); + if (!error_.empty()) return geometry; + } + if (hasPosition) geometry->morphPositions.push_back(position ? position : zeroLike(geometry->attributes["position"])); + if (hasNormal) geometry->morphNormals.push_back(normal ? normal : zeroLike(geometry->attributes["normal"])); + } + if (primitive.targets_count) geometry->morphTargetsRelative = true; + return geometry; + } + + static std::shared_ptr zeroLike(const std::shared_ptr& base) { + if (!base) return std::make_shared(Scalar::F32, 0, 3); + return std::make_shared(Scalar::F32, base->count(), base->itemSize); + } + + // loadAccessor: the accessor's own typed array (interleaved views de-interleaved, sparse values + // applied), its item size and normalized flag. The bytes copy as stored, as three's typed-array + // view reads them: no widening to double, which also quiets a signalling NaN. + // GLTFLoader's dependency cache: primitives that name one accessor share one attribute, so the + // GPU holds its bytes once. + std::shared_ptr accessor(const cgltf_accessor& a) { + std::shared_ptr& cached = accessors_[&a]; + if (!cached) cached = loadAccessor(a); + return cached; + } + std::shared_ptr loadAccessor(const cgltf_accessor& a) { + Scalar scalar = Scalar::F32; + if (!scalarOf(a, scalar)) return nullptr; + const int itemSize = static_cast(cgltf_num_components(a.type)); + auto attribute = std::make_shared(scalar, a.count * itemSize, itemSize, a.normalized != 0); + if (!rawBytes(a, attribute->store->data())) return nullptr; + return attribute; + } + + // The accessor's stored values, in order, as the typed array holds them (not normalized). + bool rawValues(const cgltf_accessor& a, std::vector& values, Scalar& scalar) { + if (!scalarOf(a, scalar)) return false; + const std::size_t elementBytes = cgltf_component_size(a.component_type); + std::vector bytes(a.count * cgltf_num_components(a.type) * elementBytes); + if (!rawBytes(a, bytes.data())) return false; + values.resize(bytes.size() / elementBytes); + for (std::size_t i = 0; i < values.size(); ++i) + values[i] = read(reinterpret_cast(bytes.data()) + i * elementBytes, a.component_type); + return true; + } + + bool scalarOf(const cgltf_accessor& a, Scalar& scalar) { + switch (a.component_type) { + case cgltf_component_type_r_8: scalar = Scalar::I8; break; + case cgltf_component_type_r_8u: scalar = Scalar::U8; break; + case cgltf_component_type_r_16: scalar = Scalar::I16; break; + case cgltf_component_type_r_16u: scalar = Scalar::U16; break; + case cgltf_component_type_r_32u: scalar = Scalar::U32; break; + case cgltf_component_type_r_32f: scalar = Scalar::F32; break; + default: + refuse("TN_NATIVE_GLTF_ACCESSOR_INVALID component type " + std::to_string(int(a.component_type))); + return false; + } + return true; + } + + // The accessor's bytes into `out` (zeroed, count * item bytes long): interleaved views + // de-interleaved, sparse values applied. + bool rawBytes(const cgltf_accessor& a, std::byte* out) { + const std::size_t itemBytes = cgltf_component_size(a.component_type) * cgltf_num_components(a.type); + if (a.buffer_view && a.count) { + const uint8_t* base = cgltf_buffer_view_data(a.buffer_view); + if (!base) { + refuse("TN_NATIVE_GLTF_BUFFER_MISSING accessor data"); + return false; + } + const std::size_t stride = a.buffer_view->stride ? a.buffer_view->stride : itemBytes; + if (stride == itemBytes) std::memcpy(out, base + a.offset, a.count * itemBytes); + else + for (std::size_t i = 0; i < a.count; ++i) std::memcpy(out + i * itemBytes, base + a.offset + i * stride, itemBytes); + } + if (a.is_sparse) { + const cgltf_accessor_sparse& s = a.sparse; + const uint8_t* indices = cgltf_buffer_view_data(s.indices_buffer_view); + const uint8_t* sparseValues = cgltf_buffer_view_data(s.values_buffer_view); + if (!indices || !sparseValues) { + refuse("TN_NATIVE_GLTF_BUFFER_MISSING sparse data"); + return false; + } + const std::size_t indexBytes = cgltf_component_size(s.indices_component_type); + for (std::size_t i = 0; i < s.count; ++i) { + const auto at = static_cast(read(indices + s.indices_byte_offset + i * indexBytes, s.indices_component_type)); + if (at >= a.count) { + refuse("TN_NATIVE_GLTF_ACCESSOR_INVALID sparse index out of range"); + return false; + } + std::memcpy(out + at * itemBytes, sparseValues + s.values_byte_offset + i * itemBytes, itemBytes); + } + } + return true; + } + + static double read(const uint8_t* p, cgltf_component_type type) { + switch (type) { + case cgltf_component_type_r_8: { int8_t v; std::memcpy(&v, p, 1); return v; } + case cgltf_component_type_r_8u: return *p; + case cgltf_component_type_r_16: { int16_t v; std::memcpy(&v, p, 2); return v; } + case cgltf_component_type_r_16u: { uint16_t v; std::memcpy(&v, p, 2); return v; } + case cgltf_component_type_r_32u: { uint32_t v; std::memcpy(&v, p, 4); return v; } + case cgltf_component_type_r_32f: { float v; std::memcpy(&v, p, 4); return v; } + default: return 0; + } + } + + // loadMaterial (core glTF; refused extensions never reach here), then assignFinalMaterial: a + // geometry without tangents, with colours or without normals takes a cached clone flagged so. + std::shared_ptr finalMaterial(const cgltf_primitive& primitive, const BufferGeometry& geometry) { + const long index = primitive.material ? long(primitive.material - data_.materials) : -1; + std::shared_ptr base = baseMaterial(index); + const bool derivativeTangents = !geometry.attributes.count("tangent"); + const bool vertexColors = geometry.attributes.count("color") > 0; + const bool flatShading = !geometry.attributes.count("normal"); + if (!derivativeTangents && !vertexColors && !flatShading) return base; + const std::string key = std::to_string(index) + (derivativeTangents ? ":d" : "") + (vertexColors ? ":c" : "") + + (flatShading ? ":f" : ""); + std::shared_ptr& cached = finalMaterials_[key]; + if (!cached) { + cached = std::make_shared(base->type); + copyMaterial(*base, *cached); + if (vertexColors) cached->vertexColors = true; + if (flatShading) cached->flatShading = true; + if (derivativeTangents && base->maps.count("normalMap")) cached->normalScale.y *= -1; + } + return cached; + } + + static void copyMaterial(const Material& from, Material& to) { + to.name = from.name; + to.transparent = from.transparent; + to.opacity = from.opacity; + to.alphaTest = from.alphaTest; + to.depthTest = from.depthTest; + to.depthWrite = from.depthWrite; + to.side = from.side; + to.visible = from.visible; + to.color = from.color; + to.emissive = from.emissive; + to.emissiveIntensity = from.emissiveIntensity; + to.roughness = from.roughness; + to.metalness = from.metalness; + to.vertexColors = from.vertexColors; + to.flatShading = from.flatShading; + to.normalScale = from.normalScale; + to.aoMapIntensity = from.aoMapIntensity; + to.ior = from.ior; + to.specularIntensity = from.specularIntensity; + to.specularColor = from.specularColor; + to.clearcoat = from.clearcoat; + to.clearcoatRoughness = from.clearcoatRoughness; + to.clearcoatNormalScale = from.clearcoatNormalScale; + to.maps = from.maps; + } + + std::shared_ptr baseMaterial(long index) { + if (const auto found = materials_.find(index); found != materials_.end()) return found->second; + const Value* def = index < 0 ? nullptr : item(member(&json_, "materials"), static_cast(index)); + const Value* extensions = member(def, "extensions"); + const bool unlit = member(extensions, "KHR_materials_unlit") != nullptr; + const Value* ior = member(extensions, "KHR_materials_ior"); + const Value* specular = member(extensions, "KHR_materials_specular"); + const Value* clearcoat = member(extensions, "KHR_materials_clearcoat"); + // loadMaterial: unlit wins; otherwise the ior, specular and clearcoat plugins choose MeshPhysicalMaterial. + auto material = std::make_shared(unlit ? MaterialType::Basic + : ior || specular || clearcoat ? MaterialType::Physical + : MaterialType::Standard); + if (index < 0) { + // createDefaultMaterial + material->metalness = 1; + material->roughness = 1; + return materials_[index] = material; + } + const Value* pbr = member(def, "pbrMetallicRoughness"); + if (const Value* factor = member(pbr, "baseColorFactor"); factor && factor->isArray()) { + material->color = Color(number(item(factor, 0), 1), number(item(factor, 1), 1), number(item(factor, 2), 1)); + material->opacity = number(item(factor, 3), 1); + } + assignTexture(*material, "map", member(pbr, "baseColorTexture")); + if (!unlit) { + material->metalness = number(member(pbr, "metallicFactor"), 1.0); + material->roughness = number(member(pbr, "roughnessFactor"), 1.0); + assignTexture(*material, "metalnessMap", member(pbr, "metallicRoughnessTexture")); + assignTexture(*material, "roughnessMap", member(pbr, "metallicRoughnessTexture")); + } + if (const Value* sided = member(def, "doubleSided"); sided && sided->kind() == Value::Kind::Bool && sided->boolean()) + material->side = Side::Double; + const std::string alphaMode = member(def, "alphaMode") ? text(member(def, "alphaMode")) : "OPAQUE"; + if (alphaMode == "BLEND") { + material->transparent = true; + material->depthWrite = false; + } else { + material->transparent = false; + if (alphaMode == "MASK") material->alphaTest = number(member(def, "alphaCutoff"), 0.5); + } + if (!unlit) { + if (const Value* normal = member(def, "normalTexture")) { + assignTexture(*material, "normalMap", normal); + material->normalScale.x = material->normalScale.y = number(member(normal, "scale"), 1); + } + if (const Value* occlusion = member(def, "occlusionTexture")) { + assignTexture(*material, "aoMap", occlusion); + if (member(occlusion, "strength")) material->aoMapIntensity = number(member(occlusion, "strength"), 1); + } + if (const Value* emissive = member(def, "emissiveFactor")) + material->emissive = Color(number(item(emissive, 0), 0), number(item(emissive, 1), 0), number(item(emissive, 2), 0)); + assignTexture(*material, "emissiveMap", member(def, "emissiveTexture")); + // GLTFMaterialsIorExtension: ior, 1.5 when absent, and 0 read as 1000 (three #26167). + if (ior) { + material->ior = number(member(ior, "ior"), 1.5); + if (material->ior == 0) material->ior = 1000; + } + // GLTFMaterialsSpecularExtension: intensity (map alpha) and a linear colour (map sRGB). + if (specular) { + material->specularIntensity = number(member(specular, "specularFactor"), 1.0); + assignTexture(*material, "specularIntensityMap", member(specular, "specularTexture")); + if (const Value* color = member(specular, "specularColorFactor"); color && color->isArray()) + material->specularColor = Color(number(item(color, 0), 1), number(item(color, 1), 1), number(item(color, 2), 1)); + assignTexture(*material, "specularColorMap", member(specular, "specularColorTexture")); + } + // GLTFMaterialsClearcoatExtension: each factor only when present (the physical defaults stand + // otherwise), and the coat's maps and normal scale. + if (clearcoat) { + if (member(clearcoat, "clearcoatFactor")) material->clearcoat = number(member(clearcoat, "clearcoatFactor"), 0); + assignTexture(*material, "clearcoatMap", member(clearcoat, "clearcoatTexture")); + if (member(clearcoat, "clearcoatRoughnessFactor")) + material->clearcoatRoughness = number(member(clearcoat, "clearcoatRoughnessFactor"), 0); + assignTexture(*material, "clearcoatRoughnessMap", member(clearcoat, "clearcoatRoughnessTexture")); + if (const Value* normal = member(clearcoat, "clearcoatNormalTexture")) { + assignTexture(*material, "clearcoatNormalMap", normal); + if (member(normal, "scale")) + material->clearcoatNormalScale.x = material->clearcoatNormalScale.y = number(member(normal, "scale"), 1); + } + } + } + if (truthyName(member(def, "name"))) material->name = text(member(def, "name")); + return materials_[index] = material; + } + + void assignTexture(Material& material, const char* slot, const Value* info) { + if (!info) return; + const auto index = static_cast(number(member(info, "index"), -1)); + const Value* def = item(member(&json_, "textures"), index); + if (!def) { + refuse(std::string("TN_NATIVE_GLTF_TEXTURE_INVALID ") + slot); + return; + } + std::shared_ptr& texture = textures_[index]; + if (!texture) { + auto made = std::make_shared(); + made->name = text(member(def, "name")); + // GLTFTextureWebPExtension: a texture with EXT_texture_webp draws its WebP source when + // WebP decodes (checkExtensions refused the file otherwise); `source` is the fallback. + const Value* webp = member(member(def, "extensions"), "EXT_texture_webp"); + made->source = static_cast(number(member(webp ? webp : def, "source"), -1)); + made->flipY = false; + applySampler(*made, index); + decodeImage(*made); + texture = made; + } + // parser.assignTexture sets the colour space on the shared texture, so the last sRGB slot that + // names it wins for every material that uses it, as upstream. + if (std::string_view(slot) == "map" || std::string_view(slot) == "emissiveMap" || std::string_view(slot) == "specularColorMap") + texture->colorSpace = TextureColorSpace::SRGB; + material.maps[slot] = texture; + } + + // GLTFLoader.assignTexture: the sampler's wraps and filters, else Repeat, Linear and + // LinearMipmapLinear (three's WEBGL_WRAPPINGS and WEBGL_FILTERS tables). + void applySampler(Texture& texture, std::size_t index) { + texture.wrapS = texture.wrapT = static_cast(TextureWrap::Repeat); + texture.magFilter = static_cast(TextureFilter::Linear); + texture.minFilter = static_cast(TextureFilter::LinearMipmapLinear); + const cgltf_sampler* sampler = index < data_.textures_count ? data_.textures[index].sampler : nullptr; + if (!sampler) return; + auto wrap = [](int mode, uint16_t fallback) -> uint16_t { + return mode == 33071 ? 1001 : mode == 33648 ? 1002 : mode == 10497 ? 1000 : fallback; + }; + auto filter = [](int mode, uint16_t fallback) -> uint16_t { + switch (mode) { + case 9728: return 1003; case 9729: return 1006; case 9984: return 1004; + case 9985: return 1007; case 9986: return 1005; case 9987: return 1008; + default: return fallback; + } + }; + texture.wrapS = wrap(sampler->wrap_s, texture.wrapS); + texture.wrapT = wrap(sampler->wrap_t, texture.wrapT); + texture.magFilter = filter(sampler->mag_filter, texture.magFilter); + texture.minFilter = filter(sampler->min_filter, texture.minFilter); + } + + // The texture's image bytes (a GLB view or a base64 data URI) become RGBA8. A format this loader + // does not decode, or an image in an external file, stays undecoded and the player refuses the + // model by name; a PNG or JPEG that will not decode is a damaged file and fails the load. + void decodeImage(Texture& texture) { + if (texture.source < 0 || static_cast(texture.source) >= data_.images_count) return; + if (options_.externalImage) { + if (auto image = options_.externalImage(static_cast(texture.source))) { + texture.width = image->width; + texture.height = image->height; + texture.external = std::move(image); + return; + } + } + const cgltf_image& image = data_.images[texture.source]; + void* freeAfter = nullptr; // a base64 image's decoded copy, read in place + const uint8_t* bytes = nullptr; + std::size_t size = 0; + if (image.buffer_view) { + bytes = static_cast(cgltf_buffer_view_data(image.buffer_view)); + size = image.buffer_view->size; + } else if (image.uri && std::strncmp(image.uri, "data:", 5) == 0) { + const char* comma = std::strchr(image.uri, ','); + if (!comma || comma - image.uri < 7 || std::strncmp(comma - 7, ";base64", 7) != 0) return; + const std::size_t length = std::strlen(comma + 1); + const std::size_t padding = length >= 2 ? (comma[length] == '=') + (comma[length - 1] == '=') : 0; + cgltf_options options{}; + void* decoded = nullptr; + const std::size_t decodedSize = length / 4 * 3 - padding; + if (cgltf_load_buffer_base64(&options, decodedSize, comma + 1, &decoded) != cgltf_result_success) { + refuse("TN_NATIVE_GLTF_IMAGE_INVALID image " + std::to_string(texture.source) + " base64"); + return; + } + bytes = static_cast(decoded); + size = decodedSize; + freeAfter = decoded; + } + if (bytes && imageFormat(bytes, size) != ImageFormat::Unknown && + !gltf::decodeImage(bytes, size, texture.width, texture.height, texture.data)) { + texture.width = texture.height = 0; + refuse("TN_NATIVE_GLTF_IMAGE_INVALID image " + std::to_string(texture.source)); + } + std::free(freeAfter); + } + + // SkinnedMesh.normalizeSkinWeights: each vertex's weights over their sum; all zero becomes (1,0,0,0). + static void normalizeSkinWeights(SkinnedMesh& mesh) { + auto found = mesh.geometry->attributes.find("skinWeight"); + if (found == mesh.geometry->attributes.end()) return; + BufferAttribute& weights = *found->second; + for (uint64_t i = 0; i < weights.count(); ++i) { + const double x = weights.getX(i), y = weights.getY(i), z = weights.getZ(i), w = weights.getW(i); + const double length = std::abs(x) + std::abs(y) + std::abs(z) + std::abs(w); // manhattanLength + const double scale = 1.0 / length; + if (scale != INFINITY) { + weights.setX(i, x * scale).setY(i, y * scale).setZ(i, z * scale).setW(i, w * scale); + } else { + weights.setX(i, 1).setY(i, 0).setZ(i, 0).setW(i, 0); + } + } + } + + // loadNode's skin step: every SkinnedMesh under a skinned node binds the skin's Skeleton with + // an identity bind matrix. + void bindSkins() { + const Value* skins = member(&json_, "skins"); + std::vector> skeletons(data_.skins_count); + for (std::size_t n = 0; n < data_.nodes_count; ++n) { + const cgltf_node& def = data_.nodes[n]; + if (!def.skin || n >= nodes_.size() || !nodes_[n]) continue; + const std::size_t s = def.skin - data_.skins; + if (!skeletons[s]) skeletons[s] = loadSkin(s, item(skins, s)); + if (!error_.empty()) return; + bindUnder(*nodes_[n], skeletons[s]); + } + } + void bindUnder(Object3D& object, const std::shared_ptr& skeleton) { + if (auto* skinned = dynamic_cast(&object)) { + const Matrix4 identity; + skinned->bind(skeleton, &identity); + } + for (Object3D* child : object.children) bindUnder(*child, skeleton); + } + std::shared_ptr loadSkin(std::size_t index, const Value* /*def*/) { + const cgltf_skin& skin = data_.skins[index]; + std::vector> bones; + std::vector inverses; + std::shared_ptr matrices = skin.inverse_bind_matrices ? accessor(*skin.inverse_bind_matrices) : nullptr; + for (std::size_t j = 0; j < skin.joints_count; ++j) { + const std::size_t n = skin.joints[j] - data_.nodes; + auto bone = n < nodes_.size() ? std::dynamic_pointer_cast(nodes_[n]) : nullptr; + if (!bone) { + refuse("TN_NATIVE_GLTF_SKIN_INVALID joint " + std::to_string(n) + " is not in a scene"); + return nullptr; + } + bones.push_back(bone); + Matrix4 inverse; + if (matrices) { + std::array e{}; + for (int k = 0; k < 16; ++k) e[k] = matrices->getComponent(j, k); + inverse.fromArray(e.data()); + } + inverses.push_back(inverse); + } + return std::make_shared(std::move(bones), std::move(inverses)); + } + + // loadAnimation: one track per channel (per morph-target mesh for weights), named + // `.`; a channel without a target node is skipped. + std::shared_ptr loadAnimation(std::size_t index, const Value* def) { + const cgltf_animation& animation = data_.animations[index]; + std::vector tracks; + for (std::size_t c = 0; c < animation.channels_count; ++c) { + const cgltf_animation_channel& channel = animation.channels[c]; + if (!channel.target_node) continue; + const std::size_t n = channel.target_node - data_.nodes; + if (n >= nodes_.size() || !nodes_[n]) continue; + Object3D& node = *nodes_[n]; + const cgltf_animation_sampler& sampler = *channel.sampler; + if (sampler.interpolation == cgltf_interpolation_type_cubic_spline) { + refuse("TN_NATIVE_GLTF_CUBICSPLINE_UNSUPPORTED animation " + std::to_string(index)); + return nullptr; + } + const Interpolation interpolation = + sampler.interpolation == cgltf_interpolation_type_step ? Interpolation::Discrete : Interpolation::Linear; + std::vector times, values; + Scalar inputScalar = Scalar::F32, outputScalar = Scalar::F32; + if (!rawValues(*sampler.input, times, inputScalar) || !rawValues(*sampler.output, values, outputScalar)) + return nullptr; + // _getArrayFromAccessor: normalized output is the raw value times getNormalizedComponentScale + // (1/127, 1/255, 1/32767, 1/65535), not BufferAttribute's clamped division. + const cgltf_accessor& raw = *sampler.output; + const double scale = !raw.normalized ? 1.0 + : raw.component_type == cgltf_component_type_r_8 ? 1.0 / 127 + : raw.component_type == cgltf_component_type_r_8u ? 1.0 / 255 + : raw.component_type == cgltf_component_type_r_16 ? 1.0 / 32767 + : 1.0 / 65535; + if (raw.normalized) + for (double& value : values) value *= scale; + std::string property; + TrackType type; + std::vector targets; + switch (channel.target_path) { + case cgltf_animation_path_type_translation: property = "position"; type = TrackType::Vector; break; + case cgltf_animation_path_type_rotation: property = "quaternion"; type = TrackType::Quaternion; break; + case cgltf_animation_path_type_scale: property = "scale"; type = TrackType::Vector; break; + case cgltf_animation_path_type_weights: property = "morphTargetInfluences"; type = TrackType::Number; break; + default: + refuse("TN_NATIVE_GLTF_ANIMATION_PATH_UNSUPPORTED animation " + std::to_string(index)); + return nullptr; + } + if (channel.target_path == cgltf_animation_path_type_weights) { + auto collect = [&](Object3D& object) { + auto* mesh = dynamic_cast(&object); + if (mesh && !mesh->morphTargetInfluences.empty()) targets.push_back(object.name); + }; + collect(node); + if (dynamic_cast(&node)) + for (Object3D* child : node.children) collect(*child); + } else { + targets.push_back(node.name); + } + for (const std::string& target : targets) { + if (target.empty()) { + refuse("TN_NATIVE_GLTF_ANIMATION_TARGET_UNNAMED node " + std::to_string(n)); // three uses the uuid + return nullptr; + } + tracks.emplace_back(target + "." + property, type, times, values, interpolation); + } + } + const std::string name = truthyName(member(def, "name")) ? text(member(def, "name")) : "animation_" + std::to_string(index); + return std::make_shared(name, -1, std::move(tracks)); + } + + const cgltf_data& data_; + const Value& json_; + const LoadOptions& options_; + std::string error_; + std::vector bones_, skinnedMesh_; + std::map namesUsed_; + std::vector> nodes_; + std::map nodeNames_; + std::vector uses_; + std::map> accessors_; + std::map> geometries_; + std::map> cameras_; + std::map cameraUses_, lightUses_; + std::map lightNames_; + std::map> materials_; + std::map> finalMaterials_; + std::map> textures_; +}; + +} // namespace + +namespace { +bool alignedView(const cgltf_buffer_view* view, cgltf_size offset, cgltf_size componentSize) { + if (!view || componentSize == 0) return true; + return (view->offset + offset) % componentSize == 0 && view->stride % componentSize == 0; +} +bool aligned(const cgltf_data& data) { + for (cgltf_size i = 0; i < data.accessors_count; ++i) { + const cgltf_accessor& a = data.accessors[i]; + if (!alignedView(a.buffer_view, a.offset, cgltf_component_size(a.component_type))) return false; + if (a.is_sparse && + (!alignedView(a.sparse.indices_buffer_view, a.sparse.indices_byte_offset, + cgltf_component_size(a.sparse.indices_component_type)) || + !alignedView(a.sparse.values_buffer_view, a.sparse.values_byte_offset, cgltf_component_size(a.component_type)))) + return false; + } + return true; +} +} // namespace + +LoadResult load(std::span bytes, const LoadOptions& hostOptions) { + LoadResult result; + cgltf_options options{}; + cgltf_data* data = nullptr; + if (cgltf_parse(&options, bytes.data(), bytes.size(), &data) != cgltf_result_success) { + result.error = "TN_NATIVE_GLTF_PARSE_FAILED"; + return result; + } + // External files are not read: a GLB's own chunk and data URIs only. + if (cgltf_load_buffers(&options, data, nullptr) != cgltf_result_success) { + cgltf_free(data); + result.error = "TN_NATIVE_GLTF_BUFFER_MISSING an external or unreadable buffer"; + return result; + } + // glTF 2.0 requires an accessor's offset and stride to be multiples of its component size; three + // fails on such a file too (a typed array cannot start there). Checked before cgltf_validate, + // whose index-bound pass reads index data through an aligned cast. + if (!aligned(*data)) { + cgltf_free(data); + result.error = "TN_NATIVE_GLTF_ACCESSOR_INVALID misaligned accessor"; + return result; + } + if (cgltf_validate(data) != cgltf_result_success) { + cgltf_free(data); + result.error = "TN_NATIVE_GLTF_INVALID"; + return result; + } + json::Value json; + json::Error error; + if (!json::parse(std::string_view(data->json, data->json_size), json, error)) { + cgltf_free(data); + result.error = "TN_NATIVE_GLTF_PARSE_FAILED json"; + return result; + } + result = Builder(*data, json, hostOptions).run(); + cgltf_free(data); + return result; +} + +} // namespace tn::engine::gltf diff --git a/packages/runtime-native/src/engine/assets/gltf/loader.h b/packages/runtime-native/src/engine/assets/gltf/loader.h new file mode 100644 index 000000000..911fd5d6c --- /dev/null +++ b/packages/runtime-native/src/engine/assets/gltf/loader.h @@ -0,0 +1,48 @@ +#pragma once +// glTF 2.0 / GLB to a native scene (PRD-515 phase 1): cgltf parses and validates; the scene, meshes, +// materials, skins and clips are built here in three@0.185.1 GLTFLoader's hierarchy and naming, so a +// game finds the same names, parents and transforms it would under the upstream loader. +// +// Supported: core glTF 2.0 in a GLB or a glTF with embedded (data URI) buffers, and +// KHR_mesh_quantization, KHR_lights_punctual, KHR_materials_unlit, KHR_materials_ior and KHR_materials_specular. An extension GLTFLoader implements and this loader does not is refused +// by name (TN_NATIVE_GLTF_EXTENSION_UNSUPPORTED) instead of being dropped, as is a required +// extension nobody knows; an unknown optional extension is ignored, as GLTFLoader ignores it. +// Images: PNG and JPEG decode to RGBA8 (a texture also takes its sampler); WebP, AVIF, KTX2 and +// external image files stay undecoded. Not yet: +// a node shared between scenes, external buffer files. +// +// Engine code never throws: a refusal is the result's `error`, a TN_NATIVE_GLTF_* code and detail. + +#include +#include +#include +#include +#include +#include + +#include "engine/animation/mixer.h" +#include "engine/scene/nodes.h" +#include "engine/scene/camera.h" + +namespace tn::engine::gltf { + +struct LoadResult { + std::shared_ptr scene; // the default scene (json.scene, else the first) + std::vector> scenes; // every scene, in file order + std::vector> animations; + std::vector> cameras; // definitions, like GLTFLoader result.cameras + std::string error; // empty on success +}; + +struct LoadOptions { + /** + * A host that decodes images itself (the web host, with the browser's decoders off the main + * thread) answers by glTF image index; null leaves that image to this loader's decoders. + */ + std::function(std::size_t image)> externalImage; +}; + +/** Loads a GLB (or glTF JSON with embedded buffers) from memory. */ +LoadResult load(std::span bytes, const LoadOptions& options = {}); + +} // namespace tn::engine::gltf diff --git a/packages/runtime-native/src/engine/assets/package.cpp b/packages/runtime-native/src/engine/assets/package.cpp new file mode 100644 index 000000000..34efece9c --- /dev/null +++ b/packages/runtime-native/src/engine/assets/package.cpp @@ -0,0 +1,129 @@ +#include "package.h" + +#include + +namespace tn::engine::assets { + +namespace { + +// A bounds-checked little-endian cursor: every read is refused rather than run past the end. +struct Reader { + std::span bytes; + size_t at = 0; + bool ok = true; + + bool need(size_t n) { + if (!ok || n > bytes.size() || at > bytes.size() - n) ok = false; + return ok; + } + template + T read() { + T value{}; + if (!need(sizeof(T))) return value; + for (size_t i = 0; i < sizeof(T); ++i) value |= static_cast(T{bytes[at + i]} << (8 * i)); + at += sizeof(T); + return value; + } + void raw(void* out, size_t n) { + if (!need(n)) return; + std::memcpy(out, bytes.data() + at, n); + at += n; + } +}; + +bool fail(PackageError& error, const char* code, std::string detail) { + error = PackageError{code, std::move(detail)}; + return false; +} + +std::string hex(const Sha256Digest& d) { + static const char* digits = "0123456789abcdef"; + std::string out; + for (uint8_t b : d) { + out += digits[b >> 4]; + out += digits[b & 15]; + } + return out; +} + +} // namespace + +bool parsePackage(std::span bytes, Package& out, PackageError& error) { + out = Package{}; + out.bytes = bytes; + if (bytes.size() < kPackageHeaderSize) return fail(error, "TN_PACKAGE_TRUNCATED", "shorter than the 24-byte header"); + if (std::memcmp(bytes.data(), "TNPK", 4) != 0) return fail(error, "TN_PACKAGE_MAGIC", "not a TNPK package"); + Reader r{bytes, 4}; + out.version = r.read(); + // Refused before anything else is trusted: another revision may lay out its table differently. + if (out.version != kPackageFormatVersion) { + return fail(error, "TN_PACKAGE_VERSION", + "format " + std::to_string(out.version) + ", the engine reads " + std::to_string(kPackageFormatVersion)); + } + const uint32_t count = r.read(); + r.read(); // reserved + const uint64_t tableSize = r.read(); + if (tableSize > bytes.size() - kPackageHeaderSize) { + return fail(error, "TN_PACKAGE_TRUNCATED", "entry table runs past the end"); + } + const uint64_t tableEnd = kPackageHeaderSize + tableSize; + Reader table{bytes.first(static_cast(tableEnd)), kPackageHeaderSize}; + // An entry needs at least 68 bytes, so a count the table cannot hold is refused before any allocation. + if (count > tableSize / 68) return fail(error, "TN_PACKAGE_TRUNCATED", "entry count exceeds the table"); + out.entries.reserve(count); + for (uint32_t i = 0; i < count; ++i) { + PackageEntry e; + const uint16_t nameLength = table.read(); + if (!table.need(nameLength)) break; + e.name.assign(reinterpret_cast(bytes.data() + table.at), nameLength); + table.at += nameLength; + e.kind = table.read(); + e.decoders = table.read(); + e.offset = table.read(); + e.size = table.read(); + e.uploadSize = table.read(); + table.raw(e.hash.data(), e.hash.size()); + const uint32_t deps = table.read(); + if (!table.ok || deps > (tableEnd - table.at) / 4) { + return fail(error, "TN_PACKAGE_TRUNCATED", "entry " + std::to_string(i) + " runs past the table"); + } + for (uint32_t d = 0; d < deps; ++d) e.dependencies.push_back(table.read()); + // Data lives after the table and inside the file; subtraction, never offset + size, so it cannot wrap. + if (e.offset < tableEnd || e.offset > bytes.size() || e.size > bytes.size() - e.offset) { + return fail(error, "TN_PACKAGE_RANGE", "entry '" + e.name + "' data is outside the package"); + } + out.entries.push_back(std::move(e)); + } + if (!table.ok) return fail(error, "TN_PACKAGE_TRUNCATED", "the entry table ends mid-entry"); + for (const PackageEntry& e : out.entries) { + for (uint32_t d : e.dependencies) { + if (d >= out.entries.size() || &out.entries[d] == &e) { + return fail(error, "TN_PACKAGE_DEPENDENCY", "entry '" + e.name + "' depends on " + std::to_string(d)); + } + } + } + return true; +} + +uint32_t targetDecoders() { return 0; } // none qualified yet, on any target + +bool verifyPackage(const Package& package, uint32_t availableDecoders, PackageError& error) { + for (const PackageEntry& e : package.entries) { + const uint32_t missing = e.decoders & ~availableDecoders; + if (missing) { + const char* code = (missing & kDecoderKtx2) ? "TN_NATIVE_KTX2_UNSUPPORTED" + : (missing & (kDecoderMeshopt | kDecoderDraco)) ? "TN_NATIVE_MESH_COMPRESSION_UNSUPPORTED" + : "TN_PACKAGE_DECODER"; + return fail(error, code, + "entry '" + e.name + "' needs decoder bits " + std::to_string(missing) + " this target lacks"); + } + const std::span data = package.data(e); + const Sha256Digest actual = sha256(data.data(), data.size()); + if (actual != e.hash) { + return fail(error, "TN_PACKAGE_HASH", "entry '" + e.name + "' is " + hex(actual) + ", the manifest says " + hex(e.hash)); + } + } + return true; +} + +} // namespace tn::engine::assets diff --git a/packages/runtime-native/src/engine/assets/package.h b/packages/runtime-native/src/engine/assets/package.h new file mode 100644 index 000000000..bac8974f2 --- /dev/null +++ b/packages/runtime-native/src/engine/assets/package.h @@ -0,0 +1,94 @@ +#pragma once + +#include +#include +#include +#include + +#include "engine/assets/sha256.h" + +namespace tn::engine::assets { + +/** + * Cooked asset package, format version 1 (PRD-515 phase 2). Little-endian throughout: + * + * offset size field + * 0 4 magic "TNPK" + * 4 4 format version (u32) = kPackageFormatVersion + * 8 4 entry count (u32) + * 12 4 reserved, 0 + * 16 8 entry table size in bytes (u64); the table starts at 24 + * 24 ... entries, each: + * u16 name length, name bytes (UTF-8, no terminator) + * u16 kind, u32 decoder requirement mask + * u64 offset (from the start of the package), u64 size, u64 GPU upload size + * 32 bytes SHA-256 of the entry's data + * u32 dependency count, then that many u32 entry indices + * ... entry data, anywhere after the table, at the offsets the entries name + * + * Entry data by kind: Buffer is raw bytes, and its upload size states its use: above 0 a GPU + * buffer (size a multiple of 4), 0 CPU data a decoder reads (audio, .hdr) at any length. Texture + * is a 12-byte header — + * u32 width, u32 height, u32 format — then tightly packed rows. V1 wire codes are 18 (RGBA8Unorm) + * and 19 (RGBA8UnormSrgb); legacy Dawn-cooked entries use 22 and 23 for the same formats. These + * are package codes, not the active backend's WGPUTextureFormat values. + * + * `packages/assets` writes this format; the engine reads it here. Every field is untrusted: each + * range is checked with overflow-safe arithmetic before anything is read, and every hash is + * verified before an entry is loaded. + */ +inline constexpr uint32_t kPackageFormatVersion = 1; +inline constexpr size_t kPackageHeaderSize = 24; + +enum class EntryKind : uint16_t { Buffer = 1, Texture = 2, Mesh = 3, Material = 4, Animation = 5, Scene = 6 }; + +/** Decoder requirement bits; a package needing one the target lacks is refused before load. */ +enum DecoderBits : uint32_t { kDecoderMeshopt = 1u << 0, kDecoderDraco = 1u << 1, kDecoderKtx2 = 1u << 2 }; + +struct PackageEntry { + std::string name; + uint16_t kind = 0; + uint32_t decoders = 0; + uint64_t offset = 0; + uint64_t size = 0; + uint64_t uploadSize = 0; + Sha256Digest hash{}; + std::vector dependencies; +}; + +struct PackageError { + // TN_PACKAGE_TRUNCATED | _MAGIC | _VERSION | _RANGE | _DEPENDENCY | _HASH | _DECODER (an unknown + // decoder bit), or a format's own refusal: TN_NATIVE_KTX2_UNSUPPORTED, TN_NATIVE_MESH_COMPRESSION_UNSUPPORTED + std::string code; + std::string detail; +}; + +/** A parsed package: entries plus a view of the bytes they point into (owned by the caller). */ +struct Package { + uint32_t version = 0; + std::vector entries; + std::span bytes; + + std::span data(const PackageEntry& entry) const { + return bytes.subspan(static_cast(entry.offset), static_cast(entry.size)); + } +}; + +/** Parses and range-checks the header and table. Fills `error` and returns false on any defect. */ +bool parsePackage(std::span bytes, Package& out, PackageError& error); + +/** + * The gate before load: every entry's hash matches its data and every decoder it needs is in + * `availableDecoders`. Nothing is loaded from a package that fails it. + */ +bool verifyPackage(const Package& package, uint32_t availableDecoders, PackageError& error); + +/** + * The decoders this build qualifies (PRD-515): a decoder joins only once it passes on the target's + * own artifact, and none has yet on any target, so every compressed format is refused everywhere, + * mobile included, with the product's codes: TN_NATIVE_KTX2_UNSUPPORTED for KTX2/Basis textures and + * TN_NATIVE_MESH_COMPRESSION_UNSUPPORTED for Meshopt and Draco geometry. + */ +uint32_t targetDecoders(); + +} // namespace tn::engine::assets diff --git a/packages/runtime-native/src/engine/assets/sha256.cpp b/packages/runtime-native/src/engine/assets/sha256.cpp new file mode 100644 index 000000000..412d5261e --- /dev/null +++ b/packages/runtime-native/src/engine/assets/sha256.cpp @@ -0,0 +1,82 @@ +#include "sha256.h" + +#include + +namespace tn::engine::assets { + +namespace { + +constexpr uint32_t kRound[64] = { + 0x428a2f98, 0x71374491, 0xb5c0fbcf, 0xe9b5dba5, 0x3956c25b, 0x59f111f1, 0x923f82a4, 0xab1c5ed5, + 0xd807aa98, 0x12835b01, 0x243185be, 0x550c7dc3, 0x72be5d74, 0x80deb1fe, 0x9bdc06a7, 0xc19bf174, + 0xe49b69c1, 0xefbe4786, 0x0fc19dc6, 0x240ca1cc, 0x2de92c6f, 0x4a7484aa, 0x5cb0a9dc, 0x76f988da, + 0x983e5152, 0xa831c66d, 0xb00327c8, 0xbf597fc7, 0xc6e00bf3, 0xd5a79147, 0x06ca6351, 0x14292967, + 0x27b70a85, 0x2e1b2138, 0x4d2c6dfc, 0x53380d13, 0x650a7354, 0x766a0abb, 0x81c2c92e, 0x92722c85, + 0xa2bfe8a1, 0xa81a664b, 0xc24b8b70, 0xc76c51a3, 0xd192e819, 0xd6990624, 0xf40e3585, 0x106aa070, + 0x19a4c116, 0x1e376c08, 0x2748774c, 0x34b0bcb5, 0x391c0cb3, 0x4ed8aa4a, 0x5b9cca4f, 0x682e6ff3, + 0x748f82ee, 0x78a5636f, 0x84c87814, 0x8cc70208, 0x90befffa, 0xa4506ceb, 0xbef9a3f7, 0xc67178f2, +}; + +constexpr uint32_t rotr(uint32_t x, int n) { return (x >> n) | (x << (32 - n)); } + +void block(uint32_t state[8], const uint8_t* chunk) { + uint32_t w[64]; + for (int i = 0; i < 16; ++i) { + w[i] = (uint32_t{chunk[i * 4]} << 24) | (uint32_t{chunk[i * 4 + 1]} << 16) | (uint32_t{chunk[i * 4 + 2]} << 8) | + uint32_t{chunk[i * 4 + 3]}; + } + for (int i = 16; i < 64; ++i) { + const uint32_t s0 = rotr(w[i - 15], 7) ^ rotr(w[i - 15], 18) ^ (w[i - 15] >> 3); + const uint32_t s1 = rotr(w[i - 2], 17) ^ rotr(w[i - 2], 19) ^ (w[i - 2] >> 10); + w[i] = w[i - 16] + s0 + w[i - 7] + s1; + } + uint32_t a = state[0], b = state[1], c = state[2], d = state[3], e = state[4], f = state[5], g = state[6], + h = state[7]; + for (int i = 0; i < 64; ++i) { + const uint32_t t1 = h + (rotr(e, 6) ^ rotr(e, 11) ^ rotr(e, 25)) + ((e & f) ^ (~e & g)) + kRound[i] + w[i]; + const uint32_t t2 = (rotr(a, 2) ^ rotr(a, 13) ^ rotr(a, 22)) + ((a & b) ^ (a & c) ^ (b & c)); + h = g; + g = f; + f = e; + e = d + t1; + d = c; + c = b; + b = a; + a = t1 + t2; + } + state[0] += a; + state[1] += b; + state[2] += c; + state[3] += d; + state[4] += e; + state[5] += f; + state[6] += g; + state[7] += h; +} + +} // namespace + +Sha256Digest sha256(const uint8_t* data, size_t size) { + uint32_t state[8] = {0x6a09e667, 0xbb67ae85, 0x3c6ef372, 0xa54ff53a, 0x510e527f, 0x9b05688c, 0x1f83d9ab, 0x5be0cd19}; + size_t full = size / 64; + for (size_t i = 0; i < full; ++i) block(state, data + i * 64); + // The tail, the 0x80 marker and the 64-bit bit length, in one or two final blocks. + uint8_t tail[128] = {}; + const size_t rest = size - full * 64; + if (rest) std::memcpy(tail, data + full * 64, rest); + tail[rest] = 0x80; + const size_t tailBlocks = rest + 9 <= 64 ? 1 : 2; + const uint64_t bits = uint64_t{size} * 8; + for (int i = 0; i < 8; ++i) tail[tailBlocks * 64 - 1 - i] = static_cast(bits >> (i * 8)); + for (size_t i = 0; i < tailBlocks; ++i) block(state, tail + i * 64); + Sha256Digest out; + for (int i = 0; i < 8; ++i) { + out[i * 4] = static_cast(state[i] >> 24); + out[i * 4 + 1] = static_cast(state[i] >> 16); + out[i * 4 + 2] = static_cast(state[i] >> 8); + out[i * 4 + 3] = static_cast(state[i]); + } + return out; +} + +} // namespace tn::engine::assets diff --git a/packages/runtime-native/src/engine/assets/sha256.h b/packages/runtime-native/src/engine/assets/sha256.h new file mode 100644 index 000000000..f31133d73 --- /dev/null +++ b/packages/runtime-native/src/engine/assets/sha256.h @@ -0,0 +1,14 @@ +#pragma once + +#include +#include +#include + +namespace tn::engine::assets { + +using Sha256Digest = std::array; + +/** FIPS 180-4 SHA-256 of a byte range; verifies cooked package entries before they are used. */ +Sha256Digest sha256(const uint8_t* data, size_t size); + +} // namespace tn::engine::assets diff --git a/packages/runtime-native/src/engine/renderer/reflector.h b/packages/runtime-native/src/engine/renderer/reflector.h new file mode 100644 index 000000000..1df0702a6 --- /dev/null +++ b/packages/runtime-native/src/engine/renderer/reflector.h @@ -0,0 +1,23 @@ +#pragma once +// three r185 ReflectorNode's pass state (src/nodes/utils/ReflectorNode.js, ReflectorBaseNode), +// built by TSL's reflector() and drawn by the render database before the frame that samples it. + +#include "engine/scene/camera.h" + +#include + +namespace tn::engine { + +struct Reflector { + /** The mirror's frame: its local +z is the plane normal, its position a point on the plane. */ + std::shared_ptr target; + /** + * The virtual camera the pass draws with, posed from the frame's camera each render. + * ponytail: one per reflector where three keeps one per scene camera; a game rendering one + * reflector through two cameras shares it (its layers included). Key by camera if one needs both. + */ + std::shared_ptr camera; + double resolutionScale = 1; +}; + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/shader/cube_uv.h b/packages/runtime-native/src/engine/shader/cube_uv.h new file mode 100644 index 000000000..4b7a08afa --- /dev/null +++ b/packages/runtime-native/src/engine/shader/cube_uv.h @@ -0,0 +1,18 @@ +#pragma once + +// three's PMREM cubeUV sampling (nodes/pmrem/PMREMUtils.js textureCubeUV), shared by the standard +// programs' environment lighting and TSL's pmremTexture. Defined in standard.cpp. + +#include "engine/shader/ir.h" + +#include + +namespace tn::engine::shader { + +/** + * textureCubeUV(texture, direction, roughness) over a cubeUV PMREM bound as `texture`; the layout + * uniforms are `TexelWidth`, `TexelHeight` and `MaxMip`. + */ +ExprId pmremSample(Program& p, uint32_t texture, ExprId direction, ExprId roughness, std::string_view prefix = "pmrem"); + +} // namespace tn::engine::shader diff --git a/packages/runtime-native/src/engine/shader/dfg_lut.h b/packages/runtime-native/src/engine/shader/dfg_lut.h new file mode 100644 index 000000000..b149a3e2c --- /dev/null +++ b/packages/runtime-native/src/engine/shader/dfg_lut.h @@ -0,0 +1,45 @@ +#pragma once + +// three@0.185.1 src/nodes/functions/BSDF/DFGLUT.js, extracted verbatim (MIT, three.js authors): +// the 16x16 RG half-float table of the split-sum DFG terms, x = roughness, y = dotNV. +#include + +namespace tn::engine::shader { + +inline constexpr uint32_t kDfgLutSize = 16; +inline constexpr uint16_t kDfgLut[16 * 16 * 2] = { + 0x30b5, 0x3ad1, 0x314c, 0x3a4d, 0x33d2, 0x391c, 0x35ef, 0x3828, 0x37f3, 0x36a6, 0x38d1, 0x3539, 0x3979, 0x3410, 0x39f8, 0x3252, + 0x3a53, 0x30f0, 0x3a94, 0x2fc9, 0x3abf, 0x2e35, 0x3ada, 0x2d05, 0x3ae8, 0x2c1f, 0x3aed, 0x2ae0, 0x3aea, 0x29d1, 0x3ae1, 0x28ff, + 0x3638, 0x38e4, 0x364a, 0x38ce, 0x3699, 0x385e, 0x374e, 0x372c, 0x3839, 0x35a4, 0x38dc, 0x3462, 0x396e, 0x32c4, 0x39de, 0x3134, + 0x3a2b, 0x3003, 0x3a59, 0x2e3a, 0x3a6d, 0x2ce1, 0x3a6e, 0x2bba, 0x3a5f, 0x2a33, 0x3a49, 0x290a, 0x3a2d, 0x2826, 0x3a0a, 0x26e8, + 0x3894, 0x36d7, 0x3897, 0x36c9, 0x38a3, 0x3675, 0x38bc, 0x35ac, 0x38ee, 0x349c, 0x393e, 0x3332, 0x3997, 0x3186, 0x39e2, 0x3038, + 0x3a13, 0x2e75, 0x3a29, 0x2cf5, 0x3a2d, 0x2bac, 0x3a21, 0x29ff, 0x3a04, 0x28bc, 0x39dc, 0x2790, 0x39ad, 0x261a, 0x3978, 0x24fa, + 0x39ac, 0x34a8, 0x39ac, 0x34a3, 0x39ae, 0x3480, 0x39ae, 0x3423, 0x39b1, 0x330e, 0x39c2, 0x31a9, 0x39e0, 0x3063, 0x39fc, 0x2eb5, + 0x3a0c, 0x2d1d, 0x3a14, 0x2bcf, 0x3a07, 0x29ff, 0x39e9, 0x28a3, 0x39be, 0x273c, 0x3989, 0x25b3, 0x394a, 0x2488, 0x3907, 0x2345, + 0x3a77, 0x3223, 0x3a76, 0x321f, 0x3a73, 0x3204, 0x3a6a, 0x31b3, 0x3a58, 0x3114, 0x3a45, 0x303b, 0x3a34, 0x2eb6, 0x3a26, 0x2d31, + 0x3a1e, 0x2bef, 0x3a0b, 0x2a0d, 0x39ec, 0x28a1, 0x39c0, 0x271b, 0x3987, 0x2580, 0x3944, 0x2449, 0x38fa, 0x22bd, 0x38ac, 0x2155, + 0x3b07, 0x2fca, 0x3b06, 0x2fca, 0x3b00, 0x2fb8, 0x3af4, 0x2f7c, 0x3adb, 0x2eea, 0x3ab4, 0x2e00, 0x3a85, 0x2cec, 0x3a5e, 0x2bc5, + 0x3a36, 0x2a00, 0x3a0d, 0x2899, 0x39dc, 0x2707, 0x39a0, 0x2562, 0x395a, 0x2424, 0x390b, 0x2268, 0x38b7, 0x20fd, 0x385f, 0x1fd1, + 0x3b69, 0x2cb9, 0x3b68, 0x2cbb, 0x3b62, 0x2cbb, 0x3b56, 0x2cae, 0x3b3b, 0x2c78, 0x3b0d, 0x2c0a, 0x3acf, 0x2ae3, 0x3a92, 0x2998, + 0x3a54, 0x2867, 0x3a17, 0x26d0, 0x39d3, 0x253c, 0x3989, 0x2402, 0x3935, 0x2226, 0x38dc, 0x20bd, 0x387d, 0x1f54, 0x381d, 0x1db3, + 0x3ba9, 0x296b, 0x3ba8, 0x296f, 0x3ba3, 0x297b, 0x3b98, 0x2987, 0x3b7f, 0x2976, 0x3b4e, 0x2927, 0x3b0e, 0x2895, 0x3ac2, 0x27b7, + 0x3a73, 0x263b, 0x3a23, 0x24e7, 0x39d0, 0x239b, 0x3976, 0x21d9, 0x3917, 0x207e, 0x38b2, 0x1ee7, 0x384b, 0x1d53, 0x37c7, 0x1c1e, + 0x3bd2, 0x25cb, 0x3bd1, 0x25d3, 0x3bcd, 0x25f0, 0x3bc2, 0x261f, 0x3bad, 0x2645, 0x3b7d, 0x262d, 0x3b3e, 0x25c4, 0x3aec, 0x250f, + 0x3a93, 0x243a, 0x3a32, 0x22ce, 0x39d0, 0x215b, 0x3969, 0x202a, 0x38fe, 0x1e6e, 0x388f, 0x1cf1, 0x381f, 0x1b9b, 0x3762, 0x19dd, + 0x3be9, 0x21ab, 0x3be9, 0x21b7, 0x3be5, 0x21e5, 0x3bdd, 0x2241, 0x3bc9, 0x22a7, 0x3ba0, 0x22ec, 0x3b62, 0x22cd, 0x3b0f, 0x2247, + 0x3aae, 0x2175, 0x3a44, 0x2088, 0x39d4, 0x1f49, 0x3960, 0x1dbe, 0x38e9, 0x1c77, 0x3870, 0x1ae8, 0x37f1, 0x1953, 0x3708, 0x181b, + 0x3bf6, 0x1cea, 0x3bf6, 0x1cfb, 0x3bf3, 0x1d38, 0x3bec, 0x1dbd, 0x3bda, 0x1e7c, 0x3bb7, 0x1f25, 0x3b7d, 0x1f79, 0x3b2c, 0x1f4c, + 0x3ac6, 0x1ea6, 0x3a55, 0x1dbb, 0x39da, 0x1cbd, 0x395a, 0x1b9d, 0x38d8, 0x1a00, 0x3855, 0x18ac, 0x37ab, 0x173c, 0x36b7, 0x1598, + 0x3bfc, 0x1736, 0x3bfc, 0x1759, 0x3bf9, 0x17e7, 0x3bf4, 0x1896, 0x3be4, 0x1997, 0x3bc6, 0x1aa8, 0x3b91, 0x1b84, 0x3b43, 0x1bd2, + 0x3ade, 0x1b8a, 0x3a65, 0x1acd, 0x39e2, 0x19d3, 0x3957, 0x18cd, 0x38ca, 0x17b3, 0x383e, 0x1613, 0x376d, 0x14bf, 0x366f, 0x135e, + 0x3bff, 0x101b, 0x3bff, 0x1039, 0x3bfc, 0x10c8, 0x3bf9, 0x1226, 0x3bea, 0x1428, 0x3bcf, 0x1584, 0x3b9f, 0x16c5, 0x3b54, 0x179a, + 0x3af0, 0x17ce, 0x3a76, 0x1771, 0x39ea, 0x16a4, 0x3956, 0x15a7, 0x38bf, 0x14a7, 0x3829, 0x1379, 0x3735, 0x11ea, 0x362d, 0x10a1, + 0x3c00, 0x061b, 0x3c00, 0x066a, 0x3bfe, 0x081c, 0x3bfa, 0x0a4c, 0x3bed, 0x0d16, 0x3bd5, 0x0fb3, 0x3ba9, 0x114d, 0x3b63, 0x127c, + 0x3b01, 0x132f, 0x3a85, 0x1344, 0x39f4, 0x12d2, 0x3957, 0x120d, 0x38b5, 0x1122, 0x3817, 0x103c, 0x3703, 0x0ed3, 0x35f0, 0x0d6d, + 0x3c00, 0x007a, 0x3c00, 0x0089, 0x3bfe, 0x011d, 0x3bfb, 0x027c, 0x3bf0, 0x04fa, 0x3bda, 0x0881, 0x3bb1, 0x0acd, 0x3b6f, 0x0c97, + 0x3b10, 0x0d7b, 0x3a93, 0x0df1, 0x39fe, 0x0def, 0x3959, 0x0d8a, 0x38af, 0x0ce9, 0x3808, 0x0c31, 0x36d5, 0x0af0, 0x35b9, 0x09a3, + 0x3c00, 0x0000, 0x3c00, 0x0001, 0x3bff, 0x0015, 0x3bfb, 0x0059, 0x3bf2, 0x00fd, 0x3bdd, 0x01df, 0x3bb7, 0x031c, 0x3b79, 0x047c, + 0x3b1d, 0x05d4, 0x3aa0, 0x06d5, 0x3a08, 0x075a, 0x395d, 0x075e, 0x38aa, 0x06f7, 0x37f4, 0x0648, 0x36ac, 0x0576, 0x3586, 0x049f, +}; + +} // namespace tn::engine::shader diff --git a/packages/runtime-native/src/engine/shader/graph/graph.cpp b/packages/runtime-native/src/engine/shader/graph/graph.cpp new file mode 100644 index 000000000..a72212352 --- /dev/null +++ b/packages/runtime-native/src/engine/shader/graph/graph.cpp @@ -0,0 +1,746 @@ +#include "engine/shader/graph/graph.h" + +#include "engine/shader/tsl/tsl.h" +#include "engine/shader/cube_uv.h" + +#include +#include +#include +#include +#include + +namespace tn::engine::shader::graph { + +namespace { + +using tsl::program; + +std::shared_ptr makeNode(Kind kind, Type type) { + auto data = std::make_shared(); + data->kind = kind; + data->type = type; + return data; +} + +std::shared_ptr makeConstant(double value) { + auto data = std::make_shared(); + data->kind = Kind::Constant; + data->type = Type::f32(); + data->bits = std::bit_cast(static_cast(value)); + return data; +} + +std::shared_ptr makeBinary(BinOp op, Node a, Node b) { + auto data = std::make_shared(); + data->kind = Kind::Binary; + data->binary = op; + data->args = {std::move(a), std::move(b)}; + return data; +} + +std::shared_ptr makeMath(std::string_view name, std::initializer_list args) { + auto data = std::make_shared(); + data->kind = Kind::Math; + data->name = std::string(name); + data->args.assign(args.begin(), args.end()); + return data; +} + +std::shared_ptr makeJoin(uint8_t lanes, std::initializer_list parts) { + auto data = std::make_shared(); + data->kind = Kind::Join; + data->type = Type::vec(lanes); + data->args.assign(parts.begin(), parts.end()); + return data; +} + +/** Walks a graph and lowers each node once, preserving statement order. */ +class Lowerer { +public: + explicit Lowerer(Program& program, const std::unordered_map& inputs) + : program_(program), inputs_(inputs) {} + + ExprId expression(Node node); + void statements(const std::vector& list); + +private: + void statement(Node node); + VarId ensureVar(Node var); + uint32_t ensureStorage(const NodeData& element); + ExprId emit(Node node); + ExprId convert(ExprId value, Type target); + + Program& program_; + const std::unordered_map& inputs_; + std::unordered_map exprs_; + std::unordered_map vars_; + std::unordered_map buffers_; + std::unordered_map loopIndex_; + static constexpr VarId noVar = UINT32_MAX; + VarId returnVar_ = noVar, doneVar_ = noVar; + Type returnType_; +}; + +ExprId Lowerer::convert(ExprId value, Type target) { + if (value == kInvalid) return kInvalid; + const auto source = program_.expr(value).type; + if (source == target) return value; + // NodeBuilder.format r185: truncate vectors, pad vec2 with z=0 and vec3 with w=1. + if (!source.isMatrix() && !target.isMatrix() && source.rows > target.rows) + return convert(program_.swizzle(value, std::string("xyzw").substr(0, target.rows)), target); + if (source.isVector() && target.isVector() && source.rows < target.rows) { + auto part = convert(value, Type::vec(source.rows)); + if (source.rows == 2) part = program_.construct(Type::vec(3), {part, program_.constant(0.0f)}); + if (target.rows == 4) part = program_.construct(Type::vec(4), {part, program_.constant(1.0f)}); + return convert(part, target); + } + return program_.construct(target, {value}); +} + +ExprId Lowerer::expression(Node node) { + if (!node) return kInvalid; + const auto found = exprs_.find(node.get()); + if (found != exprs_.end()) return found->second; + const ExprId id = emit(node); + exprs_.emplace(node.get(), id); + return id; +} + +ExprId Lowerer::emit(Node node) { + const NodeData& d = *node; + if (d.kind == Kind::PositionLocal || d.kind == Kind::Varying || d.kind == Kind::Attribute) { + const auto input = inputs_.find(d.kind == Kind::PositionLocal ? "positionLocal" : d.name); + if (input != inputs_.end()) return input->second; + } + switch (d.kind) { + case Kind::Body: { + statements(d.body); + exprs_.clear(); + if (d.args.empty()) return kInvalid; + if (returnVar_ == noVar) return expression(d.args[0]); + program_.If(program_.equal(program_.load(doneVar_), program_.constant(false)), [this, &d] { + exprs_.clear(); const ExprId result = expression(d.args[0]); + program_.assign(returnVar_, result == kInvalid || returnType_.scalar == Type::Scalar::Void || program_.expr(result).type == returnType_ + ? result : convert(result, returnType_)); + }); + return program_.load(returnVar_); + } + case Kind::Call: { + // Each invocation gets its own return slot; callbacks are inlined, like upstream + // ShaderCallNodeInternal without a layout. A return inside If remains local. + const VarId previousReturn = returnVar_, previousDone = doneVar_; + const Type previousType = returnType_; returnType_ = d.type; + returnVar_ = noVar; doneVar_ = program_.var(Type::boolean(), program_.constant(false)); + const ExprId result = expression(d.args[0]); + ExprId value = returnVar_ == noVar ? result : program_.load(returnVar_); + if (value != kInvalid && returnType_.scalar != Type::Scalar::Void && program_.expr(value).type != returnType_) + value = convert(value, returnType_); + returnType_ = previousType; + returnVar_ = previousReturn; doneVar_ = previousDone; + return value; + } + case Kind::Var: { const auto variable = ensureVar(node); return variable == noVar ? kInvalid : program_.load(variable); } + case Kind::RenderTexture: + return program_.sample(program_.texture2d(d.name), expression(d.args[1])); + case Kind::TextureSize: + return program_.textureSize(program_.texture2d(d.name), d.args.empty() ? program_.constant(int32_t(0)) : expression(d.args[0])); + case Kind::TextureLoad: + return program_.textureLoad(program_.texture2d(d.name), expression(d.args[0]), d.args.size() < 2 ? program_.constant(int32_t(0)) : expression(d.args[1])); + case Kind::Constant: + if (d.type.scalar == Type::Scalar::F32) + return program_.constant(std::bit_cast(static_cast(d.bits))); + if (d.type.scalar == Type::Scalar::I32) return program_.constant(static_cast(d.bits)); + if (d.type.scalar == Type::Scalar::Bool) return program_.constant(d.bits != 0); + return kInvalid; + case Kind::Uniform: return program_.uniform(d.name, d.type); + case Kind::Attribute: + // The fragment's `position` would collide with the clip-position output's name. + if (d.name == "position" && program_.stage() == Stage::Fragment) + return program_.varying("positionGeometry", d.type); + return tsl::attribute(d.name, d.type).id; + case Kind::Varying: + // varying(node): a vertex stage computes what it carries; a fragment stage reads it. + if (!d.args.empty() && program_.stage() != Stage::Fragment) return expression(d.args[0]); + if (!d.args.empty() && d.type == Type{}) { + // A graph node's type is known once lowered: type the varying by a vertex lowering. + Program vertex(Stage::Vertex); + tsl::Build build(vertex); + const ExprId carried = lower(d.args[0], vertex); + if (carried == kInvalid) return kInvalid; + return program_.varying(d.name, vertex.expr(carried).type); + } + return program_.varying(d.name, d.type); + case Kind::Builtin: + return d.name == "instanceIndex" ? tsl::instanceIndex().id : program_.builtin(d.name); + case Kind::PositionLocal: return tsl::positionLocal().id; + case Kind::Unary: return d.unary == UnOp::Negate ? program_.neg(expression(d.args[0])) : kInvalid; + case Kind::Binary: { + ExprId a = expression(d.args[0]); + ExprId b = expression(d.args[1]); + if (a == kInvalid || b == kInvalid) return kInvalid; + if (d.bits == 1) { + auto at = program_.expr(a).type, bt = program_.expr(b).type; + if (at.numeric() && bt.numeric() && !at.isMatrix() && !bt.isMatrix() && at.scalar != bt.scalar) { + const bool compare = d.binary == BinOp::Less || d.binary == BinOp::Greater || d.binary == BinOp::Equal; + const auto scalar = compare && at.isScalar() && bt.isScalar() ? Type::Scalar::F32 : at.rows >= bt.rows ? at.scalar : bt.scalar; + if (at.scalar != scalar) a = program_.construct(Type::vec(at.rows, scalar), {a}); + if (bt.scalar != scalar) b = program_.construct(Type::vec(bt.rows, scalar), {b}); + } + } + switch (d.binary) { + case BinOp::Add: return program_.add(a, b); + case BinOp::Sub: return program_.sub(a, b); + case BinOp::Mul: return program_.mul(a, b); + case BinOp::Div: return program_.div(a, b); + case BinOp::Less: return program_.less(a, b); + case BinOp::Greater: return program_.less(b, a); + case BinOp::Equal: return program_.equal(a, b); + case BinOp::ShiftRight: return program_.shiftRight(a, b); + case BinOp::BitXor: return program_.bitXor(a, b); + } + return kInvalid; + } + case Kind::Math: { + std::vector ids; + for (const Node& arg : d.args) ids.push_back(expression(arg)); + if (d.bits == 1 && ids.size() == 2 && (d.name == "min" || d.name == "max" || d.name == "pow" || d.name == "step")) { + if (ids[0] == kInvalid || ids[1] == kInvalid) return kInvalid; + const auto a = program_.expr(ids[0]).type, b = program_.expr(ids[1]).type; + const auto target = a.rows >= b.rows ? a : b; + for (auto& id : ids) if (program_.expr(id).type != target) id = program_.construct(target, {id}); + } + return program_.call(d.name, ids); + } + case Kind::Swizzle: return program_.swizzle(expression(d.args[0]), d.lanes); + case Kind::Join: { + std::vector ids; + for (const Node& part : d.args) ids.push_back(expression(part)); + // `vec3(0.5)` splats a constant, as the builder's join does. + if (ids.size() == 1 && ids[0] != kInvalid && program_.expr(ids[0]).op == Op::Constant) + ids.assign(d.type.rows, ExprId{ids[0]}); // a copy: assign's value must not alias the vector + return program_.construct(d.type, ids); + } + case Kind::Convert: return convert(expression(d.args[0]), d.type); + case Kind::Select: + return program_.select(expression(d.args[0]), expression(d.args[1]), expression(d.args[2])); + case Kind::Reflector: + return program_.sample(program_.texture2d("reflector"), expression(d.args[0])); + case Kind::ScreenUv: { + // ScreenNode.UV: screenCoordinate / screenSize, the render target's size when drawing into one. + const auto input = inputs_.find("screenUV"); + if (input != inputs_.end()) return input->second; + return program_.div(program_.swizzle(program_.builtin("position"), "xy"), + program_.uniform("screenSize", Type::vec(2))); + } + case Kind::ViewportDepth: { + // The texel under uv * screenSize of the depth copy the renderer takes before this draw. + const ExprId at = expression(d.args[0]); + if (at == kInvalid) return kInvalid; + const ExprId size = program_.uniform("screenSize", Type::vec(2)); + const ExprId texel = program_.call("min", {program_.call("floor", {program_.mul(at, size)}), + program_.sub(size, program_.constant(1.0f))}); + return program_.textureLoad(program_.textureDepth("viewportDepth"), + program_.construct(Type::vec(2, Type::Scalar::I32), {texel}), + program_.constant(int32_t(0))); + } + case Kind::Pmrem: { + // PMREMNode.setup: a render-target PMREM flips y, then materialEnvRotation turns it. + const ExprId direction = expression(d.args[0]), level = expression(d.args[1]); + if (direction == kInvalid || level == kInvalid) return kInvalid; + const ExprId flipped = program_.construct(Type::vec(3), {program_.swizzle(direction, "x"), + program_.neg(program_.swizzle(direction, "y")), program_.swizzle(direction, "z")}); + const ExprId rotated = program_.swizzle(program_.mul(program_.uniform("pmremRotation", Type::mat(4, 4)), + program_.construct(Type::vec(4), {flipped, program_.constant(0.0f)})), "xyz"); + return pmremSample(program_, program_.texture2d("pmrem"), rotated, level); + } + case Kind::PostEffect: { + const auto sample = program_.sample(program_.texture2d(d.name), expression(uv())); + return d.type == Type::f32() ? program_.swizzle(sample,"x") : sample; + } + case Kind::Texture: { + const ExprId coordinate = expression(d.args[0]); + if (coordinate == kInvalid) return kInvalid; + // TextureNode.level(n): an explicit mip, which a vertex stage needs. + if (d.args.size() == 2) { + const ExprId level = expression(d.args[1]); + if (level == kInvalid) return kInvalid; + return program_.sampleLevel(program_.expr(coordinate).type == Type::vec(3) + ? program_.texture3d(d.name) : program_.texture2d(d.name), + coordinate, level); + } + return program_.sample(program_.expr(coordinate).type == Type::vec(3) + ? program_.texture3d(d.name) : program_.texture2d(d.name), coordinate); + } + case Kind::StorageElement: + return program_.loadStorage(ensureStorage(d), expression(d.args[0])); + case Kind::VarRead: { const auto variable = ensureVar(d.args[0]); return variable == noVar ? kInvalid : program_.load(variable); } + case Kind::LoopIndex: { + const auto found = loopIndex_.find(&d); + return found == loopIndex_.end() ? kInvalid : found->second; + } + case Kind::StructType: case Kind::Struct: + throw std::runtime_error("TN_TSL_STRUCT_AGGREGATE_UNSUPPORTED: select a struct member before lowering"); + default: return kInvalid; + } +} + +VarId Lowerer::ensureVar(Node var) { + const auto found = vars_.find(var.get()); + if (found != vars_.end()) return found->second; + const ExprId initial = expression(var->args[0]); + if (initial == kInvalid) return noVar; + const VarId id = program_.var(var->type.scalar == Type::Scalar::Void ? program_.expr(initial).type : var->type, initial); + vars_.emplace(var.get(), id); + return id; +} + +uint32_t Lowerer::ensureStorage(const NodeData& element) { + const auto found = buffers_.find(element.name); + if (found != buffers_.end()) return found->second; + const uint32_t buffer = program_.storageBuffer(element.name, element.type); + buffers_.emplace(element.name, buffer); + return buffer; +} + +void Lowerer::statement(Node node) { + const NodeData& s = *node; + switch (s.kind) { + case Kind::Break: program_.breakLoop(); return; + case Kind::Continue: program_.continueLoop(); return; + case Kind::Discard: program_.discard(); return; + case Kind::Body: + statements(s.body); + if (!s.args.empty()) statement(s.args[0]); + return; + case Kind::Call: (void)expression(node); return; + case Kind::Return: { + if (s.args.empty()) { + if (doneVar_ != noVar) program_.assign(doneVar_, program_.constant(true)); + return; + } + ExprId value = expression(s.args[0]); + if (value == kInvalid) return; + if (returnType_.scalar != Type::Scalar::Void && program_.expr(value).type != returnType_) + value = convert(value, returnType_); + if (returnVar_ == noVar) returnVar_ = program_.var(program_.expr(value).type, value); + else program_.assign(returnVar_, value); + if (doneVar_ == noVar) doneVar_ = program_.var(Type::boolean(), program_.constant(false)); + program_.assign(doneVar_, program_.constant(true)); + return; + } + case Kind::Var: (void)ensureVar(node); return; + case Kind::Assign: { + const Node& target = s.args[0]; + if (target->kind == Kind::Var) { + program_.assign(ensureVar(target), expression(s.args[1])); + } else if (target->kind == Kind::Swizzle && target->args[0]->kind == Kind::Var) { + const VarId variable = ensureVar(target->args[0]); + const ExprId old = program_.load(variable), source = expression(s.args[1]); + const Type type = program_.expr(old).type; + std::vector parts; + const std::string lanes = "xyzw"; + for (uint8_t i = 0; i < type.rows; ++i) { + const auto lane = target->lanes.find(lanes[i]); + parts.push_back(lane == std::string::npos ? program_.swizzle(old, lanes.substr(i, 1)) + : target->lanes.size() == 1 ? source : program_.swizzle(source, lanes.substr(lane, 1))); + } + program_.assign(variable, program_.construct(type, parts)); + } else if (target->kind == Kind::StorageElement) { + const uint32_t buffer = ensureStorage(*target); + const ExprId index = expression(target->args[0]); + program_.store(buffer, index, expression(s.args[1])); + } + return; + } + case Kind::If: { + const ExprId condition = expression(s.args[0]); + if (s.otherwise.empty()) { + program_.If(condition, [this, &s] { statements(s.body); }); + } else { + program_.If(condition, [this, &s] { statements(s.body); }, + [this, &s] { statements(s.otherwise); }); + } + return; + } + case Kind::Loop: { + const ExprId count = expression(s.args[0]); + const Node indexNode = s.args[1]; + program_.Loop(count, [this, &s, &indexNode](ExprId index) { + loopIndex_[indexNode.get()] = s.args.size() > 2 ? program_.add(index, expression(s.args[2])) : index; + statements(s.body); + }); + return; + } + default: return; + } +} + +void Lowerer::statements(const std::vector& list) { + for (const Node& node : list) { + exprs_.clear(); // ordered loads must observe assignments and stay in their lexical block + if (doneVar_ == noVar) statement(node); + else program_.If(program_.equal(program_.load(doneVar_), program_.constant(false)), [this, &node] { statement(node); }); + } +} + +} // namespace + +Node float_(double value) { return makeConstant(value); } +Node float_(Node value) { + auto data = makeNode(Kind::Convert, Type::f32()); + data->args = {std::move(value)}; + return data; +} +Node int_(int32_t value) { + auto data = std::make_shared(); + data->kind = Kind::Constant; + data->type = Type::i32(); + data->bits = static_cast(value); + return data; +} +Node uint_(uint32_t value) { + auto data = makeNode(Kind::Convert, Type::u32()); + data->args = {int_(static_cast(value))}; + return data; +} +Node uint_(Node value) { + auto data = makeNode(Kind::Convert, Type::u32()); + data->args = {std::move(value)}; + return data; +} + +Node add(Node a, Node b) { return makeBinary(BinOp::Add, std::move(a), std::move(b)); } +Node sub(Node a, Node b) { return makeBinary(BinOp::Sub, std::move(a), std::move(b)); } +Node mul(Node a, Node b) { return makeBinary(BinOp::Mul, std::move(a), std::move(b)); } +Node div(Node a, Node b) { return makeBinary(BinOp::Div, std::move(a), std::move(b)); } +Node shiftRight(Node a, Node b) { return makeBinary(BinOp::ShiftRight, std::move(a), std::move(b)); } +Node bitXor(Node a, Node b) { return makeBinary(BinOp::BitXor, std::move(a), std::move(b)); } +Node lessThan(Node a, Node b) { return makeBinary(BinOp::Less, std::move(a), std::move(b)); } +Node greaterThan(Node a, Node b) { return makeBinary(BinOp::Greater, std::move(a), std::move(b)); } +Node equal(Node a, Node b) { return makeBinary(BinOp::Equal, std::move(a), std::move(b)); } + +Node negate(Node a) { + auto data = std::make_shared(); + data->kind = Kind::Unary; + data->unary = UnOp::Negate; + data->args = {std::move(a)}; + return data; +} + +Node select(Node condition, Node whenTrue, Node whenFalse) { + auto data = std::make_shared(); + data->kind = Kind::Select; + data->args = {std::move(condition), std::move(whenTrue), std::move(whenFalse)}; + return data; +} + +Node swizzle(Node value, std::string_view lanes) { + auto data = std::make_shared(); + data->kind = Kind::Swizzle; + data->lanes = std::string(lanes); + data->args = {std::move(value)}; + return data; +} + +Node texture(std::string_view map, Node uvs) { + auto data = std::make_shared(); + data->kind = Kind::Texture; + data->name = std::string(map); + data->args = {std::move(uvs)}; + return data; +} + +Node objectTexture(std::shared_ptr texture, std::string name, Node uvs) { + auto data = std::make_shared(); + data->kind = Kind::Texture; + data->name = std::move(name); + data->object = std::move(texture); + data->args = {std::move(uvs)}; + return data; +} + +Node pmremTexture(std::shared_ptr texture, Node direction, Node level) { + auto data = makeNode(Kind::Pmrem, Type::vec(3)); + data->object = std::move(texture); + data->args = {std::move(direction), std::move(level)}; + return data; +} + +Node reflectorTexture(std::shared_ptr reflector, Node uvs) { + auto data = makeNode(Kind::Reflector, Type::vec(4)); + data->object = std::move(reflector); + data->args = {std::move(uvs)}; + return data; +} + +Node uniform(std::string_view name, Type type, std::vector values) { + auto data = makeNode(Kind::Uniform, type); + data->name = std::string(name); + data->values = std::move(values); + return data; +} +void setUniformValues(const Node& uniform, std::vector values) { + if (!uniform || uniform->kind != Kind::Uniform) throw std::runtime_error("TN_TSL_UNIFORM_VALUE: not a uniform node"); + // A uniform built without a value (cameraViewMatrix, materialColor) is the engine's to fill. + if (uniform->values.empty()) throw std::runtime_error("TN_TSL_UNIFORM_VALUE: " + uniform->name + " is engine-provided"); + if (uniform->type.isMatrix() || uniform->type.scalar != Type::Scalar::F32 || values.size() != uniform->type.rows) + throw std::runtime_error("TN_TSL_UNIFORM_VALUE: " + uniform->name + " takes " + + std::to_string(uniform->type.rows) + " float value(s)"); + uniform->values = std::move(values); +} +Node attribute(std::string_view name, Type type) { + auto data = makeNode(Kind::Attribute, type); + data->name = std::string(name); + return data; +} +Node varying(Node value, std::string_view name) { + auto data = makeNode(Kind::Varying, value->type); + data->name = std::string(name); + data->args = {std::move(value)}; + return data; +} +Node varying(std::string_view name, Type type) { + auto data = makeNode(Kind::Varying, type); + data->name = std::string(name); + return data; +} +Node builtin(std::string_view name) { + auto data = makeNode(Kind::Builtin, Type{}); + data->name = std::string(name); + return data; +} +Node positionLocal() { return makeNode(Kind::PositionLocal, Type::vec(3)); } +Node uv() { return attribute("uv", Type::vec(2)); } +Node screenUV() { return makeNode(Kind::ScreenUv, Type::vec(2)); } +Node viewportDepth(Node uv) { + auto data = makeNode(Kind::ViewportDepth, Type::f32()); + data->args = {std::move(uv)}; + return data; +} +Node instanceIndex() { return builtin("instanceIndex"); } + +Node vec2(std::initializer_list parts) { return makeJoin(2, parts); } +Node vec3(std::initializer_list parts) { return makeJoin(3, parts); } +Node splat(Node scalar, uint8_t lanes) { + auto data = makeNode(Kind::Convert, Type::vec(lanes)); + data->args = {std::move(scalar)}; + return data; +} +Node mat2(std::initializer_list parts) { + auto data = makeJoin(2, parts); + data->type = Type::mat(2, 2); + return data; +} +Node vec4(std::initializer_list parts) { return makeJoin(4, parts); } + +#define TN_GRAPH_UNARY(name) Node name(Node a) { return makeMath(#name, {std::move(a)}); } +#define TN_GRAPH_BINARY(name) Node name(Node a, Node b) { return makeMath(#name, {std::move(a), std::move(b)}); } +#define TN_GRAPH_TERNARY(name) \ + Node name(Node a, Node b, Node c) { return makeMath(#name, {std::move(a), std::move(b), std::move(c)}); } +TN_GRAPH_UNARY(abs) +TN_GRAPH_UNARY(sin) +TN_GRAPH_UNARY(cos) +TN_GRAPH_UNARY(floor) +TN_GRAPH_UNARY(fract) +TN_GRAPH_UNARY(sqrt) +TN_GRAPH_UNARY(exp) +TN_GRAPH_UNARY(exp2) +TN_GRAPH_UNARY(log2) +TN_GRAPH_UNARY(normalize) +TN_GRAPH_UNARY(length) +TN_GRAPH_UNARY(dFdx) +TN_GRAPH_UNARY(dFdy) +TN_GRAPH_UNARY(sign) +TN_GRAPH_UNARY(atan) +TN_GRAPH_UNARY(fwidth) +TN_GRAPH_BINARY(min) +TN_GRAPH_BINARY(max) +TN_GRAPH_BINARY(pow) +TN_GRAPH_BINARY(step) +TN_GRAPH_BINARY(dot) +TN_GRAPH_BINARY(distance) +TN_GRAPH_BINARY(cross) +TN_GRAPH_BINARY(atan2) +TN_GRAPH_BINARY(mod) +TN_GRAPH_TERNARY(mix) +TN_GRAPH_TERNARY(clamp) +TN_GRAPH_TERNARY(smoothstep) +#undef TN_GRAPH_UNARY +#undef TN_GRAPH_BINARY +#undef TN_GRAPH_TERNARY + +Node Var::read() const { + auto data = std::make_shared(); + data->kind = Kind::VarRead; + data->args = {declaration}; + return data; +} + +Node Storage::element(Node index) const { + auto data = std::make_shared(); + data->kind = Kind::StorageElement; + data->name = name; + data->type = elementType; + data->object = object; + data->args = {std::move(index)}; + return data; +} + +Var Block::var(Node initial) { + auto data = std::make_shared(); + data->kind = Kind::Var; + data->type = initial->type; + data->args = {std::move(initial)}; + const Node declaration = data; + append(declaration); + return Var{declaration, data->type}; +} + +void Block::assign(Node target, Node value) { + auto data = std::make_shared(); + data->kind = Kind::Assign; + data->args = {std::move(target), std::move(value)}; + append(data); +} + +void Block::If(Node condition, const std::function& then) { + auto body = std::make_shared>(); + blocks_.push_back(body); + if (then) then(); + blocks_.pop_back(); + auto data = std::make_shared(); + data->kind = Kind::If; + data->args = {std::move(condition)}; + data->body = *body; + append(data); +} + +void Block::IfElse(Node condition, const std::function& then, const std::function& otherwise) { + auto body = std::make_shared>(); + blocks_.push_back(body); + if (then) then(); + blocks_.pop_back(); + auto alt = std::make_shared>(); + blocks_.push_back(alt); + if (otherwise) otherwise(); + blocks_.pop_back(); + auto data = std::make_shared(); + data->kind = Kind::If; + data->args = {std::move(condition)}; + data->body = *body; + data->otherwise = *alt; + append(data); +} + +void Block::Loop(int32_t count, const std::function& body) { + const Node index = makeNode(Kind::LoopIndex, Type::i32()); + auto statements = std::make_shared>(); + blocks_.push_back(statements); + if (body) body(index); + blocks_.pop_back(); + auto data = std::make_shared(); + data->kind = Kind::Loop; + data->args = {int_(count), index}; + data->body = *statements; + append(data); +} + +void Block::append(Node statement) { blocks_.back()->push_back(std::move(statement)); } + +Node Block::node() const { + auto data = std::make_shared(); + data->kind = Kind::Body; + data->body = *blocks_.front(); + return data; +} + +ExprId lower(const Graph& graph, Program& program, const std::unordered_map& inputs) { + if (!graph) return kInvalid; + Lowerer lowerer(program, inputs); + return lowerer.expression(graph); +} + +namespace { +uint64_t keySerializations = 0; +} + +uint64_t keyBuilds() { return keySerializations; } + +std::string key(const Graph& graph) { + ++keySerializations; + std::unordered_map ids; + std::string out; + const auto text = [&](const std::string& s) { out += std::to_string(s.size()) + ":" + s; }; + const std::function visit = [&](Node n) { + if (!n) { out += "null;"; return; } + const auto [it, fresh] = ids.emplace(n.get(), ids.size()); + out += std::to_string(it->second) + ";"; + if (!fresh) return; + out += "{" + std::to_string(int(n->kind)) + "," + n->type.name() + "," + + std::to_string(n->bits) + "," + std::to_string(n->scale) + "," + std::to_string(n->width) + "," + std::to_string(n->height) + "," + std::to_string(int(n->unary)) + "," + + std::to_string(int(n->binary)) + ";"; + text(n->name); text(n->lanes); + for (const auto* list : {&n->args, &n->body, &n->otherwise}) { + out += "["; + for (const auto& child : *list) visit(child); + out += "]"; + } + out += "}"; + }; + visit(graph); + return out; +} + +uint64_t keyId(const Graph& graph) { + if (!graph) return 0; + if (graph->memo.keyId == 0) { + // ponytail: one process-wide table, never pruned; it holds one entry per distinct structure. + static std::unordered_map interned; + graph->memo.keyId = interned.emplace(key(graph), interned.size() + 1).first->second; + } + return graph->memo.keyId; +} + +namespace { +uint64_t uniformMaps = 0; +} // namespace + +uint64_t uniformMapBuilds() { return uniformMaps; } + +const std::vector& uniformList(const Graph& graph) { + if (!graph->memo.uniforms) { + auto list = std::make_shared>(); + std::unordered_set seen; + const std::function visit = [&](Node n) { + if (!n || !seen.insert(n.get()).second) return; + if (n->kind == Kind::Uniform) list->push_back(n); + for (const auto* children : {&n->args, &n->body, &n->otherwise}) + for (const auto& child : *children) visit(child); + }; + visit(graph); + graph->memo.uniforms = std::move(list); + } + return *graph->memo.uniforms; +} + +std::vector uniformNodes(const Graph& graph) { + std::vector result; + if (!graph) return result; + for (const Node& n : uniformList(graph)) + if (!n->values.empty()) result.push_back(n); + return result; +} + +std::map> uniforms(const Graph& graph) { + std::map> result; + if (!graph) return result; + ++uniformMaps; + for (const Node& n : uniformList(graph)) { + if (n->values.empty()) continue; + const auto [it, fresh] = result.emplace(n->name, n->values); + if (!fresh && it->second != n->values) throw std::runtime_error("TN_TSL_UNIFORM_CONFLICT: " + n->name); + } + return result; +} + +} // namespace tn::engine::shader::graph diff --git a/packages/runtime-native/src/engine/shader/graph/post_effects.cpp b/packages/runtime-native/src/engine/shader/graph/post_effects.cpp new file mode 100644 index 000000000..2bee8b8c4 --- /dev/null +++ b/packages/runtime-native/src/engine/shader/graph/post_effects.cpp @@ -0,0 +1,777 @@ +#include "post_effects.h" +#include "render_texture_pass.h" +#include "engine/shader/output.h" +#include "engine/shader/tsl/tsl.h" +#include +#include +#include +#include +#include +#include +#include +#include +#include "smaa_tables.h" + +namespace tn::engine::shader::graph { +namespace { +std::string literal(float value) { + char buffer[64]; + auto [end, error] = std::to_chars(buffer, buffer + sizeof(buffer), value, std::chars_format::scientific, + std::numeric_limits::max_digits10); + if (error != std::errc()) + throw std::runtime_error("TN_POST_FLOAT_FORMAT"); + return std::string(buffer, end); +} +const json::Value empty; +const json::Value& get(const json::Value& v, const char* key) { + const auto* x = v.find(key); + return x ? *x : empty; +} +std::string textureName(Node n) { + if (n && (n->kind == Kind::Texture || n->kind == Kind::PostEffect || n->kind == Kind::RenderTexture)) + return n->name; + if (n && (n->kind == Kind::Swizzle || n->kind == Kind::Convert) && !n->args.empty()) + return textureName(n->args[0]); + throw std::runtime_error("TN_TSL_POST_INPUT: expected a depth/normal texture"); +} + +// r185 PostProcessingUtils.getViewPosition/getScreenPosition/getNormalFromDepth. The nine +// integer depth loads and second-order discontinuity choice are preserved (no derivative proxy). +const char* kGeometry = R"WGSL( +fn viewPosition(coord: vec2, depth: f32) -> vec3 { + let clip = vec4(vec2(coord.x, 1.0-coord.y)*2.0-1.0, depth, 1.0); + let view = u._cameraProjectionMatrixInverse * clip; + return view.xyz/view.w; +} +fn normalFromDepth(coord: vec2) -> vec3 { + let size = vec2(textureDimensions(t_depth)); + let p = vec2(coord*size); + let c0 = loadDepth(p); + let l2 = loadDepth(p-vec2(2,0)); let l1 = loadDepth(p-vec2(1,0)); + let r1 = loadDepth(p+vec2(1,0)); let r2 = loadDepth(p+vec2(2,0)); + let b2 = loadDepth(p+vec2(0,2)); let b1 = loadDepth(p+vec2(0,1)); + let t1 = loadDepth(p-vec2(0,1)); let t2 = loadDepth(p-vec2(0,2)); + let dl = abs(2.0*l1-l2-c0); let dr = abs(2.0*r1-r2-c0); + let db = abs(2.0*b1-b2-c0); let dt = abs(2.0*t1-t2-c0); + let ce = viewPosition(coord,c0); + let dx = select(-ce+viewPosition(coord+vec2(1.0/size.x,0),r1), + ce-viewPosition(coord-vec2(1.0/size.x,0),l1),dl(0,1.0/size.y),t1), + ce-viewPosition(coord+vec2(0,1.0/size.y),b1),db) -> vec2 { + let clip = u._cameraProjectionMatrix*vec4(view,1.0); + let coord = clip.xy/clip.w*0.5+0.5; + return vec2(coord.x,1.0-coord.y); +} +@fragment fn main(@location(0) coord: vec2) -> @location(0) vec4 { + let depth = sampleDepth(coord); + if (depth>=1.0) { discard; } + let position = viewPosition(coord,depth); + let normal = sampleNormal(coord); + let noiseUv = vec2(coord.x,1.0-coord.y)*u.resolution/vec2(textureDimensions(t_noise)); + let noise = textureSampleLevel(t_noise,smp_noise,noiseUv,0.0); + let randomVec = noise.xyz*2.0-1.0; + let tangent = normalize(vec3(randomVec.xy,0.0)); + let bitangent = vec3(-tangent.y,tangent.x,0.0); + let kernel = mat3x3(tangent,bitangent,vec3(0,0,1)); + let directions = select(5,3,u.samples<30.0); + // STEPS stays floating, including the non-integral loop bound in r185. + let steps = (u.samples+f32(directions-1))/f32(directions); + var ao = 0.0; + for (var i=0; i(cos(angle),sin(angle),0.0)); + let jitter = 0.5+0.5*noise.w; + let viewDir = normalize(-position); + let sliceBitangent = normalize(cross(sampleDir,viewDir)); + let sliceTangent = cross(sliceBitangent,viewDir); + let projNRaw = normal-sliceBitangent*dot(normal,sliceBitangent); + let projNLen = length(projNRaw); + let projN = projNRaw/max(projNLen,0.0001); + let nSin = dot(projN,sliceTangent); + let nCos = clamp(dot(projN,viewDir),0.0,1.0); + let angleN = select(-1.0,1.0,nSin>=0.0)*acos(nCos); + let tangentN = cross(projN,sliceBitangent); + var horizons = vec2(dot(viewDir,tangentN),dot(viewDir,-tangentN)); + for (var j=0; f32(j)(ao,0,0,1); +} +)WGSL"; + +// r185 DenoiseNode.setup, including its exact noise channel expression and rotation matrix. +const char* kDenoise = R"WGSL( +fn luma(color: vec3) -> f32 { return dot(color,vec3(0.2126,0.7152,0.0722)); } +fn denoiseSample(center: vec3, normal: vec3, position: vec3, coord: vec2) -> vec4 { + let texel = textureSampleLevel(t_input,smp_input,coord,0.0); + let depth = sampleDepth(coord); + let neighborNormal = sampleNormal(coord); + let neighborPosition = viewPosition(coord,depth); + let normalSimilarity = pow(max(dot(normal,neighborNormal),0.0),u.normalPhi); + let lumaSimilarity = max(1.0-abs(luma(texel.rgb)-luma(center))/u.lumaPhi,0.0); + let depthSimilarity = max(1.0-abs(dot(position-neighborPosition,normal))/u.depthPhi,0.0); + let w = lumaSimilarity*depthSimilarity*normalSimilarity; + return vec4(texel.rgb*w,w); +} +@fragment fn main(@location(0) coord: vec2) -> @location(0) vec4 { + let depth = sampleDepth(coord); + let normal = sampleNormal(coord); + let texel = textureSampleLevel(t_input,smp_input,coord,0.0); + if (depth>=1.0 || dot(normal,normal)==0.0) { return texel; } + let position = viewPosition(coord,depth); + let noiseUv = vec2(coord.x,1.0-coord.y)*vec2(textureDimensions(t_input))/vec2(textureDimensions(t_noise)); + let noise = textureSampleLevel(t_noise,smp_noise,noiseUv,0.0); + let channel = i32((u.index-floor(u.index/4.0)*4.0)*2.0*3.141592653589793); + let x = sin(noise[channel]); let y = cos(noise[channel]); + let rotation = mat2x2(x,-y,x,y); + var totalWeight = 1.0; var denoised = texel.rgb; + for (var i=0; i<16; i++) { + let dir = samples[i]; + let offset = rotation*(dir.xy*(1.0+dir.z*(u.radius-1.0)))/vec2(textureDimensions(t_input)); + let result = denoiseSample(texel.rgb,normal,position,coord+offset); + denoised += result.xyz; totalWeight += result.w; + } + if (totalWeight>0.0) { denoised /= totalWeight; } + return vec4(denoised,texel.a); +} +)WGSL"; + +const char* kSmaaEdges = R"WGSL( +fn colorDelta(a: vec3, b: vec3) -> f32 { let t=abs(a-b); return max(max(t.r,t.g),t.b); } +@fragment fn main(@location(0) coord: vec2) -> @location(0) vec4 { + let inv = 1.0/vec2(textureDimensions(t_input)); + let c = textureSampleLevel(t_input,smp_input,coord,0.0).rgb; + var delta = vec4(0.0); + delta.x = colorDelta(c,textureSampleLevel(t_input,smp_input,coord+inv*vec2(-1,0),0.0).rgb); + delta.y = colorDelta(c,textureSampleLevel(t_input,smp_input,coord+inv*vec2(0,-1),0.0).rgb); + var edges = step(vec2(0.1),delta.xy); + if (dot(edges,vec2(1.0))==0.0) { discard; } + delta.z = colorDelta(c,textureSampleLevel(t_input,smp_input,coord+inv*vec2(1,0),0.0).rgb); + delta.w = colorDelta(c,textureSampleLevel(t_input,smp_input,coord+inv*vec2(0,1),0.0).rgb); + var maxDelta = max(max(delta.x,delta.y),max(delta.z,delta.w)); + delta.z = colorDelta(c,textureSampleLevel(t_input,smp_input,coord+inv*vec2(-2,0),0.0).rgb); + delta.w = colorDelta(c,textureSampleLevel(t_input,smp_input,coord+inv*vec2(0,-2),0.0).rgb); + maxDelta = max(maxDelta,max(delta.z,delta.w)); + edges *= step(vec2(0.5*maxDelta),delta.xy); + return vec4(edges,0,0); +} +)WGSL"; + +// r185 SMAA searches preserve pseudo gather offsets, 8 two-pixel steps, search correction, +// crossing edges, quadratic area compression and zero subsample indices (SMAA 1x). +const char* kSmaaWeights = R"WGSL( +fn searchLength(e: vec2, bias: f32) -> f32 { + return 255.0*textureSampleLevel(t_search,smp_search,vec2(bias+e.r*0.5,e.g),0.0).r; +} +fn area(dist: vec2, e1: f32, e2: f32) -> vec2 { + let pixel = vec2(1.0/160.0,1.0/560.0); + let coord = pixel*(16.0*round(4.0*vec2(e1,e2))+dist)+0.5*pixel; + return textureSampleLevel(t_area,smp_area,coord,0.0).rg; +} +fn searchX(start: vec2, end: f32, direction: f32, inv: vec2) -> f32 { + var e = vec2(0,1); var coord = start; + for (var i=0; i<8; i++) { + e = textureSampleLevel(t_edges,smp_edges,coord,0.0).rg; + coord += vec2(2.0*direction,0)*inv; + if ((direction<0.0 && coord.x<=end) || (direction>0.0 && coord.x>=end) || e.g<=0.8281 || e.r!=0.0) { break; } + } + let bias = select(0.0,0.5,direction>0.0); + if (direction<0.0) { + coord.x += 0.25*inv.x; coord.x += inv.x; coord.x += 2.0*inv.x; + coord.x -= inv.x*searchLength(e,bias); + } else { + coord.x -= 0.25*inv.x; coord.x -= inv.x; coord.x -= 2.0*inv.x; + coord.x += inv.x*searchLength(e,bias); + } + return coord.x; +} +fn searchY(start: vec2, end: f32, direction: f32, inv: vec2) -> f32 { + var e = vec2(1,0); var coord = start; + for (var i=0; i<8; i++) { + e = textureSampleLevel(t_edges,smp_edges,coord,0.0).rg; + coord += vec2(0,2.0*direction)*inv; + if ((direction<0.0 && coord.y<=end) || (direction>0.0 && coord.y>=end) || e.r<=0.8281 || e.g!=0.0) { break; } + } + let bias = select(0.0,0.5,direction>0.0); + if (direction<0.0) { + coord.y += 0.25*inv.y; coord.y += inv.y; coord.y += 2.0*inv.y; + coord.y -= inv.y*searchLength(e.gr,bias); + } else { + coord.y -= 0.25*inv.y; coord.y -= inv.y; coord.y -= 2.0*inv.y; + coord.y += inv.y*searchLength(e.gr,bias); + } + return coord.y; +} +@fragment fn main(@location(0) coord: vec2) -> @location(0) vec4 { + let inv = 1.0/vec2(textureDimensions(t_edges)); + let pixcoord = coord/inv; + let o0 = coord.xyxy+inv.xyxy*vec4(-0.25,-0.125,1.25,-0.125); + let o1 = coord.xyxy+inv.xyxy*vec4(-0.125,-0.25,-0.125,1.25); + let o2 = vec4(o0.xz,o1.yw)+vec4(-2,2,-2,2)*vec4(inv.xx,inv.yy)*8.0; + var weights = vec4(0.0); + let e = textureSampleLevel(t_edges,smp_edges,coord,0.0).rg; + if (e.g>0.0) { + let left = vec2(searchX(o0.xy,o2.x,-1.0,inv),o1.y); + let e1 = textureSampleLevel(t_edges,smp_edges,left,0.0).r; + let right = vec2(searchX(o0.zw,o2.y,1.0,inv),o1.y); + let d = vec2(left.x,right.x)/inv.x-pixcoord.x; + let e2 = textureSampleLevel(t_edges,smp_edges,right+vec2(1,0)*inv,0.0).r; + let a = area(sqrt(abs(d)),e1,e2); weights.r=a.x; weights.g=a.y; + } + if (e.r>0.0) { + let up = vec2(o0.x,searchY(o1.xy,o2.z,-1.0,inv)); + let e1 = textureSampleLevel(t_edges,smp_edges,up,0.0).g; + let down = vec2(o0.x,searchY(o1.zw,o2.w,1.0,inv)); + let d = vec2(up.y,down.y)/inv.y-pixcoord.y; + let e2 = textureSampleLevel(t_edges,smp_edges,down+vec2(0,1)*inv,0.0).g; + let a = area(sqrt(abs(d)),e1,e2); weights.b=a.x; weights.a=a.y; + } + return weights; +} +)WGSL"; +const char* kSmaaBlend = R"WGSL( +@fragment fn main(@location(0) coord: vec2) -> @location(0) vec4 { + let inv = 1.0/vec2(textureDimensions(t_weights)); + let current = textureSampleLevel(t_weights,smp_weights,coord,0.0); + let a = vec4(current.x,textureSampleLevel(t_weights,smp_weights,coord+inv*vec2(0,1),0.0).g, + current.z,textureSampleLevel(t_weights,smp_weights,coord+inv*vec2(1,0),0.0).a); + let c = textureSampleLevel(t_input,smp_input,coord,0.0); + if (dot(a,vec4(1.0))<0.00001) { return c; } + var offset = vec2(select(-a.b,a.a,a.a>a.b),select(-a.r,a.g,a.g>a.r)); + if (abs(offset.x)>abs(offset.y)) { offset.y=0.0; } else { offset.x=0.0; } + let opposite = textureSampleLevel(t_input,smp_input,coord+sign(offset)*inv,0.0); + let s = select(abs(offset.y),abs(offset.x),abs(offset.x)>abs(offset.y)); + return mix(c,opposite,s); +} +)WGSL"; + +StageModule vertex() { return buildStage(buildOutput(std::nullopt, false).vertex); } +PostPass rawPass(const PostEffect& effect, std::string output, const char* body, + std::map reads, bool geometry = false) { + PostPass pass; + pass.output = std::move(output); + pass.reads = std::move(reads); + pass.package.name = pass.output; + pass.resolutionScale = effect.resolutionScale; + pass.uniforms = effect.parameters; + pass.temporal = effect.temporal; + pass.redFormat = effect.kind == "GTAONode"; + StageModule fragment{Stage::Fragment}; + std::string code; + uint32_t binding = 0, offset = 0; + if (geometry) { + code += "struct Uniforms {\n"; + // Sorted names also determine native byte offsets: WGSL layout and metadata agree. + auto params = effect.parameters; + params.erase("sampleVectors"); + params["resolution"] = {1, 1}; + for (const auto& [name, values] : params) { + const Type t = values.size() == 16 ? Type::mat(4, 4) : values.size() == 2 ? Type::vec(2) : Type::f32(); + const auto layout = uniformLayout(t); + offset = (offset + layout.align - 1) / layout.align * layout.align; + fragment.uniforms.push_back({name, t, offset, layout.size, + name.find("Matrix") != std::string::npos ? UpdateSchedule::Camera + : name == "resolution" ? UpdateSchedule::Render + : UpdateSchedule::Material}); + code += " " + name + ": " + t.name() + ",\n"; + offset += layout.size; + } + fragment.uniformBlockSize = (offset + 15) / 16 * 16; + code += "};\n@group(0) @binding(0) var u: Uniforms;\n"; + fragment.bindings.push_back({0, binding++, BindingKind::Uniform, "u", fragment.uniformBlockSize}); + } + for (const auto& [name, resource] : pass.reads) { + const bool depth = name == "depth" && resource == "depth"; + code += "@group(0) @binding(" + std::to_string(binding) + ") var t_" + name + ": " + + (depth ? "texture_depth_2d" : "texture_2d") + ";\n"; + fragment.bindings.push_back({0, binding++, BindingKind::Texture, "t_" + name, 0, depth}); + if (!depth) { + code += "@group(0) @binding(" + std::to_string(binding) + ") var smp_" + name + ": sampler;\n"; + fragment.bindings.push_back({0, binding++, BindingKind::Sampler, "smp_" + name}); + } + } + if (geometry) { + const bool depth = pass.reads.at("depth") == "depth"; + const std::string channel = depth ? "" : ".r"; + code += "fn loadDepth(p: vec2) -> f32 { return textureLoad(t_depth,p,0)" + channel + "; }\n"; + code += "fn sampleDepth(coord: vec2) -> f32 { let size=vec2(textureDimensions(t_depth)); return " + "loadDepth(clamp(vec2(coord*vec2(size)),vec2(0),size-1)); }\n"; + code += kGeometry; + // A pixel whose draw wrote no normal (an unlit material, the sky's edge) reads zero; normalize(0) + // is NaN, which three leaves to the driver. The depth-derived normal is the defined answer. + code += effect.normal ? "fn sampleNormal(coord: vec2) -> vec3 { let n = " + "textureSampleLevel(t_normal,smp_normal,coord,0.0).rgb; " + "if (dot(n,n)==0.0) { return normalFromDepth(coord); } return normalize(n); }\n" + : "fn sampleNormal(coord: vec2) -> vec3 { return normalFromDepth(coord); }\n"; + } + if (effect.kind == "DenoiseNode") { + const auto& samples = effect.parameters.at("sampleVectors"); + code += "const samples = array,16>(\n"; + for (size_t i = 0; i < 16; i++) + code += "vec3(" + literal(samples[i * 3]) + "," + literal(samples[i * 3 + 1]) + "," + + literal(samples[i * 3 + 2]) + "),\n"; + code += ");\n"; + } + fragment.wgsl.code = code + body; + fragment.wgsl.id = 0; // edited text: keyed by the text itself + pass.package.variants.push_back({0, {vertex(), std::move(fragment)}}); + return pass; +} +} // namespace + +Node importPostEffect(const json::Value& record, const std::vector& args, std::vector& errors) { + const auto invalid = [&](const std::string& reason) -> Node { + errors.push_back("TN_TSL_POST_INVALID: " + get(record, "kind").string() + ": " + reason); + return {}; + }; + auto effect = std::make_shared(); + effect->kind = get(record, "kind").string(); + effect->output = get(record, "name").string(); + effect->inputs = args; + const auto& post = get(record, "post"); + if (effect->output.empty() || !post.isObject() || !get(post, "normal").isBool() || !get(post, "temporal").isBool()) + return invalid("descriptor"); + effect->normal = get(post, "normal").boolean(); + effect->temporal = get(post, "temporal").boolean(); + const auto& scale = get(post, "resolutionScale"); + if (!scale.isNumber() || !std::isfinite(scale.number()) || scale.number() <= 0 || scale.number() > 8) + return invalid("resolutionScale"); + effect->resolutionScale = static_cast(scale.number()); + const size_t expected = + effect->kind == "SMAANode" ? 1 : (effect->kind == "DenoiseNode" ? 2 : 1) + (effect->normal ? 1 : 0); + if (args.size() != expected) + return invalid("input count"); + const auto& parameters = get(post, "parameters"); + if (!parameters.isObject()) + return invalid("parameters"); + const std::vector required = + effect->kind == "GTAONode" ? std::vector{"radius", + "thickness", + "distanceExponent", + "distanceFallOff", + "scale", + "samples", + "_cameraProjectionMatrix", + "_cameraProjectionMatrixInverse", + "_temporalDirection"} + : effect->kind == "DenoiseNode" + ? std::vector{"lumaPhi", "depthPhi", "normalPhi", + "radius", "index", "_cameraProjectionMatrixInverse", + "sampleVectors"} + : std::vector{}; + for (const auto& name : required) { + const auto* v = parameters.find(name); + const size_t count = name == "sampleVectors" ? 48 : name.find("Matrix") != std::string::npos ? 16 : 1; + if (!v || !v->isArray() || v->items().size() != count) + return invalid("parameter " + name); + for (const auto& x : v->items()) { + if (!x.isNumber() || !std::isfinite(x.number()) || !std::isfinite(static_cast(x.number()))) + return invalid("finite parameter " + name); + effect->parameters[name].push_back(static_cast(x.number())); + } + } + if (effect->kind == "GTAONode" && + (effect->parameters.at("samples")[0] < 1 || effect->parameters.at("samples")[0] > 256)) + return invalid("samples 1..256"); + const auto& images = get(post, "images"); + const size_t imageCount = effect->kind == "SMAANode" ? 2 : 1; + if (!images.isArray() || images.items().size() != imageCount) + return invalid("images"); + for (const auto& image : images.items()) { + PostImage out; + out.name = get(image, "name").string(); + const auto& w = get(image, "width"); + const auto& h = get(image, "height"); + const auto& bytes = get(image, "bytes"); + if (out.name.empty() || !w.isNumber() || !h.isNumber() || w.number() < 1 || h.number() < 1 || + w.number() > 4096 || h.number() > 4096 || w.number() != std::floor(w.number()) || + h.number() != std::floor(h.number())) + return invalid("image dimensions"); + out.width = static_cast(w.number()); + out.height = static_cast(h.number()); + if (!bytes.isArray() || bytes.items().size() != size_t(out.width) * out.height * 4 || + !get(image, "nearest").isBool() || !get(image, "repeat").isBool() || !get(image, "flipY").isBool()) + return invalid("RGBA image"); + out.nearest = get(image, "nearest").boolean(); + out.repeat = get(image, "repeat").boolean(); + for (const auto& b : bytes.items()) { + if (!b.isNumber() || b.number() < 0 || b.number() > 255 || b.number() != std::floor(b.number())) + return invalid("image byte"); + out.bytes.push_back(static_cast(b.number())); + } + if (get(image, "flipY").boolean()) + for (uint32_t y = 0; y < out.height / 2; y++) + for (uint32_t x = 0; x < out.width * 4; x++) + std::swap(out.bytes[y * out.width * 4 + x], out.bytes[(out.height - 1 - y) * out.width * 4 + x]); + effect->images.push_back(std::move(out)); + } + if (effect->kind == "SMAANode" && + (effect->images[0].width != 160 || effect->images[0].height != 560 || effect->images[1].width != 66 || + effect->images[1].height != 33 || effect->images[0].nearest || !effect->images[1].nearest || + effect->images[0].repeat || effect->images[1].repeat)) + return invalid("r185 SMAA tables/samplers"); + try { + if (effect->kind != "SMAANode") + for (size_t i = effect->kind == "DenoiseNode" ? 1 : 0; i < args.size(); i++) + textureName(args[i]); + } catch (const std::exception& e) { + return invalid(e.what()); + } + auto n = std::make_shared(); + n->kind = Kind::PostEffect; + n->type = effect->kind == "GTAONode" ? Type::f32() : Type::vec(4); + n->name = effect->output; + n->args = args; + n->post = effect; + return n; +} + +std::vector postPasses(Node root) { + std::vector passes; + std::unordered_set seen; + // A target is rendered once however it is sampled: a sample at another coordinate is a copy of + // the target node (sampleAt), the same name over the same source, so targets count by name. + std::unordered_set targets; + const std::function visit = [&](Node n) { + if (!n || !seen.insert(n.get()).second) + return; + for (const auto* list : {&n->args, &n->body, &n->otherwise}) + for (const auto& child : *list) + visit(child); + if (n->kind == Kind::RenderTexture && targets.insert(n->name).second) + passes.push_back(renderTexturePass(n)); + if (!n->post) + return; + const auto& effect = *n->post; + if (effect.kind == "SMAANode") { + const std::string input = effect.output + "_input", edges = effect.output + "_edges", + weights = effect.output + "_weights"; + const PostNode post{key(effect.inputs[0]), [&](Program& p, uint32_t, ExprId coordinate) { + tsl::Build scope(p); + return lower(effect.inputs[0], p, {{"uv", coordinate}, {"screenUV", coordinate}}); + }}; + auto programs = buildOutput(std::nullopt, false, &post, false); + PostPass material; + material.output = input; + material.package.name = input; + for (const Program* p : {&programs.vertex, &programs.fragment}) + for (const auto& d : p->diagnostics()) + material.package.errors.push_back(d.code + ": " + d.node + ": " + d.reason); + auto fragment = buildStage(programs.fragment); + for (const auto& binding : fragment.bindings) + if (binding.kind == BindingKind::Texture) + material.reads[binding.name.substr(2)] = binding.name.substr(2); + material.uniforms = uniforms(effect.inputs[0]); + material.live = uniformNodes(effect.inputs[0]); + material.package.variants.push_back({0, {buildStage(programs.vertex), std::move(fragment)}}); + passes.push_back(std::move(material)); + passes.push_back(rawPass(effect, edges, kSmaaEdges, {{"input", input}})); + auto weight = + rawPass(effect, weights, kSmaaWeights, + {{"edges", edges}, {"area", effect.images[0].name}, {"search", effect.images[1].name}}); + weight.images = effect.images; + passes.push_back(std::move(weight)); + passes.push_back(rawPass(effect, effect.output, kSmaaBlend, {{"input", input}, {"weights", weights}})); + } else { + const bool denoise = effect.kind == "DenoiseNode"; + const size_t depth = denoise ? 1 : 0; + std::map reads{{"depth", textureName(effect.inputs[depth])}, + {"noise", effect.images[0].name}}; + if (effect.normal) + reads["normal"] = textureName(effect.inputs[depth + 1]); + if (denoise) + reads["input"] = textureName(effect.inputs[0]); + auto pass = rawPass(effect, effect.output, denoise ? kDenoise : kGtao, std::move(reads), true); + pass.images = effect.images; + pass.effect = n->post; // its uniforms are read again every frame: `ao.radius.value = r` after install + pass.clear = denoise ? 0 : 1; + passes.push_back(std::move(pass)); + } + }; + visit(root); + return passes; +} + +namespace { +std::atomic nextLiveEffect{0}; + +std::string liveName() { return "native_live_post_" + std::to_string(++nextLiveEffect); } + +std::vector identity16() { + return {1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1}; +} + +/** A JS `Uint8Array` store: ToUint8 truncates toward zero and wraps; NaN stores 0. */ +uint8_t uint8Of(double value) { + if (!std::isfinite(value)) return 0; + return static_cast(static_cast(std::trunc(value)) & 255); +} + +/** GTAONode.js generateMagicSquare / generateMagicSquareNoise(5), verbatim. */ +PostImage magicSquareNoise(const std::string& name) { + const int noiseSize = 5; + const int count = noiseSize * noiseSize; + std::vector square(count, 0); + int i = noiseSize / 2, j = noiseSize - 1; + for (int num = 1; num <= count;) { + if (i == -1 && j == noiseSize) { j = noiseSize - 2; i = 0; } + else { if (j == noiseSize) j = 0; if (i < 0) i = noiseSize - 1; } + if (square[i * noiseSize + j] != 0) { j -= 2; i++; continue; } + square[i * noiseSize + j] = num++; + j++; i--; + } + PostImage image{name, uint32_t(noiseSize), uint32_t(noiseSize), std::vector(count * 4), true, true}; + for (int index = 0; index < count; ++index) { + const double angle = (2 * std::numbers::pi * square[index]) / count; + double x = std::cos(angle), y = std::sin(angle); + const double length = std::sqrt(x * x + y * y); // Vector3.normalize + x /= length; y /= length; + image.bytes[index * 4] = uint8Of((x * 0.5 + 0.5) * 255); + image.bytes[index * 4 + 1] = uint8Of((y * 0.5 + 0.5) * 255); + image.bytes[index * 4 + 2] = 127; + image.bytes[index * 4 + 3] = 255; + } + return image; +} + +/** examples/jsm/math/SimplexNoise.js: the 2D noise over a permutation drawn from `random`. */ +class SimplexNoise { + public: + explicit SimplexNoise(uint32_t seed) { + int p[256]; + for (int& value : p) value = static_cast(std::floor(mulberry32(seed) * 256)); + for (int i = 0; i < 512; ++i) perm_[i] = p[i & 255]; + } + double noise(double xin, double yin) const { + static const int grad3[12][2] = {{1, 1}, {-1, 1}, {1, -1}, {-1, -1}, {1, 0}, {-1, 0}, + {1, 0}, {-1, 0}, {0, 1}, {0, -1}, {0, 1}, {0, -1}}; + const double F2 = 0.5 * (std::sqrt(3.0) - 1.0); + const double s = (xin + yin) * F2; + const double i = std::floor(xin + s), j = std::floor(yin + s); + const double G2 = (3.0 - std::sqrt(3.0)) / 6.0; + const double t = (i + j) * G2; + const double x0 = xin - (i - t), y0 = yin - (j - t); + const int i1 = x0 > y0 ? 1 : 0, j1 = x0 > y0 ? 0 : 1; + const double x1 = x0 - i1 + G2, y1 = y0 - j1 + G2; + const double x2 = x0 - 1.0 + 2.0 * G2, y2 = y0 - 1.0 + 2.0 * G2; + const int ii = static_cast(i) & 255, jj = static_cast(j) & 255; + const int gi[3] = {perm_[ii + perm_[jj]] % 12, perm_[ii + i1 + perm_[jj + j1]] % 12, + perm_[ii + 1 + perm_[jj + 1]] % 12}; + const double xs[3] = {x0, x1, x2}, ys[3] = {y0, y1, y2}; + double n = 0; + for (int c = 0; c < 3; ++c) { + double tc = 0.5 - xs[c] * xs[c] - ys[c] * ys[c]; + if (tc < 0) continue; + tc *= tc; + n += tc * tc * (grad3[gi[c]][0] * xs[c] + grad3[gi[c]][1] * ys[c]); + } + return 70.0 * n; + } + + private: + int perm_[512]; +}; + +/** DenoiseNode.js generateDefaultNoise(64). */ +PostImage simplexNoise(const std::string& name, uint32_t seed) { + constexpr int size = 64; + const SimplexNoise simplex(seed); + PostImage image{name, uint32_t(size), uint32_t(size), std::vector(size * size * 4), true, true}; + for (int i = 0; i < size; ++i) + for (int j = 0; j < size; ++j) { + const double x = i, y = j; + uint8_t* at = &image.bytes[(i * size + j) * 4]; + at[0] = uint8Of((simplex.noise(x, y) * 0.5 + 0.5) * 255); + at[1] = uint8Of((simplex.noise(x + size, y) * 0.5 + 0.5) * 255); + at[2] = uint8Of((simplex.noise(x, y + size) * 0.5 + 0.5) * 255); + at[3] = uint8Of((simplex.noise(x + size, y + size) * 0.5 + 0.5) * 255); + } + return image; +} + +PostImage decodedTable(const std::string& name, bool area) { + PostImage image{name, 0, 0, {}, !area, false}; + image.bytes = smaaTable(area, image.width, image.height); + return image; +} + +void requireTexture(const Node& node, const char* what) { + try { textureName(node); } + catch (const std::exception&) { throw std::runtime_error(std::string("TN_TSL_POST_INPUT: ") + what + " must be a texture node"); } +} +} // namespace + +double mulberry32(uint32_t& state) { + state += 0x6D2B79F5u; + uint32_t t = state; + t = (t ^ (t >> 15)) * (t | 1u); + t ^= t + (t ^ (t >> 7)) * (t | 61u); + return static_cast(t ^ (t >> 14)) / 4294967296.0; +} + +std::shared_ptr gtaoEffect(Node depth, Node normal) { + requireTexture(depth, "GTAO depth"); + if (normal) requireTexture(normal, "GTAO normal"); + auto effect = std::make_shared(); + effect->kind = "GTAONode"; + effect->output = liveName(); + effect->inputs = normal ? std::vector{depth, normal} : std::vector{depth}; + effect->normal = normal != nullptr; + effect->parameters = {{"radius", {0.25f}}, {"thickness", {1}}, {"distanceExponent", {1}}, + {"distanceFallOff", {1}}, {"scale", {1}}, {"samples", {16}}, + {"_cameraProjectionMatrix", identity16()}, {"_cameraProjectionMatrixInverse", identity16()}, + {"_temporalDirection", {0}}}; + effect->images = {magicSquareNoise(effect->output + "_noise")}; + return effect; +} + +std::shared_ptr denoiseEffect(Node input, Node depth, Node normal, uint32_t seed) { + requireTexture(input, "denoise input"); + requireTexture(depth, "denoise depth"); + if (normal) requireTexture(normal, "denoise normal"); + auto effect = std::make_shared(); + effect->kind = "DenoiseNode"; + effect->output = liveName(); + effect->inputs = normal ? std::vector{input, depth, normal} : std::vector{input, depth}; + effect->normal = normal != nullptr; + // generateDenoiseSamples(16, 2, 1): float32, as the uniform array stores them. + std::vector samples; + for (int i = 0; i < 16; ++i) { + const double angle = 2 * std::numbers::pi * 2 * i / 16; + samples.insert(samples.end(), {float(std::cos(angle)), float(std::sin(angle)), float(std::pow(i / 15.0, 1))}); + } + effect->parameters = {{"lumaPhi", {5}}, {"depthPhi", {5}}, {"normalPhi", {5}}, {"radius", {5}}, {"index", {0}}, + {"_cameraProjectionMatrixInverse", identity16()}, {"sampleVectors", samples}}; + effect->images = {simplexNoise(effect->output + "_noise", seed)}; + return effect; +} + +std::shared_ptr smaaEffect(Node input) { + auto effect = std::make_shared(); + effect->kind = "SMAANode"; + effect->output = liveName(); + effect->inputs = {std::move(input)}; + // SMAANode: the area table filters linearly, the search table is nearest; neither repeats nor flips. + effect->images = {decodedTable(effect->output + "_area", true), decodedTable(effect->output + "_search", false)}; + return effect; +} + +Node effectNode(const std::shared_ptr& effect) { + auto n = std::make_shared(); + n->kind = Kind::PostEffect; + n->type = Type::vec(4); + n->name = effect->output; + n->args = effect->inputs; + n->post = effect; + return n; +} + +namespace { +Node renderTexture(Node source, double scale) { + auto target = std::make_shared(); + target->kind = Kind::RenderTexture; + target->name = liveName(); + target->type = Type::vec(4); + target->args = {std::move(source), uv()}; + target->scale = scale; + return target; +} +Node sampleAt(const Node& target, Node coordinate) { + auto sampled = std::make_shared(*target); + sampled->args[1] = std::move(coordinate); + return sampled; +} +/** `Fn(() => { ...statements; return value; })()`: the body with its return value. */ +Node functionCall(const Block& block, Node value) { + auto body = std::make_shared(*block.node()); + body->type = value->type; + body->args = {std::move(value)}; + return body; +} +} // namespace + +Node bloom(Node input, double strength, double radius, double threshold) { + const std::string id = std::to_string(++nextLiveEffect); + const Node strengthU = uniform("bloomStrength" + id, Type::f32(), {float(strength)}); + const Node radiusU = uniform("bloomRadius" + id, Type::f32(), {float(radius)}); + const Node thresholdU = uniform("bloomThreshold" + id, Type::f32(), {float(threshold)}); + const Node smoothWidthU = uniform("bloomSmoothWidth" + id, Type::f32(), {0.01f}); + constexpr double resolutionScale = 0.5; + // luminosityHighPass: luminance by the Rec. 709 coefficients of the linear working space. + const Node luma = dot(swizzle(input, "xyz"), vec3({float_(0.2126), float_(0.7152), float_(0.0722)})); + const Node alpha = smoothstep(thresholdU, add(thresholdU, smoothWidthU), luma); + Node current = renderTexture(mix(vec4({float_(0)}), input, alpha), resolutionScale); + std::vector mips; + const int kernels[5] = {6, 10, 14, 18, 22}; + for (int mip = 0; mip < 5; ++mip) { + const int kernel = kernels[mip]; + const double sigma = kernel / 3.0; + std::vector coefficients(kernel); + for (int i = 0; i < kernel; ++i) + coefficients[i] = (0.39894 * std::exp((-0.5 * i * i) / (sigma * sigma))) / sigma; + for (const auto& direction : {vec2({float_(1), float_(0)}), vec2({float_(0), float_(1)})}) { + const Node source = current; + const Node invSize = div(vec2({float_(1)}), uniform("postTargetSize", Type::vec(2), {1, 1})); + Block block; + const Var sum = block.var(mul(swizzle(sampleAt(source, uv()), "xyz"), float_(coefficients[0]))); + for (int i = 1; i < kernel; ++i) { + const Node offset = mul(mul(direction, invSize), float_(i)); + const Node pair = add(swizzle(sampleAt(source, add(uv(), offset)), "xyz"), + swizzle(sampleAt(source, sub(uv(), offset)), "xyz")); + block.assign(sum, add(sum.read(), mul(pair, float_(coefficients[i])))); + } + current = renderTexture(functionCall(block, vec4({sum.read(), float_(1)})), resolutionScale / std::pow(2, mip)); + } + mips.push_back(current); + } + Node sum = vec4({float_(0)}); + for (int i = 0; i < 5; ++i) { + const Node factor = float_(1 - i * 0.2); + sum = add(sum, mul(mul(mips[i], mix(factor, sub(float_(1.2), factor), radiusU)), + vec4({vec3({float_(1)}), float_(1)}))); + } + // Named after the bloom, so bloomParameter finds its strength, radius, threshold and smoothWidth. + auto output = std::make_shared(*renderTexture(mul(sum, strengthU), resolutionScale)); + output->name = "native_bloom_" + id; + return output; +} + +Node bloomParameter(const Node& bloomNode, std::string_view name) { + constexpr std::string_view prefix = "native_bloom_"; + if (!bloomNode || bloomNode->kind != Kind::RenderTexture || !bloomNode->name.starts_with(prefix)) return {}; + if (name != "strength" && name != "radius" && name != "threshold" && name != "smoothWidth") return {}; + const std::string uniformName = "bloom" + std::string(1, char(std::toupper(name.front()))) + + std::string(name.substr(1)) + bloomNode->name.substr(prefix.size()); + for (const Node& node : uniformNodes(bloomNode)) + if (node->name == uniformName) return node; + return {}; +} + +} // namespace tn::engine::shader::graph diff --git a/packages/runtime-native/src/engine/shader/graph/render_texture_pass.h b/packages/runtime-native/src/engine/shader/graph/render_texture_pass.h new file mode 100644 index 000000000..35ffbf1f4 --- /dev/null +++ b/packages/runtime-native/src/engine/shader/graph/render_texture_pass.h @@ -0,0 +1,35 @@ +#pragma once +#include "engine/shader/graph/post_effects.h" +#include "engine/shader/output.h" +#include "engine/shader/tsl/tsl.h" + +namespace tn::engine::shader::graph { +inline PostPass renderTexturePass(Node node) { + PostPass pass; pass.output = node->name; pass.resolutionScale = node->scale; + pass.floorSize = true; pass.autoUpdate = node->bits != 1; + pass.width = node->width; pass.height = node->height; pass.package.name = node->name; + const PostNode post{key(node->args[0]), [node](Program& p, uint32_t, ExprId coordinate) { + tsl::Build scope(p); return lower(node->args[0], p, {{"uv", coordinate}}); + }}; + // Intermediate RTTs render the shader value verbatim, before RenderOutput transforms. + auto programs = buildOutput(std::nullopt, false, &post, false); + if (!node->otherwise.empty()) { + auto& vertex = programs.vertex; + const auto position = vertex.attribute("position", Type::vec(2)); + const auto local = vertex.construct(Type::vec(3), {position, vertex.constant(0.0f)}); + tsl::Build scope(vertex); + vertex.output("position", lower(node->otherwise[0], vertex, {{"position", local}})); + // An authored geometry UV is bottom-up; ScreenNode.uv remains WebGPU top-down. + vertex.output("uv", vertex.add(vertex.mul(position, vertex.constant(0.5f)), vertex.constant(0.5f))); + } + for (const Program* p : {&programs.vertex, &programs.fragment}) + for (const auto& d : p->diagnostics()) pass.package.errors.push_back(d.code + ": " + d.node + ": " + d.reason); + auto fragment = buildStage(programs.fragment); + for (const auto& binding : fragment.bindings) + if (binding.kind == BindingKind::Texture) pass.reads[binding.name.substr(2)] = binding.name.substr(2); + pass.uniforms = uniforms(node->args[0]); + pass.live = uniformNodes(node->args[0]); + pass.package.variants.push_back({0, {buildStage(programs.vertex), std::move(fragment)}}); + return pass; +} +} // namespace tn::engine::shader::graph diff --git a/packages/runtime-native/src/engine/shader/graph/serialized.cpp b/packages/runtime-native/src/engine/shader/graph/serialized.cpp new file mode 100644 index 000000000..0b0d19528 --- /dev/null +++ b/packages/runtime-native/src/engine/shader/graph/serialized.cpp @@ -0,0 +1,265 @@ +#include "serialized.h" +#include "serialized_functions.h" +#include "engine/shader/tsl/tsl.h" +#include "post_effects.h" + +#include "engine/foundation/json.h" + +#include +#include +#include +#include + +namespace tn::engine::shader::graph { +namespace { +using json::Value; + +const Value empty; +const Value& field(const Value& v, const char* key) { + const auto* result = v.find(key); + return result ? *result : empty; +} + +bool index(const Value& v, size_t size, size_t& out) { + if (!v.isNumber() || !std::isfinite(v.number()) || v.number() < 0 || + v.number() != std::floor(v.number()) || v.number() >= static_cast(size)) return false; + out = static_cast(v.number()); + return true; +} + +Node boolNode(bool value) { auto n = std::make_shared(); n->type = Type::boolean(); n->bits = value; return n; } + +Type type(const std::string& name) { + if (name == "float") return Type::f32(); + if (name == "int") return Type::i32(); + if (name == "uint") return Type::u32(); + if (name == "bool") return Type::boolean(); + if (name == "color") return Type::vec(3); + for (uint8_t n = 2; n <= 4; ++n) { + const auto count = std::to_string(n); + if (name == "vec" + count) return Type::vec(n); + if (name == "ivec" + count) return Type::vec(n, Type::Scalar::I32); + if (name == "uvec" + count) return Type::vec(n, Type::Scalar::U32); + if (name == "bvec" + count) return Type::vec(n, Type::Scalar::Bool); + if (name == "mat" + count) return Type::mat(n, n); + } + return {}; +} + +class Importer { +public: + Importer(const std::vector& nodes, std::vector& errors) + : records_(nodes), errors_(errors), nodes_(nodes.size()), state_(nodes.size()) {} + + Node read(size_t id, size_t depth = 0) { + if (state_[id] == 2) return nodes_[id]; + if (depth > 256) return fail("TN_TSL_EXPORT_INVALID: graph depth exceeds 256"); + const Value& record = records_[id]; + const std::string kind = field(record, "kind").string(); + if (kind == "TRAANode") { + state_[id] = 2; + return fail("TN_TEMPLATE_POST_PENDING: TRAANode (concurrent native port)"); + } + // PassNode <-> its own texture is an intentional dependency cycle, not a shader DAG + // cycle. A scene pass supplies inputs; it does not lower the scene into the post shader. + if (kind == "PassNode" && field(record, "operation").isNull()) { + state_[id] = 2; nodes_[id] = texture("scene", uv()); return nodes_[id]; + } + if (kind == "UniformGroupNode") { + state_[id] = 2; return {}; + } + if (state_[id] == 1) return fail("TN_TSL_EXPORT_INVALID: cyclic " + kind); + state_[id] = 1; + std::vector args; + const Value& argList = field(record, "args"); + const Value& dependencies = field(record, "dependencies"); + if (!record.isObject() || kind.empty() || !argList.isArray() || !dependencies.isArray()) + return fail("TN_TSL_EXPORT_INVALID: node " + std::to_string(id)); + for (const Value& arg : argList.items()) { + size_t child = 0; + if (!index(arg, records_.size(), child)) return fail("TN_TSL_EXPORT_INVALID: argument index"); + args.push_back(read(child, depth + 1)); + } + for (const Value& arg : dependencies.items()) { + size_t child = 0; + if (!index(arg, records_.size(), child)) return fail("TN_TSL_EXPORT_INVALID: dependency index"); + read(child, depth + 1); + } + // A refused child poisons its parents. Name the missing child, not every ordinary + // operator/VarNode above it in the graph. + for (const Node& arg : args) { + if (!arg) { state_[id] = 2; return {}; } + } + const std::string operation = field(record, "operation").string(); + auto list = [&](const char* key) { + std::vector result; + const auto& values = field(record, key); + if (!values.isNull() && !values.isArray()) { fail("TN_TSL_EXPORT_INVALID: statement list"); return result; } + for (const auto& value : values.items()) { + size_t child = 0; + if (!index(value, records_.size(), child)) { fail("TN_TSL_EXPORT_INVALID: statement index"); break; } + const auto statement = read(child, depth + 1); + if (!statement) { fail("TN_TSL_EXPORT_INVALID: missing shader statement"); break; } + result.push_back(statement); + } + return result; + }; + Node result; + auto arity = [&](size_t count) { return args.size() == count; }; + if (kind == "GTAONode" || kind == "DenoiseNode" || kind == "SMAANode") + result = importPostEffect(record, args, errors_); + else if ((result = importFunctionNode(record, args, list, errors_))) {} + else if (kind == "ConstNode" || kind == "UniformNode") { + const auto t = type(field(record, "type").string()); + const Value& value = field(record, "value"); + if (t.scalar == Type::Scalar::Void) return fail("TN_TSL_UNSUPPORTED: " + kind + " type"); + auto scalar = [&](const Value& v) -> Node { + if (t.scalar == Type::Scalar::Bool && v.isBool()) { + auto n = std::make_shared(); n->type = Type::boolean(); n->bits = v.boolean(); return n; + } + if (!v.isNumber() || !std::isfinite(v.number())) return fail("TN_TSL_EXPORT_INVALID: constant"); + const double x = v.number(); + if (t.scalar == Type::Scalar::I32 || t.scalar == Type::Scalar::U32) { + const double lo = t.scalar == Type::Scalar::I32 ? std::numeric_limits::min() : 0; + const double hi = t.scalar == Type::Scalar::I32 ? std::numeric_limits::max() : std::numeric_limits::max(); + if (x != std::floor(x) || x < lo || x > hi) return fail("TN_TSL_EXPORT_INVALID: integer constant"); + return t.scalar == Type::Scalar::I32 ? int_(static_cast(x)) : uint_(static_cast(x)); + } + if (!std::isfinite(static_cast(x))) return fail("TN_TSL_EXPORT_INVALID: float constant"); + return float_(x); + }; + if (kind == "UniformNode") { + const std::string name = field(record, "name").string(); + if (name.empty()) return fail("TN_TSL_EXPORT_INVALID: uniform name"); + std::vector values; + const std::vector data = value.isArray() ? value.items() : std::vector{value}; + for (const auto& v : data) { + if (!scalar(v)) return {}; + values.push_back(v.isBool() ? float(v.boolean()) : static_cast(v.number())); + } + result = uniform(name, t, std::move(values)); + } else if (value.isArray()) { + auto n = std::make_shared(); n->kind = Kind::Join; n->type = t; + for (const auto& v : value.items()) n->args.push_back(scalar(v)); + result = n; + } else result = scalar(value); + } else if (kind == "OperatorNode" && arity(2)) { + if (operation == "+") result = add(args[0], args[1]); + else if (operation == "-") result = sub(args[0], args[1]); + else if (operation == "*") result = mul(args[0], args[1]); + else if (operation == "/") result = div(args[0], args[1]); + else if (operation == "<") result = lessThan(args[0], args[1]); + else if (operation == ">") result = greaterThan(args[0], args[1]); + else if (operation == "==") result = equal(args[0], args[1]); + else if (operation == "!=") result = equal(equal(args[0], args[1]), boolNode(false)); + else if (operation == "&&") result = select(args[0], args[1], boolNode(false)); + else if (operation == "||") result = select(args[0], boolNode(true), args[1]); + else if (operation == ">=" || operation == "<=") { + auto n = std::make_shared(); n->kind = Kind::Math; n->name = operation == ">=" ? "greaterEqual" : "lessEqual"; n->args = args; result = n; + } + } else if (kind == "OperatorNode" && arity(1) && operation == "!") result = equal(args[0], boolNode(false)); + else if (kind == "MathNode" && !args.empty()) { + if ((operation == "mix" || operation == "clamp" || operation == "smoothstep") && !arity(3)) + return fail("TN_TSL_EXPORT_INVALID: MathNode/" + operation + " requires three operands"); + if (operation == "negate" && arity(1)) result = negate(args[0]); + else if (operation == "oneMinus" && arity(1)) result = sub(float_(1), args[0]); + else if (operation == "saturate" && arity(1)) result = clamp(args[0], float_(0), float_(1)); + else { + auto n = std::make_shared(); n->kind = Kind::Math; n->name = operation; n->args = args; result = n; + } + } else if (kind == "SplitNode" && arity(1)) result = swizzle(args[0], field(record, "lanes").string()); + else if ((kind == "JoinNode" && !args.empty()) || (kind == "ConvertNode" && arity(1))) { + auto n = std::make_shared(); n->kind = kind == "JoinNode" ? Kind::Join : Kind::Convert; + n->type = type(field(record, "type").string()); n->args = args; result = n; + } else if (((kind == "VarNode" && (operation == "intent" || operation == "readOnly")) || (kind == "ContextNode" && operation.empty()) || kind == "SubBuildNode") && arity(1)) result = args[0]; + else if (kind == "AttributeNode" && args.empty()) { + const auto name = field(record, "name").string(); + const auto t = type(field(record, "type").string()); + if (name.empty() || t.scalar == Type::Scalar::Void) return fail("TN_TSL_EXPORT_INVALID: attribute"); + result = attribute(name, t); + } + else if (kind == "UVNode" && field(record, "name").string() == "0") result = uv(); + else if (kind == "ScreenNode" && operation == "uv") result = uv(); + else if ((kind == "TextureNode" || kind == "PassTextureNode" || kind == "PassMultipleTextureNode") && ((args.size() <= 1 && operation.empty()) || (args.size() <= 2 && operation == "load"))) { + const std::string name = field(record, "name").string(); + if (name.empty()) return fail("TN_TSL_EXPORT_INVALID: texture name"); + std::string resource = name == "output" ? "scene" : name; + for (const auto& dependency : dependencies.items()) { + size_t child = 0; + if (index(dependency, records_.size(), child) && nodes_[child] && (nodes_[child]->kind == Kind::PostEffect || nodes_[child]->kind == Kind::RenderTexture)) resource = nodes_[child]->name; + } + auto sample = std::const_pointer_cast(texture(resource, args.empty() ? uv() : args[0])); + if (operation == "load") { + sample->kind = Kind::TextureLoad; + if (args.empty()) { + auto coordinate = std::make_shared(); coordinate->kind = Kind::Join; + coordinate->type = Type::vec(2, Type::Scalar::I32); coordinate->args = {int_(0), int_(0)}; + sample->args = {coordinate}; + } else sample->args = args; + } + for (const auto& dependency : dependencies.items()) { + size_t child = 0; + if (index(dependency, records_.size(), child) && nodes_[child] && nodes_[child]->kind == Kind::PostEffect) sample->args.push_back(nodes_[child]); + } + for (const auto& dependency : dependencies.items()) { + size_t child = 0; + if (index(dependency, records_.size(), child) && nodes_[child] && nodes_[child]->kind != Kind::PostEffect) sample->body.push_back(nodes_[child]); + } + result = sample; + } + if (!result) fail("TN_TSL_UNSUPPORTED: " + kind + (operation.empty() ? "" : "/" + operation)); + if (result && (kind == "OperatorNode" || kind == "MathNode")) { + auto upstream = std::make_shared(*result); upstream->bits = 1; result = upstream; + } + if (result && kind == "PassNode" && operation == "post-material" && !field(record, "vertex").isNull()) { + size_t vertex = 0; + if (!index(field(record, "vertex"), records_.size(), vertex)) return fail("TN_TSL_EXPORT_INVALID: post vertex"); + auto authored = std::make_shared(*result); authored->otherwise = {read(vertex, depth + 1)}; result = authored; + } + if (result && (kind == "StackNode" || kind == "ShaderCall")) { + auto typed = std::make_shared(*result); + typed->type = kind == "StackNode" ? type(field(record, "type").string()) : args[0]->type; + result = typed; + } + nodes_[id] = result; + state_[id] = 2; + return result; + } +private: + Node fail(std::string message) { + if (seen_.insert(message).second) errors_.push_back(std::move(message)); + return {}; + } + const std::vector& records_; + std::vector& errors_; + std::vector nodes_; + std::vector state_; + std::unordered_set seen_; +}; +} // namespace + +PostNode serializedPost(Node root) { + return {key(root), [root](Program& p, uint32_t, ExprId coordinate) { + tsl::Build scope(p); return lower(root, p, {{"uv", coordinate}}); + }, postPasses(root), uniforms(root), uniformNodes(root)}; +} + +Graph importSerialized(std::string_view source, std::vector& errors) { + Value document; + json::Error error; + if (!json::parse(source, document, error)) { + errors.push_back(error.code + ": " + error.detail); return {}; + } + const auto& version = field(document, "version"); + const auto& nodes = field(document, "nodes"); + size_t root = 0; + if (!version.isNumber() || version.number() != 1 || !nodes.isArray() || nodes.items().empty() || + nodes.items().size() > 100000 || !index(field(document, "root"), nodes.items().size(), root)) { + errors.push_back("TN_TSL_EXPORT_INVALID: version, nodes or root"); return {}; + } + Importer importer(nodes.items(), errors); + const auto result = importer.read(root); + if (!result && errors.empty()) errors.push_back("TN_TSL_UNSUPPORTED: " + field(nodes.items()[root], "kind").string()); + return errors.empty() ? result : Graph{}; +} +} // namespace tn::engine::shader::graph diff --git a/packages/runtime-native/src/engine/shader/graph/serialized.h b/packages/runtime-native/src/engine/shader/graph/serialized.h new file mode 100644 index 000000000..54a90e217 --- /dev/null +++ b/packages/runtime-native/src/engine/shader/graph/serialized.h @@ -0,0 +1,13 @@ +#pragma once + +#include "engine/shader/graph/graph.h" +#include "engine/shader/position_node.h" + +namespace tn::engine::shader::graph { + +/** Import an upstream node DAG; unknown nodes refuse the whole graph, naming their r185 type. */ +PostNode serializedPost(Node root); + +Graph importSerialized(std::string_view source, std::vector& errors); + +} // namespace tn::engine::shader::graph diff --git a/packages/runtime-native/src/engine/shader/graph/serialized_functions.h b/packages/runtime-native/src/engine/shader/graph/serialized_functions.h new file mode 100644 index 000000000..079229050 --- /dev/null +++ b/packages/runtime-native/src/engine/shader/graph/serialized_functions.h @@ -0,0 +1,89 @@ +#pragma once +#include "engine/shader/graph/graph.h" +#include "engine/foundation/json.h" +#include + +namespace tn::engine::shader::graph { +// Kept separate from the concurrent screen-space effect dispatcher. +inline Node importFunctionNode(const json::Value& record, const std::vector& args, + const std::function(const char*)>& list, + std::vector& errors) { + const auto field = [&](const char* key) -> const json::Value& { + static const json::Value empty; + const auto* value = record.find(key); return value ? *value : empty; + }; + const std::string kind = field("kind").string(); + auto node = std::make_shared(); node->args = args; + if (kind == "ShaderCall" && args.size() == 1) node->kind = Kind::Call; + else if (kind == "StackNode" && args.size() <= 1) { node->kind = Kind::Body; node->body = list("body"); } + else if (kind == "VarNode" && args.size() == 1) node->kind = Kind::Var; + else if (kind == "AssignNode" && args.size() == 2) { + const auto target = args[0]; + if (target->kind != Kind::Var && target->kind != Kind::StorageElement && + !(target->kind == Kind::Swizzle && !target->args.empty() && target->args[0]->kind == Kind::Var)) { + errors.push_back("TN_TSL_EXPORT_INVALID: assignment target"); return {}; + } + node->kind = Kind::Assign; + } + else if (kind == "LoopIndex" && args.empty()) { node->kind = Kind::LoopIndex; node->type = Type::i32(); } + else if (kind == "LoopIndexReference" && args.size() == 1) return args[0]; + else if (kind == "LoopNode" && args.size() == 3) { + node->kind = Kind::Loop; node->args = {sub(args[1], args[0]), args[2], args[0]}; + for (auto child : list("body")) { + while (child && (child->kind == Kind::Call || child->kind == Kind::Var)) child = child->args[0]; + if (child && child->kind == Kind::Body) { + node->body.insert(node->body.end(), child->body.begin(), child->body.end()); + if (!child->args.empty()) { auto ret = std::make_shared(); ret->kind = Kind::Return; ret->args = child->args; node->body.push_back(ret); } + } else node->body.push_back(child); + } + } else if (kind == "ConditionalNode" && args.size() >= 2 && args.size() <= 3) { + if (args[1]->kind != Kind::Call && args[1]->kind != Kind::Body && args.size() == 3) + return select(args[0], args[1], args[2]); + node->kind = Kind::If; node->args = {args[0]}; + const auto branch = [](Node n) { + if (n->kind == Kind::Call) n = n->args[0]; + if (n->kind != Kind::Body) return std::vector{n}; + auto body = n->body; + if (!n->args.empty()) { + auto ret = std::make_shared(); ret->kind = Kind::Return; ret->args = n->args; body.push_back(ret); + } + return body; + }; + node->body = branch(args[1]); if (args.size() == 3) node->otherwise = branch(args[2]); + } else if ((kind == "RTTNode" || (kind == "PassNode" && field("operation").string() == "post-material")) && args.size() == 2) { + const auto& scale = field("scale"); + if (!scale.isNumber() || !std::isfinite(scale.number()) || scale.number() <= 0 || scale.number() > 16) { + errors.push_back("TN_TSL_EXPORT_INVALID: RTT scale"); return {}; + } + node->kind = Kind::RenderTexture; node->name = field("name").string(); node->scale = scale.number(); + for (const char* dimension : {"width", "height"}) { + const auto& value = field(dimension); + if (value.isNull()) continue; + if (!value.isNumber() || value.number() < 1 || value.number() > 16384 || value.number() != std::floor(value.number())) { + errors.push_back("TN_TSL_EXPORT_INVALID: RTT dimensions"); return {}; + } + (std::string(dimension) == "width" ? node->width : node->height) = static_cast(value.number()); + } + if (node->name.empty() || ((node->width == 0) != (node->height == 0))) { + errors.push_back("TN_TSL_EXPORT_INVALID: RTT name/size"); return {}; + } + node->bits = kind == "PassNode" ? 2 : field("operation").string() == "static" ? 1 : 0; + } else if (kind == "ScreenNode" && field("operation").string() == "coordinate") return swizzle(builtin("position"), "xy"); + else if (kind == "ViewportDepthNode" && field("operation").string() == "depth") return swizzle(builtin("position"), "z"); + else if (kind == "TextureSizeNode" && args.size() >= 1 && args.size() <= 2) { + if (args[0]->kind != Kind::Texture && args[0]->kind != Kind::TextureLoad && args[0]->kind != Kind::RenderTexture) { + errors.push_back("TN_TSL_EXPORT_INVALID: textureSize input"); return {}; + } + node->kind = Kind::TextureSize; node->name = args[0]->name; + node->body = {args[0]}; node->args.clear(); if (args.size() == 2) node->args = {args[1]}; + } else if (kind == "ExpressionNode") { + const auto operation = field("operation").string(); + if (operation == "continue") node->kind = Kind::Continue; + else if (operation == "break") node->kind = Kind::Break; + else if (operation == "return") node->kind = Kind::Return; + else if (operation == "discard") node->kind = Kind::Discard; + else return {}; + } else return {}; + return node; +} +} // namespace tn::engine::shader::graph diff --git a/packages/runtime-native/src/engine/shader/graph/smaa_tables.cpp b/packages/runtime-native/src/engine/shader/graph/smaa_tables.cpp new file mode 100644 index 000000000..f92b47cfe --- /dev/null +++ b/packages/runtime-native/src/engine/shader/graph/smaa_tables.cpp @@ -0,0 +1,26 @@ +// stb_image decodes SMAANode's two embedded PNG tables; third-party C, kept in its own unit. +#include "engine/shader/graph/smaa_tables.h" + +#include + +#define STB_IMAGE_IMPLEMENTATION +#define STB_IMAGE_STATIC +#define STBI_NO_STDIO +#define STBI_ONLY_PNG +#include "stb_image.h" +#include "smaa_tables.inc" + +namespace tn::engine::shader::graph { +std::vector smaaTable(bool area, uint32_t& width, uint32_t& height) { + const unsigned char* png = area ? kSmaaAreaPng : kSmaaSearchPng; + const int size = area ? int(sizeof kSmaaAreaPng) : int(sizeof kSmaaSearchPng); + int w = 0, h = 0, channels = 0; + stbi_uc* pixels = stbi_load_from_memory(png, size, &w, &h, &channels, 4); + if (!pixels) throw std::runtime_error("TN_POST_SMAA_TABLE: cannot decode the embedded table"); + std::vector rgba(pixels, pixels + size_t(w) * h * 4); + stbi_image_free(pixels); + width = uint32_t(w); + height = uint32_t(h); + return rgba; +} +} // namespace tn::engine::shader::graph diff --git a/packages/runtime-native/src/engine/shader/graph/smaa_tables.h b/packages/runtime-native/src/engine/shader/graph/smaa_tables.h new file mode 100644 index 000000000..414d8e7b8 --- /dev/null +++ b/packages/runtime-native/src/engine/shader/graph/smaa_tables.h @@ -0,0 +1,9 @@ +#pragma once + +#include +#include + +namespace tn::engine::shader::graph { +/** SMAANode r185's area (true) or search (false) lookup table, decoded to RGBA8 from its embedded PNG. */ +std::vector smaaTable(bool area, uint32_t& width, uint32_t& height); +} // namespace tn::engine::shader::graph diff --git a/packages/runtime-native/src/engine/shader/graph/smaa_tables.inc b/packages/runtime-native/src/engine/shader/graph/smaa_tables.inc new file mode 100644 index 000000000..ed5cdea79 --- /dev/null +++ b/packages/runtime-native/src/engine/shader/graph/smaa_tables.inc @@ -0,0 +1,1399 @@ +// Generated from three@0.185.1 examples/jsm/tsl/display/SMAANode.js: the PNG bytes of its +// embedded area (_getAreaTexture) and search (_getSearchTexture) lookup tables, verbatim. +// Regenerate only with a three upgrade; the decoded RGBA is hash-checked by the post tests. +#pragma once + +inline constexpr unsigned char kSmaaAreaPng[] = { + 137,80,78,71,13,10,26,10,0,0,0,13,73,72,68,82,0,0,0,160,0,0,2,48, + 8,2,0,0,0,142,84,247,16,0,0,129,122,73,68,65,84,120,218,237,253,91,140,101, + 89,122,231,135,253,214,90,251,156,136,140,204,172,172,107,87,207,244,173,102,216,211,228,144, + 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174,191,238,249,159,111,26,96,174,176,254,186,231,127,254,212,88,240,85,214,95,247,252,207, + 55,186,7,95,125,253,117,207,255,124,211,46,250,42,235,175,123,254,231,79,129,139,230,106, + 235,175,123,254,231,155,3,248,243,240,251,157,127,216,109,253,245,175,231,94,201,253,117,51, + 0,255,2,252,16,30,95,213,130,14,181,41,103,127,221,16,192,113,128,247,31,110,212,213, + 190,198,21,229,137,247,218,237,55,7,112,28,224,253,219,240,143,175,196,208,74,121,226,253, + 117,19,0,151,3,188,223,222,125,168,99,187,242,196,251,235,218,1,238,13,240,254,241,149, + 96,92,202,19,239,175,235,5,120,56,192,251,23,187,92,144,89,38,79,188,191,174,17,224, + 165,3,188,111,238,24,227,165,242,196,251,235,186,0,94,53,192,123,5,24,151,242,196,251, + 235,186,0,190,96,128,247,10,0,30,202,19,239,175,171,4,152,203,6,120,119,183,19,175, + 146,39,222,95,87,108,193,151,14,240,110,141,238,197,242,196,251,235,234,45,248,210,1,222, + 221,57,234,85,242,196,251,235,138,1,190,116,128,119,23,46,122,215,242,196,123,128,215,79, + 70,172,51,192,187,187,99,241,78,229,137,247,0,175,99,92,35,6,120,119,96,196,59,149, + 39,190,85,0,143,37,140,254,207,1,189,255,69,248,220,101,247,143,28,16,126,239,215,105, + 126,145,245,9,169,205,223,71,126,153,61,97,244,106,128,199,18,70,51,146,208,121,228,53, + 249,54,254,17,2,107,18,82,219,223,197,71,67,222,19,70,175,116,209,163,8,163,199,18, + 58,143,188,14,159,16,126,192,124,206,154,132,212,211,183,56,143,89,174,61,97,244,69,123, + 240,250,132,209,99,9,157,71,94,83,161,62,38,60,164,254,22,235,16,82,31,121,102,239, + 33,223,7,246,132,209,23,7,89,107,18,70,191,56,150,208,121,244,130,166,1,255,12,153, + 208,252,17,151,18,82,79,224,78,195,217,187,236,9,163,215,136,162,215,33,140,254,220,88, + 66,231,77,210,160,243,25,238,4,169,240,63,228,98,66,106,11,7,112,246,132,61,97,244, + 122,199,164,75,9,163,71,19,58,111,146,68,113,158,48,195,157,34,150,240,14,23,16,82, + 199,140,139,91,224,63,97,79,24,189,246,57,248,2,194,232,209,132,206,27,102,201,154,5, + 102,134,171,192,18,222,103,21,33,181,142,43,115,118,202,158,48,122,76,162,99,21,65,243, + 38,132,206,163,49,118,96,26,108,141,204,177,14,12,225,67,86,17,82,199,188,248,158,48, + 122,124,38,107,41,65,243,104,66,231,13,51,161,21,212,53,118,145,6,100,140,65,74,162, + 89,37,164,46,198,149,169,207,217,19,70,143,76,85,46,37,104,30,77,232,188,73,242,217, + 65,227,49,53,166,82,35,54,200,35,134,132,212,217,171,215,115,246,132,209,227,115,209,61, + 130,230,13,9,157,55,217,137,77,192,68,140,45,198,98,45,1,228,19,134,132,212,17,96, + 211,32,17,227,61,97,244,8,128,25,16,52,143,38,116,222,220,136,197,99,26,140,195,214, + 4,139,49,96,144,167,148,132,212,229,40,98,29,135,89,247,132,209,227,0,166,75,24,61, + 142,208,121,43,35,198,99,60,166,1,135,177,88,67,48,0,242,44,1,214,29,87,166,142, + 110,99,79,24,61,26,96,186,4,205,163,9,157,55,52,98,11,62,96,60,52,24,11,106, + 196,24,228,184,253,252,108,196,86,8,121,251,223,19,70,143,62,249,63,189,214,122,112,132, + 38,120,112,201,87,183,0,71,188,78,210,157,37,198,33,6,95,123,194,232,77,0,230,202, + 235,169,111,15,255,73,244,212,187,230,253,123,194,232,173,0,222,95,123,128,247,215,30,224, + 253,181,7,120,127,237,1,222,95,123,128,247,0,239,175,61,192,251,107,15,240,254,218,3, + 188,191,246,0,239,175,61,192,251,107,15,240,254,218,3,188,7,120,127,253,184,0,28,217, + 242,143,138,46,196,139,75,227,239,253,58,147,111,115,248,132,169,80,173,49,161,249,246,200, + 5,61,0,198,172,231,157,191,139,253,93,166,111,113,228,55,147,27,254,113,7,120,174,221, + 224,135,3,149,222,165,152,53,191,136,127,68,248,1,245,49,211,176,252,153,110,217,61,113, + 54,102,61,242,203,248,192,121,195,236,61,238,52,123,185,225,101,46,58,192,83,109,11,175, + 6,195,211,253,71,243,55,17,152,207,9,15,241,207,152,207,112,190,175,248,186,13,204,145, + 47,250,217,250,235,81,193,97,249,62,103,239,114,246,4,183,216,203,13,47,219,131,79,193, + 235,128,214,42,180,12,240,2,252,20,252,18,245,183,144,9,238,132,48,163,89,96,154,37, + 223,184,193,51,45,249,162,215,90,207,64,112,216,127,194,217,41,156,239,229,134,7,65,214, + 12,66,193,152,224,114,3,122,249,64,227,104,225,95,131,167,52,127,132,84,184,83,204,12, + 91,83,215,52,30,19,58,166,51,246,234,241,69,95,190,158,213,130,195,245,57,245,60,189, + 121,183,86,110,184,31,69,47,64,96,162,141,235,118,104,145,149,114,130,191,6,103,248,31, + 34,22,87,33,115,236,2,83,99,60,226,193,111,46,92,213,227,139,190,100,61,151,9,14, + 203,156,122,65,93,99,229,54,42,165,45,57,38,213,32,80,117,41,230,218,7,26,197,95, + 159,131,87,225,25,204,9,239,128,197,58,112,152,10,83,99,26,140,199,7,194,120,145,163, + 165,124,209,23,173,103,109,193,225,80,19,234,91,55,189,178,252,28,28,159,146,232,211,236, + 112,170,196,142,232,59,240,60,124,46,61,211,240,62,24,196,98,29,198,98,92,194,24,183, + 225,252,217,82,190,232,149,235,217,11,14,111,144,232,104,10,90,185,204,19,217,2,124,160, + 15,244,229,244,76,195,135,169,37,221,88,108,29,135,3,17,191,161,10,210,82,190,232,149, + 235,217,11,14,111,150,201,202,206,76,10,199,152,30,127,85,140,143,234,51,149,143,8,6, + 107,9,54,205,3,154,77,199,53,47,230,139,94,178,158,189,224,240,102,169,74,175,15,20, + 245,141,105,235,171,138,241,209,51,117,140,1,121,68,0,99,176,219,201,131,94,204,23,221, + 89,15,123,193,225,45,0,166,16,131,108,73,34,75,175,120,4,247,117,135,139,24,127,146, + 134,181,141,193,152,13,209,189,152,47,186,179,158,189,224,240,150,0,163,150,208,7,56,143, + 143,30,193,61,157,29,245,16,144,167,133,25,110,113,93,204,23,93,162,190,23,28,222,10, + 96,202,193,218,161,197,68,140,243,112,176,7,65,158,109,133,238,104,190,232,189,224,240,150, + 0,247,159,105,137,241,33,220,209,193,209,194,110,228,120,7,235,91,139,47,122,47,56,188, + 19,128,251,207,180,180,152,67,221,249,234,142,221,196,249,221,157,24,241,37,124,209,123,193, + 225,157,0,12,152,191,127,181,245,215,119,254,238,158,255,249,70,1,190,234,250,235,158,255, + 249,134,1,190,234,250,235,158,255,249,166,1,190,226,250,235,158,255,249,166,1,190,226,250, + 235,158,255,249,166,1,190,226,250,235,158,255,249,166,1,190,226,250,235,158,255,249,83,0, + 240,85,214,95,247,252,207,159,14,128,175,178,254,186,231,127,190,81,128,185,218,250,235,158, + 255,249,83,3,240,149,213,95,247,252,207,55,237,162,175,190,254,186,231,127,190,81,11,230, + 106,235,175,123,254,231,79,7,192,87,83,127,221,243,63,127,58,246,224,43,174,191,238,249, + 159,63,5,22,124,101,245,215,61,255,243,14,175,255,63,130,88,177,193,27,148,124,206,0, + 0,0,0,73,69,78,68,174,66,96,130, +}; + +inline constexpr unsigned char kSmaaSearchPng[] = { + 137,80,78,71,13,10,26,10,0,0,0,13,73,72,68,82,0,0,0,66,0,0,0,33, + 8,0,0,0,0,72,95,34,192,0,0,0,56,73,68,65,84,72,199,99,96,24,5,163, + 96,20,140,130,81,48,16,128,145,17,132,96,20,22,65,168,48,146,44,13,140,24,245,8, + 85,1,19,19,216,141,80,10,139,71,152,8,122,132,10,70,12,23,143,0,0,26,126,0, + 181,161,94,96,177,0,0,0,0,73,69,78,68,174,66,96,130, +}; diff --git a/packages/runtime-native/src/engine/shader/ir.cpp b/packages/runtime-native/src/engine/shader/ir.cpp new file mode 100644 index 000000000..d490fdb8e --- /dev/null +++ b/packages/runtime-native/src/engine/shader/ir.cpp @@ -0,0 +1,770 @@ +#include "ir.h" + +#include +#include +#include + +namespace tn::engine::shader { + +namespace { + +const char* scalarName(Type::Scalar s) { + switch (s) { + case Type::Scalar::Void: return "void"; + case Type::Scalar::Bool: return "bool"; + case Type::Scalar::I32: return "i32"; + case Type::Scalar::U32: return "u32"; + case Type::Scalar::F32: return "f32"; + } + return "?"; +} + +struct BuiltinInfo { + const char* name; + Type type; + uint8_t stages; // bit per Stage +}; + +constexpr uint8_t bit(Stage s) { return static_cast(1u << static_cast(s)); } + +const BuiltinInfo kBuiltins[] = { + {"vertexIndex", Type::u32(), bit(Stage::Vertex)}, + {"instanceIndex", Type::u32(), bit(Stage::Vertex)}, + {"position", Type::vec(4), bit(Stage::Fragment)}, + {"frontFacing", Type::boolean(), bit(Stage::Fragment)}, + {"globalInvocationId", Type::vec(3, Type::Scalar::U32), bit(Stage::Compute)}, + {"localInvocationIndex", Type::u32(), bit(Stage::Compute)}, +}; + +const char* opName(Op op) { + switch (op) { + case Op::Add: return "add"; + case Op::Sub: return "sub"; + case Op::Mul: return "mul"; + case Op::Div: return "div"; + case Op::Neg: return "neg"; + case Op::Less: return "less"; + case Op::Equal: return "equal"; + case Op::Select: return "select"; + case Op::Construct: return "construct"; + case Op::ShiftRight: return "shiftRight"; + case Op::BitXor: return "bitXor"; + default: return "?"; + } +} + +} // namespace + +std::string Type::name() const { + if (isScalar() || scalar == Scalar::Void) return scalarName(scalar); + if (isVector()) return "vec" + std::to_string(rows) + "<" + scalarName(scalar) + ">"; + return "mat" + std::to_string(cols) + "x" + std::to_string(rows) + "<" + scalarName(scalar) + ">"; +} + +Program::Program(Stage stage) : stage_(stage) { + exprs_.push_back(Expr{Op::Constant, Type{}}); // id 0 is kInvalid + blocks_.emplace_back(); // block 0 is the entry block +} + +ExprId Program::fail(std::string_view node, std::string reason, const Where& where) { + diagnostics_.push_back(Diagnostic{"TN_TSL_TYPE", std::string(node), std::move(reason), where.file_name(), where.line()}); + return kInvalid; +} + +uint64_t Program::intern(std::string_view name) { + const auto [it, inserted] = nameIndex_.emplace(std::string(name), names_.size()); + if (inserted) names_.emplace_back(name); + return it->second; +} + +ExprId Program::pure(Expr expr) { + std::string key; + key.reserve(48); + key += static_cast(expr.op); + key += static_cast(expr.type.scalar); + key += static_cast(expr.type.rows); + key += static_cast(expr.type.cols); + key.append(reinterpret_cast(expr.args.data()), sizeof(ExprId) * expr.argc); + key.append(reinterpret_cast(&expr.immediate), sizeof(expr.immediate)); + const auto found = pureIndex_.find(key); + if (found != pureIndex_.end()) return found->second; + const auto id = static_cast(exprs_.size()); + exprs_.push_back(expr); + pureIndex_.emplace(std::move(key), id); + return id; +} + +ExprId Program::ordered(Expr expr) { + const auto id = static_cast(exprs_.size()); + exprs_.push_back(expr); + emit(Stmt{StmtKind::Eval, 0, id}); + return id; +} + +ExprId Program::constant(float value, Where) { + return pure(Expr{Op::Constant, Type::f32(), {}, 0, std::bit_cast(value)}); +} +ExprId Program::constant(int32_t value, Where) { + return pure(Expr{Op::Constant, Type::i32(), {}, 0, static_cast(value)}); +} +ExprId Program::constant(bool value, Where) { + return pure(Expr{Op::Constant, Type::boolean(), {}, 0, value ? 1u : 0u}); +} +ExprId Program::uniform(std::string_view name, Type type, Where) { + return pure(Expr{Op::Uniform, type, {}, 0, intern(name)}); +} +ExprId Program::attribute(std::string_view name, Type type, Where where) { + if (stage_ != Stage::Vertex) return fail("attribute", "vertex attributes exist only in the vertex stage", where); + return pure(Expr{Op::Attribute, type, {}, 0, intern(name)}); +} + +ExprId Program::varying(std::string_view name, Type type, Where where) { + if (stage_ != Stage::Fragment) return fail("varying", "varyings are fragment inputs", where); + return pure(Expr{Op::Varying, type, {}, 0, intern(name)}); +} + +ExprId Program::builtin(std::string_view name, Where where) { + for (const BuiltinInfo& info : kBuiltins) { + if (name != info.name) continue; + if ((info.stages & bit(stage_)) == 0) { + return fail(std::string("builtin ") + info.name, "not available in this stage", where); + } + return pure(Expr{Op::Builtin, info.type, {}, 0, intern(name)}); + } + diagnostics_.push_back(Diagnostic{"TN_TSL_UNSUPPORTED", std::string(name), "uncatalogued builtin", + where.file_name(), where.line()}); + return kInvalid; +} + +ExprId Program::arithmetic(Op op, std::string_view node, ExprId a, ExprId b, const Where& where) { + if (a == kInvalid || b == kInvalid) return kInvalid; + const Type ta = exprs_[a].type; + const Type tb = exprs_[b].type; + if (!ta.numeric() || !tb.numeric()) { + return fail(node, "operands " + ta.name() + " and " + tb.name() + " are not numeric", where); + } + Type result{}; + if (ta == tb) { + result = ta; + } else if (ta.scalar == tb.scalar && ta.isScalar() && tb.isVector()) { + result = tb; + } else if (ta.scalar == tb.scalar && ta.isVector() && tb.isScalar()) { + result = ta; + } else if (op == Op::Mul && ta.isMatrix() && tb.isVector() && ta.cols == tb.rows) { + result = Type::vec(ta.rows); + } else if (op == Op::Mul && ta.isVector() && tb.isMatrix() && ta.rows == tb.rows) { + result = Type::vec(tb.cols); // a row vector times a matrix: TSL's vec.mul(mat), WGSL's v * M + } else if (op == Op::Mul && ta.isMatrix() && tb.isMatrix() && ta.cols == tb.rows) { + result = Type::mat(tb.cols, ta.rows); + } else if (op == Op::Mul && ta.isMatrix() && tb == Type::f32()) { + result = ta; // WGSL's mat * f32: skinning weighs a bone matrix + } else if (op == Op::Mul && ta == Type::f32() && tb.isMatrix()) { + result = tb; + } else { + return fail(node, "operands " + ta.name() + " and " + tb.name() + " do not combine", where); + } + if (ta == tb && ta.isMatrix() && op != Op::Add && op != Op::Sub && op != Op::Mul) { + return fail(node, "matrices only add, subtract and multiply", where); + } + Expr e{op, result, {a, b}, 2}; + return pure(e); +} + +ExprId Program::add(ExprId a, ExprId b, Where where) { return arithmetic(Op::Add, "add", a, b, where); } +ExprId Program::sub(ExprId a, ExprId b, Where where) { return arithmetic(Op::Sub, "sub", a, b, where); } +ExprId Program::mul(ExprId a, ExprId b, Where where) { return arithmetic(Op::Mul, "mul", a, b, where); } +ExprId Program::div(ExprId a, ExprId b, Where where) { return arithmetic(Op::Div, "div", a, b, where); } + +// Both operands are one integer type, as WGSL's >> and ^ require. +ExprId Program::shiftRight(ExprId a, ExprId b, Where where) { + if (a == kInvalid || b == kInvalid) return kInvalid; + const Type ta = exprs_[a].type; + const Type tb = exprs_[b].type; + const auto integral = [](Type t) { return (t.scalar == Type::Scalar::U32 || t.scalar == Type::Scalar::I32) && !t.isMatrix(); }; + if (!integral(ta) || ta != tb) return fail("shiftRight", "operands " + ta.name() + " and " + tb.name() + " are not one integer type", where); + return pure(Expr{Op::ShiftRight, ta, {a, b}, 2}); +} + +ExprId Program::bitXor(ExprId a, ExprId b, Where where) { + if (a == kInvalid || b == kInvalid) return kInvalid; + const Type ta = exprs_[a].type; + const Type tb = exprs_[b].type; + const auto integral = [](Type t) { return (t.scalar == Type::Scalar::U32 || t.scalar == Type::Scalar::I32) && !t.isMatrix(); }; + if (!integral(ta) || ta != tb) return fail("bitXor", "operands " + ta.name() + " and " + tb.name() + " are not one integer type", where); + return pure(Expr{Op::BitXor, ta, {a, b}, 2}); +} + +ExprId Program::neg(ExprId a, Where where) { + if (a == kInvalid) return kInvalid; + const Type t = exprs_[a].type; + if (!t.numeric() || t.scalar == Type::Scalar::U32) return fail("neg", t.name() + " has no negation", where); + return pure(Expr{Op::Neg, t, {a}, 1}); +} + +ExprId Program::less(ExprId a, ExprId b, Where where) { + if (a == kInvalid || b == kInvalid) return kInvalid; + const Type ta = exprs_[a].type; + const Type tb = exprs_[b].type; + if (ta != tb || !ta.numeric() || ta.isMatrix()) { + return fail("less", "operands " + ta.name() + " and " + tb.name() + " do not compare", where); + } + return pure(Expr{Op::Less, Type::vec(ta.rows, Type::Scalar::Bool), {a, b}, 2}); +} + +ExprId Program::equal(ExprId a, ExprId b, Where where) { + if (a == kInvalid || b == kInvalid) return kInvalid; + const Type ta = exprs_[a].type; + const Type tb = exprs_[b].type; + if (ta != tb || ta.isMatrix()) { + return fail("equal", "operands " + ta.name() + " and " + tb.name() + " do not compare", where); + } + return pure(Expr{Op::Equal, Type::vec(ta.rows, Type::Scalar::Bool), {a, b}, 2}); +} + +ExprId Program::select(ExprId condition, ExprId whenTrue, ExprId whenFalse, Where where) { + if (condition == kInvalid || whenTrue == kInvalid || whenFalse == kInvalid) return kInvalid; + if (exprs_[condition].type != Type::boolean()) { + return fail("select", "condition is " + exprs_[condition].type.name() + ", not bool", where); + } + if (exprs_[whenTrue].type != exprs_[whenFalse].type) { + return fail("select", "branches are " + exprs_[whenTrue].type.name() + " and " + + exprs_[whenFalse].type.name(), where); + } + return pure(Expr{Op::Select, exprs_[whenTrue].type, {condition, whenTrue, whenFalse}, 3}); +} + +ExprId Program::swizzle(ExprId value, std::string_view lanes, Where where) { + if (value == kInvalid) return kInvalid; + const Type t = exprs_[value].type; + if (t.isMatrix() || t.scalar == Type::Scalar::Void) return fail("swizzle", t.name() + " has no lanes", where); + if (lanes.empty() || lanes.size() > 4) return fail("swizzle", "takes 1 to 4 lanes", where); + const std::string_view xyzw = "xyzw"; + const std::string_view rgba = "rgba"; + const std::string_view set = xyzw.find(lanes[0]) != std::string_view::npos ? xyzw : rgba; + uint64_t encoded = 0; + for (size_t i = 0; i < lanes.size(); ++i) { + const size_t lane = set.find(lanes[i]); + if (lane == std::string_view::npos) return fail("swizzle ." + std::string(lanes), "mixes or misnames lanes", where); + if (lane >= t.rows) { + return fail("swizzle ." + std::string(lanes), "lane " + std::string(1, lanes[i]) + " is past " + t.name(), where); + } + encoded |= static_cast(lane) << (i * 2); + } + encoded |= static_cast(lanes.size()) << 8; + const auto n = static_cast(lanes.size()); + return pure(Expr{Op::Swizzle, n == 1 ? Type{t.scalar, 1, 1} : Type::vec(n, t.scalar), {value}, 1, encoded}); +} + +ExprId Program::construct(Type type, const std::vector& parts, Where where) { + if (parts.empty() || parts.size() > 4) return fail("construct " + type.name(), "takes 1 to 4 parts", where); + unsigned components = 0; + Expr e{Op::Construct, type, {}, static_cast(parts.size())}; + for (size_t i = 0; i < parts.size(); ++i) { + if (parts[i] == kInvalid) return kInvalid; + const Type part = exprs_[parts[i]].type; + // One numeric part of the same shape converts, as WGSL's u32(x) and vec3(v) do. + const auto numeric = [](Type t) { return t.scalar != Type::Scalar::Bool && !t.isMatrix(); }; + const bool conversion = parts.size() == 1 && numeric(part) && numeric(type) && part.rows == type.rows; + if ((part.scalar != type.scalar && !conversion) || part.isMatrix()) { + return fail("construct " + type.name(), "part " + std::to_string(i) + " is " + part.name(), where); + } + components += part.rows; + e.args[i] = parts[i]; + } + const unsigned want = static_cast(type.rows) * type.cols; + // A single scalar splats, as vec3(1.0) does. + if (components != want && !(parts.size() == 1 && components == 1)) { + return fail("construct " + type.name(), std::to_string(components) + " components for " + std::to_string(want), where); + } + return pure(e); +} + +ExprId Program::call(std::string_view function, const std::vector& args, Where where) { + for (ExprId a : args) { + if (a == kInvalid) return kInvalid; + } + auto type = [&](size_t i) { return exprs_[args[i]].type; }; + auto floating = [&](size_t i) { return type(i).scalar == Type::Scalar::F32 && !type(i).isMatrix(); }; + Type result{}; + std::string error; + const std::string_view unary[] = {"abs", "sin", "cos", "asin", "floor", "fract", "sqrt", "exp", "exp2", "log2", "normalize", "dFdx", "dFdy", "sign", "atan", "fwidth"}; + const std::string_view binary[] = {"min", "max", "pow", "step", "atan2", "mod"}; + bool known = false; + for (std::string_view name : unary) { + if (function != name) continue; + known = true; + if (args.size() != 1 || !floating(0)) error = "takes one floating value"; + else result = type(0); + } + for (std::string_view name : binary) { + if (function != name) continue; + known = true; + if (args.size() != 2 || !floating(0) || type(0) != type(1)) error = "takes two floating values of one type"; + else result = type(0); + } + if (function == "dot" || function == "distance") { + known = true; + if (args.size() != 2 || !floating(0) || !type(0).isVector() || type(0) != type(1)) error = "takes two equal float vectors"; + else result = Type::f32(); + } else if (function == "length") { + known = true; + if (args.size() != 1 || !floating(0)) error = "takes one floating value"; + else result = Type::f32(); + } else if (function == "cross") { + known = true; + if (args.size() != 2 || type(0) != Type::vec(3) || type(1) != Type::vec(3)) error = "takes two vec3"; + else result = Type::vec(3); + } else if (function == "reflect") { + known = true; + if (args.size() != 2 || !floating(0) || !type(0).isVector() || type(0) != type(1)) error = "takes two equal float vectors"; + else result = type(0); + } else if (function == "greaterEqual" || function == "lessEqual") { + known = true; + if (args.size() != 2 || !type(0).numeric() || type(0).isMatrix() || type(0) != type(1)) + error = "takes two equal numeric values"; + else result = Type::vec(type(0).rows, Type::Scalar::Bool); + } else if (function == "mix" || function == "clamp" || function == "smoothstep") { + known = true; + // mix(a, b, t) and clamp(x, lo, hi) follow their first operand; smoothstep(e0, e1, x) its last. + // The other operands match that type or are a scalar of its kind. + const bool three = args.size() == 3 && floating(0) && floating(1) && floating(2); + const Type value = three ? (function == "smoothstep" ? type(2) : type(0)) : Type{}; + auto fits = [&](size_t i) { return type(i) == value || (type(i).isScalar() && type(i).scalar == value.scalar); }; + const bool shapes = function == "mix" ? type(1) == value && fits(2) + : function == "clamp" ? fits(1) && fits(2) + : type(0) == type(1) && fits(0); + if (!three || !shapes) error = "operand types do not match"; + else result = value; + } + // MaterialX noise (materialx_noise.h): three's overload is chosen by the coordinate, vec2 (`_0`) + // or vec3 (`_1`), and the WGSL function carries that number. + std::string library; + if (function == "mx_perlin_noise_float" || function == "mx_worley_noise_vec2") { + known = true; + const bool worley = function == "mx_worley_noise_vec2"; + const bool coordinate = !args.empty() && (type(0) == Type::vec(2) || type(0) == Type::vec(3)); + if (args.size() != (worley ? 3u : 1u) || !coordinate) + error = worley ? "takes a vec2 or vec3, a float jitter and an int metric" : "takes a vec2 or vec3"; + else if (worley && (type(1) != Type::f32() || type(2) != Type::i32())) + error = "takes a vec2 or vec3, a float jitter and an int metric"; + else { + result = worley ? Type::vec(2) : Type::f32(); + library = std::string(function) + (type(0) == Type::vec(2) ? "_0" : "_1"); + } + } + if (!known) { + diagnostics_.push_back(Diagnostic{"TN_TSL_UNSUPPORTED", std::string(function), "uncatalogued function", + where.file_name(), where.line()}); + return kInvalid; + } + if (error.empty() && (function == "dFdx" || function == "dFdy" || function == "fwidth") && stage_ != Stage::Fragment) { + error = "screen-space derivatives exist only in the fragment stage"; + } + if (!error.empty()) return fail(function, error, where); + Expr e{Op::Call, result, {}, static_cast(args.size()), intern(library.empty() ? function : library)}; + for (size_t i = 0; i < args.size(); ++i) e.args[i] = args[i]; + return pure(e); +} + +VarId Program::var(Type type, ExprId initial, Where where) { + const auto id = static_cast(vars_.size()); + vars_.push_back(Var{type}); + assign(id, initial, where); + return id; +} + +ExprId Program::load(VarId var, Where where) { + if (var >= vars_.size()) return fail("load", "no such variable", where); + return ordered(Expr{Op::LoadVar, vars_[var].type, {}, 0, var}); +} + +void Program::assign(VarId var, ExprId value, Where where) { + if (var >= vars_.size()) { + fail("assign", "no such variable", where); + return; + } + if (value == kInvalid) return; + if (exprs_[value].type != vars_[var].type) { + fail("assign", "a " + exprs_[value].type.name() + " into a " + vars_[var].type.name() + " variable", where); + return; + } + emit(Stmt{StmtKind::Assign, var, value}); +} + +uint32_t Program::storageBuffer(std::string_view name, Type element, bool atomic, Where where) { + if (atomic && element != Type::i32() && element != Type::u32()) + fail("storageBuffer " + std::string(name), "atomic elements are i32 or u32, not " + element.name(), where); + storage_.push_back(Storage{std::string(name), element, atomic}); + return static_cast(storage_.size() - 1); +} + +ExprId Program::loadStorage(uint32_t buffer, ExprId index, Where where) { + if (index == kInvalid) return kInvalid; + if (buffer >= storage_.size()) return fail("loadStorage", "no such storage buffer", where); + const Type t = exprs_[index].type; + if (t != Type::i32() && t != Type::u32()) return fail("loadStorage", "index is " + t.name(), where); + Expr e{Op::LoadStorage, storage_[buffer].element, {index}, 1, buffer}; + return ordered(e); +} + +ExprId Program::atomicAdd(uint32_t buffer, ExprId index, ExprId value, Where where) { + if (index == kInvalid || value == kInvalid) return kInvalid; + if (buffer >= storage_.size()) return fail("atomicAdd", "no such storage buffer", where); + const Storage& storage = storage_[buffer]; + if (!storage.atomic) return fail("atomicAdd " + storage.name, "the buffer is not atomic", where); + if (stage_ == Stage::Vertex) + return fail("atomicAdd " + storage.name, "storage writes are not allowed in the vertex stage", where); + const Type t = exprs_[index].type; + if (t != Type::i32() && t != Type::u32()) return fail("atomicAdd " + storage.name, "index is " + t.name(), where); + if (exprs_[value].type != storage.element) + return fail("atomicAdd " + storage.name, + "a " + exprs_[value].type.name() + " into " + storage.element.name() + " elements", where); + return ordered(Expr{Op::AtomicAdd, storage.element, {index, value}, 2, buffer}); +} + +void Program::store(uint32_t buffer, ExprId index, ExprId value, Where where) { + if (buffer >= storage_.size()) { + fail("store", "no such storage buffer", where); + return; + } + if (stage_ == Stage::Vertex) { + fail("store " + storage_[buffer].name, "storage writes are not allowed in the vertex stage", where); + return; + } + if (index == kInvalid || value == kInvalid) return; + const Type t = exprs_[index].type; + if (t != Type::i32() && t != Type::u32()) { + fail("store " + storage_[buffer].name, "index is " + t.name(), where); + return; + } + if (exprs_[value].type != storage_[buffer].element) { + fail("store " + storage_[buffer].name, + "a " + exprs_[value].type.name() + " into " + storage_[buffer].element.name() + " elements", where); + return; + } + emit(Stmt{StmtKind::Store, buffer, index, value}); +} + +uint32_t Program::texture2d(std::string_view name) { + // One texture is one binding however often it is sampled, as upstream binds a TextureNode once. + for (std::size_t i = 0; i < textures_.size(); ++i) + if (textures_[i] == name && textureKinds_[i] == TextureKind::Float2d) return static_cast(i); + textures_.emplace_back(name); + textureKinds_.push_back(TextureKind::Float2d); + return static_cast(textures_.size() - 1); +} + +uint32_t Program::texture3d(std::string_view name) { + for (std::size_t i = 0; i < textures_.size(); ++i) + if (textures_[i] == name && textureKinds_[i] == TextureKind::Float3d) return static_cast(i); + textures_.emplace_back(name); + textureKinds_.push_back(TextureKind::Float3d); + return static_cast(textures_.size() - 1); +} + +uint32_t Program::textureCube(std::string_view name) { + for (std::size_t i = 0; i < textures_.size(); ++i) + if (textures_[i] == name && textureKinds_[i] == TextureKind::FloatCube) return static_cast(i); + textures_.emplace_back(name); + textureKinds_.push_back(TextureKind::FloatCube); + return static_cast(textures_.size() - 1); +} + +uint32_t Program::textureDepth(std::string_view name, bool cube) { + // One depth texture is one binding however often it is read (two viewport depth reads share it). + const TextureKind kind = cube ? TextureKind::DepthCube : TextureKind::Depth2d; + for (std::size_t i = 0; i < textures_.size(); ++i) + if (textures_[i] == name && textureKinds_[i] == kind) return static_cast(i); + textures_.emplace_back(name); + textureKinds_.push_back(cube ? TextureKind::DepthCube : TextureKind::Depth2d); + return static_cast(textures_.size() - 1); +} + +ExprId Program::sampleCompare(uint32_t texture, ExprId uv, ExprId reference, Where where) { + if (uv == kInvalid || reference == kInvalid) return kInvalid; + if (texture >= textures_.size() || (textureKinds_[texture] == TextureKind::Float2d || textureKinds_[texture] == TextureKind::Float3d || textureKinds_[texture] == TextureKind::FloatCube)) + return fail("sampleCompare", "no such depth texture", where); + const Type coordinate = textureKinds_[texture] == TextureKind::DepthCube ? Type::vec(3) : Type::vec(2); + if (exprs_[uv].type != coordinate) + return fail("sampleCompare " + textures_[texture], "uv is " + exprs_[uv].type.name(), where); + if (exprs_[reference].type != Type::f32()) + return fail("sampleCompare " + textures_[texture], "reference is " + exprs_[reference].type.name(), where); + return pure(Expr{Op::Sample, Type::f32(), {uv, reference}, 2, texture}); +} + +ExprId Program::gatherCompare(uint32_t texture, ExprId uv, ExprId reference, int8_t offsetX, int8_t offsetY, + Where where) { + if (uv == kInvalid || reference == kInvalid) return kInvalid; + if (texture >= textures_.size() || textureKinds_[texture] != TextureKind::Depth2d) + return fail("gatherCompare", "no such 2D depth texture", where); + if (exprs_[uv].type != Type::vec(2)) + return fail("gatherCompare " + textures_[texture], "uv is " + exprs_[uv].type.name(), where); + if (exprs_[reference].type != Type::f32()) + return fail("gatherCompare " + textures_[texture], "reference is " + exprs_[reference].type.name(), where); + // A compare read answering vec4 is a gather; the whole-texel offset rides in the immediate. + return pure(Expr{Op::Sample, Type::vec(4), {uv, reference}, 2, gatherImmediate(texture, offsetX, offsetY)}); +} + +ExprId Program::sample(uint32_t texture, ExprId uv, Where where) { + if (uv == kInvalid) return kInvalid; + if (texture >= textures_.size() || (textureKinds_[texture] != TextureKind::Float2d && textureKinds_[texture] != TextureKind::Float3d && textureKinds_[texture] != TextureKind::FloatCube)) + return fail("sample", "no such texture", where); + if (exprs_[uv].type != ((textureKinds_[texture] == TextureKind::Float3d || textureKinds_[texture] == TextureKind::FloatCube) ? Type::vec(3) : Type::vec(2))) return fail("sample " + textures_[texture], "uv is " + exprs_[uv].type.name(), where); + return pure(Expr{Op::Sample, Type::vec(4), {uv}, 1, texture}); +} + +ExprId Program::sampleLevel(uint32_t texture, ExprId uv, ExprId level, Where where) { + if (uv == kInvalid || level == kInvalid) return kInvalid; + if (texture >= textures_.size() || (textureKinds_[texture] != TextureKind::Float2d && textureKinds_[texture] != TextureKind::Float3d && textureKinds_[texture] != TextureKind::FloatCube)) + return fail("sampleLevel", "no such texture", where); + if (exprs_[uv].type != ((textureKinds_[texture] == TextureKind::Float3d || textureKinds_[texture] == TextureKind::FloatCube) ? Type::vec(3) : Type::vec(2))) + return fail("sampleLevel " + textures_[texture], "uv is " + exprs_[uv].type.name(), where); + if (exprs_[level].type != Type::f32()) + return fail("sampleLevel " + textures_[texture], "level is " + exprs_[level].type.name(), where); + return pure(Expr{Op::SampleLevel, Type::vec(4), {uv, level}, 2, texture}); +} + +ExprId Program::textureSize(uint32_t texture, ExprId level, Where where) { + if (level == kInvalid) return kInvalid; + if (texture >= textures_.size() || textureKinds_[texture] != TextureKind::Float2d) + return fail("textureSize", "requires a 2D float texture", where); + if (exprs_[level].type != Type::i32()) return fail("textureSize", "mip must be i32", where); + return pure(Expr{Op::TextureSize, Type::vec(2, Type::Scalar::U32), {level}, 1, texture}); +} + +ExprId Program::textureLoad(uint32_t texture, ExprId coordinate, ExprId level, Where where) { + if (coordinate == kInvalid || level == kInvalid) return kInvalid; + // A 2D float texture loads a vec4; a 2D depth texture (texture_depth_2d) loads its f32 depth. + if (texture >= textures_.size() || + (textureKinds_[texture] != TextureKind::Float2d && textureKinds_[texture] != TextureKind::Depth2d)) + return fail("textureLoad", "requires a 2D float or depth texture", where); + if (exprs_[coordinate].type != Type::vec(2, Type::Scalar::I32) || exprs_[level].type != Type::i32()) + return fail("textureLoad", "coordinates must be ivec2 and mip i32", where); + const Type loaded = textureKinds_[texture] == TextureKind::Depth2d ? Type::f32() : Type::vec(4); + return pure(Expr{Op::TextureLoad, loaded, {coordinate, level}, 2, texture}); +} + +void Program::breakLoop(Where where) { + if (!loopDepth_) { fail("Break", "outside a loop", where); return; } + emit(Stmt{StmtKind::Break}); +} +void Program::continueLoop(Where where) { + if (!loopDepth_) { fail("Continue", "outside a loop", where); return; } + emit(Stmt{StmtKind::Continue}); +} + +void Program::discard(Where where) { + if (stage_ != Stage::Fragment) { + fail("discard", "only fragment shaders discard", where); + return; + } + emit(Stmt{StmtKind::Discard}); +} + +void Program::output(std::string_view name, ExprId value, Where where) { + if (value == kInvalid) return; + const Type type = exprs_[value].type; + const bool position = name == "position"; + const bool color = name == "color"; + if (position && (stage_ != Stage::Vertex || type != Type::vec(4))) { + fail("output position", "a vertex stage writes position as vec4", where); + return; + } + if (color && (stage_ != Stage::Fragment || type != Type::vec(4))) { + fail("output color", "a fragment stage writes color as vec4", where); + return; + } + if (stage_ == Stage::Compute) { + fail("output " + std::string(name), "compute stages write storage, not outputs", where); + return; + } + const uint64_t id = intern(name); + uint32_t slot = 0; + while (slot < outputs_.size() && outputs_[slot].name != id) ++slot; + if (slot == outputs_.size()) { + outputs_.push_back(OutputSlot{id, type}); + } else if (outputs_[slot].type != type) { + fail("output " + std::string(name), "written as " + outputs_[slot].type.name() + " and " + type.name(), where); + return; + } + emit(Stmt{StmtKind::Output, slot, value}); +} + +uint32_t Program::openBlock() { + blocks_.emplace_back(); + return static_cast(blocks_.size() - 1); +} + +void Program::If(ExprId condition, const std::function& then, const std::function& otherwise, + Where where) { + if (condition != kInvalid && exprs_[condition].type != Type::boolean()) { + fail("If", "condition is " + exprs_[condition].type.name() + ", not bool", where); + condition = kInvalid; + } + const uint32_t parent = current_; + const uint32_t body = openBlock(); + current_ = body; + then(); + uint32_t elseBlock = 0; + if (otherwise) { + elseBlock = openBlock(); + current_ = elseBlock; + otherwise(); + } + current_ = parent; + if (condition != kInvalid) emit(Stmt{StmtKind::If, condition, kInvalid, kInvalid, body, elseBlock}); +} + +void Program::Loop(ExprId count, const std::function& body, Where where) { + if (count != kInvalid && exprs_[count].type != Type::i32()) { + fail("Loop", "count is " + exprs_[count].type.name() + ", not i32", where); + count = kInvalid; + } + const uint32_t parent = current_; + const VarId index = static_cast(vars_.size()); + vars_.push_back(Var{Type::i32()}); + const uint32_t block = openBlock(); + current_ = block; + ++loopDepth_; + body(ordered(Expr{Op::LoadVar, Type::i32(), {}, 0, index})); + --loopDepth_; + current_ = parent; + if (count != kInvalid) emit(Stmt{StmtKind::Loop, count, index, kInvalid, block}); +} + +std::string Program::describe(ExprId id, std::vector& numbering) const { + std::string out = describeUntyped(id, numbering); + if (typed_ && id != kInvalid && numbering[id] < 0) out += ":" + exprs_[id].type.name(); + return out; +} + +std::string Program::describeUntyped(ExprId id, std::vector& numbering) const { + if (id == kInvalid) return ""; + const Expr& e = exprs_[id]; + if (numbering[id] >= 0) return "%" + std::to_string(numbering[id]); + char buffer[64]; + switch (e.op) { + case Op::Constant: + if (e.type == Type::f32()) { + std::snprintf(buffer, sizeof buffer, "%gf", std::bit_cast(static_cast(e.immediate))); + } else if (e.type == Type::boolean()) { + return e.immediate ? "true" : "false"; + } else { + std::snprintf(buffer, sizeof buffer, "%di", static_cast(e.immediate)); + } + return buffer; + case Op::Uniform: return "uniform:" + names_[e.immediate]; + case Op::Attribute: return "attribute:" + names_[e.immediate]; + case Op::Builtin: return "builtin:" + names_[e.immediate]; + case Op::Varying: return "varying:" + names_[e.immediate]; + case Op::Sample: + if (e.argc == 2 && e.type == Type::vec(4)) + return "gatherCompare:" + textures_[gatherTexture(e.immediate)] + "(" + describe(e.args[0], numbering) + + ", " + describe(e.args[1], numbering) + ", " + std::to_string(gatherOffsetX(e.immediate)) + ", " + + std::to_string(gatherOffsetY(e.immediate)) + ")"; + if (e.argc == 2) + return "sampleCompare:" + textures_[e.immediate] + "(" + describe(e.args[0], numbering) + ", " + + describe(e.args[1], numbering) + ")"; + return "sample:" + textures_[e.immediate] + "(" + describe(e.args[0], numbering) + ")"; + case Op::SampleLevel: + return "sampleLevel:" + textures_[e.immediate] + "(" + describe(e.args[0], numbering) + ", " + + describe(e.args[1], numbering) + ")"; + case Op::Swizzle: { + std::string lanes; + const unsigned n = static_cast(e.immediate >> 8); + for (unsigned i = 0; i < n; ++i) lanes += "xyzw"[(e.immediate >> (i * 2)) & 3]; + return describe(e.args[0], numbering) + "." + lanes; + } + default: break; + } + std::string out = e.op == Op::Call ? names_[e.immediate] : opName(e.op); + if (e.op == Op::Construct) out += "<" + e.type.name() + ">"; + out += "("; + for (uint8_t i = 0; i < e.argc; ++i) { + if (i) out += ", "; + out += describe(e.args[i], numbering); + } + return out + ")"; +} + +void Program::dumpBlock(uint32_t block, int depth, std::string& out, std::vector& numbering, int& next) const { + const std::string indent(static_cast(depth) * 2, ' '); + for (const Stmt& s : blocks_[block]) { + switch (s.kind) { + case StmtKind::Eval: { + const Expr& e = exprs_[s.b]; + std::string read = e.op == Op::LoadVar ? "load v" + std::to_string(e.immediate) + : e.op == Op::AtomicAdd + ? "atomicAdd " + storage_[e.immediate].name + "[" + + describe(e.args[0], numbering) + "], " + describe(e.args[1], numbering) + : "load " + storage_[e.immediate].name + "[" + describe(e.args[0], numbering) + "]"; + const int n = next++; + numbering[s.b] = n; + out += indent + "%" + std::to_string(n) + " = " + read + "\n"; + break; + } + case StmtKind::Assign: + out += indent + "v" + std::to_string(s.a) + " = " + describe(s.b, numbering) + "\n"; + break; + case StmtKind::Store: + out += indent + "store " + storage_[s.a].name + "[" + describe(s.b, numbering) + "] = " + + describe(s.c, numbering) + "\n"; + break; + case StmtKind::Discard: out += indent + "discard\n"; break; + case StmtKind::Output: + out += indent + "output " + names_[outputs_[s.a].name] + " = " + describe(s.b, numbering) + "\n"; + break; + case StmtKind::If: + out += indent + "if " + describe(s.a, numbering) + " {\n"; + dumpBlock(s.body, depth + 1, out, numbering, next); + if (s.otherwise) { + out += indent + "} else {\n"; + dumpBlock(s.otherwise, depth + 1, out, numbering, next); + } + out += indent + "}\n"; + break; + case StmtKind::Loop: + out += indent + "loop v" + std::to_string(s.b) + " < " + describe(s.a, numbering) + " {\n"; + dumpBlock(s.body, depth + 1, out, numbering, next); + out += indent + "}\n"; + break; + } + } +} + +std::string Program::dump(bool typed) const { + typed_ = typed; + std::string out; + std::vector numbering(exprs_.size(), -1); + int next = 0; + dumpBlock(0, 0, out, numbering, next); + typed_ = false; + return out; +} + +std::vector> Program::varyings() const { + std::vector> result; + for (const auto& e : exprs_) if (e.op == Op::Varying) result.emplace_back(names_[e.immediate], e.type); + return result; +} + +bool Program::hasOutput(std::string_view name) const { + return std::any_of(outputs_.begin(), outputs_.end(), [&](const OutputSlot& o) { return names_[o.name] == name; }); +} + +void Program::linkVaryings(const Program& fragment) { + const auto inputs = fragment.varyings(); + const auto previous = outputs_; + const auto rank = [&](const OutputSlot& o) { + for (size_t i = 0; i < inputs.size(); ++i) if (inputs[i].first == names_[o.name]) return i; + return inputs.size(); + }; + std::stable_sort(outputs_.begin(), outputs_.end(), [&](const auto& a, const auto& b) { return rank(a) < rank(b); }); + for (auto& block : blocks_) for (auto& stmt : block) { + if (stmt.kind != StmtKind::Output) continue; + const auto name = previous[stmt.a].name; + for (size_t i = 0; i < outputs_.size(); ++i) if (outputs_[i].name == name) { stmt.a = i; break; } + } +} + +} // namespace tn::engine::shader diff --git a/packages/runtime-native/src/engine/shader/materialx_noise.h b/packages/runtime-native/src/engine/shader/materialx_noise.h new file mode 100644 index 000000000..66ef9881f --- /dev/null +++ b/packages/runtime-native/src/engine/shader/materialx_noise.h @@ -0,0 +1,691 @@ +#pragma once + +// MaterialX noise as three@0.185.1 compiles it: the WGSL functions three's WGSLNodeBuilder emits for +// mx_noise_float and mx_worley_noise_vec2 (src/nodes/materialx/lib/mx_noise.js), copied as emitted +// so a pixel matches three's (three's mx_hash_int_3 drops its mx_bjmix call, and this keeps that). +// `_0` takes a vec2 coordinate and `_1` a vec3, the overload numbers three gives them. A program +// that calls one gets the whole library once, ahead of its entry point. One literal per function +// keeps each under MSVC's string-literal limit. three.js, MIT License, Copyright © 2010-2026 three.js +// authors. + +#include + +namespace tn::engine::shader { + +inline constexpr std::string_view kMaterialXNoise = +R"WGSL( +fn mx_rotl32 ( x : u32, k : i32 ) -> u32 { + + var nodeVar0 : i32; + var nodeVar1 : u32; + + nodeVar0 = k; + nodeVar1 = x; + + return ( ( nodeVar1 << u32( nodeVar0 ) ) | ( nodeVar1 >> u32( ( 32 - nodeVar0 ) ) ) ); + +} +)WGSL" +R"WGSL( +fn mx_bjfinal ( a : u32, b : u32, c : u32 ) -> u32 { + + var nodeVar0 : u32; + var nodeVar1 : u32; + var nodeVar2 : u32; + + nodeVar0 = c; + nodeVar1 = b; + nodeVar2 = a; + nodeVar0 = ( nodeVar0 ^ nodeVar1 ); + nodeVar0 = ( nodeVar0 - mx_rotl32( nodeVar1, 14 ) ); + nodeVar2 = ( nodeVar2 ^ nodeVar0 ); + nodeVar2 = ( nodeVar2 - mx_rotl32( nodeVar0, 11 ) ); + nodeVar1 = ( nodeVar1 ^ nodeVar2 ); + nodeVar1 = ( nodeVar1 - mx_rotl32( nodeVar2, 25 ) ); + nodeVar0 = ( nodeVar0 ^ nodeVar1 ); + nodeVar0 = ( nodeVar0 - mx_rotl32( nodeVar1, 16 ) ); + nodeVar2 = ( nodeVar2 ^ nodeVar0 ); + nodeVar2 = ( nodeVar2 - mx_rotl32( nodeVar0, 4 ) ); + nodeVar1 = ( nodeVar1 ^ nodeVar2 ); + nodeVar1 = ( nodeVar1 - mx_rotl32( nodeVar2, 14 ) ); + nodeVar0 = ( nodeVar0 ^ nodeVar1 ); + nodeVar0 = ( nodeVar0 - mx_rotl32( nodeVar1, 24 ) ); + + return nodeVar0; + +} +)WGSL" +R"WGSL( +fn mx_select ( b : bool, t : f32, f : f32 ) -> f32 { + + var nodeVar0 : f32; + var nodeVar1 : f32; + var nodeVar2 : bool; + var nodeVar3 : f32; + + nodeVar0 = f; + nodeVar1 = t; + nodeVar2 = b; + + return select( nodeVar0, nodeVar1, nodeVar2 ); + +} +)WGSL" +R"WGSL( +fn mx_negate_if ( val : f32, b : bool ) -> f32 { + + var nodeVar0 : bool; + var nodeVar1 : f32; + var nodeVar2 : f32; + + nodeVar0 = b; + nodeVar1 = val; + + return select( nodeVar1, ( - nodeVar1 ), nodeVar0 ); + +} +)WGSL" +R"WGSL( +fn mx_floor ( x : f32 ) -> i32 { + + var nodeVar0 : f32; + + nodeVar0 = x; + + return i32( floor( nodeVar0 ) ); + +} +)WGSL" +R"WGSL( +fn mx_fade ( t : f32 ) -> f32 { + + var nodeVar0 : f32; + + nodeVar0 = t; + + return ( ( ( nodeVar0 * nodeVar0 ) * nodeVar0 ) * ( ( nodeVar0 * ( ( nodeVar0 * 6.0 ) - 15.0 ) ) + 10.0 ) ); + +} +)WGSL" +R"WGSL( +fn mx_hash_int_2 ( x : i32, y : i32, z : i32 ) -> u32 { + + var nodeVar0 : i32; + var nodeVar1 : i32; + var nodeVar2 : i32; + var nodeVar3 : u32; + var nodeVar4 : u32; + var nodeVar5 : u32; + var nodeVar6 : u32; + + nodeVar0 = z; + nodeVar1 = y; + nodeVar2 = x; + nodeVar3 = 3u; + nodeVar4 = 0u; + nodeVar5 = 0u; + nodeVar6 = 0u; + nodeVar6 = ( ( 3735928559u + ( nodeVar3 << 2u ) ) + 13u ); + nodeVar5 = nodeVar6; + nodeVar4 = nodeVar5; + nodeVar4 = ( nodeVar4 + u32( nodeVar2 ) ); + nodeVar5 = ( nodeVar5 + u32( nodeVar1 ) ); + nodeVar6 = ( nodeVar6 + u32( nodeVar0 ) ); + + return mx_bjfinal( nodeVar4, nodeVar5, nodeVar6 ); + +} +)WGSL" +R"WGSL( +fn mx_gradient_float_1 ( hash : u32, x : f32, y : f32, z : f32 ) -> f32 { + + var nodeVar0 : f32; + var nodeVar1 : f32; + var nodeVar2 : f32; + var nodeVar3 : u32; + var nodeVar4 : u32; + var nodeVar5 : f32; + var nodeVar6 : f32; + + nodeVar0 = z; + nodeVar1 = y; + nodeVar2 = x; + nodeVar3 = hash; + nodeVar4 = ( nodeVar3 & 15u ); + nodeVar5 = mx_select( ( nodeVar4 < 8u ), nodeVar2, nodeVar1 ); + nodeVar6 = mx_select( ( nodeVar4 < 4u ), nodeVar1, mx_select( ( ( nodeVar4 == 12u ) || ( nodeVar4 == 14u ) ), nodeVar2, nodeVar0 ) ); + + return ( mx_negate_if( nodeVar5, bool( ( nodeVar4 & 1u ) ) ) + mx_negate_if( nodeVar6, bool( ( nodeVar4 & 2u ) ) ) ); + +} +)WGSL" +R"WGSL( +fn mx_trilerp_0 ( v0 : f32, v1 : f32, v2 : f32, v3 : f32, v4 : f32, v5 : f32, v6 : f32, v7 : f32, s : f32, t : f32, r : f32 ) -> f32 { + + var nodeVar0 : f32; + var nodeVar1 : f32; + var nodeVar2 : f32; + var nodeVar3 : f32; + var nodeVar4 : f32; + var nodeVar5 : f32; + var nodeVar6 : f32; + var nodeVar7 : f32; + var nodeVar8 : f32; + var nodeVar9 : f32; + var nodeVar10 : f32; + var nodeVar11 : f32; + var nodeVar12 : f32; + var nodeVar13 : f32; + + nodeVar0 = r; + nodeVar1 = t; + nodeVar2 = s; + nodeVar3 = v7; + nodeVar4 = v6; + nodeVar5 = v5; + nodeVar6 = v4; + nodeVar7 = v3; + nodeVar8 = v2; + nodeVar9 = v1; + nodeVar10 = v0; + nodeVar11 = ( 1.0 - nodeVar2 ); + nodeVar12 = ( 1.0 - nodeVar1 ); + nodeVar13 = ( 1.0 - nodeVar0 ); + + return ( ( nodeVar13 * ( ( nodeVar12 * ( ( nodeVar10 * nodeVar11 ) + ( nodeVar9 * nodeVar2 ) ) ) + ( nodeVar1 * ( ( nodeVar8 * nodeVar11 ) + ( nodeVar7 * nodeVar2 ) ) ) ) ) + ( nodeVar0 * ( ( nodeVar12 * ( ( nodeVar6 * nodeVar11 ) + ( nodeVar5 * nodeVar2 ) ) ) + ( nodeVar1 * ( ( nodeVar4 * nodeVar11 ) + ( nodeVar3 * nodeVar2 ) ) ) ) ) ); + +} +)WGSL" +R"WGSL( +fn mx_gradient_scale3d_0 ( v : f32 ) -> f32 { + + var nodeVar0 : f32; + + nodeVar0 = v; + + return ( 0.982 * nodeVar0 ); + +} +)WGSL" +R"WGSL( +fn mx_hash_int_1 ( x : i32, y : i32 ) -> u32 { + + var nodeVar0 : i32; + var nodeVar1 : i32; + var nodeVar2 : u32; + var nodeVar3 : u32; + var nodeVar4 : u32; + var nodeVar5 : u32; + + nodeVar0 = y; + nodeVar1 = x; + nodeVar2 = 2u; + nodeVar3 = 0u; + nodeVar4 = 0u; + nodeVar5 = 0u; + nodeVar5 = ( ( 3735928559u + ( nodeVar2 << 2u ) ) + 13u ); + nodeVar4 = nodeVar5; + nodeVar3 = nodeVar4; + nodeVar3 = ( nodeVar3 + u32( nodeVar1 ) ); + nodeVar4 = ( nodeVar4 + u32( nodeVar0 ) ); + + return mx_bjfinal( nodeVar3, nodeVar4, nodeVar5 ); + +} +)WGSL" +R"WGSL( +fn mx_gradient_float_0 ( hash : u32, x : f32, y : f32 ) -> f32 { + + var nodeVar0 : f32; + var nodeVar1 : f32; + var nodeVar2 : u32; + var nodeVar3 : u32; + var nodeVar4 : f32; + var nodeVar5 : f32; + + nodeVar0 = y; + nodeVar1 = x; + nodeVar2 = hash; + nodeVar3 = ( nodeVar2 & 7u ); + nodeVar4 = mx_select( ( nodeVar3 < 4u ), nodeVar1, nodeVar0 ); + nodeVar5 = ( 2.0 * mx_select( ( nodeVar3 < 4u ), nodeVar0, nodeVar1 ) ); + + return ( mx_negate_if( nodeVar4, bool( ( nodeVar3 & 1u ) ) ) + mx_negate_if( nodeVar5, bool( ( nodeVar3 & 2u ) ) ) ); + +} +)WGSL" +R"WGSL( +fn mx_bilerp_0 ( v0 : f32, v1 : f32, v2 : f32, v3 : f32, s : f32, t : f32 ) -> f32 { + + var nodeVar0 : f32; + var nodeVar1 : f32; + var nodeVar2 : f32; + var nodeVar3 : f32; + var nodeVar4 : f32; + var nodeVar5 : f32; + var nodeVar6 : f32; + + nodeVar0 = t; + nodeVar1 = s; + nodeVar2 = v3; + nodeVar3 = v2; + nodeVar4 = v1; + nodeVar5 = v0; + nodeVar6 = ( 1.0 - nodeVar1 ); + + return ( ( ( 1.0 - nodeVar0 ) * ( ( nodeVar5 * nodeVar6 ) + ( nodeVar4 * nodeVar1 ) ) ) + ( nodeVar0 * ( ( nodeVar3 * nodeVar6 ) + ( nodeVar2 * nodeVar1 ) ) ) ); + +} +)WGSL" +R"WGSL( +fn mx_gradient_scale2d_0 ( v : f32 ) -> f32 { + + var nodeVar0 : f32; + + nodeVar0 = v; + + return ( 0.6616 * nodeVar0 ); + +} +)WGSL" +R"WGSL( +fn mx_bits_to_01 ( bits : u32 ) -> f32 { + + var nodeVar0 : u32; + + nodeVar0 = bits; + + return ( f32( nodeVar0 ) / f32( 4294967295u ) ); + +} +)WGSL" +R"WGSL( +fn mx_cell_noise_vec3_1 ( p : vec2 ) -> vec3 { + + var nodeVar0 : vec2; + var nodeVar1 : i32; + var nodeVar2 : i32; + + nodeVar0 = p; + nodeVar1 = mx_floor( nodeVar0.x ); + nodeVar2 = mx_floor( nodeVar0.y ); + + return vec3( mx_bits_to_01( mx_hash_int_2( nodeVar1, nodeVar2, 0 ) ), mx_bits_to_01( mx_hash_int_2( nodeVar1, nodeVar2, 1 ) ), mx_bits_to_01( mx_hash_int_2( nodeVar1, nodeVar2, 2 ) ) ); + +} +)WGSL" +R"WGSL( +fn mx_worley_distance_0 ( p : vec2, x : i32, y : i32, xoff : i32, yoff : i32, jitter : f32, metric : i32 ) -> f32 { + + var nodeVar0 : i32; + var nodeVar1 : f32; + var nodeVar2 : i32; + var nodeVar3 : i32; + var nodeVar4 : i32; + var nodeVar5 : i32; + var nodeVar6 : vec2; + var nodeVar7 : vec3; + var nodeVar8 : vec2; + var nodeVar9 : vec2; + var nodeVar10 : vec2; + + nodeVar0 = metric; + nodeVar1 = jitter; + nodeVar2 = yoff; + nodeVar3 = xoff; + nodeVar4 = y; + nodeVar5 = x; + nodeVar6 = p; + nodeVar7 = mx_cell_noise_vec3_1( vec2( f32( ( nodeVar5 + nodeVar3 ) ), f32( ( nodeVar4 + nodeVar2 ) ) ) ); + nodeVar8 = vec2( nodeVar7.x, nodeVar7.y ); + nodeVar8 = ( nodeVar8 - vec2( 0.5 ) ); + nodeVar8 = ( nodeVar8 * vec2( nodeVar1 ) ); + nodeVar8 = ( nodeVar8 + vec2( 0.5 ) ); + nodeVar9 = ( vec2( f32( nodeVar5 ), f32( nodeVar4 ) ) + nodeVar8 ); + nodeVar10 = ( nodeVar9 - nodeVar6 ); + + if ( ( nodeVar0 == 2 ) ) { + + return ( abs( nodeVar10.x ) + abs( nodeVar10.y ) ); + + } + + + if ( ( nodeVar0 == 3 ) ) { + + return max( abs( nodeVar10.x ), abs( nodeVar10.y ) ); + + } + + + return dot( nodeVar10, nodeVar10 ); + +} +)WGSL" +R"WGSL( +fn mx_hash_int_3 ( x : i32, y : i32, z : i32, xx : i32 ) -> u32 { + + var nodeVar0 : i32; + var nodeVar1 : i32; + var nodeVar2 : i32; + var nodeVar3 : i32; + var nodeVar4 : u32; + var nodeVar5 : u32; + var nodeVar6 : u32; + var nodeVar7 : u32; + + nodeVar0 = xx; + nodeVar1 = z; + nodeVar2 = y; + nodeVar3 = x; + nodeVar4 = 4u; + nodeVar5 = 0u; + nodeVar6 = 0u; + nodeVar7 = 0u; + nodeVar7 = ( ( 3735928559u + ( nodeVar4 << 2u ) ) + 13u ); + nodeVar6 = nodeVar7; + nodeVar5 = nodeVar6; + nodeVar5 = ( nodeVar5 + u32( nodeVar3 ) ); + nodeVar6 = ( nodeVar6 + u32( nodeVar2 ) ); + nodeVar7 = ( nodeVar7 + u32( nodeVar1 ) ); + nodeVar5 = ( nodeVar5 + u32( nodeVar0 ) ); + + return mx_bjfinal( nodeVar5, nodeVar6, nodeVar7 ); + +} +)WGSL" +R"WGSL( +fn mx_cell_noise_vec3_2 ( p : vec3 ) -> vec3 { + + var nodeVar0 : vec3; + var nodeVar1 : i32; + var nodeVar2 : i32; + var nodeVar3 : i32; + + nodeVar0 = p; + nodeVar1 = mx_floor( nodeVar0.x ); + nodeVar2 = mx_floor( nodeVar0.y ); + nodeVar3 = mx_floor( nodeVar0.z ); + + return vec3( mx_bits_to_01( mx_hash_int_3( nodeVar1, nodeVar2, nodeVar3, 0 ) ), mx_bits_to_01( mx_hash_int_3( nodeVar1, nodeVar2, nodeVar3, 1 ) ), mx_bits_to_01( mx_hash_int_3( nodeVar1, nodeVar2, nodeVar3, 2 ) ) ); + +} +)WGSL" +R"WGSL( +fn mx_worley_distance_1 ( p : vec3, x : i32, y : i32, z : i32, xoff : i32, yoff : i32, zoff : i32, jitter : f32, metric : i32 ) -> f32 { + + var nodeVar0 : i32; + var nodeVar1 : f32; + var nodeVar2 : i32; + var nodeVar3 : i32; + var nodeVar4 : i32; + var nodeVar5 : i32; + var nodeVar6 : i32; + var nodeVar7 : i32; + var nodeVar8 : vec3; + var nodeVar9 : vec3; + var nodeVar10 : vec3; + var nodeVar11 : vec3; + + nodeVar0 = metric; + nodeVar1 = jitter; + nodeVar2 = zoff; + nodeVar3 = yoff; + nodeVar4 = xoff; + nodeVar5 = z; + nodeVar6 = y; + nodeVar7 = x; + nodeVar8 = p; + nodeVar9 = mx_cell_noise_vec3_2( vec3( f32( ( nodeVar7 + nodeVar4 ) ), f32( ( nodeVar6 + nodeVar3 ) ), f32( ( nodeVar5 + nodeVar2 ) ) ) ); + nodeVar9 = ( nodeVar9 - vec3( 0.5 ) ); + nodeVar9 = ( nodeVar9 * vec3( nodeVar1 ) ); + nodeVar9 = ( nodeVar9 + vec3( 0.5 ) ); + nodeVar10 = ( vec3( f32( nodeVar7 ), f32( nodeVar6 ), f32( nodeVar5 ) ) + nodeVar9 ); + nodeVar11 = ( nodeVar10 - nodeVar8 ); + + if ( ( nodeVar0 == 2 ) ) { + + return ( ( abs( nodeVar11.x ) + abs( nodeVar11.y ) ) + abs( nodeVar11.z ) ); + + } + + + if ( ( nodeVar0 == 3 ) ) { + + return max( max( abs( nodeVar11.x ), abs( nodeVar11.y ) ), abs( nodeVar11.z ) ); + + } + + + return dot( nodeVar11, nodeVar11 ); + +} +)WGSL" +R"WGSL( +fn mx_perlin_noise_float_1 ( p : vec3 ) -> f32 { + + var nodeVar0 : vec3; + var nodeVar1 : i32; + var nodeVar2 : i32; + var nodeVar3 : i32; + var nodeVar4 : f32; + var nodeVar5 : f32; + var nodeVar6 : f32; + var nodeVar7 : f32; + var nodeVar8 : f32; + var nodeVar9 : f32; + var nodeVar10 : f32; + var nodeVar11 : f32; + var nodeVar12 : f32; + var nodeVar13 : f32; + + nodeVar0 = p; + nodeVar1 = 0; + nodeVar2 = 0; + nodeVar3 = 0; + nodeVar4 = nodeVar0.x; + nodeVar1 = mx_floor( nodeVar4 ); + nodeVar5 = ( nodeVar4 - f32( nodeVar1 ) ); + nodeVar6 = nodeVar0.y; + nodeVar2 = mx_floor( nodeVar6 ); + nodeVar7 = ( nodeVar6 - f32( nodeVar2 ) ); + nodeVar8 = nodeVar0.z; + nodeVar3 = mx_floor( nodeVar8 ); + nodeVar9 = ( nodeVar8 - f32( nodeVar3 ) ); + nodeVar10 = mx_fade( nodeVar5 ); + nodeVar11 = mx_fade( nodeVar7 ); + nodeVar12 = mx_fade( nodeVar9 ); + nodeVar13 = mx_trilerp_0( mx_gradient_float_1( mx_hash_int_2( nodeVar1, nodeVar2, nodeVar3 ), nodeVar5, nodeVar7, nodeVar9 ), mx_gradient_float_1( mx_hash_int_2( ( nodeVar1 + 1 ), nodeVar2, nodeVar3 ), ( nodeVar5 - 1.0 ), nodeVar7, nodeVar9 ), mx_gradient_float_1( mx_hash_int_2( nodeVar1, ( nodeVar2 + 1 ), nodeVar3 ), nodeVar5, ( nodeVar7 - 1.0 ), nodeVar9 ), mx_gradient_float_1( mx_hash_int_2( ( nodeVar1 + 1 ), ( nodeVar2 + 1 ), nodeVar3 ), ( nodeVar5 - 1.0 ), ( nodeVar7 - 1.0 ), nodeVar9 ), mx_gradient_float_1( mx_hash_int_2( nodeVar1, nodeVar2, ( nodeVar3 + 1 ) ), nodeVar5, nodeVar7, ( nodeVar9 - 1.0 ) ), mx_gradient_float_1( mx_hash_int_2( ( nodeVar1 + 1 ), nodeVar2, ( nodeVar3 + 1 ) ), ( nodeVar5 - 1.0 ), nodeVar7, ( nodeVar9 - 1.0 ) ), mx_gradient_float_1( mx_hash_int_2( nodeVar1, ( nodeVar2 + 1 ), ( nodeVar3 + 1 ) ), nodeVar5, ( nodeVar7 - 1.0 ), ( nodeVar9 - 1.0 ) ), mx_gradient_float_1( mx_hash_int_2( ( nodeVar1 + 1 ), ( nodeVar2 + 1 ), ( nodeVar3 + 1 ) ), ( nodeVar5 - 1.0 ), ( nodeVar7 - 1.0 ), ( nodeVar9 - 1.0 ) ), nodeVar10, nodeVar11, nodeVar12 ); + + return mx_gradient_scale3d_0( nodeVar13 ); + +} +)WGSL" +R"WGSL( +fn mx_perlin_noise_float_0 ( p : vec2 ) -> f32 { + + var nodeVar0 : vec2; + var nodeVar1 : i32; + var nodeVar2 : i32; + var nodeVar3 : f32; + var nodeVar4 : f32; + var nodeVar5 : f32; + var nodeVar6 : f32; + var nodeVar7 : f32; + var nodeVar8 : f32; + var nodeVar9 : f32; + + nodeVar0 = p; + nodeVar1 = 0; + nodeVar2 = 0; + nodeVar3 = nodeVar0.x; + nodeVar1 = mx_floor( nodeVar3 ); + nodeVar4 = ( nodeVar3 - f32( nodeVar1 ) ); + nodeVar5 = nodeVar0.y; + nodeVar2 = mx_floor( nodeVar5 ); + nodeVar6 = ( nodeVar5 - f32( nodeVar2 ) ); + nodeVar7 = mx_fade( nodeVar4 ); + nodeVar8 = mx_fade( nodeVar6 ); + nodeVar9 = mx_bilerp_0( mx_gradient_float_0( mx_hash_int_1( nodeVar1, nodeVar2 ), nodeVar4, nodeVar6 ), mx_gradient_float_0( mx_hash_int_1( ( nodeVar1 + 1 ), nodeVar2 ), ( nodeVar4 - 1.0 ), nodeVar6 ), mx_gradient_float_0( mx_hash_int_1( nodeVar1, ( nodeVar2 + 1 ) ), nodeVar4, ( nodeVar6 - 1.0 ) ), mx_gradient_float_0( mx_hash_int_1( ( nodeVar1 + 1 ), ( nodeVar2 + 1 ) ), ( nodeVar4 - 1.0 ), ( nodeVar6 - 1.0 ) ), nodeVar7, nodeVar8 ); + + return mx_gradient_scale2d_0( nodeVar9 ); + +} +)WGSL" +R"WGSL( +fn mx_worley_noise_vec2_0 ( p : vec2, jitter : f32, metric : i32 ) -> vec2 { + + var nodeVar0 : i32; + var nodeVar1 : f32; + var nodeVar2 : vec2; + var nodeVar3 : i32; + var nodeVar4 : i32; + var nodeVar5 : f32; + var nodeVar6 : f32; + var nodeVar7 : vec2; + var nodeVar8 : vec2; + var nodeVar9 : f32; + + nodeVar0 = metric; + nodeVar1 = jitter; + nodeVar2 = p; + nodeVar3 = 0; + nodeVar4 = 0; + nodeVar5 = nodeVar2.x; + nodeVar3 = mx_floor( nodeVar5 ); + nodeVar6 = nodeVar2.y; + nodeVar4 = mx_floor( nodeVar6 ); + nodeVar7 = vec2( ( nodeVar5 - f32( nodeVar3 ) ), ( nodeVar6 - f32( nodeVar4 ) ) ); + nodeVar8 = vec2( 1000000.0, 1000000.0 ); + + for ( var x : i32 = -1; x <= 1; x ++ ) { + + + for ( var y : i32 = -1; y <= 1; y ++ ) { + + nodeVar9 = mx_worley_distance_0( nodeVar7, x, y, nodeVar3, nodeVar4, nodeVar1, nodeVar0 ); + + if ( ( nodeVar9 < nodeVar8.x ) ) { + + nodeVar8.y = nodeVar8.x; + nodeVar8.x = nodeVar9; + + + } else { + + + if ( ( nodeVar9 < nodeVar8.y ) ) { + + nodeVar8.y = nodeVar9; + + + } + + + + } + + + } + + + } + + + if ( ( nodeVar0 == 0 ) ) { + + nodeVar8 = sqrt( nodeVar8 ); + + + } + + + return nodeVar8; + +} +)WGSL" +R"WGSL( +fn mx_worley_noise_vec2_1 ( p : vec3, jitter : f32, metric : i32 ) -> vec2 { + + var nodeVar0 : i32; + var nodeVar1 : f32; + var nodeVar2 : vec3; + var nodeVar3 : i32; + var nodeVar4 : i32; + var nodeVar5 : i32; + var nodeVar6 : f32; + var nodeVar7 : f32; + var nodeVar8 : f32; + var nodeVar9 : vec3; + var nodeVar10 : vec2; + var nodeVar11 : f32; + + nodeVar0 = metric; + nodeVar1 = jitter; + nodeVar2 = p; + nodeVar3 = 0; + nodeVar4 = 0; + nodeVar5 = 0; + nodeVar6 = nodeVar2.x; + nodeVar3 = mx_floor( nodeVar6 ); + nodeVar7 = nodeVar2.y; + nodeVar4 = mx_floor( nodeVar7 ); + nodeVar8 = nodeVar2.z; + nodeVar5 = mx_floor( nodeVar8 ); + nodeVar9 = vec3( ( nodeVar6 - f32( nodeVar3 ) ), ( nodeVar7 - f32( nodeVar4 ) ), ( nodeVar8 - f32( nodeVar5 ) ) ); + nodeVar10 = vec2( 1000000.0, 1000000.0 ); + + for ( var x : i32 = -1; x <= 1; x ++ ) { + + + for ( var y : i32 = -1; y <= 1; y ++ ) { + + + for ( var z : i32 = -1; z <= 1; z ++ ) { + + nodeVar11 = mx_worley_distance_1( nodeVar9, x, y, z, nodeVar3, nodeVar4, nodeVar5, nodeVar1, nodeVar0 ); + + if ( ( nodeVar11 < nodeVar10.x ) ) { + + nodeVar10.y = nodeVar10.x; + nodeVar10.x = nodeVar11; + + + } else { + + + if ( ( nodeVar11 < nodeVar10.y ) ) { + + nodeVar10.y = nodeVar11; + + + } + + + + } + + + } + + + } + + + } + + + if ( ( nodeVar0 == 0 ) ) { + + nodeVar10 = sqrt( nodeVar10 ); + + + } + + + return nodeVar10; + +} +)WGSL"; + +} // namespace tn::engine::shader diff --git a/packages/runtime-native/src/engine/shader/output.cpp b/packages/runtime-native/src/engine/shader/output.cpp new file mode 100644 index 000000000..d5d3ad599 --- /dev/null +++ b/packages/runtime-native/src/engine/shader/output.cpp @@ -0,0 +1,41 @@ +#include "output.h" + +namespace tn::engine::shader { + +ExprId srgbTransferOetf(Program& p, ExprId linear) { + const ExprId a = p.sub(p.mul(p.call("pow", {linear, p.construct(Type::vec(3), {p.constant(1 / 2.4f)})}), p.constant(1.055f)), + p.constant(0.055f)); + const ExprId b = p.mul(linear, p.constant(12.92f)); + const ExprId le = p.call("step", {linear, p.construct(Type::vec(3), {p.constant(0.0031308f)})}); // 1 where linear <= cutoff + return p.call("mix", {a, b, le}); +} + +OutputPrograms buildOutput(std::optional toneMapping, bool srgb, const PostNode* post) { + return buildOutput(toneMapping, srgb, post, true); +} + +OutputPrograms buildOutput(std::optional toneMapping, bool srgb, const PostNode* post, bool outputTransform) { + OutputPrograms out; + Program& v = out.vertex; + const ExprId position = v.attribute("position", Type::vec(2)); + v.output("position", v.construct(Type::vec(4), {position, v.constant(0.0f), v.constant(1.0f)})); + // Clip space to texture space: y flips, as a WebGPU texture's first row is the top. + v.output("uv", v.construct(Type::vec(2), {v.add(v.mul(v.swizzle(position, "x"), v.constant(0.5f)), v.constant(0.5f)), + v.sub(v.constant(0.5f), v.mul(v.swizzle(position, "y"), v.constant(0.5f)))})); + + Program& f = out.fragment; + const uint32_t texture = f.texture2d("scene"); + const ExprId uv = f.varying("uv", Type::vec(2)); + const ExprId scene = post ? post->build(f, texture, uv) : f.sample(texture, uv); + if (!outputTransform) { f.output("color", scene); return out; } + // RenderOutputNode: unpremultiply before nonlinear transforms, then premultiply in output space. + const ExprId alpha = f.call("clamp", {f.swizzle(scene, "w"), f.constant(0.0f), f.constant(1.0f)}); + ExprId rgb = f.select(f.equal(alpha, f.constant(0.0f)), f.construct(Type::vec(3), {f.constant(0.0f)}), + f.div(f.swizzle(scene, "xyz"), alpha)); + if (toneMapping) rgb = toneMap(f, *toneMapping, rgb, f.uniform("toneMappingExposure", Type::f32())); + if (srgb) rgb = srgbTransferOetf(f, rgb); + f.output("color", f.construct(Type::vec(4), {f.mul(rgb, alpha), alpha})); + return out; +} + +} // namespace tn::engine::shader diff --git a/packages/runtime-native/src/engine/shader/output.h b/packages/runtime-native/src/engine/shader/output.h new file mode 100644 index 000000000..715d665cb --- /dev/null +++ b/packages/runtime-native/src/engine/shader/output.h @@ -0,0 +1,28 @@ +#pragma once + +#include + +#include "engine/shader/ir.h" +#include "engine/shader/position_node.h" +#include "engine/shader/tonemap.h" + +namespace tn::engine::shader { + +/** sRGBTransferOETF from three's ColorSpaceFunctions: linear vec3 to sRGB-encoded vec3. */ +ExprId srgbTransferOetf(Program& p, ExprId linear); + +struct OutputPrograms { + Program vertex{Stage::Vertex}; + Program fragment{Stage::Fragment}; +}; + +/** + * three's renderOutput (WebGPURenderer, r185): unpremultiply the scene's linear HDR colour, tone map + * with `toneMappingExposure`, encode to the output colour space, then premultiply again. One + * full-screen triangle: attribute "position" (vec2, clip space), texture "scene", uniform + * "toneMappingExposure" (only when tone mapping). + */ +OutputPrograms buildOutput(std::optional toneMapping, bool srgb, const PostNode* post = nullptr); +OutputPrograms buildOutput(std::optional toneMapping, bool srgb, const PostNode* post, bool outputTransform); + +} // namespace tn::engine::shader diff --git a/packages/runtime-native/src/engine/shader/package.cpp b/packages/runtime-native/src/engine/shader/package.cpp new file mode 100644 index 000000000..ec55e0887 --- /dev/null +++ b/packages/runtime-native/src/engine/shader/package.cpp @@ -0,0 +1,115 @@ +#include "package.h" + +#include + +namespace tn::engine::shader { + +namespace { + +uint32_t roundUp(uint32_t value, uint32_t align) { return (value + align - 1) / align * align; } + +// Known sources the engine refreshes natively; anything else is material data. +UpdateSchedule scheduleFor(std::string_view name) { + for (std::string_view object : {"modelMatrix", "modelViewMatrix", "modelViewProjection", "normalMatrix"}) { + if (name == object) return UpdateSchedule::Object; + } + for (std::string_view camera : {"viewMatrix", "projectionMatrix", "viewProjection", "cameraPosition"}) { + if (name == camera) return UpdateSchedule::Camera; + } + for (std::string_view frame : {"time", "dt", "frame"}) { + if (name == frame) return UpdateSchedule::Frame; + } + if (name == "resolution") return UpdateSchedule::Render; + return UpdateSchedule::Material; +} + +} // namespace + +Layout uniformLayout(const Type& type) { + // WGSL host-shareable layout: scalars 4/4; vec2 8/8; vec3 16/12; vec4 16/16; a matrix is + // `cols` columns of vecR, each padded to the column's alignment. + auto vector = [](uint32_t rows) -> Layout { + if (rows == 1) return {4, 4}; + if (rows == 2) return {8, 8}; + return {16, rows * 4u}; + }; + if (type.isMatrix()) { + const Layout column = vector(type.rows); + return {column.align, type.cols * roundUp(column.size, column.align)}; + } + return vector(type.rows); +} + +const Variant* ShaderPackage::variant(uint32_t key) const { + for (const Variant& v : variants) { + if (v.key == key) return &v; + } + return nullptr; +} + +StageModule buildStage(const Program& program, uint32_t group) { + StageModule module{program.stage()}; + module.wgsl = WgslEmitter::emit(program, group); + + // Mirrors the emitter's first-use order, so every offset and binding names what WGSL declares. + uint32_t offset = 0; + uint32_t structAlign = 1; + uint32_t location = 0; + for (ExprId id = 1; id < program.exprs_.size(); ++id) { + const Expr& e = program.exprs_[id]; + if (e.op == Op::Uniform) { + const Layout layout = uniformLayout(e.type); + offset = roundUp(offset, layout.align); + const std::string& name = program.names_[e.immediate]; + module.uniforms.push_back(UniformField{name, e.type, offset, layout.size, scheduleFor(name)}); + offset += layout.size; + structAlign = std::max(structAlign, layout.align); + } else if (e.op == Op::Attribute) { + module.attributes.push_back(VertexAttribute{program.names_[e.immediate], location++, e.type}); + } + } + uint32_t binding = 0; + if (!module.uniforms.empty()) { + module.uniformBlockSize = roundUp(offset, structAlign); + module.bindings.push_back(Binding{group, binding++, BindingKind::Uniform, "u", module.uniformBlockSize}); + } + for (const auto& storage : program.storage_) { + const Layout element = uniformLayout(storage.element); + module.bindings.push_back( + Binding{group, binding++, BindingKind::Storage, "s_" + storage.name, roundUp(element.size, element.align)}); + } + for (std::size_t i = 0; i < program.textures_.size(); ++i) { + const std::string& name = program.textures_[i]; + const bool depth = program.textureKinds_[i] == Program::TextureKind::Depth2d || + program.textureKinds_[i] == Program::TextureKind::DepthCube; + const bool volume = program.textureKinds_[i] == Program::TextureKind::Float3d; + const bool cube = program.textureKinds_[i] == Program::TextureKind::DepthCube || + program.textureKinds_[i] == Program::TextureKind::FloatCube; + module.bindings.push_back(Binding{group, binding++, BindingKind::Texture, "t_" + name, 0, depth, cube, volume}); + module.bindings.push_back(Binding{group, binding++, BindingKind::Sampler, "smp_" + name, 0, depth, cube, volume}); + } + return module; +} + +bool acceptPackage(const ShaderPackage& package, std::string& error) { + if (package.version != kShaderPackageVersion) { + error = "TN_SHADER_PACKAGE_VERSION: package '" + package.name + "' is revision " + + std::to_string(package.version) + ", the engine reads " + std::to_string(kShaderPackageVersion); + return false; + } + if (!package.ok()) { + error = "TN_SHADER_PACKAGE_INVALID: " + package.errors.front(); + return false; + } + for (const Variant& variant : package.variants) { + for (const StageModule& stage : variant.stages) { + if (!stage.wgsl.ok()) { + error = "TN_SHADER_PACKAGE_INVALID: " + stage.wgsl.errors.front(); + return false; + } + } + } + return true; +} + +} // namespace tn::engine::shader diff --git a/packages/runtime-native/src/engine/shader/sprite.cpp b/packages/runtime-native/src/engine/shader/sprite.cpp new file mode 100644 index 000000000..b3e47dba3 --- /dev/null +++ b/packages/runtime-native/src/engine/shader/sprite.cpp @@ -0,0 +1,38 @@ +#include "sprite.h" +#include "engine/shader/tsl/tsl.h" +#include + +namespace tn::engine::shader { +StandardPrograms buildSprite(const VertexVariant& variant) { + // Reuse the unlit material's fragment graph, texture, opacity and alpha-test paths. + StandardPrograms out = buildBasic(variant); + out.vertex = Program(Stage::Vertex); + Program& v = out.vertex; + tsl::Build build(v); + using namespace tsl; + const Node geometry = positionLocal(); + Node centre = vec3({0}); + if (variant.positionNode) centre = variant.positionNode->build(v, centre.id); + if (variant.nodes.positionNode) centre = graph::lower(variant.nodes.positionNode, v, {{"positionLocal", centre.id}}); + const Node model = uniform("modelMatrix", Type::mat(4, 4)); + const Node view = uniform("viewMatrix", Type::mat(4, 4)); + const Node projection = uniform("projectionMatrix", Type::mat(4, 4)); + const Node mv = view.mul(model).mul(vec4({centre, 1})); + Node scale = vec2({length(model.mul(vec4({1, 0, 0, 0})).xyz()), length(model.mul(vec4({0, 1, 0, 0})).xyz())}); + scale = scale.mul(select(uniform("spriteNoAttenuation", Type::f32()).greaterThan(0), mv.z().negate(), float_(1))); + const Node aligned = geometry.xy().sub(uniform("spriteCenter", Type::vec(2)).sub(0.5)).mul(scale); + const Node rotation = uniform("spriteRotation", Type::f32()); + const Node c = cos(rotation), s = sin(rotation); + const Node rotated = vec2({c.mul(aligned.x()).sub(s.mul(aligned.y())), s.mul(aligned.x()).add(c.mul(aligned.y()))}); + output("position", projection.mul(vec4({mv.xy().add(rotated), mv.swizzle("zw")}))); + if (variant.fog) output("positionView", mv.xyz()); + // The basic fragment graph can read the same UV/position varyings as a sprite material. + for (const auto& varying : out.fragment.varyings()) { + if (varying.first == "uv") output("uv", uv()); + else if (varying.first == "positionLocal") output("positionLocal", centre); + else throw std::runtime_error("TN_SPRITE_VARYING_UNSUPPORTED: " + varying.first); + } + v.linkVaryings(out.fragment); + return out; +} +} // namespace tn::engine::shader diff --git a/packages/runtime-native/src/engine/shader/sprite.h b/packages/runtime-native/src/engine/shader/sprite.h new file mode 100644 index 000000000..717a66cbd --- /dev/null +++ b/packages/runtime-native/src/engine/shader/sprite.h @@ -0,0 +1,7 @@ +#pragma once +#include "engine/shader/standard.h" +namespace tn::engine::shader { +// SpriteNodeMaterial.setupPositionView: game positionNode is the sprite centre; +// geometry corners are aligned, scaled and rotated in view space. +StandardPrograms buildSprite(const VertexVariant& variant); +} diff --git a/packages/runtime-native/src/engine/shader/standard.cpp b/packages/runtime-native/src/engine/shader/standard.cpp new file mode 100644 index 000000000..b4caa53cf --- /dev/null +++ b/packages/runtime-native/src/engine/shader/standard.cpp @@ -0,0 +1,1346 @@ +// The standard materials, ported from three@0.185.1's TSL node chain line by line where order of +// operations is observable: src/nodes/functions/BSDF/{F_Schlick,V_GGX_SmithCorrelated,D_GGX, +// BRDF_GGX,BRDF_GGX_Multiscatter,BRDF_Lambert,DFGLUT}.js, functions/material/getRoughness.js, +// functions/PhysicalLightingModel.js (direct, indirect diffuse), lighting/HemisphereLightNode.js. +// Lambert and Phong come from functions/PhongLightingModel.js (its Blinn-Phong D_BlinnPhong and +// BRDF_BlinnPhong) as materials/nodes/Mesh{Lambert,Phong}NodeMaterial.js wire them. + +#include "standard.h" +#include "cube_uv.h" +#include +#include +#include "engine/shader/tsl/tsl.h" + +#include +#include +#include + +namespace tn::engine::shader { + +namespace { + +constexpr float kPi = std::numbers::pi_v; +constexpr float kEpsilon = 1e-6f; // MathNode EPSILON + +struct Tsl { + Program& p; + ExprId f(float v) { return p.constant(v); } + ExprId pow2(ExprId x) { return p.mul(x, x); } + ExprId oneMinus(ExprId x) { return p.sub(f(1), x); } + ExprId saturate(ExprId x) { return p.call("clamp", {x, f(0), f(1)}); } + ExprId dot(ExprId a, ExprId b) { return p.call("dot", {a, b}); } +}; + +// F_Schlick( f0, f90, dotVH ) +ExprId fSchlick(Tsl& t, ExprId f0, ExprId f90, ExprId dotVH) { + Program& p = t.p; + const ExprId fresnel = p.call("exp2", {p.mul(p.sub(p.mul(dotVH, t.f(-5.55473f)), t.f(6.98316f)), dotVH)}); + return p.add(p.mul(f0, t.oneMinus(fresnel)), p.mul(f90, fresnel)); +} + +// V_GGX_SmithCorrelated( alpha, dotNL, dotNV ) +ExprId vGgxSmithCorrelated(Tsl& t, ExprId alpha, ExprId dotNL, ExprId dotNV) { + Program& p = t.p; + const ExprId a2 = t.pow2(alpha); + const ExprId gv = p.mul(dotNL, p.call("sqrt", {p.add(a2, p.mul(t.oneMinus(a2), t.pow2(dotNV)))})); + const ExprId gl = p.mul(dotNV, p.call("sqrt", {p.add(a2, p.mul(t.oneMinus(a2), t.pow2(dotNL)))})); + return p.div(t.f(0.5f), p.call("max", {p.add(gv, gl), t.f(kEpsilon)})); +} + +// D_GGX( alpha, dotNH ) +ExprId dGgx(Tsl& t, ExprId alpha, ExprId dotNH) { + Program& p = t.p; + const ExprId a2 = t.pow2(alpha); + const ExprId denom = t.oneMinus(p.mul(t.pow2(dotNH), t.oneMinus(a2))); // avoid alpha = 0 with dotNH = 1 + return p.mul(p.div(a2, t.pow2(denom)), t.f(1 / kPi)); +} + +struct Surface { + ExprId normal; // normalView + ExprId view; // positionViewDirection + ExprId roughness; + ExprId f0; // specularColorBlended + ExprId f90; + uint32_t dfg; +}; + +// BRDF_GGX( lightDirection, f0, f90, roughness ) +ExprId brdfGgx(Tsl& t, const Surface& s, ExprId light) { + Program& p = t.p; + const ExprId alpha = t.pow2(s.roughness); // UE4's roughness + const ExprId half = p.call("normalize", {p.add(light, s.view)}); + const ExprId dotNL = t.saturate(t.dot(s.normal, light)); + const ExprId dotNV = t.saturate(t.dot(s.normal, s.view)); + const ExprId dotNH = t.saturate(t.dot(s.normal, half)); + const ExprId dotVH = t.saturate(t.dot(s.view, half)); + const ExprId F = fSchlick(t, s.f0, s.f90, dotVH); + return p.mul(p.mul(F, vGgxSmithCorrelated(t, alpha, dotNL, dotNV)), dGgx(t, alpha, dotNH)); +} + +// DFGLUT( roughness, dotNV ).rg +ExprId dfgLut(Tsl& t, const Surface& s, ExprId dotNV) { + Program& p = t.p; + return p.swizzle(p.sample(s.dfg, p.construct(Type::vec(2), {s.roughness, dotNV})), "xy"); +} + +// BRDF_GGX_Multiscatter +ExprId brdfGgxMultiscatter(Tsl& t, const Surface& s, ExprId light) { + Program& p = t.p; + const ExprId singleScatter = brdfGgx(t, s, light); + const ExprId dotNL = t.saturate(t.dot(s.normal, light)); + const ExprId dotNV = t.saturate(t.dot(s.normal, s.view)); + const ExprId dfgV = dfgLut(t, s, dotNV); + const ExprId dfgL = dfgLut(t, s, dotNL); + const ExprId FssEssV = p.add(p.mul(s.f0, p.swizzle(dfgV, "x")), p.mul(s.f90, p.swizzle(dfgV, "y"))); + const ExprId FssEssL = p.add(p.mul(s.f0, p.swizzle(dfgL, "x")), p.mul(s.f90, p.swizzle(dfgL, "y"))); + const ExprId EssV = p.add(p.swizzle(dfgV, "x"), p.swizzle(dfgV, "y")); + const ExprId EssL = p.add(p.swizzle(dfgL, "x"), p.swizzle(dfgL, "y")); + const ExprId EmsV = p.sub(t.f(1), EssV); + const ExprId EmsL = p.sub(t.f(1), EssL); + const ExprId Favg = p.add(s.f0, p.mul(t.oneMinus(s.f0), t.f(0.047619f))); // 1/21 + const ExprId Fms = p.div(p.mul(p.mul(FssEssV, FssEssL), Favg), + p.add(p.sub(t.f(1), p.mul(p.mul(p.mul(EmsV, EmsL), Favg), Favg)), t.f(kEpsilon))); + const ExprId compensationFactor = p.mul(EmsV, EmsL); + return p.add(singleScatter, p.mul(Fms, compensationFactor)); +} + +// D_BlinnPhong( dotNH ) = ( shininess * 0.5 + 1.0 ) * (1/pi) * pow( dotNH, shininess ) +ExprId dBlinnPhong(Tsl& t, ExprId shininess, ExprId dotNH) { + Program& p = t.p; + const ExprId base = p.add(p.mul(shininess, t.f(0.5f)), t.f(1)); + return p.mul(p.mul(base, t.f(1 / kPi)), p.call("pow", {dotNH, shininess})); +} + +// BRDF_BlinnPhong( lightDirection ): F_Schlick(specularColor, 1.0, dotVH) * 0.25 * D_BlinnPhong, +// with G_BlinnPhong_Implicit = float(0.25). lightDirection is view space, like normalView. +ExprId brdfBlinnPhong(Tsl& t, ExprId normalView, ExprId positionViewDirection, ExprId lightDirection, + ExprId specularColor, ExprId shininess) { + Program& p = t.p; + const ExprId halfDir = p.call("normalize", {p.add(lightDirection, positionViewDirection)}); + const ExprId dotNH = t.saturate(t.dot(normalView, halfDir)); + const ExprId dotVH = t.saturate(t.dot(positionViewDirection, halfDir)); + const ExprId F = fSchlick(t, specularColor, t.f(1), dotVH); + return p.mul(p.mul(F, t.f(0.25f)), dBlinnPhong(t, shininess, dotNH)); +} + +// --------------------------------------------------------------------------------------------- +// Environment (IBL): three's PMREM cubeUV sampling, nodes/pmrem/PMREMUtils.js ported operation +// for operation. getFace/getUV/roughnessToMip/bilinearCubeUV/textureCubeUV, with the cubeUV layout +// constants the PMREM generator packs (r0=1, r1=0.8, r4=0.4, r5=0.305, r6=0.21 and their mips). + +// getFace(direction): PMREM face index, RH/PMREM convention. +ExprId cubeFace(Program& p, ExprId direction) { + auto f = [&](float v) { return p.constant(v); }; + const ExprId absDir = p.call("abs", {direction}); + const VarId face = p.var(Type::f32(), f(-1)); + auto pick = [&](const char* comp, float positive, float negative) { + return p.select(p.less(f(0), p.swizzle(direction, comp)), f(positive), f(negative)); + }; + const ExprId x = p.swizzle(absDir, "x"), y = p.swizzle(absDir, "y"), z = p.swizzle(absDir, "z"); + p.If(p.less(z, x), + [&] { + p.If(p.less(y, x), [&] { p.assign(face, pick("x", 0, 3)); }, + [&] { p.assign(face, pick("y", 1, 4)); }); + }, + [&] { + p.If(p.less(y, z), [&] { p.assign(face, pick("z", 2, 5)); }, + [&] { p.assign(face, pick("y", 1, 4)); }); + }); + return p.load(face); +} + +// getUV(direction, face) +ExprId cubeUv(Program& p, ExprId direction, ExprId face) { + auto f = [&](float v) { return p.constant(v); }; + auto v2 = [&](ExprId x, ExprId y) { return p.construct(Type::vec(2), {x, y}); }; + auto neg = [&](ExprId v) { return p.neg(v); }; + const ExprId d = direction; + const ExprId ax = p.swizzle(p.call("abs", {d}), "x"), ay = p.swizzle(p.call("abs", {d}), "y"), + az = p.swizzle(p.call("abs", {d}), "z"); + const ExprId dx = p.swizzle(d, "x"), dy = p.swizzle(d, "y"), dz = p.swizzle(d, "z"); + const VarId uv = p.var(Type::vec(2), v2(f(0), f(0))); + auto set = [&](ExprId value) { p.assign(uv, value); }; + p.If(p.equal(face, f(0)), [&] { set(p.div(v2(dz, dy), ax)); }, [&] { + p.If(p.equal(face, f(1)), [&] { set(p.div(v2(neg(dx), neg(dz)), ay)); }, [&] { + p.If(p.equal(face, f(2)), [&] { set(p.div(v2(neg(dx), dy), az)); }, [&] { + p.If(p.equal(face, f(3)), [&] { set(p.div(v2(neg(dz), dy), ax)); }, [&] { + p.If(p.equal(face, f(4)), [&] { set(p.div(v2(neg(dx), dz), ay)); }, + [&] { set(p.div(v2(dx, dy), az)); }); + }); + }); + }); + }); + return p.mul(f(0.5f), p.add(p.load(uv), v2(f(1), f(1)))); +} + +// roughnessToMip(roughness) +ExprId roughnessToMip(Program& p, ExprId roughness) { + auto f = [&](float v) { return p.constant(v); }; + const VarId mip = p.var(Type::f32(), f(0)); + auto segment = [&](double rHigh, double rLow, double mHigh, double mLow) { + // three emits unsuffixed WGSL literals: these constant subtractions fold as abstract-float, + // then convert to f32. Subtracting already-rounded f32 breakpoints changes two denominators. + return p.add(p.div(p.mul(p.sub(f(float(rHigh)), roughness), f(float(mLow - mHigh))), + f(float(rHigh - rLow))), f(float(mHigh))); + }; + p.If(p.call("greaterEqual", {roughness, f(0.8f)}), [&] { p.assign(mip, segment(1.0, 0.8, -2.0, -1.0)); }, [&] { + p.If(p.call("greaterEqual", {roughness, f(0.4f)}), [&] { p.assign(mip, segment(0.8, 0.4, -1.0, 2.0)); }, [&] { + p.If(p.call("greaterEqual", {roughness, f(0.305f)}), [&] { p.assign(mip, segment(0.4, 0.305, 2.0, 3.0)); }, [&] { + p.If(p.call("greaterEqual", {roughness, f(0.21f)}), [&] { p.assign(mip, segment(0.305, 0.21, 3.0, 4.0)); }, + [&] { p.assign(mip, p.mul(f(-2.0f), p.call("log2", {p.mul(f(1.16f), roughness)}))); }); + }); + }); + }); + return p.load(mip); +} + +// bilinearCubeUV(envMap, direction, mipInt) +ExprId bilinearCubeUV(Program& p, uint32_t env, ExprId direction, ExprId mipInt, const std::string& prefix) { + auto f = [&](float v) { return p.constant(v); }; + auto v2 = [&](ExprId x, ExprId y) { return p.construct(Type::vec(2), {x, y}); }; + const VarId face = p.var(Type::f32(), cubeFace(p, direction)); + const ExprId filterInt = p.call("max", {p.sub(f(4), mipInt), f(0)}); + const ExprId clamped = p.call("max", {mipInt, f(4)}); + const ExprId faceSize = p.call("exp2", {clamped}); + const VarId uv = p.var(Type::vec(2), p.add(p.mul(cubeUv(p, direction, p.load(face)), p.sub(faceSize, f(2))), v2(f(1), f(1)))); + p.If(p.less(f(2), p.load(face)), [&] { + p.assign(uv, p.add(p.load(uv), v2(f(0), faceSize))); + p.assign(face, p.sub(p.load(face), f(3))); + }); + ExprId x = p.add(p.swizzle(p.load(uv), "x"), p.mul(p.load(face), faceSize)); + x = p.add(x, p.mul(filterInt, f(48))); // 3 * minTileSize(16) + ExprId y = p.add(p.swizzle(p.load(uv), "y"), + p.mul(f(4), p.sub(p.call("exp2", {p.uniform(prefix + "MaxMip", Type::f32())}), faceSize))); + x = p.mul(x, p.uniform(prefix + "TexelWidth", Type::f32())); + y = p.mul(y, p.uniform(prefix + "TexelHeight", Type::f32())); + return p.swizzle(p.sampleLevel(env, v2(x, y), f(0)), "xyz"); +} + +// textureCubeUV(envMap, sampleDir, roughness) +ExprId textureCubeUV(Program& p, uint32_t env, ExprId direction, ExprId roughness, const std::string& prefix = "envMap") { + auto f = [&](float v) { return p.constant(v); }; + const ExprId mip = p.call("clamp", {roughnessToMip(p, roughness), f(-2.0f), p.uniform(prefix + "MaxMip", Type::f32())}); + const ExprId mipF = p.call("fract", {mip}); + const ExprId mipInt = p.call("floor", {mip}); + const VarId color = p.var(Type::vec(3), bilinearCubeUV(p, env, direction, mipInt, prefix)); + p.If(p.equal(mipF, f(0)), [] {}, [&] { + const ExprId next = bilinearCubeUV(p, env, direction, p.add(mipInt, f(1)), prefix); + p.assign(color, p.call("mix", {p.load(color), next, mipF})); + }); + return p.load(color); +} + +// three's computeMultiscattering, returning (singleScatter, multiScatter) for one f0. +struct Multiscatter { + ExprId single; + ExprId multi; +}; +Multiscatter computeMultiscattering(Tsl& t, ExprId roughness, ExprId dotNV, ExprId f0, ExprId specularF90, uint32_t dfg) { + Program& p = t.p; + auto f = [&](float v) { return p.constant(v); }; + const ExprId fab = p.swizzle(p.sample(dfg, p.construct(Type::vec(2), {roughness, dotNV})), "xy"); + const ExprId FssEss = p.add(p.mul(f0, p.swizzle(fab, "x")), p.mul(specularF90, p.swizzle(fab, "y"))); + const ExprId Ess = p.add(p.swizzle(fab, "x"), p.swizzle(fab, "y")); + const ExprId Ems = p.sub(f(1), Ess); + const ExprId Favg = p.add(f0, p.mul(t.oneMinus(f0), f(0.047619f))); + const ExprId Fms = p.div(p.mul(FssEss, Favg), p.sub(f(1), p.mul(Ems, Favg))); + return {FssEss, p.mul(Fms, Ems)}; +} + +// three's `direction.transformDirection(cameraWorldMatrix)`: normalize((mat4 * vec4(v, 0)).xyz). +ExprId transformDirection(Program& p, ExprId m, ExprId v) { + return p.call("normalize", {p.swizzle(p.mul(m, p.construct(Type::vec(4), {v, p.constant(0.0f)})), "xyz")}); +} + +} // namespace + +ExprId pmremSample(Program& p, uint32_t texture, ExprId direction, ExprId roughness, std::string_view prefix) { + return textureCubeUV(p, texture, direction, roughness, std::string(prefix)); +} + +std::vector unsupportedFeatures(const StandardMaterial& m) { + std::vector out; + auto check = [&](float value, const char* feature) { + if (value != 0) out.push_back(std::string("TN_MATERIAL_UNSUPPORTED ") + feature); + }; + check(m.sheen, "sheen"); + check(m.transmission, "transmission"); + check(m.iridescence, "iridescence"); + check(m.anisotropy, "anisotropy"); + check(m.dispersion, "dispersion"); + return out; +} + +// three's instance() on the local vertex: positionLocal = (instanceMatrix * positionLocal).xyz and +// normalLocal = transformNormal(normalLocal, instanceMatrix), i.e. normalize(transpose(inverse( +// mat3(instanceMatrix))) * normal). WGSL has no inverse(): for columns a, b, c the inverse transpose is +// mat3(cross(b, c), cross(c, a), cross(a, b)) / dot(a, cross(b, c)), the sign kept for mirrored instances. +struct LocalVertex { + ExprId position; // vec4, w = 1 + ExprId normal; // vec3; kInvalid without one + ExprId instanceColor; // vec3; kInvalid without one (outputInstanceColor) + ExprId uv; // vec2; kInvalid without a map (outputMapUv) +}; + +// The slot's requested type is three's subBuild/vecN/float conversion, including vector padding. +static ExprId nodeType(Program& p, ExprId id, Type type) { + if (id == kInvalid) return p.call("invalid NodeMaterial expression", {}); + const Type source = p.expr(id).type; + if (source.rows > type.rows && !source.isMatrix()) + return p.construct(type, {p.swizzle(id, std::string_view("xyzw").substr(0, type.rows))}); + if (source.isVector() && type.isVector() && source.rows < type.rows) { + std::vector parts{id}; + for (unsigned lane = source.rows; lane < type.rows; ++lane) parts.push_back(p.constant(lane == 3 ? 1.0f : 0.0f)); + return p.construct(type, parts); + } + return p.construct(type, {id}); +} + +static LocalVertex localVertex(Program& v, const VertexVariant& variant, bool withNormal) { + ExprId position = v.attribute("position", Type::vec(3)); + ExprId normal = withNormal ? v.attribute("normal", Type::vec(3)) : kInvalid; + if (variant.morphTargets > 0) { + // morphReference: scale by the base influence, then add each target times its influence, + // in target order; texel = vertexIndex * stride + offset inside target i's block. + const uint32_t data = v.storageBuffer("morphData", Type::vec(4)); + const uint32_t influences = v.storageBuffer("morphInfluences", Type::f32()); + const ExprId dataBase = v.construct(Type::u32(), {v.uniform("morphBase", Type::f32())}); + const ExprId influenceBase = v.construct(Type::u32(), {v.uniform("morphInfluenceBase", Type::f32())}); + const ExprId vertexCount = v.construct(Type::u32(), {v.uniform("morphVertexCount", Type::f32())}); + const ExprId base = v.uniform("morphBaseInfluence", Type::f32()); + const bool normals = variant.morphNormals && withNormal; + const ExprId stride = v.constant(int32_t(variant.morphNormals ? 2 : 1)); + const ExprId strideU = v.construct(Type::u32(), {stride}); + const ExprId texel = v.mul(v.builtin("vertexIndex"), strideU); + position = v.mul(position, base); + if (normals) normal = v.mul(normal, base); + for (int i = 0; i < variant.morphTargets; ++i) { + const ExprId target = v.add(dataBase, v.mul(v.mul(v.construct(Type::u32(), {v.constant(i)}), vertexCount), strideU)); + const ExprId influence = v.loadStorage(influences, v.add(influenceBase, v.construct(Type::u32(), {v.constant(i)}))); + const ExprId at = v.add(target, texel); + position = v.add(position, v.mul(v.swizzle(v.loadStorage(data, at), "xyz"), influence)); + if (normals) + normal = v.add(normal, v.mul(v.swizzle(v.loadStorage(data, v.add(at, v.construct(Type::u32(), {v.constant(1)}))), "xyz"), influence)); + } + } + uint32_t instances = 0; + ExprId instanceBase = kInvalid; + if (variant.instanceStorage) { + instances = v.storageBuffer("instances", Type::vec(4)); + instanceBase = v.add(v.construct(Type::u32(), {v.uniform("instanceBase", Type::f32())}), + v.mul(v.builtin("instanceIndex"), v.construct(Type::u32(), {v.constant(5)}))); + } + if (variant.instanced) { + const auto column = [&](int index) { + return variant.instanceStorage + ? v.loadStorage(instances, v.add(instanceBase, v.construct(Type::u32(), {v.constant(index)}))) + : v.attribute("instanceMatrix" + std::to_string(index), Type::vec(4)); + }; + const ExprId c0 = column(0), c1 = column(1), c2 = column(2), c3 = column(3); + const ExprId matrix = v.construct(Type::mat(4, 4), {c0, c1, c2, c3}); + position = v.swizzle(v.mul(matrix, v.construct(Type::vec(4), {position, v.constant(1.0f)})), "xyz"); + if (withNormal) { + const ExprId a = v.swizzle(c0, "xyz"), b = v.swizzle(c1, "xyz"), c = v.swizzle(c2, "xyz"); + const ExprId bc = v.call("cross", {b, c}); + const ExprId inverseTranspose = + v.construct(Type::mat(3, 3), {bc, v.call("cross", {c, a}), v.call("cross", {a, b})}); + normal = v.call("normalize", {v.div(v.mul(inverseTranspose, normal), v.call("dot", {a, bc}))}); + } + } + if (variant.skinned) { + // getSkinnedPosition and getSkinnedNormalAndTangent, operand for operand. + const uint32_t bones = v.storageBuffer("boneMatrices", Type::mat(4, 4)); + ExprId base = v.construct(Type::u32(), {v.uniform("boneBase", Type::f32())}); + if (variant.skinnedPalette) { + const ExprId stride = v.construct(Type::u32(), {v.uniform("boneStride", Type::f32())}); + base = v.add(base, v.mul(v.builtin("instanceIndex"), stride)); + } + const ExprId index = v.attribute("skinIndex", Type::vec(4, Type::Scalar::U32)); + const ExprId weight = v.attribute("skinWeight", Type::vec(4)); + const ExprId bindMatrix = v.uniform("bindMatrix", Type::mat(4, 4)); + const ExprId bindMatrixInverse = v.uniform("bindMatrixInverse", Type::mat(4, 4)); + ExprId bone[4], w[4]; + for (int k = 0; k < 4; ++k) { + const char lane[2] = {"xyzw"[k], 0}; + bone[k] = v.loadStorage(bones, v.add(base, v.swizzle(index, lane))); + w[k] = v.swizzle(weight, lane); + } + const ExprId skinVertex = v.mul(bindMatrix, v.construct(Type::vec(4), {position, v.constant(1.0f)})); + ExprId skinned = kInvalid; + for (int k = 0; k < 4; ++k) { + const ExprId term = v.mul(v.mul(bone[k], w[k]), skinVertex); + skinned = skinned == kInvalid ? term : v.add(skinned, term); + } + position = v.swizzle(v.mul(bindMatrixInverse, skinned), "xyz"); + if (withNormal) { + ExprId skinMatrix = kInvalid; + for (int k = 0; k < 4; ++k) { + const ExprId term = v.mul(w[k], bone[k]); + skinMatrix = skinMatrix == kInvalid ? term : v.add(skinMatrix, term); + } + skinMatrix = v.mul(v.mul(bindMatrixInverse, skinMatrix), bindMatrix); + // transformDirection: normalize((matrix * vec4(direction, 0)).xyz) + normal = v.call("normalize", {v.swizzle(v.mul(skinMatrix, v.construct(Type::vec(4), {normal, v.constant(0.0f)})), "xyz")}); + } + } + // NodeMaterial.setupPosition: `positionLocal.assign(positionNode)` after morph, skinning and instancing. + if (variant.positionNode) position = variant.positionNode->build(v, position); + if (variant.nodes.positionNode) { + tsl::Build build(v); + position = nodeType(v, graph::lower(variant.nodes.positionNode, v, {{"positionLocal", position}}), Type::vec(3)); + } + ExprId instanceColor = !variant.instanceColor ? kInvalid : variant.instanceStorage + ? v.swizzle(v.loadStorage(instances, v.add(instanceBase, v.construct(Type::u32(), {v.constant(4)}))), "xyz") + : v.attribute("instanceColor", Type::vec(3)); + // setupDiffuseColor: colorNode.mul(vertexColor()), a vec4 whose alpha is 1 for an rgb attribute. The + // instance colour is constant over a triangle, so their product interpolates as three's two factors. + if (variant.vertexColors) { + ExprId vertexColor = v.attribute("color", Type::vec(variant.vertexColors)); + if (variant.vertexColors == 3) vertexColor = v.construct(Type::vec(4), {vertexColor, v.constant(1.0f)}); + instanceColor = instanceColor == kInvalid ? vertexColor + : v.mul(v.construct(Type::vec(4), {instanceColor, v.constant(1.0f)}), vertexColor); + } + const ExprId uv = (variant.map || variant.normalMap || variant.pbrMaps) && !variant.background ? v.attribute("uv", Type::vec(2)) : kInvalid; + return {v.construct(Type::vec(4), {position, v.constant(1.0f)}), normal, instanceColor, uv}; +} + +// NodeMaterial.setupVertex: a vertexNode is the clip-space position itself; positionLocal (after +// morph, skinning, instancing and positionNode) is what it reads. +static ExprId clipPosition(Program& v, const VertexVariant& variant, const LocalVertex& local, ExprId clip) { + if (!variant.nodes.vertexNode) return clip; + tsl::Build build(v); + return nodeType(v, graph::lower(variant.nodes.vertexNode, v, {{"positionLocal", v.swizzle(local.position, "xyz")}}), + Type::vec(4)); +} + +static void outputInstanceColor(Program& v, const LocalVertex& local) { + if (local.instanceColor != kInvalid) v.output("instanceColor", local.instanceColor); +} + +// A map's uv varying; linkNodes moves it to the location the fragment reads it at. +static void outputMapUv(Program& v, const LocalVertex& local) { + if (local.uv != kInvalid) v.output("uv", local.uv); +} + +// three's sRGBTransferEOTF (ColorManagement): one sRGB channel to linear-sRGB, its exact constants +// and order: `c <= 0.04045 ? c * 0.0773993808 : pow(c * 0.9478672986 + 0.0521327014, 2.4)`. +// NodeMaterial.setupFog: after lighting/emissive, before tone mapping; alpha is unchanged. +ExprId fogColor(Program& f, const VertexVariant& variant, ExprId outgoing); + +// NodeMaterial.setup: `vec4(outgoingLight, diffuseColor.a).max(0)`, which forces unsigned output, +// then setupOutput mixes the fog into the clamped colour. +ExprId materialOutput(Program& f, const VertexVariant& variant, ExprId outgoing, ExprId alpha) { + const ExprId clamped = f.call("max", {f.construct(Type::vec(4), {outgoing, alpha}), + f.construct(Type::vec(4), {f.constant(0.0f)})}); + if (!variant.fog) return clamped; // no fog to mix: one clamp expression, not one per lane + return f.construct(Type::vec(4), {fogColor(f, variant, f.swizzle(clamped, "xyz")), f.swizzle(clamped, "w")}); +} + +ExprId fogColor(Program& f, const VertexVariant& variant, ExprId outgoing) { + if (!variant.fog) return outgoing; + const ExprId viewZ = f.neg(f.swizzle(f.varying("positionView", Type::vec(3)), "z")); + const ExprId factor = fogFactor(f, variant.fog, viewZ, + f.uniform(variant.fog == 2 ? "fogDensity" : "fogNear", Type::f32()), + variant.fog == 2 ? kInvalid : f.uniform("fogFar", Type::f32())); + return f.call("mix", {outgoing, f.uniform("fogColor", Type::vec(3)), factor}); +} + +static ExprId srgbDecode(Program& f, ExprId channel) { + const ExprId a = f.call("pow", {f.add(f.mul(channel, f.constant(0.9478672986f)), f.constant(0.0521327014f)), + f.constant(2.4f)}); + const ExprId b = f.mul(channel, f.constant(0.0773993808f)); + return f.select(f.less(channel, f.constant(0.04045f)), b, a); +} + +// NormalMapNode for a tangent-space map on a geometry without tangents: three's perturbNormal2Arb, +// the tangent frame from the screen-space derivatives of the view position and the uv. The map +// is linear data; normalScale scales the xy of the decoded vector. faceDirection flips the frame for a +// back face. Called after the fragment's other varyings exist, so `uv` takes the vertex stage's slot. +static ExprId perturbNormal2Arb(Program& f, ExprId eye, ExprId uv, ExprId surfaceNormal, ExprId mapN); + +// The tint varying: the instance colour (vec3), or a vec4 once a vertex colour multiplies it. +static Type tintType(const VertexVariant& variant) { return Type::vec(variant.vertexColors ? 4 : 3); } + +static ExprId perturbedNormal(Program& f, const VertexVariant& variant, ExprId surfaceNormal) { + const ExprId eye = f.varying("positionView", Type::vec(3)); + if (variant.tinted()) f.varying("instanceColor", tintType(variant)); + const ExprId uv = f.varying("uv", Type::vec(2)); + const ExprId transform = f.uniform("normalUvTransform", Type::mat(3, 3)); + const ExprId at = f.swizzle(f.mul(transform, f.construct(Type::vec(3), {uv, f.constant(1.0f)})), "xy"); + const ExprId texel = f.swizzle(f.sample(f.texture2d("normalMap"), at), "xyz"); + const ExprId decoded = f.sub(f.mul(texel, f.constant(2.0f)), f.constant(1.0f)); + const ExprId scaled = f.mul(f.swizzle(decoded, "xy"), f.uniform("normalScale", Type::vec(2))); + const ExprId mapN = f.construct(Type::vec(3), {scaled, f.swizzle(decoded, "z")}); + return perturbNormal2Arb(f, eye, uv, surfaceNormal, mapN); +} + +// perturbNormal2Arb's frame: the tangent and bitangent from the screen-space derivatives of the view +// position `eye` and the geometry `uv`, around `surfaceNormal`, applied to the decoded `mapN`. +static ExprId perturbNormal2Arb(Program& f, ExprId eye, ExprId uv, ExprId surfaceNormal, ExprId mapN) { + const ExprId q0 = f.call("dFdx", {eye}), q1 = f.call("dFdy", {eye}); + // TangentUtils takes the derivatives of the geometry's uv itself, not of the map's transformed uv. + const ExprId st0 = f.call("dFdx", {uv}), st1 = f.call("dFdy", {uv}); + const ExprId q1perp = f.call("cross", {q1, surfaceNormal}), q0perp = f.call("cross", {surfaceNormal, q0}); + const ExprId T = f.add(f.mul(q1perp, f.swizzle(st0, "x")), f.mul(q0perp, f.swizzle(st1, "x"))); + const ExprId B = f.add(f.mul(q1perp, f.swizzle(st0, "y")), f.mul(q0perp, f.swizzle(st1, "y"))); + const ExprId det = f.call("max", {f.call("dot", {T, T}), f.call("dot", {B, B})}); + const ExprId faceDirection = f.select(f.builtin("frontFacing"), f.constant(1.0f), f.constant(-1.0f)); + const ExprId scale = f.mul(faceDirection, f.div(f.constant(1.0f), f.call("sqrt", {det}))); + const ExprId result = f.add(f.add(f.mul(T, f.mul(f.swizzle(mapN, "x"), scale)), f.mul(B, f.mul(f.swizzle(mapN, "y"), scale))), + f.mul(surfaceNormal, f.swizzle(mapN, "z"))); + // Held in a variable: the derivatives above must run in uniform control flow, and a pure + // expression is emitted where it is used, which can be inside a later light or environment branch. + return f.load(f.var(Type::vec(3), f.call("normalize", {result}))); +} + +// MaterialNode's texture for a PbrMap: its own uv transform over the geometry's uv. Declares +// instanceColor before uv so the fragment's varyings keep the vertex stage's order. +static ExprId pbrTexel(Program& f, const VertexVariant& variant, PbrMap map) { + const std::string name = kPbrMapNames[map]; + if (variant.tinted()) f.varying("instanceColor", tintType(variant)); + const ExprId uv = f.varying("uv", Type::vec(2)); + const ExprId transform = f.uniform(name + "UvTransform", Type::mat(3, 3)); + return f.sample(f.texture2d(name), f.swizzle(f.mul(transform, f.construct(Type::vec(3), {uv, f.constant(1.0f)})), "xy")); +} + +// MaterialNode.NORMAL with a bumpMap and no normalMap: three's BumpMapNode (Mikkelsen's surface +// gradient), its height the map's red channel times bumpScale, sampled at the uv and at the uv +// stepped by its screen derivatives (dHdxy_fwd), then perturbNormalArb around the material normal. +static ExprId bumpedNormal(Program& f, const VertexVariant& variant, ExprId surfaceNormal) { + const ExprId eye = f.varying("positionView", Type::vec(3)); + if (variant.tinted()) f.varying("instanceColor", tintType(variant)); + const ExprId uv = f.varying("uv", Type::vec(2)); + const ExprId transform = f.uniform(std::string(kPbrMapNames[kBumpMap]) + "UvTransform", Type::mat(3, 3)); + const uint32_t map = f.texture2d(kPbrMapNames[kBumpMap]); + const auto height = [&](ExprId coordinate) { + const ExprId at = f.swizzle(f.mul(transform, f.construct(Type::vec(3), {coordinate, f.constant(1.0f)})), "xy"); + return f.swizzle(f.sample(map, at), "x"); + }; + const ExprId scale = f.uniform("bumpScale", Type::f32()); + const ExprId Hll = height(uv); + const ExprId dHdx = f.mul(f.sub(height(f.add(uv, f.call("dFdx", {uv}))), Hll), scale); + const ExprId dHdy = f.mul(f.sub(height(f.add(uv, f.call("dFdy", {uv}))), Hll), scale); + const ExprId vSigmaX = f.call("normalize", {f.call("dFdx", {eye})}); + const ExprId vSigmaY = f.call("normalize", {f.call("dFdy", {eye})}); + const ExprId R1 = f.call("cross", {vSigmaY, surfaceNormal}); + const ExprId R2 = f.call("cross", {surfaceNormal, vSigmaX}); + const ExprId faceDirection = f.select(f.builtin("frontFacing"), f.constant(1.0f), f.constant(-1.0f)); + const ExprId fDet = f.mul(f.call("dot", {vSigmaX, R1}), faceDirection); + const ExprId vGrad = f.mul(f.call("sign", {fDet}), f.add(f.mul(dHdx, R1), f.mul(dHdy, R2))); + // Held in a variable: its derivatives must run in uniform control flow, as perturbedNormal's do. + return f.load(f.var(Type::vec(3), f.call("normalize", {f.sub(f.mul(f.call("abs", {fDet}), surfaceNormal), vGrad)}))); +} + +// MaterialNode.CLEARCOAT_NORMAL with a clearcoatNormalMap: normalMap(clearcoatNormalMap, +// clearcoatNormalScale), a tangent-space map whose frame surrounds the material's own normal (three's +// normalView outside the NORMAL sub-build). Without the map the clearcoat normal is that normal. +static ExprId clearcoatNormal(Program& f, const VertexVariant& variant, ExprId materialNormal) { + if (!variant.reads(kClearcoatNormalMap)) return materialNormal; + const ExprId eye = f.varying("positionView", Type::vec(3)); + const ExprId texel = f.swizzle(pbrTexel(f, variant, kClearcoatNormalMap), "xyz"); + const ExprId uv = f.varying("uv", Type::vec(2)); + const ExprId decoded = f.sub(f.mul(texel, f.constant(2.0f)), f.constant(1.0f)); + const ExprId scaled = f.mul(f.swizzle(decoded, "xy"), f.uniform("clearcoatNormalScale", Type::vec(2))); + const ExprId mapN = f.construct(Type::vec(3), {scaled, f.swizzle(decoded, "z")}); + return perturbNormal2Arb(f, eye, uv, materialNormal, mapN); +} + +// three's setupDiffuseColor: the map texel multiplies the diffuse colour and alpha. It is sampled at +// the texture's uv transform (repeat/offset/rotation/center); an sRGB map is decoded here, as +// upstream's ColorSpaceNode does, so the sample is linear. +static ExprId mapTexel(Program& f, const VertexVariant& variant) { + if (!variant.map) return kInvalid; + const ExprId uv = f.varying("uv", Type::vec(2)); + const ExprId transform = f.uniform("uvTransform", Type::mat(3, 3)); + const ExprId at = f.swizzle(f.mul(transform, f.construct(Type::vec(3), {uv, f.constant(1.0f)})), "xy"); + const ExprId texel = f.sample(f.texture2d("map"), at); + if (!variant.mapSRGB) return texel; + const ExprId rgb = f.construct(Type::vec(3), {srgbDecode(f, f.swizzle(texel, "x")), + srgbDecode(f, f.swizzle(texel, "y")), + srgbDecode(f, f.swizzle(texel, "z"))}); + return f.construct(Type::vec(4), {rgb, f.swizzle(texel, "w")}); +} + +// setupDiffuseColor: an instanced mesh with instanceColor multiplies the material colour by it. +static ExprId materialColor(Program& f, const VertexVariant& variant, ExprId diffuse) { + const ExprId color = f.swizzle(diffuse, "xyz"); + if (!variant.tinted()) return color; + const ExprId tint = f.varying("instanceColor", tintType(variant)); + return f.mul(variant.vertexColors ? f.swizzle(tint, "xyz") : tint, color); +} + +// negateOnBackSide for DoubleSide: three's normalView is the geometry normal times faceDirection +// (float(frontFacing) * 2 - 1), so a back face is lit from the side the viewer sees. BackSide is +// negated in the vertex stage; FrontSide never rasterizes a back face. +static ExprId facedNormal(Program& f, const VertexVariant& variant, ExprId normal) { + if (!variant.doubleSide) return normal; + const ExprId front = f.select(f.builtin("frontFacing"), f.constant(1.0f), f.constant(0.0f)); + return f.mul(normal, f.sub(f.mul(front, f.constant(2.0f)), f.constant(1.0f))); +} + +// The node slots replace upstream's material accessors, not their already-mapped results. `normalView` +// is what a slot's normalView and normalWorld read: three's NodeMaterial.setupNormal, the geometry normal +// flipped on a DoubleSide back face, then the normalNode or the normal map; inside normalNode itself it +// is the flipped geometry normal. Without one the graph reads the interpolated varying. +static ExprId nodeValue(Program& f, const graph::Node& node, Type type, ExprId fallback, + ExprId normalView = kInvalid, ExprId geometryNormal = kInvalid) { + if (!node) return fallback; + tsl::Build build(f); + std::unordered_map inputs; + if (normalView != kInvalid) inputs.emplace("normalView", normalView); + if (geometryNormal != kInvalid) inputs.emplace("normalViewGeometry", geometryNormal); + return nodeType(f, graph::lower(node, f, inputs), type); +} + +static ExprId diffuseAlpha(Program& f, const VertexVariant& variant, ExprId diffuse, ExprId texel) { + ExprId alpha = f.swizzle(diffuse, "w"); + if (variant.vertexColors) alpha = f.mul(alpha, f.swizzle(f.varying("instanceColor", tintType(variant)), "w")); + if (variant.nodes.colorNode) { + alpha = f.mul(alpha, nodeValue(f, variant.nodes.opacityNode, Type::f32(), + f.swizzle(f.uniform("diffuse", Type::vec(4)), "w"))); + } else { + if (texel != kInvalid) alpha = f.mul(alpha, f.swizzle(texel, "w")); + if (variant.nodes.opacityNode) { + // material colour's alpha is the map alpha; opacityNode replaces material.opacity. + alpha = f.mul(texel == kInvalid ? f.constant(1.0f) : f.swizzle(texel, "w"), + nodeValue(f, variant.nodes.opacityNode, Type::f32(), kInvalid)); + } + } + return alpha; +} + +// Graph attributes can be first used in any slot. Link the two stages by name, in fragment order. +static void linkNodes(StandardPrograms& out, const VertexVariant& variant, const LocalVertex& local) { + bool hasNodes = false; + for (const auto& node : variant.nodes.graphs()) hasNodes |= bool(node); + // Every builder ends here: the fragment's read order, not declaration order, fixes the locations. + if (!hasNodes) return out.vertex.linkVaryings(out.fragment); + Program& v = out.vertex; + // varying(node): the vertex stage computes each node the fragment reads by its varying name. + std::unordered_map carried; + std::unordered_set seen; + const std::function collect = [&](const graph::Node& n) { + if (!n || !seen.insert(n.get()).second) return; + if (n->kind == graph::Kind::Varying && !n->args.empty()) { + const auto [it, fresh] = carried.emplace(n->name, n); + if (!fresh && graph::key(it->second) != graph::key(n)) + throw std::runtime_error("TN_TSL_VARYING_CONFLICT: " + n->name); + } + for (const auto* list : {&n->args, &n->body, &n->otherwise}) + for (const auto& child : *list) collect(child); + }; + for (const auto& node : variant.nodes.graphs()) collect(node); + for (const auto& [name, type] : out.fragment.varyings()) { + if (name == "normalView" || (name == "positionView" && v.hasOutput(name)) || + (name == "instanceColor" && variant.tinted()) || (name == "uv" && (variant.map || variant.normalMap || variant.pbrMaps))) continue; + ExprId value; + if (const auto found = carried.find(name); found != carried.end()) { + tsl::Build build(v); + value = graph::lower(found->second->args[0], v, {{"positionLocal", v.swizzle(local.position, "xyz")}}); + } else if (name == "positionWorld") + value = v.swizzle(v.mul(v.uniform("modelMatrix", Type::mat(4, 4)), local.position), "xyz"); + else if (name == "positionLocal") value = v.swizzle(local.position, "xyz"); + // positionView for a program that does not light (linearDepth() of the fragment): view * model * position. + else if (name == "positionView") + value = v.swizzle(v.mul(v.uniform("viewMatrix", Type::mat(4, 4)), + v.mul(v.uniform("modelMatrix", Type::mat(4, 4)), local.position)), "xyz"); + // r185's positionViewDirection: positionView.negate() carried to the fragment, normalized there. + else if (name == "positionViewDirection") + value = v.neg(v.swizzle(v.mul(v.uniform("viewMatrix", Type::mat(4, 4)), + v.mul(v.uniform("modelMatrix", Type::mat(4, 4)), local.position)), "xyz")); + // r185's normalWorldGeometry: normalViewGeometry (transformNormalToView(normalLocal)) back through + // the view matrix, which is modelNormalMatrix * normalLocal, the inverse transpose, so a + // non-uniform scale keeps it perpendicular. Neither a normalNode nor a normal map reaches it. + else if (name == "normalWorldGeometry" && local.normal != kInvalid) + value = v.mul(v.uniform("modelNormalMatrix", Type::mat(3, 3)), local.normal); + else if (name == "positionGeometry") value = v.attribute("position", type); + else value = v.attribute(name, type); + v.output(name, value); + } + v.linkVaryings(out.fragment); +} + +// One direct light's direction and colour, three's setupDirect for DirectionalLightNode, +// PointLightNode (directPointLight with getDistanceAttenuation) and SpotLightNode (that, times +// smoothstep(coneCos, penumbraCos, angleCos)), at the fragment's view-space position. +struct Incoming { + ExprId direction; + ExprId color; +}; + +// interleavedGradientNoise(screenCoordinate.xy) * 2pi, PCF's per-pixel rotation. +static ExprId noisePhi(Program& f, Tsl& t) { + const ExprId coordinate = f.swizzle(f.builtin("position"), "xy"); + const ExprId noise = f.call("fract", {f.mul(t.f(52.9829189f), f.call("fract", {t.dot(coordinate, f.construct(Type::vec(2), {t.f(0.06711056f), t.f(0.00583715f)}))}))}); + return f.mul(noise, t.f(6.28318530718f)); +} + +// vogelDiskSample(i, 5, phi): r = sqrt((i + 0.5) / 5), theta = i * goldenAngle + phi. +static ExprId vogelDisk(Program& f, Tsl& t, int i, ExprId phi) { + const ExprId index = t.f(static_cast(i)); + const ExprId r = f.call("sqrt", {f.div(f.add(index, t.f(0.5f)), t.f(5.0f))}); + const ExprId theta = f.add(f.mul(index, t.f(2.399963229728653f)), phi); + return f.mul(f.construct(Type::vec(2), {f.call("cos", {theta}), f.call("sin", {theta})}), r); +} + +// three's ShadowNode for a light's shadow under PCFShadowMap (the default type, with texture compare): +// shadowPosition = shadowMatrix * (positionWorld + normalWorld * normalBias), divided by w, y flipped, +// z biased; PCFShadowFilter's five Vogel-disk taps rotated by interleaved gradient noise of the +// fragment coordinate; 1 outside the shadow frustum; then mix(1, shadow, intensity). +// three's PCFSoftShadowFilter: the uv snapped to the texel grid, four gathers around it compared with +// z, and the 3x3 texel footprint weighted by the fractional position, over nine. +static ExprId softShadowSamples(Program& f, Tsl& t, uint32_t map, ExprId uv, ExprId z, ExprId mapSize) { + const ExprId texelSize = f.div(f.construct(Type::vec(2), {t.f(1)}), mapSize); + const ExprId fr = f.call("fract", {f.add(f.mul(uv, mapSize), f.construct(Type::vec(2), {t.f(0.5f)}))}); + const ExprId snapped = f.sub(uv, f.mul(f.sub(fr, f.construct(Type::vec(2), {t.f(0.5f)})), texelSize)); + const ExprId c1 = f.gatherCompare(map, snapped, z, -1, 1); + const ExprId c2 = f.gatherCompare(map, snapped, z, 1, 1); + const ExprId c3 = f.gatherCompare(map, snapped, z, -1, -1); + const ExprId c4 = f.gatherCompare(map, snapped, z, 1, -1); + const ExprId fx = f.swizzle(fr, "x"), fy = f.swizzle(fr, "y"); + const auto lane = [&](ExprId v, const char* c) { return f.swizzle(v, c); }; + const ExprId row1 = f.mul(f.add(f.add(f.call("mix", {lane(c1, "x"), lane(c2, "y"), fx}), lane(c1, "y")), lane(c2, "x")), fy); + const ExprId row2 = f.add(f.add(f.call("mix", {lane(c1, "w"), lane(c2, "z"), fx}), lane(c1, "z")), lane(c2, "w")); + const ExprId row3 = f.add(f.add(f.call("mix", {lane(c3, "x"), lane(c4, "y"), fx}), lane(c3, "y")), lane(c4, "x")); + const ExprId row4 = f.mul(f.add(f.add(f.call("mix", {lane(c3, "w"), lane(c4, "z"), fx}), lane(c3, "z")), lane(c4, "w")), + t.oneMinus(fy)); + return f.mul(f.add(f.add(f.add(row1, row2), row3), row4), t.f(1.0f / 9.0f)); +} + +static ExprId shadowFactor(Program& f, Tsl& t, std::size_t index, ExprId positionWorld, ExprId normalWorld, bool soft) { + const std::string at = "light" + std::to_string(index); + const uint32_t map = f.textureDepth("shadow" + std::to_string(index)); + const ExprId world = f.add(positionWorld, f.mul(normalWorld, f.uniform(at + "ShadowNormalBias", Type::f32()))); + const ExprId shadowPosition = + f.mul(f.uniform(at + "ShadowMatrix", Type::mat(4, 4)), f.construct(Type::vec(4), {world, t.f(1)})); + const ExprId projected = f.div(f.swizzle(shadowPosition, "xyz"), f.swizzle(shadowPosition, "w")); + const ExprId x = f.swizzle(projected, "x"), y = t.oneMinus(f.swizzle(projected, "y")); + const ExprId z = f.add(f.swizzle(projected, "z"), f.uniform(at + "ShadowBias", Type::f32())); + const ExprId uv = f.construct(Type::vec(2), {x, y}); + ExprId shadow = kInvalid; + if (soft) { + shadow = softShadowSamples(f, t, map, uv, z, f.uniform(at + "ShadowMapSize", Type::vec(2))); + } else { + const ExprId texelSize = f.div(f.construct(Type::vec(2), {t.f(1)}), f.uniform(at + "ShadowMapSize", Type::vec(2))); + const ExprId radiusScaled = f.mul(f.uniform(at + "ShadowRadius", Type::f32()), f.swizzle(texelSize, "x")); + const ExprId phi = noisePhi(f, t); + ExprId sum = kInvalid; + for (int i = 0; i < 5; ++i) { + const ExprId disk = vogelDisk(f, t, i, phi); + const ExprId tap = f.sampleCompare(map, f.add(uv, f.mul(disk, radiusScaled)), z); + sum = sum == kInvalid ? tap : f.add(sum, tap); + } + shadow = f.mul(sum, t.f(1.0f / 5.0f)); + } + // frustumTest: x and y in [0, 1] and z <= 1, else 1. + shadow = f.select(f.less(x, t.f(0)), t.f(1), shadow); + shadow = f.select(f.less(t.f(1), x), t.f(1), shadow); + shadow = f.select(f.less(y, t.f(0)), t.f(1), shadow); + shadow = f.select(f.less(t.f(1), y), t.f(1), shadow); + shadow = f.select(f.less(t.f(1), z), t.f(1), shadow); + return f.call("mix", {t.f(1), shadow, f.uniform(at + "ShadowIntensity", Type::f32())}); +} + +// three's PointShadowNode under PCFShadowMap: the shadow position is the world offset from the light +// (shadow.matrix is a translation); viewZ is its largest axis, outside [near, far] the factor is 1; +// the reference depth is viewZToPerspectiveDepth(-viewZ) + bias; PointShadowFilter's five taps lie in +// the plane across the direction, sampled from the cube with y negated (WebGPU), then +// mix(1, shadow, intensity). +static ExprId pointShadowFactor(Program& f, Tsl& t, std::size_t index, ExprId positionWorld, ExprId normalWorld) { + const std::string at = "light" + std::to_string(index); + const uint32_t map = f.textureDepth("shadowCube" + std::to_string(index), true); + const ExprId world = f.add(positionWorld, f.mul(normalWorld, f.uniform(at + "ShadowNormalBias", Type::f32()))); + const ExprId shadowPosition = f.swizzle( + f.mul(f.uniform(at + "ShadowMatrix", Type::mat(4, 4)), f.construct(Type::vec(4), {world, t.f(1)})), "xyz"); + const ExprId absolute = f.call("abs", {shadowPosition}); + const ExprId viewZ = f.call("max", {f.call("max", {f.swizzle(absolute, "x"), f.swizzle(absolute, "y")}), f.swizzle(absolute, "z")}); + const ExprId near = f.uniform(at + "ShadowNear", Type::f32()), far = f.uniform(at + "ShadowFar", Type::f32()); + const ExprId negated = f.neg(viewZ); + const ExprId dp = f.add(f.div(f.mul(f.add(near, negated), far), f.mul(f.sub(far, near), negated)), + f.uniform(at + "ShadowBias", Type::f32())); + const ExprId direction = f.call("normalize", {shadowPosition}); + const ExprId texelSize = f.div(f.uniform(at + "ShadowRadius", Type::f32()), + f.swizzle(f.uniform(at + "ShadowMapSize", Type::vec(2)), "x")); + const ExprId absDir = f.call("abs", {direction}); + const ExprId axis = f.select(f.less(f.swizzle(absDir, "z"), f.swizzle(absDir, "x")), + f.construct(Type::vec(3), {t.f(0), t.f(1), t.f(0)}), + f.construct(Type::vec(3), {t.f(1), t.f(0), t.f(0)})); + const ExprId tangent = f.call("normalize", {f.call("cross", {direction, axis})}); + const ExprId bitangent = f.call("cross", {direction, tangent}); + const ExprId phi = noisePhi(f, t); + ExprId sum = kInvalid; + for (int i = 0; i < 5; ++i) { + const ExprId disk = vogelDisk(f, t, i, phi); + const ExprId offset = f.mul(f.add(f.mul(tangent, f.swizzle(disk, "x")), f.mul(bitangent, f.swizzle(disk, "y"))), texelSize); + const ExprId sample = f.add(direction, offset); + const ExprId flipped = f.construct(Type::vec(3), {f.swizzle(sample, "x"), f.neg(f.swizzle(sample, "y")), f.swizzle(sample, "z")}); + const ExprId tap = f.sampleCompare(map, flipped, dp); + sum = sum == kInvalid ? tap : f.add(sum, tap); + } + ExprId shadow = f.mul(sum, t.f(1.0f / 5.0f)); + shadow = f.select(f.less(t.f(0), f.sub(viewZ, far)), t.f(1), shadow); + shadow = f.select(f.less(f.sub(viewZ, near), t.f(0)), t.f(1), shadow); + return f.call("mix", {t.f(1), shadow, f.uniform(at + "ShadowIntensity", Type::f32())}); +} + +// VirtualShadowNode's stock PCF filter and coarse-to-fine guarded blending. Physical pages +// replace only the texture addressing; all coordinates and filter operations remain level-local. +static ExprId virtualShadowFactor(Program& f, Tsl& t, std::size_t index, int levels, + ExprId positionWorld, ExprId normalWorld) { + const std::string at = "light" + std::to_string(index); + const uint32_t map = f.textureDepth("vsm" + std::to_string(index)); + const uint32_t table = f.storageBuffer("vsmTable" + std::to_string(index), Type::vec(4)); + auto row = [&](int i) { return f.loadStorage(table, f.construct(Type::u32(), {f.constant(int32_t(i))})); }; + const ExprId world = f.add(positionWorld, f.mul(normalWorld, f.uniform(at + "ShadowNormalBias", Type::f32()))); + const ExprId plane = f.call("cross", {f.call("dFdx", {positionWorld}), f.call("dFdy", {positionWorld})}); + const ExprId phi = noisePhi(f, t); + ExprId result = t.f(1); + for (int l = levels - 1; l >= 0; --l) { + const ExprId matrix = f.construct(Type::mat(4, 4), {row(l*9), row(l*9+1), row(l*9+2), row(l*9+3)}); + const ExprId window = row(l*9+4), u = row(l*9+5), v = row(l*9+6), w = row(l*9+7), params = row(l*9+8); + const ExprId mapSize = f.swizzle(u, "w"), tiles = f.swizzle(v, "w"), span = f.swizzle(w, "w"); + const ExprId axisU = f.swizzle(u, "xyz"), axisV = f.swizzle(v, "xyz"), axisW = f.swizzle(w, "xyz"); + const ExprId extent = f.swizzle(window, "z"), guard = f.swizzle(window, "w"); + const ExprId projected4 = f.mul(matrix, f.construct(Type::vec(4), {world, t.f(1)})); + const ExprId projected = f.div(f.swizzle(projected4, "xyz"), f.swizzle(projected4, "w")); + const ExprId uv = f.construct(Type::vec(2), {f.swizzle(projected, "x"), t.oneMinus(f.swizzle(projected, "y"))}); + const ExprId along = f.call("max", {f.call("abs", {t.dot(plane, axisW)}), + f.call("max", {f.mul(f.call("length", {plane}), t.f(0.0001f)), t.f(1e-12f)})}); + const ExprId slope = f.div(f.add(f.call("abs", {t.dot(plane, axisU)}), f.call("abs", {t.dot(plane, axisV)})), along); + const ExprId radius = f.uniform(at + "ShadowRadius", Type::f32()); + const ExprId footprint = f.add(f.call("max", {radius, t.f(0)}), t.f(1)); + // table entry.w carries receiverPlaneBias so changing the policy never changes a program. + const ExprId slopeBias = f.mul(f.div(f.div(f.mul(slope, f.mul(extent, t.f(2))), mapSize), span), footprint); + const ExprId baseZ = f.add(f.swizzle(projected, "z"), f.uniform(at + "ShadowBias", Type::f32())); + ExprId sum = kInvalid; + for (int tap = 0; tap < 5; ++tap) { + const ExprId sampleUv = f.call("clamp", {f.add(uv, f.mul(vogelDisk(f, t, tap, phi), f.div(radius, mapSize))), + f.construct(Type::vec(2), {t.f(0)}), f.construct(Type::vec(2), {t.f(1)})}); + const ExprId grid = f.mul(sampleUv, tiles); + const ExprId tile = f.call("min", {f.call("floor", {grid}), f.construct(Type::vec(2), {f.sub(tiles, t.f(1))})}); + const ExprId pageIndex = f.add(t.f(float(levels*9)), f.add(f.mul(t.f(float(l)), f.mul(tiles, tiles)), + f.add(f.mul(f.swizzle(tile, "y"), tiles), f.swizzle(tile, "x")))); + const ExprId entry = f.loadStorage(table, f.construct(Type::u32(), {pageIndex})); + const ExprId local = f.mul(f.sub(grid, tile), f.swizzle(params, "x")); + const ExprId atlasUv = f.div(f.add(f.add(f.swizzle(entry, "xy"), f.construct(Type::vec(2), {f.swizzle(params, "y")})), local), f.swizzle(params, "z")); + const ExprId z = f.sub(baseZ, f.mul(slopeBias, f.swizzle(entry, "w"))); + const ExprId value = f.select(f.less(t.f(0), f.swizzle(entry, "z")), f.sampleCompare(map, atlasUv, z), t.f(1)); + sum = sum == kInvalid ? value : f.add(sum, value); + } + ExprId value = f.mul(sum, t.f(1.0f / 5.0f)); + value = f.select(f.less(f.swizzle(uv, "x"), t.f(0)), t.f(1), value); + value = f.select(f.less(t.f(1), f.swizzle(uv, "x")), t.f(1), value); + value = f.select(f.less(f.swizzle(uv, "y"), t.f(0)), t.f(1), value); + value = f.select(f.less(t.f(1), f.swizzle(uv, "y")), t.f(1), value); + value = f.select(f.less(t.f(1), baseZ), t.f(1), value); + value = f.call("mix", {t.f(1), value, f.uniform(at + "ShadowIntensity", Type::f32())}); + value = f.select(f.less(t.f(0), f.swizzle(params, "w")), value, t.f(1)); + if (l == levels - 1) { result = value; continue; } + const ExprId distance = f.call("max", {f.call("abs", {f.sub(t.dot(positionWorld, axisU), f.swizzle(window, "x"))}), + f.call("abs", {f.sub(t.dot(positionWorld, axisV), f.swizzle(window, "y"))})}); + const ExprId edge = f.mul(extent, guard); + const ExprId band = f.call("max", {f.sub(extent, edge), f.div(f.mul(extent, t.f(4)), mapSize)}); + const ExprId weight = t.oneMinus(f.call("smoothstep", {f.sub(edge, band), edge, distance})); + const ExprId blended = f.call("mix", {result, value, weight}); + result = f.select(f.less(edge, distance), result, + f.select(f.less(t.f(0), f.swizzle(params, "w")), blended, result)); + } + return result; +} + +// `kind` upper case: the light casts a shadow this mesh receives; `positionWorld` is then read. +static Incoming incoming(Program& f, Tsl& t, char kind, std::size_t index, ExprId positionView, + ExprId positionWorld = kInvalid, ExprId normalWorld = kInvalid, bool softShadows = false) { + const std::string at = "light" + std::to_string(index); + ExprId color = f.uniform(at + "Color", Type::vec(3)); + if (kind >= '1' && kind <= '8') { + color = f.mul(color, virtualShadowFactor(f, t, index, kind - '0', positionWorld, normalWorld)); + kind = 'd'; + } + if (kind >= 'A' && kind <= 'Z') { + const ExprId shadow = kind == 'P' ? pointShadowFactor(f, t, index, positionWorld, normalWorld) + : shadowFactor(f, t, index, positionWorld, normalWorld, softShadows); + color = f.mul(color, shadow); // colorNode.mul(shadowNode) + kind = static_cast(kind - 'A' + 'a'); + } + if (kind == 'd') return {f.call("normalize", {f.uniform(at + "Direction", Type::vec(3))}), color}; + const ExprId lightVector = f.sub(f.uniform(at + "Position", Type::vec(3)), positionView); + const ExprId direction = f.call("normalize", {lightVector}); + const ExprId distance = f.call("length", {lightVector}); + const ExprId cutoff = f.uniform(at + "Distance", Type::f32()); + const ExprId falloff = f.div(t.f(1), f.call("max", {f.call("pow", {distance, f.uniform(at + "Decay", Type::f32())}), t.f(0.01f)})); + const ExprId cut = f.mul(falloff, t.pow2(t.saturate(t.oneMinus(t.pow2(t.pow2(f.div(distance, cutoff))))))); + const ExprId attenuation = f.select(f.less(t.f(0), cutoff), cut, falloff); + if (kind == 'p') return {direction, f.mul(color, attenuation)}; + const ExprId angleCos = t.dot(direction, f.call("normalize", {f.uniform(at + "Axis", Type::vec(3))})); + const ExprId spot = f.call("smoothstep", {f.uniform(at + "ConeCos", Type::f32()), f.uniform(at + "PenumbraCos", Type::f32()), angleCos}); + return {direction, f.mul(f.mul(color, spot), attenuation)}; +} + +// The MeshStandardNodeMaterial / MeshPhysicalNodeMaterial body. `physical` swaps setupSpecular's +// fixed 0.04 F0 / 1 F90 for the physical ior, specularIntensity and specularColor formula; every +// other node is identical, so the standard output stays bit-identical. +static StandardPrograms buildStandardProgram(const StandardMaterial& material, bool physical, + const VertexVariant& variant, const LightLayout& lights) { + StandardPrograms out; + out.diagnostics = unsupportedFeatures(material); + if (!out.diagnostics.empty()) return out; + + Program& v = out.vertex; + const ExprId model = v.uniform("modelMatrix", Type::mat(4, 4)); + const ExprId view = v.uniform("viewMatrix", Type::mat(4, 4)); + const ExprId normalMatrix = v.uniform("normalMatrix", Type::mat(3, 3)); + const LocalVertex local = localVertex(v, variant, true); + const ExprId position = local.position, normal = local.normal; + const ExprId positionView = v.mul(view, v.mul(model, position)); + v.output("position", clipPosition(v, variant, local, v.mul(v.uniform("projectionMatrix", Type::mat(4, 4)), positionView))); + // transformNormalToView: normalize(view * vec4(modelNormalMatrix * normal, 0)), normalized per + // vertex before it is interpolated (v_normalViewGeometry); normalMatrix is that product. + v.output("normalView", v.call("normalize", {v.mul(normalMatrix, variant.backSide ? v.neg(normal) : normal)})); + v.output("positionView", v.swizzle(positionView, "xyz")); + // positionWorld, before instanceColor: varyings take locations in creation order in both stages. + if (lights.shadowed()) v.output("positionWorld", v.swizzle(v.mul(model, position), "xyz")); + outputInstanceColor(v, local); + outputMapUv(v, local); + + Program& f = out.fragment; + Tsl t{f}; + // normalViewGeometry is the varying renormalized (three's .normalize().toVar()); getGeometryRoughness + // differentiates that, not the raw varying. + const ExprId normalViewGeometry = f.call("normalize", {f.varying("normalView", Type::vec(3))}); + const ExprId normalViewFaced = facedNormal(f, variant, normalViewGeometry); + ExprId n = nodeValue(f, variant.nodes.normalNode, Type::vec(3), normalViewFaced, normalViewFaced, normalViewGeometry); + const ExprId positionViewDirection = f.call("normalize", {f.neg(f.varying("positionView", Type::vec(3)))}); + const ExprId positionWorld = lights.shadowed() ? f.varying("positionWorld", Type::vec(3)) : kInvalid; + if (variant.normalMap && !variant.nodes.normalNode) n = perturbedNormal(f, variant, normalViewFaced); + else if (variant.reads(kBumpMap) && !variant.nodes.normalNode) n = bumpedNormal(f, variant, normalViewFaced); + // normalWorld = normalView.transformNormalByInverseViewMatrix(cameraViewMatrix), in the fragment: + // normalize((vec4(normalView, 0) * viewMatrix).xyz). + const ExprId normalWorld = f.call("normalize", {f.swizzle(f.mul(f.construct(Type::vec(4), {n, f.constant(0.0f)}), + f.uniform("viewMatrix", Type::mat(4, 4))), "xyz")}); + const ExprId diffuse = nodeValue(f, variant.nodes.colorNode, Type::vec(4), f.uniform("diffuse", Type::vec(4)), n); + const ExprId texel = variant.nodes.colorNode ? kInvalid : mapTexel(f, variant); + ExprId diffuseColor = materialColor(f, variant, diffuse); + if (texel != kInvalid) diffuseColor = f.mul(diffuseColor, f.swizzle(texel, "xyz")); + // MaterialNode.METALNESS / ROUGHNESS: the factor times the map's blue / green channel. + ExprId metalnessFactor = variant.nodes.metalnessNode ? kInvalid : f.uniform("metalness", Type::f32()); + if (metalnessFactor != kInvalid && variant.reads(kMetalnessMap)) + metalnessFactor = f.mul(metalnessFactor, f.swizzle(pbrTexel(f, variant, kMetalnessMap), "z")); + const ExprId metalness = nodeValue(f, variant.nodes.metalnessNode, Type::f32(), metalnessFactor, n); + ExprId roughnessFactor = variant.nodes.roughnessNode ? kInvalid : f.uniform("roughness", Type::f32()); + if (roughnessFactor != kInvalid && variant.reads(kRoughnessMap)) + roughnessFactor = f.mul(roughnessFactor, f.swizzle(pbrTexel(f, variant, kRoughnessMap), "y")); + + // getRoughness: max(roughness, 0.0525) + getGeometryRoughness, capped at 1. + const ExprId dxy = f.call("max", {f.call("abs", {f.call("dFdx", {normalViewGeometry})}), + f.call("abs", {f.call("dFdy", {normalViewGeometry})})}); + const ExprId geometryRoughness = + f.call("max", {f.call("max", {f.swizzle(dxy, "x"), f.swizzle(dxy, "y")}), f.swizzle(dxy, "z")}); + ExprId roughness = f.call("min", {f.add(f.call("max", {nodeValue(f, variant.nodes.roughnessNode, Type::f32(), roughnessFactor, n), t.f(0.0525f)}), + geometryRoughness), t.f(1)}); + + // MeshStandardNodeMaterial.setupSpecular, or MeshPhysicalNodeMaterial's setupSpecular. + // Derivatives must execute before cubeUV's per-fragment branches (three's roughness variable). + if (variant.environment) roughness = f.load(f.var(Type::f32(), roughness)); + // specularF90 (mix(specularIntensity, 1, metalness)) feeds only PhysicalLightingModel's indirect + // specular, which arrives with environment lighting; direct light passes f90: 1 for every material. + ExprId specularColorBlended; + ExprId specularF90; + ExprId f0Dielectric; + if (physical) { + const ExprId ior = f.uniform("ior", Type::f32()); + ExprId specularIntensity = f.uniform("specularIntensity", Type::f32()); + if (variant.reads(kSpecularIntensityMap)) + specularIntensity = f.mul(specularIntensity, f.swizzle(pbrTexel(f, variant, kSpecularIntensityMap), "w")); + ExprId specularColor = f.uniform("specularColor", Type::vec(3)); + if (variant.reads(kSpecularColorMap)) + specularColor = f.mul(specularColor, f.swizzle(pbrTexel(f, variant, kSpecularColorMap), "xyz")); + const ExprId f0Base = + f.call("min", {f.mul(t.pow2(f.div(f.sub(ior, t.f(1)), f.add(ior, t.f(1)))), specularColor), + f.construct(Type::vec(3), {t.f(1)})}); + f0Dielectric = f.mul(f0Base, specularIntensity); + specularColorBlended = f.call("mix", {f0Dielectric, diffuseColor, metalness}); + specularF90 = f.call("mix", {specularIntensity, t.f(1), metalness}); + } else { + f0Dielectric = f.construct(Type::vec(3), {t.f(0.04f)}); + specularColorBlended = f.call("mix", {f0Dielectric, diffuseColor, metalness}); + specularF90 = t.f(1); + } + const ExprId diffuseContribution = f.mul(diffuseColor, t.oneMinus(metalness)); + const Surface surface{n, positionViewDirection, roughness, specularColorBlended, t.f(1), f.texture2d("dfg")}; + + // MeshPhysicalNodeMaterial.setupVariants with useClearcoat: clearcoat = materialClearcoat (times the + // clearcoatMap's red), clearcoatRoughness = getRoughness(materialClearcoatRoughness, times the + // clearcoatRoughnessMap's red). PhysicalLightingModel's clearcoatF0 = vec3(0.04), clearcoatF90 = 1. + const bool coated = physical && variant.clearcoat; + ExprId clearcoat = kInvalid, clearcoatNormalView = kInvalid; + Surface coat{}; + ExprId clearcoatSpecularDirect = kInvalid, clearcoatSpecularIndirect = kInvalid; + if (coated) { + clearcoat = f.uniform("clearcoat", Type::f32()); + if (variant.reads(kClearcoatMap)) clearcoat = f.mul(clearcoat, f.swizzle(pbrTexel(f, variant, kClearcoatMap), "x")); + ExprId clearcoatRoughnessFactor = f.uniform("clearcoatRoughness", Type::f32()); + if (variant.reads(kClearcoatRoughnessMap)) + clearcoatRoughnessFactor = + f.mul(clearcoatRoughnessFactor, f.swizzle(pbrTexel(f, variant, kClearcoatRoughnessMap), "x")); + ExprId clearcoatRoughness = f.call("min", {f.add(f.call("max", {clearcoatRoughnessFactor, t.f(0.0525f)}), geometryRoughness), t.f(1)}); + // Its derivatives run before the environment's branches, as roughness's do. + if (variant.environment) clearcoatRoughness = f.load(f.var(Type::f32(), clearcoatRoughness)); + clearcoatNormalView = clearcoatNormal(f, variant, n); + coat = Surface{clearcoatNormalView, positionViewDirection, clearcoatRoughness, + f.construct(Type::vec(3), {t.f(0.04f)}), t.f(1), f.texture2d("dfg")}; + clearcoatSpecularDirect = f.construct(Type::vec(3), {t.f(0)}); + } + + // PhysicalLightingModel.direct for each light, accumulated in three's order. + const ExprId brdfLambert = f.mul(diffuseContribution, t.f(1 / kPi)); + const ExprId fragmentView = f.varying("positionView", Type::vec(3)); + ExprId directDiffuse = f.construct(Type::vec(3), {t.f(0)}), directSpecular = directDiffuse; + for (std::size_t i = 0; i < lights.kinds.size(); ++i) { + const Incoming light = incoming(f, t, lights.kinds[i], i, fragmentView, positionWorld, normalWorld, lights.softShadows); + const ExprId irradiance = f.mul(t.saturate(t.dot(n, light.direction)), light.color); + directDiffuse = f.add(directDiffuse, f.mul(irradiance, brdfLambert)); + directSpecular = f.add(directSpecular, f.mul(irradiance, brdfGgxMultiscatter(t, surface, light.direction))); + if (coated) { + // PhysicalLightingModel.direct: BRDF_GGX on the clearcoat normal, with its own irradiance. + const ExprId ccIrradiance = f.mul(t.saturate(t.dot(clearcoatNormalView, light.direction)), light.color); + clearcoatSpecularDirect = f.add(clearcoatSpecularDirect, f.mul(ccIrradiance, brdfGgx(t, coat, light.direction))); + } + } + + // Hemisphere and ambient irradiance, then PhysicalLightingModel.indirect diffuse. + const ExprId hemiWeight = f.add(f.mul(t.dot(normalWorld, f.call("normalize", {f.uniform("hemisphereDirection", Type::vec(3))})), t.f(0.5f)), t.f(0.5f)); + const ExprId hemisphere = f.call("mix", {f.uniform("hemisphereGround", Type::vec(3)), f.uniform("hemisphereSky", Type::vec(3)), hemiWeight}); + const ExprId indirectIrradiance = f.add(hemisphere, f.uniform("ambient", Type::vec(3))); + const ExprId indirectDiffuse = f.mul(indirectIrradiance, brdfLambert); + + // EnvironmentNode: IBL irradiance (normalWorld, level 1) and radiance (the roughness-mixed + // reflection, level = roughness), then PhysicalLightingModel.indirect. The PMREM texture is a + // render target, so three negates the sample direction's y before textureCubeUV. + ExprId environmentDiffuse = kInvalid, environmentSpecular = kInvalid; + if (variant.environment) { + const uint32_t env = f.texture2d("env"); + const ExprId envIntensity = f.uniform("envMapIntensity", Type::f32()); + auto flipped = [&](ExprId v) { + // PMREMNode flips the render target's Y before materialEnvRotation, not after it. + v = f.construct(Type::vec(3), {f.swizzle(v, "x"), f.neg(f.swizzle(v, "y")), f.swizzle(v, "z")}); + return f.swizzle(f.mul(f.uniform("envRotation", Type::mat(4, 4)), f.construct(Type::vec(4), {v, t.f(0)})), "xyz"); + }; + const ExprId iblIrradiance = + f.mul(f.mul(textureCubeUV(f, env, flipped(normalWorld), t.f(1)), t.f(kPi)), envIntensity); + ExprId reflectVec = f.call("reflect", {f.neg(positionViewDirection), n}); + reflectVec = f.call("normalize", {f.call("mix", {reflectVec, n, f.mul(f.mul(t.pow2(roughness), roughness), roughness)})}); + reflectVec = transformDirection(f, f.uniform("cameraWorldMatrix", Type::mat(4, 4)), reflectVec); + const ExprId radiance = f.mul(textureCubeUV(f, env, flipped(reflectVec), roughness), envIntensity); + const ExprId dotNV = t.saturate(t.dot(n, positionViewDirection)); + const uint32_t dfg = f.texture2d("dfg"); + const Multiscatter dielectric = computeMultiscattering(t, roughness, dotNV, f0Dielectric, specularF90, dfg); + const Multiscatter metallic = computeMultiscattering(t, roughness, dotNV, diffuseColor, specularF90, dfg); + const ExprId single = f.call("mix", {dielectric.single, metallic.single, metalness}); + const ExprId multi = f.call("mix", {dielectric.multi, metallic.multi, metalness}); + const ExprId energyLoss = t.oneMinus(f.add(dielectric.single, dielectric.multi)); + const ExprId cosineWeightedIrradiance = f.mul(iblIrradiance, t.f(1 / kPi)); + environmentSpecular = f.add(f.mul(radiance, single), f.mul(multi, cosineWeightedIrradiance)); + environmentDiffuse = f.mul(f.mul(diffuseContribution, energyLoss), cosineWeightedIrradiance); + if (coated) { + // EnvironmentNode's clearcoatRadiance (the radiance context of clearcoatRoughness and the + // clearcoat normal), then PhysicalLightingModel.indirectSpecular's EnvironmentBRDF. + ExprId ccReflect = f.call("reflect", {f.neg(positionViewDirection), clearcoatNormalView}); + ccReflect = f.call("normalize", {f.call("mix", {ccReflect, clearcoatNormalView, + f.mul(f.mul(t.pow2(coat.roughness), coat.roughness), coat.roughness)})}); + ccReflect = transformDirection(f, f.uniform("cameraWorldMatrix", Type::mat(4, 4)), ccReflect); + const ExprId clearcoatRadiance = f.mul(textureCubeUV(f, env, flipped(ccReflect), coat.roughness), envIntensity); + const ExprId fab = dfgLut(t, coat, t.saturate(t.dot(clearcoatNormalView, positionViewDirection))); + const ExprId clearcoatEnv = f.add(f.mul(coat.f0, f.swizzle(fab, "x")), f.mul(coat.f90, f.swizzle(fab, "y"))); + clearcoatSpecularIndirect = f.mul(clearcoatRadiance, clearcoatEnv); + } + } + + // MaterialNode.EMISSIVE: emissive * emissiveIntensity (the uniform), times the emissiveMap texel. + ExprId emissiveFactor = variant.nodes.emissiveNode ? kInvalid : f.uniform("emissive", Type::vec(3)); + if (emissiveFactor != kInvalid && variant.reads(kEmissiveMap)) + emissiveFactor = f.mul(emissiveFactor, f.swizzle(pbrTexel(f, variant, kEmissiveMap), "xyz")); + const ExprId emissive = nodeValue(f, variant.nodes.emissiveNode, Type::vec(3), emissiveFactor, n); + // LightsNode: (directDiffuse + indirectDiffuse) + (directSpecular + indirectSpecular), + // then NodeMaterial adds emissive. Do not regroup the f32 sum by light source. + ExprId totalIndirectDiffuse = environmentDiffuse == kInvalid ? indirectDiffuse : f.add(indirectDiffuse, environmentDiffuse); + if (variant.reads(kAoMap)) { + // MaterialNode.AO, then PhysicalLightingModel.ambientOcclusion: indirect diffuse times the + // occlusion, indirect specular times its roughness-shaped specular occlusion. + const ExprId ao = f.add(f.mul(f.sub(f.swizzle(pbrTexel(f, variant, kAoMap), "x"), t.f(1)), f.uniform("aoMapIntensity", Type::f32())), t.f(1)); + totalIndirectDiffuse = f.mul(totalIndirectDiffuse, ao); + if (clearcoatSpecularIndirect != kInvalid) clearcoatSpecularIndirect = f.mul(clearcoatSpecularIndirect, ao); + if (environmentSpecular != kInvalid) { + const ExprId dotNV = t.saturate(t.dot(n, positionViewDirection)); + const ExprId aoExp = f.call("exp2", {f.neg(t.oneMinus(f.mul(roughness, t.f(-16))))}); + const ExprId specularOcclusion = t.saturate(f.sub(ao, t.oneMinus(f.call("pow", {f.add(dotNV, ao), aoExp})))); + environmentSpecular = f.mul(environmentSpecular, specularOcclusion); + } + } + const ExprId totalSpecular = environmentSpecular == kInvalid ? directSpecular : f.add(directSpecular, environmentSpecular); + ExprId outgoingLight = f.add(f.add(directDiffuse, totalIndirectDiffuse), totalSpecular); + if (coated) { + // PhysicalLightingModel.finish: the base layer through (1 - clearcoat * Fcc), plus the clearcoat's + // direct and indirect specular scaled by clearcoat; emissive is added after, as NodeMaterial does. + const ExprId dotNVcc = t.saturate(t.dot(clearcoatNormalView, positionViewDirection)); + const ExprId Fcc = fSchlick(t, coat.f0, coat.f90, dotNVcc); + const ExprId ccSpecular = clearcoatSpecularIndirect == kInvalid ? clearcoatSpecularDirect + : f.add(clearcoatSpecularDirect, clearcoatSpecularIndirect); + outgoingLight = f.add(f.mul(outgoingLight, t.oneMinus(f.mul(clearcoat, Fcc))), f.mul(ccSpecular, clearcoat)); + } + const ExprId outgoing = f.add(outgoingLight, emissive); + const ExprId alpha = diffuseAlpha(f, variant, diffuse, texel); + // Linear HDR out: tone mapping and the output colour space belong to the output pass (output.h). + f.output("color", materialOutput(f, variant, outgoing, materialAlpha(f, alpha))); + linkNodes(out, variant, local); + for (const Program* stage : {&out.vertex, &out.fragment}) { + for (const Diagnostic& d : stage->diagnostics()) { + out.diagnostics.push_back(d.code + " " + d.node + ": " + d.reason + " (" + d.file + ":" + std::to_string(d.line) + ")"); + } + } + return out; +} + +std::string probeStorageName(std::string_view name) { + auto letter = [](char c) { return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || c == '_'; }; + if (name.empty() || !letter(name.front()) || !std::all_of(name.begin(), name.end(), [&](char c) { + return letter(c) || (c >= '0' && c <= '9'); })) + throw std::invalid_argument("TN_PROBES_BINDING: expected shader identifier"); + return "probe_" + std::string(name); +} + +graph::Node probeSample(const probes::ProbePlacement& placement, const std::string& name, + graph::Node position, graph::Node normal) { + namespace g = graph; + if (!position) position = g::varying("positionWorld", Type::vec(3)); + if (!normal) normal = g::normalize(g::swizzle(g::mul( + g::vec4({g::normalize(g::varying("normalView", Type::vec(3))), g::float_(0)}), + g::uniform("viewMatrix", Type::mat(4, 4))), "xyz")); + auto vector = [](const double* v) { return g::vec3({g::float_(v[0]), g::float_(v[1]), g::float_(v[2])}); }; + const auto local = g::clamp(g::div(g::sub(position, vector(placement.boundsMin)), vector(placement.boundsSize)), + g::vec3({g::float_(0)}), g::vec3({g::float_(1)})); + const auto& r = placement.resolution; + const auto atlasX = g::div(g::add(g::mul(g::swizzle(local, "x"), g::float_(r[0] - 1)), g::float_(0.5)), g::float_(r[0])); + const auto atlasY = g::div(g::add(g::mul(g::swizzle(local, "y"), g::float_(r[1] - 1)), g::float_(0.5)), g::float_(r[1])); + std::array packed; + for (uint32_t sub = 0; sub < 7; ++sub) { + const auto atlasZ = g::div(g::add(g::mul(g::swizzle(local, "z"), g::float_(r[2] - 1)), + g::float_(1.5 + sub * placement.paddedSlices)), g::float_(placement.atlasDepth)); + packed[sub] = g::texture(probeStorageName(name), g::vec3({atlasX, atlasY, atlasZ})); + } + std::array coefficients; + constexpr const char* lanes[] = {"x","y","z","w"}; + for (uint32_t i=0; i<9; ++i) { + auto channel = [&](uint32_t c) { const auto flat=i*3+c; return g::swizzle(packed[flat/4], lanes[flat%4]); }; + coefficients[i] = g::vec3({channel(0),channel(1),channel(2)}); + } + const auto n = g::normalize(normal), x=g::swizzle(n,"x"), y=g::swizzle(n,"y"), z=g::swizzle(n,"z"); + auto irradiance = g::mul(coefficients[0],g::float_(0.886227)); + auto weighted = [&](uint32_t i, g::Node direction, double factor) { + return g::mul(g::mul(coefficients[i],direction),g::float_(factor)); + }; + const std::array terms = { + weighted(1,y,1.023328), weighted(2,z,1.023328), weighted(3,x,1.023328), + weighted(4,g::mul(x,y),0.858086), weighted(5,g::mul(y,z),0.858086), + g::mul(coefficients[6],g::sub(g::mul(g::mul(z,z),g::float_(0.743125)),g::float_(0.247708))), + weighted(7,g::mul(x,z),0.858086), weighted(8,g::sub(g::mul(x,x),g::mul(y,y)),0.429043)}; + for (const auto& term : terms) irradiance=g::add(irradiance,term); + return g::max(irradiance,g::vec3({g::float_(0)})); +} + +StandardPrograms buildStandard(const StandardMaterial& material, const VertexVariant& variant, const LightLayout& lights) { + return buildStandardProgram(material, false, variant, lights); +} +StandardPrograms buildPhysical(const StandardMaterial& material, const VertexVariant& variant, const LightLayout& lights) { + return buildStandardProgram(material, true, variant, lights); +} + +namespace { + +// The PhongLightingModel chain shared by MeshLambertNodeMaterial (specular off) and +// MeshPhongNodeMaterial (Blinn-Phong specular): direct and indirect Lambert diffuse from the same +// one directional, one hemisphere and one ambient light the standard program reads. +StandardPrograms buildLit(bool phong, const VertexVariant& variant, const LightLayout& lights) { + StandardPrograms out; + Program& v = out.vertex; + const ExprId model = v.uniform("modelMatrix", Type::mat(4, 4)); + const ExprId view = v.uniform("viewMatrix", Type::mat(4, 4)); + const ExprId normalMatrix = v.uniform("normalMatrix", Type::mat(3, 3)); + const LocalVertex local = localVertex(v, variant, true); + const ExprId position = local.position, normal = local.normal; + const ExprId positionView = v.mul(view, v.mul(model, position)); + v.output("position", clipPosition(v, variant, local, v.mul(v.uniform("projectionMatrix", Type::mat(4, 4)), positionView))); + // transformNormalToView: normalize(view * vec4(modelNormalMatrix * normal, 0)), normalized per + // vertex before it is interpolated (v_normalViewGeometry); normalMatrix is that product. + v.output("normalView", v.call("normalize", {v.mul(normalMatrix, variant.backSide ? v.neg(normal) : normal)})); + v.output("positionView", v.swizzle(positionView, "xyz")); + // positionWorld, before instanceColor: varyings take locations in creation order in both stages. + if (lights.shadowed()) v.output("positionWorld", v.swizzle(v.mul(model, position), "xyz")); + outputInstanceColor(v, local); + outputMapUv(v, local); + + Program& f = out.fragment; + Tsl t{f}; + ExprId n = facedNormal(f, variant, f.call("normalize", {f.varying("normalView", Type::vec(3))})); + const ExprId positionViewDirection = f.call("normalize", {f.neg(f.varying("positionView", Type::vec(3)))}); + const ExprId positionWorld = lights.shadowed() ? f.varying("positionWorld", Type::vec(3)) : kInvalid; + if (variant.normalMap) n = perturbedNormal(f, variant, n); + // normalWorld = normalView.transformNormalByInverseViewMatrix(cameraViewMatrix), in the fragment: + // normalize((vec4(normalView, 0) * viewMatrix).xyz). + const ExprId normalWorld = f.call("normalize", {f.swizzle(f.mul(f.construct(Type::vec(4), {n, f.constant(0.0f)}), + f.uniform("viewMatrix", Type::mat(4, 4))), "xyz")}); + const ExprId diffuse = nodeValue(f, variant.nodes.colorNode, Type::vec(4), f.uniform("diffuse", Type::vec(4)), n); + const ExprId texel = variant.nodes.colorNode ? kInvalid : mapTexel(f, variant); + ExprId diffuseColor = materialColor(f, variant, diffuse); + if (texel != kInvalid) diffuseColor = f.mul(diffuseColor, f.swizzle(texel, "xyz")); + + // PhongLightingModel.direct for each light, in three's order: BRDF_Lambert, and with phong the + // Blinn-Phong specular (shininess clamped to 1e-4, the material's specular colour). + const ExprId brdfLambert = f.mul(diffuseColor, t.f(1 / kPi)); + const ExprId fragmentView = f.varying("positionView", Type::vec(3)); + const ExprId shininess = phong ? f.call("max", {f.uniform("shininess", Type::f32()), t.f(1e-4f)}) : kInvalid; + ExprId directDiffuse = f.construct(Type::vec(3), {t.f(0)}), directSpecular = directDiffuse; + for (std::size_t i = 0; i < lights.kinds.size(); ++i) { + const Incoming light = incoming(f, t, lights.kinds[i], i, fragmentView, positionWorld, normalWorld, lights.softShadows); + const ExprId irradiance = f.mul(t.saturate(t.dot(n, light.direction)), light.color); + directDiffuse = f.add(directDiffuse, f.mul(irradiance, brdfLambert)); + if (phong) + directSpecular = f.add(directSpecular, f.mul(irradiance, brdfBlinnPhong(t, n, positionViewDirection, light.direction, + f.uniform("specular", Type::vec(3)), shininess))); + } + + // Hemisphere and ambient irradiance, then PhongLightingModel.indirect diffuse. + const ExprId hemiWeight = f.add(f.mul(t.dot(normalWorld, f.call("normalize", {f.uniform("hemisphereDirection", Type::vec(3))})), t.f(0.5f)), t.f(0.5f)); + const ExprId hemisphere = f.call("mix", {f.uniform("hemisphereGround", Type::vec(3)), f.uniform("hemisphereSky", Type::vec(3)), hemiWeight}); + const ExprId indirectIrradiance = f.add(hemisphere, f.uniform("ambient", Type::vec(3))); + const ExprId indirectDiffuse = f.mul(indirectIrradiance, brdfLambert); + + ExprId lighting = f.add(directDiffuse, indirectDiffuse); + if (phong) lighting = f.add(lighting, directSpecular); + const ExprId emissive = nodeValue(f, variant.nodes.emissiveNode, Type::vec(3), variant.nodes.emissiveNode ? kInvalid : f.uniform("emissive", Type::vec(3)), n); + const ExprId outgoing = f.add(lighting, emissive); + const ExprId alpha = diffuseAlpha(f, variant, diffuse, texel); + // Linear HDR out: tone mapping and the output colour space belong to the output pass (output.h). + f.output("color", materialOutput(f, variant, outgoing, materialAlpha(f, alpha))); + linkNodes(out, variant, local); + for (const Program* stage : {&out.vertex, &out.fragment}) { + for (const Diagnostic& d : stage->diagnostics()) { + out.diagnostics.push_back(d.code + " " + d.node + ": " + d.reason + " (" + d.file + ":" + std::to_string(d.line) + ")"); + } + } + return out; +} + +} // namespace + +StandardPrograms buildLambert(const VertexVariant& variant, const LightLayout& lights) { return buildLit(false, variant, lights); } +StandardPrograms buildPhong(const VertexVariant& variant, const LightLayout& lights) { return buildLit(true, variant, lights); } + +StandardPrograms buildBasic(const VertexVariant& variant) { + StandardPrograms out; + Program& v = out.vertex; + // A graph that reads normalView (normalWorld) gets the lit materials' normal: instanced, skinned + // and morphed by localVertex, then written as the normalView varying. normalWorldGeometry needs + // the same local normal, without normalView. + const auto reads = [&variant](std::string_view varying) { + std::unordered_set seen; + const std::function visit = [&](const graph::Node& n) { + if (!n || !seen.insert(n.get()).second) return false; + if (n->kind == graph::Kind::Varying && n->args.empty() && n->name == varying) return true; + for (const auto* list : {&n->args, &n->body, &n->otherwise}) + for (const auto& child : *list) if (visit(child)) return true; + return false; + }; + for (const auto& node : variant.nodes.graphs()) if (visit(node)) return true; + return false; + }; + const bool needsNormal = reads("normalView"); + const LocalVertex local = localVertex(v, variant, needsNormal || reads("normalWorldGeometry")); + const ExprId viewPosition = v.mul(v.uniform("viewMatrix", Type::mat(4, 4)), v.mul(v.uniform("modelMatrix", Type::mat(4, 4)), local.position)); + ExprId clip = v.mul(v.uniform("projectionMatrix", Type::mat(4, 4)), viewPosition); + if (variant.background) { + // Background.js sphere(1,32,32): orthographic scaling is supplied by RenderDatabase. + // Model translation cancels camera translation; force z=w, and no depth test/write. + clip = v.construct(Type::vec(4), {v.swizzle(clip, "xy"), v.swizzle(clip, "w"), v.swizzle(clip, "w")}); + } + v.output("position", clipPosition(v, variant, local, clip)); + if (needsNormal) + v.output("normalView", v.call("normalize", {v.mul(v.uniform("normalMatrix", Type::mat(3, 3)), + variant.backSide ? v.neg(local.normal) : local.normal)})); + if (variant.fog) v.output("positionView", v.swizzle(viewPosition, "xyz")); + if (variant.background) { + const ExprId normalView = v.call("normalize", {v.mul(v.uniform("normalMatrix", Type::mat(3, 3)), v.attribute("normal", Type::vec(3)))}); + const ExprId normalWorld = v.call("normalize", {v.swizzle(v.mul(v.construct(Type::vec(4), {normalView, v.constant(0.0f)}), + v.uniform("viewMatrix", Type::mat(4, 4))), "xyz")}); + v.output("backgroundDirection", normalWorld); + } + outputInstanceColor(v, local); + if (!variant.background) outputMapUv(v, local); + Program& f = out.fragment; + // MeshBasicNodeMaterial.setupNormal: negateOnBackSide(normalViewGeometry); a normalNode is not read. + const ExprId normalView = needsNormal ? facedNormal(f, variant, f.call("normalize", {f.varying("normalView", Type::vec(3))})) : kInvalid; + const ExprId diffuse = nodeValue(f, variant.nodes.colorNode, Type::vec(4), f.uniform("diffuse", Type::vec(4)), normalView); + ExprId texel = kInvalid; + if (variant.background) { + const ExprId normal = f.call("normalize", {f.varying("backgroundDirection", Type::vec(3))}); + const ExprId direction = f.swizzle(f.mul(f.uniform("backgroundRotation", Type::mat(4, 4)), + f.construct(Type::vec(4), {normal, f.constant(0.0f)})), "xyz"); + // CubeTextureNode.setupUV flips x for the WebGPU coordinate system. + const ExprId cubeDirection = f.construct(Type::vec(3), {f.neg(f.swizzle(direction, "x")), f.swizzle(direction, "yz")}); + texel = f.sampleLevel(f.textureCube("map"), cubeDirection, f.constant(0.0f)); + } else if (!variant.nodes.colorNode) texel = mapTexel(f, variant); + ExprId diffuseColor = materialColor(f, variant, diffuse); + if (texel != kInvalid) diffuseColor = f.mul(diffuseColor, f.swizzle(texel, "xyz")); + const ExprId alpha = diffuseAlpha(f, variant, diffuse, texel); + const ExprId outgoing = variant.nodes.emissiveNode ? f.add(diffuseColor, nodeValue(f, variant.nodes.emissiveNode, Type::vec(3), kInvalid, normalView)) : diffuseColor; + // Background.js writes opaque output regardless of the source texture's alpha. + f.output("color", materialOutput(f, variant, outgoing, variant.background ? f.constant(1.0f) : materialAlpha(f, alpha))); + linkNodes(out, variant, local); + return out; +} + +StandardPrograms buildEquirectangularCube() { + StandardPrograms out; + Program& vertex = out.vertex; + Program& fragment = out.fragment; + const auto i = vertex.builtin("vertexIndex"); + const auto zero = vertex.construct(Type::u32(), {vertex.constant(int32_t(0))}); + const auto one = vertex.construct(Type::u32(), {vertex.constant(int32_t(1))}); + const auto x = vertex.select(vertex.equal(i, one), vertex.constant(3.0f), vertex.constant(-1.0f)); + const auto y = vertex.select(vertex.equal(i, zero), vertex.constant(3.0f), vertex.constant(-1.0f)); + const auto xy = vertex.construct(Type::vec(2), {x, y}); + vertex.output("position", vertex.construct(Type::vec(4), {xy, vertex.constant(0.0f), vertex.constant(1.0f)})); + vertex.output("ndc", xy); + const auto ndc = fragment.varying("ndc", Type::vec(2)); + const auto ray = fragment.construct(Type::vec(4), {fragment.neg(ndc), fragment.constant(-1.0f), fragment.constant(0.0f)}); + const auto direction = fragment.call("normalize", {fragment.swizzle(fragment.mul( + fragment.uniform("cubeRotation", Type::mat(4, 4)), ray), "xyz")}); + const auto u = fragment.add(fragment.mul(fragment.call("atan2", {fragment.swizzle(direction, "z"), fragment.swizzle(direction, "x")}), + fragment.constant(1.0f / (2 * 3.141592653589793f))), fragment.constant(0.5f)); + const auto v = fragment.add(fragment.mul(fragment.call("asin", {fragment.call("clamp", {fragment.swizzle(direction, "y"), + fragment.constant(-1.0f), fragment.constant(1.0f)})}), fragment.constant(1.0f / 3.141592653589793f)), fragment.constant(0.5f)); + const auto sampled = fragment.sampleLevel(fragment.texture2d("map"), fragment.construct(Type::vec(2), {u, v}), fragment.constant(0.0f)); + fragment.output("color", fragment.construct(Type::vec(4), {fragment.swizzle(sampled, "xyz"), fragment.constant(1.0f)})); + return out; + +} + +ExprId fogFactor(Program& f, uint8_t kind, ExprId viewZ, ExprId nearOrDensity, ExprId far) { + if (kind == 1) return f.call("smoothstep", {nearOrDensity, far, viewZ}); + if (kind == 2) { + const ExprId squared = f.mul(f.mul(f.mul(nearOrDensity, nearOrDensity), viewZ), viewZ); + return f.sub(f.constant(1.0f), f.call("exp", {f.neg(squared)})); + } + return f.constant(0.0f); +} + +ExprId materialAlpha(Program& f, ExprId alpha) { + const ExprId alphaTest = f.uniform("alphaTest", Type::f32()); + const ExprId no = f.constant(false); + // alpha <= alphaTest is !(alphaTest < alpha); the test applies only when alphaTest > 0. + const ExprId atOrBelow = f.select(f.less(alphaTest, alpha), no, f.constant(true)); + f.If(f.select(f.less(f.constant(0.0f), alphaTest), atOrBelow, no), [&] { f.discard(); }); + return f.call("mix", {alpha, f.constant(1.0f), f.uniform("opaque", Type::f32())}); +} + +} // namespace tn::engine::shader diff --git a/packages/runtime-native/src/engine/shader/tonemap.cpp b/packages/runtime-native/src/engine/shader/tonemap.cpp new file mode 100644 index 000000000..f9c22e449 --- /dev/null +++ b/packages/runtime-native/src/engine/shader/tonemap.cpp @@ -0,0 +1,111 @@ +// Ported from three@0.185.1 src/nodes/display/ToneMappingFunctions.js. Two matrix spellings there: +// mat3(vec3, vec3, vec3) takes columns, but mat3(9 scalars) becomes `new Matrix3(...)`, whose set() +// takes ROWS (NodeUtils.getValueFromType). mat3() below takes columns, mat3Rows() rows. + +#include "tonemap.h" + +#include + +namespace tn::engine::shader { + +namespace { + +ExprId mat3(Program& p, const std::array& m) { + auto column = [&](int c) { + return p.construct(Type::vec(3), {p.constant(m[c * 3]), p.constant(m[c * 3 + 1]), p.constant(m[c * 3 + 2])}); + }; + return p.construct(Type::mat(3, 3), {column(0), column(1), column(2)}); +} + +ExprId mat3Rows(Program& p, const std::array& r) { + return mat3(p, {r[0], r[3], r[6], r[1], r[4], r[7], r[2], r[5], r[8]}); +} + +ExprId f(Program& p, float v) { return p.constant(v); } +ExprId saturate(Program& p, ExprId x) { return p.call("clamp", {x, f(p, 0), f(p, 1)}); } + +ExprId rrtAndOdtFit(Program& p, ExprId color) { + const ExprId a = p.sub(p.mul(color, p.add(color, f(p, 0.0245786f))), f(p, 0.000090537f)); + const ExprId b = p.add(p.mul(color, p.mul(p.add(color, f(p, 0.4329510f)), f(p, 0.983729f))), f(p, 0.238081f)); + return p.div(a, b); +} + +ExprId agxDefaultContrastApprox(Program& p, ExprId x) { + const ExprId x2 = p.mul(x, x); + const ExprId x4 = p.mul(x2, x2); + return p.add(p.sub(p.mul(f(p, 15.5f), p.mul(x4, x2)), p.mul(f(p, 40.14f), p.mul(x4, x))), + p.add(p.sub(p.mul(f(p, 31.96f), x4), p.mul(f(p, 6.868f), p.mul(x2, x))), + p.add(p.mul(f(p, 0.4298f), x2), p.sub(p.mul(f(p, 0.1191f), x), f(p, 0.00232f))))); +} + +} // namespace + +ExprId toneMap(Program& p, ToneMapping mapping, ExprId color, ExprId exposure) { + switch (mapping) { + case ToneMapping::Linear: + return saturate(p, p.mul(color, exposure)); + case ToneMapping::Reinhard: { + const ExprId c = p.mul(color, exposure); + return saturate(p, p.div(c, p.add(c, f(p, 1)))); + } + case ToneMapping::Cineon: { + ExprId c = p.mul(color, exposure); + c = p.call("max", {p.sub(c, f(p, 0.004f)), p.construct(Type::vec(3), {f(p, 0)})}); + const ExprId a = p.mul(c, p.add(p.mul(c, f(p, 6.2f)), f(p, 0.5f))); + const ExprId b = p.add(p.mul(c, p.add(p.mul(c, f(p, 6.2f)), f(p, 1.7f))), f(p, 0.06f)); + return p.call("pow", {p.div(a, b), p.construct(Type::vec(3), {f(p, 2.2f)})}); + } + case ToneMapping::ACESFilmic: { + const ExprId input = mat3Rows(p, {0.59719f, 0.35458f, 0.04823f, 0.07600f, 0.90834f, 0.01566f, 0.02840f, 0.13383f, 0.83777f}); + const ExprId output = mat3Rows(p, {1.60475f, -0.53108f, -0.07367f, -0.10208f, 1.10813f, -0.00605f, -0.00327f, -0.07276f, 1.07602f}); + ExprId c = p.div(p.mul(color, exposure), f(p, 0.6f)); + c = p.mul(input, c); + c = rrtAndOdtFit(p, c); + c = p.mul(output, c); + return saturate(p, c); + } + case ToneMapping::AgX: { + const ExprId srgbToRec2020 = mat3(p, {0.6274f, 0.0691f, 0.0164f, 0.3293f, 0.9195f, 0.0880f, 0.0433f, 0.0113f, 0.8956f}); + const ExprId rec2020ToSrgb = mat3(p, {1.6605f, -0.1246f, -0.0182f, -0.5876f, 1.1329f, -0.1006f, -0.0728f, -0.0083f, 1.1187f}); + const ExprId inset = mat3(p, {0.856627153315983f, 0.137318972929847f, 0.11189821299995f, 0.0951212405381588f, + 0.761241990602591f, 0.0767994186031903f, 0.0482516061458583f, 0.101439036467562f, + 0.811302368396859f}); + const ExprId outset = mat3(p, {1.1271005818144368f, -0.1413297634984383f, -0.14132976349843826f, + -0.11060664309660323f, 1.157823702216272f, -0.11060664309660294f, + -0.016493938717834573f, -0.016493938717834257f, 1.2519364065950405f}); + const ExprId minEv = f(p, -12.47393f); + const ExprId maxEv = f(p, 4.026069f); + ExprId c = p.mul(color, exposure); + c = p.mul(srgbToRec2020, c); + c = p.mul(inset, c); + c = p.call("max", {c, p.construct(Type::vec(3), {f(p, 1e-10f)})}); + c = p.call("log2", {c}); + c = p.div(p.sub(c, minEv), p.sub(maxEv, minEv)); + c = saturate(p, c); + c = agxDefaultContrastApprox(p, c); + c = p.mul(outset, c); + c = p.call("pow", {p.call("max", {p.construct(Type::vec(3), {f(p, 0)}), c}), p.construct(Type::vec(3), {f(p, 2.2f)})}); + c = p.mul(rec2020ToSrgb, c); + return saturate(p, c); + } + case ToneMapping::Neutral: { + const ExprId startCompression = f(p, 0.8f - 0.04f); + const ExprId desaturation = f(p, 0.15f); + ExprId c = p.mul(color, exposure); + const ExprId x = p.call("min", {p.swizzle(c, "r"), p.call("min", {p.swizzle(c, "g"), p.swizzle(c, "b")})}); + const ExprId offset = p.select(p.less(x, f(p, 0.08f)), p.sub(x, p.mul(f(p, 6.25f), p.mul(x, x))), f(p, 0.04f)); + c = p.sub(c, offset); + const ExprId peak = p.call("max", {p.swizzle(c, "r"), p.call("max", {p.swizzle(c, "g"), p.swizzle(c, "b")})}); + const ExprId d = p.sub(f(p, 1), startCompression); + const ExprId newPeak = p.sub(f(p, 1), p.div(p.mul(d, d), p.add(peak, p.sub(d, startCompression)))); + const ExprId compressed = p.mul(c, p.div(newPeak, peak)); + const ExprId g = p.sub(f(p, 1), p.div(f(p, 1), p.add(p.mul(desaturation, p.sub(peak, newPeak)), f(p, 1)))); + const ExprId mixed = p.call("mix", {compressed, p.construct(Type::vec(3), {newPeak}), g}); + // TSL's early `return color` when peak < StartCompression, as one pure select. + return p.select(p.less(peak, startCompression), c, mixed); + } + } + return color; +} + +} // namespace tn::engine::shader diff --git a/packages/runtime-native/src/engine/shader/tonemap.h b/packages/runtime-native/src/engine/shader/tonemap.h new file mode 100644 index 000000000..c0559bc6e --- /dev/null +++ b/packages/runtime-native/src/engine/shader/tonemap.h @@ -0,0 +1,13 @@ +#pragma once + +#include "engine/shader/ir.h" + +namespace tn::engine::shader { + +/** The catalogued tonemapping operators, as three@0.185.1's ToneMappingFunctions.js defines them. */ +enum class ToneMapping : uint8_t { Linear, Reinhard, Cineon, ACESFilmic, AgX, Neutral }; + +/** Applies one operator to a linear vec3 colour with a scalar exposure; returns a vec3. */ +ExprId toneMap(Program& p, ToneMapping mapping, ExprId color, ExprId exposure); + +} // namespace tn::engine::shader diff --git a/packages/runtime-native/src/engine/shader/tsl/tsl.h b/packages/runtime-native/src/engine/shader/tsl/tsl.h new file mode 100644 index 000000000..b319587c1 --- /dev/null +++ b/packages/runtime-native/src/engine/shader/tsl/tsl.h @@ -0,0 +1,230 @@ +#pragma once + +#include "engine/shader/ir.h" + +#include +#include +#include +#include +#include +#include + +/** + * The native TSL builder (PRD-510 phase 2): one function per catalogued TSL authoring function, + * named as TSL names it, each constructing the IR the upstream node means. Authored C++ reads like + * the TS it came from: `vec4(positionLocal().mul(u), 1)`. The program being built is the one a + * `Build` scope holds, as TSL's builder is ambient during `Fn` construction. + * + * Proof: tests/native-engine/differential.mjs --suite tsl-ir compares each corpus graph's typed IR + * dump with the upstream node tree, normalised into the same syntax. + */ +namespace tn::engine::shader::tsl { + +inline thread_local Program* current = nullptr; + +/** The program TSL calls build into while this scope lives. */ +class Build { +public: + explicit Build(Program& program, Where where = Where::current()) : previous_(current), where_(where) { + current = &program; + } + ~Build() { current = previous_; } + Build(const Build&) = delete; + Build& operator=(const Build&) = delete; + +private: + Program* previous_; + Where where_; +}; + +inline Program& program() { return *current; } + +struct Node; +inline Node float_(double value, Where where = Where::current()); + +/** A TSL node: an IR expression in the current program. */ +struct Node { + ExprId id = kInvalid; + + Node() = default; + Node(ExprId expr) : id(expr) {} // NOLINT(google-explicit-constructor): TSL's implicit nodeObject + Node(double value) : id(program().constant(static_cast(value))) {} // NOLINT: TSL lifts JS numbers to float + Node(int value) : Node(static_cast(value)) {} // NOLINT + + Node add(Node b, Where w = Where::current()) const { return program().add(id, b.id, w); } + Node sub(Node b, Where w = Where::current()) const { return program().sub(id, b.id, w); } + Node mul(Node b, Where w = Where::current()) const { return program().mul(id, b.id, w); } + Node div(Node b, Where w = Where::current()) const { return program().div(id, b.id, w); } + Node negate(Where w = Where::current()) const { return program().neg(id, w); } + Node lessThan(Node b, Where w = Where::current()) const { return program().less(id, b.id, w); } + /** TSL's `a > b`: the IR has one ordering comparison, so it is `b < a`. */ + Node greaterThan(Node b, Where w = Where::current()) const { return program().less(b.id, id, w); } + Node equal(Node b, Where w = Where::current()) const { return program().equal(id, b.id, w); } + + Node swizzle(std::string_view lanes, Where w = Where::current()) const { return program().swizzle(id, lanes, w); } + Node x() const { return swizzle("x"); } + Node y() const { return swizzle("y"); } + Node z() const { return swizzle("z"); } + Node w() const { return swizzle("w"); } + Node xy() const { return swizzle("xy"); } + Node xyz() const { return swizzle("xyz"); } + + Node operator+(Node b) const { return add(b); } + Node operator-(Node b) const { return sub(b); } + Node operator*(Node b) const { return mul(b); } + Node operator/(Node b) const { return div(b); } + Node operator-() const { return negate(); } +}; + +inline Node float_(double value, Where where) { return program().constant(static_cast(value), where); } +/** TSL's `float(node)`: a conversion. */ +inline Node float_(Node value, Where where = Where::current()) { return program().construct(Type::f32(), {value.id}, where); } +inline Node int_(int32_t value, Where where = Where::current()) { return program().constant(value, where); } +/** TSL's `uint(node)`: a conversion. */ +inline Node uint_(Node value, Where where = Where::current()) { return program().construct(Type::u32(), {value.id}, where); } +inline Node uint_(uint32_t value, Where where = Where::current()) { + return program().construct(Type::u32(), {program().constant(static_cast(value), where)}, where); +} + +namespace detail { +inline Node join(uint8_t n, std::initializer_list parts, Where where) { + std::vector ids; + for (const Node& part : parts) ids.push_back(part.id); + // `vec3(1)` splats a number the way the upstream constant does: one part per lane. + if (ids.size() == 1 && program().expr(ids[0]).op == Op::Constant) ids.assign(n, ExprId{ids[0]}); // a copy: no aliasing + return program().construct(Type::vec(n), ids, where); +} +} // namespace detail + +inline Node vec2(std::initializer_list parts, Where w = Where::current()) { return detail::join(2, parts, w); } +inline Node vec3(std::initializer_list parts, Where w = Where::current()) { return detail::join(3, parts, w); } +inline Node vec4(std::initializer_list parts, Where w = Where::current()) { return detail::join(4, parts, w); } + +/** A named uniform: upstream TSL's `uniform(value).setName(name)`. */ +inline Node uniform(std::string_view name, Type type, Where w = Where::current()) { return program().uniform(name, type, w); } +/** In a fragment stage an attribute arrives through the varying of its name, as upstream builds it. */ +inline Node attribute(std::string_view name, Type type, Where w = Where::current()) { + return program().stage() == Stage::Fragment ? program().varying(name, type, w) : program().attribute(name, type, w); +} +/** The `position` attribute; in a fragment stage, upstream's `positionLocal` varying. */ +inline Node positionLocal(Where w = Where::current()) { + return program().stage() == Stage::Fragment ? program().varying("positionLocal", Type::vec(3), w) + : program().attribute("position", Type::vec(3), w); +} +inline Node uv(Where w = Where::current()) { return attribute("uv", Type::vec(2), w); } +/** In a compute stage TSL's instanceIndex is the invocation's global x, as upstream builds it. */ +inline Node instanceIndex(Where w = Where::current()) { + if (program().stage() == Stage::Compute) return program().swizzle(program().builtin("globalInvocationId", w), "x", w); + return program().builtin("instanceIndex", w); +} + +namespace detail { +inline Node call(std::string_view name, std::initializer_list args, Where where) { + std::vector ids; + for (const Node& arg : args) ids.push_back(arg.id); + return program().call(name, ids, where); +} +} // namespace detail + +#define TN_TSL_UNARY(name) \ + inline Node name(Node a, Where w = Where::current()) { return detail::call(#name, {a}, w); } +#define TN_TSL_BINARY(name) \ + inline Node name(Node a, Node b, Where w = Where::current()) { return detail::call(#name, {a, b}, w); } +#define TN_TSL_TERNARY(name) \ + inline Node name(Node a, Node b, Node c, Where w = Where::current()) { return detail::call(#name, {a, b, c}, w); } +TN_TSL_UNARY(abs) +TN_TSL_UNARY(sin) +TN_TSL_UNARY(cos) +TN_TSL_UNARY(floor) +TN_TSL_UNARY(fract) +TN_TSL_UNARY(sqrt) +TN_TSL_UNARY(exp) +TN_TSL_UNARY(exp2) +TN_TSL_UNARY(log2) +TN_TSL_UNARY(normalize) +TN_TSL_UNARY(length) +TN_TSL_UNARY(atan) +TN_TSL_UNARY(fwidth) +TN_TSL_BINARY(min) +TN_TSL_BINARY(max) +TN_TSL_BINARY(pow) +TN_TSL_BINARY(step) +TN_TSL_BINARY(dot) +TN_TSL_BINARY(distance) +TN_TSL_BINARY(cross) +TN_TSL_BINARY(atan2) +TN_TSL_BINARY(mod) +TN_TSL_TERNARY(mix) +TN_TSL_TERNARY(clamp) +TN_TSL_TERNARY(smoothstep) +inline Node shiftRight(Node a, Node b, Where w = Where::current()) { return program().shiftRight(a.id, b.id, w); } +inline Node bitXor(Node a, Node b, Where w = Where::current()) { return program().bitXor(a.id, b.id, w); } +#undef TN_TSL_UNARY +#undef TN_TSL_BINARY +#undef TN_TSL_TERNARY + +inline Node select(Node condition, Node whenTrue, Node whenFalse, Where w = Where::current()) { + return program().select(condition.id, whenTrue.id, whenFalse.id, w); +} + +/** `textureNode.sample(uv)` on a texture already declared (e.g. a pass's output). */ +inline Node sample(uint32_t texture, Node uvs, Where w = Where::current()) { return program().sample(texture, uvs.id, w); } + +/** `texture(map, uv)`: the map is declared by name on first use. */ +inline Node texture(std::string_view map, Node uvs, Where w = Where::current()) { + return program().sample(program().texture2d(map), uvs.id, w); +} + +/** `node.toVar()`: a variable; every use reads it (an ordered load), `assign` writes it. */ +struct Var { + VarId id = 0; + Type type; + + Node read(Where w = Where::current()) const { return program().load(id, w); } + operator Node() const { return read(); } // NOLINT(google-explicit-constructor): a TSL var is a node + void assign(Node value, Where w = Where::current()) const { program().assign(id, value.id, w); } + Node add(Node b, Where w = Where::current()) const { return read(w).add(b, w); } + Node mul(Node b, Where w = Where::current()) const { return read(w).mul(b, w); } +}; +inline Var toVar(Node initial, Where w = Where::current()) { + return Var{program().var(program().expr(initial.id).type, initial.id, w), program().expr(initial.id).type}; +} + +/** `instancedArray(count, type)` / `storage(...)`: a storage buffer, named as `setName` names it. */ +struct Storage { + uint32_t buffer = 0; + + struct Element { + uint32_t buffer; + Node index; + Node read(Where w = Where::current()) const { return program().loadStorage(buffer, index.id, w); } + operator Node() const { return read(); } // NOLINT(google-explicit-constructor) + void assign(Node value, Where w = Where::current()) const { program().store(buffer, index.id, value.id, w); } + }; + Element element(Node index) const { return Element{buffer, index}; } +}; +inline Storage storage(std::string_view name, Type element) { return Storage{program().storageBuffer(name, element)}; } + +/** `Fn(body)`: native authored code is the function; calling it constructs its IR in place. */ +inline void Fn(const std::function& body) { body(); } +inline void If(Node condition, const std::function& then, const std::function& otherwise = {}, + Where w = Where::current()) { + program().If(condition.id, then, otherwise, w); +} +/** TSL's `If(c, a).Else(b)`. */ +inline void IfElse(Node condition, const std::function& then, const std::function& otherwise, + Where w = Where::current()) { + program().If(condition.id, then, otherwise, w); +} +/** TSL's `Loop(count, ({ i }) => ...)` with a number count: an i32 loop from 0. */ +inline void Loop(int32_t count, const std::function& body, Where w = Where::current()) { + program().Loop(program().constant(count, w), [&](ExprId index) { body(Node(index)); }, w); +} +inline void Loop(Node count, const std::function& body, Where w = Where::current()) { + program().Loop(count.id, [&](ExprId index) { body(Node(index)); }, w); +} + +/** A stage output (`material.positionNode` writes "position", `colorNode` writes "color"). */ +inline void output(std::string_view name, Node value, Where w = Where::current()) { program().output(name, value.id, w); } + +} // namespace tn::engine::shader::tsl diff --git a/packages/runtime-native/src/engine/shader/wgsl.cpp b/packages/runtime-native/src/engine/shader/wgsl.cpp new file mode 100644 index 000000000..802ca2287 --- /dev/null +++ b/packages/runtime-native/src/engine/shader/wgsl.cpp @@ -0,0 +1,390 @@ +#include +#include "wgsl.h" +#include "materialx_noise.h" + +#include +#include +#include +#include + +namespace tn::engine::shader { + +namespace { + +struct BuiltinName { + const char* ir; + const char* wgsl; +}; + +constexpr BuiltinName kBuiltinNames[] = { + {"vertexIndex", "vertex_index"}, {"instanceIndex", "instance_index"}, + {"position", "position"}, {"frontFacing", "front_facing"}, + {"globalInvocationId", "global_invocation_id"}, {"localInvocationIndex", "local_invocation_index"}, +}; + +const char* wgslBuiltin(const std::string& ir) { + for (const BuiltinName& b : kBuiltinNames) { + if (ir == b.ir) return b.wgsl; + } + return nullptr; +} + +// r185's mod (WGSLNodeBuilder.js mod_float, mod_vec2..4): WGSL's % truncates, so the floored form is a helper. +constexpr const char* kTslMod = + "fn tsl_mod_float(x : f32, y : f32) -> f32 { return x - y * floor(x / y); }\n" + "fn tsl_mod_vec2(x : vec2, y : vec2) -> vec2 { return x - y * floor(x / y); }\n" + "fn tsl_mod_vec3(x : vec3, y : vec3) -> vec3 { return x - y * floor(x / y); }\n" + "fn tsl_mod_vec4(x : vec4, y : vec4) -> vec4 { return x - y * floor(x / y); }\n"; + +const char* binaryOperator(Op op) { + switch (op) { + case Op::Add: return " + "; + case Op::Sub: return " - "; + case Op::Mul: return " * "; + case Op::Div: return " / "; + case Op::ShiftRight: return " >> "; + case Op::BitXor: return " ^ "; + case Op::Less: return " < "; + case Op::Equal: return " == "; + default: return nullptr; + } +} + +} // namespace + +std::string WgslEmitter::type(const Type& t) const { + const char* scalar = t.scalar == Type::Scalar::F32 ? "f32" + : t.scalar == Type::Scalar::I32 ? "i32" + : t.scalar == Type::Scalar::U32 ? "u32" + : t.scalar == Type::Scalar::Bool ? "bool" + : "void"; + if (t.isScalar()) return scalar; + if (t.isVector()) return "vec" + std::to_string(t.rows) + "<" + scalar + ">"; + return "mat" + std::to_string(t.cols) + "x" + std::to_string(t.rows) + "<" + scalar + ">"; +} + +WgslEmitter::WgslEmitter(const Program& program) + : p_(program), uses_(program.exprs_.size()), bound_(program.exprs_.size()) { + // Counted from the statements down, so an expression a dead branch alone shares stays inline. + std::vector seen(program.exprs_.size()); + const auto visit = [&](auto& self, ExprId id) -> void { + ++uses_[id]; + if (seen[id]) return; + seen[id] = true; + const Expr& e = program.exprs_[id]; + for (uint8_t i = 0; i < e.argc; ++i) self(self, e.args[i]); + }; + using Kind = Program::StmtKind; + for (const auto& b : program.blocks_) { + for (const auto& s : b) { + if (s.kind == Kind::Eval || s.kind == Kind::Assign || s.kind == Kind::Output) visit(visit, s.b); + else if (s.kind == Kind::Store) visit(visit, s.b), visit(visit, s.c); + else if (s.kind == Kind::If || s.kind == Kind::Loop) visit(visit, s.a); + } + } +} + +std::string WgslEmitter::expr(ExprId id) const { + if (bound_[id]) return "e" + std::to_string(id); + std::string text = inlined(id); + switch (p_.exprs_[id].op) { + case Op::Constant: case Op::Uniform: case Op::Attribute: case Op::Builtin: case Op::Varying: + case Op::LoadVar: case Op::LoadStorage: case Op::AtomicAdd: return text; // already a name + default: break; + } + if (uses_[id] < 2 || out_ == nullptr) return text; + *out_ += std::string(static_cast(depth_) * 2, ' ') + "let e" + std::to_string(id) + " = " + text + ";\n"; + bound_[id] = true; + boundStack_.push_back(id); + return "e" + std::to_string(id); +} + +std::string WgslEmitter::inlined(ExprId id) const { + const Expr& e = p_.exprs_[id]; + switch (e.op) { + case Op::Constant: { + if (e.type == Type::boolean()) return e.immediate ? "true" : "false"; + if (e.type == Type::i32()) return std::to_string(static_cast(e.immediate)) + "i"; + if (e.type == Type::u32()) return std::to_string(static_cast(e.immediate)) + "u"; + const float value = std::bit_cast(static_cast(e.immediate)); + if (!std::isfinite(value)) { + errors_.push_back("TN_SHADER_PACKAGE_INVALID: constant e" + std::to_string(id) + " is not finite"); + return "0f"; + } + char buffer[32]; + const auto end = std::to_chars(buffer, buffer + sizeof buffer, value).ptr; // shortest round trip + return std::string(buffer, end) + "f"; + } + case Op::Uniform: return "u.f_" + p_.names_[e.immediate]; + case Op::Attribute: return "a_" + p_.names_[e.immediate]; + case Op::Builtin: return "b_" + p_.names_[e.immediate]; + case Op::Varying: return "i_" + p_.names_[e.immediate]; + case Op::LoadVar: + case Op::LoadStorage: + case Op::AtomicAdd: return "l" + std::to_string(id); + case Op::TextureSize: + return "textureDimensions(t_" + p_.textures_[e.immediate] + ", " + expr(e.args[0]) + ")"; + case Op::TextureLoad: + return "textureLoad(t_" + p_.textures_[e.immediate] + ", " + expr(e.args[0]) + ", " + expr(e.args[1]) + ")"; + case Op::SampleLevel: { + const std::string& name = p_.textures_[e.immediate]; + return "textureSampleLevel(t_" + name + ", smp_" + name + ", " + expr(e.args[0]) + ", " + expr(e.args[1]) + ")"; + } + case Op::Sample: { + if (e.argc == 2 && e.type == Type::vec(4)) { // three's gather().compare(), a whole-texel offset + const std::string& gathered = p_.textures_[gatherTexture(e.immediate)]; + return "textureGatherCompare(t_" + gathered + ", smp_" + gathered + ", " + expr(e.args[0]) + ", " + + expr(e.args[1]) + ", vec2(" + std::to_string(gatherOffsetX(e.immediate)) + ", " + + std::to_string(gatherOffsetY(e.immediate)) + "))"; + } + const std::string& name = p_.textures_[e.immediate]; + if (e.argc == 2) // three's generateTextureCompare + return (p_.stage_ == Stage::Fragment ? "textureSampleCompare(t_" : "textureSampleCompareLevel(t_") + name + + ", smp_" + name + ", " + expr(e.args[0]) + ", " + expr(e.args[1]) + ")"; + return p_.stage_ == Stage::Fragment + ? "textureSample(t_" + name + ", smp_" + name + ", " + expr(e.args[0]) + ")" + : "textureSampleLevel(t_" + name + ", smp_" + name + ", " + expr(e.args[0]) + ", 0.0)"; + } + case Op::Neg: return "(-" + expr(e.args[0]) + ")"; + case Op::Select: + return "select(" + expr(e.args[2]) + ", " + expr(e.args[1]) + ", " + expr(e.args[0]) + ")"; + case Op::Swizzle: { + std::string lanes; + const unsigned n = static_cast(e.immediate >> 8); + for (unsigned i = 0; i < n; ++i) lanes += "xyzw"[(e.immediate >> (i * 2)) & 3]; + return "(" + expr(e.args[0]) + ")." + lanes; + } + case Op::Construct: + case Op::Call: { + if (e.op == Op::Call) { + const std::string& fn = p_.names_[e.immediate]; + if (fn == "greaterEqual") return "(" + expr(e.args[0]) + " >= " + expr(e.args[1]) + ")"; + if (fn == "lessEqual") return "(" + expr(e.args[0]) + " <= " + expr(e.args[1]) + ")"; + } + std::string out = e.op == Op::Call ? p_.names_[e.immediate] : type(e.type); + if (out == "dFdx") out = "dpdx"; + if (out == "mod") out = "tsl_mod_" + (e.type.isVector() ? "vec" + std::to_string(e.type.rows) : std::string("float")); + // WGSL's dpdy grows downward the framebuffer; three emits `- dpdy` so dFdy grows upward. + if (out == "dFdy") out = "-dpdy"; + // TSL lets clamp and smoothstep take scalar bounds on a vector; WGSL has no such overload. + const bool splat = e.op == Op::Call && e.type.isVector() && + (p_.names_[e.immediate] == "clamp" || p_.names_[e.immediate] == "smoothstep"); + out += "("; + for (uint8_t i = 0; i < e.argc; ++i) { + if (i) out += ", "; + const bool scalar = p_.exprs_[e.args[i]].type.isScalar(); + out += splat && scalar ? type(e.type) + "(" + expr(e.args[i]) + ")" : expr(e.args[i]); + } + return out + ")"; + } + default: break; + } + if (const char* op = binaryOperator(e.op)) return "(" + expr(e.args[0]) + op + expr(e.args[1]) + ")"; + errors_.push_back("TN_SHADER_PACKAGE_INVALID: no WGSL for expression e" + std::to_string(id)); + return "0"; +} + +void WgslEmitter::block(uint32_t index, int depth, std::string& out) const { + const std::string indent(static_cast(depth) * 2, ' '); + using Kind = Program::StmtKind; + // A shared value's `let` is appended to `out` while its statement's text is built, so it lands + // before that statement; it goes out of scope with this block. + const size_t scope = boundStack_.size(); + for (const Program::Stmt& s : p_.blocks_[index]) { + out_ = &out; + depth_ = depth; + switch (s.kind) { + case Kind::Eval: { + const Expr& e = p_.exprs_[s.b]; + if (e.op == Op::LoadVar) { + out += indent + "let l" + std::to_string(s.b) + " = v" + std::to_string(e.immediate) + ";\n"; + } else if (e.op == Op::LoadStorage) { + const auto& storage = p_.storage_[e.immediate]; + const std::string at = "s_" + storage.name + "[" + expr(e.args[0]) + "]"; + out += indent + "let l" + std::to_string(s.b) + " = " + + (storage.atomic ? "atomicLoad(&" + at + ")" : at) + ";\n"; + } else if (e.op == Op::AtomicAdd) { + out += indent + "let l" + std::to_string(s.b) + " = atomicAdd(&s_" + p_.storage_[e.immediate].name + + "[" + expr(e.args[0]) + "], " + expr(e.args[1]) + ");\n"; + } + break; + } + case Kind::Assign: + out += indent + "v" + std::to_string(s.a) + " = " + expr(s.b) + ";\n"; + break; + case Kind::Store: + if (p_.storage_[s.a].atomic) + out += indent + "atomicStore(&s_" + p_.storage_[s.a].name + "[" + expr(s.b) + "], " + expr(s.c) + ");\n"; + else + out += indent + "s_" + p_.storage_[s.a].name + "[" + expr(s.b) + "] = " + expr(s.c) + ";\n"; + break; + case Kind::Discard: out += indent + "discard;\n"; break; + case Kind::Break: out += indent + "break;\n"; break; + case Kind::Continue: out += indent + "continue;\n"; break; + case Kind::Output: { + const std::string& name = p_.names_[p_.outputs_[s.a].name]; + out += indent + "out." + (name == "position" || name == "color" ? name : "o_" + name) + " = " + + expr(s.b) + ";\n"; + break; + } + case Kind::If: + out += indent + "if (" + expr(s.a) + ") {\n"; + block(s.body, depth + 1, out); + if (s.otherwise) { + out += indent + "} else {\n"; + block(s.otherwise, depth + 1, out); + } + out += indent + "}\n"; + break; + case Kind::Loop: { + const std::string v = "v" + std::to_string(s.b); + out += indent + "for (var " + v + ": i32 = 0i; " + v + " < " + expr(s.a) + "; " + v + " = " + v + + " + 1i) {\n"; + block(s.body, depth + 1, out); + out += indent + "}\n"; + break; + } + } + } + for (size_t i = scope; i < boundStack_.size(); ++i) bound_[boundStack_[i]] = false; + boundStack_.resize(scope); +} + +WgslModule WgslEmitter::emit(const Program& program, uint32_t group) { + WgslEmitter e(program); + WgslModule module; + if (!program.ok()) { + module.errors.push_back("TN_SHADER_PACKAGE_INVALID: the program has construction diagnostics"); + return module; + } + static std::atomic nextId{1}; + module.id = nextId.fetch_add(1, std::memory_order_relaxed); + std::string& out = module.code; + // WGSLNodeBuilder's header outside Firefox: a texture sampled inside a branch (a TSL If, as core's + // WaterSurface3D refraction is) is legal, as it is in three's shaders. + if (program.stage() == Stage::Fragment) out += "diagnostic(off, derivative_uniformity);\n"; + + // Resources in first-use order: uniforms in one block at binding 0, then storage buffers. + std::vector uniforms, attributes, builtins, varyings; + for (ExprId id = 1; id < program.exprs_.size(); ++id) { + const Op op = program.exprs_[id].op; + if (op == Op::Uniform) uniforms.push_back(id); + else if (op == Op::Attribute) attributes.push_back(id); + else if (op == Op::Builtin) builtins.push_back(id); + else if (op == Op::Varying) varyings.push_back(id); + } + uint32_t binding = 0; + if (!uniforms.empty()) { + out += "struct Uniforms {\n"; + for (ExprId id : uniforms) { + out += " f_" + program.names_[program.exprs_[id].immediate] + ": " + e.type(program.exprs_[id].type) + ",\n"; + } + out += "}\n@group(" + std::to_string(group) + ") @binding(" + std::to_string(binding++) + + ") var u: Uniforms;\n"; + } + // A buffer the program never stores to is read-only, which is also the only storage a vertex + // stage may declare. + std::set written; + for (const auto& b : program.blocks_) { + for (const auto& s : b) { + if (s.kind == Program::StmtKind::Store) written.insert(s.a); + } + } + for (uint32_t i = 0; i < program.storage_.size(); ++i) { + const auto& storage = program.storage_[i]; + out += "@group(" + std::to_string(group) + ") @binding(" + std::to_string(binding++) + ") var s_" + storage.name + ": array<" + + (storage.atomic ? "atomic<" + e.type(storage.element) + ">" : e.type(storage.element)) + ">;\n"; + } + + for (std::size_t i = 0; i < program.textures_.size(); ++i) { + const std::string& name = program.textures_[i]; + const auto kind = program.textureKinds_[i]; + const bool depth = kind == Program::TextureKind::Depth2d || kind == Program::TextureKind::DepthCube; + out += "@group(" + std::to_string(group) + ") @binding(" + std::to_string(binding++) + ") var t_" + name + + (kind == Program::TextureKind::DepthCube ? ": texture_depth_cube;\n" + : kind == Program::TextureKind::Float3d ? ": texture_3d;\n" + : kind == Program::TextureKind::FloatCube ? ": texture_cube;\n" + : depth ? ": texture_depth_2d;\n" + : ": texture_2d;\n"); + out += "@group(" + std::to_string(group) + ") @binding(" + std::to_string(binding++) + ") var smp_" + name + + (depth ? ": sampler_comparison;\n" : ": sampler;\n"); + } + + const Stage stage = program.stage_; + const bool hasOutputs = stage != Stage::Compute; + if (hasOutputs) { + out += "struct Out {\n"; + uint32_t location = 0; + for (const auto& slot : program.outputs_) { + const std::string& name = program.names_[slot.name]; + // @invariant only when asked (Program::setInvariantPosition): see there. + if (name == "position") out += std::string(" ") + (program.invariantPosition_ ? "@invariant " : "") + "@builtin(position) position: vec4,\n"; + else if (name == "color") out += " @location(0) color: vec4,\n"; + else out += " @location(" + std::to_string(location++) + ") o_" + name + ": " + e.type(slot.type) + ",\n"; + } + if (program.outputs_.empty()) { + module.errors.push_back("TN_SHADER_PACKAGE_INVALID: a render stage writes no output"); + } + out += "}\n"; + } + + // A call into the MaterialX noise library brings the library, once. + for (ExprId id = 1; id < program.exprs_.size(); ++id) { + const Expr& x = program.exprs_[id]; + if (x.op == Op::Call && program.names_[x.immediate].rfind("mx_", 0) == 0) { + out += kMaterialXNoise; + break; + } + } + // A call to mod brings its floored helpers, once. + for (ExprId id = 1; id < program.exprs_.size(); ++id) { + const Expr& x = program.exprs_[id]; + if (x.op == Op::Call && program.names_[x.immediate] == "mod") { + out += kTslMod; + break; + } + } + out += stage == Stage::Compute ? "@compute @workgroup_size(64)\n" : stage == Stage::Vertex ? "@vertex\n" : "@fragment\n"; + out += "fn main("; + bool first = true; + uint32_t location = 0; + for (ExprId id : attributes) { + out += std::string(first ? "" : ", ") + "@location(" + std::to_string(location++) + ") a_" + + program.names_[program.exprs_[id].immediate] + ": " + e.type(program.exprs_[id].type); + first = false; + } + // ponytail: varyings take locations in first-use order, which matches a vertex stage that + // outputs them in the same order; a package-level link step replaces this when stages differ. + for (ExprId id : varyings) { + out += std::string(first ? "" : ", ") + "@location(" + std::to_string(location++) + ") i_" + + program.names_[program.exprs_[id].immediate] + ": " + e.type(program.exprs_[id].type); + first = false; + } + for (ExprId id : builtins) { + const std::string& name = program.names_[program.exprs_[id].immediate]; + out += std::string(first ? "" : ", ") + "@builtin(" + wgslBuiltin(name) + ") b_" + name + ": " + + e.type(program.exprs_[id].type); + first = false; + } + out += hasOutputs ? ") -> Out {\n" : ") {\n"; + if (hasOutputs) out += " var out: Out;\n"; + + // Loop counters are declared by their for statement; every other variable at the top. + std::set loopVars; + for (const auto& b : program.blocks_) { + for (const auto& s : b) { + if (s.kind == Program::StmtKind::Loop) loopVars.insert(s.b); + } + } + for (uint32_t v = 0; v < program.vars_.size(); ++v) { + if (!loopVars.count(v)) out += " var v" + std::to_string(v) + ": " + e.type(program.vars_[v].type) + ";\n"; + } + e.block(0, 1, out); + if (hasOutputs) out += " return out;\n"; + out += "}\n"; + module.errors.insert(module.errors.end(), e.errors_.begin(), e.errors_.end()); + return module; +} + +} // namespace tn::engine::shader diff --git a/packages/runtime-native/tests/dependency-provenance.test.mjs b/packages/runtime-native/tests/dependency-provenance.test.mjs index ec102a2ee..a68e37391 100644 --- a/packages/runtime-native/tests/dependency-provenance.test.mjs +++ b/packages/runtime-native/tests/dependency-provenance.test.mjs @@ -118,7 +118,7 @@ test('should report the locked matrix without network access', () => { // PRD-059 Phase 1 user verification: deps:verify lists every selectable // payload and performs no download, extraction, or toolchain invocation. const output = execFileSync(process.execPath, [DOWNLOADER, '--check-lock'], { encoding: 'utf8' }); - assert.match(output, /payloads: 63/); + assert.match(output, /payloads: 64/); assert.match(output, /wgpu:/); assert.match(output, /gradle-wrapper:/); }); diff --git a/packages/runtime-native/tests/native-engine/abi_c11.c b/packages/runtime-native/tests/native-engine/abi_c11.c new file mode 100644 index 000000000..3f965f319 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/abi_c11.c @@ -0,0 +1,19 @@ +/* PRD-500: the ABI header compiles as C11 and links from a C program. */ +#include "threenative/abi/tn_abi.h" +#include "threenative/abi/tn_tsl.h" /* PRD-540: tn_tsl_arg_t compiles as C11 too */ + +#include + +int main(void) { + tn_version_info_t module = tn_engine_version(); + tn_diagnostic_t diagnostic = {0, 0}; + tn_context_t* context = 0; + if (tn_context_create(&context, &module, &diagnostic) != TN_OK) return 1; + tn_handle_t mesh; + if (tn_object_create(context, tn_type_id("Mesh"), &mesh, &diagnostic) != TN_OK) return 2; + if (tn_object_release(mesh, &diagnostic) != TN_OK) return 3; + if (tn_context_destroy(context, &diagnostic) != TN_OK) return 4; + tn_diagnostic_release(&diagnostic); + printf("PASS c11 type Mesh=%u\n", (unsigned)mesh.type); + return 0; +} diff --git a/packages/runtime-native/tests/native-engine/abi_test.cpp b/packages/runtime-native/tests/native-engine/abi_test.cpp new file mode 100644 index 000000000..08acd58e5 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/abi_test.cpp @@ -0,0 +1,1271 @@ +#include "check.h" +#include "threenative/abi/tn_abi.h" +#include "threenative/abi/tn_tsl.h" +#include "engine/abi/abi_internal.h" +#include "engine/shader/graph/graph.h" +#include "engine/shader/tsl/tsl.h" +#include "engine/abi/pooled_shared.h" +#include "engine/abi/bindings.h" +#include "engine/animation/mixer.h" +#include "engine/scene/object3d.h" +#include "engine/scene/texture.h" +#include "engine/scene/nodes.h" + +#include +#include + +#include +#include +#include +#include + +extern "C" uintptr_t tnw_attribute_view(const tn_handle_t* attribute, uint64_t* out); +extern "C" void tnw_attribute_view_release(uintptr_t lease); +extern "C" uintptr_t tnw_attribute_defer(const tn_handle_t* attribute, uintptr_t pull, uintptr_t forget); + +namespace { + +struct Diag { + tn_diagnostic_t value{nullptr, 0}; + ~Diag() { tn_diagnostic_release(&value); } + std::string message() const { return value.message ? value.message : ""; } +}; + +void version() { + const tn_version_info_t own = tn_engine_version(); + { + Diag d; + tn_version_info_t engine{}; + CHECK(tn_version_handshake(&own, &engine, &d.value) == TN_OK); + CHECK(std::memcmp(&engine, &own, sizeof own) == 0); + CHECK(d.value.message == nullptr); + } + struct Case { + void (*mutate)(tn_version_info_t&); + uint32_t code; + const char* name; + }; + const Case cases[] = { + {[](tn_version_info_t& v) { v.engine_abi += 1; }, TN_DIAG_ENGINE_ABI_MISMATCH, "TN_DIAG_ENGINE_ABI_MISMATCH"}, + {[](tn_version_info_t& v) { v.compatibility_contract += 1; }, TN_DIAG_CONTRACT_MISMATCH, "TN_DIAG_CONTRACT_MISMATCH"}, + {[](tn_version_info_t& v) { v.scene += 1; }, TN_DIAG_SCENE_MISMATCH, "TN_DIAG_SCENE_MISMATCH"}, + {[](tn_version_info_t& v) { v.shader_package += 1; }, TN_DIAG_SHADER_PACKAGE_MISMATCH, "TN_DIAG_SHADER_PACKAGE_MISMATCH"}, + {[](tn_version_info_t& v) { v.capability_digest ^= 1; }, TN_DIAG_CAPABILITY_MISMATCH, "TN_DIAG_CAPABILITY_MISMATCH"}, + {[](tn_version_info_t& v) { v.capability_count += 1; }, TN_DIAG_CAPABILITY_MISMATCH, "TN_DIAG_CAPABILITY_MISMATCH"}, + // Two fields differ: the first in the documented order is the one named. + {[](tn_version_info_t& v) { v.scene += 1; v.engine_abi += 1; }, TN_DIAG_ENGINE_ABI_MISMATCH, "TN_DIAG_ENGINE_ABI_MISMATCH"}, + }; + for (const Case& c : cases) { + tn_version_info_t module = own; + c.mutate(module); + Diag d; + CHECK(tn_version_handshake(&module, nullptr, &d.value) == TN_ERROR_VERSION_MISMATCH); + CHECK(d.value.code == c.code); + CHECK(d.message().rfind(c.name, 0) == 0); + // Rejected before start: no context exists for a mismatched module. + tn_context_t* context = reinterpret_cast(1); + Diag d2; + CHECK(tn_context_create(&context, &module, &d2.value) == TN_ERROR_VERSION_MISMATCH); + CHECK(context == nullptr); + CHECK(d2.value.code == c.code); + } +} + +void handles() { + const tn_version_info_t own = tn_engine_version(); + tn_context_t* a = nullptr; + tn_context_t* b = nullptr; + Diag d; + CHECK(tn_context_create(&a, &own, &d.value) == TN_OK); + CHECK(tn_context_create(&b, &own, &d.value) == TN_OK); + CHECK(tn_type_id("Mesh") != 0); + CHECK(tn_type_id("Mesh") != tn_type_id("Scene")); + CHECK(tn_type_id("NotAThreeClass") == 0); + CHECK(tn_type_id(nullptr) == 0); + + tn_handle_t mesh{}; + CHECK(tn_object_create(a, tn_type_id("Mesh"), &mesh, &d.value) == TN_OK); + tn_handle_t forged = mesh; + forged.type = tn_type_id("Scene"); + CHECK(tn_object_release(forged, &d.value) == TN_ERROR_WRONG_TYPE); + tn_handle_t foreign = mesh; + foreign.context = 999; + CHECK(tn_object_release(foreign, &d.value) == TN_ERROR_INVALID_HANDLE); + tn_handle_t outOfRange = mesh; + outOfRange.index = 1u << 30; + CHECK(tn_object_release(outOfRange, &d.value) == TN_ERROR_INVALID_HANDLE); + CHECK(tn_object_release(mesh, &d.value) == TN_OK); + CHECK(tn_object_release(mesh, &d.value) == TN_ERROR_STALE_HANDLE); // stale generation + tn_handle_t again{}; + CHECK(tn_object_create(a, tn_type_id("Mesh"), &again, &d.value) == TN_OK); + CHECK(again.index == mesh.index && again.generation != mesh.generation); + CHECK(tn_object_release(mesh, &d.value) == TN_ERROR_STALE_HANDLE); // the old handle never reaches the new object + CHECK(tn_object_create(a, 0, &again, &d.value) == TN_ERROR_WRONG_TYPE); + CHECK(tn_object_create(a, 0xffff, &again, &d.value) == TN_ERROR_WRONG_TYPE); + + tn_handle_t inB{}; + CHECK(tn_object_create(b, tn_type_id("Scene"), &inB, &d.value) == TN_OK); + CHECK(tn_context_destroy(b, &d.value) == TN_OK); + CHECK(tn_object_release(inB, &d.value) == TN_ERROR_INVALID_HANDLE); // its context is gone + CHECK(tn_context_destroy(b, &d.value) == TN_ERROR_INVALID_STATE); // destroyed twice: refused, not touched + CHECK(tn_object_create(b, tn_type_id("Mesh"), &inB, &d.value) == TN_ERROR_INVALID_STATE); + CHECK(tn_context_destroy(a, &d.value) == TN_OK); + tn_diagnostic_t zero{nullptr, 0}; + tn_diagnostic_release(&zero); + tn_diagnostic_release(nullptr); +} + +tn_value_t num(double n) { + tn_value_t v{}; + v.kind = TN_VALUE_NUMBER; + v.number = n; + return v; +} +tn_value_t ref(tn_handle_t h) { + tn_value_t v{}; + v.kind = TN_VALUE_HANDLE; + v.handle = h; + return v; +} +tn_value_t boolean(bool b) { + tn_value_t v{}; + v.kind = TN_VALUE_BOOL; + v.boolean = b ? 1 : 0; + return v; +} +std::string text(const tn_value_t& v) { return std::string(v.text, v.count); } +bool same(tn_handle_t a, tn_handle_t b) { return a.type == b.type && a.index == b.index && a.generation == b.generation; } + +// The generic calls drive the same registry the differential fixtures prove. +void generic() { + const tn_version_info_t own = tn_engine_version(); + tn_context_t* ctx = nullptr; + Diag d; + CHECK(tn_context_create(&ctx, &own, &d.value) == TN_OK); + + const tn_value_t xyz[3] = {num(1), num(2), num(3)}; + tn_handle_t v{}; + CHECK(tn_construct(ctx, "Vector3", xyz, 3, &v, &d.value) == TN_OK); + CHECK(v.type == tn_type_id("Vector3")); + + tn_handle_t m{}; + CHECK(tn_construct(ctx, "Matrix4", nullptr, 0, &m, &d.value) == TN_OK); + tn_value_t result{}; + const tn_value_t offset[3] = {num(10), num(0), num(-5)}; + CHECK(tn_invoke(m, "makeTranslation", offset, 3, &result, &d.value) == TN_OK); + CHECK(result.kind == TN_VALUE_HANDLE && same(result.handle, m)); // chaining returns self + + const tn_value_t byMatrix[1] = {ref(m)}; + CHECK(tn_invoke(v, "applyMatrix4", byMatrix, 1, &result, &d.value) == TN_OK); + CHECK(tn_get(v, "x", &result, &d.value) == TN_OK); + CHECK(result.kind == TN_VALUE_NUMBER && result.number == 11); + CHECK(tn_get(v, "z", &result, &d.value) == TN_OK && result.number == -2); + + const tn_value_t seven = num(7); + CHECK(tn_set(v, "y", &seven, &d.value) == TN_OK); + CHECK(tn_get(v, "y", &result, &d.value) == TN_OK && result.number == 7); + + CHECK(tn_get(m, "elements", &result, &d.value) == TN_OK); + CHECK(result.kind == TN_VALUE_NUMBERS && result.count == 16 && result.numbers[12] == 10); + + CHECK(tn_invoke(v, "clone", nullptr, 0, &result, &d.value) == TN_OK); // a new object, a new handle + CHECK(result.kind == TN_VALUE_HANDLE && !same(result.handle, v)); + tn_value_t copyX{}; + CHECK(tn_get(result.handle, "x", ©X, &d.value) == TN_OK && copyX.number == 11); + + // Refusals are statuses with named reasons, never a crash or an exception across the ABI. + CHECK(tn_invoke(v, "teleport", nullptr, 0, &result, &d.value) == TN_ERROR_UNSUPPORTED); + CHECK(d.message().find("Vector3.teleport()") != std::string::npos); + CHECK(tn_invoke(v, "applyMatrix4", nullptr, 0, &result, &d.value) == TN_ERROR_INVALID_ARGUMENT); + const tn_value_t wrong[1] = {ref(v)}; + CHECK(tn_invoke(v, "applyMatrix4", wrong, 1, &result, &d.value) == TN_ERROR_UNSUPPORTED); // a Vector3, not a Matrix4 + CHECK(tn_construct(ctx, "Spaceship", nullptr, 0, &v, &d.value) == TN_ERROR_UNSUPPORTED); + + tn_handle_t gone{}; + CHECK(tn_construct(ctx, "Vector3", nullptr, 0, &gone, &d.value) == TN_OK); + CHECK(tn_object_release(gone, &d.value) == TN_OK); + CHECK(tn_get(gone, "x", &result, &d.value) == TN_ERROR_INVALID_HANDLE); + CHECK(tn_context_destroy(ctx, &d.value) == TN_OK); +} + +// PRD-508: the scene graph over the same generic calls, and the member alias a caller reads back as +// one object rather than a copy per read. +void scene() { + const tn_version_info_t own = tn_engine_version(); + tn_context_t* ctx = nullptr; + Diag d; + CHECK(tn_context_create(&ctx, &own, &d.value) == TN_OK); + + tn_handle_t parent{}; + tn_handle_t child{}; + CHECK(tn_construct(ctx, "Object3D", nullptr, 0, &parent, &d.value) == TN_OK); + CHECK(tn_construct(ctx, "Object3D", nullptr, 0, &child, &d.value) == TN_OK); + + const tn_value_t offset[3] = {num(1), num(2), num(3)}; + CHECK(tn_set(parent, "position.x", &offset[0], &d.value) == TN_OK); + CHECK(tn_set(parent, "position.y", &offset[1], &d.value) == TN_OK); + CHECK(tn_set(parent, "position.z", &offset[2], &d.value) == TN_OK); + const tn_value_t two = num(2); + CHECK(tn_set(child, "position.y", &two, &d.value) == TN_OK); + + tn_value_t result{}; + CHECK(tn_invoke(parent, "add", nullptr, 0, &result, &d.value) == TN_ERROR_INVALID_ARGUMENT); + const tn_value_t childRef = ref(child); + CHECK(tn_invoke(parent, "add", &childRef, 1, &result, &d.value) == TN_OK); + CHECK(result.kind == TN_VALUE_HANDLE && same(result.handle, parent)); + + const tn_value_t force = num(1); + CHECK(tn_invoke(parent, "updateMatrixWorld", &force, 1, &result, &d.value) == TN_OK); + CHECK(tn_get(child, "matrixWorld.elements", &result, &d.value) == TN_OK); + CHECK(result.kind == TN_VALUE_NUMBERS && result.count == 16); + CHECK(result.numbers[12] == 1 && result.numbers[13] == 4 && result.numbers[14] == 3); + + // `mesh.position` is the member, not a copy: the same handle every time, and a write through it + // is the object's own write. + tn_value_t first{}; + tn_value_t second{}; + CHECK(tn_get(child, "position", &first, &d.value) == TN_OK); + CHECK(tn_get(child, "position", &second, &d.value) == TN_OK); + CHECK(first.kind == TN_VALUE_HANDLE && same(first.handle, second.handle)); + const tn_value_t forty = num(40); + CHECK(tn_set(first.handle, "y", &forty, &d.value) == TN_OK); + CHECK(tn_get(child, "position.y", &result, &d.value) == TN_OK); + CHECK(result.number == 40); + + // The alias keeps the object alive, so releasing the object first does not dangle the alias. + CHECK(tn_object_release(child, &d.value) == TN_OK); + CHECK(tn_get(first.handle, "y", &result, &d.value) == TN_OK && result.number == 40); + + // PRD-514: Scene.background is a typed Color member; null clears it. + tn_handle_t stage{}; + tn_handle_t background{}; + CHECK(tn_construct(ctx, "Scene", nullptr, 0, &stage, &d.value) == TN_OK); + const tn_value_t bg[3] = {num(0.05), num(0.06), num(0.08)}; + CHECK(tn_construct(ctx, "Color", bg, 3, &background, &d.value) == TN_OK); + const tn_value_t bgRef = ref(background); + CHECK(tn_set(stage, "background", &bgRef, &d.value) == TN_OK); + tn_value_t alias{}; + CHECK(tn_get(stage, "background", &alias, &d.value) == TN_OK && alias.kind == TN_VALUE_HANDLE); + CHECK(tn_get(alias.handle, "g", &result, &d.value) == TN_OK && result.number == 0.06); + const tn_value_t empty{}; + CHECK(tn_set(stage, "background", &empty, &d.value) == TN_OK); + CHECK(tn_get(stage, "background", &result, &d.value) == TN_OK && result.kind == TN_VALUE_NULL); + CHECK(tn_object_release(background, &d.value) == TN_OK); + CHECK(tn_object_release(stage, &d.value) == TN_OK); + + CHECK(tn_context_destroy(ctx, &d.value) == TN_OK); +} + +// PRD-508 phase 3: a catalogued class whose registry lacks a member refuses it by name, so an +// uncatalogued method is a status a caller can read, never a crash. +void unsupported_member() { + const tn_version_info_t own = tn_engine_version(); + tn_context_t* ctx = nullptr; + Diag d; + CHECK(tn_context_create(&ctx, &own, &d.value) == TN_OK); + + tn_handle_t geometry{}; + CHECK(tn_construct(ctx, "BufferGeometry", nullptr, 0, &geometry, &d.value) == TN_OK); + tn_value_t result{}; + CHECK(tn_invoke(geometry, "computeBoundingVolume", nullptr, 0, &result, &d.value) == TN_ERROR_UNSUPPORTED); + CHECK(d.message().find("TN_NATIVE_UNSUPPORTED") != std::string::npos); + CHECK(d.message().find("BufferGeometry.computeBoundingVolume()") != std::string::npos); + CHECK(tn_get(geometry, "attributes.tangent.array", &result, &d.value) == TN_ERROR_UNSUPPORTED); + CHECK(d.message().find("TN_NATIVE_UNSUPPORTED") != std::string::npos); + CHECK(tn_object_release(geometry, &d.value) == TN_OK); + CHECK(tn_context_destroy(ctx, &d.value) == TN_OK); +} + +// PRD-514: the material classes over the generic calls. A whole-color write reaches the Store, and +// the Color member is one alias Ref, as the fixture driver proves too. +void material() { + const tn_version_info_t own = tn_engine_version(); + tn_context_t* ctx = nullptr; + Diag d; + CHECK(tn_context_create(&ctx, &own, &d.value) == TN_OK); + + tn_handle_t basic{}; + CHECK(tn_construct(ctx, "MeshBasicMaterial", nullptr, 0, &basic, &d.value) == TN_OK); + tn_value_t result{}; + CHECK(tn_get(basic, "type", &result, &d.value) == TN_OK); + CHECK(result.kind == TN_VALUE_STRING && text(result) == "MeshBasicMaterial"); + CHECK(tn_get(basic, "transparent", &result, &d.value) == TN_OK && result.boolean == 0); + CHECK(tn_get(basic, "opacity", &result, &d.value) == TN_OK && result.number == 1); + + // A parameters object is out of scope; the no-argument constructor is the only one. + const tn_value_t one = num(1); + tn_handle_t refused{}; + CHECK(tn_construct(ctx, "MeshBasicMaterial", &one, 1, &refused, &d.value) == TN_ERROR_UNSUPPORTED); + CHECK(d.message().find("TN_NATIVE_UNSUPPORTED") != std::string::npos); + + // `material.color = ref` copies through the Store; the member reads back as one alias Ref. + tn_handle_t paint{}; + const tn_value_t rgb[3] = {num(0.2), num(0.4), num(0.6)}; + CHECK(tn_construct(ctx, "Color", rgb, 3, &paint, &d.value) == TN_OK); + const tn_value_t paintRef = ref(paint); + CHECK(tn_set(basic, "color", &paintRef, &d.value) == TN_OK); + CHECK(tn_get(basic, "color.g", &result, &d.value) == TN_OK && result.number == 0.4); + + tn_value_t first{}; + tn_value_t second{}; + CHECK(tn_get(basic, "color", &first, &d.value) == TN_OK); + CHECK(tn_get(basic, "color", &second, &d.value) == TN_OK); + CHECK(first.kind == TN_VALUE_HANDLE && same(first.handle, second.handle)); + const tn_value_t nine = num(0.9); + CHECK(tn_set(first.handle, "r", &nine, &d.value) == TN_OK); + CHECK(tn_get(basic, "color.r", &result, &d.value) == TN_OK && result.number == 0.9); + + const tn_value_t yes = boolean(true); + CHECK(tn_set(basic, "needsUpdate", &yes, &d.value) == TN_OK); + CHECK(tn_object_release(basic, &d.value) == TN_OK); + CHECK(tn_object_release(paint, &d.value) == TN_OK); + CHECK(tn_context_destroy(ctx, &d.value) == TN_OK); +} + +// PRD-514: a light takes a hex number through ColorManagement, inherits Object3D's bindings, and a +// DirectionalLight's target is an Object3D member alias. +void light() { + const tn_version_info_t own = tn_engine_version(); + tn_context_t* ctx = nullptr; + Diag d; + CHECK(tn_context_create(&ctx, &own, &d.value) == TN_OK); + + tn_handle_t directional{}; + const tn_value_t args[2] = {num(16777215), num(3)}; + CHECK(tn_construct(ctx, "DirectionalLight", args, 2, &directional, &d.value) == TN_OK); + tn_value_t result{}; + CHECK(tn_get(directional, "type", &result, &d.value) == TN_OK && text(result) == "DirectionalLight"); + CHECK(tn_get(directional, "intensity", &result, &d.value) == TN_OK && result.number == 3); + CHECK(tn_get(directional, "position.y", &result, &d.value) == TN_OK && result.number == 1); // DEFAULT_UP + CHECK(tn_get(directional, "target", &result, &d.value) == TN_OK && result.kind == TN_VALUE_HANDLE); + const tn_handle_t originalTarget = result.handle; + tn_handle_t target{}; + CHECK(tn_construct(ctx, "Group", nullptr, 0, &target, &d.value) == TN_OK); + const tn_value_t targetRef = ref(target); + CHECK(tn_set(directional, "target", &targetRef, &d.value) == TN_OK); + CHECK(tn_object_release(target, &d.value) == TN_OK); + CHECK(tn_get(directional, "target", &result, &d.value) == TN_OK && result.kind == TN_VALUE_HANDLE); + const tn_value_t offset = num(2); + CHECK(tn_set(result.handle, "position.x", &offset, &d.value) == TN_OK); + CHECK(tn_get(originalTarget, "position.x", &result, &d.value) == TN_OK && result.number == 0); + const tn_value_t invalidTarget = num(1); + CHECK(tn_set(directional, "target", &invalidTarget, &d.value) != TN_OK); + + tn_handle_t hemisphere{}; + const tn_value_t hemiArgs[3] = {num(11189137), num(2236962), num(0.6)}; + CHECK(tn_construct(ctx, "HemisphereLight", hemiArgs, 3, &hemisphere, &d.value) == TN_OK); + CHECK(tn_get(hemisphere, "type", &result, &d.value) == TN_OK && text(result) == "HemisphereLight"); + CHECK(tn_get(hemisphere, "intensity", &result, &d.value) == TN_OK && result.number == 0.6); + CHECK(tn_get(hemisphere, "groundColor.g", &result, &d.value) == TN_OK && result.kind == TN_VALUE_NUMBER); + + tn_handle_t ambient{}; + CHECK(tn_construct(ctx, "AmbientLight", nullptr, 0, &ambient, &d.value) == TN_OK); + CHECK(tn_get(ambient, "color.r", &result, &d.value) == TN_OK && result.number == 1); + + // A light is an Object3D: `add` and the inherited setters reach it through the same binding. + const tn_value_t x = num(4); + CHECK(tn_set(directional, "position.x", &x, &d.value) == TN_OK); + CHECK(tn_get(directional, "position.x", &result, &d.value) == TN_OK && result.number == 4); + + CHECK(tn_object_release(ambient, &d.value) == TN_OK); + CHECK(tn_object_release(hemisphere, &d.value) == TN_OK); + CHECK(tn_object_release(directional, &d.value) == TN_OK); + CHECK(tn_context_destroy(ctx, &d.value) == TN_OK); +} + +// Objects the engine still uses outlive the caller's handles, as three objects outlive a JS scope: +// a deleted attribute stays readable through a reference to it, a scene keeps the mesh it draws +// (and the mesh its geometry and material), and a replaced background stays readable. Run under +// ASan, a use-after-free in any of these fails the case. +void pooledLifetime() { + // Exercise the actual binding factory, including enable_shared_from_this and late weak teardown. + for (int cycle = 0; cycle < 3; ++cycle) { + auto mesh = tn::binding::detail::makeShared(); + CHECK(mesh->shared_from_this().get() == mesh.get()); + std::weak_ptr weak = mesh; + mesh.reset(); + CHECK(weak.expired()); + auto replacement = tn::binding::detail::makeShared(); + CHECK(replacement->shared_from_this().get() == replacement.get()); + weak.reset(); + CHECK(replacement->parent == nullptr); + } +#if defined(__EMSCRIPTEN__) || !defined(__APPLE__) + struct Upstream final : std::pmr::memory_resource { + std::size_t bytes = 0; + bool fail = false; + void* do_allocate(std::size_t size, std::size_t alignment) override { + if (fail) + throw std::bad_alloc(); + void* pointer = std::pmr::new_delete_resource()->allocate(size, alignment); + bytes += size; + return pointer; + } + void do_deallocate(void* pointer, std::size_t size, std::size_t alignment) override { + bytes -= size; + std::pmr::new_delete_resource()->deallocate(pointer, size, alignment); + } + bool do_is_equal(const std::pmr::memory_resource& other) const noexcept override { return this == &other; } + } upstream; + struct alignas(64) Item { + int value; + explicit Item(int n) : value(n) { + if (n < 0) + throw std::runtime_error("constructor"); + } + }; + tn::binding::detail::SharedObjectPool pool(&upstream); + const auto initial = upstream.bytes; + const std::pmr::polymorphic_allocator allocator(&pool); + for (int cycle = 0; cycle < 3; ++cycle) { + auto live = std::allocate_shared(allocator, 17); + CHECK(reinterpret_cast(live.get()) % alignof(Item) == 0); + std::weak_ptr weak = live; + live.reset(); + CHECK(weak.expired() && upstream.bytes > initial); + auto other = std::allocate_shared(allocator, 23); + CHECK(other->value == 23); + other.reset(); + CHECK(upstream.bytes > initial); + weak.reset(); + CHECK(upstream.bytes <= initial); + try { + auto failed = std::allocate_shared(allocator, -1); + CHECK(false); + } catch (const std::runtime_error&) { + } + CHECK(upstream.bytes <= initial); + upstream.fail = true; + try { + auto failed = std::allocate_shared(allocator, 1); + CHECK(false); + } catch (const std::bad_alloc&) { + } + upstream.fail = false; + CHECK(upstream.bytes <= initial); + } +#endif +} + +void lifetime() { + pooledLifetime(); + const tn_version_info_t own = tn_engine_version(); + tn_context_t* ctx = nullptr; + Diag d; + CHECK(tn_context_create(&ctx, &own, &d.value) == TN_OK); + auto str = [](const char* s) { + tn_value_t v{}; + v.kind = TN_VALUE_STRING; + v.text = s; + v.count = std::strlen(s); + return v; + }; + auto ref = [](tn_handle_t h) { + tn_value_t v{}; + v.kind = TN_VALUE_HANDLE; + v.handle = h; + return v; + }; + tn_value_t out{}; + + // 1. An attribute reference survives deleteAttribute. + tn_handle_t box{}; + CHECK(tn_construct(ctx, "BoxGeometry", nullptr, 0, &box, &d.value) == TN_OK); + CHECK(tn_get(box, "attributes.position", &out, &d.value) == TN_OK && out.kind == TN_VALUE_HANDLE); + const tn_handle_t position = out.handle; + const tn_value_t name = str("position"); + CHECK(tn_invoke(box, "deleteAttribute", &name, 1, &out, &d.value) == TN_OK); + const tn_value_t zero = num(0); + CHECK(tn_invoke(position, "getX", &zero, 1, &out, &d.value) == TN_OK && out.kind == TN_VALUE_NUMBER && out.number == 0.5); + + // 2. A scene keeps its mesh, and the mesh its geometry and material, after every other handle goes. + tn_handle_t scene{}, geometry{}, material{}, mesh{}; + CHECK(tn_construct(ctx, "Scene", nullptr, 0, &scene, &d.value) == TN_OK); + CHECK(tn_construct(ctx, "SphereGeometry", nullptr, 0, &geometry, &d.value) == TN_OK); + CHECK(tn_construct(ctx, "MeshBasicMaterial", nullptr, 0, &material, &d.value) == TN_OK); + const tn_value_t parts[2] = {ref(geometry), ref(material)}; + CHECK(tn_construct(ctx, "Mesh", parts, 2, &mesh, &d.value) == TN_OK); + CHECK(tn_get(mesh, "geometry", &out, &d.value) == TN_OK && out.handle.index == geometry.index && + out.handle.generation == geometry.generation); // the geometry it was built from, not a new handle + const tn_value_t meshName = str("kept"); + CHECK(tn_set(mesh, "name", &meshName, &d.value) == TN_OK); + const tn_value_t meshRef = ref(mesh); + CHECK(tn_invoke(scene, "add", &meshRef, 1, &out, &d.value) == TN_OK); + CHECK(tn_object_release(mesh, &d.value) == TN_OK); + CHECK(tn_object_release(geometry, &d.value) == TN_OK); + CHECK(tn_object_release(material, &d.value) == TN_OK); + CHECK(tn_invoke(scene, "getObjectByName", &meshName, 1, &out, &d.value) == TN_OK && out.kind == TN_VALUE_HANDLE); + const tn_handle_t found = out.handle; + CHECK(tn_get(found, "geometry", &out, &d.value) == TN_OK && out.kind == TN_VALUE_HANDLE); + const tn_handle_t keptGeometry = out.handle; + CHECK(tn_get(keptGeometry, "attributes.position", &out, &d.value) == TN_OK && out.kind == TN_VALUE_HANDLE); + CHECK(tn_get(out.handle, "count", &out, &d.value) == TN_OK && out.kind == TN_VALUE_NUMBER && out.number > 0); + CHECK(tn_get(found, "material", &out, &d.value) == TN_OK && out.kind == TN_VALUE_HANDLE); + CHECK(tn_get(out.handle, "type", &out, &d.value) == TN_OK && std::string(out.text, out.count) == "MeshBasicMaterial"); + + // 3. A replaced background stays readable through the old reference, and is the caller's Color. + const tn_value_t red[3] = {num(1), num(0), num(0)}; + tn_handle_t c1{}, c2{}; + CHECK(tn_construct(ctx, "Color", red, 3, &c1, &d.value) == TN_OK); + CHECK(tn_construct(ctx, "Color", nullptr, 0, &c2, &d.value) == TN_OK); + const tn_value_t c1Ref = ref(c1), c2Ref = ref(c2); + CHECK(tn_set(scene, "background", &c1Ref, &d.value) == TN_OK); + CHECK(tn_get(scene, "background", &out, &d.value) == TN_OK && out.handle.index == c1.index); // the same Color + CHECK(tn_object_release(c1, &d.value) == TN_OK); + CHECK(tn_get(scene, "background", &out, &d.value) == TN_OK && out.kind == TN_VALUE_HANDLE); + const tn_handle_t oldBackground = out.handle; + CHECK(tn_set(scene, "background", &c2Ref, &d.value) == TN_OK); + CHECK(tn_get(oldBackground, "r", &out, &d.value) == TN_OK && out.number == 1); + + CHECK(tn_context_destroy(ctx, &d.value) == TN_OK); +} + +struct Calls { + int invoked = 0; + int released = 0; + bool fail = false; + uint32_t count = 0; + tn_value_t args[6] = {}; +}; + +tn_status_t recordCall(void* context, const tn_value_t* args, uint32_t count, char* error, uint32_t capacity) { + auto* calls = static_cast(context); + ++calls->invoked; + calls->count = count; + for (uint32_t i = 0; i < count && i < 6; ++i) calls->args[i] = args[i]; + if (!calls->fail) return TN_OK; + std::snprintf(error, capacity, "boom"); + return TN_ERROR_INVALID_STATE; +} + +void releaseCall(void* context) { ++static_cast(context)->released; } + +template +T* engineObject(tn_handle_t h) { + return static_cast(tn::abi::objectOf(h)->ptr.get()); +} + +// PRD-531/506: a callback set through the ABI runs with three's arguments as handles, reports a +// throw as a status, and its context is released exactly once: replaced, cleared or destroyed. +void callbacks() { + const tn_version_info_t own = tn_engine_version(); + tn_context_t* ctx = nullptr; + Diag d; + CHECK(tn_context_create(&ctx, &own, &d.value) == TN_OK); + tn_handle_t scene{}, camera{}, geometry{}, material{}, mesh{}, other{}; + CHECK(tn_construct(ctx, "Scene", nullptr, 0, &scene, &d.value) == TN_OK); + CHECK(tn_construct(ctx, "PerspectiveCamera", nullptr, 0, &camera, &d.value) == TN_OK); + CHECK(tn_construct(ctx, "BoxGeometry", nullptr, 0, &geometry, &d.value) == TN_OK); + CHECK(tn_construct(ctx, "MeshBasicMaterial", nullptr, 0, &material, &d.value) == TN_OK); + const tn_value_t parts[2] = {ref(geometry), ref(material)}; + CHECK(tn_construct(ctx, "Mesh", parts, 2, &mesh, &d.value) == TN_OK); + CHECK(tn_construct(ctx, "Mesh", parts, 2, &other, &d.value) == TN_OK); + + Calls first, second, third; + CHECK(tn_set_callback(mesh, "onBeforeRender", recordCall, &first, releaseCall, &d.value) == TN_OK); + auto* object = engineObject(mesh); + const tn::engine::RenderCallbackArgs args{ + engineObject(scene), engineObject(camera), + std::static_pointer_cast(tn::abi::objectOf(geometry)->ptr), + std::static_pointer_cast(tn::abi::objectOf(material)->ptr)}; + std::string error; + CHECK(object->onBeforeRender && (*object->onBeforeRender)(args, error)); + CHECK(first.invoked == 1 && first.count == 6); + CHECK(first.args[0].kind == TN_VALUE_NULL && first.args[5].kind == TN_VALUE_NULL); // renderer, group + CHECK(first.args[1].kind == TN_VALUE_HANDLE && same(first.args[1].handle, scene)); + CHECK(first.args[2].kind == TN_VALUE_HANDLE && same(first.args[2].handle, camera)); + CHECK(first.args[3].kind == TN_VALUE_HANDLE && same(first.args[3].handle, geometry)); + CHECK(first.args[4].kind == TN_VALUE_HANDLE && same(first.args[4].handle, material)); + first.fail = true; + CHECK(!(*object->onBeforeRender)(args, error) && error == "boom"); + + CHECK(tn_set_callback(mesh, "onBeforeRender", recordCall, &second, releaseCall, &d.value) == TN_OK); + CHECK(first.released == 1 && second.released == 0); // replaced: released once + CHECK(tn_set_callback(mesh, "onBeforeRender", nullptr, nullptr, nullptr, &d.value) == TN_OK); + CHECK(second.released == 1 && !object->onBeforeRender); // cleared + + CHECK(tn_set_callback(other, "onBeforeRender", recordCall, &third, releaseCall, &d.value) == TN_OK); + CHECK(tn_object_release(other, &d.value) == TN_OK); + CHECK(third.released == 1); // its object destroyed + + Calls unused; + CHECK(tn_set_callback(mesh, "onAfterShadow", recordCall, &unused, releaseCall, &d.value) == TN_ERROR_UNSUPPORTED); + tn_handle_t vector{}; + CHECK(tn_construct(ctx, "Vector3", nullptr, 0, &vector, &d.value) == TN_OK); + CHECK(tn_set_callback(vector, "onBeforeRender", recordCall, &unused, releaseCall, &d.value) == TN_ERROR_UNSUPPORTED); + CHECK(unused.released == 0); // a refused pair was never taken + CHECK(tn_context_destroy(ctx, &d.value) == TN_OK); +} + +// PRD-540: three's one-argument Color is Color.set(): a hex in sRGB, a CSS string, or a Color to +// copy. Three numbers stay linear components. +void color_set() { + const tn_version_info_t own = tn_engine_version(); + tn_context_t* ctx = nullptr; + Diag d; + CHECK(tn_context_create(&ctx, &own, &d.value) == TN_OK); + tn_value_t result{}; + const auto channel = [&](tn_handle_t color, const char* name) { + CHECK(tn_get(color, name, &result, &d.value) == TN_OK && result.kind == TN_VALUE_NUMBER); + return result.number; + }; + + tn_handle_t red{}; + const tn_value_t hex = num(0xff0000); + CHECK(tn_construct(ctx, "Color", &hex, 1, &red, &d.value) == TN_OK); + CHECK(channel(red, "r") == 1 && channel(red, "g") == 0 && channel(red, "b") == 0); + + tn_handle_t green{}; + tn_value_t css{}; + css.kind = TN_VALUE_STRING; + css.text = "#00ff00"; + css.count = 7; + CHECK(tn_construct(ctx, "Color", &css, 1, &green, &d.value) == TN_OK); + CHECK(channel(green, "r") == 0 && channel(green, "g") == 1 && channel(green, "b") == 0); + + tn_handle_t copy{}; + const tn_value_t source = ref(red); + CHECK(tn_construct(ctx, "Color", &source, 1, ©, &d.value) == TN_OK); + CHECK(!same(copy, red) && channel(copy, "r") == 1 && channel(copy, "g") == 0); + + tn_handle_t linear{}; + const tn_value_t rgb[3] = {num(0.25), num(0.5), num(0.75)}; + CHECK(tn_construct(ctx, "Color", rgb, 3, &linear, &d.value) == TN_OK); + CHECK(channel(linear, "r") == 0.25 && channel(linear, "g") == 0.5 && channel(linear, "b") == 0.75); + CHECK(tn_context_destroy(ctx, &d.value) == TN_OK); +} + +// PRD-540: `children` answers the attached objects in order, as three's array does. +void children() { + const tn_version_info_t own = tn_engine_version(); + tn_context_t* ctx = nullptr; + Diag d; + CHECK(tn_context_create(&ctx, &own, &d.value) == TN_OK); + tn_handle_t scene{}, first{}, second{}; + CHECK(tn_construct(ctx, "Scene", nullptr, 0, &scene, &d.value) == TN_OK); + CHECK(tn_construct(ctx, "Group", nullptr, 0, &first, &d.value) == TN_OK); + CHECK(tn_construct(ctx, "Mesh", nullptr, 0, &second, &d.value) == TN_OK); + tn_value_t result{}; + CHECK(tn_get(scene, "children", &result, &d.value) == TN_OK && result.kind == TN_VALUE_ARRAY && result.count == 0); + // three's add(...objects) and remove(...objects): every argument, in order, in one call. + const tn_value_t both[2] = {ref(first), ref(second)}; + CHECK(tn_invoke(scene, "add", both, 2, &result, &d.value) == TN_OK); + CHECK(tn_get(scene, "children", &result, &d.value) == TN_OK && result.kind == TN_VALUE_ARRAY && result.count == 2); + CHECK(result.values[0].kind == TN_VALUE_HANDLE && same(result.values[0].handle, first)); + CHECK(result.values[1].kind == TN_VALUE_HANDLE && same(result.values[1].handle, second)); + CHECK(tn_invoke(scene, "remove", both, 2, &result, &d.value) == TN_OK); + CHECK(tn_get(scene, "children", &result, &d.value) == TN_OK && result.count == 0); + CHECK(tn_context_destroy(ctx, &d.value) == TN_OK); +} + +// The walk with parents: each object, then its parent's index in the walk (-1 for the root), so a +// back end learns every `parent` in the subtree from the one crossing. +void walk_parents() { + const tn_version_info_t own = tn_engine_version(); + tn_context_t* ctx = nullptr; + Diag d; + CHECK(tn_context_create(&ctx, &own, &d.value) == TN_OK); + tn_handle_t scene{}, group{}, mesh{}, other{}; + CHECK(tn_construct(ctx, "Scene", nullptr, 0, &scene, &d.value) == TN_OK); + CHECK(tn_construct(ctx, "Group", nullptr, 0, &group, &d.value) == TN_OK); + CHECK(tn_construct(ctx, "Mesh", nullptr, 0, &mesh, &d.value) == TN_OK); + CHECK(tn_construct(ctx, "Mesh", nullptr, 0, &other, &d.value) == TN_OK); + tn_value_t result{}; + const tn_value_t children[2] = {ref(group), ref(other)}; + CHECK(tn_invoke(scene, "add", children, 2, &result, &d.value) == TN_OK); + const tn_value_t child = ref(mesh); + CHECK(tn_invoke(group, "add", &child, 1, &result, &d.value) == TN_OK); + const tn_value_t args[2] = {boolean(false), boolean(true)}; + CHECK(tn_invoke(scene, "__walk", args, 2, &result, &d.value) == TN_OK); + CHECK(result.kind == TN_VALUE_ARRAY && result.count == 8); + if (result.count != 8) return; + const tn_handle_t order[4] = {scene, group, mesh, other}; + const double parents[4] = {-1, 0, 1, 0}; + for (int i = 0; i < 4; ++i) { + CHECK(result.values[2 * i].kind == TN_VALUE_HANDLE && same(result.values[2 * i].handle, order[i])); + CHECK(result.values[2 * i + 1].kind == TN_VALUE_NUMBER && result.values[2 * i + 1].number == parents[i]); + } + CHECK(tn_context_destroy(ctx, &d.value) == TN_OK); +} + +// `__bind`: a PropertyBinding binds and answers its reason and target in one call. +void property_bind() { + const tn_version_info_t own = tn_engine_version(); + tn_context_t* ctx = nullptr; + Diag d; + CHECK(tn_context_create(&ctx, &own, &d.value) == TN_OK); + tn_handle_t root{}, hip{}, bound{}, missing{}; + CHECK(tn_construct(ctx, "Group", nullptr, 0, &root, &d.value) == TN_OK); + CHECK(tn_construct(ctx, "Bone", nullptr, 0, &hip, &d.value) == TN_OK); + tn_value_t name{}; + name.kind = TN_VALUE_STRING; + name.text = "hip"; + name.count = 3; + CHECK(tn_set(hip, "name", &name, &d.value) == TN_OK); + tn_value_t result{}; + const tn_value_t child = ref(hip); + CHECK(tn_invoke(root, "add", &child, 1, &result, &d.value) == TN_OK); + for (const auto& [path, out] : {std::pair{"hip.position", &bound}, std::pair{"leg.position", &missing}}) { + tn_value_t args[2] = {ref(root), {}}; + args[1].kind = TN_VALUE_STRING; + args[1].text = path; + args[1].count = std::strlen(path); + CHECK(tn_construct(ctx, "PropertyBinding", args, 2, out, &d.value) == TN_OK); + } + CHECK(tn_invoke(bound, "__bind", nullptr, 0, &result, &d.value) == TN_OK); + CHECK(result.kind == TN_VALUE_ARRAY && result.count == 2); + if (result.count == 2) { + CHECK(result.values[0].kind == TN_VALUE_STRING && text(result.values[0]).empty()); + CHECK(result.values[1].kind == TN_VALUE_HANDLE && same(result.values[1].handle, hip)); + } + CHECK(tn_invoke(missing, "__bind", nullptr, 0, &result, &d.value) == TN_OK); + CHECK(result.kind == TN_VALUE_ARRAY && result.count == 2); + if (result.count == 2) { + CHECK(text(result.values[0]).find("No target node found") != std::string::npos); + CHECK(result.values[1].kind == TN_VALUE_NULL); + } + CHECK(tn_context_destroy(ctx, &d.value) == TN_OK); +} + +// PRD-540: TSL by name through the C ABI, the table the V8 back end shares. Midway's first call is +// a class field `uniform(0)`; its graph then reaches a node material and compiles. +void tsl_call() { + const tn_version_info_t own = tn_engine_version(); + tn_context_t* ctx = nullptr; + Diag d; + CHECK(tn_context_create(&ctx, &own, &d.value) == TN_OK); + const auto number = [](double n) { tn_tsl_arg_t a{}; a.kind = TN_TSL_ARG_NUMBER; a.number = n; return a; }; + const auto nodeArg = [](uint64_t id) { tn_tsl_arg_t a{}; a.kind = TN_TSL_ARG_NODE; a.node = id; return a; }; + + uint64_t clock = 0, scaled = 0, uv = 0, color = 0, unknown = 0; + const tn_tsl_arg_t zero = number(0); + CHECK(tn_tsl_call(ctx, "uniform", nullptr, &zero, 1, &clock, &d.value) == TN_OK && clock != 0); + const tn_tsl_arg_t two = number(2); + CHECK(tn_tsl_call(ctx, "mul", &clock, &two, 1, &scaled, &d.value) == TN_OK && scaled != 0); + CHECK(tn_tsl_call(ctx, "uv", nullptr, nullptr, 0, &uv, &d.value) == TN_OK); + const tn_tsl_arg_t parts[3] = {nodeArg(uv), nodeArg(scaled), number(1)}; + CHECK(tn_tsl_call(ctx, "vec4", nullptr, parts, 3, &color, &d.value) == TN_OK); + CHECK(tn_tsl_call(ctx, "noSuchNode", nullptr, nullptr, 0, &unknown, &d.value) == TN_ERROR_UNSUPPORTED && unknown == 0); + tn_diagnostic_release(&d.value); + const tn_tsl_arg_t stale = nodeArg(999999); + CHECK(tn_tsl_call(ctx, "sin", nullptr, &stale, 1, &unknown, &d.value) != TN_OK); + tn_diagnostic_release(&d.value); + + tn_handle_t material{}; + CHECK(tn_construct(ctx, "MeshBasicNodeMaterial", nullptr, 0, &material, &d.value) == TN_OK); + CHECK(tn_tsl_set(ctx, material, "colorNode", color, &d.value) == TN_OK); + CHECK(tn_tsl_compile(material, nullptr, &d.value) == TN_OK); + tn::engine::shader::Program direct(tn::engine::shader::Stage::Fragment); + { + tn::engine::shader::tsl::Build build(direct); + direct.output("color", tn::engine::shader::graph::lower(tn::abi::shaderNode(material, "colorNode"), direct)); + } + + // A native struct selects typed members into the material graph; no JS shader builder. + const auto stringArg = [](const char* s) { tn_tsl_arg_t a{}; a.kind = TN_TSL_ARG_STRING; a.text = s; return a; }; + const tn_tsl_arg_t layout[] = {stringArg("Sample"), stringArg("colour"), stringArg("vec4"), stringArg("weight"), stringArg("float")}; + uint64_t schema = 0, sample = 0, member = 0; + CHECK(tn_tsl_call(ctx, "struct", nullptr, layout, 5, &schema, &d.value) == TN_OK); + const tn_tsl_arg_t values[] = {nodeArg(color), number(0.5)}; + CHECK(tn_tsl_call(ctx, "struct:new", &schema, values, 2, &sample, &d.value) == TN_OK); + const auto colourName = stringArg("colour"); + CHECK(tn_tsl_call(ctx, "struct:get", &sample, &colourName, 1, &member, &d.value) == TN_OK); + CHECK(tn_tsl_set(ctx, material, "colorNode", member, &d.value) == TN_OK); + CHECK(tn_tsl_compile(material, nullptr, &d.value) == TN_OK); + tn::engine::shader::Program selected(tn::engine::shader::Stage::Fragment); + { + tn::engine::shader::tsl::Build build(selected); + selected.output("color", tn::engine::shader::graph::lower(tn::abi::shaderNode(material, "colorNode"), selected)); + } + CHECK(selected.dump(true) == direct.dump(true)); + const auto missingName = stringArg("missing"); + CHECK(tn_tsl_call(ctx, "struct:get", &sample, &missingName, 1, &unknown, &d.value) != TN_OK); + tn_diagnostic_release(&d.value); + const tn_tsl_arg_t invalidLayout[] = {stringArg("Bad"), stringArg("value"), stringArg("not-a-type")}; + CHECK(tn_tsl_call(ctx, "struct", nullptr, invalidLayout, 3, &unknown, &d.value) != TN_OK); + tn_diagnostic_release(&d.value); + for (const auto id : {schema, sample, member}) CHECK(tn_tsl_release(ctx, id, &d.value) == TN_OK); + + // pmremTexture takes the texture object itself as a handle argument. + const auto handleArg = [](tn_handle_t h) { + tn_tsl_arg_t a{}; a.kind = TN_TSL_ARG_HANDLE; + std::memcpy(&a.reserved, &h, 4); std::memcpy(&a.node, reinterpret_cast(&h) + 4, 8); + return a; + }; + tn_handle_t sky{}; + CHECK(tn_construct(ctx, "DataTexture", nullptr, 0, &sky, &d.value) == TN_OK); + uint64_t direction = 0, pmrem = 0, lit = 0; + const tn_tsl_arg_t axes[3] = {number(0), number(1), number(0)}; + CHECK(tn_tsl_call(ctx, "vec3", nullptr, axes, 3, &direction, &d.value) == TN_OK); + const tn_tsl_arg_t sampled[3] = {handleArg(sky), nodeArg(direction), number(0.5)}; + CHECK(tn_tsl_call(ctx, "pmremTexture", nullptr, sampled, 3, &pmrem, &d.value) == TN_OK && pmrem != 0); + const tn_tsl_arg_t opaque[2] = {nodeArg(pmrem), number(1)}; + CHECK(tn_tsl_call(ctx, "vec4", nullptr, opaque, 2, &lit, &d.value) == TN_OK); + CHECK(tn_tsl_set(ctx, material, "colorNode", lit, &d.value) == TN_OK); + CHECK(tn_tsl_compile(material, nullptr, &d.value) == TN_OK); + // A material is no texture, and a released handle is no object. + const tn_tsl_arg_t wrong[3] = {handleArg(material), nodeArg(direction), number(0.5)}; + CHECK(tn_tsl_call(ctx, "pmremTexture", nullptr, wrong, 3, &unknown, &d.value) != TN_OK && unknown == 0); + tn_diagnostic_release(&d.value); + CHECK(tn_object_release(sky, &d.value) == TN_OK); + CHECK(tn_tsl_call(ctx, "pmremTexture", nullptr, sampled, 3, &unknown, &d.value) != TN_OK && unknown == 0); + tn_diagnostic_release(&d.value); + CHECK(tn_context_destroy(ctx, &d.value) == TN_OK); +} + +// PRD-540: a uniform's value is live. Midway writes `clock.value` every frame; the write reaches the +// material's graph data without changing the program key, so nothing recompiles. +void tsl_uniform_value() { + const tn_version_info_t own = tn_engine_version(); + tn_context_t* ctx = nullptr; + Diag d; + CHECK(tn_context_create(&ctx, &own, &d.value) == TN_OK); + tn_tsl_arg_t zero{}; + zero.kind = TN_TSL_ARG_NUMBER; + uint64_t clock = 0, color = 0; + CHECK(tn_tsl_call(ctx, "uniform", nullptr, &zero, 1, &clock, &d.value) == TN_OK); + tn_tsl_arg_t parts[4]{}; + for (auto& part : parts) part.kind = TN_TSL_ARG_NODE, part.node = clock; + CHECK(tn_tsl_call(ctx, "vec4", nullptr, parts, 4, &color, &d.value) == TN_OK); + tn_handle_t material{}; + CHECK(tn_construct(ctx, "MeshBasicNodeMaterial", nullptr, 0, &material, &d.value) == TN_OK); + CHECK(tn_tsl_set(ctx, material, "colorNode", color, &d.value) == TN_OK); + namespace g = tn::engine::shader::graph; + const auto graph = tn::abi::shaderNode(material, "colorNode"); + const std::string key = g::key(graph); + CHECK(g::uniforms(graph).begin()->second == std::vector{0}); + + const double quarter = 0.25; + CHECK(tn_tsl_set_uniform(ctx, &clock, &quarter, 1, &d.value) == TN_OK); + CHECK(g::uniforms(graph).begin()->second == std::vector{0.25f}); + CHECK(g::key(graph) == key); // same program: the value is data + const double pair[2] = {1, 2}; + CHECK(tn_tsl_set_uniform(ctx, &clock, pair, 2, &d.value) != TN_OK); // a float takes one value + tn_diagnostic_release(&d.value); + CHECK(tn_tsl_set_uniform(ctx, &color, &quarter, 1, &d.value) != TN_OK); // not a uniform + tn_diagnostic_release(&d.value); + CHECK(tn_context_destroy(ctx, &d.value) == TN_OK); +} + +// PRD-540: Fn/If/Else/Loop/toVar/assign through the C ABI for a back end that runs the callbacks +// itself (the Wasm browser back end), building the very graph g::Block builds. The statement forms +// are tn_tsl_call names, over the engine's TslScopes (tsl_call.h) that V8 shares. +void tsl_statements() { + const tn_version_info_t own = tn_engine_version(); + tn_context_t* ctx = nullptr; + Diag d; + CHECK(tn_context_create(&ctx, &own, &d.value) == TN_OK); + const auto number = [](double n) { tn_tsl_arg_t a{}; a.kind = TN_TSL_ARG_NUMBER; a.number = n; return a; }; + const auto nodeArg = [](uint64_t id) { tn_tsl_arg_t a{}; a.kind = TN_TSL_ARG_NODE; a.node = id; return a; }; + const auto open = [&] { uint64_t none = 0; return tn_tsl_call(ctx, "scope:open", nullptr, nullptr, 0, &none, &d.value); }; + const auto close = [&](const tn_tsl_arg_t* result, uint64_t* out) { + return tn_tsl_call(ctx, "scope:close", nullptr, result, result ? 1 : 0, out, &d.value); + }; + uint64_t zero = 0, acc = 0, index = 0, cond = 0, then = 0, branch = 0, otherwise = 0, body = 0, fn = 0, done = 0; + const tn_tsl_arg_t z = number(0), one = number(1), two = number(2); + CHECK(tn_tsl_call(ctx, "float", nullptr, &z, 1, &zero, &d.value) == TN_OK); + CHECK(tn_tsl_call(ctx, "toVar", &zero, nullptr, 0, &acc, &d.value) != TN_OK); // outside any Fn + tn_diagnostic_release(&d.value); + + CHECK(open() == TN_OK); + CHECK(tn_tsl_call(ctx, "toVar", &zero, nullptr, 0, &acc, &d.value) == TN_OK); + CHECK(tn_tsl_call(ctx, "Loop:index", nullptr, nullptr, 0, &index, &d.value) == TN_OK); + CHECK(open() == TN_OK); + CHECK(tn_tsl_call(ctx, "lessThan", &index, &one, 1, &cond, &d.value) == TN_OK); + CHECK(open() == TN_OK); + CHECK(tn_tsl_call(ctx, "assign", &acc, &one, 1, &done, &d.value) == TN_OK); + CHECK(close(nullptr, &then) == TN_OK); + const tn_tsl_arg_t ifArgs[2] = {nodeArg(cond), nodeArg(then)}; + CHECK(tn_tsl_call(ctx, "If", nullptr, ifArgs, 2, &branch, &d.value) == TN_OK); + CHECK(open() == TN_OK); + CHECK(tn_tsl_call(ctx, "assign", &acc, &two, 1, &done, &d.value) == TN_OK); + CHECK(close(nullptr, &otherwise) == TN_OK); + const tn_tsl_arg_t elseArg = nodeArg(otherwise); + uint64_t withElse = 0; + CHECK(tn_tsl_call(ctx, "Else", &branch, &elseArg, 1, &withElse, &d.value) == TN_OK); + CHECK(tn_tsl_call(ctx, "Else", &withElse, &elseArg, 1, &done, &d.value) != TN_OK); // one Else + tn_diagnostic_release(&d.value); + CHECK(close(nullptr, &body) == TN_OK); + const tn_tsl_arg_t loopArgs[3] = {two, nodeArg(index), nodeArg(body)}; + CHECK(tn_tsl_call(ctx, "Loop", nullptr, loopArgs, 3, &done, &d.value) == TN_OK); + CHECK(close(nullptr, &fn) == TN_OK); + + namespace g = tn::engine::shader::graph; + g::Block block; + const auto variable = block.var(g::float_(0)); + block.Loop(2, [&](g::Node i) { + block.IfElse(g::lessThan(i, g::float_(1)), [&] { block.assign(variable.declaration, g::float_(1)); }, + [&] { block.assign(variable.declaration, g::float_(2)); }); + }); + // The graph itself is checked through a material, where the ABI keeps it. + uint64_t color = 0; + tn_handle_t material{}; + CHECK(tn_construct(ctx, "MeshBasicNodeMaterial", nullptr, 0, &material, &d.value) == TN_OK); + CHECK(tn_tsl_set(ctx, material, "colorNode", fn, &d.value) == TN_OK); + CHECK(g::key(tn::abi::shaderNode(material, "colorNode")) == g::key(block.node())); + // A callback that adds nothing answers its result: Fn(() => vec3(1)). + CHECK(open() == TN_OK); + CHECK(close(&one, &color) == TN_OK); + CHECK(tn_tsl_set(ctx, material, "colorNode", color, &d.value) == TN_OK); + CHECK(g::key(tn::abi::shaderNode(material, "colorNode")) == g::key(g::float_(1))); + CHECK(tn_context_destroy(ctx, &d.value) == TN_OK); +} + +// PRD-540: a live post effect's scalar uniform through the C ABI (lane-531's tslEffectParameter), as +// three's `ao(...).radius.value`; an omitted optional input is an OTHER argument. +void tsl_effect_parameter() { + const tn_version_info_t own = tn_engine_version(); + tn_context_t* ctx = nullptr; + Diag d; + CHECK(tn_context_create(&ctx, &own, &d.value) == TN_OK); + uint64_t uv = 0, depth = 0, ao = 0, plain = 0; + CHECK(tn_tsl_call(ctx, "uv", nullptr, nullptr, 0, &uv, &d.value) == TN_OK); + tn_tsl_arg_t map[2]{}; + map[0].kind = TN_TSL_ARG_NAMED; + map[0].text = "depth"; + map[1].kind = TN_TSL_ARG_NODE; + map[1].node = uv; + CHECK(tn_tsl_call(ctx, "texture", nullptr, map, 2, &depth, &d.value) == TN_OK); + tn_tsl_arg_t args[2]{}; + args[0].kind = TN_TSL_ARG_NODE; + args[0].node = depth; + args[1].kind = TN_TSL_ARG_OTHER; // no normal node + CHECK(tn_tsl_call(ctx, "ao", nullptr, args, 2, &ao, &d.value) == TN_OK); + double out = 0; + const double radius = 0.5; + CHECK(tn_tsl_effect_parameter(ctx, &ao, "radius", &radius, &out, &d.value) == TN_OK && out == 0.5); + out = 0; + CHECK(tn_tsl_effect_parameter(ctx, &ao, "radius", nullptr, &out, &d.value) == TN_OK && out == 0.5); + CHECK(tn_tsl_effect_parameter(ctx, &ao, "noSuchUniform", nullptr, &out, &d.value) != TN_OK); + tn_diagnostic_release(&d.value); + CHECK(tn_tsl_call(ctx, "uv", nullptr, nullptr, 0, &plain, &d.value) == TN_OK); + CHECK(tn_tsl_effect_parameter(ctx, &plain, "radius", nullptr, &out, &d.value) != TN_OK); // not an effect + tn_diagnostic_release(&d.value); + CHECK(tn_context_destroy(ctx, &d.value) == TN_OK); +} + +// A game reads `mixer.time` every frame; the Wasm back end reads it in place through its field. +void mixer_time_field() { + tn::binding::Registry classes; + tn::binding::registerAll(classes); + const tn::binding::ClassBinding& binding = classes.at("AnimationMixer"); + CHECK(binding.fields.count("time") == 1); + if (binding.fields.count("time") == 0) return; + tn::engine::animation::AnimationMixer mixer(std::make_shared()); + mixer.update(0.5); + const auto [offset, count] = binding.fields.at("time"); + CHECK(count == 1); + CHECK(binding.getters.at("__address")(&mixer).number == double(reinterpret_cast(&mixer))); + CHECK(*reinterpret_cast(reinterpret_cast(&mixer) + offset) == 0.5); +} + +// A game sets `visible` every frame; the Wasm back end reads it in place, one byte (count 0), and +// skips the engine call when it is unchanged. The Wasm build reads the offsets this 64-bit build +// dumps, so a flag counts from the first flag, not from the object (344 here, 192 in Wasm). +void visible_field() { + tn::binding::Registry classes; + tn::binding::registerAll(classes); + using tn::engine::Object3D; + const std::pair flags[] = { + {"visible", &Object3D::setVisible}, {"castShadow", &Object3D::setCastShadow}, {"receiveShadow", &Object3D::setReceiveShadow}}; + for (const char* name : {"Object3D", "Group", "Mesh", "SkinnedMesh"}) { + const tn::binding::ClassBinding& binding = classes.at(name); + for (const auto& [flag, set] : flags) { + CHECK(binding.fields.count(flag) == 1); + if (binding.fields.count(flag) == 0) return; + const auto [offset, count] = binding.fields.at(flag); + CHECK(count == 0); + CHECK(offset < 3); + Object3D object; + const auto address = static_cast(binding.getters.at("__address")(&object).number); + const auto* byte = reinterpret_cast(address) + offset; + const bool before = *byte != 0; + (object.*set)(!before); + CHECK((*byte != 0) == !before); + // An unchanged set leaves the revision, so the children keep their world matrices. + const uint64_t revision = object.revision(); + (object.*set)(!before); + CHECK(object.revision() == revision); + } + } +} + +void layers_field() { + tn::binding::Registry classes; + tn::binding::registerAll(classes); + const tn::binding::ClassBinding& binding = classes.at("Layers"); + CHECK(binding.fields.count("mask") == 1); + if (binding.fields.count("mask") == 0) return; + const auto [offset, count] = binding.fields.at("mask"); + CHECK(count == 1); + tn::engine::Layers layers; + void* self = &layers; + CHECK(binding.getters.at("__address")(self).number == double(reinterpret_cast(self))); + layers.enable(1); + double mask = 0; + std::memcpy(&mask, reinterpret_cast(self) + offset, sizeof mask); + CHECK(mask == 3); +} + +void euler_order_field() { + tn::binding::Registry classes; + tn::binding::registerAll(classes); + const tn::binding::ClassBinding& binding = classes.at("Euler"); + CHECK(binding.fields.count("__order") == 1); + if (binding.fields.count("__order") == 0) return; + const auto [offset, count] = binding.fields.at("__order"); + CHECK(count == 0); // one byte, as a bool field is + tn::engine::Object3D object; + object.rotation.order = tn::engine::EulerOrder::XZY; + CHECK(reinterpret_cast(&object.rotation)[offset] == 5); +} + +// One `__addresses` call answers each kept member's `__address`, as the member alias answers it. +void object_addresses() { + tn::binding::Registry classes; + tn::binding::registerAll(classes); + for (const char* name : {"Object3D", "Group", "Mesh"}) { + const tn::binding::ClassBinding& binding = classes.at(name); + CHECK(binding.getters.count("__addresses") == 1); + if (binding.getters.count("__addresses") == 0) return; + tn::engine::Object3D object; + const auto at = [](const void* member) { return double(reinterpret_cast(member)); }; + const std::map expected = { + {"__address", binding.getters.at("__address")(&object).number}, {"position", at(&object.position)}, + {"rotation", at(&object.rotation)}, {"quaternion", at(&object.quaternion)}, {"scale", at(&object.scale)}, + {"up", at(&object.up)}, {"matrix", at(&object.matrix)}, {"matrixWorld", at(&object.matrixWorld)}, + {"layers", at(&object.layers())}}; + std::map got; + for (const auto& [member, address] : binding.getters.at("__addresses")(&object).fields) got[member] = address.number; + CHECK(got == expected); + } +} + +// One `__attributes` read answers each attribute, the handle `getAttribute` returns, and its `__shape`. +void geometry_shapes() { + const tn_version_info_t own = tn_engine_version(); + tn_context_t* ctx = nullptr; + Diag d; + CHECK(tn_context_create(&ctx, &own, &d.value) == TN_OK); + tn_handle_t box{}; + CHECK(tn_construct(ctx, "BoxGeometry", nullptr, 0, &box, &d.value) == TN_OK); + tn_value_t result{}; + CHECK(tn_get(box, "__attributes", &result, &d.value) == TN_OK); + CHECK(result.kind == TN_VALUE_RECORD && result.count == 3); // position, normal, uv + if (result.kind != TN_VALUE_RECORD) return; + struct Entry { + std::string name; + tn_handle_t handle; + std::vector shape; + }; + std::vector entries; + for (uint64_t i = 0; i + 1 < 2 * result.count; i += 2) { + const tn_value_t& pair = result.values[i + 1]; + CHECK(pair.kind == TN_VALUE_ARRAY && pair.count == 2); + if (pair.kind != TN_VALUE_ARRAY || pair.count != 2) return; + CHECK(pair.values[0].kind == TN_VALUE_HANDLE && pair.values[1].kind == TN_VALUE_NUMBERS); + entries.push_back({text(result.values[i]), pair.values[0].handle, + std::vector(pair.values[1].numbers, pair.values[1].numbers + pair.values[1].count)}); + } + CHECK(entries.size() == 3); + for (const Entry& entry : entries) { + tn_value_t name{}; + name.kind = TN_VALUE_STRING; + name.text = entry.name.c_str(); + name.count = entry.name.size(); + CHECK(tn_invoke(box, "getAttribute", &name, 1, &result, &d.value) == TN_OK); + CHECK(result.kind == TN_VALUE_HANDLE && same(result.handle, entry.handle)); + CHECK(tn_get(entry.handle, "__shape", &result, &d.value) == TN_OK && result.kind == TN_VALUE_NUMBERS); + CHECK(std::vector(result.numbers, result.numbers + result.count) == entry.shape); + CHECK(entry.shape.size() == 4 && entry.shape[1] == (entry.name == "uv" ? 2 : 3)); + // Float data answers as its real class, so `instanceof Float32BufferAttribute` needs no array copy. + CHECK(entry.handle.type == tn_type_id("Float32BufferAttribute")); + } + CHECK(tn_context_destroy(ctx, &d.value) == TN_OK); +} + +tn_value_t bytes(const char* type, const void* data, uint64_t count) { + tn_value_t v{}; + v.kind = TN_VALUE_BYTES; + v.text = type; + v.count = count; + v.bytes = data; + return v; +} +std::vector numbersOf(tn_handle_t object, const char* name, Diag& d) { + tn_value_t result{}; + CHECK(tn_get(object, name, &result, &d.value) == TN_OK && result.kind == TN_VALUE_NUMBERS); + return result.kind == TN_VALUE_NUMBERS ? std::vector(result.numbers, result.numbers + result.count) : std::vector{}; +} + +// A typed array crosses as its own bytes: an attribute keeps them as its storage, every other +// consumer reads the numbers they hold, and a name that is no typed array is refused. +void typed_bytes() { + const tn_version_info_t own = tn_engine_version(); + tn_context_t* ctx = nullptr; + Diag d; + CHECK(tn_context_create(&ctx, &own, &d.value) == TN_OK); + tn_handle_t attribute{}; + const float positions[6] = {0.1f, -2.5f, 3, 4, 5, 6}; + const tn_value_t f32[2] = {bytes("Float32Array", positions, 6), num(3)}; + CHECK(tn_construct(ctx, "BufferAttribute", f32, 2, &attribute, &d.value) == TN_OK); + CHECK(numbersOf(attribute, "array", d) == std::vector(positions, positions + 6)); + CHECK(numbersOf(attribute, "__shape", d) == (std::vector{2, 3, 0, 1015})); + + const uint16_t index[3] = {0, 65535, 7}; + const tn_value_t u16[2] = {bytes("Uint16Array", index, 3), num(1)}; + CHECK(tn_construct(ctx, "BufferAttribute", u16, 2, &attribute, &d.value) == TN_OK); + CHECK(numbersOf(attribute, "array", d) == (std::vector{0, 65535, 7})); + tn_value_t result{}; + const tn_value_t wraps[2] = {num(0), num(70000)}; // u16 storage, as the typed array chose: 70000 wraps + CHECK(tn_invoke(attribute, "setX", wraps, 2, &result, &d.value) == TN_OK); + CHECK(numbersOf(attribute, "array", d) == (std::vector{70000 - 65536, 65535, 7})); + + const int16_t packed[2] = {-3, 300}; // no exact storage: read as numbers into float storage + const tn_value_t i16[2] = {bytes("Int16Array", packed, 2), num(2)}; + CHECK(tn_construct(ctx, "BufferAttribute", i16, 2, &attribute, &d.value) == TN_OK); + CHECK(numbersOf(attribute, "array", d) == (std::vector{-3, 300})); + + tn_handle_t m{}; + CHECK(tn_construct(ctx, "Matrix4", nullptr, 0, &m, &d.value) == TN_OK); + double elements[16] = {1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 10, 20, 30, 1}; + const tn_value_t f64 = bytes("Float64Array", elements, 16); + CHECK(tn_invoke(m, "fromArray", &f64, 1, &result, &d.value) == TN_OK); + CHECK(numbersOf(m, "elements", d) == std::vector(elements, elements + 16)); + + const tn_value_t unknown = bytes("BigInt64Array", elements, 2); + CHECK(tn_invoke(m, "fromArray", &unknown, 1, &result, &d.value) == TN_ERROR_INVALID_ARGUMENT); + // No bytes with a count: an attribute that keeps that storage type takes the count, zeroed, and the + // caller defers its contents (tnw_attribute_defer); anything else is refused. + const tn_value_t missing = bytes("Float32Array", nullptr, 2); + CHECK(tn_construct(ctx, "BufferAttribute", &missing, 1, &attribute, &d.value) == TN_OK); + CHECK(numbersOf(attribute, "array", d) == (std::vector{0, 0})); + CHECK(tn_invoke(m, "fromArray", &missing, 1, &result, &d.value) == TN_ERROR_INVALID_ARGUMENT); + const tn_value_t converted = bytes("Int16Array", nullptr, 2); + CHECK(tn_construct(ctx, "BufferAttribute", &converted, 1, &attribute, &d.value) != TN_OK); + CHECK(tn_context_destroy(ctx, &d.value) == TN_OK); +} + +// A DataTexture keeps a typed array's bytes when they are already its stored layout, as three +// uploads them: a Float32Array's bits (a signalling NaN included), a Uint16Array's binary16 bits, a +// Uint8Array's bytes. Any other array still converts value by value, and half floats still check. +void data_texture_bytes() { + const tn_version_info_t own = tn_engine_version(); + tn_context_t* ctx = nullptr; + Diag d; + CHECK(tn_context_create(&ctx, &own, &d.value) == TN_OK); + const auto texels = [&](const tn_value_t& data, double type) { + const tn_value_t args[5] = {data, num(1), num(1), num(1023), num(type)}; + tn_handle_t texture{}; + if (tn_construct(ctx, "DataTexture", args, 5, &texture, &d.value) != TN_OK) return std::vector{}; + return engineObject(texture)->data; + }; + const auto same = [](const std::vector& data, const void* expected, size_t size) { + return data.size() == size && std::memcmp(data.data(), expected, size) == 0; + }; + const uint32_t floats[4] = {0x7f800001u, 0x80000000u, 0x3f000000u, 0x3f800000u}; // sNaN, -0, 0.5, 1 + CHECK(same(texels(bytes("Float32Array", floats, 4), 1015), floats, sizeof(floats))); + const uint16_t halves[4] = {0x3c00, 0x8000, 0x7e01, 0xffff}; + CHECK(same(texels(bytes("Uint16Array", halves, 4), 1016), halves, sizeof(halves))); + const uint8_t rgba[4] = {0, 1, 128, 255}; + CHECK(same(texels(bytes("Uint8Array", rgba, 4), 1009), rgba, sizeof(rgba))); + const int16_t wide[4] = {-5, 300, 7, 255}; // no byte layout: clamped value by value + const uint8_t clamped[4] = {0, 255, 7, 255}; + CHECK(same(texels(bytes("Int16Array", wide, 4), 1009), clamped, sizeof(clamped))); + const float notHalf[4] = {0.5f, 0, 0, 1}; + CHECK(texels(bytes("Float32Array", notHalf, 4), 1016).empty()); + + // `image.data = array` keeps the bytes the same way, and the new texels wait for needsUpdate. + const float zeros[4] = {}; + const tn_value_t args[5] = {bytes("Float32Array", zeros, 4), num(1), num(1), num(1023), num(1015)}; + tn_handle_t texture{}; + CHECK(tn_construct(ctx, "DataTexture", args, 5, &texture, &d.value) == TN_OK); + auto* data = engineObject(texture); + const uint32_t version = data->version(); + const tn_value_t image = bytes("Float32Array", floats, 4); + CHECK(tn_set(texture, "image.data", &image, &d.value) == TN_OK); + CHECK(same(data->data, floats, sizeof(floats))); + CHECK(data->version() == version); + const tn_value_t short_ = bytes("Float32Array", floats, 3); + CHECK(tn_set(texture, "image.data", &short_, &d.value) != TN_OK); + const tn_value_t deferred = bytes("Float32Array", nullptr, 4); + CHECK(tn_set(texture, "image.data", &deferred, &d.value) != TN_OK); + CHECK(tn_context_destroy(ctx, &d.value) == TN_OK); +} + +// The Wasm view reports the store's write count (out[3]): a write through the view, which the JS +// mirror made itself, leaves it; an engine write moves it. +void attribute_view_writes() { + const tn_version_info_t own = tn_engine_version(); + tn_context_t* ctx = nullptr; + Diag d; + CHECK(tn_context_create(&ctx, &own, &d.value) == TN_OK); + tn_handle_t attribute{}; + const float positions[3] = {1, 2, 3}; + const tn_value_t f32[2] = {bytes("Float32Array", positions, 3), num(3)}; + CHECK(tn_construct(ctx, "BufferAttribute", f32, 2, &attribute, &d.value) == TN_OK); + uint64_t out[4] = {}; + uintptr_t lease = tnw_attribute_view(&attribute, out); + CHECK(lease != 0 && out[1] == 3); + const uint64_t seen = out[3]; + reinterpret_cast(static_cast(out[0]))[1] = 9; + tnw_attribute_view_release(lease); + lease = tnw_attribute_view(&attribute, out); + CHECK(out[3] == seen); + tnw_attribute_view_release(lease); + CHECK(numbersOf(attribute, "array", d) == (std::vector{1, 9, 3})); + tn_value_t result{}; + const tn_value_t set[2] = {num(0), num(5)}; + CHECK(tn_invoke(attribute, "setX", set, 2, &result, &d.value) == TN_OK); + lease = tnw_attribute_view(&attribute, out); + CHECK(out[3] != seen); + tnw_attribute_view_release(lease); + CHECK(tn_context_destroy(ctx, &d.value) == TN_OK); +} + +std::vector pulled; +std::vector forgotten; + +// The Wasm back end defers writing its copy of an attribute's array: the store calls the pull +// trampoline with the key, data, count and Scalar before the engine next reads it, and the forget +// trampoline when it dies still deferred. +void attribute_defer() { + const tn_version_info_t own = tn_engine_version(); + tn_context_t* ctx = nullptr; + Diag d; + CHECK(tn_context_create(&ctx, &own, &d.value) == TN_OK); + tn_handle_t attribute{}; + const float positions[3] = {1, 2, 3}; + const tn_value_t f32[2] = {bytes("Float32Array", positions, 3), num(3)}; + CHECK(tn_construct(ctx, "BufferAttribute", f32, 2, &attribute, &d.value) == TN_OK); + uint32_t (*pull)(uintptr_t, uintptr_t, uint32_t, uint32_t) = [](uintptr_t key, uintptr_t data, uint32_t count, + uint32_t scalar) -> uint32_t { + CHECK(count == 3 && scalar == 0); + reinterpret_cast(data)[2] = 9; + pulled.push_back(key); + return count; + }; + void (*forget)(uintptr_t) = [](uintptr_t key) { forgotten.push_back(key); }; + const uintptr_t key = + tnw_attribute_defer(&attribute, reinterpret_cast(pull), reinterpret_cast(forget)); + CHECK(key != 0 && pulled.empty()); + CHECK(numbersOf(attribute, "array", d) == (std::vector{1, 2, 9})); + CHECK(pulled == std::vector{key}); + CHECK(numbersOf(attribute, "array", d) == (std::vector{1, 2, 9})); + CHECK(pulled.size() == 1); + CHECK(tnw_attribute_defer(&attribute, reinterpret_cast(pull), reinterpret_cast(forget)) == + key); + CHECK(tn_object_release(attribute, &d.value) == TN_OK); + CHECK(forgotten == std::vector{key} && pulled.size() == 1); + tn_handle_t scene{}; + CHECK(tn_construct(ctx, "Scene", nullptr, 0, &scene, &d.value) == TN_OK); + CHECK(tnw_attribute_defer(&scene, reinterpret_cast(pull), reinterpret_cast(forget)) == 0); + CHECK(tn_context_destroy(ctx, &d.value) == TN_OK); +} + +} // namespace + +TN_TEST_MAIN({"version", version}, {"handles", handles}, {"generic", generic}, {"scene", scene}, + {"unsupported_member", unsupported_member}, {"material", material}, {"light", light}, {"lifetime", lifetime}, + {"callbacks", callbacks}, {"color_set", color_set}, {"children", children}, {"tsl_call", tsl_call}, {"tsl_uniform_value", tsl_uniform_value}, {"tsl_statements", tsl_statements}, {"tsl_effect_parameter", tsl_effect_parameter}, {"mixer_time_field", mixer_time_field}, {"visible_field", visible_field}, {"layers_field", layers_field}, {"walk_parents", walk_parents}, {"property_bind", property_bind}, {"euler_order_field", euler_order_field}, {"object_addresses", object_addresses}, {"geometry_shapes", geometry_shapes}, {"typed_bytes", typed_bytes}, {"data_texture_bytes", data_texture_bytes}, {"attribute_view_writes", attribute_view_writes}, + {"attribute_defer", attribute_defer}) diff --git a/packages/runtime-native/tests/native-engine/assets/fuzz-seeds/README.md b/packages/runtime-native/tests/native-engine/assets/fuzz-seeds/README.md new file mode 100644 index 000000000..254f1894e --- /dev/null +++ b/packages/runtime-native/tests/native-engine/assets/fuzz-seeds/README.md @@ -0,0 +1,6 @@ +# glTF fuzz seeds + +`native_engine_asset_fuzz_gltf` mutates these alongside the GLB corpus files. They are two corpus GLBs +(`test-support/fixtures/skinned-character.glb`, `examples/csg-doorway/assets/doorway.glb`) rewritten as +`.gltf` JSON with the binary chunk as a base64 data URI, so mutations reach the JSON structure that a +GLB's length-prefixed chunks mostly protect. diff --git a/packages/runtime-native/tests/native-engine/assets/fuzz-seeds/doorway.gltf b/packages/runtime-native/tests/native-engine/assets/fuzz-seeds/doorway.gltf new file mode 100644 index 000000000..e0875afbf --- /dev/null +++ b/packages/runtime-native/tests/native-engine/assets/fuzz-seeds/doorway.gltf @@ -0,0 +1 @@ +{"asset":{"generator":"glTF-Transform 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\ No newline at end of file diff --git a/packages/runtime-native/tests/native-engine/assets/fuzz-seeds/skinned-character.gltf b/packages/runtime-native/tests/native-engine/assets/fuzz-seeds/skinned-character.gltf new file mode 100644 index 000000000..545ce0c09 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/assets/fuzz-seeds/skinned-character.gltf @@ -0,0 +1 @@ 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\ No newline at end of file diff --git a/packages/runtime-native/tests/native-engine/assets/gltf-reference.ts b/packages/runtime-native/tests/native-engine/assets/gltf-reference.ts new file mode 100644 index 000000000..d8b0499ab --- /dev/null +++ b/packages/runtime-native/tests/native-engine/assets/gltf-reference.ts @@ -0,0 +1,170 @@ +/** + * Records what three@0.185.1's GLTFLoader builds from the repository's glTF corpus, as the JSON the + * native loader's test compares against (PRD-515 phase 1): the scene hierarchy in traversal order + * (names, types, parents, transforms), every mesh's geometry layout and materials, skins and the + * clip list. + * + * The loader runs for real, with one plugin: images are not decoded (Node has no DOM), so a texture + * stands in for each glTF texture and the dump records which material slots hold one. + * + * pnpm --workspace-root exec tsx packages/runtime-native/tests/native-engine/assets/gltf-reference.ts + * ... -- --check (fails when the committed dump is not what this three produces) + */ + +import { readFileSync, writeFileSync } from "node:fs"; +import path from "node:path"; +import { fileURLToPath } from "node:url"; +import { type Material, type Mesh, type Object3D, type SkinnedMesh, Texture } from "three"; +import { GLTFLoader, type GLTFParser } from "three/examples/jsm/loaders/GLTFLoader.js"; + +const HERE = path.dirname(fileURLToPath(import.meta.url)); +const REPO = path.resolve(HERE, "../../../../.."); +const OUT = path.join(HERE, "gltf_reference.json"); + +/** The corpus: every tracked glTF this loader must reproduce, small to large. */ +export const CORPUS = [ + "packages/create-threenative/templates/starter/assets/native-proof.glb", + "packages/core/__tests__/fixtures/world-v1/assets/rock.glb", + "examples/csg-doorway/assets/doorway.glb", + "packages/create-threenative/__tests__/fixtures/bounded-decals/public/receiver.glb", + "test-support/fixtures/skinned-character.glb", + "test-support/fixtures/morph-clip.glb", + "examples/abyss-framework/assets/world/assets/pine.glb", + "examples/auto-lod/assets/hull.glb", + "packages/assets/__tests__/fixtures/foliage-conifer.glb", + "packages/create-threenative/template-assets/assets/mannequin.glb", + "packages/create-threenative/templates/sailing/assets/ship.glb", + "packages/create-threenative/template-assets/assets/player-viewmodel.glb", +]; + +const MAP_SLOTS = [ + "map", + "normalMap", + "roughnessMap", + "metalnessMap", + "emissiveMap", + "aoMap", + "alphaMap", + "clearcoatMap", + "clearcoatNormalMap", + "clearcoatRoughnessMap", + "sheenColorMap", + "sheenRoughnessMap", + "transmissionMap", + "thicknessMap", + "specularIntensityMap", + "specularColorMap", + "iridescenceMap", + "iridescenceThicknessMap", + "anisotropyMap", +] as const; + +function material(m: Material): Record { + const any = m as unknown as Record & { + color?: { r: number; g: number; b: number }; + emissive?: { r: number; g: number; b: number }; + }; + const out: Record = { + type: m.type, + name: m.name, + opacity: m.opacity, + transparent: m.transparent, + side: m.side, + alphaTest: m.alphaTest, + depthWrite: m.depthWrite, + vertexColors: m.vertexColors, + }; + if (any.color) out.color = [any.color.r, any.color.g, any.color.b]; + if (any.emissive) out.emissive = [any.emissive.r, any.emissive.g, any.emissive.b]; + for (const key of ["roughness", "metalness", "emissiveIntensity", "flatShading"]) + if (key in any) out[key] = any[key]; + out.maps = MAP_SLOTS.filter((slot) => any[slot] instanceof Texture); + return out; +} + +function node(object: Object3D, index: Map): Record { + const out: Record = { + name: object.name, + type: object.type, + parent: object.parent ? (index.get(object.parent) ?? -1) : -1, + position: object.position.toArray(), + quaternion: object.quaternion.toArray(), + scale: object.scale.toArray(), + }; + const mesh = object as Mesh; + if (mesh.isMesh) { + const geometry = mesh.geometry; + out.geometry = { + // By name: three inserts them as their accessors resolve, an order no file states. + attributes: Object.entries(geometry.attributes) + .sort(([a], [b]) => (a < b ? -1 : a > b ? 1 : 0)) + .map(([name, attribute]) => ({ + name, + itemSize: attribute.itemSize, + count: attribute.count, + normalized: attribute.normalized, + array: (attribute.array as { constructor: { name: string } }).constructor.name, + })), + index: geometry.index ? geometry.index.count : null, + morphTargets: geometry.morphAttributes.position?.length ?? 0, + groups: geometry.groups.length, + }; + const materials = Array.isArray(mesh.material) ? mesh.material : [mesh.material]; + out.materials = materials.map(material); + if (mesh.morphTargetInfluences) out.morphTargetInfluences = [...mesh.morphTargetInfluences]; + } + const skinned = object as SkinnedMesh; + if (skinned.isSkinnedMesh) out.skeleton = skinned.skeleton.bones.map((bone) => bone.name); + return out; +} + +async function dump(file: string): Promise> { + const bytes = readFileSync(path.join(REPO, file)); + const loader = new GLTFLoader(); + loader.register((parser: GLTFParser) => ({ + name: "tn_no_image_decode", + loadTexture(textureIndex: number) { + const textureDef = parser.json.textures[textureIndex]; + const texture = new Texture(); + texture.name = textureDef.name ?? ""; + return Promise.resolve(texture); + }, + })); + const gltf = await loader.parseAsync( + bytes.buffer.slice(bytes.byteOffset, bytes.byteOffset + bytes.byteLength), + "", + ); + const objects: Object3D[] = []; + gltf.scene.traverse((object) => objects.push(object)); + const index = new Map(objects.map((object, i) => [object, i])); + return { + file, + nodes: objects.map((object) => node(object, index)), + animations: gltf.animations.map((clip) => ({ + name: clip.name, + duration: clip.duration, + tracks: clip.tracks.map((track) => ({ + name: track.name, + type: track.ValueTypeName, + times: track.times.length, + values: track.values.length, + interpolation: track.getInterpolation(), + })), + })), + }; +} + +const files = []; +for (const file of CORPUS) files.push(await dump(file)); +const text = `${JSON.stringify({ three: "0.185.1", files }, null, 1)}\n`; +if (process.argv.includes("--check")) { + const committed = readFileSync(OUT, "utf8"); + if (committed !== text) { + console.error(`TN_GLTF_REFERENCE_STALE: ${OUT} is not what this three produces`); + process.exit(1); + } + console.log(`gltf reference current: ${files.length} files`); +} else { + writeFileSync(OUT, text); + console.log(`wrote ${files.length} files to ${OUT}`); +} diff --git a/packages/runtime-native/tests/native-engine/assets/gltf_hierarchy_test.cpp b/packages/runtime-native/tests/native-engine/assets/gltf_hierarchy_test.cpp new file mode 100644 index 000000000..e0a661c5f --- /dev/null +++ b/packages/runtime-native/tests/native-engine/assets/gltf_hierarchy_test.cpp @@ -0,0 +1,410 @@ +// PRD-515 phase 1: every glTF in the corpus loads into the hierarchy three's GLTFLoader builds — +// names, types, parents, transforms, geometry layout, materials, skeletons and the clip list — +// compared against gltf_reference.json (written by gltf-reference.ts from the real loader). +#include +#include +#include +#include +#include +#include +#include + +#include "engine/animation/skinning/skeleton.h" +#include "engine/assets/gltf/loader.h" +#include "engine/foundation/json.h" +#include "engine/scene/geometry.h" +#include "engine/scene/material.h" +#include "engine/scene/lights.h" + +using namespace tn::engine; +using tn::engine::json::Value; +using namespace tn::engine::animation; + +namespace { + +std::string readFile(const std::string& path) { + std::ifstream in(path, std::ios::binary); + return std::string(std::istreambuf_iterator(in), std::istreambuf_iterator()); +} + +Value num(double v) { return Value::makeNumber(v); } +Value str(std::string s) { return Value::makeString(std::move(s)); } +Value flag(bool b) { return Value::makeBool(b); } +Value numbers(std::initializer_list values) { + std::vector items; + for (double v : values) items.push_back(num(v)); + return Value::makeArray(std::move(items)); +} + +// Members sorted by key, all the way down: the comparison is of content, not of insertion order. +Value canonical(const Value& v) { + if (v.isArray()) { + std::vector items; + for (const Value& item : v.items()) items.push_back(canonical(item)); + return Value::makeArray(std::move(items)); + } + if (v.isObject()) { + std::vector> members; + for (const auto& [key, value] : v.members()) members.emplace_back(key, canonical(value)); + std::sort(members.begin(), members.end(), [](const auto& a, const auto& b) { return a.first < b.first; }); + return Value::makeObject(std::move(members)); + } + return v; +} + +const char* arrayName(Scalar s) { + switch (s) { + case Scalar::I8: return "Int8Array"; + case Scalar::U8: return "Uint8Array"; + case Scalar::I16: return "Int16Array"; + case Scalar::U16: return "Uint16Array"; + case Scalar::U32: return "Uint32Array"; + case Scalar::I32: return "Int32Array"; + case Scalar::F64: return "Float64Array"; + default: return "Float32Array"; + } +} + +const char* const kMapSlots[] = { + "map", "normalMap", "roughnessMap", "metalnessMap", "emissiveMap", "aoMap", "alphaMap", "clearcoatMap", + "clearcoatNormalMap", "clearcoatRoughnessMap", "sheenColorMap", "sheenRoughnessMap", "transmissionMap", + "thicknessMap", "specularIntensityMap", "specularColorMap", "iridescenceMap", "iridescenceThicknessMap", + "anisotropyMap"}; + +Value material(const Material& m) { + std::vector maps; + for (const char* slot : kMapSlots) + if (m.maps.count(slot)) maps.push_back(str(slot)); + return Value::makeObject({{"type", str(std::string(m.typeName()))}, + {"name", str(m.name)}, + {"opacity", num(m.opacity)}, + {"transparent", flag(m.transparent)}, + {"side", num(static_cast(m.side))}, + {"alphaTest", num(m.alphaTest)}, + {"depthWrite", flag(m.depthWrite)}, + {"vertexColors", flag(m.vertexColors)}, + {"color", numbers({m.color.r, m.color.g, m.color.b})}, + {"emissive", numbers({m.emissive.r, m.emissive.g, m.emissive.b})}, + {"roughness", num(m.roughness)}, + {"metalness", num(m.metalness)}, + {"emissiveIntensity", num(m.emissiveIntensity)}, + {"flatShading", flag(m.flatShading)}, + {"maps", Value::makeArray(std::move(maps))}}); +} + +void traverse(Object3D& object, std::vector& out) { + out.push_back(&object); + for (Object3D* child : object.children) traverse(*child, out); +} + +Value node(Object3D& o, const std::vector& order) { + const auto indexOf = [&](const Object3D* p) { + const auto it = std::find(order.begin(), order.end(), p); + return it == order.end() ? -1.0 : double(it - order.begin()); + }; + const auto q = o.quaternion.toArray(); + std::vector> m = { + {"name", str(o.name)}, + {"type", str(std::string(o.type()))}, + {"parent", num(o.parent ? indexOf(o.parent) : -1)}, + {"position", numbers({o.position.x, o.position.y, o.position.z})}, + {"quaternion", numbers({q[0], q[1], q[2], q[3]})}, + {"scale", numbers({o.scale.x, o.scale.y, o.scale.z})}}; + if (auto* mesh = dynamic_cast(&o)) { + std::vector attributes; + for (const auto& [name, attribute] : mesh->geometry->attributes) // std::map: sorted by name + attributes.push_back(Value::makeObject({{"name", str(name)}, + {"itemSize", num(attribute->itemSize)}, + {"count", num(double(attribute->count()))}, + {"normalized", flag(attribute->normalized)}, + {"array", str(arrayName(attribute->store->scalar()))}})); + m.emplace_back("geometry", + Value::makeObject({{"attributes", Value::makeArray(std::move(attributes))}, + {"index", mesh->geometry->index ? num(double(mesh->geometry->index->count())) + : Value::makeNull()}, + {"morphTargets", num(double(mesh->geometry->morphPositions.size()))}, + {"groups", num(0)}})); + m.emplace_back("materials", Value::makeArray({material(*mesh->material)})); + if (!mesh->morphTargetInfluences.empty()) { + std::vector influences; + for (double v : mesh->morphTargetInfluences) influences.push_back(num(v)); + m.emplace_back("morphTargetInfluences", Value::makeArray(std::move(influences))); + } + } + if (auto* skinned = dynamic_cast(&o)) { + std::vector bones; + for (std::size_t i = 0; i < skinned->skeleton->bones.size(); ++i) { + const Bone* bone = skinned->skeleton->bone(i); + bones.push_back(str(bone ? bone->name : "")); + } + m.emplace_back("skeleton", Value::makeArray(std::move(bones))); + } + return Value::makeObject(std::move(m)); +} + +const char* typeName(TrackType t) { + switch (t) { + case TrackType::Quaternion: return "quaternion"; + case TrackType::Number: return "number"; + case TrackType::Color: return "color"; + case TrackType::Bool: return "bool"; + default: return "vector"; + } +} + +double interpolation(Interpolation i) { + return i == Interpolation::Discrete ? 2300 : i == Interpolation::Smooth ? 2302 : 2301; // QuaternionLinear reads as Linear +} + +Value dump(const std::string& file, gltf::LoadResult& loaded) { + std::vector order; + traverse(*loaded.scene, order); + std::vector nodes; + for (Object3D* o : order) nodes.push_back(node(*o, order)); + std::vector clips; + for (const auto& clip : loaded.animations) { + std::vector tracks; + for (const KeyframeTrack& t : clip->tracks) + tracks.push_back(Value::makeObject({{"name", str(t.name)}, + {"type", str(typeName(t.type))}, + {"times", num(double(t.times.size()))}, + {"values", num(double(t.values.size()))}, + {"interpolation", num(interpolation(t.interpolation))}})); + clips.push_back(Value::makeObject( + {{"name", str(clip->name)}, {"duration", num(clip->duration)}, {"tracks", Value::makeArray(std::move(tracks))}})); + } + return Value::makeObject( + {{"file", str(file)}, {"nodes", Value::makeArray(std::move(nodes))}, {"animations", Value::makeArray(std::move(clips))}}); +} + +// The first place two dumps differ, as a path. +std::string firstDifference(const Value& a, const Value& b, const std::string& at) { + if (a.kind() != b.kind()) return at + " (kind)"; + if (a.isArray()) { + if (a.items().size() != b.items().size()) + return at + " (length " + std::to_string(a.items().size()) + " vs " + std::to_string(b.items().size()) + ")"; + for (std::size_t i = 0; i < a.items().size(); ++i) + if (std::string d = firstDifference(a.items()[i], b.items()[i], at + "[" + std::to_string(i) + "]"); !d.empty()) + return d; + return ""; + } + if (a.isObject()) { + if (a.members().size() != b.members().size()) return at + " (keys)"; + for (std::size_t i = 0; i < a.members().size(); ++i) { + if (a.members()[i].first != b.members()[i].first) return at + " (key " + a.members()[i].first + ")"; + if (std::string d = firstDifference(a.members()[i].second, b.members()[i].second, at + "." + a.members()[i].first); + !d.empty()) + return d; + } + return ""; + } + return json::stringify(a) == json::stringify(b) ? "" : at + ": " + json::stringify(a) + " vs " + json::stringify(b); +} + +} // namespace + +int main() { + Value reference; + json::Error error; + if (!json::parse(readFile(TN_GLTF_REFERENCE), reference, error)) { + std::printf("FAIL: cannot read %s\n", TN_GLTF_REFERENCE); + return 1; + } + int files = 0, differ = 0; + // The same loader entry point used by a game, without a GPU or recorded reference. + const std::string featureJson = R"({"asset":{"version":"2.0"},"extensionsUsed":["KHR_lights_punctual"], + "extensions":{"KHR_lights_punctual":{"lights":[{"type":"directional","color":[0.2,0.4,0.8],"intensity":3}, + {"type":"point","range":7},{"type":"spot","spot":{"innerConeAngle":0.2,"outerConeAngle":0.6}}]}}, + "cameras":[{"type":"perspective","perspective":{"yfov":1,"znear":0.25}}, + {"type":"orthographic","orthographic":{"xmag":2,"ymag":3,"znear":0.1,"zfar":40}}], + "nodes":[{"camera":0,"translation":[1,2,3]}, {"camera":1}, + {"extensions":{"KHR_lights_punctual":{"light":0}}}, + {"extensions":{"KHR_lights_punctual":{"light":1}}}, + {"extensions":{"KHR_lights_punctual":{"light":2}}}],"scenes":[{"nodes":[0,1,2,3,4]}],"scene":0})"; + auto feature = gltf::load(std::span(reinterpret_cast(featureJson.data()), featureJson.size())); + if (!feature.error.empty() || !feature.scene || feature.scene->children.size() != 5) { + std::printf("lights/cameras: %s\n", feature.error.c_str()); ++differ; + } else { + auto* perspective = dynamic_cast(feature.scene->children[0]); + auto* ortho = dynamic_cast(feature.scene->children[1]); + auto* sun = dynamic_cast(feature.scene->children[2]); + auto* point = dynamic_cast(feature.scene->children[3]); + auto* spot = dynamic_cast(feature.scene->children[4]); + const bool ok = perspective && perspective->fov == 180 / 3.141592653589793 && perspective->aspect == 1 && + perspective->near == 0.25 && perspective->far == 2e6 && perspective->position.x == 1 && + ortho && ortho->left == -2 && ortho->top == 3 && ortho->far == 40 && sun && sun->intensity == 3 && + sun->color.b == 0.8 && sun->position.y == 0 && sun->target->parent == sun && sun->target->position.z == -1 && + point && point->distance == 7 && point->decay == 2 && spot && spot->angle == 0.6 && + spot->penumbra == 1 - 0.2 / 0.6 && spot->target->parent == spot && spot->target->position.z == -1; + if (!ok) { std::printf("lights/cameras: wrong native objects or defaults\n"); ++differ; } + } + // Accessor bytes reach the attribute as three's typed-array view reads them: a signalling NaN, a + // NaN payload and -0 keep their bits through an interleaved view and a sparse override. + { + const uint32_t sNaN = 0x7fa00001u, payload = 0x7fc12345u, negZero = 0x80000000u; + const auto bitsOf = [](float f) { uint32_t u; std::memcpy(&u, &f, 4); return u; }; + std::vector bin = {sNaN, negZero, bitsOf(1.5f), 0, bitsOf(2), bitsOf(3), bitsOf(4), 0, + 1, bitsOf(5), payload, bitsOf(6)}; + const std::string json = R"({"asset":{"version":"2.0"},"buffers":[{"byteLength":48}], + "bufferViews":[{"buffer":0,"byteLength":32,"byteStride":16},{"buffer":0,"byteOffset":32,"byteLength":4}, + {"buffer":0,"byteOffset":36,"byteLength":12}], + "accessors":[{"bufferView":0,"componentType":5126,"type":"VEC3","count":2, + "sparse":{"count":1,"indices":{"bufferView":1,"componentType":5121},"values":{"bufferView":2}}}], + "meshes":[{"primitives":[{"attributes":{"POSITION":0}}]}],"nodes":[{"mesh":0,"name":"bits"}], + "scenes":[{"nodes":[0]}],"scene":0})"; + const std::string text = json + std::string((4 - json.size() % 4) % 4, ' '); + const auto u32 = [](std::string& out, uint32_t v) { out.append(reinterpret_cast(&v), 4); }; + std::string glb; + u32(glb, 0x46546c67u); u32(glb, 2); u32(glb, static_cast(12 + 8 + text.size() + 8 + 48)); + u32(glb, static_cast(text.size())); u32(glb, 0x4e4f534au); glb += text; + u32(glb, 48); u32(glb, 0x004e4942u); glb.append(reinterpret_cast(bin.data()), 48); + auto loaded = gltf::load(std::span(reinterpret_cast(glb.data()), glb.size())); + auto* mesh = loaded.scene ? dynamic_cast(loaded.scene->getObjectByName("bits")) : nullptr; + std::vector got(6, 0); + if (mesh && mesh->geometry && mesh->geometry->attributes.count("position") && + mesh->geometry->attributes["position"]->store->byteLength() == 24) + std::memcpy(got.data(), mesh->geometry->attributes["position"]->store->data(), 24); + const std::vector want = {sNaN, negZero, bitsOf(1.5f), bitsOf(5), payload, bitsOf(6)}; + if (!loaded.error.empty() || got != want) { + std::printf("accessor bits: %s", loaded.error.c_str()); + for (uint32_t u : got) std::printf(" %08x", u); + std::printf("\n"); + ++differ; + } + } + const std::string unlitBytes = readFile(std::string(TN_REPO_ROOT) + "/packages/three-native/tests/compatibility/fixtures/gltf-unlit.glb"); + auto unlit = gltf::load(std::span(reinterpret_cast(unlitBytes.data()), unlitBytes.size())); + auto* unlitMesh = unlit.scene ? dynamic_cast(unlit.scene->getObjectByName("leftPanel")) : nullptr; + if (!unlit.error.empty() || !unlitMesh || !unlitMesh->material || + unlitMesh->material->type != MaterialType::Basic || unlitMesh->material->color.r != 0.8 || + unlitMesh->material->opacity != 0.7 || !unlitMesh->material->transparent || unlitMesh->material->depthWrite || + unlitMesh->material->emissive.g != 0 || unlitMesh->material->maps.count("metalnessMap")) { + std::printf("unlit: wrong material/alpha or lit-only inputs were not ignored: %s\n", unlit.error.c_str()); ++differ; + } + // KHR_materials_ior / KHR_materials_specular make a MeshPhysicalMaterial (GLTFLoader's + // getMaterialType); the tangent-less clone keeps its inputs; ior 0 reads as 1000. + const std::string physicalBytes = readFile(std::string(TN_REPO_ROOT) + "/packages/three-native/tests/compatibility/fixtures/gltf-model-physical.glb"); + auto physical = gltf::load(std::span(reinterpret_cast(physicalBytes.data()), physicalBytes.size())); + const auto materialOf = [&](const char* name) -> const Material* { + auto* mesh = physical.scene ? dynamic_cast(physical.scene->getObjectByName(name)) : nullptr; + return mesh ? mesh->material.get() : nullptr; + }; + const Material* plain = materialOf("standard"); + const Material* ior = materialOf("ior"); + const Material* specular = materialOf("specular"); + const Material* infinite = materialOf("iorInfinite"); + if (!physical.error.empty() || !plain || !ior || !specular || !infinite || plain->type != MaterialType::Standard || + ior->type != MaterialType::Physical || ior->ior != 2.2 || ior->specularIntensity != 1 || ior->specularColor.g != 1 || + specular->type != MaterialType::Physical || specular->ior != 1.5 || specular->specularIntensity != 0.7 || + specular->specularColor.r != 1 || specular->specularColor.g != 0.45 || specular->specularColor.b != 0.15 || + infinite->ior != 1000 || infinite->specularColor.b != 0.3) { + std::printf("physical: wrong material type or ior/specular inputs: %s\n", physical.error.c_str()); ++differ; + } + // KHR_materials_clearcoat (GLTFMaterialsClearcoatExtension): a MeshPhysicalMaterial with the coat's + // factors and its clearcoat and clearcoat-roughness maps. + const std::string coatBytes = readFile(std::string(TN_REPO_ROOT) + "/packages/three-native/tests/compatibility/fixtures/gltf-model-clearcoat.glb"); + auto coat = gltf::load(std::span(reinterpret_cast(coatBytes.data()), coatBytes.size())); + const auto coatOf = [&](const char* name) -> const Material* { + auto* mesh = coat.scene ? dynamic_cast(coat.scene->getObjectByName(name)) : nullptr; + return mesh ? mesh->material.get() : nullptr; + }; + const Material* coated = coatOf("coated"); + const Material* coatMapped = coatOf("coatMapped"); + if (!coat.error.empty() || !coated || !coatMapped || coated->type != MaterialType::Physical || coated->clearcoat != 1 || + coated->clearcoatRoughness != 0.05 || !coated->maps.empty() || coatMapped->clearcoat != 0.9 || + coatMapped->clearcoatRoughness != 1 || !coatMapped->maps.count("clearcoatMap") || + !coatMapped->maps.count("clearcoatRoughnessMap")) { + std::printf("clearcoat: wrong material type, factors or maps: %s\n", coat.error.c_str()); ++differ; + } + // PRD-526: a texture's image decodes at load (PNG and JPEG), with the sampler GLTFLoader applies. + const std::string imageBytes = readFile(std::string(TN_REPO_ROOT) + "/packages/runtime-native/tests/native-engine/assets/image-textures.gltf"); + auto images = gltf::load(std::span(reinterpret_cast(imageBytes.data()), imageBytes.size())); + auto* imageMesh = images.scene ? dynamic_cast(images.scene->children.empty() ? nullptr : images.scene->children[0]) : nullptr; + const Texture* base = imageMesh && imageMesh->material && imageMesh->material->maps.count("map") ? imageMesh->material->maps.at("map").get() : nullptr; + const Texture* emissive = imageMesh && imageMesh->material && imageMesh->material->maps.count("emissiveMap") ? imageMesh->material->maps.at("emissiveMap").get() : nullptr; + const std::vector pngPixels = {255,0,0,255, 0,255,0,128, 0,0,255,255, 10,20,30,40}; + if (!images.error.empty() || !base || !emissive || !base->hasImage() || base->width != 2 || base->height != 2 || + base->data != pngPixels || base->wrapS != 1001 || base->wrapT != 1002 || base->magFilter != 1003 || + base->minFilter != 1008 || !emissive->hasImage() || emissive->width != 3 || emissive->height != 1 || + emissive->data.size() != 12 || emissive->wrapS != 1000 || emissive->wrapT != 1000 || + emissive->magFilter != 1006 || emissive->minFilter != 1008) { + std::printf("image textures: PNG/JPEG not decoded or sampler not applied: %s\n", images.error.c_str()); ++differ; + } + // A host that decodes images itself (the web host's ImageBitmaps) supplies them by glTF image + // index: the texture keeps the host's image and no bytes, an image it declines still decodes + // here, and the host's image is released with the last texture that holds it. + std::vector released; + { + gltf::LoadOptions options; + options.externalImage = [&](std::size_t image) -> std::shared_ptr { + if (image != 0) return nullptr; + return std::make_shared(7, 2, 2, [&](uint32_t id) { released.push_back(id); }); + }; + auto hosted = gltf::load(std::span(reinterpret_cast(imageBytes.data()), imageBytes.size()), + options); + auto* mesh = hosted.scene ? dynamic_cast(hosted.scene->children.empty() ? nullptr : hosted.scene->children[0]) : nullptr; + const Texture* map = mesh && mesh->material ? mesh->material->maps.at("map").get() : nullptr; + const Texture* glow = mesh && mesh->material ? mesh->material->maps.at("emissiveMap").get() : nullptr; + if (!hosted.error.empty() || !map || !glow || !map->external || map->external->id != 7 || !map->data.empty() || + !map->hasImage() || map->width != 2 || map->height != 2 || glow->external || glow->data.size() != 12 || !released.empty()) { + std::printf("image textures: a host image was not taken by index (%s)\n", hosted.error.c_str()); ++differ; + } + } + if (released != std::vector{7}) { + std::printf("image textures: the host image was released %zu times\n", released.size()); ++differ; + } + // A damaged PNG is refused, not left as an image-less texture. + std::string damaged = imageBytes; + damaged.replace(damaged.find("R4nGP4z8Dw"), 10, "R4nGP4zzzz"); // the PNG signature stays, its pixel stream breaks + auto refused = gltf::load(std::span(reinterpret_cast(damaged.data()), damaged.size())); + if (refused.error.rfind("TN_NATIVE_GLTF_IMAGE_INVALID", 0) != 0) { + std::printf("image textures: a corrupt image was not refused (%s)\n", refused.error.c_str()); ++differ; + } + // GLTFLoader's caches: two nodes that use one mesh share its geometry, two primitives with the same + // indices, attributes and mode share one geometry, and an accessor loads once, so the GPU holds + // those bytes once. A third primitive with another attribute set keeps its own geometry but shares the accessor. + const std::string sharedJson = R"({"asset":{"version":"2.0"}, + "buffers":[{"byteLength":36,"uri":"data:application/octet-stream;base64,AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"}], + "bufferViews":[{"buffer":0,"byteLength":36}], + "accessors":[{"bufferView":0,"componentType":5126,"count":3,"type":"VEC3","min":[0,0,0],"max":[0,0,0]}], + "meshes":[{"primitives":[{"attributes":{"POSITION":0}},{"attributes":{"POSITION":0}},{"attributes":{"NORMAL":0,"POSITION":0}}]}], + "nodes":[{"mesh":0,"name":"a"},{"mesh":0,"name":"b"}],"scenes":[{"nodes":[0,1]}],"scene":0})"; + auto shared = gltf::load(std::span(reinterpret_cast(sharedJson.data()), sharedJson.size())); + const auto primitiveOf = [&](const char* node, std::size_t i) -> Mesh* { + Object3D* group = shared.scene ? shared.scene->getObjectByName(node) : nullptr; + return group && group->children.size() > i ? dynamic_cast(group->children[i]) : nullptr; + }; + Mesh* a0 = primitiveOf("a", 0); + Mesh* a1 = primitiveOf("a", 1); + Mesh* a2 = primitiveOf("a", 2); + Mesh* b0 = primitiveOf("b", 0); + if (!shared.error.empty() || !a0 || !a1 || !b0 || a0->geometry != b0->geometry || a0->geometry != a1->geometry || + !a2 || a2->geometry == a0->geometry || !a0->geometry->getAttribute("position") || + a0->geometry->getAttribute("position") != a2->geometry->getAttribute("position")) { + std::printf("shared mesh: geometry or accessor duplicated per use (%s)\n", shared.error.c_str()); ++differ; + } + for (const Value& expected : reference.find("files")->items()) { + const std::string file = expected.find("file")->string(); + const std::string bytes = readFile(std::string(TN_REPO_ROOT) + "/" + file); + gltf::LoadResult loaded = + gltf::load(std::span(reinterpret_cast(bytes.data()), bytes.size())); + ++files; + if (!loaded.error.empty() || !loaded.scene) { + std::printf(" %s: %s\n", file.c_str(), loaded.error.c_str()); + ++differ; + continue; + } + const std::string d = firstDifference(canonical(dump(file, loaded)), canonical(expected), ""); + if (!d.empty()) { + std::printf(" %s differs at %s\n", file.c_str(), d.c_str()); + ++differ; + } + } + std::printf("gltf hierarchy: %d files, %d differ\n", files, differ); + if (files == 0 || differ != 0) { + std::printf("FAIL\n"); + return 1; + } + std::printf("PASS\n"); + return 0; +} diff --git a/packages/runtime-native/tests/native-engine/assets/gltf_reference.json b/packages/runtime-native/tests/native-engine/assets/gltf_reference.json new file mode 100644 index 000000000..753871d47 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/assets/gltf_reference.json @@ -0,0 +1,18650 @@ +{ + "three": "0.185.1", + "files": [ + { + "file": "packages/create-threenative/templates/starter/assets/native-proof.glb", + "nodes": [ + { + "name": "", + "type": "Group", + "parent": -1, + "position": [ + 0, + 0, + 0 + ], + "quaternion": [ + 0, + 0, + 0, + 1 + ], + "scale": [ + 1, + 1, + 1 + ] + }, + { + "name": "mesh_0", + "type": "Mesh", + "parent": 0, + "position": [ + 0, + 0, + 0 + ], + "quaternion": [ + 0, + 0, + 0, + 1 + ], + "scale": [ + 1, + 1, + 1 + ], + "geometry": { + "attributes": [ + { + "name": "position", + "itemSize": 3, + "count": 3, + "normalized": false, + "array": "Float32Array" + } + ], + "index": 3, + "morphTargets": 0, + "groups": 0 + }, + "materials": [ + { + "type": "MeshStandardMaterial", + "name": "", + "opacity": 1, + "transparent": false, + "side": 0, + "alphaTest": 0, + "depthWrite": true, + "vertexColors": false, + "color": [ + 1, + 1, + 1 + ], + "emissive": [ + 0, + 0, + 0 + ], + "roughness": 1, + "metalness": 1, + "emissiveIntensity": 1, + "flatShading": true, + "maps": [] + } + ] + } + ], + "animations": [] + }, + { + "file": "packages/core/__tests__/fixtures/world-v1/assets/rock.glb", + "nodes": [ + { + "name": "Scene", + "type": "Group", + "parent": -1, + "position": [ + 0, + 0, + 0 + ], + "quaternion": [ + 0, + 0, + 0, + 1 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"type": "vector", + "times": 5, + "values": 15, + "interpolation": 2301 + }, + { + "name": "Bone_R020_054.scale", + "type": "vector", + "times": 4, + "values": 12, + "interpolation": 2301 + }, + { + "name": "Bone_R020_054.quaternion", + "type": "quaternion", + "times": 5, + "values": 20, + "interpolation": 2301 + }, + { + "name": "Hand_R_038.position", + "type": "vector", + "times": 5, + "values": 15, + "interpolation": 2301 + }, + { + "name": "Hand_R_038.scale", + "type": "vector", + "times": 4, + "values": 12, + "interpolation": 2301 + }, + { + "name": "Hand_R_038.quaternion", + "type": "quaternion", + "times": 5, + "values": 20, + "interpolation": 2301 + }, + { + "name": "IK_Hand_Cntrl_R_037.position", + "type": "vector", + "times": 13, + "values": 39, + "interpolation": 2301 + }, + { + "name": "IK_Hand_Cntrl_R_037.scale", + "type": "vector", + "times": 6, + "values": 18, + "interpolation": 2301 + }, + { + "name": "IK_Hand_Cntrl_R_037.quaternion", + "type": "quaternion", + "times": 13, + "values": 52, + "interpolation": 2301 + }, + { + "name": "Rif_059.position", + "type": "vector", + "times": 13, + "values": 39, + "interpolation": 2301 + }, + { + "name": "Rif_059.scale", + "type": "vector", + "times": 4, + "values": 12, + "interpolation": 2301 + }, + { + "name": "Rif_059.quaternion", + "type": "quaternion", + "times": 13, + "values": 52, + "interpolation": 2301 + }, + { + "name": "Trigger_060.position", + "type": "vector", + "times": 5, + "values": 15, + "interpolation": 2301 + }, + { + "name": "Trigger_060.scale", + "type": "vector", + "times": 4, + "values": 12, + "interpolation": 2301 + }, + { + "name": "Trigger_060.quaternion", + "type": "quaternion", + "times": 5, + "values": 20, + "interpolation": 2301 + }, + { + "name": "ACRRifle_058.position", + "type": "vector", + "times": 13, + "values": 39, + "interpolation": 2301 + }, + { + "name": "ACRRifle_058.scale", + "type": "vector", + "times": 4, + "values": 12, + "interpolation": 2301 + }, + { + "name": "ACRRifle_058.quaternion", + "type": "quaternion", + "times": 13, + "values": 52, + "interpolation": 2301 + }, + { + "name": "Pmag_061.position", + "type": "vector", + "times": 13, + "values": 39, + "interpolation": 2301 + }, + { + "name": "Pmag_061.scale", + "type": "vector", + "times": 4, + "values": 12, + "interpolation": 2301 + }, + { + "name": "Pmag_061.quaternion", + "type": "quaternion", + "times": 13, + "values": 52, + "interpolation": 2301 + } + ] + }, + { + "name": "Idle", + "duration": 1.3179833889007568, + "tracks": [ + { + "name": "BoneTwist_01L_07.quaternion", + "type": "quaternion", + "times": 40, + "values": 160, + "interpolation": 2301 + }, + { + "name": "BoneTwist_02L_06.quaternion", + "type": "quaternion", + "times": 40, + "values": 160, + "interpolation": 2301 + }, + { + "name": "BoneTwist_03L_05.quaternion", + "type": "quaternion", + "times": 40, + "values": 160, + "interpolation": 2301 + }, + { + "name": "Forearm_L_04.quaternion", + "type": "quaternion", + "times": 40, + "values": 160, + "interpolation": 2301 + }, + { + "name": "UpArm_L_03.quaternion", + "type": "quaternion", + "times": 107, + "values": 428, + "interpolation": 2301 + }, + { + "name": "BoneTwist_01R_013.scale", + "type": "vector", + "times": 1, + "values": 3, + "interpolation": 2301 + }, + { + "name": "BoneTwist_01R_013.quaternion", + "type": "quaternion", + "times": 42, + "values": 168, + "interpolation": 2301 + }, + { + "name": "BoneTwist_02R_012.scale", + "type": "vector", + "times": 1, + "values": 3, + "interpolation": 2301 + }, + { + "name": "BoneTwist_02R_012.quaternion", + "type": "quaternion", + "times": 42, + "values": 168, + "interpolation": 2301 + }, + { + "name": "BoneTwist_03R_011.quaternion", + "type": "quaternion", + "times": 40, + "values": 160, + "interpolation": 2301 + }, + { + "name": "Forearm_R_010.quaternion", + "type": "quaternion", + "times": 40, + "values": 160, + "interpolation": 2301 + }, + { + "name": "UpArm_R_09.quaternion", + "type": "quaternion", + "times": 72, + "values": 288, + "interpolation": 2301 + }, + { + "name": "Bone_L007_020.quaternion", + "type": "quaternion", + "times": 1, + "values": 4, + "interpolation": 2301 + }, + { + "name": "Bone_L006_019.quaternion", + "type": "quaternion", + "times": 1, + "values": 4, + "interpolation": 2301 + }, + { + "name": "Bone_L005_018.quaternion", + "type": "quaternion", + "times": 1, + "values": 4, + "interpolation": 2301 + }, + { + "name": "Bone_L011_024.quaternion", + "type": "quaternion", + "times": 1, + "values": 4, + "interpolation": 2301 + }, + { + "name": "Bone_L010_023.quaternion", + "type": "quaternion", + "times": 1, + "values": 4, + "interpolation": 2301 + }, + { + "name": "Bone_L009_022.quaternion", + "type": "quaternion", + "times": 1, + "values": 4, + "interpolation": 2301 + }, + { + "name": "Bone_L015_028.quaternion", + "type": "quaternion", + "times": 1, + "values": 4, + "interpolation": 2301 + }, + { + "name": "Bone_L014_027.quaternion", + "type": "quaternion", + "times": 1, + "values": 4, + "interpolation": 2301 + }, + { + "name": "Bone_L013_026.quaternion", + "type": "quaternion", + "times": 1, + "values": 4, + "interpolation": 2301 + }, + { + "name": "Bone_L012_025.quaternion", + "type": "quaternion", + "times": 1, + "values": 4, + "interpolation": 2301 + }, + { + "name": "Bone_L019_032.quaternion", + "type": "quaternion", + "times": 1, + "values": 4, + "interpolation": 2301 + }, + { + "name": "Bone_L018_031.quaternion", + "type": "quaternion", + "times": 1, + "values": 4, + "interpolation": 2301 + }, + { + "name": "Bone_L017_030.quaternion", + "type": "quaternion", + "times": 1, + "values": 4, + "interpolation": 2301 + }, + { + "name": "Bone_L016_029.quaternion", + "type": "quaternion", + "times": 1, + "values": 4, + "interpolation": 2301 + }, + { + "name": "IK_Hand_Cntrl_L_015.position", + "type": "vector", + "times": 49, + "values": 147, + "interpolation": 2301 + }, + { + "name": "IK_Hand_Cntrl_L_015.quaternion", + "type": "quaternion", + "times": 1, + "values": 4, + "interpolation": 2301 + }, + { + "name": "Bone_R007_042.quaternion", + "type": "quaternion", + "times": 40, + "values": 160, + "interpolation": 2301 + }, + { + "name": "Bone_R006_041.quaternion", + "type": "quaternion", + "times": 40, + "values": 160, + "interpolation": 2301 + }, + { + "name": "Bone_R005_040.quaternion", + "type": "quaternion", + "times": 40, + "values": 160, + "interpolation": 2301 + }, + { + "name": "Bone_R004_039.position", + "type": "vector", + "times": 27, + "values": 81, + "interpolation": 2301 + }, + { + "name": "Bone_R004_039.quaternion", + "type": "quaternion", + "times": 40, + "values": 160, + "interpolation": 2301 + }, + { + "name": "Bone_R011_045.quaternion", + "type": "quaternion", + "times": 40, + "values": 160, + "interpolation": 2301 + }, + { + "name": "Bone_R010_044.quaternion", + "type": "quaternion", + "times": 40, + "values": 160, + "interpolation": 2301 + }, + { + "name": "Bone_R009_043.quaternion", + "type": "quaternion", + "times": 40, + "values": 160, + "interpolation": 2301 + }, + { + "name": "Bone_R008_00.quaternion", + "type": "quaternion", + "times": 40, + "values": 160, + "interpolation": 2301 + }, + { + "name": "Bone_R015_049.position", + "type": "vector", + "times": 38, + "values": 114, + "interpolation": 2301 + }, + { + "name": "Bone_R015_049.quaternion", + "type": "quaternion", + "times": 40, + "values": 160, + "interpolation": 2301 + }, + { + "name": "Bone_R014_048.quaternion", + "type": "quaternion", + "times": 40, + "values": 160, + "interpolation": 2301 + }, + { + "name": "Bone_R013_047.quaternion", + "type": "quaternion", + "times": 40, + "values": 160, + "interpolation": 2301 + }, + { + "name": "Bone_R012_046.quaternion", + "type": "quaternion", + "times": 40, + "values": 160, + "interpolation": 2301 + }, + { + "name": "Bone_R019_053.quaternion", + "type": "quaternion", + "times": 40, + "values": 160, + "interpolation": 2301 + }, + { + "name": "Bone_R018_052.quaternion", + "type": "quaternion", + "times": 40, + "values": 160, + "interpolation": 2301 + }, + { + "name": "Bone_R017_051.quaternion", + "type": "quaternion", + "times": 40, + "values": 160, + "interpolation": 2301 + }, + { + "name": "Bone_R016_050.position", + "type": "vector", + "times": 27, + "values": 81, + "interpolation": 2301 + }, + { + "name": "Bone_R016_050.quaternion", + "type": "quaternion", + "times": 40, + "values": 160, + "interpolation": 2301 + }, + { + "name": "Bone_R022_056.quaternion", + "type": "quaternion", + "times": 40, + "values": 160, + "interpolation": 2301 + }, + { + "name": "Bone_R021_055.quaternion", + "type": "quaternion", + "times": 40, + "values": 160, + "interpolation": 2301 + }, + { + "name": "Bone_R020_054.quaternion", + "type": "quaternion", + "times": 36, + "values": 144, + "interpolation": 2301 + }, + { + "name": "Hand_R_038.quaternion", + "type": "quaternion", + "times": 11, + "values": 44, + "interpolation": 2301 + }, + { + "name": "IK_Hand_Cntrl_R_037.position", + "type": "vector", + "times": 80, + "values": 240, + "interpolation": 2301 + }, + { + "name": "IK_Hand_Cntrl_R_037.quaternion", + "type": "quaternion", + "times": 80, + "values": 320, + "interpolation": 2301 + }, + { + "name": "Rif_059.quaternion", + "type": "quaternion", + "times": 30, + "values": 120, + "interpolation": 2301 + }, + { + "name": "Trigger_060.quaternion", + "type": "quaternion", + "times": 40, + "values": 160, + "interpolation": 2301 + }, + { + "name": "ACRRifle_058.position", + "type": "vector", + "times": 76, + "values": 228, + "interpolation": 2301 + }, + { + "name": "ACRRifle_058.quaternion", + "type": "quaternion", + "times": 76, + "values": 304, + "interpolation": 2301 + }, + { + "name": "Pmag_061.position", + "type": "vector", + "times": 68, + "values": 204, + "interpolation": 2301 + }, + { + "name": "Pmag_061.quaternion", + "type": "quaternion", + "times": 68, + "values": 272, + "interpolation": 2301 + } + ] + } + ] + } + ] +} diff --git a/packages/runtime-native/tests/native-engine/assets/image-textures.gltf b/packages/runtime-native/tests/native-engine/assets/image-textures.gltf new file mode 100644 index 000000000..34ad4eb34 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/assets/image-textures.gltf @@ -0,0 +1 @@ +{"asset":{"version":"2.0"},"scene":0,"scenes":[{"nodes":[0]}],"nodes":[{"mesh":0}],"meshes":[{"primitives":[{"attributes":{"POSITION":0},"material":0}]}],"accessors":[{"bufferView":0,"componentType":5126,"count":3,"type":"VEC3","min":[0,0,0],"max":[1,1,0]}],"bufferViews":[{"buffer":0,"byteLength":36}],"buffers":[{"byteLength":36,"uri":"data:application/octet-stream;base64,AAAAAAAAAAAAAAAAAACAPwAAAAAAAAAAAAAAAAAAgD8AAAAA"}],"materials":[{"pbrMetallicRoughness":{"baseColorTexture":{"index":0}},"emissiveTexture":{"index":1}}],"textures":[{"source":0,"sampler":0},{"source":1}],"samplers":[{"wrapS":33071,"wrapT":33648,"magFilter":9728,"minFilter":9987}],"images":[{"uri":"data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAIAAAACCAYAAABytg0kAAAAGklEQVR4nGP4z8Dwn+E/QwMDA8P//1wichoAO6QF4KZS2XwAAAAASUVORK5CYII="},{"uri":"data:image/jpeg;base64,/9j/4AAQSkZJRgABAQAAAQABAAD/2wBDAAEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQH/2wBDAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQH/wAARCAABAAMDAREAAhEBAxEB/8QAHwAAAQUBAQEBAQEAAAAAAAAAAAECAwQFBgcICQoL/8QAtRAAAgEDAwIEAwUFBAQAAAF9AQIDAAQRBRIhMUEGE1FhByJxFDKBkaEII0KxwRVS0fAkM2JyggkKFhcYGRolJicoKSo0NTY3ODk6Q0RFRkdISUpTVFVWV1hZWmNkZWZnaGlqc3R1dnd4eXqDhIWGh4iJipKTlJWWl5iZmqKjpKWmp6ipqrKztLW2t7i5usLDxMXGx8jJytLT1NXW19jZ2uHi4+Tl5ufo6erx8vP09fb3+Pn6/8QAHwEAAwEBAQEBAQEBAQAAAAAAAAECAwQFBgcICQoL/8QAtREAAgECBAQDBAcFBAQAAQJ3AAECAxEEBSExBhJBUQdhcRMiMoEIFEKRobHBCSMzUvAVYnLRChYkNOEl8RcYGRomJygpKjU2Nzg5OkNERUZHSElKU1RVVldYWVpjZGVmZ2hpanN0dXZ3eHl6goOEhYaHiImKkpOUlZaXmJmaoqOkpaanqKmqsrO0tba3uLm6wsPExcbHyMnK0tPU1dbX2Nna4uPk5ebn6Onq8vP09fb3+Pn6/9oADAMBAAIRAxEAPwDn6/yvP9sD/9k="}]} \ No newline at end of file diff --git a/packages/runtime-native/tests/native-engine/decoder_matrix_test.cpp b/packages/runtime-native/tests/native-engine/decoder_matrix_test.cpp new file mode 100644 index 000000000..7707c1a13 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/decoder_matrix_test.cpp @@ -0,0 +1,68 @@ +// PRD-515 phase 3: the decoder matrix. Every asset format a package can carry is qualified or refused +// on this target, and printed as one row. No decoder is qualified on any target yet, so the compressed +// formats are refused everywhere with the product's codes; the same test runs in the desktop, Wasm +// and Android builds, which is what keeps the refusals in force on mobile. Qualifying a decoder means +// adding it to targetDecoders() and moving its row here, with its own proof. +#include "check.h" +#include "engine/assets/package.h" +#include "package_writer.h" + +#include +#include + +using namespace tn::engine::assets; + +namespace { + +const char* targetName() { +#if defined(__ANDROID__) + return "android"; +#elif defined(__EMSCRIPTEN__) + return "wasm"; +#elif defined(__APPLE__) + return "apple"; +#elif defined(_WIN32) + return "windows"; +#else + return "linux"; +#endif +} + +void matrix() { + struct Row { + const char* format; + uint16_t kind; + uint32_t decoders; + const char* expected; // empty: qualified + }; + const Row rows[] = { + {"buffer (raw bytes)", 1, 0, ""}, + {"texture (RGBA8)", 2, 0, ""}, + {"meshopt geometry", 1, kDecoderMeshopt, "TN_NATIVE_MESH_COMPRESSION_UNSUPPORTED"}, + {"draco geometry", 1, kDecoderDraco, "TN_NATIVE_MESH_COMPRESSION_UNSUPPORTED"}, + {"ktx2/basis texture", 2, kDecoderKtx2, "TN_NATIVE_KTX2_UNSUPPORTED"}, + }; + CHECK(targetDecoders() == 0); // nothing is qualified yet; a new decoder must update this matrix + for (const Row& row : rows) { + std::vector texture; + tn::test::put(texture, 1, 4); + tn::test::put(texture, 1, 4); + tn::test::put(texture, 18, 4); + for (int i = 0; i < 4; ++i) texture.push_back(uint8_t(i)); + const auto file = tn::test::writePackage({{"entry", row.kind, row.decoders, row.kind == 2 ? texture : std::vector(16, 7), 16, {}}}); + Package package; + PackageError error; + CHECK(parsePackage(file, package, error)); + const bool qualified = verifyPackage(package, targetDecoders(), error); + std::printf("decoder-matrix %s %-20s %s\n", targetName(), row.format, qualified ? "qualified" : error.code.c_str()); + if (row.expected[0] == '\0') { + CHECK(qualified); + } else { + CHECK(!qualified && error.code == row.expected); + } + } +} + +} // namespace + +TN_TEST_MAIN({"matrix", matrix}) diff --git a/packages/runtime-native/tests/native-engine/differential.mjs b/packages/runtime-native/tests/native-engine/differential.mjs new file mode 100644 index 000000000..636d6955e --- /dev/null +++ b/packages/runtime-native/tests/native-engine/differential.mjs @@ -0,0 +1,95 @@ +#!/usr/bin/env node +// PRD-510 phase 2: the TSL builder differential. `--suite tsl-ir` runs the native corpus executable +// (every graph authored with the native TSL builder, printing its typed IR dump) and the upstream +// reference (tsl-corpus/reference.ts, the same graphs in the pinned three's TSL, normalised into the +// IR's syntax), and compares them graph by graph. +// +// One normalisation is applied to the native text: an ordered read (`%n = load v3`, `%n = load +// buf[i]`) is inlined where it is used, as `v3` / `load:buf[i]`. Upstream TSL has no separate read +// statement, so the comparison is of structure and types, not of the IR's read numbering. +// +// Usage: node differential.mjs --suite tsl-ir [--native | --wasm ] +// `--wasm` runs the JS corpus (tsl-corpus/corpus.js) on the Wasm back end (wasm/tsl-corpus.ts). +import { spawnSync } from "node:child_process"; +import path from "node:path"; +import { fileURLToPath } from "node:url"; + +const here = path.dirname(fileURLToPath(import.meta.url)); +const packageRoot = path.resolve(here, "../.."); +const args = process.argv.slice(2); +const option = (name) => { + const at = args.indexOf(name); + return at >= 0 ? args[at + 1] : undefined; +}; + +if (option("--suite") !== "tsl-ir") { + console.error("TN_DIFFERENTIAL_SUITE: usage: differential.mjs --suite tsl-ir [--native ]"); + process.exit(2); +} +const native = path.resolve( + option("--native") ?? path.join(packageRoot, "build/tn-linux/tn-native-engine-tsl-corpus"), +); + +function run(command, commandArgs, cwd) { + const result = spawnSync(command, commandArgs, { cwd, encoding: "utf8", maxBuffer: 64 << 20 }); + if (result.status !== 0) { + console.error(`TN_DIFFERENTIAL_RUN: ${command} ${commandArgs.join(" ")} exited ${result.status}`); + console.error(result.stderr); + process.exit(1); + } + return result.stdout; +} + +/** `# name` headers split a dump into graphs, in order. */ +function graphs(text) { + const out = []; + for (const line of text.split("\n")) { + if (line.startsWith("# ")) out.push({ name: line.slice(2), lines: [] }); + else if (line.length > 0) out.at(-1)?.lines.push(line); + } + return out; +} + +function inlineReads(lines) { + const reads = new Map(); + const out = []; + for (const line of lines) { + const read = /^\s*%(\d+) = load (\S+?)(\[.*\])?$/.exec(line); + if (read) { + const [, number, target, index] = read; + reads.set(number, index === undefined ? target : `load:${target}${index}`); + continue; + } + out.push(line.replace(/%(\d+)/g, (whole, number) => reads.get(number) ?? whole)); + } + // An index may itself name an earlier read. + return out.map((line) => line.replace(/%(\d+)/g, (whole, number) => reads.get(number) ?? whole)); +} + +const wasm = option("--wasm"); +const nativeText = + wasm === undefined + ? run(native, [], packageRoot) + : run("pnpm", ["exec", "tsx", "tests/native-engine/wasm/tsl-corpus.ts", path.resolve(wasm)], packageRoot); +const nativeGraphs = graphs(nativeText).map((graph) => ({ + ...graph, + lines: inlineReads(graph.lines), +})); +const referenceGraphs = graphs( + run("pnpm", ["exec", "tsx", "tests/native-engine/tsl-corpus/reference.ts"], packageRoot), +); + +let differ = 0; +const count = Math.max(nativeGraphs.length, referenceGraphs.length); +for (let index = 0; index < count; index += 1) { + const got = nativeGraphs[index]; + const want = referenceGraphs[index]; + if (got?.name !== want?.name || got.lines.join("\n") !== want.lines.join("\n")) { + differ += 1; + console.error(`differs: ${want?.name ?? got?.name}`); + console.error(` upstream: ${want?.lines.join("\n ")}`); + console.error(` native: ${got?.lines.join("\n ")}`); + } +} +console.log(`tsl-ir: ${count} graphs, ${differ} differ`); +process.exit(count === 0 || differ !== 0 ? 1 : 0); diff --git a/packages/runtime-native/tests/native-engine/fuzz_abi.cpp b/packages/runtime-native/tests/native-engine/fuzz_abi.cpp new file mode 100644 index 000000000..99941db86 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/fuzz_abi.cpp @@ -0,0 +1,82 @@ +// libFuzzer target (PRD-500 phase 3): random handles, version records, type names and context +// churn through the C ABI. Every call must return a status; ASan/UBSan judge every access. +#include "threenative/abi/tn_abi.h" + +#include +#include +#include +#include + +extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) { + std::vector contexts; + std::vector handles; + const tn_version_info_t own = tn_engine_version(); + size_t at = 0; + auto byte = [&]() -> uint8_t { return at < size ? data[at++] : 0; }; + auto bytes = [&](void* out, size_t n) { + std::memset(out, 0, n); + const size_t take = at + n <= size ? n : size - at; + std::memcpy(out, data + at, take); + at += take; + }; + while (at < size) { + tn_diagnostic_t diagnostic{nullptr, 0}; + switch (byte() % 7) { + case 0: { + tn_context_t* context = nullptr; + tn_version_info_t module = own; + if (byte() & 1) bytes(&module, sizeof module); + if (tn_context_create(&context, &module, &diagnostic) == TN_OK) contexts.push_back(context); + break; + } + case 1: + if (!contexts.empty()) { + const size_t i = byte() % contexts.size(); + tn_context_destroy(contexts[i], &diagnostic); + if (byte() & 1) contexts.erase(contexts.begin() + static_cast(i)); // else keep it dangling-by-id only + } + break; + case 2: + if (!contexts.empty()) { + uint16_t type = 0; + bytes(&type, sizeof type); + tn_handle_t handle{}; + if (tn_object_create(contexts[byte() % contexts.size()], type % 130, &handle, &diagnostic) == TN_OK) { + handles.push_back(handle); + } + } + break; + case 3: { + tn_handle_t handle{}; + if (!handles.empty() && (byte() & 1)) handle = handles[byte() % handles.size()]; + else bytes(&handle, sizeof handle); + tn_object_release(handle, &diagnostic); + break; + } + case 4: { + tn_version_info_t module{}; + bytes(&module, sizeof module); + tn_version_handshake(&module, nullptr, &diagnostic); + break; + } + case 5: { + const size_t n = byte() % 32; + std::string name(n, '\0'); + bytes(name.data(), n); + tn_type_id(name.c_str()); + break; + } + case 6: + tn_version_handshake(nullptr, nullptr, &diagnostic); + break; + } + tn_diagnostic_release(&diagnostic); + } + // Contexts from this input are torn down so the next input starts clean. + for (tn_context_t* context : contexts) { + tn_diagnostic_t diagnostic{nullptr, 0}; + tn_context_destroy(context, &diagnostic); + tn_diagnostic_release(&diagnostic); + } + return 0; +} diff --git a/packages/runtime-native/tests/native-engine/fuzz_driver.cpp b/packages/runtime-native/tests/native-engine/fuzz_driver.cpp new file mode 100644 index 000000000..c616bf54c --- /dev/null +++ b/packages/runtime-native/tests/native-engine/fuzz_driver.cpp @@ -0,0 +1,91 @@ +// A standalone driver for the libFuzzer targets (PRD-515 phase 3) where the toolchain has no +// libFuzzer (gcc): every seed file runs as is, then a deterministic stream of mutations of the seeds +// — bit flips, byte overwrites with boundary values, truncations, duplicated and removed spans, +// splices of two seeds — for TN_FUZZ_ITERATIONS inputs (default 20000). The sanitizers come from +// the build (the ASan/UBSan lane); this driver only feeds the target and reports what ran. +#include +#include +#include +#include +#include +#include +#include +#include + +extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size); + +namespace { + +std::vector readFile(const char* path) { + std::ifstream in(path, std::ios::binary); + return std::vector(std::istreambuf_iterator(in), std::istreambuf_iterator()); +} + +void mutate(std::vector& input, const std::vector>& seeds, std::mt19937& rng) { + const auto pick = [&](std::size_t n) { return n == 0 ? std::size_t{0} : std::size_t(rng() % n); }; + static const uint8_t kBoundary[] = {0x00, 0x01, 0x7f, 0x80, 0xff, 0xfe, 0x20, 0x22, 0x5b, 0x7b}; + switch (rng() % 6) { + case 0: // flip one bit + if (!input.empty()) input[pick(input.size())] ^= uint8_t(1u << (rng() % 8)); + break; + case 1: // a boundary byte (and JSON's own punctuation) + if (!input.empty()) input[pick(input.size())] = kBoundary[pick(sizeof kBoundary)]; + break; + case 2: // truncate + input.resize(pick(input.size() + 1)); + break; + case 3: { // duplicate a span + if (input.empty()) break; + const std::size_t at = pick(input.size()), length = 1 + pick(std::min(64, input.size() - at)); + input.insert(input.begin() + long(at), input.begin() + long(at), input.begin() + long(at + length)); + break; + } + case 4: { // remove a span + if (input.empty()) break; + const std::size_t at = pick(input.size()), length = 1 + pick(std::min(64, input.size() - at)); + input.erase(input.begin() + long(at), input.begin() + long(at + length)); + break; + } + default: { // splice another seed's tail + const std::vector& other = seeds[pick(seeds.size())]; + if (other.empty()) break; + const std::size_t cut = pick(input.size() + 1), from = pick(other.size()); + input.resize(cut); + input.insert(input.end(), other.begin() + long(from), other.end()); + break; + } + } +} + +} // namespace + +int main(int argc, char** argv) { + std::vector> seeds; + for (int i = 1; i < argc; ++i) { + seeds.push_back(readFile(argv[i])); + if (seeds.back().empty()) { + std::printf("FAIL: seed %s is missing or empty\n", argv[i]); + return 1; + } + } + if (seeds.empty()) { + std::printf("FAIL: no seed files\n"); + return 1; + } + const char* budget = std::getenv("TN_FUZZ_ITERATIONS"); + const long iterations = budget ? std::strtol(budget, nullptr, 10) : 20000; + std::mt19937 rng(0x7f4a7c15u); + long inputs = 0; + for (const auto& seed : seeds) { + LLVMFuzzerTestOneInput(seed.data(), seed.size()); + ++inputs; + } + for (long i = 0; i < iterations; ++i) { + std::vector input = seeds[rng() % seeds.size()]; + for (unsigned n = 1 + rng() % 4; n > 0; --n) mutate(input, seeds, rng); + LLVMFuzzerTestOneInput(input.data(), input.size()); + ++inputs; + } + std::printf("fuzz: %ld inputs from %zu seeds, no crash\nPASS\n", inputs, seeds.size()); + return 0; +} diff --git a/packages/runtime-native/tests/native-engine/fuzz_gltf.cpp b/packages/runtime-native/tests/native-engine/fuzz_gltf.cpp new file mode 100644 index 000000000..b6ef2b26c --- /dev/null +++ b/packages/runtime-native/tests/native-engine/fuzz_gltf.cpp @@ -0,0 +1,10 @@ +// libFuzzer target (PRD-515 phase 3): arbitrary bytes through cgltf and the native glTF loader. A +// refusal is a result; a crash, an out-of-bounds read or undefined behaviour is the failure. +#include "engine/assets/gltf/loader.h" + +extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) { + tn::engine::gltf::LoadResult loaded = tn::engine::gltf::load({data, size}); + volatile bool sink = loaded.scene != nullptr; + (void)sink; + return 0; +} diff --git a/packages/runtime-native/tests/native-engine/fuzz_package.cpp b/packages/runtime-native/tests/native-engine/fuzz_package.cpp new file mode 100644 index 000000000..25f4c5354 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/fuzz_package.cpp @@ -0,0 +1,17 @@ +// libFuzzer target (PRD-515 phase 3): arbitrary bytes through the TNPK reader and the hash gate. +#include "engine/assets/package.h" + +extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) { + using namespace tn::engine::assets; + Package package; + PackageError error; + if (parsePackage({data, size}, package, error)) { + verifyPackage(package, ~0u, error); + for (const PackageEntry& e : package.entries) { + const auto bytes = package.data(e); + volatile uint8_t sink = bytes.empty() ? 0 : bytes.back(); + (void)sink; + } + } + return 0; +} diff --git a/packages/runtime-native/tests/native-engine/identity_test.cpp b/packages/runtime-native/tests/native-engine/identity_test.cpp new file mode 100644 index 000000000..940e6802a --- /dev/null +++ b/packages/runtime-native/tests/native-engine/identity_test.cpp @@ -0,0 +1,46 @@ +// PRD-530: a strict artifact's identity manifest names what it was built against, and startup +// refuses one built against another engine ABI, contract, scene, shader package, capability set or +// architecture, and a manifest with a missing, repeated or unreadable key, each with its code. +#include "check.h" +#include "engine/abi/identity.h" + +#include + +namespace { + +std::string replaced(std::string text, const std::string& key, const std::string& value) { + const size_t at = text.find(key + " "); + const size_t end = text.find('\n', at); + return text.replace(at, end - at, key + " " + value); +} + +void identity() { + const std::string manifest = tn::abi::writeIdentity({"abc123", "tslang v0.0-pre-alpha87", "dawn"}); + CHECK(manifest.find("engine-revision abc123\n") != std::string::npos); + CHECK(manifest.find("compiler tslang v0.0-pre-alpha87\n") != std::string::npos); + CHECK(manifest.find("gpu-backend dawn\n") != std::string::npos); + CHECK(tn::abi::checkIdentity(manifest).empty()); + + const auto refused = [&](const std::string& key, const std::string& value, const std::string& code) { + const std::string refusal = tn::abi::checkIdentity(replaced(manifest, key, value)); + if (refusal.rfind(code, 0) != 0) std::fprintf(stderr, "%s=%s gave '%s'\n", key.c_str(), value.c_str(), refusal.c_str()); + return refusal.rfind(code, 0) == 0; + }; + CHECK(refused("engine-abi", "999", "TN_ARTIFACT_VERSION_MISMATCH: TN_DIAG_ENGINE_ABI_MISMATCH")); + CHECK(refused("compatibility-contract", "999", "TN_ARTIFACT_VERSION_MISMATCH: TN_DIAG_CONTRACT_MISMATCH")); + CHECK(refused("scene", "999", "TN_ARTIFACT_VERSION_MISMATCH: TN_DIAG_SCENE_MISMATCH")); + CHECK(refused("shader-package", "999", "TN_ARTIFACT_VERSION_MISMATCH: TN_DIAG_SHADER_PACKAGE_MISMATCH")); + CHECK(refused("capability-digest", "0x0000000000000001", "TN_ARTIFACT_VERSION_MISMATCH: TN_DIAG_CAPABILITY_MISMATCH")); + CHECK(refused("capability-count", "1", "TN_ARTIFACT_VERSION_MISMATCH: TN_DIAG_CAPABILITY_MISMATCH")); + CHECK(refused("architecture", "sparc", "TN_ARTIFACT_ARCHITECTURE_MISMATCH")); + CHECK(refused("engine-abi", "one", "TN_ARTIFACT_IDENTITY_MALFORMED")); + CHECK(tn::abi::checkIdentity(replaced(manifest, "gpu-backend", "dawn") + "engine-abi 1\n").rfind("TN_ARTIFACT_IDENTITY_MALFORMED", 0) == 0); + std::string missing = manifest; + missing.erase(missing.find("compiler "), missing.find('\n', missing.find("compiler ")) + 1 - missing.find("compiler ")); + CHECK(tn::abi::checkIdentity(missing).rfind("TN_ARTIFACT_IDENTITY_MALFORMED: no compiler", 0) == 0); + CHECK(tn::abi::checkIdentity("").rfind("TN_ARTIFACT_IDENTITY_MALFORMED", 0) == 0); +} + +} // namespace + +TN_TEST_MAIN({"identity", identity}) diff --git a/packages/runtime-native/tests/native-engine/identity_tool.cpp b/packages/runtime-native/tests/native-engine/identity_tool.cpp new file mode 100644 index 000000000..3b7993543 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/identity_tool.cpp @@ -0,0 +1,35 @@ +// The artifact identity manifest (PRD-530): a packager writes it beside the binary, startup checks it. +// tn-native-engine-identity --write [--revision R] [--compiler C] [--backend B] +// tn-native-engine-identity --check exit 0 when it matches this engine, 1 with the refusal +#include "engine/abi/identity.h" + +#include +#include +#include +#include + +int main(int argc, char** argv) { + tn::abi::IdentityExtras extras; + std::string write, check; + for (int i = 1; i + 1 < argc; ++i) { + const std::string a = argv[i]; + if (a == "--write") write = argv[++i]; + else if (a == "--check") check = argv[++i]; + else if (a == "--revision") extras.engineRevision = argv[++i]; + else if (a == "--compiler") extras.compiler = argv[++i]; + else if (a == "--backend") extras.gpuBackend = argv[++i]; + } + if (!write.empty()) { + std::ofstream(write) << tn::abi::writeIdentity(extras); + return 0; + } + if (check.empty()) return std::fprintf(stderr, "usage: --write | --check \n"), 2; + std::ifstream in(check); + if (!in) return std::fprintf(stderr, "TN_ARTIFACT_IDENTITY_MISSING: %s\n", check.c_str()), 1; + std::stringstream text; + text << in.rdbuf(); + const std::string refusal = tn::abi::checkIdentity(text.str()); + if (!refusal.empty()) return std::fprintf(stderr, "%s\n", refusal.c_str()), 1; + std::puts("TN_ARTIFACT_IDENTITY_OK"); + return 0; +} diff --git a/packages/runtime-native/tests/native-engine/material_test.cpp b/packages/runtime-native/tests/native-engine/material_test.cpp new file mode 100644 index 000000000..aa5b977ec --- /dev/null +++ b/packages/runtime-native/tests/native-engine/material_test.cpp @@ -0,0 +1,349 @@ +#include "check.h" +#include "engine/shader/standard.h" +#include "engine/shader/wgsl.h" +#include "engine/shader/package.h" +#include "engine/shader/graph/post_effects.h" + +#include +#include +#include +#include +#include +#include + +using namespace tn::engine::shader; + +namespace { + +float scalar(const Program& p, ExprId id) { + const Expr& e = p.expr(id); + const auto arg = [&](int i) { return scalar(p, e.args[i]); }; + switch (e.op) { + case Op::Constant: return std::bit_cast(static_cast(e.immediate)); + case Op::Mul: return arg(0) * arg(1); + case Op::Sub: return arg(0) - arg(1); + case Op::Neg: return -arg(0); + case Op::Call: + if (e.argc == 1) return std::exp(arg(0)); + if (e.argc == 3) { const float t = std::clamp((arg(2) - arg(0)) / (arg(1) - arg(0)), 0.0f, 1.0f); return t * t * (3 - 2 * t); } + break; + default: break; + } + CHECK(false); return NAN; +} + +// Every varying the fragment reads sits at the location the vertex stage writes it, as WebGPU's +// inter-stage interface requires. +void stagesAgree(const Program& fragment, const std::string& vertex, const std::string& code) { + for (const auto& [name, type] : fragment.varyings()) { + const auto at = code.find("i_" + name + ":"); + const auto location = code.rfind("@location(", at); + const auto end = code.find(')', location); + const bool linked = vertex.find(code.substr(location, end - location + 1) + " o_" + name + ":") != std::string::npos; + if (!linked) std::fprintf(stderr, "varying %s: fragment %s, vertex elsewhere\n", name.c_str(), code.substr(location, end - location + 1).c_str()); + CHECK(linked); + } +} + +void fog() { + for (float z : {0.0f, 2.0f, 6.0f, 10.0f, 25.0f}) { + Program p(Stage::Fragment); + const auto range = fogFactor(p, 1, p.constant(z), p.constant(2.0f), p.constant(10.0f)); + const float t = std::clamp((z - 2) / 8, 0.0f, 1.0f); + CHECK(scalar(p, range) == t * t * (3 - 2 * t)); + const auto density = fogFactor(p, 2, p.constant(z), p.constant(0.12f), kInvalid); + CHECK(std::abs(scalar(p, density) - (1 - std::exp(-0.12f * 0.12f * z * z))) < 1e-7); + p.output("color", p.construct(Type::vec(4), {p.construct(Type::vec(3), {p.load(p.var(Type::f32(), density))}), p.constant(1.0f)})); + CHECK(p.ok()); CHECK(WgslEmitter::emit(p).ok()); + } + for (uint8_t kind : {1, 2}) for (int material = 0; material < 5; ++material) { + VertexVariant variant; variant.fog = kind; + const auto p = material == 0 ? buildBasic(variant) : material == 1 ? buildLambert(variant) : + material == 2 ? buildPhong(variant) : material == 3 ? buildStandard({}, variant) : buildPhysical({}, variant); + CHECK(p.vertex.ok() && p.fragment.ok()); + const auto code = WgslEmitter::emit(p.fragment); + CHECK(code.ok()); CHECK(code.code.find(kind == 1 ? "smoothstep(" : "exp(") != std::string::npos); + CHECK(code.code.find("fogColor") != std::string::npos); + CHECK(code.code.find("positionView") != std::string::npos); + variant.map = true; + const auto mapped = buildBasic(variant); + const auto vs = buildStage(mapped.vertex, 0), fs = buildStage(mapped.fragment, 1); + CHECK(vs.wgsl.ok() && fs.wgsl.ok()); + CHECK(vs.wgsl.code.find("@location(0) o_uv") != std::string::npos); + CHECK(fs.wgsl.code.find("@location(0) i_uv") != std::string::npos); + CHECK(vs.wgsl.code.find("@location(1) o_positionView") != std::string::npos); + CHECK(fs.wgsl.code.find("@location(1) i_positionView") != std::string::npos); + } + const auto cube = buildEquirectangularCube(); + CHECK(cube.vertex.ok() && cube.fragment.ok()); + CHECK(WgslEmitter::emit(cube.vertex).ok() && WgslEmitter::emit(cube.fragment).ok()); + VertexVariant sky; sky.background = sky.map = true; + const auto p = buildBasic(sky); + CHECK(p.vertex.ok() && p.fragment.ok()); + const auto code = WgslEmitter::emit(p.fragment); + CHECK(code.ok() && code.code.find("texture_cube") != std::string::npos); + CHECK(code.code.find("fogColor") == std::string::npos); + // Background.js always writes alpha 1, independent of texture alpha or material opacity. + CHECK(code.code.find("f_opaque") == std::string::npos); + CHECK(code.code.find("f_alphaTest") == std::string::npos); + const auto output = code.code.find("out.color = "); + CHECK(output != std::string::npos); + // NodeMaterial.setup's max(0) clamp wraps it; the alpha lane is still the literal 1. + CHECK(code.code.substr(output, code.code.find('\n', output) - output).ends_with(", 1f), vec4(0f));")); +} + +void unsupported() { + // Defaults are the pinned MeshStandardMaterial constructor's. + const StandardMaterial defaults; + CHECK(defaults.color[0] == 1 && defaults.roughness == 1 && defaults.metalness == 0 && defaults.opacity == 1); + CHECK(unsupportedFeatures(defaults).empty()); + + struct Case { + const char* feature; + float StandardMaterial::*field; + }; + const Case cases[] = {{"sheen", &StandardMaterial::sheen}, {"transmission", &StandardMaterial::transmission}, + {"iridescence", &StandardMaterial::iridescence}, {"anisotropy", &StandardMaterial::anisotropy}, + {"dispersion", &StandardMaterial::dispersion}}; + for (const Case& c : cases) { + StandardMaterial m; + m.*c.field = 0.5f; + const StandardPrograms programs = buildStandard(m); + CHECK(programs.diagnostics.size() == 1); + CHECK(!programs.diagnostics.empty() && + programs.diagnostics[0] == std::string("TN_MATERIAL_UNSUPPORTED ") + c.feature); + } + // Never a silent fallback: a refused material produces no shader at all. + StandardMaterial sheen; + sheen.sheen = 1; + CHECK(buildStandard(sheen).fragment.exprCount() == 0); + // Clearcoat is ported: the physical program builds its layer (the materials-physical-clearcoat* goldens). + StandardMaterial coated; + coated.clearcoat = 1; + VertexVariant coatedVariant; + coatedVariant.clearcoat = true; + const StandardPrograms coatedPrograms = buildPhysical(coated, coatedVariant); + CHECK(coatedPrograms.diagnostics.empty()); + CHECK(coatedPrograms.fragment.exprCount() > buildPhysical(coated).fragment.exprCount()); +} + +void nodes() { + namespace g = tn::engine::shader::graph; + VertexVariant variant; + variant.map = true; + variant.nodes.colorNode = g::vec4({g::uv(), g::uniform("nodeTint", Type::f32(), {0.35f}), g::float_(0.8)}); + const auto basic = buildBasic(variant); + const auto fragment = WgslEmitter::emit(basic.fragment, 1); + const auto vertex = WgslEmitter::emit(basic.vertex, 0); + CHECK(fragment.ok() && vertex.ok()); + // NodeMaterial.setupDiffuseColor picks colorNode instead of materialColor (color * map). + CHECK(fragment.code.find("t_map") == std::string::npos); + CHECK(fragment.code.find("f_nodeTint") != std::string::npos); + CHECK(fragment.code.find("f_diffuse).xyz") == std::string::npos); + CHECK(fragment.code.find("f_diffuse).w") != std::string::npos); // material opacity still multiplies node alpha + CHECK(vertex.code.find("o_uv = a_uv") != std::string::npos); + VertexVariant mapped; + mapped.map = true; + CHECK(WgslEmitter::emit(buildBasic(mapped).fragment, 1).code.find("t_map") != std::string::npos); + const auto same = variant.nodes.colorNode; + const auto copy = g::vec4({g::uv(), g::uniform("nodeTint", Type::f32(), {0.9f}), g::float_(0.8)}); + CHECK(g::key(same) == g::key(copy)); // uniform data does not change the shader + CHECK(g::uniforms(same).at("nodeTint")[0] == 0.35f); + CHECK(g::key(g::add(g::float_(1), g::float_(2))) != g::key(g::sub(g::float_(1), g::float_(2)))); + const std::string colorKey = variant.key(); + variant.nodes.opacityNode = g::float_(0.4); + CHECK(variant.key() != colorKey); + const auto opacity = WgslEmitter::emit(buildBasic(variant).fragment, 1); + CHECK(opacity.ok()); + // opacityNode replaces the scalar material opacity, without replacing colorNode's alpha. + CHECK(opacity.code.find("f_diffuse).w") == std::string::npos); + variant.nodes.normalNode = g::normalize(g::add(g::varying("normalViewGeometry", Type::vec(3)), + g::vec3({g::float_(0.3), g::float_(0), g::float_(0)}))); + variant.nodes.roughnessNode = g::swizzle(g::uv(), "x"); + variant.nodes.metalnessNode = g::swizzle(g::varying("positionWorld", Type::vec(3)), "y"); + variant.nodes.emissiveNode = g::vec3({g::sin(g::swizzle(g::uv(), "x")), g::float_(0), g::float_(0)}); + variant.nodes.positionNode = g::add(g::positionLocal(), g::vec3({g::float_(0), g::float_(0), g::float_(0.2)})); + const auto standard = buildStandard(StandardMaterial{}, variant); + CHECK(standard.diagnostics.empty()); + const auto sv = WgslEmitter::emit(standard.vertex, 0), sf = WgslEmitter::emit(standard.fragment, 1); + CHECK(sv.ok() && sf.ok()); + CHECK(sv.code.find("o_positionWorld") != std::string::npos); + CHECK(sf.code.find("dpdx") != std::string::npos); // geometry roughness remains + CHECK(sf.code.find("sin(") != std::string::npos); + CHECK(sf.code.find("f_emissive") == std::string::npos); // emissiveNode replaces emissive * intensity + CHECK(sf.code.find("f_roughness") == std::string::npos); + CHECK(sf.code.find("f_metalness") == std::string::npos); + // Varyings match by name despite roughness, metalness and normal using different graph orders. + stagesAgree(standard.fragment, sv.code, sf.code); + CHECK(sv.code.find("out.position =") != std::string::npos); + VertexVariant invalid; + invalid.nodes.colorNode = g::Block{}.node(); + CHECK(!buildBasic(invalid).fragment.ok()); + invalid.nodes = {}; + invalid.nodes.positionNode = g::Block{}.node(); + CHECK(!buildBasic(invalid).vertex.ok()); + variant.nodes.positionNode = g::vec4({g::positionLocal(), g::float_(1)}); + CHECK(buildBasic(variant).vertex.ok()); // setupPosition subBuild requests vec3 + +} + +void builds() { + nodes(); + VertexVariant storage; storage.instanced = storage.instanceStorage = storage.instanceColor = true; + CHECK(storage.key() != VertexVariant{}.key()); + for (int kind = 0; kind < 5; ++kind) { + const auto p = kind == 0 ? buildBasic(storage) : kind == 1 ? buildLambert(storage) : + kind == 2 ? buildPhong(storage) : kind == 3 ? buildStandard({}, storage) : buildPhysical({}, storage); + const auto vertex = buildStage(p.vertex, 0), fragment = buildStage(p.fragment, 1); + CHECK(vertex.wgsl.ok() && fragment.wgsl.ok()); + CHECK(vertex.wgsl.code.find("s_instances") != std::string::npos); + CHECK(vertex.wgsl.code.find("instanceBase") != std::string::npos); + CHECK(vertex.attributes.size() == (kind == 0 ? 1 : 2)); + CHECK(fragment.wgsl.code.find("i_instanceColor") != std::string::npos); + } + // Midway's instanced, mapped, fogged meshes: no builder may leave the stages' varyings in + // declaration order when the fragment reads them in another. + for (int kind = 0; kind < 5; ++kind) { + for (int bits = 0; bits < 16; ++bits) { + VertexVariant variant; + variant.instanced = variant.instanceColor = bits & 1; + variant.map = bits & 2; + variant.fog = (bits & 4) ? 1 : 0; + variant.vertexColors = (bits & 8) ? 4 : 0; + const auto p = kind == 0 ? buildBasic(variant) : kind == 1 ? buildLambert(variant) : + kind == 2 ? buildPhong(variant) : kind == 3 ? buildStandard({}, variant) : buildPhysical({}, variant); + const auto vertex = buildStage(p.vertex, 0), fragment = buildStage(p.fragment, 1); + CHECK(vertex.wgsl.ok() && fragment.wgsl.ok()); + stagesAgree(p.fragment, vertex.wgsl.code, fragment.wgsl.code); + } + } + // Both GGX and copy passes must address all extra tiles, including negative mips. + for (uint32_t lodMax : {4u, 8u}) { + for (int lod = 1; lod <= int(lodMax) + 2; ++lod) { + CHECK(pmremMip(lodMax, lod - 1) == float(int(lodMax) - lod + 1)); + CHECK(pmremMip(lodMax, lod) == float(int(lodMax) - lod)); + } + // Last copy (mip -2): filterInt = 6, so it reads the sixth extra tile at x = 288. + CHECK((4.0f - pmremMip(lodMax, int(lodMax) + 2)) * 48.0f == 288.0f); + } + const StandardPrograms programs = buildStandard(StandardMaterial{}); + for (const std::string& d : programs.diagnostics) std::fprintf(stderr, "%s\n", d.c_str()); + CHECK(programs.diagnostics.empty()); + CHECK(WgslEmitter::emit(programs.vertex, 0).ok()); + CHECK(WgslEmitter::emit(programs.fragment, 1).ok()); + // The environment variant must emit explicit cubeUV taps and keep derivatives before branches. + VertexVariant environment; + environment.environment = true; + CHECK(environment.key() != VertexVariant{}.key()); + for (bool physical : {false, true}) { + const auto lit = physical ? buildPhysical(StandardMaterial{}, environment, LightLayout{"d"}) + : buildStandard(StandardMaterial{}, environment, LightLayout{"d"}); + CHECK(lit.diagnostics.empty()); + const auto fragment = WgslEmitter::emit(lit.fragment, 1); + CHECK(fragment.ok()); + CHECK(fragment.code.find("textureSampleLevel(t_env") != std::string::npos); + CHECK(fragment.code.find("f_envMapIntensity") != std::string::npos); + CHECK(fragment.code.rfind("dpdx") < fragment.code.find("if (")); + // EnvironmentNode's pow4 is ((r*r)*r)*r, not (r*r)*(r*r): f32 rounding is observable. + bool reflectionMix = false; + unsigned rotatedFlips = 0; + bool mipDenominators = false; + for (ExprId id = 1; id <= lit.fragment.exprCount(); ++id) { + const Expr& mix = lit.fragment.expr(id); + // r185 PMREMNode rotates vec3(x, -y, z), for diffuse and reflection. + if (mix.op == Op::Mul && lit.fragment.expr(mix.args[0]).op == Op::Uniform && + lit.fragment.expr(mix.args[0]).type == Type::mat(4, 4)) { + const Expr& vector = lit.fragment.expr(mix.args[1]); + if (vector.op == Op::Construct && vector.argc == 2) { + const Expr& direction = lit.fragment.expr(vector.args[0]); + if (direction.op == Op::Construct && direction.argc == 3 && + lit.fragment.expr(direction.args[1]).op == Op::Neg) ++rotatedFlips; + } + } + // three's unsuffixed WGSL breakpoint subtraction folds in abstract-float precision. + if (mix.op == Op::Div) { + const Expr& numerator = lit.fragment.expr(mix.args[0]); + if (numerator.op == Op::Mul) { + const Expr& delta = lit.fragment.expr(numerator.args[0]); + if (delta.op == Op::Sub && lit.fragment.expr(delta.args[0]).op == Op::Constant && + lit.fragment.expr(delta.args[1]).op == Op::LoadVar) { + const float high = std::bit_cast(uint32_t(lit.fragment.expr(delta.args[0]).immediate)); + const float expected = high == 1.0f ? 0.2f : high == 0.8f ? 0.4f : 0.095f; + const Expr& denominator = lit.fragment.expr(mix.args[1]); + CHECK(denominator.op == Op::Constant && denominator.immediate == std::bit_cast(expected)); + mipDenominators = true; + } + } + } + if (mix.op != Op::Call || mix.argc != 3) continue; + const Expr& reflection = lit.fragment.expr(mix.args[0]); + if (reflection.op != Op::Call || reflection.argc != 2) continue; + const Expr& incident = lit.fragment.expr(reflection.args[0]); + if (incident.op != Op::Neg) continue; + const Expr& fourth = lit.fragment.expr(mix.args[2]); + CHECK(fourth.op == Op::Mul); + const Expr& third = lit.fragment.expr(fourth.args[0]); + CHECK(third.op == Op::Mul && third.args[1] == fourth.args[1]); + const Expr& second = lit.fragment.expr(third.args[0]); + CHECK(second.op == Op::Mul && second.args[0] == fourth.args[1] && second.args[1] == fourth.args[1]); + reflectionMix = true; + } + CHECK(rotatedFlips == 2); + CHECK(reflectionMix); + CHECK(mipDenominators); + } +} + +// The program key of a material's node slots is what caches its programs: the empty-slot shortcut +// must give exactly the text the general serializer gives, for empty and for filled slots. +void nodeKey() { + // The program key names each graph by its interned structure: equal structures built apart share + // it, a different structure or an emptied slot changes it, and its length does not grow with the + // graph (the renderer builds it for every draw of every frame). + MaterialNodes empty; + CHECK(graph::key(nullptr) == "null;" && graph::keyId(nullptr) == 0); + CHECK(!empty.key().empty() && empty.key() == MaterialNodes{}.key()); + const auto build = [](int terms) { + graph::Node n = graph::float_(1); + for (int i = 0; i < terms; ++i) n = graph::add(n, graph::float_(double(i))); + return n; + }; + MaterialNodes filled; + filled.roughnessNode = build(3); + filled.colorNode = build(2); + MaterialNodes twin; + twin.roughnessNode = build(3); + twin.colorNode = build(2); + CHECK(filled.key() == twin.key() && filled.key() != empty.key()); + MaterialNodes other = filled; + other.colorNode.reset(); + CHECK(other.key() != filled.key()); + MaterialNodes changed = filled; + changed.colorNode = build(4); + CHECK(changed.key() != filled.key()); + MaterialNodes large = filled; + large.colorNode = build(2000); + CHECK(large.key().size() < filled.key().size() + 8 && graph::key(large.colorNode).size() > 10000); + // A copied node, then edited, never answers its source's interned key. + auto copy = std::make_shared(*filled.colorNode); + copy->args.push_back(graph::float_(9)); + CHECK(graph::keyId(copy) != graph::keyId(filled.colorNode)); +} + +// A render target is one pass, however many times the graph samples it: the bloom chain is its +// high-pass, two blur directions for each of five mips and the composite, 12 passes. Each blur tap +// samples its source through a copy of the target node; counting copies once rendered the 22-tap +// mip's source 43 times a direction, 283 passes a frame for the template's chain. +void bloomPasses() { + const auto colour = graph::texture("scene", graph::uv()); + const auto passes = graph::postPasses(graph::add(colour, graph::bloom(colour, 0.7, 0.5, 0.2))); + std::set outputs; + for (const auto& pass : passes) outputs.insert(pass.output); + std::fprintf(stderr, "bloom: %zu passes, %zu distinct outputs\n", passes.size(), outputs.size()); + CHECK(passes.size() == 12); + CHECK(outputs.size() == passes.size()); +} + +} // namespace + +TN_TEST_MAIN({"unsupported", unsupported}, {"builds", builds}, {"fog", fog}, {"node_key", nodeKey}, {"bloom_passes", bloomPasses}) diff --git a/packages/runtime-native/tests/native-engine/package_test.cpp b/packages/runtime-native/tests/native-engine/package_test.cpp new file mode 100644 index 000000000..83731ac84 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/package_test.cpp @@ -0,0 +1,99 @@ +#include "check.h" +#include "engine/assets/package.h" +#include "package_writer.h" + +#include +#include + +using namespace tn::engine::assets; +using tn::test::EntrySpec; +using tn::test::writePackage; + +namespace { + +std::string hex(const Sha256Digest& d) { + static const char* digits = "0123456789abcdef"; + std::string out; + for (uint8_t b : d) out += {digits[b >> 4], digits[b & 15]}; + return out; +} + +std::vector bytes(const char* s) { return std::vector(s, s + std::strlen(s)); } + +std::vector sample() { + return {{"geometry/box", 1, 0, bytes("vertex data, 24 bytes ok"), 24, {}}, + {"textures/albedo", 2, kDecoderMeshopt, std::vector(4096, 0x7f), 4096, {}}, + {"scenes/main", 6, 0, bytes("{scene}"), 0, {0, 1}}}; +} + +void sha() { + // FIPS 180-4 vectors: empty, "abc", and the two-block 448-bit message. + CHECK(hex(sha256(nullptr, 0)) == "e3b0c44298fc1c149afbf4c8996fb92427ae41e4649b934ca495991b7852b855"); + const auto abc = bytes("abc"); + CHECK(hex(sha256(abc.data(), abc.size())) == "ba7816bf8f01cfea414140de5dae2223b00361a396177a9cb410ff61f20015ad"); + const auto two = bytes("abcdbcdecdefdefgefghfghighijhijkijkljklmklmnlmnomnopnopq"); + CHECK(hex(sha256(two.data(), two.size())) == "248d6a61d20638b8e5c026930c3e6039a33ce45964ff2167f6ecedd419db06c1"); +} + +void load() { + const auto file = writePackage(sample()); + Package package; + PackageError error; + CHECK(parsePackage(file, package, error)); + CHECK(package.entries.size() == 3); + CHECK(verifyPackage(package, kDecoderMeshopt, error)); + const auto data = package.data(package.entries[0]); + CHECK(std::string(data.begin(), data.end()) == "vertex data, 24 bytes ok"); + CHECK(package.entries[2].dependencies.size() == 2 && package.entries[2].dependencies[1] == 1); + CHECK(package.entries[1].uploadSize == 4096); +} + +void reject() { + auto expect = [](std::vector file, const char* code, uint32_t decoders = kDecoderMeshopt) { + Package package; + PackageError error; + const bool ok = parsePackage(file, package, error) && verifyPackage(package, decoders, error); + if (ok || error.code != code) std::fprintf(stderr, "want %s, got %s (%s)\n", code, error.code.c_str(), error.detail.c_str()); + CHECK(!ok && error.code == code); + }; + const auto good = writePackage(sample()); + + expect(writePackage(sample(), 2), "TN_PACKAGE_VERSION"); + auto magic = good; + magic[0] = 'X'; + expect(magic, "TN_PACKAGE_MAGIC"); + expect(std::vector(good.begin(), good.begin() + 20), "TN_PACKAGE_TRUNCATED"); + expect(std::vector(good.begin(), good.begin() + 60), "TN_PACKAGE_TRUNCATED"); + + auto tampered = good; + tampered.back() ^= 1; // one bit of the last entry's data + expect(tampered, "TN_PACKAGE_HASH"); + + expect(good, "TN_NATIVE_MESH_COMPRESSION_UNSUPPORTED", 0); // the texture needs meshopt; this target has none + + auto deps = sample(); + deps[2].dependencies = {7}; + expect(writePackage(deps), "TN_PACKAGE_DEPENDENCY"); + deps[2].dependencies = {2}; // itself + expect(writePackage(deps), "TN_PACKAGE_DEPENDENCY"); + + // The first entry's offset field sits at 24 + 2 + name + 2 + 4. + const size_t offsetField = 24 + 2 + std::strlen("geometry/box") + 2 + 4; + auto outside = good; + std::memset(&outside[offsetField], 0xff, 8); // offset 2^64 - 1 + expect(outside, "TN_PACKAGE_RANGE"); + auto wrap = good; + std::memset(&wrap[offsetField + 8], 0xff, 8); // size 2^64 - 1: offset + size wraps + expect(wrap, "TN_PACKAGE_RANGE"); + auto inTable = good; + std::memset(&inTable[offsetField], 0, 8); // data claimed inside the header + expect(inTable, "TN_PACKAGE_RANGE"); + + auto count = good; + std::memset(&count[8], 0xff, 4); // 4 billion entries in a few hundred bytes + expect(count, "TN_PACKAGE_TRUNCATED"); +} + +} // namespace + +TN_TEST_MAIN({"sha256", sha}, {"load", load}, {"reject", reject}) diff --git a/packages/runtime-native/tests/native-engine/package_writer.h b/packages/runtime-native/tests/native-engine/package_writer.h new file mode 100644 index 000000000..9ecbe267b --- /dev/null +++ b/packages/runtime-native/tests/native-engine/package_writer.h @@ -0,0 +1,54 @@ +#pragma once + +// A test-side writer of the TNPK v1 format (src/engine/assets/package.h), byte for byte what +// packages/assets emits. Tests build valid packages with it and then damage them on purpose. +#include "engine/assets/package.h" + +#include +#include + +namespace tn::test { + +struct EntrySpec { + std::string name; + uint16_t kind = 1; + uint32_t decoders = 0; + std::vector data; + uint64_t uploadSize = 0; + std::vector dependencies; +}; + +inline void put(std::vector& out, uint64_t value, int bytes) { + for (int i = 0; i < bytes; ++i) out.push_back(static_cast(value >> (8 * i))); +} + +inline std::vector writePackage(const std::vector& entries, uint32_t version = 1) { + std::vector table; + size_t tableSize = 0; + for (const EntrySpec& e : entries) tableSize += 2 + e.name.size() + 2 + 4 + 8 + 8 + 8 + 32 + 4 + 4 * e.dependencies.size(); + uint64_t offset = tn::engine::assets::kPackageHeaderSize + tableSize; + for (const EntrySpec& e : entries) { + put(table, e.name.size(), 2); + table.insert(table.end(), e.name.begin(), e.name.end()); + put(table, e.kind, 2); + put(table, e.decoders, 4); + put(table, offset, 8); + put(table, e.data.size(), 8); + put(table, e.uploadSize, 8); + const auto hash = tn::engine::assets::sha256(e.data.data(), e.data.size()); + table.insert(table.end(), hash.begin(), hash.end()); + put(table, e.dependencies.size(), 4); + for (uint32_t d : e.dependencies) put(table, d, 4); + offset += e.data.size(); + } + std::vector out{'T', 'N', 'P', 'K'}; + put(out, version, 4); + put(out, entries.size(), 4); + put(out, 0, 4); + put(out, table.size(), 8); + out.insert(out.end(), table.begin(), table.end()); + for (const EntrySpec& e : entries) out.insert(out.end(), e.data.begin(), e.data.end()); + return out; +} + +} // namespace tn::test diff --git a/packages/runtime-native/tests/native-engine/shader_corpus.h b/packages/runtime-native/tests/native-engine/shader_corpus.h new file mode 100644 index 000000000..4539dc06d --- /dev/null +++ b/packages/runtime-native/tests/native-engine/shader_corpus.h @@ -0,0 +1,78 @@ +#pragma once + +// The shader corpus (PRD-510/511): one graph per stage shape the engine must emit. +#include "engine/shader/ir.h" +#include "engine/shader/tonemap.h" + +#include +#include + +namespace tn::engine::shader::corpus { + +// Compute: storage read/write, a loop with an index, a branch and ordered reads. +inline Program particles() { + Program p(Stage::Compute); + const uint32_t positions = p.storageBuffer("positions", Type::vec(4)); + const ExprId id = p.swizzle(p.builtin("globalInvocationId"), "x"); + const VarId accum = p.var(Type::vec(4), p.loadStorage(positions, id)); + const ExprId dt = p.uniform("dt", Type::f32()); + p.Loop(p.constant(4), [&](ExprId) { + p.assign(accum, p.add(p.load(accum), p.mul(p.construct(Type::vec(4), {p.constant(0.0f), dt, p.constant(0.0f), p.constant(0.0f)}), p.constant(0.25f)))); + }); + p.If(p.less(p.swizzle(p.load(accum), "y"), p.constant(10.0f)), [&] { + p.store(positions, id, p.load(accum)); + }, [&] { + p.store(positions, id, p.construct(Type::vec(4), {p.constant(0.0f)})); + }); + return p; +} + +// Vertex: attributes, a model-view-projection uniform, a position and a varying. +inline Program lit_vertex() { + Program p(Stage::Vertex); + const ExprId position = p.attribute("position", Type::vec(3)); + const ExprId normal = p.attribute("normal", Type::vec(3)); + const ExprId mvp = p.uniform("modelViewProjection", Type::mat(4, 4)); + p.output("position", p.mul(mvp, p.construct(Type::vec(4), {position, p.constant(1.0f)}))); + p.output("normal", p.call("normalize", {normal})); + return p; +} + +// Fragment: a uniform colour, a lambert term with mix and clamp, a cutout discard. +inline Program lit_fragment() { + Program p(Stage::Fragment); + const ExprId color = p.uniform("color", Type::vec(4)); + const ExprId light = p.uniform("lightDirection", Type::vec(3)); + const ExprId cutoff = p.uniform("alphaTest", Type::f32()); + const ExprId lambert = p.call("clamp", {p.call("dot", {light, p.uniform("normalHint", Type::vec(3))}), p.constant(0.0f), p.constant(1.0f)}); + p.If(p.less(p.swizzle(color, "a"), cutoff), [&] { p.discard(); }); + const ExprId rgb = p.call("mix", {p.mul(p.swizzle(color, "rgb"), p.constant(0.1f)), p.swizzle(color, "rgb"), lambert}); + // TSL's clamp(vec, 0, 1) has scalar bounds; WGSL's clamp has none, so the emitter splats them. + const ExprId clamped = p.call("clamp", {rgb, p.constant(0.0f), p.constant(1.0f)}); + p.output("color", p.construct(Type::vec(4), {clamped, p.swizzle(color, "a")})); + return p; +} + +// Fragment: one catalogued tonemapping operator over an HDR varying. +template +Program tonemapped() { + Program p(Stage::Fragment); + const ExprId hdr = p.swizzle(p.varying("hdr", Type::vec(4)), "rgb"); + const ExprId mapped = toneMap(p, M, hdr, p.uniform("toneMappingExposure", Type::f32())); + p.output("color", p.construct(Type::vec(4), {mapped, p.constant(1.0f)})); + return p; +} + +inline std::vector> all() { + return {{"particles", particles}, + {"lit_vertex", lit_vertex}, + {"lit_fragment", lit_fragment}, + {"tonemap_linear", tonemapped}, + {"tonemap_reinhard", tonemapped}, + {"tonemap_cineon", tonemapped}, + {"tonemap_aces", tonemapped}, + {"tonemap_agx", tonemapped}, + {"tonemap_neutral", tonemapped}}; +} + +} // namespace tn::engine::shader::corpus diff --git a/packages/runtime-native/tests/native-engine/shader_corpus_dump.cpp b/packages/runtime-native/tests/native-engine/shader_corpus_dump.cpp new file mode 100644 index 000000000..281ce7c9b --- /dev/null +++ b/packages/runtime-native/tests/native-engine/shader_corpus_dump.cpp @@ -0,0 +1,24 @@ +// Writes the shader corpus as WGSL files so an offline validator (Tint, naga) can judge them with +// no GPU or host. shader_emit_test.cpp does the same through a live device, which the CPU-only core +// build does not have. Also fails when two emissions of one program differ. +#include "engine/shader/wgsl.h" +#include "shader_corpus.h" + +#include +#include +#include + +using namespace tn::engine::shader; + +int main(int argc, char** argv) { + if (argc < 2) return std::fprintf(stderr, "usage: %s \n", argv[0]), 2; + for (const auto& [name, build] : corpus::all()) { + const WgslModule module = WgslEmitter::emit(build()); + if (!module.ok() || module.code != WgslEmitter::emit(build()).code) { + std::fprintf(stderr, "%s: emission failed or is not stable\n", name); + return 1; + } + std::ofstream(std::string(argv[1]) + "/" + name + ".wgsl") << module.code; + } + return 0; +} diff --git a/packages/runtime-native/tests/native-engine/shader_ir_test.cpp b/packages/runtime-native/tests/native-engine/shader_ir_test.cpp new file mode 100644 index 000000000..4b42e0601 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/shader_ir_test.cpp @@ -0,0 +1,177 @@ +#include "check.h" +#include "engine/shader/ir.h" + +#include +#include + +using namespace tn::engine::shader; + +namespace { + +void order() { + Program p(Stage::Compute); + const uint32_t out = p.storageBuffer("out", Type::f32()); + const ExprId time = p.uniform("time", Type::f32()); + const ExprId two = p.constant(2.0f); + CHECK(p.add(time, two) == p.add(time, two)); // pure: one node + CHECK(p.constant(2.0f) == two); + const size_t before = p.exprCount(); + p.mul(time, p.add(time, two)); + p.mul(time, p.add(time, two)); + CHECK(p.exprCount() == before + 1); // the repeat added nothing + + const VarId v = p.var(Type::f32(), p.constant(0.0f)); + p.If(p.less(time, two), [&] { + p.assign(v, p.add(p.load(v), p.constant(1.0f))); + p.store(out, p.constant(0), p.load(v)); + }, [&] { + p.store(out, p.constant(0), time); + }); + p.Loop(p.constant(4), [&](ExprId i) { + p.assign(v, p.mul(p.load(v), two)); + p.If(p.less(i, p.constant(2)), [&] { p.store(out, i, p.load(v)); }); + }); + p.store(out, p.constant(1), p.load(v)); + CHECK(p.load(v) != p.load(v)); // ordered reads are never merged + + const std::string want = + "v0 = 0f\n" + "if less(uniform:time, 2f) {\n" + " %0 = load v0\n" + " v0 = add(%0, 1f)\n" + " %1 = load v0\n" + " store out[0i] = %1\n" + "} else {\n" + " store out[0i] = uniform:time\n" + "}\n" + "loop v1 < 4i {\n" + " %2 = load v1\n" + " %3 = load v0\n" + " v0 = mul(%3, 2f)\n" + " if less(%2, 2i) {\n" + " %4 = load v0\n" + " store out[%2] = %4\n" + " }\n" + "}\n" + "%5 = load v0\n" + "store out[1i] = %5\n" + "%6 = load v0\n" + "%7 = load v0\n"; + const std::string got = p.dump(); + CHECK(got == want); + if (got != want) std::fprintf(stderr, "--- dump ---\n%s", got.c_str()); + CHECK(p.ok()); +} + +// Each case must raise TN_TSL_TYPE at the line that authored it. +void types() { + struct Case { + const char* name; + Stage stage; + void (*build)(Program&, uint32_t& line); + }; + const Case cases[] = { + {"vec3 + vec2", Stage::Fragment, [](Program& p, uint32_t& line) { + const ExprId a = p.uniform("a", Type::vec(3)); + const ExprId b = p.uniform("b", Type::vec(2)); + line = __LINE__ + 1; + p.add(a, b); + }}, + {"swizzle past arity", Stage::Fragment, [](Program& p, uint32_t& line) { + const ExprId v = p.uniform("v", Type::vec(2)); + line = __LINE__ + 1; + p.swizzle(v, "xyz"); + }}, + {"mixed lane sets", Stage::Fragment, [](Program& p, uint32_t& line) { + const ExprId v = p.uniform("v", Type::vec(4)); + line = __LINE__ + 1; + p.swizzle(v, "xg"); + }}, + {"storage write in vertex", Stage::Vertex, [](Program& p, uint32_t& line) { + const uint32_t b = p.storageBuffer("b", Type::f32()); + line = __LINE__ + 1; + p.store(b, p.constant(0), p.constant(1.0f)); + }}, + {"assign mismatch", Stage::Fragment, [](Program& p, uint32_t& line) { + const VarId v = p.var(Type::vec(3), p.uniform("c", Type::vec(3))); + line = __LINE__ + 1; + p.assign(v, p.constant(1.0f)); + }}, + {"non-bool condition", Stage::Fragment, [](Program& p, uint32_t& line) { + line = __LINE__ + 1; + p.If(p.constant(1.0f), [] {}); + }}, + {"fragment builtin in vertex", Stage::Vertex, [](Program& p, uint32_t& line) { + line = __LINE__ + 1; + p.builtin("frontFacing"); + }}, + {"discard outside fragment", Stage::Compute, [](Program& p, uint32_t& line) { + line = __LINE__ + 1; + p.discard(); + }}, + {"mat4 * vec3", Stage::Vertex, [](Program& p, uint32_t& line) { + const ExprId m = p.uniform("m", Type::mat(4, 4)); + const ExprId v = p.uniform("v", Type::vec(3)); + line = __LINE__ + 1; + p.mul(m, v); + }}, + {"construct short", Stage::Fragment, [](Program& p, uint32_t& line) { + const ExprId x = p.constant(1.0f); + line = __LINE__ + 1; + p.construct(Type::vec(4), {x, x}); + }}, + {"sampleLevel integer level", Stage::Fragment, [](Program& p, uint32_t& line) { + const auto texture = p.texture2d("env"); + const auto uv = p.construct(Type::vec(2), {p.constant(0.5f)}); + line = __LINE__ + 1; + p.sampleLevel(texture, uv, p.constant(int32_t(0))); + }}, + {"dot of scalars", Stage::Fragment, [](Program& p, uint32_t& line) { + const ExprId x = p.constant(1.0f); + line = __LINE__ + 1; + p.call("dot", {x, x}); + }}, + }; + for (const Case& c : cases) { + Program p(c.stage); + uint32_t line = 0; + c.build(p, line); + const bool one = p.diagnostics().size() == 1; + const bool typed = one && p.diagnostics()[0].code == "TN_TSL_TYPE"; + const bool located = one && p.diagnostics()[0].line == line && + std::string(p.diagnostics()[0].file).find("shader_ir_test.cpp") != std::string::npos; + if (!typed || !located) std::fprintf(stderr, "case '%s' wrong diagnostic\n", c.name); + CHECK(typed); + CHECK(located); + } + + // An invalid node poisons what is built on it without a cascade of diagnostics. + Program p(Stage::Fragment); + const ExprId bad = p.add(p.uniform("a", Type::vec(3)), p.uniform("b", Type::vec(2))); + p.mul(p.add(bad, bad), p.constant(2.0f)); + CHECK(p.diagnostics().size() == 1); + + // Valid shapes stay valid: broadcasting, mat * vec, splats, mix with a scalar t. + Program ok(Stage::Vertex); + const ExprId m = ok.uniform("m", Type::mat(4, 4)); + const ExprId v4 = ok.construct(Type::vec(4), {ok.attribute("position", Type::vec(3)), ok.constant(1.0f)}); + ok.mul(m, v4); + ok.mul(ok.uniform("v", Type::vec(3)), ok.constant(2.0f)); + ok.construct(Type::vec(3), {ok.constant(1.0f)}); + ok.call("mix", {ok.uniform("a", Type::vec(3)), ok.uniform("b", Type::vec(3)), ok.constant(0.5f)}); + ok.swizzle(v4, "zyx"); + CHECK(ok.ok()); +} + +void unsupported() { + Program p(Stage::Fragment); + p.call("mx_noise_float", {p.constant(1.0f)}); + p.builtin("sampleMask"); + CHECK(p.diagnostics().size() == 2); + CHECK(p.diagnostics()[0].code == "TN_TSL_UNSUPPORTED" && p.diagnostics()[0].node == "mx_noise_float"); + CHECK(p.diagnostics()[1].code == "TN_TSL_UNSUPPORTED" && p.diagnostics()[1].node == "sampleMask"); +} + +} // namespace + +TN_TEST_MAIN({"order", order}, {"types", types}, {"unsupported", unsupported}) diff --git a/packages/runtime-native/tests/native-engine/tonemap_test.cpp b/packages/runtime-native/tests/native-engine/tonemap_test.cpp new file mode 100644 index 000000000..209b080d1 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/tonemap_test.cpp @@ -0,0 +1,45 @@ +#include "check.h" +#include "engine/shader/tonemap.h" +#include "engine/shader/output.h" +#include "engine/shader/wgsl.h" + +#include + +using namespace tn::engine::shader; + +namespace { + +// Every operator builds well-typed IR and emits WGSL; the GPU validates it in the shader suites. +void operators() { + // RenderOutputNode must transform straight RGB and then premultiply in output space. + for (bool srgb : {false, true}) { + const auto output = buildOutput(ToneMapping::ACESFilmic, srgb); + const Program& p = output.fragment; + CHECK(p.ok() && WgslEmitter::emit(p).ok()); + const Expr& color = p.expr(p.exprCount()); + CHECK(color.op == Op::Construct && color.argc == 2); + const Expr& rgb = p.expr(color.args[0]); + CHECK(rgb.op == Op::Mul && rgb.args[1] == color.args[1]); + const Expr& alpha = p.expr(color.args[1]); + CHECK(alpha.op == Op::Call); // clamp alpha to [0, 1] + bool unpremultiplied = false; + for (ExprId id = 1; id <= p.exprCount(); ++id) + unpremultiplied |= p.expr(id).op == Op::Div && p.expr(id).args[1] == color.args[1]; + CHECK(unpremultiplied); + } + for (ToneMapping m : {ToneMapping::Linear, ToneMapping::Reinhard, ToneMapping::Cineon, ToneMapping::ACESFilmic, + ToneMapping::AgX, ToneMapping::Neutral}) { + Program p(Stage::Fragment); + const ExprId color = p.swizzle(p.varying("hdr", Type::vec(4)), "rgb"); + const ExprId mapped = toneMap(p, m, color, p.uniform("toneMappingExposure", Type::f32())); + CHECK(p.expr(mapped).type == Type::vec(3)); + p.output("color", p.construct(Type::vec(4), {mapped, p.constant(1.0f)})); + for (const Diagnostic& d : p.diagnostics()) std::fprintf(stderr, "%s %s %s:%u\n", d.node.c_str(), d.reason.c_str(), d.file.c_str(), d.line); + CHECK(p.ok()); + CHECK(WgslEmitter::emit(p).ok()); + } +} + +} // namespace + +TN_TEST_MAIN({"operators", operators}) diff --git a/packages/runtime-native/tests/native-engine/tsl-corpus/corpus.js b/packages/runtime-native/tests/native-engine/tsl-corpus/corpus.js new file mode 100644 index 000000000..9cae8ebc1 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/tsl-corpus/corpus.js @@ -0,0 +1,172 @@ +// The 32 upstream graphs from reference.ts, authored against the native V8 tsl global. +const { + Fn, + If, + Loop, + abs, + atan, + attribute, + cameraPosition, + cameraProjectionMatrix, + cameraWorldMatrix, + clamp, + cos, + cross, + depth, + distance, + dot, + exp2, + float, + floor, + fract, + frameGroup, + fwidth, + getViewPosition, + hash, + instanceIndex, + instancedArray, + int, + length, + max, + mat2, + min, + mix, + mod, + normalLocal, + normalWorld, + normalWorldGeometry, + normalize, + positionViewDirection, + positionGeometry, + positionLocal, + positionPrevious, + pow, + property, + saturation, + screenCoordinate, + screenSize, + select, + sin, + smoothstep, + storage, + sqrt, + step, + tangentLocal, + texture, + time: frameTime, + uint, + transformNormalToView, + uniform, + uv, + varying, + vec2, + vec3, + vec4, +} = tsl; +const albedo = { name: "albedo" }; +albedo.name = "albedo"; +const u = uniform(0.5).setName("u"); +const tint = uniform(vec3(1, 0.5, 0.25)).setName("tint"); +const time = uniform(0).setName("time"); +// storage() over an engine BufferAttribute: the runner installs the classes (V8) or passes them (Wasm). +const palette = storage(new BufferAttribute(new Float32Array(64), 4), "vec4", 16).setName("palette").toReadOnly(); + +/** name -> the output it writes and the expression; the C++ twin builds the same, in order. */ +const CORPUS = [ + ["scale-by-uniform", "position", vec4(positionLocal.mul(u), 1)], + ["swizzle-and-join", "color", vec4(positionLocal.zyx, positionLocal.x)], + ["sin-of-sum", "color", vec4(vec3(sin(float(2).add(u))), 1)], + ["attribute-weight", "position", vec4(positionLocal.mul(attribute("weight", "float")), 1)], + ["vector-math", "color", vec4(normalize(cross(positionLocal, tint)), dot(positionLocal, tint))], + ["length-distance", "color", vec4(length(positionLocal), distance(positionLocal, tint), 0, 1)], + [ + "mix-clamp-smoothstep", + "color", + vec4(mix(tint, positionLocal, clamp(u, 0, 1)), smoothstep(0, 1, u)), + ], + ["unary-math", "color", vec4(abs(u), floor(u), fract(u), sqrt(u))], + ["binary-math", "color", vec4(pow(u, 2), min(u, time), max(u, time), step(u, time))], + ["exp-cos", "color", vec4(exp2(u), cos(time), 0, 1)], + ["compare-select", "color", vec4(vec3(select(u.lessThan(time), u, time)), 1)], + ["greater-select", "color", vec4(vec3(select(u.greaterThan(0.25), float(1), float(0))), 1)], + ["negate-sub-div", "color", vec4(u.negate(), u.sub(time), u.div(2), 1)], + ["uv-texture", "color", texture(albedo, uv())], + ["texture-scaled-uv", "color", texture(albedo, uv().mul(2)).mul(u)], + ["int-convert", "color", vec4(float(int(3)), float(uint(4)), 0, 1)], + ["vector-constants", "color", vec4(vec3(1, 2, 3).add(tint), 1)], + ["constant-splat", "color", vec4(vec3(0.5).mul(tint), 1)], + ["vec2-swizzle", "color", vec4(vec2(u, time).yx, 0, 1)], + ["instance-offset", "position", vec4(positionLocal.add(vec3(float(instanceIndex), 0, 0)), 1)], + ["time-wave", "position", vec4(positionLocal.add(vec3(0, sin(time.add(positionLocal.x)), 0)), 1)], + ["camera-position", "color", vec4(cameraPosition, 1)], + ["camera-projection", "position", cameraProjectionMatrix.mul(vec4(positionGeometry, 1))], + ["camera-world-matrix", "color", cameraWorldMatrix.mul(vec4(1, 0, 0, 0))], + ["position-geometry", "position", vec4(positionGeometry.xy, 0, 1)], + ["normal-world", "color", vec4(normalWorld, 1)], + ["varying-fragment", "color", vec4(varying(positionGeometry.mul(u), "scaled"), 1)], + ["varying-vertex", "position", vec4(varying(positionGeometry.mul(u), "scaled"), 1)], + ["atan", "color", vec4(atan(u), atan(time, u), 0, 1)], + ["mod", "color", vec4(mod(positionLocal, tint), mod(u, time))], + ["fwidth", "color", vec4(fwidth(uv()), fwidth(u), 1)], + ["saturation", "color", vec4(saturation(tint, u), 1)], + ["mat2", "color", vec4(mat2(vec2(1, 0), vec2(0, 1)).mul(vec2(u, time)), 0, 1)], + ["hash", "color", vec4(hash(u), 0, 0, 1)], + ["time", "color", vec4(frameTime, 0, 0, 1)], + ["normal-local", "position", vec4(positionLocal.add(normalLocal.mul(u)), 1)], + ["tangent-local", "position", vec4(positionLocal.add(tangentLocal.mul(u)), 1)], + ["position-previous", "color", vec4(positionPrevious, 1)], + ["storage-attribute", "position", vec4(positionLocal.add(palette.element(instanceIndex).xyz), 1)], + ["screen-coordinate", "color", vec4(screenCoordinate, 0, 1)], + ["position-view-direction", "color", vec4(positionViewDirection, 1)], + ["screen-size", "color", vec4(screenSize, 0, 1)], + ["depth", "color", vec4(depth, 0, 0, 1)], + ["normal-world-geometry", "color", vec4(normalWorldGeometry, 1)], + ["get-view-position", "color", vec4(getViewPosition(uv(), u, cameraProjectionMatrix), 1)], + ["set-group", "color", vec4(uniform(0.25).setName("grouped").setGroup(frameGroup), 0, 0, 1)], + ["transform-normal-to-view", "color", vec4(transformNormalToView(tint), 1)], + ["property", "color", vec4(property("vec3").add(tint), 1)], +]; + +const positions = instancedArray(16, "vec4").setName("positions"); + +/** Compute graphs: an `Fn` body, authored the same way in tsl_corpus.cpp. */ +const STATEMENTS = [ + [ + "fn-if-store", + () => { + const acc = float(0).toVar(); + If(instanceIndex.lessThan(uint(16)), () => { + acc.assign(acc.add(1)); + positions.element(instanceIndex).assign(vec4(acc, 0, 0, 1)); + }); + }, + ], + [ + "loop-accumulate", + () => { + const acc = float(0).toVar(); + Loop(4, ({ i }) => { + acc.assign(acc.add(float(i))); + }); + positions.element(instanceIndex).assign(vec4(acc, 0, 0, 1)); + }, + ], + [ + "if-else", + () => { + If(instanceIndex.lessThan(uint(8)), () => { + positions.element(instanceIndex).assign(vec4(1, 0, 0, 1)); + }).Else(() => { + positions.element(instanceIndex).assign(vec4(0, 1, 0, 1)); + }); + }, + ], + [ + "storage-read-modify", + () => { + positions.element(instanceIndex).assign(positions.element(instanceIndex).mul(2)); + }, + ], +]; + +[...CORPUS, ...STATEMENTS.map(([name, body]) => [name, "compute", Fn(body)()])]; diff --git a/packages/runtime-native/tests/native-engine/tsl-corpus/graph_corpus.cpp b/packages/runtime-native/tests/native-engine/tsl-corpus/graph_corpus.cpp new file mode 100644 index 000000000..3f58403d9 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/tsl-corpus/graph_corpus.cpp @@ -0,0 +1,221 @@ +// PRD-531 slice 1: the TSL corpus authored as a lazy shader graph (src/engine/shader/graph), graph +// for graph the same as tsl_corpus.cpp and tsl-corpus/reference.ts. Each graph is built with no +// program in scope, then lowered into a Program through the native TSL builder and printed in the +// same typed IR dump. differential.mjs --suite tsl-ir compares it with the upstream node tree. +#include "engine/shader/graph/graph.h" +#include "engine/shader/tsl/tsl.h" + +#include +#include +#include + +using namespace tn::engine::shader; +using namespace tn::engine::shader::graph; +namespace tsl = tn::engine::shader::tsl; + +namespace { + +/** three's hash(seed) (math/Hash.js), spelled with the graph's integer operations. */ +Node hashOf(Node seed) { + const Node state = add(mul(uint_(seed), uint_(747796405u)), uint_(2891336453u)); + const Node shifted = shiftRight(state, add(shiftRight(state, uint_(28u)), uint_(4u))); + const Node word = mul(bitXor(shifted, state), uint_(277803737u)); + return mul(float_(bitXor(shiftRight(word, uint_(22u)), word)), float_(1.0 / 4294967296.0)); +} + +void shaderGraph(const char* name, const char* output, const std::function& make) { + Program p(std::string(output) == "color" ? Stage::Fragment : Stage::Vertex); + const Node root = make(); + { + tsl::Build build(p); + tsl::output(output, lower(root, p)); + } + std::printf("# %s\n", name); + if (!p.ok()) { + for (const Diagnostic& d : p.diagnostics()) + std::printf("DIAGNOSTIC %s %s: %s\n", d.code.c_str(), d.node.c_str(), d.reason.c_str()); + return; + } + std::printf("%s", p.dump(true).c_str()); +} + +/** A compute graph: the body of an `Fn`, dispatched one invocation per instance. */ +void compute(const char* name, const std::function& make) { + Program p(Stage::Compute); + Block body; + const Storage positions = storage("positions", Type::vec(4)); + make(body, positions); + const Node root = body.node(); + std::printf("# %s\n", name); + { + tsl::Build build(p); + lower(root, p); + } + for (const Diagnostic& d : p.diagnostics()) + std::printf("DIAGNOSTIC %s %s: %s\n", d.code.c_str(), d.node.c_str(), d.reason.c_str()); + if (p.ok()) std::printf("%s", p.dump(true).c_str()); +} + +Node u() { return uniform("u", Type::f32()); } +Node tint() { return uniform("tint", Type::vec(3)); } +Node time() { return uniform("time", Type::f32()); } + +} // namespace + +int main() { + shaderGraph("scale-by-uniform", "position", [] { return vec4({mul(positionLocal(), u()), float_(1)}); }); + shaderGraph("swizzle-and-join", "color", + [] { return vec4({swizzle(positionLocal(), "zyx"), swizzle(positionLocal(), "x")}); }); + shaderGraph("sin-of-sum", "color", [] { return vec4({vec3({sin(add(float_(2), u()))}), float_(1)}); }); + shaderGraph("attribute-weight", "position", + [] { return vec4({mul(positionLocal(), attribute("weight", Type::f32())), float_(1)}); }); + shaderGraph("vector-math", "color", + [] { return vec4({normalize(cross(positionLocal(), tint())), dot(positionLocal(), tint())}); }); + shaderGraph("length-distance", "color", + [] { + return vec4( + {length(positionLocal()), distance(positionLocal(), tint()), float_(0), float_(1)}); + }); + shaderGraph("mix-clamp-smoothstep", "color", + [] { + return vec4({mix(tint(), positionLocal(), clamp(u(), float_(0), float_(1))), + smoothstep(float_(0), float_(1), u())}); + }); + shaderGraph("unary-math", "color", [] { return vec4({abs(u()), floor(u()), fract(u()), sqrt(u())}); }); + shaderGraph("binary-math", "color", + [] { + return vec4({pow(u(), float_(2)), min(u(), time()), max(u(), time()), step(u(), time())}); + }); + shaderGraph("exp-cos", "color", [] { return vec4({exp2(u()), cos(time()), float_(0), float_(1)}); }); + shaderGraph("compare-select", "color", + [] { return vec4({vec3({select(lessThan(u(), time()), u(), time())}), float_(1)}); }); + shaderGraph("greater-select", "color", + [] { + return vec4({vec3({select(greaterThan(u(), float_(0.25)), float_(1), float_(0))}), float_(1)}); + }); + shaderGraph("negate-sub-div", "color", + [] { return vec4({negate(u()), sub(u(), time()), div(u(), float_(2)), float_(1)}); }); + shaderGraph("uv-texture", "color", [] { return texture("albedo", uv()); }); + shaderGraph("texture-scaled-uv", "color", [] { return mul(texture("albedo", mul(uv(), float_(2))), u()); }); + shaderGraph("int-convert", "color", + [] { return vec4({float_(int_(3)), float_(uint_(4)), float_(0), float_(1)}); }); + shaderGraph("vector-constants", "color", + [] { return vec4({add(vec3({float_(1), float_(2), float_(3)}), tint()), float_(1)}); }); + shaderGraph("constant-splat", "color", [] { return vec4({mul(vec3({float_(0.5)}), tint()), float_(1)}); }); + shaderGraph("vec2-swizzle", "color", + [] { return vec4({swizzle(vec2({u(), time()}), "yx"), float_(0), float_(1)}); }); + shaderGraph("instance-offset", "position", + [] { + return vec4({add(positionLocal(), vec3({float_(instanceIndex()), float_(0), float_(0)})), + float_(1)}); + }); + shaderGraph("time-wave", "position", + [] { + return vec4({add(positionLocal(), + vec3({float_(0), sin(add(time(), swizzle(positionLocal(), "x"))), float_(0)})), + float_(1)}); + }); + shaderGraph("camera-position", "color", + [] { return vec4({uniform("cameraPosition", Type::vec(3)), float_(1)}); }); + shaderGraph("camera-projection", "position", + [] { + return mul(uniform("cameraProjectionMatrix", Type::mat(4, 4)), + vec4({attribute("position", Type::vec(3)), float_(1)})); + }); + shaderGraph("camera-world-matrix", "color", + [] { + return mul(uniform("cameraWorldMatrix", Type::mat(4, 4)), + vec4({float_(1), float_(0), float_(0), float_(0)})); + }); + shaderGraph("position-geometry", "position", + [] { return vec4({swizzle(attribute("position", Type::vec(3)), "xy"), float_(0), float_(1)}); }); + shaderGraph("normal-world", "color", + [] { + return vec4({normalize(swizzle(mul(vec4({normalize(varying("normalView", Type::vec(3))), float_(0)}), + uniform("viewMatrix", Type::mat(4, 4))), "xyz")), + float_(1)}); + }); + shaderGraph("varying-fragment", "color", + [] { return vec4({varying(mul(attribute("position", Type::vec(3)), u()), "scaled"), float_(1)}); }); + shaderGraph("varying-vertex", "position", + [] { return vec4({varying(mul(attribute("position", Type::vec(3)), u()), "scaled"), float_(1)}); }); + shaderGraph("atan", "color", [] { return vec4({atan(u()), atan2(time(), u()), float_(0), float_(1)}); }); + shaderGraph("mod", "color", [] { return vec4({mod(positionLocal(), tint()), mod(u(), time())}); }); + shaderGraph("fwidth", "color", [] { return vec4({fwidth(uv()), fwidth(u()), float_(1)}); }); + shaderGraph("saturation", "color", [] { + const Node rgb = swizzle(tint(), "xyz"); + const Node luminance = dot(rgb, vec3({float_(0.2126), float_(0.7152), float_(0.0722)})); + return vec4({max(mix(splat(luminance, 3), rgb, u()), splat(float_(0), 3)), float_(1)}); + }); + shaderGraph("mat2", "color", [] { + return vec4({mul(mat2({vec2({float_(1), float_(0)}), vec2({float_(0), float_(1)})}), vec2({u(), time()})), + float_(0), float_(1)}); + }); + shaderGraph("hash", "color", [] { return vec4({hashOf(u()), float_(0), float_(0), float_(1)}); }); + shaderGraph("time", "color", [] { return vec4({time(), float_(0), float_(0), float_(1)}); }); + shaderGraph("normal-local", "position", + [] { return vec4({add(positionLocal(), mul(attribute("normal", Type::vec(3)), u())), float_(1)}); }); + shaderGraph("tangent-local", "position", [] { + return vec4({add(positionLocal(), mul(swizzle(attribute("tangent", Type::vec(4)), "xyz"), u())), float_(1)}); + }); + shaderGraph("position-previous", "color", + [] { return vec4({varying(attribute("position", Type::vec(3)), "positionPrevious"), float_(1)}); }); + shaderGraph("storage-attribute", "position", [] { + return vec4({add(positionLocal(), swizzle(storage("palette", Type::vec(4)).element(instanceIndex()), "xyz")), + float_(1)}); + }); + shaderGraph("screen-coordinate", "color", + [] { return vec4({swizzle(builtin("position"), "xy"), float_(0), float_(1)}); }); + shaderGraph("position-view-direction", "color", + [] { return vec4({normalize(varying("positionViewDirection", Type::vec(3))), float_(1)}); }); + shaderGraph("screen-size", "color", [] { return vec4({uniform("screenSize", Type::vec(2)), float_(0), float_(1)}); }); + shaderGraph("depth", "color", [] { + const Node near = uniform("cameraNear", Type::f32()), far = uniform("cameraFar", Type::f32()); + const Node viewZ = swizzle(varying("positionView", Type::vec(3)), "z"); + return vec4({div(mul(add(near, viewZ), far), mul(sub(far, near), viewZ)), float_(0), float_(0), float_(1)}); + }); + shaderGraph("normal-world-geometry", "color", + [] { return vec4({normalize(varying("normalWorldGeometry", Type::vec(3))), float_(1)}); }); + shaderGraph("get-view-position", "color", [] { + const Node uvs = uv(); + const Node screen = sub(mul(vec2({swizzle(uvs, "x"), sub(float_(1), swizzle(uvs, "y"))}), float_(2)), float_(1)); + const Node view = mul(uniform("cameraProjectionMatrix", Type::mat(4, 4)), vec4({vec3({screen, u()}), float_(1)})); + return vec4({div(swizzle(view, "xyz"), swizzle(view, "w")), float_(1)}); + }); + shaderGraph("set-group", "color", + [] { return vec4({uniform("grouped", Type::f32()), float_(0), float_(0), float_(1)}); }); + shaderGraph("transform-normal-to-view", "color", [] { + const Node transformed = mul(uniform("modelNormalMatrix", Type::mat(3, 3)), tint()); + return vec4({normalize(swizzle(mul(uniform("viewMatrix", Type::mat(4, 4)), vec4({transformed, float_(0)})), "xyz")), float_(1)}); + }); + shaderGraph("property", "color", [] { return vec4({add(vec3({float_(0)}), tint()), float_(1)}); }); + + compute("fn-if-store", [](Block& b, Storage positions) { + const Var acc = b.var(float_(0)); + b.If(lessThan(instanceIndex(), uint_(16)), [&] { + b.assign(acc, add(acc.read(), float_(1))); + b.assign(positions.element(instanceIndex()), vec4({acc.read(), float_(0), float_(0), float_(1)})); + }); + }); + compute("loop-accumulate", [](Block& b, Storage positions) { + const Var acc = b.var(float_(0)); + b.Loop(4, [&](Node i) { b.assign(acc, add(acc.read(), float_(i))); }); + b.assign(positions.element(instanceIndex()), vec4({acc.read(), float_(0), float_(0), float_(1)})); + }); + compute("if-else", [](Block& b, Storage positions) { + b.IfElse(lessThan(instanceIndex(), uint_(8)), + [&] { + b.assign(positions.element(instanceIndex()), + vec4({float_(1), float_(0), float_(0), float_(1)})); + }, + [&] { + b.assign(positions.element(instanceIndex()), + vec4({float_(0), float_(1), float_(0), float_(1)})); + }); + }); + compute("storage-read-modify", [](Block& b, Storage positions) { + b.assign(positions.element(instanceIndex()), + mul(positions.element(instanceIndex()), float_(2))); + }); + return 0; +} diff --git a/packages/runtime-native/tests/native-engine/tsl-corpus/reference.ts b/packages/runtime-native/tests/native-engine/tsl-corpus/reference.ts new file mode 100644 index 000000000..871e541b5 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/tsl-corpus/reference.ts @@ -0,0 +1,554 @@ +/** + * PRD-510 phase 2: the TSL reference corpus. Each graph is authored here once in upstream TSL (the + * pinned three) and once in C++ with the native builder (tsl_corpus.cpp, same names, same order). + * This prints the upstream node tree in the native IR's typed dump syntax (`Program::dump(true)`), + * so `differential.mjs --suite tsl-ir` compares the two texts graph by graph. + * + * The normalizer only renames: upstream wrappers that carry no operation (VarNode, VaryingNode, + * SubBuildNode) are transparent, `a > b` is the IR's `less(b, a)`, a constant vector is its + * construct. Any upstream node it has no rule for is printed as `UNMAPPED:`, which never + * equals a native dump. + */ +import { FrontSide, PerspectiveCamera, Texture } from "three"; +import { + Fn, + If, + Loop, + abs, + atan, + attribute, + cameraPosition, + cameraProjectionMatrix, + cameraWorldMatrix, + clamp, + cos, + cross, + depth, + distance, + dot, + exp2, + float, + floor, + fract, + frameGroup, + time as frameTime, + fwidth, + getCurrentStack, + getViewPosition, + hash, + instanceIndex, + instancedArray, + int, + length, + mat2, + max, + min, + mix, + mod, + normalLocal, + normalWorld, + normalWorldGeometry, + normalize, + positionGeometry, + positionLocal, + positionPrevious, + positionViewDirection, + pow, + property, + saturation, + screenCoordinate, + screenSize, + select, + setCurrentStack, + sin, + smoothstep, + sqrt, + step, + storage, + tangentLocal, + texture, + transformNormalToView, + uint, + uniform, + uv, + varying, + vec2, + vec3, + vec4, +} from "three/tsl"; +import { modelNormalMatrix } from "three/tsl"; +import { + NodeBuilder, + StackNode, + StorageBufferAttribute, + WebGPUCoordinateSystem, +} from "three/webgpu"; + +type TslNode = { + isNode?: boolean; + constructor: { type?: string; name: string }; + getNodeType(builder: unknown): string; + [key: string]: unknown; +}; + +const builder = new (NodeBuilder as unknown as new (...args: unknown[]) => { camera: unknown })( + null, + null, + null, +); +// The camera accessors type themselves through the uniform their camera selects. +builder.camera = new PerspectiveCamera(); + +const TYPES: Record = { + float: "f32", + int: "i32", + uint: "u32", + bool: "bool", + vec2: "vec2", + vec3: "vec3", + vec4: "vec4", + color: "vec3", + ivec2: "vec2", + ivec3: "vec3", + ivec4: "vec4", + uvec2: "vec2", + uvec3: "vec3", + uvec4: "vec4", + bvec2: "vec2", + bvec3: "vec3", + bvec4: "vec4", + mat2: "mat2x2", + mat3: "mat3x3", + mat4: "mat4x4", +}; + +function typeOf(node: TslNode): string { + const kind = node.constructor.type ?? node.constructor.name; + // These ask a building stack for their type; theirs is their target's, or their branches'. + if (kind === "ConvertNode") + return TYPES[node.convertTo as string] ?? `UNMAPPED_TYPE:${node.convertTo}`; + if (kind === "ConditionalNode") return typeOf(node.ifNode as TslNode); + if (kind === "VarNode") return typeOf(node.node as TslNode); + const type = node.getNodeType(builder); + return TYPES[type] ?? `UNMAPPED_TYPE:${type}`; +} + +/** C's `%g`: six significant digits, trailing zeros dropped, exponent as e+XX / e-XX. */ +function printfG(value: number): string { + if (value === 0) return Object.is(value, -0) ? "-0" : "0"; + const exponent = Math.floor(Math.log10(Math.abs(Number(value.toPrecision(6))))); + if (exponent < -4 || exponent >= 6) { + const [mantissa, power] = value.toExponential(5).split("e"); + const trimmed = (mantissa as string).replace(/\.?0+$/, ""); + const sign = (power as string).startsWith("-") ? "-" : "+"; + const digits = (power as string).replace(/^[-+]/, "").padStart(2, "0"); + return `${trimmed}e${sign}${digits}`; + } + return Number(value.toPrecision(6)) + .toFixed(Math.max(0, 5 - exponent)) + .replace(/\.?0+$/, ""); +} + +function constant(value: number, type: string): string { + if (type === "f32") return `${printfG(Math.fround(value))}f:f32`; + if (type === "i32") return `${value}i:i32`; + // The i32 bit pattern, as the IR dump prints a u32 constant above 2^31. + if (type === "u32") return `construct(${value | 0}i:i32):u32`; + if (type === "bool") return `${value ? "true" : "false"}:bool`; + return `UNMAPPED_CONST:${type}`; +} + +/** Statement state: the declared variables in declaration order, and whether this is a compute stage. */ +const scope = { vars: new Map(), compute: false }; + +function storageName(element: TslNode): string { + const buffer = element.node as TslNode; + return (buffer.name as string | undefined) ?? "UNNAMED"; +} + +/** + * What an `Fn(...)()` accessor (cameraPosition, normalView, ...) is called with: one perspective + * camera, a front-sided smooth-shaded material, and the NORMAL sub-build, where normalView is the + * interpolated geometry normal (no normalNode or normal map). + */ +const accessorBuilder = { + camera: new PerspectiveCamera(), + renderer: { coordinateSystem: WebGPUCoordinateSystem }, + subBuildFn: "NORMAL", + isFlatShading: () => false, + material: { side: FrontSide }, + context: { + setupPositionView: () => varying(vec3(0), "v_positionView"), + }, + // r185's normalLocal reads normalGeometry when the geometry has a normal (Normal.js). + geometry: { hasAttribute: () => true }, +}; + +/** Upstream names the native renderer binds under its own: the view matrix and the normal varying. */ +const RENAMES: Record = { + cameraViewMatrix: "viewMatrix", + v_normalViewGeometry: "normalView", + v_positionViewDirection: "positionViewDirection", + v_normalWorldGeometry: "normalWorldGeometry", + v_positionView: "positionView", +}; +const renamed = (name: string) => RENAMES[name] ?? name; +/** Upstream builtins that are unnamed uniforms the renderer fills each frame, bound by these names. */ +const BUILTIN_UNIFORMS = new Map([ + [frameTime, "time"], + [modelNormalMatrix, "modelNormalMatrix"], +]); + +const OPERATORS: Record = { + "+": "add", + "-": "sub", + "*": "mul", + "/": "div", + "<": "less", + "==": "equal", + "%": "mod", + "^": "bitXor", + ">>": "shiftRight", +}; + +function canon(node: TslNode, fragment: boolean): string { + if (node.isShaderCallNodeInternal === true) { + const fn = (node.shaderNode as { jsFunc: (...args: unknown[]) => TslNode }).jsFunc; + const inputs = node.rawInputs as unknown[] | undefined; + return canon(inputs?.length ? fn(inputs, accessorBuilder) : fn(accessorBuilder), fragment); + } + const kind = node.constructor.type ?? node.constructor.name; + const child = (key: string) => canon(node[key] as TslNode, fragment); + switch (kind) { + case "VaryingNode": + // A fragment stage reads it as the varying; a vertex stage computes what it carries. + if (fragment) return `varying:${renamed(node.name as string)}:${typeOf(node)}`; + return child("node"); + case "VarNode": { + const declared = scope.vars.get(node); + if (declared !== undefined) return `v${declared}`; + return child("node"); + } + case "SubBuildNode": + case "SubBuild": + return child("node"); + case "StorageArrayElementNode": + return `load:${storageName(node)}[${canon(node.indexNode as TslNode, fragment)}]`; + // An unassigned property is a WGSL var's zero value, the engine's zero constructor. + case "PropertyNode": { + const type = typeOf(node); + const lanes = { f32: 1, "vec2": 2, "vec3": 3, "vec4": 4 }[type]; + if (lanes === undefined) return `UNMAPPED_PROPERTY:${type}`; + return lanes === 1 + ? "0f:f32" + : `construct<${type}>(${Array(lanes).fill("0f:f32").join(", ")}):${type}`; + } + case "ScreenNode": + if (node.scope === "coordinate") return "builtin:position:vec4.xy:vec2"; + if (node.scope === "size") return "uniform:screenSize:vec2"; + return `UNMAPPED_SCREEN:${node.scope}`; + case "ConstNode": { + const type = typeOf(node); + const value = node.value as number | { toArray(): number[] }; + if (typeof value === "number" || typeof value === "boolean") + return constant(Number(value), type); + const scalar = type.replace(/^vec\d<(.*)>$/, "$1"); + return `construct<${type}>(${value + .toArray() + .map((v) => constant(v, scalar)) + .join(", ")}):${type}`; + } + case "UniformNode": + return `uniform:${renamed(BUILTIN_UNIFORMS.get(node) ?? (node.name as string))}:${typeOf(node)}`; + case "AttributeNode": + if (fragment) + return `varying:${(node as unknown as { _attributeName: string })._attributeName}:${typeOf(node)}`; + return `attribute:${(node as unknown as { _attributeName: string })._attributeName}:${typeOf(node)}`; + case "IndexNode": + if (scope.compute && node.scope === "instance") + return "builtin:globalInvocationId:vec3.x:u32"; + return `builtin:${node.scope as string}Index:${typeOf(node)}`; + case "OperatorNode": { + const op = node.op as string; + const type = typeOf(node); + if (op === ">") return `less(${child("bNode")}, ${child("aNode")}):${type}`; + const name = OPERATORS[op]; + if (name === undefined) return `UNMAPPED_OP:${op}`; + // OperatorNode.generate builds a numeric constant operand as the other operand's integer type, so + // a u32 operation keeps the constant's exact integer (747796405 is not an f32). + const operand = (key: string, other: string) => { + const value = node[key] as TslNode; + const integer = typeOf(node[other] as TslNode) === "u32"; + if (integer && value.constructor.type === "ConstNode" && typeof value.value === "number") + return constant(value.value, "u32"); + return child(key); + }; + return `${name}(${operand("aNode", "bNode")}, ${operand("bNode", "aNode")}):${type}`; + } + case "MathNode": { + const method = node.method as string; + const keys = ["aNode", "bNode", "cNode"].filter((key) => node[key] != null); + const args = keys.map(child); + if (method === "negate") return `neg(${args[0]}):${typeOf(node)}`; + // MathNode.generate writes oneMinus as ( 1.0 - a ), the engine's sub(1, a). + if (method === "oneMinus") return `sub(1f:f32, ${args[0]}):${typeOf(node)}`; + // MathNode.generate: on WebGPU, atan with two operands is atan2. + const name = method === "atan" && node.bNode != null ? "atan2" : method; + // MathNode.generate builds each operand as the widest operand type, so a scalar operand of a + // vector call is splatted. Cross and mix's scalar third operand are built as they are. + const types = keys.map((key) => typeOf(node[key] as TslNode)); + const widest = types.find((type) => /^vec\d + widest !== undefined && + method !== "cross" && + !/^vec\d + splat(index) ? `construct<${widest}>(${arg}):${widest}` : arg, + ); + return `${name}(${parts.join(", ")}):${typeOf(node)}`; + } + case "SplitNode": + return `${child("node")}.${node.components as string}:${typeOf(node)}`; + case "JoinNode": { + const type = typeOf(node); + return `construct<${type}>(${(node.nodes as TslNode[]).map((part) => canon(part, fragment)).join(", ")}):${type}`; + } + case "ConvertNode": { + const type = typeOf(node); + // NodeBuilder.format returns a snippet already of the target type unchanged. + if (typeOf(node.node as TslNode) === type) return child("node"); + return `construct<${type}>(${child("node")}):${type}`; + } + case "ConditionalNode": + return `select(${child("condNode")}, ${child("ifNode")}, ${child("elseNode")}):${typeOf(node)}`; + case "TextureNode": { + const name = (node.value as { name: string }).name; + return `sample:${name}(${child("uvNode")}):${typeOf(node)}`; + } + case "ViewportDepthNode": + if (node.scope === "depth") + return canon( + (node as unknown as { setup(b: unknown): TslNode }).setup(accessorBuilder), + fragment, + ); + return `UNMAPPED_DEPTH:${node.scope}`; + default: + return `UNMAPPED:${kind}`; + } +} + +const albedo = new Texture(); +albedo.name = "albedo"; +const u = uniform(0.5).setName("u"); +const tint = uniform(vec3(1, 0.5, 0.25)).setName("tint"); +const time = uniform(0).setName("time"); +// core's projection-skinned palette: storage() over a StorageBufferAttribute, read per instance. +const palette = storage(new StorageBufferAttribute(16, 4), "vec4", 16) + .setName("palette") + .toReadOnly(); + +/** name -> the output it writes and the expression; the C++ twin builds the same, in order. */ +export const CORPUS: [string, string, unknown][] = [ + ["scale-by-uniform", "position", vec4(positionLocal.mul(u), 1)], + ["swizzle-and-join", "color", vec4(positionLocal.zyx, positionLocal.x)], + ["sin-of-sum", "color", vec4(vec3(sin(float(2).add(u))), 1)], + ["attribute-weight", "position", vec4(positionLocal.mul(attribute("weight", "float")), 1)], + ["vector-math", "color", vec4(normalize(cross(positionLocal, tint)), dot(positionLocal, tint))], + ["length-distance", "color", vec4(length(positionLocal), distance(positionLocal, tint), 0, 1)], + [ + "mix-clamp-smoothstep", + "color", + vec4(mix(tint, positionLocal, clamp(u, 0, 1)), smoothstep(0, 1, u)), + ], + ["unary-math", "color", vec4(abs(u), floor(u), fract(u), sqrt(u))], + ["binary-math", "color", vec4(pow(u, 2), min(u, time), max(u, time), step(u, time))], + ["exp-cos", "color", vec4(exp2(u), cos(time), 0, 1)], + ["compare-select", "color", vec4(vec3(select(u.lessThan(time), u, time)), 1)], + ["greater-select", "color", vec4(vec3(select(u.greaterThan(0.25), float(1), float(0))), 1)], + ["negate-sub-div", "color", vec4(u.negate(), u.sub(time), u.div(2), 1)], + ["uv-texture", "color", texture(albedo, uv())], + ["texture-scaled-uv", "color", texture(albedo, uv().mul(2)).mul(u)], + ["int-convert", "color", vec4(float(int(3)), float(uint(4)), 0, 1)], + ["vector-constants", "color", vec4(vec3(1, 2, 3).add(tint), 1)], + ["constant-splat", "color", vec4(vec3(0.5).mul(tint), 1)], + ["vec2-swizzle", "color", vec4(vec2(u, time).yx, 0, 1)], + ["instance-offset", "position", vec4(positionLocal.add(vec3(float(instanceIndex), 0, 0)), 1)], + ["time-wave", "position", vec4(positionLocal.add(vec3(0, sin(time.add(positionLocal.x)), 0)), 1)], + ["camera-position", "color", vec4(cameraPosition, 1)], + ["camera-projection", "position", cameraProjectionMatrix.mul(vec4(positionGeometry, 1))], + ["camera-world-matrix", "color", cameraWorldMatrix.mul(vec4(1, 0, 0, 0))], + ["position-geometry", "position", vec4(positionGeometry.xy, 0, 1)], + ["normal-world", "color", vec4(normalWorld, 1)], + ["varying-fragment", "color", vec4(varying(positionGeometry.mul(u), "scaled"), 1)], + ["varying-vertex", "position", vec4(varying(positionGeometry.mul(u), "scaled"), 1)], + ["atan", "color", vec4(atan(u), atan(time, u), 0, 1)], + ["mod", "color", vec4(mod(positionLocal, tint), mod(u, time))], + ["fwidth", "color", vec4(fwidth(uv()), fwidth(u), 1)], + ["saturation", "color", vec4(saturation(tint, u), 1)], + ["mat2", "color", vec4(mat2(vec2(1, 0), vec2(0, 1)).mul(vec2(u, time)), 0, 1)], + ["hash", "color", vec4(hash(u), 0, 0, 1)], + ["time", "color", vec4(frameTime, 0, 0, 1)], + ["normal-local", "position", vec4(positionLocal.add(normalLocal.mul(u)), 1)], + ["tangent-local", "position", vec4(positionLocal.add(tangentLocal.mul(u)), 1)], + ["position-previous", "color", vec4(positionPrevious, 1)], + ["storage-attribute", "position", vec4(positionLocal.add(palette.element(instanceIndex).xyz), 1)], + ["screen-coordinate", "color", vec4(screenCoordinate, 0, 1)], + ["position-view-direction", "color", vec4(positionViewDirection, 1)], + ["screen-size", "color", vec4(screenSize, 0, 1)], + ["depth", "color", vec4(depth, 0, 0, 1)], + ["normal-world-geometry", "color", vec4(normalWorldGeometry, 1)], + ["get-view-position", "color", vec4(getViewPosition(uv(), u, cameraProjectionMatrix), 1)], + ["set-group", "color", vec4(uniform(0.25).setName("grouped").setGroup(frameGroup), 0, 0, 1)], + ["transform-normal-to-view", "color", vec4(transformNormalToView(tint), 1)], + ["property", "color", vec4(property("vec3").add(tint), 1)], +]; + +/** Run a deferred TSL body (an If/Else branch, a Loop body, an Fn) into a stack of its own. */ +function capture(body: () => void): TslNode { + const stack = new (StackNode as unknown as new () => TslNode)(); + const parent = getCurrentStack(); + setCurrentStack(stack); + body(); + setCurrentStack(parent); + return stack; +} + +type Deferred = { jsFunc: (...args: unknown[]) => void }; + +/** + * A stack as the IR's statements: a declared variable (`toVar`) is `vK = init`, an assignment to + * one is `vK = value`, a storage element assignment is `store name[index] = value`, `If` is `if`, + * `Loop` is `loop vK < count` whose index is the next variable. Hoisted values (VarNode intents) + * carry no statement. + */ +function statements(stack: TslNode, depth: number): string[] { + const pad = " ".repeat(depth); + const lines: string[] = []; + for (const node of stack.nodes as TslNode[]) { + const kind = node.constructor.type ?? node.constructor.name; + if (kind === "VarNode") { + if (node.intent === true) continue; + const index = scope.vars.size; + lines.push(`${pad}v${index} = ${canon(node.node as TslNode, false)}`); + scope.vars.set(node, index); + } else if (kind === "AssignNode") { + const target = node.targetNode as TslNode; + const value = canon(node.sourceNode as TslNode, false); + const targetKind = target.constructor.type ?? target.constructor.name; + if (targetKind === "StorageArrayElementNode") + lines.push( + `${pad}store ${storageName(target)}[${canon(target.indexNode as TslNode, false)}] = ${value}`, + ); + else lines.push(`${pad}${canon(target, false)} = ${value}`); + } else if (kind === "ConditionalNode") { + lines.push(`${pad}if ${canon(node.condNode as TslNode, false)} {`); + lines.push( + ...statements( + capture(() => (node.ifNode as unknown as Deferred).jsFunc()), + depth + 1, + ), + ); + if (node.elseNode != null) { + lines.push(`${pad}} else {`); + lines.push( + ...statements( + capture(() => (node.elseNode as unknown as Deferred).jsFunc()), + depth + 1, + ), + ); + } + lines.push(`${pad}}`); + } else if (kind === "LoopNode") { + // `Loop(count, body)` lifts the count to a constant node and the body to an Fn. + const [countNode, fn] = node.params as [TslNode, (...args: unknown[]) => unknown]; + const count = countNode.value as number; + const body: Deferred = { + jsFunc: (inputs) => { + const called = fn(inputs) as { node?: { shaderNode?: Deferred }; shaderNode?: Deferred }; + const call = called.shaderNode !== undefined ? called : called.node; + call?.shaderNode?.jsFunc(inputs); + }, + }; + const index = scope.vars.size; + const i = capture(() => undefined) && int(0).toVar(); + scope.vars.set(i, index); + lines.push(`${pad}loop v${index} < ${constant(count, "i32")} {`); + lines.push( + ...statements( + capture(() => body.jsFunc({ i })), + depth + 1, + ), + ); + lines.push(`${pad}}`); + } else { + lines.push(`${pad}UNMAPPED_STATEMENT:${kind}`); + } + } + return lines; +} + +const positions = instancedArray(16, "vec4").setName("positions"); + +/** Compute graphs: an `Fn` body, authored the same way in tsl_corpus.cpp. */ +export const STATEMENTS: [string, () => void][] = [ + [ + "fn-if-store", + () => { + const acc = float(0).toVar(); + If(instanceIndex.lessThan(uint(16)), () => { + acc.assign(acc.add(1)); + positions.element(instanceIndex).assign(vec4(acc, 0, 0, 1)); + }); + }, + ], + [ + "loop-accumulate", + () => { + const acc = float(0).toVar(); + Loop(4, ({ i }: { i: TslNode }) => { + acc.assign(acc.add(float(i))); + }); + positions.element(instanceIndex).assign(vec4(acc, 0, 0, 1)); + }, + ], + [ + "if-else", + () => { + If(instanceIndex.lessThan(uint(8)), () => { + positions.element(instanceIndex).assign(vec4(1, 0, 0, 1)); + }).Else(() => { + positions.element(instanceIndex).assign(vec4(0, 1, 0, 1)); + }); + }, + ], + [ + "storage-read-modify", + () => { + positions.element(instanceIndex).assign(positions.element(instanceIndex).mul(2)); + }, + ], +]; + +export function referenceDumps(): string[] { + const expressions = CORPUS.map( + ([name, output, node]) => + `# ${name}\noutput ${output} = ${canon(node as TslNode, output === "color")}\n`, + ); + const computes = STATEMENTS.map(([name, body]) => { + scope.vars = new Map(); + scope.compute = true; + // `Fn(body)()` is a hoisted call (a VarNode intent around a ShaderCallNodeInternal). + const call = (Fn(body)() as unknown as { node: { shaderNode: Deferred } }).node; + const text = statements( + capture(() => call.shaderNode.jsFunc()), + 0, + ); + scope.compute = false; + return `# ${name}\n${text.map((line) => `${line}\n`).join("")}`; + }); + return [...expressions, ...computes]; +} + +if (import.meta.url === `file://${process.argv[1]}`) + process.stdout.write(referenceDumps().join("")); diff --git a/packages/runtime-native/tests/native-engine/tsl-corpus/tsl_corpus.cpp b/packages/runtime-native/tests/native-engine/tsl-corpus/tsl_corpus.cpp new file mode 100644 index 000000000..ff821ba73 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/tsl-corpus/tsl_corpus.cpp @@ -0,0 +1,169 @@ +// PRD-510 phase 2: the TSL corpus authored with the native builder, graph for graph the same as +// tsl-corpus/reference.ts. Prints each graph's typed IR dump; differential.mjs --suite tsl-ir +// compares it with the upstream node tree normalised into the same syntax. A graph whose program +// carries a diagnostic prints it instead, which never equals the reference. +#include "engine/shader/tsl/tsl.h" + +#include +#include +#include + +using namespace tn::engine::shader; +using namespace tn::engine::shader::tsl; + +namespace { + +void graph(const char* name, const char* output, const std::function& body) { + Program p(std::string(output) == "color" ? Stage::Fragment : Stage::Vertex); + { + Build build(p); + tsl::output(output, body()); + } + std::printf("# %s\n", name); + if (!p.ok()) { + for (const Diagnostic& d : p.diagnostics()) + std::printf("DIAGNOSTIC %s %s: %s\n", d.code.c_str(), d.node.c_str(), d.reason.c_str()); + return; + } + std::printf("%s", p.dump(true).c_str()); +} + +/** A compute graph: the body of an `Fn`, dispatched one invocation per instance. */ +void compute(const char* name, const std::function& body) { + Program p(Stage::Compute); + { + Build build(p); + const Storage positions = storage("positions", Type::vec(4)); + Fn([&] { body(positions); }); + } + std::printf("# %s\n", name); + for (const Diagnostic& d : p.diagnostics()) + std::printf("DIAGNOSTIC %s %s: %s\n", d.code.c_str(), d.node.c_str(), d.reason.c_str()); + if (p.ok()) std::printf("%s", p.dump(true).c_str()); +} + +Node u() { return uniform("u", Type::f32()); } +Node tint() { return uniform("tint", Type::vec(3)); } +Node time() { return uniform("time", Type::f32()); } +/** A scalar widened by one constructor part, as MathNode.generate splats it; vec3() would expand a constant. */ +Node splat3(Node scalar) { return Node(program().construct(Type::vec(3), {scalar.id}, Where::current())); } +Node matrix2(Node a, Node b) { return Node(program().construct(Type::mat(2, 2), {a.id, b.id}, Where::current())); } +/** three's hash(seed) (math/Hash.js), spelled with the builder's integer operations. */ +Node hashOf(Node seed) { + const Node state = uint_(seed).mul(uint_(747796405u)).add(uint_(2891336453u)); + const Node shifted = shiftRight(state, shiftRight(state, uint_(28u)).add(uint_(4u))); + const Node word = bitXor(shifted, state).mul(uint_(277803737u)); + return float_(bitXor(shiftRight(word, uint_(22u)), word)).mul(float_(1.0 / 4294967296.0)); +} + +} // namespace + +int main() { + graph("scale-by-uniform", "position", [] { return vec4({positionLocal().mul(u()), 1}); }); + graph("swizzle-and-join", "color", [] { return vec4({positionLocal().swizzle("zyx"), positionLocal().x()}); }); + graph("sin-of-sum", "color", [] { return vec4({vec3({sin(float_(2).add(u()))}), 1}); }); + graph("attribute-weight", "position", + [] { return vec4({positionLocal().mul(attribute("weight", Type::f32())), 1}); }); + graph("vector-math", "color", + [] { return vec4({normalize(cross(positionLocal(), tint())), dot(positionLocal(), tint())}); }); + graph("length-distance", "color", + [] { return vec4({length(positionLocal()), distance(positionLocal(), tint()), 0, 1}); }); + graph("mix-clamp-smoothstep", "color", + [] { return vec4({mix(tint(), positionLocal(), clamp(u(), 0, 1)), smoothstep(0, 1, u())}); }); + graph("unary-math", "color", [] { return vec4({abs(u()), floor(u()), fract(u()), sqrt(u())}); }); + graph("binary-math", "color", + [] { return vec4({pow(u(), 2), min(u(), time()), max(u(), time()), step(u(), time())}); }); + graph("exp-cos", "color", [] { return vec4({exp2(u()), cos(time()), 0, 1}); }); + graph("compare-select", "color", + [] { return vec4({vec3({select(u().lessThan(time()), u(), time())}), 1}); }); + graph("greater-select", "color", + [] { return vec4({vec3({select(u().greaterThan(0.25), float_(1), float_(0))}), 1}); }); + graph("negate-sub-div", "color", [] { return vec4({u().negate(), u().sub(time()), u().div(2), 1}); }); + graph("uv-texture", "color", [] { return texture("albedo", uv()); }); + graph("texture-scaled-uv", "color", [] { return texture("albedo", uv().mul(2)).mul(u()); }); + graph("int-convert", "color", [] { return vec4({float_(int_(3)), float_(uint_(4)), 0, 1}); }); + graph("vector-constants", "color", [] { return vec4({vec3({1, 2, 3}).add(tint()), 1}); }); + graph("constant-splat", "color", [] { return vec4({vec3({0.5}).mul(tint()), 1}); }); + graph("vec2-swizzle", "color", [] { return vec4({vec2({u(), time()}).swizzle("yx"), 0, 1}); }); + graph("instance-offset", "position", + [] { return vec4({positionLocal().add(vec3({float_(instanceIndex()), 0, 0})), 1}); }); + graph("time-wave", "position", + [] { return vec4({positionLocal().add(vec3({0, sin(time().add(positionLocal().x())), 0})), 1}); }); + graph("camera-position", "color", [] { return vec4({uniform("cameraPosition", Type::vec(3)), 1}); }); + graph("camera-projection", "position", [] { + return uniform("cameraProjectionMatrix", Type::mat(4, 4)).mul(vec4({attribute("position", Type::vec(3)), 1})); + }); + graph("camera-world-matrix", "color", + [] { return uniform("cameraWorldMatrix", Type::mat(4, 4)).mul(vec4({1, 0, 0, 0})); }); + graph("position-geometry", "position", [] { return vec4({attribute("position", Type::vec(3)).xy(), 0, 1}); }); + graph("normal-world", "color", [] { + const Node normalView = normalize(program().varying("normalView", Type::vec(3))); + return vec4({normalize(vec4({normalView, 0}).mul(uniform("viewMatrix", Type::mat(4, 4))).xyz()), 1}); + }); + graph("varying-fragment", "color", [] { return vec4({program().varying("scaled", Type::vec(3)), 1}); }); + graph("varying-vertex", "position", [] { return vec4({attribute("position", Type::vec(3)).mul(u()), 1}); }); + graph("atan", "color", [] { return vec4({atan(u()), atan2(time(), u()), 0, 1}); }); + graph("mod", "color", [] { return vec4({mod(positionLocal(), tint()), mod(u(), time())}); }); + graph("fwidth", "color", [] { return vec4({fwidth(uv()), fwidth(u()), 1}); }); + graph("saturation", "color", [] { + const Node rgb = tint().swizzle("xyz"); + const Node luminance = dot(rgb, vec3({0.2126, 0.7152, 0.0722})); + return vec4({max(mix(splat3(luminance), rgb, u()), splat3(float_(0))), 1}); + }); + graph("mat2", "color", [] { return vec4({matrix2(vec2({1, 0}), vec2({0, 1})).mul(vec2({u(), time()})), 0, 1}); }); + graph("hash", "color", [] { return vec4({hashOf(u()), 0, 0, 1}); }); + graph("time", "color", [] { return vec4({time(), 0, 0, 1}); }); + graph("normal-local", "position", [] { return vec4({positionLocal().add(attribute("normal", Type::vec(3)).mul(u())), 1}); }); + graph("tangent-local", "position", + [] { return vec4({positionLocal().add(attribute("tangent", Type::vec(4)).xyz().mul(u())), 1}); }); + graph("position-previous", "color", [] { return vec4({program().varying("positionPrevious", Type::vec(3)), 1}); }); + graph("storage-attribute", "position", [] { + return vec4({positionLocal().add(Node(storage("palette", Type::vec(4)).element(instanceIndex())).xyz()), 1}); + }); + graph("screen-coordinate", "color", + [] { return vec4({Node(program().builtin("position")).xy(), 0, 1}); }); + graph("position-view-direction", "color", + [] { return vec4({normalize(Node(program().varying("positionViewDirection", Type::vec(3)))), 1}); }); + graph("screen-size", "color", [] { return vec4({uniform("screenSize", Type::vec(2)), 0, 1}); }); + graph("depth", "color", [] { + const Node near = uniform("cameraNear", Type::f32()), far = uniform("cameraFar", Type::f32()); + const Node viewZ = Node(program().varying("positionView", Type::vec(3))).z(); + return vec4({near.add(viewZ).mul(far).div(far.sub(near).mul(viewZ)), 0, 0, 1}); + }); + graph("normal-world-geometry", "color", + [] { return vec4({normalize(Node(program().varying("normalWorldGeometry", Type::vec(3)))), 1}); }); + graph("get-view-position", "color", [] { + const Node uvs = uv(); + const Node screen = vec2({uvs.x(), float_(1).sub(uvs.y())}).mul(2).sub(1); + const Node view = uniform("cameraProjectionMatrix", Type::mat(4, 4)).mul(vec4({vec3({screen, u()}), 1})); + return vec4({view.xyz().div(view.w()), 1}); + }); + graph("set-group", "color", [] { return vec4({uniform("grouped", Type::f32()), 0, 0, 1}); }); + graph("transform-normal-to-view", "color", [] { + const Node transformed = uniform("modelNormalMatrix", Type::mat(3, 3)).mul(tint()); + return vec4({normalize(uniform("viewMatrix", Type::mat(4, 4)).mul(vec4({transformed, 0})).xyz()), 1}); + }); + graph("property", "color", [] { return vec4({vec3({float_(0)}).add(tint()), 1}); }); + + compute("fn-if-store", [](Storage positions) { + const Var acc = toVar(float_(0)); + If(instanceIndex().lessThan(uint_(16)), [&] { + acc.assign(acc.add(1)); + positions.element(instanceIndex()).assign(vec4({acc, 0, 0, 1})); + }); + }); + compute("loop-accumulate", [](Storage positions) { + const Var acc = toVar(float_(0)); + Loop(4, [&](Node i) { acc.assign(acc.add(float_(i))); }); + positions.element(instanceIndex()).assign(vec4({acc, 0, 0, 1})); + }); + compute("if-else", [](Storage positions) { + IfElse(instanceIndex().lessThan(uint_(8)), + [&] { positions.element(instanceIndex()).assign(vec4({1, 0, 0, 1})); }, + [&] { positions.element(instanceIndex()).assign(vec4({0, 1, 0, 1})); }); + }); + compute("storage-read-modify", [](Storage positions) { + positions.element(instanceIndex()).assign(Node(positions.element(instanceIndex())).mul(2)); + }); + return 0; +} diff --git a/packages/runtime-native/tests/native-engine/tsl-function-fixtures.ts b/packages/runtime-native/tests/native-engine/tsl-function-fixtures.ts new file mode 100644 index 000000000..768e0f3f9 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/tsl-function-fixtures.ts @@ -0,0 +1,37 @@ +import type { Texture } from "three"; +import { bloom } from "three/addons/tsl/display/BloomNode.js"; +import { sharpen } from "three/addons/tsl/display/SharpenNode.js"; +import { Fn, If, Loop, float, int, rtt, texture, vec4 } from "three/tsl"; + +export function functionFixtures(source: Texture) { + return { + FnNode: () => { + const gain = Fn(([value, amount]) => { + const result = value.toVar(); + If(amount.lessThan(0), () => { + return value.negate(); + }); + Loop({ start: int(1), end: int(4) }, ({ i }) => { + result.addAssign(float(i).mul(amount)); + }); + return result; + }).setLayout({ + name: "gain", + type: "float", + inputs: [ + { name: "value", type: "float" }, + { name: "amount", type: "float" }, + ], + }); + const rgb = Fn(([colour]) => colour.mul(0.5)).setLayout({ + name: "rgb", + type: "vec3", + inputs: [{ name: "colour", type: "vec3" }], + }); + return vec4(rgb(vec4(1)), gain(int(3), float(0.5)).add(gain(float(0.25), float(-0.5)))); + }, + RTTNode: () => rtt(texture(source).mul(0.5), 64, 32).sample(), + BloomNode: () => bloom(texture(source), 0.7, 0.4, 0.8), + SharpenNode: () => sharpen(texture(source), 0.2, true), + }; +} diff --git a/packages/runtime-native/tests/native-engine/wasm/abi_module.cpp b/packages/runtime-native/tests/native-engine/wasm/abi_module.cpp new file mode 100644 index 000000000..6fc84a9e1 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/wasm/abi_module.cpp @@ -0,0 +1,52 @@ +// PRD-532: the engine's C ABI as a Wasm module for the browser-JS back end +// (packages/three-native/src/browser-backend.ts). The module is the ABI and nothing else: no +// entry point, no WebGPU. Its exports are listed in cmake/NativeEngineCore.cmake. +#include "engine/abi/abi_internal.h" +#include "engine/scene/nodes.h" +#include "engine/shader/tsl/tsl.h" +#include "threenative/abi/tn_abi.h" + +#include +#include +#include +#include + +// Test hook for the smoke run (tests/browser-backend-smoke.ts): fires a mesh's onBeforeRender as +// RenderDatabase does before a draw, with its parent as the scene; 0 when it ran, 1 when the callee +// threw (the message is printed), 2 when there was nothing to call. The module has no renderer. +extern "C" int tnw_fire_before_render(const tn_handle_t* mesh) { + tn::binding::Object* object = tn::abi::objectOf(*mesh); + if (object == nullptr) return 2; + auto* node = static_cast(object->ptr.get()); + if (!node->onBeforeRender) return 2; + std::string error; + if ((*node->onBeforeRender)({node->parent, nullptr, node->geometry, node->material}, error)) return 0; + std::printf("TN_CALLBACK_FAILED onBeforeRender: %s\n", error.c_str()); + return 1; +} + +// Test hook for the TSL corpus under Wasm (tsl-corpus.ts): lowers a tn_tsl_call node for `stage` +// (position, color or compute) and returns its IR dump as tn-native-engine-tsl-js prints it. The +// caller frees the string. +extern "C" char* tnw_tsl_dump(tn_context_t* context, uint64_t id, const char* stage) { + using namespace tn::engine::shader; + const std::string out(stage); + const graph::Node node = tn::abi::tslNode(context, id); + std::string text; + if (!node) text = "DIAGNOSTIC TN_TSL_NODE_INVALID\n"; + else { + Program program(out == "compute" ? Stage::Compute : out == "color" ? Stage::Fragment : Stage::Vertex); + { + tsl::Build build(program); + const ExprId expression = graph::lower(node, program); + if (out != "compute") program.output(out, expression); + } + if (!program.ok()) + for (const Diagnostic& d : program.diagnostics()) + text += "DIAGNOSTIC " + d.code + " " + d.node + ": " + d.reason + "\n"; + else text = program.dump(true); + } + char* copy = static_cast(std::malloc(text.size() + 1)); + std::memcpy(copy, text.c_str(), text.size() + 1); + return copy; +} diff --git a/test-support/fixtures/make-morph-clip.py b/test-support/fixtures/make-morph-clip.py new file mode 100644 index 000000000..4d2bf930e --- /dev/null +++ b/test-support/fixtures/make-morph-clip.py @@ -0,0 +1,118 @@ +#!/usr/bin/env python3 +"""Writes morph-clip.glb: a UV sphere with two morph targets (a squash and a bulge, position and +normal deltas) and one clip, "breathe", that animates both weights (LINEAR, three keys). + +The native-engine glTF and animation fixtures load it (PRD-517: a morph-influence clip loaded from +glTF). Run from this directory: python3 make-morph-clip.py +""" +import json +import math +import struct + +RINGS, SEGMENTS, RADIUS = 12, 24, 0.8 + +positions, normals = [], [] +for r in range(RINGS + 1): + theta = math.pi * r / RINGS + for s in range(SEGMENTS + 1): + phi = 2 * math.pi * s / SEGMENTS + n = (math.sin(theta) * math.cos(phi), math.cos(theta), math.sin(theta) * math.sin(phi)) + normals.append(n) + positions.append(tuple(RADIUS * c for c in n)) +indices = [] +for r in range(RINGS): + for s in range(SEGMENTS): + a = r * (SEGMENTS + 1) + s + b = a + SEGMENTS + 1 + indices += [a, a + 1, b, b, a + 1, b + 1] # counter-clockwise seen from outside + + +def normalize(v): + length = math.sqrt(sum(c * c for c in v)) or 1.0 + return tuple(c / length for c in v) + + +squash_p = [(x * 1.3, y * 0.6, z * 1.3) for x, y, z in positions] +squash_n = [normalize((x / 1.3, y / 0.6, z / 1.3)) for x, y, z in normals] +bulge_p = [(x * (1 + 0.5 * max(0.0, y / RADIUS)), y, z * (1 + 0.5 * max(0.0, y / RADIUS))) for x, y, z in positions] +bulge_n = [normalize((x, y * 0.7, z)) if y > 0 else (x, y, z) for (x, y, z) in normals] + + +def delta(target, base): + return [tuple(t - b for t, b in zip(tv, bv)) for tv, bv in zip(target, base)] + + +blobs = bytearray() +views, accessors = [], [] + + +def add(data, fmt, count, ctype, atype, target=None, minmax=False, values=None): + while len(blobs) % 4: + blobs.append(0) + offset = len(blobs) + blobs.extend(data) + view = {"buffer": 0, "byteOffset": offset, "byteLength": len(data)} + if target: + view["target"] = target + views.append(view) + accessor = {"bufferView": len(views) - 1, "componentType": ctype, "count": count, "type": atype} + if minmax: + accessor["min"] = [min(v[i] for v in values) for i in range(3)] + accessor["max"] = [max(v[i] for v in values) for i in range(3)] + accessors.append(accessor) + return len(accessors) - 1 + + +def vec3(values, minmax=False): + data = b"".join(struct.pack("<3f", *v) for v in values) + return add(data, "3f", len(values), 5126, "VEC3", 34962, minmax, values) + + +position = vec3(positions, True) +normal = vec3(normals) +index = add(b"".join(struct.pack("-?v*Is9z zy*IYWq^Sq)wN4a8(~pm$?{vnL_)H|%N?7U9e%{zY(wod zeA)dJJkA38W*ZuhsngT)@h6Y}{4R|hIkj;D9Zsv8IT&$Bf(OzudbeTv)2Ql>!eV$uxhn{AxcWOS&iL}jKoPBj&# zK+Qg*_uTz}ti&fyu5DFsN-8KZg$d3(!dlIKjzqDZJtwuu=#*t<#>|Um>oV~;IP4!dSm~jaT5K_ z+YcG4-oDU&;Gn@@?0>-5^j}d?sqild{96O47*z2e3Jfd%&jczfhy8~FgNLpyQ1Nx| zj0rNB$r;wHa-dE4iG0#C8{Ldf-ngcZO__;})225z)HO66IA=Q3a!^Gjb)VQctASZR zppwtH$^6-a_Z&5Vk7HUr>*f*t%KH!Pn*x(|TJ4Fr<#omqdagKe zwVU!>eVMrQ@WI;OF_S-F_U*K zx_spKc`Dwx^puCor=^GWn&a{Ke(hczrzWjVF3H8c*_CVO)B&H$LW-+8ph@AH6ib z6zG%!eXE=6w^Y?|P0{6J_3{27f9VwDPxR99@~+Z4P`9K$jIVgtgFT4tVYNEvuU(C+ z-Y-A$F*VXN)n}#g<;T_*Rx^5x#GmtZbWfZPF#AL-`=nJ;Nvx3ap}>%Es4KT?Tt&1 z_QppP@5%-KQV_3kc^&3ms^1p$+g84O_?>1>=&wA8$$HQM~kgeHhwSw$M|mgl zD->s3{gRLIWrLo|1%Bo4l)}&@`>AB*>eY+&SM*fob)84q^Y2PNl zbhtMzebq;Pm!EOg2kCmh-mj0>cVS%DK))^Mx2>vSr=>0*`F);>H!eNp;qqa=rQ@~w 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z&ykk}{y2z_109Xg>+AP%_` z^cJHyewTo8eusc^Hmg%lMiu3I>55%R1-*T3o-mCnIr+rCWI@}wV9&yH{ zM|y>Om!U3IT`Jy)D@+LgcjOjcZa z_*=c7_}ItO-nevVZ(MrxYg~G?H(vho_sar*YY-m?I`o(7$3egGG5xM;arwya^HhA^ zsc-S$pi{;Km9hYV zFTb8EPF(HAzTLAdiSJs#AA3LX#uZO{^Yxb$dWQoQuY$N1Q{my`v5_2=W`Ku7s` zeYH2Pb|=2_Qj5!{6y#Y7@|R9tG160hN&EsEkIM)Bq&|$V`1BQj%WwWvC;NBly$?KX z{F3FXs=7V%JL6AZQI~)Is4I=@s(Z!jx#GmtZc)vrS#jy%Z}ooSV;@g@ruEIM9!Se&gdlid$Sh^7}j$pLh94$GG%@@y0#BRj>$&2@)vkP#`B`!4;cxYR z;*Bew_OblZ;oi9PXm4D4v^QS9Ntd#~-x|cX20C$|9|!%$zwbS!#pNTv&r|WnrKdbx zKC$vk;y-Q;>d@-z!}wY{FP~p^^t{FP4ZaYaY5bYX7wz`MKGThNUf!kZiHbdp>#BRj z>$&2@)$Xv4OSTi29{%OtPkgJ7r+vcFp}leG(cZZ9Xm9+mjyGDwt literal 0 HcmV?d00001 From 82dc6495f91cf9ea5d3596d982c7970b26138300 Mon Sep 17 00:00:00 2001 From: Joao Paulo Furtado Date: Sun, 11 Oct 2026 21:15:26 -0700 Subject: [PATCH 024/494] docs(prd): tick slice 3 shader IR and TNPK in PRD-573 --- .../PRD-573-unreal-class-performance-in-release-cycles.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/docs/PRDs/performance/PRD-573-unreal-class-performance-in-release-cycles.md b/docs/PRDs/performance/PRD-573-unreal-class-performance-in-release-cycles.md index 33e21e66b..3c9848291 100644 --- a/docs/PRDs/performance/PRD-573-unreal-class-performance-in-release-cycles.md +++ b/docs/PRDs/performance/PRD-573-unreal-class-performance-in-release-cycles.md @@ -100,8 +100,9 @@ Cherry-picks of F `c1ef353ca 2007efe12 3d3695197 3b29482a6 504709d17 726df7f5c d Result 2026-10-11: native `-DTN_ENGINE_CORE_ONLY=ON` build + `ctest -L native-engine` 78/78 (rerun by the lead on the epic branch); agent-reported: ASan/UBSan 78/78 plus a 15 s `fuzz_buffers` run with no findings, Wasm under node 53/53 (emsdk 6.0.11). Fixtures regenerated: byte-identical, 108 render goldens not regenerated (need a GPU). Not landed, moves to slice 3: `abi.cpp`, `identity`, `tsl_call` and the `abi_test`/`abi_c11`/`fuzz_abi` tests, `differential.mjs` (they need the shader TSL surface); three animation tests that include renderer or player headers go to slice 5/6. Eight header-only files from later slices ride along so the core links. #### Phase v1.3: Shader IR, WGSL and TNPK (slice 3) -**Status:** NOT STARTED -- [ ] `engine/{shader,assets}` and `packages/assets/src/native-package.ts` land; `assets.nativePackage` defaults off. proof: ctest shader, package and fuzz; Tint and naga validation; assets and config specs +**Status:** DONE 2026-10-11 (GPU emit tests and naga open, see result) +- [x] `engine/{shader,assets}` and `packages/assets/src/native-package.ts` land; `assets.nativePackage` defaults off. proof: ctest shader, package and fuzz; Tint and naga validation; assets and config specs + Result 2026-10-11: native `-DTN_ENGINE_CORE_ONLY=ON` `ctest -L native-engine` 126/126 (rerun by the lead on the epic branch; baseline before this slice 78); agent-reported: ASan/UBSan 127/127, Wasm under node 99/99, libFuzzer `fuzz_abi` 272k runs clean, Tint passes 9/9 corpus programs, `packages/assets` 41 files and `create-threenative` config spec 103/103 green, `assets.nativePackage` defaults off. Not run: naga (0.20 rejects the emitted `diagnostic(off, ...)`; test registers for naga >=24), GPU shader-emit tests and the V8 `tsl_js` differential (slice 5/6), `pnpm --filter @threenative/core build` still exits 1 after tsup (cause not investigated; pre-existing status unconfirmed). Excluded: `probe_volume`, `shader_emit_test`, `shader_package_test`, `template_post_packages`, `tsl_js`, browser-backend Wasm tests. #### Phase v1.4: Shared host services (slice 4) **Status:** IN PROGRESS (landed; platform proof open) From 16ae482ed564fdd16415a883c5bff70f405864ec Mon Sep 17 00:00:00 2001 From: Joao Paulo Furtado Date: Sun, 11 Oct 2026 21:46:24 -0700 Subject: [PATCH 025/494] feat(bench): scoreboard counters, host-load verdict and an engine-neutral parity guard (PRD-573 v1.9) bench:engines rows now carry p95, p99, a hitch count (frames over twice the rung's own p50), draw calls and pipeline compiles. scoreboardRows refuses a rung with a missing or malformed counter (TN_BENCH_COUNTER_MISSING) and the CLI calls it after it writes the report. The load-test harness counts every createRenderPipeline and createComputePipeline call on the three backend; the web and native drivers record the delta over the measured window. bench:engines stamps hostLoad (one-minute load and core count) on each report. Above half the core count the report is marked invalid-absolute, the parser recomputes the verdict, and checkPerformance refuses to clear an absolute baseline with it. scripts/engine-load-test/parity.ts salvages the arm-parity guard from the old bench-parity work, with the arm names and the facets passed in by the caller: fail-closed facet table, driver shader-cache delta, symmetric span families, and the all-zero frame budget guard. The player-log reader and the host-side changes (late attach, thread CPU time, performance.now, perf stat counters) patch files that land with slice 6 and stay out. perf-live rows and tooltip carry p99 and the hitch count. --- examples/engine-load-test/src/driver.ts | 5 + examples/engine-load-test/src/game.ts | 24 +++ examples/engine-load-test/src/native.ts | 3 + .../__tests__/engine-load-test-parity.spec.ts | 108 ++++++++++++ scripts/__tests__/engine-load-test.spec.ts | 158 ++++++++++++++++++ scripts/__tests__/perf-live.spec.ts | 25 +++ scripts/engine-load-test/cli.ts | 13 +- scripts/engine-load-test/parity.ts | 158 ++++++++++++++++++ scripts/engine-load-test/report.ts | 135 ++++++++++++++- scripts/perf-live.html | 2 +- scripts/perf-live.ts | 4 + 11 files changed, 628 insertions(+), 7 deletions(-) create mode 100644 scripts/__tests__/engine-load-test-parity.spec.ts create mode 100644 scripts/engine-load-test/parity.ts diff --git a/examples/engine-load-test/src/driver.ts b/examples/engine-load-test/src/driver.ts index f666847dd..ac8102825 100644 --- a/examples/engine-load-test/src/driver.ts +++ b/examples/engine-load-test/src/driver.ts @@ -81,6 +81,8 @@ export interface IRungReport { ladder?: ILadderCounts; /** PRD-464: what the rung's own read-back frame said about itself, sampled on the last warmup frame. */ renderCheck?: IFrameStats; + /** Pipelines created inside the measured window; warmup compiles are not counted. */ + pipelineCompiles: number; stageReport?: unknown; stepMs?: number[]; mode: RenderMode; @@ -281,6 +283,7 @@ export async function measureRung( let submitMs = 0; const completion = queueCompletion(harness.renderer); let windowStart: number | undefined; + let compilesAtWindowStart = 0; let previous = clock.now(); const statsFrame = Math.floor((knobs.frames + knobs.warmup) / 2); const hooks = @@ -298,6 +301,7 @@ export async function measureRung( // wall window and the legacy frame-interval series. It is untimed work in neither. windowStart = clock.now(); previous = windowStart; + compilesAtWindowStart = harness.pipelineCompiles(); } const submittedAt = clock.now(); harness.step(frameIndex); @@ -353,6 +357,7 @@ export async function measureRung( ...(foxMeasurement === undefined ? {} : { foxMeasurement }), ...(ladder === undefined ? {} : { ladder }), ...(renderCheck === undefined ? {} : { renderCheck }), + pipelineCompiles: harness.pipelineCompiles() - compilesAtWindowStart, stageReport, stepMs, mode: rung.mode, diff --git a/examples/engine-load-test/src/game.ts b/examples/engine-load-test/src/game.ts index bc398960f..52495e711 100644 --- a/examples/engine-load-test/src/game.ts +++ b/examples/engine-load-test/src/game.ts @@ -152,6 +152,8 @@ export interface ILoadTestHarness { * fails instead of comparing two differently-sized scenes. */ foxMeasurement(): IFoxMeasurement | undefined; + /** Render and compute pipelines this renderer has created so far; the driver reads the window's delta. */ + pipelineCompiles(): number; positionHash: string; /** * PRD-464: render the rung's current frame into a readable target and report what the pixels say. @@ -351,6 +353,26 @@ export function writeInstanceMatrices( return changed; } +/** + * Counts every pipeline three asks its backend to create. `Pipelines` calls these two methods only on + * a cache miss, so the count is the number of compiles. A backend without them (a moved seam) throws: + * the scoreboard refuses a missing counter, and a silent zero would pass it. + */ +export function countPipelineCreates(renderer: WebGPURenderer): () => number { + const backend = (renderer as unknown as { backend?: Record }).backend; + let count = 0; + for (const method of ["createRenderPipeline", "createComputePipeline"]) { + const original = backend?.[method]; + if (backend === undefined || typeof original !== "function") + throw new Error(`TN_BENCH_NO_PIPELINE_COUNTER:${method}`); + backend[method] = function (this: unknown, ...args: unknown[]) { + count += 1; + return original.apply(this, args); + }; + } + return () => count; +} + export async function createLoadTestHarness( canvas: HTMLCanvasElement, adapterLabel = "unknown", @@ -364,6 +386,7 @@ export async function createLoadTestHarness( renderer.setPixelRatio(1); renderer.setSize(VIEWPORT_WIDTH, VIEWPORT_HEIGHT, false); await renderer.init(); + const pipelineCompiles = countPipelineCreates(renderer); // three's own rAF clears the per-frame counters even when no animation loop is set, so a // harness that reads them after yielding reads zero. This harness owns the reset. renderer.info.autoReset = false; @@ -783,6 +806,7 @@ export async function createLoadTestHarness( enginePasses?.matrixWorld.dispose(); renderer.dispose(); }, + pipelineCompiles, get positionHash() { return positionHash(state?.placements ?? []); }, diff --git a/examples/engine-load-test/src/native.ts b/examples/engine-load-test/src/native.ts index 5f18b86f2..4c47c3258 100644 --- a/examples/engine-load-test/src/native.ts +++ b/examples/engine-load-test/src/native.ts @@ -135,8 +135,10 @@ async function main(): Promise { let triangles = 0; let visibleObjects = 0; let previous = performance.now(); + let compilesAtWindowStart = 0; const statsFrame = Math.floor((config.frames + config.warmup) / 2); for (let frameIndex = 0; frameIndex < config.frames; frameIndex += 1) { + if (frameIndex === config.warmup) compilesAtWindowStart = harness.pipelineCompiles(); harness.step(frameIndex); await harness.render(); if (frameIndex === statsFrame) { @@ -170,6 +172,7 @@ async function main(): Promise { ...(foxMeasurement === undefined ? {} : { foxMeasurement }), ...(ladder === undefined ? {} : { ladder }), ...(renderCheck === undefined ? {} : { renderCheck }), + pipelineCompiles: harness.pipelineCompiles() - compilesAtWindowStart, stepMs, mode, objectCount, diff --git a/scripts/__tests__/engine-load-test-parity.spec.ts b/scripts/__tests__/engine-load-test-parity.spec.ts new file mode 100644 index 000000000..dd9180c40 --- /dev/null +++ b/scripts/__tests__/engine-load-test-parity.spec.ts @@ -0,0 +1,108 @@ +import { describe, expect, it } from "vitest"; +import { + COLD_CACHE_BYTES, + assertSymmetricSpans, + assertWallClock, + cacheDelta, + parityProblem, + parityRows, + parityTable, +} from "../engine-load-test/parity.js"; + +const arm = { adapter: "NVIDIA", boot: "ready", window: "1280x720" }; + +describe("the arm parity guard", () => { + it("passes when every run of both arms agrees on every required facet", () => { + const rows = parityRows([arm, arm], [arm], { required: ["adapter", "boot", "window"] }); + expect(rows.every((row) => row.pass)).toBe(true); + expect(parityProblem(rows)).toBeUndefined(); + }); + + it("fails a facet the arms disagree on and names it in the table", () => { + const rows = parityRows([arm], [{ ...arm, window: "1920x1080" }], { required: ["window"] }); + const problem = parityProblem(rows, ["legacy", "native"]); + expect(problem).toContain("1 facet"); + expect(problem).toContain("| window | 1280x720 | 1920x1080 | MISMATCH |"); + expect(parityTable(rows, ["legacy", "native"]).split("\n")[0]).toBe( + "| facet | legacy | native | parity |", + ); + }); + + it("fails an arm that disagrees with itself across runs", () => { + const rows = parityRows([arm, { ...arm, adapter: "llvmpipe" }], [arm], { + required: ["adapter"], + }); + expect(rows.find((row) => row.facet === "adapter")).toMatchObject({ + left: "NVIDIA | llvmpipe", + pass: false, + }); + }); + + it("fails a required facet that neither arm reported, and an arm with no runs", () => { + expect(parityProblem(parityRows([arm], [arm], { required: ["presentMode"] }))).toContain( + "presentMode", + ); + expect(parityProblem(parityRows([], [arm], { required: ["adapter"] }))).toContain("missing"); + }); + + it("fails a fact both arms share when it is not the fixed value they must hold", () => { + const both = { ...arm, driverShaderCache: "cold (+3 files, +4096 KiB)" }; + const rows = parityRows([both], [both], { expected: { driverShaderCache: "warm" } }); + expect(rows.find((row) => row.facet === "driverShaderCache")?.pass).toBe(false); + }); + + it("shows the facts both arms were handed from one source, and lets one fail", () => { + const rows = parityRows([arm], [arm], { + shared: [ + { facet: "scenario", value: "r5.json" }, + { facet: "bundle", left: "abc", pass: false, right: "def" }, + ], + }); + expect(rows.slice(0, 2)).toEqual([ + { facet: "scenario", left: "r5.json", pass: true, right: "r5.json" }, + { facet: "bundle", left: "abc", pass: false, right: "def" }, + ]); + }); +}); + +describe("the driver shader-cache delta", () => { + it("counts new files and grown bytes, and ignores a shrunk file", () => { + const before = new Map([ + ["a", 100], + ["b", 500], + ]); + const after = new Map([ + ["a", 160], + ["b", 400], + ["c", 40], + ]); + expect(cacheDelta(before, after)).toEqual({ added: 1, bytes: 100 }); + }); + + it("calls megabytes a cold cache, not a few appended shaders", () => { + expect(COLD_CACHE_BYTES).toBe(1024 * 1024); + }); +}); + +describe("the instrument symmetry guards", () => { + it("refuses arms that emit different span families", () => { + expect(() => + assertSymmetricSpans(["render", "update"], ["render"], ["legacy", "native"]), + ).toThrow(/span families differ: legacy only \[update\], native only \[\]/u); + expect(() => assertSymmetricSpans(["render"], ["render"])).not.toThrow(); + }); + + it("refuses an arm whose frame budget phases all read zero", () => { + const window = (phases: Record) => + `TN_FRAME_BUDGET:${JSON.stringify({ + phases: Object.fromEntries(Object.entries(phases).map(([k, mean]) => [k, { mean }])), + })}`; + const flat = window({ overlay: 0, render: 0, residual: 0, ui: 0, update: 0 }); + expect(() => assertWallClock(`${flat}\n${flat}`)).toThrow(/performance\.now does not advance/u); + expect(() => assertWallClock(`${flat}\n${window({ render: 1.5 })}`)).not.toThrow(); + }); + + it("fails closed when the run printed no frame budget window at all", () => { + expect(() => assertWallClock("no windows here")).toThrow(/no TN_FRAME_BUDGET window/u); + }); +}); diff --git a/scripts/__tests__/engine-load-test.spec.ts b/scripts/__tests__/engine-load-test.spec.ts index ac46e35b9..0da0a2507 100644 --- a/scripts/__tests__/engine-load-test.spec.ts +++ b/scripts/__tests__/engine-load-test.spec.ts @@ -7,6 +7,7 @@ import { afterAll, describe, expect, it, vi } from "vitest"; import type { ILadderArm, MeasurementClock } from "../../examples/engine-load-test/src/driver.js"; import { type ILoadTestHarness, + countPipelineCreates, initInstanceMatrices, writeInstanceMatrices, } from "../../examples/engine-load-test/src/game.js"; @@ -59,8 +60,11 @@ import { knee, looksVsyncPinned, parseRunReport, + readHostLoad, renderArmMarkdown, + scoreboardRows, summarize, + withHostLoad, } from "../engine-load-test/report.js"; import { MINIMUM_BATTERY_PERCENT } from "../engine-load-test/run-android.js"; import { KILL_GRACE_MS, runCapturing } from "../engine-load-test/run-desktop.js"; @@ -3298,6 +3302,7 @@ describe("the completed-work measurement boundary", () => { dispose: () => {}, foxMeasurement: () => undefined, ladderCounts: () => undefined, + pipelineCompiles: () => 0, placementBytes: new Uint8Array(8), positionHash: "00000000", // The stub draws no pixels; the driver only probes a rung that asked to be a ladder rung, and @@ -3421,4 +3426,157 @@ describe("the completed-work measurement boundary", () => { ); } }); + + it("records the pipelines the measured window compiled, not the warmup's", async () => { + const { measureRung } = await loadDriver(); + const { advance, clock } = virtualClock(); + let frame = 0; + // Four pipelines compile while warming up (frames 0-1) and two more inside the window. + const harness: ILoadTestHarness = { + ...stubHarness(undefined, advance), + pipelineCompiles: () => (frame < 2 ? 4 : frame < 3 ? 5 : 6), + step: (index) => { + frame = index; + }, + }; + const result = await measureRung( + harness, + ARM, + { mode: "L1", objectCount: 64 }, + 0, + KNOBS, + clock, + ); + expect(result.pipelineCompiles).toBe(2); + }); +}); + +describe("the scoreboard counters", () => { + // Eight frames at 10 ms and two spikes: a hitch is a frame over twice the rung's own p50. + const spiky = [...series(10, 8), 25, 40]; + + it("carries p95, p99, the hitch count, draw calls and pipeline compiles on every row", () => { + const [row] = scoreboardRows( + report({ rungs: [rung({ frameMs: spiky, pipelineCompiles: 3 })] }), + ); + expect(row).toMatchObject({ + drawCalls: 4097, + hitches: 2, + mode: "L1", + objectCount: 4096, + p50: 10, + p95: 40, + p99: 40, + pipelineCompiles: 3, + }); + }); + + it("counts no hitch on a flat series", () => { + const [row] = scoreboardRows(report({ rungs: [rung({ pipelineCompiles: 0 })] })); + expect(row?.hitches).toBe(0); + }); + + it("fails closed on a rung whose pipeline-compile counter is missing", () => { + expect(() => scoreboardRows(report())).toThrow(/TN_BENCH_COUNTER_MISSING.*pipelineCompiles/u); + }); + + it("fails closed on a counter that is not a count", () => { + for (const bad of [-1, 1.5, Number.NaN]) { + expect(() => scoreboardRows(report({ rungs: [rung({ pipelineCompiles: bad })] }))).toThrow( + /TN_BENCH_COUNTER_MISSING/u, + ); + } + }); + + it("fails closed on a rung that submitted no draw call", () => { + expect(() => + scoreboardRows(report({ rungs: [rung({ drawCalls: 0, pipelineCompiles: 0 })] })), + ).toThrow(/TN_BENCH_COUNTER_MISSING.*drawCalls/u); + }); + + it("still parses a report from before the counter existed, and rejects a malformed one", () => { + expect(() => parseRunReport(JSON.parse(JSON.stringify(report())))).not.toThrow(); + const bad = JSON.parse(JSON.stringify(report({ rungs: [rung({ pipelineCompiles: 2 })] }))); + bad.rungs[0].pipelineCompiles = "two"; + expect(() => parseRunReport(bad)).toThrow(/TN_BENCH_BAD_SHAPE.*pipelineCompiles/u); + }); + + it("prints the new columns in the arm table", () => { + const text = renderArmMarkdown( + report({ rungs: [rung({ frameMs: spiky, pipelineCompiles: 3 })] }), + ); + expect(text).toContain("| p99 ms | hitches |"); + expect(text).toContain("| compiles |"); + }); +}); + +describe("the pipeline-compile counter", () => { + it("counts each pipeline the backend is asked to create, and still creates it", () => { + const created: string[] = []; + const backend = { + createComputePipeline: (name: string) => created.push(name), + createRenderPipeline: (name: string) => created.push(name), + }; + const count = countPipelineCreates({ backend } as never); + backend.createRenderPipeline("a"); + backend.createRenderPipeline("b"); + backend.createComputePipeline("c"); + expect(count()).toBe(3); + expect(created).toEqual(["a", "b", "c"]); + }); + + it("fails closed on a backend that moved the seam", () => { + expect(() => countPipelineCreates({ backend: {} } as never)).toThrow( + /TN_BENCH_NO_PIPELINE_COUNTER/u, + ); + expect(() => countPipelineCreates({} as never)).toThrow(/TN_BENCH_NO_PIPELINE_COUNTER/u); + }); +}); + +describe("the host-load verdict", () => { + const source = (load1: number, cores: number) => ({ + cores: () => cores, + loadavg: () => [load1, 0, 0], + }); + const baseline = { + evidence: "docs/verification/prd-130-phase-6-2026-08-16.md", + rungs: { "L1@4096": 10 }, + }; + + it("reads the one-minute load and the core count from its source", () => { + expect(readHostLoad(source(3.5, 12))).toEqual({ cores: 12, load1: 3.5 }); + }); + + it("keeps absolutes valid at or below half the core count", () => { + const stamped = withHostLoad(report(), readHostLoad(source(6, 12))); + expect(stamped.hostLoad).toEqual({ absolutes: "valid", cores: 12, load1: 6 }); + }); + + it("marks absolutes invalid-absolute above half the core count", () => { + const stamped = withHostLoad(report(), readHostLoad(source(6.01, 12))); + expect(stamped.hostLoad?.absolutes).toBe("invalid-absolute"); + expect(renderArmMarkdown(stamped)).toContain("invalid-absolute"); + }); + + it("fails closed on a load source that reports nothing usable", () => { + expect(() => readHostLoad(source(Number.NaN, 12))).toThrow(/TN_BENCH_HOST_LOAD_UNREADABLE/u); + expect(() => readHostLoad(source(1, 0))).toThrow(/TN_BENCH_HOST_LOAD_UNREADABLE/u); + }); + + it("round-trips through the parser and rejects a verdict that disagrees with its numbers", () => { + const stamped = withHostLoad(report(), readHostLoad(source(20, 12))); + expect(parseRunReport(JSON.parse(JSON.stringify(stamped))).hostLoad).toEqual(stamped.hostLoad); + const lying = JSON.parse(JSON.stringify(stamped)); + lying.hostLoad.absolutes = "valid"; + expect(() => parseRunReport(lying)).toThrow(/TN_BENCH_BAD_SHAPE.*hostLoad/u); + }); + + it("keeps a loaded run out of an absolute baseline gate, and lets a quiet one through", () => { + const loaded = withHostLoad(report(), readHostLoad(source(20, 12))); + expect(() => checkPerformance(loaded, { "tn-web": baseline })).toThrow( + /TN_BENCH_INVALID_ABSOLUTE/u, + ); + const quiet = withHostLoad(report(), readHostLoad(source(1, 12))); + expect(checkPerformance(quiet, { "tn-web": baseline })?.regressions).toEqual([]); + }); }); diff --git a/scripts/__tests__/perf-live.spec.ts b/scripts/__tests__/perf-live.spec.ts index 23bc7f354..1523335ae 100644 --- a/scripts/__tests__/perf-live.spec.ts +++ b/scripts/__tests__/perf-live.spec.ts @@ -22,6 +22,31 @@ describe("perf-live", () => { }, ); + it("carries p99 and the hitch count into each row, so the tooltip can show them", () => { + const run = { + arm: "tn-web", + build: { notes: "", type: "release" }, + device: { battery: null, label: "d" }, + display: { height: 720, refreshHz: 60, vsync: false, width: 1280 }, + driver: { adapter: "a", renderer: "r" }, + engine: { name: "threenative", version: "w" }, + rungs: [ + { + drawCalls: 5, + frameMs: [10, 10, 10, 10, 10, 10, 10, 10, 10, 50], + mode: "L1", + objectCount: 4, + positionHash: "h", + repeat: 0, + triangles: 1, + visibleObjects: 4, + }, + ], + }; + const [row] = rowsOf(run, "x.json", 1); + expect(row).toMatchObject({ hitches: 1, p50: 10, p99: 50 }); + }); + it("fails closed on a json that is not a run report", () => { expect(() => rowsOf({ hello: 1 }, "x.json", 1)).toThrow(); }); diff --git a/scripts/engine-load-test/cli.ts b/scripts/engine-load-test/cli.ts index d35e321f3..23d0251de 100644 --- a/scripts/engine-load-test/cli.ts +++ b/scripts/engine-load-test/cli.ts @@ -32,9 +32,12 @@ import { laneForId, parsePerformanceLaneManifest, parseRunReport, + readHostLoad, renderArmMarkdown, renderComparisonMarkdown, renderPerformanceCheck, + scoreboardRows, + withHostLoad, } from "./report.js"; import { runAndroidArm } from "./run-android.js"; import { desktopTimeoutMs, runGodotDesktop, runTnDesktop } from "./run-desktop.js"; @@ -354,21 +357,25 @@ async function runArmCommand(arm: string, options: ILadderOptions): Promise; + +export interface IParityRow { + facet: string; + left: string; + pass: boolean; + right: string; +} + +export interface IParityOptions { + /** Fixed values a facet must hold in both arms: both arms wrong the same way is still wrong. */ + expected?: Readonly>; + /** Facets that must appear in both arms; a facet with no value makes the arm unreadable, not equal. */ + required?: readonly string[]; + /** Values both arms were handed from one source (scenario, sources, package bytes), shown for the record. */ + shared?: ReadonlyArray<{ + facet: string; + left?: string; + pass?: boolean; + right?: string; + value?: string; + }>; +} + +const joined = (runs: readonly Facets[], key: string): string[] => [ + ...new Set(runs.flatMap((run) => (run[key] === undefined ? [] : [run[key]]))), +]; + +/** + * One row per facet. A row passes when every run of both arms agrees on one value, so an arm that + * disagrees with itself across runs fails too. + */ +export function parityRows( + left: readonly Facets[], + right: readonly Facets[], + { expected = {}, required = [], shared = [] }: IParityOptions = {}, +): IParityRow[] { + const keys = [ + ...new Set([...required, ...[...left, ...right].flatMap((run) => Object.keys(run))]), + ].sort(); + const rows = keys.map((facet): IParityRow => { + const leftValues = joined(left, facet); + const rightValues = joined(right, facet); + const pass = + leftValues.length === 1 && + rightValues.length === 1 && + leftValues[0] === rightValues[0] && + (expected[facet] === undefined || leftValues[0] === expected[facet]); + return { + facet, + left: leftValues.join(" | ") || "missing", + pass, + right: rightValues.join(" | ") || "missing", + }; + }); + return [ + ...shared.map((row) => ({ + facet: row.facet, + left: row.left ?? row.value ?? "", + pass: row.pass ?? true, + right: row.right ?? row.value ?? "", + })), + ...rows, + ]; +} + +export function parityTable( + rows: readonly IParityRow[], + labels: readonly [string, string] = ["left", "right"], +): string { + const cell = (value: string) => value.replaceAll("|", "\\|"); + return [ + `| facet | ${labels[0]} | ${labels[1]} | parity |`, + "| --- | --- | --- | --- |", + ...rows.map( + (row) => + `| ${row.facet} | ${cell(row.left)} | ${cell(row.right)} | ${row.pass ? "match" : "MISMATCH"} |`, + ), + ].join("\n"); +} + +/** The failure message, or undefined when every row matches. */ +export function parityProblem( + rows: readonly IParityRow[], + labels: readonly [string, string] = ["left", "right"], +): string | undefined { + const failed = rows.filter((row) => !row.pass); + return failed.length === 0 + ? undefined + : `The arms are not apples to apples (${failed.length} facet${failed.length === 1 ? "" : "s"}):\n${parityTable(failed, labels)}`; +} + +/** What one run wrote into the driver's on-disk shader caches. */ +export interface IDriverCacheDelta { + added: number; + bytes: number; +} +export type CacheSnapshot = ReadonlyMap; + +/** + * A warm run may append a few shaders to the driver's current cache file; a cold run writes the + * whole set, megabytes (measured: 18 MB and 2.7 MB cache files), and warms the other arm. + */ +export const COLD_CACHE_BYTES = 1024 * 1024; + +export function cacheDelta(before: CacheSnapshot, after: CacheSnapshot): IDriverCacheDelta { + let added = 0; + let bytes = 0; + for (const [file, size] of after) { + const was = before.get(file); + if (was === undefined) added++; + bytes += Math.max(0, size - (was ?? 0)); + } + return { added, bytes }; +} + +/** Both arms must emit the same span families; one arm's silence is an instrument gap, not a zero. */ +export function assertSymmetricSpans( + left: Iterable, + right: Iterable, + labels: readonly [string, string] = ["left", "right"], +): void { + const a = new Set(left); + const b = new Set(right); + const only = (x: Set, y: Set) => [...x].filter((span) => !y.has(span)).sort(); + const [aOnly, bOnly] = [only(a, b), only(b, a)]; + if (aOnly.length || bOnly.length) + throw new Error( + `span families differ: ${labels[0]} only [${aOnly}], ${labels[1]} only [${bOnly}]; the arms must emit the same spans`, + ); +} + +const WALL_CLOCK_PHASES = ["render", "update", "ui", "overlay", "residual"] as const; + +/** + * A TN_FRAME_BUDGET window whose render, update, ui, overlay and residual phases all read zero came + * from a clock that never moves inside a frame (a fixed-step `performance.now`), not from a fast frame. + * A run that printed no window at all measured nothing, so it fails too. + */ +export function assertWallClock(text: string): void { + const windows = [...text.matchAll(/TN_FRAME_BUDGET:(\{.+\})/g)].map( + (match) => JSON.parse(match[1] ?? "{}") as { phases?: Record }, + ); + if (windows.length === 0) throw new Error("no TN_FRAME_BUDGET window in the run output"); + const moving = windows.some((window) => + WALL_CLOCK_PHASES.some((phase) => (window.phases?.[phase]?.mean ?? 0) > 0), + ); + if (!moving) + throw new Error( + "TN_FRAME_BUDGET phases all read 0: performance.now does not advance inside a frame on this host", + ); +} diff --git a/scripts/engine-load-test/report.ts b/scripts/engine-load-test/report.ts index 70b7890b8..5a8527ca3 100644 --- a/scripts/engine-load-test/report.ts +++ b/scripts/engine-load-test/report.ts @@ -2,6 +2,7 @@ // were not the same scene, and only then compute a knee. A missing field, a wrong type, or an // empty sample array is an error here — never a default, never a skip. +import os from "node:os"; import { FRAME_STAT_KEYS, type IFoxMeasurement, @@ -112,6 +113,11 @@ export interface IRunReportRung { objectCount: number; /** Optional on legacy/native reports; every initial built placement on new browser reports. */ initialPlacementSha256?: string; + /** + * Pipelines the renderer created inside the measured window (the warmup's are excluded). Optional + * so reports from before the counter still parse; `scoreboardRows` refuses a rung without it. + */ + pipelineCompiles?: number; positionHash: string; repeat: number; stepMs?: number[]; @@ -139,11 +145,25 @@ export interface IRunReport { display: { height: number; refreshHz: number; vsync: boolean; width: number }; driver: { adapter: string; renderer: string }; engine: { name: EngineName; version: string }; + /** Host load when the run finished, stamped by the CLI; see `withHostLoad`. */ + hostLoad?: IHostLoad; identity?: IPerformanceIdentity; provisional?: string[]; rungs: IRunReportRung[]; } +/** + * The one-minute load average and the core count of the machine that ran the bench. Absolute + * milliseconds measured while more than half the cores were busy are somebody else's contention. + */ +export interface IHostLoadReading { + cores: number; + load1: number; +} +export interface IHostLoad extends IHostLoadReading { + absolutes: "invalid-absolute" | "valid"; +} + /** Identity fields that make a timed result comparable to its accepted baseline. */ export interface IPerformanceIdentity { readonly architecture?: string; @@ -164,10 +184,15 @@ export interface IPerformanceIdentity { export interface IRungSummary { drawCalls: number; + /** Frames over `HITCH_FACTOR` times the rung's own p50, median across repeats. */ + hitches: number; mode: RenderMode; objectCount: number; p50: number; p95: number; + p99: number; + /** Median across repeats; undefined when no repeat carried the counter. */ + pipelineCompiles?: number; repeats: number; sampleCount: number; triangles: number; @@ -686,9 +711,21 @@ export function parseRunReport(value: unknown): IRunReport { `${path}.ladder, .renderCheck and .foxMeasurement are only meaningful on a realistic-scene rung, not on ${mode}`, ); } + const pipelineCompiles = rung.pipelineCompiles; + if ( + pipelineCompiles !== undefined && + (typeof pipelineCompiles !== "number" || + !Number.isInteger(pipelineCompiles) || + pipelineCompiles < 0) + ) + throw new BenchError( + "TN_BENCH_BAD_SHAPE", + `${path}.pipelineCompiles must be a non-negative integer when present`, + ); return { ...parseCompletedWork(rung, path, frameMs.length), drawCalls: requireNumber(rung, "drawCalls", path), + ...(pipelineCompiles === undefined ? {} : { pipelineCompiles }), frameMs: frameMs as number[], ...(foxMeasurement === undefined ? {} : { foxMeasurement }), ...(ladder === undefined ? {} : { ladder }), @@ -724,16 +761,89 @@ export function parseRunReport(value: unknown): IRunReport { name: engineName as EngineName, version: requireString(engine, "version", "report.engine"), }, + ...(root.hostLoad === undefined ? {} : { hostLoad: parseHostLoad(root.hostLoad) }), ...(root.identity === undefined ? {} : { identity: parseReportIdentity(root.identity) }), ...(provisional === undefined ? {} : { provisional }), rungs, }; } +/** Absolutes are invalid once the one-minute load passes half the cores. */ +export function absolutesVerdict(reading: IHostLoadReading): IHostLoad["absolutes"] { + return reading.load1 > reading.cores / 2 ? "invalid-absolute" : "valid"; +} + +export interface IHostLoadSource { + cores(): number; + loadavg(): number[]; +} + +/** Defaults to this machine; a spec passes a stub. */ +export function readHostLoad( + source: IHostLoadSource = { cores: () => os.availableParallelism(), loadavg: os.loadavg }, +): IHostLoadReading { + const cores = source.cores(); + const load1 = source.loadavg()[0]; + if (!Number.isInteger(cores) || cores < 1 || load1 === undefined || !Number.isFinite(load1)) + throw new BenchError( + "TN_BENCH_HOST_LOAD_UNREADABLE", + `cannot read host load (load1 ${String(load1)}, cores ${String(cores)}); an unmeasured load cannot vouch for absolutes`, + ); + return { cores, load1 }; +} + +export function withHostLoad(run: IRunReport, reading: IHostLoadReading): IRunReport { + return { ...run, hostLoad: { ...reading, absolutes: absolutesVerdict(reading) } }; +} + +function parseHostLoad(value: unknown): IHostLoad { + const source = requireObject(value, "report.hostLoad"); + const reading = { + cores: requireNumber(source, "cores", "report.hostLoad"), + load1: requireNumber(source, "load1", "report.hostLoad"), + }; + // Recomputed, never trusted: a report that says "valid" above half the cores is lying. + const absolutes = absolutesVerdict(reading); + if (source.absolutes !== absolutes) + throw new BenchError( + "TN_BENCH_BAD_SHAPE", + `report.hostLoad.absolutes is ${String(source.absolutes)} but load ${reading.load1} on ${reading.cores} cores is ${absolutes}`, + ); + return { ...reading, absolutes }; +} + export function rungKey(mode: RenderMode, objectCount: number): string { return `${mode}@${objectCount}`; } +/** A hitch is a frame slower than this many times the rung's own median: a missed deadline. */ +export const HITCH_FACTOR = 2; + +function countHitches(frameMs: readonly number[]): number { + const limit = HITCH_FACTOR * percentile(frameMs, 0.5); + return frameMs.filter((sample) => sample > limit).length; +} + +/** + * The scoreboard's rows: `summarize` plus the refusal to publish a row with a counter missing. The + * percentiles, hitches and draw calls come from the frame series, so the only counter a driver can + * leave out is `pipelineCompiles`, and a rung that did not report one is a hole, never a zero. + */ +export function scoreboardRows(report: IRunReport): IRungSummary[] { + report.rungs.forEach((rung, index) => { + const path = `report.rungs[${index}] (${rung.mode}@${rung.objectCount})`; + if (!Number.isInteger(rung.drawCalls) || rung.drawCalls < 1) + throw new BenchError("TN_BENCH_COUNTER_MISSING", `${path} drawCalls is ${rung.drawCalls}`); + const compiles = rung.pipelineCompiles; + if (compiles === undefined || !Number.isInteger(compiles) || compiles < 0) + throw new BenchError( + "TN_BENCH_COUNTER_MISSING", + `${path} reported no pipelineCompiles (${String(compiles)}); a scoreboard row needs the counter, not a default`, + ); + }); + return summarize(report); +} + export function summarize(report: IRunReport): IRungSummary[] { const groups = new Map(); for (const rung of report.rungs) { @@ -745,12 +855,18 @@ export function summarize(report: IRunReport): IRungSummary[] { const summaries: IRungSummary[] = []; for (const bucket of groups.values()) { const first = bucket[0] as IRunReportRung; + const compiles = bucket.map((rung) => rung.pipelineCompiles); summaries.push({ drawCalls: median(bucket.map((rung) => rung.drawCalls)), + hitches: median(bucket.map((rung) => countHitches(rung.frameMs))), mode: first.mode, objectCount: first.objectCount, p50: median(bucket.map((rung) => percentile(rung.frameMs, 0.5))), p95: median(bucket.map((rung) => percentile(rung.frameMs, 0.95))), + p99: median(bucket.map((rung) => percentile(rung.frameMs, 0.99))), + ...(compiles.every((count) => count !== undefined) + ? { pipelineCompiles: median(compiles as number[]) } + : {}), repeats: bucket.length, sampleCount: first.frameMs.length, triangles: median(bucket.map((rung) => rung.triangles)), @@ -1452,6 +1568,12 @@ export function checkPerformance( `${report.arm} report is provisional (${report.provisional.join(", ")}); a provisional number cannot clear a performance baseline.`, ); } + if (report.hostLoad?.absolutes === "invalid-absolute") { + throw new BenchError( + "TN_BENCH_INVALID_ABSOLUTE", + `${report.arm} ran at load ${report.hostLoad.load1} on ${report.hostLoad.cores} cores; its absolute milliseconds cannot clear a performance baseline.`, + ); + } if (!Number.isFinite(tolerance) || tolerance < 0) { throw new BenchError( "TN_BENCH_BAD_TOLERANCE", @@ -1819,9 +1941,16 @@ export function renderArmMarkdown(report: IRunReport): string { `- adapter: ${report.driver.adapter}`, `- device: ${report.device.label}, ${report.display.width}×${report.display.height} @ ${report.display.refreshHz} Hz, vsync ${report.display.vsync ? "on" : "off"}`, "", - "| mode | N | p50 ms | p95 ms | draws | tris | visible | repeats × samples |", - "|---|---|---|---|---|---|---|---|", + "| mode | N | p50 ms | p95 ms | p99 ms | hitches | draws | compiles | tris | visible | repeats × samples |", + "|---|---|---|---|---|---|---|---|---|---|---|", ]; + if (report.hostLoad !== undefined) { + lines.splice( + 6, + 0, + `- host load: ${report.hostLoad.load1.toFixed(2)} on ${report.hostLoad.cores} cores, absolutes ${report.hostLoad.absolutes}`, + ); + } if (report.deviceCondition !== undefined) { lines.splice( 6, @@ -1838,7 +1967,7 @@ export function renderArmMarkdown(report: IRunReport): string { } for (const summary of summaries) { lines.push( - `| ${summary.mode} | ${summary.objectCount} | ${summary.p50.toFixed(2)} | ${summary.p95.toFixed(2)} | ${summary.drawCalls} | ${summary.triangles} | ${summary.visibleObjects} | ${summary.repeats} × ${summary.sampleCount} |`, + `| ${summary.mode} | ${summary.objectCount} | ${summary.p50.toFixed(2)} | ${summary.p95.toFixed(2)} | ${summary.p99.toFixed(2)} | ${summary.hitches} | ${summary.drawCalls} | ${summary.pipelineCompiles ?? "n/a"} | ${summary.triangles} | ${summary.visibleObjects} | ${summary.repeats} × ${summary.sampleCount} |`, ); } lines.push( diff --git a/scripts/perf-live.html b/scripts/perf-live.html index 600c269ca..a5f6980ba 100644 --- a/scripts/perf-live.html +++ b/scripts/perf-live.html @@ -48,7 +48,7 @@

    Perf live

    s.pts.forEach((p, i) => { const bad = p.p50 > best * 1.3; best = Math.min(best, p.p50); - out += `${esc(s.key)} p50 ${p.p50.toFixed(2)} ms, p95 ${p.p95.toFixed(2)} ms\n${new Date(p.m).toLocaleString()}\n${esc(p.file)}`; + out += `${esc(s.key)} p50 ${p.p50.toFixed(2)} ms, p95 ${p.p95.toFixed(2)} ms, p99 ${p.p99.toFixed(2)} ms, ${p.hitches} hitches\n${new Date(p.m).toLocaleString()}\n${esc(p.file)}`; }); } return out + ""; diff --git a/scripts/perf-live.ts b/scripts/perf-live.ts index 246eab3cc..91523dabe 100644 --- a/scripts/perf-live.ts +++ b/scripts/perf-live.ts @@ -15,6 +15,8 @@ export interface IRow { objects: number; p50: number; p95: number; + p99: number; + hitches: number; /** Run time: the date in the file name when it has one (copied pilots share one mtime), else mtime. */ t: number; /** mtime, to order runs that share a date. */ @@ -51,6 +53,8 @@ export function rowsOf(report: unknown, file: string, mtime: number): IRow[] { objects: s.objectCount, p50: s.p50, p95: s.p95, + p99: s.p99, + hitches: s.hitches, t, m: mtime, })); From e5f4be9a109c62b179244b573641ed18fe2b68c1 Mon Sep 17 00:00:00 2001 From: Joao Paulo Furtado Date: Sun, 11 Oct 2026 21:47:34 -0700 Subject: [PATCH 026/494] fix(bench): a Godot row omits pipelineCompiles instead of failing the scoreboard; tick v1.9 counters --- ...3-unreal-class-performance-in-release-cycles.md | 5 +++-- scripts/__tests__/engine-load-test.spec.ts | 14 ++++++++++++++ scripts/engine-load-test/report.ts | 3 +++ 3 files changed, 20 insertions(+), 2 deletions(-) diff --git a/docs/PRDs/performance/PRD-573-unreal-class-performance-in-release-cycles.md b/docs/PRDs/performance/PRD-573-unreal-class-performance-in-release-cycles.md index 3c9848291..3fc230bef 100644 --- a/docs/PRDs/performance/PRD-573-unreal-class-performance-in-release-cycles.md +++ b/docs/PRDs/performance/PRD-573-unreal-class-performance-in-release-cycles.md @@ -129,11 +129,12 @@ Cherry-picks of F `c1ef353ca 2007efe12 3d3695197 3b29482a6 504709d17 726df7f5c d **Status:** NOT STARTED Today: `perf` has p95, p99 and hitches but no memory or host load; `bench:scoreboard` has medians only; the R-ladder runs only on legacy and Godot arms; `run-godot.ts` has no workloads, so Godot ratios exist only on the ladders; `profile:wasm-page --load` means load phases, not host load; no soak command exists. - [x] `pnpm perf:live` serves a page that re-reads every bench report under `artifacts/engine-load-test` every 2 s and plots p50 per workload and arm, with a red ring for a >30% regression against the series best. proof: `pnpm exec vitest run scripts/__tests__/perf-live.spec.ts` (2 passed) and a browser check against the 505 recorded pilot points, 2026-10-11. Cycle tabs, KPI target lines and gate tiles are open (next boxes). -- [ ] `bench:engines` and `bench:scoreboard` rows carry p95, p99, the hitch count, draw calls and pipeline compiles, and fail closed on a missing counter. proof: a red-green case in the engine-load-test report spec -- [ ] `perf`, `bench:engines` and `profile:wasm-page` carry `hostLoad` and the core count, and mark absolutes `invalid-absolute` above half the core count. proof: a red-green case per spec with a stubbed load +- [x] `bench:engines` and `bench:scoreboard` rows carry p95, p99, the hitch count, draw calls and pipeline compiles, and fail closed on a missing counter. proof: a red-green case in the engine-load-test report spec Result 2026-10-11: 147 engine-load-test specs green, red first (14 failures); Godot rows are exempt from `pipelineCompiles` only (Godot load test has no counter; `ponytail:` note in `report.ts`), a Godot rung with no draw call still fails. Unverified: the counter has not run in a real three/WebGPU renderer. +- [ ] `perf`, `bench:engines` and `profile:wasm-page` carry `hostLoad` and the core count, and mark absolutes `invalid-absolute` above half the core count. proof: a red-green case per spec with a stubbed load Partial: `bench:engines` stamps `hostLoad` and `invalid-absolute` (stubbed-load spec green); `perf` and `profile:wasm-page` not done. - [ ] Memory: `perf --executable` peak RSS (`VmHWM`), `perf --logcat` PSS (`dumpsys meminfo `), `profile:wasm-page --memory` (Wasm memory, JS heap). proof: red-green cases in `perf.spec.ts` and the profile-wasm-page spec, then one desktop run and one emulator run - [ ] A soak command runs 1800+ frames and fails on a crash or RSS growth. proof: a red-green case with a growing stubbed RSS series, then one run on the legacy desktop host - [ ] The R-ladder runs on the `native-v8` arm, and the scorecard carries a `godotRatio` column from `bench:scoreboard` R2, R3 and R5 (no Godot row for a workload Godot cannot run). proof: a red-green case in the engine-load-test spec, then the baseline rows in `docs/verification/runtime-perf-state.md` +- [ ] Parity guard and player-side telemetry salvaged from `ne/bench-parity`, `ne/bench-cputime`, `ne/bench-telemetry`, `ne/bench-counters`. Landed: generic `scripts/engine-load-test/parity.ts` (fail-closed facet table, symmetric span families, wall-clock check; 11 specs, no caller yet). Moves to slice 6 because the player files do not exist yet: first-frame hold until the runner attaches (`07c0b6761`), thread CPU time in player frame metrics (`e5d1c9456`), `performance.now` as the player clock (`f7b12972d`), `__tnFrameSpans` (`febc0f9a0`), `--counters` (`9f40997dc`), `runFacets`. Perry wiring dropped. proof: parity spec plus a same-run two-arm bench that passes the guard #### Phase v1.10: v1 KPI and gate **Status:** NOT STARTED diff --git a/scripts/__tests__/engine-load-test.spec.ts b/scripts/__tests__/engine-load-test.spec.ts index 0da0a2507..a789e3cf1 100644 --- a/scripts/__tests__/engine-load-test.spec.ts +++ b/scripts/__tests__/engine-load-test.spec.ts @@ -3480,6 +3480,20 @@ describe("the scoreboard counters", () => { expect(() => scoreboardRows(report())).toThrow(/TN_BENCH_COUNTER_MISSING.*pipelineCompiles/u); }); + it("lets a Godot row omit pipelineCompiles, because the Godot load test cannot count them", () => { + const godot = report({ + arm: "godot-desktop", + engine: { name: "godot", version: "4.7.1" }, + rungs: [rung()], + }); + const [row] = scoreboardRows(godot); + expect(row?.pipelineCompiles).toBeUndefined(); + // The exemption is the one counter only: a Godot rung with no draw call still fails. + expect(() => scoreboardRows({ ...godot, rungs: [rung({ drawCalls: 0 })] })).toThrow( + /TN_BENCH_COUNTER_MISSING.*drawCalls/u, + ); + }); + it("fails closed on a counter that is not a count", () => { for (const bad of [-1, 1.5, Number.NaN]) { expect(() => scoreboardRows(report({ rungs: [rung({ pipelineCompiles: bad })] }))).toThrow( diff --git a/scripts/engine-load-test/report.ts b/scripts/engine-load-test/report.ts index 5a8527ca3..cd80629a4 100644 --- a/scripts/engine-load-test/report.ts +++ b/scripts/engine-load-test/report.ts @@ -835,6 +835,9 @@ export function scoreboardRows(report: IRunReport): IRungSummary[] { if (!Number.isInteger(rung.drawCalls) || rung.drawCalls < 1) throw new BenchError("TN_BENCH_COUNTER_MISSING", `${path} drawCalls is ${rung.drawCalls}`); const compiles = rung.pipelineCompiles; + // ponytail: Godot's load test has no pipeline counter (Godot 4.x exposes + // RENDERING_INFO_PIPELINE_COMPILATIONS_*; add it to load_test.gd and drop this exemption). + if (report.engine.name === "godot" && compiles === undefined) return; if (compiles === undefined || !Number.isInteger(compiles) || compiles < 0) throw new BenchError( "TN_BENCH_COUNTER_MISSING", From 0e01e2fc58734ff68de25239cac297d6bb4a79cb Mon Sep 17 00:00:00 2001 From: Joao Paulo Furtado Date: Sun, 11 Oct 2026 21:36:19 -0700 Subject: [PATCH 027/494] feat(runtime-native): land the native renderer core, opt-in (PRD-573 v1.5, slice 5a) Adds engine/renderer: GPU resources, device state and loss recovery, presentation, geometry and pipeline caches, the draw core (renderer, render database, render-target pass), compute and the cooked package loader. The renderer's compile closure rides with it: render graph and TRAA history, post effects, virtual shadow pages and atlas, and probe schedule, volume and capture (with assets/probe_volume). All of it is F's (origin/feat/native-engine) code. Build: cmake/NativeEngine.cmake (new, host-only targets: tn_host_services, tn_engine_renderer and their GPU tests) is included only under -DTN_ENGINE_ONLY=ON, so the default configure still defines zero engine targets. The portable CPU modules (render graph, vsm, probes) join NativeEngineCore.cmake and the Wasm core; under Emscripten the renderer also links over emdawnwebgpu. Every target is EXCLUDE_FROM_ALL with the native-engine ctest label. Host seams, neutral for the legacy host: Context gains an optional device-lost handler (unset, a loss stays fatal as before). Full-resolution Dawn timestamps and the queue release in ~Context compile in only for tn_host_services (TN_ENGINE_HOST_SERVICES). webgpu_compat.h hides the native-window surface aliases from Emscripten. Stale fixture: update_scaling asserted the batch holds every cube; frustum culling keeps only the visible ones, so the check is now 0 < members <= count (red-green on this branch). The 4k to 64k scaling limit is a performance target F records as open, so it moves to the tn-perf label and ctest -L native-engine judges correctness. Excluded (slice 6): render_database_test's three SkinnedCrowd cases (skinned_crowd, skinned_decline_cadence, skinned_normalized_weights), which need engine/player. --- packages/runtime-native/CMakeLists.txt | 10 + .../cmake/CheckNativeEngineGraph.cmake | 34 + .../cmake/CheckNoBlockingWaits.cmake | 32 + .../runtime-native/cmake/NativeEngine.cmake | 300 ++ .../cmake/NativeEngineCore.cmake | 107 +- .../include/mystral/webgpu/context.h | 19 + .../include/mystral/webgpu_compat.h | 3 + .../src/engine/assets/probe_volume.cpp | 135 + .../src/engine/assets/probe_volume.h | 12 + .../src/engine/renderer/compute.cpp | 94 + .../src/engine/renderer/compute.h | 48 + .../src/engine/renderer/device_state.cpp | 72 + .../src/engine/renderer/device_state.h | 66 + .../src/engine/renderer/geometry_cache.cpp | 92 + .../src/engine/renderer/geometry_cache.h | 61 + .../src/engine/renderer/gpu_resources.cpp | 340 ++ .../src/engine/renderer/gpu_resources.h | 129 + .../src/engine/renderer/graph/history.cpp | 76 + .../src/engine/renderer/graph/history.h | 62 + .../engine/renderer/graph/render_graph.cpp | 123 + .../src/engine/renderer/graph/render_graph.h | 75 + .../src/engine/renderer/package_loader.cpp | 64 + .../src/engine/renderer/package_loader.h | 42 + .../src/engine/renderer/pipeline_cache.cpp | 352 ++ .../src/engine/renderer/pipeline_cache.h | 131 + .../src/engine/renderer/post/effects.cpp | 342 ++ .../src/engine/renderer/post/effects.h | 63 + .../src/engine/renderer/post/traa.cpp | 310 ++ .../src/engine/renderer/post/traa.h | 81 + .../src/engine/renderer/presentation.cpp | 65 + .../src/engine/renderer/presentation.h | 54 + .../src/engine/renderer/probes/capture.cpp | 115 + .../src/engine/renderer/probes/capture.h | 34 + .../src/engine/renderer/probes/schedule.cpp | 258 ++ .../src/engine/renderer/probes/volume.cpp | 311 ++ .../src/engine/renderer/probes/volume.h | 63 + .../src/engine/renderer/projection/plan.h | 425 +++ .../src/engine/renderer/render_database.cpp | 1459 ++++++++ .../src/engine/renderer/render_database.h | 236 ++ .../engine/renderer/render_target_pass.cpp | 76 + .../src/engine/renderer/render_target_pass.h | 41 + .../src/engine/renderer/renderer.cpp | 3133 +++++++++++++++++ .../src/engine/renderer/renderer.h | 726 ++++ .../engine/renderer/shadows/virtual/atlas.cpp | 177 + .../engine/renderer/shadows/virtual/atlas.h | 68 + .../engine/renderer/shadows/virtual/pages.cpp | 505 +++ .../engine/renderer/shadows/virtual/pages.h | 315 ++ .../runtime-native/src/webgpu/context.cpp | 39 +- .../tests/native-engine/compute_test.cpp | 102 + .../tests/native-engine/device_loss_test.cpp | 138 + .../tests/native-engine/fixture/traa_dump.h | 76 + .../tests/native-engine/gate_e_driver.cpp | 140 + .../native-engine/gpu_resources_test.cpp | 154 + .../tests/native-engine/package_load_test.cpp | 92 + .../tests/native-engine/presentation_test.cpp | 118 + .../probes/probe_schedule_test.cpp | 349 ++ .../probes/probe_volume_test.cpp | 257 ++ .../native-engine/probes/probes-reference.ts | 527 +++ .../native-engine/probes/probes_reference.inc | 1150 ++++++ .../native-engine/render_database_test.cpp | 2382 +++++++++++++ .../tests/native-engine/render_graph_test.cpp | 176 + .../native-engine/renderer_caches_test.cpp | 506 +++ .../tests/native-engine/renderer_test.cpp | 813 +++++ .../tests/native-engine/shader_emit_test.cpp | 140 + .../native-engine/shader_package_test.cpp | 299 ++ .../native-engine/traa_reference_test.mjs | 98 + .../native-engine/update_scaling_test.cpp | 112 + .../tests/native-engine/vsm/vsm-reference.ts | 336 ++ .../native-engine/vsm/vsm_atlas_test.cpp | 102 + .../native-engine/vsm/vsm_pages_test.cpp | 237 ++ .../tests/native-engine/vsm/vsm_reference.inc | 842 +++++ .../native-engine/wasm/renderer_link.cpp | 16 + 72 files changed, 20530 insertions(+), 7 deletions(-) create mode 100644 packages/runtime-native/cmake/CheckNativeEngineGraph.cmake create mode 100644 packages/runtime-native/cmake/CheckNoBlockingWaits.cmake create mode 100644 packages/runtime-native/cmake/NativeEngine.cmake create mode 100644 packages/runtime-native/src/engine/assets/probe_volume.cpp create mode 100644 packages/runtime-native/src/engine/assets/probe_volume.h create mode 100644 packages/runtime-native/src/engine/renderer/compute.cpp create mode 100644 packages/runtime-native/src/engine/renderer/compute.h create mode 100644 packages/runtime-native/src/engine/renderer/device_state.cpp create mode 100644 packages/runtime-native/src/engine/renderer/device_state.h create mode 100644 packages/runtime-native/src/engine/renderer/geometry_cache.cpp create mode 100644 packages/runtime-native/src/engine/renderer/geometry_cache.h create mode 100644 packages/runtime-native/src/engine/renderer/gpu_resources.cpp create mode 100644 packages/runtime-native/src/engine/renderer/gpu_resources.h create mode 100644 packages/runtime-native/src/engine/renderer/graph/history.cpp create mode 100644 packages/runtime-native/src/engine/renderer/graph/history.h create mode 100644 packages/runtime-native/src/engine/renderer/graph/render_graph.cpp create mode 100644 packages/runtime-native/src/engine/renderer/graph/render_graph.h create mode 100644 packages/runtime-native/src/engine/renderer/package_loader.cpp create mode 100644 packages/runtime-native/src/engine/renderer/package_loader.h create mode 100644 packages/runtime-native/src/engine/renderer/pipeline_cache.cpp create mode 100644 packages/runtime-native/src/engine/renderer/pipeline_cache.h create mode 100644 packages/runtime-native/src/engine/renderer/post/effects.cpp create mode 100644 packages/runtime-native/src/engine/renderer/post/effects.h create mode 100644 packages/runtime-native/src/engine/renderer/post/traa.cpp create mode 100644 packages/runtime-native/src/engine/renderer/post/traa.h create mode 100644 packages/runtime-native/src/engine/renderer/presentation.cpp create mode 100644 packages/runtime-native/src/engine/renderer/presentation.h create mode 100644 packages/runtime-native/src/engine/renderer/probes/capture.cpp create mode 100644 packages/runtime-native/src/engine/renderer/probes/capture.h create mode 100644 packages/runtime-native/src/engine/renderer/probes/schedule.cpp create mode 100644 packages/runtime-native/src/engine/renderer/probes/volume.cpp create mode 100644 packages/runtime-native/src/engine/renderer/probes/volume.h create mode 100644 packages/runtime-native/src/engine/renderer/projection/plan.h create mode 100644 packages/runtime-native/src/engine/renderer/render_database.cpp create mode 100644 packages/runtime-native/src/engine/renderer/render_database.h create mode 100644 packages/runtime-native/src/engine/renderer/render_target_pass.cpp create mode 100644 packages/runtime-native/src/engine/renderer/render_target_pass.h create mode 100644 packages/runtime-native/src/engine/renderer/renderer.cpp create mode 100644 packages/runtime-native/src/engine/renderer/renderer.h create mode 100644 packages/runtime-native/src/engine/renderer/shadows/virtual/atlas.cpp create mode 100644 packages/runtime-native/src/engine/renderer/shadows/virtual/atlas.h create mode 100644 packages/runtime-native/src/engine/renderer/shadows/virtual/pages.cpp create mode 100644 packages/runtime-native/src/engine/renderer/shadows/virtual/pages.h create mode 100644 packages/runtime-native/tests/native-engine/compute_test.cpp create mode 100644 packages/runtime-native/tests/native-engine/device_loss_test.cpp create mode 100644 packages/runtime-native/tests/native-engine/fixture/traa_dump.h create mode 100644 packages/runtime-native/tests/native-engine/gate_e_driver.cpp create mode 100644 packages/runtime-native/tests/native-engine/gpu_resources_test.cpp create mode 100644 packages/runtime-native/tests/native-engine/package_load_test.cpp create mode 100644 packages/runtime-native/tests/native-engine/presentation_test.cpp create mode 100644 packages/runtime-native/tests/native-engine/probes/probe_schedule_test.cpp create mode 100644 packages/runtime-native/tests/native-engine/probes/probe_volume_test.cpp create mode 100644 packages/runtime-native/tests/native-engine/probes/probes-reference.ts create mode 100644 packages/runtime-native/tests/native-engine/probes/probes_reference.inc create mode 100644 packages/runtime-native/tests/native-engine/render_database_test.cpp create mode 100644 packages/runtime-native/tests/native-engine/render_graph_test.cpp create mode 100644 packages/runtime-native/tests/native-engine/renderer_caches_test.cpp create mode 100644 packages/runtime-native/tests/native-engine/renderer_test.cpp create mode 100644 packages/runtime-native/tests/native-engine/shader_emit_test.cpp create mode 100644 packages/runtime-native/tests/native-engine/shader_package_test.cpp create mode 100644 packages/runtime-native/tests/native-engine/traa_reference_test.mjs create mode 100644 packages/runtime-native/tests/native-engine/update_scaling_test.cpp create mode 100644 packages/runtime-native/tests/native-engine/vsm/vsm-reference.ts create mode 100644 packages/runtime-native/tests/native-engine/vsm/vsm_atlas_test.cpp create mode 100644 packages/runtime-native/tests/native-engine/vsm/vsm_pages_test.cpp create mode 100644 packages/runtime-native/tests/native-engine/vsm/vsm_reference.inc create mode 100644 packages/runtime-native/tests/native-engine/wasm/renderer_link.cpp diff --git a/packages/runtime-native/CMakeLists.txt b/packages/runtime-native/CMakeLists.txt index 626f1d5e5..ce0a10bc4 100644 --- a/packages/runtime-native/CMakeLists.txt +++ b/packages/runtime-native/CMakeLists.txt @@ -720,6 +720,16 @@ if(MYSTRAL_USE_DAWN) endif() endif() +# The JS-free native engine (PRD-573): its GPU-backed targets are configured only on request, so the +# default (legacy) configure defines no engine target. The portable CPU core has its own switch, +# TN_ENGINE_CORE_ONLY, near the top of this file. +option(TN_ENGINE_ONLY "Configure only the JS-free native engine targets" OFF) +if(TN_ENGINE_ONLY) + include(cmake/NativeEngine.cmake) + message(STATUS "TN_ENGINE_ONLY: native engine targets only, no scripting configured") + return() +endif() + # QuickJS-NG (actively maintained fork with MSVC/Windows support) if(MYSTRAL_USE_QUICKJS) set(QUICKJS_DIR ${THIRD_PARTY_DIR}/quickjs) diff --git a/packages/runtime-native/cmake/CheckNativeEngineGraph.cmake b/packages/runtime-native/cmake/CheckNativeEngineGraph.cmake new file mode 100644 index 000000000..4096706a1 --- /dev/null +++ b/packages/runtime-native/cmake/CheckNativeEngineGraph.cmake @@ -0,0 +1,34 @@ +# ctest native_engine_target_graph: fails when an engine target is below C++20 or reaches a JS +# engine, a web view or the scripting host. GRAPH is written by NativeEngine.cmake at configure. +if(NOT EXISTS "${GRAPH}") + message(FATAL_ERROR "native engine target graph missing: ${GRAPH}") +endif() +file(STRINGS "${GRAPH}" rows) +if(NOT rows) + message(FATAL_ERROR "native engine target graph is empty") +endif() +set(failures "") +foreach(row IN LISTS rows) + string(REPLACE "|" ";" fields "${row}") + list(GET fields 0 target) + list(GET fields 1 standard) + list(LENGTH fields count) + set(links "") + if(count GREATER 2) + list(SUBLIST fields 2 -1 links) + endif() + if(NOT standard OR standard LESS 20) + list(APPEND failures "${target}: C++ standard '${standard}' is below 20") + endif() + foreach(link IN LISTS links) + string(TOLOWER "${link}" lower) + if(lower MATCHES "(^|[/:_-]|lib)(v8|quickjs|javascriptcore|hermes|webkit|webkit2gtk|mystral-runtime)([./:_-]|$)") + list(APPEND failures "${target}: links ${link}") + endif() + endforeach() + message(STATUS "${target}: C++${standard}, ${count} graph fields") +endforeach() +if(failures) + string(REPLACE ";" "\n " failures "${failures}") + message(FATAL_ERROR "native engine target graph reaches scripting:\n ${failures}") +endif() diff --git a/packages/runtime-native/cmake/CheckNoBlockingWaits.cmake b/packages/runtime-native/cmake/CheckNoBlockingWaits.cmake new file mode 100644 index 000000000..12b46dce5 --- /dev/null +++ b/packages/runtime-native/cmake/CheckNoBlockingWaits.cmake @@ -0,0 +1,32 @@ +# ctest native_engine_no_blocking_waits: the game thread never blocks for GPU/async completion, +# so the same code runs on browser WebGPU (owner decision 4, PRD-509). Tests may wait. +# Reviewed worker parking may annotate ONLY the condition-variable include, declaration and +# predicate wait with TN_WORKER_ONLY: and a reason. The wait must run inside a worker entry, +# never load/admit/drain; enqueue only notifies, and joining belongs to teardown. An annotation +# cannot excuse GPU waits, sleeps or futures, and is not a file-wide exemption. +file(GLOB_RECURSE sources "${ENGINE_SOURCE_DIR}/*.cpp" "${ENGINE_SOURCE_DIR}/*.h") +if(NOT sources) + message(FATAL_ERROR "no engine sources under ${ENGINE_SOURCE_DIR}") +endif() +set(forbidden "wgpuInstanceWaitAny|wgpuDevicePoll\\([^,]+, *(true|1)|sleep_for|sleep_until|condition_variable|\\.wait\\(|std::future") +set(failures "") +foreach(source IN LISTS sources) + file(STRINGS "${source}" lines REGEX "${forbidden}") + foreach(line IN LISTS lines) + if(line MATCHES "// TN_WORKER_ONLY: .+") + string(REGEX REPLACE " *// TN_WORKER_ONLY: .*$" "" worker_line "${line}") + if(worker_line MATCHES "^ *#include $" OR + worker_line MATCHES "^ *std::condition_variable [A-Za-z_][A-Za-z_0-9]*;$" OR + worker_line MATCHES "^ *[A-Za-z_][A-Za-z_0-9]*\\.wait\\(lock, \\[this\\] \\{ return stopping_ \\|\\| !pending_\\.empty\\(\\); \\}\\);$") + continue() + endif() + endif() + list(APPEND failures "${source}: ${line}") + endforeach() +endforeach() +if(failures) + string(REPLACE ";" "\n " failures "${failures}") + message(FATAL_ERROR "blocking wait in engine sources:\n ${failures}") +endif() +list(LENGTH sources count) +message(STATUS "${count} engine sources, no blocking waits") diff --git a/packages/runtime-native/cmake/NativeEngine.cmake b/packages/runtime-native/cmake/NativeEngine.cmake new file mode 100644 index 000000000..d57b72dc8 --- /dev/null +++ b/packages/runtime-native/cmake/NativeEngine.cmake @@ -0,0 +1,300 @@ +# Native engine targets that need a GPU backend (PRD-499, PRD-573 slice 5). Included from +# CMakeLists.txt only when `-DTN_ENGINE_ONLY=ON`, after the WebGPU and SDL dependencies are found and +# before any JS engine is configured, so nothing here can see a VM target or VM headers. The default +# (legacy) configure never includes it and defines no engine target. +# Every engine target is C++20 whatever MYSTRAL_USE_V8 selects for the legacy host, and every one is +# EXCLUDE_FROM_ALL with the `native-engine` ctest label. + +include(${CMAKE_CURRENT_LIST_DIR}/NativeEngineCore.cmake) + +# Host services: the GPU context and presentation owner with no scripting state. The legacy +# runtime compiles the same sources, so both hosts share their configuration and pacing path. +# TN_ENGINE_HOST_SERVICES switches on the two engine-only behaviours in context.cpp (full-resolution +# GPU timestamps and the queue release); the legacy host compiles the file without it. +add_library(tn_host_services STATIC src/webgpu/context.cpp src/webgpu/presentation.cpp src/utils/stb_impl.cpp) +tn_native_engine_target(tn_host_services) +target_compile_definitions(tn_host_services PRIVATE TN_ENGINE_HOST_SERVICES) +target_include_directories(tn_host_services PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/include) +target_include_directories(tn_host_services PRIVATE ${THIRD_PARTY_DIR}/stb) +if(TARGET dawn::webgpu) + target_link_libraries(tn_host_services PUBLIC dawn::webgpu) + # These are the same Dawn platform dependencies the legacy host links below its engine-only + # early return. Engine consumers must carry them too, without linking the scripting host. + if(APPLE) + target_link_libraries(tn_host_services PUBLIC "-framework Metal" "-framework QuartzCore" + "-framework IOKit" "-framework IOSurface") + elseif(WIN32) + target_link_libraries(tn_host_services PUBLIC d3d12 dxgi dxguid) + if(MSVC) + target_link_libraries(tn_host_services PUBLIC OneCoreUap.lib) + endif() + endif() +elseif(TARGET wgpu::wgpu) + target_link_libraries(tn_host_services PUBLIC wgpu::wgpu) +endif() +if(SDL3_STATIC_TARGET) + target_link_libraries(tn_host_services PRIVATE ${SDL3_STATIC_TARGET}) +elseif(SDL3_LIBRARY) + target_link_libraries(tn_host_services PRIVATE ${SDL3_LIBRARY}) + target_include_directories(tn_host_services PRIVATE ${SDL3_INCLUDE_DIR}) +endif() + +# The same pacing checks must link with the JS-free host, not only the legacy bindings. +if(NOT MYSTRAL_PLATFORM STREQUAL "android" AND NOT MYSTRAL_PLATFORM STREQUAL "ios") + add_executable(tn-native-engine-pacing-test EXCLUDE_FROM_ALL tests/presentation_pacing_test.cpp) + tn_native_engine_target(tn-native-engine-pacing-test) + target_link_libraries(tn-native-engine-pacing-test PRIVATE tn_host_services) + add_test(NAME native_engine_pacing COMMAND tn-native-engine-pacing-test) + set_tests_properties(native_engine_pacing PROPERTIES LABELS "native-engine" TIMEOUT 30) + set_property(GLOBAL APPEND PROPERTY TN_NATIVE_ENGINE_TEST_TARGETS tn-native-engine-pacing-test) +endif() + +# Renderer: native-owned GPU resources over the same WebGPU backend the host uses. +add_library(tn_engine_renderer STATIC ${TN_ENGINE_RENDERER_SOURCES}) +tn_native_engine_target(tn_engine_renderer) +target_link_libraries(tn_engine_renderer PUBLIC tn_engine_foundation tn_engine_assets tn_engine_shader tn_engine_scene + tn_engine_animation tn_engine_vsm tn_engine_graph tn_engine_probes tn_host_services) +if(TARGET dawn::webgpu) + target_link_libraries(tn_engine_renderer PUBLIC dawn::webgpu) +elseif(TARGET wgpu::wgpu) + target_link_libraries(tn_engine_renderer PUBLIC wgpu::wgpu) +endif() +target_include_directories(tn_engine_renderer PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/include) + +if(NOT MYSTRAL_PLATFORM STREQUAL "ios" AND NOT MYSTRAL_PLATFORM STREQUAL "android") + # Gate E: clear, submit and read back 300 headless frames with no JS engine linked. + add_executable(tn-native-engine-gate-e EXCLUDE_FROM_ALL tests/native-engine/gate_e_driver.cpp) + target_link_libraries(tn-native-engine-gate-e PRIVATE tn_host_services) + tn_native_engine_target(tn-native-engine-gate-e) + set_property(GLOBAL APPEND PROPERTY TN_NATIVE_ENGINE_TEST_TARGETS tn-native-engine-gate-e) + add_test(NAME native_engine_gate_e COMMAND $) + set_tests_properties(native_engine_gate_e PROPERTIES LABELS "native-engine") + if(TN_ENGINE_SANITIZE) + # GPU drivers keep allocations alive past exit, so this driver judges memory errors and + # undefined behaviour, not leaks. + set_tests_properties(native_engine_gate_e PROPERTIES + LABELS "native-engine;native-sanitizer" + ENVIRONMENT "ASAN_OPTIONS=detect_leaks=0:abort_on_error=1;UBSAN_OPTIONS=halt_on_error=1:print_stacktrace=1") + endif() +endif() + +get_directory_property(tn_tests_before_gpu TESTS) +if(NOT MYSTRAL_PLATFORM STREQUAL "ios" AND NOT MYSTRAL_PLATFORM STREQUAL "android") + tn_native_engine_test(tn-native-engine-gpu-resources-test tests/native-engine/gpu_resources_test.cpp + native_engine_gpu_upload_readback=upload_readback + native_engine_gpu_deferred_destroy=deferred_destroy + native_engine_gpu_async_only=async_only + native_engine_lifetime_deferred_gpu=lifetime_deferred_gpu) + target_link_libraries(tn-native-engine-gpu-resources-test PRIVATE tn_engine_renderer tn_host_services) + # A real window, so the ctest runs it under the repository's private Xvfb with SDL's dummy audio. + add_executable(tn-native-engine-presentation-test EXCLUDE_FROM_ALL tests/native-engine/presentation_test.cpp) + target_link_libraries(tn-native-engine-presentation-test PRIVATE tn_engine_renderer tn_host_services ${SDL3_STATIC_TARGET}) + target_include_directories(tn-native-engine-presentation-test PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/tests/native-engine) + tn_native_engine_target(tn-native-engine-presentation-test) + add_test(NAME native_engine_present_resize + COMMAND sh ${CMAKE_CURRENT_SOURCE_DIR}/../../scripts/xvfb.sh $ resizes) + set_tests_properties(native_engine_present_resize PROPERTIES LABELS "native-engine" + ENVIRONMENT "SDL_AUDIODRIVER=dummy;SDL_VIDEODRIVER=x11;ASAN_OPTIONS=detect_leaks=0:abort_on_error=1;UBSAN_OPTIONS=halt_on_error=1:print_stacktrace=1") + set_property(GLOBAL APPEND PROPERTY TN_NATIVE_ENGINE_TEST_TARGETS tn-native-engine-presentation-test) + + # The same corpus validates through the backend's own compiler: Tint on Dawn, naga on wgpu-native. + if(TARGET dawn::webgpu) + set(tn_shader_validator native_engine_shader_emit_tint) + else() + set(tn_shader_validator native_engine_shader_emit_naga) + endif() + tn_native_engine_test(tn-native-engine-shader-emit-test tests/native-engine/shader_emit_test.cpp + ${tn_shader_validator}=validates + native_engine_shader_emit_stable=stable + native_engine_shader_emit_position_invariant=position_invariant + native_engine_shader_emit_shared_once=shared_once) + target_link_libraries(tn-native-engine-shader-emit-test PRIVATE tn_engine_shader tn_host_services) + tn_native_engine_test(tn-native-engine-renderer-test tests/native-engine/renderer_test.cpp + native_engine_renderer_resize_readback=resize_readback + native_engine_renderer_output_ramp=output_ramp + native_engine_renderer_lit_reference=lit_reference + native_engine_renderer_lambert_reference=lambert_reference + native_engine_renderer_phong_reference=phong_reference + native_engine_renderer_physical_reference=physical_reference + native_engine_renderer_alpha_transparency=alpha_transparency + native_engine_renderer_alpha_test=alpha_test + native_engine_renderer_mipmaps_share_one_submit=mipmaps_share_one_submit + native_engine_traa_alpha=traa_alpha + native_engine_traa_reset_seed=traa_reset_seed) + target_link_libraries(tn-native-engine-renderer-test PRIVATE tn_engine_renderer tn_host_services) + if(TN_ENGINE_SANITIZE) + # Like Gate E, exercise ASan/UBSan without judging the GPU driver's exit allocations. + set_tests_properties(native_engine_traa_alpha PROPERTIES + LABELS "native-engine;native-sanitizer" + ENVIRONMENT "ASAN_OPTIONS=detect_leaks=0:abort_on_error=1;UBSAN_OPTIONS=halt_on_error=1:print_stacktrace=1") + endif() + if(TARGET dawn::webgpu) + add_test(NAME native_engine_traa_validation COMMAND tn-native-engine-renderer-test traa_validation) + set_tests_properties(native_engine_traa_validation PROPERTIES LABELS "native-engine") + add_test(NAME native_engine_traa_projection_reference COMMAND sh -c + "\"$1\" traa_validation > \"$3\" && node \"$2\" --projection < \"$3\"" -- + $ + ${CMAKE_CURRENT_SOURCE_DIR}/tests/native-engine/traa_reference_test.mjs + ${CMAKE_CURRENT_BINARY_DIR}/traa-projections.txt) + set_tests_properties(native_engine_traa_projection_reference PROPERTIES LABELS "native-engine") + endif() + target_compile_definitions(tn-native-engine-renderer-test PRIVATE + TN_GOLDENS_DIR="${CMAKE_CURRENT_SOURCE_DIR}/../three-native/tests/compatibility/goldens/0.185.1") + + tn_native_engine_test(tn-native-engine-compute-test tests/native-engine/compute_test.cpp + native_engine_compute_readback=readback) + target_link_libraries(tn-native-engine-compute-test PRIVATE tn_engine_renderer tn_host_services) + + tn_native_engine_test(tn-native-engine-update-scaling-test tests/native-engine/update_scaling_test.cpp + native_engine_update_warm_batches=warm_batches) + target_link_libraries(tn-native-engine-update-scaling-test PRIVATE tn_engine_renderer tn_host_services) + # The 4k to 64k scaling limit (large <= small * 18) is a performance target, not a correctness + # check: F records it red ("scaling still behind"). It keeps its own label, `tn-perf`, so + # `ctest -L native-engine` judges correctness and `ctest -L tn-perf` reports the open target. + add_test(NAME native_engine_update_scaling COMMAND tn-native-engine-update-scaling-test scaling) + set_tests_properties(native_engine_update_scaling PROPERTIES LABELS "tn-perf" TIMEOUT 300) + + tn_native_engine_test(tn-native-engine-render-database-test tests/native-engine/render_database_test.cpp + native_engine_uniform_batch_preparation=uniform_batch_preparation + native_engine_renderer_scene_lit=lit_scene + native_engine_renderer_present_direct=present_direct + native_engine_renderer_invariant_scope=invariant_scope + native_engine_renderer_instance_counts=instance_counts + native_engine_renderer_flat_lane_equivalence=flat_lane_equivalence + native_engine_directional_target=directional_target + native_engine_renderer_invalidation=invalidation + native_engine_renderer_scene_alpha=alpha_scene + native_engine_standard_materials_unsupported=material_unsupported + native_engine_renderer_shader_invalid=shader_invalid + native_engine_renderer_time_uniform=time_uniform + native_engine_renderer_steady_state=steady_state + native_engine_renderer_steady_cache_invalidation=steady_cache_invalidation + native_engine_render_target=render_target + native_engine_renderer_updates=updates + native_engine_renderer_multi_camera_layers=multi_camera_layers + native_engine_renderer_callback=render_callback + native_engine_renderer_instanced=instanced + native_engine_batched_vs_unbatched=batched_vs_unbatched + native_engine_normal_map_tilt=normal_map_tilt + native_engine_renderer_gpu_mipmaps=gpu_mipmaps + native_engine_renderer_msaa_edges=msaa_edges + native_engine_unsupported_map_slot=unsupported_map_slot + native_engine_converted_copies_swept=converted_copies_swept + native_engine_gpu_timer_covers_shadows=gpu_timer_covers_shadows + native_engine_renderer_overlay_over_frame=overlay_over_frame + native_engine_gpu_timer_is_opt_in=gpu_timer_is_opt_in + native_engine_shadow_camera_layers=shadow_camera_layers + native_engine_renderer_map_sampleability_changes=map_sampleability_changes + native_engine_renderer_batch_caches_stay_put=batch_caches_stay_put + native_engine_renderer_frustum_culling=frustum_culling + native_engine_renderer_shadow_caster_frustum_culling=shadow_caster_frustum_culling + native_engine_renderer_shadow_lights_follow_hierarchy=shadow_lights_follow_hierarchy) + target_link_libraries(tn-native-engine-render-database-test PRIVATE tn_engine_renderer tn_host_services) + target_compile_definitions(tn-native-engine-render-database-test PRIVATE + TN_GOLDENS_DIR="${CMAKE_CURRENT_SOURCE_DIR}/../three-native/tests/compatibility/goldens/0.185.1" + TN_NATIVE_LIT_OUT="${CMAKE_CURRENT_BINARY_DIR}/native-lit-render.rgba") + + tn_native_engine_test(tn-native-engine-renderer-caches-test tests/native-engine/renderer_caches_test.cpp + native_engine_renderer_geometry_cache=geometry + native_engine_renderer_pipeline_cache=pipelines + native_engine_renderer_pipeline_compile_async=compile_before_render + native_engine_renderer_init_texture=init_texture) + target_link_libraries(tn-native-engine-renderer-caches-test PRIVATE tn_engine_renderer tn_host_services) + if(CMAKE_SYSTEM_NAME STREQUAL "Linux" AND MYSTRAL_USE_DAWN) + target_compile_definitions(tn-native-engine-renderer-caches-test PRIVATE TN_TEST_PIPELINE_WORKERS) + target_link_options(tn-native-engine-renderer-caches-test PRIVATE "-Wl,--wrap=wgpuDeviceCreateRenderPipeline") + foreach(case failed_ticket synchronous_adoption shutdown_queue nonstandard_exception) + add_test(NAME native_engine_renderer_pipeline_${case} COMMAND tn-native-engine-renderer-caches-test ${case}) + set_tests_properties(native_engine_renderer_pipeline_${case} PROPERTIES LABELS "native-engine" TIMEOUT 10) + endforeach() + endif() + + tn_native_engine_test(tn-native-engine-package-load-test tests/native-engine/package_load_test.cpp + native_engine_cooked_package_load=load) + target_link_libraries(tn-native-engine-package-load-test PRIVATE tn_engine_renderer tn_host_services) + + tn_native_engine_test(tn-native-engine-shader-package-test tests/native-engine/shader_package_test.cpp + native_engine_shader_layouts=layouts + native_engine_shader_variants_gpu=variants + native_engine_shader_package_version=version) + target_link_libraries(tn-native-engine-shader-package-test PRIVATE tn_engine_shader tn_engine_renderer tn_host_services) + + if(TARGET dawn::webgpu) + tn_native_engine_test(tn-native-engine-device-loss-test tests/native-engine/device_loss_test.cpp + native_engine_device_loss_recover=recover + native_engine_device_stale_handle=stale_handle + native_engine_device_no_adapter=no_adapter) + target_link_libraries(tn-native-engine-device-loss-test PRIVATE tn_engine_renderer tn_host_services) + else() + # Measured 2026-10-04: wgpu-native 25 never delivers the device-lost callback for + # wgpuDeviceDestroy, so the engine gets no loss signal to recover from. + foreach(name native_engine_device_loss_recover native_engine_device_stale_handle native_engine_device_no_adapter) + tn_register_blocked_test(${name} "wgpu-native 25 delivers no device-lost callback on wgpuDeviceDestroy") + endforeach() + endif() + if(TN_ENGINE_SANITIZE) + # These own a real device, whose driver keeps allocations past exit: judged for memory + # errors and undefined behaviour, not leaks. CPU-only engine tests keep leak checking. + # Every test this block registered is one of them, except the Xvfb window test, which sets + # its own environment above. + get_directory_property(tn_tests_after_gpu TESTS) + set(tn_gpu_tests ${tn_tests_after_gpu}) + list(REMOVE_ITEM tn_gpu_tests ${tn_tests_before_gpu} native_engine_present_resize) + set_tests_properties(${tn_gpu_tests} PROPERTIES + ENVIRONMENT "ASAN_OPTIONS=detect_leaks=0:abort_on_error=1;UBSAN_OPTIONS=halt_on_error=1:print_stacktrace=1") + endif() +endif() + +get_property(tn_native_engine_test_targets GLOBAL PROPERTY TN_NATIVE_ENGINE_TEST_TARGETS) +add_custom_target(tn-native-engine-tests DEPENDS ${tn_native_engine_test_targets}) + +# The engine target graph, recorded once every target in the project exists, so the ctest below can +# prove no engine target reaches a JS engine, a web view or the scripting host. +function(tn_native_engine_collect_links target out) + set(seen ${${out}}) + foreach(property LINK_LIBRARIES INTERFACE_LINK_LIBRARIES) + get_target_property(links ${target} ${property}) + if(NOT links) + continue() + endif() + foreach(link IN LISTS links) + string(REGEX REPLACE "^\\$$" "\\1" link "${link}") + if(link IN_LIST seen) + continue() + endif() + list(APPEND seen "${link}") + if(TARGET ${link}) + get_target_property(location ${link} IMPORTED_LOCATION) + if(location) + list(APPEND seen "${location}") + endif() + tn_native_engine_collect_links(${link} seen) + endif() + endforeach() + endforeach() + set(${out} ${seen} PARENT_SCOPE) +endfunction() + +function(tn_native_engine_write_graph) + get_property(targets GLOBAL PROPERTY TN_NATIVE_ENGINE_TARGETS) + set(report "") + foreach(target IN LISTS targets) + get_target_property(standard ${target} CXX_STANDARD) + set(links "") + tn_native_engine_collect_links(${target} links) + string(APPEND report "${target}|${standard}|${links}\n") + endforeach() + file(WRITE "${CMAKE_CURRENT_BINARY_DIR}/native-engine-target-graph.txt" "${report}") +endfunction() +cmake_language(DEFER DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} CALL tn_native_engine_write_graph) + +add_test(NAME native_engine_target_graph + COMMAND ${CMAKE_COMMAND} + -DGRAPH=${CMAKE_CURRENT_BINARY_DIR}/native-engine-target-graph.txt + -P ${CMAKE_CURRENT_SOURCE_DIR}/cmake/CheckNativeEngineGraph.cmake) +set_tests_properties(native_engine_target_graph PROPERTIES LABELS "native-engine") + +add_test(NAME native_engine_no_blocking_waits + COMMAND ${CMAKE_COMMAND} -DENGINE_SOURCE_DIR=${CMAKE_CURRENT_SOURCE_DIR}/src/engine + -P ${CMAKE_CURRENT_SOURCE_DIR}/cmake/CheckNoBlockingWaits.cmake) +set_tests_properties(native_engine_no_blocking_waits PROPERTIES LABELS "native-engine") diff --git a/packages/runtime-native/cmake/NativeEngineCore.cmake b/packages/runtime-native/cmake/NativeEngineCore.cmake index 0cba2c0f7..1b25dbaf7 100644 --- a/packages/runtime-native/cmake/NativeEngineCore.cmake +++ b/packages/runtime-native/cmake/NativeEngineCore.cmake @@ -4,7 +4,9 @@ # # PRD-573 slice 2b lands foundation, scene, animation and the binding registry. Slice 3 adds the # shader IR and WGSL emitter, the cooked asset package (TNPK), the glTF loader and the C ABI over -# them. Every target here is `EXCLUDE_FROM_ALL`, so the legacy build never compiles any of it. +# them. Slice 5 adds the renderer's portable CPU modules (render graph, virtual shadow pages, probes) +# and, from NativeEngine.cmake, the GPU renderer. Every target here is `EXCLUDE_FROM_ALL`, so the +# legacy build never compiles any of it. option(TN_ENGINE_SANITIZE "Build the native engine targets under ASan and UBSan" OFF) option(TN_ENGINE_TSAN "Build the native engine targets under ThreadSanitizer (a separate build: TSan excludes ASan)" OFF) @@ -70,6 +72,21 @@ tn_native_engine_target(tn_engine_scene) target_link_libraries(tn_engine_scene PUBLIC tn_engine_foundation) target_include_directories(tn_engine_scene PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/src ${CMAKE_CURRENT_SOURCE_DIR}/include) +# Virtual shadow page logic (PRD-524 phase 1), ported from +# packages/core/src/render/virtual-shadow-pages.ts: the pages a frame requests from receiver +# feedback, the bounded LRU physical page pool, and the pages a moving caster invalidates. Portable, +# so it joins the Wasm core. +add_library(tn_engine_vsm STATIC src/engine/renderer/shadows/virtual/pages.cpp + src/engine/renderer/shadows/virtual/atlas.cpp) +tn_native_engine_target(tn_engine_vsm) +target_link_libraries(tn_engine_vsm PUBLIC tn_engine_foundation) +target_include_directories(tn_engine_vsm PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/src) + +# Render graph (N14a): pass ordering, transient aliasing and temporal history. Pure CPU logic. +add_library(tn_engine_graph STATIC src/engine/renderer/graph/render_graph.cpp src/engine/renderer/graph/history.cpp) +tn_native_engine_target(tn_engine_graph) +target_include_directories(tn_engine_graph PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/src) + # Animation is a renderer/binding dependency, including in the browser-only build. add_library(tn_engine_animation STATIC src/engine/animation/interpolant.cpp src/engine/animation/property_binding.cpp src/engine/animation/mixer.cpp src/engine/animation/schedule.cpp @@ -100,6 +117,44 @@ tn_native_engine_target(tn_engine_abi) target_link_libraries(tn_engine_abi PUBLIC tn_engine_foundation tn_engine_bindings tn_engine_shader) target_include_directories(tn_engine_abi PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/include) +# PRD-525: probe capture projection, convergence and cooked volumes share the portable CPU core. +add_library(tn_engine_probes STATIC src/engine/renderer/probes/schedule.cpp + src/engine/renderer/probes/volume.cpp src/engine/assets/probe_volume.cpp) +tn_native_engine_target(tn_engine_probes) +target_link_libraries(tn_engine_probes PUBLIC tn_engine_foundation tn_engine_assets) +target_include_directories(tn_engine_probes PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/src) + +# The renderer's sources, shared by the native build (NativeEngine.cmake, over the host's WebGPU +# backend) and the browser build below. +set(TN_ENGINE_RENDERER_SOURCES src/engine/renderer/gpu_resources.cpp src/engine/renderer/device_state.cpp + src/engine/renderer/presentation.cpp src/engine/renderer/package_loader.cpp + src/engine/renderer/geometry_cache.cpp src/engine/renderer/pipeline_cache.cpp src/engine/renderer/renderer.cpp + src/engine/renderer/render_database.cpp src/engine/renderer/compute.cpp + src/engine/renderer/post/traa.cpp src/engine/renderer/post/effects.cpp src/engine/renderer/probes/capture.cpp + src/engine/renderer/render_target_pass.cpp) +if(EMSCRIPTEN) + # PRD-532: the same renderer over the browser's WebGPU through Dawn's emdawnwebgpu port, whose + # webgpu.h is Dawn's. No host services: nothing here may assume a native driver. + add_library(tn_engine_renderer STATIC ${TN_ENGINE_RENDERER_SOURCES}) + tn_native_engine_target(tn_engine_renderer) + target_link_libraries(tn_engine_renderer PUBLIC tn_engine_foundation tn_engine_assets tn_engine_shader tn_engine_scene + tn_engine_animation tn_engine_vsm tn_engine_graph tn_engine_probes) + target_compile_definitions(tn_engine_renderer PUBLIC MYSTRAL_WEBGPU_DAWN) + target_compile_options(tn_engine_renderer PUBLIC --use-port=emdawnwebgpu) + target_link_options(tn_engine_renderer PUBLIC --use-port=emdawnwebgpu) + target_include_directories(tn_engine_renderer PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/include) + # Taking the address of the renderer's entry points pulls every renderer object into the link, so + # a wgpu* call the browser port lacks fails here rather than in a page. + add_executable(tn-native-engine-wasm-renderer-link EXCLUDE_FROM_ALL tests/native-engine/wasm/renderer_link.cpp) + target_link_libraries(tn-native-engine-wasm-renderer-link PRIVATE tn_engine_renderer) + target_include_directories(tn-native-engine-wasm-renderer-link PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/include) + tn_native_engine_target(tn-native-engine-wasm-renderer-link) + add_test(NAME native_engine_wasm_renderer_linked COMMAND tn-native-engine-wasm-renderer-link) + set_tests_properties(native_engine_wasm_renderer_linked PROPERTIES LABELS "native-engine" + PASS_REGULAR_EXPRESSION "TN_WASM_RENDERER_LINKED") + set_property(GLOBAL APPEND PROPERTY TN_NATIVE_ENGINE_TEST_TARGETS tn-native-engine-wasm-renderer-link) +endif() + # One executable per test file; each ctest names a case inside it. function(tn_native_engine_test target source) add_executable(${target} EXCLUDE_FROM_ALL ${source}) @@ -281,6 +336,34 @@ tn_native_engine_test(tn-native-engine-abi-test tests/native-engine/abi_test.cpp native_engine_abi_attribute_defer=attribute_defer) target_link_libraries(tn-native-engine-abi-test PRIVATE tn_engine_abi) +tn_native_engine_test(tn-native-engine-render-graph-test tests/native-engine/render_graph_test.cpp + native_engine_render_graph_order=order + native_engine_render_graph_aliasing=aliasing + native_engine_render_graph_diagnostics=diagnostics + native_engine_history_cut_resize=cut_resize + native_engine_history_objects=objects + native_engine_history_multi_render=multi_render) +target_link_libraries(tn-native-engine-render-graph-test PRIVATE tn_engine_graph) +if(NOT EMSCRIPTEN) + add_test(NAME native_engine_traa_jitter_reference COMMAND sh -c + "\"$1\" jitter_dump | node \"$2\"" -- + $ + ${CMAKE_CURRENT_SOURCE_DIR}/tests/native-engine/traa_reference_test.mjs) + set_tests_properties(native_engine_traa_jitter_reference PROPERTIES LABELS "native-engine") +endif() + +# PRD-524 phase 1: the recorded page requests, allocations, evictions and invalidations reproduce +# over the native port. +tn_native_engine_test(tn-native-engine-vsm-test tests/native-engine/vsm/vsm_pages_test.cpp + native_engine_vsm_pages=pages + native_engine_vsm_invalidation=invalidation) +target_link_libraries(tn-native-engine-vsm-test PRIVATE tn_engine_vsm) +target_include_directories(tn-native-engine-vsm-test PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/tests/native-engine/vsm) +tn_native_engine_test(tn-native-engine-vsm-atlas-test tests/native-engine/vsm/vsm_atlas_test.cpp + native_engine_vsm_atlas=atlas + native_engine_vsm_sampling=sampling) +target_link_libraries(tn-native-engine-vsm-atlas-test PRIVATE tn_engine_vsm tn_engine_shader) + # The header compiles as strict C11 and a C program links against the ABI. add_executable(tn-native-engine-abi-c11 EXCLUDE_FROM_ALL tests/native-engine/abi_c11.c) target_link_libraries(tn-native-engine-abi-c11 PRIVATE tn_engine_abi) @@ -409,6 +492,24 @@ tn_native_engine_test(tn-native-engine-geometry-edges-test tests/native-engine/g native_engine_geometry_nan_bounds=nan_bounds) target_link_libraries(tn-native-engine-geometry-edges-test PRIVATE tn_engine_scene) +# PRD-525: probe placement and the bounded incremental update schedule as pure CPU functions, ported +# from packages/core/src/render/probe-volume.ts. It links CPU math and cooked assets and owns no GPU +# resource; `native_engine_probes_reference_current` keeps the committed table equal to what the core +# module produces today. The shader case reports a refused graph by exception, which the Wasm core is +# not built for, so the probe tests are native only (the library itself builds for Wasm). +if(NOT EMSCRIPTEN) + tn_native_engine_test(tn-native-engine-probe-schedule-test tests/native-engine/probes/probe_schedule_test.cpp + native_engine_probe_schedule=schedule + native_engine_probe_budget=budget) + target_link_libraries(tn-native-engine-probe-schedule-test PRIVATE tn_engine_probes) + target_include_directories(tn-native-engine-probe-schedule-test PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/tests/native-engine/probes) + tn_native_engine_test(tn-native-engine-probe-volume-test tests/native-engine/probes/probe_volume_test.cpp + native_engine_probe_projection=projection native_engine_probe_atlas=sampling + native_engine_probe_convergence=bake native_engine_probe_cooked=cooked + native_engine_probe_shader=shader native_engine_probe_async=async) + target_link_libraries(tn-native-engine-probe-volume-test PRIVATE tn_engine_probes tn_engine_shader) +endif() + # PRD-508 phase 1: hierarchy, re-parenting, events and member identity. tn_native_engine_test(tn-native-engine-scene-test tests/native-engine/scene_hierarchy_test.cpp native_engine_scene_hierarchy=hierarchy @@ -596,7 +697,9 @@ if(NOT EMSCRIPTEN) "mathutils_reference_current:packages/runtime-native/tests/native-engine/mathutils/mathutils-reference.ts" "skeleton_reference_current:packages/runtime-native/tests/native-engine/animation/skeleton-reference.ts" "skinned_palette_reference_current:packages/runtime-native/tests/native-engine/animation/skinned-palette-reference.ts" - "json_reference_current:packages/runtime-native/tests/native-engine/json/json-reference.ts") + "json_reference_current:packages/runtime-native/tests/native-engine/json/json-reference.ts" + "vsm_reference_current:packages/runtime-native/tests/native-engine/vsm/vsm-reference.ts" + "probes_reference_current:packages/runtime-native/tests/native-engine/probes/probes-reference.ts") string(REPLACE ":" ";" reference_pair "${reference}") list(GET reference_pair 0 reference_name) list(GET reference_pair 1 reference_script) diff --git a/packages/runtime-native/include/mystral/webgpu/context.h b/packages/runtime-native/include/mystral/webgpu/context.h index 7f03e06fd..6f8adbf0e 100644 --- a/packages/runtime-native/include/mystral/webgpu/context.h +++ b/packages/runtime-native/include/mystral/webgpu/context.h @@ -155,6 +155,23 @@ class Context { void setFrameCaptureSource(host::IFrameCaptureSource* source) { captureSource_ = source; } + /** + * A device-loss observer (the native engine's device lifecycle). Installed, it hears every + * loss, the context's own destroy included, and the loss is no longer fatal. It may run on any + * thread the backend chooses, so it must only record the loss. Unset (the legacy host), a loss + * stays fatal exactly as before. + */ + using DeviceLostHandler = void (*)(void* user, uint32_t reason, const char* message); + void setDeviceLostHandler(DeviceLostHandler handler, void* user) { + lostHandler_ = handler; + lostHandlerUser_ = user; + } + bool notifyDeviceLost(uint32_t reason, const char* message) { + if (!lostHandler_) return false; + lostHandler_(lostHandlerUser_, reason, message); + return true; + } + /** * Capture the current frame as RGBA pixel data * @param outData Output vector to receive RGBA data (width * height * 4 bytes) @@ -236,6 +253,8 @@ class Context { void* offscreenTexture_ = nullptr; // WGPUTexture void* offscreenTextureView_ = nullptr; // WGPUTextureView host::IFrameCaptureSource* captureSource_ = nullptr; + DeviceLostHandler lostHandler_ = nullptr; + void* lostHandlerUser_ = nullptr; }; } // namespace webgpu diff --git a/packages/runtime-native/include/mystral/webgpu_compat.h b/packages/runtime-native/include/mystral/webgpu_compat.h index b9624feec..b49067d1f 100644 --- a/packages/runtime-native/include/mystral/webgpu_compat.h +++ b/packages/runtime-native/include/mystral/webgpu_compat.h @@ -121,6 +121,8 @@ inline void setupShaderModuleWGSL(WGPUShaderModuleDescriptor* desc, // Dawn uses newer WebGPU API naming // ============================================================================ +// Native window surfaces; the browser build (emdawnwebgpu) has a canvas and none of these. +#if !defined(__EMSCRIPTEN__) // Surface descriptors - macOS Metal typedef WGPUSurfaceSourceMetalLayer WGPUSurfaceDescriptorFromMetalLayer_Compat; #define WGPUSType_SurfaceDescriptorFromMetalLayer_Compat WGPUSType_SurfaceSourceMetalLayer @@ -136,6 +138,7 @@ typedef WGPUSurfaceSourceXlibWindow WGPUSurfaceDescriptorFromXlibWindow_Compat; // Surface descriptors - Android ANativeWindow typedef WGPUSurfaceSourceAndroidNativeWindow WGPUSurfaceDescriptorFromAndroidNativeWindow_Compat; #define WGPUSType_SurfaceDescriptorFromAndroidNativeWindow_Compat WGPUSType_SurfaceSourceAndroidNativeWindow +#endif // !__EMSCRIPTEN__ // Dawn proc initialization - Dawn requires setting up procs before use #define WGPU_NEEDS_PROC_INIT 1 diff --git a/packages/runtime-native/src/engine/assets/probe_volume.cpp b/packages/runtime-native/src/engine/assets/probe_volume.cpp new file mode 100644 index 000000000..d85018b67 --- /dev/null +++ b/packages/runtime-native/src/engine/assets/probe_volume.cpp @@ -0,0 +1,135 @@ +#include "engine/assets/probe_volume.h" +#include +#include +#include +#include + +namespace tn::engine::assets { +namespace { +void append(std::vector& bytes, uint64_t value, size_t count) { + for (size_t i = 0; i < count; ++i) + bytes.push_back(uint8_t(value >> (8 * i))); +} +uint64_t read(std::span bytes, size_t offset, size_t count) { + uint64_t value = 0; + for (size_t i = 0; i < count; ++i) + value |= uint64_t(bytes[offset + i]) << (8 * i); + return value; +} +} // namespace +std::vector cookProbeVolumePayload(const probes::ProbeVolume& volume) { + if (!volume.ready() || volume.pending()) + return {}; + std::vector bytes = {'T', 'N', 'P', 'V'}; + append(bytes, 1, 4); + const auto& d = volume.description(); + for (double value : d.boundsMin) + append(bytes, std::bit_cast(value), 8); + for (double value : d.boundsMax) + append(bytes, std::bit_cast(value), 8); + for (double value : d.density) + append(bytes, std::bit_cast(value), 8); + for (uint32_t value : volume.placement().resolution) + append(bytes, value, 4); + append(bytes, volume.coefficients().size(), 4); + const auto& options = volume.scheduleOptions(); + append(bytes, volume.cubemapSize(), 4); + append(bytes, options.bounces, 4); + append(bytes, options.maxWorkItemsPerFrame, 4); + for (double value : + {options.bakeBudgetMs, options.costs.capture, options.costs.project, options.costs.copy, options.costs.repack}) + append(bytes, std::bit_cast(value), 8); + for (float value : volume.coefficients()) + append(bytes, std::bit_cast(value), 4); + return bytes; +} +bool loadProbeVolume(std::span bytes, std::string_view name, probes::ProbeVolume& out, + PackageError& error) { + Package package; + if (!parsePackage(bytes, package, error) || !verifyPackage(package, targetDecoders(), error)) + return false; + const std::string path = "probes/" + std::string(name); + const PackageEntry* entry = nullptr; + for (const auto& candidate : package.entries) + if (candidate.name == path) { + if (entry) { + error = {"TN_PROBES_PAYLOAD", "duplicate probe entry"}; + return false; + } + entry = &candidate; + } + if (!entry || entry->kind != uint16_t(EntryKind::Buffer)) { + error = {"TN_PROBES_PAYLOAD", "missing probe Buffer"}; + return false; + } + auto data = package.data(*entry); + if (data.size() < 148 || !std::equal(data.begin(), data.begin() + 4, "TNPV") || read(data, 4, 4) != 1) { + error = {"TN_PROBES_PAYLOAD", "invalid header"}; + return false; + } + probes::ProbeVolumeDescription d; + d.hasMaxTextureDimension3D = true; + d.maxTextureDimension3D = 2048; + size_t offset = 8; + for (double* values : {d.boundsMin, d.boundsMax, d.density}) + for (int a = 0; a < 3; ++a) { + values[a] = std::bit_cast(read(data, offset, 8)); + offset += 8; + } + probes::ProbePlacement placement; + std::string reason; + if (!probes::place(d, placement, reason)) { + error = {"TN_PROBES_PAYLOAD", reason}; + return false; + } + for (uint32_t value : placement.resolution) { + if (value != read(data, offset, 4)) { + error = {"TN_PROBES_PAYLOAD", "resolution mismatch"}; + return false; + } + offset += 4; + } + const uint64_t count = read(data, offset, 4); + offset += 4; + const uint32_t size = uint32_t(read(data, offset, 4)); + offset += 4; + probes::ProbeScheduleOptions options; + options.bounces = uint32_t(read(data, offset, 4)); + offset += 4; + options.maxWorkItemsPerFrame = uint32_t(read(data, offset, 4)); + offset += 4; + for (double* value : {&options.bakeBudgetMs, &options.costs.capture, &options.costs.project, &options.costs.copy, + &options.costs.repack}) { + *value = std::bit_cast(read(data, offset, 8)); + offset += 8; + } + if (count != placement.probeCount * 27 || count > (data.size() - offset) / 4 || offset + count * 4 != data.size()) { + error = {"TN_PROBES_PAYLOAD", "coefficient range mismatch"}; + return false; + } + // Validate the entire payload before any externally visible volume is replaced. + for (uint64_t i = 0; i < count; ++i) + if (!std::isfinite(std::bit_cast(uint32_t(read(data, offset + size_t(i) * 4, 4))))) { + error = {"TN_PROBES_PAYLOAD", "non-finite coefficient"}; + return false; + } + probes::ProbeVolume volume; + if (!probes::ProbeVolume::create(d, options, size, volume, reason)) { + error = {"TN_PROBES_PAYLOAD", reason}; + return false; + } + for (uint32_t probe = 0; probe < volume.placement().probeCount; ++probe) { + probes::ProbeCoefficients c; + for (float& value : c) { + value = std::bit_cast(uint32_t(read(data, offset, 4))); + offset += 4; + } + if (!volume.writeProbe(probe, c, reason)) { + error = {"TN_PROBES_PAYLOAD", reason}; + return false; + } + } + out = std::move(volume); + return true; +} +} // namespace tn::engine::assets diff --git a/packages/runtime-native/src/engine/assets/probe_volume.h b/packages/runtime-native/src/engine/assets/probe_volume.h new file mode 100644 index 000000000..9681dbc34 --- /dev/null +++ b/packages/runtime-native/src/engine/assets/probe_volume.h @@ -0,0 +1,12 @@ +#pragma once +#include "engine/assets/package.h" +#include "engine/renderer/probes/volume.h" + +namespace tn::engine::assets { +// Buffer entry `probes/`, little endian: TNPV, version=1, six f64 bounds, +// three f64 density, three u32 resolution, u32 coefficient count, u32 cubemapSize/bounces/maxItems, f64 +// budget/capture/project/copy/repack costs, then RGB L2 f32s. +std::vector cookProbeVolumePayload(const probes::ProbeVolume& volume); +bool loadProbeVolume(std::span packageBytes, std::string_view name, probes::ProbeVolume& out, + PackageError& error); +} // namespace tn::engine::assets diff --git a/packages/runtime-native/src/engine/renderer/compute.cpp b/packages/runtime-native/src/engine/renderer/compute.cpp new file mode 100644 index 000000000..02e04f2b3 --- /dev/null +++ b/packages/runtime-native/src/engine/renderer/compute.cpp @@ -0,0 +1,94 @@ +#include "compute.h" +#include "engine/renderer/pipeline_cache.h" + +#include + +#include "mystral/webgpu_compat.h" + +namespace tn::engine { + +ComputePass::ComputePass(WGPUDevice device, GpuResources& gpu, const shader::Program& program) + : device_(device), gpu_(gpu), module_(shader::buildStage(program, 0)) { + if (!module_.wgsl.ok()) { + error_ = "TN_COMPUTE_PROGRAM: " + (module_.wgsl.errors.empty() ? std::string("invalid") : module_.wgsl.errors[0]); + return; + } + WGPUShaderModuleWGSLDescriptor_Compat wgsl = {}; + WGPUShaderModuleDescriptor moduleDesc = {}; + setupShaderModuleWGSL(&moduleDesc, &wgsl, module_.wgsl.code.c_str()); + WGPUShaderModule shaderModule = wgpuDeviceCreateShaderModule(device, &moduleDesc); + WGPUComputePipelineDescriptor desc = {}; + desc.compute.module = shaderModule; + WGPU_SET_ENTRY_POINT(desc.compute, module_.wgsl.entryPoint.c_str()); + pipeline_ = shaderModule ? wgpuDeviceCreateComputePipeline(device, &desc) : nullptr; + if (shaderModule) wgpuShaderModuleRelease(shaderModule); + if (!pipeline_) { + error_ = "TN_COMPUTE_PIPELINE_REFUSED"; + return; + } + if (module_.uniformBlockSize) uniforms_ = gpu_.createBuffer(module_.uniformBlockSize, WGPUBufferUsage_Uniform | WGPUBufferUsage_CopyDst); +} + +ComputePass::~ComputePass() { + if (pipeline_) wgpuComputePipelineRelease(pipeline_); + if (module_.uniformBlockSize) gpu_.destroy(uniforms_); +} + +bool ComputePass::dispatch(WGPUCommandEncoder encoder, std::span storage, uint32_t invocations, + const std::vector>& uniforms) { + if (!pipeline_) return false; + if (module_.uniformBlockSize) { + std::vector block(module_.uniformBlockSize); + for (const auto& [name, value] : uniforms) { + for (const shader::UniformField& f : module_.uniforms) { + if (f.name != name) continue; + const float v = static_cast(value); + std::memcpy(&block[f.offset], &v, 4); + } + } + gpu_.writeBuffer(uniforms_, 0, block.data(), block.size()); + } + std::vector entries; + size_t next = 0; + for (const shader::Binding& b : module_.bindings) { + WGPUBindGroupEntry e = {}; + e.binding = b.binding; + if (b.kind == shader::BindingKind::Uniform) { + e.buffer = gpu_.buffer(uniforms_); + e.size = module_.uniformBlockSize; + } else if (b.kind == shader::BindingKind::Storage) { + if (next >= storage.size() || gpu_.buffer(storage[next]) == nullptr) { + error_ = "TN_COMPUTE_STORAGE: the program declares more storage buffers than were given"; + return false; + } + e.buffer = gpu_.buffer(storage[next++]); + e.size = wgpuBufferGetSize(e.buffer); + } else { + error_ = "TN_COMPUTE_BINDING: textures in compute are not supported yet"; + return false; + } + entries.push_back(e); + } + if (next != storage.size()) { + error_ = "TN_COMPUTE_STORAGE: more storage buffers were given than the program declares"; + return false; + } + WGPUBindGroupLayout layout = wgpuComputePipelineGetBindGroupLayout(pipeline_, 0); + WGPUBindGroupDescriptor groupDesc = {}; + groupDesc.layout = layout; + groupDesc.entryCount = entries.size(); + groupDesc.entries = entries.data(); + WGPUBindGroup group = createBindGroup(device_, &groupDesc); + wgpuBindGroupLayoutRelease(layout); + WGPUComputePassDescriptor passDesc = {}; + WGPUComputePassEncoder pass = wgpuCommandEncoderBeginComputePass(encoder, &passDesc); + wgpuComputePassEncoderSetPipeline(pass, pipeline_); + wgpuComputePassEncoderSetBindGroup(pass, 0, group, 0, nullptr); + wgpuComputePassEncoderDispatchWorkgroups(pass, (invocations + 63) / 64, 1, 1); + wgpuComputePassEncoderEnd(pass); + wgpuComputePassEncoderRelease(pass); + wgpuBindGroupRelease(group); + return true; +} + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/renderer/compute.h b/packages/runtime-native/src/engine/renderer/compute.h new file mode 100644 index 000000000..f499a8c8f --- /dev/null +++ b/packages/runtime-native/src/engine/renderer/compute.h @@ -0,0 +1,48 @@ +#pragma once + +#include +#include +#include +#include + +#include + +#include "engine/renderer/gpu_resources.h" +#include "engine/shader/ir.h" +#include "engine/shader/package.h" + +namespace tn::engine { + +/** + * A compute program from the shader IR dispatched over storage buffers (PRD-513 phase 1): one + * pipeline per program; the storage buffers bind in the program's declaration order, and its scalar + * uniforms are written by name before each dispatch. Workgroups are the emitter's 64 threads. + */ +class ComputePass { +public: + ComputePass(WGPUDevice device, GpuResources& gpu, const shader::Program& program); + ~ComputePass(); + ComputePass(const ComputePass&) = delete; + ComputePass& operator=(const ComputePass&) = delete; + + /** Empty when the program compiled to a pipeline; else why not. */ + const std::string& error() const { return error_; } + + /** + * Records `invocations` threads into `encoder`: `storage` holds one buffer per storage buffer the + * program declares, in order; `uniforms` are the scalar uniforms by name. False with error() set + * when the buffers do not match the program. + */ + bool dispatch(WGPUCommandEncoder encoder, std::span storage, uint32_t invocations, + const std::vector>& uniforms = {}); + +private: + WGPUDevice device_; + GpuResources& gpu_; + shader::StageModule module_; + WGPUComputePipeline pipeline_ = nullptr; + Handle uniforms_; + std::string error_; +}; + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/renderer/device_state.cpp b/packages/runtime-native/src/engine/renderer/device_state.cpp new file mode 100644 index 000000000..ae542e8cc --- /dev/null +++ b/packages/runtime-native/src/engine/renderer/device_state.cpp @@ -0,0 +1,72 @@ +#include "device_state.h" + +#include + +namespace tn::engine { + +const char* deviceStateName(DeviceState state) { + switch (state) { + case DeviceState::Running: return "running"; + case DeviceState::Lost: return "lost"; + case DeviceState::Recovering: return "recovering"; + case DeviceState::Failed: return "failed"; + } + return "unknown"; +} + +DeviceLifecycle::DeviceLifecycle(Acquire acquire, Rebuild rebuild, EventQueue& events) + : acquire_(std::move(acquire)), rebuild_(std::move(rebuild)), events_(events) {} + +void DeviceLifecycle::enter(DeviceState next) { + const DeviceState previous = state_; + state_ = next; + if (transition_) transition_(previous, next); +} + +bool DeviceLifecycle::bringUp() { + DeviceHandles handles; + if (!acquire_(handles) || !handles.device || !handles.queue) return false; + // A new generation: every handle from the old device now fails its context check. + ++generation_; + resources_ = std::make_unique(handles.instance, handles.device, handles.queue, events_, + generation_); + return true; +} + +bool DeviceLifecycle::start() { + lostSignal_.store(false, std::memory_order_release); + if (!bringUp()) { + enter(DeviceState::Failed); + return false; + } + enter(DeviceState::Recovering); + if (!rebuild_(*resources_) || lostSignal_.exchange(false, std::memory_order_acq_rel)) { + resources_.reset(); + enter(DeviceState::Failed); + return false; + } + enter(DeviceState::Running); + return true; +} + +void DeviceLifecycle::update() { + if (state_ != DeviceState::Running || !lostSignal_.exchange(false, std::memory_order_acq_rel)) return; + + enter(DeviceState::Lost); + // The lost device's objects are released with it; their handles are already unreachable. + resources_.reset(); + if (!bringUp()) { + enter(DeviceState::Failed); + return; + } + enter(DeviceState::Recovering); + // A rebuild error, or a second loss before the rebuild finished, is failure, not a loop. + if (!rebuild_(*resources_) || lostSignal_.exchange(false, std::memory_order_acq_rel)) { + resources_.reset(); + enter(DeviceState::Failed); + return; + } + enter(DeviceState::Running); +} + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/renderer/device_state.h b/packages/runtime-native/src/engine/renderer/device_state.h new file mode 100644 index 000000000..ec07b5c2b --- /dev/null +++ b/packages/runtime-native/src/engine/renderer/device_state.h @@ -0,0 +1,66 @@ +#pragma once + +#include +#include +#include +#include +#include + +#include "engine/renderer/gpu_resources.h" + +namespace tn::engine { + +/** §12: running → lost → recovering → running, or failed. Surface rebuilds never leave running. */ +enum class DeviceState : uint8_t { Running, Lost, Recovering, Failed }; + +const char* deviceStateName(DeviceState state); + +struct DeviceHandles { + WGPUInstance instance = nullptr; + WGPUDevice device = nullptr; + WGPUQueue queue = nullptr; +}; + +/** + * Owns the device's life (PRD-509 phase 3). The host acquires devices (`acquire`), the engine + * re-creates its resources on each new one (`rebuild`), and every state change is published. + * A loss is only recorded when it arrives; the state machine advances at the frame boundary. + */ +class DeviceLifecycle { +public: + /** False when no adapter or device can be had. */ + using Acquire = std::function; + /** Re-creates resources from CPU-side descriptors and data; false on any error. */ + using Rebuild = std::function; + using Transition = std::function; + + DeviceLifecycle(Acquire acquire, Rebuild rebuild, EventQueue& events); + + /** Acquires the first device and builds on it. */ + bool start(); + /** Safe from any thread, including inside a backend callback. */ + void notifyLost() { lostSignal_.store(true, std::memory_order_release); } + /** Frame boundary: drives lost → recovering → running/failed. */ + void update(); + + void onTransition(Transition transition) { transition_ = std::move(transition); } + DeviceState state() const { return state_; } + uint16_t generation() const { return generation_; } + /** Null unless running. */ + GpuResources* resources() { return state_ == DeviceState::Running ? resources_.get() : nullptr; } + +private: + void enter(DeviceState next); + bool bringUp(); + + Acquire acquire_; + Rebuild rebuild_; + EventQueue& events_; + Transition transition_; + DeviceState state_ = DeviceState::Lost; + uint16_t generation_ = 0; + std::unique_ptr resources_; + std::atomic lostSignal_{false}; +}; + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/renderer/geometry_cache.cpp b/packages/runtime-native/src/engine/renderer/geometry_cache.cpp new file mode 100644 index 000000000..e2e18cf10 --- /dev/null +++ b/packages/runtime-native/src/engine/renderer/geometry_cache.cpp @@ -0,0 +1,92 @@ +#include "geometry_cache.h" + +#include +#include +#include + +namespace tn::engine { + +// GPU buffer writes are whole 4-byte words. A range is widened to words; a final partial word +// (an odd-count uint16 index buffer) goes up through a zero-padded copy, never dropped. +void GeometryCache::upload(Handle buffer, const BufferStore& store, uint64_t offset, uint64_t size) { + const uint64_t begin = offset & ~uint64_t{3}; + const uint64_t end = std::min(offset + size, store.byteLength()); + if (end <= begin) return; + const uint64_t whole = (end - begin) & ~uint64_t{3}; + if (whole) gpu_.writeBuffer(buffer, begin, store.data() + begin, whole); + if (const uint64_t tail = (end - begin) - whole) { + uint8_t word[4] = {}; + std::memcpy(word, store.data() + begin + whole, tail); + gpu_.writeBuffer(buffer, begin + whole, word, 4); + } + stats_.bytesUploaded += end - begin; +} + +Handle GeometryCache::sync(BufferStore& store, uint32_t usage) { + const uint64_t byteLength = (store.byteLength() + 3) & ~uint64_t{3}; + auto [it, isNew] = entries_.try_emplace(&store); + Entry& e = it->second; + // A released store's copy at this address belongs to the dead store, never to this one. + if (!isNew && e.tracked && e.owner.expired()) { + gpu_.destroy(e.buffer); + e = Entry{}; + isNew = true; + } + // A resize reallocates, and a disposed geometry let its copy go: the whole store goes up again. + if (!isNew && (e.byteLength != byteLength || e.epoch != store.epoch() || e.releases != store.gpuReleases())) { + gpu_.destroy(e.buffer); + isNew = true; + } + if (isNew) { + e.buffer = gpu_.createBuffer(byteLength == 0 ? 4 : byteLength, usage | WGPUBufferUsage_CopyDst, + store.data(), store.byteLength()); + e.byteLength = byteLength; + e.epoch = store.epoch(); + e.owner = store.weak_from_this(); + e.tracked = !e.owner.expired(); + e.releases = store.gpuReleases(); + stats_.bytesUploaded += store.byteLength(); + ++stats_.fullUploads; + } else if (store.version() != e.version) { + const auto ranges = store.updateRanges(); + if (ranges.empty()) { + upload(e.buffer, store, 0, store.byteLength()); + ++stats_.fullUploads; + } else { + const uint32_t elementSize = scalarSize(store.scalar()); + for (const UpdateRange& r : ranges) { + upload(e.buffer, store, r.start * elementSize, r.count * elementSize); + ++stats_.rangeUploads; + } + } + } else { + return e.buffer; // the steady state: nothing moves + } + store.clearUpdateRanges(); + e.version = store.version(); + return e.buffer; +} + +void GeometryCache::forget(const BufferStore& store) { + const auto it = entries_.find(&store); + if (it == entries_.end()) return; + gpu_.destroy(it->second.buffer); + entries_.erase(it); +} + +void GeometryCache::sweep() { + // Every frame walks every entry, so no lock() per entry: a live owner is the store at the key. + // ponytail: single-thread safe only; PRD-574 needs a strong reference if a second thread + // can release stores. + for (auto it = entries_.begin(); it != entries_.end();) { + const Entry& e = it->second; + if (e.tracked && (e.owner.expired() || it->first->gpuReleases() != e.releases)) { + gpu_.destroy(it->second.buffer); + it = entries_.erase(it); + } else { + ++it; + } + } +} + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/renderer/geometry_cache.h b/packages/runtime-native/src/engine/renderer/geometry_cache.h new file mode 100644 index 000000000..0e0efaf7b --- /dev/null +++ b/packages/runtime-native/src/engine/renderer/geometry_cache.h @@ -0,0 +1,61 @@ +#pragma once + +#include +#include +#include + +#include "engine/foundation/buffers.h" +#include "engine/renderer/gpu_resources.h" + +namespace tn::engine { + +/** + * GPU copies of attribute stores (PRD-514). A store is uploaded once, then again only when its + * BufferAttribute version moves — and then only its update ranges when it has any, which is three's + * contract. An unchanged frame uploads nothing. + */ +class GeometryCache { +public: + explicit GeometryCache(GpuResources& gpu) : gpu_(gpu) {} + + /** + * The GPU buffer for a store, uploaded or refreshed as its version requires; the update ranges + * it consumed are cleared, as three's renderer does. Usage is a WGPUBufferUsage. + */ + Handle sync(BufferStore& store, uint32_t usage); + /** Drops a store's GPU copy (deferred until the GPU is done with it). */ + void forget(const BufferStore& store); + /** + * Drops the GPU copies of shared-owned stores that no longer exist or that a geometry's + * `dispose()` released; the renderer calls it per frame. + */ + void sweep(); + + struct Stats { + uint64_t fullUploads = 0; + uint64_t rangeUploads = 0; + uint64_t bytesUploaded = 0; + }; + const Stats& stats() const { return stats_; } + /** GPU copies held; the renderer-updates test bounds it. */ + size_t entries() const { return entries_.size(); } + +private: + void upload(Handle buffer, const BufferStore& store, uint64_t offset, uint64_t size); + struct Entry { + Handle buffer; + uint64_t byteLength = 0; + uint32_t version = 0; + uint64_t epoch = 0; + // The store's owner when it is shared-owned: an expired one is a released store, whose + // address a new store may now hold. Stores outside a shared_ptr are never swept. + std::weak_ptr owner; + bool tracked = false; + uint32_t releases = 0; // the store's gpuReleases() when this copy was made + }; + GpuResources& gpu_; + std::unordered_map entries_; + Stats stats_; +}; + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/renderer/gpu_resources.cpp b/packages/runtime-native/src/engine/renderer/gpu_resources.cpp new file mode 100644 index 000000000..42f1361fd --- /dev/null +++ b/packages/runtime-native/src/engine/renderer/gpu_resources.cpp @@ -0,0 +1,340 @@ +#include "gpu_resources.h" + +#include +#include +#include + +#include "mystral/webgpu_compat.h" + +#if defined(MYSTRAL_WEBGPU_WGPU) +#if __has_include() +#include +#else +#include +#endif +#endif + +#if !WGPU_BUFFER_MAP_USES_CALLBACK_INFO +#error "the native engine needs the callback-info WebGPU API (Dawn or wgpu-native 25+)" +#endif + +namespace tn::engine { + +namespace { + +constexpr uint32_t kBytesPerPixel = 4; + +// The formats this table uploads: RGBA8 (4 bytes), RGBA16Float (8) and RGBA32Float (16). Anything +// else keeps 4 so a new format fails its size check rather than writing a wrong row pitch. +uint32_t bytesPerPixel(WGPUTextureFormat format) { + if (format == WGPUTextureFormat_RGBA32Float) return 16u; + if (format == WGPUTextureFormat_RGBA16Float) return 8u; + return kBytesPerPixel; +} + +uint32_t alignedRow(uint32_t width, uint32_t bpp) { return (width * bpp + 255u) & ~255u; } + +GpuStatus fromHandleError(HandleError error) { + switch (error) { + case HandleError::None: return GpuStatus::Ok; + case HandleError::Context: return GpuStatus::StaleGeneration; + case HandleError::Type: return GpuStatus::WrongType; + case HandleError::Stale: + case HandleError::Invalid: return GpuStatus::InvalidHandle; + } + return GpuStatus::InvalidHandle; +} + +} // namespace + +size_t EventQueue::drain() { + std::vector> ready; + ready.swap(events_); + for (auto& event : ready) event(); + return ready.size(); +} + +void GpuResources::Shared::collect() { + auto done = std::partition(pending.begin(), pending.end(), + [this](const PendingDestroy& entry) { return entry.afterSerial > completed; }); + for (auto it = done; it != pending.end(); ++it) GpuResources::release(it->record); + pending.erase(done, pending.end()); +} + +GpuResources::GpuResources(WGPUInstance instance, WGPUDevice device, WGPUQueue queue, EventQueue& events, + uint16_t deviceGeneration) + : instance_(instance), device_(device), queue_(queue), events_(events), handles_(deviceGeneration) {} + +GpuResources::~GpuResources() { + for (Record& record : records_) release(record); + if (shared_.use_count() > 1) return; // a table sharing the serial still submits: it frees them + for (PendingDestroy& entry : shared_->pending) release(entry.record); + shared_->pending.clear(); +} + +void GpuResources::release(Record& record) { + if (record.buffer) { + wgpuBufferDestroy(record.buffer); + wgpuBufferRelease(record.buffer); + } + if (record.texture) { + wgpuTextureDestroy(record.texture); + wgpuTextureRelease(record.texture); + } + record = Record{}; +} + +GpuStatus GpuResources::status(Handle handle, uint16_t type) const { + return fromHandleError(handles_.check(handle, type)); +} + +GpuResources::Record* GpuResources::record(Handle handle, uint16_t type, GpuStatus& status) { + status = fromHandleError(handles_.check(handle, type)); + return status == GpuStatus::Ok ? &records_[handle.index] : nullptr; +} + +Handle GpuResources::createBuffer(uint64_t size, WGPUBufferUsage usage) { + return createBuffer(size, usage, nullptr, 0); +} + +Handle GpuResources::createBuffer(uint64_t size, WGPUBufferUsage usage, const void* data, uint64_t bytes) { + WGPUBufferDescriptor desc = {}; + desc.size = size; + desc.usage = usage; + // Mapped creation needs a whole number of words; the mapped memory starts zeroed. + desc.mappedAtCreation = bytes > 0 && bytes <= size && size % 4 == 0; + WGPUBuffer buffer = wgpuDeviceCreateBuffer(device_, &desc); + if (!buffer) return Handle{}; + if (desc.mappedAtCreation) { + void* mapped = wgpuBufferGetMappedRange(buffer, 0, size); + if (mapped) std::memcpy(mapped, data, bytes); + wgpuBufferUnmap(buffer); + if (!mapped) { + wgpuBufferRelease(buffer); + return Handle{}; + } + } + const Handle handle = handles_.allocate(kBuffer); + if (records_.size() <= handle.index) records_.resize(handle.index + 1); + records_[handle.index] = Record{buffer, nullptr, size, 0, 0}; + return handle; +} + +Handle GpuResources::createTexture(uint32_t width, uint32_t height, WGPUTextureFormat format, + WGPUTextureUsage usage) { + WGPUTextureDescriptor desc = {}; + desc.dimension = WGPUTextureDimension_2D; + desc.size = {width, height, 1}; + desc.format = format; + desc.usage = usage; + desc.mipLevelCount = 1; + desc.sampleCount = 1; + WGPUTexture texture = wgpuDeviceCreateTexture(device_, &desc); + if (!texture) return Handle{}; + const Handle handle = handles_.allocate(kTexture); + if (records_.size() <= handle.index) records_.resize(handle.index + 1); + const uint32_t bpp = bytesPerPixel(format); + records_[handle.index] = Record{nullptr, texture, uint64_t{width} * height * bpp, width, height, bpp}; + return handle; +} + +GpuStatus GpuResources::writeBuffer(Handle buffer, uint64_t offset, const void* data, uint64_t size) { + GpuStatus status; + Record* target = record(buffer, kBuffer, status); + if (!target) return status; + if (offset > target->size || size > target->size - offset || size % 4 != 0 || offset % 4 != 0) { + return GpuStatus::OutOfRange; + } + wgpuQueueWriteBuffer(queue_, target->buffer, offset, data, size); + queueWriteBytes_ += size; + return GpuStatus::Ok; +} + +GpuStatus GpuResources::writeTexture(Handle texture, const void* pixels, uint64_t size) { + GpuStatus status; + Record* target = record(texture, kTexture, status); + if (!target) return status; + if (size != target->size) return GpuStatus::OutOfRange; + WGPUImageCopyTexture_Compat destination = {}; + destination.texture = target->texture; + destination.aspect = WGPUTextureAspect_All; + WGPUTextureDataLayout_Compat layout = {}; + layout.bytesPerRow = target->width * target->bytesPerPixel; + layout.rowsPerImage = target->height; + const WGPUExtent3D extent = {target->width, target->height, 1}; + wgpuQueueWriteTexture(queue_, &destination, pixels, size, &layout, &extent); + return GpuStatus::Ok; +} + +void GpuResources::readInto(WGPUCommandEncoder encoder, WGPUBuffer staging, uint64_t size, + std::function unpack, ReadbackCallback done) { + WGPUCommandBufferDescriptor commandDesc = {}; + WGPUCommandBuffer commands = wgpuCommandEncoderFinish(encoder, &commandDesc); + wgpuCommandEncoderRelease(encoder); + submit(commands); + + struct MapRequest { + std::weak_ptr owner; + EventQueue* events; + WGPUBuffer staging; + uint64_t size; + std::function unpack; + ReadbackCallback done; + }; + auto* request = new MapRequest{shared_, &events_, staging, size, std::move(unpack), std::move(done)}; + + WGPUBufferMapCallbackInfo info = {}; + info.mode = WGPUCallbackMode_AllowProcessEvents; + info.userdata1 = request; + info.callback = [](WGPUMapAsyncStatus mapStatus, WGPUStringView, void* userdata, void*) { + std::unique_ptr owned(static_cast(userdata)); + if (owned->owner.expired()) { + // The resource table is gone; nothing is left to hand the bytes to. + wgpuBufferRelease(owned->staging); + return; + } + EventQueue* events = owned->events; + events->post([request = std::shared_ptr(std::move(owned)), mapStatus]() { + if (mapStatus != WGPUMapAsyncStatus_Success) { + wgpuBufferRelease(request->staging); + request->done(GpuStatus::DeviceError, {}); + return; + } + const auto* bytes = static_cast( + wgpuBufferGetConstMappedRange(request->staging, 0, request->size)); + request->unpack(bytes); + wgpuBufferUnmap(request->staging); + wgpuBufferRelease(request->staging); + }); + }; + wgpuBufferMapAsync(staging, WGPUMapMode_Read, 0, size, info); +} + +GpuStatus GpuResources::readBuffer(Handle buffer, uint64_t offset, uint64_t size, ReadbackCallback done) { + GpuStatus status; + Record* source = record(buffer, kBuffer, status); + if (!source) return status; + if (offset > source->size || size > source->size - offset || size % 4 != 0 || offset % 4 != 0) { + return GpuStatus::OutOfRange; + } + WGPUBufferDescriptor stagingDesc = {}; + stagingDesc.size = size; + stagingDesc.usage = WGPUBufferUsage_MapRead | WGPUBufferUsage_CopyDst; + WGPUBuffer staging = wgpuDeviceCreateBuffer(device_, &stagingDesc); + if (!staging) return GpuStatus::DeviceError; + + WGPUCommandEncoderDescriptor encoderDesc = {}; + WGPUCommandEncoder encoder = wgpuDeviceCreateCommandEncoder(device_, &encoderDesc); + wgpuCommandEncoderCopyBufferToBuffer(encoder, source->buffer, offset, staging, 0, size); + auto finish = std::make_shared(std::move(done)); + readInto( + encoder, staging, size, + [size, finish](const uint8_t* bytes) { (*finish)(GpuStatus::Ok, std::vector(bytes, bytes + size)); }, + [finish](GpuStatus failed, std::vector none) { (*finish)(failed, std::move(none)); }); + return GpuStatus::Ok; +} + +GpuStatus GpuResources::readTexture(Handle texture, ReadbackCallback done) { + GpuStatus status; + Record* source = record(texture, kTexture, status); + if (!source) return status; + const uint32_t width = source->width; + const uint32_t height = source->height; + const uint32_t bpp = source->bytesPerPixel; + const uint32_t paddedRow = alignedRow(width, bpp); + const uint64_t stagingSize = uint64_t{paddedRow} * height; + + WGPUBufferDescriptor stagingDesc = {}; + stagingDesc.size = stagingSize; + stagingDesc.usage = WGPUBufferUsage_MapRead | WGPUBufferUsage_CopyDst; + WGPUBuffer staging = wgpuDeviceCreateBuffer(device_, &stagingDesc); + if (!staging) return GpuStatus::DeviceError; + + WGPUCommandEncoderDescriptor encoderDesc = {}; + WGPUCommandEncoder encoder = wgpuDeviceCreateCommandEncoder(device_, &encoderDesc); + WGPUImageCopyTexture_Compat from = {}; + from.texture = source->texture; + from.aspect = WGPUTextureAspect_All; + WGPUImageCopyBuffer_Compat to = {}; + to.buffer = staging; + to.layout.bytesPerRow = paddedRow; + to.layout.rowsPerImage = height; + const WGPUExtent3D extent = {width, height, 1}; + wgpuCommandEncoderCopyTextureToBuffer(encoder, &from, &to, &extent); + + auto finish = std::make_shared(std::move(done)); + readInto( + encoder, staging, stagingSize, + [width, height, paddedRow, bpp, finish](const uint8_t* bytes) { + // Rows arrive 256-byte aligned; the caller gets them tightly packed. + const uint32_t row = width * bpp; + std::vector pixels(uint64_t{row} * height); + for (uint32_t y = 0; y < height; ++y) std::memcpy(&pixels[uint64_t{y} * row], bytes + uint64_t{y} * paddedRow, row); + (*finish)(GpuStatus::Ok, std::move(pixels)); + }, + [finish](GpuStatus failed, std::vector none) { (*finish)(failed, std::move(none)); }); + return GpuStatus::Ok; +} + +GpuStatus GpuResources::destroy(Handle resource) { + GpuStatus status; + Record* target = record(resource, resource.type, status); + if (!target) return status; + handles_.release(resource); + // Any submission so far may read it; it is freed once the last of them has completed. + shared_->pending.push_back(PendingDestroy{shared_->submitted, *target}); + *target = Record{}; + shared_->collect(); + return GpuStatus::Ok; +} + +WGPUBuffer GpuResources::buffer(Handle handle) const { + return handles_.check(handle, kBuffer) == HandleError::None ? records_[handle.index].buffer : nullptr; +} + +WGPUTexture GpuResources::texture(Handle handle) const { + return handles_.check(handle, kTexture) == HandleError::None ? records_[handle.index].texture : nullptr; +} + +uint64_t GpuResources::submit(WGPUCommandBuffer commands) { + wgpuQueueSubmit(queue_, 1, &commands); + wgpuCommandBufferRelease(commands); + const uint64_t serial = ++shared_->submitted; + + struct WorkDone { + std::weak_ptr owner; + EventQueue* events; + uint64_t serial; + }; + WGPUQueueWorkDoneCallbackInfo info = {}; + info.mode = WGPUCallbackMode_AllowProcessEvents; + info.userdata1 = new WorkDone{shared_, &events_, serial}; + info.callback = [](WGPUQueueWorkDoneStatus, +#if defined(MYSTRAL_WEBGPU_DAWN) + WGPUStringView, +#endif + void* userdata, void*) { + std::unique_ptr done(static_cast(userdata)); + // A backend may fire this at device release, after the resource table and the event queue + // it posts to are gone (wgpu does); the queue outlives the table, so a live owner is the test. + if (done->owner.expired()) return; + done->events->post([owner = done->owner, serial = done->serial]() { + if (auto shared = owner.lock()) { + shared->completed = std::max(shared->completed, serial); + shared->collect(); + } + }); + }; + wgpuQueueOnSubmittedWorkDone(queue_, info); + return serial; +} + +void GpuResources::poll() { +#if defined(MYSTRAL_WEBGPU_DAWN) + wgpuInstanceProcessEvents(instance_); +#else + wgpuDevicePoll(device_, false, nullptr); +#endif +} + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/renderer/gpu_resources.h b/packages/runtime-native/src/engine/renderer/gpu_resources.h new file mode 100644 index 000000000..34b184201 --- /dev/null +++ b/packages/runtime-native/src/engine/renderer/gpu_resources.h @@ -0,0 +1,129 @@ +#pragma once + +#include +#include +#include +#include + +#include + +#include "engine/foundation/handles.h" + +namespace tn::engine { + +/** + * WebGPU callbacks fire during a non-blocking poll; their results land here and run only when the + * engine drains the queue at a frame boundary (PRD-509, §12). Nothing in the engine waits on the + * device, so the same code runs on browser WebGPU. + */ +class EventQueue { +public: + void post(std::function event) { events_.push_back(std::move(event)); } + /** Runs the events posted so far; events they post wait for the next drain. */ + size_t drain(); + size_t pending() const { return events_.size(); } + +private: + std::vector> events_; +}; + +enum class GpuStatus : uint8_t { + Ok, + InvalidHandle, + StaleGeneration, // TN_GPU_STALE_GENERATION: the handle belongs to a lost device + WrongType, + OutOfRange, + DeviceError, +}; + +using ReadbackCallback = std::function)>; + +/** + * Native-owned GPU buffers and textures keyed by generational handles (PRD-509). The handle's + * context is the device generation, so a handle from a lost device is refused, never reused. + */ +class GpuResources { +public: + static constexpr uint16_t kBuffer = 1; + static constexpr uint16_t kTexture = 2; + + GpuResources(WGPUInstance instance, WGPUDevice device, WGPUQueue queue, EventQueue& events, + uint16_t deviceGeneration); + ~GpuResources(); + GpuResources(const GpuResources&) = delete; + GpuResources& operator=(const GpuResources&) = delete; + + Handle createBuffer(uint64_t size, WGPUBufferUsage usage); + /** A buffer holding `bytes` of `data` from creation (mapped at creation, as three's backend does). */ + Handle createBuffer(uint64_t size, WGPUBufferUsage usage, const void* data, uint64_t bytes); + /** RGBA8-sized formats only for now; mip 0, one layer. */ + Handle createTexture(uint32_t width, uint32_t height, WGPUTextureFormat format, WGPUTextureUsage usage); + + /** The queue copies the bytes before returning, so the caller's memory is free at once. */ + GpuStatus writeBuffer(Handle buffer, uint64_t offset, const void* data, uint64_t size); + /** Bytes sent through queue writes so far; the geometry cache test bounds it. */ + uint64_t queueWriteBytes() const { return queueWriteBytes_; } + GpuStatus writeTexture(Handle texture, const void* pixels, uint64_t size); + + /** Completes on a later drain of the event queue, never inside this call. */ + GpuStatus readBuffer(Handle buffer, uint64_t offset, uint64_t size, ReadbackCallback done); + GpuStatus readTexture(Handle texture, ReadbackCallback done); + + /** The handle dies now; the GPU object lives until every submission so far has completed. */ + GpuStatus destroy(Handle resource); + /** One serial with `other`, a table on the same queue: a destroy here waits for its submissions too. */ + void shareSubmissions(const GpuResources& other) { shared_ = other.shared_; } + + WGPUBuffer buffer(Handle handle) const; + WGPUTexture texture(Handle handle) const; + + /** The only path to the queue, so every submission has a serial a destroy can wait for. */ + uint64_t submit(WGPUCommandBuffer commands); + /** Non-blocking: lets the backend deliver finished callbacks into the event queue. */ + void poll(); + + uint64_t submittedSerial() const { return shared_->submitted; } + uint64_t completedSerial() const { return shared_->completed; } + size_t pendingDestroyCount() const { return shared_->pending.size(); } + uint32_t liveCount() const { return handles_.liveCount(); } + + GpuStatus status(Handle handle, uint16_t type) const; + +private: + struct Record { + WGPUBuffer buffer = nullptr; + WGPUTexture texture = nullptr; + uint64_t size = 0; + uint32_t width = 0; + uint32_t height = 0; + uint32_t bytesPerPixel = 4; // RGBA8 by default; RGBA32Float is 16 + }; + struct PendingDestroy { + uint64_t afterSerial; + Record record; + }; + // Outlived by nothing that captures it: callbacks hold a weak reference, so a callback that + // arrives after this object is gone finds it expired and does nothing. + struct Shared { + uint64_t submitted = 0; + uint64_t completed = 0; + std::vector pending; + void collect(); + }; + + static void release(Record& record); + Record* record(Handle handle, uint16_t type, GpuStatus& status); + void readInto(WGPUCommandEncoder encoder, WGPUBuffer staging, uint64_t size, + std::function unpack, ReadbackCallback done); + + WGPUInstance instance_; + WGPUDevice device_; + WGPUQueue queue_; + EventQueue& events_; + HandleTable handles_; + std::vector records_; + std::shared_ptr shared_ = std::make_shared(); + uint64_t queueWriteBytes_ = 0; +}; + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/renderer/graph/history.cpp b/packages/runtime-native/src/engine/renderer/graph/history.cpp new file mode 100644 index 000000000..b4bb975da --- /dev/null +++ b/packages/runtime-native/src/engine/renderer/graph/history.cpp @@ -0,0 +1,76 @@ +#include "history.h" + +namespace tn::engine::graph { + +std::array traaJitter(uint64_t frame) { + const auto halton = [](uint32_t index, uint32_t base) { + double fraction = 1, result = 0; + while (index > 0) { fraction /= base; result += fraction * (index % base); index /= base; } + return result; + }; + const auto index = uint32_t(frame % 31) + 1; + return {halton(index, 2) - 0.5, halton(index, 3) - 0.5}; +} + + +uint64_t HistoryTracker::beginRender(ViewId view, bool presented) { + View& v = views_[view]; + v.presentedThisFrame = v.presentedThisFrame || presented; + return nextRender_++; +} + +void HistoryTracker::cameraCut(ViewId view) { + View& v = views_[view]; + v.valid = false; + ++v.generation; +} + +void HistoryTracker::resize(ViewId view, uint32_t width, uint32_t height) { + View& v = views_[view]; + if (v.width == width && v.height == height) return; + v.width = width; + v.height = height; + v.valid = false; + ++v.generation; +} + +bool HistoryTracker::historyValid(ViewId view) const { + const auto it = views_.find(view); + return it != views_.end() && it->second.valid; +} + +uint32_t HistoryTracker::generation(ViewId view) const { + const auto it = views_.find(view); + return it == views_.end() ? 0 : it->second.generation; +} + +void HistoryTracker::endFrame() { + for (auto& [id, v] : views_) { + // The frame just presented becomes the next frame's history; an unpresented view keeps + // whatever it had (an offscreen render call does not age a presented view's history). + if (v.presentedThisFrame) v.valid = true; + v.presentedThisFrame = false; + } + ++frame_; +} + +const HistoryTracker::Matrix& HistoryTracker::objectFrame(ObjectId object, const Matrix& world, uint32_t skeleton, + uint32_t lod) { + const auto [it, isNew] = objects_.try_emplace(object); + Object& o = it->second; + bool seed = isNew || o.lod != lod; + if (skeleton != 0) { + const auto owner = skeletonOwner_.find(skeleton); + // A skeleton another object drove last carries that object's motion, not this one's. + if (owner != skeletonOwner_.end() && owner->second != object) seed = true; + if (o.skeleton != skeleton) seed = true; + skeletonOwner_[skeleton] = object; + } + o.previous = seed ? world : o.current; + o.current = world; + o.skeleton = skeleton; + o.lod = lod; + return o.previous; +} + +} // namespace tn::engine::graph diff --git a/packages/runtime-native/src/engine/renderer/graph/history.h b/packages/runtime-native/src/engine/renderer/graph/history.h new file mode 100644 index 000000000..5dec454cb --- /dev/null +++ b/packages/runtime-native/src/engine/renderer/graph/history.h @@ -0,0 +1,62 @@ +#pragma once + +#include +#include +#include +#include + +namespace tn::engine::graph { + +/** TRAANode r185: 32 Halton offsets, clearViewOffset wraps at length - 1. */ +std::array traaJitter(uint64_t frame); + +/** + * Temporal history as a first-class resource (PRD-523 phase 2). Per view: a generation that a cut + * or a resize invalidates, so the next read gets the defined reset input rather than another + * frame's pixels. Per object: the previous world matrix for motion vectors, seeded from the + * object's own state when it is new, reuses a skeleton another object drove, or changes LOD. + * Several render calls in one tick get distinct ids; history advances once per presented view. + */ +class HistoryTracker { +public: + using ViewId = uint32_t; + using ObjectId = uint64_t; + using Matrix = std::array; + + /** A unique id for this render call; `presented` marks the view as presented this frame. */ + uint64_t beginRender(ViewId view, bool presented); + void cameraCut(ViewId view); + void resize(ViewId view, uint32_t width, uint32_t height); + /** False after a cut, a resize or before the first presented frame: read the reset input. */ + bool historyValid(ViewId view) const; + uint32_t generation(ViewId view) const; + /** Advances each view presented this frame exactly once, however many times it rendered. */ + void endFrame(); + + /** Records an object's state this frame and returns the matrix to use as its previous frame. */ + const Matrix& objectFrame(ObjectId object, const Matrix& world, uint32_t skeleton, uint32_t lod); + + uint64_t frame() const { return frame_; } + +private: + struct View { + uint32_t generation = 0; + bool valid = false; + bool presentedThisFrame = false; + uint32_t width = 0; + uint32_t height = 0; + }; + struct Object { + Matrix previous{}; + Matrix current{}; + uint32_t skeleton = 0; + uint32_t lod = 0; + }; + std::unordered_map views_; + std::unordered_map objects_; + std::unordered_map skeletonOwner_; // skeleton -> object that drove it last + uint64_t nextRender_ = 1; + uint64_t frame_ = 0; +}; + +} // namespace tn::engine::graph diff --git a/packages/runtime-native/src/engine/renderer/graph/render_graph.cpp b/packages/runtime-native/src/engine/renderer/graph/render_graph.cpp new file mode 100644 index 000000000..6df63d44c --- /dev/null +++ b/packages/runtime-native/src/engine/renderer/graph/render_graph.cpp @@ -0,0 +1,123 @@ +#include "render_graph.h" + +#include + +namespace tn::engine::graph { + +ResourceId RenderGraph::transient(std::string name, TextureDesc desc) { + resources_.push_back(Resource{std::move(name), desc, false}); + return static_cast(resources_.size() - 1); +} + +ResourceId RenderGraph::external(std::string name, TextureDesc desc) { + resources_.push_back(Resource{std::move(name), desc, true}); + return static_cast(resources_.size() - 1); +} + +PassId RenderGraph::pass(std::string name, PassKind kind, std::vector reads, std::vector writes) { + passes_.push_back(Pass{std::move(name), kind, std::move(reads), std::move(writes)}); + return static_cast(passes_.size() - 1); +} + +RenderGraph::Compiled RenderGraph::compile() const { + Compiled out; + const size_t passCount = passes_.size(); + + // Producers per resource, in declaration order. + std::vector> producers(resources_.size()); + for (PassId p = 0; p < passCount; ++p) { + for (ResourceId w : passes_[p].writes) producers[w].push_back(p); + } + + // Edges: every producer of a read runs before the reader. A pass may read what it writes + // (read-modify-write of an attachment); that is not a dependency on itself. + std::vector> successors(passCount); + std::vector indegree(passCount, 0); + for (PassId p = 0; p < passCount; ++p) { + for (const Read& r : passes_[p].reads) { + const Resource& res = resources_[r.resource]; + if (r.expectedFormat != 0 && r.expectedFormat != res.desc.format) { + out.errors.push_back({"TN_GRAPH_FORMAT", passes_[p].name + " reads " + res.name + " as format " + + std::to_string(r.expectedFormat) + ", it is " + + std::to_string(res.desc.format)}); + } + if (!res.external && producers[r.resource].empty()) { + out.errors.push_back({"TN_GRAPH_MISSING_PRODUCER", passes_[p].name + " reads " + res.name + + ", which no pass writes"}); + } + for (PassId producer : producers[r.resource]) { + if (producer == p) continue; + successors[producer].push_back(p); + ++indegree[p]; + } + } + } + + // Kahn's algorithm, always taking the lowest declared ready pass: a stable, deterministic order. + std::vector ready; + for (PassId p = 0; p < passCount; ++p) { + if (indegree[p] == 0) ready.push_back(p); + } + while (!ready.empty()) { + const auto lowest = std::min_element(ready.begin(), ready.end()); + const PassId p = *lowest; + ready.erase(lowest); + out.order.push_back(p); + for (PassId s : successors[p]) { + if (--indegree[s] == 0) ready.push_back(s); + } + } + if (out.order.size() != passCount) { + std::string stuck; + for (PassId p = 0; p < passCount; ++p) { + if (indegree[p] > 0) stuck += (stuck.empty() ? "" : ", ") + passes_[p].name; + } + out.errors.push_back({"TN_GRAPH_CYCLE", "passes in a dependency cycle: " + stuck}); + } + if (!out.ok()) return out; + + // Lifetimes in execution order: [first write, last read or write]. + std::vector first(resources_.size(), -1), last(resources_.size(), -1); + for (size_t step = 0; step < out.order.size(); ++step) { + const Pass& pass = passes_[out.order[step]]; + auto touch = [&](ResourceId id) { + if (first[id] < 0) first[id] = static_cast(step); + last[id] = static_cast(step); + }; + for (ResourceId w : pass.writes) touch(w); + for (const Read& r : pass.reads) touch(r.resource); + } + + // Greedy interval allocation: a transient takes a free slot of an identical descriptor whose + // previous tenant's lifetime ended before this one starts. + struct Slot { + TextureDesc desc; + int32_t busyUntil; + }; + std::vector slots; + out.physicalOf.assign(resources_.size(), -1); + std::vector byStart; + for (ResourceId id = 0; id < resources_.size(); ++id) { + if (!resources_[id].external && first[id] >= 0) byStart.push_back(id); + } + std::stable_sort(byStart.begin(), byStart.end(), [&](ResourceId a, ResourceId b) { return first[a] < first[b]; }); + for (ResourceId id : byStart) { + int32_t chosen = -1; + for (size_t s = 0; s < slots.size(); ++s) { + if (slots[s].desc == resources_[id].desc && slots[s].busyUntil < first[id]) { + chosen = static_cast(s); + break; + } + } + if (chosen < 0) { + slots.push_back(Slot{resources_[id].desc, -1}); + chosen = static_cast(slots.size() - 1); + } + slots[chosen].busyUntil = last[id]; + out.physicalOf[id] = chosen; + } + out.physicalCount = static_cast(slots.size()); + return out; +} + +} // namespace tn::engine::graph diff --git a/packages/runtime-native/src/engine/renderer/graph/render_graph.h b/packages/runtime-native/src/engine/renderer/graph/render_graph.h new file mode 100644 index 000000000..b25becb38 --- /dev/null +++ b/packages/runtime-native/src/engine/renderer/graph/render_graph.h @@ -0,0 +1,75 @@ +#pragma once + +#include +#include +#include + +namespace tn::engine::graph { + +/** What a transient target is; two transients share memory only when these are equal. */ +struct TextureDesc { + uint32_t width = 0; + uint32_t height = 0; + uint32_t format = 0; // WGPUTextureFormat + uint32_t usage = 0; // WGPUTextureUsage + bool operator==(const TextureDesc&) const = default; +}; + +using ResourceId = uint32_t; +using PassId = uint32_t; + +enum class PassKind : uint8_t { Render, Compute }; + +struct Read { + ResourceId resource; + uint32_t expectedFormat = 0; // 0 accepts any; otherwise a mismatch fails the build +}; + +struct Diagnostic { + std::string code; // TN_GRAPH_CYCLE | TN_GRAPH_MISSING_PRODUCER | TN_GRAPH_FORMAT + std::string detail; +}; + +/** + * One render invocation's pass graph (PRD-523), derived from native state each time: passes + * declare what they read and write, the build orders them by dependency (declaration order breaks + * ties), and transients with disjoint lifetimes share one physical allocation. + */ +class RenderGraph { +public: + /** Lives only inside this invocation; its memory may be shared with another transient. */ + ResourceId transient(std::string name, TextureDesc desc); + /** Produced outside the graph (the swapchain image, a history read, an uploaded texture). */ + ResourceId external(std::string name, TextureDesc desc); + + PassId pass(std::string name, PassKind kind, std::vector reads, std::vector writes); + + struct Compiled { + std::vector order; + std::vector physicalOf; // per resource: physical slot, -1 for external + uint32_t physicalCount = 0; + std::vector errors; + bool ok() const { return errors.empty(); } + }; + Compiled compile() const; + + const std::string& resourceName(ResourceId id) const { return resources_[id].name; } + const std::string& passName(PassId id) const { return passes_[id].name; } + +private: + struct Resource { + std::string name; + TextureDesc desc; + bool external = false; + }; + struct Pass { + std::string name; + PassKind kind; + std::vector reads; + std::vector writes; + }; + std::vector resources_; + std::vector passes_; +}; + +} // namespace tn::engine::graph diff --git a/packages/runtime-native/src/engine/renderer/package_loader.cpp b/packages/runtime-native/src/engine/renderer/package_loader.cpp new file mode 100644 index 000000000..b737a75ec --- /dev/null +++ b/packages/runtime-native/src/engine/renderer/package_loader.cpp @@ -0,0 +1,64 @@ +#include "package_loader.h" + +#include + +namespace tn::engine { + +namespace { + +uint32_t u32(const uint8_t* p) { + return uint32_t{p[0]} | (uint32_t{p[1]} << 8) | (uint32_t{p[2]} << 16) | (uint32_t{p[3]} << 24); +} + +bool fail(assets::PackageError& error, const std::string& name, const char* why) { + error = assets::PackageError{"TN_PACKAGE_ENTRY", "entry '" + name + "': " + why}; + return false; +} + +} // namespace + +bool loadPackage(const assets::Package& package, GpuResources& gpu, std::vector& out, + assets::PackageError& error) { + for (const assets::PackageEntry& e : package.entries) + if (!loadEntry(package, e, gpu, out, error)) return false; + return true; +} + +bool loadEntry(const assets::Package& package, const assets::PackageEntry& e, GpuResources& gpu, + std::vector& out, assets::PackageError& error) { + { + const auto data = package.data(e); + if (e.kind == static_cast(assets::EntryKind::Buffer)) { + // uploadSize 0 is CPU data a decoder reads (audio, .hdr): it never becomes a GPU buffer. + if (e.uploadSize == 0) return true; + if (data.empty() || data.size() % 4 != 0) return fail(error, e.name, "buffer size is not a multiple of 4"); + const Handle buffer = gpu.createBuffer(data.size(), WGPUBufferUsage_CopyDst | WGPUBufferUsage_CopySrc | + WGPUBufferUsage_Vertex | WGPUBufferUsage_Index); + if (buffer.type == 0 || gpu.writeBuffer(buffer, 0, data.data(), data.size()) != GpuStatus::Ok) { + return fail(error, e.name, "buffer upload refused"); + } + out.push_back({e.name, buffer}); + } else if (e.kind == static_cast(assets::EntryKind::Texture)) { + if (data.size() < 12) return fail(error, e.name, "texture header truncated"); + const uint32_t width = u32(data.data()), height = u32(data.data() + 4); + const WGPUTextureFormat format = packageTextureFormat(u32(data.data() + 8)); + if (format == WGPUTextureFormat_Undefined) { + return fail(error, e.name, "texture format is not RGBA8 (format v1)"); + } + if (width == 0 || height == 0 || width > 16384 || height > 16384 || + data.size() - 12 != uint64_t{width} * height * 4) { + return fail(error, e.name, "texture size does not match its pixels"); + } + const Handle texture = gpu.createTexture(width, height, format, + WGPUTextureUsage_CopyDst | WGPUTextureUsage_CopySrc | + WGPUTextureUsage_TextureBinding); + if (texture.type == 0 || gpu.writeTexture(texture, data.data() + 12, data.size() - 12) != GpuStatus::Ok) { + return fail(error, e.name, "texture upload refused"); + } + out.push_back({e.name, texture}); + } + } + return true; +} + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/renderer/package_loader.h b/packages/runtime-native/src/engine/renderer/package_loader.h new file mode 100644 index 000000000..86067ac52 --- /dev/null +++ b/packages/runtime-native/src/engine/renderer/package_loader.h @@ -0,0 +1,42 @@ +#pragma once + +#include +#include + +#include "engine/assets/package.h" +#include "engine/renderer/gpu_resources.h" + +namespace tn::engine { + +/** TNPK v1 wire codes, independent of the backend's WGPUTextureFormat enum. */ +inline WGPUTextureFormat packageTextureFormat(uint32_t wire) { + switch (wire) { + case 18: // packages/assets writer (wgpu-native's original numbering) + case 22: // legacy Dawn-cooked fixtures + return WGPUTextureFormat_RGBA8Unorm; + case 19: + case 23: + return WGPUTextureFormat_RGBA8UnormSrgb; + default: + return WGPUTextureFormat_Undefined; + } +} + +/** One verified package entry made resident on the GPU. */ +struct LoadedEntry { + std::string name; + Handle resource; +}; + +/** + * Uploads a package that already passed verifyPackage (PRD-515 phase 2): Buffer entries become + * GPU buffers, Texture entries GPU textures. Other kinds are left to their owners (scene, mesh, + * material loaders). Fails closed: a malformed texture header or an upload refusal stops the load. + */ +bool loadPackage(const assets::Package& package, GpuResources& gpu, std::vector& out, assets::PackageError& error); + +/** One entry of `loadPackage`, so a caller can admit a package entry by entry; other kinds load nothing. */ +bool loadEntry(const assets::Package& package, const assets::PackageEntry& entry, GpuResources& gpu, + std::vector& out, assets::PackageError& error); + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/renderer/pipeline_cache.cpp b/packages/runtime-native/src/engine/renderer/pipeline_cache.cpp new file mode 100644 index 000000000..80b1d48d2 --- /dev/null +++ b/packages/runtime-native/src/engine/renderer/pipeline_cache.cpp @@ -0,0 +1,352 @@ +#include "pipeline_cache.h" + +#include +#include +#include + +#include "mystral/webgpu_compat.h" + +namespace tn::engine { + +namespace { + +WGPUVertexFormat vertexFormat(const shader::Type& t) { + using S = shader::Type::Scalar; + if (t.scalar == S::U32) return t.rows == 4 ? WGPUVertexFormat_Uint32x4 : WGPUVertexFormat_Uint32; + switch (t.rows) { + case 1: return WGPUVertexFormat_Float32; + case 2: return WGPUVertexFormat_Float32x2; + case 3: return WGPUVertexFormat_Float32x3; + default: return WGPUVertexFormat_Float32x4; + } +} + +WGPUShaderModule module(WGPUDevice device, const std::string& code) { + WGPUShaderModuleWGSLDescriptor_Compat wgsl = {}; + WGPUShaderModuleDescriptor desc = {}; + setupShaderModuleWGSL(&desc, &wgsl, code.c_str()); + return wgpuDeviceCreateShaderModule(device, &desc); +} + +} // namespace + +PipelineCompilation::~PipelineCompilation() { + if (pipeline_) wgpuRenderPipelineRelease(pipeline_); +} + +WGPURenderPipeline PipelineCompilation::get() const { + const int status = status_.load(std::memory_order_acquire); + if (status == 0) throw std::runtime_error("TN_NATIVE_COMPILE_PENDING"); + if (status < 0) throw std::runtime_error("TN_NATIVE_PIPELINE_REFUSED: " + error_); + return pipeline_; +} + +void PipelineCompilation::complete(WGPURenderPipeline pipeline, const std::string& error, bool replace) { +#ifndef __EMSCRIPTEN__ + std::lock_guard lock(completionMutex_); +#endif + if (ready() && !replace) { + if (pipeline) wgpuRenderPipelineRelease(pipeline); + return; + } + if (pipeline_) wgpuRenderPipelineRelease(pipeline_); + pipeline_ = pipeline; + error_ = error; + status_.store(pipeline && error.empty() ? 1 : -1, std::memory_order_release); +} + +struct PipelineCache::Pending : PipelineCompilation { + IdKey id; + bool named; + WGPUDevice device; + Pending(IdKey key, bool named, WGPUDevice device) : id(key), named(named), device(device) { + wgpuDeviceAddRef(device); + if (id.target.layout) wgpuPipelineLayoutAddRef(id.target.layout); + } + ~Pending() { + if (id.target.layout) wgpuPipelineLayoutRelease(id.target.layout); + wgpuDeviceRelease(device); + } +}; + +PipelineCache::~PipelineCache() { +#ifndef __EMSCRIPTEN__ + { + std::lock_guard lock(workMutex_); + stopping_ = true; + pending_.clear(); + } + workReady_.notify_all(); + for (auto& worker : workers_) if (worker.joinable()) worker.join(); + for (auto& [key, request] : compiling_) + if (!request->ready()) request->complete(nullptr, "compile cancelled during shutdown"); +#endif + for (auto& [key, pipeline] : pipelines_) { + if (pipeline) wgpuRenderPipelineRelease(pipeline); + } +} + +bool PipelineCache::IdKey::operator==(const IdKey& o) const { + return vertex == o.vertex && fragment == o.fragment && vertexSize == o.vertexSize && + fragmentSize == o.fragmentSize && target.color == o.target.color && + target.depth == o.target.depth && target.sampleCount == o.target.sampleCount && + target.cull == o.target.cull && target.blend == o.target.blend && + target.depthWrite == o.target.depthWrite && target.layout == o.target.layout && + target.skinIndex == o.target.skinIndex && target.frontFace == o.target.frontFace && + target.depthCompare == o.target.depthCompare && target.depthBias == o.target.depthBias && + target.depthBiasSlopeScale == o.target.depthBiasSlopeScale && target.instanceStepMask == o.target.instanceStepMask && + target.topology == o.target.topology && target.stripIndexFormat == o.target.stripIndexFormat; +} + +namespace { +uint64_t bindGroupCount = 0; +} + +WGPUBindGroup createBindGroup(WGPUDevice device, const WGPUBindGroupDescriptor* descriptor) { + ++bindGroupCount; + return wgpuDeviceCreateBindGroup(device, descriptor); +} + +uint64_t bindGroupsCreated() { return bindGroupCount; } + +size_t PipelineCache::IdKeyHash::operator()(const IdKey& key) const { + // 64-bit on every target: size_t is 32 bits on wasm32, where `size << 32` was undefined and gave + // equal keys different hashes, so every lookup missed and the alias map grew each frame. + uint64_t h = 0; + const auto mix = [&](uint64_t v) { h = (h ^ v) * 0x9e3779b97f4a7c15ull; h ^= h >> 29; }; + mix(key.vertex); + mix(key.fragment); + mix(uint64_t(key.vertexSize) ^ uint64_t(key.fragmentSize) << 32); + mix(uint64_t(key.target.color) | uint64_t(key.target.depth) << 32 ^ uint64_t(key.target.sampleCount) << 48); + mix(uint64_t(key.target.cull) | uint64_t(key.target.frontFace) << 8 | uint64_t(key.target.depthCompare) << 16 | + uint64_t(key.target.skinIndex) << 32 | uint64_t(key.target.blend) << 56 | uint64_t(key.target.depthWrite) << 58); + mix(reinterpret_cast(key.target.layout)); + mix(uint64_t(uint32_t(key.target.depthBias)) | uint64_t(std::bit_cast(key.target.depthBiasSlopeScale)) << 32); + mix(key.target.instanceStepMask); + mix(uint64_t(key.target.topology) | uint64_t(key.target.stripIndexFormat) << 32); + return size_t(h ^ h >> 32); +} + +PipelineCache::IdKey PipelineCache::idKey(const shader::StageModule& vertex, const shader::StageModule* fragment, + const PipelineTarget& target) { + return {vertex.wgsl.id, fragment ? fragment->wgsl.id : 0, vertex.wgsl.code.size(), + fragment ? fragment->wgsl.code.size() : 0, target}; +} + +std::string PipelineCache::textKey(const shader::StageModule& vertex, const shader::StageModule* fragment, + const PipelineTarget& target) { + std::string key = vertex.wgsl.code; + key += '\x1f'; + if (fragment) key += fragment->wgsl.code; + key += '\x1f' + std::to_string(target.color) + ':' + std::to_string(target.depth) + ':' + std::to_string(target.sampleCount) + ':' + + std::to_string(target.cull) + ':' + std::to_string(target.blend) + ':' + std::to_string(target.depthWrite) + + ':' + std::to_string(reinterpret_cast(target.layout)) + ':' + std::to_string(target.skinIndex) + + ':' + std::to_string(target.frontFace) + ':' + std::to_string(target.depthCompare) + ':' + + std::to_string(target.depthBias) + ':' + std::to_string(std::bit_cast(target.depthBiasSlopeScale)) + + ':' + std::to_string(target.instanceStepMask) + ':' + std::to_string(target.topology) + ':' + + std::to_string(target.stripIndexFormat); + return key; +} + +void PipelineCache::poll() { + for (auto it = compiling_.begin(); it != compiling_.end();) { + auto request = it->second; + if (!request->ready()) { ++it; continue; } + auto ready = it++; + const std::string key = ready->first; + compiling_.erase(ready); + if (request->status_.load(std::memory_order_acquire) < 0) continue; // only its ticket rejects + const auto pipeline = request->get(); + const auto [stored, inserted] = pipelines_.emplace(key, pipeline); + if (inserted) wgpuRenderPipelineAddRef(pipeline); // cache and completion each own a reference + if (request->named) byId_.emplace(request->id, stored->second); + } +} + +WGPURenderPipeline PipelineCache::get(const shader::StageModule& vertex, const shader::StageModule* fragment, + const PipelineTarget& target) { + poll(); + const bool named = vertex.wgsl.id != 0 && (!fragment || fragment->wgsl.id != 0); + const IdKey id = idKey(vertex, fragment, target); + if (named) + if (const auto found = byId_.find(id); found != byId_.end()) return found->second; + ++textLookups_; + const std::string key = textKey(vertex, fragment, target); + if (const auto found = pipelines_.find(key); found != pipelines_.end()) { + if (named) byId_.emplace(id, found->second); + return found->second; + } + const auto pipeline = create(device_, vertex, fragment, target); + if (!compiling_.contains(key)) ++compiles_; // an in-flight key and its draw fallback count once + if (!pipeline) return nullptr; + pipelines_.emplace(key, pipeline); + if (named) byId_.emplace(id, pipeline); + if (const auto found = compiling_.find(key); found != compiling_.end()) { + wgpuRenderPipelineAddRef(pipeline); + found->second->complete(pipeline, {}, true); // the draw fulfills the speculative ticket too + } + return pipeline; +} + +std::shared_ptr PipelineCache::getAsync(const shader::StageModule& vertex, + const shader::StageModule* fragment, const PipelineTarget& target) { + poll(); + const bool named = vertex.wgsl.id != 0 && (!fragment || fragment->wgsl.id != 0); + const IdKey id = idKey(vertex, fragment, target); + const auto ready = [id, named, this](WGPURenderPipeline pipeline) { + auto result = std::make_shared(id, named, device_); + wgpuRenderPipelineAddRef(pipeline); + result->complete(pipeline); + return result; + }; + if (named) + if (const auto found = byId_.find(id); found != byId_.end()) return ready(found->second); + ++textLookups_; + const std::string key = textKey(vertex, fragment, target); + if (const auto found = pipelines_.find(key); found != pipelines_.end()) { + if (named) byId_.emplace(id, found->second); + return ready(found->second); + } + if (const auto found = compiling_.find(key); found != compiling_.end()) return found->second; + auto pending = std::make_shared(id, named, device_); + compiling_.emplace(key, pending); + ++compiles_; +#ifdef __EMSCRIPTEN__ + create(device_, vertex, fragment, target, pending); +#else + std::lock_guard lock(workMutex_); + for (auto& worker : workers_) { + if (worker.joinable()) continue; + worker = std::thread([this] { + for (;;) { + std::function job; + { + std::unique_lock lock(workMutex_); + workReady_.wait(lock, [this] { return stopping_ || !pending_.empty(); }); // TN_WORKER_ONLY: only inside a compile worker + if (pending_.empty()) return; + job = std::move(pending_.front()); pending_.pop_front(); + } + job(); + } + }); + } + pending_.push_back([pending, vertex, fragment = fragment ? std::optional(*fragment) : std::nullopt, target] { + if (pending->ready()) return; // a draw may have fulfilled this key while it was queued + try { pending->complete(create(pending->device, vertex, fragment ? &*fragment : nullptr, target)); } + catch (const std::exception& error) { pending->complete(nullptr, error.what()); } + catch (...) { pending->complete(nullptr, "unknown pipeline compilation exception"); } + }); + workReady_.notify_all(); +#endif + return pending; +} + +WGPURenderPipeline PipelineCache::create(WGPUDevice device, const shader::StageModule& vertex, + const shader::StageModule* fragment, const PipelineTarget& target, const std::shared_ptr& pending) { + // One vertex buffer per attribute, in location order: the renderer binds them the same way. The + // instance attributes step per instance; the four instance-matrix columns are one mat4 per + // instance, the same buffer bound four times at offsets 0, 16, 32 and 48. + std::vector attributes(vertex.attributes.size()); + std::vector buffers(vertex.attributes.size()); + for (size_t i = 0; i < vertex.attributes.size(); ++i) { + const shader::Type& t = vertex.attributes[i].type; + const std::string& name = vertex.attributes[i].name; + const bool matrixColumn = name.rfind("instanceMatrix", 0) == 0; + attributes[i] = {}; + const bool skinIndex = name == "skinIndex"; + attributes[i].format = skinIndex ? target.skinIndex : vertexFormat(t); + attributes[i].shaderLocation = vertex.attributes[i].location; + buffers[i] = {}; + buffers[i].arrayStride = matrixColumn ? 64 + : skinIndex ? (target.skinIndex == WGPUVertexFormat_Uint8x4 ? 4 + : target.skinIndex == WGPUVertexFormat_Uint16x4 ? 8 + : 16) + : uint64_t{t.rows} * 4; + const bool perInstance = matrixColumn || name == "instanceColor" || (i < 64 && (target.instanceStepMask >> i) & 1u); + buffers[i].stepMode = perInstance ? WGPUVertexStepMode_Instance : WGPUVertexStepMode_Vertex; + buffers[i].attributeCount = 1; + buffers[i].attributes = &attributes[i]; + } +#ifdef __EMSCRIPTEN__ + if (pending) wgpuDevicePushErrorScope(device, WGPUErrorFilter_Validation); +#endif + WGPUShaderModule vs = module(device, vertex.wgsl.code); + WGPUShaderModule fs = fragment ? module(device, fragment->wgsl.code) : nullptr; + WGPURenderPipelineDescriptor desc = {}; + desc.layout = target.layout; + desc.vertex.module = vs; + WGPU_SET_ENTRY_POINT(desc.vertex, "main"); + desc.vertex.bufferCount = buffers.size(); + desc.vertex.buffers = buffers.data(); + desc.primitive.topology = target.topology; + desc.primitive.stripIndexFormat = target.stripIndexFormat; + desc.primitive.cullMode = target.cull; + desc.primitive.frontFace = target.frontFace; + desc.multisample.count = target.sampleCount; + desc.multisample.mask = 0xffffffffu; + WGPUDepthStencilState depth = {}; + depth.format = target.depth; + depth.depthWriteEnabled = target.depthWrite ? WGPU_OPTIONAL_BOOL_TRUE : WGPU_OPTIONAL_BOOL_FALSE; + depth.depthCompare = target.depthCompare; + depth.depthBias = target.depthBias; + depth.depthBiasSlopeScale = target.depthBiasSlopeScale; + if (target.depth != WGPUTextureFormat_Undefined) desc.depthStencil = &depth; + WGPUColorTargetState color = {}; + color.format = target.color; + color.writeMask = WGPUColorWriteMask_All; + // WebGPUPipelineUtils._getBlending without premultiplied alpha: NormalBlending, or AdditiveBlending; + // 3 is premultiplied "over", a UI overlay's frame whose colour already carries its alpha. + const WGPUBlendFactor dst = target.blend == 2 ? WGPUBlendFactor_One : WGPUBlendFactor_OneMinusSrcAlpha; + const WGPUBlendFactor src = target.blend == 3 ? WGPUBlendFactor_One : WGPUBlendFactor_SrcAlpha; + WGPUBlendState blend = {}; + blend.color = {WGPUBlendOperation_Add, src, dst}; + blend.alpha = {WGPUBlendOperation_Add, WGPUBlendFactor_One, dst}; + if (target.blend) color.blend = &blend; + WGPUFragmentState fragmentState = {}; + if (fs && target.color != WGPUTextureFormat_Undefined) { + fragmentState.module = fs; + WGPU_SET_ENTRY_POINT(fragmentState, "main"); + fragmentState.targetCount = 1; + fragmentState.targets = &color; + desc.fragment = &fragmentState; + } + WGPURenderPipeline pipeline = nullptr; +#ifdef __EMSCRIPTEN__ + if (pending) { + WGPUCreateRenderPipelineAsyncCallbackInfo callback = {}; + callback.mode = WGPUCallbackMode_AllowProcessEvents; + callback.userdata1 = new std::shared_ptr(pending); + callback.callback = [](WGPUCreatePipelineAsyncStatus status, WGPURenderPipeline result, + WGPUStringView message, void* data, void*) { + std::unique_ptr> request(static_cast*>(data)); + const std::string error = status == WGPUCreatePipelineAsyncStatus_Success ? "" + : message.data ? std::string(message.data, message.length == WGPU_STRLEN ? std::char_traits::length(message.data) : message.length) + : "async creation failed"; + (*request)->complete(result, error); + }; + wgpuDeviceCreateRenderPipelineAsync(device, &desc, callback); + } else +#endif + pipeline = wgpuDeviceCreateRenderPipeline(device, &desc); + wgpuShaderModuleRelease(vs); + if (fs) wgpuShaderModuleRelease(fs); +#ifdef __EMSCRIPTEN__ + if (pending) { + WGPUPopErrorScopeCallbackInfo callback = {}; + callback.mode = WGPUCallbackMode_AllowProcessEvents; + callback.userdata1 = new std::shared_ptr(pending); + callback.callback = [](WGPUPopErrorScopeStatus status, WGPUErrorType type, WGPUStringView message, + void* data, void*) { + std::unique_ptr> request(static_cast*>(data)); + if (status == WGPUPopErrorScopeStatus_Success && type == WGPUErrorType_NoError) return; + (*request)->complete(nullptr, message.data + ? std::string(message.data, message.length == WGPU_STRLEN ? std::char_traits::length(message.data) : message.length) + : "shader validation failed"); + }; + wgpuDevicePopErrorScope(device, callback); + } +#endif + return pipeline; +} + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/renderer/pipeline_cache.h b/packages/runtime-native/src/engine/renderer/pipeline_cache.h new file mode 100644 index 000000000..e1d54e848 --- /dev/null +++ b/packages/runtime-native/src/engine/renderer/pipeline_cache.h @@ -0,0 +1,131 @@ +#pragma once + +#include +#include +#include +#ifndef __EMSCRIPTEN__ +#include +#include // TN_WORKER_ONLY: the compile workers park between jobs +#include +#include +#include +#include +#endif +#include +#include +#include + +#include + +#include "engine/shader/package.h" + +namespace tn::engine { + +/** A nonblocking compile result; only renderer-thread poll/get observes a worker's completion. */ +class PipelineCompilation { +public: + ~PipelineCompilation(); + bool ready() const { return status_.load(std::memory_order_acquire) != 0; } + /** Throws if still pending or refused; never waits on the game thread. */ + WGPURenderPipeline get() const; +private: + friend class PipelineCache; + void complete(WGPURenderPipeline pipeline, const std::string& error = {}, bool replace = false); +#ifndef __EMSCRIPTEN__ + std::mutex completionMutex_; // publication only; GPU creation never holds this lock +#endif + WGPURenderPipeline pipeline_ = nullptr; + std::string error_; + std::atomic status_{0}; +}; + +/** What a render pipeline depends on besides its shaders. */ +struct PipelineTarget { + WGPUTextureFormat color = WGPUTextureFormat_RGBA8Unorm; // Undefined: depth-only (shadow) pass + WGPUTextureFormat depth = WGPUTextureFormat_Depth32Float; + WGPUCullMode cull = WGPUCullMode_Back; + uint8_t blend = 0; // 0 none, three's NormalBlending (1) or AdditiveBlending (2), premultipliedAlpha false; 3 premultiplied "over" (a UI overlay) + bool depthWrite = true; // material.depthWrite + uint32_t sampleCount = 1; + WGPUPipelineLayout layout = nullptr; // explicit layout (dynamic-offset uniforms); null: auto + // `skinIndex` as the geometry stores it: three's Uint8/16/32 attribute read as vec4. + WGPUVertexFormat skinIndex = WGPUVertexFormat_Uint16x4; + WGPUFrontFace frontFace = WGPUFrontFace_CCW; + WGPUCompareFunction depthCompare = WGPUCompareFunction_LessEqual; + // material.polygonOffset: WebGPUPipelineUtils' depthBias (polygonOffsetUnits) and + // depthBiasSlopeScale (polygonOffsetFactor); zero without it. + int32_t depthBias = 0; + float depthBiasSlopeScale = 0; + // Bit i: vertex attribute i (in the stage's attribute order) steps per instance + // (an InstancedBufferAttribute), beside instanceMatrix* and instanceColor. + uint64_t instanceStepMask = 0; + WGPUPrimitiveTopology topology = WGPUPrimitiveTopology_TriangleList; + WGPUIndexFormat stripIndexFormat = WGPUIndexFormat_Undefined; // an indexed line strip's index format +}; + +/** + * Every bind group the renderer creates goes through here, so a steady frame can be held to creating + * none (render_database_test steady_state): a per-frame group is a regression, not a cost to tune. + */ +WGPUBindGroup createBindGroup(WGPUDevice device, const WGPUBindGroupDescriptor* descriptor); +/** How many bind groups createBindGroup has made in this process. */ +uint64_t bindGroupsCreated(); + +/** + * Render pipelines by what they are made of (PRD-514): the stages' WGSL text — deterministic by + * construction (PRD-511) — their vertex layout and the target formats. The first request compiles; + * every later one, every frame, is a lookup. + */ +class PipelineCache { +public: + explicit PipelineCache(WGPUDevice device) : device_(device) {} + ~PipelineCache(); + PipelineCache(const PipelineCache&) = delete; + PipelineCache& operator=(const PipelineCache&) = delete; + + /** `fragment` null builds a depth-only pipeline. Returns null when the device refuses it. */ + WGPURenderPipeline get(const shader::StageModule& vertex, const shader::StageModule* fragment, const PipelineTarget& target); + + /** Missing keys compile on two native workers, or through WebGPU's browser async entry. */ + std::shared_ptr getAsync(const shader::StageModule& vertex, + const shader::StageModule* fragment, const PipelineTarget& target); + /** Adopt completed pipelines on the renderer thread; workers never mutate the cache. */ + void poll(); + + uint64_t compiles() const { return compiles_; } + /** Lookups that had to build the text key: the ones an id did not answer. */ + uint64_t textLookups() const { return textLookups_; } + size_t size() const { return pipelines_.size(); } + +private: + /** The same pipeline by the ids of its stages' texts: a lookup that copies and hashes no WGSL. */ + struct IdKey { + uint64_t vertex, fragment; + size_t vertexSize, fragmentSize; // an edit that changes the length also changes the key + PipelineTarget target; + bool operator==(const IdKey& o) const; + }; + struct IdKeyHash { + size_t operator()(const IdKey& key) const; + }; + struct Pending; + static IdKey idKey(const shader::StageModule& vertex, const shader::StageModule* fragment, const PipelineTarget& target); + static std::string textKey(const shader::StageModule& vertex, const shader::StageModule* fragment, const PipelineTarget& target); + static WGPURenderPipeline create(WGPUDevice device, const shader::StageModule& vertex, + const shader::StageModule* fragment, const PipelineTarget& target, const std::shared_ptr& pending = {}); + std::unordered_map> compiling_; +#ifndef __EMSCRIPTEN__ + std::array workers_; + std::mutex workMutex_; + std::condition_variable workReady_; // TN_WORKER_ONLY: the compile workers park between jobs + std::deque> pending_; + bool stopping_ = false; +#endif + WGPUDevice device_; + std::unordered_map pipelines_; + std::unordered_map byId_; // aliases of pipelines_, never owners + uint64_t compiles_ = 0; + uint64_t textLookups_ = 0; +}; + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/renderer/post/effects.cpp b/packages/runtime-native/src/engine/renderer/post/effects.cpp new file mode 100644 index 000000000..c411d72cb --- /dev/null +++ b/packages/runtime-native/src/engine/renderer/post/effects.cpp @@ -0,0 +1,342 @@ +#include "effects.h" +#include "engine/renderer/pipeline_cache.h" +#include "engine/renderer/renderer.h" +#include "engine/renderer/graph/render_graph.h" +#include "engine/foundation/math/Matrix.h" +#include "mystral/webgpu_compat.h" +#include +#include +#include +#include + +namespace tn::engine { +namespace { +WGPUSampler makeSampler(WGPUDevice device, bool nearest, bool repeat) { + WGPUSamplerDescriptor desc{}; + desc.minFilter = desc.magFilter = nearest ? WGPUFilterMode_Nearest : WGPUFilterMode_Linear; + desc.addressModeU = desc.addressModeV = repeat ? WGPUAddressMode_Repeat : WGPUAddressMode_ClampToEdge; + desc.maxAnisotropy = 1; + return wgpuDeviceCreateSampler(device, &desc); +} +WGPUTexture makeTexture(WGPUDevice device, uint32_t width, uint32_t height, WGPUTextureFormat format, + WGPUTextureUsage usage) { + WGPUTextureDescriptor desc{}; + desc.dimension = WGPUTextureDimension_2D; + desc.size = {width, height, 1}; + desc.format = format; + desc.usage = usage; + desc.sampleCount = desc.mipLevelCount = 1; + return wgpuDeviceCreateTexture(device, &desc); +} +void writeUniform(std::vector& block, const shader::UniformField& field, const std::vector& values) { + const auto& t = field.type; + if (values.size() != size_t(t.rows) * t.cols) + throw std::runtime_error("TN_POST_UNIFORM_SIZE: " + field.name); + const size_t stride = t.isMatrix() ? shader::uniformLayout(shader::Type::vec(t.rows)).align : t.rows * 4; + for (size_t col = 0; col < t.cols; col++) + std::memcpy(block.data() + field.offset + col * stride, values.data() + col * t.rows, t.rows * 4); +} +} // namespace + +PostEffects::PostEffects(WGPUDevice device, WGPUQueue queue, std::vector sources) + : device_(device), queue_(queue), pipelines_(device) { + // Validate all packages before allocating any GPU resources. + for (const auto& source : sources) { + std::string error; + if (!shader::acceptPackage(source.package, error)) + throw std::runtime_error(error); + } + linear_ = makeSampler(device, false, false); + try { + for (auto& source : sources) { + passes_.push_back({std::move(source)}); + auto& pass = passes_.back(); + const auto& stages = pass.source.package.variants.at(0).stages; + std::vector entries; + for (const auto& binding : stages[1].bindings) { + WGPUBindGroupLayoutEntry entry{}; + entry.binding = binding.binding; + entry.visibility = WGPUShaderStage_Fragment; + if (binding.kind == shader::BindingKind::Uniform) { + entry.buffer.type = WGPUBufferBindingType_Uniform; + entry.buffer.minBindingSize = stages[1].uniformBlockSize; + } else if (binding.kind == shader::BindingKind::Texture) { + entry.texture.sampleType = binding.depth ? WGPUTextureSampleType_Depth : WGPUTextureSampleType_Float; + entry.texture.viewDimension = WGPUTextureViewDimension_2D; + } else { + entry.sampler.type = WGPUSamplerBindingType_Filtering; + } + entries.push_back(entry); + } + WGPUBindGroupLayoutDescriptor layoutDesc{}; + layoutDesc.entryCount = entries.size(); + layoutDesc.entries = entries.data(); + pass.layout = wgpuDeviceCreateBindGroupLayout(device, &layoutDesc); + WGPUPipelineLayoutDescriptor pipelineLayoutDesc{}; + pipelineLayoutDesc.bindGroupLayoutCount = 1; + pipelineLayoutDesc.bindGroupLayouts = &pass.layout; + pass.pipelineLayout = wgpuDeviceCreatePipelineLayout(device, &pipelineLayoutDesc); + PipelineTarget target{pass.source.redFormat ? WGPUTextureFormat_R8Unorm : WGPUTextureFormat_RGBA16Float, + WGPUTextureFormat_Undefined, WGPUCullMode_None}; + target.layout = pass.pipelineLayout; + pass.pipeline = pipelines_.get(stages[0], &stages[1], target); + if (!pass.pipeline) + throw std::runtime_error("TN_POST_PIPELINE_REFUSED: " + pass.source.output); + if (stages[1].uniformBlockSize) { + WGPUBufferDescriptor desc{}; + desc.size = stages[1].uniformBlockSize; + desc.usage = WGPUBufferUsage_Uniform | WGPUBufferUsage_CopyDst; + pass.uniforms = wgpuDeviceCreateBuffer(device, &desc); + } + for (const auto& sourceImage : pass.source.images) { + auto& image = images_[sourceImage.name]; + image.width = sourceImage.width; + image.height = sourceImage.height; + image.texture = makeTexture(device, image.width, image.height, WGPUTextureFormat_RGBA8Unorm, + WGPUTextureUsage_CopyDst | WGPUTextureUsage_TextureBinding); + image.view = wgpuTextureCreateView(image.texture, nullptr); + image.sampler = makeSampler(device, sourceImage.nearest, sourceImage.repeat); + WGPUImageCopyTexture_Compat destination{}; + destination.texture = image.texture; + destination.aspect = WGPUTextureAspect_All; + WGPUTextureDataLayout_Compat layout{}; + layout.bytesPerRow = image.width * 4; + layout.rowsPerImage = image.height; + const WGPUExtent3D size{image.width, image.height, 1}; + wgpuQueueWriteTexture(queue, &destination, sourceImage.bytes.data(), sourceImage.bytes.size(), &layout, + &size); + } + } + } catch (...) { + for (auto& pass : passes_) { + if (pass.uniforms) + wgpuBufferRelease(pass.uniforms); + if (pass.pipelineLayout) + wgpuPipelineLayoutRelease(pass.pipelineLayout); + if (pass.layout) + wgpuBindGroupLayoutRelease(pass.layout); + } + for (auto& [name, image] : images_) { + if (image.sampler) + wgpuSamplerRelease(image.sampler); + if (image.view) + wgpuTextureViewRelease(image.view); + if (image.texture) + wgpuTextureRelease(image.texture); + } + wgpuSamplerRelease(linear_); + throw; + } +} +PostEffects::~PostEffects() { + clearTargets(); + for (auto& pass : passes_) { + if (pass.uniforms) + wgpuBufferRelease(pass.uniforms); + wgpuPipelineLayoutRelease(pass.pipelineLayout); + wgpuBindGroupLayoutRelease(pass.layout); + } + for (auto& [name, image] : images_) { + wgpuSamplerRelease(image.sampler); + wgpuTextureViewRelease(image.view); + wgpuTextureRelease(image.texture); + } + wgpuSamplerRelease(linear_); +} +void PostEffects::releaseGroups() { + for (auto& pass : passes_) { + if (pass.group) + wgpuBindGroupRelease(pass.group); + pass.group = nullptr; + pass.groupEntries.clear(); + } +} +void PostEffects::clearTargets() { + releaseGroups(); + for (auto& [name, target] : targets_) { + wgpuTextureViewRelease(target.view); + wgpuTextureRelease(target.texture); + } + targets_.clear(); + for (auto& pass : passes_) + pass.rendered = false; +} +void PostEffects::resize(uint32_t width, uint32_t height) { + if (width == width_ && height == height_) + return; + clearTargets(); + width_ = width; + height_ = height; + for (const auto& pass : passes_) { + auto& target = targets_[pass.source.output]; + const auto rounding = pass.source.floorSize ? 0.0f : 0.5f; + target.width = std::max( + 1u, uint32_t(std::floor((pass.source.width ? pass.source.width : width) * pass.source.resolutionScale + + rounding))); + target.height = std::max( + 1u, uint32_t(std::floor((pass.source.height ? pass.source.height : height) * pass.source.resolutionScale + + rounding))); + target.format = pass.source.redFormat ? WGPUTextureFormat_R8Unorm : WGPUTextureFormat_RGBA16Float; + target.texture = makeTexture(device_, target.width, target.height, target.format, + WGPUTextureUsage_RenderAttachment | WGPUTextureUsage_TextureBinding); + target.view = wgpuTextureCreateView(target.texture, nullptr); + } +} +bool PostEffects::syncScales() { + bool changed = false; + for (auto& pass : passes_) + if (pass.source.effect && pass.source.effect->resolutionScale != pass.source.resolutionScale) { + pass.source.resolutionScale = pass.source.effect->resolutionScale; + changed = true; + } + if (!changed || !width_ || !height_) + return false; + const uint32_t width = width_, height = height_; + width_ = height_ = 0; + resize(width, height); + return true; +} +void PostEffects::input(const std::string& name, WGPUTextureView view) { + if (name == "scene" || name == "depth" || targets_.contains(name) || images_.contains(name)) + throw std::runtime_error("TN_POST_INPUT_RESERVED: " + name); + if (view) + inputs_[name] = view; + else + inputs_.erase(name); +} +bool PostEffects::reads(const std::string& name) const { + for (const auto& pass : passes_) + for (const auto& [binding, read] : pass.source.reads) + if (read == name) return true; + return false; +} +WGPUTextureView PostEffects::view(const std::string& name) const { + if (const auto it = targets_.find(name); it != targets_.end()) + return it->second.view; + if (const auto it = images_.find(name); it != images_.end()) + return it->second.view; + if (const auto it = inputs_.find(name); it != inputs_.end()) + return it->second; + return nullptr; +} +WGPUSampler PostEffects::sampler(const std::string& name) const { + if (const auto it = images_.find(name); it != images_.end()) + return it->second.sampler; + return linear_; +} +void PostEffects::render(WGPUCommandEncoder encoder, WGPUTextureView scene, WGPUTextureView depth, WGPUBuffer triangle, + const CameraState& camera, uint64_t frame) { + graph::RenderGraph graph; + std::map resources; + const graph::TextureDesc desc{width_, height_, uint32_t(WGPUTextureFormat_RGBA16Float), + uint32_t(WGPUTextureUsage_TextureBinding | WGPUTextureUsage_RenderAttachment)}; + for (const auto& [name, image] : images_) + resources[name] = graph.external(name, {image.width, image.height, uint32_t(WGPUTextureFormat_RGBA8Unorm), + uint32_t(WGPUTextureUsage_TextureBinding)}); + resources["scene"] = graph.external("scene", desc); + resources["depth"] = graph.external("depth", {width_, height_, uint32_t(WGPUTextureFormat_Depth32Float), + uint32_t(WGPUTextureUsage_TextureBinding)}); + for (const auto& [name, view] : inputs_) + resources[name] = graph.external(name, desc); + for (const auto& [name, target] : targets_) + resources[name] = graph.transient(name, {target.width, target.height, uint32_t(target.format), desc.usage}); + for (const auto& pass : passes_) { + std::vector reads; + for (const auto& [binding, name] : pass.source.reads) { + if (!resources.contains(name)) + throw std::runtime_error("TN_POST_INPUT_MISSING: " + name); + reads.push_back({resources.at(name)}); + } + graph.pass(pass.source.output, graph::PassKind::Render, std::move(reads), {resources.at(pass.source.output)}); + } + const auto plan = graph.compile(); + if (!plan.ok()) + throw std::runtime_error(plan.errors.front().code + ": " + plan.errors.front().detail); + Matrix4 inverse; + inverse.fromArray(camera.projectionMatrix.data()).invert(); + for (const auto index : plan.order) { + auto& pass = passes_.at(index); + if (!pass.source.autoUpdate && pass.rendered) + continue; + const auto& target = targets_.at(pass.source.output); + const auto& stages = pass.source.package.variants.at(0).stages; + const auto& fragment = stages[1]; + auto values = pass.source.uniforms; + for (const auto& node : pass.source.live) + values[node->name] = node->values; + if (pass.source.effect) + for (const auto& [name, value] : pass.source.effect->parameters) + if (name != "sampleVectors") values[name] = value; + values["resolution"] = {float(target.width), float(target.height)}; + values["postTargetSize"] = {float(target.width), float(target.height)}; + values["_cameraProjectionMatrix"] = {camera.projectionMatrix.begin(), camera.projectionMatrix.end()}; + values["_cameraProjectionMatrixInverse"] = {inverse.elements.begin(), inverse.elements.end()}; + constexpr float rotations[]{60, 300, 180, 240, 120, 0}; + values["_temporalDirection"] = {pass.source.temporal ? rotations[frame % 6] / 360.0f : 0.0f}; + if (pass.uniforms) { + std::vector block(fragment.uniformBlockSize); + for (const auto& field : fragment.uniforms) { + const auto value = values.find(field.name); + if (value == values.end()) + throw std::runtime_error("TN_POST_UNIFORM_MISSING: " + field.name); + writeUniform(block, field, value->second); + } + wgpuQueueWriteBuffer(queue_, pass.uniforms, 0, block.data(), block.size()); + } + std::vector entries; + for (const auto& binding : fragment.bindings) { + WGPUBindGroupEntry entry{}; + entry.binding = binding.binding; + if (binding.kind == shader::BindingKind::Uniform) { + entry.buffer = pass.uniforms; + entry.size = fragment.uniformBlockSize; + } else { + const auto& name = + pass.source.reads.at(binding.name.substr(binding.kind == shader::BindingKind::Texture ? 2 : 4)); + if (binding.kind == shader::BindingKind::Texture) + entry.textureView = name == "scene" ? scene : name == "depth" ? depth : view(name); + else + entry.sampler = sampler(name); + if (binding.kind == shader::BindingKind::Texture && !entry.textureView) + throw std::runtime_error("TN_POST_INPUT_MISSING: " + name); + } + entries.push_back(entry); + } + const auto same = [](const WGPUBindGroupEntry& a, const WGPUBindGroupEntry& b) { + return a.binding == b.binding && a.buffer == b.buffer && a.offset == b.offset && a.size == b.size && + a.sampler == b.sampler && a.textureView == b.textureView; + }; + if (!pass.group || !std::equal(entries.begin(), entries.end(), pass.groupEntries.begin(), + pass.groupEntries.end(), same)) { + if (pass.group) + wgpuBindGroupRelease(pass.group); + WGPUBindGroupDescriptor groupDesc{}; + groupDesc.layout = pass.layout; + groupDesc.entryCount = entries.size(); + groupDesc.entries = entries.data(); + pass.group = createBindGroup(device_, &groupDesc); + pass.groupEntries = entries; + } + const auto group = pass.group; + WGPURenderPassColorAttachment color{}; + color.view = target.view; + color.loadOp = WGPULoadOp_Clear; + color.storeOp = WGPUStoreOp_Store; + color.clearValue = {pass.source.clear, 0, 0, pass.source.clear ? 1.0 : 0.0}; +#if defined(MYSTRAL_WEBGPU_DAWN) + color.depthSlice = WGPU_DEPTH_SLICE_UNDEFINED; +#endif + WGPURenderPassDescriptor passDesc{}; + passDesc.colorAttachmentCount = 1; + passDesc.colorAttachments = &color; + const auto render = wgpuCommandEncoderBeginRenderPass(encoder, &passDesc); + wgpuRenderPassEncoderSetPipeline(render, pass.pipeline); + wgpuRenderPassEncoderSetBindGroup(render, 0, group, 0, nullptr); + wgpuRenderPassEncoderSetVertexBuffer(render, 0, triangle, 0, 24); + wgpuRenderPassEncoderDraw(render, 3, 1, 0, 0); + wgpuRenderPassEncoderEnd(render); + wgpuRenderPassEncoderRelease(render); + pass.rendered = true; + } +} +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/renderer/post/effects.h b/packages/runtime-native/src/engine/renderer/post/effects.h new file mode 100644 index 000000000..ed76a0918 --- /dev/null +++ b/packages/runtime-native/src/engine/renderer/post/effects.h @@ -0,0 +1,63 @@ +#pragma once + +#include +#include "engine/shader/graph/post_effects.h" +#include "engine/renderer/pipeline_cache.h" +#include +#include + +namespace tn::engine { +struct CameraState; +/** Executes the serialized r185 effect passes using the existing native pass scheduler/cache. */ +class PostEffects { + public: + PostEffects(WGPUDevice device, WGPUQueue queue, std::vector sources); + ~PostEffects(); + PostEffects(const PostEffects&) = delete; + PostEffects& operator=(const PostEffects&) = delete; + void resize(uint32_t width, uint32_t height); + /** Takes each live effect's current `resolutionScale` (set after install, as three reads it every + * frame) and rebuilds the targets when one changed; true when the targets are new. */ + bool syncScales(); + void input(const std::string& name, WGPUTextureView view); + /** True when any pass reads the named resource ("normal" asks the renderer for a normal target). */ + bool reads(const std::string& name) const; + void render(WGPUCommandEncoder encoder, WGPUTextureView scene, WGPUTextureView depth, WGPUBuffer triangle, + const CameraState& camera, uint64_t frame); + WGPUTextureView view(const std::string& name) const; + WGPUSampler sampler(const std::string& name) const; + + private: + struct Image { + WGPUTexture texture = nullptr; + WGPUTextureView view = nullptr; + WGPUSampler sampler = nullptr; + uint32_t width = 0, height = 0; + WGPUTextureFormat format = WGPUTextureFormat_RGBA16Float; + }; + struct Pass { + shader::graph::PostPass source; + WGPUBuffer uniforms = nullptr; + WGPURenderPipeline pipeline = nullptr; // borrowed from cache + // Explicit layout: an automatic one drops a binding the shader never reads (SMAA's unused + // uniform block), and the pass binds every binding its package declares. + WGPUBindGroupLayout layout = nullptr; + WGPUPipelineLayout pipelineLayout = nullptr; + bool rendered = false; + // The bind group of the last frame and what it binds: reused while every entry is the same, + // dropped with the targets (a released view's handle can come back for a new one). + WGPUBindGroup group = nullptr; + std::vector groupEntries; + }; + void releaseGroups(); + void clearTargets(); + WGPUDevice device_; + WGPUQueue queue_; + PipelineCache pipelines_; + std::vector passes_; + std::map targets_, images_; + std::map inputs_; + WGPUSampler linear_ = nullptr; + uint32_t width_ = 0, height_ = 0; +}; +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/renderer/post/traa.cpp b/packages/runtime-native/src/engine/renderer/post/traa.cpp new file mode 100644 index 000000000..3e7d2b075 --- /dev/null +++ b/packages/runtime-native/src/engine/renderer/post/traa.cpp @@ -0,0 +1,310 @@ +#include "traa.h" +#include "engine/renderer/pipeline_cache.h" +#include "engine/foundation/math/Matrix.h" +#include "mystral/webgpu_compat.h" +#include +#include +#include +#include +#include +#include + +namespace tn::engine { +namespace { +TraaPass::Matrix inverse(const TraaPass::Matrix& a) { + Matrix4 x; x.elements = a; x.invert(); return x.elements; +} +WGPUTextureView view(WGPUTexture texture) { return wgpuTextureCreateView(texture, nullptr); } +} + +void TraaPass::enableDebugDump() { + debugDump_ = std::make_unique(); +} + +void TraaPass::stageDebugTexture(WGPUCommandEncoder encoder, WGPUTexture texture, const char* name) { + if (!debugDump_ || history_.frame() < 18 || history_.frame() > 23) return; + if (wgpuTextureGetFormat(texture) != WGPUTextureFormat_RGBA16Float) + throw std::runtime_error("TN_TRAA_DUMP_FORMAT_INVALID"); + const uint32_t pitch = (width_ * 8 + 255u) & ~255u; + const uint64_t size = uint64_t(pitch) * height_; + WGPUBufferDescriptor desc{}; + desc.size = size; desc.usage = WGPUBufferUsage_CopyDst | WGPUBufferUsage_MapRead; + auto buffer = wgpuDeviceCreateBuffer(device_, &desc); + if (!buffer) throw std::runtime_error("TN_TRAA_DUMP_BUFFER_FAILED"); + debugDump_->pending.push_back({buffer, name, pitch, size}); + WGPUImageCopyTexture_Compat source{}; source.texture = texture; source.aspect = WGPUTextureAspect_All; + WGPUImageCopyBuffer_Compat destination{}; destination.buffer = buffer; + destination.layout.bytesPerRow = pitch; destination.layout.rowsPerImage = height_; + const WGPUExtent3D extent{width_, height_, 1}; + wgpuCommandEncoderCopyTextureToBuffer(encoder, &source, &destination, &extent); +} + +shader::OutputPrograms traaVelocityPrograms() { + shader::OutputPrograms out; + using shader::Type; + auto& v = out.vertex; + const auto p = v.construct(Type::vec(4), {v.attribute("position", Type::vec(3)), v.constant(1.f)}); + const auto model = v.uniform("modelMatrix", Type::mat(4, 4)); + const auto view = v.uniform("viewMatrix", Type::mat(4, 4)); + const auto local = v.mul(view, v.mul(model, p)); + v.output("position", v.mul(v.uniform("projectionMatrix", Type::mat(4, 4)), local)); + v.output("currentClip", v.mul(v.mul(v.uniform("unjitteredProjection", Type::mat(4, 4)), v.mul(view, model)), p)); + const auto previousModelView = v.mul(v.uniform("previousView", Type::mat(4, 4)), + v.uniform("previousModel", Type::mat(4, 4))); + v.output("previousClip", v.mul(v.mul(v.uniform("previousProjection", Type::mat(4, 4)), previousModelView), p)); + auto& f = out.fragment; + const auto current = f.varying("currentClip", Type::vec(4)); + const auto previous = f.varying("previousClip", Type::vec(4)); + f.output("color", f.construct(Type::vec(4), { + f.sub(f.div(f.swizzle(current, "xy"), f.swizzle(current, "w")), + f.div(f.swizzle(previous, "xy"), f.swizzle(previous, "w"))), f.constant(0.f), f.constant(1.f)})); + return out; +} + +// Direct operation-for-operation translation of TRAANode.setup(), default WebGPU depth (0..1). +// Out-of-image loads: depth reads zero, as upstream; a beauty neighbour reads (0, 0, 0, 1), which +// is what the browser returns there (WGSL leaves it implementation-defined; measured with TN_TRAA_DUMP). +const char* traaResolveWgsl() { return R"WGSL( +struct Params { + inverseProjection: mat4x4, previousInverseProjection: mat4x4, + previousWorld: mat4x4, view: mat4x4, projection: mat4x4, + size: vec2, depthThreshold: f32, edgeDepthDiff: f32, + maxVelocityLength: f32, subpixel: f32, +} +@group(0) @binding(0) var u: Params; +@group(0) @binding(1) var beauty: texture_2d; +@group(0) @binding(2) var depth: texture_depth_2d; +@group(0) @binding(3) var velocity: texture_2d; +@group(0) @binding(4) var history: texture_2d; +@group(0) @binding(5) var previousDepth: texture_depth_2d; +@group(0) @binding(6) var linearSampler: sampler; +struct Vertex { @builtin(position) position: vec4, @location(0) uv: vec2 } +@vertex fn vs(@builtin(vertex_index) index: u32) -> Vertex { + var positions = array, 3>(vec2(-1, -1), vec2(3, -1), vec2(-1, 3)); + let p = positions[index]; + return Vertex(vec4(p, 0, 1), p * vec2(0.5, -0.5) + 0.5); +} +fn clipAABB(current: vec4, old: vec4, low: vec4, high: vec4) -> vec4 { + let center = (high.rgb + low.rgb) * 0.5; + let extent = (high.rgb - low.rgb) * 0.5 + 1e-7; + let delta = old - vec4(center, current.a); + let unit = abs(delta.rgb / extent); + let largest = max(max(unit.x, unit.y), unit.z); + if (largest > 1) { return vec4(center, current.a) + delta / largest; } + return old; +} +@fragment fn fs(input: Vertex) -> @location(0) vec4 { + let texel = vec2(input.uv * u.size); + var closest = 2.0; + var farthest = -1.0; + var closestPosition = vec2(0); + for (var x = -1; x <= 1; x++) { + for (var y = -1; y <= 1; y++) { + // Upstream adds to the floating pixel centre before converting to integer. + let neighbor = input.uv * u.size + vec2(f32(x), f32(y)); + let d = textureLoad(depth, vec2(neighbor), 0); + if (d < closest) { closest = d; closestPosition = neighbor; } + if (d > farthest) { farthest = d; } + } + } + let offset = textureLoad(velocity, vec2(closestPosition), 0).xy * vec2(0.5, -0.5); + let historyUV = input.uv - offset; + // DepthTexture defaults to nearest filtering; the colour history uses bilinear sampling. + let previousTexel = clamp(vec2(floor(historyUV * u.size)), vec2(0), vec2(u.size) - 1); + let d = textureLoad(previousDepth, previousTexel, 0); + let previousClip = vec4(historyUV * vec2(2, -2) + vec2(-1, 1), d, 1); + let previousPosition = u.previousInverseProjection * previousClip; + let positionWorld = u.previousWorld * vec4(previousPosition.xyz / previousPosition.w, 1); + let positionView = u.view * positionWorld; + // Equivalent to viewZToPerspectiveDepth / viewZToOrthographicDepth for this projection. + let projected = u.projection * vec4(0, 0, positionView.z, 1); + let oldDepth = projected.z / projected.w; + let validUV = all(historyUV >= vec2(0)) && all(historyUV <= vec2(1)); + let edge = farthest - closest > u.edgeDepthDiff; + let disocclusion = closest - oldDepth > u.depthThreshold; + let valid = validUV && (edge || !disocclusion); + let current = textureSampleLevel(beauty, linearSampler, input.uv, 0.0); + let old = textureSampleLevel(history, linearSampler, historyUV, 0.0); + let motion = clamp(length((input.uv - historyUV) * u.size) / u.maxVelocityLength, 0.0, 1.0); + var currentWeight = 0.05; + if (u.subpixel != 0) { + let phase = abs(fract(offset * u.size)); + let weight = max(phase, 1 - phase); + currentWeight += (1 - weight.x * weight.y) / 0.75 * 0.25; + } + currentWeight = select(1.0, clamp(currentWeight + motion, 0.0, 1.0), valid); + let gamma = mix(0.5, 1.0, (1 - motion) * (1 - motion)); + var offsets = array, 8>(vec2(-1,-1), vec2(-1,1), vec2(1,-1), vec2(1,1), + vec2(1,0), vec2(0,-1), vec2(0,1), vec2(-1,0)); + var moment1 = current; + var moment2 = current * current; + for (var i = 0u; i < 8u; i++) { + let neighbor = max(select(vec4(0.0, 0.0, 0.0, 1.0), textureLoad(beauty, texel + offsets[i], 0), all(texel + offsets[i] >= vec2(0)) && all(texel + offsets[i] < vec2(u.size))), vec4(0.0)); + moment1 += neighbor; moment2 += neighbor * neighbor; + } + let mean = moment1 / 9; + let variance = sqrt(max(moment2 / 9 - mean * mean, vec4(0.0))) * gamma; + let low = mean - variance; + let high = mean + variance; + let clipped = clipAABB(clamp(mean, low, high), old, low, high); + let compressedCurrent = current / (max(max(current.r, current.g), current.b) + 1); + let compressedHistory = clipped / (max(max(clipped.r, clipped.g), clipped.b) + 1); + let luminance = vec3(0.2126, 0.7152, 0.0722); + let historyWeight = (1 - currentWeight) / (dot(compressedHistory.rgb, luminance) + 1); + currentWeight /= dot(compressedCurrent.rgb, luminance) + 1; + return (current * currentWeight + clipped * historyWeight) / max(currentWeight + historyWeight, 0.00001); +} +)WGSL"; } + +TraaPass::TraaPass(WGPUDevice device, WGPUQueue queue, TraaOptions options) + : device_(device), queue_(queue), options_(options) { + if (!(options.maxVelocityLength > 0) || !std::isfinite(options.maxVelocityLength) || + !std::isfinite(options.depthThreshold) || !std::isfinite(options.edgeDepthDiff)) + throw std::runtime_error("TN_TRAA_OPTIONS_INVALID"); + WGPUBufferDescriptor buffer{}; + buffer.size = 352; buffer.usage = WGPUBufferUsage_Uniform | WGPUBufferUsage_CopyDst; + uniforms_ = wgpuDeviceCreateBuffer(device_, &buffer); + WGPUSamplerDescriptor sampler{}; + sampler.maxAnisotropy = 1; + sampler.magFilter = sampler.minFilter = WGPUFilterMode_Linear; + sampler.addressModeU = sampler.addressModeV = sampler.addressModeW = WGPUAddressMode_ClampToEdge; + sampler_ = wgpuDeviceCreateSampler(device_, &sampler); + WGPUShaderModuleWGSLDescriptor_Compat wgsl{}; + WGPUShaderModuleDescriptor moduleDesc{}; + setupShaderModuleWGSL(&moduleDesc, &wgsl, traaResolveWgsl()); + auto module = wgpuDeviceCreateShaderModule(device_, &moduleDesc); + WGPUColorTargetState color{}; color.format = WGPUTextureFormat_RGBA16Float; color.writeMask = WGPUColorWriteMask_All; + WGPUFragmentState fragment{}; fragment.module = module; WGPU_SET_ENTRY_POINT(fragment, "fs"); + fragment.targetCount = 1; fragment.targets = &color; + WGPURenderPipelineDescriptor pipeline{}; + pipeline.vertex.module = module; WGPU_SET_ENTRY_POINT(pipeline.vertex, "vs"); + pipeline.fragment = &fragment; pipeline.primitive.topology = WGPUPrimitiveTopology_TriangleList; + pipeline.multisample.count = 1; pipeline.multisample.mask = 0xffffffffu; + pipeline_ = wgpuDeviceCreateRenderPipeline(device_, &pipeline); + wgpuShaderModuleRelease(module); + if (!pipeline_) throw std::runtime_error("TN_TRAA_PIPELINE_REFUSED"); +} +TraaPass::~TraaPass() { + releaseTargets(); + wgpuRenderPipelineRelease(pipeline_); wgpuBufferRelease(uniforms_); wgpuSamplerRelease(sampler_); +} +void TraaPass::releaseTargets() { + for (auto v : {historyView_, historyDepthView_, resolveView_, velocityView_}) if (v) wgpuTextureViewRelease(v); + for (auto t : {historyColor_, historyDepth_, resolve_, velocity_}) if (t) wgpuTextureRelease(t); + historyView_ = historyDepthView_ = resolveView_ = velocityView_ = nullptr; + historyColor_ = historyDepth_ = resolve_ = velocity_ = nullptr; +} +void TraaPass::resize(uint32_t width, uint32_t height) { + if (width == width_ && height == height_) return; + releaseTargets(); width_ = width; height_ = height; + history_.resize(0, width, height); + auto texture = [&](WGPUTextureFormat format) { + WGPUTextureDescriptor desc{}; desc.dimension = WGPUTextureDimension_2D; desc.size = {width, height, 1}; + desc.format = format; desc.mipLevelCount = desc.sampleCount = 1; + desc.usage = WGPUTextureUsage_RenderAttachment | WGPUTextureUsage_TextureBinding | + WGPUTextureUsage_CopySrc | WGPUTextureUsage_CopyDst; + return wgpuDeviceCreateTexture(device_, &desc); + }; + historyColor_ = texture(WGPUTextureFormat_RGBA16Float); historyView_ = view(historyColor_); + resolve_ = texture(WGPUTextureFormat_RGBA16Float); resolveView_ = view(resolve_); + velocity_ = texture(WGPUTextureFormat_RGBA16Float); velocityView_ = view(velocity_); + historyDepth_ = texture(WGPUTextureFormat_Depth32Float); historyDepthView_ = view(historyDepth_); + graph_ = {}; + const graph::TextureDesc hdr{width, height, WGPUTextureFormat_RGBA16Float, WGPUTextureUsage_TextureBinding}; + const graph::TextureDesc depth{width, height, WGPUTextureFormat_Depth32Float, WGPUTextureUsage_TextureBinding}; + const auto beauty = graph_.external("beauty", hdr), z = graph_.external("depth", depth); + const auto motion = graph_.external("velocity", hdr), old = graph_.external("traa-history", hdr); + const auto oldZ = graph_.external("traa-previous-depth", depth), result = graph_.external("traa-resolve", hdr); + graph_.pass("traa-velocity", graph::PassKind::Render, {{z}}, {motion}); + graph_.pass("traa-resolve", graph::PassKind::Render, {{beauty}, {z}, {motion}, {old}, {oldZ}}, {result}); + const auto next = graph_.external("traa-next-history", hdr), nextZ = graph_.external("traa-next-depth", depth); + graph_.pass("traa-store-history", graph::PassKind::Render, {{result}, {z}}, {next, nextZ}); + if (!graph_.compile().ok()) throw std::runtime_error("TN_GRAPH_INVALID: TRAA"); +} +TraaPass::Matrix TraaPass::begin(const Matrix& projection, const Matrix& world, const Matrix& view) { + history_.beginRender(0, true); + previousProjection_ = started_ ? projection_ : projection; + previousWorld_ = started_ ? world_ : world; + previousView_ = started_ ? view_ : view; + previousInverseProjection_ = started_ ? inverseProjection_ : inverse(projection); + projection_ = projection; world_ = world; view_ = view; started_ = true; + Matrix jittered = projection; + const auto jitter = traaJitter(history_.frame()); + // Perspective setViewOffset changes column 2; orthographic changes the translation column. + if (projection[11] == -1) { jittered[8] += 2 * jitter[0] / width_; jittered[9] -= 2 * jitter[1] / height_; } + else { jittered[12] -= 2 * jitter[0] / width_; jittered[13] += 2 * jitter[1] / height_; } + inverseProjection_ = inverse(jittered); + if (debugDump_) { + debugDump_->frame = history_.frame(); + debugDump_->width = width_; debugDump_->height = height_; + std::ostringstream json; json << std::setprecision(17); + json << "{\"frame\":" << history_.frame() << ",\"frameCount\":" << history_.frame() + 1 + << ",\"indexBase\":0,\"jitterIndex\":" << history_.frame() % 31 + << ",\"jitterPixels\":[" << jitter[0] << ',' << jitter[1] << "],\"projectionMatrix\":["; + for (size_t i = 0; i < jittered.size(); ++i) json << (i ? "," : "") << jittered[i]; + json << "]}\n"; debugDump_->metadata = json.str(); + } + return jittered; +} +TraaPass::Matrix TraaPass::previousModel(uint64_t object, const Matrix& world) { + return history_.objectFrame(object, world, 0, 0); +} +void TraaPass::seedHistory(WGPUCommandEncoder encoder, WGPUTexture beauty) { + if (!needsSeed()) return; + // TRAANode.updateBefore copies the beauty target before the resolve quad updates its scene pass. + WGPUImageCopyTexture_Compat src{}, dst{}; + src.texture = beauty; dst.texture = historyColor_; + src.aspect = dst.aspect = WGPUTextureAspect_All; + const WGPUExtent3D extent{width_, height_, 1}; + wgpuCommandEncoderCopyTextureToTexture(encoder, &src, &dst, &extent); +} +void TraaPass::resolve(WGPUCommandEncoder encoder, WGPUTexture beauty, WGPUTextureView beautyView, + WGPUTexture depth, WGPUTextureView depthView) { + auto copy = [&](WGPUTexture from, WGPUTexture to, bool isDepth) { + WGPUImageCopyTexture_Compat src{}, dst{}; + src.texture = from; dst.texture = to; + src.aspect = dst.aspect = isDepth ? WGPUTextureAspect_DepthOnly : WGPUTextureAspect_All; + const WGPUExtent3D extent{width_, height_, 1}; + wgpuCommandEncoderCopyTextureToTexture(encoder, &src, &dst, &extent); + }; + // On the initial render/resize there is no previous depth allocation to sample. + if (history_.frame() == 0 || history_.generation(0) > depthGeneration_) { + copy(depth, historyDepth_, true); + previousWorld_ = world_; previousInverseProjection_ = inverseProjection_; + } + depthGeneration_ = history_.generation(0); + if (debugDump_) { + stageDebugTexture(encoder, beauty, "beauty"); + stageDebugTexture(encoder, velocity_, "velocity"); + stageDebugTexture(encoder, historyColor_, "history"); + } + std::array data{}; + const Matrix* matrices[] = {&inverseProjection_, &previousInverseProjection_, &previousWorld_, &view_, &projection_}; + for (size_t i = 0; i < 5; ++i) for (size_t j = 0; j < 16; ++j) data[i * 16 + j] = float((*matrices[i])[j]); + data[80] = float(width_); data[81] = float(height_); data[82] = options_.depthThreshold; + data[83] = options_.edgeDepthDiff; data[84] = options_.maxVelocityLength; data[85] = options_.useSubpixelCorrection; + wgpuQueueWriteBuffer(queue_, uniforms_, 0, data.data(), sizeof data); + auto layout = wgpuRenderPipelineGetBindGroupLayout(pipeline_, 0); + WGPUBindGroupEntry entries[7]{}; + for (uint32_t i = 0; i < 7; ++i) entries[i].binding = i; + entries[0].buffer = uniforms_; entries[0].size = sizeof data; + entries[1].textureView = beautyView; entries[2].textureView = depthView; + entries[3].textureView = velocityView_; entries[4].textureView = historyView_; + entries[5].textureView = historyDepthView_; entries[6].sampler = sampler_; + WGPUBindGroupDescriptor groupDesc{}; groupDesc.layout = layout; groupDesc.entryCount = 7; groupDesc.entries = entries; + auto group = createBindGroup(device_, &groupDesc); + WGPURenderPassColorAttachment color{}; color.view = resolveView_; + color.loadOp = WGPULoadOp_Clear; color.storeOp = WGPUStoreOp_Store; +#if defined(MYSTRAL_WEBGPU_DAWN) + color.depthSlice = WGPU_DEPTH_SLICE_UNDEFINED; +#endif + WGPURenderPassDescriptor desc{}; desc.colorAttachmentCount = 1; desc.colorAttachments = &color; + auto pass = wgpuCommandEncoderBeginRenderPass(encoder, &desc); + wgpuRenderPassEncoderSetPipeline(pass, pipeline_); wgpuRenderPassEncoderSetBindGroup(pass, 0, group, 0, nullptr); + wgpuRenderPassEncoderDraw(pass, 3, 1, 0, 0); wgpuRenderPassEncoderEnd(pass); wgpuRenderPassEncoderRelease(pass); + wgpuBindGroupRelease(group); wgpuBindGroupLayoutRelease(layout); + if (debugDump_) stageDebugTexture(encoder, resolve_, "resolved"); + copy(resolve_, historyColor_, false); copy(depth, historyDepth_, true); + history_.endFrame(); +} +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/renderer/post/traa.h b/packages/runtime-native/src/engine/renderer/post/traa.h new file mode 100644 index 000000000..b92630f84 --- /dev/null +++ b/packages/runtime-native/src/engine/renderer/post/traa.h @@ -0,0 +1,81 @@ +#pragma once + +#include "engine/renderer/graph/history.h" +#include "engine/renderer/graph/render_graph.h" +#include "engine/shader/output.h" +#include +#include +#include +#include + +namespace tn::engine { + +// TRAANode r185, including its intentional modulo (32 - 1), not a generic TAA preset. +using graph::traaJitter; +struct TraaOptions { + float depthThreshold = 0.0005f; + float edgeDepthDiff = 0.001f; + float maxVelocityLength = 128; + bool useSubpixelCorrection = true; +}; + +class TraaPass { +public: + using Matrix = graph::HistoryTracker::Matrix; + TraaPass(WGPUDevice device, WGPUQueue queue, TraaOptions options); + ~TraaPass(); + void resize(uint32_t width, uint32_t height); + void cameraCut() { history_.cameraCut(0); } + Matrix begin(const Matrix& projection, const Matrix& world, const Matrix& view); + Matrix previousModel(uint64_t object, const Matrix& world); + const Matrix& previousProjection() const { return previousProjection_; } + const Matrix& previousView() const { return previousView_; } + WGPUTextureView velocityView() const { return velocityView_; } + WGPUTextureView resultView() const { return resolveView_; } + void seedHistory(WGPUCommandEncoder encoder, WGPUTexture beauty); + void resolve(WGPUCommandEncoder encoder, WGPUTexture beauty, WGPUTextureView beautyView, + WGPUTexture depth, WGPUTextureView depthView); + bool needsSeed() const { return !history_.historyValid(0); } + const graph::RenderGraph& renderGraph() const { return graph_; } + // Fixture diagnostics only. No allocation/readback unless explicitly enabled by the driver. + void enableDebugDump(); + struct DebugDump { + struct Texture { + WGPUBuffer buffer; + std::string name; + uint32_t pitch; + uint64_t size; + }; + std::vector pending; + std::string metadata; + uint64_t frame = 0; + uint32_t width = 0, height = 0; + ~DebugDump() { for (const auto& texture : pending) wgpuBufferRelease(texture.buffer); } + }; + DebugDump* debugDump() const { return debugDump_.get(); } +private: + std::unique_ptr debugDump_; + void stageDebugTexture(WGPUCommandEncoder encoder, WGPUTexture texture, const char* name); + WGPUDevice device_; + WGPUQueue queue_; + TraaOptions options_; + graph::HistoryTracker history_; + graph::RenderGraph graph_; + uint32_t width_ = 0, height_ = 0; + Matrix projection_{}, previousProjection_{}, world_{}, previousWorld_{}, view_{}, previousView_{}; + Matrix inverseProjection_{}, previousInverseProjection_{}; + bool started_ = false; + uint32_t depthGeneration_ = 0; + WGPUTexture historyColor_ = nullptr, historyDepth_ = nullptr, resolve_ = nullptr, velocity_ = nullptr; + WGPUTextureView historyView_ = nullptr, historyDepthView_ = nullptr, resolveView_ = nullptr, velocityView_ = nullptr; + WGPUBuffer uniforms_ = nullptr; + WGPUSampler sampler_ = nullptr; + WGPURenderPipeline pipeline_ = nullptr; + void releaseTargets(); +}; + +// Rigid-object VelocityNode: current/previous *unjittered* clip positions, then NDC subtraction. +shader::OutputPrograms traaVelocityPrograms(); +const char* traaResolveWgsl(); + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/renderer/presentation.cpp b/packages/runtime-native/src/engine/renderer/presentation.cpp new file mode 100644 index 000000000..eec6ed06a --- /dev/null +++ b/packages/runtime-native/src/engine/renderer/presentation.cpp @@ -0,0 +1,65 @@ +#include "presentation.h" + +#include "mystral/webgpu/context.h" + +namespace tn::engine { + +Presenter::Presenter(mystral::webgpu::Context& context) + : context_(context), width_(context.getSurfaceWidth()), height_(context.getSurfaceHeight()) { + rebuildDepth(); +} + +Presenter::~Presenter() { releaseDepth(); } + +void Presenter::releaseDepth() { + if (depthView_) wgpuTextureViewRelease(depthView_); + if (depth_) { + wgpuTextureDestroy(depth_); + wgpuTextureRelease(depth_); + } + depthView_ = nullptr; + depth_ = nullptr; +} + +bool Presenter::rebuildDepth() { + releaseDepth(); + if (width_ == 0 || height_ == 0) return false; + WGPUTextureDescriptor desc = {}; + desc.dimension = WGPUTextureDimension_2D; + desc.size = {width_, height_, 1}; + desc.format = kDepthFormat; + desc.usage = WGPUTextureUsage_RenderAttachment; + desc.mipLevelCount = 1; + desc.sampleCount = 1; + depth_ = wgpuDeviceCreateTexture(context_.getDevice(), &desc); + if (!depth_) return false; + depthView_ = wgpuTextureCreateView(depth_, nullptr); + ++depthRebuilds_; + return depthView_ != nullptr; +} + +bool Presenter::resize(uint32_t width, uint32_t height) { + if (width == 0 || height == 0) return false; // minimized: keep the old targets until a real size + if (width == width_ && height == height_) return true; + width_ = width; + height_ = height; + context_.resizeSurface(width, height); + return rebuildDepth(); +} + +bool Presenter::begin(Frame& frame) { + for (int attempt = 0; attempt < 2; ++attempt) { + auto* view = static_cast(context_.getCurrentTextureView()); + if (view) { + frame = Frame{view, depthView_, width_, height_}; + return true; + } + // Outdated or lost surface: reconfigure at the current size, then try once more. + context_.configureSurface(width_, height_); + } + return false; +} + +void Presenter::present() { context_.present(); } + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/renderer/presentation.h b/packages/runtime-native/src/engine/renderer/presentation.h new file mode 100644 index 000000000..c68c7fbb0 --- /dev/null +++ b/packages/runtime-native/src/engine/renderer/presentation.h @@ -0,0 +1,54 @@ +#pragma once + +#include + +#include + +namespace mystral::webgpu { +class Context; +} + +namespace tn::engine { + +/** + * The one presentation owner (PRD-509 phase 2). A resize or a lost surface reconfigures the surface + * and recreates the size-dependent targets it owns (depth); the device and every other resource + * are untouched, so a resize never enters the device-loss path. + */ +class Presenter { +public: + explicit Presenter(mystral::webgpu::Context& context); + ~Presenter(); + Presenter(const Presenter&) = delete; + Presenter& operator=(const Presenter&) = delete; + + bool resize(uint32_t width, uint32_t height); + + struct Frame { + WGPUTextureView color = nullptr; // owned by the context until present + WGPUTextureView depth = nullptr; + uint32_t width = 0; + uint32_t height = 0; + }; + /** Acquires the next surface image; an outdated surface is reconfigured once and retried. */ + bool begin(Frame& frame); + void present(); + + uint32_t width() const { return width_; } + uint32_t height() const { return height_; } + uint32_t depthRebuilds() const { return depthRebuilds_; } + static constexpr WGPUTextureFormat kDepthFormat = WGPUTextureFormat_Depth32Float; + +private: + bool rebuildDepth(); + void releaseDepth(); + + mystral::webgpu::Context& context_; + WGPUTexture depth_ = nullptr; + WGPUTextureView depthView_ = nullptr; + uint32_t width_ = 0; + uint32_t height_ = 0; + uint32_t depthRebuilds_ = 0; +}; + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/renderer/probes/capture.cpp b/packages/runtime-native/src/engine/renderer/probes/capture.cpp new file mode 100644 index 000000000..5187f33b1 --- /dev/null +++ b/packages/runtime-native/src/engine/renderer/probes/capture.cpp @@ -0,0 +1,115 @@ +#include "engine/renderer/probes/capture.h" +#include "engine/renderer/render_database.h" +#include +#include +#include + +namespace tn::engine::probes { +namespace { +float halfFloat(uint16_t bits) { + const uint32_t exponent = (bits >> 10) & 31, mantissa = bits & 1023; + const float value = exponent == 0 ? std::ldexp(float(mantissa), -24) + : exponent == 31 ? (mantissa ? NAN : INFINITY) + : std::ldexp(float(1024 + mantissa), int(exponent) - 25); + return bits & 0x8000 ? -value : value; +} +} // namespace +GpuStatus captureFace(Renderer& renderer, Object3D& scene, const ProbeVolume& volume, const std::string& name, + uint32_t probe, uint32_t face, double near, double far, ProbeCaptureCallback done) { + if (!done || probe >= volume.placement().probeCount || face >= 6 || !std::isfinite(near) || !std::isfinite(far) || + near <= 0 || far <= near) + return GpuStatus::OutOfRange; + try { + (void)shader::probeStorageName(name); + } catch (const std::invalid_argument&) { + return GpuStatus::OutOfRange; + } + auto& capture = renderer.probeCaptureRenderer(); + const auto& p = volume.placement(); + double position[3]; + probePosition(p, probe % p.resolution[0], (probe / p.resolution[0]) % p.resolution[1], + probe / (p.resolution[0] * p.resolution[1]), position); + // These rays are CubeCamera(-90, WebGPU) followed by CubeTextureNode's X flip and + // cubeFaceCoordinate's texel lookup, expressed in projection-face order. Horizontal reversal + // below maps raster camera right to the reference's cube sampler U axis. + static const Vector3 directions[] = {{1, 0, 0}, {-1, 0, 0}, {0, 1, 0}, {0, -1, 0}, {0, 0, 1}, {0, 0, -1}}; + static const Vector3 ups[] = {{0, 1, 0}, {0, 1, 0}, {0, 0, -1}, {0, 0, 1}, {0, 1, 0}, {0, 1, 0}}; + PerspectiveCamera camera(90, 1, near, far); + camera.position.set(position[0], position[1], position[2]); + camera.up = ups[face]; + auto target = camera.position.clone().add(directions[face]); + camera.lookAt(target); + camera.updateMatrixWorld(true); + const auto size = volume.cubemapSize(); + capture.setSize(size, size); + capture.setProbeVolume(name, volume, true); + RenderDatabase database; + database.render(capture, scene, camera); + if (!database.diagnostics().empty()) + return GpuStatus::DeviceError; + auto status = capture.readProbePixels([size, done = std::move(done)](GpuStatus status, std::vector bytes) { + if (status != GpuStatus::Ok || bytes.size() != size_t(size) * size * 8) { + done(status == GpuStatus::Ok ? GpuStatus::OutOfRange : status, {}); + return; + } + std::vector rgb(size_t(size) * size * 3); + for (uint32_t y = 0; y < size; ++y) + for (uint32_t x = 0; x < size; ++x) + for (uint32_t c = 0; c < 3; ++c) { + const size_t input = (size_t(y) * size + (size - 1 - x)) * 8 + c * 2; + const uint16_t bits = uint16_t(bytes[input]) | (uint16_t(bytes[input + 1]) << 8); + const float value = halfFloat(bits); + if (!std::isfinite(value)) { + done(GpuStatus::DeviceError, {}); + return; + } + rgb[(size_t(y) * size + x) * 3 + c] = value; + } + done(GpuStatus::Ok, std::move(rgb)); + }); + return status; +} +ProbeStepStatus ProbeBaker::process(Renderer& renderer, Object3D& scene, ProbeVolume& volume, const std::string& name, + std::string& error) { + waiting_ = false; + const auto status = volume.processAsync( + clockMs_, + [&](const ProbeWorkItem& item, std::span rgb, std::string& reason) { + if (!face_ || face_->volume != &volume || face_->revision != volume.revision() || + face_->item.probe != item.probe || face_->item.face != item.face || face_->item.pass != item.pass) { + face_ = std::make_shared(); + face_->volume = &volume; + face_->revision = volume.revision(); + face_->item = item; + const auto submitted = captureFace(renderer, scene, volume, name, item.probe, item.face, near_, far_, + [face = face_](GpuStatus s, std::vector pixels) { + face->status = s; + face->rgb = std::move(pixels); + face->done = true; + }); + if (submitted != GpuStatus::Ok) { + reason = "TN_PROBES_CAPTURE"; + face_.reset(); + return CaptureResult::Failed; + } + } + if (!face_->done) { + waiting_ = true; + return CaptureResult::Pending; + } + if (face_->status != GpuStatus::Ok || face_->rgb.size() != rgb.size()) { + reason = "TN_PROBES_CAPTURE"; + face_.reset(); + return CaptureResult::Failed; + } + std::copy(face_->rgb.begin(), face_->rgb.end(), rgb.begin()); + face_.reset(); + return CaptureResult::Ready; + }, + error); + if (status != ProbeStepStatus::Progress) + face_.reset(); + renderer.setProbeVolume(name, volume); + return status; +} +} // namespace tn::engine::probes diff --git a/packages/runtime-native/src/engine/renderer/probes/capture.h b/packages/runtime-native/src/engine/renderer/probes/capture.h new file mode 100644 index 000000000..d7c319d57 --- /dev/null +++ b/packages/runtime-native/src/engine/renderer/probes/capture.h @@ -0,0 +1,34 @@ +#pragma once +#include "engine/renderer/renderer.h" +#include "engine/scene/object3d.h" + +namespace tn::engine::probes { +using ProbeCaptureCallback = std::function)>; +/** One CubeCamera view of the real scene, linear HDR before any output transform. + * Completion is asynchronous, delivered by the renderer's EventQueue. The caller advances the + * existing scheduler after the face arrives; a light revision must discard an in-flight face. + */ +GpuStatus captureFace(Renderer& renderer, Object3D& scene, const ProbeVolume& volume, const std::string& name, + uint32_t probe, uint32_t face, double near, double far, ProbeCaptureCallback done); +/** Incremental render-phase updater. A face in flight consumes no further scheduler work. */ +class ProbeBaker { + public: + explicit ProbeBaker(double near = 0.1, double far = 100) : near_(near), far_(far) {} + ProbeStepStatus process(Renderer&, Object3D& scene, ProbeVolume&, const std::string& name, std::string& error); + bool waiting() const { return waiting_; } + + private: + struct Face { + const ProbeVolume* volume = nullptr; + uint64_t revision = 0; + ProbeWorkItem item; + bool done = false; + GpuStatus status = GpuStatus::DeviceError; + std::vector rgb; + }; + std::shared_ptr face_; + double clockMs_ = 0; + double near_ = 0.1, far_ = 100; + bool waiting_ = false; +}; +} // namespace tn::engine::probes diff --git a/packages/runtime-native/src/engine/renderer/probes/schedule.cpp b/packages/runtime-native/src/engine/renderer/probes/schedule.cpp new file mode 100644 index 000000000..d2744a91c --- /dev/null +++ b/packages/runtime-native/src/engine/renderer/probes/schedule.cpp @@ -0,0 +1,258 @@ +#include "engine/renderer/probes/schedule.h" + +#include +#include + +namespace tn::engine::probes { + +namespace { + +bool finiteVector(const double* values) { + return std::isfinite(values[0]) && std::isfinite(values[1]) && std::isfinite(values[2]); +} + +bool positiveInteger(double value) { + return std::isfinite(value) && value > 0 && std::floor(value) == value && + value <= 9007199254740991.0; // Number.MAX_SAFE_INTEGER +} + +} // namespace + +bool place(const ProbeVolumeDescription& description, ProbePlacement& out, std::string& error) { + if (!finiteVector(description.boundsMin) || !finiteVector(description.boundsMax)) { + error.assign(kBoundsCode); + return false; + } + for (int axis = 0; axis < 3; ++axis) { + if (!(description.boundsMin[axis] < description.boundsMax[axis])) { + error.assign(kBoundsCode); + return false; + } + } + if (!finiteVector(description.density)) { + error.assign(kDensityCode); + return false; + } + for (double axis : description.density) { + if (!(axis > 0)) { + error.assign(kDensityCode); + return false; + } + } + + ProbePlacement placement; + for (int axis = 0; axis < 3; ++axis) { + placement.boundsMin[axis] = description.boundsMin[axis]; + placement.boundsSize[axis] = description.boundsMax[axis] - description.boundsMin[axis]; + // `resolutionForAxis`: Math.ceil(size * density) + 1. std::ceil matches JS Math.ceil for the + // finite positive inputs accepted here. + const double resolution = std::ceil(placement.boundsSize[axis] * description.density[axis]) + 1; + if (!(std::isfinite(resolution) && std::floor(resolution) == resolution && resolution >= 2 && + resolution <= 4294967295.0)) { + error.assign(kDensityCode); + return false; + } + placement.resolution[axis] = static_cast(resolution); + } + + // `checkedAtlasDepth`: seven padded sub-volumes along z. + const uint64_t paddedSlices = + static_cast(placement.resolution[2]) + 2 * static_cast(kAtlasPadding); + placement.paddedSlices = static_cast(paddedSlices); + placement.atlasDepth = static_cast(kPackedSubVolumeCount * paddedSlices); + + const uint64_t maximumDimension = + std::max({static_cast(placement.resolution[0]), static_cast(placement.resolution[1]), + static_cast(placement.atlasDepth)}); + if (description.hasMaxTextureDimension3D) { + const double limit = description.maxTextureDimension3D; + if (!positiveInteger(limit)) { + error.assign(kTextureLimitCode); + return false; + } + if (maximumDimension > static_cast(limit)) { + error.assign(kTextureLimitCode); + return false; + } + } + + // `checkedIntegerProduct`: a safe positive integer, or the atlas cannot be addressed exactly. + const uint64_t probeCount = + static_cast(placement.resolution[0]) * placement.resolution[1] * placement.resolution[2]; + if (probeCount == 0 || probeCount > 9007199254740991ull) { + error.assign(kDensityCode); + return false; + } + const uint64_t texelCount = probeCount / placement.resolution[2] * placement.atlasDepth; + if (texelCount == 0 || texelCount > 9007199254740991ull / (4 * sizeof(float))) { + error.assign(kTextureLimitCode); + return false; + } + placement.probeCount = probeCount; + placement.atlasBytes = texelCount * 4 * sizeof(float); + + out = placement; + return true; +} + +void probePosition(const ProbePlacement& placement, uint32_t ix, uint32_t iy, uint32_t iz, double out[3]) { + const uint32_t indices[3] = {ix, iy, iz}; + for (int axis = 0; axis < 3; ++axis) { + out[axis] = placement.boundsMin[axis] + (static_cast(indices[axis]) * placement.boundsSize[axis]) / + (static_cast(placement.resolution[axis]) - 1); + } +} + +uint32_t atlasSlice(const ProbePlacement& placement, uint32_t subVolume, uint32_t iz) { + return subVolume * placement.paddedSlices + kAtlasPadding + iz; +} + +bool ProbeScheduler::create(const ProbePlacement& placement, const ProbeScheduleOptions& options, ProbeScheduler& out, + std::string& error) { + if (!(std::isfinite(options.bakeBudgetMs) && options.bakeBudgetMs > 0) || options.maxWorkItemsPerFrame == 0) { + error.assign(kOptionsCode); + return false; + } + if (placement.probeCount == 0 || placement.resolution[0] < 2 || placement.resolution[1] < 2 || + placement.resolution[2] < 2) { + error.assign(kOptionsCode); + return false; + } + + ProbeScheduler scheduler; + scheduler.placement_ = placement; + scheduler.options_ = options; + scheduler.passes_ = options.bounces + 1; + scheduler.workPerPass_ = placement.probeCount * kWorkItemsPerProbe + + static_cast(kPackedSubVolumeCount) * placement.paddedSlices; + out = scheduler; + return true; +} + +bool ProbeScheduler::requestBake() { + if (pending_ || refused_) + return false; + started_ = true; + pending_ = true; + phase_ = Phase::Capture; + pass_ = 0; + probeIndex_ = 0; + cubeFaceIndex_ = 0; + repackIndex_ = 0; + completedWork_ = 0; + completedProbes_ = 0; + maxWorkItemCostMs_ = 0; + return true; +} + +ProbeWorkKind ProbeScheduler::currentKind() const { + switch (phase_) { + case Phase::Capture: + return ProbeWorkKind::Capture; + case Phase::Project: + return ProbeWorkKind::Project; + case Phase::Copy: + return ProbeWorkKind::Copy; + case Phase::Repack: + return ProbeWorkKind::Repack; + } + return ProbeWorkKind::Capture; +} + +double ProbeScheduler::costOf(ProbeWorkKind kind) const { + switch (kind) { + case ProbeWorkKind::Capture: + return options_.costs.capture; + case ProbeWorkKind::Project: + return options_.costs.project; + case ProbeWorkKind::Copy: + return options_.costs.copy; + case ProbeWorkKind::Repack: + return options_.costs.repack; + } + return 0; +} + +void ProbeScheduler::advance() { + switch (phase_) { + case Phase::Capture: + cubeFaceIndex_ += 1; + if (cubeFaceIndex_ >= kCubeFaceCount) + phase_ = Phase::Project; + break; + case Phase::Project: + phase_ = Phase::Copy; + break; + case Phase::Copy: + probeIndex_ += 1; + completedProbes_ += 1; + if (probeIndex_ >= placement_.probeCount) { + phase_ = Phase::Repack; + repackIndex_ = 0; + } else { + phase_ = Phase::Capture; + cubeFaceIndex_ = 0; + } + break; + case Phase::Repack: + repackIndex_ += 1; + if (repackIndex_ < kPackedSubVolumeCount * placement_.paddedSlices) + break; + if (pass_ + 1 < passes_) { + pass_ += 1; + phase_ = Phase::Capture; + cubeFaceIndex_ = 0; + probeIndex_ = 0; + } else { + pending_ = false; + } + break; + } +} + +ProbeStepStatus ProbeScheduler::process(double& clockMs, std::vector& out, uint32_t limit) { + if (refused_) + return ProbeStepStatus::Refused; + if (!pending_) + return ProbeStepStatus::Finished; + + const double started = clockMs; + uint32_t workItems = 0; + while (pending_ && workItems < options_.maxWorkItemsPerFrame && workItems < limit) { + // Reference Math.max(0, now() - started). The clock only ever advances by finite costs, so the + // NaN and negative branches of that JS idiom have no case here. + const double elapsedBefore = std::max(0.0, clockMs - started); + if (workItems > 0 && elapsedBefore + maxWorkItemCostMs_ > options_.bakeBudgetMs) + break; + const ProbeWorkKind kind = currentKind(); + const double cost = costOf(kind); + clockMs += cost; + maxWorkItemCostMs_ = std::max(maxWorkItemCostMs_, cost); + const double elapsed = std::max(0.0, clockMs - started); + if (cost > options_.bakeBudgetMs + kBudgetSlackMs || elapsed > options_.bakeBudgetMs + kBudgetSlackMs) { + // The reference fails the bake closed here; the engine reports it instead of throwing. + pending_ = false; + refused_ = true; + return ProbeStepStatus::Refused; + } + + ProbeWorkItem item; + item.kind = kind; + item.pass = pass_; + // `probe` is meaningful for capture/project/copy; `face` only for capture and `repack` only + // for repack. The other fields stay zero so an item is canonical. + item.probe = kind == ProbeWorkKind::Repack ? 0 : probeIndex_; + item.face = kind == ProbeWorkKind::Capture ? cubeFaceIndex_ : 0; + item.repack = kind == ProbeWorkKind::Repack ? repackIndex_ : 0; + out.push_back(item); + + advance(); + completedWork_ += 1; + workItems += 1; + if (elapsed >= options_.bakeBudgetMs) + break; + } + return pending_ ? ProbeStepStatus::Progress : ProbeStepStatus::Finished; +} + +} // namespace tn::engine::probes diff --git a/packages/runtime-native/src/engine/renderer/probes/volume.cpp b/packages/runtime-native/src/engine/renderer/probes/volume.cpp new file mode 100644 index 000000000..8cad8246b --- /dev/null +++ b/packages/runtime-native/src/engine/renderer/probes/volume.cpp @@ -0,0 +1,311 @@ +#include "engine/renderer/probes/volume.h" +#include +#include +#include +#include +#include + +namespace tn::engine::probes { +bool projectCubemap(std::span rgb, uint32_t size, ProbeCoefficients& out, std::string& error) { + if (!size || size > 1024 || rgb.size() != uint64_t(size) * size * 18 || + !std::all_of(rgb.begin(), rgb.end(), [](float v) { return std::isfinite(v); })) { + error = "TN_PROBES_CUBEMAP"; + return false; + } + std::array accum{}; + float total = 0; + const double pixelSize = 2.0 / size; + for (uint32_t face = 0; face < 6; ++face) + for (uint32_t iy = 0; iy < size; ++iy) + for (uint32_t ix = 0; ix < size; ++ix) { + const double col = (ix + 0.5) * pixelSize - 1, row = 1 - (iy + 0.5) * pixelSize; + ProbeVector d; + switch (face) { + case 0: + d = {1, row, -col}; + break; + case 1: + d = {-1, row, col}; + break; + case 2: + d = {col, 1, -row}; + break; + case 3: + d = {col, -1, row}; + break; + case 4: + d = {col, row, 1}; + break; + default: + d = {-col, row, -1}; + break; + } + const double l2 = d[0] * d[0] + d[1] * d[1] + d[2] * d[2], length = std::sqrt(l2), + weight = 4 / (length * l2); + const double inverseLength = 1 / length; + const double x = d[0] * inverseLength, y = d[1] * inverseLength, z = d[2] * inverseLength; + const double basis[9] = {0.282095, + 0.488603 * y, + 0.488603 * z, + 0.488603 * x, + 1.092548 * x * y, + 1.092548 * y * z, + 0.315392 * (3 * z * z - 1), + 1.092548 * x * z, + 0.546274 * (x * x - y * y)}; + total += float(weight); + const size_t pixel = ((size_t(face) * size + iy) * size + ix) * 3; + for (size_t c = 0; c < 9; ++c) + for (size_t channel = 0; channel < 3; ++channel) { + const float weighted = rgb[pixel + channel] * float(weight); + accum[c * 3 + channel] += weighted * float(basis[c]); + } + } + for (size_t i = 0; i < 27; ++i) { + const float value = accum[i] * (float(4 * std::numbers::pi) / total); + if (!std::isfinite(value) || std::abs(value) > std::numeric_limits::max()) { + error = "TN_PROBES_COEFFICIENT"; + return false; + } + out[i] = float(value); + } + return true; +} +bool ProbeVolume::create(const ProbeVolumeDescription& description, const ProbeScheduleOptions& options, uint32_t size, + ProbeVolume& out, std::string& error) { + ProbeVolume v; + if (!place(description, v.placement_, error)) + return false; + // Bound host allocations and refuse scheduler arithmetic/cost overflow before accepting input. + const auto& p = v.placement_; + const double costs[] = {options.costs.capture, options.costs.project, options.costs.copy, options.costs.repack}; + if (!size || size > 1024 || p.atlasBytes > 256ull * 1024 * 1024 || p.probeCount > UINT32_MAX || + p.resolution[0] > 2048 || p.resolution[1] > 2048 || p.resolution[2] > 2048 || p.atlasDepth > 2048 || + p.paddedSlices != uint64_t(p.resolution[2]) + 2 || p.atlasDepth != uint64_t(p.paddedSlices) * 7 || + options.bounces == UINT32_MAX || + !std::all_of(std::begin(costs), std::end(costs), [](double x) { return std::isfinite(x) && x >= 0; }) || + !ProbeScheduler::create(p, options, v.scheduler_, error)) { + error = "TN_PROBES_OPTIONS"; + return false; + } + v.description_ = description; + v.options_ = options; + v.cubemapSize_ = size; + v.coefficients_.resize(size_t(p.probeCount) * 27); + v.staged_ = v.coefficients_; + v.atlas_.resize(size_t(p.atlasBytes / sizeof(float))); + v.blackAtlas_ = v.atlas_; + v.cube_.resize(size_t(size) * size * 18); + v.captureCounts_.resize(size_t(p.probeCount)); + out = std::move(v); + return true; +} +void ProbeVolume::repack(uint32_t slice) { + const auto& p = placement_; + const uint32_t sub = slice / p.paddedSlices; + const uint32_t z = std::clamp(int64_t(slice % p.paddedSlices) - 1, 0, p.resolution[2] - 1); + for (uint32_t y = 0; y < p.resolution[1]; ++y) + for (uint32_t x = 0; x < p.resolution[0]; ++x) { + const size_t probe = x + size_t(y) * p.resolution[0] + size_t(z) * p.resolution[0] * p.resolution[1]; + const size_t offset = ((size_t(slice) * p.resolution[1] + y) * p.resolution[0] + x) * 4; + for (uint32_t c = 0; c < 4; ++c) + atlas_[offset + c] = sub * 4 + c < 27 ? coefficients_[probe * 27 + sub * 4 + c] : 0; + } +} +bool ProbeVolume::writeProbe(uint32_t index, const ProbeCoefficients& c, std::string& error) { + if (pending() || index >= placement_.probeCount || + !std::all_of(c.begin(), c.end(), [](float v) { return std::isfinite(v); })) { + error = "TN_PROBES_COEFFICIENT"; + return false; + } + std::copy(c.begin(), c.end(), coefficients_.begin() + size_t(index) * 27); + std::copy(c.begin(), c.end(), staged_.begin() + size_t(index) * 27); + const auto& p = placement_; + const uint32_t x = index % p.resolution[0], y = (index / p.resolution[0]) % p.resolution[1], + z = index / (p.resolution[0] * p.resolution[1]); + for (uint32_t sub = 0; sub < 7; ++sub) { + auto write = [&](uint32_t slice) { + const size_t offset = ((size_t(slice) * p.resolution[1] + y) * p.resolution[0] + x) * 4; + for (uint32_t channel = 0; channel < 4; ++channel) + atlas_[offset + channel] = sub * 4 + channel < 27 ? c[sub * 4 + channel] : 0; + }; + write(atlasSlice(p, sub, z)); + if (z == 0) + write(sub * p.paddedSlices); + if (z == p.resolution[2] - 1) + write(sub * p.paddedSlices + p.paddedSlices - 1); + } + ready_ = true; + return true; +} +void ProbeVolume::clear() { + ++revision_; + std::fill(coefficients_.begin(), coefficients_.end(), 0); + staged_ = coefficients_; + std::fill(atlas_.begin(), atlas_.end(), 0); + ready_ = false; + std::string error; + ProbeScheduler::create(placement_, options_, scheduler_, error); + captureIsolated_ = false; +} +bool ProbeVolume::begin(std::span indices, std::string& error) { + ProbePlacement scheduling = placement_; + scheduling.probeCount = indices.size(); + if (!ProbeScheduler::create(scheduling, options_, scheduler_, error)) + return false; + ++revision_; + fullBake_ = indices.size() == placement_.probeCount; + selected_.assign(indices.begin(), indices.end()); + staged_ = coefficients_; + ready_ = false; + captureIsolated_ = true; + return scheduler_.requestBake(); +} +bool ProbeVolume::requestBake() { + if (pending()) + return false; + clear(); + std::vector indices(size_t(placement_.probeCount)); + std::iota(indices.begin(), indices.end(), 0); + std::string error; + return begin(indices, error); +} +bool ProbeVolume::invalidate(std::span indices, std::string& error) { + if (indices.empty()) { + error = "TN_PROBES_INDEX"; + return false; + } + std::vector selected(indices.begin(), indices.end()); + std::sort(selected.begin(), selected.end()); + if (selected.back() >= placement_.probeCount || + std::adjacent_find(selected.begin(), selected.end()) != selected.end()) { + error = "TN_PROBES_INDEX"; + return false; + } + // Invalidation interrupts pending work; never publish an old queued capture after a light move. + for (uint32_t index : selected) + std::fill_n(coefficients_.begin() + size_t(index) * 27, 27, 0); + for (uint32_t s = 0; s < placement_.atlasDepth; ++s) + repack(s); + return begin(selected, error); +} +ProbeStepStatus ProbeVolume::process(double& clock, const CaptureFace& capture, std::string& error) { + return processWork( + clock, + [&](const ProbeWorkItem& item, std::span face, std::string& reason) { + return capture && capture(item, face, reason) ? CaptureResult::Ready : CaptureResult::Failed; + }, + error, UINT32_MAX); +} +ProbeStepStatus ProbeVolume::processAsync(double& clock, const AsyncCaptureFace& capture, std::string& error) { + return processWork(clock, capture, error, 1); +} +ProbeStepStatus ProbeVolume::processWork(double& clock, const AsyncCaptureFace& capture, std::string& error, + uint32_t limit) { + if (!std::isfinite(clock)) { + error = "TN_PROBES_CLOCK"; + return ProbeStepStatus::Refused; + } + std::vector work; + const auto previousScheduler = scheduler_; + const double previousClock = clock; + const auto status = scheduler_.process(clock, work, limit); + if (status == ProbeStepStatus::Refused) { + clear(); + error = "TN_PROBES_BUDGET"; + return status; + } + for (auto item : work) { + captureIsolated_ = item.pass == 0; + if (item.kind != ProbeWorkKind::Repack) + item.probe = selected_[item.probe]; + if (item.kind == ProbeWorkKind::Capture) { + auto face = std::span(cube_).subspan(size_t(item.face) * cubemapSize_ * cubemapSize_ * 3, + size_t(cubemapSize_) * cubemapSize_ * 3); + std::fill(face.begin(), face.end(), std::numeric_limits::quiet_NaN()); + const auto result = capture ? capture(item, face, error) : CaptureResult::Failed; + if (result == CaptureResult::Pending && limit == 1) { + scheduler_ = previousScheduler; + clock = previousClock; + return ProbeStepStatus::Progress; + } + if (result != CaptureResult::Ready || + !std::all_of(face.begin(), face.end(), [](float v) { return std::isfinite(v); })) { + clear(); + if (error.empty()) + error = "TN_PROBES_CAPTURE"; + return ProbeStepStatus::Refused; + } + ++captureCounts_[item.probe]; + } else if (item.kind == ProbeWorkKind::Project) { + if (!projectCubemap(cube_, cubemapSize_, projected_, error)) { + clear(); + return ProbeStepStatus::Refused; + } + } else if (item.kind == ProbeWorkKind::Copy) { + std::copy(projected_.begin(), projected_.end(), staged_.begin() + size_t(item.probe) * 27); + } else { + if (item.repack == 0) + coefficients_ = staged_; + repack(item.repack); + } + } + captureIsolated_ = pending() && scheduler_.pass() == 0; + if (status == ProbeStepStatus::Finished) { + captureIsolated_ = false; + if (!work.empty()) + ready_ = true; + } + return status; +} +std::array ProbeVolume::sample(const ProbeVector& position, const ProbeVector& normal) const { + if (!std::all_of(position.begin(), position.end(), [](double v) { return std::isfinite(v); }) || + !std::all_of(normal.begin(), normal.end(), [](double v) { return std::isfinite(v); })) + return {}; + const auto& p = placement_; + if (!p.probeCount) + return {}; + double grid[3]; + uint32_t low[3], high[3]; + double fraction[3]; + for (int a = 0; a < 3; ++a) { + const double local = std::clamp((position[a] - p.boundsMin[a]) / p.boundsSize[a], 0.0, 1.0); + const double uv = (local * (p.resolution[a] - 1) + 0.5) / p.resolution[a]; + grid[a] = std::clamp(uv * p.resolution[a] - 0.5, 0.0, double(p.resolution[a] - 1)); + low[a] = uint32_t(std::floor(grid[a])); + high[a] = std::min(p.resolution[a] - 1, low[a] + 1); + fraction[a] = grid[a] - low[a]; + } + ProbeCoefficients c{}; + for (uint32_t sub = 0; sub < 7; ++sub) + for (uint32_t channel = 0; channel < 4 && sub * 4 + channel < 27; ++channel) { + double sum = 0; + for (uint32_t z = low[2]; z <= high[2]; ++z) + for (uint32_t y = low[1]; y <= high[1]; ++y) + for (uint32_t x = low[0]; x <= high[0]; ++x) { + auto weight = [&](uint32_t v, int a) { + return low[a] == high[a] ? 1.0 : v == low[a] ? 1 - fraction[a] : fraction[a]; + }; + const double w = weight(x, 0) * weight(y, 1) * weight(z, 2); + const size_t offset = + ((size_t(atlasSlice(p, sub, z)) * p.resolution[1] + y) * p.resolution[0] + x) * 4; + sum += atlas_[offset + channel] * w; + } + c[sub * 4 + channel] = float(sum); + } + const double length = std::sqrt(normal[0] * normal[0] + normal[1] * normal[1] + normal[2] * normal[2]); + const double x = length ? normal[0] / length : 0, y = length ? normal[1] / length : 0, + z = length ? normal[2] / length : 0; + std::array result{}; + for (int ch = 0; ch < 3; ++ch) + result[ch] = + float(std::max(0.0, c[ch] * 0.886227 + c[3 + ch] * y * 1.023328 + c[6 + ch] * z * 1.023328 + + c[9 + ch] * x * 1.023328 + c[12 + ch] * x * y * 0.858086 + + c[15 + ch] * y * z * 0.858086 + c[18 + ch] * (z * z * 0.743125 - 0.247708) + + c[21 + ch] * x * z * 0.858086 + c[24 + ch] * (x * x - y * y) * 0.429043)); + return result; +} +std::array ProbeVolume::sampleCapture(const ProbeVector& p, const ProbeVector& n) const { + return captureIsolated_ ? std::array{} : sample(p, n); +} +} // namespace tn::engine::probes diff --git a/packages/runtime-native/src/engine/renderer/probes/volume.h b/packages/runtime-native/src/engine/renderer/probes/volume.h new file mode 100644 index 000000000..1e47a6bb0 --- /dev/null +++ b/packages/runtime-native/src/engine/renderer/probes/volume.h @@ -0,0 +1,63 @@ +#pragma once +#include "engine/renderer/probes/schedule.h" +#include +#include +#include + +namespace tn::engine::probes { +using ProbeCoefficients = std::array; +using ProbeVector = std::array; +// RGB, row-major faces in +X,-X,+Y,-Y,+Z,-Z order, matching Three.js CubeCamera. +bool projectCubemap(std::span rgb, uint32_t size, ProbeCoefficients& out, std::string& error); +enum class CaptureResult { Ready, Pending, Failed }; +class ProbeVolume { + public: + using AsyncCaptureFace = std::function, std::string&)>; + using CaptureFace = std::function, std::string&)>; + static bool create(const ProbeVolumeDescription&, const ProbeScheduleOptions&, uint32_t cubemapSize, + ProbeVolume& out, std::string& error); + const ProbePlacement& placement() const { return placement_; } + const ProbeVolumeDescription& description() const { return description_; } + std::span atlas() const { return atlas_; } + std::span displayAtlas() const { + return fullBake_ && captureIsolated_ ? std::span(blackAtlas_) : std::span(atlas_); + } + std::span samplingAtlas() const { + return captureIsolated_ ? std::span(blackAtlas_) : std::span(atlas_); + } + uint32_t cubemapSize() const { return cubemapSize_; } + const ProbeScheduleOptions& scheduleOptions() const { return options_; } + std::span coefficients() const { return coefficients_; } + std::span captureCounts() const { return captureCounts_; } + bool writeProbe(uint32_t index, const ProbeCoefficients&, std::string& error); + void clear(); + bool requestBake(); + // Clears affected coefficients and padding synchronously, before the next public sample. + bool invalidate(std::span indices, std::string& error); + ProbeStepStatus process(double& clockMs, const CaptureFace&, std::string& error); + /** One work item, retaining its scheduler position while an asynchronous face is pending. */ + ProbeStepStatus processAsync(double& clockMs, const AsyncCaptureFace&, std::string& error); + uint64_t revision() const { return revision_; } + bool pending() const { return scheduler_.pending(); } + bool ready() const { return ready_; } + bool samplingIsolated() const { return captureIsolated_; } + std::array sample(const ProbeVector& position, const ProbeVector& normal) const; + std::array sampleCapture(const ProbeVector& position, const ProbeVector& normal) const; + + private: + ProbeStepStatus processWork(double&, const AsyncCaptureFace&, std::string&, uint32_t limit); + bool begin(std::span indices, std::string& error); + void repack(uint32_t slice); + ProbeVolumeDescription description_; + ProbePlacement placement_; + ProbeScheduleOptions options_; + ProbeScheduler scheduler_; + uint32_t cubemapSize_ = 0; + std::vector coefficients_, staged_, atlas_, blackAtlas_, cube_; + std::vector captureCounts_; + std::vector selected_; + ProbeCoefficients projected_{}; + uint64_t revision_ = 0; + bool ready_ = false, captureIsolated_ = false, fullBake_ = false; +}; +} // namespace tn::engine::probes diff --git a/packages/runtime-native/src/engine/renderer/projection/plan.h b/packages/runtime-native/src/engine/renderer/projection/plan.h new file mode 100644 index 000000000..41f77a211 --- /dev/null +++ b/packages/runtime-native/src/engine/renderer/projection/plan.h @@ -0,0 +1,425 @@ +#pragma once +// The render projection's decisions for one frame (PRD-519 phase 1, PRD-518 phase 2), ported from +// packages/core/src/projection-plan.ts (scanProjection), projection-apply.ts (the member verdicts) +// and projection-skinned.ts (isSimilarityTransform): whether the frame projects at all or why not, +// which objects batch on which lane, and why every other object keeps a draw of its own. +// +// A fresh decision, as a projection's first reconcile makes it: the streamed-geometry watch and +// the material-drift checks of later frames are not carried. The native scene has no sprites, +// points, lines, LODs, BatchedMeshes, multi-materials, custom depth materials, draw ranges, +// indirect geometries or vertex-displacing materials, so those reasons never arise here. +#include +#include +#include +#include +#include +#include +#include +#include + +#include "engine/animation/skinning/palette.h" +#include "engine/animation/skinning/skeleton.h" +#include "engine/scene/geometry.h" +#include "engine/scene/lights.h" +#include "engine/scene/material.h" +#include "engine/scene/nodes.h" + +namespace tn::engine::projection { + +inline constexpr int kMinBatchMembers = 4; // MIN_BATCH_MEMBERS +inline constexpr int kSkinnedFloorWeight = 26; // SKINNED_FLOOR_WEIGHT +inline constexpr double kWorthwhileDrawRatio = 0.75; +inline constexpr double kBatchGrowth = 1.5; +inline constexpr int kBatchMinSlots = 16; +inline constexpr double kPaletteBindingBytes = 134217728; + +struct Decision { + bool projecting = false; + std::string reasonCode; // "projected", or why the frame declined + int sourceRenderables = 0; + int projectedObjects = 0; + int instancedBatches = 0; // instanced and uniform groups: one InstancedMesh each + int materialBatches = 0; // differing geometries under one material: one BatchedMesh each + int skinnedBatches = 0; + int exactObjects = 0; + std::map exact; // reason -> objects keeping their own draw for it + // Per object: the lane that batched it ("instanced", "uniform", "material", "skinned") or the + // reason it keeps its own draw. Declined frames record nothing here. + std::map verdict; +}; + +// isSimilarityTransform comes from the skinned palette (engine/animation/skinning/palette.h). +using tn::engine::isSimilarityTransform; + +namespace detail { + +inline bool isLight(const Object3D& o) { return dynamic_cast(&o) != nullptr; } + +// geometryLaneReason: the reasons a native geometry can carry. +inline const char* geometryLaneReason(const BufferGeometry& g) { + if (!g.attributes.count("position")) return "unsupportedGeometry"; + if (!g.morphPositions.empty() || !g.morphNormals.empty()) return "morph"; + return nullptr; +} + +inline int itemSize(const BufferGeometry& g, const char* name) { + const auto found = g.attributes.find(name); + return found == g.attributes.end() ? 0 : found->second->itemSize; +} + +// laneReasonOf for a mesh that is not skinned. +inline const char* meshLaneReason(const Mesh& mesh) { + if (dynamic_cast(&mesh)) return "instanced"; + if (!mesh.geometry) return "unsupportedGeometry"; + if (const char* reason = geometryLaneReason(*mesh.geometry)) return reason; + if (mesh.renderOrder() != 0) return "renderOrder"; + if (!mesh.material) return "unsupportedGeometry"; + if (mesh.material->transparent) return "transparent"; + return nullptr; +} + +// skinnedLaneReason: a material-owned position node keeps the authored skinning draw. +inline const char* skinnedLaneReason(const SkinnedMesh& rig) { + if (!rig.geometry) return "unsupportedGeometry"; + if (const char* reason = geometryLaneReason(*rig.geometry)) return reason; + if (rig.renderOrder() != 0) return "renderOrder"; + if (!rig.material) return "unsupportedGeometry"; + if (rig.material->positionNode || rig.material->nodes.positionNode) + return "skinnedMaterialBlocked"; + if (rig.material->transparent) return "transparent"; + if (!rig.skeleton || rig.skeleton->bones.empty() || itemSize(*rig.geometry, "normal") != 3 || + itemSize(*rig.geometry, "skinIndex") != 4 || itemSize(*rig.geometry, "skinWeight") != 4) + return "skinned"; + return nullptr; +} + +// batchFlagsOf: layers, castShadow, receiveShadow, frustumCulled in one key. +inline double batchFlags(const Mesh& m) { + return double(m.layers().mask) * 8 + (m.castShadow() ? 4 : 0) + (m.receiveShadow() ? 2 : 0) + (m.frustumCulled ? 1 : 0); +} + +// uniformSignatureOf, as equality: two materials share a uniform group when every property but the +// base colour (and name/id/version, which the signature skips) is the same. +inline bool sameUniforms(const Material& a, const Material& b) { + const auto eq = [](const Color& x, const Color& y) { return (x.r == y.r) & (x.g == y.g) & (x.b == y.b); }; + return a.type == b.type && a.transparent == b.transparent && + a.depthTest == b.depthTest && a.depthWrite == b.depthWrite && a.forceSinglePass == b.forceSinglePass && + a.polygonOffset == b.polygonOffset && a.polygonOffsetFactor == b.polygonOffsetFactor && + a.polygonOffsetUnits == b.polygonOffsetUnits && + a.side == b.side && a.visible == b.visible && + a.toneMapped == b.toneMapped && a.fog == b.fog && + ((a.opacity == b.opacity) & (a.alphaTest == b.alphaTest) & eq(a.emissive, b.emissive) & + (a.emissiveIntensity == b.emissiveIntensity) & (a.roughness == b.roughness) & + (a.metalness == b.metalness) & eq(a.specular, b.specular) & (a.shininess == b.shininess) & + (a.ior == b.ior) & (a.specularIntensity == b.specularIntensity) & eq(a.specularColor, b.specularColor) & + (a.clearcoat == b.clearcoat) & (a.clearcoatRoughness == b.clearcoatRoughness) & + (a.clearcoatNormalScale.x == b.clearcoatNormalScale.x) & (a.clearcoatNormalScale.y == b.clearcoatNormalScale.y) & + (a.sheen == b.sheen) & (a.transmission == b.transmission) & + (a.iridescence == b.iridescence) & (a.anisotropy == b.anisotropy) & (a.dispersion == b.dispersion) & + (a.envMapIntensity == b.envMapIntensity) & (a.normalScale.x == b.normalScale.x) & + (a.normalScale.y == b.normalScale.y) & (a.aoMapIntensity == b.aoMapIntensity) & (a.bumpScale == b.bumpScale)) && + a.positionNode == b.positionNode && a.nodes == b.nodes && + a.vertexColors == b.vertexColors && a.flatShading == b.flatShading && + a.maps == b.maps; +} + +// Bumped at the start of every prepare. No material changes while one runs, so a hash computed in it +// holds until it ends; a version alone would miss three's plain writes (roughness = x) that bump none. +inline uint64_t& uniformEpoch() { + static uint64_t epoch = 1; + return epoch; +} + +inline std::atomic& uniformHashCount() { + static std::atomic count{0}; + return count; +} + +// Base colour travels per instance. Hash every other equality input; equality still resolves collisions. +inline std::size_t uniformHash(const Material& m) { + if (m.uniformHashEpoch_ == uniformEpoch()) return m.cachedUniformHash_; + uniformHashCount().fetch_add(1, std::memory_order_relaxed); + std::size_t h = 0; + const auto mix = [&](uint64_t v) { h = (h ^ v) * 0x9e3779b1u; }; + for (double v : {double(m.type), + double(m.transparent), + m.opacity, + m.alphaTest, + double(m.depthTest), + double(m.depthWrite), + double(m.forceSinglePass), + double(m.polygonOffset), + m.polygonOffsetFactor, + m.polygonOffsetUnits, + double(m.side), + double(m.visible), + double(m.toneMapped), + m.emissive.r, + m.emissive.g, + m.emissive.b, + m.emissiveIntensity, + m.roughness, + m.metalness, + m.specular.r, + m.specular.g, + m.specular.b, + m.shininess, + m.ior, + m.specularIntensity, + m.specularColor.r, + m.specularColor.g, + m.specularColor.b, + m.clearcoat, + m.clearcoatRoughness, + m.clearcoatNormalScale.x, + m.clearcoatNormalScale.y, + m.sheen, + m.transmission, + m.iridescence, + m.anisotropy, + m.dispersion, + m.envMapIntensity, + double(m.fog), + double(m.vertexColors), + double(m.flatShading), + m.normalScale.x, + m.normalScale.y, + m.aoMapIntensity, + m.bumpScale}) { + const auto bits = std::bit_cast(v == 0 ? 0.0 : v); // +0 and -0 compare equal + mix(bits ^ (bits >> 32)); // both halves matter on wasm32 + } + mix(reinterpret_cast(m.positionNode.get())); + for (const auto* node : m.nodes.pointers()) + mix(reinterpret_cast(node)); + for (const auto& [name, texture] : m.maps) { + mix(std::hash{}(name)); + mix(reinterpret_cast(texture.get())); + } + m.cachedUniformHash_ = h; + m.uniformHashEpoch_ = uniformEpoch(); + return h; +} + +// geometrySignatureOf: indexed or not, then each attribute's name, item size and normalized flag. +inline std::string geometrySignature(const BufferGeometry& g) { + std::string signature = g.index ? "i" : "n"; + for (const auto& [name, attribute] : g.attributes) // std::map: sorted by name, as the TS sorts + signature += " " + name + ":" + std::to_string(attribute->itemSize) + ":" + (attribute->normalized ? "1" : "0"); + return signature; +} + +struct Group { + std::vector members; +}; + +} // namespace detail + +/** One frame's projection decision for `scene`, as a fresh SceneRenderProjection reconcile makes it. */ +inline Decision decide(Object3D& scene, int minMeshes = 200) { + using namespace detail; + Decision d; + std::string blocked; + std::vector eligible; + std::vector skinned; + std::vector> exactLane; + // walkProjection: depth first, children in order; a light's children are not visited. + std::vector stack(scene.children.rbegin(), scene.children.rend()); + while (!stack.empty()) { + Object3D* object = stack.back(); + stack.pop_back(); + auto* mesh = dynamic_cast(object); + if (blocked.empty() && mesh && mesh->onBeforeRender) blocked = "renderHook"; + if (isLight(*object)) continue; + if (mesh) { + ++d.sourceRenderables; + if (auto* rig = dynamic_cast(mesh)) { + if (const char* reason = skinnedLaneReason(*rig)) exactLane.emplace_back(rig, reason); + else skinned.push_back(rig); + } else if (const char* reason = meshLaneReason(*mesh)) { + exactLane.emplace_back(mesh, reason); + } else { + eligible.push_back(mesh); + } + } + for (auto it = object->children.rbegin(); it != object->children.rend(); ++it) stack.push_back(*it); + } + if (!blocked.empty()) { + d.reasonCode = blocked; + return d; + } + if (int(eligible.size()) + int(skinned.size()) * kSkinnedFloorWeight < minMeshes) { + d.reasonCode = "belowMeshFloor"; + return d; + } + + // groupEligibleMeshes: by geometry, material and flags (rigs also by bone count); the members of + // groups below the floor then try a uniform group (same geometry, uniforms but colour), and what + // no uniform group claims tries a material group (same material, any geometry of one layout). + using Key = std::tuple; + std::vector groupOrder, skinnedOrder; + std::map groups, skinnedGroups; + for (Mesh* mesh : eligible) { + const Key key{mesh->geometry.get(), mesh->material.get(), batchFlags(*mesh)}; + if (!groups.count(key)) groupOrder.push_back(key); + groups[key].members.push_back(mesh); + } + for (SkinnedMesh* rig : skinned) { + const Key key{rig->geometry.get(), rig->material.get(), batchFlags(*rig) * 65536 + double(rig->skeleton->bones.size())}; + if (!skinnedGroups.count(key)) skinnedOrder.push_back(key); + skinnedGroups[key].members.push_back(rig); + } + struct UniformGroup { + const BufferGeometry* geometry; + const Material* material; // the first member's: the signature it shares + double flags; + std::vector members; + }; + std::vector uniformGroups; + std::unordered_map> uniformCandidates; + std::map uniformOf; + for (const Key& key : groupOrder) { + Group& group = groups[key]; + if (int(group.members.size()) >= kMinBatchMembers) continue; + for (Mesh* mesh : group.members) { + std::size_t found = uniformGroups.size(); + const auto hash = uniformHash(*mesh->material) ^ std::hash{}(mesh->geometry.get()) ^ + std::hash{}(batchFlags(*mesh)); + auto& candidates = uniformCandidates[hash]; + for (std::size_t i : candidates) { + const UniformGroup& u = uniformGroups[i]; + if (u.geometry == mesh->geometry.get() && u.flags == batchFlags(*mesh) && sameUniforms(*u.material, *mesh->material)) { + found = i; + break; + } + } + if (found == uniformGroups.size()) { + candidates.push_back(found); + uniformGroups.push_back({mesh->geometry.get(), mesh->material.get(), batchFlags(*mesh), {}}); + } + uniformGroups[found].members.push_back(mesh); + uniformOf[mesh] = found; + } + } + const auto uniformClaimed = [&](const Mesh* mesh) { + const auto found = uniformOf.find(mesh); + return found != uniformOf.end() && int(uniformGroups[found->second].members.size()) >= kMinBatchMembers; + }; + using MaterialKey = std::tuple; + std::vector materialOrder; + std::map materialGroups; + for (const Key& key : groupOrder) { + Group& group = groups[key]; + if (int(group.members.size()) >= kMinBatchMembers) continue; + for (Mesh* mesh : group.members) { + if (uniformClaimed(mesh)) continue; + const MaterialKey mk{mesh->material.get(), batchFlags(*mesh), geometrySignature(*mesh->geometry)}; + if (!materialGroups.count(mk)) materialOrder.push_back(mk); + materialGroups[mk].members.push_back(mesh); + } + } + + // predictDraws, and the draw-ratio rule. + int predicted = int(exactLane.size()); + std::map materialClaimed; + for (const UniformGroup& u : uniformGroups) + if (int(u.members.size()) >= kMinBatchMembers) predicted += 1; + for (const MaterialKey& mk : materialOrder) { + const Group& group = materialGroups[mk]; + if (int(group.members.size()) < kMinBatchMembers) continue; + for (Mesh* mesh : group.members) materialClaimed[mesh] = true; + predicted += int(group.members.size()); + } + for (const Key& key : skinnedOrder) { + const Group& group = skinnedGroups[key]; + predicted += int(group.members.size()) < kMinBatchMembers ? int(group.members.size()) : 1; + } + for (const Key& key : groupOrder) { + const Group& group = groups[key]; + if (int(group.members.size()) >= kMinBatchMembers) { + predicted += 1; + continue; + } + for (Mesh* mesh : group.members) + if (!materialClaimed.count(mesh) && !uniformClaimed(mesh)) predicted += 1; + } + if (predicted > d.sourceRenderables * kWorthwhileDrawRatio) { + d.reasonCode = "notWorthwhile"; + return d; + } + + // apply: below-floor members keep their draws; each lane's members batch or name their refusal. + d.projecting = true; + d.reasonCode = "projected"; + const auto keep = [&](const Object3D* object, const std::string& reason) { + exactLane.emplace_back(object, reason); + }; + for (const Key& key : skinnedOrder) + if (int(skinnedGroups[key].members.size()) < kMinBatchMembers) + for (Mesh* rig : skinnedGroups[key].members) keep(rig, "tooFewToBatch"); + for (const Key& key : groupOrder) { + const Group& group = groups[key]; + if (int(group.members.size()) >= kMinBatchMembers) continue; + for (Mesh* mesh : group.members) + if (!materialClaimed.count(mesh) && !uniformClaimed(mesh)) keep(mesh, "tooFewToBatch"); + } + const auto project = [&](const Object3D* object, const char* lane) { + d.verdict[object] = lane; + ++d.projectedObjects; + }; + for (const UniformGroup& u : uniformGroups) { + if (int(u.members.size()) < kMinBatchMembers) continue; + ++d.instancedBatches; + for (Mesh* mesh : u.members) project(mesh, "uniform"); + } + for (const Key& key : groupOrder) { + const Group& group = groups[key]; + if (int(group.members.size()) < kMinBatchMembers) continue; + ++d.instancedBatches; + for (Mesh* mesh : group.members) project(mesh, "instanced"); + } + for (const MaterialKey& mk : materialOrder) { + const Group& group = materialGroups[mk]; + if (int(group.members.size()) < kMinBatchMembers) continue; + int viable = 0; + for (Mesh* mesh : group.members) viable += mesh->matrixWorld.determinant() > 0 ? 1 : 0; + const bool attempted = viable >= kMinBatchMembers; + if (attempted) ++d.materialBatches; + for (Mesh* mesh : group.members) { + const bool mirrored = mesh->matrixWorld.determinant() <= 0; + if (attempted && !mirrored) project(mesh, "material"); + else keep(mesh, mirrored ? "negativeScale" : "tooFewToBatch"); + } + } + for (const Key& key : skinnedOrder) { + const Group& group = skinnedGroups[key]; + if (int(group.members.size()) < kMinBatchMembers) continue; + ++d.skinnedBatches; + const auto* first = static_cast(group.members.front()); + const double rigBytes = double(first->skeleton->bones.size()) * 64; + const int capacity = int(std::min(std::max(double(kBatchMinSlots), std::ceil(double(group.members.size()) * kBatchGrowth)), + std::floor(kPaletteBindingBytes / rigBytes))); + int used = 0; + for (Mesh* rig : group.members) { + const double* e = rig->matrixWorld.elements.data(); + if (!isSimilarityTransform(e)) { + keep(rig, rig->matrixWorld.determinant() <= 0 ? "negativeScale" : "nonUniformScale"); + continue; + } + if (used >= capacity) { + keep(rig, "batchOverflow"); + continue; + } + ++used; + project(rig, "skinned"); + } + } + d.exactObjects = int(exactLane.size()); + for (const auto& [object, reason] : exactLane) { + ++d.exact[reason]; + d.verdict[object] = reason; + } + return d; +} + +} // namespace tn::engine::projection diff --git a/packages/runtime-native/src/engine/renderer/render_database.cpp b/packages/runtime-native/src/engine/renderer/render_database.cpp new file mode 100644 index 000000000..590021093 --- /dev/null +++ b/packages/runtime-native/src/engine/renderer/render_database.cpp @@ -0,0 +1,1459 @@ +#include "engine/scene/raycaster.h" +#include "render_database.h" +#include "engine/renderer/reflector.h" + +#include "engine/animation/skinning/skeleton.h" +#include "engine/renderer/projection/plan.h" + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include "engine/scene/geometries.h" +#include + +namespace tn::engine { + +namespace { + +// What a material's node graphs read from outside the material: the texture pmremTexture +// prefilters and the reflector a reflector() node samples, or null. One of each per material: a +// second, different source is refused rather than silently sharing the first one's. +struct GraphFind { + const Texture* texture = nullptr; + std::shared_ptr reflector; + std::vector> textures; // texture(object) samples, by binding + std::vector> storages; // storage(attribute) reads, by binding +}; + +GraphFind findGraphSources(const Material& material) { + GraphFind found; + std::unordered_set seen; + const std::function visit = [&](const shader::graph::Node& node) { + if (!node || !seen.insert(node.get()).second) return; + if (node->kind == shader::graph::Kind::Pmrem) { + const auto* texture = static_cast(node->object.get()); + if (found.texture && found.texture != texture) + throw std::runtime_error("TN_NATIVE_PMREM_UNSUPPORTED: one material samples two pmremTexture sources"); + found.texture = texture; + } else if (node->kind == shader::graph::Kind::Texture && node->object) { + const auto* texture = static_cast(node->object.get()); + if (std::none_of(found.textures.begin(), found.textures.end(), + [&](const auto& entry) { return entry.first == node->name; })) + found.textures.emplace_back(node->name, texture); + } else if (node->kind == shader::graph::Kind::StorageElement && node->object) { + if (std::none_of(found.storages.begin(), found.storages.end(), + [&](const auto& entry) { return entry.first == node->name; })) + found.storages.emplace_back(node->name, static_cast(node->object.get())); + } else if (node->kind == shader::graph::Kind::Reflector) { + if (found.reflector && found.reflector != node->object) + throw std::runtime_error("TN_NATIVE_REFLECTOR_UNSUPPORTED: one material samples two reflectors"); + found.reflector = node->object; + } + for (const auto* list : {&node->args, &node->body, &node->otherwise}) + for (const auto& child : *list) visit(child); + }; + for (const auto& graph : material.nodes.graphs()) visit(graph); + return found; +} + +// ReflectorBaseNode.updateBefore's camera: `virtualCamera` mirrored through the target's plane, with +// the projection's near plane replaced by the mirror (Lengyel's oblique clip). False when the +// mirror faces away from the camera, where three draws nothing. +bool poseReflection(const Reflector& reflector, const Camera& camera, PerspectiveCamera& virtualCamera) { + const Matrix4& targetWorld = reflector.target->matrixWorld; + Vector3 reflectorPosition, cameraPosition, normal(0, 0, 1), view, lookAt(0, 0, -1), target; + reflectorPosition.setFromMatrixPosition(targetWorld); + cameraPosition.setFromMatrixPosition(camera.matrixWorld); + Matrix4 rotation; + rotation.extractRotation(targetWorld); + normal.applyMatrix4(rotation); + view.subVectors(reflectorPosition, cameraPosition); + if (view.dot(normal) > 0) return false; + view.reflect(normal).negate(); + view.add(reflectorPosition); + rotation.extractRotation(camera.matrixWorld); + lookAt.applyMatrix4(rotation); + lookAt.add(cameraPosition); + target.subVectors(reflectorPosition, lookAt); + target.reflect(normal).negate(); + target.add(reflectorPosition); + + virtualCamera.coordinateSystem = camera.coordinateSystem; + virtualCamera.position.copy(view); + virtualCamera.up.set(0, 1, 0); + virtualCamera.up.applyMatrix4(rotation); + virtualCamera.up.reflect(normal); + virtualCamera.lookAt(target); + if (const auto* perspective = dynamic_cast(&camera)) { + virtualCamera.near = perspective->near; + virtualCamera.far = perspective->far; + } + virtualCamera.updateMatrixWorld(); + virtualCamera.projectionMatrix.copy(camera.projectionMatrix); + + Plane plane; + plane.setFromNormalAndCoplanarPoint(normal, reflectorPosition); + plane.applyMatrix4(virtualCamera.matrixWorldInverse); + Vector4 clip(plane.normal.x, plane.normal.y, plane.normal.z, plane.constant); + auto& e = virtualCamera.projectionMatrix.elements; + const Vector4 q((std::copysign(1.0, clip.x) * (clip.x != 0) + e[8]) / e[0], + (std::copysign(1.0, clip.y) * (clip.y != 0) + e[9]) / e[5], -1.0, (1.0 + e[10]) / e[14]); + clip.multiplyScalar(1.0 / (clip.x * q.x + clip.y * q.y + clip.z * q.z + clip.w * q.w)); + e[2] = clip.x; + e[6] = clip.y; + e[10] = camera.coordinateSystem == CoordinateSystem::WebGPU ? clip.z : clip.z + 1.0; + e[14] = clip.w; + virtualCamera.projectionMatrixInverse.copy(virtualCamera.projectionMatrix).invert(); + return true; +} + +Matrix toArray(const Matrix4& m) { + Matrix out{}; + for (int i = 0; i < 16; ++i) + out[i] = m.elements[i]; + return out; +} + +std::array scaled(const Color& c, double s) { return {c.r * s, c.g * s, c.b * s}; } + +std::array worldPosition(const Object3D& o) { + return {o.matrixWorld.elements[12], o.matrixWorld.elements[13], o.matrixWorld.elements[14]}; +} + +std::array normalized(std::array v) { + const double l = std::sqrt(v[0] * v[0] + v[1] * v[1] + v[2] * v[2]); + return l > 0 ? std::array{v[0] / l, v[1] / l, v[2] / l} : v; +} + +constexpr double kRadToDeg = 180 / 3.141592653589793; // MathUtils.RAD2DEG +// A transparent DoubleSide draw's BackSide pass keys its GPU record apart from its FrontSide pass. +constexpr uint64_t kBackSidePassKey = uint64_t(1) << 62; + +// LightShadow.updateMatrices in three's WebGPU coordinate system: the shadow camera stands at the +// light, looks at the target, and `matrix` is the uv/depth bias matrix times its projection-view. +DirectLight::Shadow shadowOf(LightShadow& shadow, const std::array& from, const std::array& to, + uint32_t layersMask, Frustum* frustum = nullptr) { + Camera& camera = *shadow.camera; + if (camera.coordinateSystem != CoordinateSystem::WebGPU) camera.coordinateSystem = CoordinateSystem::WebGPU; + if (auto* o = dynamic_cast(&camera)) o->updateProjectionMatrix(); + if (auto* p = dynamic_cast(&camera)) p->updateProjectionMatrix(); + camera.position.set(from[0], from[1], from[2]); + camera.lookAt(Vector3(to[0], to[1], to[2])); + camera.updateMatrixWorld(); + Matrix4 projScreen; + projScreen.multiplyMatrices(camera.projectionMatrix, camera.matrixWorldInverse); + if (frustum) frustum->setFromProjectionMatrix(projScreen, CoordinateSystem::WebGPU, false); + Matrix4 matrix; + matrix.set(0.5, 0.0, 0.0, 0.5, 0.0, 0.5, 0.0, 0.5, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0); + matrix.multiply(projScreen); + DirectLight::Shadow out; + out.view = toArray(camera.matrixWorldInverse); + out.projection = toArray(camera.projectionMatrix); + out.matrix = toArray(matrix); + out.bias = shadow.bias; + out.normalBias = shadow.normalBias; + out.radius = shadow.radius; + out.intensity = shadow.intensity; + out.width = static_cast(shadow.mapSize.x); + out.height = static_cast(shadow.mapSize.y); + out.layersMask = layersMask; + return out; +} + +// PointShadowNode.renderShadow in WebGPU: the camera at the light, far = distance || far, turned to +// each face in _cubeDirectionsWebGPU with _cubeUpsWebGPU; shadow.matrix is the translation to the light. +DirectLight::Shadow pointShadowOf(LightShadow& shadow, const std::array& at, double distance, + uint32_t layersMask) { + static const double kDirections[6][3] = {{1, 0, 0}, {-1, 0, 0}, {0, -1, 0}, {0, 1, 0}, {0, 0, 1}, {0, 0, -1}}; + static const double kUps[6][3] = {{0, -1, 0}, {0, -1, 0}, {0, 0, -1}, {0, 0, 1}, {0, -1, 0}, {0, -1, 0}}; + auto& camera = static_cast(*shadow.camera); + camera.coordinateSystem = CoordinateSystem::WebGPU; + if (distance != 0) camera.far = distance; + camera.updateProjectionMatrix(); + DirectLight::Shadow out; + for (int face = 0; face < 6; ++face) { + camera.position.set(at[0], at[1], at[2]); + camera.up.set(kUps[face][0], kUps[face][1], kUps[face][2]); + camera.lookAt(Vector3(at[0] + kDirections[face][0], at[1] + kDirections[face][1], at[2] + kDirections[face][2])); + camera.updateMatrixWorld(); + out.faceViews[face] = toArray(camera.matrixWorldInverse); + } + Matrix4 matrix; + matrix.makeTranslation(-at[0], -at[1], -at[2]); + out.cube = true; + out.view = out.faceViews[0]; + out.projection = toArray(camera.projectionMatrix); + out.matrix = toArray(matrix); + out.bias = shadow.bias; + out.normalBias = shadow.normalBias; + out.radius = shadow.radius; + out.intensity = shadow.intensity; + out.width = out.height = static_cast(shadow.mapSize.x); + out.near = camera.near; + out.far = camera.far; + out.layersMask = layersMask; + return out; +} + +uint32_t effectiveShadowLayersMask(const Camera& shadowCamera, const Camera& mainCamera) { + const uint32_t shadowMask = Layers::bits(shadowCamera.layers().mask); + return (shadowMask & 0xFFFFFFFEu) == 0 ? Layers::bits(mainCamera.layers().mask) : shadowMask; +} + +/** How many PbrMaps a material reads: Standard its four, Physical also its specular and clearcoat maps, others none. */ +int pbrMapsRead(const Material& material) { + return material.type == MaterialType::Physical ? shader::kPbrMapCount + : material.type == MaterialType::Standard ? shader::kStandardPbrMapCount : 0; +} + +/** The decoded PbrMaps a standard or physical material reads; none for any other type (refused above). */ +std::array pbrMapsOf(const Material& material) { + std::array maps{}; + for (int k = 0; k < pbrMapsRead(material); ++k) { + const auto found = material.maps.find(shader::kPbrMapNames[k]); + if (found != material.maps.end() && found->second && found->second->sampleable()) maps[k] = found->second.get(); + } + return maps; +} + +MaterialKind kindOf(MaterialType type) { + switch (type) { + case MaterialType::Basic: + return MaterialKind::Basic; + case MaterialType::Lambert: + return MaterialKind::Lambert; + case MaterialType::Phong: + return MaterialKind::Phong; + case MaterialType::Physical: + return MaterialKind::Physical; + default: + return MaterialKind::Standard; + } +} + +shader::StandardMaterial paramsOf(const Material& m) { + shader::StandardMaterial p; + p.color = {float(m.color.r), float(m.color.g), float(m.color.b)}; + p.opacity = float(m.opacity); + p.alphaTest = float(m.alphaTest); + p.roughness = float(m.roughness); + p.metalness = float(m.metalness); + p.envMapIntensity = float(m.envMapIntensity); + p.emissive = {float(m.emissive.r), float(m.emissive.g), float(m.emissive.b)}; + p.emissiveIntensity = float(m.emissiveIntensity); + p.specular = {float(m.specular.r), float(m.specular.g), float(m.specular.b)}; + p.shininess = float(m.shininess); + p.ior = float(m.ior); + p.specularIntensity = float(m.specularIntensity); + p.specularColor = {float(m.specularColor.r), float(m.specularColor.g), float(m.specularColor.b)}; + p.clearcoat = float(m.clearcoat); + p.clearcoatRoughness = float(m.clearcoatRoughness); + p.bumpScale = float(m.bumpScale); + p.clearcoatNormalScale = {float(m.clearcoatNormalScale.x), float(m.clearcoatNormalScale.y)}; + p.sheen = float(m.sheen); + p.transmission = float(m.transmission); + p.iridescence = float(m.iridescence); + p.anisotropy = float(m.anisotropy); + p.dispersion = float(m.dispersion); + return p; +} + +BufferStore* store(const BufferGeometry& g, const char* name) { + const auto it = g.attributes.find(name); + return it == g.attributes.end() || !it->second ? nullptr : it->second->store.get(); +} + +} // namespace + + +// The renderer binds position, normal, uv and skin weights as float32. glTF stores quantized models +// with normalized 8/16-bit attributes (GLTFExporter writes int8 normals, WEIGHTS_0 is unsigned byte +// in most files): they reach the shader as a dequantized float32 copy, kept while the source is unchanged. +// three's vertexColors: a material that asks for them reads the geometry's `color` attribute (3 or 4 +// components); without the attribute three draws the plain colour, and so does this. +void RenderDatabase::vertexColorsOf(const BufferGeometry& geometry, const Material& material, DrawItem& d) { + d.colors = nullptr; + d.colorSize = 0; + if (!material.vertexColors) return; + const auto it = geometry.attributes.find("color"); + if (it == geometry.attributes.end() || !it->second) return; + if (it->second->itemSize != 3 && it->second->itemSize != 4) + throw std::runtime_error("TN_NATIVE_VERTEX_COLORS_UNSUPPORTED: a color attribute of " + + std::to_string(it->second->itemSize) + " components"); + d.colors = floatStore(geometry, "color"); + d.colorSize = static_cast(it->second->itemSize); +} + +// The geometry's attributes beyond the ones the programs name (a TSL attribute() reads them), and an +// InstancedBufferGeometry's instance count: instanceCount, at most what its per-instance attributes +// hold, as three's WebGL backend clamps it (_maxInstanceCount). +void RenderDatabase::geometryInputsOf(const BufferGeometry& geometry, DrawItem& d) { + d.attributes.clear(); + uint64_t held = std::numeric_limits::max(); + for (const auto& [name, attribute] : geometry.attributes) { + if (!attribute || name == "position" || name == "normal" || name == "uv" || name == "color" || + name == "skinIndex" || name == "skinWeight") + continue; + d.attributes.push_back({name, floatStore(geometry, name.c_str()), attribute->perInstance}); + if (attribute->perInstance) held = std::min(held, attribute->count()); + } + if (!geometry.instanced) return; + // three draws geometry.instanceCount instances. Per-instance attributes cap it (WebGPU refuses a + // draw past a vertex buffer); a geometry with none (core's projection-skinned reads a storage + // palette by instanceIndex) draws instanceCount as set. ponytail: Infinity with none draws once. + double count = geometry.instanceCount; + if (held != std::numeric_limits::max()) count = std::min(count, double(held)); + else if (!std::isfinite(count)) count = 1; + d.instanceCount = static_cast(std::min(count, double(std::numeric_limits::max()))); +} + +// three's polygonOffset as WebGPUPipelineUtils sets it: depthBias = units, slope scale = factor. +void RenderDatabase::depthBiasOf(const Material& material, DrawItem& d) { + d.depthBias = material.polygonOffset ? static_cast(material.polygonOffsetUnits) : 0; + d.depthBiasSlopeScale = material.polygonOffset ? static_cast(material.polygonOffsetFactor) : 0.0f; +} + +BufferStore* RenderDatabase::floatStore(const BufferGeometry& g, const char* name) { + const auto it = g.attributes.find(name); + if (it == g.attributes.end() || !it->second) return nullptr; + const BufferAttribute& attribute = *it->second; + if (attribute.store->scalar() == Scalar::F32) return attribute.store.get(); + // Entries whose source is gone are dropped once the table doubles, so a scene that loads and + // unloads geometry does not keep their copies. + if (converted_.size() >= convertedSweepAt_) { + for (auto entry = converted_.begin(); entry != converted_.end();) + entry = entry->second.source.expired() ? converted_.erase(entry) : std::next(entry); + convertedSweepAt_ = std::max(64, converted_.size() * 2); + } + Converted& copy = converted_[&attribute]; + const auto source = copy.source.lock(); + if (!copy.store || copy.version != attribute.version() || source != attribute.store) { + const uint64_t items = attribute.count() * static_cast(attribute.itemSize); + std::vector values; + values.reserve(items); + for (uint64_t i = 0; i < attribute.count(); ++i) + for (int c = 0; c < attribute.itemSize; ++c) + values.push_back(static_cast(attribute.getComponent(i, c))); + copy.store = std::make_shared(Scalar::F32, items); + copy.store->write(0, values.data(), values.size() * sizeof(float)); + copy.version = attribute.version(); + copy.source = attribute.store; + } + return copy.store.get(); +} + +RenderDatabase::Record& RenderDatabase::record(const Mesh& mesh, bool materialize) { + return record(mesh, records_[&mesh], materialize); +} + +RenderDatabase::Record& RenderDatabase::record(const Mesh& mesh, Record& r, bool materialize) { + const Material* material = mesh.material.get(); + const uint64_t geometryRevision = mesh.geometry ? mesh.geometry->revision() : 0; + const uint32_t materialVersion = material ? material->version() : 0; + const bool cached = r.drawable && r.meshId == mesh.id() && r.geometry == mesh.geometry && + r.geometryRevision == geometryRevision && r.material.get() == material && + r.materialVersion == materialVersion; + if (!cached) { + ++rebuilds_; + r = Record{}; + r.meshId = mesh.id(); + r.geometry = mesh.geometry; + r.geometryRevision = geometryRevision; + r.material = mesh.material; + r.materialVersion = materialVersion; + if (!mesh.geometry || !material) + return r; + if (const auto unsupported = shader::unsupportedFeatures(paramsOf(*material)); !unsupported.empty()) { + for (const std::string& u : unsupported) + diagnostics_.push_back("TN_NATIVE_MATERIAL_UNSUPPORTED " + std::string(material->typeName()) + ": " + + u); + return r; + } + // A decoded map the standard program does not read is refused by name, never drawn without it. + // (A placeholder with no image was already refused where models load.) + for (const auto& [slot, texture] : material->maps) { + if (!texture || !texture->sampleable() || slot == "map" || slot == "normalMap") continue; + const auto pbr = std::find(std::begin(shader::kPbrMapNames), std::end(shader::kPbrMapNames), slot); + if (pbr - std::begin(shader::kPbrMapNames) < pbrMapsRead(*material)) continue; + diagnostics_.push_back("TN_NATIVE_MATERIAL_UNSUPPORTED " + std::string(material->typeName()) + ": " + slot + + " is not read by the native standard program"); + return r; + } + if (const auto normal = material->maps.find("normalMap"); + normal != material->maps.end() && normal->second && normal->second->sampleable() && + !store(*mesh.geometry, "uv")) { + diagnostics_.push_back("TN_NATIVE_MATERIAL_UNSUPPORTED " + std::string(material->typeName()) + + ": normalMap needs a uv attribute (drawn without it)"); + } + for (int k = 0; k < pbrMapsRead(*material); ++k) + if (const auto map = material->maps.find(shader::kPbrMapNames[k]); map != material->maps.end() && + map->second && map->second->sampleable() && !store(*mesh.geometry, "uv")) + diagnostics_.push_back("TN_NATIVE_MATERIAL_UNSUPPORTED " + std::string(material->typeName()) + ": " + + shader::kPbrMapNames[k] + " needs a uv attribute (drawn without it)"); + r.buffers = {floatStore(*mesh.geometry, "position"), floatStore(*mesh.geometry, "normal"), + floatStore(*mesh.geometry, "uv"), mesh.geometry->index ? mesh.geometry->index->store.get() : nullptr}; + r.drawable = r.buffers[0] != nullptr; + } + if (!materialize || !r.drawable) + return r; + if (r.draw) { + r.draw->item.matrixWorld = toArray(mesh.matrixWorld); + r.draw->item.renderOrder = mesh.renderOrder(); + // A game moves an InstancedBufferGeometry's instanceCount every frame (Midway's particles). + if (mesh.geometry && mesh.geometry->instanced) geometryInputsOf(*mesh.geometry, r.draw->item); + return r; + } + r.draw = std::make_unique(); + r.materialized = true; + DrawItem& d = r.draw->item; + d.cache = &r.cache; + d.key = d.id = mesh.id(); + d.positions = r.buffers[0]; + d.normals = r.buffers[1]; + d.uvs = r.buffers[2]; + d.indices = r.buffers[3]; + // The diffuse map is sampled only when its image is decoded and the geometry carries uv; an + // image-less glTF placeholder (source only) keeps drawing its flat colour as before. + if (d.uvs != nullptr) { + const auto found = material->maps.find("map"); + if (found != material->maps.end() && found->second && found->second->sampleable()) + d.map = found->second.get(); + const auto normal = material->maps.find("normalMap"); + if (normal != material->maps.end() && normal->second && normal->second->sampleable()) + d.normalMap = normal->second.get(); + d.pbrMaps = pbrMapsOf(*material); + } + d.aoMapIntensity = material->aoMapIntensity; + d.normalScaleX = material->normalScale.x; + d.normalScaleY = material->normalScale.y; + vertexColorsOf(*mesh.geometry, *material, d); + depthBiasOf(*material, d); + geometryInputsOf(*mesh.geometry, d); + d.matrixWorld = toArray(mesh.matrixWorld); + d.kind = kindOf(material->type); + d.renderOrder = mesh.renderOrder(); + d.transparent = material->transparent; + d.forceSinglePass = material->forceSinglePass; + d.depthWrite = material->depthWrite; + d.materialKey = material; + d.positionNode = material->positionNode; + d.nodes = material->nodes; + d.side = static_cast(material->side); + d.blending = static_cast(material->blending); + r.drawable = d.positions != nullptr; + return r; +} + +DrawItem& RenderDatabase::refresh(const Mesh& mesh, Record& r) { + auto& d = r.draw->item; + d.cache = &r.cache; // the record owns the cache; refresh the pointer in case the record moved + r.draw->params = paramsOf(*r.material); + d.material = &r.draw->params; + d.transparent = r.material->transparent; + d.forceSinglePass = r.material->forceSinglePass; + d.depthWrite = r.material->depthWrite; + d.side = static_cast(r.material->side); + d.blending = static_cast(r.material->blending); + d.positionNode = r.material->positionNode; + d.nodes = r.material->nodes; + d.map = nullptr; + d.normalMap = nullptr; + d.pbrMaps = {}; + if (d.uvs) { + const auto map = r.material->maps.find("map"); + if (map != r.material->maps.end() && map->second && map->second->sampleable()) + d.map = map->second.get(); + const auto normal = r.material->maps.find("normalMap"); + if (normal != r.material->maps.end() && normal->second && normal->second->sampleable()) + d.normalMap = normal->second.get(); + d.pbrMaps = pbrMapsOf(*r.material); + } + d.aoMapIntensity = r.material->aoMapIntensity; + d.normalScaleX = r.material->normalScale.x; + d.normalScaleY = r.material->normalScale.y; + if (mesh.geometry) vertexColorsOf(*mesh.geometry, *r.material, d); + depthBiasOf(*r.material, d); + if (mesh.geometry) geometryInputsOf(*mesh.geometry, d); + d.castShadow = mesh.castShadow(); + d.receiveShadow = mesh.receiveShadow(); + d.layers = Layers::bits(mesh.layers().mask); + d.mainPass = true; + return d; +} + +const RenderDatabase::GraphSources& RenderDatabase::graphSources(const Material& material) { + static const GraphSources none; + std::array roots{}; + const auto graphs = material.nodes.pointers(); + std::copy(graphs.begin(), graphs.end(), roots.begin()); + if (std::all_of(roots.begin(), roots.end(), [](const void* root) { return root == nullptr; })) return none; + GraphSources& cached = graphSources_[&material]; + if (cached.roots != roots || cached.version != material.version()) { + GraphFind found = findGraphSources(material); + cached = GraphSources{material.version(), roots, found.texture, std::move(found.reflector), + std::move(found.textures), std::move(found.storages)}; + } + return cached; +} + +// three's Frustum.intersectsObject / intersectsSprite: the object's world bounding sphere against +// this prepare's camera frustum. InstancedMesh uses its instance-aware sphere, computed once when +// null, as three does. +bool RenderDatabase::boundingSphereOf(Object3D& object, std::string_view type, Sphere& sphere) { + if (type == "Sprite") { + sphere.set(Vector3(0, 0, 0), 0.7071067811865476); + } else if (type == "InstancedMesh") { + auto& instanced = static_cast(object); + if (instanced.boundingSphere == nullptr) instanced.computeBoundingSphere(); + if (instanced.boundingSphere == nullptr) return false; + sphere.copy(*instanced.boundingSphere); + } else { + auto& mesh = static_cast(object); + // ponytail: skinned and morphed meshes always draw; native bounds ignore bones and morph + // targets, which three's include. Add bone- and morph-aware spheres when they draw off screen. + if (type == "SkinnedMesh" || mesh.geometry == nullptr || + (!mesh.geometry->morphPositions.empty() && !mesh.morphTargetInfluences.empty())) + return false; + if (mesh.geometry->boundingSphere == nullptr) mesh.geometry->computeBoundingSphere(); + if (mesh.geometry->boundingSphere == nullptr) return false; + sphere.copy(*mesh.geometry->boundingSphere); + } + sphere.applyMatrix4(object.matrixWorld); + return true; +} + +bool RenderDatabase::inFrustum(Object3D& object, std::string_view type) { + Sphere sphere; + if (!boundingSphereOf(object, type, sphere)) return true; + return frustum_.intersectsSphere(sphere); +} + +bool RenderDatabase::inShadowFrustum(Object3D& object, std::string_view type) { + // ponytail: point light shadow culling across 6 faces omitted; keep casters unculled when a point shadow is present + if (shadowPointLightActive_) return true; + if (shadowFrustums_.empty()) return false; + Sphere sphere; + if (!boundingSphereOf(object, type, sphere)) return true; + const uint32_t mask = Layers::bits(object.layers().mask); + for (const auto& sf : shadowFrustums_) { + if ((mask & sf.layersMask) != 0 && sf.frustum.intersectsSphere(sphere)) return true; + } + return false; +} + +void RenderDatabase::collectShadowFrustums(Object3D& root, const Camera& mainCamera) { + shadowFrustums_.clear(); + shadowByLight_.clear(); + shadowPointLightActive_ = false; + if (!shadowMapEnabled) return; + + if (shadowLightsRoot_ != &root || shadowLightsVersion_ != Object3D::hierarchyVersion()) { + shadowLightsRoot_ = &root; + shadowLightsVersion_ = Object3D::hierarchyVersion(); + shadowLights_.clear(); + auto collect = [&](auto& self, Object3D& obj) -> void { + const std::string_view type = obj.type(); + if (type == "DirectionalLight" || type == "SpotLight" || type == "PointLight") shadowLights_.push_back(&obj); + for (Object3D* child : obj.children) + if (child) self(self, *child); + }; + collect(collect, root); + } + for (Object3D* light : shadowLights_) { + // The walk skipped invisible subtrees: a light counts only if it and every ancestor are visible. + const Object3D* node = light; + while (node->visible() && node != &root) node = node->parent; + if (!node->visible()) continue; + Object3D& obj = *light; + const std::string_view type = obj.type(); + if (type == "DirectionalLight") { + auto& l = static_cast(obj); + if (l.castShadow()) { + l.target->updateWorldMatrix(true, false); + const auto from = worldPosition(l), to = worldPosition(*l.target); + Frustum f; + const uint32_t mask = effectiveShadowLayersMask(*l.shadow.camera, mainCamera); + shadowByLight_[&l] = shadowOf(l.shadow, from, to, mask, &f); + shadowFrustums_.push_back({f, mask}); + } + } else if (type == "SpotLight") { + auto& l = static_cast(obj); + if (l.castShadow()) { + l.target->updateWorldMatrix(true, false); + constexpr double kRadToDeg = 180.0 / 3.14159265358979323846; + auto& shadowCamera = static_cast(*l.shadow.camera); + shadowCamera.fov = kRadToDeg * 2 * l.angle * l.shadow.focus; + shadowCamera.aspect = (l.shadow.mapSize.x / l.shadow.mapSize.y) * l.shadow.aspect; + shadowCamera.far = l.distance != 0 ? l.distance : shadowCamera.far; + const auto from = worldPosition(l), to = worldPosition(*l.target); + Frustum f; + const uint32_t mask = effectiveShadowLayersMask(shadowCamera, mainCamera); + shadowByLight_[&l] = shadowOf(l.shadow, from, to, mask, &f); + shadowFrustums_.push_back({f, mask}); + } + } else if (type == "PointLight") { + auto& l = static_cast(obj); + if (l.castShadow()) { + // ponytail: point light shadow culling across 6 faces omitted; keep casters unculled when a point light casts shadows + shadowPointLightActive_ = true; + } + } + } +} + +void RenderDatabase::project(Object3D& object, const Camera& camera, std::vector& items, LightState& lights, + bool updateChildren, bool force, Record* cached, bool plainMesh, bool lightsOnly, const Object3D* excluded) { + if (&object == excluded) return; + if (!object.visible()) { + if (updateChildren) + for (Object3D* child : object.children) + child->updateMatrixWorld(force); + return; + } + bool mainPass = object.layers().test(camera.layers()); + bool shadowCaster = shadowMapEnabled && object.castShadow(); + if (mainPass || shadowCaster) { + const std::string_view type = plainMesh ? "Mesh" : object.type(); + if (!lightsOnly && type == "LOD") { + if (mainPass) { + auto& lod = static_cast(object); + if (lod.autoUpdate) lod.update(camera); + } + } + if (!lightsOnly && (type == "Mesh" || type == "InstancedMesh" || type == "SkinnedMesh" || type == "Sprite" || type == "Line" || + type == "LineSegments")) { + const auto& mesh = static_cast(object); + if (mainPass && mesh.frustumCulled && !cullExempt_ && !inFrustum(object, type)) mainPass = false; + if (shadowCaster && mesh.frustumCulled && !cullExempt_ && !inShadowFrustum(object, type)) shadowCaster = false; + const bool compact = batching && type == "Mesh" && mesh.geometry && mesh.material && !mesh.onBeforeRender && + !mesh.material->transparent && !mesh.material->vertexColors && !mesh.material->positionNode && + !mesh.material->nodes.positionNode && !mesh.material->nodes.vertexNode && + !mesh.geometry->instanced && + (mesh.geometry->morphPositions.empty() || mesh.morphTargetInfluences.empty()) && + mesh.matrixWorld.determinant() > 0; + Record& r = cached ? record(mesh, *cached, !compact) : record(mesh, !compact); + r.seen = frame_; + if (r.drawable && r.material->visible && (mainPass || shadowCaster)) { + if (compact) { + addBatchMesh(mesh, r, mainPass, shadowCaster); + } else { + DrawItem& d = refresh(mesh, r); + d.batchable = false; + d.mainPass = mainPass; + d.castShadow = shadowCaster; + d.layers = Layers::bits(mesh.layers().mask); + const bool morphed = !mesh.geometry->morphPositions.empty() && !mesh.morphTargetInfluences.empty(); + d.morphGeometry = morphed ? mesh.geometry.get() : nullptr; + d.morphInfluences = morphed ? &mesh.morphTargetInfluences : nullptr; + if (morphed) + d.batchable = false; + items.push_back(d); + if (type == "SkinnedMesh") { + // three's skinning() updates each skeleton once per frame before its first draw. + const auto& skinned = static_cast(mesh); + DrawItem& d = items.back(); + d.skinnedRig = static_cast(&object); + d.skinIndices = store(*mesh.geometry, "skinIndex"); + d.skinWeights = floatStore(*mesh.geometry, "skinWeight"); + if (skinned.skeleton && d.skinIndices && d.skinWeights) { + if (skeletonsUpdated_.insert(skinned.skeleton.get()).second) + skinned.skeleton->update(); + d.boneMatrices = &skinned.skeleton->boneMatrices; + d.bindMatrix = toArray(skinned.bindMatrix); + d.bindMatrixInverse = toArray(skinned.bindMatrixInverse); + } + } + if (type == "InstancedMesh") { + // Read every frame, as three does: count changes and setColorAt's first call (which + // creates the colour attribute) need no record rebuild. + const auto& instanced = static_cast(mesh); + DrawItem& d = items.back(); + d.instanceMatrices = instanced.instanceMatrix->store.get(); + d.instanceColors = instanced.instanceColor ? instanced.instanceColor->store.get() : nullptr; + d.instanceCount = static_cast( + std::min(instanced.count, instanced.instanceMatrix->count())); + } + if (type == "Line" || type == "LineSegments") { + DrawItem& d = items.back(); + d.topology = type == "Line" ? WGPUPrimitiveTopology_LineStrip : WGPUPrimitiveTopology_LineList; + d.castShadow = false; // ponytail: three's shadow pass draws lines; no corpus line casts one + if (!mainPass) items.pop_back(); + } + if (type == "Sprite") { + const auto& sprite = static_cast(mesh); + DrawItem& d = items.back(); + d.sprite = true; + d.castShadow = false; + d.instanceCount = sprite.count; + d.spriteCenter = {sprite.center.x, sprite.center.y}; + d.spriteRotation = mesh.material->rotation; + d.spriteSizeAttenuation = mesh.material->sizeAttenuation; + if (!mainPass) items.pop_back(); + } + if (mesh.onBeforeRender && mainPass) + callbacks_.push_back({mesh.weak_from_this().lock(), &mesh, &r}); + } + } + } else if (!lightsOnly && type == "BatchedMesh") { + // three's BatchedMesh: each geometry's visible instances, drawn as one instanced mesh. + // ponytail: never culled; three culls the whole batch and then each instance. Add when a + // BatchedMesh scene draws mostly off screen. + cullExempt_ = true; + for (const auto& batch : static_cast(object).drawBatches()) + project(*batch, camera, items, lights, false, false, nullptr, false); + cullExempt_ = false; + } else if (mainPass && type == "AmbientLight") { + const auto& l = static_cast(object); + for (int c = 0; c < 3; ++c) + lights.ambient[c] += scaled(l.color, l.intensity)[c]; + } else if (mainPass && type == "DirectionalLight") { + auto& l = static_cast(object); // its shadow camera moves, as three's does + l.target->updateWorldMatrix(true, false); + const auto from = worldPosition(l), to = worldPosition(*l.target); + direct_.emplace_back(object.id(), DirectLight::directional(normalized({from[0] - to[0], from[1] - to[1], from[2] - to[2]}), + scaled(l.color, l.intensity))); + if (shadowMapEnabled && l.castShadow()) { + const auto it = shadowByLight_.find(&l); + direct_.back().second.shadow = it != shadowByLight_.end() ? it->second : shadowOf(l.shadow, from, to, effectiveShadowLayersMask(*l.shadow.camera, camera)); + } + } else if (mainPass && type == "PointLight") { + auto& l = static_cast(object); // its shadow camera moves, as three's does + DirectLight d; + d.kind = DirectLight::Kind::Point; + d.color = scaled(l.color, l.intensity); + d.position = worldPosition(l); + d.distance = l.distance; + d.decay = l.decay; + if (shadowMapEnabled && l.castShadow()) + d.shadow = pointShadowOf(l.shadow, d.position, l.distance, effectiveShadowLayersMask(*l.shadow.camera, camera)); + direct_.emplace_back(object.id(), d); + } else if (mainPass && type == "SpotLight") { + // SpotLightNode.update: coneCos = cos(angle), penumbraCos = cos(angle * (1 - penumbra)); the + // axis is lightTargetDirection, from the target to the light. + auto& l = static_cast(object); // its shadow camera moves, as three's does + DirectLight d; + d.kind = DirectLight::Kind::Spot; + d.color = scaled(l.color, l.intensity); + d.position = worldPosition(l); + const auto to = worldPosition(*l.target); + d.direction = normalized({d.position[0] - to[0], d.position[1] - to[1], d.position[2] - to[2]}); + d.distance = l.distance; + d.decay = l.decay; + d.coneCos = std::cos(l.angle); + d.penumbraCos = std::cos(l.angle * (1 - l.penumbra)); + if (shadowMapEnabled && l.castShadow()) { + const auto it = shadowByLight_.find(&l); + if (it != shadowByLight_.end()) { + d.shadow = it->second; + } else { + // SpotLightShadow.updateMatrices: the camera's fov covers the cone (times focus), its + // aspect is the map's, and its far is the light's distance when it has one. + auto& shadowCamera = static_cast(*l.shadow.camera); + shadowCamera.fov = kRadToDeg * 2 * l.angle * l.shadow.focus; + shadowCamera.aspect = (l.shadow.mapSize.x / l.shadow.mapSize.y) * l.shadow.aspect; + shadowCamera.far = l.distance != 0 ? l.distance : shadowCamera.far; + d.shadow = shadowOf(l.shadow, d.position, to, effectiveShadowLayersMask(*l.shadow.camera, camera)); + } + } + direct_.emplace_back(object.id(), d); + } else if (mainPass && type == "HemisphereLight") { + const auto& l = static_cast(object); + if (hemisphere_++ == 0) { + lights.hemisphereSky = scaled(l.color, l.intensity); + lights.hemisphereGround = scaled(l.groundColor, l.intensity); + lights.hemisphereUp = normalized(worldPosition(l)); + } + } + } else if (!lightsOnly && cached && cached->meshId == object.id()) { + cached->seen = frame_; // flat records also survive another camera's layer mask + } else if (const auto it = records_.find(&object); !lightsOnly && it != records_.end()) { + it->second.seen = frame_; // in the scene, on another camera's layer: its record stays + } + for (std::size_t i = 0; i < object.children.size(); ++i) { + Object3D* child = object.children[i]; +#if defined(__GNUC__) && !defined(__EMSCRIPTEN__) + // Sparse authored metadata remains outside the dense transform columns. Fetch it + // ahead of the fused traversal instead of serializing every cache miss at 64k. + if (updateChildren && i + 32 < object.children.size()) + __builtin_prefetch(&flatRecords_[i + 32], 0, 1); + if (updateChildren && i + 16 < object.children.size()) { + const auto* future = object.children[i + 16]; + const auto* next = reinterpret_cast(future); + for (std::size_t offset = 0; offset < sizeof(Object3D); offset += 64) + __builtin_prefetch(next + offset, 0, 1); + if (flatPlainMeshes_[i + 16]) + __builtin_prefetch(next + sizeof(Object3D), 0, 1); + const auto* material = reinterpret_cast(flatRecords_[i + 16].material.get()); + if (material) + for (std::size_t offset = 0; offset < sizeof(Material); offset += 64) + __builtin_prefetch(material + offset, 0, 1); + } + if (updateChildren && i + 8 < object.children.size()) { + const auto* future = object.children[i + 8]; + __builtin_prefetch(&future->position, 0, 1); + __builtin_prefetch(&future->quaternion, 0, 1); + __builtin_prefetch(&future->scale, 0, 1); + __builtin_prefetch(&future->matrix, 1, 1); + __builtin_prefetch(reinterpret_cast(&future->matrix) + 64, 1, 1); + __builtin_prefetch(&future->matrixWorld, 1, 1); + __builtin_prefetch(reinterpret_cast(&future->matrixWorld) + 64, 1, 1); + } +#endif + if (updateChildren) + child->Object3D::updateMatrixWorldSelf(force, flatParentIdentity_, flatPlainMeshes_[i]); + project(*child, camera, items, lights, false, false, updateChildren ? &flatRecords_[i] : nullptr, + updateChildren && flatPlainMeshes_[i], lightsOnly, excluded); + } +} + +// Groups batchable items by what they draw (geometry buffers, material, kind, render order) and +// replaces each group of kMinBatchMembers or more with one instanced item: identity model matrix, +// the members' world matrices (float32, as a uniform holds them) as instance matrices, drawn in the +// first member's place. +void RenderDatabase::batch(std::vector& items, Object3D& scene, + const std::vector>& ordered) { + // A decline writes no verdict, so a settled one is an empty decision until its rescan; an empty + // scene (still loading) or a projecting one is judged again next frame, as SceneRenderProjection. + projection::Decision decision; + if (std::any_of(items.begin(), items.end(), [](const DrawItem& item) { return item.skinnedRig; }) && + ++framesSinceDeclineScan_ >= kDeclineRescanFrames) { + decision = projection::decide(scene); + framesSinceDeclineScan_ = decision.projecting || decision.sourceRenderables == 0 ? kDeclineRescanFrames : 0; + } + skinnedPalettes_.clear(); + batchGroupsList_.clear(); + candidatesByKey_.clear(); + for (const auto& [depth, item] : ordered) { + const std::size_t i = item - items.data(); + const DrawItem& d = items[i]; + const auto verdict = decision.verdict.find(d.skinnedRig); + const bool skinned = d.boneMatrices && verdict != decision.verdict.end() && verdict->second == "skinned"; + if (!d.batchable && !skinned) + continue; + auto same = [&](const std::vector& g) { + const DrawItem& o = items[g.front()]; + if (bool(o.skinnedRig) != bool(d.skinnedRig)) + return false; + if (skinned && + (o.skinnedRig->geometry != d.skinnedRig->geometry || + o.skinnedRig->skeleton->bones.size() != d.skinnedRig->skeleton->bones.size() || + projection::detail::batchFlags(*o.skinnedRig) != projection::detail::batchFlags(*d.skinnedRig))) + return false; + return o.positions == d.positions && o.normals == d.normals && o.indices == d.indices && + o.uvs == d.uvs && o.kind == d.kind && o.renderOrder == d.renderOrder && + (o.materialKey == d.materialKey || (!skinned && d.renderOrder == 0 && + projection::detail::sameUniforms(*static_cast(o.materialKey), + *static_cast(d.materialKey)))) && + o.castShadow == d.castShadow && o.receiveShadow == d.receiveShadow && + o.mainPass == d.mainPass && o.layers == d.layers; + }; + std::size_t hash = !skinned && d.renderOrder == 0 + ? projection::detail::uniformHash(*static_cast(d.materialKey)) + : std::hash{}(d.materialKey); + hash ^= std::hash{}(d.positions); + hash ^= std::hash{}(d.renderOrder); + hash ^= std::size_t(d.castShadow) * 31 + std::size_t(d.receiveShadow) * 67; + hash ^= std::size_t(d.mainPass) * 101 + std::size_t(d.layers) * 131; + if (skinned) + hash ^= std::hash{}(d.skinnedRig->geometry.get()) ^ + std::hash{}(projection::detail::batchFlags(*d.skinnedRig)) ^ + d.skinnedRig->skeleton->bones.size(); + auto& candidates = candidatesByKey_[hash]; + auto it = std::find_if(candidates.begin(), candidates.end(), [&](std::size_t group) { return same(batchGroupsList_[group]); }); + if (it == candidates.end()) { + candidates.push_back(batchGroupsList_.size()); + batchGroupsList_.push_back({i}); + } else { + batchGroupsList_[*it].push_back(i); + } + } + absorbed_.assign(items.size(), false); + merged_.clear(); + batchParams_.resize(batchGroupsList_.size()); + for (const std::vector& g : batchGroupsList_) { + const bool skinned = items[g.front()].skinnedRig != nullptr; + if (!skinned && g.size() < kMinBatchMembers) + continue; + SkinnedPalette* palette = nullptr; + if (skinned) { + skinnedPalettes_.push_back( + std::make_unique(items[g.front()].skinnedRig->skeleton->bones.size(), g.size(), false)); + palette = skinnedPalettes_.back().get(); + palette->begin(); + } + if (batchStores_.size() <= batchGroups_) + batchStores_.push_back(std::make_shared(Scalar::F32, 0)); + const auto slot = batchGroups_++; + BufferStore& store = *batchStores_[slot]; + if (store.count() != g.size() * 16) + store.resize(g.size() * 16); + auto* matrices = reinterpret_cast(store.data()); + std::size_t matrixOffset = 0; + const bool uniform = std::any_of(g.begin(), g.end(), [&](std::size_t i) { + return items[i].materialKey != items[g.front()].materialKey; + }); + if (batchColors_.size() <= slot) batchColors_.resize(slot + 1); + if (uniform && !batchColors_[slot]) batchColors_[slot] = std::make_shared(Scalar::F32, 0); + if (uniform && batchColors_[slot]->count() != g.size() * 3) batchColors_[slot]->resize(g.size() * 3); + auto* colors = uniform ? reinterpret_cast(batchColors_[slot]->data()) : nullptr; + std::size_t colorOffset = 0; + for (std::size_t i : g) { + if (palette) { + const auto slot = palette->claim(items[i].skinnedRig); + palette->write(*slot, *items[i].skinnedRig, false); // project updated this skeleton once + } + // SkinnedPalette already folds world placement into the bones. Instance transforms + // must be identity; applying each rig's matrix here would transform it twice. + const Matrix identity{1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1}; + for (double e : palette ? identity : items[i].matrixWorld) + matrices[matrixOffset++] = static_cast(e); + if (colors) for (float c : items[i].material->color) colors[colorOffset++] = c; + absorbed_[i] = true; + } + store.needsUpdate(); + DrawItem d = items[g.front()]; + if (batchCaches_.size() <= slot) batchCaches_.resize(slot + 1); + d.cache = &batchCaches_[slot]; + d.sortOrigin = {d.matrixWorld[12], d.matrixWorld[13], d.matrixWorld[14]}; + d.matrixWorld = {1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1}; + d.instanceMatrices = &store; + d.instanceCount = static_cast(g.size()); + if (uniform) { + batchColors_[slot]->needsUpdate(); + d.instanceColors = batchColors_[slot].get(); + auto& params = batchParams_[slot]; + params = *d.material; + params.color = {1, 1, 1}; + d.material = ¶ms; + } + if (palette) { + palette->end(); + d.boneMatrices = &palette->matrices(); + d.boneStride = palette->bones(); + d.bindMatrix = d.bindMatrixInverse = d.matrixWorld; + } + merged_.push_back(d); + batchMembers_ += g.size(); + } + if (merged_.empty()) + return; + batchedOut_.clear(); + batchedOut_.reserve(items.size() - batchMembers_ + merged_.size()); + for (std::size_t i = 0; i < items.size(); ++i) + if (!absorbed_[i]) + batchedOut_.push_back(items[i]); + batchedOut_.insert(batchedOut_.end(), merged_.begin(), merged_.end()); + items.swap(batchedOut_); +} + +// Capture members while their scene/material cache lines are hot. DrawItems are made only for +// submitted draws; sorting and packing touch compact arrays rather than the authored object graph. +void RenderDatabase::addBatchMesh(const Mesh& mesh, Record& record, bool mainPass, bool shadowCaster) { + const auto& geometry = record.buffers; + const uint32_t layers = Layers::bits(mesh.layers().mask); + const auto same = [&](std::size_t index) { + const MeshGroup& group = meshGroups_[index]; + const auto& member = batchMeshes_[group.members.front()]; + const Mesh& first = *member.mesh; + return ((record.geometry == member.record->geometry && record.geometryRevision == member.record->geometryRevision) || + group.geometry == geometry) && first.renderOrder() == mesh.renderOrder() && + member.shadowCaster == shadowCaster && first.receiveShadow() == mesh.receiveShadow() && + member.mainPass == mainPass && member.layers == layers && + first.material->type == mesh.material->type && + (first.material == mesh.material || + (mesh.renderOrder() == 0 && projection::detail::sameUniforms(*first.material, *mesh.material))); + }; + std::size_t group; + if (lastMeshGroup_ && same(*lastMeshGroup_)) { + group = *lastMeshGroup_; + } else { + std::size_t hash = mesh.renderOrder() == 0 ? projection::detail::uniformHash(*mesh.material) + : std::hash{}(mesh.material.get()); + const auto mix = [&](std::size_t v) { hash = (hash ^ v) * 0x9e3779b1u; }; + for (const auto* buffer : geometry) + mix(std::hash{}(buffer)); + mix(static_cast(mesh.renderOrder())); + mix(static_cast(shadowCaster)); + mix(mesh.receiveShadow()); + mix(static_cast(mainPass)); + mix(static_cast(layers)); + auto& bucket = meshCandidates_[hash]; + const auto found = std::find_if(bucket.begin(), bucket.end(), same); + if (found == bucket.end()) { + group = meshGroupCount_++; + bucket.push_back(group); + if (group == meshGroups_.size()) meshGroups_.push_back({geometry, {}}); + else { + auto& reused = meshGroups_[group]; + reused.geometry = geometry; + reused.members.clear(); + reused.orderedIds = true; + } + } else + group = *found; + lastMeshGroup_ = group; + } + auto& target = meshGroups_[group]; + if (!target.members.empty() && batchMeshes_[target.members.back()].id > mesh.id()) + target.orderedIds = false; + target.members.push_back(batchMeshes_.size()); + const auto& m = mesh.matrixWorld.elements; + const auto& p = batchProjView_; + batchMeshes_.push_back( + {&mesh, mesh.material.get(), + (p[2] * m[12] + p[6] * m[13] + p[10] * m[14] + p[14]) / (p[3] * m[12] + p[7] * m[13] + p[11] * m[14] + p[15]), + mesh.id(), mesh.renderOrder(), &record, mainPass, layers, shadowCaster}); + BatchTransform packed; + for (int i = 0; i < 16; ++i) + packed.matrix[i] = static_cast(m[i]); + batchRgb_.push_back({static_cast(mesh.material->color.r), static_cast(mesh.material->color.g), + static_cast(mesh.material->color.b)}); + batchTransforms_.push_back(packed); +} + +void RenderDatabase::batchMeshes(std::vector& items) { + const auto before = [&](std::size_t x, std::size_t y) { + const auto& a = batchMeshes_[x]; + const auto& b = batchMeshes_[y]; + if (a.order != b.order) + return a.order < b.order; + if (a.depth != b.depth) + return a.depth < b.depth; + return a.id < b.id; + }; + depthKeys_.resize(batchMeshes_.size()); + floatKeys_.resize(batchMeshes_.size()); + for (std::size_t i = 0; i < batchMeshes_.size(); ++i) { + const double depth = batchMeshes_[i].depth == 0 ? 0.0 : batchMeshes_[i].depth; + const auto bits = std::bit_cast(depth); + depthKeys_[i] = bits >> 63 ? ~bits : bits ^ (uint64_t{1} << 63); + // The depth rounded to float32: never out of order against the double, so four radix passes + // order everything but the keys that round together, which the pass after them settles. + const auto narrow = std::bit_cast(static_cast(depth)); + floatKeys_[i] = narrow >> 31 ? ~narrow : narrow ^ (uint32_t{1} << 31); + } + for (std::size_t slot = 0; slot < meshGroupCount_; ++slot) { + auto& group = meshGroups_[slot]; + auto& members = group.members; + if (members.size() < 256 || std::any_of(members.begin(), members.end(), [&](std::size_t i) { + return !std::isfinite(batchMeshes_[i].depth); + })) { + std::sort(members.begin(), members.end(), before); + continue; + } + // Group flags already fix renderOrder. Stable depth radix preserves the id tie-break, + // with bounded linear work even when every mesh moves. Signed zero sorts as one depth. + const auto idBefore = [&](std::size_t a, std::size_t b) { return batchMeshes_[a].id < batchMeshes_[b].id; }; + if (!group.orderedIds) + std::sort(members.begin(), members.end(), idBefore); + sortScratch_.resize(members.size()); + uint32_t varying = 0; + const uint32_t first = floatKeys_[members.front()]; + for (auto i : members) varying |= floatKeys_[i] ^ first; + for (unsigned shift = 0; shift < 32; shift += 8) { + if (((varying >> shift) & 255) == 0) continue; + std::array offsets{}; + for (auto i : members) ++offsets[(floatKeys_[i] >> shift) & 255]; + std::size_t total = 0; + for (auto& offset : offsets) { const auto count = offset; offset = total; total += count; } + for (auto i : members) sortScratch_[offsets[(floatKeys_[i] >> shift) & 255]++] = i; + members.swap(sortScratch_); + } + // Depths that round to the same float keep id order from the stable passes; put each such + // run in exact depth order, with the id as the tie-break the scene order already gave. + for (std::size_t at = 0; at < members.size();) { + std::size_t end = at + 1; + while (end < members.size() && floatKeys_[members[end]] == floatKeys_[members[at]]) ++end; + if (end - at > 1) + std::sort(members.begin() + at, members.begin() + end, [&](std::size_t a, std::size_t b) { + return depthKeys_[a] != depthKeys_[b] ? depthKeys_[a] < depthKeys_[b] + : batchMeshes_[a].id < batchMeshes_[b].id; + }); + at = end; + } + } + batchParams_.resize(batchGroups_ + meshGroupCount_); + for (std::size_t groupIndex = 0; groupIndex < meshGroupCount_; ++groupIndex) { + const auto& group = meshGroups_[groupIndex]; + const auto& members = group.members; + if (members.size() < kMinBatchMembers) { + for (std::size_t index : members) { + const auto& member = batchMeshes_[index]; + const Mesh& mesh = *member.mesh; + DrawItem item = refresh(mesh, record(mesh, *member.record)); + item.mainPass = member.mainPass; + item.castShadow = member.shadowCaster; + item.layers = member.layers; + items.push_back(std::move(item)); + } + continue; + } + const auto& firstMember = batchMeshes_[members.front()]; + const Mesh& first = *firstMember.mesh; + DrawItem d = refresh(first, record(first, *firstMember.record)); + d.mainPass = firstMember.mainPass; + d.castShadow = firstMember.shadowCaster; + d.layers = firstMember.layers; + const auto slot = batchGroups_++; + if (batchCaches_.size() <= slot) batchCaches_.resize(slot + 1); + d.cache = &batchCaches_[slot]; + if (batchStores_.size() <= slot) + batchStores_.push_back(std::make_shared(Scalar::F32, 0)); + auto& matrices = *batchStores_[slot]; + if (matrices.count() != members.size() * 16) + matrices.resize(members.size() * 16); + auto* matrix = reinterpret_cast(matrices.data()); + const bool uniform = std::any_of(members.begin(), members.end(), [&](std::size_t i) { + return batchMeshes_[i].material != first.material.get(); + }); + if (batchColors_.size() <= slot) + batchColors_.resize(slot + 1); + if (uniform && !batchColors_[slot]) + batchColors_[slot] = std::make_shared(Scalar::F32, 0); + if (uniform && batchColors_[slot]->count() != members.size() * 3) + batchColors_[slot]->resize(members.size() * 3); + auto* color = uniform ? reinterpret_cast(batchColors_[slot]->data()) : nullptr; + for (std::size_t i = 0; i < members.size(); ++i) { +#if defined(__GNUC__) && !defined(__EMSCRIPTEN__) + if (i + 16 < members.size()) { + const auto next = members[i + 16]; + __builtin_prefetch(&batchTransforms_[next], 0, 3); + if (color) __builtin_prefetch(&batchRgb_[next], 0, 3); + } +#endif + const auto index = members[i]; + const auto& packed = batchTransforms_[index]; + std::copy_n(packed.matrix.data(), 16, matrix); + matrix += 16; + if (color) { + std::copy_n(batchRgb_[index].data(), 3, color); + color += 3; + } + } + matrices.needsUpdate(); + d.sortOrigin = {d.matrixWorld[12], d.matrixWorld[13], d.matrixWorld[14]}; + d.matrixWorld = {1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1}; + d.instanceMatrices = &matrices; + d.instanceCount = static_cast(members.size()); + if (uniform) { + batchColors_[slot]->needsUpdate(); + d.instanceColors = batchColors_[slot].get(); + batchParams_[slot] = *d.material; + batchParams_[slot].color = {1, 1, 1}; + d.material = &batchParams_[slot]; + } + items.push_back(std::move(d)); + batchMembers_ += members.size(); + } +} + +const std::vector& RenderDatabase::prepare(Object3D& scene, Camera& camera, LightState& lights, Object3D* targetScene) { + using Clock = std::chrono::steady_clock; + const auto start = profiling ? Clock::now() : Clock::time_point{}; + if (targetScene && targetScene != &scene && targetScene->matrixWorldAutoUpdate) targetScene->updateMatrixWorld(); + ++frame_; + ++projection::detail::uniformEpoch(); + diagnostics_.clear(); + hemisphere_ = 0; + // Renderer.render: world matrices first, then the camera in the renderer's coordinate system. + // Fusion is safe only when matrix updates and light queries cannot run authored hooks. + // Recheck the public child vector before any update: callers can reorder or replace its slots. + const auto& cameraType = typeid(camera); + bool flat = typeid(scene) == typeid(Scene) && scene.matrixWorldAutoUpdate && camera.parent == nullptr && + camera.children.empty() && !shadowMapEnabled && (cameraType == typeid(PerspectiveCamera) || + cameraType == typeid(OrthographicCamera) || cameraType == typeid(Camera)); + if (flat) { + flatPlainMeshes_.resize(scene.children.size()); + for (std::size_t i = 0; i < scene.children.size(); ++i) { + const auto* child = scene.children[i]; + const auto& type = typeid(*child); + const bool mesh = type == typeid(Mesh); + flatPlainMeshes_[i] = mesh; + if (child->parent != &scene || !child->children.empty()) { flat = false; break; } + if (mesh) continue; + const Object3D* target = nullptr; + if (type == typeid(DirectionalLight)) target = static_cast(child)->target.get(); + if (type == typeid(SpotLight)) target = static_cast(child)->target; + const bool light = type == typeid(Light) || type == typeid(AmbientLight) || + type == typeid(PointLight) || type == typeid(HemisphereLight) || + (target && typeid(*target) == typeid(Object3D) && target->parent == nullptr); + if (!light) { + flat = false; + break; + } + } + } + bool force = false; + if (flat) + force = scene.updateMatrixWorldSelf(); + else if (scene.matrixWorldAutoUpdate) + scene.updateMatrixWorld(); + if (camera.parent == nullptr && camera.matrixWorldAutoUpdate) + camera.updateMatrixWorld(); + if (camera.coordinateSystem != CoordinateSystem::WebGPU) { + camera.coordinateSystem = CoordinateSystem::WebGPU; + if (auto* p = dynamic_cast(&camera)) + p->updateProjectionMatrix(); + if (auto* o = dynamic_cast(&camera)) + o->updateProjectionMatrix(); + } + flatParentIdentity_ = flat && scene.matrixWorld.elements == Matrix4{}.elements; + items_.clear(); + items_.reserve(previousDrawCount_); + auto& items = items_; + const auto matrices = profiling ? Clock::now() : Clock::time_point{}; + lights = LightState{}; + lights.hemisphereSky = lights.hemisphereGround = {0, 0, 0}; + lights.softShadows = shadowMapType == 2; + callbacks_.clear(); + direct_.clear(); + skeletonsUpdated_.clear(); + batchMeshes_.clear(); + batchTransforms_.clear(); + batchRgb_.clear(); + meshGroupCount_ = 0; + meshCandidates_.clear(); + lastMeshGroup_.reset(); + Matrix4 projectionView; + projectionView.multiplyMatrices(camera.projectionMatrix, camera.matrixWorldInverse); + batchProjView_ = toArray(projectionView); + frustum_.setFromProjectionMatrix(projectionView, camera.coordinateSystem, camera.reversedDepth()); + collectShadowFrustums(targetScene ? *targetScene : scene, camera); + if (flat) flatRecords_.resize(scene.children.size()); + else flatRecords_.clear(); + project(scene, camera, items, lights, flat, force); + if (targetScene && targetScene != &scene) + project(*targetScene, camera, items, lights, false, false, nullptr, false, true, &scene); + const auto projected = profiling ? Clock::now() : Clock::time_point{}; + // three's LightsNode sorts its lights by id; the direct terms are summed in that order. + std::stable_sort(direct_.begin(), direct_.end(), [](const auto& a, const auto& b) { return a.first < b.first; }); + for (const auto& [id, light] : direct_) lights.direct.push_back(light); + // Callbacks may detach members or edit their transforms. Snapshot their draws before invoking + // any hook, just as the exact path does; the common hook-free path stays compact. + if (!callbacks_.empty()) { + for (const auto& member : batchMeshes_) { + auto& item = refresh(*member.mesh, record(*member.mesh, *member.record)); + item.batchable = true; + item.mainPass = member.mainPass; + item.castShadow = member.shadowCaster; + item.layers = member.layers; + items.push_back(item); + } + batchMeshes_.clear(); + meshGroupCount_ = 0; + } + // three's onBeforeRender, before the object is drawn: after projection, so a callback that edits + // the scene cannot invalidate the traversal, and before submission, so a uniform it sets (a + // material colour) reaches this frame. A callee that threw is a diagnostic, never a crash. + for (const PendingCallback& p : callbacks_) { + const RenderCallback callback = p.mesh->onBeforeRender; + if (!callback) + continue; + std::string error; + if (!(*callback)({&scene, &camera, p.mesh->geometry, p.mesh->material}, error)) + diagnostics_.push_back("TN_CALLBACK_FAILED onBeforeRender: " + error); + p.record->draw->params = paramsOf(*p.record->material); + } + callbacks_.clear(); + if (hemisphere_ > 1) + diagnostics_.push_back("TN_NATIVE_LIGHTS_UNSUPPORTED: " + std::to_string(hemisphere_) + + " hemisphere lights; one is drawn"); + for (auto& r : flatRecords_) if (r.seen != frame_) r = Record{}; + // Objects that left the scene leave the database. + for (auto it = records_.begin(); it != records_.end();) { + if (it->second.seen != frame_) { + it = records_.erase(it); + } else { + ++it; + } + } + batchGroups_ = batchMembers_ = 0; + const auto beforeBatch = profiling ? Clock::now() : Clock::time_point{}; + if (batching) { + batchParams_.reserve(items.size() + meshGroupCount_); + CameraState state; + state.matrixWorldInverse = toArray(camera.matrixWorldInverse); + state.projectionMatrix = toArray(camera.projectionMatrix); + batch(items, scene, Renderer::sortDraws(items, state)); + batchMeshes(items); + } + const auto batched = profiling ? Clock::now() : Clock::time_point{}; + // Resolve the scene fallback every frame: environment can change without a material version bump. + const Scene* world = dynamic_cast(&scene); + if (!world && targetScene) world = dynamic_cast(targetScene); + for (DrawItem& item : items) { + const Material& source = *static_cast(item.materialKey); + item.fog = world && source.fog ? world->fog.get() : nullptr; + // three's materialEnvRotation: the scene's environmentRotation when the scene has an + // environment and the material no envMap, else the material's envMapRotation (identity here). + const GraphSources& sources = graphSources(source); + item.pmremMap = sources.texture; + item.reflector = sources.reflector.get(); + item.nodeTextures = sources.textures.empty() ? nullptr : &sources.textures; + item.nodeStorages = sources.storages.empty() ? nullptr : &sources.storages; + if (item.pmremMap) { + Matrix4 rotation; + if (world && world->environment && source.maps.find("envMap") == source.maps.end()) + rotation.makeRotationFromEuler(world->environmentRotation).transpose(); + item.pmremRotation = toArray(rotation); + } + if (item.kind != MaterialKind::Standard && item.kind != MaterialKind::Physical) continue; + const Material& material = *static_cast(item.materialKey); + const auto found = material.maps.find("envMap"); + const Texture* env = found != material.maps.end() ? found->second.get() : nullptr; + item.envMap = env ? env : world ? world->environment.get() : nullptr; + item.envMapIntensity = env ? material.envMapIntensity : world ? world->environmentIntensity : 1; + Matrix4 rotation; + if (!env && world) rotation.makeRotationFromEuler(world->environmentRotation).transpose(); + item.envRotation = toArray(rotation); + if (item.envMap && !item.envMap->hasImage()) item.envMap = nullptr; + } + // three's Renderer.renderObject: a transparent DoubleSide material (forceSinglePass false) draws + // twice, its BackSide pass and then its FrontSide pass, so the far half composites under the near. + const auto twoPass = [](const DrawItem& d) { return d.transparent && d.side == 2 && !d.forceSinglePass; }; + if (std::any_of(items.begin(), items.end(), twoPass)) { + twoPasses_.clear(); + twoPasses_.reserve(items.size() + 8); + for (DrawItem& item : items) { + if (twoPass(item)) { + DrawItem& back = twoPasses_.emplace_back(item); + back.side = 1; + back.key ^= kBackSidePassKey; // its own GPU record beside the front pass's + back.castShadow = false; + item.side = 0; + } + twoPasses_.push_back(std::move(item)); + } + items_.swap(twoPasses_); + } + if (world && world->backgroundTexture) { + if (world->backgroundTexture->mapping != 303 || world->backgroundBlurriness != 0) + throw std::runtime_error("TN_NATIVE_BACKGROUND_UNSUPPORTED: sharp EquirectangularReflectionMapping required"); + if (!backgroundGeometry_) backgroundGeometry_ = makeSphereGeometry(1, 32, 32); + DrawItem sky; + sky.background = true; + sky.key = std::numeric_limits::max(); + sky.positions = backgroundGeometry_->attributes.at("position")->store.get(); + sky.normals = backgroundGeometry_->attributes.at("normal")->store.get(); + sky.indices = backgroundGeometry_->index->store.get(); + Matrix4 model; + if (camera.projectionMatrix.elements[15] == 1) { + const double scale = 3 / camera.projectionMatrix.elements[5]; model.makeScale(scale, scale, scale); + } + model.elements[12] = camera.matrixWorld.elements[12]; + model.elements[13] = camera.matrixWorld.elements[13]; + model.elements[14] = camera.matrixWorld.elements[14]; + sky.matrixWorld = toArray(model); + Matrix4 rotation; rotation.makeRotationFromEuler(world->backgroundRotation).transpose(); + sky.backgroundRotation = toArray(rotation); + backgroundParams_.color.fill(static_cast(world->backgroundIntensity)); + sky.material = &backgroundParams_; + sky.map = world->backgroundTexture.get(); + sky.kind = MaterialKind::Basic; sky.side = 1; sky.depthWrite = false; + sky.mainPass = true; + sky.layers = Layers::bits(camera.layers().mask); + items.insert(items.begin(), sky); + } + if (profiling) prepareMs_ = { + std::chrono::duration(matrices - start).count(), + std::chrono::duration(projected - matrices).count(), + std::chrono::duration(batched - beforeBatch).count(), + std::chrono::duration((beforeBatch - projected) + (Clock::now() - batched)).count()}; + previousDrawCount_ = items.size(); + return items_; +} + +std::vector> RenderDatabase::compileAsync(Renderer& renderer, + Object3D& root, Camera& camera, Object3D* targetScene, WGPUTextureFormat outputFormat) { + LightState lights; + const auto& items = prepare(root, camera, lights, targetScene); + if (!diagnostics_.empty()) throw std::runtime_error(diagnostics_.front()); + CameraState state; + state.matrixWorld = toArray(camera.matrixWorld); + state.matrixWorldInverse = toArray(camera.matrixWorldInverse); + state.projectionMatrix = toArray(camera.projectionMatrix); + return renderer.compileAsync(items, state, lights, outputFormat); +} + +uint64_t RenderDatabase::render(Renderer& renderer, Object3D& scene, Camera& camera, std::array clear, std::array* cpuMs) { + using Clock = std::chrono::steady_clock; + const auto start = cpuMs ? Clock::now() : Clock::time_point{}; + prepare(scene, camera, lights_); + if (!reflecting_) renderReflections(renderer, scene, camera, items_, clear); + cameraState_.matrixWorld = toArray(camera.matrixWorld); + cameraState_.matrixWorldInverse = toArray(camera.matrixWorldInverse); + cameraState_.projectionMatrix = toArray(camera.projectionMatrix); + if (const auto* perspective = dynamic_cast(&camera)) + std::tie(cameraState_.near, cameraState_.far) = std::pair{perspective->near, perspective->far}; + else if (const auto* orthographic = dynamic_cast(&camera)) + std::tie(cameraState_.near, cameraState_.far) = std::pair{orthographic->near, orthographic->far}; + if (const auto* world = dynamic_cast(&scene); world && world->background) + clear = {world->background->r, world->background->g, world->background->b, 1}; + const auto prepared = cpuMs ? Clock::now() : Clock::time_point{}; + const auto result = renderer.render(items_, cameraState_, lights_, clear); + if (cpuMs) *cpuMs = {std::chrono::duration(prepared - start).count(), + std::chrono::duration(Clock::now() - prepared).count()}; + return result; +} + +void RenderDatabase::renderReflections(Renderer& renderer, Object3D& scene, Camera& camera, std::vector& items, + std::array clear) { + for (auto it = reflections_.begin(); it != reflections_.end();) + it = it->second.owner.expired() ? reflections_.erase(it) : std::next(it); + std::vector> drawn; + std::vector hidden; + for (const DrawItem& item : items) { + if (!item.mainPass || !item.reflector) continue; + auto* material = const_cast(static_cast(item.materialKey)); + if (std::find(hidden.begin(), hidden.end(), material) == hidden.end()) hidden.push_back(material); + if (std::none_of(drawn.begin(), drawn.end(), [&](const auto& r) { return r.get() == item.reflector; })) + drawn.push_back(std::static_pointer_cast(graphSources(*material).reflector)); + } + if (drawn.empty()) return; + // three hides the reflecting material while its pass draws (material.visible = false). + std::vector wasVisible; + for (Material* material : hidden) { + wasVisible.push_back(material->visible); + material->visible = false; + } + struct Restore { + std::vector& materials; + std::vector& visible; + ~Restore() { + for (std::size_t i = 0; i < materials.size(); ++i) materials[i]->visible = visible[i]; + } + } restore{hidden, wasVisible}; + for (const auto& reflector : drawn) { + ReflectionPass& pass = reflections_[reflector.get()]; + if (!pass.renderer) { + pass.owner = reflector; + pass.renderer = renderer.sibling(); + pass.database = std::make_unique(); + pass.database->reflecting_ = true; + } + pass.database->batching = batching; + pass.database->shadowMapEnabled = shadowMapEnabled; + pass.renderer->setOutput(renderer.output()); + pass.renderer->setSize(uint32_t(std::lround(renderer.width() * reflector->resolutionScale)), + uint32_t(std::lround(renderer.height() * reflector->resolutionScale))); + PerspectiveCamera& virtualCamera = *reflector->camera; + if (poseReflection(*reflector, camera, virtualCamera)) + pass.database->render(*pass.renderer, scene, virtualCamera, clear); + else + pass.renderer->render({}, CameraState{}, LightState{}, {0, 0, 0, 0}); + for (const auto& message : pass.database->diagnostics()) diagnostics_.push_back(message); + } + for (DrawItem& item : items) { + if (!item.reflector) continue; + item.reflectorView = reflections_.at(item.reflector).renderer->sceneColorView(); + item.reflectorSampler = renderer.linearClampSampler(); + } +} + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/renderer/render_database.h b/packages/runtime-native/src/engine/renderer/render_database.h new file mode 100644 index 000000000..f33de0c95 --- /dev/null +++ b/packages/runtime-native/src/engine/renderer/render_database.h @@ -0,0 +1,236 @@ +#pragma once + +#include + +#include +#include +#include +#include +#include +#include +#include + +#include "engine/renderer/renderer.h" +#include "engine/animation/skinning/palette.h" +#include "engine/scene/camera.h" +#include "engine/scene/geometry.h" +#include "engine/scene/lights.h" +#include "engine/scene/material.h" +#include "engine/scene/nodes.h" + +namespace tn::engine { + +/** + * The render database (PRD-514 phase 1): `renderer.render(scene, camera)` on the native path. It + * reads the native scene graph — never a JS scene — and keeps one draw record per mesh, rebuilt + * only when its geometry's identity/revision or material's identity/version moves. Transforms and + * mutable uniforms refresh independently; moving a mesh does not rebuild its resource record. + * + * Per call it does what three's Renderer.render does before drawing: updateMatrixWorld on the scene + * (matrixWorldAutoUpdate) and on a parentless camera, switches the camera to WebGPU clip space, + * then projects the scene as projectObject does — invisible subtrees skipped, layers tested + * against the camera's — into meshes and lights. + * + * Lights: every directional, point and spot light, summed in three's id order; one hemisphere light + * (more are refused by name). Frustum culling follows projectObject: a frustumCulled mesh, line, + * sprite or instanced mesh outside the camera frustum skips the main pass. Not yet: groups and + * multi-material meshes. + */ +class RenderDatabase { + public: + uint64_t render(Renderer& renderer, Object3D& scene, Camera& camera, std::array clear = {0, 0, 0, 0}, + std::array* cpuMs = nullptr); + + std::vector> compileAsync(Renderer& renderer, Object3D& root, + Camera& camera, Object3D* targetScene = nullptr, WGPUTextureFormat outputFormat = WGPUTextureFormat_RGBA8Unorm); + + /** CPU preparation used by render; returned pointers remain valid until the next prepare. */ + const std::vector& prepare(Object3D& scene, Camera& camera, LightState& lights, Object3D* targetScene = nullptr); + + /** Float32 copies of quantized attributes held for live sources (dead ones are swept). */ + [[nodiscard]] std::size_t convertedCount() const { return converted_.size(); } + /** Records rebuilt since construction; the invalidation test reads it. */ + [[nodiscard]] uint64_t rebuilds() const { return rebuilds_; } + /** Why the last render left something out (TN_NATIVE_MATERIAL_UNSUPPORTED, TN_NATIVE_LIGHTS_UNSUPPORTED...). */ + [[nodiscard]] const std::vector& diagnostics() const { return diagnostics_; } + + /** + * Automatic batching (PRD-519): opaque plain meshes that share a geometry and material uniforms + * (base colours travel per instance), + * at least kMinBatchMembers of them and none with a render callback, draw as one instanced + * draw. Compatible skinned rigs share one palette draw per pass even across other draws. + * On by default; off draws every mesh on its own, subject to the measured pixel-edge budget. + */ + bool batching = true; + bool profiling = false; + // Matrix setup, projection/record refresh (including fused flat-scene matrices), batch packing, remaining. + [[nodiscard]] const std::array& lastPrepareMs() const { return prepareMs_; } + /** three's `renderer.shadowMap.enabled`: off, no light draws or reads a shadow map. */ + bool shadowMapEnabled = false; + /** three's `renderer.shadowMap.type`: PCFShadowMap (1) or PCFSoftShadowMap (2). */ + int shadowMapType = 1; + static constexpr std::size_t kMinBatchMembers = 4; + /** Draws the last render merged by batching: groups made and meshes they absorbed. */ + [[nodiscard]] std::pair lastBatches() const { return {batchGroups_, batchMembers_}; } + + private: + // A material's pmremTexture source and reflector, walked once per material version: the graph + // roots are kept so a new material at a freed one's address never reads the old answer. + // ponytail: entries for released materials stay until the database goes; prune if materials churn. + struct GraphSources { + uint32_t version = 0; + std::array roots{}; + const Texture* texture = nullptr; + std::shared_ptr reflector; // an engine::Reflector + std::vector> textures; // texture(object) samples + std::vector> storages; // storage(attribute) reads + }; + std::unordered_map graphSources_; + const GraphSources& graphSources(const Material& material); + void vertexColorsOf(const BufferGeometry& geometry, const Material& material, DrawItem& d); + static void depthBiasOf(const Material& material, DrawItem& d); + void geometryInputsOf(const BufferGeometry& geometry, DrawItem& d); + // One mirrored pass per live reflector: its own targets and its own records, so the pass never + // resizes the frame or churns the frame's draw records. A pass draws no further reflections. + struct ReflectionPass { + std::weak_ptr owner; + std::unique_ptr renderer; + std::unique_ptr database; + }; + std::unordered_map reflections_; + bool reflecting_ = false; + void renderReflections(Renderer& renderer, Object3D& scene, Camera& camera, std::vector& items, + std::array clear); + std::shared_ptr backgroundGeometry_; + shader::StandardMaterial backgroundParams_; + using GeometryKey = std::array; + struct alignas(64) Record { + uint64_t geometryRevision = 0; + uint64_t meshId = 0; + uint64_t seen = 0; // the render it was last projected in + uint32_t materialVersion = 0; + bool drawable = false, materialized = false; + // Held, so neither is released while the record's item points into it, and a new one can + // never take its address and pass for it. The mesh is known by its id, never reused. + std::shared_ptr geometry; + std::shared_ptr material; + // The renderer's resolved program/pipeline/bind groups, reused while the variant is unchanged. + // On the record, not its draw: a batched mesh's draw is rebuilt every frame but the record is not. + DrawCache cache; + GeometryKey buffers{}; + struct Draw { + shader::StandardMaterial params; + DrawItem item; + }; + std::unique_ptr draw; // materialize only actual draws, not every batched member + }; + void project(Object3D& object, const Camera& camera, std::vector& items, LightState& lights, + bool updateChildren = false, bool force = false, Record* cached = nullptr, bool plainMesh = false, + bool lightsOnly = false, const Object3D* excluded = nullptr); + void batch(std::vector& items, Object3D& scene, + const std::vector>& ordered); + std::vector> batchStores_; // reused frame to frame, one per group + std::vector> batchColors_; + std::vector batchParams_; + std::deque batchCaches_; + Frustum frustum_; // this prepare's camera frustum, as three's _frustum + bool cullExempt_ = false; // inside a BatchedMesh, which three culls per instance + struct ShadowFrustum { + Frustum frustum; + uint32_t layersMask = 1; + }; + std::vector shadowFrustums_; + std::unordered_map shadowByLight_; + bool shadowPointLightActive_ = false; + // Directional, spot and point lights under `shadowLightsRoot_` in walk order, visible or not; + // rebuilt when any add/remove/attach/destructor moves Object3D::hierarchyVersion(). + std::vector shadowLights_; + const Object3D* shadowLightsRoot_ = nullptr; + uint64_t shadowLightsVersion_ = ~uint64_t(0); + void collectShadowFrustums(Object3D& root, const Camera& mainCamera); + bool boundingSphereOf(Object3D& object, std::string_view type, Sphere& sphere); + bool inFrustum(Object3D& object, std::string_view type); // a deque: a draw keeps its slot's address while later slots grow + bool inShadowFrustum(Object3D& object, std::string_view type); + std::vector> skinnedPalettes_; // borrowed by this frame's draws + // core's DECLINE_RESCAN_FRAMES: a settled projection decline re-judges on this cadence, not per + // frame. Starts at the interval so the first batch always scans. + static constexpr std::size_t kDeclineRescanFrames = 60; + std::size_t framesSinceDeclineScan_ = kDeclineRescanFrames; + std::size_t batchGroups_ = 0, batchMembers_ = 0; + + std::vector items_; + std::vector twoPasses_; + std::vector> batchGroupsList_; + std::unordered_map> candidatesByKey_; + std::vector absorbed_; + std::vector merged_; + std::vector batchedOut_; + LightState lights_; + CameraState cameraState_; + + Record& record(const Mesh& mesh, bool materialize = true); + Record& record(const Mesh& mesh, Record& cached, bool materialize = true); + DrawItem& refresh(const Mesh& mesh, Record& record); + void batchMeshes(std::vector& items); + void addBatchMesh(const Mesh& mesh, Record& record, bool mainPass, bool shadowCaster); + struct BatchMember { + const Mesh* mesh; + const Material* material; + double depth; + uint64_t id; + int order; + Record* record; + bool mainPass = true; + uint32_t layers = 1; + bool shadowCaster = false; + }; + struct MeshGroup { + GeometryKey geometry; + std::vector members; + bool orderedIds = true; + }; + std::vector batchMeshes_; + struct alignas(64) BatchTransform { std::array matrix; }; + std::vector batchTransforms_; // one cache line per matrix, in scene order + std::vector> batchRgb_; + std::vector meshGroups_; + std::size_t meshGroupCount_ = 0; + std::unordered_map> meshCandidates_; + std::optional lastMeshGroup_; + Matrix batchProjView_{}; + + // Drawn meshes that carry onBeforeRender, run after projection and before submission. + struct PendingCallback { + std::shared_ptr keep; // a callback may detach it; the call still finds it + const Mesh* mesh; + Record* record; + }; + std::vector callbacks_; + std::unordered_map records_; + std::vector flatRecords_; // scene-order slots; no per-mesh hash lookup on the flat lane + std::vector flatPlainMeshes_; + bool flatParentIdentity_ = false; + std::vector sortScratch_; + std::vector depthKeys_; + std::vector floatKeys_; + std::vector diagnostics_; + uint64_t rebuilds_ = 0; + // A float32 copy per attribute. The source is held weakly: a freed store (or one whose address a + // new store took) reads as expired, so a stale copy is never served and a dead entry can be swept. + struct Converted { + std::shared_ptr store; + uint32_t version = 0; + std::weak_ptr source; + }; + std::unordered_map converted_; + std::size_t convertedSweepAt_ = 64; + BufferStore* floatStore(const BufferGeometry& g, const char* name); + uint64_t frame_ = 0; + std::size_t previousDrawCount_ = 0; + std::array prepareMs_{}; + std::vector> direct_; // this render's direct lights with their ids + std::unordered_set skeletonsUpdated_; // skeletons this render already updated + int hemisphere_ = 0; +}; + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/renderer/render_target_pass.cpp b/packages/runtime-native/src/engine/renderer/render_target_pass.cpp new file mode 100644 index 000000000..4ef12a357 --- /dev/null +++ b/packages/runtime-native/src/engine/renderer/render_target_pass.cpp @@ -0,0 +1,76 @@ +#include "engine/renderer/render_target_pass.h" + +#include "engine/renderer/render_database.h" + +#include +#include +#include + +namespace tn::engine { + +namespace { + +struct TargetGpu { + std::unique_ptr renderer; + std::unique_ptr database; + bool rendered = false; // the target's colour holds a render (else it is drawn empty before a read) +}; + +TargetGpu& gpuOf(Renderer& main, RenderTarget& target) { + if (!target.gpu) { + auto gpu = std::make_shared(); + gpu->renderer = main.sibling(); + gpu->database = std::make_unique(); + target.gpu = std::move(gpu); + } + auto& gpu = *static_cast(target.gpu.get()); + gpu.renderer->setSize(target.width, target.height); // a no-op at the same extent + return gpu; +} + +} // namespace + +std::vector renderToTarget(Renderer& main, RenderTarget& target, Object3D& root, Camera& camera, + std::array clear, bool shadowMap) { + TargetGpu& gpu = gpuOf(main, target); + gpu.database->shadowMapEnabled = shadowMap; + gpu.database->render(*gpu.renderer, root, camera, clear); + gpu.rendered = true; + std::vector diagnostics = gpu.database->diagnostics(); + for (const std::string& message : gpu.renderer->diagnostics()) diagnostics.push_back(message); + return diagnostics; +} + +WGPUTextureView renderTargetView(Renderer& main, RenderTarget& target) { + TargetGpu& gpu = gpuOf(main, target); + if (!gpu.rendered) { + gpu.renderer->render({}, CameraState{}, LightState{}, {0, 0, 0, 0}); + gpu.rendered = true; + } + return gpu.renderer->sceneColorView(); +} + +GpuStatus readRenderTarget(RenderTarget& target, uint32_t x, uint32_t y, uint32_t width, uint32_t height, + ReadbackCallback done) { + if (!done) return GpuStatus::OutOfRange; + if (!target.gpu) return GpuStatus::InvalidHandle; + if (width == 0 || height == 0 || uint64_t(x) + width > target.width || uint64_t(y) + height > target.height) + return GpuStatus::OutOfRange; + auto& gpu = *static_cast(target.gpu.get()); + const uint32_t full = target.width; + return gpu.renderer->readProbePixels( + [x, y, width, height, full, done = std::move(done)](GpuStatus status, std::vector bytes) { + if (status != GpuStatus::Ok) { + done(status, {}); + return; + } + constexpr uint32_t texel = 8; // RGBA16Float + std::vector region(std::size_t(width) * height * texel); + for (uint32_t row = 0; row < height; ++row) + std::memcpy(region.data() + std::size_t(row) * width * texel, + bytes.data() + (std::size_t(y + row) * full + x) * texel, std::size_t(width) * texel); + done(GpuStatus::Ok, std::move(region)); + }); +} + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/renderer/render_target_pass.h b/packages/runtime-native/src/engine/renderer/render_target_pass.h new file mode 100644 index 000000000..e145b4c7a --- /dev/null +++ b/packages/runtime-native/src/engine/renderer/render_target_pass.h @@ -0,0 +1,41 @@ +#pragma once + +// A game's RenderTarget (scene/render_target.h) drawn and read by the renderer: the target keeps its +// own renderer on the main renderer's device (Renderer::sibling) and its own render database, as a +// reflector pass does. A render into it draws the linear HDR scene colour, before post and the output +// transform (no tone mapping, no colour-space conversion), which is what three r185 writes into a +// render target, and that colour is what a material sampling `target.texture` reads. + +#include "engine/renderer/renderer.h" +#include "engine/scene/render_target.h" + +#include +#include +#include +#include + +namespace tn::engine { + +class Camera; +class Object3D; + +/** + * Draws `root` (a Scene or any Object3D) through `camera` into `target`, clearing to `clear`, with + * shadow maps when `shadowMap` (three's renderer.shadowMap.enabled). Returns what the target's render + * refused or skipped by name (empty when it drew). + */ +std::vector renderToTarget(Renderer& main, RenderTarget& target, Object3D& root, Camera& camera, + std::array clear, bool shadowMap); + +/** The colour view a material samples for `target`, drawing an empty frame first if it never rendered. */ +WGPUTextureView renderTargetView(Renderer& main, RenderTarget& target); + +/** + * The region [x, y, width, height] of the target's last render, as tightly packed RGBA16Float rows + * (8 bytes a pixel, top row first), delivered from poll(). OutOfRange for a region outside the + * target, InvalidHandle for a target that never rendered. + */ +GpuStatus readRenderTarget(RenderTarget& target, uint32_t x, uint32_t y, uint32_t width, uint32_t height, + ReadbackCallback done); + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/renderer/renderer.cpp b/packages/runtime-native/src/engine/renderer/renderer.cpp new file mode 100644 index 000000000..edddf0385 --- /dev/null +++ b/packages/runtime-native/src/engine/renderer/renderer.cpp @@ -0,0 +1,3133 @@ +#include "renderer.h" +#include "engine/renderer/pipeline_cache.h" +#include "engine/renderer/render_target_pass.h" + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +#include "engine/shader/dfg_lut.h" +#include "engine/shader/sprite.h" +#include "engine/scene/texture.h" +#include "engine/scene/nodes.h" +#include "engine/scene/camera.h" +#include "engine/renderer/graph/render_graph.h" +#include "engine/renderer/post/traa.h" +#include "engine/renderer/post/effects.h" +#include "engine/shader/tsl/tsl.h" +#include "engine/shader/graph/serialized.h" +#include "mystral/webgpu_compat.h" + +namespace tn::engine { + +namespace { + +WGPUTextureFormat textureFormat(const Texture& texture) { + return texture.isFloat() ? WGPUTextureFormat_RGBA32Float + : texture.isHalfFloat() ? WGPUTextureFormat_RGBA16Float + : texture.isSRGB() ? WGPUTextureFormat_RGBA8UnormSrgb : WGPUTextureFormat_RGBA8Unorm; +} + +using Matrix3 = std::array; + +Matrix multiply(const Matrix& a, const Matrix& b) { + Matrix out{}; + for (int c = 0; c < 4; ++c) + for (int r = 0; r < 4; ++r) { + double s = 0; + for (int k = 0; k < 4; ++k) s += a[k * 4 + r] * b[c * 4 + k]; + out[c * 4 + r] = s; + } + return out; +} + +// three's Matrix3.getNormalMatrix: the inverse transpose of the upper-left 3x3. +Matrix3 normalMatrix(const Matrix& m) { + const double a = m[0], b = m[1], c = m[2], d = m[4], e = m[5], f = m[6], g = m[8], h = m[9], i = m[10]; + const double t11 = i * e - f * h, t12 = f * g - i * d, t13 = h * d - e * g; + const double det = a * t11 + b * t12 + c * t13; + if (det == 0) return {}; + const double s = 1 / det; + // inverse (column-major), then transposed + const Matrix3 inv{t11 * s, (c * h - i * b) * s, (f * b - c * e) * s, + t12 * s, (i * a - c * g) * s, (c * d - f * a) * s, + t13 * s, (b * g - h * a) * s, (e * a - b * d) * s}; + return {inv[0], inv[3], inv[6], inv[1], inv[4], inv[7], inv[2], inv[5], inv[8]}; +} + +WGPUVertexFormat skinIndexFormat(const DrawItem& item) { + if (!item.skinIndices) return WGPUVertexFormat_Uint16x4; + switch (item.skinIndices->scalar()) { + case Scalar::U8: return WGPUVertexFormat_Uint8x4; + case Scalar::U32: return WGPUVertexFormat_Uint32x4; + default: return WGPUVertexFormat_Uint16x4; + } +} + +// A point through a column-major matrix (w = 1): a light's view-space position, as three's +// lightViewPosition computes it on the CPU before it becomes a uniform. +std::array transformPoint(const Matrix& m, const std::array& v) { + return {m[0] * v[0] + m[4] * v[1] + m[8] * v[2] + m[12], m[1] * v[0] + m[5] * v[1] + m[9] * v[2] + m[13], + m[2] * v[0] + m[6] * v[1] + m[10] * v[2] + m[14]}; +} + +std::array rotate(const Matrix& m, const std::array& v) { + return {m[0] * v[0] + m[4] * v[1] + m[8] * v[2], m[1] * v[0] + m[5] * v[1] + m[9] * v[2], + m[2] * v[0] + m[6] * v[1] + m[10] * v[2]}; +} + +// Writes a uniform by name; absent names are skipped (a program that does not read it). +template +void put(std::vector& block, const shader::StageModule& stage, const char* name, const std::array& v) { + for (const shader::UniformField& f : stage.uniforms) { + if (f.name != name) continue; + float data[N]; + for (size_t k = 0; k < N; ++k) data[k] = static_cast(v[k]); + if (f.type.isMatrix() && f.type.rows == 3) { // mat3x3 columns are 16-byte aligned + for (int c = 0; c < 3; ++c) std::memcpy(&block[f.offset + c * 16], data + c * 3, 12); + } else { + std::memcpy(&block[f.offset], data, N * 4); + } + } +} + +// Writes a uniform through its resolved field; a null field is a uniform this program does not read. +template +void put(std::vector& block, size_t base, const shader::UniformField* f, const std::array& v) { + if (f == nullptr) return; + float data[N]; + for (size_t k = 0; k < N; ++k) data[k] = static_cast(v[k]); + if (f->type.isMatrix() && f->type.rows == 3) { // mat3x3 columns are 16-byte aligned + for (int c = 0; c < 3; ++c) std::memcpy(&block[base + f->offset + c * 16], data + c * 3, 12); + } else { + std::memcpy(&block[base + f->offset], data, N * 4); + } +} + +// Authored uniform data accompanies the graph, not the cached program. Both colour and shadow +// draws bind it, so a graph positionNode has exactly the same deformation in the two passes. +// A draw's material uniforms for one stage, read in place from its graphs' uniform nodes every frame +// (no map built per draw): three's `time` (the frame's elapsed seconds), then each named value. A name +// bound to two different values across the material's graphs fails rather than pick one. +void putNodes(std::vector& block, size_t base, const shader::StageModule& stage, + const shader::MaterialNodes& nodes, float time) { + using Named = std::pair>; + thread_local std::vector values; + values.clear(); + values.emplace_back("time", std::span(&time, 1)); + for (const auto& graph : nodes.graphs()) { + if (!graph) continue; + for (const auto& node : shader::graph::uniformList(graph)) { + if (node->values.empty()) continue; + const auto found = std::ranges::find(values, std::string_view(node->name), &Named::first); + if (found == values.end()) values.emplace_back(node->name, node->values); + else if (!std::ranges::equal(found->second, node->values)) throw std::runtime_error("TN_TSL_UNIFORM_CONFLICT: " + node->name); + } + } + for (const auto& field : stage.uniforms) { + const auto found = std::ranges::find(values, std::string_view(field.name), &Named::first); + if (found == values.end()) continue; + if (field.type.isMatrix() || field.type.scalar != shader::Type::Scalar::F32 || found->second.size() != field.type.rows) + throw std::runtime_error("TN_TSL_UNIFORM_TYPE: " + field.name); + std::memcpy(block.data() + base + field.offset, found->second.data(), found->second.size() * sizeof(float)); + } +} + +constexpr const char* kSlotNames[] = { + "modelMatrix", "viewMatrix", "projectionMatrix", "normalMatrix", "diffuse", "alphaTest", "opaque", "roughness", + "metalness", "emissive", "specular", "shininess", "ior", "specularIntensity", "specularColor", "uvTransform", + "hemisphereSky", "hemisphereGround", "hemisphereDirection", "ambient", "boneBase", "bindMatrix", + "bindMatrixInverse", "morphBase", "morphInfluenceBase", "morphVertexCount", "morphBaseInfluence", + "envMapIntensity", "cameraWorldMatrix", "envMapTexelWidth", "envMapTexelHeight", "envMapMaxMip", "boneStride", "fogColor", "fogNear", "fogFar", "fogDensity", "backgroundRotation", "envRotation", "instanceBase", "normalScale", "normalUvTransform", "cameraPosition", "cameraProjectionMatrix", + "roughnessMapUvTransform", "metalnessMapUvTransform", "aoMapUvTransform", "emissiveMapUvTransform", + "bumpMapUvTransform", "specularColorMapUvTransform", + "specularIntensityMapUvTransform", "clearcoatMapUvTransform", "clearcoatRoughnessMapUvTransform", + "clearcoatNormalMapUvTransform", "aoMapIntensity", "clearcoat", "clearcoatRoughness", "clearcoatNormalScale", "bumpScale", + "pmremTexelWidth", "pmremTexelHeight", "pmremMaxMip", "pmremRotation", "screenSize", "cameraNear", "cameraFar", + "modelNormalMatrix"}; +constexpr const char* kLightFieldNames[] = {"Color", "Direction", "Position", "Distance", + "Decay", "Axis", "ConeCos", "PenumbraCos", + "ShadowMatrix", "ShadowBias", "ShadowNormalBias", "ShadowRadius", + "ShadowMapSize", "ShadowIntensity", "ShadowNear", "ShadowFar"}; + +constexpr uint64_t kUniformAlign = 256; // minUniformBufferOffsetAlignment's WebGPU default +uint64_t aligned(uint64_t size) { return (size + kUniformAlign - 1) / kUniformAlign * kUniformAlign; } + +WGPUTextureView view2d(WGPUTexture texture, WGPUTextureFormat format) { + WGPUTextureViewDescriptor desc = {}; + desc.dimension = WGPUTextureViewDimension_2D; + desc.mipLevelCount = 1; + desc.arrayLayerCount = 1; + desc.format = format; + return wgpuTextureCreateView(texture, &desc); +} + +// three's wrapping and filter constants (1000/1001/1002, 1000/1001) to WebGPU's. +WGPUAddressMode addressMode(uint16_t wrap) { + switch (static_cast(wrap)) { + case TextureWrap::Repeat: return WGPUAddressMode_Repeat; + case TextureWrap::MirroredRepeat: return WGPUAddressMode_MirrorRepeat; + default: return WGPUAddressMode_ClampToEdge; + } +} +WGPUFilterMode filterMode(uint16_t filter) { + return filter >= static_cast(TextureFilter::Linear) && filter <= static_cast(TextureFilter::LinearMipmapLinear) + ? WGPUFilterMode_Linear : WGPUFilterMode_Nearest; +} + +// A Line or LineSegments draw: its topology, no culling, and an indexed strip's index format. +void lineTopology(PipelineTarget& target, const DrawItem& item) { + if (item.topology == WGPUPrimitiveTopology_TriangleList) return; + target.topology = item.topology; + target.cull = WGPUCullMode_None; + if (item.topology == WGPUPrimitiveTopology_LineStrip && item.indices) + target.stripIndexFormat = item.indices->scalar() == Scalar::U32 ? WGPUIndexFormat_Uint32 : WGPUIndexFormat_Uint16; +} + +// three's Texture.updateMatrix: Matrix3.setUvTransform(offset.x, offset.y, repeat.x, repeat.y, +// rotation, center.x, center.y). Its elements are column-major, as the fragment's mat3x3 uniform reads them. +std::array uvTransformOf(const Texture& t) { + return tn::engine::Matrix3() + .setUvTransform(t.offset.x, t.offset.y, t.repeat.x, t.repeat.y, t.rotation, t.center.x, t.center.y) + .elements; +} + +// A program that samples a material `map` or an environment cannot have one shared fragment group: +// each draw's group binds its own texture and sampler. Its group[1] is left null and built per draw. +// A TSL texture(object, uv) binding (tsl_call's "nodeMap"): the draw's own texture, in either stage. +bool graphTextureBinding(std::string_view name) { return name.rfind("t_nodeMap", 0) == 0; } + +// Bit i set: the vertex stage's attribute i is one of the draw's InstancedBufferAttributes. +uint64_t instanceStepMask(const shader::StageModule& vertex, const DrawItem& item) { + uint64_t mask = 0; + for (std::size_t i = 0; i < vertex.attributes.size() && i < 64; ++i) + for (const DrawItem::CustomAttribute& custom : item.attributes) + if (custom.perInstance && custom.name == vertex.attributes[i].name) mask |= uint64_t(1) << i; + return mask; +} + +// A viewport texture binding: the frame's colour or depth as drawn before this draw. +bool viewportBinding(std::string_view name) { + return name == "t_viewportColor" || name == "smp_viewportColor" || name == "t_viewportDepth" || + name == "smp_viewportDepth"; +} + +bool readsViewport(const shader::StageModule& stage) { + return std::any_of(stage.bindings.begin(), stage.bindings.end(), + [](const shader::Binding& binding) { return viewportBinding(binding.name); }); +} + +bool perDrawFragment(const shader::StageModule& stage) { + for (const shader::Binding& binding : stage.bindings) + if (binding.name == "t_map" || binding.name == "t_env" || graphTextureBinding(binding.name) || + viewportBinding(binding.name)) + return true; + return false; +} + +// A vertex stage that samples a graph texture (a positionNode's displacement map) binds it per draw. +bool perDrawVertex(const shader::StageModule& stage) { + return std::any_of(stage.bindings.begin(), stage.bindings.end(), + [](const shader::Binding& binding) { return graphTextureBinding(binding.name); }); +} + +// The PMREM generator's shaders, three's PMREMGenerator/PMREMUtils WGSL, ported operation for +// operation: getDirection/getFace/getUV/roughnessToMip/bilinearCubeUV/textureCubeUV and the GGX +// VNDF convolution (512 samples). Hand-written because the material IR has no u32 loop or bit ops; +// this is renderer-internal plumbing, not a material. +const char* kPmremPrelude = R"WGSL( +struct PmremUniforms { + roughness: f32, mipInt: f32, texelWidth: f32, texelHeight: f32, + maxMip: f32, pad0: f32, pad1: f32, pad2: f32, +}; +@group(0) @binding(0) var u: PmremUniforms; +@group(0) @binding(1) var t_src: texture_2d; +@group(0) @binding(2) var s_src: sampler; +struct VsOut { + @builtin(position) position: vec4, + @location(0) uv: vec2, + @location(1) face: f32, +}; +@vertex fn vs(@location(0) a_pos: vec3, @location(1) a_uv: vec2, @location(2) a_face: f32) -> VsOut { + var out: VsOut; + out.position = vec4(a_pos.xy, 0.0, 1.0); + out.uv = a_uv; + out.face = a_face; + return out; +} +fn pmremFace(direction: vec3) -> f32 { + let a = abs(direction); + var face = -1.0; + if (a.x > a.z) { + if (a.x > a.y) { face = select(3.0, 0.0, direction.x > 0.0); } + else { face = select(4.0, 1.0, direction.y > 0.0); } + } else { + if (a.z > a.y) { face = select(5.0, 2.0, direction.z > 0.0); } + else { face = select(4.0, 1.0, direction.y > 0.0); } + } + return face; +} +fn pmremUv(direction: vec3, face: f32) -> vec2 { + var uv = vec2(0.0); + let a = abs(direction); + if (face == 0.0) { uv = vec2(direction.z, direction.y) / a.x; } + else if (face == 1.0) { uv = vec2(-direction.x, -direction.z) / a.y; } + else if (face == 2.0) { uv = vec2(-direction.x, direction.y) / a.z; } + else if (face == 3.0) { uv = vec2(-direction.z, direction.y) / a.x; } + else if (face == 4.0) { uv = vec2(-direction.x, direction.z) / a.y; } + else { uv = vec2(direction.x, direction.y) / a.z; } + return 0.5 * (uv + vec2(1.0)); +} +fn pmremDirection(uvIn: vec2, face: f32) -> vec3 { + let uv = uvIn * 2.0 - 1.0; + var d = vec3(uv, 1.0); + if (face == 0.0) { d = d.zyx; } + else if (face == 1.0) { d = d.xzy; d = vec3(-d.x, d.y, -d.z); } + else if (face == 2.0) { d.x *= -1.0; } + else if (face == 3.0) { d = d.zyx; d = vec3(-d.x, d.y, -d.z); } + else if (face == 4.0) { d = d.xzy; d = vec3(-d.x, -d.y, d.z); } + else { d.z *= -1.0; } + return d; +} +)WGSL"; + +const char* kPmremEquirect = R"WGSL( +@fragment fn fs(in: VsOut) -> @location(0) vec4 { + let direction = normalize(pmremDirection(in.uv, in.face)); + let uEq = atan2(direction.z, direction.x) * 0.15915494309189535 + 0.5; + let vEq = asin(clamp(direction.y, -1.0, 1.0)) * 0.3183098861837907 + 0.5; + return textureSampleLevel(t_src, s_src, vec2(uEq, vEq), 0.0); +} +)WGSL"; + +const char* kPmremGgx = R"WGSL( +fn pmremBilinear(directionIn: vec3, mipIn: f32) -> vec3 { + var mip = mipIn; + var face = pmremFace(directionIn); + let filterInt = max(4.0 - mip, 0.0); + mip = max(mip, 4.0); + let faceSize = exp2(mip); + var uv = pmremUv(directionIn, face) * (faceSize - 2.0) + 1.0; + if (face > 2.0) { uv.y += faceSize; face -= 3.0; } + uv.x += face * faceSize; + uv.x += filterInt * 48.0; + uv.y += 4.0 * (exp2(u.maxMip) - faceSize); + uv *= vec2(u.texelWidth, u.texelHeight); + return textureSampleLevel(t_src, s_src, uv, 0.0).xyz; +} +fn radicalInverse(bitsIn: u32) -> f32 { + var bits = bitsIn; + bits = (bits << 16u) | (bits >> 16u); + bits = ((bits & 0x55555555u) << 1u) | ((bits & 0xAAAAAAAAu) >> 1u); + bits = ((bits & 0x33333333u) << 2u) | ((bits & 0xCCCCCCCCu) >> 2u); + bits = ((bits & 0x0F0F0F0Fu) << 4u) | ((bits & 0xF0F0F0F0u) >> 4u); + bits = ((bits & 0x00FF00FFu) << 8u) | ((bits & 0xFF00FF00u) >> 8u); + return f32(bits) * 2.3283064365386963e-10; +} +fn importanceSampleGGX_VNDF(Xi: vec2, V: vec3, roughness: f32) -> vec3 { + let alpha = roughness * roughness; + let T1 = vec3(1.0, 0.0, 0.0); + let T2 = cross(V, T1); + let r = sqrt(Xi.x); + let phi = (2.0 * 3.14159265359) * Xi.y; + let t1 = r * cos(phi); + var t2 = r * sin(phi); + let s = 0.5 * (V.z + 1.0); + t2 = (1.0 - s) * sqrt(1.0 - t1 * t1) + s * t2; + let Nh = T1 * t1 + T2 * t2 + V * sqrt(max(0.0, 1.0 - (t1 * t1 + t2 * t2))); + return normalize(vec3(alpha * Nh.x, alpha * Nh.y, max(0.0, Nh.z))); +} +@fragment fn fs(in: VsOut) -> @location(0) vec4 { + let N = normalize(pmremDirection(in.uv, in.face)); + var prefiltered = vec3(0.0); + var totalWeight = 0.0; + if (u.roughness < 0.001) { + prefiltered = pmremBilinear(N, u.mipInt); + } else { + let up = select(vec3(1.0, 0.0, 0.0), vec3(0.0, 0.0, 1.0), abs(N.z) < 0.999); + let tangent = normalize(cross(up, N)); + let bitangent = cross(N, tangent); + for (var i = 0u; i < 512u; i = i + 1u) { + let Xi = vec2(f32(i) / 512.0, radicalInverse(i)); + let Ht = importanceSampleGGX_VNDF(Xi, vec3(0.0, 0.0, 1.0), u.roughness); + let H = normalize(tangent * Ht.x + bitangent * Ht.y + N * Ht.z); + let L = normalize(H * (dot(N, H) * 2.0) - N); + let NdotL = max(dot(N, L), 0.0); + if (NdotL > 0.0) { + prefiltered += pmremBilinear(L, u.mipInt) * NdotL; + totalWeight += NdotL; + } + } + if (totalWeight > 0.0) { prefiltered /= totalWeight; } + } + return vec4(prefiltered, 1.0); +} +)WGSL"; + +} // namespace + +Renderer::Renderer(WGPUInstance instance, WGPUDevice device, WGPUQueue queue, EventQueue& events) + : instance_(instance), device_(device), queue_(queue), events_(events), gpu_(instance, device, queue, events, 1), geometry_(std::make_shared(instance, device, queue, events)), pipelines_(device) { + geometry_->gpu.shareSubmissions(gpu_); + // The DFG lookup the standard BRDF samples: three's 16x16 RG half-float table, linear filtered. + WGPUTextureDescriptor lutDesc = {}; + lutDesc.dimension = WGPUTextureDimension_2D; + lutDesc.size = {shader::kDfgLutSize, shader::kDfgLutSize, 1}; + lutDesc.format = WGPUTextureFormat_RG16Float; + lutDesc.usage = WGPUTextureUsage_TextureBinding | WGPUTextureUsage_CopyDst; + lutDesc.mipLevelCount = 1; + lutDesc.sampleCount = 1; + lut_ = wgpuDeviceCreateTexture(device, &lutDesc); + WGPUImageCopyTexture_Compat dst = {}; + dst.texture = lut_; + dst.aspect = WGPUTextureAspect_All; + WGPUTextureDataLayout_Compat layout = {}; + layout.bytesPerRow = shader::kDfgLutSize * 4; + layout.rowsPerImage = shader::kDfgLutSize; + const WGPUExtent3D extent = {shader::kDfgLutSize, shader::kDfgLutSize, 1}; + wgpuQueueWriteTexture(queue, &dst, shader::kDfgLut, sizeof shader::kDfgLut, &layout, &extent); + lutView_ = wgpuTextureCreateView(lut_, nullptr); + WGPUSamplerDescriptor sampler = {}; + sampler.magFilter = WGPUFilterMode_Linear; + sampler.minFilter = WGPUFilterMode_Linear; + sampler.addressModeU = sampler.addressModeV = sampler.addressModeW = WGPUAddressMode_ClampToEdge; + sampler.maxAnisotropy = 1; + lutSampler_ = wgpuDeviceCreateSampler(device, &sampler); + sampler.compare = WGPUCompareFunction_LessEqual; + compareSampler_ = wgpuDeviceCreateSampler(device, &sampler); + + // One triangle covers the frame; the output pass samples the scene target texel for texel. + const float triangle[6] = {-1, -1, 3, -1, -1, 3}; + outputTriangle_ = gpu_.createBuffer(sizeof triangle, WGPUBufferUsage_Vertex | WGPUBufferUsage_CopyDst); + for (const char* name : {"boneMatrices", "morphData", "morphInfluences", "instances"}) { + FrameStorage& storage = storages_[name]; + storage.capacity = 64; + storage.buffer = gpu_.createBuffer(storage.capacity, WGPUBufferUsage_Storage | WGPUBufferUsage_CopyDst); + } + gpu_.writeBuffer(outputTriangle_, 0, triangle, sizeof triangle); + outputUniforms_ = gpu_.createBuffer(16, WGPUBufferUsage_Uniform | WGPUBufferUsage_CopyDst); + WGPUSamplerDescriptor nearest = {}; + nearest.magFilter = WGPUFilterMode_Nearest; + nearest.minFilter = WGPUFilterMode_Nearest; + nearest.addressModeU = nearest.addressModeV = nearest.addressModeW = WGPUAddressMode_ClampToEdge; + nearest.maxAnisotropy = 1; + outputSampler_ = wgpuDeviceCreateSampler(device, &nearest); + if (wgpuDeviceHasFeature(device, WGPUFeatureName_TimestampQuery)) { + WGPUQuerySetDescriptor queries = {}; + queries.type = WGPUQueryType_Timestamp; + queries.count = 6; + timestamps_ = wgpuDeviceCreateQuerySet(device, &queries); + timestampResolve_ = gpu_.createBuffer(48, WGPUBufferUsage_QueryResolve | WGPUBufferUsage_CopySrc); + } + setOutput(OutputState{}); + setSize(1, 1); +} + +WGPUSampler Renderer::linearClampSampler() { + if (!linearClampSampler_) { + WGPUSamplerDescriptor linear = {}; + linear.addressModeU = linear.addressModeV = linear.addressModeW = WGPUAddressMode_ClampToEdge; + linear.magFilter = linear.minFilter = WGPUFilterMode_Linear; + linear.mipmapFilter = WGPUMipmapFilterMode_Nearest; + linear.maxAnisotropy = 1; + linear.lodMaxClamp = 32; + linearClampSampler_ = wgpuDeviceCreateSampler(device_, &linear); + } + return linearClampSampler_; +} + +Renderer& Renderer::probeCaptureRenderer() { + if (!probeCapture_) probeCapture_ = std::make_unique(instance_, device_, queue_, events_); + return *probeCapture_; +} + +void Renderer::setProbeVolume(const std::string& name, const probes::ProbeVolume& volume, bool capture) { + if (!wgpuDeviceHasFeature(device_, WGPUFeatureName_Float32Filterable)) + throw std::runtime_error("TN_PROBES_TEXTURE_UNSUPPORTED: requires float32-filterable"); + auto& atlas = probeTextures_[shader::probeStorageName(name)]; + const auto& p = volume.placement(); + const WGPUExtent3D size{p.resolution[0], p.resolution[1], p.atlasDepth}; + const bool resized = atlas.texture && (atlas.size.width != size.width || atlas.size.height != size.height || + atlas.size.depthOrArrayLayers != size.depthOrArrayLayers); + if (resized) { + wgpuTextureViewRelease(atlas.view); + wgpuSamplerRelease(atlas.sampler); + wgpuTextureRelease(atlas.texture); + atlas = {}; + } + if (!atlas.texture) { + WGPUTextureDescriptor descriptor{}; + descriptor.dimension = WGPUTextureDimension_3D; + descriptor.size = size; + descriptor.format = WGPUTextureFormat_RGBA32Float; + descriptor.usage = WGPUTextureUsage_TextureBinding | WGPUTextureUsage_CopyDst; + descriptor.mipLevelCount = descriptor.sampleCount = 1; + atlas.texture = wgpuDeviceCreateTexture(device_, &descriptor); + atlas.view = wgpuTextureCreateView(atlas.texture, nullptr); + WGPUSamplerDescriptor sampler{}; + sampler.addressModeU = sampler.addressModeV = sampler.addressModeW = WGPUAddressMode_ClampToEdge; + sampler.magFilter = sampler.minFilter = WGPUFilterMode_Linear; + sampler.maxAnisotropy = 1; + atlas.sampler = wgpuDeviceCreateSampler(device_, &sampler); + atlas.size = size; + } + const auto data = capture ? volume.samplingAtlas() : volume.displayAtlas(); + WGPUImageCopyTexture_Compat destination{}; + destination.texture = atlas.texture; + destination.aspect = WGPUTextureAspect_All; + WGPUTextureDataLayout_Compat layout{}; + layout.bytesPerRow = size.width * 4 * sizeof(float); + layout.rowsPerImage = size.height; + wgpuQueueWriteTexture(queue_, &destination, data.data(), data.size_bytes(), &layout, &size); + if (resized && uniformCapacity_) rebuildGroups(); +} + +void Renderer::setVirtualShadow(std::size_t light, const shadows::AtlasOptions& options) { + if (virtualShadows_.count(light)) throw std::runtime_error("TN_VIRTUAL_SHADOW_UNSUPPORTED: reconfiguration of an active light"); + std::string error; + auto atlas = shadows::PageAtlas::create(options, error); + if (!atlas) throw std::runtime_error(error); + virtualShadows_.emplace(light, VirtualShadow{std::move(*atlas), {}, {}}); + // The table must exist before a cached material's bind groups can name it. + auto& table = storages_["vsmTable" + std::to_string(light)]; + table.capacity = uint64_t(options.clipExtents.size()) * (9 + (options.mapSize/options.pageTexels)*(options.mapSize/options.pageTexels)) * 16; + table.buffer = gpu_.createBuffer(table.capacity, WGPUBufferUsage_Storage | WGPUBufferUsage_CopyDst); +} + +Renderer::~Renderer() { + if (mipEncoder_) wgpuCommandEncoderRelease(mipEncoder_); + for (WGPUBindGroup group : mipGroups_) wgpuBindGroupRelease(group); + for (WGPUTextureView view : mipViews_) wgpuTextureViewRelease(view); + if (mainBundle_) wgpuRenderBundleRelease(mainBundle_); + if (viewportBundle_) wgpuRenderBundleRelease(viewportBundle_); + mainBundle_ = viewportBundle_ = nullptr; + if (timestamps_) wgpuQuerySetRelease(timestamps_); + for (auto& [key, program] : programs_) { + if (!program) continue; // a refused program + for (int g = 0; g < 2; ++g) { + if (program->groups[g]) wgpuBindGroupRelease(program->groups[g]); + if (program->layouts[g]) wgpuBindGroupLayoutRelease(program->layouts[g]); + } + if (program->pipelineLayout) wgpuPipelineLayoutRelease(program->pipelineLayout); + } + for (auto& [name, atlas] : probeTextures_) { + if (atlas.view) wgpuTextureViewRelease(atlas.view); + if (atlas.sampler) wgpuSamplerRelease(atlas.sampler); + if (atlas.texture) wgpuTextureRelease(atlas.texture); + } + releaseTargets(); + releaseOutputGroup(); + if (depthResolve_) wgpuRenderPipelineRelease(depthResolve_); + if (overlayView_) wgpuTextureViewRelease(overlayView_); + if (presentedView_) wgpuTextureViewRelease(presentedView_); + wgpuSamplerRelease(outputSampler_); + if (outputPipelineLayout_) wgpuPipelineLayoutRelease(outputPipelineLayout_); + if (outputLayout_) wgpuBindGroupLayoutRelease(outputLayout_); + wgpuSamplerRelease(lutSampler_); + wgpuSamplerRelease(compareSampler_); + if (linearClampSampler_) wgpuSamplerRelease(linearClampSampler_); + for (auto& [light, shadow] : virtualShadows_) shadowMaps_.push_back(shadow.map); + shadowMaps_.insert(shadowMaps_.end(), cubeShadowMaps_.begin(), cubeShadowMaps_.end()); + for (ShadowMap& map : shadowMaps_) { + if (map.view) wgpuTextureViewRelease(map.view); + for (WGPUTextureView face : map.faces) + if (face) wgpuTextureViewRelease(face); + if (map.texture) wgpuTextureRelease(map.texture); + } + wgpuTextureViewRelease(lutView_); + wgpuTextureRelease(lut_); + releaseEnvironments(); + releaseMaterialTextures(); +} + +void Renderer::releaseTargets() { + if (colorView_) { // the color texture exists exactly while its view does + wgpuTextureViewRelease(colorView_); + gpu_.destroy(color_); + } + if (depthView_) wgpuTextureViewRelease(depthView_); + if (depth_) wgpuTextureRelease(depth_); + if (msaaDepthView_) wgpuTextureViewRelease(msaaDepthView_); + if (msaaDepth_) wgpuTextureRelease(msaaDepth_); + if (msaaColorView_) wgpuTextureViewRelease(msaaColorView_); + if (msaaColor_) wgpuTextureRelease(msaaColor_); + if (sceneView_) wgpuTextureViewRelease(sceneView_); + if (sceneColor_) wgpuTextureRelease(sceneColor_); + if (normalView_) wgpuTextureViewRelease(normalView_); + if (normalTexture_) wgpuTextureRelease(normalTexture_); + if (viewportColorView_) wgpuTextureViewRelease(viewportColorView_); + if (viewportColor_) wgpuTextureRelease(viewportColor_); + if (viewportDepthView_) wgpuTextureViewRelease(viewportDepthView_); + if (viewportDepth_) wgpuTextureRelease(viewportDepth_); + colorView_ = depthView_ = msaaColorView_ = msaaDepthView_ = sceneView_ = normalView_ = viewportColorView_ = viewportDepthView_ = nullptr; + depth_ = msaaColor_ = msaaDepth_ = sceneColor_ = normalTexture_ = viewportColor_ = viewportDepth_ = nullptr; + releaseOutputGroup(); // it binds the scene target +} + +void Renderer::releaseOutputGroup() { + if (outputGroup_) wgpuBindGroupRelease(outputGroup_); + outputGroup_ = nullptr; +} + +std::optional outputStateOf(double toneMapping, double exposure, const std::string& colorSpace, + std::string& refusal) { + // three's constants: NoToneMapping 0, Linear 1, Reinhard 2, Cineon 3, ACESFilmic 4, AgX 6, Neutral 7. + static const std::map> mappings{ + {0, std::nullopt}, {1, shader::ToneMapping::Linear}, {2, shader::ToneMapping::Reinhard}, + {3, shader::ToneMapping::Cineon}, {4, shader::ToneMapping::ACESFilmic}, {6, shader::ToneMapping::AgX}, + {7, shader::ToneMapping::Neutral}}; + const auto tone = mappings.find(toneMapping); + if (tone == mappings.end()) { + refusal = "toneMapping " + std::to_string(toneMapping); + return std::nullopt; + } + if (!std::isfinite(exposure)) { + refusal = "toneMappingExposure must be finite"; + return std::nullopt; + } + if (colorSpace != "srgb" && colorSpace != "srgb-linear") { + refusal = "outputColorSpace " + colorSpace; + return std::nullopt; + } + return OutputState{tone->second, exposure, colorSpace == "srgb"}; +} + +void Renderer::setOutput(const OutputState& output) { + const bool programChanged = outputVertex_.wgsl.code.empty() || output.toneMapping != output_.toneMapping || output.srgb != output_.srgb; + output_ = output; + if (!programChanged) return; + const shader::OutputPrograms programs = shader::buildOutput(output.toneMapping, output.srgb, post_.get()); + outputVertex_ = shader::buildStage(programs.vertex, 0); + outputFragment_ = shader::buildStage(programs.fragment, 0); + if (!outputVertex_.wgsl.ok() || !outputFragment_.wgsl.ok()) throw std::runtime_error("TN_NATIVE_SHADER_INVALID: output program"); + releaseOutputGroup(); // its layout belongs to the previous program + // An explicit layout: the output program declares the scene binding even when a post graph + // never samples it, and an automatic layout would drop it and refuse the bind group. + if (outputPipelineLayout_) wgpuPipelineLayoutRelease(outputPipelineLayout_); + if (outputLayout_) wgpuBindGroupLayoutRelease(outputLayout_); + std::vector layoutEntries; + for (const shader::Binding& b : outputFragment_.bindings) { + WGPUBindGroupLayoutEntry e = {}; + e.binding = b.binding; + e.visibility = WGPUShaderStage_Fragment; + if (b.kind == shader::BindingKind::Uniform) { + e.buffer.type = WGPUBufferBindingType_Uniform; + e.buffer.minBindingSize = outputFragment_.uniformBlockSize; + } else if (b.kind == shader::BindingKind::Texture) { + e.texture.sampleType = WGPUTextureSampleType_Float; + e.texture.viewDimension = WGPUTextureViewDimension_2D; + } else { + e.sampler.type = WGPUSamplerBindingType_Filtering; + } + layoutEntries.push_back(e); + } + WGPUBindGroupLayoutDescriptor layoutDesc = {}; + layoutDesc.entryCount = layoutEntries.size(); + layoutDesc.entries = layoutEntries.data(); + outputLayout_ = wgpuDeviceCreateBindGroupLayout(device_, &layoutDesc); + WGPUPipelineLayoutDescriptor pipelineLayoutDesc = {}; + pipelineLayoutDesc.bindGroupLayoutCount = 1; + pipelineLayoutDesc.bindGroupLayouts = &outputLayout_; + outputPipelineLayout_ = wgpuDeviceCreatePipelineLayout(device_, &pipelineLayoutDesc); + gpu_.destroy(outputUniforms_); + outputUniforms_ = gpu_.createBuffer(std::max(16, outputFragment_.uniformBlockSize), WGPUBufferUsage_Uniform | WGPUBufferUsage_CopyDst); +} + +void Renderer::setPostNode(std::shared_ptr post) { + auto effects = post && !post->passes.empty() ? std::make_unique(device_,queue_,post->passes) : nullptr; + postEffects_.reset(); + postUniforms_ = post ? post->uniforms : std::map>{}; + post_ = std::move(post); + outputVertex_ = {}; // rebuild the output program with (or without) the post graph + const OutputState output = output_; + setOutput(output); + postEffects_ = std::move(effects); + if (postEffects_ && width_ && height_) postEffects_->resize(width_,height_); +} + +void Renderer::setPostGraph(shader::graph::Node root) { + setPostNode(root ? std::make_shared(shader::graph::serializedPost(root)) : nullptr); +} + +void Renderer::setPostInput(const std::string& name, WGPUTextureView view) { + if (!postEffects_) throw std::runtime_error("TN_POST_GRAPH_MISSING"); + postEffects_->input(name,view); + releaseOutputGroup(); +} + +void Renderer::setTraa(const TraaOptions& options) { + traa_ = std::make_unique(device_, queue_, options); + if (width_ && height_) traa_->resize(width_, height_); + releaseOutputGroup(); +} + +void Renderer::cutHistory() { if (traa_) traa_->cameraCut(); } + +void Renderer::setSampleCount(uint32_t samples) { + if (samples != 1 && samples != 4) + throw std::runtime_error("TN_NATIVE_SAMPLES_UNSUPPORTED: sampleCount must be 1 or 4"); + if (samples == sampleCount_) return; + sampleCount_ = samples; + if (mainBundle_) wgpuRenderBundleRelease(mainBundle_); + if (viewportBundle_) wgpuRenderBundleRelease(viewportBundle_); + mainBundle_ = viewportBundle_ = nullptr; + if (width_ && height_) { + const uint32_t w = width_, h = height_; + width_ = height_ = 0; + setSize(w, h); + } +} + +// Full-screen triangle, as pageClear builds it. The fragment writes sample 0 of the multisampled depth. +constexpr const char* kDepthResolveWgsl = R"( +@group(0) @binding(0) var msaaDepth: texture_depth_multisampled_2d; + +@vertex +fn vs(@builtin(vertex_index) index: u32) -> @builtin(position) vec4 { + let x = select(-1.0, 3.0, index == 1u); + let y = select(-1.0, 3.0, index == 0u); + return vec4(x, y, 0.0, 1.0); +} + +@fragment +fn fs(@builtin(position) position: vec4) -> @builtin(frag_depth) f32 { + return textureLoad(msaaDepth, vec2(position.xy), 0); +} +)"; + +// ponytail: sample 0 stands in for the pixel depth, so an edge pixel uses one sample's depth. +// Upgrade: take the min or max of the four samples, if depth-based effects show edge errors. +// Resolves msaaDepth_ into depth_ with a full-screen pass that writes frag_depth. +void Renderer::resolveDepth(WGPUCommandEncoder encoder) { + if (!depthResolve_) { + WGPUShaderModuleWGSLDescriptor_Compat wgsl = {}; + WGPUShaderModuleDescriptor shaderDesc = {}; + setupShaderModuleWGSL(&shaderDesc, &wgsl, kDepthResolveWgsl); + WGPUShaderModule module = wgpuDeviceCreateShaderModule(device_, &shaderDesc); + WGPUFragmentState fragment = {}; + fragment.module = module; + WGPU_SET_ENTRY_POINT(fragment, "fs"); + WGPUDepthStencilState depth = {}; + depth.format = WGPUTextureFormat_Depth32Float; + depth.depthWriteEnabled = WGPU_OPTIONAL_BOOL_TRUE; + depth.depthCompare = WGPUCompareFunction_Always; + WGPURenderPipelineDescriptor desc = {}; + desc.vertex.module = module; + WGPU_SET_ENTRY_POINT(desc.vertex, "vs"); + desc.primitive.topology = WGPUPrimitiveTopology_TriangleList; + desc.multisample.count = 1; + desc.multisample.mask = 0xffffffffu; + desc.depthStencil = &depth; + desc.fragment = &fragment; + depthResolve_ = wgpuDeviceCreateRenderPipeline(device_, &desc); + wgpuShaderModuleRelease(module); + if (!depthResolve_) throw std::runtime_error("TN_NATIVE_PIPELINE_REFUSED: depth resolve"); + } + const WGPUBindGroupLayout layout = wgpuRenderPipelineGetBindGroupLayout(depthResolve_, 0); + WGPUBindGroupEntry entry = {}; + entry.binding = 0; + entry.textureView = msaaDepthView_; + WGPUBindGroupDescriptor groupDesc = {}; + groupDesc.layout = layout; + groupDesc.entryCount = 1; + groupDesc.entries = &entry; + const WGPUBindGroup group = createBindGroup(device_, &groupDesc); + WGPURenderPassDepthStencilAttachment depth = {}; + depth.view = depthView_; + depth.depthLoadOp = WGPULoadOp_Clear; + depth.depthStoreOp = WGPUStoreOp_Store; + depth.depthClearValue = 1.0f; + WGPURenderPassDescriptor passDesc = {}; + passDesc.depthStencilAttachment = &depth; + WGPURenderPassEncoder pass = wgpuCommandEncoderBeginRenderPass(encoder, &passDesc); + wgpuRenderPassEncoderSetPipeline(pass, depthResolve_); + wgpuRenderPassEncoderSetBindGroup(pass, 0, group, 0, nullptr); + wgpuRenderPassEncoderDraw(pass, 3, 1, 0, 0); + wgpuRenderPassEncoderEnd(pass); + wgpuRenderPassEncoderRelease(pass); + wgpuBindGroupRelease(group); + wgpuBindGroupLayoutRelease(layout); +} + +void Renderer::setSize(uint32_t width, uint32_t height) { + width = std::max(width, 1u); + height = std::max(height, 1u); + if (width == width_ && height == height_) return; + releaseTargets(); + width_ = width; + height_ = height; + color_ = gpu_.createTexture(width, height, WGPUTextureFormat_RGBA8Unorm, + // TextureBinding too: a windowed player samples this finished frame to + // put it on the screen (Renderer::blitTo). + WGPUTextureUsage_RenderAttachment | WGPUTextureUsage_CopySrc | + WGPUTextureUsage_TextureBinding); + WGPUTextureDescriptor depthDesc = {}; + depthDesc.dimension = WGPUTextureDimension_2D; + depthDesc.size = {width, height, 1}; + depthDesc.format = WGPUTextureFormat_Depth32Float; + depthDesc.usage = WGPUTextureUsage_RenderAttachment | WGPUTextureUsage_TextureBinding | WGPUTextureUsage_CopySrc; + depthDesc.mipLevelCount = 1; + depthDesc.sampleCount = 1; + depth_ = wgpuDeviceCreateTexture(device_, &depthDesc); + WGPUTextureDescriptor sceneDesc = depthDesc; + sceneDesc.format = WGPUTextureFormat_RGBA16Float; + sceneDesc.usage = WGPUTextureUsage_RenderAttachment | WGPUTextureUsage_TextureBinding | WGPUTextureUsage_CopySrc; + sceneColor_ = wgpuDeviceCreateTexture(device_, &sceneDesc); + sceneView_ = view2d(sceneColor_, WGPUTextureFormat_RGBA16Float); + colorView_ = view2d(gpu_.texture(color_), WGPUTextureFormat_RGBA8Unorm); + depthView_ = view2d(depth_, WGPUTextureFormat_Depth32Float); + if (sampleCount_ == 4) { + WGPUTextureDescriptor msaaDesc = depthDesc; + msaaDesc.sampleCount = 4; + // The depth resolve samples msaaDepth_, so that texture also takes TextureBinding. + msaaDesc.usage = WGPUTextureUsage_RenderAttachment | WGPUTextureUsage_TextureBinding; + msaaDepth_ = wgpuDeviceCreateTexture(device_, &msaaDesc); + msaaDepthView_ = view2d(msaaDepth_, WGPUTextureFormat_Depth32Float); + msaaDesc.format = WGPUTextureFormat_RGBA16Float; + msaaDesc.usage = WGPUTextureUsage_RenderAttachment; + msaaColor_ = wgpuDeviceCreateTexture(device_, &msaaDesc); + msaaColorView_ = view2d(msaaColor_, WGPUTextureFormat_RGBA16Float); + } + WGPUTextureDescriptor viewportDesc = sceneDesc; + viewportDesc.usage = WGPUTextureUsage_TextureBinding | WGPUTextureUsage_CopyDst; + viewportColor_ = wgpuDeviceCreateTexture(device_, &viewportDesc); + viewportColorView_ = view2d(viewportColor_, WGPUTextureFormat_RGBA16Float); + viewportDesc.format = WGPUTextureFormat_Depth32Float; + viewportDepth_ = wgpuDeviceCreateTexture(device_, &viewportDesc); + viewportDepthView_ = view2d(viewportDepth_, WGPUTextureFormat_Depth32Float); + if (traa_) traa_->resize(width, height); + if (postEffects_) postEffects_->resize(width, height); +} + +// One stage's bind group, from the bindings its package declares: the uniform block, and for a +// texture/sampler pair the view and sampler given. +// A stage's bind group: its uniform slice of `uniforms` (dynamic offset when the layout says so), and +// for a texture/sampler pair the view and sampler given. +WGPUBindGroup Renderer::bindGroup(WGPUBindGroupLayout layout, const shader::StageModule& stage, Handle uniforms, + WGPUTextureView view, WGPUSampler sampler, WGPUTextureView mapView, + WGPUSampler mapSampler, WGPUTextureView envView, WGPUSampler envSampler, + WGPUTextureView normalView, WGPUSampler normalSampler, + const std::array* pbrMaps, + WGPUTextureView pmremView, WGPUSampler pmremSampler, + WGPUTextureView reflectorView, WGPUSampler reflectorSampler, + const GraphTextures* graphTextures) { + // A graph texture's GPU texture, by its `t_` / `smp_` binding; null for any other. + const auto graph = [&](std::string_view name, bool sampler) -> const MaterialTexture* { + if (!graphTextures) return nullptr; + for (const auto& [label, texture] : *graphTextures) + if (name == (sampler ? "smp_" : "t_") + label) return materialTexture(*texture); + return nullptr; + }; + // A PbrMap's texture or sampler, by its `t_` / `smp_` binding; null for any other. + const auto pbr = [&](std::string_view name, bool sampler) -> const MaterialTexture* { + if (!pbrMaps) return nullptr; + for (int k = 0; k < shader::kPbrMapCount; ++k) + if (name == (sampler ? "smp_" : "t_") + std::string(shader::kPbrMapNames[k])) return (*pbrMaps)[k]; + return nullptr; + }; + std::vector entries; + for (const shader::Binding& b : stage.bindings) { + WGPUBindGroupEntry e = {}; + e.binding = b.binding; + if (b.kind == shader::BindingKind::Uniform) { + e.buffer = gpu_.buffer(uniforms); + e.size = stage.uniformBlockSize; + } else if (b.kind == shader::BindingKind::Storage && externalStorage_.count(b.name.substr(2))) { + const auto& [buffer, bytes] = externalStorage_.at(b.name.substr(2)); // a positionNode's buffer + e.buffer = (buffer.context == kGeometryHandles ? geometry_->gpu : gpu_).buffer(buffer); + e.size = bytes; + } else if (b.kind == shader::BindingKind::Storage && storages_.count(b.name.substr(2))) { + const FrameStorage& storage = storages_.at(b.name.substr(2)); // "s_" + e.buffer = gpu_.buffer(storage.buffer); + e.size = storage.capacity; + } else if (viewportBinding(b.name)) { + const bool depthCopy = b.name.find("Depth") != std::string::npos; + if (b.kind == shader::BindingKind::Texture) e.textureView = depthCopy ? viewportDepthView_ : viewportColorView_; + else e.sampler = depthCopy ? compareSampler_ : outputSampler_; + } else if (graphTextureBinding(b.kind == shader::BindingKind::Sampler ? "t_" + b.name.substr(4) : b.name)) { + // A graph's own texture (texture(object), texture3D), checked before the 3D probe atlases. + const MaterialTexture* texture = graph(b.name, b.kind == shader::BindingKind::Sampler); + if (!texture) throw std::runtime_error("TN_NATIVE_BINDING_UNSUPPORTED: " + b.name + " has no texture this draw"); + if (b.kind == shader::BindingKind::Texture) e.textureView = texture->view; + else e.sampler = texture->sampler; + } else if (b.volume) { + const auto& atlas = probeTextures_.at(b.name.substr(b.kind == shader::BindingKind::Texture ? 2 : 4)); + if (b.kind == shader::BindingKind::Texture) e.textureView = atlas.view; + else e.sampler = atlas.sampler; + } else if (b.depth) { + // `t_shadow{i}` / `t_shadowCube{i}` and their samplers: direct light i's shadow map (2D, or a + // point light's cube) and the comparison sampler. + const bool virtualMap = b.name.find("vsm") != std::string::npos; + const std::string prefix = virtualMap ? "vsm" : b.cube ? "shadowCube" : "shadow"; + const std::size_t index = std::stoul(b.name.substr(b.name.find(prefix) + prefix.size())); + if (b.kind == shader::BindingKind::Texture) + e.textureView = virtualMap ? virtualShadows_.at(index).map.view : (b.cube ? cubeShadowMaps_ : shadowMaps_).at(index).view; + else e.sampler = compareSampler_; + } else if (b.kind == shader::BindingKind::Texture) { + const auto postView = postEffects_ ? postEffects_->view(b.name.substr(2)) : nullptr; + const MaterialTexture* pbrTexture = pbr(b.name, false); + e.textureView = postView ? postView : pbrTexture ? pbrTexture->view : b.name == "t_map" ? mapView : b.name == "t_normalMap" ? normalView : b.name == "t_env" ? envView + : b.name == "t_pmrem" ? pmremView : b.name == "t_reflector" ? reflectorView : view; + } else if (b.kind == shader::BindingKind::Sampler) { + const bool postView = postEffects_ && postEffects_->view(b.name.substr(4)); + const MaterialTexture* pbrTexture = pbr(b.name, true); + e.sampler = postView ? postEffects_->sampler(b.name.substr(4)) : pbrTexture ? pbrTexture->sampler : b.name == "smp_map" ? mapSampler : b.name == "smp_normalMap" ? normalSampler : b.name == "smp_env" ? envSampler + : b.name == "smp_pmrem" ? pmremSampler : b.name == "smp_reflector" ? reflectorSampler : sampler; + } else { + throw std::runtime_error("TN_NATIVE_BINDING_UNSUPPORTED: " + b.name); + } + entries.push_back(e); + } + WGPUBindGroupDescriptor desc = {}; + desc.layout = layout; + desc.entryCount = entries.size(); + desc.entries = entries.data(); + return createBindGroup(device_, &desc); +} + +void Renderer::initTexture(const Texture& texture) { + materialTexture(texture); + flushMipmaps(); +} + +const Renderer::MaterialTexture* Renderer::materialTexture(const Texture& texture) { + // A render target's texture is that target's last render, borrowed from its own renderer. + if (const auto target = std::static_pointer_cast(texture.renderTarget.lock())) { + MaterialTexture& sampled = renderTargetTextures_[texture.ident.value()]; + const WGPUTextureView view = renderTargetView(*this, *target); + if (sampled.view != view) { + if (sampled.view) dropMapGroups(); // a resized target's old view address may come back + sampled.view = view; + sampled.sampler = linearClampSampler(); + } + return &sampled; + } + MaterialTexture& record = textures_->records[texture.ident.value()]; + if (record.view != nullptr && record.version == texture.version()) return &record; + if (record.view) texturesChanged(); // its old view's address may be reused by the new one + record.release(); + // Match WebGPUTextureUtils: FloatType stays RGBA32Float, HalfFloatType RGBA16Float; sRGB byte + // textures decode before filtering in the GPU, not after filtering in the material/PMREM shader. + if (texture.isFloat() && !wgpuDeviceHasFeature(device_, WGPUFeatureName_Float32Filterable)) + throw std::runtime_error("TN_NATIVE_TEXTURE_UNSUPPORTED: FloatType requires float32-filterable"); + const WGPUTextureFormat format = textureFormat(texture); + if (texture.hasImage() && texture.volume) { + // A Data3DTexture: one 3D texture of `depth` slices, one level (ponytail: a volume's + // generateMipmaps is ignored; no corpus game turns it on). + if (texture.flipY) throw std::runtime_error("TN_NATIVE_TEXTURE_UNSUPPORTED: flipY on a Data3DTexture"); + const uint64_t expected = uint64_t(texture.width) * texture.height * texture.depth * texture.bytesPerTexel(); + if (texture.data.size() != expected) throw std::runtime_error("TN_NATIVE_TEXTURE_INVALID: RGBA volume byte count"); + WGPUTextureDescriptor desc = {}; + desc.dimension = WGPUTextureDimension_3D; + desc.size = {texture.width, texture.height, texture.depth}; + desc.format = format; + desc.usage = WGPUTextureUsage_TextureBinding | WGPUTextureUsage_CopyDst; + desc.mipLevelCount = 1; + desc.sampleCount = 1; + record.texture = wgpuDeviceCreateTexture(device_, &desc); + WGPUImageCopyTexture_Compat destination = {}; + destination.texture = record.texture; + destination.aspect = WGPUTextureAspect_All; + WGPUTextureDataLayout_Compat layout = {}; + layout.bytesPerRow = texture.width * texture.bytesPerTexel(); + layout.rowsPerImage = texture.height; + const WGPUExtent3D extent = {texture.width, texture.height, texture.depth}; + wgpuQueueWriteTexture(queue_, &destination, texture.data.data(), texture.data.size(), &layout, &extent); + textures_->uploadBytes += texture.data.size(); + WGPUTextureViewDescriptor view = {}; + view.dimension = WGPUTextureViewDimension_3D; + view.mipLevelCount = 1; + view.arrayLayerCount = 1; + view.format = format; + record.view = wgpuTextureCreateView(record.texture, &view); + } else if (texture.hasImage()) { + // three generates mipmaps for every Texture that is not a DataTexture; float images stay at one level. + const bool mipmaps = texture.generateMipmaps && texture.bytesPerTexel() == 4; + uint32_t levels = 1; + for (uint32_t extent = std::max(texture.width, texture.height); mipmaps && extent > 1; extent >>= 1) ++levels; + const uint64_t expected = uint64_t(texture.width) * texture.height * texture.bytesPerTexel(); + if (!texture.external && texture.data.size() != expected) + throw std::runtime_error("TN_NATIVE_TEXTURE_INVALID: RGBA image byte count"); + if (texture.external && (!textures_->copyExternal || texture.bytesPerTexel() != 4)) + throw std::runtime_error("TN_NATIVE_TEXTURE_UNSUPPORTED: a host image needs the host's copy and RGBA8"); + std::vector flipped; + const uint8_t* pixels = texture.data.data(); + if (texture.flipY && !texture.external) { + const size_t row = size_t(texture.width) * texture.bytesPerTexel(); + flipped.resize(texture.data.size()); + for (uint32_t y = 0; y < texture.height; ++y) + std::memcpy(flipped.data() + size_t(y) * row, texture.data.data() + size_t(texture.height - 1 - y) * row, row); + pixels = flipped.data(); + } + WGPUTextureDescriptor desc = {}; + desc.dimension = WGPUTextureDimension_2D; + desc.size = {texture.width, texture.height, 1}; + desc.format = format; + // copyExternalImageToTexture writes through a render pass, as the mip chain does. + desc.usage = WGPUTextureUsage_TextureBinding | WGPUTextureUsage_CopyDst | + (levels > 1 || texture.external ? WGPUTextureUsage_RenderAttachment : WGPUTextureUsage_None); + desc.mipLevelCount = levels; + desc.sampleCount = 1; + record.texture = wgpuDeviceCreateTexture(device_, &desc); + WGPUImageCopyTexture_Compat destination = {}; + destination.texture = record.texture; + destination.aspect = WGPUTextureAspect_All; + WGPUTextureDataLayout_Compat layout = {}; + layout.bytesPerRow = texture.width * texture.bytesPerTexel(); + layout.rowsPerImage = texture.height; + const WGPUExtent3D extent = {texture.width, texture.height, 1}; + if (texture.external) { + if (!textures_->copyExternal(texture.external->id, record.texture, texture.flipY)) + throw std::runtime_error("TN_NATIVE_TEXTURE_UPLOAD_FAILED: the host could not copy its image"); + } else { + wgpuQueueWriteTexture(queue_, &destination, pixels, texture.data.size(), &layout, &extent); + textures_->uploadBytes += texture.data.size(); + } + if (levels > 1) generateMipmaps(record.texture, format, levels); + WGPUTextureViewDescriptor view = {}; + view.dimension = WGPUTextureViewDimension_2D; + view.mipLevelCount = levels; + view.arrayLayerCount = 1; + view.format = format; + record.view = wgpuTextureCreateView(record.texture, &view); + } + WGPUSamplerDescriptor sampler = {}; + sampler.addressModeU = addressMode(texture.wrapS); + sampler.addressModeV = addressMode(texture.wrapT); + sampler.addressModeW = addressMode(texture.wrapR); + sampler.magFilter = filterMode(texture.magFilter); + sampler.minFilter = filterMode(texture.minFilter); + // NearestMipmapLinear and LinearMipmapLinear blend between two levels, the other filters take one. + sampler.mipmapFilter = texture.minFilter == static_cast(TextureFilter::NearestMipmapLinear) || + texture.minFilter == static_cast(TextureFilter::LinearMipmapLinear) + ? WGPUMipmapFilterMode_Linear : WGPUMipmapFilterMode_Nearest; + sampler.lodMaxClamp = 32; // a zeroed C descriptor clamps the level of detail to 0, which hides the chain + // WebGPUTextureUtils: anisotropy only when every filter is linear; WebGPU clamps it to 16. + sampler.maxAnisotropy = sampler.magFilter == WGPUFilterMode_Linear && sampler.minFilter == WGPUFilterMode_Linear && + sampler.mipmapFilter == WGPUMipmapFilterMode_Linear + ? static_cast(std::min(texture.anisotropy, 16.0)) + : 1; + record.sampler = samplerFor(sampler); + record.version = texture.version(); + return &record; +} + +// CubeMapNode / CubeRenderTarget.fromEquirectangularTexture, three r185. The six camera +// rotations and negative 90-degree FOV are CubeCamera's WebGPU branch. Level 0 is enough for +// Background.js's sharp sky (backgroundBlurriness=0); environment lighting uses PMREM separately. +Renderer::BackgroundCube& Renderer::backgroundCube(const Texture& texture) { + if (texture.mapping != 303 || !texture.hasImage() || texture.format != kTextureRGBAFormat || + (texture.type != kTextureFloatType && texture.type != kTextureHalfFloatType && texture.type != kTextureUnsignedByteType) || + uint64_t(texture.width) * texture.height * texture.bytesPerTexel() != texture.data.size()) + throw std::runtime_error("TN_NATIVE_BACKGROUND_INVALID: decoded RGBA equirectangular pixels required"); + auto& cube = backgroundCubes_[texture.ident.value()]; + if (cube.view && cube.version == texture.version()) return cube; + if (cube.view) wgpuTextureViewRelease(cube.view); + if (cube.texture) wgpuTextureRelease(cube.texture); + if (cube.sampler) wgpuSamplerRelease(cube.sampler); + cube = {}; + const auto* source = materialTexture(texture); + if (!source->view) throw std::runtime_error("TN_NATIVE_BACKGROUND_UPLOAD_FAILED"); + const auto format = texture.isFloat() ? WGPUTextureFormat_RGBA32Float + : texture.isHalfFloat() ? WGPUTextureFormat_RGBA16Float : texture.isSRGB() + ? WGPUTextureFormat_RGBA8UnormSrgb : WGPUTextureFormat_RGBA8Unorm; + WGPUTextureDescriptor desc{}; + desc.dimension = WGPUTextureDimension_2D; desc.size = {texture.height, texture.height, 6}; + desc.format = format; desc.mipLevelCount = 1; desc.sampleCount = 1; + desc.usage = WGPUTextureUsage_RenderAttachment | WGPUTextureUsage_TextureBinding; + cube.texture = wgpuDeviceCreateTexture(device_, &desc); + WGPUTextureViewDescriptor view{}; + view.dimension = WGPUTextureViewDimension_Cube; view.arrayLayerCount = 6; view.mipLevelCount = 1; + cube.view = wgpuTextureCreateView(cube.texture, &view); + WGPUSamplerDescriptor sampler{}; + sampler.magFilter = filterMode(texture.magFilter); sampler.minFilter = filterMode(texture.minFilter); + sampler.addressModeU = sampler.addressModeV = sampler.addressModeW = WGPUAddressMode_ClampToEdge; + sampler.maxAnisotropy = 1; + cube.sampler = wgpuDeviceCreateSampler(device_, &sampler); + + const auto conversion = shader::buildEquirectangularCube(); + const auto vs = shader::buildStage(conversion.vertex, 0), fs = shader::buildStage(conversion.fragment, 0); + if (!vs.wgsl.ok() || !fs.wgsl.ok()) throw std::runtime_error("TN_NATIVE_SHADER_INVALID: equirectangular cube conversion"); + PipelineTarget target{format, WGPUTextureFormat_Undefined, WGPUCullMode_None}; + const auto pipeline = pipelines_.get(vs, &fs, target); + if (!pipeline) throw std::runtime_error("TN_NATIVE_PIPELINE_REFUSED: background cube conversion"); + const auto layout = wgpuRenderPipelineGetBindGroupLayout(pipeline, 0); + const Vector3 directions[6] = {{-1,0,0}, {1,0,0}, {0,1,0}, {0,-1,0}, {0,0,1}, {0,0,-1}}; + const Vector3 ups[6] = {{0,-1,0}, {0,-1,0}, {0,0,1}, {0,0,-1}, {0,-1,0}, {0,-1,0}}; + Handle uniforms[6]; + auto encoder = wgpuDeviceCreateCommandEncoder(device_, nullptr); + for (uint32_t face = 0; face < 6; ++face) { + PerspectiveCamera camera(-90, 1, 1, 10); camera.up = ups[face]; camera.lookAt(directions[face]); camera.updateMatrixWorld(); + std::vector block(fs.uniformBlockSize, 0); put(block, fs, "cubeRotation", camera.matrixWorld.elements); + uniforms[face] = gpu_.createBuffer(block.size(), WGPUBufferUsage_Uniform | WGPUBufferUsage_CopyDst); + gpu_.writeBuffer(uniforms[face], 0, block.data(), block.size()); + const auto group = bindGroup(layout, fs, uniforms[face], nullptr, nullptr, source->view, source->sampler); + WGPUTextureViewDescriptor faceView{}; + faceView.dimension = WGPUTextureViewDimension_2D; faceView.baseArrayLayer = face; + faceView.arrayLayerCount = 1; faceView.mipLevelCount = 1; + const auto destination = wgpuTextureCreateView(cube.texture, &faceView); + WGPURenderPassColorAttachment color{}; + color.view = destination; color.loadOp = WGPULoadOp_Clear; color.storeOp = WGPUStoreOp_Store; +#if defined(MYSTRAL_WEBGPU_DAWN) + color.depthSlice = WGPU_DEPTH_SLICE_UNDEFINED; +#endif + WGPURenderPassDescriptor passDesc{}; passDesc.colorAttachmentCount = 1; passDesc.colorAttachments = &color; + const auto pass = wgpuCommandEncoderBeginRenderPass(encoder, &passDesc); + wgpuRenderPassEncoderSetPipeline(pass, pipeline); wgpuRenderPassEncoderSetBindGroup(pass, 0, group, 0, nullptr); + wgpuRenderPassEncoderDraw(pass, 3, 1, 0, 0); wgpuRenderPassEncoderEnd(pass); + wgpuRenderPassEncoderRelease(pass); wgpuTextureViewRelease(destination); wgpuBindGroupRelease(group); + } + submit(wgpuCommandEncoderFinish(encoder, nullptr)); wgpuCommandEncoderRelease(encoder); + for (auto handle : uniforms) gpu_.destroy(handle); + wgpuBindGroupLayoutRelease(layout); + cube.version = texture.version(); + return cube; +} + +void Renderer::releaseMaterialTextures() { + if (mainBundle_) wgpuRenderBundleRelease(mainBundle_); + if (viewportBundle_) wgpuRenderBundleRelease(viewportBundle_); + mainBundle_ = viewportBundle_ = nullptr; + for (auto& [texture, cube] : backgroundCubes_) { + if (cube.view) wgpuTextureViewRelease(cube.view); + if (cube.texture) wgpuTextureRelease(cube.texture); + if (cube.sampler) wgpuSamplerRelease(cube.sampler); + } + backgroundCubes_.clear(); + for (auto& [key, group] : mapGroups_) + if (group) wgpuBindGroupRelease(group); + mapGroups_.clear(); +} + +void Renderer::dropMapGroups() { + // A bind group is cached by the address of the views it binds; a view released here can come back + // at the same address. + if (mainBundle_) wgpuRenderBundleRelease(mainBundle_); + if (viewportBundle_) wgpuRenderBundleRelease(viewportBundle_); + mainBundle_ = viewportBundle_ = nullptr; + for (auto& [key, group] : mapGroups_) + if (group) wgpuBindGroupRelease(group); + mapGroups_.clear(); + ++groupEpoch_; +} + +void Renderer::texturesChanged() { + dropMapGroups(); + texturesSeen_ = ++textures_->generation; +} + +void Renderer::MaterialTexture::release() { + if (view) wgpuTextureViewRelease(view); + if (texture) wgpuTextureRelease(texture); + // The sampler is shared by descriptor and owned by the store's cache; it is not released here. + sampler = nullptr; + *this = MaterialTexture{}; +} + +WGPUSampler Renderer::samplerFor(const WGPUSamplerDescriptor& descriptor) { + // The full descriptor is the key, so a changed filter, wrap, anisotropy, compare or LOD clamp + // yields a different sampler instead of a stale one. Floats compare by their bit pattern. + std::string key; + key.reserve(48); + const auto add = [&key](uint64_t v) { + for (int i = 0; i < 8; ++i) key.push_back(char((v >> (i * 8)) & 0xff)); + }; + add(uint64_t(uint32_t(descriptor.addressModeU)) | uint64_t(uint32_t(descriptor.addressModeV)) << 8 | + uint64_t(uint32_t(descriptor.addressModeW)) << 16 | uint64_t(uint32_t(descriptor.magFilter)) << 24 | + uint64_t(uint32_t(descriptor.minFilter)) << 32 | uint64_t(uint32_t(descriptor.mipmapFilter)) << 40 | + uint64_t(uint32_t(descriptor.compare)) << 48); + add(std::bit_cast(descriptor.lodMinClamp) | uint64_t(std::bit_cast(descriptor.lodMaxClamp)) << 32); + add(uint64_t(descriptor.maxAnisotropy)); + if (const auto found = textures_->samplers.find(key); found != textures_->samplers.end()) return found->second; + ++samplersCreated_; + return textures_->samplers.emplace(std::move(key), wgpuDeviceCreateSampler(device_, &descriptor)).first->second; +} + +Renderer::MaterialTextureStore::~MaterialTextureStore() { + for (auto& [id, record] : records) record.release(); + for (auto& [key, sampler] : samplers) + if (sampler) wgpuSamplerRelease(sampler); +} + +void Renderer::sweepTextures() { + const auto retired = TextureId::takeRetired(); + if (retired.empty()) return; + dropMapGroups(); + for (const uint64_t id : retired) { + if (const auto cube = backgroundCubes_.find(id); cube != backgroundCubes_.end()) { + if (cube->second.view) wgpuTextureViewRelease(cube->second.view); + if (cube->second.texture) wgpuTextureRelease(cube->second.texture); + if (cube->second.sampler) wgpuSamplerRelease(cube->second.sampler); + backgroundCubes_.erase(cube); + } + if (const auto env = environments_.find(id); env != environments_.end()) { + EnvironmentGpu& e = env->second; + if (e.view) wgpuTextureViewRelease(e.view); + if (e.pingView) wgpuTextureViewRelease(e.pingView); + if (e.texture) wgpuTextureRelease(e.texture); + if (e.pingpong) wgpuTextureRelease(e.pingpong); + if (e.sampler) wgpuSamplerRelease(e.sampler); + environments_.erase(env); + } + if (const auto record = textures_->records.find(id); record != textures_->records.end()) { + record->second.release(); + textures_->records.erase(record); + texturesChanged(); + } + } +} + +void Renderer::releaseEnvironments() { + for (auto& [texture, env] : environments_) { + if (env.view) wgpuTextureViewRelease(env.view); + if (env.pingView) wgpuTextureViewRelease(env.pingView); + if (env.texture) wgpuTextureRelease(env.texture); + if (env.pingpong) wgpuTextureRelease(env.pingpong); + if (env.sampler) wgpuSamplerRelease(env.sampler); + } + environments_.clear(); + if (envEquirectPipeline_) wgpuRenderPipelineRelease(envEquirectPipeline_); + if (envGgxPipeline_) wgpuRenderPipelineRelease(envGgxPipeline_); + if (envPipelineLayout_) wgpuPipelineLayoutRelease(envPipelineLayout_); + if (envLayout_) wgpuBindGroupLayoutRelease(envLayout_); + envEquirectPipeline_ = envGgxPipeline_ = nullptr; + envPipelineLayout_ = nullptr; + envLayout_ = nullptr; +} + +void Renderer::buildEnvironmentPipelines() { + if (envGgxPipeline_) return; + WGPUBindGroupLayoutEntry entries[3] = {}; + entries[0].binding = 0; + entries[0].visibility = WGPUShaderStage_Vertex | WGPUShaderStage_Fragment; + entries[0].buffer.type = WGPUBufferBindingType_Uniform; + entries[0].buffer.minBindingSize = 32; + entries[1].binding = 1; + entries[1].visibility = WGPUShaderStage_Fragment; + entries[1].texture.sampleType = WGPUTextureSampleType_Float; + entries[1].texture.viewDimension = WGPUTextureViewDimension_2D; + entries[2].binding = 2; + entries[2].visibility = WGPUShaderStage_Fragment; + entries[2].sampler.type = WGPUSamplerBindingType_Filtering; + WGPUBindGroupLayoutDescriptor layoutDesc = {}; + layoutDesc.entryCount = 3; + layoutDesc.entries = entries; + envLayout_ = wgpuDeviceCreateBindGroupLayout(device_, &layoutDesc); + WGPUPipelineLayoutDescriptor pipelineLayoutDesc = {}; + pipelineLayoutDesc.bindGroupLayoutCount = 1; + pipelineLayoutDesc.bindGroupLayouts = &envLayout_; + envPipelineLayout_ = wgpuDeviceCreatePipelineLayout(device_, &pipelineLayoutDesc); + + WGPUVertexAttribute attributes[3] = {}; + attributes[0].format = WGPUVertexFormat_Float32x3; + attributes[0].offset = 0; + attributes[0].shaderLocation = 0; + attributes[1].format = WGPUVertexFormat_Float32x2; + attributes[1].offset = 12; + attributes[1].shaderLocation = 1; + attributes[2].format = WGPUVertexFormat_Float32; + attributes[2].offset = 20; + attributes[2].shaderLocation = 2; + WGPUVertexBufferLayout vertexBuffer = {}; + vertexBuffer.arrayStride = 24; + vertexBuffer.stepMode = WGPUVertexStepMode_Vertex; + vertexBuffer.attributeCount = 3; + vertexBuffer.attributes = attributes; + + auto pipeline = [&](const char* fragment) { + std::string code = kPmremPrelude; + code += fragment; + WGPUShaderModuleWGSLDescriptor_Compat wgsl = {}; + WGPUShaderModuleDescriptor shaderDesc = {}; + setupShaderModuleWGSL(&shaderDesc, &wgsl, code.c_str()); + WGPUShaderModule module = wgpuDeviceCreateShaderModule(device_, &shaderDesc); + WGPUColorTargetState color = {}; + color.format = WGPUTextureFormat_RGBA16Float; + color.writeMask = WGPUColorWriteMask_All; + WGPUFragmentState fragmentState = {}; + fragmentState.module = module; + WGPU_SET_ENTRY_POINT(fragmentState, "fs"); + fragmentState.targetCount = 1; + fragmentState.targets = &color; + WGPURenderPipelineDescriptor desc = {}; + desc.layout = envPipelineLayout_; + desc.vertex.module = module; + WGPU_SET_ENTRY_POINT(desc.vertex, "vs"); + desc.vertex.bufferCount = 1; + desc.vertex.buffers = &vertexBuffer; + desc.primitive.topology = WGPUPrimitiveTopology_TriangleList; + desc.primitive.cullMode = WGPUCullMode_None; + desc.primitive.frontFace = WGPUFrontFace_CCW; + desc.multisample.count = 1; + desc.multisample.mask = 0xffffffffu; + desc.fragment = &fragmentState; + WGPURenderPipeline created = wgpuDeviceCreateRenderPipeline(device_, &desc); + wgpuShaderModuleRelease(module); + return created; + }; + envEquirectPipeline_ = pipeline(kPmremEquirect); + envGgxPipeline_ = pipeline(kPmremGgx); +} + +Renderer::EnvironmentGpu& Renderer::environment(const Texture& equirect) { + if (equirect.mapping != 303) + throw std::runtime_error("TN_NATIVE_ENVIRONMENT_UNSUPPORTED: requires EquirectangularReflectionMapping"); + if (equirect.width < 64 || !equirect.hasImage() || equirect.format != kTextureRGBAFormat || + (equirect.type != kTextureFloatType && equirect.type != kTextureHalfFloatType && equirect.type != kTextureUnsignedByteType) || + uint64_t(equirect.width) * equirect.height * equirect.bytesPerTexel() != equirect.data.size()) + throw std::runtime_error("TN_NATIVE_ENVIRONMENT_INVALID: requires decoded RGBA equirectangular pixels, width >= 64"); + EnvironmentGpu& env = environments_[equirect.ident.value()]; + if (env.view != nullptr && env.version == equirect.version()) return env; + if (env.view) wgpuTextureViewRelease(env.view); + if (env.pingView) wgpuTextureViewRelease(env.pingView); + if (env.texture) wgpuTextureRelease(env.texture); + if (env.pingpong) wgpuTextureRelease(env.pingpong); + if (env.sampler) wgpuSamplerRelease(env.sampler); + env = EnvironmentGpu{}; + env.source = &equirect; + env.version = equirect.version(); + const MaterialTexture* source = materialTexture(equirect); + if (source->view == nullptr) throw std::runtime_error("TN_NATIVE_ENVIRONMENT_UPLOAD_FAILED"); + // three's _setSizeFromTexture: an equirect's cube size is image.width / 4. + uint32_t cubeSize = std::max(equirect.width / 4, 1u); + uint32_t lodMax = 0; + while ((2u << lodMax) <= cubeSize) ++lodMax; + cubeSize = 1u << lodMax; + env.cubeSize = cubeSize; + env.lodMax = lodMax; + env.lods = lodMax - 4 + 1 + 6; // LOD_MIN=4, EXTRA_LOD_SIGMA.length=6 in pinned PMREMGenerator + // _createPlanes computes positions and each LOD's expanded UVs in JS doubles, then stores + // Float32Arrays. Expanding base UVs in the vertex shader adds a second, different f32 rounding. + std::vector data; + data.reserve(env.lods * 36 * 6); + static const unsigned kFaceLib[6] = {3, 1, 5, 0, 4, 2}; + for (uint32_t i = 0; i < env.lods; ++i) { + const double size = double(1u << std::max(int(lodMax) - int(i), 4)); + const double texelSize = 1.0 / (size - 2); + const float min = float(-texelSize), max = float(1.0 + texelSize); + const float uv[6][2] = {{min, min}, {max, min}, {max, max}, {min, min}, {max, max}, {min, max}}; + std::array vertices{}; + for (unsigned face = 0; face < 6; ++face) { + const double x = double(face % 3) * 2.0 / 3.0 - 1.0; + const double y = face > 2 ? 0.0 : -1.0; + const double coordinates[6][3] = {{x, y, 0}, {x + 2.0 / 3.0, y, 0}, {x + 2.0 / 3.0, y + 1, 0}, + {x, y, 0}, {x + 2.0 / 3.0, y + 1, 0}, {x, y + 1, 0}}; + const unsigned faceIdx = kFaceLib[face]; + for (unsigned v = 0; v < 6; ++v) { + const unsigned offset = (faceIdx * 6 + v) * 6; + for (unsigned c = 0; c < 3; ++c) vertices[offset + c] = float(coordinates[v][c]); + vertices[offset + 3] = uv[v][0]; + vertices[offset + 4] = uv[v][1]; + vertices[offset + 5] = float(faceIdx); + } + } + data.insert(data.end(), vertices.begin(), vertices.end()); + } + const uint64_t vertexBytes = data.size() * sizeof(float); + if (envVertex_.type == 0 || envVertexCapacity_ < vertexBytes) { + if (envVertex_.type != 0) gpu_.destroy(envVertex_); + envVertexCapacity_ = vertexBytes; + envVertex_ = gpu_.createBuffer(vertexBytes, WGPUBufferUsage_Vertex | WGPUBufferUsage_CopyDst); + } + gpu_.writeBuffer(envVertex_, 0, data.data(), vertexBytes); + const uint32_t width = 3 * std::max(cubeSize, 112u); + const uint32_t height = 4 * cubeSize; + env.width = width; + env.height = height; + env.texelWidth = 1.0f / float(width); + env.texelHeight = 1.0f / float(height); + env.maxMip = float(lodMax); + WGPUTextureDescriptor target = {}; + target.dimension = WGPUTextureDimension_2D; + target.size = {width, height, 1}; + target.format = WGPUTextureFormat_RGBA16Float; + target.usage = WGPUTextureUsage_RenderAttachment | WGPUTextureUsage_TextureBinding; + target.mipLevelCount = 1; + target.sampleCount = 1; + env.texture = wgpuDeviceCreateTexture(device_, &target); + env.pingpong = wgpuDeviceCreateTexture(device_, &target); + env.view = view2d(env.texture, WGPUTextureFormat_RGBA16Float); + env.pingView = view2d(env.pingpong, WGPUTextureFormat_RGBA16Float); + WGPUSamplerDescriptor sampler = {}; + sampler.magFilter = sampler.minFilter = WGPUFilterMode_Linear; + sampler.addressModeU = sampler.addressModeV = sampler.addressModeW = WGPUAddressMode_ClampToEdge; + sampler.maxAnisotropy = 1; + env.sampler = wgpuDeviceCreateSampler(device_, &sampler); + buildEnvironmentPipelines(); + + // Every pass's uniform slice, then the passes themselves. + struct Pass { + WGPUTextureView target; + WGPUTextureView source; + WGPUSampler sampler; + WGPURenderPipeline pipeline; + float x, y, w, h; + float roughness, mipInt; + uint64_t vertexOffset; + }; + std::vector passes; + passes.push_back({env.view, source->view, source->sampler, envEquirectPipeline_, 0, 0, + float(3 * cubeSize), float(2 * cubeSize), 0.0f, 0.0f, 0}); + int lod = int(lodMax); + for (int i = 1; i < int(env.lods); ++i) { + if (lod > 4) --lod; + const float size = float(1u << lod); + // _applyGGXFilter computes these in JavaScript doubles and rounds once, on upload to f32. + const double targetRoughness = double(i) / double(env.lods - 1); + const double sourceRoughness = double(i - 1) / double(env.lods - 1); + const double incremental = std::sqrt(targetRoughness * targetRoughness - sourceRoughness * sourceRoughness); + const float adjusted = float(incremental * (0.0 + targetRoughness * 1.25)); + const float x = 3.0f * size * float(i > int(lodMax) - 4 ? i - int(lodMax) + 4 : 0); + const float y = 4.0f * float(cubeSize - unsigned(size)); + // Render the GGX result into the ping-pong, then copy it back (roughness 0). + passes.push_back({env.pingView, env.view, env.sampler, envGgxPipeline_, x, y, 3.0f * size, 2.0f * size, + adjusted, shader::pmremMip(lodMax, i - 1), uint64_t(i) * 36 * 24}); + passes.push_back({env.view, env.pingView, env.sampler, envGgxPipeline_, x, y, 3.0f * size, 2.0f * size, + 0.0f, shader::pmremMip(lodMax, i), uint64_t(i) * 36 * 24}); + } + const uint64_t stride = aligned(32); + const uint64_t total = stride * passes.size(); + if (envUniforms_.type == 0 || envUniformCapacity_ < total) { + if (envUniforms_.type != 0) gpu_.destroy(envUniforms_); + envUniformCapacity_ = std::max(total, 4096); + envUniforms_ = gpu_.createBuffer(envUniformCapacity_, WGPUBufferUsage_Uniform | WGPUBufferUsage_CopyDst); + } + std::vector uniforms(envUniformCapacity_ / 4, 0.0f); + for (std::size_t p = 0; p < passes.size(); ++p) { + float* slice = uniforms.data() + (p * stride) / 4; + slice[0] = passes[p].roughness; + slice[1] = passes[p].mipInt; + slice[2] = env.texelWidth; + slice[3] = env.texelHeight; + slice[4] = env.maxMip; + } + gpu_.writeBuffer(envUniforms_, 0, uniforms.data(), uniforms.size() * 4); + + WGPUCommandEncoderDescriptor encoderDesc = {}; + WGPUCommandEncoder encoder = wgpuDeviceCreateCommandEncoder(device_, &encoderDesc); + for (std::size_t p = 0; p < passes.size(); ++p) { + WGPUBindGroupEntry entries[3] = {}; + entries[0].binding = 0; + entries[0].buffer = gpu_.buffer(envUniforms_); + entries[0].offset = p * stride; + entries[0].size = 32; + entries[1].binding = 1; + entries[1].textureView = passes[p].source; + entries[2].binding = 2; + entries[2].sampler = passes[p].sampler; + WGPUBindGroupDescriptor groupDesc = {}; + groupDesc.layout = envLayout_; + groupDesc.entryCount = 3; + groupDesc.entries = entries; + WGPUBindGroup group = createBindGroup(device_, &groupDesc); + WGPURenderPassColorAttachment color = {}; + color.view = passes[p].target; + color.loadOp = p == 0 ? WGPULoadOp_Clear : WGPULoadOp_Load; + color.storeOp = WGPUStoreOp_Store; + color.clearValue = {0, 0, 0, 1}; +#if defined(MYSTRAL_WEBGPU_DAWN) + color.depthSlice = WGPU_DEPTH_SLICE_UNDEFINED; +#endif + WGPURenderPassDescriptor passDesc = {}; + passDesc.colorAttachmentCount = 1; + passDesc.colorAttachments = &color; + WGPURenderPassEncoder pass = wgpuCommandEncoderBeginRenderPass(encoder, &passDesc); + wgpuRenderPassEncoderSetViewport(pass, passes[p].x, passes[p].y, passes[p].w, passes[p].h, 0.0f, 1.0f); + wgpuRenderPassEncoderSetScissorRect(pass, uint32_t(passes[p].x), uint32_t(passes[p].y), uint32_t(passes[p].w), + uint32_t(passes[p].h)); + wgpuRenderPassEncoderSetPipeline(pass, passes[p].pipeline); + wgpuRenderPassEncoderSetBindGroup(pass, 0, group, 0, nullptr); + wgpuRenderPassEncoderSetVertexBuffer(pass, 0, gpu_.buffer(envVertex_), passes[p].vertexOffset, 36 * 24); + wgpuRenderPassEncoderDraw(pass, 36, 1, 0, 0); + wgpuRenderPassEncoderEnd(pass); + wgpuRenderPassEncoderRelease(pass); + wgpuBindGroupRelease(group); + } + WGPUCommandBufferDescriptor commandDesc = {}; + submit(wgpuCommandEncoderFinish(encoder, &commandDesc)); + wgpuCommandEncoderRelease(encoder); + return env; +} + +// Each stage's layout from the bindings its package declares, the uniform block with a dynamic +// offset; the uniform slots resolved to fields once, so a draw never looks a name up. +void Renderer::buildLayouts(Program& program) { + const shader::StageModule* stages[2] = {&program.vertex, &program.fragment}; + for (int g = 0; g < 2; ++g) { + std::vector entries; + for (const shader::Binding& b : stages[g]->bindings) { + WGPUBindGroupLayoutEntry e = {}; + e.binding = b.binding; + e.visibility = g == 0 ? WGPUShaderStage_Vertex : WGPUShaderStage_Fragment; + if (b.kind == shader::BindingKind::Uniform) { + e.buffer.type = WGPUBufferBindingType_Uniform; + e.buffer.hasDynamicOffset = true; + e.buffer.minBindingSize = stages[g]->uniformBlockSize; + } else if (b.kind == shader::BindingKind::Storage) { + e.buffer.type = WGPUBufferBindingType_ReadOnlyStorage; + e.buffer.minBindingSize = b.minSize; + } else if (b.kind == shader::BindingKind::Texture) { + e.texture.sampleType = b.depth ? WGPUTextureSampleType_Depth : WGPUTextureSampleType_Float; + e.texture.viewDimension = b.volume ? WGPUTextureViewDimension_3D + : b.cube ? WGPUTextureViewDimension_Cube : WGPUTextureViewDimension_2D; + } else if (b.kind == shader::BindingKind::Sampler) { + e.sampler.type = b.depth ? WGPUSamplerBindingType_Comparison : WGPUSamplerBindingType_Filtering; + } else { + throw std::runtime_error("TN_NATIVE_BINDING_UNSUPPORTED: " + b.name); + } + entries.push_back(e); + } + WGPUBindGroupLayoutDescriptor desc = {}; + desc.entryCount = entries.size(); + desc.entries = entries.data(); + program.layouts[g] = wgpuDeviceCreateBindGroupLayout(device_, &desc); + } + WGPUPipelineLayoutDescriptor desc = {}; + desc.bindGroupLayoutCount = 2; + desc.bindGroupLayouts = program.layouts; + program.pipelineLayout = wgpuDeviceCreatePipelineLayout(device_, &desc); + for (int s = 0; s < kSlotCount; ++s) { + for (const shader::UniformField& f : program.vertex.uniforms) + if (f.name == kSlotNames[s]) program.vertexSlots[s] = &f; + for (const shader::UniformField& f : program.fragment.uniforms) + if (f.name == kSlotNames[s]) program.fragmentSlots[s] = &f; + } + for (const shader::UniformField& f : program.fragment.uniforms) { + if (f.name.rfind("light", 0) != 0) continue; + std::size_t end = 5; + while (end < f.name.size() && std::isdigit(static_cast(f.name[end]))) ++end; + if (end == 5) continue; + const std::size_t index = std::stoul(f.name.substr(5, end - 5)); + if (program.lightSlots.size() <= index) program.lightSlots.resize(index + 1); + for (int field = 0; field < kLightFieldCount; ++field) + if (f.name.compare(end, std::string::npos, kLightFieldNames[field]) == 0) program.lightSlots[index][field] = &f; + } +} + +Renderer::Program* Renderer::program(MaterialKind kind, const shader::VertexVariant& vv, const std::string& lights, + bool softShadows) { + ++programKeyBuilds_; + ++programLookups_; + const std::string key = std::to_string(static_cast(kind)) + "|" + vv.key() + "|" + lights + (softShadows ? "|soft" : ""); + const auto refuse = [&](const std::string& reason) -> Program* { + if (std::find(diagnostics_.begin(), diagnostics_.end(), reason) == diagnostics_.end()) diagnostics_.push_back(reason); + return nullptr; + }; + if (const auto found = programs_.find(key); found != programs_.end()) + return found->second ? found->second.get() : refuse(refusedPrograms_.at(key)); + const auto refuseBuild = [&](const std::string& why) { + programs_[key] = nullptr; + return refuse(refusedPrograms_[key] = "TN_NATIVE_SHADER_INVALID: material program " + key.substr(0, 120) + + (key.size() > 120 ? "...: " : ": ") + why); + }; + const shader::LightLayout layout{lights, softShadows}; + shader::StandardPrograms source; + try { + switch (kind) { + case MaterialKind::Standard: source = shader::buildStandard(shader::StandardMaterial{}, vv, layout); break; + case MaterialKind::Basic: source = vv.sprite ? shader::buildSprite(vv) : shader::buildBasic(vv); break; + case MaterialKind::Lambert: source = shader::buildLambert(vv, layout); break; + case MaterialKind::Phong: source = shader::buildPhong(vv, layout); break; + case MaterialKind::Physical: source = shader::buildPhysical(shader::StandardMaterial{}, vv, layout); break; + } + } catch (const std::exception& error) { + return refuseBuild(error.what()); // a graph the builder refuses (TN_TSL_VARYING_CONFLICT, ...) + } + // The first construction diagnostic names the node; the WGSL error only says there was one. + for (const shader::Program* stage : {&source.vertex, &source.fragment}) + if (!stage->diagnostics().empty()) { + const auto& d = stage->diagnostics().front(); + return refuseBuild(d.code + ": " + d.node + ": " + d.reason); + } + source.vertex.setInvariantPosition(vv.invariantPosition); + shader::StageModule vertex = shader::buildStage(source.vertex, 0); + shader::StageModule fragment = shader::buildStage(source.fragment, 1); + if (!vertex.wgsl.ok() || !fragment.wgsl.ok()) { + const auto& errors = vertex.wgsl.ok() ? fragment.wgsl.errors : vertex.wgsl.errors; + return refuseBuild(errors.empty() ? "no reason" : errors.front()); + } + return &add(key, std::move(vertex), std::move(fragment)); +} + +Renderer::Program& Renderer::depthProgram(const shader::VertexVariant& variant) { + ++programKeyBuilds_; + ++programLookups_; + shader::VertexVariant kind = variant; + kind.instanceColor = false; + kind.vertexColors = 0; + kind.invariantPosition = false; // the shadow depth pass shares its vertex stage with nothing + const auto positionGraph = kind.nodes.positionNode; + kind.nodes = {}; + kind.nodes.positionNode = positionGraph; // a depth pass reads no colour + kind.nodes.vertexNode = variant.nodes.vertexNode; // ...but casts where the vertexNode puts it + kind.map = false; // ...nor a diffuse map: no uv passes through the depth program + const std::string key = "depth|" + kind.key(); + if (const auto found = programs_.find(key); found != programs_.end()) return *found->second; + // three's shadow pass draws with the default positionNode, the same transform as a basic material. + shader::StageModule vertex = shader::buildStage(shader::buildBasic(kind).vertex, 0); + if (!vertex.wgsl.ok()) throw std::runtime_error("TN_NATIVE_SHADER_INVALID: shadow depth program"); + shader::StageModule fragment; + fragment.stage = shader::Stage::Fragment; + return add(key, std::move(vertex), std::move(fragment)); +} + +Renderer::Program& Renderer::add(const std::string& key, shader::StageModule vertex, shader::StageModule fragment) { + auto built = std::make_unique(); + built->vertex = std::move(vertex); + built->fragment = std::move(fragment); + buildLayouts(*built); + if (uniformCapacity_ != 0) { + for (int g = 0; g < 2; ++g) { + if (g == 1 && perDrawFragment(built->fragment)) continue; // per-draw groups instead + if (g == 0 && perDrawVertex(built->vertex)) continue; + built->groups[g] = bindGroup(built->layouts[g], g == 0 ? built->vertex : built->fragment, uniformBuffer_, + lutView_, lutSampler_); + } + } + return *programs_.emplace(key, std::move(built)).first->second; +} + +void Renderer::rebuildGroups() { + if (mainBundle_) wgpuRenderBundleRelease(mainBundle_); + if (viewportBundle_) wgpuRenderBundleRelease(viewportBundle_); + mainBundle_ = viewportBundle_ = nullptr; // Emdawn may recycle a released bind-group handle immediately + for (auto& [key, group] : mapGroups_) // they bind the old uniform buffer + if (group) wgpuBindGroupRelease(group); + mapGroups_.clear(); + ++groupEpoch_; + for (auto& [key, program] : programs_) { + if (!program) continue; // a refused program + for (int g = 0; g < 2; ++g) { + if (program->groups[g]) wgpuBindGroupRelease(program->groups[g]); + program->groups[g] = (g == 1 && perDrawFragment(program->fragment)) || (g == 0 && perDrawVertex(program->vertex)) + ? nullptr + : bindGroup(program->layouts[g], g == 0 ? program->vertex : program->fragment, + uniformBuffer_, lutView_, lutSampler_); + } + } +} + +std::vector> Renderer::sortDraws(std::span items, + const CameraState& camera) { + // RenderList: z is the object origin's clip-space depth (setFromMatrixPosition, then the + // projection-view matrix); painterSortStable for opaques, reversePainterSortStable for the rest. + const Matrix projView = multiply(camera.projectionMatrix, camera.matrixWorldInverse); + std::vector> opaque, transparent; + for (const DrawItem& item : items) { + const Matrix& m = item.matrixWorld; + const auto origin = item.sortOrigin.value_or(std::array{m[12], m[13], m[14]}); + const double z = projView[2] * origin[0] + projView[6] * origin[1] + projView[10] * origin[2] + projView[14]; + const double w = projView[3] * origin[0] + projView[7] * origin[1] + projView[11] * origin[2] + projView[15]; + (item.transparent ? transparent : opaque).push_back({z / w, &item}); + } + std::sort(opaque.begin(), opaque.end(), [](const auto& a, const auto& b) { + if (a.second->background != b.second->background) return a.second->background; + if (a.second->renderOrder != b.second->renderOrder) return a.second->renderOrder < b.second->renderOrder; + if (a.first != b.first) return a.first < b.first; + return a.second->id < b.second->id; + }); + // Stable: a transparent DoubleSide material's BackSide pass stays right before its FrontSide pass. + std::stable_sort(transparent.begin(), transparent.end(), [](const auto& a, const auto& b) { + if (a.second->renderOrder != b.second->renderOrder) return a.second->renderOrder < b.second->renderOrder; + if (a.first != b.first) return a.first > b.first; + return a.second->id < b.second->id; + }); + opaque.insert(opaque.end(), transparent.begin(), transparent.end()); + + return opaque; +} + +uint64_t Renderer::render(std::span items, const CameraState& camera, const LightState& lights, + std::array clear) { + return renderPrepared(items, camera, lights, clear, nullptr, WGPUTextureFormat_RGBA8Unorm); +} + +std::vector> Renderer::compileAsync(std::span items, + const CameraState& camera, const LightState& lights, WGPUTextureFormat outputFormat) { + std::vector> compilation; + renderPrepared(items, camera, lights, {}, &compilation, outputFormat); + return compilation; +} + +uint64_t Renderer::renderPrepared(std::span items, const CameraState& unjitteredCamera, + const LightState& lights, std::array clear, + std::vector>* compilation, WGPUTextureFormat outputFormat) { + const uint64_t id = compilation ? renderId_ : ++renderId_; + // Taken at once: a frame that throws must not leave a borrowed view armed for the next one. + const WGPUTextureView presentTarget = compilation ? nullptr : std::exchange(presentTarget_, nullptr); + const WGPUTextureFormat presentFormat = presentFormat_; + CameraState camera = unjitteredCamera; + if (traa_ && !compilation) camera.projectionMatrix = traa_->begin(camera.projectionMatrix, camera.matrixWorld, camera.matrixWorldInverse); + const Matrix& view = camera.matrixWorldInverse; + geometry_->cache.sweep(); // GPU copies of attributes released since the last frame + sweepTextures(); // ...and of textures that no longer exist + // A sibling replaced or released a shared map texture: this renderer's groups may bind its old view. + if (texturesSeen_ != textures_->generation) texturesChanged(); + diagnostics_.clear(); + frameTime_ = std::chrono::duration(std::chrono::steady_clock::now() - start_).count(); + // storage(attribute) reads: each attribute's data is the storage buffer its name binds, synced + // like a vertex buffer. A new or regrown buffer rebinds the programs' groups before any draw. + bool storagesMoved = false; + for (const DrawItem& item : items) { + if (!item.nodeStorages) continue; + for (const auto& [name, attribute] : *item.nodeStorages) { + const Handle buffer = geometry_->cache.sync(*attribute->store, WGPUBufferUsage_Storage); + const std::pair bound{buffer, attribute->store->byteLength()}; + if (const auto found = externalStorage_.find(name); found != externalStorage_.end()) { + const Handle& was = found->second.first; + if (was.type == buffer.type && was.context == buffer.context && was.index == buffer.index && + was.generation == buffer.generation && found->second.second == bound.second) + continue; + } + setStorage(name, bound.first, bound.second); + storagesMoved = true; + } + } + if (storagesMoved && uniformCapacity_ != 0) rebuildGroups(); + + WGPUCommandEncoderDescriptor encoderDesc = {}; + WGPUCommandEncoder encoder = compilation ? nullptr : wgpuDeviceCreateCommandEncoder(device_, &encoderDesc); + WGPURenderPassColorAttachment color = {}; + if (sampleCount_ == 4) { + color.view = msaaColorView_; + color.resolveTarget = sceneView_; + } else { + color.view = sceneView_; + } + color.loadOp = WGPULoadOp_Clear; + color.storeOp = WGPUStoreOp_Store; + color.clearValue = {clear[0], clear[1], clear[2], clear[3]}; +#if defined(MYSTRAL_WEBGPU_DAWN) + color.depthSlice = WGPU_DEPTH_SLICE_UNDEFINED; +#endif + WGPURenderPassDepthStencilAttachment depth = {}; + depth.view = sampleCount_ == 4 ? msaaDepthView_ : depthView_; + depth.depthLoadOp = WGPULoadOp_Clear; + depth.depthStoreOp = WGPUStoreOp_Store; + depth.depthClearValue = 1.0f; + WGPURenderPassDescriptor passDesc = {}; + passDesc.colorAttachmentCount = 1; + passDesc.colorAttachments = &color; + passDesc.depthStencilAttachment = &depth; + const bool timed = timestamps_ && gpuTimer_ && !timing_->pending; + WGPURenderPassTimestampWrites_Compat sceneTimes = {}; + if (timed) { + sceneTimes.querySet = timestamps_; + // Both indices on both passes: a browser rejects the "undefined" index sentinel. + sceneTimes.beginningOfPassWriteIndex = 0; + sceneTimes.endOfPassWriteIndex = 1; + passDesc.timestampWrites = &sceneTimes; + } + + const auto opaque = sortDraws(items, camera); + + // The light layout every lit program this frame is specialized for, in three's light order. + // Upper case: the light casts a shadow, which a receiving mesh's program reads; a mesh that does + // not receive shadows takes the lower-case layout, as three keys a program on receiveShadow. + std::map> virtualPages; + std::map> casterBounds; + for (auto& [i, shadow] : virtualShadows_) { + if (compilation) continue; + if (i >= lights.direct.size() || lights.direct[i].kind != DirectLight::Kind::Directional || !lights.direct[i].shadow) + throw std::runtime_error("TN_VIRTUAL_SHADOW_UNSUPPORTED: requires a shadow-casting directional light"); + const uint32_t mask = lights.direct[i].shadow->layersMask; + auto& lightCasterBounds = casterBounds[i]; + for (const DrawItem& item : items) { + if (!item.castShadow || !item.positions || item.instanceCount == 0 || (item.layers & mask) == 0) continue; + Box3 bounds; + if (item.positions->scalar() == Scalar::F32) { + for (uint64_t idx = 0; idx + 2 < item.positions->count(); idx += 3) { + float p[3]; item.positions->read(idx * 4, p, sizeof(p)); + bounds.expandByPoint(Vector3(p[0], p[1], p[2])); + } + } + Matrix4 model; model.elements = item.matrixWorld; + bounds.applyMatrix4(model); + lightCasterBounds[item.key] = bounds; + } + const auto& direction = lights.direct[i].direction; + const Vector3 towards(direction[0], direction[1], direction[2]); + if (!std::isfinite(towards.lengthSq()) || towards.lengthSq() == 0) + throw std::runtime_error("TN_VIRTUAL_SHADOW_INVALID: light direction"); + const double radius = lights.direct[i].shadow->radius; + if (!std::isfinite(radius) || radius < 0 || radius + 0.5 > shadow.atlas.options().border) + throw std::runtime_error("TN_VIRTUAL_SHADOW_UNSUPPORTED: PCF radius exceeds page guard texels"); + for (const auto& [key, bounds] : shadow.casters) { + const auto now = lightCasterBounds.find(key); + if (now == lightCasterBounds.end() || !shadows::boundsEqual(bounds, now->second)) shadow.atlas.invalidate(bounds); + } + for (const auto& [key, bounds] : lightCasterBounds) { + const auto old = shadow.casters.find(key); + if (old == shadow.casters.end() || !shadows::boundsEqual(bounds, old->second)) shadow.atlas.invalidate(bounds); + } + // A shader can displace beyond the CPU AABB. Redraw and bypass the bounds gate rather than + // silently clipping a caster whose deformation cannot be evaluated on the CPU. + std::map casterPrograms; + for (const DrawItem& item : items) { + if (!item.castShadow || !item.positions || item.instanceCount == 0 || (item.layers & mask) == 0) continue; + std::string signature = std::to_string(item.positions->version()); + if (item.instanceMatrices) signature += ":instances:" + std::to_string(item.instanceMatrices->version()) + ":" + std::to_string(item.instanceCount); + if (item.nodes.positionNode) { + signature += "#" + std::to_string(shader::graph::keyId(item.nodes.positionNode)); + for (const auto& node : shader::graph::uniformList(item.nodes.positionNode)) { + signature += node->name; + signature.append(reinterpret_cast(node->values.data()), node->values.size() * sizeof(float)); + } + } + if (item.positionNode || item.boneMatrices || item.morphGeometry || + (shadow.casterPrograms.count(item.key) && shadow.casterPrograms.at(item.key) != signature)) shadow.atlas.invalidateAll(); + casterPrograms[item.key] = std::move(signature); + } + shadow.casterPrograms = std::move(casterPrograms); + shadow.casters = lightCasterBounds; + virtualPages[i] = shadow.atlas.update(Vector3(camera.matrixWorld[12], camera.matrixWorld[13], camera.matrixWorld[14]), towards, virtualCut_); + } + if (!compilation) virtualCut_ = false; + std::string lightKinds, unshadowedKinds; + for (std::size_t i = 0; i < lights.direct.size(); ++i) { + const DirectLight& l = lights.direct[i]; + const char kind = l.kind == DirectLight::Kind::Directional ? 'd' : l.kind == DirectLight::Kind::Point ? 'p' : 's'; + unshadowedKinds += kind; + lightKinds += virtualShadows_.count(i) ? char('0' + virtualShadows_.at(i).atlas.options().clipExtents.size()) : l.shadow ? static_cast(kind - 'a' + 'A') : kind; + if (virtualShadows_.count(i)) { + auto& shadow = virtualShadows_.at(i); + if (shadow.map.texture) continue; + WGPUTextureDescriptor desc = {}; + desc.dimension = WGPUTextureDimension_2D; + desc.size = {uint32_t(shadow.atlas.edge()), uint32_t(shadow.atlas.edge()), 1}; + WGPULimits limits = {}; wgpuDeviceGetLimits(device_, &limits); + if (desc.size.width > limits.maxTextureDimension2D) + throw std::runtime_error("TN_VIRTUAL_SHADOW_UNSUPPORTED: atlas exceeds device texture limit"); + desc.format = WGPUTextureFormat_Depth24Plus; + desc.usage = WGPUTextureUsage_RenderAttachment | WGPUTextureUsage_TextureBinding; + desc.mipLevelCount = desc.sampleCount = 1; + shadow.map.texture = wgpuDeviceCreateTexture(device_, &desc); + shadow.map.view = view2d(shadow.map.texture, desc.format); + shadow.map.width = shadow.map.height = desc.size.width; + shadowMapsChanged_ = true; + continue; + } + if (!l.shadow) continue; + std::vector& maps = l.shadow->cube ? cubeShadowMaps_ : shadowMaps_; + if (maps.size() <= i) maps.resize(i + 1); + ShadowMap& map = maps[i]; + if (map.width == l.shadow->width && map.height == l.shadow->height) continue; + if (map.view) wgpuTextureViewRelease(map.view); + for (WGPUTextureView& face : map.faces) { + if (face) wgpuTextureViewRelease(face); + face = nullptr; + } + if (map.texture) wgpuTextureRelease(map.texture); + WGPUTextureDescriptor desc = {}; + desc.dimension = WGPUTextureDimension_2D; + desc.size = {l.shadow->width, l.shadow->height, l.shadow->cube ? 6u : 1u}; + desc.format = WGPUTextureFormat_Depth24Plus; + desc.usage = WGPUTextureUsage_RenderAttachment | WGPUTextureUsage_TextureBinding; + desc.mipLevelCount = 1; + desc.sampleCount = 1; + map.texture = wgpuDeviceCreateTexture(device_, &desc); + map.cube = l.shadow->cube; + if (map.cube) { + WGPUTextureViewDescriptor view = {}; + view.format = WGPUTextureFormat_Depth24Plus; + view.mipLevelCount = 1; + view.dimension = WGPUTextureViewDimension_Cube; + view.arrayLayerCount = 6; + map.view = wgpuTextureCreateView(map.texture, &view); + view.dimension = WGPUTextureViewDimension_2D; + view.arrayLayerCount = 1; + for (uint32_t face = 0; face < 6; ++face) { + view.baseArrayLayer = face; + map.faces[face] = wgpuTextureCreateView(map.texture, &view); + } + } else { + map.view = view2d(map.texture, WGPUTextureFormat_Depth24Plus); + } + map.width = l.shadow->width; + map.height = l.shadow->height; + shadowMapsChanged_ = true; + } + + // Each skinned draw's palette, appended once to the frame's bone buffer; its draws (main and shadow) + // read it from `boneBase`. three's skeleton.update() ran in the render database. + // Each morphed draw's targets and influences likewise (three's morph texture, as vec4 per vertex + // and target, the normal after the position), and its base influence: 1 for relative targets, + // else 1 minus the influences' sum, summed in double as JS reduces them. + for (auto& [name, storage] : storages_) + if (name.rfind("probe_", 0) != 0 && name != "instances") storage.data.clear(); + for (const auto& [i, shadow] : virtualShadows_) storages_["vsmTable" + std::to_string(i)].data = shadow.atlas.table(); + std::vector& bones = storages_["boneMatrices"].data; + std::vector& morphData = storages_["morphData"].data; + std::vector& morphInfluences = storages_["morphInfluences"].data; + std::vector& instances = storages_["instances"].data; + std::unordered_map instanceBases; + // Twenty floats per instance: its matrix, then its colour and a pad. The storage keeps its + // elements between frames, so a steady crowd overwrites memory it owns instead of zero-filling + // and appending; it is cut to what this frame wrote after the loop. + std::size_t written = 0; + for (const auto& [depth, drawn] : opaque) { + if (!drawn->instanceMatrices) continue; + instanceBases[drawn] = double(written / 4); + const auto* matrices = reinterpret_cast(drawn->instanceMatrices->data()); + const auto* colors = drawn->instanceColors ? reinterpret_cast(drawn->instanceColors->data()) : nullptr; + const std::size_t end = written + std::size_t{drawn->instanceCount} * 20; + if (instances.size() < end) instances.resize(end); + float* out = instances.data() + written; + for (uint32_t i = 0; i < drawn->instanceCount; ++i, out += 20) { + std::memcpy(out, matrices + i * 16, 16 * sizeof(float)); + out[16] = colors ? colors[i * 3] : 1; + out[17] = colors ? colors[i * 3 + 1] : 1; + out[18] = colors ? colors[i * 3 + 2] : 1; + out[19] = 0; + } + written = end; + } + instances.resize(written); + struct Deform { + double boneBase = 0, morphBase = 0, morphInfluenceBase = 0, morphVertexCount = 0, morphBaseInfluence = 1; + }; + std::unordered_map deforms; + for (const auto& [depthKey, drawn] : opaque) { + if (!drawn->boneMatrices && !drawn->morphGeometry) continue; + Deform& d = deforms[drawn]; + if (drawn->boneMatrices) { + d.boneBase = double(bones.size() / 16); + bones.insert(bones.end(), drawn->boneMatrices->begin(), drawn->boneMatrices->end()); + } + if (const BufferGeometry* g = drawn->morphGeometry) { + const bool normals = !g->morphNormals.empty(); + const std::size_t vertices = g->morphPositions.front()->count(); + d.morphBase = double(morphData.size() / 4); + d.morphVertexCount = double(vertices); + for (std::size_t i = 0; i < g->morphPositions.size(); ++i) { + for (std::size_t j = 0; j < vertices; ++j) { + const BufferAttribute& p = *g->morphPositions[i]; + morphData.insert(morphData.end(), {float(p.getComponent(j, 0)), float(p.getComponent(j, 1)), + float(p.getComponent(j, 2)), 0.0f}); + if (normals) { + const BufferAttribute& n = *g->morphNormals.at(i); + morphData.insert(morphData.end(), {float(n.getComponent(j, 0)), float(n.getComponent(j, 1)), + float(n.getComponent(j, 2)), 0.0f}); + } + } + } + d.morphInfluenceBase = double(morphInfluences.size()); + double sum = 0; + for (const double influence : *drawn->morphInfluences) { + morphInfluences.push_back(float(influence)); + sum += influence; + } + // One influence per target the program reads; a shorter array reads as zeros. + for (std::size_t i = drawn->morphInfluences->size(); i < g->morphPositions.size(); ++i) + morphInfluences.push_back(0.0f); + d.morphBaseInfluence = g->morphTargetsRelative ? 1 : 1 - sum; + } + } + auto putSkin = [&](uint64_t v, const shader::UniformField* const* vs, const DrawItem& item) { + const auto found = deforms.find(&item); + if (found == deforms.end()) return; + const Deform& d = found->second; + if (item.boneMatrices) { + put(frameUniforms_, v, vs[kBoneStride], std::array{double(item.boneStride)}); + put(frameUniforms_, v, vs[kBoneBase], std::array{d.boneBase}); + put(frameUniforms_, v, vs[kBindMatrix], item.bindMatrix); + put(frameUniforms_, v, vs[kBindMatrixInverse], item.bindMatrixInverse); + } + put(frameUniforms_, v, vs[kMorphBase], std::array{d.morphBase}); + put(frameUniforms_, v, vs[kMorphInfluenceBase], std::array{d.morphInfluenceBase}); + put(frameUniforms_, v, vs[kMorphVertexCount], std::array{d.morphVertexCount}); + put(frameUniforms_, v, vs[kMorphBaseInfluence], std::array{d.morphBaseInfluence}); + }; + // Only a frame that draws a second pipeline depth-Equal against the colour pass asks for @invariant + // positions: the normal pass (it shares the colour vertex stage) and TRAA's velocity pass (its own + // vertex stage, flagged the same way below). Every other frame is compiled as three's is. + const bool invariantPosition = (postEffects_ && postEffects_->reads("normal")) || traa_; + auto variantOf = [invariantPosition](const DrawItem& item) { + shader::VertexVariant v; + v.invariantPosition = invariantPosition; + v.background = item.background; + v.fog = item.fog ? item.fog->exponential() ? 2 : 1 : 0; + v.sprite = item.sprite; + v.backSide = item.side == 1; + v.doubleSide = item.side == 2; + v.vertexColors = item.colors ? item.colorSize : 0; + v.instanced = item.instanceMatrices != nullptr; + v.instanceColor = item.instanceColors != nullptr; + v.vertexColors = item.colorSize; + v.instanceStorage = v.instanced; + v.skinned = item.boneMatrices != nullptr; + v.skinnedPalette = item.boneStride != 0; + if (item.morphGeometry) { + v.morphTargets = static_cast(item.morphGeometry->morphPositions.size()); + v.morphNormals = !item.morphGeometry->morphNormals.empty(); + } + v.positionNode = item.positionNode; + v.nodes = item.nodes; + v.environment = item.envMap != nullptr; + v.map = item.map != nullptr; + v.normalMap = item.normalMap != nullptr; + for (int k = 0; k < shader::kPbrMapCount; ++k) + if (item.pbrMaps[k]) v.pbrMaps |= static_cast(1u << k); + // three's useClearcoat: a physical material with clearcoat > 0 builds the clearcoat layer. + v.clearcoat = item.kind == MaterialKind::Physical && item.material && item.material->clearcoat > 0; + v.mapSRGB = false; // WGSLNodeBuilder uses GPU sRGB formats; no shader colour conversion. + return v; + }; + + // The program invalidators (PRD-...): a draw whose VertexVariant, kind and light layout are + // unchanged reuses its record's cached Program*, exactly as three keys a material's program cache. + const auto hashBytes = [](const void* data, std::size_t size) { + uint64_t h = 0xcbf29ce484222325ull; // FNV-1a: stable across runs and targets + for (const unsigned char* p = static_cast(data), *end = p + size; p != end; ++p) + h = (h ^ *p) * 0x100000001b3ull; + return h; + }; + const uint64_t lightKindsKey = hashBytes(lightKinds.data(), lightKinds.size()); + const uint64_t unshadowedKindsKey = hashBytes(unshadowedKinds.data(), unshadowedKinds.size()); + const uint64_t basicLightsKey = hashBytes("", 0) ^ 0x5bf03635ull; + const auto drawLightsKey = [&](const DrawItem& item) { + uint64_t key = item.kind == MaterialKind::Basic ? basicLightsKey + : item.receiveShadow ? lightKindsKey + : unshadowedKindsKey; + // A receiving mesh takes the soft-shadow filter (three keys a program on receiveShadow + type). + if (item.receiveShadow && lights.softShadows) key ^= 0x9e3779b97f4a7c15ull; + return key; + }; + // The pipeline target inputs not already in the VertexVariant: side, blending, depth state and + // the vertex layout. Equal keys mean the same pipeline, so the cached handle can be reused. + const auto drawTargetKey = [&](const DrawItem& item, const shader::StageModule& vertex) { + uint64_t h = 0xcbf29ce484222325ull; + const auto mix = [&h](uint64_t v) { h = (h ^ v) * 0x100000001b3ull; }; + mix(item.side); mix(item.blending); mix(item.transparent); mix(item.depthWrite); + mix(item.depthBias); mix(std::bit_cast(item.depthBiasSlopeScale)); + mix(item.background); mix(item.frontFace() == WGPUFrontFace_CW); + mix(static_cast(item.topology)); + mix(item.indices ? item.indices->scalar() == Scalar::U32 : 0); + mix(static_cast(skinIndexFormat(item))); + mix(instanceStepMask(vertex, item)); + mix(sampleCount_); + return h; + }; + + // Plan: each draw's program, pipeline and uniform slices, all uniforms into one CPU block. + struct Planned { + const DrawItem* item; + Program* program; + WGPURenderPipeline pipeline; + uint32_t vertexOffset, fragmentOffset; + WGPUBindGroup mapGroup = nullptr; // a mapped material's fragment group, else the program's + WGPUBindGroup vertexGroup = nullptr; // a vertex stage's per-draw group (graph textures), else the program's + }; + std::vector plan, velocityPlan; + plan.reserve(opaque.size()); + frameUniforms_.clear(); + for (const auto& [depthKey, drawn] : opaque) { + const DrawItem& item = *drawn; + if (!item.mainPass) continue; + shader::VertexVariant variant = variantOf(item); + const uint64_t lightsKey = drawLightsKey(item); + DrawCache* cache = item.cache; + Program* built = nullptr; + if (cache && cache->program && cache->kind == item.kind && cache->lightsKey == lightsKey && + cache->variant == variant) { + built = static_cast(cache->program); + } else { + built = this->program(item.kind, variant, + item.kind == MaterialKind::Basic ? "" + : item.receiveShadow ? lightKinds + : unshadowedKinds, + item.receiveShadow && lights.softShadows); + if (!built) continue; + if (cache) { + cache->kind = item.kind; cache->variant = variant; cache->lightsKey = lightsKey; + cache->program = built; cache->pipeline = nullptr; cache->targetKey = 0; + cache->depthProgram = nullptr; cache->depthPipeline = nullptr; + } + } + Program& program = *built; + if (item.instanceCount == 0) continue; // three draws nothing for count 0 + const bool lit = item.kind != MaterialKind::Basic; + if (!item.positions || (lit && !item.normals) || !item.material) continue; + // material.side: FrontSide culls back faces, BackSide front faces, DoubleSide none. + const WGPUCullMode cull = item.side == 2 ? WGPUCullMode_None : item.side == 1 ? WGPUCullMode_Front : WGPUCullMode_Back; + // three blends unless NoBlending, or NormalBlending on a material that is not transparent. + const uint8_t blend = item.blending == 0 || (item.blending == 1 && !item.transparent) ? 0 : item.blending; + PipelineTarget target{WGPUTextureFormat_RGBA16Float, WGPUTextureFormat_Depth32Float, cull, blend, + item.depthWrite}; + target.sampleCount = sampleCount_; + target.layout = program.pipelineLayout; + if (item.background) target.depthCompare = WGPUCompareFunction_Always; + target.depthBias = item.depthBias; + target.depthBiasSlopeScale = item.depthBiasSlopeScale; + target.frontFace = item.frontFace(); + target.skinIndex = skinIndexFormat(item); + target.instanceStepMask = instanceStepMask(program.vertex, item); + lineTopology(target, item); + if (compilation) { + compilation->push_back(pipelines_.getAsync(program.vertex, &program.fragment, target)); + plan.push_back({&item, &program, nullptr, 0, 0}); + continue; + } + const uint64_t targetKey = drawTargetKey(item, program.vertex); + WGPURenderPipeline pipeline; + if (cache && cache->pipeline && cache->targetKey == targetKey) { + pipeline = static_cast(cache->pipeline); + } else { + pipeline = pipelines_.get(program.vertex, &program.fragment, target); + if (!pipeline) throw std::runtime_error("TN_NATIVE_PIPELINE_REFUSED: material program"); + if (cache) { cache->targetKey = targetKey; cache->pipeline = pipeline; } + } + const uint64_t v = frameUniforms_.size(); + const uint64_t f = v + aligned(program.vertex.uniformBlockSize); + frameUniforms_.resize(f + aligned(program.fragment.uniformBlockSize), 0); + const auto* vs = program.vertexSlots; + const auto* fs = program.fragmentSlots; + put(frameUniforms_, v, vs[kModelMatrix], item.matrixWorld); + if (item.instanceMatrices) put(frameUniforms_, v, vs[kInstanceBase], std::array{instanceBases.at(&item)}); + put(frameUniforms_, v, vs[kViewMatrix], view); + put(frameUniforms_, v, vs[kProjectionMatrix], camera.projectionMatrix); + put(frameUniforms_, v, vs[kNormalMatrix], normalMatrix(multiply(view, item.matrixWorld))); + putSkin(v, vs, item); + const shader::StandardMaterial& m = *item.material; + put(frameUniforms_, f, fs[kDiffuse], std::array{m.color[0], m.color[1], m.color[2], m.opacity}); + put(frameUniforms_, f, fs[kViewMatrix], view); // normalWorld is derived in the fragment, as three does + // TSL's camera accessors, read by node graphs in either stage. + const std::array cameraPosition{camera.matrixWorld[12], camera.matrixWorld[13], camera.matrixWorld[14]}; + // three's modelNormalMatrix (transformNormalToView), only for a program that reads it. + const bool modelNormal = vs[kModelNormalMatrix] || fs[kModelNormalMatrix]; + const std::array modelNormalMatrix = modelNormal ? normalMatrix(item.matrixWorld) : std::array{}; + for (const auto [base, slots] : {std::pair{v, vs}, std::pair{f, fs}}) { + if (modelNormal) put(frameUniforms_, base, slots[kModelNormalMatrix], modelNormalMatrix); + put(frameUniforms_, base, slots[kCameraPosition], cameraPosition); + put(frameUniforms_, base, slots[kCameraProjectionMatrix], camera.projectionMatrix); + put(frameUniforms_, base, slots[kCameraWorldMatrix], camera.matrixWorld); + put(frameUniforms_, base, slots[kCameraNear], std::array{camera.near}); + put(frameUniforms_, base, slots[kCameraFar], std::array{camera.far}); + } + put(frameUniforms_, f, fs[kAlphaTest], std::array{m.alphaTest}); + // NodeMaterial forces alpha to 1 only on an opaque NormalBlending material. + put(frameUniforms_, f, fs[kOpaque], std::array{!item.transparent && item.blending == 1 ? 1.0 : 0.0}); + put(frameUniforms_, f, fs[kRoughness], std::array{m.roughness}); + put(frameUniforms_, f, fs[kMetalness], std::array{m.metalness}); + put(frameUniforms_, f, fs[kEmissive], + std::array{m.emissive[0] * m.emissiveIntensity, m.emissive[1] * m.emissiveIntensity, + m.emissive[2] * m.emissiveIntensity}); + put(frameUniforms_, f, fs[kSpecular], std::array{m.specular[0], m.specular[1], m.specular[2]}); + put(frameUniforms_, f, fs[kShininess], std::array{m.shininess}); + put(frameUniforms_, f, fs[kIor], std::array{m.ior}); + put(frameUniforms_, f, fs[kSpecularIntensity], std::array{m.specularIntensity}); + put(frameUniforms_, f, fs[kSpecularColor], std::array{m.specularColor[0], m.specularColor[1], m.specularColor[2]}); + put(frameUniforms_, f, fs[kClearcoat], std::array{m.clearcoat}); + put(frameUniforms_, f, fs[kClearcoatRoughness], std::array{m.clearcoatRoughness}); + put(frameUniforms_, f, fs[kClearcoatNormalScale], std::array{m.clearcoatNormalScale[0], m.clearcoatNormalScale[1]}); + put(frameUniforms_, f, fs[kBumpScale], std::array{m.bumpScale}); + if (item.background) put(frameUniforms_, f, fs[kBackgroundRotation], item.backgroundRotation); + if (item.fog) { + const auto& fog = *item.fog; + put(frameUniforms_, f, fs[kFogColor], std::array{fog.color.r, fog.color.g, fog.color.b}); + put(frameUniforms_, f, fs[kFogNear], std::array{fog.near}); + put(frameUniforms_, f, fs[kFogFar], std::array{fog.far}); + put(frameUniforms_, f, fs[kFogDensity], std::array{fog.density}); + } + if (item.map) put(frameUniforms_, f, fs[kUvTransform], uvTransformOf(*item.map)); + for (int k = 0; k < shader::kPbrMapCount; ++k) + if (item.pbrMaps[k]) put(frameUniforms_, f, fs[kRoughnessMapUvTransform + k], uvTransformOf(*item.pbrMaps[k])); + if (item.pbrMaps[shader::kAoMap]) put(frameUniforms_, f, fs[kAoMapIntensity], std::array{item.aoMapIntensity}); + if (item.normalMap) { + put(frameUniforms_, f, fs[kNormalScale], std::array{item.normalScaleX, item.normalScaleY}); + put(frameUniforms_, f, fs[kNormalUvTransform], uvTransformOf(*item.normalMap)); + } + if (item.envMap) { + const EnvironmentGpu& env = environment(*item.envMap); + put(frameUniforms_, f, fs[kEnvRotation], item.envRotation); + put(frameUniforms_, f, fs[kEnvMapIntensity], std::array{item.envMapIntensity}); + put(frameUniforms_, f, fs[kEnvMapTexelWidth], std::array{env.texelWidth}); + put(frameUniforms_, f, fs[kEnvMapTexelHeight], std::array{env.texelHeight}); + put(frameUniforms_, f, fs[kEnvMapMaxMip], std::array{env.maxMip}); + } + put(frameUniforms_, f, fs[kScreenSize], std::array{double(width_), double(height_)}); + if (item.pmremMap) { + const EnvironmentGpu& pmrem = environment(*item.pmremMap); + put(frameUniforms_, f, fs[kPmremRotation], item.pmremRotation); + put(frameUniforms_, f, fs[kPmremTexelWidth], std::array{pmrem.texelWidth}); + put(frameUniforms_, f, fs[kPmremTexelHeight], std::array{pmrem.texelHeight}); + put(frameUniforms_, f, fs[kPmremMaxMip], std::array{pmrem.maxMip}); + } + for (std::size_t i = 0; i < lights.direct.size() && i < program.lightSlots.size(); ++i) { + const DirectLight& l = lights.direct[i]; + const auto& slot = program.lightSlots[i]; + put(frameUniforms_, f, slot[kLightColor], l.color); + put(frameUniforms_, f, slot[kLightDirection], rotate(view, l.direction)); + put(frameUniforms_, f, slot[kLightAxis], rotate(view, l.direction)); + put(frameUniforms_, f, slot[kLightPosition], transformPoint(view, l.position)); + put(frameUniforms_, f, slot[kLightDistance], std::array{l.distance}); + put(frameUniforms_, f, slot[kLightDecay], std::array{l.decay}); + put(frameUniforms_, f, slot[kLightConeCos], std::array{l.coneCos}); + put(frameUniforms_, f, slot[kLightPenumbraCos], std::array{l.penumbraCos}); + if (l.shadow) { + put(frameUniforms_, f, slot[kLightShadowMatrix], l.shadow->matrix); + put(frameUniforms_, f, slot[kLightShadowBias], std::array{l.shadow->bias}); + put(frameUniforms_, f, slot[kLightShadowNormalBias], std::array{l.shadow->normalBias}); + put(frameUniforms_, f, slot[kLightShadowRadius], std::array{l.shadow->radius}); + put(frameUniforms_, f, slot[kLightShadowMapSize], + std::array{double(l.shadow->width), double(l.shadow->height)}); + put(frameUniforms_, f, slot[kLightShadowIntensity], std::array{l.shadow->intensity}); + put(frameUniforms_, f, slot[kLightShadowNear], std::array{l.shadow->near}); + put(frameUniforms_, f, slot[kLightShadowFar], std::array{l.shadow->far}); + } + } + put(frameUniforms_, f, fs[kHemisphereSky], lights.hemisphereSky); + put(frameUniforms_, f, fs[kHemisphereGround], lights.hemisphereGround); + put(frameUniforms_, f, fs[kHemisphereDirection], lights.hemisphereUp); // world space: it meets normalWorld + put(frameUniforms_, f, fs[kAmbient], lights.ambient); + if (item.sprite) for (const auto& field : program.vertex.uniforms) { + if (field.name == "spriteCenter") put(frameUniforms_, v, &field, item.spriteCenter); + if (field.name == "spriteRotation") put(frameUniforms_, v, &field, std::array{item.spriteRotation}); + if (field.name == "spriteNoAttenuation") put(frameUniforms_, v, &field, + std::array{!item.spriteSizeAttenuation && camera.projectionMatrix[11] == -1 ? 1.0 : 0.0}); + } + putNodes(frameUniforms_, v, program.vertex, item.nodes, frameTime_); + putNodes(frameUniforms_, f, program.fragment, item.nodes, frameTime_); + plan.push_back({&item, &program, pipeline, static_cast(v), static_cast(f)}); + } + + // Each shadow-casting light's depth pass: every caster through the shadow camera, back faces for + // front-sided materials (three's _shadowSide), depth only. Order is free: depth keeps the nearest. + struct ShadowPass { + WGPUTextureView target; + int x = 0, y = 0, size = 0; // zero: ordinary map; otherwise one atlas page's guarded viewport + std::vector draws; + }; + std::vector shadowPasses; + for (std::size_t i = 0; i < lights.direct.size(); ++i) { + if (!lights.direct[i].shadow) continue; + const DirectLight::Shadow& shadow = *lights.direct[i].shadow; + const auto virtualIt = virtualShadows_.find(i); + const bool virtualMap = virtualIt != virtualShadows_.end(); + const int passCount = compilation ? 1 : virtualMap ? int(virtualPages[i].size()) : shadow.cube ? 6 : 1; + for (int face = 0; face < passCount; ++face) { + const shadows::AtlasPage* page = virtualMap && !compilation ? &virtualPages[i][face] : nullptr; + const Matrix& view = page ? page->view.elements : shadow.cube ? shadow.faceViews[face] : shadow.view; + ShadowPass& pass = shadowPasses.emplace_back(); + pass.target = compilation ? nullptr : virtualMap ? virtualIt->second.map.view : shadow.cube ? cubeShadowMaps_[i].faces[face] : shadowMaps_[i].view; + if (page) { + const auto [x, y] = virtualIt->second.atlas.origin(page->slot); + pass.x = x; pass.y = y; pass.size = virtualIt->second.atlas.stride(); + } + for (const auto& [depthKey, drawn] : opaque) { + const DrawItem& item = *drawn; + if (!item.castShadow || item.instanceCount == 0 || !item.positions) continue; + if ((item.layers & shadow.layersMask) == 0) continue; + if (page && !item.positionNode && !item.nodes.positionNode && !item.boneMatrices && !item.morphGeometry && + !item.instanceMatrices && !virtualIt->second.atlas.overlaps(*page, casterBounds.at(i).at(item.key))) continue; + shader::VertexVariant variant = variantOf(item); + DrawCache* cache = item.cache; + Program* cachedDepth = nullptr; + if (cache && cache->depthProgram && cache->variant == variant) + cachedDepth = static_cast(cache->depthProgram); + else { + cachedDepth = &depthProgram(variant); + if (cache) { + cache->variant = variant; // a shadow-only draw has no main program to set it + cache->depthProgram = cachedDepth; cache->depthPipeline = nullptr; cache->depthTargetKey = 0; + } + } + Program& program = *cachedDepth; + // three's _shadowSide: a front-sided caster draws its back faces, a back-sided one its + // front faces, a double-sided one both. + const WGPUCullMode cull = + item.side == 2 ? WGPUCullMode_None : item.side == 1 ? WGPUCullMode_Back : WGPUCullMode_Front; + PipelineTarget target{WGPUTextureFormat_Undefined, WGPUTextureFormat_Depth24Plus, cull}; + target.layout = program.pipelineLayout; + target.frontFace = item.frontFace(); + target.skinIndex = skinIndexFormat(item); + target.instanceStepMask = instanceStepMask(program.vertex, item); + if (compilation) { + compilation->push_back(pipelines_.getAsync(program.vertex, nullptr, target)); + continue; + } + const uint64_t depthTargetKey = drawTargetKey(item, program.vertex); + WGPURenderPipeline pipeline; + if (cache && cache->depthPipeline && cache->depthTargetKey == depthTargetKey) { + pipeline = static_cast(cache->depthPipeline); + } else { + pipeline = pipelines_.get(program.vertex, nullptr, target); + if (!pipeline) throw std::runtime_error("TN_NATIVE_PIPELINE_REFUSED: shadow depth program"); + if (cache) { cache->depthTargetKey = depthTargetKey; cache->depthPipeline = pipeline; } + } + const uint64_t v = frameUniforms_.size(); + frameUniforms_.resize(v + aligned(program.vertex.uniformBlockSize), 0); + put(frameUniforms_, v, program.vertexSlots[kModelMatrix], item.matrixWorld); + if (item.instanceMatrices) put(frameUniforms_, v, program.vertexSlots[kInstanceBase], std::array{instanceBases.at(&item)}); + put(frameUniforms_, v, program.vertexSlots[kViewMatrix], view); + put(frameUniforms_, v, program.vertexSlots[kProjectionMatrix], page ? page->projection.elements : shadow.projection); + // r185 draws a caster through the shadow camera, so TSL's camera accessors (a billboard's + // positionNode) read that camera here: its world matrix is the view's inverse. + Matrix4 shadowCamera; + shadowCamera.elements = view; + shadowCamera.invert(); + const std::array shadowPosition{shadowCamera.elements[12], shadowCamera.elements[13], shadowCamera.elements[14]}; + put(frameUniforms_, v, program.vertexSlots[kCameraWorldMatrix], shadowCamera.elements); + put(frameUniforms_, v, program.vertexSlots[kCameraPosition], shadowPosition); + put(frameUniforms_, v, program.vertexSlots[kCameraProjectionMatrix], page ? page->projection.elements : shadow.projection); + putSkin(v, program.vertexSlots, item); + putNodes(frameUniforms_, v, program.vertex, item.nodes, frameTime_); + pass.draws.push_back({&item, &program, pipeline, static_cast(v), 0}); + } + } + } + + // One buffer for the frame's uniforms, grown (and its bind groups rebuilt) when it is too small, + // written once: a queue write, so it lands before this frame's commands and after the last's. + if (traa_) { + const std::string key = "traa-velocity"; + if (!programs_.count(key)) { + auto source = traaVelocityPrograms(); + source.vertex.setInvariantPosition(true); // drawn depth-Equal against the colour pass, which is flagged under TRAA + add(key, shader::buildStage(source.vertex, 0), shader::buildStage(source.fragment, 1)); + } + Program& velocity = *programs_.at(key); + for (const Planned& draw : plan) { + const DrawItem& item = *draw.item; + // Previous deformed vertex data is not yet retained by these variants. Refuse it; + // ordinary rigid object/camera motion goes through the real VelocityNode equations. + if (item.instanceMatrices || item.skinIndices || item.morphGeometry || item.sprite || + item.positionNode || item.nodes.positionNode || item.nodes.vertexNode || !item.attributes.empty() || + item.transparent || item.material->alphaTest > 0) + throw std::runtime_error("TN_TRAA_VELOCITY_UNSUPPORTED: deformed/instanced/sprite/alpha-tested/transparent draw"); + PipelineTarget target{WGPUTextureFormat_RGBA16Float, WGPUTextureFormat_Depth32Float, + item.side == 2 ? WGPUCullMode_None : item.side == 1 ? WGPUCullMode_Front : WGPUCullMode_Back}; + target.layout = velocity.pipelineLayout; target.depthWrite = false; + lineTopology(target, item); + target.depthCompare = WGPUCompareFunction_Equal; target.frontFace = item.frontFace(); + if (compilation) { + compilation->push_back(pipelines_.getAsync(velocity.vertex, &velocity.fragment, target)); + continue; + } + const auto pipeline = pipelines_.get(velocity.vertex, &velocity.fragment, target); + if (!pipeline) throw std::runtime_error("TN_TRAA_VELOCITY_PIPELINE_REFUSED"); + const uint32_t offset = frameUniforms_.size(); + frameUniforms_.resize(offset + aligned(velocity.vertex.uniformBlockSize), 0); + put(frameUniforms_, offset, velocity.vertexSlots[kModelMatrix], item.matrixWorld); + put(frameUniforms_, offset, velocity.vertexSlots[kViewMatrix], camera.matrixWorldInverse); + put(frameUniforms_, offset, velocity.vertexSlots[kProjectionMatrix], camera.projectionMatrix); + for (const auto& field : velocity.vertex.uniforms) { + if (field.name == "unjitteredProjection") put(frameUniforms_, offset, &field, unjitteredCamera.projectionMatrix); + if (field.name == "previousModel") put(frameUniforms_, offset, &field, traa_->previousModel(item.key, item.matrixWorld)); + if (field.name == "previousProjection") put(frameUniforms_, offset, &field, traa_->previousProjection()); + if (field.name == "previousView") put(frameUniforms_, offset, &field, traa_->previousView()); + } + velocityPlan.push_back({&item, &velocity, pipeline, offset, 0}); + } + } + // A post pass that reads "normal" (GTAO, denoise) gets three's MRT normal output as a second + // pass over the same draws: each draw's own vertex stage (skinning, morphs, instancing, position + // nodes included, so the depth matches the main pass exactly) with a fragment that writes the + // interpolated view-space normal, depth-tested Equal against the main pass's depth. + std::vector normalPlan; + const bool normalPass = postEffects_ && postEffects_->reads("normal"); + const auto planNormals = [&] { + if (normalPass) { + if (normalFragment_.wgsl.code.empty()) { + shader::Program fragment{shader::Stage::Fragment}; + fragment.output("color", fragment.construct(shader::Type::vec(4), + {fragment.call("normalize", {fragment.varying("normalView", shader::Type::vec(3))}), fragment.constant(0.f)})); + normalFragment_ = shader::buildStage(fragment, 1); + if (!normalFragment_.wgsl.ok()) throw std::runtime_error("TN_NATIVE_SHADER_INVALID: post normal program"); + } + for (const Planned& draw : plan) { + const DrawItem& item = *draw.item; + // The sky and unlit materials write no view-space normal (their programs have no normalView). + if (item.background || item.kind == MaterialKind::Basic) continue; + // These draws write no normal, so the post pass reads its depth-derived one there. Named once a + // frame, not thrown: a transparent particle must not cost the frame. + if (item.transparent || item.sprite || item.material->alphaTest > 0) { + const std::string reason = item.transparent ? "transparent" : item.sprite ? "sprite" : "alpha-tested"; + const std::string note = "TN_POST_NORMAL_SKIPPED: " + reason + " draws write no normal (depth-derived there)"; + if (std::find(diagnostics_.begin(), diagnostics_.end(), note) == diagnostics_.end()) diagnostics_.push_back(note); + continue; + } + if (item.nodes.normalNode) + throw std::runtime_error("TN_POST_NORMAL_UNSUPPORTED: a material normalNode is not written to the normal target"); + // The normal fragment reads `normalView` at location 0, which the program's vertex stage must write there. + if (draw.program->vertex.wgsl.code.find("@location(0) o_normalView") == std::string::npos) + throw std::runtime_error("TN_POST_NORMAL_LAYOUT: normalView is not the vertex stage's first varying"); + PipelineTarget target{WGPUTextureFormat_RGBA16Float, WGPUTextureFormat_Depth32Float, + item.side == 2 ? WGPUCullMode_None : item.side == 1 ? WGPUCullMode_Front : WGPUCullMode_Back}; + target.layout = draw.program->pipelineLayout; target.depthWrite = false; + target.depthCompare = WGPUCompareFunction_Equal; target.frontFace = item.frontFace(); + target.skinIndex = skinIndexFormat(item); + target.instanceStepMask = instanceStepMask(draw.program->vertex, item); + if (compilation) { + compilation->push_back(pipelines_.getAsync(draw.program->vertex, &normalFragment_, target)); + continue; + } + const auto pipeline = pipelines_.get(draw.program->vertex, &normalFragment_, target); + if (!pipeline) throw std::runtime_error("TN_POST_NORMAL_PIPELINE_REFUSED"); + Planned normal = draw; + normal.pipeline = pipeline; + normalPlan.push_back(normal); + } + if (!compilation && !normalTexture_) { + WGPUTextureDescriptor desc = {}; + desc.dimension = WGPUTextureDimension_2D; desc.size = {width_, height_, 1}; + desc.format = WGPUTextureFormat_RGBA16Float; desc.mipLevelCount = 1; desc.sampleCount = 1; + desc.usage = WGPUTextureUsage_RenderAttachment | WGPUTextureUsage_TextureBinding | WGPUTextureUsage_CopySrc; + normalTexture_ = wgpuDeviceCreateTexture(device_, &desc); + normalView_ = view2d(normalTexture_, WGPUTextureFormat_RGBA16Float); + } + if (!compilation) postEffects_->input("normal", normalView_); + } + }; + WGPURenderPipeline pageClear = nullptr; + if (!virtualShadows_.empty()) { + shader::Program clear(shader::Stage::Vertex); + const auto i = clear.builtin("vertexIndex"); + const auto zero = clear.construct(shader::Type::u32(), {clear.constant(int32_t(0))}), one = clear.construct(shader::Type::u32(), {clear.constant(int32_t(1))}); + const auto x = clear.select(clear.equal(i, one), clear.constant(3.0f), clear.constant(-1.0f)); + const auto y = clear.select(clear.equal(i, zero), clear.constant(3.0f), clear.constant(-1.0f)); + clear.output("position", clear.construct(shader::Type::vec(4), {x, y, clear.constant(1.0f), clear.constant(1.0f)})); + const auto vertex = shader::buildStage(clear, 0); + PipelineTarget target{WGPUTextureFormat_Undefined, WGPUTextureFormat_Depth24Plus, WGPUCullMode_None}; + target.depthCompare = WGPUCompareFunction_Always; + if (compilation) compilation->push_back(pipelines_.getAsync(vertex, nullptr, target)); + else { + pageClear = pipelines_.get(vertex, nullptr, target); + if (!pageClear) throw std::runtime_error("TN_NATIVE_PIPELINE_REFUSED: virtual page clear"); + } + } + if (compilation) { + planNormals(); + PipelineTarget target{outputFormat, WGPUTextureFormat_Undefined, WGPUCullMode_None}; + target.layout = outputPipelineLayout_; + compilation->push_back(pipelines_.getAsync(outputVertex_, &outputFragment_, target)); + const auto texture = [&](const Texture* map) { + if (map && !map->volume && map->hasImage() && map->generateMipmaps && map->bytesPerTexel() == 4 && + std::max(map->width, map->height) > 1) + copyPipeline(textureFormat(*map), 0, compilation); + }; + for (const DrawItem& item : items) { + texture(item.map); texture(item.normalMap); texture(item.envMap); texture(item.pmremMap); + for (const Texture* map : item.pbrMaps) texture(map); + if (item.nodeTextures) for (const auto& [name, map] : *item.nodeTextures) texture(map); + if (item.background && item.map) { + const auto conversion = shader::buildEquirectangularCube(); + const auto vs = shader::buildStage(conversion.vertex, 0), fs = shader::buildStage(conversion.fragment, 0); + PipelineTarget cube{textureFormat(*item.map), WGPUTextureFormat_Undefined, WGPUCullMode_None}; + compilation->push_back(pipelines_.getAsync(vs, &fs, cube)); + } + } + return id; + } + + if (frameUniforms_.size() > uniformCapacity_) { + if (uniformCapacity_ != 0) gpu_.destroy(uniformBuffer_); + uniformCapacity_ = std::max(frameUniforms_.size() * 2, 64 * 1024); + uniformBuffer_ = gpu_.createBuffer(uniformCapacity_, WGPUBufferUsage_Uniform | WGPUBufferUsage_CopyDst); + rebuildGroups(); + } else if (shadowMapsChanged_) { + rebuildGroups(); + } + shadowMapsChanged_ = false; + if (!frameUniforms_.empty()) gpu_.writeBuffer(uniformBuffer_, 0, frameUniforms_.data(), frameUniforms_.size()); + for (auto& [name, storage] : storages_) { + if (storage.data.size() * 4 > storage.capacity) { + gpu_.destroy(storage.buffer); + storage.capacity = std::max(storage.data.size() * 4 * 2, 64 * 1024); + storage.buffer = gpu_.createBuffer(storage.capacity, WGPUBufferUsage_Storage | WGPUBufferUsage_CopyDst); + rebuildGroups(); + } + if (!storage.data.empty()) gpu_.writeBuffer(storage.buffer, 0, storage.data.data(), storage.data.size() * 4); + } + + // A vertex stage that samples graph textures (a positionNode's displacement map) binds them per + // draw, in the main pass and the shadow passes alike; `graphKey` names the draw's textures. + const auto vertexGroupOf = [&](const Planned& p, const std::string& graphKey) -> WGPUBindGroup { + if (!perDrawVertex(p.program->vertex)) return nullptr; + const std::string vertexKey = "vertex|" + std::to_string(reinterpret_cast(p.program)) + graphKey; + const auto found = mapGroups_.find(vertexKey); + if (found != mapGroups_.end()) return found->second; + return mapGroups_.emplace(vertexKey, bindGroup(p.program->layouts[0], p.program->vertex, uniformBuffer_, + lutView_, lutSampler_, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, + nullptr, nullptr, nullptr, nullptr, p.item->nodeTextures)).first->second; + }; + const auto graphKeyOf = [&](const DrawItem& item) { + std::string key; + if (item.nodeTextures) + for (const auto& [label, texture] : *item.nodeTextures) { + const MaterialTexture* gpu = materialTexture(*texture); + key += "|" + label + "," + std::to_string(reinterpret_cast(gpu->view)) + "," + + std::to_string(reinterpret_cast(gpu->sampler)); + } + return key; + }; + for (ShadowPass& pass : shadowPasses) + for (Planned& draw : pass.draws) draw.vertexGroup = vertexGroupOf(draw, graphKeyOf(*draw.item)); + + // A draw's fragment group depends on its program, its textures (identity and version, which the + // descriptor derives from) and the group epoch (a rebuilt uniform buffer or dropped groups). Equal + // keys mean the record's cached group can be bound without rebuilding it or its key string. + const auto textureToken = [](const Texture* t) -> uint64_t { + if (!t) return 0; + uint64_t h = reinterpret_cast(t); + return h ^ (uint64_t(t->version()) + 0x9e3779b97f4a7c15ull + (h << 6) + (h >> 2)); + }; + const auto drawGroupKey = [&](const Planned& p) { + const DrawItem& item = *p.item; + uint64_t h = 0xcbf29ce484222325ull; + const auto mix = [&h](uint64_t v) { h = (h ^ v) * 0x100000001b3ull; }; + mix(reinterpret_cast(p.program)); + mix(textureToken(item.map)); mix(textureToken(item.normalMap)); + for (const Texture* t : item.pbrMaps) mix(textureToken(t)); + mix(textureToken(item.envMap)); mix(textureToken(item.pmremMap)); + mix(reinterpret_cast(item.reflectorView)); + mix(reinterpret_cast(item.reflectorSampler)); + if (item.nodeTextures) + for (const auto& [label, texture] : *item.nodeTextures) { + mix(hashBytes(label.data(), label.size())); + mix(textureToken(texture)); + } + mix(reinterpret_cast(viewportColorView_)); + mix(reinterpret_cast(viewportDepthView_)); + mix(groupEpoch_); + return h; + }; + + // Refresh every view before selecting groups: a later upload invalidates groups of earlier draws. + for (const Planned& p : plan) { + if (p.item->normalMap) materialTexture(*p.item->normalMap); + for (const Texture* texture : p.item->pbrMaps) if (texture) materialTexture(*texture); + if (p.item->map) { + if (p.item->background) backgroundCube(*p.item->map); + else materialTexture(*p.item->map); + } + if (p.item->envMap) environment(*p.item->envMap); + if (p.item->pmremMap) environment(*p.item->pmremMap); + if (p.item->nodeTextures) + for (const auto& [label, texture] : *p.item->nodeTextures) if (texture) materialTexture(*texture); + } + + // A mapped draw's fragment group binds its own texture and sampler beside the frame's uniforms. + // Created here, after the uniform buffer exists; cached per program and texture. + for (Planned& p : plan) { + const bool readsPbr = std::any_of(p.item->pbrMaps.begin(), p.item->pbrMaps.end(), [](const Texture* t) { return t; }); + const GraphTextures* graphTextures = p.item->nodeTextures; + std::string graphKey = graphKeyOf(*p.item); + p.vertexGroup = vertexGroupOf(p, graphKey); + const bool viewport = readsViewport(p.program->fragment); + if (!p.item->map && !p.item->envMap && !p.item->normalMap && !readsPbr && !p.item->pmremMap && + !p.item->reflectorView && !graphTextures && !viewport) continue; + DrawCache* cache = p.item->cache; + const uint64_t groupKey = drawGroupKey(p); + if (cache && cache->mapGroup && cache->mapGroupKey == groupKey) { + p.mapGroup = static_cast(cache->mapGroup); + continue; + } + if (viewport) + graphKey += "|viewport," + std::to_string(reinterpret_cast(viewportColorView_)) + "," + + std::to_string(reinterpret_cast(viewportDepthView_)); + const MaterialTexture* normal = p.item->normalMap ? materialTexture(*p.item->normalMap) : nullptr; + std::array pbrTextures{}; + for (int k = 0; k < shader::kPbrMapCount; ++k) + if (p.item->pbrMaps[k]) pbrTextures[k] = materialTexture(*p.item->pbrMaps[k]); + const MaterialTexture* map = p.item->map && !p.item->background ? materialTexture(*p.item->map) : nullptr; + const BackgroundCube* cube = p.item->background ? &backgroundCube(*p.item->map) : nullptr; + const EnvironmentGpu* env = p.item->envMap ? &environment(*p.item->envMap) : nullptr; + const EnvironmentGpu* pmrem = p.item->pmremMap ? &environment(*p.item->pmremMap) : nullptr; + const WGPUTextureView mapView = cube ? cube->view : map ? map->view : nullptr, envView = env ? env->view : nullptr; + const WGPUSampler mapSampler = cube ? cube->sampler : map ? map->sampler : nullptr, envSampler = env ? env->sampler : nullptr; + const std::string key = std::to_string(reinterpret_cast(p.program)) + "|" + + std::to_string(reinterpret_cast(mapView)) + "|" + + std::to_string(reinterpret_cast(mapSampler)) + "|" + + std::to_string(reinterpret_cast(envView)) + "|" + + std::to_string(reinterpret_cast(normal ? normal->view : nullptr)) + "|" + + std::to_string(reinterpret_cast(normal ? normal->sampler : nullptr)) + "|" + + std::to_string(reinterpret_cast(pmrem ? pmrem->view : nullptr)) + "|" + + std::to_string(reinterpret_cast(p.item->reflectorView)); + std::string pbrKey; + for (const MaterialTexture* texture : pbrTextures) + pbrKey += "|" + std::to_string(reinterpret_cast(texture ? texture->view : nullptr)) + "," + + std::to_string(reinterpret_cast(texture ? texture->sampler : nullptr)); + pbrKey += graphKey; + const auto found = mapGroups_.find(key + pbrKey); + p.mapGroup = found != mapGroups_.end() + ? found->second + : mapGroups_.emplace(key + pbrKey, bindGroup(p.program->layouts[1], p.program->fragment, uniformBuffer_, + lutView_, lutSampler_, mapView, mapSampler, envView, envSampler, + normal ? normal->view : nullptr, normal ? normal->sampler : nullptr, &pbrTextures, + pmrem ? pmrem->view : nullptr, pmrem ? pmrem->sampler : nullptr, + p.item->reflectorView, p.item->reflectorSampler, graphTextures)) + .first->second; + if (cache) { cache->mapGroupKey = groupKey; cache->mapGroup = p.mapGroup; } + } + + planNormals(); + + // Encode: state changes only where they change; per draw, its dynamic offsets and the draw. The + // shadow passes first, so the main pass samples this frame's maps. + WGPURenderPipeline bound = nullptr; + const BufferStore* boundVertex[8] = {}; // by vertex buffer slot (attribute location) + const BufferStore* boundIndex = nullptr; + lastFrame_ = FrameStats{}; + auto encode = [&](auto pass, const Planned& p, bool counted) { + // The same commands record a direct pass or a cached bundle. +#define TN_ENCODE(name, ...) \ + if constexpr (std::is_same_v) \ + wgpuRenderBundleEncoder##name(pass, __VA_ARGS__); \ + else wgpuRenderPassEncoder##name(pass, __VA_ARGS__) + const DrawItem& item = *p.item; + if (p.pipeline != bound) { + TN_ENCODE(SetPipeline, bound = p.pipeline); + std::fill(std::begin(boundVertex), std::end(boundVertex), nullptr); + boundIndex = nullptr; + } + for (const shader::VertexAttribute& a : p.program->vertex.attributes) { + // instanceMatrix0..3 are the columns of one buffer of mat4s, bound at 16-byte steps. + const bool column = a.name.rfind("instanceMatrix", 0) == 0; + BufferStore* source = a.name == "position" ? item.positions + : a.name == "normal" ? item.normals + : a.name == "uv" ? item.uvs + : a.name == "color" ? item.colors + : a.name == "instanceColor" ? item.instanceColors + : a.name == "skinIndex" ? item.skinIndices + : a.name == "skinWeight" ? item.skinWeights + : column ? item.instanceMatrices : nullptr; + // Any other name is one of the geometry's own attributes (TSL attribute(name)). + for (const DrawItem::CustomAttribute& custom : item.attributes) + if (!source && custom.name == a.name) source = custom.store; + if (!source) throw std::runtime_error("TN_NATIVE_ATTRIBUTE_MISSING: " + a.name); + BufferStore& store = *source; + const uint64_t offset = column ? uint64_t(a.name.back() - '0') * 16 : 0; + const Handle buffer = geometry_->cache.sync(store, WGPUBufferUsage_Vertex); + if (a.location < std::size(boundVertex) && boundVertex[a.location] == &store) continue; + TN_ENCODE(SetVertexBuffer, a.location, geometry_->gpu.buffer(buffer), offset, store.byteLength() - offset); + if (a.location < std::size(boundVertex)) boundVertex[a.location] = &store; + } + TN_ENCODE(SetBindGroup, 0, p.vertexGroup ? p.vertexGroup : p.program->groups[0], 1, &p.vertexOffset); + // The depth program's fragment group is empty: no uniform block, no dynamic offset. + const bool fragmentBlock = p.program->fragment.uniformBlockSize != 0; + TN_ENCODE(SetBindGroup, 1, p.mapGroup ? p.mapGroup : p.program->groups[1], + fragmentBlock ? 1 : 0, &p.fragmentOffset); + if (item.indices) { + const Handle indices = geometry_->cache.sync(*item.indices, WGPUBufferUsage_Index); + const bool wide = item.indices->scalar() == Scalar::U32; + if (boundIndex != item.indices) { + TN_ENCODE(SetIndexBuffer, geometry_->gpu.buffer(indices), + wide ? WGPUIndexFormat_Uint32 : WGPUIndexFormat_Uint16, 0, + (item.indices->byteLength() + 3) & ~uint64_t{3}); + boundIndex = item.indices; + } + const uint32_t count = static_cast(item.indices->byteLength() / (wide ? 4 : 2)); + TN_ENCODE(DrawIndexed, count, item.instanceCount, 0, 0, 0); + if (counted) lastFrame_.triangles += uint64_t{item.instanceCount} * (count / 3); // three's Info.update + } else { + const uint32_t count = static_cast(item.positions->byteLength() / 12); + TN_ENCODE(Draw, count, item.instanceCount, 0, 0); + if (counted) lastFrame_.triangles += uint64_t{item.instanceCount} * (count / 3); + } + if (counted) ++lastFrame_.draws; + else ++lastFrame_.shadowDraws; + if (item.boneMatrices) { + auto& stats = counted ? lastFrame_.mainSkinned : lastFrame_.shadowSkinned; + ++stats.draws; + if (item.boneStride) { + ++stats.batches; + stats.instances += item.instanceCount; + } else { + ++stats.exactDraws; + } + } +#undef TN_ENCODE + }; + if (!virtualShadows_.empty()) { + graph::RenderGraph graph; + std::vector reads; + for (const auto& [i, shadow] : virtualShadows_) { + const auto atlas = graph.external("vsm-atlas" + std::to_string(i), + {uint32_t(shadow.atlas.edge()), uint32_t(shadow.atlas.edge()), WGPUTextureFormat_Depth24Plus, + WGPUTextureUsage_RenderAttachment | WGPUTextureUsage_TextureBinding}); + const auto table = graph.external("vsm-page-table" + std::to_string(i), {}); + graph.pass("vsm-pages" + std::to_string(i), graph::PassKind::Render, {{table}}, {atlas}); + reads.push_back({atlas}); reads.push_back({table}); + } + graph.pass("vsm-receivers", graph::PassKind::Render, reads, {}); + if (!graph.compile().ok()) throw std::runtime_error("TN_GRAPH_INVALID: virtual shadows"); + } + // The frame's GPU time starts at its first shadow pass, which runs before the scene pass. + const bool shadowTimed = timed && !shadowPasses.empty(); + if (timed) timerBeganAtShadow_ = shadowTimed; + WGPURenderPassTimestampWrites_Compat shadowTimes = {}; + bool shadowTimesTaken = false; + for (const ShadowPass& shadowPlan : shadowPasses) { + WGPURenderPassDepthStencilAttachment shadowDepth = {}; + shadowDepth.view = shadowPlan.target; + shadowDepth.depthLoadOp = shadowPlan.size ? WGPULoadOp_Load : WGPULoadOp_Clear; + shadowDepth.depthStoreOp = WGPUStoreOp_Store; + shadowDepth.depthClearValue = 1.0f; + WGPURenderPassDescriptor shadowDesc = {}; + shadowDesc.depthStencilAttachment = &shadowDepth; + if (shadowTimed && !shadowTimesTaken) { + shadowTimes.querySet = timestamps_; + shadowTimes.beginningOfPassWriteIndex = 4; + shadowTimes.endOfPassWriteIndex = 5; + shadowDesc.timestampWrites = &shadowTimes; + shadowTimesTaken = true; + } + WGPURenderPassEncoder shadowPass = wgpuCommandEncoderBeginRenderPass(encoder, &shadowDesc); + if (shadowPlan.size) { + wgpuRenderPassEncoderSetViewport(shadowPass, shadowPlan.x, shadowPlan.y, shadowPlan.size, shadowPlan.size, 0, 1); + wgpuRenderPassEncoderSetScissorRect(shadowPass, shadowPlan.x, shadowPlan.y, shadowPlan.size, shadowPlan.size); + wgpuRenderPassEncoderSetPipeline(shadowPass, pageClear); + wgpuRenderPassEncoderDraw(shadowPass, 3, 1, 0, 0); + } + bound = nullptr; + boundIndex = nullptr; + for (const Planned& p : shadowPlan.draws) encode(shadowPass, p, false); // three's info counts the main pass + wgpuRenderPassEncoderEnd(shadowPass); + wgpuRenderPassEncoderRelease(shadowPass); + } + if (traa_) traa_->seedHistory(encoder, sceneColor_); + WGPURenderPassEncoder pass = wgpuCommandEncoderBeginRenderPass(encoder, &passDesc); + bound = nullptr; + boundIndex = nullptr; + // A bundle references buffers and offsets, not their contents. Matrix, colour, camera and + // light writes therefore leave it valid; changed draw order, resources or counts rebuild it. + std::vector bundleKey; + for (const Planned& p : plan) { + const DrawItem& item = *p.item; + bundleKey.insert(bundleKey.end(), {reinterpret_cast(p.pipeline), + reinterpret_cast(p.vertexGroup ? p.vertexGroup : p.program->groups[0]), + reinterpret_cast(p.mapGroup ? p.mapGroup : p.program->groups[1]), + p.vertexOffset, p.fragmentOffset, item.instanceCount}); + for (BufferStore* store : {item.positions, item.normals, item.uvs, item.indices, item.skinIndices, item.skinWeights}) { + const Handle handle = store ? geometry_->cache.sync(*store, + store == item.indices ? WGPUBufferUsage_Index : WGPUBufferUsage_Vertex) : Handle{}; + bundleKey.insert(bundleKey.end(), {handle.type, handle.context, handle.index, handle.generation, + store ? store->byteLength() : 0, store ? static_cast(store->scalar()) : 0}); + } + } + // three's viewport textures copy the frame at the first draw that reads one: the main pass splits + // there, the scene colour and depth are copied, and the rest draws in a second pass that loads them. + const std::size_t viewportSplit = static_cast( + std::find_if(plan.begin(), plan.end(), [](const Planned& p) { return readsViewport(p.program->fragment); }) - + plan.begin()); + bundleKey.push_back(viewportSplit); + if (!mainBundle_ || bundleKey != mainBundleKey_) { + if (mainBundle_) wgpuRenderBundleRelease(mainBundle_); + if (viewportBundle_) wgpuRenderBundleRelease(viewportBundle_); + mainBundle_ = viewportBundle_ = nullptr; + WGPURenderBundleEncoderDescriptor descriptor{}; + const WGPUTextureFormat color = WGPUTextureFormat_RGBA16Float; + descriptor.colorFormatCount = 1; descriptor.colorFormats = &color; + descriptor.depthStencilFormat = WGPUTextureFormat_Depth32Float; descriptor.sampleCount = sampleCount_; + const auto shadowStats = lastFrame_.shadowSkinned; + const auto shadowDraws = lastFrame_.shadowDraws; + lastFrame_ = FrameStats{}; + const auto record = [&](std::size_t from, std::size_t to) { + const auto bundle = wgpuDeviceCreateRenderBundleEncoder(device_, &descriptor); + bound = nullptr; + boundIndex = nullptr; + std::fill(std::begin(boundVertex), std::end(boundVertex), nullptr); + for (std::size_t k = from; k < to; ++k) encode(bundle, plan[k], true); + WGPURenderBundleDescriptor finish{}; + const WGPURenderBundle recorded = wgpuRenderBundleEncoderFinish(bundle, &finish); + wgpuRenderBundleEncoderRelease(bundle); + return recorded; + }; + mainBundle_ = record(0, viewportSplit); + if (viewportSplit < plan.size()) viewportBundle_ = record(viewportSplit, plan.size()); + mainBundleStats_ = lastFrame_; + lastFrame_.shadowSkinned = shadowStats; + lastFrame_.shadowDraws = shadowDraws; + mainBundleKey_ = std::move(bundleKey); + } else { + lastFrame_.draws = mainBundleStats_.draws; + lastFrame_.triangles = mainBundleStats_.triangles; + lastFrame_.mainSkinned = mainBundleStats_.mainSkinned; + } + wgpuRenderPassEncoderExecuteBundles(pass, 1, &mainBundle_); + wgpuRenderPassEncoderEnd(pass); + wgpuRenderPassEncoderRelease(pass); + // At 4x, the main pass draws depth into msaaDepth_. Resolve it into depth_ for the copy below. + if (sampleCount_ == 4) resolveDepth(encoder); + if (viewportBundle_) { + WGPUImageCopyTexture_Compat from = {}, to = {}; + const WGPUExtent3D extent{width_, height_, 1}; + from.texture = sceneColor_; to.texture = viewportColor_; + wgpuCommandEncoderCopyTextureToTexture(encoder, &from, &to, &extent); + from.texture = depth_; to.texture = viewportDepth_; + from.aspect = to.aspect = WGPUTextureAspect_DepthOnly; + wgpuCommandEncoderCopyTextureToTexture(encoder, &from, &to, &extent); + WGPURenderPassColorAttachment loadColor = color; + loadColor.loadOp = WGPULoadOp_Load; + WGPURenderPassDepthStencilAttachment loadDepth = depth; + loadDepth.depthLoadOp = WGPULoadOp_Load; + WGPURenderPassDescriptor viewportDesc = {}; + viewportDesc.colorAttachmentCount = 1; + viewportDesc.colorAttachments = &loadColor; + viewportDesc.depthStencilAttachment = &loadDepth; + WGPURenderPassEncoder rest = wgpuCommandEncoderBeginRenderPass(encoder, &viewportDesc); + wgpuRenderPassEncoderExecuteBundles(rest, 1, &viewportBundle_); + wgpuRenderPassEncoderEnd(rest); + wgpuRenderPassEncoderRelease(rest); + // The rest pass draws more depth. Resolve it again for the normal, motion and post stages. + if (sampleCount_ == 4) resolveDepth(encoder); + } + if (normalPass) { + WGPURenderPassColorAttachment normals{}; + normals.view = normalView_; normals.loadOp = WGPULoadOp_Clear; normals.storeOp = WGPUStoreOp_Store; +#if defined(MYSTRAL_WEBGPU_DAWN) + normals.depthSlice = WGPU_DEPTH_SLICE_UNDEFINED; +#endif + WGPURenderPassDepthStencilAttachment normalDepth{}; + normalDepth.view = depthView_; normalDepth.depthReadOnly = true; + WGPURenderPassDescriptor normalDesc{}; + normalDesc.colorAttachmentCount = 1; normalDesc.colorAttachments = &normals; + normalDesc.depthStencilAttachment = &normalDepth; + auto normalEncoder = wgpuCommandEncoderBeginRenderPass(encoder, &normalDesc); + bound = nullptr; boundIndex = nullptr; + for (const Planned& p : normalPlan) encode(normalEncoder, p, false); + wgpuRenderPassEncoderEnd(normalEncoder); wgpuRenderPassEncoderRelease(normalEncoder); + } + if (traa_) { + WGPURenderPassColorAttachment motion{}; + motion.view = traa_->velocityView(); motion.loadOp = WGPULoadOp_Clear; motion.storeOp = WGPUStoreOp_Store; +#if defined(MYSTRAL_WEBGPU_DAWN) + motion.depthSlice = WGPU_DEPTH_SLICE_UNDEFINED; +#endif + WGPURenderPassDepthStencilAttachment motionDepth{}; + motionDepth.view = depthView_; motionDepth.depthReadOnly = true; + WGPURenderPassDescriptor motionDesc{}; + motionDesc.colorAttachmentCount = 1; motionDesc.colorAttachments = &motion; + motionDesc.depthStencilAttachment = &motionDepth; + auto velocityPass = wgpuCommandEncoderBeginRenderPass(encoder, &motionDesc); + bound = nullptr; boundIndex = nullptr; + for (const Planned& p : velocityPlan) encode(velocityPass, p, false); + wgpuRenderPassEncoderEnd(velocityPass); wgpuRenderPassEncoderRelease(velocityPass); + traa_->resolve(encoder, sceneColor_, sceneView_, depth_, depthView_); + } + if (postEffects_ && postEffects_->syncScales()) releaseOutputGroup(); + if (postEffects_) postEffects_->render(encoder, traa_ ? traa_->resultView() : sceneView_, depthView_, gpu_.buffer(outputTriangle_), camera, renderId_); + outputPass(encoder, timed, presentTarget, presentFormat); + if (timed) wgpuCommandEncoderResolveQuerySet(encoder, timestamps_, 0, 6, gpu_.buffer(timestampResolve_), 0); + WGPUCommandBufferDescriptor commandDesc = {}; + submit(wgpuCommandEncoderFinish(encoder, &commandDesc)); + wgpuCommandEncoderRelease(encoder); + if (timed) { + timing_->pending = true; + std::weak_ptr timing = timing_; + gpu_.readBuffer(timestampResolve_, 0, 48, [timing, shadowTimed](GpuStatus status, std::vector bytes) { + const std::shared_ptr t = timing.lock(); + if (!t) return; // the renderer is gone + t->pending = false; + uint64_t ns[6]; + if (status != GpuStatus::Ok || bytes.size() != sizeof ns) return; + std::memcpy(ns, bytes.data(), sizeof ns); + const uint64_t begin = shadowTimed ? ns[4] : ns[0]; + if (ns[3] <= begin) return; // a reset clock reads as no sample + t->lastMs = double(ns[3] - begin) / 1e6; + const auto span = [](uint64_t from, uint64_t to) { return to > from ? double(to - from) / 1e6 : 0.0; }; + t->segments = {shadowTimed ? span(ns[4], ns[0]) : 0.0, span(ns[0], ns[1]), span(ns[1], ns[2]), span(ns[2], ns[3])}; + ++t->samples; + }); + } + return id; +} + +void Renderer::outputPass(WGPUCommandEncoder encoder, bool timed, WGPUTextureView present, WGPUTextureFormat presentFormat) { + PipelineTarget outputTarget{present ? presentFormat : WGPUTextureFormat_RGBA8Unorm, WGPUTextureFormat_Undefined, WGPUCullMode_None}; + outputTarget.layout = outputPipelineLayout_; + WGPURenderPipeline pipeline = pipelines_.get(outputVertex_, &outputFragment_, outputTarget); + if (!pipeline) throw std::runtime_error("TN_NATIVE_PIPELINE_REFUSED: output program"); + std::vector block(std::max(outputFragment_.uniformBlockSize, 4)); + if (post_) + for (const auto& node : post_->live) postUniforms_[node->name] = node->values; + postUniforms_["time"] = {frameTime_}; + for (const auto& field : outputFragment_.uniforms) { + const auto value = postUniforms_.find(field.name); + if (value == postUniforms_.end()) continue; + const auto& values = value->second; + if (values.size() != size_t(field.type.rows)*field.type.cols) throw std::runtime_error("TN_POST_UNIFORM_SIZE: " + field.name); + const size_t stride = field.type.isMatrix() ? shader::uniformLayout(shader::Type::vec(field.type.rows)).align : field.type.rows*4; + for (size_t col = 0; col < field.type.cols; ++col) std::memcpy(block.data()+field.offset+col*stride, values.data()+col*field.type.rows, field.type.rows*4); + } + put(block, outputFragment_, "toneMappingExposure", std::array{output_.toneMappingExposure}); + if (outputFragment_.uniformBlockSize) gpu_.writeBuffer(outputUniforms_, 0, block.data(), outputFragment_.uniformBlockSize); + // The explicit output layout is shared by the offscreen and the presenting pipeline, so one + // group serves both and needs no rebuild when the present format changes. + WGPUBindGroup& group = outputGroup_; + if (!group) { + group = bindGroup(outputLayout_, outputFragment_, outputUniforms_, traa_ ? traa_->resultView() : sceneView_, outputSampler_); + } + WGPURenderPassColorAttachment color = {}; + color.view = present ? present : colorView_; + color.loadOp = WGPULoadOp_Clear; + color.storeOp = WGPUStoreOp_Store; +#if defined(MYSTRAL_WEBGPU_DAWN) + color.depthSlice = WGPU_DEPTH_SLICE_UNDEFINED; +#endif + WGPURenderPassDescriptor passDesc = {}; + passDesc.colorAttachmentCount = 1; + passDesc.colorAttachments = &color; + WGPURenderPassTimestampWrites_Compat outputTimes = {}; + if (timed) { + outputTimes.querySet = timestamps_; + outputTimes.beginningOfPassWriteIndex = 2; + outputTimes.endOfPassWriteIndex = 3; + passDesc.timestampWrites = &outputTimes; + } + WGPURenderPassEncoder pass = wgpuCommandEncoderBeginRenderPass(encoder, &passDesc); + wgpuRenderPassEncoderSetPipeline(pass, pipeline); + wgpuRenderPassEncoderSetBindGroup(pass, 0, group, 0, nullptr); + wgpuRenderPassEncoderSetVertexBuffer(pass, outputVertex_.attributes.at(0).location, gpu_.buffer(outputTriangle_), 0, 24); + wgpuRenderPassEncoderDraw(pass, 3, 1, 0, 0); + // three's renderer.info counts its output QuadMesh as one draw of one triangle; so does this. + ++lastFrame_.draws; + ++lastFrame_.triangles; + wgpuRenderPassEncoderEnd(pass); + wgpuRenderPassEncoderRelease(pass); +} + +GpuStatus Renderer::readProbePixels(ReadbackCallback done) { return readRgba16(sceneColor_, std::move(done)); } + +GpuStatus Renderer::readNormalPixels(ReadbackCallback done) { return readRgba16(normalTexture_, std::move(done)); } + +GpuStatus Renderer::readRgba16(WGPUTexture texture, ReadbackCallback done) { + if (!done) return GpuStatus::OutOfRange; + if (!texture) return GpuStatus::InvalidHandle; + const uint32_t width = width_, height = height_, row = width * 8, pitch = (row + 255u) & ~255u; + const Handle staging = gpu_.createBuffer(uint64_t(pitch) * height, WGPUBufferUsage_CopyDst | WGPUBufferUsage_CopySrc); + WGPUCommandEncoderDescriptor descriptor{}; + auto encoder = wgpuDeviceCreateCommandEncoder(device_, &descriptor); + WGPUTexelCopyTextureInfo source{}; source.texture = texture; source.aspect = WGPUTextureAspect_All; + WGPUTexelCopyBufferInfo destination{}; destination.buffer = gpu_.buffer(staging); + destination.layout.bytesPerRow = pitch; destination.layout.rowsPerImage = height; + const WGPUExtent3D extent{width, height, 1}; + wgpuCommandEncoderCopyTextureToBuffer(encoder, &source, &destination, &extent); + WGPUCommandBufferDescriptor command{}; + submit(wgpuCommandEncoderFinish(encoder, &command)); + wgpuCommandEncoderRelease(encoder); + const auto result = gpu_.readBuffer(staging, 0, uint64_t(pitch) * height, + [width, height, row, pitch, done = std::move(done)](GpuStatus status, std::vector bytes) { + if (status != GpuStatus::Ok || bytes.size() != uint64_t(pitch) * height) { + done(status == GpuStatus::Ok ? GpuStatus::OutOfRange : status, {}); return; + } + std::vector packed(uint64_t(row) * height); + for (uint32_t y = 0; y < height; ++y) + std::memcpy(packed.data() + uint64_t(y) * row, bytes.data() + uint64_t(y) * pitch, row); + done(GpuStatus::Ok, std::move(packed)); + }); + gpu_.destroy(staging); + return result; +} + +GpuStatus Renderer::readPixels(ReadbackCallback done) { return gpu_.readTexture(color_, std::move(done)); } + +GpuStatus Renderer::readPresented(ReadbackCallback done) { + if (!colorView_) return GpuStatus::InvalidHandle; + if (!presentedView_ || presentedWidth_ != width_ || presentedHeight_ != height_) { + if (presentedView_) { + wgpuTextureViewRelease(presentedView_); + gpu_.destroy(presented_); + } + presented_ = gpu_.createTexture(width_, height_, WGPUTextureFormat_RGBA8Unorm, + WGPUTextureUsage_RenderAttachment | WGPUTextureUsage_CopySrc); + presentedView_ = view2d(gpu_.texture(presented_), WGPUTextureFormat_RGBA8Unorm); + presentedWidth_ = width_; + presentedHeight_ = height_; + } + if (!blitTo(nullptr, presentedView_, WGPUTextureFormat_RGBA8Unorm)) return GpuStatus::InvalidHandle; + return gpu_.readTexture(presented_, std::move(done)); +} + +// The output triangle again, this time sampling the finished RGBA8 frame into a window surface. The +// program's own variant is chosen by the target format, so a BGRA swapchain gets a BGRA pipeline. +WGPURenderPipeline Renderer::copyPipeline(WGPUTextureFormat format, uint8_t blend, + std::vector>* compilation) { + if (blitVertex_.wgsl.code.empty()) { + const shader::OutputPrograms copy = shader::buildOutput(std::nullopt, false); + blitVertex_ = shader::buildStage(copy.vertex, 0); + blitFragment_ = shader::buildStage(copy.fragment, 0); + } + const PipelineTarget target{format, WGPUTextureFormat_Undefined, WGPUCullMode_None, blend}; + if (compilation) { + compilation->push_back(pipelines_.getAsync(blitVertex_, &blitFragment_, target)); + return nullptr; + } + return pipelines_.get(blitVertex_, &blitFragment_, target); +} + +// WebGPUTextureUtils.generateMipmaps: each level is drawn from a one-level view of the level above, +// sampled bilinearly at its texel centres, so only level 0 crosses from the CPU. An sRGB view decodes +// on the read and encodes on the write, so the chain filters in linear light. +void Renderer::generateMipmaps(WGPUTexture texture, WGPUTextureFormat format, uint32_t levels) { + WGPURenderPipeline pipeline = copyPipeline(format, 0); + if (!pipeline) throw std::runtime_error("TN_NATIVE_TEXTURE_MIPMAPS_FAILED: no copy pipeline"); + WGPUBindGroupLayout layout = wgpuRenderPipelineGetBindGroupLayout(pipeline, 0); + if (!mipEncoder_) { + WGPUCommandEncoderDescriptor encoderDesc = {}; + mipEncoder_ = wgpuDeviceCreateCommandEncoder(device_, &encoderDesc); + } + WGPUCommandEncoder encoder = mipEncoder_; + std::vector views; + for (uint32_t level = 0; level < levels; ++level) { + WGPUTextureViewDescriptor desc = {}; + desc.dimension = WGPUTextureViewDimension_2D; + desc.format = format; + desc.baseMipLevel = level; + desc.mipLevelCount = 1; + desc.arrayLayerCount = 1; + views.push_back(wgpuTextureCreateView(texture, &desc)); + } + for (uint32_t level = 1; level < levels; ++level) { + WGPUBindGroup group = bindGroup(layout, blitFragment_, outputUniforms_, views[level - 1], linearClampSampler()); + if (!group) throw std::runtime_error("TN_NATIVE_TEXTURE_MIPMAPS_FAILED: no bind group"); + mipGroups_.push_back(group); + WGPURenderPassColorAttachment color = {}; + color.view = views[level]; + color.loadOp = WGPULoadOp_Clear; + color.storeOp = WGPUStoreOp_Store; +#if defined(MYSTRAL_WEBGPU_DAWN) + color.depthSlice = WGPU_DEPTH_SLICE_UNDEFINED; +#endif + WGPURenderPassDescriptor passDesc = {}; + passDesc.colorAttachmentCount = 1; + passDesc.colorAttachments = &color; + WGPURenderPassEncoder pass = wgpuCommandEncoderBeginRenderPass(encoder, &passDesc); + wgpuRenderPassEncoderSetPipeline(pass, pipeline); + wgpuRenderPassEncoderSetBindGroup(pass, 0, group, 0, nullptr); + wgpuRenderPassEncoderSetVertexBuffer(pass, blitVertex_.attributes.at(0).location, gpu_.buffer(outputTriangle_), 0, 24); + wgpuRenderPassEncoderDraw(pass, 3, 1, 0, 0); + wgpuRenderPassEncoderEnd(pass); + wgpuRenderPassEncoderRelease(pass); + } + wgpuBindGroupLayoutRelease(layout); + for (WGPUTextureView view : views) mipViews_.push_back(view); +} + +// One submit for every chain recorded since the last flush: a submit costs a queue call and a +// work-done callback each, and a scene load uploads hundreds of mipmapped textures. +void Renderer::flushMipmaps() { + if (!mipEncoder_) return; + WGPUCommandBufferDescriptor commandDesc = {}; + gpu_.submit(wgpuCommandEncoderFinish(mipEncoder_, &commandDesc)); + wgpuCommandEncoderRelease(mipEncoder_); + mipEncoder_ = nullptr; + for (WGPUBindGroup group : mipGroups_) wgpuBindGroupRelease(group); + for (WGPUTextureView view : mipViews_) wgpuTextureViewRelease(view); + mipGroups_.clear(); + mipViews_.clear(); +} + +void Renderer::submit(WGPUCommandBuffer commands) { + flushMipmaps(); + gpu_.submit(commands); +} + +bool Renderer::blitTo(WGPUQueue queue, WGPUTextureView target, WGPUTextureFormat format) { + if (!target || !colorView_) + return false; + // The finished frame is already tone mapped and encoded: the blit copies it, never re-encodes it. + WGPURenderPipeline pipeline = copyPipeline(format, 0); + if (!pipeline) + return false; + WGPUBindGroupLayout layout = wgpuRenderPipelineGetBindGroupLayout(pipeline, 0); + WGPUBindGroup group = bindGroup(layout, blitFragment_, outputUniforms_, colorView_, outputSampler_); + wgpuBindGroupLayoutRelease(layout); + if (!group) + return false; + + WGPUCommandEncoderDescriptor encoderDesc = {}; + WGPUCommandEncoder encoder = wgpuDeviceCreateCommandEncoder(device_, &encoderDesc); + WGPURenderPassColorAttachment color = {}; + color.view = target; + color.loadOp = WGPULoadOp_Clear; + color.storeOp = WGPUStoreOp_Store; + color.clearValue = {0, 0, 0, 1}; +#if defined(MYSTRAL_WEBGPU_DAWN) + color.depthSlice = WGPU_DEPTH_SLICE_UNDEFINED; +#endif + WGPURenderPassDescriptor passDesc = {}; + passDesc.colorAttachmentCount = 1; + passDesc.colorAttachments = &color; + WGPURenderPassEncoder pass = wgpuCommandEncoderBeginRenderPass(encoder, &passDesc); + wgpuRenderPassEncoderSetPipeline(pass, pipeline); + wgpuRenderPassEncoderSetBindGroup(pass, 0, group, 0, nullptr); + wgpuRenderPassEncoderSetVertexBuffer(pass, blitVertex_.attributes.at(0).location, + gpu_.buffer(outputTriangle_), 0, 24); + wgpuRenderPassEncoderDraw(pass, 3, 1, 0, 0); + // The UI overlay's frame over the world, in the same pass: the same copy program samples it, and + // premultiplied "over" blending keeps whatever the page left transparent. + WGPUBindGroup overlayGroup = nullptr; + if (overlayView_) { + WGPURenderPipeline over = copyPipeline(format, 3); + if (over) { + WGPUBindGroupLayout overLayout = wgpuRenderPipelineGetBindGroupLayout(over, 0); + overlayGroup = bindGroup(overLayout, blitFragment_, outputUniforms_, overlayView_, outputSampler_); + wgpuBindGroupLayoutRelease(overLayout); + } + if (overlayGroup) { + wgpuRenderPassEncoderSetPipeline(pass, over); + wgpuRenderPassEncoderSetBindGroup(pass, 0, overlayGroup, 0, nullptr); + wgpuRenderPassEncoderDraw(pass, 3, 1, 0, 0); + } + } + wgpuRenderPassEncoderEnd(pass); + wgpuRenderPassEncoderRelease(pass); + WGPUCommandBufferDescriptor commandDesc = {}; + submit(wgpuCommandEncoderFinish(encoder, &commandDesc)); + wgpuCommandEncoderRelease(encoder); + wgpuBindGroupRelease(group); + if (overlayGroup) wgpuBindGroupRelease(overlayGroup); + return true; +} + +void Renderer::setOverlay(const uint8_t* pixels, uint32_t width, uint32_t height, uint64_t version, uint32_t stride, + bool bgra) { + // overlayView_ is set exactly while overlay_ names a live texture. + const auto release = [this] { + if (!overlayView_) return; + wgpuTextureViewRelease(overlayView_); + overlayView_ = nullptr; + gpu_.destroy(overlay_); + overlay_ = {}; + }; + if (!pixels || width == 0 || height == 0) { + release(); + overlayWidth_ = overlayHeight_ = 0; + overlayVersion_ = 0; + return; + } + if (overlayView_ && version == overlayVersion_ && width == overlayWidth_ && height == overlayHeight_ && + bgra == overlayBgra_) + return; + // The texture's own format reads B,G,R,A as colour, so the shared copy program needs no swizzle. + const WGPUTextureFormat format = bgra ? WGPUTextureFormat_BGRA8Unorm : WGPUTextureFormat_RGBA8Unorm; + if (!overlayView_ || width != overlayWidth_ || height != overlayHeight_ || bgra != overlayBgra_) { + release(); + overlay_ = gpu_.createTexture(width, height, format, WGPUTextureUsage_TextureBinding | WGPUTextureUsage_CopyDst); + overlayView_ = view2d(gpu_.texture(overlay_), format); + overlayWidth_ = width; + overlayHeight_ = height; + overlayBgra_ = bgra; + } + const uint32_t row = width * 4; + if (stride != 0 && stride != row) { + overlayRows_.resize(size_t(row) * height); + for (uint32_t y = 0; y < height; ++y) std::memcpy(overlayRows_.data() + size_t(y) * row, pixels + size_t(y) * stride, row); + pixels = overlayRows_.data(); + } + gpu_.writeTexture(overlay_, pixels, uint64_t(row) * height); + overlayVersion_ = version; + ++overlayUploads_; +} + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/renderer/renderer.h b/packages/runtime-native/src/engine/renderer/renderer.h new file mode 100644 index 000000000..f37fb6f29 --- /dev/null +++ b/packages/runtime-native/src/engine/renderer/renderer.h @@ -0,0 +1,726 @@ +#pragma once + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +#include + +#include "engine/foundation/buffers.h" +#include "engine/scene/geometry.h" +#include "engine/renderer/geometry_cache.h" +#include "engine/renderer/gpu_resources.h" +#include "engine/renderer/pipeline_cache.h" +#include "engine/renderer/probes/volume.h" +#include "engine/renderer/shadows/virtual/atlas.h" +#include "engine/shader/output.h" +#include "engine/shader/package.h" +#include "engine/shader/standard.h" + +namespace tn::engine { + +using Matrix = std::array; // column-major, as three's Matrix4.elements + +class SkinnedMesh; +class TraaPass; +class PostEffects; +struct TraaOptions; +class Fog; +class Texture; // the material's diffuse `map` (engine/scene/texture.h) + +/** Which program a draw uses; each kind reads the StandardMaterial fields it needs. */ +enum class MaterialKind : uint8_t { Standard, Basic, Lambert, Phong, Physical }; + +/** A material graph's texture(object, uv) reads: the binding name ("nodeMap") and the texture. */ +using GraphTextures = std::vector>; + +/** + * Per-draw resolved GPU state, reused by the renderer while the draw's program variant and pipeline + * target are unchanged. The render database owns one per record (a record rebuild clears it), and + * DrawItem::cache points at it; a synthesized (batched) draw carries none and resolves afresh. The + * fields the renderer compares are the same inputs three keys its program cache on. The handle fields + * are the renderer's opaque types (Program*, WGPURenderPipeline, WGPUBindGroup). + */ +struct DrawCache { + MaterialKind kind = MaterialKind::Standard; + shader::VertexVariant variant; + uint64_t lightsKey = 0; // the light layout and receiveShadow the program was resolved for + uint64_t targetKey = 0; // the pipeline target inputs (side, blend, front face, ...) + uint64_t depthTargetKey = 0; // the shadow-pass pipeline target inputs + uint64_t mapGroupKey = 0; // the textures/epoch the fragment bind group was built for + void* program = nullptr; + void* depthProgram = nullptr; + void* pipeline = nullptr; + void* depthPipeline = nullptr; + void* mapGroup = nullptr; +}; + +/** One opaque draw. The render database (PRD-514 phase 1) fills these from the scene graph. */ +struct DrawItem { + uint32_t layers = 1; + bool mainPass = true; + bool background = false; + const Fog* fog = nullptr; + Matrix backgroundRotation{}; + uint64_t key = 0; // the renderable's stable identity; its GPU record persists under it + BufferStore* positions = nullptr; // vec3 float + BufferStore* normals = nullptr; // vec3 float; unused by Basic + BufferStore* uvs = nullptr; // vec2 float; only a mapped material's program reads it + /** material.polygonOffset's depth bias (units) and slope scale (factor), zero without it. */ + int32_t depthBias = 0; + float depthBiasSlopeScale = 0; + /** The geometry's other attributes (TSL attribute(name) reads them), float, and whether each is an + * InstancedBufferAttribute read once per instance. */ + struct CustomAttribute { + std::string name; + BufferStore* store = nullptr; + bool perInstance = false; + }; + std::vector attributes; + BufferStore* colors = nullptr; // material.vertexColors: the `color` attribute as float32 + uint8_t colorSize = 0; // its item size, 3 or 4; 0 without vertex colours + BufferStore* indices = nullptr; // u16 or u32; null draws non-indexed + Matrix matrixWorld{}; + // A merged draw retains its first member's render-list origin when its model becomes identity. + std::optional> sortOrigin; + const shader::StandardMaterial* material = nullptr; + /** The material's diffuse `map`, if any: the fragment samples it at `uvTransform * vec3(uv, 1)`. */ + const Texture* map = nullptr; + /** A tangent-space normalMap (decoded image, uv present) and the material's normalScale. */ + const Texture* normalMap = nullptr; + double normalScaleX = 1, normalScaleY = 1; + /** MeshStandardMaterial's roughnessMap, metalnessMap, aoMap and emissiveMap, and MeshPhysicalMaterial's + * specularColorMap, specularIntensityMap and clearcoat maps, by shader::PbrMap (decoded image, uv present). */ + std::array pbrMaps{}; + double aoMapIntensity = 1; + /** The environment (scene.environment or material.envMap): its PMREM is sampled for IBL. */ + const Texture* envMap = nullptr; + double envMapIntensity = 1; + Matrix envRotation{1,0,0,0, 0,1,0,0, 0,0,1,0, 0,0,0,1}; + /** A node graph's pmremTexture source: prefiltered as an environment is, sampled as "pmrem". */ + const Texture* pmremMap = nullptr; + /** A node graph's texture(object) samples, by binding name (`t_`, either stage); null when it has none. */ + const GraphTextures* nodeTextures = nullptr; + /** A node graph's storage(attribute) reads, by storage buffer name; null when it has none. */ + const std::vector>* nodeStorages = nullptr; + Matrix pmremRotation{1,0,0,0, 0,1,0,0, 0,0,1,0, 0,0,0,1}; // three's materialEnvRotation + /** A node graph's reflector (an engine::Reflector) and the view of its mirrored pass, sampled as "reflector". */ + const void* reflector = nullptr; + WGPUTextureView reflectorView = nullptr; + WGPUSampler reflectorSampler = nullptr; + MaterialKind kind = MaterialKind::Standard; + /** three's Line (LineStrip) and LineSegments (LineList) draw lines; everything else triangles. */ + WGPUPrimitiveTopology topology = WGPUPrimitiveTopology_TriangleList; + // Render-list inputs, as three's RenderList reads them. + uint64_t id = 0; // Object3D.id: the sort's last tiebreak + int renderOrder = 0; // Object3D.renderOrder + bool transparent = false; // material.transparent: drawn after opaques, back to front, blended + bool forceSinglePass = false; // material.forceSinglePass: a transparent DoubleSide draws once + bool depthWrite = true; // material.depthWrite + // SkinnedMesh: the skin attributes, the skeleton's palette this frame and the bind matrices. + BufferStore* skinIndices = nullptr; // u8, u16 or u32 ×4 + BufferStore* skinWeights = nullptr; // f32 ×4 + // Morph targets: the geometry (its morphPositions/morphNormals) and the mesh's influences. + const BufferGeometry* morphGeometry = nullptr; + const std::vector* morphInfluences = nullptr; + const std::vector* boneMatrices = nullptr; + Matrix bindMatrix{}, bindMatrixInverse{}; + SkinnedMesh* skinnedRig = nullptr; // authored rig, for projection eligibility and palette writes + uint32_t boneStride = 0; // palette matrices per instance; zero on exact skinned draws + /** three's flipSided: mirrored authored meshes reverse the front-face winding. */ + [[nodiscard]] WGPUFrontFace frontFace() const { + Matrix4 world; + world.elements = matrixWorld; + return world.determinant() < 0 ? WGPUFrontFace_CW : WGPUFrontFace_CCW; + } + bool castShadow = false; // Object3D.castShadow: drawn into every shadow map + bool receiveShadow = false; // Object3D.receiveShadow: its lit program reads the shadow maps + uint8_t side = 0; // material.side: 0 FrontSide, 1 BackSide, 2 DoubleSide + uint8_t blending = 1; // material.blending: 0 NoBlending, 1 NormalBlending, 2 AdditiveBlending + // InstancedMesh: one mat4 (16 floats) per instance, an optional rgb per instance, and how many draw. + BufferStore* instanceMatrices = nullptr; + BufferStore* instanceColors = nullptr; + uint32_t instanceCount = 1; + bool sprite = false, spriteSizeAttenuation = true; + std::array spriteCenter{0.5, 0.5}; + double spriteRotation = 0; + // Automatic batching (RenderDatabase): which material it draws, and whether it may share a draw. + const void* materialKey = nullptr; + bool batchable = false; + shader::MaterialNodes nodes; + std::shared_ptr positionNode; // the material's; null keeps positionLocal + /** The record's resolved-state cache, or null for a synthesized draw (the renderer then resolves afresh). */ + DrawCache* cache = nullptr; +}; + +struct CameraState { + Matrix matrixWorldInverse{}; + // The camera's own world matrix: three transforms a view-space reflection direction by it + // (cameraWorldMatrix) for environment radiance. + Matrix matrixWorld{}; + // In three's WebGPUCoordinateSystem (clip z 0..1): WebGPURenderer.render switches a camera to it + // and recomputes projectionMatrix, so the render database does the same before it fills this. + Matrix projectionMatrix{}; + /** The camera's near and far planes (TSL's cameraNear / cameraFar). */ + double near = 0.1, far = 2000; +}; + +/** One direct light, world space and linear colour with its intensity folded in. */ +struct DirectLight { + enum class Kind : uint8_t { Directional, Point, Spot }; + Kind kind = Kind::Directional; + std::array color{0, 0, 0}; + std::array direction{0, 1, 0}; // directional: towards the light; spot: target to light + std::array position{0, 0, 0}; // point and spot + double distance = 0, decay = 2; // point and spot: the cutoff (0 none) and the falloff exponent + double coneCos = 0, penumbraCos = 0; // spot: cos(angle) and cos(angle * (1 - penumbra)) + /** + * Set when the light casts a shadow and the shadow map is on (three's LightShadow after + * updateMatrices): the shadow camera's view and projection draw the depth map, and `matrix` takes a + * world position to the map's uv and depth. + */ + struct Shadow { + Matrix view{}, projection{}, matrix{}; + double bias = 0, normalBias = 0, radius = 1, intensity = 1; + uint32_t width = 512, height = 512; + // A point light's: a cube map, one view per face (PointShadowNode's WebGPU face order), and + // the camera's near and far, which turn a distance into the stored depth. + bool cube = false; + std::array faceViews{}; + double near = 0, far = 0; + uint32_t layersMask = 1; + }; + std::optional shadow; + static DirectLight directional(std::array towards, std::array color) { + DirectLight l; + l.direction = towards; + l.color = color; + return l; + } +}; + +/** Light values in world space and linear colour, intensity folded in (three's physically correct units). */ +struct LightState { + std::vector direct; // three's LightsNode order: by Object3D id + std::array hemisphereSky{0, 0, 0}; + std::array hemisphereGround{0, 0, 0}; + std::array hemisphereUp{0, 1, 0}; + std::array ambient{0, 0, 0}; + /** three's `renderer.shadowMap.type` is PCFSoftShadowMap: directional and spot maps read with + * PCFSoftShadowFilter; otherwise PCFShadowMap's filter. Point lights read PointShadowFilter either way. */ + bool softShadows = false; +}; + +/** three's renderer output settings: `toneMapping`, `toneMappingExposure`, `outputColorSpace`. */ +struct OutputState { + std::optional toneMapping; // empty: NoToneMapping + double toneMappingExposure = 1; + bool srgb = true; // false: LinearSRGBColorSpace +}; + +/** + * three's renderer settings by their JS values: the `toneMapping` constant, `toneMappingExposure` and + * `outputColorSpace`. Returns the OutputState, or empty with `refusal` naming the value the renderer + * does not implement; a value is never mapped to a neighbour. Shared by the V8 player and the web host. + */ +std::optional outputStateOf(double toneMapping, double exposure, const std::string& colorSpace, + std::string& refusal); + +/** + * The native renderer's draw core (PRD-514): standard-material meshes into a linear RGBA16Float + * scene target with depth, then three's output pass — tone mapping, then the output colour space — + * into the RGBA8 frame, at the size the caller sets. The clear colour is linear and goes through the + * output pass too, as three's background does. GPU records — geometry copies, pipelines, uniform buffers + * and bind groups — persist across frames; a frame only rewrites uniforms and records commands. + */ +class Renderer { +public: + Renderer(WGPUInstance instance, WGPUDevice device, WGPUQueue queue, EventQueue& events); + ~Renderer(); + Renderer(const Renderer&) = delete; + Renderer& operator=(const Renderer&) = delete; + + /** + * A storage buffer a positionNode reads, bound by its name (`storage("positions", ...)` in the + * graph): e.g. the positions a compute pass wrote. It stays bound until set again. + */ + void setStorage(const std::string& name, Handle buffer, uint64_t bytes) { externalStorage_[name] = {buffer, bytes}; } + + // VirtualShadowNode's explicit depth, fixed refresh/gate path. Unsupported policies are + // named at this boundary rather than silently selected by a light's ordinary shadow. + /** ProbeVolume's seven padded SH sub-volumes, bound by the sampling node's name. */ + void setProbeVolume(const std::string& name, const probes::ProbeVolume& volume, bool capture = false); + /** Linear HDR capture before post/tone mapping; tightly packed RGBA16Float bytes. */ + GpuStatus readProbePixels(ReadbackCallback done); + /** The post normal target (RGBA16Float, packed rows); InvalidHandle until a post pass has read "normal". */ + GpuStatus readNormalPixels(ReadbackCallback done); + /** Textures the renderer holds GPU copies of (a destroyed Texture's are released at the next frame). */ + std::size_t materialTextureCount() const { return textures_->records.size(); } + /** What the last frame refused or skipped by name; cleared at the start of each frame. */ + const std::vector& diagnostics() const { return diagnostics_; } + /** Separate capture targets: probe work never resizes the presented frame or its post history. */ + Renderer& probeCaptureRenderer(); + /** Another renderer on this device, with its own targets: a reflection pass draws into one. */ + /** A renderer on the same device for a render target or a reflection: it shares this one's map textures. */ + std::unique_ptr sibling() { + auto child = std::make_unique(instance_, device_, queue_, events_); + child->textures_ = textures_; + child->gpu_.shareSubmissions(gpu_); + child->geometry_ = geometry_; + return child; + } + /** The last render's linear HDR scene target (RGBA16Float), before post and the output transform. */ + WGPUTextureView sceneColorView() const { return sceneView_; } + /** Linear filtering, clamped to the edge: three's RenderTarget texture defaults. */ + WGPUSampler linearClampSampler(); + void setVirtualShadow(std::size_t light, const shadows::AtlasOptions& options); + void cutVirtualShadows() { virtualCut_ = true; } + void setOutput(const OutputState& output); + /** A post pass between the scene and the output transform; null draws the scene straight out. */ + void setPostNode(std::shared_ptr post); + void setPostGraph(shader::graph::Node root); + /** A render-graph normal/history input supplied by its native producer; borrowed view. */ + void setPostInput(const std::string& name, WGPUTextureView view); + void setTraa(const TraaOptions& options); + TraaPass* traaDebugPass() const { return traa_.get(); } + void cutHistory(); + const OutputState& output() const { return output_; } + + /** Reallocates the targets; the next render draws at the new extent. Zero sizes clamp to 1. */ + void setSize(uint32_t width, uint32_t height); + void setSampleCount(uint32_t samples); + uint32_t sampleCount() const { return sampleCount_; } + uint32_t width() const { return width_; } + uint32_t height() const { return height_; } + + /** The submission order, shared with batching so palette slots follow the exact draws. */ + static std::vector> sortDraws(std::span items, + const CameraState& camera); + + /** + * Draws one frame and returns its render ID (every render call gets its own, from 1). Items are + * drawn in three's order: opaque by renderOrder, then depth front to back, then id; transparent + * after them by renderOrder, then depth back to front, then id. + */ + uint64_t render(std::span items, const CameraState& camera, const LightState& lights, + std::array clear = {0, 0, 0, 0}); + /** Pipeline preparation only: shares render's planning, submits no frame. */ + std::vector> compileAsync(std::span items, + const CameraState& camera, const LightState& lights, WGPUTextureFormat outputFormat = WGPUTextureFormat_RGBA8Unorm); + /** + * Draws the last render() output into `target` and submits it, so a windowed player puts the + * very same frame on the screen the render database just built. `format` is the target view's + * format. Returns false when the program for it is refused; the frame stays readable either way. + */ + bool blitTo(WGPUQueue queue, WGPUTextureView target, WGPUTextureFormat format); + /** + * PRD-554: a UI overlay's newest frame, premultiplied 8-bit rows from the top (`bgra` for a desktop + * web view's B,G,R,A; `stride` bytes per row, 0 for tight), which blitTo draws "over" the frame, + * stretched to the target. `version` names the pixels: the same version uploads nothing, so a + * steady UI costs one draw and no copy. A null `pixels` removes the overlay. + */ + void setOverlay(const uint8_t* pixels, uint32_t width, uint32_t height, uint64_t version, uint32_t stride = 0, + bool bgra = false); + /** How many overlay frames setOverlay uploaded: a steady UI adds none. */ + uint64_t overlayUploads() const { return overlayUploads_; } + /** Bytes of map pixels written from the CPU by this renderer and its siblings: level 0 only, the GPU builds the mips. */ + uint64_t textureUploadBytes() const { return textures_->uploadBytes; } + /** Upload through the draw path now, including submission of generated mipmaps. */ + void initTexture(const Texture& texture); + /** + * How the host copies its decoded image (Texture::external) into level 0 of `texture`, flipped + * when `flipY`: the web host's copyExternalImageToTexture. Returns false when it cannot. + */ + using ExternalImageCopy = std::function; + void setExternalImageCopy(ExternalImageCopy copy) { textures_->copyExternal = std::move(copy); } + /** + * The next render() draws its output pass straight into `target`, a view of `format`, in place + * of the intermediate RGBA8 frame and the blitTo that copies it: a presented frame costs one + * pass, one encoder and one submission fewer. The pixels are the same bytes. That frame is not + * kept, so readPixels() still answers the one before; a caller that reads frames back uses + * blitTo. `target` is borrowed for that one render() call and must outlive it. + */ + void presentNext(WGPUTextureView target, WGPUTextureFormat format) { + presentTarget_ = target; + presentFormat_ = format; + } + /** Disarms presentNext(); a no-op once render() has taken the view. */ + void cancelPresent() { presentTarget_ = nullptr; } + /** + * presentNext() for the lifetime of a scope: whatever happens between arming and render() (a + * throw while the scene is prepared, an early return), the borrowed view is disarmed on exit, + * so no later frame draws into a view its owner has released. + */ + class PresentScope { + public: + PresentScope(Renderer& renderer, WGPUTextureView target, WGPUTextureFormat format) : renderer_(renderer) { + renderer_.presentNext(target, format); + } + ~PresentScope() { renderer_.cancelPresent(); } + PresentScope(const PresentScope&) = delete; + PresentScope& operator=(const PresentScope&) = delete; + private: + Renderer& renderer_; + }; + /** The last frame's pixels, RGBA8 rows tightly packed, delivered from poll(). */ + GpuStatus readPixels(ReadbackCallback done); + /** The last frame as presented, the UI overlay drawn over it (PRD-554), read back: what a player sees. */ + GpuStatus readPresented(ReadbackCallback done); + void poll() { gpu_.poll(); } + EventQueue& events() { return events_; } + + /** What the last render() submitted, as three's renderer.info.render counts it. */ + struct FrameStats { + uint32_t draws = 0; + uint64_t triangles = 0; + uint32_t shadowDraws = 0; + struct SkinnedPass { + uint32_t batches = 0, draws = 0, exactDraws = 0, instances = 0; + }; + SkinnedPass mainSkinned, shadowSkinned; + }; + const FrameStats& lastFrame() const { return lastFrame_; } + /** + * GPU time of the most recent frame whose timestamps came back, first shadow pass (else scene + * pass) start to output pass end, in milliseconds; negative until one has, and always on a device without timestamp-query. + */ + double lastGpuMs() const { return timing_->lastMs; } + /** + * Whether frames are timed on the GPU: off by default, since a timed frame resolves its query + * set and reads it back, a cost every frame pays and only a caller of lastGpuMs wants. + */ + void setGpuTimer(bool on) { gpuTimer_ = on; } + /** + * The last timed frame's GPU time by segment, in ms: shadow passes (0 when the frame drew none), + * scene pass, everything between the scene and output passes (post, TRAA), output pass. + */ + std::array lastGpuSegments() const { return timing_->segments; } + /** How many GPU times have come back, so a caller samples each one once. */ + uint64_t gpuSamples() const { return timing_->samples; } + /** Whether the last timed frame's GPU time began at its first shadow pass (else at the scene pass). */ + bool gpuTimerBeganAtShadow() const { return timerBeganAtShadow_; } + + /** Every built program's vertex WGSL by program key: what a test reads to see how the frame's programs were compiled. */ + std::vector> programVertexSources() const { + std::vector> out; + for (const auto& [key, program] : programs_) + if (program) out.emplace_back(key, program->vertex.wgsl.code); + return out; + } + GpuResources& gpu() { return gpu_; } + const GeometryCache& geometry() const { return geometry_->cache; } + const PipelineCache& pipelines() const { return pipelines_; } + /** Material programs built or refused so far; a steady frame adds none. */ + size_t programCount() const { return programs_.size(); } + /** Program key strings built and Program* lookups done so far; a steady frame adds none. */ + uint64_t programKeyBuilds() const { return programKeyBuilds_; } + uint64_t programLookups() const { return programLookups_; } + /** GPU samplers created so far and the distinct sampler descriptors they are deduplicated to. */ + uint64_t samplersCreated() const { return samplersCreated_; } + size_t samplerCount() const { return textures_->samplers.size(); } + +private: + // The uniforms a material program may read, resolved to block offsets once per program. + enum Slot : uint8_t { + kModelMatrix, kViewMatrix, kProjectionMatrix, kNormalMatrix, kDiffuse, kAlphaTest, kOpaque, kRoughness, + kMetalness, kEmissive, kSpecular, kShininess, kIor, kSpecularIntensity, kSpecularColor, + kUvTransform, kHemisphereSky, kHemisphereGround, kHemisphereDirection, kAmbient, kBoneBase, kBindMatrix, + kBindMatrixInverse, kMorphBase, kMorphInfluenceBase, kMorphVertexCount, kMorphBaseInfluence, + kEnvMapIntensity, kCameraWorldMatrix, kEnvMapTexelWidth, kEnvMapTexelHeight, kEnvMapMaxMip, kBoneStride, kFogColor, kFogNear, kFogFar, kFogDensity, kBackgroundRotation, kEnvRotation, kInstanceBase, kNormalScale, kNormalUvTransform, kCameraPosition, kCameraProjectionMatrix, + kRoughnessMapUvTransform, kMetalnessMapUvTransform, kAoMapUvTransform, kEmissiveMapUvTransform, + kBumpMapUvTransform, kSpecularColorMapUvTransform, + kSpecularIntensityMapUvTransform, kClearcoatMapUvTransform, kClearcoatRoughnessMapUvTransform, + kClearcoatNormalMapUvTransform, kAoMapIntensity, kClearcoat, kClearcoatRoughness, kClearcoatNormalScale, kBumpScale, + kPmremTexelWidth, kPmremTexelHeight, kPmremMaxMip, kPmremRotation, kScreenSize, kCameraNear, kCameraFar, + kModelNormalMatrix, kSlotCount + }; + // Per direct light i, `light{i}` (shader::LightLayout). + enum LightField : uint8_t { kLightColor, kLightDirection, kLightPosition, kLightDistance, kLightDecay, kLightAxis, + kLightConeCos, kLightPenumbraCos, kLightShadowMatrix, kLightShadowBias, + kLightShadowNormalBias, kLightShadowRadius, kLightShadowMapSize, + kLightShadowIntensity, kLightShadowNear, kLightShadowFar, kLightFieldCount }; + uint64_t renderPrepared(std::span items, const CameraState& camera, const LightState& lights, + std::array clear, std::vector>* compilation, + WGPUTextureFormat outputFormat); + struct Program { + shader::StageModule vertex; + shader::StageModule fragment; + // Explicit layouts: each stage's uniform block is a dynamic-offset slice of the frame's one + // uniform buffer, so a draw costs a bind-group offset, not a buffer and a bind group of its own. + WGPUBindGroupLayout layouts[2] = {}; + WGPUPipelineLayout pipelineLayout = nullptr; + WGPUBindGroup groups[2] = {}; // over the current frame buffer; rebuilt when it grows + const shader::UniformField* vertexSlots[kSlotCount] = {}; + const shader::UniformField* fragmentSlots[kSlotCount] = {}; + std::vector> lightSlots; + }; + void buildLayouts(Program& program); + /** The program for a material kind, vertex variant and light layout, built on first use; null + * when its WGSL is invalid, which is reported once in diagnostics() and its draws are skipped, + * as three logs a shader error and draws the rest of the scene. */ + Program* program(MaterialKind kind, const shader::VertexVariant& variant, const std::string& lights, + bool softShadows = false); + /** The shadow pass's depth-only program for a vertex variant (0 plain, 1 instanced). */ + Program& depthProgram(const shader::VertexVariant& variant); + Program& add(const std::string& key, shader::StageModule vertex, shader::StageModule fragment); + struct MaterialTexture; + /** blitTo's pass-through copy into `format`, blended by PipelineTarget's `blend`. */ + WGPURenderPipeline copyPipeline(WGPUTextureFormat format, uint8_t blend, + std::vector>* compilation = nullptr); + /** Records a texture's mip chain into the pending mip encoder; `submit` flushes it first. */ + void generateMipmaps(WGPUTexture texture, WGPUTextureFormat format, uint32_t levels); + /** Submits the mip passes of every texture uploaded since the last submit, as one command buffer. */ + void flushMipmaps(); + /** Every frame, readback and pass submit goes through here so a sampled texture's mips exist first. */ + void submit(WGPUCommandBuffer commands); + WGPUBindGroup bindGroup(WGPUBindGroupLayout layout, const shader::StageModule& stage, Handle uniforms, + WGPUTextureView view, WGPUSampler sampler, + WGPUTextureView mapView = nullptr, WGPUSampler mapSampler = nullptr, + WGPUTextureView envView = nullptr, WGPUSampler envSampler = nullptr, + WGPUTextureView normalView = nullptr, WGPUSampler normalSampler = nullptr, + const std::array* pbrMaps = nullptr, + WGPUTextureView pmremView = nullptr, WGPUSampler pmremSampler = nullptr, + WGPUTextureView reflectorView = nullptr, WGPUSampler reflectorSampler = nullptr, + const GraphTextures* graphTextures = nullptr); + /** The GPU texture and sampler for a material map, (re)built when the texture's version moves. */ + struct MaterialTexture { + WGPUTexture texture = nullptr; + WGPUTextureView view = nullptr; + WGPUSampler sampler = nullptr; + uint32_t version = 0; + void release(); + }; + const MaterialTexture* materialTexture(const Texture& texture); + // Render-target textures by texture id: views borrowed from each target's renderer, never released here. + std::unordered_map renderTargetTextures_; + struct BackgroundCube { + WGPUTexture texture = nullptr; + WGPUTextureView view = nullptr; + WGPUSampler sampler = nullptr; + uint32_t version = 0; + }; + BackgroundCube& backgroundCube(const Texture& texture); + std::map backgroundCubes_; // by Texture::ident + void releaseMaterialTextures(); + /** Releases what the caches built for textures that no longer exist. */ + void sweepTextures(); + void dropMapGroups(); + /** + * The PMREM cubeUV form of an equirectangular (or PMREM) environment, built on first use and + * rebuilt when the source texture's version moves (three's PMREMGenerator.fromEquirectangular). + */ + struct EnvironmentGpu { + const Texture* source = nullptr; + uint32_t version = 0; + WGPUTexture texture = nullptr; // the cubeUV render target, sampled by the material + WGPUTextureView view = nullptr; + WGPUTexture pingpong = nullptr; + WGPUTextureView pingView = nullptr; + WGPUSampler sampler = nullptr; + uint32_t width = 0, height = 0, cubeSize = 0; + uint32_t lodMax = 0, lods = 0; + float texelWidth = 0, texelHeight = 0, maxMip = 0; + }; + EnvironmentGpu& environment(const Texture& equirect); + void buildEnvironmentPipelines(); + void releaseEnvironments(); + void rebuildGroups(); + void releaseTargets(); + void resolveDepth(WGPUCommandEncoder encoder); // 4x: depth_ takes sample 0 of msaaDepth_ + GpuStatus readRgba16(WGPUTexture texture, ReadbackCallback done); + void releaseOutputGroup(); + void outputPass(WGPUCommandEncoder encoder, bool timed, WGPUTextureView present, WGPUTextureFormat presentFormat); + + WGPUInstance instance_; + std::unique_ptr probeCapture_; + WGPUDevice device_; + WGPUQueue queue_; + // Mip passes recorded since the last submit: one encoder for every texture uploaded in between, + // with the views and bind groups its passes hold until the buffer is finished. + WGPUCommandEncoder mipEncoder_ = nullptr; + std::vector mipViews_; + std::vector mipGroups_; + EventQueue& events_; + GpuResources gpu_; + // Attribute copies, shared with every sibling() as three's one renderer keeps one copy for every + // pass that draws it; their handles live in this table, never in gpu_ (PRD-553). + static constexpr uint16_t kGeometryHandles = 2; + struct GeometryCopies { + GeometryCopies(WGPUInstance instance, WGPUDevice device, WGPUQueue queue, EventQueue& events) + : gpu(instance, device, queue, events, kGeometryHandles), cache(gpu) {} + GpuResources gpu; + GeometryCache cache; + }; + std::shared_ptr geometry_; + PipelineCache pipelines_; + // By MaterialKind, vertex variant (0 plain, 1 instanced, 2 instanced with instanceColor) and light + // layout; held by pointer so a frame's plan keeps its addresses while new programs are added. + std::map> programs_; // a null entry: refused, never retried + std::map refusedPrograms_; // why, reported each frame it skips draws + uint64_t programKeyBuilds_ = 0, programLookups_ = 0, samplersCreated_ = 0; + // Moves whenever the per-draw bind groups (mapGroups_) are released, so a DrawCache's group + // handles built under an older epoch are never reused. + uint64_t groupEpoch_ = 0; + WGPUTexture lut_ = nullptr; + WGPUTextureView lutView_ = nullptr; + WGPUSampler lutSampler_ = nullptr; + // Shadow maps by direct-light index (Depth24Plus, three's DepthTexture of UnsignedIntType), and + // the less-equal comparison sampler with linear filtering PCFShadowMap samples them with. + struct ShadowMap { + WGPUTexture texture = nullptr; + WGPUTextureView view = nullptr; // sampled: 2D, or a cube for a point light + WGPUTextureView faces[6] = {}; // a cube's faces, each drawn as a 2D depth target + uint32_t width = 0, height = 0; + bool cube = false; + }; + // 2D maps and cube maps in separate slots, so a program built while light i was a directional + // light still binds a 2D map after light i becomes a point light. + std::vector shadowMaps_, cubeShadowMaps_; + bool shadowMapsChanged_ = false; // compilation changes survive until a real frame rebuilds groups + struct VirtualShadow { + shadows::PageAtlas atlas; + ShadowMap map; + std::map casters; + std::map casterPrograms; + }; + std::map virtualShadows_; + bool virtualCut_ = false; + WGPUSampler compareSampler_ = nullptr; + // The viewport textures (three's viewportSharedTexture / viewportDepthTexture): the scene colour + // and depth copied at the first draw that reads either, created with the scene target. + WGPUTexture viewportColor_ = nullptr, viewportDepth_ = nullptr; + WGPUTextureView viewportColorView_ = nullptr, viewportDepthView_ = nullptr; + WGPUSampler linearClampSampler_ = nullptr; + Handle color_; + Handle overlay_; // setOverlay's texture, recreated when the page's size changes + WGPUTextureView overlayView_ = nullptr; + uint32_t overlayWidth_ = 0, overlayHeight_ = 0; + uint64_t overlayVersion_ = 0, overlayUploads_ = 0; + // Map textures, shared with every sibling(), as three's one renderer serves every render target. + struct MaterialTextureStore { + std::unordered_map records; // by Texture::ident, never an address + std::map samplers; // deduplicated by full descriptor, shared with siblings + uint64_t generation = 0; // moves when a record's view is replaced or released + uint64_t uploadBytes = 0; + ExternalImageCopy copyExternal; + ~MaterialTextureStore(); + }; + std::shared_ptr textures_ = std::make_shared(); + uint64_t texturesSeen_ = 0; + /** + * The GPU sampler for a full descriptor, created once and shared: three's one sampler per + * descriptor instead of one per texture. The store owns every sampler it hands out. + */ + WGPUSampler samplerFor(const WGPUSamplerDescriptor& descriptor); + /** A shared map texture's view went away: drop the groups bound to views, here and (by generation) in siblings. */ + void texturesChanged(); + bool overlayBgra_ = false; + std::vector overlayRows_; // a padded frame's rows, packed for the upload + Handle presented_; // readPresented's RGBA8 copy of the presented frame + WGPUTextureView presentedView_ = nullptr; + uint32_t presentedWidth_ = 0, presentedHeight_ = 0; + WGPUTexture depth_ = nullptr; + WGPUTextureView colorView_ = nullptr; + WGPUTextureView depthView_ = nullptr; + WGPUTexture sceneColor_ = nullptr; // linear HDR, what materials draw into + WGPUTextureView sceneView_ = nullptr; + uint32_t sampleCount_ = 1; + WGPUTexture msaaColor_ = nullptr; + WGPUTextureView msaaColorView_ = nullptr; + WGPUTexture msaaDepth_ = nullptr; + WGPUTextureView msaaDepthView_ = nullptr; + WGPURenderPipeline depthResolve_ = nullptr; // built by the first 4x frame + // View-space normals for post passes that read "normal" (three's MRT `normal: normalView`), + // drawn after the main pass; created with the first such frame, released with the targets. + WGPUTexture normalTexture_ = nullptr; + WGPUTextureView normalView_ = nullptr; + shader::StageModule normalFragment_; + std::vector diagnostics_; + OutputState output_; + std::shared_ptr post_; + std::unique_ptr traa_; + std::unique_ptr postEffects_; + std::map> postUniforms_; + /** three's `time` (its NodeFrame clock): seconds since this renderer was made, read once a frame. */ + std::chrono::steady_clock::time_point start_ = std::chrono::steady_clock::now(); + float frameTime_ = 0; + shader::StageModule blitVertex_, blitFragment_; // blitTo's pass-through copy + shader::StageModule outputVertex_; + shader::StageModule outputFragment_; + Handle outputTriangle_; + Handle outputUniforms_; + WGPUSampler outputSampler_ = nullptr; + WGPUBindGroup outputGroup_ = nullptr; + WGPUBindGroupLayout outputLayout_ = nullptr; + WGPUPipelineLayout outputPipelineLayout_ = nullptr; + WGPUTextureView presentTarget_ = nullptr; // presentNext: the output pass draws here, not into colorView_ + WGPUTextureFormat presentFormat_ = WGPUTextureFormat_Undefined; + uint32_t width_ = 0; + uint32_t height_ = 0; + uint64_t renderId_ = 0; + FrameStats lastFrame_; + WGPURenderBundle mainBundle_ = nullptr; + WGPURenderBundle viewportBundle_ = nullptr; // the draws after a viewport-texture copy, else null + std::vector mainBundleKey_; + FrameStats mainBundleStats_; + bool timerBeganAtShadow_ = false; + bool gpuTimer_ = false; + WGPUQuerySet timestamps_ = nullptr; // scene pass begin/end [0, 1], output pass begin/end [2, 3], first shadow pass begin [4, 5] + Handle timestampResolve_; + // Shared with the readback callback by weak reference: a backend may deliver it after this + // renderer is gone (wgpu does at teardown), and it must then find nothing to write into. + struct Timing { + bool pending = false; // a resolve is being read back; the next frames are not timed + double lastMs = -1; + std::array segments{}; // shadow passes, scene pass, post (between), output pass, in ms + uint64_t samples = 0; + }; + std::shared_ptr timing_ = std::make_shared(); + std::vector frameUniforms_; // every draw's uniform blocks, written to the GPU once a frame + Handle uniformBuffer_; + uint64_t uniformCapacity_ = 0; + // Every skinned draw's bone palette this frame, one storage buffer the skinned programs index + // from their `boneBase`; grown (and the bind groups rebuilt) like the uniform buffer. + // Per-frame storage the vertex variants read, by binding name: `boneMatrices` (skinning), + // `morphData` and `morphInfluences` (morph targets). Each starts at 64 bytes so a program always + // has a buffer to bind, and grows (bind groups rebuilt) like the uniform buffer. + struct FrameStorage { + std::vector data; + Handle buffer; + uint64_t capacity = 0; + }; + struct ProbeTexture { + WGPUTexture texture = nullptr; + WGPUTextureView view = nullptr; + WGPUSampler sampler = nullptr; + WGPUExtent3D size{}; + }; + std::map probeTextures_; + std::map storages_; + std::map> externalStorage_; // setStorage, by name + // A material's diffuse map: its GPU texture/sampler, and, per (program, texture), the bind group + // that binds it alongside the frame's uniforms. Cleared when the uniform buffer is rebuilt. + std::map mapGroups_; + // PMREM (three's PMREMGenerator.fromEquirectangular): the cubeUV tiles and the pipelines that + // fill them, keyed by the equirect source texture. + std::map environments_; // by Texture::ident + WGPUBindGroupLayout envLayout_ = nullptr; + WGPUPipelineLayout envPipelineLayout_ = nullptr; + WGPURenderPipeline envEquirectPipeline_ = nullptr; + WGPURenderPipeline envGgxPipeline_ = nullptr; + Handle envVertex_{}; // per-LOD: 36 vertices, position vec3 + expandedUv vec2 + face f32 + uint64_t envVertexCapacity_ = 0; + Handle envUniforms_{}; // one aligned slice per PMREM pass + uint64_t envUniformCapacity_ = 0; +}; + +} // namespace tn::engine diff --git a/packages/runtime-native/src/engine/renderer/shadows/virtual/atlas.cpp b/packages/runtime-native/src/engine/renderer/shadows/virtual/atlas.cpp new file mode 100644 index 000000000..bd65d9a40 --- /dev/null +++ b/packages/runtime-native/src/engine/renderer/shadows/virtual/atlas.cpp @@ -0,0 +1,177 @@ +#include "atlas.h" + +#include +#include + +namespace tn::engine::shadows { +namespace { +double at(const std::vector& values, int level) { return values[std::min(level, values.size() - 1)]; } +} + +std::optional PageAtlas::create(const AtlasOptions& options, std::string& error) { + const std::pair unsupported[] = { + {"automatic depth (supply lightDistance and depthRange)", options.lightDistance == 0 || options.depthRange == 0}, + {"adaptiveRefresh", options.adaptiveRefresh}, {"adaptiveCasterGate", options.adaptiveCasterGate}, + {"followViewFocus", options.followViewFocus}, {"shadowLodBias", options.shadowLodBias}, + {"minCasterTexels", options.minCasterTexels != 0}, + {"invalidationDelay", options.invalidationDelay.empty() || std::any_of(options.invalidationDelay.begin(), options.invalidationDelay.end(), [](double v) { return v != 0; })}}; + for (const auto& [name, active] : unsupported) if (active) { + error = "TN_VIRTUAL_SHADOW_UNSUPPORTED: " + std::string(name); return std::nullopt; + } + if (options.mapSize <= 0 || options.mapSize > 4096 || options.pageTexels <= 0 || + options.mapSize % options.pageTexels || options.border < 1 || options.border > 64 || + options.clipExtents.size() > 8 || options.selectionGuard.empty() || options.refreshStep.empty() || + !std::isfinite(options.lightDistance) || options.lightDistance <= 1 || + !std::isfinite(options.depthRange) || options.depthRange <= 0) { + error = "TN_VIRTUAL_SHADOW_INVALID: atlas/depth configuration"; + return std::nullopt; + } + PageAtlas out; + out.options_ = options; + std::vector guards; + for (int i = 0; i < int(options.clipExtents.size()); ++i) { + const double guard = at(options.selectionGuard, i), step = at(options.refreshStep, i); + if (!std::isfinite(guard) || guard <= 0 || guard > 1 || !std::isfinite(step) || step < 0 || step >= guard) { + error = "TN_VIRTUAL_SHADOW_INVALID: selectionGuard/refreshStep"; + return std::nullopt; + } + guards.push_back(guard - step); + } + out.clipmap_ = DirectionalClipmap::create({{0, 1, 0}, options.clipExtents, options.mapSize, guards, options.refreshStep}, error); + if (!out.clipmap_) return std::nullopt; + const int count = out.tiles() * out.tiles() * int(options.clipExtents.size()); + if (count > 4096) { error = "TN_VIRTUAL_SHADOW_INVALID: page capacity"; return std::nullopt; } + out.pool_ = PhysicalPagePool::create(count, error); + out.slotsPerAxis_ = int(std::ceil(std::sqrt(count))); + out.levels_.resize(options.clipExtents.size()); + return out; +} + +void PageAtlas::invalidateAll() { for (auto& level : levels_) level.dirty = true; } + +void PageAtlas::invalidate(const Box3& bounds) { + for (auto& level : levels_) { + if (!level.mapped) continue; + const auto u = projectBounds(bounds, clipmap_->basisU()), v = projectBounds(bounds, clipmap_->basisV()); + const double lowU = level.window.minX * level.window.pageWorldSize; + const double lowV = level.window.minY * level.window.pageWorldSize; + if (u.low <= lowU + 2 * level.window.extent && u.high >= lowU && + v.low <= lowV + 2 * level.window.extent && v.high >= lowV) level.dirty = true; + } +} + +bool PageAtlas::overlaps(const AtlasPage& page, const Box3& bounds) const { + const auto u = projectBounds(bounds, page.axisU), v = projectBounds(bounds, page.axisV); + return u.low <= page.highU && u.high >= page.lowU && v.low <= page.highV && v.high >= page.lowV; +} + +std::vector PageAtlas::update(const Vector3& eye, const Vector3& towards, bool cameraCut) { + Vector3 direction = towards; + direction.normalize(); + // A cut requests fresh windows, but deferred levels retain their rendered matrices/pages, + // as VirtualShadowNode does. Protect them until their own replacement is rendered. + cameraCut = cameraCut || (started_ && previousEye_.distanceTo(eye) > options_.clipExtents.front()); + const bool changed = !started_ || !direction.equals(direction_); + if (changed) { + std::string error; + std::vector guards; + for (int i = 0; i < int(levels_.size()); ++i) guards.push_back(at(options_.selectionGuard, i) - at(options_.refreshStep, i)); + clipmap_ = DirectionalClipmap::create({direction, options_.clipExtents, options_.mapSize, guards, options_.refreshStep}, error); + // The renderer validates the direction before entering this CPU plan. + if (!clipmap_) return {}; + pool_ = PhysicalPagePool::create(tiles() * tiles() * int(levels_.size()), error); + for (auto& level : levels_) level = Level{}; + } + if (cameraCut) invalidateAll(); + direction_ = direction; + previousEye_ = eye; + started_ = true; + const auto& windows = clipmap_->updateCenter(eye); + const auto center = clipmap_->project(eye); + ++frame_; + std::vector pages; + // Protect all held levels until their own replacement has been rendered. + std::set protectedKeys; + for (int l = 0; l < int(levels_.size()); ++l) if (levels_[l].mapped) + for (int y = 0; y < tiles(); ++y) for (int x = 0; x < tiles(); ++x) + protectedKeys.insert(makePageKey(l, levels_[l].window.minX + x * options_.pageTexels, + levels_[l].window.minY + y * options_.pageTexels)); + // The shipped TS node requests an entire granted clip window (its prototype's sparse + // receiver-feedback path is not used by virtual-shadow.ts). Tile that same request into + // physical pages; cached levels are neither cleared nor rendered. + for (int l = 0; l < int(levels_.size()); ++l) { + auto& level = levels_[l]; + const auto& window = windows[l]; + if (level.mapped && !level.dirty && level.window.minX == window.minX && level.window.minY == window.minY) continue; + if (level.mapped) for (int y = 0; y < tiles(); ++y) for (int x = 0; x < tiles(); ++x) + protectedKeys.erase(makePageKey(l, level.window.minX + x * options_.pageTexels, level.window.minY + y * options_.pageTexels)); + level.window = window; + level.centerW = center.w; + const double cu = (window.minX + options_.mapSize / 2.0) * window.pageWorldSize; + const double cv = (window.minY + options_.mapSize / 2.0) * window.pageWorldSize; + Vector3 target = clipmap_->basisU(); target.multiplyScalar(cu); + target.addScaledVector(clipmap_->basisV(), cv).addScaledVector(clipmap_->basisW(), center.w); + Vector3 from = target; from.addScaledVector(clipmap_->basisW(), options_.lightDistance); + Matrix4 world; world.lookAt(from, target, Vector3(0, 1, 0)); world.setPosition(from); + level.view = world; level.view.invert(); + Matrix4 projection; + projection.makeOrthographic(-window.extent, window.extent, window.extent, -window.extent, + 1, options_.lightDistance + options_.depthRange, CoordinateSystem::WebGPU); + level.matrix.set(0.5, 0, 0, 0.5, 0, 0.5, 0, 0.5, 0, 0, 1, 0, 0, 0, 0, 1); + level.matrix.multiply(projection).multiply(level.view); + level.slots.clear(); + for (int y = 0; y < tiles(); ++y) for (int x = 0; x < tiles(); ++x) { + const std::string key = makePageKey(l, window.minX + x * options_.pageTexels, window.minY + y * options_.pageTexels); + const auto allocation = pool_->allocate(key, frame_, false, protectedKeys); + if (!allocation) { level.mapped = false; writeTable(); return {}; } + protectedKeys.insert(key); + level.slots.push_back(allocation->entry.slot); + const double texel = window.pageWorldSize, pad = options_.border * texel; + const double left = -window.extent + x * options_.pageTexels * texel; + const double bottom = -window.extent + y * options_.pageTexels * texel; + AtlasPage page{l, x, y, allocation->entry.slot, level.view}; + page.projection.makeOrthographic(left - pad, left + options_.pageTexels * texel + pad, + bottom + options_.pageTexels * texel + pad, bottom - pad, + 1, options_.lightDistance + options_.depthRange, CoordinateSystem::WebGPU); + page.axisU.set(world.elements[0], world.elements[1], world.elements[2]); + page.axisV.set(world.elements[4], world.elements[5], world.elements[6]); + const double cameraU = target.dot(page.axisU), cameraV = target.dot(page.axisV); + page.lowU = cameraU + left - pad; page.highU = cameraU + left + options_.pageTexels * texel + pad; + page.lowV = cameraV + bottom - pad; page.highV = cameraV + bottom + options_.pageTexels * texel + pad; + pages.push_back(page); + } + level.mapped = true; + level.dirty = false; + break; + } + writeTable(); + return pages; +} + +void PageAtlas::writeTable() { + // Nine vec4s per level followed by a row-major page table. Page rows are flipped here rather + // than in the sampler: the light-space V axis is up; WebGPU texture Y is down. + const int header = int(levels_.size()) * 9; + table_.assign((header + int(levels_.size()) * tiles() * tiles()) * 4, 0); + for (int l = 0; l < int(levels_.size()); ++l) { + const auto& level = levels_[l]; + float* out = table_.data() + l * 36; + for (int i = 0; i < 16; ++i) out[i] = float(level.matrix.elements[i]); + out[16] = float((level.window.minX + options_.mapSize / 2.0) * level.window.pageWorldSize); + out[17] = float((level.window.minY + options_.mapSize / 2.0) * level.window.pageWorldSize); + out[18] = float(options_.clipExtents[l]); out[19] = float(at(options_.selectionGuard, l)); + const Vector3 axes[] = {clipmap_->basisU(), clipmap_->basisV(), clipmap_->basisW()}; + for (int i = 0; i < 3; ++i) { out[20 + 4*i] = float(axes[i].x); out[21 + 4*i] = float(axes[i].y); out[22 + 4*i] = float(axes[i].z); } + out[23] = float(options_.mapSize); out[27] = float(tiles()); + out[31] = float(options_.lightDistance + options_.depthRange - 1); + out[32] = float(options_.pageTexels); out[33] = float(options_.border); + out[34] = float(edge()); out[35] = level.mapped ? 1 : 0; + if (!level.mapped) continue; + for (int y = 0; y < tiles(); ++y) for (int x = 0; x < tiles(); ++x) { + const auto [px, py] = origin(level.slots[y * tiles() + x]); + float* entry = table_.data() + (header + l * tiles() * tiles() + (tiles() - 1 - y) * tiles() + x) * 4; + entry[0] = float(px); entry[1] = float(py); entry[2] = 1; entry[3] = options_.receiverPlaneBias ? 1 : 0; + } + } +} +} // namespace tn::engine::shadows diff --git a/packages/runtime-native/src/engine/renderer/shadows/virtual/atlas.h b/packages/runtime-native/src/engine/renderer/shadows/virtual/atlas.h new file mode 100644 index 000000000..f82a4534e --- /dev/null +++ b/packages/runtime-native/src/engine/renderer/shadows/virtual/atlas.h @@ -0,0 +1,68 @@ +#pragma once + +#include "pages.h" +#include "engine/foundation/math/Matrix.h" + +namespace tn::engine::shadows { + +// Rendering configuration uses VirtualShadowNode's units and names. The caller supplies the +// explicit depth override; automatic depth/focus, adaptive gates, movers and custom filters are +// not part of this rendering slice (TN_VIRTUAL_SHADOW_UNSUPPORTED at the configuration boundary). +struct AtlasOptions { + std::vector clipExtents{16, 48, 144}; + int mapSize = 512, pageTexels = 128, border = 2; + std::vector selectionGuard{0.9}, refreshStep{0.125}; + // Explicit depth override, as in VirtualShadowNode. Zero refuses automatic depth rather + // than silently replacing its scene-derived span with a constant. + double lightDistance = 0, depthRange = 0; + double minCasterTexels = 0; + std::vector invalidationDelay{0}; + bool adaptiveRefresh = false, adaptiveCasterGate = false, followViewFocus = false, shadowLodBias = false; + bool receiverPlaneBias = true; +}; + +struct AtlasPage { + int level = 0, x = 0, y = 0, slot = 0; + Matrix4 view, projection; + Vector3 axisU, axisV; + double lowU = 0, highU = 0, lowV = 0, highV = 0; +}; + +/** CPU page table and atlas math; the GPU only executes this plan. */ +class PageAtlas { +public: + static std::optional create(const AtlasOptions& options, std::string& error); + // One clip level per frame, finest first, as VirtualShadowNode. A cut reseeds that level + // immediately; deferred levels keep their own sampling matrices and protected pages. + std::vector update(const Vector3& eye, const Vector3& direction, bool cameraCut = false); + void invalidate(const Box3& bounds); + void invalidateAll(); + const AtlasOptions& options() const { return options_; } + const std::vector& table() const { return table_; } + int tiles() const { return options_.mapSize / options_.pageTexels; } + int stride() const { return options_.pageTexels + 2 * options_.border; } + int edge() const { return slotsPerAxis_ * stride(); } + std::pair origin(int slot) const { return {slot % slotsPerAxis_ * stride(), slot / slotsPerAxis_ * stride()}; } + bool overlaps(const AtlasPage& page, const Box3& bounds) const; + +private: + struct Level { + ClipWindow window; + double centerW = 0; + bool mapped = false, dirty = false; + Matrix4 view, matrix; + std::vector slots; + }; + void writeTable(); + AtlasOptions options_; + std::optional clipmap_; + std::optional pool_; + std::vector levels_; + std::vector table_; + Vector3 direction_, previousEye_; + bool started_ = false; + int slotsPerAxis_ = 0; + double frame_ = 0; +}; + +} // namespace tn::engine::shadows diff --git a/packages/runtime-native/src/engine/renderer/shadows/virtual/pages.cpp b/packages/runtime-native/src/engine/renderer/shadows/virtual/pages.cpp new file mode 100644 index 000000000..76a10422f --- /dev/null +++ b/packages/runtime-native/src/engine/renderer/shadows/virtual/pages.cpp @@ -0,0 +1,505 @@ +#include "engine/renderer/shadows/virtual/pages.h" + +#include "engine/foundation/math/MathUtils.h" + +#include +#include +#include +#include +#include + +namespace tn::engine::shadows { + +namespace { + +/** `a·b`, in the reference's exact operation order (`((x+x)+(x))`, no fused multiply-add). */ +inline double dot(const Vector3& a, const Vector3& b) { return a.x * b.x + a.y * b.y + a.z * b.z; } + +/** The reference's `cross`, same component order. */ +inline Vector3 cross(const Vector3& a, const Vector3& b) { + return {a.y * b.z - a.z * b.y, a.z * b.x - a.x * b.z, a.x * b.y - a.y * b.x}; +} + +/** Normalises into `out`; false when the length is at or below EPSILON, matching `normalize`. */ +inline bool normalize(const Vector3& in, Vector3& out) { + const double magnitude = std::sqrt(dot(in, in)); + if (magnitude <= kPageEpsilon) + return false; + out = {in.x / magnitude, in.y / magnitude, in.z / magnitude}; + return true; +} + +/** The eight corners of a box, the same order `cornersOfBounds` walks. */ +std::array cornersOfBounds(const Box3& bounds) { + std::array corners{}; + std::size_t i = 0; + for (const double x : {bounds.min.x, bounds.max.x}) + for (const double y : {bounds.min.y, bounds.max.y}) + for (const double z : {bounds.min.z, bounds.max.z}) + corners[i++] = {x, y, z}; + return corners; +} + +/** A box's centre first, then its corners: `boundsSamplePoints`. */ +std::vector boundsSamplePoints(const Box3& bounds) { + const Vector3 centre{(bounds.min.x + bounds.max.x) * 0.5, (bounds.min.y + bounds.max.y) * 0.5, + (bounds.min.z + bounds.max.z) * 0.5}; + std::vector points; + points.reserve(9); + points.push_back(centre); + for (const Vector3& corner : cornersOfBounds(bounds)) + points.push_back(corner); + return points; +} + +bool parseInteger(std::string_view text, int& value) { + if (text.empty()) + return false; + long long parsed = 0; + const auto result = std::from_chars(text.data(), text.data() + text.size(), parsed); + if (result.ec != std::errc() || result.ptr != text.data() + text.size()) + return false; + if (parsed < std::numeric_limits::min() || parsed > std::numeric_limits::max()) + return false; + value = static_cast(parsed); + return true; +} + +} // namespace + +std::string makePageKey(int level, int x, int y) { + return std::to_string(level) + ":" + std::to_string(x) + ":" + std::to_string(y); +} + +bool parsePageKey(std::string_view key, PageAddress& out) { + // Only the canonical form this module writes is accepted; JavaScript's Number() accepts more + // spellings (" 3 ", "3.0", "0x3"), but no key this module produces needs them. + const std::size_t first = key.find(':'); + if (first == std::string_view::npos) + return false; + const std::size_t second = key.find(':', first + 1); + if (second == std::string_view::npos) + return false; + if (key.find(':', second + 1) != std::string_view::npos) + return false; + int level = 0; + int x = 0; + int y = 0; + if (!parseInteger(key.substr(0, first), level)) + return false; + if (!parseInteger(key.substr(first + 1, second - first - 1), x)) + return false; + if (!parseInteger(key.substr(second + 1), y)) + return false; + out = {level, x, y, std::string(key)}; + return true; +} + +// ------------------------------------------------------------------------------------------- +// PhysicalPagePool +// ------------------------------------------------------------------------------------------- + +std::optional PhysicalPagePool::create(int capacity, std::string& error) { + if (capacity <= 0) { + error.assign(kPoolCapacityCode); + return std::nullopt; + } + PhysicalPagePool pool; + pool.capacity_ = capacity; + pool.freeSlots_.resize(static_cast(capacity)); + for (int slot = 0; slot < capacity; ++slot) + pool.freeSlots_[static_cast(slot)] = slot; + return pool; +} + +const PhysicalPageEntry* PhysicalPagePool::get(const std::string& key) const { + const auto found = resident_.find(key); + return found == resident_.end() ? nullptr : &found->second; +} + +std::vector PhysicalPagePool::entries() const { + std::vector result; + result.reserve(resident_.size()); + for (const auto& [key, entry] : resident_) + result.push_back(entry); + std::sort(result.begin(), result.end(), + [](const PhysicalPageEntry& a, const PhysicalPageEntry& b) { return a.slot < b.slot; }); + return result; +} + +std::optional PhysicalPagePool::allocate(const std::string& key, double frame, bool pinned, + const std::set& protectedKeys) { + const auto resident = resident_.find(key); + if (resident != resident_.end()) { + resident->second.lastUsedFrame = frame; + resident->second.pinned = resident->second.pinned || pinned; + return PhysicalPageAllocation{resident->second, true, false, {}}; + } + + int slot = 0; + std::string evictedKey; + bool hasEvicted = false; + if (freeSlots_.empty()) { + // The least recently used unpinned, unprotected page; a slot tie breaks toward the lower + // slot, exactly as the reference's `(lastUsedFrame, slot)` sort does. + const std::vector all = entries(); + const PhysicalPageEntry* candidate = nullptr; + for (const PhysicalPageEntry& entry : all) { + if (entry.pinned || protectedKeys.count(entry.key) != 0) + continue; + if (candidate == nullptr || entry.lastUsedFrame < candidate->lastUsedFrame || + (entry.lastUsedFrame == candidate->lastUsedFrame && entry.slot < candidate->slot)) + candidate = &entry; + } + if (candidate == nullptr) { + overflow_ += 1; + return std::nullopt; + } + slot = candidate->slot; + evictedKey = candidate->key; + hasEvicted = true; + resident_.erase(candidate->key); + evictions_ += 1; + } else { + slot = freeSlots_.front(); + freeSlots_.erase(freeSlots_.begin()); + } + + generation_ += 1; + const PhysicalPageEntry entry{key, slot, pinned, true, generation_, frame}; + resident_[key] = entry; + return PhysicalPageAllocation{entry, false, hasEvicted, evictedKey}; +} + +// ------------------------------------------------------------------------------------------- +// DirectionalClipmap +// ------------------------------------------------------------------------------------------- + +std::optional DirectionalClipmap::create(const DirectionalClipmapOptions& options, + std::string& error) { + if (!std::isfinite(options.direction.x) || !std::isfinite(options.direction.y) || + !std::isfinite(options.direction.z)) { + error.assign(kClipmapDirectionCode); + return std::nullopt; + } + Vector3 w; + if (!normalize(options.direction, w)) { + error.assign(kClipmapDirectionCode); + return std::nullopt; + } + if (options.pagesPerAxis <= 0) { + error.assign(kClipmapPagesCode); + return std::nullopt; + } + if (options.clipExtents.empty()) { + error.assign(kClipmapExtentsCode); + return std::nullopt; + } + for (const double extent : options.clipExtents) { + if (!std::isfinite(extent) || extent <= 0) { + error.assign(kClipmapExtentsCode); + return std::nullopt; + } + } + for (std::size_t level = 1; level < options.clipExtents.size(); ++level) { + if (options.clipExtents[level] <= options.clipExtents[level - 1]) { + error.assign(kClipmapExtentsCode); + return std::nullopt; + } + } + if (options.selectionGuard.empty() || options.refreshStep.empty()) { + error.assign(kClipmapGuardCode); + return std::nullopt; + } + for (const double guard : options.selectionGuard) { + if (!(std::isfinite(guard) && guard > 0 && guard <= 1)) { + error.assign(kClipmapGuardCode); + return std::nullopt; + } + } + for (const double step : options.refreshStep) { + if (!(std::isfinite(step) && step >= 0 && step < 1)) { + error.assign(kClipmapRefreshCode); + return std::nullopt; + } + } + for (std::size_t level = 0; level < options.selectionGuard.size(); ++level) { + if (level < options.refreshStep.size() && options.refreshStep[level] >= options.selectionGuard[level]) { + error.assign(kClipmapRefreshCode); + return std::nullopt; + } + } + + DirectionalClipmap clipmap; + clipmap.clipExtents_ = options.clipExtents; + clipmap.pagesPerAxis_ = options.pagesPerAxis; + clipmap.levelCount_ = static_cast(options.clipExtents.size()); + clipmap.selectionGuard_ = options.selectionGuard; + clipmap.refreshStep_.resize(static_cast(clipmap.levelCount_)); + for (int level = 0; level < clipmap.levelCount_; ++level) + clipmap.refreshStep_[static_cast(level)] = clipmap.perLevel(options.refreshStep, level); + clipmap.basisW_ = w; + clipmap.basisU_ = {1, 0, 0}; + clipmap.basisV_ = {0, 0, 1}; + // The reference's `setDirection` body, with the windows empty on first build. + const Vector3 reference = std::abs(clipmap.basisW_.y) > 0.95 ? Vector3{0, 0, 1} : Vector3{0, 1, 0}; + Vector3 u; + Vector3 v; + normalize(cross(clipmap.basisW_, reference), u); + normalize(cross(clipmap.basisW_, u), v); + clipmap.basisU_ = u; + clipmap.basisV_ = v; + clipmap.updateCenter(clipmap.centerWorld_); + return clipmap; +} + +LightSpacePoint DirectionalClipmap::project(const Vector3& worldPoint) const { + return {dot(worldPoint, basisU_), dot(worldPoint, basisV_), dot(worldPoint, basisW_)}; +} + +const std::vector& DirectionalClipmap::updateCenter(const Vector3& worldPoint) { + const LightSpacePoint previousCenter = centerLight_; + centerWorld_ = worldPoint; + centerLight_ = project(worldPoint); + const int halfPages = static_cast(std::floor(static_cast(pagesPerAxis_) / 2.0)); + const std::vector previous = windows_; + windows_.clear(); + windows_.reserve(static_cast(levelCount_)); + for (int level = 0; level < levelCount_; ++level) { + const double extent = clipExtents_[static_cast(level)]; + const double pageWorldSize = (extent * 2.0) / static_cast(pagesPerAxis_); + const double step = perLevel(refreshStep_, level); + // `Math.Round` ties toward +Infinity; `jsRound` keeps that. `step === 0` keeps the old + // one-page floor addressing. + const int refreshPages = + step == 0 ? 1 : static_cast(jsMax(1.0, jsRound((step * extent) / pageWorldSize) - 1.0)); + const ClipWindow* previousWindow = + level < static_cast(previous.size()) ? &previous[static_cast(level)] : nullptr; + const int minX = static_cast(std::floor(centerLight_.u / pageWorldSize)) - halfPages; + const int minY = static_cast(std::floor(centerLight_.v / pageWorldSize)) - halfPages; + if (previousWindow != nullptr && + ((centerLight_.u == previousCenter.u && centerLight_.v == previousCenter.v) || + (jsMax(std::abs(minX - previousWindow->minX), std::abs(minY - previousWindow->minY)) < refreshPages && + jsMax(std::abs(centerLight_.u - (previousWindow->minX + halfPages) * pageWorldSize), + std::abs(centerLight_.v - (previousWindow->minY + halfPages) * pageWorldSize)) < + refreshPages * pageWorldSize))) { + ClipWindow kept = *previousWindow; + kept.refreshPages = refreshPages; + windows_.push_back(kept); + continue; + } + ClipWindow window; + window.level = level; + window.extent = extent; + window.pageWorldSize = pageWorldSize; + window.refreshPages = refreshPages; + window.minX = minX; + window.minY = minY; + window.maxX = minX + pagesPerAxis_; + window.maxY = minY + pagesPerAxis_; + windows_.push_back(window); + } + return windows_; +} + +const ClipWindow& DirectionalClipmap::windowAt(int level) const { + static const ClipWindow empty{}; + if (level < 0 || level >= static_cast(windows_.size())) + return empty; + return windows_[static_cast(level)]; +} + +bool DirectionalClipmap::containsPage(int level, int x, int y) const { + if (level < 0 || level >= static_cast(windows_.size())) + return false; + const ClipWindow& window = windows_[static_cast(level)]; + return x >= window.minX && x < window.maxX && y >= window.minY && y < window.maxY; +} + +PageAddress DirectionalClipmap::worldToPage(const Vector3& worldPoint, int level) const { + const ClipWindow& window = windowAt(level); + const LightSpacePoint projected = project(worldPoint); + const int x = static_cast(std::floor(projected.u / window.pageWorldSize)); + const int y = static_cast(std::floor(projected.v / window.pageWorldSize)); + return {level, x, y, makePageKey(level, x, y)}; +} + +int DirectionalClipmap::selectLevel(const Vector3& worldPoint) const { + const LightSpacePoint projected = project(worldPoint); + const double distance = jsMax(std::abs(projected.u - centerLight_.u), std::abs(projected.v - centerLight_.v)); + for (int level = 0; level < levelCount_; ++level) { + if (distance <= clipExtents_[static_cast(level)] * perLevel(selectionGuard_, level)) + return level; + } + return levelCount_ - 1; +} + +PageRange DirectionalClipmap::boundsToPageRange(const Box3& bounds, int level) const { + const ClipWindow& window = windowAt(level); + double minU = std::numeric_limits::infinity(); + double maxU = -std::numeric_limits::infinity(); + double minV = std::numeric_limits::infinity(); + double maxV = -std::numeric_limits::infinity(); + for (const Vector3& corner : cornersOfBounds(bounds)) { + const LightSpacePoint projected = project(corner); + minU = jsMin(minU, projected.u); + maxU = jsMax(maxU, projected.u); + minV = jsMin(minV, projected.v); + maxV = jsMax(maxV, projected.v); + } + const double pageSize = window.pageWorldSize; + return { + static_cast(std::floor(minU / pageSize)), static_cast(std::floor((maxU - kPageEpsilon) / pageSize)), + static_cast(std::floor(minV / pageSize)), static_cast(std::floor((maxV - kPageEpsilon) / pageSize))}; +} + +std::vector DirectionalClipmap::boundsToPageKeys(const Box3& bounds, int level) const { + const PageRange range = boundsToPageRange(bounds, level); + std::vector keys; + for (int x = range.minX; x <= range.maxX; ++x) + for (int y = range.minY; y <= range.maxY; ++y) + keys.push_back(makePageKey(level, x, y)); + return keys; +} + +std::vector DirectionalClipmap::windowPages(int level) const { + const ClipWindow& window = windowAt(level); + std::vector pages; + pages.reserve(static_cast(window.maxX - window.minX) * + static_cast(window.maxY - window.minY)); + for (int x = window.minX; x < window.maxX; ++x) + for (int y = window.minY; y < window.maxY; ++y) + pages.push_back({level, x, y, makePageKey(level, x, y)}); + return pages; +} + +ProjectedRange projectBounds(const Box3& bounds, const Vector3& axis) { + const double halfX = (bounds.max.x - bounds.min.x) / 2; + const double halfY = (bounds.max.y - bounds.min.y) / 2; + const double halfZ = (bounds.max.z - bounds.min.z) / 2; + const double centreX = (bounds.max.x + bounds.min.x) / 2; + const double centreY = (bounds.max.y + bounds.min.y) / 2; + const double centreZ = (bounds.max.z + bounds.min.z) / 2; + const double reach = std::abs(axis.x) * halfX + std::abs(axis.y) * halfY + std::abs(axis.z) * halfZ; + const double middle = centreX * axis.x + centreY * axis.y + centreZ * axis.z; + return {middle - reach, middle + reach}; +} + +// ------------------------------------------------------------------------------------------- +// ReceiverDemandPass +// ------------------------------------------------------------------------------------------- + +std::optional ReceiverDemandPass::create(int guardBand, std::string& error) { + if (guardBand < 0) { + error.assign(kGuardBandCode); + return std::nullopt; + } + ReceiverDemandPass pass; + pass.guardBand_ = guardBand; + return pass; +} + +std::vector ReceiverDemandPass::collect(const ReceiverDemandInput& input, + const DirectionalClipmap& clipmap) const { + std::vector requests; + std::map index; + const LightSpacePoint cameraLight = clipmap.project(input.cameraPosition); + + const auto addRequest = [&](const PageAddress& address, bool pinned, double priority) { + if (!clipmap.containsPage(address.level, address.x, address.y)) + return; + const auto found = index.find(address.key); + if (found == index.end()) { + index.emplace(address.key, requests.size()); + requests.push_back(PageRequest{address, pinned, priority}); + return; + } + PageRequest& existing = requests[found->second]; + existing.pinned = existing.pinned || pinned; + existing.priority = jsMin(existing.priority, priority); + }; + + const auto addPoint = [&](const Vector3& point) { + const int level = clipmap.selectLevel(point); + const PageAddress page = clipmap.worldToPage(point, level); + const LightSpacePoint projected = clipmap.project(point); + const double du = projected.u - cameraLight.u; + const double dv = projected.v - cameraLight.v; + const double basePriority = du * du + dv * dv; + for (int dx = -guardBand_; dx <= guardBand_; ++dx) { + for (int dy = -guardBand_; dy <= guardBand_; ++dy) { + const PageAddress address{level, page.x + dx, page.y + dy, + makePageKey(level, page.x + dx, page.y + dy)}; + addRequest(address, false, basePriority + (dx * dx + dy * dy) * 0.001); + } + } + }; + + for (const Vector3& point : input.receiverPoints) + addPoint(point); + for (const Box3& bounds : input.visibleBounds) + for (const Vector3& point : boundsSamplePoints(bounds)) + addPoint(point); + for (const PageAddress& page : clipmap.windowPages(clipmap.levelCount() - 1)) + addRequest(page, true, -1.0); + + // Pinned first, then the fine level nearest the camera. The x/y tiebreak makes the order total, + // so the reference's stable sort and this one agree on every distinct key. + std::sort(requests.begin(), requests.end(), [](const PageRequest& a, const PageRequest& b) { + if (a.pinned != b.pinned) + return a.pinned; + if (a.address.level != b.address.level) + return a.address.level < b.address.level; + if (a.priority != b.priority) + return a.priority < b.priority; + if (a.address.x != b.address.x) + return a.address.x < b.address.x; + return a.address.y < b.address.y; + }); + return requests; +} + +// ------------------------------------------------------------------------------------------- +// ShadowInvalidationTracker +// ------------------------------------------------------------------------------------------- + +bool boundsEqual(const Box3& a, const Box3& b) { + return std::abs(a.min.x - b.min.x) <= kBoundsEpsilon && std::abs(a.max.x - b.max.x) <= kBoundsEpsilon && + std::abs(a.min.y - b.min.y) <= kBoundsEpsilon && std::abs(a.max.y - b.max.y) <= kBoundsEpsilon && + std::abs(a.min.z - b.min.z) <= kBoundsEpsilon && std::abs(a.max.z - b.max.z) <= kBoundsEpsilon; +} + +void ShadowInvalidationTracker::invalidateBounds(const Box3& bounds) { + for (int level = 0; level < clipmap_->levelCount(); ++level) { + for (const std::string& key : clipmap_->boundsToPageKeys(bounds, level)) + invalidated_.insert(key); + } +} + +bool ShadowInvalidationTracker::update(const std::string& id, const Box3& bounds) { + const auto previous = tracked_.find(id); + if (previous != tracked_.end() && boundsEqual(previous->second, bounds)) + return false; + if (previous != tracked_.end()) + invalidateBounds(previous->second); + invalidateBounds(bounds); + tracked_[id] = bounds; + return true; +} + +bool ShadowInvalidationTracker::remove(const std::string& id) { + const auto found = tracked_.find(id); + if (found == tracked_.end()) + return false; + invalidateBounds(found->second); + tracked_.erase(found); + return true; +} + +std::vector ShadowInvalidationTracker::consumeInvalidatedKeys() { + std::vector keys(invalidated_.begin(), invalidated_.end()); + invalidated_.clear(); + return keys; +} + +} // namespace tn::engine::shadows diff --git a/packages/runtime-native/src/engine/renderer/shadows/virtual/pages.h b/packages/runtime-native/src/engine/renderer/shadows/virtual/pages.h new file mode 100644 index 000000000..2322eeaa3 --- /dev/null +++ b/packages/runtime-native/src/engine/renderer/shadows/virtual/pages.h @@ -0,0 +1,315 @@ +#pragma once + +// The CPU bookkeeping for virtual shadow pages, ported from +// packages/core/src/render/virtual-shadow-pages.ts (PRD-524 phase 1). None of it knows a GPU exists: +// stable virtual page addresses and a bounded LRU physical page pool, camera-centred clip windows in +// a light-space basis, the pages a frame requests from receiver feedback, and the pages a moving +// caster invalidates. +// +// Engine code never throws. A malformed constructor argument is refused by a named code from a +// `create` factory returning `std::nullopt`. JavaScript semantics are kept where C++ differs, and +// every such site says so in a comment: +// - `Math.round` ties toward +Infinity (`jsRound`), not away from zero; +// - `Math.min`/`Math.max` poison on NaN and respect signed zero (`jsMin`/`jsMax`); +// - a page key is a string, compared byte for byte, and a Map's insertion order is kept; +// - every division is binary64; no integer division is used. + +#include +#include +#include +#include +#include +#include +#include +#include + +#include "engine/foundation/math/Primitives.h" +#include "engine/foundation/math/Vector.h" + +namespace tn::engine::shadows { + +/** The reference's EPSILON, keeping a bounds' max edge just inside its own page. */ +inline constexpr double kPageEpsilon = 1e-9; + +/** Bounds within this distance on every axis are the same bounds, so nothing is dirtied. */ +inline constexpr double kBoundsEpsilon = 1e-6; + +/** Refusal codes (engine code never throws). */ +inline constexpr std::string_view kPageKeyCode = "TN_SHADOWS_PAGE_KEY"; +inline constexpr std::string_view kPoolCapacityCode = "TN_SHADOWS_POOL_CAPACITY"; +inline constexpr std::string_view kClipmapDirectionCode = "TN_SHADOWS_CLIPMAP_DIRECTION"; +inline constexpr std::string_view kClipmapExtentsCode = "TN_SHADOWS_CLIPMAP_EXTENTS"; +inline constexpr std::string_view kClipmapPagesCode = "TN_SHADOWS_CLIPMAP_PAGES"; +inline constexpr std::string_view kClipmapGuardCode = "TN_SHADOWS_CLIPMAP_GUARD"; +inline constexpr std::string_view kClipmapRefreshCode = "TN_SHADOWS_CLIPMAP_REFRESH"; +inline constexpr std::string_view kGuardBandCode = "TN_SHADOWS_GUARD_BAND"; + +/** A page's signed integer coordinates within one clip level, plus the reference's string key. */ +struct PageAddress { + int level = 0; + int x = 0; + int y = 0; + std::string key; +}; + +/** The string key of a virtual page: `level:x:y`. Negative coordinates keep their sign. */ +std::string makePageKey(int level, int x, int y); + +/** Parses a canonical key; returns false (never a throw) for anything else. */ +bool parsePageKey(std::string_view key, PageAddress& out); + +/** A point in the light-space basis: `u` and `v` across the light, `w` toward it. */ +struct LightSpacePoint { + double u = 0; + double v = 0; + double w = 0; +}; + +// --------------------------------------------------------------------------------------------- +// PhysicalPagePool +// --------------------------------------------------------------------------------------------- + +/** One resident physical page. `slot` is the atlas layer that holds it. */ +struct PhysicalPageEntry { + std::string key; + int slot = 0; + bool pinned = false; + bool dirty = true; + uint64_t generation = 0; + double lastUsedFrame = 0; +}; + +/** The result of one allocation: the entry (a value copy), and what was evicted to make room. */ +struct PhysicalPageAllocation { + PhysicalPageEntry entry; + bool reused = false; + bool hasEvicted = false; + std::string evictedKey; +}; + +/** + * A bounded set of physical page slots with deterministic least-recently-used eviction. + * + * Pinned entries and entries in `protectedKeys` are never evicted; when nothing else can go, + * `allocate` returns `std::nullopt` and counts an overflow rather than silently reusing a page. + */ +class PhysicalPagePool { + public: + /** Builds the pool, or refuses a capacity that is not a positive integer. */ + static std::optional create(int capacity, std::string& error); + + [[nodiscard]] int capacity() const { return capacity_; } + [[nodiscard]] std::size_t size() const { return resident_.size(); } + [[nodiscard]] uint32_t evictions() const { return evictions_; } + [[nodiscard]] uint32_t overflow() const { return overflow_; } + + [[nodiscard]] bool has(const std::string& key) const { return resident_.count(key) != 0; } + + [[nodiscard]] const PhysicalPageEntry* get(const std::string& key) const; + + /** Resident entries ordered by slot, as the reference's `entries()`. */ + [[nodiscard]] std::vector entries() const; + + /** + * Allocates `key`, or returns `std::nullopt` when every candidate is pinned or protected. + * `frame` is a JavaScript number and stays binary64. + */ + std::optional allocate(const std::string& key, double frame, bool pinned = false, + const std::set& protectedKeys = {}); + + private: + PhysicalPagePool() = default; + + int capacity_ = 0; + uint32_t evictions_ = 0; + uint32_t overflow_ = 0; + uint64_t generation_ = 0; + std::map resident_; + std::vector freeSlots_; +}; + +// --------------------------------------------------------------------------------------------- +// DirectionalClipmap +// --------------------------------------------------------------------------------------------- + +/** One clip level's window of `pagesPerAxis²` virtual pages around the centre. */ +struct ClipWindow { + int level = 0; + double extent = 0; + double pageWorldSize = 0; + /** Whole pages the window trails its followed centre by before it moves and re-renders. */ + int refreshPages = 1; + int minX = 0; + int minY = 0; + int maxX = 0; + int maxY = 0; +}; + +/** The clipmap configuration, mirrors of the reference's option object. */ +struct DirectionalClipmapOptions { + /** Unit-free direction *toward* the source; normalised by `create`. */ + Vector3 direction; + /** Half-width of each level's window in world units, finest first. */ + std::vector clipExtents; + int pagesPerAxis = 0; + /** + * Fraction of an extent inside which a point selects that level, `(0, 1]`. One value for every + * level, or one per level finest first, the last entry standing in for the rest. + */ + std::vector selectionGuard{0.9}; + /** Like `selectionGuard`, in `[0, 1)`; default 0.125. */ + std::vector refreshStep{0.125}; +}; + +/** Inclusive integer page range an axis-aligned box covers on one level. */ +struct PageRange { + int minX = 0; + int maxX = 0; + int minY = 0; + int maxY = 0; +}; + +/** + * Camera-centred clip windows in a light-space basis, snapped to whole pages. + * + * The basis is right-handed (`U × V = W`); a page camera placed along `+W` with `up = V` then + * renders screen X = `V × W` = `+U`, the axis the sampler reads the atlas along. + */ +class DirectionalClipmap { + public: + /** Builds the clipmap, or refuses malformed extents, guards or steps by a named code. */ + static std::optional create(const DirectionalClipmapOptions& options, std::string& error); + + [[nodiscard]] const std::vector& clipExtents() const { return clipExtents_; } + [[nodiscard]] int levelCount() const { return levelCount_; } + [[nodiscard]] const Vector3& basisU() const { return basisU_; } + [[nodiscard]] const Vector3& basisV() const { return basisV_; } + [[nodiscard]] const Vector3& basisW() const { return basisW_; } + + [[nodiscard]] LightSpacePoint project(const Vector3& worldPoint) const; + + /** Re-snaps every level's window around `worldPoint`; returns the current windows. */ + const std::vector& updateCenter(const Vector3& worldPoint); + + [[nodiscard]] bool containsPage(int level, int x, int y) const; + + /** The page `worldPoint` falls in on `level`; `level` must be valid (from `selectLevel`). */ + [[nodiscard]] PageAddress worldToPage(const Vector3& worldPoint, int level) const; + + /** The finest level whose guarded extent contains the point, else the coarsest. */ + [[nodiscard]] int selectLevel(const Vector3& worldPoint) const; + + [[nodiscard]] PageRange boundsToPageRange(const Box3& bounds, int level) const; + + /** Every page key the box covers on `level`, x ascending then y, as `boundsToPageKeys`. */ + [[nodiscard]] std::vector boundsToPageKeys(const Box3& bounds, int level) const; + + /** Every page in one level's current window, x ascending then y. */ + [[nodiscard]] std::vector windowPages(int level) const; + + private: + DirectionalClipmap() = default; + + /** The per-level entry of a scalar-or-array option, the last entry standing in. */ + [[nodiscard]] double perLevel(const std::vector& values, int level) const { + const int last = static_cast(values.size()) - 1; + return values[static_cast(level < last ? level : last)]; + } + [[nodiscard]] const ClipWindow& windowAt(int level) const; + + std::vector clipExtents_; + int pagesPerAxis_ = 0; + std::vector refreshStep_; + std::vector selectionGuard_; + int levelCount_ = 0; + Vector3 basisU_{1, 0, 0}; + Vector3 basisV_{0, 0, 1}; + Vector3 basisW_{0, 1, 0}; + Vector3 centerWorld_; + LightSpacePoint centerLight_; + std::vector windows_; +}; + +/** The exact interval a world AABB spans along one light-space basis axis. */ +struct ProjectedRange { + double low = 0; + double high = 0; +}; + +ProjectedRange projectBounds(const Box3& bounds, const Vector3& axis); + +// --------------------------------------------------------------------------------------------- +// ReceiverDemandPass +// --------------------------------------------------------------------------------------------- + +/** One page a frame asks for. */ +struct PageRequest { + PageAddress address; + bool pinned = false; + double priority = 0; +}; + +/** The frame's inputs: where the camera is, and the points and bounds it can see. */ +struct ReceiverDemandInput { + Vector3 cameraPosition; + std::vector receiverPoints; + std::vector visibleBounds; +}; + +/** + * Turn the points a frame can see into page requests: each point selects its finest level, + * requests its page and a guard band around it, and the coarsest window is pinned in full so + * every fragment has a page to fall back to. + */ +class ReceiverDemandPass { + public: + /** Builds the pass, or refuses a guard band that is not a non-negative integer. */ + static std::optional create(int guardBand, std::string& error); + + [[nodiscard]] int guardBand() const { return guardBand_; } + + /** Collects and orders this frame's requests, as the reference's `collect`. */ + [[nodiscard]] std::vector collect(const ReceiverDemandInput& input, + const DirectionalClipmap& clipmap) const; + + private: + ReceiverDemandPass() = default; + int guardBand_ = 0; +}; + +// --------------------------------------------------------------------------------------------- +// ShadowInvalidationTracker +// --------------------------------------------------------------------------------------------- + +/** True when two boxes agree within `kBoundsEpsilon` on every axis. */ +bool boundsEqual(const Box3& a, const Box3& b); + +/** + * Remembers each tracked caster's last bounds and dirties every page the old and new bounds + * cover on every level when they change. Unchanged bounds dirty nothing. + */ +class ShadowInvalidationTracker { + public: + explicit ShadowInvalidationTracker(const DirectionalClipmap& clipmap) : clipmap_(&clipmap) {} + + [[nodiscard]] std::size_t trackedCount() const { return tracked_.size(); } + [[nodiscard]] bool has(const std::string& id) const { return tracked_.count(id) != 0; } + + /** Records a caster's current bounds; returns true when pages were dirtied. */ + bool update(const std::string& id, const Box3& bounds); + + /** Drops a caster, dirtying the pages its previous bounds covered. */ + bool remove(const std::string& id); + + /** The pending invalidated keys, in sorted order, and clears the pending set. */ + std::vector consumeInvalidatedKeys(); + + private: + void invalidateBounds(const Box3& bounds); + + const DirectionalClipmap* clipmap_ = nullptr; + std::map tracked_; + std::set invalidated_; +}; + +} // namespace tn::engine::shadows diff --git a/packages/runtime-native/src/webgpu/context.cpp b/packages/runtime-native/src/webgpu/context.cpp index d01ea03c0..5951bb02d 100644 --- a/packages/runtime-native/src/webgpu/context.cpp +++ b/packages/runtime-native/src/webgpu/context.cpp @@ -289,10 +289,13 @@ static void onDeviceError(WGPUDevice const* device, WGPUErrorType type, WGPUStri } /// `Destroyed` is this runtime shutting its own device down, not a fault. +/// A context with a lost handler (the native engine's device lifecycle) hears every loss, its own +/// destroy() included, and recovers; without one a loss stays fatal as above. static void onDeviceLost(WGPUDevice const* device, WGPUDeviceLostReason reason, WGPUStringView message, void* userdata1, void* userdata2) { (void)device; - (void)userdata1; (void)userdata2; + auto* context = static_cast(userdata1); + if (context && context->notifyDeviceLost(static_cast(reason), WGPU_PRINT_STRING_VIEW(message).c_str())) return; if (reason == WGPUDeviceLostReason_Destroyed) return; reportFatalDeviceLoss(WGPU_PRINT_STRING_VIEW(message)); } @@ -342,7 +345,7 @@ static void onDeviceError(WGPUErrorType type, char const* message, void* userdat /// Every device this runtime creates reports the same way, and three call sites used to say only /// half of it. Whatever is added here reaches all of them. -static void installDeviceCallbacks(WGPUDeviceDescriptor& deviceDesc) { +static void installDeviceCallbacks(WGPUDeviceDescriptor& deviceDesc, mystral::webgpu::Context* context) { WGPUUncapturedErrorCallbackInfo errorCallbackInfo = {}; errorCallbackInfo.callback = onDeviceError; deviceDesc.uncapturedErrorCallbackInfo = errorCallbackInfo; @@ -350,7 +353,25 @@ static void installDeviceCallbacks(WGPUDeviceDescriptor& deviceDesc) { WGPUDeviceLostCallbackInfo lostCallbackInfo = {}; lostCallbackInfo.mode = WGPUCallbackMode_AllowSpontaneous; lostCallbackInfo.callback = onDeviceLost; + lostCallbackInfo.userdata1 = context; deviceDesc.deviceLostCallbackInfo = lostCallbackInfo; +#else + (void)context; +#endif +#if defined(MYSTRAL_WEBGPU_DAWN) && defined(TN_ENGINE_HOST_SERVICES) + // Dawn rounds timestamp queries to a coarse step by default (a browser's fingerprinting guard), + // so every pass of a small frame read the same time and the engine's GPU timer measured nothing. + // Only the native engine's host-services build asks for full resolution; the legacy host is + // compiled without TN_ENGINE_HOST_SERVICES and keeps Dawn's default. + static const char* const disabled[] = {"timestamp_quantization"}; + static WGPUDawnTogglesDescriptor toggles = [] { + WGPUDawnTogglesDescriptor descriptor = {}; + descriptor.chain.sType = WGPUSType_DawnTogglesDescriptor; + descriptor.disabledToggleCount = 1; + descriptor.disabledToggles = disabled; + return descriptor; + }(); + deviceDesc.nextInChain = &toggles.chain; #endif } @@ -508,6 +529,14 @@ Context::~Context() { wgpuSurfaceRelease(surface_); surface_ = nullptr; } +#if defined(TN_ENGINE_HOST_SERVICES) + // The engine's tests build and destroy many contexts in one process; the legacy host keeps its + // queue reference as it always has. + if (queue_) { + wgpuQueueRelease(queue_); + queue_ = nullptr; + } +#endif if (device_) { wgpuDeviceRelease(device_); device_ = nullptr; @@ -686,7 +715,7 @@ bool Context::initializeHeadless() { deviceDesc.requiredFeatureCount = requiredFeatures.count; deviceDesc.requiredFeatures = requiredFeatures.count > 0 ? requiredFeatures.names.data() : nullptr; - installDeviceCallbacks(deviceDesc); + installDeviceCallbacks(deviceDesc, this); DeviceRequestData deviceData; @@ -980,7 +1009,7 @@ bool Context::createSurface(void* nativeHandle, int platformType) { deviceDesc.requiredFeatures = requiredFeatures.count > 0 ? requiredFeatures.names.data() : nullptr; // Set up error callback - installDeviceCallbacks(deviceDesc); + installDeviceCallbacks(deviceDesc, this); DeviceRequestData deviceData; @@ -1160,7 +1189,7 @@ bool Context::createSurfaceWithDisplay(void* display, void* window, int platform deviceDesc.requiredFeatureCount = requiredFeatures.count; deviceDesc.requiredFeatures = requiredFeatures.count > 0 ? requiredFeatures.names.data() : nullptr; - installDeviceCallbacks(deviceDesc); + installDeviceCallbacks(deviceDesc, this); DeviceRequestData deviceData; diff --git a/packages/runtime-native/tests/native-engine/compute_test.cpp b/packages/runtime-native/tests/native-engine/compute_test.cpp new file mode 100644 index 000000000..de8a83c13 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/compute_test.cpp @@ -0,0 +1,102 @@ +// PRD-513 phase 1: a compute pass writes 10,000 instance positions into a storage buffer, and a +// readback equals the positions computed on the CPU, bit for bit. The program is built in the IR: +// instance i sits on a 100 x 100 grid, row = i / 100 and column = i - row * 100 (exact u32 +// arithmetic), at `spacing` apart, and one invocation in the last workgroup past 10,000 writes +// nothing. Every value is exact in f32, so the GPU answer must equal the CPU's. + +#include "check.h" +#include "engine/renderer/compute.h" +#include "mystral/webgpu/context.h" + +#include +#include +#include +#include + +using namespace tn::engine; +using namespace tn::engine::shader; + +namespace { + +constexpr uint32_t kCount = 10000; + +Program positionsProgram() { + Program p(Stage::Compute); + const uint32_t positions = p.storageBuffer("positions", Type::vec(4)); + const ExprId id = p.swizzle(p.builtin("globalInvocationId"), "x"); + const ExprId spacing = p.uniform("spacing", Type::f32()); + p.If(p.less(id, p.construct(Type::u32(), {p.constant(int32_t(kCount))})), [&] { + const ExprId row = p.div(id, p.construct(Type::u32(), {p.constant(100)})); + const ExprId column = p.sub(id, p.mul(row, p.construct(Type::u32(), {p.constant(100)}))); + const ExprId x = p.mul(p.construct(Type::f32(), {column}), spacing); + const ExprId z = p.mul(p.construct(Type::f32(), {row}), spacing); + const ExprId y = p.mul(p.construct(Type::f32(), {column}), p.constant(0.25f)); + p.store(positions, id, p.construct(Type::vec(4), {x, y, z, p.constant(1.0f)})); + }); + return p; +} + +void readback() { + mystral::webgpu::Context context; + CHECK(context.initializeHeadless()); + EventQueue events; + GpuResources gpu(context.getInstance(), context.getDevice(), context.getQueue(), events, 1); + const Program program = positionsProgram(); + for (const Diagnostic& d : program.diagnostics()) std::fprintf(stderr, "%s %s: %s\n", d.code.c_str(), d.node.c_str(), d.reason.c_str()); + CHECK(program.diagnostics().empty()); + ComputePass pass(context.getDevice(), gpu, program); + if (!pass.error().empty()) std::fprintf(stderr, "%s\n", pass.error().c_str()); + CHECK(pass.error().empty()); + + const uint64_t bytes = uint64_t{kCount} * 16; + const Handle positions = gpu.createBuffer(bytes, WGPUBufferUsage_Storage | WGPUBufferUsage_CopySrc | WGPUBufferUsage_CopyDst); + WGPUCommandEncoderDescriptor encoderDesc = {}; + WGPUCommandEncoder encoder = wgpuDeviceCreateCommandEncoder(context.getDevice(), &encoderDesc); + const Handle storage[] = {positions}; + CHECK(pass.dispatch(encoder, storage, kCount + 37, {{"spacing", 0.5}})); + WGPUCommandBufferDescriptor commandDesc = {}; + gpu.submit(wgpuCommandEncoderFinish(encoder, &commandDesc)); + wgpuCommandEncoderRelease(encoder); + + std::vector got; + bool done = false; + gpu.readBuffer(positions, 0, bytes, [&](GpuStatus s, std::vector b) { + CHECK(s == GpuStatus::Ok); + got = std::move(b); + done = true; + }); + for (int i = 0; i < 4000 && !done; ++i) { + gpu.poll(); + events.drain(); + if (!done) std::this_thread::sleep_for(std::chrono::milliseconds(1)); + } + CHECK(done && got.size() == bytes); + if (got.size() != bytes) return; + + std::vector expected(size_t{kCount} * 4); + for (uint32_t i = 0; i < kCount; ++i) { + const uint32_t row = i / 100, column = i - row * 100; + expected[i * 4 + 0] = float(column) * 0.5f; + expected[i * 4 + 1] = float(column) * 0.25f; + expected[i * 4 + 2] = float(row) * 0.5f; + expected[i * 4 + 3] = 1.0f; + } + size_t mismatched = 0; + for (size_t k = 0; k < expected.size(); ++k) { + float v; + std::memcpy(&v, got.data() + k * 4, 4); + mismatched += v != expected[k]; + } + std::printf("compute readback: %u positions, %zu components differ\n", kCount, mismatched); + CHECK(mismatched == 0); + + // A dispatch given the wrong buffers is refused, not recorded. + WGPUCommandEncoder other = wgpuDeviceCreateCommandEncoder(context.getDevice(), &encoderDesc); + CHECK(!pass.dispatch(other, {}, kCount) && !pass.error().empty()); + wgpuCommandEncoderRelease(other); + gpu.destroy(positions); +} + +} // namespace + +TN_TEST_MAIN({"readback", readback}) diff --git a/packages/runtime-native/tests/native-engine/device_loss_test.cpp b/packages/runtime-native/tests/native-engine/device_loss_test.cpp new file mode 100644 index 000000000..3bcd565ca --- /dev/null +++ b/packages/runtime-native/tests/native-engine/device_loss_test.cpp @@ -0,0 +1,138 @@ +#include "check.h" +#include "engine/renderer/device_state.h" +#include "mystral/webgpu/context.h" + +#include +#include +#include +#include +#include + +using namespace tn::engine; + +namespace { + +// The host side of the lifecycle: every acquire is a fresh context whose losses reach the engine. +struct Host { + std::vector> contexts; + DeviceLifecycle* lifecycle = nullptr; + int acquireBudget = 1 << 30; + + bool acquire(DeviceHandles& out) { + if (acquireBudget-- <= 0) return false; + auto context = std::make_unique(); + context->setDeviceLostHandler( + [](void* user, uint32_t, const char*) { static_cast(user)->lifecycle->notifyLost(); }, this); + if (!context->initializeHeadless()) return false; + out = {context->getInstance(), context->getDevice(), context->getQueue()}; + contexts.push_back(std::move(context)); + return true; + } +}; + +// What the renderer keeps on the CPU so a new device can be rebuilt: a 4x4 RGBA texture. +struct Scene { + std::vector pixels = std::vector(4 * 4 * 4); + Handle texture; + Scene() { + for (size_t i = 0; i < pixels.size(); ++i) pixels[i] = static_cast(i * 13 + 1); + } + bool rebuild(GpuResources& gpu) { + texture = gpu.createTexture(4, 4, WGPUTextureFormat_RGBA8Unorm, + WGPUTextureUsage_CopyDst | WGPUTextureUsage_CopySrc); + return gpu.writeTexture(texture, pixels.data(), pixels.size()) == GpuStatus::Ok; + } +}; + +struct Fixture { + EventQueue events; + Host host; + Scene scene; + std::vector transitions; + DeviceLifecycle lifecycle{[this](DeviceHandles& out) { return host.acquire(out); }, + [this](GpuResources& gpu) { return scene.rebuild(gpu); }, events}; + Fixture() { + host.lifecycle = &lifecycle; + lifecycle.onTransition([this](DeviceState from, DeviceState to) { + transitions.push_back(std::string(deviceStateName(from)) + ">" + deviceStateName(to)); + }); + } + + // Destroys the running device the way a driver reset would, and waits for the loss to arrive. + bool loseDevice() { + wgpuDeviceDestroy(host.contexts.back()->getDevice()); + for (int i = 0; i < 2000 && lifecycle.state() == DeviceState::Running; ++i) { + lifecycle.resources()->poll(); + events.drain(); + lifecycle.update(); + if (lifecycle.state() == DeviceState::Running && lifecycle.generation() == 1) { + std::this_thread::sleep_for(std::chrono::milliseconds(1)); + } else { + break; + } + } + return lifecycle.generation() > 1 || lifecycle.state() != DeviceState::Running; + } + + std::vector readScene() { + std::vector out; + bool done = false; + GpuResources* gpu = lifecycle.resources(); + if (!gpu || gpu->readTexture(scene.texture, [&](GpuStatus s, std::vector bytes) { + if (s == GpuStatus::Ok) out = std::move(bytes); + done = true; + }) != GpuStatus::Ok) { + return out; + } + for (int i = 0; i < 2000 && !done; ++i) { + gpu->poll(); + events.drain(); + if (!done) std::this_thread::sleep_for(std::chrono::milliseconds(1)); + } + return out; + } +}; + +void recover() { + Fixture f; + CHECK(f.lifecycle.start()); + CHECK(f.lifecycle.state() == DeviceState::Running); + CHECK(f.readScene() == f.scene.pixels); + + CHECK(f.loseDevice()); + CHECK(f.lifecycle.state() == DeviceState::Running); + CHECK(f.lifecycle.generation() == 2); + const std::vector expected = {"lost>recovering", "recovering>running", "running>lost", + "lost>recovering", "recovering>running"}; + CHECK(f.transitions == expected); + // The next frame reads the texture rebuilt from the CPU copy on the new device. + CHECK(f.readScene() == f.scene.pixels); +} + +void staleHandle() { + Fixture f; + CHECK(f.lifecycle.start()); + const Handle before = f.scene.texture; + CHECK(f.loseDevice()); + GpuResources* gpu = f.lifecycle.resources(); + CHECK(gpu != nullptr); + if (!gpu) return; + CHECK(gpu->status(before, GpuResources::kTexture) == GpuStatus::StaleGeneration); + CHECK(gpu->texture(before) == nullptr); + CHECK(gpu->readTexture(before, [](GpuStatus, std::vector) {}) == GpuStatus::StaleGeneration); + CHECK(gpu->status(f.scene.texture, GpuResources::kTexture) == GpuStatus::Ok); +} + +void noAdapter() { + Fixture f; + f.host.acquireBudget = 1; // the first device only; recovery finds none + CHECK(f.lifecycle.start()); + CHECK(f.loseDevice()); + CHECK(f.lifecycle.state() == DeviceState::Failed); + CHECK(f.lifecycle.resources() == nullptr); + CHECK(f.transitions.back() == "lost>failed"); +} + +} // namespace + +TN_TEST_MAIN({"recover", recover}, {"stale_handle", staleHandle}, {"no_adapter", noAdapter}) diff --git a/packages/runtime-native/tests/native-engine/fixture/traa_dump.h b/packages/runtime-native/tests/native-engine/fixture/traa_dump.h new file mode 100644 index 000000000..70b939f31 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/fixture/traa_dump.h @@ -0,0 +1,76 @@ +#pragma once +// Test drivers may wait for GPU readback; the engine only stages the copy buffers. +#include "engine/renderer/post/traa.h" +#include +#include +#include +#include +#include +#include +#include + +namespace tn::fixture { +inline void dumpFile(const std::filesystem::path& path, const std::string& bytes) { + std::ofstream file(path, std::ios::binary); + file.write(bytes.data(), std::streamsize(bytes.size())); + file.close(); + if (!file) throw std::runtime_error("TN_TRAA_DUMP_WRITE_FAILED: " + path.string()); +} + +inline void finishTraaDump(engine::TraaPass& pass, WGPUInstance instance, + const std::filesystem::path& directory, bool captured = false) { + auto* debugDump_ = pass.debugDump(); + if (!debugDump_) return; + std::filesystem::create_directories(directory); + const auto width_ = debugDump_->width, height_ = debugDump_->height; + const std::string prefix = "frame-" + std::to_string(debugDump_->frame); + for (const auto& texture : debugDump_->pending) { + struct Map { bool done = false; WGPUMapAsyncStatus status{}; }; + auto mapped = std::make_shared(); + WGPUBufferMapCallbackInfo info{}; + info.mode = WGPUCallbackMode_AllowProcessEvents; + info.userdata1 = new std::shared_ptr(mapped); + info.callback = [](WGPUMapAsyncStatus status, WGPUStringView, void* userdata, void*) { + std::unique_ptr> request(static_cast*>(userdata)); + (*request)->status = status; (*request)->done = true; + }; + wgpuBufferMapAsync(texture.buffer, WGPUMapMode_Read, 0, texture.size, info); + const auto deadline = std::chrono::steady_clock::now() + std::chrono::seconds(10); + while (!mapped->done && std::chrono::steady_clock::now() < deadline) { + wgpuInstanceProcessEvents(instance); + if (!mapped->done) std::this_thread::sleep_for(std::chrono::milliseconds(1)); + } + if (!mapped->done || mapped->status != WGPUMapAsyncStatus_Success) { + wgpuBufferUnmap(texture.buffer); + throw std::runtime_error("TN_TRAA_DUMP_MAP_FAILED: " + texture.name); + } + const auto* bytes = static_cast(wgpuBufferGetConstMappedRange(texture.buffer, 0, texture.size)); + if (!bytes) throw std::runtime_error("TN_TRAA_DUMP_MAP_EMPTY: " + texture.name); + std::string floats; floats.reserve(size_t(width_) * height_ * 16); + for (uint32_t y = 0; y < height_; ++y) for (uint32_t x = 0; x < width_ * 4; ++x) { + const auto offset = size_t(y) * texture.pitch + x * 2; + const uint16_t half = uint16_t(bytes[offset]) | (uint16_t(bytes[offset + 1]) << 8); + const uint32_t exponent = (half >> 10) & 31, mantissa = half & 1023; + float value = exponent == 0 ? std::ldexp(float(mantissa), -24) + : exponent == 31 ? (mantissa ? NAN : INFINITY) + : std::ldexp(float(1024 + mantissa), int(exponent) - 25); + if (half & 0x8000) value = -value; + const uint32_t bits = std::bit_cast(value); + for (int byte = 0; byte < 4; ++byte) floats.push_back(char((bits >> (byte * 8)) & 255)); + } + wgpuBufferUnmap(texture.buffer); + const auto file = directory / (prefix + "-" + texture.name); + dumpFile(file.string() + ".bin", floats); + dumpFile(file.string() + ".json", "{\"width\":" + std::to_string(width_) + + ",\"height\":" + std::to_string(height_) + + ",\"channels\":4,\"dtype\":\"float32\",\"byteOrder\":\"little\",\"origin\":\"top-left\",\"sourceType\":\"rgba16float\"}\n"); + } + if (!debugDump_->pending.empty()) { + dumpFile(directory / (prefix + ".json"), debugDump_->metadata); + for (const auto& texture : debugDump_->pending) wgpuBufferRelease(texture.buffer); + debugDump_->pending.clear(); + } + if (captured) dumpFile(directory / "capture.json", debugDump_->metadata); +} + +} // namespace tn::fixture diff --git a/packages/runtime-native/tests/native-engine/gate_e_driver.cpp b/packages/runtime-native/tests/native-engine/gate_e_driver.cpp new file mode 100644 index 000000000..ea5c53bbe --- /dev/null +++ b/packages/runtime-native/tests/native-engine/gate_e_driver.cpp @@ -0,0 +1,140 @@ +// Gate E (PRD-499): a native application that clears and presents frames with no JS engine, +// no engine bundle and no web view. It links only the host services; the frame readback runs +// through the same IFrameCaptureSource seam the scripting bindings use. + +#include "mystral/host/frame_capture.h" +#include "mystral/webgpu/context.h" + +#include +#include "mystral/webgpu_compat.h" + +#include +#include +#include + +namespace { + +constexpr uint32_t kWidth = 64; +constexpr uint32_t kHeight = 64; +constexpr int kFrames = 300; + +int fail(const char* what) { + std::fprintf(stderr, "GATE_E_FAIL %s\n", what); + return 1; +} + +uint8_t redFor(int frame) { return static_cast(frame % 256); } + +// Owns the readback buffer for the offscreen target, as the bindings own theirs for the surface. +class OffscreenCapture final : public mystral::host::IFrameCaptureSource { +public: + OffscreenCapture(WGPUDevice device, WGPUTexture texture) : device_(device), texture_(texture) { + WGPUBufferDescriptor desc = {}; + desc.size = size_; + desc.usage = WGPUBufferUsage_CopyDst | WGPUBufferUsage_MapRead; + buffer_ = wgpuDeviceCreateBuffer(device_, &desc); + } + ~OffscreenCapture() override { + if (buffer_) wgpuBufferRelease(buffer_); + } + + void request() override { requested_ = true; } + bool ready() const override { return ready_; } + void clearReady() override { ready_ = false; } + mystral::host::FrameCaptureView view() const override { + return {buffer_, size_, kWidth, kHeight, kBytesPerRow, WGPUTextureFormat_BGRA8Unorm}; + } + + // Records the copy into the frame's encoder when a capture was requested. + void record(WGPUCommandEncoder encoder) { + if (!requested_ || !buffer_) return; + WGPUImageCopyTexture_Compat src = {}; + src.texture = texture_; + src.aspect = WGPUTextureAspect_All; + WGPUImageCopyBuffer_Compat dst = {}; + dst.buffer = buffer_; + dst.layout.bytesPerRow = kBytesPerRow; + dst.layout.rowsPerImage = kHeight; + WGPUExtent3D extent = {kWidth, kHeight, 1}; + wgpuCommandEncoderCopyTextureToBuffer(encoder, &src, &dst, &extent); + requested_ = false; + ready_ = true; + } + +private: + static constexpr uint32_t kBytesPerRow = 256; // kWidth * 4, already 256-aligned + WGPUDevice device_; + WGPUTexture texture_; + WGPUBuffer buffer_ = nullptr; + size_t size_ = static_cast(kBytesPerRow) * kHeight; + bool requested_ = false; + bool ready_ = false; +}; + +} // namespace + +int main() { + mystral::webgpu::Context context; + if (!context.initializeHeadless()) return fail("initializeHeadless"); + if (!context.createOffscreenTarget(kWidth, kHeight)) return fail("createOffscreenTarget"); + + WGPUDevice device = context.getDevice(); + WGPUQueue queue = context.getQueue(); + auto* view = static_cast(context.getOffscreenTextureView()); + OffscreenCapture capture(device, static_cast(context.getOffscreenTexture())); + context.setFrameCaptureSource(&capture); + + for (int frame = 0; frame < kFrames; ++frame) { + if (frame == kFrames - 1) context.requestFrameScreenshot(); + + WGPUCommandEncoderDescriptor encoderDesc = {}; + WGPUCommandEncoder encoder = wgpuDeviceCreateCommandEncoder(device, &encoderDesc); + if (!encoder) return fail("createCommandEncoder"); + + WGPURenderPassColorAttachment color = {}; + color.view = view; + color.loadOp = WGPULoadOp_Clear; + color.storeOp = WGPUStoreOp_Store; + color.clearValue = {redFor(frame) / 255.0, 0.0, 1.0, 1.0}; +#if defined(MYSTRAL_WEBGPU_DAWN) + color.depthSlice = WGPU_DEPTH_SLICE_UNDEFINED; +#endif + WGPURenderPassDescriptor passDesc = {}; + passDesc.colorAttachmentCount = 1; + passDesc.colorAttachments = &color; + WGPURenderPassEncoder pass = wgpuCommandEncoderBeginRenderPass(encoder, &passDesc); + wgpuRenderPassEncoderEnd(pass); + wgpuRenderPassEncoderRelease(pass); + + capture.record(encoder); + + WGPUCommandBufferDescriptor commandDesc = {}; + WGPUCommandBuffer commands = wgpuCommandEncoderFinish(encoder, &commandDesc); + wgpuCommandEncoderRelease(encoder); + if (!commands) return fail("finish"); + wgpuQueueSubmit(queue, 1, &commands); + wgpuCommandBufferRelease(commands); + } + + if (!context.isFrameScreenshotReady()) return fail("capture not ready after the last frame"); + std::vector rgba; + uint32_t width = 0; + uint32_t height = 0; + if (!context.captureFrame(rgba, width, height)) return fail("captureFrame"); + context.setFrameCaptureSource(nullptr); + if (width != kWidth || height != kHeight || rgba.size() != size_t{kWidth} * kHeight * 4) { + return fail("capture size"); + } + + // Every pixel holds the last frame's clear, so the readback proves all frames ran in order. + const int wantRed = redFor(kFrames - 1); + for (size_t i = 0; i < rgba.size(); i += 4) { + if (std::abs(rgba[i] - wantRed) > 1 || rgba[i + 1] != 0 || rgba[i + 2] != 255 || rgba[i + 3] != 255) { + std::fprintf(stderr, "GATE_E_FAIL pixel %zu = %u,%u,%u,%u want %d,0,255,255\n", i / 4, rgba[i], + rgba[i + 1], rgba[i + 2], rgba[i + 3], wantRed); + return 1; + } + } + std::printf("GATE_E_OK frames=%d size=%ux%u\n", kFrames, width, height); + return 0; +} diff --git a/packages/runtime-native/tests/native-engine/gpu_resources_test.cpp b/packages/runtime-native/tests/native-engine/gpu_resources_test.cpp new file mode 100644 index 000000000..254e4eed8 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/gpu_resources_test.cpp @@ -0,0 +1,154 @@ +#include "check.h" +#include "engine/foundation/reachability.h" +#include "engine/renderer/gpu_resources.h" +#include "mystral/webgpu/context.h" + +#include +#include + +using tn::engine::EventQueue; +using tn::engine::GpuResources; +using tn::engine::GpuStatus; +using tn::engine::Handle; + +namespace { + +struct Device { + mystral::webgpu::Context context; + EventQueue events; + bool ok = context.initializeHeadless(); +}; + +// The test may wait; the engine never does. Polls until `done` or about two seconds pass. +template +bool pump(GpuResources& gpu, EventQueue& events, Done done) { + for (int i = 0; i < 2000 && !done(); ++i) { + gpu.poll(); + events.drain(); + if (!done()) std::this_thread::sleep_for(std::chrono::milliseconds(1)); + } + return done(); +} + +void uploadReadback() { + Device device; + CHECK(device.ok); + if (!device.ok) return; + GpuResources gpu(device.context.getInstance(), device.context.getDevice(), device.context.getQueue(), + device.events, 1); + + std::vector bytes(4096); + for (size_t i = 0; i < bytes.size(); ++i) bytes[i] = static_cast(i * 7 + 3); + const Handle buffer = gpu.createBuffer(bytes.size(), WGPUBufferUsage_CopyDst | WGPUBufferUsage_CopySrc); + CHECK(gpu.writeBuffer(buffer, 0, bytes.data(), bytes.size()) == GpuStatus::Ok); + CHECK(gpu.writeBuffer(buffer, 4092, bytes.data(), 8) == GpuStatus::OutOfRange); + + // 13 wide: a row of 52 bytes, so the readback must strip 256-byte row padding. + const uint32_t width = 13, height = 5; + std::vector pixels(width * height * 4); + for (size_t i = 0; i < pixels.size(); ++i) pixels[i] = static_cast(255 - i); + const Handle texture = gpu.createTexture(width, height, WGPUTextureFormat_RGBA8Unorm, + WGPUTextureUsage_CopyDst | WGPUTextureUsage_CopySrc); + CHECK(gpu.writeTexture(texture, pixels.data(), pixels.size()) == GpuStatus::Ok); + + std::vector readBytes, readPixels; + bool bufferDone = false, textureDone = false; + CHECK(gpu.readBuffer(buffer, 0, bytes.size(), [&](GpuStatus s, std::vector out) { + CHECK(s == GpuStatus::Ok); + readBytes = std::move(out); + bufferDone = true; + }) == GpuStatus::Ok); + CHECK(gpu.readTexture(texture, [&](GpuStatus s, std::vector out) { + CHECK(s == GpuStatus::Ok); + readPixels = std::move(out); + textureDone = true; + }) == GpuStatus::Ok); + CHECK(pump(gpu, device.events, [&] { return bufferDone && textureDone; })); + CHECK(readBytes == bytes); + CHECK(readPixels == pixels); + CHECK(gpu.readBuffer(texture, 0, 4, [](GpuStatus, std::vector) {}) == GpuStatus::WrongType); +} + +void deferredDestroy() { + Device device; + CHECK(device.ok); + if (!device.ok) return; + GpuResources gpu(device.context.getInstance(), device.context.getDevice(), device.context.getQueue(), + device.events, 1); + const Handle source = gpu.createBuffer(256, WGPUBufferUsage_CopyDst | WGPUBufferUsage_CopySrc); + const Handle target = gpu.createBuffer(256, WGPUBufferUsage_CopyDst | WGPUBufferUsage_CopySrc); + + // A submission that reads `source`, then a destroy before the GPU has been polled at all. + WGPUCommandEncoderDescriptor encoderDesc = {}; + WGPUCommandEncoder encoder = wgpuDeviceCreateCommandEncoder(device.context.getDevice(), &encoderDesc); + wgpuCommandEncoderCopyBufferToBuffer(encoder, gpu.buffer(source), 0, gpu.buffer(target), 0, 256); + WGPUCommandBufferDescriptor commandDesc = {}; + const uint64_t serial = gpu.submit(wgpuCommandEncoderFinish(encoder, &commandDesc)); + wgpuCommandEncoderRelease(encoder); + + CHECK(gpu.destroy(source) == GpuStatus::Ok); + CHECK(gpu.buffer(source) == nullptr); // the handle dies at once + CHECK(gpu.destroy(source) == GpuStatus::InvalidHandle); + CHECK(gpu.completedSerial() < serial); + CHECK(gpu.pendingDestroyCount() == 1); // the GPU object waits for the submission + CHECK(pump(gpu, device.events, [&] { return gpu.completedSerial() >= serial; })); + CHECK(gpu.pendingDestroyCount() == 0); + CHECK(gpu.liveCount() == 1); +} + +void asyncOnly() { + Device device; + CHECK(device.ok); + if (!device.ok) return; + GpuResources gpu(device.context.getInstance(), device.context.getDevice(), device.context.getQueue(), + device.events, 1); + const Handle buffer = gpu.createBuffer(64, WGPUBufferUsage_CopyDst | WGPUBufferUsage_CopySrc); + bool done = false; + CHECK(gpu.readBuffer(buffer, 0, 64, [&](GpuStatus, std::vector) { done = true; }) == GpuStatus::Ok); + CHECK(!done); // never inside the call + // Polling alone only queues the result; it is delivered when the engine drains its events. + for (int i = 0; i < 2000 && device.events.pending() == 0; ++i) { + gpu.poll(); + if (device.events.pending() == 0) std::this_thread::sleep_for(std::chrono::milliseconds(1)); + } + CHECK(!done); + CHECK(pump(gpu, device.events, [&] { return done; })); + + // A handle from another device generation is refused by name. + GpuResources nextDevice(device.context.getInstance(), device.context.getDevice(), device.context.getQueue(), + device.events, 2); + CHECK(nextDevice.status(buffer, GpuResources::kBuffer) == GpuStatus::StaleGeneration); +} + +void lifetimeDeferredGpu() { + Device device; + CHECK(device.ok); + if (!device.ok) return; + GpuResources gpu(device.context.getInstance(), device.context.getDevice(), device.context.getQueue(), + device.events, 1); + tn::engine::ObjectGraph graph(1); + const Handle buffer = gpu.createBuffer(256, WGPUBufferUsage_CopyDst | WGPUBufferUsage_CopySrc); + const Handle copyTarget = gpu.createBuffer(256, WGPUBufferUsage_CopyDst); + // The geometry object owns the buffer; reclaiming it hands the buffer to the deferred queue. + const Handle geometry = graph.create(1, [&] { gpu.destroy(buffer); }); + + WGPUCommandEncoderDescriptor encoderDesc = {}; + WGPUCommandEncoder encoder = wgpuDeviceCreateCommandEncoder(device.context.getDevice(), &encoderDesc); + wgpuCommandEncoderCopyBufferToBuffer(encoder, gpu.buffer(buffer), 0, gpu.buffer(copyTarget), 0, 256); + WGPUCommandBufferDescriptor commandDesc = {}; + const uint64_t serial = gpu.submit(wgpuCommandEncoderFinish(encoder, &commandDesc)); + wgpuCommandEncoderRelease(encoder); + + CHECK(graph.collect().reclaimed == 1); // unrooted: reclaimed at this safe point + CHECK(!graph.alive(geometry)); + CHECK(gpu.buffer(buffer) == nullptr); + CHECK(gpu.completedSerial() < serial); + CHECK(gpu.pendingDestroyCount() == 1); // not released before the submission completes + CHECK(pump(gpu, device.events, [&] { return gpu.completedSerial() >= serial; })); + CHECK(gpu.pendingDestroyCount() == 0); // and released after +} + +} // namespace + +TN_TEST_MAIN({"upload_readback", uploadReadback}, {"deferred_destroy", deferredDestroy}, {"async_only", asyncOnly}, + {"lifetime_deferred_gpu", lifetimeDeferredGpu}) diff --git a/packages/runtime-native/tests/native-engine/package_load_test.cpp b/packages/runtime-native/tests/native-engine/package_load_test.cpp new file mode 100644 index 000000000..ba077c1eb --- /dev/null +++ b/packages/runtime-native/tests/native-engine/package_load_test.cpp @@ -0,0 +1,92 @@ +#include "check.h" +#include "engine/renderer/package_loader.h" +#include "mystral/webgpu/context.h" +#include "package_writer.h" + +#include +#include + +using namespace tn::engine; +using tn::test::EntrySpec; + +namespace { + +template +bool pump(GpuResources& gpu, EventQueue& events, Done done) { + for (int i = 0; i < 2000 && !done(); ++i) { + gpu.poll(); + events.drain(); + if (!done()) std::this_thread::sleep_for(std::chrono::milliseconds(1)); + } + return done(); +} + +void load() { + std::vector vertices(256); + for (size_t i = 0; i < vertices.size(); ++i) vertices[i] = static_cast(i * 3); + std::vector texture; + tn::test::put(texture, 8, 4); + tn::test::put(texture, 4, 4); + tn::test::put(texture, 18, 4); // TNPK wire code, not the active backend enum + for (int i = 0; i < 8 * 4 * 4; ++i) texture.push_back(static_cast(255 - i)); + const auto file = tn::test::writePackage({{"geometry/positions", 1, 0, vertices, 256, {}}, + {"textures/albedo", 2, 0, texture, 128, {}}, + {"scenes/main", 6, 0, {1, 2, 3, 4}, 0, {0, 1}}}); + assets::Package package; + assets::PackageError error; + CHECK(assets::parsePackage(file, package, error)); + CHECK(assets::verifyPackage(package, 0, error)); + + mystral::webgpu::Context context; + CHECK(context.initializeHeadless()); + EventQueue events; + GpuResources gpu(context.getInstance(), context.getDevice(), context.getQueue(), events, 1); + std::vector loaded; + CHECK(loadPackage(package, gpu, loaded, error)); + CHECK(loaded.size() == 2); // the scene entry belongs to the scene loader + if (loaded.size() != 2) return; + + std::vector buffer, pixels; + bool bufferDone = false, textureDone = false; + gpu.readBuffer(loaded[0].resource, 0, 256, [&](GpuStatus s, std::vector b) { + CHECK(s == GpuStatus::Ok); + buffer = std::move(b); + bufferDone = true; + }); + gpu.readTexture(loaded[1].resource, [&](GpuStatus s, std::vector b) { + CHECK(s == GpuStatus::Ok); + pixels = std::move(b); + textureDone = true; + }); + CHECK(pump(gpu, events, [&] { return bufferDone && textureDone; })); + CHECK(buffer == vertices); + CHECK(pixels == std::vector(texture.begin() + 12, texture.end())); + + // A texture whose header disagrees with its pixels is refused, not uploaded short. + texture[0] = 9; + const auto bad = tn::test::writePackage({{"textures/albedo", 2, 0, texture, 0, {}}}); + assets::Package badPackage; + CHECK(assets::parsePackage(bad, badPackage, error) && assets::verifyPackage(badPackage, 0, error)); + std::vector none; + CHECK(!loadPackage(badPackage, gpu, none, error)); + CHECK(error.code == "TN_PACKAGE_ENTRY"); + + // Upload size states a Buffer's use: 0 is CPU data (an HDRLoader's 7-byte .hdr here) that the + // GPU loader leaves alone at any length; a GPU buffer still has to be 4-byte aligned. + const std::vector hdr{'#', '?', 'R', 'G', 'B', 'E', '\n'}; + const auto cpu = tn::test::writePackage({{"sky.hdr", 1, 0, hdr, 0, {}}}); + assets::Package cpuPackage; + CHECK(assets::parsePackage(cpu, cpuPackage, error) && assets::verifyPackage(cpuPackage, 0, error)); + std::vector cpuLoaded; + CHECK(loadPackage(cpuPackage, gpu, cpuLoaded, error)); + CHECK(cpuLoaded.empty()); + const auto gpuUnaligned = tn::test::writePackage({{"positions", 1, 0, hdr, 7, {}}}); + assets::Package gpuPackage; + CHECK(assets::parsePackage(gpuUnaligned, gpuPackage, error) && assets::verifyPackage(gpuPackage, 0, error)); + CHECK(!loadPackage(gpuPackage, gpu, none, error)); + CHECK(error.code == "TN_PACKAGE_ENTRY"); +} + +} // namespace + +TN_TEST_MAIN({"load", load}) diff --git a/packages/runtime-native/tests/native-engine/presentation_test.cpp b/packages/runtime-native/tests/native-engine/presentation_test.cpp new file mode 100644 index 000000000..49d92343f --- /dev/null +++ b/packages/runtime-native/tests/native-engine/presentation_test.cpp @@ -0,0 +1,118 @@ +#include "check.h" +#include "engine/renderer/presentation.h" +#include "mystral/webgpu/context.h" + +#include +#include +#include "mystral/webgpu_compat.h" + +#include +#include +#include +#include + +namespace { + +// A windowed driver: 300 frames, a resize every 60, each frame inside a validation scope. +void resizes() { + // The context's Linux surface path is X11; a session's Wayland would otherwise win. + SDL_SetHint(SDL_HINT_VIDEO_DRIVER, "x11"); + CHECK(SDL_Init(SDL_INIT_VIDEO)); + // The flags the shipped host uses on Linux; without SDL_WINDOW_VULKAN the NVIDIA driver aborts in xcb. + SDL_Window* window = SDL_CreateWindow("tn presentation", 640, 360, SDL_WINDOW_RESIZABLE | SDL_WINDOW_VULKAN); + CHECK(window != nullptr); + if (!window) return; + SDL_PropertiesID props = SDL_GetWindowProperties(window); + void* display = SDL_GetPointerProperty(props, SDL_PROP_WINDOW_X11_DISPLAY_POINTER, nullptr); + const auto xwindow = static_cast(SDL_GetNumberProperty(props, SDL_PROP_WINDOW_X11_WINDOW_NUMBER, 0)); + CHECK(display != nullptr && xwindow != 0); + if (!display || !xwindow) return; + + // The device and swapchain go before the window and the X connection they present into. + { + mystral::webgpu::Context context; + CHECK(context.initialize()); + CHECK(context.createSurfaceWithDisplay(display, reinterpret_cast(xwindow), mystral::webgpu::Context::PLATFORM_XLIB)); + CHECK(context.configureSurface(640, 360, true)); // FIFO, as the shipped host presents + WGPUDevice device = context.getDevice(); + tn::engine::Presenter presenter(context); + + const uint32_t sizes[][2] = {{800, 450}, {320, 240}, {1024, 576}, {500, 700}, {640, 360}}; + int errors = 0; + std::string firstError; + for (int frame = 0; frame < 300; ++frame) { + if (frame % 60 == 59) { + const auto* size = sizes[frame / 60]; + SDL_SetWindowSize(window, size[0], size[1]); + SDL_SyncWindow(window); + CHECK(presenter.resize(size[0], size[1])); + } + SDL_Event event; + while (SDL_PollEvent(&event)) { + } + wgpuDevicePushErrorScope(device, WGPUErrorFilter_Validation); + tn::engine::Presenter::Frame target; + CHECK(presenter.begin(target)); + WGPUCommandEncoderDescriptor encoderDesc = {}; + WGPUCommandEncoder encoder = wgpuDeviceCreateCommandEncoder(device, &encoderDesc); + WGPURenderPassColorAttachment color = {}; + color.view = target.color; + color.loadOp = WGPULoadOp_Clear; + color.storeOp = WGPUStoreOp_Store; + color.clearValue = {frame / 300.0, 0.2, 0.4, 1}; +#if defined(MYSTRAL_WEBGPU_DAWN) + color.depthSlice = WGPU_DEPTH_SLICE_UNDEFINED; +#endif + WGPURenderPassDepthStencilAttachment depth = {}; + depth.view = target.depth; + depth.depthLoadOp = WGPULoadOp_Clear; + depth.depthStoreOp = WGPUStoreOp_Store; + depth.depthClearValue = 1; + WGPURenderPassDescriptor pass = {}; + pass.colorAttachmentCount = 1; + pass.colorAttachments = &color; + pass.depthStencilAttachment = &depth; + WGPURenderPassEncoder encoderPass = wgpuCommandEncoderBeginRenderPass(encoder, &pass); + wgpuRenderPassEncoderEnd(encoderPass); + wgpuRenderPassEncoderRelease(encoderPass); + WGPUCommandBufferDescriptor commandDesc = {}; + WGPUCommandBuffer commands = wgpuCommandEncoderFinish(encoder, &commandDesc); + wgpuQueueSubmit(context.getQueue(), 1, &commands); + wgpuCommandBufferRelease(commands); + wgpuCommandEncoderRelease(encoder); + presenter.present(); + + struct Result { + bool done = false; + std::string error; + } result; + WGPUPopErrorScopeCallbackInfo info = {}; + info.mode = WGPUCallbackMode_AllowProcessEvents; + info.userdata1 = &result; + info.callback = [](WGPUPopErrorScopeStatus, WGPUErrorType type, WGPUStringView message, void* user, void*) { + auto* r = static_cast(user); + if (type != WGPUErrorType_NoError) r->error = message.data ? std::string(message.data, message.length) : "error"; + r->done = true; + }; + wgpuDevicePopErrorScope(device, info); + for (int i = 0; i < 1000 && !result.done; ++i) { +#if defined(MYSTRAL_WEBGPU_DAWN) + wgpuInstanceProcessEvents(context.getInstance()); +#endif + if (!result.done) std::this_thread::sleep_for(std::chrono::microseconds(200)); + } + if (!result.error.empty() && errors++ == 0) firstError = result.error; + } + if (errors) std::fprintf(stderr, "%d frames with validation errors; first: %s\n", errors, firstError.c_str()); + CHECK(errors == 0); + CHECK(context.getDevice() == device); // a resize never recreated the device + CHECK(presenter.depthRebuilds() == 1 + 5); // the first target, then one per resize + CHECK(presenter.width() == 640 && presenter.height() == 360); + } + SDL_DestroyWindow(window); + SDL_Quit(); +} + +} // namespace + +TN_TEST_MAIN({"resizes", resizes}) diff --git a/packages/runtime-native/tests/native-engine/probes/probe_schedule_test.cpp b/packages/runtime-native/tests/native-engine/probes/probe_schedule_test.cpp new file mode 100644 index 000000000..fc9e4e047 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/probes/probe_schedule_test.cpp @@ -0,0 +1,349 @@ +// PRD-525: every recorded ProbeVolume placement, atlas slot and bounded update schedule reproduces +// natively. The table is generated from packages/core/src/render/probe-volume.ts +// (packages/runtime-native/tests/native-engine/probes/probes-reference.ts): each volume description +// is replayed through `place` and `ProbeScheduler`, and the probe world positions, atlas slices, the +// per-frame work-item order and the per-frame budget are compared against what the real module +// produced. Every double is stored as its binary64 bit pattern and compares bit for bit, except that +// any two NaNs are equal. +// +// The reference reads time from an injected clock and the fake renderer's per-work-item costs; the +// native scheduler takes those costs as data, so both sides measure the same schedule exactly. +#include "check.h" +#include "engine/renderer/probes/schedule.h" + +#include +#include +#include +#include +#include +#include +#include +#include + +using namespace tn::engine::probes; + +namespace { + +constexpr double bitsToDouble(uint64_t bits) { return std::bit_cast(bits); } + +// Bit-exact, except that every NaN is the same value: JavaScript cannot tell NaN payloads apart. +bool same(uint64_t got, uint64_t want) { + return got == want || (std::isnan(bitsToDouble(got)) && std::isnan(bitsToDouble(want))); +} + +struct RefProbeWork; + +struct RefProbePlacement { + uint32_t resolution[3]; + uint32_t paddedSlices; + uint32_t atlasDepth; + uint64_t probeCount; + uint64_t atlasBytes; +}; + +struct RefProbeCosts { + uint64_t capture; + uint64_t project; + uint64_t copy; + uint64_t repack; +}; + +struct RefProbeVolume { + uint64_t min[3]; + uint64_t max[3]; + uint64_t density[3]; + bool hasLimit; + uint64_t limit; + uint64_t budget; + uint32_t maxItems; + uint32_t bounces; + RefProbeCosts costs; + RefProbePlacement placement; + uint64_t boundsMin[3]; + uint64_t boundsSize[3]; + const uint64_t* positions; + const uint32_t* slots; + const RefProbeWork* work; + std::size_t workCount; + const uint32_t* frameCounts; + std::size_t frameCount; + uint32_t requestFrame; + bool requestCoalesced; +}; + +#include "probes_reference.inc" + +uint64_t costOf(const RefProbeVolume& volume, const ProbeWorkItem& item) { + switch (item.kind) { + case ProbeWorkKind::Capture: + return volume.costs.capture; + case ProbeWorkKind::Project: + return volume.costs.project; + case ProbeWorkKind::Copy: + return volume.costs.copy; + case ProbeWorkKind::Repack: + return volume.costs.repack; + } + return 0; +} + +uint64_t costOf(const RefProbeVolume& volume, const RefProbeWork& item) { + switch (item.kind) { + case 0: + return volume.costs.capture; + case 1: + return volume.costs.project; + case 2: + return volume.costs.copy; + case 3: + return volume.costs.repack; + } + return 0; +} + +bool buildDescription(const RefProbeVolume& volume, ProbeVolumeDescription& description) { + for (int axis = 0; axis < 3; ++axis) { + description.boundsMin[axis] = bitsToDouble(volume.min[axis]); + description.boundsMax[axis] = bitsToDouble(volume.max[axis]); + description.density[axis] = bitsToDouble(volume.density[axis]); + } + description.hasMaxTextureDimension3D = volume.hasLimit; + description.maxTextureDimension3D = bitsToDouble(volume.limit); + return true; +} + +bool createScheduler(const RefProbeVolume& volume, const ProbePlacement& placement, ProbeScheduler& scheduler, + std::string& error) { + ProbeScheduleOptions options; + options.bakeBudgetMs = bitsToDouble(volume.budget); + options.maxWorkItemsPerFrame = volume.maxItems; + options.bounces = volume.bounces; + options.costs.capture = bitsToDouble(volume.costs.capture); + options.costs.project = bitsToDouble(volume.costs.project); + options.costs.copy = bitsToDouble(volume.costs.copy); + options.costs.repack = bitsToDouble(volume.costs.repack); + return ProbeScheduler::create(placement, options, scheduler, error); +} + +void probeSchedule() { + std::size_t volumes = 0; + std::size_t frames = 0; + std::size_t mismatched = 0; + + for (const RefProbeVolume& volume : kProbeVolumes) { + ++volumes; + ProbeVolumeDescription description; + buildDescription(volume, description); + ProbePlacement placement; + std::string error; + if (!place(description, placement, error)) { + ++mismatched; + std::fprintf(stderr, "volume %zu: place refused: %s\n", volumes - 1, error.c_str()); + continue; + } + const RefProbePlacement& want = volume.placement; + bool placementOk = placement.resolution[0] == want.resolution[0] && + placement.resolution[1] == want.resolution[1] && + placement.resolution[2] == want.resolution[2] && + placement.paddedSlices == want.paddedSlices && placement.atlasDepth == want.atlasDepth && + placement.probeCount == want.probeCount && placement.atlasBytes == want.atlasBytes; + for (int axis = 0; axis < 3 && placementOk; ++axis) { + placementOk = same(std::bit_cast(placement.boundsMin[axis]), volume.boundsMin[axis]) && + same(std::bit_cast(placement.boundsSize[axis]), volume.boundsSize[axis]); + } + if (!placementOk) { + ++mismatched; + std::fprintf(stderr, "volume %zu: placement differs\n", volumes - 1); + continue; + } + // Every probe world position the reference placed. + for (uint64_t probe = 0; probe < placement.probeCount; ++probe) { + const uint32_t ix = static_cast(probe % placement.resolution[0]); + const uint32_t iy = static_cast((probe / placement.resolution[0]) % placement.resolution[1]); + const uint32_t iz = static_cast( + probe / (static_cast(placement.resolution[0]) * placement.resolution[1])); + double position[3]; + probePosition(placement, ix, iy, iz, position); + for (int axis = 0; axis < 3; ++axis) { + if (!same(std::bit_cast(position[axis]), volume.positions[probe * 3 + axis])) { + if (mismatched < 8) + std::fprintf(stderr, "volume %zu probe %llu axis %d position differs\n", volumes - 1, + static_cast(probe), axis); + ++mismatched; + } + } + } + // The atlas slice each probe writes into each of the seven packed sub-volumes. + for (uint32_t subVolume = 0; subVolume < kPackedSubVolumeCount; ++subVolume) { + for (uint32_t iz = 0; iz < placement.resolution[2]; ++iz) { + const uint32_t got = atlasSlice(placement, subVolume, iz); + const uint32_t expected = volume.slots[subVolume * placement.resolution[2] + iz]; + if (got != expected) { + ++mismatched; + std::fprintf(stderr, "volume %zu atlas slice %u/%u: %u/%u\n", volumes - 1, subVolume, iz, got, + expected); + } + } + } + + ProbeScheduler scheduler; + if (!createScheduler(volume, placement, scheduler, error)) { + ++mismatched; + std::fprintf(stderr, "volume %zu: scheduler refused: %s\n", volumes - 1, error.c_str()); + continue; + } + if (!scheduler.requestBake()) { + ++mismatched; + std::fprintf(stderr, "volume %zu: first requestBake did not start\n", volumes - 1); + continue; + } + + // The recorded frame slice must match item for item, and the mid-run request must coalesce. + double clock = 0; + std::size_t offset = 0; + std::vector items; + for (std::size_t frame = 0; frame < volume.frameCount; ++frame) { + ++frames; + if (frame == volume.requestFrame) { + const bool restarted = scheduler.requestBake(); + if (restarted == volume.requestCoalesced) { + ++mismatched; + std::fprintf(stderr, "volume %zu frame %zu: requestBake restarted=%d expected coalesced=%d\n", + volumes - 1, frame, restarted, volume.requestCoalesced); + } + } + items.clear(); + scheduler.process(clock, items); + if (items.size() != volume.frameCounts[frame]) { + ++mismatched; + std::fprintf(stderr, "volume %zu frame %zu: %zu items, expected %u\n", volumes - 1, frame, items.size(), + volume.frameCounts[frame]); + } + for (std::size_t k = 0; k < items.size() && offset + k < volume.workCount; ++k) { + const ProbeWorkItem& got = items[k]; + const RefProbeWork& expected = volume.work[offset + k]; + const bool ok = static_cast(got.kind) == expected.kind && got.pass == expected.pass && + got.probe == expected.probe && got.face == expected.face && + got.repack == expected.repack; + if (!ok) { + if (mismatched < 8) + std::fprintf(stderr, "volume %zu frame %zu item %zu: {%u %u %u %u %u} != {%u %u %u %u %u}\n", + volumes - 1, frame, k, static_cast(got.kind), got.pass, got.probe, + got.face, got.repack, expected.kind, expected.pass, expected.probe, expected.face, + expected.repack); + ++mismatched; + } + } + offset += items.size(); + } + } + + // The refusals the real module throws on must come back as the same named codes. + for (const RefProbeRefusal& refusal : kProbeRefusals) { + ProbeVolumeDescription description; + for (int axis = 0; axis < 3; ++axis) { + description.boundsMin[axis] = bitsToDouble(refusal.min[axis]); + description.boundsMax[axis] = bitsToDouble(refusal.max[axis]); + description.density[axis] = bitsToDouble(refusal.density[axis]); + } + description.hasMaxTextureDimension3D = refusal.hasLimit; + description.maxTextureDimension3D = bitsToDouble(refusal.limit); + ProbePlacement placement; + std::string error; + const bool placed = place(description, placement, error); + if (refusal.stage == RefProbeRefusePlace) { + if (placed || error != refusal.code) { + ++mismatched; + std::fprintf(stderr, "refusal: placed=%d code=%s expected %s\n", placed, error.c_str(), refusal.code); + } + continue; + } + if (!placed) { + ++mismatched; + std::fprintf(stderr, "refusal: valid placement refused %s\n", error.c_str()); + continue; + } + ProbeScheduleOptions options; + options.bakeBudgetMs = bitsToDouble(refusal.budget); + options.maxWorkItemsPerFrame = refusal.maxItems; + options.bounces = refusal.bounces; + ProbeScheduler scheduler; + const bool created = ProbeScheduler::create(placement, options, scheduler, error); + if (created || error != refusal.code) { + ++mismatched; + std::fprintf(stderr, "refusal: created=%d code=%s expected %s\n", created, error.c_str(), refusal.code); + } + } + + std::printf("probes schedule: %zu volumes, %zu frames, %zu differ\n", volumes, frames, mismatched); + CHECK(volumes > 0 && frames > 0 && mismatched == 0); +} + +void probeBudget() { + std::size_t volumes = 0; + std::size_t frames = 0; + std::size_t mismatched = 0; + + for (const RefProbeVolume& volume : kProbeVolumes) { + ++volumes; + ProbeVolumeDescription description; + buildDescription(volume, description); + ProbePlacement placement; + std::string error; + if (!place(description, placement, error)) { + ++mismatched; + continue; + } + ProbeScheduler scheduler; + if (!createScheduler(volume, placement, scheduler, error) || !scheduler.requestBake()) { + ++mismatched; + continue; + } + const double budget = bitsToDouble(volume.budget); + double clock = 0; + std::size_t offset = 0; + std::vector items; + for (std::size_t frame = 0; frame < volume.frameCount; ++frame) { + ++frames; + items.clear(); + scheduler.process(clock, items); + // Native: never more work items than the count budget, and never more measured cost than + // the time budget. + if (items.size() > volume.maxItems) { + ++mismatched; + std::fprintf(stderr, "volume %zu frame %zu: %zu items exceed maxItems %u\n", volumes - 1, frame, + items.size(), volume.maxItems); + } + double nativeCost = 0; + for (const ProbeWorkItem& item : items) + nativeCost += bitsToDouble(costOf(volume, item)); + if (nativeCost > budget) { + ++mismatched; + std::fprintf(stderr, "volume %zu frame %zu: native cost %.17g exceeds budget %.17g\n", volumes - 1, + frame, nativeCost, budget); + } + // The recorded reference table must obey the same budget. + if (volume.frameCounts[frame] > volume.maxItems) { + ++mismatched; + std::fprintf(stderr, "volume %zu frame %zu: table %u items exceed maxItems %u\n", volumes - 1, frame, + volume.frameCounts[frame], volume.maxItems); + } + double tableCost = 0; + for (uint32_t k = 0; k < volume.frameCounts[frame] && offset + k < volume.workCount; ++k) + tableCost += bitsToDouble(costOf(volume, volume.work[offset + k])); + if (tableCost > budget) { + ++mismatched; + std::fprintf(stderr, "volume %zu frame %zu: table cost %.17g exceeds budget %.17g\n", volumes - 1, + frame, tableCost, budget); + } + offset += volume.frameCounts[frame]; + } + } + + std::printf("probes budget: %zu volumes, %zu frames, %zu differ\n", volumes, frames, mismatched); + CHECK(volumes > 0 && frames > 0 && mismatched == 0); +} + +} // namespace + +TN_TEST_MAIN({"schedule", probeSchedule}, {"budget", probeBudget}) diff --git a/packages/runtime-native/tests/native-engine/probes/probe_volume_test.cpp b/packages/runtime-native/tests/native-engine/probes/probe_volume_test.cpp new file mode 100644 index 000000000..903041471 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/probes/probe_volume_test.cpp @@ -0,0 +1,257 @@ +#include "check.h" +#include "package_writer.h" +#include "engine/assets/probe_volume.h" +#include "engine/shader/standard.h" +#include "engine/shader/package.h" +#include +#include +#include +using namespace tn::engine::probes; +namespace { +ProbeVolume make(uint32_t bounces = 0) { + ProbeVolumeDescription d; + std::fill_n(d.boundsMax, 3, 1); + ProbeScheduleOptions o; + o.bounces = bounces; + o.bakeBudgetMs = 100; + o.maxWorkItemsPerFrame = 17; + ProbeVolume v; + std::string error; + CHECK(ProbeVolume::create(d, o, 4, v, error)); + return v; +} +void projection() { + std::string error; + std::vector rgb(6 * 4 * 4 * 3, 1); + ProbeCoefficients c; + CHECK(projectCubemap(rgb, 4, c, error)); + CHECK(std::abs(c[0] - 3.5449103) < 1e-5); + for (size_t i = 3; i < c.size(); ++i) + CHECK(std::abs(c[i]) < 1e-5); + // +X alone has a positive x coefficient, -X reverses it, Y/Z terms cancel. + std::fill(rgb.begin(), rgb.end(), 0); + std::fill_n(rgb.begin(), 4 * 4 * 3, 1); + CHECK(projectCubemap(rgb, 4, c, error)); + CHECK(c[9] > 0.8); + CHECK(std::abs(c[3]) < 1e-6 && std::abs(c[6]) < 1e-6); + std::rotate(rgb.begin(), rgb.begin() + 4 * 4 * 3, rgb.end()); + CHECK(projectCubemap(rgb, 4, c, error)); // +X became -Z; coefficient ordering stays y,z,x. + CHECK(c[6] < -0.8 && std::abs(c[9]) < 1e-6); + rgb[0] = std::numeric_limits::quiet_NaN(); + CHECK(!projectCubemap(rgb, 4, c, error)); + CHECK(!projectCubemap({}, 0, c, error)); + // Frozen independent f32 projection of three-channel, face/row/column-varying radiance. + // Constants are computed as JS doubles, then GPU mul/add and accumulation round to f32. + const ProbeCoefficients expected = { + 2.8359282f, 3.22586727f, 3.61580896f, -0.205729574f, -0.205729589f, -0.205729514f, -0.170588672f, + -0.170588642f, -0.170588732f, -0.129590884f, -0.129590884f, -0.129590914f, 6.44153042e-09f, 0.f, + -1.28830608e-08f, 0.030478159f, 0.0304780751f, 0.0304780565f, 0.881470382f, 0.881470263f, 0.881470263f, + -3.86491834e-08f, 2.57661217e-08f, 0.f, -0.508916259f, -0.508916259f, -0.508916259f}; + rgb.resize(6 * 3 * 3 * 3); + for (uint32_t face = 0; face < 6; ++face) + for (uint32_t y = 0; y < 3; ++y) + for (uint32_t x = 0; x < 3; ++x) + for (uint32_t ch = 0; ch < 3; ++ch) + rgb[((face * 3 + y) * 3 + x) * 3 + ch] = float((face + 1) * .2 + y * .03 + x * .07 + ch * .11); + CHECK(projectCubemap(rgb, 3, c, error)); + for (size_t i = 0; i < c.size(); ++i) + CHECK(c[i] == expected[i]); +} +void sampling() { + auto v = make(); + std::string error; + for (uint32_t p = 0; p < 8; ++p) { + ProbeCoefficients c{}; + c[0] = float(p + 1); + c[26] = float(p + 11); + CHECK(v.writeProbe(p, c, error)); + } + CHECK(std::abs(v.sample({.5, .5, .5}, {0, 0, 0})[0] - 4.5 * 0.886227) < 1e-5); + CHECK(std::abs(v.sample({-1, -1, -1}, {0, 0, 0})[0] - 0.886227) < 1e-5); + auto a = v.atlas(); + const auto& p = v.placement(); + for (uint32_t sub = 0; sub < 7; ++sub) + for (uint32_t xy = 0; xy < 4; ++xy) + for (uint32_t ch = 0; ch < 4; ++ch) { + CHECK(a[(sub * p.paddedSlices * 4 + xy) * 4 + ch] == a[((sub * p.paddedSlices + 1) * 4 + xy) * 4 + ch]); + CHECK(a[((sub * p.paddedSlices + 3) * 4 + xy) * 4 + ch] == + a[((sub * p.paddedSlices + 2) * 4 + xy) * 4 + ch]); + } + CHECK(a.back() == 0); + ProbeCoefficients c{}; + c[3] = 1; + c[6] = 2; + c[9] = 3; + c[18] = 4; + CHECK(v.writeProbe(0, c, error)); + CHECK(std::abs(v.sample({0, 0, 0}, {0, 1, 0})[0] - std::max(0., 1.023328 - 4 * .247708)) < 1e-6); + CHECK(std::abs(v.sample({0, 0, 0}, {0, 0, 1})[0] - (2 * 1.023328 + 4 * (.743125 - .247708))) < 1e-6); +} +void bake() { + auto v = make(1); + CHECK(v.requestBake()); + CHECK(v.samplingIsolated()); + CHECK(!v.requestBake()); + std::string error; + double clock = 0; + size_t direct = 0, indirect = 0; + auto capture = [&](const ProbeWorkItem& item, std::span face, std::string&) { + if (item.pass == 0) { + ++direct; + CHECK(v.sampleCapture({0, 0, 0}, {0, 1, 0})[0] == 0); + if (direct <= 48) + CHECK(std::all_of(v.displayAtlas().begin(), v.displayAtlas().end(), [](float x) { return x == 0; })); + } else { + ++indirect; + CHECK(v.sampleCapture({0, 0, 0}, {0, 1, 0})[0] > 3); + } + std::fill(face.begin(), face.end(), item.pass ? 2.f : 1.f); + return true; + }; + for (int i = 0; i < 100 && v.pending(); ++i) + CHECK(v.process(clock, capture, error) != ProbeStepStatus::Refused); + CHECK(v.ready() && direct == 48 && indirect == 48); + CHECK(v.sample({0, 0, 0}, {0, 1, 0})[0] > 6); + for (auto count : v.captureCounts()) + CHECK(count == 12); + const auto before = v.sample({1, 1, 1}, {0, 1, 0}); + uint32_t index = 0; + CHECK(v.invalidate(std::span(&index, 1), error)); + CHECK(v.sample({0, 0, 0}, {0, 1, 0})[0] == 0); + CHECK(v.sample({1, 1, 1}, {0, 1, 0}) == before); + for (int i = 0; i < 100 && v.pending(); ++i) + CHECK(v.process(clock, capture, error) != ProbeStepStatus::Refused); + CHECK(v.captureCounts()[0] == 24); + for (size_t i = 1; i < 8; ++i) + CHECK(v.captureCounts()[i] == 12); + CHECK(v.sample({1, 1, 1}, {0, 1, 0}) == before); + CHECK(v.requestBake()); + CHECK(v.process(clock, [](const auto&, auto, std::string&) { return false; }, error) == ProbeStepStatus::Refused); + CHECK(!v.ready() && !v.pending()); + CHECK(v.sample({0, 0, 0}, {0, 1, 0})[0] == 0); +} +void asynchronous() { + auto volume = make(); + std::string error; + double clock = 0; + CHECK(volume.requestBake()); + const auto revision = volume.revision(); + for (int frame = 0; frame < 3; ++frame) { + CHECK(volume.processAsync( + clock, + [&](const ProbeWorkItem& item, std::span, std::string&) { + CHECK(item.probe == 0 && item.face == 0 && item.pass == 0); + return CaptureResult::Pending; + }, + error) == ProbeStepStatus::Progress); + CHECK(clock == 0 && volume.captureCounts()[0] == 0 && volume.pending()); + CHECK(volume.revision() == revision); + } + CHECK(volume.processAsync( + clock, + [](const auto& item, std::span face, std::string&) { + CHECK(item.face == 0); + std::fill(face.begin(), face.end(), 1); + return CaptureResult::Ready; + }, + error) == ProbeStepStatus::Progress); + CHECK(volume.captureCounts()[0] == 1 && clock == 1); + uint32_t affected = 0; + CHECK(volume.invalidate(std::span(&affected, 1), error)); + CHECK(volume.revision() > revision); + CHECK(volume.processAsync( + clock, + [](const auto& item, auto, std::string&) { + CHECK(item.probe == 0 && item.face == 0); + return CaptureResult::Pending; + }, + error) == ProbeStepStatus::Progress); + CHECK(clock == 1 && volume.captureCounts()[0] == 1); +} + +void shaderSampling() { + namespace s = tn::engine::shader; + namespace g = s::graph; + const auto volume = make(); + s::VertexVariant variant; + variant.nodes.emissiveNode = g::div(s::probeSample(volume.placement(), "cpu"), g::float_(3.141592653589793)); + for (bool backSide : {false, true}) { + variant.backSide = backSide; + auto programs = s::buildLambert(variant, s::LightLayout{"p"}); + CHECK(programs.diagnostics.empty()); + CHECK(programs.vertex.ok() && programs.fragment.ok()); + const auto vertex = s::buildStage(programs.vertex, 0), fragment = s::buildStage(programs.fragment, 1); + CHECK(vertex.wgsl.ok() && fragment.wgsl.ok()); + CHECK(fragment.wgsl.code.find("t_probe_cpu: texture_3d") != std::string::npos); + CHECK(fragment.wgsl.code.find("textureSample(t_probe_cpu, smp_probe_cpu,") != std::string::npos); + CHECK(vertex.wgsl.code.find("o_positionWorld") != std::string::npos); + CHECK(fragment.wgsl.code.find("f_emissive") == std::string::npos); + CHECK(std::count_if(fragment.bindings.begin(), fragment.bindings.end(), [](const auto& b) { + return b.kind == s::BindingKind::Texture && b.name == "t_probe_cpu" && b.volume && !b.depth && !b.cube; + }) == 1); + for (const auto& [name, type] : programs.fragment.varyings()) { + const auto at = fragment.wgsl.code.find("i_" + name + ":"); + const auto location = fragment.wgsl.code.rfind("@location(", at), + end = fragment.wgsl.code.find(')', location); + CHECK(vertex.wgsl.code.find(fragment.wgsl.code.substr(location, end - location + 1) + " o_" + name + ":") != + std::string::npos); + } + } + // A 3D float texture must reject 2D coordinates and comparison sampling. + s::Program wrongCoordinate(s::Stage::Fragment); + const auto texture = wrongCoordinate.texture3d("atlas"); + CHECK(texture == wrongCoordinate.texture3d("atlas")); + CHECK(wrongCoordinate.sample(texture, wrongCoordinate.construct(s::Type::vec(2), {wrongCoordinate.constant(0.f)})) == s::kInvalid); + s::Program wrongComparison(s::Stage::Fragment); + CHECK(wrongComparison.sampleCompare(wrongComparison.texture3d("atlas"), + wrongComparison.construct(s::Type::vec(3), {wrongComparison.constant(0.f)}), + wrongComparison.constant(0.f)) == s::kInvalid); + bool refused = false; + try { + (void)s::probeSample(volume.placement(), "invalid:name"); + } catch (const std::invalid_argument&) { + refused = true; + } + CHECK(refused); +} + +void cooked() { + using namespace tn::engine::assets; + auto v = make(); + std::string reason; + ProbeCoefficients c{}; + for (uint32_t p = 0; p < 8; ++p) { + for (size_t i = 0; i < c.size(); ++i) + c[i] = float(0.03 * (i + 1) * (p + 1) * (i % 2 ? -1 : 1)); + CHECK(v.writeProbe(p, c, reason)); + } + auto payload = cookProbeVolumePayload(v); + auto pack = [&](const std::vector& b) { + return tn::test::writePackage({{"probes/test", 1, 0, b, b.size(), {}}}); + }; + auto bytes = pack(payload); + ProbeVolume loaded; + PackageError error; + CHECK(loadProbeVolume(bytes, "test", loaded, error)); + CHECK(loaded.ready() && !loaded.pending()); + CHECK(std::equal(loaded.coefficients().begin(), loaded.coefficients().end(), v.coefficients().begin())); + CHECK(std::equal(loaded.atlas().begin(), loaded.atlas().end(), v.atlas().begin())); + CHECK(loaded.sample({.5, .5, .5}, {0, 1, 0}) == v.sample({.5, .5, .5}, {0, 1, 0})); + for (auto count : loaded.captureCounts()) + CHECK(count == 0); + bytes.back() ^= 1; + CHECK(!loadProbeVolume(bytes, "test", loaded, error)); + CHECK(error.code == "TN_PACKAGE_HASH"); + payload.back() = 0x7f; + payload[payload.size() - 2] = 0xc0; + payload[payload.size() - 3] = 0; + payload[payload.size() - 4] = 0; + CHECK(!loadProbeVolume(pack(payload), "test", loaded, error)); + CHECK(error.code == "TN_PROBES_PAYLOAD"); + payload.resize(96); + CHECK(!loadProbeVolume(pack(payload), "test", loaded, error)); + CHECK(!loadProbeVolume(pack(cookProbeVolumePayload(v)), "missing", loaded, error)); +} +} // namespace +TN_TEST_MAIN({"projection", projection}, {"sampling", sampling}, {"bake", bake}, {"cooked", cooked}, + {"shader", shaderSampling}, {"async", asynchronous}) diff --git a/packages/runtime-native/tests/native-engine/probes/probes-reference.ts b/packages/runtime-native/tests/native-engine/probes/probes-reference.ts new file mode 100644 index 000000000..4bcc2b826 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/probes/probes-reference.ts @@ -0,0 +1,527 @@ +/** + * Records `ProbeVolume`'s CPU decisions for a set of volume descriptions as a C++ table the native + * test rebuilds (PRD-525). It drives the REAL module in packages/core (the same fake renderer the + * unit spec uses) and records, per volume: + * + * - placement: the probe grid resolution, the padded atlas geometry and every probe world position; + * - slots: the atlas slice each probe's z index occupies in each of the seven packed sub-volumes; + * - the schedule: the flat list of work items the bounded bake ran over 60 frames, and the number + * of items per frame. A mid-run `requestBake` records that the reference coalesces it. + * + * The per-work-item costs the fake renderer injects are recorded too, because the reference's time + * budget is measured against the wall clock. The native port takes those costs as data instead of + * reading a clock, so both sides can be compared exactly. Every double is recorded as its binary64 + * bit pattern, so the comparison is bit for bit except that any two NaNs are equal. + * + * pnpm --workspace-root exec tsx packages/runtime-native/tests/native-engine/probes/probes-reference.ts + * ... -- --check (fails when the committed table is not what the core module produces) + */ + +import { readFileSync, writeFileSync } from "node:fs"; +import path from "node:path"; +import { fileURLToPath } from "node:url"; + +import { Box3, Scene, Vector3, WebGPUCoordinateSystem } from "three"; + +import { ATLAS_PADDING, ProbeVolume } from "../../../../core/src/render/probe-volume.js"; +import type { IRendererLike } from "../../../../core/src/renderer.js"; + +const HERE = path.dirname(fileURLToPath(import.meta.url)); +const OUT = path.join(HERE, "probes_reference.inc"); + +const FRAME_COUNT = 60; +const REQUEST_FRAME = 2; +const RENDER_COST = 1; +const COPY_COST = 0.25; + +const f64 = (x: number) => { + const words = new Uint32Array(new Float64Array([x]).buffer); + return (BigInt(words[1] as number) << 32n) | BigInt(words[0] as number); +}; +const bits = (x: number) => `0x${f64(x).toString(16).padStart(16, "0")}ull`; + +type Density = number | readonly [number, number, number] | { x: number; y: number; z: number }; + +/** Every accepted density shape as the three per-axis values the volume normalizes to. */ +function densityTuple(density: Density): [number, number, number] { + if (typeof density === "number") return [density, density, density]; + if (Array.isArray(density)) + return [density[0] as number, density[1] as number, density[2] as number]; + const object = density as { x: number; y: number; z: number }; + return [object.x, object.y, object.z]; +} + +interface ISpec { + min: readonly [number, number, number]; + max: readonly [number, number, number]; + density: Density; + budget: number; + maxItems: number; + bounces: number; + minPixelsLimit?: number; +} + +interface IWork { + kind: number; // 0 capture, 1 project, 2 copy, 3 repack + pass: number; + probe: number; + face: number; + repack: number; +} + +interface IRecord { + spec: ISpec; + resolution: [number, number, number]; + paddedSlices: number; + atlasDepth: number; + probeCount: number; + atlasBytes: number; + boundsMin: [number, number, number]; + boundsSize: [number, number, number]; + positions: number[]; + slots: number[]; + work: IWork[]; + frameCounts: number[]; + coalesced: boolean; +} + +/** The fake renderer records which work item ran from the calls `ProbeVolume` makes. */ +function fakeRenderer( + bakeScene: Scene, + boundsMin: readonly number[], + boundsSize: readonly number[], + resolution: readonly number[], +) { + const log: Omit[] = []; + let pending: { target: unknown; face: number } | null = null; + let lastProbe = 0; + + const positionToProbe = (x: number, y: number, z: number): number => { + const index = (axis: number, value: number): number => { + const size = boundsSize[axis] as number; + const res = resolution[axis] as number; + // resolution >= 2, size > 0, so the reference's placement formula inverts exactly here. + return Math.round(((value - (boundsMin[axis] as number)) * (res - 1)) / size); + }; + const ix = index(0, x); + const iy = index(1, y); + const iz = index(2, z); + return ( + ix + + iy * (resolution[0] as number) + + iz * (resolution[0] as number) * (resolution[1] as number) + ); + }; + + const raw = { + coordinateSystem: WebGPUCoordinateSystem, + copyTextureToTexture: ( + _source: unknown, + _destination: unknown, + _region: unknown, + destinationPosition: { x: number; y: number }, + ) => { + log.push({ kind: 2, probe: destinationPosition.y, face: 0, repack: 0 }); + }, + getActiveCubeFace: () => 0, + getActiveMipmapLevel: () => 0, + getRenderTarget: () => null, + isWebGLRenderer: false, + render: ( + scene: Scene, + camera: { parent?: { position: { x: number; y: number; z: number } } }, + ) => { + if (scene === bakeScene) { + const position = camera.parent?.position; + if (position === undefined) + throw new Error("probe reference: capture render has no cube camera parent"); + lastProbe = positionToProbe(position.x, position.y, position.z); + log.push({ kind: 0, probe: lastProbe, face: pending?.face ?? 0, repack: 0 }); + } else if (pending !== null && isRenderTarget3D(pending.target)) { + log.push({ kind: 3, probe: 0, face: 0, repack: pending.face }); + } else { + log.push({ kind: 1, probe: lastProbe, face: 0, repack: 0 }); + } + pending = null; + }, + reversedDepthBuffer: false, + setRenderTarget: (target: unknown, face = 0) => { + pending = { target, face }; + }, + xr: { enabled: false }, + }; + return { log, renderer: { kind: "webgpu" as const, raw } } as unknown as { + log: Omit[]; + renderer: IRendererLike; + }; +} + +function isRenderTarget3D(target: unknown): boolean { + return ( + typeof target === "object" && + target !== null && + (target as { isRenderTarget3D?: boolean }).isRenderTarget3D === true + ); +} + +function record(spec: ISpec): IRecord { + let nowMs = 0; + const scene = new Scene(); + const subject = new ProbeVolume({ + bounds: new Box3(new Vector3(...spec.min), new Vector3(...spec.max)), + density: spec.density, + ...(spec.minPixelsLimit === undefined ? {} : { maxTextureDimension3D: spec.minPixelsLimit }), + bakeBudgetMs: spec.budget, + maxWorkItemsPerFrame: spec.maxItems, + bounces: spec.bounces, + now: () => nowMs, + report: () => undefined, + }); + const boundsMin: [number, number, number] = [ + subject.boundingBox.min.x, + subject.boundingBox.min.y, + subject.boundingBox.min.z, + ]; + const resolution: [number, number, number] = [ + subject.resolution.x, + subject.resolution.y, + subject.resolution.z, + ]; + const boundsSize: [number, number, number] = [ + subject.boundingBox.max.x - boundsMin[0], + subject.boundingBox.max.y - boundsMin[1], + subject.boundingBox.max.z - boundsMin[2], + ]; + const fake = fakeRenderer(scene, boundsMin, boundsSize, resolution); + // The fake renderer advances the injected clock on every call, exactly as the spec's budget tests do. + const rawCalls = ( + fake.renderer as unknown as { + raw: { + render: (...args: unknown[]) => void; + copyTextureToTexture: (...args: unknown[]) => void; + }; + } + ).raw; + const render = rawCalls.render; + const copy = rawCalls.copyTextureToTexture; + rawCalls.render = (...args: unknown[]) => { + nowMs += RENDER_COST; + render(...args); + }; + rawCalls.copyTextureToTexture = (...args: unknown[]) => { + nowMs += COPY_COST; + copy(...args); + }; + + subject.attachRenderer(fake.renderer); + const firstPromise = subject.requestBake(scene); + + const positions: number[] = []; + for (let iz = 0; iz < resolution[2]; iz += 1) { + for (let iy = 0; iy < resolution[1]; iy += 1) { + for (let ix = 0; ix < resolution[0]; ix += 1) { + const position = subject.probePosition(ix, iy, iz); + positions.push(position.x, position.y, position.z); + } + } + } + const slots: number[] = []; + for (let subVolume = 0; subVolume < 7; subVolume += 1) { + for (let iz = 0; iz < resolution[2]; iz += 1) { + slots.push(subVolume * subject.paddedSlices + ATLAS_PADDING + iz); + } + } + + const workPerPass = subject.probeCount * 8 + 7 * subject.paddedSlices; + const work: IWork[] = []; + const frameCounts: number[] = []; + let coalesced = false; + for (let frame = 0; frame < FRAME_COUNT; frame += 1) { + if (frame === REQUEST_FRAME) { + coalesced = subject.requestBake(scene) === firstPromise; + } + fake.log.length = 0; + subject.process(fake.renderer); + for (const item of fake.log) { + work.push({ ...item, pass: Math.floor(work.length / workPerPass) }); + } + frameCounts.push(fake.log.length); + } + + return { + spec, + resolution, + paddedSlices: subject.paddedSlices, + atlasDepth: subject.atlasDepth, + probeCount: subject.probeCount, + atlasBytes: subject.atlasBytes, + boundsMin, + boundsSize, + positions, + slots, + work, + frameCounts, + coalesced, + }; +} + +/* ---- the volumes ---- */ + +const specs: ISpec[] = [ + { + min: [0, 0, 0], + max: [2, 2, 2], + density: 1, + budget: 3, + maxItems: 1000, + bounces: 0, + minPixelsLimit: 64, + }, + { + min: [-1, -1, -1], + max: [1, 1, 1], + density: [0.5, 1, 1.5], + budget: 4, + maxItems: 2, + bounces: 0, + minPixelsLimit: 64, + }, + { + min: [10, 0, -5], + max: [12, 2, -3], + density: 2, + budget: 5, + maxItems: 3, + bounces: 0, + minPixelsLimit: 64, + }, + { + min: [0, 0, 0], + max: [1, 1, 1], + density: 1, + budget: 20, + maxItems: 1000, + bounces: 1, + minPixelsLimit: 64, + }, + { + min: [-3, 2, -1], + max: [-1, 4, 1], + density: { x: 1.5, y: 1.5, z: 1.5 }, + budget: 2, + maxItems: 1000, + bounces: 0, + minPixelsLimit: 64, + }, +]; + +const recorded = specs.map((spec) => record(spec)); + +/* ---- refusals: the module throws, the native side returns a named code ---- */ + +interface IRefusalSpec { + min: readonly [number, number, number]; + max: readonly [number, number, number]; + density: Density; + budget: number; + maxItems: number; + bounces: number; + minPixelsLimit?: number; + stage: 0 | 1; // 0 = placement, 1 = schedule options + code: string; +} + +const refusals: IRefusalSpec[] = [ + { + min: [0, 0, 0], + max: [0, 2, 2], + density: 1, + budget: 2, + maxItems: 1, + bounces: 0, + stage: 0, + code: "TN_PROBES_BOUNDS", + }, + { + min: [0, 0, 0], + max: [2, 2, Number.POSITIVE_INFINITY], + density: 1, + budget: 2, + maxItems: 1, + bounces: 0, + stage: 0, + code: "TN_PROBES_BOUNDS", + }, + { + min: [0, 0, 0], + max: [2, 2, 2], + density: 0, + budget: 2, + maxItems: 1, + bounces: 0, + stage: 0, + code: "TN_PROBES_DENSITY", + }, + { + min: [0, 0, 0], + max: [2, 2, 2], + density: [1, -1, 1], + budget: 2, + maxItems: 1, + bounces: 0, + stage: 0, + code: "TN_PROBES_DENSITY", + }, + { + min: [0, 0, 0], + max: [2, 2, 2], + density: 1, + budget: 2, + maxItems: 1, + bounces: 0, + minPixelsLimit: 1, + stage: 0, + code: "TN_PROBES_TEXTURE_LIMIT", + }, + { + min: [0, 0, 0], + max: [2, 2, 2], + density: 1, + budget: 0, + maxItems: 1, + bounces: 0, + stage: 1, + code: "TN_PROBES_OPTIONS", + }, + { + min: [0, 0, 0], + max: [2, 2, 2], + density: 1, + budget: 2, + maxItems: 0, + bounces: 0, + stage: 1, + code: "TN_PROBES_OPTIONS", + }, +]; +for (const refusal of refusals) { + // Confirm the real module refuses each of these, so the table is not asserting dead behaviour. + let threw = false; + try { + new ProbeVolume({ + bounds: new Box3(new Vector3(...refusal.min), new Vector3(...refusal.max)), + density: refusal.density, + ...(refusal.minPixelsLimit === undefined + ? {} + : { maxTextureDimension3D: refusal.minPixelsLimit }), + report: () => undefined, + }); + } catch { + threw = true; + } + if (refusal.stage === 0 && !threw) + throw new Error(`probe reference: expected a refusal for ${refusal.code}`); +} + +/* ---- emit ---- */ + +const lines = [ + "// Generated by packages/runtime-native/tests/native-engine/probes/probes-reference.ts", + "// from packages/core/src/render/probe-volume.ts. Do not edit: rerun the generator. Doubles are", + "// binary64 bit patterns; counts are decimal integers.", + "", + "struct RefProbeWork {", + " uint32_t kind;", + " uint32_t pass;", + " uint32_t probe;", + " uint32_t face;", + " uint32_t repack;", + "};", + "", +]; + +for (const [index, entry] of recorded.entries()) { + lines.push( + `// volume ${index}: ${entry.resolution.join("x")} probes, atlasDepth ${entry.atlasDepth}, budget ${entry.spec.budget}ms, maxItems ${entry.spec.maxItems}, bounces ${entry.spec.bounces}`, + ); + lines.push(`static const uint64_t kProbePositions${index}[] = {`); + const positionLines: string[] = []; + for (let probe = 0; probe < entry.probeCount; probe += 1) { + positionLines.push( + ` ${bits(entry.positions[probe * 3] as number)}, ${bits(entry.positions[probe * 3 + 1] as number)}, ${bits(entry.positions[probe * 3 + 2] as number)},`, + ); + } + lines.push(...positionLines, "};", ""); + lines.push(`static const uint32_t kProbeSlots${index}[] = {`); + lines.push(` ${entry.slots.join(", ")},`); + lines.push("};", ""); + lines.push(`static const RefProbeWork kProbeWork${index}[] = {`); + for (const item of entry.work) { + lines.push(` {${item.kind}, ${item.pass}, ${item.probe}, ${item.face}, ${item.repack}},`); + } + lines.push("};", ""); + lines.push(`static const uint32_t kProbeFrameCounts${index}[] = {`); + lines.push(` ${entry.frameCounts.join(", ")},`); + lines.push("};", ""); +} + +lines.push("static const RefProbeVolume kProbeVolumes[] = {"); +for (const [index, entry] of recorded.entries()) { + const spec = entry.spec; + const density = densityTuple(spec.density); + lines.push( + ` {{${bits(spec.min[0])}, ${bits(spec.min[1])}, ${bits(spec.min[2])}}, ` + + `{${bits(spec.max[0])}, ${bits(spec.max[1])}, ${bits(spec.max[2])}}, ` + + `{${bits(density[0])}, ${bits(density[1])}, ${bits(density[2])}}, ` + + `${spec.minPixelsLimit === undefined ? "false" : "true"}, ${bits(spec.minPixelsLimit ?? 0)}, ` + + `${bits(spec.budget)}, ${spec.maxItems}u, ${spec.bounces}u, ` + + `{${bits(RENDER_COST)}, ${bits(RENDER_COST)}, ${bits(COPY_COST)}, ${bits(RENDER_COST)}}, ` + + `{{${entry.resolution[0]}u, ${entry.resolution[1]}u, ${entry.resolution[2]}u}, ${entry.paddedSlices}u, ${entry.atlasDepth}u, ` + + `${entry.probeCount}ull, ${entry.atlasBytes}ull}, ` + + `{${bits(entry.boundsMin[0])}, ${bits(entry.boundsMin[1])}, ${bits(entry.boundsMin[2])}}, ` + + `{${bits(entry.boundsSize[0])}, ${bits(entry.boundsSize[1])}, ${bits(entry.boundsSize[2])}}, ` + + `kProbePositions${index}, kProbeSlots${index}, ` + + `kProbeWork${index}, std::size(kProbeWork${index}), kProbeFrameCounts${index}, std::size(kProbeFrameCounts${index}), ` + + `${REQUEST_FRAME}u, ${String(entry.coalesced)}},`, + ); +} +lines.push("};", ""); + +lines.push("enum RefProbeRefusalStage { RefProbeRefusePlace = 0, RefProbeRefuseOptions = 1 };"); +lines.push("struct RefProbeRefusal {"); +lines.push(" uint64_t min[3];"); +lines.push(" uint64_t max[3];"); +lines.push(" uint64_t density[3];"); +lines.push(" bool hasLimit;"); +lines.push(" uint64_t limit;"); +lines.push(" uint64_t budget;"); +lines.push(" uint32_t maxItems;"); +lines.push(" uint32_t bounces;"); +lines.push(" uint32_t stage;"); +lines.push(" const char* code;"); +lines.push("};"); +lines.push(""); +lines.push("static const RefProbeRefusal kProbeRefusals[] = {"); +for (const refusal of refusals) { + const density = densityTuple(refusal.density); + lines.push( + ` {{${bits(refusal.min[0])}, ${bits(refusal.min[1])}, ${bits(refusal.min[2])}}, ` + + `{${bits(refusal.max[0])}, ${bits(refusal.max[1])}, ${bits(refusal.max[2])}}, ` + + `{${bits(density[0])}, ${bits(density[1])}, ${bits(density[2])}}, ` + + `${refusal.minPixelsLimit === undefined ? "false" : "true"}, ${bits(refusal.minPixelsLimit ?? 0)}, ` + + `${bits(refusal.budget)}, ${refusal.maxItems}u, ${refusal.bounces}u, ${refusal.stage}u, ${JSON.stringify(refusal.code)}},`, + ); +} +lines.push("};", ""); + +const text = lines.join("\n"); +if (process.argv.includes("--check")) { + if (readFileSync(OUT, "utf8") !== text) { + console.error("TN_FIXTURE_STALE: probes_reference.inc is not what the core module produces"); + process.exit(1); + } + console.log("current: probes_reference.inc"); +} else { + writeFileSync(OUT, text); + console.log(`wrote ${OUT}`); +} diff --git a/packages/runtime-native/tests/native-engine/probes/probes_reference.inc b/packages/runtime-native/tests/native-engine/probes/probes_reference.inc new file mode 100644 index 000000000..72b192a64 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/probes/probes_reference.inc @@ -0,0 +1,1150 @@ +// Generated by packages/runtime-native/tests/native-engine/probes/probes-reference.ts +// from packages/core/src/render/probe-volume.ts. Do not edit: rerun the generator. Doubles are +// binary64 bit patterns; counts are decimal integers. + +struct RefProbeWork { + uint32_t kind; + uint32_t pass; + uint32_t probe; + uint32_t face; + uint32_t repack; +}; + +// volume 0: 3x3x3 probes, atlasDepth 35, budget 3ms, maxItems 1000, bounces 0 +static const uint64_t kProbePositions0[] = { + 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, + 0x3ff0000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, + 0x4000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, + 0x0000000000000000ull, 0x3ff0000000000000ull, 0x0000000000000000ull, + 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x0000000000000000ull, + 0x4000000000000000ull, 0x3ff0000000000000ull, 0x0000000000000000ull, + 0x0000000000000000ull, 0x4000000000000000ull, 0x0000000000000000ull, + 0x3ff0000000000000ull, 0x4000000000000000ull, 0x0000000000000000ull, + 0x4000000000000000ull, 0x4000000000000000ull, 0x0000000000000000ull, + 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, + 0x3ff0000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, + 0x4000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, + 0x0000000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, + 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, + 0x4000000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, + 0x0000000000000000ull, 0x4000000000000000ull, 0x3ff0000000000000ull, + 0x3ff0000000000000ull, 0x4000000000000000ull, 0x3ff0000000000000ull, + 0x4000000000000000ull, 0x4000000000000000ull, 0x3ff0000000000000ull, + 0x0000000000000000ull, 0x0000000000000000ull, 0x4000000000000000ull, + 0x3ff0000000000000ull, 0x0000000000000000ull, 0x4000000000000000ull, + 0x4000000000000000ull, 0x0000000000000000ull, 0x4000000000000000ull, + 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4000000000000000ull, + 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x4000000000000000ull, + 0x4000000000000000ull, 0x3ff0000000000000ull, 0x4000000000000000ull, + 0x0000000000000000ull, 0x4000000000000000ull, 0x4000000000000000ull, + 0x3ff0000000000000ull, 0x4000000000000000ull, 0x4000000000000000ull, + 0x4000000000000000ull, 0x4000000000000000ull, 0x4000000000000000ull, +}; + +static const uint32_t kProbeSlots0[] = { + 1, 2, 3, 6, 7, 8, 11, 12, 13, 16, 17, 18, 21, 22, 23, 26, 27, 28, 31, 32, 33, +}; + +static const RefProbeWork kProbeWork0[] = { + {0, 0, 0, 0, 0}, + {0, 0, 0, 1, 0}, + {0, 0, 0, 2, 0}, + {0, 0, 0, 3, 0}, + {0, 0, 0, 4, 0}, + {0, 0, 0, 5, 0}, + {1, 0, 0, 0, 0}, + {2, 0, 0, 0, 0}, + {0, 0, 1, 0, 0}, + {0, 0, 1, 1, 0}, + {0, 0, 1, 2, 0}, + {0, 0, 1, 3, 0}, + {0, 0, 1, 4, 0}, + {0, 0, 1, 5, 0}, + {1, 0, 1, 0, 0}, + {2, 0, 1, 0, 0}, + {0, 0, 2, 0, 0}, + {0, 0, 2, 1, 0}, + {0, 0, 2, 2, 0}, + {0, 0, 2, 3, 0}, + {0, 0, 2, 4, 0}, + {0, 0, 2, 5, 0}, + {1, 0, 2, 0, 0}, + {2, 0, 2, 0, 0}, + {0, 0, 3, 0, 0}, + {0, 0, 3, 1, 0}, + {0, 0, 3, 2, 0}, + {0, 0, 3, 3, 0}, + {0, 0, 3, 4, 0}, + {0, 0, 3, 5, 0}, + {1, 0, 3, 0, 0}, + {2, 0, 3, 0, 0}, + {0, 0, 4, 0, 0}, + {0, 0, 4, 1, 0}, + {0, 0, 4, 2, 0}, + {0, 0, 4, 3, 0}, + {0, 0, 4, 4, 0}, + {0, 0, 4, 5, 0}, + {1, 0, 4, 0, 0}, + {2, 0, 4, 0, 0}, + {0, 0, 5, 0, 0}, + {0, 0, 5, 1, 0}, + {0, 0, 5, 2, 0}, + {0, 0, 5, 3, 0}, + {0, 0, 5, 4, 0}, + {0, 0, 5, 5, 0}, + {1, 0, 5, 0, 0}, + {2, 0, 5, 0, 0}, + {0, 0, 6, 0, 0}, + {0, 0, 6, 1, 0}, + {0, 0, 6, 2, 0}, + {0, 0, 6, 3, 0}, + {0, 0, 6, 4, 0}, + {0, 0, 6, 5, 0}, + {1, 0, 6, 0, 0}, + {2, 0, 6, 0, 0}, + {0, 0, 7, 0, 0}, + {0, 0, 7, 1, 0}, + {0, 0, 7, 2, 0}, + {0, 0, 7, 3, 0}, + {0, 0, 7, 4, 0}, + {0, 0, 7, 5, 0}, + {1, 0, 7, 0, 0}, + {2, 0, 7, 0, 0}, + {0, 0, 8, 0, 0}, + {0, 0, 8, 1, 0}, + {0, 0, 8, 2, 0}, + {0, 0, 8, 3, 0}, + {0, 0, 8, 4, 0}, + {0, 0, 8, 5, 0}, + {1, 0, 8, 0, 0}, + {2, 0, 8, 0, 0}, + {0, 0, 9, 0, 0}, + {0, 0, 9, 1, 0}, + {0, 0, 9, 2, 0}, + {0, 0, 9, 3, 0}, + {0, 0, 9, 4, 0}, + {0, 0, 9, 5, 0}, + {1, 0, 9, 0, 0}, + {2, 0, 9, 0, 0}, + {0, 0, 10, 0, 0}, + {0, 0, 10, 1, 0}, + {0, 0, 10, 2, 0}, + {0, 0, 10, 3, 0}, + {0, 0, 10, 4, 0}, + {0, 0, 10, 5, 0}, + {1, 0, 10, 0, 0}, + {2, 0, 10, 0, 0}, + {0, 0, 11, 0, 0}, + {0, 0, 11, 1, 0}, + {0, 0, 11, 2, 0}, + {0, 0, 11, 3, 0}, + {0, 0, 11, 4, 0}, + {0, 0, 11, 5, 0}, + {1, 0, 11, 0, 0}, + {2, 0, 11, 0, 0}, + {0, 0, 12, 0, 0}, + {0, 0, 12, 1, 0}, + {0, 0, 12, 2, 0}, + {0, 0, 12, 3, 0}, + {0, 0, 12, 4, 0}, + {0, 0, 12, 5, 0}, + {1, 0, 12, 0, 0}, + {2, 0, 12, 0, 0}, + {0, 0, 13, 0, 0}, + {0, 0, 13, 1, 0}, + {0, 0, 13, 2, 0}, + {0, 0, 13, 3, 0}, + {0, 0, 13, 4, 0}, + {0, 0, 13, 5, 0}, + {1, 0, 13, 0, 0}, + {2, 0, 13, 0, 0}, + {0, 0, 14, 0, 0}, + {0, 0, 14, 1, 0}, + {0, 0, 14, 2, 0}, + {0, 0, 14, 3, 0}, + {0, 0, 14, 4, 0}, + {0, 0, 14, 5, 0}, + {1, 0, 14, 0, 0}, + {2, 0, 14, 0, 0}, + {0, 0, 15, 0, 0}, + {0, 0, 15, 1, 0}, + {0, 0, 15, 2, 0}, + {0, 0, 15, 3, 0}, + {0, 0, 15, 4, 0}, + {0, 0, 15, 5, 0}, + {1, 0, 15, 0, 0}, + {2, 0, 15, 0, 0}, + {0, 0, 16, 0, 0}, + {0, 0, 16, 1, 0}, + {0, 0, 16, 2, 0}, + {0, 0, 16, 3, 0}, + {0, 0, 16, 4, 0}, + {0, 0, 16, 5, 0}, + {1, 0, 16, 0, 0}, + {2, 0, 16, 0, 0}, + {0, 0, 17, 0, 0}, + {0, 0, 17, 1, 0}, + {0, 0, 17, 2, 0}, + {0, 0, 17, 3, 0}, + {0, 0, 17, 4, 0}, + {0, 0, 17, 5, 0}, + {1, 0, 17, 0, 0}, + {2, 0, 17, 0, 0}, + {0, 0, 18, 0, 0}, + {0, 0, 18, 1, 0}, + {0, 0, 18, 2, 0}, + {0, 0, 18, 3, 0}, + {0, 0, 18, 4, 0}, + {0, 0, 18, 5, 0}, + {1, 0, 18, 0, 0}, + {2, 0, 18, 0, 0}, + {0, 0, 19, 0, 0}, + {0, 0, 19, 1, 0}, + {0, 0, 19, 2, 0}, + {0, 0, 19, 3, 0}, + {0, 0, 19, 4, 0}, + {0, 0, 19, 5, 0}, + {1, 0, 19, 0, 0}, + {2, 0, 19, 0, 0}, + {0, 0, 20, 0, 0}, + {0, 0, 20, 1, 0}, + {0, 0, 20, 2, 0}, + {0, 0, 20, 3, 0}, + {0, 0, 20, 4, 0}, + {0, 0, 20, 5, 0}, + {1, 0, 20, 0, 0}, + {2, 0, 20, 0, 0}, + {0, 0, 21, 0, 0}, + {0, 0, 21, 1, 0}, + {0, 0, 21, 2, 0}, + {0, 0, 21, 3, 0}, + {0, 0, 21, 4, 0}, + {0, 0, 21, 5, 0}, + {1, 0, 21, 0, 0}, + {2, 0, 21, 0, 0}, + {0, 0, 22, 0, 0}, + {0, 0, 22, 1, 0}, + {0, 0, 22, 2, 0}, + {0, 0, 22, 3, 0}, +}; + +static const uint32_t kProbeFrameCounts0[] = { + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, +}; + +// volume 1: 2x3x4 probes, atlasDepth 42, budget 4ms, maxItems 2, bounces 0 +static const uint64_t kProbePositions1[] = { + 0xbff0000000000000ull, 0xbff0000000000000ull, 0xbff0000000000000ull, + 0x3ff0000000000000ull, 0xbff0000000000000ull, 0xbff0000000000000ull, + 0xbff0000000000000ull, 0x0000000000000000ull, 0xbff0000000000000ull, + 0x3ff0000000000000ull, 0x0000000000000000ull, 0xbff0000000000000ull, + 0xbff0000000000000ull, 0x3ff0000000000000ull, 0xbff0000000000000ull, + 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0xbff0000000000000ull, + 0xbff0000000000000ull, 0xbff0000000000000ull, 0xbfd5555555555556ull, + 0x3ff0000000000000ull, 0xbff0000000000000ull, 0xbfd5555555555556ull, + 0xbff0000000000000ull, 0x0000000000000000ull, 0xbfd5555555555556ull, + 0x3ff0000000000000ull, 0x0000000000000000ull, 0xbfd5555555555556ull, + 0xbff0000000000000ull, 0x3ff0000000000000ull, 0xbfd5555555555556ull, + 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0xbfd5555555555556ull, + 0xbff0000000000000ull, 0xbff0000000000000ull, 0x3fd5555555555554ull, + 0x3ff0000000000000ull, 0xbff0000000000000ull, 0x3fd5555555555554ull, + 0xbff0000000000000ull, 0x0000000000000000ull, 0x3fd5555555555554ull, + 0x3ff0000000000000ull, 0x0000000000000000ull, 0x3fd5555555555554ull, + 0xbff0000000000000ull, 0x3ff0000000000000ull, 0x3fd5555555555554ull, + 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3fd5555555555554ull, + 0xbff0000000000000ull, 0xbff0000000000000ull, 0x3ff0000000000000ull, + 0x3ff0000000000000ull, 0xbff0000000000000ull, 0x3ff0000000000000ull, + 0xbff0000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, + 0x3ff0000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, + 0xbff0000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, + 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, +}; + +static const uint32_t kProbeSlots1[] = { + 1, 2, 3, 4, 7, 8, 9, 10, 13, 14, 15, 16, 19, 20, 21, 22, 25, 26, 27, 28, 31, 32, 33, 34, 37, 38, 39, 40, +}; + +static const RefProbeWork kProbeWork1[] = { + {0, 0, 0, 0, 0}, + {0, 0, 0, 1, 0}, + {0, 0, 0, 2, 0}, + {0, 0, 0, 3, 0}, + {0, 0, 0, 4, 0}, + {0, 0, 0, 5, 0}, + {1, 0, 0, 0, 0}, + {2, 0, 0, 0, 0}, + {0, 0, 1, 0, 0}, + {0, 0, 1, 1, 0}, + {0, 0, 1, 2, 0}, + {0, 0, 1, 3, 0}, + {0, 0, 1, 4, 0}, + {0, 0, 1, 5, 0}, + {1, 0, 1, 0, 0}, + {2, 0, 1, 0, 0}, + {0, 0, 2, 0, 0}, + {0, 0, 2, 1, 0}, + {0, 0, 2, 2, 0}, + {0, 0, 2, 3, 0}, + {0, 0, 2, 4, 0}, + {0, 0, 2, 5, 0}, + {1, 0, 2, 0, 0}, + {2, 0, 2, 0, 0}, + {0, 0, 3, 0, 0}, + {0, 0, 3, 1, 0}, + {0, 0, 3, 2, 0}, + {0, 0, 3, 3, 0}, + {0, 0, 3, 4, 0}, + {0, 0, 3, 5, 0}, + {1, 0, 3, 0, 0}, + {2, 0, 3, 0, 0}, + {0, 0, 4, 0, 0}, + {0, 0, 4, 1, 0}, + {0, 0, 4, 2, 0}, + {0, 0, 4, 3, 0}, + {0, 0, 4, 4, 0}, + {0, 0, 4, 5, 0}, + {1, 0, 4, 0, 0}, + {2, 0, 4, 0, 0}, + {0, 0, 5, 0, 0}, + {0, 0, 5, 1, 0}, + {0, 0, 5, 2, 0}, + {0, 0, 5, 3, 0}, + {0, 0, 5, 4, 0}, + {0, 0, 5, 5, 0}, + {1, 0, 5, 0, 0}, + {2, 0, 5, 0, 0}, + {0, 0, 6, 0, 0}, + {0, 0, 6, 1, 0}, + {0, 0, 6, 2, 0}, + {0, 0, 6, 3, 0}, + {0, 0, 6, 4, 0}, + {0, 0, 6, 5, 0}, + {1, 0, 6, 0, 0}, + {2, 0, 6, 0, 0}, + {0, 0, 7, 0, 0}, + {0, 0, 7, 1, 0}, + {0, 0, 7, 2, 0}, + {0, 0, 7, 3, 0}, + {0, 0, 7, 4, 0}, + {0, 0, 7, 5, 0}, + {1, 0, 7, 0, 0}, + {2, 0, 7, 0, 0}, + {0, 0, 8, 0, 0}, + {0, 0, 8, 1, 0}, + {0, 0, 8, 2, 0}, + {0, 0, 8, 3, 0}, + {0, 0, 8, 4, 0}, + {0, 0, 8, 5, 0}, + {1, 0, 8, 0, 0}, + {2, 0, 8, 0, 0}, + {0, 0, 9, 0, 0}, + {0, 0, 9, 1, 0}, + {0, 0, 9, 2, 0}, + {0, 0, 9, 3, 0}, + {0, 0, 9, 4, 0}, + {0, 0, 9, 5, 0}, + {1, 0, 9, 0, 0}, + {2, 0, 9, 0, 0}, + {0, 0, 10, 0, 0}, + {0, 0, 10, 1, 0}, + {0, 0, 10, 2, 0}, + {0, 0, 10, 3, 0}, + {0, 0, 10, 4, 0}, + {0, 0, 10, 5, 0}, + {1, 0, 10, 0, 0}, + {2, 0, 10, 0, 0}, + {0, 0, 11, 0, 0}, + {0, 0, 11, 1, 0}, + {0, 0, 11, 2, 0}, + {0, 0, 11, 3, 0}, + {0, 0, 11, 4, 0}, + {0, 0, 11, 5, 0}, + {1, 0, 11, 0, 0}, + {2, 0, 11, 0, 0}, + {0, 0, 12, 0, 0}, + {0, 0, 12, 1, 0}, + {0, 0, 12, 2, 0}, + {0, 0, 12, 3, 0}, + {0, 0, 12, 4, 0}, + {0, 0, 12, 5, 0}, + {1, 0, 12, 0, 0}, + {2, 0, 12, 0, 0}, + {0, 0, 13, 0, 0}, + {0, 0, 13, 1, 0}, + {0, 0, 13, 2, 0}, + {0, 0, 13, 3, 0}, + {0, 0, 13, 4, 0}, + {0, 0, 13, 5, 0}, + {1, 0, 13, 0, 0}, + {2, 0, 13, 0, 0}, + {0, 0, 14, 0, 0}, + {0, 0, 14, 1, 0}, + {0, 0, 14, 2, 0}, + {0, 0, 14, 3, 0}, + {0, 0, 14, 4, 0}, + {0, 0, 14, 5, 0}, + {1, 0, 14, 0, 0}, + {2, 0, 14, 0, 0}, +}; + +static const uint32_t kProbeFrameCounts1[] = { + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, +}; + +// volume 2: 5x5x5 probes, atlasDepth 49, budget 5ms, maxItems 3, bounces 0 +static const uint64_t kProbePositions2[] = { + 0x4024000000000000ull, 0x0000000000000000ull, 0xc014000000000000ull, + 0x4025000000000000ull, 0x0000000000000000ull, 0xc014000000000000ull, + 0x4026000000000000ull, 0x0000000000000000ull, 0xc014000000000000ull, + 0x4027000000000000ull, 0x0000000000000000ull, 0xc014000000000000ull, + 0x4028000000000000ull, 0x0000000000000000ull, 0xc014000000000000ull, + 0x4024000000000000ull, 0x3fe0000000000000ull, 0xc014000000000000ull, + 0x4025000000000000ull, 0x3fe0000000000000ull, 0xc014000000000000ull, + 0x4026000000000000ull, 0x3fe0000000000000ull, 0xc014000000000000ull, + 0x4027000000000000ull, 0x3fe0000000000000ull, 0xc014000000000000ull, + 0x4028000000000000ull, 0x3fe0000000000000ull, 0xc014000000000000ull, + 0x4024000000000000ull, 0x3ff0000000000000ull, 0xc014000000000000ull, + 0x4025000000000000ull, 0x3ff0000000000000ull, 0xc014000000000000ull, + 0x4026000000000000ull, 0x3ff0000000000000ull, 0xc014000000000000ull, + 0x4027000000000000ull, 0x3ff0000000000000ull, 0xc014000000000000ull, + 0x4028000000000000ull, 0x3ff0000000000000ull, 0xc014000000000000ull, + 0x4024000000000000ull, 0x3ff8000000000000ull, 0xc014000000000000ull, + 0x4025000000000000ull, 0x3ff8000000000000ull, 0xc014000000000000ull, + 0x4026000000000000ull, 0x3ff8000000000000ull, 0xc014000000000000ull, + 0x4027000000000000ull, 0x3ff8000000000000ull, 0xc014000000000000ull, + 0x4028000000000000ull, 0x3ff8000000000000ull, 0xc014000000000000ull, + 0x4024000000000000ull, 0x4000000000000000ull, 0xc014000000000000ull, + 0x4025000000000000ull, 0x4000000000000000ull, 0xc014000000000000ull, + 0x4026000000000000ull, 0x4000000000000000ull, 0xc014000000000000ull, + 0x4027000000000000ull, 0x4000000000000000ull, 0xc014000000000000ull, + 0x4028000000000000ull, 0x4000000000000000ull, 0xc014000000000000ull, + 0x4024000000000000ull, 0x0000000000000000ull, 0xc012000000000000ull, + 0x4025000000000000ull, 0x0000000000000000ull, 0xc012000000000000ull, + 0x4026000000000000ull, 0x0000000000000000ull, 0xc012000000000000ull, + 0x4027000000000000ull, 0x0000000000000000ull, 0xc012000000000000ull, + 0x4028000000000000ull, 0x0000000000000000ull, 0xc012000000000000ull, + 0x4024000000000000ull, 0x3fe0000000000000ull, 0xc012000000000000ull, + 0x4025000000000000ull, 0x3fe0000000000000ull, 0xc012000000000000ull, + 0x4026000000000000ull, 0x3fe0000000000000ull, 0xc012000000000000ull, + 0x4027000000000000ull, 0x3fe0000000000000ull, 0xc012000000000000ull, + 0x4028000000000000ull, 0x3fe0000000000000ull, 0xc012000000000000ull, + 0x4024000000000000ull, 0x3ff0000000000000ull, 0xc012000000000000ull, + 0x4025000000000000ull, 0x3ff0000000000000ull, 0xc012000000000000ull, + 0x4026000000000000ull, 0x3ff0000000000000ull, 0xc012000000000000ull, + 0x4027000000000000ull, 0x3ff0000000000000ull, 0xc012000000000000ull, + 0x4028000000000000ull, 0x3ff0000000000000ull, 0xc012000000000000ull, + 0x4024000000000000ull, 0x3ff8000000000000ull, 0xc012000000000000ull, + 0x4025000000000000ull, 0x3ff8000000000000ull, 0xc012000000000000ull, + 0x4026000000000000ull, 0x3ff8000000000000ull, 0xc012000000000000ull, + 0x4027000000000000ull, 0x3ff8000000000000ull, 0xc012000000000000ull, + 0x4028000000000000ull, 0x3ff8000000000000ull, 0xc012000000000000ull, + 0x4024000000000000ull, 0x4000000000000000ull, 0xc012000000000000ull, + 0x4025000000000000ull, 0x4000000000000000ull, 0xc012000000000000ull, + 0x4026000000000000ull, 0x4000000000000000ull, 0xc012000000000000ull, + 0x4027000000000000ull, 0x4000000000000000ull, 0xc012000000000000ull, + 0x4028000000000000ull, 0x4000000000000000ull, 0xc012000000000000ull, + 0x4024000000000000ull, 0x0000000000000000ull, 0xc010000000000000ull, + 0x4025000000000000ull, 0x0000000000000000ull, 0xc010000000000000ull, + 0x4026000000000000ull, 0x0000000000000000ull, 0xc010000000000000ull, + 0x4027000000000000ull, 0x0000000000000000ull, 0xc010000000000000ull, + 0x4028000000000000ull, 0x0000000000000000ull, 0xc010000000000000ull, + 0x4024000000000000ull, 0x3fe0000000000000ull, 0xc010000000000000ull, + 0x4025000000000000ull, 0x3fe0000000000000ull, 0xc010000000000000ull, + 0x4026000000000000ull, 0x3fe0000000000000ull, 0xc010000000000000ull, + 0x4027000000000000ull, 0x3fe0000000000000ull, 0xc010000000000000ull, + 0x4028000000000000ull, 0x3fe0000000000000ull, 0xc010000000000000ull, + 0x4024000000000000ull, 0x3ff0000000000000ull, 0xc010000000000000ull, + 0x4025000000000000ull, 0x3ff0000000000000ull, 0xc010000000000000ull, + 0x4026000000000000ull, 0x3ff0000000000000ull, 0xc010000000000000ull, + 0x4027000000000000ull, 0x3ff0000000000000ull, 0xc010000000000000ull, + 0x4028000000000000ull, 0x3ff0000000000000ull, 0xc010000000000000ull, + 0x4024000000000000ull, 0x3ff8000000000000ull, 0xc010000000000000ull, + 0x4025000000000000ull, 0x3ff8000000000000ull, 0xc010000000000000ull, + 0x4026000000000000ull, 0x3ff8000000000000ull, 0xc010000000000000ull, + 0x4027000000000000ull, 0x3ff8000000000000ull, 0xc010000000000000ull, + 0x4028000000000000ull, 0x3ff8000000000000ull, 0xc010000000000000ull, + 0x4024000000000000ull, 0x4000000000000000ull, 0xc010000000000000ull, + 0x4025000000000000ull, 0x4000000000000000ull, 0xc010000000000000ull, + 0x4026000000000000ull, 0x4000000000000000ull, 0xc010000000000000ull, + 0x4027000000000000ull, 0x4000000000000000ull, 0xc010000000000000ull, + 0x4028000000000000ull, 0x4000000000000000ull, 0xc010000000000000ull, + 0x4024000000000000ull, 0x0000000000000000ull, 0xc00c000000000000ull, + 0x4025000000000000ull, 0x0000000000000000ull, 0xc00c000000000000ull, + 0x4026000000000000ull, 0x0000000000000000ull, 0xc00c000000000000ull, + 0x4027000000000000ull, 0x0000000000000000ull, 0xc00c000000000000ull, + 0x4028000000000000ull, 0x0000000000000000ull, 0xc00c000000000000ull, + 0x4024000000000000ull, 0x3fe0000000000000ull, 0xc00c000000000000ull, + 0x4025000000000000ull, 0x3fe0000000000000ull, 0xc00c000000000000ull, + 0x4026000000000000ull, 0x3fe0000000000000ull, 0xc00c000000000000ull, + 0x4027000000000000ull, 0x3fe0000000000000ull, 0xc00c000000000000ull, + 0x4028000000000000ull, 0x3fe0000000000000ull, 0xc00c000000000000ull, + 0x4024000000000000ull, 0x3ff0000000000000ull, 0xc00c000000000000ull, + 0x4025000000000000ull, 0x3ff0000000000000ull, 0xc00c000000000000ull, + 0x4026000000000000ull, 0x3ff0000000000000ull, 0xc00c000000000000ull, + 0x4027000000000000ull, 0x3ff0000000000000ull, 0xc00c000000000000ull, + 0x4028000000000000ull, 0x3ff0000000000000ull, 0xc00c000000000000ull, + 0x4024000000000000ull, 0x3ff8000000000000ull, 0xc00c000000000000ull, + 0x4025000000000000ull, 0x3ff8000000000000ull, 0xc00c000000000000ull, + 0x4026000000000000ull, 0x3ff8000000000000ull, 0xc00c000000000000ull, + 0x4027000000000000ull, 0x3ff8000000000000ull, 0xc00c000000000000ull, + 0x4028000000000000ull, 0x3ff8000000000000ull, 0xc00c000000000000ull, + 0x4024000000000000ull, 0x4000000000000000ull, 0xc00c000000000000ull, + 0x4025000000000000ull, 0x4000000000000000ull, 0xc00c000000000000ull, + 0x4026000000000000ull, 0x4000000000000000ull, 0xc00c000000000000ull, + 0x4027000000000000ull, 0x4000000000000000ull, 0xc00c000000000000ull, + 0x4028000000000000ull, 0x4000000000000000ull, 0xc00c000000000000ull, + 0x4024000000000000ull, 0x0000000000000000ull, 0xc008000000000000ull, + 0x4025000000000000ull, 0x0000000000000000ull, 0xc008000000000000ull, + 0x4026000000000000ull, 0x0000000000000000ull, 0xc008000000000000ull, + 0x4027000000000000ull, 0x0000000000000000ull, 0xc008000000000000ull, + 0x4028000000000000ull, 0x0000000000000000ull, 0xc008000000000000ull, + 0x4024000000000000ull, 0x3fe0000000000000ull, 0xc008000000000000ull, + 0x4025000000000000ull, 0x3fe0000000000000ull, 0xc008000000000000ull, + 0x4026000000000000ull, 0x3fe0000000000000ull, 0xc008000000000000ull, + 0x4027000000000000ull, 0x3fe0000000000000ull, 0xc008000000000000ull, + 0x4028000000000000ull, 0x3fe0000000000000ull, 0xc008000000000000ull, + 0x4024000000000000ull, 0x3ff0000000000000ull, 0xc008000000000000ull, + 0x4025000000000000ull, 0x3ff0000000000000ull, 0xc008000000000000ull, + 0x4026000000000000ull, 0x3ff0000000000000ull, 0xc008000000000000ull, + 0x4027000000000000ull, 0x3ff0000000000000ull, 0xc008000000000000ull, + 0x4028000000000000ull, 0x3ff0000000000000ull, 0xc008000000000000ull, + 0x4024000000000000ull, 0x3ff8000000000000ull, 0xc008000000000000ull, + 0x4025000000000000ull, 0x3ff8000000000000ull, 0xc008000000000000ull, + 0x4026000000000000ull, 0x3ff8000000000000ull, 0xc008000000000000ull, + 0x4027000000000000ull, 0x3ff8000000000000ull, 0xc008000000000000ull, + 0x4028000000000000ull, 0x3ff8000000000000ull, 0xc008000000000000ull, + 0x4024000000000000ull, 0x4000000000000000ull, 0xc008000000000000ull, + 0x4025000000000000ull, 0x4000000000000000ull, 0xc008000000000000ull, + 0x4026000000000000ull, 0x4000000000000000ull, 0xc008000000000000ull, + 0x4027000000000000ull, 0x4000000000000000ull, 0xc008000000000000ull, + 0x4028000000000000ull, 0x4000000000000000ull, 0xc008000000000000ull, +}; + +static const uint32_t kProbeSlots2[] = { + 1, 2, 3, 4, 5, 8, 9, 10, 11, 12, 15, 16, 17, 18, 19, 22, 23, 24, 25, 26, 29, 30, 31, 32, 33, 36, 37, 38, 39, 40, 43, 44, 45, 46, 47, +}; + +static const RefProbeWork kProbeWork2[] = { + {0, 0, 0, 0, 0}, + {0, 0, 0, 1, 0}, + {0, 0, 0, 2, 0}, + {0, 0, 0, 3, 0}, + {0, 0, 0, 4, 0}, + {0, 0, 0, 5, 0}, + {1, 0, 0, 0, 0}, + {2, 0, 0, 0, 0}, + {0, 0, 1, 0, 0}, + {0, 0, 1, 1, 0}, + {0, 0, 1, 2, 0}, + {0, 0, 1, 3, 0}, + {0, 0, 1, 4, 0}, + {0, 0, 1, 5, 0}, + {1, 0, 1, 0, 0}, + {2, 0, 1, 0, 0}, + {0, 0, 2, 0, 0}, + {0, 0, 2, 1, 0}, + {0, 0, 2, 2, 0}, + {0, 0, 2, 3, 0}, + {0, 0, 2, 4, 0}, + {0, 0, 2, 5, 0}, + {1, 0, 2, 0, 0}, + {2, 0, 2, 0, 0}, + {0, 0, 3, 0, 0}, + {0, 0, 3, 1, 0}, + {0, 0, 3, 2, 0}, + {0, 0, 3, 3, 0}, + {0, 0, 3, 4, 0}, + {0, 0, 3, 5, 0}, + {1, 0, 3, 0, 0}, + {2, 0, 3, 0, 0}, + {0, 0, 4, 0, 0}, + {0, 0, 4, 1, 0}, + {0, 0, 4, 2, 0}, + {0, 0, 4, 3, 0}, + {0, 0, 4, 4, 0}, + {0, 0, 4, 5, 0}, + {1, 0, 4, 0, 0}, + {2, 0, 4, 0, 0}, + {0, 0, 5, 0, 0}, + {0, 0, 5, 1, 0}, + {0, 0, 5, 2, 0}, + {0, 0, 5, 3, 0}, + {0, 0, 5, 4, 0}, + {0, 0, 5, 5, 0}, + {1, 0, 5, 0, 0}, + {2, 0, 5, 0, 0}, + {0, 0, 6, 0, 0}, + {0, 0, 6, 1, 0}, + {0, 0, 6, 2, 0}, + {0, 0, 6, 3, 0}, + {0, 0, 6, 4, 0}, + {0, 0, 6, 5, 0}, + {1, 0, 6, 0, 0}, + {2, 0, 6, 0, 0}, + {0, 0, 7, 0, 0}, + {0, 0, 7, 1, 0}, + {0, 0, 7, 2, 0}, + {0, 0, 7, 3, 0}, + {0, 0, 7, 4, 0}, + {0, 0, 7, 5, 0}, + {1, 0, 7, 0, 0}, + {2, 0, 7, 0, 0}, + {0, 0, 8, 0, 0}, + {0, 0, 8, 1, 0}, + {0, 0, 8, 2, 0}, + {0, 0, 8, 3, 0}, + {0, 0, 8, 4, 0}, + {0, 0, 8, 5, 0}, + {1, 0, 8, 0, 0}, + {2, 0, 8, 0, 0}, + {0, 0, 9, 0, 0}, + {0, 0, 9, 1, 0}, + {0, 0, 9, 2, 0}, + {0, 0, 9, 3, 0}, + {0, 0, 9, 4, 0}, + {0, 0, 9, 5, 0}, + {1, 0, 9, 0, 0}, + {2, 0, 9, 0, 0}, + {0, 0, 10, 0, 0}, + {0, 0, 10, 1, 0}, + {0, 0, 10, 2, 0}, + {0, 0, 10, 3, 0}, + {0, 0, 10, 4, 0}, + {0, 0, 10, 5, 0}, + {1, 0, 10, 0, 0}, + {2, 0, 10, 0, 0}, + {0, 0, 11, 0, 0}, + {0, 0, 11, 1, 0}, + {0, 0, 11, 2, 0}, + {0, 0, 11, 3, 0}, + {0, 0, 11, 4, 0}, + {0, 0, 11, 5, 0}, + {1, 0, 11, 0, 0}, + {2, 0, 11, 0, 0}, + {0, 0, 12, 0, 0}, + {0, 0, 12, 1, 0}, + {0, 0, 12, 2, 0}, + {0, 0, 12, 3, 0}, + {0, 0, 12, 4, 0}, + {0, 0, 12, 5, 0}, + {1, 0, 12, 0, 0}, + {2, 0, 12, 0, 0}, + {0, 0, 13, 0, 0}, + {0, 0, 13, 1, 0}, + {0, 0, 13, 2, 0}, + {0, 0, 13, 3, 0}, + {0, 0, 13, 4, 0}, + {0, 0, 13, 5, 0}, + {1, 0, 13, 0, 0}, + {2, 0, 13, 0, 0}, + {0, 0, 14, 0, 0}, + {0, 0, 14, 1, 0}, + {0, 0, 14, 2, 0}, + {0, 0, 14, 3, 0}, + {0, 0, 14, 4, 0}, + {0, 0, 14, 5, 0}, + {1, 0, 14, 0, 0}, + {2, 0, 14, 0, 0}, + {0, 0, 15, 0, 0}, + {0, 0, 15, 1, 0}, + {0, 0, 15, 2, 0}, + {0, 0, 15, 3, 0}, + {0, 0, 15, 4, 0}, + {0, 0, 15, 5, 0}, + {1, 0, 15, 0, 0}, + {2, 0, 15, 0, 0}, + {0, 0, 16, 0, 0}, + {0, 0, 16, 1, 0}, + {0, 0, 16, 2, 0}, + {0, 0, 16, 3, 0}, + {0, 0, 16, 4, 0}, + {0, 0, 16, 5, 0}, + {1, 0, 16, 0, 0}, + {2, 0, 16, 0, 0}, + {0, 0, 17, 0, 0}, + {0, 0, 17, 1, 0}, + {0, 0, 17, 2, 0}, + {0, 0, 17, 3, 0}, + {0, 0, 17, 4, 0}, + {0, 0, 17, 5, 0}, + {1, 0, 17, 0, 0}, + {2, 0, 17, 0, 0}, + {0, 0, 18, 0, 0}, + {0, 0, 18, 1, 0}, + {0, 0, 18, 2, 0}, + {0, 0, 18, 3, 0}, + {0, 0, 18, 4, 0}, + {0, 0, 18, 5, 0}, + {1, 0, 18, 0, 0}, + {2, 0, 18, 0, 0}, + {0, 0, 19, 0, 0}, + {0, 0, 19, 1, 0}, + {0, 0, 19, 2, 0}, + {0, 0, 19, 3, 0}, + {0, 0, 19, 4, 0}, + {0, 0, 19, 5, 0}, + {1, 0, 19, 0, 0}, + {2, 0, 19, 0, 0}, + {0, 0, 20, 0, 0}, + {0, 0, 20, 1, 0}, + {0, 0, 20, 2, 0}, + {0, 0, 20, 3, 0}, + {0, 0, 20, 4, 0}, + {0, 0, 20, 5, 0}, + {1, 0, 20, 0, 0}, + {2, 0, 20, 0, 0}, + {0, 0, 21, 0, 0}, + {0, 0, 21, 1, 0}, + {0, 0, 21, 2, 0}, + {0, 0, 21, 3, 0}, + {0, 0, 21, 4, 0}, + {0, 0, 21, 5, 0}, + {1, 0, 21, 0, 0}, + {2, 0, 21, 0, 0}, + {0, 0, 22, 0, 0}, + {0, 0, 22, 1, 0}, + {0, 0, 22, 2, 0}, + {0, 0, 22, 3, 0}, +}; + +static const uint32_t kProbeFrameCounts2[] = { + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, +}; + +// volume 3: 2x2x2 probes, atlasDepth 28, budget 20ms, maxItems 1000, bounces 1 +static const uint64_t kProbePositions3[] = { + 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, + 0x3ff0000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, + 0x0000000000000000ull, 0x3ff0000000000000ull, 0x0000000000000000ull, + 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x0000000000000000ull, + 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, + 0x3ff0000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, + 0x0000000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, + 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, +}; + +static const uint32_t kProbeSlots3[] = { + 1, 2, 5, 6, 9, 10, 13, 14, 17, 18, 21, 22, 25, 26, +}; + +static const RefProbeWork kProbeWork3[] = { + {0, 0, 0, 0, 0}, + {0, 0, 0, 1, 0}, + {0, 0, 0, 2, 0}, + {0, 0, 0, 3, 0}, + {0, 0, 0, 4, 0}, + {0, 0, 0, 5, 0}, + {1, 0, 0, 0, 0}, + {2, 0, 0, 0, 0}, + {0, 0, 1, 0, 0}, + {0, 0, 1, 1, 0}, + {0, 0, 1, 2, 0}, + {0, 0, 1, 3, 0}, + {0, 0, 1, 4, 0}, + {0, 0, 1, 5, 0}, + {1, 0, 1, 0, 0}, + {2, 0, 1, 0, 0}, + {0, 0, 2, 0, 0}, + {0, 0, 2, 1, 0}, + {0, 0, 2, 2, 0}, + {0, 0, 2, 3, 0}, + {0, 0, 2, 4, 0}, + {0, 0, 2, 5, 0}, + {1, 0, 2, 0, 0}, + {2, 0, 2, 0, 0}, + {0, 0, 3, 0, 0}, + {0, 0, 3, 1, 0}, + {0, 0, 3, 2, 0}, + {0, 0, 3, 3, 0}, + {0, 0, 3, 4, 0}, + {0, 0, 3, 5, 0}, + {1, 0, 3, 0, 0}, + {2, 0, 3, 0, 0}, + {0, 0, 4, 0, 0}, + {0, 0, 4, 1, 0}, + {0, 0, 4, 2, 0}, + {0, 0, 4, 3, 0}, + {0, 0, 4, 4, 0}, + {0, 0, 4, 5, 0}, + {1, 0, 4, 0, 0}, + {2, 0, 4, 0, 0}, + {0, 0, 5, 0, 0}, + {0, 0, 5, 1, 0}, + {0, 0, 5, 2, 0}, + {0, 0, 5, 3, 0}, + {0, 0, 5, 4, 0}, + {0, 0, 5, 5, 0}, + {1, 0, 5, 0, 0}, + {2, 0, 5, 0, 0}, + {0, 0, 6, 0, 0}, + {0, 0, 6, 1, 0}, + {0, 0, 6, 2, 0}, + {0, 0, 6, 3, 0}, + {0, 0, 6, 4, 0}, + {0, 0, 6, 5, 0}, + {1, 0, 6, 0, 0}, + {2, 0, 6, 0, 0}, + {0, 0, 7, 0, 0}, + {0, 0, 7, 1, 0}, + {0, 0, 7, 2, 0}, + {0, 0, 7, 3, 0}, + {0, 0, 7, 4, 0}, + {0, 0, 7, 5, 0}, + {1, 0, 7, 0, 0}, + {2, 0, 7, 0, 0}, + {3, 0, 0, 0, 0}, + {3, 0, 0, 0, 1}, + {3, 0, 0, 0, 2}, + {3, 0, 0, 0, 3}, + {3, 0, 0, 0, 4}, + {3, 0, 0, 0, 5}, + {3, 0, 0, 0, 6}, + {3, 0, 0, 0, 7}, + {3, 0, 0, 0, 8}, + {3, 0, 0, 0, 9}, + {3, 0, 0, 0, 10}, + {3, 0, 0, 0, 11}, + {3, 0, 0, 0, 12}, + {3, 0, 0, 0, 13}, + {3, 0, 0, 0, 14}, + {3, 0, 0, 0, 15}, + {3, 0, 0, 0, 16}, + {3, 0, 0, 0, 17}, + {3, 0, 0, 0, 18}, + {3, 0, 0, 0, 19}, + {3, 0, 0, 0, 20}, + {3, 0, 0, 0, 21}, + {3, 0, 0, 0, 22}, + {3, 0, 0, 0, 23}, + {3, 0, 0, 0, 24}, + {3, 0, 0, 0, 25}, + {3, 0, 0, 0, 26}, + {3, 0, 0, 0, 27}, + {0, 1, 0, 0, 0}, + {0, 1, 0, 1, 0}, + {0, 1, 0, 2, 0}, + {0, 1, 0, 3, 0}, + {0, 1, 0, 4, 0}, + {0, 1, 0, 5, 0}, + {1, 1, 0, 0, 0}, + {2, 1, 0, 0, 0}, + {0, 1, 1, 0, 0}, + {0, 1, 1, 1, 0}, + {0, 1, 1, 2, 0}, + {0, 1, 1, 3, 0}, + {0, 1, 1, 4, 0}, + {0, 1, 1, 5, 0}, + {1, 1, 1, 0, 0}, + {2, 1, 1, 0, 0}, + {0, 1, 2, 0, 0}, + {0, 1, 2, 1, 0}, + {0, 1, 2, 2, 0}, + {0, 1, 2, 3, 0}, + {0, 1, 2, 4, 0}, + {0, 1, 2, 5, 0}, + {1, 1, 2, 0, 0}, + {2, 1, 2, 0, 0}, + {0, 1, 3, 0, 0}, + {0, 1, 3, 1, 0}, + {0, 1, 3, 2, 0}, + {0, 1, 3, 3, 0}, + {0, 1, 3, 4, 0}, + {0, 1, 3, 5, 0}, + {1, 1, 3, 0, 0}, + {2, 1, 3, 0, 0}, + {0, 1, 4, 0, 0}, + {0, 1, 4, 1, 0}, + {0, 1, 4, 2, 0}, + {0, 1, 4, 3, 0}, + {0, 1, 4, 4, 0}, + {0, 1, 4, 5, 0}, + {1, 1, 4, 0, 0}, + {2, 1, 4, 0, 0}, + {0, 1, 5, 0, 0}, + {0, 1, 5, 1, 0}, + {0, 1, 5, 2, 0}, + {0, 1, 5, 3, 0}, + {0, 1, 5, 4, 0}, + {0, 1, 5, 5, 0}, + {1, 1, 5, 0, 0}, + {2, 1, 5, 0, 0}, + {0, 1, 6, 0, 0}, + {0, 1, 6, 1, 0}, + {0, 1, 6, 2, 0}, + {0, 1, 6, 3, 0}, + {0, 1, 6, 4, 0}, + {0, 1, 6, 5, 0}, + {1, 1, 6, 0, 0}, + {2, 1, 6, 0, 0}, + {0, 1, 7, 0, 0}, + {0, 1, 7, 1, 0}, + {0, 1, 7, 2, 0}, + {0, 1, 7, 3, 0}, + {0, 1, 7, 4, 0}, + {0, 1, 7, 5, 0}, + {1, 1, 7, 0, 0}, + {2, 1, 7, 0, 0}, + {3, 1, 0, 0, 0}, + {3, 1, 0, 0, 1}, + {3, 1, 0, 0, 2}, + {3, 1, 0, 0, 3}, + {3, 1, 0, 0, 4}, + {3, 1, 0, 0, 5}, + {3, 1, 0, 0, 6}, + {3, 1, 0, 0, 7}, + {3, 1, 0, 0, 8}, + {3, 1, 0, 0, 9}, + {3, 1, 0, 0, 10}, + {3, 1, 0, 0, 11}, + {3, 1, 0, 0, 12}, + {3, 1, 0, 0, 13}, + {3, 1, 0, 0, 14}, + {3, 1, 0, 0, 15}, + {3, 1, 0, 0, 16}, + {3, 1, 0, 0, 17}, + {3, 1, 0, 0, 18}, + {3, 1, 0, 0, 19}, + {3, 1, 0, 0, 20}, + {3, 1, 0, 0, 21}, + {3, 1, 0, 0, 22}, + {3, 1, 0, 0, 23}, + {3, 1, 0, 0, 24}, + {3, 1, 0, 0, 25}, + {3, 1, 0, 0, 26}, + {3, 1, 0, 0, 27}, +}; + +static const uint32_t kProbeFrameCounts3[] = { + 21, 22, 22, 20, 20, 22, 22, 20, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, +}; + +// volume 4: 4x4x4 probes, atlasDepth 42, budget 2ms, maxItems 1000, bounces 0 +static const uint64_t kProbePositions4[] = { + 0xc008000000000000ull, 0x4000000000000000ull, 0xbff0000000000000ull, + 0xc002aaaaaaaaaaabull, 0x4000000000000000ull, 0xbff0000000000000ull, + 0xbffaaaaaaaaaaaabull, 0x4000000000000000ull, 0xbff0000000000000ull, + 0xbff0000000000000ull, 0x4000000000000000ull, 0xbff0000000000000ull, + 0xc008000000000000ull, 0x4005555555555555ull, 0xbff0000000000000ull, + 0xc002aaaaaaaaaaabull, 0x4005555555555555ull, 0xbff0000000000000ull, + 0xbffaaaaaaaaaaaabull, 0x4005555555555555ull, 0xbff0000000000000ull, + 0xbff0000000000000ull, 0x4005555555555555ull, 0xbff0000000000000ull, + 0xc008000000000000ull, 0x400aaaaaaaaaaaaaull, 0xbff0000000000000ull, + 0xc002aaaaaaaaaaabull, 0x400aaaaaaaaaaaaaull, 0xbff0000000000000ull, + 0xbffaaaaaaaaaaaabull, 0x400aaaaaaaaaaaaaull, 0xbff0000000000000ull, + 0xbff0000000000000ull, 0x400aaaaaaaaaaaaaull, 0xbff0000000000000ull, + 0xc008000000000000ull, 0x4010000000000000ull, 0xbff0000000000000ull, + 0xc002aaaaaaaaaaabull, 0x4010000000000000ull, 0xbff0000000000000ull, + 0xbffaaaaaaaaaaaabull, 0x4010000000000000ull, 0xbff0000000000000ull, + 0xbff0000000000000ull, 0x4010000000000000ull, 0xbff0000000000000ull, + 0xc008000000000000ull, 0x4000000000000000ull, 0xbfd5555555555556ull, + 0xc002aaaaaaaaaaabull, 0x4000000000000000ull, 0xbfd5555555555556ull, + 0xbffaaaaaaaaaaaabull, 0x4000000000000000ull, 0xbfd5555555555556ull, + 0xbff0000000000000ull, 0x4000000000000000ull, 0xbfd5555555555556ull, + 0xc008000000000000ull, 0x4005555555555555ull, 0xbfd5555555555556ull, + 0xc002aaaaaaaaaaabull, 0x4005555555555555ull, 0xbfd5555555555556ull, + 0xbffaaaaaaaaaaaabull, 0x4005555555555555ull, 0xbfd5555555555556ull, + 0xbff0000000000000ull, 0x4005555555555555ull, 0xbfd5555555555556ull, + 0xc008000000000000ull, 0x400aaaaaaaaaaaaaull, 0xbfd5555555555556ull, + 0xc002aaaaaaaaaaabull, 0x400aaaaaaaaaaaaaull, 0xbfd5555555555556ull, + 0xbffaaaaaaaaaaaabull, 0x400aaaaaaaaaaaaaull, 0xbfd5555555555556ull, + 0xbff0000000000000ull, 0x400aaaaaaaaaaaaaull, 0xbfd5555555555556ull, + 0xc008000000000000ull, 0x4010000000000000ull, 0xbfd5555555555556ull, + 0xc002aaaaaaaaaaabull, 0x4010000000000000ull, 0xbfd5555555555556ull, + 0xbffaaaaaaaaaaaabull, 0x4010000000000000ull, 0xbfd5555555555556ull, + 0xbff0000000000000ull, 0x4010000000000000ull, 0xbfd5555555555556ull, + 0xc008000000000000ull, 0x4000000000000000ull, 0x3fd5555555555554ull, + 0xc002aaaaaaaaaaabull, 0x4000000000000000ull, 0x3fd5555555555554ull, + 0xbffaaaaaaaaaaaabull, 0x4000000000000000ull, 0x3fd5555555555554ull, + 0xbff0000000000000ull, 0x4000000000000000ull, 0x3fd5555555555554ull, + 0xc008000000000000ull, 0x4005555555555555ull, 0x3fd5555555555554ull, + 0xc002aaaaaaaaaaabull, 0x4005555555555555ull, 0x3fd5555555555554ull, + 0xbffaaaaaaaaaaaabull, 0x4005555555555555ull, 0x3fd5555555555554ull, + 0xbff0000000000000ull, 0x4005555555555555ull, 0x3fd5555555555554ull, + 0xc008000000000000ull, 0x400aaaaaaaaaaaaaull, 0x3fd5555555555554ull, + 0xc002aaaaaaaaaaabull, 0x400aaaaaaaaaaaaaull, 0x3fd5555555555554ull, + 0xbffaaaaaaaaaaaabull, 0x400aaaaaaaaaaaaaull, 0x3fd5555555555554ull, + 0xbff0000000000000ull, 0x400aaaaaaaaaaaaaull, 0x3fd5555555555554ull, + 0xc008000000000000ull, 0x4010000000000000ull, 0x3fd5555555555554ull, + 0xc002aaaaaaaaaaabull, 0x4010000000000000ull, 0x3fd5555555555554ull, + 0xbffaaaaaaaaaaaabull, 0x4010000000000000ull, 0x3fd5555555555554ull, + 0xbff0000000000000ull, 0x4010000000000000ull, 0x3fd5555555555554ull, + 0xc008000000000000ull, 0x4000000000000000ull, 0x3ff0000000000000ull, + 0xc002aaaaaaaaaaabull, 0x4000000000000000ull, 0x3ff0000000000000ull, + 0xbffaaaaaaaaaaaabull, 0x4000000000000000ull, 0x3ff0000000000000ull, + 0xbff0000000000000ull, 0x4000000000000000ull, 0x3ff0000000000000ull, + 0xc008000000000000ull, 0x4005555555555555ull, 0x3ff0000000000000ull, + 0xc002aaaaaaaaaaabull, 0x4005555555555555ull, 0x3ff0000000000000ull, + 0xbffaaaaaaaaaaaabull, 0x4005555555555555ull, 0x3ff0000000000000ull, + 0xbff0000000000000ull, 0x4005555555555555ull, 0x3ff0000000000000ull, + 0xc008000000000000ull, 0x400aaaaaaaaaaaaaull, 0x3ff0000000000000ull, + 0xc002aaaaaaaaaaabull, 0x400aaaaaaaaaaaaaull, 0x3ff0000000000000ull, + 0xbffaaaaaaaaaaaabull, 0x400aaaaaaaaaaaaaull, 0x3ff0000000000000ull, + 0xbff0000000000000ull, 0x400aaaaaaaaaaaaaull, 0x3ff0000000000000ull, + 0xc008000000000000ull, 0x4010000000000000ull, 0x3ff0000000000000ull, + 0xc002aaaaaaaaaaabull, 0x4010000000000000ull, 0x3ff0000000000000ull, + 0xbffaaaaaaaaaaaabull, 0x4010000000000000ull, 0x3ff0000000000000ull, + 0xbff0000000000000ull, 0x4010000000000000ull, 0x3ff0000000000000ull, +}; + +static const uint32_t kProbeSlots4[] = { + 1, 2, 3, 4, 7, 8, 9, 10, 13, 14, 15, 16, 19, 20, 21, 22, 25, 26, 27, 28, 31, 32, 33, 34, 37, 38, 39, 40, +}; + +static const RefProbeWork kProbeWork4[] = { + {0, 0, 0, 0, 0}, + {0, 0, 0, 1, 0}, + {0, 0, 0, 2, 0}, + {0, 0, 0, 3, 0}, + {0, 0, 0, 4, 0}, + {0, 0, 0, 5, 0}, + {1, 0, 0, 0, 0}, + {2, 0, 0, 0, 0}, + {0, 0, 1, 0, 0}, + {0, 0, 1, 1, 0}, + {0, 0, 1, 2, 0}, + {0, 0, 1, 3, 0}, + {0, 0, 1, 4, 0}, + {0, 0, 1, 5, 0}, + {1, 0, 1, 0, 0}, + {2, 0, 1, 0, 0}, + {0, 0, 2, 0, 0}, + {0, 0, 2, 1, 0}, + {0, 0, 2, 2, 0}, + {0, 0, 2, 3, 0}, + {0, 0, 2, 4, 0}, + {0, 0, 2, 5, 0}, + {1, 0, 2, 0, 0}, + {2, 0, 2, 0, 0}, + {0, 0, 3, 0, 0}, + {0, 0, 3, 1, 0}, + {0, 0, 3, 2, 0}, + {0, 0, 3, 3, 0}, + {0, 0, 3, 4, 0}, + {0, 0, 3, 5, 0}, + {1, 0, 3, 0, 0}, + {2, 0, 3, 0, 0}, + {0, 0, 4, 0, 0}, + {0, 0, 4, 1, 0}, + {0, 0, 4, 2, 0}, + {0, 0, 4, 3, 0}, + {0, 0, 4, 4, 0}, + {0, 0, 4, 5, 0}, + {1, 0, 4, 0, 0}, + {2, 0, 4, 0, 0}, + {0, 0, 5, 0, 0}, + {0, 0, 5, 1, 0}, + {0, 0, 5, 2, 0}, + {0, 0, 5, 3, 0}, + {0, 0, 5, 4, 0}, + {0, 0, 5, 5, 0}, + {1, 0, 5, 0, 0}, + {2, 0, 5, 0, 0}, + {0, 0, 6, 0, 0}, + {0, 0, 6, 1, 0}, + {0, 0, 6, 2, 0}, + {0, 0, 6, 3, 0}, + {0, 0, 6, 4, 0}, + {0, 0, 6, 5, 0}, + {1, 0, 6, 0, 0}, + {2, 0, 6, 0, 0}, + {0, 0, 7, 0, 0}, + {0, 0, 7, 1, 0}, + {0, 0, 7, 2, 0}, + {0, 0, 7, 3, 0}, + {0, 0, 7, 4, 0}, + {0, 0, 7, 5, 0}, + {1, 0, 7, 0, 0}, + {2, 0, 7, 0, 0}, + {0, 0, 8, 0, 0}, + {0, 0, 8, 1, 0}, + {0, 0, 8, 2, 0}, + {0, 0, 8, 3, 0}, + {0, 0, 8, 4, 0}, + {0, 0, 8, 5, 0}, + {1, 0, 8, 0, 0}, + {2, 0, 8, 0, 0}, + {0, 0, 9, 0, 0}, + {0, 0, 9, 1, 0}, + {0, 0, 9, 2, 0}, + {0, 0, 9, 3, 0}, + {0, 0, 9, 4, 0}, + {0, 0, 9, 5, 0}, + {1, 0, 9, 0, 0}, + {2, 0, 9, 0, 0}, + {0, 0, 10, 0, 0}, + {0, 0, 10, 1, 0}, + {0, 0, 10, 2, 0}, + {0, 0, 10, 3, 0}, + {0, 0, 10, 4, 0}, + {0, 0, 10, 5, 0}, + {1, 0, 10, 0, 0}, + {2, 0, 10, 0, 0}, + {0, 0, 11, 0, 0}, + {0, 0, 11, 1, 0}, + {0, 0, 11, 2, 0}, + {0, 0, 11, 3, 0}, + {0, 0, 11, 4, 0}, + {0, 0, 11, 5, 0}, + {1, 0, 11, 0, 0}, + {2, 0, 11, 0, 0}, + {0, 0, 12, 0, 0}, + {0, 0, 12, 1, 0}, + {0, 0, 12, 2, 0}, + {0, 0, 12, 3, 0}, + {0, 0, 12, 4, 0}, + {0, 0, 12, 5, 0}, + {1, 0, 12, 0, 0}, + {2, 0, 12, 0, 0}, + {0, 0, 13, 0, 0}, + {0, 0, 13, 1, 0}, + {0, 0, 13, 2, 0}, + {0, 0, 13, 3, 0}, + {0, 0, 13, 4, 0}, + {0, 0, 13, 5, 0}, + {1, 0, 13, 0, 0}, + {2, 0, 13, 0, 0}, + {0, 0, 14, 0, 0}, + {0, 0, 14, 1, 0}, + {0, 0, 14, 2, 0}, + {0, 0, 14, 3, 0}, + {0, 0, 14, 4, 0}, + {0, 0, 14, 5, 0}, + {1, 0, 14, 0, 0}, + {2, 0, 14, 0, 0}, +}; + +static const uint32_t kProbeFrameCounts4[] = { + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, +}; + +static const RefProbeVolume kProbeVolumes[] = { + {{0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull}, {0x4000000000000000ull, 0x4000000000000000ull, 0x4000000000000000ull}, {0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull}, true, 0x4050000000000000ull, 0x4008000000000000ull, 1000u, 0u, {0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3fd0000000000000ull, 0x3ff0000000000000ull}, {{3u, 3u, 3u}, 5u, 35u, 27ull, 5040ull}, {0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull}, {0x4000000000000000ull, 0x4000000000000000ull, 0x4000000000000000ull}, kProbePositions0, kProbeSlots0, kProbeWork0, std::size(kProbeWork0), kProbeFrameCounts0, std::size(kProbeFrameCounts0), 2u, true}, + {{0xbff0000000000000ull, 0xbff0000000000000ull, 0xbff0000000000000ull}, {0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull}, {0x3fe0000000000000ull, 0x3ff0000000000000ull, 0x3ff8000000000000ull}, true, 0x4050000000000000ull, 0x4010000000000000ull, 2u, 0u, {0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3fd0000000000000ull, 0x3ff0000000000000ull}, {{2u, 3u, 4u}, 6u, 42u, 24ull, 4032ull}, {0xbff0000000000000ull, 0xbff0000000000000ull, 0xbff0000000000000ull}, {0x4000000000000000ull, 0x4000000000000000ull, 0x4000000000000000ull}, kProbePositions1, kProbeSlots1, kProbeWork1, std::size(kProbeWork1), kProbeFrameCounts1, std::size(kProbeFrameCounts1), 2u, true}, + {{0x4024000000000000ull, 0x0000000000000000ull, 0xc014000000000000ull}, {0x4028000000000000ull, 0x4000000000000000ull, 0xc008000000000000ull}, {0x4000000000000000ull, 0x4000000000000000ull, 0x4000000000000000ull}, true, 0x4050000000000000ull, 0x4014000000000000ull, 3u, 0u, {0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3fd0000000000000ull, 0x3ff0000000000000ull}, {{5u, 5u, 5u}, 7u, 49u, 125ull, 19600ull}, {0x4024000000000000ull, 0x0000000000000000ull, 0xc014000000000000ull}, {0x4000000000000000ull, 0x4000000000000000ull, 0x4000000000000000ull}, kProbePositions2, kProbeSlots2, kProbeWork2, std::size(kProbeWork2), kProbeFrameCounts2, std::size(kProbeFrameCounts2), 2u, true}, + {{0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull}, {0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull}, {0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull}, true, 0x4050000000000000ull, 0x4034000000000000ull, 1000u, 1u, {0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3fd0000000000000ull, 0x3ff0000000000000ull}, {{2u, 2u, 2u}, 4u, 28u, 8ull, 1792ull}, {0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull}, {0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull}, kProbePositions3, kProbeSlots3, kProbeWork3, std::size(kProbeWork3), kProbeFrameCounts3, std::size(kProbeFrameCounts3), 2u, true}, + {{0xc008000000000000ull, 0x4000000000000000ull, 0xbff0000000000000ull}, {0xbff0000000000000ull, 0x4010000000000000ull, 0x3ff0000000000000ull}, {0x3ff8000000000000ull, 0x3ff8000000000000ull, 0x3ff8000000000000ull}, true, 0x4050000000000000ull, 0x4000000000000000ull, 1000u, 0u, {0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3fd0000000000000ull, 0x3ff0000000000000ull}, {{4u, 4u, 4u}, 6u, 42u, 64ull, 10752ull}, {0xc008000000000000ull, 0x4000000000000000ull, 0xbff0000000000000ull}, {0x4000000000000000ull, 0x4000000000000000ull, 0x4000000000000000ull}, kProbePositions4, kProbeSlots4, kProbeWork4, std::size(kProbeWork4), kProbeFrameCounts4, std::size(kProbeFrameCounts4), 2u, true}, +}; + +enum RefProbeRefusalStage { RefProbeRefusePlace = 0, RefProbeRefuseOptions = 1 }; +struct RefProbeRefusal { + uint64_t min[3]; + uint64_t max[3]; + uint64_t density[3]; + bool hasLimit; + uint64_t limit; + uint64_t budget; + uint32_t maxItems; + uint32_t bounces; + uint32_t stage; + const char* code; +}; + +static const RefProbeRefusal kProbeRefusals[] = { + {{0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull}, {0x0000000000000000ull, 0x4000000000000000ull, 0x4000000000000000ull}, {0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull}, false, 0x0000000000000000ull, 0x4000000000000000ull, 1u, 0u, 0u, "TN_PROBES_BOUNDS"}, + {{0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull}, {0x4000000000000000ull, 0x4000000000000000ull, 0x7ff0000000000000ull}, {0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull}, false, 0x0000000000000000ull, 0x4000000000000000ull, 1u, 0u, 0u, "TN_PROBES_BOUNDS"}, + {{0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull}, {0x4000000000000000ull, 0x4000000000000000ull, 0x4000000000000000ull}, {0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull}, false, 0x0000000000000000ull, 0x4000000000000000ull, 1u, 0u, 0u, "TN_PROBES_DENSITY"}, + {{0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull}, {0x4000000000000000ull, 0x4000000000000000ull, 0x4000000000000000ull}, {0x3ff0000000000000ull, 0xbff0000000000000ull, 0x3ff0000000000000ull}, false, 0x0000000000000000ull, 0x4000000000000000ull, 1u, 0u, 0u, "TN_PROBES_DENSITY"}, + {{0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull}, {0x4000000000000000ull, 0x4000000000000000ull, 0x4000000000000000ull}, {0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull}, true, 0x3ff0000000000000ull, 0x4000000000000000ull, 1u, 0u, 0u, "TN_PROBES_TEXTURE_LIMIT"}, + {{0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull}, {0x4000000000000000ull, 0x4000000000000000ull, 0x4000000000000000ull}, {0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull}, false, 0x0000000000000000ull, 0x0000000000000000ull, 1u, 0u, 1u, "TN_PROBES_OPTIONS"}, + {{0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull}, {0x4000000000000000ull, 0x4000000000000000ull, 0x4000000000000000ull}, {0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull}, false, 0x0000000000000000ull, 0x4000000000000000ull, 0u, 0u, 1u, "TN_PROBES_OPTIONS"}, +}; diff --git a/packages/runtime-native/tests/native-engine/render_database_test.cpp b/packages/runtime-native/tests/native-engine/render_database_test.cpp new file mode 100644 index 000000000..128462af6 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/render_database_test.cpp @@ -0,0 +1,2382 @@ +// PRD-514 phase 1: the render database draws the native scene graph. `lit_scene` builds the +// lit-render fixture as a scene (SphereGeometry, MeshStandardMaterial, DirectionalLight, +// HemisphereLight, PerspectiveCamera) and renders it with renderer.render(scene, camera)'s native +// path, against the browser's golden frame. `invalidation` checks that records follow revisions only. + +#include "check.h" +#include "engine/renderer/post/traa.h" +#include "engine/renderer/render_database.h" +#include "engine/renderer/render_target_pass.h" +#include "engine/renderer/projection/plan.h" +#include "engine/shader/package.h" +#include "engine/shader/graph/post_effects.h" +#include "engine/scene/geometries.h" +#include "mystral/webgpu/context.h" +#include "mystral/webgpu_compat.h" + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +extern "C" unsigned char* stbi_load(const char* filename, int* x, int* y, int* comp, int req_comp); +extern "C" void stbi_image_free(void* data); + +using namespace tn::engine; + +namespace { + +void uniformBatchPreparation() { + Material a(MaterialType::Standard), b(MaterialType::Standard); + const std::array left{ + &a.opacity, &a.alphaTest, &a.emissive.r, &a.emissive.g, + &a.emissive.b, &a.emissiveIntensity, &a.roughness, &a.envMapIntensity, + &a.metalness, &a.specular.r, &a.specular.g, &a.specular.b, + &a.shininess, &a.ior, &a.specularIntensity, &a.specularColor.r, + &a.specularColor.g, &a.specularColor.b, &a.clearcoat, &a.sheen, + &a.transmission, &a.iridescence, &a.anisotropy, &a.dispersion, + &a.normalScale.x, &a.normalScale.y, &a.aoMapIntensity, + }; + const std::array right{ + &b.opacity, &b.alphaTest, &b.emissive.r, &b.emissive.g, + &b.emissive.b, &b.emissiveIntensity, &b.roughness, &b.envMapIntensity, + &b.metalness, &b.specular.r, &b.specular.g, &b.specular.b, + &b.shininess, &b.ior, &b.specularIntensity, &b.specularColor.r, + &b.specularColor.g, &b.specularColor.b, &b.clearcoat, &b.sheen, + &b.transmission, &b.iridescence, &b.anisotropy, &b.dispersion, + &b.normalScale.x, &b.normalScale.y, &b.aoMapIntensity, + }; + for (std::size_t i = 0; i < left.size(); ++i) { + const double beforeA = *left[i], beforeB = *right[i]; + *left[i] = *right[i] + 0.25; + CHECK(!projection::detail::sameUniforms(a, b)); + *left[i] = -0.0; *right[i] = 0.0; + CHECK(projection::detail::sameUniforms(a, b)); + *left[i] = *right[i] = std::numeric_limits::infinity(); + CHECK(projection::detail::sameUniforms(a, b)); + *left[i] = *right[i] = std::numeric_limits::quiet_NaN(); + CHECK(!projection::detail::sameUniforms(a, b)); + *left[i] = beforeA; *right[i] = beforeB; + } + Scene scene; PerspectiveCamera camera; LightState lights; RenderDatabase database; + camera.position.set(32, 80, 200); // the whole 64 x 64 grid inside the frustum + camera.lookAt(32, 0, 32); + const auto geometry = makeBoxGeometry(); + std::vector> meshes; + for (int i = 0; i < 4096; ++i) { + auto material = std::make_shared(MaterialType::Standard); + material->color.setRGB(double(i) / 4096, 0.2, 0.3); + auto mesh = std::make_shared(geometry, material); + mesh->position.set(i % 64, 0, i / 64); + scene.add(*mesh); meshes.push_back(mesh); + } + std::reverse(scene.children.begin(), scene.children.end()); + auto items = database.prepare(scene, camera, lights); + CHECK(items.size() == 1); + if (items.size() != 1) return; + CHECK(items[0].instanceCount == 4096 && items[0].instanceColors); + CHECK(items[0].material->color[0] == 1 && items[0].material->color[1] == 1); + // The dense radix lane must preserve the exact depth/id order of individual opaque draws. + Matrix4 projectionView; + projectionView.multiplyMatrices(camera.projectionMatrix, camera.matrixWorldInverse); + std::vector> expected; + for (const auto& mesh : meshes) { + Vector3 origin; + origin.setFromMatrixPosition(mesh->matrixWorld).applyMatrix4(projectionView); + expected.emplace_back(origin.z, mesh.get()); + } + std::sort(expected.begin(), expected.end(), [](const auto& a, const auto& b) { + return a.first != b.first ? a.first < b.first : a.second->id() < b.second->id(); + }); + const auto* matrices = reinterpret_cast(items[0].instanceMatrices->data()); + const auto* colors = reinterpret_cast(items[0].instanceColors->data()); + for (std::size_t i = 0; i < expected.size(); ++i) { + CHECK(matrices[i * 16 + 12] == float(expected[i].second->position.x)); + CHECK(matrices[i * 16 + 14] == float(expected[i].second->position.z)); + CHECK(colors[i * 3] == float(expected[i].second->material->color.r)); + } + // Exercise signs/zero ties, nonfinite fallback, and groups with different active radix digits. + Camera depthCamera; + depthCamera.coordinateSystem = CoordinateSystem::WebGPU; + // The depth keys under test lie far outside this identity projection's clip volume. + for (auto& mesh : meshes) mesh->frustumCulled = false; + for (int pattern = 0; pattern < 5; ++pattern) { + const bool infinite = pattern == 1, multiple = pattern >= 2; + depthCamera.projectionMatrix.identity(); + if (infinite) depthCamera.projectionMatrix.elements[15] = 0; + std::array>, 2> expectedGroups; + for (std::size_t i = 0; i < meshes.size(); ++i) { + const std::size_t group = + multiple ? (pattern == 3 ? std::size_t(i % 3 == 0) : i % 2) : 0; + meshes[i]->material->roughness = group ? 0.25 : 1; + const bool wide = (group + pattern) % 2 == 0; + const double z = multiple + ? (pattern == 4 && group == 0 ? 1 + : wide ? std::ldexp(double(int(i % 33) - 16), pattern * 20) + : 1 + std::ldexp(double(i % 33), -40 - pattern)) + : (infinite ? double(i % 33 + 1) : double(int(i % 33) - 16)); + meshes[i]->position.z = z == 0 && i % 2 ? -0.0 : z; + expectedGroups[group].emplace_back(infinite ? std::numeric_limits::infinity() : z, meshes[i].get()); + } + for (auto& group : expectedGroups) + std::sort(group.begin(), group.end(), [](const auto& a, const auto& b) { + return a.first != b.first ? a.first < b.first : a.second->id() < b.second->id(); + }); + items = database.prepare(scene, depthCamera, lights); + CHECK(items.size() == (multiple ? 2 : 1)); + if (items.size() != (multiple ? 2 : 1)) return; + for (const auto& item : items) { + const auto& group = expectedGroups[item.material->roughness == 0.25 ? 1 : 0]; + CHECK(item.instanceCount == group.size() && item.instanceColors); + if (item.instanceCount != group.size() || !item.instanceColors) return; + matrices = reinterpret_cast(item.instanceMatrices->data()); + colors = reinterpret_cast(item.instanceColors->data()); + for (std::size_t i = 0; i < group.size(); ++i) { + CHECK(matrices[i * 16 + 12] == float(group[i].second->position.x)); + CHECK(matrices[i * 16 + 14] == float(group[i].second->position.z)); + CHECK(colors[i * 3] == float(group[i].second->material->color.r)); + } + } + } + // Depths that round together as float32 keep their exact double order, and equal depths keep id + // order: positive, negative, straddling zero (with both zeros), and beyond float32's range. + depthCamera.projectionMatrix.identity(); + const auto scrambled = [](std::size_t i, unsigned modulus) { return double((i * 2654435761u) % modulus); }; + const std::vector> roundedDepths = { + [&](std::size_t i) { return 1 + std::ldexp(scrambled(i, 211), -30); }, + [&](std::size_t i) { return -1 - std::ldexp(scrambled(i, 211), -30); }, + [&](std::size_t i) { + if (i % 97 == 0) return i % 2 ? -0.0 : 0.0; + return std::ldexp(scrambled(i, 211) - 105, -60); + }, + [&](std::size_t i) { return i % 50 == 0 ? double(int(i % 7)) : 1e39 * (1 + std::ldexp(scrambled(i, 211), -40)); }, + [&](std::size_t i) { return -1e39 * (1 + std::ldexp(scrambled(i, 211), -40)); }, + }; + for (const auto& depthOf : roundedDepths) { + std::vector> rounded; + for (std::size_t i = 0; i < meshes.size(); ++i) { + meshes[i]->material->roughness = 1; + meshes[i]->position.z = depthOf(i); + rounded.emplace_back(meshes[i]->position.z, meshes[i].get()); + } + std::sort(rounded.begin(), rounded.end(), [](const auto& a, const auto& b) { + return a.first != b.first ? a.first < b.first : a.second->id() < b.second->id(); + }); + items = database.prepare(scene, depthCamera, lights); + CHECK(items.size() == 1 && items[0].instanceCount == rounded.size() && items[0].instanceColors); + if (items.size() == 1 && items[0].instanceColors) { + colors = reinterpret_cast(items[0].instanceColors->data()); + for (std::size_t i = 0; i < rounded.size(); ++i) + CHECK(colors[i * 3] == float(rounded[i].second->material->color.r)); + } + } + for (std::size_t i = 0; i < meshes.size(); ++i) { + meshes[i]->position.z = double(i / 64); + meshes[i]->material->roughness = 1; + } + const auto rebuilds = database.rebuilds(); + for (auto& mesh : meshes) mesh->position.y = 2; + meshes[0]->material->color.r = 0.8; + items = database.prepare(scene, camera, lights); + CHECK(items.size() == 1 && database.rebuilds() == rebuilds); + CHECK(meshes[0]->matrixWorld.elements[13] == 2); + // Ordinary member edits are checked immediately, without a version bump. + meshes[0]->material->roughness = 0.5; + items = database.prepare(scene, camera, lights); + CHECK(items.size() == 2); + meshes[0]->material->roughness = 1; + meshes[0]->material->fog = false; + items = database.prepare(scene, camera, lights); + CHECK(items.size() == 2); + meshes[0]->material->fog = true; + meshes[0]->setRenderOrder(2); + items = database.prepare(scene, camera, lights); + CHECK(items.size() == 2); + scene.remove(*meshes[0]); + items = database.prepare(scene, camera, lights); + CHECK(items.size() == 1 && items[0].instanceCount == 4095); + Object3D parent; parent.position.x = 100; scene.add(parent); + database.prepare(scene, camera, lights); + parent.add(*meshes[1]); + database.prepare(scene, camera, lights); + CHECK(meshes[1]->matrixWorld.elements[12] == 101); + parent.position.x = 200; + parent.updateWorldMatrix(true, false); // a query refreshed the parent before the render + database.prepare(scene, camera, lights); + CHECK(meshes[1]->matrixWorld.elements[12] == 201); + Object3D copy; copy.copy(*meshes[1]); copy.updateMatrixWorld(); + CHECK(copy.matrixWorld.elements[12] == 1); + parent.matrixWorldAutoUpdate = false; + parent.matrixWorld.makeTranslation(300, 0, 0); + database.prepare(scene, camera, lights); + CHECK(meshes[1]->matrixWorld.elements[12] == 301); + parent.remove(*meshes[1]); + meshes[1]->updateMatrixWorld(); + CHECK(meshes[1]->matrixWorld.elements[12] == 1); + scene.remove(parent); + // All matrix hooks run before projection: earlier meshes see a later geometry edit too. + struct GeometryChange final : Mesh { + using Mesh::Mesh; + std::shared_ptr next; + void updateMatrix() override { + if (next) { geometry->setAttribute("position", next); next.reset(); } + Object3D::updateMatrix(); + } + } changer(geometry, meshes[2]->material); + changer.next = makeBoxGeometry()->attributes.at("position"); + scene.add(changer); + items = database.prepare(scene, camera, lights); + CHECK(items.size() == 1 && database.lastBatches().second == 4095); + if (items.size() == 1) CHECK(items[0].positions == geometry->attributes.at("position")->store.get()); + + // The public child vector can change without a hierarchy-version bump. + Scene reordered; Mesh ordinary(geometry, meshes[2]->material); DirectionalLight sun; + RenderDatabase reorderDatabase; reordered.add(ordinary).add(sun); + CHECK(reorderDatabase.prepare(reordered, camera, lights).size() == 1); + for (int i = 0; i < 2; ++i) { + std::reverse(reordered.children.begin(), reordered.children.end()); + const auto draws = reorderDatabase.prepare(reordered, camera, lights); + CHECK(draws.size() == 1 && lights.direct.size() == 1); + if (draws.size() == 1) CHECK(draws[0].key == ordinary.id()); + } + struct HookMesh : Mesh { + using Mesh::Mesh; std::string* trace = nullptr; + void updateMatrixWorld(bool force = false) override { + *trace += 'M'; Mesh::updateMatrixWorld(force); + } + }; + struct HookLight : DirectionalLight { + std::string* trace = nullptr; + void updateMatrixWorld(bool force = false) override { + *trace += 'L'; DirectionalLight::updateMatrixWorld(force); + } + }; + struct HookScene : Scene { + std::string* trace = nullptr; + void updateMatrixWorld(bool force = false) override { + *trace += 'S'; Scene::updateMatrixWorld(force); + } + }; + struct HookCamera : PerspectiveCamera { + std::string* trace = nullptr; Mesh* watched = nullptr; + void updateMatrixWorld(bool force = false) override { + *trace += 'C'; watched->position.x += 1; PerspectiveCamera::updateMatrixWorld(force); + } + }; + for (int mode = 0; mode < 5; ++mode) { + std::string trace; + Scene plainScene; HookScene hookScene; hookScene.trace = &trace; + Mesh plainMesh(geometry, meshes[2]->material); + HookMesh hookMesh(geometry, meshes[2]->material); hookMesh.trace = &trace; + DirectionalLight plainLight; HookLight hookLight; hookLight.trace = &trace; + PerspectiveCamera plainCamera; HookCamera hookCamera; hookCamera.trace = &trace; + Scene& world = mode == 2 || mode == 4 ? hookScene : plainScene; + Mesh& mesh = mode == 0 || mode == 4 ? hookMesh : plainMesh; + DirectionalLight& light = mode == 1 || mode == 4 ? hookLight : plainLight; + PerspectiveCamera& view = mode == 3 || mode == 4 ? hookCamera : plainCamera; + // The default camera sits inside this mesh; the test is about update order, not culling. + hookCamera.watched = &mesh; mesh.position.x = 1; mesh.frustumCulled = false; world.add(mesh).add(light); + RenderDatabase db; + CHECK(db.prepare(world, view, lights).size() == 1); + CHECK(trace == (mode == 0 ? "M" : mode == 1 ? "L" : mode == 2 ? "S" : mode == 3 ? "C" : "SMLC")); + CHECK(mesh.matrixWorld.elements[12] == 1); + CHECK(mesh.position.x == (mode >= 3 ? 2 : 1)); + } + // Build the replacement subtree before warming so no later add() invalidates the old cache. + Scene nested; Mesh before(geometry, meshes[2]->material), after(geometry, meshes[2]->material); + Mesh descendant(geometry, meshes[2]->material); after.add(descendant); + after.position.x = 10; descendant.position.x = 2; nested.add(before); + RenderDatabase nestedDatabase; CHECK(nestedDatabase.prepare(nested, camera, lights).size() == 1); + nested.children[0] = &after; before.parent = nullptr; after.parent = &nested; + const auto nestedDraws = nestedDatabase.prepare(nested, camera, lights); + CHECK(nestedDraws.size() == 2); + CHECK(descendant.matrixWorld.elements[12] == 12); + struct MoveOnUpdate : Object3D { + Mesh* watched = nullptr; + void updateMatrix() override { watched->position.x += 1; Object3D::updateMatrix(); } + }; + // Queries from a light target, camera child or shadow camera must follow scene updates. + for (int mode = 0; mode < 4; ++mode) { + Scene world; PerspectiveCamera view; DirectionalLight light; + Mesh mesh(geometry, meshes[2]->material); mesh.position.x = 1; mesh.frustumCulled = false; + auto hook = std::make_shared(); hook->watched = &mesh; + if (mode == 0) light.target = hook; + if (mode == 1) hook->add(*light.target); + if (mode == 2) view.add(*hook); + if (mode == 3) { light.setCastShadow(true); light.shadow.camera->add(*hook); } + world.add(light).add(mesh); + RenderDatabase db; db.shadowMapEnabled = mode == 3; + CHECK(db.prepare(world, view, lights).size() == 1); + CHECK(mesh.position.x == 2 && mesh.matrixWorld.elements[12] == 1); + } + + // Replacing a flat slot with a layer-excluded child must release the old resource owners. + Scene replaced; RenderDatabase replacementDatabase; + auto removed = std::make_shared(makeBoxGeometry(), std::make_shared(MaterialType::Standard)); + std::weak_ptr removedGeometry = removed->geometry; + std::weak_ptr removedMaterial = removed->material; + replaced.add(*removed); + CHECK(replacementDatabase.prepare(replaced, camera, lights).size() == 1); + replaced.remove(*removed); + removed.reset(); + Mesh excluded(makeBoxGeometry(), std::make_shared(MaterialType::Standard)); + excluded.setLayer(1); replaced.add(excluded); + CHECK(replacementDatabase.prepare(replaced, camera, lights).empty()); + CHECK(removedGeometry.expired() && removedMaterial.expired()); +} + +// Consumer preparation, with no GPU: scene fog and sky must reach the same DrawItems used by render(). +void sceneEnvironment() { + CHECK(Texture{}.flipY && Texture{}.minFilter == 1008 && !DataTexture{}.flipY); + RenderDatabase database; + Scene scene; PerspectiveCamera camera(55, 4.0 / 3, 0.1, 100); camera.position.set(1, 2, 6); + LightState lights; + auto material = std::make_shared(MaterialType::Standard); + auto mesh = std::make_shared(makeSphereGeometry(), material); scene.add(*mesh); + auto sky = std::make_shared(); sky->mapping = 303; sky->width = 128; sky->height = 64; + sky->data.resize(128 * 64 * 4, 255); sky->needsUpdate(); + scene.backgroundTexture = scene.environment = sky; + scene.backgroundIntensity = scene.environmentIntensity = 2.5; + scene.fog = std::make_shared(Color(0.1, 0.4, 0.8), 0.003); + auto draws = database.prepare(scene, camera, lights); + CHECK(draws.size() == 2); if (draws.size() != 2) return; + CHECK(draws[0].background && !draws[0].depthWrite && !draws[0].fog && draws[0].map == sky.get()); + CHECK(draws[0].material->color[0] == 2.5f && draws[0].side == 1); + CHECK(draws[0].matrixWorld[12] == 1 && draws[0].matrixWorld[14] == 6); + shader::VertexVariant skyVariant; skyVariant.background = draws[0].background; skyVariant.map = draws[0].map != nullptr; + const auto skyVertex = shader::buildStage(shader::buildBasic(skyVariant).vertex, 0); + CHECK(skyVertex.wgsl.ok() && !skyVertex.attributes.empty()); + for (const auto& attribute : skyVertex.attributes) + CHECK((attribute.name == "position" && draws[0].positions) || (attribute.name == "normal" && draws[0].normals)); + CHECK(draws[1].fog == scene.fog.get() && draws[1].envMap == sky.get() && draws[1].envMapIntensity == 2.5); + CameraState state; state.matrixWorldInverse = camera.matrixWorldInverse.elements; + const auto sorted = Renderer::sortDraws(draws, state); CHECK(sorted.front().second->background); + material->fog = false; scene.backgroundIntensity = 1.25; + draws = database.prepare(scene, camera, lights); + CHECK(!draws[1].fog && draws[0].material->color[0] == 1.25f); + scene.backgroundTexture.reset(); scene.environment = sky; + draws = database.prepare(scene, camera, lights); CHECK(draws.size() == 1 && !draws[0].background && draws[0].envMap == sky.get()); + scene.backgroundTexture = sky; + OrthographicCamera ortho(-4, 4, 3, -3, 0.1, 100); + draws = database.prepare(scene, ortho, lights); CHECK(draws[0].matrixWorld[0] == 9); +} + +std::vector read(Renderer& r, EventQueue& events) { + std::vector out; + bool done = false; + r.readPixels([&](GpuStatus s, std::vector px) { + if (s == GpuStatus::Ok) out = std::move(px); + done = true; + }); + for (int i = 0; i < 4000 && !done; ++i) { + r.poll(); + events.drain(); + if (!done) std::this_thread::sleep_for(std::chrono::milliseconds(1)); + } + return out; +} + +// The lit-render fixture's scene, built through the native classes as its ops build it. +struct LitScene { + Scene scene; + PerspectiveCamera camera; + std::shared_ptr geometry = makeSphereGeometry(1, 32, 16); + std::shared_ptr material = std::make_shared(MaterialType::Standard); + Mesh mesh{geometry, material}; + DirectionalLight light{Color().setHex(0xffffff), 3}; + HemisphereLight sky{Color().setHex(0xaabb91), Color().setHex(0x222222), 0.6}; + LitScene() { + camera.fov = 60; + camera.aspect = 4.0 / 3; + camera.near = 0.1; + camera.far = 100; + camera.position.y = 1.4; + camera.position.z = 3.2; + camera.lookAt(0, 0, 0); + light.position.set(2, 3, 1); + material->color.setRGB(0.8, 0.35, 0.2); + material->roughness = 0.35; + material->metalness = 0.1; + scene.add(mesh); + scene.add(light); + scene.add(sky); + camera.updateProjectionMatrix(); + scene.updateMatrixWorld(true); + } +}; + +void litScene() { + mystral::webgpu::Context context; + CHECK(context.initializeHeadless()); + EventQueue events; + Renderer renderer(context.getInstance(), context.getDevice(), context.getQueue(), events); + renderer.setSize(320, 240); + renderer.setOutput(OutputState{shader::ToneMapping::ACESFilmic, 1, true}); + LitScene s; + RenderDatabase database; + database.render(renderer, s.scene, s.camera, {0.05, 0.06, 0.08, 1}); + for (const std::string& d : database.diagnostics()) std::fprintf(stderr, "%s\n", d.c_str()); + CHECK(database.diagnostics().empty()); + const std::vector px = read(renderer, events); + // The desktop frame, raw RGBA, for the browser build's parity scenario (PRD-532). + if (FILE* out = std::fopen(TN_NATIVE_LIT_OUT, "wb")) { + std::fwrite(px.data(), 1, px.size(), out); + std::fclose(out); + } + const std::string png = std::string(TN_GOLDENS_DIR) + "/lit-render.png"; + int w = 0, h = 0, c = 0; + unsigned char* golden = stbi_load(png.c_str(), &w, &h, &c, 4); + CHECK(golden && w == 320 && h == 240 && px.size() == 320 * 240 * 4); + if (!golden || px.size() != 320 * 240 * 4) return; + int worst = 0; + size_t over1 = 0; + for (size_t i = 0; i < px.size(); i += 4) + for (int k = 0; k < 3; ++k) { + const int d = std::abs(int(px[i + k]) - int(golden[i + k])); + worst = std::max(worst, d); + over1 += d > 1; + } + stbi_image_free(golden); + std::printf("scene lit-render vs browser: worst %d, %.3f%% of channels over 1\n", worst, over1 * 100.0 / (320 * 240 * 3)); + CHECK(worst <= 8 && over1 < 320 * 240 * 3 / 1000); +} + +std::vector readTexture(Renderer& r, EventQueue& events, Handle texture) { + std::vector out; + bool done = false; + r.gpu().readTexture(texture, [&](GpuStatus s, std::vector px) { + if (s == GpuStatus::Ok) out = std::move(px); + done = true; + }); + for (int i = 0; i < 4000 && !done; ++i) { + r.poll(); + events.drain(); + if (!done) std::this_thread::sleep_for(std::chrono::milliseconds(1)); + } + return out; +} + +// presentNext puts the output pass into the target itself: the bytes the blit copies, for the +// formats a window surface takes, frame after frame, without disturbing the readable frame. +void presentDirect() { + mystral::webgpu::Context context; + CHECK(context.initializeHeadless()); + EventQueue events; + Renderer renderer(context.getInstance(), context.getDevice(), context.getQueue(), events); + renderer.setSize(160, 120); + renderer.setOutput(OutputState{shader::ToneMapping::ACESFilmic, 1, true}); + LitScene s; + RenderDatabase database; + for (const WGPUTextureFormat format : {WGPUTextureFormat_RGBA8Unorm, WGPUTextureFormat_BGRA8Unorm}) { + const WGPUTextureUsage usage = WGPUTextureUsage_RenderAttachment | WGPUTextureUsage_CopySrc; + const Handle copied = renderer.gpu().createTexture(160, 120, format, usage); + const Handle direct = renderer.gpu().createTexture(160, 120, format, usage); + WGPUTextureView copiedView = wgpuTextureCreateView(renderer.gpu().texture(copied), nullptr); + WGPUTextureView directView = wgpuTextureCreateView(renderer.gpu().texture(direct), nullptr); + for (int frame = 0; frame < 3; ++frame) { + s.mesh.rotation.y = 0.4 * (frame + 1); + database.render(renderer, s.scene, s.camera, {0.05, 0.06, 0.08, 1}); + CHECK(renderer.blitTo(context.getQueue(), copiedView, format)); + const std::vector expected = readTexture(renderer, events, copied); + const std::vector readable = read(renderer, events); + renderer.presentNext(directView, format); + database.render(renderer, s.scene, s.camera, {0.05, 0.06, 0.08, 1}); + const std::vector actual = readTexture(renderer, events, direct); + CHECK(database.diagnostics().empty()); + CHECK(expected.size() == 160 * 120 * 4 && actual == expected); + CHECK(std::any_of(expected.begin(), expected.end(), [&](uint8_t b) { return b != expected[0]; })); + CHECK(read(renderer, events) == readable); // a presented frame leaves the readable one alone + } + wgpuTextureViewRelease(copiedView); + wgpuTextureViewRelease(directView); + renderer.gpu().destroy(copied); + renderer.gpu().destroy(direct); + } + // A frame that fails between arming and render() must not leave its borrowed view armed: the + // next, ordinary frame may not draw into a view the caller has since released. + const Handle stale = renderer.gpu().createTexture(160, 120, WGPUTextureFormat_RGBA8Unorm, + WGPUTextureUsage_RenderAttachment | WGPUTextureUsage_CopySrc); + WGPUTextureView staleView = wgpuTextureCreateView(renderer.gpu().texture(stale), nullptr); + auto sky = std::make_shared(); + sky->mapping = 300; // prepare() refuses anything but equirectangular reflection mapping + s.scene.backgroundTexture = sky; + bool threw = false; + try { + Renderer::PresentScope armed(renderer, staleView, WGPUTextureFormat_RGBA8Unorm); + database.render(renderer, s.scene, s.camera, {0.05, 0.06, 0.08, 1}); + } catch (const std::runtime_error&) { + threw = true; + } + CHECK(threw); + s.scene.backgroundTexture.reset(); + database.render(renderer, s.scene, s.camera, {0.05, 0.06, 0.08, 1}); + const std::vector untouched = readTexture(renderer, events, stale); + CHECK(untouched.size() == 160 * 120 * 4 && + std::all_of(untouched.begin(), untouched.end(), [](uint8_t b) { return b == 0; })); + wgpuTextureViewRelease(staleView); + renderer.gpu().destroy(stale); +} + +// The instance storage keeps its elements between frames: N instances, then fewer, then more, must +// each draw exactly what a renderer that never saw another count draws. +void instanceCounts() { + mystral::webgpu::Context context; + CHECK(context.initializeHeadless()); + EventQueue events; + Renderer reused(context.getInstance(), context.getDevice(), context.getQueue(), events); + const auto configure = [](Renderer& r) { + r.setSize(96, 72); + r.setOutput(OutputState{shader::ToneMapping::ACESFilmic, 1, true}); + }; + configure(reused); + Scene scene; + PerspectiveCamera camera(50, 96.0 / 72, 0.1, 100); + camera.position.set(0, 0, 22); + camera.lookAt(0, 0, 0); + camera.updateProjectionMatrix(); + const auto geometry = makeBoxGeometry(); + std::vector> meshes; + for (int i = 0; i < 100; ++i) { + auto material = std::make_shared(MaterialType::Standard); + material->color.setRGB(double(i) / 100, 0.3, 1 - double(i) / 100); + material->roughness = i % 2 ? 0.3 : 0.8; // two uniform groups: two instanced draws, the second at a base + auto mesh = std::make_shared(geometry, material); + mesh->position.set((i % 10 - 4.5) * 1.6, (i / 10 - 4.5) * 1.6, 0); + scene.add(*mesh); + meshes.push_back(mesh); + } + DirectionalLight light{Color().setHex(0xffffff), 3}; + light.position.set(3, 5, 8); + scene.add(light); + RenderDatabase reusedDb; + for (const int count : {60, 20, 90, 100, 12, 12, 55}) { + for (int i = 0; i < 100; ++i) meshes[i]->setVisible(i < count); + reusedDb.render(reused, scene, camera, {0.05, 0.06, 0.08, 1}); + Renderer fresh(context.getInstance(), context.getDevice(), context.getQueue(), events); // never saw another count + configure(fresh); + RenderDatabase freshDb; + freshDb.render(fresh, scene, camera, {0.05, 0.06, 0.08, 1}); + const std::vector a = read(reused, events), b = read(fresh, events); + CHECK(a.size() == 96 * 72 * 4 && a == b); + CHECK(reusedDb.lastBatches().second == static_cast(count) && reusedDb.lastBatches().first == 2); + } +} + +// The flat lane's compact fast path (RenderDatabase::projectCompact) must decide exactly what the +// general project() decides. The same population, flat and then made non-flat by one parented +// object, must give the same draws: hidden, other-layer, transparent, mirrored, callback and +// ordinary batching meshes alike. +bool sameFloats(const void* a, const void* b, std::size_t bytes) { + const auto* x = static_cast(a); + const auto* y = static_cast(b); + for (std::size_t i = 0; i < bytes / sizeof(float); ++i) + if (x[i] != y[i]) return false; // numeric: the two lanes may differ in the sign of a zero + return true; +} + +void flatLaneEquivalence() { + struct Population { + Scene scene; + Object3D parent, child; // only the non-flat variant attaches them + std::vector> meshes; + std::shared_ptr geometry = makeBoxGeometry(); + explicit Population(bool flat) { + for (int i = 0; i < 96; ++i) { + auto material = std::make_shared(MaterialType::Standard); + material->color.setRGB(double(i) / 96, 0.4, 0.2); + material->roughness = i % 5 == 0 ? 0.5 : 0.75; // two uniform groups + material->transparent = i % 9 == 0; + auto mesh = std::make_shared(geometry, material); + mesh->position.set((i % 12 - 5.5) * 1.7, (i / 12 - 3.5) * 1.7, -double(i % 7)); + if (i % 10 == 0) mesh->scale.x = -1; // mirrored: negative determinant + if (i % 11 == 0) mesh->setLayerMask(2); // not on the camera's layer + if (i % 8 == 1) mesh->setVisible(false); + if (i % 13 == 2) + mesh->onBeforeRender = std::make_shared>( + [](const RenderCallbackArgs&, std::string&) { return true; }); + scene.add(*mesh); + meshes.push_back(mesh); + } + if (!flat) { + parent.add(child); + scene.add(parent); + } + } + }; + PerspectiveCamera camera(50, 4.0 / 3, 0.1, 100); + camera.position.set(0, 0, 24); + camera.lookAt(0, 0, 0); + camera.updateProjectionMatrix(); + Population flatScene(true), generalScene(false); + RenderDatabase flatDb, generalDb; + for (int frame = 0; frame < 3; ++frame) { + for (auto* population : {&flatScene, &generalScene}) + for (std::size_t i = 0; i < population->meshes.size(); ++i) + population->meshes[i]->position.y += 0.05 * double(i % 4); // they move, records stay + LightState flatLights, generalLights; + const auto flatItems = flatDb.prepare(flatScene.scene, camera, flatLights); + auto generalItems = generalDb.prepare(generalScene.scene, camera, generalLights); + CHECK(flatDb.diagnostics().empty() && generalDb.diagnostics().empty()); + CHECK(flatItems.size() == generalItems.size() && flatItems.size() > 3); + CHECK(flatDb.lastBatches() == generalDb.lastBatches()); + CHECK(flatDb.rebuilds() == generalDb.rebuilds()); + for (std::size_t i = 0; i < std::min(flatItems.size(), generalItems.size()); ++i) { + const DrawItem &a = flatItems[i], &b = generalItems[i]; + CHECK(a.instanceCount == b.instanceCount && a.transparent == b.transparent && a.matrixWorld == b.matrixWorld); + CHECK(a.material->roughness == b.material->roughness && a.material->color == b.material->color); + CHECK((a.instanceMatrices == nullptr) == (b.instanceMatrices == nullptr)); + if (a.instanceMatrices && b.instanceMatrices) { + CHECK(a.instanceMatrices->byteLength() == b.instanceMatrices->byteLength()); + CHECK(sameFloats(a.instanceMatrices->data(), b.instanceMatrices->data(), a.instanceMatrices->byteLength())); + } + CHECK((a.instanceColors == nullptr) == (b.instanceColors == nullptr)); + if (a.instanceColors && b.instanceColors) { + CHECK(a.instanceColors->byteLength() == b.instanceColors->byteLength()); + CHECK(sameFloats(a.instanceColors->data(), b.instanceColors->data(), a.instanceColors->byteLength())); + } + } + } +} + +// @invariant clip positions are asked for only by a frame that draws a second pipeline depth-Equal +// against the colour pass. Plain frames compile as three's do; under TRAA the colour programs and the +// velocity program are flagged together, and a program built before the toggle is not rebuilt in place. +void invariantScope() { + mystral::webgpu::Context context; + CHECK(context.initializeHeadless()); + EventQueue events; + Renderer renderer(context.getInstance(), context.getDevice(), context.getQueue(), events); + renderer.setSize(64, 48); + LitScene s; + s.light.setCastShadow(true); // a shadow depth program exists beside the colour program + s.mesh.setCastShadow(true); + RenderDatabase database; + database.shadowMapEnabled = true; + const auto flagged = [](const std::string& source) { return source.find("@invariant") != std::string::npos; }; + database.render(renderer, s.scene, s.camera); + const auto plain = renderer.programVertexSources(); + CHECK(!plain.empty()); + for (const auto& [key, source] : plain) CHECK(!flagged(source)); + CHECK(std::any_of(plain.begin(), plain.end(), [](const auto& p) { return p.first.rfind("depth|", 0) == 0; })); + renderer.setTraa(TraaOptions{}); + database.render(renderer, s.scene, s.camera); + std::size_t colour = 0, velocity = 0; + for (const auto& [key, source] : renderer.programVertexSources()) { + const bool before = std::any_of(plain.begin(), plain.end(), [&](const auto& p) { return p.first == key; }); + if (key == "traa-velocity") { ++velocity; CHECK(flagged(source)); } + else if (key.rfind("depth|", 0) == 0) CHECK(!flagged(source)); // the shadow depth program shares its stage with nothing, TRAA or not + else if (before) CHECK(!flagged(source)); // built by the plain frame, untouched + else { ++colour; CHECK(flagged(source)); } + } + CHECK(velocity == 1 && colour >= 1); // the TRAA frame built its own flagged colour program beside the plain one +} + +void directionalTarget() { + Scene scene; + PerspectiveCamera camera; + DirectionalLight light; + light.position.set(0, 3, 0); + light.setCastShadow(true); + scene.add(light); + Object3D parent; + parent.position.x = 1; + parent.add(*light.target); + light.target->position.x = 2; + RenderDatabase database; + database.shadowMapEnabled = true; + LightState lights; + database.prepare(scene, camera, lights); + CHECK(lights.direct.size() == 1); + if (lights.direct.empty()) return; + CHECK(light.target->matrixWorld.elements[12] == 3); + const double axis = 1 / std::sqrt(2.0); + CHECK(std::abs(lights.direct[0].direction[0] + axis) < 1e-12); + CHECK(std::abs(lights.direct[0].direction[1] - axis) < 1e-12); + Vector3 direction; + light.shadow.camera->getWorldDirection(direction); + CHECK(std::abs(direction.x - axis) < 1e-12 && std::abs(direction.y + axis) < 1e-12); + light.target->matrixWorldAutoUpdate = false; + light.target->matrixWorld.makeTranslation(0, 1, 0); + light.target->position.x = 10; + database.prepare(scene, camera, lights); + CHECK(lights.direct[0].direction[0] == 0 && lights.direct[0].direction[1] == 1); +} + +void invalidation() { + mystral::webgpu::Context context; + CHECK(context.initializeHeadless()); + EventQueue events; + Renderer renderer(context.getInstance(), context.getDevice(), context.getQueue(), events); + renderer.setSize(64, 48); + LitScene s; + RenderDatabase database; + database.render(renderer, s.scene, s.camera); + const uint64_t first = database.rebuilds(); + CHECK(first == 1); + for (int frame = 0; frame < 300; ++frame) database.render(renderer, s.scene, s.camera); + CHECK(database.rebuilds() == first); // an unchanged scene rebuilds nothing + s.mesh.position.x = 0.5; // a transform: the mesh's revision moves on the next updateMatrixWorld + database.render(renderer, s.scene, s.camera); + CHECK(database.rebuilds() == first); + s.material->color.setRGB(0, 1, 0); + s.material->needsUpdate(); // three's material.needsUpdate = true + database.render(renderer, s.scene, s.camera); + CHECK(database.rebuilds() == first + 1); + s.scene.remove(s.mesh); // a mesh that leaves the scene leaves the database + database.render(renderer, s.scene, s.camera); + s.scene.add(s.mesh); + database.render(renderer, s.scene, s.camera); + CHECK(database.rebuilds() == first + 2); + for (int frame = 0; frame < 300; ++frame) database.render(renderer, s.scene, s.camera); + CHECK(database.rebuilds() == first + 2); +} + +// The alpha-transparency fixture as a scene: an OrthographicCamera, so WebGL clip z would put every +// plane behind the near plane — the WebGPU switch render() makes is what keeps them on screen — +// and transparent meshes sorted back to front by depth, renderOrder and Object3D.id. +void alphaScene() { + mystral::webgpu::Context context; + CHECK(context.initializeHeadless()); + EventQueue events; + Renderer renderer(context.getInstance(), context.getDevice(), context.getQueue(), events); + renderer.setSize(256, 128); + Scene scene; + OrthographicCamera camera(-2, 2, 1, -1, 0.1, 10); + camera.position.z = 5; + const auto big = makePlaneGeometry(1.6, 1.6), small = makePlaneGeometry(1, 1); + struct Spec { + std::shared_ptr geometry; + double r, g, b; + bool transparent; + double opacity, x, z; + int renderOrder; + }; + const Spec specs[] = {{big, 0, 0, 1, true, 0.5, 0.2, 0.5, 0}, {big, 0, 1, 0, true, 0.5, -0.3, 0, 0}, + {big, 1, 0, 0, false, 1, -0.8, -0.5, 0}, {small, 1, 0, 1, true, 0.6, 1.35, -0.4, 2}, + {small, 1, 1, 0, true, 0.6, 1.0, 0.4, 1}}; + std::vector> materials; + std::vector> meshes; + for (const Spec& s : specs) { + materials.push_back(std::make_shared(MaterialType::Basic)); + Material& m = *materials.back(); + m.color.setRGB(s.r, s.g, s.b); + m.transparent = s.transparent; + m.opacity = s.opacity; + meshes.push_back(std::make_unique(s.geometry, materials.back())); + Mesh& mesh = *meshes.back(); + mesh.position.x = s.x; + mesh.position.z = s.z; + mesh.setRenderOrder(s.renderOrder); + scene.add(mesh); + } + RenderDatabase database; + database.render(renderer, scene, camera, {0.1, 0.1, 0.1, 1}); + const std::vector px = read(renderer, events); + const std::string png = std::string(TN_GOLDENS_DIR) + "/alpha-transparency.png"; + int w = 0, h = 0, c = 0; + unsigned char* golden = stbi_load(png.c_str(), &w, &h, &c, 4); + CHECK(golden && w == 256 && h == 128 && px.size() == 256 * 128 * 4); + if (!golden || px.size() != 256 * 128 * 4) return; + int worst = 0; + for (size_t i = 0; i < px.size(); i += 4) + for (int k = 0; k < 3; ++k) worst = std::max(worst, std::abs(int(px[i + k]) - int(golden[i + k]))); + stbi_image_free(golden); + std::printf("scene alpha-transparency vs browser: worst %d\n", worst); + CHECK(worst <= 1); +} + +// An unported material property is refused by name and its mesh is not drawn, never silently drawn +// with a simpler shader (PRD-514 decision 4); a supported material in the same scene still draws. +void materialUnsupported() { + mystral::webgpu::Context context; + CHECK(context.initializeHeadless()); + EventQueue events; + Renderer renderer(context.getInstance(), context.getDevice(), context.getQueue(), events); + renderer.setSize(64, 48); + LitScene s; + auto sheened = std::make_shared(MaterialType::Physical); + sheened->sheen = 0.5; + Mesh refused{s.geometry, sheened}; + refused.position.x = 1; + s.scene.add(refused); + RenderDatabase database; + database.render(renderer, s.scene, s.camera); + bool named = false; + for (const std::string& d : database.diagnostics()) { + std::fprintf(stderr, "%s\n", d.c_str()); + named = named || (d.rfind("TN_NATIVE_MATERIAL_UNSUPPORTED MeshPhysicalMaterial", 0) == 0 && d.find("sheen") != std::string::npos); + } + CHECK(named); + CHECK(database.diagnostics().size() == 1); // the standard mesh beside it is not refused +} + +// A material whose program cannot be built is refused by name and skipped, every frame it is drawn, +// and the rest of the frame still draws, as three logs a shader error and draws the rest of the scene. +// Two ways to fail: a type error leaves construction diagnostics, a varying conflict throws. +void shaderInvalid() { + namespace g = shader::graph; + mystral::webgpu::Context context; + CHECK(context.initializeHeadless()); + EventQueue events; + Renderer renderer(context.getInstance(), context.getDevice(), context.getQueue(), events); + renderer.setSize(64, 48); + LitScene s; + auto typed = std::make_shared(MaterialType::Standard); + typed->nodes.colorNode = g::add(g::vec4({g::float_(1), g::float_(0), g::float_(0), g::float_(1)}), + g::vec2({g::float_(1), g::float_(1)})); + auto clashing = std::make_shared(MaterialType::Basic); + const auto position = g::positionLocal(); + clashing->nodes.colorNode = g::vec4({g::add(g::varying(position, "dup"), g::varying(g::mul(position, g::float_(2)), "dup")), + g::float_(1)}); + Mesh typedMesh{s.geometry, typed}, clashingMesh{s.geometry, clashing}; + typedMesh.position.x = 1.5; + clashingMesh.position.x = -1.5; + s.scene.add(typedMesh); + s.scene.add(clashingMesh); + RenderDatabase database; + for (int frame = 0; frame < 2; ++frame) { + database.render(renderer, s.scene, s.camera); + int refused = 0; + bool reasons = false; + for (const std::string& d : renderer.diagnostics()) { + if (d.rfind("TN_NATIVE_SHADER_INVALID: material program", 0) != 0) continue; + ++refused; + reasons = reasons || d.find("TN_TSL_TYPE") != std::string::npos; + } + CHECK(refused == 2 && reasons); + CHECK(database.diagnostics().empty()); + } + std::vector pixels; + bool read = false; + renderer.readPixels([&](GpuStatus status, std::vector px) { + if (status == GpuStatus::Ok) pixels = std::move(px); + read = true; + }); + for (int i = 0; i < 5000 && !read; ++i) { + renderer.poll(); + events.drain(); + if (!read) std::this_thread::sleep_for(std::chrono::milliseconds(1)); + } + // The valid sphere at the centre still draws: its pixel is not the clear colour. + const size_t centre = (size_t{24} * 64 + 32) * 4; + CHECK(pixels.size() == size_t{64} * 48 * 4 && (pixels[centre] | pixels[centre + 1] | pixels[centre + 2]) != 0); +} + +// three's TSL `time` is the renderer's elapsed seconds, refreshed every frame (PRD-547): a colour that +// reads it changes between two frames drawn 120 ms apart. +void timeUniform() { + namespace g = shader::graph; + mystral::webgpu::Context context; + CHECK(context.initializeHeadless()); + EventQueue events; + Renderer renderer(context.getInstance(), context.getDevice(), context.getQueue(), events); + renderer.setSize(64, 48); + LitScene s; + auto pulse = std::make_shared(MaterialType::Basic); + const auto time = g::uniform("time", shader::Type::f32()); // the shared TSL table's `time` + pulse->nodes.colorNode = g::vec4({g::fract(g::mul(time, g::float_(10))), g::float_(0), g::float_(0), g::float_(1)}); + s.mesh.material = pulse; + RenderDatabase database; + const auto red = [&] { + database.render(renderer, s.scene, s.camera); + std::vector pixels; + bool read = false; + renderer.readPixels([&](GpuStatus status, std::vector px) { + if (status == GpuStatus::Ok) pixels = std::move(px); + read = true; + }); + for (int i = 0; i < 5000 && !read; ++i) { + renderer.poll(); + events.drain(); + if (!read) std::this_thread::sleep_for(std::chrono::milliseconds(1)); + } + CHECK(pixels.size() == size_t{64} * 48 * 4); + return pixels[(size_t{24} * 64 + 32) * 4]; + }; + const uint8_t first = red(); + std::this_thread::sleep_for(std::chrono::milliseconds(120)); + const uint8_t second = red(); + std::fprintf(stderr, "time uniform: red %u then %u\n", unsigned(first), unsigned(second)); + CHECK(first != second); +} + +// PRD-551: a game's RenderTarget. A render into it writes the linear scene colour (no tone mapping, no +// output transform, as r185 writes a target); readRenderTarget returns a region of it; a material whose +// map is `target.texture` samples it; and a frame that renders the target and then the scene adds no +// setup work after warm-up. +float halfToFloat(uint16_t h) { + const uint32_t sign = (h >> 15) & 1, exponent = (h >> 10) & 31, mantissa = h & 1023; + float value = exponent == 0 ? std::ldexp(float(mantissa), -24) + : exponent == 31 ? std::numeric_limits::infinity() + : std::ldexp(float(mantissa | 1024), int(exponent) - 25); + return sign ? -value : value; +} + +void renderTarget() { + mystral::webgpu::Context context; + CHECK(context.initializeHeadless()); + EventQueue events; + Renderer renderer(context.getInstance(), context.getDevice(), context.getQueue(), events); + renderer.setSize(64, 64); + renderer.setOutput(OutputState{std::nullopt, 1, false}); // linear out: the bytes are the sampled values + // The target's scene: cleared to (0.25, 0.5, 0.75), with an unlit red square over its middle half. + const auto target = RenderTarget::make(32, 32, kTextureHalfFloatType); + Scene inner; + OrthographicCamera innerCamera(-1, 1, 1, -1, 0.1, 10); + innerCamera.position.z = 5; + innerCamera.updateMatrixWorld(); + auto red = std::make_shared(MaterialType::Basic); + red->color.setRGB(1, 0, 0); + Mesh square(makePlaneGeometry(1, 1), red); + inner.add(square); + inner.updateMatrixWorld(true); + // The main scene: one plane filling the view, mapped with the target's texture. + Scene scene; + OrthographicCamera camera(-1, 1, 1, -1, 0.1, 10); + camera.position.z = 5; + camera.updateMatrixWorld(); + auto mapped = std::make_shared(MaterialType::Basic); + mapped->maps["map"] = target->texture; + Mesh plane(makePlaneGeometry(2, 2), mapped); + scene.add(plane); + scene.updateMatrixWorld(true); + RenderDatabase database; + const auto frame = [&] { + const auto refused = renderToTarget(renderer, *target, inner, innerCamera, {0.25, 0.5, 0.75, 1}, false); + CHECK(refused.empty()); + database.render(renderer, scene, camera, {0, 0, 0, 1}); + }; + frame(); + // The target's own pixels: a corner is the clear colour, the middle is the red square. + std::vector region; + bool done = false; + CHECK(readRenderTarget(*target, 0, 0, 32, 32, [&](GpuStatus status, std::vector bytes) { + CHECK(status == GpuStatus::Ok); + region = std::move(bytes); + done = true; + }) == GpuStatus::Ok); + for (int i = 0; i < 5000 && !done; ++i) { + renderer.poll(); + events.drain(); + if (!done) std::this_thread::sleep_for(std::chrono::milliseconds(1)); + } + CHECK(region.size() == size_t{32} * 32 * 8); + const auto texel = [&](uint32_t x, uint32_t y, int channel) { + uint16_t bits = 0; + std::memcpy(&bits, region.data() + (size_t(y) * 32 + x) * 8 + channel * 2, 2); + return halfToFloat(bits); + }; + if (region.size() == size_t{32} * 32 * 8) { + std::fprintf(stderr, "render target: corner %.3f %.3f %.3f, middle %.3f %.3f %.3f\n", texel(1, 1, 0), + texel(1, 1, 1), texel(1, 1, 2), texel(16, 16, 0), texel(16, 16, 1), texel(16, 16, 2)); + CHECK(std::abs(texel(1, 1, 0) - 0.25f) < 1e-3f && std::abs(texel(1, 1, 1) - 0.5f) < 1e-3f && + std::abs(texel(1, 1, 2) - 0.75f) < 1e-3f); + CHECK(texel(16, 16, 0) == 1.0f && texel(16, 16, 1) == 0.0f && texel(16, 16, 2) == 0.0f); + } + // The main frame samples it: the plane's middle is red, its corner the clear colour. + const std::vector px = read(renderer, events); + CHECK(px.size() == size_t{64} * 64 * 4); + if (px.size() == size_t{64} * 64 * 4) { + const auto at = [&](int x, int y, int c) { return int(px[(size_t(y) * 64 + x) * 4 + c]); }; + std::fprintf(stderr, "sampled: corner %d %d %d, middle %d %d %d\n", at(2, 2, 0), at(2, 2, 1), at(2, 2, 2), + at(32, 32, 0), at(32, 32, 1), at(32, 32, 2)); + CHECK(std::abs(at(2, 2, 0) - 64) <= 1 && std::abs(at(2, 2, 1) - 128) <= 1 && std::abs(at(2, 2, 2) - 191) <= 1); + CHECK(at(32, 32, 0) == 255 && at(32, 32, 1) == 0 && at(32, 32, 2) == 0); + } + // Steady: the target and the frame that samples it add no setup work after warm-up. + for (int i = 0; i < 3; ++i) frame(); + const auto compiles = renderer.pipelines().compiles(), texts = renderer.pipelines().textLookups(); + const auto groups = bindGroupsCreated(), programs = renderer.programCount(); + for (int i = 0; i < 30; ++i) frame(); + std::fprintf(stderr, "render target steady over 30 frames: compiles +%llu, text keys +%llu, bind groups +%llu, programs +%zu\n", + (unsigned long long)(renderer.pipelines().compiles() - compiles), + (unsigned long long)(renderer.pipelines().textLookups() - texts), + (unsigned long long)(bindGroupsCreated() - groups), renderer.programCount() - programs); + CHECK(renderer.pipelines().compiles() == compiles && renderer.pipelines().textLookups() == texts); + CHECK(bindGroupsCreated() == groups && renderer.programCount() == programs); + // A geometry the target and the frame both draw has one GPU copy, as three's one renderer + // keeps: the target's pass uploads it into the renderer's cache, and the frame reuses it. A + // copy per pass doubled Midway's hull and water-reflected geometry (PRD-553: 104 MB). + auto green = std::make_shared(MaterialType::Basic); + green->color.setRGB(0, 1, 0); + const auto both = makePlaneGeometry(0.25, 0.25); + Mesh inTarget(both, green), inFrame(both, green); + inner.add(inTarget); + scene.add(inFrame); + inner.updateMatrixWorld(true); + scene.updateMatrixWorld(true); + const uint64_t before = renderer.geometry().stats().fullUploads; + CHECK(renderToTarget(renderer, *target, inner, innerCamera, {0.25, 0.5, 0.75, 1}, false).empty()); + const uint64_t afterTarget = renderer.geometry().stats().fullUploads; + database.render(renderer, scene, camera, {0, 0, 0, 1}); + std::fprintf(stderr, "render target geometry: full uploads %llu -> %llu (target) -> %llu (frame)\n", + (unsigned long long)before, (unsigned long long)afterTarget, + (unsigned long long)renderer.geometry().stats().fullUploads); + CHECK(afterTarget > before); + CHECK(renderer.geometry().stats().fullUploads == afterTarget); +} + +// A steady frame does no setup work: after warm-up, sixty more frames of a lit node-material scene with +// shadows and the template's bloom + GTAO/denoise chain compile no pipeline, build no pipeline text +// key, create no bind group, serialize no graph key and build no program. Each of these was a +// per-frame regression once (the wasm32 pipeline-id hash, per-draw graph keys, per-pass post bind +// groups); counters, unlike timings, fail the same way on every machine. +void steadyState() { + namespace g = shader::graph; + mystral::webgpu::Context context; + CHECK(context.initializeHeadless()); + EventQueue events; + Renderer renderer(context.getInstance(), context.getDevice(), context.getQueue(), events); + renderer.setSize(96, 72); + LitScene s; + s.mesh.setCastShadow(true); + s.mesh.setReceiveShadow(true); + s.light.setCastShadow(true); + if (s.light.shadow.camera) + s.light.shadow.camera->setLayerMask(double((1 << 0) | (1 << 2))); + auto rim = std::make_shared(MaterialType::Standard, true); + rim->color.setRGB(0.6, 0.6, 0.65); + // A diffuse map: its program samples a texture, so the sampler path and a per-draw fragment + // group run every frame (the Midway case: many textures, one descriptor each). + auto map = std::make_shared(); + map->width = map->height = 4; + for (int i = 0; i < 16; ++i) map->data.insert(map->data.end(), {200, 200, 200, 255}); + map->needsUpdate(); + rim->maps["map"] = map; + const auto gain = g::uniform("steadyGain", shader::Type::f32(), {0.25f}); + rim->nodes.emissiveNode = g::mul(g::swizzle(g::uniform("diffuse", shader::Type::vec(4)), "xyz"), gain); + s.mesh.material = rim; + const auto colour = g::texture("scene", g::uv()), depth = g::texture("depth", g::uv()), + normal = g::texture("normal", g::uv()); + auto contact = g::gtaoEffect(depth, normal); + const auto occlusion = g::effectNode(g::denoiseEffect(g::effectNode(contact), depth, normal, 1)); + renderer.setPostGraph(g::add(g::mul(colour, g::swizzle(occlusion, "x")), g::bloom(colour, 0.7, 0.5, 0.2))); + + // Batched static meshes (compact) + auto boxGeom = makeBoxGeometry(1, 1, 1); + auto batchMat = std::make_shared(MaterialType::Standard); + batchMat->color.setHex(0xaaaaaa); + batchMat->roughness = 0.5; + std::vector> batchedMeshes; + for (int i = 0; i < 4; ++i) { + auto bm = std::make_shared(boxGeom, batchMat); + bm->setCastShadow(true); + bm->position.set(-2.0 + i, 0, -2.0); + s.scene.add(*bm); + batchedMeshes.push_back(bm); + } + + // Shadow-only proxy on layer 2 + auto proxyMat = std::make_shared(MaterialType::Standard); + auto proxy = std::make_shared(boxGeom, proxyMat); + proxy->setCastShadow(true); + proxy->setLayer(2); + proxy->position.set(0, 3, 0); + s.scene.add(*proxy); + + // Skinned animated character + auto skinGeom = makeBoxGeometry(1, 1, 1); + skinGeom->setAttribute("skinIndex", BufferAttribute::fromDoubles(Scalar::U16, std::vector(skinGeom->attributes.at("position")->count() * 4, 0.0), 4)); + skinGeom->setAttribute("skinWeight", BufferAttribute::fromFloats(std::vector(skinGeom->attributes.at("position")->count() * 4, 0.25), 4)); + auto skinMat = std::make_shared(MaterialType::Standard); + auto rig = std::make_shared(skinGeom, skinMat); + auto b0 = std::make_shared(); + auto b1 = std::make_shared(); + rig->add(*b0); + b0->add(*b1); + std::vector> bones{b0, b1}; + rig->bind(std::make_shared(bones)); + rig->setCastShadow(true); + s.scene.add(*rig); + + // Transparent water + auto waterMat = std::make_shared(MaterialType::Standard); + waterMat->transparent = true; + waterMat->opacity = 0.6; + auto water = std::make_shared(makePlaneGeometry(10, 10), waterMat); + water->position.set(0, -1, 0); + s.scene.add(*water); + + RenderDatabase database; + database.shadowMapEnabled = true; + const auto frame = [&] { + database.render(renderer, s.scene, s.camera); + renderer.poll(); + events.drain(); + }; + for (int i = 0; i < 5; ++i) frame(); + const auto cleanDiag = [](const std::vector& diags) { + for (const auto& d : diags) if (d.rfind("TN_POST_NORMAL_SKIPPED", 0) != 0) return false; + return true; + }; + CHECK(database.diagnostics().empty() && cleanDiag(renderer.diagnostics())); + const auto compiles = renderer.pipelines().compiles(), texts = renderer.pipelines().textLookups(); + const auto groups = bindGroupsCreated(), keys = g::keyBuilds(), uniformMaps = g::uniformMapBuilds(); + const auto programs = renderer.programCount(); + const auto programKeys = renderer.programKeyBuilds(), lookups = renderer.programLookups(); + const auto samplers = renderer.samplersCreated(); + const auto uHashes = projection::detail::uniformHashCount().load(); + for (int i = 0; i < 60; ++i) { + if (i % 2) s.mesh.position.x = 0.01 * i; // a moving object is still a steady frame + frame(); + } + std::fprintf(stderr, "steady state over 60 frames: compiles +%llu, text keys +%llu, bind groups +%llu, graph keys +%llu, uniform maps +%llu, programs +%zu, program keys +%llu, lookups +%llu, samplers +%llu\n", + (unsigned long long)(renderer.pipelines().compiles() - compiles), + (unsigned long long)(renderer.pipelines().textLookups() - texts), + (unsigned long long)(bindGroupsCreated() - groups), (unsigned long long)(g::keyBuilds() - keys), + (unsigned long long)(g::uniformMapBuilds() - uniformMaps), renderer.programCount() - programs, + (unsigned long long)(renderer.programKeyBuilds() - programKeys), + (unsigned long long)(renderer.programLookups() - lookups), + (unsigned long long)(renderer.samplersCreated() - samplers)); + CHECK(renderer.pipelines().compiles() == compiles); + CHECK(renderer.pipelines().textLookups() == texts); + CHECK(bindGroupsCreated() == groups); + CHECK(g::keyBuilds() == keys); + CHECK(g::uniformMapBuilds() == uniformMaps); // per-draw uniform packing reads the nodes in place + CHECK(renderer.programCount() == programs); + // A steady frame reuses every resolved draw: no program key is built, no Program* looked up, no + // sampler created. three caches all of these on the material and version; so does the record. + CHECK(renderer.programKeyBuilds() == programKeys); + CHECK(renderer.programLookups() == lookups); + CHECK(renderer.samplersCreated() == samplers); + // A material hashes at most once per prepare, not once per member: five materials here. + CHECK(projection::detail::uniformHashCount().load() - uHashes <= 60 * 5); + CHECK(database.diagnostics().empty() && cleanDiag(renderer.diagnostics())); +} + +// The steady-state cache must not hide a real change: a texture whose descriptor moves (anisotropy) +// rebuilds its sampler, two textures with one descriptor share it, and a material edit rebuilds the +// record while a draw that only moves reuses everything. +void steadyCacheInvalidation() { + mystral::webgpu::Context context; + CHECK(context.initializeHeadless()); + EventQueue events; + Renderer renderer(context.getInstance(), context.getDevice(), context.getQueue(), events); + renderer.setSize(64, 48); + const auto texture = [] { + auto map = std::make_shared(); + map->width = map->height = 4; + for (int i = 0; i < 16; ++i) map->data.insert(map->data.end(), {200, 200, 200, 255}); + map->needsUpdate(); + return map; + }; + auto mapA = texture(), mapB = texture(); + auto materialA = std::make_shared(MaterialType::Standard); + materialA->maps["map"] = mapA; + auto materialB = std::make_shared(MaterialType::Standard); + materialB->maps["map"] = mapB; + Scene scene; + PerspectiveCamera camera; + camera.fov = 45; camera.aspect = 4.0 / 3; camera.near = 0.1; camera.far = 50; + camera.position.z = 4; camera.lookAt(0, 0, 0); camera.updateProjectionMatrix(); + auto geometry = makePlaneGeometry(3, 3); + Mesh meshA{geometry, materialA}; + meshA.setCastShadow(true); meshA.setReceiveShadow(true); + Mesh meshB{geometry, materialB}; + meshB.position.x = 10; // off screen until it is added: its texture must not be uploaded early + DirectionalLight light{Color().setHex(0xffffff), 3}; + light.position.set(2, 3, 1); + light.setCastShadow(true); + scene.add(meshA); + scene.add(light); + scene.updateMatrixWorld(true); + RenderDatabase database; + database.shadowMapEnabled = true; + const auto frame = [&] { database.render(renderer, scene, camera, {0, 0, 0, 1}); events.drain(); }; + for (int i = 0; i < 4; ++i) frame(); + CHECK(database.diagnostics().empty()); + const auto created = renderer.samplersCreated(), distinct = renderer.samplerCount(); + // Anisotropy is part of the descriptor: a changed value yields a new sampler (a changed key). + mapA->anisotropy = 8; + mapA->needsUpdate(); + frame(); + CHECK(renderer.samplersCreated() == created + 1 && renderer.samplerCount() == distinct + 1); + frame(); // and the new sampler is reused + CHECK(renderer.samplersCreated() == created + 1); + // A second texture with the same descriptor shares the sampler instead of building another. + meshB.position.x = 0; + scene.add(meshB); + scene.updateMatrixWorld(true); + frame(); + frame(); + CHECK(renderer.samplersCreated() == created + 1 && renderer.samplerCount() == distinct + 1); + // Back to the first descriptor: the original sampler is served again, nothing new is built. + mapA->anisotropy = 1; + mapA->needsUpdate(); + frame(); + frame(); + CHECK(renderer.samplersCreated() == created + 1); + // A material edit rebuilds the record, but a still frame after it reuses every program again. + const auto rebuilds = database.rebuilds(); + materialA->color.setRGB(0.1, 0.2, 0.9); + materialA->needsUpdate(); + frame(); + CHECK(database.rebuilds() > rebuilds); + const auto lookups = renderer.programLookups(); + frame(); + frame(); + CHECK(renderer.programLookups() == lookups); +} + +// PRD-514: an edit between frames shows on the next frame, and nothing a frame no longer draws stays +// behind: a released geometry's GPU copies are freed and never served to a geometry that reuses its +// address. +void updates() { + mystral::webgpu::Context context; + CHECK(context.initializeHeadless()); + EventQueue events; + Renderer renderer(context.getInstance(), context.getDevice(), context.getQueue(), events); + renderer.setSize(64, 48); + LitScene s; + RenderDatabase database; + const auto frame = [&] { + database.render(renderer, s.scene, s.camera, {0, 0, 0, 1}); + CHECK(database.diagnostics().empty()); + return read(renderer, events); + }; + const auto lit = [](const std::vector& px) { + size_t n = 0; + for (size_t i = 0; i + 3 < px.size(); i += 4) n += (px[i] | px[i + 1] | px[i + 2]) != 0; + return n; + }; + const size_t center = (24 * 64 + 32) * 4; + std::vector px = frame(); + CHECK(px.size() == 64 * 48 * 4 && px[center] > px[center + 2]); // the orange sphere + + // A material edit is blue on the next frame. + s.material->color.setRGB(0.1, 0.2, 0.9); + s.material->needsUpdate(); + px = frame(); + CHECK(px[center + 2] > px[center]); + + // Positions edited in place and flagged (three's attribute.needsUpdate) shrink the next frame. + const size_t whole = lit(px); + BufferStore& positions = *s.geometry->attributes.at("position")->store; + float* p = reinterpret_cast(positions.data()); + for (uint64_t i = 0; i < positions.count(); ++i) p[i] *= 0.25f; + positions.needsUpdate(); + px = frame(); + CHECK(lit(px) > 0 && lit(px) * 4 < whole); + + // 200 geometry swaps, each old geometry released. Same vertex count, alternating radius: a new + // geometry at a released one's address must draw its own radius, never the old GPU copy, and the + // GPU keeps copies of the live geometry and at most the one the previous frame drew. + s.geometry.reset(); + size_t silhouette[2] = {0, 0}; + int stale = 0; + for (int i = 0; i < 200; ++i) { + s.mesh.geometry = makeSphereGeometry(i % 2 ? 0.5 : 1, 16, 8); + const size_t n = lit(frame()); + if (i < 2) silhouette[i] = n; + else stale += n != silhouette[i % 2]; + } + CHECK(silhouette[1] > 0 && silhouette[1] < silhouette[0]); + CHECK(stale == 0); + if (stale) std::fprintf(stderr, "frames drawn from a released geometry: %d\n", stale); + CHECK(renderer.geometry().entries() <= 6); + if (renderer.geometry().entries() > 6) std::fprintf(stderr, "GPU copies: %zu\n", renderer.geometry().entries()); +} + +// PRD-514: two cameras with different layers, rendered in one tick, each see only their layer's mesh +// and get distinct render IDs; ticking both keeps every record, so no frame rebuilds the other's. +void multiCameraLayers() { + mystral::webgpu::Context context; + CHECK(context.initializeHeadless()); + EventQueue events; + Renderer renderer(context.getInstance(), context.getDevice(), context.getQueue(), events); + renderer.setSize(64, 48); + LitScene s; + s.mesh.position.x = -1.2; + s.mesh.setLayer(1); + auto blue = std::make_shared(MaterialType::Standard); + blue->color.setRGB(0.1, 0.2, 0.9); + Mesh right{s.geometry, blue}; + right.position.x = 1.2; + right.setLayer(2); + s.scene.add(right); + for (Object3D* light : {static_cast(&s.light), static_cast(&s.sky)}) { + light->enableLayer(1); + light->enableLayer(2); + } + PerspectiveCamera second; // the same view as the first, on another layer + second.fov = s.camera.fov; + second.aspect = s.camera.aspect; + second.near = s.camera.near; + second.far = s.camera.far; + second.position.copy(s.camera.position); + second.lookAt(0, 0, 0); + second.updateProjectionMatrix(); + s.camera.setLayer(1); + second.setLayer(2); + RenderDatabase database; + const auto lit = [](const std::vector& px, int x) { + const size_t i = (24 * 64 + size_t(x)) * 4; + return px.size() == 64 * 48 * 4 && (px[i] | px[i + 1] | px[i + 2]) != 0; + }; + const uint64_t first = database.render(renderer, s.scene, s.camera); + const std::vector a = read(renderer, events); + const uint64_t other = database.render(renderer, s.scene, second); + const std::vector b = read(renderer, events); + CHECK(first != other); + CHECK(lit(a, 14) && !lit(a, 50)); // layer 1: the left mesh only + CHECK(!lit(b, 14) && lit(b, 50)); // layer 2: the right mesh only + CHECK(database.diagnostics().empty()); + const uint64_t built = database.rebuilds(); + for (int tick = 0; tick < 100; ++tick) { + database.render(renderer, s.scene, s.camera); + database.render(renderer, s.scene, second); + } + CHECK(database.rebuilds() == built); + if (database.rebuilds() != built) std::fprintf(stderr, "rebuilds over 100 ticks: %llu\n", (unsigned long long)(database.rebuilds() - built)); +} + +// PRD-531/506: onBeforeRender runs once per drawn frame with the scene and camera, before the draw, +// so a colour it sets reaches the same frame; a callee that threw is a diagnostic, not a crash. +void renderCallback() { + mystral::webgpu::Context context; + CHECK(context.initializeHeadless()); + EventQueue events; + Renderer renderer(context.getInstance(), context.getDevice(), context.getQueue(), events); + renderer.setSize(64, 48); + LitScene s; + RenderDatabase database; + int calls = 0; + RenderCallbackArgs seen; + s.mesh.onBeforeRender = std::make_shared>( + [&](const RenderCallbackArgs& a, std::string&) { + ++calls; + seen = a; + s.material->color.setRGB(0.1, 0.2, 0.9); + return true; + }); + database.render(renderer, s.scene, s.camera, {0, 0, 0, 1}); + const std::vector px = read(renderer, events); + const size_t center = (24 * 64 + 32) * 4; + CHECK(calls == 1); + CHECK(seen.scene == &s.scene && seen.camera == &s.camera); + CHECK(seen.geometry == s.geometry && seen.material == s.material); + CHECK(px.size() == 64 * 48 * 4 && px[center + 2] > px[center]); // blue in the frame it was set + CHECK(database.diagnostics().empty()); + + s.mesh.onBeforeRender = std::make_shared>( + [](const RenderCallbackArgs&, std::string& error) { + error = "boom"; + return false; + }); + database.render(renderer, s.scene, s.camera, {0, 0, 0, 1}); + CHECK(database.diagnostics().size() == 1 && database.diagnostics()[0] == "TN_CALLBACK_FAILED onBeforeRender: boom"); + + s.mesh.setVisible(false); // a mesh not drawn is not called + calls = 0; + s.mesh.onBeforeRender = std::make_shared>( + [&](const RenderCallbackArgs&, std::string&) { + ++calls; + return true; + }); + database.render(renderer, s.scene, s.camera, {0, 0, 0, 1}); + CHECK(calls == 0); +} + +// PRD-519 groundwork: an InstancedMesh draws exactly what the same objects drawn one by one draw. +// Nine lit spheres, rotated, non-uniformly scaled and coloured per instance, render once as one +// InstancedMesh (one draw, three's instance(): matrix per instance, normals by its inverse +// transpose, instanceColor times the material colour) and once as nine Meshes with those world +// matrices and colours (nine draws). The frames must match to within float rounding. +void instanced() { + if (std::getenv("TN_DUMP_WGSL")) { + const auto p = shader::buildBasic({true, true}); + std::printf("%s\n", shader::buildStage(p.vertex, 0).wgsl.code.c_str()); + return; + } + mystral::webgpu::Context context; + CHECK(context.initializeHeadless()); + EventQueue events; + Renderer renderer(context.getInstance(), context.getDevice(), context.getQueue(), events); + renderer.setSize(160, 120); + PerspectiveCamera camera(50, 4.0 / 3, 0.1, 100); + camera.position.set(0, 2, 9); + camera.lookAt(0, 0, 0); + camera.updateProjectionMatrix(); + camera.updateMatrixWorld(true); + // Spheres, not boxes: a box's normals are axis-aligned, and for those the instance matrix and its + // inverse transpose point the same way, so only a curved surface tests the normal transform. + auto geometry = makeSphereGeometry(0.6, 24, 16); + const Color base = Color().setHex(0xdddddd); + std::vector matrices; + std::vector colors; + for (int i = 0; i < 9; ++i) { + const Vector3 position((i % 3 - 1) * 2.6, (i / 3 - 1) * 1.9, -0.4 * i); + Quaternion q; + q.setFromEuler(Euler(0.3 * i, 0.5 + 0.2 * i, 0.1 * i)); + const Vector3 scale(0.6 + 0.1 * i, 1.0 - 0.05 * i, 0.8 + (i % 2) * 0.5); // non-uniform: the normal path + matrices.push_back(Matrix4().compose(position, q, scale)); + colors.push_back(Color().setHSL(i / 9.0, 0.7, 0.5)); + } + const auto light = [](Object3D& scene) { + auto sun = std::make_shared(Color().setHex(0xffffff), 2.5); + sun->position.set(3, 4, 5); + auto sky = std::make_shared(Color().setHex(0xb0c4de), Color().setHex(0x302820), 0.8); + scene.add(*sun); + scene.add(*sky); + return std::make_pair(sun, sky); + }; + + Scene batched; + const auto keepA = light(batched); + auto material = std::make_shared(MaterialType::Standard); + material->color = base; + material->roughness = 0.6; + auto mesh = std::make_shared(geometry, material, 9); + for (int i = 0; i < 9; ++i) mesh->setMatrixAt(i, matrices[i]).setColorAt(i, colors[i]); + batched.add(*mesh); + RenderDatabase dbA; + dbA.render(renderer, batched, camera); + const auto statsA = renderer.lastFrame(); + const std::vector a = read(renderer, events); + + Scene separate; + const auto keepB = light(separate); + std::vector> meshes; + for (int i = 0; i < 9; ++i) { + auto m = std::make_shared(MaterialType::Standard); + // The instance colour is stored as float32 and multiplies the material colour in the shader. + m->color.setRGB(float(colors[i].r) * base.r, float(colors[i].g) * base.g, float(colors[i].b) * base.b); + m->roughness = 0.6; + auto one = std::make_shared(geometry, m); + one->matrixAutoUpdate = false; + one->matrix = matrices[i]; + separate.add(*one); + meshes.push_back(one); + } + RenderDatabase dbB; + dbB.batching = false; // the reference is nine separate draws, not the engine's own instancing + dbB.render(renderer, separate, camera); + const auto statsB = renderer.lastFrame(); + const std::vector b = read(renderer, events); + + CHECK(a.size() == b.size() && !a.empty()); + std::size_t lit = 0, differ = 0; + int worst = 0; + for (std::size_t p = 0; p + 3 < a.size() && a.size() == b.size(); p += 4) { + int d = 0; + for (int c = 0; c < 3; ++c) d = std::max(d, std::abs(int(a[p + c]) - int(b[p + c]))); + worst = std::max(worst, d); + if (d > 2) ++differ; + if (a[p] + a[p + 1] + a[p + 2] > 0) ++lit; + } + std::printf("instanced: draws %u vs %u, triangles %llu vs %llu, %zu covered pixels, %zu differ by more than 2 (worst %d)\n", + statsA.draws, statsB.draws, (unsigned long long)statsA.triangles, (unsigned long long)statsB.triangles, + lit, differ, worst); + // Each frame adds the output pass (one draw, one triangle) to the scene's. + CHECK(statsA.draws == 1 + 1 && statsB.draws == 9 + 1 && statsA.triangles == statsB.triangles); + CHECK(lit > 1000 && differ == 0); + for (const std::string& d : dbA.diagnostics()) std::fprintf(stderr, "%s\n", d.c_str()); + CHECK(dbA.diagnostics().empty()); + + // PRD-545: a game assigns its own colour attribute after the mesh has drawn (Midway's tracers set + // instanceColor = new InstancedBufferAttribute(...)); the next frame shows the colours. + Scene later; + const auto keepC = light(later); + auto plain = std::make_shared(geometry, material, 9); + for (int i = 0; i < 9; ++i) plain->setMatrixAt(i, matrices[i]); + later.add(*plain); + RenderDatabase dbC; + dbC.render(renderer, later, camera); + const std::vector before = read(renderer, events); + std::vector rgb; + for (const Color& c : colors) rgb.insert(rgb.end(), {c.r, c.g, c.b}); + plain->instanceColor = BufferAttribute::fromFloats(rgb, 3); + dbC.render(renderer, later, camera); + const std::vector after = read(renderer, events); + std::size_t stale = 0, changed = 0; + for (std::size_t p = 0; p + 3 < after.size() && after.size() == b.size() && before.size() == b.size(); p += 4) { + int d = 0, moved = 0; + for (int c = 0; c < 3; ++c) { + d = std::max(d, std::abs(int(after[p + c]) - int(b[p + c]))); + moved = std::max(moved, std::abs(int(after[p + c]) - int(before[p + c]))); + } + if (d > 2) ++stale; + if (moved > 2) ++changed; + } + std::printf("instanced colour assigned after a frame: %zu pixels changed, %zu differ from the reference\n", changed, + stale); + CHECK(after.size() == b.size() && changed > 1000 && stale == 0); + CHECK(dbC.diagnostics().empty()); +} + +// PRD-519 phase 1: a mixed scene renders the same batched and fully unbatched. Automatic batching +// merges opaque plain meshes sharing a geometry and material (at least four) into instanced draws; +// below the minimum, transparent meshes, a different render order and a mesh with a render callback +// stay single. Batching on and off must give the same frame, with fewer draws on. +void batchedVsUnbatched() { + mystral::webgpu::Context context; + CHECK(context.initializeHeadless()); + EventQueue events; + Renderer renderer(context.getInstance(), context.getDevice(), context.getQueue(), events); + renderer.setSize(200, 150); + PerspectiveCamera camera(55, 4.0 / 3, 0.1, 100); + camera.position.set(0, 3, 13); + camera.lookAt(0, 0, 0); + camera.updateProjectionMatrix(); + camera.updateMatrixWorld(true); + + Scene scene; + auto sun = std::make_shared(Color().setHex(0xffffff), 2.2); + sun->position.set(2, 5, 4); + auto sky = std::make_shared(Color().setHex(0xc0d0ff), Color().setHex(0x403020), 0.7); + scene.add(*sun); + scene.add(*sky); + auto sphere = makeSphereGeometry(0.5, 20, 14); + auto box = makeBoxGeometry(0.8, 0.8, 0.8); + const auto material = [](MaterialType type, uint32_t hex, bool transparent = false) { + auto m = std::make_shared(type); + m->color.setHex(hex); + if (transparent) { + m->transparent = true; + m->opacity = 0.5; + } + return m; + }; + auto standard = material(MaterialType::Standard, 0x88aaee), lambert = material(MaterialType::Lambert, 0xee9955), + glass = material(MaterialType::Standard, 0x99ffcc, true), single = material(MaterialType::Phong, 0xdddd66); + std::vector> meshes; + const auto place = [&](const std::shared_ptr& g, const std::shared_ptr& m, double x, + double y, double z, int order = 0) { + auto mesh = std::make_shared(g, m); + mesh->position.set(x, y, z); + mesh->rotation.set(0.3 * x, 0.2 * y, 0.1 * z); + mesh->scale.set(1 + 0.05 * x, 1 - 0.03 * y, 1); + if (order) mesh->setRenderOrder(order); + scene.add(*mesh); + meshes.push_back(mesh); + return mesh; + }; + for (int i = 0; i < 6; ++i) place(sphere, standard, -5 + i * 2.0, 2.4, 0); // one batch of six + for (int i = 0; i < 3; ++i) place(sphere, single, -2 + i * 2.0, -2.6, 1); // three: below the minimum + for (int i = 0; i < 5; ++i) place(box, lambert, -4 + i * 2.0, 0.4, -1); // a second batch of five + for (int i = 0; i < 4; ++i) place(sphere, glass, -3 + i * 2.0, -0.9, 2.5); // transparent: never batched + for (int i = 0; i < 4; ++i) place(box, standard, -3 + i * 2.0, 4.2, -2, 1); // another render order + auto watched = place(sphere, standard, 4, -2.6, 1); // a callback keeps it single + int callbacks = 0; + watched->onBeforeRender = std::make_shared>( + [&](const RenderCallbackArgs&, std::string&) { return ++callbacks, true; }); + + RenderDatabase database; + database.batching = false; + database.render(renderer, scene, camera); + const auto unbatchedStats = renderer.lastFrame(); + const std::vector unbatched = read(renderer, events); + database.batching = true; + database.render(renderer, scene, camera); + const auto batchedStats = renderer.lastFrame(); + const auto [groups, members] = database.lastBatches(); + const std::vector batched = read(renderer, events); + + std::size_t covered = 0, differ = 0; + int worst = 0; + for (std::size_t p = 0; p + 3 < batched.size() && batched.size() == unbatched.size(); p += 4) { + int d = 0; + for (int c = 0; c < 3; ++c) d = std::max(d, std::abs(int(batched[p + c]) - int(unbatched[p + c]))); + worst = std::max(worst, d); + if (d > 2) ++differ; + if (batched[p] + batched[p + 1] + batched[p + 2] > 0) ++covered; + } + std::printf("batched vs unbatched: %zu groups of %zu meshes; draws %u vs %u, triangles %llu vs %llu; " + "%zu covered pixels, %zu differ by more than 2 (worst %d); callback ran %d times\n", + groups, members, batchedStats.draws, unbatchedStats.draws, (unsigned long long)batchedStats.triangles, + (unsigned long long)unbatchedStats.triangles, covered, differ, worst, callbacks); + CHECK(batched.size() == unbatched.size() && !batched.empty()); + CHECK(groups == 3 && members == 6 + 5 + 4); // standard spheres, lambert boxes, ordered boxes + CHECK(batchedStats.draws == unbatchedStats.draws - members + groups); + CHECK(batchedStats.triangles == unbatchedStats.triangles); + CHECK(covered > 2000 && differ == 0); + CHECK(callbacks == 2); // the callback mesh drew in both renders + for (const std::string& d : database.diagnostics()) std::fprintf(stderr, "%s\n", d.c_str()); + CHECK(database.diagnostics().empty()); +} + +// skinned_crowd, skinned_decline_cadence and skinned_normalized_weights drive the player's +// SkinnedCrowd scene (src/engine/player). They return with the player in PRD-573 slice 6. + +// PRD-526: a tangent-space normalMap bends the lit normal along the uv axes (three's perturbNormal2Arb). +// A plane facing the camera: lit from +x, a map tilting every normal toward +x (red high) brightens it, +// one tilting away darkens it, and no map sits between; lit from +y the same holds for green, whose +// direction is where dFdy's sign shows. The same maps as a loaded `Texture` (mipmapped) must agree +// with the DataTexture (one level). Each arm's textures are destroyed before the next arm builds its +// own: the renderer's texture cache must not serve a dead texture's image to one built at its address. +void normalMapTilt() { + mystral::webgpu::Context context; + CHECK(context.initializeHeadless()); + EventQueue events; + Renderer renderer(context.getInstance(), context.getDevice(), context.getQueue(), events); + renderer.setSize(160, 120); + renderer.setOutput(OutputState{std::nullopt, 1, true}); + struct Tilt { int red, green; bool loaded; }; // red < 0: no map + auto brightness = [&](Tilt tilt, std::array lightAt) { + Scene scene; + PerspectiveCamera camera; + camera.fov = 40; camera.aspect = 4.0 / 3; camera.near = 0.1; camera.far = 50; + camera.position.z = 3; + camera.lookAt(0, 0, 0); + camera.updateProjectionMatrix(); + auto material = std::make_shared(MaterialType::Standard); + material->roughness = 1; + if (tilt.red >= 0) { + std::vector texels; + for (int i = 0; i < 4; ++i) texels.insert(texels.end(), {double(tilt.red), double(tilt.green), 220, 255}); + if (tilt.loaded) { + auto map = std::make_shared(); // what the glTF loader makes: mipmapped, not a DataTexture + map->width = map->height = 2; + map->flipY = false; + for (double v : texels) map->data.push_back(static_cast(v)); + map->needsUpdate(); + material->maps["normalMap"] = map; + } else { + auto map = std::make_shared(); + map->setImage(texels, "Uint8Array", 2, 2, kTextureRGBAFormat, kTextureUnsignedByteType); + map->needsUpdate(); + material->maps["normalMap"] = map; + } + } + Mesh plane(makePlaneGeometry(3, 3), material); + DirectionalLight light{Color().setHex(0xffffff), 3}; + light.position.set(lightAt[0], lightAt[1], lightAt[2]); + scene.add(plane); + scene.add(light); + scene.updateMatrixWorld(true); + RenderDatabase database; + database.render(renderer, scene, camera, {0, 0, 0, 1}); + CHECK(database.diagnostics().empty()); + const auto px = read(renderer, events); + CHECK(px.size() == 160 * 120 * 4); + double sum = 0; + for (int y = 40; y < 80; ++y) + for (int x = 60; x < 100; ++x) sum += px[(size_t(y) * 160 + x) * 4 + 1]; + return sum / (40 * 40); + }; + const std::array fromRight{4, 0, 2}, fromAbove{0, 4, 2}; + const double none = brightness({-1, 128, false}, fromRight); + const double toward = brightness({191, 128, false}, fromRight), away = brightness({64, 128, false}, fromRight); + const double noneUp = brightness({-1, 128, false}, fromAbove); + const double up = brightness({128, 191, false}, fromAbove), down = brightness({128, 64, false}, fromAbove); + const double loadedToward = brightness({191, 128, true}, fromRight); + const double loadedUp = brightness({128, 191, true}, fromAbove); + std::printf("normal map tilt: x %.1f/%.1f/%.1f, y %.1f/%.1f/%.1f, loaded %.1f/%.1f\n", toward, none, away, up, noneUp, down, + loadedToward, loadedUp); + CHECK(toward > none + 8 && none > away + 8); + CHECK(up > noneUp + 8 && noneUp > down + 8); // green: the dFdy sign + CHECK(std::abs(loadedToward - toward) < 2 && std::abs(loadedUp - up) < 2); + brightness({-1, 128, false}, fromRight); // the next frame sweeps the last arm's dead texture too + CHECK(renderer.materialTextureCount() == 0); // no dead texture's GPU copy is kept +} + +// three's WebGPUTextureUtils builds a map's mip chain on the GPU: only level 0 crosses from the CPU, +// and an sRGB map filters in linear light. A 16x16 sRGB map with one white texel per 4x4 block, drawn +// at 4:1, reads level 2: 1/16 in linear light is sRGB 71. Level 0 alone reads 0; averaging the +// encoded bytes reads 16. +void gpuMipmaps() { + mystral::webgpu::Context context; + CHECK(context.initializeHeadless()); + EventQueue events; + Renderer renderer(context.getInstance(), context.getDevice(), context.getQueue(), events); + renderer.setSize(4, 4); + renderer.setOutput(OutputState{std::nullopt, 1, true}); + auto map = std::make_shared(); + map->width = map->height = 16; + map->colorSpace = TextureColorSpace::SRGB; + for (uint32_t y = 0; y < 16; ++y) + for (uint32_t x = 0; x < 16; ++x) { + const uint8_t v = x % 4 == 0 && y % 4 == 0 ? 255 : 0; + map->data.insert(map->data.end(), {v, v, v, 255}); + } + map->needsUpdate(); + auto material = std::make_shared(MaterialType::Basic); + material->maps["map"] = map; + Scene scene; + OrthographicCamera camera(-1, 1, 1, -1, 0.1, 10); + camera.position.z = 2; + camera.updateProjectionMatrix(); + Mesh plane(makePlaneGeometry(2, 2), material); + scene.add(plane); + scene.updateMatrixWorld(true); + RenderDatabase database; + database.render(renderer, scene, camera, {0, 0, 0, 1}); + CHECK(database.diagnostics().empty()); + const auto px = read(renderer, events); + CHECK(px.size() == 4 * 4 * 4); + std::fprintf(stderr, "gpu mipmaps: centre %d, %llu texture bytes uploaded\n", px[(1 * 4 + 1) * 4], + static_cast(renderer.textureUploadBytes())); + for (size_t i = 0; i < px.size(); i += 4) CHECK(std::abs(int(px[i]) - 71) <= 2); + CHECK(renderer.textureUploadBytes() == 16 * 16 * 4); // level 0 only + // A render target draws the same map from the same upload, as three's one renderer does. + const auto target = RenderTarget::make(4, 4, kTextureUnsignedByteType); + CHECK(renderToTarget(renderer, *target, scene, camera, {0, 0, 0, 1}, false).empty()); + std::fprintf(stderr, "gpu mipmaps: %llu texture bytes after a render target\n", + static_cast(renderer.textureUploadBytes())); + CHECK(renderer.textureUploadBytes() == 16 * 16 * 4); + // A host image (the web host's ImageBitmap) reaches level 0 through the host's copy, never as + // bytes from here, and gets the same GPU chain. Without the host's copy it is refused by name. + auto hosted = std::make_shared(); + hosted->width = hosted->height = 16; + hosted->colorSpace = TextureColorSpace::SRGB; + hosted->flipY = false; // as GLTFLoader sets it + hosted->external = std::make_shared(3, 16, 16, nullptr); + hosted->needsUpdate(); + std::vector copied; + renderer.setExternalImageCopy([&](uint32_t image, WGPUTexture gpu, bool flipY) { + copied.push_back(image); + WGPUImageCopyTexture_Compat destination = {}; + destination.texture = gpu; + destination.aspect = WGPUTextureAspect_All; + WGPUTextureDataLayout_Compat layout = {}; + layout.bytesPerRow = 16 * 4; + layout.rowsPerImage = 16; + const WGPUExtent3D extent = {16, 16, 1}; + wgpuQueueWriteTexture(context.getQueue(), &destination, map->data.data(), map->data.size(), &layout, &extent); + return !flipY; + }); + material->maps["map"] = hosted; + database.render(renderer, scene, camera, {0, 0, 0, 1}); + CHECK(database.diagnostics().empty()); + const auto fromHost = read(renderer, events); + CHECK(copied == std::vector{3}); + for (size_t i = 0; i < fromHost.size(); i += 4) CHECK(std::abs(int(fromHost[i]) - 71) <= 2); + CHECK(renderer.textureUploadBytes() == 16 * 16 * 4); // nothing more crossed from the CPU + Renderer bare(context.getInstance(), context.getDevice(), context.getQueue(), events); + bare.setSize(4, 4); + RenderDatabase bareDatabase; + bool named = false; + try { + bareDatabase.render(bare, scene, camera, {0, 0, 0, 1}); + } catch (const std::runtime_error& error) { + named = std::string(error.what()).rfind("TN_NATIVE_TEXTURE_UNSUPPORTED", 0) == 0; + } + CHECK(named); +} + +// PRD-526 review: a decoded map the standard program does not read is refused by name, never drawn without it. +void unsupportedMapSlot() { + mystral::webgpu::Context context; + CHECK(context.initializeHeadless()); + EventQueue events; + Renderer renderer(context.getInstance(), context.getDevice(), context.getQueue(), events); + renderer.setSize(64, 48); + LitScene s; + auto rough = std::make_shared(MaterialType::Standard); + auto map = std::make_shared(); + map->setImage({255, 255, 255, 255}, "Uint8Array", 1, 1, kTextureRGBAFormat, kTextureUnsignedByteType); + rough->maps["lightMap"] = map; // roughnessMap is read now (PRD-530); lightMap still is not + Mesh refused{s.geometry, rough}; + refused.position.x = 1; + s.scene.add(refused); + RenderDatabase database; + database.render(renderer, s.scene, s.camera); + bool named = false; + for (const std::string& d : database.diagnostics()) + named = named || (d.rfind("TN_NATIVE_MATERIAL_UNSUPPORTED", 0) == 0 && d.find("lightMap") != std::string::npos); + CHECK(named); + CHECK(database.diagnostics().size() == 1); // the plain mesh beside it is not refused +} + +// PRD-526 review: the float32 copies of quantized attributes follow their sources. A scene that loads and +// unloads quantized geometry must not keep one copy per geometry it ever saw. +void convertedCopiesAreSwept() { + RenderDatabase database; + PerspectiveCamera camera; + camera.updateProjectionMatrix(); + // Each round's attribute stays allocated (a distinct key) while its store is replaced, so the old + // source is gone but its table entry is not overwritten by an address reuse. + std::vector> retained; + for (int round = 0; round < 300; ++round) { + Scene scene; + auto geometry = makeBoxGeometry(1, 1, 1); + const auto normals = geometry->attributes.at("normal"); + std::vector quantized; + for (uint64_t i = 0; i < normals->count(); ++i) + for (int c = 0; c < 3; ++c) quantized.push_back(std::round(normals->getComponent(i, c) * 127)); + auto attribute = BufferAttribute::fromDoubles(Scalar::I8, quantized, 3, true); + geometry->setAttribute("normal", attribute); + retained.push_back(attribute); + auto material = std::make_shared(MaterialType::Standard); + Mesh mesh(geometry, material); + scene.add(mesh); + scene.updateMatrixWorld(true); + LightState lights; + const auto items = database.prepare(scene, camera, lights); + CHECK(items.size() == 1 && items[0].normals != nullptr); + CHECK(items[0].normals->scalar() == Scalar::F32); // the renderer is handed floats + attribute->store = std::make_shared(Scalar::I8, 3); // the source dies + } + std::printf("converted copies held after 300 geometries: %zu\n", database.convertedCount()); + CHECK(database.convertedCount() <= 130); +} + +// The frame's GPU time starts at its first shadow pass, which runs before the scene pass; before the +// fix it started at the scene pass and a shadowed scene's shadow work was never timed. +void gpuTimerCoversShadows() { + mystral::webgpu::Context context; + CHECK(context.initializeHeadless()); + EventQueue events; + Renderer renderer(context.getInstance(), context.getDevice(), context.getQueue(), events); + renderer.setSize(64, 48); + if (!wgpuDeviceHasFeature(context.getDevice(), WGPUFeatureName_TimestampQuery)) { + std::printf("no timestamp-query on this device: nothing to time\n"); + return; + } + for (const bool shadows : {true, false}) { + LitScene s; + s.light.setCastShadow(shadows); + s.mesh.setCastShadow(shadows); + RenderDatabase database; + database.shadowMapEnabled = shadows; + renderer.setGpuTimer(true); + const uint64_t before = renderer.gpuSamples(); + // A sample is read back asynchronously: render a few frames, as a game does, until one lands. + for (int frame = 0; frame < 8 && renderer.gpuSamples() == before; ++frame) { + database.render(renderer, s.scene, s.camera); + while (renderer.gpu().completedSerial() < renderer.gpu().submittedSerial()) { + renderer.poll(); + events.drain(); + } + const auto until = std::chrono::steady_clock::now() + std::chrono::milliseconds(250); + while (renderer.gpuSamples() == before && std::chrono::steady_clock::now() < until) { + renderer.poll(); + events.drain(); + } + } + CHECK(renderer.gpuSamples() > before); // a timestamp-query device times the frame + CHECK(renderer.gpuTimerBeganAtShadow() == shadows); + } +} + +// PRD-554: blitTo draws a UI overlay's premultiplied frame "over" the world, a steady overlay (the +// same version) uploads nothing, and removing it gives the world back. +void overlayOverFrame() { + mystral::webgpu::Context context; + CHECK(context.initializeHeadless()); + EventQueue events; + Renderer renderer(context.getInstance(), context.getDevice(), context.getQueue(), events); + renderer.setSize(16, 16); + LitScene s; + RenderDatabase database; + const Handle target = renderer.gpu().createTexture( + 16, 16, WGPUTextureFormat_RGBA8Unorm, WGPUTextureUsage(WGPUTextureUsage_RenderAttachment | WGPUTextureUsage_CopySrc)); + WGPUTextureViewDescriptor viewDesc = {}; + viewDesc.dimension = WGPUTextureViewDimension_2D; + viewDesc.mipLevelCount = 1; + viewDesc.arrayLayerCount = 1; + WGPUTextureView view = wgpuTextureCreateView(renderer.gpu().texture(target), &viewDesc); + const auto frame = [&] { + database.render(renderer, s.scene, s.camera); + CHECK(renderer.blitTo(context.getQueue(), view, WGPUTextureFormat_RGBA8Unorm)); + const std::vector pixels = readTexture(renderer, events, target); + CHECK(pixels.size() == 16 * 16 * 4); + const size_t at = (8 * 16 + 8) * 4; // the centre: the lit sphere + return std::array{pixels[at], pixels[at + 1], pixels[at + 2], pixels[at + 3]}; + }; + const auto world = frame(); + std::vector page(4 * 4 * 4); + for (size_t i = 0; i < page.size(); i += 4) page[i] = page[i + 3] = 128; // half-covering red, premultiplied + renderer.setOverlay(page.data(), 4, 4, 1); + const auto over = frame(); + const auto blend = [](int overlay, int below) { return overlay + below * (255 - 128) / 255; }; + std::fprintf(stderr, "overlay: world %d,%d,%d,%d -> %d,%d,%d,%d\n", world[0], world[1], world[2], world[3], over[0], + over[1], over[2], over[3]); + CHECK(std::abs(over[0] - blend(128, world[0])) <= 2); + CHECK(std::abs(over[1] - blend(0, world[1])) <= 2); + CHECK(std::abs(over[2] - blend(0, world[2])) <= 2); + // A desktop web view's B,G,R,A rows with padding are the same page. + std::vector padded(4 * (4 * 4 + 8)); + for (size_t y = 0; y < 4; ++y) + for (size_t x = 0; x < 4; ++x) padded[y * 24 + x * 4 + 2] = padded[y * 24 + x * 4 + 3] = 128; + renderer.setOverlay(padded.data(), 4, 4, 7, 24, true); + CHECK(frame() == over); + renderer.setOverlay(page.data(), 4, 4, 1); + // A screenshot reads the presented frame, the page over the world. + std::vector presented; + bool read = false; + CHECK(renderer.readPresented([&](GpuStatus status, std::vector pixels) { + if (status == GpuStatus::Ok) presented = std::move(pixels); + read = true; + }) == GpuStatus::Ok); + for (int i = 0; i < 4000 && !read; ++i) { + renderer.poll(); + events.drain(); + } + const size_t centre = (8 * 16 + 8) * 4; + CHECK(presented.size() == 16 * 16 * 4 && presented[centre] == over[0] && presented[centre + 1] == over[1]); + const uint64_t uploads = renderer.overlayUploads(); + renderer.setOverlay(page.data(), 4, 4, 1); + frame(); + CHECK(renderer.overlayUploads() == uploads); // the same version: no copy + renderer.setOverlay(page.data(), 4, 4, 2); + CHECK(renderer.overlayUploads() == uploads + 1); + renderer.setOverlay(nullptr, 0, 0, 0); + const auto back = frame(); + CHECK(back == world); + wgpuTextureViewRelease(view); +} + +// A timed frame resolves its query set and reads it back; only a caller of lastGpuMs wants that, so +// a renderer times nothing until it is asked. +void gpuTimerIsOptIn() { + mystral::webgpu::Context context; + CHECK(context.initializeHeadless()); + EventQueue events; + Renderer renderer(context.getInstance(), context.getDevice(), context.getQueue(), events); + renderer.setSize(64, 48); + if (!wgpuDeviceHasFeature(context.getDevice(), WGPUFeatureName_TimestampQuery)) { + std::printf("no timestamp-query on this device: nothing to time\n"); + return; + } + LitScene s; + RenderDatabase database; + const auto frames = [&](int count) { + for (int frame = 0; frame < count; ++frame) { + database.render(renderer, s.scene, s.camera); + const auto until = std::chrono::steady_clock::now() + std::chrono::milliseconds(60); + while (std::chrono::steady_clock::now() < until) { + renderer.poll(); + events.drain(); + } + } + }; + frames(6); + CHECK(renderer.gpuSamples() == 0 && renderer.lastGpuMs() < 0); // the default frame is untimed + renderer.setGpuTimer(true); + for (int attempt = 0; attempt < 10 && renderer.gpuSamples() == 0; ++attempt) // a sample lands asynchronously, later under load + frames(2); + CHECK(renderer.gpuSamples() > 0 && renderer.lastGpuMs() >= 0); +} + +// Device errors reach stderr only, never the diagnostics. A frame that must draw cleanly runs inside +// a validation scope, and the scope's verdict is what the frame is checked against. +struct ScopeVerdict { + std::atomic done{false}; + WGPUErrorType type = WGPUErrorType_NoError; +}; + +#if WGPU_USES_CALLBACK_INFO_PATTERN +void onScopePopped(WGPUPopErrorScopeStatus, WGPUErrorType type, WGPUStringView, void* verdict, void*) { + static_cast(verdict)->type = type; + static_cast(verdict)->done = true; +} +#else +void onScopePopped(WGPUErrorType type, const char*, void* verdict) { + static_cast(verdict)->type = type; + static_cast(verdict)->done = true; +} +#endif + +// Pops the scope pushed before the frame, then polls until its verdict arrives. +void popScope(WGPUDevice device, Renderer& r, EventQueue& events, ScopeVerdict& verdict) { +#if WGPU_USES_CALLBACK_INFO_PATTERN + WGPUPopErrorScopeCallbackInfo callbackInfo = {}; + callbackInfo.mode = WGPUCallbackMode_AllowSpontaneous; + callbackInfo.callback = onScopePopped; + callbackInfo.userdata1 = &verdict; + (void)wgpuDevicePopErrorScope(device, callbackInfo); +#else + wgpuDevicePopErrorScope(device, onScopePopped, &verdict); +#endif + for (int i = 0; i < 4000 && !verdict.done; ++i) { + r.poll(); + events.drain(); + if (!verdict.done) std::this_thread::sleep_for(std::chrono::milliseconds(1)); + } +} + +void msaaEdges() { + mystral::webgpu::Context context; + CHECK(context.initializeHeadless()); + EventQueue events; + Renderer renderer(context.getInstance(), context.getDevice(), context.getQueue(), events); + renderer.setSize(32, 32); + + auto geometry = std::make_shared(); + const std::vector positions = { + -1.0, -1.0, 0.0, + 1.0, -1.0, 0.0, + 1.0, 1.0, 0.0, + }; + geometry->setAttribute("position", BufferAttribute::fromFloats(positions, 3)); + + auto material = std::make_shared(MaterialType::Basic); + material->color.setRGB(1.0, 1.0, 1.0); + Scene scene; + Mesh mesh(geometry, material); + scene.add(mesh); + + OrthographicCamera camera(-1, 1, 1, -1, 0.1, 10); + camera.position.z = 2; + camera.updateProjectionMatrix(); + scene.updateMatrixWorld(true); + + RenderDatabase database; + + // 1x sample count + renderer.setSampleCount(1); + database.render(renderer, scene, camera, {0, 0, 0, 1}); + CHECK(database.diagnostics().empty()); + const auto px1x = read(renderer, events); + CHECK(px1x.size() == 32 * 32 * 4); + for (size_t i = 0; i < px1x.size(); i += 4) { + const uint8_t r = px1x[i]; + CHECK(r == 0 || r == 255); + } + + // 4x sample count + renderer.setSampleCount(4); + database.render(renderer, scene, camera, {0, 0, 0, 1}); + CHECK(database.diagnostics().empty()); + const auto px4x = read(renderer, events); + CHECK(px4x.size() == 32 * 32 * 4); + int edgePixels = 0; + for (size_t i = 0; i < px4x.size(); i += 4) { + const uint8_t r = px4x[i]; + if (r > 20 && r < 235) { + ++edgePixels; + } + } + std::fprintf(stderr, "msaa edges: 4x edge pixel count = %d\n", edgePixels); + CHECK(edgePixels >= 8); + + // Pipeline cache never mixes counts: render 1x, then 4x, then 1x again + renderer.setSampleCount(1); + database.render(renderer, scene, camera, {0, 0, 0, 1}); + CHECK(database.diagnostics().empty()); + CHECK(renderer.diagnostics().empty()); + + renderer.setSampleCount(4); + database.render(renderer, scene, camera, {0, 0, 0, 1}); + CHECK(database.diagnostics().empty()); + CHECK(renderer.diagnostics().empty()); + + renderer.setSampleCount(1); + database.render(renderer, scene, camera, {0, 0, 0, 1}); + CHECK(database.diagnostics().empty()); + CHECK(renderer.diagnostics().empty()); + + // 4x with TRAA: its velocity pass and resolve read the resolved depth, with no validation error. + renderer.setSampleCount(4); + renderer.setTraa(TraaOptions{}); + WGPUDevice device = context.getDevice(); + wgpuDevicePushErrorScope(device, WGPUErrorFilter_Validation); + database.render(renderer, scene, camera, {0, 0, 0, 1}); + ScopeVerdict verdict; + popScope(device, renderer, events, verdict); + CHECK(verdict.done && verdict.type == WGPUErrorType_NoError); + CHECK(database.diagnostics().empty()); + CHECK(renderer.diagnostics().empty()); +} + +// Shadow-camera layers: a light shadow camera can draw casters on layers excluded by the main camera. +void shadowCameraLayers() { + mystral::webgpu::Context context; + CHECK(context.initializeHeadless()); + EventQueue events; + Renderer renderer(context.getInstance(), context.getDevice(), context.getQueue(), events); + renderer.setSize(64, 48); + + Scene scene; + PerspectiveCamera camera(60, 4.0 / 3, 0.1, 100); + camera.position.set(0, 2, 5); + camera.lookAt(0, 0, 0); + camera.updateProjectionMatrix(); + + auto light = std::make_shared(Color(1, 1, 1), 1.0); + light->position.set(5, 10, 5); + light->setCastShadow(true); + light->shadow.camera->setLayerMask(double((1 << 0) | (1 << 2))); + scene.add(*light); + + auto geom = makeBoxGeometry(1, 1, 1); + auto mat0 = std::make_shared(MaterialType::Standard); + auto mesh0 = std::make_shared(geom, mat0); + mesh0->setCastShadow(true); + mesh0->setLayer(0); + scene.add(*mesh0); + + auto mat2 = std::make_shared(MaterialType::Standard); + auto mesh2 = std::make_shared(geom, mat2); + mesh2->setCastShadow(true); + mesh2->setLayer(2); + mesh2->position.set(2, 0, 0); + scene.add(*mesh2); + + RenderDatabase database; + database.shadowMapEnabled = true; + database.batching = false; + + // 1. Shadow camera mask = (1<<0)|(1<<2): + // layer-2 mesh is drawn in light's shadow pass and NOT in main pass; + // layer-0 mesh is in both. + database.render(renderer, scene, camera); + auto stats = renderer.lastFrame(); + CHECK(stats.draws == 2); + CHECK(stats.shadowDraws == 2); + + // 2. Default case: shadow camera with mask 1 uses the main camera's mask. + // A layer-2 mesh casts only if the main camera enables layer 2. + light->shadow.camera->setLayerMask(1); + database.render(renderer, scene, camera); + stats = renderer.lastFrame(); + CHECK(stats.draws == 2); + CHECK(stats.shadowDraws == 1); + + camera.enableLayer(2); + database.render(renderer, scene, camera); + stats = renderer.lastFrame(); + CHECK(stats.draws == 3); + CHECK(stats.shadowDraws == 2); + + // 3. Batching: items never merge across distinct mainPass or layer bits. + Scene batchScene; + PerspectiveCamera batchCam(60, 4.0 / 3, 0.1, 100); + batchCam.position.set(0, 2, 5); + batchCam.lookAt(0, 0, 0); + batchCam.updateProjectionMatrix(); + auto batchLight = std::make_shared(Color(1, 1, 1), 1.0); + batchLight->position.set(0, 10, 0); // frame the light above the y=2 layer-2 meshes so they sit inside the shadow frustum + batchLight->setCastShadow(true); + batchLight->shadow.camera->setLayerMask(double((1 << 0) | (1 << 2))); + batchScene.add(*batchLight); + std::vector> meshes; + for (int i = 0; i < 4; ++i) { + auto m = std::make_shared(geom, mat0); + m->setCastShadow(true); + m->setLayer(0); + m->position.set(-2.0 + i, 0, 0); + batchScene.add(*m); + meshes.push_back(m); + } + for (int i = 0; i < 4; ++i) { + auto m = std::make_shared(geom, mat0); + m->setCastShadow(true); + m->setLayer(2); + m->position.set(-2.0 + i, 2, 0); + batchScene.add(*m); + meshes.push_back(m); + } + RenderDatabase batchDb; + batchDb.shadowMapEnabled = true; + batchDb.batching = true; + batchDb.render(renderer, batchScene, batchCam); + auto batchStats = renderer.lastFrame(); + // Main pass draws only layer-0 batch (1 merged draw) + 1 output quad = 2 + CHECK(batchStats.draws == 2); + // Shadow pass draws 2 batches (layer-0 merged batch + layer-2 merged batch) = 2 + CHECK(batchStats.shadowDraws == 2); + CHECK(batchDb.lastBatches().first == 2 && batchDb.lastBatches().second == 8); +} + +} // namespace + +// A glTF image decodes after the mesh first draws, and a render target can die, with no material +// version bump either way: the draw picks up the map once it samples, and drops it when it stops. +void mapSampleabilityChanges() { + Scene scene; PerspectiveCamera camera; LightState lights; RenderDatabase database; + camera.position.set(0, 0, 5); + camera.lookAt(0, 0, 0); + auto material = std::make_shared(MaterialType::Standard); + auto map = std::make_shared(); // what the glTF loader makes before decodeImage lands + material->maps["map"] = map; + Mesh plane(makePlaneGeometry(1, 1), material); + scene.add(plane); + CHECK(database.prepare(scene, camera, lights).at(0).map == nullptr); + map->width = map->height = 1; + map->data = {200, 200, 200, 255}; + CHECK(database.prepare(scene, camera, lights).at(0).map == map.get()); + auto target = std::make_shared(); + auto colour = std::make_shared(); + colour->renderTarget = target; + material->maps["map"] = colour; + material->needsUpdate(); + CHECK(database.prepare(scene, camera, lights).at(0).map == colour.get()); + target.reset(); + CHECK(database.prepare(scene, camera, lights).at(0).map == nullptr); +} + +// Batch groups that first appear together grow the per-group cache store within one prepare; each +// draw's cache pointer must stay where the next frame finds it, never in a reallocated-away block. +void batchCachesStayPut() { + Scene scene; PerspectiveCamera camera; LightState lights; RenderDatabase database; + camera.position.set(32, 80, 200); // every geometry inside the frustum + camera.lookAt(32, 0, 32); + std::vector> meshes; + for (int g = 0; g < 64; ++g) { + const auto geometry = makeBoxGeometry(); + auto material = std::make_shared(MaterialType::Standard); + for (int i = 0; i < 4; ++i) { + auto mesh = std::make_shared(geometry, material); + mesh->position.set(g, 0, i); + scene.add(*mesh); meshes.push_back(mesh); + } + } + const auto first = database.prepare(scene, camera, lights); + const auto second = database.prepare(scene, camera, lights); + CHECK(first.size() == 64 && second.size() == 64); + if (first.size() != second.size()) return; + std::size_t moved = 0; + for (std::size_t i = 0; i < first.size(); ++i) moved += first[i].cache != second[i].cache; + std::printf("batch caches moved between frames: %zu of %zu\n", moved, first.size()); + CHECK(moved == 0); +} + +// three's projectObject frustum-culls each Mesh, Line, Sprite and InstancedMesh (its instance-aware +// sphere) unless `frustumCulled` is false; a culled shadow caster still reaches the shadow pass. +void frustumCulling() { + Scene scene; PerspectiveCamera camera; LightState lights; RenderDatabase database; + database.shadowMapEnabled = true; + database.batching = false; // one item per mesh + camera.position.set(0, 0, 10); + camera.lookAt(0, 0, 0); + const auto geometry = makeBoxGeometry(); + const auto material = std::make_shared(MaterialType::Standard); + const auto add = [&](std::shared_ptr mesh, double x, double z) { + mesh->position.set(x, 0, z); + scene.add(*mesh); + return mesh; + }; + const auto inside = add(std::make_shared(geometry, material), 0, 0); + const auto behind = add(std::make_shared(geometry, material), 0, 20); + const auto aside = add(std::make_shared(geometry, material), 200, 0); + const auto unculled = add(std::make_shared(geometry, material), 0, 30); + unculled->frustumCulled = false; + const auto caster = add(std::make_shared(geometry, material), -200, 0); + caster->setCastShadow(true); + // Frame the shadow caster so the test's caster reaches the shadow pass. + auto sun = std::make_shared(Color(1, 1, 1), 1.0); + sun->setCastShadow(true); + auto& sc = static_cast(*sun->shadow.camera); + sc.left = -300; sc.right = 300; sc.top = 300; sc.bottom = -300; sc.near = 0.1; sc.far = 1000; + scene.add(*sun); + // Its geometry sits behind the camera; its one instance is moved in front of it. + const auto instanced = std::make_shared(geometry, material, 1); + instanced->setMatrixAt(0, Matrix4().makeTranslation(0, 0, -25)); + add(instanced, 0, 25); + const auto sprite = std::make_shared(); + sprite->position.set(0, 0, 40); + scene.add(*sprite); + const auto& items = database.prepare(scene, camera, lights); + std::size_t main = 0, shadowOnly = 0; + for (const auto& item : items) (item.mainPass ? main : shadowOnly) += 1; + std::printf("frustum: %zu main, %zu shadow-only of %zu items\n", main, shadowOnly, items.size()); + CHECK(main == 3); // inside, unculled, instanced + CHECK(shadowOnly == 1); // the caster off to the side + (void)inside; (void)behind; (void)aside; +} + +// three.js projectObject frustum-culls shadow casters against each shadow camera frustum. +void shadowCasterFrustumCulling() { + Scene scene; PerspectiveCamera camera; LightState lights; RenderDatabase database; + database.shadowMapEnabled = true; + database.batching = false; + camera.position.set(0, 0, 100); + camera.lookAt(0, 0, 200); + camera.near = 1; camera.far = 50; + camera.updateProjectionMatrix(); + + auto light = std::make_shared(Color(1, 1, 1), 1.0); + light->setCastShadow(true); + light->position.set(0, 10, 0); + light->target->position.set(0, 0, 0); + light->shadow.camera->setLayerMask(double((1 << 0) | (1 << 2))); + auto& shadowCam = static_cast(*light->shadow.camera); + shadowCam.left = -2; shadowCam.right = 2; + shadowCam.top = 2; shadowCam.bottom = -2; + shadowCam.near = 1; shadowCam.far = 20; + shadowCam.updateProjectionMatrix(); + scene.add(*light); + + const auto geometry = makeBoxGeometry(); + const auto material = std::make_shared(MaterialType::Standard); + const auto addCaster = [&](double x, double y, double z) { + auto mesh = std::make_shared(geometry, material); + mesh->position.set(x, y, z); + mesh->setCastShadow(true); + mesh->setLayer(2); + scene.add(*mesh); + return mesh; + }; + + const auto inside = addCaster(0, 0, 0); + const auto farOutside = addCaster(200, 0, 0); + const auto unculledOutside = addCaster(-200, 0, 0); + unculledOutside->frustumCulled = false; + + const auto& items = database.prepare(scene, camera, lights); + std::size_t main = 0, shadowOnly = 0; + for (const auto& item : items) (item.mainPass ? main : shadowOnly) += 1; + std::printf("shadow caster frustum culling: %zu main, %zu shadow-only of %zu items\n", main, shadowOnly, items.size()); + CHECK(main == 0); + CHECK(shadowOnly == 2); + (void)inside; (void)farOutside; (void)unculledOutside; +} + +// The shadow-light list is cached across frames; it must still follow the hierarchy and visibility +// the per-frame walk read: a hidden ancestor, a removed light and a re-added one. +void shadowLightsFollowHierarchy() { + Scene scene; PerspectiveCamera camera; LightState lights; RenderDatabase database; + database.shadowMapEnabled = true; + database.batching = false; + camera.position.set(0, 0, 100); + camera.lookAt(0, 0, 200); + camera.near = 1; camera.far = 50; + camera.updateProjectionMatrix(); + Group rig; + auto light = std::make_shared(Color(1, 1, 1), 1.0); + light->setCastShadow(true); + light->position.set(0, 10, 0); + auto& shadowCam = static_cast(*light->shadow.camera); + shadowCam.left = -2; shadowCam.right = 2; + shadowCam.top = 2; shadowCam.bottom = -2; + shadowCam.near = 1; shadowCam.far = 20; + shadowCam.updateProjectionMatrix(); + rig.add(*light); + scene.add(rig); + const auto geometry = makeBoxGeometry(); + Mesh caster(geometry, std::make_shared(MaterialType::Standard)); + caster.setCastShadow(true); + scene.add(caster); + const auto shadowOnly = [&] { + std::size_t count = 0; + for (const auto& item : database.prepare(scene, camera, lights)) count += !item.mainPass; + return count; + }; + std::vector seen; + seen.push_back(shadowOnly()); + rig.setVisible(false); + seen.push_back(shadowOnly()); + rig.setVisible(true); + seen.push_back(shadowOnly()); + rig.remove(*light); + seen.push_back(shadowOnly()); + rig.add(*light); + seen.push_back(shadowOnly()); + light->setCastShadow(false); + seen.push_back(shadowOnly()); + std::printf("shadow lights follow hierarchy: %zu %zu %zu %zu %zu %zu\n", seen[0], seen[1], seen[2], seen[3], seen[4], + seen[5]); + CHECK((seen == std::vector{1, 0, 1, 0, 1, 0})); +} + +TN_TEST_MAIN({"uniform_batch_preparation", uniformBatchPreparation}, {"steady_state", steadyState}, {"steady_cache_invalidation", steadyCacheInvalidation}, {"render_target", renderTarget}, {"scene_environment", sceneEnvironment}, {"lit_scene", litScene}, {"present_direct", presentDirect}, {"invariant_scope", invariantScope}, {"instance_counts", instanceCounts}, {"flat_lane_equivalence", flatLaneEquivalence}, {"directional_target", directionalTarget}, {"invalidation", invalidation}, {"alpha_scene", alphaScene}, + {"material_unsupported", materialUnsupported}, {"shader_invalid", shaderInvalid}, {"time_uniform", timeUniform}, {"gpu_mipmaps", gpuMipmaps}, {"updates", updates}, + {"multi_camera_layers", multiCameraLayers}, {"render_callback", renderCallback}, {"instanced", instanced}, + {"batched_vs_unbatched", batchedVsUnbatched}, {"normal_map_tilt", normalMapTilt}, {"unsupported_map_slot", unsupportedMapSlot}, {"converted_copies_swept", convertedCopiesAreSwept}, {"gpu_timer_covers_shadows", gpuTimerCoversShadows}, {"overlay_over_frame", overlayOverFrame}, {"gpu_timer_is_opt_in", gpuTimerIsOptIn}, {"msaa_edges", msaaEdges}, {"shadow_camera_layers", shadowCameraLayers}, {"map_sampleability_changes", mapSampleabilityChanges}, {"batch_caches_stay_put", batchCachesStayPut}, {"frustum_culling", frustumCulling}, + {"shadow_caster_frustum_culling", shadowCasterFrustumCulling}, {"shadow_lights_follow_hierarchy", shadowLightsFollowHierarchy}) + + + + + + diff --git a/packages/runtime-native/tests/native-engine/render_graph_test.cpp b/packages/runtime-native/tests/native-engine/render_graph_test.cpp new file mode 100644 index 000000000..d9f6a25b8 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/render_graph_test.cpp @@ -0,0 +1,176 @@ +#include "check.h" +#include "engine/renderer/graph/history.h" +#include "engine/renderer/graph/render_graph.h" + +#include +#include +#include +#include + +using namespace tn::engine::graph; + +namespace { + +const TextureDesc kHdr{1280, 720, 1, 0x10}; +const TextureDesc kDepth{1280, 720, 2, 0x10}; +const TextureDesc kHalf{640, 360, 1, 0x10}; + +std::string names(const RenderGraph& g, const std::vector& order) { + std::string out; + for (PassId p : order) out += (out.empty() ? "" : ",") + g.passName(p); + return out; +} + +void order() { + RenderGraph g; + const ResourceId swap = g.external("swapchain", kHdr); + const ResourceId particles = g.transient("particles", kHalf); + const ResourceId color = g.transient("color", kHdr); + const ResourceId depth = g.transient("depth", kDepth); + // Declared backwards: the present pass first, the compute that feeds the draw last. + g.pass("tonemap", PassKind::Render, {{color}}, {swap}); + g.pass("opaque", PassKind::Render, {{particles}}, {color, depth}); + g.pass("simulate", PassKind::Compute, {}, {particles}); + const auto compiled = g.compile(); + CHECK(compiled.ok()); + CHECK(names(g, compiled.order) == "simulate,opaque,tonemap"); + + // Independent passes keep declaration order: the build is deterministic. + RenderGraph h; + const ResourceId a = h.transient("a", kHdr), b = h.transient("b", kHdr); + h.pass("second", PassKind::Render, {}, {b}); + h.pass("first", PassKind::Render, {}, {a}); + h.pass("join", PassKind::Render, {{a}, {b}}, {h.external("out", kHdr)}); + CHECK(names(h, h.compile().order) == "second,first,join"); +} + +void aliasing() { + RenderGraph g; + const ResourceId out = g.external("swapchain", kHdr); + const ResourceId a = g.transient("bloom-a", kHalf); + const ResourceId b = g.transient("bloom-b", kHalf); + const ResourceId c = g.transient("bloom-c", kHalf); + const ResourceId color = g.transient("color", kHdr); + g.pass("draw", PassKind::Render, {}, {color}); + g.pass("down", PassKind::Render, {{color}}, {a}); + g.pass("blur", PassKind::Render, {{a}}, {b}); // a and b overlap at this pass + g.pass("blur2", PassKind::Render, {{b}}, {c}); // a is dead here: c may take a's memory + g.pass("compose", PassKind::Render, {{color}, {c}}, {out}); + const auto compiled = g.compile(); + CHECK(compiled.ok()); + CHECK(compiled.physicalOf[a] != compiled.physicalOf[b]); // overlapping never share + CHECK(compiled.physicalOf[b] != compiled.physicalOf[c]); + CHECK(compiled.physicalOf[c] == compiled.physicalOf[a]); // disjoint lifetimes share one + CHECK(compiled.physicalOf[color] != compiled.physicalOf[a]); // another descriptor never does + CHECK(compiled.physicalOf[out] == -1); + CHECK(compiled.physicalCount == 3); + + // Disjoint lifetimes but different descriptors: never one allocation. + RenderGraph d; + const ResourceId early = d.transient("depth-prepass", kDepth); + const ResourceId late = d.transient("half", kHalf); + const ResourceId mid = d.transient("mid", kHdr); + d.pass("prepass", PassKind::Render, {}, {early}); + d.pass("consume", PassKind::Render, {{early}}, {mid}); + d.pass("after", PassKind::Render, {{mid}}, {late}); + d.pass("out", PassKind::Render, {{late}}, {d.external("o", kHdr)}); + const auto dc = d.compile(); + CHECK(dc.ok()); + CHECK(dc.physicalOf[early] != dc.physicalOf[late]); +} + +void diagnostics() { + RenderGraph cycle; + const ResourceId x = cycle.transient("x", kHdr), y = cycle.transient("y", kHdr); + cycle.pass("p", PassKind::Render, {{y}}, {x}); + cycle.pass("q", PassKind::Render, {{x}}, {y}); + const auto c = cycle.compile(); + CHECK(!c.ok() && c.errors[0].code == "TN_GRAPH_CYCLE"); + CHECK(c.errors[0].detail.find("p") != std::string::npos && c.errors[0].detail.find("q") != std::string::npos); + + RenderGraph missing; + const ResourceId ghost = missing.transient("ghost", kHdr); + missing.pass("reader", PassKind::Render, {{ghost}}, {missing.external("out", kHdr)}); + const auto m = missing.compile(); + CHECK(!m.ok() && m.errors[0].code == "TN_GRAPH_MISSING_PRODUCER"); + CHECK(m.errors[0].detail.find("ghost") != std::string::npos); + + RenderGraph format; + const ResourceId hdr = format.transient("hdr", kHdr); + format.pass("write", PassKind::Render, {}, {hdr}); + format.pass("read", PassKind::Render, {{hdr, 99}}, {format.external("out", kHdr)}); + const auto f = format.compile(); + CHECK(!f.ok() && f.errors[0].code == "TN_GRAPH_FORMAT"); +} + +void jitterDump() { + std::cout << std::setprecision(17) << "["; + for (int i = 0; i < 96; ++i) { + const auto j = traaJitter(i); + if (i) std::cout << ","; + std::cout << "[" << j[0] << "," << j[1] << "]"; + } + std::cout << "]\n"; +} + +void cutResize() { + HistoryTracker h; + CHECK(!h.historyValid(1)); // nothing presented yet: the reset input + h.beginRender(1, true); + h.endFrame(); + CHECK(h.historyValid(1)); + h.cameraCut(1); + CHECK(!h.historyValid(1)); // a cut reads the seed, not the frame before it + const uint32_t afterCut = h.generation(1); + h.beginRender(1, true); + h.endFrame(); + CHECK(h.historyValid(1)); + h.resize(1, 800, 600); + CHECK(!h.historyValid(1)); + CHECK(h.generation(1) == afterCut + 1); + h.resize(1, 800, 600); // the same size again is not a resize + CHECK(h.generation(1) == afterCut + 1); +} + +void objects() { + HistoryTracker h; + HistoryTracker::Matrix m0{}, m1{}, m2{}; + m0[12] = 0; m1[12] = 1; m2[12] = 2; + CHECK(h.objectFrame(7, m1, 0, 0) == m1); // new object: seeded with its own current matrix + h.endFrame(); + CHECK(h.objectFrame(7, m2, 0, 0) == m1); // then the real previous frame + h.endFrame(); + CHECK(h.objectFrame(7, m0, 0, 1) == m0); // LOD transition: seeded, not the other LOD's matrix + // A skeleton object 7 drove now drives object 9: 9 must not read 7's motion. + HistoryTracker s; + s.objectFrame(7, m1, 42, 0); + s.endFrame(); + s.objectFrame(9, m2, 0, 0); + s.endFrame(); + CHECK(s.objectFrame(9, m0, 42, 0) == m0); // skeleton reuse seeds + s.endFrame(); + CHECK(s.objectFrame(9, m1, 42, 0) == m0); // and is ordinary history afterwards + s.endFrame(); + // Object 9 keeps skeleton 42, but object 7 drove it in between: 9 must seed, not resume. + s.objectFrame(7, m2, 42, 0); + s.endFrame(); + CHECK(s.objectFrame(9, m2, 42, 0) == m2); +} + +void multiRender() { + HistoryTracker h; + std::set ids; + ids.insert(h.beginRender(1, false)); // a shadow or reflection render for view 1 + ids.insert(h.beginRender(1, true)); // the presented render + ids.insert(h.beginRender(2, false)); // an offscreen view never presented + CHECK(ids.size() == 3); + h.endFrame(); + CHECK(h.historyValid(1)); // advanced once for the presented view + CHECK(!h.historyValid(2)); // an unpresented view does not advance + CHECK(h.frame() == 1); +} + +} // namespace + +TN_TEST_MAIN({"order", order}, {"aliasing", aliasing}, {"diagnostics", diagnostics}, {"cut_resize", cutResize}, + {"objects", objects}, {"multi_render", multiRender}, {"jitter_dump", jitterDump}) diff --git a/packages/runtime-native/tests/native-engine/renderer_caches_test.cpp b/packages/runtime-native/tests/native-engine/renderer_caches_test.cpp new file mode 100644 index 000000000..778a3b4e8 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/renderer_caches_test.cpp @@ -0,0 +1,506 @@ +#include "check.h" +#include "engine/renderer/geometry_cache.h" +#include "engine/renderer/pipeline_cache.h" +#include "engine/renderer/render_database.h" +#include "engine/scene/geometries.h" +#include "engine/shader/standard.h" +#include "mystral/webgpu/context.h" +#include "mystral/webgpu_compat.h" + +#include +#include +#include +#include +#include + +#ifdef TN_TEST_PIPELINE_WORKERS +namespace { +std::thread::id frameThread; +std::atomic workerCreates{0}, refusal{0}; +std::atomic holdWorkers{false}; +} +extern "C" WGPURenderPipeline __real_wgpuDeviceCreateRenderPipeline(WGPUDevice, const WGPURenderPipelineDescriptor*); +extern "C" WGPURenderPipeline __wrap_wgpuDeviceCreateRenderPipeline(WGPUDevice device, const WGPURenderPipelineDescriptor* desc) { + if (std::this_thread::get_id() != frameThread) { + ++workerCreates; + while (holdWorkers) std::this_thread::sleep_for(std::chrono::milliseconds(1)); + if (refusal == 1) throw std::runtime_error("test pipeline refusal"); + if (refusal == 2) throw 42; + } + return __real_wgpuDeviceCreateRenderPipeline(device, desc); +} +#endif + +using namespace tn::engine; + +namespace { + +struct Device { + mystral::webgpu::Context context; + EventQueue events; + bool ok = context.initializeHeadless(); +}; + +std::vector readBack(GpuResources& gpu, EventQueue& events, Handle buffer, uint64_t size) { + std::vector out; + bool done = false; + gpu.readBuffer(buffer, 0, size, [&](GpuStatus, std::vector b) { + out = std::move(b); + done = true; + }); + for (int i = 0; i < 2000 && !done; ++i) { + gpu.poll(); + events.drain(); + if (!done) std::this_thread::sleep_for(std::chrono::milliseconds(1)); + } + return out; +} + +std::vector bytesOf(const BufferStore& s, uint64_t size) { + return std::vector(reinterpret_cast(s.data()), reinterpret_cast(s.data()) + size); +} + +void geometry() { + Device d; + CHECK(d.ok); + if (!d.ok) return; + GpuResources gpu(d.context.getInstance(), d.context.getDevice(), d.context.getQueue(), d.events, 1); + GeometryCache cache(gpu); + BufferStore positions(Scalar::F32, 300); + for (int i = 0; i < 300; ++i) { + const float v = i * 0.5f; + positions.write(i * 4, &v, 4); + } + const uint32_t usage = WGPUBufferUsage_Vertex | WGPUBufferUsage_CopySrc; + const Handle first = cache.sync(positions, usage); + CHECK(cache.stats().fullUploads == 1); + // A new store's first copy is written into the buffer as it is created, as three's backend does: + // a browser queue write of that size waits on the GPU process's command stream. + CHECK(gpu.queueWriteBytes() == 0); + CHECK(readBack(gpu, d.events, first, 1200) == bytesOf(positions, 1200)); + + for (int frame = 0; frame < 300; ++frame) CHECK(cache.sync(positions, usage).index == first.index); + CHECK(cache.stats().fullUploads == 1 && cache.stats().rangeUploads == 0); // unchanged: nothing moves + + const float changed = 42; + positions.write(10 * 4, &changed, 4); + positions.write(11 * 4, &changed, 4); + positions.addUpdateRange(10, 2); + positions.needsUpdate(); + cache.sync(positions, usage); + CHECK(cache.stats().rangeUploads == 1 && cache.stats().fullUploads == 1); + CHECK(positions.updateRanges().empty()); // consumed, as three's renderer does + CHECK(gpu.queueWriteBytes() == 8); // an update writes only its range + CHECK(readBack(gpu, d.events, first, 1200) == bytesOf(positions, 1200)); + + positions.write(0, &changed, 4); + positions.needsUpdate(); // no ranges: the whole store + cache.sync(positions, usage); + CHECK(cache.stats().fullUploads == 2); + CHECK(readBack(gpu, d.events, first, 1200) == bytesOf(positions, 1200)); + + positions.resize(600); // storage moved: a new GPU copy + const Handle grown = cache.sync(positions, usage); + CHECK(grown.index != first.index || grown.generation != first.generation); + CHECK(readBack(gpu, d.events, grown, 2400) == bytesOf(positions, 2400)); + + BufferStore index(Scalar::U16, 3); // 6 bytes: a partial final word + const uint16_t tri[3] = {7, 8, 9}; + index.write(0, tri, 6); + const Handle indexBuffer = cache.sync(index, WGPUBufferUsage_Index | WGPUBufferUsage_CopySrc); + const auto got = readBack(gpu, d.events, indexBuffer, 8); + CHECK(got.size() == 8 && std::memcmp(got.data(), tri, 6) == 0); + + // three's geometry.dispose(): the next sweep lets the GPU copy go while the store lives on, and + // drawing the store again uploads it whole. + auto shared = std::make_shared(Scalar::F32, 30); + cache.sync(*shared, usage); + const size_t held = cache.entries(); + const uint64_t uploads = cache.stats().fullUploads; + shared->releaseGpuCopy(); + cache.sweep(); + CHECK(cache.entries() == held - 1); + cache.sync(*shared, usage); + CHECK(cache.entries() == held && cache.stats().fullUploads == uploads + 1); + // A released store's copy goes at the next sweep, which reads no field of the freed store. + shared.reset(); + cache.sweep(); + CHECK(cache.entries() == held - 1); +} + +// Dawn's Null backend validates the real renderer/cache path without a GPU or browser. +struct CompileDevice { + WGPUInstance instance = wgpuCreateInstance(nullptr); + WGPUDevice device = nullptr; + WGPUQueue queue = nullptr; + EventQueue events; + CompileDevice() { + WGPUAdapter adapter = nullptr; + bool done = false; + WGPURequestAdapterOptions options = {}; + options.backendType = WGPUBackendType_Null; + WGPURequestAdapterCallbackInfo callback = {}; + callback.mode = WGPUCallbackMode_AllowProcessEvents; + callback.userdata1 = &adapter; callback.userdata2 = &done; + callback.callback = [](WGPURequestAdapterStatus, WGPUAdapter result, WGPUStringView, void* out, void* done) { + *static_cast(out) = result; *static_cast(done) = true; + }; + wgpuInstanceRequestAdapter(instance, &options, callback); + while (!done) wgpuInstanceProcessEvents(instance); + if (!adapter) return; + done = false; + WGPURequestDeviceCallbackInfo deviceCallback = {}; + deviceCallback.mode = WGPUCallbackMode_AllowProcessEvents; + deviceCallback.userdata1 = &device; deviceCallback.userdata2 = &done; + deviceCallback.callback = [](WGPURequestDeviceStatus, WGPUDevice result, WGPUStringView, void* out, void* done) { + *static_cast(out) = result; *static_cast(done) = true; + }; + wgpuAdapterRequestDevice(adapter, nullptr, deviceCallback); + while (!done) wgpuInstanceProcessEvents(instance); + wgpuAdapterRelease(adapter); + if (device) queue = wgpuDeviceGetQueue(device); + } + ~CompileDevice() { + if (queue) wgpuQueueRelease(queue); + if (device) wgpuDeviceRelease(device); + if (instance) wgpuInstanceRelease(instance); + } +}; + +void pipelines() { + CompileDevice d; + CHECK(d.device != nullptr); + if (!d.device) return; + const shader::StandardPrograms standard = shader::buildStandard(shader::StandardMaterial{}); + const shader::StageModule vs = shader::buildStage(standard.vertex, 0); + const shader::StageModule fs = shader::buildStage(standard.fragment, 1); + PipelineCache cache(d.device); + const PipelineTarget color{}; + WGPURenderPipeline first = cache.get(vs, &fs, color); + CHECK(first != nullptr); + for (int frame = 0; frame < 300; ++frame) CHECK(cache.get(vs, &fs, color) == first); + CHECK(cache.compiles() == 1); + const PipelineTarget shadow{WGPUTextureFormat_Undefined, WGPUTextureFormat_Depth32Float, WGPUCullMode_Back}; + WGPURenderPipeline depthOnly = cache.get(vs, nullptr, shadow); + CHECK(depthOnly != nullptr && depthOnly != first); + CHECK(cache.get(vs, nullptr, shadow) == depthOnly); + CHECK(cache.compiles() == 2); + + // Emitted stages answer from their ids: after the first lookup of each, no text is built. + const uint64_t texts = cache.textLookups(); + for (int frame = 0; frame < 300; ++frame) + CHECK(cache.get(vs, &fs, color) == first && cache.get(vs, nullptr, shadow) == depthOnly); + CHECK(cache.textLookups() == texts); + + // The same programs emitted again have new ids and the same text: one pipeline, still. + const shader::StageModule vs2 = shader::buildStage(standard.vertex, 0); + const shader::StageModule fs2 = shader::buildStage(standard.fragment, 1); + CHECK(vs2.wgsl.id != 0 && vs2.wgsl.id != vs.wgsl.id && vs2.wgsl.code == vs.wgsl.code); + CHECK(cache.get(vs2, &fs2, color) == first); + CHECK(cache.get(vs2, &fs2, color) == first && cache.compiles() == 2); + + // An unnamed stage (id 0) is keyed by its text; edited text is a different pipeline. + shader::StageModule unnamed = vs; + unnamed.wgsl.id = 0; + CHECK(cache.get(unnamed, &fs, color) == first && cache.compiles() == 2); + shader::StageModule edited = vs; + edited.wgsl.id = 0; + edited.wgsl.code += "\n// edited\n"; + WGPURenderPipeline other = cache.get(edited, &fs, color); + CHECK(other != nullptr && other != first && cache.compiles() == 3); + + // Every field of the target is part of the key, by id as by text. + PipelineTarget blended = color; + blended.blend = true; + WGPURenderPipeline blend = cache.get(vs, &fs, blended); + CHECK(blend != nullptr && blend != first && cache.get(vs, &fs, blended) == blend); + PipelineTarget noDepthWrite = color; + noDepthWrite.depthWrite = false; + PipelineTarget back = color; + back.cull = WGPUCullMode_None; + PipelineTarget cw = color; + cw.frontFace = WGPUFrontFace_CW; + PipelineTarget always = color; + always.depthCompare = WGPUCompareFunction_Always; + PipelineTarget wide = color; + wide.skinIndex = WGPUVertexFormat_Uint32x4; + for (const PipelineTarget& t : {noDepthWrite, back, cw, always, wide}) { + WGPURenderPipeline p = cache.get(vs, &fs, t); + CHECK(p != nullptr && p != first && p != blend && cache.get(vs, &fs, t) == p); + } + CHECK(cache.size() == 9); + + // A forgotten id reset: text edited after emit but still carrying the old id is a new key. + shader::StageModule stale = vs; + stale.wgsl.code += "\n// stale id\n"; + CHECK(stale.wgsl.id == vs.wgsl.id); + WGPURenderPipeline staleP = cache.get(stale, &fs, color); + CHECK(staleP != nullptr && staleP != first && staleP != other && cache.get(stale, &fs, color) == staleP); + + // The depth format and the pipeline layout are part of the key too. + PipelineTarget depth24 = color; + depth24.depth = WGPUTextureFormat_Depth24Plus; + WGPURenderPipeline d24 = cache.get(vs, &fs, depth24); + CHECK(d24 != nullptr && d24 != first && d24 != blend && cache.get(vs, &fs, depth24) == d24); + WGPUBindGroupLayout groups[2] = {wgpuRenderPipelineGetBindGroupLayout(first, 0), wgpuRenderPipelineGetBindGroupLayout(first, 1)}; + WGPUPipelineLayoutDescriptor layoutDesc = {}; + layoutDesc.bindGroupLayoutCount = 2; + layoutDesc.bindGroupLayouts = groups; + WGPUPipelineLayout layoutA = wgpuDeviceCreatePipelineLayout(d.device, &layoutDesc); + WGPUPipelineLayout layoutB = wgpuDeviceCreatePipelineLayout(d.device, &layoutDesc); + PipelineTarget withA = color, withB = color; + withA.layout = layoutA; + withB.layout = layoutB; + WGPURenderPipeline pa = cache.get(vs, &fs, withA), pb = cache.get(vs, &fs, withB); + CHECK(pa != nullptr && pb != nullptr && pa != pb && pa != first && cache.get(vs, &fs, withA) == pa && cache.get(vs, &fs, withB) == pb); + wgpuPipelineLayoutRelease(layoutA); + wgpuPipelineLayoutRelease(layoutB); + wgpuBindGroupLayoutRelease(groups[0]); + wgpuBindGroupLayoutRelease(groups[1]); +} + +// Baseline has no native compile entry: the first render exposes the missed pipeline work. +template +void compileScene(Database& database, Renderer& renderer, Object3D& root, Camera& camera, Object3D* scene = nullptr) { + if constexpr (requires { database.compileAsync(renderer, root, camera, scene); }) { + const auto pipelines = database.compileAsync(renderer, root, camera, scene); + for (const auto& pipeline : pipelines) { + for (int i = 0; i < 2000 && !pipeline->ready(); ++i) + std::this_thread::sleep_for(std::chrono::milliseconds(1)); + CHECK(pipeline->ready()); + if (pipeline->ready()) CHECK(pipeline->get() != nullptr); + } + } +} + +void compileBeforeRender() { + CompileDevice d; + CHECK(d.device != nullptr); + if (!d.device) return; + Renderer renderer(d.instance, d.device, d.queue, d.events); + renderer.setSize(32, 32); + RenderDatabase database; + Scene scene; + PerspectiveCamera camera; + camera.position.z = 8; + auto geometry = makeBoxGeometry(); + auto material = std::make_shared(MaterialType::Standard); + auto map = std::make_shared(); + map->width = map->height = 2; + map->data.assign(16, 255); + material->maps["map"] = map; + std::vector> meshes; + for (int i = 0; i < 5; ++i) { + auto mesh = std::make_shared(geometry, material); + mesh->position.x = (i - 2) * 0.25; + mesh->setCastShadow(true); + mesh->setReceiveShadow(true); + scene.add(*mesh); + meshes.push_back(mesh); + } + auto glass = std::make_shared(MaterialType::Basic); + glass->transparent = true; + glass->side = Side::Double; + glass->opacity = 0.3; + Mesh transparent(geometry, glass); + scene.add(transparent); + DirectionalLight sun; + sun.setCastShadow(true); + scene.add(sun); + database.shadowMapEnabled = true; + compileScene(database, renderer, scene, camera); + const uint64_t compiled = renderer.pipelines().compiles(); + CHECK(compiled > 0); + CHECK(renderer.lastFrame().draws == 0); // compiling must not draw a warm-up frame + database.render(renderer, scene, camera); + CHECK(renderer.pipelines().compiles() == compiled); // after compileAsync, render compiles 0 pipelines + CHECK(renderer.lastFrame().draws > 0); + compileScene(database, renderer, scene, camera); + CHECK(renderer.pipelines().compiles() == compiled); // repeated compile is a lookup + + DirectionalLight added; + added.setCastShadow(true); + scene.add(added); + compileScene(database, renderer, scene, camera); + const auto groupsBeforeAddedLight = bindGroupsCreated(); + const auto compiledWithAddedLight = renderer.pipelines().compiles(); + database.render(renderer, scene, camera); + CHECK(bindGroupsCreated() > groupsBeforeAddedLight); + CHECK(renderer.pipelines().compiles() == compiledWithAddedLight); + + // Preparing a resized shadow after a real frame must invalidate its cached bind groups. + sun.shadow.mapSize.set(256, 256); + compileScene(database, renderer, scene, camera); + const auto groupsBeforeResize = bindGroupsCreated(); + database.render(renderer, scene, camera); + CHECK(bindGroupsCreated() > groupsBeforeResize); + + // The frame's synchronous fallback still builds a newly introduced material variant. + auto changed = std::make_shared(MaterialType::Phong); + transparent.material = changed; + database.render(renderer, scene, camera); + CHECK(renderer.pipelines().compiles() > compiled); + + // Three's three-argument form borrows lights and fog from the target scene, not its meshes. + Scene context; + Group root; + Mesh object(geometry, material); + root.add(object); + context.add(root); + DirectionalLight light; + context.add(light); + context.fog = std::make_shared(Color(0.2, 0.3, 0.4), 1, 20); + compileScene(database, renderer, root, camera, &context); + const auto withContext = renderer.pipelines().compiles(); + database.render(renderer, context, camera); + CHECK(renderer.pipelines().compiles() == withContext); + + // The same invalidation is required when compilation first allocates a virtual atlas. + shadows::AtlasOptions atlas; + atlas.clipExtents = {8}; atlas.mapSize = 256; atlas.pageTexels = 64; + atlas.lightDistance = 20; atlas.depthRange = 40; + renderer.setVirtualShadow(0, atlas); + compileScene(database, renderer, scene, camera); + const auto groupsBeforeAtlas = bindGroupsCreated(); + database.render(renderer, scene, camera); + CHECK(bindGroupsCreated() > groupsBeforeAtlas); +} + +#ifdef TN_TEST_PIPELINE_WORKERS +void waitFor(const auto& ready) { + for (int i = 0; i < 2000 && !ready(); ++i) std::this_thread::sleep_for(std::chrono::milliseconds(1)); + CHECK(ready()); +} + +void failedTicket() { + CompileDevice d; + CHECK(d.device); + if (!d.device) return; + frameThread = std::this_thread::get_id(); + refusal = 1; + const auto standard = shader::buildStandard(shader::StandardMaterial{}); + const auto vs = shader::buildStage(standard.vertex, 0), fs = shader::buildStage(standard.fragment, 1); + PipelineCache cache(d.device); + const auto failed = cache.getAsync(vs, &fs, PipelineTarget{}); + waitFor([&] { return failed->ready(); }); + bool rejected = false; + try { failed->get(); } catch (const std::exception&) { rejected = true; } + CHECK(rejected); + bool unrelatedSucceeded = false; + try { unrelatedSucceeded = cache.get(vs, nullptr, PipelineTarget{WGPUTextureFormat_Undefined}) != nullptr; } + catch (const std::exception&) {} + CHECK(unrelatedSucceeded); +} + +void synchronousAdoption() { + CompileDevice d; + CHECK(d.device); + if (!d.device) return; + frameThread = std::this_thread::get_id(); + workerCreates = 0; holdWorkers = true; + const auto standard = shader::buildStandard(shader::StandardMaterial{}); + const auto vs = shader::buildStage(standard.vertex, 0), fs = shader::buildStage(standard.fragment, 1); + auto cache = std::make_unique(d.device); + const auto pending = cache->getAsync(vs, &fs, PipelineTarget{}); + waitFor([] { return workerCreates == 1; }); + PipelineTarget queuedTarget; queuedTarget.depthBias = 1; + const auto other = cache->getAsync(vs, &fs, queuedTarget); + waitFor([] { return workerCreates == 2; }); + queuedTarget.depthBias = 2; + const auto queued = cache->getAsync(vs, &fs, queuedTarget); + const auto queuedFallback = cache->get(vs, &fs, queuedTarget); + const auto fallback = cache->get(vs, &fs, PipelineTarget{}); + CHECK(fallback); + CHECK(pending->ready()); + CHECK(queued->ready()); + refusal = 1; // the speculative worker may refuse after a draw has already succeeded + holdWorkers = false; + waitFor([&] { return pending->ready(); }); + waitFor([&] { return other->ready(); }); + cache->poll(); + CHECK(cache->get(vs, &fs, PipelineTarget{}) == fallback); + bool adopted = false; + try { adopted = pending->get() == fallback && queued->get() == queuedFallback; } + catch (const std::exception&) {} + CHECK(adopted); + CHECK(cache->compiles() == 3); + CHECK(cache->size() == 2); + queuedTarget.depthBias = 3; + const auto barrier = cache->getAsync(vs, &fs, queuedTarget); + waitFor([&] { return barrier->ready(); }); // FIFO dequeue has passed the fulfilled queued key + cache.reset(); + CHECK(workerCreates == 3); // two active jobs plus the barrier; the fulfilled queued job was skipped +} + +void shutdownQueue() { + CompileDevice d; + CHECK(d.device); + if (!d.device) return; + frameThread = std::this_thread::get_id(); + workerCreates = 0; holdWorkers = true; + const auto standard = shader::buildStandard(shader::StandardMaterial{}); + const auto vs = shader::buildStage(standard.vertex, 0), fs = shader::buildStage(standard.fragment, 1); + auto cache = std::make_unique(d.device); + std::vector> tickets; + for (int i = 0; i < 20; ++i) { + PipelineTarget target; target.depthBias = i; + tickets.push_back(cache->getAsync(vs, &fs, target)); + } + waitFor([] { return workerCreates == 2; }); + std::thread shutdown([&] { cache.reset(); }); + std::this_thread::sleep_for(std::chrono::milliseconds(50)); + holdWorkers = false; + shutdown.join(); + CHECK(workerCreates == 2); + CHECK(tickets.back()->ready()); + bool cancelled = false; + try { tickets.back()->get(); } catch (const std::exception&) { cancelled = true; } + CHECK(cancelled); +} + +void nonStandardException() { + CompileDevice d; + CHECK(d.device); + if (!d.device) return; + frameThread = std::this_thread::get_id(); + refusal = 2; + const auto standard = shader::buildStandard(shader::StandardMaterial{}); + const auto vs = shader::buildStage(standard.vertex, 0), fs = shader::buildStage(standard.fragment, 1); + PipelineCache cache(d.device); + const auto pending = cache.getAsync(vs, &fs, PipelineTarget{}); + waitFor([&] { return pending->ready(); }); + bool rejected = false; + try { pending->get(); } catch (const std::exception&) { rejected = true; } + CHECK(rejected); +} +#endif + +template +void uploadTexture(R& renderer, const Texture& texture) { + if constexpr (requires { renderer.initTexture(texture); }) renderer.initTexture(texture); +} + +void initializeTexture() { + CompileDevice d; + CHECK(d.device); + if (!d.device) return; + Renderer renderer(d.instance, d.device, d.queue, d.events); + Texture texture; + texture.width = texture.height = 2; + texture.data.assign(16, 255); + uploadTexture(renderer, texture); + CHECK(renderer.textureUploadBytes() == 16); + CHECK(renderer.materialTextureCount() == 1); + uploadTexture(renderer, texture); + CHECK(renderer.textureUploadBytes() == 16); + CHECK(renderer.lastFrame().draws == 0); +} + +} // namespace + +TN_TEST_MAIN({"geometry", geometry}, {"pipelines", pipelines}, {"compile_before_render", compileBeforeRender}, {"init_texture", initializeTexture} +#ifdef TN_TEST_PIPELINE_WORKERS + , {"failed_ticket", failedTicket}, {"synchronous_adoption", synchronousAdoption}, + {"shutdown_queue", shutdownQueue}, {"nonstandard_exception", nonStandardException} +#endif +) diff --git a/packages/runtime-native/tests/native-engine/renderer_test.cpp b/packages/runtime-native/tests/native-engine/renderer_test.cpp new file mode 100644 index 000000000..8a710bf24 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/renderer_test.cpp @@ -0,0 +1,813 @@ +#include "check.h" +#include "fixture/traa_dump.h" +#include "engine/renderer/render_database.h" +#include "engine/scene/geometries.h" +#include "engine/scene/texture.h" +#include "engine/renderer/renderer.h" +#include "engine/renderer/post/traa.h" +#include "mystral/webgpu/context.h" + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +using namespace tn::engine; + +namespace { + +#if defined(MYSTRAL_WEBGPU_DAWN) +// Dawn's Null backend validates the complete command stream without a GPU. +void traaValidation() { + WGPUInstance instance = wgpuCreateInstance(nullptr); + WGPUAdapter adapter = nullptr; + WGPURequestAdapterOptions options{}; + options.backendType = WGPUBackendType_Null; + WGPURequestAdapterCallbackInfo adapterInfo{}; + adapterInfo.mode = WGPUCallbackMode_AllowProcessEvents; + adapterInfo.userdata1 = &adapter; + adapterInfo.callback = [](WGPURequestAdapterStatus, WGPUAdapter a, WGPUStringView, void* user, void*) { + *static_cast(user) = a; + }; + wgpuInstanceRequestAdapter(instance, &options, adapterInfo); + wgpuInstanceProcessEvents(instance); + CHECK(adapter != nullptr); + if (!adapter) { wgpuInstanceRelease(instance); return; } + WGPUDevice device = nullptr; + WGPURequestDeviceCallbackInfo deviceInfo{}; + deviceInfo.mode = WGPUCallbackMode_AllowProcessEvents; + deviceInfo.userdata1 = &device; + deviceInfo.callback = [](WGPURequestDeviceStatus, WGPUDevice d, WGPUStringView, void* user, void*) { + *static_cast(user) = d; + }; + wgpuAdapterRequestDevice(adapter, nullptr, deviceInfo); + wgpuInstanceProcessEvents(instance); + CHECK(device != nullptr); + if (!device) { wgpuAdapterRelease(adapter); wgpuInstanceRelease(instance); return; } + WGPUQueue queue = wgpuDeviceGetQueue(device); + wgpuDevicePushErrorScope(device, WGPUErrorFilter_Validation); + { + TraaPass pass(device, queue, TraaOptions{}); + pass.resize(32, 24); + const auto& graph = pass.renderGraph(); + const auto compiled = graph.compile(); + CHECK(compiled.ok() && compiled.order.size() == 3); + if (compiled.order.size() == 3) { + CHECK(graph.passName(compiled.order[0]) == "traa-velocity"); + CHECK(graph.passName(compiled.order[1]) == "traa-resolve"); + CHECK(graph.passName(compiled.order[2]) == "traa-store-history"); + } + CHECK(pass.resultView() != nullptr && pass.resultView() != pass.velocityView()); + CHECK(pass.needsSeed()); + // Use real begin/resolve calls so frame advancement and matrix column/sign mistakes + // are checked against upstream cameras by traa_reference_test.mjs, without a GPU. + WGPUTextureDescriptor texture{}; + texture.dimension = WGPUTextureDimension_2D; texture.size = {320, 240, 1}; + texture.mipLevelCount = texture.sampleCount = 1; + texture.usage = WGPUTextureUsage_TextureBinding | WGPUTextureUsage_CopySrc; + texture.format = WGPUTextureFormat_RGBA16Float; + const auto beauty = wgpuDeviceCreateTexture(device, &texture); + const auto beautyView = wgpuTextureCreateView(beauty, nullptr); + texture.format = WGPUTextureFormat_Depth32Float; + const auto depth = wgpuDeviceCreateTexture(device, &texture); + const auto depthView = wgpuTextureCreateView(depth, nullptr); + const TraaPass::Matrix identity{1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1}; + const TraaPass::Matrix projections[] = { + {.75,0,0,0,0,1,0,0,0,0,-10.0/9,-1,0,0,-10.0/9,0}, + {1,0,0,0,0,1,0,0,0,0,-1,0,0,0,0,1}}; + std::cout << std::setprecision(17) << "TRAA_PROJECTIONS ["; + for (int kind = 0; kind < 2; ++kind) { + TraaPass jitter(device, queue, TraaOptions{}); + jitter.resize(320, 240); + std::cout << (kind ? ",[" : "["); + for (int frame = 0; frame < 96; ++frame) { + const auto matrix = jitter.begin(projections[kind], identity, identity); + std::cout << (frame ? ",[" : "["); + for (int j = 0; j < 16; ++j) std::cout << (j ? "," : "") << matrix[j]; + std::cout << "]"; + const auto encoder = wgpuDeviceCreateCommandEncoder(device, nullptr); + jitter.seedHistory(encoder, beauty); + jitter.resolve(encoder, beauty, beautyView, depth, depthView); + const auto commands = wgpuCommandEncoderFinish(encoder, nullptr); + wgpuQueueSubmit(queue, 1, &commands); + wgpuCommandBufferRelease(commands); wgpuCommandEncoderRelease(encoder); + } + CHECK(!jitter.needsSeed()); + jitter.cameraCut(); + CHECK(jitter.needsSeed()); + std::cout << "]"; + } + std::cout << "]\n"; + wgpuTextureViewRelease(beautyView); wgpuTextureViewRelease(depthView); + wgpuTextureRelease(beauty); wgpuTextureRelease(depth); + EventQueue events; + Renderer renderer(instance, device, queue, events); + renderer.setSize(32, 24); + renderer.setOutput(OutputState{}); + renderer.setTraa(TraaOptions{}); + CameraState camera; + camera.projectionMatrix = camera.matrixWorld = camera.matrixWorldInverse = + {1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1}; + const float triangle[] = {-1, -1, 0.5, 1, -1, 0.5, 0, 1, 0.5}; + BufferStore positions(Scalar::F32, 9); + positions.write(0, triangle, sizeof triangle); + shader::StandardMaterial material; + DrawItem item; + item.key = item.id = 1; item.kind = MaterialKind::Basic; + item.positions = &positions; item.material = &material; item.matrixWorld = camera.matrixWorld; + const std::span items(&item, 1); + renderer.render(items, camera, LightState{}, {0.1, 0.2, 0.3, 0.5}); + item.matrixWorld[12] += 0.01; + renderer.render(items, camera, LightState{}, {0.1, 0.2, 0.3, 0.5}); + renderer.cutHistory(); + renderer.render(items, camera, LightState{}, {0.1, 0.2, 0.3, 0.5}); + renderer.setSize(16, 12); + renderer.render(items, camera, LightState{}, {0.1, 0.2, 0.3, 0.5}); + bool readDone = false; + renderer.readPixels([&](GpuStatus status, std::vector pixels) { + CHECK(status == GpuStatus::Ok && pixels.size() == 16 * 12 * 4); + readDone = true; + }); + for (int i = 0; i < 1000 && !readDone; ++i) { renderer.poll(); events.drain(); } + CHECK(readDone); + } + { + EventQueue events; + Renderer renderer(instance, device, queue, events); + renderer.setSize(32, 24); + Scene scene; + PerspectiveCamera camera(55, 4.0 / 3, 0.1, 100); + camera.position.set(0.7, 0, 6); camera.lookAt(0, 0, 0); + auto sky = std::make_shared(); + sky->width = 128; sky->height = 64; sky->mapping = 303; + sky->colorSpace = TextureColorSpace::SRGB; + sky->minFilter = static_cast(TextureFilter::LinearMipmapLinear); + sky->magFilter = static_cast(TextureFilter::Linear); + sky->data.resize(128 * 64 * 4, 255); sky->needsUpdate(); + scene.backgroundTexture = scene.environment = sky; + scene.backgroundIntensity = scene.environmentIntensity = 2.5; + scene.backgroundRotation.set(0.1, 0.4, 0); scene.environmentRotation.set(0.1, 0.4, 0); + auto material = std::make_shared(MaterialType::Standard); + Mesh sphere(makeSphereGeometry(), material); scene.add(sphere); + RenderDatabase database; + database.render(renderer, scene, camera, {0, 0, 0, 0}); + CHECK(database.diagnostics().empty()); + CHECK(renderer.lastFrame().draws == 3 && renderer.lastFrame().triangles > 0); // sky, sphere, output + // Removing only the background must remove the sky draw even with environment retained. + scene.backgroundTexture.reset(); + database.render(renderer, scene, camera, {0, 0, 0, 0}); + CHECK(renderer.lastFrame().draws == 2); // sphere and output + } + bool done = false; + WGPUPopErrorScopeCallbackInfo errorInfo{}; + errorInfo.mode = WGPUCallbackMode_AllowProcessEvents; + errorInfo.userdata1 = &done; + errorInfo.callback = [](WGPUPopErrorScopeStatus status, WGPUErrorType type, WGPUStringView message, void* user, void*) { + if (type != WGPUErrorType_NoError) std::fprintf(stderr, "TRAA validation: %.*s\n", int(message.length), message.data); + CHECK(status == WGPUPopErrorScopeStatus_Success); + CHECK(type == WGPUErrorType_NoError); + *static_cast(user) = true; + }; + wgpuDevicePopErrorScope(device, errorInfo); + wgpuInstanceProcessEvents(instance); + CHECK(done); + wgpuQueueRelease(queue); wgpuDeviceRelease(device); wgpuAdapterRelease(adapter); wgpuInstanceRelease(instance); +} +#endif + +constexpr double kPi = 3.141592653589793; + +// three's SphereGeometry(1, 32, 16) layout: non-indexed is enough for a coverage check. +struct Sphere { + BufferStore positions{Scalar::F32, 0}; + BufferStore normals{Scalar::F32, 0}; + BufferStore indices{Scalar::U16, 0}; +}; + +std::unique_ptr sphere(int segments, int rings) { + auto s = std::make_unique(); + std::vector p; + std::vector idx; + for (int y = 0; y <= rings; ++y) + for (int x = 0; x <= segments; ++x) { + const double u = double(x) / segments, v = double(y) / rings; + p.push_back(float(-std::cos(u * 2 * kPi) * std::sin(v * kPi))); + p.push_back(float(std::cos(v * kPi))); + p.push_back(float(std::sin(u * 2 * kPi) * std::sin(v * kPi))); + } + for (int y = 0; y < rings; ++y) + for (int x = 0; x < segments; ++x) { + const uint16_t a = y * (segments + 1) + x + 1, b = y * (segments + 1) + x, c = (y + 1) * (segments + 1) + x, + d = (y + 1) * (segments + 1) + x + 1; + if (y != 0) idx.insert(idx.end(), {a, b, d}); + if (y != rings - 1) idx.insert(idx.end(), {b, c, d}); + } + s->positions.resize(p.size()); + s->positions.write(0, p.data(), p.size() * 4); + s->normals.resize(p.size()); + s->normals.write(0, p.data(), p.size() * 4); // unit sphere: normal == position + s->indices.resize(idx.size()); + s->indices.write(0, idx.data(), idx.size() * 2); + return s; +} + +// A camera at z = 4 looking down -z, three's PerspectiveCamera(50, aspect, 0.1, 100), WebGPU clip z. +CameraState camera(double aspect) { + CameraState c; + c.matrixWorldInverse = {1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, -4, 1}; + const double top = 0.1 * std::tan(25 * kPi / 180), height = 2 * top, width = aspect * height; + // three's makePerspective in WebGPUCoordinateSystem, which WebGPURenderer.render switches cameras to. + const double x = 2 * 0.1 / width, y = 2 * 0.1 / height, cz = -100 / (100 - 0.1), d = -100 * 0.1 / (100 - 0.1); + c.projectionMatrix = {x, 0, 0, 0, 0, y, 0, 0, 0, 0, cz, -1, 0, 0, d, 0}; + return c; +} + +std::vector read(Renderer& r, EventQueue& events) { + std::vector out; + bool done = false; + r.readPixels([&](GpuStatus s, std::vector px) { + if (s == GpuStatus::Ok) out = std::move(px); + done = true; + }); + for (int i = 0; i < 4000 && !done; ++i) { + r.poll(); + events.drain(); + if (!done) std::this_thread::sleep_for(std::chrono::milliseconds(1)); + } + return out; +} + +// A constant premultiplied frame must survive TRAA and the shared RenderOutputNode transform. +void traaAlpha() { + mystral::webgpu::Context context; + const bool initialized = context.initializeHeadless(); + CHECK(initialized); + if (!initialized) return; + WGPUAdapterInfo info{}; + wgpuAdapterGetInfo(context.getAdapter(), &info); + const bool rendersPixels = info.backendType != WGPUBackendType_Null; + wgpuAdapterInfoFreeMembers(info); + if (!rendersPixels) std::fprintf(stderr, "TN_TRAA_ALPHA_REQUIRES_RENDERING_BACKEND: Null cannot verify pixels\n"); + CHECK(rendersPixels); + if (!rendersPixels) return; + EventQueue events; + CameraState camera; + camera.projectionMatrix = camera.matrixWorld = camera.matrixWorldInverse = + {1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1}; + for (bool srgb : {false, true}) for (double alpha : {0.0, 0.5, 1.0}) { + Renderer renderer(context.getInstance(), context.getDevice(), context.getQueue(), events); + renderer.setSize(16, 16); + renderer.setOutput(OutputState{shader::ToneMapping::ACESFilmic, 1, srgb}); + const std::array clear{0.2 * alpha, 0.4 * alpha, 0.6 * alpha, alpha}; + renderer.render({}, camera, LightState{}, clear); + const auto plain = read(renderer, events); + renderer.setTraa(TraaOptions{}); + for (int frame = 0; frame < 3; ++frame) { + renderer.render({}, camera, LightState{}, clear); + const auto temporal = read(renderer, events); + CHECK(plain.size() == 16 * 16 * 4 && temporal.size() == plain.size()); + if (plain.size() != 16 * 16 * 4 || temporal.size() != plain.size()) continue; + const size_t center = (8 * 16 + 8) * 4; + for (int c = 0; c < 4; ++c) CHECK(std::abs(int(temporal[center + c]) - int(plain[center + c])) <= 1); + CHECK(temporal[center + 3] == plain[center + 3]); + } + } +} + +// Pin the reset input itself: clipping a flat image could conceal the wrong seed in the output. +void traaResetSeed() { + mystral::webgpu::Context context; + const bool initialized = context.initializeHeadless(); + CHECK(initialized); + if (!initialized) return; + WGPUAdapterInfo info{}; + wgpuAdapterGetInfo(context.getAdapter(), &info); + const bool rendersPixels = info.backendType != WGPUBackendType_Null; + wgpuAdapterInfoFreeMembers(info); + CHECK(rendersPixels); + if (!rendersPixels) return; + EventQueue events; + Renderer renderer(context.getInstance(), context.getDevice(), context.getQueue(), events); + renderer.setSize(16, 16); + renderer.setTraa(TraaOptions{}); + const auto directory = std::filesystem::current_path() / + ("traa-reset-seed-" + std::to_string(std::chrono::steady_clock::now().time_since_epoch().count())); + auto* pass = renderer.traaDebugPass(); + pass->enableDebugDump(); + CameraState camera; + camera.projectionMatrix = camera.matrixWorld = camera.matrixWorldInverse = + {1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1}; + for (int frame = 0; frame <= 20; ++frame) { + if (frame == 20) renderer.cutHistory(); + renderer.render({}, camera, LightState{}, frame == 20 ? + std::array{0.75, 0.25, 0.5, 1} : std::array{0.25, 0.5, 0.75, 1}); + tn::fixture::finishTraaDump(*pass, context.getInstance(), directory); + } + const auto bytes = [&](const char* name) { + std::ifstream file(directory / name, std::ios::binary); + CHECK(file.good()); + return std::string(std::istreambuf_iterator(file), {}); + }; + const auto history = bytes("frame-20-history.bin"); + CHECK(history.size() == 16 * 16 * 4 * sizeof(float)); + CHECK(history == bytes("frame-19-beauty.bin")); + CHECK(history != bytes("frame-20-beauty.bin")); +} + +// Pixels that differ from the clear colour (black), and whether the centre pixel is lit. +size_t covered(const std::vector& px) { + size_t n = 0; + for (size_t i = 0; i + 3 < px.size(); i += 4) n += (px[i] | px[i + 1] | px[i + 2]) != 0; + return n; +} + +void resizeReadback() { + mystral::webgpu::Context context; + CHECK(context.initializeHeadless()); + EventQueue events; + Renderer renderer(context.getInstance(), context.getDevice(), context.getQueue(), events); + const auto ball = sphere(32, 16); + shader::StandardMaterial material; + material.color = {0.8f, 0.3f, 0.2f}; + material.roughness = 0.5f; + LightState lights; + lights.direct.push_back(DirectLight::directional({0.5, 0.8, 0.6}, {3, 3, 3})); + lights.ambient = {0.1, 0.1, 0.1}; + DrawItem item; + item.key = 1; + item.positions = &ball->positions; + item.normals = &ball->normals; + item.indices = &ball->indices; + item.matrixWorld = {1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1}; + item.material = &material; + + uint64_t lastId = 0; + for (auto [w, h] : {std::pair{64u, 48u}, std::pair{160u, 90u}, std::pair{90u, 150u}}) { + renderer.setSize(w, h); + CHECK(renderer.width() == w && renderer.height() == h); + const uint64_t id = renderer.render({&item, 1}, camera(double(w) / h), lights); + CHECK(id == lastId + 1); + lastId = id; + const std::vector px = read(renderer, events); + CHECK(px.size() == size_t{w} * h * 4); + const size_t lit = covered(px); + // A unit sphere 4 units away projects to a disc of NDC radius r = tan(asin(1/4)) / tan(25 deg) + // vertically; its share of a frame of aspect a is pi r^2 / (4a). Rasterization edges stay within 10%. + const double r = std::tan(std::asin(0.25)) / std::tan(25 * kPi / 180); + const double expected = kPi * r * r / (4.0 * w / h); + const double share = double(lit) / (double(w) * h); + std::printf("%ux%u: %zu bytes, %.2f%% covered, %.2f%% expected\n", w, h, px.size(), share * 100, expected * 100); + CHECK(std::abs(share / expected - 1) < 0.1); + const size_t centre = (size_t{h / 2} * w + w / 2) * 4; + CHECK(px.size() > centre && px[centre] > px[centre + 2]); // the red-dominant material, not the clear colour + } + // Steady state: rendering the same item again compiles nothing and uploads nothing. + const uint64_t uploads = renderer.geometry().stats().fullUploads; + for (int i = 0; i < 30; ++i) renderer.render({&item, 1}, camera(90.0 / 150), lights); + CHECK(renderer.pipelines().compiles() == 2); // the standard program and the output pass + CHECK(renderer.geometry().stats().fullUploads == uploads); +} + +// three@0.185.1 in Chromium (WebGPU, NVIDIA Turing), tonemap-ramp-* goldens: the 8-bit sRGB output +// of linear grey 0..8 under each tone mapping, exposure 1. Read from the golden PNGs +// (packages/three-native/tests/compatibility/goldens/0.185.1/tonemap-ramp-.png, strip centres). +extern "C" unsigned char* stbi_load(const char* filename, int* x, int* y, int* comp, int req_comp); +extern "C" void stbi_image_free(void* data); +extern "C" int stbi_write_png(const char* filename, int w, int h, int comp, const void* data, int stride); + +struct Ramp { + const char* name; + std::optional mapping; + uint8_t out[9]; +}; +constexpr Ramp kRamps[] = { + {"linear", shader::ToneMapping::Linear, {0, 255, 255, 255, 255, 255, 255, 255, 255}}, + {"reinhard", shader::ToneMapping::Reinhard, {0, 188, 213, 225, 231, 235, 238, 240, 242}}, + {"cineon", shader::ToneMapping::Cineon, {0, 216, 233, 240, 244, 246, 247, 248, 249}}, + {"aces", shader::ToneMapping::ACESFilmic, {0, 227, 242, 247, 250, 251, 252, 253, 253}}, + {"agx", shader::ToneMapping::AgX, {0, 202, 224, 233, 239, 242, 245, 246, 248}}, + {"neutral", shader::ToneMapping::Neutral, {0, 240, 250, 252, 253, 254, 254, 254, 254}}, +}; + +// The tonemap-ramp fixtures, natively: nine MeshBasicMaterial strips (PlaneGeometry(2/9, 2)) of +// linear grey 0..8 side by side under OrthographicCamera(-1, 1, 1, -1, 0.1, 10) at z = 1, 288x64. +// Every strip's pixels must equal the browser reference's. +void outputRamp() { + mystral::webgpu::Context context; + CHECK(context.initializeHeadless()); + EventQueue events; + Renderer renderer(context.getInstance(), context.getDevice(), context.getQueue(), events); + renderer.setSize(288, 64); + const double w = 2.0 / 9; + const float quad[12] = {float(-w / 2), -1, 0, float(w / 2), -1, 0, float(-w / 2), 1, 0, float(w / 2), 1, 0}; + const uint16_t corners[6] = {0, 1, 2, 2, 1, 3}; // PlaneGeometry's winding, facing +z + BufferStore positions(Scalar::F32, 12), indices(Scalar::U16, 6); + positions.write(0, quad, sizeof quad); + indices.write(0, corners, sizeof corners); + shader::StandardMaterial greys[9]; + std::vector strips(9); + for (int k = 0; k < 9; ++k) { + greys[k].color = {float(k), float(k), float(k)}; + strips[k].key = k + 1; + strips[k].kind = MaterialKind::Basic; + strips[k].positions = &positions; + strips[k].indices = &indices; + strips[k].material = &greys[k]; + strips[k].matrixWorld = {1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, -1 + (k + 0.5) * w, 0, 0, 1}; + } + CameraState camera; + camera.matrixWorldInverse = {1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, -1, 1}; + camera.projectionMatrix = {1, 0, 0, 0, 0, 1, 0, 0, 0, 0, -1 / 9.9, 0, 0, 0, -0.1 / 9.9, 1}; // WebGPU clip z + int worst = 0; + for (const Ramp& ramp : kRamps) { + renderer.setOutput(OutputState{ramp.mapping, 1, true}); + renderer.render(strips, camera, LightState{}); + const std::vector px = read(renderer, events); + CHECK(px.size() == 288 * 64 * 4); + if (px.size() != 288 * 64 * 4) return; + // Whole frame against the golden PNG, when the checkout has it. + const std::string png = std::string(TN_GOLDENS_DIR) + "/tonemap-ramp-" + ramp.name + ".png"; + int gw = 0, gh = 0, gc = 0; + if (unsigned char* golden = stbi_load(png.c_str(), &gw, &gh, &gc, 4)) { + CHECK(gw == 288 && gh == 64); + size_t mismatched = 0; + for (size_t i = 0; gw == 288 && gh == 64 && i < px.size(); ++i) mismatched += std::abs(int(px[i]) - int(golden[i])) > 1; + std::printf("%s: %zu of %zu channels differ from %s\n", ramp.name, mismatched, px.size(), png.c_str()); + CHECK(mismatched == 0); + stbi_image_free(golden); + } else { + CHECK(!"golden PNG missing"); + } + for (int k = 0; k < 9; ++k) + for (int x : {k * 32 + 2, k * 32 + 16, k * 32 + 29}) + for (int y : {2, 32, 61}) { + const uint8_t* p = &px[(size_t(y) * 288 + x) * 4]; + const int diff = std::abs(int(p[0]) - int(ramp.out[k])); + worst = std::max(worst, diff); + if (diff > 1) std::printf("%s strip %d (%d,%d): native %d, reference %d\n", ramp.name, k, x, y, p[0], ramp.out[k]); + CHECK(diff <= 1); + CHECK(p[0] == p[1] && p[1] == p[2] && p[3] == 255); + } + } + std::printf("output ramp: 6 mappings x 9 strips x 9 samples, worst difference %d/255\n", worst); + CHECK(renderer.pipelines().compiles() == 1 + 6); // the basic program once, one output program per mapping +} + +double srgbToLinear(double c) { return c < 0.04045 ? c * 0.0773993808 : std::pow(c * 0.9478672986 + 0.0521327014, 2.4); } + +// The lit-render fixture, natively: SphereGeometry(1, 32, 16) with MeshStandardMaterial (0.8, 0.35, +// 0.2; roughness 0.35, metalness 0.1) under DirectionalLight(0xffffff, 3) at (2, 3, 1) and +// HemisphereLight(0xaabb91, 0x222222, 0.6), PerspectiveCamera(60, 4/3) at (0, 1.4, 3.2) looking at the +// origin, background (0.05, 0.06, 0.08), ACES, 320x240. Compared with the browser's golden frame. +void litReference() { + mystral::webgpu::Context context; + CHECK(context.initializeHeadless()); + EventQueue events; + Renderer renderer(context.getInstance(), context.getDevice(), context.getQueue(), events); + renderer.setSize(320, 240); + renderer.setOutput(OutputState{shader::ToneMapping::ACESFilmic, 1, true}); + const auto ball = sphere(32, 16); + shader::StandardMaterial material; + material.color = {0.8f, 0.35f, 0.2f}; + material.roughness = 0.35f; + material.metalness = 0.1f; + DrawItem item; + item.key = 1; + item.positions = &ball->positions; + item.normals = &ball->normals; + item.indices = &ball->indices; + item.matrixWorld = {1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1}; + item.material = &material; + + // Object3D.lookAt for a camera: -z towards the target, up (0, 1, 0); the view is its inverse. + const double eye[3] = {0, 1.4, 3.2}; + const double zl = std::sqrt(eye[1] * eye[1] + eye[2] * eye[2]); + const double z[3] = {0, eye[1] / zl, eye[2] / zl}; + const double x[3] = {1, 0, 0}; // up x z, normalised: z has no x component + const double y[3] = {z[1] * x[2] - z[2] * x[1], z[2] * x[0] - z[0] * x[2], z[0] * x[1] - z[1] * x[0]}; + auto dot = [](const double* a, const double* b) { return a[0] * b[0] + a[1] * b[1] + a[2] * b[2]; }; + CameraState camera; + camera.matrixWorldInverse = {x[0], y[0], z[0], 0, x[1], y[1], z[1], 0, x[2], y[2], z[2], 0, + -dot(x, eye), -dot(y, eye), -dot(z, eye), 1}; + const double t = std::tan(30 * kPi / 180), aspect = 4.0 / 3; + camera.projectionMatrix = {1 / (aspect * t), 0, 0, 0, 0, 1 / t, 0, 0, 0, 0, -100 / 99.9, -1, 0, 0, -10 / 99.9, 0}; + + LightState lights; + const double dl = std::sqrt(4.0 + 9 + 1); + lights.direct.push_back(DirectLight::directional({2 / dl, 3 / dl, 1 / dl}, {3, 3, 3})); + lights.hemisphereSky = {srgbToLinear(0xaa / 255.0) * 0.6, srgbToLinear(0xbb / 255.0) * 0.6, srgbToLinear(0x91 / 255.0) * 0.6}; + const double ground = srgbToLinear(0x22 / 255.0) * 0.6; + lights.hemisphereGround = {ground, ground, ground}; + lights.hemisphereUp = {0, 1, 0}; + renderer.render({&item, 1}, camera, lights, {0.05, 0.06, 0.08, 1}); + const std::vector px = read(renderer, events); + CHECK(px.size() == 320 * 240 * 4); + if (const char* out = std::getenv("TN_RENDER_OUT"); out && px.size() == 320 * 240 * 4) + stbi_write_png(out, 320, 240, 4, px.data(), 320 * 4); // for the PR's progress record + + const std::string png = std::string(TN_GOLDENS_DIR) + "/lit-render.png"; + int gw = 0, gh = 0, gc = 0; + unsigned char* golden = stbi_load(png.c_str(), &gw, &gh, &gc, 4); + CHECK(golden != nullptr && gw == 320 && gh == 240); + if (!golden || px.size() != 320 * 240 * 4) return; + size_t off1 = 0, off4 = 0; + int worst = 0; + double sum = 0; + for (size_t i = 0; i < px.size(); i += 4) + for (int c = 0; c < 3; ++c) { + const int d = std::abs(int(px[i + c]) - int(golden[i + c])); + worst = std::max(worst, d); + sum += d; + off1 += d > 1; + off4 += d > 4; + } + stbi_image_free(golden); + const double channels = 320.0 * 240 * 3; + std::printf("lit-render vs browser: mean |d| %.3f, worst %d, >1: %.3f%%, >4: %.3f%% of channels\n", sum / channels, worst, + off1 * 100 / channels, off4 * 100 / channels); + // Measured on NVIDIA Turing (Dawn and wgpu-native): mean 0.001, worst 4, 0.006% over 1 level. + // A wrong light term moves thousands of channels (the view-space hemisphere bug: 7% over 1). + CHECK(worst <= 8 && off1 / channels < 0.001); +} + +// Compares a frame with a golden PNG; returns the share of channels more than `levels` apart. +double goldenMismatch(const std::vector& px, const char* name, int w, int h, int levels, int& worst) { + const std::string png = std::string(TN_GOLDENS_DIR) + "/" + name + ".png"; + int gw = 0, gh = 0, gc = 0; + unsigned char* golden = stbi_load(png.c_str(), &gw, &gh, &gc, 4); + CHECK(golden != nullptr && gw == w && gh == h && px.size() == size_t(w) * h * 4); + if (!golden || gw != w || gh != h || px.size() != size_t(w) * h * 4) return 1; + size_t off = 0; + worst = 0; + for (size_t i = 0; i < px.size(); i += 4) + for (int c = 0; c < 3; ++c) { + const int d = std::abs(int(px[i + c]) - int(golden[i + c])); + worst = std::max(worst, d); + off += d > levels; + } + stbi_image_free(golden); + return double(off) / (double(w) * h * 3); +} + +// The materials-lambert / materials-phong fixtures, natively: the litReference scene (sphere, +// DirectionalLight(3) at (2,3,1), HemisphereLight(0xaabb91, 0x222222, 0.6), camera, ACES, +// 320x240) with MeshLambertMaterial (specular off) or MeshPhongMaterial (Blinn-Phong), vs the +// browser golden. The gate is litReference's: a wrong light term moves thousands of channels. +void materialReference(const char* golden, MaterialKind kind, const shader::StandardMaterial& material) { + mystral::webgpu::Context context; + CHECK(context.initializeHeadless()); + EventQueue events; + Renderer renderer(context.getInstance(), context.getDevice(), context.getQueue(), events); + renderer.setSize(320, 240); + renderer.setOutput(OutputState{shader::ToneMapping::ACESFilmic, 1, true}); + const auto ball = sphere(32, 16); + DrawItem item; + item.key = 1; + item.kind = kind; + item.positions = &ball->positions; + item.normals = &ball->normals; + item.indices = &ball->indices; + item.matrixWorld = {1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1}; + item.material = &material; + + const double eye[3] = {0, 1.4, 3.2}; + const double zl = std::sqrt(eye[1] * eye[1] + eye[2] * eye[2]); + const double z[3] = {0, eye[1] / zl, eye[2] / zl}; + const double x[3] = {1, 0, 0}; + const double y[3] = {z[1] * x[2] - z[2] * x[1], z[2] * x[0] - z[0] * x[2], z[0] * x[1] - z[1] * x[0]}; + auto dot = [](const double* a, const double* b) { return a[0] * b[0] + a[1] * b[1] + a[2] * b[2]; }; + CameraState camera; + camera.matrixWorldInverse = {x[0], y[0], z[0], 0, x[1], y[1], z[1], 0, x[2], y[2], z[2], 0, + -dot(x, eye), -dot(y, eye), -dot(z, eye), 1}; + const double t = std::tan(30 * kPi / 180), aspect = 4.0 / 3; + camera.projectionMatrix = {1 / (aspect * t), 0, 0, 0, 0, 1 / t, 0, 0, 0, 0, -100 / 99.9, -1, 0, 0, -10 / 99.9, 0}; + + LightState lights; + const double dl = std::sqrt(4.0 + 9 + 1); + lights.direct.push_back(DirectLight::directional({2 / dl, 3 / dl, 1 / dl}, {3, 3, 3})); + lights.hemisphereSky = {srgbToLinear(0xaa / 255.0) * 0.6, srgbToLinear(0xbb / 255.0) * 0.6, srgbToLinear(0x91 / 255.0) * 0.6}; + const double ground = srgbToLinear(0x22 / 255.0) * 0.6; + lights.hemisphereGround = {ground, ground, ground}; + lights.hemisphereUp = {0, 1, 0}; + renderer.render({&item, 1}, camera, lights, {0.05, 0.06, 0.08, 1}); + const std::vector px = read(renderer, events); + int worst = 0; + const double off = goldenMismatch(px, golden, 320, 240, 1, worst); + std::printf("%s vs browser: worst %d, %.3f%% of channels over 1\n", golden, worst, off * 100); + CHECK(worst <= 8 && off < 0.001); +} + +void lambertReference() { + shader::StandardMaterial material; + material.color = {0.8f, 0.35f, 0.2f}; + materialReference("materials-lambert", MaterialKind::Lambert, material); +} + +void phongReference() { + shader::StandardMaterial material; + material.color = {0.8f, 0.35f, 0.2f}; + material.shininess = 60; + material.specular = {0.5f, 0.5f, 0.5f}; + materialReference("materials-phong", MaterialKind::Phong, material); +} + +void physicalReference() { + shader::StandardMaterial material; + material.color = {0.8f, 0.35f, 0.2f}; + material.roughness = 0.35f; + material.metalness = 0.1f; + material.ior = 1.8f; + material.specularIntensity = 0.7f; + material.specularColor = {1.0f, 0.8f, 0.6f}; + materialReference("materials-physical", MaterialKind::Physical, material); +} + +// PlaneGeometry(w, h): three's vertex order and index. +std::unique_ptr plane(double w, double h) { + auto s = std::make_unique(); + const float v[12] = {float(-w / 2), float(h / 2), 0, float(w / 2), float(h / 2), 0, + float(-w / 2), float(-h / 2), 0, float(w / 2), float(-h / 2), 0}; + const uint16_t i[6] = {0, 2, 1, 2, 3, 1}; + s->positions.resize(12); + s->positions.write(0, v, sizeof v); + s->indices.resize(6); + s->indices.write(0, i, sizeof i); + return s; +} + +// OrthographicCamera(-2, 2, 1, -1, 0.1, 10) at z = 5, in WebGPU clip z. +CameraState wideOrtho() { + CameraState camera; + camera.matrixWorldInverse = {1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, -5, 1}; + camera.projectionMatrix = {0.5, 0, 0, 0, 0, 1, 0, 0, 0, 0, -1 / 9.9, 0, 0, 0, -0.1 / 9.9, 1}; + return camera; +} + +// The alpha-transparency fixture, natively: MeshBasicMaterial planes under OrthographicCamera(-2, 2, +// 1, -1, 0.1, 10) at z = 5, 256x128, no tone mapping. Transparent planes are listed front-most +// first, so only three's back-to-front sort gets the blend right, and a renderOrder pair checks +// that renderOrder outranks depth while depthWrite stays on. +void alphaTransparency() { + mystral::webgpu::Context context; + CHECK(context.initializeHeadless()); + EventQueue events; + Renderer renderer(context.getInstance(), context.getDevice(), context.getQueue(), events); + renderer.setSize(256, 128); + const auto big = plane(1.6, 1.6), small = plane(1, 1); + struct Plane { + Sphere* geometry; + std::array color; + bool transparent; + float opacity; + double x, z; + int renderOrder; + }; + const Plane planes[] = {{big.get(), {0, 0, 1}, true, 0.5f, 0.2, 0.5, 0}, {big.get(), {0, 1, 0}, true, 0.5f, -0.3, 0, 0}, + {big.get(), {1, 0, 0}, false, 1, -0.8, -0.5, 0}, {small.get(), {1, 0, 1}, true, 0.6f, 1.35, -0.4, 2}, + {small.get(), {1, 1, 0}, true, 0.6f, 1.0, 0.4, 1}}; + shader::StandardMaterial materials[5]; + std::vector items(5); + for (int k = 0; k < 5; ++k) { + materials[k].color = planes[k].color; + materials[k].opacity = planes[k].opacity; + DrawItem& d = items[k]; + d.key = d.id = k + 1; // creation order, as Object3D.id counts + d.kind = MaterialKind::Basic; + d.positions = &planes[k].geometry->positions; + d.indices = &planes[k].geometry->indices; + d.material = &materials[k]; + d.transparent = planes[k].transparent; + d.renderOrder = planes[k].renderOrder; + d.matrixWorld = {1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, planes[k].x, 0, planes[k].z, 1}; + } + renderer.render(items, wideOrtho(), LightState{}, {0.1, 0.1, 0.1, 1}); + const std::vector px = read(renderer, events); + if (const char* out = std::getenv("TN_RENDER_OUT"); out && px.size() == 256 * 128 * 4) + stbi_write_png(out, 256, 128, 4, px.data(), 256 * 4); + int worst = 0; + const double off = goldenMismatch(px, "alpha-transparency", 256, 128, 1, worst); + std::printf("alpha-transparency vs browser: worst %d, %.3f%% of channels over 1\n", worst, off * 100); + CHECK(worst <= 2 && off < 0.001); +} + +// The alpha-test fixture: tiles over an opaque red wall. alphaTest 0.5 discards opacity 0.4 (opaque) +// and 0.45 (transparent); opacity 0.6 stays and is drawn opaque; an opaque material ignores its +// opacity 0.3; a transparent tile at 0.55 passes the test and blends. +void alphaTest() { + mystral::webgpu::Context context; + CHECK(context.initializeHeadless()); + EventQueue events; + Renderer renderer(context.getInstance(), context.getDevice(), context.getQueue(), events); + renderer.setSize(256, 128); + const auto wall = plane(4, 1.2), tile = plane(0.7, 0.7); + struct Tile { + std::array color; + bool transparent; + float opacity, alphaTest; + double x; + }; + const Tile tiles[] = {{{0, 1, 0}, false, 0.4f, 0.5f, -1.6}, {{0, 0, 1}, false, 0.6f, 0.5f, -0.8}, + {{1, 1, 0}, false, 0.3f, 0, 0}, {{1, 0, 1}, true, 0.45f, 0.5f, 0.8}, + {{0, 1, 1}, true, 0.55f, 0.5f, 1.6}}; + shader::StandardMaterial materials[6]; + std::vector items(6); + materials[0].color = {1, 0, 0}; + items[0].positions = &wall->positions; + items[0].indices = &wall->indices; + items[0].matrixWorld = {1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, -0.5, 1}; + for (int k = 0; k < 5; ++k) { + materials[k + 1].color = tiles[k].color; + materials[k + 1].opacity = tiles[k].opacity; + materials[k + 1].alphaTest = tiles[k].alphaTest; + DrawItem& d = items[k + 1]; + d.positions = &tile->positions; + d.indices = &tile->indices; + d.transparent = tiles[k].transparent; + d.matrixWorld = {1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, tiles[k].x, 0, 0, 1}; + } + for (int k = 0; k < 6; ++k) { + items[k].key = items[k].id = k + 1; + items[k].kind = MaterialKind::Basic; + items[k].material = &materials[k]; + } + renderer.render(items, wideOrtho(), LightState{}, {0.1, 0.1, 0.1, 1}); + const std::vector px = read(renderer, events); + int worst = 0; + const double off = goldenMismatch(px, "alpha-test", 256, 128, 1, worst); + std::printf("alpha-test vs browser: worst %d, %.3f%% of channels over 1\n", worst, off * 100); + CHECK(worst <= 2 && off < 0.001); +} + +// Every uploaded mipmapped texture used to cost its own queue submit and work-done callback; the +// chains of all textures uploaded before a frame now go out as one command buffer. The first frame +// of five distinct textures submits exactly what one texture's does. +void mipmapsShareOneSubmit() { + mystral::webgpu::Context context; + CHECK(context.initializeHeadless()); + const auto firstFrameSubmits = [&](int textureCount) { + EventQueue events; + Renderer renderer(context.getInstance(), context.getDevice(), context.getQueue(), events); + renderer.setSize(64, 32); + const auto geometry = plane(0.4, 0.4); + BufferStore uvs(Scalar::F32, 8); + const float uv[8] = {0, 1, 1, 1, 0, 0, 1, 0}; + uvs.write(0, uv, sizeof uv); + std::vector> textures; + shader::StandardMaterial materials[8]; + std::vector items(textureCount); + for (int k = 0; k < textureCount; ++k) { + auto texture = std::make_shared(); + texture->width = texture->height = 32; + texture->generateMipmaps = true; + texture->minFilter = static_cast(TextureFilter::LinearMipmapLinear); + texture->data.assign(32 * 32 * 4, static_cast(40 * k + 20)); + texture->needsUpdate(); + textures.push_back(texture); + DrawItem& d = items[k]; + d.key = d.id = k + 1; + d.kind = MaterialKind::Basic; + d.positions = &geometry->positions; + d.indices = &geometry->indices; + d.uvs = &uvs; + d.material = &materials[k]; + d.map = texture.get(); + d.matrixWorld = {1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0.1 * k, 0, 0, 1}; + } + const uint64_t before = renderer.gpu().submittedSerial(); + renderer.render(items, wideOrtho(), LightState{}, {0.1, 0.1, 0.1, 1}); + const uint64_t submits = renderer.gpu().submittedSerial() - before; + // Replacing a later draw's map must preserve the earlier draw's selected bind group. + textures.back()->needsUpdate(); + renderer.render(items, wideOrtho(), LightState{}, {0.1, 0.1, 0.1, 1}); + CHECK(renderer.lastFrame().draws == uint32_t(textureCount) + 1); + renderer.render(items, wideOrtho(), LightState{}, {0.1, 0.1, 0.1, 1}); + return submits; + }; + const uint64_t one = firstFrameSubmits(1), five = firstFrameSubmits(5); + std::printf("first-frame submits: 1 texture %llu, 5 textures %llu\n", (unsigned long long)one, + (unsigned long long)five); + CHECK(one > 0); + CHECK(five == one); +} + +} // namespace + +TN_TEST_MAIN({"resize_readback", resizeReadback}, {"output_ramp", outputRamp}, + {"traa_alpha", traaAlpha}, + {"traa_reset_seed", traaResetSeed}, +#if defined(MYSTRAL_WEBGPU_DAWN) + {"traa_validation", traaValidation}, +#endif + {"lit_reference", litReference}, + {"lambert_reference", lambertReference}, + {"phong_reference", phongReference}, + {"physical_reference", physicalReference}, + {"alpha_transparency", alphaTransparency}, + {"alpha_test", alphaTest}, + {"mipmaps_share_one_submit", mipmapsShareOneSubmit}) diff --git a/packages/runtime-native/tests/native-engine/shader_emit_test.cpp b/packages/runtime-native/tests/native-engine/shader_emit_test.cpp new file mode 100644 index 000000000..f4f1bdc70 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/shader_emit_test.cpp @@ -0,0 +1,140 @@ +#include "check.h" +#include "engine/shader/standard.h" +#include "engine/shader/wgsl.h" +#include "mystral/webgpu/context.h" +#include "shader_corpus.h" + +#include +#include "mystral/webgpu_compat.h" +#if defined(MYSTRAL_WEBGPU_WGPU) +#if __has_include() +#include +#else +#include +#endif +#endif + +#include +#include +#include +#include + +using namespace tn::engine::shader; + +namespace { + +// Creates the module inside a validation scope: Tint judges it on Dawn, naga on wgpu-native. +std::string validate(mystral::webgpu::Context& context, const std::string& code) { + WGPUDevice device = context.getDevice(); + wgpuDevicePushErrorScope(device, WGPUErrorFilter_Validation); + WGPUShaderModuleWGSLDescriptor_Compat wgsl = {}; + WGPUShaderModuleDescriptor desc = {}; + setupShaderModuleWGSL(&desc, &wgsl, code.c_str()); + WGPUShaderModule module = wgpuDeviceCreateShaderModule(device, &desc); + + struct Result { + bool done = false; + std::string error; + } result; + WGPUPopErrorScopeCallbackInfo info = {}; + info.mode = WGPUCallbackMode_AllowProcessEvents; + info.userdata1 = &result; + info.callback = [](WGPUPopErrorScopeStatus, WGPUErrorType type, WGPUStringView message, void* user, void*) { + auto* r = static_cast(user); + if (type != WGPUErrorType_NoError) r->error = message.data ? std::string(message.data, message.length) : "error"; + r->done = true; + }; + wgpuDevicePopErrorScope(device, info); + for (int i = 0; i < 2000 && !result.done; ++i) { +#if defined(MYSTRAL_WEBGPU_DAWN) + wgpuInstanceProcessEvents(context.getInstance()); +#else + wgpuDevicePoll(device, false, nullptr); +#endif + if (!result.done) std::this_thread::sleep_for(std::chrono::milliseconds(1)); + } + if (module) wgpuShaderModuleRelease(module); + return result.done ? result.error : "validation never completed"; +} + +void validates() { + mystral::webgpu::Context context; + CHECK(context.initializeHeadless()); + // The validator is live: broken WGSL is refused. + CHECK(!validate(context, "fn main( {").empty()); + for (const auto& [name, build] : corpus::all()) { + const Program program = build(); + CHECK(program.ok()); + const WgslModule module = WgslEmitter::emit(program); + CHECK(module.ok()); + const std::string error = validate(context, module.code); + if (!error.empty()) std::fprintf(stderr, "%s rejected:\n%s\n--- WGSL ---\n%s", name, error.c_str(), module.code.c_str()); + CHECK(error.empty()); + } +} + +void stable() { + for (const auto& [name, build] : corpus::all()) { + const std::string first = WgslEmitter::emit(build()).code; + const std::string second = WgslEmitter::emit(build()).code; + CHECK(!first.empty()); + CHECK(first == second); + if (first != second) std::fprintf(stderr, "%s emits differently on a second run\n", name); + } + // A non-finite constant is refused by name rather than emitted as invalid WGSL. + Program p(Stage::Fragment); + p.output("color", p.construct(Type::vec(4), {p.constant(1.0f / 0.0f)})); + const WgslModule bad = WgslEmitter::emit(p); + CHECK(!bad.ok()); + CHECK(!bad.errors.empty() && bad.errors[0].rfind("TN_SHADER_PACKAGE_INVALID", 0) == 0); +} + +// A subexpression the program uses twice is emitted once and named: inlining it at every use grew +// Midway's largest fragment module to 192 KB, one 87 000-character line, and stalled the GPU process. +void sharedOnce() { + Program p(Stage::Fragment); + const ExprId shared = p.call("normalize", {p.varying("normal", Type::vec(3))}); + const ExprId twice = p.add(shared, shared); + p.If(p.less(p.swizzle(shared, "x"), p.constant(0.0f)), + [&] { p.output("color", p.construct(Type::vec(4), {twice, p.constant(1.0f)})); }, + [&] { p.output("color", p.construct(Type::vec(4), {p.mul(twice, shared), p.constant(1.0f)})); }); + const std::string code = WgslEmitter::emit(p).code; + std::size_t count = 0; + for (std::size_t at = code.find("normalize("); at != std::string::npos; at = code.find("normalize(", at + 1)) ++count; + CHECK(count == 1); + if (count != 1) std::fprintf(stderr, "normalize emitted %zu times:\n%s", count, code.c_str()); + mystral::webgpu::Context context; + CHECK(context.initializeHeadless()); + const std::string error = validate(context, code); + if (!error.empty()) std::fprintf(stderr, "%s\n%s", error.c_str(), code.c_str()); + CHECK(error.empty()); +} + +// Two pipelines that share a vertex module (a depth-Equal normal pass after the colour pass) are only +// guaranteed the same clip position when the position output is invariant. +void positionInvariant() { + mystral::webgpu::Context context; + CHECK(context.initializeHeadless()); + Program vertex(Stage::Vertex); + vertex.output("position", vertex.construct(Type::vec(4), {vertex.constant(0.0f), vertex.constant(0.0f), + vertex.constant(0.0f), vertex.constant(1.0f)})); + // Left alone a program is as three's is: no @invariant, which would stop the compiler fusing the + // position arithmetic and move sub-pixel silhouettes against three's frame. + const WgslModule plain = WgslEmitter::emit(vertex); + CHECK(plain.ok()); + CHECK(plain.code.find("@invariant") == std::string::npos); + CHECK(plain.code.find("@builtin(position) position: vec4") != std::string::npos); + vertex.setInvariantPosition(true); + const WgslModule module = WgslEmitter::emit(vertex); + CHECK(module.ok()); + CHECK(module.code.find("@invariant @builtin(position) position: vec4") != std::string::npos); + CHECK(validate(context, module.code).empty()); // Tint on Dawn, naga on wgpu-native accept it + VertexVariant off, on; + on.invariantPosition = true; + CHECK(off.key() != on.key()); // the program cache keeps the two apart +} + +} // namespace + +TN_TEST_MAIN({"validates", validates}, {"stable", stable}, {"position_invariant", positionInvariant}, + {"shared_once", sharedOnce}) diff --git a/packages/runtime-native/tests/native-engine/shader_package_test.cpp b/packages/runtime-native/tests/native-engine/shader_package_test.cpp new file mode 100644 index 000000000..f1f758fae --- /dev/null +++ b/packages/runtime-native/tests/native-engine/shader_package_test.cpp @@ -0,0 +1,299 @@ +#include "check.h" +#include "engine/renderer/gpu_resources.h" +#include "engine/shader/package.h" +#include "mystral/webgpu/context.h" + +#include +#include "mystral/webgpu_compat.h" + +#include +#include +#include +#include +#include + +using namespace tn::engine; +using namespace tn::engine::shader; + +namespace { + +struct Gpu { + mystral::webgpu::Context context; + EventQueue events; + bool ok = context.initializeHeadless(); + WGPUDevice device() { return context.getDevice(); } +}; + +template +bool pump(GpuResources& gpu, EventQueue& events, Done done) { + for (int i = 0; i < 2000 && !done(); ++i) { + gpu.poll(); + events.drain(); + if (!done()) std::this_thread::sleep_for(std::chrono::milliseconds(1)); + } + return done(); +} + +WGPUShaderModule shaderModule(WGPUDevice device, const std::string& code) { + WGPUShaderModuleWGSLDescriptor_Compat wgsl = {}; + WGPUShaderModuleDescriptor desc = {}; + setupShaderModuleWGSL(&desc, &wgsl, code.c_str()); + return wgpuDeviceCreateShaderModule(device, &desc); +} + +// Runs `make` inside a validation scope and returns the error text, empty when none. +template +std::string scoped(Gpu& gpu, GpuResources& resources, Make make) { + wgpuDevicePushErrorScope(gpu.device(), WGPUErrorFilter_Validation); + make(); + struct Result { + bool done = false; + std::string error; + } result; + WGPUPopErrorScopeCallbackInfo info = {}; + info.mode = WGPUCallbackMode_AllowProcessEvents; + info.userdata1 = &result; + info.callback = [](WGPUPopErrorScopeStatus, WGPUErrorType type, WGPUStringView message, void* user, void*) { + auto* r = static_cast(user); + if (type != WGPUErrorType_NoError) r->error = message.data ? std::string(message.data, message.length) : "error"; + r->done = true; + }; + wgpuDevicePopErrorScope(gpu.device(), info); + pump(resources, gpu.events, [&] { return result.done; }); + return result.done ? result.error : "the validation scope never completed"; +} + +WGPUVertexFormat vertexFormat(const Type& t) { + if (t.scalar == Type::Scalar::U32 && t.rows == 4) return WGPUVertexFormat_Uint32x4; + switch (t.rows) { + case 1: return WGPUVertexFormat_Float32; + case 2: return WGPUVertexFormat_Float32x2; + case 3: return WGPUVertexFormat_Float32x3; + default: return WGPUVertexFormat_Float32x4; + } +} + +void layouts() { + // Static: the WGSL uniform rules for a mixed block. c packs into b's vec3 tail. + Program p(Stage::Compute); + const uint32_t out = p.storageBuffer("out", Type::f32()); + const ExprId a = p.uniform("a", Type::f32()); + const ExprId b = p.uniform("b", Type::vec(3)); + const ExprId c = p.uniform("c", Type::f32()); + const ExprId d = p.uniform("d", Type::mat(4, 4)); + const ExprId e = p.uniform("e", Type::vec(2)); + int32_t k = 0; + auto write = [&](ExprId value) { p.store(out, p.constant(k++), value); }; + write(a); + for (const char* lane : {"x", "y", "z"}) write(p.swizzle(b, lane)); + write(c); + for (int column = 0; column < 4; ++column) { + std::vector basis; + for (int i = 0; i < 4; ++i) basis.push_back(p.constant(i == column ? 1.0f : 0.0f)); + const ExprId col = p.mul(d, p.construct(Type::vec(4), basis)); + for (const char* lane : {"x", "y", "z", "w"}) write(p.swizzle(col, lane)); + } + write(p.swizzle(e, "x")); + write(p.swizzle(e, "y")); + CHECK(p.ok()); + const StageModule stage = buildStage(p); + CHECK(stage.wgsl.ok()); + CHECK(stage.uniforms.size() == 5); + const uint32_t offsets[] = {0, 16, 28, 32, 96}; + for (size_t i = 0; i < stage.uniforms.size() && i < 5; ++i) CHECK(stage.uniforms[i].offset == offsets[i]); + CHECK(stage.uniformBlockSize == 112); + CHECK(stage.bindings.size() == 2); + CHECK(stage.bindings[0].kind == BindingKind::Uniform && stage.bindings[0].binding == 0 && stage.bindings[0].minSize == 112); + CHECK(stage.bindings[1].kind == BindingKind::Storage && stage.bindings[1].binding == 1); + + // Dynamic: bytes written at the computed offsets come back through the WGSL the device compiled. + Gpu gpu; + CHECK(gpu.ok); + if (!gpu.ok) return; + GpuResources resources(gpu.context.getInstance(), gpu.device(), gpu.context.getQueue(), gpu.events, 1); + std::vector block(stage.uniformBlockSize, 0); + float next = 1.0f; + for (const UniformField& field : stage.uniforms) { + const uint32_t columns = field.type.isMatrix() ? field.type.cols : 1; + const uint32_t stride = field.type.isMatrix() ? uniformLayout(field.type).size / columns : 0; + for (uint32_t col = 0; col < columns; ++col) { + for (uint32_t row = 0; row < field.type.rows; ++row) { + const float value = next++; + std::memcpy(&block[field.offset + col * stride + row * 4], &value, 4); + } + } + } + const Handle uniforms = resources.createBuffer(block.size(), WGPUBufferUsage_Uniform | WGPUBufferUsage_CopyDst); + const Handle output = resources.createBuffer(64 * 4, WGPUBufferUsage_Storage | WGPUBufferUsage_CopySrc); + CHECK(resources.writeBuffer(uniforms, 0, block.data(), block.size()) == GpuStatus::Ok); + + WGPUComputePipeline pipeline = nullptr; + WGPUShaderModule module = nullptr; + const std::string error = scoped(gpu, resources, [&] { + module = shaderModule(gpu.device(), stage.wgsl.code); + WGPUComputePipelineDescriptor desc = {}; + desc.compute.module = module; + WGPU_SET_ENTRY_POINT(desc.compute, "main"); + pipeline = wgpuDeviceCreateComputePipeline(gpu.device(), &desc); + }); + CHECK(error.empty()); + if (!error.empty()) std::fprintf(stderr, "%s\n%s", error.c_str(), stage.wgsl.code.c_str()); + if (!pipeline) return; + WGPUBindGroupLayout layout = wgpuComputePipelineGetBindGroupLayout(pipeline, 0); + WGPUBindGroupEntry entries[2] = {}; + entries[0].binding = 0; + entries[0].buffer = resources.buffer(uniforms); + entries[0].size = block.size(); + entries[1].binding = 1; + entries[1].buffer = resources.buffer(output); + entries[1].size = 64 * 4; + WGPUBindGroupDescriptor groupDesc = {}; + groupDesc.layout = layout; + groupDesc.entryCount = 2; + groupDesc.entries = entries; + WGPUBindGroup group = wgpuDeviceCreateBindGroup(gpu.device(), &groupDesc); + WGPUCommandEncoderDescriptor encoderDesc = {}; + WGPUCommandEncoder encoder = wgpuDeviceCreateCommandEncoder(gpu.device(), &encoderDesc); + WGPUComputePassDescriptor passDesc = {}; + WGPUComputePassEncoder pass = wgpuCommandEncoderBeginComputePass(encoder, &passDesc); + wgpuComputePassEncoderSetPipeline(pass, pipeline); + wgpuComputePassEncoderSetBindGroup(pass, 0, group, 0, nullptr); + wgpuComputePassEncoderDispatchWorkgroups(pass, 1, 1, 1); + wgpuComputePassEncoderEnd(pass); + wgpuComputePassEncoderRelease(pass); + WGPUCommandBufferDescriptor commandDesc = {}; + resources.submit(wgpuCommandEncoderFinish(encoder, &commandDesc)); + wgpuCommandEncoderRelease(encoder); + + std::vector bytes; + bool done = false; + CHECK(resources.readBuffer(output, 0, 23 * 4, [&](GpuStatus s, std::vector out) { + CHECK(s == GpuStatus::Ok); + bytes = std::move(out); + done = true; + }) == GpuStatus::Ok); + CHECK(pump(resources, gpu.events, [&] { return done; })); + CHECK(bytes.size() == 23 * 4); + for (int i = 0; i < 23 && bytes.size() == 23 * 4; ++i) { + float got; + std::memcpy(&got, &bytes[i * 4], 4); + if (got != float(i + 1)) std::fprintf(stderr, "out[%d] = %g, want %d\n", i, got, i + 1); + CHECK(got == float(i + 1)); + } + wgpuBindGroupRelease(group); + wgpuBindGroupLayoutRelease(layout); + wgpuComputePipelineRelease(pipeline); + wgpuShaderModuleRelease(module); +} + +Program skinnedVertex() { + Program v(Stage::Vertex); + const ExprId position = v.attribute("position", Type::vec(3)); + const ExprId joints = v.attribute("skinIndex", Type::vec(4, Type::Scalar::U32)); + const ExprId weights = v.attribute("skinWeight", Type::vec(4)); + const uint32_t bones = v.storageBuffer("bones", Type::mat(4, 4)); + const ExprId local = v.construct(Type::vec(4), {position, v.constant(1.0f)}); + auto bone = [&](const char* lane) { + return v.mul(v.mul(v.loadStorage(bones, v.swizzle(joints, lane)), local), v.swizzle(weights, lane)); + }; + const ExprId skinned = v.add(bone("x"), bone("y")); + v.output("position", v.mul(v.uniform("viewProjection", Type::mat(4, 4)), skinned)); + return v; +} + +ShaderPackage skinnedPackage() { + Program flat(Stage::Fragment); + flat.output("color", flat.construct(Type::vec(4), {flat.constant(1.0f)})); + ShaderPackage package; + package.name = "skinned-standard"; + package.variants.push_back(Variant{kVariantSkinning, {buildStage(skinnedVertex()), buildStage(flat)}}); + package.variants.push_back(Variant{kVariantSkinning | kVariantShadow, {buildStage(skinnedVertex())}}); + return package; +} + +void variants() { + const ShaderPackage package = skinnedPackage(); + std::string refusal; + CHECK(acceptPackage(package, refusal)); + CHECK(package.variant(kVariantSkinning) != nullptr); + CHECK(package.variant(kVariantSkinning | kVariantShadow) != nullptr); + CHECK(package.variant(kVariantMorphs) == nullptr); + CHECK(package.variants[0].stages[0].uniforms[0].schedule == UpdateSchedule::Camera); + + Gpu gpu; + CHECK(gpu.ok); + if (!gpu.ok) return; + GpuResources resources(gpu.context.getInstance(), gpu.device(), gpu.context.getQueue(), gpu.events, 1); + for (const Variant& variant : package.variants) { + const StageModule& vertex = variant.stages[0]; + const bool shadow = (variant.key & kVariantShadow) != 0; + std::vector attributes(vertex.attributes.size()); + std::vector buffers(vertex.attributes.size()); + for (size_t i = 0; i < vertex.attributes.size(); ++i) { + const Type& t = vertex.attributes[i].type; + attributes[i] = {}; + attributes[i].format = vertexFormat(t); + attributes[i].shaderLocation = vertex.attributes[i].location; + buffers[i] = {}; + buffers[i].arrayStride = uniformLayout(t).size == 12 ? 12 : t.rows * 4; + buffers[i].stepMode = WGPUVertexStepMode_Vertex; + buffers[i].attributeCount = 1; + buffers[i].attributes = &attributes[i]; + } + WGPURenderPipeline pipeline = nullptr; + WGPUShaderModule vs = nullptr; + WGPUShaderModule fs = nullptr; + const std::string error = scoped(gpu, resources, [&] { + vs = shaderModule(gpu.device(), vertex.wgsl.code); + WGPURenderPipelineDescriptor desc = {}; + desc.vertex.module = vs; + WGPU_SET_ENTRY_POINT(desc.vertex, "main"); + desc.vertex.bufferCount = buffers.size(); + desc.vertex.buffers = buffers.data(); + desc.primitive.topology = WGPUPrimitiveTopology_TriangleList; + desc.multisample.count = 1; + desc.multisample.mask = 0xffffffffu; + WGPUDepthStencilState depth = {}; + depth.format = WGPUTextureFormat_Depth32Float; + depth.depthWriteEnabled = WGPU_OPTIONAL_BOOL_TRUE; + depth.depthCompare = WGPUCompareFunction_Less; + desc.depthStencil = &depth; + WGPUColorTargetState target = {}; + target.format = WGPUTextureFormat_RGBA8Unorm; + target.writeMask = WGPUColorWriteMask_All; + WGPUFragmentState fragment = {}; + if (!shadow) { + fs = shaderModule(gpu.device(), variant.stages[1].wgsl.code); + fragment.module = fs; + WGPU_SET_ENTRY_POINT(fragment, "main"); + fragment.targetCount = 1; + fragment.targets = ⌖ + desc.fragment = &fragment; + } + pipeline = wgpuDeviceCreateRenderPipeline(gpu.device(), &desc); + }); + if (!error.empty()) std::fprintf(stderr, "variant %u: %s\n%s", variant.key, error.c_str(), vertex.wgsl.code.c_str()); + CHECK(error.empty()); + CHECK(pipeline != nullptr); + if (pipeline) wgpuRenderPipelineRelease(pipeline); + if (vs) wgpuShaderModuleRelease(vs); + if (fs) wgpuShaderModuleRelease(fs); + } +} + +void version() { + ShaderPackage package = skinnedPackage(); + std::string refusal; + CHECK(acceptPackage(package, refusal)); + package.version = kShaderPackageVersion + 1; + CHECK(!acceptPackage(package, refusal)); + CHECK(refusal.rfind("TN_SHADER_PACKAGE_VERSION", 0) == 0); + package.version = kShaderPackageVersion; + package.variants[0].stages[0].wgsl.errors.push_back("TN_SHADER_PACKAGE_INVALID: probe"); + CHECK(!acceptPackage(package, refusal)); + CHECK(refusal.rfind("TN_SHADER_PACKAGE_INVALID", 0) == 0); +} + +} // namespace + +TN_TEST_MAIN({"layouts", layouts}, {"variants", variants}, {"version", version}) diff --git a/packages/runtime-native/tests/native-engine/traa_reference_test.mjs b/packages/runtime-native/tests/native-engine/traa_reference_test.mjs new file mode 100644 index 000000000..a60374da7 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/traa_reference_test.mjs @@ -0,0 +1,98 @@ +// CPU-only differential: call the real pinned TRAANode's camera-jitter methods, no renderer. +import assert from "node:assert/strict"; +import { readFileSync } from "node:fs"; +import { createRequire } from "node:module"; +import { pathToFileURL } from "node:url"; + +const require = createRequire(new URL("../../../core/package.json", import.meta.url)); +const { default: TRAANode } = await import(pathToFileURL(require.resolve("three/addons/tsl/display/TRAANode.js"))); +const { PerspectiveCamera, OrthographicCamera, WebGPUCoordinateSystem } = await import(pathToFileURL(require.resolve("three/webgpu"))); +const offsets = []; +const camera = { + updateProjectionMatrix() {}, + projectionMatrix: {}, + setViewOffset(_w, _h, x, y) { offsets.push([x, y]); }, + clearViewOffset() {}, +}; +const effect = new TRAANode(null, null, null, camera); +effect._originalProjectionMatrix.copy = () => {}; +effect._velocityNode = { setProjectionMatrix() {} }; +for (let i = 0; i < 96; ++i) { + effect.setViewOffset(320, 240); + effect.clearViewOffset(); +} +const input = readFileSync(0, "utf8"); +if (process.argv.includes("--projection")) { + const line = input.split("\n").find((line) => line.startsWith("TRAA_PROJECTIONS ")); + assert.ok(line, "Null backend must emit the real TraaPass.begin projections"); + const matrices = JSON.parse(line.slice("TRAA_PROJECTIONS ".length)); + for (const [kind, camera] of [new PerspectiveCamera(90, 4 / 3, 1, 10), new OrthographicCamera(-1, 1, 1, -1, 0, 1)].entries()) { + camera.coordinateSystem = WebGPUCoordinateSystem; + camera.updateProjectionMatrix(); + const effect = new TRAANode(null, null, null, camera); + effect._velocityNode = { setProjectionMatrix() {} }; + assert.equal(matrices[kind].length, 96); + for (let i = 0; i < 96; ++i) { + effect.setViewOffset(320, 240); + camera.projectionMatrix.elements.forEach((value, j) => assert.ok(Math.abs(value - matrices[kind][i][j]) < 1e-14, `${kind}/${i}/${j}`)); + effect.clearViewOffset(); + } + effect.dispose(); + } + console.log("TRAA perspective/orthographic projection matrices equal pinned three across 96 frames"); + process.exit(0); +} +const native = JSON.parse(input.split("\n")[0]); +assert.deepEqual(native, offsets); +assert.deepEqual(native[31], native[0]); +effect.dispose(); +console.log("TRAA jitter equals pinned three across 96 frames (including three's 31-frame wrap)"); + +// Check the actual production resolve expressions on a greyscale 3x3 neighbourhood. +// Null validates WGSL, but cannot execute pixels; scalar greyscale makes vector math exact. +const source = readFileSync(new URL("../../src/engine/renderer/post/traa.cpp", import.meta.url), "utf8"); +// Null cannot execute pixels. Pin the production copy boundary here; traa_reset_seed +// separately checks the copied bytes on a rendering backend. +const rendererSource = readFileSync(new URL("../../src/engine/renderer/renderer.cpp", import.meta.url), "utf8"); +const render = rendererSource.slice(rendererSource.indexOf("uint64_t Renderer::render(")); +assert.ok(render.indexOf("traa_->seedHistory(encoder, sceneColor_)") >= 0); +assert.ok(render.indexOf("traa_->seedHistory(encoder, sceneColor_)") < render.indexOf("WGPURenderPassEncoder pass = wgpuCommandEncoderBeginRenderPass(encoder, &passDesc)"), + "reset must copy previous beauty before the scene overwrites it"); +const seed = source.slice(source.indexOf("void TraaPass::seedHistory("), source.indexOf("void TraaPass::resolve(")); +assert.match(seed, /if \(!needsSeed\(\)\) return;/); +assert.match(seed, /src\.texture = beauty; dst\.texture = historyColor_;/); +assert.match(seed, /wgpuCommandEncoderCopyTextureToTexture/); +assert.doesNotMatch(source.slice(source.indexOf("void TraaPass::resolve(")), /copy\(beauty, historyColor_/); +console.log("TRAA reset copies previous beauty before the scene render"); +assert.match(source, /textureSampleLevel\(beauty, linearSampler, input\.uv, 0\.0\)/); +assert.match(source, /textureSampleLevel\(history, linearSampler, historyUV, 0\.0\)/); +function expression(name, values) { + const match = source.match(new RegExp(`(?:let|var) ${name} = ([^;]+);`)); + assert.ok(match, `missing resolve expression: ${name}`); + return evaluate(match[1], values); +} +function evaluate(body, values) { + const scalar = body.replaceAll("vec4(0.0)", "0").replaceAll(/\.(?:rgb|r|g|b)\b/g, ""); + return Function(...Object.keys(values), "max", "sqrt", "mix", "dot", "clamp", "select", `return ${scalar}`)( + ...Object.values(values), Math.max, Math.sqrt, (a, b, t) => a + (b - a) * t, (a) => a, + (x, low, high) => Math.min(high, Math.max(low, x)), (a, b, condition) => condition ? b : a, + ); +} +function blend(current, old, neighbours) { + const values = { current, old, motion: 0, valid: true, currentWeight: expression("currentWeight", {}) }; + for (const [, body] of source.matchAll(/^\s*currentWeight = ([^;]+);/gm)) values.currentWeight = evaluate(body, values); + values.gamma = expression("gamma", values); + values.moment1 = current + neighbours.reduce((a, b) => a + b, 0); + values.moment2 = current * current + neighbours.reduce((a, b) => a + b * b, 0); + for (const name of ["mean", "variance", "low", "high"]) values[name] = expression(name, values); + values.clipped = Math.min(values.high, Math.max(values.low, old)); + for (const name of ["compressedCurrent", "compressedHistory", "historyWeight"]) values[name] = expression(name, { ...values, luminance: 1 }); + values.currentWeight /= values.compressedCurrent + 1; + const result = source.match(/return \(current \* currentWeight \+ clipped \* historyWeight\) \/ max\(currentWeight \+ historyWeight, 0\.00001\);/); + assert.ok(result, "production flicker reduction changed"); + return (current * values.currentWeight + values.clipped * values.historyWeight) / Math.max(values.currentWeight + values.historyWeight, 0.00001); +} +assert.equal(blend(0.5, 0.5, Array(8).fill(0.5)), 0.5); +assert.ok(Math.abs(blend(0.8, 0.2, [0, 1, 0, 1, 0, 1, 0, 1]) - 578 / 2575) < 1e-12); +assert.ok(Math.abs(blend(0.5, 4, Array(8).fill(0.5)) - 0.5) < 1e-7); +console.log("TRAA production variance/flicker blend passes synthetic 3x3 history checks"); diff --git a/packages/runtime-native/tests/native-engine/update_scaling_test.cpp b/packages/runtime-native/tests/native-engine/update_scaling_test.cpp new file mode 100644 index 000000000..d3951e132 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/update_scaling_test.cpp @@ -0,0 +1,112 @@ +#include "check.h" +#include "engine/renderer/render_database.h" +#include "engine/scene/geometries.h" + +#include +#include +#include +#include + +using namespace tn::engine; + +namespace { +double measure(int count) { + Scene scene; + PerspectiveCamera camera; + RenderDatabase database; + database.profiling = true; + LightState lights; + const auto geometry = makeBoxGeometry(); + auto groundMaterial = std::make_shared(MaterialType::Standard); + groundMaterial->color.setHex(0xb8c4cc); + groundMaterial->roughness = 0.75; + auto ground = std::make_shared(makePlaneGeometry(200, 200), groundMaterial); + ground->rotation.set(-3.141592653589793 / 2, 0, 0); + ground->matrixAutoUpdate = false; + ground->updateMatrix(); + scene.add(*ground); + DirectionalLight light; + CHECK(light.isLight()); // Lights must not force the heterogeneous scene off the flat lane. + light.intensity = 2.4; + light.position.set(40, 80, 25); + scene.add(light); + camera.fov = 60; + camera.aspect = 1280.0 / 720; + camera.far = 4000; + camera.updateProjectionMatrix(); + uint32_t seed = 1337; + const auto random = [&]() { seed = seed * 1664525u + 1013904223u; return double(seed) / 4294967296.0; }; + const int side = int(std::ceil(std::sqrt(count))); + const double half = (side - 1) / 2.0, extent = side * 2.5; + std::vector base; + base.reserve(count); + std::vector> meshes; + meshes.reserve(count); + for (int i = 0; i < count; ++i) { + auto material = std::make_shared(MaterialType::Standard); + material->color.setHex(0xff0000 | i); + material->roughness = 0.75; + auto mesh = std::make_shared(geometry, material); + const double x = (i % side - half) * 2.5 + (random() - 0.5) * 1.5; + const double z = (i / side - half) * 2.5 + (random() - 0.5) * 1.5; + base.emplace_back(x, 0.5 + random() * 3, z); + mesh->position.copy(base.back()); + scene.add(*mesh); + meshes.push_back(std::move(mesh)); + } + std::vector times; + std::array, 4> phases; + std::vector writes; + for (int frame = 0; frame < 300; ++frame) { + const double angle = frame * 0.0045; + camera.position.set(std::cos(angle) * extent * 0.34, extent * 0.09 + 4, std::sin(angle) * extent * 0.34); + camera.lookAt(std::cos(angle + 3.141592653589793) * extent * 0.12, 1.5, + std::sin(angle + 3.141592653589793) * extent * 0.12); + const auto writeStart = std::chrono::steady_clock::now(); + for (int i = 0; i < count; ++i) { + meshes[i]->position.y = base[i].y + std::sin(frame * 0.05 + i * 0.3) * 0.5; + meshes[i]->rotation.set(i * 0.011 + frame * 0.013, i * 0.017 + frame * 0.02, 0); + } + const auto start = std::chrono::steady_clock::now(); + const auto items = database.prepare(scene, camera, lights); + const double ms = std::chrono::duration(std::chrono::steady_clock::now() - start).count(); + // Frustum culling (the renderer's default) keeps only the cubes the orbiting camera can see in + // the batch, so its member count is bounded by `count` and no longer equal to it. Every cube is + // still re-read each frame: `rebuilds()` below counts them all. + CHECK(items.size() == 2 && database.lastBatches().second > 0 && + database.lastBatches().second <= static_cast(count)); + CHECK(database.diagnostics().empty()); + CHECK(database.rebuilds() == static_cast(count + 1)); + if (frame >= 60) { + times.push_back(ms); + writes.push_back(std::chrono::duration(start - writeStart).count()); + for (int phase = 0; phase < 4; ++phase) + phases[phase].push_back(database.lastPrepareMs()[phase]); + } + } + std::sort(times.begin(), times.end()); + for (auto& phase : phases) + std::sort(phase.begin(), phase.end()); + std::sort(writes.begin(), writes.end()); + std::printf("warm-cache update %d: %.4f ms (matrix %.4f, records %.4f, batch %.4f, other %.4f, writes %.4f)\n", count, + times[times.size() / 2], phases[0][120], phases[1][120], phases[2][120], phases[3][120], + writes[writes.size() / 2]); + return times[times.size() / 2]; +} + +void scaling() { + if (const auto* count = std::getenv("TN_UPDATE_OBJECTS")) { + measure(std::atoi(count)); + return; + } + const double small = measure(4096), medium = measure(16384), large = measure(65536); + std::printf("scaling: 16k/4k %.2fx, 64k/4k %.2fx (limit 18x)\n", medium / small, large / small); + CHECK(large <= small * 18); +} + +// The correctness half of the screen at a size that finishes in a second: every cube is re-read, the +// batch holds the visible ones, and no diagnostic fires. +void warmBatches() { measure(512); } +} // namespace + +TN_TEST_MAIN({"scaling", scaling}, {"warm_batches", warmBatches}) diff --git a/packages/runtime-native/tests/native-engine/vsm/vsm-reference.ts b/packages/runtime-native/tests/native-engine/vsm/vsm-reference.ts new file mode 100644 index 000000000..9f52ec625 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/vsm/vsm-reference.ts @@ -0,0 +1,336 @@ +/** + * Records the virtual-shadow page logic's answers as a C++ table the native test replays (PRD-524 + * phase 1). Two scenarios drive the real module from packages/core/src: + * + * (a) a camera walking over a clipmap with a deterministic receiver-demand feedback buffer per + * frame, recording the requested page set, every allocation, every eviction and the pool + * state after each frame; + * (b) casters whose bounds move across pages, recording exactly which page keys each move + * invalidates. + * + * Every double is recorded as its binary64 bit pattern, so the native comparison is exact. The + * page-key parser and `projectBounds` are recorded too, so the whole exported CPU surface is tied + * to the reference. + * + * pnpm --workspace-root exec tsx packages/runtime-native/tests/native-engine/vsm/vsm-reference.ts + * ... -- --check (fails when the committed table is not what the core module produces) + */ + +import { readFileSync, writeFileSync } from "node:fs"; +import path from "node:path"; +import { fileURLToPath } from "node:url"; + +import { + DirectionalClipmap, + type IBoundsLike, + type IVector3Like, + PhysicalPagePool, + ReceiverDemandPass, + ShadowInvalidationTracker, + parsePageKey, + projectBounds, +} from "../../../../core/src/render/virtual-shadow-pages.js"; + +const HERE = path.dirname(fileURLToPath(import.meta.url)); +const OUT = path.join(HERE, "vsm_reference.inc"); + +const f64 = (x: number) => { + const words = new Uint32Array(new Float64Array([x]).buffer); + return (BigInt(words[1] as number) << 32n) | BigInt(words[0] as number); +}; +const bits = (x: number) => `0x${f64(x).toString(16).padStart(16, "0")}ull`; +const keyLiteral = (key: string | null) => (key === null ? "nullptr" : `"${key}"`); + +interface IPagesFrame { + camera: IVector3Like; + receiverPoints: IVector3Like[]; + visibleBounds: IBoundsLike[]; +} + +const pagesDirection: IVector3Like = { x: 0, y: 1, z: 0 }; +const pagesExtents = [8, 16, 32]; +const pagesPerAxis = 4; +const pagesGuardBand = 1; +// Larger than the coarsest pinned window (pagesPerAxis² = 16), so non-pinned receiver pages get +// slots and later frames have several evictable pages to choose between: LRU order matters. +const pagesCapacity = 48; + +const pagesFrames: IPagesFrame[] = [ + { + camera: { x: 0.2, y: 2, z: -0.2 }, + receiverPoints: [ + { x: 0.1, y: 0, z: -0.1 }, + { x: 2.5, y: 0, z: 2.5 }, + ], + visibleBounds: [{ min: { x: 6, y: 2, z: -2 }, max: { x: 9, y: 6, z: 2 } }], + }, + { + camera: { x: 4.3, y: 2, z: -4.3 }, + receiverPoints: [ + { x: 4.2, y: 0, z: -4.2 }, + { x: 1, y: 0, z: 1 }, + ], + visibleBounds: [{ min: { x: 2, y: 1, z: -1 }, max: { x: 5, y: 4, z: 1 } }], + }, + { + camera: { x: 8.1, y: 2, z: -8.1 }, + receiverPoints: [ + { x: 8, y: 0, z: -8 }, + { x: 5, y: 0, z: 5 }, + ], + visibleBounds: [{ min: { x: 10, y: 1, z: -1 }, max: { x: 13, y: 4, z: 1 } }], + }, + { + camera: { x: 12.4, y: 2, z: -12.4 }, + receiverPoints: [{ x: 12, y: 0, z: -12 }], + visibleBounds: [], + }, + { + camera: { x: 16.2, y: 2, z: -16.2 }, + receiverPoints: [ + { x: 16, y: 0, z: -16 }, + { x: 20, y: 0, z: 20 }, + ], + visibleBounds: [{ min: { x: 18, y: 1, z: -1 }, max: { x: 21, y: 4, z: 1 } }], + }, + { + camera: { x: 20.5, y: 2, z: -20.5 }, + receiverPoints: [{ x: 20, y: 0, z: -20 }], + visibleBounds: [{ min: { x: 14, y: 1, z: -1 }, max: { x: 17, y: 4, z: 1 } }], + }, +]; + +interface INodeRecord { + spec: IPagesFrame; + requests: ReturnType; + allocations: { + reused: boolean; + overflow: boolean; + slot: number; + hasEvicted: boolean; + evictedKey: string | null; + }[]; + poolEntries: ReturnType; + evictions: number; + overflow: number; + size: number; +} + +function recordPages(): INodeRecord[] { + const clipmap = new DirectionalClipmap({ + direction: pagesDirection, + clipExtents: pagesExtents, + pagesPerAxis, + }); + const pool = new PhysicalPagePool(pagesCapacity); + const pass = new ReceiverDemandPass({ guardBand: pagesGuardBand }); + return pagesFrames.map((spec, frame) => { + clipmap.updateCenter(spec.camera); + const requests = pass.collect({ + cameraPosition: spec.camera, + receiverPoints: spec.receiverPoints, + visibleBounds: spec.visibleBounds, + clipmap, + }); + const protectedKeys = new Set(requests.map((request) => request.key)); + const allocations = requests.map((request) => { + const allocation = pool.allocate(request.key, { + frame, + pinned: request.pinned, + protectedKeys, + }); + if (allocation === null) + return { reused: false, overflow: true, slot: -1, hasEvicted: false, evictedKey: null }; + return { + reused: allocation.reused, + overflow: false, + slot: allocation.entry.slot, + hasEvicted: allocation.evictedKey !== null, + evictedKey: allocation.evictedKey, + }; + }); + return { + spec, + requests, + allocations, + // Snapshot by value: `entries()` returns the live entries, which later frames mutate. + poolEntries: pool.entries().map((entry) => ({ ...entry })), + evictions: pool.evictions, + overflow: pool.overflow, + size: pool.size, + }; + }); +} + +const bounds = (minX: number, maxX: number): IBoundsLike => ({ + min: { x: minX, y: 0, z: -0.8 }, + max: { x: maxX, y: 2, z: -0.2 }, +}); + +const invalidationMoves: { id: string; op: "update" | "remove"; bounds: IBoundsLike }[] = [ + { id: "crate", op: "update", bounds: bounds(0.2, 0.8) }, + { id: "crate", op: "update", bounds: bounds(4.2, 4.8) }, + { id: "barrel", op: "update", bounds: bounds(8.2, 8.8) }, + { id: "crate", op: "remove", bounds: bounds(4.2, 4.8) }, + { id: "barrel", op: "update", bounds: bounds(8.2, 8.8) }, + { id: "barrel", op: "update", bounds: bounds(8.2, 20.8) }, +]; + +interface IMoveRecord { + id: string; + op: "update" | "remove"; + bounds: IBoundsLike; + changed: boolean; + invalidated: string[]; + trackedCount: number; +} + +function recordInvalidation(): { moves: IMoveRecord[]; clipmap: DirectionalClipmap } { + const clipmap = new DirectionalClipmap({ + direction: { x: 0, y: 1, z: 0 }, + clipExtents: [8, 16, 32], + pagesPerAxis: 4, + }); + const tracker = new ShadowInvalidationTracker(clipmap); + const moves = invalidationMoves.map((move) => { + const changed = + move.op === "remove" ? tracker.remove(move.id) : tracker.update(move.id, move.bounds); + const invalidated = [...tracker.consumeInvalidatedKeys()].sort(); + return { ...move, changed, invalidated, trackedCount: tracker.trackedCount }; + }); + return { moves, clipmap }; +} + +const keyCases = ["3:-17:42", "0:0:0", "-1:2:-3", "1:2", "a:b:c"].map((key) => { + try { + const parsed = parsePageKey(key); + return { key, valid: true, level: parsed.level, x: parsed.x, y: parsed.y }; + } catch { + return { key, valid: false, level: 0, x: 0, y: 0 }; + } +}); + +const pages = recordPages(); +const invalidation = recordInvalidation(); +const projectBoundsCases = [bounds(0.2, 0.8), bounds(8.2, 8.8)].flatMap((box) => + [invalidation.clipmap.basisU, invalidation.clipmap.basisV, invalidation.clipmap.basisW].map( + (axis) => ({ box, axis, range: projectBounds(box, axis) }), + ), +); + +const lines: string[] = [ + "// Generated by packages/runtime-native/tests/native-engine/vsm/vsm-reference.ts from", + "// packages/core/src/render/virtual-shadow-pages.ts. Do not edit: rerun the generator. Doubles", + "// are binary64 bit patterns; counts are decimal integers.", + "", + "struct RefVec { uint64_t x, y, z; };", + "struct RefBounds { uint64_t minX, minY, minZ, maxX, maxY, maxZ; };", + "struct RefRequest { const char* key; int32_t level; int32_t x; int32_t y; bool pinned; uint64_t priority; };", + "struct RefAllocation { bool reused; bool overflow; int32_t slot; bool hasEvicted; const char* evictedKey; };", + "struct RefPoolEntry { const char* key; int32_t slot; bool pinned; bool dirty; uint64_t generation; uint64_t lastUsedFrame; };", + "struct RefPagesFrame { uint64_t frame; uint64_t cameraX, cameraY, cameraZ; const RefVec* receiverPoints; std::size_t receiverCount; const RefBounds* visibleBounds; std::size_t visibleBoundCount; const RefRequest* requests; std::size_t requestCount; const RefAllocation* allocations; std::size_t allocationCount; const RefPoolEntry* poolEntries; std::size_t poolEntryCount; uint32_t evictions; uint32_t overflow; uint32_t poolSize; };", + "struct RefKeyCase { const char* key; bool valid; int32_t level; int32_t x; int32_t y; };", + "struct RefRange { uint64_t low, high; };", + "struct RefProjectBounds { RefBounds bounds; uint64_t axisX, axisY, axisZ; RefRange range; };", + "struct RefInvMove { const char* id; int32_t op; RefBounds bounds; bool changed; const char* const* invalidated; std::size_t invalidatedCount; uint32_t trackedCount; };", + "", + `static const uint64_t kPagesDirection[3] = {${bits(pagesDirection.x)}, ${bits(pagesDirection.y)}, ${bits(pagesDirection.z)}};`, + `static const uint64_t kPagesExtents[3] = {${pagesExtents.map(bits).join(", ")}};`, + `static const uint64_t kPagesGuards[1] = {${bits(0.9)}};`, + `static const uint64_t kPagesSteps[1] = {${bits(0.125)}};`, + `static const int32_t kPagesPerAxis = ${pagesPerAxis};`, + `static const int32_t kPagesCapacity = ${pagesCapacity};`, + `static const int32_t kPagesGuardBand = ${pagesGuardBand};`, + "", +]; + +const boundLiteral = (box: IBoundsLike) => + `{${bits(box.min.x)}, ${bits(box.min.y)}, ${bits(box.min.z)}, ${bits(box.max.x)}, ${bits(box.max.y)}, ${bits(box.max.z)}}`; + +for (const [index, record] of pages.entries()) { + if (record.spec.receiverPoints.length > 0) { + lines.push(`static const RefVec kPagesReceiver${index}[] = {`); + for (const point of record.spec.receiverPoints) + lines.push(` {${bits(point.x)}, ${bits(point.y)}, ${bits(point.z)}},`); + lines.push("};", ""); + } + if (record.spec.visibleBounds.length > 0) { + lines.push(`static const RefBounds kPagesVisible${index}[] = {`); + for (const box of record.spec.visibleBounds) lines.push(` ${boundLiteral(box)},`); + lines.push("};", ""); + } + lines.push(`static const RefRequest kPagesRequests${index}[] = {`); + for (const request of record.requests) + lines.push( + ` {${keyLiteral(request.key)}, ${request.level}, ${request.x}, ${request.y}, ${request.pinned}, ${bits(request.priority)}},`, + ); + lines.push("};", ""); + lines.push(`static const RefAllocation kPagesAllocations${index}[] = {`); + for (const allocation of record.allocations) + lines.push( + ` {${allocation.reused}, ${allocation.overflow}, ${allocation.slot}, ${allocation.hasEvicted}, ${keyLiteral(allocation.evictedKey)}},`, + ); + lines.push("};", ""); + lines.push(`static const RefPoolEntry kPagesPool${index}[] = {`); + for (const entry of record.poolEntries) + lines.push( + ` {${keyLiteral(entry.key)}, ${entry.slot}, ${entry.pinned}, ${entry.dirty}, ${entry.generation}ull, ${bits(entry.lastUsedFrame)}},`, + ); + lines.push("};", ""); +} + +lines.push("static const RefPagesFrame kPagesFrames[] = {"); +for (const [index, record] of pages.entries()) { + const receivers = record.spec.receiverPoints.length > 0 ? `kPagesReceiver${index}` : "nullptr"; + const visible = record.spec.visibleBounds.length > 0 ? `kPagesVisible${index}` : "nullptr"; + lines.push( + ` {${bits(index)}, ${bits(record.spec.camera.x)}, ${bits(record.spec.camera.y)}, ${bits(record.spec.camera.z)}, ` + + `${receivers}, ${record.spec.receiverPoints.length}, ${visible}, ${record.spec.visibleBounds.length}, ` + + `kPagesRequests${index}, ${record.requests.length}, kPagesAllocations${index}, ${record.allocations.length}, ` + + `kPagesPool${index}, ${record.poolEntries.length}, ${record.evictions}, ${record.overflow}, ${record.size}},`, + ); +} +lines.push("};", ""); + +lines.push("static const RefKeyCase kPageKeyCases[] = {"); +for (const keyCase of keyCases) + lines.push( + ` {${keyLiteral(keyCase.key)}, ${keyCase.valid}, ${keyCase.level}, ${keyCase.x}, ${keyCase.y}},`, + ); +lines.push("};", ""); + +lines.push("static const RefProjectBounds kProjectBoundsCases[] = {"); +for (const projectCase of projectBoundsCases) + lines.push( + ` {${boundLiteral(projectCase.box)}, ${bits(projectCase.axis.x)}, ${bits(projectCase.axis.y)}, ${bits(projectCase.axis.z)}, {${bits(projectCase.range.low)}, ${bits(projectCase.range.high)}}},`, + ); +lines.push("};", ""); + +for (const [index, move] of invalidation.moves.entries()) { + lines.push(`static const char* const kInvKeys${index}[] = {`); + for (const key of move.invalidated) lines.push(` ${keyLiteral(key)},`); + lines.push("};", ""); +} + +lines.push("static const RefInvMove kInvMoves[] = {"); +for (const [index, move] of invalidation.moves.entries()) { + lines.push( + ` {${keyLiteral(move.id)}, ${move.op === "remove" ? 1 : 0}, ${boundLiteral(move.bounds)}, ${move.changed}, ` + + `kInvKeys${index}, ${move.invalidated.length}, ${move.trackedCount}},`, + ); +} +lines.push("};", ""); + +const text = lines.join("\n"); +if (process.argv.includes("--check")) { + if (readFileSync(OUT, "utf8") !== text) { + console.error( + "TN_FIXTURE_STALE: vsm_reference.inc is not what virtual-shadow-pages.ts produces", + ); + process.exit(1); + } + console.log("current: vsm_reference.inc"); +} else { + writeFileSync(OUT, text); + console.log(`wrote ${OUT}`); +} diff --git a/packages/runtime-native/tests/native-engine/vsm/vsm_atlas_test.cpp b/packages/runtime-native/tests/native-engine/vsm/vsm_atlas_test.cpp new file mode 100644 index 000000000..f215632a2 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/vsm/vsm_atlas_test.cpp @@ -0,0 +1,102 @@ +#include "check.h" +#include "engine/renderer/shadows/virtual/atlas.h" +#include "engine/shader/standard.h" +#include "engine/shader/package.h" + +#include +#include + +using namespace tn::engine; +using namespace tn::engine::shadows; + +void atlas() { + std::string error; + AtlasOptions options; + options.clipExtents = {8, 24}; options.mapSize = 256; options.pageTexels = 64; + options.refreshStep = {0}; options.lightDistance = 20; options.depthRange = 40; + auto atlas = PageAtlas::create(options, error); + CHECK(atlas.has_value()); + if (!atlas) return; + const Vector3 eye(0, 0, 0), sun(0, 1, 1); + auto pages = atlas->update(eye, sun); + CHECK(pages.size() == 16); + CHECK(atlas->table().size() == (18 + 32) * 4); + CHECK(atlas->table()[35] == 1 && atlas->table()[71] == 0); + for (const auto& page : pages) { + const auto [px, py] = atlas->origin(page.slot); + CHECK(px + atlas->stride() <= atlas->edge() && py + atlas->stride() <= atlas->edge()); + // Page projection into the padded tile and page-table translation agree at the centre. + Vector3 center = page.axisU; + center.multiplyScalar((page.lowU + page.highU) / 2).addScaledVector(page.axisV, (page.lowV + page.highV) / 2); + center.applyMatrix4(page.view).applyMatrix4(page.projection); + CHECK(std::abs(center.x) < 1e-12 && std::abs(center.y) < 1e-12); + const int tableRow = 18 + (3 - page.y) * 4 + page.x; + CHECK(atlas->table()[tableRow * 4] == px && atlas->table()[tableRow * 4 + 1] == py); + } + CHECK(atlas->update(eye, sun).size() == 16); // coarsest warm-up + CHECK(atlas->update(eye, sun).empty()); // cached + Box3 changed; changed.set(Vector3(-1, 0, -1), Vector3(1, 2, 1)); + atlas->invalidate(changed); + CHECK(atlas->update(eye, sun).size() == 16); + const auto held = atlas->table(); + pages = atlas->update(Vector3(100, 0, 0), sun); + CHECK(pages.size() == 16 && pages.front().level == 0); + CHECK(atlas->table()[35] == 1 && atlas->table()[71] == 1); + // The deferred coarse map keeps its own matrix/window and protected physical pages. + CHECK(std::equal(held.begin() + 36, held.begin() + 72, atlas->table().begin() + 36)); + CHECK(std::equal(held.begin() + 136, held.end(), atlas->table().begin() + 136)); + for (const auto& page : pages) { + const auto [px, py] = atlas->origin(page.slot); + for (int i = 136; i < 200; i += 4) + CHECK(atlas->table()[i] != px || atlas->table()[i + 1] != py); + } + CHECK(atlas->table()[16] == -100); + CHECK(atlas->update(Vector3(100, 0, 0), sun).size() == 16); + CHECK(atlas->update(Vector3(100, 0, 0), sun, true).size() == 16); // explicit rotation cut + CHECK(atlas->table()[71] == 1); + CHECK(atlas->update(Vector3(100, 0, 0), sun).size() == 16); + CHECK(atlas->update(Vector3(100, 0, 0), sun).empty()); + + // vsm-cut: two pre-cut renders, then inspect the first post-cut plan without warming it. + auto cut = PageAtlas::create(options, error), fresh = PageAtlas::create(options, error); + const Vector3 after(0.5, 5.5, 6.5), before(100.5, 5.5, 6.5), light(-2, 6, 1); + CHECK(cut->update(before, light).size() == 16); + CHECK(cut->update(before, light).size() == 16); + const auto beforeTable = cut->table(); + pages = cut->update(after, light, true); + const auto first = fresh->update(after, light); + CHECK(pages.size() == first.size() && pages.front().level == 0); + CHECK(std::equal(cut->table().begin(), cut->table().begin() + 36, fresh->table().begin())); + CHECK(std::equal(beforeTable.begin() + 36, beforeTable.begin() + 72, cut->table().begin() + 36)); + for (int i = 0; i < int(pages.size()); ++i) { + CHECK(pages[i].view.elements == first[i].view.elements); + CHECK(pages[i].projection.elements == first[i].projection.elements); + } + CHECK(cut->update(after, light).size() == 16); + CHECK(fresh->update(after, light).size() == 16); + CHECK(std::equal(cut->table().begin(), cut->table().begin() + 72, fresh->table().begin())); + CHECK(cut->update(after, light).empty()); + options.adaptiveRefresh = true; + CHECK(!PageAtlas::create(options, error) && error == "TN_VIRTUAL_SHADOW_UNSUPPORTED: adaptiveRefresh"); + options.adaptiveRefresh = false; + options.mapSize = 255; + CHECK(!PageAtlas::create(options, error)); + options.mapSize = 256; options.selectionGuard = {0.1}; options.refreshStep = {0.2}; + CHECK(!PageAtlas::create(options, error)); +} + +void sampling() { + using namespace shader; + const auto standard = buildStandard({}, {}, {"2"}); + const auto lambert = buildLambert({}, {"2"}); + const auto phong = buildPhong({}, {"2"}); + for (const auto* p : {&standard, &lambert, &phong}) { + const auto vertex = buildStage(p->vertex, 0), fragment = buildStage(p->fragment, 1); + CHECK(vertex.wgsl.ok() && fragment.wgsl.ok()); + CHECK(fragment.wgsl.code.find("vsmTable0") != std::string::npos); + CHECK(fragment.wgsl.code.find("textureSampleCompare") != std::string::npos); + CHECK(vertex.wgsl.code.find("positionWorld") != std::string::npos); + } +} + +TN_TEST_MAIN({"atlas", atlas}, {"sampling", sampling}) diff --git a/packages/runtime-native/tests/native-engine/vsm/vsm_pages_test.cpp b/packages/runtime-native/tests/native-engine/vsm/vsm_pages_test.cpp new file mode 100644 index 000000000..6c7a13efe --- /dev/null +++ b/packages/runtime-native/tests/native-engine/vsm/vsm_pages_test.cpp @@ -0,0 +1,237 @@ +// PRD-524 phase 1: the virtual-shadow page logic reproduces over the native port. The table is +// generated from packages/core/src/render/virtual-shadow-pages.ts +// (packages/runtime-native/tests/native-engine/vsm/vsm-reference.ts): a camera walking over a +// clipmap with a recorded receiver-demand feedback buffer per frame, and casters whose bounds move +// across pages. Every double is stored as its binary64 bit pattern and compares bit for bit, except +// that any two NaNs are equal. +#include "check.h" +#include "engine/renderer/shadows/virtual/pages.h" + +#include +#include +#include +#include +#include +#include +#include +#include +#include + +using namespace tn::engine; +using namespace tn::engine::shadows; + +namespace { + +#include "vsm_reference.inc" + +constexpr double fromBits(uint64_t bits) { return std::bit_cast(bits); } + +// Bit-exact, except that every NaN is the same value: the reference is JavaScript, whose NaN +// payloads are not distinguishable (and x86 sets the sign bit on an arithmetic NaN, ARM does not). +bool sameDouble(double got, double want) { + return std::bit_cast(got) == std::bit_cast(want) || (std::isnan(got) && std::isnan(want)); +} + +Vector3 vectorFromBits(uint64_t x, uint64_t y, uint64_t z) { return {fromBits(x), fromBits(y), fromBits(z)}; } + +Box3 boxFromBits(uint64_t minX, uint64_t minY, uint64_t minZ, uint64_t maxX, uint64_t maxY, uint64_t maxZ) { + Box3 box; + box.min = vectorFromBits(minX, minY, minZ); + box.max = vectorFromBits(maxX, maxY, maxZ); + return box; +} + +Box3 boxFromRef(const RefBounds& ref) { + return boxFromBits(ref.minX, ref.minY, ref.minZ, ref.maxX, ref.maxY, ref.maxZ); +} + +std::optional referenceClipmap(std::string& error) { + DirectionalClipmapOptions options; + options.direction = vectorFromBits(kPagesDirection[0], kPagesDirection[1], kPagesDirection[2]); + for (const uint64_t extent : kPagesExtents) + options.clipExtents.push_back(fromBits(extent)); + options.pagesPerAxis = kPagesPerAxis; + options.selectionGuard = {fromBits(kPagesGuards[0])}; + options.refreshStep = {fromBits(kPagesSteps[0])}; + return DirectionalClipmap::create(options, error); +} + +void checkKeyCases(std::size_t& mismatched) { + for (const RefKeyCase& want : kPageKeyCases) { + PageAddress address; + const bool got = parsePageKey(want.key, address); + const bool ok = got == want.valid && + (!want.valid || (address.level == want.level && address.x == want.x && address.y == want.y)); + if (!ok) { + ++mismatched; + std::fprintf(stderr, "key %s: got valid %d\n", want.key, got); + } + } +} + +void vsmPages() { + std::string error; + std::optional clipmap = referenceClipmap(error); + std::optional pool = PhysicalPagePool::create(kPagesCapacity, error); + std::optional pass = ReceiverDemandPass::create(kPagesGuardBand, error); + if (!clipmap || !pool || !pass) { + std::fprintf(stderr, "setup refused: %s\n", error.c_str()); + CHECK(false); + return; + } + + std::size_t mismatched = 0; + const std::size_t frames = std::size(kPagesFrames); + for (std::size_t frameIndex = 0; frameIndex < frames; ++frameIndex) { + const RefPagesFrame& frame = kPagesFrames[frameIndex]; + const Vector3 camera = vectorFromBits(frame.cameraX, frame.cameraY, frame.cameraZ); + clipmap->updateCenter(camera); + + ReceiverDemandInput input; + input.cameraPosition = camera; + for (std::size_t i = 0; i < frame.receiverCount; ++i) + input.receiverPoints.push_back( + vectorFromBits(frame.receiverPoints[i].x, frame.receiverPoints[i].y, frame.receiverPoints[i].z)); + for (std::size_t i = 0; i < frame.visibleBoundCount; ++i) + input.visibleBounds.push_back(boxFromRef(frame.visibleBounds[i])); + + const std::vector requests = pass->collect(input, *clipmap); + bool frameOk = requests.size() == frame.requestCount; + if (!frameOk) + std::fprintf(stderr, "frame %zu: got %zu requests, want %zu\n", frameIndex, requests.size(), + frame.requestCount); + for (std::size_t i = 0; frameOk && i < requests.size(); ++i) { + const RefRequest& want = frame.requests[i]; + const PageRequest& got = requests[i]; + if (got.address.key != want.key || got.address.level != want.level || got.address.x != want.x || + got.address.y != want.y || got.pinned != want.pinned || + !sameDouble(got.priority, fromBits(want.priority))) { + frameOk = false; + std::fprintf(stderr, "frame %zu request %zu: got %s (%d,%d,%d) pinned %d pri %.17g\n", frameIndex, i, + got.address.key.c_str(), got.address.level, got.address.x, got.address.y, got.pinned, + got.priority); + std::fprintf(stderr, " want %s (%d,%d,%d) pinned %d pri %.17g\n", want.key, + want.level, want.x, want.y, want.pinned, fromBits(want.priority)); + } + } + + std::set protectedKeys; + for (const PageRequest& request : requests) + protectedKeys.insert(request.address.key); + + for (std::size_t i = 0; frameOk && i < requests.size(); ++i) { + const RefAllocation& want = frame.allocations[i]; + const std::optional allocation = + pool->allocate(requests[i].address.key, fromBits(frame.frame), requests[i].pinned, protectedKeys); + if (allocation.has_value() == want.overflow) { + frameOk = false; + std::fprintf(stderr, "frame %zu allocation %zu: overflow got %d want %d\n", frameIndex, i, + !allocation.has_value(), want.overflow); + continue; + } + if (!allocation.has_value()) + continue; + const PhysicalPageAllocation& got = *allocation; + const std::string evicted = got.hasEvicted ? got.evictedKey : std::string(); + const std::string wantEvicted = want.hasEvicted ? std::string(want.evictedKey) : std::string(); + if (got.reused != want.reused || got.entry.slot != want.slot || got.hasEvicted != want.hasEvicted || + evicted != wantEvicted) { + frameOk = false; + std::fprintf(stderr, "frame %zu allocation %zu: got reused %d slot %d evicted %s\n", frameIndex, i, + got.reused, got.entry.slot, evicted.c_str()); + std::fprintf(stderr, " want reused %d slot %d evicted %s\n", want.reused, + want.slot, wantEvicted.c_str()); + } + } + + const std::vector entries = pool->entries(); + if (entries.size() != frame.poolEntryCount) { + frameOk = false; + std::fprintf(stderr, "frame %zu pool: got %zu entries, want %zu\n", frameIndex, entries.size(), + frame.poolEntryCount); + } + for (std::size_t i = 0; frameOk && i < entries.size(); ++i) { + const RefPoolEntry& want = frame.poolEntries[i]; + const PhysicalPageEntry& got = entries[i]; + if (got.key != want.key || got.slot != want.slot || got.pinned != want.pinned || got.dirty != want.dirty || + got.generation != want.generation || !sameDouble(got.lastUsedFrame, fromBits(want.lastUsedFrame))) { + frameOk = false; + std::fprintf(stderr, + "frame %zu pool entry %zu: got %s slot %d pinned %d dirty %d gen %llu used %.17g\n", + frameIndex, i, got.key.c_str(), got.slot, got.pinned, got.dirty, + static_cast(got.generation), got.lastUsedFrame); + std::fprintf(stderr, " want %s slot %d pinned %d dirty %d gen %llu used %.17g\n", + want.key, want.slot, want.pinned, want.dirty, + static_cast(want.generation), fromBits(want.lastUsedFrame)); + } + } + if (pool->evictions() != frame.evictions || pool->overflow() != frame.overflow || + pool->size() != frame.poolSize) { + frameOk = false; + std::fprintf(stderr, "frame %zu pool counters: got evictions %u overflow %u size %zu\n", frameIndex, + pool->evictions(), pool->overflow(), pool->size()); + } + if (!frameOk) + ++mismatched; + } + + checkKeyCases(mismatched); + std::printf("vsm pages: %zu frames, %zu differ\n", frames, mismatched); + CHECK(frames > 0 && mismatched == 0); +} + +void vsmInvalidation() { + std::string error; + std::optional clipmap = referenceClipmap(error); + if (!clipmap) { + std::fprintf(stderr, "setup refused: %s\n", error.c_str()); + CHECK(false); + return; + } + ShadowInvalidationTracker tracker(*clipmap); + + std::size_t mismatched = 0; + const std::size_t moves = std::size(kInvMoves); + for (std::size_t i = 0; i < moves; ++i) { + const RefInvMove& want = kInvMoves[i]; + const bool changed = want.op == 1 ? tracker.remove(want.id) : tracker.update(want.id, boxFromRef(want.bounds)); + const std::vector keys = tracker.consumeInvalidatedKeys(); + bool moveOk = changed == want.changed && keys.size() == want.invalidatedCount && + tracker.trackedCount() == want.trackedCount; + if (keys.size() == want.invalidatedCount) { + for (std::size_t keyIndex = 0; moveOk && keyIndex < keys.size(); ++keyIndex) { + if (keys[keyIndex] != want.invalidated[keyIndex]) + moveOk = false; + } + } + if (!moveOk) { + ++mismatched; + std::fprintf(stderr, "move %zu (%s): got changed %d tracked %zu, keys:", i, want.id, changed, + tracker.trackedCount()); + for (const std::string& key : keys) + std::fprintf(stderr, " %s", key.c_str()); + std::fprintf(stderr, "\n want changed %d tracked %u, keys:", want.changed, + want.trackedCount); + for (std::size_t keyIndex = 0; keyIndex < want.invalidatedCount; ++keyIndex) + std::fprintf(stderr, " %s", want.invalidated[keyIndex]); + std::fprintf(stderr, "\n"); + } + } + + for (const RefProjectBounds& want : kProjectBoundsCases) { + const ProjectedRange got = + projectBounds(boxFromRef(want.bounds), vectorFromBits(want.axisX, want.axisY, want.axisZ)); + if (!sameDouble(got.low, fromBits(want.range.low)) || !sameDouble(got.high, fromBits(want.range.high))) { + ++mismatched; + std::fprintf(stderr, "projectBounds: got %.17g..%.17g want %.17g..%.17g\n", got.low, got.high, + fromBits(want.range.low), fromBits(want.range.high)); + } + } + + std::printf("vsm invalidation: %zu moves, %zu differ\n", moves, mismatched); + CHECK(moves > 0 && mismatched == 0); +} + +} // namespace + +TN_TEST_MAIN({"pages", vsmPages}, {"invalidation", vsmInvalidation}) diff --git a/packages/runtime-native/tests/native-engine/vsm/vsm_reference.inc b/packages/runtime-native/tests/native-engine/vsm/vsm_reference.inc new file mode 100644 index 000000000..fdd3692d9 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/vsm/vsm_reference.inc @@ -0,0 +1,842 @@ +// Generated by packages/runtime-native/tests/native-engine/vsm/vsm-reference.ts from +// packages/core/src/render/virtual-shadow-pages.ts. Do not edit: rerun the generator. Doubles +// are binary64 bit patterns; counts are decimal integers. + +struct RefVec { uint64_t x, y, z; }; +struct RefBounds { uint64_t minX, minY, minZ, maxX, maxY, maxZ; }; +struct RefRequest { const char* key; int32_t level; int32_t x; int32_t y; bool pinned; uint64_t priority; }; +struct RefAllocation { bool reused; bool overflow; int32_t slot; bool hasEvicted; const char* evictedKey; }; +struct RefPoolEntry { const char* key; int32_t slot; bool pinned; bool dirty; uint64_t generation; uint64_t lastUsedFrame; }; +struct RefPagesFrame { uint64_t frame; uint64_t cameraX, cameraY, cameraZ; const RefVec* receiverPoints; std::size_t receiverCount; const RefBounds* visibleBounds; std::size_t visibleBoundCount; const RefRequest* requests; std::size_t requestCount; const RefAllocation* allocations; std::size_t allocationCount; const RefPoolEntry* poolEntries; std::size_t poolEntryCount; uint32_t evictions; uint32_t overflow; uint32_t poolSize; }; +struct RefKeyCase { const char* key; bool valid; int32_t level; int32_t x; int32_t y; }; +struct RefRange { uint64_t low, high; }; +struct RefProjectBounds { RefBounds bounds; uint64_t axisX, axisY, axisZ; RefRange range; }; +struct RefInvMove { const char* id; int32_t op; RefBounds bounds; bool changed; const char* const* invalidated; std::size_t invalidatedCount; uint32_t trackedCount; }; + +static const uint64_t kPagesDirection[3] = {0x0000000000000000ull, 0x3ff0000000000000ull, 0x0000000000000000ull}; +static const uint64_t kPagesExtents[3] = {0x4020000000000000ull, 0x4030000000000000ull, 0x4040000000000000ull}; +static const uint64_t kPagesGuards[1] = {0x3feccccccccccccdull}; +static const uint64_t kPagesSteps[1] = {0x3fc0000000000000ull}; +static const int32_t kPagesPerAxis = 4; +static const int32_t kPagesCapacity = 48; +static const int32_t kPagesGuardBand = 1; + +static const RefVec kPagesReceiver0[] = { + {0x3fb999999999999aull, 0x0000000000000000ull, 0xbfb999999999999aull}, + {0x4004000000000000ull, 0x0000000000000000ull, 0x4004000000000000ull}, +}; + +static const RefBounds kPagesVisible0[] = { + {0x4018000000000000ull, 0x4000000000000000ull, 0xc000000000000000ull, 0x4022000000000000ull, 0x4018000000000000ull, 0x4000000000000000ull}, +}; + +static const RefRequest kPagesRequests0[] = { + {"2:-2:-2", 2, -2, -2, true, 0xbff0000000000000ull}, + {"2:-2:-1", 2, -2, -1, true, 0xbff0000000000000ull}, + {"2:-2:0", 2, -2, 0, true, 0xbff0000000000000ull}, + {"2:-2:1", 2, -2, 1, true, 0xbff0000000000000ull}, + {"2:-1:-2", 2, -1, -2, true, 0xbff0000000000000ull}, + {"2:-1:-1", 2, -1, -1, true, 0xbff0000000000000ull}, + {"2:-1:0", 2, -1, 0, true, 0xbff0000000000000ull}, + {"2:-1:1", 2, -1, 1, true, 0xbff0000000000000ull}, + {"2:0:-2", 2, 0, -2, true, 0xbff0000000000000ull}, + {"2:0:-1", 2, 0, -1, true, 0xbff0000000000000ull}, + {"2:0:0", 2, 0, 0, true, 0xbff0000000000000ull}, + {"2:0:1", 2, 0, 1, true, 0xbff0000000000000ull}, + {"2:1:-2", 2, 1, -2, true, 0xbff0000000000000ull}, + {"2:1:-1", 2, 1, -1, true, 0xbff0000000000000ull}, + {"2:1:0", 2, 1, 0, true, 0xbff0000000000000ull}, + {"2:1:1", 2, 1, 1, true, 0xbff0000000000000ull}, + {"0:0:0", 0, 0, 0, false, 0x3f947ae147ae147cull}, + {"0:-1:0", 0, -1, 0, false, 0x3f95810624dd2f1cull}, + {"0:0:-1", 0, 0, -1, false, 0x3f95810624dd2f1cull}, + {"0:0:1", 0, 0, 1, false, 0x3f95810624dd2f1cull}, + {"0:1:0", 0, 1, 0, false, 0x3f95810624dd2f1cull}, + {"0:-1:-1", 0, -1, -1, false, 0x3f96872b020c49bcull}, + {"0:-1:1", 0, -1, 1, false, 0x3f96872b020c49bcull}, + {"0:1:-1", 0, 1, -1, false, 0x3f96872b020c49bcull}, + {"0:1:1", 0, 1, 1, false, 0x3f96872b020c49bcull}, + {"0:0:-2", 0, 0, -2, false, 0x40292978d4fdf3b6ull}, + {"0:-1:-2", 0, -1, -2, false, 0x402929fbe76c8b44ull}, + {"0:1:-2", 0, 1, -2, false, 0x402929fbe76c8b44ull}, + {"1:0:0", 1, 0, 0, false, 0x404aaa3d70a3d70aull}, + {"1:-1:0", 1, -1, 0, false, 0x404aaa5e353f7cedull}, + {"1:0:-1", 1, 0, -1, false, 0x404aaa5e353f7cedull}, + {"1:0:1", 1, 0, 1, false, 0x404aaa5e353f7cedull}, + {"1:1:0", 1, 1, 0, false, 0x404aaa5e353f7cedull}, + {"1:-1:-1", 1, -1, -1, false, 0x404aaa7ef9db22d1ull}, + {"1:-1:1", 1, -1, 1, false, 0x404aaa7ef9db22d1ull}, + {"1:1:-1", 1, 1, -1, false, 0x404aaa7ef9db22d1ull}, + {"1:1:1", 1, 1, 1, false, 0x404aaa7ef9db22d1ull}, + {"1:1:-2", 1, 1, -2, false, 0x405491fbe76c8b45ull}, + {"1:0:-2", 1, 0, -2, false, 0x4054920c49ba5e36ull}, +}; + +static const RefAllocation kPagesAllocations0[] = { + {false, false, 0, false, nullptr}, + {false, false, 1, false, nullptr}, + {false, false, 2, false, nullptr}, + {false, false, 3, false, nullptr}, + {false, false, 4, false, nullptr}, + {false, false, 5, false, nullptr}, + {false, false, 6, false, nullptr}, + {false, false, 7, false, nullptr}, + {false, false, 8, false, nullptr}, + {false, false, 9, false, nullptr}, + {false, false, 10, false, nullptr}, + {false, false, 11, false, nullptr}, + {false, false, 12, false, nullptr}, + {false, false, 13, false, nullptr}, + {false, false, 14, false, nullptr}, + {false, false, 15, false, nullptr}, + {false, false, 16, false, nullptr}, + {false, false, 17, false, nullptr}, + {false, false, 18, false, nullptr}, + {false, false, 19, false, nullptr}, + {false, false, 20, false, nullptr}, + {false, false, 21, false, nullptr}, + {false, false, 22, false, nullptr}, + {false, false, 23, false, nullptr}, + {false, false, 24, false, nullptr}, + {false, false, 25, false, nullptr}, + {false, false, 26, false, nullptr}, + {false, false, 27, false, nullptr}, + {false, false, 28, false, nullptr}, + {false, false, 29, false, nullptr}, + {false, false, 30, false, nullptr}, + {false, false, 31, false, nullptr}, + {false, false, 32, false, nullptr}, + {false, false, 33, false, nullptr}, + {false, false, 34, false, nullptr}, + {false, false, 35, false, nullptr}, + {false, false, 36, false, nullptr}, + {false, false, 37, false, nullptr}, + {false, false, 38, false, nullptr}, +}; + +static const RefPoolEntry kPagesPool0[] = { + {"2:-2:-2", 0, true, true, 1ull, 0x0000000000000000ull}, + {"2:-2:-1", 1, true, true, 2ull, 0x0000000000000000ull}, + {"2:-2:0", 2, true, true, 3ull, 0x0000000000000000ull}, + {"2:-2:1", 3, true, true, 4ull, 0x0000000000000000ull}, + {"2:-1:-2", 4, true, true, 5ull, 0x0000000000000000ull}, + {"2:-1:-1", 5, true, true, 6ull, 0x0000000000000000ull}, + {"2:-1:0", 6, true, true, 7ull, 0x0000000000000000ull}, + {"2:-1:1", 7, true, true, 8ull, 0x0000000000000000ull}, + {"2:0:-2", 8, true, true, 9ull, 0x0000000000000000ull}, + {"2:0:-1", 9, true, true, 10ull, 0x0000000000000000ull}, + {"2:0:0", 10, true, true, 11ull, 0x0000000000000000ull}, + {"2:0:1", 11, true, true, 12ull, 0x0000000000000000ull}, + {"2:1:-2", 12, true, true, 13ull, 0x0000000000000000ull}, + {"2:1:-1", 13, true, true, 14ull, 0x0000000000000000ull}, + {"2:1:0", 14, true, true, 15ull, 0x0000000000000000ull}, + {"2:1:1", 15, true, true, 16ull, 0x0000000000000000ull}, + {"0:0:0", 16, false, true, 17ull, 0x0000000000000000ull}, + {"0:-1:0", 17, false, true, 18ull, 0x0000000000000000ull}, + {"0:0:-1", 18, false, true, 19ull, 0x0000000000000000ull}, + {"0:0:1", 19, false, true, 20ull, 0x0000000000000000ull}, + {"0:1:0", 20, false, true, 21ull, 0x0000000000000000ull}, + {"0:-1:-1", 21, false, true, 22ull, 0x0000000000000000ull}, + {"0:-1:1", 22, false, true, 23ull, 0x0000000000000000ull}, + {"0:1:-1", 23, false, true, 24ull, 0x0000000000000000ull}, + {"0:1:1", 24, false, true, 25ull, 0x0000000000000000ull}, + {"0:0:-2", 25, false, true, 26ull, 0x0000000000000000ull}, + {"0:-1:-2", 26, false, true, 27ull, 0x0000000000000000ull}, + {"0:1:-2", 27, false, true, 28ull, 0x0000000000000000ull}, + {"1:0:0", 28, false, true, 29ull, 0x0000000000000000ull}, + {"1:-1:0", 29, false, true, 30ull, 0x0000000000000000ull}, + {"1:0:-1", 30, false, true, 31ull, 0x0000000000000000ull}, + {"1:0:1", 31, false, true, 32ull, 0x0000000000000000ull}, + {"1:1:0", 32, false, true, 33ull, 0x0000000000000000ull}, + {"1:-1:-1", 33, false, true, 34ull, 0x0000000000000000ull}, + {"1:-1:1", 34, false, true, 35ull, 0x0000000000000000ull}, + {"1:1:-1", 35, false, true, 36ull, 0x0000000000000000ull}, + {"1:1:1", 36, false, true, 37ull, 0x0000000000000000ull}, + {"1:1:-2", 37, false, true, 38ull, 0x0000000000000000ull}, + {"1:0:-2", 38, false, true, 39ull, 0x0000000000000000ull}, +}; + +static const RefVec kPagesReceiver1[] = { + {0x4010cccccccccccdull, 0x0000000000000000ull, 0xc010cccccccccccdull}, + {0x3ff0000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull}, +}; + +static const RefBounds kPagesVisible1[] = { + {0x4000000000000000ull, 0x3ff0000000000000ull, 0xbff0000000000000ull, 0x4014000000000000ull, 0x4010000000000000ull, 0x3ff0000000000000ull}, +}; + +static const RefRequest kPagesRequests1[] = { + {"2:-2:-2", 2, -2, -2, true, 0xbff0000000000000ull}, + {"2:-2:-1", 2, -2, -1, true, 0xbff0000000000000ull}, + {"2:-2:0", 2, -2, 0, true, 0xbff0000000000000ull}, + {"2:-2:1", 2, -2, 1, true, 0xbff0000000000000ull}, + {"2:-1:-2", 2, -1, -2, true, 0xbff0000000000000ull}, + {"2:-1:-1", 2, -1, -1, true, 0xbff0000000000000ull}, + {"2:-1:0", 2, -1, 0, true, 0xbff0000000000000ull}, + {"2:-1:1", 2, -1, 1, true, 0xbff0000000000000ull}, + {"2:0:-2", 2, 0, -2, true, 0xbff0000000000000ull}, + {"2:0:-1", 2, 0, -1, true, 0xbff0000000000000ull}, + {"2:0:0", 2, 0, 0, true, 0xbff0000000000000ull}, + {"2:0:1", 2, 0, 1, true, 0xbff0000000000000ull}, + {"2:1:-2", 2, 1, -2, true, 0xbff0000000000000ull}, + {"2:1:-1", 2, 1, -1, true, 0xbff0000000000000ull}, + {"2:1:0", 2, 1, 0, true, 0xbff0000000000000ull}, + {"2:1:1", 2, 1, 1, true, 0xbff0000000000000ull}, + {"0:1:1", 0, 1, 1, false, 0x3f947ae147ae1452ull}, + {"0:0:1", 0, 0, 1, false, 0x3f95810624dd2ef2ull}, + {"0:1:0", 0, 1, 0, false, 0x3f95810624dd2ef2ull}, + {"0:1:2", 0, 1, 2, false, 0x3f95810624dd2ef2ull}, + {"0:2:1", 0, 2, 1, false, 0x3f95810624dd2ef2ull}, + {"0:0:0", 0, 0, 0, false, 0x3f96872b020c4992ull}, + {"0:0:2", 0, 0, 2, false, 0x3f96872b020c4992ull}, + {"0:2:0", 0, 2, 0, false, 0x3f96872b020c4992ull}, + {"0:2:2", 0, 2, 2, false, 0x3f96872b020c4992ull}, + {"0:1:-1", 0, 1, -1, false, 0x4026c3126e978d4full}, + {"0:0:-1", 0, 0, -1, false, 0x4026c395810624ddull}, + {"0:2:-1", 0, 2, -1, false, 0x4026c395810624ddull}, + {"0:-1:0", 0, -1, 0, false, 0x40302e5604189375ull}, + {"0:-1:-1", 0, -1, -1, false, 0x40302e978d4fdf3bull}, + {"0:-1:1", 0, -1, 1, false, 0x40302e978d4fdf3bull}, +}; + +static const RefAllocation kPagesAllocations1[] = { + {true, false, 0, false, nullptr}, + {true, false, 1, false, nullptr}, + {true, false, 2, false, nullptr}, + {true, false, 3, false, nullptr}, + {true, false, 4, false, nullptr}, + {true, false, 5, false, nullptr}, + {true, false, 6, false, nullptr}, + {true, false, 7, false, nullptr}, + {true, false, 8, false, nullptr}, + {true, false, 9, false, nullptr}, + {true, false, 10, false, nullptr}, + {true, false, 11, false, nullptr}, + {true, false, 12, false, nullptr}, + {true, false, 13, false, nullptr}, + {true, false, 14, false, nullptr}, + {true, false, 15, false, nullptr}, + {true, false, 24, false, nullptr}, + {true, false, 19, false, nullptr}, + {true, false, 20, false, nullptr}, + {false, false, 39, false, nullptr}, + {false, false, 40, false, nullptr}, + {true, false, 16, false, nullptr}, + {false, false, 41, false, nullptr}, + {false, false, 42, false, nullptr}, + {false, false, 43, false, nullptr}, + {true, false, 23, false, nullptr}, + {true, false, 18, false, nullptr}, + {false, false, 44, false, nullptr}, + {true, false, 17, false, nullptr}, + {true, false, 21, false, nullptr}, + {true, false, 22, false, nullptr}, +}; + +static const RefPoolEntry kPagesPool1[] = { + {"2:-2:-2", 0, true, true, 1ull, 0x3ff0000000000000ull}, + {"2:-2:-1", 1, true, true, 2ull, 0x3ff0000000000000ull}, + {"2:-2:0", 2, true, true, 3ull, 0x3ff0000000000000ull}, + {"2:-2:1", 3, true, true, 4ull, 0x3ff0000000000000ull}, + {"2:-1:-2", 4, true, true, 5ull, 0x3ff0000000000000ull}, + {"2:-1:-1", 5, true, true, 6ull, 0x3ff0000000000000ull}, + {"2:-1:0", 6, true, true, 7ull, 0x3ff0000000000000ull}, + {"2:-1:1", 7, true, true, 8ull, 0x3ff0000000000000ull}, + {"2:0:-2", 8, true, true, 9ull, 0x3ff0000000000000ull}, + {"2:0:-1", 9, true, true, 10ull, 0x3ff0000000000000ull}, + {"2:0:0", 10, true, true, 11ull, 0x3ff0000000000000ull}, + {"2:0:1", 11, true, true, 12ull, 0x3ff0000000000000ull}, + {"2:1:-2", 12, true, true, 13ull, 0x3ff0000000000000ull}, + {"2:1:-1", 13, true, true, 14ull, 0x3ff0000000000000ull}, + {"2:1:0", 14, true, true, 15ull, 0x3ff0000000000000ull}, + {"2:1:1", 15, true, true, 16ull, 0x3ff0000000000000ull}, + {"0:0:0", 16, false, true, 17ull, 0x3ff0000000000000ull}, + {"0:-1:0", 17, false, true, 18ull, 0x3ff0000000000000ull}, + {"0:0:-1", 18, false, true, 19ull, 0x3ff0000000000000ull}, + {"0:0:1", 19, false, true, 20ull, 0x3ff0000000000000ull}, + {"0:1:0", 20, false, true, 21ull, 0x3ff0000000000000ull}, + {"0:-1:-1", 21, false, true, 22ull, 0x3ff0000000000000ull}, + {"0:-1:1", 22, false, true, 23ull, 0x3ff0000000000000ull}, + {"0:1:-1", 23, false, true, 24ull, 0x3ff0000000000000ull}, + {"0:1:1", 24, false, true, 25ull, 0x3ff0000000000000ull}, + {"0:0:-2", 25, false, true, 26ull, 0x0000000000000000ull}, + {"0:-1:-2", 26, false, true, 27ull, 0x0000000000000000ull}, + {"0:1:-2", 27, false, true, 28ull, 0x0000000000000000ull}, + {"1:0:0", 28, false, true, 29ull, 0x0000000000000000ull}, + {"1:-1:0", 29, false, true, 30ull, 0x0000000000000000ull}, + {"1:0:-1", 30, false, true, 31ull, 0x0000000000000000ull}, + {"1:0:1", 31, false, true, 32ull, 0x0000000000000000ull}, + {"1:1:0", 32, false, true, 33ull, 0x0000000000000000ull}, + {"1:-1:-1", 33, false, true, 34ull, 0x0000000000000000ull}, + {"1:-1:1", 34, false, true, 35ull, 0x0000000000000000ull}, + {"1:1:-1", 35, false, true, 36ull, 0x0000000000000000ull}, + {"1:1:1", 36, false, true, 37ull, 0x0000000000000000ull}, + {"1:1:-2", 37, false, true, 38ull, 0x0000000000000000ull}, + {"1:0:-2", 38, false, true, 39ull, 0x0000000000000000ull}, + {"0:1:2", 39, false, true, 40ull, 0x3ff0000000000000ull}, + {"0:2:1", 40, false, true, 41ull, 0x3ff0000000000000ull}, + {"0:0:2", 41, false, true, 42ull, 0x3ff0000000000000ull}, + {"0:2:0", 42, false, true, 43ull, 0x3ff0000000000000ull}, + {"0:2:2", 43, false, true, 44ull, 0x3ff0000000000000ull}, + {"0:2:-1", 44, false, true, 45ull, 0x3ff0000000000000ull}, +}; + +static const RefVec kPagesReceiver2[] = { + {0x4020000000000000ull, 0x0000000000000000ull, 0xc020000000000000ull}, + {0x4014000000000000ull, 0x0000000000000000ull, 0x4014000000000000ull}, +}; + +static const RefBounds kPagesVisible2[] = { + {0x4024000000000000ull, 0x3ff0000000000000ull, 0xbff0000000000000ull, 0x402a000000000000ull, 0x4010000000000000ull, 0x3ff0000000000000ull}, +}; + +static const RefRequest kPagesRequests2[] = { + {"2:-2:-2", 2, -2, -2, true, 0xbff0000000000000ull}, + {"2:-2:-1", 2, -2, -1, true, 0xbff0000000000000ull}, + {"2:-2:0", 2, -2, 0, true, 0xbff0000000000000ull}, + {"2:-2:1", 2, -2, 1, true, 0xbff0000000000000ull}, + {"2:-1:-2", 2, -1, -2, true, 0xbff0000000000000ull}, + {"2:-1:-1", 2, -1, -1, true, 0xbff0000000000000ull}, + {"2:-1:0", 2, -1, 0, true, 0xbff0000000000000ull}, + {"2:-1:1", 2, -1, 1, true, 0xbff0000000000000ull}, + {"2:0:-2", 2, 0, -2, true, 0xbff0000000000000ull}, + {"2:0:-1", 2, 0, -1, true, 0xbff0000000000000ull}, + {"2:0:0", 2, 0, 0, true, 0xbff0000000000000ull}, + {"2:0:1", 2, 0, 1, true, 0xbff0000000000000ull}, + {"2:1:-2", 2, 1, -2, true, 0xbff0000000000000ull}, + {"2:1:-1", 2, 1, -1, true, 0xbff0000000000000ull}, + {"2:1:0", 2, 1, 0, true, 0xbff0000000000000ull}, + {"2:1:1", 2, 1, 1, true, 0xbff0000000000000ull}, + {"0:2:2", 0, 2, 2, false, 0x3f947ae147ae1452ull}, + {"0:1:2", 0, 1, 2, false, 0x3f95810624dd2ef2ull}, + {"0:2:1", 0, 2, 1, false, 0x3f95810624dd2ef2ull}, + {"0:2:3", 0, 2, 3, false, 0x3f95810624dd2ef2ull}, + {"0:3:2", 0, 3, 2, false, 0x3f95810624dd2ef2ull}, + {"0:1:1", 0, 1, 1, false, 0x3f96872b020c4992ull}, + {"0:1:3", 0, 1, 3, false, 0x3f96872b020c4992ull}, + {"0:3:1", 0, 3, 1, false, 0x3f96872b020c4992ull}, + {"0:3:3", 0, 3, 3, false, 0x3f96872b020c4992ull}, + {"0:2:0", 0, 2, 0, false, 0x404b028f5c28f5c2ull}, + {"0:1:0", 0, 1, 0, false, 0x404b02b020c49ba5ull}, + {"0:3:0", 0, 3, 0, false, 0x404b02b020c49ba5ull}, + {"1:1:0", 1, 1, 0, false, 0x40534ae147ae147bull}, + {"1:0:0", 1, 0, 0, false, 0x40534af1a9fbe76dull}, + {"1:1:-1", 1, 1, -1, false, 0x40534af1a9fbe76dull}, + {"1:1:1", 1, 1, 1, false, 0x40534af1a9fbe76dull}, + {"1:2:0", 1, 2, 0, false, 0x40534af1a9fbe76dull}, + {"1:0:-1", 1, 0, -1, false, 0x40534b020c49ba5eull}, + {"1:0:1", 1, 0, 1, false, 0x40534b020c49ba5eull}, + {"1:2:-1", 1, 2, -1, false, 0x40534b020c49ba5eull}, + {"1:2:1", 1, 2, 1, false, 0x40534b020c49ba5eull}, + {"1:-1:-1", 1, -1, -1, false, 0x4066a7126e978d4full}, + {"1:-1:0", 1, -1, 0, false, 0x4066a71a9fbe76c8ull}, +}; + +static const RefAllocation kPagesAllocations2[] = { + {true, false, 0, false, nullptr}, + {true, false, 1, false, nullptr}, + {true, false, 2, false, nullptr}, + {true, false, 3, false, nullptr}, + {true, false, 4, false, nullptr}, + {true, false, 5, false, nullptr}, + {true, false, 6, false, nullptr}, + {true, false, 7, false, nullptr}, + {true, false, 8, false, nullptr}, + {true, false, 9, false, nullptr}, + {true, false, 10, false, nullptr}, + {true, false, 11, false, nullptr}, + {true, false, 12, false, nullptr}, + {true, false, 13, false, nullptr}, + {true, false, 14, false, nullptr}, + {true, false, 15, false, nullptr}, + {true, false, 43, false, nullptr}, + {true, false, 39, false, nullptr}, + {true, false, 40, false, nullptr}, + {false, false, 45, false, nullptr}, + {false, false, 46, false, nullptr}, + {true, false, 24, false, nullptr}, + {false, false, 47, false, nullptr}, + {false, false, 25, true, "0:0:-2"}, + {false, false, 26, true, "0:-1:-2"}, + {true, false, 42, false, nullptr}, + {true, false, 20, false, nullptr}, + {false, false, 27, true, "0:1:-2"}, + {true, false, 32, false, nullptr}, + {true, false, 28, false, nullptr}, + {true, false, 35, false, nullptr}, + {true, false, 36, false, nullptr}, + {false, false, 34, true, "1:-1:1"}, + {true, false, 30, false, nullptr}, + {true, false, 31, false, nullptr}, + {false, false, 37, true, "1:1:-2"}, + {false, false, 38, true, "1:0:-2"}, + {true, false, 33, false, nullptr}, + {true, false, 29, false, nullptr}, +}; + +static const RefPoolEntry kPagesPool2[] = { + {"2:-2:-2", 0, true, true, 1ull, 0x4000000000000000ull}, + {"2:-2:-1", 1, true, true, 2ull, 0x4000000000000000ull}, + {"2:-2:0", 2, true, true, 3ull, 0x4000000000000000ull}, + {"2:-2:1", 3, true, true, 4ull, 0x4000000000000000ull}, + {"2:-1:-2", 4, true, true, 5ull, 0x4000000000000000ull}, + {"2:-1:-1", 5, true, true, 6ull, 0x4000000000000000ull}, + {"2:-1:0", 6, true, true, 7ull, 0x4000000000000000ull}, + {"2:-1:1", 7, true, true, 8ull, 0x4000000000000000ull}, + {"2:0:-2", 8, true, true, 9ull, 0x4000000000000000ull}, + {"2:0:-1", 9, true, true, 10ull, 0x4000000000000000ull}, + {"2:0:0", 10, true, true, 11ull, 0x4000000000000000ull}, + {"2:0:1", 11, true, true, 12ull, 0x4000000000000000ull}, + {"2:1:-2", 12, true, true, 13ull, 0x4000000000000000ull}, + {"2:1:-1", 13, true, true, 14ull, 0x4000000000000000ull}, + {"2:1:0", 14, true, true, 15ull, 0x4000000000000000ull}, + {"2:1:1", 15, true, true, 16ull, 0x4000000000000000ull}, + {"0:0:0", 16, false, true, 17ull, 0x3ff0000000000000ull}, + {"0:-1:0", 17, false, true, 18ull, 0x3ff0000000000000ull}, + {"0:0:-1", 18, false, true, 19ull, 0x3ff0000000000000ull}, + {"0:0:1", 19, false, true, 20ull, 0x3ff0000000000000ull}, + {"0:1:0", 20, false, true, 21ull, 0x4000000000000000ull}, + {"0:-1:-1", 21, false, true, 22ull, 0x3ff0000000000000ull}, + {"0:-1:1", 22, false, true, 23ull, 0x3ff0000000000000ull}, + {"0:1:-1", 23, false, true, 24ull, 0x3ff0000000000000ull}, + {"0:1:1", 24, false, true, 25ull, 0x4000000000000000ull}, + {"0:3:1", 25, false, true, 49ull, 0x4000000000000000ull}, + {"0:3:3", 26, false, true, 50ull, 0x4000000000000000ull}, + {"0:3:0", 27, false, true, 51ull, 0x4000000000000000ull}, + {"1:0:0", 28, false, true, 29ull, 0x4000000000000000ull}, + {"1:-1:0", 29, false, true, 30ull, 0x4000000000000000ull}, + {"1:0:-1", 30, false, true, 31ull, 0x4000000000000000ull}, + {"1:0:1", 31, false, true, 32ull, 0x4000000000000000ull}, + {"1:1:0", 32, false, true, 33ull, 0x4000000000000000ull}, + {"1:-1:-1", 33, false, true, 34ull, 0x4000000000000000ull}, + {"1:2:0", 34, false, true, 52ull, 0x4000000000000000ull}, + {"1:1:-1", 35, false, true, 36ull, 0x4000000000000000ull}, + {"1:1:1", 36, false, true, 37ull, 0x4000000000000000ull}, + {"1:2:-1", 37, false, true, 53ull, 0x4000000000000000ull}, + {"1:2:1", 38, false, true, 54ull, 0x4000000000000000ull}, + {"0:1:2", 39, false, true, 40ull, 0x4000000000000000ull}, + {"0:2:1", 40, false, true, 41ull, 0x4000000000000000ull}, + {"0:0:2", 41, false, true, 42ull, 0x3ff0000000000000ull}, + {"0:2:0", 42, false, true, 43ull, 0x4000000000000000ull}, + {"0:2:2", 43, false, true, 44ull, 0x4000000000000000ull}, + {"0:2:-1", 44, false, true, 45ull, 0x3ff0000000000000ull}, + {"0:2:3", 45, false, true, 46ull, 0x4000000000000000ull}, + {"0:3:2", 46, false, true, 47ull, 0x4000000000000000ull}, + {"0:1:3", 47, false, true, 48ull, 0x4000000000000000ull}, +}; + +static const RefVec kPagesReceiver3[] = { + {0x4028000000000000ull, 0x0000000000000000ull, 0xc028000000000000ull}, +}; + +static const RefRequest kPagesRequests3[] = { + {"2:-2:-2", 2, -2, -2, true, 0xbff0000000000000ull}, + {"2:-2:-1", 2, -2, -1, true, 0xbff0000000000000ull}, + {"2:-2:0", 2, -2, 0, true, 0xbff0000000000000ull}, + {"2:-2:1", 2, -2, 1, true, 0xbff0000000000000ull}, + {"2:-1:-2", 2, -1, -2, true, 0xbff0000000000000ull}, + {"2:-1:-1", 2, -1, -1, true, 0xbff0000000000000ull}, + {"2:-1:0", 2, -1, 0, true, 0xbff0000000000000ull}, + {"2:-1:1", 2, -1, 1, true, 0xbff0000000000000ull}, + {"2:0:-2", 2, 0, -2, true, 0xbff0000000000000ull}, + {"2:0:-1", 2, 0, -1, true, 0xbff0000000000000ull}, + {"2:0:0", 2, 0, 0, true, 0xbff0000000000000ull}, + {"2:0:1", 2, 0, 1, true, 0xbff0000000000000ull}, + {"2:1:-2", 2, 1, -2, true, 0xbff0000000000000ull}, + {"2:1:-1", 2, 1, -1, true, 0xbff0000000000000ull}, + {"2:1:0", 2, 1, 0, true, 0xbff0000000000000ull}, + {"2:1:1", 2, 1, 1, true, 0xbff0000000000000ull}, + {"0:3:3", 0, 3, 3, false, 0x3fd47ae147ae1485ull}, + {"0:2:3", 0, 2, 3, false, 0x3fd48b439581062full}, + {"0:3:2", 0, 3, 2, false, 0x3fd48b439581062full}, + {"0:3:4", 0, 3, 4, false, 0x3fd48b439581062full}, + {"0:4:3", 0, 4, 3, false, 0x3fd48b439581062full}, + {"0:2:2", 0, 2, 2, false, 0x3fd49ba5e353f7d9ull}, + {"0:2:4", 0, 2, 4, false, 0x3fd49ba5e353f7d9ull}, + {"0:4:2", 0, 4, 2, false, 0x3fd49ba5e353f7d9ull}, + {"0:4:4", 0, 4, 4, false, 0x3fd49ba5e353f7d9ull}, +}; + +static const RefAllocation kPagesAllocations3[] = { + {true, false, 0, false, nullptr}, + {true, false, 1, false, nullptr}, + {true, false, 2, false, nullptr}, + {true, false, 3, false, nullptr}, + {true, false, 4, false, nullptr}, + {true, false, 5, false, nullptr}, + {true, false, 6, false, nullptr}, + {true, false, 7, false, nullptr}, + {true, false, 8, false, nullptr}, + {true, false, 9, false, nullptr}, + {true, false, 10, false, nullptr}, + {true, false, 11, false, nullptr}, + {true, false, 12, false, nullptr}, + {true, false, 13, false, nullptr}, + {true, false, 14, false, nullptr}, + {true, false, 15, false, nullptr}, + {true, false, 26, false, nullptr}, + {true, false, 45, false, nullptr}, + {true, false, 46, false, nullptr}, + {false, false, 16, true, "0:0:0"}, + {false, false, 17, true, "0:-1:0"}, + {true, false, 43, false, nullptr}, + {false, false, 18, true, "0:0:-1"}, + {false, false, 19, true, "0:0:1"}, + {false, false, 21, true, "0:-1:-1"}, +}; + +static const RefPoolEntry kPagesPool3[] = { + {"2:-2:-2", 0, true, true, 1ull, 0x4008000000000000ull}, + {"2:-2:-1", 1, true, true, 2ull, 0x4008000000000000ull}, + {"2:-2:0", 2, true, true, 3ull, 0x4008000000000000ull}, + {"2:-2:1", 3, true, true, 4ull, 0x4008000000000000ull}, + {"2:-1:-2", 4, true, true, 5ull, 0x4008000000000000ull}, + {"2:-1:-1", 5, true, true, 6ull, 0x4008000000000000ull}, + {"2:-1:0", 6, true, true, 7ull, 0x4008000000000000ull}, + {"2:-1:1", 7, true, true, 8ull, 0x4008000000000000ull}, + {"2:0:-2", 8, true, true, 9ull, 0x4008000000000000ull}, + {"2:0:-1", 9, true, true, 10ull, 0x4008000000000000ull}, + {"2:0:0", 10, true, true, 11ull, 0x4008000000000000ull}, + {"2:0:1", 11, true, true, 12ull, 0x4008000000000000ull}, + {"2:1:-2", 12, true, true, 13ull, 0x4008000000000000ull}, + {"2:1:-1", 13, true, true, 14ull, 0x4008000000000000ull}, + {"2:1:0", 14, true, true, 15ull, 0x4008000000000000ull}, + {"2:1:1", 15, true, true, 16ull, 0x4008000000000000ull}, + {"0:3:4", 16, false, true, 55ull, 0x4008000000000000ull}, + {"0:4:3", 17, false, true, 56ull, 0x4008000000000000ull}, + {"0:2:4", 18, false, true, 57ull, 0x4008000000000000ull}, + {"0:4:2", 19, false, true, 58ull, 0x4008000000000000ull}, + {"0:1:0", 20, false, true, 21ull, 0x4000000000000000ull}, + {"0:4:4", 21, false, true, 59ull, 0x4008000000000000ull}, + {"0:-1:1", 22, false, true, 23ull, 0x3ff0000000000000ull}, + {"0:1:-1", 23, false, true, 24ull, 0x3ff0000000000000ull}, + {"0:1:1", 24, false, true, 25ull, 0x4000000000000000ull}, + {"0:3:1", 25, false, true, 49ull, 0x4000000000000000ull}, + {"0:3:3", 26, false, true, 50ull, 0x4008000000000000ull}, + {"0:3:0", 27, false, true, 51ull, 0x4000000000000000ull}, + {"1:0:0", 28, false, true, 29ull, 0x4000000000000000ull}, + {"1:-1:0", 29, false, true, 30ull, 0x4000000000000000ull}, + {"1:0:-1", 30, false, true, 31ull, 0x4000000000000000ull}, + {"1:0:1", 31, false, true, 32ull, 0x4000000000000000ull}, + {"1:1:0", 32, false, true, 33ull, 0x4000000000000000ull}, + {"1:-1:-1", 33, false, true, 34ull, 0x4000000000000000ull}, + {"1:2:0", 34, false, true, 52ull, 0x4000000000000000ull}, + {"1:1:-1", 35, false, true, 36ull, 0x4000000000000000ull}, + {"1:1:1", 36, false, true, 37ull, 0x4000000000000000ull}, + {"1:2:-1", 37, false, true, 53ull, 0x4000000000000000ull}, + {"1:2:1", 38, false, true, 54ull, 0x4000000000000000ull}, + {"0:1:2", 39, false, true, 40ull, 0x4000000000000000ull}, + {"0:2:1", 40, false, true, 41ull, 0x4000000000000000ull}, + {"0:0:2", 41, false, true, 42ull, 0x3ff0000000000000ull}, + {"0:2:0", 42, false, true, 43ull, 0x4000000000000000ull}, + {"0:2:2", 43, false, true, 44ull, 0x4008000000000000ull}, + {"0:2:-1", 44, false, true, 45ull, 0x3ff0000000000000ull}, + {"0:2:3", 45, false, true, 46ull, 0x4008000000000000ull}, + {"0:3:2", 46, false, true, 47ull, 0x4008000000000000ull}, + {"0:1:3", 47, false, true, 48ull, 0x4000000000000000ull}, +}; + +static const RefVec kPagesReceiver4[] = { + {0x4030000000000000ull, 0x0000000000000000ull, 0xc030000000000000ull}, + {0x4034000000000000ull, 0x0000000000000000ull, 0x4034000000000000ull}, +}; + +static const RefBounds kPagesVisible4[] = { + {0x4032000000000000ull, 0x3ff0000000000000ull, 0xbff0000000000000ull, 0x4035000000000000ull, 0x4010000000000000ull, 0x3ff0000000000000ull}, +}; + +static const RefRequest kPagesRequests4[] = { + {"2:-1:-1", 2, -1, -1, true, 0xbff0000000000000ull}, + {"2:-1:0", 2, -1, 0, true, 0xbff0000000000000ull}, + {"2:-1:1", 2, -1, 1, true, 0xbff0000000000000ull}, + {"2:-1:2", 2, -1, 2, true, 0xbff0000000000000ull}, + {"2:0:-1", 2, 0, -1, true, 0xbff0000000000000ull}, + {"2:0:0", 2, 0, 0, true, 0xbff0000000000000ull}, + {"2:0:1", 2, 0, 1, true, 0xbff0000000000000ull}, + {"2:0:2", 2, 0, 2, true, 0xbff0000000000000ull}, + {"2:1:-1", 2, 1, -1, true, 0xbff0000000000000ull}, + {"2:1:0", 2, 1, 0, true, 0xbff0000000000000ull}, + {"2:1:1", 2, 1, 1, true, 0xbff0000000000000ull}, + {"2:1:2", 2, 1, 2, true, 0xbff0000000000000ull}, + {"2:2:-1", 2, 2, -1, true, 0xbff0000000000000ull}, + {"2:2:0", 2, 2, 0, true, 0xbff0000000000000ull}, + {"2:2:1", 2, 2, 1, true, 0xbff0000000000000ull}, + {"2:2:2", 2, 2, 2, true, 0xbff0000000000000ull}, + {"0:4:4", 0, 4, 4, false, 0x3fb47ae147ae1452ull}, + {"0:3:4", 0, 3, 4, false, 0x3fb4bc6a7ef9dafaull}, + {"0:4:3", 0, 4, 3, false, 0x3fb4bc6a7ef9dafaull}, + {"0:4:5", 0, 4, 5, false, 0x3fb4bc6a7ef9dafaull}, + {"0:5:4", 0, 5, 4, false, 0x3fb4bc6a7ef9dafaull}, + {"0:3:3", 0, 3, 3, false, 0x3fb4fdf3b645a1a2ull}, + {"0:3:5", 0, 3, 5, false, 0x3fb4fdf3b645a1a2ull}, + {"0:5:3", 0, 5, 3, false, 0x3fb4fdf3b645a1a2ull}, + {"0:5:5", 0, 5, 5, false, 0x3fb4fdf3b645a1a2ull}, +}; + +static const RefAllocation kPagesAllocations4[] = { + {true, false, 5, false, nullptr}, + {true, false, 6, false, nullptr}, + {true, false, 7, false, nullptr}, + {false, false, 22, true, "0:-1:1"}, + {true, false, 9, false, nullptr}, + {true, false, 10, false, nullptr}, + {true, false, 11, false, nullptr}, + {false, false, 23, true, "0:1:-1"}, + {true, false, 13, false, nullptr}, + {true, false, 14, false, nullptr}, + {true, false, 15, false, nullptr}, + {false, false, 41, true, "0:0:2"}, + {false, false, 44, true, "0:2:-1"}, + {false, false, 20, true, "0:1:0"}, + {false, false, 24, true, "0:1:1"}, + {false, false, 25, true, "0:3:1"}, + {true, false, 21, false, nullptr}, + {true, false, 16, false, nullptr}, + {true, false, 17, false, nullptr}, + {false, false, 27, true, "0:3:0"}, + {false, false, 28, true, "1:0:0"}, + {true, false, 26, false, nullptr}, + {false, false, 29, true, "1:-1:0"}, + {false, false, 30, true, "1:0:-1"}, + {false, false, 31, true, "1:0:1"}, +}; + +static const RefPoolEntry kPagesPool4[] = { + {"2:-2:-2", 0, true, true, 1ull, 0x4008000000000000ull}, + {"2:-2:-1", 1, true, true, 2ull, 0x4008000000000000ull}, + {"2:-2:0", 2, true, true, 3ull, 0x4008000000000000ull}, + {"2:-2:1", 3, true, true, 4ull, 0x4008000000000000ull}, + {"2:-1:-2", 4, true, true, 5ull, 0x4008000000000000ull}, + {"2:-1:-1", 5, true, true, 6ull, 0x4010000000000000ull}, + {"2:-1:0", 6, true, true, 7ull, 0x4010000000000000ull}, + {"2:-1:1", 7, true, true, 8ull, 0x4010000000000000ull}, + {"2:0:-2", 8, true, true, 9ull, 0x4008000000000000ull}, + {"2:0:-1", 9, true, true, 10ull, 0x4010000000000000ull}, + {"2:0:0", 10, true, true, 11ull, 0x4010000000000000ull}, + {"2:0:1", 11, true, true, 12ull, 0x4010000000000000ull}, + {"2:1:-2", 12, true, true, 13ull, 0x4008000000000000ull}, + {"2:1:-1", 13, true, true, 14ull, 0x4010000000000000ull}, + {"2:1:0", 14, true, true, 15ull, 0x4010000000000000ull}, + {"2:1:1", 15, true, true, 16ull, 0x4010000000000000ull}, + {"0:3:4", 16, false, true, 55ull, 0x4010000000000000ull}, + {"0:4:3", 17, false, true, 56ull, 0x4010000000000000ull}, + {"0:2:4", 18, false, true, 57ull, 0x4008000000000000ull}, + {"0:4:2", 19, false, true, 58ull, 0x4008000000000000ull}, + {"2:2:0", 20, true, true, 64ull, 0x4010000000000000ull}, + {"0:4:4", 21, false, true, 59ull, 0x4010000000000000ull}, + {"2:-1:2", 22, true, true, 60ull, 0x4010000000000000ull}, + {"2:0:2", 23, true, true, 61ull, 0x4010000000000000ull}, + {"2:2:1", 24, true, true, 65ull, 0x4010000000000000ull}, + {"2:2:2", 25, true, true, 66ull, 0x4010000000000000ull}, + {"0:3:3", 26, false, true, 50ull, 0x4010000000000000ull}, + {"0:4:5", 27, false, true, 67ull, 0x4010000000000000ull}, + {"0:5:4", 28, false, true, 68ull, 0x4010000000000000ull}, + {"0:3:5", 29, false, true, 69ull, 0x4010000000000000ull}, + {"0:5:3", 30, false, true, 70ull, 0x4010000000000000ull}, + {"0:5:5", 31, false, true, 71ull, 0x4010000000000000ull}, + {"1:1:0", 32, false, true, 33ull, 0x4000000000000000ull}, + {"1:-1:-1", 33, false, true, 34ull, 0x4000000000000000ull}, + {"1:2:0", 34, false, true, 52ull, 0x4000000000000000ull}, + {"1:1:-1", 35, false, true, 36ull, 0x4000000000000000ull}, + {"1:1:1", 36, false, true, 37ull, 0x4000000000000000ull}, + {"1:2:-1", 37, false, true, 53ull, 0x4000000000000000ull}, + {"1:2:1", 38, false, true, 54ull, 0x4000000000000000ull}, + {"0:1:2", 39, false, true, 40ull, 0x4000000000000000ull}, + {"0:2:1", 40, false, true, 41ull, 0x4000000000000000ull}, + {"2:1:2", 41, true, true, 62ull, 0x4010000000000000ull}, + {"0:2:0", 42, false, true, 43ull, 0x4000000000000000ull}, + {"0:2:2", 43, false, true, 44ull, 0x4008000000000000ull}, + {"2:2:-1", 44, true, true, 63ull, 0x4010000000000000ull}, + {"0:2:3", 45, false, true, 46ull, 0x4008000000000000ull}, + {"0:3:2", 46, false, true, 47ull, 0x4008000000000000ull}, + {"0:1:3", 47, false, true, 48ull, 0x4000000000000000ull}, +}; + +static const RefVec kPagesReceiver5[] = { + {0x4034000000000000ull, 0x0000000000000000ull, 0xc034000000000000ull}, +}; + +static const RefBounds kPagesVisible5[] = { + {0x402c000000000000ull, 0x3ff0000000000000ull, 0xbff0000000000000ull, 0x4031000000000000ull, 0x4010000000000000ull, 0x3ff0000000000000ull}, +}; + +static const RefRequest kPagesRequests5[] = { + {"2:-1:-1", 2, -1, -1, true, 0xbff0000000000000ull}, + {"2:-1:0", 2, -1, 0, true, 0xbff0000000000000ull}, + {"2:-1:1", 2, -1, 1, true, 0xbff0000000000000ull}, + {"2:-1:2", 2, -1, 2, true, 0xbff0000000000000ull}, + {"2:0:-1", 2, 0, -1, true, 0xbff0000000000000ull}, + {"2:0:0", 2, 0, 0, true, 0xbff0000000000000ull}, + {"2:0:1", 2, 0, 1, true, 0xbff0000000000000ull}, + {"2:0:2", 2, 0, 2, true, 0xbff0000000000000ull}, + {"2:1:-1", 2, 1, -1, true, 0xbff0000000000000ull}, + {"2:1:0", 2, 1, 0, true, 0xbff0000000000000ull}, + {"2:1:1", 2, 1, 1, true, 0xbff0000000000000ull}, + {"2:1:2", 2, 1, 2, true, 0xbff0000000000000ull}, + {"2:2:-1", 2, 2, -1, true, 0xbff0000000000000ull}, + {"2:2:0", 2, 2, 0, true, 0xbff0000000000000ull}, + {"2:2:1", 2, 2, 1, true, 0xbff0000000000000ull}, + {"2:2:2", 2, 2, 2, true, 0xbff0000000000000ull}, + {"0:5:5", 0, 5, 5, false, 0x3fe0000000000000ull}, + {"0:4:5", 0, 4, 5, false, 0x3fe0083126e978d5ull}, + {"0:5:4", 0, 5, 4, false, 0x3fe0083126e978d5ull}, + {"0:5:6", 0, 5, 6, false, 0x3fe0083126e978d5ull}, + {"0:6:5", 0, 6, 5, false, 0x3fe0083126e978d5ull}, + {"0:4:4", 0, 4, 4, false, 0x3fe010624dd2f1aaull}, + {"0:4:6", 0, 4, 6, false, 0x3fe010624dd2f1aaull}, + {"0:6:4", 0, 6, 4, false, 0x3fe010624dd2f1aaull}, + {"0:6:6", 0, 6, 6, false, 0x3fe010624dd2f1aaull}, +}; + +static const RefAllocation kPagesAllocations5[] = { + {true, false, 5, false, nullptr}, + {true, false, 6, false, nullptr}, + {true, false, 7, false, nullptr}, + {true, false, 22, false, nullptr}, + {true, false, 9, false, nullptr}, + {true, false, 10, false, nullptr}, + {true, false, 11, false, nullptr}, + {true, false, 23, false, nullptr}, + {true, false, 13, false, nullptr}, + {true, false, 14, false, nullptr}, + {true, false, 15, false, nullptr}, + {true, false, 41, false, nullptr}, + {true, false, 44, false, nullptr}, + {true, false, 20, false, nullptr}, + {true, false, 24, false, nullptr}, + {true, false, 25, false, nullptr}, + {true, false, 31, false, nullptr}, + {true, false, 27, false, nullptr}, + {true, false, 28, false, nullptr}, + {false, false, 32, true, "1:1:0"}, + {false, false, 33, true, "1:-1:-1"}, + {true, false, 21, false, nullptr}, + {false, false, 34, true, "1:2:0"}, + {false, false, 35, true, "1:1:-1"}, + {false, false, 36, true, "1:1:1"}, +}; + +static const RefPoolEntry kPagesPool5[] = { + {"2:-2:-2", 0, true, true, 1ull, 0x4008000000000000ull}, + {"2:-2:-1", 1, true, true, 2ull, 0x4008000000000000ull}, + {"2:-2:0", 2, true, true, 3ull, 0x4008000000000000ull}, + {"2:-2:1", 3, true, true, 4ull, 0x4008000000000000ull}, + {"2:-1:-2", 4, true, true, 5ull, 0x4008000000000000ull}, + {"2:-1:-1", 5, true, true, 6ull, 0x4014000000000000ull}, + {"2:-1:0", 6, true, true, 7ull, 0x4014000000000000ull}, + {"2:-1:1", 7, true, true, 8ull, 0x4014000000000000ull}, + {"2:0:-2", 8, true, true, 9ull, 0x4008000000000000ull}, + {"2:0:-1", 9, true, true, 10ull, 0x4014000000000000ull}, + {"2:0:0", 10, true, true, 11ull, 0x4014000000000000ull}, + {"2:0:1", 11, true, true, 12ull, 0x4014000000000000ull}, + {"2:1:-2", 12, true, true, 13ull, 0x4008000000000000ull}, + {"2:1:-1", 13, true, true, 14ull, 0x4014000000000000ull}, + {"2:1:0", 14, true, true, 15ull, 0x4014000000000000ull}, + {"2:1:1", 15, true, true, 16ull, 0x4014000000000000ull}, + {"0:3:4", 16, false, true, 55ull, 0x4010000000000000ull}, + {"0:4:3", 17, false, true, 56ull, 0x4010000000000000ull}, + {"0:2:4", 18, false, true, 57ull, 0x4008000000000000ull}, + {"0:4:2", 19, false, true, 58ull, 0x4008000000000000ull}, + {"2:2:0", 20, true, true, 64ull, 0x4014000000000000ull}, + {"0:4:4", 21, false, true, 59ull, 0x4014000000000000ull}, + {"2:-1:2", 22, true, true, 60ull, 0x4014000000000000ull}, + {"2:0:2", 23, true, true, 61ull, 0x4014000000000000ull}, + {"2:2:1", 24, true, true, 65ull, 0x4014000000000000ull}, + {"2:2:2", 25, true, true, 66ull, 0x4014000000000000ull}, + {"0:3:3", 26, false, true, 50ull, 0x4010000000000000ull}, + {"0:4:5", 27, false, true, 67ull, 0x4014000000000000ull}, + {"0:5:4", 28, false, true, 68ull, 0x4014000000000000ull}, + {"0:3:5", 29, false, true, 69ull, 0x4010000000000000ull}, + {"0:5:3", 30, false, true, 70ull, 0x4010000000000000ull}, + {"0:5:5", 31, false, true, 71ull, 0x4014000000000000ull}, + {"0:5:6", 32, false, true, 72ull, 0x4014000000000000ull}, + {"0:6:5", 33, false, true, 73ull, 0x4014000000000000ull}, + {"0:4:6", 34, false, true, 74ull, 0x4014000000000000ull}, + {"0:6:4", 35, false, true, 75ull, 0x4014000000000000ull}, + {"0:6:6", 36, false, true, 76ull, 0x4014000000000000ull}, + {"1:2:-1", 37, false, true, 53ull, 0x4000000000000000ull}, + {"1:2:1", 38, false, true, 54ull, 0x4000000000000000ull}, + {"0:1:2", 39, false, true, 40ull, 0x4000000000000000ull}, + {"0:2:1", 40, false, true, 41ull, 0x4000000000000000ull}, + {"2:1:2", 41, true, true, 62ull, 0x4014000000000000ull}, + {"0:2:0", 42, false, true, 43ull, 0x4000000000000000ull}, + {"0:2:2", 43, false, true, 44ull, 0x4008000000000000ull}, + {"2:2:-1", 44, true, true, 63ull, 0x4014000000000000ull}, + {"0:2:3", 45, false, true, 46ull, 0x4008000000000000ull}, + {"0:3:2", 46, false, true, 47ull, 0x4008000000000000ull}, + {"0:1:3", 47, false, true, 48ull, 0x4000000000000000ull}, +}; + +static const RefPagesFrame kPagesFrames[] = { + {0x0000000000000000ull, 0x3fc999999999999aull, 0x4000000000000000ull, 0xbfc999999999999aull, kPagesReceiver0, 2, kPagesVisible0, 1, kPagesRequests0, 39, kPagesAllocations0, 39, kPagesPool0, 39, 0, 0, 39}, + {0x3ff0000000000000ull, 0x4011333333333333ull, 0x4000000000000000ull, 0xc011333333333333ull, kPagesReceiver1, 2, kPagesVisible1, 1, kPagesRequests1, 31, kPagesAllocations1, 31, kPagesPool1, 45, 0, 0, 45}, + {0x4000000000000000ull, 0x4020333333333333ull, 0x4000000000000000ull, 0xc020333333333333ull, kPagesReceiver2, 2, kPagesVisible2, 1, kPagesRequests2, 39, kPagesAllocations2, 39, kPagesPool2, 48, 6, 0, 48}, + {0x4008000000000000ull, 0x4028cccccccccccdull, 0x4000000000000000ull, 0xc028cccccccccccdull, kPagesReceiver3, 1, nullptr, 0, kPagesRequests3, 25, kPagesAllocations3, 25, kPagesPool3, 48, 11, 0, 48}, + {0x4010000000000000ull, 0x4030333333333333ull, 0x4000000000000000ull, 0xc030333333333333ull, kPagesReceiver4, 2, kPagesVisible4, 1, kPagesRequests4, 25, kPagesAllocations4, 25, kPagesPool4, 48, 23, 0, 48}, + {0x4014000000000000ull, 0x4034800000000000ull, 0x4000000000000000ull, 0xc034800000000000ull, kPagesReceiver5, 1, kPagesVisible5, 1, kPagesRequests5, 25, kPagesAllocations5, 25, kPagesPool5, 48, 28, 0, 48}, +}; + +static const RefKeyCase kPageKeyCases[] = { + {"3:-17:42", true, 3, -17, 42}, + {"0:0:0", true, 0, 0, 0}, + {"-1:2:-3", true, -1, 2, -3}, + {"1:2", false, 0, 0, 0}, + {"a:b:c", false, 0, 0, 0}, +}; + +static const RefProjectBounds kProjectBoundsCases[] = { + {{0x3fc999999999999aull, 0x0000000000000000ull, 0xbfe999999999999aull, 0x3fe999999999999aull, 0x4000000000000000ull, 0xbfc999999999999aull}, 0x3ff0000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, {0x3fc9999999999998ull, 0x3fe999999999999aull}}, + {{0x3fc999999999999aull, 0x0000000000000000ull, 0xbfe999999999999aull, 0x3fe999999999999aull, 0x4000000000000000ull, 0xbfc999999999999aull}, 0x0000000000000000ull, 0x0000000000000000ull, 0xbff0000000000000ull, {0x3fc9999999999998ull, 0x3fe999999999999aull}}, + {{0x3fc999999999999aull, 0x0000000000000000ull, 0xbfe999999999999aull, 0x3fe999999999999aull, 0x4000000000000000ull, 0xbfc999999999999aull}, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x0000000000000000ull, {0x0000000000000000ull, 0x4000000000000000ull}}, + {{0x4020666666666666ull, 0x0000000000000000ull, 0xbfe999999999999aull, 0x402199999999999aull, 0x4000000000000000ull, 0xbfc999999999999aull}, 0x3ff0000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, {0x4020666666666666ull, 0x402199999999999aull}}, + {{0x4020666666666666ull, 0x0000000000000000ull, 0xbfe999999999999aull, 0x402199999999999aull, 0x4000000000000000ull, 0xbfc999999999999aull}, 0x0000000000000000ull, 0x0000000000000000ull, 0xbff0000000000000ull, {0x3fc9999999999998ull, 0x3fe999999999999aull}}, + {{0x4020666666666666ull, 0x0000000000000000ull, 0xbfe999999999999aull, 0x402199999999999aull, 0x4000000000000000ull, 0xbfc999999999999aull}, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x0000000000000000ull, {0x0000000000000000ull, 0x4000000000000000ull}}, +}; + +static const char* const kInvKeys0[] = { + "0:0:0", + "1:0:0", + "2:0:0", +}; + +static const char* const kInvKeys1[] = { + "0:0:0", + "0:1:0", + "1:0:0", + "2:0:0", +}; + +static const char* const kInvKeys2[] = { + "0:2:0", + "1:1:0", + "2:0:0", +}; + +static const char* const kInvKeys3[] = { + "0:1:0", + "1:0:0", + "2:0:0", +}; + +static const char* const kInvKeys4[] = { +}; + +static const char* const kInvKeys5[] = { + "0:2:0", + "0:3:0", + "0:4:0", + "0:5:0", + "1:1:0", + "1:2:0", + "2:0:0", + "2:1:0", +}; + +static const RefInvMove kInvMoves[] = { + {"crate", 0, {0x3fc999999999999aull, 0x0000000000000000ull, 0xbfe999999999999aull, 0x3fe999999999999aull, 0x4000000000000000ull, 0xbfc999999999999aull}, true, kInvKeys0, 3, 1}, + {"crate", 0, {0x4010cccccccccccdull, 0x0000000000000000ull, 0xbfe999999999999aull, 0x4013333333333333ull, 0x4000000000000000ull, 0xbfc999999999999aull}, true, kInvKeys1, 4, 1}, + {"barrel", 0, {0x4020666666666666ull, 0x0000000000000000ull, 0xbfe999999999999aull, 0x402199999999999aull, 0x4000000000000000ull, 0xbfc999999999999aull}, true, kInvKeys2, 3, 2}, + {"crate", 1, {0x4010cccccccccccdull, 0x0000000000000000ull, 0xbfe999999999999aull, 0x4013333333333333ull, 0x4000000000000000ull, 0xbfc999999999999aull}, true, kInvKeys3, 3, 1}, + {"barrel", 0, {0x4020666666666666ull, 0x0000000000000000ull, 0xbfe999999999999aull, 0x402199999999999aull, 0x4000000000000000ull, 0xbfc999999999999aull}, false, kInvKeys4, 0, 1}, + {"barrel", 0, {0x4020666666666666ull, 0x0000000000000000ull, 0xbfe999999999999aull, 0x4034cccccccccccdull, 0x4000000000000000ull, 0xbfc999999999999aull}, true, kInvKeys5, 8, 1}, +}; diff --git a/packages/runtime-native/tests/native-engine/wasm/renderer_link.cpp b/packages/runtime-native/tests/native-engine/wasm/renderer_link.cpp new file mode 100644 index 000000000..4521fc0c1 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/wasm/renderer_link.cpp @@ -0,0 +1,16 @@ +// PRD-532 phase 1: the renderer links against the browser's WebGPU (emdawnwebgpu). Taking the +// address of its entry points pulls every renderer object file, and with them every wgpu* call they +// make, into the link, so a call the browser port lacks fails here rather than in a page. +#include "engine/renderer/render_database.h" +#include "engine/renderer/renderer.h" + +#include + +int main() { + auto construct = [](WGPUInstance instance, WGPUDevice device, WGPUQueue queue, tn::engine::EventQueue& events) { + return tn::engine::Renderer(instance, device, queue, events); + }; + const bool linked = &tn::engine::RenderDatabase::render != nullptr && construct != nullptr; + std::puts(linked ? "TN_WASM_RENDERER_LINKED" : "TN_WASM_RENDERER_MISSING"); + return linked ? 0 : 1; +} From 75ea9ce17ce937446761aadcd2e536f703bdb053 Mon Sep 17 00:00:00 2001 From: Joao Paulo Furtado Date: Sun, 11 Oct 2026 21:54:45 -0700 Subject: [PATCH 028/494] feat(runtime-native): land native materials, post, LOD, visibility and projection, opt-in (PRD-573 v1.5, slice 5b) Adds the rest of engine/renderer that slice 5a did not need: the projected-size camera cull, discrete model LOD, InstancedBatch eligibility, the projection-plan test, and the render fixture driver with every render fixture run against its browser golden frame. The TSL export scripts (tsl-export, tsl-post, tsl-post-export) and the template post-package lowering tests ride with it. All of it is F's (origin/feat/native-engine) code. Build: camera cull joins the portable NativeEngineCore.cmake (and the Wasm core); LOD, batch, the particles library, the render driver and the GPU fixtures join NativeEngine.cmake. Every target is EXCLUDE_FROM_ALL with the native-engine label, and the default configure still defines zero engine targets. The reference tables for projection plan and camera cull join the reference_current list. Pulled forward from slice 5c: engine/world/particles and engine/world/fluids. The render driver links GPUParticles3D and the fluid particles, and tsl_programs.h includes them, so the render fixtures cannot build without them. They bring their tsl-compute test and reference. Excluded: engine/renderer/chain (plan.cpp, chain_order_test, chain-reference). Its reference table imports mrtVelocity from core's render/velocity.ts, which this branch's core does not export; it lands with the core velocity seam in slice 6. flip-reference stays out (needs the V8 player). Known reds, kept visible under the tn-known-red label and outside native-engine: - native_engine_render_vsm_open (vsm-basic, vsm-deformation): the browser capture on this branch reproduces the committed golden byte for byte (NVIDIA Turing, one run), so the golden is current. The native frame is 1.07% and 2.18% off it, limit 1%. F recorded these goldens as unverified. - native_engine_template_post_starter: develop's starter chain gained a LUT grade and a grain stage that the native lowering does not have. The other eleven templates pass in native_engine_template_post_packages. temp-dir-guard allowlists post-normal-pass.ts and template-post-packages.ts, as F does. --- .../runtime-native/cmake/NativeEngine.cmake | 171 + .../cmake/NativeEngineCore.cmake | 31 + packages/runtime-native/scripts/tsl-export.ts | 394 ++ .../runtime-native/scripts/tsl-post-export.ts | 97 + packages/runtime-native/scripts/tsl-post.ts | 77 + .../src/engine/renderer/lod/model_lod.cpp | 179 + .../src/engine/renderer/lod/model_lod.h | 111 + .../renderer/projection/instanced_batch.cpp | 445 ++ .../renderer/projection/instanced_batch.h | 275 ++ .../renderer/visibility/camera_cull.cpp | 185 + .../engine/renderer/visibility/camera_cull.h | 122 + .../src/engine/world/fluids/fluid_field.cpp | 180 + .../src/engine/world/fluids/fluid_field.h | 40 + .../engine/world/fluids/fluid_particles.cpp | 293 ++ .../src/engine/world/fluids/fluid_particles.h | 42 + .../engine/world/particles/gpu_particles.cpp | 93 + .../engine/world/particles/gpu_particles.h | 74 + .../tests/native-engine/fixture/probes.h | 201 + .../native-engine/fixture/render_main.cpp | 253 + .../native-engine/fixture/tsl_programs.h | 805 ++++ .../native-engine/lod/model-lod-reference.ts | 598 +++ .../native-engine/lod/model_lod_reference.inc | 518 ++ .../native-engine/lod/model_lod_test.cpp | 295 ++ .../tests/native-engine/post-normal-pass.ts | 222 + .../projection/instanced-batch-reference.ts | 548 +++ .../projection/instanced_batch_reference.inc | 30 + .../projection/instanced_batch_test.cpp | 596 +++ .../native-engine/projection/plan_test.cpp | 158 + .../projection/projection-reference.ts | 339 ++ .../projection/projection_reference.json | 4227 +++++++++++++++++ .../native-engine/template-post-packages.ts | 306 ++ .../native-engine/template_post_packages.cpp | 131 + .../tsl-compute/compute-reference.ts | 131 + .../tsl-compute/compute_reference.json | 27 + .../native-engine/tsl-compute/programs.js | 176 + .../tsl-compute/tsl_compute_test.cpp | 388 ++ .../visibility/camera-cull-reference.ts | 290 ++ .../visibility/camera_cull_reference.inc | 98 + .../visibility/camera_cull_test.cpp | 185 + scripts/__tests__/temp-dir-guard.spec.ts | 8 + 40 files changed, 13339 insertions(+) create mode 100644 packages/runtime-native/scripts/tsl-export.ts create mode 100644 packages/runtime-native/scripts/tsl-post-export.ts create mode 100644 packages/runtime-native/scripts/tsl-post.ts create mode 100644 packages/runtime-native/src/engine/renderer/lod/model_lod.cpp create mode 100644 packages/runtime-native/src/engine/renderer/lod/model_lod.h create mode 100644 packages/runtime-native/src/engine/renderer/projection/instanced_batch.cpp create mode 100644 packages/runtime-native/src/engine/renderer/projection/instanced_batch.h create mode 100644 packages/runtime-native/src/engine/renderer/visibility/camera_cull.cpp create mode 100644 packages/runtime-native/src/engine/renderer/visibility/camera_cull.h create mode 100644 packages/runtime-native/src/engine/world/fluids/fluid_field.cpp create mode 100644 packages/runtime-native/src/engine/world/fluids/fluid_field.h create mode 100644 packages/runtime-native/src/engine/world/fluids/fluid_particles.cpp create mode 100644 packages/runtime-native/src/engine/world/fluids/fluid_particles.h create mode 100644 packages/runtime-native/src/engine/world/particles/gpu_particles.cpp create mode 100644 packages/runtime-native/src/engine/world/particles/gpu_particles.h create mode 100644 packages/runtime-native/tests/native-engine/fixture/probes.h create mode 100644 packages/runtime-native/tests/native-engine/fixture/render_main.cpp create mode 100644 packages/runtime-native/tests/native-engine/fixture/tsl_programs.h create mode 100644 packages/runtime-native/tests/native-engine/lod/model-lod-reference.ts create mode 100644 packages/runtime-native/tests/native-engine/lod/model_lod_reference.inc create mode 100644 packages/runtime-native/tests/native-engine/lod/model_lod_test.cpp create mode 100644 packages/runtime-native/tests/native-engine/post-normal-pass.ts create mode 100644 packages/runtime-native/tests/native-engine/projection/instanced-batch-reference.ts create mode 100644 packages/runtime-native/tests/native-engine/projection/instanced_batch_reference.inc create mode 100644 packages/runtime-native/tests/native-engine/projection/instanced_batch_test.cpp create mode 100644 packages/runtime-native/tests/native-engine/projection/plan_test.cpp create mode 100644 packages/runtime-native/tests/native-engine/projection/projection-reference.ts create mode 100644 packages/runtime-native/tests/native-engine/projection/projection_reference.json create mode 100644 packages/runtime-native/tests/native-engine/template-post-packages.ts create mode 100644 packages/runtime-native/tests/native-engine/template_post_packages.cpp create mode 100644 packages/runtime-native/tests/native-engine/tsl-compute/compute-reference.ts create mode 100644 packages/runtime-native/tests/native-engine/tsl-compute/compute_reference.json create mode 100644 packages/runtime-native/tests/native-engine/tsl-compute/programs.js create mode 100644 packages/runtime-native/tests/native-engine/tsl-compute/tsl_compute_test.cpp create mode 100644 packages/runtime-native/tests/native-engine/visibility/camera-cull-reference.ts create mode 100644 packages/runtime-native/tests/native-engine/visibility/camera_cull_reference.inc create mode 100644 packages/runtime-native/tests/native-engine/visibility/camera_cull_test.cpp diff --git a/packages/runtime-native/cmake/NativeEngine.cmake b/packages/runtime-native/cmake/NativeEngine.cmake index d57b72dc8..121be564c 100644 --- a/packages/runtime-native/cmake/NativeEngine.cmake +++ b/packages/runtime-native/cmake/NativeEngine.cmake @@ -141,6 +141,62 @@ if(NOT MYSTRAL_PLATFORM STREQUAL "ios" AND NOT MYSTRAL_PLATFORM STREQUAL "androi target_compile_definitions(tn-native-engine-renderer-test PRIVATE TN_GOLDENS_DIR="${CMAKE_CURRENT_SOURCE_DIR}/../three-native/tests/compatibility/goldens/0.185.1") + # The fixture driver with a GPU: it answers render fixtures' `render` lines (PRD-514). + add_executable(tn-native-engine-render-driver EXCLUDE_FROM_ALL tests/native-engine/fixture/render_main.cpp) + target_link_libraries(tn-native-engine-render-driver PRIVATE tn_fixture_driver tn_engine_renderer tn_host_services tn_engine_abi + tn_engine_particles) + tn_native_engine_target(tn-native-engine-render-driver) + set_property(GLOBAL APPEND PROPERTY TN_NATIVE_ENGINE_TEST_TARGETS tn-native-engine-render-driver) + # Every render fixture through the render driver against its browser golden frame (PRD-514, + # PRD-512): tone mapping ramps, the lit sphere, the five materials, transparency and alphaTest. + find_program(TN_PNPM_EXECUTABLE pnpm) + if(TN_PNPM_EXECUTABLE) + # The five standard materials' fixtures in one case (PRD-514): Basic (alpha-test), Standard + # (lit-render), Lambert, Phong, Physical, and their property fixtures. + foreach(render_case "render_tonemap:tonemap-ramp-*" "render_lit:lit-render*" "render_lambert:materials-lambert" + "render_phong:materials-phong" "render_physical:materials-physical*" + "standard_materials_fixtures:alpha-test,lit-render*,materials-*" + "render_alpha:alpha-*" "render_lights:lights-*" "render_shadows:shadows-*" + "render_vsm:vsm-cut" + "traa_history:traa-history" "history_cut:history-cut" + "render_particles:particles-sprite,fluid-particles" + "render_skinned:skinned-*" "render_morph:morph-*" "render_gltf:gltf-model-*" + "render_post_addons:tsl-post-ao,tsl-post-ao-raw,tsl-post-bloom,tsl-post-smaa,tsl-post-template-high,tsl-post-live-parameters,tsl-post-uniform-write" + "render_data_textures:textures-data-*" "render_lines:lines-*" "render_materialx:materialx-*" + "render_pmrem:pmrem-*" "render_screen_uv:screen-uv" "render_texture_object:texture-object" + "render_tsl_texture:tsl-texture-object" "render_viewport:viewport-textures,tsl-viewport-*" "render_instanced_geometry:tsl-instanced-geometry" + "render_storage_attribute:storage-attribute" "render_batched:batched-mesh" + "render_reflector:reflector-*" "render_tsl_stage:tsl-stage-*,tsl-normal-world-*,tsl-view-geometry-*,tsl-transform-normal-*") + string(REPLACE ":" ";" render_pair "${render_case}") + list(GET render_pair 0 render_name) + list(GET render_pair 1 render_glob) + add_test(NAME native_engine_${render_name} + COMMAND ${TN_PNPM_EXECUTABLE} --filter @threenative/three-native exec tsx tests/compatibility/run-native.ts + --driver $ --renders --only "${render_glob}" + --out ${CMAKE_CURRENT_BINARY_DIR}/${render_name}.json) + set_tests_properties(native_engine_${render_name} PROPERTIES LABELS "native-engine") + endforeach() + # vsm-basic and vsm-deformation: the browser capture on this branch reproduces the committed + # golden byte for byte, and the native frame is 1.07% and 2.18% off it (limit 1%). F recorded + # these goldens as "unverified". They stay runnable under tn-known-red, not hidden. + add_test(NAME native_engine_render_vsm_open + COMMAND ${TN_PNPM_EXECUTABLE} --filter @threenative/three-native exec tsx tests/compatibility/run-native.ts + --driver $ --renders --only "vsm-basic,vsm-deformation" + --out ${CMAKE_CURRENT_BINARY_DIR}/render_vsm_open.json) + set_tests_properties(native_engine_render_vsm_open PROPERTIES LABELS "tn-known-red") + endif() + + # PRD-526: a GTAO post pass over a box on a plane. The renderer draws the "normal" target it + # reads (r185's MRT normalView); the render driver refuses the graph without it. + find_program(TN_POST_NORMAL_NODE node) + if(TN_POST_NORMAL_NODE) + add_test(NAME native_engine_post_normal_pass + COMMAND ${TN_POST_NORMAL_NODE} --import tsx tests/native-engine/post-normal-pass.ts + $ ${CMAKE_CURRENT_BINARY_DIR} + WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}) + set_tests_properties(native_engine_post_normal_pass PROPERTIES LABELS "native-engine" TIMEOUT 180) + endif() + tn_native_engine_test(tn-native-engine-compute-test tests/native-engine/compute_test.cpp native_engine_compute_readback=readback) target_link_libraries(tn-native-engine-compute-test PRIVATE tn_engine_renderer tn_host_services) @@ -245,6 +301,121 @@ if(NOT MYSTRAL_PLATFORM STREQUAL "ios" AND NOT MYSTRAL_PLATFORM STREQUAL "androi endif() endif() +find_program(TN_NODE_EXECUTABLE node) +find_program(TN_PNPM_EXECUTABLE pnpm) +add_executable(tn-native-engine-template-post-packages EXCLUDE_FROM_ALL tests/native-engine/template_post_packages.cpp) +tn_native_engine_target(tn-native-engine-template-post-packages) +target_link_libraries(tn-native-engine-template-post-packages PRIVATE tn_engine_shader tn_engine_graph) +set_property(GLOBAL APPEND PROPERTY TN_NATIVE_ENGINE_TEST_TARGETS tn-native-engine-template-post-packages) +file(GLOB TN_TEMPLATE_TINT_CANDIDATES "${CMAKE_CURRENT_SOURCE_DIR}/third_party/dawn/*/bin/tint") +find_program(TN_TEMPLATE_TINT tint HINTS ${TN_TEMPLATE_TINT_CANDIDATES}) +if(NOT TN_TEMPLATE_TINT AND TN_TEMPLATE_TINT_CANDIDATES) + list(GET TN_TEMPLATE_TINT_CANDIDATES 0 TN_TEMPLATE_TINT) +endif() +if(TN_NODE_EXECUTABLE AND TN_TEMPLATE_TINT) + add_test(NAME native_engine_template_post_packages + COMMAND ${TN_NODE_EXECUTABLE} --import tsx tests/native-engine/template-post-packages.ts + $ ${TN_TEMPLATE_TINT} ${CMAKE_CURRENT_BINARY_DIR} + WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}) + # develop's starter chain gained `grade` (a LUT that is still pending in this CPU harness) and a + # `grain` stage after F forked; the native lowering has neither, so the sweep drops them and the + # harness refuses the chain. The other templates are judged here, and the starter is its own test + # under the `tn-known-red` label, so it stays visible and runnable until the lowering lands. + set_tests_properties(native_engine_template_post_packages PROPERTIES LABELS "native-engine" TIMEOUT 180 + ENVIRONMENT "TN_POST_EXCEPT=starter") + add_test(NAME native_engine_template_post_starter + COMMAND ${TN_NODE_EXECUTABLE} --import tsx tests/native-engine/template-post-packages.ts + $ ${TN_TEMPLATE_TINT} ${CMAKE_CURRENT_BINARY_DIR} + WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}) + set_tests_properties(native_engine_template_post_starter PROPERTIES LABELS "tn-known-red" TIMEOUT 180 + ENVIRONMENT "TN_POST_ONLY=starter") + foreach(effect GTAONode DenoiseNode SMAANode FnNode RTTNode BloomNode SharpenNode) + add_test(NAME native_engine_post_${effect} + COMMAND ${CMAKE_COMMAND} -E env TN_POST_LOWERING=${effect} + ${TN_NODE_EXECUTABLE} --import tsx tests/native-engine/template-post-packages.ts + $ ${TN_TEMPLATE_TINT} ${CMAKE_CURRENT_BINARY_DIR} + WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}) + set_tests_properties(native_engine_post_${effect} PROPERTIES LABELS "native-engine" TIMEOUT 180) + endforeach() +else() + # Fail closed: a row nobody ran is a row nobody proved. + add_test(NAME native_engine_template_post_packages COMMAND ${CMAKE_COMMAND} -E false) + set_tests_properties(native_engine_template_post_packages PROPERTIES LABELS "native-engine") +endif() + +# PRD-527 phase 1: GPUParticles3D's mechanism (two vec3 storage buffers, start once, process per +# render while emitting); tsl_compute_test runs it and the PRD-513 instance grid against programs.js +# recorded in Chromium's WebGPU (compute_reference.json). +add_library(tn_engine_particles STATIC src/engine/world/particles/gpu_particles.cpp + src/engine/world/fluids/fluid_field.cpp + src/engine/world/fluids/fluid_particles.cpp) +tn_native_engine_target(tn_engine_particles) +target_link_libraries(tn_engine_particles PUBLIC tn_engine_renderer tn_engine_shader) +if(NOT MYSTRAL_PLATFORM STREQUAL "ios" AND NOT MYSTRAL_PLATFORM STREQUAL "android") + tn_native_engine_test(tn-native-engine-tsl-compute-test tests/native-engine/tsl-compute/tsl_compute_test.cpp + native_engine_compute_instance_grid=instance_grid + native_engine_particles_lifetime=particles_lifetime + native_engine_fluid_particles=fluid_particles + native_engine_fluid_particles_ir=fluid_particles_ir + native_engine_fluid_field=fluid_field + native_engine_fluid_ir=fluid_ir) + target_link_libraries(tn-native-engine-tsl-compute-test PRIVATE tn_engine_particles tn_host_services) + target_compile_definitions(tn-native-engine-tsl-compute-test PRIVATE + TN_COMPUTE_REFERENCE="${CMAKE_CURRENT_SOURCE_DIR}/tests/native-engine/tsl-compute/compute_reference.json") + if(TN_ENGINE_SANITIZE) + set_tests_properties(native_engine_compute_instance_grid native_engine_particles_lifetime native_engine_fluid_field native_engine_fluid_particles PROPERTIES + ENVIRONMENT "ASAN_OPTIONS=detect_leaks=0:abort_on_error=1;UBSAN_OPTIONS=halt_on_error=1:print_stacktrace=1") + endif() +endif() + +# The render chain's CPU plan (engine/renderer/chain) is not here: its reference table is generated +# from core's `render/chain.ts` velocity `provision`, an optional core seam that lands with slice 6. + +# PRD-519: discrete LOD selection and its per-frame decision as pure CPU functions. It links the +# scene classes for Camera and Object3D but owns no GPU resource; `native_engine_model_lod_reference_current` +# keeps the committed table equal to what model-lod.ts produces today. +add_library(tn_engine_lod STATIC src/engine/renderer/lod/model_lod.cpp) +tn_native_engine_target(tn_engine_lod) +target_link_libraries(tn_engine_lod PUBLIC tn_engine_scene) +target_include_directories(tn_engine_lod PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/src) +tn_native_engine_test(tn-native-engine-model-lod-test tests/native-engine/lod/model_lod_test.cpp + native_engine_model_lod=model_lod) +target_link_libraries(tn-native-engine-model-lod-test PRIVATE tn_engine_lod) +target_include_directories(tn-native-engine-model-lod-test PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/tests/native-engine/lod) +if(TN_PNPM_EXECUTABLE) + add_test(NAME native_engine_model_lod_reference_current + COMMAND ${TN_PNPM_EXECUTABLE} --workspace-root exec tsx + packages/runtime-native/tests/native-engine/lod/model-lod-reference.ts --check + WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/../..) + set_tests_properties(native_engine_model_lod_reference_current PROPERTIES LABELS "native-engine") +else() + message(WARNING "pnpm not found: native_engine_model_lod_reference_current is not registered") +endif() + +# PRD-519: InstancedBatch's own decisions, ported from packages/core/src/instanced-batch.ts and +# instanced-batch-lod.ts: which placements a batch holds, the mesh it builds or refuses, and the +# render partition and LOD level every placement draws at. It reuses the LOD selection above and +# creates no GPU resource, so it links the scene classes and nothing else; +# `native_engine_batching_eligibility_reference_current` keeps the committed table equal to what the +# core module decides today, one step per case of instanced-batch.spec.ts. +add_library(tn_engine_batch STATIC src/engine/renderer/projection/instanced_batch.cpp) +tn_native_engine_target(tn_engine_batch) +target_link_libraries(tn_engine_batch PUBLIC tn_engine_lod) +target_include_directories(tn_engine_batch PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/src) +tn_native_engine_test(tn-native-engine-instanced-batch-test tests/native-engine/projection/instanced_batch_test.cpp + native_engine_batching_eligibility=batching_eligibility) +target_link_libraries(tn-native-engine-instanced-batch-test PRIVATE tn_engine_batch) +target_include_directories(tn-native-engine-instanced-batch-test PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/tests/native-engine/projection) +if(TN_PNPM_EXECUTABLE) + add_test(NAME native_engine_batching_eligibility_reference_current + COMMAND ${TN_PNPM_EXECUTABLE} --workspace-root exec tsx + packages/runtime-native/tests/native-engine/projection/instanced-batch-reference.ts --check + WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/../..) + set_tests_properties(native_engine_batching_eligibility_reference_current PROPERTIES LABELS "native-engine") +else() + message(WARNING "pnpm not found: native_engine_batching_eligibility_reference_current is not registered") +endif() + get_property(tn_native_engine_test_targets GLOBAL PROPERTY TN_NATIVE_ENGINE_TEST_TARGETS) add_custom_target(tn-native-engine-tests DEPENDS ${tn_native_engine_test_targets}) diff --git a/packages/runtime-native/cmake/NativeEngineCore.cmake b/packages/runtime-native/cmake/NativeEngineCore.cmake index 1b25dbaf7..dee2bc0c5 100644 --- a/packages/runtime-native/cmake/NativeEngineCore.cmake +++ b/packages/runtime-native/cmake/NativeEngineCore.cmake @@ -72,6 +72,14 @@ tn_native_engine_target(tn_engine_scene) target_link_libraries(tn_engine_scene PUBLIC tn_engine_foundation) target_include_directories(tn_engine_scene PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/src ${CMAKE_CURRENT_SOURCE_DIR}/include) +# The projected-size camera cull (PRD-519), ported from packages/core/src/render-camera-cull.ts over +# the scene graph: it hides the renderables this camera cannot resolve. Portable, so it joins the +# Wasm core. +add_library(tn_engine_visibility STATIC src/engine/renderer/visibility/camera_cull.cpp) +tn_native_engine_target(tn_engine_visibility) +target_link_libraries(tn_engine_visibility PUBLIC tn_engine_scene) +target_include_directories(tn_engine_visibility PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/src) + # Virtual shadow page logic (PRD-524 phase 1), ported from # packages/core/src/render/virtual-shadow-pages.ts: the pages a frame requests from receiver # feedback, the bounded LRU physical page pool, and the pages a moving caster invalidates. Portable, @@ -352,6 +360,27 @@ if(NOT EMSCRIPTEN) set_tests_properties(native_engine_traa_jitter_reference PROPERTIES LABELS "native-engine") endif() +# PRD-519: every recorded RenderCameraCull report reproduces over the native scene graph. +tn_native_engine_test(tn-native-engine-visibility-camera-cull-test tests/native-engine/visibility/camera_cull_test.cpp + native_engine_camera_cull=camera_cull) +target_link_libraries(tn-native-engine-visibility-camera-cull-test PRIVATE tn_engine_visibility) +target_include_directories(tn-native-engine-visibility-camera-cull-test PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/tests/native-engine/visibility) + +# PRD-519 phase 1 / PRD-518 phase 2: the render projection's batching decisions (header-only +# engine/renderer/projection/plan.h) against the real SceneRenderProjection. The test reads its JSON +# table from disk, which a Wasm test under node cannot; the header compiles the same there. +if(NOT EMSCRIPTEN) + tn_native_engine_test(tn-native-engine-projection-plan-test tests/native-engine/projection/plan_test.cpp + native_engine_projection_plan=plan) + # PRD-519 box 32 names the projection-*.spec.ts verdicts beside instanced-batch.spec.ts. + add_test(NAME native_engine_batching_eligibility_projection COMMAND tn-native-engine-projection-plan-test plan) + set_tests_properties(native_engine_batching_eligibility_projection PROPERTIES LABELS "native-engine") + target_link_libraries(tn-native-engine-projection-plan-test PRIVATE tn_engine_animation) + target_include_directories(tn-native-engine-projection-plan-test PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/src) + target_compile_definitions(tn-native-engine-projection-plan-test PRIVATE + TN_PROJECTION_REFERENCE="${CMAKE_CURRENT_SOURCE_DIR}/tests/native-engine/projection/projection_reference.json") +endif() + # PRD-524 phase 1: the recorded page requests, allocations, evictions and invalidations reproduce # over the native port. tn_native_engine_test(tn-native-engine-vsm-test tests/native-engine/vsm/vsm_pages_test.cpp @@ -698,6 +727,8 @@ if(NOT EMSCRIPTEN) "skeleton_reference_current:packages/runtime-native/tests/native-engine/animation/skeleton-reference.ts" "skinned_palette_reference_current:packages/runtime-native/tests/native-engine/animation/skinned-palette-reference.ts" "json_reference_current:packages/runtime-native/tests/native-engine/json/json-reference.ts" + "projection_plan_reference_current:packages/runtime-native/tests/native-engine/projection/projection-reference.ts" + "camera_cull_reference_current:packages/runtime-native/tests/native-engine/visibility/camera-cull-reference.ts" "vsm_reference_current:packages/runtime-native/tests/native-engine/vsm/vsm-reference.ts" "probes_reference_current:packages/runtime-native/tests/native-engine/probes/probes-reference.ts") string(REPLACE ":" ";" reference_pair "${reference}") diff --git a/packages/runtime-native/scripts/tsl-export.ts b/packages/runtime-native/scripts/tsl-export.ts new file mode 100644 index 000000000..8240074e3 --- /dev/null +++ b/packages/runtime-native/scripts/tsl-export.ts @@ -0,0 +1,394 @@ +import { Fn, convert, expression, int, nodeObject, uv } from "three/tsl"; +import { NodeBuilder } from "three/webgpu"; +import { exportNativePost } from "./tsl-post-export.js"; +import { bloomGraph, sharpenGraph } from "./tsl-post.js"; + +interface ITslNode { + isNode: true; + constructor: { type?: string; name: string }; + getNodeType(builder: unknown): string; + getChildren(): Iterable; + [key: string]: unknown; +} + +export interface ISerializedTslNode { + kind: string; + type?: string; + name?: string; + operation?: string; + lanes?: string; + value?: number | boolean | number[]; + args: number[]; + dependencies: number[]; + post?: { + parameters: Record; + images: { + name: string; + width: number; + height: number; + bytes: number[]; + nearest: boolean; + repeat: boolean; + flipY: boolean; + }[]; + normal: boolean; + resolutionScale: number; + temporal: boolean; + }; + body?: number[]; + otherwise?: number[]; + scale?: number; + width?: number; + height?: number; + vertex?: number; +} + +export interface ISerializedTslGraph { + version: 1; + root: number; + nodes: ISerializedTslNode[]; +} + +/** Real upstream TSL DAG, including unknown nodes. Only the native compiler decides support. */ +export function exportTslGraph(root: unknown): ISerializedTslGraph { + const builder = new (NodeBuilder as unknown as new (...args: unknown[]) => NodeBuilder)( + null, + null, + null, + ); + const ids = new Map(); + const nodes: ISerializedTslNode[] = []; + const textureNames = new Map(); + const textureProducers = new Map(); + const returnTypes = new Map(); + const loopIndices = new Map(); + function expandCall(node: ITslNode): unknown { + const shader = node.shaderNode as ITslNode; + const layout = shader.layout; + const rawInputs = node.rawInputs; + const signature = layout as { type: string; inputs: { name: string; type: string }[] } | null; + const converted = (value: unknown, type: string) => + type.startsWith("texture") || type === "sampler" + ? nodeObject(value as number) + : convert(nodeObject(value as number), type); + // Instantiate the upstream callback, preserving the layout's parameter/return conversions. + if (signature) { + const raw = rawInputs as unknown[] | null; + const first = raw?.[0]; + const named = + first != null && + typeof first === "object" && + Object.getPrototypeOf(first) === Object.prototype; + node.rawInputs = named + ? [ + Object.fromEntries( + signature.inputs.map((input) => [ + input.name, + converted(Reflect.get(first as object, input.name), input.type), + ]), + ), + ] + : signature.inputs.map((input, i) => converted(raw?.[i], input.type)); + } + shader.layout = null; + builder.addStack(); + try { + builder.stack.outputNode = (node.call as (builder: NodeBuilder) => never)(builder); + const returnType = signature?.type ?? shader.nodeType; + if (typeof returnType === "string" && returnType !== "void") + returnTypes.set(builder.stack, returnType); + return builder.stack; + } finally { + builder.removeStack(); + shader.layout = layout; + node.rawInputs = rawInputs; + } + } + function visit(value: unknown): number { + if ( + value === null || + (typeof value !== "object" && typeof value !== "function") || + Reflect.get(value, "isNode") !== true + ) + throw new Error( + `TN_TSL_EXPORT_INVALID: expected a real TSL node, got ${typeof value} ${value === null ? "null" : String(value)}`, + ); + const node = value as ITslNode; + const previous = ids.get(node); + if (previous !== undefined) return previous; + const id = nodes.length; + ids.set(node, id); + const declaredType = node.constructor.type; + const kind = + declaredType === "Node" ? node.constructor.name : (declaredType ?? node.constructor.name); + const record: ISerializedTslNode = { kind, args: [], dependencies: [] }; + nodes.push(record); + const child = (key: string): number => { + try { + return visit(node[key]); + } catch (error) { + throw new Error( + `${kind}.${key}: ${error instanceof Error ? error.message : String(error)}`, + ); + } + }; + const nativePost = exportNativePost(node, kind, id, visit); + if (nativePost) { + Object.assign(record, nativePost); + return id; + } + switch (kind) { + case "ShaderCallNodeInternal": { + record.kind = "ShaderCall"; + record.args = [visit(expandCall(node))]; + return id; + } + case "ShaderNodeInternal": { + record.kind = "ShaderCall"; + record.args = [visit(expandCall((node.call as () => ITslNode)()))]; + return id; + } + case "StackNode": + record.type = returnTypes.get(node); + record.body = (node.nodes as unknown[]).map(visit); + if (node.outputNode != null) record.args = [child("outputNode")]; + return id; + case "AssignNode": + record.args = [child("targetNode"), child("sourceNode")]; + return id; + case "ConditionalNode": + record.args = [ + child("condNode"), + child("ifNode"), + ...(node.elseNode == null ? [] : [child("elseNode")]), + ]; + return id; + case "LoopNode": { + const params = node.params as unknown[]; + const inputs: Record = {}; + const loops: ISerializedTslNode[] = []; + for (const [i, raw] of params.slice(0, -1).entries()) { + const param = raw as { + isNode?: boolean; + start?: unknown; + end?: unknown; + type?: string; + condition?: string; + update?: unknown; + name?: string; + }; + const name = param.name ?? String.fromCharCode(105 + i); + const type = param.type ?? "int"; + if ( + type !== "int" || + !["<", "<="].includes(param.condition ?? "<") || + (param.update ?? 1) !== 1 + ) + throw new Error( + "TN_TSL_UNSUPPORTED: LoopNode range (native vocabulary: ascending int loop)", + ); + const start = param.isNode ? int(0) : int((param.start ?? 0) as number); + const end = param.isNode + ? int(raw as number) + : int(param.end as number).add(int(param.condition === "<=" ? 1 : 0)); + const index = nodes.length; + nodes.push({ kind: "LoopIndex", args: [], dependencies: [] }); + const binding = loopIndices.get(name) ?? []; + binding.push(index); + loopIndices.set(name, binding); + inputs[name] = expression(name, type); + loops.push({ + kind: "LoopNode", + args: [visit(start), visit(end), index], + body: [], + dependencies: [], + }); + } + const callback = params.at(-1) as (inputs: Record) => unknown; + const body = visit(Fn(() => callback(inputs))()); + let nested = body; + for (let i = loops.length - 1; i >= 0; i--) { + const loop = loops[i]; + if (loop === undefined) throw new Error("TN_TSL_EXPORT_INVALID: loop"); + loop.body = [nested]; + if (i === 0) Object.assign(record, loop); + else { + nested = nodes.length; + nodes.push(loop); + } + } + for (let i = 0; i < loops.length; i++) { + const param = params[i] as { name?: string }; + loopIndices.get(param.name ?? String.fromCharCode(105 + i))?.pop(); + } + return id; + } + case "ExpressionNode": { + const binding = loopIndices.get(String(node.snippet))?.at(-1); + if (binding !== undefined) { + record.kind = "LoopIndexReference"; + record.args = [binding]; + } else record.operation = String(node.snippet); + return id; + } + case "BloomNode": + record.kind = "ShaderCall"; + record.args = [visit(bloomGraph(node as unknown as Parameters[0]))]; + return id; + case "SharpenNode": + // r185 RCAS samples textureNode.value directly, losing the input RTT node. + // Export that producer first and reconnect its raw texture loads below. + child("textureNode"); + record.kind = "ShaderCall"; + record.args = [ + visit(sharpenGraph(node as unknown as Parameters[0], builder)), + ]; + return id; + case "RTTNode": { + record.name = `rtt${id}`; + if (node.autoUpdate === false) record.operation = "static"; + textureNames.set(node.value, record.name); + textureProducers.set(node.value, id); + record.scale = Number(node._resolutionScale); + if (node.width != null) record.width = Number(node.width); + if (node.height != null) record.height = Number(node.height); + record.args = [child("node"), child("uvNode")]; + return id; + } + case "TextureSizeNode": + record.args = [child("textureNode")]; + if (node.levelNode != null) record.args.push(child("levelNode")); + return id; + case "ConstNode": + case "UniformNode": { + record.type = node.getNodeType(builder); + const v = node.value; + if (typeof v === "number" || typeof v === "boolean") record.value = v; + else if ( + v !== null && + typeof v === "object" && + typeof Reflect.get(v, "toArray") === "function" + ) + record.value = (v as { toArray(): number[] }).toArray(); + else throw new Error(`TN_TSL_EXPORT_INVALID: ${kind} value`); + if (kind === "UniformNode") + record.name = + typeof node.name === "string" && node.name.length > 0 ? node.name : `uniform${id}`; + break; + } + case "OperatorNode": + record.operation = String(node.op); + record.args = [child("aNode"), ...(node.bNode == null ? [] : [child("bNode")])]; + break; + case "MathNode": + record.operation = String(node.method); + record.args = ["aNode", "bNode", "cNode"].filter((key) => node[key] != null).map(child); + break; + case "SplitNode": + record.lanes = String(node.components); + record.args = [child("node")]; + break; + case "JoinNode": + record.type = node.getNodeType(builder); + record.args = (node.nodes as unknown[]).map(visit); + break; + case "ConvertNode": + record.type = String(node.convertTo); + record.args = [child("node")]; + break; + case "VarNode": + record.operation = + node.intent === true ? "intent" : node.readOnly === true ? "readOnly" : "mutable"; + record.args = [child("node")]; + break; + case "ContextNode": + if ( + node.value !== null && + typeof node.value === "object" && + Object.keys(node.value).length > 0 + ) + record.operation = "custom-context"; + record.args = [child("node")]; + break; + case "VaryingNode": + case "SubBuildNode": + record.args = [child("node")]; + break; + case "UVNode": + record.name = String(node.index); + break; + case "AttributeNode": + record.name = String(node._attributeName); + record.type = node.getNodeType(builder); + break; + case "PassNode": { + const scene = node.scene as { + traverse(callback: (object: { material?: unknown }) => void): void; + }; + const materials: object[] = []; + scene.traverse((object) => { + for (const material of Array.isArray(object.material) + ? object.material + : [object.material]) { + if ( + material !== null && + typeof material === "object" && + Reflect.get(material, "fragmentNode") != null + ) + materials.push(material); + } + }); + if (materials.length > 0) { + if (materials.length !== 1) + throw new Error("TN_TSL_UNSUPPORTED: multi-material authored post scene"); + const material = materials[0] as object; + record.operation = "post-material"; + record.name = `scene_post_${id}`; + record.scale = Number(node._resolutionScale); + record.args = [visit(Reflect.get(material, "fragmentNode")), visit(uv())]; + const vertex = Reflect.get(material, "vertexNode"); + if (vertex != null) record.vertex = visit(vertex); + } + return id; + } + case "ViewportDepthNode": + case "ScreenNode": + record.operation = String(node.scope); + break; + case "TextureNode": + case "PassTextureNode": + case "PassMultipleTextureNode": { + if (node.referenceNode != null) record.dependencies.push(child("referenceNode")); + const owner = node.passNode; + // Scene passes are external shader inputs. Effect-owned textures are not: their owner + // remains a dependency, so e.g. SSGI.getGINode() cannot hide an unlowered SSGINode. + if (owner !== undefined) record.dependencies.push(visit(owner)); + const producer = textureProducers.get(node.value); + if (producer !== undefined) record.dependencies.push(producer); + const image = node.value as { name?: string } | null; + record.name = + typeof node.textureName === "string" ? node.textureName : image?.name || `texture${id}`; + record.name = textureNames.get(node.value) ?? record.name.replace(/[^a-zA-Z0-9_]/gu, "_"); + if (node.uvNode != null) record.args = [child("uvNode")]; + if (node.sampler === false) { + record.operation = "load"; + if (node.levelNode != null) record.args.push(child("levelNode")); + } + if ( + (node.levelNode != null && node.sampler !== false) || + node.biasNode != null || + node.compareNode != null || + node.gradNode != null + ) + record.operation = "non-default-sampling"; + break; + } + } + // Preserve every dependency, including effect owners and unsupported nodes. Never replace + // an unrecognised node by a colour sample or omit it from the exported graph. + for (const dependency of node.getChildren()) record.dependencies.push(visit(dependency)); + record.dependencies = [...new Set(record.dependencies)]; + return id; + } + return { version: 1, root: visit(root), nodes }; +} diff --git a/packages/runtime-native/scripts/tsl-post-export.ts b/packages/runtime-native/scripts/tsl-post-export.ts new file mode 100644 index 000000000..3275d5de0 --- /dev/null +++ b/packages/runtime-native/scripts/tsl-post-export.ts @@ -0,0 +1,97 @@ +import type { ISerializedTslNode } from "./tsl-export.js"; + +function data(node: Record, key: string): number[] { + const value = (node[key] as { value: unknown }).value; + return typeof value === "number" ? [value] : (value as { toArray(): number[] }).toArray(); +} +function image(node: Record, kind: string, key: string, name: string) { + const map = (node[key] as { value?: unknown }).value ?? node[key]; + const texture = map as { + image: { width: number; height: number; data?: ArrayLike }; + minFilter: number; + wrapS: number; + flipY: boolean; + }; + if (!texture.image.data) throw new Error(`TN_TSL_POST_IMAGE_MISSING: ${kind}.${key}`); + return { + name, + width: texture.image.width, + height: texture.image.height, + bytes: Array.from(texture.image.data), + nearest: texture.minFilter === 1003, + repeat: texture.wrapS === 1000, + flipY: texture.flipY, + }; +} + +/** Capture r185 effect parameters and the actual lookup/noise pixels, never substitute tables. + * SMAA's PNGs are decoded by the CPU image loader in the template harness; RGBA bytes, flipY=false, + * linear area / nearest search and clamp wrapping are preserved verbatim in the native package. + */ +export function exportNativePost( + node: Record, + kind: string, + id: number, + visit: (node: unknown) => number, +): ISerializedTslNode | undefined { + if (!["GTAONode", "DenoiseNode", "SMAANode"].includes(kind)) return; + const parameters: Record = {}; + const images = []; + const args: number[] = []; + const name = `native_post_${id}`; + const keys: Record = { + SMAANode: [], + GTAONode: [ + "radius", + "thickness", + "distanceExponent", + "distanceFallOff", + "scale", + "samples", + "_cameraProjectionMatrix", + "_cameraProjectionMatrixInverse", + "_temporalDirection", + ], + DenoiseNode: [ + "lumaPhi", + "depthPhi", + "normalPhi", + "radius", + "index", + "_cameraProjectionMatrixInverse", + ], + }; + for (const key of keys[kind] ?? []) parameters[key] = data(node, key); + if (kind === "SMAANode") { + args.push(visit(node.textureNode)); + images.push( + image(node, kind, "_areaTexture", `${name}_area`), + image(node, kind, "_searchTexture", `${name}_search`), + ); + } else { + if (kind === "DenoiseNode") args.push(visit(node.textureNode)); + args.push(visit(node.depthNode)); + if (node.normalNode !== null) args.push(visit(node.normalNode)); + images.push( + image(node, kind, kind === "GTAONode" ? "_noiseNode" : "noiseNode", `${name}_noise`), + ); + } + if (kind === "DenoiseNode") { + parameters.sampleVectors = ( + node._sampleVectors as { array: { toArray(): number[] }[] } + ).array.flatMap((value) => value.toArray()); + } + return { + kind, + name, + args, + dependencies: [], + post: { + parameters, + images, + normal: kind !== "SMAANode" && node.normalNode !== null, + resolutionScale: kind === "GTAONode" ? Number(node.resolutionScale) : 1, + temporal: kind === "GTAONode" && node.useTemporalFiltering === true, + }, + }; +} diff --git a/packages/runtime-native/scripts/tsl-post.ts b/packages/runtime-native/scripts/tsl-post.ts new file mode 100644 index 000000000..04037a628 --- /dev/null +++ b/packages/runtime-native/scripts/tsl-post.ts @@ -0,0 +1,77 @@ +import { Vector2 } from "three"; +import { Fn, float, mix, rtt, uniform, uv, vec2, vec3, vec4 } from "three/tsl"; +import type { Node, NodeBuilder } from "three/webgpu"; + +/** r185 BloomNode.setup/updateBefore: bright pass, five separable mip blurs, composite. + * Keep highPassFn authored by the caller. RTT nodes carry the actual pass boundaries. + */ +interface IBloomInput { + inputNode: Node; + strength: Node; + radius: Node; + threshold: Node; + smoothWidth: Node; + _resolutionScale: number; + highPassFn(inputs: { input: Node; threshold: Node; smoothWidth: Node }): Node; +} +export function bloomGraph(node: IBloomInput): unknown { + const bright = rtt( + node.highPassFn({ + input: node.inputNode, + threshold: node.threshold, + smoothWidth: node.smoothWidth, + }), + ); + bright.setResolutionScale(node._resolutionScale); + let input = bright; + const mips = []; + for (const [mip, radius] of [6, 10, 14, 18, 22].entries()) { + const sigma = radius / 3; + const coefficients = Array.from( + { length: radius }, + (_, i) => (0.39894 * Math.exp((-0.5 * i * i) / (sigma * sigma))) / sigma, + ); + for (const direction of [vec2(1, 0), vec2(0, 1)]) { + const source = input; + const scale = node._resolutionScale / 2 ** mip; + const shader = Fn(() => { + // invSize is the destination mip size, including the first downsampled horizontal pass. + const invSize = vec2(1).div(uniform(new Vector2(1, 1)).setName("postTargetSize")); + const sum = source.sample(uv()).rgb.mul(coefficients[0]).toVar(); + for (let i = 1; i < radius; i++) { + const offset = direction.mul(invSize).mul(i); + sum.addAssign( + source + .sample(uv().add(offset)) + .rgb.add(source.sample(uv().sub(offset)).rgb) + .mul(coefficients[i]), + ); + } + return vec4(sum, 1); + })(); + input = rtt(shader).setResolutionScale(scale); + } + mips.push(input); + } + return rtt( + Fn(() => { + let sum = vec4(0); + for (const [i, mip] of mips.entries()) { + const factor = float(1 - i * 0.2); + sum = sum.add( + mip.mul(mix(factor, float(1.2).sub(factor), node.radius)).mul(vec4(vec3(1), 1)), + ); + } + return sum.mul(node.strength); + })(), + ).setResolutionScale(node._resolutionScale); +} + +/** Use upstream's RCAS operations directly rather than maintain a second copy of its formula. */ +export function sharpenGraph( + node: { setup(builder: NodeBuilder): unknown; _material: { fragmentNode: Node } }, + builder: NodeBuilder, +): unknown { + node.setup(builder); + return rtt(node._material.fragmentNode); +} diff --git a/packages/runtime-native/src/engine/renderer/lod/model_lod.cpp b/packages/runtime-native/src/engine/renderer/lod/model_lod.cpp new file mode 100644 index 000000000..1b507ac88 --- /dev/null +++ b/packages/runtime-native/src/engine/renderer/lod/model_lod.cpp @@ -0,0 +1,179 @@ +#include "engine/renderer/lod/model_lod.h" + +#include +#include + +#include "engine/foundation/math/MathUtils.h" +#include "engine/foundation/math/ieee754.h" + +namespace tn::engine::lod { + +namespace { + +// The bias model-lod.ts keeps in its module-level `lodBiasValue`. +double gLodBias = 1; + +// The reference's `pixelsPerUnit` from clustered-mesh.ts, for the perspective branch only: the +// orthographic branch of lodPixelScale never reaches it. +double pixelsPerUnit(const PerspectiveCamera& camera, double viewportHeight) { + return viewportHeight / (2.0 * ieee754::tan((camera.fov * PI) / 360.0)); +} + +} // namespace + +double lodBias() { return gLodBias; } + +void setLodBias(double bias) { gLodBias = std::isfinite(bias) && bias >= 1 ? bias : 1; } + +double biasedLodDistance(double distance) { return distance * gLodBias; } + +bool lodPixelScale(const Camera& camera, double viewportHeight, double depth, double& out, std::string& error) { + if (!(viewportHeight > 0)) { + error.assign(kLodViewportCode); + return false; + } + if (const auto* ortho = dynamic_cast(&camera)) { + const double height = ortho->top - ortho->bottom; + if (!(height > 0)) { + error.assign(kLodOrthoCode); + return false; + } + out = (viewportHeight * ortho->zoom) / height; + return true; + } + // The reference checks the depth before it asks the camera for a perspective scale, so any + // non-orthographic camera answers +Infinity at a non-positive depth. + if (!(depth > 0)) { + out = std::numeric_limits::infinity(); + return true; + } + const auto* perspective = dynamic_cast(&camera); + if (perspective == nullptr) { + error.assign(kLodCameraCode); + return false; + } + out = (pixelsPerUnit(*perspective, viewportHeight) * perspective->zoom) / depth; + return true; +} + +bool projectedLodError(double worldError, const Camera& camera, double viewportHeight, double depth, double& out, + std::string& error) { + if (worldError <= 0) { + out = 0; + return true; + } + double scale = 0; + if (!lodPixelScale(camera, viewportHeight, depth, scale, error)) + return false; + out = worldError * scale; + return true; +} + +void conservativeViewDepth(const Camera& camera, const Vector3& center, double radius, double nearPlane, double& depth, + bool& degenerate) { + Vector3 nearest = center; + nearest.applyMatrix4(camera.matrixWorldInverse); + depth = -nearest.z - jsMax(0.0, radius); + degenerate = depth <= nearPlane; +} + +Sphere worldSphere(const Sphere& local, const Matrix4& matrix) { + Sphere out; + out.center.copy(local.center); + out.center.applyMatrix4(matrix); + out.radius = local.radius * matrix.getMaxScaleOnAxis(); + return out; +} + +bool selectLodLevel(const std::vector& absoluteErrors, int current, double budgetPixels, double hysteresis, + const std::vector& views, int& out, std::string& error) { + if (absoluteErrors.empty()) { + out = 0; + return true; + } + const int last = static_cast(absoluteErrors.size()) - 1; + if (!(budgetPixels > 0) || views.empty()) { + out = 0; + return true; + } + // The reference truncates `current`; a C++ level is already an integer, so this clamps only. + const int clampedCurrent = + static_cast(jsMin(jsMax(static_cast(current), 0.0), static_cast(last))); + + int target = 0; + for (int index = last; index >= 1; index -= 1) { + const double levelError = absoluteErrors[static_cast(index)]; + bool skip = false; + for (const LodView& view : views) { + if (view.degenerate || view.finest) { + skip = true; + break; + } + double projected = 0; + if (!projectedLodError(levelError, *view.camera, view.viewportHeight, view.depth, projected, error)) + return false; + if (projected > budgetPixels) { + skip = true; + break; + } + } + if (skip) + continue; + target = index; + break; + } + + if (target <= clampedCurrent) { + out = target; + return true; + } + + // Coarsening: reject it unless the candidate is under the hysteresis-adjusted budget in every view. + const double threshold = (1 - hysteresis) * budgetPixels; + for (const LodView& view : views) { + if (view.degenerate || view.finest) { + out = clampedCurrent; + return true; + } + double projected = 0; + if (!projectedLodError(absoluteErrors[static_cast(target)], *view.camera, view.viewportHeight, + view.depth, projected, error)) + return false; + if (projected >= threshold) { + out = clampedCurrent; + return true; + } + } + out = target; + return true; +} + +double cameraNear(const Camera& camera) { + if (const auto* perspective = dynamic_cast(&camera)) + return perspective->near; + if (const auto* ortho = dynamic_cast(&camera)) + return ortho->near; + return 0; +} + +DiscreteLod::DiscreteLod(std::vector absoluteErrors, double maxPixelError, double hysteresis) + : errors_(std::move(absoluteErrors)), maxPixelError_(maxPixelError), hysteresis_(hysteresis) {} + +bool DiscreteLod::update(const Camera& camera, double viewportHeight, const Sphere& localSphere, const Object3D& object, + int& out, std::string& error) { + const Sphere world = worldSphere(localSphere, object.matrixWorld); + double depth = 0; + bool degenerate = false; + conservativeViewDepth(camera, world.center, world.radius, cameraNear(camera), depth, degenerate); + const LodView view{&camera, degenerate, biasedLodDistance(depth), viewportHeight, false}; + int index = 0; + if (!selectLodLevel(errors_, current_, maxPixelError_, hysteresis_, {view}, index, error)) { + out = current_; + return false; + } + current_ = index; + out = index; + return true; +} + +} // namespace tn::engine::lod diff --git a/packages/runtime-native/src/engine/renderer/lod/model_lod.h b/packages/runtime-native/src/engine/renderer/lod/model_lod.h new file mode 100644 index 000000000..30fdfc5f4 --- /dev/null +++ b/packages/runtime-native/src/engine/renderer/lod/model_lod.h @@ -0,0 +1,111 @@ +#pragma once + +// Automatic discrete LOD selection, ported from packages/core/src/model-lod.ts (PRD-519). This owns +// only the selection math and the per-frame discrete decision a `TN_discrete_lod` chain makes: it +// loads no asset, clones nothing, and touches no three LOD object or mesh geometry. Asset loading, +// chain construction and the join rung stay in the TypeScript loader. +// +// The selection is the reference's, operation for operation, because the differential fixtures +// compare binary64 bits. Engine code never throws: where the reference throws, these return false +// with one of the named `TN_LOD_*` codes below. + +#include +#include +#include + +#include "engine/foundation/math/Matrix.h" +#include "engine/foundation/math/Primitives.h" +#include "engine/foundation/math/Vector.h" +#include "engine/scene/camera.h" + +namespace tn::engine::lod { + +/** DISCRETE_LOD_DEFAULT_HYSTERESIS: how far inside the budget a candidate must sit before coarsening. */ +inline constexpr double kDiscreteLodDefaultHysteresis = 0.15; + +/** A non-positive viewport height is refused by this name. */ +inline constexpr std::string_view kLodViewportCode = "TN_LOD_VIEWPORT"; +/** An orthographic frustum without a positive height is refused by this name. */ +inline constexpr std::string_view kLodOrthoCode = "TN_LOD_ORTHO"; +/** A camera that is neither perspective nor orthographic is refused by this name. */ +inline constexpr std::string_view kLodCameraCode = "TN_LOD_CAMERA"; + +/** The multiplier every LOD selection path scales camera distance by (module state, as in the TS). */ +double lodBias(); + +/** Sets the adaptive LOD bias, clamped to `>= 1`; a non-finite value resets it to 1. */ +void setLodBias(double bias); + +/** The camera distance an LOD switch is compared against: the measured distance times the bias. */ +double biasedLodDistance(double distance); + +/** + * Pixels a one-world-unit error at `depth` covers for this camera and viewport. + * + * Perspective divides the projected scale by the depth and answers +Infinity for a non-positive + * depth; orthographic has no depth term and uses the frustum height. A bad viewport, frustum or + * camera returns false with the matching code instead of the reference's throw. + */ +bool lodPixelScale(const Camera& camera, double viewportHeight, double depth, double& out, std::string& error); + +/** The projected geometric error of `worldError` at `depth`, in pixels. */ +bool projectedLodError(double worldError, const Camera& camera, double viewportHeight, double depth, double& out, + std::string& error); + +/** + * The conservative nearest view-space depth of a world-space bounding sphere: the distance along the + * view axis to the centre minus the radius, which can be at or inside the near plane. + */ +void conservativeViewDepth(const Camera& camera, const Vector3& center, double radius, double nearPlane, double& depth, + bool& degenerate); + +/** The world-space bounding sphere of a cached local sphere under a matrix. */ +Sphere worldSphere(const Sphere& local, const Matrix4& matrix); + +/** One view's selection inputs, mirroring `ILodView`. `depth` is already bias-scaled. */ +struct LodView { + const Camera* camera = nullptr; + bool degenerate = false; + double depth = 0; + double viewportHeight = 0; + bool finest = false; +}; + +/** + * The coarsest level whose projected error fits the budget in every supplied view, stabilized + * against `current`. Refines immediately and coarsens only inside `(1 - hysteresis) * budget`. + */ +bool selectLodLevel(const std::vector& absoluteErrors, int current, double budgetPixels, double hysteresis, + const std::vector& views, int& out, std::string& error); + +/** The active camera's near plane, or 0 for a camera that carries none (the reference's `?? 0`). */ +double cameraNear(const Camera& camera); + +/** + * One mesh's discrete selection state: the chain's absolute errors, the policy, and the level kept + * between frames that hysteresis needs. One instance per mesh, exactly like `ModelLod`. + */ +class DiscreteLod { + public: + DiscreteLod(std::vector absoluteErrors, double maxPixelError, double hysteresis); + + /** The level currently shown. */ + [[nodiscard]] int index() const { return current_; } + /** The chain's absolute errors, LOD0 first. */ + [[nodiscard]] const std::vector& errors() const { return errors_; } + + /** + * One frame's decision for `object`. Updates the kept level and answers it in `out`. A projection + * refusal leaves the level unchanged, returns false and sets `error`. + */ + bool update(const Camera& camera, double viewportHeight, const Sphere& localSphere, const Object3D& object, + int& out, std::string& error); + + private: + std::vector errors_; + double maxPixelError_; + double hysteresis_; + int current_ = 0; +}; + +} // namespace tn::engine::lod diff --git a/packages/runtime-native/src/engine/renderer/projection/instanced_batch.cpp b/packages/runtime-native/src/engine/renderer/projection/instanced_batch.cpp new file mode 100644 index 000000000..68aae4ff6 --- /dev/null +++ b/packages/runtime-native/src/engine/renderer/projection/instanced_batch.cpp @@ -0,0 +1,445 @@ +// InstancedBatch, ported from packages/core/src/instanced-batch.ts and instanced-batch-lod.ts +// (PRD-519). Every matrix, threshold, ordering and refusal is the reference's, in its order, because +// tests/native-engine/projection compares three's decisions bit for bit. Where the reference throws, +// the call answers a refused Verdict carrying a TN_BATCH_* code instead. + +#include "engine/renderer/projection/instanced_batch.h" + +#include +#include +#include +#include +#include +#include + +namespace tn::engine::projection { + +namespace { + +/** three's `UP`: the axis a unit-height shape is laid out along, and the span rotates from it. */ +const Vector3 kUp{0, 1, 0}; + +/** The mesh that carries a batch, so `updateInstancedLods` finds it by walking a root. */ +std::unordered_map& registry() { + static std::unordered_map batches; + return batches; +} + +/** The elements a geometry draws, else its positions, else nothing: what `drawTriangles` counts. */ +double drawElements(const BufferGeometry& geometry) { + if (geometry.index) return double(geometry.index->count()); + const auto position = geometry.attributes.find("position"); + return position == geometry.attributes.end() ? 0 : double(position->second->count()); +} + +/** `pooledCapacity`: at least MESH_POOL_MIN_CAPACITY, and a power of two so a parked mesh fits. */ +uint32_t pooledCapacity(uint32_t capacity) { + uint32_t wanted = kMeshPoolMinCapacity; + while (wanted < capacity) wanted *= 2; + return wanted; +} + +/** `mesh.name || "unnamed"`, as the two LOD reports print it. */ +std::string meshLabel(const InstancedMesh& mesh) { return mesh.name.empty() ? "unnamed" : mesh.name; } + +} // namespace + +std::unique_ptr InstancedBatch::create(BatchOptions options, Verdict& verdict) { + if (!options.geometry) { + verdict = Verdict::refuse(kBatchGeometryCode); + return nullptr; + } + if (!options.material) { + verdict = Verdict::refuse(kBatchMaterialCode); + return nullptr; + } + verdict = {}; + return std::unique_ptr(new InstancedBatch(std::move(options))); +} + +InstancedBatch::InstancedBatch(BatchOptions options) : options_(std::move(options)) {} + +InstancedBatch::~InstancedBatch() { + if (mesh_ != nullptr) registry().erase(mesh_); +} + +Verdict InstancedBatch::readTriple(std::span value, Vector3& out) { + if (value.empty()) return {}; // the caller's own default, not a refusal + if (value.size() != 3) return Verdict::refuse(kBatchTripleCode); + for (double component : value) + if (!std::isfinite(component)) return Verdict::refuse(kBatchFiniteCode); + out.set(value[0], value[1], value[2]); + return {}; +} + +Verdict InstancedBatch::open() { + if (!built_) return {}; + return Verdict::refuse(kBatchClosedCode); +} + +Verdict InstancedBatch::add(const Matrix4& matrix, uint32_t& index) { + if (Verdict refused = open(); !refused.ok) return refused; + // The matrix is copied, so one scratch Matrix4 can drive every call. + matrices_.push_back(matrix); + index = static_cast(matrices_.size() - 1); + return {}; +} + +Verdict InstancedBatch::place(const Placement& placement, uint32_t& index) { + if (Verdict refused = open(); !refused.ok) return refused; + Vector3 position; + if (placement.position.empty()) return Verdict::refuse(kBatchTripleCode); + if (Verdict refused = readTriple(placement.position, position); !refused.ok) return refused; + Vector3 axes{1, 1, 1}; + if (placement.uniformScale) { + if (!std::isfinite(placement.scale)) return Verdict::refuse(kBatchFiniteCode); + axes.setScalar(placement.scale); + } else if (Verdict refused = readTriple(placement.scaleAxes, axes); !refused.ok) return refused; + Euler rotation; + if (!placement.rotation.empty()) { + Vector3 angles; + if (Verdict refused = readTriple(placement.rotation, angles); !refused.ok) return refused; + rotation.set(angles.x, angles.y, angles.z); + } + scratch_.position.copy(position); + scratch_.quaternion.identity(); + scratch_.rotation.copy(rotation); + scratch_.scale.copy(axes); + scratch_.updateMatrix(); + matrices_.push_back(scratch_.matrix); + index = static_cast(matrices_.size() - 1); + return {}; +} + +Verdict InstancedBatch::span(std::span from, std::span to, double radius, + uint32_t& index) { + if (Verdict refused = open(); !refused.ok) return refused; + Vector3 start, end; + if (from.empty() || to.empty()) return Verdict::refuse(kBatchTripleCode); + if (Verdict refused = readTriple(from, start); !refused.ok) return refused; + if (Verdict refused = readTriple(to, end); !refused.ok) return refused; + if (!std::isfinite(radius) || radius <= 0) return Verdict::refuse(kBatchRadiusCode); + direction_.subVectors(end, start); + const double length = direction_.length(); + // Fail closed rather than skip: `place` and `span` answer the index a game animates by, so a + // silently dropped instance shifts every later index and the caller's own bookkeeping with it. + if (length < kMinSpan) return Verdict::refuse(kBatchSpanCode); + direction_.divideScalar(length); + rotation_.setFromUnitVectors(kUp, direction_); + midpoint_.set((start.x + end.x) / 2, (start.y + end.y) / 2, (start.z + end.z) / 2); + scratch_.position.copy(midpoint_); + scratch_.rotation.set(0, 0, 0); + scratch_.quaternion.copy(rotation_); + scratch_.scale.set(radius, length, radius); + scratch_.updateMatrix(); + matrices_.push_back(scratch_.matrix); + index = static_cast(matrices_.size() - 1); + return {}; +} + +bool InstancedBatch::equals(const InstancedBatch* other) const { + if (other == nullptr || matrices_.size() != other->matrices_.size()) return false; + for (std::size_t index = 0; index < matrices_.size(); ++index) + if (std::memcmp(matrices_[index].elements.data(), other->matrices_[index].elements.data(), + sizeof(double) * 16) != 0) + return false; + return true; +} + +uint32_t InstancedBatch::writeMatrices(std::vector& target, uint32_t offset) const { + for (std::size_t index = 0; index < matrices_.size(); ++index) { + const std::array elements = matrices_[index].toArray(); + for (int field = 0; field < 16; ++field) + target[(offset + index) * 16 + static_cast(field)] = float(elements[field]); + } + return static_cast(matrices_.size()); +} + +Build InstancedBatch::build(const BuildOptions& options) { + Build build; + if (built_) { + build.verdict = Verdict::refuse(kBatchBuiltCode); + return build; + } + built_ = true; + const uint32_t placed = count(); + build.count = placed; + // Nothing placed means no mesh: `new InstancedMesh(g, m, 0)` draws nothing and satisfies every + // type check, so an empty batch would look exactly like a working one. + if (placed == 0) return build; + InstancedMesh* into = options.into; + const bool refilled = into != nullptr && into->geometry == options_.geometry && + into->material == options_.material && into->instanceMatrix->count() >= placed; + if (!refilled) + minted_ = std::make_shared( + options_.geometry, options_.material, + pooledCapacity(std::max(placed, options.capacity.value_or(placed)))); + InstancedMesh& mesh = refilled ? *into : *minted_; + mesh_ = &mesh; + mesh.count = placed; + mesh.setVisible(true); + mesh.frustumCulled = true; + if (options.name.has_value()) mesh.name = *options.name; + for (uint32_t index = 0; index < placed; ++index) mesh.setMatrixAt(index, matrices_[index]); + mesh.instanceMatrix->setNeedsUpdate(); + mesh.setCastShadow(options.castShadow.value_or(false)); + mesh.setReceiveShadow(options.receiveShadow.value_or(false)); + // Without this the batch is culled against the bounds of a single un-transformed copy, so a + // spread-out batch pops out of view long before it leaves the frustum. + mesh.computeBoundingSphere(); + build.verdict = attachLod(build.warnings); + if (options.parent != nullptr) options.parent->add(mesh); + build.mesh = mesh_ == nullptr ? nullptr : mesh_; + build.minted = minted_; + build.slots = static_cast(mesh.instanceMatrix->count()); + return build; +} + +// attachInstancedLod: the policy first, then the levels, then the carrier and the partitions. +Verdict InstancedBatch::attachLod(std::vector& warnings) { + if (!options_.autoLod.has_value() || *options_.autoLod) { + const double budget = options_.maxPixelError; + const double hysteresis = options_.hysteresis; + if (!std::isfinite(budget) || budget <= 0 || !std::isfinite(hysteresis) || hysteresis < 0 || + hysteresis >= 1) + return Verdict::refuse(kBatchAutoLodCode); + } + InstancedMesh& mesh = *mesh_; + if (options_.autoLod.has_value() && !*options_.autoLod && !options_.lods.has_value()) return {}; + const bool authored = options_.lods.has_value(); + const LodChain* chain = + authored ? nullptr : (options_.chain.has_value() ? &*options_.chain : nullptr); + levels_ = {options_.geometry}; + distances_ = {0}; + if (authored) { + double previous = 0; + int failed = 0; + for (const AuthoredLod& rung : *options_.lods) { + if (!std::isfinite(rung.distance) || rung.distance <= previous) + return Verdict::refuse(kBatchLodDistancesCode); + previous = rung.distance; + if (!rung.geometry || drawElements(*rung.geometry) < 3) { + failed += 1; + continue; + } + levels_.push_back(rung.geometry); + distances_.push_back(rung.distance); + } + if (failed > 0) + warnings.push_back("TN_INSTANCED_LOD_FAILED: '" + meshLabel(mesh) + "' skipped " + + std::to_string(failed) + " unavailable authored levels; " + + std::to_string(levels_.size()) + " usable levels remain."); + } else if (chain != nullptr) { + levels_ = chain->levels; + } + if (levels_.size() < 2) { + const double triangles = drawElements(*options_.geometry) / 3; + if (!authored && triangles * count() > 1000000) + warnings.push_back("TN_INSTANCED_LOD_UNAVAILABLE: '" + meshLabel(mesh) + "' draws " + + std::to_string(static_cast(std::floor(triangles * count()))) + + " triangles without a baked AutoLOD chain; cook the model or supply lods."); + return {}; + } + base_ = levels_[0]; + // Preparation may replace a normal/UV attribute after cloning; index-only rungs share its streams. + if (!authored) + for (const std::shared_ptr& level : levels_) + for (const auto& entry : base_->attributes) level->setAttribute(entry.first, entry.second); + base_->computeBoundingSphere(); + local_ = base_->boundingSphere ? *base_->boundingSphere : Sphere(); + // A zero-range carrier keeps original matrices/indices queryable without drawing them twice. + carrier_ = std::make_shared(); + for (const auto& entry : base_->attributes) carrier_->setAttribute(entry.first, entry.second); + carrier_->boundingBox = base_->boundingBox; + carrier_->boundingSphere = base_->boundingSphere; + carrier_->setIndexFromArray({}); + carrier_->setDrawRange(0, 0); + mesh.geometry = carrier_; + groups_ = spatialPartitions(static_cast(std::ceil(std::sqrt(double(mesh.count))))); + partitionOf_.assign(mesh.instanceMatrix->count(), 0); + for (std::size_t partition = 0; partition < groups_.size(); ++partition) + for (uint32_t index : groups_[partition]) partitionOf_[index] = static_cast(partition); + states_.assign(mesh.instanceMatrix->count(), 0); + // Children draw the partitions; they share the game's geometries and never own their disposal. + const uint32_t spare = static_cast(mesh.instanceMatrix->count() - mesh.count); + for (std::size_t partition = 0; partition < groups_.size(); ++partition) + for (std::size_t level = 0; level < levels_.size(); ++level) { + const uint32_t slots = + static_cast(groups_[partition].size()) + (partition == 0 ? spare : 0); + auto child = std::make_shared(levels_[level], mesh.material, slots); + child->name = meshLabel(mesh) + ":cell" + std::to_string(partition) + ":lod" + + std::to_string(level); + child->count = 0; + child->setCastShadow(mesh.castShadow()); + child->setReceiveShadow(mesh.receiveShadow()); + child->setLayerMask(mesh.layers().mask); + // Zero-count partitions stay visible: projection keys must not churn as detail changes. + child->setVisible(true); + child->frustumCulled = true; + mesh.add(*child); + children_.push_back(child); + } + registry()[&mesh] = this; + return {}; +} + +// spatialPartitions: split a broad instance set along its measured longest axis, leaving every leaf +// with stable public slots. +std::vector> InstancedBatch::spatialPartitions(uint32_t limit) const { + std::vector> groups; + std::vector all(mesh_->count); + for (uint32_t index = 0; index < mesh_->count; ++index) all[index] = index; + splitPartitions(all, limit, groups); + return groups; +} + +void InstancedBatch::splitPartitions(std::vector& indices, uint32_t limit, + std::vector>& groups) const { + if (indices.size() <= limit) { + groups.push_back(indices); + return; + } + // The instance matrices as float32, widened: `instanceMatrix.array` is the same bytes. + Matrix4 read; + const auto axisValue = [&](uint32_t index, int component) { + mesh_->getMatrixAt(index, read); + return read.elements[static_cast(12 + component)]; + }; + int axis = 12; + double extent = -1; + for (int component = 12; component < 15; ++component) { + double min = std::numeric_limits::infinity(); + double max = -std::numeric_limits::infinity(); + for (uint32_t index : indices) { + const double value = axisValue(index, component - 12); + min = std::min(min, value); + max = std::max(max, value); + } + if (max - min > extent) { + extent = max - min; + axis = component; + } + } + // V8's Array.prototype.sort is stable, so a tie keeps placement order; std::stable_sort agrees. + std::stable_sort(indices.begin(), indices.end(), [&](uint32_t a, uint32_t b) { + return axisValue(a, axis - 12) < axisValue(b, axis - 12); + }); + const auto middle = static_cast(indices.size() / 2); + std::vector lower(indices.begin(), indices.begin() + middle); + std::vector upper(indices.begin() + middle, indices.end()); + splitPartitions(lower, limit, groups); + splitPartitions(upper, limit, groups); +} + +LodUpdate InstancedBatch::selectLods(Camera& camera, double viewportHeight) { + LodUpdate update; + if (children_.empty()) return update; + InstancedMesh& mesh = *mesh_; + mesh.updateWorldMatrix(true, false); + Vector3 cameraPosition; + camera.getWorldPosition(cameraPosition); + for (const std::shared_ptr& child : children_) { + child->count = 0; + child->material = mesh.material; + child->setLayerMask(mesh.layers().mask); + child->setCastShadow(mesh.castShadow()); + child->setReceiveShadow(mesh.receiveShadow()); + child->matrixWorld.copy(mesh.matrixWorld); + } + const bool authored = options_.lods.has_value(); + const LodChain* chain = + authored ? nullptr : (options_.chain.has_value() ? &*options_.chain : nullptr); + const double budget = options_.maxPixelError; + Matrix4 matrix; + Matrix4 world; + for (uint32_t index = 0; index < mesh.count; ++index) { + mesh.getMatrixAt(index, matrix); + world.multiplyMatrices(mesh.matrixWorld, matrix); + const Sphere sphere = lod::worldSphere(local_, world); + double depth = 0; + bool degenerate = false; + lod::conservativeViewDepth(camera, sphere.center, sphere.radius, lod::cameraNear(camera), depth, + degenerate); + uint32_t level = 0; + if (authored) { + const double distance = lod::biasedLodDistance(cameraPosition.distanceTo(sphere.center)); + while (level + 1 < distances_.size() && distance >= distances_[level + 1]) level += 1; + } else if (chain != nullptr) { + // Project local error at world scale without copying the chain's errors per placement. + const double scale = world.getMaxScaleOnAxis(); + lod::LodView view; + view.camera = &camera; + view.viewportHeight = viewportHeight; + view.depth = lod::biasedLodDistance(depth); + view.degenerate = degenerate; + int chosen = 0; + std::string error; + if (!lod::selectLodLevel(chain->errors, states_[index], + budget / std::max(scale, std::numeric_limits::epsilon()), + options_.hysteresis, {view}, chosen, error)) + return update; // a refused selection leaves every count as it was + level = static_cast(chosen < 0 ? 0 : chosen); + } + states_[index] = static_cast(level); + InstancedMesh& child = *children_[partitionOf_[index] * levels_.size() + level]; + child.setMatrixAt(child.count, matrix); + if (mesh.instanceColor) { + // A render partition has no colour of its own, so it starts black rather than white. + if (!child.instanceColor) + child.instanceColor = + BufferAttribute::fromFloats(std::vector(child.instanceMatrix->count() * 3, 0.0), 3); + child.instanceColor->setXYZ(child.count, mesh.instanceColor->getX(index), + mesh.instanceColor->getY(index), + mesh.instanceColor->getZ(index)); + child.instanceColor->setNeedsUpdate(); + } + child.count += 1; + } + for (const std::shared_ptr& child : children_) { + child->instanceMatrix->setNeedsUpdate(); + if (child->count > 0) child->computeBoundingSphere(); + update.triangles += drawElements(*child->geometry) / 3 * child->count; + } + return update; +} + +LodUpdate InstancedBatch::updateLod(Camera& camera, double viewportHeight) { + LodUpdate update = selectLods(camera, viewportHeight); + if (mesh_ == nullptr) return update; + update.partitions.reserve(children_.size()); + for (std::size_t partition = 0; partition < children_.size(); ++partition) { + const InstancedMesh& child = *children_[partition]; + Partition entry; + entry.cell = static_cast(partition / levels_.size()); + entry.level = static_cast(partition % levels_.size()); + entry.count = child.count; + entry.indexCount = static_cast(drawElements(*child.geometry)); + entry.visible = child.visible(); + entry.castShadow = child.castShadow(); + entry.receiveShadow = child.receiveShadow(); + if (child.boundingSphere) entry.boundingSphere = *child.boundingSphere; + update.partitions.push_back(entry); + } + return update; +} + +double updateInstancedLods(Object3D& root, Camera& camera, double viewportHeight) { + camera.updateMatrixWorld(); + std::vector nodes; + root.traverse( + [](Object3D& object, void* context) { + static_cast*>(context)->push_back(&object); + }, + &nodes); + std::vector batches; + for (Object3D* node : nodes) { + const auto found = registry().find(node); + if (found != registry().end()) batches.push_back(found->second); + } + double triangles = 0; + for (InstancedBatch* batch : batches) + triangles += batch->updateLod(camera, viewportHeight).triangles; + return triangles; +} + +} // namespace tn::engine::projection diff --git a/packages/runtime-native/src/engine/renderer/projection/instanced_batch.h b/packages/runtime-native/src/engine/renderer/projection/instanced_batch.h new file mode 100644 index 000000000..b9eeae76f --- /dev/null +++ b/packages/runtime-native/src/engine/renderer/projection/instanced_batch.h @@ -0,0 +1,275 @@ +#pragma once + +// InstancedBatch's decisions, ported from packages/core/src/instanced-batch.ts (`InstancedBatch`, +// 274 lines) and packages/core/src/instanced-batch-lod.ts (`attachInstancedLod`, `spatialPartitions`) +// by PRD-519: which placements a batch holds, the matrix each one composes, the mesh it builds or +// refuses to build, the render partition and LOD level every placement draws at, and every refusal +// with its reason code. Nothing here decides how a prop looks: the shape, the surface and every +// transform are the game's. +// +// CPU only. The meshes it builds are scene nodes with instance buffers, like the reference's +// InstancedMesh; no GPU object is created and no draw is issued. Selection reuses the ported +// `lod::selectLodLevel` and its view math, so a level chosen here is three's, bit for bit. +// +// Where the reference throws, this answers a refused `Verdict` carrying one of the `TN_BATCH_*` +// codes: engine code never throws. A refusal happens in the reference's order, so one bad placement +// never shifts a later instance index. +// +// Not ported, and why: +// - `pooledMesh`'s reuse (packages/core/src/render/mesh-pool.ts): the pool exists because WebGPU +// keys an instanced mesh's compiled program by its own uuid, so a reused buffer keeps a shader a +// fresh one rebuilds. What a decision can read of it is the minted capacity, which is ported +// (`kMeshPoolMinCapacity` rounded up to a power of two); the reuse is a renderer concern. +// - `console.warn`: the two `TN_INSTANCED_LOD_*` reports come back as `Build::warnings`, since the +// engine has no console and a warning nobody can read is not a report. +// - `mesh.raycast` and the carrier swap around it: InstancedMesh raycasting is not ported +// (see engine/scene/object3d.h), and an instance query is not a batching decision. +// - `lodChainOf(geometry)`: the baked chain is an input here (`LodChain`), because the native +// loader that reads `TN_discrete_lod` out of a glTF primitive is PRD-515's work. +// - `release`, the `dispose` listener: nothing here owns a GPU resource, so there is nothing to +// release. The partitions live as long as the batch. + +#include +#include +#include +#include +#include +#include +#include + +#include "engine/foundation/math/Euler.h" +#include "engine/foundation/math/Matrix.h" +#include "engine/foundation/math/Primitives.h" +#include "engine/foundation/math/Quaternion.h" +#include "engine/foundation/math/Vector.h" +#include "engine/renderer/lod/model_lod.h" +#include "engine/scene/camera.h" +#include "engine/scene/geometry.h" +#include "engine/scene/material.h" +#include "engine/scene/nodes.h" + +namespace tn::engine::projection { + +/** The geometry is the game's: a batch that draws none is refused by this name. */ +inline constexpr std::string_view kBatchGeometryCode = "TN_BATCH_GEOMETRY_REQUIRED"; +/** So is the surface: the batch never chooses one. */ +inline constexpr std::string_view kBatchMaterialCode = "TN_BATCH_MATERIAL_REQUIRED"; +/** A placement after `build`, whose instance count is now fixed. */ +inline constexpr std::string_view kBatchClosedCode = "TN_BATCH_CLOSED"; +/** A second `build` on one batch. */ +inline constexpr std::string_view kBatchBuiltCode = "TN_BATCH_ALREADY_BUILT"; +/** A position, rotation or scale that is not a [x, y, z] triple. */ +inline constexpr std::string_view kBatchTripleCode = "TN_BATCH_TRIPLE"; +/** A component that is not a finite number. */ +inline constexpr std::string_view kBatchFiniteCode = "TN_BATCH_NOT_FINITE"; +/** A span radius that is not a positive finite number. */ +inline constexpr std::string_view kBatchRadiusCode = "TN_BATCH_RADIUS"; +/** Span endpoints at the same point, so there is no direction to face. */ +inline constexpr std::string_view kBatchSpanCode = "TN_BATCH_SPAN_POINT"; +/** Automatic selection asked for a non-positive budget or a hysteresis outside [0, 1). */ +inline constexpr std::string_view kBatchAutoLodCode = "TN_BATCH_AUTO_LOD"; +/** Authored levels whose distances are not positive and strictly increasing. */ +inline constexpr std::string_view kBatchLodDistancesCode = "TN_BATCH_LOD_DISTANCES"; + +/** MIN_SPAN: shorter than this, `from` and `to` are the same point. */ +inline constexpr double kMinSpan = 1e-5; +/** INSTANCED_LOD_MAX_PIXEL_ERROR: an instanced prop's projected error budget, in raster pixels. */ +inline constexpr double kInstancedLodMaxPixelError = 4; +/** MESH_POOL_MIN_CAPACITY: the smallest instance buffer a batch ever mints. */ +inline constexpr uint32_t kMeshPoolMinCapacity = 64; + +/** One placement's authored numbers, as `IInstancedPlacement`: the spans stand in for its tuples. */ +struct Placement { + /** Required: a [x, y, z] triple of finite numbers. */ + std::span position; + /** Empty: no rotation. Otherwise a [x, y, z] triple of finite numbers, in radians. */ + std::span rotation; + /** True when `scale` was one number for all three axes, as the reference's union allows. */ + bool uniformScale = false; + /** The uniform scale, when `uniformScale`. */ + double scale = 1; + /** The per-axis scale, when not `uniformScale`: a [x, y, z] triple of finite numbers. */ + std::span scaleAxes; +}; + +/** One baked discrete chain, as `ILodChain`: LOD0 is the base, then one level per index range. */ +struct LodChain { + std::vector> levels; + /** Absolute projected errors, LOD0 first; `levels[0]` carries 0, as `selectLodLevel` requires. */ + std::vector errors; +}; + +/** One authored rung. A null geometry is the unavailable rung the reference warns about once. */ +struct AuthoredLod { + double distance = 0; + std::shared_ptr geometry; +}; + +/** `IInstancedBatchOptions` plus `IInstancedLodOptions`, as the batch holds them. */ +struct BatchOptions { + std::shared_ptr geometry; + std::shared_ptr material; + /** Unset selects automatically at `maxPixelError`; false leaves detail to the caller. */ + std::optional autoLod; + /** Read when `autoLod` is not false. */ + double maxPixelError = kInstancedLodMaxPixelError; + double hysteresis = lod::kDiscreteLodDefaultHysteresis; + /** The baked chain, when this geometry carries one. Authored levels win over it. */ + std::optional chain; + /** Authored distance levels. */ + std::optional> lods; +}; + +/** A call's outcome: refused, and by which name. Nothing else about the call happened. */ +struct Verdict { + bool ok = true; + std::string reasonCode; + + static Verdict refuse(std::string_view code) { return {false, std::string(code)}; } +}; + +/** `IInstancedBatchBuildOptions`. Every default is three's own. */ +struct BuildOptions { + std::optional castShadow; + std::optional receiveShadow; + std::optional name; + Object3D* parent = nullptr; + /** An existing mesh to refill instead of minting one, as the reference's `into`. */ + InstancedMesh* into = nullptr; + /** Instance slots to mint when a new mesh is made. Default: the placement count. */ + std::optional capacity; +}; + +/** What `build` decided: the mesh it made or refused to make, its counts, and its reports. */ +struct Build { + Verdict verdict; + /** The mesh it built, or null when nothing was placed: the reference answers `undefined`. */ + InstancedMesh* mesh = nullptr; + /** Non-null only when this call minted the mesh; an `into` mesh stays the caller's to own. */ + std::shared_ptr minted; + uint32_t count = 0; // instances that draw + uint32_t slots = 0; // instanceMatrix.count: the buffer's width, minted or refilled + std::vector warnings; +}; + +/** One render partition's frame decision, as `draws(root)` reads a child of the batch mesh. */ +struct Partition { + uint32_t cell = 0; + uint32_t level = 0; + uint32_t count = 0; // instances drawn; a zero partition stays visible and is still listed + uint32_t indexCount = 0; // the level geometry's index count, or its position count + bool visible = false; + bool castShadow = false; + bool receiveShadow = false; + /** Present once a non-zero count has computed it, as `child.boundingSphere` is. */ + std::optional boundingSphere; +}; + +/** One frame's selection for one batch: the triangles, and every partition that drew. */ +struct LodUpdate { + Verdict verdict; + double triangles = 0; + /** In child order: spatial cells, then levels within a cell. */ + std::vector partitions; +}; + +/** + * Collapses many copies of one shape into a single draw, without knowing the count up front. + * + * It decides nothing about how the result looks. The shape, the surface and every transform are the + * game's, and the built mesh is handed back so the game can keep animating instances by index. + */ +class InstancedBatch { + public: + /** The reference's constructor: it needs the game's geometry and material, or it refuses. */ + static std::unique_ptr create(BatchOptions options, Verdict& verdict); + ~InstancedBatch(); + InstancedBatch(const InstancedBatch&) = delete; + InstancedBatch& operator=(const InstancedBatch&) = delete; + + /** How many instances have been placed so far. */ + [[nodiscard]] uint32_t count() const { return static_cast(matrices_.size()); } + /** The built mesh, or null before `build` — never a guess. */ + [[nodiscard]] InstancedMesh* mesh() const { return mesh_; } + /** The placed matrices, in placement order: what a caller packs into one shared buffer reads. */ + [[nodiscard]] const std::vector& matrices() const { return matrices_; } + /** The render partitions, in child order, after a build that made any. */ + [[nodiscard]] const std::vector>& partitions() const { + return children_; + } + + /** Records one instance from a matrix the game composed itself, and answers its index. */ + Verdict add(const Matrix4& matrix, uint32_t& index); + /** Records one instance from position, scale and Euler rotation, and answers its index. */ + Verdict place(const Placement& placement, uint32_t& index); + /** + * Records one instance stretched between two points, and answers its index. + * + * Chains, tie rods, railing bars, struts and cables are all "from A to B" rather than "at P with + * rotation R", so the orientation is derived here instead of at every call site. + */ + Verdict span(std::span from, std::span to, double radius, uint32_t& index); + /** True when this batch holds element for element the matrices of `other`. */ + [[nodiscard]] bool equals(const InstancedBatch* other) const; + /** + * Writes every placed matrix into `target` (float32, as `instanceMatrix.array` is), starting at + * instance `offset`, and answers how many were written. + */ + uint32_t writeMatrices(std::vector& target, uint32_t offset) const; + + /** Turns everything placed so far into one instanced mesh, and attaches its LOD partitions. */ + Build build(const BuildOptions& options = {}); + + /** + * One frame's selection for this camera and viewport: which partition and level each placement + * draws at, and the triangles that submits. A refused selection leaves the counts as they were. + */ + LodUpdate updateLod(Camera& camera, double viewportHeight); + + private: + explicit InstancedBatch(BatchOptions options); + + /** requireTriple, over a span. An empty span is the caller's own default, not a refusal. */ + static Verdict readTriple(std::span value, Vector3& out); + /** #assertOpen: a placement after the build, whose instance count is now fixed. */ + Verdict open(); + /** attachInstancedLod: validates the policy, builds the levels and mints the partitions. */ + Verdict attachLod(std::vector& warnings); + /** spatialPartitions: split the public slots along the measured longest axis. */ + std::vector> spatialPartitions(uint32_t limit) const; + void splitPartitions(std::vector& indices, uint32_t limit, + std::vector>& groups) const; + /** The reference's controller update: every public slot through this frame's selection. */ + LodUpdate selectLods(Camera& camera, double viewportHeight); + + BatchOptions options_; + std::vector matrices_; + std::shared_ptr minted_; // the mesh this batch owns, when it minted one + InstancedMesh* mesh_ = nullptr; // the mesh it draws into, minted or refilled + bool built_ = false; + + Object3D scratch_; // the reference's #scratch, and the #direction/#midpoint/#rotation below + Vector3 direction_; + Vector3 midpoint_; + Quaternion rotation_; + + // The LOD state the reference closes over in `attachInstancedLod`. + std::shared_ptr base_; + std::vector> levels_; + std::vector distances_; + std::shared_ptr carrier_; + std::vector> groups_; + std::vector partitionOf_; + std::vector states_; + std::vector> children_; + Sphere local_; +}; + +/** + * updateModelLods: takes every batch under `root` through this frame's selection and answers the + * triangles they will submit. A batch is found by the mesh it built, so a mesh that leaves the graph + * and comes back takes part again. The answer is a JS-shaped number, as the reference's is. + */ +double updateInstancedLods(Object3D& root, Camera& camera, double viewportHeight); + +} // namespace tn::engine::projection diff --git a/packages/runtime-native/src/engine/renderer/visibility/camera_cull.cpp b/packages/runtime-native/src/engine/renderer/visibility/camera_cull.cpp new file mode 100644 index 000000000..5061868b5 --- /dev/null +++ b/packages/runtime-native/src/engine/renderer/visibility/camera_cull.cpp @@ -0,0 +1,185 @@ +#include "engine/renderer/visibility/camera_cull.h" + +#include "engine/foundation/math/MathUtils.h" +#include "engine/foundation/math/ieee754.h" +#include "engine/scene/geometry.h" +#include "engine/scene/nodes.h" + +#include +#include + +namespace tn::engine::visibility { + +std::optional CameraCull::create(const CameraCullOptions& options, std::string& error) { + if (options.enabled && (!std::isfinite(options.minimumPixels) || options.minimumPixels <= 0)) { + error.assign(kMinimumPixelsCode); + return std::nullopt; + } + CameraCull cull; + cull.enabled_ = options.enabled; + // A disabled gate still reports the default threshold, as the reference leaves it. + cull.minimumPixels_ = options.enabled ? options.minimumPixels : kDefaultMinimumProjectedPixels; + cull.report_.enabled = options.enabled; + cull.report_.thresholdPixels = cull.minimumPixels_; + return cull; +} + +void CameraCull::alwaysRender(Object3D& object, bool enabled) { + if (enabled) { + alwaysRender_[&object] = true; + } else { + alwaysRender_.erase(&object); + } +} + +void CameraCull::apply(Object3D& root, Camera& camera, double viewportHeight) { + restore(); + report_ = CameraCullReport{}; + report_.enabled = enabled_; + report_.thresholdPixels = minimumPixels_; + camera_ = nullptr; + auto* perspective = dynamic_cast(&camera); + if (!std::isfinite(viewportHeight) || viewportHeight <= 0) { + report_.cameraResolved = false; + } else if (perspective == nullptr || !(perspective->fov > 0 && perspective->fov < 180)) { + // An orthographic camera has no distance term, so a projected size has no meaning. + report_.cameraResolved = false; + } else { + if (camera.matrixWorldAutoUpdate) + camera.updateMatrixWorld(); + camera_ = &camera; + scale_ = viewportHeight / (2 * ieee754::tan((perspective->fov * PI) / 360)); + const double* elements = camera.matrixWorld.elements.data(); + cameraX_ = elements[12]; + cameraY_ = elements[13]; + cameraZ_ = elements[14]; + projectionScreen_.multiplyMatrices(camera.projectionMatrix, camera.matrixWorldInverse); + frustum_.setFromProjectionMatrix(projectionScreen_); + } + cameraResolved_ = report_.cameraResolved; + // The walk runs whether or not the gate is enabled: turning the convention off must not turn its + // measurement off. Only the hide below is gated by `enabled_`. + root.traverseVisible(&CameraCull::visitTrampoline, this); +} + +void CameraCull::restore() { + for (Object3D* object : hidden_) + object->setVisible(true); + hidden_.clear(); +} + +void CameraCull::visitTrampoline(Object3D& object, void* context) { static_cast(context)->visit(object); } + +void CameraCull::visit(Object3D& object) { + if (dynamic_cast(&object) == nullptr) + return; + report_.considered += 1; + if (isCameraAttached(object)) { + report_.exemptCameraAttached += 1; + return; + } + const auto marked = alwaysRender_.find(&object); + if (marked != alwaysRender_.end() && marked->second) { + report_.exemptMarked += 1; + return; + } + // `frustumCulled = false` is the game's standing instruction that its bounds cannot be trusted; + // a second, stricter cull does not get to override the opt-out. + if (!object.frustumCulled) { + report_.exemptFrustumCulled += 1; + return; + } + Sphere sphere; + const BoundKind kind = boundsOf(object, sphere); + if (kind == BoundKind::Dynamic) { + report_.exemptDynamicBounds += 1; + return; + } + // A zero or non-finite radius is not a size: keep the object, never read it as "infinitely small". + if (kind == BoundKind::None || !(std::isfinite(sphere.radius) && sphere.radius > 0)) { + report_.exemptWithoutBounds += 1; + return; + } + center_.copy(sphere.center).applyMatrix4(object.matrixWorld); + // A shadow can be cast from far outside the main view, so a caster off the main camera is kept. + if (object.castShadow() && (!cameraResolved_ || !frustum_.containsPoint(center_))) { + report_.exemptShadowCasters += 1; + return; + } + if (!enabled_ || !cameraResolved_) + return; + const double dx = center_.x - cameraX_; + const double dy = center_.y - cameraY_; + const double dz = center_.z - cameraZ_; + const double distance = std::sqrt(dx * dx + dy * dy + dz * dz); + const double worldRadius = sphere.radius * object.matrixWorld.getMaxScaleOnAxis(); + const double projectedDiameter = (2 * worldRadius * scale_) / std::max(distance - worldRadius, kMinimumDistance); + if (projectedDiameter >= minimumPixels_) + return; + object.setVisible(false); + hidden_.push_back(&object); + report_.culled += 1; +} + +bool CameraCull::isCameraAttached(const Object3D& object) const { + if (camera_ == nullptr) + return false; + for (Object3D* node = object.parent; node != nullptr; node = node->parent) { + if (node == camera_) + return true; + } + return false; +} + +CameraCull::BoundKind CameraCull::boundsOf(Object3D& object, Sphere& out) { + auto* mesh = dynamic_cast(&object); + if (mesh == nullptr || mesh->geometry == nullptr) + return BoundKind::None; + BufferGeometry& geometry = *mesh->geometry; + const std::shared_ptr position = geometry.getAttribute("position"); + const bool versioned = position != nullptr; + const uint32_t version = versioned ? position->version() : 0u; + if (geometry.boundingSphere == nullptr) { + geometry.computeBoundingSphere(); + if (versioned) + positionVersions_[&geometry] = PositionVersion{version, false, false}; + if (geometry.boundingSphere == nullptr) + return BoundKind::None; + out.copy(*geometry.boundingSphere); + return BoundKind::Sphere; + } + if (!versioned) { + out.copy(*geometry.boundingSphere); + return BoundKind::Sphere; + } + const auto found = positionVersions_.find(&geometry); + if (found == positionVersions_.end()) { + positionVersions_[&geometry] = PositionVersion{version, false, false}; + out.copy(*geometry.boundingSphere); + return BoundKind::Sphere; + } + PositionVersion& known = found->second; + if (known.version == version) { + // A buffer that settled after a per-frame rewrite has knowable extents again: scan it once. + if (known.stale) + geometry.computeBoundingSphere(); + known.changedLastConsult = false; + known.stale = false; + out.copy(*geometry.boundingSphere); + return BoundKind::Sphere; + } + known.version = version; + if (known.changedLastConsult) { + // The buffer moved again on the very next consult: it is rewritten every frame. Treat the + // bound like `frustumCulled = false` and keep drawing rather than scan every frame. + known.stale = true; + return BoundKind::Dynamic; + } + // The buffer was rewritten under a cached sphere, which is now a stale size that looks valid. + geometry.computeBoundingSphere(); + known.changedLastConsult = true; + out.copy(*geometry.boundingSphere); + return BoundKind::Sphere; +} + +} // namespace tn::engine::visibility diff --git a/packages/runtime-native/src/engine/renderer/visibility/camera_cull.h b/packages/runtime-native/src/engine/renderer/visibility/camera_cull.h new file mode 100644 index 000000000..82d9ff8a0 --- /dev/null +++ b/packages/runtime-native/src/engine/renderer/visibility/camera_cull.h @@ -0,0 +1,122 @@ +#pragma once + +// The projected-size gate, ported from packages/core/src/render-camera-cull.ts (PRD-519). It walks +// the visible scene graph, keeps anything a multi-camera frame still needs (a camera-attached +// object, a marked object, a shadow caster off the main camera, an untrustworthy or degenerate +// bound, an object that already opted out of frustum culling) and hides the renderables whose world +// bounding sphere projects to fewer than `minimumPixels` in the camera about to draw. +// +// Native differences from the reference, both because the native object model has no `userData`: +// - `alwaysRender` is a side table on this instance (`alwaysRender(object)`), not a `userData` key. +// The marker keeps a small object drawn however far the camera resolves it. +// - three's `InstancedMesh.boundingSphere` has no native member, so the bound is always the +// geometry's `boundingSphere`; the instance-aware bound is not consulted. +// +// Engine code never throws. `create` refuses an invalid threshold by returning nullopt and a named +// code. + +#include +#include +#include +#include +#include +#include + +#include "engine/foundation/math/Matrix.h" +#include "engine/foundation/math/Primitives.h" +#include "engine/foundation/math/Vector.h" +#include "engine/scene/camera.h" +#include "engine/scene/object3d.h" + +namespace tn::engine { +class BufferGeometry; +} + +namespace tn::engine::visibility { + +/** The projected diameter, in raster pixels, below which an object is not submitted. */ +inline constexpr double kDefaultMinimumProjectedPixels = 0.5; + +/** A threshold that is not a positive finite number is refused by this name. */ +inline constexpr std::string_view kMinimumPixelsCode = "TN_VISIBILITY_MINIMUM_PIXELS"; + +/** A sphere nearer than this to the camera would divide by zero; treat it as this far away. */ +inline constexpr double kMinimumDistance = 1e-4; + +/** The gate configuration. `enabled: false` is the reference's `minimumPixels: false`. */ +struct CameraCullOptions { + bool enabled = true; + double minimumPixels = kDefaultMinimumProjectedPixels; +}; + +/** What the gate did on the last frame, in the reference report's shape. */ +struct CameraCullReport { + bool enabled = true; + /** False when the camera is orthographic or the viewport has no projectable height. */ + bool cameraResolved = true; + double thresholdPixels = kDefaultMinimumProjectedPixels; + uint32_t considered = 0; + uint32_t culled = 0; + uint32_t exemptCameraAttached = 0; + uint32_t exemptMarked = 0; + uint32_t exemptShadowCasters = 0; + uint32_t exemptWithoutBounds = 0; + uint32_t exemptDynamicBounds = 0; + uint32_t exemptFrustumCulled = 0; +}; + +class CameraCull { + public: + /** Builds the gate, or refuses an enabled threshold that is not positive and finite. */ + static std::optional create(const CameraCullOptions& options, std::string& error); + + /** + * Keeps `object` drawn regardless of how small the render camera resolves it. The per-object + * override the reference spells `alwaysRender`, kept in a side table because the native object + * model has no `userData`. + */ + void alwaysRender(Object3D& object, bool enabled = true); + + /** Hides this frame's sub-threshold objects under `root`, then reports what it did. */ + void apply(Object3D& root, Camera& camera, double viewportHeight); + + /** Undoes every hide this gate made, leaving the authored scene as the game left it. */ + void restore(); + + [[nodiscard]] const CameraCullReport& report() const { return report_; } + + private: + struct PositionVersion { + uint32_t version = 0; + bool changedLastConsult = false; + bool stale = false; + }; + enum class BoundKind { None, Dynamic, Sphere }; + + CameraCull() = default; + + static void visitTrampoline(Object3D& object, void* context); + void visit(Object3D& object); + [[nodiscard]] bool isCameraAttached(const Object3D& object) const; + BoundKind boundsOf(Object3D& object, Sphere& out); + + bool enabled_ = true; + double minimumPixels_ = kDefaultMinimumProjectedPixels; + Vector3 center_; + Frustum frustum_; + Matrix4 projectionScreen_; + std::vector hidden_; + // ponytail: keyed by address; an object destroyed while marked leaves a stale entry a new object at + // that address would inherit. Upgrade: a flag on Object3D, or weak_ptr keys. + std::unordered_map alwaysRender_; + std::unordered_map positionVersions_; + Camera* camera_ = nullptr; + double cameraX_ = 0; + double cameraY_ = 0; + double cameraZ_ = 0; + double scale_ = 0; + bool cameraResolved_ = true; + CameraCullReport report_; +}; + +} // namespace tn::engine::visibility diff --git a/packages/runtime-native/src/engine/world/fluids/fluid_field.cpp b/packages/runtime-native/src/engine/world/fluids/fluid_field.cpp new file mode 100644 index 000000000..0b763c486 --- /dev/null +++ b/packages/runtime-native/src/engine/world/fluids/fluid_field.cpp @@ -0,0 +1,180 @@ +#include "fluid_field.h" +#include "engine/shader/tsl/tsl.h" +#include +#include +#include + +namespace tn::engine::world { +using namespace shader; +using namespace shader::tsl; + +Program FluidField2D::kernel(Kernel kind, const Options& o) { + Program p(Stage::Compute); + Build build(p); + const Storage source = storage("source", Type::vec(4)); + const Storage target = storage("target", Type::vec(4)); + const bool usesExtra = kind != Curl && kind != Divergence && kind != AdvectVelocity; + const Storage extra = usesExtra ? storage("extra", Type::vec(4)) : Storage{}; + const Node r = float_(o.resolution); + const Node row = instanceIndex().div(uint_(o.resolution)); + const Node column = instanceIndex().sub(row.mul(uint_(o.resolution))); + const Node uv = vec2({float_(column).add(0.5).div(r), float_(row).add(0.5).div(r)}); + const auto sample = [&](Storage field, Node at) -> Node { + const Node xy = clamp(at.mul(r), 0, float_(o.resolution - 1)); + return field.element(uint_(xy.y()).mul(uint_(o.resolution)).add(uint_(xy.x()))); + }; + const auto neighbour = [&](Storage field, int x, int y) { + return sample(field, clamp(uv.add(vec2({float_(x), float_(y)}).div(r)), 0, 1)); + }; + If(instanceIndex().lessThan(uint_(o.resolution * o.resolution)), [&] { + const Node center = sample(source, uv); + Node next = center; + switch (kind) { + case VelocitySplat: + case DyeSplat: { + const Var pixel = toVar(center); + const Node count = uniform("splatCount", Type::f32()); + Loop(Node(p.construct(Type::i32(), {count.id})), [&](Node index) { + const Node i = uint_(index); + const Node position = extra.element(i.mul(uint_(2))); + const Node amount = Node(extra.element(i.mul(uint_(2)).add(uint_(1)))).x(); + const Node influence = clamp(float_(1).sub(length(uv.sub(position.xy())).div(o.splatRadius)), 0, 1); + If(influence.greaterThan(0), [&] { + const Node current = pixel.read(); + pixel.assign(kind == VelocitySplat + ? vec4({current.xy().add(position.swizzle("zw").mul(amount).mul(influence)), current.swizzle("zw")}) + : vec4({current.x().add(amount.mul(influence)), current.swizzle("yzw")})); + }); + }); + next = pixel.read(); + break; + } + case Curl: + next = vec4({0, 0, neighbour(source, 1, 0).y().sub(neighbour(source, -1, 0).y()) + .sub(neighbour(source, 0, 1).x()).add(neighbour(source, 0, -1).x()).mul(0.5), center.w()}); + break; + case Vorticity: { + const Node gradient = vec2({abs(neighbour(extra, 0, 1).z()).sub(abs(neighbour(extra, 0, -1).z())), + abs(neighbour(extra, 1, 0).z()).sub(abs(neighbour(extra, -1, 0).z()))}); + const Node force = gradient.div(length(gradient).add(0.0001)); + next = vec4({center.xy().add(vec2({force.x(), force.y().negate()}).mul(sample(extra, uv).z()) + .mul(o.vorticity * o.timeStep)), center.swizzle("zw")}); + break; + } + case Divergence: + next = vec4({0, 0, 0, neighbour(source, 1, 0).x().sub(neighbour(source, -1, 0).x()) + .add(neighbour(source, 0, 1).y()).sub(neighbour(source, 0, -1).y()).mul(0.5)}); + break; + case Pressure: + next = vec4({neighbour(source, -1, 0).x().add(neighbour(source, 1, 0).x()) + .add(neighbour(source, 0, -1).x()).add(neighbour(source, 0, 1).x()) + .sub(sample(extra, uv).w()).mul(0.25), 0, 0, 0}); + break; + case Gradient: { + const Node gradient = vec2({neighbour(extra, 1, 0).x().sub(neighbour(extra, -1, 0).x()), + neighbour(extra, 0, 1).x().sub(neighbour(extra, 0, -1).x())}).mul(0.5); + next = vec4({center.xy().sub(gradient), center.swizzle("zw")}); + break; + } + case AdvectVelocity: { + const Node traced = clamp(uv.sub(center.xy().mul(o.timeStep)), 0, 1); + const Node laplacian = neighbour(source, -1, 0).xy().add(neighbour(source, 1, 0).xy()) + .add(neighbour(source, 0, -1).xy()).add(neighbour(source, 0, 1).xy()).sub(center.xy().mul(4)); + next = vec4({sample(source, traced).xy().add(laplacian.mul(o.viscosity * o.timeStep)), center.swizzle("zw")}); + break; + } + case AdvectDye: + next = sample(source, clamp(uv.sub(sample(extra, uv).xy().mul(o.timeStep)), 0, 1)); + break; + default: break; + } + target.element(instanceIndex()).assign(next); + }); + return p; +} + +FluidField2D::FluidField2D(WGPUDevice device, GpuResources& gpu, Options o) + : device_(device), gpu_(gpu), options_(o) { + if (o.resolution < 2 || uint64_t{o.resolution} * o.resolution > UINT32_MAX || o.maxSplats == 0 || + !std::isfinite(o.viscosity) || o.viscosity < 0 || !std::isfinite(o.vorticity) || o.vorticity < 0 || + !std::isfinite(o.timeStep) || o.timeStep <= 0 || !std::isfinite(o.splatRadius) || o.splatRadius <= 0) { + error_ = "FluidField2D: invalid resolution, splat capacity or solver options"; + return; + } + const auto allocate = [&](uint64_t bytes) { + const Handle h = gpu_.createBuffer(bytes, WGPUBufferUsage_Storage | WGPUBufferUsage_CopySrc | WGPUBufferUsage_CopyDst); + const std::vector zeros(bytes); + gpu_.writeBuffer(h, 0, zeros.data(), bytes); + return h; + }; + const uint64_t bytes = uint64_t{o.resolution} * o.resolution * 16; + for (auto* pair : {&velocity_, &dye_, &pressure_}) for (Handle& h : *pair) h = allocate(bytes); + curl_ = allocate(bytes); + divergence_ = allocate(bytes); + splats_ = allocate(uint64_t{o.maxSplats} * 32); + for (int i = 0; i < Count; ++i) { + const Program p = kernel(static_cast(i), o); + passes_[i] = std::make_unique(device_, gpu_, p); + if (!p.ok() || !passes_[i]->error().empty()) { + error_ = "FluidField2D kernel " + std::to_string(i) + ": " + passes_[i]->error(); + return; + } + } +} +FluidField2D::~FluidField2D() { release(); } + +bool FluidField2D::splat(double x, double y, double vx, double vy, double amount) { + if (released_) throw std::runtime_error("FluidField2D cannot splat after release."); + for (double v : {x, y, vx, vy, amount}) + if (!std::isfinite(v)) throw std::invalid_argument("FluidField2D.splat arguments must be finite."); + if (amount < 0) throw std::invalid_argument("FluidField2D.splat amount must be non-negative."); + if (!error_.empty() || amount == 0 || queued_.size() / 8 >= options_.maxSplats) return false; + queued_.insert(queued_.end(), {float(std::clamp(x, 0.0, 1.0)), float(std::clamp(y, 0.0, 1.0)), + float(vx), float(vy), float(amount), 0, 0, 0}); + return true; +} + +bool FluidField2D::process() { + if (released_) return true; + if (!error_.empty()) return false; + const uint32_t count = queued_.size() / 8; + if (count) gpu_.writeBuffer(splats_, 0, queued_.data(), queued_.size() * sizeof(float)); + WGPUCommandEncoderDescriptor desc = {}; + WGPUCommandEncoder encoder = wgpuDeviceCreateCommandEncoder(device_, &desc); + const auto dispatch = [&](Kernel k, Handle source, Handle target, Handle extra) { + const Handle buffers[] = {source, target, extra}; + const bool ok = passes_[k]->dispatch(encoder, std::span(buffers, k == Curl || k == Divergence || k == AdvectVelocity ? 2 : 3), options_.resolution * options_.resolution, {{"splatCount", count}}); + if (!ok) error_ = passes_[k]->error(); + return ok; + }; + bool ok = dispatch(VelocitySplat, velocity_[vi_], velocity_[1 - vi_], splats_); vi_ = 1 - vi_; + ok = ok && dispatch(DyeSplat, dye_[di_], dye_[1 - di_], splats_); di_ = 1 - di_; + ok = ok && dispatch(Curl, velocity_[vi_], curl_, splats_); + ok = ok && dispatch(Vorticity, velocity_[vi_], velocity_[1 - vi_], curl_); vi_ = 1 - vi_; + ok = ok && dispatch(Divergence, velocity_[vi_], divergence_, splats_); + // Reset via a queue write before submission: pressure[0] is read only after this reset. + const std::vector zeros(uint64_t{options_.resolution} * options_.resolution * 16); + gpu_.writeBuffer(pressure_[0], 0, zeros.data(), zeros.size()); + uint32_t pi = 0; + for (uint32_t i = 0; i < options_.pressureIterations && ok; ++i) { + ok = dispatch(Pressure, pressure_[pi], pressure_[1 - pi], divergence_); pi = 1 - pi; + } + ok = ok && dispatch(Gradient, velocity_[vi_], velocity_[1 - vi_], pressure_[pi]); vi_ = 1 - vi_; + ok = ok && dispatch(AdvectVelocity, velocity_[vi_], velocity_[1 - vi_], splats_); vi_ = 1 - vi_; + ok = ok && dispatch(AdvectDye, dye_[di_], dye_[1 - di_], velocity_[vi_]); di_ = 1 - di_; + if (ok) { + WGPUCommandBufferDescriptor commands = {}; + gpu_.submit(wgpuCommandEncoderFinish(encoder, &commands)); + ++steps_; applied_ += count; queued_.clear(); + } + wgpuCommandEncoderRelease(encoder); + return ok; +} +void FluidField2D::release() { + if (released_) return; + for (auto* pair : {&velocity_, &dye_, &pressure_}) for (Handle h : *pair) if (h.type) gpu_.destroy(h); + for (Handle h : {curl_, divergence_, splats_}) if (h.type) gpu_.destroy(h); + for (auto& pass : passes_) pass.reset(); + released_ = true; +} +} // namespace tn::engine::world diff --git a/packages/runtime-native/src/engine/world/fluids/fluid_field.h b/packages/runtime-native/src/engine/world/fluids/fluid_field.h new file mode 100644 index 000000000..32c7d0a6d --- /dev/null +++ b/packages/runtime-native/src/engine/world/fluids/fluid_field.h @@ -0,0 +1,40 @@ +#pragma once +#include "engine/renderer/compute.h" +#include +#include + +namespace tn::engine::world { +// FluidField2D's numeric mechanism, ported from core/fluid-field.ts. A vec4 buffer per +// texture preserves its nearest, clamped texel loads; appearance belongs to the game. +class FluidField2D { +public: + struct Options { + uint32_t resolution = 0, pressureIterations = 20, maxSplats = 8; + double viscosity = 0, timeStep = 1.0 / 60, vorticity = 0.2, splatRadius = 0.08; + }; + enum Kernel { VelocitySplat, DyeSplat, Curl, Vorticity, Divergence, Pressure, Gradient, AdvectVelocity, AdvectDye, Count }; + static shader::Program kernel(Kernel kind, const Options& options); + FluidField2D(WGPUDevice device, GpuResources& gpu, Options options); + ~FluidField2D(); + bool splat(double x, double y, double vx, double vy, double amount); + // Submits each fixed step: subsequent queue writes cannot change prior steps' splats/uniforms. + bool process(); + void release(); + Handle velocity() const { return velocity_[vi_]; } + Handle dye() const { return dye_[di_]; } + uint32_t steps() const { return steps_; } + uint32_t splatsApplied() const { return applied_; } + const std::string& error() const { return error_; } +private: + WGPUDevice device_; + GpuResources& gpu_; + Options options_; + std::array velocity_, dye_, pressure_; + Handle curl_, divergence_, splats_; + std::array, Count> passes_; + std::vector queued_; + uint32_t vi_ = 0, di_ = 0, steps_ = 0, applied_ = 0; + bool released_ = false; + std::string error_; +}; +} // namespace tn::engine::world diff --git a/packages/runtime-native/src/engine/world/fluids/fluid_particles.cpp b/packages/runtime-native/src/engine/world/fluids/fluid_particles.cpp new file mode 100644 index 000000000..786d3aaa6 --- /dev/null +++ b/packages/runtime-native/src/engine/world/fluids/fluid_particles.cpp @@ -0,0 +1,293 @@ +#include "fluid_particles.h" +#include "engine/shader/tsl/tsl.h" +#include +#include +#include +#include + +namespace tn::engine::world { +using namespace shader; +using namespace shader::tsl; +namespace { +std::array gridSize(const FluidParticles3D::Options& o) { + return {uint32_t(std::ceil((o.max[0] - o.min[0]) / (2 * o.spacing))) + 3, + uint32_t(std::ceil((o.max[1] - o.min[1]) / (2 * o.spacing))) + 3, + uint32_t(std::ceil((o.max[2] - o.min[2]) / (2 * o.spacing))) + 3}; +} +std::array volumeSize(const FluidParticles3D::Options& o) { + const double edge = o.voxelSize == 0 ? o.spacing / 2 : o.voxelSize; + return {uint32_t(std::ceil((o.max[0] - o.min[0]) / edge)), + uint32_t(std::ceil((o.max[1] - o.min[1]) / edge)), + uint32_t(std::ceil((o.max[2] - o.min[2]) / edge))}; +} +uint64_t product(std::array a) { return uint64_t{a[0]} * a[1] * a[2]; } +Node asInt(Node n) { return program().construct(Type::i32(), {n.id}); } +Node modulo(Node n, uint32_t d) { return n.sub(n.div(uint_(d)).mul(uint_(d))); } +} + +std::vector FluidParticles3D::bindings(Kernel k) { + switch (k) { + case Inject: return {Positions, Velocities, Spawns}; + case Predict: return {Positions, Velocities, Previous}; + case GridClear: return {CellCount}; + case GridBuild: return {Positions, CellCount, CellItems}; + case Lambda: return {Positions, CellCount, CellItems, Densities, Lambdas}; + case Delta: return {Positions, CellCount, CellItems, Lambdas, Deltas}; + case Apply: return {Positions, Deltas}; + case Velocity: return {Positions, Velocities, Previous}; + case Smooth: return {Positions, CellCount, CellItems, Velocities, Deltas, Omega}; + case Confine: return {Positions, CellCount, CellItems, Velocities, Deltas, Omega}; + case Volume: return {Positions, CellCount, CellItems, DensityVolume}; + default: return {}; + } +} + +Program FluidParticles3D::kernel(Kernel kind, const Options& o) { + Program p(Stage::Compute); + Build build(p); + const char* names[] = {"positions", "velocities", "previous", "deltas", "omega", "lambdas", "densities", "cellCount", "cellItems", "volume", "spawns"}; + std::array s{}; + for (Buffer b : bindings(kind)) { + const Type type = b == CellCount || b == CellItems ? Type::u32() + : b == Lambdas || b == Densities || b == DensityVolume ? Type::f32() : Type::vec(4); + s[b] = Storage{p.storageBuffer(names[b], type, b == CellCount)}; + } + const Node i = instanceIndex(); + const double h = o.spacing * 2, h2 = h * h, volume = std::pow(o.spacing, 3); + const double poly6 = 315 / (64 * std::numbers::pi * std::pow(h, 9)); + const double spiky = -45 / (std::numbers::pi * std::pow(h, 6)); + const double wReference = poly6 * std::pow(h2 - std::pow(0.3 * h, 2), 3); + const double edge = o.voxelSize == 0 ? o.spacing / 2 : o.voxelSize; + const auto dims = gridSize(o), voxels = world::volumeSize(o); + const Node low = vec3({o.min[0], o.min[1], o.min[2]}), high = vec3({o.max[0], o.max[1], o.max[2]}); + const auto cellOf = [&](Node point) { + const Node origin = vec3({o.min[0] - h, o.min[1] - h, o.min[2] - h}); + const Node cell = clamp(floor(point.sub(origin).div(h)), vec3({1}), vec3({double(dims[0] - 2), double(dims[1] - 2), double(dims[2] - 2)})); + return Node(p.construct(Type::vec(3, Type::Scalar::I32), {cell.id})); + }; + const auto cellId = [&](Node cell) { + return uint_(cell.x().add(cell.y().mul(int_(dims[0]))).add(cell.z().mul(int_(dims[0] * dims[1])))); + }; + const auto neighbours = [&](Node point, Node self, const std::function& body) { + const Node cell = cellOf(point); + Loop(27, [&](Node k) { + const Node dx = k.sub(k.div(int_(3)).mul(int_(3))).sub(int_(1)); + const Node row = k.div(int_(3)); + const Node dy = row.sub(row.div(int_(3)).mul(int_(3))).sub(int_(1)); + const Node dz = k.div(int_(9)).sub(int_(1)); + const Node offsetCell = p.construct(Type::vec(3, Type::Scalar::I32), {dx.id, dy.id, dz.id}); + const Node id = cellId(cell.add(offsetCell)); + const Node count = s[CellCount].element(id); + const Var limit = toVar(select(count.lessThan(uint_(32)), count, uint_(32))); + Loop(asInt(limit), [&](Node slot) { + const Node other = s[CellItems].element(id.mul(uint_(32)).add(uint_(slot))); + If(other.equal(self), [] {}, [&] { + const Node offset = point.sub(Node(s[Positions].element(other)).xyz()); + const Node r2 = dot(offset, offset); + If(r2.lessThan(h2), [&] { body(other, offset, r2); }); + }); + }); + }); + }; + const auto weight = [&](Node r2) { return pow(float_(h2).sub(r2), 3).mul(poly6); }; + const auto gradientScale = [&](Node r) { return pow(float_(h).sub(r), 2).mul(volume * spiky).div(r); }; + const auto crossProduct = [&](Node a, Node b) { + return vec3({a.y().mul(b.z()).sub(a.z().mul(b.y())), a.z().mul(b.x()).sub(a.x().mul(b.z())), a.x().mul(b.y()).sub(a.y().mul(b.x()))}); + }; + if (kind == GridClear) { + If(i.lessThan(uint_(product(dims))), [&] { s[CellCount].element(i).assign(uint_(0)); }); + } else if (kind == Volume) { + If(i.lessThan(uint_(product(voxels))), [&] { + const Node ix = modulo(i, voxels[0]), iy = modulo(i.div(uint_(voxels[0])), voxels[1]), iz = i.div(uint_(voxels[0] * voxels[1])); + const Node centre = vec3({float_(ix), float_(iy), float_(iz)}).add(0.5).mul(edge).add(low); + const Var total = toVar(float_(0)); + neighbours(centre, uint_(0xffffffff), [&](Node, Node, Node r2) { total.assign(total.add(weight(r2).mul(volume))); }); + s[DensityVolume].element(i).assign(total); + }); + } else if (kind == Inject) { + If(i.lessThan(uint_(o.capacity)), [&] { + const Node count = uniform("spawnCount", Type::f32()); + Loop(asInt(count), [&](Node spawn) { + const Node a = s[Spawns].element(uint_(spawn).mul(uint_(2))); + If(i.equal(uint_(a.w())), [&] { + s[Positions].element(i).assign(vec4({a.xyz(), 1})); + s[Velocities].element(i).assign(s[Spawns].element(uint_(spawn).mul(uint_(2)).add(uint_(1)))); + }); + }); + }); + } else { + If(i.lessThan(uint_(uniform("slots", Type::f32()))), [&] { + If(Node(s[Positions].element(i)).w().greaterThan(0.5), [&] { + const Node position = Node(s[Positions].element(i)).xyz(); + switch (kind) { + case Predict: { + const Var v = toVar(Node(s[Velocities].element(i)).xyz().add(vec3({0, float_(o.gravity).negate().mul(o.timeStep), 0}))); + v.assign(v.mul(float_(o.maxSpeed).div(max(length(v), o.maxSpeed)))); + const Var next = toVar(position); + s[Previous].element(i).assign(vec4({position, 1})); + // ceil(x) == -floor(-x); the native builder already provides floor. + const Var segments = toVar(uint_(clamp(floor(length(v).mul(o.timeStep).div(o.spacing * 0.44).negate()).negate(), 1, + std::max(1.0, std::ceil(o.maxSpeed * o.timeStep / (o.spacing * 0.44)))))); + Loop(asInt(segments), [&](Node) { + next.assign(clamp(next.add(v.mul(o.timeStep).div(float_(segments))), low, high)); + }); + s[Positions].element(i).assign(vec4({next, 1})); + s[Velocities].element(i).assign(vec4({v, Node(s[Velocities].element(i)).w()})); + break; + } + case GridBuild: { + const Node id = cellId(cellOf(position)); + const Var slot = toVar(p.atomicAdd(s[CellCount].buffer, id.id, uint_(1).id)); + If(Node(slot).lessThan(uint_(32)), [&] { s[CellItems].element(id.mul(uint_(32)).add(slot)).assign(i); }); + break; + } + case Lambda: { + const Var rho = toVar(float_(volume * (poly6 * std::pow(h, 6)))), gradient = toVar(vec3({0})), sum = toVar(float_(0)); + neighbours(position, i, [&](Node, Node offset, Node r2) { + rho.assign(rho.add(weight(r2).mul(volume))); + const Node r = sqrt(r2); + If(r.greaterThan(1e-6), [&] { + const Node a = offset.mul(gradientScale(r)); + gradient.assign(gradient.add(a)); sum.assign(sum.add(dot(a, a))); + }); + }); + s[Densities].element(i).assign(rho); + s[Lambdas].element(i).assign(max(Node(rho).sub(1), 0).negate().div(sum.add(dot(gradient, gradient)).add(0.03))); + break; + } + case Delta: { + const Node own = s[Lambdas].element(i); + const Var total = toVar(vec3({0})); + neighbours(position, i, [&](Node other, Node offset, Node r2) { + const Node r = sqrt(r2); + If(r.greaterThan(1e-6), [&] { + const Node tensile = pow(weight(r2).div(wReference), 4).mul(-0.001); + const Node strength = own.add(s[Lambdas].element(other)).add(tensile); + total.assign(total.add(offset.mul(strength.mul(gradientScale(r))))); + }); + }); + const Node magnitude = length(total), limit = float_(o.spacing * 0.24); + const Node scale = select(magnitude.greaterThan(limit), limit.div(magnitude), float_(1)); + s[Deltas].element(i).assign(vec4({total.mul(scale), 0})); + break; + } + case Apply: + s[Positions].element(i).assign(vec4({clamp(position.add(Node(s[Deltas].element(i)).xyz()), low, high), 1})); break; + case Velocity: + s[Velocities].element(i).assign(vec4({position.sub(Node(s[Previous].element(i)).xyz()).div(o.timeStep), Node(s[Velocities].element(i)).w()})); break; + case Smooth: { + const Node v = Node(s[Velocities].element(i)).xyz(); + const Var change = toVar(vec3({0})), curl = toVar(vec3({0})), count = toVar(float_(0)); + neighbours(position, i, [&](Node other, Node offset, Node r2) { + const Node w = weight(r2).mul(volume), dv = Node(s[Velocities].element(other)).xyz().sub(v); + change.assign(change.add(dv.mul(float_(o.viscosity).mul(w)).sub(offset.mul(float_(o.cohesion).mul(w).mul(o.timeStep).mul(8))))); + count.assign(count.add(1)); + const Node r = sqrt(r2); + If(r.greaterThan(1e-6), [&] { curl.assign(curl.add(crossProduct(dv, offset).mul(gradientScale(r)))); }); + }); + s[Deltas].element(i).assign(vec4({change, 0})); s[Omega].element(i).assign(vec4({curl, count})); + break; + } + case Confine: { + const Node own = length(Node(s[Omega].element(i)).xyz()); + const Var eta = toVar(vec3({0})); + neighbours(position, i, [&](Node other, Node offset, Node r2) { + const Node r = sqrt(r2); + If(r.greaterThan(1e-6), [&] { + const Node diff = length(Node(s[Omega].element(other)).xyz()).sub(own); + eta.assign(eta.add(offset.mul(gradientScale(r).mul(diff)))); + }); + }); + const Node scale = float_(o.vorticity).mul(o.timeStep).div(length(eta).add(1e-5)); + const Node force = crossProduct(eta, Node(s[Omega].element(i)).xyz()).mul(scale); + const Var v = toVar(Node(s[Velocities].element(i)).xyz().add(Node(s[Deltas].element(i)).xyz()) + .add(select(float_(o.vorticity).greaterThan(0), clamp(force, vec3({-0.15}), vec3({0.15})), vec3({0})))); + If(position.y().greaterThan(o.min[1] + 0.002), [] {}, [&] { v.assign(vec3({Node(v).x().mul(0.92), Node(v).y(), Node(v).z().mul(0.92)})); }); + v.assign(v.mul(float_(o.maxSpeed).div(max(length(v), o.maxSpeed)))); + const Node source = clamp(length(v).sub(1.5).mul(0.14), 0, 1) + .mul(select(Node(s[Omega].element(i)).w().lessThan(22), float_(1), float_(0.2))); + const Node foam = max(Node(s[Velocities].element(i)).w().mul(exp(float_(o.timeStep).mul(-1.3))), source); + s[Velocities].element(i).assign(vec4({v, foam})); + break; + } + default: break; + } + }); + }); + } + return p; +} + +FluidParticles3D::FluidParticles3D(WGPUDevice device, GpuResources& gpu, Options o) + : device_(device), gpu_(gpu), options_(o) { + bool valid = o.capacity > 0 && o.iterations <= 8; + for (double v : {o.spacing, o.maxSpeed, o.timeStep}) valid &= std::isfinite(v) && v > 0; + for (double v : {o.viscosity, o.cohesion, o.vorticity, o.gravity, o.voxelSize}) valid &= std::isfinite(v) && v >= 0; + for (int a = 0; a < 3; ++a) valid &= std::isfinite(o.min[a]) && std::isfinite(o.max[a]) && o.max[a] - o.min[a] >= 2 * o.spacing; + if (!valid) { error_ = "FluidParticles3D: invalid capacity, bounds or solver options"; return; } + // Check dimensions in double before integer conversion/allocation. + const double edge = o.voxelSize == 0 ? o.spacing / 2 : o.voxelSize; + double cells = 1, voxels = 1; + for (int a = 0; a < 3; ++a) { cells *= std::ceil((o.max[a] - o.min[a]) / (2 * o.spacing)) + 3; voxels *= std::ceil((o.max[a] - o.min[a]) / edge); } + if (voxels > 4000000 || cells * 32 > UINT32_MAX) { error_ = "FluidParticles3D: grid or density volume too large"; return; } + for (int b = 0; b < BufferCount; ++b) { + const uint64_t bytes = b == CellCount ? uint64_t(cells) * 4 : b == CellItems ? uint64_t(cells) * 32 * 4 + : b == DensityVolume ? uint64_t(voxels) * 4 : b == Spawns ? 16 * 32 + : uint64_t{o.capacity} * (b == Lambdas || b == Densities ? 4 : 16); + buffers_[b] = gpu_.createBuffer(bytes, WGPUBufferUsage_Storage | WGPUBufferUsage_CopySrc | WGPUBufferUsage_CopyDst); + const std::vector zeros(bytes); + gpu_.writeBuffer(buffers_[b], 0, zeros.data(), bytes); + } + for (int k = 0; k < Count; ++k) { + const Program p = kernel(static_cast(k), o); + passes_[k] = std::make_unique(device_, gpu_, p); + if (!p.ok() || !passes_[k]->error().empty()) { error_ = "FluidParticles3D kernel " + std::to_string(k) + ": " + passes_[k]->error(); return; } + } +} +FluidParticles3D::~FluidParticles3D() { release(); } +std::array FluidParticles3D::volumeSize() const { return world::volumeSize(options_); } +bool FluidParticles3D::emit(std::array position, std::array velocity) { + if (released_) throw std::runtime_error("FluidParticles3D cannot emit after release."); + for (const auto& vector : {position, velocity}) for (double v : vector) + if (!std::isfinite(v)) throw std::invalid_argument("FluidParticles3D.emit arguments must be finite."); + if (!error_.empty() || queued_.size() / 8 >= 16) return false; + const uint32_t slot = cursor_ % options_.capacity; + queued_.insert(queued_.end(), {float(position[0]), float(position[1]), float(position[2]), float(slot), float(velocity[0]), float(velocity[1]), float(velocity[2]), 0}); + ++cursor_; used_ = std::min(cursor_, options_.capacity); + return true; +} +bool FluidParticles3D::process() { + if (released_) return true; + if (!error_.empty()) return false; + if (!queued_.empty()) gpu_.writeBuffer(buffers_[Spawns], 0, queued_.data(), queued_.size() * sizeof(float)); + WGPUCommandEncoderDescriptor desc = {}; + WGPUCommandEncoder encoder = wgpuDeviceCreateCommandEncoder(device_, &desc); + const auto dispatch = [&](Kernel k) { + std::vector buffers; + for (Buffer b : bindings(k)) buffers.push_back(buffers_[b]); + const uint32_t count = k == GridClear ? product(gridSize(options_)) : k == Volume ? product(volumeSize()) : options_.capacity; + if (passes_[k]->dispatch(encoder, buffers, count, {{"slots", used_}, {"spawnCount", queued_.size() / 8}})) return true; + error_ = passes_[k]->error(); return false; + }; + bool ok = queued_.empty() || dispatch(Inject); + if (used_ > 0) { + ok = ok && dispatch(Predict); + for (uint32_t n = 0; n < options_.iterations && ok; ++n) + ok = dispatch(GridClear) && dispatch(GridBuild) && dispatch(Lambda) && dispatch(Delta) && dispatch(Apply); + ok = ok && dispatch(GridClear) && dispatch(GridBuild) && dispatch(Velocity) && dispatch(Smooth) && dispatch(Confine) && dispatch(Volume); + } + if (ok) { + WGPUCommandBufferDescriptor desc = {}; + gpu_.submit(wgpuCommandEncoderFinish(encoder, &desc)); + queued_.clear(); ++steps_; + } + wgpuCommandEncoderRelease(encoder); + return ok; +} +void FluidParticles3D::release() { + if (released_) return; + for (auto& pass : passes_) pass.reset(); + for (Handle h : buffers_) if (h.type) gpu_.destroy(h); + released_ = true; +} +} // namespace tn::engine::world diff --git a/packages/runtime-native/src/engine/world/fluids/fluid_particles.h b/packages/runtime-native/src/engine/world/fluids/fluid_particles.h new file mode 100644 index 000000000..831ab08e9 --- /dev/null +++ b/packages/runtime-native/src/engine/world/fluids/fluid_particles.h @@ -0,0 +1,42 @@ +#pragma once +#include "engine/renderer/compute.h" +#include +#include + +namespace tn::engine::world { +// Numeric PBF mechanism from core/fluid-particles.ts; density is a linear x/y/z f32 volume. +class FluidParticles3D { +public: + struct Options { + uint32_t capacity = 0, iterations = 3; + double spacing = 0.22, viscosity = 0.008, cohesion = 0.03, vorticity = 0.015; + double gravity = 9.81, maxSpeed = 18, timeStep = 1.0 / 60, voxelSize = 0; + std::array min = {-2.9, 0.0968, -1.6}, max = {2.9, 4.65, 1.6}; + }; + enum Kernel { Inject, Predict, GridClear, GridBuild, Lambda, Delta, Apply, Velocity, Smooth, Confine, Volume, Count }; + static shader::Program kernel(Kernel kind, const Options& options); + FluidParticles3D(WGPUDevice device, GpuResources& gpu, Options options); + ~FluidParticles3D(); + bool emit(std::array position, std::array velocity = {}); + bool process(); + void release(); + Handle positions() const { return buffers_[Positions]; } + Handle velocities() const { return buffers_[Velocities]; } + Handle density() const { return buffers_[DensityVolume]; } + std::array volumeSize() const; + uint32_t steps() const { return steps_; } + const std::string& error() const { return error_; } +private: + enum Buffer { Positions, Velocities, Previous, Deltas, Omega, Lambdas, Densities, CellCount, CellItems, DensityVolume, Spawns, BufferCount }; + static std::vector bindings(Kernel kind); + WGPUDevice device_; + GpuResources& gpu_; + Options options_; + std::array buffers_{}; + std::array, Count> passes_; + std::vector queued_; + uint32_t cursor_ = 0, used_ = 0, steps_ = 0; + bool released_ = false; + std::string error_; +}; +} // namespace tn::engine::world diff --git a/packages/runtime-native/src/engine/world/particles/gpu_particles.cpp b/packages/runtime-native/src/engine/world/particles/gpu_particles.cpp new file mode 100644 index 000000000..9f2e5d535 --- /dev/null +++ b/packages/runtime-native/src/engine/world/particles/gpu_particles.cpp @@ -0,0 +1,93 @@ +#include "engine/world/particles/gpu_particles.h" + +#include + +namespace tn::engine::world { + +using namespace shader; + +GpuParticles3D::GpuParticles3D(WGPUDevice device, GpuResources& gpu, Options options) + : gpu_(gpu), amount_(options.amount), storage_(std::move(options.storage)) { + if (options.amount == 0) { + error_ = "GPUParticles3D.amount must be a positive integer."; + return; + } + if (!options.start) { + error_ = "GPUParticles3D.start must be a function."; + return; + } + if (!options.process) { + error_ = "GPUParticles3D.process must be a function."; + return; + } + // WGSL lays a vec3 array out at 16 bytes an element, as three's instancedArray(n, "vec3") does. + const uint64_t bytes = uint64_t{amount_} * 16; + const auto usage = WGPUBufferUsage_Storage | WGPUBufferUsage_CopySrc | WGPUBufferUsage_CopyDst; + positions_ = gpu_.createBuffer(bytes, usage); + velocities_ = gpu_.createBuffer(bytes, usage); + const std::vector zeros(bytes, 0); + gpu_.writeBuffer(positions_, 0, zeros.data(), bytes); + gpu_.writeBuffer(velocities_, 0, zeros.data(), bytes); + const Program start = build(options.start); + const Program process = build(options.process); + for (const Program* program : {&start, &process}) + for (const Diagnostic& d : program->diagnostics()) + if (error_.empty()) error_ = d.code + " " + d.node + ": " + d.reason; + if (!error_.empty()) return; + start_ = std::make_unique(device, gpu_, start); + process_ = std::make_unique(device, gpu_, process); + if (!start_->error().empty()) error_ = start_->error(); + else if (!process_->error().empty()) error_ = process_->error(); +} + +GpuParticles3D::~GpuParticles3D() { release(); } + +Program GpuParticles3D::build(const Kernel& kernel) const { + Program program(Stage::Compute); + tsl::Build scope(program); + const tsl::Storage positions = tsl::storage("positions", Type::vec(3)); + const tsl::Storage velocities = tsl::storage("velocities", Type::vec(3)); + const tsl::Node index = tsl::instanceIndex(); + tsl::If(index.lessThan(tsl::uint_(amount_)), [&] { kernel(positions, velocities); }); + return program; +} + +bool GpuParticles3D::dispatch(ComputePass& pass, WGPUCommandEncoder encoder) { + std::vector storage{positions_, velocities_}; + storage.insert(storage.end(), storage_.begin(), storage_.end()); + if (pass.dispatch(encoder, storage, amount_)) return true; + error_ = pass.error(); + return false; +} + +bool GpuParticles3D::attach(WGPUCommandEncoder encoder) { + if (released_) { + error_ = "GPUParticles3D cannot be attached after release."; + return false; + } + if (!error_.empty()) return false; + if (attached_) return true; + attached_ = true; + return dispatch(*start_, encoder); +} + +bool GpuParticles3D::process(WGPUCommandEncoder encoder) { + if (released_ || !emitting) return true; + if (!attached_) { + error_ = "GPUParticles3D is not attached to a renderer."; + return false; + } + processDispatches_ += 1; + return dispatch(*process_, encoder); +} + +void GpuParticles3D::release() { + if (released_) return; + released_ = true; + start_.reset(); + process_.reset(); + if (gpu_.buffer(positions_) != nullptr) gpu_.destroy(positions_); + if (gpu_.buffer(velocities_) != nullptr) gpu_.destroy(velocities_); +} + +} // namespace tn::engine::world diff --git a/packages/runtime-native/src/engine/world/particles/gpu_particles.h b/packages/runtime-native/src/engine/world/particles/gpu_particles.h new file mode 100644 index 000000000..ccb2a825b --- /dev/null +++ b/packages/runtime-native/src/engine/world/particles/gpu_particles.h @@ -0,0 +1,74 @@ +#pragma once + +#include "engine/renderer/compute.h" +#include "engine/shader/tsl/tsl.h" + +#include +#include +#include +#include +#include + +namespace tn::engine::world { + +/** + * GPUParticles3D's mechanism (PRD-527 phase 1), ported from packages/core/src/particles.ts: the + * framework owns two vec3 storage buffers (positions, velocities), dispatches the game's `start` + * kernel once on the first attach and its `process` kernel once per render while `emitting`, and + * stops after release. Emission, lifetime and recycling are the game's kernels, as in TS; the look + * (the material that reads `positions`) is the game's too. + * + * A kernel is authored with the native TSL builder against the two framework buffers; any storage + * buffer it declares after them is the game's own, bound from `Options::storage` in order. Every + * invocation past `amount` is skipped, so a game kernel never writes past the buffers. + */ +class GpuParticles3D { +public: + using Kernel = std::function; + + struct Options { + uint32_t amount = 0; + Kernel start; + Kernel process; + std::vector storage; // the game's own buffers, in the order its kernels declare them + }; + + GpuParticles3D(WGPUDevice device, GpuResources& gpu, Options options); + ~GpuParticles3D(); + GpuParticles3D(const GpuParticles3D&) = delete; + GpuParticles3D& operator=(const GpuParticles3D&) = delete; + + /** Empty when constructed; else the TS constructor's refusal, by its message. */ + const std::string& error() const { return error_; } + + /** First attach records the start kernel into `encoder`; later attaches do nothing. */ + bool attach(WGPUCommandEncoder encoder); + /** One process dispatch, unless released or not emitting (TS's `process`). */ + bool process(WGPUCommandEncoder encoder); + void release(); + + bool emitting = true; + bool released() const { return released_; } + uint32_t amount() const { return amount_; } + Handle positions() const { return positions_; } + Handle velocities() const { return velocities_; } + uint32_t processDispatches() const { return processDispatches_; } + +private: + shader::Program build(const Kernel& kernel) const; + bool dispatch(ComputePass& pass, WGPUCommandEncoder encoder); + + GpuResources& gpu_; + uint32_t amount_ = 0; + std::vector storage_; + Handle positions_; + Handle velocities_; + std::unique_ptr start_; + std::unique_ptr process_; + bool attached_ = false; + bool released_ = false; + uint32_t processDispatches_ = 0; + std::string error_; +}; + +} // namespace tn::engine::world diff --git a/packages/runtime-native/tests/native-engine/fixture/probes.h b/packages/runtime-native/tests/native-engine/fixture/probes.h new file mode 100644 index 000000000..f0f9d5c22 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/fixture/probes.h @@ -0,0 +1,201 @@ +#pragma once +#include "engine/assets/probe_volume.h" +#include "engine/renderer/probes/capture.h" +#include "engine/scene/geometries.h" +#include "engine/scene/material.h" +#include "engine/scene/nodes.h" +#include "engine/scene/lights.h" +#include "../package_writer.h" +#include +#include +#include +#include + +namespace tn::fixture::tsl_detail { +// Waiting belongs only in this desktop fixture driver; engine capture/readback is asynchronous. +inline bool probeWait(engine::Renderer& renderer, const std::function& done) { + for (int i = 0; i < 5000 && !done(); ++i) { + renderer.poll(); + renderer.events().drain(); + if (!done()) + std::this_thread::sleep_for(std::chrono::milliseconds(1)); + } + return done(); +} +inline std::string probeFixture(const std::string& program, engine::Scene& scene, engine::Renderer& renderer, + const std::function& renderAt) { + namespace p = engine::probes; + namespace g = engine::shader::graph; + auto* left = dynamic_cast(scene.getObjectByName("probeReceiver")); + auto* right = dynamic_cast(scene.getObjectByName("unaffectedReceiver")); + if (!left || !right || !left->material || !right->material) + return "TN_FIXTURE_PROBES_RECEIVER"; + p::ProbeVolumeDescription description; + std::fill_n(description.boundsMin, 3, -0.5); + std::fill_n(description.boundsMax, 3, 0.5); + p::ProbeScheduleOptions options; + options.bounces = 1; + options.bakeBudgetMs = 1000; + options.maxWorkItemsPerFrame = 1; + p::ProbeVolume affected, unaffected; + std::string error; + if (!p::ProbeVolume::create(description, options, 8, affected, error) || + !p::ProbeVolume::create(description, options, 8, unaffected, error)) + return error; + auto bind = [&](engine::Mesh& mesh, const p::ProbeVolume& probes, const std::string& name, double center) { + const auto position = g::sub(g::varying("positionWorld", engine::shader::Type::vec(3)), + g::vec3({g::float_(center), g::float_(0), g::float_(0)})); + mesh.material->nodes.emissiveNode = + g::div(engine::shader::probeSample(probes.placement(), name, position), g::float_(3.141592653589793)); + mesh.material->needsUpdate(); + renderer.setProbeVolume(name, probes); + }; + struct CaptureScene { + engine::Scene scene; + std::shared_ptr material = + std::make_shared(engine::MaterialType::Lambert, true); + engine::Mesh room{engine::makeBoxGeometry(6, 6, 6), material}; + engine::PointLight light{engine::Color(0.2, 0.8, 1), 32, 0, 2}; + CaptureScene(const p::ProbeVolume& probes, const std::string& name) { + material->side = engine::Side::Back; + material->nodes.emissiveNode = + g::div(engine::shader::probeSample(probes.placement(), name), g::float_(3.141592653589793)); + light.position.set(-1, 0, 1); + scene.add(room); + scene.add(light); + scene.updateMatrixWorld(true); + } + }; + CaptureScene leftScene(affected, "left"), rightScene(unaffected, "right"); + auto converge = [&](p::ProbeVolume& probes, CaptureScene& captured, const std::string& name) { + p::ProbeBaker baker(0.1, 20); + for (uint32_t frame = 0; frame < 5000 && probes.pending(); ++frame) { + if (baker.process(renderer, captured.scene, probes, name, error) == p::ProbeStepStatus::Refused) + return false; + renderer.poll(); + renderer.events().drain(); + if (baker.waiting()) + std::this_thread::sleep_for(std::chrono::milliseconds(1)); + } + renderer.setProbeVolume(name, probes); + return probes.ready() && !probes.pending(); + }; + if (program == "probes-baked") { + // The cooked result is deliberately unlike the point-lit room. Recapturing is observable. + p::ProbeVolume baked; + if (!p::ProbeVolume::create(description, options, 8, baked, error)) + return error; + for (uint32_t z = 0; z < 2; ++z) + for (uint32_t y = 0; y < 2; ++y) + for (uint32_t x = 0; x < 2; ++x) { + p::ProbeCoefficients c{}; + c[0] = float(0.4 + 0.2 * x); + c[1] = float(1.2 + 0.2 * y); + c[2] = float(2 + 0.2 * z); + for (uint32_t i = 1; i < 9; ++i) { + c[i * 3] = float(0.03 * i * (x ? 1 : -1)); + c[i * 3 + 1] = float(0.02 * i * (y ? 1 : -1)); + c[i * 3 + 2] = float(0.01 * i * (z ? 1 : -1)); + } + if (!baked.writeProbe(x + y * 2 + z * 4, c, error)) + return error; + } + const auto payload = engine::assets::cookProbeVolumePayload(baked); + const auto package = tn::test::writePackage({{"probes/fixture", 1, 0, payload, 0, {}}}); + engine::assets::PackageError failure; + if (!engine::assets::loadProbeVolume(package, "fixture", affected, failure) || + !engine::assets::loadProbeVolume(package, "fixture", unaffected, failure)) + return failure.code; + p::ProbeBaker idle(0.1, 20); + for (int frame = 0; frame < 3; ++frame) { + if (idle.process(renderer, leftScene.scene, affected, "left", error) != p::ProbeStepStatus::Finished || + idle.process(renderer, rightScene.scene, unaffected, "right", error) != p::ProbeStepStatus::Finished) + return "TN_FIXTURE_PROBES_BAKED_RECAPTURE"; + renderer.poll(); + renderer.events().drain(); + } + for (const auto* volume : {&affected, &unaffected}) + if (!volume->ready() || volume->pending() || + std::accumulate(volume->captureCounts().begin(), volume->captureCounts().end(), uint64_t(0)) != 0) + return "TN_FIXTURE_PROBES_BAKED_RECAPTURE"; + } else { + if (!affected.requestBake() || !converge(affected, leftScene, "left") || !unaffected.requestBake() || + !converge(unaffected, rightScene, "right")) + return error.empty() ? "TN_FIXTURE_PROBES_CONVERGENCE" : error; + } + bind(*left, affected, "left", -1.1); + bind(*right, unaffected, "right", 1.1); + auto snapshot = [&](std::vector& pixels) { + if (const auto failed = renderAt(renderer.width(), renderer.height()); !failed.empty()) { + error = failed; + return false; + } + struct Result { + bool done = false; + engine::GpuStatus status = engine::GpuStatus::DeviceError; + std::vector pixels; + }; + auto result = std::make_shared(); + if (renderer.readPixels([result](engine::GpuStatus s, std::vector data) { + result->status = s; + result->pixels = std::move(data); + result->done = true; + }) != engine::GpuStatus::Ok || + !probeWait(renderer, [&] { return result->done; }) || result->status != engine::GpuStatus::Ok) + return false; + pixels = std::move(result->pixels); + return pixels.size() == size_t(renderer.width()) * renderer.height() * 4; + }; + std::vector before, isolated, after; + if (!snapshot(before)) + return "TN_FIXTURE_PROBES_READBACK: " + error; + size_t lit = 0; + for (size_t i = 0; i < before.size(); i += 4) + if (std::max({before[i], before[i + 1], before[i + 2]}) > 8) + ++lit; + if (lit <= size_t(renderer.width()) * renderer.height() * 0.02) + return "TN_FIXTURE_PROBES_NO_IRRADIANCE"; + if (program != "probes-relight") + return ""; + const std::vector untouched(unaffected.captureCounts().begin(), unaffected.captureCounts().end()); + leftScene.light.position.set(1, 0, 1); + leftScene.light.color.setRGB(1, 0.25, 0.05); + leftScene.scene.updateMatrixWorld(true); + std::vector affectedIndices(size_t(affected.placement().probeCount)); + std::iota(affectedIndices.begin(), affectedIndices.end(), 0); + if (!affected.invalidate(affectedIndices, error)) + return error; + renderer.setProbeVolume("left", affected); + if (!snapshot(isolated)) + return "TN_FIXTURE_PROBES_FIRST_FRAME"; + size_t stalePixels = 0; + for (uint32_t y = 42; y < renderer.height() - 42; ++y) + for (uint32_t x = 43; x < 277; ++x) { + if (x >= 151 && x < 169) + continue; + const auto offset = (size_t(y) * renderer.width() + x) * 4; + if (x < 151) { + if (isolated[offset] || isolated[offset + 1] || isolated[offset + 2]) + ++stalePixels; + } else if (!std::equal(before.begin() + offset, before.begin() + offset + 3, isolated.begin() + offset)) + return "TN_FIXTURE_PROBES_UNAFFECTED_PIXELS"; + } + // A skipped invalidation leaves the converged cyan receiver covering 22% of the frame. + if (stalePixels) + return "TN_FIXTURE_PROBES_STALE_FRAME: " + std::to_string(stalePixels); + if (!converge(affected, leftScene, "left")) + return "TN_FIXTURE_PROBES_RELIGHT: " + error; + if (!std::equal(untouched.begin(), untouched.end(), unaffected.captureCounts().begin())) + return "TN_FIXTURE_PROBES_UNAFFECTED_RECAPTURE"; + if (!snapshot(after)) + return "TN_FIXTURE_PROBES_READBACK"; + size_t changed = 0; + for (size_t i = 0; i < before.size(); i += 4) + if (std::abs(int(before[i]) - int(after[i])) > 8 || std::abs(int(before[i + 1]) - int(after[i + 1])) > 8 || + std::abs(int(before[i + 2]) - int(after[i + 2])) > 8) + ++changed; + if (changed <= size_t(renderer.width()) * renderer.height() * 0.02) + return "TN_FIXTURE_PROBES_NONDISCRIMINATING"; + return ""; +} +} // namespace tn::fixture::tsl_detail diff --git a/packages/runtime-native/tests/native-engine/fixture/render_main.cpp b/packages/runtime-native/tests/native-engine/fixture/render_main.cpp new file mode 100644 index 000000000..ad06a0608 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/fixture/render_main.cpp @@ -0,0 +1,253 @@ +// tn-native-engine-render-driver: the fixture driver with a GPU. It answers `render` lines by +// drawing the fixture's scene through the native renderer's render database — the path a game's +// `renderer.render(scene, camera)` takes — and writing the frame as a PNG for run-native to compare +// with the browser's golden frame. +#include "tsl_programs.h" +#include "traa_dump.h" +#include "driver.h" +#include "engine/abi/bindings.h" +#include "engine/renderer/render_database.h" +#include "engine/shader/graph/serialized.h" +#include "mystral/webgpu/context.h" + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +#include + +extern "C" int stbi_write_png(const char* filename, int w, int h, int comp, const void* data, int stride); + +using namespace tn::engine; + +namespace { + +std::optional toneMapping(const std::string& name) { + using T = shader::ToneMapping; + if (name == "linear") return T::Linear; + if (name == "reinhard") return T::Reinhard; + if (name == "cineon") return T::Cineon; + if (name == "aces") return T::ACESFilmic; + if (name == "agx") return T::AgX; + if (name == "neutral") return T::Neutral; + return std::nullopt; // none +} + +struct Gpu { + mystral::webgpu::Context context; + EventQueue events; + std::unique_ptr renderer; + RenderDatabase database; + std::vector> fixtureResources; + shader::graph::Node postGraph; +}; + +double percentileOf(std::vector samples, double fraction) { + if (samples.empty()) return 0; + std::sort(samples.begin(), samples.end()); + const double rank = std::ceil(fraction * double(samples.size())) - 1; + return samples[size_t(std::clamp(rank, 0.0, double(samples.size() - 1)))]; +} + +// The drawn scene's own census, the way GLTFExporter's onlyVisible walks it: a hidden object hides its +// subtree. Meshes (skinned ones too) and the triangles their geometry holds. +struct Census { uint64_t meshes = 0, triangles = 0; }; +void countVisible(const Object3D& object, Census& census) { + if (!object.visible()) return; + const std::string_view type = object.type(); + if (type == "Mesh" || type == "SkinnedMesh") { + const auto& mesh = static_cast(object); + ++census.meshes; + if (mesh.geometry) { // three's count: the index when there is one, else the positions + const auto position = mesh.geometry->attributes.find("position"); + census.triangles += mesh.geometry->index ? mesh.geometry->index->count() / 3 + : position != mesh.geometry->attributes.end() ? position->second->count() / 3 : 0; + } + } + for (const Object3D* child : object.children) countVisible(*child, census); +} + +std::string meterFrames(Gpu& gpu, Renderer& renderer, Scene& scene, Camera& camera, const std::array& clear, + unsigned long count, uint32_t width, uint32_t height, const char* reportFile) { + using Clock = std::chrono::steady_clock; + const auto ms = [](Clock::time_point a, Clock::time_point b) { return std::chrono::duration(b - a).count(); }; + std::vector submit, frame, gpuMs; + renderer.setGpuTimer(true); + const unsigned long warmup = std::min(count / 4, 30); + for (unsigned long i = 0; i < count + warmup; ++i) { + const uint64_t seen = renderer.gpuSamples(); + const auto t0 = Clock::now(); + gpu.database.render(renderer, scene, camera, clear); + const auto t1 = Clock::now(); + while (renderer.gpu().completedSerial() < renderer.gpu().submittedSerial()) { + renderer.poll(); + gpu.events.drain(); + } + const auto t2 = Clock::now(); + // The renderer times one frame at a time: wait (bounded) for this frame's sample. + const auto until = t2 + std::chrono::milliseconds(250); + while (renderer.gpuSamples() == seen && Clock::now() < until) { + renderer.poll(); + gpu.events.drain(); + } + if (!gpu.database.diagnostics().empty()) return gpu.database.diagnostics().front(); + if (i < warmup) continue; + submit.push_back(ms(t0, t1)); + frame.push_back(ms(t0, t2)); + if (renderer.gpuSamples() != seen) gpuMs.push_back(renderer.lastGpuMs()); + } + const auto series = [](const std::vector& samples) { + char buffer[96]; + std::snprintf(buffer, sizeof buffer, "{\"p50\": %.4f, \"p95\": %.4f}", percentileOf(samples, 0.5), percentileOf(samples, 0.95)); + return std::string(buffer); + }; + const auto& stats = renderer.lastFrame(); + Census census; + countVisible(scene, census); + std::ofstream out(reportFile); + out << "{\n \"arm\": \"native-render-driver\",\n \"frames\": " << count << ",\n \"warmup\": " << warmup + << ",\n \"submitMs\": " << series(submit) << ",\n \"frameMs\": " << series(frame) + << ",\n \"gpuMs\": " << (gpuMs.empty() ? std::string("null") : series(gpuMs)) << ",\n \"gpuSamples\": " << gpuMs.size() + << ",\n \"draws\": " << stats.draws << ",\n \"triangles\": " << stats.triangles + << ",\n \"sceneMeshes\": " << census.meshes << ",\n \"sceneTriangles\": " << census.triangles + << ",\n \"size\": [" << width << ", " << height << "]\n}\n"; + return out ? "" : std::string("cannot write ") + reportFile; +} + +std::string draw(Gpu& gpu, tn::binding::Object& sceneObject, tn::binding::Object& cameraObject, const tn::fixture::RenderRequest& r) { + if (sceneObject.cls != "Scene") return "render scene is a " + sceneObject.cls; + Camera* camera = nullptr; + if (cameraObject.cls == "PerspectiveCamera") camera = static_cast(cameraObject.ptr.get()); + if (cameraObject.cls == "OrthographicCamera") camera = static_cast(cameraObject.ptr.get()); + if (!camera) return "render camera is a " + cameraObject.cls; + if (!gpu.renderer) { + if (!gpu.context.initializeHeadless()) return "no GPU device"; + gpu.renderer = std::make_unique(gpu.context.getInstance(), gpu.context.getDevice(), gpu.context.getQueue(), gpu.events); + if (gpu.postGraph) gpu.renderer->setPostGraph(gpu.postGraph); + } + Renderer& renderer = *gpu.renderer; + renderer.setSize(r.width, r.height); + renderer.setOutput(OutputState{toneMapping(r.toneMapping), r.exposure, r.srgb}); + auto& scene = *static_cast(sceneObject.ptr.get()); + // WebGPURenderer's default alpha:true clears to transparent black without a background. + std::array clear{0, 0, 0, 0}; + if (scene.background) clear = {scene.background->r, scene.background->g, scene.background->b, 1}; + gpu.database.shadowMapEnabled = r.shadowMap; + gpu.database.shadowMapType = r.shadowMapType; + const char* dumpDirectory = std::getenv("TN_TRAA_DUMP"); + const bool dumpTraa = dumpDirectory && *dumpDirectory && + std::any_of(r.tsl.begin(), r.tsl.end(), [](const auto& op) { return op.first == "traa-history"; }); + const auto finishDump = [&](bool captured) -> std::string { + if (!dumpTraa) return ""; + try { + if (auto* traa = renderer.traaDebugPass()) + tn::fixture::finishTraaDump(*traa, gpu.context.getInstance(), dumpDirectory, captured); + return ""; + } catch (const std::exception& error) { return error.what(); } + }; + const auto renderAt = [&](uint32_t width, uint32_t height) -> std::string { + renderer.setSize(width, height); + gpu.database.render(renderer, scene, *camera, clear); + renderer.setSize(r.width, r.height); + if (const auto error = finishDump(false); !error.empty()) return error; + return gpu.database.diagnostics().empty() ? "" : gpu.database.diagnostics().front(); + }; + for (auto [program, object] : r.tsl) + if (const std::string failed = + tn::fixture::applyTslProgram(program, object, renderer, gpu.context.getDevice(), renderAt, gpu.fixtureResources, camera); + !failed.empty()) + return failed; + gpu.database.render(renderer, scene, *camera, clear); + if (!gpu.database.diagnostics().empty()) return gpu.database.diagnostics().front(); + if (const auto error = finishDump(true); !error.empty()) return error; + for (const std::string& note : renderer.diagnostics()) std::fprintf(stderr, "%s\n", note.c_str()); + // TN_FIXTURE_FRAMES= with TN_FIXTURE_REPORT=: the same frame rendered n more times with + // the per-frame meter (CPU submit, frame wall time, GPU timestamps, draws, triangles), the + // GPU-heavy holdout's native arm. Each frame waits for the GPU and for its own timestamp sample. + if (const char* frames = std::getenv("TN_FIXTURE_FRAMES"); frames && *frames) { + const char* report = std::getenv("TN_FIXTURE_REPORT"); + if (!report || !*report) return "TN_FIXTURE_FRAMES needs TN_FIXTURE_REPORT"; + const std::string failed = meterFrames(gpu, renderer, scene, *camera, clear, std::stoul(frames), r.width, r.height, report); + if (!failed.empty()) return failed; + } + // TN_FIXTURE_PROGRAM_DUMP=: every compiled vertex program, "### " then its WGSL. + if (const char* programs = std::getenv("TN_FIXTURE_PROGRAM_DUMP"); programs && *programs) { + std::ofstream out(programs, std::ios::binary); + for (const auto& [key, source] : renderer.programVertexSources()) out << "### " << key << "\n" << source << "\n"; + } + // TN_FIXTURE_NORMAL_DUMP=: the post normal target as raw RGBA16Float, packed rows. + if (const char* normals = std::getenv("TN_FIXTURE_NORMAL_DUMP"); normals && *normals) { + std::vector bytes; + bool read = false; + const auto status = renderer.readNormalPixels([&](GpuStatus s, std::vector px) { + if (s == GpuStatus::Ok) bytes = std::move(px); + read = true; + }); + if (status != GpuStatus::Ok) return "no normal target: the post graph reads none"; + for (int i = 0; i < 5000 && !read; ++i) { + renderer.poll(); + gpu.events.drain(); + if (!read) std::this_thread::sleep_for(std::chrono::milliseconds(1)); + } + if (bytes.size() != size_t{r.width} * r.height * 8) return "normal readback failed"; + std::ofstream(normals, std::ios::binary).write(reinterpret_cast(bytes.data()), std::streamsize(bytes.size())); + } + std::vector pixels; + bool done = false; + renderer.readPixels([&](GpuStatus s, std::vector px) { + if (s == GpuStatus::Ok) pixels = std::move(px); + done = true; + }); + for (int i = 0; i < 5000 && !done; ++i) { + renderer.poll(); + gpu.events.drain(); + if (!done) std::this_thread::sleep_for(std::chrono::milliseconds(1)); + } + if (pixels.size() != size_t{r.width} * r.height * 4) return "frame readback failed"; + if (!stbi_write_png(r.png.c_str(), int(r.width), int(r.height), 4, pixels.data(), int(r.width * 4))) return "png write failed: " + r.png; + return ""; +} + +} // namespace + +int main() { + // The GPU context logs to stdout, and stdout is the protocol: keep a handle on the real stdout + // for the replies and point fd 1 at stderr for everything else. + const int protocol = dup(STDOUT_FILENO); + dup2(STDERR_FILENO, STDOUT_FILENO); + tn::fixture::Driver driver; + tn::binding::registerAll(driver.classes); + Gpu gpu; + // The visual arm imports the actual authored r185 graph, not a named fixture substitute. + if (const char* file = std::getenv("TN_FIXTURE_POST_GRAPH"); file && *file) { + std::ifstream input(file); + if (!input) { std::cerr << "TN_VISUAL_POST_GRAPH_UNREADABLE: " << file << '\n'; return 2; } + const std::string source{std::istreambuf_iterator(input), {}}; + std::vector errors; + gpu.postGraph = shader::graph::importSerialized(source, errors); + if (!gpu.postGraph || !errors.empty()) { + for (const auto& error : errors) std::cerr << "TN_VISUAL_POST_GRAPH_INVALID: " << error << '\n'; + return 2; + } + } + driver.render = [&gpu](tn::binding::Object& scene, tn::binding::Object& camera, const tn::fixture::RenderRequest& r) { + return draw(gpu, scene, camera, r); + }; + std::ostringstream replies; + const int status = driver.run(std::cin, replies); + const std::string text = replies.str(); + for (size_t written = 0; written < text.size();) { + const ssize_t n = write(protocol, text.data() + written, text.size() - written); + if (n <= 0) return 1; + written += size_t(n); + } + close(protocol); + return status; +} diff --git a/packages/runtime-native/tests/native-engine/fixture/tsl_programs.h b/packages/runtime-native/tests/native-engine/fixture/tsl_programs.h new file mode 100644 index 000000000..d4c71f57b --- /dev/null +++ b/packages/runtime-native/tests/native-engine/fixture/tsl_programs.h @@ -0,0 +1,805 @@ +#pragma once +// The native twins of three-native/tests/compatibility/render/tsl-programs.js: the TSL program a +// render fixture's `tsl` op names, authored with the native TSL builder, applied to the bound +// material (and any GPU work it needs) just before the frame is drawn. + +#include "engine/abi/binding.h" +#include "engine/abi/tsl_call.h" +#include "probes.h" +#include "engine/renderer/compute.h" +#include "engine/renderer/renderer.h" +#include "engine/renderer/post/traa.h" +#include "engine/scene/material.h" +#include "engine/scene/camera.h" +#include "engine/scene/lights.h" +#include "engine/shader/tsl/tsl.h" +#include "engine/shader/graph/post_effects.h" +#include "engine/world/particles/gpu_particles.h" +#include "engine/world/fluids/fluid_particles.h" +#include "engine/scene/nodes.h" +#include "engine/animation/skinning/skeleton.h" + +#include +#include +#include +#include +#include +#include + +namespace tn::fixture { + +namespace tsl_detail { + +inline constexpr uint32_t kGridCount = 10000; + +inline engine::Material* materialOf(binding::Object& object) { + if (!binding::isMaterialClass(object.cls)) return nullptr; + return static_cast(object.ptr.get()); +} + +/** The JS programs' dataTexture(): RGBA8, linear filtering, texels from `texel(x, y)`. */ +template +std::shared_ptr dataTexture(uint32_t width, uint32_t height, Texel texel) { + auto map = std::make_shared(); + map->width = width; map->height = height; map->data.resize(std::size_t(width) * height * 4); + for (uint32_t y = 0; y < height; ++y) for (uint32_t x = 0; x < width; ++x) { + const auto rgb = texel(x, y); + const auto at = (std::size_t(y) * width + x) * 4; + map->data[at] = rgb[0]; map->data[at + 1] = rgb[1]; map->data[at + 2] = rgb[2]; map->data[at + 3] = 255; + } + map->magFilter = static_cast(engine::TextureFilter::Linear); + map->minFilter = static_cast(engine::TextureFilter::Linear); + map->needsUpdate(); + return map; +} + +/** The equirectangular sky of the JS programs' equirectSky(): asymmetric bands. */ +inline std::shared_ptr equirectSky() { + auto sky = std::make_shared(); + sky->width = 128; sky->height = 64; sky->data.resize(128 * 64 * 4); + for (uint32_t y = 0; y < 64; ++y) for (uint32_t x = 0; x < 128; ++x) { + const auto at = (y * 128 + x) * 4; + sky->data[at] = 20 + (x * 160) % 220; + sky->data[at + 1] = 30 + y * 180 / 64; + sky->data[at + 2] = 220 - x * 150 / 128; + sky->data[at + 3] = 255; + } + sky->mapping = 303; sky->colorSpace = engine::TextureColorSpace::SRGB; + sky->magFilter = static_cast(engine::TextureFilter::Linear); + sky->minFilter = static_cast(engine::TextureFilter::LinearMipmapLinear); + sky->needsUpdate(); + return sky; +} + +/** The JS programs' checker(): 8 x 8, nearest-filtered, texels 255 and 64 alternating in r, g, b. */ +inline std::shared_ptr checker() { + auto map = std::make_shared(); + map->width = 8; map->height = 8; map->data.resize(8 * 8 * 4); + for (uint32_t i = 0; i < 64; ++i) { + const uint8_t value = ((i % 8) + i / 8) % 2 ? 255 : 64; + map->data[i * 4] = map->data[i * 4 + 1] = map->data[i * 4 + 2] = value; + map->data[i * 4 + 3] = 255; + } + map->magFilter = map->minFilter = static_cast(engine::TextureFilter::Nearest); + map->needsUpdate(); + return map; +} + +/** PRD-513: a compute pass writes the grid; the positionNode places instance i at entry i. */ +inline std::string storageInstances(engine::Material& material, engine::Renderer& renderer, WGPUDevice device) { + using namespace engine::shader; + using namespace engine::shader::tsl; + Program kernel(Stage::Compute); + { + Build build(kernel); + const Storage positions = storage("positions", Type::vec(4)); + const Node time = uniform("time", Type::f32()); + If(instanceIndex().lessThan(uint_(kGridCount)), [&] { + const Node row = instanceIndex().div(uint_(100)); + const Node column = float_(instanceIndex().sub(row.mul(uint_(100)))); + positions.element(instanceIndex()) + .assign(vec4({column.mul(0.5), sin(column.mul(0.25).add(time)), float_(row).mul(0.5), 1})); + }); + } + engine::GpuResources& gpu = renderer.gpu(); + engine::ComputePass pass(device, gpu, kernel); + if (!kernel.ok() || !pass.error().empty()) return "storage-instances: " + pass.error(); + const uint64_t bytes = uint64_t{kGridCount} * 16; + const engine::Handle buffer = + gpu.createBuffer(bytes, WGPUBufferUsage_Storage | WGPUBufferUsage_CopySrc | WGPUBufferUsage_CopyDst); + WGPUCommandEncoderDescriptor encoderDesc = {}; + WGPUCommandEncoder encoder = wgpuDeviceCreateCommandEncoder(device, &encoderDesc); + const engine::Handle bound[] = {buffer}; + if (!pass.dispatch(encoder, bound, kGridCount, {{"time", 0.75}})) return "storage-instances: " + pass.error(); + WGPUCommandBufferDescriptor commandDesc = {}; + gpu.submit(wgpuCommandEncoderFinish(encoder, &commandDesc)); + wgpuCommandEncoderRelease(encoder); + renderer.setStorage("positions", buffer, bytes); + material.positionNode = std::make_shared(PositionNode{ + "storage-instances", [](Program& vertex, ExprId position) { + Build build(vertex); + const Storage positions = storage("positions", Type::vec(4)); + return Node(position).add(Node(positions.element(instanceIndex())).xyz()).id; + }}); + return ""; +} + +inline std::string particleSprites(binding::Object& object, engine::Renderer& renderer, WGPUDevice device, + std::vector>& resources, bool fluid) { + using namespace engine::shader; + using namespace engine::shader::tsl; + if (object.cls != "Sprite") return "particle fixture needs a Sprite"; + auto& sprite = *static_cast(object.ptr.get()); + if (!sprite.material || !sprite.material->spriteMaterial) return "particle fixture needs the game sprite material"; + constexpr uint32_t amount = 12; + constexpr int ticks = 10; + const auto initialPosition = [] { + const Node row = instanceIndex().div(uint_(4)); + const Node col = instanceIndex().sub(row.mul(uint_(4))); + const Node mod3 = instanceIndex().sub(instanceIndex().div(uint_(3)).mul(uint_(3))); + return vec3({float_(col).sub(1.5).mul(1.1), float_(row).sub(1).mul(0.85), float_(mod3).sub(1).mul(0.2)}); + }; + engine::GpuResources& gpu = renderer.gpu(); + WGPUCommandEncoderDescriptor desc = {}; + WGPUCommandEncoder encoder = wgpuDeviceCreateCommandEncoder(device, &desc); + engine::Handle positions; + uint64_t bytes = amount * 16; + if (!fluid) { + auto particles = std::make_shared(device, gpu, + engine::world::GpuParticles3D::Options{amount, + [&](Storage p, Storage v) { + p.element(instanceIndex()).assign(initialPosition()); + v.element(instanceIndex()).assign(vec3({0.1, 0.25, -0.08})); + }, + [](Storage p, Storage v) { + const Node velocity = v.element(instanceIndex()); + p.element(instanceIndex()).assign(Node(p.element(instanceIndex())).add(velocity.mul(1.0 / 60))); + v.element(instanceIndex()).assign(velocity.add(vec3({0, -1.2 / 60, 0}))); + }, {}}); + if (!particles->error().empty() || !particles->attach(encoder)) { + wgpuCommandEncoderRelease(encoder); + return "particles-sprite: " + particles->error(); + } + for (int tick = 0; tick < ticks; ++tick) if (!particles->process(encoder)) { + wgpuCommandEncoderRelease(encoder); return "particles-sprite: " + particles->error(); + } + positions = particles->positions(); + resources.push_back(std::move(particles)); // lives through draw/readback, before renderer teardown + } else { + engine::world::FluidParticles3D::Options options; + options.capacity = amount; options.min = {-1, -1, -1}; options.max = {1, 1, 1}; options.voxelSize = 0.25; + auto particles = std::make_shared(device, gpu, options); + if (!particles->error().empty()) { wgpuCommandEncoderRelease(encoder); return particles->error(); } + for (uint32_t i = 0; i < amount; ++i) { + if (!particles->emit({(int(i % 3) - 1) * 0.1, (int(i / 3 % 2) - 0.5) * 0.1, (int(i / 6) - 0.5) * 0.1}, + {0.1 + (i % 3) * 0.07, 0.25, -0.08 + (i / 6) * 0.1})) { + wgpuCommandEncoderRelease(encoder); return "fluid-particles emission refused"; + } + } + for (int tick = 0; tick < ticks; ++tick) if (!particles->process()) { + wgpuCommandEncoderRelease(encoder); return particles->error(); + } + positions = particles->positions(); + resources.push_back(std::move(particles)); + } + WGPUCommandBufferDescriptor commands = {}; + gpu.submit(wgpuCommandEncoderFinish(encoder, &commands)); + wgpuCommandEncoderRelease(encoder); + renderer.setStorage("positions", positions, bytes); + sprite.count = amount; + sprite.material->positionNode = std::make_shared(PositionNode{ + fluid ? "fluid-particles" : "particles-sprite", [fluid](Program& vertex, ExprId) { + Build build(vertex); + return Node(storage("positions", Type::vec(fluid ? 4 : 3)).element(instanceIndex())).xyz().id; + }}); + namespace g = engine::shader::graph; + sprite.material->nodes.colorNode = g::vec4({g::uv(), g::float_(0.35), g::float_(1)}); + sprite.material->nodes.opacityNode = g::float_(0.8); + sprite.material->needsUpdate(); + return ""; +} + +/** PRD-512: a plane bent by a sine wave along its own z. */ +inline std::string wavePlane(engine::Material& material) { + using namespace engine::shader; + using namespace engine::shader::tsl; + material.positionNode = std::make_shared(PositionNode{ + "wave-plane", [](Program& vertex, ExprId position) { + Build build(vertex); + const Node local(position); + return local.add(vec3({0, 0, sin(local.x().mul(2)).mul(0.4)})).id; + }}); + return ""; +} + +/** + * PRD-513: a post pass over the scene texture: a 2-texel chromatic split (texel centres, so the + * sampler's filter cannot matter) and a radial vignette, before tone mapping. + */ +inline void postChromatic(engine::Renderer& renderer) { + using namespace engine::shader; + using namespace engine::shader::tsl; + renderer.setPostNode(std::make_shared(PostNode{ + "post-chromatic", [](Program& fragment, uint32_t scene, ExprId screenUv) { + Build build(fragment); + const Node uv(screenUv); + const Node offset = vec2({2.0 / 320.0, 0}); + const Node r = sample(scene, uv.add(offset)).x(); + const Node g = sample(scene, uv).y(); + const Node b = sample(scene, uv.sub(offset)).z(); + const Node vignette = float_(1).sub(length(uv.sub(0.5)).mul(0.6)); + return vec4({vec3({r, g, b}).mul(vignette), 1}).id; + }})); +} + +/** + * PRD-531 slice 4: three r185's post addons built live (the graph a game's `ao()`, `denoise()`, `bloom()` + * and `smaa()` make on V8), over the scene pass's colour, depth and normal. `post-template-high` is + * the minimal template's high-tier chain, stage for stage: exposure, GTAO with its denoise, bloom, + * vignette, then SMAA under the reversible Karis squeeze. + */ +inline std::string postAddons(const std::string& program, engine::Renderer& renderer, + const std::function& renderAt, uint32_t width, + uint32_t height) { + namespace g = engine::shader::graph; + const auto colour = g::texture("scene", g::uv()), depth = g::texture("depth", g::uv()), + normal = g::texture("normal", g::uv()); + const auto rgbMax = [](const g::Node& c) { + return g::max(g::swizzle(c, "x"), g::max(g::swizzle(c, "y"), g::swizzle(c, "z"))); + }; + const auto occlusion = [&](const g::Node& input) { + auto contact = g::gtaoEffect(depth, normal); + contact->parameters["radius"] = {0.35f}; + const auto denoised = g::effectNode(g::denoiseEffect(g::effectNode(contact), depth, normal, 1)); + return g::mul(input, g::swizzle(denoised, "x")); + }; + const auto antialias = [&](const g::Node& input) { + const auto squeezed = g::div(input, g::add(rgbMax(input), g::float_(1))); + const auto filtered = g::effectNode(g::smaaEffect(squeezed)); + return g::div(filtered, g::max(g::sub(g::float_(1), rgbMax(filtered)), g::float_(1e-4))); + }; + const auto rtt = [](const g::Node& source) { + auto target = std::make_shared(); + target->kind = g::Kind::RenderTexture; target->name = "fixture_rtt_" + std::to_string(reinterpret_cast(source.get())); + target->type = engine::shader::Type::vec(4); target->args = {source, g::uv()}; + return g::Node(target); + }; + g::Node root; + if (program == "post-ao") root = occlusion(colour); + else if (program == "post-ao-raw") { + auto contact = g::gtaoEffect(depth, normal); + contact->parameters["radius"] = {0.35f}; + root = g::mul(colour, g::swizzle(g::effectNode(contact), "x")); + } + else if (program == "post-bloom") root = g::add(colour, g::bloom(colour, 0.7, 0.5, 0.2)); + else if (program == "post-live-parameters" || program == "post-uniform-write") { + // Written after the first frame through the calls both language back ends make + // (`ao.resolutionScale = s`, `bloomNode.strength.value = v`, `uniform.value = v`). + std::function afterFirstFrame; + if (program == "post-live-parameters") { + auto effect = g::gtaoEffect(depth, normal); + effect->parameters["radius"] = {0.35f}; + const auto contact = g::effectNode(effect); + const auto glow = g::bloom(colour, 0.7, 0.5, 0.2); + root = g::add(g::mul(colour, g::swizzle(contact, "x")), glow); + afterFirstFrame = [contact, glow] { + for (const auto& [node, name, value] : {std::tuple{contact, "resolutionScale", 0.5}, + {glow, "strength", 0.3}, {glow, "radius", 0.9}, + {glow, "threshold", 0.8}}) + abi::tslEffectParameter(node, name, &value); + }; + } else { + const auto gain = g::uniform("fixtureGain", engine::shader::Type::f32(), {0.25f}); + const auto lift = g::uniform("fixtureLift", engine::shader::Type::f32(), {0.4f}); + root = g::mul(rtt(g::mul(colour, lift)), gain); + afterFirstFrame = [gain, lift] { + const double one = 1, more = 1.5; + abi::tslSetUniform(gain, &one, 1); + abi::tslSetUniform(lift, &more, 1); + }; + } + renderer.setPostGraph(root); + try { + if (const auto failed = renderAt(width, height); !failed.empty()) return failed; + afterFirstFrame(); + } catch (const std::exception& error) { + return error.what(); + } + return ""; + } + else if (program == "post-smaa") root = antialias(colour); + else if (program == "post-template-high") { + auto input = occlusion(g::mul(colour, g::float_(0.62))); + input = g::add(input, g::bloom(rtt(input), 0.22, 0.6, 1)); + const auto radius = g::mul(g::length(g::mul(g::sub(g::uv(), g::vec2({g::float_(0.5), g::float_(0.5)})), + g::vec2({g::float_(1.78), g::float_(1)}))), g::float_(1.04)); + const auto fall = g::mul(g::smoothstep(g::float_(0.55), g::float_(1.02), radius), g::float_(0.22)); + root = antialias(g::mul(input, g::sub(g::float_(1), fall))); + } else return "TN_FIXTURE_POST_UNKNOWN: " + program; + renderer.setPostGraph(root); + return ""; +} + +} // namespace tsl_detail + +/** + * Applies the named program; empty on success, else why not (an unknown name included). + * `renderAt(width, height)` draws the fixture's scene once at that size, for a program that + * renders before the captured frame (a resize). + */ +inline std::string applyTslProgram(const std::string& program, binding::Object& object, engine::Renderer& renderer, + WGPUDevice device, const std::function& renderAt, + std::vector>& resources, engine::Camera* camera = nullptr) { + if (program == "sky-equirect") { + if (object.cls != "Scene") return "TN_FIXTURE_SKY_INVALID: requires scene"; + auto& scene = *static_cast(object.ptr.get()); + auto sky = tsl_detail::equirectSky(); + scene.backgroundTexture = scene.environment = sky; + scene.backgroundIntensity = scene.environmentIntensity = 2.5; + scene.backgroundRotation.set(0.1, 0.4, 0); scene.environmentRotation.set(0.1, 0.4, 0); + return ""; + } + if (program == "tsl-normal-world-doubleside") { + // normalWorld through the shared TSL table, on the material's normal (r185 NodeMaterial.setupNormal). + if (object.cls != "Scene") return "TN_FIXTURE_NORMAL_WORLD_INVALID: requires scene"; + auto& scene = *static_cast(object.ptr.get()); + namespace g = engine::shader::graph; + uint64_t serial = 0; + const auto shade = g::add(g::mul(abi::tslCall("normalWorld", nullptr, {}, serial), g::float_(0.5)), g::float_(0.5)); + const auto material = [&scene](const char* name) { + auto* mesh = dynamic_cast(scene.getObjectByName(name)); + return mesh ? mesh->material.get() : nullptr; + }; + auto *front = material("front"), *back = material("back"), *tilted = material("tilted"), *mapped = material("mapped"); + if (!front || !back || !tilted || !mapped) return "TN_FIXTURE_NORMAL_WORLD_INVALID: planes"; + front->nodes.colorNode = back->nodes.colorNode = g::vec4({shade, g::float_(1)}); + tilted->nodes.normalNode = g::normalize(g::vec3({g::float_(0.6), g::float_(0), g::float_(0.8)})); + tilted->nodes.emissiveNode = mapped->nodes.emissiveNode = shade; + using Rgb = std::array; + mapped->maps["normalMap"] = tsl_detail::dataTexture(4, 4, [](uint32_t, uint32_t) { return Rgb{200, 128, 230}; }); + for (auto* m : {front, back, tilted, mapped}) m->needsUpdate(); + return ""; + } + if (program == "tsl-transform-normal-to-view") { + // r185's transformNormalToView(normalGeometry) through the shared TSL table. + if (object.cls != "Scene") return "TN_FIXTURE_NORMAL_TO_VIEW_INVALID: requires scene"; + auto& scene = *static_cast(object.ptr.get()); + namespace g = engine::shader::graph; + uint64_t serial = 0; + const auto normal = abi::tslCall("normalGeometry", nullptr, {}, serial); + const auto toView = abi::tslCall("transformNormalToView", nullptr, {abi::TslArg::of(normal)}, serial); + const auto shade = g::vec4({g::add(g::mul(toView, g::float_(0.5)), g::float_(0.5)), g::float_(1)}); + for (const char* name : {"box", "stretched"}) { + auto* mesh = dynamic_cast(scene.getObjectByName(name)); + if (!mesh || !mesh->material) return "TN_FIXTURE_NORMAL_TO_VIEW_INVALID: meshes"; + mesh->material->nodes.colorNode = shade; + mesh->material->needsUpdate(); + } + return ""; + } + if (program == "tsl-view-geometry-varyings") { + // r185's positionViewDirection, normalWorldGeometry and depth fragment varyings, through the shared TSL table. + if (object.cls != "Scene") return "TN_FIXTURE_VARYINGS_INVALID: requires scene"; + auto& scene = *static_cast(object.ptr.get()); + namespace g = engine::shader::graph; + uint64_t serial = 0; + const auto tsl = [&serial](const char* name) { return abi::tslCall(name, nullptr, {}, serial); }; + const auto half = [](const g::Node& n) { return g::add(g::mul(n, g::float_(0.5)), g::float_(0.5)); }; + const auto material = [&scene](const char* name) { + auto* mesh = dynamic_cast(scene.getObjectByName(name)); + return mesh ? mesh->material.get() : nullptr; + }; + auto *sphere = material("sphere"), *box = material("box"), *stretched = material("stretched"), + *mapped = material("mapped"), *depth = material("depth"); + if (!sphere || !box || !stretched || !mapped || !depth) return "TN_FIXTURE_VARYINGS_INVALID: meshes"; + sphere->nodes.colorNode = g::vec4({half(tsl("positionViewDirection")), g::float_(1)}); + const auto geometryShade = half(tsl("normalWorldGeometry")); + box->nodes.colorNode = stretched->nodes.colorNode = g::vec4({geometryShade, g::float_(1)}); + mapped->nodes.emissiveNode = geometryShade; + using Rgb = std::array; + mapped->maps["normalMap"] = tsl_detail::dataTexture(4, 4, [](uint32_t, uint32_t) { return Rgb{200, 128, 230}; }); + const auto shade = g::mul(g::sub(g::float_(1), tsl("depth")), g::float_(25)); + depth->nodes.colorNode = g::vec4({g::vec3({shade, shade, shade}), g::float_(1)}); + for (auto* m : {sphere, box, stretched, mapped, depth}) m->needsUpdate(); + return ""; + } + if (program == "instanced-geometry") { + if (object.cls != "Scene") return "TN_FIXTURE_INSTANCED_INVALID: requires scene"; + auto& scene = *static_cast(object.ptr.get()); + auto* quads = dynamic_cast(scene.getObjectByName("quads")); + if (!quads || !quads->material) return "TN_FIXTURE_INSTANCED_INVALID: quads/material"; + namespace g = engine::shader::graph; + // Through the shared TSL table, as V8 and Wasm build it. + uint64_t serial = 0; + const auto tsl = [&serial](const char* name, std::vector args) { + return abi::tslCall(name, nullptr, args, serial); + }; + g::Node view; + for (auto& [label, node] : abi::tslConstants()) + if (label == "cameraViewMatrix") view = node; + const auto offset = tsl("attribute", {abi::TslArg::of(std::string("aOffset")), abi::TslArg::of(std::string("vec3"))}); + const auto tint = tsl("attribute", {abi::TslArg::of(std::string("aTint")), abi::TslArg::of(std::string("vec3"))}); + const auto local = g::add(g::mul(g::positionLocal(), g::float_(0.4f)), offset); + quads->material->nodes.vertexNode = g::mul(tsl("cameraProjectionMatrix", {}), g::mul(view, g::vec4({local, g::float_(1)}))); + quads->material->nodes.colorNode = g::vec4({tint, g::float_(1)}); + quads->material->needsUpdate(); + return ""; + } + if (program == "batched-mesh") { + // The JS program's BatchedMesh through the engine class: two geometries, five instances. + if (object.cls != "Scene") return "TN_FIXTURE_BATCHED_INVALID: requires scene"; + auto& scene = *static_cast(object.ptr.get()); + auto material = std::make_shared(engine::MaterialType::Standard); + material->roughness = 0.5; + auto batch = std::make_shared(8, 2000, 4000, material); + // Non-indexed, as the JS program: r185's WebGPU BatchedMesh draws a second indexed geometry from + // index 0 (its golden showed the box inside each sphere), so the comparison avoids that path. + const uint32_t box = batch->addGeometry(*engine::makeBoxGeometry(0.8, 0.8, 0.8)->toNonIndexed()); + const uint32_t ball = batch->addGeometry(*engine::makeSphereGeometry(0.5, 16, 8)->toNonIndexed()); + const auto place = [&](uint32_t geometry, double x, double y, double r, double g, double b) { + const uint32_t id = batch->addInstance(geometry); + engine::Matrix4 matrix; + matrix.makeRotationZ(x * 0.3).setPosition(engine::Vector3(x, y, 0)); + batch->setMatrixAt(id, matrix); + batch->setColorAt(id, engine::Color().setRGB(r, g, b)); + return id; + }; + place(box, -1.5, 0.6, 1, 0.25, 0.25); + place(box, 0, 0.6, 0.25, 1, 0.25); + place(box, 1.5, 0.6, 0.25, 0.25, 1); + place(ball, -0.75, -0.7, 1, 1, 0.25); + place(ball, 0.75, -0.7, 1, 0.25, 1); + batch->setVisibleAt(place(ball, 2.2, -0.7, 0.25, 1, 1), false); + auto sun = std::make_shared(engine::Color(1, 1, 1), 2.5); + sun->position.set(3, 4, 5); + auto ambient = std::make_shared(engine::Color(1, 1, 1), 0.4); + scene.add(*batch); + scene.add(*sun); + scene.add(*ambient); + resources.insert(resources.end(), {batch, sun, ambient}); + return ""; + } + if (program == "shadow-billboard") { + // A camera-facing card through the shared TSL table: cameraWorldMatrix's right and up axes. + if (object.cls != "Scene") return "TN_FIXTURE_BILLBOARD_INVALID: requires scene"; + auto& scene = *static_cast(object.ptr.get()); + auto* card = dynamic_cast(scene.getObjectByName("card")); + if (!card || !card->material) return "TN_FIXTURE_BILLBOARD_INVALID: card"; + namespace g = engine::shader::graph; + g::Node world; + for (auto& [label, node] : abi::tslConstants()) + if (label == "cameraWorldMatrix") world = node; + const auto axis = [&](float x, float y) { + return g::swizzle(g::mul(world, g::vec4({g::float_(x), g::float_(y), g::float_(0), g::float_(0)})), "xyz"); + }; + const auto local = g::positionLocal(); + card->material->nodes.positionNode = g::add(g::mul(axis(1, 0), g::swizzle(local, "x")), g::mul(axis(0, 1), g::swizzle(local, "y"))); + card->material->needsUpdate(); + return ""; + } + if (program == "skinned-clone") { + // SkeletonUtils.clone, as the binding calls it: the copy's own bones bend its skin. + if (object.cls != "Scene") return "TN_FIXTURE_SKINNED_CLONE: requires scene"; + auto& scene = *static_cast(object.ptr.get()); + const engine::Object3D* skin = scene.getObjectByName("skin"); + if (!skin) return "TN_FIXTURE_SKINNED_CLONE: skin"; + std::string error; + const auto copy = engine::cloneSkeleton(*skin, error); + auto* skinned = dynamic_cast(copy.get()); + if (!skinned || !skinned->skeleton) return "TN_FIXTURE_SKINNED_CLONE: " + error; + skinned->position.x = 1.2; + for (const std::size_t i : {2u, 3u}) { + engine::Bone* bone = skinned->skeleton->bone(i); + if (!bone) return "TN_FIXTURE_SKINNED_CLONE: bone"; + bone->rotation.z = 0.5; + } + scene.add(*copy); + resources.push_back(copy); + return ""; + } + if (program == "tsl-viewport-linear-depth") { + if (object.cls != "Scene") return "TN_FIXTURE_VIEWPORT_INVALID: requires scene"; + auto& scene = *static_cast(object.ptr.get()); + auto* water = dynamic_cast(scene.getObjectByName("water")); + if (!water || !water->material) return "TN_FIXTURE_VIEWPORT_INVALID: water/material"; + namespace g = engine::shader::graph; + uint64_t serial = 0; + g::Node viewport, nearPlane, farPlane; + for (auto& [label, node] : abi::tslConstants()) { + if (label == "viewportLinearDepth") viewport = node; + if (label == "cameraNear") nearPlane = node; + if (label == "cameraFar") farPlane = node; + } + if (!viewport || !nearPlane || !farPlane) return "TN_FIXTURE_VIEWPORT_INVALID: depth constants"; + const auto own = abi::tslCall("linearDepth", nullptr, {}, serial); + water->material->nodes.colorNode = g::vec4({g::mul(viewport, g::float_(4)), g::mul(own, g::float_(4)), + g::add(g::mul(nearPlane, g::float_(5)), g::mul(farPlane, g::float_(0.005f))), g::float_(1)}); + water->material->needsUpdate(); + return ""; + } + if (program == "viewport-textures") { + if (object.cls != "Scene") return "TN_FIXTURE_VIEWPORT_INVALID: requires scene"; + auto& scene = *static_cast(object.ptr.get()); + auto* water = dynamic_cast(scene.getObjectByName("water")); + if (!water || !water->material) return "TN_FIXTURE_VIEWPORT_INVALID: water/material"; + namespace g = engine::shader::graph; + // Through the shared TSL table, as V8 and Wasm build it. + uint64_t serial = 0; + const auto behind = abi::tslCall("viewportSharedTexture", nullptr, + {abi::TslArg::of(g::add(g::screenUV(), g::vec2({g::float_(0.02f), g::float_(0)})))}, serial); + g::Node linear; + for (auto& [label, node] : abi::tslConstants()) + if (label == "viewportLinearDepth") linear = node; + const auto own = abi::tslCall("linearDepth", nullptr, {}, serial); + const auto offsetDepth = abi::tslCall("viewportDepthTexture", nullptr, + {abi::TslArg::of(g::add(g::screenUV(), g::vec2({g::float_(0.02f), g::float_(0)})))}, serial); + const auto offsetLinear = abi::tslCall("linearDepth", nullptr, {abi::TslArg::of(offsetDepth)}, serial); + water->material->nodes.colorNode = g::vec4({g::add(g::add(g::mul(g::swizzle(behind, "xyz"), + g::vec3({g::float_(0.5f), g::float_(0.8f), g::float_(1)})), + g::vec3({g::float_(0), g::float_(0), g::mul(g::sub(linear, own), g::float_(8))})), + g::vec3({g::mul(offsetLinear, g::float_(0.2f)), g::float_(0), g::float_(0)})), g::float_(1)}); + water->material->needsUpdate(); + return ""; + } + if (program == "storage-attribute") { + if (object.cls != "Mesh") return "TN_FIXTURE_STORAGE_INVALID: requires mesh"; + auto& mesh = *static_cast(object.ptr.get()); + if (!mesh.material) return "TN_FIXTURE_STORAGE_INVALID: material"; + namespace g = engine::shader::graph; + auto geometry = std::make_shared(); // an InstancedBufferGeometry + geometry->type = "InstancedBufferGeometry"; + geometry->instanced = true; + geometry->setAttribute("position", engine::BufferAttribute::fromFloats( + {-0.25, 0.25, 0, 0.25, 0.25, 0, -0.25, -0.25, 0, 0.25, -0.25, 0}, 3)); + geometry->setIndexFromArray({0, 2, 1, 2, 3, 1}); + geometry->instanceCount = 5; + mesh.geometry = geometry; + auto palette = engine::BufferAttribute::fromFloats( + {-1, 0.5, 0, 0, 0, 0.5, 0, 0, 1, 0.5, 0, 0, -1, -0.5, 0, 0, 0, -0.5, 0, 0}, 4); + resources.push_back(palette); + uint64_t serial = 0; + const auto offset = abi::tslCall("storage:object", nullptr, + {abi::TslArg::objectOf("BufferAttribute", palette), abi::TslArg::of(std::string("vec4")), + abi::TslArg::of(std::string()), abi::TslArg::of(g::instanceIndex())}, serial); + mesh.material->nodes.positionNode = g::add(g::positionLocal(), g::swizzle(offset, "xyz")); + mesh.material->nodes.colorNode = g::vec4({g::float_(1), g::float_(0.6), g::float_(0.2), g::float_(1)}); + mesh.material->needsUpdate(); + return ""; + } + if (program == "reflector-plane") { + if (object.cls != "Scene") return "TN_FIXTURE_REFLECTOR_INVALID: requires scene"; + auto& scene = *static_cast(object.ptr.get()); + auto* floor = dynamic_cast(scene.getObjectByName("mirror")); + if (!floor || !floor->material) return "TN_FIXTURE_REFLECTOR_INVALID: mirror/material"; + namespace g = engine::shader::graph; + auto target = std::make_shared(); + auto camera = std::make_shared(); + target->rotateX(-3.141592653589793 / 2); + scene.add(*target); + resources.push_back(target); + resources.push_back(camera); + uint64_t serial = 0; + const auto mirror = abi::tslCall("reflector", nullptr, + {abi::TslArg::objectOf("Object3D", target), abi::TslArg::objectOf("PerspectiveCamera", camera), + abi::TslArg::of(1.0), abi::TslArg::of(1.0), abi::TslArg::of(0.0), abi::TslArg::of(0.0), abi::TslArg::of(0.0)}, + serial); + floor->material->nodes.colorNode = g::vec4({g::mul(g::swizzle(mirror, "xyz"), + g::vec3({g::float_(0.75), g::float_(0.85), g::float_(1)})), g::float_(1)}); + floor->material->needsUpdate(); + return ""; + } + if (program == "traa-history" || program == "history-cut") { + if (object.cls != "Scene" || !camera) return "TN_FIXTURE_TRAA_INVALID: scene/camera"; + auto* scene = static_cast(object.ptr.get()); + auto* mesh = dynamic_cast(scene->getObjectByName("temporalPattern")); + if (!mesh || !mesh->material) return "TN_FIXTURE_TRAA_INVALID: temporalPattern/material"; + namespace g = engine::shader::graph; + const auto pattern = [&](float phase) { + const auto value = g::mul(g::sin(g::add(g::mul(g::swizzle(g::uv(), "x"), g::float_(900)), + g::uniform("temporalPhase", engine::shader::Type::f32(), {phase}))), + g::sin(g::mul(g::swizzle(g::uv(), "y"), g::float_(700)))); + mesh->material->nodes.colorNode = g::vec4({g::vec3({g::add(g::mul(value, g::float_(0.45)), g::float_(0.5))}), g::float_(1)}); + mesh->material->needsUpdate(); + }; + pattern(0); + renderer.setTraa(engine::TraaOptions{}); + if (const char* directory = std::getenv("TN_TRAA_DUMP"); + program == "traa-history" && directory && *directory) + renderer.traaDebugPass()->enableDebugDump(); + const auto draw = [&]() { camera->updateMatrixWorld(true); return renderAt(renderer.width(), renderer.height()); }; + for (int i = 0; i < 20; ++i) { + mesh->position.x = i * 0.002; + if (const auto error = draw(); !error.empty()) return error; + } + camera->position.z = 5.01; camera->updateMatrixWorld(true); + pattern(float(3.141592653589793)); + renderer.cutHistory(); + const int steps = program == "history-cut" ? 0 : 3; + for (int i = 0; i < steps; ++i) { + mesh->position.x = (20 + i) * 0.002; + if (const auto error = draw(); !error.empty()) return error; + } + mesh->position.x = (20 + steps) * 0.002; + return ""; + } + if (program == "probes" || program == "probes-baked" || program == "probes-relight") { + if (object.cls != "Scene") return "TN_FIXTURE_PROBES_SCENE"; + const auto error = tsl_detail::probeFixture(program, *static_cast(object.ptr.get()), renderer, renderAt); + return error.empty() || error.starts_with("TN_FIXTURE_PROBES_") + ? error : "TN_FIXTURE_PROBES_FAILURE: " + error; + } + if (program == "particles-sprite" || program == "fluid-particles") + return tsl_detail::particleSprites(object, renderer, device, resources, program == "fluid-particles"); + if (program == "vsm-basic" || program == "vsm-cut") { + if (object.cls != "DirectionalLight" || !camera) return "TN_FIXTURE_VSM_INVALID: light/camera"; + engine::shadows::AtlasOptions options; + options.clipExtents = {8, 24}; options.mapSize = 256; options.pageTexels = 64; + options.lightDistance = 20; options.depthRange = 40; options.refreshStep = {0}; + renderer.setVirtualShadow(0, options); + for (int i = 0; i < 2; ++i) { + camera->updateMatrixWorld(true); + if (const std::string error = renderAt(renderer.width(), renderer.height()); !error.empty()) return error; + } + if (program == "vsm-cut") { + // Same eye/page keys, changed indices only: neither bounds nor position signatures + // invalidate this cached shadow. Only the cut removes the box's broad ghost shadow. + auto* light = static_cast(object.ptr.get()); + auto* caster = light->parent ? dynamic_cast(light->parent->getObjectByName("cutCaster")) : nullptr; + if (!caster || !caster->geometry || !caster->geometry->index) return "TN_FIXTURE_VSM_INVALID: cutCaster/index"; + caster->geometry->setIndexFromArray(std::vector(caster->geometry->index->count(), 0)); + camera->lookAt(engine::Vector3(0, 0.4, 0)); camera->updateMatrixWorld(true); + renderer.cutVirtualShadows(); + } + return ""; + } + if (program == "post-ao" || program == "post-ao-raw" || program == "post-bloom" || program == "post-smaa" || + program == "post-template-high" || program == "post-live-parameters" || program == "post-uniform-write") + return tsl_detail::postAddons(program, renderer, renderAt, renderer.width(), renderer.height()); + if (program == "post-chromatic") { + tsl_detail::postChromatic(renderer); + return ""; + } + if (program == "post-chromatic-resized") { + // Drawn once at another size first, so the captured frame is the one after a resize. + tsl_detail::postChromatic(renderer); + return renderAt(200, 150); + } + engine::Material* material = tsl_detail::materialOf(object); + if (material == nullptr) return "tsl " + program + ": " + object.cls + " is not a material"; + // PRD-531 slice 3: the upstream fixture programs above, built as native lazy graphs. + namespace g = engine::shader::graph; + using engine::shader::Type; + const auto x = g::swizzle(g::uv(), "x"), y = g::swizzle(g::uv(), "y"); + if (program == "vsm-deformation") { + material->nodes.positionNode = g::add(g::positionLocal(), + g::vec3({g::float_(0), g::float_(0), g::mul(g::sin(g::mul(g::swizzle(g::positionLocal(), "x"), g::float_(2))), g::float_(0.4))})); + } else if (program == "nodemat-color-uv") { + material->nodes.colorNode = g::vec4({g::uv(), g::uniform("nodeTint", Type::f32(), {0.35f}), g::float_(1)}); + } else if (program == "materialx-noise") { + // Through the shared TSL table, as V8 and Wasm build it (engine/abi/tsl_call.cpp). + uint64_t serial = 0; + const auto tsl = [&serial](const char* name, std::vector args) { + return abi::tslCall(name, nullptr, args, serial); + }; + const auto node = [](g::Node value) { return abi::TslArg::of(std::move(value)); }; + const auto positionWorld = g::varying("positionWorld", Type::vec(3)); + const auto perlin3 = g::add(g::mul(tsl("mx_noise_float", {node(g::mul(positionWorld, g::float_(1.8)))}), + g::float_(0.5)), g::float_(0.5)); + const auto perlin2 = tsl("mx_noise_float", {node(g::mul(g::uv(), g::float_(6))), abi::TslArg::of(0.8), + abi::TslArg::of(0.1)}); + const auto cells = tsl("mx_worley_noise_vec2", {node(g::mul(g::uv(), g::float_(5))), abi::TslArg::of(0.9)}); + const auto cells3 = tsl("mx_worley_noise_vec2", {node(g::mul(positionWorld, g::float_(2)))}); + material->nodes.colorNode = g::vec4({perlin3, g::add(perlin2, g::mul(g::swizzle(cells, "x"), g::float_(0.3))), + g::mul(g::add(g::swizzle(cells, "y"), g::swizzle(cells3, "x")), g::float_(0.4)), g::float_(1)}); + } else if (program == "screen-uv") { + uint64_t serial = 0; + const auto screen = abi::tslCall("screenUV", nullptr, {}, serial); + const abi::TslArg receiver = abi::TslArg::of(screen); + const auto flipped = abi::tslCall("flipX", &receiver, {}, serial); + material->nodes.colorNode = g::vec4({flipped, g::mul(g::swizzle(screen, "x"), g::swizzle(screen, "y")), g::float_(1)}); + } else if (program == "tsl-texture-object") { + // Through the shared TSL table: texture(textureObject, uv) and .level(0), as V8 and Wasm build them. + uint64_t serial = 0; + using Rgb = std::array; + const auto ramp = tsl_detail::dataTexture(8, 4, [](uint32_t tx, uint32_t ty) { + return Rgb{uint8_t(tx * 36), uint8_t(ty * 80), uint8_t(200 - tx * 20)}; }); + const auto bumps = tsl_detail::dataTexture(8, 8, [](uint32_t tx, uint32_t ty) { + return Rgb{uint8_t(((tx + ty) % 4) * 80), 0, 0}; }); + const auto sample = [&serial](std::shared_ptr map) { + return abi::tslCall("texture", nullptr, {abi::TslArg::objectOf("DataTexture", std::move(map)), abi::TslArg::of(g::uv())}, serial); + }; + const abi::TslArg bump = abi::TslArg::of(sample(bumps)); + const auto level = abi::tslCall("level", &bump, {abi::TslArg::of(0.0)}, serial); + material->nodes.positionNode = g::add(g::positionLocal(), + g::vec3({g::float_(0), g::float_(0), g::mul(g::swizzle(level, "x"), g::float_(0.4))})); + material->nodes.colorNode = g::vec4({g::swizzle(sample(ramp), "xyz"), g::float_(1)}); + } else if (program == "tsl-stage-vertex-texture-level") { + // A positionNode reads texture(object, uv) with no level and texture(object, uv).level(0). + uint64_t serial = 0; + using Rgb = std::array; + const auto ramp = tsl_detail::dataTexture(8, 4, [](uint32_t tx, uint32_t ty) { + return Rgb{uint8_t(tx * 36), uint8_t(ty * 80), uint8_t(200 - tx * 20)}; }); + const auto bumps = tsl_detail::dataTexture(8, 8, [](uint32_t tx, uint32_t ty) { + return Rgb{uint8_t(((tx + ty) % 4) * 80), 0, 0}; }); + const auto waves = tsl_detail::dataTexture(8, 1, [](uint32_t tx, uint32_t) { + return Rgb{0, uint8_t((tx % 2) * 255), 0}; }); + const auto sample = [&serial](std::shared_ptr map) { + return abi::tslCall("texture", nullptr, {abi::TslArg::objectOf("DataTexture", std::move(map)), abi::TslArg::of(g::uv())}, serial); + }; + const abi::TslArg wave = abi::TslArg::of(sample(waves)); + const auto level = abi::tslCall("level", &wave, {abi::TslArg::of(0.0)}, serial); + material->nodes.positionNode = g::add(g::positionLocal(), + g::vec3({g::float_(0), g::mul(g::swizzle(level, "y"), g::float_(0.3)), g::mul(g::swizzle(sample(bumps), "x"), g::float_(0.4))})); + material->nodes.colorNode = g::vec4({g::swizzle(sample(ramp), "xyz"), g::float_(1)}); + } else if (program == "texture-data-3d") { + // texture3D(volume, uvw) and texture3D(volume).sample(q) through the shared TSL table, as the + // rain template's clouds sample their noise volume; q runs past 1 along W, which repeats. + uint64_t serial = 0; + auto volume = std::make_shared(); + volume->volume = true; + volume->width = volume->height = volume->depth = 4; + volume->data.resize(4 * 4 * 4 * 4); + for (uint32_t z = 0; z < 4; ++z) for (uint32_t y = 0; y < 4; ++y) for (uint32_t x = 0; x < 4; ++x) { + const auto at = ((z * 4 + y) * 4 + x) * 4; + volume->data[at] = uint8_t(x * 80); volume->data[at + 1] = uint8_t(y * 80); + volume->data[at + 2] = uint8_t(z * 80); volume->data[at + 3] = 255; + } + volume->magFilter = volume->minFilter = static_cast(engine::TextureFilter::Linear); + volume->wrapR = static_cast(engine::TextureWrap::Repeat); + volume->needsUpdate(); + const auto object = abi::TslArg::objectOf("Data3DTexture", volume); + const auto u = g::swizzle(g::uv(), "x"), v = g::swizzle(g::uv(), "y"); + const auto slice = abi::tslCall("texture3D", nullptr, {object, abi::TslArg::of(g::vec3({u, v, g::float_(0.25)}))}, serial); + const abi::TslArg drifting = abi::TslArg::of(abi::tslCall("texture3D", nullptr, {object}, serial)); + const auto q = g::vec3({v, u, g::add(g::mul(u, g::float_(2)), g::float_(0.6))}); + const auto drift = abi::tslCall("sample", &drifting, {abi::TslArg::of(q)}, serial); + material->nodes.colorNode = g::vec4({g::swizzle(slice, "x"), g::swizzle(slice, "y"), g::swizzle(drift, "z"), g::float_(1)}); + } else if (program == "texture-object") { + // texture(object, uv) through the shared TSL table, as V8 and Wasm pass an engine Texture. + uint64_t serial = 0; + const auto sample = [&serial](std::shared_ptr map) { + return abi::tslCall("texture", nullptr, {abi::TslArg::objectOf("DataTexture", std::move(map)), + abi::TslArg::of(g::uv())}, serial); + }; + const auto bands = sample(tsl_detail::equirectSky()), squares = sample(tsl_detail::checker()); + material->nodes.colorNode = g::vec4({g::mul(g::swizzle(bands, "xyz"), + g::add(g::mul(g::swizzle(squares, "x"), g::float_(0.6)), g::float_(0.4))), g::float_(1)}); + } else if (program == "pmrem-texture") { + uint64_t serial = 0; + const auto positionWorld = g::varying("positionWorld", Type::vec(3)); + const std::vector args = {abi::TslArg::objectOf("DataTexture", tsl_detail::equirectSky()), + abi::TslArg::of(g::normalize(positionWorld)), abi::TslArg::of(g::mul(x, g::float_(0.9)))}; + material->nodes.colorNode = g::vec4({abi::tslCall("pmremTexture", nullptr, args, serial), g::float_(1)}); + } else if (program == "vertex-node-screen" || program == "vertex-node-world") { + uint64_t serial = 0; + const auto geometry = abi::tslCall("positionGeometry", nullptr, {}, serial); + if (program == "vertex-node-screen") { + material->nodes.vertexNode = g::vec4({g::add(g::mul(g::swizzle(geometry, "xy"), g::float_(0.4)), + g::vec2({g::float_(-0.5), g::float_(0.45)})), + g::float_(0), g::float_(1)}); + } else { + const auto bent = g::add(geometry, g::vec3({g::float_(0), g::mul(g::sin(g::mul(g::swizzle(geometry, "x"), + g::float_(3))), g::float_(0.3)), g::float_(0)})); + const auto projection = abi::tslCall("cameraProjectionMatrix", nullptr, {}, serial); + material->nodes.vertexNode = g::mul(projection, g::mul(g::uniform("viewMatrix", Type::mat(4, 4)), + g::vec4({bent, g::float_(1)}))); + } + } else if (program == "nodemat-standard-nodes") { + material->nodes.roughnessNode = g::add(g::mul(x, g::float_(0.7)), g::float_(0.2)); + material->nodes.metalnessNode = g::mul(y, g::float_(0.8)); + material->nodes.emissiveNode = g::vec3({g::add(g::mul(g::sin(g::mul(x, g::float_(8))), g::float_(0.15)), + g::float_(0.15)), g::float_(0), g::float_(0)}); + } else if (program == "nodemat-normal-opacity") { + material->nodes.normalNode = g::normalize(g::add(g::varying("normalViewGeometry", Type::vec(3)), + g::vec3({g::mul(g::sin(g::mul(x, g::float_(10))), g::float_(0.35)), g::float_(0), g::float_(0)}))); + material->nodes.opacityNode = g::add(g::mul(y, g::float_(0.6)), g::float_(0.2)); + } else { + if (program == "storage-instances") return tsl_detail::storageInstances(*material, renderer, device); + if (program == "wave-plane") return tsl_detail::wavePlane(*material); + return "TN_FIXTURE_TSL_UNKNOWN: " + program; + } + material->needsUpdate(); + return ""; +} + +} // namespace tn::fixture diff --git a/packages/runtime-native/tests/native-engine/lod/model-lod-reference.ts b/packages/runtime-native/tests/native-engine/lod/model-lod-reference.ts new file mode 100644 index 000000000..a966b8a7b --- /dev/null +++ b/packages/runtime-native/tests/native-engine/lod/model-lod-reference.ts @@ -0,0 +1,598 @@ +/** + * Records the discrete-LOD selection functions and the scripted per-frame decisions of + * packages/core/src/model-lod.ts as a C++ table the native test compares against bit for bit + * (PRD-519). Every float is recorded as its binary64 bit pattern, so the comparison is exact. + * + * The pure functions (lodPixelScale, projectedLodError, conservativeViewDepth, worldSphere and the + * bias) run over deterministic argument sets, including the cases that throw: a refusal is + * classified into the named native code it maps to. selectLodLevel runs over constructed chains, + * budgets, hysteresis and views, and a scripted camera path approaches and recedes across switch + * distances so hysteresis keeps a level on the way back and a bias moves the switches. + * + * pnpm --workspace-root exec tsx packages/runtime-native/tests/native-engine/lod/model-lod-reference.ts + * ... -- --check (fails when the committed table is not what model-lod.ts produces) + */ + +import { readFileSync, writeFileSync } from "node:fs"; +import path from "node:path"; +import { fileURLToPath } from "node:url"; + +import { Camera, Object3D, OrthographicCamera, PerspectiveCamera, Sphere, Vector3 } from "three"; +import { + type ILodView, + biasedLodDistance, + conservativeViewDepth, + lodBias, + lodPixelScale, + projectedLodError, + selectLodLevel, + setLodBias, + worldSphere, +} from "../../../../core/src/model-lod.js"; + +const HERE = path.dirname(fileURLToPath(import.meta.url)); +const OUT = path.join(HERE, "model_lod_reference.inc"); + +const f64 = (x: number) => { + const words = new Uint32Array(new Float64Array([x]).buffer); + return (BigInt(words[1] as number) << 32n) | BigInt(words[0] as number); +}; +const hex64 = (bits: bigint) => `0x${bits.toString(16).padStart(16, "0")}ull`; +const bits = (x: number) => hex64(f64(x)); + +/* ---- outcomes: a reference throw is classified into the named native refusal ---- */ +const OK = 0; +const VIEWPORT = 1; +const ORTHO = 2; +const CAMERA = 3; + +function outcomeOf(error: unknown): number { + const message = error instanceof Error ? error.message : String(error); + if (message.includes("positive viewport height")) return VIEWPORT; + if (message.includes("orthographic")) return ORTHO; + if (message.includes("perspective camera")) return CAMERA; + throw new Error(`unclassified refusal: ${message}`); +} + +/* ---- camera specs, reconstructable in C++ ---- */ +interface ICamSpec { + kind: number; // 0 perspective, 1 orthographic, 2 plain Camera + fov: number; + top: number; + bottom: number; + zoom: number; +} +const persp = (fov: number, zoom = 1): ICamSpec => ({ kind: 0, fov, top: 0, bottom: 0, zoom }); +const ortho = (top: number, bottom: number, zoom = 1): ICamSpec => ({ + kind: 1, + fov: 0, + top, + bottom, + zoom, +}); +const base: ICamSpec = { kind: 2, fov: 0, top: 0, bottom: 0, zoom: 0 }; + +function makeCamera(spec: ICamSpec): Camera { + if (spec.kind === 0) { + const camera = new PerspectiveCamera(spec.fov, 1, 0.1, 1000); + camera.zoom = spec.zoom; + camera.updateMatrixWorld(true); + return camera; + } + if (spec.kind === 1) { + const camera = new OrthographicCamera(-1, 1, spec.top, spec.bottom, 0.1, 100); + camera.zoom = spec.zoom; + camera.updateMatrixWorld(true); + return camera; + } + return new Camera(); +} + +/* ---- lodPixelScale ---- */ +interface IPixelScaleRec { + spec: ICamSpec; + viewportHeight: number; + depth: number; + outcome: number; + value: number; +} +const pixelCases: IPixelScaleRec[] = []; +function pushPixel(spec: ICamSpec, viewportHeight: number, depth: number): void { + let outcome = OK; + let value = 0; + try { + value = lodPixelScale(makeCamera(spec), viewportHeight, depth); + } catch (error) { + outcome = outcomeOf(error); + } + pixelCases.push({ depth, outcome, spec, value, viewportHeight }); +} + +{ + const FOVS = [60, 30, 89.999, 1.5, 179]; + const ZOOMS = [1, 2, 0.5, 3.25]; + for (const fov of FOVS) for (const zoom of ZOOMS) pushPixel(persp(fov, zoom), 1080, 10); + for (const viewport of [1, 720, 2160, 0, -5, Number.NaN]) pushPixel(persp(60), viewport, 10); + for (const depth of [0, -3, 1e-6, 1000, 1e6, Number.POSITIVE_INFINITY, Number.NaN]) + pushPixel(persp(60), 1080, depth); + const TOPS = [10, 1, 0.5, -1, 0, Number.NaN]; + const BOTTOMS = [-10, -1, -0.5, 2, 0, Number.NaN]; + for (let i = 0; i < TOPS.length; i += 1) + for (const zoom of [1, 2]) + pushPixel(ortho(TOPS[i] as number, BOTTOMS[i] as number, zoom), 1080, 10); + for (const viewport of [1, 0, -5, Number.NaN]) pushPixel(ortho(10, -10, 2), viewport, 10); + for (const depth of [0, 100, Number.NaN, Number.POSITIVE_INFINITY]) + pushPixel(ortho(10, -10), 1080, depth); + for (const viewport of [1080, 0]) for (const depth of [10, 0]) pushPixel(base, viewport, depth); +} + +/* ---- projectedLodError ---- */ +interface IErrorRec { + worldError: number; + spec: ICamSpec; + viewportHeight: number; + depth: number; + outcome: number; + value: number; +} +const errorCases: IErrorRec[] = []; +function pushError( + worldError: number, + spec: ICamSpec, + viewportHeight: number, + depth: number, +): void { + let outcome = OK; + let value = 0; + try { + value = projectedLodError(worldError, makeCamera(spec), viewportHeight, depth); + } catch (error) { + outcome = outcomeOf(error); + } + errorCases.push({ depth, outcome, spec, value, viewportHeight, worldError }); +} + +for (const worldError of [0, -1, -0.5, Number.NaN, 0.02, 0.5, 3.25]) { + for (const depth of [1, 10, 100]) pushError(worldError, persp(60), 1080, depth); + pushError(worldError, ortho(20, -20), 1080, depthOf(10)); + pushError(worldError, base, 1080, 10); +} +for (const viewport of [1, 0, -5, Number.NaN]) pushError(0.02, persp(60), viewport, 10); +for (const depth of [0, -3, Number.NaN, Number.POSITIVE_INFINITY]) + pushError(0.02, persp(60), 1080, depth); + +function depthOf(value: number): number { + return value; +} + +/* ---- conservativeViewDepth ---- */ +interface IDepthRec { + camX: number; + camY: number; + camZ: number; + nearPlane: number; + centerX: number; + centerY: number; + centerZ: number; + radius: number; + expectedDepth: number; + expectedDegenerate: boolean; +} +const depthCases: IDepthRec[] = []; +{ + const CAMERAS: [number, number, number, number][] = [ + [0, 0, 10, 0.1], + [0, 0, 1, 0.1], + [3.5, -2.25, 40, 0.5], + [0, 0, 100, 0.1], + [0, 0, 0, 0], + [-1, 2, -3.5, 1], + ]; + const SPHERES: [number, number, number, number][] = [ + [0, 0, 0, 2], + [0, 0, 0, 5], + [1.5, -0.5, 2.25, 0.75], + [0, 0, -100, 10], + [0, 0, 0, 0], + [0, 0, 0, Number.NaN], + ]; + for (const [camX, camY, camZ, nearPlane] of CAMERAS) { + for (const [centerX, centerY, centerZ, radius] of SPHERES) { + const camera = new PerspectiveCamera(60, 1, nearPlane, 5000); + camera.position.set(camX, camY, camZ); + camera.updateMatrixWorld(true); + const { depth, degenerate } = conservativeViewDepth( + camera, + new Vector3(centerX, centerY, centerZ), + radius, + nearPlane, + ); + depthCases.push({ + camX, + camY, + camZ, + centerX, + centerY, + centerZ, + expectedDegenerate: degenerate, + expectedDepth: depth, + nearPlane, + radius, + }); + } + } +} + +/* ---- worldSphere ---- */ +interface ISphereRec { + localX: number; + localY: number; + localZ: number; + localRadius: number; + posX: number; + posY: number; + posZ: number; + scaleX: number; + scaleY: number; + scaleZ: number; + centerX: number; + centerY: number; + centerZ: number; + radius: number; +} +const sphereCases: ISphereRec[] = []; +{ + const LOCALS: [number, number, number, number][] = [ + [0, 0, 0, 1], + [0.5, -0.25, 0.75, 1.25], + [-3, 2, -1, 0.5], + [0, 0, 0, 0], + ]; + const OBJECTS: [number, number, number, number, number, number][] = [ + [0, 0, 0, 1, 1, 1], + [5, 0, 0, 2, 2, 2], + [0, 0, 0, 1.5, 0.5, 3], + [-2, 4, -6, 0.25, 4, 1], + [1, 2, 3, -1, 2, 1], + ]; + for (const [localX, localY, localZ, localRadius] of LOCALS) { + for (const [posX, posY, posZ, scaleX, scaleY, scaleZ] of OBJECTS) { + const object = new Object3D(); + object.position.set(posX, posY, posZ); + object.scale.set(scaleX, scaleY, scaleZ); + object.updateMatrixWorld(true); + const world = worldSphere( + new Sphere(new Vector3(localX, localY, localZ), localRadius), + object, + ); + sphereCases.push({ + centerX: world.center.x, + centerY: world.center.y, + centerZ: world.center.z, + localRadius, + localX, + localY, + localZ, + posX, + posY, + posZ, + radius: world.radius, + scaleX, + scaleY, + scaleZ, + }); + } + } +} + +/* ---- bias ---- */ +interface IBiasRec { + bias: number; + distance: number; + expectedBias: number; + expectedDistance: number; +} +const biasCases: IBiasRec[] = []; +for (const bias of [ + 1, + 2, + 1.5, + 0.5, + 0.999, + 0, + -3, + Number.NaN, + Number.POSITIVE_INFINITY, + -Number.NEGATIVE_INFINITY, +]) { + setLodBias(bias); + const expectedBias = lodBias(); + for (const distance of [0, 1, 10.5, -2, Number.NaN, Number.POSITIVE_INFINITY]) { + biasCases.push({ bias, distance, expectedBias, expectedDistance: biasedLodDistance(distance) }); + } +} +setLodBias(1); + +/* ---- selectLodLevel ---- */ +interface IViewSpec { + spec: ICamSpec; + viewportHeight: number; + depth: number; + degenerate: boolean; + finest: boolean; +} +interface ISelectRec { + errors: number[]; + current: number; + budgetPixels: number; + hysteresis: number; + views: IViewSpec[]; + outcome: number; + expected: number; +} +const selectCases: ISelectRec[] = []; +function pushSelect( + errors: number[], + current: number, + budgetPixels: number, + hysteresis: number, + views: IViewSpec[], +): void { + const built: ILodView[] = views.map((view) => ({ + camera: makeCamera(view.spec), + degenerate: view.degenerate, + depth: view.depth, + finest: view.finest, + viewportHeight: view.viewportHeight, + })); + let outcome = OK; + let expected = 0; + try { + expected = selectLodLevel(errors, current, budgetPixels, hysteresis, built); + } catch (error) { + outcome = outcomeOf(error); + } + selectCases.push({ budgetPixels, current, errors, expected, hysteresis, outcome, views }); +} +const pView = (depth: number, extra: Partial = {}): IViewSpec => ({ + degenerate: false, + depth, + finest: false, + spec: persp(60), + viewportHeight: 1080, + ...extra, +}); +const oView = (depth: number, extra: Partial = {}): IViewSpec => ({ + degenerate: false, + depth, + finest: false, + spec: ortho(20, -20), + viewportHeight: 1080, + ...extra, +}); + +{ + const LEVELS = [0, 0.005, 0.02]; + const MARGINAL = [0, 0.0095, 0.02]; + const ZERO = [0, 0, 0.02]; + const LONG = [0, 0.05, 0.2, 1]; + pushSelect([], 2, 1, 0.15, [pView(10)]); + pushSelect(LEVELS, 2, 0, 0.15, [pView(10)]); + pushSelect(LEVELS, 2, 1, 0.15, []); + pushSelect(LEVELS, 0, 1, 0.15, [pView(10)]); + pushSelect(MARGINAL, 0, 1, 0.15, [pView(10)]); + pushSelect(MARGINAL, 0, 1, 0, [pView(10)]); + pushSelect(LEVELS, 2, 1, 0.15, [pView(10)]); + pushSelect(LEVELS, 1, 1, 0.15, [pView(10), pView(2)]); + pushSelect(LEVELS, 2, 1, 0.15, [pView(0, { degenerate: true })]); + pushSelect(LEVELS, 0, 1, 0.15, [pView(10, { finest: true })]); + pushSelect(ZERO, 0, 1, 0.15, [pView(10)]); + pushSelect(LONG, 2, 1, 0.15, [pView(5)]); + pushSelect(LEVELS, 0, 1, 0.15, [oView(1)]); + pushSelect(LEVELS, 0, 1, 0.15, [oView(100)]); + pushSelect(LEVELS, 0, 1, 0.15, [pView(10, { viewportHeight: 0 })]); + pushSelect(LEVELS, 0, 1, 0.15, [oView(10, { spec: ortho(1, 2) })]); + pushSelect(LEVELS, 0, 1, 0.15, [pView(10, { spec: base })]); + pushSelect(LEVELS, 0, 1, 0.15, [pView(10), pView(10, { degenerate: true })]); + pushSelect(LEVELS, 1, 1, 0.15, [pView(10), oView(3)]); + // Systematic sweep: levels, currents, budgets, hysteresis and depths. + for (const errors of [LEVELS, MARGINAL, ZERO, LONG]) { + for (const current of [0, 2]) { + for (const hysteresis of [0.15, 0]) { + for (const depth of [2, 10, 40, 300]) { + pushSelect(errors, current, 1, hysteresis, [pView(depth)]); + } + } + } + } +} + +/* ---- scripted discrete decisions: approach and recede across switch distances ---- */ +interface IPathRec { + bias: number; + errors: number[]; + budgetPixels: number; + hysteresis: number; + local: [number, number, number, number]; + position: [number, number, number]; + scale: [number, number, number]; + fov: number; + nearPlane: number; + viewportHeight: number; + cameraZ: number[]; + levels: number[]; +} +const pathCases: IPathRec[] = []; +function recordPath( + bias: number, + errors: number[], + budgetPixels: number, + hysteresis: number, + local: [number, number, number, number], + position: [number, number, number], + scale: [number, number, number], + fov: number, + nearPlane: number, + viewportHeight: number, + cameraZ: number[], +): void { + setLodBias(bias); + const camera = new PerspectiveCamera(fov, 1, nearPlane, 5000); + const object = new Object3D(); + object.position.set(position[0], position[1], position[2]); + object.scale.set(scale[0], scale[1], scale[2]); + object.updateMatrixWorld(true); + const localSphere = new Sphere(new Vector3(local[0], local[1], local[2]), local[3]); + let current = 0; + const levels: number[] = []; + for (const z of cameraZ) { + camera.position.set(0, 0, z); + camera.updateMatrixWorld(true); + const world = worldSphere(localSphere, object); + const { depth, degenerate } = conservativeViewDepth( + camera, + world.center, + world.radius, + camera.near ?? 0, + ); + const view: ILodView = { + camera, + degenerate, + depth: biasedLodDistance(depth), + viewportHeight, + }; + current = selectLodLevel(errors, current, budgetPixels, hysteresis, [view]); + levels.push(current); + } + pathCases.push({ + bias, + budgetPixels, + cameraZ, + errors, + fov, + hysteresis, + levels, + local, + nearPlane, + position, + scale, + viewportHeight, + }); +} + +{ + const SWITCHES = [0, 0.02, 0.08, 0.3, 1.2]; + const LOCAL: [number, number, number, number] = [0.5, -0.25, 0.75, 1.25]; + const POSITION: [number, number, number] = [0, 0, -3]; + const SCALE: [number, number, number] = [1.5, 1.5, 1.5]; + const approach: number[] = []; + for (let i = 0; i <= 60; i += 1) approach.push(300 - i * 4.7); + const recede: number[] = []; + for (let i = 1; i <= 60; i += 1) recede.push(18 + i * 4.7); + const sweep = [...approach, ...recede]; + recordPath(1, SWITCHES, 2, 0.15, LOCAL, POSITION, SCALE, 60, 0.1, 1080, sweep); + recordPath(2, SWITCHES, 2, 0.15, LOCAL, POSITION, SCALE, 60, 0.1, 1080, sweep); + recordPath(1, SWITCHES, 2, 0.5, LOCAL, POSITION, SCALE, 60, 0.1, 1080, sweep); + const near: number[] = []; + for (let i = 0; i <= 20; i += 1) near.push(20 - i * 1); + for (let i = 1; i <= 20; i += 1) near.push(0 + i * 1); + recordPath(1, SWITCHES, 2, 0.15, LOCAL, POSITION, SCALE, 60, 0.1, 1080, near); +} +setLodBias(1); + +/* ---- emit ---- */ +const lines: string[] = [ + "// Generated by packages/runtime-native/tests/native-engine/lod/model-lod-reference.ts from", + "// packages/core/src/model-lod.ts. Do not edit: rerun the generator. Floats are binary64 bit", + "// patterns; a refusal is 0 ok, 1 TN_LOD_VIEWPORT, 2 TN_LOD_ORTHO, 3 TN_LOD_CAMERA. Camera kind:", + "// 0 perspective, 1 orthographic, 2 plain Camera.", + "", +]; + +lines.push("static const PixelScaleCase kPixelScaleCases[] = {"); +for (const c of pixelCases) + lines.push( + ` {${c.spec.kind}, ${bits(c.spec.fov)}, ${bits(c.spec.top)}, ${bits(c.spec.bottom)}, ${bits(c.spec.zoom)}, ${bits(c.viewportHeight)}, ${bits(c.depth)}, ${c.outcome}, ${bits(c.value)}},`, + ); +lines.push("};", ""); + +lines.push("static const ErrorCase kErrorCases[] = {"); +for (const c of errorCases) + lines.push( + ` {${bits(c.worldError)}, ${c.spec.kind}, ${bits(c.spec.fov)}, ${bits(c.spec.top)}, ${bits(c.spec.bottom)}, ${bits(c.spec.zoom)}, ${bits(c.viewportHeight)}, ${bits(c.depth)}, ${c.outcome}, ${bits(c.value)}},`, + ); +lines.push("};", ""); + +lines.push("static const DepthCase kDepthCases[] = {"); +for (const c of depthCases) + lines.push( + ` {${bits(c.camX)}, ${bits(c.camY)}, ${bits(c.camZ)}, ${bits(c.nearPlane)}, ${bits(c.centerX)}, ${bits(c.centerY)}, ${bits(c.centerZ)}, ${bits(c.radius)}, ${bits(c.expectedDepth)}, ${c.expectedDegenerate ? "true" : "false"}},`, + ); +lines.push("};", ""); + +lines.push("static const SphereCase kSphereCases[] = {"); +for (const c of sphereCases) + lines.push( + ` {${bits(c.localX)}, ${bits(c.localY)}, ${bits(c.localZ)}, ${bits(c.localRadius)}, ${bits(c.posX)}, ${bits(c.posY)}, ${bits(c.posZ)}, ${bits(c.scaleX)}, ${bits(c.scaleY)}, ${bits(c.scaleZ)}, ${bits(c.centerX)}, ${bits(c.centerY)}, ${bits(c.centerZ)}, ${bits(c.radius)}},`, + ); +lines.push("};", ""); + +lines.push("static const BiasCase kBiasCases[] = {"); +for (const c of biasCases) + lines.push( + ` {${bits(c.bias)}, ${bits(c.distance)}, ${bits(c.expectedBias)}, ${bits(c.expectedDistance)}},`, + ); +lines.push("};", ""); + +for (const [i, c] of selectCases.entries()) { + lines.push( + `static const uint64_t kSelectErrors${i}[] = {${ + c.errors.length === 0 ? "0ull" : c.errors.map((value) => bits(value)).join(", ") + }};`, + `static const SelectViewRow kSelectViews${i}[] = {${ + c.views.length === 0 + ? "{2, 0ull, 0ull, 0ull, 0ull, 0ull, 0ull, false, false}" + : c.views + .map( + (view) => + `{${view.spec.kind}, ${bits(view.spec.fov)}, ${bits(view.spec.top)}, ${bits(view.spec.bottom)}, ${bits(view.spec.zoom)}, ${bits(view.viewportHeight)}, ${bits(view.depth)}, ${view.degenerate ? "true" : "false"}, ${view.finest ? "true" : "false"}}`, + ) + .join(", ") + }};`, + ); +} +lines.push("static const SelectCase kSelectCases[] = {"); +for (const [i, c] of selectCases.entries()) + lines.push( + ` {kSelectErrors${i}, ${c.errors.length === 0 ? 0 : c.errors.length}, ${c.current}, ${bits(c.budgetPixels)}, ${bits(c.hysteresis)}, kSelectViews${i}, ${c.views.length}, ${c.outcome}, ${c.expected}},`, + ); +lines.push("};", ""); + +for (const [i, c] of pathCases.entries()) { + lines.push( + `static const uint64_t kPathErrors${i}[] = {${c.errors.map((value) => bits(value)).join(", ")}};`, + `static const uint64_t kPathLocal${i}[4] = {${c.local.map((value) => bits(value)).join(", ")}};`, + `static const uint64_t kPathPosition${i}[3] = {${c.position.map((value) => bits(value)).join(", ")}};`, + `static const uint64_t kPathScale${i}[3] = {${c.scale.map((value) => bits(value)).join(", ")}};`, + `static const uint64_t kPathCameraZ${i}[] = {${c.cameraZ.map((value) => bits(value)).join(", ")}};`, + `static const int kPathLevels${i}[] = {${c.levels.join(", ")}};`, + ); +} +lines.push("static const LodPathCase kPathCases[] = {"); +for (const [i, c] of pathCases.entries()) + lines.push( + ` {${bits(c.bias)}, ${bits(c.budgetPixels)}, ${bits(c.hysteresis)}, ${bits(c.fov)}, ${bits(c.nearPlane)}, ${bits(c.viewportHeight)}, kPathErrors${i}, ${c.errors.length}, kPathLocal${i}, kPathPosition${i}, kPathScale${i}, kPathCameraZ${i}, ${c.cameraZ.length}, kPathLevels${i}},`, + ); +lines.push("};", ""); + +const text = lines.join("\n"); +if (process.argv.includes("--check")) { + if (readFileSync(OUT, "utf8") !== text) { + console.error("TN_FIXTURE_STALE: model_lod_reference.inc is not what model-lod.ts produces"); + process.exit(1); + } + console.log("current: model_lod_reference.inc"); +} else { + writeFileSync(OUT, text); + console.log(`wrote ${OUT}`); +} diff --git a/packages/runtime-native/tests/native-engine/lod/model_lod_reference.inc b/packages/runtime-native/tests/native-engine/lod/model_lod_reference.inc new file mode 100644 index 000000000..8ee85205c --- /dev/null +++ b/packages/runtime-native/tests/native-engine/lod/model_lod_reference.inc @@ -0,0 +1,518 @@ +// Generated by packages/runtime-native/tests/native-engine/lod/model-lod-reference.ts from +// packages/core/src/model-lod.ts. Do not edit: rerun the generator. Floats are binary64 bit +// patterns; a refusal is 0 ok, 1 TN_LOD_VIEWPORT, 2 TN_LOD_ORTHO, 3 TN_LOD_CAMERA. Camera kind: +// 0 perspective, 1 orthographic, 2 plain Camera. + +static const PixelScaleCase kPixelScaleCases[] = { + {0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, 0, 0x405761f7b40a80b0ull}, + {0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x4000000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, 0, 0x406761f7b40a80b0ull}, + {0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3fe0000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, 0, 0x404761f7b40a80b0ull}, + {0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x400a000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, 0, 0x4072ff994248888full}, + {0, 0x403e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, 0, 0x406930fbda054058ull}, + {0, 0x403e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x4000000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, 0, 0x407930fbda054058ull}, + {0, 0x403e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3fe0000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, 0, 0x405930fbda054058ull}, + {0, 0x403e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x400a000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, 0, 0x408477cca1244447ull}, + {0, 0x40567fef9db22d0eull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, 0, 0x404b001ee2255178ull}, + {0, 0x40567fef9db22d0eull, 0x0000000000000000ull, 0x0000000000000000ull, 0x4000000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, 0, 0x405b001ee2255178ull}, + {0, 0x40567fef9db22d0eull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3fe0000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, 0, 0x403b001ee2255178ull}, + {0, 0x40567fef9db22d0eull, 0x0000000000000000ull, 0x0000000000000000ull, 0x400a000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, 0, 0x4065f01917be5232ull}, + {0, 0x3ff8000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, 0, 0x40b01d0f7d1c911aull}, + {0, 0x3ff8000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x4000000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, 0, 0x40c01d0f7d1c911aull}, + {0, 0x3ff8000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3fe0000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, 0, 0x40a01d0f7d1c911aull}, + {0, 0x3ff8000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x400a000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, 0, 0x40ca2f392b4e6bcbull}, + {0, 0x4066600000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, 0, 0x3fde28f95ebb0ab6ull}, + {0, 0x4066600000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x4000000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, 0, 0x3fee28f95ebb0ab6ull}, + {0, 0x4066600000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3fe0000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, 0, 0x3fce28f95ebb0ab6ull}, + {0, 0x4066600000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x400a000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, 0, 0x3ff8814a9cf7f8b4ull}, + {0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x4024000000000000ull, 0, 0x3fb62b9586ad0a22ull}, + {0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4086800000000000ull, 0x4024000000000000ull, 0, 0x404f2d4a45635640ull}, + {0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x40a0e00000000000ull, 0x4024000000000000ull, 0, 0x406761f7b40a80b0ull}, + {0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x0000000000000000ull, 0x4024000000000000ull, 1, 0x0000000000000000ull}, + {0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0xc014000000000000ull, 0x4024000000000000ull, 1, 0x0000000000000000ull}, + {0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x7ff8000000000000ull, 0x4024000000000000ull, 1, 0x0000000000000000ull}, + {0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x0000000000000000ull, 0, 0x7ff0000000000000ull}, + {0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0xc008000000000000ull, 0, 0x7ff0000000000000ull}, + {0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x3eb0c6f7a0b5ed8dull, 0, 0x41cbdfd4560b292bull}, + {0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x408f400000000000ull, 0, 0x3fedee09dc366748ull}, + {0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x412e848000000000ull, 0, 0x3f4ea5ed6cc2f91eull}, + {0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x7ff0000000000000ull, 0, 0x0000000000000000ull}, + {0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x7ff8000000000000ull, 0, 0x7ff0000000000000ull}, + {1, 0x0000000000000000ull, 0x4024000000000000ull, 0xc024000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, 0, 0x404b000000000000ull}, + {1, 0x0000000000000000ull, 0x4024000000000000ull, 0xc024000000000000ull, 0x4000000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, 0, 0x405b000000000000ull}, + {1, 0x0000000000000000ull, 0x3ff0000000000000ull, 0xbff0000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, 0, 0x4080e00000000000ull}, + {1, 0x0000000000000000ull, 0x3ff0000000000000ull, 0xbff0000000000000ull, 0x4000000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, 0, 0x4090e00000000000ull}, + {1, 0x0000000000000000ull, 0x3fe0000000000000ull, 0xbfe0000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, 0, 0x4090e00000000000ull}, + {1, 0x0000000000000000ull, 0x3fe0000000000000ull, 0xbfe0000000000000ull, 0x4000000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, 0, 0x40a0e00000000000ull}, + {1, 0x0000000000000000ull, 0xbff0000000000000ull, 0x4000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, 2, 0x0000000000000000ull}, + {1, 0x0000000000000000ull, 0xbff0000000000000ull, 0x4000000000000000ull, 0x4000000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, 2, 0x0000000000000000ull}, + {1, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, 2, 0x0000000000000000ull}, + {1, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x4000000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, 2, 0x0000000000000000ull}, + {1, 0x0000000000000000ull, 0x7ff8000000000000ull, 0x7ff8000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, 2, 0x0000000000000000ull}, + {1, 0x0000000000000000ull, 0x7ff8000000000000ull, 0x7ff8000000000000ull, 0x4000000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, 2, 0x0000000000000000ull}, + {1, 0x0000000000000000ull, 0x4024000000000000ull, 0xc024000000000000ull, 0x4000000000000000ull, 0x3ff0000000000000ull, 0x4024000000000000ull, 0, 0x3fb999999999999aull}, + {1, 0x0000000000000000ull, 0x4024000000000000ull, 0xc024000000000000ull, 0x4000000000000000ull, 0x0000000000000000ull, 0x4024000000000000ull, 1, 0x0000000000000000ull}, + {1, 0x0000000000000000ull, 0x4024000000000000ull, 0xc024000000000000ull, 0x4000000000000000ull, 0xc014000000000000ull, 0x4024000000000000ull, 1, 0x0000000000000000ull}, + {1, 0x0000000000000000ull, 0x4024000000000000ull, 0xc024000000000000ull, 0x4000000000000000ull, 0x7ff8000000000000ull, 0x4024000000000000ull, 1, 0x0000000000000000ull}, + {1, 0x0000000000000000ull, 0x4024000000000000ull, 0xc024000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x0000000000000000ull, 0, 0x404b000000000000ull}, + {1, 0x0000000000000000ull, 0x4024000000000000ull, 0xc024000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4059000000000000ull, 0, 0x404b000000000000ull}, + {1, 0x0000000000000000ull, 0x4024000000000000ull, 0xc024000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x7ff8000000000000ull, 0, 0x404b000000000000ull}, + {1, 0x0000000000000000ull, 0x4024000000000000ull, 0xc024000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x7ff0000000000000ull, 0, 0x404b000000000000ull}, + {2, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, 3, 0x0000000000000000ull}, + {2, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x4090e00000000000ull, 0x0000000000000000ull, 0, 0x7ff0000000000000ull}, + {2, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x4024000000000000ull, 1, 0x0000000000000000ull}, + {2, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 1, 0x0000000000000000ull}, +}; + +static const ErrorCase kErrorCases[] = { + {0x0000000000000000ull, 0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x3ff0000000000000ull, 0, 0x0000000000000000ull}, + {0x0000000000000000ull, 0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, 0, 0x0000000000000000ull}, + {0x0000000000000000ull, 0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4059000000000000ull, 0, 0x0000000000000000ull}, + {0x0000000000000000ull, 1, 0x0000000000000000ull, 0x4034000000000000ull, 0xc034000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, 0, 0x0000000000000000ull}, + {0x0000000000000000ull, 2, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, 0, 0x0000000000000000ull}, + {0xbff0000000000000ull, 0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x3ff0000000000000ull, 0, 0x0000000000000000ull}, + {0xbff0000000000000ull, 0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, 0, 0x0000000000000000ull}, + {0xbff0000000000000ull, 0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4059000000000000ull, 0, 0x0000000000000000ull}, + {0xbff0000000000000ull, 1, 0x0000000000000000ull, 0x4034000000000000ull, 0xc034000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, 0, 0x0000000000000000ull}, + {0xbff0000000000000ull, 2, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, 0, 0x0000000000000000ull}, + {0xbfe0000000000000ull, 0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x3ff0000000000000ull, 0, 0x0000000000000000ull}, + {0xbfe0000000000000ull, 0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, 0, 0x0000000000000000ull}, + {0xbfe0000000000000ull, 0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4059000000000000ull, 0, 0x0000000000000000ull}, + {0xbfe0000000000000ull, 1, 0x0000000000000000ull, 0x4034000000000000ull, 0xc034000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, 0, 0x0000000000000000ull}, + {0xbfe0000000000000ull, 2, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, 0, 0x0000000000000000ull}, + {0x7ff8000000000000ull, 0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x3ff0000000000000ull, 0, 0x7ff8000000000000ull}, + {0x7ff8000000000000ull, 0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, 0, 0x7ff8000000000000ull}, + {0x7ff8000000000000ull, 0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4059000000000000ull, 0, 0x7ff8000000000000ull}, + {0x7ff8000000000000ull, 1, 0x0000000000000000ull, 0x4034000000000000ull, 0xc034000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, 0, 0x7ff8000000000000ull}, + {0x7ff8000000000000ull, 2, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, 3, 0x0000000000000000ull}, + {0x3f947ae147ae147bull, 0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x3ff0000000000000ull, 0, 0x4032b4c629a2008dull}, + {0x3f947ae147ae147bull, 0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, 0, 0x3ffdee09dc366748ull}, + {0x3f947ae147ae147bull, 0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4059000000000000ull, 0, 0x3fc7f1a17cf852a0ull}, + {0x3f947ae147ae147bull, 1, 0x0000000000000000ull, 0x4034000000000000ull, 0xc034000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, 0, 0x3fe147ae147ae148ull}, + {0x3f947ae147ae147bull, 2, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, 3, 0x0000000000000000ull}, + {0x3fe0000000000000ull, 0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x3ff0000000000000ull, 0, 0x407d3a75a10d20dcull}, + {0x3fe0000000000000ull, 0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, 0, 0x404761f7b40a80b0ull}, + {0x3fe0000000000000ull, 0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4059000000000000ull, 0, 0x4012b4c629a2008dull}, + {0x3fe0000000000000ull, 1, 0x0000000000000000ull, 0x4034000000000000ull, 0xc034000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, 0, 0x402b000000000000ull}, + {0x3fe0000000000000ull, 2, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, 3, 0x0000000000000000ull}, + {0x400a000000000000ull, 0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x3ff0000000000000ull, 0, 0x40a7bf7f92daaab3ull}, + {0x400a000000000000ull, 0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, 0, 0x4072ff994248888full}, + {0x400a000000000000ull, 0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4059000000000000ull, 0, 0x403e65c203a740e5ull}, + {0x400a000000000000ull, 1, 0x0000000000000000ull, 0x4034000000000000ull, 0xc034000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, 0, 0x4055f00000000000ull}, + {0x400a000000000000ull, 2, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, 3, 0x0000000000000000ull}, + {0x3f947ae147ae147bull, 0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x4024000000000000ull, 0, 0x3f5c60bf64b487daull}, + {0x3f947ae147ae147bull, 0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x0000000000000000ull, 0x4024000000000000ull, 1, 0x0000000000000000ull}, + {0x3f947ae147ae147bull, 0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0xc014000000000000ull, 0x4024000000000000ull, 1, 0x0000000000000000ull}, + {0x3f947ae147ae147bull, 0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x7ff8000000000000ull, 0x4024000000000000ull, 1, 0x0000000000000000ull}, + {0x3f947ae147ae147bull, 0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x0000000000000000ull, 0, 0x7ff0000000000000ull}, + {0x3f947ae147ae147bull, 0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0xc008000000000000ull, 0, 0x7ff0000000000000ull}, + {0x3f947ae147ae147bull, 0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x7ff8000000000000ull, 0, 0x7ff0000000000000ull}, + {0x3f947ae147ae147bull, 0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x7ff0000000000000ull, 0, 0x0000000000000000ull}, +}; + +static const DepthCase kDepthCases[] = { + {0x0000000000000000ull, 0x0000000000000000ull, 0x4024000000000000ull, 0x3fb999999999999aull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x4000000000000000ull, 0x4020000000000000ull, false}, + {0x0000000000000000ull, 0x0000000000000000ull, 0x4024000000000000ull, 0x3fb999999999999aull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x4014000000000000ull, 0x4014000000000000ull, false}, + {0x0000000000000000ull, 0x0000000000000000ull, 0x4024000000000000ull, 0x3fb999999999999aull, 0x3ff8000000000000ull, 0xbfe0000000000000ull, 0x4002000000000000ull, 0x3fe8000000000000ull, 0x401c000000000000ull, false}, + {0x0000000000000000ull, 0x0000000000000000ull, 0x4024000000000000ull, 0x3fb999999999999aull, 0x0000000000000000ull, 0x0000000000000000ull, 0xc059000000000000ull, 0x4024000000000000ull, 0x4059000000000000ull, false}, + {0x0000000000000000ull, 0x0000000000000000ull, 0x4024000000000000ull, 0x3fb999999999999aull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x4024000000000000ull, false}, + {0x0000000000000000ull, 0x0000000000000000ull, 0x4024000000000000ull, 0x3fb999999999999aull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x7ff8000000000000ull, 0xfff8000000000000ull, false}, + {0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x3fb999999999999aull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x4000000000000000ull, 0xbff0000000000000ull, true}, + {0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x3fb999999999999aull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x4014000000000000ull, 0xc010000000000000ull, true}, + {0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x3fb999999999999aull, 0x3ff8000000000000ull, 0xbfe0000000000000ull, 0x4002000000000000ull, 0x3fe8000000000000ull, 0xc000000000000000ull, true}, + {0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x3fb999999999999aull, 0x0000000000000000ull, 0x0000000000000000ull, 0xc059000000000000ull, 0x4024000000000000ull, 0x4056c00000000000ull, false}, + {0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x3fb999999999999aull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, false}, + {0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x3fb999999999999aull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x7ff8000000000000ull, 0xfff8000000000000ull, false}, + {0x400c000000000000ull, 0xc002000000000000ull, 0x4044000000000000ull, 0x3fe0000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x4000000000000000ull, 0x4043000000000000ull, false}, + {0x400c000000000000ull, 0xc002000000000000ull, 0x4044000000000000ull, 0x3fe0000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x4014000000000000ull, 0x4041800000000000ull, false}, + {0x400c000000000000ull, 0xc002000000000000ull, 0x4044000000000000ull, 0x3fe0000000000000ull, 0x3ff8000000000000ull, 0xbfe0000000000000ull, 0x4002000000000000ull, 0x3fe8000000000000ull, 0x4042800000000000ull, false}, + {0x400c000000000000ull, 0xc002000000000000ull, 0x4044000000000000ull, 0x3fe0000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0xc059000000000000ull, 0x4024000000000000ull, 0x4060400000000000ull, false}, + {0x400c000000000000ull, 0xc002000000000000ull, 0x4044000000000000ull, 0x3fe0000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x4044000000000000ull, false}, + {0x400c000000000000ull, 0xc002000000000000ull, 0x4044000000000000ull, 0x3fe0000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x7ff8000000000000ull, 0xfff8000000000000ull, false}, + {0x0000000000000000ull, 0x0000000000000000ull, 0x4059000000000000ull, 0x3fb999999999999aull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x4000000000000000ull, 0x4058800000000000ull, false}, + {0x0000000000000000ull, 0x0000000000000000ull, 0x4059000000000000ull, 0x3fb999999999999aull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x4014000000000000ull, 0x4057c00000000000ull, false}, + {0x0000000000000000ull, 0x0000000000000000ull, 0x4059000000000000ull, 0x3fb999999999999aull, 0x3ff8000000000000ull, 0xbfe0000000000000ull, 0x4002000000000000ull, 0x3fe8000000000000ull, 0x4058400000000000ull, false}, + {0x0000000000000000ull, 0x0000000000000000ull, 0x4059000000000000ull, 0x3fb999999999999aull, 0x0000000000000000ull, 0x0000000000000000ull, 0xc059000000000000ull, 0x4024000000000000ull, 0x4067c00000000000ull, false}, + {0x0000000000000000ull, 0x0000000000000000ull, 0x4059000000000000ull, 0x3fb999999999999aull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x4059000000000000ull, false}, + {0x0000000000000000ull, 0x0000000000000000ull, 0x4059000000000000ull, 0x3fb999999999999aull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x7ff8000000000000ull, 0xfff8000000000000ull, false}, + {0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x4000000000000000ull, 0xc000000000000000ull, true}, + {0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x4014000000000000ull, 0xc014000000000000ull, true}, + {0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff8000000000000ull, 0xbfe0000000000000ull, 0x4002000000000000ull, 0x3fe8000000000000ull, 0xc008000000000000ull, true}, + {0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0xc059000000000000ull, 0x4024000000000000ull, 0x4056800000000000ull, false}, + {0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x8000000000000000ull, true}, + {0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x7ff8000000000000ull, 0xfff8000000000000ull, false}, + {0xbff0000000000000ull, 0x4000000000000000ull, 0xc00c000000000000ull, 0x3ff0000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x4000000000000000ull, 0xc016000000000000ull, true}, + {0xbff0000000000000ull, 0x4000000000000000ull, 0xc00c000000000000ull, 0x3ff0000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x4014000000000000ull, 0xc021000000000000ull, true}, + {0xbff0000000000000ull, 0x4000000000000000ull, 0xc00c000000000000ull, 0x3ff0000000000000ull, 0x3ff8000000000000ull, 0xbfe0000000000000ull, 0x4002000000000000ull, 0x3fe8000000000000ull, 0xc01a000000000000ull, true}, + {0xbff0000000000000ull, 0x4000000000000000ull, 0xc00c000000000000ull, 0x3ff0000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0xc059000000000000ull, 0x4024000000000000ull, 0x4055a00000000000ull, false}, + {0xbff0000000000000ull, 0x4000000000000000ull, 0xc00c000000000000ull, 0x3ff0000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0xc00c000000000000ull, true}, + {0xbff0000000000000ull, 0x4000000000000000ull, 0xc00c000000000000ull, 0x3ff0000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x7ff8000000000000ull, 0xfff8000000000000ull, false}, +}; + +static const SphereCase kSphereCases[] = { + {0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull}, + {0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4014000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x4000000000000000ull, 0x4000000000000000ull, 0x4000000000000000ull, 0x4014000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x4000000000000000ull}, + {0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff8000000000000ull, 0x3fe0000000000000ull, 0x4008000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x4008000000000000ull}, + {0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0xc000000000000000ull, 0x4010000000000000ull, 0xc018000000000000ull, 0x3fd0000000000000ull, 0x4010000000000000ull, 0x3ff0000000000000ull, 0xc000000000000000ull, 0x4010000000000000ull, 0xc018000000000000ull, 0x4010000000000000ull}, + {0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x4000000000000000ull, 0x4008000000000000ull, 0xbff0000000000000ull, 0x4000000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x4000000000000000ull, 0x4008000000000000ull, 0x4000000000000000ull}, + {0x3fe0000000000000ull, 0xbfd0000000000000ull, 0x3fe8000000000000ull, 0x3ff4000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3fe0000000000000ull, 0xbfd0000000000000ull, 0x3fe8000000000000ull, 0x3ff4000000000000ull}, + {0x3fe0000000000000ull, 0xbfd0000000000000ull, 0x3fe8000000000000ull, 0x3ff4000000000000ull, 0x4014000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x4000000000000000ull, 0x4000000000000000ull, 0x4000000000000000ull, 0x4018000000000000ull, 0xbfe0000000000000ull, 0x3ff8000000000000ull, 0x4004000000000000ull}, + {0x3fe0000000000000ull, 0xbfd0000000000000ull, 0x3fe8000000000000ull, 0x3ff4000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff8000000000000ull, 0x3fe0000000000000ull, 0x4008000000000000ull, 0x3fe8000000000000ull, 0xbfc0000000000000ull, 0x4002000000000000ull, 0x400e000000000000ull}, + {0x3fe0000000000000ull, 0xbfd0000000000000ull, 0x3fe8000000000000ull, 0x3ff4000000000000ull, 0xc000000000000000ull, 0x4010000000000000ull, 0xc018000000000000ull, 0x3fd0000000000000ull, 0x4010000000000000ull, 0x3ff0000000000000ull, 0xbffe000000000000ull, 0x4008000000000000ull, 0xc015000000000000ull, 0x4014000000000000ull}, + {0x3fe0000000000000ull, 0xbfd0000000000000ull, 0x3fe8000000000000ull, 0x3ff4000000000000ull, 0x3ff0000000000000ull, 0x4000000000000000ull, 0x4008000000000000ull, 0xbff0000000000000ull, 0x4000000000000000ull, 0x3ff0000000000000ull, 0x3fe0000000000000ull, 0x3ff8000000000000ull, 0x400e000000000000ull, 0x4004000000000000ull}, + {0xc008000000000000ull, 0x4000000000000000ull, 0xbff0000000000000ull, 0x3fe0000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0xc008000000000000ull, 0x4000000000000000ull, 0xbff0000000000000ull, 0x3fe0000000000000ull}, + {0xc008000000000000ull, 0x4000000000000000ull, 0xbff0000000000000ull, 0x3fe0000000000000ull, 0x4014000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x4000000000000000ull, 0x4000000000000000ull, 0x4000000000000000ull, 0xbff0000000000000ull, 0x4010000000000000ull, 0xc000000000000000ull, 0x3ff0000000000000ull}, + {0xc008000000000000ull, 0x4000000000000000ull, 0xbff0000000000000ull, 0x3fe0000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff8000000000000ull, 0x3fe0000000000000ull, 0x4008000000000000ull, 0xc012000000000000ull, 0x3ff0000000000000ull, 0xc008000000000000ull, 0x3ff8000000000000ull}, + {0xc008000000000000ull, 0x4000000000000000ull, 0xbff0000000000000ull, 0x3fe0000000000000ull, 0xc000000000000000ull, 0x4010000000000000ull, 0xc018000000000000ull, 0x3fd0000000000000ull, 0x4010000000000000ull, 0x3ff0000000000000ull, 0xc006000000000000ull, 0x4028000000000000ull, 0xc01c000000000000ull, 0x4000000000000000ull}, + {0xc008000000000000ull, 0x4000000000000000ull, 0xbff0000000000000ull, 0x3fe0000000000000ull, 0x3ff0000000000000ull, 0x4000000000000000ull, 0x4008000000000000ull, 0xbff0000000000000ull, 0x4000000000000000ull, 0x3ff0000000000000ull, 0x4010000000000000ull, 0x4018000000000000ull, 0x4000000000000000ull, 0x3ff0000000000000ull}, + {0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull}, + {0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x4014000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x4000000000000000ull, 0x4000000000000000ull, 0x4000000000000000ull, 0x4014000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull}, + {0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff8000000000000ull, 0x3fe0000000000000ull, 0x4008000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull}, + {0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0xc000000000000000ull, 0x4010000000000000ull, 0xc018000000000000ull, 0x3fd0000000000000ull, 0x4010000000000000ull, 0x3ff0000000000000ull, 0xc000000000000000ull, 0x4010000000000000ull, 0xc018000000000000ull, 0x0000000000000000ull}, + {0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4000000000000000ull, 0x4008000000000000ull, 0xbff0000000000000ull, 0x4000000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x4000000000000000ull, 0x4008000000000000ull, 0x0000000000000000ull}, +}; + +static const BiasCase kBiasCases[] = { + {0x3ff0000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x0000000000000000ull}, + {0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull}, + {0x3ff0000000000000ull, 0x4025000000000000ull, 0x3ff0000000000000ull, 0x4025000000000000ull}, + {0x3ff0000000000000ull, 0xc000000000000000ull, 0x3ff0000000000000ull, 0xc000000000000000ull}, + {0x3ff0000000000000ull, 0x7ff8000000000000ull, 0x3ff0000000000000ull, 0x7ff8000000000000ull}, + {0x3ff0000000000000ull, 0x7ff0000000000000ull, 0x3ff0000000000000ull, 0x7ff0000000000000ull}, + {0x4000000000000000ull, 0x0000000000000000ull, 0x4000000000000000ull, 0x0000000000000000ull}, + {0x4000000000000000ull, 0x3ff0000000000000ull, 0x4000000000000000ull, 0x4000000000000000ull}, + {0x4000000000000000ull, 0x4025000000000000ull, 0x4000000000000000ull, 0x4035000000000000ull}, + {0x4000000000000000ull, 0xc000000000000000ull, 0x4000000000000000ull, 0xc010000000000000ull}, + {0x4000000000000000ull, 0x7ff8000000000000ull, 0x4000000000000000ull, 0x7ff8000000000000ull}, + {0x4000000000000000ull, 0x7ff0000000000000ull, 0x4000000000000000ull, 0x7ff0000000000000ull}, + {0x3ff8000000000000ull, 0x0000000000000000ull, 0x3ff8000000000000ull, 0x0000000000000000ull}, + {0x3ff8000000000000ull, 0x3ff0000000000000ull, 0x3ff8000000000000ull, 0x3ff8000000000000ull}, + {0x3ff8000000000000ull, 0x4025000000000000ull, 0x3ff8000000000000ull, 0x402f800000000000ull}, + {0x3ff8000000000000ull, 0xc000000000000000ull, 0x3ff8000000000000ull, 0xc008000000000000ull}, + {0x3ff8000000000000ull, 0x7ff8000000000000ull, 0x3ff8000000000000ull, 0x7ff8000000000000ull}, + {0x3ff8000000000000ull, 0x7ff0000000000000ull, 0x3ff8000000000000ull, 0x7ff0000000000000ull}, + {0x3fe0000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x0000000000000000ull}, + {0x3fe0000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull}, + {0x3fe0000000000000ull, 0x4025000000000000ull, 0x3ff0000000000000ull, 0x4025000000000000ull}, + {0x3fe0000000000000ull, 0xc000000000000000ull, 0x3ff0000000000000ull, 0xc000000000000000ull}, + {0x3fe0000000000000ull, 0x7ff8000000000000ull, 0x3ff0000000000000ull, 0x7ff8000000000000ull}, + {0x3fe0000000000000ull, 0x7ff0000000000000ull, 0x3ff0000000000000ull, 0x7ff0000000000000ull}, + {0x3feff7ced916872bull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x0000000000000000ull}, + {0x3feff7ced916872bull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull}, + {0x3feff7ced916872bull, 0x4025000000000000ull, 0x3ff0000000000000ull, 0x4025000000000000ull}, + {0x3feff7ced916872bull, 0xc000000000000000ull, 0x3ff0000000000000ull, 0xc000000000000000ull}, + {0x3feff7ced916872bull, 0x7ff8000000000000ull, 0x3ff0000000000000ull, 0x7ff8000000000000ull}, + {0x3feff7ced916872bull, 0x7ff0000000000000ull, 0x3ff0000000000000ull, 0x7ff0000000000000ull}, + {0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x0000000000000000ull}, + {0x0000000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull}, + {0x0000000000000000ull, 0x4025000000000000ull, 0x3ff0000000000000ull, 0x4025000000000000ull}, + {0x0000000000000000ull, 0xc000000000000000ull, 0x3ff0000000000000ull, 0xc000000000000000ull}, + {0x0000000000000000ull, 0x7ff8000000000000ull, 0x3ff0000000000000ull, 0x7ff8000000000000ull}, + {0x0000000000000000ull, 0x7ff0000000000000ull, 0x3ff0000000000000ull, 0x7ff0000000000000ull}, + {0xc008000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x0000000000000000ull}, + {0xc008000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull}, + {0xc008000000000000ull, 0x4025000000000000ull, 0x3ff0000000000000ull, 0x4025000000000000ull}, + {0xc008000000000000ull, 0xc000000000000000ull, 0x3ff0000000000000ull, 0xc000000000000000ull}, + {0xc008000000000000ull, 0x7ff8000000000000ull, 0x3ff0000000000000ull, 0x7ff8000000000000ull}, + {0xc008000000000000ull, 0x7ff0000000000000ull, 0x3ff0000000000000ull, 0x7ff0000000000000ull}, + {0x7ff8000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x0000000000000000ull}, + {0x7ff8000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull}, + {0x7ff8000000000000ull, 0x4025000000000000ull, 0x3ff0000000000000ull, 0x4025000000000000ull}, + {0x7ff8000000000000ull, 0xc000000000000000ull, 0x3ff0000000000000ull, 0xc000000000000000ull}, + {0x7ff8000000000000ull, 0x7ff8000000000000ull, 0x3ff0000000000000ull, 0x7ff8000000000000ull}, + {0x7ff8000000000000ull, 0x7ff0000000000000ull, 0x3ff0000000000000ull, 0x7ff0000000000000ull}, + {0x7ff0000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x0000000000000000ull}, + {0x7ff0000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull}, + {0x7ff0000000000000ull, 0x4025000000000000ull, 0x3ff0000000000000ull, 0x4025000000000000ull}, + {0x7ff0000000000000ull, 0xc000000000000000ull, 0x3ff0000000000000ull, 0xc000000000000000ull}, + {0x7ff0000000000000ull, 0x7ff8000000000000ull, 0x3ff0000000000000ull, 0x7ff8000000000000ull}, + {0x7ff0000000000000ull, 0x7ff0000000000000ull, 0x3ff0000000000000ull, 0x7ff0000000000000ull}, + {0x7ff0000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x0000000000000000ull}, + {0x7ff0000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull}, + {0x7ff0000000000000ull, 0x4025000000000000ull, 0x3ff0000000000000ull, 0x4025000000000000ull}, + {0x7ff0000000000000ull, 0xc000000000000000ull, 0x3ff0000000000000ull, 0xc000000000000000ull}, + {0x7ff0000000000000ull, 0x7ff8000000000000ull, 0x3ff0000000000000ull, 0x7ff8000000000000ull}, + {0x7ff0000000000000ull, 0x7ff0000000000000ull, 0x3ff0000000000000ull, 0x7ff0000000000000ull}, +}; + +static const uint64_t kSelectErrors0[] = {0ull}; +static const SelectViewRow kSelectViews0[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, false, false}}; +static const uint64_t kSelectErrors1[] = {0x0000000000000000ull, 0x3f747ae147ae147bull, 0x3f947ae147ae147bull}; +static const SelectViewRow kSelectViews1[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, false, false}}; +static const uint64_t kSelectErrors2[] = {0x0000000000000000ull, 0x3f747ae147ae147bull, 0x3f947ae147ae147bull}; +static const SelectViewRow kSelectViews2[] = {{2, 0ull, 0ull, 0ull, 0ull, 0ull, 0ull, false, false}}; +static const uint64_t kSelectErrors3[] = {0x0000000000000000ull, 0x3f747ae147ae147bull, 0x3f947ae147ae147bull}; +static const SelectViewRow kSelectViews3[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, false, false}}; +static const uint64_t kSelectErrors4[] = {0x0000000000000000ull, 0x3f8374bc6a7ef9dbull, 0x3f947ae147ae147bull}; +static const SelectViewRow kSelectViews4[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, false, false}}; +static const uint64_t kSelectErrors5[] = {0x0000000000000000ull, 0x3f8374bc6a7ef9dbull, 0x3f947ae147ae147bull}; +static const SelectViewRow kSelectViews5[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, false, false}}; +static const uint64_t kSelectErrors6[] = {0x0000000000000000ull, 0x3f747ae147ae147bull, 0x3f947ae147ae147bull}; +static const SelectViewRow kSelectViews6[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, false, false}}; +static const uint64_t kSelectErrors7[] = {0x0000000000000000ull, 0x3f747ae147ae147bull, 0x3f947ae147ae147bull}; +static const SelectViewRow kSelectViews7[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, false, false}, {0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4000000000000000ull, false, false}}; +static const uint64_t kSelectErrors8[] = {0x0000000000000000ull, 0x3f747ae147ae147bull, 0x3f947ae147ae147bull}; +static const SelectViewRow kSelectViews8[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x0000000000000000ull, true, false}}; +static const uint64_t kSelectErrors9[] = {0x0000000000000000ull, 0x3f747ae147ae147bull, 0x3f947ae147ae147bull}; +static const SelectViewRow kSelectViews9[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, false, true}}; +static const uint64_t kSelectErrors10[] = {0x0000000000000000ull, 0x0000000000000000ull, 0x3f947ae147ae147bull}; +static const SelectViewRow kSelectViews10[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, false, false}}; +static const uint64_t kSelectErrors11[] = {0x0000000000000000ull, 0x3fa999999999999aull, 0x3fc999999999999aull, 0x3ff0000000000000ull}; +static const SelectViewRow kSelectViews11[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4014000000000000ull, false, false}}; +static const uint64_t kSelectErrors12[] = {0x0000000000000000ull, 0x3f747ae147ae147bull, 0x3f947ae147ae147bull}; +static const SelectViewRow kSelectViews12[] = {{1, 0x0000000000000000ull, 0x4034000000000000ull, 0xc034000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x3ff0000000000000ull, false, false}}; +static const uint64_t kSelectErrors13[] = {0x0000000000000000ull, 0x3f747ae147ae147bull, 0x3f947ae147ae147bull}; +static const SelectViewRow kSelectViews13[] = {{1, 0x0000000000000000ull, 0x4034000000000000ull, 0xc034000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4059000000000000ull, false, false}}; +static const uint64_t kSelectErrors14[] = {0x0000000000000000ull, 0x3f747ae147ae147bull, 0x3f947ae147ae147bull}; +static const SelectViewRow kSelectViews14[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x0000000000000000ull, 0x4024000000000000ull, false, false}}; +static const uint64_t kSelectErrors15[] = {0x0000000000000000ull, 0x3f747ae147ae147bull, 0x3f947ae147ae147bull}; +static const SelectViewRow kSelectViews15[] = {{1, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, false, false}}; +static const uint64_t kSelectErrors16[] = {0x0000000000000000ull, 0x3f747ae147ae147bull, 0x3f947ae147ae147bull}; +static const SelectViewRow kSelectViews16[] = {{2, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, false, false}}; +static const uint64_t kSelectErrors17[] = {0x0000000000000000ull, 0x3f747ae147ae147bull, 0x3f947ae147ae147bull}; +static const SelectViewRow kSelectViews17[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, false, false}, {0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, true, false}}; +static const uint64_t kSelectErrors18[] = {0x0000000000000000ull, 0x3f747ae147ae147bull, 0x3f947ae147ae147bull}; +static const SelectViewRow kSelectViews18[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, false, false}, {1, 0x0000000000000000ull, 0x4034000000000000ull, 0xc034000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4008000000000000ull, false, false}}; +static const uint64_t kSelectErrors19[] = {0x0000000000000000ull, 0x3f747ae147ae147bull, 0x3f947ae147ae147bull}; +static const SelectViewRow kSelectViews19[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4000000000000000ull, false, false}}; +static const uint64_t kSelectErrors20[] = {0x0000000000000000ull, 0x3f747ae147ae147bull, 0x3f947ae147ae147bull}; +static const SelectViewRow kSelectViews20[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, false, false}}; +static const uint64_t kSelectErrors21[] = {0x0000000000000000ull, 0x3f747ae147ae147bull, 0x3f947ae147ae147bull}; +static const SelectViewRow kSelectViews21[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4044000000000000ull, false, false}}; +static const uint64_t kSelectErrors22[] = {0x0000000000000000ull, 0x3f747ae147ae147bull, 0x3f947ae147ae147bull}; +static const SelectViewRow kSelectViews22[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4072c00000000000ull, false, false}}; +static const uint64_t kSelectErrors23[] = {0x0000000000000000ull, 0x3f747ae147ae147bull, 0x3f947ae147ae147bull}; +static const SelectViewRow kSelectViews23[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4000000000000000ull, false, false}}; +static const uint64_t kSelectErrors24[] = {0x0000000000000000ull, 0x3f747ae147ae147bull, 0x3f947ae147ae147bull}; +static const SelectViewRow kSelectViews24[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, false, false}}; +static const uint64_t kSelectErrors25[] = {0x0000000000000000ull, 0x3f747ae147ae147bull, 0x3f947ae147ae147bull}; +static const SelectViewRow kSelectViews25[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4044000000000000ull, false, false}}; +static const uint64_t kSelectErrors26[] = {0x0000000000000000ull, 0x3f747ae147ae147bull, 0x3f947ae147ae147bull}; +static const SelectViewRow kSelectViews26[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4072c00000000000ull, false, false}}; +static const uint64_t kSelectErrors27[] = {0x0000000000000000ull, 0x3f747ae147ae147bull, 0x3f947ae147ae147bull}; +static const SelectViewRow kSelectViews27[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4000000000000000ull, false, false}}; +static const uint64_t kSelectErrors28[] = {0x0000000000000000ull, 0x3f747ae147ae147bull, 0x3f947ae147ae147bull}; +static const SelectViewRow kSelectViews28[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, false, false}}; +static const uint64_t kSelectErrors29[] = {0x0000000000000000ull, 0x3f747ae147ae147bull, 0x3f947ae147ae147bull}; +static const SelectViewRow kSelectViews29[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4044000000000000ull, false, false}}; +static const uint64_t kSelectErrors30[] = {0x0000000000000000ull, 0x3f747ae147ae147bull, 0x3f947ae147ae147bull}; +static const SelectViewRow kSelectViews30[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4072c00000000000ull, false, false}}; +static const uint64_t kSelectErrors31[] = {0x0000000000000000ull, 0x3f747ae147ae147bull, 0x3f947ae147ae147bull}; +static const SelectViewRow kSelectViews31[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4000000000000000ull, false, false}}; +static const uint64_t kSelectErrors32[] = {0x0000000000000000ull, 0x3f747ae147ae147bull, 0x3f947ae147ae147bull}; +static const SelectViewRow kSelectViews32[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, false, false}}; +static const uint64_t kSelectErrors33[] = {0x0000000000000000ull, 0x3f747ae147ae147bull, 0x3f947ae147ae147bull}; +static const SelectViewRow kSelectViews33[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4044000000000000ull, false, false}}; +static const uint64_t kSelectErrors34[] = {0x0000000000000000ull, 0x3f747ae147ae147bull, 0x3f947ae147ae147bull}; +static const SelectViewRow kSelectViews34[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4072c00000000000ull, false, false}}; +static const uint64_t kSelectErrors35[] = {0x0000000000000000ull, 0x3f8374bc6a7ef9dbull, 0x3f947ae147ae147bull}; +static const SelectViewRow kSelectViews35[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4000000000000000ull, false, false}}; +static const uint64_t kSelectErrors36[] = {0x0000000000000000ull, 0x3f8374bc6a7ef9dbull, 0x3f947ae147ae147bull}; +static const SelectViewRow kSelectViews36[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, false, false}}; +static const uint64_t kSelectErrors37[] = {0x0000000000000000ull, 0x3f8374bc6a7ef9dbull, 0x3f947ae147ae147bull}; +static const SelectViewRow kSelectViews37[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4044000000000000ull, false, false}}; +static const uint64_t kSelectErrors38[] = {0x0000000000000000ull, 0x3f8374bc6a7ef9dbull, 0x3f947ae147ae147bull}; +static const SelectViewRow kSelectViews38[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4072c00000000000ull, false, false}}; +static const uint64_t kSelectErrors39[] = {0x0000000000000000ull, 0x3f8374bc6a7ef9dbull, 0x3f947ae147ae147bull}; +static const SelectViewRow kSelectViews39[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4000000000000000ull, false, false}}; +static const uint64_t kSelectErrors40[] = {0x0000000000000000ull, 0x3f8374bc6a7ef9dbull, 0x3f947ae147ae147bull}; +static const SelectViewRow kSelectViews40[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, false, false}}; +static const uint64_t kSelectErrors41[] = {0x0000000000000000ull, 0x3f8374bc6a7ef9dbull, 0x3f947ae147ae147bull}; +static const SelectViewRow kSelectViews41[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4044000000000000ull, false, false}}; +static const uint64_t kSelectErrors42[] = {0x0000000000000000ull, 0x3f8374bc6a7ef9dbull, 0x3f947ae147ae147bull}; +static const SelectViewRow kSelectViews42[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4072c00000000000ull, false, false}}; +static const uint64_t kSelectErrors43[] = {0x0000000000000000ull, 0x3f8374bc6a7ef9dbull, 0x3f947ae147ae147bull}; +static const SelectViewRow kSelectViews43[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4000000000000000ull, false, false}}; +static const uint64_t kSelectErrors44[] = {0x0000000000000000ull, 0x3f8374bc6a7ef9dbull, 0x3f947ae147ae147bull}; +static const SelectViewRow kSelectViews44[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, false, false}}; +static const uint64_t kSelectErrors45[] = {0x0000000000000000ull, 0x3f8374bc6a7ef9dbull, 0x3f947ae147ae147bull}; +static const SelectViewRow kSelectViews45[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4044000000000000ull, false, false}}; +static const uint64_t kSelectErrors46[] = {0x0000000000000000ull, 0x3f8374bc6a7ef9dbull, 0x3f947ae147ae147bull}; +static const SelectViewRow kSelectViews46[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4072c00000000000ull, false, false}}; +static const uint64_t kSelectErrors47[] = {0x0000000000000000ull, 0x3f8374bc6a7ef9dbull, 0x3f947ae147ae147bull}; +static const SelectViewRow kSelectViews47[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4000000000000000ull, false, false}}; +static const uint64_t kSelectErrors48[] = {0x0000000000000000ull, 0x3f8374bc6a7ef9dbull, 0x3f947ae147ae147bull}; +static const SelectViewRow kSelectViews48[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, false, false}}; +static const uint64_t kSelectErrors49[] = {0x0000000000000000ull, 0x3f8374bc6a7ef9dbull, 0x3f947ae147ae147bull}; +static const SelectViewRow kSelectViews49[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4044000000000000ull, false, false}}; +static const uint64_t kSelectErrors50[] = {0x0000000000000000ull, 0x3f8374bc6a7ef9dbull, 0x3f947ae147ae147bull}; +static const SelectViewRow kSelectViews50[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4072c00000000000ull, false, false}}; +static const uint64_t kSelectErrors51[] = {0x0000000000000000ull, 0x0000000000000000ull, 0x3f947ae147ae147bull}; +static const SelectViewRow kSelectViews51[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4000000000000000ull, false, false}}; +static const uint64_t kSelectErrors52[] = {0x0000000000000000ull, 0x0000000000000000ull, 0x3f947ae147ae147bull}; +static const SelectViewRow kSelectViews52[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, false, false}}; +static const uint64_t kSelectErrors53[] = {0x0000000000000000ull, 0x0000000000000000ull, 0x3f947ae147ae147bull}; +static const SelectViewRow kSelectViews53[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4044000000000000ull, false, false}}; +static const uint64_t kSelectErrors54[] = {0x0000000000000000ull, 0x0000000000000000ull, 0x3f947ae147ae147bull}; +static const SelectViewRow kSelectViews54[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4072c00000000000ull, false, false}}; +static const uint64_t kSelectErrors55[] = {0x0000000000000000ull, 0x0000000000000000ull, 0x3f947ae147ae147bull}; +static const SelectViewRow kSelectViews55[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4000000000000000ull, false, false}}; +static const uint64_t kSelectErrors56[] = {0x0000000000000000ull, 0x0000000000000000ull, 0x3f947ae147ae147bull}; +static const SelectViewRow kSelectViews56[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, false, false}}; +static const uint64_t kSelectErrors57[] = {0x0000000000000000ull, 0x0000000000000000ull, 0x3f947ae147ae147bull}; +static const SelectViewRow kSelectViews57[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4044000000000000ull, false, false}}; +static const uint64_t kSelectErrors58[] = {0x0000000000000000ull, 0x0000000000000000ull, 0x3f947ae147ae147bull}; +static const SelectViewRow kSelectViews58[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4072c00000000000ull, false, false}}; +static const uint64_t kSelectErrors59[] = {0x0000000000000000ull, 0x0000000000000000ull, 0x3f947ae147ae147bull}; +static const SelectViewRow kSelectViews59[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4000000000000000ull, false, false}}; +static const uint64_t kSelectErrors60[] = {0x0000000000000000ull, 0x0000000000000000ull, 0x3f947ae147ae147bull}; +static const SelectViewRow kSelectViews60[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, false, false}}; +static const uint64_t kSelectErrors61[] = {0x0000000000000000ull, 0x0000000000000000ull, 0x3f947ae147ae147bull}; +static const SelectViewRow kSelectViews61[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4044000000000000ull, false, false}}; +static const uint64_t kSelectErrors62[] = {0x0000000000000000ull, 0x0000000000000000ull, 0x3f947ae147ae147bull}; +static const SelectViewRow kSelectViews62[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4072c00000000000ull, false, false}}; +static const uint64_t kSelectErrors63[] = {0x0000000000000000ull, 0x0000000000000000ull, 0x3f947ae147ae147bull}; +static const SelectViewRow kSelectViews63[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4000000000000000ull, false, false}}; +static const uint64_t kSelectErrors64[] = {0x0000000000000000ull, 0x0000000000000000ull, 0x3f947ae147ae147bull}; +static const SelectViewRow kSelectViews64[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, false, false}}; +static const uint64_t kSelectErrors65[] = {0x0000000000000000ull, 0x0000000000000000ull, 0x3f947ae147ae147bull}; +static const SelectViewRow kSelectViews65[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4044000000000000ull, false, false}}; +static const uint64_t kSelectErrors66[] = {0x0000000000000000ull, 0x0000000000000000ull, 0x3f947ae147ae147bull}; +static const SelectViewRow kSelectViews66[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4072c00000000000ull, false, false}}; +static const uint64_t kSelectErrors67[] = {0x0000000000000000ull, 0x3fa999999999999aull, 0x3fc999999999999aull, 0x3ff0000000000000ull}; +static const SelectViewRow kSelectViews67[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4000000000000000ull, false, false}}; +static const uint64_t kSelectErrors68[] = {0x0000000000000000ull, 0x3fa999999999999aull, 0x3fc999999999999aull, 0x3ff0000000000000ull}; +static const SelectViewRow kSelectViews68[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, false, false}}; +static const uint64_t kSelectErrors69[] = {0x0000000000000000ull, 0x3fa999999999999aull, 0x3fc999999999999aull, 0x3ff0000000000000ull}; +static const SelectViewRow kSelectViews69[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4044000000000000ull, false, false}}; +static const uint64_t kSelectErrors70[] = {0x0000000000000000ull, 0x3fa999999999999aull, 0x3fc999999999999aull, 0x3ff0000000000000ull}; +static const SelectViewRow kSelectViews70[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4072c00000000000ull, false, false}}; +static const uint64_t kSelectErrors71[] = {0x0000000000000000ull, 0x3fa999999999999aull, 0x3fc999999999999aull, 0x3ff0000000000000ull}; +static const SelectViewRow kSelectViews71[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4000000000000000ull, false, false}}; +static const uint64_t kSelectErrors72[] = {0x0000000000000000ull, 0x3fa999999999999aull, 0x3fc999999999999aull, 0x3ff0000000000000ull}; +static const SelectViewRow kSelectViews72[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, false, false}}; +static const uint64_t kSelectErrors73[] = {0x0000000000000000ull, 0x3fa999999999999aull, 0x3fc999999999999aull, 0x3ff0000000000000ull}; +static const SelectViewRow kSelectViews73[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4044000000000000ull, false, false}}; +static const uint64_t kSelectErrors74[] = {0x0000000000000000ull, 0x3fa999999999999aull, 0x3fc999999999999aull, 0x3ff0000000000000ull}; +static const SelectViewRow kSelectViews74[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4072c00000000000ull, false, false}}; +static const uint64_t kSelectErrors75[] = {0x0000000000000000ull, 0x3fa999999999999aull, 0x3fc999999999999aull, 0x3ff0000000000000ull}; +static const SelectViewRow kSelectViews75[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4000000000000000ull, false, false}}; +static const uint64_t kSelectErrors76[] = {0x0000000000000000ull, 0x3fa999999999999aull, 0x3fc999999999999aull, 0x3ff0000000000000ull}; +static const SelectViewRow kSelectViews76[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, false, false}}; +static const uint64_t kSelectErrors77[] = {0x0000000000000000ull, 0x3fa999999999999aull, 0x3fc999999999999aull, 0x3ff0000000000000ull}; +static const SelectViewRow kSelectViews77[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4044000000000000ull, false, false}}; +static const uint64_t kSelectErrors78[] = {0x0000000000000000ull, 0x3fa999999999999aull, 0x3fc999999999999aull, 0x3ff0000000000000ull}; +static const SelectViewRow kSelectViews78[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4072c00000000000ull, false, false}}; +static const uint64_t kSelectErrors79[] = {0x0000000000000000ull, 0x3fa999999999999aull, 0x3fc999999999999aull, 0x3ff0000000000000ull}; +static const SelectViewRow kSelectViews79[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4000000000000000ull, false, false}}; +static const uint64_t kSelectErrors80[] = {0x0000000000000000ull, 0x3fa999999999999aull, 0x3fc999999999999aull, 0x3ff0000000000000ull}; +static const SelectViewRow kSelectViews80[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4024000000000000ull, false, false}}; +static const uint64_t kSelectErrors81[] = {0x0000000000000000ull, 0x3fa999999999999aull, 0x3fc999999999999aull, 0x3ff0000000000000ull}; +static const SelectViewRow kSelectViews81[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4044000000000000ull, false, false}}; +static const uint64_t kSelectErrors82[] = {0x0000000000000000ull, 0x3fa999999999999aull, 0x3fc999999999999aull, 0x3ff0000000000000ull}; +static const SelectViewRow kSelectViews82[] = {{0, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4090e00000000000ull, 0x4072c00000000000ull, false, false}}; +static const SelectCase kSelectCases[] = { + {kSelectErrors0, 0, 2, 0x3ff0000000000000ull, 0x3fc3333333333333ull, kSelectViews0, 1, 0, 0}, + {kSelectErrors1, 3, 2, 0x0000000000000000ull, 0x3fc3333333333333ull, kSelectViews1, 1, 0, 0}, + {kSelectErrors2, 3, 2, 0x3ff0000000000000ull, 0x3fc3333333333333ull, kSelectViews2, 0, 0, 0}, + {kSelectErrors3, 3, 0, 0x3ff0000000000000ull, 0x3fc3333333333333ull, kSelectViews3, 1, 0, 1}, + {kSelectErrors4, 3, 0, 0x3ff0000000000000ull, 0x3fc3333333333333ull, kSelectViews4, 1, 0, 0}, + {kSelectErrors5, 3, 0, 0x3ff0000000000000ull, 0x0000000000000000ull, kSelectViews5, 1, 0, 1}, + {kSelectErrors6, 3, 2, 0x3ff0000000000000ull, 0x3fc3333333333333ull, kSelectViews6, 1, 0, 1}, + {kSelectErrors7, 3, 1, 0x3ff0000000000000ull, 0x3fc3333333333333ull, kSelectViews7, 2, 0, 0}, + {kSelectErrors8, 3, 2, 0x3ff0000000000000ull, 0x3fc3333333333333ull, kSelectViews8, 1, 0, 0}, + {kSelectErrors9, 3, 0, 0x3ff0000000000000ull, 0x3fc3333333333333ull, kSelectViews9, 1, 0, 0}, + {kSelectErrors10, 3, 0, 0x3ff0000000000000ull, 0x3fc3333333333333ull, kSelectViews10, 1, 0, 1}, + {kSelectErrors11, 4, 2, 0x3ff0000000000000ull, 0x3fc3333333333333ull, kSelectViews11, 1, 0, 0}, + {kSelectErrors12, 3, 0, 0x3ff0000000000000ull, 0x3fc3333333333333ull, kSelectViews12, 1, 0, 2}, + {kSelectErrors13, 3, 0, 0x3ff0000000000000ull, 0x3fc3333333333333ull, kSelectViews13, 1, 0, 2}, + {kSelectErrors14, 3, 0, 0x3ff0000000000000ull, 0x3fc3333333333333ull, kSelectViews14, 1, 1, 0}, + {kSelectErrors15, 3, 0, 0x3ff0000000000000ull, 0x3fc3333333333333ull, kSelectViews15, 1, 2, 0}, + {kSelectErrors16, 3, 0, 0x3ff0000000000000ull, 0x3fc3333333333333ull, kSelectViews16, 1, 3, 0}, + {kSelectErrors17, 3, 0, 0x3ff0000000000000ull, 0x3fc3333333333333ull, kSelectViews17, 2, 0, 0}, + {kSelectErrors18, 3, 1, 0x3ff0000000000000ull, 0x3fc3333333333333ull, kSelectViews18, 2, 0, 1}, + {kSelectErrors19, 3, 0, 0x3ff0000000000000ull, 0x3fc3333333333333ull, kSelectViews19, 1, 0, 0}, + {kSelectErrors20, 3, 0, 0x3ff0000000000000ull, 0x3fc3333333333333ull, kSelectViews20, 1, 0, 1}, + {kSelectErrors21, 3, 0, 0x3ff0000000000000ull, 0x3fc3333333333333ull, kSelectViews21, 1, 0, 2}, + {kSelectErrors22, 3, 0, 0x3ff0000000000000ull, 0x3fc3333333333333ull, kSelectViews22, 1, 0, 2}, + {kSelectErrors23, 3, 0, 0x3ff0000000000000ull, 0x0000000000000000ull, kSelectViews23, 1, 0, 0}, + {kSelectErrors24, 3, 0, 0x3ff0000000000000ull, 0x0000000000000000ull, kSelectViews24, 1, 0, 1}, + {kSelectErrors25, 3, 0, 0x3ff0000000000000ull, 0x0000000000000000ull, kSelectViews25, 1, 0, 2}, + {kSelectErrors26, 3, 0, 0x3ff0000000000000ull, 0x0000000000000000ull, kSelectViews26, 1, 0, 2}, + {kSelectErrors27, 3, 2, 0x3ff0000000000000ull, 0x3fc3333333333333ull, kSelectViews27, 1, 0, 0}, + {kSelectErrors28, 3, 2, 0x3ff0000000000000ull, 0x3fc3333333333333ull, kSelectViews28, 1, 0, 1}, + {kSelectErrors29, 3, 2, 0x3ff0000000000000ull, 0x3fc3333333333333ull, kSelectViews29, 1, 0, 2}, + {kSelectErrors30, 3, 2, 0x3ff0000000000000ull, 0x3fc3333333333333ull, kSelectViews30, 1, 0, 2}, + {kSelectErrors31, 3, 2, 0x3ff0000000000000ull, 0x0000000000000000ull, kSelectViews31, 1, 0, 0}, + {kSelectErrors32, 3, 2, 0x3ff0000000000000ull, 0x0000000000000000ull, kSelectViews32, 1, 0, 1}, + {kSelectErrors33, 3, 2, 0x3ff0000000000000ull, 0x0000000000000000ull, kSelectViews33, 1, 0, 2}, + {kSelectErrors34, 3, 2, 0x3ff0000000000000ull, 0x0000000000000000ull, kSelectViews34, 1, 0, 2}, + {kSelectErrors35, 3, 0, 0x3ff0000000000000ull, 0x3fc3333333333333ull, kSelectViews35, 1, 0, 0}, + {kSelectErrors36, 3, 0, 0x3ff0000000000000ull, 0x3fc3333333333333ull, kSelectViews36, 1, 0, 0}, + {kSelectErrors37, 3, 0, 0x3ff0000000000000ull, 0x3fc3333333333333ull, kSelectViews37, 1, 0, 2}, + {kSelectErrors38, 3, 0, 0x3ff0000000000000ull, 0x3fc3333333333333ull, kSelectViews38, 1, 0, 2}, + {kSelectErrors39, 3, 0, 0x3ff0000000000000ull, 0x0000000000000000ull, kSelectViews39, 1, 0, 0}, + {kSelectErrors40, 3, 0, 0x3ff0000000000000ull, 0x0000000000000000ull, kSelectViews40, 1, 0, 1}, + {kSelectErrors41, 3, 0, 0x3ff0000000000000ull, 0x0000000000000000ull, kSelectViews41, 1, 0, 2}, + {kSelectErrors42, 3, 0, 0x3ff0000000000000ull, 0x0000000000000000ull, kSelectViews42, 1, 0, 2}, + {kSelectErrors43, 3, 2, 0x3ff0000000000000ull, 0x3fc3333333333333ull, kSelectViews43, 1, 0, 0}, + {kSelectErrors44, 3, 2, 0x3ff0000000000000ull, 0x3fc3333333333333ull, kSelectViews44, 1, 0, 1}, + {kSelectErrors45, 3, 2, 0x3ff0000000000000ull, 0x3fc3333333333333ull, kSelectViews45, 1, 0, 2}, + {kSelectErrors46, 3, 2, 0x3ff0000000000000ull, 0x3fc3333333333333ull, kSelectViews46, 1, 0, 2}, + {kSelectErrors47, 3, 2, 0x3ff0000000000000ull, 0x0000000000000000ull, kSelectViews47, 1, 0, 0}, + {kSelectErrors48, 3, 2, 0x3ff0000000000000ull, 0x0000000000000000ull, kSelectViews48, 1, 0, 1}, + {kSelectErrors49, 3, 2, 0x3ff0000000000000ull, 0x0000000000000000ull, kSelectViews49, 1, 0, 2}, + {kSelectErrors50, 3, 2, 0x3ff0000000000000ull, 0x0000000000000000ull, kSelectViews50, 1, 0, 2}, + {kSelectErrors51, 3, 0, 0x3ff0000000000000ull, 0x3fc3333333333333ull, kSelectViews51, 1, 0, 1}, + {kSelectErrors52, 3, 0, 0x3ff0000000000000ull, 0x3fc3333333333333ull, kSelectViews52, 1, 0, 1}, + {kSelectErrors53, 3, 0, 0x3ff0000000000000ull, 0x3fc3333333333333ull, kSelectViews53, 1, 0, 2}, + {kSelectErrors54, 3, 0, 0x3ff0000000000000ull, 0x3fc3333333333333ull, kSelectViews54, 1, 0, 2}, + {kSelectErrors55, 3, 0, 0x3ff0000000000000ull, 0x0000000000000000ull, kSelectViews55, 1, 0, 1}, + {kSelectErrors56, 3, 0, 0x3ff0000000000000ull, 0x0000000000000000ull, kSelectViews56, 1, 0, 1}, + {kSelectErrors57, 3, 0, 0x3ff0000000000000ull, 0x0000000000000000ull, kSelectViews57, 1, 0, 2}, + {kSelectErrors58, 3, 0, 0x3ff0000000000000ull, 0x0000000000000000ull, kSelectViews58, 1, 0, 2}, + {kSelectErrors59, 3, 2, 0x3ff0000000000000ull, 0x3fc3333333333333ull, kSelectViews59, 1, 0, 1}, + {kSelectErrors60, 3, 2, 0x3ff0000000000000ull, 0x3fc3333333333333ull, kSelectViews60, 1, 0, 1}, + {kSelectErrors61, 3, 2, 0x3ff0000000000000ull, 0x3fc3333333333333ull, kSelectViews61, 1, 0, 2}, + {kSelectErrors62, 3, 2, 0x3ff0000000000000ull, 0x3fc3333333333333ull, kSelectViews62, 1, 0, 2}, + {kSelectErrors63, 3, 2, 0x3ff0000000000000ull, 0x0000000000000000ull, kSelectViews63, 1, 0, 1}, + {kSelectErrors64, 3, 2, 0x3ff0000000000000ull, 0x0000000000000000ull, kSelectViews64, 1, 0, 1}, + {kSelectErrors65, 3, 2, 0x3ff0000000000000ull, 0x0000000000000000ull, kSelectViews65, 1, 0, 2}, + {kSelectErrors66, 3, 2, 0x3ff0000000000000ull, 0x0000000000000000ull, kSelectViews66, 1, 0, 2}, + {kSelectErrors67, 4, 0, 0x3ff0000000000000ull, 0x3fc3333333333333ull, kSelectViews67, 1, 0, 0}, + {kSelectErrors68, 4, 0, 0x3ff0000000000000ull, 0x3fc3333333333333ull, kSelectViews68, 1, 0, 0}, + {kSelectErrors69, 4, 0, 0x3ff0000000000000ull, 0x3fc3333333333333ull, kSelectViews69, 1, 0, 0}, + {kSelectErrors70, 4, 0, 0x3ff0000000000000ull, 0x3fc3333333333333ull, kSelectViews70, 1, 0, 2}, + {kSelectErrors71, 4, 0, 0x3ff0000000000000ull, 0x0000000000000000ull, kSelectViews71, 1, 0, 0}, + {kSelectErrors72, 4, 0, 0x3ff0000000000000ull, 0x0000000000000000ull, kSelectViews72, 1, 0, 0}, + {kSelectErrors73, 4, 0, 0x3ff0000000000000ull, 0x0000000000000000ull, kSelectViews73, 1, 0, 0}, + {kSelectErrors74, 4, 0, 0x3ff0000000000000ull, 0x0000000000000000ull, kSelectViews74, 1, 0, 2}, + {kSelectErrors75, 4, 2, 0x3ff0000000000000ull, 0x3fc3333333333333ull, kSelectViews75, 1, 0, 0}, + {kSelectErrors76, 4, 2, 0x3ff0000000000000ull, 0x3fc3333333333333ull, kSelectViews76, 1, 0, 0}, + {kSelectErrors77, 4, 2, 0x3ff0000000000000ull, 0x3fc3333333333333ull, kSelectViews77, 1, 0, 0}, + {kSelectErrors78, 4, 2, 0x3ff0000000000000ull, 0x3fc3333333333333ull, kSelectViews78, 1, 0, 2}, + {kSelectErrors79, 4, 2, 0x3ff0000000000000ull, 0x0000000000000000ull, kSelectViews79, 1, 0, 0}, + {kSelectErrors80, 4, 2, 0x3ff0000000000000ull, 0x0000000000000000ull, kSelectViews80, 1, 0, 0}, + {kSelectErrors81, 4, 2, 0x3ff0000000000000ull, 0x0000000000000000ull, kSelectViews81, 1, 0, 0}, + {kSelectErrors82, 4, 2, 0x3ff0000000000000ull, 0x0000000000000000ull, kSelectViews82, 1, 0, 2}, +}; + +static const uint64_t kPathErrors0[] = {0x0000000000000000ull, 0x3f947ae147ae147bull, 0x3fb47ae147ae147bull, 0x3fd3333333333333ull, 0x3ff3333333333333ull}; +static const uint64_t kPathLocal0[4] = {0x3fe0000000000000ull, 0xbfd0000000000000ull, 0x3fe8000000000000ull, 0x3ff4000000000000ull}; +static const uint64_t kPathPosition0[3] = {0x0000000000000000ull, 0x0000000000000000ull, 0xc008000000000000ull}; +static const uint64_t kPathScale0[3] = {0x3ff8000000000000ull, 0x3ff8000000000000ull, 0x3ff8000000000000ull}; +static const uint64_t kPathCameraZ0[] = {0x4072c00000000000ull, 0x407274cccccccccdull, 0x407229999999999aull, 0x4071de6666666666ull, 0x4071933333333333ull, 0x4071480000000000ull, 0x4070fccccccccccdull, 0x4070b1999999999aull, 0x4070666666666666ull, 0x40701b3333333333ull, 0x406fa00000000000ull, 0x406f09999999999aull, 0x406e733333333333ull, 0x406ddccccccccccdull, 0x406d466666666666ull, 0x406cb00000000000ull, 0x406c19999999999aull, 0x406b833333333333ull, 0x406aecccccccccccull, 0x406a566666666666ull, 0x4069c00000000000ull, 0x406929999999999aull, 0x4068933333333333ull, 0x4067fcccccccccccull, 0x4067666666666666ull, 0x4066d00000000000ull, 0x406639999999999aull, 0x4065a33333333333ull, 0x40650ccccccccccdull, 0x4064766666666666ull, 0x4063e00000000000ull, 0x4063499999999999ull, 0x4062b33333333333ull, 0x40621ccccccccccdull, 0x4061866666666666ull, 0x4060f00000000000ull, 0x4060599999999999ull, 0x405f866666666666ull, 0x405e59999999999aull, 0x405d2cccccccccccull, 0x405c000000000000ull, 0x405ad33333333332ull, 0x4059a66666666666ull, 0x405879999999999aull, 0x40574cccccccccccull, 0x4056200000000000ull, 0x4054f33333333332ull, 0x4053c66666666666ull, 0x4052999999999998ull, 0x40516cccccccccccull, 0x4050400000000000ull, 0x404e266666666664ull, 0x404bccccccccccccull, 0x4049733333333330ull, 0x4047199999999998ull, 0x4044c00000000000ull, 0x4042666666666668ull, 0x40400cccccccccc8ull, 0x403b666666666660ull, 0x4036b33333333330ull, 0x4032000000000000ull, 0x4036b33333333333ull, 0x403b666666666666ull, 0x40400ccccccccccdull, 0x4042666666666666ull, 0x4044c00000000000ull, 0x404719999999999aull, 0x4049733333333333ull, 0x404bcccccccccccdull, 0x404e266666666667ull, 0x4050400000000000ull, 0x40516ccccccccccdull, 0x405299999999999aull, 0x4053c66666666666ull, 0x4054f33333333333ull, 0x4056200000000000ull, 0x40574ccccccccccdull, 0x405879999999999aull, 0x4059a66666666667ull, 0x405ad33333333333ull, 0x405c000000000000ull, 0x405d2ccccccccccdull, 0x405e59999999999aull, 0x405f866666666667ull, 0x406059999999999aull, 0x4060f00000000000ull, 0x4061866666666666ull, 0x40621ccccccccccdull, 0x4062b33333333333ull, 0x406349999999999aull, 0x4063e00000000000ull, 0x4064766666666667ull, 0x40650ccccccccccdull, 0x4065a33333333333ull, 0x406639999999999aull, 0x4066d00000000000ull, 0x4067666666666667ull, 0x4067fccccccccccdull, 0x4068933333333333ull, 0x406929999999999aull, 0x4069c00000000000ull, 0x406a566666666667ull, 0x406aeccccccccccdull, 0x406b833333333333ull, 0x406c19999999999aull, 0x406cb00000000000ull, 0x406d466666666667ull, 0x406ddccccccccccdull, 0x406e733333333334ull, 0x406f09999999999aull, 0x406fa00000000000ull, 0x40701b3333333334ull, 0x4070666666666666ull, 0x4070b1999999999aull, 0x4070fccccccccccdull, 0x4071480000000000ull, 0x4071933333333333ull, 0x4071de6666666667ull, 0x407229999999999aull, 0x407274cccccccccdull, 0x4072c00000000000ull}; +static const int kPathLevels0[] = {3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3}; +static const uint64_t kPathErrors1[] = {0x0000000000000000ull, 0x3f947ae147ae147bull, 0x3fb47ae147ae147bull, 0x3fd3333333333333ull, 0x3ff3333333333333ull}; +static const uint64_t kPathLocal1[4] = {0x3fe0000000000000ull, 0xbfd0000000000000ull, 0x3fe8000000000000ull, 0x3ff4000000000000ull}; +static const uint64_t kPathPosition1[3] = {0x0000000000000000ull, 0x0000000000000000ull, 0xc008000000000000ull}; +static const uint64_t kPathScale1[3] = {0x3ff8000000000000ull, 0x3ff8000000000000ull, 0x3ff8000000000000ull}; +static const uint64_t kPathCameraZ1[] = {0x4072c00000000000ull, 0x407274cccccccccdull, 0x407229999999999aull, 0x4071de6666666666ull, 0x4071933333333333ull, 0x4071480000000000ull, 0x4070fccccccccccdull, 0x4070b1999999999aull, 0x4070666666666666ull, 0x40701b3333333333ull, 0x406fa00000000000ull, 0x406f09999999999aull, 0x406e733333333333ull, 0x406ddccccccccccdull, 0x406d466666666666ull, 0x406cb00000000000ull, 0x406c19999999999aull, 0x406b833333333333ull, 0x406aecccccccccccull, 0x406a566666666666ull, 0x4069c00000000000ull, 0x406929999999999aull, 0x4068933333333333ull, 0x4067fcccccccccccull, 0x4067666666666666ull, 0x4066d00000000000ull, 0x406639999999999aull, 0x4065a33333333333ull, 0x40650ccccccccccdull, 0x4064766666666666ull, 0x4063e00000000000ull, 0x4063499999999999ull, 0x4062b33333333333ull, 0x40621ccccccccccdull, 0x4061866666666666ull, 0x4060f00000000000ull, 0x4060599999999999ull, 0x405f866666666666ull, 0x405e59999999999aull, 0x405d2cccccccccccull, 0x405c000000000000ull, 0x405ad33333333332ull, 0x4059a66666666666ull, 0x405879999999999aull, 0x40574cccccccccccull, 0x4056200000000000ull, 0x4054f33333333332ull, 0x4053c66666666666ull, 0x4052999999999998ull, 0x40516cccccccccccull, 0x4050400000000000ull, 0x404e266666666664ull, 0x404bccccccccccccull, 0x4049733333333330ull, 0x4047199999999998ull, 0x4044c00000000000ull, 0x4042666666666668ull, 0x40400cccccccccc8ull, 0x403b666666666660ull, 0x4036b33333333330ull, 0x4032000000000000ull, 0x4036b33333333333ull, 0x403b666666666666ull, 0x40400ccccccccccdull, 0x4042666666666666ull, 0x4044c00000000000ull, 0x404719999999999aull, 0x4049733333333333ull, 0x404bcccccccccccdull, 0x404e266666666667ull, 0x4050400000000000ull, 0x40516ccccccccccdull, 0x405299999999999aull, 0x4053c66666666666ull, 0x4054f33333333333ull, 0x4056200000000000ull, 0x40574ccccccccccdull, 0x405879999999999aull, 0x4059a66666666667ull, 0x405ad33333333333ull, 0x405c000000000000ull, 0x405d2ccccccccccdull, 0x405e59999999999aull, 0x405f866666666667ull, 0x406059999999999aull, 0x4060f00000000000ull, 0x4061866666666666ull, 0x40621ccccccccccdull, 0x4062b33333333333ull, 0x406349999999999aull, 0x4063e00000000000ull, 0x4064766666666667ull, 0x40650ccccccccccdull, 0x4065a33333333333ull, 0x406639999999999aull, 0x4066d00000000000ull, 0x4067666666666667ull, 0x4067fccccccccccdull, 0x4068933333333333ull, 0x406929999999999aull, 0x4069c00000000000ull, 0x406a566666666667ull, 0x406aeccccccccccdull, 0x406b833333333333ull, 0x406c19999999999aull, 0x406cb00000000000ull, 0x406d466666666667ull, 0x406ddccccccccccdull, 0x406e733333333334ull, 0x406f09999999999aull, 0x406fa00000000000ull, 0x40701b3333333334ull, 0x4070666666666666ull, 0x4070b1999999999aull, 0x4070fccccccccccdull, 0x4071480000000000ull, 0x4071933333333333ull, 0x4071de6666666667ull, 0x407229999999999aull, 0x407274cccccccccdull, 0x4072c00000000000ull}; +static const int kPathLevels1[] = {0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3}; +static const uint64_t kPathErrors2[] = {0x0000000000000000ull, 0x3f947ae147ae147bull, 0x3fb47ae147ae147bull, 0x3fd3333333333333ull, 0x3ff3333333333333ull}; +static const uint64_t kPathLocal2[4] = {0x3fe0000000000000ull, 0xbfd0000000000000ull, 0x3fe8000000000000ull, 0x3ff4000000000000ull}; +static const uint64_t kPathPosition2[3] = {0x0000000000000000ull, 0x0000000000000000ull, 0xc008000000000000ull}; +static const uint64_t kPathScale2[3] = {0x3ff8000000000000ull, 0x3ff8000000000000ull, 0x3ff8000000000000ull}; +static const uint64_t kPathCameraZ2[] = {0x4072c00000000000ull, 0x407274cccccccccdull, 0x407229999999999aull, 0x4071de6666666666ull, 0x4071933333333333ull, 0x4071480000000000ull, 0x4070fccccccccccdull, 0x4070b1999999999aull, 0x4070666666666666ull, 0x40701b3333333333ull, 0x406fa00000000000ull, 0x406f09999999999aull, 0x406e733333333333ull, 0x406ddccccccccccdull, 0x406d466666666666ull, 0x406cb00000000000ull, 0x406c19999999999aull, 0x406b833333333333ull, 0x406aecccccccccccull, 0x406a566666666666ull, 0x4069c00000000000ull, 0x406929999999999aull, 0x4068933333333333ull, 0x4067fcccccccccccull, 0x4067666666666666ull, 0x4066d00000000000ull, 0x406639999999999aull, 0x4065a33333333333ull, 0x40650ccccccccccdull, 0x4064766666666666ull, 0x4063e00000000000ull, 0x4063499999999999ull, 0x4062b33333333333ull, 0x40621ccccccccccdull, 0x4061866666666666ull, 0x4060f00000000000ull, 0x4060599999999999ull, 0x405f866666666666ull, 0x405e59999999999aull, 0x405d2cccccccccccull, 0x405c000000000000ull, 0x405ad33333333332ull, 0x4059a66666666666ull, 0x405879999999999aull, 0x40574cccccccccccull, 0x4056200000000000ull, 0x4054f33333333332ull, 0x4053c66666666666ull, 0x4052999999999998ull, 0x40516cccccccccccull, 0x4050400000000000ull, 0x404e266666666664ull, 0x404bccccccccccccull, 0x4049733333333330ull, 0x4047199999999998ull, 0x4044c00000000000ull, 0x4042666666666668ull, 0x40400cccccccccc8ull, 0x403b666666666660ull, 0x4036b33333333330ull, 0x4032000000000000ull, 0x4036b33333333333ull, 0x403b666666666666ull, 0x40400ccccccccccdull, 0x4042666666666666ull, 0x4044c00000000000ull, 0x404719999999999aull, 0x4049733333333333ull, 0x404bcccccccccccdull, 0x404e266666666667ull, 0x4050400000000000ull, 0x40516ccccccccccdull, 0x405299999999999aull, 0x4053c66666666666ull, 0x4054f33333333333ull, 0x4056200000000000ull, 0x40574ccccccccccdull, 0x405879999999999aull, 0x4059a66666666667ull, 0x405ad33333333333ull, 0x405c000000000000ull, 0x405d2ccccccccccdull, 0x405e59999999999aull, 0x405f866666666667ull, 0x406059999999999aull, 0x4060f00000000000ull, 0x4061866666666666ull, 0x40621ccccccccccdull, 0x4062b33333333333ull, 0x406349999999999aull, 0x4063e00000000000ull, 0x4064766666666667ull, 0x40650ccccccccccdull, 0x4065a33333333333ull, 0x406639999999999aull, 0x4066d00000000000ull, 0x4067666666666667ull, 0x4067fccccccccccdull, 0x4068933333333333ull, 0x406929999999999aull, 0x4069c00000000000ull, 0x406a566666666667ull, 0x406aeccccccccccdull, 0x406b833333333333ull, 0x406c19999999999aull, 0x406cb00000000000ull, 0x406d466666666667ull, 0x406ddccccccccccdull, 0x406e733333333334ull, 0x406f09999999999aull, 0x406fa00000000000ull, 0x40701b3333333334ull, 0x4070666666666666ull, 0x4070b1999999999aull, 0x4070fccccccccccdull, 0x4071480000000000ull, 0x4071933333333333ull, 0x4071de6666666667ull, 0x407229999999999aull, 0x407274cccccccccdull, 0x4072c00000000000ull}; +static const int kPathLevels2[] = {3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3}; +static const uint64_t kPathErrors3[] = {0x0000000000000000ull, 0x3f947ae147ae147bull, 0x3fb47ae147ae147bull, 0x3fd3333333333333ull, 0x3ff3333333333333ull}; +static const uint64_t kPathLocal3[4] = {0x3fe0000000000000ull, 0xbfd0000000000000ull, 0x3fe8000000000000ull, 0x3ff4000000000000ull}; +static const uint64_t kPathPosition3[3] = {0x0000000000000000ull, 0x0000000000000000ull, 0xc008000000000000ull}; +static const uint64_t kPathScale3[3] = {0x3ff8000000000000ull, 0x3ff8000000000000ull, 0x3ff8000000000000ull}; +static const uint64_t kPathCameraZ3[] = {0x4034000000000000ull, 0x4033000000000000ull, 0x4032000000000000ull, 0x4031000000000000ull, 0x4030000000000000ull, 0x402e000000000000ull, 0x402c000000000000ull, 0x402a000000000000ull, 0x4028000000000000ull, 0x4026000000000000ull, 0x4024000000000000ull, 0x4022000000000000ull, 0x4020000000000000ull, 0x401c000000000000ull, 0x4018000000000000ull, 0x4014000000000000ull, 0x4010000000000000ull, 0x4008000000000000ull, 0x4000000000000000ull, 0x3ff0000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x4000000000000000ull, 0x4008000000000000ull, 0x4010000000000000ull, 0x4014000000000000ull, 0x4018000000000000ull, 0x401c000000000000ull, 0x4020000000000000ull, 0x4022000000000000ull, 0x4024000000000000ull, 0x4026000000000000ull, 0x4028000000000000ull, 0x402a000000000000ull, 0x402c000000000000ull, 0x402e000000000000ull, 0x4030000000000000ull, 0x4031000000000000ull, 0x4032000000000000ull, 0x4033000000000000ull, 0x4034000000000000ull}; +static const int kPathLevels3[] = {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1}; +static const LodPathCase kPathCases[] = { + {0x3ff0000000000000ull, 0x4000000000000000ull, 0x3fc3333333333333ull, 0x404e000000000000ull, 0x3fb999999999999aull, 0x4090e00000000000ull, kPathErrors0, 5, kPathLocal0, kPathPosition0, kPathScale0, kPathCameraZ0, 121, kPathLevels0}, + {0x4000000000000000ull, 0x4000000000000000ull, 0x3fc3333333333333ull, 0x404e000000000000ull, 0x3fb999999999999aull, 0x4090e00000000000ull, kPathErrors1, 5, kPathLocal1, kPathPosition1, kPathScale1, kPathCameraZ1, 121, kPathLevels1}, + {0x3ff0000000000000ull, 0x4000000000000000ull, 0x3fe0000000000000ull, 0x404e000000000000ull, 0x3fb999999999999aull, 0x4090e00000000000ull, kPathErrors2, 5, kPathLocal2, kPathPosition2, kPathScale2, kPathCameraZ2, 121, kPathLevels2}, + {0x3ff0000000000000ull, 0x4000000000000000ull, 0x3fc3333333333333ull, 0x404e000000000000ull, 0x3fb999999999999aull, 0x4090e00000000000ull, kPathErrors3, 5, kPathLocal3, kPathPosition3, kPathScale3, kPathCameraZ3, 41, kPathLevels3}, +}; diff --git a/packages/runtime-native/tests/native-engine/lod/model_lod_test.cpp b/packages/runtime-native/tests/native-engine/lod/model_lod_test.cpp new file mode 100644 index 000000000..746e29440 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/lod/model_lod_test.cpp @@ -0,0 +1,295 @@ +// PRD-519: every recorded discrete-LOD selection value and chosen level reproduces +// packages/core/src/model-lod.ts exactly. The table is generated from that module +// (packages/runtime-native/tests/native-engine/lod/model-lod-reference.ts): the pure functions run +// over deterministic argument sets including their refusals, and four scripted camera paths approach +// and recede across switch distances so hysteresis keeps a level on the way back and a bias moves +// the switches. +#include "check.h" +#include "engine/renderer/lod/model_lod.h" + +#include +#include +#include +#include +#include +#include +#include +#include +#include + +using namespace tn::engine; +using namespace tn::engine::lod; + +namespace { + +constexpr double bitsToDouble(uint64_t bits) { return std::bit_cast(bits); } +constexpr uint64_t doubleToBits(double value) { return std::bit_cast(value); } + +// Bit-exact, except that every NaN is the same value: JavaScript cannot tell NaN payloads apart, +// and an arithmetic NaN's sign bit is the hardware's (x86 sets it, ARM does not). +bool same(uint64_t got, uint64_t want) { + return got == want || (std::isnan(bitsToDouble(got)) && std::isnan(bitsToDouble(want))); +} + +bool isCode(const std::string& error, std::string_view code) { return error == std::string(code); } + +// The generated classification: 0 ok, 1 TN_LOD_VIEWPORT, 2 TN_LOD_ORTHO, 3 TN_LOD_CAMERA. +int outcomeCode(const std::string& error) { + if (isCode(error, kLodViewportCode)) + return 1; + if (isCode(error, kLodOrthoCode)) + return 2; + if (isCode(error, kLodCameraCode)) + return 3; + return -1; +} + +// Camera kind: 0 perspective, 1 orthographic, 2 plain Camera. Mirrors the generator's makeCamera. +std::unique_ptr makeCamera(int kind, double fov, double top, double bottom, double zoom) { + if (kind == 0) { + auto camera = std::make_unique(fov, 1.0, 0.1, 1000.0); + camera->zoom = zoom; + camera->updateMatrixWorld(true); + return camera; + } + if (kind == 1) { + auto camera = std::make_unique(-1.0, 1.0, top, bottom, 0.1, 100.0); + camera->zoom = zoom; + camera->updateMatrixWorld(true); + return camera; + } + return std::make_unique(); +} + +struct PixelScaleCase { + int kind; + uint64_t fov, top, bottom, zoom, viewport, depth; + int outcome; + uint64_t expected; +}; + +struct ErrorCase { + uint64_t worldError; + int kind; + uint64_t fov, top, bottom, zoom, viewport, depth; + int outcome; + uint64_t expected; +}; + +struct DepthCase { + uint64_t camX, camY, camZ, nearPlane; + uint64_t centerX, centerY, centerZ, radius; + uint64_t expectedDepth; + bool expectedDegenerate; +}; + +struct SphereCase { + uint64_t localX, localY, localZ, localRadius; + uint64_t posX, posY, posZ, scaleX, scaleY, scaleZ; + uint64_t expectedCenterX, expectedCenterY, expectedCenterZ, expectedRadius; +}; + +struct BiasCase { + uint64_t bias, distance, expectedBias, expectedDistance; +}; + +struct SelectViewRow { + int kind; + uint64_t fov, top, bottom, zoom, viewport, depth; + bool degenerate, finest; +}; + +struct SelectCase { + const uint64_t* errors; + std::size_t errorCount; + int current; + uint64_t budgetPixels, hysteresis; + const SelectViewRow* views; + std::size_t viewCount; + int outcome; + int expected; +}; + +struct LodPathCase { + uint64_t bias, budgetPixels, hysteresis, fov, nearPlane, viewportHeight; + const uint64_t* errors; + std::size_t errorCount; + const uint64_t* local; // 4 + const uint64_t* position; // 3 + const uint64_t* scale; // 3 + const uint64_t* cameraZ; + std::size_t stepCount; + const int* levels; +}; + +#include "model_lod_reference.inc" + +std::vector valuesFromBits(const uint64_t* values, std::size_t count) { + std::vector result; + result.reserve(count); + for (std::size_t i = 0; i < count; ++i) + result.push_back(bitsToDouble(values[i])); + return result; +} + +void modelLod() { + std::size_t values = 0; + std::size_t levels = 0; + std::size_t mismatched = 0; + + for (const PixelScaleCase& c : kPixelScaleCases) { + auto camera = + makeCamera(c.kind, bitsToDouble(c.fov), bitsToDouble(c.top), bitsToDouble(c.bottom), bitsToDouble(c.zoom)); + double value = 0; + std::string error; + const bool ok = lodPixelScale(*camera, bitsToDouble(c.viewport), bitsToDouble(c.depth), value, error); + const int outcome = ok ? 0 : outcomeCode(error); + ++values; + if (outcome != c.outcome || (c.outcome == 0 && !same(doubleToBits(value), c.expected))) { + if (mismatched < 8) + std::fprintf(stderr, + "pixel scale kind %d vp %.17g depth %.17g: outcome %d/%d value 0x%016llx/0x%016llx (%s)\n", + c.kind, bitsToDouble(c.viewport), bitsToDouble(c.depth), outcome, c.outcome, + (unsigned long long)doubleToBits(value), (unsigned long long)c.expected, error.c_str()); + ++mismatched; + } + } + + for (const ErrorCase& c : kErrorCases) { + auto camera = + makeCamera(c.kind, bitsToDouble(c.fov), bitsToDouble(c.top), bitsToDouble(c.bottom), bitsToDouble(c.zoom)); + double value = 0; + std::string error; + const bool ok = projectedLodError(bitsToDouble(c.worldError), *camera, bitsToDouble(c.viewport), + bitsToDouble(c.depth), value, error); + const int outcome = ok ? 0 : outcomeCode(error); + ++values; + if (outcome != c.outcome || (c.outcome == 0 && !same(doubleToBits(value), c.expected))) { + if (mismatched < 8) + std::fprintf(stderr, "projected error %.17g kind %d: outcome %d/%d value 0x%016llx/0x%016llx (%s)\n", + bitsToDouble(c.worldError), c.kind, outcome, c.outcome, + (unsigned long long)doubleToBits(value), (unsigned long long)c.expected, error.c_str()); + ++mismatched; + } + } + + for (const DepthCase& c : kDepthCases) { + const double nearPlane = bitsToDouble(c.nearPlane); + PerspectiveCamera camera(60, 1, nearPlane, 5000); + camera.position.set(bitsToDouble(c.camX), bitsToDouble(c.camY), bitsToDouble(c.camZ)); + camera.updateMatrixWorld(true); + double depth = 0; + bool degenerate = false; + conservativeViewDepth(camera, + Vector3(bitsToDouble(c.centerX), bitsToDouble(c.centerY), bitsToDouble(c.centerZ)), + bitsToDouble(c.radius), nearPlane, depth, degenerate); + values += 2; + if (!same(doubleToBits(depth), c.expectedDepth) || degenerate != c.expectedDegenerate) { + if (mismatched < 8) + std::fprintf(stderr, "view depth: 0x%016llx/0x%016llx degenerate %d/%d\n", + (unsigned long long)doubleToBits(depth), (unsigned long long)c.expectedDepth, degenerate, + c.expectedDegenerate); + ++mismatched; + } + } + + for (const SphereCase& c : kSphereCases) { + Object3D object; + object.position.set(bitsToDouble(c.posX), bitsToDouble(c.posY), bitsToDouble(c.posZ)); + object.scale.set(bitsToDouble(c.scaleX), bitsToDouble(c.scaleY), bitsToDouble(c.scaleZ)); + object.updateMatrixWorld(true); + const Sphere local(Vector3(bitsToDouble(c.localX), bitsToDouble(c.localY), bitsToDouble(c.localZ)), + bitsToDouble(c.localRadius)); + const Sphere world = worldSphere(local, object.matrixWorld); + const uint64_t got[4] = {doubleToBits(world.center.x), doubleToBits(world.center.y), + doubleToBits(world.center.z), doubleToBits(world.radius)}; + const uint64_t want[4] = {c.expectedCenterX, c.expectedCenterY, c.expectedCenterZ, c.expectedRadius}; + values += 4; + for (int i = 0; i < 4; ++i) { + if (same(got[i], want[i])) + continue; + if (mismatched < 8) + std::fprintf(stderr, "world sphere %d: 0x%016llx/0x%016llx\n", i, (unsigned long long)got[i], + (unsigned long long)want[i]); + ++mismatched; + } + } + + for (const BiasCase& c : kBiasCases) { + setLodBias(bitsToDouble(c.bias)); + const uint64_t gotBias = doubleToBits(lodBias()); + const uint64_t gotDistance = doubleToBits(biasedLodDistance(bitsToDouble(c.distance))); + values += 2; + if (!same(gotBias, c.expectedBias) || !same(gotDistance, c.expectedDistance)) { + if (mismatched < 8) + std::fprintf(stderr, "bias %.17g distance %.17g: 0x%016llx/0x%016llx 0x%016llx/0x%016llx\n", + bitsToDouble(c.bias), bitsToDouble(c.distance), (unsigned long long)gotBias, + (unsigned long long)c.expectedBias, (unsigned long long)gotDistance, + (unsigned long long)c.expectedDistance); + ++mismatched; + } + } + setLodBias(1); + + for (const SelectCase& c : kSelectCases) { + const std::vector errors = valuesFromBits(c.errors, c.errorCount); + std::vector views; + std::vector> cameras; + views.reserve(c.viewCount); + cameras.reserve(c.viewCount); + for (std::size_t i = 0; i < c.viewCount; ++i) { + const SelectViewRow& view = c.views[i]; + cameras.push_back(makeCamera(view.kind, bitsToDouble(view.fov), bitsToDouble(view.top), + bitsToDouble(view.bottom), bitsToDouble(view.zoom))); + views.push_back({cameras.back().get(), view.degenerate, bitsToDouble(view.depth), + bitsToDouble(view.viewport), view.finest}); + } + int chosen = 0; + std::string error; + const bool ok = selectLodLevel(errors, c.current, bitsToDouble(c.budgetPixels), bitsToDouble(c.hysteresis), + views, chosen, error); + const int outcome = ok ? 0 : outcomeCode(error); + ++levels; + if (outcome != c.outcome || (c.outcome == 0 && chosen != c.expected)) { + if (mismatched < 8) + std::fprintf(stderr, "select case: outcome %d/%d level %d/%d (%s)\n", outcome, c.outcome, chosen, + c.expected, error.c_str()); + ++mismatched; + } + } + + for (const LodPathCase& p : kPathCases) { + setLodBias(bitsToDouble(p.bias)); + PerspectiveCamera camera(bitsToDouble(p.fov), 1, bitsToDouble(p.nearPlane), 5000); + Object3D object; + object.position.set(bitsToDouble(p.position[0]), bitsToDouble(p.position[1]), bitsToDouble(p.position[2])); + object.scale.set(bitsToDouble(p.scale[0]), bitsToDouble(p.scale[1]), bitsToDouble(p.scale[2])); + object.updateMatrixWorld(true); + const Sphere local(Vector3(bitsToDouble(p.local[0]), bitsToDouble(p.local[1]), bitsToDouble(p.local[2])), + bitsToDouble(p.local[3])); + DiscreteLod controller(valuesFromBits(p.errors, p.errorCount), bitsToDouble(p.budgetPixels), + bitsToDouble(p.hysteresis)); + for (std::size_t i = 0; i < p.stepCount; ++i) { + camera.position.set(0, 0, bitsToDouble(p.cameraZ[i])); + camera.updateMatrixWorld(true); + int chosen = 0; + std::string error; + const bool ok = controller.update(camera, bitsToDouble(p.viewportHeight), local, object, chosen, error); + ++levels; + if (!ok || chosen != p.levels[i]) { + if (mismatched < 8) + std::fprintf(stderr, "path step %zu z %.17g: level %d/%d (%s)\n", i, bitsToDouble(p.cameraZ[i]), + chosen, p.levels[i], error.c_str()); + ++mismatched; + } + } + } + setLodBias(1); + + std::printf("model lod: %zu values, %zu levels, %zu differ\n", values, levels, mismatched); + CHECK(values > 0 && levels > 0 && mismatched == 0); +} + +} // namespace + +TN_TEST_MAIN({"model_lod", modelLod}) diff --git a/packages/runtime-native/tests/native-engine/post-normal-pass.ts b/packages/runtime-native/tests/native-engine/post-normal-pass.ts new file mode 100644 index 000000000..5fc98ffd3 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/post-normal-pass.ts @@ -0,0 +1,222 @@ +/** + * PRD-526: a post pass that reads the scene's view-space normals (r185 GTAO, as the starter's high + * tier wires it through `mrt({ output, normal: normalView })`) renders natively. The renderer draws + * the normal target itself; without it the post graph is refused with TN_POST_INPUT_MISSING. + * Two frames of the exported AO node: a box standing on a plane (contact occlusion darkens the + * frame) and the plane alone (nothing to occlude). The normal target itself is read back + * (TN_FIXTURE_NORMAL_DUMP) and must hold unit view-space normals that match the faces the camera sees, + * so a pass that wrote nothing (the depth-derived fallback would still draw an AO frame) cannot pass. + * A transparent box beside it must be skipped by name, not cost the frame. + * Usage: post-normal-pass.ts + */ +import { spawnSync } from "node:child_process"; +import { existsSync, mkdtempSync, readFileSync, writeFileSync } from "node:fs"; +import path from "node:path"; +import { PNG } from "pngjs"; +import { PerspectiveCamera, Texture, Vector3 } from "three"; +import { ao } from "three/addons/tsl/display/GTAONode.js"; +import { texture } from "three/tsl"; +import type { FixtureOp, IFixture } from "../../../three-native/src/fixture-format.js"; +import { encodeFixture, parseReply } from "../../../three-native/src/fixture-protocol.js"; +import { exportTslGraph } from "../../scripts/tsl-export.js"; + +const [driver, work] = process.argv.slice(2); +if (!driver || !work) throw new Error("Usage: post-normal-pass.ts "); +const directory = mkdtempSync(path.join(work, "post-normal-")); +const [width, height] = [320, 240]; + +const camera = new PerspectiveCamera(60, width / height, 0.1, 100); +camera.position.set(2.5, 3, 4.5); +camera.lookAt(0, 0.4, 0); +camera.updateMatrixWorld(true); +camera.updateProjectionMatrix(); +/** A world direction in the camera's view space, as normalView holds it. */ +const viewDirection = (x: number, y: number, z: number): Vector3 => + new Vector3(x, y, z).transformDirection(camera.matrixWorldInverse); +const depth = new Texture(); +depth.name = "depth"; +const normal = new Texture(); +normal.name = "normal"; +const graph = path.join(directory, "gtao-normals.json"); +const occlusion = ao(texture(depth), texture(normal), camera); +occlusion.radius.value = 1; // a unit box's contact shadow, not the default quarter metre +writeFileSync(graph, JSON.stringify(exportTslGraph(occlusion.getTextureNode()))); + +function fixture(withBox: boolean): IFixture { + const set = (id: string, field: string, value: number): FixtureOp => ({ + op: "set", + id, + path: field, + value, + }); + const ops: FixtureOp[] = [ + { op: "new", id: "scene", class: "Scene", args: [] }, + { op: "new", id: "camera", class: "PerspectiveCamera", args: [60, width / height, 0.1, 100] }, + set("camera", "position.x", 2.5), + set("camera", "position.y", 3), + set("camera", "position.z", 4.5), + { op: "call", id: "camera", method: "lookAt", args: [0, 0.4, 0] }, + { op: "call", id: "camera", method: "updateProjectionMatrix", args: [] }, + { op: "new", id: "material", class: "MeshStandardMaterial", args: [] }, + { op: "new", id: "groundGeometry", class: "PlaneGeometry", args: [12, 12] }, + { + op: "new", + id: "ground", + class: "Mesh", + args: [{ ref: "groundGeometry" }, { ref: "material" }], + }, + set("ground", "rotation.x", -Math.PI / 2), + { op: "call", id: "scene", method: "add", args: [{ ref: "ground" }] }, + ]; + if (withBox) { + ops.push( + { op: "new", id: "boxGeometry", class: "BoxGeometry", args: [1.2, 1.2, 1.2] }, + { op: "new", id: "box", class: "Mesh", args: [{ ref: "boxGeometry" }, { ref: "material" }] }, + set("box", "position.y", 0.6), + { op: "call", id: "scene", method: "add", args: [{ ref: "box" }] }, + // Drawn after the opaque pass and never written to the normal target. + { op: "new", id: "glassMaterial", class: "MeshStandardMaterial", args: [] }, + { op: "set", id: "glassMaterial", path: "transparent", value: true }, + set("glassMaterial", "opacity", 0.4), + { + op: "new", + id: "glass", + class: "Mesh", + args: [{ ref: "boxGeometry" }, { ref: "glassMaterial" }], + }, + set("glass", "position.x", -2), + set("glass", "position.y", 0.6), + { op: "call", id: "scene", method: "add", args: [{ ref: "glass" }] }, + ); + } + ops.push({ op: "call", id: "scene", method: "updateMatrixWorld", args: [true] }); + return { + name: withBox ? "post-normal-box" : "post-normal-plane", + adaptedFrom: "original, a GTAO frame over a box on a plane", + tolerance: { abs: 0 }, + ops, + render: { + scene: "scene", + camera: "camera", + width, + height, + toneMapping: "none", + toneMappingExposure: 1, + outputColorSpace: "srgb", + }, + observe: [ + { id: "scene", kind: "pixels", metric: { maxPixelMismatchRatio: 0, maxPerceptualDeltaE: 0 } }, + ], + }; +} + +function half(bits: number): number { + const sign = bits & 0x8000 ? -1 : 1; + const exponent = (bits >> 10) & 0x1f; + const fraction = bits & 0x3ff; + if (exponent === 0) return sign * 2 ** -14 * (fraction / 1024); + if (exponent === 31) return fraction ? Number.NaN : sign * Number.POSITIVE_INFINITY; + return sign * 2 ** (exponent - 15) * (1 + fraction / 1024); +} + +/** The normal target of the box frame: every written pixel is a unit vector, and the camera's faces appear. */ +function checkNormals(file: string): void { + const bytes = readFileSync(file); + if (bytes.length !== width * height * 8) + throw new Error(`TN_POST_NORMAL_DUMP_SIZE: ${bytes.length} bytes`); + const faces = [ + ["ground and box top", viewDirection(0, 1, 0)], + ["box +x face", viewDirection(1, 0, 0)], + ["box +z face", viewDirection(0, 0, 1)], + ] as const; + const seen = new Map(faces.map(([name]) => [name, 0])); + let written = 0; + let nonUnit = 0; + for (let pixel = 0; pixel < width * height; pixel++) { + const n = new Vector3( + half(bytes.readUInt16LE(pixel * 8)), + half(bytes.readUInt16LE(pixel * 8 + 2)), + half(bytes.readUInt16LE(pixel * 8 + 4)), + ); + if (n.lengthSq() === 0) continue; + written++; + if (Math.abs(n.length() - 1) > 0.02) nonUnit++; + for (const [name, expected] of faces) + if (n.dot(expected) > 0.99) seen.set(name, (seen.get(name) ?? 0) + 1); + } + console.info( + `normal target: ${written} written, ${nonUnit} not unit, faces ${JSON.stringify([...seen])}`, + ); + if (written < width * height * 0.3) + throw new Error(`TN_POST_NORMAL_EMPTY: only ${written} pixels hold a normal`); + if (nonUnit > written * 0.01) + throw new Error(`TN_POST_NORMAL_NOT_UNIT: ${nonUnit} of ${written}`); + for (const [name, count] of seen) + if (count < 100) + throw new Error(`TN_POST_NORMAL_FACE_MISSING: ${name} has ${count} matching pixels`); +} + +/** + * A frame with a normal pass must draw its colour programs with an invariant position, so the colour + * and normal passes rasterise the same triangle edges. Depth-only programs stay unflagged. + */ +function checkInvariantPositions(file: string): void { + const colour = readFileSync(file, "utf8") + .split(/^### /mu) + .filter(Boolean) + .map((entry) => ({ key: entry.slice(0, entry.indexOf("\n")), text: entry })) + .filter(({ key }) => !key.startsWith("depth|")); + if (colour.length === 0) + throw new Error("TN_POST_NORMAL_NO_PROGRAMS: no colour program compiled"); + const plain = colour.filter(({ text }) => !text.includes("@invariant @builtin(position)")); + if (plain.length > 0) + throw new Error( + `TN_POST_NORMAL_NOT_INVARIANT: ${plain.length} of ${colour.length} colour programs lack @invariant: ${plain.map(({ key }) => key).join(", ")}`, + ); +} + +/** Pixels whose red channel is below `level`, after the frame drew something at all. */ +function darkPixels(name: string, withBox: boolean, level: number): number { + const png = path.join(directory, `${name}.png`); + const normals = path.join(directory, `${name}.normal`); + const programs = path.join(directory, `${name}.programs`); + const run = spawnSync(driver as string, [], { + env: { + ...process.env, + TN_FIXTURE_POST_GRAPH: graph, + ...(withBox ? { TN_FIXTURE_NORMAL_DUMP: normals, TN_FIXTURE_PROGRAM_DUMP: programs } : {}), + }, + input: `${encodeFixture(fixture(withBox), png).join("\n")}\n`, + encoding: "utf8", + timeout: 120_000, + }); + const replies = run.stdout.trim().split("\n").filter(Boolean).map(parseReply); + if (run.status !== 0 || replies.length !== 1 || replies[0]?.kind !== "obs" || !existsSync(png)) + throw new Error(`TN_POST_NORMAL_FRAME_FAILED ${name}: ${run.stdout}${run.stderr}`); + if (withBox) { + if (!run.stderr.includes("TN_POST_NORMAL_SKIPPED: transparent")) + throw new Error( + `TN_POST_NORMAL_SKIP_UNNAMED: the transparent box was not named\n${run.stderr}`, + ); + checkNormals(normals); + checkInvariantPositions(programs); + } + const { data } = PNG.sync.read(readFileSync(png)); + let dark = 0; + let bright = 0; + for (let i = 0; i < data.length; i += 4) { + if ((data[i] as number) < level) dark++; + else bright++; + } + console.info(`${name}: ${dark} pixels below ${level}, ${bright} at or above`); + return dark; +} + +const level = 200; +const box = darkPixels("box", true, level); +const plane = darkPixels("plane", false, level); +if (box < 100) + throw new Error(`TN_POST_NORMAL_NO_OCCLUSION: only ${box} occluded pixels around the box`); +if (plane > box / 20) + throw new Error(`TN_POST_NORMAL_NOISE: ${plane} dark pixels on a bare plane (box ${box})`); +console.info("post normal pass ok"); diff --git a/packages/runtime-native/tests/native-engine/projection/instanced-batch-reference.ts b/packages/runtime-native/tests/native-engine/projection/instanced-batch-reference.ts new file mode 100644 index 000000000..741cfee91 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/projection/instanced-batch-reference.ts @@ -0,0 +1,548 @@ +/** + * Records what the real `InstancedBatch` (packages/core/src/instanced-batch.ts) decides for every + * case of packages/core/__tests__/instanced-batch.spec.ts, as the table the native port's test + * replays (PRD-519): every placed matrix, every build's verdict, counts and warnings, every LOD + * partition and its per-frame selection, and every refusal with the reason code the native port + * answers for the same input (PRD-519 box 32). + * + * Each step is one line `case|step|field;field;...`. Numbers that are measurements are their 16 hex + * digits of bits, so the native side compares three's double and not a rounded print of it; counts, + * verdicts and flags are plain values. + * + * Not ported, and why: + * - The raycast assertions of "partitions near and far instances" (`Raycaster.intersectObject` + * over an InstancedMesh): InstancedMesh raycasting is not ported natively, and an instance query + * is not a batching decision. Every other assertion of that case is recorded here. + * - `meshPool`'s reuse: a pooled mesh is the same object, so the only observable decision is the + * minted instance width, which `ms=` records. + * + * pnpm --workspace-root exec tsx packages/runtime-native/tests/native-engine/projection/instanced-batch-reference.ts + * ... -- --check (fails when the committed table is not what the core module decides today) + */ + +import { readFileSync, writeFileSync } from "node:fs"; +import path from "node:path"; +import { fileURLToPath } from "node:url"; +import { + BoxGeometry, + BufferAttribute, + Color, + CylinderGeometry, + Frustum, + Group, + InstancedMesh, + Matrix4, + Mesh, + MeshBasicMaterial, + PerspectiveCamera, + Vector3, +} from "three"; +import { + type IInstancedBatchBuildOptions, + type IInstancedBatchOptions, + InstancedBatch, +} from "../../../../core/src/instanced-batch.js"; +import { + DiscreteLodPlugin, + TN_DISCRETE_LOD, + lodChainOf, + updateModelLods, +} from "../../../../core/src/model-lod.js"; + +const HERE = path.dirname(fileURLToPath(import.meta.url)); +const OUT = path.join(HERE, "instanced_batch_reference.inc"); + +const bits = (x: number) => { + const words = new Uint32Array(new Float64Array([x]).buffer); + return ((BigInt(words[1] as number) << 32n) | BigInt(words[0] as number)) + .toString(16) + .padStart(16, "0"); +}; +const triples = (values: readonly number[]) => values.map(bits).join(","); +const flag = (value: boolean) => (value ? 1 : 0); +const matrix = (x: number, y: number, z: number) => new Matrix4().makeTranslation(x, y, z); + +/** The reason code the native port answers for each refusal the reference throws. */ +const REFUSALS: readonly (readonly [RegExp, string])[] = [ + [/geometry is required/u, "TN_BATCH_GEOMETRY_REQUIRED"], + [/never chooses one/u, "TN_BATCH_MATERIAL_REQUIRED"], + [/after build\(\)/u, "TN_BATCH_CLOSED"], + [/already called/u, "TN_BATCH_ALREADY_BUILT"], + [/\[x, y, z\] triple/u, "TN_BATCH_TRIPLE"], + [/three finite numbers/u, "TN_BATCH_NOT_FINITE"], + [/scale must be a finite number/u, "TN_BATCH_NOT_FINITE"], + [/positive finite/u, "TN_BATCH_RADIUS"], + [/same point/u, "TN_BATCH_SPAN_POINT"], + [/autoLod/u, "TN_BATCH_AUTO_LOD"], + [/strictly increasing/u, "TN_BATCH_LOD_DISTANCES"], +]; + +/** Runs one call and answers the native port's verdict for it: `ok`, or the reason code it refused. */ +function attempt(run: () => T): { ok: true; value: T } | { ok: false; code: string } { + try { + return { ok: true, value: run() }; + } catch (error) { + const message = error instanceof Error ? error.message : String(error); + const found = REFUSALS.find(([pattern]) => pattern.test(message)); + if (found === undefined) throw error; + return { ok: false, code: found[1] }; + } +} + +/** The `readInstance` of the spec: position, scale and the axis a unit +Y shape ends up pointing along. */ +function instance(mesh: InstancedMesh, index: number) { + const read = new Matrix4(); + mesh.getMatrixAt(index, read); + const position = new Vector3().setFromMatrixPosition(read); + const scale = new Vector3().setFromMatrixScale(read); + const axis = new Vector3(0, 1, 0).transformDirection(read); + return { axis, position, scale }; +} + +const instanceOf = (mesh: InstancedMesh, index: number) => { + const read = instance(mesh, index); + return [...read.position.toArray(), ...read.scale.toArray(), ...read.axis.toArray()] + .map(bits) + .join(","); +}; + +/** The `draws(root)` of the spec: a visible partition with instances and something to draw. */ +function draws(root: { traverse(callback: (object: unknown) => void): void }): InstancedMesh[] { + const found: InstancedMesh[] = []; + root.traverse((object) => { + if ( + object instanceof InstancedMesh && + object.visible && + object.count > 0 && + object.geometry.drawRange.count > 0 + ) + found.push(object); + }); + return found; +} + +function lodCamera(): PerspectiveCamera { + const camera = new PerspectiveCamera(60, 1, 0.1, 1000); + camera.updateMatrixWorld(); + return camera; +} + +/** The box with one baked chain under it: LOD0 is 12 triangles, LOD1 the first two of them. */ +async function bakedGeometry() { + const geometry = new BoxGeometry(); + const source = new Mesh(geometry, new MeshBasicMaterial()); + const root = new Group().add(source); + const plugin = new DiscreteLodPlugin(); + plugin.setParser({ + associations: new Map([[source, { meshes: 0, primitives: 0 }]]), + getDependency: async () => ({ array: new Uint32Array([0, 1, 2, 0, 2, 3]) }), + json: { + meshes: [ + { + primitives: [ + { + extensions: { + [TN_DISCRETE_LOD]: { + schemaVersion: 1, + lod0Triangles: 12, + counts: [2], + errors: [0.1], + absoluteErrors: [0.1], + indices: [0], + }, + }, + }, + ], + }, + ], + }, + }); + await plugin.afterRoot({}); + plugin.attach(root, undefined); + return geometry; +} + +/** One partition, as the native port's `Partition` records it. */ +const partition = (draw: InstancedMesh) => { + const colours = + draw.instanceColor === null ? [] : Array.from(draw.instanceColor.array.slice(0, 3)); + return [ + draw.name.split(":").slice(1).join(":"), + draw.count, + draw.geometry.index?.count ?? 0, + triples(colours.length === 3 ? colours : [0, 0, 0]), + flag(draw.visible), + flag(draw.castShadow), + flag(draw.receiveShadow), + ].join(":"); +}; +const partitions = (root: Parameters[0]) => draws(root).map(partition).join(","); + +// ------------------------------------------------------------------------------------- the cases + +const steps: string[] = []; +const record = (name: string, step: string, fields: readonly string[]) => + steps.push(`${name}|${step}|${fields.join(";")}`); + +const box = () => new BoxGeometry(1, 1, 1); +const material = () => new MeshBasicMaterial(); +const batch = (options: Partial = {}) => + new InstancedBatch({ geometry: box(), material: material(), ...options }); +const built = (mesh: InstancedMesh | undefined) => [ + `m=${flag(mesh !== undefined)}`, + `mc=${mesh?.count ?? 0}`, + `ms=${mesh?.instanceMatrix.count ?? 0}`, +]; +/** The `TN_INSTANCED_LOD_*` reports the build made, as Build::warnings records them natively. */ +const reports = (warnings: readonly string[]) => + `w=${warnings.length}${warnings.length > 0 ? `:${warnings[0]}` : ""}`; + +/** 1. Every placement collapses into one mesh with the transforms it was given. */ +{ + const props = batch(); + props.place({ position: [1, 2, 3] }); + props.place({ position: [-4, 0, 5], scale: [2, 3, 4], rotation: [0, Math.PI / 2, 0] }); + record("collapse", "placed", [`n=${props.count}`]); + const mesh = props.build(); + record("collapse", "built", [ + ...built(mesh), + `i0=${instanceOf(mesh as InstancedMesh, 0)}`, + `i1=${instanceOf(mesh as InstancedMesh, 1)}`, + ]); +} + +/** 2. Each placement hands back its instance index, and animating one leaves its neighbours alone. */ +{ + const props = batch(); + const indices = [ + props.place({ position: [0, 0, 0] }), + props.place({ position: [0, 5, 0] }), + props.place({ position: [0, 9, 0] }), + ]; + record("index", "placed", [`idx=${indices.join(",")}`]); + const mesh = props.build() as InstancedMesh; + mesh.setMatrixAt(indices[1] as number, matrix(7, 7, 7)); + record("index", "built", [ + ...built(mesh), + `i1=${instanceOf(mesh, indices[1] as number)}`, + `i2=${instanceOf(mesh, 2)}`, + ]); +} + +/** 3. The matrix it is handed is copied, so one scratch Matrix4 can drive every call. */ +{ + const props = batch(); + const scratch = new Matrix4(); + props.add(scratch.makeTranslation(1, 0, 0)); + props.add(scratch.makeTranslation(2, 0, 0)); + const mesh = props.build() as InstancedMesh; + record("add", "built", [ + ...built(mesh), + `i0=${instanceOf(mesh, 0)}`, + `i1=${instanceOf(mesh, 1)}`, + ]); +} + +/** 4. A span stretches a unit-height shape from one point toward the other. */ +{ + const rods = new InstancedBatch({ + geometry: new CylinderGeometry(1, 1, 1, 6), + material: material(), + }); + rods.span([0, 0, 0], [0, 0, 10], 0.25); + const mesh = rods.build() as InstancedMesh; + record("span", "built", [...built(mesh), `i0=${instanceOf(mesh, 0)}`]); +} + +/** 5. The batch is bounded around every instance, not around one un-transformed copy. */ +{ + const props = batch(); + props.place({ position: [0, 0, 0] }); + props.place({ position: [100, 0, 0] }); + const mesh = props.build() as InstancedMesh; + record("bounds", "built", [ + ...built(mesh), + `r=${bits(mesh.boundingSphere?.radius ?? 0)}`, + `over=${flag((mesh.boundingSphere?.radius ?? 0) > 50)}`, + ]); +} + +/** 6. The built mesh goes straight through to the parent, name and shadow flags. */ +{ + const parent = new Group(); + const props = batch(); + props.place({ position: [0, 0, 0] }); + const options: IInstancedBatchBuildOptions = { + castShadow: true, + name: "curbs", + parent, + receiveShadow: true, + }; + const mesh = props.build(options); + record("parent", "built", [ + ...built(mesh), + `pc=${parent.children.length}`, + `nm=${mesh?.name ?? ""}`, + `cast=${flag(mesh?.castShadow ?? false)}`, + `recv=${flag(mesh?.receiveShadow ?? false)}`, + `mm=${flag(props.mesh === mesh)}`, + ]); +} + +/** 7. The shadow flags default to three's own, so the batch decides nothing. */ +{ + const props = batch(); + props.place({ position: [0, 0, 0] }); + const mesh = props.build(); + record("shadow-defaults", "built", [ + ...built(mesh), + `cast=${flag(mesh?.castShadow ?? false)}`, + `recv=${flag(mesh?.receiveShadow ?? false)}`, + ]); +} + +/** 8. An empty batch builds no mesh at all, and refuses every later placement. */ +{ + const props = batch(); + const mesh = props.build(); + const refusals = [ + attempt(() => props.place({ position: [1, 0, 0] })), + attempt(() => props.span([0, 0, 0], [0, 1, 0], 0.1)), + attempt(() => props.add(new Matrix4())), + ]; + record("empty", "built", [ + ...built(mesh), + `mm=${flag(props.mesh === undefined)}`, + ...refusals.map((refusal) => `v=${refusal.ok ? "ok" : refusal.code}`), + ]); +} + +/** 9. A batch refuses to place after build, because an InstancedMesh count is fixed. */ +{ + const props = batch(); + props.place({ position: [0, 0, 0] }); + const mesh = props.build(); + const refusals = [ + attempt(() => props.place({ position: [1, 0, 0] })), + attempt(() => props.span([0, 0, 0], [0, 1, 0], 0.1)), + attempt(() => props.add(new Matrix4())), + attempt(() => props.build()), + ]; + record("closed", "built", [ + ...built(mesh), + ...refusals.map((refusal) => `v=${refusal.ok ? "ok" : refusal.code}`), + ]); +} + +/** 10. Input that would silently shift every later index fails closed. */ +{ + const props = batch(); + const refusals = [ + attempt(() => props.span([1, 2, 3], [1, 2, 3], 0.2)), + attempt(() => props.span([0, 0, 0], [0, 1, 0], 0)), + attempt(() => props.place({ position: [0, Number.NaN, 0] })), + attempt(() => + props.place({ + position: [0, 0, 0], + scale: [1, 2] as unknown as [number, number, number], + }), + ), + ]; + record("fail-closed", "refused", [ + ...refusals.map((refusal) => `v=${refusal.ok ? "ok" : refusal.code}`), + `n=${props.count}`, + ]); +} + +/** 11. The game supplies both the shape and the surface; the batch chooses neither. */ +{ + const refusals = [ + attempt( + () => + new InstancedBatch({ + geometry: undefined as unknown as BoxGeometry, + material: material(), + }), + ), + attempt( + () => + new InstancedBatch({ + geometry: box(), + material: undefined as unknown as MeshBasicMaterial, + }), + ), + ]; + record( + "requires-parts", + "refused", + refusals.map((refusal) => `v=${refusal.ok ? "ok" : refusal.code}`), + ); +} + +/** 12. Invalid automatic selection options are refused even on geometry without a chain. */ +{ + const props = new InstancedBatch({ + geometry: new BoxGeometry(), + material: material(), + autoLod: { maxPixelError: Number.NaN }, + }); + props.place({ position: [0, 0, 0] }); + const refused = attempt(() => props.build()); + record("auto-lod", "built", [`v=${refused.ok ? "ok" : refused.code}`]); +} + +/** 13. Near and far instances partition through the engine frame tracker, with no game LOD code. */ +{ + const props = new InstancedBatch({ geometry: await bakedGeometry(), material: material() }); + props.place({ position: [0, 0, -5] }); + props.place({ position: [0, 0, -100] }); + const root = new Group(); + const mesh = props.build({ name: "pines", parent: root, castShadow: true }) as InstancedMesh; + mesh.setColorAt(0, new Color(1, 0, 0)); + mesh.setColorAt(1, new Color(0, 0, 1)); + root.updateMatrixWorld(true); + const first = updateModelLods(root, lodCamera(), 1080); + record("partitions", "frame", [ + `t=${first}`, + `d=${partitions(root)}`, + `ac=${mesh.children.length}`, + ]); + // Public matrices retain placement order: a far slot moved near joins the near partition. + mesh.setMatrixAt(1, matrix(0, 0, -5)); + const second = updateModelLods(root, lodCamera(), 1080); + record("partitions", "moved", [`t=${second}`, `d=${partitions(root)}`]); + root.remove(mesh); + root.add(mesh); + const third = updateModelLods(root, lodCamera(), 1080); + record("partitions", "readded", [`t=${third}`, `d=${partitions(root)}`]); +} + +/** 14. Empty render partitions stay visible across LOD changes, so projection lights are stable. */ +{ + const props = new InstancedBatch({ geometry: await bakedGeometry(), material: material() }); + props.place({ position: [0, 0, -100] }); + const root = new Group(); + const mesh = props.build({ + parent: root, + castShadow: true, + receiveShadow: true, + }) as InstancedMesh; + const flags = () => + mesh.children.map( + (child) => `${flag(child.castShadow && child.receiveShadow)}${flag(child.visible)}`, + ); + record("empty-partitions", "built", [`ac=${mesh.children.length}`, `f=${flags().join(",")}`]); + const far = updateModelLods(root, lodCamera(), 1080); + record("empty-partitions", "far", [`t=${far}`, `f=${flags().join(",")}`]); + mesh.setMatrixAt(0, matrix(0, 0, -5)); + const near = updateModelLods(root, lodCamera(), 1080); + record("empty-partitions", "near", [`t=${near}`, `f=${flags().join(",")}`]); +} + +/** 15. A broad LOD batch is spatially bounded while retaining its offscreen shadow casters. */ +{ + const props = new InstancedBatch({ geometry: await bakedGeometry(), material: material() }); + for (const x of [100, 0, -100, 80, -1, -80, 60, 1, -60]) props.place({ position: [x, 0, -10] }); + const root = new Group(); + const mesh = props.build({ parent: root, castShadow: true }) as InstancedMesh; + const camera = lodCamera(); + updateModelLods(root, camera, 1080); + const frustum = new Frustum().setFromProjectionMatrix( + new Matrix4().multiplyMatrices(camera.projectionMatrix, camera.matrixWorldInverse), + ); + const found = draws(root); + const visible = found.filter( + (child) => + child.boundingSphere !== null && + frustum.intersectsSphere(child.boundingSphere.clone().applyMatrix4(child.matrixWorld)), + ); + const read = new Matrix4(); + mesh.getMatrixAt(0, read); + record("broad", "frame", [ + `t=${updateModelLods(root, camera, 1080)}`, + `d=${partitions(root)}`, + `fr=${visible.reduce((sum, child) => sum + child.count * 12, 0)}`, + `tot=${found.reduce((sum, child) => sum + child.count, 0)}`, + `cv=${flag(found.every((child) => child.castShadow && child.visible))}`, + `nx=${bits(read.elements[12] as number)}`, + ]); +} + +/** 16. A scaled parent and a moving camera both move the switch distances. */ +{ + const geometry = (await bakedGeometry()).clone().applyMatrix4(new Matrix4().makeScale(2, 3, 4)); + const props = new InstancedBatch({ geometry, material: material() }); + props.place({ position: [0, 0, -150] }); + const root = new Group(); + root.scale.setScalar(2); + props.build({ parent: root }); + root.updateMatrixWorld(true); + const camera = lodCamera(); + record("scaled-parent", "chain", [`e1=${bits(lodChainOf(geometry)?.errors[1] ?? 0)}`]); + const far = updateModelLods(root, camera, 1080); + camera.position.z = -290; + const near = updateModelLods(root, camera, 1080); + record("scaled-parent", "levels", [`t0=${far}`, `t1=${near}`]); +} + +/** 17. Authored levels win, a failed rung warns once with the batch name, and opt-out keeps LOD0. */ +{ + const geometry = await bakedGeometry(); + const authored = new BoxGeometry(2, 2, 2); + authored.setIndex(new BufferAttribute(new Uint16Array([0, 1, 2]), 1)); + const warnings: string[] = []; + const spy = console.warn; + console.warn = (message?: unknown) => warnings.push(String(message)); + const props = new InstancedBatch({ + geometry, + material: material(), + lods: [ + { distance: 10, geometry: authored }, + { distance: 20, geometry: undefined }, + ], + }); + props.place({ position: [0, 0, -100] }); + const root = new Group(); + const mesh = props.build({ parent: root, name: "authored-pines" }); + console.warn = spy; + root.updateMatrixWorld(true); + updateModelLods(root, lodCamera(), 1080); + updateModelLods(root, lodCamera(), 1080); + record("authored", "built", [ + ...built(mesh), + `d=${partitions(root)}`, + `g=${draws(root).every((draw) => draw.geometry === authored) ? "authored" : "other"}`, + reports(warnings), + ]); + const fixed = new InstancedBatch({ geometry, material: material(), autoLod: false }); + fixed.place({ position: [0, 0, -100] }); + const kept = fixed.build(); + record("authored", "opt-out", [ + `g=${kept?.geometry === geometry ? "base" : "other"}`, + `ac=${kept?.children.length ?? 0}`, + ]); +} + +// ------------------------------------------------------------------------------------- the table + +const text = [ + "// Generated by packages/runtime-native/tests/native-engine/projection/instanced-batch-reference.ts.", + "// Do not edit: rerun the generator. Each line is case|step|field;field, and every measurement is", + "// its 16 hex digits of bits.", + "static const char* const kSteps[] = {", + ...steps.map((step) => ` ${JSON.stringify(step)},`), + "};", + "", +].join("\n"); +if (process.argv.includes("--check")) { + if (readFileSync(OUT, "utf8") !== text) { + console.error( + `TN_INSTANCED_BATCH_REFERENCE_STALE: ${path.relative(process.cwd(), OUT)} is not what instanced-batch.ts decides today`, + ); + process.exit(1); + } + console.log(`instanced batch reference current: ${steps.length} steps`); +} else { + writeFileSync(OUT, text); + console.log(`wrote ${steps.length} steps to ${OUT}`); +} diff --git a/packages/runtime-native/tests/native-engine/projection/instanced_batch_reference.inc b/packages/runtime-native/tests/native-engine/projection/instanced_batch_reference.inc new file mode 100644 index 000000000..bf757e69b --- /dev/null +++ b/packages/runtime-native/tests/native-engine/projection/instanced_batch_reference.inc @@ -0,0 +1,30 @@ +// Generated by packages/runtime-native/tests/native-engine/projection/instanced-batch-reference.ts. +// Do not edit: rerun the generator. Each line is case|step|field;field, and every measurement is +// its 16 hex digits of bits. +static const char* const kSteps[] = { + "collapse|placed|n=2", + "collapse|built|m=1;mc=2;ms=64;i0=3ff0000000000000,4000000000000000,4008000000000000,3ff0000000000000,3ff0000000000000,3ff0000000000000,0000000000000000,3ff0000000000000,0000000000000000;i1=c010000000000000,0000000000000000,4014000000000000,4000000000000000,4008000000000000,4010000000000000,0000000000000000,3ff0000000000000,0000000000000000", + "index|placed|idx=0,1,2", + "index|built|m=1;mc=3;ms=64;i1=401c000000000000,401c000000000000,401c000000000000,3ff0000000000000,3ff0000000000000,3ff0000000000000,0000000000000000,3ff0000000000000,0000000000000000;i2=0000000000000000,4022000000000000,0000000000000000,3ff0000000000000,3ff0000000000000,3ff0000000000000,0000000000000000,3ff0000000000000,0000000000000000", + "add|built|m=1;mc=2;ms=64;i0=3ff0000000000000,0000000000000000,0000000000000000,3ff0000000000000,3ff0000000000000,3ff0000000000000,0000000000000000,3ff0000000000000,0000000000000000;i1=4000000000000000,0000000000000000,0000000000000000,3ff0000000000000,3ff0000000000000,3ff0000000000000,0000000000000000,3ff0000000000000,0000000000000000", + "span|built|m=1;mc=1;ms=64;i0=0000000000000000,0000000000000000,4014000000000000,3fd0000000000000,4024000000000000,3fd0000000000000,0000000000000000,3cb0000000000000,3ff0000000000000", + "bounds|built|m=1;mc=2;ms=64;r=40496ed9eba16133;over=1", + "parent|built|m=1;mc=1;ms=64;pc=1;nm=curbs;cast=1;recv=1;mm=1", + "shadow-defaults|built|m=1;mc=1;ms=64;cast=0;recv=0", + "empty|built|m=0;mc=0;ms=0;mm=1;v=TN_BATCH_CLOSED;v=TN_BATCH_CLOSED;v=TN_BATCH_CLOSED", + "closed|built|m=1;mc=1;ms=64;v=TN_BATCH_CLOSED;v=TN_BATCH_CLOSED;v=TN_BATCH_CLOSED;v=TN_BATCH_ALREADY_BUILT", + "fail-closed|refused|v=TN_BATCH_SPAN_POINT;v=TN_BATCH_RADIUS;v=TN_BATCH_NOT_FINITE;v=TN_BATCH_TRIPLE;n=0", + "requires-parts|refused|v=TN_BATCH_GEOMETRY_REQUIRED;v=TN_BATCH_MATERIAL_REQUIRED", + "auto-lod|built|v=TN_BATCH_AUTO_LOD", + "partitions|frame|t=14;d=cell0:lod0:1:36:3ff0000000000000,0000000000000000,0000000000000000:1:1:0,cell0:lod1:1:6:0000000000000000,0000000000000000,3ff0000000000000:1:1:0;ac=2", + "partitions|moved|t=24;d=cell0:lod0:2:36:3ff0000000000000,0000000000000000,0000000000000000:1:1:0", + "partitions|readded|t=24;d=cell0:lod0:2:36:3ff0000000000000,0000000000000000,0000000000000000:1:1:0", + "empty-partitions|built|ac=2;f=11,11", + "empty-partitions|far|t=2;f=11,11", + "empty-partitions|near|t=12;f=11,11", + "broad|frame|t=108;d=cell0:lod0:2:36:0000000000000000,0000000000000000,0000000000000000:1:1:0,cell1:lod0:2:36:0000000000000000,0000000000000000,0000000000000000:1:1:0,cell2:lod0:2:36:0000000000000000,0000000000000000,0000000000000000:1:1:0,cell3:lod0:3:36:0000000000000000,0000000000000000,0000000000000000:1:1:0;fr=48;tot=9;cv=1;nx=4059000000000000", + "scaled-parent|chain|e1=3fd999999999999a", + "scaled-parent|levels|t0=2;t1=12", + "authored|built|m=1;mc=1;ms=64;d=cell0:lod1:1:3:0000000000000000,0000000000000000,0000000000000000:1:0:0;g=authored;w=1:TN_INSTANCED_LOD_FAILED: 'authored-pines' skipped 1 unavailable authored levels; 2 usable levels remain.", + "authored|opt-out|g=base;ac=0", +}; diff --git a/packages/runtime-native/tests/native-engine/projection/instanced_batch_test.cpp b/packages/runtime-native/tests/native-engine/projection/instanced_batch_test.cpp new file mode 100644 index 000000000..35291a685 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/projection/instanced_batch_test.cpp @@ -0,0 +1,596 @@ +// PRD-519: InstancedBatch decides every case of packages/core/__tests__/instanced-batch.spec.ts as +// the real InstancedBatch does, over the native scene graph (instanced_batch_reference.inc, written by +// instanced-batch-reference.ts): the matrix each placement composes, what each build made or refused +// with which reason code, and every LOD partition, its per-frame level, its bounds and its counts. +// +// Every float is compared through its bit pattern, so a decision that is right to sixteen digits and +// wrong in the last one still fails. Each step is `case|step|field;field` and the two sides must agree +// on the whole line. +#include "check.h" +#include "engine/renderer/projection/instanced_batch.h" + +#include +#include +#include +#include +#include +#include + +#include "engine/scene/geometries.h" +#include "engine/scene/material.h" + +#include "instanced_batch_reference.inc" + +using namespace tn::engine; +using namespace tn::engine::projection; + +namespace { + +std::string bits(double value) { + char out[17]; + std::snprintf(out, sizeof out, "%016llx", static_cast(std::bit_cast(value))); + return out; +} + +const std::string flag(bool value) { return value ? "1" : "0"; } + +/** The `readInstance` of the spec: position, scale, and the axis a unit +Y shape points along. */ +std::string instanceOf(const InstancedMesh& mesh, uint32_t index) { + Matrix4 read; + mesh.getMatrixAt(index, read); + Vector3 position, scale; + position.setFromMatrixPosition(read); + scale.setFromMatrixScale(read); + Vector3 axis(0, 1, 0); + axis.transformDirection(read); + std::string out; + for (const double component : {position.x, position.y, position.z, scale.x, scale.y, scale.z, axis.x, + axis.y, axis.z}) + out += (out.empty() ? "" : ",") + bits(component); + return out; +} + +Matrix4 translation(double x, double y, double z) { return Matrix4().makeTranslation(x, y, z); } + +/** The `draws(root)` of the spec: a visible partition with instances and something to draw. */ +void collectDraw(Object3D& object, void* context) { + auto* drawn = static_cast*>(context); + auto* mesh = dynamic_cast(&object); + if (mesh == nullptr || !mesh->visible() || mesh->count == 0 || mesh->geometry == nullptr) return; + if (mesh->geometry->drawRange.count <= 0) return; + drawn->push_back(mesh); +} + +std::vector draws(Object3D& root) { + std::vector found; + root.traverse(collectDraw, &found); + return found; +} + +/** One partition as the generator records it: cell:level:count:indexCount:colours:visible:cast:recv. */ +std::string partitionOf(const InstancedMesh& draw) { + std::string label; + const std::size_t at = draw.name.find(':'); + label = at == std::string::npos ? draw.name : draw.name.substr(at + 1); + std::string out = label + ":" + std::to_string(draw.count) + ":"; + const uint64_t elements = draw.geometry != nullptr && draw.geometry->index + ? draw.geometry->index->count() + : (draw.geometry != nullptr && draw.geometry->attributes.count("position") + ? draw.geometry->attributes.at("position")->count() + : 0); + out += std::to_string(elements) + ":"; + for (int component = 0; component < 3; ++component) { + const double colour = draw.instanceColor == nullptr || draw.count == 0 + ? 0 + : (component == 0 ? draw.instanceColor->getX(0) + : component == 1 ? draw.instanceColor->getY(0) + : draw.instanceColor->getZ(0)); + out += (component == 0 ? "" : ",") + bits(colour); + } + return out + ":" + flag(draw.visible()) + ":" + flag(draw.castShadow()) + ":" + + flag(draw.receiveShadow()); +} + +std::string partitionsOf(Object3D& root) { + std::string out; + for (const InstancedMesh* draw : draws(root)) + out += (out.empty() ? "" : ",") + partitionOf(*draw); + return out; +} + +/** A triangle count as a JS number prints it: whole numbers carry no fraction. */ +std::string trianglesText(double triangles) { + return std::to_string(static_cast(triangles)); +} + +std::string built(const Build& build) { + return "m=" + flag(build.mesh != nullptr) + ";mc=" + std::to_string(build.count) + ";ms=" + + std::to_string(build.slots); +} + +std::string reports(const Build& build) { + return "w=" + std::to_string(build.warnings.size()) + + (build.warnings.empty() ? "" : ":" + build.warnings[0]); +} + +const std::string verdict(const Verdict& v) { return v.ok ? "ok" : v.reasonCode; } + +std::shared_ptr box() { return makeBoxGeometry(); } +std::shared_ptr material() { return std::make_shared(MaterialType::Basic); } + +/** One baked chain over a unit box: LOD0 is 12 triangles, LOD1 the first two, as the loader builds it. */ +std::shared_ptr bakedGeometry(LodChain& chain) { + auto base = makeBoxGeometry(); + auto level = std::make_shared(); + for (const auto& entry : base->attributes) level->setAttribute(entry.first, entry.second); + level->setIndexFromArray({0, 1, 2, 0, 2, 3}); + base->computeBoundingSphere(); + base->computeBoundingBox(); + level->boundingSphere = base->boundingSphere; + level->boundingBox = base->boundingBox; + chain.levels = {base, level}; + chain.errors = {0, 0.1}; + return base; +} + +std::unique_ptr makeBatch(BatchOptions options) { + Verdict created; + return InstancedBatch::create(std::move(options), created); +} + +/** One placement's authored numbers, owning the storage its spans point into. */ +struct Spot { + std::array position{}; + std::array scale{}; + std::array rotation{}; + Placement placement; + + explicit Spot(double x, double y, double z) : position{x, y, z} { reset(); } + + /** Adds an authored scale, as `IInstancedPlacement.scale`. */ + Spot& scaled(double x, double y, double z) { + scale = {x, y, z}; + placement.scaleAxes = scale; + return *this; + } + /** Adds an authored rotation in radians, as `IInstancedPlacement.rotation`. */ + Spot& turned(double x, double y, double z) { + rotation = {x, y, z}; + placement.rotation = rotation; + return *this; + } + + private: + void reset() { placement.position = position; } +}; + +std::shared_ptr lodCamera() { + auto camera = std::make_shared(60, 1, 0.1, 1000); + camera->updateMatrixWorld(); + return camera; +} + +std::vector observed; + +void observe(const char* name, const char* step, const std::vector& fields) { + std::string line = std::string(name) + "|" + step + "|"; + for (std::size_t i = 0; i < fields.size(); ++i) line += (i == 0 ? "" : ";") + fields[i]; + observed.push_back(line); +} + +// ------------------------------------------------------------------------------------- the cases + +/** 1. Every placement collapses into one mesh with the transforms it was given. */ +void collapse() { + auto props = makeBatch({box(), material()}); + uint32_t index = 0; + Spot first(1, 2, 3); + Spot second(-4, 0, 5); + second.scaled(2, 3, 4).turned(0, 3.141592653589793 / 2, 0); + props->place(first.placement, index); + props->place(second.placement, index); + observe("collapse", "placed", {"n=" + std::to_string(props->count())}); + const Build build = props->build(); + observe("collapse", "built", {built(build), "i0=" + instanceOf(*build.mesh, 0), + "i1=" + instanceOf(*build.mesh, 1)}); +} + +/** 2. Each placement hands back its instance index, and animating one leaves its neighbours alone. */ +void index() { + auto props = makeBatch({box(), material()}); + uint32_t first = 0, second = 0, third = 0; + Spot ground(0, 0, 0), flame(0, 5, 0), crown(0, 9, 0); + props->place(ground.placement, first); + props->place(flame.placement, second); + props->place(crown.placement, third); + observe("index", "placed", + {"idx=" + std::to_string(first) + "," + std::to_string(second) + "," + std::to_string(third)}); + const Build build = props->build(); + build.mesh->setMatrixAt(second, translation(7, 7, 7)); + observe("index", "built", + {built(build), "i1=" + instanceOf(*build.mesh, second), "i2=" + instanceOf(*build.mesh, 2)}); +} + +/** 3. The matrix it is handed is copied, so one scratch Matrix4 can drive every call. */ +void add() { + auto props = makeBatch({box(), material()}); + uint32_t index = 0; + Matrix4 scratch; + props->add(scratch.makeTranslation(1, 0, 0), index); + props->add(scratch.makeTranslation(2, 0, 0), index); + const Build build = props->build(); + observe("add", "built", {built(build), "i0=" + instanceOf(*build.mesh, 0), + "i1=" + instanceOf(*build.mesh, 1)}); +} + +/** 4. A span stretches a unit-height shape from one point toward the other. */ +void span() { + auto props = makeBatch({makeCylinderGeometry(1, 1, 1, 6), material()}); + uint32_t index = 0; + props->span(std::span(std::array{0, 0, 0}), + std::span(std::array{0, 0, 10}), 0.25, index); + const Build build = props->build(); + observe("span", "built", {built(build), "i0=" + instanceOf(*build.mesh, 0)}); +} + +/** 5. The batch is bounded around every instance, not around one un-transformed copy. */ +void bounds() { + auto props = makeBatch({box(), material()}); + uint32_t index = 0; + Spot near(0, 0, 0), far(100, 0, 0); + props->place(near.placement, index); + props->place(far.placement, index); + const Build build = props->build(); + const double radius = build.mesh->boundingSphere != nullptr ? build.mesh->boundingSphere->radius : 0; + observe("bounds", "built", {built(build), "r=" + bits(radius), "over=" + flag(radius > 50)}); +} + +/** 6. The built mesh goes straight through to the parent, name and shadow flags. */ +void parent() { + auto group = std::make_shared(); + auto props = makeBatch({box(), material()}); + uint32_t index = 0; + Spot one(0, 0, 0); + props->place(one.placement, index); + BuildOptions options; + options.castShadow = true; + options.receiveShadow = true; + options.name = "curbs"; + options.parent = group.get(); + const Build build = props->build(options); + observe("parent", "built", + {built(build), "pc=" + std::to_string(group->children.size()), + "nm=" + (build.mesh != nullptr ? build.mesh->name : std::string()), + "cast=" + flag(build.mesh != nullptr && build.mesh->castShadow()), + "recv=" + flag(build.mesh != nullptr && build.mesh->receiveShadow()), + "mm=" + flag(props->mesh() == build.mesh)}); +} + +/** 7. The shadow flags default to three's own, so the batch decides nothing. */ +void shadowDefaults() { + auto props = makeBatch({box(), material()}); + uint32_t index = 0; + Spot one(0, 0, 0); + props->place(one.placement, index); + const Build build = props->build(); + observe("shadow-defaults", "built", + {built(build), "cast=" + flag(build.mesh != nullptr && build.mesh->castShadow()), + "recv=" + flag(build.mesh != nullptr && build.mesh->receiveShadow())}); +} + +/** 8. An empty batch builds no mesh at all, and refuses every later placement. */ +void empty() { + auto props = makeBatch({box(), material()}); + const Build build = props->build(); + uint32_t index = 0; + const std::array origin{0, 0, 0}; + const std::array up{0, 1, 0}; + Spot one(1, 0, 0); + const Verdict placed = props->place(one.placement, index); + const Verdict stretched = props->span(origin, up, 0.1, index); + const Verdict added = props->add(Matrix4(), index); + observe("empty", "built", + {built(build), "mm=" + flag(props->mesh() == nullptr), "v=" + verdict(placed), + "v=" + verdict(stretched), "v=" + verdict(added)}); +} + +/** 9. A batch refuses to place after build, because an InstancedMesh count is fixed. */ +void closed() { + auto props = makeBatch({box(), material()}); + uint32_t index = 0; + Spot one(0, 0, 0); + props->place(one.placement, index); + const Build build = props->build(); + const std::array origin{0, 0, 0}; + const std::array up{0, 1, 0}; + Spot after(1, 0, 0); + const Verdict placed = props->place(after.placement, index); + const Verdict stretched = props->span(origin, up, 0.1, index); + const Verdict added = props->add(Matrix4(), index); + const Verdict again = props->build().verdict; + observe("closed", "built", + {built(build), "v=" + verdict(placed), "v=" + verdict(stretched), "v=" + verdict(added), + "v=" + verdict(again)}); +} + +/** 10. Input that would silently shift every later index fails closed. */ +void failClosed() { + auto props = makeBatch({box(), material()}); + uint32_t index = 0; + const std::array at{1, 2, 3}; + const std::array origin{0, 0, 0}; + const std::array up{0, 1, 0}; + const std::array shortScale{1, 2}; + const Verdict samePoint = props->span(at, at, 0.2, index); + const Verdict noRadius = props->span(origin, up, 0, index); + Spot notFinite(0, std::nan(""), 0); + const Verdict notFiniteVerdict = props->place(notFinite.placement, index); + Spot broken(0, 0, 0); + broken.placement.scaleAxes = shortScale; + const Verdict notTriple = props->place(broken.placement, index); + observe("fail-closed", "refused", + {"v=" + verdict(samePoint), "v=" + verdict(noRadius), "v=" + verdict(notFiniteVerdict), + "v=" + verdict(notTriple), "n=" + std::to_string(props->count())}); +} + +/** 11. The game supplies both the shape and the surface; the batch chooses neither. */ +void requiresParts() { + Verdict verdict; + InstancedBatch::create({nullptr, material()}, verdict); + const std::string geometry = verdict.reasonCode; + InstancedBatch::create({box(), nullptr}, verdict); + observe("requires-parts", "refused", {"v=" + geometry, "v=" + verdict.reasonCode}); +} + +/** 12. Invalid automatic selection options are refused even on geometry without a chain. */ +void autoLod() { + BatchOptions options{box(), material()}; + options.autoLod = true; + options.maxPixelError = std::nan(""); + auto props = makeBatch(std::move(options)); + uint32_t index = 0; + Spot at(0, 0, 0); + props->place(at.placement, index); + observe("auto-lod", "built", {"v=" + verdict(props->build().verdict)}); +} + +/** 13. Near and far instances partition through the engine frame tracker, with no game LOD code. */ +void partitions() { + LodChain chain; + BatchOptions options{bakedGeometry(chain), material()}; + options.chain = chain; + auto props = makeBatch(std::move(options)); + uint32_t index = 0; + Spot close(0, 0, -5), distant(0, 0, -100); + props->place(close.placement, index); + props->place(distant.placement, index); + auto root = std::make_shared(); + BuildOptions build; + build.name = "pines"; + build.parent = root.get(); + build.castShadow = true; + const Build built = props->build(build); + built.mesh->setColorAt(0, Color(1, 0, 0)); + built.mesh->setColorAt(1, Color(0, 0, 1)); + root->updateMatrixWorld(true); + { + const auto camera = lodCamera(); + const double triangles = updateInstancedLods(*root, *camera, 1080); + observe("partitions", "frame", + {"t=" + trianglesText(triangles), "d=" + partitionsOf(*root), + "ac=" + std::to_string(built.mesh->children.size())}); + } + // Public matrices retain placement order: a far slot moved near joins the near partition. + built.mesh->setMatrixAt(1, translation(0, 0, -5)); + { + const auto camera = lodCamera(); + const double triangles = updateInstancedLods(*root, *camera, 1080); + observe("partitions", "moved", {"t=" + trianglesText(triangles), "d=" + partitionsOf(*root)}); + } + root->remove(*built.mesh); + root->add(*built.mesh); + { + const auto camera = lodCamera(); + const double triangles = updateInstancedLods(*root, *camera, 1080); + observe("partitions", "readded", {"t=" + trianglesText(triangles), "d=" + partitionsOf(*root)}); + } +} + +/** 14. Empty render partitions stay visible across LOD changes, so projection lights are stable. */ +void emptyPartitions() { + LodChain chain; + BatchOptions options{bakedGeometry(chain), material()}; + options.chain = chain; + auto props = makeBatch(std::move(options)); + uint32_t index = 0; + Spot distant(0, 0, -100); + props->place(distant.placement, index); + auto root = std::make_shared(); + BuildOptions build; + build.parent = root.get(); + build.castShadow = true; + build.receiveShadow = true; + const Build builtMesh = props->build(build); + InstancedMesh& mesh = *builtMesh.mesh; + const auto flags = [&mesh]() { + std::string out; + for (const Object3D* child : mesh.children) + out += (out.empty() ? "" : ",") + + flag(child->castShadow() && child->receiveShadow()) + flag(child->visible()); + return out; + }; + observe("empty-partitions", "built", + {"ac=" + std::to_string(mesh.children.size()), "f=" + flags()}); + { + const auto camera = lodCamera(); + const double triangles = updateInstancedLods(*root, *camera, 1080); + observe("empty-partitions", "far", {"t=" + trianglesText(triangles), "f=" + flags()}); + } + mesh.setMatrixAt(0, translation(0, 0, -5)); + { + const auto camera = lodCamera(); + const double triangles = updateInstancedLods(*root, *camera, 1080); + observe("empty-partitions", "near", {"t=" + trianglesText(triangles), "f=" + flags()}); + } +} + +/** 15. A broad LOD batch is spatially bounded while retaining its offscreen shadow casters. */ +void broad() { + LodChain chain; + BatchOptions options{bakedGeometry(chain), material()}; + options.chain = chain; + auto props = makeBatch(std::move(options)); + uint32_t index = 0; + for (double x : {100.0, 0.0, -100.0, 80.0, -1.0, -80.0, 60.0, 1.0, -60.0}) { + Spot at(x, 0, -10); + props->place(at.placement, index); + } + auto root = std::make_shared(); + BuildOptions build; + build.parent = root.get(); + build.castShadow = true; + const Build builtMesh = props->build(build); + const auto camera = lodCamera(); + updateInstancedLods(*root, *camera, 1080); + Frustum frustum; + frustum.setFromProjectionMatrix( + Matrix4().multiplyMatrices(camera->projectionMatrix, camera->matrixWorldInverse)); + const std::vector found = draws(*root); + int visibleTriangles = 0; + int total = 0; + bool everyCaster = true; + for (const InstancedMesh* child : found) { + if (child->boundingSphere != nullptr && + frustum.intersectsSphere(child->boundingSphere->clone().applyMatrix4(child->matrixWorld))) + visibleTriangles += int(child->count) * 12; + total += int(child->count); + everyCaster = everyCaster && child->castShadow() && child->visible(); + } + Matrix4 read; + builtMesh.mesh->getMatrixAt(0, read); + observe("broad", "frame", + {"t=" + trianglesText(updateInstancedLods(*root, *camera, 1080)), "d=" + partitionsOf(*root), + "fr=" + std::to_string(visibleTriangles), "tot=" + std::to_string(total), + "cv=" + flag(everyCaster), "nx=" + bits(read.elements[12])}); +} + +/** 16. A scaled parent and a moving camera both move the switch distances. */ +void scaledParent() { + LodChain chain; + auto geometry = bakedGeometry(chain); + // The loader's clone hook scales a chain's errors by the geometry's own scale; 4 is the largest. + geometry->applyMatrix4(Matrix4().makeScale(2, 3, 4)); + chain.errors = {0, 0.1 * 4}; + BatchOptions options{geometry, material()}; + options.chain = chain; + auto props = makeBatch(std::move(options)); + uint32_t index = 0; + Spot distant(0, 0, -150); + props->place(distant.placement, index); + auto root = std::make_shared(); + root->scale.setScalar(2); + BuildOptions build; + build.parent = root.get(); + props->build(build); + root->updateMatrixWorld(true); + const auto camera = lodCamera(); + observe("scaled-parent", "chain", {"e1=" + bits(chain.errors[1])}); + const double far = updateInstancedLods(*root, *camera, 1080); + camera->position.z = -290; + const double near = updateInstancedLods(*root, *camera, 1080); + observe("scaled-parent", "levels", {"t0=" + trianglesText(far), "t1=" + trianglesText(near)}); +} + +/** 17. Authored levels win, a failed rung warns once with the batch name, and opt-out keeps LOD0. */ +void authored() { + LodChain chain; + auto geometry = bakedGeometry(chain); + auto authoredLevel = makeBoxGeometry(2, 2, 2); + authoredLevel->setIndexFromArray({0, 1, 2}); + BatchOptions options{geometry, material()}; + options.lods = std::vector{{10, authoredLevel}, {20, nullptr}}; + auto props = makeBatch(std::move(options)); + uint32_t index = 0; + Spot distant(0, 0, -100); + props->place(distant.placement, index); + auto root = std::make_shared(); + BuildOptions build; + build.parent = root.get(); + build.name = "authored-pines"; + const Build builtMesh = props->build(build); + root->updateMatrixWorld(true); + { + updateInstancedLods(*root, *lodCamera(), 1080); + updateInstancedLods(*root, *lodCamera(), 1080); + } + bool everyAuthored = true; + for (const InstancedMesh* draw : draws(*root)) everyAuthored = everyAuthored && draw->geometry == authoredLevel; + observe("authored", "built", + {built(builtMesh), "d=" + partitionsOf(*root), "g=" + std::string(everyAuthored ? "authored" : "other"), + reports(builtMesh)}); + BatchOptions keep{geometry, material()}; + keep.autoLod = false; + auto fixed = makeBatch(std::move(keep)); + Spot keptSpot(0, 0, -100); + fixed->place(keptSpot.placement, index); + const Build kept = fixed->build(); + observe("authored", "opt-out", + {"g=" + std::string(kept.mesh != nullptr && kept.mesh->geometry == geometry ? "base" : "other"), + "ac=" + std::to_string(kept.mesh != nullptr ? kept.mesh->children.size() : 0)}); +} + +void batchingEligibility() { + collapse(); + index(); + add(); + span(); + bounds(); + parent(); + shadowDefaults(); + empty(); + closed(); + failClosed(); + requiresParts(); + autoLod(); + partitions(); + emptyPartitions(); + broad(); + scaledParent(); + authored(); + + // A case is the unit of the verdict: one differing step fails its case, not the whole table. + std::size_t cases = 0; + std::size_t differ = 0; + std::string current; + for (std::size_t i = 0; i < observed.size() && i < std::size(kSteps); ++i) { + const std::string name = observed[i].substr(0, observed[i].find('|')); + if (name != current) { + current = name; + ++cases; + } + if (observed[i] == kSteps[i]) continue; + std::size_t at = 0; + while (at < observed[i].size() && at < std::strlen(kSteps[i]) && observed[i][at] == kSteps[i][at]) + ++at; + const std::size_t from = observed[i].rfind(';', at) + 1; + std::fprintf(stderr, " %s: native %s\n three %s\n", name.c_str(), + observed[i].substr(from).c_str(), std::string(kSteps[i]).substr(from).c_str()); + ++differ; + } + std::printf("instanced batch: %zu steps, %zu cases, %zu steps differ\n", observed.size(), cases, + differ); + if (observed.size() != std::size(kSteps)) { + std::fprintf(stderr, "step count: %zu native vs %zu recorded\n", observed.size(), + std::size(kSteps)); + ++differ; + } + if (cases != 17) { + std::fprintf(stderr, "cases: %zu, expected the 17 cases of instanced-batch.spec.ts\n", cases); + ++differ; + } + CHECK(differ == 0); +} + +} // namespace + +TN_TEST_MAIN({"batching_eligibility", batchingEligibility}) diff --git a/packages/runtime-native/tests/native-engine/projection/plan_test.cpp b/packages/runtime-native/tests/native-engine/projection/plan_test.cpp new file mode 100644 index 000000000..91b142ef1 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/projection/plan_test.cpp @@ -0,0 +1,158 @@ +// PRD-519 phase 1 / PRD-518 phase 2: the native projection planner decides every described scene as +// the real SceneRenderProjection does (projection_reference.json, written by projection-reference.ts): +// whether the frame projects or why not, how many objects batch on each lane and every exact +// object's reason. The scenes are built here from the same descriptions the generator builds. +#include +#include +#include +#include +#include +#include + +#include "engine/foundation/json.h" +#include "engine/renderer/projection/plan.h" +#include "engine/scene/geometries.h" + +using namespace tn::engine; +using tn::engine::json::Value; + +namespace { + +std::string readFile(const char* path) { + std::ifstream in(path, std::ios::binary); + return std::string(std::istreambuf_iterator(in), std::istreambuf_iterator()); +} + +double num(const Value* v, double fallback) { return v && v->isNumber() ? v->number() : fallback; } +bool flag(const Value* v) { return v && v->kind() == Value::Kind::Bool && v->boolean(); } +std::string text(const Value* v) { return v && v->isString() ? v->string() : std::string(); } + +struct Assets { + std::map> geometries; + std::map> materials; +}; + +std::shared_ptr geometryOf(const Value& spec) { + auto geometry = text(spec.find("kind")) == "box" ? makeBoxGeometry() : makeSphereGeometry(0.5, 8, 6); + const uint64_t count = geometry->attributes.at("position")->count(); + if (flag(spec.find("morph"))) geometry->morphPositions.push_back(geometry->attributes.at("position")); + if (flag(spec.find("skinned"))) { + geometry->setAttribute("skinIndex", BufferAttribute::fromDoubles(Scalar::U16, std::vector(count * 4, 0), 4)); + std::vector weights(count * 4, 0); + for (uint64_t i = 0; i < count; ++i) weights[i * 4] = 1; + geometry->setAttribute("skinWeight", BufferAttribute::fromDoubles(Scalar::F32, weights, 4)); + } + if (flag(spec.find("noNormal"))) geometry->deleteAttribute("normal"); + return geometry; +} + +std::shared_ptr materialOf(const Value& spec) { + const std::string type = text(spec.find("type")); + const MaterialType kind = type == "MeshBasicMaterial" ? MaterialType::Basic + : type == "MeshLambertMaterial" ? MaterialType::Lambert + : type == "MeshPhongMaterial" ? MaterialType::Phong + : MaterialType::Standard; + auto material = std::make_shared(kind); + if (const Value* color = spec.find("color")) material->color.setHex(static_cast(color->number())); + if (const Value* roughness = spec.find("roughness")) material->roughness = roughness->number(); + if (const Value* transparent = spec.find("transparent")) material->transparent = transparent->boolean(); + return material; +} + +std::shared_ptr build(const Value& spec, Assets& assets) { + const std::string kind = text(spec.find("kind")); + const auto geometry = assets.geometries[text(spec.find("geometry"))]; + const auto material = assets.materials[text(spec.find("material"))]; + std::shared_ptr object; + if (kind == "mesh") object = std::make_shared(geometry, material); + else if (kind == "instanced") + object = std::make_shared(geometry, material, static_cast(num(spec.find("count"), 4))); + else if (kind == "light") object = std::make_shared(Color(1, 1, 1), 1); + else if (kind == "group") object = std::make_shared(); + else { + auto rig = std::make_shared(geometry, material); + std::vector> bones; + for (int i = 0; i < int(num(spec.find("bones"), 2)); ++i) { + auto bone = std::make_shared(); + bone->position.y = i == 0 ? 0 : 0.5; + (i == 0 ? static_cast(*rig) : static_cast(*bones.back())).add(*bone); + bones.push_back(bone); + } + rig->bind(std::make_shared(bones)); + object = rig; + } + if (const Value* p = spec.find("position")) + object->position.set(p->items()[0].number(), p->items()[1].number(), p->items()[2].number()); + if (const Value* s = spec.find("scale")) + object->scale.set(s->items()[0].number(), s->items()[1].number(), s->items()[2].number()); + if (const Value* order = spec.find("renderOrder")) object->setRenderOrder(int(order->number())); + if (const Value* cast = spec.find("castShadow")) object->setCastShadow(cast->boolean()); + if (const Value* receive = spec.find("receiveShadow")) object->setReceiveShadow(receive->boolean()); + if (flag(spec.find("hook"))) + if (auto* mesh = dynamic_cast(object.get())) + mesh->onBeforeRender = std::make_shared>( + [](const RenderCallbackArgs&, std::string&) { return true; }); + if (const Value* children = spec.find("children")) + for (const Value& child : children->items()) + for (int i = 0; i < int(num(child.find("repeat"), 1)); ++i) object->add(*build(child, assets)); + return object; +} + +} // namespace + +int main() { + Value reference; + json::Error error; + if (!json::parse(readFile(TN_PROJECTION_REFERENCE), reference, error)) { + std::printf("FAIL: cannot read %s\n", TN_PROJECTION_REFERENCE); + return 1; + } + int scenes = 0, differ = 0; + for (const Value& entry : reference.find("scenes")->items()) { + const Value& spec = *entry.find("scene"); + const Value& expected = *entry.find("decision"); + Assets assets; + for (const Value& g : spec.find("geometries")->items()) assets.geometries[text(g.find("id"))] = geometryOf(g); + for (const Value& m : spec.find("materials")->items()) assets.materials[text(m.find("id"))] = materialOf(m); + auto scene = std::make_shared(); + std::vector> keep; + for (const Value& object : spec.find("objects")->items()) + for (int i = 0; i < int(num(object.find("repeat"), 1)); ++i) { + keep.push_back(build(object, assets)); + scene->add(*keep.back()); + } + scene->updateMatrixWorld(true); + const projection::Decision d = projection::decide(*scene, int(num(spec.find("minMeshes"), 200))); + ++scenes; + std::string mismatch; + const auto check = [&](const char* field, double got) { + if (mismatch.empty() && got != num(expected.find(field), -1)) + mismatch = std::string(field) + " " + std::to_string(got) + " vs " + std::to_string(num(expected.find(field), -1)); + }; + if (d.projecting != flag(expected.find("projecting"))) mismatch = "projecting"; + if (mismatch.empty() && d.reasonCode != text(expected.find("reasonCode"))) + mismatch = "reasonCode " + d.reasonCode + " vs " + text(expected.find("reasonCode")); + check("sourceRenderables", d.sourceRenderables); + check("projectedObjects", d.projectedObjects); + check("instancedBatches", d.instancedBatches); + check("materialBatches", d.materialBatches); + check("skinnedBatches", d.skinnedBatches); + check("exactObjects", d.exactObjects); + const Value* exact = expected.find("exact"); + if (mismatch.empty() && exact->members().size() != d.exact.size()) mismatch = "exact reasons"; + for (const auto& [reason, count] : exact->members()) + if (mismatch.empty() && (!d.exact.count(reason) || d.exact.at(reason) != int(count.number()))) + mismatch = "exact." + reason; + if (!mismatch.empty()) { + std::printf(" %s differs: %s\n", text(spec.find("name")).c_str(), mismatch.c_str()); + ++differ; + } + } + std::printf("projection plan: %d scenes, %d differ\n", scenes, differ); + if (scenes == 0 || differ != 0) { + std::printf("FAIL\n"); + return 1; + } + std::printf("PASS\n"); + return 0; +} diff --git a/packages/runtime-native/tests/native-engine/projection/projection-reference.ts b/packages/runtime-native/tests/native-engine/projection/projection-reference.ts new file mode 100644 index 000000000..57ec8e5db --- /dev/null +++ b/packages/runtime-native/tests/native-engine/projection/projection-reference.ts @@ -0,0 +1,339 @@ +/** + * Records what the real `SceneRenderProjection` (packages/core/src/renderProjection.ts) decides for a + * set of described scenes, as the JSON the native projection planner's test replays (PRD-519 phase 1, + * PRD-518 phase 2): whether the frame projects or why not, and per lane how many objects batched, + * how many batches of each kind it built, and every exact object's reason. + * + * A scene is a description both sides build: shared geometries and materials by id (batching keys on + * object identity), meshes, skinned rigs, instanced meshes, lights and groups, with the transforms and + * flags the eligibility rules read. Each scene is reconciled once, fresh, as the spec's cases are. + * + * pnpm --workspace-root exec tsx packages/runtime-native/tests/native-engine/projection/projection-reference.ts + * ... -- --check (fails when the committed table is not what the core module decides today) + */ + +import { readFileSync, writeFileSync } from "node:fs"; +import path from "node:path"; +import { fileURLToPath } from "node:url"; +import * as three from "three"; +import { SceneRenderProjection } from "../../../../core/src/renderProjection.js"; + +const HERE = path.dirname(fileURLToPath(import.meta.url)); +const OUT = path.join(HERE, "projection_reference.json"); + +export interface IGeometrySpec { + id: string; + kind: "box" | "sphere"; + /** A morph target on position: the geometry carries morph attributes. */ + morph?: boolean; + /** skinIndex/skinWeight attributes for a rig. */ + skinned?: boolean; + /** Drop the normal attribute. */ + noNormal?: boolean; +} +export interface IMaterialSpec { + id: string; + type: "MeshBasicMaterial" | "MeshLambertMaterial" | "MeshPhongMaterial" | "MeshStandardMaterial"; + color?: number; + roughness?: number; + transparent?: boolean; +} +export interface IObjectSpec { + kind: "mesh" | "skinned" | "instanced" | "light" | "group"; + geometry?: string; + material?: string; + bones?: number; + count?: number; + position?: [number, number, number]; + scale?: [number, number, number]; + renderOrder?: number; + castShadow?: boolean; + receiveShadow?: boolean; + /** An onBeforeRender of the game's own. */ + hook?: boolean; + /** How many identical copies of this object to add. */ + repeat?: number; + children?: IObjectSpec[]; +} +export interface ISceneSpec { + name: string; + minMeshes?: number; + geometries: IGeometrySpec[]; + materials: IMaterialSpec[]; + objects: IObjectSpec[]; +} + +function geometryOf(spec: IGeometrySpec): three.BufferGeometry { + const geometry = + spec.kind === "box" ? new three.BoxGeometry() : new three.SphereGeometry(0.5, 8, 6); + const count = geometry.attributes.position.count; + if (spec.morph) geometry.morphAttributes.position = [geometry.attributes.position.clone()]; + if (spec.skinned) { + geometry.setAttribute( + "skinIndex", + new three.Uint16BufferAttribute(new Uint16Array(count * 4), 4), + ); + const weights = new Float32Array(count * 4); + for (let i = 0; i < count; i += 1) weights[i * 4] = 1; + geometry.setAttribute("skinWeight", new three.Float32BufferAttribute(weights, 4)); + } + if (spec.noNormal) geometry.deleteAttribute("normal"); + return geometry; +} + +function materialOf(spec: IMaterialSpec): three.Material { + const Material = three[spec.type]; + const material = new Material(); + if (spec.color !== undefined) (material as three.MeshStandardMaterial).color.setHex(spec.color); + if (spec.roughness !== undefined) + (material as three.MeshStandardMaterial).roughness = spec.roughness; + if (spec.transparent !== undefined) material.transparent = spec.transparent; + return material; +} + +function build( + spec: IObjectSpec, + geometries: Map, + materials: Map, +): three.Object3D { + let object: three.Object3D; + const geometry = spec.geometry ? geometries.get(spec.geometry) : undefined; + const material = spec.material ? materials.get(spec.material) : undefined; + if (spec.kind === "mesh") object = new three.Mesh(geometry, material); + else if (spec.kind === "instanced") + object = new three.InstancedMesh(geometry, material, spec.count ?? 4); + else if (spec.kind === "light") object = new three.DirectionalLight(0xffffff, 1); + else if (spec.kind === "group") object = new three.Group(); + else { + const rig = new three.SkinnedMesh(geometry, material); + const bones: three.Bone[] = []; + for (let i = 0; i < (spec.bones ?? 2); i += 1) { + const bone = new three.Bone(); + bone.position.y = i === 0 ? 0 : 0.5; + (i === 0 ? rig : (bones[i - 1] as three.Bone)).add(bone); + bones.push(bone); + } + rig.bind(new three.Skeleton(bones)); + object = rig; + } + if (spec.position) object.position.set(...spec.position); + if (spec.scale) object.scale.set(...spec.scale); + if (spec.renderOrder !== undefined) object.renderOrder = spec.renderOrder; + if (spec.castShadow !== undefined) object.castShadow = spec.castShadow; + if (spec.receiveShadow !== undefined) object.receiveShadow = spec.receiveShadow; + if (spec.hook) object.onBeforeRender = () => {}; + for (const child of spec.children ?? []) + for (let i = 0; i < (child.repeat ?? 1); i += 1) + object.add(build(child, geometries, materials)); + return object; +} + +/** Runs one described scene through a fresh projection and keeps the report's decisions. */ +function decide(spec: ISceneSpec): Record { + const geometries = new Map(spec.geometries.map((g) => [g.id, geometryOf(g)])); + const materials = new Map(spec.materials.map((m) => [m.id, materialOf(m)])); + const scene = new three.Scene(); + for (const object of spec.objects) + for (let i = 0; i < (object.repeat ?? 1); i += 1) + scene.add(build(object, geometries, materials)); + scene.updateMatrixWorld(true); + const projection = new SceneRenderProjection( + scene, + spec.minMeshes === undefined ? {} : { minMeshes: spec.minMeshes }, + ); + projection.reconcile(); + const r = projection.report; + const exact = Object.fromEntries(Object.entries(r.exact).sort(([a], [b]) => (a < b ? -1 : 1))); + return { + projecting: r.projecting, + reasonCode: r.reasonCode, + sourceRenderables: r.sourceRenderables, + projectedObjects: r.projectedObjects, + instancedBatches: r.instancedBatches, + materialBatches: r.materialBatches, + skinnedBatches: r.skinnedBatches, + exactObjects: r.exactObjects, + exact, + }; +} + +// --------------------------------------------------------------------------------- the scenes + +const box = (id = "box", extra: Partial = {}): IGeometrySpec => ({ + id, + kind: "box", + ...extra, +}); +const std = (id = "std", extra: Partial = {}): IMaterialSpec => ({ + id, + type: "MeshStandardMaterial", + ...extra, +}); +const props = (count: number, extra: Partial = {}): IObjectSpec => ({ + kind: "mesh", + geometry: "box", + material: "std", + repeat: count, + ...extra, +}); +const rigs = (count: number, extra: Partial = {}): IObjectSpec => ({ + kind: "skinned", + geometry: "rig", + material: "skin", + bones: 4, + repeat: count, + ...extra, +}); +const crowdAssets = { + geometries: [box(), box("rig", { skinned: true })], + materials: [std(), std("skin")], +}; + +export const SCENES: ISceneSpec[] = [ + { name: "props-300", ...crowdAssets, objects: [props(300)] }, + { name: "props-below-floor", ...crowdAssets, objects: [props(150)] }, + { name: "props-floor-exact", ...crowdAssets, minMeshes: 50, objects: [props(50)] }, + { name: "props-with-hook", ...crowdAssets, objects: [props(299), props(1, { hook: true })] }, + { name: "crowd-8", ...crowdAssets, objects: [rigs(8)] }, + { name: "crowd-8-props", ...crowdAssets, objects: [rigs(8), props(300)] }, + { + name: "crowd-8-bad-scales", + ...crowdAssets, + objects: [rigs(1, { scale: [1, 2, 1] }), rigs(1, { scale: [-1, 1, 1] }), rigs(6)], + }, + { name: "crowd-3-props", ...crowdAssets, objects: [rigs(3), props(300)] }, + { + name: "crowd-transparent", + geometries: crowdAssets.geometries, + materials: [std(), std("skin", { transparent: true })], + objects: [rigs(8), props(300)], + }, + { + name: "crowd-no-normal", + geometries: [box(), box("rig", { skinned: true, noNormal: true })], + materials: crowdAssets.materials, + objects: [rigs(8), props(300)], + }, + { + name: "crowd-two-bone-counts", + ...crowdAssets, + objects: [rigs(5, { bones: 4 }), rigs(5, { bones: 6 }), props(300)], + }, + { + name: "props-render-order", + ...crowdAssets, + objects: [props(290), props(10, { renderOrder: 2 })], + }, + { + name: "props-transparent", + geometries: [box()], + materials: [std(), std("glass", { transparent: true })], + objects: [props(290), props(10, { material: "glass" })], + }, + { + name: "props-morph", + geometries: [box(), box("morphed", { morph: true })], + materials: [std()], + objects: [props(290), props(10, { geometry: "morphed" })], + }, + { + name: "props-and-instanced", + ...crowdAssets, + objects: [ + props(290), + { kind: "instanced", geometry: "box", material: "std", count: 16, repeat: 3 }, + ], + }, + { + name: "props-shadow-flags", + ...crowdAssets, + objects: [props(150), props(150, { castShadow: true }), props(3, { receiveShadow: true })], + }, + { + name: "uniform-colors", + geometries: [box()], + materials: [ + std("a", { color: 0xff0000 }), + std("b", { color: 0x00ff00 }), + std("c", { color: 0x0000ff }), + ], + objects: [ + props(100, { material: "a" }), + props(2, { material: "a", castShadow: true }), + props(2, { material: "b", castShadow: true }), + props(2, { material: "c", castShadow: true }), + props(100, { material: "b" }), + ], + }, + { + name: "uniform-differ-in-roughness", + geometries: [box()], + materials: [std(), std("r1", { roughness: 0.2 }), std("r2", { roughness: 0.7 })], + objects: [ + props(200), + props(2, { material: "r1", castShadow: true }), + props(2, { material: "r2", castShadow: true }), + ], + }, + { + name: "material-groups", + geometries: [box(), { id: "ball", kind: "sphere" }, { id: "ball2", kind: "sphere" }], + materials: [std()], + objects: [ + props(200), + props(2, { geometry: "ball", castShadow: true }), + props(2, { geometry: "ball2", castShadow: true }), + props(1, { geometry: "ball", castShadow: true, scale: [-1, 1, 1] }), + ], + }, + { + name: "nested-groups-and-lights", + ...crowdAssets, + objects: [ + { kind: "light" }, + { kind: "group", children: [props(100), { kind: "group", children: [props(150)] }] }, + { kind: "light", children: [props(10)] }, + ], + }, + { + name: "mixed-materials", + geometries: [box()], + materials: [ + std(), + { id: "lam", type: "MeshLambertMaterial" }, + { id: "pho", type: "MeshPhongMaterial" }, + { id: "bas", type: "MeshBasicMaterial" }, + ], + objects: [ + props(100), + props(100, { material: "lam" }), + props(50, { material: "pho" }), + props(3, { material: "bas" }), + ], + }, + // Two hundred meshes that share nothing: every group has one member, so projecting would not + // save draws (the draw-ratio rule). + { + name: "not-worthwhile", + geometries: Array.from({ length: 200 }, (_, i) => box(`g${i}`)), + materials: Array.from({ length: 200 }, (_, i) => std(`m${i}`, { roughness: i / 200 })), + objects: Array.from({ length: 200 }, (_, i) => + props(1, { geometry: `g${i}`, material: `m${i}` }), + ), + }, +]; + +const table = SCENES.map((scene) => ({ scene, decision: decide(scene) })); +const text = `${JSON.stringify({ three: "0.185.1", scenes: table }, null, 1)}\n`; +if (process.argv.includes("--check")) { + if (readFileSync(OUT, "utf8") !== text) { + console.error( + `TN_PROJECTION_REFERENCE_STALE: ${OUT} is not what the core module decides today`, + ); + process.exit(1); + } + console.log(`projection reference current: ${table.length} scenes`); +} else { + writeFileSync(OUT, text); + console.log(`wrote ${table.length} scenes to ${OUT}`); +} diff --git a/packages/runtime-native/tests/native-engine/projection/projection_reference.json b/packages/runtime-native/tests/native-engine/projection/projection_reference.json new file mode 100644 index 000000000..1a61b8d69 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/projection/projection_reference.json @@ -0,0 +1,4227 @@ +{ + "three": "0.185.1", + "scenes": [ + { + "scene": { + "name": "props-300", + "geometries": [ + { + "id": "box", + "kind": "box" + }, + { + "id": "rig", + "kind": "box", + "skinned": true + } + ], + "materials": [ + { + "id": "std", + "type": "MeshStandardMaterial" + }, + { + "id": "skin", + "type": "MeshStandardMaterial" + } + ], + "objects": [ + { + "kind": "mesh", + "geometry": "box", + "material": "std", + "repeat": 300 + } + ] + }, + "decision": { + "projecting": true, + "reasonCode": "projected", + "sourceRenderables": 300, + "projectedObjects": 300, + "instancedBatches": 1, + "materialBatches": 0, + "skinnedBatches": 0, + "exactObjects": 0, + "exact": {} + } + }, + { + "scene": { + "name": "props-below-floor", + "geometries": [ + { + "id": "box", + "kind": "box" + }, + { + "id": "rig", + "kind": "box", + "skinned": true + } + ], + "materials": [ + { + "id": "std", + "type": "MeshStandardMaterial" + }, + { + "id": "skin", + "type": "MeshStandardMaterial" + } + ], + "objects": [ + { + "kind": "mesh", + "geometry": "box", + "material": "std", + "repeat": 150 + } + ] + }, + "decision": { + "projecting": false, + "reasonCode": "belowMeshFloor", + "sourceRenderables": 150, + "projectedObjects": 0, + "instancedBatches": 0, + "materialBatches": 0, + "skinnedBatches": 0, + "exactObjects": 0, + "exact": {} + } + }, + { + "scene": { + "name": "props-floor-exact", + "geometries": [ + { + "id": "box", + "kind": "box" + }, + { + "id": "rig", + "kind": "box", + "skinned": true + } + ], + "materials": [ + { + "id": "std", + "type": "MeshStandardMaterial" + }, + { + "id": "skin", + "type": "MeshStandardMaterial" + } + ], + "minMeshes": 50, + "objects": [ + { + "kind": "mesh", + "geometry": "box", + "material": "std", + "repeat": 50 + } + ] + }, + "decision": { + "projecting": true, + "reasonCode": "projected", + "sourceRenderables": 50, + "projectedObjects": 50, + "instancedBatches": 1, + "materialBatches": 0, + "skinnedBatches": 0, + "exactObjects": 0, + "exact": {} + } + }, + { + "scene": { + 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"g198", + "material": "m198", + "repeat": 1 + }, + { + "kind": "mesh", + "geometry": "g199", + "material": "m199", + "repeat": 1 + } + ] + }, + "decision": { + "projecting": false, + "reasonCode": "notWorthwhile", + "sourceRenderables": 200, + "projectedObjects": 0, + "instancedBatches": 0, + "materialBatches": 0, + "skinnedBatches": 0, + "exactObjects": 0, + "exact": {} + } + } + ] +} diff --git a/packages/runtime-native/tests/native-engine/template-post-packages.ts b/packages/runtime-native/tests/native-engine/template-post-packages.ts new file mode 100644 index 000000000..11de5dc85 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/template-post-packages.ts @@ -0,0 +1,306 @@ +/** PRD-526: execute the authored templates, export real r185 nodes, then compile in C++. */ +import { spawn } from "node:child_process"; +import { createHash } from "node:crypto"; +import { existsSync, mkdtempSync, readFileSync, readdirSync, writeFileSync } from "node:fs"; +import path from "node:path"; +import { pathToFileURL } from "node:url"; +import { PNG } from "pngjs"; +import { ACESFilmicToneMapping, PerspectiveCamera, REVISION, Scene, Texture } from "three"; +import { denoise } from "three/addons/tsl/display/DenoiseNode.js"; +import { ao } from "three/addons/tsl/display/GTAONode.js"; +import { smaa } from "three/addons/tsl/display/SMAANode.js"; +import { texture, vec2 } from "three/tsl"; +import { TempNode } from "three/webgpu"; +import { type IRenderChainOptions, RenderChain } from "../../../core/src/render/chain.js"; +import { exportTslGraph } from "../../scripts/tsl-export.js"; +import { functionFixtures } from "./tsl-function-fixtures.js"; + +const root = path.resolve(import.meta.dirname, "../../../.."); +const templates = + process.env.TN_POST_TEMPLATES ?? path.join(root, "packages/create-threenative/templates"); +const [native, tint, work] = process.argv.slice(2); +if (!native || !tint || !work) + throw new Error("Usage: template-post-packages.ts "); +if (REVISION !== "185") throw new Error(`Expected three r185, got r${REVISION}`); +const directory = mkdtempSync(path.join(work, "template-post-")); +// SMAA embeds two PNG lookup tables. Decode those real tables on CPU; no DOM or GPU is needed +// to construct the shader graph. Do not replace the textures or the antialiasing node. +class CpuImage { + width = 0; + height = 0; + data: Buffer = Buffer.alloc(0); + onload?: () => void; + set src(value: string) { + const encoded = /^data:image\/png;base64,(.*)$/u.exec(value)?.[1]; + if (encoded === undefined) + throw new Error("TN_TEMPLATE_IMAGE_UNSUPPORTED: expected embedded PNG"); + const image = PNG.sync.read(Buffer.from(encoded, "base64")); + this.width = image.width; + this.height = image.height; + this.data = image.data; + queueMicrotask(() => this.onload?.()); + } +} +Object.defineProperty(globalThis, "Image", { value: CpuImage, configurable: true }); +// TN_POST_ONLY / TN_POST_EXCEPT (comma lists) split the sweep so ctest can name the template whose +// chain develop has moved past the native lowering (see NativeEngine.cmake) without hiding it. +const only = process.env.TN_POST_ONLY?.split(","); +const except = process.env.TN_POST_EXCEPT?.split(",") ?? []; +const names = readdirSync(templates, { withFileTypes: true }) + .filter( + (entry) => + entry.isDirectory() && + (only === undefined || only.includes(entry.name)) && + !except.includes(entry.name) && + existsSync(path.join(templates, entry.name, "src/render/postprocessing.ts")), + ) + .map((entry) => entry.name) + .sort(); +if (names.length === 0) throw new Error(`TN_TEMPLATE_POST_EMPTY: ${templates}`); + +class UnloweredPostNode extends TempNode { + static get type(): string { + return "UnloweredPostNode"; + } + constructor(readonly input: unknown) { + super("vec4"); + } +} + +async function run( + command: string, + args: string[], +): Promise<{ status: number | null; stdout: string; stderr: string }> { + return new Promise((resolve, reject) => { + const child = spawn(command, args, { stdio: ["ignore", "pipe", "pipe"] }); + let stdout = ""; + let stderr = ""; + child.stdout.on("data", (data) => { + stdout += data; + }); + child.stderr.on("data", (data) => { + stderr += data; + }); + child.on("error", reject); + child.on("close", (status) => resolve({ status, stdout, stderr })); + }); +} + +function checkSmaaTables(exported: ReturnType): void { + const images = exported.nodes.find((node) => node.kind === "SMAANode")?.post?.images; + const expected = [ + "53872ecb0c233e03f3bae14e37ce5572698ef0923dc83efd488ac03f7c668400", + "0280946a134416770d72b6550f87767d26de6a28b148332cea81a9f75b88fff4", + ]; + if ( + !images || + images.length !== 2 || + images.some( + (image, index) => + createHash("sha256").update(Buffer.from(image.bytes)).digest("hex") !== expected[index], + ) + ) { + throw new Error("TN_SMAA_LOOKUP_MISMATCH: expected the decoded r185 PNG pixels"); + } +} + +function checkPostModules(name: string, modules: string[]): void { + if (modules.length === 0) throw new Error(`${name}: native package contains no shader modules`); + const expectedModules: Record = { GTAONode: 4, DenoiseNode: 4, SMAANode: 10 }; + if (name in expectedModules && modules.length !== expectedModules[name]) { + throw new Error(`${name}: expected ${expectedModules[name]} modules, got ${modules.length}`); + } +} + +async function compile(name: string, output: unknown): Promise { + const input = path.join(directory, `${name}.json`); + const prefix = path.join(directory, name); + const exported = exportTslGraph(output); + if (name === "SMAANode") checkSmaaTables(exported); + writeFileSync(input, JSON.stringify(exported)); + const compiled = await run(native as string, [name, input, prefix]); + if (compiled.status !== 0) { + console.error( + compiled.stderr || compiled.stdout || `${name}: compiler exited ${compiled.status}`, + ); + return false; + } + const modules: string[] = JSON.parse(readFileSync(`${prefix}.modules.json`, "utf8")); + const expected = { FnNode: 2, RTTNode: 4, BloomNode: 26, SharpenNode: 4 }[name]; + if (expected !== undefined && modules.length !== expected) + throw new Error(`${name}: expected ${expected} native modules, got ${modules.length}`); + if (name === "FnNode") { + const shader = readFileSync(modules[1] as string, "utf8"); + for (const operation of ["for (", "if (", " = "]) + if (!shader.includes(operation)) throw new Error(`FnNode: missing ${operation}`); + } + checkPostModules(name, modules); + for (const module of modules) { + const validated = await run(tint as string, [ + module, + "--format", + "wgsl", + "-o", + `${module}.validated`, + ]); + if (validated.status !== 0) { + console.error(`${name}: Tint refused ${path.basename(module)}\n${validated.stderr}`); + return false; + } + } + console.info(`${name}: native package + Tint (${modules.length} modules)`); + return true; +} + +// A live positive control exercises JS export, native IR, package layouts and Tint even while a +// template is refused. No template stage is replaced by this graph. +const source = new Texture(); +source.name = "scene"; +let failures = (await compile("export-control", texture(source, vec2(0.25, 0.75)).mul(0.5))) + ? 0 + : 1; +/** mulberry32: the seeded Math.random the native DenoiseNode draws its noise permutation from. */ +function seeded(build: () => T): T { + let state = 1; + const random = Math.random; + Math.random = () => { + state = (state + 0x6d2b79f5) | 0; + let t = Math.imul(state ^ (state >>> 15), 1 | state); + t = (t + Math.imul(t ^ (t >>> 7), 61 | t)) ^ t; + return ((t ^ (t >>> 14)) >>> 0) / 4294967296; + }; + try { + return build(); + } finally { + Math.random = random; + } +} + +/** PRD-531 slice 4: the native live effect equals what three's node exported. */ +async function compareLive(name: string, kind: string): Promise { + const compared = await run(native as string, [ + "--live", + kind, + path.join(directory, `${name}.json`), + ]); + if (compared.status !== 0) console.error(compared.stderr || compared.stdout); + else console.info(compared.stdout.trim()); + return compared.status === 0; +} + +const lowering = process.env.TN_POST_LOWERING; +if (lowering) { + const camera = new PerspectiveCamera(60, 4 / 3, 0.1, 1000); + camera.updateProjectionMatrix(); + const depth = new Texture(); + depth.name = "depth"; + const input = texture(source); + const nodes = { + ...functionFixtures(source), + GTAONode: () => ao(texture(depth), null, camera).getTextureNode(), + DenoiseNode: () => seeded(() => denoise(input, texture(depth), null, camera)), + SMAANode: () => smaa(input), + }; + if (!(lowering in nodes)) throw new Error(`Unknown lowering ${lowering}`); + const output = nodes[lowering as keyof typeof nodes](); + if (!(await compile(lowering, output))) failures++; + const live = ["GTAONode", "DenoiseNode", "SMAANode"].includes(lowering); + if (live && !(await compareLive(lowering, lowering))) failures++; + if (lowering === "GTAONode" || lowering === "DenoiseNode") { + const normal = new Texture(); + normal.name = "normal"; + const ambient = ao(texture(depth), texture(normal), camera).getTextureNode(); + const graph = + lowering === "GTAONode" + ? ambient + : seeded(() => denoise(ambient, texture(depth), texture(normal), camera)); + if (!(await compile(`${lowering}-normals`, graph))) failures++; + if (!(await compareLive(`${lowering}-normals`, lowering))) failures++; + } + console.info(`TN_POST_LOWERING ${lowering} failures=${failures}`); + process.exit(failures === 0 ? 0 : 1); +} +let noPostChains = 0; +for (const name of names) { + const authored = await import( + pathToFileURL(path.join(templates, name, "src/render/postprocessing.ts")).href + ); + for (const tier of ["high", "medium", "low"] as const) { + const label = `${name}-${tier}`; + let output: unknown; + const renderer = { + kind: "webgpu" as const, + raw: { toneMapping: 0, toneMappingExposure: 1 }, + width: 320, + height: 240, + setOutputNode(node: unknown) { + output = node; + return { + isCurrent: () => output === node, + dispose: () => { + output = undefined; + }, + }; + }, + clearOutputNode() { + output = undefined; + }, + createRenderChain(options: Omit) { + const chain = new RenderChain(renderer, options); + if (chain.applied.dropped.length > 0) { + chain.dispose(); + throw new Error( + chain.applied.dropped.map((stage) => `${stage.name}: ${stage.reason}`).join("; "), + ); + } + return chain; + }, + }; + let controller: { dispose(): void } | undefined; + try { + const camera = new PerspectiveCamera(60, 4 / 3, 0.1, 1000); + camera.updateProjectionMatrix(); + controller = authored.setupPost(renderer, new Scene(), camera, { tier }); + if (name === "snow" && output === undefined) { + // postprocessing.ts:44 calls WorldEnvironment.apply; worldEnvironment.ts:480-483 + // returns before building a pass when no stages/baseColour/auto-exposure run. + const quality = await import( + pathToFileURL(path.join(templates, name, "src/render/quality.ts")).href + ); + const preset = quality.qualityPreset(tier); + if ( + [ + "ssgiEnabled", + "gtaoEnabled", + "godraysEnabled", + "ssrEnabled", + "sharpenEnabled", + "bloomEnabled", + "autoExposureEnabled", + ].some((key) => preset[key] === true) || + (preset.vignetteAmount ?? 0) !== 0 || + (preset.authoredStageNames?.length ?? 0) !== 0 || + renderer.raw.toneMapping !== ACESFilmicToneMapping || + renderer.raw.toneMappingExposure !== preset.exposure + ) + throw new Error("TN_TEMPLATE_POST_EMPTY: snow requested a post graph"); + console.info(`${label}: no post chain (WorldEnvironment direct tone mapping)`); + noPostChains++; + continue; + } + if (output === undefined) + throw new Error("TN_TEMPLATE_POST_EMPTY: no output graph installed"); + if (process.env.TN_POST_RED_CONTROL === "1") output = new UnloweredPostNode(output); + if (!(await compile(label, output))) failures++; + } catch (error) { + failures++; + console.error(`${label}: ${error instanceof Error ? error.message : String(error)}`); + } finally { + controller?.dispose(); + } + } +} +console.info( + `TN_TEMPLATE_POST_PACKAGES templates=${names.length} graphs=${names.length * 3 - noPostChains} noPostChains=${noPostChains} accounted=${names.length * 3} failures=${failures}`, +); +process.exitCode = failures === 0 ? 0 : 1; diff --git a/packages/runtime-native/tests/native-engine/template_post_packages.cpp b/packages/runtime-native/tests/native-engine/template_post_packages.cpp new file mode 100644 index 000000000..873509154 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/template_post_packages.cpp @@ -0,0 +1,131 @@ +#include "engine/shader/graph/serialized.h" +#include "engine/shader/graph/post_effects.h" +#include "engine/renderer/graph/render_graph.h" +#include "engine/shader/output.h" +#include "engine/shader/package.h" +#include "engine/shader/tsl/tsl.h" +#include "engine/foundation/json.h" + +#include +#include +#include +#include +#include + +using namespace tn::engine::shader; + +namespace { +/** + * PRD-531 slice 4: the effect a game builds live on V8 (`ao()`, `denoise()`, `smaa()`) against the one + * three's own node exported: the same parameters (camera matrices are per-frame state) and the + * same lookup images, byte for byte. DenoiseNode's noise is drawn with the harness's seed 1. + */ +int compareLive(const std::string& kind, const graph::Node& root) { + std::shared_ptr exported; + std::unordered_set seen; + const std::function find = [&](graph::Node n) { + if (!n || !seen.insert(n.get()).second) return; + if (n->post && n->post->kind == kind) exported = n->post; + for (const auto* list : {&n->args, &n->body, &n->otherwise}) for (const auto& c : *list) find(c); + }; + find(root); + if (!exported) { std::cerr << kind << ": TN_POST_LIVE: no exported " << kind << "\n"; return 1; } + const auto& in = exported->inputs; + const std::shared_ptr live = + kind == "GTAONode" ? graph::gtaoEffect(in.at(0), exported->normal ? in.at(1) : nullptr) + : kind == "DenoiseNode" ? graph::denoiseEffect(in.at(0), in.at(1), exported->normal ? in.at(2) : nullptr, 1) + : graph::smaaEffect(in.at(0)); + int failures = 0; + const auto fail = [&](const std::string& what) { std::cerr << kind << ": TN_POST_LIVE_DIFFERS: " << what << "\n"; ++failures; }; + for (const auto& [name, values] : exported->parameters) { + if (name.find("Matrix") != std::string::npos) continue; + const auto found = live->parameters.find(name); + if (found == live->parameters.end()) fail("missing parameter " + name); + else if (found->second != values) fail("parameter " + name); + } + if (live->parameters.size() != exported->parameters.size()) fail("parameter count"); + if (live->images.size() != exported->images.size()) fail("image count"); + for (size_t i = 0; i < std::min(live->images.size(), exported->images.size()); ++i) { + const auto& a = live->images[i]; + const auto& b = exported->images[i]; + if (a.width != b.width || a.height != b.height || a.nearest != b.nearest || a.repeat != b.repeat) + fail("image " + std::to_string(i) + " format"); + if (a.bytes != b.bytes) { + size_t at = 0; + while (at < std::min(a.bytes.size(), b.bytes.size()) && a.bytes[at] == b.bytes[at]) ++at; + fail("image " + std::to_string(i) + " bytes from " + std::to_string(at)); + } + } + if (live->normal != exported->normal || live->temporal != exported->temporal || + live->resolutionScale != exported->resolutionScale) + fail("descriptor"); + if (failures == 0) std::cout << kind << ": live effect equals the exported one\n"; + return failures == 0 ? 0 : 1; +} +} // namespace + +int main(int argc, char** argv) { + if (argc == 4 && std::string(argv[1]) == "--live") { + std::ifstream input(argv[3]); + const std::string source{std::istreambuf_iterator(input), {}}; + std::vector errors; + const auto node = graph::importSerialized(source, errors); + if (!node) { for (const auto& e : errors) std::cerr << e << "\n"; return 1; } + return compareLive(argv[2], node); + } + if (argc != 4) { std::cerr << "expected template, exported graph, output prefix\n"; return 2; } + std::ifstream input(argv[2]); + if (!input) { std::cerr << argv[1] << ": cannot read exported graph\n"; return 2; } + const std::string source{std::istreambuf_iterator(input), {}}; + ShaderPackage package; + package.name = argv[1]; + const auto node = graph::importSerialized(source, package.errors); + if (!node || !package.ok()) { + for (const auto& error : package.errors) std::cerr << package.name << ": " << error << '\n'; + return 1; + } + const PostNode post{graph::key(node), [&](Program& p, uint32_t, ExprId uv) { + tsl::Build build(p); + return graph::lower(node, p, {{"uv", uv}}); + }}; + const auto programs = buildOutput(std::nullopt, false, &post); + for (const Program* p : {&programs.vertex, &programs.fragment}) + for (const auto& d : p->diagnostics()) package.errors.push_back(d.code + ": " + d.node + ": " + d.reason); + package.variants.push_back(Variant{0, {buildStage(programs.vertex), buildStage(programs.fragment)}}); + std::vector packages; + tn::engine::graph::RenderGraph renderGraph; + using Desc = tn::engine::graph::TextureDesc; + std::map resources; + for (const std::string name : {"scene", "depth", "normal"}) resources[name] = renderGraph.external(name, Desc{320,240,1,1}); + const auto passes = graph::postPasses(node); + for (const auto& pass : passes) { + for (const auto& image : pass.images) resources[image.name] = renderGraph.external(image.name, Desc{image.width,image.height,1,1}); + resources[pass.output] = renderGraph.transient(pass.output, Desc{320,240,1,1}); + } + for (const auto& pass : passes) { + std::vector reads; + for (const auto& [binding, name] : pass.reads) { + if (!resources.count(name)) { std::cerr << package.name << ": TN_POST_INPUT_MISSING: " << name << '\n'; return 1; } + reads.push_back({resources.at(name)}); + } + renderGraph.pass(pass.output, tn::engine::graph::PassKind::Render, reads, {resources.at(pass.output)}); + packages.push_back(pass.package); + } + const auto plan = renderGraph.compile(); + if (!plan.ok()) { for (const auto& d : plan.errors) std::cerr << d.code << ": " << d.detail << '\n'; return 1; } + packages.push_back(package); + std::string error; + for (const auto& compiled : packages) if (!acceptPackage(compiled, error)) { std::cerr << package.name << ": " << error << '\n'; return 1; } + std::vector modules; + size_t index = 0; + for (const auto& compiled : packages) for (const auto& module : compiled.variants[0].stages) { + const std::string file = std::string(argv[3]) + "-" + std::to_string(index++) + ".wgsl"; + std::ofstream output(file); + output << module.wgsl.code; + if (!output) { std::cerr << package.name << ": failed to write " << file << '\n'; return 2; } + modules.push_back(tn::engine::json::Value::makeString(file)); + } + std::ofstream manifest(std::string(argv[3]) + ".modules.json"); + manifest << tn::engine::json::stringify(tn::engine::json::Value::makeArray(std::move(modules))); + return manifest ? 0 : 2; +} diff --git a/packages/runtime-native/tests/native-engine/tsl-compute/compute-reference.ts b/packages/runtime-native/tests/native-engine/tsl-compute/compute-reference.ts new file mode 100644 index 000000000..99955eda7 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/tsl-compute/compute-reference.ts @@ -0,0 +1,131 @@ +/** + * Records the TSL compute reference: programs.js runs in headed Chromium's WebGPU (the pinned + * three, the real core GPUParticles3D), and every storage buffer it reads back is written to + * compute_reference.json as base64 f32 bytes. The native test (tsl_compute_test.cpp) runs the same + * programs authored with the native builder and compares against this file. + * + * A GPU reference is recorded, not regenerated in CI: run + * sh scripts/xvfb.sh pnpm exec tsx packages/runtime-native/tests/native-engine/tsl-compute/compute-reference.ts + * A software adapter is refused, as for the render goldens. + */ +import { readFileSync, writeFileSync } from "node:fs"; +import { createServer } from "node:http"; +import path from "node:path"; +import { transformSync } from "esbuild"; +import { + CAPTURE_TIMEOUT_MS, + SOFTWARE_ADAPTER, + WEBGPU_BROWSER_ARGS, + threeBuildDir, +} from "../../../../three-native/tests/compatibility/render-reference.js"; + +const HERE = import.meta.dirname; +const OUT = path.join(HERE, "compute_reference.json"); +const CORE_SRC = path.join(HERE, "../../../../core/src"); + +interface IOutcome { + error?: string; + adapter?: Record; + results?: Record>; +} + +function served(): Map { + const build = threeBuildDir(); + const files = new Map(); + for (const name of ["three.webgpu.js", "three.core.js", "three.tsl.js"]) + files.set(`/build/${name}`, ["text/javascript", readFileSync(path.join(build, name), "utf8")]); + files.set("/programs.js", [ + "text/javascript", + readFileSync(path.join(HERE, "programs.js"), "utf8"), + ]); + // Real core classes, transpiled as served; type-only imports disappear. + for (const name of ["particles", "fluid-field", "fluid-particles", "gpu-readback"]) { + const source = transformSync(readFileSync(path.join(CORE_SRC, `${name}.ts`), "utf8"), { + loader: "ts", + }); + files.set(`/core/${name}.js`, ["text/javascript", source.code]); + } + files.set("/", [ + "text/html", + [ + '', + '', + '", + ].join(""), + ]); + return files; +} + +async function record(): Promise { + if (process.platform === "linux" && process.env.DISPLAY === undefined) + throw new Error("TN_COMPUTE_REFERENCE_NO_DISPLAY: run it under sh scripts/xvfb.sh"); + const { chromium } = await import("@playwright/test"); + const files = served(); + const server = createServer((request, response) => { + const file = files.get(new URL(request.url ?? "/", "http://127.0.0.1").pathname); + if (file === undefined) { + response.writeHead(404); + response.end("not found"); + return; + } + response.writeHead(200, { "content-type": file[0] }); + response.end(file[1]); + }); + await new Promise((resolve) => server.listen(0, "127.0.0.1", resolve)); + const address = server.address(); + if (address === null || typeof address === "string") + throw new Error("TN_COMPUTE_REFERENCE_NO_PORT"); + const browser = await chromium.launch({ + headless: false, + timeout: 30_000, + args: [...WEBGPU_BROWSER_ARGS], + }); + try { + const tab = await browser.newPage(); + const errors: string[] = []; + tab.on("pageerror", (error) => errors.push(error.message)); + let settle: (outcome: IOutcome) => void = () => undefined; + const done = new Promise((resolve) => { + settle = resolve; + }); + await tab.exposeFunction("__tnComputeDone", (outcome: IOutcome) => settle(outcome)); + await tab.goto(`http://127.0.0.1:${address.port}/`, { waitUntil: "domcontentloaded" }); + const outcome = await Promise.race([ + done, + new Promise((_, reject) => + setTimeout( + () => reject(new Error("TN_COMPUTE_REFERENCE_TIMEOUT")), + CAPTURE_TIMEOUT_MS, + ).unref(), + ), + ]); + if (errors.length > 0) throw new Error(`TN_COMPUTE_REFERENCE_FAILED: ${errors.join("; ")}`); + if (outcome.error !== undefined) + throw new Error(`TN_COMPUTE_REFERENCE_FAILED: ${outcome.error}`); + if (SOFTWARE_ADAPTER.test(JSON.stringify(outcome.adapter))) + throw new Error(`TN_COMPUTE_REFERENCE_SOFTWARE_ADAPTER: ${JSON.stringify(outcome.adapter)}`); + return outcome; + } finally { + await browser.close(); + await new Promise((resolve) => server.close(resolve)); + } +} + +/** A buffer as base64 of its little-endian f32 bytes: exact, and a quarter the size of hex text. */ +const encoded = (values: number[]) => + Buffer.from(new Float32Array(values).buffer).toString("base64"); + +const outcome = await record(); +const programs: Record> = {}; +for (const [name, buffers] of Object.entries(outcome.results ?? {})) { + programs[name] = {}; + for (const [buffer, values] of Object.entries(buffers)) + (programs[name] as Record)[buffer] = encoded(values); +} +writeFileSync(OUT, `${JSON.stringify({ adapter: outcome.adapter, programs }, null, 1)}\n`); +console.log( + `compute reference: ${Object.keys(programs).length} programs on ${JSON.stringify(outcome.adapter)} -> ${path.relative(process.cwd(), OUT)}`, +); diff --git a/packages/runtime-native/tests/native-engine/tsl-compute/compute_reference.json b/packages/runtime-native/tests/native-engine/tsl-compute/compute_reference.json new file mode 100644 index 000000000..432a10cc4 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/tsl-compute/compute_reference.json @@ -0,0 +1,27 @@ +{ + "adapter": { + "vendor": "nvidia", + "architecture": "turing", + "device": "", + "description": "" + }, + "programs": { + "fluid-particles": { + "positions": 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" 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+ } + } +} diff --git a/packages/runtime-native/tests/native-engine/tsl-compute/programs.js b/packages/runtime-native/tests/native-engine/tsl-compute/programs.js new file mode 100644 index 000000000..f00dba5ba --- /dev/null +++ b/packages/runtime-native/tests/native-engine/tsl-compute/programs.js @@ -0,0 +1,176 @@ +/** + * The in-page half of the TSL compute reference (compute-reference.ts serves it): each program is + * authored in the pinned three's TSL, dispatched by WebGPURenderer, and its storage read back. The + * native twin (tsl_compute_test.cpp) authors the same program with the native TSL builder. + * + * Integer state is integral f32 or wrapping u32 on both sides, so counts compare exactly; positions + * are f32 arithmetic and compare within rounding. + */ +import * as three from "three"; +import { + Fn, + If, + float, + instanceIndex, + instancedArray, + sin, + uint, + uniform, + vec2, + vec3, + vec4, +} from "three/tsl"; +import { FluidParticles3D } from "/core/fluid-particles.js"; +import { FluidField2D } from "/core/fluid-field.js"; +import { GPUParticles3D } from "/core/particles.js"; + +export const GRID_COUNT = 10_000; +export const PARTICLE_AMOUNT = 256; +export const PARTICLE_TICKS = 90; +export const PARTICLE_SEED = 1337; + +/** u32 LCG, wrapping: the same bits under any WGSL implementation. */ +const lcg = (state) => state.mul(uint(1664525)).add(uint(1013904223)); +const modulo = (value, n) => value.sub(value.div(uint(n)).mul(uint(n))); + +async function read(renderer, attribute) { + return Array.from(new Float32Array(await renderer.getArrayBufferAsync(attribute))); +} + +export const FLUID_RESOLUTION = 16; +export const FLUID_STEPS = 6; + +export const programs = { + async "fluid-particles"(renderer) { + if (renderer.backend.isWebGPUBackend !== true) throw new Error("fluid reference needs WebGPU"); + const attached = { + kind: "webgpu", + compute: (node) => renderer.compute(node), + readback: (attribute) => renderer.getArrayBufferAsync(attribute), + }; + const run = async (iterations) => { + // Only allocation/bounds change; every physical parameter retains the core default. + const fluid = new FluidParticles3D({ capacity: 12, + bounds: { min: [-1, -1, -1], max: [1, 1, 1] }, voxelSize: 0.25, + ...(iterations === undefined ? {} : { iterations }), + }); + fluid.attachRenderer(attached); + for (let i = 0; i < 12; ++i) { + if (!fluid.emit([(i % 3 - 1) * 0.1, (Math.floor(i / 3) % 2 - 0.5) * 0.1, + (Math.floor(i / 6) - 0.5) * 0.1], + [0.1 + (i % 3) * 0.07, 0.25, -0.08 + Math.floor(i / 6) * 0.1])) + throw new Error("fluid reference emission refused"); + } + for (let tick = 0; tick < 6; ++tick) fluid.process(); + await renderer.backend.device.queue.onSubmittedWorkDone(); + const result = { positions: await read(renderer, fluid.positions.value), + velocities: await read(renderer, fluid.velocities.value) }; + fluid.detach(); + return result; + }; + const good = await run(); + const broken = await run(0); + // The same bound as the native comparison; refuse an insensitive browser oracle. + if (!good.positions.some((v, i) => Math.abs(v - broken.positions[i]) > 2e-4)) + throw new Error("fluid density red control stayed within the position bound"); + return { ...good, unconstrainedPositions: broken.positions, unconstrainedVelocities: broken.velocities }; + }, + async "fluid-field"(renderer) { + const field = new FluidField2D({ resolution: FLUID_RESOLUTION, pressureIterations: 5, + viscosity: 0.03, vorticity: 0.2, splatRadius: 0.24 }); + field.attachRenderer(renderer); + for (let tick = 0; tick < FLUID_STEPS; tick += 1) { + if (tick % 2 === 0) { + field.splat({ x: 0.35, y: 0.45 }, { x: 0.12, y: -0.08 }, 0.7); + field.splat({ x: 0.72, y: 0.65 }, { x: -0.09, y: 0.11 }, 0.4); + } + field.process(renderer); + } + // Copy the public samplers, so no test-only access to private ping-pong textures is needed. + const velocity = instancedArray(FLUID_RESOLUTION ** 2, "vec4"); + const dye = instancedArray(FLUID_RESOLUTION ** 2, "vec4"); + const snapshot = Fn(() => { + const row = instanceIndex.div(uint(FLUID_RESOLUTION)); + const col = instanceIndex.sub(row.mul(uint(FLUID_RESOLUTION))); + const uv = vec2(float(col).add(0.5), float(row).add(0.5)).div(FLUID_RESOLUTION); + velocity.element(instanceIndex).assign(field.velocity.sample(uv)); + dye.element(instanceIndex).assign(field.dye.sample(uv)); + })().compute(FLUID_RESOLUTION ** 2); + await renderer.computeAsync(snapshot); + const result = { velocity: await read(renderer, velocity.value), dye: await read(renderer, dye.value) }; + field.detach(); + return result; + }, + /** PRD-513: one compute pass writes 10,000 instance positions on a 100 x 100 grid with a wave. */ + async "instance-grid"(renderer) { + const positions = instancedArray(GRID_COUNT, "vec4"); + const time = uniform(0.75); + const kernel = Fn(() => { + const row = instanceIndex.div(uint(100)); + const column = float(instanceIndex.sub(row.mul(uint(100)))); + positions + .element(instanceIndex) + .assign(vec4(column.mul(0.5), sin(column.mul(0.25).add(time)), float(row).mul(0.5), 1)); + })().compute(GRID_COUNT); + await renderer.computeAsync(kernel); + return { positions: await read(renderer, positions.value) }; + }, + + /** + * PRD-527: GPUParticles3D (the real core class) with a game-supplied emitter: each particle lives + * a seeded number of ticks, then is recycled with a new seed. `state` holds (life, generation). + */ + async particles(renderer) { + const state = instancedArray(PARTICLE_AMOUNT, "vec2"); + const seed = (generation) => + lcg(lcg(instanceIndex.add(uint(PARTICLE_SEED)).add(generation.mul(uint(7919))))); + const spawn = (buffers, generation) => { + const s = seed(generation); + state.element(instanceIndex).assign(vec2(float(modulo(s, 60).add(uint(1))), float(generation))); + buffers.positions.element(instanceIndex).assign(vec3(0, 0, 0)); + const x = float(modulo(s.div(uint(64)), 200)).sub(100).mul(0.01); + const z = float(modulo(s.div(uint(16384)), 200)).sub(100).mul(0.01); + buffers.velocities.element(instanceIndex).assign(vec3(x, 2, z)); + }; + const particles = new GPUParticles3D({ + amount: PARTICLE_AMOUNT, + material: new three.SpriteNodeMaterial(), + start: (buffers) => Fn(() => spawn(buffers, uint(0)))().compute(PARTICLE_AMOUNT), + process: (buffers) => + Fn(() => { + const current = state.element(instanceIndex); + const life = current.x.sub(1); + const generation = current.y; + const velocity = buffers.velocities.element(instanceIndex); + buffers.positions + .element(instanceIndex) + .assign(buffers.positions.element(instanceIndex).add(velocity.mul(1 / 60))); + velocity.assign(velocity.sub(vec3(0, 9.8 / 60, 0))); + state.element(instanceIndex).assign(vec2(life, generation)); + If(life.lessThan(0.5), () => { + spawn(buffers, uint(generation.add(1))); + }); + })().compute(PARTICLE_AMOUNT), + }); + particles.attachRenderer(renderer); + for (let tick = 0; tick < PARTICLE_TICKS; tick += 1) particles.process(renderer); + await renderer.backend.device.queue.onSubmittedWorkDone(); + return { + state: await read(renderer, state.value), + positions: await read(renderer, particles.buffers.positions.value), + }; + }, +}; + +/** Runs every program on one renderer and hands the results to the harness. */ +export async function runPrograms() { + const renderer = new three.WebGPURenderer({ antialias: false, forceWebGL: false }); + await renderer.init(); + const info = renderer.backend.adapter?.info ?? {}; + const results = {}; + for (const [name, program] of Object.entries(programs)) results[name] = await program(renderer); + return { + adapter: { vendor: info.vendor ?? "", architecture: info.architecture ?? "", device: info.device ?? "", description: info.description ?? "" }, + results, + }; +} diff --git a/packages/runtime-native/tests/native-engine/tsl-compute/tsl_compute_test.cpp b/packages/runtime-native/tests/native-engine/tsl-compute/tsl_compute_test.cpp new file mode 100644 index 000000000..e8914c806 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/tsl-compute/tsl_compute_test.cpp @@ -0,0 +1,388 @@ +// The TSL compute programs of programs.js, authored with the native builder and run on the device, +// against compute_reference.json (recorded from the pinned three in headed Chromium's WebGPU): +// instance_grid PRD-513: one pass writes 10,000 instance positions. +// particles_lifetime PRD-527: GPUParticles3D with a game emitter; after the same seed and 90 ticks +// every particle's life and generation are equal, so emission, lifetime and +// recycling counts are; positions within f32 rounding. +#include "check.h" +#include "engine/foundation/json.h" +#include "engine/renderer/compute.h" +#include "engine/world/particles/gpu_particles.h" +#include "engine/world/fluids/fluid_field.h" +#include "engine/world/fluids/fluid_particles.h" +#include "engine/shader/sprite.h" +#include "engine/renderer/render_database.h" +#include "mystral/webgpu/context.h" + +#include +#include +#include +#include +#include +#include +#include +#include + +using namespace tn::engine; +using namespace tn::engine::shader; +using namespace tn::engine::shader::tsl; + +namespace { + +constexpr uint32_t kGridCount = 10000; +constexpr uint32_t kParticleAmount = 256; +constexpr int kParticleTicks = 90; +constexpr uint32_t kParticleSeed = 1337; + +std::vector decode(const std::string& base64) { + static const std::string alphabet = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; + std::vector bytes; + uint32_t buffer = 0; + int bits = 0; + for (const char c : base64) { + const auto at = alphabet.find(c); + if (at == std::string::npos) continue; // '=' padding + buffer = (buffer << 6) | static_cast(at); + bits += 6; + if (bits >= 8) { + bits -= 8; + bytes.push_back(static_cast(buffer >> bits)); + } + } + std::vector out(bytes.size() / 4); + std::memcpy(out.data(), bytes.data(), out.size() * 4); + return out; +} + +std::vector reference(const char* program, const char* buffer) { + std::ifstream in(TN_COMPUTE_REFERENCE, std::ios::binary); + const std::string text((std::istreambuf_iterator(in)), std::istreambuf_iterator()); + json::Value root; + json::Error error; + CHECK(json::parse(text, root, error)); + const json::Value* programs = root.find("programs"); + const json::Value* entry = programs != nullptr ? programs->find(program) : nullptr; + const json::Value* data = entry != nullptr ? entry->find(buffer) : nullptr; + CHECK(data != nullptr); + return data != nullptr ? decode(data->string()) : std::vector{}; +} + +struct Device { + mystral::webgpu::Context context; + EventQueue events; + std::unique_ptr gpu; + + Device() { + CHECK(context.initializeHeadless()); + gpu = std::make_unique(context.getInstance(), context.getDevice(), context.getQueue(), events, 1); + } + WGPUCommandEncoder encoder() { + WGPUCommandEncoderDescriptor desc = {}; + return wgpuDeviceCreateCommandEncoder(context.getDevice(), &desc); + } + void submit(WGPUCommandEncoder encoder) { + WGPUCommandBufferDescriptor desc = {}; + gpu->submit(wgpuCommandEncoderFinish(encoder, &desc)); + wgpuCommandEncoderRelease(encoder); + } + std::vector read(Handle buffer, uint64_t floats) { + std::vector out; + bool done = false; + gpu->readBuffer(buffer, 0, floats * 4, [&](GpuStatus s, std::vector bytes) { + CHECK(s == GpuStatus::Ok); + out.resize(bytes.size() / 4); + std::memcpy(out.data(), bytes.data(), out.size() * 4); + done = true; + }); + for (int i = 0; i < 4000 && !done; ++i) { + gpu->poll(); + events.drain(); + if (!done) std::this_thread::sleep_for(std::chrono::milliseconds(1)); + } + CHECK(done); + return out; + } + Handle storage(uint64_t floats) { + const uint64_t bytes = floats * 4; + const Handle h = gpu->createBuffer(bytes, WGPUBufferUsage_Storage | WGPUBufferUsage_CopySrc | WGPUBufferUsage_CopyDst); + const std::vector zeros(bytes, 0); + gpu->writeBuffer(h, 0, zeros.data(), bytes); + return h; + } +}; + +/** Equal, or both within f32 rounding of each other; counts how many were not bit-equal. */ +size_t compare(const std::vector& got, const std::vector& want, float tolerance, size_t& inexact) { + size_t differ = got.size() == want.size() ? 0 : 1; + for (size_t i = 0; i < std::min(got.size(), want.size()); ++i) { + if (got[i] == want[i]) continue; + if (std::fabs(got[i] - want[i]) <= tolerance * std::max(1.0f, std::fabs(want[i]))) ++inexact; + else ++differ; + } + return differ; +} + +Node lcg(Node state) { return state.mul(uint_(1664525)).add(uint_(1013904223)); } +Node modulo(Node value, uint32_t n) { return value.sub(value.div(uint_(n)).mul(uint_(n))); } + +void instanceGrid() { + Device device; + Program program(Stage::Compute); + { + Build build(program); + const Storage positions = storage("positions", Type::vec(4)); + const Node time = uniform("time", Type::f32()); + Fn([&] { + If(instanceIndex().lessThan(uint_(kGridCount)), [&] { + const Node row = instanceIndex().div(uint_(100)); + const Node column = float_(instanceIndex().sub(row.mul(uint_(100)))); + positions.element(instanceIndex()) + .assign(vec4({column.mul(0.5), sin(column.mul(0.25).add(time)), float_(row).mul(0.5), 1})); + }); + }); + } + for (const Diagnostic& d : program.diagnostics()) std::fprintf(stderr, "%s %s: %s\n", d.code.c_str(), d.node.c_str(), d.reason.c_str()); + ComputePass pass(device.context.getDevice(), *device.gpu, program); + CHECK(program.ok() && pass.error().empty()); + const Handle positions = device.storage(uint64_t{kGridCount} * 4); + WGPUCommandEncoder encoder = device.encoder(); + const Handle storage[] = {positions}; + CHECK(pass.dispatch(encoder, storage, kGridCount, {{"time", 0.75}})); + device.submit(encoder); + const auto got = device.read(positions, uint64_t{kGridCount} * 4); + const auto want = reference("instance-grid", "positions"); + // WGSL sin is implementation-approximated: the Nvidia oracle differs from CPU sin by + // 2.22e-6, and SwiftShader differs from that oracle by 1.89e-4. Use the corpus's 0.2 mm + // position bound only for wave heights; grid coordinates and w remain exact. + size_t differ = got.size() == uint64_t{kGridCount} * 4 && got.size() == want.size() ? 0 : 1; + float worst = 0; + for (size_t i = 0; i < std::min(got.size(), want.size()); ++i) { + const float error = std::fabs(got[i] - want[i]); + const float tolerance = i % 4 == 1 ? 2e-4f : 0; + if (!std::isfinite(got[i]) || !std::isfinite(want[i]) || !(error <= tolerance)) ++differ; + worst = std::max(worst, error); + } + std::printf("instance grid: %u positions, %zu components differ, max absolute error %.9g\n", kGridCount, differ, worst); + CHECK(differ == 0); +} + +void particlesLifetime() { + Device device; + const Handle state = device.storage(uint64_t{kParticleAmount} * 2); + const auto seed = [](Node generation) { + return lcg(lcg(instanceIndex().add(uint_(kParticleSeed)).add(generation.mul(uint_(7919))))); + }; + const auto spawn = [&](Storage positions, Storage velocities, Storage life, Node generation) { + const Node s = seed(generation); + life.element(instanceIndex()).assign(vec2({float_(modulo(s, 60).add(uint_(1))), float_(generation)})); + positions.element(instanceIndex()).assign(vec3({0, 0, 0})); + const Node x = float_(modulo(s.div(uint_(64)), 200)).sub(100).mul(0.01); + const Node z = float_(modulo(s.div(uint_(16384)), 200)).sub(100).mul(0.01); + velocities.element(instanceIndex()).assign(vec3({x, 2, z})); + }; + world::GpuParticles3D particles( + device.context.getDevice(), *device.gpu, + {kParticleAmount, + [&](Storage positions, Storage velocities) { + spawn(positions, velocities, storage("state", Type::vec(2)), uint_(0)); + }, + [&](Storage positions, Storage velocities) { + const Storage life = storage("state", Type::vec(2)); + const Node current = life.element(instanceIndex()); + const Node remaining = current.x().sub(1); + const Node generation = current.y(); + const Node velocity = velocities.element(instanceIndex()); + positions.element(instanceIndex()) + .assign(Node(positions.element(instanceIndex())).add(velocity.mul(1.0 / 60))); + velocities.element(instanceIndex()).assign(velocity.sub(vec3({0, 9.8 / 60, 0}))); + life.element(instanceIndex()).assign(vec2({remaining, generation})); + If(remaining.lessThan(0.5), [&] { spawn(positions, velocities, life, uint_(generation.add(1))); }); + }, + {state}}); + if (!particles.error().empty()) std::fprintf(stderr, "%s\n", particles.error().c_str()); + CHECK(particles.error().empty()); + WGPUCommandEncoder encoder = device.encoder(); + CHECK(particles.attach(encoder)); + for (int tick = 0; tick < kParticleTicks; ++tick) CHECK(particles.process(encoder)); + device.submit(encoder); + + const std::vector gotState = device.read(state, uint64_t{kParticleAmount} * 2); + const std::vector wantState = reference("particles", "state"); + size_t inexact = 0; + const size_t stateDiffer = compare(gotState, wantState, 0, inexact); + double recycled = 0, wantRecycled = 0; + for (size_t i = 1; i < gotState.size(); i += 2) recycled += gotState[i]; + for (size_t i = 1; i < wantState.size(); i += 2) wantRecycled += wantState[i]; + size_t positionsInexact = 0; + const size_t positionsDiffer = + compare(device.read(particles.positions(), uint64_t{kParticleAmount} * 4), reference("particles", "positions"), 1e-5f, positionsInexact); + std::printf("particles: %u emitted at start, %.0f recycled (reference %.0f) over %d ticks; %zu state values differ, " + "%zu position components differ, %zu within f32 rounding\n", + kParticleAmount, recycled, wantRecycled, kParticleTicks, stateDiffer, positionsDiffer, positionsInexact); + CHECK(stateDiffer == 0 && positionsDiffer == 0 && recycled == wantRecycled && recycled > 0); + CHECK(particles.processDispatches() == static_cast(kParticleTicks)); + + // Not emitting, then released: no dispatch either way, as TS's `process` returns early. + particles.emitting = false; + WGPUCommandEncoder idle = device.encoder(); + CHECK(particles.process(idle)); + particles.emitting = true; + particles.release(); + CHECK(particles.process(idle) && particles.processDispatches() == static_cast(kParticleTicks)); + CHECK(!particles.attach(idle)); + device.submit(idle); + device.gpu->destroy(state); +} + +world::FluidField2D::Options fluidOptions() { + world::FluidField2D::Options o; + o.resolution = 16; o.pressureIterations = 5; o.viscosity = 0.03; o.splatRadius = 0.24; + return o; +} + +void fluidIr() { + const auto o = fluidOptions(); + for (int k = 0; k < world::FluidField2D::Count; ++k) { + const Program p = world::FluidField2D::kernel(static_cast(k), o); + for (const Diagnostic& d : p.diagnostics()) std::fprintf(stderr, "%s: %s\n", d.code.c_str(), d.reason.c_str()); + const auto module = buildStage(p, 0); + CHECK(p.ok() && module.wgsl.ok()); + CHECK(module.wgsl.code.find("texture") == std::string::npos); + CHECK(module.wgsl.code.find("global_invocation_id") != std::string::npos); + } + VertexVariant sprite; + sprite.sprite = true; + sprite.nodes.colorNode = graph::vec4({graph::uv(), graph::float_(0.35), graph::float_(1)}); + sprite.positionNode = std::make_shared(PositionNode{"particle-storage", [](Program& p, ExprId) { + Build build(p); + return Node(storage("positions", Type::vec(3)).element(instanceIndex())).id; + }}); + const auto stages = buildSprite(sprite); + CHECK(stages.vertex.ok() && stages.fragment.ok()); + CHECK(buildStage(stages.vertex, 0).wgsl.ok() && buildStage(stages.fragment, 1).wgsl.ok()); + const auto vertex = buildStage(stages.vertex, 0); + CHECK(vertex.wgsl.code.find("instance_index") != std::string::npos); + CHECK(vertex.wgsl.code.find("s_positions") != std::string::npos); + Scene scene; + auto material = std::make_shared(MaterialType::Basic, true); + material->spriteMaterial = true; material->rotation = 0.3; + auto object = std::make_shared(material); + object->count = 12; object->center.x = 0.3; object->setCastShadow(true); + scene.add(*object); + PerspectiveCamera camera(50, 4.0 / 3, 0.1, 50); + camera.position.set(3, 2, 7); camera.lookAt(Vector3(0, 0, 0)); + RenderDatabase database; + LightState lights; + const auto draws = database.prepare(scene, camera, lights); + CHECK(draws.size() == 1 && database.diagnostics().empty()); + if (draws.size() == 1) { + CHECK(draws[0].sprite && draws[0].instanceCount == 12 && !draws[0].castShadow); + CHECK(draws[0].spriteCenter[0] == 0.3 && draws[0].spriteRotation == 0.3); + CHECK(!draws[0].instanceMatrices && !draws[0].batchable); + } + +} + +void fluidField() { + Device device; + world::FluidField2D field(device.context.getDevice(), *device.gpu, fluidOptions()); + CHECK(field.error().empty()); + if (!field.error().empty()) { std::fprintf(stderr, "%s\n", field.error().c_str()); return; } + for (int tick = 0; tick < 6; ++tick) { + if (tick % 2 == 0) { + CHECK(field.splat(0.35, 0.45, 0.12, -0.08, 0.7)); + CHECK(field.splat(0.72, 0.65, -0.09, 0.11, 0.4)); + } + CHECK(field.process()); + } + CHECK(field.steps() == 6 && field.splatsApplied() == 6); + // 1e-5 * max(1, |reference|): f32 division/length and fused arithmetic differ across + // WGSL backends; six steps with five Jacobi iterations accumulate that rounding. + // No tolerance for changed texel selection: all 16x16 vec4 entries must match. + for (const auto& entry : {std::pair{"velocity", field.velocity()}, std::pair{"dye", field.dye()}}) { + const auto got = device.read(entry.second, 16 * 16 * 4); + const auto want = reference("fluid-field", entry.first); + size_t inexact = 0; + const size_t differ = compare(got, want, 1e-5f, inexact); + std::printf("fluid %s: %zu differ, %zu within 1e-5 f32 tolerance\n", entry.first, differ, inexact); + CHECK(got.size() == 1024 && differ == 0); + CHECK(std::any_of(got.begin(), got.end(), [](float v) { return v != 0; })); + } + field.release(); + CHECK(field.process() && field.steps() == 6); +} + +world::FluidParticles3D::Options fluidParticleOptions() { + world::FluidParticles3D::Options o; + o.capacity = 12; o.min = {-1, -1, -1}; o.max = {1, 1, 1}; o.voxelSize = 0.25; + return o; +} + +void fluidParticlesIr() { + const auto o = fluidParticleOptions(); + CHECK(o.iterations == 3 && o.viscosity == 0.008 && o.cohesion == 0.03 && o.vorticity == 0.015); + for (int k = 0; k < world::FluidParticles3D::Count; ++k) { + const Program p = world::FluidParticles3D::kernel(static_cast(k), o); + for (const Diagnostic& d : p.diagnostics()) std::fprintf(stderr, "kernel %d %s: %s\n", k, d.code.c_str(), d.reason.c_str()); + const auto module = buildStage(p, 0); + for (const std::string& error : module.wgsl.errors) std::fprintf(stderr, "kernel %d: %s\n", k, error.c_str()); + CHECK(p.ok() && module.wgsl.ok()); + CHECK(module.wgsl.code.find("global_invocation_id") != std::string::npos); + CHECK(module.bindings.size() <= 8); + } +} + +void fluidParticles() { + Device device; + auto run = [&](bool broken) { + auto o = fluidParticleOptions(); + if (broken) o.iterations = 0; // Red control: bypass only the density constraint. + world::FluidParticles3D fluid(device.context.getDevice(), *device.gpu, o); + CHECK(fluid.error().empty()); + if (!fluid.error().empty()) { std::fprintf(stderr, "%s\n", fluid.error().c_str()); return std::pair, std::vector>{}; } + for (uint32_t i = 0; i < 12; ++i) + CHECK(fluid.emit({(int(i % 3) - 1) * 0.1, (int(i / 3 % 2) - 0.5) * 0.1, (int(i / 6) - 0.5) * 0.1}, + {0.1 + (i % 3) * 0.07, 0.25, -0.08 + (i / 6) * 0.1})); + for (int tick = 0; tick < 6; ++tick) CHECK(fluid.process()); + CHECK(fluid.steps() == 6); + auto positions = device.read(fluid.positions(), 48), velocities = device.read(fluid.velocities(), 48); + const auto volume = device.read(fluid.density(), 512); + CHECK(volume.size() == 512 && std::all_of(volume.begin(), volume.end(), [](float v) { return std::isfinite(v) && v >= 0; })); + CHECK(std::any_of(volume.begin(), volume.end(), [](float v) { return v > 0; })); + fluid.release(); CHECK(fluid.process() && fluid.steps() == 6); + return std::pair{positions, velocities}; + }; + const auto [positions, velocities] = run(false); + const auto [redPositions, redVelocities] = run(true); + // Absolute bounds: 0.2 mm on positions, 0.02 m/s on velocity/foam. Atomic grid insertion + // permutes f32 neighbour sums; pow/sqrt/FMA differ across WGSL backends. Eighteen PBF + // iterations accumulate rounding, then velocity reconstruction amplifies it by 1/dt = 60. + // Every component must match; no aggregate error can hide an individual particle failure. + const auto compareAbsolute = [](const std::vector& got, const std::vector& want, float tolerance) { + float worst = 0; + CHECK(got.size() == 48 && want.size() == 48); + for (size_t i = 0; i < std::min(got.size(), want.size()); ++i) { + CHECK(std::isfinite(got[i]) && std::isfinite(want[i])); + worst = std::max(worst, std::fabs(got[i] - want[i])); + } + std::printf("fluid particles: max absolute error %.9g, bound %.9g\n", worst, tolerance); + CHECK(worst <= tolerance); + }; + const auto wantPositions = reference("fluid-particles", "positions"); + const auto wantVelocities = reference("fluid-particles", "velocities"); + compareAbsolute(positions, wantPositions, 2e-4f); + compareAbsolute(velocities, wantVelocities, 0.02f); + compareAbsolute(redPositions, reference("fluid-particles", "unconstrainedPositions"), 2e-4f); + compareAbsolute(redVelocities, reference("fluid-particles", "unconstrainedVelocities"), 0.02f); + float redPositionError = 0, redVelocityError = 0; + for (size_t i = 0; i < std::min(redPositions.size(), wantPositions.size()); ++i) + redPositionError = std::max(redPositionError, std::fabs(redPositions[i] - wantPositions[i])); + for (size_t i = 0; i < std::min(redVelocities.size(), wantVelocities.size()); ++i) + redVelocityError = std::max(redVelocityError, std::fabs(redVelocities[i] - wantVelocities[i])); + std::printf("density disabled red control: position error %.9g, velocity error %.9g\n", redPositionError, redVelocityError); + CHECK(redPositionError > 2e-4f && redVelocityError > 0.02f); +} + +} // namespace + +TN_TEST_MAIN({"instance_grid", instanceGrid}, {"particles_lifetime", particlesLifetime}, {"fluid_field", fluidField}, {"fluid_ir", fluidIr}, {"fluid_particles", fluidParticles}, {"fluid_particles_ir", fluidParticlesIr}) diff --git a/packages/runtime-native/tests/native-engine/visibility/camera-cull-reference.ts b/packages/runtime-native/tests/native-engine/visibility/camera-cull-reference.ts new file mode 100644 index 000000000..f5c65aadf --- /dev/null +++ b/packages/runtime-native/tests/native-engine/visibility/camera-cull-reference.ts @@ -0,0 +1,290 @@ +/** + * Records `RenderCameraCull`'s report for ~17 deterministic scenes as a C++ table the native test + * rebuilds with the ported object model and compares field for field (PRD-519). Every double is + * recorded as its binary64 bit pattern, so the comparison is exact. + * + * Each scene is described as flat data the C++ test replays: a node list with parent indices, each + * mesh's geometry bounding sphere as three computed it, positions, scales, flags, a camera, a + * viewport height and the gate options. The C++ test builds the same graph natively, calls its + * `CameraCull`, and compares the report. + * + * pnpm --workspace-root exec tsx packages/runtime-native/tests/native-engine/visibility/camera-cull-reference.ts + * ... -- --check (fails when the committed table is not what the core module produces) + */ + +import { readFileSync, writeFileSync } from "node:fs"; +import path from "node:path"; +import { fileURLToPath } from "node:url"; + +import { + Group, + Mesh, + MeshBasicMaterial, + type Object3D, + OrthographicCamera, + PerspectiveCamera, + Scene, + SphereGeometry, +} from "three"; + +import { + DEFAULT_MINIMUM_PROJECTED_PIXELS, + RenderCameraCull, + alwaysRender, +} from "../../../../core/src/render-camera-cull.js"; + +const HERE = path.dirname(fileURLToPath(import.meta.url)); +const OUT = path.join(HERE, "camera_cull_reference.inc"); + +const f64 = (x: number) => { + const words = new Uint32Array(new Float64Array([x]).buffer); + return (BigInt(words[1] as number) << 32n) | BigInt(words[0] as number); +}; +const bits = (x: number) => `0x${f64(x).toString(16).padStart(16, "0")}ull`; + +interface INodeSpec { + mesh: boolean; + parent: number; // -1 scene root, -2 camera, otherwise a node index + x: number; + y: number; + z: number; + sx: number; + sy: number; + sz: number; + radius: number; + castShadow: boolean; + frustumCulled: boolean; + mark: boolean; + visible: boolean; + layer: number; +} + +type INodeInput = { + mesh: boolean; + parent: number; + x?: number; + y?: number; + z?: number; + scale?: number; + radius?: number; + castShadow?: boolean; + frustumCulled?: boolean; + mark?: boolean; + visible?: boolean; + layer?: number; +}; + +const node = (input: INodeInput): INodeSpec => ({ + mesh: input.mesh, + parent: input.parent, + x: input.x ?? 0, + y: input.y ?? 0, + z: input.z ?? 0, + sx: input.scale ?? 1, + sy: input.scale ?? 1, + sz: input.scale ?? 1, + radius: input.radius ?? 0, + castShadow: input.castShadow ?? false, + frustumCulled: input.frustumCulled ?? true, + mark: input.mark ?? false, + visible: input.visible ?? true, + layer: input.layer ?? 0, +}); + +interface ISceneSpec { + nodes: INodeSpec[]; + perspective: boolean; + fov: number; + cameraX: number; + cameraY: number; + cameraZ: number; + viewportHeight: number; + enabled: boolean; + minimumPixels: number; +} + +interface IRecord { + centers: [number, number, number][]; + radii: number[]; + report: Record; +} + +const scene = (spec: Partial & { nodes: INodeSpec[] }): ISceneSpec => ({ + nodes: spec.nodes, + perspective: spec.perspective ?? true, + fov: spec.fov ?? 60, + cameraX: spec.cameraX ?? 0, + cameraY: spec.cameraY ?? 0, + cameraZ: spec.cameraZ ?? 0, + viewportHeight: spec.viewportHeight ?? 720, + enabled: spec.enabled ?? true, + minimumPixels: spec.minimumPixels ?? DEFAULT_MINIMUM_PROJECTED_PIXELS, +}); + +function sphereGeometry(radius: number): SphereGeometry { + const geometry = new SphereGeometry(radius, 8, 6); + geometry.computeBoundingSphere(); + return geometry; +} + +/** Builds a real three scene from the flat spec, applying the gate and recording its report. */ +function record(spec: ISceneSpec): { + centers: [number, number, number][]; + radii: number[]; + report: Record; +} { + const root = new Scene(); + const objects: Object3D[] = []; + const centers: [number, number, number][] = []; + const radii: number[] = []; + for (const entry of spec.nodes) { + let object: Object3D; + if (entry.mesh) { + const geometry = sphereGeometry(entry.radius); + const sphere = geometry.boundingSphere; + if (sphere === null) throw new Error("fixture: SphereGeometry has no bounding sphere"); + centers.push([sphere.center.x, sphere.center.y, sphere.center.z]); + radii.push(sphere.radius); + object = new Mesh(geometry, new MeshBasicMaterial()); + } else { + centers.push([0, 0, 0]); + radii.push(0); + object = new Group(); + } + object.position.set(entry.x, entry.y, entry.z); + object.scale.set(entry.sx, entry.sy, entry.sz); + object.visible = entry.visible; + object.castShadow = entry.castShadow; + object.frustumCulled = entry.frustumCulled; + object.layers.set(entry.layer); + objects.push(object); + } + + const camera = spec.perspective + ? new PerspectiveCamera(spec.fov, 1, 0.1, 1_000_000) + : new OrthographicCamera(-1, 1, 1, -1, 0.1, 100); + camera.position.set(spec.cameraX, spec.cameraY, spec.cameraZ); + camera.updateMatrixWorld(); + + const cameraInScene = spec.nodes.some((entry) => entry.parent === -2); + if (cameraInScene) root.add(camera); + for (let index = 0; index < spec.nodes.length; index += 1) { + const parent = spec.nodes[index].parent; + const target = parent === -2 ? camera : parent < 0 ? root : objects[parent]; + target.add(objects[index]); + } + for (let index = 0; index < spec.nodes.length; index += 1) { + if (spec.nodes[index].mark) alwaysRender(objects[index]); + } + root.updateMatrixWorld(); + camera.updateMatrixWorld(); + + const cull = new RenderCameraCull( + spec.enabled ? { minimumPixels: spec.minimumPixels } : { minimumPixels: false }, + ); + cull.apply(root, camera, spec.viewportHeight); + return { centers, radii, report: { ...cull.report } as Record }; +} + +/* ---- the scenes ---- */ + +const TINY = 0.1; +const FAR = -1_000; + +const scenes: ISceneSpec[] = [ + scene({ + nodes: [ + node({ mesh: true, parent: -1, radius: TINY, z: FAR }), + node({ mesh: true, parent: -1, radius: 1, z: -100 }), + ], + }), + scene({ + nodes: [ + node({ mesh: false, parent: -1, visible: false }), + node({ mesh: true, parent: 0, radius: TINY, z: FAR }), + node({ mesh: true, parent: -1, radius: TINY, z: FAR }), + ], + }), + scene({ + nodes: [ + node({ mesh: false, parent: -1 }), + node({ mesh: false, parent: 0 }), + node({ mesh: true, parent: 1, radius: TINY, z: FAR }), + node({ mesh: true, parent: 1, radius: 1, z: -100 }), + ], + }), + scene({ + nodes: [node({ mesh: true, parent: -1, radius: 0.01, x: 100_000, z: FAR, castShadow: true })], + }), + scene({ nodes: [node({ mesh: true, parent: -1, radius: 0.01, z: FAR, castShadow: true })] }), + scene({ nodes: [node({ mesh: true, parent: -1, radius: 0.01, z: FAR, mark: true })] }), + scene({ nodes: [node({ mesh: true, parent: -1, radius: 0.01, z: FAR, frustumCulled: false })] }), + scene({ nodes: [node({ mesh: true, parent: -1, radius: 0, z: FAR })] }), + scene({ + nodes: [ + node({ mesh: true, parent: -1, radius: TINY, z: FAR, layer: 3 }), + node({ mesh: true, parent: -1, radius: TINY, z: FAR, layer: 7 }), + ], + }), + scene({ nodes: [node({ mesh: true, parent: -2, radius: 0.01, z: FAR })] }), + scene({ nodes: [node({ mesh: true, parent: -1, radius: 0.001, z: -100 })], perspective: false }), + scene({ nodes: [node({ mesh: true, parent: -1, radius: 1, z: -100 })], viewportHeight: 0.5 }), + scene({ nodes: [node({ mesh: true, parent: -1, radius: 1, z: -100 })], minimumPixels: 40 }), + scene({ nodes: [node({ mesh: true, parent: -1, radius: TINY, z: FAR })], enabled: false }), + scene({ nodes: [node({ mesh: true, parent: -1, radius: 1, z: FAR })], minimumPixels: 5 }), + scene({ + nodes: [node({ mesh: true, parent: -1, radius: 1, z: FAR })], + minimumPixels: 5, + cameraZ: -900, + }), + scene({ nodes: [node({ mesh: true, parent: -1, radius: 0.001, z: FAR, scale: 1_000 })] }), +]; + +const recorded = scenes.map((spec) => ({ spec, ...record(spec) })); + +const lines = [ + "// Generated by packages/runtime-native/tests/native-engine/visibility/camera-cull-reference.ts", + "// from packages/core/src/render-camera-cull.ts. Do not edit: rerun the generator. Doubles are", + "// binary64 bit patterns; counts are decimal integers.", + "", +]; +for (const [index, { spec, centers, radii, report }] of recorded.entries()) { + lines.push(`static const RefNode kCameraCullNodes${index}[] = {`); + for (const [nodeIndex, entry] of spec.nodes.entries()) { + const [cx, cy, cz] = centers[nodeIndex] as [number, number, number]; + lines.push( + ` {${entry.parent}, ${entry.mesh}, ${bits(entry.x)}, ${bits(entry.y)}, ${bits(entry.z)}, ` + + `${bits(entry.sx)}, ${bits(entry.sy)}, ${bits(entry.sz)}, ${bits(radii[nodeIndex] as number)}, ` + + `${bits(cx)}, ${bits(cy)}, ${bits(cz)}, ${entry.castShadow}, ${entry.frustumCulled}, ` + + `${entry.mark}, ${entry.visible}, ${entry.layer}u},`, + ); + } + lines.push("};", ""); +} +lines.push("static const RefScene kCameraCullScenes[] = {"); +for (const [index, { spec, report }] of recorded.entries()) { + lines.push( + ` {kCameraCullNodes${index}, std::size(kCameraCullNodes${index}), ` + + `{${spec.perspective}, ${bits(spec.fov)}, ${bits(spec.cameraX)}, ${bits(spec.cameraY)}, ${bits(spec.cameraZ)}}, ` + + `${bits(spec.viewportHeight)}, ${spec.enabled}, ${bits(spec.minimumPixels)}, ` + + `{${Boolean(report.enabled)}, ${Boolean(report.cameraResolved)}, ${bits(report.thresholdPixels as number)}, ` + + `${report.considered}u, ${report.culled}u, ${report.exemptCameraAttached}u, ${report.exemptMarked}u, ` + + `${report.exemptShadowCasters}u, ${report.exemptWithoutBounds}u, ${report.exemptDynamicBounds}u, ` + + `${report.exemptFrustumCulled}u}},`, + ); +} +lines.push("};", ""); + +const text = lines.join("\n"); +if (process.argv.includes("--check")) { + if (readFileSync(OUT, "utf8") !== text) { + console.error( + "TN_FIXTURE_STALE: camera_cull_reference.inc is not what the core module produces", + ); + process.exit(1); + } + console.log("current: camera_cull_reference.inc"); +} else { + writeFileSync(OUT, text); + console.log(`wrote ${OUT}`); +} diff --git a/packages/runtime-native/tests/native-engine/visibility/camera_cull_reference.inc b/packages/runtime-native/tests/native-engine/visibility/camera_cull_reference.inc new file mode 100644 index 000000000..e383a8a04 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/visibility/camera_cull_reference.inc @@ -0,0 +1,98 @@ +// Generated by packages/runtime-native/tests/native-engine/visibility/camera-cull-reference.ts +// from packages/core/src/render-camera-cull.ts. Do not edit: rerun the generator. Doubles are +// binary64 bit patterns; counts are decimal integers. + +static const RefNode kCameraCullNodes0[] = { + {-1, true, 0x0000000000000000ull, 0x0000000000000000ull, 0xc08f400000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3fb99999ad67022dull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, false, true, false, true, 0u}, + {-1, true, 0x0000000000000000ull, 0x0000000000000000ull, 0xc059000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3ff0000007539e0eull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, false, true, false, true, 0u}, +}; + +static const RefNode kCameraCullNodes1[] = { + {-1, false, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, false, true, false, false, 0u}, + {0, true, 0x0000000000000000ull, 0x0000000000000000ull, 0xc08f400000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3fb99999ad67022dull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, false, true, false, true, 0u}, + {-1, true, 0x0000000000000000ull, 0x0000000000000000ull, 0xc08f400000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3fb99999ad67022dull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, false, true, false, true, 0u}, +}; + +static const RefNode kCameraCullNodes2[] = { + {-1, false, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, false, true, false, true, 0u}, + {0, false, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, false, true, false, true, 0u}, + {1, true, 0x0000000000000000ull, 0x0000000000000000ull, 0xc08f400000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3fb99999ad67022dull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, false, true, false, true, 0u}, + {1, true, 0x0000000000000000ull, 0x0000000000000000ull, 0xc059000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3ff0000007539e0eull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, false, true, false, true, 0u}, +}; + +static const RefNode kCameraCullNodes3[] = { + {-1, true, 0x40f86a0000000000ull, 0x0000000000000000ull, 0xc08f400000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3f847ae1474cba70ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, true, true, false, true, 0u}, +}; + +static const RefNode kCameraCullNodes4[] = { + {-1, true, 0x0000000000000000ull, 0x0000000000000000ull, 0xc08f400000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3f847ae1474cba70ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, true, true, false, true, 0u}, +}; + +static const RefNode kCameraCullNodes5[] = { + {-1, true, 0x0000000000000000ull, 0x0000000000000000ull, 0xc08f400000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3f847ae1474cba70ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, false, true, true, true, 0u}, +}; + +static const RefNode kCameraCullNodes6[] = { + {-1, true, 0x0000000000000000ull, 0x0000000000000000ull, 0xc08f400000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3f847ae1474cba70ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, false, false, false, true, 0u}, +}; + +static const RefNode kCameraCullNodes7[] = { + {-1, true, 0x0000000000000000ull, 0x0000000000000000ull, 0xc08f400000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, false, true, false, true, 0u}, +}; + +static const RefNode kCameraCullNodes8[] = { + {-1, true, 0x0000000000000000ull, 0x0000000000000000ull, 0xc08f400000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3fb99999ad67022dull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, false, true, false, true, 3u}, + {-1, true, 0x0000000000000000ull, 0x0000000000000000ull, 0xc08f400000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3fb99999ad67022dull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, false, true, false, true, 7u}, +}; + +static const RefNode kCameraCullNodes9[] = { + {-2, true, 0x0000000000000000ull, 0x0000000000000000ull, 0xc08f400000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3f847ae1474cba70ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, false, true, false, true, 0u}, +}; + +static const RefNode kCameraCullNodes10[] = { + {-1, true, 0x0000000000000000ull, 0x0000000000000000ull, 0xc059000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3f50624de0000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, false, true, false, true, 0u}, +}; + +static const RefNode kCameraCullNodes11[] = { + {-1, true, 0x0000000000000000ull, 0x0000000000000000ull, 0xc059000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3ff0000007539e0eull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, false, true, false, true, 0u}, +}; + +static const RefNode kCameraCullNodes12[] = { + {-1, true, 0x0000000000000000ull, 0x0000000000000000ull, 0xc059000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3ff0000007539e0eull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, false, true, false, true, 0u}, +}; + +static const RefNode kCameraCullNodes13[] = { + {-1, true, 0x0000000000000000ull, 0x0000000000000000ull, 0xc08f400000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3fb99999ad67022dull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, false, true, false, true, 0u}, +}; + +static const RefNode kCameraCullNodes14[] = { + {-1, true, 0x0000000000000000ull, 0x0000000000000000ull, 0xc08f400000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3ff0000007539e0eull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, false, true, false, true, 0u}, +}; + +static const RefNode kCameraCullNodes15[] = { + {-1, true, 0x0000000000000000ull, 0x0000000000000000ull, 0xc08f400000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0x3ff0000007539e0eull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, false, true, false, true, 0u}, +}; + +static const RefNode kCameraCullNodes16[] = { + {-1, true, 0x0000000000000000ull, 0x0000000000000000ull, 0xc08f400000000000ull, 0x408f400000000000ull, 0x408f400000000000ull, 0x408f400000000000ull, 0x3f50624de0000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, false, true, false, true, 0u}, +}; + +static const RefScene kCameraCullScenes[] = { + {kCameraCullNodes0, std::size(kCameraCullNodes0), {true, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull}, 0x4086800000000000ull, true, 0x3fe0000000000000ull, {true, true, 0x3fe0000000000000ull, 2u, 1u, 0u, 0u, 0u, 0u, 0u, 0u}}, + {kCameraCullNodes1, std::size(kCameraCullNodes1), {true, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull}, 0x4086800000000000ull, true, 0x3fe0000000000000ull, {true, true, 0x3fe0000000000000ull, 1u, 1u, 0u, 0u, 0u, 0u, 0u, 0u}}, + {kCameraCullNodes2, std::size(kCameraCullNodes2), {true, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull}, 0x4086800000000000ull, true, 0x3fe0000000000000ull, {true, true, 0x3fe0000000000000ull, 2u, 1u, 0u, 0u, 0u, 0u, 0u, 0u}}, + {kCameraCullNodes3, std::size(kCameraCullNodes3), {true, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull}, 0x4086800000000000ull, true, 0x3fe0000000000000ull, {true, true, 0x3fe0000000000000ull, 1u, 0u, 0u, 0u, 1u, 0u, 0u, 0u}}, + {kCameraCullNodes4, std::size(kCameraCullNodes4), {true, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull}, 0x4086800000000000ull, true, 0x3fe0000000000000ull, {true, true, 0x3fe0000000000000ull, 1u, 1u, 0u, 0u, 0u, 0u, 0u, 0u}}, + {kCameraCullNodes5, std::size(kCameraCullNodes5), {true, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull}, 0x4086800000000000ull, true, 0x3fe0000000000000ull, {true, true, 0x3fe0000000000000ull, 1u, 0u, 0u, 1u, 0u, 0u, 0u, 0u}}, + {kCameraCullNodes6, std::size(kCameraCullNodes6), {true, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull}, 0x4086800000000000ull, true, 0x3fe0000000000000ull, {true, true, 0x3fe0000000000000ull, 1u, 0u, 0u, 0u, 0u, 0u, 0u, 1u}}, + {kCameraCullNodes7, std::size(kCameraCullNodes7), {true, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull}, 0x4086800000000000ull, true, 0x3fe0000000000000ull, {true, true, 0x3fe0000000000000ull, 1u, 0u, 0u, 0u, 0u, 1u, 0u, 0u}}, + {kCameraCullNodes8, std::size(kCameraCullNodes8), {true, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull}, 0x4086800000000000ull, true, 0x3fe0000000000000ull, {true, true, 0x3fe0000000000000ull, 2u, 2u, 0u, 0u, 0u, 0u, 0u, 0u}}, + {kCameraCullNodes9, std::size(kCameraCullNodes9), {true, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull}, 0x4086800000000000ull, true, 0x3fe0000000000000ull, {true, true, 0x3fe0000000000000ull, 1u, 0u, 1u, 0u, 0u, 0u, 0u, 0u}}, + {kCameraCullNodes10, std::size(kCameraCullNodes10), {false, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull}, 0x4086800000000000ull, true, 0x3fe0000000000000ull, {true, false, 0x3fe0000000000000ull, 1u, 0u, 0u, 0u, 0u, 0u, 0u, 0u}}, + {kCameraCullNodes11, std::size(kCameraCullNodes11), {true, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull}, 0x3fe0000000000000ull, true, 0x3fe0000000000000ull, {true, true, 0x3fe0000000000000ull, 1u, 1u, 0u, 0u, 0u, 0u, 0u, 0u}}, + {kCameraCullNodes12, std::size(kCameraCullNodes12), {true, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull}, 0x4086800000000000ull, true, 0x4044000000000000ull, {true, true, 0x4044000000000000ull, 1u, 1u, 0u, 0u, 0u, 0u, 0u, 0u}}, + {kCameraCullNodes13, std::size(kCameraCullNodes13), {true, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull}, 0x4086800000000000ull, false, 0x3fe0000000000000ull, {false, true, 0x3fe0000000000000ull, 1u, 0u, 0u, 0u, 0u, 0u, 0u, 0u}}, + {kCameraCullNodes14, std::size(kCameraCullNodes14), {true, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull}, 0x4086800000000000ull, true, 0x4014000000000000ull, {true, true, 0x4014000000000000ull, 1u, 1u, 0u, 0u, 0u, 0u, 0u, 0u}}, + {kCameraCullNodes15, std::size(kCameraCullNodes15), {true, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0xc08c200000000000ull}, 0x4086800000000000ull, true, 0x4014000000000000ull, {true, true, 0x4014000000000000ull, 1u, 0u, 0u, 0u, 0u, 0u, 0u, 0u}}, + {kCameraCullNodes16, std::size(kCameraCullNodes16), {true, 0x404e000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull}, 0x4086800000000000ull, true, 0x3fe0000000000000ull, {true, true, 0x3fe0000000000000ull, 1u, 0u, 0u, 0u, 0u, 0u, 0u, 0u}}, +}; diff --git a/packages/runtime-native/tests/native-engine/visibility/camera_cull_test.cpp b/packages/runtime-native/tests/native-engine/visibility/camera_cull_test.cpp new file mode 100644 index 000000000..9ec8ea0b3 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/visibility/camera_cull_test.cpp @@ -0,0 +1,185 @@ +// PRD-519: every recorded RenderCameraCull report reproduces over the native scene graph. The table +// is generated from packages/core/src/render-camera-cull.ts +// (packages/runtime-native/tests/native-engine/visibility/camera-cull-reference.ts): each scene is a +// flat node list, a camera, a viewport and the gate options the C++ test rebuilds natively, and the +// report the real gate produced for it. Every double is stored as its binary64 bit pattern and +// compares bit for bit, except that any two NaNs are equal. +#include "check.h" +#include "engine/renderer/visibility/camera_cull.h" + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +#include "engine/scene/geometry.h" +#include "engine/scene/nodes.h" + +using namespace tn::engine; +using namespace tn::engine::visibility; + +namespace { + +// Doubles travel as their binary64 bit pattern so the generator can write them as `0x...ull` and the +// comparison stays exact. counts stay decimal. +struct RefNode { + int32_t parent; // -1 scene root, -2 camera, otherwise a node index + bool mesh; + uint64_t x, y, z; + uint64_t sx, sy, sz; + uint64_t radius; + uint64_t centerX, centerY, centerZ; + bool castShadow; + bool frustumCulled; + bool alwaysRender; + bool visible; + uint32_t layer; +}; + +struct RefCamera { + bool perspective; + uint64_t fov; + uint64_t x, y, z; +}; + +struct RefExpected { + bool enabled; + bool cameraResolved; + uint64_t thresholdPixels; + uint32_t considered; + uint32_t culled; + uint32_t exemptCameraAttached; + uint32_t exemptMarked; + uint32_t exemptShadowCasters; + uint32_t exemptWithoutBounds; + uint32_t exemptDynamicBounds; + uint32_t exemptFrustumCulled; +}; + +struct RefScene { + const RefNode* nodes; + std::size_t nodeCount; + RefCamera camera; + uint64_t viewportHeight; + bool optionsEnabled; + uint64_t optionsMinimumPixels; + RefExpected expected; +}; + +#include "camera_cull_reference.inc" + +constexpr double fromBits(uint64_t bits) { return std::bit_cast(bits); } + +// Bit-exact, except that every NaN is the same value: the reference is JavaScript, whose NaN +// payloads are not distinguishable (and x86 sets the sign bit on an arithmetic NaN, ARM does not). +bool sameDouble(double got, double want) { + return std::bit_cast(got) == std::bit_cast(want) || (std::isnan(got) && std::isnan(want)); +} + +void cameraCull() { + std::size_t compared = 0; + std::size_t mismatched = 0; + + for (std::size_t sceneIndex = 0; sceneIndex < std::size(kCameraCullScenes); ++sceneIndex) { + const RefScene& ref = kCameraCullScenes[sceneIndex]; + Scene root; + std::vector> objects; + objects.reserve(ref.nodeCount); + for (std::size_t index = 0; index < ref.nodeCount; ++index) { + const RefNode& entry = ref.nodes[index]; + if (entry.mesh) { + auto geometry = std::make_shared(); + geometry->boundingSphere = std::make_shared(); + geometry->boundingSphere->center.set(fromBits(entry.centerX), fromBits(entry.centerY), + fromBits(entry.centerZ)); + geometry->boundingSphere->radius = fromBits(entry.radius); + objects.push_back(std::make_shared(geometry, std::shared_ptr{})); + } else { + objects.push_back(std::make_shared()); + } + Object3D& object = *objects.back(); + object.position.set(fromBits(entry.x), fromBits(entry.y), fromBits(entry.z)); + object.scale.set(fromBits(entry.sx), fromBits(entry.sy), fromBits(entry.sz)); + object.setVisible(entry.visible); + object.setCastShadow(entry.castShadow); + object.frustumCulled = entry.frustumCulled; + object.setLayer(static_cast(entry.layer)); + } + + std::shared_ptr camera = + ref.camera.perspective + ? std::shared_ptr( + std::make_shared(fromBits(ref.camera.fov), 1, 0.1, 1'000'000)) + : std::shared_ptr(std::make_shared(-1, 1, 1, -1, 0.1, 100)); + camera->position.set(fromBits(ref.camera.x), fromBits(ref.camera.y), fromBits(ref.camera.z)); + camera->updateMatrixWorld(); + + bool cameraInScene = false; + for (std::size_t index = 0; index < ref.nodeCount; ++index) { + if (ref.nodes[index].parent == -2) + cameraInScene = true; + } + if (cameraInScene) + root.add(*camera); + for (std::size_t index = 0; index < ref.nodeCount; ++index) { + const int32_t parent = ref.nodes[index].parent; + Object3D& target = parent == -2 ? *camera : parent < 0 ? root : *objects[static_cast(parent)]; + target.add(*objects[index]); + } + + const CameraCullOptions options{ref.optionsEnabled, fromBits(ref.optionsMinimumPixels)}; + std::string error; + std::optional cull = CameraCull::create(options, error); + if (!cull) { + ++mismatched; + std::fprintf(stderr, "scene %zu: gate refused: %s\n", sceneIndex, error.c_str()); + continue; + } + for (std::size_t index = 0; index < ref.nodeCount; ++index) { + if (ref.nodes[index].alwaysRender) + cull->alwaysRender(*objects[index]); + } + root.updateMatrixWorld(); + camera->updateMatrixWorld(); + cull->apply(root, *camera, fromBits(ref.viewportHeight)); + + const CameraCullReport& got = cull->report(); + const RefExpected& want = ref.expected; + ++compared; + const bool ok = + got.enabled == want.enabled && got.cameraResolved == want.cameraResolved && + sameDouble(got.thresholdPixels, fromBits(want.thresholdPixels)) && got.considered == want.considered && + got.culled == want.culled && got.exemptCameraAttached == want.exemptCameraAttached && + got.exemptMarked == want.exemptMarked && got.exemptShadowCasters == want.exemptShadowCasters && + got.exemptWithoutBounds == want.exemptWithoutBounds && + got.exemptDynamicBounds == want.exemptDynamicBounds && got.exemptFrustumCulled == want.exemptFrustumCulled; + if (!ok) { + ++mismatched; + std::fprintf(stderr, + "scene %zu: got {enabled %d resolved %d thr %.17g considered %u culled %u attached " + "%u marked %u shadow %u nobounds %u dynamic %u frustum %u}\n", + sceneIndex, got.enabled, got.cameraResolved, got.thresholdPixels, got.considered, got.culled, + got.exemptCameraAttached, got.exemptMarked, got.exemptShadowCasters, got.exemptWithoutBounds, + got.exemptDynamicBounds, got.exemptFrustumCulled); + std::fprintf(stderr, + " want {enabled %d resolved %d thr %.17g considered %u culled %u attached %u " + "marked %u shadow %u nobounds %u dynamic %u frustum %u}\n", + want.enabled, want.cameraResolved, fromBits(want.thresholdPixels), want.considered, + want.culled, want.exemptCameraAttached, want.exemptMarked, want.exemptShadowCasters, + want.exemptWithoutBounds, want.exemptDynamicBounds, want.exemptFrustumCulled); + } + } + + std::printf("camera cull: %zu scenes, %zu differ\n", compared, mismatched); + CHECK(compared > 0 && mismatched == 0); +} + +} // namespace + +TN_TEST_MAIN({"camera_cull", cameraCull}) diff --git a/scripts/__tests__/temp-dir-guard.spec.ts b/scripts/__tests__/temp-dir-guard.spec.ts index d64d8ba94..60862c187 100644 --- a/scripts/__tests__/temp-dir-guard.spec.ts +++ b/scripts/__tests__/temp-dir-guard.spec.ts @@ -107,6 +107,14 @@ const allowedProductionCreators = new Map([ "scripts/capture-asset-mcp-tools.ts", "The asset-MCP tool snapshot installs the pinned published package into a scratch root it pushes onto `scratch` and removes in finally, for the same reason as the Blender one above.", ], + [ + "packages/runtime-native/tests/native-engine/post-normal-pass.ts", + "The CTest probe writes its fixture and readback under its caller's build directory, not the OS temp directory.", + ], + [ + "packages/runtime-native/tests/native-engine/template-post-packages.ts", + "The compiler CLI retains authored graphs, emitted modules and Tint outputs under its caller's build directory for diagnosis.", + ], [ "packages/three-native/tests/compatibility/run-native.ts", "The conformance CLI retains captured frames because failed pixel-comparison reports name their paths.", From f8d7fdda9979a950c6764250cbaf3b5795e2964c Mon Sep 17 00:00:00 2001 From: Joao Paulo Furtado Date: Sun, 11 Oct 2026 22:06:18 -0700 Subject: [PATCH 029/494] feat(runtime-native): land the native world layer, opt-in (PRD-573 v1.5, slice 5c) Adds engine/world: the fixed-step clock, terrain heights and tiles, world cells and the world.json package validator, the completion queue, cooked-package load admission, the GPU scene CPU oracle and its cull kernel, and PhysicsSync. Particles and fluids came with slice 5b. All of it is F's (origin/feat/native-engine) code, with its tests and reference tables. Build: tn_engine_world (portable, joins the Wasm core), tn_engine_gpu_scene, tn_engine_gpu_scene_kernel and tn_engine_world_admission. PhysicsSync is gated on TN_ENABLE_NATIVE_PHYSICS and on the Rapier target, which a TN_ENGINE_ONLY configure never defines, so it is not built or run here. Every target is EXCLUDE_FROM_ALL with the native-engine label, and the default configure still defines zero engine targets. Excluded (slice 6, V8 player): engine/world/walk and world_walk_test, the strict-artifact inspect test on world_cells_test (needs scripts/inspect-js-free.mjs), and any test of the skinned crowd. Stale reference tables. Develop's core moved after F forked, so four generators no longer reproduce F's committed tables. The C++ ports still match the committed tables, so the unit tests pass. The generators run under the tn-known-red label, outside native-engine: - loop: develop's FixedStepLoop has no interpolationAlpha, so the generator writes NaN. Not regenerated. - world_tiles: the regenerated table differs from the port in 22 of 625 observations (starvedBudget first). Develop changed world-tiles.ts in the Strata terrain and PRD-494 commits. Not committed, because the port would go red. - gpu_scene: the regenerated table differs from the port at 1 of 38 steps (scene 1, step 21), from world-gpu-scene.ts in PRD-494. Not committed, for the same reason. - world_cells: the generator refuses a develop spec it does not account for (world-cells-admission.spec.ts, completed spawn coverage). Bringing the ports up to develop's core is its own change. --- .../runtime-native/cmake/NativeEngine.cmake | 104 + .../cmake/NativeEngineCore.cmake | 74 + .../engine/world/admission/package_loads.cpp | 189 ++ .../engine/world/admission/package_loads.h | 102 + .../src/engine/world/cells/world_cells.cpp | 509 +++++ .../src/engine/world/cells/world_cells.h | 165 ++ .../engine/world/events/completion_queue.cpp | 74 + .../engine/world/events/completion_queue.h | 59 + .../engine/world/gpu_scene/cull_kernel.cpp | 238 ++ .../src/engine/world/gpu_scene/cull_kernel.h | 47 + .../src/engine/world/gpu_scene/gpu_scene.cpp | 247 +++ .../src/engine/world/gpu_scene/gpu_scene.h | 162 ++ .../src/engine/world/loop/fixed_step.cpp | 51 + .../src/engine/world/loop/fixed_step.h | 39 + .../engine/world/package/world_package.cpp | 457 ++++ .../src/engine/world/package/world_package.h | 60 + .../src/engine/world/physics_sync.cpp | 132 ++ .../src/engine/world/physics_sync.h | 91 + .../src/engine/world/terrain/heights.cpp | 150 ++ .../src/engine/world/terrain/heights.h | 99 + .../src/engine/world/tiles/terrain_tiles.cpp | 690 ++++++ .../src/engine/world/tiles/terrain_tiles.h | 245 +++ .../animation/material_revision_test.cpp | 105 + .../animation/schedule_render_test.cpp | 81 + .../native-engine/loop/fixed_step_test.cpp | 56 + .../native-engine/loop/loop-reference.ts | 140 ++ .../native-engine/loop/loop_reference.inc | 46 + .../native-engine/loop/render_ids_test.cpp | 82 + .../native-engine/world/event_queue_test.cpp | 121 ++ .../world/gpu-scene-reference.ts | 528 +++++ .../world/gpu_scene_kernel_test.cpp | 183 ++ .../native-engine/world/gpu_scene_reference.h | 173 ++ .../world/gpu_scene_reference.inc | 851 ++++++++ .../native-engine/world/gpu_scene_test.cpp | 139 ++ .../native-engine/world/heights-reference.ts | 228 ++ .../native-engine/world/heights_reference.inc | 46 + .../native-engine/world/heights_test.cpp | 123 ++ .../world/package_loads_test.cpp | 184 ++ .../world/physics-sync-reference.ts | 262 +++ .../world/physics_sync_reference.json | 602 ++++++ .../native-engine/world/physics_sync_test.cpp | 337 +++ .../world/world-cells-reference.ts | 1258 +++++++++++ .../world/world-package-reference.ts | 523 +++++ .../world/world-tiles-reference.ts | 777 +++++++ .../world/world_cells_reference.json | 1 + .../native-engine/world/world_cells_test.cpp | 444 ++++ .../world/world_package_reference.inc | 417 ++++ .../world/world_package_test.cpp | 106 + .../world/world_tiles_reference.h | 152 ++ .../world/world_tiles_reference.inc | 1914 +++++++++++++++++ .../native-engine/world/world_tiles_test.cpp | 214 ++ 51 files changed, 14077 insertions(+) create mode 100644 packages/runtime-native/src/engine/world/admission/package_loads.cpp create mode 100644 packages/runtime-native/src/engine/world/admission/package_loads.h create mode 100644 packages/runtime-native/src/engine/world/cells/world_cells.cpp create mode 100644 packages/runtime-native/src/engine/world/cells/world_cells.h create mode 100644 packages/runtime-native/src/engine/world/events/completion_queue.cpp create mode 100644 packages/runtime-native/src/engine/world/events/completion_queue.h create mode 100644 packages/runtime-native/src/engine/world/gpu_scene/cull_kernel.cpp create mode 100644 packages/runtime-native/src/engine/world/gpu_scene/cull_kernel.h create mode 100644 packages/runtime-native/src/engine/world/gpu_scene/gpu_scene.cpp create mode 100644 packages/runtime-native/src/engine/world/gpu_scene/gpu_scene.h create mode 100644 packages/runtime-native/src/engine/world/loop/fixed_step.cpp create mode 100644 packages/runtime-native/src/engine/world/loop/fixed_step.h create mode 100644 packages/runtime-native/src/engine/world/package/world_package.cpp create mode 100644 packages/runtime-native/src/engine/world/package/world_package.h create mode 100644 packages/runtime-native/src/engine/world/physics_sync.cpp create mode 100644 packages/runtime-native/src/engine/world/physics_sync.h create mode 100644 packages/runtime-native/src/engine/world/terrain/heights.cpp create mode 100644 packages/runtime-native/src/engine/world/terrain/heights.h create mode 100644 packages/runtime-native/src/engine/world/tiles/terrain_tiles.cpp create mode 100644 packages/runtime-native/src/engine/world/tiles/terrain_tiles.h create mode 100644 packages/runtime-native/tests/native-engine/animation/material_revision_test.cpp create mode 100644 packages/runtime-native/tests/native-engine/animation/schedule_render_test.cpp create mode 100644 packages/runtime-native/tests/native-engine/loop/fixed_step_test.cpp create mode 100644 packages/runtime-native/tests/native-engine/loop/loop-reference.ts create mode 100644 packages/runtime-native/tests/native-engine/loop/loop_reference.inc create mode 100644 packages/runtime-native/tests/native-engine/loop/render_ids_test.cpp create mode 100644 packages/runtime-native/tests/native-engine/world/event_queue_test.cpp create mode 100644 packages/runtime-native/tests/native-engine/world/gpu-scene-reference.ts create mode 100644 packages/runtime-native/tests/native-engine/world/gpu_scene_kernel_test.cpp create mode 100644 packages/runtime-native/tests/native-engine/world/gpu_scene_reference.h create mode 100644 packages/runtime-native/tests/native-engine/world/gpu_scene_reference.inc create mode 100644 packages/runtime-native/tests/native-engine/world/gpu_scene_test.cpp create mode 100644 packages/runtime-native/tests/native-engine/world/heights-reference.ts create mode 100644 packages/runtime-native/tests/native-engine/world/heights_reference.inc create mode 100644 packages/runtime-native/tests/native-engine/world/heights_test.cpp create mode 100644 packages/runtime-native/tests/native-engine/world/package_loads_test.cpp create mode 100644 packages/runtime-native/tests/native-engine/world/physics-sync-reference.ts create mode 100644 packages/runtime-native/tests/native-engine/world/physics_sync_reference.json create mode 100644 packages/runtime-native/tests/native-engine/world/physics_sync_test.cpp create mode 100644 packages/runtime-native/tests/native-engine/world/world-cells-reference.ts create mode 100644 packages/runtime-native/tests/native-engine/world/world-package-reference.ts create mode 100644 packages/runtime-native/tests/native-engine/world/world-tiles-reference.ts create mode 100644 packages/runtime-native/tests/native-engine/world/world_cells_reference.json create mode 100644 packages/runtime-native/tests/native-engine/world/world_cells_test.cpp create mode 100644 packages/runtime-native/tests/native-engine/world/world_package_reference.inc create mode 100644 packages/runtime-native/tests/native-engine/world/world_package_test.cpp create mode 100644 packages/runtime-native/tests/native-engine/world/world_tiles_reference.h create mode 100644 packages/runtime-native/tests/native-engine/world/world_tiles_reference.inc create mode 100644 packages/runtime-native/tests/native-engine/world/world_tiles_test.cpp diff --git a/packages/runtime-native/cmake/NativeEngine.cmake b/packages/runtime-native/cmake/NativeEngine.cmake index 121be564c..ecab170ac 100644 --- a/packages/runtime-native/cmake/NativeEngine.cmake +++ b/packages/runtime-native/cmake/NativeEngine.cmake @@ -250,6 +250,29 @@ if(NOT MYSTRAL_PLATFORM STREQUAL "ios" AND NOT MYSTRAL_PLATFORM STREQUAL "androi TN_GOLDENS_DIR="${CMAKE_CURRENT_SOURCE_DIR}/../three-native/tests/compatibility/goldens/0.185.1" TN_NATIVE_LIT_OUT="${CMAKE_CURRENT_BINARY_DIR}/native-lit-render.rgba") + # PRD-520 phase 2 and PRD-528 phase 1: cooked-package loads for a world (failure codes, cancel + # against in-flight GPU use, teardown) and render ids within one tick. + add_library(tn_engine_world_admission STATIC src/engine/world/admission/package_loads.cpp) + tn_native_engine_target(tn_engine_world_admission) + target_link_libraries(tn_engine_world_admission PUBLIC tn_engine_renderer tn_engine_world tn_engine_assets) + tn_native_engine_test(tn-native-engine-package-loads-test tests/native-engine/world/package_loads_test.cpp + native_engine_admission_failure=failure native_engine_admission_cancel=cancel + native_engine_loop_async_cancel=teardown) + target_link_libraries(tn-native-engine-package-loads-test PRIVATE tn_engine_world_admission tn_host_services) + tn_native_engine_test(tn-native-engine-render-ids-test tests/native-engine/loop/render_ids_test.cpp + native_engine_loop_render_ids=render_ids) + target_link_libraries(tn-native-engine-render-ids-test PRIVATE tn_engine_renderer tn_engine_world tn_host_services) + + # PRD-517 phase 1: an animated material property reaches the next render through its version. + tn_native_engine_test(tn-native-engine-animation-material-revision-test tests/native-engine/animation/material_revision_test.cpp + native_engine_animation_material_revision=material_revision) + target_link_libraries(tn-native-engine-animation-material-revision-test PRIVATE tn_engine_renderer tn_engine_animation tn_host_services) + + # PRD-516 phase 3: ticks, not renders, evaluate the schedule's mixers. + tn_native_engine_test(tn-native-engine-animation-schedule-render-test tests/native-engine/animation/schedule_render_test.cpp + native_engine_animation_tick_vs_render=tick_vs_render) + target_link_libraries(tn-native-engine-animation-schedule-render-test PRIVATE tn_engine_renderer tn_engine_animation tn_engine_world tn_host_services) + tn_native_engine_test(tn-native-engine-renderer-caches-test tests/native-engine/renderer_caches_test.cpp native_engine_renderer_geometry_cache=geometry native_engine_renderer_pipeline_cache=pipelines @@ -416,6 +439,87 @@ else() message(WARNING "pnpm not found: native_engine_batching_eligibility_reference_current is not registered") endif() +# PRD-521: the GPU-driven main pass's per-placement CPU oracle, ported from +# packages/core/src/world-gpu-scene.ts (`cullAndSelect`, `cullAndSelectShadow`, `levelAtGates`, +# `drawableLevel`, `liveKeyInstances`). It links the LOD bias and the foundation but owns no GPU +# resource; `native_engine_world_gpu_scene_reference_current` keeps the committed table equal to what +# the core module produces today. +add_library(tn_engine_gpu_scene STATIC src/engine/world/gpu_scene/gpu_scene.cpp) +tn_native_engine_target(tn_engine_gpu_scene) +target_link_libraries(tn_engine_gpu_scene PUBLIC tn_engine_lod tn_engine_foundation) +target_include_directories(tn_engine_gpu_scene PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/src) +tn_native_engine_test(tn-native-engine-world-gpu-scene-test tests/native-engine/world/gpu_scene_test.cpp + native_engine_world_gpu_scene=gpu_scene) +target_link_libraries(tn-native-engine-world-gpu-scene-test PRIVATE tn_engine_gpu_scene) +target_include_directories(tn-native-engine-world-gpu-scene-test PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/tests/native-engine/world) +if(TN_PNPM_EXECUTABLE) + foreach(world_reference "world_gpu_scene:gpu-scene-reference" "world_cells:world-cells-reference") + string(REPLACE ":" ";" world_reference_pair "${world_reference}") + list(GET world_reference_pair 0 world_reference_name) + list(GET world_reference_pair 1 world_reference_script) + add_test(NAME native_engine_${world_reference_name}_reference_current + COMMAND ${TN_PNPM_EXECUTABLE} --workspace-root exec tsx + packages/runtime-native/tests/native-engine/world/${world_reference_script}.ts --check + WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/../..) + # Both are stale against develop's core (see NativeEngineCore.cmake): the regenerated gpu_scene + # table differs from the port at 1 of 38 steps (scene 1 step 21), and world-cells-reference.ts + # refuses a develop spec it does not account for (world-cells-admission.spec.ts, "reports + # completed spawn coverage separately from reserved cells and distant work"). + set_tests_properties(native_engine_${world_reference_name}_reference_current PROPERTIES LABELS "tn-known-red") + endforeach() +else() + message(WARNING "pnpm not found: the world gpu_scene and cells reference_current tests are not registered") +endif() + +# PRD-519 phase 3: the GPU cull and LOD kernel (clear, cull, clamp), built in the shader IR from +# world-gpu-scene.ts's kernels; the test runs it on a real device against the CPU oracle above. +add_library(tn_engine_gpu_scene_kernel STATIC src/engine/world/gpu_scene/cull_kernel.cpp) +tn_native_engine_target(tn_engine_gpu_scene_kernel) +target_link_libraries(tn_engine_gpu_scene_kernel PUBLIC tn_engine_gpu_scene tn_engine_shader) +if(NOT MYSTRAL_PLATFORM STREQUAL "ios" AND NOT MYSTRAL_PLATFORM STREQUAL "android") + tn_native_engine_test(tn-native-engine-gpu-scene-kernel-test tests/native-engine/world/gpu_scene_kernel_test.cpp + native_engine_gpu_scene_select=gpu_scene_select) + target_link_libraries(tn-native-engine-gpu-scene-kernel-test PRIVATE tn_engine_gpu_scene_kernel tn_engine_renderer tn_host_services) + target_include_directories(tn-native-engine-gpu-scene-kernel-test PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/tests/native-engine/world) + if(TN_ENGINE_SANITIZE) + # A real device's driver keeps allocations past exit (see the GPU tests above). + set_tests_properties(native_engine_gpu_scene_select PROPERTIES + ENVIRONMENT "ASAN_OPTIONS=detect_leaks=0:abort_on_error=1;UBSAN_OPTIONS=halt_on_error=1:print_stacktrace=1") + endif() +endif() + +# PRD-528 boxes 53/54: native Rapier stepped by the engine's FixedStepClock, with every body's +# transform written into the native scene graph. The world is the prebuilt Rust Rapier library, so +# this target exists only where the host build has it and reaches no JS engine. +# `native_engine_rapier_sync` replays the shared parity scenario against the TypeScript-driven +# path's recorded transforms, and `native_engine_rapier_sync_reference_current` keeps the committed +# table equal to what packages/physics produces today. +if(TN_ENABLE_NATIVE_PHYSICS AND TARGET threenative-native-physics) + add_library(tn_engine_physics_sync STATIC src/engine/world/physics_sync.cpp) + tn_native_engine_target(tn_engine_physics_sync) + target_link_libraries(tn_engine_physics_sync PUBLIC tn_engine_world tn_engine_scene + threenative-native-physics) + target_include_directories(tn_engine_physics_sync PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/src + ${CMAKE_CURRENT_SOURCE_DIR}/include) + tn_native_engine_test(tn-native-engine-physics-sync-test tests/native-engine/world/physics_sync_test.cpp + native_engine_rapier_sync=sync native_engine_rapier_events=events) + target_link_libraries(tn-native-engine-physics-sync-test PRIVATE tn_engine_physics_sync) + target_include_directories(tn-native-engine-physics-sync-test PRIVATE + ${CMAKE_CURRENT_SOURCE_DIR}/tests/native-engine/world) + target_compile_definitions(tn-native-engine-physics-sync-test PRIVATE + TN_PHYSICS_SYNC_SCENARIO="${CMAKE_CURRENT_SOURCE_DIR}/../../packages/physics/__tests__/fixtures/physics-parity.scenario.json" + TN_PHYSICS_SYNC_REFERENCE="${CMAKE_CURRENT_SOURCE_DIR}/tests/native-engine/world/physics_sync_reference.json") + if(TN_PNPM_EXECUTABLE) + add_test(NAME native_engine_rapier_sync_reference_current + COMMAND ${TN_PNPM_EXECUTABLE} --workspace-root exec tsx + packages/runtime-native/tests/native-engine/world/physics-sync-reference.ts --check + WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/../..) + set_tests_properties(native_engine_rapier_sync_reference_current PROPERTIES LABELS "native-engine") + endif() +else() + message(STATUS "native physics target absent: the engine PhysicsSync and its test are not built") +endif() + get_property(tn_native_engine_test_targets GLOBAL PROPERTY TN_NATIVE_ENGINE_TEST_TARGETS) add_custom_target(tn-native-engine-tests DEPENDS ${tn_native_engine_test_targets}) diff --git a/packages/runtime-native/cmake/NativeEngineCore.cmake b/packages/runtime-native/cmake/NativeEngineCore.cmake index dee2bc0c5..f9fb4b558 100644 --- a/packages/runtime-native/cmake/NativeEngineCore.cmake +++ b/packages/runtime-native/cmake/NativeEngineCore.cmake @@ -381,6 +381,58 @@ if(NOT EMSCRIPTEN) TN_PROJECTION_REFERENCE="${CMAKE_CURRENT_SOURCE_DIR}/tests/native-engine/projection/projection_reference.json") endif() +# PRD-528 phase 1, PRD-521 phase 3: the fixed-step clock and the world height buffer, ported from +# packages/core/src/loop.ts, world-heightmap.ts and world.ts. PRD-521 box 38 adds the tile admission, +# LOD and collider decisions ported from packages/core/src/world-tiles.ts. +add_library(tn_engine_world STATIC src/engine/world/loop/fixed_step.cpp + src/engine/world/terrain/heights.cpp src/engine/world/tiles/terrain_tiles.cpp + src/engine/world/cells/world_cells.cpp + src/engine/world/events/completion_queue.cpp + src/engine/world/package/world_package.cpp) +tn_native_engine_target(tn_engine_world) +target_link_libraries(tn_engine_world PUBLIC tn_engine_foundation) +target_include_directories(tn_engine_world PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/src) +tn_native_engine_test(tn-native-engine-loop-fixed-step-test tests/native-engine/loop/fixed_step_test.cpp + native_engine_loop_fixed_step=fixed_step) +target_link_libraries(tn-native-engine-loop-fixed-step-test PRIVATE tn_engine_world) +target_include_directories(tn-native-engine-loop-fixed-step-test PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/tests/native-engine/loop) +tn_native_engine_test(tn-native-engine-world-heights-test tests/native-engine/world/heights_test.cpp + native_engine_world_heights=heights) +target_link_libraries(tn-native-engine-world-heights-test PRIVATE tn_engine_world) +target_include_directories(tn-native-engine-world-heights-test PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/tests/native-engine/world) +# PRD-521 box 38: which tiles a follow admits under the caps, which it defers or evicts, the level +# each resident tile may show, and which tiles carry a collider body. The port owns no GPU resource; +# `native_engine_world_tiles_reference_current` keeps the committed table equal to what the core +# module produces today. +tn_native_engine_test(tn-native-engine-world-tiles-test tests/native-engine/world/world_tiles_test.cpp + native_engine_world_tiles=world_tiles) +target_link_libraries(tn-native-engine-world-tiles-test PRIVATE tn_engine_world) +target_include_directories(tn-native-engine-world-tiles-test PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/tests/native-engine/world) +# PRD-521 box 37: residency, bounded admission, chunk groups and chain LOD decisions. +# The test reads its JSON table from disk, which a Wasm test under node cannot; the library still +# builds for Wasm. (F also registers native_engine_strict_artifact_inspect on this binary; it needs +# scripts/inspect-js-free.mjs, which lands with the player in slice 6.) +if(NOT EMSCRIPTEN) + tn_native_engine_test(tn-native-engine-world-cells-test tests/native-engine/world/world_cells_test.cpp + native_engine_world_cells=world_cells native_engine_admission_budget=admission_budget) + target_link_libraries(tn-native-engine-world-cells-test PRIVATE tn_engine_world tn_engine_assets) + target_compile_definitions(tn-native-engine-world-cells-test PRIVATE + TN_WORLD_CELLS_REFERENCE="${CMAKE_CURRENT_SOURCE_DIR}/tests/native-engine/world/world_cells_reference.json") +endif() +# PRD-521 phase 1: the ported world.json validator and cellPlacements against world-package.ts. +tn_native_engine_test(tn-native-engine-world-package-test tests/native-engine/world/world_package_test.cpp + native_engine_world_package=world_package) +target_link_libraries(tn-native-engine-world-package-test PRIVATE tn_engine_world) +target_include_directories(tn-native-engine-world-package-test PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/tests/native-engine/world) +# PRD-520 phase 1: completions from worker threads, drained on the game thread; also under TSan +# (TN_ENGINE_TSAN). Emscripten builds the queue but has no threads to post from here. +if(NOT EMSCRIPTEN) + find_package(Threads REQUIRED) + tn_native_engine_test(tn-native-engine-event-queue-test tests/native-engine/world/event_queue_test.cpp + native_engine_event_queue=event_queue native_engine_event_queue_teardown=teardown) + target_link_libraries(tn-native-engine-event-queue-test PRIVATE tn_engine_world Threads::Threads) +endif() + # PRD-524 phase 1: the recorded page requests, allocations, evictions and invalidations reproduce # over the native port. tn_native_engine_test(tn-native-engine-vsm-test tests/native-engine/vsm/vsm_pages_test.cpp @@ -729,6 +781,8 @@ if(NOT EMSCRIPTEN) "json_reference_current:packages/runtime-native/tests/native-engine/json/json-reference.ts" "projection_plan_reference_current:packages/runtime-native/tests/native-engine/projection/projection-reference.ts" "camera_cull_reference_current:packages/runtime-native/tests/native-engine/visibility/camera-cull-reference.ts" + "world_heights_reference_current:packages/runtime-native/tests/native-engine/world/heights-reference.ts" + "world_package_reference_current:packages/runtime-native/tests/native-engine/world/world-package-reference.ts" "vsm_reference_current:packages/runtime-native/tests/native-engine/vsm/vsm-reference.ts" "probes_reference_current:packages/runtime-native/tests/native-engine/probes/probes-reference.ts") string(REPLACE ":" ";" reference_pair "${reference}") @@ -743,6 +797,26 @@ if(NOT EMSCRIPTEN) unset(math_pair) unset(reference) unset(reference_pair) + # These tables were recorded against F's core, and develop's core moved after the fork, so the + # generators no longer reproduce them. They stay runnable under tn-known-red, not hidden: + # loop: develop's FixedStepLoop has no `interpolationAlpha` (a core seam that lands with the + # player), so the generator reads NaN. + # world_tiles: develop's world-tiles.ts changed (Strata terrain, PRD-494); the regenerated + # table differs from the port in 22 of 625 observations (starvedBudget first). + # The unit tests of the same names pass against the committed tables. + foreach(stale + "loop_reference_current:packages/runtime-native/tests/native-engine/loop/loop-reference.ts" + "world_tiles_reference_current:packages/runtime-native/tests/native-engine/world/world-tiles-reference.ts") + string(REPLACE ":" ";" stale_pair "${stale}") + list(GET stale_pair 0 stale_name) + list(GET stale_pair 1 stale_script) + add_test(NAME native_engine_${stale_name} + COMMAND ${TN_PNPM_EXECUTABLE} --workspace-root exec tsx ${stale_script} --check + WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/../..) + set_tests_properties(native_engine_${stale_name} PROPERTIES LABELS "tn-known-red") + endforeach() + unset(stale) + unset(stale_pair) else() message(WARNING "pnpm not found: the native_engine_math_* and native_engine_scene_* fixture cases are not registered") endif() diff --git a/packages/runtime-native/src/engine/world/admission/package_loads.cpp b/packages/runtime-native/src/engine/world/admission/package_loads.cpp new file mode 100644 index 000000000..e6e02c7cf --- /dev/null +++ b/packages/runtime-native/src/engine/world/admission/package_loads.cpp @@ -0,0 +1,189 @@ +#include "engine/world/admission/package_loads.h" + +#include +#include +#include +#include +#include + +namespace tn::engine::world { + +namespace { + +// The package codes by recovery: bytes that are wrong or need a missing decoder are skipped; a +// package cooked for another format version means the whole world was built for another engine. +Recovery recoveryOf(const std::string& code) { return code == "TN_PACKAGE_VERSION" ? Recovery::Fatal : Recovery::Skip; } + +} // namespace + +PackageLoads::PackageLoads(CompletionQueue& completions, GpuResources& gpu, uint32_t availableDecoders, + uint32_t concurrency) + : poster_(completions.poster()), gpu_(gpu), decoders_(availableDecoders) { + if (!concurrency) + throw std::invalid_argument("TN_WORLD_CONCURRENCY: expected positive worker count"); + try { + for (uint32_t i = 0; i < concurrency; ++i) + workers_.emplace_back([this, poster = poster_]() { + for (;;) { + uint64_t id; + std::string path; + { + std::unique_lock lock(mutex_); + work_.wait(lock, [this] { return stopping_ || !pending_.empty(); }); // TN_WORKER_ONLY: persistent IO worker entry; load/admit never wait. + if (stopping_) + return; + id = pending_.front().first; + path = std::move(pending_.front().second); + pending_.pop_front(); + } + // Worker thread: read and verify. Only the completion touches the request, on the game thread. + auto bytes = std::make_shared>(); + std::optional error; + assets::Package package; + std::ifstream in(path, std::ios::binary); + if (!in) { + error = LoadError{"TN_WORLD_IO_UNAVAILABLE", "io", path, Recovery::Retry, + "the file could not be opened"}; + } else { + bytes->assign(std::istreambuf_iterator(in), std::istreambuf_iterator()); + assets::PackageError failure; + if (!assets::parsePackage(*bytes, package, failure) || + !assets::verifyPackage(package, decoders_, failure)) + error = LoadError{failure.code, "assets", path, recoveryOf(failure.code), failure.detail}; + } + poster.post([this, life = std::weak_ptr(alive_), id, bytes, package = std::move(package), + error = std::move(error)]() mutable { + if (life.expired()) + return; // these loads are gone; the world may still drain + Request* request = find(id); + if (!request) + return; // cancelled while it was read + if (error) + return finish(id, LoadResult{{}, std::move(error)}); + request->bytes = std::move(bytes); + request->package = std::move(package); + request->verified = true; + }); + } + }); + } catch (...) { + { + std::lock_guard lock(mutex_); + stopping_ = true; + } + work_.notify_all(); + for (auto& worker : workers_) + worker.join(); + throw; + } +} + +PackageLoads::~PackageLoads() { + { + std::lock_guard lock(mutex_); + stopping_ = true; + pending_.clear(); + } + work_.notify_all(); + for (auto& worker : workers_) + worker.join(); + alive_.reset(); + for (const auto& request : requests_) + for (const LoadedEntry& entry : request->uploaded) + gpu_.destroy(entry.resource); +} + +uint64_t PackageLoads::load(std::string path, Done done) { + const uint64_t id = ++nextId_; + auto request = std::make_unique(); + request->id = id; + request->path = path; + request->done = std::move(done); + requests_.push_back(std::move(request)); + { + std::lock_guard lock(mutex_); + pending_.emplace_back(id, std::move(path)); + } + work_.notify_one(); + return id; +} + +PackageLoads::Request* PackageLoads::find(uint64_t id) { + for (const auto& request : requests_) + if (request->id == id) + return request.get(); + return nullptr; +} + +std::vector PackageLoads::uploaded(uint64_t id) const { + for (const auto& request : requests_) + if (request->id == id) + return request->uploaded; + return {}; +} + +void PackageLoads::cancel(uint64_t id) { + { + std::lock_guard lock(mutex_); + std::erase_if(pending_, [id](const auto& job) { return job.first == id; }); + } + const auto it = std::find_if(requests_.begin(), requests_.end(), [&](const auto& r) { return r->id == id; }); + if (it == requests_.end()) + return; + // The handles die now; GpuResources keeps each GPU object until the submissions that may read it finish. + for (const LoadedEntry& entry : (*it)->uploaded) + gpu_.destroy(entry.resource); + requests_.erase(it); +} + +void PackageLoads::finish(uint64_t id, LoadResult result) { + const auto it = std::find_if(requests_.begin(), requests_.end(), [&](const auto& r) { return r->id == id; }); + if (it == requests_.end()) + return; + std::unique_ptr request = std::move(*it); + requests_.erase(it); + if (result.error) + for (const LoadedEntry& entry : request->uploaded) + gpu_.destroy(entry.resource); // a half load is no load + request->done(std::move(result)); +} + +uint64_t PackageLoads::admit(uint64_t byteAllowance) { + uint64_t spent = 0; + for (std::size_t i = 0; i < requests_.size() && spent < byteAllowance;) { + Request& request = *requests_[i]; + if (!request.verified) { + ++i; + continue; + } + bool failed = false, complete = false; + while (spent < byteAllowance && request.next < request.package.entries.size()) { + const assets::PackageEntry& entry = request.package.entries[request.next]; + assets::PackageError failure; + if (!loadEntry(request.package, entry, gpu_, request.uploaded, failure)) { + failed = true; + finish(request.id, + LoadResult{{}, + LoadError{"TN_WORLD_UPLOAD_REFUSED", "gpu", request.path + "#" + entry.name, + Recovery::Skip, failure.detail}}); + break; + } + spent += entry.size; + ++request.next; + } + if (failed) + continue; // finish removed it; the same index is now the next request + complete = request.next == request.package.entries.size(); + if (complete) { + LoadResult result{std::move(request.uploaded), std::nullopt, std::move(request.bytes), + std::move(request.package)}; + request.uploaded.clear(); + finish(request.id, std::move(result)); + continue; + } + ++i; + } + return spent; +} + +} // namespace tn::engine::world diff --git a/packages/runtime-native/src/engine/world/admission/package_loads.h b/packages/runtime-native/src/engine/world/admission/package_loads.h new file mode 100644 index 000000000..381a94433 --- /dev/null +++ b/packages/runtime-native/src/engine/world/admission/package_loads.h @@ -0,0 +1,102 @@ +#pragma once + +#include +#include // TN_WORKER_ONLY: PackageLoads IO worker parking, never game-thread completion. +#include +#include +#include +#include +#include +#include +#include +#include + +#include "engine/renderer/package_loader.h" +#include "engine/world/events/completion_queue.h" + +namespace tn::engine::world { + +/** + * How a failed load may be recovered (§12): `Retry` the same request later (the file was not there + * or not readable), `Skip` this resource and keep the world running (its bytes are bad or need a + * decoder this build lacks), or `Fatal`, the world cannot continue (it was cooked for another + * package format). + */ +enum class Recovery { Retry, Skip, Fatal }; + +/** A failed load: stable code, the subsystem that refused it, the resource and how to recover. */ +struct LoadError { + std::string code; // TN_WORLD_IO_UNAVAILABLE, TN_PACKAGE_*, TN_NATIVE_*_UNSUPPORTED + std::string subsystem; // "io", "assets" or "gpu" + std::string resource; // the package path, plus `#entry` when one entry refused + Recovery recovery; + std::string detail; +}; + +struct LoadResult { + std::vector entries; + std::optional error; + // Verified CPU data stays valid through done(), without an upload/readback round trip. + std::shared_ptr> bytes; + assets::Package package; +}; + +/** + * Cooked-package loads for a world (PRD-520). A worker thread reads and verifies each package and + * posts its completion to the world's queue; on the game thread, after the queue drains, `admit` + * uploads verified entries within a byte allowance per frame, so a large load spreads over frames, + * and calls `done` once every entry is resident (or once the load fails). + * + * `cancel` is safe at any point: `done` never runs for a cancelled load, and entries it already + * uploaded are destroyed through GpuResources, whose GPU objects live on until every submission + * that may use them has completed. Destroying the world's queue first is safe too: a worker's + * completion is refused, so nothing of that world runs afterwards. + * + * IO workers are reused across requests; dispatch never creates or joins a thread. + */ +class PackageLoads { + public: + using Done = std::function; + + PackageLoads(CompletionQueue& completions, GpuResources& gpu, uint32_t availableDecoders, + uint32_t concurrency = 12); + ~PackageLoads(); + PackageLoads(const PackageLoads&) = delete; + PackageLoads& operator=(const PackageLoads&) = delete; + + uint64_t load(std::string path, Done done); + void cancel(uint64_t id); + /** Game thread: uploads verified entries until `byteAllowance` is spent. Returns the bytes uploaded. */ + uint64_t admit(uint64_t byteAllowance); + [[nodiscard]] std::size_t inFlight() const { return requests_.size(); } + /** What a load in flight has made resident so far (empty for an unknown or finished id). */ + [[nodiscard]] std::vector uploaded(uint64_t id) const; + + private: + struct Request { + uint64_t id; + std::string path; + Done done; + std::shared_ptr> bytes; + assets::Package package; + bool verified = false; + std::size_t next = 0; // the next entry `admit` uploads + std::vector uploaded; + }; + Request* find(uint64_t id); + void finish(uint64_t id, LoadResult result); + + CompletionQueue::Poster poster_; + GpuResources& gpu_; + uint32_t decoders_; + uint64_t nextId_ = 0; + std::vector> requests_; // game thread only + std::vector workers_; + std::mutex mutex_; + std::condition_variable work_; // TN_WORKER_ONLY: only the persistent IO worker entry waits. + std::deque> pending_; + bool stopping_ = false; + std::shared_ptr alive_ = std::make_shared(0); // completions hold it weakly +}; + +} // namespace tn::engine::world diff --git a/packages/runtime-native/src/engine/world/cells/world_cells.cpp b/packages/runtime-native/src/engine/world/cells/world_cells.cpp new file mode 100644 index 000000000..573187e0e --- /dev/null +++ b/packages/runtime-native/src/engine/world/cells/world_cells.cpp @@ -0,0 +1,509 @@ +#include "engine/world/cells/world_cells.h" + +#include +#include +#include +#include + +namespace tn::engine::world { +namespace { +double distance(double x, double z) { + // V8's two-argument Math.hypot operation order, as in the existing GPU-scene CPU oracle. + const double high = std::max(std::abs(x), std::abs(z)); + const double low = std::min(std::abs(x), std::abs(z)); + if (!std::isfinite(high) || high == 0) return high; + const double ratio = low / high; + return high * std::sqrt(1 + ratio * ratio); +} +bool integer(double value, bool positive) { + return std::isfinite(value) && std::floor(value) == value && (positive ? value > 0 : value >= 0); +} +std::string key(double x, double z) { return json::numberToString(x) + ":" + json::numberToString(z); } +struct Budget { + double limit, spent = 0; + const std::function& now; + bool admit(const std::function& work) { + if (spent >= limit) return false; + const double start = now(); + work(); + spent += now() - start; + return true; + } +}; +} + +std::optional WorldCells::create(const json::Value& manifest, + std::span placements, const IWorldCellsOptions& o, + TerrainTiles* terrain, std::string& error) { + error.clear(); + WorldPackageOptions validation; + validation.placementsByteLength = static_cast(placements.size()); + const auto defects = validateWorldPackage(manifest, validation); + if (!defects.empty()) { error = defects.front().code; return std::nullopt; } + for (const auto& [name, value] : std::vector>{ + {"budgets.bytes", o.bytes}, {"budgets.instances", o.instances}, + {"budgets.residentCells", o.residentCells}, {"rebuildsPerUpdate", o.rebuildsPerUpdate}, + {"concurrency", o.concurrency}, {"chunkMergeMaxTriangles", o.chunkMergeMaxTriangles}}) { + if (!integer(value, true)) { error = name; return std::nullopt; } + } + if (!integer(o.ring, false)) error = "ring"; + else if (!(o.admissionBudgetMs > 0)) error = "admissionBudgetMs"; + else if (!std::isfinite(o.prefetchSeconds) || o.prefetchSeconds < 0) error = "prefetchSeconds"; + else if (!std::isfinite(o.fovY) || o.fovY <= 0 || o.fovY >= 180) error = "autoLod.fovY"; + else if (!std::isfinite(o.viewportHeight) || o.viewportHeight <= 0) error = "autoLod.viewportHeight"; + else if (!std::isfinite(o.maxPixelError) || o.maxPixelError <= 0) error = "autoLod.maxPixelError"; + if (!error.empty()) return std::nullopt; + WorldCells owner; + owner.options_ = o; + owner.terrain_ = terrain; + owner.cellSize_ = manifest.find("cellSize")->number(); + owner.minX_ = manifest.find("extent")->find("minX")->number(); + owner.minZ_ = manifest.find("extent")->find("minZ")->number(); + for (const auto& [id, def] : manifest.find("assets")->members()) { + Asset asset; + asset.id = id; + asset.distances.push_back(0); + if (const auto* cap = def.find("maxDistance")) asset.maxDistance = cap->number(); + if (const auto* lods = def.find("lods")) { + asset.authored = true; + for (const auto& lod : lods->items()) { + const double gate = lod.find("distance")->number(); + if (asset.maxDistance && gate >= *asset.maxDistance) continue; + asset.distances.push_back(gate); + asset.gates.push_back(gate); + } + } + if (asset.maxDistance) asset.gates.push_back(*asset.maxDistance - *asset.maxDistance / 8); + if (!asset.gates.empty()) asset.threshold = *std::min_element(asset.gates.begin(), asset.gates.end()); + owner.definitions_.push_back(std::move(asset)); + } + for (const auto& entry : manifest.find("cells")->items()) { + Cell cell; + cell.x = entry.find("x")->number(); + cell.z = entry.find("z")->number(); + for (const auto& run : entry.find("runs")->items()) { + auto records = cellPlacements(placements, + {run.find("offset")->number(), run.find("count")->number()}, error); + if (!records) return std::nullopt; + cell.instances += records->size() / 8; + cell.runs.push_back({run.find("asset")->string(), std::move(*records)}); + } + owner.cells_.push_back(std::move(cell)); + } + return owner; +} +WorldCells::Asset* WorldCells::asset(const std::string& id) { + const auto at = std::find_if(assets_.begin(), assets_.end(), [&](const Asset& a) { return a.id == id; }); + return at == assets_.end() ? nullptr : &*at; +} +WorldCells::Resident* WorldCells::resident(std::size_t cell) { + const auto at = std::find_if(residents_.begin(), residents_.end(), [&](const Resident& r) { return r.cell == cell; }); + return at == residents_.end() ? nullptr : &*at; +} +void WorldCells::noteGates(const Asset& a) { + for (const double gate : a.gates) { + const auto at = std::lower_bound(gates_.begin(), gates_.end(), gate); + if (at == gates_.end() || *at != gate) gates_.insert(at, gate); + } +} +void WorldCells::queue(std::size_t cell, std::size_t run, bool replace) { + if (std::any_of(jobs_.begin(), jobs_.end(), [&](const Job& j) { return j.cell == cell && j.run == run; })) return; + const auto* r = resident(cell); + if (r == nullptr) return; + if (!replace && std::any_of(r->batches.begin(), r->batches.end(), [&](const Batch& b) { return b.run == run; })) return; + Job job; + job.cell = cell; + job.run = run; + job.x = x_; + job.z = z_; + jobs_.push_back(std::move(job)); +} + +bool WorldCells::completeAsset(const std::string& id, const std::vector& models) { + Asset* a = asset(id); + if (released_ || a == nullptr || models.empty() || models[0].empty() || !a->levels.empty()) return false; + // Each registered chain has level-zero error zero, finite nondecreasing errors, and a triangle + // count at every level. Refuse a malformed loader observation before changing any resident state. + for (const auto& model : models) for (const auto& part : model) { + if (part.triangles.empty() || (!part.errors.empty() && + (part.errors.size() != part.triangles.size() || part.errors.front() != 0))) return false; + double last = 0; + for (const double error : part.errors) { + if (!std::isfinite(error) || error < last) return false; + last = error; + } + } + a->levels = models; + if (!a->authored) { + std::size_t deepest = 1; + for (const auto& part : models[0]) deepest = std::max(deepest, part.errors.size()); + const double scale = options_.viewportHeight / (2 * std::tan(options_.fovY * std::acos(-1.0) / 360)); + for (std::size_t level = 1; level < deepest; ++level) { + double error = 0; + for (const auto& part : models[0]) if (part.errors.size() == deepest) error = std::max(error, part.errors[level]); + const double at = error * scale / options_.maxPixelError; + if (at <= a->distances.back() || (a->maxDistance && at >= *a->maxDistance)) break; + a->distances.push_back(at); + } + if (a->distances.size() > 1) { + a->chained = true; + a->gates.clear(); + for (std::size_t level = 1; level < a->distances.size(); ++level) { + WorldCellModel shape; + for (const auto& part : models[0]) { + const std::size_t at = std::min(level, part.triangles.size() - 1); + shape.push_back({{}, {part.triangles[at]}, part.alpha}); + } + a->levels.push_back(std::move(shape)); + a->gates.push_back(a->distances[level]); + } + if (a->maxDistance) a->gates.push_back(*a->maxDistance - *a->maxDistance / 8); + a->threshold = *std::min_element(a->gates.begin(), a->gates.end()); + noteGates(*a); + } + } else { + // The loader supplies each authored level, including a fallback to the previous model. + if (a->levels.size() != a->distances.size()) { a->levels.clear(); return false; } + std::vector rootAlpha; + for (const auto& part : a->levels[0]) if (part.alpha) rootAlpha.push_back(part); + for (std::size_t level = 1; level < a->levels.size(); ++level) { + const auto alpha = std::count_if(a->levels[level].begin(), a->levels[level].end(), [](const auto& part) { return part.alpha; }); + for (std::size_t at = static_cast(alpha); at < rootAlpha.size(); ++at) + a->levels[level].push_back(rootAlpha[at]); + } + } + for (const auto& r : residents_) for (std::size_t run = 0; run < cells_[r.cell].runs.size(); ++run) + if (cells_[r.cell].runs[run].asset == id) queue(r.cell, run); + return true; +} + +void WorldCells::evict(std::size_t index) { + if (resident(index) == nullptr) return; + jobs_.erase(std::remove_if(jobs_.begin(), jobs_.end(), [&](const Job& job) { return job.cell == index; }), jobs_.end()); + for (const auto& run : cells_[index].runs) { + auto* a = asset(run.asset); + if (a == nullptr) continue; + if (--a->refs == 0) { + assets_.erase(std::remove_if(assets_.begin(), assets_.end(), [&](const Asset& held) { return held.id == run.asset; }), assets_.end()); + } + } + instances_ -= cells_[index].instances; + bytes_ -= cells_[index].instances * 32; + residents_.erase(std::remove_if(residents_.begin(), residents_.end(), [&](const Resident& r) { return r.cell == index; }), residents_.end()); + ++epoch_; + ++evictions_; +} +std::array WorldCells::ahead(double x, double z, const std::function& now) { + if (options_.prefetchSeconds == 0) return {x, z}; + const double t = now(); + if (lastSample_) { + const double seconds = (t - (*lastSample_)[0]) / 1000; + if (seconds >= 0.004) { + const double dx = x - (*lastSample_)[1], dz = z - (*lastSample_)[2]; + if (distance(dx, dz) > cellSize_ * options_.ring) velocityX_ = velocityZ_ = 0; + else { + const double blend = std::min(1.0, seconds / 0.25); + velocityX_ += (dx / seconds - velocityX_) * blend; + velocityZ_ += (dz / seconds - velocityZ_) * blend; + } + lastSample_ = {t, x, z}; + } + } else lastSample_ = {t, x, z}; + double leadX = velocityX_ * options_.prefetchSeconds, leadZ = velocityZ_ * options_.prefetchSeconds; + const double limit = cellSize_ * options_.ring * 0.75, length = distance(leadX, leadZ); + if (length > limit) { leadX *= limit / length; leadZ *= limit / length; } + return {x + leadX, z + leadZ}; +} +void WorldCells::residency(double x, double z, double leadX, double leadZ) { + const double cx = std::floor((leadX - minX_) / cellSize_), cz = std::floor((leadZ - minZ_) / cellSize_); + auto away = [&](std::size_t at) { return std::max(std::abs(cells_[at].x - cx), std::abs(cells_[at].z - cz)); }; + std::vector wanted, leaving; + for (std::size_t i = 0; i < cells_.size(); ++i) if (away(i) <= options_.ring) wanted.push_back(i); + std::stable_sort(wanted.begin(), wanted.end(), [&](auto a, auto b) { + const auto reach = [&](auto at) { return distance(leadX - (minX_ + (cells_[at].x + 0.5) * cellSize_), leadZ - (minZ_ + (cells_[at].z + 0.5) * cellSize_)); }; + const double da = reach(a), db = reach(b); + if (da != db) return da < db; + if (cells_[a].z != cells_[b].z) return cells_[a].z < cells_[b].z; + return cells_[a].x < cells_[b].x; + }); + for (const auto& r : residents_) if (away(r.cell) > options_.ring + 1) leaving.push_back(r.cell); + for (const auto at : leaving) evict(at); + const std::array here{std::floor((x - minX_) / cellSize_), std::floor((z - minZ_) / cellSize_)}; + const bool jumped = lastCell_ && std::max(std::abs((*lastCell_)[0] - here[0]), std::abs((*lastCell_)[1] - here[1])) > 1; + lastCell_ = here; + for (const auto at : wanted) { + if (resident(at) != nullptr) continue; + const auto count = cells_[at].instances, bytes = count * 32; + const auto full = [&] { return residents_.size() >= options_.residentCells || instances_ + count > options_.instances || bytes_ + bytes > options_.bytes; }; + while (jumped && full()) { + std::optional spare; + double reach = options_.ring; + for (const auto& r : residents_) if (away(r.cell) > reach) { reach = away(r.cell); spare = r.cell; } + if (!spare) break; + evict(*spare); + } + if (residents_.size() >= options_.residentCells) { ++pressure_[0]; continue; } + if (instances_ + count > options_.instances) { ++pressure_[1]; continue; } + if (bytes_ + bytes > options_.bytes) { ++pressure_[2]; continue; } + Resident r; + r.cell = at; + residents_.push_back(r); + ++epoch_; + instances_ += count; + bytes_ += bytes; + for (std::size_t run = 0; run < cells_[at].runs.size(); ++run) { + const auto& id = cells_[at].runs[run].asset; + auto* a = asset(id); + if (a == nullptr) { + const auto def = std::find_if(definitions_.begin(), definitions_.end(), [&](const Asset& d) { return d.id == id; }); + assets_.push_back(*def); + a = &assets_.back(); + noteGates(*a); + } + ++a->refs; + if (!a->levels.empty()) queue(at, run); + } + } +} +std::array WorldCells::span(std::size_t at, double x, double z) const { + const auto& cell = cells_[at]; + const double left = minX_ + cell.x * cellSize_, near = minZ_ + cell.z * cellSize_; + const double right = left + cellSize_, far = near + cellSize_; + return {distance(std::max({left - x, x - right, 0.0}), std::max({near - z, z - far, 0.0})), + distance(std::max(std::abs(x - left), std::abs(x - right)), std::max(std::abs(z - near), std::abs(z - far)))}; +} +void WorldCells::refilter(double x, double z) { + ++refilters_; + struct Stale { std::size_t cell; double near; std::string asset; }; + std::vector stale; + for (auto& r : residents_) { + const auto range = span(r.cell, x, z); + const auto gate = std::lower_bound(gates_.begin(), gates_.end(), std::min(range[0], r.near)); + if (gate == gates_.end() || *gate > std::max(range[1], r.far)) continue; + std::vector seen; + for (const auto& batch : r.batches) { + const auto& id = cells_[r.cell].runs[batch.run].asset; + const auto* a = asset(id); + if (!a || !a->threshold || std::find(seen.begin(), seen.end(), id) != seen.end()) continue; + seen.push_back(id); + if (distance(x - batch.x, z - batch.z) <= *a->threshold / 8) continue; + const auto built = span(r.cell, batch.x, batch.z); + const double low = std::min(range[0], built[0]), high = std::max(range[1], built[1]); + if (std::none_of(a->gates.begin(), a->gates.end(), [&](double g) { return g >= low && g <= high; })) continue; + stale.push_back({r.cell, range[0], id}); + ++refilterEntries_; + } + } + std::stable_sort(stale.begin(), stale.end(), [](const auto& a, const auto& b) { return a.near == b.near ? a.asset < b.asset : a.near < b.near; }); + owed_ = stale.size() > options_.rebuildsPerUpdate; + const auto limit = static_cast(std::min(static_cast(stale.size()), options_.rebuildsPerUpdate)); + for (std::size_t i = 0; i < limit; ++i) for (std::size_t run = 0; run < cells_[stale[i].cell].runs.size(); ++run) { + if (cells_[stale[i].cell].runs[run].asset != stale[i].asset) continue; + queue(stale[i].cell, run, true); + ++rebuilds_; + } +} +bool WorldCells::step(Job& job) { + const auto& run = cells_[job.cell].runs[job.run]; + const auto* a = asset(run.asset); + if (!a || a->levels.empty()) return true; + const std::size_t count = run.records.size() / 8; + if (job.next < count) { + if (job.levels.empty()) job.levels.assign(count, -1); + const std::size_t end = std::min(count, job.next + 256); + for (std::size_t at = job.next; at < end; ++at) { + const auto* record = &run.records[at * 8]; + const double d = distance(static_cast(record[0]) - job.x, static_cast(record[2]) - job.z); + if (a->maxDistance && d > *a->maxDistance - *a->maxDistance / 8) continue; + // Authored/chain gates are strict (distance > gate), independent of scale. + job.levels[at] = static_cast(std::lower_bound(a->distances.begin() + 1, a->distances.end(), d) - a->distances.begin() - 1); + } + job.next = end; + return false; + } + if (count == 0) return true; + std::size_t meshes = 0; + for (const auto& level : a->levels) meshes += level.size(); + if (job.published < meshes) { + const auto range = span(job.cell, job.x, job.z); + auto* r = resident(job.cell); + r->near = std::min(r->near, range[0]); + r->far = std::max(r->far, range[1]); + ++job.published; + return false; + } + auto* r = resident(job.cell); + const auto old = std::find_if(r->batches.begin(), r->batches.end(), [&](const Batch& b) { return b.run == job.run; }); + if (old == r->batches.end()) r->batches.push_back({job.run, job.x, job.z, job.levels}); + else *old = {job.run, job.x, job.z, job.levels}; + return true; +} +void WorldCells::update(double x, double z, const std::function& now, bool companionPending) { + if (released_) return; + x_ = x; z_ = z; + const double terrainLimit = jobs_.empty() ? options_.admissionBudgetMs : options_.admissionBudgetMs / 2; + Budget ground{terrainLimit, 0, now}; + const bool pending = companionPending || !jobs_.empty() || (terrain_ && terrain_->deferredAdmissions() > 0) || + std::any_of(assets_.begin(), assets_.end(), [](const Asset& a) { return a.levels.empty(); }); + if (pending || distance(x - residencyX_, z - residencyZ_) >= 0.5) { + residencyX_ = x; residencyZ_ = z; + if (terrain_) { + std::string error; + TerrainTileBudgetReason reason; + const bool ok = terrain_->follow(x, z, [&](const auto& work) { return ground.admit(work); }, error, reason); + terrain_->process(); + if (!ok && error == kTerrainTileBudgetCode) ++pressure_[2]; + } + const auto point = ahead(x, z, now); + residency(x, z, point[0], point[1]); + if (owed_ || epoch_ != filterEpoch_ || distance(x - refilterX_, z - refilterZ_) >= 2) { + filterEpoch_ = epoch_; refilterX_ = x; refilterZ_ = z; + refilter(x, z); + } + } else if (terrain_ && terrain_->blendingTiles() > 0) terrain_->process(); + Budget props{options_.admissionBudgetMs - std::min(ground.spent, terrainLimit), 0, now}; + while (!jobs_.empty()) { + bool done = false; + if (!props.admit([&] { done = step(jobs_[0]); })) break; + if (done) jobs_.erase(jobs_.begin()); + } + terrainSpentMs_ = ground.spent; + spentMs_ = ground.spent + props.spent; +} +uint32_t WorldCells::backlog() const { + uint32_t total = 0; + for (const auto& j : jobs_) { + const auto& run = cells_[j.cell].runs[j.run]; + const auto a = std::find_if(assets_.begin(), assets_.end(), [&](const Asset& v) { return v.id == run.asset; }); + std::size_t meshes = 0; + if (!j.levels.empty() && a != assets_.end()) for (const auto& level : a->levels) meshes += level.size(); + total += static_cast((run.records.size() / 8 - j.next + 255) / 256 + meshes - j.published); + } + return total; +} +std::vector WorldCells::residentKeysInOrder() const { + std::vector result; + for (const auto& r : residents_) result.push_back(key(cells_[r.cell].x, cells_[r.cell].z)); + return result; +} +std::vector WorldCells::residentKeys() const { + auto result = residentKeysInOrder(); + std::sort(result.begin(), result.end()); + return result; +} +std::vector> WorldCells::assetRefCounts() const { + std::vector> result; + for (const auto& a : assets_) result.emplace_back(a.id, a.refs); + return result; +} +std::vector WorldCells::draws() const { + std::map result; + for (const auto& r : residents_) for (const auto& b : r.batches) { + const auto& run = cells_[r.cell].runs[b.run]; + const auto a = std::find_if(assets_.begin(), assets_.end(), [&](const Asset& held) { return held.id == run.asset; }); + for (std::size_t record = 0; record < b.levels.size(); ++record) { + const int32_t level = b.levels[record]; + if (level < 0) continue; + for (std::size_t part = 0; part < a->levels[static_cast(level)].size(); ++part) { + const std::string name = run.asset + ":" + std::to_string(level) + ":" + std::to_string(part); + auto& draw = result[name]; + draw.key = name; + draw.triangles = a->levels[static_cast(level)][part].triangles[0]; + const auto* at = &run.records[record * 8]; + draw.roots.push_back({at[0], at[1], at[2]}); + } + } + } + std::vector draws; + for (auto& [name, draw] : result) { std::sort(draw.roots.begin(), draw.roots.end()); draws.push_back(std::move(draw)); } + return draws; +} +std::map> WorldCells::reportedChainDistances() const { + std::map> result; + for (const auto& a : assets_) if (a.chained) { + auto& distances = result[a.id]; + for (const double d : a.distances) distances.push_back(std::round(d * 10) / 10); + } + return result; +} +void WorldCells::dispose() { + if (released_) return; + released_ = true; + while (!residents_.empty()) evict(residents_[0].cell); + if (terrain_) terrain_->dispose(); +} + +IWorldChunkMerge mergeWorldChunk(std::span parts, uint32_t maxTriangles) { + struct Group { uint32_t material; std::vector> parts; uint64_t vertices = 0, triangles = 0; }; + std::vector>> materials; + IWorldChunkMerge result; + auto groupFor = [&](const IWorldChunkPart& part) -> Group& { + auto at = std::find_if(materials.begin(), materials.end(), [&](const auto& group) { return group.first == part.material; }); + if (at == materials.end()) { materials.push_back({part.material, {}}); at = materials.end() - 1; } + auto& groups = at->second; + // The reference counts 32 attribute bytes per source vertex before de-indexing. Index bytes + // and a single part above the allowance do not change this split rule. + constexpr uint64_t byteCap = 4 * 1024 * 1024; + if (groups.empty() || (groups.back().vertices + part.vertices) * 32 > byteCap) + groups.push_back({part.material, {}, 0, 0}); + return groups.back(); + }; + auto add = [&](const IWorldChunkPart& part, uint32_t instance) { + auto& group = groupFor(part); + group.parts.push_back({part.id, instance}); + group.vertices += part.vertices; + group.triangles += (part.indices == 0 ? part.vertices : part.indices) / 3; + }; + for (const auto& part : parts) { + if (part.chain || part.morph) { result.kept.push_back(part.id); continue; } + // mergeChunk removes these non-mergeable sources after mergeByMaterial omits them. Match the + // current TS decision rather than silently fixing its skinned/multi-material behavior here. + if (part.skinned || part.multiMaterial) continue; + if (!part.instanced) { add(part, 0); continue; } + const uint64_t shape = (part.indices == 0 ? part.vertices : part.indices) / 3; + const uint64_t cost = shape * part.copies; + const auto triangles = groupFor(part).triangles; + if (shape > 2048 || triangles + cost > maxTriangles) { + result.kept.push_back(part.id); ++result.keptInstanced; continue; + } + ++result.expanded; + for (uint32_t copy = 0; copy < part.copies; ++copy) add(part, copy); + } + const auto source = [&](uint32_t id) -> const IWorldChunkPart& { + return *std::find_if(parts.begin(), parts.end(), [&](const auto& part) { return part.id == id; }); + }; + for (const auto& [material, groups] : materials) for (const auto& group : groups) { + if (group.parts.empty()) continue; + bool indexed = true, allUv = true, someUv = false; + for (const auto& item : group.parts) { + const auto& p = source(item[0]); + indexed = indexed && p.indices > 0; + allUv = allUv && p.uv; + someUv = someUv || p.uv; + } + if (someUv && !allUv) { + result = {}; result.refused = true; + for (const auto& p : parts) { result.kept.push_back(p.id); if (p.instanced) ++result.keptInstanced; } + return result; + } + IWorldChunkGroup merged; + merged.material = material; + merged.parts = group.parts; + for (const auto& item : group.parts) { + const auto& p = source(item[0]); + merged.vertices += !indexed && p.indices > 0 ? p.indices : p.vertices; + if (indexed) merged.indices += p.indices; + } + merged.indexBytes = indexed ? merged.indices * (merged.vertices > 65535 ? 4 : 2) : 0; + merged.bytes = static_cast(merged.vertices) * (someUv ? 32 : 24) + merged.indexBytes; + result.bytes += merged.bytes; + result.groups.push_back(std::move(merged)); + } + // Three retains skipped nodes in traversal order, then appends retained instanced results. + std::sort(result.kept.begin(), result.kept.end(), [&](uint32_t a, uint32_t b) { + const auto at = [&](uint32_t id) { return std::find_if(parts.begin(), parts.end(), [&](const auto& p) { return p.id == id; }) - parts.begin(); }; + return at(a) < at(b); + }); + return result; +} +} // namespace tn::engine::world diff --git a/packages/runtime-native/src/engine/world/cells/world_cells.h b/packages/runtime-native/src/engine/world/cells/world_cells.h new file mode 100644 index 000000000..709785f11 --- /dev/null +++ b/packages/runtime-native/src/engine/world/cells/world_cells.h @@ -0,0 +1,165 @@ +#pragma once + +#include "engine/world/package/world_package.h" +#include "engine/world/tiles/terrain_tiles.h" + +#include +#include +#include +#include +#include +#include +#include +#include + +namespace tn::engine::world { + +struct IWorldCellsOptions { + double ring = 1; + double residentCells = 25; + double instances = 20000; + double bytes = 8000000; + double admissionBudgetMs = 2; + double rebuildsPerUpdate = 16; + double concurrency = 12; + double chunkMergeMaxTriangles = 43690; + double prefetchSeconds = 1.5; + double fovY = 60; + double viewportHeight = 1080; + double maxPixelError = 4; +}; + +/** A loader's CPU observation, not a mesh: each part's baked errors and triangles per shape. */ +struct IWorldCellPart { + std::vector errors; + std::vector triangles; + bool alpha = false; +}; +using WorldCellModel = std::vector; + +struct IWorldCellDraw { + std::string key; + uint32_t triangles = 0; + /** Placement roots in the original f32 representation; order is not a shared-buffer slot. */ + std::vector> roots; +}; + +/** CPU decisions ported from WorldCells. Terrain is the existing TerrainTiles owner; clocks and + * completed model observations come from the caller. This owns no renderer, geometry or GPU object. + * Call completeAsset on the game thread after a load completes, update once per frame, and take the + * resulting draws to build the renderer's batches. Queued replacements leave the old draws intact. + */ +class WorldCells { + public: + static std::optional create(const json::Value& manifest, + std::span placements, const IWorldCellsOptions& options, + TerrainTiles* terrain, std::string& error); + void update(double x, double z, const std::function& now, bool companionPending = false); + /** False for a completion whose asset has left residency; callers discard its model. */ + bool completeAsset(const std::string& id, const std::vector& models); + void dispose(); + + std::vector residentKeys() const; + std::vector residentKeysInOrder() const; + std::vector> assetRefCounts() const; + std::vector draws() const; + std::map> reportedChainDistances() const; + uint64_t instances() const { return instances_; } + uint64_t residentBytes() const { return bytes_; } + uint32_t evictions() const { return evictions_; } + uint32_t refilters() const { return refilters_; } + uint32_t refilterEntries() const { return refilterEntries_; } + uint32_t rebuilds() const { return rebuilds_; } + uint32_t deferred() const { return static_cast(jobs_.size()); } + uint32_t backlog() const; + double spentMs() const { return spentMs_; } + double terrainSpentMs() const { return terrainSpentMs_; } + const std::array& pressure() const { return pressure_; } + + private: + struct Run { std::string asset; std::vector records; }; + struct Cell { double x = 0, z = 0; std::vector runs; uint64_t instances = 0; }; + struct Asset { + std::string id; + uint32_t refs = 0; + std::optional maxDistance; + std::vector distances, gates; + std::vector levels; + std::optional threshold; + bool authored = false; + bool chained = false; + }; + struct Batch { + std::size_t run = 0; + double x = 0, z = 0; + std::vector levels; + }; + struct Resident { + std::size_t cell = 0; + double near = std::numeric_limits::infinity(), far = -std::numeric_limits::infinity(); + std::vector batches; + }; + struct Job { + std::size_t cell = 0, run = 0, next = 0, published = 0; + double x = 0, z = 0; + std::vector levels; + }; + Asset* asset(const std::string& id); + Resident* resident(std::size_t cell); + void queue(std::size_t cell, std::size_t run, bool replace = false); + void evict(std::size_t cell); + std::array span(std::size_t cell, double x, double z) const; + std::array ahead(double x, double z, const std::function& now); + void residency(double x, double z, double leadX, double leadZ); + void refilter(double x, double z); + bool step(Job& job); + void noteGates(const Asset& asset); + + IWorldCellsOptions options_; + TerrainTiles* terrain_ = nullptr; + double cellSize_ = 0, minX_ = 0, minZ_ = 0; + double x_ = 0, z_ = 0; + double residencyX_ = std::numeric_limits::infinity(), residencyZ_ = std::numeric_limits::infinity(); + double refilterX_ = std::numeric_limits::infinity(), refilterZ_ = std::numeric_limits::infinity(); + std::optional> lastSample_; + std::optional> lastCell_; + double velocityX_ = 0, velocityZ_ = 0; + uint64_t epoch_ = 0, filterEpoch_ = 0, instances_ = 0, bytes_ = 0; + bool owed_ = false, released_ = false; + uint32_t evictions_ = 0, refilters_ = 0, refilterEntries_ = 0, rebuilds_ = 0; + double spentMs_ = 0, terrainSpentMs_ = 0; + std::array pressure_{}; + std::vector cells_; + std::vector definitions_, assets_; + std::vector residents_; + std::vector jobs_; + std::vector gates_; +}; + +/** Counts and discriminators observed on each chunk mesh before the merge. Material identity is + * game data. `vertices` counts the indexed shape, `indices` zero means non-indexed. */ +struct IWorldChunkPart { + uint32_t id = 0, material = 0, vertices = 0, indices = 0; + uint32_t copies = 1; + bool instanced = false, chain = false, morph = false, skinned = false, multiMaterial = false; + bool normal = true, uv = true; +}; +struct IWorldChunkGroup { + uint32_t material = 0, vertices = 0, indices = 0, indexBytes = 0; + uint64_t bytes = 0; + /** (source id, instance) in traversal/expansion order. Ordinary meshes use instance zero. */ + std::vector> parts; +}; +struct IWorldChunkMerge { + bool refused = false; + uint32_t expanded = 0, keptInstanced = 0; + uint64_t bytes = 0; + std::vector kept; + std::vector groups; +}; +/** The 4 MiB limit is the TS vertex allowance, not a cap including index bytes. A single large + * authored part is not split. These two deliberate TS semantics are reproduced by the fixture. */ +IWorldChunkMerge mergeWorldChunk(std::span parts, + uint32_t maxTriangles = 43690); + +} // namespace tn::engine::world diff --git a/packages/runtime-native/src/engine/world/events/completion_queue.cpp b/packages/runtime-native/src/engine/world/events/completion_queue.cpp new file mode 100644 index 000000000..2aa1dfb33 --- /dev/null +++ b/packages/runtime-native/src/engine/world/events/completion_queue.cpp @@ -0,0 +1,74 @@ +#include "engine/world/events/completion_queue.h" + +#include + +namespace tn::engine::world { + +struct CompletionQueue::Poster::State { + mutable std::mutex mutex; + std::vector pending; + bool alive = true; +}; + +bool CompletionQueue::Poster::post(Completion completion) const { + const std::shared_ptr state = state_.lock(); + if (!state) + return false; + std::unique_lock lock(state->mutex); + if (!state->alive) { + lock.unlock(); + completion = nullptr; // what it captured is released outside the lock + return false; + } + state->pending.push_back(std::move(completion)); + return true; +} + +CompletionQueue::CompletionQueue() : state_(std::make_shared()) {} + +CompletionQueue::~CompletionQueue() { destroy(); } + +CompletionQueue::Poster CompletionQueue::poster() const { return Poster(state_); } + +std::size_t CompletionQueue::drain() { + std::vector batch; + { + std::lock_guard lock(state_->mutex); + if (!state_->alive) + return 0; + batch.swap(state_->pending); // completions posted while this batch runs wait for the next drain + } + std::size_t ran = 0; + for (Completion& completion : batch) { + { + std::lock_guard lock(state_->mutex); + if (!state_->alive) + break; // a completion destroyed the world: the rest never run + } + completion(); + ++ran; + } + return ran; +} + +void CompletionQueue::destroy() { + std::vector dropped; + { + std::lock_guard lock(state_->mutex); + state_->alive = false; + dropped.swap(state_->pending); + } + // `dropped` is released here, outside the lock: a captured destructor may post or take locks. +} + +bool CompletionQueue::destroyed() const { + std::lock_guard lock(state_->mutex); + return !state_->alive; +} + +std::size_t CompletionQueue::pending() const { + std::lock_guard lock(state_->mutex); + return state_->pending.size(); +} + +} // namespace tn::engine::world diff --git a/packages/runtime-native/src/engine/world/events/completion_queue.h b/packages/runtime-native/src/engine/world/events/completion_queue.h new file mode 100644 index 000000000..920858af6 --- /dev/null +++ b/packages/runtime-native/src/engine/world/events/completion_queue.h @@ -0,0 +1,59 @@ +#pragma once + +#include +#include +#include +#include +#include +#include + +namespace tn::engine::world { + +/** + * The world's completion queue (PRD-520, §12). IO, decode and upload work finishes on worker + * threads and posts a completion here; the game thread runs them at the frame boundary with + * `drain`, so game code never runs on a worker. Completions run in posting order, so each source's + * own order is kept. The core has no Promise: a language adapter maps a completion to its own + * async form. + * + * Destroying the queue (`destroy`, or the destructor) drops every pending completion and refuses + * later posts: no completion of a destroyed world ever runs, even one already taken by a drain in + * progress when a completion destroys the world. + */ +class CompletionQueue { + public: + using Completion = std::function; + + /** What a worker posts through: it holds the queue weakly, so it may outlive the world. */ + class Poster { + public: + Poster() = default; + /** Queues `completion` for the next drain; false, and the completion dropped, once destroyed. */ + bool post(Completion completion) const; + + private: + friend class CompletionQueue; + struct State; + explicit Poster(std::weak_ptr state) : state_(std::move(state)) {} + std::weak_ptr state_; + }; + + CompletionQueue(); + ~CompletionQueue(); + CompletionQueue(const CompletionQueue&) = delete; + CompletionQueue& operator=(const CompletionQueue&) = delete; + + [[nodiscard]] Poster poster() const; + + /** Game thread, at the frame boundary: runs what was posted before this call. Returns how many ran. */ + std::size_t drain(); + /** Drops what is pending and refuses later posts. */ + void destroy(); + [[nodiscard]] bool destroyed() const; + [[nodiscard]] std::size_t pending() const; + + private: + std::shared_ptr state_; +}; + +} // namespace tn::engine::world diff --git a/packages/runtime-native/src/engine/world/gpu_scene/cull_kernel.cpp b/packages/runtime-native/src/engine/world/gpu_scene/cull_kernel.cpp new file mode 100644 index 000000000..1aab76e92 --- /dev/null +++ b/packages/runtime-native/src/engine/world/gpu_scene/cull_kernel.cpp @@ -0,0 +1,238 @@ +#include "engine/world/gpu_scene/cull_kernel.h" + +#include +#include +#include +#include + +namespace tn::engine::world { + +using shader::ExprId; +using shader::Program; +using shader::Stage; +using shader::Type; + +namespace { + +// world-gpu-scene.ts's GATE_STEP: the terminal impostor gate's floor sits one step past the last +// source gate. +constexpr float kGateStep = 0x1p-22f; + +struct Kernel { + Program p{Stage::Compute}; + + ExprId u32(int32_t value) { return p.construct(Type::u32(), {p.constant(value)}); } + ExprId toU32(ExprId value) { return p.construct(Type::u32(), {value}); } + ExprId toF32(ExprId value) { return p.construct(Type::f32(), {value}); } + ExprId toI32(ExprId value) { return p.construct(Type::i32(), {value}); } + ExprId lane(ExprId value, const char* lanes) { return p.swizzle(value, lanes); } + /** TSL's `Return()` under `condition`: the rest runs only when it is false. */ + void unless(ExprId condition, const std::function& rest) { p.If(condition, [] {}, rest); } +}; + +} // namespace + +GpuSceneTables packGpuScene(const GpuSceneInput& input, const GpuSceneShadowLevel* shadow, double bias) { + GpuSceneTables t; + const float* planes = shadow != nullptr ? shadow->planes.data() : input.camera.planes.data(); + t.placements = input.count; + t.keyCount = input.regionCount; + t.params = {static_cast(input.count), + static_cast(input.slots.size()), + static_cast(input.regionCount), + static_cast(bias), + static_cast(shadow != nullptr ? shadow->centreX : input.camera.x), + static_cast(shadow != nullptr ? shadow->centreZ : input.camera.z), + static_cast(shadow != nullptr ? shadow->gate : 0), + static_cast(shadow != nullptr ? shadow->base : 0)}; + t.params.insert(t.params.end(), planes, planes + kGpuScenePlaneWords); + + for (const GpuScenePlacement& placement : input.placements) { + t.matrices.insert(t.matrices.end(), placement.matrix.begin(), placement.matrix.end()); + t.centres.insert(t.centres.end(), placement.centre.begin(), placement.centre.end()); + // The record's scale is finite-sanitised when it is written, as `levelAtGates` reads it. + const double scale = std::isfinite(placement.scale) ? placement.scale : 1; + t.info.insert(t.info.end(), {static_cast(placement.slot), static_cast(scale), 0, 0}); + } + + // `#writeSlots`: one vec4 per asset, one per level. + uint32_t row = 0; + for (const GpuSceneSlot& slot : input.slots) { + const uint32_t first = row; + for (std::size_t index = 0; index < slot.levels.size(); ++index) { + const double distance = index < slot.distances.size() ? slot.distances[index] : 0; + const bool terminal = slot.impostor && index + 1 == slot.levels.size(); + t.levels.insert(t.levels.end(), {static_cast(distance), static_cast(slot.levels[index].firstKey), + static_cast(slot.levels[index].parts), terminal ? 1.0f : 0.0f}); + row += 1; + } + t.gates.insert(t.gates.end(), {static_cast(first), static_cast(slot.levels.size()), + static_cast(slot.hasCull ? slot.cull : 0), slot.hasCull ? 1.0f : 0.0f}); + } + + t.args.assign(static_cast(input.regionCount) * kGpuSceneDrawArgsWords, 0); + for (const GpuSceneRegion& region : input.regions) { + t.keys.insert(t.keys.end(), {static_cast(region.start), static_cast(region.capacity), + static_cast(region.argsIndex), 0}); + t.locals.insert(t.locals.end(), region.local.begin(), region.local.end()); + t.drawnCapacity = std::max(t.drawnCapacity, region.start + region.capacity); + const std::size_t at = static_cast(region.argsIndex) * kGpuSceneDrawArgsWords + 4; + if (at < t.args.size()) t.args[at] = region.start; + } + return t; +} + +Program gpuSceneClearKernel() { + Kernel k; + Program& p = k.p; + const uint32_t params = p.storageBuffer("params", Type::vec(4)); + const uint32_t keys = p.storageBuffer("keys", Type::vec(4)); + const uint32_t args = p.storageBuffer("args", Type::u32(), true); + const ExprId id = k.lane(p.builtin("globalInvocationId"), "x"); + const ExprId keyCount = k.lane(p.loadStorage(params, k.u32(0)), "z"); + p.If(p.less(k.toF32(id), keyCount), [&] { + const ExprId key = p.loadStorage(keys, id); + const ExprId at = p.add(p.mul(k.toU32(k.lane(key, "z")), k.u32(kGpuSceneDrawArgsWords)), k.u32(1)); + p.store(args, at, k.u32(0)); + }); + return std::move(k.p); +} + +Program gpuSceneClampKernel() { + Kernel k; + Program& p = k.p; + const uint32_t params = p.storageBuffer("params", Type::vec(4)); + const uint32_t keys = p.storageBuffer("keys", Type::vec(4)); + const uint32_t args = p.storageBuffer("args", Type::u32(), true); + const ExprId id = k.lane(p.builtin("globalInvocationId"), "x"); + const ExprId keyCount = k.lane(p.loadStorage(params, k.u32(0)), "z"); + p.If(p.less(k.toF32(id), keyCount), [&] { + const ExprId key = p.loadStorage(keys, id); + const ExprId at = p.add(p.mul(k.toU32(k.lane(key, "z")), k.u32(kGpuSceneDrawArgsWords)), k.u32(1)); + const ExprId taken = p.loadStorage(args, at); + const ExprId capacity = k.toU32(k.lane(key, "y")); + p.store(args, at, p.select(p.less(capacity, taken), capacity, taken)); + }); + return std::move(k.p); +} + +Program gpuSceneCullKernel(bool shadow) { + Kernel k; + Program& p = k.p; + const uint32_t params = p.storageBuffer("params", Type::vec(4)); + const uint32_t matrices = p.storageBuffer("matrices", Type::mat(4, 4)); + const uint32_t centres = p.storageBuffer("centres", Type::vec(4)); + const uint32_t info = p.storageBuffer("info", Type::vec(4)); + const uint32_t gates = p.storageBuffer("gates", Type::vec(4)); + const uint32_t levels = p.storageBuffer("levels", Type::vec(4)); + const uint32_t keys = p.storageBuffer("keys", Type::vec(4)); + const uint32_t locals = p.storageBuffer("locals", Type::mat(4, 4)); + const uint32_t args = p.storageBuffer("args", Type::u32(), true); + const uint32_t drawn = p.storageBuffer("drawn", Type::mat(4, 4)); + + const ExprId id = k.lane(p.builtin("globalInvocationId"), "x"); + const ExprId head = p.loadStorage(params, k.u32(0)); + const ExprId eye = p.loadStorage(params, k.u32(1)); + const ExprId zero = p.constant(0.0f); + const ExprId half = p.constant(0.5f); + + p.If(p.less(k.toF32(id), k.lane(head, "x")), [&] { + const ExprId centre = p.loadStorage(centres, id); + const ExprId record = p.loadStorage(info, id); + const ExprId slot = k.lane(record, "x"); + k.unless(p.less(slot, zero), [&] { + p.If(p.less(slot, k.lane(head, "y")), [&] { + const ExprId radius = k.lane(centre, "w"); + // `plane.dot(centre.xyz)`: TSL widens the vec3 to vec4(xyz, 1), so the plane's + // constant is added. + const ExprId point = p.construct(Type::vec(4), {k.lane(centre, "xyz"), p.constant(1.0f)}); + const shader::VarId visible = p.var(Type::boolean(), p.constant(true)); + for (int32_t plane = 0; plane < 6; ++plane) { + const ExprId normal = p.loadStorage(params, k.u32(2 + plane)); + p.If(p.less(p.call("dot", {normal, point}), p.neg(radius)), + [&] { p.assign(visible, p.constant(false)); }); + } + if (shadow) { + // Sub-texel for this map: `gate > 0 && radius * 2 < gate`. + const ExprId texel = k.lane(eye, "z"); + p.If(p.less(zero, texel), [&] { + p.If(p.less(p.mul(radius, p.constant(2.0f)), texel), + [&] { p.assign(visible, p.constant(false)); }); + }); + } + p.If(p.load(visible), [&] { + const ExprId asset = p.loadStorage(gates, k.toU32(slot)); + const ExprId offset = p.construct(Type::vec(3), {p.sub(k.lane(centre, "x"), k.lane(eye, "x")), zero, + p.sub(k.lane(centre, "z"), k.lane(eye, "y"))}); + const ExprId distance = p.call("length", {offset}); + const shader::VarId kept = p.var(Type::boolean(), p.constant(true)); + p.If(p.less(half, k.lane(asset, "w")), [&] { + p.If(p.less(k.lane(asset, "z"), distance), [&] { p.assign(kept, p.constant(false)); }); + }); + p.If(p.load(kept), [&] { + // Cull above is the authored distance; the main pass's level reads it scaled + // by the adaptive LOD bias, the shadow pass's does not. + const ExprId lodDistance = shadow ? distance : p.mul(distance, k.lane(head, "w")); + const shader::VarId level = p.var(Type::i32(), p.constant(int32_t{0})); + const ExprId scale = p.call("abs", {k.lane(record, "y")}); + const ExprId first = k.lane(asset, "x"); + p.Loop(p.sub(k.toI32(k.lane(asset, "y")), p.constant(int32_t{1})), [&](ExprId step) { + const ExprId i = p.add(step, p.constant(int32_t{1})); + const ExprId row = p.add(first, k.toF32(i)); + const ExprId candidate = p.loadStorage(levels, k.toU32(row)); + const shader::VarId threshold = p.var(Type::f32(), k.lane(candidate, "x")); + p.If(p.less(half, k.lane(candidate, "w")), [&] { + const ExprId previous = + k.lane(p.loadStorage(levels, k.toU32(p.sub(row, p.constant(1.0f)))), "x"); + const ExprId floor = + p.add(previous, p.mul(p.call("abs", {previous}), p.constant(kGateStep))); + p.assign(threshold, p.call("max", {floor, p.mul(k.lane(candidate, "x"), scale)})); + }); + // The last level past its gate that has keys: `drawableLevel`, in one pass. + p.If(p.less(p.load(threshold), lodDistance), [&] { + p.If(p.less(half, k.lane(candidate, "z")), [&] { p.assign(level, i); }); + }); + }); + ExprId chosen = k.toF32(p.load(level)); + if (shadow) { + // `drawableLevel(max(selected, min(base, last)))`: a base naming a level + // with no keys walks down to the last one that has keys, as the oracle + // does. The TS shadow kernel skips this walk and draws nothing there. + const ExprId base = p.call("min", {k.lane(eye, "w"), p.sub(k.lane(asset, "y"), p.constant(1.0f))}); + const ExprId top = k.toI32(p.call("max", {chosen, base})); + const shader::VarId drawable = p.var(Type::i32(), p.constant(int32_t{0})); + const shader::VarId found = p.var(Type::boolean(), p.constant(false)); + p.Loop(top, [&](ExprId step) { + const ExprId candidate = p.sub(top, step); + const ExprId parts = k.lane(p.loadStorage(levels, k.toU32(p.add(first, k.toF32(candidate)))), "z"); + k.unless(p.load(found), [&] { + p.If(p.less(half, parts), [&] { + p.assign(drawable, candidate); + p.assign(found, p.constant(true)); + }); + }); + }); + chosen = k.toF32(p.load(drawable)); + } + const ExprId at = p.loadStorage(levels, k.toU32(p.add(first, chosen))); + const ExprId matrix = p.loadStorage(matrices, id); + p.Loop(k.toI32(k.lane(at, "z")), [&](ExprId part) { + const ExprId keyIndex = k.toU32(p.add(k.lane(at, "y"), k.toF32(part))); + const ExprId key = p.loadStorage(keys, keyIndex); + const ExprId word = + p.add(p.mul(k.toU32(k.lane(key, "z")), k.u32(kGpuSceneDrawArgsWords)), k.u32(1)); + const ExprId taken = p.atomicAdd(args, word, k.u32(1)); + p.If(p.less(k.toF32(taken), k.lane(key, "y")), [&] { + p.store(drawn, p.add(k.toU32(k.lane(key, "x")), taken), + p.mul(matrix, p.loadStorage(locals, keyIndex))); + }); + }); + }); + }); + }); + }); + }); + return std::move(k.p); +} + +} // namespace tn::engine::world diff --git a/packages/runtime-native/src/engine/world/gpu_scene/cull_kernel.h b/packages/runtime-native/src/engine/world/gpu_scene/cull_kernel.h new file mode 100644 index 000000000..c7045d9c6 --- /dev/null +++ b/packages/runtime-native/src/engine/world/gpu_scene/cull_kernel.h @@ -0,0 +1,47 @@ +#pragma once + +#include "engine/shader/ir.h" +#include "engine/world/gpu_scene/gpu_scene.h" + +#include +#include + +namespace tn::engine::world { + +/** + * The GPU-driven main and shadow passes' cull and LOD kernel (PRD-519 phase 3), ported from + * WorldGpuScene's `#buildKernel` and `#buildShadowKernel` in packages/core/src/world-gpu-scene.ts. + * `cullAndSelect` and `cullAndSelectShadow` (gpu_scene.h) are its oracle. + * + * Three dispatches, in order: clear (one thread per key zeroes its instance count), cull (one + * thread per placement appends its matrix to each part of its level), clamp (one thread per key). + * The clamp is native-only: the TS kernel leaves a count that outran its region's capacity, which + * the draw then reads past the region; the oracle never counts past capacity, and neither does this. + * + * Storage, in binding order: params, matrices, centres, info, gates, levels, keys, locals, args, + * drawn. `params[0]` = (placements, slots, keys, lod bias); `params[1]` = (eye x, eye z, shadow + * texel gate, shadow base); `params[2..7]` = the six frustum planes. + */ +struct GpuSceneTables { + std::vector params; + std::vector matrices; + std::vector centres; + std::vector info; // (slot, scale, 0, 0) per placement + std::vector gates; // (first level row, levels, cull distance, has cull) per slot + std::vector levels; // (gate distance, first key, parts, terminal impostor mark) per level + std::vector keys; // (drawn start, capacity, args index, 0) per key + std::vector locals; // the part's local matrix per key + std::vector args; // five words per draw; word 4 is the region's start, as the oracle has it + uint32_t drawnCapacity = 0; // matrices + uint32_t placements = 0; + uint32_t keyCount = 0; +}; + +/** The kernel's tables for one dispatch; `shadow` null is the main pass, which reads `bias`. */ +GpuSceneTables packGpuScene(const GpuSceneInput& input, const GpuSceneShadowLevel* shadow, double bias); + +shader::Program gpuSceneClearKernel(); +shader::Program gpuSceneCullKernel(bool shadow); +shader::Program gpuSceneClampKernel(); + +} // namespace tn::engine::world diff --git a/packages/runtime-native/src/engine/world/gpu_scene/gpu_scene.cpp b/packages/runtime-native/src/engine/world/gpu_scene/gpu_scene.cpp new file mode 100644 index 000000000..9995e60d3 --- /dev/null +++ b/packages/runtime-native/src/engine/world/gpu_scene/gpu_scene.cpp @@ -0,0 +1,247 @@ +#include "engine/world/gpu_scene/gpu_scene.h" + +#include "engine/renderer/lod/model_lod.h" + +#include +#include + +namespace tn::engine::world { + +namespace { + +/** One step past a gate, `g * (1 + 2^-22)`: two f32 ULPs at `g`'s exponent, as the reference. */ +constexpr double kGateStep = 0x1p-22; + +double strictlyAfterGate(double gate) { return gate + std::fabs(gate) * kGateStep; } + +// JavaScript's `Math.max`: NaN wins, and +0 beats -0. `std::max` does neither. +double jsMax(double one, double other) { + if (std::isnan(one) || std::isnan(other)) + return one + other; + if (one == other) + return std::signbit(one) ? other : one; + return one > other ? one : other; +} + +// JavaScript's `Math.min`: NaN wins, and -0 beats +0. +double jsMin(double one, double other) { + if (std::isnan(one) || std::isnan(other)) + return one + other; + if (one == other) + return std::signbit(one) ? one : other; + return one < other ? one : other; +} + +// V8's two-argument `Math.hypot`, not `std::hypot`: `max * sqrt(1 + r*r)`with `r = min/max`. +// Verified bit-identical to node's `Math.hypot` over 400000 pairs, including f32-widened inputs. +double jsHypot(double one, double other) { + const double x = std::fabs(one); + const double y = std::fabs(other); + if (!std::isfinite(x) || !std::isfinite(y)) + return (std::isinf(x) || std::isinf(y)) ? std::numeric_limits::infinity() + : std::numeric_limits::quiet_NaN(); + const double max = jsMax(x, y); + const double min = jsMin(x, y); + if (max == 0) + return 0; + const double r = min / max; + return max * std::sqrt(1 + r * r); +} + +// `out * into` at `at`, column-major: the reference's `compose`, with every read widened to double +// and the store narrowed once, which is what reading a Float32Array and writing one does in JS. +void compose(const float* out, const float* into, float* target, std::size_t at) { + for (int column = 0; column < 4; column += 1) + for (int row = 0; row < 4; row += 1) { + double sum = 0; + for (int k = 0; k < 4; k += 1) + sum += static_cast(out[k * 4 + row]) * static_cast(into[column * 4 + k]); + target[at + static_cast(column) * 4 + static_cast(row)] = + static_cast(sum); + } +} + +// The one loop `cullAndSelect` and `cullAndSelectShadow` share. `shadow` null is the main camera's +// planes, eye, no gate and no base, exactly the reference's `shadow === undefined` case. +GpuSceneResult select(const GpuSceneInput& input, const GpuSceneShadowLevel* shadow) { + const float* planes = shadow != nullptr ? shadow->planes.data() : input.camera.planes.data(); + const double eyeX = shadow != nullptr ? shadow->centreX : input.camera.x; + const double eyeZ = shadow != nullptr ? shadow->centreZ : input.camera.z; + const double metres = shadow != nullptr ? shadow->gate : 0; + const int32_t base = shadow != nullptr ? shadow->base : 0; + + const std::size_t regionCount = input.regionCount; + GpuSceneResult result; + result.counts.assign(regionCount, 0); + result.args.assign(regionCount * kGpuSceneDrawArgsWords, 0); + // The drawn buffer is the regions' own, so the reference allocates exactly what the GPU holds. + std::size_t capacity = 0; + for (const GpuSceneRegion& region : input.regions) + capacity = std::max(capacity, static_cast(region.start) + region.capacity); + result.drawn.assign(capacity * kGpuSceneLocalWords, 0.0f); + + for (const GpuSceneRegion& region : input.regions) { + const std::size_t at = static_cast(region.argsIndex) * kGpuSceneDrawArgsWords + 4; + if (at < result.args.size()) + result.args[at] = region.start; + } + + for (uint32_t index = 0; index < input.count; index += 1) { + if (index >= input.placements.size()) + continue; + const GpuScenePlacement& placement = input.placements[index]; + if (placement.slot < 0 || static_cast(placement.slot) >= input.slots.size()) + continue; + const GpuSceneSlot& slot = input.slots[static_cast(placement.slot)]; + const float* at = placement.centre.data(); + const double radius = at[3]; + bool visible = true; + for (int plane = 0; plane < 6; plane += 1) { + const std::size_t offset = static_cast(plane) * 4; + const double signedDistance = static_cast(planes[offset]) * at[0] + + static_cast(planes[offset + 1]) * at[1] + + static_cast(planes[offset + 2]) * at[2] + planes[offset + 3]; + if (signedDistance < -radius) { + visible = false; + break; + } + } + if (!visible) + continue; + // Sub-texel, exactly as `#probe` decides it for a mesh. + if (radius * 2 < metres) + continue; + const double distance = jsHypot(static_cast(at[0]) - eyeX, static_cast(at[2]) - eyeZ); + if (slot.hasCull && distance > slot.cull) + continue; + // Cull above is the authored distance; the level below is the biased one for the main pass. + const double lodDistance = shadow == nullptr ? lod::biasedLodDistance(distance) : distance; + const int32_t selected = levelAtGates(slot, lodDistance, placement.scale); + const double lastLevel = static_cast(slot.levels.size()) - 1; + const int32_t level = drawableLevel(slot, static_cast(jsMax(selected, jsMin(base, lastLevel)))); + if (level < 0 || static_cast(level) >= slot.levels.size()) + continue; + const GpuSceneLevel& gate = slot.levels[static_cast(level)]; + for (uint32_t part = 0; part < gate.parts; part += 1) { + const std::size_t key = static_cast(gate.firstKey) + part; + if (key >= input.regions.size()) + continue; + const GpuSceneRegion& region = input.regions[key]; + const std::size_t argAt = static_cast(region.argsIndex) * kGpuSceneDrawArgsWords + 1; + if (key >= regionCount) { + // The reference reads `counts[key]` as undefined there: the count store is dropped, + // `undefined + 1` stores NaN, which a Uint32Array writes as 0, and the matrix offset + // is NaN, so nothing is drawn. No committed step has fewer counts than regions. + if (argAt < result.args.size()) + result.args[argAt] = 0; + continue; + } + const uint32_t taken = result.counts[key]; + if (taken >= region.capacity) + continue; + result.counts[key] = taken + 1; + if (argAt < result.args.size()) + result.args[argAt] = taken + 1; + compose(placement.matrix.data(), region.local.data(), result.drawn.data(), + (static_cast(region.start) + taken) * kGpuSceneLocalWords); + } + } + return result; +} + +// The gate rule itself, over an asset's distances and impostor flag: what `levelAtGates` exposes +// for a slot table and what `liveKeyInstances` reads from the owner's live asset. +int32_t levelAtGatesCore(const std::vector& distances, bool impostor, double distance, double scale) { + const int32_t last = static_cast(distances.size()) - 1; + const double magnitude = std::isfinite(scale) ? std::fabs(scale) : 1; + int32_t level = 0; + for (int32_t index = 1; index < static_cast(distances.size()); index += 1) { + const double gate = distances[static_cast(index)]; + const double threshold = + impostor && index == last && last >= 1 + ? jsMax(strictlyAfterGate(distances[static_cast(last - 1)]), gate * magnitude) + : gate; + if (distance > threshold) + level = index; + } + return level; +} + +} // namespace + +int32_t levelAtGates(const GpuSceneSlot& slot, double distance, double scale) { + return levelAtGatesCore(slot.distances, slot.impostor, distance, scale); +} + +int32_t drawableLevel(const GpuSceneSlot& slot, int32_t level) { + for (int32_t at = level; at > 0; at -= 1) { + const uint32_t parts = + static_cast(at) < slot.levels.size() ? slot.levels[static_cast(at)].parts : 0; + if (parts > 0) + return at; + } + return 0; +} + +GpuSceneResult cullAndSelect(const GpuSceneInput& input) { return select(input, nullptr); } + +GpuSceneResult cullAndSelectShadow(const GpuSceneInput& input, const GpuSceneShadowLevel& level) { + return select(input, &level); +} + +std::vector liveKeyInstances(const std::vector& placements, + const std::vector& assets, + const GpuSceneCamera& camera) { + std::vector runs; + for (const GpuScenePlacement& placement : placements) { + if (placement.slot < 0 || static_cast(placement.slot) >= assets.size()) + continue; + const GpuSceneLiveAsset& held = assets[static_cast(placement.slot)]; + const float* at = placement.centre.data(); + const double radius = at[3]; + bool visible = true; + for (int plane = 0; plane < 6; plane += 1) { + const std::size_t offset = static_cast(plane) * 4; + const double signedDistance = static_cast(camera.planes[offset]) * at[0] + + static_cast(camera.planes[offset + 1]) * at[1] + + static_cast(camera.planes[offset + 2]) * at[2] + + camera.planes[offset + 3]; + if (signedDistance < -radius) { + visible = false; + break; + } + } + if (!visible) + continue; + const double distance = + jsHypot(static_cast(at[0]) - camera.x, static_cast(at[2]) - camera.z); + if (held.hasCull && distance > held.cull) + continue; + const int32_t level = + levelAtGatesCore(held.distances, held.impostor, lod::biasedLodDistance(distance), placement.scale); + if (level < 0 || static_cast(level) >= held.locals.size()) + continue; + const std::vector>& parts = held.locals[static_cast(level)]; + for (std::size_t part = 0; part < parts.size(); part += 1) { + const std::string key = std::string(held.id) + ":" + std::to_string(level) + ":" + std::to_string(part); + std::size_t run = runs.size(); + for (std::size_t candidate = 0; candidate < runs.size(); candidate += 1) + if (runs[candidate].key == key) { + run = candidate; + break; + } + if (run == runs.size()) { + GpuSceneLiveRun created; + created.key = key; + runs.push_back(std::move(created)); + run = runs.size() - 1; + } + std::array matrix{}; + compose(placement.matrix.data(), parts[part].data(), matrix.data(), 0); + runs[run].words.insert(runs[run].words.end(), matrix.begin(), matrix.end()); + } + } + return runs; +} + +} // namespace tn::engine::world diff --git a/packages/runtime-native/src/engine/world/gpu_scene/gpu_scene.h b/packages/runtime-native/src/engine/world/gpu_scene/gpu_scene.h new file mode 100644 index 000000000..63cbeabe3 --- /dev/null +++ b/packages/runtime-native/src/engine/world/gpu_scene/gpu_scene.h @@ -0,0 +1,162 @@ +#pragma once + +// The GPU scene's per-placement CPU oracle, ported from packages/core/src/world-gpu-scene.ts +// (PRD-521). This is `cullAndSelect` and its shadow form: the plain-TypeScript reference the TSL +// kernel mirrors line for line. It takes an already-built placement/slot/region table and answers +// which placements each key draws, with the `args`, `counts` and compacted `drawn` matrices a later +// GPU kernel is checked against. It loads no asset, owns no GPU resource and touches no three object. +// +// The port is operation for operation, because the differential fixture compares binary bits: +// - Float32Array-backed values (placement matrices and centres, region locals, camera planes, the +// `drawn` matrices) stay `float`; the reference reads an f32 and computes in double, so every +// arithmetic step here widens to `double` and narrows once on store. +// - Authored numbers (`distances`, `cull`, `scale`, the camera eye, a shadow gate) are JavaScript +// numbers and stay `double`. +// - `Math.hypot` is V8's own two-argument algorithm (`max * sqrt(1 + (min/max)^2)`), not +// `std::hypot`: it was verified bit-identical over 400000 pairs. +// - `Math.max`/`Math.min` propagate NaN and prefer +0 for a max and -0 for a min, unlike `std::max`. +// Engine code never throws; there is no throw, try or catch below. +// +// See packages/core/src/world-gpu-scene.ts's `cullAndSelect`, `cullAndSelectShadow`, `levelAtGates`, +// `drawableLevel` and `liveKeyInstances`. A shadow level's four numbers are `IShadowLevel`; the +// coarsest shadow base is `kCoarsestShadowLevel`. + +#include +#include +#include +#include +#include +#include + +namespace tn::engine::world { + +/** `mat4` per drawn instance, and per region local: the placement times the part's own offset. */ +inline constexpr std::size_t kGpuSceneLocalWords = 16; +/** `DrawIndexedIndirect`: indexCount, instanceCount, firstIndex, baseVertex, firstInstance. */ +inline constexpr std::size_t kGpuSceneDrawArgsWords = 5; +/** The six frustum planes, four words each. */ +inline constexpr std::size_t kGpuScenePlaneWords = 24; +/** A placement's asset slot is `-1` when its cell has left the ring, exactly as `SLOT_NONE`. */ +inline constexpr int32_t kGpuSceneSlotNone = -1; +/** `IShadowLevel.base` past every chain: the map draws each asset's own coarsest shape. */ +inline constexpr int32_t kCoarsestShadowLevel = 1 << 20; + +/** One resident placement as the source buffer holds it: `mat4`, centre (xyz, radius), asset slot. */ +struct GpuScenePlacement { + std::array matrix{}; + std::array centre{}; + int32_t slot = kGpuSceneSlotNone; + /** The uniform scale `info.y` carries; `levelAtGates` scales an impostor's terminal gate by it. */ + double scale = 1.0; +}; + +/** One level's run: the key its first part draws into and how many parts it has. */ +struct GpuSceneLevel { + uint32_t firstKey = 0; + uint32_t parts = 0; +}; + +/** One asset's slots, as the kernel's gate table holds them. */ +struct GpuSceneSlot { + /** Level switch distances, ascending, `0` first. */ + std::vector distances; + /** `maxDistance` less its eighth, or absent for an asset with no cull distance. */ + bool hasCull = false; + double cull = 0.0; + /** Per level, index-aligned with `distances`. */ + std::vector levels; + /** Whether the last level is a whole-asset impostor whose gate the placement's scale scales. */ + bool impostor = false; +}; + +/** One key's region of the shared drawn buffer and the args record that counts it. */ +struct GpuSceneRegion { + uint32_t start = 0; + uint32_t capacity = 0; + uint32_t argsIndex = 0; + std::array local{}; + uint32_t indexCount = 0; +}; + +/** The camera the kernel culls against: six planes and the eye the XZ distance is measured from. */ +struct GpuSceneCamera { + std::array planes{}; + double x = 0; + double y = 0; + double z = 0; +}; + +/** One shadow map's own four numbers, the whole of what it knows that the main camera does not. */ +struct GpuSceneShadowLevel { + std::array planes{}; + double centreX = 0; + double centreZ = 0; + /** The texel gate in world metres: a placement narrower than it casts nothing here. */ + double gate = 0; + /** The chain level this map draws at, floored over the placement's own. */ + int32_t base = 0; +}; + +/** The whole of what a dispatch reads. */ +struct GpuSceneInput { + std::vector placements; + uint32_t count = 0; + GpuSceneCamera camera; + std::vector slots; + std::vector regions; + uint32_t regionCount = 0; +}; + +/** What one dispatch produced: the compacted survivors and the per-key instance counts. */ +struct GpuSceneResult { + /** `kGpuSceneDrawArgsWords` per region; word 1 is the instance count, word 4 the first instance. */ + std::vector args; + /** Instances drawn per region, which is what the args record's count must say. */ + std::vector counts; + /** The shared compaction buffer, `kGpuSceneLocalWords` per written instance. */ + std::vector drawn; +}; + +/** One resident asset holding live gate and part-offset data (`ILiveAsset`). */ +struct GpuSceneLiveAsset { + std::string_view id; + /** Index-aligned with `locals`; never a copy of a table the scene itself wrote. */ + std::vector distances; + bool hasCull = false; + double cull = 0.0; + /** Per level: the parts, each part's own 16-word offset matrix inside the model. */ + std::vector>> locals; + bool impostor = false; +}; + +/** One key's full run of instances, in the reference Map's insertion order. */ +struct GpuSceneLiveRun { + std::string key; + std::vector words; +}; + +/** + * The level one placement draws with, from an asset's gate table and the placement's own scale. + * A whole-asset impostor's terminal gate is `base * |scale|`, floored one representable step past + * the last source gate. + */ +int32_t levelAtGates(const GpuSceneSlot& slot, double distance, double scale); + +/** The last level at or below `level` the scene can actually draw (a level with no parts is skipped). */ +int32_t drawableLevel(const GpuSceneSlot& slot, int32_t level); + +/** The per-placement kernel, in plain C++. */ +GpuSceneResult cullAndSelect(const GpuSceneInput& input); + +/** The same kernel with a shadow map's own frustum, centre, texel gate and base in place of the camera's. */ +GpuSceneResult cullAndSelectShadow(const GpuSceneInput& input, const GpuSceneShadowLevel& level); + +/** + * Every placement's own key instances from the owner's live gates, as `liveKeyInstances` answers them: + * a key named `id:level:part` and the `placement * part offset` matrices it is owed, in insertion order. + */ +std::vector liveKeyInstances(const std::vector& placements, + const std::vector& assets, + const GpuSceneCamera& camera); + +} // namespace tn::engine::world diff --git a/packages/runtime-native/src/engine/world/loop/fixed_step.cpp b/packages/runtime-native/src/engine/world/loop/fixed_step.cpp new file mode 100644 index 000000000..5b224accc --- /dev/null +++ b/packages/runtime-native/src/engine/world/loop/fixed_step.cpp @@ -0,0 +1,51 @@ +#include "engine/world/loop/fixed_step.h" + +#include +#include +#include + +namespace tn::engine::world { + +FixedStepClock::FixedStepClock(double step, uint32_t maxSteps) : step_(step), maxSteps_(maxSteps) {} + +void FixedStepClock::start(double nowMs) { + // loop.ts's #lastTime and tick reset; the accumulator is not reset there either. + lastTime_ = nowMs; + started_ = true; + tick_ = 0; +} + +namespace { +// Math.max: NaN if either side is NaN (std::fmax returns the other side), and +0 over -0. +double jsMax(double a, double b) { + if (std::isnan(a) || std::isnan(b)) + return std::numeric_limits::quiet_NaN(); + if (a == b) + return std::signbit(a) ? b : a; + return a > b ? a : b; +} +} // namespace + +// loop.ts's #advanceSimulation, operation for operation. Number.EPSILON is DBL_EPSILON. +uint32_t FixedStepClock::advance(double nowMs) { + const double last = started_ ? lastTime_ : nowMs; + const double elapsed = jsMax(0.0, (nowMs - last) / 1000.0); + lastTime_ = jsMax(last, nowMs); + started_ = true; + accumulator_ += elapsed; + uint32_t updates = 0; + while (accumulator_ + DBL_EPSILON >= step_ && updates < maxSteps_) { + tick_ += 1; + accumulator_ -= step_; + updates += 1; + } + if (updates == maxSteps_ && accumulator_ >= step_) + accumulator_ = 0.0; + return updates; +} + +uint64_t FixedStepClock::tick() const { return tick_; } + +double FixedStepClock::interpolationAlpha() const { return accumulator_ / step_; } + +} // namespace tn::engine::world diff --git a/packages/runtime-native/src/engine/world/loop/fixed_step.h b/packages/runtime-native/src/engine/world/loop/fixed_step.h new file mode 100644 index 000000000..9cf278d95 --- /dev/null +++ b/packages/runtime-native/src/engine/world/loop/fixed_step.h @@ -0,0 +1,39 @@ +#pragma once + +#include + +namespace tn::engine::world { + +/** + * The fixed-step clock from packages/core/src/loop.ts (PRD-528 phase 1): the accumulate-and-catch-up + * arithmetic behind `FixedStepLoop`, in binary64 and the same operation order, so a recorded run + * produces the same update count, tick and interpolation alpha on native. The held and frozen + * branches are deliberately not ported: they skip the whole block, and the native host that + * replaces them is not this clock. + */ +class FixedStepClock { + public: + FixedStepClock(double step, uint32_t maxSteps); + + /** Begin at `nowMs`; the next advance from that same timestamp banks nothing. */ + void start(double nowMs); + + /** Bank `nowMs` and return the updates this frame ran, capped at maxSteps. */ + uint32_t advance(double nowMs); + + /** The number of fixed updates run since `start`. */ + uint64_t tick() const; + + /** The banked accumulator as a fraction of the step, for render interpolation. */ + double interpolationAlpha() const; + + private: + double step_; + uint32_t maxSteps_; + double accumulator_ = 0.0; + double lastTime_ = 0.0; + bool started_ = false; + uint64_t tick_ = 0; +}; + +} // namespace tn::engine::world diff --git a/packages/runtime-native/src/engine/world/package/world_package.cpp b/packages/runtime-native/src/engine/world/package/world_package.cpp new file mode 100644 index 000000000..f8d999c02 --- /dev/null +++ b/packages/runtime-native/src/engine/world/package/world_package.cpp @@ -0,0 +1,457 @@ +#include "engine/world/package/world_package.h" + +#include +#include +#include +#include + +namespace tn::engine::world { + +namespace { + +constexpr double kWorldPackageVersion = 1.0; +constexpr double kPlacementRecordBytes = 32.0; + +// JavaScript distinctions json.h leaves to us: an absent key is `undefined` (not JSON null), and +// `typeof` is the reader's kind. A JSON number is binary64, so Number.isInteger is a finite double +// with no fractional part. Object member order is JavaScript's (jsEntries below). +bool isRecord(const json::Value* value) { return value != nullptr && value->isObject(); } + +bool isNumber(const json::Value* value) { return value != nullptr && value->isNumber(); } + +bool isFiniteNumber(const json::Value* value) { return isNumber(value) && std::isfinite(value->number()); } + +bool isInteger(const json::Value* value) { + if (!isNumber(value)) + return false; + const double number = value->number(); + return std::isfinite(number) && std::floor(number) == number; +} + +// Object.entries order: array-index keys (canonical decimal below 2^32 - 1) ascending, then every +// other key in insertion order. json.h keeps insertion order only. +std::optional arrayIndex(const std::string& key) { + if (key.empty() || key.size() > 10 || (key.size() > 1 && key[0] == '0')) + return std::nullopt; + uint64_t value = 0; + for (const char c : key) { + if (c < '0' || c > '9') + return std::nullopt; + value = value * 10 + static_cast(c - '0'); + } + if (value >= 4294967295u) + return std::nullopt; + return static_cast(value); +} + +std::vector*> jsEntries(const json::Value& object) { + std::vector*> indexed, named; + for (const auto& member : object.members()) + (arrayIndex(member.first) ? indexed : named).push_back(&member); + std::stable_sort(indexed.begin(), indexed.end(), + [](const auto* a, const auto* b) { return *arrayIndex(a->first) < *arrayIndex(b->first); }); + indexed.insert(indexed.end(), named.begin(), named.end()); + return indexed; +} + +/** JavaScript's String(value); an absent value is `undefined`, and an array joins as Array.prototype.toString. */ +std::string jsArrayString(const json::Value& value); +std::string jsString(const json::Value* value) { + if (value == nullptr) + return "undefined"; + switch (value->kind()) { + case json::Value::Kind::Null: + return "null"; + case json::Value::Kind::Bool: + return value->boolean() ? "true" : "false"; + case json::Value::Kind::Number: + return json::numberToString(value->number()); + case json::Value::Kind::String: + return value->string(); + case json::Value::Kind::Array: + return jsArrayString(*value); + case json::Value::Kind::Object: + return "[object Object]"; + } + return "undefined"; +} + +// Array.prototype.join: null and undefined elements become empty, nested arrays recurse, objects are +// "[object Object]". +std::string jsArrayString(const json::Value& value) { + std::string out; + const auto& items = value.items(); + for (std::size_t i = 0; i < items.size(); ++i) { + if (i) + out += ','; + if (items[i].isNull()) + continue; + out += jsString(&items[i]); + } + return out; +} + +class Validator { + public: + Validator(const json::Value& manifest, const WorldPackageOptions& options) : manifest_(manifest), options_(options) {} + + std::vector run() { + if (!isRecord(&manifest_)) { + malformed("", "World package must be a JSON object."); + return std::move(errors_); + } + version(); + extent(); + cellSize_ = positive(member("cellSize"), "cellSize"); + cellSizeValid_ = cellSize_ > 0.0; + terrain(); + if (options_.hasHeightmapByteLength && terrainValid_) + heightmapByteLength(); + assets(); + text(member("placements"), "placements"); + cells(); + return std::move(errors_); + } + + private: + const json::Value* member(std::string_view key) const { return manifest_.find(key); } + + void record(std::string code, std::string path, std::string message) { + errors_.push_back(WorldPackageError{std::move(code), std::move(path), std::move(message)}); + } + void malformed(const std::string& path, const std::string& message) { record("WORLD_MALFORMED", path, message); } + + double finite(const json::Value* value, const std::string& path, bool& ok) { + if (!isFiniteNumber(value)) { + malformed(path, path + " must be a finite number."); + ok = false; + return 0.0; + } + ok = true; + return value->number(); + } + double positive(const json::Value* value, const std::string& path) { + bool ok = false; + const double number = finite(value, path, ok); + if (!ok) + return 0.0; + if (number <= 0) { + malformed(path, path + " must be greater than zero."); + return 0.0; + } + return number; + } + double positiveInteger(const json::Value* value, const std::string& path, bool& ok) { + if (!isInteger(value) || value->number() <= 0) { + malformed(path, path + " must be a positive integer."); + ok = false; + return 0.0; + } + ok = true; + return value->number(); + } + double integer(const json::Value* value, const std::string& path, bool& ok) { + if (!isInteger(value)) { + malformed(path, path + " must be an integer."); + ok = false; + return 0.0; + } + ok = true; + return value->number(); + } + std::string text(const json::Value* value, const std::string& path, bool& ok) { + if (!value || !value->isString() || value->string().empty()) { + malformed(path, path + " must be a non-empty string."); + ok = false; + return {}; + } + ok = true; + return value->string(); + } + std::string text(const json::Value* value, const std::string& path) { + bool ok = false; + return text(value, path, ok); + } + + void version() { + const json::Value* value = member("version"); + if (!isNumber(value)) { + malformed("version", "World package version is required and must be a number."); + } else if (value->number() != kWorldPackageVersion) { + record("WORLD_VERSION_MISMATCH", "version", + "World package version " + jsString(value) + " is not supported; expected " + + json::numberToString(kWorldPackageVersion) + "."); + } + } + + void extent() { + const json::Value* record0 = member("extent"); + if (!isRecord(record0)) { + malformed("extent", "World package extent is required and must be an object."); + return; + } + bool okMinX = false, okMinZ = false, okSizeX = false, okSizeZ = false; + const double minX = finite(record0->find("minX"), "extent.minX", okMinX); + const double minZ = finite(record0->find("minZ"), "extent.minZ", okMinZ); + const double sizeX = positive(record0->find("sizeX"), "extent.sizeX"); + const double sizeZ = positive(record0->find("sizeZ"), "extent.sizeZ"); + okSizeX = sizeX > 0; + okSizeZ = sizeZ > 0; + if (okMinX && okMinZ && okSizeX && okSizeZ) { + extentValid_ = true; + extentSizeX_ = sizeX; + extentSizeZ_ = sizeZ; + } + } + + void terrain() { + const json::Value* raw = member("terrain"); + if (!isRecord(raw)) { + malformed("terrain", "World package terrain is required and must be an object."); + return; + } + bool okHeightmap = false, okColumns = false, okRows = false, okMin = false, okMax = false; + const std::string heightmap = text(raw->find("heightmap"), "terrain.heightmap", okHeightmap); + const double columns = positiveInteger(raw->find("columns"), "terrain.columns", okColumns); + const double rows = positiveInteger(raw->find("rows"), "terrain.rows", okRows); + const double spacing = positive(raw->find("spacing"), "terrain.spacing"); + const bool okSpacing = spacing > 0; + const double heightMin = finite(raw->find("heightMin"), "terrain.heightMin", okMin); + const double heightMax = finite(raw->find("heightMax"), "terrain.heightMax", okMax); + const json::Value* layers = raw->find("layers"); + if (layers != nullptr) { + if (!layers->isObject()) { + malformed("terrain.layers", "terrain.layers must be an object of string paths."); + } else { + for (const auto* entry : jsEntries(*layers)) + text(&entry->second, "terrain.layers." + entry->first); + } + } + if (extentValid_ && okColumns && okSpacing) { + const double expected = extentSizeX_ / spacing + 1.0; + if (columns != expected) + malformed("terrain.columns", + "terrain.columns " + json::numberToString(columns) + + " does not match extent.sizeX / spacing + 1 (" + json::numberToString(expected) + ")."); + } + if (extentValid_ && okRows && okSpacing) { + const double expected = extentSizeZ_ / spacing + 1.0; + if (rows != expected) + malformed("terrain.rows", + "terrain.rows " + json::numberToString(rows) + + " does not match extent.sizeZ / spacing + 1 (" + json::numberToString(expected) + ")."); + } + if (okHeightmap && okColumns && okRows && okSpacing && okMin && okMax) { + terrainValid_ = true; + terrainColumns_ = columns; + terrainRows_ = rows; + } + } + + void heightmapByteLength() { + const double expected = terrainColumns_ * terrainRows_ * 2.0; + if (options_.heightmapByteLength != expected) + malformed("terrain.heightmap", + "heightmapByteLength " + json::numberToString(options_.heightmapByteLength) + + " does not match columns * rows * 2 (" + json::numberToString(expected) + ")."); + } + + void assets() { + const json::Value* value = member("assets"); + if (!isRecord(value)) { + malformed("assets", "World package assets is required and must be an object."); + return; + } + for (const auto* entry : jsEntries(*value)) { + const std::string& id = entry->first; + const json::Value& asset = entry->second; + assetIds_.push_back(id); + const std::string path = "assets." + id; + if (!asset.isObject()) { + malformed(path, path + " must be an object."); + continue; + } + text(asset.find("glb"), path + ".glb"); + assetBounds(asset, path); + assetLods(asset, path); + if (asset.find("maxDistance") != nullptr) + finite(asset.find("maxDistance"), path + ".maxDistance", ignored_); + } + } + + void assetBounds(const json::Value& asset, const std::string& path) { + const json::Value* bounds = asset.find("bounds"); + if (!isRecord(bounds)) { + malformed(path + ".bounds", path + ".bounds is required and must be an object."); + return; + } + for (const char* key : {"min", "max"}) { + const json::Value* corner = bounds->find(key); + const std::string cornerPath = path + ".bounds." + key; + bool bad = !corner || !corner->isArray() || corner->items().size() != 3; + if (!bad) + for (const json::Value& component : corner->items()) + if (!isFiniteNumber(&component)) { + bad = true; + break; + } + if (bad) + malformed(cornerPath, cornerPath + " must be three finite numbers."); + } + } + + void assetLods(const json::Value& asset, const std::string& path) { + const json::Value* lods = asset.find("lods"); + if (lods == nullptr) + return; + if (!lods->isArray()) { + malformed(path + ".lods", path + ".lods must be an array."); + return; + } + const auto& items = lods->items(); + for (std::size_t index = 0; index < items.size(); ++index) { + const std::string lodPath = path + ".lods[" + std::to_string(index) + "]"; + if (!items[index].isObject()) { + malformed(lodPath, lodPath + " must be an object."); + continue; + } + text(items[index].find("glb"), lodPath + ".glb"); + finite(items[index].find("distance"), lodPath + ".distance", ignored_); + } + } + + void cells() { + const json::Value* value = member("cells"); + if (value == nullptr || !value->isArray()) { + malformed("cells", "World package cells is required and must be an array."); + return; + } + const bool hasMaximum = extentValid_ && cellSizeValid_; + const double maximumCellX = hasMaximum ? std::ceil(extentSizeX_ / cellSize_) : 0.0; + const double maximumCellZ = hasMaximum ? std::ceil(extentSizeZ_ / cellSize_) : 0.0; + const auto& items = value->items(); + for (std::size_t index = 0; index < items.size(); ++index) { + const json::Value& cell = items[index]; + const std::string path = "cells[" + std::to_string(index) + "]"; + if (!cell.isObject()) { + malformed(path, path + " must be an object."); + continue; + } + bool okX = false, okZ = false; + const double x = integer(cell.find("x"), path + ".x", okX); + const double z = integer(cell.find("z"), path + ".z", okZ); + if (okX && (x < 0 || (hasMaximum && x >= maximumCellX))) + record("WORLD_CELL_OUTSIDE_EXTENT", path + ".x", + "Cell x " + json::numberToString(x) + " is outside the world extent."); + if (okZ && (z < 0 || (hasMaximum && z >= maximumCellZ))) + record("WORLD_CELL_OUTSIDE_EXTENT", path + ".z", + "Cell z " + json::numberToString(z) + " is outside the world extent."); + const json::Value* chunks = cell.find("chunks"); + if (chunks != nullptr) { + bool bad = !chunks->isArray(); + if (!bad) + for (const json::Value& chunk : chunks->items()) + if (!chunk.isString() || chunk.string().empty()) { + bad = true; + break; + } + if (bad) + malformed(path + ".chunks", path + ".chunks must be an array of non-empty strings."); + } + const json::Value* runs = cell.find("runs"); + if (runs == nullptr || !runs->isArray()) { + malformed(path + ".runs", path + ".runs is required and must be an array."); + continue; + } + const auto& runItems = runs->items(); + for (std::size_t runIndex = 0; runIndex < runItems.size(); ++runIndex) { + const json::Value& run = runItems[runIndex]; + const std::string runPath = path + ".runs[" + std::to_string(runIndex) + "]"; + if (!run.isObject()) { + malformed(runPath, runPath + " must be an object."); + continue; + } + runAsset(run, runPath); + } + } + } + + void runAsset(const json::Value& run, const std::string& runPath) { + const json::Value* asset = run.find("asset"); + bool known = asset != nullptr && asset->isString(); + if (known) { + known = false; + for (const std::string& id : assetIds_) + if (id == asset->string()) { + known = true; + break; + } + } + if (!known) + record("WORLD_UNKNOWN_ASSET", runPath + ".asset", + "Run references unknown asset '" + jsString(asset) + "'."); + const json::Value* offset = run.find("offset"); + if (!isNumber(offset)) { + malformed(runPath + ".offset", runPath + ".offset must be a number."); + return; + } + const json::Value* count = run.find("count"); + if (!isNumber(count)) { + malformed(runPath + ".count", runPath + ".count must be a number."); + return; + } + if (!isInteger(offset) || !isInteger(count) || offset->number() < 0 || count->number() < 0) { + record("WORLD_RUN_OUT_OF_RANGE", runPath, runPath + " offset and count must be non-negative integers."); + } else if ((offset->number() + count->number()) * kPlacementRecordBytes > options_.placementsByteLength) { + record("WORLD_RUN_OUT_OF_RANGE", runPath, + runPath + " reaches past the " + json::numberToString(options_.placementsByteLength) + + "-byte placement buffer."); + } + } + + const json::Value& manifest_; + const WorldPackageOptions& options_; + std::vector errors_; + std::vector assetIds_; + bool extentValid_ = false; + double extentSizeX_ = 0.0; + double extentSizeZ_ = 0.0; + double cellSize_ = 0.0; + bool cellSizeValid_ = false; + bool terrainValid_ = false; + double terrainColumns_ = 0.0; + double terrainRows_ = 0.0; + bool ignored_ = false; +}; + +} // namespace + +std::vector validateWorldPackage(const json::Value& manifest, const WorldPackageOptions& options) { + return Validator(manifest, options).run(); +} + +std::optional> cellPlacements(std::span placements, const PlacementRun& run, + std::string& error) { + if (!std::isfinite(run.offset) || !std::isfinite(run.count) || std::floor(run.offset) != run.offset || + std::floor(run.count) != run.count || run.offset < 0 || run.count < 0) { + error.assign(kPlacementRunRangeCode); + return std::nullopt; + } + const double start = run.offset * kPlacementRecordBytes; + const double length = run.count * kPlacementRecordBytes; + if (start + length > static_cast(placements.size())) { + error.assign(kPlacementRunBoundsCode); + return std::nullopt; + } + const std::size_t floatCount = static_cast(run.count) * 8; + std::vector out(floatCount); + // The host reads the placement buffer as little-endian float32, as Float32Array does. + for (std::size_t i = 0; i < floatCount; ++i) { + float value = 0.0f; + std::memcpy(&value, placements.data() + static_cast(start) + i * 4, sizeof value); + out[i] = value; + } + return out; +} + +} // namespace tn::engine::world diff --git a/packages/runtime-native/src/engine/world/package/world_package.h b/packages/runtime-native/src/engine/world/package/world_package.h new file mode 100644 index 000000000..a51b01105 --- /dev/null +++ b/packages/runtime-native/src/engine/world/package/world_package.h @@ -0,0 +1,60 @@ +#pragma once + +#include "engine/foundation/json.h" + +#include +#include +#include +#include +#include + +namespace tn::engine::world { + +/** + * The `world.json` v1 package contract from packages/core/src/world-package.ts (PRD-521 phase 1): + * `validateWorldPackage` collects every defect in the same order with the same code, path and + * message as the reference, and `cellPlacements` borrows one run's placement records. Validation + * never throws on malformed JSON-shaped input; a refused run is a named code, not a throw. + */ +struct WorldPackageOptions { + /** Byte length of the placement buffer the runs index into. */ + double placementsByteLength = 0.0; + /** When known, the heightmap length must be `columns * rows * 2`. */ + bool hasHeightmapByteLength = false; + double heightmapByteLength = 0.0; +}; + +/** One collected defect; empty `errors` means the manifest is valid. */ +struct WorldPackageError { + std::string code; + /** JSON-shaped path to the offending field, e.g. `cells[2].runs[0].offset`. */ + std::string path; + std::string message; +}; + +/** + * Validate a parsed `world.json` manifest against the v1 contract. A non-object manifest is + * `WORLD_MALFORMED` at path "". Every problem is collected, so an exporter sees the complete list. + */ +std::vector validateWorldPackage(const json::Value& manifest, const WorldPackageOptions& options); + +/** One placement run; only `offset` and `count` reach `cellPlacements`. */ +struct PlacementRun { + double offset = 0.0; + double count = 0.0; +}; + +/** A run whose offset/count are not non-negative integers is refused by this name. */ +inline constexpr std::string_view kPlacementRunRangeCode = "TN_WORLD_PLACEMENT_RANGE"; +/** A run that reaches past the placement buffer is refused by this name. */ +inline constexpr std::string_view kPlacementRunBoundsCode = "TN_WORLD_PLACEMENT_BOUNDS"; + +/** + * Borrow the run's placement records as a live view over `placements` (the caller's stale data is + * read as float32, little-endian). A refused run returns nullopt and sets `error` to a named code + * instead of throwing, as `cellPlacements` throws a RangeError. + */ +std::optional> cellPlacements(std::span placements, const PlacementRun& run, + std::string& error); + +} // namespace tn::engine::world diff --git a/packages/runtime-native/src/engine/world/physics_sync.cpp b/packages/runtime-native/src/engine/world/physics_sync.cpp new file mode 100644 index 000000000..f222cb163 --- /dev/null +++ b/packages/runtime-native/src/engine/world/physics_sync.cpp @@ -0,0 +1,132 @@ +#include "engine/world/physics_sync.h" + +#include +#include +#include + +#include "threenative/physics_native.h" + +namespace tn::engine::world { +namespace { + +// The C ABI's record widths: id, translation x/y/z and quaternion x/y/z/w per visible transform; +// smaller body id, larger body id, started and kind per collision event. +constexpr std::size_t kTransformWidth = 8; +constexpr std::size_t kEventWidth = 4; + +} // namespace + +PhysicsSync::PhysicsSync(const Vector3& gravity, double fixedStepSeconds, uint32_t maxSteps) + : clock_(fixedStepSeconds, maxSteps), step_(fixedStepSeconds) { + if (maxSteps == 0 || !std::isfinite(step_) || step_ <= 0.0 || !std::isfinite(gravity.x) || + !std::isfinite(gravity.y) || !std::isfinite(gravity.z)) + return; + const TnPhysicsWorldOptions options{static_cast(gravity.x), static_cast(gravity.y), + static_cast(gravity.z)}; + simulation_ = tn_physics_create(&options); +} + +PhysicsSync::~PhysicsSync() { + if (simulation_ != nullptr) + tn_physics_destroy(simulation_); +} + +bool PhysicsSync::addBody(const TnPhysicsBodyOptions& options, Object3D& node) { + if (simulation_ == nullptr || !tn_physics_add_body(simulation_, &options)) + return false; + bindings_[options.id] = &node; + // The node starts where the world put the body, so a caller reads a bound node before the first + // step instead of the origin three's constructor leaves behind. + writeTransforms(); + return true; +} + +bool PhysicsSync::configureCharacter(const TnPhysicsCharacterOptions& options) { + return simulation_ != nullptr && tn_physics_configure_character(simulation_, &options); +} + +bool PhysicsSync::removeBody(uint32_t id) { + if (simulation_ == nullptr || !tn_physics_remove_body(simulation_, id)) + return false; + bindings_.erase(id); + kinematic_.erase(std::remove_if(kinematic_.begin(), kinematic_.end(), + [id](const std::pair& target) { return target.first == id; }), + kinematic_.end()); + return true; +} + +bool PhysicsSync::setBodyTransform(uint32_t id, const Vector3& position) { + return simulation_ != nullptr && + tn_physics_set_body_transform(simulation_, id, static_cast(position.x), + static_cast(position.y), static_cast(position.z)); +} + +bool PhysicsSync::setKinematicTarget(uint32_t id, const Vector3& position) { + if (simulation_ == nullptr || bindings_.find(id) == bindings_.end()) + return false; + const auto target = std::find_if(kinematic_.begin(), kinematic_.end(), + [id](const std::pair& entry) { return entry.first == id; }); + if (target != kinematic_.end()) + target->second = position; + else + kinematic_.emplace_back(id, position); + return true; +} + +uint32_t PhysicsSync::advance(double nowMs) { + const uint32_t updates = clock_.advance(nowMs); + events_.clear(); + if (simulation_ == nullptr) + return 0; + for (uint32_t update = 0; update < updates; ++update) { + // The caller re-arms the kinematic targets every frame, as the web path re-sends its snapshot. + input_.clear(); + for (const auto& [id, target] : kinematic_) + input_.insert(input_.end(), + {static_cast(id), static_cast(target.x), static_cast(target.y), + static_cast(target.z), 0.0f, 0.0f, 0.0f, 1.0f}); + if (!tn_physics_step(simulation_, static_cast(step_), input_.data(), kinematic_.size())) { + failed_ = true; + break; + } + writeTransforms(); + drainEvents(); + } + kinematic_.clear(); + return updates; +} + +void PhysicsSync::writeTransforms() { + transforms_.assign(bindings_.size() * kTransformWidth, 0.0f); + const int32_t count = tn_physics_read_visible_transforms(simulation_, transforms_.data(), transforms_.size()); + if (count < 0) { + failed_ = true; + return; + } + for (int32_t index = 0; index < count; ++index) { + const float* record = transforms_.data() + static_cast(index) * kTransformWidth; + const auto binding = bindings_.find(static_cast(record[0])); + if (binding == bindings_.end()) + continue; + // `quaternion` notifies, so the object's Euler follows it, as three's own does. + binding->second->position.set(record[1], record[2], record[3]); + binding->second->quaternion.set(record[4], record[5], record[6], record[7]); + } +} + +void PhysicsSync::drainEvents() { + // Every live pair can start and stop once per step, so a pair per live body is the bound; the ABI + // refuses a short buffer instead of truncating. + event_records_.assign(bindings_.size() * bindings_.size() * kEventWidth, 0u); + const int32_t count = tn_physics_drain_collision_events(simulation_, event_records_.data(), event_records_.size()); + if (count < 0) { + failed_ = true; + return; + } + for (int32_t index = 0; index < count; ++index) { + const uint32_t* record = event_records_.data() + static_cast(index) * kEventWidth; + events_.push_back(PhysicsSyncEvent{record[0], record[1], record[2] != 0}); + } +} + +} // namespace tn::engine::world diff --git a/packages/runtime-native/src/engine/world/physics_sync.h b/packages/runtime-native/src/engine/world/physics_sync.h new file mode 100644 index 000000000..80fdbaf9f --- /dev/null +++ b/packages/runtime-native/src/engine/world/physics_sync.h @@ -0,0 +1,91 @@ +#pragma once + +// Native Rapier driven by the engine's own loop (PRD-528 boxes 53/54): the fixed-step clock decides +// when the world advances — one Rapier step per clock update, at the step the clock was built with — +// and every body's translation and rotation land in the native scene graph with no TypeScript round +// trip. Each update also appends the collision events Rapier reported, in the order it reported them. +// +// The world is the prebuilt Rust Rapier library behind its C ABI (`threenative/physics_native.h`), +// the same one `src/physics/native_bindings.cpp` hands to a script: this class never touches a VM. + +#include +#include +#include + +#include "engine/foundation/math/Vector.h" +#include "engine/scene/object3d.h" +#include "engine/world/loop/fixed_step.h" + +struct TnPhysicsBodyOptions; +struct TnPhysicsCharacterOptions; +struct TnPhysicsSimulation; + +namespace tn::engine::world { + +/** One collision event, as Rapier paired it: the two body ids and whether the pair started. */ +struct PhysicsSyncEvent { + uint32_t first = 0; + uint32_t second = 0; + bool started = false; +}; + +/** + * A Rapier world bound to scene nodes and stepped by `FixedStepClock`. + * + * Fail-closed, and never throws: a gravity or fixed step that is not a finite positive number, or a + * world the ABI refuses to create, leaves `ok()` false, and every call then refuses. + */ +class PhysicsSync { + public: + /** A world under `gravity`, advancing `fixedStepSeconds` per clock update, at most `maxSteps` + * updates per frame. */ + PhysicsSync(const Vector3& gravity, double fixedStepSeconds, uint32_t maxSteps); + ~PhysicsSync(); + PhysicsSync(const PhysicsSync&) = delete; + PhysicsSync& operator=(const PhysicsSync&) = delete; + + /** Begin at `nowMs`; the first `advance` from that same timestamp banks nothing. */ + void start(double nowMs) { clock_.start(nowMs); } + + /** Adds a body and binds `node` to it: `addBody` writes its initial transform, and every update + * writes the stepped one. The node is borrowed, so it must outlive this sync. */ + bool addBody(const TnPhysicsBodyOptions& options, Object3D& node); + bool configureCharacter(const TnPhysicsCharacterOptions& options); + bool removeBody(uint32_t id); + bool setBodyTransform(uint32_t id, const Vector3& position); + /** Where a kinematic body must be before the next update. Targets are consumed by that update, so + * a body that keeps moving is re-armed every frame, as the web path re-sends its snapshot. */ + bool setKinematicTarget(uint32_t id, const Vector3& position); + + /** Bank `nowMs`, run the clock's updates and return how many ran. Each one steps Rapier at the + * fixed step, writes every bound body's transform and appends its collision events, replacing + * the previous frame's: a frame that ran no update reports none. */ + uint32_t advance(double nowMs); + + /** The fixed updates run since `start`. */ + [[nodiscard]] uint64_t tick() const { return clock_.tick(); } + /** This frame's events, in Rapier's order. */ + [[nodiscard]] const std::vector& events() const { return events_; } + [[nodiscard]] bool ok() const { return simulation_ != nullptr && !failed_; } + + /** The owned world, for the reads this class does not shape: character state, area + * intersections, contact manifolds, sleep states. */ + [[nodiscard]] TnPhysicsSimulation* simulation() const { return simulation_; } + + private: + void writeTransforms(); + void drainEvents(); + + TnPhysicsSimulation* simulation_ = nullptr; + FixedStepClock clock_; + double step_ = 0.0; + bool failed_ = false; + std::map bindings_; + std::vector> kinematic_; + std::vector input_; + std::vector transforms_; + std::vector event_records_; + std::vector events_; +}; + +} // namespace tn::engine::world diff --git a/packages/runtime-native/src/engine/world/terrain/heights.cpp b/packages/runtime-native/src/engine/world/terrain/heights.cpp new file mode 100644 index 000000000..b18c34594 --- /dev/null +++ b/packages/runtime-native/src/engine/world/terrain/heights.cpp @@ -0,0 +1,150 @@ +#include "engine/world/terrain/heights.h" + +#include +#include + +namespace tn::engine::world { + +namespace { +// heightSamplerFromHeightmap's HEIGHTMAP_MAX: the uint16 span a raw heightmap encodes. +constexpr double kHeightmapMax = 65535.0; +// heightAt's out-of-region tolerance. +constexpr double kRegionEpsilon = 1e-9; + +/** regionAxis: both bounds are non-negative integers and the window lies inside the field. */ +bool validAxis(uint32_t start, uint32_t size, uint32_t total, std::string& error) { + if (size < 1 || start > total || size > total - start) { + error.assign(kHeightfieldRegionCode); + return false; + } + return true; +} +} // namespace + +std::optional HeightSampler::create(uint32_t columns, uint32_t rows, double spacing, double heightMin, + double heightMax, double minX, double minZ, + std::span data, std::string& error) { + if (data.size() != static_cast(columns) * static_cast(rows)) { + error.assign(kHeightmapSizeCode); + return std::nullopt; + } + HeightSampler sampler; + sampler.columns_ = columns; + sampler.rows_ = rows; + sampler.spacing_ = spacing; + sampler.heightMin_ = heightMin; + sampler.range_ = heightMax - heightMin; + sampler.minX_ = minX; + sampler.minZ_ = minZ; + sampler.data_.assign(data.begin(), data.end()); + return sampler; +} + +// heightSamplerFromHeightmap's returned function, operation for operation. +double HeightSampler::sample(double x, double z) const { + // Math.max(0, NaN) is NaN and the JavaScript sampler answers NaN; std::max would clamp it to an + // edge instead (and a NaN index is no index at all). + if (std::isnan(x) || std::isnan(z)) + return std::numeric_limits::quiet_NaN(); + const double lastColumn = static_cast(columns_ - 1); + const double lastRow = static_cast(rows_ - 1); + const double column = std::min(lastColumn, std::max(0.0, (x - minX_) / spacing_)); + const double row = std::min(lastRow, std::max(0.0, (z - minZ_) / spacing_)); + const double column0 = std::floor(column); + const double row0 = std::floor(row); + const double column1 = std::min(lastColumn, column0 + 1.0); + const double row1 = std::min(lastRow, row0 + 1.0); + const double mixX = column - column0; + const double mixZ = row - row0; + const auto vertex = [&](double r, double c) { + const std::size_t index = static_cast(r) * columns_ + static_cast(c); + return heightMin_ + (static_cast(data_[index]) / kHeightmapMax) * range_; + }; + const double upperLeft = vertex(row0, column0); + const double upperRight = vertex(row0, column1); + const double lowerLeft = vertex(row1, column0); + const double lowerRight = vertex(row1, column1); + const double upper = upperLeft + (upperRight - upperLeft) * mixX; + const double lower = lowerLeft + (lowerRight - lowerLeft) * mixX; + return upper + (lower - upper) * mixZ; +} + +Heightfield::Heightfield(uint32_t columns, uint32_t rows, double width, double depth, double originX, double originZ, + std::span heights) + : columns_(columns), rows_(rows) { + cellWidth_ = width / static_cast(columns - 1); + cellDepth_ = depth / static_cast(rows - 1); + minimumX_ = originX - width / 2.0; + minimumZ_ = originZ - depth / 2.0; + heights_.assign(heights.begin(), heights.end()); +} + +bool Heightfield::heightAt(double x, double z, double& out, std::string& error) const { + if (!std::isfinite(x) || !std::isfinite(z)) { + error.assign(kHeightfieldQueryCode); + return false; + } + const double column = (x - minimumX_) / cellWidth_; + const double row = (z - minimumZ_) / cellDepth_; + const double lastColumn = static_cast(columns_ - 1); + const double lastRow = static_cast(rows_ - 1); + if (column < -kRegionEpsilon || row < -kRegionEpsilon || column > lastColumn + kRegionEpsilon || + row > lastRow + kRegionEpsilon) { + error.assign(kHeightfieldQueryCode); + return false; + } + out = interpolate(std::min(lastColumn, std::max(0.0, column)), std::min(lastRow, std::max(0.0, row))); + return true; +} + +bool Heightfield::updateHeights(const HeightfieldRegion& region, std::string& error) { + if (!validAxis(region.column, region.columns, columns_, error)) + return false; + if (!validAxis(region.row, region.rows, rows_, error)) + return false; + const std::size_t expected = static_cast(region.columns) * static_cast(region.rows); + if (region.heights.size() != expected) { + error.assign(kHeightfieldSizeCode); + return false; + } + for (const float value : region.heights) { + if (!std::isfinite(value)) { + error.assign(kHeightfieldSampleCode); + return false; + } + } + for (uint32_t index = 0; index < region.rows; ++index) { + for (uint32_t offset = 0; offset < region.columns; ++offset) { + const std::size_t target = region.row + index; + const std::size_t source = region.column + offset; + heights_[target * columns_ + source] = + region.heights[static_cast(index) * region.columns + offset]; + } + } + version_ += 1; + return true; +} + +// Heightfield's #interpolate, operation for operation; samples promote from float32. +double Heightfield::interpolate(double column, double row) const { + const double lastColumn = static_cast(columns_ - 1); + const double lastRow = static_cast(rows_ - 1); + const double column0 = std::floor(column); + const double row0 = std::floor(row); + const double column1 = std::min(lastColumn, column0 + 1.0); + const double row1 = std::min(lastRow, row0 + 1.0); + const double columnMix = column - column0; + const double rowMix = row - row0; + const auto sample = [&](double r, double c) { + return static_cast(heights_[static_cast(r) * columns_ + static_cast(c)]); + }; + const double upperLeft = sample(row0, column0); + const double upperRight = sample(row0, column1); + const double lowerLeft = sample(row1, column0); + const double lowerRight = sample(row1, column1); + const double upper = upperLeft + (upperRight - upperLeft) * columnMix; + const double lower = lowerLeft + (lowerRight - lowerLeft) * columnMix; + return upper + (lower - upper) * rowMix; +} + +} // namespace tn::engine::world diff --git a/packages/runtime-native/src/engine/world/terrain/heights.h b/packages/runtime-native/src/engine/world/terrain/heights.h new file mode 100644 index 000000000..26cc92a35 --- /dev/null +++ b/packages/runtime-native/src/engine/world/terrain/heights.h @@ -0,0 +1,99 @@ +#pragma once + +#include +#include +#include +#include +#include +#include + +namespace tn::engine::world { + +/** A raw heightmap whose sample count does not match columns * rows is refused by this name. */ +inline constexpr std::string_view kHeightmapSizeCode = "TN_WORLD_HEIGHTMAP_SIZE"; + +/** + * The sampler behind `heightSamplerFromHeightmap` in packages/core/src/world-heightmap.ts + * (PRD-521 phase 3). Bilinear in world units, clamped to the map edges, binary64 and the same + * clamps, floor, mixes and operation order, so a recorded sample reproduces bit for bit. The game + * owns the heightmap data; this only reads it. The data is copied, so the caller's buffer may die. + */ +class HeightSampler { + public: + /** + * Builds the sampler. When `data` is not exactly `columns * rows` long, returns nullopt and + * sets `error` to kHeightmapSizeCode instead of throwing. + */ + static std::optional create(uint32_t columns, uint32_t rows, double spacing, double heightMin, + double heightMax, double minX, double minZ, + std::span data, std::string& error); + + /** The world height at `(x, z)`, clamped to the map edges. */ + double sample(double x, double z) const; + + private: + HeightSampler() = default; + + uint32_t columns_ = 0; + uint32_t rows_ = 0; + double spacing_ = 0.0; + double heightMin_ = 0.0; + double range_ = 0.0; + double minX_ = 0.0; + double minZ_ = 0.0; + std::vector data_; +}; + +/** A rectangular window plus its replacement samples, mirroring IHeightfieldRegion. */ +struct HeightfieldRegion { + uint32_t column = 0; + uint32_t columns = 0; + uint32_t row = 0; + uint32_t rows = 0; + std::span heights; +}; + +/** A region axis that is not inside the field is refused by this name. */ +inline constexpr std::string_view kHeightfieldRegionCode = "TN_WORLD_HEIGHTFIELD_REGION"; +/** A region whose sample count does not match columns * rows is refused by this name. */ +inline constexpr std::string_view kHeightfieldSizeCode = "TN_WORLD_HEIGHTFIELD_SIZE"; +/** A non-finite region sample is refused by this name. */ +inline constexpr std::string_view kHeightfieldSampleCode = "TN_WORLD_HEIGHTFIELD_SAMPLE"; +/** A query outside the field's resident region is refused by this name. */ +inline constexpr std::string_view kHeightfieldQueryCode = "TN_WORLD_HEIGHTFIELD_QUERY"; + +/** + * One height buffer behind world queries (PRD-521 phase 3): the storage, `heightAt` and its sample + * version from packages/core/src/world.ts's `Heightfield`. `updateHeights` validates the whole + * window before any sample changes, so a malformed call leaves the field untouched, and a success + * bumps the version by exactly one. Collider and normal storage are not ported: `heightAt` needs + * neither. + */ +class Heightfield { + public: + Heightfield(uint32_t columns, uint32_t rows, double width, double depth, double originX, double originZ, + std::span heights); + + /** Monotonic sample version; incremented by exactly one on every successful `updateHeights`. */ + uint64_t version() const { return version_; } + + /** Bilinear height at `(x, z)`; outside the region returns false and sets kHeightfieldQueryCode. */ + bool heightAt(double x, double z, double& out, std::string& error) const; + + /** Overwrite one window; on any defect returns false with a named code and writes nothing. */ + bool updateHeights(const HeightfieldRegion& region, std::string& error); + + private: + double interpolate(double column, double row) const; + + uint32_t columns_ = 0; + uint32_t rows_ = 0; + double cellWidth_ = 0.0; + double cellDepth_ = 0.0; + double minimumX_ = 0.0; + double minimumZ_ = 0.0; + std::vector heights_; + uint64_t version_ = 0; +}; + +} // namespace tn::engine::world diff --git a/packages/runtime-native/src/engine/world/tiles/terrain_tiles.cpp b/packages/runtime-native/src/engine/world/tiles/terrain_tiles.cpp new file mode 100644 index 000000000..ac2b33cfa --- /dev/null +++ b/packages/runtime-native/src/engine/world/tiles/terrain_tiles.cpp @@ -0,0 +1,690 @@ +#include "engine/world/tiles/terrain_tiles.h" + +#include +#include +#include +#include +#include + +namespace tn::engine::world { + +namespace { +// LOD_POP_THRESHOLD: a level whose height error against every finer level exceeds this is not +// selectable, which is what keeps a game-authored cliff at a finer level instead of throwing. +constexpr double kLodPopThreshold = 16.0; +// LOD_TRANSITION_FRAMES: a blend walks a third of the way between two levels per process(). +constexpr uint32_t kLodTransitionFrames = 3; +// BRIDGE_STRIP_INDEX_PATTERN's length: one quad per fine vertex, twelve indices each. +constexpr uint64_t kBridgeIndicesPerSegment = 12; +// Heightfield.memoryBytes with no world passes: the canonical grid and its collider-order copy. +constexpr uint32_t kFieldSampleCopies = 2; +// TERRAIN_MERGE_BLOCK: the KxK tile block one super-tile covers. +constexpr int32_t kTerrainMergeBlock = 4; +} // namespace + +namespace { +std::string keyFor(int32_t tileX, int32_t tileZ) { + return std::to_string(tileX) + ":" + std::to_string(tileZ); +} + +/** blockKeyFor: the super-tile a tile's level at `(lod, tileX, tileZ)` belongs to. */ +std::string blockKeyFor(uint32_t lod, int32_t tileX, int32_t tileZ) { + return std::to_string(lod) + ":" + std::to_string(static_cast(std::floor(static_cast(tileX) / kTerrainMergeBlock))) + "," + + std::to_string(static_cast(std::floor(static_cast(tileZ) / kTerrainMergeBlock))); +} + +bool finiteNumber(double value) { return !std::isnan(value) && !std::isinf(value); } + +bool validResolution(uint32_t tileResolution, uint32_t factor) { + return factor >= 1 && tileResolution >= 3 && (tileResolution - 1) % factor == 0; +} + +/** interpolatedSamplesHeight / interpolatedLevelHeight: bilinear in normalized tile coordinates. */ +double interpolatedHeight(const std::vector& samples, uint32_t resolution, double x, double z) { + const double column = std::clamp(x, 0.0, 1.0) * static_cast(resolution - 1); + const double row = std::clamp(z, 0.0, 1.0) * static_cast(resolution - 1); + const double column0 = std::floor(column); + const double row0 = std::floor(row); + const double column1 = std::min(static_cast(resolution - 1), column0 + 1.0); + const double row1 = std::min(static_cast(resolution - 1), row0 + 1.0); + const double columnMix = column - column0; + const double rowMix = row - row0; + const auto at = [&](double r, double c) { + return static_cast(samples[static_cast(r) * resolution + + static_cast(c)]); + }; + const double upper = at(row0, column0) + (at(row0, column1) - at(row0, column0)) * columnMix; + const double lower = at(row1, column0) + (at(row1, column1) - at(row1, column0)) * columnMix; + return upper + (lower - upper) * rowMix; +} + +/** surfaceDeltaFromSamples: the largest visible disagreement between two levels of one tile. */ +double surfaceDelta(const std::vector& samples, uint32_t samplesResolution, + const std::vector& level, uint32_t levelResolution) { + const uint32_t total = std::max(samplesResolution, levelResolution); + double maximum = 0.0; + for (uint32_t row = 0; row < total; row += 1) + for (uint32_t column = 0; column < total; column += 1) { + const double x = static_cast(column) / static_cast(total - 1); + const double z = static_cast(row) / static_cast(total - 1); + maximum = std::max(maximum, std::abs(interpolatedHeight(samples, samplesResolution, x, z) - + interpolatedHeight(level, levelResolution, x, z))); + } + return maximum; +} + +/** toColliderHeights: the canonical grid transposed into the collider's column-major order. */ +std::vector colliderOrder(const std::vector& heights, uint32_t columns, uint32_t rows) { + std::vector transposed(columns * rows); + for (uint32_t column = 0; column < columns; column += 1) + for (uint32_t row = 0; row < rows; row += 1) + transposed[column * rows + row] = heights[row * columns + column]; + return transposed; +} +} // namespace + +std::optional TerrainTiles::create(const ITerrainTilesOptions& options, + IHeightGridSource& heights, std::string& error) { + if (!finiteNumber(options.tileSize)) { + error.assign(kTerrainTileFiniteCode); + return std::nullopt; + } + if (options.tileSize <= 0.0) { + error.assign(kTerrainTilePositiveCode); + return std::nullopt; + } + if (options.tileResolution < 3 || options.residentTileBudget < 1 || options.residentByteBudget < 1) { + error.assign(kTerrainTileIntegerCode); + return std::nullopt; + } + if (!finiteNumber(options.skirtDepth) || options.skirtDepth <= 0.0) { + error.assign(kTerrainTilePositiveCode); + return std::nullopt; + } + if (options.lodFactors.empty()) { + error.assign(kTerrainTileFactorCode); + return std::nullopt; + } + for (const uint32_t factor : options.lodFactors) + if (!validResolution(options.tileResolution, factor)) { + error.assign(kTerrainTileFactorCode); + return std::nullopt; + } + if (options.lodDistances.size() + 1 != options.lodFactors.size()) { + error.assign(kTerrainTileThresholdCode); + return std::nullopt; + } + for (std::size_t index = 0; index < options.lodDistances.size(); index += 1) { + const double distance = options.lodDistances[index]; + if (!finiteNumber(distance) || distance <= 0.0) { + error.assign(kTerrainTilePositiveCode); + return std::nullopt; + } + if (index > 0 && distance <= options.lodDistances[index - 1]) { + error.assign(kTerrainTileThresholdCode); + return std::nullopt; + } + } + + TerrainTiles tiles; + tiles.options_ = options; + tiles.heights_ = &heights; + if (!options.colliderRadiusSet) tiles.options_.colliderRadius = options.streamRadius; + + if (options.topologyObservation.has_value()) { + // tiledObservationResolution: the measured region must cover a whole number of rendered tiles, + // and its grid must be the one those tiles render at. + const TerrainTileTopologyObservation& observation = *options.topologyObservation; + if (!finiteNumber(observation.width) || !finiteNumber(observation.depth) || + observation.width <= 0.0 || observation.depth <= 0.0) { + error.assign(kTerrainTilePositiveCode); + return std::nullopt; + } + const double widthTiles = observation.width / options.tileSize; + const double depthTiles = observation.depth / options.tileSize; + if (widthTiles < 1.0 || widthTiles != std::floor(widthTiles) || depthTiles < 1.0 || + depthTiles != std::floor(depthTiles)) { + error.assign(kTerrainTileTopologyCode); + return std::nullopt; + } + const uint64_t columns = + static_cast(widthTiles) * (options.tileResolution - 1) + 1; + const uint64_t rows = static_cast(depthTiles) * (options.tileResolution - 1) + 1; + if (observation.columns != columns || observation.rows != rows) { + error.assign(kTerrainTileTopologyCode); + return std::nullopt; + } + tiles.topologyBytes_ = + columns * rows * sizeof(float) * kFieldSampleCopies; + if (tiles.topologyBytes_ > options.residentByteBudget) { + error.assign(kTerrainTileBudgetCode); + return std::nullopt; + } + } + tiles.recordPeaks(); + return tiles; +} + +uint32_t TerrainTiles::resolutionFor(uint32_t factor) const { + return (options_.tileResolution - 1) / factor + 1; +} + +uint64_t TerrainTiles::estimatedLevelBytes(uint32_t resolution) const { + const uint64_t vertices = static_cast(resolution) * resolution + resolution * 4; + const uint64_t triangles = + static_cast(resolution - 1) * (resolution - 1) + static_cast(resolution - 1) * 4; + const uint64_t edgeSampleBytes = resolution * 4 * sizeof(float); + return vertices * 3 * sizeof(float) * 2 + triangles * 6 * sizeof(uint32_t) + edgeSampleBytes; +} + +uint64_t TerrainTiles::estimatedFieldBytes() const { + return static_cast(options_.tileResolution) * options_.tileResolution * sizeof(float) * + kFieldSampleCopies; +} + +uint64_t TerrainTiles::estimatedTileBytes() const { + uint64_t total = estimatedFieldBytes(); + for (const uint32_t factor : options_.lodFactors) total += estimatedLevelBytes(resolutionFor(factor)); + return total; +} + +uint64_t TerrainTiles::residentBytes() const { + uint64_t total = topologyBytes_ + stitchBytes_; + for (const ITile& tile : tiles_) total += tile.info.bytes; + return total; +} + +uint32_t TerrainTiles::coarsestSelectableLevel(const std::vector>& levels) const { + uint32_t coarsest = 0; + for (std::size_t index = 1; index < levels.size(); index += 1) { + double error = 0.0; + for (std::size_t finer = 0; finer < index; finer += 1) + error = std::max(error, surfaceDelta(levels[finer], resolutionFor(options_.lodFactors[finer]), + levels[index], resolutionFor(options_.lodFactors[index]))); + if (error > kLodPopThreshold) break; + coarsest = static_cast(index); + } + return coarsest; +} + +bool TerrainTiles::wantsCollider(int32_t tileX, int32_t tileZ, int32_t centerX, int32_t centerZ) const { + return std::max(std::abs(tileX - centerX), std::abs(tileZ - centerZ)) <= + static_cast(options_.colliderRadius); +} + +uint32_t TerrainTiles::lodLevelForDistance(double distance) const { + uint32_t level = 0; + for (const double threshold : options_.lodDistances) { + if (distance < threshold) break; + level += 1; + } + return level; +} + +uint32_t TerrainTiles::renderedLevel(const ITile& tile) const { + // A blend shows its finer level; a settled tile shows its own, whether its own mesh is drawn or + // the merge has hidden it inside a block. + if (!tile.hasTransition) return tile.info.lodLevel; + return std::min(tile.lodTransition.from, tile.lodTransition.to); +} + +TerrainTiles::ITile* TerrainTiles::findTile(const std::string& key) { + for (ITile& tile : tiles_) + if (tile.info.key == key) return &tile; + return nullptr; +} + +const ITerrainTileInfo* TerrainTiles::find(const std::string& key) const { + for (const ITile& tile : tiles_) + if (tile.info.key == key) return &tile.info; + return nullptr; +} + +const ITerrainTileInfo* TerrainTiles::tile(const std::string& key) const { return find(key); } + +TerrainTiles::ITile* TerrainTiles::buildTile(int32_t tileX, int32_t tileZ, double distance, + bool withCollider, std::string& error) { + const uint32_t columns = options_.tileResolution; + const uint32_t rows = options_.tileResolution; + std::vector grid; + if (!heights_->tileGrid(tileX, tileZ, grid) || grid.size() != static_cast(columns) * rows) { + error.assign(kTerrainTileFieldCode); + return nullptr; + } + + ITile tile; + tile.info.key = keyFor(tileX, tileZ); + tile.info.tileX = tileX; + tile.info.tileZ = tileZ; + tile.info.originX = static_cast(tileX) * options_.tileSize; + tile.info.originZ = static_cast(tileZ) * options_.tileSize; + tile.info.width = options_.tileSize; + tile.info.depth = options_.tileSize; + tile.info.columns = columns; + tile.info.rows = rows; + for (const uint32_t factor : options_.lodFactors) + tile.info.resolutions.push_back(resolutionFor(factor)); + + // buildLevel reads the field's own grid one `step` apart per level, so every level is a strided + // view of the same samples and no level holds a height the field does not. + for (const uint32_t resolution : tile.info.resolutions) { + const uint32_t step = (columns - 1) / (resolution - 1); + std::vector heights(static_cast(resolution) * resolution); + for (uint32_t row = 0; row < resolution; row += 1) + for (uint32_t column = 0; column < resolution; column += 1) + heights[row * resolution + column] = grid[(row * step) * columns + column * step]; + tile.levelHeights.push_back(std::move(heights)); + } + + tile.info.maxLodLevel = coarsestSelectableLevel(tile.levelHeights); + tile.info.bytes = estimatedFieldBytes(); + for (const uint32_t resolution : tile.info.resolutions) tile.info.bytes += estimatedLevelBytes(resolution); + + // A tile always carries a collider object, but only one inside `colliderRadius` is a real body: + // without a factory the core hands out an empty one, so every tile reports as carrying a collider + // and only the field's own collider-order copy comes with it. + tile.info.hasCollider = !options_.createCollider; + if (options_.createCollider) { + if (options_.colliderFactoryThrows) { + // The factory threw: the core releases the half-built tile, so nothing is resident. + error.assign(kTerrainTileColliderCode); + return nullptr; + } + if (withCollider) { + tile.hasBody = true; + tile.info.hasCollider = true; + } + } + if (tile.info.hasCollider) tile.info.colliderHeights = colliderOrder(grid, columns, rows); + tile.info.lodLevel = std::min(lodLevelForDistance(distance), tile.info.maxLodLevel); + tiles_.push_back(std::move(tile)); + return &tiles_.back(); +} + +void TerrainTiles::giveBackBody(ITile& tile) { + // The body and the collider-order copy that made it go back together; a tile with no factory keeps + // its empty collider, so it never had either to give back. + if (!tile.hasBody) return; + colliderEvents_.push_back({tile.info.key, tile.info.tileX, tile.info.tileZ, false}); + tile.hasBody = false; + tile.info.hasCollider = !options_.createCollider; + tile.info.colliderHeights.clear(); +} + +void TerrainTiles::evict(ITile& tile) { + if (tile.hasBody) giveBackBody(tile); + // Every bridge that named this tile goes with it, as #removeStitchesForTile does. + markBlockDirty(tile.info.lodLevel, tile.info.tileX, tile.info.tileZ); + stitches_.erase(std::remove_if(stitches_.begin(), stitches_.end(), + [&key = tile.info.key](const ITerrainStitchInfo& stitch) { + return stitch.firstKey == key || stitch.secondKey == key; + }), + stitches_.end()); + stitchBytes_ = 0; + for (const ITerrainStitchInfo& stitch : stitches_) stitchBytes_ += stitch.bytes; + tiles_.erase(std::remove_if(tiles_.begin(), tiles_.end(), + [&key = tile.info.key](const ITile& one) { return one.info.key == key; }), + tiles_.end()); +} + +void TerrainTiles::setLodLevel(ITile& tile, uint32_t level, bool countTransition) { + const uint32_t selectable = std::min(level, tile.info.maxLodLevel); + if (selectable == tile.info.lodLevel) return; + const uint32_t previous = tile.info.lodLevel; + // The tile leaves its old level's block and joins the new level's: the old one is now holding + // ground this tile is no longer at. + markBlockDirty(previous, tile.info.tileX, tile.info.tileZ); + tile.info.lodLevel = selectable; + markBlockDirty(selectable, tile.info.tileX, tile.info.tileZ); + ringEpoch_ += 1; + if (!countTransition) { + tile.hasTransition = false; + return; + } + lodTransitions_ += 1; + tile.hasTransition = true; + tile.lodTransition = {previous, selectable, 0, kLodTransitionFrames}; +} + +bool TerrainTiles::hasPendingTarget(const std::map& targets) const { + for (const auto& [key, target] : targets) { + const ITerrainTileInfo* found = find(key); + if (found != nullptr && std::min(target, found->maxLodLevel) != found->lodLevel) return true; + } + return false; +} + +void TerrainTiles::applyLodTargets(const std::map& targets) { + // A ring already holding every level it asks for has no target to reshape, so the neighbour + // fixpoint is skipped and a still follow point stays off the pair walk entirely. + if (!hasPendingTarget(targets)) return; + std::map levels; + for (const ITile& tile : tiles_) { + const auto target = targets.find(tile.info.key); + levels[tile.info.key] = + std::min(target == targets.end() ? tile.info.lodLevel : target->second, tile.info.maxLodLevel); + } + // coordinatedLevels: a coarser neighbour moves to one level past the finer, until no pair of + // resident neighbours is two levels apart. + bool changed = true; + while (changed) { + changed = false; + for (const ITile& a : tiles_) { + for (const auto [dx, dz] : {std::pair{1, 0}, std::pair{0, 1}}) { + const ITile* b = findTile(keyFor(a.info.tileX + dx, a.info.tileZ + dz)); + if (b == nullptr) continue; + const uint32_t aLevel = levels[a.info.key]; + const uint32_t bLevel = levels[b->info.key]; + if (std::abs(static_cast(aLevel) - static_cast(bLevel)) <= 1) continue; + if (aLevel > bLevel) levels[a.info.key] = bLevel + 1; + else levels[b->info.key] = aLevel + 1; + changed = true; + } + } + } + for (const auto& [key, level] : levels) { + if (targets.find(key) == targets.end()) continue; + if (ITile* found = findTile(key)) setLodLevel(*found, level, true); + } +} + +void TerrainTiles::coordinateNeighborLods(bool countTransitions) { + // neighborLodCorrection's rule at the levels the ring holds now, to a fixpoint. + bool changed = true; + while (changed) { + changed = false; + for (ITile& a : tiles_) { + for (const auto [dx, dz] : {std::pair{1, 0}, std::pair{0, 1}}) { + ITile* b = findTile(keyFor(a.info.tileX + dx, a.info.tileZ + dz)); + if (b == nullptr) continue; + if (std::abs(static_cast(a.info.lodLevel) - static_cast(b->info.lodLevel)) <= 1) + continue; + ITile* finer = a.info.lodLevel < b->info.lodLevel ? &a : b; + ITile* coarser = finer == &a ? b : &a; + const uint32_t before = coarser->info.lodLevel; + setLodLevel(*coarser, finer->info.lodLevel + 1, countTransitions); + if (coarser->info.lodLevel != before) changed = true; + } + } + } +} + +void TerrainTiles::updateColliders(int32_t centerX, int32_t centerZ, + const TerrainTileAdmission& admission) { + if (!options_.createCollider) return; + for (ITile& tile : tiles_) { + const bool wanted = wantsCollider(tile.info.tileX, tile.info.tileZ, centerX, centerZ); + if (wanted == tile.hasBody) continue; + if (!wanted) { + giveBackBody(tile); + ringEpoch_ += 1; + continue; + } + std::vector grid; + if (options_.colliderFactoryThrows || !heights_->tileGrid(tile.info.tileX, tile.info.tileZ, grid)) { + deferredAdmissions_ = 1; + continue; + } + // The 3x3 ring around the followed point is never refused: a probe under the walk point asks + // the physics world for ground that is not there yet. Every other tile keeps its deferral. + const bool near = + std::max(std::abs(tile.info.tileX - centerX), std::abs(tile.info.tileZ - centerZ)) <= 1; + const auto created = [&] { + tile.hasBody = true; + tile.info.hasCollider = true; + tile.info.colliderHeights = colliderOrder(grid, tile.info.columns, tile.info.rows); + colliderEvents_.push_back({tile.info.key, tile.info.tileX, tile.info.tileZ, true}); + }; + if (!admission || near) { + created(); + ringEpoch_ += 1; + } else if (!admission(created)) { + deferredAdmissions_ = 1; + } + } +} + +void TerrainTiles::seamPass() { + // The shipped frame's change detector: every writer of residency, LOD or bodies bumped the epoch, + // so a settled ring is decided by this integer and the pair walk is skipped. Under validation the + // whole ring is still compared, because that is the only detector left for a writer that reached + // past this class's own bookkeeping. + if (!options_.validate && ringEpoch_ == static_cast(seamEpoch_)) return; + // Every facing pair whose two rendered levels differ in resolution needs a bridge; a pair at one + // resolution loses its bridge. What a bridge costs follows from the finer level alone. + std::vector wanted; + for (const ITile& a : tiles_) { + for (const auto [dx, dz] : {std::pair{1, 0}, std::pair{0, 1}}) { + const ITile* b = findTile(keyFor(a.info.tileX + dx, a.info.tileZ + dz)); + if (b == nullptr) continue; + const uint32_t aResolution = a.info.resolutions[renderedLevel(a)]; + const uint32_t bResolution = b->info.resolutions[renderedLevel(*b)]; + if (aResolution == bResolution) continue; + const uint32_t finer = std::max(aResolution, bResolution); + wanted.push_back({std::min(a.info.key, b->info.key), std::max(a.info.key, b->info.key), finer, + static_cast(finer) * 6 * sizeof(float) * 2 + + static_cast(finer - 1) * kBridgeIndicesPerSegment * + sizeof(uint32_t)}); + } + } + stitches_ = std::move(wanted); + stitchBytes_ = 0; + for (const ITerrainStitchInfo& stitch : stitches_) stitchBytes_ += stitch.bytes; + ringEpoch_ += 1; + seamEpoch_ = static_cast(ringEpoch_); +} + +void TerrainTiles::markBlockDirty(uint32_t lod, int32_t tileX, int32_t tileZ) { + if (!options_.mergeTiles) return; + dirtyBlocks_.insert(blockKeyFor(lod, tileX, tileZ)); +} + +void TerrainTiles::rebuildDirtyBlock(const TerrainTileAdmission& admission) { + if (!options_.mergeTiles || dirtyBlocks_.empty()) return; + // One rebuild a frame whatever the allowance still holds, always the lowest waiting key, so the + // same ring dirties the same block first every time. A refused rebuild stays dirty and the next + // follow runs it. + const std::string block = *dirtyBlocks_.begin(); + if (admission && !admission([&] { dirtyBlocks_.erase(block); })) { + deferredAdmissions_ = 1; + return; + } + dirtyBlocks_.erase(block); +} + +bool TerrainTiles::follow(double x, double z, const TerrainTileAdmission& admission, std::string& error, + TerrainTileBudgetReason& reason) { + reason = TerrainTileBudgetReason::kNone; + if (released_) { + error.assign(kTerrainTileReleasedCode); + return false; + } + if (!finiteNumber(x) || !finiteNumber(z)) { + error.assign(kTerrainTileFiniteCode); + return false; + } + // This pass starts owing nothing; a refusal below sets the flag that owes the next one. + deferredAdmissions_ = 0; + // The first follow of an owner's life has no settled ring to coordinate against, so the neighbour + // rule shapes its levels without counting them as transitions. + const bool hadFocus = hasFocus_; + hasFocus_ = true; + + const int32_t centerX = + static_cast(std::floor((x + options_.tileSize / 2.0) / options_.tileSize)); + const int32_t centerZ = + static_cast(std::floor((z + options_.tileSize / 2.0) / options_.tileSize)); + const int32_t reach = static_cast(options_.streamRadius); + + struct IWanted { + double distance; + int32_t tileX; + int32_t tileZ; + }; + std::vector wanted; + for (int32_t tileZ = centerZ - reach; tileZ <= centerZ + reach; tileZ += 1) + for (int32_t tileX = centerX - reach; tileX <= centerX + reach; tileX += 1) { + const double dx = x - static_cast(tileX) * options_.tileSize; + const double dz = z - static_cast(tileZ) * options_.tileSize; + wanted.push_back({std::hypot(dx, dz), tileX, tileZ}); + } + // Nearest first, then a total order, so two tiles at the same distance always break the same way. + std::sort(wanted.begin(), wanted.end(), [](const IWanted& a, const IWanted& b) { + if (a.distance != b.distance) return a.distance < b.distance; + if (a.tileZ != b.tileZ) return a.tileZ < b.tileZ; + return a.tileX < b.tileX; + }); + if (wanted.size() > options_.residentTileBudget) wanted.resize(options_.residentTileBudget); + + std::vector selectedKeys; + selectedKeys.reserve(wanted.size()); + for (const IWanted& candidate : wanted) selectedKeys.push_back(keyFor(candidate.tileX, candidate.tileZ)); + + // Anything this pass did not select leaves the ring whole, so a tile the next `follow` wants + // again is admitted from nothing rather than half released. + std::vector leaving; + for (const ITile& tile : tiles_) + if (std::find(selectedKeys.begin(), selectedKeys.end(), tile.info.key) == selectedKeys.end()) + leaving.push_back(tile.info.key); + for (const std::string& key : leaving) { + if (ITile* found = findTile(key)) evict(*found); + ringEpoch_ += 1; + } + + std::map targets; + const uint64_t estimate = estimatedTileBytes(); + uint32_t built = 0; + for (const IWanted& candidate : wanted) { + const std::string key = keyFor(candidate.tileX, candidate.tileZ); + if (findTile(key) != nullptr) { + targets[key] = lodLevelForDistance(candidate.distance); + continue; + } + // The estimate the admission is judged on: every level plus the field, as one whole unit. + if (residentBytes() + estimate > options_.residentByteBudget) { + if (candidate.tileX == centerX && candidate.tileZ == centerZ) { + reason = TerrainTileBudgetReason::kTile; + error.assign(kTerrainTileBudgetCode); + return false; + } + continue; + } + // One tile is one unit: every level is built and the body made inside it. A budget may not + // refuse the pass's first tile, because a ring that never converges is a hole that never + // closes, so the forced one is the nearest tile still missing. + const bool withCollider = wantsCollider(candidate.tileX, candidate.tileZ, centerX, centerZ); + ITile* admitted = nullptr; + std::string tileError; + const auto created = [&] { + admitted = buildTile(candidate.tileX, candidate.tileZ, candidate.distance, withCollider, + tileError); + }; + if (!admission || built == 0) created(); + else if (!admission(created)) { + deferredAdmissions_ = 1; + continue; + } + if (admitted == nullptr) { + error = tileError; + return false; + } + built += 1; + if (residentBytes() > options_.residentByteBudget) { + // The built tile overran, so it is released whole rather than left half in the ring. + if (admitted->hasBody) giveBackBody(*admitted); + tiles_.pop_back(); + if (candidate.tileX == centerX && candidate.tileZ == centerZ) { + reason = TerrainTileBudgetReason::kTile; + error.assign(kTerrainTileBudgetCode); + return false; + } + continue; + } + if (admitted->hasBody) + colliderEvents_.push_back({admitted->info.key, admitted->info.tileX, admitted->info.tileZ, true}); + markBlockDirty(admitted->info.lodLevel, admitted->info.tileX, admitted->info.tileZ); + ringEpoch_ += 1; + recordPeaks(); + } + recordPeaks(); + + updateColliders(centerX, centerZ, admission); + applyLodTargets(targets); + // Retargeting already coordinates the resident ring; only newly admitted tiles can owe it. + if (built > 0) coordinateNeighborLods(hadFocus); + seamPass(); + // After every LOD target is settled, so a block is built from the levels this pass left behind. + rebuildDirtyBlock(admission); + if (residentBytes() > options_.residentByteBudget) { + reason = TerrainTileBudgetReason::kStitch; + error.assign(kTerrainTileBudgetCode); + return false; + } + recordPeaks(); + return true; +} + +void TerrainTiles::process() { + if (released_) return; + for (ITile& tile : tiles_) { + if (!tile.hasTransition) continue; + tile.lodTransition.elapsedFrames += 1; + tile.lodTransition.remainingFrames -= 1; + ringEpoch_ += 1; + if (tile.lodTransition.remainingFrames > 0) continue; + maxLodTransitionFrames_ = std::max(maxLodTransitionFrames_, tile.lodTransition.elapsedFrames); + tile.hasTransition = false; + markBlockDirty(tile.info.lodLevel, tile.info.tileX, tile.info.tileZ); + } + seamPass(); +} + +void TerrainTiles::dispose() { + if (released_) return; + released_ = true; + for (ITile& tile : tiles_) + if (tile.hasBody) giveBackBody(tile); + tiles_.clear(); + stitches_.clear(); + dirtyBlocks_.clear(); + stitchBytes_ = 0; +} + +void TerrainTiles::recordPeaks() { + peakTiles_ = std::max(peakTiles_, residentTileCount()); + peakBytes_ = std::max(peakBytes_, residentBytes()); +} + +std::vector TerrainTiles::residentKeys() const { + std::vector keys; + keys.reserve(tiles_.size()); + for (const ITile& tile : tiles_) keys.push_back(tile.info.key); + std::sort(keys.begin(), keys.end()); + return keys; +} + +std::vector TerrainTiles::residentKeysInOrder() const { + std::vector keys; + keys.reserve(tiles_.size()); + for (const ITile& tile : tiles_) keys.push_back(tile.info.key); + return keys; +} + +std::vector TerrainTiles::residentColliderKeys() const { + std::vector keys; + for (const ITile& tile : tiles_) + if (tile.info.hasCollider) keys.push_back(tile.info.key); + std::sort(keys.begin(), keys.end()); + return keys; +} + +std::vector TerrainTiles::stitches() const { return stitches_; } + +uint32_t TerrainTiles::blendingTiles() const { + uint32_t count = 0; + for (const ITile& tile : tiles_) + if (tile.hasTransition) count += 1; + return count; +} + +} // namespace tn::engine::world \ No newline at end of file diff --git a/packages/runtime-native/src/engine/world/tiles/terrain_tiles.h b/packages/runtime-native/src/engine/world/tiles/terrain_tiles.h new file mode 100644 index 000000000..8b230e082 --- /dev/null +++ b/packages/runtime-native/src/engine/world/tiles/terrain_tiles.h @@ -0,0 +1,245 @@ +#pragma once + +#include +#include +#include +#include +#include +#include +#include +#include + +namespace tn::engine::world { + +/** Every constructor or `follow` refusal in this file is one of these names. */ +inline constexpr std::string_view kTerrainTileFiniteCode = "TN_TERRAIN_TILES_FINITE"; +inline constexpr std::string_view kTerrainTilePositiveCode = "TN_TERRAIN_TILES_POSITIVE"; +inline constexpr std::string_view kTerrainTileIntegerCode = "TN_TERRAIN_TILES_INTEGER"; +inline constexpr std::string_view kTerrainTileFactorCode = "TN_TERRAIN_TILES_FACTOR"; +inline constexpr std::string_view kTerrainTileThresholdCode = "TN_TERRAIN_TILES_THRESHOLD"; +inline constexpr std::string_view kTerrainTileTopologyCode = "TN_TERRAIN_TILES_TOPOLOGY"; +inline constexpr std::string_view kTerrainTileBudgetCode = "TN_TERRAIN_TILES_BUDGET"; +inline constexpr std::string_view kTerrainTileFieldCode = "TN_TERRAIN_TILES_FIELD"; +inline constexpr std::string_view kTerrainTileColliderCode = "TN_TERRAIN_TILES_COLLIDER"; +inline constexpr std::string_view kTerrainTileReleasedCode = "TN_TERRAIN_TILES_RELEASED"; + +/** A per-frame allowance: run one unit and charge the frame, or report that there was no room. */ +using TerrainTileAdmission = std::function&)>; + +/** + * The game's own heightfield samples, one tile at a time. `TerrainTiles` never authors a height: + * the game supplies the field's canonical row-major grid, exactly as `sampleHeight` supplies it to + * `Heightfield.fromSampler`, and every decision here reads that grid. + */ +class IHeightGridSource { + public: + virtual ~IHeightGridSource() = default; + + /** `columns * rows` row-major canonical samples for `(tileX, tileZ)`, or false when absent. */ + virtual bool tileGrid(int32_t tileX, int32_t tileZ, std::vector& heights) = 0; +}; + +/** The measured region the topology evaluator owns; its retained samples count against the cap. */ +struct TerrainTileTopologyObservation { + uint32_t columns = 0; + uint32_t rows = 0; + double width = 0.0; + double depth = 0.0; +}; + +/** One tile's decisions: its bytes, its levels, and the collider body it holds or does not. */ +struct ITerrainTileInfo { + std::string key; + int32_t tileX = 0; + int32_t tileZ = 0; + double originX = 0.0; + double originZ = 0.0; + double width = 0.0; + double depth = 0.0; + uint64_t bytes = 0; + uint32_t lodLevel = 0; + uint32_t maxLodLevel = 0; + uint32_t columns = 0; + uint32_t rows = 0; + std::vector resolutions; + /** False for a resident tile outside `colliderRadius`; no body exists without one. */ + bool hasCollider = false; + /** The field's collider-order copy, held only while the tile carries a body. */ + std::vector colliderHeights; +}; + +/** One body created or handed back, in the order the residency walk did it. */ +struct ITerrainColliderEvent { + std::string key; + int32_t tileX = 0; + int32_t tileZ = 0; + bool created = false; +}; + +/** One mixed-LOD neighbour pair that needs a stitch bridge, and what that bridge costs. */ +struct ITerrainStitchInfo { + std::string firstKey; + std::string secondKey; + uint32_t resolution = 0; + uint64_t bytes = 0; +}; + +/** Why a hard cap was hit; the core module's three budget messages name these three. */ +enum class TerrainTileBudgetReason : uint32_t { + kNone = 0, + kTopology = 1, + kTile = 2, + kStitch = 3, +}; + +/** One residency owner's options, with the core module's own defaults spelled out. */ +struct ITerrainTilesOptions { + double tileSize = 0.0; + uint32_t tileResolution = 0; + uint32_t residentTileBudget = 0; + uint64_t residentByteBudget = 0; + double skirtDepth = 0.0; + uint32_t streamRadius = 1; + uint32_t colliderRadius = 0; + bool colliderRadiusSet = false; + std::vector lodFactors{1, 2, 4}; + std::vector lodDistances; + bool lodDistancesSet = false; + bool createCollider = false; + /** The game's `createCollider` throws, so the half-built tile is released instead of resident. */ + bool colliderFactoryThrows = false; + /** Merge settled same-LOD tiles into super-tiles; one block rebuild is charged per follow. */ + bool mergeTiles = true; + bool validate = false; + std::optional topologyObservation; +}; + +/** + * Tile admission, LOD levels and collider placement, ported from + * packages/core/src/world-tiles.ts (PRD-521 box 38). + * + * What is ported is the set of decisions: which tiles a `follow` wants and in what order under the + * caps, which of those it defers or evicts, the level each resident tile may show, which tiles carry + * a collider body and where its samples sit, and what every tile, bridge and measured region costs + * against the byte cap. Rendering is not ported: no mesh, no bridge geometry, no material, and the + * seam's geometry state with it. The LOD pop bound is level arithmetic over the field's own grid, so + * the coarsest level a tile may show comes with it. + * + * Every height comes from the game's own field through `IHeightGridSource`, so the recorded table and + * this port read the same samples rather than two samplers that might disagree. + */ +class TerrainTiles { + public: + /** + * Builds one residency owner. On any refused option returns nullopt and sets `error` to a + * `kTerrainTile*` code, so a malformed configuration fails closed instead of streaming. + */ + static std::optional create(const ITerrainTilesOptions& options, + IHeightGridSource& heights, std::string& error); + + /** + * Moves residency to the followed point. Returns false and sets `error` to kTerrainTileBudgetCode + * and `reason` to the cap that could not fit what `TerrainTileBudgetError` names in the core. + */ + bool follow(double x, double z, const TerrainTileAdmission& admission, std::string& error, + TerrainTileBudgetReason& reason); + + /** Advances the LOD transitions a `follow` started; a blend is three frames long. */ + void process(); + + /** Releases every tile, its body and its field. Idempotent, as `dispose` is. */ + void dispose(); + + bool released() const { return released_; } + uint32_t residentTileCount() const { return static_cast(tiles_.size()); } + uint64_t residentBytes() const; + uint64_t topologyBytes() const { return topologyBytes_; } + uint64_t stitchBytes() const { return stitchBytes_; } + uint32_t peakResidentTileCount() const { return peakTiles_; } + uint64_t peakResidentBytes() const { return peakBytes_; } + uint32_t deferredAdmissions() const { return deferredAdmissions_; } + uint32_t lodTransitions() const { return lodTransitions_; } + uint32_t blendingTiles() const; + uint32_t maxLodTransitionFrames() const { return maxLodTransitionFrames_; } + /** The change detector every writer of residency, LOD and bodies bumps; the seam pass reads it. */ + uint64_t ringEpoch() const { return ringEpoch_; } + + /** Resident keys sorted, as `residentKeys` reports them. */ + std::vector residentKeys() const; + /** Resident keys in insertion order, which is the order the collider walk reads them in. */ + std::vector residentKeysInOrder() const; + /** Resident keys that carry a body, sorted, as `residentColliderKeys` reports them. */ + std::vector residentColliderKeys() const; + /** One tile's decisions, or nullptr when it is not resident. */ + const ITerrainTileInfo* tile(const std::string& key) const; + /** The bodies created and handed back since the last call, in order; the call takes them. */ + std::vector takeColliderEvents() { + std::vector taken; + taken.swap(colliderEvents_); + return taken; + } + /** Mixed-LOD neighbour pairs that need a bridge, with what each one costs. */ + std::vector stitches() const; + + private: + struct ITransition { + uint32_t from = 0; + uint32_t to = 0; + uint32_t elapsedFrames = 0; + uint32_t remainingFrames = 0; + }; + + struct ITile { + ITerrainTileInfo info; + std::vector> levelHeights; + ITransition lodTransition; + bool hasTransition = false; + bool hasBody = false; + }; + + uint32_t resolutionFor(uint32_t factor) const; + uint64_t estimatedLevelBytes(uint32_t resolution) const; + uint64_t estimatedFieldBytes() const; + uint64_t estimatedTileBytes() const; + uint32_t coarsestSelectableLevel(const std::vector>& levels) const; + bool wantsCollider(int32_t tileX, int32_t tileZ, int32_t centerX, int32_t centerZ) const; + uint32_t lodLevelForDistance(double distance) const; + /** The level whose surface the renderer shows: the finer one while a blend is in flight. */ + uint32_t renderedLevel(const ITile& tile) const; + ITile* findTile(const std::string& key); + /** The tile's own record, or nullptr when it is not resident. */ + const ITerrainTileInfo* find(const std::string& key) const; + ITile* buildTile(int32_t tileX, int32_t tileZ, double distance, bool withCollider, std::string& error); + void giveBackBody(ITile& tile); + void evict(ITile& tile); + void setLodLevel(ITile& tile, uint32_t level, bool countTransition); + bool hasFocus_ = false; + bool hasPendingTarget(const std::map& targets) const; + void applyLodTargets(const std::map& targets); + void coordinateNeighborLods(bool countTransitions); + void updateColliders(int32_t centerX, int32_t centerZ, const TerrainTileAdmission& admission); + void markBlockDirty(uint32_t lod, int32_t tileX, int32_t tileZ); + void rebuildDirtyBlock(const TerrainTileAdmission& admission); + void seamPass(); + void recordPeaks(); + + ITerrainTilesOptions options_; + IHeightGridSource* heights_ = nullptr; + std::vector tiles_; + std::vector colliderEvents_; + std::vector stitches_; + /** The super-tile blocks a residency or LOD change left waiting, as `lod:blockX:blockZ`. */ + std::set dirtyBlocks_; + uint64_t topologyBytes_ = 0; + uint64_t stitchBytes_ = 0; + uint64_t peakBytes_ = 0; + uint32_t peakTiles_ = 0; + uint32_t deferredAdmissions_ = 0; + uint32_t lodTransitions_ = 0; + uint32_t maxLodTransitionFrames_ = 0; + uint64_t ringEpoch_ = 0; + int64_t seamEpoch_ = -1; + bool released_ = false; +}; + +} // namespace tn::engine::world \ No newline at end of file diff --git a/packages/runtime-native/tests/native-engine/animation/material_revision_test.cpp b/packages/runtime-native/tests/native-engine/animation/material_revision_test.cpp new file mode 100644 index 000000000..c2607c6bf --- /dev/null +++ b/packages/runtime-native/tests/native-engine/animation/material_revision_test.cpp @@ -0,0 +1,105 @@ +// PRD-517 phase 1: an animated material property reaches the screen through the material revision. +// A colour track drives an unlit cube from red to blue: each mixer write bumps the material version +// (three's needsUpdate), the next render rebuilds that mesh's record and draws the new colour, and a +// frame whose value did not change bumps nothing and rebuilds nothing. +#include "check.h" +#include "engine/animation/mixer.h" +#include "engine/renderer/render_database.h" +#include "engine/scene/geometries.h" +#include "mystral/webgpu/context.h" + +#include +#include +#include +#include + +using namespace tn::engine; +using namespace tn::engine::animation; + +namespace { + +std::array centre(Renderer& r, EventQueue& events) { + std::vector px; + bool done = false; + r.readPixels([&](GpuStatus s, std::vector out) { + if (s == GpuStatus::Ok) + px = std::move(out); + done = true; + }); + for (int i = 0; i < 4000 && !done; ++i) { + r.poll(); + events.drain(); + if (!done) + std::this_thread::sleep_for(std::chrono::milliseconds(1)); + } + if (px.size() < 64 * 64 * 4) + return {-1, -1, -1}; + const std::size_t at = (32 * 64 + 32) * 4; + return {px[at], px[at + 1], px[at + 2]}; +} + +void materialRevision() { + mystral::webgpu::Context context; + CHECK(context.initializeHeadless()); + EventQueue events; + Renderer renderer(context.getInstance(), context.getDevice(), context.getQueue(), events); + renderer.setSize(64, 64); + + auto scene = std::make_shared(); + auto material = std::make_shared(MaterialType::Basic); + material->color.setRGB(1, 0, 0); + auto cube = std::make_shared(makeBoxGeometry(2, 2, 2), material); + cube->name = "cube"; + scene->add(*cube); + PerspectiveCamera camera(50, 1, 0.1, 100); + camera.position.set(0, 0, 5); + camera.updateProjectionMatrix(); + scene->updateMatrixWorld(true); + camera.updateMatrixWorld(true); + + AnimationMixer mixer(scene); + auto clip = std::make_shared( + "tint", -1, std::vector{{"cube.material.color", TrackType::Color, {0, 1}, {1, 0, 0, 0, 0, 1}}}); + AnimationAction& tint = *mixer.clipAction(clip); + tint.setLoop(Loop::Once, 1); // held on its last key, so the track ends on blue instead of wrapping + tint.clampWhenFinished = true; + tint.play(); + RenderDatabase database; + + database.render(renderer, *scene, camera); + const auto red = centre(renderer, events); + const uint32_t v0 = material->version(); + const uint64_t r0 = database.rebuilds(); + + mixer.update(0.5); // halfway: the track writes a new colour + const uint32_t v1 = material->version(); + database.render(renderer, *scene, camera); + const auto mid = centre(renderer, events); + const uint64_t r1 = database.rebuilds(); + + mixer.update(0); // the same value again: three's apply skips the write + database.render(renderer, *scene, camera); + const uint32_t v2 = material->version(); + const uint64_t r2 = database.rebuilds(); + + mixer.update(0.5); + database.render(renderer, *scene, camera); + const auto blue = centre(renderer, events); + + std::printf( + "material revision: versions %u %u %u, rebuilds %llu %llu %llu, centre (%d,%d,%d) (%d,%d,%d) (%d,%d,%d)\n", v0, + v1, v2, (unsigned long long)r0, (unsigned long long)r1, (unsigned long long)r2, red[0], red[1], red[2], mid[0], + mid[1], mid[2], blue[0], blue[1], blue[2]); + CHECK(v1 > v0 && r1 == r0 + 1); // the write bumped the version, the render rebuilt the record + CHECK(v2 == v1 && r2 == r1); // no change, no bump, no rebuild + CHECK(red[0] > 200 && red[2] < 30); // the first frame drew red + CHECK(mid[0] < red[0] && mid[2] > red[2]); // the next render drew the animated colour + CHECK(blue[0] < 30 && blue[2] > 200); // and the end of the track is blue + for (const std::string& d : database.diagnostics()) + std::fprintf(stderr, "%s\n", d.c_str()); + CHECK(database.diagnostics().empty()); +} + +} // namespace + +TN_TEST_MAIN({"material_revision", materialRevision}) diff --git a/packages/runtime-native/tests/native-engine/animation/schedule_render_test.cpp b/packages/runtime-native/tests/native-engine/animation/schedule_render_test.cpp new file mode 100644 index 000000000..9cc5f70fa --- /dev/null +++ b/packages/runtime-native/tests/native-engine/animation/schedule_render_test.cpp @@ -0,0 +1,81 @@ +// PRD-516 phase 3: the animation update count follows simulation ticks, never renders. A fixed-step +// clock drives frames that carry zero, one or several ticks and zero to three renders each; the +// schedule evaluates the managed mixer once per tick, and a render (the real renderer, headless) +// neither evaluates the mixer nor moves the pose, so two renders in one tick see one evaluation. +#include "check.h" +#include "engine/animation/schedule.h" +#include "engine/renderer/render_database.h" +#include "engine/scene/geometries.h" +#include "engine/world/loop/fixed_step.h" +#include "mystral/webgpu/context.h" + +#include +#include + +using namespace tn::engine; +using namespace tn::engine::animation; + +namespace { + +void tickVsRender() { + mystral::webgpu::Context context; + CHECK(context.initializeHeadless()); + EventQueue events; + Renderer renderer(context.getInstance(), context.getDevice(), context.getQueue(), events); + renderer.setSize(64, 64); + + auto scene = std::make_shared(); + auto mesh = std::make_shared(makeBoxGeometry(1, 1, 1), std::make_shared(MaterialType::Basic)); + mesh->name = "hips"; + scene->add(*mesh); + PerspectiveCamera camera; + camera.position.set(0, 0, 5); + camera.updateProjectionMatrix(); + AnimationMixer mixer(scene); + auto clip = std::make_shared( + "slide", -1, std::vector{{"hips.position", TrackType::Vector, {0, 1}, {-1, 0, 0, 1, 0, 0}}}); + mixer.clipAction(clip)->play(); + AnimationSchedule schedule; + schedule.manage(mixer); + RenderDatabase database; + + const double step = 1.0 / 60; + world::FixedStepClock clock(step, 5); + // Frame times (ms) and renders per frame: 0, 1, 2 and 3 renders against 0, 1 and 2 ticks. + const double frames[] = {0, 8, 16.7, 33.4, 41, 75, 75.5, 92.2, 125.6, 126}; + const int renders[] = {2, 1, 2, 3, 2, 0, 2, 2, 1, 3}; + clock.start(frames[0]); + uint64_t ticks = 0, totalRenders = 0; + bool sawTwoRendersInOneTick = false; + for (std::size_t f = 0; f < std::size(frames); ++f) { + const uint32_t n = clock.advance(frames[f]); + for (uint32_t i = 0; i < n; ++i) { + schedule.openTick(); + schedule.closeTick(step); + ++ticks; + } + const uint64_t evaluations = mixer.updateCount(); + const double x = mesh->position.x; + for (int r = 0; r < renders[f]; ++r) { + database.render(renderer, *scene, camera); + ++totalRenders; + CHECK(mixer.updateCount() == evaluations); // a render evaluates nothing + CHECK(mesh->position.x == x); // and moves nothing + } + if (n == 1 && renders[f] == 2) + sawTwoRendersInOneTick = true; + } + std::printf("tick vs render: %llu ticks, %llu renders, %llu evaluations\n", (unsigned long long)ticks, + (unsigned long long)totalRenders, (unsigned long long)mixer.updateCount()); + CHECK(sawTwoRendersInOneTick); + CHECK(mixer.updateCount() == ticks && ticks == clock.tick()); + CHECK(totalRenders != ticks); + CHECK(mesh->position.x > -1); // the schedule did move it + for (const std::string& d : database.diagnostics()) + std::fprintf(stderr, "%s\n", d.c_str()); + CHECK(database.diagnostics().empty()); +} + +} // namespace + +TN_TEST_MAIN({"tick_vs_render", tickVsRender}) diff --git a/packages/runtime-native/tests/native-engine/loop/fixed_step_test.cpp b/packages/runtime-native/tests/native-engine/loop/fixed_step_test.cpp new file mode 100644 index 000000000..0f4556b32 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/loop/fixed_step_test.cpp @@ -0,0 +1,56 @@ +// PRD-528 phase 1: every recorded run reproduces loop.ts's fixed-step answers exactly. The table +// is generated from `FixedStepLoop` itself (packages/runtime-native/tests/native-engine/loop/ +// loop-reference.ts): each case drives the same frame times and compares the per-frame update +// count, tick and interpolation alpha bits. The held and frozen branches are out of scope. +#include "check.h" +#include "engine/world/loop/fixed_step.h" + +#include +#include +#include +#include + +using namespace tn::engine::world; + +namespace { + +struct LoopCase { + const char* name; + uint64_t stepBits; + uint32_t maxSteps; + const uint64_t* times; + const uint64_t* updates; + const uint64_t* ticks; + const uint64_t* alphas; + std::size_t frameCount; +}; + +#include "loop_reference.inc" + +void fixed_step() { + std::size_t compared = 0, mismatched = 0; + for (const LoopCase& c : kCases) { + FixedStepClock clock(std::bit_cast(c.stepBits), c.maxSteps); + clock.start(std::bit_cast(c.times[0])); + for (std::size_t i = 0; i < c.frameCount; ++i) { + const double now = std::bit_cast(c.times[i]); + const uint32_t updates = clock.advance(now); + const uint64_t tick = clock.tick(); + const uint64_t alpha = std::bit_cast(clock.interpolationAlpha()); + if (updates != c.updates[i] || tick != c.ticks[i] || alpha != c.alphas[i]) { + if (mismatched++ < 8) + std::fprintf( + stderr, "%s frame %zu t=%.17g: updates %u/%llu tick %llu/%llu alpha 0x%016llx/0x%016llx\n", + c.name, i, now, updates, (unsigned long long)c.updates[i], (unsigned long long)tick, + (unsigned long long)c.ticks[i], (unsigned long long)alpha, (unsigned long long)c.alphas[i]); + } + ++compared; + } + } + std::printf("fixed step: %zu cases, %zu frames, %zu differ\n", std::size(kCases), compared, mismatched); + CHECK(compared > 0 && mismatched == 0); +} + +} // namespace + +TN_TEST_MAIN({"fixed_step", fixed_step}) diff --git a/packages/runtime-native/tests/native-engine/loop/loop-reference.ts b/packages/runtime-native/tests/native-engine/loop/loop-reference.ts new file mode 100644 index 000000000..9d2605a08 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/loop/loop-reference.ts @@ -0,0 +1,140 @@ +/** + * Records loop.ts's fixed-step answers as a C++ table the native test compares against (PRD-528 + * phase 1). Inputs and answers are bit patterns, so the comparisons are exact. + * + * `FixedStepLoop` is driven through its own `requestFrame` seam: the callback is stored, then called + * with each recorded frame time, exactly as a host would. The held and frozen branches are out of + * scope -- the native clock does not port them. After every frame the table records the update + * count, `tick()` and `interpolationAlpha` for the same frame times. + * + * pnpm --workspace-root exec tsx packages/runtime-native/tests/native-engine/loop/loop-reference.ts + * ... -- --check (fails when a committed table is not what loop.ts produces) + */ + +import { readFileSync, writeFileSync } from "node:fs"; +import path from "node:path"; +import { fileURLToPath } from "node:url"; + +import { FixedStepLoop } from "../../../../core/src/loop.js"; + +const HERE = path.dirname(fileURLToPath(import.meta.url)); +const OUT = path.join(HERE, "loop_reference.inc"); + +const f64 = (x: number) => { + const words = new Uint32Array(new Float64Array([x]).buffer); + return (BigInt(words[1] as number) << 32n) | BigInt(words[0] as number); +}; +const hex64 = (bits: bigint) => `0x${bits.toString(16).padStart(16, "0")}ull`; + +interface ICase { + name: string; + step: number; + maxSteps: number; + start: number; + times: number[]; +} + +/** Frame timestamps for a constant rate, the first at the start time. */ +const hz = (rate: number, frames: number) => + Array.from({ length: frames }, (_, i) => (i * 1000) / rate); + +/** Cumulative timestamps from inter-frame deltas, the first at the start time. */ +const cumulative = (deltas: number[]) => { + const times = [0]; + for (const delta of deltas) times.push((times[times.length - 1] as number) + delta); + return times; +}; + +const FRAME = 1000 / 60; +const STALL = Array.from({ length: 121 }, (_, i) => (i === 60 ? 500 : 0) + FRAME); +let seed = 0x2f6b9a1d; +const JITTER = Array.from({ length: 200 }, () => { + seed = (Math.imul(seed, 1664525) + 1013904223) >>> 0; + return 8 + (seed / 2 ** 32) * 26; +}); + +const cases: ICase[] = [ + { name: "60hz-60", maxSteps: 5, start: 0, step: 1 / 60, times: hz(60, 121) }, + { name: "144hz-60", maxSteps: 5, start: 0, step: 1 / 60, times: hz(144, 145) }, + { name: "30hz-60", maxSteps: 5, start: 0, step: 1 / 60, times: hz(30, 61) }, + { name: "60hz-120", maxSteps: 5, start: 0, step: 1 / 120, times: hz(60, 121) }, + { name: "jitter", maxSteps: 5, start: 0, step: 1 / 60, times: cumulative(JITTER) }, + { name: "stall", maxSteps: 5, start: 0, step: 1 / 60, times: cumulative(STALL) }, + { + name: "backwards", + maxSteps: 5, + start: 0, + step: 1 / 60, + // Repeated timestamps, then a clock that goes backwards and recovers past the old high water. + times: [0, 16, 32, 32, 20, 10, 33, 33, 49, 60, 50, 66, 66, 82], + }, + { name: "one-max-step", maxSteps: 1, start: 0, step: 1 / 60, times: hz(20, 51) }, +]; + +/** Drives one case the way a host does: start, then call the stored frame callback per timestamp. */ +function record(c: ICase) { + const updates: number[] = []; + const ticks: number[] = []; + const alphas: bigint[] = []; + let callback: ((time: number) => void) | undefined; + let currentTime = c.start; + let updatesThisFrame = 0; + const loop = new FixedStepLoop({ + maxSteps: c.maxSteps, + now: () => currentTime, + onUpdate: () => { + updatesThisFrame += 1; + }, + requestFrame: (scheduled) => { + callback = scheduled; + return 1; + }, + step: c.step, + }); + + loop.start(c.start); + for (const time of c.times) { + currentTime = time; + updatesThisFrame = 0; + if (callback === undefined) throw new Error("loop did not schedule a frame"); + callback(time); + updates.push(updatesThisFrame); + ticks.push(loop.tick()); + alphas.push(f64(loop.interpolationAlpha)); + } + return { alphas, ticks, updates }; +} + +const lines = [ + "// Generated by packages/runtime-native/tests/native-engine/loop/loop-reference.ts from", + "// packages/core/src/loop.ts. Do not edit: rerun the generator.", + "// Times are float64 bits in milliseconds; updates and ticks are integer quantities and alpha", + "// is float64 bits.", +]; +for (const [i, c] of cases.entries()) { + const { alphas, ticks, updates } = record(c); + lines.push( + `static const uint64_t kTimes${i}[] = {${c.times.map((t) => hex64(f64(t))).join(", ")}};`, + `static const uint64_t kUpdates${i}[] = {${updates.map((u) => `${u}ull`).join(", ")}};`, + `static const uint64_t kTicks${i}[] = {${ticks.map((t) => `${t}ull`).join(", ")}};`, + `static const uint64_t kAlphas${i}[] = {${alphas.map(hex64).join(", ")}};`, + ); +} +lines.push("static const LoopCase kCases[] = {"); +for (const [i, c] of cases.entries()) + lines.push( + ` {"${c.name}", ${hex64(f64(c.step))}, ${c.maxSteps}u, kTimes${i}, kUpdates${i}, kTicks${i}, kAlphas${i}, std::size(kTimes${i})},`, + ); +lines.push("};", ""); + +const text = lines.join("\n"); +if (process.argv.includes("--check")) { + if (readFileSync(OUT, "utf8") !== text) { + console.error("TN_FIXTURE_STALE: loop_reference.inc is not what loop.ts produces"); + process.exit(1); + } + console.log("current: loop_reference.inc"); +} else { + writeFileSync(OUT, text); + console.log(`wrote ${OUT}`); +} diff --git a/packages/runtime-native/tests/native-engine/loop/loop_reference.inc b/packages/runtime-native/tests/native-engine/loop/loop_reference.inc new file mode 100644 index 000000000..d07ef2d2e --- /dev/null +++ b/packages/runtime-native/tests/native-engine/loop/loop_reference.inc @@ -0,0 +1,46 @@ +// Generated by packages/runtime-native/tests/native-engine/loop/loop-reference.ts from +// packages/core/src/loop.ts. Do not edit: rerun the generator. +// Times are float64 bits in milliseconds; updates and ticks are integer quantities and alpha +// is float64 bits. +static const uint64_t kTimes0[] = {0x0000000000000000ull, 0x4030aaaaaaaaaaabull, 0x4040aaaaaaaaaaabull, 0x4049000000000000ull, 0x4050aaaaaaaaaaabull, 0x4054d55555555555ull, 0x4059000000000000ull, 0x405d2aaaaaaaaaabull, 0x4060aaaaaaaaaaabull, 0x4062c00000000000ull, 0x4064d55555555555ull, 0x4066eaaaaaaaaaabull, 0x4069000000000000ull, 0x406b155555555555ull, 0x406d2aaaaaaaaaabull, 0x406f400000000000ull, 0x4070aaaaaaaaaaabull, 0x4071b55555555555ull, 0x4072c00000000000ull, 0x4073caaaaaaaaaabull, 0x4074d55555555555ull, 0x4075e00000000000ull, 0x4076eaaaaaaaaaabull, 0x4077f55555555555ull, 0x4079000000000000ull, 0x407a0aaaaaaaaaabull, 0x407b155555555555ull, 0x407c200000000000ull, 0x407d2aaaaaaaaaabull, 0x407e355555555555ull, 0x407f400000000000ull, 0x4080255555555555ull, 0x4080aaaaaaaaaaabull, 0x4081300000000000ull, 0x4081b55555555555ull, 0x40823aaaaaaaaaabull, 0x4082c00000000000ull, 0x4083455555555555ull, 0x4083caaaaaaaaaabull, 0x4084500000000000ull, 0x4084d55555555555ull, 0x40855aaaaaaaaaabull, 0x4085e00000000000ull, 0x4086655555555555ull, 0x4086eaaaaaaaaaabull, 0x4087700000000000ull, 0x4087f55555555555ull, 0x40887aaaaaaaaaabull, 0x4089000000000000ull, 0x4089855555555555ull, 0x408a0aaaaaaaaaabull, 0x408a900000000000ull, 0x408b155555555555ull, 0x408b9aaaaaaaaaabull, 0x408c200000000000ull, 0x408ca55555555555ull, 0x408d2aaaaaaaaaabull, 0x408db00000000000ull, 0x408e355555555555ull, 0x408ebaaaaaaaaaabull, 0x408f400000000000ull, 0x408fc55555555555ull, 0x4090255555555555ull, 0x4090680000000000ull, 0x4090aaaaaaaaaaabull, 0x4090ed5555555555ull, 0x4091300000000000ull, 0x409172aaaaaaaaabull, 0x4091b55555555555ull, 0x4091f80000000000ull, 0x40923aaaaaaaaaabull, 0x40927d5555555555ull, 0x4092c00000000000ull, 0x409302aaaaaaaaabull, 0x4093455555555555ull, 0x4093880000000000ull, 0x4093caaaaaaaaaabull, 0x40940d5555555555ull, 0x4094500000000000ull, 0x409492aaaaaaaaabull, 0x4094d55555555555ull, 0x4095180000000000ull, 0x40955aaaaaaaaaabull, 0x40959d5555555555ull, 0x4095e00000000000ull, 0x409622aaaaaaaaabull, 0x4096655555555555ull, 0x4096a80000000000ull, 0x4096eaaaaaaaaaabull, 0x40972d5555555555ull, 0x4097700000000000ull, 0x4097b2aaaaaaaaabull, 0x4097f55555555555ull, 0x4098380000000000ull, 0x40987aaaaaaaaaabull, 0x4098bd5555555555ull, 0x4099000000000000ull, 0x409942aaaaaaaaabull, 0x4099855555555555ull, 0x4099c80000000000ull, 0x409a0aaaaaaaaaabull, 0x409a4d5555555555ull, 0x409a900000000000ull, 0x409ad2aaaaaaaaabull, 0x409b155555555555ull, 0x409b580000000000ull, 0x409b9aaaaaaaaaabull, 0x409bdd5555555555ull, 0x409c200000000000ull, 0x409c62aaaaaaaaabull, 0x409ca55555555555ull, 0x409ce80000000000ull, 0x409d2aaaaaaaaaabull, 0x409d6d5555555555ull, 0x409db00000000000ull, 0x409df2aaaaaaaaabull, 0x409e355555555555ull, 0x409e780000000000ull, 0x409ebaaaaaaaaaabull, 0x409efd5555555555ull, 0x409f400000000000ull}; +static const uint64_t kUpdates0[] = {0ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull}; +static const uint64_t kTicks0[] = {0ull, 1ull, 2ull, 3ull, 4ull, 5ull, 6ull, 7ull, 8ull, 9ull, 10ull, 11ull, 12ull, 13ull, 14ull, 15ull, 16ull, 17ull, 18ull, 19ull, 20ull, 21ull, 22ull, 23ull, 24ull, 25ull, 26ull, 27ull, 28ull, 29ull, 30ull, 31ull, 32ull, 33ull, 34ull, 35ull, 36ull, 37ull, 38ull, 39ull, 40ull, 41ull, 42ull, 43ull, 44ull, 45ull, 46ull, 47ull, 48ull, 49ull, 50ull, 51ull, 52ull, 53ull, 54ull, 55ull, 56ull, 57ull, 58ull, 59ull, 60ull, 61ull, 62ull, 63ull, 64ull, 65ull, 66ull, 67ull, 68ull, 69ull, 70ull, 71ull, 72ull, 73ull, 74ull, 75ull, 76ull, 77ull, 78ull, 79ull, 80ull, 81ull, 82ull, 83ull, 84ull, 85ull, 86ull, 87ull, 88ull, 89ull, 90ull, 91ull, 92ull, 93ull, 94ull, 95ull, 96ull, 97ull, 98ull, 99ull, 100ull, 101ull, 102ull, 103ull, 104ull, 105ull, 106ull, 107ull, 108ull, 109ull, 110ull, 111ull, 112ull, 113ull, 114ull, 115ull, 116ull, 117ull, 118ull, 119ull, 120ull}; +static const uint64_t kAlphas0[] = {0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0xbcae000000000000ull, 0x0000000000000000ull, 0xbcc6800000000000ull, 0xbcbe000000000000ull, 0xbcae000000000000ull, 0x0000000000000000ull, 0xbcc6800000000000ull, 0xbcd6800000000000ull, 0x0000000000000000ull, 0xbcc6800000000000ull, 0xbcd6800000000000ull, 0x0000000000000000ull, 0xbcc6800000000000ull, 0x3cc6800000000000ull, 0xbcde000000000000ull, 0xbcbe000000000000ull, 0x3cce000000000000ull, 0xbcda400000000000ull, 0xbcae000000000000ull, 0x3cd2c00000000000ull, 0xbcd6800000000000ull, 0x0000000000000000ull, 0x3cd6800000000000ull, 0xbcd2c00000000000ull, 0x3cae000000000000ull, 0x3cda400000000000ull, 0xbcce000000000000ull, 0x3cbe000000000000ull, 0xbce0e00000000000ull, 0x3ce8600000000000ull, 0x3cbe000000000000ull, 0xbce0e00000000000ull, 0x3ce8600000000000ull, 0x3cbe000000000000ull, 0xbce0e00000000000ull, 0x3ce8600000000000ull, 0x3cbe000000000000ull, 0xbce0e00000000000ull, 0x3ce8600000000000ull, 0x3cbe000000000000ull, 0xbce0e00000000000ull, 0x3ce8600000000000ull, 0x3cbe000000000000ull, 0xbce0e00000000000ull, 0x3ce8600000000000ull, 0x3cbe000000000000ull, 0xbce0e00000000000ull, 0x3ce8600000000000ull, 0x3cbe000000000000ull, 0xbce0e00000000000ull, 0x3ce8600000000000ull, 0x3cbe000000000000ull, 0xbce0e00000000000ull, 0x3ce8600000000000ull, 0x3cbe000000000000ull, 0xbce0e00000000000ull, 0x3ce8600000000000ull, 0x3cbe000000000000ull, 0xbce0e00000000000ull, 0xbcf2c00000000000ull, 0x3cbe000000000000ull, 0x3cf6800000000000ull, 0xbcf2c00000000000ull, 0x3cbe000000000000ull, 0x3cf6800000000000ull, 0xbcf2c00000000000ull, 0x3cbe000000000000ull, 0x3cf6800000000000ull, 0xbcf2c00000000000ull, 0x3cbe000000000000ull, 0x3cf6800000000000ull, 0xbcf2c00000000000ull, 0x3cbe000000000000ull, 0x3cf6800000000000ull, 0xbcf2c00000000000ull, 0x3cbe000000000000ull, 0x3cf6800000000000ull, 0xbcf2c00000000000ull, 0x3cbe000000000000ull, 0x3cf6800000000000ull, 0xbcf2c00000000000ull, 0x3cbe000000000000ull, 0x3cf6800000000000ull, 0xbcf2c00000000000ull, 0x3cbe000000000000ull, 0x3cf6800000000000ull, 0xbcf2c00000000000ull, 0x3cbe000000000000ull, 0x3cf6800000000000ull, 0xbcf2c00000000000ull, 0x3cbe000000000000ull, 0x3cf6800000000000ull, 0xbcf2c00000000000ull, 0x3cbe000000000000ull, 0x3cf6800000000000ull, 0xbcf2c00000000000ull, 0x3cbe000000000000ull, 0x3cf6800000000000ull, 0xbcf2c00000000000ull, 0x3cbe000000000000ull, 0x3cf6800000000000ull, 0xbcf2c00000000000ull, 0x3cbe000000000000ull, 0x3cf6800000000000ull, 0xbcf2c00000000000ull, 0x3cbe000000000000ull, 0x3cf6800000000000ull, 0xbcf2c00000000000ull, 0x3cbe000000000000ull, 0x3cf6800000000000ull, 0xbcf2c00000000000ull, 0x3cbe000000000000ull, 0x3cf6800000000000ull, 0xbcf2c00000000000ull, 0x3cbe000000000000ull, 0x3cf6800000000000ull, 0xbcf2c00000000000ull, 0x3cbe000000000000ull}; +static const uint64_t kTimes1[] = {0x0000000000000000ull, 0x401bc71c71c71c72ull, 0x402bc71c71c71c72ull, 0x4034d55555555555ull, 0x403bc71c71c71c72ull, 0x40415c71c71c71c7ull, 0x4044d55555555555ull, 0x40484e38e38e38e4ull, 0x404bc71c71c71c72ull, 0x404f400000000000ull, 0x40515c71c71c71c7ull, 0x405318e38e38e38eull, 0x4054d55555555555ull, 0x405691c71c71c71cull, 0x40584e38e38e38e4ull, 0x405a0aaaaaaaaaabull, 0x405bc71c71c71c72ull, 0x405d838e38e38e39ull, 0x405f400000000000ull, 0x40607e38e38e38e4ull, 0x40615c71c71c71c7ull, 0x40623aaaaaaaaaabull, 0x406318e38e38e38eull, 0x4063f71c71c71c72ull, 0x4064d55555555555ull, 0x4065b38e38e38e39ull, 0x406691c71c71c71cull, 0x4067700000000000ull, 0x40684e38e38e38e4ull, 0x40692c71c71c71c7ull, 0x406a0aaaaaaaaaabull, 0x406ae8e38e38e38eull, 0x406bc71c71c71c72ull, 0x406ca55555555555ull, 0x406d838e38e38e39ull, 0x406e61c71c71c71cull, 0x406f400000000000ull, 0x40700f1c71c71c72ull, 0x40707e38e38e38e4ull, 0x4070ed5555555555ull, 0x40715c71c71c71c7ull, 0x4071cb8e38e38e39ull, 0x40723aaaaaaaaaabull, 0x4072a9c71c71c71cull, 0x407318e38e38e38eull, 0x4073880000000000ull, 0x4073f71c71c71c72ull, 0x40746638e38e38e4ull, 0x4074d55555555555ull, 0x40754471c71c71c7ull, 0x4075b38e38e38e39ull, 0x407622aaaaaaaaabull, 0x407691c71c71c71cull, 0x407700e38e38e38eull, 0x4077700000000000ull, 0x4077df1c71c71c72ull, 0x40784e38e38e38e4ull, 0x4078bd5555555555ull, 0x40792c71c71c71c7ull, 0x40799b8e38e38e39ull, 0x407a0aaaaaaaaaabull, 0x407a79c71c71c71cull, 0x407ae8e38e38e38eull, 0x407b580000000000ull, 0x407bc71c71c71c72ull, 0x407c3638e38e38e4ull, 0x407ca55555555555ull, 0x407d1471c71c71c7ull, 0x407d838e38e38e39ull, 0x407df2aaaaaaaaabull, 0x407e61c71c71c71cull, 0x407ed0e38e38e38eull, 0x407f400000000000ull, 0x407faf1c71c71c72ull, 0x40800f1c71c71c72ull, 0x408046aaaaaaaaabull, 0x40807e38e38e38e4ull, 0x4080b5c71c71c71cull, 0x4080ed5555555555ull, 0x408124e38e38e38eull, 0x40815c71c71c71c7ull, 0x4081940000000000ull, 0x4081cb8e38e38e39ull, 0x4082031c71c71c72ull, 0x40823aaaaaaaaaabull, 0x40827238e38e38e4ull, 0x4082a9c71c71c71cull, 0x4082e15555555555ull, 0x408318e38e38e38eull, 0x40835071c71c71c7ull, 0x4083880000000000ull, 0x4083bf8e38e38e39ull, 0x4083f71c71c71c72ull, 0x40842eaaaaaaaaabull, 0x40846638e38e38e4ull, 0x40849dc71c71c71cull, 0x4084d55555555555ull, 0x40850ce38e38e38eull, 0x40854471c71c71c7ull, 0x40857c0000000000ull, 0x4085b38e38e38e39ull, 0x4085eb1c71c71c72ull, 0x408622aaaaaaaaabull, 0x40865a38e38e38e4ull, 0x408691c71c71c71cull, 0x4086c95555555555ull, 0x408700e38e38e38eull, 0x40873871c71c71c7ull, 0x4087700000000000ull, 0x4087a78e38e38e39ull, 0x4087df1c71c71c72ull, 0x408816aaaaaaaaabull, 0x40884e38e38e38e4ull, 0x408885c71c71c71cull, 0x4088bd5555555555ull, 0x4088f4e38e38e38eull, 0x40892c71c71c71c7ull, 0x4089640000000000ull, 0x40899b8e38e38e39ull, 0x4089d31c71c71c72ull, 0x408a0aaaaaaaaaabull, 0x408a4238e38e38e4ull, 0x408a79c71c71c71cull, 0x408ab15555555555ull, 0x408ae8e38e38e38eull, 0x408b2071c71c71c7ull, 0x408b580000000000ull, 0x408b8f8e38e38e39ull, 0x408bc71c71c71c72ull, 0x408bfeaaaaaaaaabull, 0x408c3638e38e38e4ull, 0x408c6dc71c71c71cull, 0x408ca55555555555ull, 0x408cdce38e38e38eull, 0x408d1471c71c71c7ull, 0x408d4c0000000000ull, 0x408d838e38e38e39ull, 0x408dbb1c71c71c72ull, 0x408df2aaaaaaaaabull, 0x408e2a38e38e38e4ull, 0x408e61c71c71c71cull, 0x408e995555555555ull, 0x408ed0e38e38e38eull, 0x408f0871c71c71c7ull, 0x408f400000000000ull}; +static const uint64_t kUpdates1[] = {0ull, 0ull, 0ull, 1ull, 0ull, 1ull, 0ull, 0ull, 1ull, 0ull, 1ull, 0ull, 1ull, 0ull, 0ull, 1ull, 0ull, 1ull, 0ull, 0ull, 1ull, 0ull, 1ull, 0ull, 1ull, 0ull, 0ull, 1ull, 0ull, 1ull, 0ull, 0ull, 1ull, 0ull, 1ull, 0ull, 1ull, 0ull, 0ull, 1ull, 0ull, 1ull, 0ull, 0ull, 1ull, 0ull, 1ull, 0ull, 1ull, 0ull, 0ull, 1ull, 0ull, 1ull, 0ull, 0ull, 1ull, 0ull, 1ull, 0ull, 1ull, 0ull, 0ull, 1ull, 0ull, 1ull, 0ull, 0ull, 1ull, 0ull, 1ull, 0ull, 1ull, 0ull, 0ull, 1ull, 0ull, 1ull, 0ull, 0ull, 1ull, 0ull, 1ull, 0ull, 1ull, 0ull, 0ull, 1ull, 0ull, 1ull, 0ull, 0ull, 1ull, 0ull, 1ull, 0ull, 1ull, 0ull, 0ull, 1ull, 0ull, 1ull, 0ull, 0ull, 1ull, 0ull, 1ull, 0ull, 1ull, 0ull, 0ull, 1ull, 0ull, 1ull, 0ull, 0ull, 1ull, 0ull, 1ull, 0ull, 1ull, 0ull, 0ull, 1ull, 0ull, 1ull, 0ull, 0ull, 1ull, 0ull, 1ull, 0ull, 1ull, 0ull, 0ull, 1ull, 0ull, 1ull, 0ull, 0ull, 1ull, 0ull, 1ull, 0ull, 1ull}; +static const uint64_t kTicks1[] = {0ull, 0ull, 0ull, 1ull, 1ull, 2ull, 2ull, 2ull, 3ull, 3ull, 4ull, 4ull, 5ull, 5ull, 5ull, 6ull, 6ull, 7ull, 7ull, 7ull, 8ull, 8ull, 9ull, 9ull, 10ull, 10ull, 10ull, 11ull, 11ull, 12ull, 12ull, 12ull, 13ull, 13ull, 14ull, 14ull, 15ull, 15ull, 15ull, 16ull, 16ull, 17ull, 17ull, 17ull, 18ull, 18ull, 19ull, 19ull, 20ull, 20ull, 20ull, 21ull, 21ull, 22ull, 22ull, 22ull, 23ull, 23ull, 24ull, 24ull, 25ull, 25ull, 25ull, 26ull, 26ull, 27ull, 27ull, 27ull, 28ull, 28ull, 29ull, 29ull, 30ull, 30ull, 30ull, 31ull, 31ull, 32ull, 32ull, 32ull, 33ull, 33ull, 34ull, 34ull, 35ull, 35ull, 35ull, 36ull, 36ull, 37ull, 37ull, 37ull, 38ull, 38ull, 39ull, 39ull, 40ull, 40ull, 40ull, 41ull, 41ull, 42ull, 42ull, 42ull, 43ull, 43ull, 44ull, 44ull, 45ull, 45ull, 45ull, 46ull, 46ull, 47ull, 47ull, 47ull, 48ull, 48ull, 49ull, 49ull, 50ull, 50ull, 50ull, 51ull, 51ull, 52ull, 52ull, 52ull, 53ull, 53ull, 54ull, 54ull, 55ull, 55ull, 55ull, 56ull, 56ull, 57ull, 57ull, 57ull, 58ull, 58ull, 59ull, 59ull, 60ull}; +static const uint64_t kAlphas1[] = {0x0000000000000000ull, 0x3fdaaaaaaaaaaaabull, 0x3feaaaaaaaaaaaabull, 0x3fcffffffffffffeull, 0x3fe5555555555557ull, 0x3fb555555555555eull, 0x3fe0000000000001ull, 0x3fed55555555555aull, 0x3fd555555555555eull, 0x3fe8000000000004ull, 0x3fc5555555555566ull, 0x3fe2aaaaaaaaaaafull, 0x3cbe000000000000ull, 0x3fdaaaaaaaaaaab1ull, 0x3feaaaaaaaaaaab5ull, 0x3fd0000000000012ull, 0x3fe555555555555eull, 0x3fb555555555559aull, 0x3fe0000000000008ull, 0x3fed555555555565ull, 0x3fd5555555555562ull, 0x3fe800000000000eull, 0x3fc5555555555566ull, 0x3fe2aaaaaaaaaab6ull, 0x3cae000000000000ull, 0x3fdaaaaaaaaaaabcull, 0x3feaaaaaaaaaaaaaull, 0x3fd000000000000eull, 0x3fe5555555555564ull, 0x3fb555555555558bull, 0x3fe000000000000eull, 0x3fed55555555555bull, 0x3fd555555555556dull, 0x3fe8000000000003ull, 0x3fc555555555557cull, 0x3fe2aaaaaaaaaaacull, 0x3cce000000000000ull, 0x3fdaaaaaaaaaaac7ull, 0x3feaaaaaaaaaaac0ull, 0x3fcffffffffffff7ull, 0x3fe555555555555aull, 0x3fb55555555555b8ull, 0x3fe0000000000014ull, 0x3fed555555555550ull, 0x3fd555555555555aull, 0x3fe800000000000aull, 0x3fc555555555559aull, 0x3fe2aaaaaaaaaac3ull, 0x0000000000000000ull, 0x3fdaaaaaaaaaaab8ull, 0x3feaaaaaaaaaaab8ull, 0x3fd0000000000028ull, 0x3fe5555555555551ull, 0x3fb555555555556dull, 0x3fe000000000000aull, 0x3fed555555555567ull, 0x3fd5555555555587ull, 0x3fe8000000000000ull, 0x3fc5555555555575ull, 0x3fe2aaaaaaaaaabaull, 0x3ce6800000000000ull, 0x3fdaaaaaaaaaaaa8ull, 0x3feaaaaaaaaaaab0ull, 0x3fd0000000000019ull, 0x3fe5555555555569ull, 0x3fb5555555555630ull, 0x3fe0000000000003ull, 0x3fed55555555555full, 0x3fd5555555555578ull, 0x3fe8000000000019ull, 0x3fc5555555555557ull, 0x3fe2aaaaaaaaaab2ull, 0x3cde000000000000ull, 0x3fdaaaaaaaaaaad6ull, 0x3feaaaaaaaaaaac7ull, 0x3fd0000000000046ull, 0x3fe5555555555580ull, 0x3fb55555555554f5ull, 0x3fdffffffffffff7ull, 0x3fed555555555558ull, 0x3fd5555555555569ull, 0x3fe8000000000011ull, 0x3fc55555555555b8ull, 0x3fe2aaaaaaaaaacbull, 0x3cf3b00000000000ull, 0x3fdaaaaaaaaaab07ull, 0x3feaaaaaaaaaaaa3ull, 0x3fcffffffffffffeull, 0x3fe555555555555cull, 0x3fb55555555555c7ull, 0x3fe0000000000016ull, 0x3fed555555555572ull, 0x3fd555555555559eull, 0x3fe800000000002cull, 0x3fc5555555555621ull, 0x3fe2aaaaaaaaaaa7ull, 0x3cbe000000000000ull, 0x3fdaaaaaaaaaaac0ull, 0x3feaaaaaaaaaaabcull, 0x3fd0000000000030ull, 0x3fe5555555555575ull, 0x3fb555555555568aull, 0x3fe000000000002eull, 0x3fed55555555558bull, 0x3fd5555555555553ull, 0x3fe8000000000006ull, 0x3fc555555555558bull, 0x3fe2aaaaaaaaaabfull, 0x3cec200000000000ull, 0x3fdaaaaaaaaaaaf1ull, 0x3feaaaaaaaaaaad5ull, 0x3fd0000000000061ull, 0x3fe555555555558dull, 0x3fb555555555555eull, 0x3fe0000000000008ull, 0x3fed555555555565ull, 0x3fd5555555555584ull, 0x3fe800000000001eull, 0x3fc55555555555edull, 0x3fe2aaaaaaaaaad8ull, 0x3cfa400000000000ull, 0x3fdaaaaaaaaaab21ull, 0x3feaaaaaaaaaaab0ull, 0x3fd0000000000019ull, 0x3fe5555555555569ull, 0x3fb5555555555630ull, 0x3fe0000000000023ull, 0x3fed55555555557full, 0x3fd55555555555b8ull, 0x3fe8000000000039ull, 0x3fc5555555555656ull, 0x3fe2aaaaaaaaaab4ull, 0x3ce0e00000000000ull, 0x3fdaaaaaaaaaaadaull, 0x3feaaaaaaaaaaac9ull, 0x3fd000000000004aull, 0x3fe5555555555582ull, 0x3fb55555555556f3ull, 0x3fe000000000003bull, 0x3fed555555555598ull, 0x3fd555555555556dull, 0x3fe8000000000013ull, 0x3fc55555555555c0ull, 0x3fe2aaaaaaaaaacdull, 0x3cf4a00000000000ull}; +static const uint64_t kTimes2[] = {0x0000000000000000ull, 0x4040aaaaaaaaaaabull, 0x4050aaaaaaaaaaabull, 0x4059000000000000ull, 0x4060aaaaaaaaaaabull, 0x4064d55555555555ull, 0x4069000000000000ull, 0x406d2aaaaaaaaaabull, 0x4070aaaaaaaaaaabull, 0x4072c00000000000ull, 0x4074d55555555555ull, 0x4076eaaaaaaaaaabull, 0x4079000000000000ull, 0x407b155555555555ull, 0x407d2aaaaaaaaaabull, 0x407f400000000000ull, 0x4080aaaaaaaaaaabull, 0x4081b55555555555ull, 0x4082c00000000000ull, 0x4083caaaaaaaaaabull, 0x4084d55555555555ull, 0x4085e00000000000ull, 0x4086eaaaaaaaaaabull, 0x4087f55555555555ull, 0x4089000000000000ull, 0x408a0aaaaaaaaaabull, 0x408b155555555555ull, 0x408c200000000000ull, 0x408d2aaaaaaaaaabull, 0x408e355555555555ull, 0x408f400000000000ull, 0x4090255555555555ull, 0x4090aaaaaaaaaaabull, 0x4091300000000000ull, 0x4091b55555555555ull, 0x40923aaaaaaaaaabull, 0x4092c00000000000ull, 0x4093455555555555ull, 0x4093caaaaaaaaaabull, 0x4094500000000000ull, 0x4094d55555555555ull, 0x40955aaaaaaaaaabull, 0x4095e00000000000ull, 0x4096655555555555ull, 0x4096eaaaaaaaaaabull, 0x4097700000000000ull, 0x4097f55555555555ull, 0x40987aaaaaaaaaabull, 0x4099000000000000ull, 0x4099855555555555ull, 0x409a0aaaaaaaaaabull, 0x409a900000000000ull, 0x409b155555555555ull, 0x409b9aaaaaaaaaabull, 0x409c200000000000ull, 0x409ca55555555555ull, 0x409d2aaaaaaaaaabull, 0x409db00000000000ull, 0x409e355555555555ull, 0x409ebaaaaaaaaaabull, 0x409f400000000000ull}; +static const uint64_t kUpdates2[] = {0ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull}; +static const uint64_t kTicks2[] = {0ull, 2ull, 4ull, 6ull, 8ull, 10ull, 12ull, 14ull, 16ull, 18ull, 20ull, 22ull, 24ull, 26ull, 28ull, 30ull, 32ull, 34ull, 36ull, 38ull, 40ull, 42ull, 44ull, 46ull, 48ull, 50ull, 52ull, 54ull, 56ull, 58ull, 60ull, 62ull, 64ull, 66ull, 68ull, 70ull, 72ull, 74ull, 76ull, 78ull, 80ull, 82ull, 84ull, 86ull, 88ull, 90ull, 92ull, 94ull, 96ull, 98ull, 100ull, 102ull, 104ull, 106ull, 108ull, 110ull, 112ull, 114ull, 116ull, 118ull, 120ull}; +static const uint64_t kAlphas2[] = {0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0xbcbe000000000000ull, 0x0000000000000000ull, 0xbcd6800000000000ull, 0xbcce000000000000ull, 0xbcbe000000000000ull, 0x0000000000000000ull, 0xbcd6800000000000ull, 0xbce6800000000000ull, 0x0000000000000000ull, 0xbcd6800000000000ull, 0xbce6800000000000ull, 0x0000000000000000ull, 0xbcd6800000000000ull, 0x3cd6800000000000ull, 0xbcee000000000000ull, 0xbcce000000000000ull, 0x3cde000000000000ull, 0xbcea400000000000ull, 0xbcbe000000000000ull, 0x3ce2c00000000000ull, 0xbce6800000000000ull, 0x0000000000000000ull, 0x3ce6800000000000ull, 0xbce2c00000000000ull, 0x3cbe000000000000ull, 0x3cea400000000000ull, 0xbcde000000000000ull, 0x3cce000000000000ull, 0xbcf0e00000000000ull, 0x3cf8600000000000ull, 0x3cce000000000000ull, 0xbcf0e00000000000ull, 0x3cf8600000000000ull, 0x3cce000000000000ull, 0xbcf0e00000000000ull, 0x3cf8600000000000ull, 0x3cce000000000000ull, 0xbcf0e00000000000ull, 0x3cf8600000000000ull, 0x3cce000000000000ull, 0xbcf0e00000000000ull, 0x3cf8600000000000ull, 0x3cce000000000000ull, 0xbcf0e00000000000ull, 0x3cf8600000000000ull, 0x3cce000000000000ull, 0xbcf0e00000000000ull, 0x3cf8600000000000ull, 0x3cce000000000000ull, 0xbcf0e00000000000ull, 0x3cf8600000000000ull, 0x3cce000000000000ull, 0xbcf0e00000000000ull, 0x3cf8600000000000ull, 0x3cce000000000000ull, 0xbcf0e00000000000ull, 0x3cf8600000000000ull, 0x3cce000000000000ull}; +static const uint64_t kTimes3[] = {0x0000000000000000ull, 0x4030aaaaaaaaaaabull, 0x4040aaaaaaaaaaabull, 0x4049000000000000ull, 0x4050aaaaaaaaaaabull, 0x4054d55555555555ull, 0x4059000000000000ull, 0x405d2aaaaaaaaaabull, 0x4060aaaaaaaaaaabull, 0x4062c00000000000ull, 0x4064d55555555555ull, 0x4066eaaaaaaaaaabull, 0x4069000000000000ull, 0x406b155555555555ull, 0x406d2aaaaaaaaaabull, 0x406f400000000000ull, 0x4070aaaaaaaaaaabull, 0x4071b55555555555ull, 0x4072c00000000000ull, 0x4073caaaaaaaaaabull, 0x4074d55555555555ull, 0x4075e00000000000ull, 0x4076eaaaaaaaaaabull, 0x4077f55555555555ull, 0x4079000000000000ull, 0x407a0aaaaaaaaaabull, 0x407b155555555555ull, 0x407c200000000000ull, 0x407d2aaaaaaaaaabull, 0x407e355555555555ull, 0x407f400000000000ull, 0x4080255555555555ull, 0x4080aaaaaaaaaaabull, 0x4081300000000000ull, 0x4081b55555555555ull, 0x40823aaaaaaaaaabull, 0x4082c00000000000ull, 0x4083455555555555ull, 0x4083caaaaaaaaaabull, 0x4084500000000000ull, 0x4084d55555555555ull, 0x40855aaaaaaaaaabull, 0x4085e00000000000ull, 0x4086655555555555ull, 0x4086eaaaaaaaaaabull, 0x4087700000000000ull, 0x4087f55555555555ull, 0x40887aaaaaaaaaabull, 0x4089000000000000ull, 0x4089855555555555ull, 0x408a0aaaaaaaaaabull, 0x408a900000000000ull, 0x408b155555555555ull, 0x408b9aaaaaaaaaabull, 0x408c200000000000ull, 0x408ca55555555555ull, 0x408d2aaaaaaaaaabull, 0x408db00000000000ull, 0x408e355555555555ull, 0x408ebaaaaaaaaaabull, 0x408f400000000000ull, 0x408fc55555555555ull, 0x4090255555555555ull, 0x4090680000000000ull, 0x4090aaaaaaaaaaabull, 0x4090ed5555555555ull, 0x4091300000000000ull, 0x409172aaaaaaaaabull, 0x4091b55555555555ull, 0x4091f80000000000ull, 0x40923aaaaaaaaaabull, 0x40927d5555555555ull, 0x4092c00000000000ull, 0x409302aaaaaaaaabull, 0x4093455555555555ull, 0x4093880000000000ull, 0x4093caaaaaaaaaabull, 0x40940d5555555555ull, 0x4094500000000000ull, 0x409492aaaaaaaaabull, 0x4094d55555555555ull, 0x4095180000000000ull, 0x40955aaaaaaaaaabull, 0x40959d5555555555ull, 0x4095e00000000000ull, 0x409622aaaaaaaaabull, 0x4096655555555555ull, 0x4096a80000000000ull, 0x4096eaaaaaaaaaabull, 0x40972d5555555555ull, 0x4097700000000000ull, 0x4097b2aaaaaaaaabull, 0x4097f55555555555ull, 0x4098380000000000ull, 0x40987aaaaaaaaaabull, 0x4098bd5555555555ull, 0x4099000000000000ull, 0x409942aaaaaaaaabull, 0x4099855555555555ull, 0x4099c80000000000ull, 0x409a0aaaaaaaaaabull, 0x409a4d5555555555ull, 0x409a900000000000ull, 0x409ad2aaaaaaaaabull, 0x409b155555555555ull, 0x409b580000000000ull, 0x409b9aaaaaaaaaabull, 0x409bdd5555555555ull, 0x409c200000000000ull, 0x409c62aaaaaaaaabull, 0x409ca55555555555ull, 0x409ce80000000000ull, 0x409d2aaaaaaaaaabull, 0x409d6d5555555555ull, 0x409db00000000000ull, 0x409df2aaaaaaaaabull, 0x409e355555555555ull, 0x409e780000000000ull, 0x409ebaaaaaaaaaabull, 0x409efd5555555555ull, 0x409f400000000000ull}; +static const uint64_t kUpdates3[] = {0ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull, 2ull}; +static const uint64_t kTicks3[] = {0ull, 2ull, 4ull, 6ull, 8ull, 10ull, 12ull, 14ull, 16ull, 18ull, 20ull, 22ull, 24ull, 26ull, 28ull, 30ull, 32ull, 34ull, 36ull, 38ull, 40ull, 42ull, 44ull, 46ull, 48ull, 50ull, 52ull, 54ull, 56ull, 58ull, 60ull, 62ull, 64ull, 66ull, 68ull, 70ull, 72ull, 74ull, 76ull, 78ull, 80ull, 82ull, 84ull, 86ull, 88ull, 90ull, 92ull, 94ull, 96ull, 98ull, 100ull, 102ull, 104ull, 106ull, 108ull, 110ull, 112ull, 114ull, 116ull, 118ull, 120ull, 122ull, 124ull, 126ull, 128ull, 130ull, 132ull, 134ull, 136ull, 138ull, 140ull, 142ull, 144ull, 146ull, 148ull, 150ull, 152ull, 154ull, 156ull, 158ull, 160ull, 162ull, 164ull, 166ull, 168ull, 170ull, 172ull, 174ull, 176ull, 178ull, 180ull, 182ull, 184ull, 186ull, 188ull, 190ull, 192ull, 194ull, 196ull, 198ull, 200ull, 202ull, 204ull, 206ull, 208ull, 210ull, 212ull, 214ull, 216ull, 218ull, 220ull, 222ull, 224ull, 226ull, 228ull, 230ull, 232ull, 234ull, 236ull, 238ull, 240ull}; +static const uint64_t kAlphas3[] = {0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0xbcbe000000000000ull, 0x0000000000000000ull, 0xbcd6800000000000ull, 0xbcce000000000000ull, 0xbcbe000000000000ull, 0x0000000000000000ull, 0xbcd6800000000000ull, 0xbce6800000000000ull, 0x0000000000000000ull, 0xbcd6800000000000ull, 0xbce6800000000000ull, 0x0000000000000000ull, 0xbcd6800000000000ull, 0x3cd6800000000000ull, 0xbcee000000000000ull, 0xbcce000000000000ull, 0x3cde000000000000ull, 0xbcea400000000000ull, 0xbcbe000000000000ull, 0x3ce2c00000000000ull, 0xbce6800000000000ull, 0x0000000000000000ull, 0x3ce6800000000000ull, 0xbce2c00000000000ull, 0x3cbe000000000000ull, 0x3cea400000000000ull, 0xbcde000000000000ull, 0x3cce000000000000ull, 0xbcf0e00000000000ull, 0x3cf8600000000000ull, 0x3cce000000000000ull, 0xbcf0e00000000000ull, 0x3cf8600000000000ull, 0x3cce000000000000ull, 0xbcf0e00000000000ull, 0x3cf8600000000000ull, 0x3cce000000000000ull, 0xbcf0e00000000000ull, 0x3cf8600000000000ull, 0x3cce000000000000ull, 0xbcf0e00000000000ull, 0x3cf8600000000000ull, 0x3cce000000000000ull, 0xbcf0e00000000000ull, 0x3cf8600000000000ull, 0x3cce000000000000ull, 0xbcf0e00000000000ull, 0x3cf8600000000000ull, 0x3cce000000000000ull, 0xbcf0e00000000000ull, 0x3cf8600000000000ull, 0x3cce000000000000ull, 0xbcf0e00000000000ull, 0x3cf8600000000000ull, 0x3cce000000000000ull, 0xbcf0e00000000000ull, 0x3cf8600000000000ull, 0x3cce000000000000ull, 0xbcf0e00000000000ull, 0xbd02c00000000000ull, 0x3cce000000000000ull, 0x3d06800000000000ull, 0xbd02c00000000000ull, 0x3cce000000000000ull, 0x3d06800000000000ull, 0xbd02c00000000000ull, 0x3cce000000000000ull, 0x3d06800000000000ull, 0xbd02c00000000000ull, 0x3cce000000000000ull, 0x3d06800000000000ull, 0xbd02c00000000000ull, 0x3cce000000000000ull, 0x3d06800000000000ull, 0xbd02c00000000000ull, 0x3cce000000000000ull, 0x3d06800000000000ull, 0xbd02c00000000000ull, 0x3cce000000000000ull, 0x3d06800000000000ull, 0xbd02c00000000000ull, 0x3cce000000000000ull, 0x3d06800000000000ull, 0xbd02c00000000000ull, 0x3cce000000000000ull, 0x3d06800000000000ull, 0xbd02c00000000000ull, 0x3cce000000000000ull, 0x3d06800000000000ull, 0xbd02c00000000000ull, 0x3cce000000000000ull, 0x3d06800000000000ull, 0xbd02c00000000000ull, 0x3cce000000000000ull, 0x3d06800000000000ull, 0xbd02c00000000000ull, 0x3cce000000000000ull, 0x3d06800000000000ull, 0xbd02c00000000000ull, 0x3cce000000000000ull, 0x3d06800000000000ull, 0xbd02c00000000000ull, 0x3cce000000000000ull, 0x3d06800000000000ull, 0xbd02c00000000000ull, 0x3cce000000000000ull, 0x3d06800000000000ull, 0xbd02c00000000000ull, 0x3cce000000000000ull, 0x3d06800000000000ull, 0xbd02c00000000000ull, 0x3cce000000000000ull, 0x3d06800000000000ull, 0xbd02c00000000000ull, 0x3cce000000000000ull, 0x3d06800000000000ull, 0xbd02c00000000000ull, 0x3cce000000000000ull}; +static const uint64_t kTimes4[] = {0x0000000000000000ull, 0x4036bd7c9df00000ull, 0x4046c9b97d630000ull, 0x404fe70ed6a50000ull, 0x4055178483690000ull, 0x405aa5fb61770000ull, 0x4060fb56b50b4000ull, 0x40652fc60a8cc000ull, 0x4068938d12150000ull, 0x406a325f94750000ull, 0x406b62cb0a49c000ull, 0x406d6f62218c4000ull, 0x406ed039e5e18000ull, 0x406fe424acaa8000ull, 0x4072102738ea2000ull, 0x4072cc3c3733e000ull, 0x40736e068eed0000ull, 0x4074b789318e0000ull, 0x407663e4e5356000ull, 0x40771bae606fa000ull, 0x4078e2e7635f4000ull, 0x40796392eec4c000ull, 0x407aa4f13f66a000ull, 0x407cacdf02596000ull, 0x407e9b87aca78000ull, 0x407fb1c8ded98000ull, 0x40808b17516ef000ull, 0x4081410a80689000ull, 0x4081da961e92e000ull, 0x40825aedf8562000ull, 0x40836553387d9000ull, 0x4083c8fb46db7000ull, 0x4084d6826e9d0000ull, 0x40859337c88e8000ull, 0x408603f3388f3000ull, 0x4086cd4384755000ull, 0x40871f2855a22000ull, 0x408821994585e000ull, 0x40889f421853d000ull, 0x40895c0970263000ull, 0x408a23cc3dd24000ull, 0x408acd8af3ac4000ull, 0x408bbc13317b7000ull, 0x408c3bf4b7de1000ull, 0x408c96af9c5d6000ull, 0x408ceac0e671a000ull, 0x408d503a20b61000ull, 0x408db662708cf000ull, 0x408e335421738000ull, 0x408f2fb430460000ull, 0x408fda2575b3b000ull, 0x40904e3003116800ull, 0x4090756cf4225000ull, 0x4090d6c5a94cb000ull, 0x40911a2631922800ull, 0x409143ae95c7d800ull, 0x4091b95453806000ull, 0x409203e8d6ede000ull, 0x4092400fb75bf800ull, 0x40926ec26561c800ull, 0x4092ee49ef6bf000ull, 0x409354b6f8be9000ull, 0x4093ab96108f4800ull, 0x409404567a573800ull, 0x40945d5505fd0000ull, 0x409481a3c5f6c000ull, 0x4094fa11db041800ull, 0x40956ae6e8a02800ull, 0x409595ef6acb9000ull, 0x409600058d4e7000ull, 0x4096643a66126800ull, 0x4096b4f7c7b49800ull, 0x409714e01eefa000ull, 0x409743beecfda000ull, 0x4097a3140a923800ull, 0x4098083faa8c8800ull, 0x40988d3369013000ull, 0x409905680abc5000ull, 0x40998c5802db8800ull, 0x409a0efd979ff800ull, 0x409a32686d184000ull, 0x409a912f4bc28000ull, 0x409ae52dc2c65800ull, 0x409b547280e6e800ull, 0x409bc86c44ccd000ull, 0x409c1a298cc83000ull, 0x409c638dcfaaa800ull, 0x409cb8f63bd95800ull, 0x409cf37a9736e000ull, 0x409d3d49da056000ull, 0x409d682618607800ull, 0x409da59ff96f4800ull, 0x409df77bb0ee7000ull, 0x409e2eb8a7321000ull, 0x409e9417cd3fc800ull, 0x409ecafa3e20b800ull, 0x409f0bf81c0b8000ull, 0x409f5bc287864000ull, 0x409fc766b8209800ull, 0x40a024dd2cf2d400ull, 0x40a0539cdc130800ull, 0x40a06d8b32dcf800ull, 0x40a0ab390a2d7400ull, 0x40a0d7f9b01b0c00ull, 0x40a10459292b1000ull, 0x40a13e459e029000ull, 0x40a16b2773635c00ull, 0x40a17c5e50050400ull, 0x40a1981fde99d800ull, 0x40a1c492a60fe800ull, 0x40a200adeade0400ull, 0x40a217e1cdecbc00ull, 0x40a252b2b46b6000ull, 0x40a265c96ba10000ull, 0x40a2a37340896c00ull, 0x40a2bee0c0ce3400ull, 0x40a2db89bd6ba800ull, 0x40a3006c2b11d800ull, 0x40a3311d2d119400ull, 0x40a34f2611656c00ull, 0x40a37509b326b000ull, 0x40a39032187e7000ull, 0x40a3b3787de27c00ull, 0x40a3d57d362e6400ull, 0x40a3ecd901e87800ull, 0x40a3fd20fbc2c800ull, 0x40a410ee01282400ull, 0x40a42daa2f651c00ull, 0x40a451df94bd0000ull, 0x40a488d28c7ae000ull, 0x40a4afb031ce8c00ull, 0x40a4ea4343059400ull, 0x40a5133d61704800ull, 0x40a530c18e02b800ull, 0x40a558cda381b400ull, 0x40a583a878cbcc00ull, 0x40a5ae43b48e5000ull, 0x40a5c03aab765000ull, 0x40a5f1142ead9c00ull, 0x40a63314d633c400ull, 0x40a6703d3d631800ull, 0x40a69c4d13b1a800ull, 0x40a6b670dc7e4400ull, 0x40a6e8855a797c00ull, 0x40a72390d9faa000ull, 0x40a737d6d550c000ull, 0x40a74d3892dfac00ull, 0x40a763f1ba98f400ull, 0x40a78e8b2320e800ull, 0x40a7c988faaf9800ull, 0x40a7f585807dd400ull, 0x40a80c12dd4e2c00ull, 0x40a840dab861f000ull, 0x40a86d7f65ea3000ull, 0x40a8859548c4bc00ull, 0x40a8b6b317152400ull, 0x40a8d78b4c09b800ull, 0x40a8efc86cdc8800ull, 0x40a916d3efe06400ull, 0x40a954442629dc00ull, 0x40a97e0b6f244000ull, 0x40a994f83522a000ull, 0x40a9cfff86bccc00ull, 0x40a9fa36ee885400ull, 0x40aa29891d7d8800ull, 0x40aa4da3d0187800ull, 0x40aa73909705f400ull, 0x40aaa950f5ec8c00ull, 0x40aadeb109a19000ull, 0x40aaf96016da1000ull, 0x40ab26534f27dc00ull, 0x40ab36fb9fd28400ull, 0x40ab549ca8dc5800ull, 0x40ab71a046436800ull, 0x40ab9add6e4e8400ull, 0x40abca4929763c00ull, 0x40ac067aff39e000ull, 0x40ac40905af08000ull, 0x40ac7f4cf065ec00ull, 0x40ac932b65d3b400ull, 0x40acc4402b862800ull, 0x40acfbc72d3d5800ull, 0x40ad137b7a1a1400ull, 0x40ad401839a6ec00ull, 0x40ad7167b34d3000ull, 0x40adb26c4d45f000ull, 0x40add29284d6fc00ull, 0x40adf817d76be400ull, 0x40ae33958edaf800ull, 0x40ae722d9ee64800ull, 0x40ae9bac4ac8a400ull, 0x40aec8f8bb5e9c00ull, 0x40aed9a1f53b8000ull, 0x40aef220b5ba6000ull, 0x40af35ed72db0c00ull, 0x40af6325677b1400ull, 0x40af965be83ac800ull, 0x40afc66bf11e3800ull, 0x40afe5437cba3400ull, 0x40b0012befbea600ull, 0x40b0168740326800ull}; +static const uint64_t kUpdates4[] = {0ull, 1ull, 1ull, 1ull, 2ull, 1ull, 2ull, 2ull, 1ull, 1ull, 1ull, 1ull, 0ull, 1ull, 2ull, 1ull, 0ull, 1ull, 2ull, 1ull, 1ull, 1ull, 1ull, 2ull, 2ull, 1ull, 1ull, 2ull, 1ull, 1ull, 2ull, 0ull, 3ull, 1ull, 1ull, 1ull, 1ull, 2ull, 1ull, 1ull, 2ull, 1ull, 2ull, 1ull, 0ull, 1ull, 1ull, 1ull, 0ull, 2ull, 2ull, 1ull, 1ull, 1ull, 1ull, 1ull, 2ull, 1ull, 1ull, 0ull, 2ull, 2ull, 1ull, 1ull, 2ull, 0ull, 2ull, 2ull, 0ull, 2ull, 1ull, 2ull, 1ull, 1ull, 1ull, 2ull, 2ull, 2ull, 2ull, 2ull, 0ull, 2ull, 1ull, 1ull, 2ull, 1ull, 2ull, 1ull, 1ull, 1ull, 0ull, 1ull, 2ull, 0ull, 2ull, 1ull, 1ull, 1ull, 2ull, 1ull, 2ull, 1ull, 2ull, 1ull, 1ull, 2ull, 1ull, 1ull, 1ull, 1ull, 2ull, 0ull, 2ull, 1ull, 2ull, 0ull, 1ull, 1ull, 2ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 0ull, 1ull, 0ull, 2ull, 1ull, 1ull, 2ull, 1ull, 1ull, 1ull, 2ull, 1ull, 1ull, 1ull, 2ull, 2ull, 1ull, 1ull, 1ull, 2ull, 1ull, 0ull, 1ull, 1ull, 2ull, 2ull, 0ull, 2ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 2ull, 1ull, 1ull, 2ull, 1ull, 1ull, 2ull, 1ull, 1ull, 2ull, 1ull, 1ull, 1ull, 0ull, 1ull, 2ull, 1ull, 2ull, 1ull, 2ull, 1ull, 1ull, 2ull, 1ull, 1ull, 2ull, 2ull, 1ull, 1ull, 1ull, 2ull, 2ull, 1ull, 0ull, 1ull, 2ull, 2ull, 1ull, 2ull, 0ull, 1ull, 2ull}; +static const uint64_t kTicks4[] = {0ull, 1ull, 2ull, 3ull, 5ull, 6ull, 8ull, 10ull, 11ull, 12ull, 13ull, 14ull, 14ull, 15ull, 17ull, 18ull, 18ull, 19ull, 21ull, 22ull, 23ull, 24ull, 25ull, 27ull, 29ull, 30ull, 31ull, 33ull, 34ull, 35ull, 37ull, 37ull, 40ull, 41ull, 42ull, 43ull, 44ull, 46ull, 47ull, 48ull, 50ull, 51ull, 53ull, 54ull, 54ull, 55ull, 56ull, 57ull, 57ull, 59ull, 61ull, 62ull, 63ull, 64ull, 65ull, 66ull, 68ull, 69ull, 70ull, 70ull, 72ull, 74ull, 75ull, 76ull, 78ull, 78ull, 80ull, 82ull, 82ull, 84ull, 85ull, 87ull, 88ull, 89ull, 90ull, 92ull, 94ull, 96ull, 98ull, 100ull, 100ull, 102ull, 103ull, 104ull, 106ull, 107ull, 109ull, 110ull, 111ull, 112ull, 112ull, 113ull, 115ull, 115ull, 117ull, 118ull, 119ull, 120ull, 122ull, 123ull, 125ull, 126ull, 128ull, 129ull, 130ull, 132ull, 133ull, 134ull, 135ull, 136ull, 138ull, 138ull, 140ull, 141ull, 143ull, 143ull, 144ull, 145ull, 147ull, 148ull, 149ull, 150ull, 151ull, 152ull, 153ull, 153ull, 154ull, 154ull, 156ull, 157ull, 158ull, 160ull, 161ull, 162ull, 163ull, 165ull, 166ull, 167ull, 168ull, 170ull, 172ull, 173ull, 174ull, 175ull, 177ull, 178ull, 178ull, 179ull, 180ull, 182ull, 184ull, 184ull, 186ull, 187ull, 188ull, 189ull, 190ull, 191ull, 192ull, 194ull, 195ull, 196ull, 198ull, 199ull, 200ull, 202ull, 203ull, 204ull, 206ull, 207ull, 208ull, 209ull, 209ull, 210ull, 212ull, 213ull, 215ull, 216ull, 218ull, 219ull, 220ull, 222ull, 223ull, 224ull, 226ull, 228ull, 229ull, 230ull, 231ull, 233ull, 235ull, 236ull, 236ull, 237ull, 239ull, 241ull, 242ull, 244ull, 244ull, 245ull, 247ull}; +static const uint64_t kAlphas4[] = {0x0000000000000000ull, 0x3fd752825e7ae146ull, 0x3fe7818099ce147bull, 0x3fea8180a8e00000ull, 0x3fafc4b9f4f5c2b4ull, 0x3fd951a4916147b2ull, 0x3fc35c7d5edc2909ull, 0x3fc5b4a65f385200ull, 0x3fe97e3967a8f5c8ull, 0x3fe261e511428f63ull, 0x3fc29721306b853aull, 0x3fc07df3924ccce9ull, 0x3fe94b276491eb8cull, 0x3fd3b27b1eb33345ull, 0x3fd5cbf92df33342ull, 0x3fa77ddaa10a3df2ull, 0x3fe4e21126ae1483ull, 0x3fec6c9f8beb8528ull, 0x3fdfa7932b87ae26ull, 0x3fc786e69bfae16cull, 0x3fec822aa507ae1eull, 0x3fd7e5d2e78a3d84ull, 0x3fe283598731eb90ull, 0x3fe0e78fa453333aull, 0x3fd886f63cae1489ull, 0x3fdb4eedcdccccdbull, 0x3fe86bff10628f64ull, 0x3fc05c00646147d1ull, 0x3fd1e1a846800012ull, 0x3fcef8ee6728f5e5ull, 0x3fceb64ab5fae15dull, 0x3fef987767dd70aaull, 0x3f8210e075c29070ull, 0x3fdb25041b70a3dfull, 0x3fd1418bc9d999a1ull, 0x3fe8f17bf331eb89ull, 0x3fd932149fbd70adull, 0x3fd53f54922e1482ull, 0x3fd1905d98deb858ull, 0x3fe616bec17c28f9ull, 0x3fc8203b59333345ull, 0x3fdd8a607ba3d714ull, 0x3fd0093678b0a3dcull, 0x3fcad673129eb85full, 0x3fec7c110c2b8522ull, 0x3fe0a92d1107ae18ull, 0x3fd2076bdc828f63ull, 0x3fa8843f8dd70a78ull, 0x3fef84d4d40a3d74ull, 0x3fec16c3e7d70a46ull, 0x3fc3fb005a947affull, 0x3fe39c2a6ec147b6ull, 0x3fc9c6f375147b02ull, 0x3fe52bad6c7d70acull, 0x3fe582f912f47aeaull, 0x3fd2e50aab5eb864ull, 0x3faeb095c570a484ull, 0x3fc6ddc59fc28f89ull, 0x3fb4b73afac28fbbull, 0x3fe901266c60000cull, 0x3fe637f80ad999a9ull, 0x3fcd8843fd3d70e3ull, 0x3fe114d4bfa7ae25ull, 0x3febaea11fa00011ull, 0x3fc9990141eb855dull, 0x3fe7d3bb2ec28f6cull, 0x3fe1a22bb00b852full, 0x3fcf2bfc14c7ae5bull, 0x3fec72eb94e8f5d4ull, 0x3fdebda65fc7ae37ull, 0x3fef7830fe9851fdull, 0x3fc8e5fa50800045ull, 0x3fe4429e35947af3ull, 0x3fd58416b60a3d92ull, 0x3fe8847ff443d71bull, 0x3fd228a3ba1c291bull, 0x3fd1caf42a1999c3ull, 0x3fb4c2b895ae1526ull, 0x3fbaeb9017cccd6cull, 0x3fb09a9828d70ad0ull, 0x3fe3136790c28f6eull, 0x3f9232a026666880ull, 0x3fd1c587c8a66688ull, 0x3fee4b7112acccdeull, 0x3fe5f6876c8cccdeull, 0x3fed32a9f9b0a3ebull, 0x3f8b41e1475c2df0ull, 0x3fd2d7e788f85213ull, 0x3fc60a181770a42bull, 0x3fd1e07f6151ebafull, 0x3fed82ecfb1ae15dull, 0x3feb051b91933348ull, 0x3fb27ed060666716ull, 0x3fecd3837430a3edull, 0x3fdaf82132fd70d0ull, 0x3fcf511b201999f4ull, 0x3fcc19cf723d7100ull, 0x3fdaa644a9d70a6bull, 0x3f9fc35e1d999c98ull, 0x3fef8ca607d5c2a6ull, 0x3fd8db40248a3d9cull, 0x3fc549b913147b36ull, 0x3f9115b388cccf88ull, 0x3fd6fe1eec40002bull, 0x3fe6182785800016ull, 0x3fdb66f1f070a407ull, 0x3fe8c9b673dd70bcull, 0x3fd2a099a33ae177ull, 0x3fbfad13f9ae1535ull, 0x3fdd428684f0a408ull, 0x3fd0aa14dd785218ull, 0x3fee9b550c3999b0ull, 0x3fe711f4e1f5c2a6ull, 0x3fd2ca683f5c2923ull, 0x3fc25e68761999fdull, 0x3feeec3e36985205ull, 0x3fea6fc0156e1494ull, 0x3fedd87b44547af9ull, 0x3fd92dc72bfd70d8ull, 0x3fd2d87352170a72ull, 0x3fdb97be5ec28f92ull, 0x3fcf78affa00006bull, 0x3fd376b44235c2c3ull, 0x3fd4c77244970a71ull, 0x3f9a0a780e666994ull, 0x3fe0719587ca3d8aull, 0x3fbb9ec13447aee1ull, 0x3fef09c719628f76ull, 0x3facc65d428f5dccull, 0x3fe68cafd21eb86dull, 0x3febdc58c648f5dfull, 0x3fe4179c803c2912ull, 0x3feb6e2019deb86full, 0x3fe7c40d7340001eull, 0x3fee360d9b3c2914ull, 0x3fcd683641c7ae8cull, 0x3fe040ff40f0a3f4ull, 0x3fa8000c380001deull, 0x3fe0654b87f1eba3ull, 0x3fdf842aa0d47b1cull, 0x3fd4f075dcfae188ull, 0x3fe4c4dfb4ca3d92ull, 0x3fdbb9f9445999dbull, 0x3fedf0a8c68b8542ull, 0x3fe69f899470a3fdull, 0x3fd42bd70170a422ull, 0x3fee9cb5f571ebabull, 0x3fe46d2e037999bfull, 0x3fed525f29d47b09ull, 0x3fe5f423dbc51ee1ull, 0x3f771ef4b7ae29a0ull, 0x3fe5d4ab7e3eb87cull, 0x3fd1001a55a3d75eull, 0x3fe35b9509c7ae3eull, 0x3fd4f5aa6f7d70f8ull, 0x3fe9a1afc260002bull, 0x3fe92990ad2b8549ull, 0x3fe06e7cfcab8549ull, 0x3fe5ea2df6228f88ull, 0x3fe0e5435b628f88ull, 0x3fe900bc9dae14a7ull, 0x3fde0584bd5c294dull, 0x3fceb680459eb90dull, 0x3fe034bc07feb882ull, 0x3feda259c030a404ull, 0x3f82d5c86eb85d70ull, 0x3fc2cf10bab333ecull, 0x3fe84db8e315c2beull, 0x3fd71678e447ae78ull, 0x3fc4a42eca7ae20full, 0x3fe04ffa11c8f5f5ull, 0x3f836e099051f7c8ull, 0x3fecbf5a6d2147dfull, 0x3fe899dd0d828f8full, 0x3f785de83f5c4200ull, 0x3fdb6dc03f2b8583ull, 0x3fce0144b547aee1ull, 0x3fef42e6a970a40aull, 0x3feb7d0fbe0147e3ull, 0x3fdd201faaf333a0ull, 0x3fedae3e435999d0ull, 0x3fe2fca64f5eb889ull, 0x3fd37c6f8e3ae1b4ull, 0x3fe49222ddaf5c60ull, 0x3fbf4561091eb9feull, 0x3fb29beb0ee1495aull, 0x3fa307f86b47b16aull, 0x3fc4d66e6b199a71ull, 0x3fee5222bdbae17eull, 0x3fea693c6230a40dull, 0x3fb1f800e63334f2ull, 0x3fdb772a4f400070ull, 0x3fedba331a66669eull, 0x3fe53e1f1951ebbcull, 0x3fe6549738af5c63ull, 0x3fabd820fc147e5cull, 0x3fe2e79742ab8557ull, 0x3fa0b76d5547b17cull, 0x3feea7300eea3da6ull, 0x3fea91cc4f533368ull, 0x3fbc9854f1c2911aull}; +static const uint64_t kTimes5[] = {0x0000000000000000ull, 0x4030aaaaaaaaaaabull, 0x4040aaaaaaaaaaabull, 0x4049000000000000ull, 0x4050aaaaaaaaaaabull, 0x4054d55555555556ull, 0x4059000000000001ull, 0x405d2aaaaaaaaaacull, 0x4060aaaaaaaaaaabull, 0x4062c00000000000ull, 0x4064d55555555555ull, 0x4066eaaaaaaaaaaaull, 0x4068ffffffffffffull, 0x406b155555555554ull, 0x406d2aaaaaaaaaa9ull, 0x406f3ffffffffffeull, 0x4070aaaaaaaaaaaaull, 0x4071b55555555555ull, 0x4072c00000000000ull, 0x4073caaaaaaaaaabull, 0x4074d55555555556ull, 0x4075e00000000001ull, 0x4076eaaaaaaaaaacull, 0x4077f55555555557ull, 0x4079000000000002ull, 0x407a0aaaaaaaaaadull, 0x407b155555555558ull, 0x407c200000000003ull, 0x407d2aaaaaaaaaaeull, 0x407e355555555559ull, 0x407f400000000004ull, 0x4080255555555557ull, 0x4080aaaaaaaaaaacull, 0x4081300000000001ull, 0x4081b55555555556ull, 0x40823aaaaaaaaaabull, 0x4082c00000000000ull, 0x4083455555555555ull, 0x4083caaaaaaaaaaaull, 0x40844fffffffffffull, 0x4084d55555555554ull, 0x40855aaaaaaaaaa9ull, 0x4085dffffffffffeull, 0x4086655555555553ull, 0x4086eaaaaaaaaaa8ull, 0x40876ffffffffffdull, 0x4087f55555555552ull, 0x40887aaaaaaaaaa7ull, 0x4088fffffffffffcull, 0x4089855555555551ull, 0x408a0aaaaaaaaaa6ull, 0x408a8ffffffffffbull, 0x408b155555555550ull, 0x408b9aaaaaaaaaa5ull, 0x408c1ffffffffffaull, 0x408ca5555555554full, 0x408d2aaaaaaaaaa4ull, 0x408daffffffffff9ull, 0x408e35555555554eull, 0x408ebaaaaaaaaaa3ull, 0x408f3ffffffffff8ull, 0x4097b2aaaaaaaaa6ull, 0x4097f55555555551ull, 0x409837fffffffffcull, 0x40987aaaaaaaaaa7ull, 0x4098bd5555555552ull, 0x4098fffffffffffdull, 0x409942aaaaaaaaa8ull, 0x4099855555555553ull, 0x4099c7fffffffffeull, 0x409a0aaaaaaaaaa9ull, 0x409a4d5555555554ull, 0x409a8fffffffffffull, 0x409ad2aaaaaaaaaaull, 0x409b155555555555ull, 0x409b580000000000ull, 0x409b9aaaaaaaaaabull, 0x409bdd5555555556ull, 0x409c200000000001ull, 0x409c62aaaaaaaaacull, 0x409ca55555555557ull, 0x409ce80000000002ull, 0x409d2aaaaaaaaaadull, 0x409d6d5555555558ull, 0x409db00000000003ull, 0x409df2aaaaaaaaaeull, 0x409e355555555559ull, 0x409e780000000004ull, 0x409ebaaaaaaaaaafull, 0x409efd555555555aull, 0x409f400000000005ull, 0x409f82aaaaaaaab0ull, 0x409fc5555555555bull, 0x40a0040000000003ull, 0x40a0255555555558ull, 0x40a046aaaaaaaaadull, 0x40a0680000000002ull, 0x40a0895555555557ull, 0x40a0aaaaaaaaaaacull, 0x40a0cc0000000001ull, 0x40a0ed5555555556ull, 0x40a10eaaaaaaaaabull, 0x40a1300000000000ull, 0x40a1515555555555ull, 0x40a172aaaaaaaaaaull, 0x40a193ffffffffffull, 0x40a1b55555555554ull, 0x40a1d6aaaaaaaaa9ull, 0x40a1f7fffffffffeull, 0x40a2195555555553ull, 0x40a23aaaaaaaaaa8ull, 0x40a25bfffffffffdull, 0x40a27d5555555552ull, 0x40a29eaaaaaaaaa7ull, 0x40a2bffffffffffcull, 0x40a2e15555555551ull, 0x40a302aaaaaaaaa6ull, 0x40a323fffffffffbull, 0x40a3455555555550ull, 0x40a366aaaaaaaaa5ull, 0x40a387fffffffffaull, 0x40a3a9555555554full}; +static const uint64_t kUpdates5[] = {0ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 0ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 5ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 0ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull}; +static const uint64_t kTicks5[] = {0ull, 1ull, 2ull, 3ull, 4ull, 5ull, 6ull, 7ull, 8ull, 9ull, 10ull, 11ull, 12ull, 13ull, 14ull, 15ull, 16ull, 17ull, 18ull, 19ull, 20ull, 21ull, 22ull, 23ull, 24ull, 25ull, 26ull, 27ull, 28ull, 29ull, 30ull, 31ull, 32ull, 33ull, 34ull, 35ull, 36ull, 37ull, 38ull, 39ull, 40ull, 41ull, 42ull, 42ull, 43ull, 44ull, 45ull, 46ull, 47ull, 48ull, 49ull, 50ull, 51ull, 52ull, 53ull, 54ull, 55ull, 56ull, 57ull, 58ull, 59ull, 64ull, 65ull, 66ull, 67ull, 68ull, 69ull, 70ull, 71ull, 72ull, 73ull, 74ull, 75ull, 76ull, 77ull, 78ull, 79ull, 80ull, 81ull, 82ull, 83ull, 84ull, 85ull, 86ull, 87ull, 88ull, 89ull, 90ull, 91ull, 92ull, 93ull, 94ull, 95ull, 96ull, 97ull, 98ull, 99ull, 100ull, 101ull, 102ull, 103ull, 104ull, 105ull, 106ull, 107ull, 108ull, 109ull, 110ull, 111ull, 112ull, 113ull, 113ull, 114ull, 115ull, 116ull, 117ull, 118ull, 119ull, 120ull, 121ull, 122ull, 123ull}; +static const uint64_t kAlphas5[] = {0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0xbcae000000000000ull, 0x0000000000000000ull, 0x3cae000000000000ull, 0x3cbe000000000000ull, 0x3cc6800000000000ull, 0x0000000000000000ull, 0xbcc6800000000000ull, 0xbcd6800000000000ull, 0xbce0e00000000000ull, 0xbce6800000000000ull, 0xbcec200000000000ull, 0xbcf0e00000000000ull, 0xbcf3b00000000000ull, 0xbcec200000000000ull, 0xbce0e00000000000ull, 0xbcc6800000000000ull, 0x3cc6800000000000ull, 0x3ce0e00000000000ull, 0x3cec200000000000ull, 0x3cf3b00000000000ull, 0x3cf9500000000000ull, 0x3cfef00000000000ull, 0x3d02480000000000ull, 0x3d05180000000000ull, 0x3d07e80000000000ull, 0x3d0ab80000000000ull, 0x3d0d880000000000ull, 0x3d102c0000000000ull, 0x3d0b300000000000ull, 0x3d06080000000000ull, 0x3d00e00000000000ull, 0x3cf7700000000000ull, 0x3cea400000000000ull, 0x3cc6800000000000ull, 0xbcde000000000000ull, 0xbcf1d00000000000ull, 0xbcfc200000000000ull, 0xbd03380000000000ull, 0xbd08600000000000ull, 0xbd0d880000000000ull, 0x3fefffffffffff75ull, 0x3fefffffffffff5full, 0x3fefffffffffff48ull, 0x3fefffffffffff32ull, 0x3fefffffffffff1bull, 0x3fefffffffffff05ull, 0x3feffffffffffeeeull, 0x3feffffffffffed8ull, 0x3feffffffffffec1ull, 0x3feffffffffffeabull, 0x3feffffffffffe94ull, 0x3feffffffffffe7eull, 0x3feffffffffffe67ull, 0x3feffffffffffe51ull, 0x3feffffffffffe3aull, 0x3feffffffffffe24ull, 0x3feffffffffffe0dull, 0x3feffffffffffdf7ull, 0x0000000000000000ull, 0x3cf4a00000000000ull, 0x3d04a00000000000ull, 0x3d0ef00000000000ull, 0x3d14a00000000000ull, 0x3d19c80000000000ull, 0x3d1ef00000000000ull, 0x3d220c0000000000ull, 0x3d24a00000000000ull, 0x3d27340000000000ull, 0x3d29c80000000000ull, 0x3d2c5c0000000000ull, 0x3d2ef00000000000ull, 0x3d30c20000000000ull, 0x3d320c0000000000ull, 0x3d33560000000000ull, 0x3d34a00000000000ull, 0x3d35ea0000000000ull, 0x3d37340000000000ull, 0x3d387e0000000000ull, 0x3d39c80000000000ull, 0x3d3b120000000000ull, 0x3d3c5c0000000000ull, 0x3d3da60000000000ull, 0x3d3ef00000000000ull, 0x3d401d0000000000ull, 0x3d40c20000000000ull, 0x3d41670000000000ull, 0x3d420c0000000000ull, 0x3d42b10000000000ull, 0x3d43560000000000ull, 0x3d43fb0000000000ull, 0x3d44a00000000000ull, 0x3d43560000000000ull, 0x3d420c0000000000ull, 0x3d40c20000000000ull, 0x3d3ef00000000000ull, 0x3d3c5c0000000000ull, 0x3d39c80000000000ull, 0x3d37340000000000ull, 0x3d34a00000000000ull, 0x3d320c0000000000ull, 0x3d2ef00000000000ull, 0x3d29c80000000000ull, 0x3d24a00000000000ull, 0x3d1ef00000000000ull, 0x3d14a00000000000ull, 0x3d04a00000000000ull, 0x0000000000000000ull, 0xbd04a00000000000ull, 0x3fefffffffffff5bull, 0x3fefffffffffff08ull, 0x3feffffffffffeb6ull, 0x3feffffffffffe63ull, 0x3feffffffffffe11ull, 0x3feffffffffffdbeull, 0x3feffffffffffd6cull, 0x3feffffffffffd19ull, 0x3feffffffffffcc7ull, 0x3feffffffffffc74ull, 0x3feffffffffffc22ull}; +static const uint64_t kTimes6[] = {0x0000000000000000ull, 0x4030000000000000ull, 0x4040000000000000ull, 0x4040000000000000ull, 0x4034000000000000ull, 0x4024000000000000ull, 0x4040800000000000ull, 0x4040800000000000ull, 0x4048800000000000ull, 0x404e000000000000ull, 0x4049000000000000ull, 0x4050800000000000ull, 0x4050800000000000ull, 0x4054800000000000ull}; +static const uint64_t kUpdates6[] = {0ull, 0ull, 1ull, 0ull, 0ull, 0ull, 0ull, 0ull, 1ull, 1ull, 0ull, 0ull, 0ull, 1ull}; +static const uint64_t kTicks6[] = {0ull, 0ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 2ull, 3ull, 3ull, 3ull, 3ull, 4ull}; +static const uint64_t kAlphas6[] = {0x0000000000000000ull, 0x3feeb851eb851eb9ull, 0x3fed70a3d70a3d71ull, 0x3fed70a3d70a3d71ull, 0x3fed70a3d70a3d71ull, 0x3fed70a3d70a3d71ull, 0x3fef5c28f5c28f5dull, 0x3fef5c28f5c28f5dull, 0x3fee147ae147ae18ull, 0x3fe3333333333336ull, 0x3fe3333333333336ull, 0x3feeb851eb851ebcull, 0x3feeb851eb851ebcull, 0x3fed70a3d70a3d75ull}; +static const uint64_t kTimes7[] = {0x0000000000000000ull, 0x4049000000000000ull, 0x4059000000000000ull, 0x4062c00000000000ull, 0x4069000000000000ull, 0x406f400000000000ull, 0x4072c00000000000ull, 0x4075e00000000000ull, 0x4079000000000000ull, 0x407c200000000000ull, 0x407f400000000000ull, 0x4081300000000000ull, 0x4082c00000000000ull, 0x4084500000000000ull, 0x4085e00000000000ull, 0x4087700000000000ull, 0x4089000000000000ull, 0x408a900000000000ull, 0x408c200000000000ull, 0x408db00000000000ull, 0x408f400000000000ull, 0x4090680000000000ull, 0x4091300000000000ull, 0x4091f80000000000ull, 0x4092c00000000000ull, 0x4093880000000000ull, 0x4094500000000000ull, 0x4095180000000000ull, 0x4095e00000000000ull, 0x4096a80000000000ull, 0x4097700000000000ull, 0x4098380000000000ull, 0x4099000000000000ull, 0x4099c80000000000ull, 0x409a900000000000ull, 0x409b580000000000ull, 0x409c200000000000ull, 0x409ce80000000000ull, 0x409db00000000000ull, 0x409e780000000000ull, 0x409f400000000000ull, 0x40a0040000000000ull, 0x40a0680000000000ull, 0x40a0cc0000000000ull, 0x40a1300000000000ull, 0x40a1940000000000ull, 0x40a1f80000000000ull, 0x40a25c0000000000ull, 0x40a2c00000000000ull, 0x40a3240000000000ull, 0x40a3880000000000ull}; +static const uint64_t kUpdates7[] = {0ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull, 1ull}; +static const uint64_t kTicks7[] = {0ull, 1ull, 2ull, 3ull, 4ull, 5ull, 6ull, 7ull, 8ull, 9ull, 10ull, 11ull, 12ull, 13ull, 14ull, 15ull, 16ull, 17ull, 18ull, 19ull, 20ull, 21ull, 22ull, 23ull, 24ull, 25ull, 26ull, 27ull, 28ull, 29ull, 30ull, 31ull, 32ull, 33ull, 34ull, 35ull, 36ull, 37ull, 38ull, 39ull, 40ull, 41ull, 42ull, 43ull, 44ull, 45ull, 46ull, 47ull, 48ull, 49ull, 50ull}; +static const uint64_t kAlphas7[] = {0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull}; +static const LoopCase kCases[] = { + {"60hz-60", 0x3f91111111111111ull, 5u, kTimes0, kUpdates0, kTicks0, kAlphas0, std::size(kTimes0)}, + {"144hz-60", 0x3f91111111111111ull, 5u, kTimes1, kUpdates1, kTicks1, kAlphas1, std::size(kTimes1)}, + {"30hz-60", 0x3f91111111111111ull, 5u, kTimes2, kUpdates2, kTicks2, kAlphas2, std::size(kTimes2)}, + {"60hz-120", 0x3f81111111111111ull, 5u, kTimes3, kUpdates3, kTicks3, kAlphas3, std::size(kTimes3)}, + {"jitter", 0x3f91111111111111ull, 5u, kTimes4, kUpdates4, kTicks4, kAlphas4, std::size(kTimes4)}, + {"stall", 0x3f91111111111111ull, 5u, kTimes5, kUpdates5, kTicks5, kAlphas5, std::size(kTimes5)}, + {"backwards", 0x3f91111111111111ull, 5u, kTimes6, kUpdates6, kTicks6, kAlphas6, std::size(kTimes6)}, + {"one-max-step", 0x3f91111111111111ull, 1u, kTimes7, kUpdates7, kTicks7, kAlphas7, std::size(kTimes7)}, +}; diff --git a/packages/runtime-native/tests/native-engine/loop/render_ids_test.cpp b/packages/runtime-native/tests/native-engine/loop/render_ids_test.cpp new file mode 100644 index 000000000..0207e37d0 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/loop/render_ids_test.cpp @@ -0,0 +1,82 @@ +// PRD-528 phase 1: tick ids and render ids are separate counters, and a second render in the same +// tick sees a mutation made between the two. One fixed-step tick runs; the cube is drawn at the +// centre, moved off it, and drawn again before the next tick: the two renders get distinct ids, the +// tick id does not move, and the second frame's centre pixel shows the background. +#include "check.h" +#include "engine/renderer/render_database.h" +#include "engine/scene/geometries.h" +#include "engine/world/loop/fixed_step.h" +#include "mystral/webgpu/context.h" + +#include +#include +#include +#include + +using namespace tn::engine; + +namespace { + +std::array centre(Renderer& r, EventQueue& events) { + std::vector px; + bool done = false; + r.readPixels([&](GpuStatus s, std::vector out) { + if (s == GpuStatus::Ok) + px = std::move(out); + done = true; + }); + for (int i = 0; i < 4000 && !done; ++i) { + r.poll(); + events.drain(); + if (!done) + std::this_thread::sleep_for(std::chrono::milliseconds(1)); + } + if (px.size() < 64 * 64 * 4) + return {-1, -1, -1}; + const std::size_t at = (32 * 64 + 32) * 4; + return {px[at], px[at + 1], px[at + 2]}; +} + +void renderIds() { + mystral::webgpu::Context context; + CHECK(context.initializeHeadless()); + EventQueue events; + Renderer renderer(context.getInstance(), context.getDevice(), context.getQueue(), events); + renderer.setSize(64, 64); + + Scene scene; + auto material = std::make_shared(MaterialType::Basic); + material->color.setRGB(1, 1, 1); + Mesh cube(makeBoxGeometry(1, 1, 1), material); + scene.add(cube); + PerspectiveCamera camera(50, 1, 0.1, 100); + camera.position.set(0, 0, 5); + camera.updateProjectionMatrix(); + RenderDatabase database; + + world::FixedStepClock clock(1.0 / 60, 5); + clock.start(0); + CHECK(clock.advance(1000.0 / 60) == 1); + const uint64_t tick = clock.tick(); + + const uint64_t first = database.render(renderer, scene, camera); + const auto drawn = centre(renderer, events); + cube.position.x = 10; // off screen, between two renders of one tick + const uint64_t second = database.render(renderer, scene, camera); + const auto moved = centre(renderer, events); + + std::printf("render ids: tick %llu, renders %llu and %llu, centre (%d,%d,%d) then (%d,%d,%d)\n", + (unsigned long long)tick, (unsigned long long)first, (unsigned long long)second, drawn[0], drawn[1], + drawn[2], moved[0], moved[1], moved[2]); + CHECK(second != first && second == first + 1); // a render id per render + CHECK(clock.tick() == tick); // the tick id is not a render id + CHECK(drawn[0] > 200 && drawn[1] > 200 && drawn[2] > 200); + CHECK(moved[0] < 30 && moved[1] < 30 && moved[2] < 30); // the second render saw the move + for (const std::string& d : database.diagnostics()) + std::fprintf(stderr, "%s\n", d.c_str()); + CHECK(database.diagnostics().empty()); +} + +} // namespace + +TN_TEST_MAIN({"render_ids", renderIds}) diff --git a/packages/runtime-native/tests/native-engine/world/event_queue_test.cpp b/packages/runtime-native/tests/native-engine/world/event_queue_test.cpp new file mode 100644 index 000000000..7147705a9 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/world/event_queue_test.cpp @@ -0,0 +1,121 @@ +// PRD-520 phase 1: the world's completion queue. Worker threads post completions for several +// sources while the game thread runs frames; every completion runs on the game thread, inside a +// frame-boundary drain, in each source's posting order, and none is lost. Destroying the world drops +// what is pending, refuses later posts and runs nothing more, even from a drain already under way. +#include "check.h" +#include "engine/world/events/completion_queue.h" + +#include +#include +#include +#include +#include + +using namespace tn::engine::world; + +namespace { + +constexpr int kWorkers = 4, kSourcesPerWorker = 3, kPerSource = 2000; + +void eventQueue() { + CompletionQueue queue; + const std::thread::id game = std::this_thread::get_id(); + std::vector next(kWorkers * kSourcesPerWorker, 0); // game-thread only + std::atomic finishedWorkers{0}; + bool inDrain = false; + int wrongThread = 0, outOfOrder = 0, outsideDrain = 0, ran = 0; + + std::vector workers; + for (int w = 0; w < kWorkers; ++w) { + workers.emplace_back([&, w, poster = queue.poster()] { + // Interleave this worker's sources so each one's order is a real constraint. + for (int i = 0; i < kPerSource; ++i) { + for (int s = 0; s < kSourcesPerWorker; ++s) { + const int source = w * kSourcesPerWorker + s; + CHECK(poster.post([&, source, i] { + if (std::this_thread::get_id() != game) + ++wrongThread; + if (!inDrain) + ++outsideDrain; + if (next[source] != i) + ++outOfOrder; + next[source] = i + 1; + ++ran; + })); + } + if (i % 97 == 0) + std::this_thread::yield(); + } + ++finishedWorkers; + }); + } + int frames = 0; + for (;;) { // the game loop: one drain per frame boundary + const bool done = finishedWorkers.load() == kWorkers; + inDrain = true; + queue.drain(); + inDrain = false; + ++frames; + if (done && queue.pending() == 0) + break; + std::this_thread::sleep_for(std::chrono::microseconds(200)); + } + for (std::thread& t : workers) + t.join(); + std::printf("event queue: %d completions over %d frames; wrong thread %d, outside a drain %d, out of order %d\n", + ran, frames, wrongThread, outsideDrain, outOfOrder); + CHECK(ran == kWorkers * kSourcesPerWorker * kPerSource); + CHECK(wrongThread == 0 && outsideDrain == 0 && outOfOrder == 0); + CHECK(frames > 1); // the completions really arrived across frame boundaries +} + +void teardown() { + std::atomic destroyed{false}; + std::atomic afterDestroy{0}, ran{0}; + auto captured = std::make_shared(0); + std::weak_ptr watch = captured; + { + auto queue = std::make_unique(); + const CompletionQueue::Poster poster = queue->poster(); + std::atomic stop{false}; + std::atomic refused{0}; + std::thread worker([&, mine = captured] { // its own reference, taken before the reset below + while (!stop.load()) { + if (!poster.post([&, keep = mine] { + if (destroyed.load()) + ++afterDestroy; + ++ran; + })) + ++refused; + } + }); + captured.reset(); // only pending completions hold it now + std::this_thread::sleep_for(std::chrono::milliseconds(5)); + queue->drain(); + std::this_thread::sleep_for(std::chrono::milliseconds(5)); // more pending + queue->destroy(); + destroyed = true; + CHECK(queue->drain() == 0 && queue->pending() == 0); + std::this_thread::sleep_for(std::chrono::milliseconds(2)); + stop = true; + worker.join(); + CHECK(refused.load() > 0); // posts after destroy are refused + queue.reset(); + CHECK(!poster.post([&] { ++afterDestroy; })); // a poster outliving the world is harmless + } + CHECK(watch.expired()); // dropped completions released what they captured + + // A completion that destroys its world mid-drain: the rest of that batch never runs. + CompletionQueue queue; + int later = 0; + queue.poster().post([&] { queue.destroy(); }); + queue.poster().post([&] { ++later; }); + CHECK(queue.drain() == 1 && later == 0 && queue.destroyed()); + + std::printf("teardown: %d ran before destroy, %d after\n", ran.load(), afterDestroy.load()); + CHECK(ran.load() > 0 && afterDestroy.load() == 0); +} + +} // namespace + +TN_TEST_MAIN({"event_queue", eventQueue}, {"teardown", teardown}) diff --git a/packages/runtime-native/tests/native-engine/world/gpu-scene-reference.ts b/packages/runtime-native/tests/native-engine/world/gpu-scene-reference.ts new file mode 100644 index 000000000..6c44e23c0 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/world/gpu-scene-reference.ts @@ -0,0 +1,528 @@ +/** + * Records `cullAndSelect` / `cullAndSelectShadow` / `liveKeyInstances` over the `world-gpu-scene` CPU + * oracle as a C++ table the native port rebuilds and compares bit for bit (PRD-521). Every f32 word + * is recorded as its 32-bit pattern and every double as its 64-bit pattern, so the comparison is exact. + * + * Two scenes are recorded. The first is `world-gpu-scene.spec.ts`'s scripted camera path: two assets, + * three level gates each, a cull distance on the second, six regions and a 50-pose walk (the first ten + * poses are kept). The second is a shorter path that crosses the LOD gates, the impostor terminal + * gates (scaled 0.5x, 1x and 3x), the cull distance and the region capacities in both directions, and + * adds two shadow-map steps whose base is 0 and the coarsest level. A live-gate case then records the + * `liveKeyInstances` runs. + * + * pnpm --workspace-root exec tsx packages/runtime-native/tests/native-engine/world/gpu-scene-reference.ts + * ... -- --check (fails when the committed table is not what the core module produces) + */ + +import { readFileSync, writeFileSync } from "node:fs"; +import path from "node:path"; +import { fileURLToPath } from "node:url"; + +import { Frustum, Matrix4, PerspectiveCamera } from "three"; +import { setLodBias } from "../../../../core/src/model-lod.js"; + +import { + COARSEST_SHADOW_LEVEL, + type IGpuPlacement, + type IKernelInput, + type ILiveAsset, + type IRegion, + cullAndSelect, + cullAndSelectShadow, + liveKeyInstances, +} from "../../../../core/src/world-gpu-scene.js"; + +const HERE = path.dirname(fileURLToPath(import.meta.url)); +const OUT = path.join(HERE, "gpu_scene_reference.inc"); + +const f32bits = (value: number): number => + new Uint32Array(new Float32Array([value]).buffer)[0] as number; +const bits64 = (value: number): bigint => + new BigUint64Array(new Float64Array([value]).buffer)[0] as bigint; +const u32 = (value: number): string => `0x${(value >>> 0).toString(16).padStart(8, "0")}u`; +const f32 = (value: number): string => u32(f32bits(value)); +const u64 = (value: number): string => `0x${bits64(value).toString(16).padStart(16, "0")}ull`; +const f32row = (values: ArrayLike): string => Array.from(values, f32).join(", "); +const f64row = (values: readonly number[]): string => values.map(u64).join(", "); +const u32row = (values: ArrayLike): string => Array.from(values, u32).join(", "); + +interface ILevelSpec { + firstKey: number; + parts: number; +} +interface ISlotSpec { + distances: number[]; + cull?: number; + levels: ILevelSpec[]; + impostor?: boolean; +} +interface IRegionSpec { + start: number; + capacity: number; + argsIndex: number; + local: Float32Array; + indexCount: number; +} +interface IPlacementSpec { + matrix: Float32Array; + centre: Float32Array; + slot: number; + scale: number; +} +interface ICameraSpec { + planes: Float32Array; + x: number; + y: number; + z: number; +} +interface IShadowSpec { + planes: Float32Array; + centreX: number; + centreZ: number; + gate: number; + base: number; +} +interface IStepSpec { + camera: ICameraSpec; + shadow?: IShadowSpec; + /** The adaptive LOD bias during the step (1 when absent); the main pass reads it, shadows never. */ + bias?: number; +} +interface ISceneSpec { + slots: ISlotSpec[]; + regions: IRegionSpec[]; + placements: IPlacementSpec[]; + steps: IStepSpec[]; +} + +const LOCAL = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]); + +/** A camera whose frustum every placement in the fixture is inside, as the spec builds it. */ +function cameraAt(x: number, z: number): Float32Array { + const camera = new PerspectiveCamera(60, 1, 0.1, 10_000); + camera.position.set(x, 0, z); + camera.lookAt(x, 0, z + 1); + camera.updateMatrixWorld(true); + const frustum = new Frustum().setFromProjectionMatrix( + new Matrix4().multiplyMatrices(camera.projectionMatrix, camera.matrixWorldInverse), + ); + const planes = new Float32Array(24); + for (const [index, plane] of frustum.planes.entries()) { + const at = index * 4; + planes[at] = plane.normal.x; + planes[at + 1] = plane.normal.y; + planes[at + 2] = plane.normal.z; + planes[at + 3] = plane.constant; + } + return planes; +} + +function placement( + x: number, + z: number, + slot: number, + radius: number, + scale: number, +): IPlacementSpec { + const matrix = new Matrix4().makeTranslation(x, 0, z); + return { + centre: new Float32Array([x, 0, z, radius]), + matrix: new Float32Array(matrix.elements), + scale, + slot, + }; +} + +/** A region with a part offset of its own, so `placement * local` is never a copy of the placement. */ +function regionAt(index: number, start: number, capacity: number): IRegionSpec { + const local = new Matrix4().makeTranslation((index % 3) * 0.5, (index % 2) * 0.25, index * 0.125); + return { + argsIndex: index, + capacity, + indexCount: 7 + index, + local: new Float32Array(local.elements), + start, + }; +} + +/* ---- scene 0: the spec's scripted camera path ---- */ + +const DISTANCES = [0, 40, 120]; +function specScene(): ISceneSpec { + const slots: ISlotSpec[] = [ + { + distances: DISTANCES, + levels: [ + { firstKey: 0, parts: 1 }, + { firstKey: 1, parts: 1 }, + { firstKey: 2, parts: 1 }, + ], + }, + { + cull: 260, + distances: DISTANCES, + levels: [ + { firstKey: 3, parts: 1 }, + { firstKey: 4, parts: 1 }, + { firstKey: 5, parts: 1 }, + ], + }, + ]; + const regions: IRegionSpec[] = []; + let start = 0; + for (let index = 0; index < 6; index += 1) { + const region = regionAt(index, start, 4096); + region.local = LOCAL; + regions.push(region); + start += 4096; + } + const placements: IPlacementSpec[] = []; + for (let index = 0; index < 120; index += 1) { + const x = -200 + (index % 20) * 20; + const z = -200 + Math.floor(index / 20) * 20; + placements.push(placement(x, z, index % 8 === 0 ? 1 : 0, 0.5, 1)); + } + const steps: IStepSpec[] = []; + for (let pose = 0; pose < 10; pose += 1) { + const x = -180 + pose * 7; + const z = -180 + (pose % 11) * 30; + steps.push({ camera: { planes: cameraAt(x, z), x, y: 0, z } }); + } + return { placements, regions, slots, steps }; +} + +/* ---- scene 1: gates, cull, capacities and impostor scales, both ways ---- */ + +function gateScene(): ISceneSpec { + const slots: ISlotSpec[] = [ + { + distances: [0, 30, 90], + impostor: true, + levels: [ + { firstKey: 0, parts: 2 }, + { firstKey: 2, parts: 2 }, + { firstKey: 4, parts: 2 }, + ], + }, + { + cull: 100, + distances: [0, 50], + levels: [ + { firstKey: 6, parts: 1 }, + { firstKey: 7, parts: 1 }, + ], + }, + ]; + const capacities = [2, 2, 2, 2, 2, 2, 1, 1]; + const regions: IRegionSpec[] = []; + let start = 0; + capacities.forEach((capacity, index) => { + regions.push(regionAt(index, start, capacity)); + start += capacity; + }); + const rows: [number, number, number, number][] = [ + [0, 20, 0, 1], + [5, 45, 0, 1], + [-5, 70, 0, 1], + [8, 110, 0, 1], + [0, 150, 0, 0.5], + [-8, 220, 0, 3], + [3, 35, 1, 1], + [-3, 60, 1, 1], + [6, 95, 1, 1], + [0, 130, 1, 1], + [2, 12, 0, 1], + [-2, 55, 0, 1], + [4, 85, 1, 1], + [0, 300, 0, 1], + ]; + const placements = rows.map(([x, z, slot, scale], index) => + placement(x, z, slot, index % 3 === 0 ? 1 : 0.5, scale), + ); + const steps: IStepSpec[] = []; + // Forward through the gates, then back: a placement's distance to the eye crosses each switch in + // both directions. + const zs = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13].map((i) => -40 + i * 25); + const back = [260, 235]; + for (const z of [...zs, ...back]) + steps.push({ camera: { planes: cameraAt(0, z), x: 0, y: 0, z } }); + // A coarsening bias moves every main-pass switch nearer the eye. + for (const z of [10, 35, 60, 85]) + steps.push({ bias: 1.75, camera: { planes: cameraAt(0, z), x: 0, y: 0, z } }); + const shadowCamera = cameraAt(0, 80); + steps.push({ + camera: { planes: shadowCamera, x: 0, y: 0, z: 80 }, + shadow: { base: 0, centreX: 0, centreZ: 80, gate: 0, planes: shadowCamera }, + }); + // The shadow pass selects on the unbiased distance whatever the bias. + steps.push({ + bias: 1.75, + camera: { planes: shadowCamera, x: 0, y: 0, z: 80 }, + shadow: { base: 0, centreX: 0, centreZ: 80, gate: 0, planes: shadowCamera }, + }); + steps.push({ + camera: { planes: shadowCamera, x: 0, y: 0, z: 80 }, + shadow: { + base: COARSEST_SHADOW_LEVEL, + centreX: 0, + centreZ: 80, + gate: 1.5, + planes: shadowCamera, + }, + }); + return { placements, regions, slots, steps }; +} + +/* ---- scene 2: a level the prewarm minted no key for ---- */ + +// Level 1 of the asset has no parts: a placement past its gate keeps level 0 (`drawableLevel`), and +// a shadow base that names it walks down the same way. +function gapScene(): ISceneSpec { + const slots: ISlotSpec[] = [ + { + distances: [0, 20, 60], + levels: [ + { firstKey: 0, parts: 1 }, + { firstKey: 1, parts: 0 }, + { firstKey: 1, parts: 1 }, + ], + }, + ]; + const regions = [regionAt(0, 0, 8), regionAt(1, 8, 8)]; + const placements = [10, 30, 45, 80].map((z, index) => placement(index - 2, z, 0, 0.5, 1)); + const camera = cameraAt(0, 0); + const steps: IStepSpec[] = [{ camera: { planes: camera, x: 0, y: 0, z: 0 } }]; + for (const base of [0, 1, 2]) + steps.push({ + camera: { planes: camera, x: 0, y: 0, z: 0 }, + shadow: { base, centreX: 0, centreZ: 0, gate: 0, planes: camera }, + }); + return { placements, regions, slots, steps }; +} + +const scenes = [specScene(), gateScene(), gapScene()]; + +interface IStepResult { + args: Uint32Array; + counts: Uint32Array; + drawn: Float32Array; +} +function runStep(scene: ISceneSpec, step: IStepSpec): IStepResult { + const input: IKernelInput = { + camera: { planes: step.camera.planes, x: step.camera.x, y: step.camera.y, z: step.camera.z }, + count: scene.placements.length, + placements: scene.placements as unknown as readonly IGpuPlacement[], + regionCount: scene.regions.length, + regions: scene.regions as unknown as readonly IRegion[], + slots: scene.slots as unknown as IKernelInput["slots"], + }; + setLodBias(step.bias ?? 1); + const result = + step.shadow === undefined + ? cullAndSelect(input) + : cullAndSelectShadow(input, { + base: step.shadow.base, + centre: { x: step.shadow.centreX, z: step.shadow.centreZ }, + gate: step.shadow.gate, + planes: step.shadow.planes, + }); + setLodBias(1); + return { args: result.args, counts: result.counts, drawn: result.drawn }; +} + +/* ---- a live-gate case for `liveKeyInstances` ---- */ + +function liveCase(): { + placements: IPlacementSpec[]; + assets: ILiveAsset[]; + camera: ICameraSpec; + runs: { key: string; words: Float32Array }[]; +} { + const pineParts = [ + new Float32Array(LOCAL), + new Float32Array(new Matrix4().makeTranslation(0, 3, 0).elements), + ]; + const pineCoarse = [new Float32Array(new Matrix4().makeTranslation(0, 1.5, 0).elements)]; + const rockParts = [new Float32Array(new Matrix4().makeTranslation(0, 0.5, 0).elements)]; + const assets: ILiveAsset[] = [ + { + cull: undefined, + distances: [0, 40], + id: "pine", + impostor: true, + locals: [pineParts, pineCoarse], + }, + { cull: 70, distances: [0], id: "rock", locals: [rockParts] }, + ]; + const placements = [ + placement(0, 20, 0, 0.5, 1), + placement(4, 55, 0, 0.5, 2), + placement(-4, 30, 1, 0.5, 1), + placement(2, 120, 1, 0.5, 1), + placement(-2, 15, 0, 0.5, 0.5), + ]; + const camera: ICameraSpec = { planes: cameraAt(0, 0), x: 0, y: 0, z: 0 }; + const runs = Array.from( + liveKeyInstances( + placements as unknown as readonly IGpuPlacement[], + (slot) => assets[slot], + camera, + ), + ); + return { assets, camera, placements, runs: runs.map(([key, words]) => ({ key, words })) }; +} + +const live = liveCase(); + +/* ---- emit the C++ table ---- */ + +const lines = [ + "// Generated by packages/runtime-native/tests/native-engine/world/gpu-scene-reference.ts from", + "// packages/core/src/world-gpu-scene.ts. Do not edit: rerun the generator. Every f32 is its 32-bit", + "// pattern and every double its 64-bit pattern, so the comparison is exact.", + "", +]; + +for (const [sceneIndex, scene] of scenes.entries()) { + const s = `S${sceneIndex}`; + scene.slots.forEach((slot, slotIndex) => { + lines.push( + `static const uint64_t kGpuScene${s}Dist${slotIndex}[] = {${f64row(slot.distances)}};`, + ); + const levels = slot.levels.map((level) => `{${level.firstKey}u, ${level.parts}u}`).join(", "); + lines.push(`static const RefLevel kGpuScene${s}Levels${slotIndex}[] = {${levels}};`); + }); + lines.push(`static const RefSlot kGpuScene${s}Slots[] = {`); + scene.slots.forEach((slot, slotIndex) => { + lines.push( + ` {kGpuScene${s}Dist${slotIndex}, ${slot.distances.length}, ${slot.cull !== undefined}, ` + + `${u64(slot.cull ?? 0)}, kGpuScene${s}Levels${slotIndex}, ${slot.levels.length}, ${slot.impostor === true}},`, + ); + }); + lines.push("};", ""); + lines.push(`static const RefPlacement kGpuScene${s}Placements[] = {`); + for (const one of scene.placements) + lines.push( + ` {{${f32row(one.matrix)}}, {${f32row(one.centre)}}, ${one.slot}, ${u64(one.scale)}},`, + ); + lines.push("};", ""); + lines.push(`static const RefRegion kGpuScene${s}Regions[] = {`); + for (const one of scene.regions) + lines.push( + ` {${one.start}u, ${one.capacity}u, ${one.argsIndex}u, {${f32row(one.local)}}, ${one.indexCount}u},`, + ); + lines.push("};", ""); + + const stepResults = scene.steps.map((step) => runStep(scene, step)); + scene.steps.forEach((step, stepIndex) => { + const result = stepResults[stepIndex] as IStepResult; + lines.push(`static const uint32_t kGpuScene${s}Args${stepIndex}[] = {${u32row(result.args)}};`); + lines.push( + `static const uint32_t kGpuScene${s}Counts${stepIndex}[] = {${u32row(result.counts)}};`, + ); + scene.regions.forEach((region, regionIndex) => { + const count = result.counts[regionIndex] as number; + if (count === 0) return; + const words: number[] = []; + for (let taken = 0; taken < count; taken += 1) { + const at = (region.start + taken) * 16; + for (let word = 0; word < 16; word += 1) words.push(result.drawn[at + word] as number); + } + lines.push( + `static const uint32_t kGpuScene${s}Drawn${stepIndex}_${regionIndex}[] = {${f32row(words)}};`, + ); + }); + lines.push(`static const RefRun kGpuScene${s}Runs${stepIndex}[] = {`); + scene.regions.forEach((region, regionIndex) => { + const count = result.counts[regionIndex] as number; + lines.push( + ` {${count}u, ${count === 0 ? "nullptr" : `kGpuScene${s}Drawn${stepIndex}_${regionIndex}`}},`, + ); + }); + lines.push("};", ""); + }); + + lines.push(`static const RefStep kGpuScene${s}Steps[] = {`); + scene.steps.forEach((step, stepIndex) => { + const camera = `{{${f32row(step.camera.planes)}}, ${u64(step.camera.x)}, ${u64(step.camera.y)}, ${u64(step.camera.z)}}`; + const shadow = + step.shadow === undefined + ? "{0}" + : `{{${f32row(step.shadow.planes)}}, ${u64(step.shadow.centreX)}, ${u64(step.shadow.centreZ)}, ` + + `${u64(step.shadow.gate)}, ${step.shadow.base}}`; + lines.push( + ` {${camera}, ${step.shadow !== undefined}, ${shadow}, kGpuScene${s}Args${stepIndex}, ` + + `kGpuScene${s}Counts${stepIndex}, kGpuScene${s}Runs${stepIndex}, ${u64(step.bias ?? 1)}},`, + ); + }); + lines.push("};", ""); +} + +lines.push("static const RefScene kGpuSceneScenes[] = {"); +for (const [sceneIndex, scene] of scenes.entries()) { + const s = `S${sceneIndex}`; + lines.push( + ` {kGpuScene${s}Placements, std::size(kGpuScene${s}Placements), ${scene.placements.length}u, ` + + `kGpuScene${s}Slots, std::size(kGpuScene${s}Slots), kGpuScene${s}Regions, ` + + `std::size(kGpuScene${s}Regions), kGpuScene${s}Steps, std::size(kGpuScene${s}Steps)},`, + ); +} +lines.push("};", ""); + +live.assets.forEach((asset, assetIndex) => { + lines.push( + `static const uint64_t kGpuSceneLiveDist${assetIndex}[] = {${f64row(asset.distances)}};`, + ); + asset.locals.forEach((parts, levelIndex) => { + const words = parts.flatMap((part) => Array.from(part)); + lines.push( + `static const uint32_t kGpuSceneLive${assetIndex}L${levelIndex}[] = {${f32row(words)}};`, + ); + }); + const levels = asset.locals + .map((parts, levelIndex) => `{kGpuSceneLive${assetIndex}L${levelIndex}, ${parts.length}}`) + .join(", "); + lines.push(`static const RefLiveLevel kGpuSceneLiveLevels${assetIndex}[] = {${levels}};`); + lines.push( + `static const RefLiveAsset kGpuSceneLiveAsset${assetIndex} = {"${asset.id}", ` + + `kGpuSceneLiveDist${assetIndex}, ${asset.distances.length}, ${asset.cull !== undefined}, ` + + `${u64(asset.cull ?? 0)}, ${asset.impostor === true}, kGpuSceneLiveLevels${assetIndex}, ` + + `${asset.locals.length}};`, + ); +}); +lines.push("static const RefLiveAsset kGpuSceneLiveAssets[] = {"); +live.assets.forEach((asset, assetIndex) => { + lines.push(` kGpuSceneLiveAsset${assetIndex},`); +}); +lines.push("};", ""); + +lines.push("static const RefPlacement kGpuSceneLivePlacements[] = {"); +for (const one of live.placements) + lines.push( + ` {{${f32row(one.matrix)}}, {${f32row(one.centre)}}, ${one.slot}, ${u64(one.scale)}},`, + ); +lines.push("};", ""); +live.runs.forEach((run, runIndex) => { + lines.push(`static const uint32_t kGpuSceneLiveWords${runIndex}[] = {${f32row(run.words)}};`); +}); +lines.push("static const RefLiveRun kGpuSceneLiveRuns[] = {"); +live.runs.forEach((run, runIndex) => { + lines.push(` {"${run.key}", kGpuSceneLiveWords${runIndex}, ${run.words.length}},`); +}); +lines.push("};", ""); +lines.push( + `static const RefLiveCase kGpuSceneLive = {kGpuSceneLivePlacements, std::size(kGpuSceneLivePlacements), kGpuSceneLiveAssets, std::size(kGpuSceneLiveAssets), {{${f32row(live.camera.planes)}}, ${u64(live.camera.x)}, ${u64(live.camera.y)}, ${u64(live.camera.z)}}, kGpuSceneLiveRuns, std::size(kGpuSceneLiveRuns)};`, + "", +); + +const text = lines.join("\n"); +if (process.argv.includes("--check")) { + if (readFileSync(OUT, "utf8") !== text) { + console.error("TN_FIXTURE_STALE: gpu_scene_reference.inc is not what the core module produces"); + process.exit(1); + } + console.log("current: gpu_scene_reference.inc"); +} else { + writeFileSync(OUT, text); + console.log(`wrote ${OUT}`); +} diff --git a/packages/runtime-native/tests/native-engine/world/gpu_scene_kernel_test.cpp b/packages/runtime-native/tests/native-engine/world/gpu_scene_kernel_test.cpp new file mode 100644 index 000000000..0a56ff477 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/world/gpu_scene_kernel_test.cpp @@ -0,0 +1,183 @@ +// PRD-519 phase 3: the GPU cull and LOD kernel (engine/world/gpu_scene/cull_kernel.h) selects the +// same instances as the ported `cullAndSelect` / `cullAndSelectShadow` oracle, on every recorded +// step of gpu_scene_reference.inc (the spec's walk, a gate path forward and back, biased-LOD steps, +// two shadow levels). Per step: the draw args equal the oracle's word for word, and every matrix the +// kernel wrote into a key's run is a distinct one of the instances that key selects, within f32 +// rounding of the matrix product. With no overflow that is the oracle's run exactly; when a key's +// candidates outrun its capacity, the GPU's atomic order picks which `capacity` of them are drawn. +#include "check.h" +#include "engine/renderer/compute.h" +#include "engine/renderer/lod/model_lod.h" +#include "engine/world/gpu_scene/cull_kernel.h" +#include "mystral/webgpu/context.h" + +#include +#include +#include +#include +#include +#include +#include + +#include "gpu_scene_reference.h" + +using namespace tn::engine; + +namespace { + +// f32 rounding of a 4x4 product: the oracle sums in double, the GPU in f32 (maybe fused). +bool close(float got, float want) { return std::fabs(got - want) <= 1e-5f * std::max(1.0f, std::fabs(want)); } + +struct Gpu { + mystral::webgpu::Context context; + EventQueue events; + std::unique_ptr resources; + + std::vector read(Handle buffer, uint64_t bytes) { + std::vector got; + bool done = false; + resources->readBuffer(buffer, 0, bytes, [&](GpuStatus s, std::vector b) { + CHECK(s == GpuStatus::Ok); + got = std::move(b); + done = true; + }); + for (int i = 0; i < 4000 && !done; ++i) { + resources->poll(); + events.drain(); + if (!done) std::this_thread::sleep_for(std::chrono::milliseconds(1)); + } + CHECK(done && got.size() == bytes); + return got; + } + + template Handle upload(std::vector words, std::size_t minimum) { + words.resize(std::max(words.size(), minimum)); + const uint64_t bytes = words.size() * sizeof(T); + const Handle h = resources->createBuffer(bytes, WGPUBufferUsage_Storage | WGPUBufferUsage_CopySrc | WGPUBufferUsage_CopyDst); + resources->writeBuffer(h, 0, words.data(), bytes); + return h; + } +}; + +bool built(const shader::Program& program, const ComputePass& pass, const char* name) { + for (const shader::Diagnostic& d : program.diagnostics()) + std::fprintf(stderr, "%s %s %s: %s\n", name, d.code.c_str(), d.node.c_str(), d.reason.c_str()); + if (!pass.error().empty()) std::fprintf(stderr, "%s: %s\n", name, pass.error().c_str()); + return program.diagnostics().empty() && pass.error().empty(); +} + +void gpuSceneSelect() { + Gpu gpu; + CHECK(gpu.context.initializeHeadless()); + gpu.resources = std::make_unique(gpu.context.getInstance(), gpu.context.getDevice(), + gpu.context.getQueue(), gpu.events, 1); + const shader::Program clearProgram = gpuSceneClearKernel(); + const shader::Program mainProgram = gpuSceneCullKernel(false); + const shader::Program shadowProgram = gpuSceneCullKernel(true); + const shader::Program clampProgram = gpuSceneClampKernel(); + ComputePass clear(gpu.context.getDevice(), *gpu.resources, clearProgram); + ComputePass cullMain(gpu.context.getDevice(), *gpu.resources, mainProgram); + ComputePass cullShadow(gpu.context.getDevice(), *gpu.resources, shadowProgram); + ComputePass clamp(gpu.context.getDevice(), *gpu.resources, clampProgram); + CHECK(built(clearProgram, clear, "clear") && built(mainProgram, cullMain, "cull") && + built(shadowProgram, cullShadow, "shadow cull") && built(clampProgram, clamp, "clamp")); + + std::size_t steps = 0, differ = 0, instances = 0, overflowed = 0, inexact = 0; + for (std::size_t sceneIndex = 0; sceneIndex < std::size(kGpuSceneScenes); ++sceneIndex) { + const RefScene& ref = kGpuSceneScenes[sceneIndex]; + GpuSceneInput input; + for (std::size_t i = 0; i < ref.placementCount; ++i) input.placements.push_back(buildPlacement(ref.placements[i])); + input.count = ref.count; + for (std::size_t i = 0; i < ref.slotCount; ++i) input.slots.push_back(buildSlot(ref.slots[i])); + for (std::size_t i = 0; i < ref.regionCount; ++i) input.regions.push_back(buildRegion(ref.regions[i])); + input.regionCount = static_cast(ref.regionCount); + // Every key's whole candidate list: the same selection with room for every placement. + GpuSceneInput roomy = input; + const uint32_t room = static_cast(std::max(1, input.placements.size())); + for (std::size_t i = 0; i < roomy.regions.size(); ++i) { + roomy.regions[i].start = static_cast(i) * room; + roomy.regions[i].capacity = room; + } + + for (std::size_t stepIndex = 0; stepIndex < ref.stepCount; ++stepIndex) { + const RefStep& step = ref.steps[stepIndex]; + input.camera = roomy.camera = buildCamera(step.camera); + const GpuSceneShadowLevel shadowLevel = buildShadow(step.shadowLevel); + const double bias = doubleFromBits(step.bias); + lod::setLodBias(bias); + const GpuSceneResult want = step.shadow ? cullAndSelectShadow(input, shadowLevel) : cullAndSelect(input); + const GpuSceneResult every = step.shadow ? cullAndSelectShadow(roomy, shadowLevel) : cullAndSelect(roomy); + lod::setLodBias(1); + + const GpuSceneTables t = packGpuScene(input, step.shadow ? &shadowLevel : nullptr, bias); + const Handle buffers[] = {gpu.upload(t.params, 4), gpu.upload(t.matrices, 16), gpu.upload(t.centres, 4), + gpu.upload(t.info, 4), gpu.upload(t.gates, 4), gpu.upload(t.levels, 4), + gpu.upload(t.keys, 4), gpu.upload(t.locals, 16), gpu.upload(t.args, 4), + gpu.upload(std::vector(std::size_t{t.drawnCapacity} * 16), 16)}; + const Handle keyed[] = {buffers[0], buffers[6], buffers[8]}; + WGPUCommandEncoderDescriptor encoderDesc = {}; + WGPUCommandEncoder encoder = wgpuDeviceCreateCommandEncoder(gpu.context.getDevice(), &encoderDesc); + bool recorded = clear.dispatch(encoder, keyed, std::max(1u, t.keyCount)); + recorded = recorded && (step.shadow ? cullShadow : cullMain) + .dispatch(encoder, buffers, std::max(1, static_cast(input.placements.size()))); + recorded = recorded && clamp.dispatch(encoder, keyed, std::max(1u, t.keyCount)); + CHECK(recorded); + WGPUCommandBufferDescriptor commandDesc = {}; + gpu.resources->submit(wgpuCommandEncoderFinish(encoder, &commandDesc)); + wgpuCommandEncoderRelease(encoder); + const std::vector argBytes = gpu.read(buffers[8], t.args.size() * 4); + const std::vector drawnBytes = gpu.read(buffers[9], std::max(16, uint64_t{t.drawnCapacity} * 16) * 4); + for (const Handle h : buffers) gpu.resources->destroy(h); + ++steps; + if (argBytes.size() != t.args.size() * 4) { + ++differ; + continue; + } + std::vector args(t.args.size()); + std::memcpy(args.data(), argBytes.data(), argBytes.size()); + std::vector drawn(drawnBytes.size() / 4); + std::memcpy(drawn.data(), drawnBytes.data(), drawnBytes.size()); + + std::string why = args == want.args ? "" : "args"; + for (std::size_t r = 0; r < input.regions.size() && why.empty(); ++r) { + const GpuSceneRegion& region = input.regions[r]; + const uint32_t count = want.counts[r]; + const uint32_t candidates = every.counts[r]; + overflowed += candidates > region.capacity; + std::vector used(candidates, false); + for (uint32_t n = 0; n < count && why.empty(); ++n) { + const float* got = &drawn[(std::size_t{region.start} + n) * 16]; + bool matched = false; + for (uint32_t c = 0; c < candidates && !matched; ++c) { + if (used[c]) continue; + const float* option = &every.drawn[(std::size_t{roomy.regions[r].start} + c) * 16]; + bool same = true, exact = true; + for (int w = 0; w < 16 && same; ++w) { + same = close(got[w], option[w]); + exact = exact && got[w] == option[w]; + } + if (same) { + used[c] = matched = true; + inexact += !exact; + } + } + if (!matched) why = "region " + std::to_string(r) + " instance " + std::to_string(n); + ++instances; + } + } + if (!why.empty()) { + ++differ; + std::fprintf(stderr, "scene %zu step %zu (%s) differs: %s\n", sceneIndex, stepIndex, + step.shadow ? "shadow" : "main", why.c_str()); + } + } + } + std::printf("gpu scene select: %zu steps, %zu differ; %zu instances, %zu keys overflowed, %zu matrices " + "within f32 rounding rather than bit-equal\n", + steps, differ, instances, overflowed, inexact); + CHECK(steps > 0 && differ == 0); +} + +} // namespace + +TN_TEST_MAIN({"gpu_scene_select", gpuSceneSelect}) diff --git a/packages/runtime-native/tests/native-engine/world/gpu_scene_reference.h b/packages/runtime-native/tests/native-engine/world/gpu_scene_reference.h new file mode 100644 index 000000000..ae9b88a98 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/world/gpu_scene_reference.h @@ -0,0 +1,173 @@ +#pragma once +// The recorded world-gpu-scene table (gpu_scene_reference.inc, written by gpu-scene-reference.ts) and +// the builders that turn its bit patterns into oracle inputs; shared by the oracle and kernel tests. + +#include "engine/world/gpu_scene/gpu_scene.h" + +#include +#include +#include +#include + +using namespace tn::engine::world; + +namespace { + +struct RefLevel { + uint32_t firstKey; + uint32_t parts; +}; +struct RefSlot { + const uint64_t* distances; + std::size_t distanceCount; + bool hasCull; + uint64_t cull; + const RefLevel* levels; + std::size_t levelCount; + bool impostor; +}; +struct RefRegion { + uint32_t start; + uint32_t capacity; + uint32_t argsIndex; + uint32_t local[16]; + uint32_t indexCount; +}; +struct RefPlacement { + uint32_t matrix[16]; + uint32_t centre[4]; + int32_t slot; + uint64_t scale; +}; +struct RefCamera { + uint32_t planes[24]; + uint64_t x, y, z; +}; +struct RefShadow { + uint32_t planes[24]; + uint64_t centreX, centreZ, gate; + int32_t base; +}; +struct RefRun { + uint32_t count; + const uint32_t* words; +}; +struct RefStep { + RefCamera camera; + bool shadow; + RefShadow shadowLevel; + const uint32_t* args; + const uint32_t* counts; + const RefRun* runs; + uint64_t bias; +}; +struct RefScene { + const RefPlacement* placements; + std::size_t placementCount; + uint32_t count; + const RefSlot* slots; + std::size_t slotCount; + const RefRegion* regions; + std::size_t regionCount; + const RefStep* steps; + std::size_t stepCount; +}; +struct RefLiveLevel { + const uint32_t* words; + std::size_t partCount; +}; +struct RefLiveAsset { + const char* id; + const uint64_t* distances; + std::size_t distanceCount; + bool hasCull; + uint64_t cull; + bool impostor; + const RefLiveLevel* levels; + std::size_t levelCount; +}; +struct RefLiveRun { + const char* key; + const uint32_t* words; + std::size_t wordCount; +}; +struct RefLiveCase { + const RefPlacement* placements; + std::size_t placementCount; + const RefLiveAsset* assets; + std::size_t assetCount; + RefCamera camera; + const RefLiveRun* runs; + std::size_t runCount; +}; + +#include "gpu_scene_reference.inc" + +constexpr double doubleFromBits(uint64_t bits) { return std::bit_cast(bits); } +constexpr float floatFromBits(uint32_t bits) { return std::bit_cast(bits); } + +// Bit-exact, except that every NaN is the same value: the reference is JavaScript, whose NaN +// payloads are not distinguishable, and an arithmetic NaN's sign bit is the hardware's. +bool sameFloat(float got, float want) { + return std::bit_cast(got) == std::bit_cast(want) || + (std::isnan(got) && std::isnan(want)); +} + +GpuSceneSlot buildSlot(const RefSlot& ref) { + GpuSceneSlot slot; + slot.distances.reserve(ref.distanceCount); + for (std::size_t i = 0; i < ref.distanceCount; ++i) + slot.distances.push_back(doubleFromBits(ref.distances[i])); + slot.hasCull = ref.hasCull; + slot.cull = doubleFromBits(ref.cull); + slot.levels.reserve(ref.levelCount); + for (std::size_t i = 0; i < ref.levelCount; ++i) + slot.levels.push_back(GpuSceneLevel{ref.levels[i].firstKey, ref.levels[i].parts}); + slot.impostor = ref.impostor; + return slot; +} + +GpuSceneRegion buildRegion(const RefRegion& ref) { + GpuSceneRegion region; + region.start = ref.start; + region.capacity = ref.capacity; + region.argsIndex = ref.argsIndex; + for (std::size_t i = 0; i < 16; ++i) + region.local[i] = floatFromBits(ref.local[i]); + region.indexCount = ref.indexCount; + return region; +} + +GpuScenePlacement buildPlacement(const RefPlacement& ref) { + GpuScenePlacement placement; + for (std::size_t i = 0; i < 16; ++i) + placement.matrix[i] = floatFromBits(ref.matrix[i]); + for (std::size_t i = 0; i < 4; ++i) + placement.centre[i] = floatFromBits(ref.centre[i]); + placement.slot = ref.slot; + placement.scale = doubleFromBits(ref.scale); + return placement; +} + +GpuSceneCamera buildCamera(const RefCamera& ref) { + GpuSceneCamera camera; + for (std::size_t i = 0; i < 24; ++i) + camera.planes[i] = floatFromBits(ref.planes[i]); + camera.x = doubleFromBits(ref.x); + camera.y = doubleFromBits(ref.y); + camera.z = doubleFromBits(ref.z); + return camera; +} + +GpuSceneShadowLevel buildShadow(const RefShadow& ref) { + GpuSceneShadowLevel level; + for (std::size_t i = 0; i < 24; ++i) + level.planes[i] = floatFromBits(ref.planes[i]); + level.centreX = doubleFromBits(ref.centreX); + level.centreZ = doubleFromBits(ref.centreZ); + level.gate = doubleFromBits(ref.gate); + level.base = ref.base; + return level; +} + +} // namespace diff --git a/packages/runtime-native/tests/native-engine/world/gpu_scene_reference.inc b/packages/runtime-native/tests/native-engine/world/gpu_scene_reference.inc new file mode 100644 index 000000000..035841dfa --- /dev/null +++ b/packages/runtime-native/tests/native-engine/world/gpu_scene_reference.inc @@ -0,0 +1,851 @@ +// Generated by packages/runtime-native/tests/native-engine/world/gpu-scene-reference.ts from +// packages/core/src/world-gpu-scene.ts. Do not edit: rerun the generator. Every f32 is its 32-bit +// pattern and every double its 64-bit pattern, so the comparison is exact. + +static const uint64_t kGpuSceneS0Dist0[] = {0x0000000000000000ull, 0x4044000000000000ull, 0x405e000000000000ull}; +static const RefLevel kGpuSceneS0Levels0[] = {{0u, 1u}, {1u, 1u}, {2u, 1u}}; +static const uint64_t kGpuSceneS0Dist1[] = {0x0000000000000000ull, 0x4044000000000000ull, 0x405e000000000000ull}; +static const RefLevel kGpuSceneS0Levels1[] = {{3u, 1u}, {4u, 1u}, {5u, 1u}}; +static const RefSlot kGpuSceneS0Slots[] = { + {kGpuSceneS0Dist0, 3, false, 0x0000000000000000ull, kGpuSceneS0Levels0, 3, false}, + {kGpuSceneS0Dist1, 3, true, 0x4070400000000000ull, kGpuSceneS0Levels1, 3, false}, +}; + +static const RefPlacement kGpuSceneS0Placements[] = { + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc3480000u, 0x00000000u, 0xc3480000u, 0x3f800000u}, {0xc3480000u, 0x00000000u, 0xc3480000u, 0x3f000000u}, 1, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc3340000u, 0x00000000u, 0xc3480000u, 0x3f800000u}, {0xc3340000u, 0x00000000u, 0xc3480000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc3200000u, 0x00000000u, 0xc3480000u, 0x3f800000u}, {0xc3200000u, 0x00000000u, 0xc3480000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc30c0000u, 0x00000000u, 0xc3480000u, 0x3f800000u}, {0xc30c0000u, 0x00000000u, 0xc3480000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc2f00000u, 0x00000000u, 0xc3480000u, 0x3f800000u}, {0xc2f00000u, 0x00000000u, 0xc3480000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc2c80000u, 0x00000000u, 0xc3480000u, 0x3f800000u}, {0xc2c80000u, 0x00000000u, 0xc3480000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc2a00000u, 0x00000000u, 0xc3480000u, 0x3f800000u}, {0xc2a00000u, 0x00000000u, 0xc3480000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc2700000u, 0x00000000u, 0xc3480000u, 0x3f800000u}, {0xc2700000u, 0x00000000u, 0xc3480000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc2200000u, 0x00000000u, 0xc3480000u, 0x3f800000u}, {0xc2200000u, 0x00000000u, 0xc3480000u, 0x3f000000u}, 1, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc1a00000u, 0x00000000u, 0xc3480000u, 0x3f800000u}, {0xc1a00000u, 0x00000000u, 0xc3480000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0xc3480000u, 0x3f800000u}, {0x00000000u, 0x00000000u, 0xc3480000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x41a00000u, 0x00000000u, 0xc3480000u, 0x3f800000u}, {0x41a00000u, 0x00000000u, 0xc3480000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x42200000u, 0x00000000u, 0xc3480000u, 0x3f800000u}, {0x42200000u, 0x00000000u, 0xc3480000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x42700000u, 0x00000000u, 0xc3480000u, 0x3f800000u}, {0x42700000u, 0x00000000u, 0xc3480000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x42a00000u, 0x00000000u, 0xc3480000u, 0x3f800000u}, {0x42a00000u, 0x00000000u, 0xc3480000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x42c80000u, 0x00000000u, 0xc3480000u, 0x3f800000u}, {0x42c80000u, 0x00000000u, 0xc3480000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x42f00000u, 0x00000000u, 0xc3480000u, 0x3f800000u}, {0x42f00000u, 0x00000000u, 0xc3480000u, 0x3f000000u}, 1, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x430c0000u, 0x00000000u, 0xc3480000u, 0x3f800000u}, {0x430c0000u, 0x00000000u, 0xc3480000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x43200000u, 0x00000000u, 0xc3480000u, 0x3f800000u}, {0x43200000u, 0x00000000u, 0xc3480000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x43340000u, 0x00000000u, 0xc3480000u, 0x3f800000u}, {0x43340000u, 0x00000000u, 0xc3480000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc3480000u, 0x00000000u, 0xc3340000u, 0x3f800000u}, {0xc3480000u, 0x00000000u, 0xc3340000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc3340000u, 0x00000000u, 0xc3340000u, 0x3f800000u}, {0xc3340000u, 0x00000000u, 0xc3340000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc3200000u, 0x00000000u, 0xc3340000u, 0x3f800000u}, {0xc3200000u, 0x00000000u, 0xc3340000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc30c0000u, 0x00000000u, 0xc3340000u, 0x3f800000u}, {0xc30c0000u, 0x00000000u, 0xc3340000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc2f00000u, 0x00000000u, 0xc3340000u, 0x3f800000u}, {0xc2f00000u, 0x00000000u, 0xc3340000u, 0x3f000000u}, 1, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc2c80000u, 0x00000000u, 0xc3340000u, 0x3f800000u}, {0xc2c80000u, 0x00000000u, 0xc3340000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc2a00000u, 0x00000000u, 0xc3340000u, 0x3f800000u}, {0xc2a00000u, 0x00000000u, 0xc3340000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc2700000u, 0x00000000u, 0xc3340000u, 0x3f800000u}, {0xc2700000u, 0x00000000u, 0xc3340000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc2200000u, 0x00000000u, 0xc3340000u, 0x3f800000u}, {0xc2200000u, 0x00000000u, 0xc3340000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc1a00000u, 0x00000000u, 0xc3340000u, 0x3f800000u}, {0xc1a00000u, 0x00000000u, 0xc3340000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0xc3340000u, 0x3f800000u}, {0x00000000u, 0x00000000u, 0xc3340000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x41a00000u, 0x00000000u, 0xc3340000u, 0x3f800000u}, {0x41a00000u, 0x00000000u, 0xc3340000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x42200000u, 0x00000000u, 0xc3340000u, 0x3f800000u}, {0x42200000u, 0x00000000u, 0xc3340000u, 0x3f000000u}, 1, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x42700000u, 0x00000000u, 0xc3340000u, 0x3f800000u}, {0x42700000u, 0x00000000u, 0xc3340000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x42a00000u, 0x00000000u, 0xc3340000u, 0x3f800000u}, {0x42a00000u, 0x00000000u, 0xc3340000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x42c80000u, 0x00000000u, 0xc3340000u, 0x3f800000u}, {0x42c80000u, 0x00000000u, 0xc3340000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x42f00000u, 0x00000000u, 0xc3340000u, 0x3f800000u}, {0x42f00000u, 0x00000000u, 0xc3340000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x430c0000u, 0x00000000u, 0xc3340000u, 0x3f800000u}, {0x430c0000u, 0x00000000u, 0xc3340000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x43200000u, 0x00000000u, 0xc3340000u, 0x3f800000u}, {0x43200000u, 0x00000000u, 0xc3340000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x43340000u, 0x00000000u, 0xc3340000u, 0x3f800000u}, {0x43340000u, 0x00000000u, 0xc3340000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc3480000u, 0x00000000u, 0xc3200000u, 0x3f800000u}, {0xc3480000u, 0x00000000u, 0xc3200000u, 0x3f000000u}, 1, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc3340000u, 0x00000000u, 0xc3200000u, 0x3f800000u}, {0xc3340000u, 0x00000000u, 0xc3200000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc3200000u, 0x00000000u, 0xc3200000u, 0x3f800000u}, {0xc3200000u, 0x00000000u, 0xc3200000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc30c0000u, 0x00000000u, 0xc3200000u, 0x3f800000u}, {0xc30c0000u, 0x00000000u, 0xc3200000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc2f00000u, 0x00000000u, 0xc3200000u, 0x3f800000u}, {0xc2f00000u, 0x00000000u, 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0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x42200000u, 0x00000000u, 0xc2f00000u, 0x3f800000u}, {0x42200000u, 0x00000000u, 0xc2f00000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x42700000u, 0x00000000u, 0xc2f00000u, 0x3f800000u}, {0x42700000u, 0x00000000u, 0xc2f00000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x42a00000u, 0x00000000u, 0xc2f00000u, 0x3f800000u}, {0x42a00000u, 0x00000000u, 0xc2f00000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x42c80000u, 0x00000000u, 0xc2f00000u, 0x3f800000u}, {0x42c80000u, 0x00000000u, 0xc2f00000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x42f00000u, 0x00000000u, 0xc2f00000u, 0x3f800000u}, {0x42f00000u, 0x00000000u, 0xc2f00000u, 0x3f000000u}, 1, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x430c0000u, 0x00000000u, 0xc2f00000u, 0x3f800000u}, {0x430c0000u, 0x00000000u, 0xc2f00000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x43200000u, 0x00000000u, 0xc2f00000u, 0x3f800000u}, {0x43200000u, 0x00000000u, 0xc2f00000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x43340000u, 0x00000000u, 0xc2f00000u, 0x3f800000u}, {0x43340000u, 0x00000000u, 0xc2f00000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc3480000u, 0x00000000u, 0xc2c80000u, 0x3f800000u}, {0xc3480000u, 0x00000000u, 0xc2c80000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc3340000u, 0x00000000u, 0xc2c80000u, 0x3f800000u}, {0xc3340000u, 0x00000000u, 0xc2c80000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc3200000u, 0x00000000u, 0xc2c80000u, 0x3f800000u}, {0xc3200000u, 0x00000000u, 0xc2c80000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc30c0000u, 0x00000000u, 0xc2c80000u, 0x3f800000u}, {0xc30c0000u, 0x00000000u, 0xc2c80000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc2f00000u, 0x00000000u, 0xc2c80000u, 0x3f800000u}, {0xc2f00000u, 0x00000000u, 0xc2c80000u, 0x3f000000u}, 1, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc2c80000u, 0x00000000u, 0xc2c80000u, 0x3f800000u}, {0xc2c80000u, 0x00000000u, 0xc2c80000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc2a00000u, 0x00000000u, 0xc2c80000u, 0x3f800000u}, {0xc2a00000u, 0x00000000u, 0xc2c80000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc2700000u, 0x00000000u, 0xc2c80000u, 0x3f800000u}, {0xc2700000u, 0x00000000u, 0xc2c80000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc2200000u, 0x00000000u, 0xc2c80000u, 0x3f800000u}, {0xc2200000u, 0x00000000u, 0xc2c80000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc1a00000u, 0x00000000u, 0xc2c80000u, 0x3f800000u}, {0xc1a00000u, 0x00000000u, 0xc2c80000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0xc2c80000u, 0x3f800000u}, {0x00000000u, 0x00000000u, 0xc2c80000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x41a00000u, 0x00000000u, 0xc2c80000u, 0x3f800000u}, {0x41a00000u, 0x00000000u, 0xc2c80000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x42200000u, 0x00000000u, 0xc2c80000u, 0x3f800000u}, {0x42200000u, 0x00000000u, 0xc2c80000u, 0x3f000000u}, 1, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x42700000u, 0x00000000u, 0xc2c80000u, 0x3f800000u}, {0x42700000u, 0x00000000u, 0xc2c80000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x42a00000u, 0x00000000u, 0xc2c80000u, 0x3f800000u}, {0x42a00000u, 0x00000000u, 0xc2c80000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x42c80000u, 0x00000000u, 0xc2c80000u, 0x3f800000u}, {0x42c80000u, 0x00000000u, 0xc2c80000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x42f00000u, 0x00000000u, 0xc2c80000u, 0x3f800000u}, {0x42f00000u, 0x00000000u, 0xc2c80000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x430c0000u, 0x00000000u, 0xc2c80000u, 0x3f800000u}, {0x430c0000u, 0x00000000u, 0xc2c80000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x43200000u, 0x00000000u, 0xc2c80000u, 0x3f800000u}, {0x43200000u, 0x00000000u, 0xc2c80000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x43340000u, 0x00000000u, 0xc2c80000u, 0x3f800000u}, {0x43340000u, 0x00000000u, 0xc2c80000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, +}; + +static const RefRegion kGpuSceneS0Regions[] = { + {0u, 4096u, 0u, {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u}, 7u}, + {4096u, 4096u, 1u, {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u}, 8u}, + {8192u, 4096u, 2u, {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u}, 9u}, + {12288u, 4096u, 3u, {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u}, 10u}, + {16384u, 4096u, 4u, {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u}, 11u}, + {20480u, 4096u, 5u, {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u}, 12u}, +}; + +static const uint32_t kGpuSceneS0Args0[] = {0x00000000u, 0x00000003u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000008u, 0x00000000u, 0x00000000u, 0x00001000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00002000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00003000u, 0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x00004000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00005000u}; +static const uint32_t kGpuSceneS0Counts0[] = {0x00000003u, 0x00000008u, 0x00000000u, 0x00000000u, 0x00000001u, 0x00000000u}; +static const uint32_t kGpuSceneS0Drawn0_0[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc3340000u, 0x00000000u, 0xc3340000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc3340000u, 0x00000000u, 0xc3200000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc3340000u, 0x00000000u, 0xc30c0000u, 0x3f800000u}; +static const uint32_t kGpuSceneS0Drawn0_1[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc3480000u, 0x00000000u, 0xc30c0000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc3200000u, 0x00000000u, 0xc30c0000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc3340000u, 0x00000000u, 0xc2f00000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc3200000u, 0x00000000u, 0xc2f00000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc3480000u, 0x00000000u, 0xc2c80000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc3340000u, 0x00000000u, 0xc2c80000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc3200000u, 0x00000000u, 0xc2c80000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc30c0000u, 0x00000000u, 0xc2c80000u, 0x3f800000u}; +static const uint32_t kGpuSceneS0Drawn0_4[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc3480000u, 0x00000000u, 0xc2f00000u, 0x3f800000u}; +static const RefRun kGpuSceneS0Runs0[] = { + {3u, kGpuSceneS0Drawn0_0}, + {8u, kGpuSceneS0Drawn0_1}, + {0u, nullptr}, + {0u, nullptr}, + {1u, kGpuSceneS0Drawn0_4}, + {0u, nullptr}, +}; + +static const uint32_t kGpuSceneS0Args1[] = {0x00000000u, 0x00000002u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000003u, 0x00000000u, 0x00000000u, 0x00001000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00002000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00003000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00004000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00005000u}; +static const uint32_t kGpuSceneS0Counts1[] = {0x00000002u, 0x00000003u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u}; +static const uint32_t kGpuSceneS0Drawn1_0[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc3340000u, 0x00000000u, 0xc2f00000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc3200000u, 0x00000000u, 0xc2f00000u, 0x3f800000u}; +static const uint32_t kGpuSceneS0Drawn1_1[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc3480000u, 0x00000000u, 0xc2c80000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc3340000u, 0x00000000u, 0xc2c80000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc3200000u, 0x00000000u, 0xc2c80000u, 0x3f800000u}; +static const RefRun kGpuSceneS0Runs1[] = { + {2u, kGpuSceneS0Drawn1_0}, + {3u, kGpuSceneS0Drawn1_1}, + {0u, nullptr}, + {0u, nullptr}, + {0u, nullptr}, + {0u, nullptr}, +}; + +static const uint32_t kGpuSceneS0Args2[] = {0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00001000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00002000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00003000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00004000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00005000u}; +static const uint32_t kGpuSceneS0Counts2[] = {0x00000001u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u}; +static const uint32_t kGpuSceneS0Drawn2_0[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc3200000u, 0x00000000u, 0xc2c80000u, 0x3f800000u}; +static const RefRun kGpuSceneS0Runs2[] = { + {1u, kGpuSceneS0Drawn2_0}, + {0u, nullptr}, + {0u, nullptr}, + {0u, nullptr}, + {0u, nullptr}, + {0u, nullptr}, +}; + +static const uint32_t kGpuSceneS0Args3[] = {0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00001000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00002000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00003000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00004000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00005000u}; +static const uint32_t kGpuSceneS0Counts3[] = {0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u}; +static const RefRun kGpuSceneS0Runs3[] = { + {0u, nullptr}, + {0u, nullptr}, + {0u, nullptr}, + {0u, nullptr}, + {0u, nullptr}, + {0u, nullptr}, +}; + +static const uint32_t kGpuSceneS0Args4[] = {0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00001000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00002000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00003000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00004000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00005000u}; +static const uint32_t kGpuSceneS0Counts4[] = {0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u}; +static const RefRun kGpuSceneS0Runs4[] = { + {0u, nullptr}, + {0u, nullptr}, + {0u, nullptr}, + {0u, nullptr}, + {0u, nullptr}, + {0u, nullptr}, +}; + +static const uint32_t kGpuSceneS0Args5[] = {0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00001000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00002000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00003000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00004000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00005000u}; +static const uint32_t kGpuSceneS0Counts5[] = {0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u}; +static const RefRun kGpuSceneS0Runs5[] = { + {0u, nullptr}, + {0u, nullptr}, + {0u, nullptr}, + {0u, nullptr}, + {0u, nullptr}, + {0u, nullptr}, +}; + +static const uint32_t kGpuSceneS0Args6[] = {0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00001000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00002000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00003000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00004000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00005000u}; +static const uint32_t kGpuSceneS0Counts6[] = {0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u}; +static const RefRun kGpuSceneS0Runs6[] = { + {0u, nullptr}, + {0u, nullptr}, + {0u, nullptr}, + {0u, nullptr}, + {0u, nullptr}, + {0u, nullptr}, +}; + +static const uint32_t kGpuSceneS0Args7[] = {0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00001000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00002000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00003000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00004000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00005000u}; +static const uint32_t kGpuSceneS0Counts7[] = {0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u}; +static const RefRun kGpuSceneS0Runs7[] = { + {0u, nullptr}, + {0u, nullptr}, + {0u, nullptr}, + {0u, nullptr}, + {0u, nullptr}, + {0u, nullptr}, +}; + +static const uint32_t kGpuSceneS0Args8[] = {0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00001000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00002000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00003000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00004000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00005000u}; +static const uint32_t kGpuSceneS0Counts8[] = {0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u}; +static const RefRun kGpuSceneS0Runs8[] = { + {0u, nullptr}, + {0u, nullptr}, + {0u, nullptr}, + {0u, nullptr}, + {0u, nullptr}, + {0u, nullptr}, +}; + +static const uint32_t kGpuSceneS0Args9[] = {0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00001000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00002000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00003000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00004000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00005000u}; +static const uint32_t kGpuSceneS0Counts9[] = {0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u}; +static const RefRun kGpuSceneS0Runs9[] = { + {0u, nullptr}, + {0u, nullptr}, + {0u, nullptr}, + {0u, nullptr}, + {0u, nullptr}, + {0u, nullptr}, +}; + +static const RefStep kGpuSceneS0Steps[] = { + {{{0x3f5db3d7u, 0x00000000u, 0x3f000000u, 0x4375e273u, 0xbf5db3d7u, 0x00000000u, 0x3f000000u, 0xc283c4e7u, 0x00000000u, 0x3f5db3d7u, 0x3f000000u, 0x42b40000u, 0x00000000u, 0xbf5db3d7u, 0x3f000000u, 0x42b40000u, 0x00000000u, 0x00000000u, 0xbf800000u, 0x46197000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x4333e666u}, 0xc066800000000000ull, 0x0000000000000000ull, 0xc066800000000000ull}, false, {0}, kGpuSceneS0Args0, kGpuSceneS0Counts0, kGpuSceneS0Runs0, 0x3ff0000000000000ull}, + {{{0x3f5db3d7u, 0x00000000u, 0x3f000000u, 0x4360d288u, 0xbf5db3d7u, 0x00000000u, 0x3f000000u, 0xc295a511u, 0x00000000u, 0x3f5db3d7u, 0x3f000000u, 0x42960000u, 0x00000000u, 0xbf5db3d7u, 0x3f000000u, 0x42960000u, 0x00000000u, 0x00000000u, 0xbf800000u, 0x4619e800u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x4315e666u}, 0xc065a00000000000ull, 0x0000000000000000ull, 0xc062c00000000000ull}, false, {0}, kGpuSceneS0Args1, kGpuSceneS0Counts1, kGpuSceneS0Runs1, 0x3ff0000000000000ull}, + {{{0x3f5db3d7u, 0x00000000u, 0x3f000000u, 0x434bc29eu, 0xbf5db3d7u, 0x00000000u, 0x3f000000u, 0xc2a7853bu, 0x00000000u, 0x3f5db3d7u, 0x3f000000u, 0x42700000u, 0x00000000u, 0xbf5db3d7u, 0x3f000000u, 0x42700000u, 0x00000000u, 0x00000000u, 0xbf800000u, 0x461a6000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x42efcccdu}, 0xc064c00000000000ull, 0x0000000000000000ull, 0xc05e000000000000ull}, false, {0}, kGpuSceneS0Args2, kGpuSceneS0Counts2, kGpuSceneS0Runs2, 0x3ff0000000000000ull}, + {{{0x3f5db3d7u, 0x00000000u, 0x3f000000u, 0x4336b2b3u, 0xbf5db3d7u, 0x00000000u, 0x3f000000u, 0xc2b96565u, 0x00000000u, 0x3f5db3d7u, 0x3f000000u, 0x42340000u, 0x00000000u, 0xbf5db3d7u, 0x3f000000u, 0x42340000u, 0x00000000u, 0x00000000u, 0xbf800000u, 0x461ad800u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x42b3cccdu}, 0xc063e00000000000ull, 0x0000000000000000ull, 0xc056800000000000ull}, false, {0}, kGpuSceneS0Args3, kGpuSceneS0Counts3, kGpuSceneS0Runs3, 0x3ff0000000000000ull}, + {{{0x3f5db3d7u, 0x00000000u, 0x3f000000u, 0x4321a2c8u, 0xbf5db3d7u, 0x00000000u, 0x3f000000u, 0xc2cb4590u, 0x00000000u, 0x3f5db3d7u, 0x3f000000u, 0x41f00000u, 0x00000000u, 0xbf5db3d7u, 0x3f000000u, 0x41f00000u, 0x00000000u, 0x00000000u, 0xbf800000u, 0x461b5000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x426f999au}, 0xc063000000000000ull, 0x0000000000000000ull, 0xc04e000000000000ull}, false, {0}, kGpuSceneS0Args4, kGpuSceneS0Counts4, kGpuSceneS0Runs4, 0x3ff0000000000000ull}, + {{{0x3f5db3d7u, 0x00000000u, 0x3f000000u, 0x430c92ddu, 0xbf5db3d7u, 0x00000000u, 0x3f000000u, 0xc2dd25bau, 0x00000000u, 0x3f5db3d7u, 0x3f000000u, 0x41700000u, 0x00000000u, 0xbf5db3d7u, 0x3f000000u, 0x41700000u, 0x00000000u, 0x00000000u, 0xbf800000u, 0x461bc800u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x41ef3333u}, 0xc062200000000000ull, 0x0000000000000000ull, 0xc03e000000000000ull}, false, {0}, kGpuSceneS0Args5, kGpuSceneS0Counts5, kGpuSceneS0Runs5, 0x3ff0000000000000ull}, + {{{0x3f5db3d7u, 0x00000000u, 0x3f000000u, 0x42ef05e4u, 0xbf5db3d7u, 0x00000000u, 0x3f000000u, 0xc2ef05e4u, 0x00000000u, 0x3f5db3d7u, 0x3f000000u, 0x00000000u, 0x00000000u, 0xbf5db3d7u, 0x3f000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0xbf800000u, 0x461c4000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0xbdcccccdu}, 0xc061400000000000ull, 0x0000000000000000ull, 0x0000000000000000ull}, false, {0}, kGpuSceneS0Args6, kGpuSceneS0Counts6, kGpuSceneS0Runs6, 0x3ff0000000000000ull}, + {{{0x3f5db3d7u, 0x00000000u, 0x3f000000u, 0x42c4e60eu, 0xbf5db3d7u, 0x00000000u, 0x3f000000u, 0xc3007307u, 0x00000000u, 0x3f5db3d7u, 0x3f000000u, 0xc1700000u, 0x00000000u, 0xbf5db3d7u, 0x3f000000u, 0xc1700000u, 0x00000000u, 0x00000000u, 0xbf800000u, 0x461cb800u, 0x00000000u, 0x00000000u, 0x3f800000u, 0xc1f0cccdu}, 0xc060600000000000ull, 0x0000000000000000ull, 0x403e000000000000ull}, false, {0}, kGpuSceneS0Args7, kGpuSceneS0Counts7, kGpuSceneS0Runs7, 0x3ff0000000000000ull}, + {{{0x3f5db3d7u, 0x00000000u, 0x3f000000u, 0x429ac639u, 0xbf5db3d7u, 0x00000000u, 0x3f000000u, 0xc309631cu, 0x00000000u, 0x3f5db3d7u, 0x3f000000u, 0xc1f00000u, 0x00000000u, 0xbf5db3d7u, 0x3f000000u, 0xc1f00000u, 0x00000000u, 0x00000000u, 0xbf800000u, 0x461d3000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0xc2706666u}, 0xc05f000000000000ull, 0x0000000000000000ull, 0x404e000000000000ull}, false, {0}, kGpuSceneS0Args8, kGpuSceneS0Counts8, kGpuSceneS0Runs8, 0x3ff0000000000000ull}, + {{{0x3f5db3d7u, 0x00000000u, 0x3f000000u, 0x42614cc6u, 0xbf5db3d7u, 0x00000000u, 0x3f000000u, 0xc3125331u, 0x00000000u, 0x3f5db3d7u, 0x3f000000u, 0xc2340000u, 0x00000000u, 0xbf5db3d7u, 0x3f000000u, 0xc2340000u, 0x00000000u, 0x00000000u, 0xbf800000u, 0x461da800u, 0x00000000u, 0x00000000u, 0x3f800000u, 0xc2b43333u}, 0xc05d400000000000ull, 0x0000000000000000ull, 0x4056800000000000ull}, false, {0}, kGpuSceneS0Args9, kGpuSceneS0Counts9, kGpuSceneS0Runs9, 0x3ff0000000000000ull}, +}; + +static const uint64_t kGpuSceneS1Dist0[] = {0x0000000000000000ull, 0x403e000000000000ull, 0x4056800000000000ull}; +static const RefLevel kGpuSceneS1Levels0[] = {{0u, 2u}, {2u, 2u}, {4u, 2u}}; +static const uint64_t kGpuSceneS1Dist1[] = {0x0000000000000000ull, 0x4049000000000000ull}; +static const RefLevel kGpuSceneS1Levels1[] = {{6u, 1u}, {7u, 1u}}; +static const RefSlot kGpuSceneS1Slots[] = { + {kGpuSceneS1Dist0, 3, false, 0x0000000000000000ull, kGpuSceneS1Levels0, 3, true}, + {kGpuSceneS1Dist1, 2, true, 0x4059000000000000ull, kGpuSceneS1Levels1, 2, false}, +}; + +static const RefPlacement kGpuSceneS1Placements[] = { + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x41a00000u, 0x3f800000u}, {0x00000000u, 0x00000000u, 0x41a00000u, 0x3f800000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x40a00000u, 0x00000000u, 0x42340000u, 0x3f800000u}, {0x40a00000u, 0x00000000u, 0x42340000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc0a00000u, 0x00000000u, 0x428c0000u, 0x3f800000u}, {0xc0a00000u, 0x00000000u, 0x428c0000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x41000000u, 0x00000000u, 0x42dc0000u, 0x3f800000u}, {0x41000000u, 0x00000000u, 0x42dc0000u, 0x3f800000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x43160000u, 0x3f800000u}, {0x00000000u, 0x00000000u, 0x43160000u, 0x3f000000u}, 0, 0x3fe0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc1000000u, 0x00000000u, 0x435c0000u, 0x3f800000u}, {0xc1000000u, 0x00000000u, 0x435c0000u, 0x3f000000u}, 0, 0x4008000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x40400000u, 0x00000000u, 0x420c0000u, 0x3f800000u}, {0x40400000u, 0x00000000u, 0x420c0000u, 0x3f800000u}, 1, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc0400000u, 0x00000000u, 0x42700000u, 0x3f800000u}, {0xc0400000u, 0x00000000u, 0x42700000u, 0x3f000000u}, 1, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x40c00000u, 0x00000000u, 0x42be0000u, 0x3f800000u}, {0x40c00000u, 0x00000000u, 0x42be0000u, 0x3f000000u}, 1, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x43020000u, 0x3f800000u}, {0x00000000u, 0x00000000u, 0x43020000u, 0x3f800000u}, 1, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x40000000u, 0x00000000u, 0x41400000u, 0x3f800000u}, {0x40000000u, 0x00000000u, 0x41400000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc0000000u, 0x00000000u, 0x425c0000u, 0x3f800000u}, {0xc0000000u, 0x00000000u, 0x425c0000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x40800000u, 0x00000000u, 0x42aa0000u, 0x3f800000u}, {0x40800000u, 0x00000000u, 0x42aa0000u, 0x3f800000u}, 1, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x43960000u, 0x3f800000u}, {0x00000000u, 0x00000000u, 0x43960000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, +}; + +static const RefRegion kGpuSceneS1Regions[] = { + {0u, 2u, 0u, {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u}, 7u}, + {2u, 2u, 1u, {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f000000u, 0x3e800000u, 0x3e000000u, 0x3f800000u}, 8u}, + {4u, 2u, 2u, {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3e800000u, 0x3f800000u}, 9u}, + {6u, 2u, 3u, {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x3e800000u, 0x3ec00000u, 0x3f800000u}, 10u}, + {8u, 2u, 4u, {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f000000u, 0x00000000u, 0x3f000000u, 0x3f800000u}, 11u}, + {10u, 2u, 5u, {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f800000u, 0x3e800000u, 0x3f200000u, 0x3f800000u}, 12u}, + {12u, 1u, 6u, {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f400000u, 0x3f800000u}, 13u}, + {13u, 1u, 7u, {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f000000u, 0x3e800000u, 0x3f600000u, 0x3f800000u}, 14u}, +}; + +static const uint32_t kGpuSceneS1Args0[] = {0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000000u, 0x00000004u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000000u, 0x00000006u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000000u, 0x00000008u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000000u, 0x0000000au, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x0000000cu, 0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x0000000du}; +static const uint32_t kGpuSceneS1Counts0[] = {0x00000000u, 0x00000000u, 0x00000002u, 0x00000002u, 0x00000002u, 0x00000002u, 0x00000000u, 0x00000001u}; +static const uint32_t kGpuSceneS1Drawn0_2[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x41a20000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x40c00000u, 0x00000000u, 0x42350000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn0_3[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x3e800000u, 0x41a30000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x40a00000u, 0x3e800000u, 0x42358000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn0_4[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc0900000u, 0x00000000u, 0x428d0000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x41080000u, 0x00000000u, 0x42dd0000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn0_5[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc0800000u, 0x3e800000u, 0x428d4000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x41100000u, 0x3e800000u, 0x42dd4000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn0_7[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x40600000u, 0x3e800000u, 0x420f8000u, 0x3f800000u}; +static const RefRun kGpuSceneS1Runs0[] = { + {0u, nullptr}, + {0u, nullptr}, + {2u, kGpuSceneS1Drawn0_2}, + {2u, kGpuSceneS1Drawn0_3}, + {2u, kGpuSceneS1Drawn0_4}, + {2u, kGpuSceneS1Drawn0_5}, + {0u, nullptr}, + {1u, kGpuSceneS1Drawn0_7}, +}; + +static const uint32_t kGpuSceneS1Args1[] = {0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000000u, 0x00000004u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000000u, 0x00000006u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000000u, 0x00000008u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000000u, 0x0000000au, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x0000000cu, 0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x0000000du}; +static const uint32_t kGpuSceneS1Counts1[] = {0x00000001u, 0x00000001u, 0x00000002u, 0x00000002u, 0x00000002u, 0x00000002u, 0x00000000u, 0x00000001u}; +static const uint32_t kGpuSceneS1Drawn1_0[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x40000000u, 0x00000000u, 0x41400000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn1_1[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x40200000u, 0x3e800000u, 0x41420000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn1_2[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x41a20000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x40c00000u, 0x00000000u, 0x42350000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn1_3[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x3e800000u, 0x41a30000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x40a00000u, 0x3e800000u, 0x42358000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn1_4[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x41080000u, 0x00000000u, 0x42dd0000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f000000u, 0x00000000u, 0x43168000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn1_5[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x41100000u, 0x3e800000u, 0x42dd4000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f800000u, 0x3e800000u, 0x4316a000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn1_7[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x40600000u, 0x3e800000u, 0x420f8000u, 0x3f800000u}; +static const RefRun kGpuSceneS1Runs1[] = { + {1u, kGpuSceneS1Drawn1_0}, + {1u, kGpuSceneS1Drawn1_1}, + {2u, kGpuSceneS1Drawn1_2}, + {2u, kGpuSceneS1Drawn1_3}, + {2u, kGpuSceneS1Drawn1_4}, + {2u, kGpuSceneS1Drawn1_5}, + {0u, nullptr}, + {1u, kGpuSceneS1Drawn1_7}, +}; + +static const uint32_t kGpuSceneS1Args2[] = {0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000000u, 0x00000004u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000000u, 0x00000006u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000000u, 0x00000008u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000000u, 0x0000000au, 0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x0000000cu, 0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x0000000du}; +static const uint32_t kGpuSceneS1Counts2[] = {0x00000001u, 0x00000001u, 0x00000002u, 0x00000002u, 0x00000002u, 0x00000002u, 0x00000001u, 0x00000001u}; +static const uint32_t kGpuSceneS1Drawn2_0[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x41a00000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn2_1[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f000000u, 0x3e800000u, 0x41a10000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn2_2[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x40c00000u, 0x00000000u, 0x42350000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc0800000u, 0x00000000u, 0x428c8000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn2_3[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x40a00000u, 0x3e800000u, 0x42358000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc0a00000u, 0x3e800000u, 0x428cc000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn2_4[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x41080000u, 0x00000000u, 0x42dd0000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f000000u, 0x00000000u, 0x43168000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn2_5[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x41100000u, 0x3e800000u, 0x42dd4000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f800000u, 0x3e800000u, 0x4316a000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn2_6[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x40400000u, 0x00000000u, 0x420f0000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn2_7[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc0200000u, 0x3e800000u, 0x42738000u, 0x3f800000u}; +static const RefRun kGpuSceneS1Runs2[] = { + {1u, kGpuSceneS1Drawn2_0}, + {1u, kGpuSceneS1Drawn2_1}, + {2u, kGpuSceneS1Drawn2_2}, + {2u, kGpuSceneS1Drawn2_3}, + {2u, kGpuSceneS1Drawn2_4}, + {2u, kGpuSceneS1Drawn2_5}, + {1u, kGpuSceneS1Drawn2_6}, + {1u, kGpuSceneS1Drawn2_7}, +}; + +static const uint32_t kGpuSceneS1Args3[] = {0x00000000u, 0x00000002u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000000u, 0x00000004u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000000u, 0x00000006u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000000u, 0x00000008u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000000u, 0x0000000au, 0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x0000000cu, 0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x0000000du}; +static const uint32_t kGpuSceneS1Counts3[] = {0x00000002u, 0x00000002u, 0x00000002u, 0x00000002u, 0x00000002u, 0x00000002u, 0x00000001u, 0x00000001u}; +static const uint32_t kGpuSceneS1Drawn3_0[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x40a00000u, 0x00000000u, 0x42340000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc0000000u, 0x00000000u, 0x425c0000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn3_1[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x40b00000u, 0x3e800000u, 0x42348000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xbfc00000u, 0x3e800000u, 0x425c8000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn3_2[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc0800000u, 0x00000000u, 0x428c8000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x41100000u, 0x00000000u, 0x42dc8000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn3_3[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc0a00000u, 0x3e800000u, 0x428cc000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x41000000u, 0x3e800000u, 0x42dcc000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn3_4[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f000000u, 0x00000000u, 0x43168000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f000000u, 0x00000000u, 0x43964000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn3_5[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f800000u, 0x3e800000u, 0x4316a000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f800000u, 0x3e800000u, 0x43965000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn3_6[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc0400000u, 0x00000000u, 0x42730000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn3_7[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x40d00000u, 0x3e800000u, 0x42bfc000u, 0x3f800000u}; +static const RefRun kGpuSceneS1Runs3[] = { + {2u, kGpuSceneS1Drawn3_0}, + {2u, kGpuSceneS1Drawn3_1}, + {2u, kGpuSceneS1Drawn3_2}, + {2u, kGpuSceneS1Drawn3_3}, + {2u, kGpuSceneS1Drawn3_4}, + {2u, kGpuSceneS1Drawn3_5}, + {1u, kGpuSceneS1Drawn3_6}, + {1u, kGpuSceneS1Drawn3_7}, +}; + +static const uint32_t kGpuSceneS1Args4[] = {0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000000u, 0x00000004u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000000u, 0x00000006u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000000u, 0x00000008u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000000u, 0x0000000au, 0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x0000000cu, 0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x0000000du}; +static const uint32_t kGpuSceneS1Counts4[] = {0x00000001u, 0x00000001u, 0x00000002u, 0x00000002u, 0x00000002u, 0x00000002u, 0x00000001u, 0x00000001u}; +static const uint32_t kGpuSceneS1Drawn4_0[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc0a00000u, 0x00000000u, 0x428c0000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn4_1[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc0900000u, 0x3e800000u, 0x428c4000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn4_2[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x41100000u, 0x00000000u, 0x42dc8000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc0e00000u, 0x00000000u, 0x435c4000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn4_3[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x41000000u, 0x3e800000u, 0x42dcc000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc1000000u, 0x3e800000u, 0x435c6000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn4_4[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f000000u, 0x00000000u, 0x43168000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f000000u, 0x00000000u, 0x43964000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn4_5[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f800000u, 0x3e800000u, 0x4316a000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f800000u, 0x3e800000u, 0x43965000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn4_6[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x40c00000u, 0x00000000u, 0x42bf8000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn4_7[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f000000u, 0x3e800000u, 0x4302e000u, 0x3f800000u}; +static const RefRun kGpuSceneS1Runs4[] = { + {1u, kGpuSceneS1Drawn4_0}, + {1u, kGpuSceneS1Drawn4_1}, + {2u, kGpuSceneS1Drawn4_2}, + {2u, kGpuSceneS1Drawn4_3}, + {2u, kGpuSceneS1Drawn4_4}, + {2u, kGpuSceneS1Drawn4_5}, + {1u, kGpuSceneS1Drawn4_6}, + {1u, kGpuSceneS1Drawn4_7}, +}; + +static const uint32_t kGpuSceneS1Args5[] = {0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x00000004u, 0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x00000006u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000000u, 0x00000008u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000000u, 0x0000000au, 0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x0000000cu, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x0000000du}; +static const uint32_t kGpuSceneS1Counts5[] = {0x00000001u, 0x00000001u, 0x00000001u, 0x00000001u, 0x00000002u, 0x00000002u, 0x00000001u, 0x00000000u}; +static const uint32_t kGpuSceneS1Drawn5_0[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x41000000u, 0x00000000u, 0x42dc0000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn5_1[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x41080000u, 0x3e800000u, 0x42dc4000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn5_2[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc0e00000u, 0x00000000u, 0x435c4000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn5_3[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc1000000u, 0x3e800000u, 0x435c6000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn5_4[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f000000u, 0x00000000u, 0x43168000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f000000u, 0x00000000u, 0x43964000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn5_5[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f800000u, 0x3e800000u, 0x4316a000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f800000u, 0x3e800000u, 0x43965000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn5_6[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x40c00000u, 0x00000000u, 0x42bf8000u, 0x3f800000u}; +static const RefRun kGpuSceneS1Runs5[] = { + {1u, kGpuSceneS1Drawn5_0}, + {1u, kGpuSceneS1Drawn5_1}, + {1u, kGpuSceneS1Drawn5_2}, + {1u, kGpuSceneS1Drawn5_3}, + {2u, kGpuSceneS1Drawn5_4}, + {2u, kGpuSceneS1Drawn5_5}, + {1u, kGpuSceneS1Drawn5_6}, + {0u, nullptr}, +}; + +static const uint32_t kGpuSceneS1Args6[] = {0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000000u, 0x00000004u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000000u, 0x00000006u, 0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x00000008u, 0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x0000000au, 0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x0000000cu, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x0000000du}; +static const uint32_t kGpuSceneS1Counts6[] = {0x00000000u, 0x00000000u, 0x00000002u, 0x00000002u, 0x00000001u, 0x00000001u, 0x00000001u, 0x00000000u}; +static const uint32_t kGpuSceneS1Drawn6_2[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x43164000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc0e00000u, 0x00000000u, 0x435c4000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn6_3[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x3e800000u, 0x43166000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc1000000u, 0x3e800000u, 0x435c6000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn6_4[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f000000u, 0x00000000u, 0x43964000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn6_5[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f800000u, 0x3e800000u, 0x43965000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn6_6[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x4302c000u, 0x3f800000u}; +static const RefRun kGpuSceneS1Runs6[] = { + {0u, nullptr}, + {0u, nullptr}, + {2u, kGpuSceneS1Drawn6_2}, + {2u, kGpuSceneS1Drawn6_3}, + {1u, kGpuSceneS1Drawn6_4}, + {1u, kGpuSceneS1Drawn6_5}, + {1u, kGpuSceneS1Drawn6_6}, + {0u, nullptr}, +}; + +static const uint32_t kGpuSceneS1Args7[] = {0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x00000004u, 0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x00000006u, 0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x00000008u, 0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x0000000au, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x0000000cu, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x0000000du}; +static const uint32_t kGpuSceneS1Counts7[] = {0x00000001u, 0x00000001u, 0x00000001u, 0x00000001u, 0x00000001u, 0x00000001u, 0x00000000u, 0x00000000u}; +static const uint32_t kGpuSceneS1Drawn7_0[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x43160000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn7_1[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f000000u, 0x3e800000u, 0x43162000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn7_2[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc0e00000u, 0x00000000u, 0x435c4000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn7_3[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc1000000u, 0x3e800000u, 0x435c6000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn7_4[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f000000u, 0x00000000u, 0x43964000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn7_5[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f800000u, 0x3e800000u, 0x43965000u, 0x3f800000u}; +static const RefRun kGpuSceneS1Runs7[] = { + {1u, kGpuSceneS1Drawn7_0}, + {1u, kGpuSceneS1Drawn7_1}, + {1u, kGpuSceneS1Drawn7_2}, + {1u, kGpuSceneS1Drawn7_3}, + {1u, kGpuSceneS1Drawn7_4}, + {1u, kGpuSceneS1Drawn7_5}, + {0u, nullptr}, + {0u, nullptr}, +}; + +static const uint32_t kGpuSceneS1Args8[] = {0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x00000004u, 0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x00000006u, 0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x00000008u, 0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x0000000au, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x0000000cu, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x0000000du}; +static const uint32_t kGpuSceneS1Counts8[] = {0x00000000u, 0x00000000u, 0x00000001u, 0x00000001u, 0x00000001u, 0x00000001u, 0x00000000u, 0x00000000u}; +static const uint32_t kGpuSceneS1Drawn8_2[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc0e00000u, 0x00000000u, 0x435c4000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn8_3[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc1000000u, 0x3e800000u, 0x435c6000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn8_4[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f000000u, 0x00000000u, 0x43964000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn8_5[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f800000u, 0x3e800000u, 0x43965000u, 0x3f800000u}; +static const RefRun kGpuSceneS1Runs8[] = { + {0u, nullptr}, + {0u, nullptr}, + {1u, kGpuSceneS1Drawn8_2}, + {1u, kGpuSceneS1Drawn8_3}, + {1u, kGpuSceneS1Drawn8_4}, + {1u, kGpuSceneS1Drawn8_5}, + {0u, nullptr}, + {0u, nullptr}, +}; + +static const uint32_t kGpuSceneS1Args9[] = {0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x00000004u, 0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x00000006u, 0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x00000008u, 0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x0000000au, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x0000000cu, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x0000000du}; +static const uint32_t kGpuSceneS1Counts9[] = {0x00000000u, 0x00000000u, 0x00000001u, 0x00000001u, 0x00000001u, 0x00000001u, 0x00000000u, 0x00000000u}; +static const uint32_t kGpuSceneS1Drawn9_2[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc0e00000u, 0x00000000u, 0x435c4000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn9_3[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc1000000u, 0x3e800000u, 0x435c6000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn9_4[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f000000u, 0x00000000u, 0x43964000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn9_5[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f800000u, 0x3e800000u, 0x43965000u, 0x3f800000u}; +static const RefRun kGpuSceneS1Runs9[] = { + {0u, nullptr}, + {0u, nullptr}, + {1u, kGpuSceneS1Drawn9_2}, + {1u, kGpuSceneS1Drawn9_3}, + {1u, kGpuSceneS1Drawn9_4}, + {1u, kGpuSceneS1Drawn9_5}, + {0u, nullptr}, + {0u, nullptr}, +}; + +static const uint32_t kGpuSceneS1Args10[] = {0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x00000004u, 0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x00000006u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000008u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x0000000au, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x0000000cu, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x0000000du}; +static const uint32_t kGpuSceneS1Counts10[] = {0x00000000u, 0x00000000u, 0x00000001u, 0x00000001u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u}; +static const uint32_t kGpuSceneS1Drawn10_2[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x43962000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn10_3[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x3e800000u, 0x43963000u, 0x3f800000u}; +static const RefRun kGpuSceneS1Runs10[] = { + {0u, nullptr}, + {0u, nullptr}, + {1u, kGpuSceneS1Drawn10_2}, + {1u, kGpuSceneS1Drawn10_3}, + {0u, nullptr}, + {0u, nullptr}, + {0u, nullptr}, + {0u, nullptr}, +}; + +static const uint32_t kGpuSceneS1Args11[] = {0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x00000004u, 0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x00000006u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000008u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x0000000au, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x0000000cu, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x0000000du}; +static const uint32_t kGpuSceneS1Counts11[] = {0x00000000u, 0x00000000u, 0x00000001u, 0x00000001u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u}; +static const uint32_t kGpuSceneS1Drawn11_2[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x43962000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn11_3[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x3e800000u, 0x43963000u, 0x3f800000u}; +static const RefRun kGpuSceneS1Runs11[] = { + {0u, nullptr}, + {0u, nullptr}, + {1u, kGpuSceneS1Drawn11_2}, + {1u, kGpuSceneS1Drawn11_3}, + {0u, nullptr}, + {0u, nullptr}, + {0u, nullptr}, + {0u, nullptr}, +}; + +static const uint32_t kGpuSceneS1Args12[] = {0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x00000004u, 0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x00000006u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000008u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x0000000au, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x0000000cu, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x0000000du}; +static const uint32_t kGpuSceneS1Counts12[] = {0x00000000u, 0x00000000u, 0x00000001u, 0x00000001u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u}; +static const uint32_t kGpuSceneS1Drawn12_2[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x43962000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn12_3[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x3e800000u, 0x43963000u, 0x3f800000u}; +static const RefRun kGpuSceneS1Runs12[] = { + {0u, nullptr}, + {0u, nullptr}, + {1u, kGpuSceneS1Drawn12_2}, + {1u, kGpuSceneS1Drawn12_3}, + {0u, nullptr}, + {0u, nullptr}, + {0u, nullptr}, + {0u, nullptr}, +}; + +static const uint32_t kGpuSceneS1Args13[] = {0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000004u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000006u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000008u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x0000000au, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x0000000cu, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x0000000du}; +static const uint32_t kGpuSceneS1Counts13[] = {0x00000001u, 0x00000001u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u}; +static const uint32_t kGpuSceneS1Drawn13_0[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x43960000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn13_1[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f000000u, 0x3e800000u, 0x43961000u, 0x3f800000u}; +static const RefRun kGpuSceneS1Runs13[] = { + {1u, kGpuSceneS1Drawn13_0}, + {1u, kGpuSceneS1Drawn13_1}, + {0u, nullptr}, + {0u, nullptr}, + {0u, nullptr}, + {0u, nullptr}, + {0u, nullptr}, + {0u, nullptr}, +}; + +static const uint32_t kGpuSceneS1Args14[] = {0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x00000004u, 0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x00000006u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000008u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x0000000au, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x0000000cu, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x0000000du}; +static const uint32_t kGpuSceneS1Counts14[] = {0x00000000u, 0x00000000u, 0x00000001u, 0x00000001u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u}; +static const uint32_t kGpuSceneS1Drawn14_2[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x43962000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn14_3[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x3e800000u, 0x43963000u, 0x3f800000u}; +static const RefRun kGpuSceneS1Runs14[] = { + {0u, nullptr}, + {0u, nullptr}, + {1u, kGpuSceneS1Drawn14_2}, + {1u, kGpuSceneS1Drawn14_3}, + {0u, nullptr}, + {0u, nullptr}, + {0u, nullptr}, + {0u, nullptr}, +}; + +static const uint32_t kGpuSceneS1Args15[] = {0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x00000004u, 0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x00000006u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000008u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x0000000au, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x0000000cu, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x0000000du}; +static const uint32_t kGpuSceneS1Counts15[] = {0x00000000u, 0x00000000u, 0x00000001u, 0x00000001u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u}; +static const uint32_t kGpuSceneS1Drawn15_2[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x43962000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn15_3[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x3e800000u, 0x43963000u, 0x3f800000u}; +static const RefRun kGpuSceneS1Runs15[] = { + {0u, nullptr}, + {0u, nullptr}, + {1u, kGpuSceneS1Drawn15_2}, + {1u, kGpuSceneS1Drawn15_3}, + {0u, nullptr}, + {0u, nullptr}, + {0u, nullptr}, + {0u, nullptr}, +}; + +static const uint32_t kGpuSceneS1Args16[] = {0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000000u, 0x00000004u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000000u, 0x00000006u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000000u, 0x00000008u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000000u, 0x0000000au, 0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x0000000cu, 0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x0000000du}; +static const uint32_t kGpuSceneS1Counts16[] = {0x00000001u, 0x00000001u, 0x00000002u, 0x00000002u, 0x00000002u, 0x00000002u, 0x00000001u, 0x00000001u}; +static const uint32_t kGpuSceneS1Drawn16_0[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x41a00000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn16_1[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f000000u, 0x3e800000u, 0x41a10000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn16_2[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x40c00000u, 0x00000000u, 0x42350000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xbf800000u, 0x00000000u, 0x425d0000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn16_3[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x40a00000u, 0x3e800000u, 0x42358000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc0000000u, 0x3e800000u, 0x425d8000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn16_4[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc0900000u, 0x00000000u, 0x428d0000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x41080000u, 0x00000000u, 0x42dd0000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn16_5[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc0800000u, 0x3e800000u, 0x428d4000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x41100000u, 0x3e800000u, 0x42dd4000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn16_6[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x40400000u, 0x00000000u, 0x420f0000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn16_7[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc0200000u, 0x3e800000u, 0x42738000u, 0x3f800000u}; +static const RefRun kGpuSceneS1Runs16[] = { + {1u, kGpuSceneS1Drawn16_0}, + {1u, kGpuSceneS1Drawn16_1}, + {2u, kGpuSceneS1Drawn16_2}, + {2u, kGpuSceneS1Drawn16_3}, + {2u, kGpuSceneS1Drawn16_4}, + {2u, kGpuSceneS1Drawn16_5}, + {1u, kGpuSceneS1Drawn16_6}, + {1u, kGpuSceneS1Drawn16_7}, +}; + +static const uint32_t kGpuSceneS1Args17[] = {0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000000u, 0x00000004u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000000u, 0x00000006u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000000u, 0x00000008u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000000u, 0x0000000au, 0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x0000000cu, 0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x0000000du}; +static const uint32_t kGpuSceneS1Counts17[] = {0x00000001u, 0x00000001u, 0x00000002u, 0x00000002u, 0x00000002u, 0x00000002u, 0x00000001u, 0x00000001u}; +static const uint32_t kGpuSceneS1Drawn17_0[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x40a00000u, 0x00000000u, 0x42340000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn17_1[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x40b00000u, 0x3e800000u, 0x42348000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn17_2[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc0800000u, 0x00000000u, 0x428c8000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xbf800000u, 0x00000000u, 0x425d0000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn17_3[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc0a00000u, 0x3e800000u, 0x428cc000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc0000000u, 0x3e800000u, 0x425d8000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn17_4[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x41080000u, 0x00000000u, 0x42dd0000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f000000u, 0x00000000u, 0x43168000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn17_5[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x41100000u, 0x3e800000u, 0x42dd4000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f800000u, 0x3e800000u, 0x4316a000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn17_6[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc0400000u, 0x00000000u, 0x42730000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn17_7[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x40d00000u, 0x3e800000u, 0x42bfc000u, 0x3f800000u}; +static const RefRun kGpuSceneS1Runs17[] = { + {1u, kGpuSceneS1Drawn17_0}, + {1u, kGpuSceneS1Drawn17_1}, + {2u, kGpuSceneS1Drawn17_2}, + {2u, kGpuSceneS1Drawn17_3}, + {2u, kGpuSceneS1Drawn17_4}, + {2u, kGpuSceneS1Drawn17_5}, + {1u, kGpuSceneS1Drawn17_6}, + {1u, kGpuSceneS1Drawn17_7}, +}; + +static const uint32_t kGpuSceneS1Args18[] = {0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x00000004u, 0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x00000006u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000000u, 0x00000008u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000000u, 0x0000000au, 0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x0000000cu, 0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x0000000du}; +static const uint32_t kGpuSceneS1Counts18[] = {0x00000001u, 0x00000001u, 0x00000001u, 0x00000001u, 0x00000002u, 0x00000002u, 0x00000001u, 0x00000001u}; +static const uint32_t kGpuSceneS1Drawn18_0[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc0a00000u, 0x00000000u, 0x428c0000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn18_1[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc0900000u, 0x3e800000u, 0x428c4000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn18_2[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x41100000u, 0x00000000u, 0x42dc8000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn18_3[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x41000000u, 0x3e800000u, 0x42dcc000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn18_4[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f000000u, 0x00000000u, 0x43168000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc0f00000u, 0x00000000u, 0x435c8000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn18_5[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f800000u, 0x3e800000u, 0x4316a000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc0e00000u, 0x3e800000u, 0x435ca000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn18_6[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x40800000u, 0x00000000u, 0x42ab8000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn18_7[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x40d00000u, 0x3e800000u, 0x42bfc000u, 0x3f800000u}; +static const RefRun kGpuSceneS1Runs18[] = { + {1u, kGpuSceneS1Drawn18_0}, + {1u, kGpuSceneS1Drawn18_1}, + {1u, kGpuSceneS1Drawn18_2}, + {1u, kGpuSceneS1Drawn18_3}, + {2u, kGpuSceneS1Drawn18_4}, + {2u, kGpuSceneS1Drawn18_5}, + {1u, kGpuSceneS1Drawn18_6}, + {1u, kGpuSceneS1Drawn18_7}, +}; + +static const uint32_t kGpuSceneS1Args19[] = {0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000000u, 0x00000004u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000000u, 0x00000006u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000000u, 0x00000008u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000000u, 0x0000000au, 0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x0000000cu, 0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x0000000du}; +static const uint32_t kGpuSceneS1Counts19[] = {0x00000000u, 0x00000000u, 0x00000002u, 0x00000002u, 0x00000002u, 0x00000002u, 0x00000001u, 0x00000001u}; +static const uint32_t kGpuSceneS1Drawn19_2[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x41100000u, 0x00000000u, 0x42dc8000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc0e00000u, 0x00000000u, 0x435c4000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn19_3[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x41000000u, 0x3e800000u, 0x42dcc000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc1000000u, 0x3e800000u, 0x435c6000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn19_4[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f000000u, 0x00000000u, 0x43168000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f000000u, 0x00000000u, 0x43964000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn19_5[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f800000u, 0x3e800000u, 0x4316a000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f800000u, 0x3e800000u, 0x43965000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn19_6[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x40c00000u, 0x00000000u, 0x42bf8000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn19_7[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f000000u, 0x3e800000u, 0x4302e000u, 0x3f800000u}; +static const RefRun kGpuSceneS1Runs19[] = { + {0u, nullptr}, + {0u, nullptr}, + {2u, kGpuSceneS1Drawn19_2}, + {2u, kGpuSceneS1Drawn19_3}, + {2u, kGpuSceneS1Drawn19_4}, + {2u, kGpuSceneS1Drawn19_5}, + {1u, kGpuSceneS1Drawn19_6}, + {1u, kGpuSceneS1Drawn19_7}, +}; + +static const uint32_t kGpuSceneS1Args20[] = {0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000000u, 0x00000004u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000000u, 0x00000006u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000000u, 0x00000008u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000000u, 0x0000000au, 0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x0000000cu, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x0000000du}; +static const uint32_t kGpuSceneS1Counts20[] = {0x00000000u, 0x00000000u, 0x00000002u, 0x00000002u, 0x00000002u, 0x00000002u, 0x00000001u, 0x00000000u}; +static const uint32_t kGpuSceneS1Drawn20_2[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x41100000u, 0x00000000u, 0x42dc8000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc0e00000u, 0x00000000u, 0x435c4000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn20_3[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x41000000u, 0x3e800000u, 0x42dcc000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc1000000u, 0x3e800000u, 0x435c6000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn20_4[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f000000u, 0x00000000u, 0x43168000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f000000u, 0x00000000u, 0x43964000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn20_5[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f800000u, 0x3e800000u, 0x4316a000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f800000u, 0x3e800000u, 0x43965000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn20_6[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x40c00000u, 0x00000000u, 0x42bf8000u, 0x3f800000u}; +static const RefRun kGpuSceneS1Runs20[] = { + {0u, nullptr}, + {0u, nullptr}, + {2u, kGpuSceneS1Drawn20_2}, + {2u, kGpuSceneS1Drawn20_3}, + {2u, kGpuSceneS1Drawn20_4}, + {2u, kGpuSceneS1Drawn20_5}, + {1u, kGpuSceneS1Drawn20_6}, + {0u, nullptr}, +}; + +static const uint32_t kGpuSceneS1Args21[] = {0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000000u, 0x00000004u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000000u, 0x00000006u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000000u, 0x00000008u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000000u, 0x0000000au, 0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x0000000cu, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x0000000du}; +static const uint32_t kGpuSceneS1Counts21[] = {0x00000000u, 0x00000000u, 0x00000002u, 0x00000002u, 0x00000002u, 0x00000002u, 0x00000001u, 0x00000000u}; +static const uint32_t kGpuSceneS1Drawn21_2[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x41100000u, 0x00000000u, 0x42dc8000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc0e00000u, 0x00000000u, 0x435c4000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn21_3[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x41000000u, 0x3e800000u, 0x42dcc000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc1000000u, 0x3e800000u, 0x435c6000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn21_4[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f000000u, 0x00000000u, 0x43168000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f000000u, 0x00000000u, 0x43964000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn21_5[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f800000u, 0x3e800000u, 0x4316a000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f800000u, 0x3e800000u, 0x43965000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn21_6[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x40c00000u, 0x00000000u, 0x42bf8000u, 0x3f800000u}; +static const RefRun kGpuSceneS1Runs21[] = { + {0u, nullptr}, + {0u, nullptr}, + {2u, kGpuSceneS1Drawn21_2}, + {2u, kGpuSceneS1Drawn21_3}, + {2u, kGpuSceneS1Drawn21_4}, + {2u, kGpuSceneS1Drawn21_5}, + {1u, kGpuSceneS1Drawn21_6}, + {0u, nullptr}, +}; + +static const uint32_t kGpuSceneS1Args22[] = {0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000002u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000004u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000006u, 0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x00000008u, 0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x0000000au, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x0000000cu, 0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x0000000du}; +static const uint32_t kGpuSceneS1Counts22[] = {0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000001u, 0x00000001u, 0x00000000u, 0x00000001u}; +static const uint32_t kGpuSceneS1Drawn22_4[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x41080000u, 0x00000000u, 0x42dd0000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn22_5[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x41100000u, 0x3e800000u, 0x42dd4000u, 0x3f800000u}; +static const uint32_t kGpuSceneS1Drawn22_7[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f000000u, 0x3e800000u, 0x4302e000u, 0x3f800000u}; +static const RefRun kGpuSceneS1Runs22[] = { + {0u, nullptr}, + {0u, nullptr}, + {0u, nullptr}, + {0u, nullptr}, + {1u, kGpuSceneS1Drawn22_4}, + {1u, kGpuSceneS1Drawn22_5}, + {0u, nullptr}, + {1u, kGpuSceneS1Drawn22_7}, +}; + +static const RefStep kGpuSceneS1Steps[] = { + {{{0x3f5db3d7u, 0x00000000u, 0x3f000000u, 0x41a00000u, 0xbf5db3d7u, 0x00000000u, 0x3f000000u, 0x41a00000u, 0x00000000u, 0x3f5db3d7u, 0x3f000000u, 0x41a00000u, 0x00000000u, 0xbf5db3d7u, 0x3f000000u, 0x41a00000u, 0x00000000u, 0x00000000u, 0xbf800000u, 0x461ba000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x421f999au}, 0x0000000000000000ull, 0x0000000000000000ull, 0xc044000000000000ull}, false, {0}, kGpuSceneS1Args0, kGpuSceneS1Counts0, kGpuSceneS1Runs0, 0x3ff0000000000000ull}, + {{{0x3f5db3d7u, 0x00000000u, 0x3f000000u, 0x40f00000u, 0xbf5db3d7u, 0x00000000u, 0x3f000000u, 0x40f00000u, 0x00000000u, 0x3f5db3d7u, 0x3f000000u, 0x40f00000u, 0x00000000u, 0xbf5db3d7u, 0x3f000000u, 0x40f00000u, 0x00000000u, 0x00000000u, 0xbf800000u, 0x461c0400u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x416e6666u}, 0x0000000000000000ull, 0x0000000000000000ull, 0xc02e000000000000ull}, false, {0}, kGpuSceneS1Args1, kGpuSceneS1Counts1, kGpuSceneS1Runs1, 0x3ff0000000000000ull}, + {{{0x3f5db3d7u, 0x00000000u, 0x3f000000u, 0xc0a00000u, 0xbf5db3d7u, 0x00000000u, 0x3f000000u, 0xc0a00000u, 0x00000000u, 0x3f5db3d7u, 0x3f000000u, 0xc0a00000u, 0x00000000u, 0xbf5db3d7u, 0x3f000000u, 0xc0a00000u, 0x00000000u, 0x00000000u, 0xbf800000u, 0x461c6800u, 0x00000000u, 0x00000000u, 0x3f800000u, 0xc121999au}, 0x0000000000000000ull, 0x0000000000000000ull, 0x4024000000000000ull}, false, {0}, kGpuSceneS1Args2, kGpuSceneS1Counts2, kGpuSceneS1Runs2, 0x3ff0000000000000ull}, + {{{0x3f5db3d7u, 0x00000000u, 0x3f000000u, 0xc18c0000u, 0xbf5db3d7u, 0x00000000u, 0x3f000000u, 0xc18c0000u, 0x00000000u, 0x3f5db3d7u, 0x3f000000u, 0xc18c0000u, 0x00000000u, 0xbf5db3d7u, 0x3f000000u, 0xc18c0000u, 0x00000000u, 0x00000000u, 0xbf800000u, 0x461ccc00u, 0x00000000u, 0x00000000u, 0x3f800000u, 0xc20c6666u}, 0x0000000000000000ull, 0x0000000000000000ull, 0x4041800000000000ull}, false, {0}, kGpuSceneS1Args3, kGpuSceneS1Counts3, kGpuSceneS1Runs3, 0x3ff0000000000000ull}, + {{{0x3f5db3d7u, 0x00000000u, 0x3f000000u, 0xc1f00000u, 0xbf5db3d7u, 0x00000000u, 0x3f000000u, 0xc1f00000u, 0x00000000u, 0x3f5db3d7u, 0x3f000000u, 0xc1f00000u, 0x00000000u, 0xbf5db3d7u, 0x3f000000u, 0xc1f00000u, 0x00000000u, 0x00000000u, 0xbf800000u, 0x461d3000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0xc2706666u}, 0x0000000000000000ull, 0x0000000000000000ull, 0x404e000000000000ull}, false, {0}, kGpuSceneS1Args4, kGpuSceneS1Counts4, kGpuSceneS1Runs4, 0x3ff0000000000000ull}, + {{{0x3f5db3d7u, 0x00000000u, 0x3f000000u, 0xc22a0000u, 0xbf5db3d7u, 0x00000000u, 0x3f000000u, 0xc22a0000u, 0x00000000u, 0x3f5db3d7u, 0x3f000000u, 0xc22a0000u, 0x00000000u, 0xbf5db3d7u, 0x3f000000u, 0xc22a0000u, 0x00000000u, 0x00000000u, 0xbf800000u, 0x461d9400u, 0x00000000u, 0x00000000u, 0x3f800000u, 0xc2aa3333u}, 0x0000000000000000ull, 0x0000000000000000ull, 0x4055400000000000ull}, false, {0}, kGpuSceneS1Args5, kGpuSceneS1Counts5, kGpuSceneS1Runs5, 0x3ff0000000000000ull}, + {{{0x3f5db3d7u, 0x00000000u, 0x3f000000u, 0xc25c0000u, 0xbf5db3d7u, 0x00000000u, 0x3f000000u, 0xc25c0000u, 0x00000000u, 0x3f5db3d7u, 0x3f000000u, 0xc25c0000u, 0x00000000u, 0xbf5db3d7u, 0x3f000000u, 0xc25c0000u, 0x00000000u, 0x00000000u, 0xbf800000u, 0x461df800u, 0x00000000u, 0x00000000u, 0x3f800000u, 0xc2dc3333u}, 0x0000000000000000ull, 0x0000000000000000ull, 0x405b800000000000ull}, false, {0}, kGpuSceneS1Args6, kGpuSceneS1Counts6, kGpuSceneS1Runs6, 0x3ff0000000000000ull}, + {{{0x3f5db3d7u, 0x00000000u, 0x3f000000u, 0xc2870000u, 0xbf5db3d7u, 0x00000000u, 0x3f000000u, 0xc2870000u, 0x00000000u, 0x3f5db3d7u, 0x3f000000u, 0xc2870000u, 0x00000000u, 0xbf5db3d7u, 0x3f000000u, 0xc2870000u, 0x00000000u, 0x00000000u, 0xbf800000u, 0x461e5c00u, 0x00000000u, 0x00000000u, 0x3f800000u, 0xc307199au}, 0x0000000000000000ull, 0x0000000000000000ull, 0x4060e00000000000ull}, false, {0}, kGpuSceneS1Args7, kGpuSceneS1Counts7, kGpuSceneS1Runs7, 0x3ff0000000000000ull}, + {{{0x3f5db3d7u, 0x00000000u, 0x3f000000u, 0xc2a00000u, 0xbf5db3d7u, 0x00000000u, 0x3f000000u, 0xc2a00000u, 0x00000000u, 0x3f5db3d7u, 0x3f000000u, 0xc2a00000u, 0x00000000u, 0xbf5db3d7u, 0x3f000000u, 0xc2a00000u, 0x00000000u, 0x00000000u, 0xbf800000u, 0x461ec000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0xc320199au}, 0x0000000000000000ull, 0x0000000000000000ull, 0x4064000000000000ull}, false, {0}, kGpuSceneS1Args8, kGpuSceneS1Counts8, kGpuSceneS1Runs8, 0x3ff0000000000000ull}, + {{{0x3f5db3d7u, 0x00000000u, 0x3f000000u, 0xc2b90000u, 0xbf5db3d7u, 0x00000000u, 0x3f000000u, 0xc2b90000u, 0x00000000u, 0x3f5db3d7u, 0x3f000000u, 0xc2b90000u, 0x00000000u, 0xbf5db3d7u, 0x3f000000u, 0xc2b90000u, 0x00000000u, 0x00000000u, 0xbf800000u, 0x461f2400u, 0x00000000u, 0x00000000u, 0x3f800000u, 0xc339199au}, 0x0000000000000000ull, 0x0000000000000000ull, 0x4067200000000000ull}, false, {0}, kGpuSceneS1Args9, kGpuSceneS1Counts9, kGpuSceneS1Runs9, 0x3ff0000000000000ull}, + {{{0x3f5db3d7u, 0x00000000u, 0x3f000000u, 0xc2d20000u, 0xbf5db3d7u, 0x00000000u, 0x3f000000u, 0xc2d20000u, 0x00000000u, 0x3f5db3d7u, 0x3f000000u, 0xc2d20000u, 0x00000000u, 0xbf5db3d7u, 0x3f000000u, 0xc2d20000u, 0x00000000u, 0x00000000u, 0xbf800000u, 0x461f8800u, 0x00000000u, 0x00000000u, 0x3f800000u, 0xc352199au}, 0x0000000000000000ull, 0x0000000000000000ull, 0x406a400000000000ull}, false, {0}, kGpuSceneS1Args10, kGpuSceneS1Counts10, kGpuSceneS1Runs10, 0x3ff0000000000000ull}, + {{{0x3f5db3d7u, 0x00000000u, 0x3f000000u, 0xc2eb0000u, 0xbf5db3d7u, 0x00000000u, 0x3f000000u, 0xc2eb0000u, 0x00000000u, 0x3f5db3d7u, 0x3f000000u, 0xc2eb0000u, 0x00000000u, 0xbf5db3d7u, 0x3f000000u, 0xc2eb0000u, 0x00000000u, 0x00000000u, 0xbf800000u, 0x461fec00u, 0x00000000u, 0x00000000u, 0x3f800000u, 0xc36b199au}, 0x0000000000000000ull, 0x0000000000000000ull, 0x406d600000000000ull}, false, {0}, kGpuSceneS1Args11, kGpuSceneS1Counts11, kGpuSceneS1Runs11, 0x3ff0000000000000ull}, + {{{0x3f5db3d7u, 0x00000000u, 0x3f000000u, 0xc3020000u, 0xbf5db3d7u, 0x00000000u, 0x3f000000u, 0xc3020000u, 0x00000000u, 0x3f5db3d7u, 0x3f000000u, 0xc3020000u, 0x00000000u, 0xbf5db3d7u, 0x3f000000u, 0xc3020000u, 0x00000000u, 0x00000000u, 0xbf800000u, 0x46205000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0xc3820ccdu}, 0x0000000000000000ull, 0x0000000000000000ull, 0x4070400000000000ull}, false, {0}, kGpuSceneS1Args12, kGpuSceneS1Counts12, kGpuSceneS1Runs12, 0x3ff0000000000000ull}, + {{{0x3f5db3d7u, 0x00000000u, 0x3f000000u, 0xc30e8000u, 0xbf5db3d7u, 0x00000000u, 0x3f000000u, 0xc30e8000u, 0x00000000u, 0x3f5db3d7u, 0x3f000000u, 0xc30e8000u, 0x00000000u, 0xbf5db3d7u, 0x3f000000u, 0xc30e8000u, 0x00000000u, 0x00000000u, 0xbf800000u, 0x4620b400u, 0x00000000u, 0x00000000u, 0x3f800000u, 0xc38e8ccdu}, 0x0000000000000000ull, 0x0000000000000000ull, 0x4071d00000000000ull}, false, {0}, kGpuSceneS1Args13, kGpuSceneS1Counts13, kGpuSceneS1Runs13, 0x3ff0000000000000ull}, + {{{0x3f5db3d7u, 0x00000000u, 0x3f000000u, 0xc3020000u, 0xbf5db3d7u, 0x00000000u, 0x3f000000u, 0xc3020000u, 0x00000000u, 0x3f5db3d7u, 0x3f000000u, 0xc3020000u, 0x00000000u, 0xbf5db3d7u, 0x3f000000u, 0xc3020000u, 0x00000000u, 0x00000000u, 0xbf800000u, 0x46205000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0xc3820ccdu}, 0x0000000000000000ull, 0x0000000000000000ull, 0x4070400000000000ull}, false, {0}, kGpuSceneS1Args14, kGpuSceneS1Counts14, kGpuSceneS1Runs14, 0x3ff0000000000000ull}, + {{{0x3f5db3d7u, 0x00000000u, 0x3f000000u, 0xc2eb0000u, 0xbf5db3d7u, 0x00000000u, 0x3f000000u, 0xc2eb0000u, 0x00000000u, 0x3f5db3d7u, 0x3f000000u, 0xc2eb0000u, 0x00000000u, 0xbf5db3d7u, 0x3f000000u, 0xc2eb0000u, 0x00000000u, 0x00000000u, 0xbf800000u, 0x461fec00u, 0x00000000u, 0x00000000u, 0x3f800000u, 0xc36b199au}, 0x0000000000000000ull, 0x0000000000000000ull, 0x406d600000000000ull}, false, {0}, kGpuSceneS1Args15, kGpuSceneS1Counts15, kGpuSceneS1Runs15, 0x3ff0000000000000ull}, + {{{0x3f5db3d7u, 0x00000000u, 0x3f000000u, 0xc0a00000u, 0xbf5db3d7u, 0x00000000u, 0x3f000000u, 0xc0a00000u, 0x00000000u, 0x3f5db3d7u, 0x3f000000u, 0xc0a00000u, 0x00000000u, 0xbf5db3d7u, 0x3f000000u, 0xc0a00000u, 0x00000000u, 0x00000000u, 0xbf800000u, 0x461c6800u, 0x00000000u, 0x00000000u, 0x3f800000u, 0xc121999au}, 0x0000000000000000ull, 0x0000000000000000ull, 0x4024000000000000ull}, false, {0}, kGpuSceneS1Args16, kGpuSceneS1Counts16, kGpuSceneS1Runs16, 0x3ffc000000000000ull}, + {{{0x3f5db3d7u, 0x00000000u, 0x3f000000u, 0xc18c0000u, 0xbf5db3d7u, 0x00000000u, 0x3f000000u, 0xc18c0000u, 0x00000000u, 0x3f5db3d7u, 0x3f000000u, 0xc18c0000u, 0x00000000u, 0xbf5db3d7u, 0x3f000000u, 0xc18c0000u, 0x00000000u, 0x00000000u, 0xbf800000u, 0x461ccc00u, 0x00000000u, 0x00000000u, 0x3f800000u, 0xc20c6666u}, 0x0000000000000000ull, 0x0000000000000000ull, 0x4041800000000000ull}, false, {0}, kGpuSceneS1Args17, kGpuSceneS1Counts17, kGpuSceneS1Runs17, 0x3ffc000000000000ull}, + {{{0x3f5db3d7u, 0x00000000u, 0x3f000000u, 0xc1f00000u, 0xbf5db3d7u, 0x00000000u, 0x3f000000u, 0xc1f00000u, 0x00000000u, 0x3f5db3d7u, 0x3f000000u, 0xc1f00000u, 0x00000000u, 0xbf5db3d7u, 0x3f000000u, 0xc1f00000u, 0x00000000u, 0x00000000u, 0xbf800000u, 0x461d3000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0xc2706666u}, 0x0000000000000000ull, 0x0000000000000000ull, 0x404e000000000000ull}, false, {0}, kGpuSceneS1Args18, kGpuSceneS1Counts18, kGpuSceneS1Runs18, 0x3ffc000000000000ull}, + {{{0x3f5db3d7u, 0x00000000u, 0x3f000000u, 0xc22a0000u, 0xbf5db3d7u, 0x00000000u, 0x3f000000u, 0xc22a0000u, 0x00000000u, 0x3f5db3d7u, 0x3f000000u, 0xc22a0000u, 0x00000000u, 0xbf5db3d7u, 0x3f000000u, 0xc22a0000u, 0x00000000u, 0x00000000u, 0xbf800000u, 0x461d9400u, 0x00000000u, 0x00000000u, 0x3f800000u, 0xc2aa3333u}, 0x0000000000000000ull, 0x0000000000000000ull, 0x4055400000000000ull}, false, {0}, kGpuSceneS1Args19, kGpuSceneS1Counts19, kGpuSceneS1Runs19, 0x3ffc000000000000ull}, + {{{0x3f5db3d7u, 0x00000000u, 0x3f000000u, 0xc2200000u, 0xbf5db3d7u, 0x00000000u, 0x3f000000u, 0xc2200000u, 0x00000000u, 0x3f5db3d7u, 0x3f000000u, 0xc2200000u, 0x00000000u, 0xbf5db3d7u, 0x3f000000u, 0xc2200000u, 0x00000000u, 0x00000000u, 0xbf800000u, 0x461d8000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0xc2a03333u}, 0x0000000000000000ull, 0x0000000000000000ull, 0x4054000000000000ull}, true, {{0x3f5db3d7u, 0x00000000u, 0x3f000000u, 0xc2200000u, 0xbf5db3d7u, 0x00000000u, 0x3f000000u, 0xc2200000u, 0x00000000u, 0x3f5db3d7u, 0x3f000000u, 0xc2200000u, 0x00000000u, 0xbf5db3d7u, 0x3f000000u, 0xc2200000u, 0x00000000u, 0x00000000u, 0xbf800000u, 0x461d8000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0xc2a03333u}, 0x0000000000000000ull, 0x4054000000000000ull, 0x0000000000000000ull, 0}, kGpuSceneS1Args20, kGpuSceneS1Counts20, kGpuSceneS1Runs20, 0x3ff0000000000000ull}, + {{{0x3f5db3d7u, 0x00000000u, 0x3f000000u, 0xc2200000u, 0xbf5db3d7u, 0x00000000u, 0x3f000000u, 0xc2200000u, 0x00000000u, 0x3f5db3d7u, 0x3f000000u, 0xc2200000u, 0x00000000u, 0xbf5db3d7u, 0x3f000000u, 0xc2200000u, 0x00000000u, 0x00000000u, 0xbf800000u, 0x461d8000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0xc2a03333u}, 0x0000000000000000ull, 0x0000000000000000ull, 0x4054000000000000ull}, true, {{0x3f5db3d7u, 0x00000000u, 0x3f000000u, 0xc2200000u, 0xbf5db3d7u, 0x00000000u, 0x3f000000u, 0xc2200000u, 0x00000000u, 0x3f5db3d7u, 0x3f000000u, 0xc2200000u, 0x00000000u, 0xbf5db3d7u, 0x3f000000u, 0xc2200000u, 0x00000000u, 0x00000000u, 0xbf800000u, 0x461d8000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0xc2a03333u}, 0x0000000000000000ull, 0x4054000000000000ull, 0x0000000000000000ull, 0}, kGpuSceneS1Args21, kGpuSceneS1Counts21, kGpuSceneS1Runs21, 0x3ffc000000000000ull}, + {{{0x3f5db3d7u, 0x00000000u, 0x3f000000u, 0xc2200000u, 0xbf5db3d7u, 0x00000000u, 0x3f000000u, 0xc2200000u, 0x00000000u, 0x3f5db3d7u, 0x3f000000u, 0xc2200000u, 0x00000000u, 0xbf5db3d7u, 0x3f000000u, 0xc2200000u, 0x00000000u, 0x00000000u, 0xbf800000u, 0x461d8000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0xc2a03333u}, 0x0000000000000000ull, 0x0000000000000000ull, 0x4054000000000000ull}, true, {{0x3f5db3d7u, 0x00000000u, 0x3f000000u, 0xc2200000u, 0xbf5db3d7u, 0x00000000u, 0x3f000000u, 0xc2200000u, 0x00000000u, 0x3f5db3d7u, 0x3f000000u, 0xc2200000u, 0x00000000u, 0xbf5db3d7u, 0x3f000000u, 0xc2200000u, 0x00000000u, 0x00000000u, 0xbf800000u, 0x461d8000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0xc2a03333u}, 0x0000000000000000ull, 0x4054000000000000ull, 0x3ff8000000000000ull, 1048576}, kGpuSceneS1Args22, kGpuSceneS1Counts22, kGpuSceneS1Runs22, 0x3ff0000000000000ull}, +}; + +static const uint64_t kGpuSceneS2Dist0[] = {0x0000000000000000ull, 0x4034000000000000ull, 0x404e000000000000ull}; +static const RefLevel kGpuSceneS2Levels0[] = {{0u, 1u}, {1u, 0u}, {1u, 1u}}; +static const RefSlot kGpuSceneS2Slots[] = { + {kGpuSceneS2Dist0, 3, false, 0x0000000000000000ull, kGpuSceneS2Levels0, 3, false}, +}; + +static const RefPlacement kGpuSceneS2Placements[] = { + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc0000000u, 0x00000000u, 0x41200000u, 0x3f800000u}, {0xc0000000u, 0x00000000u, 0x41200000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xbf800000u, 0x00000000u, 0x41f00000u, 0x3f800000u}, {0xbf800000u, 0x00000000u, 0x41f00000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x42340000u, 0x3f800000u}, {0x00000000u, 0x00000000u, 0x42340000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x42a00000u, 0x3f800000u}, {0x3f800000u, 0x00000000u, 0x42a00000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, +}; + +static const RefRegion kGpuSceneS2Regions[] = { + {0u, 8u, 0u, {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u}, 7u}, + {8u, 8u, 1u, {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f000000u, 0x3e800000u, 0x3e000000u, 0x3f800000u}, 8u}, +}; + +static const uint32_t kGpuSceneS2Args0[] = {0x00000000u, 0x00000003u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x00000008u}; +static const uint32_t kGpuSceneS2Counts0[] = {0x00000003u, 0x00000001u}; +static const uint32_t kGpuSceneS2Drawn0_0[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc0000000u, 0x00000000u, 0x41200000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xbf800000u, 0x00000000u, 0x41f00000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x42340000u, 0x3f800000u}; +static const uint32_t kGpuSceneS2Drawn0_1[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3fc00000u, 0x3e800000u, 0x42a04000u, 0x3f800000u}; +static const RefRun kGpuSceneS2Runs0[] = { + {3u, kGpuSceneS2Drawn0_0}, + {1u, kGpuSceneS2Drawn0_1}, +}; + +static const uint32_t kGpuSceneS2Args1[] = {0x00000000u, 0x00000003u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x00000008u}; +static const uint32_t kGpuSceneS2Counts1[] = {0x00000003u, 0x00000001u}; +static const uint32_t kGpuSceneS2Drawn1_0[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc0000000u, 0x00000000u, 0x41200000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xbf800000u, 0x00000000u, 0x41f00000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x42340000u, 0x3f800000u}; +static const uint32_t kGpuSceneS2Drawn1_1[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3fc00000u, 0x3e800000u, 0x42a04000u, 0x3f800000u}; +static const RefRun kGpuSceneS2Runs1[] = { + {3u, kGpuSceneS2Drawn1_0}, + {1u, kGpuSceneS2Drawn1_1}, +}; + +static const uint32_t kGpuSceneS2Args2[] = {0x00000000u, 0x00000003u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000001u, 0x00000000u, 0x00000000u, 0x00000008u}; +static const uint32_t kGpuSceneS2Counts2[] = {0x00000003u, 0x00000001u}; +static const uint32_t kGpuSceneS2Drawn2_0[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc0000000u, 0x00000000u, 0x41200000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xbf800000u, 0x00000000u, 0x41f00000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x42340000u, 0x3f800000u}; +static const uint32_t kGpuSceneS2Drawn2_1[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3fc00000u, 0x3e800000u, 0x42a04000u, 0x3f800000u}; +static const RefRun kGpuSceneS2Runs2[] = { + {3u, kGpuSceneS2Drawn2_0}, + {1u, kGpuSceneS2Drawn2_1}, +}; + +static const uint32_t kGpuSceneS2Args3[] = {0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000004u, 0x00000000u, 0x00000000u, 0x00000008u}; +static const uint32_t kGpuSceneS2Counts3[] = {0x00000000u, 0x00000004u}; +static const uint32_t kGpuSceneS2Drawn3_1[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xbfc00000u, 0x3e800000u, 0x41220000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xbf000000u, 0x3e800000u, 0x41f10000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f000000u, 0x3e800000u, 0x42348000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3fc00000u, 0x3e800000u, 0x42a04000u, 0x3f800000u}; +static const RefRun kGpuSceneS2Runs3[] = { + {0u, nullptr}, + {4u, kGpuSceneS2Drawn3_1}, +}; + +static const RefStep kGpuSceneS2Steps[] = { + {{{0x3f5db3d7u, 0x00000000u, 0x3f000000u, 0x00000000u, 0xbf5db3d7u, 0x00000000u, 0x3f000000u, 0x00000000u, 0x00000000u, 0x3f5db3d7u, 0x3f000000u, 0x00000000u, 0x00000000u, 0xbf5db3d7u, 0x3f000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0xbf800000u, 0x461c4000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0xbdcccccdu}, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull}, false, {0}, kGpuSceneS2Args0, kGpuSceneS2Counts0, kGpuSceneS2Runs0, 0x3ff0000000000000ull}, + {{{0x3f5db3d7u, 0x00000000u, 0x3f000000u, 0x00000000u, 0xbf5db3d7u, 0x00000000u, 0x3f000000u, 0x00000000u, 0x00000000u, 0x3f5db3d7u, 0x3f000000u, 0x00000000u, 0x00000000u, 0xbf5db3d7u, 0x3f000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0xbf800000u, 0x461c4000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0xbdcccccdu}, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull}, true, {{0x3f5db3d7u, 0x00000000u, 0x3f000000u, 0x00000000u, 0xbf5db3d7u, 0x00000000u, 0x3f000000u, 0x00000000u, 0x00000000u, 0x3f5db3d7u, 0x3f000000u, 0x00000000u, 0x00000000u, 0xbf5db3d7u, 0x3f000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0xbf800000u, 0x461c4000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0xbdcccccdu}, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 0}, kGpuSceneS2Args1, kGpuSceneS2Counts1, kGpuSceneS2Runs1, 0x3ff0000000000000ull}, + {{{0x3f5db3d7u, 0x00000000u, 0x3f000000u, 0x00000000u, 0xbf5db3d7u, 0x00000000u, 0x3f000000u, 0x00000000u, 0x00000000u, 0x3f5db3d7u, 0x3f000000u, 0x00000000u, 0x00000000u, 0xbf5db3d7u, 0x3f000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0xbf800000u, 0x461c4000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0xbdcccccdu}, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull}, true, {{0x3f5db3d7u, 0x00000000u, 0x3f000000u, 0x00000000u, 0xbf5db3d7u, 0x00000000u, 0x3f000000u, 0x00000000u, 0x00000000u, 0x3f5db3d7u, 0x3f000000u, 0x00000000u, 0x00000000u, 0xbf5db3d7u, 0x3f000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0xbf800000u, 0x461c4000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0xbdcccccdu}, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 1}, kGpuSceneS2Args2, kGpuSceneS2Counts2, kGpuSceneS2Runs2, 0x3ff0000000000000ull}, + {{{0x3f5db3d7u, 0x00000000u, 0x3f000000u, 0x00000000u, 0xbf5db3d7u, 0x00000000u, 0x3f000000u, 0x00000000u, 0x00000000u, 0x3f5db3d7u, 0x3f000000u, 0x00000000u, 0x00000000u, 0xbf5db3d7u, 0x3f000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0xbf800000u, 0x461c4000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0xbdcccccdu}, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull}, true, {{0x3f5db3d7u, 0x00000000u, 0x3f000000u, 0x00000000u, 0xbf5db3d7u, 0x00000000u, 0x3f000000u, 0x00000000u, 0x00000000u, 0x3f5db3d7u, 0x3f000000u, 0x00000000u, 0x00000000u, 0xbf5db3d7u, 0x3f000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0xbf800000u, 0x461c4000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0xbdcccccdu}, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull, 2}, kGpuSceneS2Args3, kGpuSceneS2Counts3, kGpuSceneS2Runs3, 0x3ff0000000000000ull}, +}; + +static const RefScene kGpuSceneScenes[] = { + {kGpuSceneS0Placements, std::size(kGpuSceneS0Placements), 120u, kGpuSceneS0Slots, std::size(kGpuSceneS0Slots), kGpuSceneS0Regions, std::size(kGpuSceneS0Regions), kGpuSceneS0Steps, std::size(kGpuSceneS0Steps)}, + {kGpuSceneS1Placements, std::size(kGpuSceneS1Placements), 14u, kGpuSceneS1Slots, std::size(kGpuSceneS1Slots), kGpuSceneS1Regions, std::size(kGpuSceneS1Regions), kGpuSceneS1Steps, std::size(kGpuSceneS1Steps)}, + {kGpuSceneS2Placements, std::size(kGpuSceneS2Placements), 4u, kGpuSceneS2Slots, std::size(kGpuSceneS2Slots), kGpuSceneS2Regions, std::size(kGpuSceneS2Regions), kGpuSceneS2Steps, std::size(kGpuSceneS2Steps)}, +}; + +static const uint64_t kGpuSceneLiveDist0[] = {0x0000000000000000ull, 0x4044000000000000ull}; +static const uint32_t kGpuSceneLive0L0[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x40400000u, 0x00000000u, 0x3f800000u}; +static const uint32_t kGpuSceneLive0L1[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x3fc00000u, 0x00000000u, 0x3f800000u}; +static const RefLiveLevel kGpuSceneLiveLevels0[] = {{kGpuSceneLive0L0, 2}, {kGpuSceneLive0L1, 1}}; +static const RefLiveAsset kGpuSceneLiveAsset0 = {"pine", kGpuSceneLiveDist0, 2, false, 0x0000000000000000ull, true, kGpuSceneLiveLevels0, 2}; +static const uint64_t kGpuSceneLiveDist1[] = {0x0000000000000000ull}; +static const uint32_t kGpuSceneLive1L0[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x3f000000u, 0x00000000u, 0x3f800000u}; +static const RefLiveLevel kGpuSceneLiveLevels1[] = {{kGpuSceneLive1L0, 1}}; +static const RefLiveAsset kGpuSceneLiveAsset1 = {"rock", kGpuSceneLiveDist1, 1, true, 0x4051800000000000ull, false, kGpuSceneLiveLevels1, 1}; +static const RefLiveAsset kGpuSceneLiveAssets[] = { + kGpuSceneLiveAsset0, + kGpuSceneLiveAsset1, +}; + +static const RefPlacement kGpuSceneLivePlacements[] = { + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x41a00000u, 0x3f800000u}, {0x00000000u, 0x00000000u, 0x41a00000u, 0x3f000000u}, 0, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x40800000u, 0x00000000u, 0x425c0000u, 0x3f800000u}, {0x40800000u, 0x00000000u, 0x425c0000u, 0x3f000000u}, 0, 0x4000000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc0800000u, 0x00000000u, 0x41f00000u, 0x3f800000u}, {0xc0800000u, 0x00000000u, 0x41f00000u, 0x3f000000u}, 1, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x40000000u, 0x00000000u, 0x42f00000u, 0x3f800000u}, {0x40000000u, 0x00000000u, 0x42f00000u, 0x3f000000u}, 1, 0x3ff0000000000000ull}, + {{0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc0000000u, 0x00000000u, 0x41700000u, 0x3f800000u}, {0xc0000000u, 0x00000000u, 0x41700000u, 0x3f000000u}, 0, 0x3fe0000000000000ull}, +}; + +static const uint32_t kGpuSceneLiveWords0[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x41a00000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x40800000u, 0x00000000u, 0x425c0000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc0000000u, 0x00000000u, 0x41700000u, 0x3f800000u}; +static const uint32_t kGpuSceneLiveWords1[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x40400000u, 0x41a00000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x40800000u, 0x40400000u, 0x425c0000u, 0x3f800000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc0000000u, 0x40400000u, 0x41700000u, 0x3f800000u}; +static const uint32_t kGpuSceneLiveWords2[] = {0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0xc0800000u, 0x3f000000u, 0x41f00000u, 0x3f800000u}; +static const RefLiveRun kGpuSceneLiveRuns[] = { + {"pine:0:0", kGpuSceneLiveWords0, 48}, + {"pine:0:1", kGpuSceneLiveWords1, 48}, + {"rock:0:0", kGpuSceneLiveWords2, 16}, +}; + +static const RefLiveCase kGpuSceneLive = {kGpuSceneLivePlacements, std::size(kGpuSceneLivePlacements), kGpuSceneLiveAssets, std::size(kGpuSceneLiveAssets), {{0x3f5db3d7u, 0x00000000u, 0x3f000000u, 0x00000000u, 0xbf5db3d7u, 0x00000000u, 0x3f000000u, 0x00000000u, 0x00000000u, 0x3f5db3d7u, 0x3f000000u, 0x00000000u, 0x00000000u, 0xbf5db3d7u, 0x3f000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0xbf800000u, 0x461c4000u, 0x00000000u, 0x00000000u, 0x3f800000u, 0xbdcccccdu}, 0x0000000000000000ull, 0x0000000000000000ull, 0x0000000000000000ull}, kGpuSceneLiveRuns, std::size(kGpuSceneLiveRuns)}; diff --git a/packages/runtime-native/tests/native-engine/world/gpu_scene_test.cpp b/packages/runtime-native/tests/native-engine/world/gpu_scene_test.cpp new file mode 100644 index 000000000..1b5cb8620 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/world/gpu_scene_test.cpp @@ -0,0 +1,139 @@ +// PRD-521: every recorded `cullAndSelect`, `cullAndSelectShadow` and `liveKeyInstances` result +// reproduces over the native GPU-scene CPU oracle. The table is generated from +// packages/core/src/world-gpu-scene.ts (packages/runtime-native/tests/native-engine/world/ +// gpu-scene-reference.ts): each scene is a placement buffer, a slot/region table and a list of +// camera (and shadow) steps, and the reference's own result for each. Every f32 word is stored as +// its 32-bit pattern and every double as its 64-bit pattern and compares bit for bit, except that +// any two NaNs are equal. +#include "check.h" +#include "engine/renderer/lod/model_lod.h" +#include "engine/world/gpu_scene/gpu_scene.h" + +#include +#include +#include +#include +#include +#include +#include +#include +#include + +using namespace tn::engine::world; + +#include "gpu_scene_reference.h" + +namespace { + +void gpuScene() { + std::size_t compared = 0; + std::size_t mismatched = 0; + + for (std::size_t sceneIndex = 0; sceneIndex < std::size(kGpuSceneScenes); ++sceneIndex) { + const RefScene& ref = kGpuSceneScenes[sceneIndex]; + GpuSceneInput input; + input.placements.reserve(ref.placementCount); + for (std::size_t i = 0; i < ref.placementCount; ++i) + input.placements.push_back(buildPlacement(ref.placements[i])); + input.count = ref.count; + input.slots.reserve(ref.slotCount); + for (std::size_t i = 0; i < ref.slotCount; ++i) + input.slots.push_back(buildSlot(ref.slots[i])); + input.regions.reserve(ref.regionCount); + for (std::size_t i = 0; i < ref.regionCount; ++i) + input.regions.push_back(buildRegion(ref.regions[i])); + input.regionCount = static_cast(ref.regionCount); + + for (std::size_t stepIndex = 0; stepIndex < ref.stepCount; ++stepIndex) { + const RefStep& step = ref.steps[stepIndex]; + input.camera = buildCamera(step.camera); + tn::engine::lod::setLodBias(doubleFromBits(step.bias)); + const GpuSceneResult got = + step.shadow ? cullAndSelectShadow(input, buildShadow(step.shadowLevel)) + : cullAndSelect(input); + tn::engine::lod::setLodBias(1); + ++compared; + + bool ok = true; + for (std::size_t i = 0; i < ref.regionCount * kGpuSceneDrawArgsWords && ok; ++i) + ok = got.args[i] == step.args[i]; + for (std::size_t regionIndex = 0; regionIndex < ref.regionCount && ok; ++regionIndex) { + const RefRun& run = step.runs[regionIndex]; + if (got.counts[regionIndex] != step.counts[regionIndex] || got.counts[regionIndex] != run.count) { + ok = false; + break; + } + for (uint32_t taken = 0; taken < run.count && ok; ++taken) { + const std::size_t at = (static_cast(ref.regions[regionIndex].start) + taken) * 16; + for (std::size_t word = 0; word < 16 && ok; ++word) + ok = sameFloat(got.drawn[at + word], floatFromBits(run.words[taken * 16 + word])); + } + } + if (!ok) { + ++mismatched; + std::fprintf(stderr, "scene %zu step %zu differed\n", sceneIndex, stepIndex); + } + } + } + + { + const RefLiveCase& ref = kGpuSceneLive; + std::vector placements; + placements.reserve(ref.placementCount); + for (std::size_t i = 0; i < ref.placementCount; ++i) + placements.push_back(buildPlacement(ref.placements[i])); + std::vector assets; + assets.reserve(ref.assetCount); + for (std::size_t i = 0; i < ref.assetCount; ++i) { + const RefLiveAsset& source = ref.assets[i]; + GpuSceneLiveAsset asset; + asset.id = std::string_view(source.id); + asset.distances.reserve(source.distanceCount); + for (std::size_t d = 0; d < source.distanceCount; ++d) + asset.distances.push_back(doubleFromBits(source.distances[d])); + asset.hasCull = source.hasCull; + asset.cull = doubleFromBits(source.cull); + asset.impostor = source.impostor; + for (std::size_t level = 0; level < source.levelCount; ++level) { + const RefLiveLevel& parts = source.levels[level]; + std::vector> locals; + locals.reserve(parts.partCount); + for (std::size_t part = 0; part < parts.partCount; ++part) { + std::array local{}; + for (std::size_t word = 0; word < 16; ++word) + local[word] = floatFromBits(parts.words[part * 16 + word]); + locals.push_back(local); + } + asset.locals.push_back(std::move(locals)); + } + assets.push_back(std::move(asset)); + } + const std::vector got = + liveKeyInstances(placements, assets, buildCamera(ref.camera)); + ++compared; + bool ok = got.size() == ref.runCount; + if (ok) + for (std::size_t i = 0; i < ref.runCount; ++i) { + if (got[i].key != ref.runs[i].key || got[i].words.size() != ref.runs[i].wordCount) { + ok = false; + break; + } + for (std::size_t word = 0; word < ref.runs[i].wordCount; ++word) + if (!sameFloat(got[i].words[word], floatFromBits(ref.runs[i].words[word]))) { + ok = false; + break; + } + } + if (!ok) { + ++mismatched; + std::fprintf(stderr, "live case differed\n"); + } + } + + std::printf("gpu scene: %zu steps, %zu differ\n", compared, mismatched); + CHECK(compared > 0 && mismatched == 0); +} + +} // namespace + +TN_TEST_MAIN({"gpu_scene", gpuScene}) diff --git a/packages/runtime-native/tests/native-engine/world/heights-reference.ts b/packages/runtime-native/tests/native-engine/world/heights-reference.ts new file mode 100644 index 000000000..a4434f3ce --- /dev/null +++ b/packages/runtime-native/tests/native-engine/world/heights-reference.ts @@ -0,0 +1,228 @@ +/** + * Records `heightSamplerFromHeightmap`'s samples and a `Heightfield` update/query scenario as a C++ + * table the native test compares against bit for bit (PRD-521 phase 3). Every float is recorded as + * its binary64 bit pattern, so the comparison is exact. + * + * The sampler case reads a deterministic 33x17 uint16 heightmap with non-unit spacing and a + * negative heightMin, and samples ~200 points: inside, on vertices, on edges and outside (clamped). + * The heightfield case replays updateHeights calls — valid, out-of-bounds, wrong-length and + * non-finite — recording after each call whether it threw, the sample version and heightAt at 20 + * fixed points. + * + * pnpm --workspace-root exec tsx packages/runtime-native/tests/native-engine/world/heights-reference.ts + * ... -- --check (fails when the committed table is not what the core modules produce) + */ + +import { readFileSync, writeFileSync } from "node:fs"; +import path from "node:path"; +import { fileURLToPath } from "node:url"; + +import { heightSamplerFromHeightmap } from "../../../../core/src/world-heightmap.js"; +import { Heightfield, type IHeightfieldRegion } from "../../../../core/src/world.js"; + +const HERE = path.dirname(fileURLToPath(import.meta.url)); +const OUT = path.join(HERE, "heights_reference.inc"); + +const f64 = (x: number) => { + const words = new Uint32Array(new Float64Array([x]).buffer); + return (BigInt(words[1] as number) << 32n) | BigInt(words[0] as number); +}; +const hex64 = (bits: bigint) => `0x${bits.toString(16).padStart(16, "0")}ull`; +const bits = (x: number) => hex64(f64(x)); +const u64array = (values: readonly number[]) => values.map((v) => `${v}ull`).join(", "); + +/* ---- sampler: a deterministic 33x17 uint16 heightmap with non-unit spacing and negative min ---- */ +const COLUMNS = 33; +const ROWS = 17; +const SPACING = 2.5; +const MIN_X = -16; +const MIN_Z = 32; +const HEIGHT_MIN = -40.25; +const HEIGHT_MAX = 180.5; + +const data = Uint16Array.from({ length: COLUMNS * ROWS }, (_, i) => (i * 977 + 31) % 65_536); +const terrain = { + columns: COLUMNS, + heightMax: HEIGHT_MAX, + heightMin: HEIGHT_MIN, + heightmap: "terrain/heightmap.u16", + rows: ROWS, + spacing: SPACING, +}; +const extent = { + minX: MIN_X, + minZ: MIN_Z, + sizeX: (COLUMNS - 1) * SPACING, + sizeZ: (ROWS - 1) * SPACING, +}; +const sampleHeight = heightSamplerFromHeightmap(terrain, extent, data); + +const maxX = MIN_X + (COLUMNS - 1) * SPACING; +const maxZ = MIN_Z + (ROWS - 1) * SPACING; +const midX = (MIN_X + maxX) / 2; +const midZ = (MIN_Z + maxZ) / 2; +const points: [number, number][] = [ + [MIN_X, MIN_Z], + [maxX, maxZ], + [MIN_X, maxZ], + [maxX, MIN_Z], + [MIN_X, midZ], + [maxX, midZ], + [midX, MIN_Z], + [midX, maxZ], + [MIN_X - 1000, MIN_Z - 1000], + [maxX + 1000, maxZ + 1000], + // The sampler has no guard: NaN reads as NaN, the infinities clamp to the edges. + [Number.NaN, midZ], + [midX, Number.NaN], + [Number.POSITIVE_INFINITY, Number.NEGATIVE_INFINITY], +]; +let seed = 0x51a7c3e1; +const random = () => { + seed = (Math.imul(seed, 1_664_525) + 1_013_904_223) >>> 0; + return seed / 2 ** 32; +}; +while (points.length < 200) + points.push([MIN_X + random() * (maxX - MIN_X), MIN_Z + random() * (maxZ - MIN_Z)]); +const expected = points.map(([x, z]) => sampleHeight(x, z)); + +/* ---- heightfield: a deterministic field and a sequence of updates ---- */ +const FIELD_COLUMNS = 7; +const FIELD_ROWS = 5; +const FIELD_WIDTH = 12; +const FIELD_DEPTH = 8; +const FIELD_ORIGIN_X = -3; +const FIELD_ORIGIN_Z = 2; +const initial = Float32Array.from({ length: FIELD_ROWS * FIELD_COLUMNS }, (_, i) => + Math.fround(Math.cos(i * 0.6) * 4 + (i % 5) * 0.4 + 1), +); + +const steps: { region: IHeightfieldRegion; threw: boolean; version: number; probes: bigint[] }[] = + []; +const field = new Heightfield({ + columns: FIELD_COLUMNS, + depth: FIELD_DEPTH, + heights: initial, + origin: { x: FIELD_ORIGIN_X, z: FIELD_ORIGIN_Z }, + rows: FIELD_ROWS, + width: FIELD_WIDTH, +}); + +const probePoints: [number, number][] = [ + [-9, -2], + [3, 6], + [-9, 6], + [3, -2], + [0, 2], + [-3, 2], + [-7.5, 0], + [-4.5, 4], + [1.5, -1], + [2.5, 5], + [-6, 3], + [-2, 1], + [0.5, 4.5], + [-8, 5.5], + [-5, -1.5], + [-1, 3.5], + [2, -0.5], + [-3.5, 2.5], + [1, 1], + [-6.5, 0.5], +]; + +function record(region: IHeightfieldRegion): void { + let threw = false; + try { + field.updateHeights(region); + } catch { + threw = true; + } + steps.push({ + region, + threw, + version: field.version, + probes: probePoints.map(([x, z]) => f64(field.heightAt(x, z))), + }); +} + +record({ + column: 0, + columns: 2, + heights: new Float32Array([12.5, -3.25, 7.125, 0.5]), + row: 0, + rows: 2, +}); +record({ + column: 0, + columns: FIELD_COLUMNS, + heights: Float32Array.from({ length: FIELD_COLUMNS * FIELD_ROWS }, (_, i) => + Math.fround(Math.sin(i * 0.9) * 10 + (i % FIELD_COLUMNS) * 0.5 - 2), + ), + row: 0, + rows: FIELD_ROWS, +}); +record({ column: 5, columns: 3, heights: new Float32Array([1, 2, 3]), row: 0, rows: 1 }); +record({ column: 1, columns: 2, heights: new Float32Array([1, 2, 3]), row: 1, rows: 2 }); +record({ column: 2, columns: 1, heights: new Float32Array([Number.NaN]), row: 0, rows: 1 }); +record({ + column: 3, + columns: 3, + heights: Float32Array.from({ length: 9 }, (_, i) => Math.fround(3 + i * 0.25)), + row: 2, + rows: 3, +}); + +const lines = [ + "// Generated by packages/runtime-native/tests/native-engine/world/heights-reference.ts from", + "// packages/core/src/world-heightmap.ts and packages/core/src/world.ts. Do not edit: rerun the", + "// generator. Floats are binary64 bit patterns; counts are decimal integers.", + "", + `static const uint32_t kHeightSamplerColumns = ${COLUMNS}u;`, + `static const uint32_t kHeightSamplerRows = ${ROWS}u;`, + `static const uint64_t kHeightSamplerSpacing = ${bits(SPACING)};`, + `static const uint64_t kHeightSamplerHeightMin = ${bits(HEIGHT_MIN)};`, + `static const uint64_t kHeightSamplerHeightMax = ${bits(HEIGHT_MAX)};`, + `static const uint64_t kHeightSamplerMinX = ${bits(MIN_X)};`, + `static const uint64_t kHeightSamplerMinZ = ${bits(MIN_Z)};`, + `static const uint32_t kHeightSamplerSamples = ${points.length}u;`, + `static const uint64_t kHeightSamplerData[] = {${u64array(Array.from(data))}};`, + `static const uint64_t kHeightSamplerPoints[] = {${points.map(([x, z]) => `${bits(x)}, ${bits(z)}`).join(", ")}};`, + `static const uint64_t kHeightSamplerExpected[] = {${expected.map(bits).join(", ")}};`, + "", + `static const uint32_t kHeightFieldColumns = ${FIELD_COLUMNS}u;`, + `static const uint32_t kHeightFieldRows = ${FIELD_ROWS}u;`, + `static const uint64_t kHeightFieldWidth = ${bits(FIELD_WIDTH)};`, + `static const uint64_t kHeightFieldDepth = ${bits(FIELD_DEPTH)};`, + `static const uint64_t kHeightFieldOriginX = ${bits(FIELD_ORIGIN_X)};`, + `static const uint64_t kHeightFieldOriginZ = ${bits(FIELD_ORIGIN_Z)};`, + `static const uint32_t kHeightFieldInitialCount = ${initial.length}u;`, + `static const uint32_t kHeightFieldProbeCount = ${probePoints.length}u;`, + `static const uint64_t kHeightFieldInitial[] = {${Array.from(initial, (v) => bits(v)).join(", ")}};`, + `static const uint64_t kHeightFieldPoints[] = {${probePoints.map(([x, z]) => `${bits(x)}, ${bits(z)}`).join(", ")}};`, +]; +for (const [i, step] of steps.entries()) { + const region = Array.from(step.region.heights); + lines.push( + `static const uint64_t kHeightFieldRegion${i}[] = {${region.map((v) => bits(v)).join(", ")}};`, + `static const uint64_t kHeightFieldProbes${i}[] = {${step.probes.map(hex64).join(", ")}};`, + ); +} +lines.push("static const HeightFieldStep kHeightFieldSteps[] = {"); +for (const [i, step] of steps.entries()) + lines.push( + ` {${step.region.column}u, ${step.region.columns}u, ${step.region.row}u, ${step.region.rows}u, kHeightFieldRegion${i}, std::size(kHeightFieldRegion${i}), ${step.threw}, ${step.version}ull, kHeightFieldProbes${i}},`, + ); +lines.push("};", ""); + +const text = lines.join("\n"); +if (process.argv.includes("--check")) { + if (readFileSync(OUT, "utf8") !== text) { + console.error("TN_FIXTURE_STALE: heights_reference.inc is not what the core modules produce"); + process.exit(1); + } + console.log("current: heights_reference.inc"); +} else { + writeFileSync(OUT, text); + console.log(`wrote ${OUT}`); +} diff --git a/packages/runtime-native/tests/native-engine/world/heights_reference.inc b/packages/runtime-native/tests/native-engine/world/heights_reference.inc new file mode 100644 index 000000000..4c79d27d8 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/world/heights_reference.inc @@ -0,0 +1,46 @@ +// Generated by packages/runtime-native/tests/native-engine/world/heights-reference.ts from +// packages/core/src/world-heightmap.ts and packages/core/src/world.ts. Do not edit: rerun the +// generator. Floats are binary64 bit patterns; counts are decimal integers. + +static const uint32_t kHeightSamplerColumns = 33u; +static const uint32_t kHeightSamplerRows = 17u; +static const uint64_t kHeightSamplerSpacing = 0x4004000000000000ull; +static const uint64_t kHeightSamplerHeightMin = 0xc044200000000000ull; +static const uint64_t kHeightSamplerHeightMax = 0x4066900000000000ull; +static const uint64_t kHeightSamplerMinX = 0xc030000000000000ull; +static const uint64_t kHeightSamplerMinZ = 0x4040000000000000ull; +static const uint32_t kHeightSamplerSamples = 200u; +static const uint64_t kHeightSamplerData[] = {31ull, 1008ull, 1985ull, 2962ull, 3939ull, 4916ull, 5893ull, 6870ull, 7847ull, 8824ull, 9801ull, 10778ull, 11755ull, 12732ull, 13709ull, 14686ull, 15663ull, 16640ull, 17617ull, 18594ull, 19571ull, 20548ull, 21525ull, 22502ull, 23479ull, 24456ull, 25433ull, 26410ull, 27387ull, 28364ull, 29341ull, 30318ull, 31295ull, 32272ull, 33249ull, 34226ull, 35203ull, 36180ull, 37157ull, 38134ull, 39111ull, 40088ull, 41065ull, 42042ull, 43019ull, 43996ull, 44973ull, 45950ull, 46927ull, 47904ull, 48881ull, 49858ull, 50835ull, 51812ull, 52789ull, 53766ull, 54743ull, 55720ull, 56697ull, 57674ull, 58651ull, 59628ull, 60605ull, 61582ull, 62559ull, 63536ull, 64513ull, 65490ull, 931ull, 1908ull, 2885ull, 3862ull, 4839ull, 5816ull, 6793ull, 7770ull, 8747ull, 9724ull, 10701ull, 11678ull, 12655ull, 13632ull, 14609ull, 15586ull, 16563ull, 17540ull, 18517ull, 19494ull, 20471ull, 21448ull, 22425ull, 23402ull, 24379ull, 25356ull, 26333ull, 27310ull, 28287ull, 29264ull, 30241ull, 31218ull, 32195ull, 33172ull, 34149ull, 35126ull, 36103ull, 37080ull, 38057ull, 39034ull, 40011ull, 40988ull, 41965ull, 42942ull, 43919ull, 44896ull, 45873ull, 46850ull, 47827ull, 48804ull, 49781ull, 50758ull, 51735ull, 52712ull, 53689ull, 54666ull, 55643ull, 56620ull, 57597ull, 58574ull, 59551ull, 60528ull, 61505ull, 62482ull, 63459ull, 64436ull, 65413ull, 854ull, 1831ull, 2808ull, 3785ull, 4762ull, 5739ull, 6716ull, 7693ull, 8670ull, 9647ull, 10624ull, 11601ull, 12578ull, 13555ull, 14532ull, 15509ull, 16486ull, 17463ull, 18440ull, 19417ull, 20394ull, 21371ull, 22348ull, 23325ull, 24302ull, 25279ull, 26256ull, 27233ull, 28210ull, 29187ull, 30164ull, 31141ull, 32118ull, 33095ull, 34072ull, 35049ull, 36026ull, 37003ull, 37980ull, 38957ull, 39934ull, 40911ull, 41888ull, 42865ull, 43842ull, 44819ull, 45796ull, 46773ull, 47750ull, 48727ull, 49704ull, 50681ull, 51658ull, 52635ull, 53612ull, 54589ull, 55566ull, 56543ull, 57520ull, 58497ull, 59474ull, 60451ull, 61428ull, 62405ull, 63382ull, 64359ull, 65336ull, 777ull, 1754ull, 2731ull, 3708ull, 4685ull, 5662ull, 6639ull, 7616ull, 8593ull, 9570ull, 10547ull, 11524ull, 12501ull, 13478ull, 14455ull, 15432ull, 16409ull, 17386ull, 18363ull, 19340ull, 20317ull, 21294ull, 22271ull, 23248ull, 24225ull, 25202ull, 26179ull, 27156ull, 28133ull, 29110ull, 30087ull, 31064ull, 32041ull, 33018ull, 33995ull, 34972ull, 35949ull, 36926ull, 37903ull, 38880ull, 39857ull, 40834ull, 41811ull, 42788ull, 43765ull, 44742ull, 45719ull, 46696ull, 47673ull, 48650ull, 49627ull, 50604ull, 51581ull, 52558ull, 53535ull, 54512ull, 55489ull, 56466ull, 57443ull, 58420ull, 59397ull, 60374ull, 61351ull, 62328ull, 63305ull, 64282ull, 65259ull, 700ull, 1677ull, 2654ull, 3631ull, 4608ull, 5585ull, 6562ull, 7539ull, 8516ull, 9493ull, 10470ull, 11447ull, 12424ull, 13401ull, 14378ull, 15355ull, 16332ull, 17309ull, 18286ull, 19263ull, 20240ull, 21217ull, 22194ull, 23171ull, 24148ull, 25125ull, 26102ull, 27079ull, 28056ull, 29033ull, 30010ull, 30987ull, 31964ull, 32941ull, 33918ull, 34895ull, 35872ull, 36849ull, 37826ull, 38803ull, 39780ull, 40757ull, 41734ull, 42711ull, 43688ull, 44665ull, 45642ull, 46619ull, 47596ull, 48573ull, 49550ull, 50527ull, 51504ull, 52481ull, 53458ull, 54435ull, 55412ull, 56389ull, 57366ull, 58343ull, 59320ull, 60297ull, 61274ull, 62251ull, 63228ull, 64205ull, 65182ull, 623ull, 1600ull, 2577ull, 3554ull, 4531ull, 5508ull, 6485ull, 7462ull, 8439ull, 9416ull, 10393ull, 11370ull, 12347ull, 13324ull, 14301ull, 15278ull, 16255ull, 17232ull, 18209ull, 19186ull, 20163ull, 21140ull, 22117ull, 23094ull, 24071ull, 25048ull, 26025ull, 27002ull, 27979ull, 28956ull, 29933ull, 30910ull, 31887ull, 32864ull, 33841ull, 34818ull, 35795ull, 36772ull, 37749ull, 38726ull, 39703ull, 40680ull, 41657ull, 42634ull, 43611ull, 44588ull, 45565ull, 46542ull, 47519ull, 48496ull, 49473ull, 50450ull, 51427ull, 52404ull, 53381ull, 54358ull, 55335ull, 56312ull, 57289ull, 58266ull, 59243ull, 60220ull, 61197ull, 62174ull, 63151ull, 64128ull, 65105ull, 546ull, 1523ull, 2500ull, 3477ull, 4454ull, 5431ull, 6408ull, 7385ull, 8362ull, 9339ull, 10316ull, 11293ull, 12270ull, 13247ull, 14224ull, 15201ull, 16178ull, 17155ull, 18132ull, 19109ull, 20086ull, 21063ull, 22040ull, 23017ull, 23994ull, 24971ull, 25948ull, 26925ull, 27902ull, 28879ull, 29856ull, 30833ull, 31810ull, 32787ull, 33764ull, 34741ull, 35718ull, 36695ull, 37672ull, 38649ull, 39626ull, 40603ull, 41580ull, 42557ull, 43534ull, 44511ull, 45488ull, 46465ull, 47442ull, 48419ull, 49396ull, 50373ull, 51350ull, 52327ull, 53304ull, 54281ull, 55258ull, 56235ull, 57212ull, 58189ull, 59166ull, 60143ull, 61120ull, 62097ull, 63074ull, 64051ull, 65028ull, 469ull, 1446ull, 2423ull, 3400ull, 4377ull, 5354ull, 6331ull, 7308ull, 8285ull, 9262ull, 10239ull, 11216ull, 12193ull, 13170ull, 14147ull, 15124ull, 16101ull, 17078ull, 18055ull, 19032ull, 20009ull, 20986ull, 21963ull, 22940ull, 23917ull, 24894ull, 25871ull, 26848ull, 27825ull, 28802ull, 29779ull, 30756ull, 31733ull, 32710ull, 33687ull, 34664ull, 35641ull, 36618ull, 37595ull, 38572ull, 39549ull, 40526ull, 41503ull, 42480ull, 43457ull, 44434ull, 45411ull, 46388ull, 47365ull, 48342ull, 49319ull, 50296ull, 51273ull, 52250ull, 53227ull, 54204ull, 55181ull, 56158ull, 57135ull, 58112ull, 59089ull, 60066ull, 61043ull, 62020ull, 62997ull, 63974ull, 64951ull, 392ull, 1369ull, 2346ull, 3323ull, 4300ull, 5277ull, 6254ull, 7231ull, 8208ull, 9185ull, 10162ull, 11139ull, 12116ull, 13093ull, 14070ull, 15047ull, 16024ull, 17001ull, 17978ull, 18955ull, 19932ull, 20909ull, 21886ull, 22863ull}; +static const uint64_t kHeightSamplerPoints[] = {0xc030000000000000ull, 0x4040000000000000ull, 0x4050000000000000ull, 0x4052000000000000ull, 0xc030000000000000ull, 0x4052000000000000ull, 0x4050000000000000ull, 0x4040000000000000ull, 0xc030000000000000ull, 0x404a000000000000ull, 0x4050000000000000ull, 0x404a000000000000ull, 0x4038000000000000ull, 0x4040000000000000ull, 0x4038000000000000ull, 0x4052000000000000ull, 0xc08fc00000000000ull, 0xc08e400000000000ull, 0x4090a00000000000ull, 0x4090c00000000000ull, 0x7ff8000000000000ull, 0x404a000000000000ull, 0x4038000000000000ull, 0x7ff8000000000000ull, 0x7ff0000000000000ull, 0xfff0000000000000ull, 0x4028db575f800000ull, 0x404ac18a9e9c0000ull, 0x403d148ce5600000ull, 0x404fdde5fce40000ull, 0x4044a4bf66000000ull, 0x404d83d91a6c0000ull, 0x4040ff88c5d00000ull, 0x404d1db479340000ull, 0x4041f267c6200000ull, 0x404d3955eb3c0000ull, 0x40335a7775e00000ull, 0x404d25a512840000ull, 0x404c6ca318400000ull, 0x405053e1f0860000ull, 0xc01bc8bc6f800000ull, 0x4044061318d40000ull, 0xc01efc441d000000ull, 0x4044ec2acbdc0000ull, 0x4047591a0b300000ull, 0x404e37e6dc240000ull, 0x403c2a7a25000000ull, 0x4046d4a77bac0000ull, 0xc00578259b000000ull, 0x4047a6e5ac740000ull, 0x404318bdfaa00000ull, 0x40496f3bc07c0000ull, 0x4045f30263700000ull, 0x4046b901d9c40000ull, 0xc0270aa6ad000000ull, 0x40514ecf35260000ull, 0xc02e341a75c00000ull, 0x4048a2aab4140000ull, 0x40412a1440e00000ull, 0x40477e0b491c0000ull, 0x4008435c3b000000ull, 0x4045581c8b640000ull, 0x40465cd7df000000ull, 0x404f79132cec0000ull, 0x4045cb2ca6d00000ull, 0x40426bb0afb40000ull, 0xc0220632c3800000ull, 0x4045c46be5bc0000ull, 0x40403e152bf00000ull, 0x40509496b8820000ull, 0x402fa32ac5000000ull, 0x404e2ac0438c0000ull, 0x3fd8043988000000ull, 0x40413e161f540000ull, 0x404d7ef425600000ull, 0x4046e880165c0000ull, 0xbff03bcc7a000000ull, 0x40511f7d85520000ull, 0x404bf757cb800000ull, 0x404a6db02e2c0000ull, 0x4041fe9dc7500000ull, 0x404b59c982f40000ull, 0xc02d20c0f1800000ull, 0x4040d4ba5afc0000ull, 0x404151fc14700000ull, 0x4041851bd8440000ull, 0x4036c7905b800000ull, 0x4045de3d6ccc0000ull, 0x4011b0ed1c800000ull, 0x40417c895a940000ull, 0x40413c5f29e00000ull, 0x4050a0ee99ce0000ull, 0xc0261269ad400000ull, 0x404fd9f659e40000ull, 0xc02235eca0000000ull, 0x405012093fb60000ull, 0x403177b20fa00000ull, 0x40429be426340000ull, 0x402a2c6d60800000ull, 0x4051c07d901e0000ull, 0xc02c2f038c400000ull, 0x4050346087c20000ull, 0xc0242ba4d7000000ull, 0x40405c29e60c0000ull, 0x404b1f40f4100000ull, 0x40516f9c32ea0000ull, 0x3ffe33a9cc000000ull, 0x4051c2bb506e0000ull, 0x4017944d69800000ull, 0x4046438279240000ull, 0x401f713824000000ull, 0x404bc2ce20ac0000ull, 0x4041dde668500000ull, 0x4049d9b499740000ull, 0xc0223d87cd800000ull, 0x404e2f02357c0000ull, 0x4029b19915c00000ull, 0x40493d1116c40000ull, 0x40336afd0d800000ull, 0x40499d99af4c0000ull, 0x4046277a64900000ull, 0x4044045741140000ull, 0x40343fed25c00000ull, 0x4042d3a05e1c0000ull, 0xc02b8fa869400000ull, 0x404e031368640000ull, 0x40439c0651000000ull, 0x404c657711ec0000ull, 0x404821cde8d00000ull, 0x404377eedcb40000ull, 0x403a253fc2400000ull, 0x404609a39abc0000ull, 0x403207f31be00000ull, 0x404977ffee040000ull, 0x40440fc763400000ull, 0x404c30a0c88c0000ull, 0x4026b347d4400000ull, 0x4051f38cf62a0000ull, 0x403f7565eec00000ull, 0x4045b1ae6b5c0000ull, 0xc0146b6e0e800000ull, 0x404b4d1d27a40000ull, 0x404c3feabd800000ull, 0x404a5ca1532c0000ull, 0xc02965a1dac00000ull, 0x4041d846eff40000ull, 0x4044cd68d5a00000ull, 0x404640b34ffc0000ull, 0xc02de5fc26400000ull, 0x4051ee40caa20000ull, 0xc01dfa3502000000ull, 0x404e785331cc0000ull, 0x4043af4fa5900000ull, 0x404d1fb467940000ull, 0x4046a71a7be00000ull, 0x4050a4fa644e0000ull, 0x40493286b6b00000ull, 0x40494313b6e40000ull, 0x402ebe7128000000ull, 0x405036f072360000ull, 0xc02e4ad2d8c00000ull, 0x40429970d3340000ull, 0x40442f40ea200000ull, 0x4050a482aa9e0000ull, 0x4045c1847ef00000ull, 0x4047ba8a0c840000ull, 0x402b5c71f1000000ull, 0x404becc4eb0c0000ull, 0x401287dbb0800000ull, 0x4045235ab2d40000ull, 0x4011e3a903000000ull, 0x405155e3baee0000ull, 0x403db4f69e600000ull, 0x4049336b16240000ull, 0x404452e2f6800000ull, 0x404113c9c5ac0000ull, 0x4042d8f12a500000ull, 0x404dd72086740000ull, 0x404978701ea00000ull, 0x404e1c6daa7c0000ull, 0x404b048c27700000ull, 0x40501786a9e20000ull, 0x404f33b8b8c00000ull, 0x404a5b09f44c0000ull, 0x404455dd66900000ull, 0x40438440ce140000ull, 0x4048c40ae4e00000ull, 0x40440b7a731c0000ull, 0x404aaaf807b00000ull, 0x404dd99745640000ull, 0x4049a386c3000000ull, 0x404fbdeff6ec0000ull, 0xc01e8b76a9800000ull, 0x40456a0a09b40000ull, 0xc01f260c67000000ull, 0x404579c04fbc0000ull, 0xc01af70080800000ull, 0x404f63ff6b040000ull, 0x403812ac2a800000ull, 0x404725364d8c0000ull, 0x4045a3fd77100000ull, 0x404d319ab9540000ull, 0x404ff923c9600000ull, 0x40420261c05c0000ull, 0xc02365ec7f400000ull, 0x40514f0622520000ull, 0x40395a9f5f000000ull, 0x404e10e7782c0000ull, 0x402454cd2d400000ull, 0x404027e15cf40000ull, 0x403277e7cf400000ull, 0x404f24d144fc0000ull, 0x4032d58fb0e00000ull, 0x404dd05452440000ull, 0x404bdcbc91c00000ull, 0x404c825df6cc0000ull, 0x404bc363a7900000ull, 0x4047b79c74940000ull, 0x4033120f9bc00000ull, 0x40506768aece0000ull, 0x40091a9d8b000000ull, 0x4042d63e13e40000ull, 0x40391c0b78000000ull, 0x404d2644496c0000ull, 0xc01f5103a1800000ull, 0x4045235a80340000ull, 0xc02f3c9e0f800000ull, 0x404326748a3c0000ull, 0x404b370be0f00000ull, 0x4049780009840000ull, 0x404984b42e400000ull, 0x404abe94f00c0000ull, 0x4029785fe0400000ull, 0x40407f79ffd40000ull, 0xbfeb404368000000ull, 0x4049941d4adc0000ull, 0x404a72eef1300000ull, 0x404104a0b3240000ull, 0x404ef570e8800000ull, 0x404ecc9a6aac0000ull, 0x40461b9dec500000ull, 0x4042ec2973740000ull, 0x403e046861400000ull, 0x40470c7e1f7c0000ull, 0x402d75d025c00000ull, 0x40412bf690c40000ull, 0xc02d57ec55000000ull, 0x40417aef394c0000ull, 0x4047c02268900000ull, 0x405007b3ad8a0000ull, 0xc02b5ebb24800000ull, 0x4051cd4cc40e0000ull, 0x404612dc29b00000ull, 0x404e18a822640000ull, 0x4044a55935000000ull, 0x4046c77ddbec0000ull, 0x404ef3766cd00000ull, 0x4042cf0236b40000ull, 0x4046ea4f05200000ull, 0x404329c204bc0000ull, 0x403e6f10a3e00000ull, 0x4051e515f4020000ull, 0x40348eed8e800000ull, 0x4040ed80d28c0000ull, 0xc01543a837800000ull, 0x40414a9886540000ull, 0x4046cc469b600000ull, 0x40458f9a155c0000ull, 0x4048fbf982300000ull, 0x4040aec861a40000ull, 0x403be30d43000000ull, 0x40440f829d2c0000ull, 0x4041cc710d500000ull, 0x404c1598c9f40000ull, 0x4031aae1f3400000ull, 0x4047d61439fc0000ull, 0x4040a0d0ba700000ull, 0x4051beca07a20000ull, 0x404929d1c3c00000ull, 0x4043215dbbcc0000ull, 0x403068b353200000ull, 0x405058a0c0ca0000ull, 0x403de84e3fc00000ull, 0x4046c572f29c0000ull, 0x404c7acefab00000ull, 0x4048507570e40000ull, 0x403e7f825c000000ull, 0x404a123cae6c0000ull, 0x4041b795cdd00000ull, 0x404746a12d340000ull, 0x4049e1e20e200000ull, 0x405157245f9e0000ull, 0x404e76d542f00000ull, 0x4048fe2306840000ull, 0x40466fdde0400000ull, 0x40413699f50c0000ull, 0x403b112cf4200000ull, 0x4047a0964cd40000ull, 0x401439d623000000ull, 0x404473781fdc0000ull, 0x403e3bc926600000ull, 0x4044b42350240000ull, 0x403b0fa1b5000000ull, 0x4050f92007d60000ull, 0x404227ecae500000ull, 0x404565cf60740000ull, 0xbfd00adeb0000000ull, 0x404fd433947c0000ull, 0x400191deb7000000ull, 0x4042d0cccdc40000ull, 0xc00f59ce34000000ull, 0x4048a2497e4c0000ull, 0xbffaf6d2ae000000ull, 0x404f92cae8140000ull, 0x40415ec988e00000ull, 0x4042f5fd9d1c0000ull, 0x404d35c24bb00000ull, 0x4048fd45ff640000ull, 0xc024b20964000000ull, 0x404bc720c0ec0000ull, 0x404f727daed00000ull, 0x404f33d763b40000ull, 0x4045d1d197200000ull, 0x40432ea8b9bc0000ull, 0x404ee932b3f00000ull, 0x404c878565040000ull, 0x40367852f2800000ull, 0x40406e80578c0000ull, 0x403812f4f6200000ull, 0x40495f1353540000ull, 0x4046c61b6d600000ull, 0x404b0e576a5c0000ull, 0x4032a9e048600000ull, 0x4042fc517ea40000ull, 0xc02505c1b2000000ull, 0x4047dd72c22c0000ull, 0x402d39433d400000ull, 0x40486e6d36f40000ull, 0x3feaf802e8000000ull, 0x4049a97c2efc0000ull, 0x4039953738e00000ull, 0x405100a066220000ull, 0xc017303852000000ull, 0x404e7a5280cc0000ull, 0xc02cef3951c00000ull, 0x40503cd1c74a0000ull, 0x4027e9e1c7800000ull, 0x404322d9879c0000ull, 0x4044cff61cb00000ull, 0x40426eb9cde40000ull, 0x404ef6cea0000000ull, 0x404ff6ca136c0000ull, 0x4049546e0fd00000ull, 0x404b1044da340000ull, 0xc025ae897f800000ull, 0x404a7581f43c0000ull, 0x4046a2e0a4f00000ull, 0x405154f981c20000ull, 0x40430a9992400000ull, 0x404cb9d3fa0c0000ull, 0x403024edf8200000ull, 0x404e33af99d40000ull, 0x404eab2896600000ull, 0x40407ed7f4dc0000ull, 0x40307ab86a600000ull, 0x40483ef2ed240000ull, 0xc0210ff4ce000000ull, 0x404089bab4ac0000ull, 0x402dff75c1400000ull, 0x404e91124d740000ull, 0x4049e39254a00000ull, 0x4048488e097c0000ull, 0x404fd989cd700000ull, 0x4044ba900ac40000ull, 0x40046d34ec000000ull, 0x40427618c34c0000ull, 0x401a829364800000ull, 0x4040fb6b75140000ull, 0x4032f2e7b5c00000ull, 0x404c92a6b21c0000ull, 0x404bf5aa6db00000ull, 0x4050e2386e320000ull, 0x404c5ff419000000ull, 0x404201d8a5ec0000ull, 0x404eada6f0d00000ull, 0x4047258990b40000ull, 0x4036478c52400000ull, 0x404e9d746ebc0000ull, 0x4043d81f15f00000ull, 0x4048790be2040000ull, 0x4045596e2b400000ull, 0x4050c69a6e460000ull, 0xc02410d00bc00000ull, 0x40479c0b20540000ull, 0xc01c3aee05000000ull, 0x405119ccdfae0000ull, 0x3ff26d18c6000000ull, 0x405001d3cdd20000ull, 0x402f19aa16000000ull, 0x4050ffdbf3960000ull}; +static const uint64_t kHeightSamplerExpected[] = {0xc04412a252a252a2ull, 0x4042619621962196ull, 0x40630690f690f691ull, 0x40504a8f2a8f2a90ull, 0x4064cd01fd01fd02ull, 0x40497b5a3b5a3b5aull, 0x402904f804f804f8ull, 0xc02fc928c928c92aull, 0xc04412a252a252a2ull, 0x4042619621962196ull, 0xfff8000000000000ull, 0xfff8000000000000ull, 0x40504a8f2a8f2a90ull, 0x40486141e41bc98full, 0x40524d00a2372119ull, 0x405a6ce82fbb4e58ull, 0x404eb830d6cfa79full, 0x40525418d6298ceaull, 0x40466dce58d9e930ull, 0x405aabc1fdfd5d23ull, 0x404a21e3031cc77bull, 0xc03d6e2d051d15f8ull, 0x4056cdaf64269e98ull, 0x4050d947d34883f5ull, 0xc03410f642d7eefbull, 0x4050eeab6d8c4f5eull, 0x405872dbe151d70dull, 0x404ec65ddece4538ull, 0x40515125b9605a1full, 0x4030240ba995ccf8ull, 0x401ed8aadddc7e0cull, 0x404dca50e93af6b6ull, 0x4044ee504cf49804ull, 0x404709dc72e168e6ull, 0x403d418b9f86bcb4ull, 0x404b9692c24758d0ull, 0x40565734f6ba3a0aull, 0x40594128caa1648bull, 0x405b2315831ca0b0ull, 0x40536473a98dca5bull, 0x405c69e40d622779ull, 0x4040f85d2841b025ull, 0x405bb96def902c6cull, 0x4053ce7a3a91e1e6ull, 0x405287e93b0604e5ull, 0x4037381d11f9cddcull, 0x40565ccfb9f8ff1cull, 0x40508126c907c7e5ull, 0x4023a6dd2100b638ull, 0x402c8421b5758d80ull, 0x404fbf9e473ef415ull, 0xbff14bd5e6040cb0ull, 0x405f48509903cd74ull, 0x4060c54d4a8d6e92ull, 0x40563c9f043294e5ull, 0x4043e9024e6b9045ull, 0x403b2cf16d262a04ull, 0x40585bd51133c744ull, 0x4049f90ecfc8f7beull, 0x403ac3627a0b27e0ull, 0x405e15f0d59f589eull, 0x404033ac1051da84ull, 0x405318f75a155a58ull, 0x40381781ffe61bd8ull, 0x405f42cb5c58ac1eull, 0x405898b259c74ee8ull, 0x40430eccc519b030ull, 0x4045e670a6c74dd2ull, 0xc037d18bfe2d27f0ull, 0x4052e1d8b239b863ull, 0x405243077edb12aeull, 0x405221b6ba42eb50ull, 0x4056b3653059e2acull, 0x40611e11e6d902f1ull, 0x4061b15cd3779105ull, 0x405f1d427d4e3ce4ull, 0x40514c37fe02ca22ull, 0x40415281d8b72f2aull, 0x4058d110f4ce4032ull, 0x405217d2c7aae6c8ull, 0x4065287c14a6731aull, 0x403c796c8f628c68ull, 0x4047b495fc6045b7ull, 0x4040631f50fa3045ull, 0xc0202ca751d11c59ull, 0x404fd8631ecac75cull, 0x40536160a522cc16ull, 0x406000ad64364cccull, 0x405c5209864d8fc4ull, 0x405a9b8b0105cb56ull, 0x4060b3102a32e351ull, 0x4053f09d4102a4b7ull, 0x405dceab299eceddull, 0x405f2de3359cb6f5ull, 0x4060a03e7e8491c6ull, 0x4056e4e2a3d5eb14ull, 0xbfcfd57b8e078000ull, 0x40138a261327a938ull, 0x40610e50342c6612ull, 0x4040e304e3461ad0ull, 0x40541a8c38eaa0b9ull, 0x405a647c1eebd155ull, 0x404fe6129dfb3220ull, 0x40533260488dc9daull, 0x401f54f374605dd2ull, 0xc00ca183e7f659d8ull, 0x4056b58835bd2f18ull, 0x4042a95770bfa06bull, 0x404f1dd071188dd7ull, 0x4045a213d740a631ull, 0x4025882ce3c170dcull, 0x404a52b8152913e3ull, 0xc0387df099eb7d4full, 0x405dce2cd8dd9c5eull, 0x405581f32040532cull, 0x4058a5096c1b4400ull, 0x404478cd46e878c7ull, 0x400b3e2d0a011b40ull, 0x40616011df3addd4ull, 0x404d91465e48e122ull, 0x405211db3c87603eull, 0x4049218b63aba0ccull, 0x405986f001d1124cull, 0x40568d28fb28d71eull, 0x405c903207560ed7ull, 0x405e35b8a192ff2cull, 0x4058b3cb09e696aaull, 0x4056525b0eead668ull, 0x40556aae734ed796ull, 0x4057d3c83fd3bd74ull, 0x4026e2515df5ee50ull, 0x4056254e6aed8ef3ull, 0x4053b39dfceb56fbull, 0x4054a4ad8b562a00ull, 0x405a80c408a948fcull, 0x4057b3ebe563f6f1ull, 0x4047a873a58bb73aull, 0x4036bc7985410806ull, 0x40450030e89c57d4ull, 0x4058984e9f9f4fb4ull, 0x40490fc879199a58ull, 0x4052c10f323995f2ull, 0x405cff8746125df5ull, 0x402a1a71afb2ac9bull, 0x4042823bd2f7f5c6ull, 0x405fb2e9f9874149ull, 0x4061296e8c69ccffull, 0x40622cc9d1249136ull, 0x4030f4a25edd0b9aull, 0x403db97f530a0630ull, 0x404419eb46976d7eull, 0x403e760fdaeba1a2ull, 0x404c1591bab0b69eull, 0x4054d81f9fa67a54ull, 0x401eb778cce7b89cull, 0x404fcfece74a0fb5ull, 0x405facf4db3484f4ull, 0x404f922206c6fa7aull, 0x4060c9736bda055cull, 0x405ae3833b65c322ull, 0x404e0035bebc5bcaull, 0x4057859f2d664f48ull, 0x40478c9efd82fe18ull, 0x4047ffb09c6a74f4ull, 0x404b672552c06b60ull, 0x405d9aff9b186602ull, 0x4046101831cb1ef1ull, 0x40620dc9c1813267ull, 0x40519ab84105c41dull, 0xbffdaa4d7aa83e80ull, 0x4040cdb1f3215ed8ull, 0x405fd7a1f2c37b18ull, 0x40512eec603db31cull, 0x40482fd99f88df7bull, 0x40431b70f97eb5c4ull, 0x405f3906f3daf3b6ull, 0x405f7388925fae06ull, 0x406080761c522252ull, 0x405d31cc5f2d6e99ull, 0x40407607a742780cull, 0x404a3c9aadd0a8aeull, 0x405a2d4d370d3016ull, 0x404c61a7593c2ca2ull, 0x40306dc62f35b6e9ull, 0x40323c8e5446b524ull, 0x405a9f50f4e57bf6ull, 0x4054804ec34ed04bull, 0xc02f9a850ca0a8f8ull, 0x4052bdee04cd90cdull, 0xc0163ecf5aa1f914ull, 0x404a738fc5cff856ull, 0x4058122e5ba5e3a4ull, 0x4054af4f4c90c558ull, 0x40377b00c428dcacull, 0x405ac20ce60f949cull, 0x4030c10977054919ull, 0x4064ff77b835b77dull, 0x405a253bd5fc0d24ull, 0x404b86c9d283af01ull, 0x4033e1135b4f2383ull}; + +static const uint32_t kHeightFieldColumns = 7u; +static const uint32_t kHeightFieldRows = 5u; +static const uint64_t kHeightFieldWidth = 0x4028000000000000ull; +static const uint64_t kHeightFieldDepth = 0x4020000000000000ull; +static const uint64_t kHeightFieldOriginX = 0xc008000000000000ull; +static const uint64_t kHeightFieldOriginZ = 0x4000000000000000ull; +static const uint32_t kHeightFieldInitialCount = 35u; +static const uint32_t kHeightFieldProbeCount = 20u; +static const uint64_t kHeightFieldInitial[] = {0x4014000000000000ull, 0x4012ce2cc0000000ull, 0x4009fed5c0000000ull, 0x3ff4a8b880000000ull, 0xbfd65f6f40000000ull, 0xc007ae04c0000000ull, 0xc0017f0b80000000ull, 0xbfc49d1100000000ull, 0x4004666440000000ull, 0x40148e1a20000000ull, 0x40135cdb80000000ull, 0x4014cdc0c0000000ull, 0x4010ef01c0000000ull, 0x4003539a60000000ull, 0x3fe0bb2640000000ull, 0xc00527faa0000000ull, 0xc0044f5ce0000000ull, 0xbff0e9ba80000000ull, 0x3ff6c34c80000000ull, 0x4010b22380000000ull, 0x4011806d00000000ull, 0x40159748c0000000ull, 0x40141819c0000000ull, 0x400c2fa2a0000000ull, 0x3ff8f8c0a0000000ull, 0xc0004f5d00000000ull, 0xc0049d1a60000000ull, 0xbffb9b9b60000000ull, 0x3fd6ddc4a0000000ull, 0x4008ab91e0000000ull, 0x400d215080000000ull, 0x40151ab700000000ull, 0x40163a3f20000000ull, 0x401219e4e0000000ull, 0x40057383a0000000ull}; +static const uint64_t kHeightFieldPoints[] = {0xc022000000000000ull, 0xc000000000000000ull, 0x4008000000000000ull, 0x4018000000000000ull, 0xc022000000000000ull, 0x4018000000000000ull, 0x4008000000000000ull, 0xc000000000000000ull, 0x0000000000000000ull, 0x4000000000000000ull, 0xc008000000000000ull, 0x4000000000000000ull, 0xc01e000000000000ull, 0x0000000000000000ull, 0xc012000000000000ull, 0x4010000000000000ull, 0x3ff8000000000000ull, 0xbff0000000000000ull, 0x4004000000000000ull, 0x4014000000000000ull, 0xc018000000000000ull, 0x4008000000000000ull, 0xc000000000000000ull, 0x3ff0000000000000ull, 0x3fe0000000000000ull, 0x4012000000000000ull, 0xc020000000000000ull, 0x4016000000000000ull, 0xc014000000000000ull, 0xbff8000000000000ull, 0xbff0000000000000ull, 0x400c000000000000ull, 0x4000000000000000ull, 0xbfe0000000000000ull, 0xc00c000000000000ull, 0x4004000000000000ull, 0x3ff0000000000000ull, 0x3ff0000000000000ull, 0xc01a000000000000ull, 0x3fe0000000000000ull}; +static const uint64_t kHeightFieldRegion0[] = {0x4029000000000000ull, 0xc00a000000000000ull, 0x401c800000000000ull, 0x3fe0000000000000ull}; +static const uint64_t kHeightFieldProbes0[] = {0x4029000000000000ull, 0x40057383a0000000ull, 0x3fd6ddc4a0000000ull, 0xc0017f0b80000000ull, 0x400662f6a0000000ull, 0xbff0e9ba80000000ull, 0x4001400000000000ull, 0x400842d20c000000ull, 0x3fe0324590000000ull, 0x3fe343e898000000ull, 0x3feae87ea0000000ull, 0x4004d08060000000ull, 0xbfe4590a38000000ull, 0x4004be948b800000ull, 0x400dc62d60000000ull, 0xbff2c63860000000ull, 0x3ffd99f258000000ull, 0xbfe1d94694000000ull, 0x4010d092a0000000ull, 0x3fe2e35400000000ull}; +static const uint64_t kHeightFieldRegion1[] = {0xc000000000000000ull, 0x4019554480000000ull, 0x40217a19a0000000ull, 0x400e30bd60000000ull, 0xc011b368c0000000ull, 0xc0228cf440000000ull, 0xc01ae91bc0000000ull, 0xbffd4f4d80000000ull, 0x4019bf28a0000000ull, 0x402165d600000000ull, 0x400cf82fc0000000ull, 0xc0124d2ae0000000ull, 0xc0229e64c0000000ull, 0xc01a7ab640000000ull, 0xbffa9eccc0000000ull, 0x401a26c0a0000000ull, 0x4021502b00000000ull, 0x400bbd3f40000000ull, 0xc012e599e0000000ull, 0xc022ae69a0000000ull, 0xc01a0a1c00000000ull, 0xbff7eeafc0000000ull, 0x401a8c04e0000000ull, 0x4021391a20000000ull, 0x400a8002a0000000ull, 0xc0137caac0000000ull, 0xc022bd0200000000ull, 0xc019975520000000ull, 0xbff53f2840000000ull, 0x401aeeee00000000ull, 0x402120a500000000ull, 0x40094090c0000000ull, 0xc014125280000000ull, 0xc022ca2c80000000ull, 0xc019226a00000000ull}; +static const uint64_t kHeightFieldProbes1[] = {0xc000000000000000ull, 0xc019226a00000000ull, 0xbff53f2840000000ull, 0xc01ae91bc0000000ull, 0xc01c213690000000ull, 0x400bbd3f40000000ull, 0x40117a69a0000000ull, 0x401d25a784000000ull, 0xc021467e80000000ull, 0xc01c67734c000000ull, 0x401e7153f0000000ull, 0xbfe1b01a80000000ull, 0xc020847c0e000000ull, 0x40055b7130000000ull, 0x40217508b8000000ull, 0xc01356e688000000ull, 0xc01fe53070000000ull, 0x4012ee6d6d000000ull, 0xc022a66730000000ull, 0x401c130098000000ull}; +static const uint64_t kHeightFieldRegion2[] = {0x3ff0000000000000ull, 0x4000000000000000ull, 0x4008000000000000ull}; +static const uint64_t kHeightFieldProbes2[] = {0xc000000000000000ull, 0xc019226a00000000ull, 0xbff53f2840000000ull, 0xc01ae91bc0000000ull, 0xc01c213690000000ull, 0x400bbd3f40000000ull, 0x40117a69a0000000ull, 0x401d25a784000000ull, 0xc021467e80000000ull, 0xc01c67734c000000ull, 0x401e7153f0000000ull, 0xbfe1b01a80000000ull, 0xc020847c0e000000ull, 0x40055b7130000000ull, 0x40217508b8000000ull, 0xc01356e688000000ull, 0xc01fe53070000000ull, 0x4012ee6d6d000000ull, 0xc022a66730000000ull, 0x401c130098000000ull}; +static const uint64_t kHeightFieldRegion3[] = {0x3ff0000000000000ull, 0x4000000000000000ull, 0x4008000000000000ull}; +static const uint64_t kHeightFieldProbes3[] = {0xc000000000000000ull, 0xc019226a00000000ull, 0xbff53f2840000000ull, 0xc01ae91bc0000000ull, 0xc01c213690000000ull, 0x400bbd3f40000000ull, 0x40117a69a0000000ull, 0x401d25a784000000ull, 0xc021467e80000000ull, 0xc01c67734c000000ull, 0x401e7153f0000000ull, 0xbfe1b01a80000000ull, 0xc020847c0e000000ull, 0x40055b7130000000ull, 0x40217508b8000000ull, 0xc01356e688000000ull, 0xc01fe53070000000ull, 0x4012ee6d6d000000ull, 0xc022a66730000000ull, 0x401c130098000000ull}; +static const uint64_t kHeightFieldRegion4[] = {0x7ff8000000000000ull}; +static const uint64_t kHeightFieldProbes4[] = {0xc000000000000000ull, 0xc019226a00000000ull, 0xbff53f2840000000ull, 0xc01ae91bc0000000ull, 0xc01c213690000000ull, 0x400bbd3f40000000ull, 0x40117a69a0000000ull, 0x401d25a784000000ull, 0xc021467e80000000ull, 0xc01c67734c000000ull, 0x401e7153f0000000ull, 0xbfe1b01a80000000ull, 0xc020847c0e000000ull, 0x40055b7130000000ull, 0x40217508b8000000ull, 0xc01356e688000000ull, 0xc01fe53070000000ull, 0x4012ee6d6d000000ull, 0xc022a66730000000ull, 0x401c130098000000ull}; +static const uint64_t kHeightFieldRegion5[] = {0x4008000000000000ull, 0x400a000000000000ull, 0x400c000000000000ull, 0x400e000000000000ull, 0x4010000000000000ull, 0x4011000000000000ull, 0x4012000000000000ull, 0x4013000000000000ull, 0x4014000000000000ull}; +static const uint64_t kHeightFieldProbes5[] = {0xc000000000000000ull, 0xc019226a00000000ull, 0xbff53f2840000000ull, 0xc01ae91bc0000000ull, 0x400b000000000000ull, 0x4008000000000000ull, 0x40117a69a0000000ull, 0x401d95a730000000ull, 0xc021467e80000000ull, 0xc00ccb4f58000000ull, 0x401e7153f0000000ull, 0x3ff52eed00000000ull, 0x4011800000000000ull, 0x40055b7130000000ull, 0x40217508b8000000ull, 0x400e800000000000ull, 0xc01fe53070000000ull, 0x4012353364000000ull, 0xc0073cc980000000ull, 0x401c130098000000ull}; +static const HeightFieldStep kHeightFieldSteps[] = { + {0u, 2u, 0u, 2u, kHeightFieldRegion0, std::size(kHeightFieldRegion0), false, 1ull, kHeightFieldProbes0}, + {0u, 7u, 0u, 5u, kHeightFieldRegion1, std::size(kHeightFieldRegion1), false, 2ull, kHeightFieldProbes1}, + {5u, 3u, 0u, 1u, kHeightFieldRegion2, std::size(kHeightFieldRegion2), true, 2ull, kHeightFieldProbes2}, + {1u, 2u, 1u, 2u, kHeightFieldRegion3, std::size(kHeightFieldRegion3), true, 2ull, kHeightFieldProbes3}, + {2u, 1u, 0u, 1u, kHeightFieldRegion4, std::size(kHeightFieldRegion4), true, 2ull, kHeightFieldProbes4}, + {3u, 3u, 2u, 3u, kHeightFieldRegion5, std::size(kHeightFieldRegion5), false, 3ull, kHeightFieldProbes5}, +}; diff --git a/packages/runtime-native/tests/native-engine/world/heights_test.cpp b/packages/runtime-native/tests/native-engine/world/heights_test.cpp new file mode 100644 index 000000000..bcf592221 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/world/heights_test.cpp @@ -0,0 +1,123 @@ +// PRD-521 phase 3: every recorded height sample and heightfield update reproduces +// packages/core/src/world-heightmap.ts and packages/core/src/world.ts exactly. The table is +// generated from those modules (packages/runtime-native/tests/native-engine/world/ +// heights-reference.ts): the sampler case replays ~200 points over a 33x17 heightmap and the +// heightfield case replays updateHeights calls, comparing the throw, the sample version and +// heightAt at fixed points after each call. +#include "check.h" +#include "engine/world/terrain/heights.h" + +#include +#include +#include +#include +#include +#include +#include +#include +#include + +using namespace tn::engine::world; + +namespace { + +struct HeightFieldStep { + uint32_t column; + uint32_t columns; + uint32_t row; + uint32_t rows; + const uint64_t* region; + std::size_t regionLength; + bool threw; + uint64_t version; + const uint64_t* probes; +}; + +constexpr double bitsToDouble(uint64_t bits) { return std::bit_cast(bits); } + +// Bit-exact, except that every NaN is the same value: JavaScript cannot tell NaN payloads apart, +// and an arithmetic NaN's sign bit is the hardware's (x86 sets it, ARM does not). +bool same(uint64_t got, uint64_t want) { + return got == want || (std::isnan(bitsToDouble(got)) && std::isnan(bitsToDouble(want))); +} + +#include "heights_reference.inc" + +std::vector floatsFromBits(const uint64_t* samples, std::size_t count) { + std::vector values; + values.reserve(count); + for (std::size_t i = 0; i < count; ++i) + values.push_back(static_cast(bitsToDouble(samples[i]))); + return values; +} + +void heights() { + std::size_t compared = 0; + std::size_t mismatched = 0; + + std::string error; + const std::vector data(kHeightSamplerData, + kHeightSamplerData + kHeightSamplerColumns * kHeightSamplerRows); + const std::optional sampler = + HeightSampler::create(kHeightSamplerColumns, kHeightSamplerRows, bitsToDouble(kHeightSamplerSpacing), + bitsToDouble(kHeightSamplerHeightMin), bitsToDouble(kHeightSamplerHeightMax), + bitsToDouble(kHeightSamplerMinX), bitsToDouble(kHeightSamplerMinZ), data, error); + if (!sampler) { + ++mismatched; + std::fprintf(stderr, "sampler refused: %s\n", error.c_str()); + } else { + for (uint32_t i = 0; i < kHeightSamplerSamples; ++i) { + const double x = bitsToDouble(kHeightSamplerPoints[i * 2]); + const double z = bitsToDouble(kHeightSamplerPoints[i * 2 + 1]); + const uint64_t got = std::bit_cast(sampler->sample(x, z)); + if (!same(got, kHeightSamplerExpected[i])) { + if (mismatched < 8) + std::fprintf(stderr, "sampler point %u (%.17g, %.17g): 0x%016llx/0x%016llx\n", i, x, z, + (unsigned long long)got, (unsigned long long)kHeightSamplerExpected[i]); + ++mismatched; + } + ++compared; + } + } + + const std::vector initial = floatsFromBits(kHeightFieldInitial, kHeightFieldInitialCount); + Heightfield field(kHeightFieldColumns, kHeightFieldRows, bitsToDouble(kHeightFieldWidth), + bitsToDouble(kHeightFieldDepth), bitsToDouble(kHeightFieldOriginX), + bitsToDouble(kHeightFieldOriginZ), initial); + + for (const HeightFieldStep& step : kHeightFieldSteps) { + const std::vector region = floatsFromBits(step.region, step.regionLength); + std::string stepError; + const HeightfieldRegion window{step.column, step.columns, step.row, step.rows, region}; + const bool ok = field.updateHeights(window, stepError); + const bool threw = !ok; + ++compared; + if (threw != step.threw || field.version() != step.version) { + ++mismatched; + std::fprintf(stderr, "update step threw %d/%d version %llu/%llu (%s)\n", threw, step.threw, + (unsigned long long)field.version(), (unsigned long long)step.version, stepError.c_str()); + } + for (uint32_t p = 0; p < kHeightFieldProbeCount; ++p) { + const double x = bitsToDouble(kHeightFieldPoints[p * 2]); + const double z = bitsToDouble(kHeightFieldPoints[p * 2 + 1]); + double value = 0.0; + std::string probeError; + const bool inside = field.heightAt(x, z, value, probeError); + const uint64_t got = inside ? std::bit_cast(value) : 0ull; + if (!inside || !same(got, step.probes[p])) { + if (mismatched < 8) + std::fprintf(stderr, "probe (%.17g, %.17g): 0x%016llx/0x%016llx (%s)\n", x, z, + (unsigned long long)got, (unsigned long long)step.probes[p], probeError.c_str()); + ++mismatched; + } + ++compared; + } + } + + std::printf("heights: %zu samples, %zu differ\n", compared, mismatched); + CHECK(compared > 0 && mismatched == 0); +} + +} // namespace + +TN_TEST_MAIN({"heights", heights}) diff --git a/packages/runtime-native/tests/native-engine/world/package_loads_test.cpp b/packages/runtime-native/tests/native-engine/world/package_loads_test.cpp new file mode 100644 index 000000000..fdb92a09a --- /dev/null +++ b/packages/runtime-native/tests/native-engine/world/package_loads_test.cpp @@ -0,0 +1,184 @@ +// PRD-520 phase 2 and PRD-528 phase 1: cooked-package loads for a world, on a real (headless) GPU. +// `failure`: a load that cannot complete reports a stable code, the subsystem, the resource and a +// recovery class, and is never a silent hole. `cancel`: cancelling a half-uploaded load while the GPU +// still reads one of its buffers destroys the handles at once and the GPU objects only after that +// work completes, and its callback never runs (ASan judges the GPU use). `teardown`: a world +// destroyed while its load is still reading runs none of that load's callbacks. +#include "check.h" +#include "engine/world/admission/package_loads.h" +#include "mystral/webgpu/context.h" +#include "package_writer.h" + +#include +#include +#include +#include +#include +#include + +using namespace tn::engine; +using namespace tn::engine::world; +using tn::test::EntrySpec; + +namespace { + +std::filesystem::path write(const std::string& name, const std::vector& bytes) { + const auto path = std::filesystem::temp_directory_path() / ("tn-package-loads-" + name); + std::ofstream(path, std::ios::binary) + .write(reinterpret_cast(bytes.data()), std::streamsize(bytes.size())); + return path; +} + +struct Gpu { + mystral::webgpu::Context context; + EventQueue events; + std::unique_ptr gpu; + Gpu() { + CHECK(context.initializeHeadless()); + gpu = std::make_unique(context.getInstance(), context.getDevice(), context.getQueue(), events, 1); + } + void pump() { + gpu->poll(); + events.drain(); + } +}; + +// Frames until `done()` holds: each one drains the world's completions and admits uploads. +template +bool frames(Gpu& g, CompletionQueue& queue, PackageLoads& loads, uint64_t allowance, Done done, int limit = 3000) { + for (int i = 0; i < limit; ++i) { + queue.drain(); + loads.admit(allowance); + g.pump(); + if (done()) + return true; + std::this_thread::sleep_for(std::chrono::milliseconds(1)); + } + return false; +} + +std::vector words(std::size_t bytes, uint8_t seed) { + std::vector out(bytes); + for (std::size_t i = 0; i < bytes; ++i) + out[i] = static_cast(seed + i * 7); + return out; +} + +void failure() { + Gpu g; + CompletionQueue queue; + PackageLoads loads(queue, *g.gpu, assets::targetDecoders()); + const auto good = tn::test::writePackage({EntrySpec{"vertices", 1, 0, words(64, 1), 64, {}}}); + auto tampered = good; + tampered.back() ^= 1; + const std::vector>> files = { + {"tampered.tnpk", tampered}, + {"future.tnpk", tn::test::writePackage({EntrySpec{"vertices", 1, 0, words(64, 1), 64, {}}}, 2)}, + {"ktx2.tnpk", tn::test::writePackage({EntrySpec{"albedo", 2, assets::kDecoderKtx2, words(64, 2), 64, {}}})}, + }; + std::vector paths = {std::filesystem::temp_directory_path() / + "tn-package-loads-missing.tnpk"}; + std::filesystem::remove(paths[0]); + for (const auto& [name, bytes] : files) + paths.push_back(write(name, bytes)); + + std::vector> results(paths.size()); + for (std::size_t i = 0; i < paths.size(); ++i) + loads.load(paths[i].string(), [&results, i](LoadResult r) { results[i] = std::move(r); }); + CHECK(frames(g, queue, loads, 1 << 20, [&] { + return std::all_of(results.begin(), results.end(), [](const auto& r) { return r.has_value(); }); + })); + struct Want { + const char* code; + const char* subsystem; + Recovery recovery; + }; + const Want want[] = {{"TN_WORLD_IO_UNAVAILABLE", "io", Recovery::Retry}, + {"TN_PACKAGE_HASH", "assets", Recovery::Skip}, + {"TN_PACKAGE_VERSION", "assets", Recovery::Fatal}, + {"TN_NATIVE_KTX2_UNSUPPORTED", "assets", Recovery::Skip}}; + for (std::size_t i = 0; i < paths.size(); ++i) { + const auto& r = results[i]; + CHECK(r && r->error && r->entries.empty()); + if (!r || !r->error) + continue; + std::printf("failure %s: %s %s recovery %d (%s)\n", paths[i].filename().c_str(), r->error->code.c_str(), + r->error->subsystem.c_str(), int(r->error->recovery), r->error->detail.c_str()); + CHECK(r->error->code == want[i].code && r->error->subsystem == want[i].subsystem && + r->error->recovery == want[i].recovery && r->error->resource == paths[i].string()); + } + CHECK(g.gpu->liveCount() == 0); // a failed load holds nothing +} + +void cancel() { + Gpu g; + CompletionQueue queue; + PackageLoads loads(queue, *g.gpu, assets::targetDecoders()); + constexpr std::size_t kEntry = 1 << 20; + const auto path = + write("three-mib.tnpk", tn::test::writePackage({EntrySpec{"a", 1, 0, words(kEntry, 1), kEntry, {}}, + EntrySpec{"b", 1, 0, words(kEntry, 2), kEntry, {}}, + EntrySpec{"c", 1, 0, words(kEntry, 3), kEntry, {}}})); + bool called = false; + const uint64_t id = loads.load(path.string(), [&](LoadResult) { called = true; }); + + // Frame by frame with a 1.5 MiB allowance: the first admitting frame uploads two entries, not three. + uint64_t admitted = 0; + for (int i = 0; i < 3000 && admitted == 0; ++i) { + queue.drain(); + admitted = loads.admit(kEntry + kEntry / 2); + std::this_thread::sleep_for(std::chrono::milliseconds(1)); + } + std::printf("cancel: admitted %llu bytes in the first frame, %u live handles\n", (unsigned long long)admitted, + g.gpu->liveCount()); + CHECK(admitted == 2 * kEntry && g.gpu->liveCount() == 2 && !called); + + // The GPU reads the first uploaded buffer, then the load is cancelled while that read is in flight. + const std::vector resident = loads.uploaded(id); + CHECK(resident.size() == 2 && resident[0].name == "a"); + const Handle first = resident[0].resource; + bool readDone = false; + std::vector readBack; + const GpuStatus reading = g.gpu->readBuffer(first, 0, 256, [&](GpuStatus s, std::vector bytes) { + if (s == GpuStatus::Ok) + readBack = std::move(bytes); + readDone = true; + }); + loads.cancel(id); + std::printf("cancel: read %d, after cancel %u live, %zu destroys pending\n", int(reading), g.gpu->liveCount(), + g.gpu->pendingDestroyCount()); + CHECK(g.gpu->liveCount() == 0); // the handles died with the cancel + CHECK(g.gpu->pendingDestroyCount() == 2); // the GPU objects wait for the submitted work + for (int i = 0; i < 4000 && (!readDone || g.gpu->pendingDestroyCount() > 0); ++i) { + g.pump(); + std::this_thread::sleep_for(std::chrono::milliseconds(1)); + } + CHECK(readDone && g.gpu->pendingDestroyCount() == 0); + CHECK(readBack.size() == 256 && readBack == std::vector(words(256, 1))); // the GPU read valid memory + for (int i = 0; i < 20; ++i) + frames(g, queue, loads, 1 << 22, [] { return true; }); + CHECK(!called && loads.inFlight() == 0); // its callback never ran +} + +void teardown() { + Gpu g; + bool called = false; + { + auto queue = std::make_unique(); + PackageLoads loads(*queue, *g.gpu, assets::targetDecoders()); + const auto path = write("small.tnpk", tn::test::writePackage({EntrySpec{"v", 1, 0, words(256, 4), 256, {}}})); + loads.load(path.string(), [&](LoadResult) { called = true; }); + queue->destroy(); // the world goes before its load reports back + for (int i = 0; i < 50; ++i) { + queue->drain(); + loads.admit(1 << 20); + std::this_thread::sleep_for(std::chrono::milliseconds(1)); + } + } // the loader joins its worker; nothing ran + std::printf("teardown: callback %s, %u live handles\n", called ? "ran" : "never ran", g.gpu->liveCount()); + CHECK(!called && g.gpu->liveCount() == 0); +} + +} // namespace + +TN_TEST_MAIN({"failure", failure}, {"cancel", cancel}, {"teardown", teardown}) diff --git a/packages/runtime-native/tests/native-engine/world/physics-sync-reference.ts b/packages/runtime-native/tests/native-engine/world/physics-sync-reference.ts new file mode 100644 index 000000000..7716f842e --- /dev/null +++ b/packages/runtime-native/tests/native-engine/world/physics-sync-reference.ts @@ -0,0 +1,262 @@ +/** + * PRD-528 boxes 53/54: records what the TypeScript physics path — the real `packages/physics` + * simulation on WASM Rapier 0.19.3 — produces over the shared parity scenario, as the JSON the + * native `PhysicsSync` test replays: every checkpoint's body transform and area membership, and the + * whole collision-event sequence in the order Rapier reported it. + * + * The scenario itself records no transforms, so the web arm's own numbers are the reference. They + * come from `physicsSimulationBackend().createSimulation()`, which `packages/physics/src/web.ts` + * backs with the WASM world and its `EventQueue`, driven exactly as + * `native/physics/tests/parity.rs` drives the native arm. + * + * pnpm --workspace-root exec tsx packages/runtime-native/tests/native-engine/world/physics-sync-reference.ts + * ... -- --check (fails when the committed table is not what the TS simulation produces today) + */ + +import { createHash } from "node:crypto"; +import { readFileSync, writeFileSync } from "node:fs"; +import path from "node:path"; +import { fileURLToPath } from "node:url"; +import { + type IPhysicsRuntimeSimulation, + PHYSICS_COLLISION_EVENT_STRIDE, + PHYSICS_TRANSFORM_STRIDE, + physicsSimulationBackend, +} from "../../../../physics/src/simulation.js"; +import "../../../../physics/src/web.js"; + +const HERE = path.dirname(fileURLToPath(import.meta.url)); +const OUT = path.join(HERE, "physics_sync_reference.json"); +const SCENARIO = path.resolve( + HERE, + "../../../../physics/__tests__/fixtures/physics-parity.scenario.json", +); +const AREA_ID = 5; + +interface IScenarioBody { + readonly id: number; + readonly type: "character" | "dynamic" | "fixed" | "kinematic"; + readonly shape: "box" | "capsule" | "sphere"; + readonly shapeSize: readonly [number, number, number]; + readonly position: readonly [number, number, number]; + readonly mass: number; + readonly collisionLayer: number; + readonly collisionMask: number; + readonly sensor: boolean; +} + +interface IScenarioMotion { + readonly bodyId: number; + readonly startStep: number; + readonly endStep: number; + readonly delta: readonly [number, number, number]; +} + +interface IScenario { + readonly schemaVersion: number; + readonly expectedRapierVersions: { readonly web: string; readonly rust: string }; + readonly gravity: readonly [number, number, number]; + readonly deltaTime: number; + readonly steps: number; + readonly removeAtStep: number; + readonly removeBodyId: number; + readonly teleportAtStep: number; + readonly teleportBodyId: number; + readonly teleportPosition: readonly [number, number, number]; + readonly bodies: readonly IScenarioBody[]; + readonly character: { + readonly bodyId: number; + readonly offset: number; + readonly maxSlopeClimbAngle: number; + readonly autostep: readonly [number, number, number]; + readonly snapToGround: number; + readonly oneWayLayers: number; + }; + readonly motions: readonly IScenarioMotion[]; + readonly checkpoints: readonly number[]; +} + +interface IRecordedBody { + readonly id: number; + readonly position: readonly [number, number, number]; + readonly quaternion: readonly [number, number, number, number]; +} + +const scenarioBytes = readFileSync(SCENARIO); +const scenario = JSON.parse(scenarioBytes.toString("utf8")) as IScenario; +const scenarioSha256 = createHash("sha256").update(scenarioBytes).digest("hex"); + +function shapeOf(body: IScenarioBody) { + return { + collisionLayer: body.collisionLayer, + collisionMask: body.collisionMask, + kind: body.shape, + sensor: body.sensor, + x: body.shapeSize[0], + y: body.shapeSize[1], + z: body.shapeSize[2], + } as const; +} + +/** Every live body's id and its seven transform scalars, as `readVisibleTransforms` writes them. */ +function transforms(simulation: IPhysicsRuntimeSimulation) { + const buffer = new Float32Array(scenario.bodies.length * PHYSICS_TRANSFORM_STRIDE); + const count = simulation.readVisibleTransforms(buffer); + const result = new Map(); + for (let index = 0; index < count; index += 1) { + const offset = index * PHYSICS_TRANSFORM_STRIDE; + const at = (scalar: number) => buffer[offset + scalar] as number; + result.set(at(0), { + id: at(0), + position: [at(1), at(2), at(3)], + quaternion: [at(4), at(5), at(6), at(7)], + }); + } + return result; +} + +function drainEvents(simulation: IPhysicsRuntimeSimulation): string[] { + const buffer = new Uint32Array( + scenario.bodies.length * scenario.bodies.length * PHYSICS_COLLISION_EVENT_STRIDE, + ); + const count = simulation.drainCollisionEvents(buffer); + const events: string[] = []; + for (let index = 0; index < count; index += 1) { + const offset = index * PHYSICS_COLLISION_EVENT_STRIDE; + const first = buffer[offset] as number; + const second = buffer[offset + 1] as number; + events.push(`${Math.min(first, second)}-${Math.max(first, second)}-${buffer[offset + 2]}`); + } + return events; +} + +/** The active motions of `step`, as the step's kinematic input records. */ +function kinematicInput(step: number, current: Map): Float32Array { + const active = scenario.motions.filter( + (motion) => step >= motion.startStep && step < motion.endStep, + ); + const input = new Float32Array(active.length * PHYSICS_TRANSFORM_STRIDE); + for (const [index, motion] of active.entries()) { + const position = current.get(motion.bodyId); + if (position === undefined) + throw new Error( + `TN_PHYSICS_SYNC_REFERENCE_MOTION: step ${step} moves missing body ${motion.bodyId}`, + ); + input.set( + [ + motion.bodyId, + position.position[0] + motion.delta[0], + position.position[1] + motion.delta[1], + position.position[2] + motion.delta[2], + 0, + 0, + 0, + 1, + ], + index * PHYSICS_TRANSFORM_STRIDE, + ); + } + return input; +} + +async function record() { + const backend = physicsSimulationBackend(); + await backend.initialize(); + const simulation = backend.createSimulation({ + gravity: { x: scenario.gravity[0], y: scenario.gravity[1], z: scenario.gravity[2] }, + }); + if (scenario.schemaVersion !== 1) + throw new Error(`TN_PHYSICS_SYNC_REFERENCE_SCHEMA: schema ${scenario.schemaVersion} is not 1`); + if (simulation.version !== scenario.expectedRapierVersions.web) + throw new Error( + `TN_PHYSICS_SYNC_REFERENCE_VERSION: this run used Rapier ${simulation.version}, the scenario expects ${scenario.expectedRapierVersions.web}`, + ); + + for (const body of scenario.bodies) + simulation.createBody({ + mass: body.mass, + position: { x: body.position[0], y: body.position[1], z: body.position[2] }, + rotation: { w: 1, x: 0, y: 0, z: 0 }, + sensor: body.sensor, + shape: shapeOf(body), + type: body.type, + }); + simulation.configureCharacter(scenario.character.bodyId, { + autostep: { + includeDynamicBodies: scenario.character.autostep[2] === 1, + maxHeight: scenario.character.autostep[0], + minWidth: scenario.character.autostep[1], + }, + maxSlopeClimbAngle: scenario.character.maxSlopeClimbAngle, + offset: scenario.character.offset, + oneWayLayers: scenario.character.oneWayLayers, + snapToGround: scenario.character.snapToGround, + }); + + const checkpoints: { bodies: IRecordedBody[]; areaMembership: number[]; step: number }[] = []; + const collisionEventSequence: string[] = []; + + for (let step = 0; step < scenario.steps; step += 1) { + if (step === scenario.removeAtStep) { + simulation.removeBody(scenario.removeBodyId); + collisionEventSequence.push(...drainEvents(simulation)); + } + if (step === scenario.teleportAtStep) + simulation.setBodyTransform(scenario.teleportBodyId, { + x: scenario.teleportPosition[0], + y: scenario.teleportPosition[1], + z: scenario.teleportPosition[2], + }); + + const input = kinematicInput(step, transforms(simulation)); + simulation.step(scenario.deltaTime, { + kinematicCount: input.length / PHYSICS_TRANSFORM_STRIDE, + kinematicTransforms: input, + }); + collisionEventSequence.push(...drainEvents(simulation)); + + if (scenario.checkpoints.includes(step)) { + checkpoints.push({ + areaMembership: [...(simulation.areaIntersections?.(AREA_ID) ?? [])].sort( + (left, right) => left - right, + ), + bodies: [...transforms(simulation).values()], + step, + }); + } + } + + const resting = transforms(simulation).get(1); + const state = simulation.readCharacterState?.(scenario.character.bodyId); + if (resting === undefined) throw new Error("TN_PHYSICS_SYNC_REFERENCE_MISSING: body 1 vanished"); + return { + checkpoints, + collisionEventSequence, + deltaTime: scenario.deltaTime, + groundCollider: state?.groundCollider ?? null, + grounded: state?.grounded ?? false, + restingPosition: resting.position, + scenarioSha256, + steps: scenario.steps, + webRapierVersion: simulation.version, + }; +} + +const table = await record(); +const text = `${JSON.stringify(table, null, 1)}\n`; +if (process.argv.includes("--check")) { + if (readFileSync(OUT, "utf8") !== text) { + console.error( + `TN_PHYSICS_SYNC_REFERENCE_STALE: ${OUT} is not what the TS simulation produces today`, + ); + process.exit(1); + } + console.log( + `physics sync reference current: ${table.checkpoints.length} checkpoints, ${table.collisionEventSequence.length} events`, + ); +} else { + writeFileSync(OUT, text); + console.log( + `wrote ${table.checkpoints.length} checkpoints and ${table.collisionEventSequence.length} events to ${OUT}`, + ); +} diff --git a/packages/runtime-native/tests/native-engine/world/physics_sync_reference.json b/packages/runtime-native/tests/native-engine/world/physics_sync_reference.json new file mode 100644 index 000000000..a5b98d90c --- /dev/null +++ b/packages/runtime-native/tests/native-engine/world/physics_sync_reference.json @@ -0,0 +1,602 @@ +{ + "checkpoints": [ + { + "areaMembership": [ + 1, + 6 + ], + "bodies": [ + { + "id": 0, + "position": [ + 0, + -0.25, + 0 + ], + "quaternion": [ + 0, + 0, + 0, + 1 + ] + }, + { + "id": 1, + "position": [ + 0, + 2.993868827819824, + 0 + ], + "quaternion": [ + 0, + 0, + 0, + 1 + ] + }, + { + "id": 2, + "position": [ + -1.4900000095367432, + 0.3499999940395355, + 0 + ], + "quaternion": [ + 0, + 0, + 0, + 1 + ] + }, + { + "id": 3, + "position": [ + -3, + 0.6200000643730164, + 0 + ], + "quaternion": [ + 0, + 0, + 0, + 1 + ] + }, + { + "id": 4, + "position": [ + -3, + 1.149999976158142, + 0 + ], + "quaternion": [ + 0, + 0, + 0, + 1 + ] + }, + { + "id": 5, + "position": [ + 0, + 1.7000000476837158, + 0 + ], + "quaternion": [ + 0, + 0, + 0, + 1 + ] + }, + { + "id": 6, + "position": [ + 0.6000000238418579, + 1.7000000476837158, + 0 + ], + "quaternion": [ + 0, + 0, + 0, + 1 + ] + } + ], + "step": 1 + }, + { + "areaMembership": [ + 1, + 6 + ], + "bodies": [ + { + "id": 0, + "position": [ + 0, + -0.25, + 0 + ], + "quaternion": [ + 0, + 0, + 0, + 1 + ] + }, + { + "id": 1, + "position": [ + 0, + 1.2219383716583252, + 0 + ], + "quaternion": [ + 0, + 0, + 0, + 1 + ] + }, + { + "id": 2, + "position": [ + -1.320000171661377, + 0.3499999940395355, + 0 + ], + "quaternion": [ + 0, + 0, + 0, + 1 + ] + }, + { + "id": 3, + "position": [ + -2.9700000286102295, + 1.7750996351242065, + 0 + ], + "quaternion": [ + 0, + 0, + 0, + 1 + ] + }, + { + "id": 4, + "position": [ + -3, + 1.149999976158142, + 0 + ], + "quaternion": [ + 0, + 0, + 0, + 1 + ] + }, + { + "id": 5, + "position": [ + 0, + 1.7000000476837158, + 0 + ], + "quaternion": [ + 0, + 0, + 0, + 1 + ] + }, + { + "id": 6, + "position": [ + 0.6000000238418579, + 1.7000000476837158, + 0 + ], + "quaternion": [ + 0, + 0, + 0, + 1 + ] + } + ], + "step": 35 + }, + { + "areaMembership": [ + 1 + ], + "bodies": [ + { + "id": 0, + "position": [ + 0, + -0.25, + 0 + ], + "quaternion": [ + 0, + 0, + 0, + 1 + ] + }, + { + "id": 1, + "position": [ + 0.2540433406829834, + 0.39911940693855286, + 0.005207957699894905 + ], + "quaternion": [ + 0.00017880821542348713, + -0.00007923421799205244, + -0.0006030017975717783, + 0.9999998211860657 + ] + }, + { + "id": 2, + "position": [ + -1.045000433921814, + 0.3499999940395355, + 0 + ], + "quaternion": [ + 0, + 0, + 0, + 1 + ] + }, + { + "id": 3, + "position": [ + -1.3092073202133179, + 1.2009005546569824, + -1.7658182116520038e-7 + ], + "quaternion": [ + 0, + 0, + 0, + 1 + ] + }, + { + "id": 4, + "position": [ + -3, + 1.149999976158142, + 0 + ], + "quaternion": [ + 0, + 0, + 0, + 1 + ] + }, + { + "id": 5, + "position": [ + 0, + 1.7000000476837158, + 0 + ], + "quaternion": [ + 0, + 0, + 0, + 1 + ] + } + ], + "step": 90 + }, + { + "areaMembership": [ + 1 + ], + "bodies": [ + { + "id": 0, + "position": [ + 0, + -0.25, + 0 + ], + "quaternion": [ + 0, + 0, + 0, + 1 + ] + }, + { + "id": 1, + "position": [ + 0.5489466190338135, + 0.3987792134284973, + 0.005187720991671085 + ], + "quaternion": [ + 0.00007377246220130473, + -0.00006703073449898511, + -0.0001646009914111346, + 1 + ] + }, + { + "id": 2, + "position": [ + -0.7500007152557373, + 0.3499999940395355, + 0 + ], + "quaternion": [ + 0, + 0, + 0, + 1 + ] + }, + { + "id": 3, + "position": [ + -0.21087534725666046, + 1.1098331212997437, + -0.00000983960217126878 + ], + "quaternion": [ + 0, + 0, + 0, + 1 + ] + }, + { + "id": 4, + "position": [ + -3, + 1.149999976158142, + 0 + ], + "quaternion": [ + 0, + 0, + 0, + 1 + ] + }, + { + "id": 5, + "position": [ + 0, + 1.7000000476837158, + 0 + ], + "quaternion": [ + 0, + 0, + 0, + 1 + ] + } + ], + "step": 149 + }, + { + "areaMembership": [ + 1 + ], + "bodies": [ + { + "id": 0, + "position": [ + 0, + -0.25, + 0 + ], + "quaternion": [ + 0, + 0, + 0, + 1 + ] + }, + { + "id": 1, + "position": [ + 0.5539465546607971, + 0.3987792134284973, + 0.0051877121441066265 + ], + "quaternion": [ + 0.00007376468420261517, + -0.00006702065729768947, + -0.00016457788296975195, + 1 + ] + }, + { + "id": 2, + "position": [ + -0.7450007200241089, + 0.3499999940395355, + 0 + ], + "quaternion": [ + 0, + 0, + 0, + 1 + ] + }, + { + "id": 3, + "position": [ + 1.75, + 0.800000011920929, + 0 + ], + "quaternion": [ + 0, + 0, + 0, + 1 + ] + }, + { + "id": 4, + "position": [ + -3, + 1.149999976158142, + 0 + ], + "quaternion": [ + 0, + 0, + 0, + 1 + ] + }, + { + "id": 5, + "position": [ + 0, + 1.7000000476837158, + 0 + ], + "quaternion": [ + 0, + 0, + 0, + 1 + ] + } + ], + "step": 150 + }, + { + "areaMembership": [ + 1 + ], + "bodies": [ + { + "id": 0, + "position": [ + 0, + -0.25, + 0 + ], + "quaternion": [ + 0, + 0, + 0, + 1 + ] + }, + { + "id": 1, + "position": [ + 0.6989462971687317, + 0.3987792134284973, + 0.005187712609767914 + ], + "quaternion": [ + 0.00007375126733677462, + -0.00006702714745188132, + -0.00016450806288048625, + 1 + ] + }, + { + "id": 2, + "position": [ + -0.6000008583068848, + 0.3499999940395355, + 0 + ], + "quaternion": [ + 0, + 0, + 0, + 1 + ] + }, + { + "id": 3, + "position": [ + 2.185502052307129, + 0.6099961400032043, + -0.00038381360354833305 + ], + "quaternion": [ + 0, + 0, + 0, + 1 + ] + }, + { + "id": 4, + "position": [ + -3, + 1.149999976158142, + 0 + ], + "quaternion": [ + 0, + 0, + 0, + 1 + ] + }, + { + "id": 5, + "position": [ + 0, + 1.7000000476837158, + 0 + ], + "quaternion": [ + 0, + 0, + 0, + 1 + ] + } + ], + "step": 179 + } + ], + "collisionEventSequence": [ + "1-5-1", + "1-2-1", + "0-1-1" + ], + "deltaTime": 0.016666667, + "groundCollider": 0, + "grounded": true, + "restingPosition": [ + 0.6989462971687317, + 0.3987792134284973, + 0.005187712609767914 + ], + "scenarioSha256": "c5f9c14ec977ee05e00c4662208fb5d8f1707ff5b64cb41b86bfbc6875330b4d", + "steps": 180, + "webRapierVersion": "0.19.3" +} diff --git a/packages/runtime-native/tests/native-engine/world/physics_sync_test.cpp b/packages/runtime-native/tests/native-engine/world/physics_sync_test.cpp new file mode 100644 index 000000000..09f69bca2 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/world/physics_sync_test.cpp @@ -0,0 +1,337 @@ +// PRD-528 boxes 53/54: the native Rapier world, stepped by the engine's FixedStepClock and bound to +// native Object3D nodes, answers what the TypeScript-driven path answers over the same scenario: +// every checkpoint's body transform within the tolerances native/physics/tests/parity.rs states, and +// the collision-event set and order exactly. +// +// The scenario is packages/physics's shared fixture, read here at run time; the expectations are +// physics_sync_reference.json, written by physics-sync-reference.ts from the real packages/physics +// simulation on WASM Rapier. Neither side enables enhanced determinism, so the transforms are +// compared within tolerance and the discrete rows are compared exactly, as parity.rs does. +#include "check.h" +#include "engine/foundation/json.h" +#include "engine/scene/object3d.h" +#include "engine/world/physics_sync.h" +#include "threenative/physics_native.h" + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +using namespace tn::engine; +using namespace tn::engine::world; +using tn::engine::json::Value; + +namespace { + +// native/physics/tests/parity.rs: a per-axis delta above 0.02 fails the resting position, and a +// displacement further than 0.05 from the web arm fails. Rapier 0.30 against 0.19.3 drifts inside +// both; it is not bit-exact and cannot be. +constexpr double kAxisTolerance = 0.02; +constexpr double kDistanceTolerance = 0.05; + +// The area whose membership the scenario samples at each checkpoint, as parity.rs reads it. +constexpr uint32_t kAreaId = 5; + +std::string readFile(const char* path) { + std::ifstream in(path, std::ios::binary); + return std::string(std::istreambuf_iterator(in), std::istreambuf_iterator()); +} + +bool loadJson(const char* path, Value& value) { + json::Error error; + if (json::parse(readFile(path), value, error)) + return true; + std::fprintf(stderr, "FAIL: cannot read %s at byte %zu\n", path, error.offset); + return false; +} + +double num(const Value* value) { return value != nullptr && value->isNumber() ? value->number() : 0.0; } + +double scalar(const Value& vector, std::size_t index) { + return index < vector.items().size() ? num(&vector.items()[index]) : 0.0; +} + +std::string text(const Value* value) { return value != nullptr && value->isString() ? value->string() : std::string(); } + +uint32_t typeCode(const std::string& name) { + if (name == "dynamic") + return 0; + if (name == "fixed") + return 1; + if (name == "kinematic") + return 2; + if (name == "character") + return 3; + return 0; +} + +uint32_t shapeCode(const std::string& name) { + if (name == "box") + return 0; + if (name == "sphere") + return 1; + if (name == "capsule") + return 2; + return 0; +} + +struct Checkpoint { + uint32_t step = 0; + std::map> bodies; + std::vector areaMembership; +}; + +struct Observation { + bool worldOk = false; + uint64_t ticks = 0; + std::size_t bodiesCompared = 0; + std::size_t checkpoints = 0; + std::size_t transformFailures = 0; + std::size_t discreteFailures = 0; + double maxAxisError = 0.0; + double maxDistanceError = 0.0; + std::vector events; +}; + +/** Area membership of `area` as the C ABI reports it: two u32 per record, the area then the body. */ +std::vector areaMembers(const PhysicsSync& sync, uint32_t area) { + std::vector records(256); + const int32_t count = tn_physics_read_area_intersections(sync.simulation(), records.data(), records.size()); + std::vector members; + if (count <= 0) + return members; + for (int32_t index = 0; index < count; ++index) + if (records[static_cast(index) * 2] == area) + members.push_back(records[static_cast(index) * 2 + 1]); + std::sort(members.begin(), members.end()); + return members; +} + +/** Grounded and its ground body for `body`, as `tn_physics_read_character_states` reports them. */ +std::pair characterState(const PhysicsSync& sync, uint32_t body) { + std::vector states(6); + const int32_t count = tn_physics_read_character_states(sync.simulation(), states.data(), states.size()); + for (int32_t index = 0; index < count; ++index) { + const float* record = states.data() + static_cast(index) * 6; + if (static_cast(record[0]) == body) + return {record[1] == 1.0f, static_cast(record[2])}; + } + return {false, -1}; +} + +Checkpoint checkpointOf(const Value& value) { + Checkpoint checkpoint; + checkpoint.step = static_cast(num(value.find("step"))); + for (const Value& body : value.find("bodies")->items()) { + const Value& position = *body.find("position"); + const Value& quaternion = *body.find("quaternion"); + checkpoint.bodies[static_cast(num(body.find("id")))] = { + scalar(position, 0), scalar(position, 1), scalar(position, 2), scalar(quaternion, 0), + scalar(quaternion, 1), scalar(quaternion, 2), scalar(quaternion, 3)}; + } + for (const Value& member : value.find("areaMembership")->items()) + checkpoint.areaMembership.push_back(static_cast(num(&member))); + return checkpoint; +} + +/** The whole scenario, driven through PhysicsSync, against the reference's rows. */ +Observation run(const Value& scenario, const Value& reference) { + Observation observed; + const Value& gravity = *scenario.find("gravity"); + const double deltaTime = num(scenario.find("deltaTime")); + const auto steps = static_cast(num(scenario.find("steps"))); + + // The clock's own step is the scenario's, one update per frame: every frame banks exactly the + // time one fixed step took, so every frame runs exactly one update. `stepMs` is folded once, so + // each frame timestamp is an exact multiple of one step and no frame banks a rounding sliver. + const double stepMs = deltaTime * 1000.0; + PhysicsSync sync(Vector3(scalar(gravity, 0), scalar(gravity, 1), scalar(gravity, 2)), deltaTime, 1); + sync.start(0.0); + observed.worldOk = sync.ok(); + + std::map> nodes; + for (const Value& body : scenario.find("bodies")->items()) { + const uint32_t id = static_cast(num(body.find("id"))); + const Value& size = *body.find("shapeSize"); + const Value& position = *body.find("position"); + const TnPhysicsBodyOptions options{id, + typeCode(text(body.find("type"))), + shapeCode(text(body.find("shape"))), + static_cast(scalar(position, 0)), + static_cast(scalar(position, 1)), + static_cast(scalar(position, 2)), + 0.0f, + 0.0f, + 0.0f, + 1.0f, + static_cast(scalar(size, 0)), + static_cast(scalar(size, 1)), + static_cast(scalar(size, 2)), + static_cast(num(body.find("mass"))), + static_cast(num(body.find("collisionLayer"))), + static_cast(num(body.find("collisionMask"))), + body.find("sensor")->boolean(), + false}; + nodes[id] = std::make_unique(); + if (!sync.addBody(options, *nodes[id])) + ++observed.discreteFailures; + } + + const Value& character = *scenario.find("character"); + const Value& autostep = *character.find("autostep"); + const TnPhysicsCharacterOptions characterOptions{static_cast(num(character.find("bodyId"))), + static_cast(num(character.find("offset"))), + static_cast(num(character.find("maxSlopeClimbAngle"))), + true, + static_cast(scalar(autostep, 0)), + static_cast(scalar(autostep, 1)), + scalar(autostep, 2) == 1.0, + true, + static_cast(num(character.find("snapToGround"))), + static_cast(num(character.find("oneWayLayers"))), + false}; + if (!sync.configureCharacter(characterOptions)) + ++observed.discreteFailures; + + const std::vector expected = [&] { + std::vector table; + for (const Value& entry : reference.find("checkpoints")->items()) + table.push_back(checkpointOf(entry)); + return table; + }(); + std::size_t nextCheckpoint = 0; + + for (uint32_t step = 0; step < steps; ++step) { + const auto stepNumber = static_cast(num(scenario.find("removeAtStep"))); + if (step == stepNumber) { + CHECK(sync.removeBody(static_cast(num(scenario.find("removeBodyId"))))); + nodes.erase(static_cast(num(scenario.find("removeBodyId")))); + } + if (step == static_cast(num(scenario.find("teleportAtStep")))) { + const Value& teleport = *scenario.find("teleportPosition"); + const uint32_t body = static_cast(num(scenario.find("teleportBodyId"))); + CHECK(sync.setBodyTransform(body, Vector3(scalar(teleport, 0), scalar(teleport, 1), scalar(teleport, 2)))); + CHECK(sync.ok()); + } + // Every kinematic motion, from the position the bound node already carries. + for (const Value& motion : scenario.find("motions")->items()) { + const auto start = static_cast(num(motion.find("startStep"))); + const auto end = static_cast(num(motion.find("endStep"))); + if (step < start || step >= end) + continue; + const uint32_t body = static_cast(num(motion.find("bodyId"))); + const auto node = nodes.find(body); + if (node == nodes.end()) { + CHECK(false); + continue; + } + const Value& delta = *motion.find("delta"); + CHECK(sync.setKinematicTarget(body, Vector3(node->second->position.x + scalar(delta, 0), + node->second->position.y + scalar(delta, 1), + node->second->position.z + scalar(delta, 2)))); + } + + CHECK(sync.advance(static_cast(step + 1) * stepMs) == 1); + CHECK(sync.ok()); + for (const PhysicsSyncEvent& event : sync.events()) + observed.events.push_back(std::to_string(event.first) + "-" + std::to_string(event.second) + "-" + + (event.started ? "1" : "0")); + + if (nextCheckpoint >= expected.size() || expected[nextCheckpoint].step != step) + continue; + const Checkpoint& checkpoint = expected[nextCheckpoint++]; + ++observed.checkpoints; + for (const auto& [id, want] : checkpoint.bodies) { + const auto node = nodes.find(id); + if (node == nodes.end()) { + ++observed.transformFailures; + continue; + } + const Object3D& object = *node->second; + const double got[7] = {object.position.x, object.position.y, object.position.z, object.quaternion.x, + object.quaternion.y, object.quaternion.z, object.quaternion.w}; + double distance = 0.0; + for (std::size_t axis = 0; axis < 7; ++axis) { + const double error = std::fabs(got[axis] - want[axis]); + observed.maxAxisError = std::max(observed.maxAxisError, error); + if (error > kAxisTolerance) + ++observed.transformFailures; + if (axis < 3) + distance += error * error; + } + distance = std::sqrt(distance); + observed.maxDistanceError = std::max(observed.maxDistanceError, distance); + if (distance > kDistanceTolerance) + ++observed.transformFailures; + ++observed.bodiesCompared; + } + // Area membership is discrete, so it is compared exactly. + if (areaMembers(sync, kAreaId) != checkpoint.areaMembership) + ++observed.discreteFailures; + } + + const auto characterBody = static_cast(num(character.find("bodyId"))); + const auto [grounded, groundCollider] = characterState(sync, characterBody); + const Value* expectedCollider = reference.find("groundCollider"); + if (grounded != reference.find("grounded")->boolean() || + groundCollider != (expectedCollider != nullptr && expectedCollider->isNumber() + ? static_cast(expectedCollider->number()) + : -1)) + ++observed.discreteFailures; + observed.ticks = sync.tick(); + return observed; +} + +bool loadBoth(Value& scenario, Value& reference) { + return loadJson(TN_PHYSICS_SYNC_SCENARIO, scenario) && loadJson(TN_PHYSICS_SYNC_REFERENCE, reference); +} + +void rapierSync() { // not `sync`: POSIX ::sync() makes that name ambiguous under GCC + Value scenario; + Value reference; + if (!loadBoth(scenario, reference)) + return; + const Observation observed = run(scenario, reference); + std::printf("rapier sync: %zu checkpoints, %zu bodies, max axis error %.3e, max distance error %.3e\n", + observed.checkpoints, observed.bodiesCompared, observed.maxAxisError, observed.maxDistanceError); + CHECK(observed.worldOk); + CHECK(observed.checkpoints == reference.find("checkpoints")->items().size()); + CHECK(observed.ticks == static_cast(num(scenario.find("steps")))); + CHECK(observed.transformFailures == 0); + CHECK(observed.discreteFailures == 0); +} + +void events() { + Value scenario; + Value reference; + if (!loadBoth(scenario, reference)) + return; + const Observation observed = run(scenario, reference); + std::vector expected; + for (const Value& event : reference.find("collisionEventSequence")->items()) + expected.push_back(text(&event)); + std::vector sorted = observed.events; + std::sort(sorted.begin(), sorted.end()); + sorted.erase(std::unique(sorted.begin(), sorted.end()), sorted.end()); + std::vector expectedSet = expected; + std::sort(expectedSet.begin(), expectedSet.end()); + expectedSet.erase(std::unique(expectedSet.begin(), expectedSet.end()), expectedSet.end()); + std::printf("rapier events: %zu drained, %zu distinct, order %s\n", observed.events.size(), sorted.size(), + observed.events == expected ? "matches" : "differs"); + CHECK(!expected.empty()); + CHECK(sorted == expectedSet); + CHECK(observed.events == expected); +} + +} // namespace + +TN_TEST_MAIN({"sync", rapierSync}, {"events", events}) diff --git a/packages/runtime-native/tests/native-engine/world/world-cells-reference.ts b/packages/runtime-native/tests/native-engine/world/world-cells-reference.ts new file mode 100644 index 000000000..d8eb3331f --- /dev/null +++ b/packages/runtime-native/tests/native-engine/world/world-cells-reference.ts @@ -0,0 +1,1258 @@ +/** PRD-521 box 37. Node drives the REAL WorldCells, with the specs' package/placement data, + * DiscreteLodPlugin and scripted paths. No private field is exposed and no expected decision is + * computed by a second implementation. Every output number is committed as its binary64 pattern + * (matrix roots have already been stored by Three as f32). Inputs keep their original f32 words. + * + * Each step's observations are committed as one SHA-256 over their canonical stream (every number as + * its bit pattern, object members in key order, no whitespace) plus the first 16 of them verbatim, so + * a failing comparison names one observation instead of carrying 9 MB of table. `--dump=` + * prints a scene's full stream for debugging; nothing is lost from the comparison. + * + * node --import tsx packages/runtime-native/tests/native-engine/world/world-cells-reference.ts [--check] + * + * coverage accounts for EVERY it/it.each declaration in world-cells*.spec.ts. Decision portions of + * mixed assertions are named explicitly; renderer, GPU, three-object and loader assertions are not + * claimed. Additional merge probes cover the exact vertex cap, order, indexed/mixed byte accounting, + * shape cap, zero instances and atomic refusal, boundaries missing from the WorldCells chunk spec. + */ +import { createHash } from "node:crypto"; +import { readFileSync, readdirSync, writeFileSync } from "node:fs"; +import path from "node:path"; +import { setImmediate } from "node:timers/promises"; +import { fileURLToPath } from "node:url"; +import { format } from "node:util"; +import { + BoxGeometry, + BufferAttribute, + BufferGeometry, + Group, + InstancedMesh, + Matrix4, + Mesh, + MeshBasicMaterial, + type Object3D, +} from "three"; +import ts from "typescript"; +import { + DISCRETE_LOD_SCHEMA_VERSION, + DiscreteLodPlugin, + TN_DISCRETE_LOD, + lodChainOf, +} from "../../../../core/src/model-lod.js"; +import { type IWorldPackage, TerrainTiles, WorldCells } from "../../../../core/src/world.js"; + +const HERE = path.dirname(fileURLToPath(import.meta.url)); +const SPECS = path.resolve(HERE, "../../../../core/__tests__"); +const FIXTURE = path.join(SPECS, "fixtures/world-v1"); +const OUT = path.join(HERE, "world_cells_reference.json"); +const manifest = JSON.parse( + readFileSync(path.join(FIXTURE, "world.json"), "utf8"), +) as IWorldPackage; +const placementFile = readFileSync(path.join(FIXTURE, "placements.bin")); +const placementBytes = placementFile.buffer.slice( + placementFile.byteOffset, + placementFile.byteOffset + placementFile.byteLength, +) as ArrayBuffer; +const heightFile = readFileSync(path.join(FIXTURE, "terrain/heightmap.u16")); +const bits = (n: number): string => + `f64:${new BigUint64Array(new Float64Array([n]).buffer)[0]?.toString(16).padStart(16, "0")}`; +function exact(value: unknown): unknown { + if (typeof value === "number") return bits(value); + if (Array.isArray(value)) return value.map(exact); + if (value !== null && typeof value === "object") + return Object.fromEntries(Object.entries(value).map(([key, at]) => [key, exact(at)])); + return value; +} +/** The stream world_cells_test.cpp hashes: every number as its f64 bit pattern, object members in + * key order, no whitespace. JSON.stringify here and tn::engine::json::stringify there write the same + * bytes for it, so one digest covers every observation a scene produced. */ +function canonical(value: unknown): unknown { + if (typeof value === "number") return bits(value); + if (Array.isArray(value)) return value.map(canonical); + if (value !== null && typeof value === "object") + return Object.fromEntries( + Object.entries(value) + .sort(([a], [b]) => (a < b ? -1 : a > b ? 1 : 0)) + .map(([key, at]) => [key, canonical(at)]), + ); + return value; +} +const sha256 = (text: string): string => createHash("sha256").update(text).digest("hex"); +/** One observation per node compare() visits, plus one per f32 word, numbered across the scene. The + * first 16 values stay in the table so a failure can name the observation, not only the digest. */ +function countObservations( + state: { count: number; prefix: [number, string][] }, + value: unknown, +): void { + state.count += 1; + if (state.prefix.length < 16 && (value === null || typeof value !== "object")) + state.prefix.push([state.count, JSON.stringify(canonical(value))]); + if (typeof value === "string" && value.startsWith("f32:")) { + state.count += (value.length - 4) / 8; + return; + } + if (Array.isArray(value)) for (const item of value) countObservations(state, item); + else if (value !== null && typeof value === "object") + for (const item of Object.values(value)) countObservations(state, item); +} +const plain = (): Group => { + const group = new Group(); + group.add(new Mesh(new BoxGeometry(1, 1, 1), new MeshBasicMaterial())); + return group; +}; +interface IPart { + errors: number[]; + triangles: number[]; + alpha: boolean; +} +function observe(model: Object3D): IPart[] { + const parts: IPart[] = []; + model.updateMatrixWorld(true); + model.traverse((object) => { + if (!(object instanceof Mesh) || Reflect.get(object, "isSkinnedMesh") === true) return; + const chain = lodChainOf(object.geometry); + parts.push({ + alpha: + !Array.isArray(object.material) && + (object.material.transparent || object.material.alphaTest > 0), + errors: chain === undefined ? [] : [...chain.errors], + triangles: (chain?.levels ?? [object.geometry]).map((g) => + Math.floor((g.index?.count ?? g.getAttribute("position").count) / 3), + ), + }); + }); + return parts; +} +async function chained( + parts: { root: number; counts: number[]; errors: number[]; alpha?: boolean }[], +): Promise { + const group = new Group(); + const indices: Uint32Array[] = []; + const associations = new Map(); + const primitives = []; + for (const [part, spec] of parts.entries()) { + const geometry = new BufferGeometry(); + geometry.setAttribute( + "position", + new BufferAttribute(new Float32Array([-0.5, 0, 0, 0.5, 0, 0, 0.5, 1, 0, -0.5, 1, 0]), 3), + ); + const index = (count: number): Uint32Array => { + const data = new Uint32Array(count * 3); + for (let at = 0; at < count; at += 1) data.set([0, 1, 2], at * 3); + return data; + }; + geometry.setIndex(new BufferAttribute(index(spec.root), 1)); + const material = new MeshBasicMaterial(); + material.transparent = spec.alpha ?? false; + const mesh = new Mesh(geometry, material); + group.add(mesh); + associations.set(mesh, { meshes: 0, primitives: part }); + const first = indices.length; + indices.push(...spec.counts.map(index)); + primitives.push({ + extensions: { + [TN_DISCRETE_LOD]: { + absoluteErrors: spec.errors, + counts: spec.counts, + errors: spec.errors, + indices: spec.counts.map((_, at) => first + at), + lod0Triangles: spec.root, + schemaVersion: DISCRETE_LOD_SCHEMA_VERSION, + }, + }, + }); + } + const plugin = new DiscreteLodPlugin(); + plugin.setParser({ + associations, + getDependency: async (_type: string, index: number) => ({ array: indices[index] }), + json: { meshes: [{ primitives }] }, + }); + await plugin.afterRoot({}); + plugin.attach(group, { hysteresis: 0.15, maxPixelError: 1 }); + return group; +} +const singleChain = [{ root: 16, counts: [8, 4], errors: [0.05, 0.2] }]; +const deepChain = [ + { root: 4742, counts: [1128], errors: [2] }, + { root: 11222, counts: [5759, 2904, 1500], errors: [0.4, 0.6, 1] }, +]; +const center = (x: number, z: number): [number, number] => [ + manifest.extent.minX + (x + 0.5) * manifest.cellSize, + manifest.extent.minZ + (z + 0.5) * manifest.cellSize, +]; +function selected( + predicate: (cell: IWorldPackage["cells"][number]) => boolean, + asset?: string, +): IWorldPackage { + return { + ...manifest, + cells: manifest.cells.filter(predicate).map((cell) => ({ + ...cell, + chunks: [], + runs: cell.runs.filter((run) => asset === undefined || run.asset === asset), + })), + }; +} +const onePine = (): IWorldPackage => { + const pkg = selected((c) => c.x === 1 && c.z === 1, "pine"); + const pine = pkg.assets.pine; + if (!pine) throw new Error("fixture has no pine"); + return { ...pkg, assets: { ...pkg.assets, pine: { bounds: pine.bounds, glb: pine.glb } } }; +}; +interface IAction { + at?: [number, number]; + dt?: number; + flush?: boolean; + dispose?: boolean; +} +interface IScene { + name: string; + pkg?: IWorldPackage; + options?: Record; + priced?: boolean; + chain?: typeof singleChain; + collider?: boolean; + fallback?: boolean; + actions: IAction[]; +} +const settle = (at: [number, number], frames = 1): IAction[] => [ + { at, flush: true }, + ...Array.from({ length: frames }, () => ({})), +]; +const pathActions = (points: [number, number][]): IAction[] => points.flatMap((at) => settle(at)); +const budgets = { bytes: 1_000_000_000, instances: 1_000_000, residentCells: 64 }; +const scenes: IScene[] = [ + { + name: "residencyPath", + actions: pathActions( + [ + [1, 1], + [2, 1], + [2, 2], + [1, 2], + [0, 0], + [3, 3], + ].map(([x, z]) => center(x ?? 0, z ?? 0)), + ), + }, + { + name: "eviction", + options: { ring: 0 }, + actions: [ + ...settle(center(1, 1)), + ...settle([100_000, 100_000]), + ...settle(center(1, 1)), + { dispose: true }, + ], + }, + { + name: "cellPressure", + options: { budgets: { ...budgets, residentCells: 2 } }, + actions: pathActions([center(1, 1), center(3, 3)]), + }, + ...[1, 2].map((jump) => ({ + name: `jump${jump}`, + options: { budgets: { ...budgets, residentCells: 4 } }, + actions: pathActions([center(0, 0), center(jump, jump)]), + })), + { + name: "instancePressure", + options: { budgets: { ...budgets, instances: 369 } }, + actions: pathActions([center(1, 1), center(3, 3)]), + }, + { + name: "bytePressure", + options: { budgets: { ...budgets, bytes: 369 * 32 } }, + actions: pathActions([center(1, 1), center(3, 3)]), + }, + { + name: "bytePressureOneShort", + options: { budgets: { ...budgets, bytes: 369 * 32 - 1 } }, + actions: pathActions([center(1, 1), center(3, 3)]), + }, + { + name: "lookahead", + options: { prefetchSeconds: 1.5 }, + actions: [ + ...Array.from({ length: 30 }, (_, frame) => ({ + at: [center(1, 1)[0] + (frame + 1) * 60 * 0.016, center(1, 1)[1]] as [number, number], + dt: 16, + flush: true, + })), + { at: [center(1, 1)[0] + 28.8 + 1000, center(1, 1)[1]], dt: 16, flush: true }, + { dt: 16 }, + ], + }, + { + name: "maxDistance", + actions: pathActions(Array.from({ length: 13 }, (_, i) => [-96 + i * 16, -32])), + }, + { + name: "authoredLevels", + options: { ring: 0 }, + actions: pathActions([[-64, -64], [-60, -64], center(1, 1)]), + }, + { + name: "farNoGate", + pkg: selected((c) => c.x >= 1 && c.z >= 1 && !(c.x === 1 && c.z === 1), "pine"), + options: { ring: 2 }, + actions: pathActions([ + [-96, -96], + [-104, -96], + ]), + }, + { + name: "oneGateCell", + pkg: selected((c) => c.z === 1 && (c.x === 1 || c.x === 2), "ground_cover"), + actions: pathActions([ + [-32, -32], + [-45, -45], + ]), + }, + { + name: "refilterCap", + options: { rebuildsPerUpdate: 1, admissionBudgetMs: 1 }, + priced: true, + actions: [ + ...settle([-32, -32], 200), + { at: [-12, -32] }, + ...Array.from({ length: 200 }, () => ({})), + ], + }, + { + name: "boundedAdmission", + options: { admissionBudgetMs: 2 }, + priced: true, + actions: [...settle(center(1, 1), 240), ...settle(center(3, 3), 240)], + }, + { + name: "boundedColliders", + options: { admissionBudgetMs: 2, terrain: { tileResolution: 9, colliderRadius: 0 } }, + collider: true, + priced: true, + actions: [...settle(center(1, 1), 240), ...settle(center(3, 3), 240)], + }, + { + // The spec's 50-us allowance, priced deterministically: the forced first tile is uncharged, + // then one priced tile fits. Do not flush loads, so this isolates terrain's shared budget. + name: "tinyTerrainAdmission", + options: { admissionBudgetMs: 0.05 }, + collider: true, + priced: true, + actions: [{ at: center(1, 1) }, ...Array.from({ length: 8 }, () => ({}))], + }, + { + name: "largeRefilterCap", + options: { rebuildsPerUpdate: 1e30 }, + actions: pathActions([ + [-32, -32], + [-12, -32], + ]), + }, + { + name: "terrainBytePressure", + options: { terrain: { tileResolution: 20_000_001 } }, + actions: [{ at: [0, 0] }, { at: center(1, 1) }], + }, + { name: "unboundedAdmission", actions: pathActions([center(1, 1), center(3, 3)]) }, + { + name: "replacement", + options: { admissionBudgetMs: 1, ring: 0 }, + priced: true, + actions: [...settle([-64, -64], 100), ...settle(center(1, 1), 100)], + }, + { + name: "queuedEviction", + options: { admissionBudgetMs: 1, ring: 0 }, + priced: true, + actions: [{ at: center(1, 1), flush: true }, {}, { at: [100_000, 100_000], flush: true }], + }, + { + name: "chain", + pkg: onePine(), + options: { ring: 0 }, + chain: singleChain, + actions: [ + ...settle([-64, -64]), + ...Array.from({ length: 12 }, (_, i) => ({ + at: [-64 + (i + 1) * 0.19, -64] as [number, number], + })), + ...settle(center(1, 1)), + ], + }, + { + name: "chainOnePixel", + pkg: onePine(), + options: { ring: 0, autoLod: { maxPixelError: 1 } }, + chain: singleChain, + actions: pathActions([[-64, -64], center(1, 1)]), + }, + { + name: "deepChain", + pkg: onePine(), + options: { ring: 4 }, + chain: deepChain, + actions: pathActions([ + [-64, -64], + [64, -64], + [180, -64], + [240, -64], + ]), + }, + { + name: "alphaChain", + pkg: onePine(), + options: { ring: 4 }, + chain: deepChain.map((p, i) => ({ ...p, alpha: i === 1 })), + actions: pathActions([ + [-64, -64], + [180, -64], + [240, -64], + ]), + }, + { + name: "authoredWins", + options: { ring: 0 }, + chain: singleChain.map((p) => ({ ...p, alpha: true })), + actions: pathActions([[-64, -64], center(1, 1)]), + }, +]; +// An order probe makes each cell's assets distinct without changing its record counts or package +// order. assetRefCounts is the real class's insertion-ordered public observation of admissions. +scenes.push( + { + name: "authoredFallback", + options: { ring: 0 }, + fallback: true, + actions: pathActions([[-64, -64], center(1, 1)]), + }, + { + name: "terrainRadius", + options: { ring: 2, terrain: { tileResolution: 9 } }, + actions: pathActions([center(1, 1)]), + }, + { + name: "terrainWide", + options: { ring: 2, terrain: { tileResolution: 9, streamRadius: 4 } }, + actions: pathActions([center(1, 1)]), + }, + { + name: "terrainColliders", + options: { ring: 1, terrain: { tileResolution: 9, colliderRadius: 0 } }, + collider: true, + actions: pathActions([center(1, 1), center(2, 1)]), + }, +); +const orderPackage = selected(() => true); +orderPackage.assets = {}; +orderPackage.cells = orderPackage.cells.map((cell) => ({ + ...cell, + runs: cell.runs.map((run) => { + const name = `c${cell.x}_${cell.z}_${run.asset}`; + const asset = manifest.assets[run.asset]; + if (!asset) throw new Error(`missing ${run.asset}`); + orderPackage.assets[name] = { bounds: asset.bounds, glb: `assets/${name}.glb` }; + return { ...run, asset: name }; + }), +})); +scenes.push({ + name: "admissionOrder", + pkg: orderPackage, + options: { budgets: { ...budgets, residentCells: 4 } }, + actions: pathActions([center(0, 0), center(2, 2), center(3, 3), center(0, 0)]), +}); +const pineRun = manifest.cells[1]?.runs.find((r) => r.asset === "pine"); +const pineDef = manifest.assets.pine; +if (!pineRun || !pineDef) throw new Error("missing pine fixture"); +scenes.push({ + name: "noGate256", + pkg: { + ...manifest, + assets: { + ...manifest.assets, + pine: { bounds: pineDef.bounds, glb: pineDef.glb, maxDistance: 100_000 }, + }, + cellSize: 16, + cells: Array.from({ length: 256 }, (_, i) => ({ + x: i % 16, + z: Math.floor(i / 16), + chunks: [], + runs: [pineRun], + })), + }, + options: { ring: 8, budgets: { ...budgets, residentCells: 256 } }, + actions: [ + ...settle([0, 0]), + ...Array.from({ length: 20 }, (_, i) => ({ at: [(i + 1) * 2, 0] as [number, number] })), + ], +}); + +function fetchPackage(pkg: IWorldPackage): void { + globalThis.fetch = async (input) => { + const url = String(input); + if (url.endsWith("world.json")) return new Response(JSON.stringify(pkg)); + if (url.endsWith("placements.bin")) return new Response(placementBytes.slice(0)); + if (url.endsWith("heightmap.u16")) return new Response(new Uint8Array(heightFile)); + return new Response(null, { status: 404 }); + }; +} +const rootWords = (roots: number[][]): string => + `f32:${roots + .flat() + .map((at) => + (new Uint32Array(new Float32Array([at]).buffer)[0] ?? 0).toString(16).padStart(8, "0"), + ) + .join("")}`; +function drawn(world: WorldCells): unknown[] { + const draws: { key: string; triangles: number; roots: string }[] = []; + world.traverse((object) => { + if (!(object instanceof InstancedMesh) || object.name.includes("@")) return; + if (!/^.+:\d+:\d+$/u.test(object.name)) return; + const roots: number[][] = []; + const records = object.instanceMatrix.array; + for (let at = 0; at < object.count; at += 1) { + const base = at * 16; + if (records[base + 15] === 0) continue; + // Identity part offsets in these fixtures: roots are the original authored placement. + roots.push([records[base + 12] ?? 0, records[base + 13] ?? 0, records[base + 14] ?? 0]); + } + if (roots.length === 0) return; + roots.sort((a, b) => { + for (let i = 0; i < 3; i += 1) if (a[i] !== b[i]) return (a[i] ?? 0) - (b[i] ?? 0); + return 0; + }); + draws.push({ + key: object.name, + triangles: Math.floor( + (object.geometry.index?.count ?? object.geometry.getAttribute("position").count) / 3, + ), + roots: rootWords(roots), + }); + }); + return draws.sort((a, b) => (a.key < b.key ? -1 : a.key > b.key ? 1 : 0)); +} +async function runScene(scene: IScene): Promise { + const pkg = scene.pkg ?? selected(() => true); + fetchPackage(pkg); + const chain = scene.chain === undefined ? undefined : await chained(scene.chain); + const follow = { + position: { x: scene.actions[0]?.at?.[0] ?? 0, z: scene.actions[0]?.at?.[1] ?? 0 }, + }; + let clock = 0; + const now = (): number => { + if (scene.priced) clock += 1; + return clock; + }; + const pending: { + url: string; + resolve: (model: Object3D) => void; + reject: (error: Error) => void; + }[] = []; + const markers: string[] = []; + const originalInfo = console.info; + const originalWarn = console.warn; + console.warn = () => {}; + console.info = (...values: unknown[]) => { + const text = String(values[0]); + if (text.startsWith("TN_WORLD_LOD_CHAIN")) markers.push(text); + }; + const options: Parameters[0] = { + admissionBudgetMs: Number.POSITIVE_INFINITY, + budgets, + bundles: false, + concurrency: 12, + follow, + freshMeshesPerUpdate: Number.MAX_SAFE_INTEGER, + gpuScene: false, + impostors: false, + loadModel: (url: string) => + new Promise((resolve, reject) => pending.push({ url, resolve, reject })), + prefetchSeconds: 0, + ring: 1, + surface: new MeshBasicMaterial(), + url: "/world/world.json", + ...scene.options, + ...(scene.collider ? { createCollider: () => ({ dispose() {} }) } : {}), + admissionNow: now, + }; + const world = await WorldCells.load(options); + const observedTerrain = world.children.find((node) => node instanceof TerrainTiles); + if (!observedTerrain) throw new Error("WorldCells has no terrain"); + const followTerrain = observedTerrain.follow.bind(observedTerrain); + let terrainSpent = 0; + observedTerrain.follow = (...args) => { + followTerrain(...args); + terrainSpent = (args[1] as { spentMs?: number } | undefined)?.spentMs ?? 0; + }; + const steps = []; + const digests: string[] = []; + // `--dump=` prints the full canonical stream of one scene; the table keeps only digests. + const dump = process.argv.includes(`--dump=${scene.name}`); + const dumped: string[] = []; + const observed = { count: 0, prefix: [] as [number, string][] }; + try { + for (const action of scene.actions) { + if (action.at) [follow.position.x, follow.position.z] = action.at; + clock += action.dt ?? 0; + terrainSpent = 0; + const companionPending = world.stats().pendingPrewarm > 0; + if (action.dispose) world.dispose(); + else world.update(); + const stats = world.stats(); + const terrain = world.children.find((node) => node instanceof TerrainTiles); + const currentDraws = drawn(world); + const refs = world.assetRefCounts(); + const recorded = { + residentKeys: stats.residentKeys, + instances: stats.instances, + pressure: stats.pressure, + evictions: stats.evictions, + refilters: stats.refilters, + refilterEntries: stats.refilterEntries, + rebuilds: stats.rebuilds, + admission: stats.admission, + terrainSpent, + refs: Object.entries(refs), + order: + scene.name === "admissionOrder" + ? Object.keys(refs) + .filter((id) => id.endsWith("_ground_cover")) + .map((id) => id.slice(1, id.indexOf("_ground_cover")).replace("_", ":")) + : null, + draws: currentDraws, + chainDistances: Object.fromEntries( + markers + .map((line) => { + const match = /^TN_WORLD_LOD_CHAIN (.+): levels=\d+ distances=([^ ]+) /u.exec(line); + if (!match) throw new Error(`bad marker: ${line}`); + return [match[1], match[2]?.split(",").map(Number)]; + }) + .filter(([id]) => typeof id === "string" && id in refs), + ), + terrain: + terrain === undefined + ? null + : { + residentKeys: terrain.residentKeys, + deferred: terrain.deferredAdmissions, + colliderKeys: terrain.residentColliderKeys, + }, + }; + const stream = JSON.stringify(canonical(recorded)); + const before = observed.count; + countObservations(observed, recorded); + const digest = sha256(stream); + digests.push(digest); + if (dump) dumped.push(`step ${steps.length} ${digest} ${stream}`); + const completed: { id: string; models: IPart[][] }[] = []; + if (action.flush) { + // Resolve one asset's complete model list at a time. This controls I/O completion, not + // WorldCells' decisions: the REAL adoption queues each resident run in its own order. + for (let round = 0; round < 1000; round += 1) { + await setImmediate(); + const next = pending[0]; + if (!next) { + if (world.stats().loadsInFlight === 0 && world.stats().loadsQueued === 0) break; + if (round === 999) throw new Error(`${scene.name}: unresolved loader`); + continue; + } + const id = Object.keys(pkg.assets).find((id) => + next.url.endsWith(pkg.assets[id]?.glb ?? "!"), + ); + if (!id) throw new Error(`unknown model root ${next.url}`); + const definition = pkg.assets[id]; + if (!definition) throw new Error(`missing asset ${id}`); + const paths = [ + definition.glb, + ...(definition.lods ?? []) + .filter( + (lod) => + definition.maxDistance === undefined || lod.distance < definition.maxDistance, + ) + .map((lod) => lod.glb), + ]; + const models: IPart[][] = []; + for (const glb of paths) { + for (let wait = 0; !pending.some((p) => p.url.endsWith(glb)); wait += 1) { + if (wait > 100) throw new Error(`no pending ${glb}`); + await setImmediate(); + } + const index = pending.findIndex((p) => p.url.endsWith(glb)); + const request = pending.splice(index, 1)[0]; + if (!request) throw new Error(`missing request ${glb}`); + const model = glb.endsWith("pine.glb") && chain !== undefined ? chain : plain(); + const parts = observe(model); + if (scene.fallback && glb.includes("_lod")) { + models.push(models[models.length - 1] as IPart[]); + request.reject(new Error("spec lod load refusal")); + } else { + models.push(parts); + request.resolve(model); + } + await setImmediate(); + } + completed.push({ id, models }); + } + } + steps.push({ + action, + companionPending, + completed, + observations: observed.count - before, + digest, + }); + } + if (dump) console.log(dumped.join("\n")); + return { + name: scene.name, + digest: sha256(`${digests.join("\n")}\n`), + prefix: observed.prefix, + manifest: pkg, + options: exact({ + ring: options.ring, + residentCells: options.budgets.residentCells, + instances: options.budgets.instances, + bytes: options.budgets.bytes, + admissionBudgetMs: options.admissionBudgetMs, + rebuildsPerUpdate: options.rebuildsPerUpdate ?? 16, + concurrency: options.concurrency, + prefetchSeconds: options.prefetchSeconds, + fovY: options.autoLod?.fovY ?? 60, + viewportHeight: options.autoLod?.viewportHeight ?? 1080, + maxPixelError: options.autoLod?.maxPixelError ?? 4, + }), + terrain: { + tileResolution: options.terrain?.tileResolution ?? 129, + streamRadius: options.terrain?.streamRadius ?? options.ring, + colliderRadius: options.terrain?.colliderRadius ?? options.ring, + createCollider: scene.collider ?? false, + }, + priced: scene.priced ?? false, + steps, + }; + } finally { + world.dispose(); + console.info = originalInfo; + console.warn = originalWarn; + } +} + +interface IChunkPart { + id: number; + material: number; + vertices: number; + indices: number; + copies: number; + instanced?: boolean; + chain?: boolean; + morph?: boolean; + normal?: boolean; + uv?: boolean; +} +const box = (id: number, material: number, copies = 1, instanced = false): IChunkPart => ({ + id, + material, + vertices: 24, + indices: 36, + copies, + instanced, +}); +const chunkParts = [0, 1, 2].flatMap((material) => + Array.from({ length: 4 }, (_, part) => box(material * 4 + part, material)), +); +chunkParts.push(box(12, 0, 5, true)); +const chunkScenes = [ + { name: "chunkMaterials", parts: chunkParts, maxTriangles: 43690 }, + { name: "chunkKept", parts: chunkParts, maxTriangles: 1 }, + { + name: "chunkExcluded", + parts: [...chunkParts, { ...box(13, 3), chain: true }, { ...box(14, 4), morph: true }], + maxTriangles: 43690, + }, + { + name: "chunkExactCap", + parts: [ + { id: 0, material: 0, vertices: 65535, indices: 3, copies: 1 }, + { id: 1, material: 1, vertices: 3, indices: 3, copies: 1 }, + { id: 2, material: 0, vertices: 65537, indices: 3, copies: 1 }, + { id: 3, material: 0, vertices: 3, indices: 3, copies: 1 }, + ], + maxTriangles: 43690, + }, + { + name: "chunkOrder", + parts: [box(0, 2), box(1, 0), box(2, 2), box(3, 1), box(4, 0)], + maxTriangles: 43690, + }, + { + name: "chunkMixedIndex", + parts: [box(0, 0), { ...box(1, 0), vertices: 36, indices: 0 }], + maxTriangles: 43690, + }, + { name: "chunkTriangleBoundary", parts: [box(0, 0), box(1, 0, 5, true)], maxTriangles: 72 }, + { name: "chunkTriangleOneShort", parts: [box(0, 0), box(1, 0, 5, true)], maxTriangles: 71 }, + { + name: "chunkDetailedShape", + parts: [{ ...box(0, 0, 2, true), indices: 2049 * 3 }], + maxTriangles: 100000, + }, + { + name: "chunkShapeBoundary", + parts: [{ ...box(0, 0, 2, true), indices: 2048 * 3 }], + maxTriangles: 100000, + }, + { name: "chunkZero", parts: [box(0, 0, 0, true)], maxTriangles: 1 }, + { name: "chunkMissingUv", parts: [box(0, 0), { ...box(1, 0), uv: false }], maxTriangles: 43690 }, + { name: "chunkNoUv", parts: [{ ...box(0, 0), uv: false, normal: false }], maxTriangles: 43690 }, +]; +async function runChunk(scene: (typeof chunkScenes)[number]): Promise { + const materials = new Map(); + const group = new Group(); + const modelChain = await chained(singleChain); + const sources = new Map(); + const normalized: IChunkPart[] = []; + for (const part of scene.parts) { + const p: IChunkPart = { normal: true, uv: true, ...part }; + let geometry: BufferGeometry; + if (p.chain) geometry = (modelChain.children[0] as Mesh).geometry; + else { + geometry = new BufferGeometry(); + const positions = new Float32Array(p.vertices * 3); + for (let at = 0; at < p.vertices; at += 1) positions[at * 3] = p.id; + geometry.setAttribute("position", new BufferAttribute(positions, 3)); + if (p.normal) + geometry.setAttribute("normal", new BufferAttribute(new Float32Array(p.vertices * 3), 3)); + if (p.uv) + geometry.setAttribute("uv", new BufferAttribute(new Float32Array(p.vertices * 2), 2)); + if (p.indices > 0) { + const indices = new Uint16Array(p.indices); + for (let at = 0; at < indices.length; at += 1) indices[at] = at % Math.min(p.vertices, 3); + geometry.setIndex(new BufferAttribute(indices, 1)); + } + if (p.morph) geometry.morphAttributes.position = [geometry.getAttribute("position").clone()]; + } + if (!materials.has(p.material)) materials.set(p.material, new MeshBasicMaterial()); + const material = materials.get(p.material) as MeshBasicMaterial; + const mesh = p.instanced + ? new InstancedMesh(geometry, material, p.copies) + : new Mesh(geometry, material); + if (mesh instanceof InstancedMesh) + for (let at = 0; at < mesh.count; at += 1) + mesh.setMatrixAt(at, new Matrix4().makeTranslation(0, at, 0)); + group.add(mesh); + sources.set(mesh, p.id); + normalized.push({ + ...p, + vertices: geometry.getAttribute("position").count, + indices: geometry.index?.count ?? 0, + }); + } + const cell = manifest.cells.find((c) => c.x === 1 && c.z === 1); + if (!cell) throw new Error("missing chunk cell"); + fetchPackage({ ...manifest, cells: [{ ...cell, runs: [], chunks: ["chunks/yard_1_1.glb"] }] }); + const info = console.info; + const warn = console.warn; + const error = console.error; + const mergeMarkers: string[] = []; + console.info = (...values: unknown[]) => { + if (String(values[0]).startsWith("TN_WORLD_CHUNK_MERGE")) mergeMarkers.push(String(values[0])); + }; + console.warn = () => {}; + console.error = () => {}; + const world = await WorldCells.load({ + admissionBudgetMs: Number.POSITIVE_INFINITY, + budgets, + bundles: false, + chunkMergeMaxTriangles: scene.maxTriangles, + follow: { position: { x: -32, z: -32 } }, + loadModel: async () => group, + prefetchSeconds: 0, + ring: 0, + surface: new MeshBasicMaterial(), + url: "/world/world.json", + }); + try { + let chunk: Object3D | undefined; + // The attach yields to the host on real time, so the bound is a deadline, not a turn count: + // 100 updates ran out under parallel ctest load (two "chunk never attached" reds in six runs). + for (const deadline = performance.now() + 30_000; performance.now() < deadline; ) { + world.update(); + for (let flush = 0; flush < 4; flush += 1) await setImmediate(); + chunk = world.getObjectByName("world-chunk"); + if (chunk) break; + } + if (!chunk) throw new Error(`${scene.name}: chunk never attached`); + const groups = []; + const kept: number[] = []; + chunk.traverse((object) => { + if (!(object instanceof Mesh)) return; + const source = sources.get(object); + if (source !== undefined) { + kept.push(source); + return; + } + const geometry = object.geometry; + const positions = geometry.getAttribute("position"); + const tokens: [number, number][] = []; + let last = ""; + for (let at = 0; at < positions.count; at += 1) { + const id = positions.getX(at); + const copy = positions.getY(at); + const key = `${id}:${copy}`; + if (key !== last) tokens.push([id, copy]); + last = key; + } + groups.push({ + material: [...materials].find(([, material]) => material === object.material)?.[0], + vertices: positions.count, + indices: geometry.index?.count ?? 0, + indexBytes: geometry.index?.array.byteLength ?? 0, + bytes: + Object.values(geometry.attributes).reduce((n, attr) => n + attr.array.byteLength, 0) + + (geometry.index?.array.byteLength ?? 0), + parts: tokens, + }); + }); + const line = mergeMarkers[0]; + const field = (name: string): number => { + const match = new RegExp(`(?:^| )${name}=(\\d+)`, "u").exec(line ?? ""); + if (!match) throw new Error(`${scene.name}: missing ${name} in ${line}`); + return Number(match[1]); + }; + return { + name: scene.name, + parts: normalized, + maxTriangles: scene.maxTriangles, + expected: exact({ + refused: line === undefined, + expanded: line === undefined ? 0 : field("instancedExpanded"), + keptInstanced: + line === undefined + ? normalized.filter((p) => p.instanced).length + : field("keptInstanced"), + bytes: line === undefined ? 0 : field("bytes"), + kept, + groups, + }), + }; + } finally { + world.dispose(); + console.info = info; + console.warn = warn; + console.error = error; + } +} + +// Each covered title names the actual scripted fixture. Only the decision portion is claimed. +const covered: Record = { + "counts a real terrain byte-budget throw as byte pressure": ["terrainBytePressure"], + "streams ahead of a moving follow point and keeps the cell it is in": ["lookahead"], + "keeps exactly the in-ring cells, plus hysteresis, along a scripted path": [ + "residencyPath", + "admissionOrder", + ], + "disposes a leaving cell's batches and returns asset refcounts to zero": ["eviction"], + "never renders a maxDistance instance beyond its distance": ["maxDistance"], + "reports cell budget pressure instead of throwing": ["cellPressure"], + "rejects a concurrency or refilter cap that could never start a load": ["refusals"], + "draws a far placement with the package's own lod and a near one with the asset's glb": [ + "authoredLevels", + ], + "moves a placement's level once the follow point has crossed the switch": ["authoredLevels"], + "rebuilds nothing when no gate of a far cell's asset can have been crossed": ["farNoGate"], + "allocates no refilter entry for 256 cells that crossed no gate": ["noGate256"], + "rebuilds only the cell whose gate the follow point crossed": ["oneGateCell"], + "refilters at most `rebuildsPerUpdate` cell-assets per update, and finishes them all": [ + "refilterCap", + ], + "falls back to the level above when a lod glb will not load": ["authoredFallback"], + "keeps terrain resident at its own radius while the cell ring stays at the ring": [ + "terrainRadius", + "terrainWide", + ], + "gives only the tiles inside `terrain.colliderRadius` a body, and moves that set": [ + "terrainColliders", + ], + "spends at most the budget plus one unit per update, however long the backlog": [ + "boundedAdmission", + ], + "keeps building props while the terrain catches up after a jump": ["boundedAdmission"], + "admits the cells around a jumped camera when the ring it left filled the cell budget": [ + "jump1", + "jump2", + ], + "reports the deferred work and the backlog while it waits, and empties both": [ + "boundedAdmission", + ], + "draws what an unbounded build draws, once the backlog has drained": [ + "boundedAdmission", + "unboundedAdmission", + ], + "admits terrain tiles and colliders on the same budget, and still converges": [ + "boundedColliders", + "tinyTerrainAdmission", + ], + "keeps a refiltered cell drawing what it had until the replacement is ready": ["replacement"], + "drops the queued work of a cell that left, instead of resuming it into a dead graph": [ + "queuedEviction", + ], + "refuses a budget that would never admit anything": ["refusals"], + "draws the chain's levels at the distances their errors project to": ["chain"], + "keeps every level of the deepest part's chain when a sibling's chain is shallower": [ + "deepChain", + ], + "reduces the alpha needles down their own chain, not to the root card at every level": [ + "alphaChain", + ], + "keeps the package's own lods when it names them, chain or not": ["authoredWins"], + "batches at a 4 px budget, so its switches are a quarter of the chain's own 1 px": [ + "chain", + "chainOnePixel", + ], + "refilters an asset across a chain's switch as the follow point moves": ["chain"], + "refilters on the 2 m step, not on the smaller moves inside it": ["chain"], + "leaves an asset with one level drawing the geometry it drew before": ["maxDistance"], + "attaches as one mesh per material, at the vertices the package authored": ["chunkMaterials"], + "keeps an instanced mesh whose group would cross the triangle cap": ["chunkKept"], + "leaves a chained or morphed mesh exactly where the package put it": ["chunkExcluded"], +}; +const excluded: Record = { + "creates at most freshMeshesPerUpdate new meshes a frame, and still builds them all": + "Three mesh/pipeline allocation ceiling; decision traces remove that ceiling, retaining the admission time budget.", + "draws every cell of an asset part and level through one mesh, whatever the ring": + "Shared Three mesh identity/count, not residency or per-placement LOD selection.", + "drops a chunk load whose cell left range before it resolved": + "Asynchronous loader cancellation and late Object3D attachment; cell/queued-decision eviction is reproduced, no native Object3D loader is ported here.", + "rethrows a game's terrain error instead of reporting it as byte pressure": + "Game callback exception identity/propagation, not a residency/merge/LOD decision.", + "rethrows a game error that borrows the terrain budget error's name": + "Game callback exception identity/propagation, not a residency/merge/LOD decision.", + "keeps refcounts and geometry consistent when one asset load fails": + "IO failure/retry and geometry ownership; residency budgets count authored records even when a model load refuses.", + "names a refused world load in a TN_WORLD_CELL_FAILURE marker": + "Loader error diagnostic text, not a residency/merge/LOD decision.", + "bounds model loads across every admitted cell, not per cell": + "Asynchronous model IO scheduling/concurrency (PRD-520), distinct from cell admission and decision-build pacing.", + "skips a queued load whose cell was evicted, without loading or failing": + "Asynchronous model IO queue cancellation (PRD-520); eviction of queued decision builds is reproduced.", + "streams a compiled package, every file reached through the asset manifest": + "Compiled asset manifest/path resolution and IO, not residency/merge/LOD decisions.", + "still loads the package from assets/ when the compiled output is gone": + "Compiled asset fallback/path resolution and IO, not residency/merge/LOD decisions.", + "survives a teardown that throws, and reports it instead of killing the frame": + "Three resource destructor exception handling, not residency/merge/LOD decisions.", + "releases every level's geometry and material when its cell leaves": + "Three resource lifetime; the cell's eviction and removed draws are reproduced.", + "hands back the exact model paths it asked the loader for, and only those": + "Loader cache path ownership, not residency/merge/LOD decisions.", + "holds one cached source for two distinct assets naming it, releasing it only with the last": + "Loader cache alias/refcount/resource ownership, not residency/merge/LOD decisions.", + "releases the actual requested path of a level the asset fell back over": + "Loader cache path ownership; fallback LOD selection is reproduced by authoredFallback.", + "leaves the cache untouched when loadModel overrides it": + "Loader cache ownership, not residency/merge/LOD decisions.", + "never releases an explicitly supplied loader's cached model another holder keeps": + "Loader cache ownership, not residency/merge/LOD decisions.", + "hands a path back safely when the world leaves before the load settles": + "Asynchronous loader cache lifetime, not residency/merge/LOD decisions.", + "tears each streamed shape down once, however many cells and batches held it": + "Three geometry destructor ownership/count, not residency/merge/LOD decisions.", + "casts shadows from the near levels and receives them everywhere only when asked": + "Shadow layers/cast/receive flags, not residency/merge/main-chain LOD decisions.", + "batches every primitive of a multi-primitive asset, at its own offset and material": + "Three matrix/primitive/material composition, not level gates; multi-part chain counts are reproduced.", + "keeps an authored middle level's own reduced cutout and tears each card down once": + "Three geometry/material identity and disposal; authored-versus-chain gate precedence is reproduced by authoredWins.", + "draws a transparent scatter part as a cutout clone, and as authored with `blend`": + "Three alpha/material cloning, not residency/merge/LOD decisions.", + "compensates the mip chain on a cutout that has one, leaving an unmapped one plain": + "Texture/material mip bias, not residency/merge/LOD decisions.", + "leaves a MASK scatter part's authored surface untouched": + "Three material identity, not residency/merge/LOD decisions.", + "releases every part of every level exactly once when its last cell leaves": + "Three resource disposal count, not residency/merge/LOD decisions.", + "draws the coarsest level into the wide half and level 0 into the fine clusters": + "Shadow caster geometry/layer selection; main-chain levels are reproduced, caster draw objects are outside box 37.", + "prewarms the wide half out of the coarsest level, so the walk builds no node": + "Shadow shader/mesh prewarm, outside residency/merge/main-chain LOD decisions.", + "uploads the merged buffers during admission, not on the first draw": + "Renderer upload timing; merge groups and byte totals are reproduced by chunkMaterials.", + "tags every mesh the main pass draws from the chunk as chunks": + "Three userData draw-origin tags, not merge membership or byte accounting.", + "disposes the merged buffers when the chunk's cell is evicted": + "Three merged-buffer destruction; residency eviction is reproduced separately.", + "leaves AutoLOD, alpha, morph and deforming retained parts casting their own silhouettes": + "Shadow silhouettes/proxy eligibility, outside chunk material merge decisions.", + "collapses the chunk's shadow bill into one position-only proxy per side": + "Shadow proxy geometry/material generation, outside chunk material merge decisions.", + "should leave every merged caster that is not an opaque group alpha-cut": + "Shadow proxy alpha/material flags, outside chunk material merge decisions.", + "a level selecting %s casters draws the merged chunk proxy: %s": + "Shadow renderer/proxy selection, outside chunk material merge decisions.", + "consolidates retained opaque parts with exact %s level inputs and unchanged main draws": + "Per-shadow-camera proxy geometry/frustum/diameter selection, outside chunk material merge decisions.", + "does no retained proxy index writes or uploads after warming each %s level": + "Shadow proxy upload/index-buffer caching, outside chunk material merge decisions.", +}; +function coverage(): unknown[] { + const rows: unknown[] = []; + for (const file of readdirSync(SPECS) + .filter((name) => /^world-cells.*\.spec\.ts$/u.test(name)) + .sort()) { + const source = ts.createSourceFile( + file, + readFileSync(path.join(SPECS, file), "utf8"), + ts.ScriptTarget.Latest, + true, + ); + const visit = (node: ts.Node): void => { + if (ts.isCallExpression(node) && node.arguments[0] && ts.isStringLiteral(node.arguments[0])) { + const expression = node.expression; + const simple = ts.isIdentifier(expression) && expression.text === "it"; + const each = + ts.isCallExpression(expression) && + ts.isPropertyAccessExpression(expression.expression) && + expression.expression.name.text === "each" && + ts.isIdentifier(expression.expression.expression) && + expression.expression.expression.text === "it"; + if (simple || each) { + const title = node.arguments[0].text; + const lanes = covered[title]; + const fileReason = file.includes("main-cull") + ? "Render-camera frustum/shared-buffer repacking/visibility; resident cells remain admitted, so these are rendering assertions, not residency decisions." + : file.includes("static") + ? "Three static-transform/attribute-version flags, not residency/merge/LOD decisions." + : file.includes("shadow-prewarm") + ? "Shadow draw hooks and shader-prewarm readiness, not residency/merge/LOD decisions." + : file.includes("streamed-warmup") + ? "Renderer compilation, shadow material pooling, or GPU buffer upload ranges, not residency/merge/LOD decisions." + : undefined; + const reason = lanes ? undefined : (excluded[title] ?? fileReason); + if (!lanes && !reason) throw new Error(`unaccounted spec: ${file}: ${title}`); + let cases = [title]; + if (each && ts.isCallExpression(expression)) { + let data = expression.arguments[0]; + if (data && ts.isAsExpression(data)) data = data.expression; + if (!data || !ts.isArrayLiteralExpression(data)) + throw new Error(`nonliteral cases: ${title}`); + const literal = (value: ts.Expression): string | boolean => { + if (ts.isStringLiteral(value)) return value.text; + if (value.kind === ts.SyntaxKind.TrueKeyword) return true; + if (value.kind === ts.SyntaxKind.FalseKeyword) return false; + throw new Error(`nonliteral parameter: ${value.getText(source)}`); + }; + cases = data.elements.map((element) => + format( + title, + ...(ts.isArrayLiteralExpression(element) + ? element.elements.map(literal) + : [literal(element)]), + ), + ); + } + for (const test of cases) + rows.push({ + file, + test, + reproduced: lanes ?? [], + scope: lanes + ? "Decision assertions only; no GPU/mesh identity or resource-lifetime claim." + : reason, + }); + } + } + ts.forEachChild(node, visit); + }; + visit(source); + } + for (const names of Object.values(covered)) + for (const name of names) + if ( + name !== "refusals" && + !scenes.some((scene) => scene.name === name) && + !chunkScenes.some((scene) => scene.name === name) + ) + throw new Error(`unknown coverage scene ${name}`); + return rows; +} +async function refusals(): Promise { + const result = []; + for (const option of [ + "concurrency", + "rebuildsPerUpdate", + "chunkMergeMaxTriangles", + "admissionBudgetMs", + ]) + for (const value of option === "admissionBudgetMs" + ? [0, Number.NaN] + : [0, -1, 1.5, Number.NaN]) { + fetchPackage(manifest); + const info = console.info; + console.info = () => {}; + let refused: Error | undefined; + try { + const world = await WorldCells.load({ + budgets, + follow: { position: { x: 0, z: 0 } }, + ring: 1, + surface: new MeshBasicMaterial(), + url: "/world/world.json", + [option]: value, + }); + world.dispose(); + } catch (error) { + if (!(error instanceof Error)) throw error; + refused = error; + } finally { + console.info = info; + } + if (!refused?.message.includes(option)) throw new Error(`${option} did not refuse ${value}`); + result.push({ option, value: bits(value), expected: option }); + } + return result; +} +const originalFetch = globalThis.fetch; +try { + const table = { + source: + "packages/core/src/world-cells.ts (real WorldCells.load/update; real DiscreteLodPlugin)", + coverage: coverage(), + placements: rootWords([Array.from(new Float32Array(placementBytes))]), + heightmap: Array.from( + new Uint16Array( + heightFile.buffer.slice( + heightFile.byteOffset, + heightFile.byteOffset + heightFile.byteLength, + ), + ), + ), + scenes: await (async () => { + const records = []; + for (const scene of scenes) records.push(await runScene(scene)); + return records; + })(), + chunks: await (async () => { + const records = []; + for (const scene of chunkScenes) records.push(await runChunk(scene)); + return records; + })(), + refusals: await refusals(), + }; + // Compact: the table carries 1776 step digests, not 1776 pretty-printed observation trees. + const output = `${JSON.stringify(table)}\n`; + if (process.argv.includes("--check")) { + if (readFileSync(OUT, "utf8") !== output) + throw new Error("world_cells_reference.json differs; rerun the generator"); + console.log( + `world cells reference current: ${table.scenes.length} paths, ${table.chunks.length} merges, ${table.coverage.length} spec cases accounted`, + ); + } else { + writeFileSync(OUT, output); + console.log( + `wrote ${OUT}: ${table.scenes.length} paths, ${table.chunks.length} merges, ${table.coverage.length} spec cases accounted`, + ); + } +} finally { + globalThis.fetch = originalFetch; +} diff --git a/packages/runtime-native/tests/native-engine/world/world-package-reference.ts b/packages/runtime-native/tests/native-engine/world/world-package-reference.ts new file mode 100644 index 000000000..e5ce0eeb4 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/world/world-package-reference.ts @@ -0,0 +1,523 @@ +/** + * Records packages/core/src/world-package.ts as a C++ table the native validator is compared against + * (PRD-521 phase 1). Every manifest is recorded as JSON TEXT, so both sides read the same bytes: the + * generator parses its own text with JSON.parse and runs the real `validateWorldPackage`, and the + * native test parses the same text with the engine's json.h. Errors keep their order, code, path and + * message. `cellPlacements` cases record either the borrowed float32 view or the RangeError reason. + * + * pnpm --workspace-root exec tsx packages/runtime-native/tests/native-engine/world/world-package-reference.ts + * ... -- --check (fails when the committed table is not what the core module produces) + */ + +import { readFileSync, writeFileSync } from "node:fs"; +import path from "node:path"; +import { fileURLToPath } from "node:url"; + +import { + type IWorldRun, + cellPlacements, + validateWorldPackage, +} from "../../../../core/src/world-package.js"; + +const HERE = path.dirname(fileURLToPath(import.meta.url)); +const OUT = path.join(HERE, "world_package_reference.inc"); + +const PLACEMENT_RECORDS = 200; +const PLACEMENTS_BYTE_LENGTH = PLACEMENT_RECORDS * 32; + +/** C string literal: the fixtures are ASCII; escape backslash, quote, newline, carriage return, tab. */ +const cstr = (s: string) => + `"${s + .replace(/\\/gu, "\\\\") + .replace(/"/gu, '\\"') + .replace(/\n/gu, "\\n") + .replace(/\r/gu, "\\r") + .replace(/\t/gu, "\\t")}"`; + +/** A double as C++ source; JSON's NaN and Infinity have no literal, and -0 must keep its sign. */ +const cpp64 = (x: number): string => { + if (Number.isNaN(x)) return "std::numeric_limits::quiet_NaN()"; + if (x === Number.POSITIVE_INFINITY) return "std::numeric_limits::infinity()"; + if (x === Number.NEGATIVE_INFINITY) return "-std::numeric_limits::infinity()"; + if (Object.is(x, -0)) return "-0.0"; + return `${x}`; +}; + +/** + * JSON text as JavaScript's JSON.stringify writes it, except that a non-finite number becomes an + * overflowing literal (JSON has no Infinity, so the text `1e999` is how a fixture reaches it). + */ +function jsonText(value: unknown): string { + if (value === null) return "null"; + if (value === true) return "true"; + if (value === false) return "false"; + if (typeof value === "number") { + if (!Number.isFinite(value)) return value > 0 ? "1e999" : "-1e999"; + if (Object.is(value, -0)) return "-0"; + return JSON.stringify(value); + } + if (typeof value === "string") return JSON.stringify(value); + if (Array.isArray(value)) return `[${value.map(jsonText).join(",")}]`; + return `{${Object.entries(value as Record) + .map(([key, item]) => `${JSON.stringify(key)}:${jsonText(item)}`) + .join(",")}}`; +} + +function validPackage(): Record { + return { + assets: { + rock: { + bounds: { max: [1, 2, 1], min: [-1, 0, -1] }, + glb: "assets/rock.glb", + }, + tree: { + bounds: { max: [3, 12, 3], min: [-3, 0, -3] }, + glb: "assets/tree.glb", + lods: [ + { distance: 60, glb: "assets/tree_lod1.glb" }, + { distance: 140, glb: "assets/tree_lod2.glb" }, + ], + maxDistance: 220, + }, + }, + cellSize: 128, + cells: [ + { chunks: ["chunks/0_3.glb"], runs: [{ asset: "tree", count: 120, offset: 0 }], x: 0, z: 3 }, + { runs: [{ asset: "rock", count: 10, offset: 120 }], x: 5, z: 5 }, + { chunks: ["chunks/1_1.glb"], runs: [{ asset: "tree", count: 5, offset: 0 }], x: 1, z: 1 }, + { chunks: [], runs: [], x: 15, z: 0 }, + ], + extent: { minX: -1000, minZ: -1000, sizeX: 2000, sizeZ: 2000 }, + placements: "placements.bin", + terrain: { + columns: 1001, + heightMax: 240, + heightMin: -12.5, + heightmap: "terrain/heightmap.u16", + layers: { grass: "terrain/grass.png" }, + rows: 1001, + spacing: 2, + }, + version: 1, + }; +} + +type Manifest = Record; +const full = validPackage(); +const clone = (value: T): T => JSON.parse(JSON.stringify(value)) as T; +/** A shallow copy without `key`; `delete` is banned, and `undefined` has no JSON text. */ +const without = (value: Manifest, key: string): Manifest => { + const copy: Manifest = {}; + for (const [name, item] of Object.entries(value)) if (name !== key) copy[name] = item; + return copy; +}; +const terrain = full.terrain as Manifest; +const extent = full.extent as Manifest; + +const minimal: Manifest = { + ...full, + assets: { tree: { bounds: { max: [1, 1, 1], min: [-1, -1, -1] }, glb: "assets/tree.glb" } }, + cells: [{ runs: [{ asset: "tree", count: 1, offset: 0 }], x: 0, z: 0 }], + terrain: { + columns: terrain.columns, + heightMax: terrain.heightMax, + heightMin: terrain.heightMin, + heightmap: terrain.heightmap, + rows: terrain.rows, + spacing: terrain.spacing, + }, +}; + +interface ICase { + name: string; + text: string; + heightmapByteLength?: number; + /** When set, the placements option; every case otherwise uses the 200-record buffer. */ + placementsByteLength?: number; +} + +const cases: ICase[] = []; +const fromValue = (name: string, value: unknown, extra: Partial = {}): void => { + cases.push({ name, text: jsonText(value), ...extra }); +}; + +// The fixtures packages/core/__tests__/world-package.spec.ts uses, plus every branch it does not. +fromValue("valid-full", full); +fromValue("valid-minimal", minimal); +fromValue("heightmap-byte-length-correct", full, { heightmapByteLength: 1001 * 1001 * 2 }); +fromValue("heightmap-byte-length-wrong", full, { heightmapByteLength: 6410 }); +fromValue("non-object-string", "not a package"); +fromValue("non-object-null", null); +fromValue("non-object-array", []); +fromValue("non-object-number", 42); +fromValue("wrong-version", { ...clone(full), version: 2 }); +fromValue("version-string", { ...clone(full), version: "1" }); +fromValue("version-null", { ...clone(full), version: null }); +fromValue("version-missing", without(full, "version")); +fromValue("unknown-asset", { + ...clone(full), + cells: [{ runs: [{ asset: "ghost", count: 1, offset: 0 }], x: 0, z: 0 }], +}); +fromValue("unknown-asset-missing", { + ...clone(full), + cells: [{ runs: [{ count: 1, offset: 0 }], x: 0, z: 0 }], +}); +fromValue("unknown-asset-null", { + ...clone(full), + cells: [{ runs: [{ asset: null, count: 1, offset: 0 }], x: 0, z: 0 }], +}); +fromValue("unknown-asset-number", { + ...clone(full), + cells: [{ runs: [{ asset: 5, count: 1, offset: 0 }], x: 0, z: 0 }], +}); +fromValue("run-past-buffer", { + ...clone(full), + cells: [{ runs: [{ asset: "tree", count: 2, offset: 199 }], x: 0, z: 0 }], +}); +fromValue("negative-run-count", { + ...clone(full), + cells: [{ runs: [{ asset: "tree", count: -1, offset: 0 }], x: 0, z: 0 }], +}); +fromValue("negative-run-offset", { + ...clone(full), + cells: [{ runs: [{ asset: "tree", count: 1, offset: -1 }], x: 0, z: 0 }], +}); +fromValue("non-integer-run-offset", { + ...clone(full), + cells: [{ runs: [{ asset: "tree", count: 1, offset: 0.5 }], x: 0, z: 0 }], +}); +fromValue("non-integer-run-count", { + ...clone(full), + cells: [{ runs: [{ asset: "tree", count: 1.5, offset: 0 }], x: 0, z: 0 }], +}); +fromValue("run-offset-string", { + ...clone(full), + cells: [{ runs: [{ asset: "tree", count: 1, offset: "0" }], x: 0, z: 0 }], +}); +fromValue("run-count-string", { + ...clone(full), + cells: [{ runs: [{ asset: "tree", offset: 0, count: "1" }], x: 0, z: 0 }], +}); +fromValue("run-missing-offset", { + ...clone(full), + cells: [{ runs: [{ asset: "tree", count: 1 }], x: 0, z: 0 }], +}); +fromValue("run-missing-count", { + ...clone(full), + cells: [{ runs: [{ asset: "tree", offset: 0 }], x: 0, z: 0 }], +}); +fromValue("run-not-object", { + ...clone(full), + cells: [{ runs: [5], x: 0, z: 0 }], +}); +fromValue("runs-missing", { ...clone(full), cells: [{ x: 0, z: 0 }] }); +fromValue("runs-not-array", { ...clone(full), cells: [{ runs: {}, x: 0, z: 0 }] }); +fromValue("cell-outside-extent", { ...clone(full), cells: [{ runs: [], x: 16, z: 0 }] }); +fromValue("cell-negative", { ...clone(full), cells: [{ runs: [], x: -1, z: 0 }] }); +fromValue("cell-non-integer", { ...clone(full), cells: [{ runs: [], x: 1.5, z: 0 }] }); +fromValue("cell-not-object", { ...clone(full), cells: [5] }); +fromValue("cells-not-array", { ...clone(full), cells: {} }); +fromValue("cells-missing", without(full, "cells")); +fromValue("cell-chunks-not-array", { + ...clone(full), + cells: [{ chunks: "x", runs: [], x: 0, z: 0 }], +}); +fromValue("cell-chunks-empty-string", { + ...clone(full), + cells: [{ chunks: [""], runs: [], x: 0, z: 0 }], +}); +fromValue("cell-chunks-non-string", { + ...clone(full), + cells: [{ chunks: [5], runs: [], x: 0, z: 0 }], +}); +fromValue("terrain-columns-mismatch", { ...clone(full), terrain: { ...terrain, columns: 1000 } }); +fromValue("terrain-rows-mismatch", { ...clone(full), terrain: { ...terrain, rows: 3 } }); +fromValue("terrain-columns-fractional", { + ...clone(full), + terrain: { ...terrain, spacing: 3, columns: 667, rows: 667 }, +}); +fromValue("terrain-missing", without(full, "terrain")); +fromValue("terrain-null", { ...clone(full), terrain: null }); +fromValue("terrain-heightmap-empty", { ...clone(full), terrain: { ...terrain, heightmap: "" } }); +fromValue("terrain-columns-zero", { ...clone(full), terrain: { ...terrain, columns: 0 } }); +fromValue("terrain-rows-negative", { ...clone(full), terrain: { ...terrain, rows: -2 } }); +fromValue("terrain-columns-non-integer", { ...clone(full), terrain: { ...terrain, columns: 2.5 } }); +fromValue("terrain-spacing-zero", { ...clone(full), terrain: { ...terrain, spacing: 0 } }); +fromValue("terrain-spacing-non-number", { ...clone(full), terrain: { ...terrain, spacing: "2" } }); +fromValue("terrain-heightMin-non-finite", { + ...clone(full), + terrain: { ...terrain, heightMin: Number.POSITIVE_INFINITY }, +}); +fromValue("terrain-layers-not-object", { ...clone(full), terrain: { ...terrain, layers: "x" } }); +fromValue("terrain-layers-empty-path", { + ...clone(full), + terrain: { ...terrain, layers: { grass: "" } }, +}); +fromValue("terrain-layers-non-string", { + ...clone(full), + terrain: { ...terrain, layers: { grass: 5 } }, +}); +fromValue("assets-missing", without(full, "assets")); +fromValue("asset-not-object", { ...clone(full), assets: { tree: 5 } }); +fromValue("asset-glb-empty", { + ...clone(full), + assets: { tree: { bounds: { max: [1, 1, 1], min: [-1, -1, -1] }, glb: "" } }, +}); +fromValue("asset-bounds-missing", { ...clone(full), assets: { tree: { glb: "a.glb" } } }); +fromValue("asset-bounds-min-length", { + ...clone(full), + assets: { + tree: { bounds: { max: [1, 1, 1], min: [-1, 0] }, glb: "a.glb" }, + }, +}); +fromValue("asset-bounds-min-non-finite", { + ...clone(full), + assets: { + tree: { bounds: { max: [1, 1, 1], min: [Number.POSITIVE_INFINITY, 0, 0] }, glb: "a.glb" }, + }, +}); +fromValue("asset-lods-not-array", { + ...clone(full), + assets: { tree: { bounds: { max: [1, 1, 1], min: [-1, -1, -1] }, glb: "a.glb", lods: {} } }, +}); +fromValue("asset-lods-entry-not-object", { + ...clone(full), + assets: { tree: { bounds: { max: [1, 1, 1], min: [-1, -1, -1] }, glb: "a.glb", lods: [5] } }, +}); +fromValue("asset-lods-glb-empty", { + ...clone(full), + assets: { + tree: { + bounds: { max: [1, 1, 1], min: [-1, -1, -1] }, + glb: "a.glb", + lods: [{ distance: 1, glb: "" }], + }, + }, +}); +fromValue("asset-lods-distance-string", { + ...clone(full), + assets: { + tree: { + bounds: { max: [1, 1, 1], min: [-1, -1, -1] }, + glb: "a.glb", + lods: [{ distance: "1", glb: "b.glb" }], + }, + }, +}); +fromValue("asset-maxDistance-string", { + ...clone(full), + assets: { + tree: { bounds: { max: [1, 1, 1], min: [-1, -1, -1] }, glb: "a.glb", maxDistance: "220" }, + }, +}); +fromValue("placements-missing", without(full, "placements")); +fromValue("placements-empty", { ...clone(full), placements: "" }); +fromValue("extent-missing", without(full, "extent")); +fromValue("extent-null", { ...clone(full), extent: null }); +fromValue("extent-minX-string", { ...clone(full), extent: { ...extent, minX: "0" } }); +fromValue("extent-sizeX-zero", { ...clone(full), extent: { ...extent, sizeX: 0 } }); +fromValue("extent-sizeX-negative", { ...clone(full), extent: { ...extent, sizeX: -1 } }); +fromValue("extent-sizeZ-non-finite", { + ...clone(full), + extent: { ...extent, sizeZ: Number.POSITIVE_INFINITY }, +}); +fromValue("wrong-typed-extent-field", { + ...clone(full), + extent: { minX: 0, minZ: 0, sizeX: "2000", sizeZ: 2000 }, +}); +fromValue("cellSize-zero", { ...clone(full), cellSize: 0 }); +fromValue("cellSize-negative", { ...clone(full), cellSize: -128 }); +fromValue("cellSize-string", { ...clone(full), cellSize: "128" }); +fromValue("collect-every-error", { + ...clone(full), + cells: [{ runs: [{ asset: "ghost", count: 2, offset: 199 }], x: 16, z: 0 }], + version: 9, +}); +// A repeated key keeps its first position and its last value, as JSON.parse and json.h both do. +cases.push({ + name: "duplicate-version-key-last-wins", + text: `{"version":2,"version":1,${jsonText(full).slice(1)}`, +}); +cases.push({ + name: "duplicate-version-key-last-malformed", + text: `{"version":1,"version":"x",${jsonText(full).slice(1)}`, +}); +// Object.entries puts array-index keys first, ascending; "01" and 4294967295 are not indices. +cases.push({ + name: "integer-like-asset-ids-reorder", + text: `{"version":1,"assets":{"b":{},"10":{},"01":{},"2":{},"4294967295":{},"4294967294":{}},"cells":[]}`, +}); +cases.push({ + name: "integer-like-layer-names-reorder", + text: `{"version":1,"terrain":{"layers":{"z":"","7":"","0":""}},"cells":[]}`, +}); +// Nesting well inside json.h's kMaxDepth = 64, carrying keys the validator ignores. +fromValue("deep-nesting-valid", { + ...clone(full), + extra: { a: { b: { c: { d: { e: [1, 2, [3, { f: null }]] } } } } }, +}); + +interface IRecordedError { + code: string; + path: string; + message: string; +} + +const recorded: { manifest: ICase; errors: IRecordedError[] }[] = cases.map((manifest) => { + const value = JSON.parse(manifest.text) as unknown; + const options: { placementsByteLength: number; heightmapByteLength?: number } = { + placementsByteLength: manifest.placementsByteLength ?? PLACEMENTS_BYTE_LENGTH, + }; + if (manifest.heightmapByteLength !== undefined) + options.heightmapByteLength = manifest.heightmapByteLength; + const { errors } = validateWorldPackage(value, options); + return { + manifest, + errors: errors.map(({ code, path: errorPath, message }) => ({ + code, + message, + path: errorPath, + })), + }; +}); + +/* ---- cellPlacements over a 10-record buffer whose floats are their index ---- */ +const f32bits = (x: number) => new Uint32Array(new Float32Array([x]).buffer)[0] as number; +function filled(count: number): ArrayBuffer { + const buffer = new ArrayBuffer(count * 32); + const floats = new Float32Array(buffer); + for (let index = 0; index < floats.length; index += 1) floats[index] = index; + return buffer; +} +const placementRuns: { name: string; records: number; offset: number; count: number }[] = [ + { count: 3, name: "accepted-middle", offset: 2, records: 10 }, + { count: 8, name: "accepted-large", offset: 1, records: 10 }, + { count: 1, name: "accepted-exact-end", offset: 9, records: 10 }, + { count: 0, name: "accepted-empty", offset: 0, records: 10 }, + { count: 1, name: "accepted-negative-zero-offset", offset: -0, records: 10 }, + { count: 1, name: "refused-past-buffer", offset: 10, records: 10 }, + { count: 2, name: "refused-past-buffer-199", offset: 199, records: 200 }, + { count: 1, name: "refused-huge-offset", offset: 1e15, records: 10 }, + { count: 1, name: "refused-negative-offset", offset: -1, records: 10 }, + { count: -1, name: "refused-negative-count", offset: 0, records: 10 }, + { count: 1, name: "refused-non-integer-offset", offset: 0.5, records: 10 }, + { count: 1.5, name: "refused-non-integer-count", offset: 0, records: 10 }, + { count: 1, name: "refused-nan-offset", offset: Number.NaN, records: 10 }, + { count: Number.NaN, name: "refused-nan-count", offset: 0, records: 10 }, + { count: 1, name: "refused-infinite-offset", offset: Number.POSITIVE_INFINITY, records: 10 }, +]; +const placementCases = placementRuns.map(({ name, records, offset, count }) => { + const buffer = filled(records); + const bufferFloats = Array.from(new Float32Array(buffer)); + const run: IWorldRun = { asset: "tree", count, offset }; + let refused = false; + let code = ""; + let values: number[] = []; + try { + const view = cellPlacements(buffer, run); + values = Array.from(view); + } catch (error) { + refused = true; + code = String(error).includes("past the") + ? "TN_WORLD_PLACEMENT_BOUNDS" + : "TN_WORLD_PLACEMENT_RANGE"; + } + return { + buffer, + bufferFloats, + code, + count, + name, + offset, + refused, + values, + }; +}); + +const lines = [ + "// Generated by packages/runtime-native/tests/native-engine/world/world-package-reference.ts from", + "// packages/core/src/world-package.ts. Do not edit: rerun the generator.", + "// Manifests are JSON text; errors keep the reference order, code, path and message. Placement", + "// values are float32 bit patterns.", + "struct RefWorldError {", + " const char* code;", + " const char* path;", + " const char* message;", + "};", + "struct RefWorldManifest {", + " const char* text;", + " double placementsByteLength;", + " bool hasHeightmapByteLength;", + " double heightmapByteLength;", + " const RefWorldError* errors;", + " std::size_t errorCount;", + "};", +]; +for (const [i, { errors }] of recorded.entries()) { + if (errors.length === 0) continue; + lines.push(`static const RefWorldError kWorldErrors${i}[] = {`); + for (const error of errors) + lines.push(` {${cstr(error.code)}, ${cstr(error.path)}, ${cstr(error.message)}},`); + lines.push("};"); +} +lines.push("static const RefWorldManifest kWorldManifests[] = {"); +for (const [i, { manifest, errors }] of recorded.entries()) { + const byteLength = manifest.placementsByteLength ?? PLACEMENTS_BYTE_LENGTH; + const hasHeightmap = manifest.heightmapByteLength !== undefined; + const heightmap = manifest.heightmapByteLength ?? 0; + lines.push( + ` {${cstr(manifest.text)}, ${cpp64(byteLength)}, ${hasHeightmap}, ${cpp64(heightmap)}, ${ + errors.length === 0 ? "nullptr" : `kWorldErrors${i}` + }, ${errors.length}},`, + ); +} +lines.push("};", ""); + +lines.push( + "struct RefPlacementCase {", + " const char* name;", + " const uint32_t* buffer;", + " std::size_t bufferFloats;", + " double offset;", + " double count;", + " bool refused;", + " const char* code;", + " const uint32_t* values;", + " std::size_t valueCount;", + "};", +); +for (const [i, c] of placementCases.entries()) { + lines.push( + `static const uint32_t kPlacementBuffer${i}[] = {${c.bufferFloats.map((v) => `${f32bits(v)}u`).join(", ")}};`, + ); + if (!c.refused && c.values.length > 0) + lines.push( + `static const uint32_t kPlacementValues${i}[] = {${c.values.map((v) => `${f32bits(v)}u`).join(", ")}};`, + ); +} +lines.push("static const RefPlacementCase kPlacements[] = {"); +for (const [i, c] of placementCases.entries()) { + const hasValues = !c.refused && c.values.length > 0; + lines.push( + ` {${cstr(c.name)}, kPlacementBuffer${i}, std::size(kPlacementBuffer${i}), ${cpp64(c.offset)}, ${cpp64( + c.count, + )}, ${c.refused}, ${cstr(c.code)}, ${hasValues ? `kPlacementValues${i}` : "nullptr"}, ${ + hasValues ? c.values.length : 0 + }},`, + ); +} +lines.push("};", ""); + +const text = lines.join("\n"); +if (process.argv.includes("--check")) { + if (readFileSync(OUT, "utf8") !== text) { + console.error( + "TN_FIXTURE_STALE: world_package_reference.inc is not what world-package.ts produces", + ); + process.exit(1); + } + console.log(`current: ${recorded.length} manifests, ${placementCases.length} placements`); +} else { + writeFileSync(OUT, text); + console.log(`wrote ${recorded.length} manifests, ${placementCases.length} placements`); +} diff --git a/packages/runtime-native/tests/native-engine/world/world-tiles-reference.ts b/packages/runtime-native/tests/native-engine/world/world-tiles-reference.ts new file mode 100644 index 000000000..c95c0779f --- /dev/null +++ b/packages/runtime-native/tests/native-engine/world/world-tiles-reference.ts @@ -0,0 +1,777 @@ +/** + * Records `TerrainTiles`' admission, LOD and collider decisions as a C++ table the native port + * rebuilds and compares value for value (PRD-521 box 38). Every f32 is its 32-bit pattern and every + * double its 64-bit pattern, so the comparison is exact. + * + * The table is driven through the REAL `TerrainTiles` in node, over scripted follow paths built from + * world-terrain-tiles.spec.ts and world-tiles-cost.spec.ts: the edge-sample byte cap, the eviction + * ring, `colliderRadius` moving with the follow point, the neighbour LOD rule, the LOD pop bound on a + * cliff, a byte-starved admission budget that must force its first tile, the stitched-geometry cap, + * the topology region's own bytes, and the constructor refusals. Per follow step it records which + * tiles are resident and in what order, each tile's bytes, LOD level, per-level resolutions and + * collider body with the body's exact collider-order heights, the body's create/hand-back sequence, + * the bridges the mixed-LOD pairs need, the peaks, the deferral count and the transition count. + * + * The fields themselves are game data, so the generator re-derives each tile's canonical grid from + * the spec's own `sampleHeight` at the points `Heightfield.fromSampler` samples, and fails if that + * grid ever differs from the live field's own samples. The port reads those grids, not a second + * sampler, so both sides hold the same heights. + * + * pnpm --workspace-root exec tsx packages/runtime-native/tests/native-engine/world/world-tiles-reference.ts + * ... -- --check (fails when the committed table is not what the core module produces) + */ + +import { readFileSync, writeFileSync } from "node:fs"; +import path from "node:path"; +import { fileURLToPath } from "node:url"; + +import { type BufferAttribute, type BufferGeometry, LOD, MeshBasicMaterial } from "three"; + +import { type IAdmissionBudget, TerrainTiles } from "../../../../core/src/world-tiles.js"; + +const HERE = path.dirname(fileURLToPath(import.meta.url)); +const OUT = path.join(HERE, "world_tiles_reference.inc"); + +const bits32 = (value: number): number => + new Uint32Array(new Float32Array([value]).buffer)[0] as number; +const bits64 = (value: number): bigint => + new BigUint64Array(new Float64Array([value]).buffer)[0] as bigint; +const u32 = (value: number): string => `0x${(value >>> 0).toString(16).padStart(8, "0")}u`; +const f32 = (value: number): string => u32(bits32(value)); +const u64 = (value: number): string => `0x${bits64(value).toString(16).padStart(16, "0")}ull`; +const f32row = (values: ArrayLike): string => Array.from(values, f32).join(", "); +const f64row = (values: readonly number[]): string => values.map(u64).join(", "); +const u32row = (values: ArrayLike): string => Array.from(values, u32).join(", "); +const dec = (value: number): string => `${value}u`; +const strings = (values: readonly string[]): string => values.map((key) => `"${key}"`).join(", "); + +/* ---- the specs' own height functions, so the port reads the samples the assertions did ---- */ + +const specSampleHeight = (x: number, z: number): number => + Math.sin(x * 0.17) * 2 + Math.cos(z * 0.13) * 1.5 + Math.sin((x + z) * 0.07); +const costSampleHeight = (x: number, z: number): number => + Math.sin(x * 0.017) * 12 + Math.cos(z * 0.013) * 9 + Math.sin((x + z) * 0.007) * 4; +const cliffSampleHeight = (x: number, z: number): number => Math.sin(x * (Math.PI / 2)) * 100; +const gorgeSampleHeight = (x: number, z: number): number => + Math.sin(x * 0.25) * 8 + + Math.cos(z * 0.2) * 6 + + (x >= 4 && x < 40 ? 40 + Math.sin(z * 0.9) * 20 : 0); + +/* ---- the grids every scene's tiles read, derived once and checked against the live fields ---- */ + +interface IGrid { + columns: number; + rows: number; + tileX: number; + tileZ: number; + values: number[]; +} + +const grids = new Map(); +/** Every grid a scene's tiles read, in the order the pool emitted them. */ +const sceneGrids = new Map< + string, + { columns: number; rows: number; tileX: number; tileZ: number }[] +>(); + +/** `Heightfield.fromSampler`'s own sample points for one tile: minimum-corner origin, own cells. */ +function gridKey( + scene: string, + tileX: number, + tileZ: number, + tileSize: number, + resolution: number, +): string { + return `${scene}:${String(tileSize)}:${String(resolution)}:${String(tileX)}:${String(tileZ)}`; +} + +function buildGrid( + label: string, + sampleHeight: (x: number, z: number) => number, + tileX: number, + tileZ: number, + tileSize: number, + resolution: number, +): IGrid { + // Keyed by the scene too: each scene samples a different terrain, so two scenes' tile 0:0 grids + // are different numbers under the same coordinates. + const key = gridKey(label, tileX, tileZ, tileSize, resolution); + const at = grids.get(key); + if (at !== undefined) return at; + const originX = tileX * tileSize; + const originZ = tileZ * tileSize; + const minimumX = originX - tileSize / 2; + const minimumZ = originZ - tileSize / 2; + const cellWidth = tileSize / (resolution - 1); + const cellDepth = tileSize / (resolution - 1); + const values: number[] = []; + for (let row = 0; row < resolution; row += 1) { + const z = minimumZ + row * cellDepth; + for (let column = 0; column < resolution; column += 1) + values.push(Math.fround(sampleHeight(minimumX + column * cellWidth, z))); + } + const grid: IGrid = { columns: resolution, rows: resolution, tileX, tileZ, values }; + grids.set(key, grid); + const owned = sceneGrids.get(label); + if (owned === undefined) sceneGrids.set(label, [grid]); + else owned.push(grid); + return grid; +} + +/** The live field's own samples, so a grid that ever disagreed with the module fails the generator. */ +function checkAgainstField( + tiles: TerrainTiles, + gridOf: (tileX: number, tileZ: number) => IGrid, +): void { + for (const key of tiles.residentKeys) { + const tile = tiles.getTile(key); + if (tile === undefined) throw new Error(`Missing resident tile '${key}'.`); + const grid = gridOf(tile.tileX, tile.tileZ); + const live = tile.field.heights; + if (live.length !== grid.values.length) + throw new Error( + `Tile '${key}' holds ${String(live.length)} samples, expected ${String(grid.values.length)}.`, + ); + for (let index = 0; index < grid.values.length; index += 1) + if (bits32(live[index] as number) !== bits32(grid.values[index] as number)) + throw new Error(`Tile '${key}' sample ${String(index)} differs from the derived grid.`); + } +} + +/* ---- one scene, driven and recorded ---- */ + +interface ISceneSpec { + name: string; + /** Options exactly as the spec case wrote them, minus the surface the port does not own. */ + options: Record; + sample: (x: number, z: number) => number; + steps: IStepSpec[]; + /** Records every body the game's factory is asked for, so the fixture proves the placement. */ + colliderFactory?: "record" | "throws"; +} + +/** One scripted follow: where the point is, what it may spend, and what it settles afterwards. */ +interface IStepSpec { + x: number; + z: number; + /** The follow's own allowance; a step without one admits as freely as it wants. */ + units?: number; + /** `process()` calls after the follow. */ + processes?: number; + /** Unbudgeted follows and processes that leave the ring settled before the step is recorded. */ + settle?: number; +} + +interface ITileRecord { + bytes: number; + colliderHeights: number[]; + hasCollider: boolean; + key: string; + lodLevel: number; + resolutions: number[]; + tileX: number; + tileZ: number; +} + +interface IStepRecord { + bridges: number; + /** The follow this step recorded, so the port can replay the same path. */ + x: number; + z: number; + processes: number; + blendingTiles: number; + colliderEvents: { created: boolean; key: string }[]; + colliderKeys: string[]; + deferredAdmissions: number; + insertionKeys: string[]; + lodTransitions: number; + outcome: number; + peakBytes: number; + peakTiles: number; + residentBytes: number; + residentKeys: string[]; + stitchBytes: number; + tiles: ITileRecord[]; + units: number; +} + +interface ISceneRecord { + /** 0 none, 1 the constructor refused, 2 a follow refused the followed tile, 3 the stitched cap. */ + refusal: number; + steps: IStepRecord[]; +} + +/** One budget with a fixed allowance, so a refusal is a number and not a race with a clock. */ +function budget(units: number): IAdmissionBudget { + let spent = 0; + return { + admit(work: () => void): boolean { + if (spent >= units) return false; + spent += 1; + work(); + return true; + }, + }; +} + +/** The resolution a level's own geometry renders at: its surface plus four skirts. */ +function levelResolution(level: { object: unknown }): number { + const geometry = (level.object as { geometry?: BufferGeometry }).geometry; + const position = geometry?.getAttribute("position") as BufferAttribute | undefined; + if (position === undefined) throw new Error("A terrain level has no position attribute."); + return Math.round(Math.sqrt(position.count + 4) - 2); +} + +/** The bridges the seam pass holds: unnamed mesh children that are not a merged block. */ +function bridgeBytes(tiles: TerrainTiles): { bytes: number; count: number } { + let bytes = 0; + let count = 0; + for (const child of tiles.children) { + if (child instanceof LOD) continue; + const mesh = child as { geometry?: BufferGeometry; name: string }; + const geometry = mesh.geometry; + if (geometry === undefined || mesh.name.startsWith("tn-terrain-block:")) continue; + const index = geometry.getIndex(); + if (index === null) continue; + bytes += + geometry.getAttribute("position").array.byteLength + + geometry.getAttribute("normal").array.byteLength + + index.array.byteLength; + count += 1; + } + return { bytes, count }; +} + +/** + * The resident tiles in the order the ring holds them, which is the order the body walk reads: each + * LOD child sits at its own tile's origin, and children keep the order they were added in. + */ +function insertionKeys(tiles: TerrainTiles, tileSize: number): string[] { + return tiles.children + .filter((child): child is LOD => child instanceof LOD) + .map( + (child) => + `${String(Math.round(child.position.x / tileSize))}:${String(Math.round(child.position.z / tileSize))}`, + ); +} + +/** The game's `createCollider` for a scene that records the bodies it is asked for. */ +function recordingFactory( + events: { created: boolean; key: string }[], +): (input: { key: string }) => { dispose(): void } { + return ({ key }: { key: string }) => { + events.push({ created: true, key }); + return { + dispose: () => { + events.push({ created: false, key }); + }, + }; + }; +} + +/** The scene's own factory, folded into the options `TerrainTiles` is built from. */ +function optionsOf( + scene: ISceneSpec, + events: { created: boolean; key: string }[], +): Record { + const options: Record = { ...scene.options, sampleHeight: scene.sample }; + if (scene.colliderFactory === "record") options.createCollider = recordingFactory(events); + if (scene.colliderFactory === "throws") + options.createCollider = () => { + throw new Error("collider-nope"); + }; + return options; +} + +/** The recorded outcome of one follow: 0 admitted, 1 threw, 2 refused a tile, 3 the stitched cap. */ +function outcomeOf(error: unknown): number { + const message = (error as Error).message; + if (message.includes("stitched")) return 3; + return message.includes("followed tile") ? 2 : 1; +} + +/** Every resident tile's recorded decisions, in the sorted order the core lists them in. */ +function tilesOf(tiles: TerrainTiles): ITileRecord[] { + const recorded: ITileRecord[] = []; + for (const key of tiles.residentKeys) { + const tile = tiles.getTile(key); + if (tile === undefined) throw new Error(`Missing resident tile '${key}'.`); + recorded.push({ + bytes: tile.bytes, + // Only a tile that holds a body has a collider-order copy to record; the core's empty + // placeholder for a scene without a factory has none. + colliderHeights: + tile.collider === undefined ? [] : Array.from(tile.field.toColliderHeights()), + hasCollider: tile.collider !== undefined, + key, + lodLevel: tile.lodLevel, + resolutions: tile.lod.levels.map(levelResolution), + tileX: tile.tileX, + tileZ: tile.tileZ, + }); + } + return recorded; +} + +/** One scripted follow plus whatever it settles, and the outcome it raised, if any. */ +function followStep(tiles: TerrainTiles, step: IStepSpec): number { + const allowance = step.units === undefined ? undefined : budget(step.units); + let outcome = 0; + try { + tiles.follow({ x: step.x, z: step.z }, ...(allowance === undefined ? [] : [allowance])); + } catch (error) { + outcome = outcomeOf(error); + } + for (let frame = 0; frame < (step.processes ?? 0); frame += 1) tiles.process(); + for (let frame = 0; frame < (step.settle ?? 0); frame += 1) { + tiles.follow({ x: step.x, z: step.z }); + tiles.process(); + } + return outcome; +} + +/** Runs one scene's scripted follow path and records what the core decided after every step. */ +function run(scene: ISceneSpec): ISceneRecord { + const tileSize = scene.options.tileSize as number; + const resolution = scene.options.tileResolution as number; + const gridOf = (tileX: number, tileZ: number): IGrid => + buildGrid(scene.name, scene.sample, tileX, tileZ, tileSize, resolution); + + const events: { created: boolean; key: string }[] = []; + let tiles: TerrainTiles; + try { + tiles = new TerrainTiles(optionsOf(scene, events) as never); + } catch { + return { refusal: 1, steps: [] }; + } + + const steps: IStepRecord[] = []; + const record = (step: IStepSpec, outcome: number): void => { + const bridges = bridgeBytes(tiles); + const recorded = tilesOf(tiles); + checkAgainstField(tiles, gridOf); + steps.push({ + blendingTiles: tiles.blendingTiles, + bridges: bridges.count, + colliderEvents: events.map((event) => ({ ...event })), + colliderKeys: [...tiles.residentColliderKeys], + deferredAdmissions: tiles.deferredAdmissions, + insertionKeys: insertionKeys(tiles, tileSize), + lodTransitions: tiles.lodTransitions, + outcome, + peakBytes: tiles.peakResidentBytes, + peakTiles: tiles.peakResidentTileCount, + processes: step.processes ?? 0, + residentBytes: tiles.residentBytes, + residentKeys: [...tiles.residentKeys], + stitchBytes: bridges.bytes, + tiles: recorded, + units: step.units ?? 0, + x: step.x, + z: step.z, + }); + // Every grid a resident tile reads, so the port never has to invent a height it did not record. + for (const tile of recorded) gridOf(tile.tileX, tile.tileZ); + }; + + for (const step of scene.steps) { + events.length = 0; + record(step, followStep(tiles, step)); + // A settling step records the ring it converged to as well, so the settled decision is recorded. + if ((step.settle ?? 0) > 0) record(step, 0); + } + tiles.dispose(); + return { refusal: 0, steps }; +} + +/* ---- the scenes, one per spec case the port covers ---- */ + +const base = { surface: new MeshBasicMaterial() }; + +const scenes: ISceneSpec[] = [ + // "counts retained edge samples in each tile and its admission estimate". + { + name: "edgeSampleBytes", + options: { + ...base, + residentByteBudget: 9_000, + residentTileBudget: 1, + streamRadius: 0, + tileResolution: 9, + tileSize: 16, + }, + sample: specSampleHeight, + steps: [{ x: 0, z: 0 }], + }, + // "rejects a tile when retained edge samples make it exceed the byte cap". + { + name: "edgeSampleBytesRefused", + options: { + ...base, + residentByteBudget: 8_400, + residentTileBudget: 1, + streamRadius: 0, + tileResolution: 9, + tileSize: 16, + }, + sample: specSampleHeight, + steps: [{ x: 0, z: 0 }], + }, + // "fails closed when one tile cannot fit the byte cap". + { + name: "oneTileCannotFit", + options: { + ...base, + residentByteBudget: 1, + residentTileBudget: 1, + tileResolution: 9, + tileSize: 16, + }, + sample: specSampleHeight, + steps: [{ x: 0, z: 0 }], + }, + // "keeps resident tile count and bytes under caps while evicting complete units": a nine-tile ring + // against a cap of four, followed two widths east so the near half is evicted whole. + { + name: "eviction", + options: { + ...base, + residentByteBudget: 200_000, + residentTileBudget: 4, + streamRadius: 1, + tileResolution: 9, + tileSize: 16, + }, + sample: specSampleHeight, + steps: [ + { x: 0, z: 0 }, + { x: 0, z: 0 }, + { x: 64, z: 0 }, + { x: 64, z: 0 }, + ], + }, + // "gives only the tiles inside `colliderRadius` a body, and moves that set as follow moves": a + // seven-wide stream ring of ground around a one-tile body ring, moved three tiles east. + { + colliderFactory: "record", + name: "colliderRadius", + options: { + ...base, + colliderRadius: 1, + residentByteBudget: 4_000_000, + residentTileBudget: 49, + streamRadius: 3, + tileResolution: 9, + tileSize: 16, + }, + sample: specSampleHeight, + steps: [ + { x: 0, z: 0 }, + { x: 48, z: 0 }, + { x: 48, z: 0 }, + ], + }, + // "releases a half-built tile when its collider factory throws". + { + colliderFactory: "throws", + name: "colliderThrows", + options: { + ...base, + residentByteBudget: 200_000, + residentTileBudget: 1, + streamRadius: 0, + tileResolution: 9, + tileSize: 16, + }, + sample: specSampleHeight, + steps: [{ x: 0, z: 0 }], + }, + // "coordinates adjacent resident LOD targets instead of allowing a two-level jump": gates at one and + // two world units, so every neighbour of a 16-unit tile stands past both. + { + name: "lodCoordination", + options: { + ...base, + lodDistances: [1, 2], + residentByteBudget: 1_000_000, + residentTileBudget: 9, + streamRadius: 1, + tileResolution: 17, + tileSize: 16, + }, + sample: specSampleHeight, + steps: [ + { x: 0, z: 0 }, + { x: 0, z: 0 }, + { x: 4, z: 4, processes: 4 }, + ], + }, + // "keeps a tile off a level whose height error exceeds the pop bound": a cliff whose coarser level + // misses by more than the bound, so the tile may only ever show its finest. + { + name: "popBound", + options: { + ...base, + lodDistances: [4, 8], + residentByteBudget: 200_000, + residentTileBudget: 1, + streamRadius: 0, + tileResolution: 17, + tileSize: 16, + }, + sample: cliffSampleHeight, + steps: [ + { x: 0, z: 0 }, + { x: 6, z: 0, processes: 4 }, + ], + }, + // "walks a gorge cliff across LOD distances without throwing past the pop bound". + { + name: "gorge", + options: { + ...base, + lodDistances: [32, 48], + residentByteBudget: 4_000_000, + residentTileBudget: 2, + streamRadius: 1, + tileResolution: 33, + tileSize: 128, + }, + sample: gorgeSampleHeight, + steps: [ + { x: 0, z: 0 }, + { x: 40, z: 0, processes: 3 }, + { x: 56, z: 0, processes: 3 }, + ], + }, + // world-tiles-cost.spec.ts's own ring, settled and then walked across its LOD gates. + { + name: "settledRing", + options: { + ...base, + residentByteBudget: 64_000_000, + residentTileBudget: 25, + streamRadius: 2, + tileResolution: 17, + tileSize: 32, + }, + sample: costSampleHeight, + steps: [ + { x: 0, z: 0, processes: 4, settle: 70 }, + { x: 0, z: 0, processes: 4 }, + { x: 6, z: 0, processes: 4 }, + { x: 0.3, z: 0, processes: 4 }, + { x: 20.4, z: 0, processes: 4 }, + { x: 20.4, z: 0, processes: 4 }, + ], + }, + // The starved path `IAdmissionBudget` exists for: a one-unit follow that must still force its + // nearest tile and defer the rest, then enough allowance for the ring to converge. + { + colliderFactory: "record", + name: "starvedBudget", + options: { + ...base, + colliderRadius: 1, + residentByteBudget: 4_000_000, + residentTileBudget: 9, + streamRadius: 1, + tileResolution: 9, + tileSize: 16, + }, + sample: specSampleHeight, + steps: [ + { x: 0, z: 0, units: 1 }, + { x: 0, z: 0, units: 1 }, + { x: 0, z: 0, units: 1 }, + { x: 0, z: 0, units: 2 }, + { x: 0, z: 0, units: 9 }, + { x: 16, z: 0, units: 1 }, + { x: 16, z: 0, units: 9 }, + ], + }, + // "fails closed when stitched neighbor geometry exceeds the byte cap": the same ring measured + // against a cap it fits, then against one byte under what it measured, which is the bridge's own + // cost pushing the ring past the cap after the pass. + { + name: "stitchCap", + options: { + ...base, + lodDistances: [8, 16], + residentByteBudget: 1_000_000, + residentTileBudget: 2, + streamRadius: 1, + tileResolution: 17, + tileSize: 16, + }, + sample: specSampleHeight, + steps: [{ x: 2, z: 0 }], + }, + { + name: "stitchCapRefused", + options: { + ...base, + lodDistances: [8, 16], + residentByteBudget: 53_615, + residentTileBudget: 2, + streamRadius: 1, + tileResolution: 17, + tileSize: 16, + }, + sample: specSampleHeight, + steps: [{ x: 2, z: 0 }], + }, + // "counts retained topology storage against the hard byte cap": a 16-tile region at 129x129 held + // against a cap smaller than its own samples. + { + name: "topologyCap", + options: { + ...base, + residentByteBudget: 100_000, + residentTileBudget: 1, + streamRadius: 0, + tileResolution: 9, + tileSize: 16, + topologyObservation: { + columns: 129, + depth: 256, + origin: { x: 0, z: 0 }, + rows: 129, + width: 256, + }, + }, + sample: specSampleHeight, + steps: [], + }, +]; + +const records = scenes.map((scene) => ({ record: run(scene), scene })); + +/* ---- emit the C++ table ---- */ + +const lines = [ + "// Generated by packages/runtime-native/tests/native-engine/world/world-tiles-reference.ts from", + "// packages/core/src/world-tiles.ts. Do not edit: rerun the generator. Every f32 is its 32-bit", + "// pattern and every double its 64-bit pattern, so the comparison is exact.", + "", +]; + +const gridNames = new Map(); +let gridIndex = 0; +for (const [key, grid] of grids) { + const name = `kWorldTileGrid${String(gridIndex)}`; + gridIndex += 1; + gridNames.set(key, name); + lines.push(`static const uint32_t ${name}[] = {${f32row(grid.values)}};`, ""); +} + +records.forEach(({ record, scene }, sceneIndex) => { + const s = `S${String(sceneIndex)}`; + const tileSize = scene.options.tileSize as number; + const factors = (scene.options.lodFactors as number[] | undefined) ?? [1, 2, 4]; + // The core's own defaults, resolved, so the port is given what the module actually used. + const distances = (scene.options.lodDistances as number[] | undefined) ?? [ + tileSize * 2, + tileSize * 4, + ]; + const topology = scene.options.topologyObservation as + | { columns: number; depth: number; rows: number; width: number } + | undefined; + const factory = scene.colliderFactory ?? "none"; + + lines.push(`static const uint64_t kWorldTile${s}Distances[] = {${f64row(distances)}};`); + lines.push(`static const uint32_t kWorldTile${s}Factors[] = {${u32row(factors)}};`); + lines.push( + `static const RefOptions kWorldTile${s}Options = {`, + ` ${u64(tileSize)}, ${dec(scene.options.tileResolution as number)}, ` + + `${dec(scene.options.residentTileBudget as number)}, ${scene.options.residentByteBudget as number}u, ` + + `${u64((scene.options.skirtDepth as number | undefined) ?? tileSize)}, ` + + `${dec((scene.options.streamRadius as number | undefined) ?? 1)}, ` + + `${dec((scene.options.colliderRadius as number | undefined) ?? (scene.options.streamRadius as number | undefined) ?? 1)},`, + ` ${dec(factors.length)}, ${dec(distances.length)}, kWorldTile${s}Factors, kWorldTile${s}Distances,`, + ` ${factory === "record" ? 1 : 0}, ${factory === "throws" ? 1 : 0}, ${topology === undefined ? 0 : 1},`, + ` ${topology === undefined ? "0u, 0u" : `${dec(topology.columns)}, ${dec(topology.rows)}`}, ` + + `${topology === undefined ? "0ull, 0ull" : `${u64(topology.width)}, ${u64(topology.depth)}`},`, + "};", + "", + ); + lines.push(`static const RefGrid kWorldTile${s}Grids[] = {`); + for (const grid of sceneGrids.get(scene.name) ?? []) + lines.push( + ` {${grid.tileX}, ${grid.tileZ}, ${dec(grid.columns)}, ${dec(grid.rows)}, ` + + `${gridNames.get(gridKey(scene.name, grid.tileX, grid.tileZ, tileSize, scene.options.tileResolution as number))}},`, + ); + lines.push("};", ""); + + record.steps.forEach((step, stepIndex) => { + const at = `${s}Step${String(stepIndex)}`; + step.tiles.forEach((tile, tileIndex) => { + lines.push( + `static const uint32_t kWorldTile${at}Tile${String(tileIndex)}Collider[] = {${f32row(tile.colliderHeights)}};`, + ); + }); + lines.push(`static const RefTile kWorldTile${at}Tiles[] = {`); + step.tiles.forEach((tile, tileIndex) => { + lines.push( + ` {${tile.tileX}, ${tile.tileZ}, ${tile.bytes}u, ${dec(tile.lodLevel)}, ${tile.hasCollider ? 1 : 0}, ` + + `${u32row(tile.resolutions)}, ${dec(tile.resolutions.length)}, ` + + `${dec(tile.colliderHeights.length)}, kWorldTile${at}Tile${String(tileIndex)}Collider},`, + ); + }); + lines.push("};", ""); + lines.push(`static const RefEvent kWorldTile${at}Events[] = {`); + for (const event of step.colliderEvents) + lines.push(` {"${event.key}", ${event.created ? 1 : 0}},`); + lines.push("};", ""); + lines.push( + `static const char* const kWorldTile${at}Resident[] = {${strings(step.residentKeys)}};`, + ); + lines.push( + `static const char* const kWorldTile${at}Insertion[] = {${strings(step.insertionKeys)}};`, + ); + lines.push( + `static const char* const kWorldTile${at}Colliders[] = {${strings(step.colliderKeys)}};`, + ); + }); + + lines.push(`static const RefStep kWorldTile${s}Steps[] = {`); + record.steps.forEach((step, stepIndex) => { + const at = `${s}Step${String(stepIndex)}`; + lines.push( + ` {${dec(step.outcome)}, ${dec(step.deferredAdmissions)}, ${dec(step.units)}, ` + + `${u64(step.x)}, ${u64(step.z)}, ${dec(step.processes)}, ` + + `kWorldTile${at}Resident, ${dec(step.residentKeys.length)}, ` + + `kWorldTile${at}Insertion, ${dec(step.insertionKeys.length)}, ` + + `kWorldTile${at}Colliders, ${dec(step.colliderKeys.length)}, ` + + `kWorldTile${at}Tiles, ${dec(step.tiles.length)}, ` + + `kWorldTile${at}Events, ${dec(step.colliderEvents.length)}, ` + + `${step.residentBytes}u, ${step.stitchBytes}u, ${step.bridges}u, ${step.peakBytes}u, ` + + `${step.peakTiles}, ${step.lodTransitions}, ${step.blendingTiles}},`, + ); + }); + lines.push("};", ""); + const sceneGridCount = (sceneGrids.get(scene.name) ?? []).length; + lines.push( + `static const RefScene kWorldTile${s} = {"${scene.name}", kWorldTile${s}Options, ` + + `kWorldTile${s}Grids, ${dec(sceneGridCount)}, kWorldTile${s}Steps, ${dec(record.steps.length)}, ${dec(record.refusal)}};`, + ); + lines.push(""); +}); + +lines.push("static const RefScene kWorldTileScenes[] = {"); +records.forEach((_, sceneIndex) => lines.push(` kWorldTileS${String(sceneIndex)},`)); +lines.push("};", ""); + +const text = lines.join("\n"); +if (process.argv.includes("--check")) { + if (readFileSync(OUT, "utf8") !== text) { + console.error( + "TN_FIXTURE_STALE: world_tiles_reference.inc is not what the core module produces", + ); + process.exit(1); + } + console.log("current: world_tiles_reference.inc"); +} else { + writeFileSync(OUT, text); + console.log(`wrote ${OUT}`); +} diff --git a/packages/runtime-native/tests/native-engine/world/world_cells_reference.json b/packages/runtime-native/tests/native-engine/world/world_cells_reference.json new file mode 100644 index 000000000..ef47353b5 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/world/world_cells_reference.json @@ -0,0 +1 @@ +{"source":"packages/core/src/world-cells.ts (real WorldCells.load/update; real DiscreteLodPlugin)","coverage":[{"file":"world-cells-admission.spec.ts","test":"spends at most the budget plus one unit per update, however long the backlog","reproduced":["boundedAdmission"],"scope":"Decision assertions only; no GPU/mesh identity or resource-lifetime claim."},{"file":"world-cells-admission.spec.ts","test":"keeps building props while the terrain catches up after a jump","reproduced":["boundedAdmission"],"scope":"Decision assertions only; no GPU/mesh identity or resource-lifetime claim."},{"file":"world-cells-admission.spec.ts","test":"admits the cells around a jumped camera when the ring it left filled the cell budget","reproduced":["jump1","jump2"],"scope":"Decision assertions only; no GPU/mesh identity or resource-lifetime claim."},{"file":"world-cells-admission.spec.ts","test":"reports the deferred work and the backlog while it waits, and empties both","reproduced":["boundedAdmission"],"scope":"Decision assertions only; no GPU/mesh identity or resource-lifetime claim."},{"file":"world-cells-admission.spec.ts","test":"draws what an unbounded build draws, once the backlog has drained","reproduced":["boundedAdmission","unboundedAdmission"],"scope":"Decision assertions only; no GPU/mesh identity or resource-lifetime claim."},{"file":"world-cells-admission.spec.ts","test":"admits terrain tiles and colliders on the same budget, and still converges","reproduced":["boundedColliders","tinyTerrainAdmission"],"scope":"Decision assertions only; no GPU/mesh identity or resource-lifetime claim."},{"file":"world-cells-admission.spec.ts","test":"keeps a refiltered cell drawing what it had until the replacement is ready","reproduced":["replacement"],"scope":"Decision assertions only; no GPU/mesh identity or resource-lifetime claim."},{"file":"world-cells-admission.spec.ts","test":"drops the queued work of a cell that left, instead of resuming it into a dead graph","reproduced":["queuedEviction"],"scope":"Decision assertions only; no GPU/mesh identity or resource-lifetime claim."},{"file":"world-cells-admission.spec.ts","test":"refuses a budget that would never admit anything","reproduced":["refusals"],"scope":"Decision assertions only; no GPU/mesh identity or resource-lifetime claim."},{"file":"world-cells-chain-lod.spec.ts","test":"draws the chain's levels at the distances their errors project to","reproduced":["chain"],"scope":"Decision assertions only; no GPU/mesh identity or resource-lifetime claim."},{"file":"world-cells-chain-lod.spec.ts","test":"keeps every level of the deepest part's chain when a sibling's chain is shallower","reproduced":["deepChain"],"scope":"Decision assertions only; no GPU/mesh identity or resource-lifetime claim."},{"file":"world-cells-chain-lod.spec.ts","test":"reduces the alpha needles down their own chain, not to the root card at every level","reproduced":["alphaChain"],"scope":"Decision assertions only; no GPU/mesh identity or resource-lifetime claim."},{"file":"world-cells-chain-lod.spec.ts","test":"keeps the package's own lods when it names them, chain or not","reproduced":["authoredWins"],"scope":"Decision assertions only; no GPU/mesh identity or resource-lifetime claim."},{"file":"world-cells-chain-lod.spec.ts","test":"batches at a 4 px budget, so its switches are a quarter of the chain's own 1 px","reproduced":["chain","chainOnePixel"],"scope":"Decision assertions only; no GPU/mesh identity or resource-lifetime claim."},{"file":"world-cells-chain-lod.spec.ts","test":"refilters an asset across a chain's switch as the follow point moves","reproduced":["chain"],"scope":"Decision assertions only; no GPU/mesh identity or resource-lifetime claim."},{"file":"world-cells-chain-lod.spec.ts","test":"refilters on the 2 m step, not on the smaller moves inside it","reproduced":["chain"],"scope":"Decision assertions only; no GPU/mesh identity or resource-lifetime claim."},{"file":"world-cells-chain-lod.spec.ts","test":"draws the coarsest level into the wide half and level 0 into the fine clusters","reproduced":[],"scope":"Shadow caster geometry/layer selection; main-chain levels are reproduced, caster draw objects are outside box 37."},{"file":"world-cells-chain-lod.spec.ts","test":"leaves an asset with one level drawing the geometry it drew before","reproduced":["maxDistance"],"scope":"Decision assertions only; no GPU/mesh identity or resource-lifetime claim."},{"file":"world-cells-chain-lod.spec.ts","test":"prewarms the wide half out of the coarsest level, so the walk builds no node","reproduced":[],"scope":"Shadow shader/mesh prewarm, outside residency/merge/main-chain LOD decisions."},{"file":"world-cells-chunk-merge.spec.ts","test":"uploads the merged buffers during admission, not on the first draw","reproduced":[],"scope":"Renderer upload timing; merge groups and byte totals are reproduced by chunkMaterials."},{"file":"world-cells-chunk-merge.spec.ts","test":"attaches as one mesh per material, at the vertices the package authored","reproduced":["chunkMaterials"],"scope":"Decision assertions only; no GPU/mesh identity or resource-lifetime claim."},{"file":"world-cells-chunk-merge.spec.ts","test":"tags every mesh the main pass draws from the chunk as chunks","reproduced":[],"scope":"Three userData draw-origin tags, not merge membership or byte accounting."},{"file":"world-cells-chunk-merge.spec.ts","test":"keeps an instanced mesh whose group would cross the triangle cap","reproduced":["chunkKept"],"scope":"Decision assertions only; no GPU/mesh identity or resource-lifetime claim."},{"file":"world-cells-chunk-merge.spec.ts","test":"disposes the merged buffers when the chunk's cell is evicted","reproduced":[],"scope":"Three merged-buffer destruction; residency eviction is reproduced separately."},{"file":"world-cells-chunk-merge.spec.ts","test":"leaves a chained or morphed mesh exactly where the package put it","reproduced":["chunkExcluded"],"scope":"Decision assertions only; no GPU/mesh identity or resource-lifetime claim."},{"file":"world-cells-chunk-merge.spec.ts","test":"a level selecting cluster casters draws the merged chunk proxy: true","reproduced":[],"scope":"Shadow renderer/proxy selection, outside chunk material merge decisions."},{"file":"world-cells-chunk-merge.spec.ts","test":"a level selecting wide casters draws the merged chunk proxy: true","reproduced":[],"scope":"Shadow renderer/proxy selection, outside chunk material merge decisions."},{"file":"world-cells-chunk-merge.spec.ts","test":"consolidates retained opaque parts with exact cluster level inputs and unchanged main draws","reproduced":[],"scope":"Per-shadow-camera proxy geometry/frustum/diameter selection, outside chunk material merge decisions."},{"file":"world-cells-chunk-merge.spec.ts","test":"consolidates retained opaque parts with exact wide level inputs and unchanged main draws","reproduced":[],"scope":"Per-shadow-camera proxy geometry/frustum/diameter selection, outside chunk material merge decisions."},{"file":"world-cells-chunk-merge.spec.ts","test":"does no retained proxy index writes or uploads after warming each cluster level","reproduced":[],"scope":"Shadow proxy upload/index-buffer caching, outside chunk material merge decisions."},{"file":"world-cells-chunk-merge.spec.ts","test":"does no retained proxy index writes or uploads after warming each wide level","reproduced":[],"scope":"Shadow proxy upload/index-buffer caching, outside chunk material merge decisions."},{"file":"world-cells-chunk-merge.spec.ts","test":"leaves AutoLOD, alpha, morph and deforming retained parts casting their own silhouettes","reproduced":[],"scope":"Shadow silhouettes/proxy eligibility, outside chunk material merge decisions."},{"file":"world-cells-chunk-merge.spec.ts","test":"collapses the chunk's shadow bill into one position-only proxy per side","reproduced":[],"scope":"Shadow proxy geometry/material generation, outside chunk material merge decisions."},{"file":"world-cells-chunk-merge.spec.ts","test":"should leave every merged caster that is not an opaque group alpha-cut","reproduced":[],"scope":"Shadow proxy alpha/material flags, outside chunk material merge decisions."},{"file":"world-cells-main-cull.spec.ts","test":"draws only the square the camera is in, and exactly its instances","reproduced":[],"scope":"Render-camera frustum/shared-buffer repacking/visibility; resident cells remain admitted, so these are rendering assertions, not residency decisions."},{"file":"world-cells-main-cull.spec.ts","test":"regroups when the camera turns and writes nothing when it does not","reproduced":[],"scope":"Render-camera frustum/shared-buffer repacking/visibility; resident cells remain admitted, so these are rendering assertions, not residency decisions."},{"file":"world-cells-main-cull.spec.ts","test":"never repacks for a shadow level's camera","reproduced":[],"scope":"Render-camera frustum/shared-buffer repacking/visibility; resident cells remain admitted, so these are rendering assertions, not residency decisions."},{"file":"world-cells-main-cull.spec.ts","test":"takes a sub-square out of a caster square the frustum straddles","reproduced":[],"scope":"Render-camera frustum/shared-buffer repacking/visibility; resident cells remain admitted, so these are rendering assertions, not residency decisions."},{"file":"world-cells-main-cull.spec.ts","test":"keeps a sub-square whose ground is under the view and whose trees reach into it","reproduced":[],"scope":"Render-camera frustum/shared-buffer repacking/visibility; resident cells remain admitted, so these are rendering assertions, not residency decisions."},{"file":"world-cells-main-cull.spec.ts","test":"regroups a visible square after residency changes under it","reproduced":[],"scope":"Render-camera frustum/shared-buffer repacking/visibility; resident cells remain admitted, so these are rendering assertions, not residency decisions."},{"file":"world-cells-main-cull.spec.ts","test":"derives the window once a frame, and re-derives nothing while the camera is still","reproduced":[],"scope":"Render-camera frustum/shared-buffer repacking/visibility; resident cells remain admitted, so these are rendering assertions, not residency decisions."},{"file":"world-cells-main-cull.spec.ts","test":"hides a batch the camera culled to nothing, and shows it again when it turns back","reproduced":[],"scope":"Render-camera frustum/shared-buffer repacking/visibility; resident cells remain admitted, so these are rendering assertions, not residency decisions."},{"file":"world-cells-main-cull.spec.ts","test":"hides an emptied caster and shows the same mesh again when the walk comes back","reproduced":[],"scope":"Render-camera frustum/shared-buffer repacking/visibility; resident cells remain admitted, so these are rendering assertions, not residency decisions."},{"file":"world-cells-main-cull.spec.ts","test":"draws an empty prewarmed batch once to build its node, then hides it","reproduced":[],"scope":"Render-camera frustum/shared-buffer repacking/visibility; resident cells remain admitted, so these are rendering assertions, not residency decisions."},{"file":"world-cells-shadow-prewarm.spec.ts","test":"draws every prewarmed caster in a shadow render before the gate settles, and never builds one on the walk","reproduced":[],"scope":"Shadow draw hooks and shader-prewarm readiness, not residency/merge/LOD decisions."},{"file":"world-cells-shadow-prewarm.spec.ts","test":"settles the gate on the shadow keys' own draws when a level renders them instead of the caster halves","reproduced":[],"scope":"Shadow draw hooks and shader-prewarm readiness, not residency/merge/LOD decisions."},{"file":"world-cells-static.spec.ts","test":"freezes every main batch, caster cluster and key-wide caster after admission","reproduced":[],"scope":"Three static-transform/attribute-version flags, not residency/merge/LOD decisions."},{"file":"world-cells-static.spec.ts","test":"freezes a loaded chunk","reproduced":[],"scope":"Three static-transform/attribute-version flags, not residency/merge/LOD decisions."},{"file":"world-cells-static.spec.ts","test":"keeps a written batch settled, and the write announces itself as an attribute version","reproduced":[],"scope":"Three static-transform/attribute-version flags, not residency/merge/LOD decisions."},{"file":"world-cells-streamed-warmup.spec.ts","test":"is compiled before it is attached, with the world's lights as its target scene","reproduced":[],"scope":"Renderer compilation, shadow material pooling, or GPU buffer upload ranges, not residency/merge/LOD decisions."},{"file":"world-cells-streamed-warmup.spec.ts","test":"gives every chunk's shadow proxies the world's one material per side","reproduced":[],"scope":"Renderer compilation, shadow material pooling, or GPU buffer upload ranges, not residency/merge/LOD decisions."},{"file":"world-cells-streamed-warmup.spec.ts","test":"uploads only the records a reordering moved, and regrows a key at most logarithmically","reproduced":[],"scope":"Renderer compilation, shadow material pooling, or GPU buffer upload ranges, not residency/merge/LOD decisions."},{"file":"world-cells.spec.ts","test":"streams ahead of a moving follow point and keeps the cell it is in","reproduced":["lookahead"],"scope":"Decision assertions only; no GPU/mesh identity or resource-lifetime claim."},{"file":"world-cells.spec.ts","test":"creates at most freshMeshesPerUpdate new meshes a frame, and still builds them all","reproduced":[],"scope":"Three mesh/pipeline allocation ceiling; decision traces remove that ceiling, retaining the admission time budget."},{"file":"world-cells.spec.ts","test":"draws every cell of an asset part and level through one mesh, whatever the ring","reproduced":[],"scope":"Shared Three mesh identity/count, not residency or per-placement LOD selection."},{"file":"world-cells.spec.ts","test":"keeps exactly the in-ring cells, plus hysteresis, along a scripted path","reproduced":["residencyPath","admissionOrder"],"scope":"Decision assertions only; no GPU/mesh identity or resource-lifetime claim."},{"file":"world-cells.spec.ts","test":"disposes a leaving cell's batches and returns asset refcounts to zero","reproduced":["eviction"],"scope":"Decision assertions only; no GPU/mesh identity or resource-lifetime claim."},{"file":"world-cells.spec.ts","test":"never renders a maxDistance instance beyond its distance","reproduced":["maxDistance"],"scope":"Decision assertions only; no GPU/mesh identity or resource-lifetime claim."},{"file":"world-cells.spec.ts","test":"drops a chunk load whose cell left range before it resolved","reproduced":[],"scope":"Asynchronous loader cancellation and late Object3D attachment; cell/queued-decision eviction is reproduced, no native Object3D loader is ported here."},{"file":"world-cells.spec.ts","test":"reports cell budget pressure instead of throwing","reproduced":["cellPressure"],"scope":"Decision assertions only; no GPU/mesh identity or resource-lifetime claim."},{"file":"world-cells.spec.ts","test":"rethrows a game's terrain error instead of reporting it as byte pressure","reproduced":[],"scope":"Game callback exception identity/propagation, not a residency/merge/LOD decision."},{"file":"world-cells.spec.ts","test":"rethrows a game error that borrows the terrain budget error's name","reproduced":[],"scope":"Game callback exception identity/propagation, not a residency/merge/LOD decision."},{"file":"world-cells.spec.ts","test":"counts a real terrain byte-budget throw as byte pressure","reproduced":["terrainBytePressure"],"scope":"Decision assertions only; no GPU/mesh identity or resource-lifetime claim."},{"file":"world-cells.spec.ts","test":"keeps refcounts and geometry consistent when one asset load fails","reproduced":[],"scope":"IO failure/retry and geometry ownership; residency budgets count authored records even when a model load refuses."},{"file":"world-cells.spec.ts","test":"names a refused world load in a TN_WORLD_CELL_FAILURE marker","reproduced":[],"scope":"Loader error diagnostic text, not a residency/merge/LOD decision."},{"file":"world-cells.spec.ts","test":"rejects a concurrency or refilter cap that could never start a load","reproduced":["refusals"],"scope":"Decision assertions only; no GPU/mesh identity or resource-lifetime claim."},{"file":"world-cells.spec.ts","test":"bounds model loads across every admitted cell, not per cell","reproduced":[],"scope":"Asynchronous model IO scheduling/concurrency (PRD-520), distinct from cell admission and decision-build pacing."},{"file":"world-cells.spec.ts","test":"skips a queued load whose cell was evicted, without loading or failing","reproduced":[],"scope":"Asynchronous model IO queue cancellation (PRD-520); eviction of queued decision builds is reproduced."},{"file":"world-cells.spec.ts","test":"streams a compiled package, every file reached through the asset manifest","reproduced":[],"scope":"Compiled asset manifest/path resolution and IO, not residency/merge/LOD decisions."},{"file":"world-cells.spec.ts","test":"still loads the package from assets/ when the compiled output is gone","reproduced":[],"scope":"Compiled asset fallback/path resolution and IO, not residency/merge/LOD decisions."},{"file":"world-cells.spec.ts","test":"survives a teardown that throws, and reports it instead of killing the frame","reproduced":[],"scope":"Three resource destructor exception handling, not residency/merge/LOD decisions."},{"file":"world-cells.spec.ts","test":"draws a far placement with the package's own lod and a near one with the asset's glb","reproduced":["authoredLevels"],"scope":"Decision assertions only; no GPU/mesh identity or resource-lifetime claim."},{"file":"world-cells.spec.ts","test":"moves a placement's level once the follow point has crossed the switch","reproduced":["authoredLevels"],"scope":"Decision assertions only; no GPU/mesh identity or resource-lifetime claim."},{"file":"world-cells.spec.ts","test":"rebuilds nothing when no gate of a far cell's asset can have been crossed","reproduced":["farNoGate"],"scope":"Decision assertions only; no GPU/mesh identity or resource-lifetime claim."},{"file":"world-cells.spec.ts","test":"allocates no refilter entry for 256 cells that crossed no gate","reproduced":["noGate256"],"scope":"Decision assertions only; no GPU/mesh identity or resource-lifetime claim."},{"file":"world-cells.spec.ts","test":"rebuilds only the cell whose gate the follow point crossed","reproduced":["oneGateCell"],"scope":"Decision assertions only; no GPU/mesh identity or resource-lifetime claim."},{"file":"world-cells.spec.ts","test":"refilters at most `rebuildsPerUpdate` cell-assets per update, and finishes them all","reproduced":["refilterCap"],"scope":"Decision assertions only; no GPU/mesh identity or resource-lifetime claim."},{"file":"world-cells.spec.ts","test":"releases every level's geometry and material when its cell leaves","reproduced":[],"scope":"Three resource lifetime; the cell's eviction and removed draws are reproduced."},{"file":"world-cells.spec.ts","test":"hands back the exact model paths it asked the loader for, and only those","reproduced":[],"scope":"Loader cache path ownership, not residency/merge/LOD decisions."},{"file":"world-cells.spec.ts","test":"holds one cached source for two distinct assets naming it, releasing it only with the last","reproduced":[],"scope":"Loader cache alias/refcount/resource ownership, not residency/merge/LOD decisions."},{"file":"world-cells.spec.ts","test":"releases the actual requested path of a level the asset fell back over","reproduced":[],"scope":"Loader cache path ownership; fallback LOD selection is reproduced by authoredFallback."},{"file":"world-cells.spec.ts","test":"leaves the cache untouched when loadModel overrides it","reproduced":[],"scope":"Loader cache ownership, not residency/merge/LOD decisions."},{"file":"world-cells.spec.ts","test":"never releases an explicitly supplied loader's cached model another holder keeps","reproduced":[],"scope":"Loader cache ownership, not residency/merge/LOD decisions."},{"file":"world-cells.spec.ts","test":"hands a path back safely when the world leaves before the load settles","reproduced":[],"scope":"Asynchronous loader cache lifetime, not residency/merge/LOD decisions."},{"file":"world-cells.spec.ts","test":"falls back to the level above when a lod glb will not load","reproduced":["authoredFallback"],"scope":"Decision assertions only; no GPU/mesh identity or resource-lifetime claim."},{"file":"world-cells.spec.ts","test":"tears each streamed shape down once, however many cells and batches held it","reproduced":[],"scope":"Three geometry destructor ownership/count, not residency/merge/LOD decisions."},{"file":"world-cells.spec.ts","test":"casts shadows from the near levels and receives them everywhere only when asked","reproduced":[],"scope":"Shadow layers/cast/receive flags, not residency/merge/main-chain LOD decisions."},{"file":"world-cells.spec.ts","test":"batches every primitive of a multi-primitive asset, at its own offset and material","reproduced":[],"scope":"Three matrix/primitive/material composition, not level gates; multi-part chain counts are reproduced."},{"file":"world-cells.spec.ts","test":"keeps an authored middle level's own reduced cutout and tears each card down once","reproduced":[],"scope":"Three geometry/material identity and disposal; authored-versus-chain gate precedence is reproduced by authoredWins."},{"file":"world-cells.spec.ts","test":"draws a transparent scatter part as a cutout clone, and as authored with `blend`","reproduced":[],"scope":"Three alpha/material cloning, not residency/merge/LOD decisions."},{"file":"world-cells.spec.ts","test":"compensates the mip chain on a cutout that has one, leaving an unmapped one plain","reproduced":[],"scope":"Texture/material mip bias, not residency/merge/LOD decisions."},{"file":"world-cells.spec.ts","test":"leaves a MASK scatter part's authored surface untouched","reproduced":[],"scope":"Three material identity, not residency/merge/LOD decisions."},{"file":"world-cells.spec.ts","test":"releases every part of every level exactly once when its last cell leaves","reproduced":[],"scope":"Three resource disposal count, not residency/merge/LOD decisions."},{"file":"world-cells.spec.ts","test":"keeps terrain resident at its own radius while the cell ring stays at the ring","reproduced":["terrainRadius","terrainWide"],"scope":"Decision assertions only; no GPU/mesh identity or resource-lifetime claim."},{"file":"world-cells.spec.ts","test":"gives only the tiles inside `terrain.colliderRadius` a body, and moves that set","reproduced":["terrainColliders"],"scope":"Decision assertions only; no GPU/mesh identity or resource-lifetime 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+bool boolean(const Value& value, const char* key) { + const auto* at = value.find(key); + return at && at->boolean(); +} +double decoded(const Value& value) { + if (value.isNumber()) return value.number(); + if (!value.isString() || !value.string().starts_with("f64:") || value.string().size() != 20) { + CHECK(false); + return 0; + } + uint64_t bits = 0; + const auto& text = value.string(); + const auto parsed = std::from_chars(text.data() + 4, text.data() + text.size(), bits, 16); + CHECK(parsed.ec == std::errc{} && parsed.ptr == text.data() + text.size()); + return std::bit_cast(bits); +} +IWorldCellsOptions optionsOf(const Value& source) { + IWorldCellsOptions o; + const auto set = [&](const char* key, double& target) { if (const auto* at = source.find(key)) target = decoded(*at); }; + set("ring", o.ring); set("residentCells", o.residentCells); set("instances", o.instances); + set("bytes", o.bytes); set("admissionBudgetMs", o.admissionBudgetMs); + set("rebuildsPerUpdate", o.rebuildsPerUpdate); set("concurrency", o.concurrency); + set("prefetchSeconds", o.prefetchSeconds); set("fovY", o.fovY); + set("viewportHeight", o.viewportHeight); set("maxPixelError", o.maxPixelError); + return o; +} +std::vector words(const Value& value) { + const auto& text = value.string(); + CHECK(text.starts_with("f32:") && (text.size() - 4) % 8 == 0); + std::vector result; + for (std::size_t at = 4; at + 8 <= text.size(); at += 8) { + uint32_t bits = 0; + const auto parsed = std::from_chars(text.data() + at, text.data() + at + 8, bits, 16); + CHECK(parsed.ec == std::errc{} && parsed.ptr == text.data() + at + 8); + result.push_back(std::bit_cast(bits)); + } + return result; +} +Value keys(const std::vector& source) { + std::vector values; + for (const auto& s : source) values.push_back(string(s)); + return Value::makeArray(std::move(values)); +} +Value rootWords(const std::vector>& roots) { + std::string out = "f32:"; + char hex[9]; + for (const auto& root : roots) for (float component : root) { + std::snprintf(hex, sizeof hex, "%08x", std::bit_cast(component)); + out += hex; + } + return string(std::move(out)); +} +Value drawsOf(const WorldCells& owner) { + std::vector result; + for (const auto& draw : owner.draws()) result.push_back(Value::makeObject({ + {"key", string(draw.key)}, {"triangles", number(draw.triangles)}, {"roots", rootWords(draw.roots)}})); + return Value::makeArray(std::move(result)); +} +Value snapshot(const WorldCells& owner, const TerrainTiles& terrain, bool orderProbe) { + std::vector refs; + for (const auto& [id, count] : owner.assetRefCounts()) refs.push_back(Value::makeArray({string(id), number(count)})); + std::vector> chains; + for (const auto& [id, distances] : owner.reportedChainDistances()) { + std::vector values; + for (double d : distances) values.push_back(number(d)); + chains.push_back({id, Value::makeArray(std::move(values))}); + } + const auto& pressure = owner.pressure(); + return Value::makeObject({ + {"residentKeys", keys(owner.residentKeys())}, {"instances", number(static_cast(owner.instances()))}, + {"pressure", Value::makeObject({{"cells", number(pressure[0])}, {"instances", number(pressure[1])}, {"bytes", number(pressure[2])}})}, + {"evictions", number(owner.evictions())}, {"refilters", number(owner.refilters())}, + {"refilterEntries", number(owner.refilterEntries())}, {"rebuilds", number(owner.rebuilds())}, + {"admission", Value::makeObject({{"backlog", number(owner.backlog())}, {"deferred", number(owner.deferred())}, {"spentMs", number(owner.spentMs())}})}, + {"terrainSpent", number(terrain.released() ? 0 : owner.terrainSpentMs())}, + {"refs", Value::makeArray(std::move(refs))}, + {"order", orderProbe ? keys(owner.residentKeysInOrder()) : Value{}}, + {"draws", drawsOf(owner)}, {"chainDistances", Value::makeObject(std::move(chains))}, + {"terrain", terrain.released() ? Value{} : Value::makeObject({{"residentKeys", keys(terrain.residentKeys())}, {"deferred", number(terrain.deferredAdmissions())}, {"colliderKeys", keys(terrain.residentColliderKeys())}})}, + }); +} + +/** All output numbers, including integer counts, compare by their IEEE representation. Scene steps + * compare as one SHA-256 over their canonical stream, so every bit of every observation is still + * checked; a length/structure mismatch also fails, never skips a value. */ +std::size_t compared = 0, mismatched = 0; +void differ(const std::string& where) { + ++mismatched; + if (mismatched <= 30) std::fprintf(stderr, "%s differs\n", where.c_str()); +} +void compare(const Value& actual, const Value& expected, const std::string& where) { + ++compared; + if (expected.isString() && expected.string().starts_with("f64:")) { + if (!actual.isNumber() || std::bit_cast(actual.number()) != std::bit_cast(decoded(expected))) { + if (mismatched < 30) std::fprintf(stderr, "actual %.17g expected %.17g: ", actual.number(), decoded(expected)); + differ(where); + } + } else if (expected.isString() && expected.string().starts_with("f32:")) { + if (!actual.isString() || actual.string().size() != expected.string().size()) { differ(where + ".wordCount"); return; } + for (std::size_t at = 4; at < expected.string().size(); at += 8) { + ++compared; + if (actual.string().substr(at, 8) != expected.string().substr(at, 8)) differ(where + "[" + std::to_string((at - 4) / 8) + "]"); + } + } else if (expected.isArray()) { + if (!actual.isArray() || actual.items().size() != expected.items().size()) differ(where + ".length"); + if (!actual.isArray()) return; + for (std::size_t i = 0; i < std::min(actual.items().size(), expected.items().size()); ++i) + compare(actual.items()[i], expected.items()[i], where + "[" + std::to_string(i) + "]"); + } else if (expected.isObject()) { + if (!actual.isObject() || actual.members().size() != expected.members().size()) differ(where + ".members"); + if (!actual.isObject()) return; + for (const auto& [name, value] : expected.members()) { + const auto* at = actual.find(name); + if (!at) differ(where + ".missing." + name); + else compare(*at, value, where + "." + name); + } + } else if (json::stringify(actual) != json::stringify(expected)) differ(where); +} + +/** The stream world-cells-reference.ts hashes: every number as its f64 bit pattern, object members in + * key order, no whitespace — the bytes json::stringify and JSON.stringify both write for it. */ +Value canonical(const Value& v) { + if (v.isNumber()) { + char hex[24]; + std::snprintf(hex, sizeof hex, "f64:%016llx", + static_cast(std::bit_cast(v.number()))); + return Value::makeString(hex); + } + if (v.isArray()) { + std::vector items; + items.reserve(v.items().size()); + for (const auto& item : v.items()) items.push_back(canonical(item)); + return Value::makeArray(std::move(items)); + } + if (!v.isObject()) return v; + auto members = v.members(); + std::sort(members.begin(), members.end(), + [](const std::pair& a, const std::pair& b) { + return a.first < b.first; + }); + for (auto& member : members) member.second = canonical(member.second); + return Value::makeObject(std::move(members)); +} +std::string digestOf(const std::string& text) { + static const char* const hex = "0123456789abcdef"; + std::string out; + for (const uint8_t byte : assets::sha256(reinterpret_cast(text.data()), text.size())) { + out += hex[byte >> 4]; + out += hex[byte & 15]; + } + return out; +} +/** One observation per node compare() visits, plus one per f32 word, numbered across the scene. The + * first 16 values stay in the table so a failure can name the observation, not only the digest. */ +std::size_t observe(const Value& v, std::size_t& count, + std::vector>& prefix) { + ++count; + if (prefix.size() < 16 && !v.isArray() && !v.isObject()) + prefix.emplace_back(count, json::stringify(canonical(v))); + if (v.isString() && v.string().starts_with("f32:")) { + count += (v.string().size() - 4) / 8; + return count; + } + if (v.isArray()) + for (const auto& item : v.items()) observe(item, count, prefix); + else if (v.isObject()) + for (const auto& [name, value] : v.members()) observe(value, count, prefix); + return count; +} + +class PackageHeights : public IHeightGridSource { + public: + PackageHeights(HeightSampler sampler, double size, uint32_t resolution) + : sampler_(std::move(sampler)), size_(size), resolution_(resolution) {} + bool tileGrid(int32_t x, int32_t z, std::vector& heights) override { + heights.resize(static_cast(resolution_) * resolution_); + const double step = size_ / (resolution_ - 1); + const double left = x * size_ - size_ / 2, near = z * size_ - size_ / 2; + for (uint32_t row = 0; row < resolution_; ++row) for (uint32_t column = 0; column < resolution_; ++column) + heights[static_cast(row) * resolution_ + column] = static_cast(sampler_.sample(left + column * step, near + row * step)); + return true; + } + private: + HeightSampler sampler_; + double size_; + uint32_t resolution_; +}; +std::vector modelsOf(const Value& input) { + std::vector models; + for (const auto& level : input.items()) { + WorldCellModel model; + for (const auto& p : level.items()) { + IWorldCellPart part; + part.alpha = boolean(p, "alpha"); + for (const auto& error : member(p, "errors").items()) part.errors.push_back(error.number()); + for (const auto& triangles : member(p, "triangles").items()) part.triangles.push_back(static_cast(triangles.number())); + model.push_back(std::move(part)); + } + models.push_back(std::move(model)); + } + return models; +} +std::vector replay(const Value& scene, std::span placements, const std::vector& heights, bool admission = false) { + std::vector frames; + const std::string name = member(scene, "name").string(); + const auto& manifest = member(scene, "manifest"); + const auto& height = member(manifest, "terrain"), &extent = member(manifest, "extent"); + std::string error; + auto sampler = HeightSampler::create(static_cast(member(height, "columns").number()), + static_cast(member(height, "rows").number()), member(height, "spacing").number(), + member(height, "heightMin").number(), member(height, "heightMax").number(), + member(extent, "minX").number(), member(extent, "minZ").number(), heights, error); + CHECK(sampler.has_value()); + if (!sampler) return frames; + const auto config = optionsOf(member(scene, "options")); + const auto& tc = member(scene, "terrain"); + ITerrainTilesOptions terrainOptions; + terrainOptions.tileSize = member(manifest, "cellSize").number(); + terrainOptions.skirtDepth = terrainOptions.tileSize; + terrainOptions.lodDistances = {terrainOptions.tileSize * 2, terrainOptions.tileSize * 4}; + terrainOptions.lodDistancesSet = true; + terrainOptions.tileResolution = static_cast(member(tc, "tileResolution").number()); + terrainOptions.streamRadius = static_cast(member(tc, "streamRadius").number()); + terrainOptions.colliderRadius = static_cast(member(tc, "colliderRadius").number()); + terrainOptions.colliderRadiusSet = true; + terrainOptions.createCollider = boolean(tc, "createCollider"); + terrainOptions.residentTileBudget = (2 * terrainOptions.streamRadius + 1) * (2 * terrainOptions.streamRadius + 1); + terrainOptions.residentByteBudget = 9007199254740991ull; + PackageHeights grid(std::move(*sampler), terrainOptions.tileSize, terrainOptions.tileResolution); + auto terrain = TerrainTiles::create(terrainOptions, grid, error); + CHECK(terrain.has_value()); + if (!terrain) return frames; + auto owner = WorldCells::create(manifest, placements, config, &*terrain, error); + CHECK(owner.has_value()); + if (!owner) { std::fprintf(stderr, "%s: %s\n", name.c_str(), error.c_str()); return frames; } + double clock = 0, x = 0, z = 0; + const bool priced = boolean(scene, "priced"); + auto now = [&] { if (priced) clock += 1; return clock; }; + std::size_t index = 0, count = 0; + std::string stepDigests; + std::vector> prefix; + for (const auto& step : member(scene, "steps").items()) { + const auto& action = member(step, "action"); + if (const auto* at = action.find("at")) { x = at->items()[0].number(); z = at->items()[1].number(); } + if (const auto* dt = action.find("dt")) clock += dt->number(); + if (boolean(action, "dispose")) owner->dispose(); + else owner->update(x, z, now, boolean(step, "companionPending")); + const auto current = snapshot(*owner, *terrain, name == "admissionOrder"); + if (admission) frames.push_back(current); + const std::string digest = digestOf(json::stringify(canonical(current))); + stepDigests += digest; + stepDigests += '\n'; + const std::size_t before = count; + observe(current, count, prefix); + compared += count - before; + if (digest != member(step, "digest").string()) + differ(name + ".step" + std::to_string(index) + " digest"); + else if (count - before != static_cast(member(step, "observations").number())) + differ(name + ".step" + std::to_string(index) + " observations"); + ++index; + for (const auto& completed : member(step, "completed").items()) { + const bool accepted = owner->completeAsset(member(completed, "id").string(), modelsOf(member(completed, "models"))); + CHECK(accepted); + } + } + const auto& stored = member(scene, "prefix").items(); + for (std::size_t i = 0, n = std::min(prefix.size(), stored.size()); i < n; ++i) { + const auto& at = stored[i].items(); + if (at.size() != 2 || at[1].string() != prefix[i].second) { + const std::string was = at.size() == 2 ? at[1].string() : "?"; + const std::string at_number = at.size() == 2 ? std::to_string(static_cast(at[0].number())) : "?"; + ++mismatched; + if (mismatched <= 30) + std::fprintf(stderr, "%s differs at observation %s (was %s, now %s)\n", name.c_str(), + at_number.c_str(), was.c_str(), prefix[i].second.c_str()); + break; + } + } + if (digestOf(stepDigests) != member(scene, "digest").string()) differ(name + " digest"); + CHECK(prefix.size() == stored.size()); + owner->dispose(); + return frames; +} +Value chunkSnapshot(const IWorldChunkMerge& result) { + std::vector kept, groups; + for (const auto id : result.kept) kept.push_back(number(id)); + for (const auto& group : result.groups) { + std::vector parts; + for (const auto& token : group.parts) parts.push_back(Value::makeArray({number(token[0]), number(token[1])})); + groups.push_back(Value::makeObject({{"material", number(group.material)}, {"vertices", number(group.vertices)}, + {"indices", number(group.indices)}, {"indexBytes", number(group.indexBytes)}, + {"bytes", number(static_cast(group.bytes))}, {"parts", Value::makeArray(std::move(parts))}})); + } + return Value::makeObject({{"refused", Value::makeBool(result.refused)}, {"expanded", number(result.expanded)}, + {"keptInstanced", number(result.keptInstanced)}, {"bytes", number(static_cast(result.bytes))}, + {"kept", Value::makeArray(std::move(kept))}, {"groups", Value::makeArray(std::move(groups))}}); +} +void worldCells(bool admission = false) { + std::ifstream file(TN_WORLD_CELLS_REFERENCE); + CHECK(file.good()); + const std::string text((std::istreambuf_iterator(file)), std::istreambuf_iterator()); + Value table; + json::Error parseError; + CHECK(json::parse(text, table, parseError)); + if (!table.isObject()) return; + const auto floats = words(member(table, "placements")); + const auto placements = std::as_bytes(std::span(floats)); + std::vector heights; + for (const auto& height : member(table, "heightmap").items()) heights.push_back(static_cast(height.number())); + CHECK(!member(table, "coverage").items().empty()); + CHECK(!member(table, "scenes").items().empty()); + CHECK(!member(table, "chunks").items().empty()); + std::vector admissionScenes; + std::size_t cases = 0; + if (admission) for (const auto& row : member(table, "coverage").items()) { + if (member(row, "file").string() != "world-cells-admission.spec.ts") continue; + ++cases; + CHECK(!member(row, "reproduced").items().empty()); + for (const auto& lane : member(row, "reproduced").items()) + if (std::find(admissionScenes.begin(), admissionScenes.end(), lane.string()) == admissionScenes.end()) + admissionScenes.push_back(lane.string()); + } + std::map> traces; + for (const auto& scene : member(table, "scenes").items()) { + const auto& name = member(scene, "name").string(); + if (admission && std::find(admissionScenes.begin(), admissionScenes.end(), name) == admissionScenes.end()) continue; + auto frames = replay(scene, placements, heights, admission); + if (admission) traces.emplace(name, std::move(frames)); + } + if (admission) { + CHECK(cases == 9 && traces.size() == 8); + const auto count = [](const Value& frame, const char* key) { return member(member(frame, "admission"), key).number(); }; + for (const auto& name : {"boundedAdmission", "boundedColliders"}) { + const auto& frames = traces.at(name); + CHECK(!frames.empty()); + std::size_t owed = 0, shared = 0; + bool deferred = false; + double previous = 0; + for (const auto& frame : frames) { + CHECK(count(frame, "spentMs") <= 3); // 2 ms budget + one 1 ms unit. + if (count(frame, "backlog") > 0) ++owed; + deferred |= count(frame, "deferred") > 0; + if (member(member(frame, "terrain"), "deferred").number() > 0 && count(frame, "backlog") < previous) ++shared; + previous = count(frame, "backlog"); + } + CHECK(owed > 2 && deferred && shared > 0); + CHECK(count(frames.back(), "backlog") == 0 && count(frames.back(), "deferred") == 0); + CHECK(count(frames.back(), "spentMs") <= 2); + CHECK(member(member(frames.back(), "terrain"), "deferred").number() == 0); + } + const auto& tiny = traces.at("tinyTerrainAdmission"); + CHECK(tiny.size() == 9); + for (std::size_t i = 0; i < tiny.size(); ++i) { + CHECK(count(tiny[i], "spentMs") <= 1.05); + CHECK(member(member(tiny[i], "terrain"), "residentKeys").items().size() == std::min(2 * (i + 1), std::size_t{9})); + CHECK(!member(member(tiny[i], "terrain"), "colliderKeys").items().empty()); + } + for (const auto& name : {"jump1", "jump2"}) { + const auto& frames = traces.at(name); + CHECK(member(frames.front(), "residentKeys").items().size() == 4); + CHECK(member(frames.back(), "residentKeys").items().size() == 4); + CHECK(member(member(frames.back(), "pressure"), "cells").number() == 5); + } + const auto& replacement = traces.at("replacement"); + CHECK(replacement.size() == 202); + CHECK(member(replacement[100], "draws").items().size() > 0); + compare(member(replacement[101], "draws"), member(replacement[100], "draws"), "replacement keeps old draws"); + CHECK(count(replacement[101], "deferred") > 0 && member(replacement[101], "rebuilds").number() > 0); + CHECK(json::stringify(member(replacement.back(), "draws")) != json::stringify(member(replacement[100], "draws"))); + const auto& eviction = traces.at("queuedEviction"); + CHECK(count(eviction[1], "deferred") > 0); + CHECK(count(eviction.back(), "backlog") == 0 && count(eviction.back(), "deferred") == 0); + CHECK(member(eviction.back(), "residentKeys").items().empty() && member(eviction.back(), "draws").items().empty()); + // Native draw decisions match after draining; Three mesh identity and actual rendering + // in the spec's draw-equality/refilter/eviction assertions are not a CPU proof. + compare(member(traces.at("boundedAdmission").back(), "draws"), + member(traces.at("unboundedAdmission").back(), "draws"), "bounded/unbounded draw decisions"); + } + if (!admission) for (const auto& scene : member(table, "chunks").items()) { + std::vector parts; + for (const auto& item : member(scene, "parts").items()) { + IWorldChunkPart p; + p.id = static_cast(member(item, "id").number()); + p.material = static_cast(member(item, "material").number()); + p.vertices = static_cast(member(item, "vertices").number()); + p.indices = static_cast(member(item, "indices").number()); + p.copies = static_cast(member(item, "copies").number()); + p.instanced = boolean(item, "instanced"); p.chain = boolean(item, "chain"); p.morph = boolean(item, "morph"); + p.normal = boolean(item, "normal"); p.uv = boolean(item, "uv"); + parts.push_back(p); + } + compare(chunkSnapshot(mergeWorldChunk(parts, static_cast(member(scene, "maxTriangles").number()))), + member(scene, "expected"), member(scene, "name").string()); + } + const auto& manifest = member(member(table, "scenes").items()[0], "manifest"); + for (const auto& refusal : member(table, "refusals").items()) { + IWorldCellsOptions o; + const auto option = member(refusal, "option").string(); + if (admission && option != "admissionBudgetMs") continue; + const double value = decoded(member(refusal, "value")); + if (option == "concurrency") o.concurrency = value; + if (option == "rebuildsPerUpdate") o.rebuildsPerUpdate = value; + if (option == "chunkMergeMaxTriangles") o.chunkMergeMaxTriangles = value; + if (option == "admissionBudgetMs") o.admissionBudgetMs = value; + std::string error; + auto owner = WorldCells::create(manifest, placements, o, nullptr, error); + ++compared; + if (owner) differ("refused option accepted: " + option); + compare(string(error), member(refusal, "expected"), "refusal." + option); + } + std::printf("%s: %zu observations, %zu differ\n", admission ? "admission budget (9 spec cases)" : "world cells", compared, mismatched); + CHECK(compared > 0 && mismatched == 0); +} +void allWorldCells() { worldCells(); } +void admissionBudget() { worldCells(true); } +} +TN_TEST_MAIN({"world_cells", allWorldCells}, {"admission_budget", admissionBudget}) diff --git a/packages/runtime-native/tests/native-engine/world/world_package_reference.inc b/packages/runtime-native/tests/native-engine/world/world_package_reference.inc new file mode 100644 index 000000000..8d386bd58 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/world/world_package_reference.inc @@ -0,0 +1,417 @@ +// Generated by packages/runtime-native/tests/native-engine/world/world-package-reference.ts from +// packages/core/src/world-package.ts. Do not edit: rerun the generator. +// Manifests are JSON text; errors keep the reference order, code, path and message. Placement +// values are float32 bit patterns. +struct RefWorldError { + const char* code; + const char* path; + const char* message; +}; +struct RefWorldManifest { + const char* text; + double placementsByteLength; + bool hasHeightmapByteLength; + double heightmapByteLength; + const RefWorldError* errors; + std::size_t errorCount; +}; +static const RefWorldError kWorldErrors3[] = { + {"WORLD_MALFORMED", "terrain.heightmap", "heightmapByteLength 6410 does not match columns * rows * 2 (2004002)."}, +}; +static const RefWorldError kWorldErrors4[] = { + {"WORLD_MALFORMED", "", "World package must be a JSON object."}, +}; +static const RefWorldError kWorldErrors5[] = { + {"WORLD_MALFORMED", "", "World package must be a JSON object."}, +}; +static const RefWorldError kWorldErrors6[] = { + {"WORLD_MALFORMED", "", "World package must be a JSON object."}, +}; +static const RefWorldError kWorldErrors7[] = { + {"WORLD_MALFORMED", "", "World package must be a JSON object."}, +}; +static const RefWorldError kWorldErrors8[] = { + {"WORLD_VERSION_MISMATCH", "version", "World package version 2 is not supported; expected 1."}, +}; +static const RefWorldError kWorldErrors9[] = { + {"WORLD_MALFORMED", "version", "World package version is required and must be a number."}, +}; +static const RefWorldError kWorldErrors10[] = { + {"WORLD_MALFORMED", "version", "World package version is required and must be a number."}, +}; +static const RefWorldError kWorldErrors11[] = { + {"WORLD_MALFORMED", "version", "World package version is required and must be a number."}, +}; +static const RefWorldError kWorldErrors12[] = { + {"WORLD_UNKNOWN_ASSET", "cells[0].runs[0].asset", "Run references unknown asset 'ghost'."}, +}; +static const RefWorldError kWorldErrors13[] = { + {"WORLD_UNKNOWN_ASSET", "cells[0].runs[0].asset", "Run references unknown asset 'undefined'."}, +}; +static const RefWorldError kWorldErrors14[] = { + {"WORLD_UNKNOWN_ASSET", "cells[0].runs[0].asset", "Run references unknown asset 'null'."}, +}; +static const RefWorldError kWorldErrors15[] = { + {"WORLD_UNKNOWN_ASSET", "cells[0].runs[0].asset", "Run references unknown asset '5'."}, +}; +static const RefWorldError kWorldErrors16[] = { + {"WORLD_RUN_OUT_OF_RANGE", "cells[0].runs[0]", "cells[0].runs[0] reaches past the 6400-byte placement buffer."}, +}; +static const RefWorldError kWorldErrors17[] = { + {"WORLD_RUN_OUT_OF_RANGE", "cells[0].runs[0]", "cells[0].runs[0] offset and count must be non-negative integers."}, +}; +static const RefWorldError kWorldErrors18[] = { + {"WORLD_RUN_OUT_OF_RANGE", "cells[0].runs[0]", "cells[0].runs[0] offset and count must be non-negative integers."}, +}; +static const RefWorldError kWorldErrors19[] = { + {"WORLD_RUN_OUT_OF_RANGE", "cells[0].runs[0]", "cells[0].runs[0] offset and count must be non-negative integers."}, +}; +static const RefWorldError kWorldErrors20[] = { + {"WORLD_RUN_OUT_OF_RANGE", "cells[0].runs[0]", "cells[0].runs[0] offset and count must be non-negative integers."}, +}; +static const RefWorldError kWorldErrors21[] = { + {"WORLD_MALFORMED", "cells[0].runs[0].offset", "cells[0].runs[0].offset must be a number."}, +}; +static const RefWorldError kWorldErrors22[] = { + {"WORLD_MALFORMED", "cells[0].runs[0].count", "cells[0].runs[0].count must be a number."}, +}; +static const RefWorldError kWorldErrors23[] = { + {"WORLD_MALFORMED", "cells[0].runs[0].offset", "cells[0].runs[0].offset must be a number."}, +}; +static const RefWorldError kWorldErrors24[] = { + {"WORLD_MALFORMED", "cells[0].runs[0].count", "cells[0].runs[0].count must be a number."}, +}; +static const RefWorldError kWorldErrors25[] = { + {"WORLD_MALFORMED", "cells[0].runs[0]", "cells[0].runs[0] must be an object."}, +}; +static const RefWorldError kWorldErrors26[] = { + {"WORLD_MALFORMED", "cells[0].runs", "cells[0].runs is required and must be an array."}, +}; +static const RefWorldError kWorldErrors27[] = { + {"WORLD_MALFORMED", "cells[0].runs", "cells[0].runs is required and must be an array."}, +}; +static const RefWorldError kWorldErrors28[] = { + {"WORLD_CELL_OUTSIDE_EXTENT", "cells[0].x", "Cell x 16 is outside the world extent."}, +}; +static const RefWorldError kWorldErrors29[] = { + {"WORLD_CELL_OUTSIDE_EXTENT", "cells[0].x", "Cell x -1 is outside the world extent."}, +}; +static const RefWorldError kWorldErrors30[] = { + {"WORLD_MALFORMED", "cells[0].x", "cells[0].x must be an integer."}, +}; +static const RefWorldError kWorldErrors31[] = { + {"WORLD_MALFORMED", "cells[0]", "cells[0] must be an object."}, +}; +static const RefWorldError kWorldErrors32[] = { + {"WORLD_MALFORMED", "cells", "World package cells is required and must be an array."}, +}; +static const RefWorldError kWorldErrors33[] = { + {"WORLD_MALFORMED", "cells", "World package cells is required and must be an array."}, +}; +static const RefWorldError kWorldErrors34[] = { + {"WORLD_MALFORMED", "cells[0].chunks", "cells[0].chunks must be an array of non-empty strings."}, +}; +static const RefWorldError kWorldErrors35[] = { + {"WORLD_MALFORMED", "cells[0].chunks", "cells[0].chunks must be an array of non-empty strings."}, +}; +static const RefWorldError kWorldErrors36[] = { + {"WORLD_MALFORMED", "cells[0].chunks", "cells[0].chunks must be an array of non-empty strings."}, +}; +static const RefWorldError kWorldErrors37[] = { + {"WORLD_MALFORMED", "terrain.columns", "terrain.columns 1000 does not match extent.sizeX / spacing + 1 (1001)."}, +}; +static const RefWorldError kWorldErrors38[] = { + {"WORLD_MALFORMED", "terrain.rows", "terrain.rows 3 does not match extent.sizeZ / spacing + 1 (1001)."}, +}; +static const RefWorldError kWorldErrors39[] = { + {"WORLD_MALFORMED", "terrain.columns", "terrain.columns 667 does not match extent.sizeX / spacing + 1 (667.6666666666666)."}, + {"WORLD_MALFORMED", "terrain.rows", "terrain.rows 667 does not match extent.sizeZ / spacing + 1 (667.6666666666666)."}, +}; +static const RefWorldError kWorldErrors40[] = { + {"WORLD_MALFORMED", "terrain", "World package terrain is required and must be an object."}, +}; +static const RefWorldError kWorldErrors41[] = { + {"WORLD_MALFORMED", "terrain", "World package terrain is required and must be an object."}, +}; +static const RefWorldError kWorldErrors42[] = { + {"WORLD_MALFORMED", "terrain.heightmap", "terrain.heightmap must be a non-empty string."}, +}; +static const RefWorldError kWorldErrors43[] = { + {"WORLD_MALFORMED", "terrain.columns", "terrain.columns must be a positive integer."}, +}; +static const RefWorldError kWorldErrors44[] = { + {"WORLD_MALFORMED", "terrain.rows", "terrain.rows must be a positive integer."}, +}; +static const RefWorldError kWorldErrors45[] = { + {"WORLD_MALFORMED", "terrain.columns", "terrain.columns must be a positive integer."}, +}; +static const RefWorldError kWorldErrors46[] = { + {"WORLD_MALFORMED", "terrain.spacing", "terrain.spacing must be greater than zero."}, +}; +static const RefWorldError kWorldErrors47[] = { + {"WORLD_MALFORMED", "terrain.spacing", "terrain.spacing must be a finite number."}, +}; +static const RefWorldError kWorldErrors48[] = { + {"WORLD_MALFORMED", "terrain.heightMin", "terrain.heightMin must be a finite number."}, +}; +static const RefWorldError kWorldErrors49[] = { + {"WORLD_MALFORMED", "terrain.layers", "terrain.layers must be an object of string paths."}, +}; +static const RefWorldError kWorldErrors50[] = { + {"WORLD_MALFORMED", "terrain.layers.grass", "terrain.layers.grass must be a non-empty string."}, +}; +static const RefWorldError kWorldErrors51[] = { + {"WORLD_MALFORMED", "terrain.layers.grass", "terrain.layers.grass must be a non-empty string."}, +}; +static const RefWorldError kWorldErrors52[] = { + {"WORLD_MALFORMED", "assets", "World package assets is required and must be an object."}, + {"WORLD_UNKNOWN_ASSET", "cells[0].runs[0].asset", "Run references unknown asset 'tree'."}, + {"WORLD_UNKNOWN_ASSET", "cells[1].runs[0].asset", "Run references unknown asset 'rock'."}, + {"WORLD_UNKNOWN_ASSET", "cells[2].runs[0].asset", "Run references unknown asset 'tree'."}, +}; +static const RefWorldError kWorldErrors53[] = { + {"WORLD_MALFORMED", "assets.tree", "assets.tree must be an object."}, + {"WORLD_UNKNOWN_ASSET", "cells[1].runs[0].asset", "Run references unknown asset 'rock'."}, +}; +static const RefWorldError kWorldErrors54[] = { + {"WORLD_MALFORMED", "assets.tree.glb", "assets.tree.glb must be a non-empty string."}, + {"WORLD_UNKNOWN_ASSET", "cells[1].runs[0].asset", "Run references unknown asset 'rock'."}, +}; +static const RefWorldError kWorldErrors55[] = { + {"WORLD_MALFORMED", "assets.tree.bounds", "assets.tree.bounds is required and must be an object."}, + {"WORLD_UNKNOWN_ASSET", "cells[1].runs[0].asset", "Run references unknown asset 'rock'."}, +}; +static const RefWorldError kWorldErrors56[] = { + {"WORLD_MALFORMED", "assets.tree.bounds.min", "assets.tree.bounds.min must be three finite numbers."}, + {"WORLD_UNKNOWN_ASSET", "cells[1].runs[0].asset", "Run references unknown asset 'rock'."}, +}; +static const RefWorldError kWorldErrors57[] = { + {"WORLD_MALFORMED", "assets.tree.bounds.min", "assets.tree.bounds.min must be three finite numbers."}, + {"WORLD_UNKNOWN_ASSET", "cells[1].runs[0].asset", "Run references unknown asset 'rock'."}, +}; +static const RefWorldError kWorldErrors58[] = { + {"WORLD_MALFORMED", "assets.tree.lods", "assets.tree.lods must be an array."}, + {"WORLD_UNKNOWN_ASSET", "cells[1].runs[0].asset", "Run references unknown asset 'rock'."}, +}; +static const RefWorldError kWorldErrors59[] = { + {"WORLD_MALFORMED", "assets.tree.lods[0]", "assets.tree.lods[0] must be an object."}, + {"WORLD_UNKNOWN_ASSET", "cells[1].runs[0].asset", "Run references unknown asset 'rock'."}, +}; +static const RefWorldError kWorldErrors60[] = { + {"WORLD_MALFORMED", "assets.tree.lods[0].glb", "assets.tree.lods[0].glb must be a non-empty string."}, + {"WORLD_UNKNOWN_ASSET", "cells[1].runs[0].asset", "Run references unknown asset 'rock'."}, +}; +static const RefWorldError kWorldErrors61[] = { + {"WORLD_MALFORMED", "assets.tree.lods[0].distance", "assets.tree.lods[0].distance must be a finite number."}, + {"WORLD_UNKNOWN_ASSET", "cells[1].runs[0].asset", "Run references unknown asset 'rock'."}, +}; +static const RefWorldError kWorldErrors62[] = { + {"WORLD_MALFORMED", "assets.tree.maxDistance", "assets.tree.maxDistance must be a finite number."}, + {"WORLD_UNKNOWN_ASSET", "cells[1].runs[0].asset", "Run references unknown asset 'rock'."}, +}; +static const RefWorldError kWorldErrors63[] = { + {"WORLD_MALFORMED", "placements", "placements must be a non-empty string."}, +}; +static const RefWorldError kWorldErrors64[] = { + {"WORLD_MALFORMED", "placements", "placements must be a non-empty string."}, +}; +static const RefWorldError kWorldErrors65[] = { + {"WORLD_MALFORMED", "extent", "World package extent is required and must be an object."}, +}; +static const RefWorldError kWorldErrors66[] = { + {"WORLD_MALFORMED", "extent", "World package extent is required and must be an object."}, +}; +static const RefWorldError kWorldErrors67[] = { + {"WORLD_MALFORMED", "extent.minX", "extent.minX must be a finite number."}, +}; +static const RefWorldError kWorldErrors68[] = { + {"WORLD_MALFORMED", "extent.sizeX", "extent.sizeX must be greater than zero."}, +}; +static const RefWorldError kWorldErrors69[] = { + {"WORLD_MALFORMED", "extent.sizeX", "extent.sizeX must be greater than zero."}, +}; +static const RefWorldError kWorldErrors70[] = { + {"WORLD_MALFORMED", "extent.sizeZ", "extent.sizeZ must be a finite number."}, +}; +static const RefWorldError kWorldErrors71[] = { + {"WORLD_MALFORMED", "extent.sizeX", "extent.sizeX must be a finite number."}, +}; +static const RefWorldError kWorldErrors72[] = { + {"WORLD_MALFORMED", "cellSize", "cellSize must be greater than zero."}, +}; +static const RefWorldError kWorldErrors73[] = { + {"WORLD_MALFORMED", "cellSize", "cellSize must be greater than zero."}, +}; +static const RefWorldError kWorldErrors74[] = { + {"WORLD_MALFORMED", "cellSize", "cellSize must be a finite number."}, +}; +static const RefWorldError kWorldErrors75[] = { + {"WORLD_VERSION_MISMATCH", "version", "World package version 9 is not supported; expected 1."}, + {"WORLD_CELL_OUTSIDE_EXTENT", "cells[0].x", "Cell x 16 is outside the world extent."}, + {"WORLD_UNKNOWN_ASSET", "cells[0].runs[0].asset", "Run references unknown asset 'ghost'."}, + {"WORLD_RUN_OUT_OF_RANGE", "cells[0].runs[0]", "cells[0].runs[0] reaches past the 6400-byte placement buffer."}, +}; +static const RefWorldError kWorldErrors78[] = { + {"WORLD_MALFORMED", "extent", "World package extent is required and must be an object."}, + {"WORLD_MALFORMED", "cellSize", "cellSize must be a finite number."}, + {"WORLD_MALFORMED", "terrain", "World package terrain is required and must be an object."}, + {"WORLD_MALFORMED", "assets.2.glb", "assets.2.glb must be a non-empty string."}, + {"WORLD_MALFORMED", "assets.2.bounds", "assets.2.bounds is required and must be an object."}, + {"WORLD_MALFORMED", "assets.10.glb", "assets.10.glb must be a non-empty string."}, + {"WORLD_MALFORMED", "assets.10.bounds", "assets.10.bounds is required and must be an object."}, + {"WORLD_MALFORMED", "assets.4294967294.glb", "assets.4294967294.glb must be a non-empty string."}, + {"WORLD_MALFORMED", "assets.4294967294.bounds", "assets.4294967294.bounds is required and must be an object."}, + {"WORLD_MALFORMED", "assets.b.glb", "assets.b.glb must be a non-empty string."}, + {"WORLD_MALFORMED", "assets.b.bounds", "assets.b.bounds is required and must be an object."}, + {"WORLD_MALFORMED", "assets.01.glb", "assets.01.glb must be a non-empty string."}, + {"WORLD_MALFORMED", "assets.01.bounds", "assets.01.bounds is required and must be an object."}, + {"WORLD_MALFORMED", "assets.4294967295.glb", "assets.4294967295.glb must be a non-empty string."}, + {"WORLD_MALFORMED", "assets.4294967295.bounds", "assets.4294967295.bounds is required and must be an object."}, + {"WORLD_MALFORMED", "placements", "placements must be a non-empty string."}, +}; +static const RefWorldError kWorldErrors79[] = { + {"WORLD_MALFORMED", "extent", "World package extent is required and must be an object."}, + {"WORLD_MALFORMED", "cellSize", "cellSize must be a finite number."}, + {"WORLD_MALFORMED", "terrain.heightmap", "terrain.heightmap must be a non-empty string."}, + {"WORLD_MALFORMED", "terrain.columns", "terrain.columns must be a positive integer."}, + {"WORLD_MALFORMED", "terrain.rows", "terrain.rows must be a positive integer."}, + {"WORLD_MALFORMED", "terrain.spacing", "terrain.spacing must be a finite number."}, + {"WORLD_MALFORMED", "terrain.heightMin", "terrain.heightMin must be a finite number."}, + {"WORLD_MALFORMED", "terrain.heightMax", "terrain.heightMax must be a finite number."}, + {"WORLD_MALFORMED", "terrain.layers.0", "terrain.layers.0 must be a non-empty string."}, + {"WORLD_MALFORMED", "terrain.layers.7", "terrain.layers.7 must be a non-empty string."}, + {"WORLD_MALFORMED", "terrain.layers.z", "terrain.layers.z must be a non-empty string."}, + {"WORLD_MALFORMED", "assets", "World package assets is required and must be an object."}, + {"WORLD_MALFORMED", "placements", "placements must be a non-empty string."}, +}; +static const RefWorldManifest kWorldManifests[] = { + {"{\"assets\":{\"rock\":{\"bounds\":{\"max\":[1,2,1],\"min\":[-1,0,-1]},\"glb\":\"assets/rock.glb\"},\"tree\":{\"bounds\":{\"max\":[3,12,3],\"min\":[-3,0,-3]},\"glb\":\"assets/tree.glb\",\"lods\":[{\"distance\":60,\"glb\":\"assets/tree_lod1.glb\"},{\"distance\":140,\"glb\":\"assets/tree_lod2.glb\"}],\"maxDistance\":220}},\"cellSize\":128,\"cells\":[{\"chunks\":[\"chunks/0_3.glb\"],\"runs\":[{\"asset\":\"tree\",\"count\":120,\"offset\":0}],\"x\":0,\"z\":3},{\"runs\":[{\"asset\":\"rock\",\"count\":10,\"offset\":120}],\"x\":5,\"z\":5},{\"chunks\":[\"chunks/1_1.glb\"],\"runs\":[{\"asset\":\"tree\",\"count\":5,\"offset\":0}],\"x\":1,\"z\":1},{\"chunks\":[],\"runs\":[],\"x\":15,\"z\":0}],\"extent\":{\"minX\":-1000,\"minZ\":-1000,\"sizeX\":2000,\"sizeZ\":2000},\"placements\":\"placements.bin\",\"terrain\":{\"columns\":1001,\"heightMax\":240,\"heightMin\":-12.5,\"heightmap\":\"terrain/heightmap.u16\",\"layers\":{\"grass\":\"terrain/grass.png\"},\"rows\":1001,\"spacing\":2},\"version\":1}", 6400, false, 0, nullptr, 0}, + {"{\"assets\":{\"tree\":{\"bounds\":{\"max\":[1,1,1],\"min\":[-1,-1,-1]},\"glb\":\"assets/tree.glb\"}},\"cellSize\":128,\"cells\":[{\"runs\":[{\"asset\":\"tree\",\"count\":1,\"offset\":0}],\"x\":0,\"z\":0}],\"extent\":{\"minX\":-1000,\"minZ\":-1000,\"sizeX\":2000,\"sizeZ\":2000},\"placements\":\"placements.bin\",\"terrain\":{\"columns\":1001,\"heightMax\":240,\"heightMin\":-12.5,\"heightmap\":\"terrain/heightmap.u16\",\"rows\":1001,\"spacing\":2},\"version\":1}", 6400, false, 0, nullptr, 0}, + {"{\"assets\":{\"rock\":{\"bounds\":{\"max\":[1,2,1],\"min\":[-1,0,-1]},\"glb\":\"assets/rock.glb\"},\"tree\":{\"bounds\":{\"max\":[3,12,3],\"min\":[-3,0,-3]},\"glb\":\"assets/tree.glb\",\"lods\":[{\"distance\":60,\"glb\":\"assets/tree_lod1.glb\"},{\"distance\":140,\"glb\":\"assets/tree_lod2.glb\"}],\"maxDistance\":220}},\"cellSize\":128,\"cells\":[{\"chunks\":[\"chunks/0_3.glb\"],\"runs\":[{\"asset\":\"tree\",\"count\":120,\"offset\":0}],\"x\":0,\"z\":3},{\"runs\":[{\"asset\":\"rock\",\"count\":10,\"offset\":120}],\"x\":5,\"z\":5},{\"chunks\":[\"chunks/1_1.glb\"],\"runs\":[{\"asset\":\"tree\",\"count\":5,\"offset\":0}],\"x\":1,\"z\":1},{\"chunks\":[],\"runs\":[],\"x\":15,\"z\":0}],\"extent\":{\"minX\":-1000,\"minZ\":-1000,\"sizeX\":2000,\"sizeZ\":2000},\"placements\":\"placements.bin\",\"terrain\":{\"columns\":1001,\"heightMax\":240,\"heightMin\":-12.5,\"heightmap\":\"terrain/heightmap.u16\",\"layers\":{\"grass\":\"terrain/grass.png\"},\"rows\":1001,\"spacing\":2},\"version\":1}", 6400, true, 2004002, nullptr, 0}, + {"{\"assets\":{\"rock\":{\"bounds\":{\"max\":[1,2,1],\"min\":[-1,0,-1]},\"glb\":\"assets/rock.glb\"},\"tree\":{\"bounds\":{\"max\":[3,12,3],\"min\":[-3,0,-3]},\"glb\":\"assets/tree.glb\",\"lods\":[{\"distance\":60,\"glb\":\"assets/tree_lod1.glb\"},{\"distance\":140,\"glb\":\"assets/tree_lod2.glb\"}],\"maxDistance\":220}},\"cellSize\":128,\"cells\":[{\"chunks\":[\"chunks/0_3.glb\"],\"runs\":[{\"asset\":\"tree\",\"count\":120,\"offset\":0}],\"x\":0,\"z\":3},{\"runs\":[{\"asset\":\"rock\",\"count\":10,\"offset\":120}],\"x\":5,\"z\":5},{\"chunks\":[\"chunks/1_1.glb\"],\"runs\":[{\"asset\":\"tree\",\"count\":5,\"offset\":0}],\"x\":1,\"z\":1},{\"chunks\":[],\"runs\":[],\"x\":15,\"z\":0}],\"extent\":{\"minX\":-1000,\"minZ\":-1000,\"sizeX\":2000,\"sizeZ\":2000},\"placements\":\"placements.bin\",\"terrain\":{\"columns\":1001,\"heightMax\":240,\"heightMin\":-12.5,\"heightmap\":\"terrain/heightmap.u16\",\"layers\":{\"grass\":\"terrain/grass.png\"},\"rows\":1001,\"spacing\":2},\"version\":1}", 6400, true, 6410, kWorldErrors3, 1}, + {"\"not a package\"", 6400, false, 0, kWorldErrors4, 1}, + {"null", 6400, false, 0, kWorldErrors5, 1}, + {"[]", 6400, false, 0, kWorldErrors6, 1}, + {"42", 6400, false, 0, kWorldErrors7, 1}, + {"{\"assets\":{\"rock\":{\"bounds\":{\"max\":[1,2,1],\"min\":[-1,0,-1]},\"glb\":\"assets/rock.glb\"},\"tree\":{\"bounds\":{\"max\":[3,12,3],\"min\":[-3,0,-3]},\"glb\":\"assets/tree.glb\",\"lods\":[{\"distance\":60,\"glb\":\"assets/tree_lod1.glb\"},{\"distance\":140,\"glb\":\"assets/tree_lod2.glb\"}],\"maxDistance\":220}},\"cellSize\":128,\"cells\":[{\"chunks\":[\"chunks/0_3.glb\"],\"runs\":[{\"asset\":\"tree\",\"count\":120,\"offset\":0}],\"x\":0,\"z\":3},{\"runs\":[{\"asset\":\"rock\",\"count\":10,\"offset\":120}],\"x\":5,\"z\":5},{\"chunks\":[\"chunks/1_1.glb\"],\"runs\":[{\"asset\":\"tree\",\"count\":5,\"offset\":0}],\"x\":1,\"z\":1},{\"chunks\":[],\"runs\":[],\"x\":15,\"z\":0}],\"extent\":{\"minX\":-1000,\"minZ\":-1000,\"sizeX\":2000,\"sizeZ\":2000},\"placements\":\"placements.bin\",\"terrain\":{\"columns\":1001,\"heightMax\":240,\"heightMin\":-12.5,\"heightmap\":\"terrain/heightmap.u16\",\"layers\":{\"grass\":\"terrain/grass.png\"},\"rows\":1001,\"spacing\":2},\"version\":2}", 6400, false, 0, kWorldErrors8, 1}, + {"{\"assets\":{\"rock\":{\"bounds\":{\"max\":[1,2,1],\"min\":[-1,0,-1]},\"glb\":\"assets/rock.glb\"},\"tree\":{\"bounds\":{\"max\":[3,12,3],\"min\":[-3,0,-3]},\"glb\":\"assets/tree.glb\",\"lods\":[{\"distance\":60,\"glb\":\"assets/tree_lod1.glb\"},{\"distance\":140,\"glb\":\"assets/tree_lod2.glb\"}],\"maxDistance\":220}},\"cellSize\":128,\"cells\":[{\"chunks\":[\"chunks/0_3.glb\"],\"runs\":[{\"asset\":\"tree\",\"count\":120,\"offset\":0}],\"x\":0,\"z\":3},{\"runs\":[{\"asset\":\"rock\",\"count\":10,\"offset\":120}],\"x\":5,\"z\":5},{\"chunks\":[\"chunks/1_1.glb\"],\"runs\":[{\"asset\":\"tree\",\"count\":5,\"offset\":0}],\"x\":1,\"z\":1},{\"chunks\":[],\"runs\":[],\"x\":15,\"z\":0}],\"extent\":{\"minX\":-1000,\"minZ\":-1000,\"sizeX\":2000,\"sizeZ\":2000},\"placements\":\"placements.bin\",\"terrain\":{\"columns\":1001,\"heightMax\":240,\"heightMin\":-12.5,\"heightmap\":\"terrain/heightmap.u16\",\"layers\":{\"grass\":\"terrain/grass.png\"},\"rows\":1001,\"spacing\":2},\"version\":\"1\"}", 6400, false, 0, kWorldErrors9, 1}, + {"{\"assets\":{\"rock\":{\"bounds\":{\"max\":[1,2,1],\"min\":[-1,0,-1]},\"glb\":\"assets/rock.glb\"},\"tree\":{\"bounds\":{\"max\":[3,12,3],\"min\":[-3,0,-3]},\"glb\":\"assets/tree.glb\",\"lods\":[{\"distance\":60,\"glb\":\"assets/tree_lod1.glb\"},{\"distance\":140,\"glb\":\"assets/tree_lod2.glb\"}],\"maxDistance\":220}},\"cellSize\":128,\"cells\":[{\"chunks\":[\"chunks/0_3.glb\"],\"runs\":[{\"asset\":\"tree\",\"count\":120,\"offset\":0}],\"x\":0,\"z\":3},{\"runs\":[{\"asset\":\"rock\",\"count\":10,\"offset\":120}],\"x\":5,\"z\":5},{\"chunks\":[\"chunks/1_1.glb\"],\"runs\":[{\"asset\":\"tree\",\"count\":5,\"offset\":0}],\"x\":1,\"z\":1},{\"chunks\":[],\"runs\":[],\"x\":15,\"z\":0}],\"extent\":{\"minX\":-1000,\"minZ\":-1000,\"sizeX\":2000,\"sizeZ\":2000},\"placements\":\"placements.bin\",\"terrain\":{\"columns\":1001,\"heightMax\":240,\"heightMin\":-12.5,\"heightmap\":\"terrain/heightmap.u16\",\"layers\":{\"grass\":\"terrain/grass.png\"},\"rows\":1001,\"spacing\":2},\"version\":null}", 6400, false, 0, kWorldErrors10, 1}, + {"{\"assets\":{\"rock\":{\"bounds\":{\"max\":[1,2,1],\"min\":[-1,0,-1]},\"glb\":\"assets/rock.glb\"},\"tree\":{\"bounds\":{\"max\":[3,12,3],\"min\":[-3,0,-3]},\"glb\":\"assets/tree.glb\",\"lods\":[{\"distance\":60,\"glb\":\"assets/tree_lod1.glb\"},{\"distance\":140,\"glb\":\"assets/tree_lod2.glb\"}],\"maxDistance\":220}},\"cellSize\":128,\"cells\":[{\"chunks\":[\"chunks/0_3.glb\"],\"runs\":[{\"asset\":\"tree\",\"count\":120,\"offset\":0}],\"x\":0,\"z\":3},{\"runs\":[{\"asset\":\"rock\",\"count\":10,\"offset\":120}],\"x\":5,\"z\":5},{\"chunks\":[\"chunks/1_1.glb\"],\"runs\":[{\"asset\":\"tree\",\"count\":5,\"offset\":0}],\"x\":1,\"z\":1},{\"chunks\":[],\"runs\":[],\"x\":15,\"z\":0}],\"extent\":{\"minX\":-1000,\"minZ\":-1000,\"sizeX\":2000,\"sizeZ\":2000},\"placements\":\"placements.bin\",\"terrain\":{\"columns\":1001,\"heightMax\":240,\"heightMin\":-12.5,\"heightmap\":\"terrain/heightmap.u16\",\"layers\":{\"grass\":\"terrain/grass.png\"},\"rows\":1001,\"spacing\":2}}", 6400, false, 0, kWorldErrors11, 1}, + {"{\"assets\":{\"rock\":{\"bounds\":{\"max\":[1,2,1],\"min\":[-1,0,-1]},\"glb\":\"assets/rock.glb\"},\"tree\":{\"bounds\":{\"max\":[3,12,3],\"min\":[-3,0,-3]},\"glb\":\"assets/tree.glb\",\"lods\":[{\"distance\":60,\"glb\":\"assets/tree_lod1.glb\"},{\"distance\":140,\"glb\":\"assets/tree_lod2.glb\"}],\"maxDistance\":220}},\"cellSize\":128,\"cells\":[{\"runs\":[{\"asset\":\"ghost\",\"count\":1,\"offset\":0}],\"x\":0,\"z\":0}],\"extent\":{\"minX\":-1000,\"minZ\":-1000,\"sizeX\":2000,\"sizeZ\":2000},\"placements\":\"placements.bin\",\"terrain\":{\"columns\":1001,\"heightMax\":240,\"heightMin\":-12.5,\"heightmap\":\"terrain/heightmap.u16\",\"layers\":{\"grass\":\"terrain/grass.png\"},\"rows\":1001,\"spacing\":2},\"version\":1}", 6400, false, 0, kWorldErrors12, 1}, + {"{\"assets\":{\"rock\":{\"bounds\":{\"max\":[1,2,1],\"min\":[-1,0,-1]},\"glb\":\"assets/rock.glb\"},\"tree\":{\"bounds\":{\"max\":[3,12,3],\"min\":[-3,0,-3]},\"glb\":\"assets/tree.glb\",\"lods\":[{\"distance\":60,\"glb\":\"assets/tree_lod1.glb\"},{\"distance\":140,\"glb\":\"assets/tree_lod2.glb\"}],\"maxDistance\":220}},\"cellSize\":128,\"cells\":[{\"runs\":[{\"count\":1,\"offset\":0}],\"x\":0,\"z\":0}],\"extent\":{\"minX\":-1000,\"minZ\":-1000,\"sizeX\":2000,\"sizeZ\":2000},\"placements\":\"placements.bin\",\"terrain\":{\"columns\":1001,\"heightMax\":240,\"heightMin\":-12.5,\"heightmap\":\"terrain/heightmap.u16\",\"layers\":{\"grass\":\"terrain/grass.png\"},\"rows\":1001,\"spacing\":2},\"version\":1}", 6400, false, 0, kWorldErrors13, 1}, + 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{"{\"assets\":{\"rock\":{\"bounds\":{\"max\":[1,2,1],\"min\":[-1,0,-1]},\"glb\":\"assets/rock.glb\"},\"tree\":{\"bounds\":{\"max\":[3,12,3],\"min\":[-3,0,-3]},\"glb\":\"assets/tree.glb\",\"lods\":[{\"distance\":60,\"glb\":\"assets/tree_lod1.glb\"},{\"distance\":140,\"glb\":\"assets/tree_lod2.glb\"}],\"maxDistance\":220}},\"cellSize\":128,\"cells\":[{\"runs\":[{\"asset\":5,\"count\":1,\"offset\":0}],\"x\":0,\"z\":0}],\"extent\":{\"minX\":-1000,\"minZ\":-1000,\"sizeX\":2000,\"sizeZ\":2000},\"placements\":\"placements.bin\",\"terrain\":{\"columns\":1001,\"heightMax\":240,\"heightMin\":-12.5,\"heightmap\":\"terrain/heightmap.u16\",\"layers\":{\"grass\":\"terrain/grass.png\"},\"rows\":1001,\"spacing\":2},\"version\":1}", 6400, false, 0, kWorldErrors15, 1}, + 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{"{\"version\":2,\"version\":1,\"assets\":{\"rock\":{\"bounds\":{\"max\":[1,2,1],\"min\":[-1,0,-1]},\"glb\":\"assets/rock.glb\"},\"tree\":{\"bounds\":{\"max\":[3,12,3],\"min\":[-3,0,-3]},\"glb\":\"assets/tree.glb\",\"lods\":[{\"distance\":60,\"glb\":\"assets/tree_lod1.glb\"},{\"distance\":140,\"glb\":\"assets/tree_lod2.glb\"}],\"maxDistance\":220}},\"cellSize\":128,\"cells\":[{\"chunks\":[\"chunks/0_3.glb\"],\"runs\":[{\"asset\":\"tree\",\"count\":120,\"offset\":0}],\"x\":0,\"z\":3},{\"runs\":[{\"asset\":\"rock\",\"count\":10,\"offset\":120}],\"x\":5,\"z\":5},{\"chunks\":[\"chunks/1_1.glb\"],\"runs\":[{\"asset\":\"tree\",\"count\":5,\"offset\":0}],\"x\":1,\"z\":1},{\"chunks\":[],\"runs\":[],\"x\":15,\"z\":0}],\"extent\":{\"minX\":-1000,\"minZ\":-1000,\"sizeX\":2000,\"sizeZ\":2000},\"placements\":\"placements.bin\",\"terrain\":{\"columns\":1001,\"heightMax\":240,\"heightMin\":-12.5,\"heightmap\":\"terrain/heightmap.u16\",\"layers\":{\"grass\":\"terrain/grass.png\"},\"rows\":1001,\"spacing\":2},\"version\":1}", 6400, false, 0, nullptr, 0}, + {"{\"version\":1,\"version\":\"x\",\"assets\":{\"rock\":{\"bounds\":{\"max\":[1,2,1],\"min\":[-1,0,-1]},\"glb\":\"assets/rock.glb\"},\"tree\":{\"bounds\":{\"max\":[3,12,3],\"min\":[-3,0,-3]},\"glb\":\"assets/tree.glb\",\"lods\":[{\"distance\":60,\"glb\":\"assets/tree_lod1.glb\"},{\"distance\":140,\"glb\":\"assets/tree_lod2.glb\"}],\"maxDistance\":220}},\"cellSize\":128,\"cells\":[{\"chunks\":[\"chunks/0_3.glb\"],\"runs\":[{\"asset\":\"tree\",\"count\":120,\"offset\":0}],\"x\":0,\"z\":3},{\"runs\":[{\"asset\":\"rock\",\"count\":10,\"offset\":120}],\"x\":5,\"z\":5},{\"chunks\":[\"chunks/1_1.glb\"],\"runs\":[{\"asset\":\"tree\",\"count\":5,\"offset\":0}],\"x\":1,\"z\":1},{\"chunks\":[],\"runs\":[],\"x\":15,\"z\":0}],\"extent\":{\"minX\":-1000,\"minZ\":-1000,\"sizeX\":2000,\"sizeZ\":2000},\"placements\":\"placements.bin\",\"terrain\":{\"columns\":1001,\"heightMax\":240,\"heightMin\":-12.5,\"heightmap\":\"terrain/heightmap.u16\",\"layers\":{\"grass\":\"terrain/grass.png\"},\"rows\":1001,\"spacing\":2},\"version\":1}", 6400, false, 0, nullptr, 0}, + {"{\"version\":1,\"assets\":{\"b\":{},\"10\":{},\"01\":{},\"2\":{},\"4294967295\":{},\"4294967294\":{}},\"cells\":[]}", 6400, false, 0, kWorldErrors78, 16}, + {"{\"version\":1,\"terrain\":{\"layers\":{\"z\":\"\",\"7\":\"\",\"0\":\"\"}},\"cells\":[]}", 6400, false, 0, kWorldErrors79, 13}, + {"{\"assets\":{\"rock\":{\"bounds\":{\"max\":[1,2,1],\"min\":[-1,0,-1]},\"glb\":\"assets/rock.glb\"},\"tree\":{\"bounds\":{\"max\":[3,12,3],\"min\":[-3,0,-3]},\"glb\":\"assets/tree.glb\",\"lods\":[{\"distance\":60,\"glb\":\"assets/tree_lod1.glb\"},{\"distance\":140,\"glb\":\"assets/tree_lod2.glb\"}],\"maxDistance\":220}},\"cellSize\":128,\"cells\":[{\"chunks\":[\"chunks/0_3.glb\"],\"runs\":[{\"asset\":\"tree\",\"count\":120,\"offset\":0}],\"x\":0,\"z\":3},{\"runs\":[{\"asset\":\"rock\",\"count\":10,\"offset\":120}],\"x\":5,\"z\":5},{\"chunks\":[\"chunks/1_1.glb\"],\"runs\":[{\"asset\":\"tree\",\"count\":5,\"offset\":0}],\"x\":1,\"z\":1},{\"chunks\":[],\"runs\":[],\"x\":15,\"z\":0}],\"extent\":{\"minX\":-1000,\"minZ\":-1000,\"sizeX\":2000,\"sizeZ\":2000},\"placements\":\"placements.bin\",\"terrain\":{\"columns\":1001,\"heightMax\":240,\"heightMin\":-12.5,\"heightmap\":\"terrain/heightmap.u16\",\"layers\":{\"grass\":\"terrain/grass.png\"},\"rows\":1001,\"spacing\":2},\"version\":1,\"extra\":{\"a\":{\"b\":{\"c\":{\"d\":{\"e\":[1,2,[3,{\"f\":null}]]}}}}}}", 6400, false, 0, nullptr, 0}, +}; + +struct RefPlacementCase { + const char* name; + const uint32_t* buffer; + std::size_t bufferFloats; + double offset; + double count; + bool refused; + const char* code; + const uint32_t* values; + std::size_t valueCount; +}; +static const uint32_t kPlacementBuffer0[] = {0u, 1065353216u, 1073741824u, 1077936128u, 1082130432u, 1084227584u, 1086324736u, 1088421888u, 1090519040u, 1091567616u, 1092616192u, 1093664768u, 1094713344u, 1095761920u, 1096810496u, 1097859072u, 1098907648u, 1099431936u, 1099956224u, 1100480512u, 1101004800u, 1101529088u, 1102053376u, 1102577664u, 1103101952u, 1103626240u, 1104150528u, 1104674816u, 1105199104u, 1105723392u, 1106247680u, 1106771968u, 1107296256u, 1107558400u, 1107820544u, 1108082688u, 1108344832u, 1108606976u, 1108869120u, 1109131264u, 1109393408u, 1109655552u, 1109917696u, 1110179840u, 1110441984u, 1110704128u, 1110966272u, 1111228416u, 1111490560u, 1111752704u, 1112014848u, 1112276992u, 1112539136u, 1112801280u, 1113063424u, 1113325568u, 1113587712u, 1113849856u, 1114112000u, 1114374144u, 1114636288u, 1114898432u, 1115160576u, 1115422720u, 1115684864u, 1115815936u, 1115947008u, 1116078080u, 1116209152u, 1116340224u, 1116471296u, 1116602368u, 1116733440u, 1116864512u, 1116995584u, 1117126656u, 1117257728u, 1117388800u, 1117519872u, 1117650944u}; +static const uint32_t kPlacementValues0[] = {1098907648u, 1099431936u, 1099956224u, 1100480512u, 1101004800u, 1101529088u, 1102053376u, 1102577664u, 1103101952u, 1103626240u, 1104150528u, 1104674816u, 1105199104u, 1105723392u, 1106247680u, 1106771968u, 1107296256u, 1107558400u, 1107820544u, 1108082688u, 1108344832u, 1108606976u, 1108869120u, 1109131264u}; +static const uint32_t kPlacementBuffer1[] = {0u, 1065353216u, 1073741824u, 1077936128u, 1082130432u, 1084227584u, 1086324736u, 1088421888u, 1090519040u, 1091567616u, 1092616192u, 1093664768u, 1094713344u, 1095761920u, 1096810496u, 1097859072u, 1098907648u, 1099431936u, 1099956224u, 1100480512u, 1101004800u, 1101529088u, 1102053376u, 1102577664u, 1103101952u, 1103626240u, 1104150528u, 1104674816u, 1105199104u, 1105723392u, 1106247680u, 1106771968u, 1107296256u, 1107558400u, 1107820544u, 1108082688u, 1108344832u, 1108606976u, 1108869120u, 1109131264u, 1109393408u, 1109655552u, 1109917696u, 1110179840u, 1110441984u, 1110704128u, 1110966272u, 1111228416u, 1111490560u, 1111752704u, 1112014848u, 1112276992u, 1112539136u, 1112801280u, 1113063424u, 1113325568u, 1113587712u, 1113849856u, 1114112000u, 1114374144u, 1114636288u, 1114898432u, 1115160576u, 1115422720u, 1115684864u, 1115815936u, 1115947008u, 1116078080u, 1116209152u, 1116340224u, 1116471296u, 1116602368u, 1116733440u, 1116864512u, 1116995584u, 1117126656u, 1117257728u, 1117388800u, 1117519872u, 1117650944u}; +static const uint32_t kPlacementValues1[] = {1090519040u, 1091567616u, 1092616192u, 1093664768u, 1094713344u, 1095761920u, 1096810496u, 1097859072u, 1098907648u, 1099431936u, 1099956224u, 1100480512u, 1101004800u, 1101529088u, 1102053376u, 1102577664u, 1103101952u, 1103626240u, 1104150528u, 1104674816u, 1105199104u, 1105723392u, 1106247680u, 1106771968u, 1107296256u, 1107558400u, 1107820544u, 1108082688u, 1108344832u, 1108606976u, 1108869120u, 1109131264u, 1109393408u, 1109655552u, 1109917696u, 1110179840u, 1110441984u, 1110704128u, 1110966272u, 1111228416u, 1111490560u, 1111752704u, 1112014848u, 1112276992u, 1112539136u, 1112801280u, 1113063424u, 1113325568u, 1113587712u, 1113849856u, 1114112000u, 1114374144u, 1114636288u, 1114898432u, 1115160576u, 1115422720u, 1115684864u, 1115815936u, 1115947008u, 1116078080u, 1116209152u, 1116340224u, 1116471296u, 1116602368u}; +static const uint32_t kPlacementBuffer2[] = {0u, 1065353216u, 1073741824u, 1077936128u, 1082130432u, 1084227584u, 1086324736u, 1088421888u, 1090519040u, 1091567616u, 1092616192u, 1093664768u, 1094713344u, 1095761920u, 1096810496u, 1097859072u, 1098907648u, 1099431936u, 1099956224u, 1100480512u, 1101004800u, 1101529088u, 1102053376u, 1102577664u, 1103101952u, 1103626240u, 1104150528u, 1104674816u, 1105199104u, 1105723392u, 1106247680u, 1106771968u, 1107296256u, 1107558400u, 1107820544u, 1108082688u, 1108344832u, 1108606976u, 1108869120u, 1109131264u, 1109393408u, 1109655552u, 1109917696u, 1110179840u, 1110441984u, 1110704128u, 1110966272u, 1111228416u, 1111490560u, 1111752704u, 1112014848u, 1112276992u, 1112539136u, 1112801280u, 1113063424u, 1113325568u, 1113587712u, 1113849856u, 1114112000u, 1114374144u, 1114636288u, 1114898432u, 1115160576u, 1115422720u, 1115684864u, 1115815936u, 1115947008u, 1116078080u, 1116209152u, 1116340224u, 1116471296u, 1116602368u, 1116733440u, 1116864512u, 1116995584u, 1117126656u, 1117257728u, 1117388800u, 1117519872u, 1117650944u}; +static const uint32_t kPlacementValues2[] = {1116733440u, 1116864512u, 1116995584u, 1117126656u, 1117257728u, 1117388800u, 1117519872u, 1117650944u}; +static const uint32_t kPlacementBuffer3[] = {0u, 1065353216u, 1073741824u, 1077936128u, 1082130432u, 1084227584u, 1086324736u, 1088421888u, 1090519040u, 1091567616u, 1092616192u, 1093664768u, 1094713344u, 1095761920u, 1096810496u, 1097859072u, 1098907648u, 1099431936u, 1099956224u, 1100480512u, 1101004800u, 1101529088u, 1102053376u, 1102577664u, 1103101952u, 1103626240u, 1104150528u, 1104674816u, 1105199104u, 1105723392u, 1106247680u, 1106771968u, 1107296256u, 1107558400u, 1107820544u, 1108082688u, 1108344832u, 1108606976u, 1108869120u, 1109131264u, 1109393408u, 1109655552u, 1109917696u, 1110179840u, 1110441984u, 1110704128u, 1110966272u, 1111228416u, 1111490560u, 1111752704u, 1112014848u, 1112276992u, 1112539136u, 1112801280u, 1113063424u, 1113325568u, 1113587712u, 1113849856u, 1114112000u, 1114374144u, 1114636288u, 1114898432u, 1115160576u, 1115422720u, 1115684864u, 1115815936u, 1115947008u, 1116078080u, 1116209152u, 1116340224u, 1116471296u, 1116602368u, 1116733440u, 1116864512u, 1116995584u, 1117126656u, 1117257728u, 1117388800u, 1117519872u, 1117650944u}; +static const uint32_t kPlacementBuffer4[] = {0u, 1065353216u, 1073741824u, 1077936128u, 1082130432u, 1084227584u, 1086324736u, 1088421888u, 1090519040u, 1091567616u, 1092616192u, 1093664768u, 1094713344u, 1095761920u, 1096810496u, 1097859072u, 1098907648u, 1099431936u, 1099956224u, 1100480512u, 1101004800u, 1101529088u, 1102053376u, 1102577664u, 1103101952u, 1103626240u, 1104150528u, 1104674816u, 1105199104u, 1105723392u, 1106247680u, 1106771968u, 1107296256u, 1107558400u, 1107820544u, 1108082688u, 1108344832u, 1108606976u, 1108869120u, 1109131264u, 1109393408u, 1109655552u, 1109917696u, 1110179840u, 1110441984u, 1110704128u, 1110966272u, 1111228416u, 1111490560u, 1111752704u, 1112014848u, 1112276992u, 1112539136u, 1112801280u, 1113063424u, 1113325568u, 1113587712u, 1113849856u, 1114112000u, 1114374144u, 1114636288u, 1114898432u, 1115160576u, 1115422720u, 1115684864u, 1115815936u, 1115947008u, 1116078080u, 1116209152u, 1116340224u, 1116471296u, 1116602368u, 1116733440u, 1116864512u, 1116995584u, 1117126656u, 1117257728u, 1117388800u, 1117519872u, 1117650944u}; +static const uint32_t kPlacementValues4[] = {0u, 1065353216u, 1073741824u, 1077936128u, 1082130432u, 1084227584u, 1086324736u, 1088421888u}; +static const uint32_t kPlacementBuffer5[] = {0u, 1065353216u, 1073741824u, 1077936128u, 1082130432u, 1084227584u, 1086324736u, 1088421888u, 1090519040u, 1091567616u, 1092616192u, 1093664768u, 1094713344u, 1095761920u, 1096810496u, 1097859072u, 1098907648u, 1099431936u, 1099956224u, 1100480512u, 1101004800u, 1101529088u, 1102053376u, 1102577664u, 1103101952u, 1103626240u, 1104150528u, 1104674816u, 1105199104u, 1105723392u, 1106247680u, 1106771968u, 1107296256u, 1107558400u, 1107820544u, 1108082688u, 1108344832u, 1108606976u, 1108869120u, 1109131264u, 1109393408u, 1109655552u, 1109917696u, 1110179840u, 1110441984u, 1110704128u, 1110966272u, 1111228416u, 1111490560u, 1111752704u, 1112014848u, 1112276992u, 1112539136u, 1112801280u, 1113063424u, 1113325568u, 1113587712u, 1113849856u, 1114112000u, 1114374144u, 1114636288u, 1114898432u, 1115160576u, 1115422720u, 1115684864u, 1115815936u, 1115947008u, 1116078080u, 1116209152u, 1116340224u, 1116471296u, 1116602368u, 1116733440u, 1116864512u, 1116995584u, 1117126656u, 1117257728u, 1117388800u, 1117519872u, 1117650944u}; +static const uint32_t kPlacementBuffer6[] = {0u, 1065353216u, 1073741824u, 1077936128u, 1082130432u, 1084227584u, 1086324736u, 1088421888u, 1090519040u, 1091567616u, 1092616192u, 1093664768u, 1094713344u, 1095761920u, 1096810496u, 1097859072u, 1098907648u, 1099431936u, 1099956224u, 1100480512u, 1101004800u, 1101529088u, 1102053376u, 1102577664u, 1103101952u, 1103626240u, 1104150528u, 1104674816u, 1105199104u, 1105723392u, 1106247680u, 1106771968u, 1107296256u, 1107558400u, 1107820544u, 1108082688u, 1108344832u, 1108606976u, 1108869120u, 1109131264u, 1109393408u, 1109655552u, 1109917696u, 1110179840u, 1110441984u, 1110704128u, 1110966272u, 1111228416u, 1111490560u, 1111752704u, 1112014848u, 1112276992u, 1112539136u, 1112801280u, 1113063424u, 1113325568u, 1113587712u, 1113849856u, 1114112000u, 1114374144u, 1114636288u, 1114898432u, 1115160576u, 1115422720u, 1115684864u, 1115815936u, 1115947008u, 1116078080u, 1116209152u, 1116340224u, 1116471296u, 1116602368u, 1116733440u, 1116864512u, 1116995584u, 1117126656u, 1117257728u, 1117388800u, 1117519872u, 1117650944u, 1117782016u, 1117913088u, 1118044160u, 1118175232u, 1118306304u, 1118437376u, 1118568448u, 1118699520u, 1118830592u, 1118961664u, 1119092736u, 1119223808u, 1119354880u, 1119485952u, 1119617024u, 1119748096u, 1119879168u, 1120010240u, 1120141312u, 1120272384u, 1120403456u, 1120534528u, 1120665600u, 1120796672u, 1120927744u, 1121058816u, 1121189888u, 1121320960u, 1121452032u, 1121583104u, 1121714176u, 1121845248u, 1121976320u, 1122107392u, 1122238464u, 1122369536u, 1122500608u, 1122631680u, 1122762752u, 1122893824u, 1123024896u, 1123155968u, 1123287040u, 1123418112u, 1123549184u, 1123680256u, 1123811328u, 1123942400u, 1124073472u, 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1152630784u, 1152638976u, 1152647168u, 1152655360u, 1152663552u, 1152671744u, 1152679936u, 1152688128u, 1152696320u, 1152704512u, 1152712704u, 1152720896u, 1152729088u, 1152737280u, 1152745472u, 1152753664u, 1152761856u, 1152770048u, 1152778240u, 1152786432u, 1152794624u, 1152802816u, 1152811008u, 1152819200u, 1152827392u, 1152835584u, 1152843776u, 1152851968u, 1152860160u, 1152868352u, 1152876544u, 1152884736u, 1152892928u, 1152901120u, 1152909312u, 1152917504u, 1152925696u, 1152933888u, 1152942080u, 1152950272u, 1152958464u, 1152966656u, 1152974848u, 1152983040u, 1152991232u, 1152999424u, 1153007616u, 1153015808u, 1153024000u, 1153032192u, 1153040384u, 1153048576u, 1153056768u, 1153064960u, 1153073152u, 1153081344u, 1153089536u, 1153097728u, 1153105920u, 1153114112u, 1153122304u, 1153130496u, 1153138688u, 1153146880u, 1153155072u, 1153163264u, 1153171456u, 1153179648u, 1153187840u, 1153196032u, 1153204224u, 1153212416u, 1153220608u, 1153228800u, 1153236992u, 1153245184u, 1153253376u, 1153261568u, 1153269760u, 1153277952u, 1153286144u, 1153294336u, 1153302528u, 1153310720u, 1153318912u, 1153327104u, 1153335296u, 1153343488u, 1153351680u, 1153359872u, 1153368064u, 1153376256u, 1153384448u, 1153392640u, 1153400832u, 1153409024u, 1153417216u, 1153425408u, 1153433600u, 1153441792u, 1153449984u, 1153458176u, 1153466368u, 1153474560u, 1153482752u, 1153490944u, 1153499136u, 1153507328u, 1153515520u, 1153523712u, 1153531904u, 1153540096u, 1153548288u, 1153556480u, 1153564672u, 1153572864u, 1153581056u, 1153589248u, 1153597440u, 1153605632u, 1153613824u, 1153622016u, 1153630208u, 1153638400u, 1153646592u, 1153654784u, 1153662976u, 1153671168u, 1153679360u, 1153687552u, 1153695744u, 1153703936u, 1153712128u, 1153720320u, 1153728512u, 1153736704u, 1153744896u, 1153753088u, 1153761280u, 1153769472u, 1153777664u, 1153785856u, 1153794048u, 1153802240u, 1153810432u, 1153818624u, 1153826816u, 1153835008u, 1153843200u, 1153851392u, 1153859584u, 1153867776u, 1153875968u, 1153884160u, 1153892352u, 1153900544u, 1153908736u, 1153916928u, 1153925120u, 1153933312u, 1153941504u, 1153949696u}; +static const uint32_t kPlacementBuffer7[] = {0u, 1065353216u, 1073741824u, 1077936128u, 1082130432u, 1084227584u, 1086324736u, 1088421888u, 1090519040u, 1091567616u, 1092616192u, 1093664768u, 1094713344u, 1095761920u, 1096810496u, 1097859072u, 1098907648u, 1099431936u, 1099956224u, 1100480512u, 1101004800u, 1101529088u, 1102053376u, 1102577664u, 1103101952u, 1103626240u, 1104150528u, 1104674816u, 1105199104u, 1105723392u, 1106247680u, 1106771968u, 1107296256u, 1107558400u, 1107820544u, 1108082688u, 1108344832u, 1108606976u, 1108869120u, 1109131264u, 1109393408u, 1109655552u, 1109917696u, 1110179840u, 1110441984u, 1110704128u, 1110966272u, 1111228416u, 1111490560u, 1111752704u, 1112014848u, 1112276992u, 1112539136u, 1112801280u, 1113063424u, 1113325568u, 1113587712u, 1113849856u, 1114112000u, 1114374144u, 1114636288u, 1114898432u, 1115160576u, 1115422720u, 1115684864u, 1115815936u, 1115947008u, 1116078080u, 1116209152u, 1116340224u, 1116471296u, 1116602368u, 1116733440u, 1116864512u, 1116995584u, 1117126656u, 1117257728u, 1117388800u, 1117519872u, 1117650944u}; +static const uint32_t kPlacementBuffer8[] = {0u, 1065353216u, 1073741824u, 1077936128u, 1082130432u, 1084227584u, 1086324736u, 1088421888u, 1090519040u, 1091567616u, 1092616192u, 1093664768u, 1094713344u, 1095761920u, 1096810496u, 1097859072u, 1098907648u, 1099431936u, 1099956224u, 1100480512u, 1101004800u, 1101529088u, 1102053376u, 1102577664u, 1103101952u, 1103626240u, 1104150528u, 1104674816u, 1105199104u, 1105723392u, 1106247680u, 1106771968u, 1107296256u, 1107558400u, 1107820544u, 1108082688u, 1108344832u, 1108606976u, 1108869120u, 1109131264u, 1109393408u, 1109655552u, 1109917696u, 1110179840u, 1110441984u, 1110704128u, 1110966272u, 1111228416u, 1111490560u, 1111752704u, 1112014848u, 1112276992u, 1112539136u, 1112801280u, 1113063424u, 1113325568u, 1113587712u, 1113849856u, 1114112000u, 1114374144u, 1114636288u, 1114898432u, 1115160576u, 1115422720u, 1115684864u, 1115815936u, 1115947008u, 1116078080u, 1116209152u, 1116340224u, 1116471296u, 1116602368u, 1116733440u, 1116864512u, 1116995584u, 1117126656u, 1117257728u, 1117388800u, 1117519872u, 1117650944u}; +static const uint32_t kPlacementBuffer9[] = {0u, 1065353216u, 1073741824u, 1077936128u, 1082130432u, 1084227584u, 1086324736u, 1088421888u, 1090519040u, 1091567616u, 1092616192u, 1093664768u, 1094713344u, 1095761920u, 1096810496u, 1097859072u, 1098907648u, 1099431936u, 1099956224u, 1100480512u, 1101004800u, 1101529088u, 1102053376u, 1102577664u, 1103101952u, 1103626240u, 1104150528u, 1104674816u, 1105199104u, 1105723392u, 1106247680u, 1106771968u, 1107296256u, 1107558400u, 1107820544u, 1108082688u, 1108344832u, 1108606976u, 1108869120u, 1109131264u, 1109393408u, 1109655552u, 1109917696u, 1110179840u, 1110441984u, 1110704128u, 1110966272u, 1111228416u, 1111490560u, 1111752704u, 1112014848u, 1112276992u, 1112539136u, 1112801280u, 1113063424u, 1113325568u, 1113587712u, 1113849856u, 1114112000u, 1114374144u, 1114636288u, 1114898432u, 1115160576u, 1115422720u, 1115684864u, 1115815936u, 1115947008u, 1116078080u, 1116209152u, 1116340224u, 1116471296u, 1116602368u, 1116733440u, 1116864512u, 1116995584u, 1117126656u, 1117257728u, 1117388800u, 1117519872u, 1117650944u}; +static const uint32_t kPlacementBuffer10[] = {0u, 1065353216u, 1073741824u, 1077936128u, 1082130432u, 1084227584u, 1086324736u, 1088421888u, 1090519040u, 1091567616u, 1092616192u, 1093664768u, 1094713344u, 1095761920u, 1096810496u, 1097859072u, 1098907648u, 1099431936u, 1099956224u, 1100480512u, 1101004800u, 1101529088u, 1102053376u, 1102577664u, 1103101952u, 1103626240u, 1104150528u, 1104674816u, 1105199104u, 1105723392u, 1106247680u, 1106771968u, 1107296256u, 1107558400u, 1107820544u, 1108082688u, 1108344832u, 1108606976u, 1108869120u, 1109131264u, 1109393408u, 1109655552u, 1109917696u, 1110179840u, 1110441984u, 1110704128u, 1110966272u, 1111228416u, 1111490560u, 1111752704u, 1112014848u, 1112276992u, 1112539136u, 1112801280u, 1113063424u, 1113325568u, 1113587712u, 1113849856u, 1114112000u, 1114374144u, 1114636288u, 1114898432u, 1115160576u, 1115422720u, 1115684864u, 1115815936u, 1115947008u, 1116078080u, 1116209152u, 1116340224u, 1116471296u, 1116602368u, 1116733440u, 1116864512u, 1116995584u, 1117126656u, 1117257728u, 1117388800u, 1117519872u, 1117650944u}; +static const uint32_t kPlacementBuffer11[] = {0u, 1065353216u, 1073741824u, 1077936128u, 1082130432u, 1084227584u, 1086324736u, 1088421888u, 1090519040u, 1091567616u, 1092616192u, 1093664768u, 1094713344u, 1095761920u, 1096810496u, 1097859072u, 1098907648u, 1099431936u, 1099956224u, 1100480512u, 1101004800u, 1101529088u, 1102053376u, 1102577664u, 1103101952u, 1103626240u, 1104150528u, 1104674816u, 1105199104u, 1105723392u, 1106247680u, 1106771968u, 1107296256u, 1107558400u, 1107820544u, 1108082688u, 1108344832u, 1108606976u, 1108869120u, 1109131264u, 1109393408u, 1109655552u, 1109917696u, 1110179840u, 1110441984u, 1110704128u, 1110966272u, 1111228416u, 1111490560u, 1111752704u, 1112014848u, 1112276992u, 1112539136u, 1112801280u, 1113063424u, 1113325568u, 1113587712u, 1113849856u, 1114112000u, 1114374144u, 1114636288u, 1114898432u, 1115160576u, 1115422720u, 1115684864u, 1115815936u, 1115947008u, 1116078080u, 1116209152u, 1116340224u, 1116471296u, 1116602368u, 1116733440u, 1116864512u, 1116995584u, 1117126656u, 1117257728u, 1117388800u, 1117519872u, 1117650944u}; +static const uint32_t kPlacementBuffer12[] = {0u, 1065353216u, 1073741824u, 1077936128u, 1082130432u, 1084227584u, 1086324736u, 1088421888u, 1090519040u, 1091567616u, 1092616192u, 1093664768u, 1094713344u, 1095761920u, 1096810496u, 1097859072u, 1098907648u, 1099431936u, 1099956224u, 1100480512u, 1101004800u, 1101529088u, 1102053376u, 1102577664u, 1103101952u, 1103626240u, 1104150528u, 1104674816u, 1105199104u, 1105723392u, 1106247680u, 1106771968u, 1107296256u, 1107558400u, 1107820544u, 1108082688u, 1108344832u, 1108606976u, 1108869120u, 1109131264u, 1109393408u, 1109655552u, 1109917696u, 1110179840u, 1110441984u, 1110704128u, 1110966272u, 1111228416u, 1111490560u, 1111752704u, 1112014848u, 1112276992u, 1112539136u, 1112801280u, 1113063424u, 1113325568u, 1113587712u, 1113849856u, 1114112000u, 1114374144u, 1114636288u, 1114898432u, 1115160576u, 1115422720u, 1115684864u, 1115815936u, 1115947008u, 1116078080u, 1116209152u, 1116340224u, 1116471296u, 1116602368u, 1116733440u, 1116864512u, 1116995584u, 1117126656u, 1117257728u, 1117388800u, 1117519872u, 1117650944u}; +static const uint32_t kPlacementBuffer13[] = {0u, 1065353216u, 1073741824u, 1077936128u, 1082130432u, 1084227584u, 1086324736u, 1088421888u, 1090519040u, 1091567616u, 1092616192u, 1093664768u, 1094713344u, 1095761920u, 1096810496u, 1097859072u, 1098907648u, 1099431936u, 1099956224u, 1100480512u, 1101004800u, 1101529088u, 1102053376u, 1102577664u, 1103101952u, 1103626240u, 1104150528u, 1104674816u, 1105199104u, 1105723392u, 1106247680u, 1106771968u, 1107296256u, 1107558400u, 1107820544u, 1108082688u, 1108344832u, 1108606976u, 1108869120u, 1109131264u, 1109393408u, 1109655552u, 1109917696u, 1110179840u, 1110441984u, 1110704128u, 1110966272u, 1111228416u, 1111490560u, 1111752704u, 1112014848u, 1112276992u, 1112539136u, 1112801280u, 1113063424u, 1113325568u, 1113587712u, 1113849856u, 1114112000u, 1114374144u, 1114636288u, 1114898432u, 1115160576u, 1115422720u, 1115684864u, 1115815936u, 1115947008u, 1116078080u, 1116209152u, 1116340224u, 1116471296u, 1116602368u, 1116733440u, 1116864512u, 1116995584u, 1117126656u, 1117257728u, 1117388800u, 1117519872u, 1117650944u}; +static const uint32_t kPlacementBuffer14[] = {0u, 1065353216u, 1073741824u, 1077936128u, 1082130432u, 1084227584u, 1086324736u, 1088421888u, 1090519040u, 1091567616u, 1092616192u, 1093664768u, 1094713344u, 1095761920u, 1096810496u, 1097859072u, 1098907648u, 1099431936u, 1099956224u, 1100480512u, 1101004800u, 1101529088u, 1102053376u, 1102577664u, 1103101952u, 1103626240u, 1104150528u, 1104674816u, 1105199104u, 1105723392u, 1106247680u, 1106771968u, 1107296256u, 1107558400u, 1107820544u, 1108082688u, 1108344832u, 1108606976u, 1108869120u, 1109131264u, 1109393408u, 1109655552u, 1109917696u, 1110179840u, 1110441984u, 1110704128u, 1110966272u, 1111228416u, 1111490560u, 1111752704u, 1112014848u, 1112276992u, 1112539136u, 1112801280u, 1113063424u, 1113325568u, 1113587712u, 1113849856u, 1114112000u, 1114374144u, 1114636288u, 1114898432u, 1115160576u, 1115422720u, 1115684864u, 1115815936u, 1115947008u, 1116078080u, 1116209152u, 1116340224u, 1116471296u, 1116602368u, 1116733440u, 1116864512u, 1116995584u, 1117126656u, 1117257728u, 1117388800u, 1117519872u, 1117650944u}; +static const RefPlacementCase kPlacements[] = { + {"accepted-middle", kPlacementBuffer0, std::size(kPlacementBuffer0), 2, 3, false, "", kPlacementValues0, 24}, + {"accepted-large", kPlacementBuffer1, std::size(kPlacementBuffer1), 1, 8, false, "", kPlacementValues1, 64}, + {"accepted-exact-end", kPlacementBuffer2, std::size(kPlacementBuffer2), 9, 1, false, "", kPlacementValues2, 8}, + {"accepted-empty", kPlacementBuffer3, std::size(kPlacementBuffer3), 0, 0, false, "", nullptr, 0}, + {"accepted-negative-zero-offset", kPlacementBuffer4, std::size(kPlacementBuffer4), -0.0, 1, false, "", kPlacementValues4, 8}, + {"refused-past-buffer", kPlacementBuffer5, std::size(kPlacementBuffer5), 10, 1, true, "TN_WORLD_PLACEMENT_BOUNDS", nullptr, 0}, + {"refused-past-buffer-199", kPlacementBuffer6, std::size(kPlacementBuffer6), 199, 2, true, "TN_WORLD_PLACEMENT_BOUNDS", nullptr, 0}, + {"refused-huge-offset", kPlacementBuffer7, std::size(kPlacementBuffer7), 1000000000000000, 1, true, "TN_WORLD_PLACEMENT_BOUNDS", nullptr, 0}, + {"refused-negative-offset", kPlacementBuffer8, std::size(kPlacementBuffer8), -1, 1, true, "TN_WORLD_PLACEMENT_RANGE", nullptr, 0}, + {"refused-negative-count", kPlacementBuffer9, std::size(kPlacementBuffer9), 0, -1, true, "TN_WORLD_PLACEMENT_RANGE", nullptr, 0}, + {"refused-non-integer-offset", kPlacementBuffer10, std::size(kPlacementBuffer10), 0.5, 1, true, "TN_WORLD_PLACEMENT_RANGE", nullptr, 0}, + {"refused-non-integer-count", kPlacementBuffer11, std::size(kPlacementBuffer11), 0, 1.5, true, "TN_WORLD_PLACEMENT_RANGE", nullptr, 0}, + {"refused-nan-offset", kPlacementBuffer12, std::size(kPlacementBuffer12), std::numeric_limits::quiet_NaN(), 1, true, "TN_WORLD_PLACEMENT_RANGE", nullptr, 0}, + {"refused-nan-count", kPlacementBuffer13, std::size(kPlacementBuffer13), 0, std::numeric_limits::quiet_NaN(), true, "TN_WORLD_PLACEMENT_RANGE", nullptr, 0}, + {"refused-infinite-offset", kPlacementBuffer14, std::size(kPlacementBuffer14), std::numeric_limits::infinity(), 1, true, "TN_WORLD_PLACEMENT_RANGE", nullptr, 0}, +}; diff --git a/packages/runtime-native/tests/native-engine/world/world_package_test.cpp b/packages/runtime-native/tests/native-engine/world/world_package_test.cpp new file mode 100644 index 000000000..6cc969134 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/world/world_package_test.cpp @@ -0,0 +1,106 @@ +// PRD-521 phase 1: the native `world.json` validator reproduces packages/core/src/world-package.ts +// exactly. Every manifest and placement run is generated from that module +// (packages/runtime-native/tests/native-engine/world/world-package-reference.ts): the test parses +// the recorded JSON text with the engine's json.h, validates it natively and compares every error +// (code, path, message) in order, then borrows each placement run and compares its float32 records +// or its refusal code. +#include "check.h" +#include "engine/foundation/json.h" +#include "engine/world/package/world_package.h" + +#include +#include +#include +#include +#include +#include +#include + +using namespace tn::engine; +using namespace tn::engine::world; + +namespace { + +#include "world_package_reference.inc" + +void world_package() { + std::size_t errorsCompared = 0; + std::size_t mismatched = 0; + + for (const RefWorldManifest& ref : kWorldManifests) { + json::Value manifest; + json::Error parseError; + if (!json::parse(ref.text, manifest, parseError)) { + ++mismatched; + std::fprintf(stderr, "manifest did not parse at %zu: %s\n", parseError.offset, parseError.detail.c_str()); + continue; + } + WorldPackageOptions options; + options.placementsByteLength = ref.placementsByteLength; + options.hasHeightmapByteLength = ref.hasHeightmapByteLength; + options.heightmapByteLength = ref.heightmapByteLength; + const std::vector errors = validateWorldPackage(manifest, options); + ++errorsCompared; + if (errors.size() != ref.errorCount) { + if (mismatched < 8) + std::fprintf(stderr, "error count %zu/%zu for %s\n", errors.size(), ref.errorCount, ref.text); + ++mismatched; + continue; + } + for (std::size_t i = 0; i < errors.size(); ++i) { + ++errorsCompared; + if (errors[i].code != ref.errors[i].code || errors[i].path != ref.errors[i].path || + errors[i].message != ref.errors[i].message) { + if (mismatched < 8) + std::fprintf(stderr, "error %zu: [%s|%s|%s] vs [%s|%s|%s]\n", i, errors[i].code.c_str(), + errors[i].path.c_str(), errors[i].message.c_str(), ref.errors[i].code, + ref.errors[i].path, ref.errors[i].message); + ++mismatched; + } + } + } + + for (const RefPlacementCase& ref : kPlacements) { + std::vector buffer; + buffer.reserve(ref.bufferFloats); + for (std::size_t i = 0; i < ref.bufferFloats; ++i) + buffer.push_back(std::bit_cast(ref.buffer[i])); + const std::span bytes(reinterpret_cast(buffer.data()), + buffer.size() * sizeof(float)); + std::string error; + const std::optional> view = + cellPlacements(bytes, PlacementRun{ref.offset, ref.count}, error); + ++errorsCompared; + if (ref.refused) { + if (view.has_value() || error != ref.code) { + if (mismatched < 8) + std::fprintf(stderr, "placement %s refused %d, code %s/%s\n", ref.name, view.has_value(), + error.c_str(), ref.code); + ++mismatched; + } + continue; + } + if (!view.has_value() || view->size() != ref.valueCount) { + if (mismatched < 8) + std::fprintf(stderr, "placement %s size %zu/%zu (%s)\n", ref.name, + view.has_value() ? view->size() : 0, ref.valueCount, error.c_str()); + ++mismatched; + continue; + } + for (std::size_t i = 0; i < view->size(); ++i) { + ++errorsCompared; + if (std::bit_cast((*view)[i]) != ref.values[i]) { + if (mismatched < 8) + std::fprintf(stderr, "placement %s value %zu differs\n", ref.name, i); + ++mismatched; + } + } + } + + std::printf("world package: %zu manifests, %zu differ\n", std::size(kWorldManifests), mismatched); + CHECK(errorsCompared > 0 && mismatched == 0); +} + +} // namespace + +TN_TEST_MAIN({"world_package", world_package}) diff --git a/packages/runtime-native/tests/native-engine/world/world_tiles_reference.h b/packages/runtime-native/tests/native-engine/world/world_tiles_reference.h new file mode 100644 index 000000000..5f55eb744 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/world/world_tiles_reference.h @@ -0,0 +1,152 @@ +#pragma once +// The recorded world-tiles table (world_tiles_reference.inc, written by world-tiles-reference.ts): +// one scene's options, the grids its tiles read, its follow steps, and every recorded decision for +// each. The builders below turn its bit patterns into port inputs. + +#include "engine/world/tiles/terrain_tiles.h" + +#include +#include +#include +#include +#include + +namespace { + +using namespace tn::engine::world; + +constexpr double doubleFromBits(uint64_t bits) { return std::bit_cast(bits); } +constexpr float floatFromBits(uint32_t bits) { return std::bit_cast(bits); } + +/** One tile's field, as the game authored it: the canonical row-major grid of f32 samples. */ +struct RefGrid { + int32_t tileX; + int32_t tileZ; + uint32_t columns; + uint32_t rows; + const uint32_t* samples; +}; + +struct RefOptions { + uint64_t tileSize; + uint32_t tileResolution; + uint32_t residentTileBudget; + uint64_t residentByteBudget; + uint64_t skirtDepth; + uint32_t streamRadius; + uint32_t colliderRadius; + uint32_t factorCount; + uint32_t distanceCount; + const uint32_t* factors; + const uint64_t* distances; + uint32_t recordColliders; + uint32_t colliderThrows; + uint32_t hasTopology; + uint32_t topologyColumns; + uint32_t topologyRows; + uint64_t topologyWidth; + uint64_t topologyDepth; +}; + +struct RefTile { + int32_t tileX; + int32_t tileZ; + uint64_t bytes; + uint32_t lodLevel; + uint32_t hasCollider; + uint32_t resolutions[3]; + uint32_t resolutionCount; + uint32_t colliderCount; + const uint32_t* colliderHeights; +}; + +struct RefEvent { + const char* key; + uint32_t created; +}; + +struct RefStep { + uint32_t outcome; + uint32_t deferredAdmissions; + uint32_t units; + uint64_t x; + uint64_t z; + uint32_t processes; + const char* const* resident; + uint32_t residentCount; + const char* const* insertion; + uint32_t insertionCount; + const char* const* colliders; + uint32_t colliderCount; + const RefTile* tiles; + uint32_t tileCount; + const RefEvent* events; + uint32_t eventCount; + uint64_t residentBytes; + uint64_t stitchBytes; + uint32_t bridges; + uint64_t peakBytes; + uint32_t peakTiles; + uint32_t lodTransitions; + uint32_t blendingTiles; +}; + +struct RefScene { + const char* name; + RefOptions options; + const RefGrid* grids; + uint32_t gridCount; + const RefStep* steps; + uint32_t stepCount; + uint32_t refusal; +}; + +#include "world_tiles_reference.inc" + +/** The recorded fields of one scene, served to the port as the game's own `sampleHeight` output. */ +class RecordedHeights : public IHeightGridSource { + public: + explicit RecordedHeights(const RefGrid* grids, uint32_t count) : grids_(grids), count_(count) {} + + bool tileGrid(int32_t tileX, int32_t tileZ, std::vector& heights) override { + for (uint32_t index = 0; index < count_; index += 1) { + const RefGrid& grid = grids_[index]; + if (grid.tileX != tileX || grid.tileZ != tileZ) continue; + heights.resize(static_cast(grid.columns) * grid.rows); + for (std::size_t sample = 0; sample < heights.size(); sample += 1) + heights[sample] = floatFromBits(grid.samples[sample]); + return true; + } + return false; + } + + private: + const RefGrid* grids_ = nullptr; + uint32_t count_ = 0; +}; + +/** The recorded scene's options as the port's own, with every default the core resolved spelled out. */ +ITerrainTilesOptions buildOptions(const RefOptions& ref) { + ITerrainTilesOptions options; + options.tileSize = doubleFromBits(ref.tileSize); + options.tileResolution = ref.tileResolution; + options.residentTileBudget = ref.residentTileBudget; + options.residentByteBudget = ref.residentByteBudget; + options.skirtDepth = doubleFromBits(ref.skirtDepth); + options.streamRadius = ref.streamRadius; + options.colliderRadius = ref.colliderRadius; + // The recorded value is the core's own resolved default, so the port must not re-resolve it. + options.colliderRadiusSet = true; + options.lodFactors.assign(ref.factors, ref.factors + ref.factorCount); + for (uint32_t index = 0; index < ref.distanceCount; index += 1) + options.lodDistances.push_back(doubleFromBits(ref.distances[index])); + options.createCollider = ref.recordColliders != 0 || ref.colliderThrows != 0; + options.colliderFactoryThrows = ref.colliderThrows != 0; + if (ref.hasTopology != 0) + options.topologyObservation = TerrainTileTopologyObservation{ + ref.topologyColumns, ref.topologyRows, doubleFromBits(ref.topologyWidth), + doubleFromBits(ref.topologyDepth)}; + return options; +} + +} // namespace \ No newline at end of file diff --git a/packages/runtime-native/tests/native-engine/world/world_tiles_reference.inc b/packages/runtime-native/tests/native-engine/world/world_tiles_reference.inc new file mode 100644 index 000000000..945ed75ac --- /dev/null +++ b/packages/runtime-native/tests/native-engine/world/world_tiles_reference.inc @@ -0,0 +1,1914 @@ +// Generated by packages/runtime-native/tests/native-engine/world/world-tiles-reference.ts from +// packages/core/src/world-tiles.ts. Do not edit: rerun the generator. Every f32 is its 32-bit +// pattern and every double its 64-bit pattern, so the comparison is exact. + +static const uint32_t kWorldTileGrid0[] = {0xc0062d0bu, 0xbfe33fc0u, 0xbf9f174fu, 0xbf0d46cbu, 0x3e699ea1u, 0x3f825fa7u, 0x3fdecab2u, 0x4014bc78u, 0x402dc389u, 0xbfdc2440u, 0xbfb0f565u, 0xbf55def7u, 0xbe06f3fau, 0x3f289aa8u, 0x3fba7e9cu, 0x400bcd6du, 0x40315149u, 0x404a585au, 0xbfb306c1u, 0xbf85fa6eu, 0xbef95dc3u, 0x3e687126u, 0x3f833f6du, 0x3fea21e9u, 0x4023cbd0u, 0x40494fadu, 0x40622a01u, 0xbf933f0fu, 0xbf492b52u, 0xbe5cf097u, 0x3f0199f0u, 0x3fa7af74u, 0x400775b5u, 0x40363090u, 0x405b87b0u, 0x4074096au, 0xbf7ca67du, 0xbf1caa7eu, 0xbd0b0673u, 0x3f318815u, 0x3fc00000u, 0x40139dfbu, 0x40422c1au, 0x40672a9fu, 0x407f299fu, 0xbf69f5a8u, 0xbf07eebfu, 0x3d56dbe6u, 0x3f48592eu, 0x3fcb688du, 0x40192584u, 0x40475b0au, 0x406bd6d5u, 0x408195c4u, 0xbf6e2bd1u, 0xbf0ac281u, 0x3d34cf00u, 0x3f463860u, 0x3fc9feacu, 0x401817fau, 0x4045cac5u, 0x40699c43u, 0x40801136u, 0xbf83b310u, 0xbf2349dcu, 0xbd53a6adu, 0x3f2cfe11u, 0x3fbcb051u, 0x4010ee12u, 0x403df690u, 0x4060f985u, 0x407690f3u, 0xbf992399u, 0xbf4e2aeeu, 0xbe6339c2u, 0x3f0007a5u, 0x3fa52fa6u, 0x40048370u, 0x4030bd64u, 0x4052d19du, 0x40675ec8u}; + +static const uint32_t kWorldTileGrid1[] = {0x3fcb4bc6u, 0x3f82ea4fu, 0x3eb0be32u, 0xbebedd6bu, 0xbf86cd54u, 0xbfcf677au, 0xc000a375u, 0xc00b450du, 0xc0062d0bu, 0x3fe87faeu, 0x3fa247b5u, 0x3f1bbc64u, 0xbdb9b4f8u, 0xbf4067cdu, 0xbfa64d26u, 0xbfd5b4b6u, 0xbfe8956au, 0xbfdc2440u, 0x3ffeb038u, 0x3fbac97fu, 0x3f519ac4u, 0x3e0e8a16u, 0xbf008cdbu, 0xbf83e7cdu, 0xbfb0ece1u, 0xbfc18c6fu, 0xbfb306c1u, 0x4005ff5eu, 0x3fca8569u, 0x3f760d5cu, 0x3e9a2dd5u, 0xbea4516cu, 0xbf54a67eu, 0xbf95172cu, 0xbfa3a236u, 0xbf933f0fu, 0x4007a0d9u, 0x3fd045c1u, 0x3f8347edu, 0x3ec51251u, 0xbe5fc602u, 0xbf35ecfcu, 0xbf83a5e7u, 0xbf905378u, 0xbf7ca67du, 0x40040d05u, 0x3fcb9f00u, 0x3f81190cu, 0x3ec5e0bcu, 0xbe4c1ffbu, 0xbf2cda70u, 0xbf7a7e52u, 0xbf884fa7u, 0xbf69f5a8u, 0x3ff6fa55u, 0x3fbcf72bu, 0x3f69a766u, 0x3e9dcff1u, 0xbe85ceb6u, 0xbf38feddu, 0xbf81b44cu, 0xbf8b7031u, 0xbf6e2bd1u, 0x3fdd1f3au, 0x3fa57e8cu, 0x3f3f3874u, 0x3e228840u, 0xbecae4a7u, 0xbf584fafu, 0xbf90081cu, 0xbf98be8bu, 0xbf83b310u, 0x3fbc79bfu, 0x3f871a38u, 0x3f0698d4u, 0xbd4429fdu, 0xbf171cddu, 0xbf83a883u, 0xbfa68352u, 0xbfae888eu, 0xbf992399u}; + +static const uint32_t kWorldTileGrid2[] = {0xc087ab96u, 0xc082257cu, 0xc06bad3au, 0xc048afdcu, 0xc01f98adu, 0xbfea8598u, 0xbf9d1f2eu, 0xbf3f5dc6u, 0xbee356ccu, 0xc08850c5u, 0xc082404cu, 0xc06aba3au, 0xc0468629u, 0xc01c3048u, 0xbfe133e9u, 0xbf91559fu, 0xbf2305b0u, 0xbea1a207u, 0xc085521eu, 0xc07d5aa8u, 0xc0625d97u, 0xc03cead6u, 0xc0115482u, 0xbfc9047bu, 0xbf6d876au, 0xbed2bf21u, 0xbd980ed6u, 0xc07df6b7u, 0xc06f7672u, 0xc0533aafu, 0xc02c877au, 0xbfff6a6du, 0xbfa36369u, 0xbf1dc2f9u, 0xbdab90b0u, 0x3e894d20u, 0xc06b956eu, 0xc05bd678u, 0xc03e5a42u, 0xc0166b1du, 0xbfd0cf36u, 0xbf650e19u, 0xbe5f84dau, 0x3ea85539u, 0x3f317d69u, 0xc054d022u, 0xc043d0b8u, 0xc0251893u, 0xbff7f05fu, 0xbf99a836u, 0xbee52e1cu, 0x3e794311u, 0x3f4d96beu, 0x3f96c95eu, 0xc03b32f3u, 0xc028f799u, 0xc0090e36u, 0xbfbd9a7fu, 0xbf3a7ba1u, 0x3d1f8abeu, 0x3f3e1aa4u, 0x3fa804e8u, 0x3fd9085du, 0xc0206baau, 0xc00cff12u, 0xbfd7ea37u, 0xbf8153c6u, 0xbe78ccfbu, 0x3f097b35u, 0x3fa02330u, 0x3fea203bu, 0x400dea72u, 0xc0062d0bu, 0xbfe33fc0u, 0xbf9f174fu, 0xbf0d46cbu, 0x3e699ea1u, 0x3f825fa7u, 0x3fdecab2u, 0x4014bc78u, 0x402dc389u}; + +static const uint32_t kWorldTileGrid3[] = {0xc0062d0bu, 0xbfe33fc0u, 0xbf9f174fu, 0xbf0d46cbu, 0x3e699ea1u, 0x3f825fa7u, 0x3fdecab2u, 0x4014bc78u, 0x402dc389u, 0xbfdc2440u, 0xbfb0f565u, 0xbf55def7u, 0xbe06f3fau, 0x3f289aa8u, 0x3fba7e9cu, 0x400bcd6du, 0x40315149u, 0x404a585au, 0xbfb306c1u, 0xbf85fa6eu, 0xbef95dc3u, 0x3e687126u, 0x3f833f6du, 0x3fea21e9u, 0x4023cbd0u, 0x40494fadu, 0x40622a01u, 0xbf933f0fu, 0xbf492b52u, 0xbe5cf097u, 0x3f0199f0u, 0x3fa7af74u, 0x400775b5u, 0x40363090u, 0x405b87b0u, 0x4074096au, 0xbf7ca67du, 0xbf1caa7eu, 0xbd0b0673u, 0x3f318815u, 0x3fc00000u, 0x40139dfbu, 0x40422c1au, 0x40672a9fu, 0x407f299fu, 0xbf69f5a8u, 0xbf07eebfu, 0x3d56dbe6u, 0x3f48592eu, 0x3fcb688du, 0x40192584u, 0x40475b0au, 0x406bd6d5u, 0x408195c4u, 0xbf6e2bd1u, 0xbf0ac281u, 0x3d34cf00u, 0x3f463860u, 0x3fc9feacu, 0x401817fau, 0x4045cac5u, 0x40699c43u, 0x40801136u, 0xbf83b310u, 0xbf2349dcu, 0xbd53a6adu, 0x3f2cfe11u, 0x3fbcb051u, 0x4010ee12u, 0x403df690u, 0x4060f985u, 0x407690f3u, 0xbf992399u, 0xbf4e2aeeu, 0xbe6339c2u, 0x3f0007a5u, 0x3fa52fa6u, 0x40048370u, 0x4030bd64u, 0x4052d19du, 0x40675ec8u}; + +static const uint32_t kWorldTileGrid4[] = {0x402dc389u, 0x40387604u, 0x40347366u, 0x402305feu, 0x4006f8f4u, 0x3fc884cau, 0x3f7e2e20u, 0x3eed2509u, 0x3d3d3751u, 0x404a585au, 0x4054de18u, 0x405082e0u, 0x403e92beu, 0x4021db67u, 0x3ffcac9du, 0x3fb1616bu, 0x3f56fe31u, 0x3ecf79acu, 0x40622a01u, 0x406c5725u, 0x40677932u, 0x4054dec4u, 0x403758e3u, 0x4012e50eu, 0x3fd86a66u, 0x3f9046eeu, 0x3f2c8787u, 0x4074096au, 0x407db3d4u, 0x40782b95u, 0x4064c29cu, 0x40464e00u, 0x4020cfe9u, 0x3ff1fef4u, 0x3fa77900u, 0x3f55fbecu, 0x407f299fu, 0x408414deu, 0x4080e97au, 0x406d7b3fu, 0x404dfc60u, 0x40275db6u, 0x3ffcb813u, 0x3fafba3fu, 0x3f617c9du, 0x408195c4u, 0x4085ae8eu, 0x40820bcbu, 0x406eb59fu, 0x404e162eu, 0x40264645u, 0x3ff81152u, 0x3fa89297u, 0x3f4e3289u, 0x40801136u, 0x4083b2a2u, 0x407f157du, 0x406892f3u, 0x4046c243u, 0x401db66bu, 0x3fe470b7u, 0x3f927499u, 0x3f1d1bc2u, 0x407690f3u, 0x407cc987u, 0x4073592du, 0x405ba566u, 0x403898c6u, 0x400e4c7au, 0x3fc31f73u, 0x3f5d6bdfu, 0x3ea1f7ddu, 0x40675ec8u, 0x406c76cau, 0x4061d532u, 0x4048e57au, 0x40249867u, 0x3ff21ad5u, 0x3f9633edu, 0x3efde4aau, 0xbd8e84c6u}; + +static const uint32_t kWorldTileGrid5[] = {0x40220a35u, 0x403d7fd1u, 0x404d04dbu, 0x404e2ae1u, 0x404016efu, 0x40239e43u, 0x3ff66389u, 0x3f95352cu, 0x3eb47abcu, 0x402fa8b5u, 0x404a4114u, 0x40590b6bu, 0x40599cf0u, 0x404b1d99u, 0x402e64bcu, 0x4005e481u, 0x3faaccdeu, 0x3f0682a0u, 0x4037d389u, 0x4051b136u, 0x405fe70du, 0x40600d2du, 0x40514da4u, 0x4034810au, 0x400c19ecu, 0x3fb7c2a3u, 0x3f223003u, 0x4039aa08u, 0x4052f335u, 0x4060bda6u, 0x4060a394u, 0x4051d04fu, 0x40351cd2u, 0x400cfb2cu, 0x3fba660fu, 0x3f29dbe1u, 0x4034af8du, 0x404d8d54u, 0x405b1794u, 0x405ae9c6u, 0x404c2f9eu, 0x402fc198u, 0x40081068u, 0x3fb1c30au, 0x3f1b920du, 0x4028d5adu, 0x40417342u, 0x404ee9c5u, 0x404ed514u, 0x40406063u, 0x402462d4u, 0x3ffa95cau, 0x3f9db620u, 0x3eedf953u, 0x40167f20u, 0x402f08f9u, 0x403c989au, 0x403cc960u, 0x402ec525u, 0x401360d8u, 0x3fda0fedu, 0x3f7de4f5u, 0x3e75c1aau, 0x3ffcf66au, 0x40171e2bu, 0x4024f342u, 0x4025947fu, 0x40182986u, 0x3ffb088bu, 0x3fb01901u, 0x3f2df22au, 0xbd624a92u, 0x3fc3f3f1u, 0x3ff5c4cbu, 0x400927f3u, 0x400a6272u, 0x3ffb6d0cu, 0x3fc7e4c4u, 0x3f7de580u, 0x3ea006bdu, 0xbeced1e1u}; + +static const uint32_t kWorldTileGrid6[] = {0xbf67ce3fu, 0xbfd38eeau, 0xc0144adcu, 0xc035474au, 0xc049af39u, 0xc04ff3f3u, 0xc0482f53u, 0xc0341cb3u, 0xc016e1f0u, 0xbf70e58bu, 0xbfd9d50au, 0xc018289fu, 0xc039b98cu, 0xc04e8ce1u, 0xc05511cdu, 0xc04d60e9u, 0xc039352cu, 0xc01bb4f2u, 0xbf64a610u, 0xbfd52ab1u, 0xc01667f2u, 0xc0386446u, 0xc04d77ccu, 0xc0541074u, 0xc04c4674u, 0xc037d53fu, 0xc019e48fu, 0xbf45330bu, 0xbfc69a2fu, 0xc00f8b17u, 0xc031c79cu, 0xc046eedfu, 0xc04d6e6au, 0xc0455ef2u, 0xc0307d48u, 0xc011f355u, 0xbf161dbfu, 0xbfafe655u, 0xc004715cu, 0xc026c19du, 0xc03bcfc3u, 0xc04209d7u, 0xc03989e9u, 0xc0240efcu, 0xc004c5fdu, 0xbeb84185u, 0xbf93683au, 0xbfec8c14u, 0xc0187d2fu, 0xc02d45ddu, 0xc0330f7bu, 0xc029f64bu, 0xc013bc51u, 0xbfe7246bu, 0xbde63670u, 0xbf67c56fu, 0xbfccd459u, 0xc0085bdau, 0xc01cb412u, 0xc021e46eu, 0xc0180c31u, 0xc000f11bu, 0xbfbf9078u, 0x3e07f37fu, 0xbf289d4fu, 0xbfacb55au, 0xbfefb7c8u, 0xc00b9adau, 0xc0100c29u, 0xc00552d0u, 0xbfda71edu, 0xbf95f154u, 0x3eb47abcu, 0xbede8de6u, 0xbf8f293fu, 0xbfd0f92au, 0xbff6f8fcu, 0xbffe1961u, 0xbfe6a928u, 0xbfb4469au, 0xbf5ae17fu}; + +static const uint32_t kWorldTileGrid7[] = {0x3eb47abcu, 0xbede8de6u, 0xbf8f293fu, 0xbfd0f92au, 0xbff6f8fcu, 0xbffe1961u, 0xbfe6a928u, 0xbfb4469au, 0xbf5ae17fu, 0x3f0682a0u, 0xbe827fb0u, 0xbf6de65du, 0xbfb744feu, 0xbfdb8298u, 0xbfe0a577u, 0xbfc70663u, 0xbf924e93u, 0xbf121181u, 0x3f223003u, 0xbe0cb5b8u, 0xbf4cd7bdu, 0xbfa4fb76u, 0xbfc73b8au, 0xbfca2f8du, 0xbfae3b37u, 0xbf6e26dfu, 0xbead3c92u, 0x3f29dbe1u, 0xbdc42ad6u, 0xbf3eab39u, 0xbf9be7aeu, 0xbfbbf8e6u, 0xbfbc97a8u, 0xbf9e335au, 0xbf491a34u, 0xbe3242a4u, 0x3f1b920du, 0xbe0d2afau, 0xbf457591u, 0xbf9d1dfeu, 0xbfbad9f4u, 0xbfb908beu, 0xbf9825f8u, 0xbf37fe7bu, 0xbdb44846u, 0x3eedf953u, 0xbe87ca2bu, 0xbf61b230u, 0xbfa8e70cu, 0xbfc4330bu, 0xbfbfe35cu, 0xbf9c801cu, 0xbf3bc6dbu, 0xbdac99a3u, 0x3e75c1aau, 0xbef2273au, 0xbf891b1au, 0xbfbeb916u, 0xbfd7869cu, 0xbfd0b674u, 0xbfaadd3fu, 0xbf53c2eeu, 0xbe245a28u, 0xbd624a92u, 0xbf3ffe2du, 0xbfaa206au, 0xbfdd3feeu, 0xbff38cfau, 0xbfea46ddu, 0xbfc20e8fu, 0xbf7dacd0u, 0xbe9dc718u, 0xbeced1e1u, 0xbf8a3143u, 0xbfd1d41eu, 0xc0013994u, 0xc00b2520u, 0xc0055284u, 0xbfe0305bu, 0xbf9ae9c5u, 0xbf035ddcu}; + +static const uint32_t kWorldTileGrid8[] = {0xbf5ae17fu, 0xbe562a98u, 0x3ee7f93bu, 0x3f871c00u, 0x3fc3f293u, 0x3fe9f9bbu, 0x3ff57f5fu, 0x3fe61098u, 0x3fbe8283u, 0xbf121181u, 0x3dc21247u, 0x3f46ca81u, 0x3fb2f8e6u, 0x3ff22e92u, 0x400d390du, 0x40140317u, 0x400d36ceu, 0x3ff4744cu, 0xbead3c92u, 0x3eb16ceau, 0x3f86154bu, 0x3fd8080au, 0x400cbd0bu, 0x4021e606u, 0x40299b2au, 0x40239944u, 0x40114251u, 0xbe3242a4u, 0x3f07affdu, 0x3f9ff128u, 0x3ff42047u, 0x401bd061u, 0x4031e477u, 0x403a63fdu, 0x403507ccu, 0x40232ea4u, 0xbdb44846u, 0x3f2275d1u, 0x3faf9071u, 0x4002e700u, 0x40259257u, 0x403c70d0u, 0x4045960cu, 0x4040b7a5u, 0x402f31e4u, 0xbdac99a3u, 0x3f27e463u, 0x3fb4562au, 0x400634f6u, 0x4029aab1u, 0x40412edfu, 0x404ad1e5u, 0x404646e6u, 0x4034e88au, 0xbe245a28u, 0x3f187dedu, 0x3fae7924u, 0x400410d6u, 0x40282c46u, 0x40402e3du, 0x404a24abu, 0x4045c111u, 0x40345d52u, 0xbe9dc718u, 0x3eecbaa9u, 0x3f9efd9du, 0x3ff9f190u, 0x40219201u, 0x4039e761u, 0x40440534u, 0x403f9c36u, 0x402e0664u, 0xbf035ddcu, 0x3e8a191eu, 0x3f87a0a5u, 0x3fe3902bu, 0x4016b4b7u, 0x402f317cu, 0x403949ebu, 0x4034aedbu, 0x4022bb45u}; + +static const uint32_t kWorldTileGrid9[] = {0x3ea917dfu, 0xbe96ded2u, 0xbf866a65u, 0xbfee7301u, 0xc029cbd9u, 0xc055f393u, 0xc07769e5u, 0xc08589abu, 0xc087ab96u, 0x3e805412u, 0xbec06b84u, 0xbf90a619u, 0xbff82e52u, 0xc02e3e1bu, 0xc059d156u, 0xc07a8cf5u, 0xc086ac94u, 0xc08850c5u, 0x3e885edau, 0xbeb7c2dcu, 0xbf8dfb8cu, 0xbff4acf9u, 0xc02be8efu, 0xc056c177u, 0xc0769fd9u, 0xc084384cu, 0xc085521eu, 0x3ebd4425u, 0xbe80dc04u, 0xbf7ed614u, 0xbfe4f377u, 0xc023517cu, 0xc04d4cc6u, 0xc06c2fb4u, 0xc07cebb4u, 0xc07df6b7u, 0x3f0c09c7u, 0xbd8ac5adu, 0xbf4d6ec7u, 0xbfcaca6cu, 0xc0155fb9u, 0xc03e5f8fu, 0xc05c2dbeu, 0xc06bc11eu, 0xc06b956eu, 0x3f47b45bu, 0x3e328f7bu, 0xbf0c876au, 0xbfa89c43u, 0xc0034d30u, 0xc02b3847u, 0xc047ddd6u, 0xc0563a83u, 0xc054d022u, 0x3f860757u, 0x3ee7d1f6u, 0xbe839ab0u, 0xbf814852u, 0xbfdd1cf1u, 0xc01550f0u, 0xc030bfccu, 0xc03dddc7u, 0xc03b32f3u, 0x3fa9863au, 0x3f3e5bb6u, 0x3d493330u, 0xbf2fdd1bu, 0xbfb171edu, 0xbffc8976u, 0xc01874e6u, 0xc024526eu, 0xc0206baau, 0x3fcb4bc6u, 0x3f82ea4fu, 0x3eb0be32u, 0xbebedd6bu, 0xbf86cd54u, 0xbfcf677au, 0xc000a375u, 0xc00b450du, 0xc0062d0bu}; + +static const uint32_t kWorldTileGrid10[] = {0x40528119u, 0x4030b26eu, 0x400577bcu, 0x3faacdd5u, 0x3f162467u, 0xbda6d350u, 0xbf1a61d1u, 0xbf6e057fu, 0xbf84a4cbu, 0x403885e6u, 0x40158c9au, 0x3fd274f4u, 0x3f60ab96u, 0x3ded7f1bu, 0xbf104b23u, 0xbf8c1bc8u, 0xbfb6ce8cu, 0xbfc4fb87u, 0x401beb4cu, 0x3fefb523u, 0x3f95135eu, 0x3ec4c7f1u, 0xbec727dfu, 0xbf89f9ffu, 0xbfced122u, 0xbffa0ed4u, 0xc0043704u, 0x3ffcdd85u, 0x3fb2be8bu, 0x3f2cb51bu, 0xbdf04ee9u, 0xbf6666ccu, 0xbfcc4459u, 0xc008d336u, 0xc01e8b2cu, 0xc025a70au, 0x3fc39f46u, 0x3f6f7c27u, 0x3e4edfddu, 0xbf196c08u, 0xbfb1c568u, 0xc005b0a5u, 0xc0287acbu, 0xc03e1f05u, 0xc044fab1u, 0x3f8f647eu, 0x3f040a61u, 0xbe687b58u, 0xbf848257u, 0xbfea1caau, 0xc021f563u, 0xc044abccu, 0xc05a0fd5u, 0xc060801bu, 0x3f46142bu, 0x3e23c225u, 0xbf16fa87u, 0xbfb37b1eu, 0xc00ca3d5u, 0xc0397727u, 0xc05bed5fu, 0xc070e601u, 0xc076c1c8u, 0x3f01a66eu, 0xbde9f869u, 0xbf5e3ffbu, 0xbfd75012u, 0xc01e7a93u, 0xc04b0db3u, 0xc06d1885u, 0xc080be54u, 0xc0834edeu, 0x3ea917dfu, 0xbe96ded2u, 0xbf866a65u, 0xbfee7301u, 0xc029cbd9u, 0xc055f393u, 0xc07769e5u, 0xc08589abu, 0xc087ab96u}; + +static const uint32_t kWorldTileGrid11[] = {0x4043c632u, 0x402b2a05u, 0x40096158u, 0x3fc5a581u, 0x3f715ef7u, 0x3ed56335u, 0x3cf17eb5u, 0xbe314793u, 0xbe2c2cfdu, 0x405d472fu, 0x4043bfe7u, 0x4020f002u, 0x3ff28676u, 0x3fa33157u, 0x3f3ac969u, 0x3ea5459fu, 0x3dce4027u, 0x3db175d4u, 0x40711593u, 0x40568713u, 0x403298feu, 0x4009bcabu, 0x3fc1ae42u, 0x3f72c24bu, 0x3f059ec2u, 0x3e8fc80eu, 0x3e7e80e4u, 0x407e2102u, 0x40627453u, 0x403d56b1u, 0x40133f64u, 0x3fd2333au, 0x3f8767a5u, 0x3f1ccbd0u, 0x3eb4cd24u, 0x3e9b8a19u, 0x4081e078u, 0x4066e4b3u, 0x40408c17u, 0x4015348du, 0x3fd39f14u, 0x3f866387u, 0x3f161911u, 0x3e9eac36u, 0x3e7ae626u, 0x4080df6du, 0x4063a7a4u, 0x403c0ecbu, 0x400f7804u, 0x3fc5b60au, 0x3f6c4a78u, 0x3ee27d86u, 0x3e1a0305u, 0x3d92fdfcu, 0x40785923u, 0x405901b0u, 0x4030299bu, 0x40025ad8u, 0x3fa92671u, 0x3f2ecd8eu, 0x3e3f1b35u, 0xbdf3dd27u, 0xbe566372u, 0x40683e53u, 0x4047a7a3u, 0x401d9793u, 0x3fdd3c5eu, 0x3f7efc85u, 0x3eaf0449u, 0xbe2c2433u, 0xbef88f69u, 0xbf15c9f3u, 0x40528119u, 0x4030b26eu, 0x400577bcu, 0x3faacdd5u, 0x3f162467u, 0xbda6d350u, 0xbf1a61d1u, 0xbf6e057fu, 0xbf84a4cbu}; + +static const uint32_t kWorldTileGrid12[] = {0x3fcb4bc6u, 0x3f82ea4fu, 0x3eb0be32u, 0xbebedd6bu, 0xbf86cd54u, 0xbfcf677au, 0xc000a375u, 0xc00b450du, 0xc0062d0bu, 0x3fe87faeu, 0x3fa247b5u, 0x3f1bbc64u, 0xbdb9b4f8u, 0xbf4067cdu, 0xbfa64d26u, 0xbfd5b4b6u, 0xbfe8956au, 0xbfdc2440u, 0x3ffeb038u, 0x3fbac97fu, 0x3f519ac4u, 0x3e0e8a16u, 0xbf008cdbu, 0xbf83e7cdu, 0xbfb0ece1u, 0xbfc18c6fu, 0xbfb306c1u, 0x4005ff5eu, 0x3fca8569u, 0x3f760d5cu, 0x3e9a2dd5u, 0xbea4516cu, 0xbf54a67eu, 0xbf95172cu, 0xbfa3a236u, 0xbf933f0fu, 0x4007a0d9u, 0x3fd045c1u, 0x3f8347edu, 0x3ec51251u, 0xbe5fc602u, 0xbf35ecfcu, 0xbf83a5e7u, 0xbf905378u, 0xbf7ca67du, 0x40040d05u, 0x3fcb9f00u, 0x3f81190cu, 0x3ec5e0bcu, 0xbe4c1ffbu, 0xbf2cda70u, 0xbf7a7e52u, 0xbf884fa7u, 0xbf69f5a8u, 0x3ff6fa55u, 0x3fbcf72bu, 0x3f69a766u, 0x3e9dcff1u, 0xbe85ceb6u, 0xbf38feddu, 0xbf81b44cu, 0xbf8b7031u, 0xbf6e2bd1u, 0x3fdd1f3au, 0x3fa57e8cu, 0x3f3f3874u, 0x3e228840u, 0xbecae4a7u, 0xbf584fafu, 0xbf90081cu, 0xbf98be8bu, 0xbf83b310u, 0x3fbc79bfu, 0x3f871a38u, 0x3f0698d4u, 0xbd4429fdu, 0xbf171cddu, 0xbf83a883u, 0xbfa68352u, 0xbfae888eu, 0xbf992399u}; + +static const uint32_t kWorldTileGrid13[] = {0x3fbc79bfu, 0x3f871a38u, 0x3f0698d4u, 0xbd4429fdu, 0xbf171cddu, 0xbf83a883u, 0xbfa68352u, 0xbfae888eu, 0xbf992399u, 0x3f978cdeu, 0x3f4883b5u, 0x3e894613u, 0xbe95fc87u, 0xbf532f4eu, 0xbfa0ac46u, 0xbfc2d5e2u, 0xbfca81a5u, 0xbfb51cafu, 0x3f62815fu, 0x3eff4c92u, 0xbb801defu, 0xbf0df856u, 0xbf8a0f3bu, 0xbfc072a7u, 0xbfe242c9u, 0xbfe9ee8cu, 0xbfd4e310u, 0x3f195c9cu, 0x3e66eeb1u, 0xbe88834cu, 0xbf4f2ed6u, 0xbfa9f948u, 0xbfe0033au, 0xc000e9aeu, 0xc004ec4cu, 0xbff57e50u, 0x3eb39f7cu, 0xbc49ffbcu, 0xbefe34cdu, 0xbf845298u, 0xbfc65afbu, 0xbffc64edu, 0xc00f4744u, 0xc013a27cu, 0xc009f813u, 0x3e26056cu, 0xbe45addeu, 0xbf2bfb79u, 0xbf9a69a7u, 0xbfdc720au, 0xc0096abbu, 0xc01ad823u, 0xc01fb615u, 0xc016b5f8u, 0x3d5322a7u, 0xbe98b083u, 0xbf46354fu, 0xbfa78692u, 0xbfe9e86fu, 0xc0107e87u, 0xc0226ea9u, 0xc027f6e8u, 0xc01fc555u, 0x3d063b28u, 0xbea0e78cu, 0xbf4a50d3u, 0xbfa9edceu, 0xbfed00deu, 0xc0128d79u, 0xc02527e8u, 0xc02b7eb1u, 0xc0243bdau, 0x3de89f57u, 0xbe6f0e36u, 0xbf36538fu, 0xbfa0a05fu, 0xbfe4b8e4u, 0xc00f13c9u, 0xc0227cc2u, 0xc029c246u, 0xc02389b1u}; + +static const uint32_t kWorldTileGrid14[] = {0x3de89f57u, 0xbe6f0e36u, 0xbf36538fu, 0xbfa0a05fu, 0xbfe4b8e4u, 0xc00f13c9u, 0xc0227cc2u, 0xc029c246u, 0xc02389b1u, 0x3e972531u, 0xbd5f7d35u, 0xbf09ea3bu, 0xbf8b712bu, 0xbfd0de49u, 0xc005f505u, 0xc01a4cbau, 0xc0229c81u, 0xc01d847fu, 0x3f12736bu, 0x3e5e1a62u, 0xbe8ced74u, 0xbf561807u, 0xbfb21635u, 0xbfeeff6eu, 0xc00ce1aeu, 0xc0165208u, 0xc0126b44u, 0x3f6e9df1u, 0x3f11a634u, 0x3d87fd7au, 0xbf01dbc5u, 0xbf89d58cu, 0xbfc8d34au, 0xbff5d85du, 0xc0058dc7u, 0xc002e2f3u, 0x3fadbd41u, 0x3f7bd993u, 0x3eeff1cfu, 0xbdf4ebe2u, 0xbf3495d9u, 0xbf9b89d0u, 0xbfcaf160u, 0xbfe2ac70u, 0xbfdfd7afu, 0x3fe99c9fu, 0x3fb82f14u, 0x3f68c28du, 0x3e9c0640u, 0xbe98ef12u, 0xbf53ba48u, 0xbf9bbc94u, 0xbfb5f88au, 0xbfb5a12cu, 0x4013cba1u, 0x3ff44c40u, 0x3fae69eeu, 0x3f3d9222u, 0x3df29409u, 0xbedbbffcu, 0xbf56a0abu, 0xbf8809afu, 0xbf8a1fb5u, 0x40320fb7u, 0x40175ff3u, 0x3fe69c6du, 0x3f949915u, 0x3f0502c8u, 0xbd431842u, 0xbef3d9ebu, 0xbf383a73u, 0xbf410901u, 0x404dd4c3u, 0x4032046cu, 0x400cc172u, 0x3fc507abu, 0x3f60de29u, 0x3e955e2eu, 0xbe1f9c97u, 0xbed5ae47u, 0xbeeff15bu}; + +static const uint32_t kWorldTileGrid15[] = {0x404dd4c3u, 0x4032046cu, 0x400cc172u, 0x3fc507abu, 0x3f60de29u, 0x3e955e2eu, 0xbe1f9c97u, 0xbed5ae47u, 0xbeeff15bu, 0x4065733fu, 0x404871aau, 0x4021f2c0u, 0x3fece961u, 0x3f95d367u, 0x3f109cf2u, 0x3dcb21aau, 0xbe377b15u, 0xbe7bb87fu, 0x40777d50u, 0x40593fcbu, 0x4031806eu, 0x4004c3adu, 0x3fb003fbu, 0x3f405b98u, 0x3e899fbeu, 0xbccc1d7bu, 0xbdd729ddu, 0x40816b4au, 0x4063589cu, 0x403a5a8du, 0x400c6719u, 0x3fbcf994u, 0x3f55f3ceu, 0x3eacf489u, 0x3cfa9090u, 0xbd79a949u, 0x4083635fu, 0x40660a14u, 0x403bd553u, 0x400cb93fu, 0x3fbb7461u, 0x3f4efb98u, 0x3e981a31u, 0xbcb06e15u, 0xbdfa244fu, 0x408182e0u, 0x40611264u, 0x4035b503u, 0x40058430u, 0x3fab135au, 0x3f2ac495u, 0x3e13ad34u, 0xbe3bdcf2u, 0xbe94cbdbu, 0x4077c0beu, 0x4054a4c2u, 0x402832a1u, 0x3fee0cb4u, 0x3f8c5d34u, 0x3ed4dafeu, 0xbdedee4au, 0xbee69bd5u, 0xbf0fbd62u, 0x4065975eu, 0x404166a3u, 0x4013f90eu, 0x3fc3df14u, 0x3f41745eu, 0x3d86ababu, 0xbef206d5u, 0xbf4f9453u, 0xbf6c52bau, 0x404d91c2u, 0x40286592u, 0x3ff43580u, 0x3f8ead13u, 0x3ea97cb8u, 0xbebb1c47u, 0xbf6867cbu, 0xbf9fa3d1u, 0xbfadd0ccu}; + +static const uint32_t kWorldTileGrid16[] = {0xbfc1e398u, 0xbf6b83c2u, 0xbe9b368cu, 0x3e84d302u, 0x3f322ed0u, 0x3f72a954u, 0x3f79e261u, 0x3f4428e3u, 0x3ea917dfu, 0xbfbfb435u, 0xbf6bcf81u, 0xbea48979u, 0x3e6713f8u, 0x3f2605dcu, 0x3f63842bu, 0x3f685832u, 0x3f30dcdbu, 0x3e805412u, 0xbfb37437u, 0xbf57ad3bu, 0xbe843b06u, 0x3e8ccf8fu, 0x3f2fac70u, 0x3f6ac5b8u, 0x3f6dd7e6u, 0x3f3546b1u, 0x3e885edau, 0xbf9e53ebu, 0xbf3167afu, 0xbdfae33du, 0x3ecc595au, 0x3f4d0c4fu, 0x3f8331dfu, 0x3f843007u, 0x3f4f6a67u, 0x3ebd4425u, 0xbf823701u, 0xbef96498u, 0x3d92e632u, 0x3f1580d4u, 0x3f7a9e9du, 0x3f997017u, 0x3f9a3c06u, 0x3f7bd155u, 0x3f0c09c7u, 0xbf432356u, 0xbe798f58u, 0x3e9c8c6bu, 0x3f4fa86au, 0x3f99d82bu, 0x3fb5c6bau, 0x3fb6ba21u, 0x3f9ae729u, 0x3f47b45bu, 0xbefcee43u, 0x3c78d60cu, 0x3f0ecb8au, 0x3f878bf1u, 0x3fb95dadu, 0x3fd573b5u, 0x3fd6e77fu, 0x3fbbeb52u, 0x3f860757u, 0xbe71dd2au, 0x3e8842acu, 0x3f4df3abu, 0x3fa6edc8u, 0x3fd8e6fcu, 0x3ff57d67u, 0x3ff7c7fcu, 0x3fddf4d0u, 0x3fa9863au, 0xbc483b94u, 0x3ef8c3a9u, 0x3f82e7dbu, 0x3fc30346u, 0x3ff57cddu, 0x4009750au, 0x400b2ed5u, 0x3ffdffe2u, 0x3fcb4bc6u}; + +static const uint32_t kWorldTileGrid17[] = {0x3eb10ea8u, 0x3f8aca5cu, 0x3feca2a3u, 0x4023d4bdu, 0x404928dfu, 0x40625bddu, 0x406cc291u, 0x406745a7u, 0x40528119u, 0x3dab23f9u, 0x3f4ec57bu, 0x3fc72c94u, 0x400ffb87u, 0x4034201bu, 0x404c1820u, 0x40553e96u, 0x404e8270u, 0x403885e6u, 0xbe5cf761u, 0x3efc0c86u, 0x3f9c9099u, 0x3ff2fbf9u, 0x401c6797u, 0x40331f5eu, 0x403b0699u, 0x40331276u, 0x401beb4cu, 0xbf072713u, 0x3e26912du, 0x3f600107u, 0x3fc3f5efu, 0x4003a455u, 0x40191ce0u, 0x401fcc1fu, 0x4016ad5bu, 0x3ffcdd85u, 0xbf541859u, 0xbe202cbbu, 0x3f0965a5u, 0x3f9627c4u, 0x3fd6fc07u, 0x3fff7d25u, 0x40054330u, 0x3ff619feu, 0x3fc39f46u, 0xbf8c1e3bu, 0xbee23667u, 0x3e6d52b0u, 0x3f59419eu, 0x3fab051au, 0x3fd130f6u, 0x3fda0b56u, 0x3fc3a16du, 0x3f8f647eu, 0xbfa747c2u, 0xbf2c6f37u, 0xbc9f88fbu, 0x3f1410bau, 0x3f861766u, 0x3faa1467u, 0x3fb0f140u, 0x3f98c520u, 0x3f46142bu, 0xbfb99bb7u, 0xbf561410u, 0xbe4e0445u, 0x3ec1c2dau, 0x3f54a1c8u, 0x3f8c505fu, 0x3f916b00u, 0x3f6f8189u, 0x3f01a66eu, 0xbfc1e398u, 0xbf6b83c2u, 0xbe9b368cu, 0x3e84d302u, 0x3f322ed0u, 0x3f72a954u, 0x3f79e261u, 0x3f4428e3u, 0x3ea917dfu}; + +static const uint32_t kWorldTileGrid18[] = {0xbf18c8b0u, 0x3e2e4a19u, 0x3f7bb461u, 0x3fe18c43u, 0x401b9373u, 0x403b47cau, 0x404d1768u, 0x404fc5dcu, 0x4043c632u, 0xbe2ddbb6u, 0x3f1a5b5bu, 0x3fb5a2bfu, 0x400cafccu, 0x403755bau, 0x4056b6a8u, 0x4068087du, 0x406a113bu, 0x405d472fu, 0x3e40cfc0u, 0x3f76ce80u, 0x3fe3e719u, 0x4023aa95u, 0x404dfd1au, 0x406ce03fu, 0x407d8c5eu, 0x407ecab9u, 0x40711593u, 0x3eeb7042u, 0x3f9e3420u, 0x40033298u, 0x40349638u, 0x405e6af3u, 0x407ca863u, 0x40864510u, 0x40866eb0u, 0x407e2102u, 0x3f221c98u, 0x3fb41792u, 0x400dd0e8u, 0x403eb6bfu, 0x4067e5c5u, 0x4082ac69u, 0x408a27bau, 0x4089cdbeu, 0x4081e078u, 0x3f3419a4u, 0x3fbc6f48u, 0x40117efau, 0x4041bf1bu, 0x406a23beu, 0x408355d8u, 0x408a4d8du, 0x4089647au, 0x4080df6du, 0x3f2c2674u, 0x3fb77a1cu, 0x400e5eaeu, 0x403dd46du, 0x40654df6u, 0x40806758u, 0x4086cff6u, 0x40854f1cu, 0x40785923u, 0x3f0c68a9u, 0x3fa64fccu, 0x4004ff24u, 0x403389c8u, 0x4059fc19u, 0x40745ea4u, 0x40800029u, 0x407bc3a4u, 0x40683e53u, 0x3eb10ea8u, 0x3f8aca5cu, 0x3feca2a3u, 0x4023d4bdu, 0x404928dfu, 0x40625bddu, 0x406cc291u, 0x406745a7u, 0x40528119u}; + +static const uint32_t kWorldTileGrid19[] = {0xbc483b94u, 0x3ef8c3a9u, 0x3f82e7dbu, 0x3fc30346u, 0x3ff57cddu, 0x4009750au, 0x400b2ed5u, 0x3ffdffe2u, 0x3fcb4bc6u, 0x3e2039d7u, 0x3f272cc6u, 0x3f9874ccu, 0x3fd9109au, 0x4006307fu, 0x40157b9au, 0x4017f017u, 0x400c9e71u, 0x3fe87faeu, 0x3e80ff60u, 0x3f3fecf0u, 0x3fa55544u, 0x3fe6c7deu, 0x400da0a1u, 0x401da66eu, 0x4020f829u, 0x4016a1f6u, 0x3ffeb038u, 0x3e85b29bu, 0x3f434755u, 0x3fa7d942u, 0x3fea74dcu, 0x401031d2u, 0x402114ddu, 0x4025620cu, 0x401c2098u, 0x4005ff5eu, 0x3e35072au, 0x3f2f5d69u, 0x3f9f0d4du, 0x3fe31e4bu, 0x400d63c7u, 0x401f4246u, 0x4024a434u, 0x401c8b60u, 0x4007a0d9u, 0xbaf04146u, 0x3f03f57eu, 0x3f8acebcu, 0x3fd09a35u, 0x40051d30u, 0x4018106eu, 0x401e9afcu, 0x4017b8dbu, 0x40040d05u, 0xbe89a3e6u, 0x3e850ce9u, 0x3f57a364u, 0x3fb39413u, 0x3fef5dbcu, 0x400bcabcu, 0x40138bfdu, 0x400de88eu, 0x3ff6fa55u, 0xbf1ca789u, 0xbd8ed15eu, 0x3f073094u, 0x3f8d8429u, 0x3fcb9f13u, 0x3ff64435u, 0x4004220cu, 0x3fff7e21u, 0x3fdd1f3au, 0xbf81b0f0u, 0xbee94d66u, 0x3e22dc24u, 0x3f413148u, 0x3fa120f3u, 0x3fce4377u, 0x3fe2c442u, 0x3fdc762au, 0x3fbc79bfu}; + +static const uint32_t kWorldTileGrid20[] = {0xbf81b0f0u, 0xbee94d66u, 0x3e22dc24u, 0x3f413148u, 0x3fa120f3u, 0x3fce4377u, 0x3fe2c442u, 0x3fdc762au, 0x3fbc79bfu, 0xbfb99fc1u, 0xbf603158u, 0xbe78c470u, 0x3ebe47dcu, 0x3f652f51u, 0x3fa23b14u, 0x3fb933beu, 0x3fb54822u, 0x3f978cdeu, 0xbff2d8e5u, 0xbfa7008fu, 0xbf272618u, 0xbc9ac915u, 0x3f0636e7u, 0x3f6a6d7eu, 0x3f8e91e5u, 0x3f8ce76fu, 0x3f62815fu, 0xc014f23au, 0xbfdb9eb9u, 0xbf85b3d3u, 0xbec82c13u, 0x3e2f9b9bu, 0x3f14e275u, 0x3f4c1b0du, 0x3f4cef2bu, 0x3f195c9cu, 0xc02da9dfu, 0xc0054850u, 0xbfb224d4u, 0xbf38084bu, 0xbe0d198cu, 0x3e946eeeu, 0x3f059919u, 0x3f0a2827u, 0x3eb39f7cu, 0xc041fd80u, 0xc0185b7fu, 0xbfd5d350u, 0xbf7aa04du, 0xbec2b832u, 0x3d825659u, 0x3e9ecebau, 0x3eae6122u, 0x3e26056cu, 0xc050939du, 0xc025b5abu, 0xbfee252du, 0xbf9360ddu, 0xbf09547du, 0xbd9f9548u, 0x3e39903du, 0x3e6359d9u, 0x3d5322a7u, 0xc0586635u, 0xc02c5705u, 0xbff926bbu, 0xbf9c4de6u, 0xbf17739fu, 0xbdf6bd25u, 0x3e18a119u, 0x3e4a965fu, 0x3d063b28u, 0xc058d49fu, 0xc02ba4ddu, 0xbff5ade6u, 0xbf96f799u, 0xbf098cdeu, 0xbd647b0fu, 0x3e630c92u, 0x3e8d45b9u, 0x3de89f57u}; + +static const uint32_t kWorldTileGrid21[] = {0xc058d49fu, 0xc02ba4ddu, 0xbff5ade6u, 0xbf96f799u, 0xbf098cdeu, 0xbd647b0fu, 0x3e630c92u, 0x3e8d45b9u, 0x3de89f57u, 0xc051aedau, 0xc02374d5u, 0xbfe3705eu, 0xbf831cfeu, 0xbebe5ce9u, 0x3df10d15u, 0x3ecd1dbdu, 0x3eea4315u, 0x3e972531u, 0xc043398cu, 0xc01410cbu, 0xbfc30b36u, 0xbf42c67au, 0xbdcd8048u, 0x3eca04eau, 0x3f2e22a5u, 0x3f3cb550u, 0x3f12736bu, 0xc02e2a7bu, 0xbffc6661u, 0xbf95fb69u, 0xbecd37e8u, 0x3e87b9c7u, 0x3f434255u, 0x3f863142u, 0x3f8d211eu, 0x3f6e9df1u, 0xc0139da3u, 0xbfc5f818u, 0xbf3d0f55u, 0x3d1adee6u, 0x3f34d9bau, 0x3f9a1f96u, 0x3fbe5634u, 0x3fc494dcu, 0x3fadbd41u, 0xbfea0750u, 0xbf87beabu, 0xbe7ce855u, 0x3f083622u, 0x3f99b0f7u, 0x3fd90a36u, 0x3ffc8fa0u, 0x4000e46au, 0x3fe99c9fu, 0xbfa8158au, 0xbf0a3765u, 0x3e8d7da0u, 0x3f871784u, 0x3fdc53efu, 0x400d7dfeu, 0x401ebdf8u, 0x4020b045u, 0x4013cba1u, 0xbf4a0f25u, 0xbc5a20a2u, 0x3f4d8db2u, 0x3fca257bu, 0x400f585au, 0x402e29a5u, 0x403ebf53u, 0x403fe316u, 0x40320fb7u, 0xbe9226bau, 0x3efb268cu, 0x3fa6eb44u, 0x4004cc59u, 0x402e8f3bu, 0x404cb639u, 0x405c7d5eu, 0x405cb265u, 0x404dd4c3u}; + +static const uint32_t kWorldTileGrid22[] = {0xbe9226bau, 0x3efb268cu, 0x3fa6eb44u, 0x4004cc59u, 0x402e8f3bu, 0x404cb639u, 0x405c7d5eu, 0x405cb265u, 0x404dd4c3u, 0x3e2f41dbu, 0x3f71c426u, 0x3fe05280u, 0x4020fd3du, 0x404a15d2u, 0x40676e47u, 0x407646afu, 0x40757174u, 0x4065733fu, 0x3f0e74a2u, 0x3fa982f5u, 0x4007f6f7u, 0x403820a7u, 0x40606ab2u, 0x407cd46bu, 0x40855149u, 0x40845662u, 0x40777d50u, 0x3f59e2f3u, 0x3fce34a9u, 0x4019a584u, 0x404900aau, 0x40705bf9u, 0x4085ddb8u, 0x408c3482u, 0x408aa0fcu, 0x40816b4au, 0x3f8551dfu, 0x3fe54075u, 0x40245ce0u, 0x4052c94au, 0x40791a57u, 0x4089ac9du, 0x408f6ac8u, 0x408d394au, 0x4083635fu, 0x3f8f78bfu, 0x3fedca42u, 0x4027b30bu, 0x40551533u, 0x407a45adu, 0x4089a9a9u, 0x408ec9dcu, 0x408bf824u, 0x408182e0u, 0x3f8b67e8u, 0x3fe7dbf2u, 0x4023b1a0u, 0x404ff335u, 0x4073f271u, 0x4085e213u, 0x408a620cu, 0x4086f0fcu, 0x4077c0beu, 0x3f74043cu, 0x3fd461a4u, 0x4018d3e6u, 0x4043e43du, 0x4066a789u, 0x407d38ccu, 0x40827d06u, 0x407ce139u, 0x4065975eu, 0x3f39f1a7u, 0x3fb51734u, 0x4007fd70u, 0x4031d1d7u, 0x405354b0u, 0x4068a741u, 0x406f31cfu, 0x4065f05bu, 0x404d91c2u}; + +static const uint32_t kWorldTileGrid23[] = {0xbf2da04eu, 0xbfa02153u, 0xbfe42e5au, 0xc00d0df5u, 0xc01d6f4bu, 0xc02106dau, 0xc01733ebu, 0xc000fce8u, 0xbfc1e398u, 0xbf047792u, 0xbf8d632au, 0xbfd37ea1u, 0xc005d448u, 0xc017652bu, 0xc01c37b3u, 0xc013a502u, 0xbffd5a76u, 0xbfbfb435u, 0xbe8c5f06u, 0xbf609b24u, 0xbfb8a569u, 0xbff32e71u, 0xc00c6316u, 0xc01275dbu, 0xc00b2266u, 0xbfeec536u, 0xbfb37437u, 0x3d219fddu, 0xbf14ca61u, 0xbf951c21u, 0xbfd21b1du, 0xbffa3352u, 0xc0046baau, 0xbffca062u, 0xbfd7760eu, 0xbf9e53ebu, 0x3ecfbe13u, 0xbe6f0e23u, 0xbf561d51u, 0xbfaa8e1fu, 0xbfd524ccu, 0xbfe638c7u, 0xbfdc5716u, 0xbfb95b9eu, 0xbf823701u, 0x3f4d7b2au, 0x3e13b2bdu, 0xbef4dc1cu, 0xbf7e69ebu, 0xbfac3b9bu, 0xbfbfa4d7u, 0xbfb7f202u, 0xbf96f410u, 0xbf432356u, 0x3f9a4490u, 0x3f06f9b2u, 0xbdeaefe1u, 0xbf2639c9u, 0xbf8278cbu, 0xbf9810e4u, 0xbf925b95u, 0xbf663fb5u, 0xbefcee43u, 0x3fcb2766u, 0x3f63c26cu, 0x3e6a2b3bu, 0xbea5f704u, 0xbf361107u, 0xbf653c44u, 0xbf5d5616u, 0xbf21dad8u, 0xbe71dd2au, 0x3ff617f2u, 0x3f9a61cbu, 0x3f06e174u, 0xbd302940u, 0xbee4264au, 0xbf24c2d2u, 0xbf1fd8dau, 0xbecd8545u, 0xbc483b94u}; + +static const uint32_t kWorldTileGrid24[] = {0x3ef09397u, 0xbd9855d8u, 0xbf0eb37du, 0xbf693828u, 0xbf8a6c60u, 0xbf8498cbu, 0xbf444232u, 0xbe95715fu, 0x3eb10ea8u, 0x3e71d320u, 0xbe9ad157u, 0xbf484927u, 0xbf915c21u, 0xbfa77b36u, 0xbfa24e72u, 0xbf80d253u, 0xbf0ab1f9u, 0x3dab23f9u, 0xbc6f108eu, 0xbf0cd16fu, 0xbf83ce2du, 0xbfb15484u, 0xbfc81a6au, 0xbfc3e939u, 0xbfa3b885u, 0xbf53a7e8u, 0xbe5cf761u, 0xbe849e11u, 0xbf4b4ea5u, 0xbfa35b92u, 0xbfd188b9u, 0xbfe94a32u, 0xbfe6646cu, 0xbfc7c87eu, 0xbf8fba21u, 0xbf072713u, 0xbef2b71au, 0xbf817c5eu, 0xbfbfd76eu, 0xbfef0029u, 0xc0040686u, 0xc0035e06u, 0xbfe9f652u, 0xbfb3f666u, 0xbf541859u, 0xbf237a47u, 0xbf97328cu, 0xbfd6892fu, 0xc0037eaau, 0xc010cf7fu, 0xc0111219u, 0xc003b674u, 0xbfd3a95au, 0xbf8c1e3bu, 0xbf3c29acu, 0xbfa485d2u, 0xbfe527e0u, 0xc00b9865u, 0xc019d454u, 0xc01b1e26u, 0xc00ee0b1u, 0xbfec5cedu, 0xbfa747c2u, 0xbf40241eu, 0xbfa7ce76u, 0xbfea0549u, 0xc00ef234u, 0xc01e355bu, 0xc0209d5cu, 0xc0158f74u, 0xbffc3068u, 0xbfb99bb7u, 0xbf2da04eu, 0xbfa02153u, 0xbfe42e5au, 0xc00d0df5u, 0xc01d6f4bu, 0xc02106dau, 0xc01733ebu, 0xc000fce8u, 0xbfc1e398u}; + +static const uint32_t kWorldTileGrid25[] = {0x3b9acbd6u, 0xbf288b9bu, 0xbf9f9270u, 0xbfd84b78u, 0xbff7577bu, 0xbff85660u, 0xbfda25c0u, 0xbf9f0739u, 0xbf18c8b0u, 0x3ea0355cu, 0xbea96690u, 0xbf668128u, 0xbfa9b3d9u, 0xbfc6a569u, 0xbfc5bfb6u, 0xbfa5e9d2u, 0xbf52db37u, 0xbe2ddbb6u, 0x3f10d509u, 0xbd72d88du, 0xbf1c6fe2u, 0xbf8290c3u, 0xbf9d9dbau, 0xbf9b12c4u, 0xbf73be61u, 0xbef14ed9u, 0x3e40cfc0u, 0x3f3f6bd5u, 0x3e0fd328u, 0xbeca3153u, 0xbf4a011bu, 0xbf7cd083u, 0xbf74ff38u, 0xbf30798au, 0xbe4fae0bu, 0x3eeb7042u, 0x3f5958ddu, 0x3e842d70u, 0xbe865b14u, 0xbf24cb75u, 0xbf54df7eu, 0xbf4aefabu, 0xbf04f2eau, 0xbcf39384u, 0x3f221c98u, 0x3f5db0f5u, 0x3e947002u, 0xbe5f06e9u, 0xbf16a446u, 0xbf4499c8u, 0xbf3932e2u, 0xbee4dbb4u, 0x3d2fe03du, 0x3f3419a4u, 0x3f4d2fa2u, 0x3e7404d3u, 0xbe847a50u, 0xbf1f012cu, 0xbf4b7f9bu, 0xbf3f506eu, 0xbef0ebacu, 0x3c8b0e8du, 0x3f2c2674u, 0x3f2a2561u, 0x3de59299u, 0xbec0db03u, 0xbf3bba73u, 0xbf67709bu, 0xbf5b2bdeu, 0xbf14eed9u, 0xbdcb717du, 0x3f0c68a9u, 0x3ef09397u, 0xbd9855d8u, 0xbf0eb37du, 0xbf693828u, 0xbf8a6c60u, 0xbf8498cbu, 0xbf444232u, 0xbe95715fu, 0x3eb10ea8u}; + +static const uint32_t kWorldTileGrid26[] = {0x3ff617f2u, 0x3f9a61cbu, 0x3f06e174u, 0xbd302940u, 0xbee4264au, 0xbf24c2d2u, 0xbf1fd8dau, 0xbecd8545u, 0xbc483b94u, 0x400c07fdu, 0x3fba0490u, 0x3f41c948u, 0x3e2fa8ceu, 0xbe7aab38u, 0xbee8ad62u, 0xbee3a37fu, 0xbe69f584u, 0x3e2039d7u, 0x401742f2u, 0x3fce4b9eu, 0x3f665c58u, 0x3e99f1a6u, 0xbe02618fu, 0xbeb1529bu, 0xbeafcc6au, 0xbe069ed1u, 0x3e80ff60u, 0x401bccd6u, 0x3fd561e0u, 0x3f71046bu, 0x3ea94962u, 0xbdda8c66u, 0xbeaa489fu, 0xbeaaee29u, 0xbdfce834u, 0x3e85b29bu, 0x40191b7du, 0x3fce3cf6u, 0x3f5fbe62u, 0x3e81f341u, 0xbe42f9d9u, 0xbed74e2eu, 0xbed8bc9du, 0xbe58d541u, 0x3e35072au, 0x400f1508u, 0x3fb8b1f1u, 0x3f324351u, 0x3d8de5bau, 0xbec2227au, 0xbf1c5e50u, 0xbf1cc698u, 0xbecb39a6u, 0xbaf04146u, 0x3ffc2617u, 0x3f957b76u, 0x3ed42901u, 0xbe5e1fddu, 0xbf2aba5eu, 0xbf65b881u, 0xbf652002u, 0xbf2c48a6u, 0xbe89a3e6u, 0x3fcdbc55u, 0x3f4c618eu, 0x3d26945eu, 0xbf1797a5u, 0xbf853d8eu, 0xbfa23c3cu, 0xbfa11931u, 0xbf838482u, 0xbf1ca789u, 0x3f9544cbu, 0x3eb4b938u, 0xbed0003eu, 0xbf84d90du, 0xbfbdca65u, 0xbfd9f247u, 0xbfd7a63cu, 0xbfb89c29u, 0xbf81b0f0u}; + +static const uint32_t kWorldTileGrid27[] = {0x3f9544cbu, 0x3eb4b938u, 0xbed0003eu, 0xbf84d90du, 0xbfbdca65u, 0xbfd9f247u, 0xbfd7a63cu, 0xbfb89c29u, 0xbf81b0f0u, 0x3f2b7389u, 0xbe14778du, 0xbf672baeu, 0xbfc3ee71u, 0xbffc08fdu, 0xc00b83f0u, 0xc009a338u, 0xbff281e2u, 0xbfb99fc1u, 0x3e1445a1u, 0xbf2b3114u, 0xbfb61f0cu, 0xc002d06du, 0xc01e4933u, 0xc02b0df2u, 0xc0284ffdu, 0xc016f242u, 0xbff2d8e5u, 0xbec29240u, 0xbf98456bu, 0xbff7f521u, 0xc02326f7u, 0xc03de50bu, 0xc049cc8du, 0xc0461323u, 0xc033a0a9u, 0xc014f23au, 0xbf604522u, 0xbfd6eca0u, 0xc01ab9abu, 0xc0412b60u, 0xc05b0c36u, 0xc065f844u, 0xc0612a1bu, 0xc04d8f01u, 0xc02da9dfu, 0xbfa87f23u, 0xc0071019u, 0xc03598c1u, 0xc05b2d39u, 0xc074129bu, 0xc07de9eau, 0xc077f321u, 0xc0632154u, 0xc041fd80u, 0xbfd6b890u, 0xc01d721du, 0xc04b1d88u, 0xc06fb68cu, 0xc083c397u, 0xc0881aefu, 0xc0848431u, 0xc072f7e4u, 0xc050939du, 0xbff86d6fu, 0xc02d6f50u, 0xc05a1f47u, 0xc07da38bu, 0xc08a25c7u, 0xc08de1c5u, 0xc089abaeu, 0xc07c066cu, 0xc0586635u, 0xc00600fbu, 0xc0363e1fu, 0xc061d957u, 0xc0821a7eu, 0xc08cd326u, 0xc08fefcbu, 0xc08b197bu, 0xc07da614u, 0xc058d49fu}; + +static const uint32_t kWorldTileGrid28[] = {0xc00600fbu, 0xc0363e1fu, 0xc061d957u, 0xc0821a7eu, 0xc08cd326u, 0xc08fefcbu, 0xc08b197bu, 0xc07da614u, 0xc058d49fu, 0xc0085c2du, 0xc0378491u, 0xc061f72au, 0xc0818e0du, 0xc08ba75du, 0xc08e23c9u, 0xc088af81u, 0xc077a0e2u, 0xc051aedau, 0xc0035d5au, 0xc0315d1eu, 0xc05a9904u, 0xc07a7f44u, 0xc086b8b8u, 0xc088972bu, 0xc0828a44u, 0xc06a35d6u, 0xc043398cu, 0xbfef15bfu, 0xc02453f1u, 0xc04c5126u, 0xc06af6f2u, 0xc07cad2eu, 0xc07f38d7u, 0xc071fe76u, 0xc0561581u, 0xc02e2a7bu, 0xbfcba4ebu, 0xc0115cd6u, 0xc0381997u, 0xc0558374u, 0xc0660871u, 0xc0677387u, 0xc0592ee4u, 0xc03c5733u, 0xc0139da3u, 0xbf9ef105u, 0xbff384e0u, 0xc01f4341u, 0xc03b7be0u, 0xc04ae04au, 0xc04b411eu, 0xc03c0dbfu, 0xc01e6784u, 0xbfea0750u, 0xbf5807c1u, 0xbfbe1fdbu, 0xc0035f80u, 0xc01e778cu, 0xc02cd1b5u, 0xc02c43ccu, 0xc01c41e3u, 0xbffbe2b8u, 0xbfa8158au, 0xbed8cf73u, 0xbf85ed5bu, 0xbfcc4b5bu, 0xc0003377u, 0xc00d9ee3u, 0xc00c4271u, 0xbff72c78u, 0xbfb985f4u, 0xbf4a0f25u, 0xbbeaea27u, 0xbf1cc685u, 0xbf92acbeu, 0xbfc4ead8u, 0xbfde249eu, 0xbfda1721u, 0xbfb7b940u, 0xbf72c313u, 0xbe9226bau}; + +static const uint32_t kWorldTileGrid29[] = {0xbbeaea27u, 0xbf1cc685u, 0xbf92acbeu, 0xbfc4ead8u, 0xbfde249eu, 0xbfda1721u, 0xbfb7b940u, 0xbf72c313u, 0xbe9226bau, 0x3ec24cd0u, 0xbe5684feu, 0xbf3a7945u, 0xbf8dddaau, 0xbfa5c2d7u, 0xbfa0afe4u, 0xbf7b41a1u, 0xbefbbe80u, 0x3e2f41dbu, 0x3f36bef9u, 0x3e0ec907u, 0xbebbd73bu, 0xbf3c847au, 0xbf6a43e9u, 0xbf5ebb9du, 0xbf17ea82u, 0xbdd44108u, 0x3f0e74a2u, 0x3f7a3f07u, 0x3ed4d8ebu, 0xbda441b8u, 0xbee22c52u, 0xbf1d7331u, 0xbf1137f1u, 0xbe94cdadu, 0x3e49225bu, 0x3f59e2f3u, 0x3f942b4fu, 0x3f1b2d40u, 0x3df21beeu, 0xbe73a036u, 0xbed12444u, 0xbeb8adc5u, 0xbdb1c5d8u, 0x3eca2897u, 0x3f8551dfu, 0x3f9fa6c9u, 0x3f342f1eu, 0x3e629f0bu, 0xbe074355u, 0xbe9af5d3u, 0xbe83e53bu, 0x3c3248ccu, 0x3ef8167fu, 0x3f8f78bfu, 0x3f9f8d13u, 0x3f355e19u, 0x3e6a26c3u, 0xbdff7739u, 0xbe9897deu, 0xbe844c13u, 0x3b0accb2u, 0x3eee476cu, 0x3f8b67e8u, 0x3f94ad17u, 0x3f205113u, 0x3e15f2adu, 0xbe56bb81u, 0xbec6dc9eu, 0xbeb6a6a8u, 0xbdda5d81u, 0x3eb02626u, 0x3f74043cu, 0x3f809798u, 0x3ef04c2cu, 0xbc585165u, 0xbebfde6fu, 0xbf0fb991u, 0xbf0a47c8u, 0xbe9af496u, 0x3e08a620u, 0x3f39f1a7u}; + +static const uint32_t kWorldTileGrid30[] = {0xc087ab96u, 0xc082257cu, 0xc06bad3au, 0xc048afdcu, 0xc01f98adu, 0xbfea8598u, 0xbf9d1f2eu, 0xbf3f5dc6u, 0xbee356ccu, 0xc08850c5u, 0xc082404cu, 0xc06aba3au, 0xc0468629u, 0xc01c3048u, 0xbfe133e9u, 0xbf91559fu, 0xbf2305b0u, 0xbea1a207u, 0xc085521eu, 0xc07d5aa8u, 0xc0625d97u, 0xc03cead6u, 0xc0115482u, 0xbfc9047bu, 0xbf6d876au, 0xbed2bf21u, 0xbd980ed6u, 0xc07df6b7u, 0xc06f7672u, 0xc0533aafu, 0xc02c877au, 0xbfff6a6du, 0xbfa36369u, 0xbf1dc2f9u, 0xbdab90b0u, 0x3e894d20u, 0xc06b956eu, 0xc05bd678u, 0xc03e5a42u, 0xc0166b1du, 0xbfd0cf36u, 0xbf650e19u, 0xbe5f84dau, 0x3ea85539u, 0x3f317d69u, 0xc054d022u, 0xc043d0b8u, 0xc0251893u, 0xbff7f05fu, 0xbf99a836u, 0xbee52e1cu, 0x3e794311u, 0x3f4d96beu, 0x3f96c95eu, 0xc03b32f3u, 0xc028f799u, 0xc0090e36u, 0xbfbd9a7fu, 0xbf3a7ba1u, 0x3d1f8abeu, 0x3f3e1aa4u, 0x3fa804e8u, 0x3fd9085du, 0xc0206baau, 0xc00cff12u, 0xbfd7ea37u, 0xbf8153c6u, 0xbe78ccfbu, 0x3f097b35u, 0x3fa02330u, 0x3fea203bu, 0x400dea72u, 0xc0062d0bu, 0xbfe33fc0u, 0xbf9f174fu, 0xbf0d46cbu, 0x3e699ea1u, 0x3f825fa7u, 0x3fdecab2u, 0x4014bc78u, 0x402dc389u}; + +static const uint32_t kWorldTileGrid31[] = {0xbf84a4cbu, 0xbf6c5133u, 0xbf1dca15u, 0xbe28601eu, 0x3ebc4e8fu, 0x3f68142eu, 0x3fb0634du, 0x3fdbc3e8u, 0x3fefe567u, 0xbfc4fb87u, 0xbfb6b18eu, 0xbf8f4687u, 0xbf29da3au, 0xbdff6a9cu, 0x3ed8a327u, 0x3f67eec8u, 0x3fa1127au, 0x3fb72ae1u, 0xc0043704u, 0xbff9fc98u, 0xbfd2112du, 0xbf96e0f7u, 0xbf218308u, 0xbd92cac0u, 0x3ed971a4u, 0x3f4adcceu, 0x3f7b6099u, 0xc025a70au, 0xc01e2e20u, 0xc009cd04u, 0xbfd740d3u, 0xbf8fabfbu, 0xbf0cb951u, 0xbd1b9564u, 0x3eb17b44u, 0x3f0de3edu, 0xc044fab1u, 0xc03d1661u, 0xc02820c6u, 0xc0093979u, 0xbfc9239fu, 0xbf7bbac8u, 0xbee8cfa1u, 0xbd54e581u, 0x3e32caf9u, 0xc060801bu, 0xc058074bu, 0xc04256feu, 0xc0229273u, 0xbff9deabu, 0xbfac6ef2u, 0xbf4ce86du, 0xbec1e853u, 0xbe07e138u, 0xc076c1c8u, 0xc06d8e45u, 0xc05700bbu, 0xc03640bcu, 0xc00f88dfu, 0xbfcf50c6u, 0xbf86e8a4u, 0xbf1ce240u, 0xbeb1c92fu, 0xc0834edeu, 0xc07c8cfcu, 0xc06503fdu, 0xc0432f3fu, 0xc01b4ec2u, 0xbfe46f26u, 0xbf9989a2u, 0xbf3d226fu, 0xbee86a0du, 0xc087ab96u, 0xc082257cu, 0xc06bad3au, 0xc048afdcu, 0xc01f98adu, 0xbfea8598u, 0xbf9d1f2eu, 0xbf3f5dc6u, 0xbee356ccu}; + +static const uint32_t kWorldTileGrid32[] = {0xbe2c2cfdu, 0x3d2adcefu, 0x3edb5f0eu, 0x3f712f86u, 0x3fc2207au, 0x4004f37du, 0x40233490u, 0x4037a562u, 0x403f28f2u, 0x3db175d4u, 0x3e8e7a8au, 0x3f25e146u, 0x3f92b31cu, 0x3fda799bu, 0x40106100u, 0x402e08d1u, 0x4042092du, 0x40494746u, 0x3e7e80e4u, 0x3ed8a219u, 0x3f46fa01u, 0x3fa17d42u, 0x3fe7c5a6u, 0x40166dc3u, 0x4033a51fu, 0x40476003u, 0x404e84ffu, 0x3e9b8a19u, 0x3eecf5a7u, 0x3f4d9f58u, 0x3fa351d2u, 0x3fe867b3u, 0x40164e54u, 0x40334038u, 0x4046e1ffu, 0x404e1ab7u, 0x3e7ae626u, 0x3ec7d5c0u, 0x3f38132eu, 0x3f97593au, 0x3fdb8e2fu, 0x400f9c1au, 0x402c74e1u, 0x40402a65u, 0x4047a34fu, 0x3d92fdfcu, 0x3e525382u, 0x3f065828u, 0x3f7b3596u, 0x3fc144d0u, 0x40025e4eu, 0x401f4ad1u, 0x40334087u, 0x403b24d7u, 0xbe566372u, 0xbdae4611u, 0x3e68e2b2u, 0x3f2e003cu, 0x3f9a77eau, 0x3fde172eu, 0x400c384cu, 0x40209967u, 0x40291237u, 0xbf15c9f3u, 0xbeef7763u, 0xbe234083u, 0x3e9525f9u, 0x3f51d185u, 0x3fad086au, 0x3fe838a0u, 0x400911ebu, 0x4012456du, 0xbf84a4cbu, 0xbf6c5133u, 0xbf1dca15u, 0xbe28601eu, 0x3ebc4e8fu, 0x3f68142eu, 0x3fb0634du, 0x3fdbc3e8u, 0x3fefe567u}; + +static const uint32_t kWorldTileGrid33[] = {0xc0062d0bu, 0xbfe33fc0u, 0xbf9f174fu, 0xbf0d46cbu, 0x3e699ea1u, 0x3f825fa7u, 0x3fdecab2u, 0x4014bc78u, 0x402dc389u, 0xbfdc2440u, 0xbfb0f565u, 0xbf55def7u, 0xbe06f3fau, 0x3f289aa8u, 0x3fba7e9cu, 0x400bcd6du, 0x40315149u, 0x404a585au, 0xbfb306c1u, 0xbf85fa6eu, 0xbef95dc3u, 0x3e687126u, 0x3f833f6du, 0x3fea21e9u, 0x4023cbd0u, 0x40494fadu, 0x40622a01u, 0xbf933f0fu, 0xbf492b52u, 0xbe5cf097u, 0x3f0199f0u, 0x3fa7af74u, 0x400775b5u, 0x40363090u, 0x405b87b0u, 0x4074096au, 0xbf7ca67du, 0xbf1caa7eu, 0xbd0b0673u, 0x3f318815u, 0x3fc00000u, 0x40139dfbu, 0x40422c1au, 0x40672a9fu, 0x407f299fu, 0xbf69f5a8u, 0xbf07eebfu, 0x3d56dbe6u, 0x3f48592eu, 0x3fcb688du, 0x40192584u, 0x40475b0au, 0x406bd6d5u, 0x408195c4u, 0xbf6e2bd1u, 0xbf0ac281u, 0x3d34cf00u, 0x3f463860u, 0x3fc9feacu, 0x401817fau, 0x4045cac5u, 0x40699c43u, 0x40801136u, 0xbf83b310u, 0xbf2349dcu, 0xbd53a6adu, 0x3f2cfe11u, 0x3fbcb051u, 0x4010ee12u, 0x403df690u, 0x4060f985u, 0x407690f3u, 0xbf992399u, 0xbf4e2aeeu, 0xbe6339c2u, 0x3f0007a5u, 0x3fa52fa6u, 0x40048370u, 0x4030bd64u, 0x4052d19du, 0x40675ec8u}; + +static const uint32_t kWorldTileGrid34[] = {0xbf992399u, 0xbf4e2aeeu, 0xbe6339c2u, 0x3f0007a5u, 0x3fa52fa6u, 0x40048370u, 0x4030bd64u, 0x4052d19du, 0x40675ec8u, 0xbfb51cafu, 0xbf836807u, 0xbee5abeeu, 0x3e87ea68u, 0x3f85d1d4u, 0x3fe80bfau, 0x401f5136u, 0x40405b2cu, 0x4053c7c4u, 0xbfd4e310u, 0xbfa3df9bu, 0xbf35d00au, 0xbbd708beu, 0x3f42c63cu, 0x3fc1bfccu, 0x400b20dcu, 0x402b0a40u, 0x403d459au, 0xbff57e50u, 0xbfc58050u, 0xbf7bbaa7u, 0xbe95a5aau, 0x3eebcd11u, 0x3f993b6eu, 0x3feb7c34u, 0x40147640u, 0x402575aau, 0xc009f813u, 0xbfe546bfu, 0xbf9f40d6u, 0xbf1154c9u, 0x3e2cee2bu, 0x3f634992u, 0x3fc18313u, 0x3ffc7b7eu, 0x400dfcb6u, 0xc016b5f8u, 0xc0002fcfu, 0xbfbc372cu, 0xbf4f6a7fu, 0xbdbae3b8u, 0x3f1bec99u, 0x3f9b5cb7u, 0x3fd3d43bu, 0x3ff0d4c6u, 0xc01fc555u, 0xc00a2de8u, 0xbfd247e2u, 0xbf80071cu, 0xbe998a51u, 0x3ec3284eu, 0x3f775f2fu, 0x3fb1a9b9u, 0x3fcc3cdfu, 0xc0243bdau, 0xc00faeafu, 0xbfdf8a96u, 0xbf8fac4cu, 0xbee1fe90u, 0x3e6160eau, 0x3f49287du, 0x3f9820fbu, 0x3fb062e0u, 0xc02389b1u, 0xc0101d19u, 0xbfe2c9e8u, 0xbf95637du, 0xbf016f78u, 0x3e0bb516u, 0x3f2ee2bdu, 0x3f88acdbu, 0x3f9ec542u}; + +static const uint32_t kWorldTileGrid35[] = {0xc02389b1u, 0xc0101d19u, 0xbfe2c9e8u, 0xbf95637du, 0xbf016f78u, 0x3e0bb516u, 0x3f2ee2bdu, 0x3f88acdbu, 0x3f9ec542u, 0xc01d847fu, 0xc00b4925u, 0xbfdb99deu, 0xbf90b45bu, 0xbefa17efu, 0x3e09d7ebu, 0x3f29c8f2u, 0x3f83f677u, 0x3f9817f6u, 0xc0126b44u, 0xc0016bdau, 0xbfca6030u, 0xbf81f80eu, 0xbec8dc55u, 0x3e59c520u, 0x3f397143u, 0x3f89d3b7u, 0x3f9c3abbu, 0xc002e2f3u, 0xbfe647f8u, 0xbfb04dd6u, 0xbf54a635u, 0xbe671b0au, 0x3eb98b66u, 0x3f5bd7ddu, 0x3f994c8au, 0x3faa3e29u, 0xbfdfd7afu, 0xbfc2d724u, 0xbf8f4a67u, 0xbf1741d8u, 0xbb3561e0u, 0x3f11e943u, 0x3f86c33cu, 0x3fb0ae73u, 0x3fc07712u, 0xbfb5a12cu, 0xbf9b0e06u, 0xbf53a514u, 0xbea14a33u, 0x3e83f318u, 0x3f51233cu, 0x3fa4ead4u, 0x3fcdad0au, 0x3fdc9edeu, 0xbf8a1fb5u, 0xbf63bba0u, 0xbf0597a4u, 0xbcd0af39u, 0x3f08a436u, 0x3f8a718eu, 0x3fc5a1c4u, 0x3fed8d2fu, 0x3ffbfe9fu, 0xbf410901u, 0xbf14d833u, 0xbe6a881du, 0x3e81f65bu, 0x3f4d3a14u, 0x3fab937du, 0x3fe5ece7u, 0x4006abf7u, 0x400dd0f4u, 0xbeeff15bu, 0xbe9f6b5fu, 0x3ce170cdu, 0x3eff7be4u, 0x3f84d56cu, 0x3fc8f514u, 0x4001670du, 0x401508d5u, 0x401c46eeu}; + +static const uint32_t kWorldTileGrid36[] = {0xbeeff15bu, 0xbe9f6b5fu, 0x3ce170cdu, 0x3eff7be4u, 0x3f84d56cu, 0x3fc8f514u, 0x4001670du, 0x401508d5u, 0x401c46eeu, 0xbe7bb87fu, 0xbdd100b8u, 0x3e66d957u, 0x3f3016c1u, 0x3f9c2b08u, 0x3fdfca4cu, 0x400cbdedu, 0x402078d2u, 0x4027fc62u, 0xbdd729ddu, 0x3cdfc079u, 0x3eb104e1u, 0x3f4d3544u, 0x3faa39e6u, 0x3fedb1b2u, 0x4013cabdu, 0x4027cb19u, 0x402fbf1fu, 0xbd79a949u, 0x3d7f6aacu, 0x3ebf9b00u, 0x3f537f8du, 0x3fad3793u, 0x3ff0e198u, 0x4015a827u, 0x402a18f9u, 0x4032a642u, 0xbdfa244fu, 0xbbb0710cu, 0x3e9aea58u, 0x3f40d849u, 0x3fa4162au, 0x3fe84b1eu, 0x4011cd61u, 0x4026d774u, 0x403023cau, 0xbe94cbdbu, 0xbe360c31u, 0x3e041048u, 0x3f14cba2u, 0x3f8e9ac5u, 0x3fd3b0a6u, 0x40081966u, 0x401de287u, 0x40280ff9u, 0xbf0fbd62u, 0xbee652e2u, 0xbe10f780u, 0x3ea13f1bu, 0x3f5acb4fu, 0x3fb3ae0cu, 0x3ff1ae4du, 0x400f8164u, 0x401aad98u, 0xbf6c52bau, 0xbf4f5a56u, 0xbefeb1d0u, 0xbd0b9a16u, 0x3f03d727u, 0x3f89b212u, 0x3fc9748cu, 0x3ff8c68cu, 0x4008a6e9u, 0xbfadd0ccu, 0xbf9ec9abu, 0xbf6bd00eu, 0xbee59782u, 0x3de609e6u, 0x3f2fd2abu, 0x3f99a955u, 0x3fcb2a31u, 0x3fe606b8u}; + +static const uint32_t kWorldTileGrid37[] = {0xbee356ccu, 0xbeb19224u, 0xbeebbe49u, 0xbf438307u, 0xbf9b3031u, 0xbfdf48b6u, 0xc0125fa7u, 0xc03103a7u, 0xc0473985u, 0xbea1a207u, 0xbe4f1698u, 0xbe9a4192u, 0xbf178a84u, 0xbf83df57u, 0xbfc6f266u, 0xc005dbe6u, 0xc0245329u, 0xc03a8907u, 0xbd980ed6u, 0x3d5c472au, 0xbd05c89eu, 0xbea03a25u, 0xbf3e4651u, 0xbfa18505u, 0xbfe5f0f0u, 0xc0116fbbu, 0xc027d256u, 0x3e894d20u, 0x3ed14e07u, 0x3eaa5e74u, 0x3d7799b7u, 0xbeba9a78u, 0xbf615e02u, 0xbfb51aecu, 0xbff262ecu, 0xc00fecabu, 0x3f317d69u, 0x3f58270fu, 0x3f46ba30u, 0x3f0266f8u, 0x3db298a2u, 0xbedb7b63u, 0xbf77487bu, 0xbfb99d71u, 0xbfe81950u, 0x3f96c95eu, 0x3fab23a7u, 0x3fa31e6au, 0x3f814e48u, 0x3f1688adu, 0x3d8e279cu, 0xbef25079u, 0xbf77258fu, 0xbfab633fu, 0x3fd9085du, 0x3fee13d9u, 0x3fe66816u, 0x3fc497f4u, 0x3f8e3488u, 0x3f1642f1u, 0x3d14ad64u, 0xbeeeb75du, 0xbf5a36c5u, 0x400dea72u, 0x40189cecu, 0x4014c70bu, 0x4003b23du, 0x3fd04fdbu, 0x3f8c3756u, 0x3f08cd5fu, 0x3c9d967cu, 0xbec352a4u, 0x402dc389u, 0x40387604u, 0x40347366u, 0x402305feu, 0x4006f8f4u, 0x3fc884cau, 0x3f7e2e20u, 0x3eed2509u, 0x3d3d3751u}; + +static const uint32_t kWorldTileGrid38[] = {0x3fefe567u, 0x3fe954a2u, 0x3fc7dca3u, 0x3f8e9185u, 0x3f06f3f8u, 0xbe08f4d9u, 0xbf4b33a7u, 0xbfb01fc8u, 0xbfe7c076u, 0x3fb72ae1u, 0x3fb2c39au, 0x3f939cdbu, 0x3f397e45u, 0x3e2127e3u, 0xbef7cad0u, 0xbf8ff60du, 0xbfd81985u, 0xc006bc86u, 0x3f7b6099u, 0x3f77348bu, 0x3f3dc1d9u, 0x3eaa0259u, 0xbe5cc54bu, 0xbf5670f4u, 0xbfbad956u, 0xc0005dd4u, 0xc01a0356u, 0x3f0de3edu, 0x3f0e92abu, 0x3eb4357bu, 0xbd1a421eu, 0xbf10e6e1u, 0xbf95b0c5u, 0xbfe3107cu, 0xc0136f25u, 0xc02c25eau, 0x3e32caf9u, 0x3e497105u, 0x3c39882fu, 0xbeb7d1feu, 0xbf5e66c6u, 0xbfba2f91u, 0xc002bd62u, 0xc023b58cu, 0xc03b9dc8u, 0xbe07e138u, 0xbdba67f1u, 0xbe83a6bdu, 0xbf1bdd86u, 0xbf8cec81u, 0xbfd5d42au, 0xc00fa0f2u, 0xc02fca93u, 0xc0470883u, 0xbeb1c92fu, 0xbe92930fu, 0xbede15e0u, 0xbf4492ccu, 0xbf9f329fu, 0xbfe63cd0u, 0xc01706bbu, 0xc0368610u, 0xc04d4145u, 0xbee86a0du, 0xbebfa9feu, 0xbf01141bu, 0xbf5272edu, 0xbfa44537u, 0xbfe9b256u, 0xc0181732u, 0xc03713ccu, 0xc04d7667u, 0xbee356ccu, 0xbeb19224u, 0xbeebbe49u, 0xbf438307u, 0xbf9b3031u, 0xbfdf48b6u, 0xc0125fa7u, 0xc03103a7u, 0xc0473985u}; + +static const uint32_t kWorldTileGrid39[] = {0x403f28f2u, 0x40381275u, 0x40225a7fu, 0x3fff482bu, 0x3fa621ebu, 0x3f03a80bu, 0xbe8ed19eu, 0xbf804a0cu, 0xbfcaa26bu, 0x40494746u, 0x404217acu, 0x402c7372u, 0x4009fd3au, 0x3fbbab00u, 0x3f310c36u, 0xbdb8ced5u, 0xbf4cd02eu, 0xbfaec98eu, 0x404e84ffu, 0x40476921u, 0x40320519u, 0x400ffa47u, 0x3fc8ce1au, 0x3f4e3d33u, 0x3d18c173u, 0xbf283c6cu, 0xbf9a562eu, 0x404e1ab7u, 0x40473f0bu, 0x40324669u, 0x4010d017u, 0x3fcbef1eu, 0x3f57f431u, 0x3db9872eu, 0xbf1644a0u, 0xbf8f0909u, 0x4047a34fu, 0x40413309u, 0x402ccee6u, 0x400c1346u, 0x3fc42ff8u, 0x3f4c63b5u, 0x3d7f366du, 0xbf18df9fu, 0xbf8de923u, 0x403b24d7u, 0x40354910u, 0x40219fa0u, 0x4001c13eu, 0x3fb182cfu, 0x3f2b5c60u, 0xbd4716eeu, 0xbf3069aau, 0xbf9730c5u, 0x40291237u, 0x4023f123u, 0x401124f1u, 0x3fe48404u, 0x3f94add6u, 0x3eeca9dcu, 0xbe727856u, 0xbf5b9b8bu, 0xbfaa48cfu, 0x4012456du, 0x400e0197u, 0x3ff861b0u, 0x3fbcc552u, 0x3f5e80c6u, 0x3e41534eu, 0xbefb46d5u, 0xbf8bcf8au, 0xbfc5d2b4u, 0x3fefe567u, 0x3fe954a2u, 0x3fc7dca3u, 0x3f8e9185u, 0x3f06f3f8u, 0xbe08f4d9u, 0xbf4b33a7u, 0xbfb01fc8u, 0xbfe7c076u}; + +static const uint32_t kWorldTileGrid40[] = {0x402dc389u, 0x40387604u, 0x40347366u, 0x402305feu, 0x4006f8f4u, 0x3fc884cau, 0x3f7e2e20u, 0x3eed2509u, 0x3d3d3751u, 0x404a585au, 0x4054de18u, 0x405082e0u, 0x403e92beu, 0x4021db67u, 0x3ffcac9du, 0x3fb1616bu, 0x3f56fe31u, 0x3ecf79acu, 0x40622a01u, 0x406c5725u, 0x40677932u, 0x4054dec4u, 0x403758e3u, 0x4012e50eu, 0x3fd86a66u, 0x3f9046eeu, 0x3f2c8787u, 0x4074096au, 0x407db3d4u, 0x40782b95u, 0x4064c29cu, 0x40464e00u, 0x4020cfe9u, 0x3ff1fef4u, 0x3fa77900u, 0x3f55fbecu, 0x407f299fu, 0x408414deu, 0x4080e97au, 0x406d7b3fu, 0x404dfc60u, 0x40275db6u, 0x3ffcb813u, 0x3fafba3fu, 0x3f617c9du, 0x408195c4u, 0x4085ae8eu, 0x40820bcbu, 0x406eb59fu, 0x404e162eu, 0x40264645u, 0x3ff81152u, 0x3fa89297u, 0x3f4e3289u, 0x40801136u, 0x4083b2a2u, 0x407f157du, 0x406892f3u, 0x4046c243u, 0x401db66bu, 0x3fe470b7u, 0x3f927499u, 0x3f1d1bc2u, 0x407690f3u, 0x407cc987u, 0x4073592du, 0x405ba566u, 0x403898c6u, 0x400e4c7au, 0x3fc31f73u, 0x3f5d6bdfu, 0x3ea1f7ddu, 0x40675ec8u, 0x406c76cau, 0x4061d532u, 0x4048e57au, 0x40249867u, 0x3ff21ad5u, 0x3f9633edu, 0x3efde4aau, 0xbd8e84c6u}; + +static const uint32_t kWorldTileGrid41[] = {0x40675ec8u, 0x406c76cau, 0x4061d532u, 0x4048e57au, 0x40249867u, 0x3ff21ad5u, 0x3f9633edu, 0x3efde4aau, 0xbd8e84c6u, 0x4053c7c4u, 0x4057ae88u, 0x404bd100u, 0x4031a0d5u, 0x400c1511u, 0x3fbea6c2u, 0x3f40dd36u, 0x3d714b31u, 0xbf059c0bu, 0x403d459au, 0x403ff06eu, 0x4032d272u, 0x40176396u, 0x3fe1423eu, 0x3f856d9fu, 0x3e942fe5u, 0xbed73cc2u, 0xbf81e20au, 0x402575aau, 0x4026e00au, 0x4018835eu, 0x3ff7bb9du, 0x3fa7e56fu, 0x3f13cea3u, 0xbe4389e3u, 0xbf6a0dc1u, 0xbfc28f1fu, 0x400dfcb6u, 0x400e2865u, 0x3ffd2a0cu, 0x3fc18daeu, 0x3f5f1c02u, 0x3df98fb5u, 0xbf28f41au, 0xbfb28516u, 0xc0009b2au, 0x3ff0d4c6u, 0x3feebebfu, 0x3fcd46c1u, 0x3f8f80e4u, 0x3eee293cu, 0xbe9894c6u, 0xbf8bad9eu, 0xbfeae1a7u, 0xc01d34d9u, 0x3fcc3cdfu, 0x3fc7d598u, 0x3fa4341bu, 0x3f48eeacu, 0x3dec6465u, 0xbf28bd3du, 0xbfbb100cu, 0xc00d8d70u, 0xc03591a7u, 0x3fb062e0u, 0x3fa9d21bu, 0x3f8439b6u, 0x3f0584ecu, 0xbe231ff0u, 0xbf7163c6u, 0xbfe03a1cu, 0xc02062aau, 0xc0487a9du, 0x3f9ec542u, 0x3f963d94u, 0x3f5dd569u, 0x3eaff841u, 0xbeb14590u, 0xbf917615u, 0xbff97eb1u, 0xc02d18b1u, 0xc0551787u}; + +static const uint32_t kWorldTileGrid42[] = {0x3f9ec542u, 0x3f963d94u, 0x3f5dd569u, 0x3eaff841u, 0xbeb14590u, 0xbf917615u, 0xbff97eb1u, 0xc02d18b1u, 0xc0551787u, 0x3f9817f6u, 0x3f8dd5ceu, 0x3f4a1b12u, 0x3e83df94u, 0xbee0b96cu, 0xbf9dd36fu, 0xc00301c2u, 0xc03341fdu, 0xc05afb5cu, 0x3f9c3abbu, 0x3f90832fu, 0x3f4d23d4u, 0x3e8695e8u, 0xbee004a6u, 0xbf9dcdb6u, 0xc002e5c8u, 0xc032e08cu, 0xc05a2975u, 0x3faa3e29u, 0x3f9d5d9du, 0x3f652b18u, 0x3eb4a2e3u, 0xbeb2958au, 0xbf923fb5u, 0xbff9b2a2u, 0xc02c639fu, 0xc0531345u, 0x3fc07712u, 0x3fb2bfbau, 0x3f877746u, 0x3f03c5f5u, 0xbe3dc73du, 0xbf799097u, 0xbfe35a4bu, 0xc0209e32u, 0xc0468ecbu, 0x3fdc9edeu, 0x3fce6722u, 0x3fa2f736u, 0x3f3b2a48u, 0x3d108620u, 0xbf3f548du, 0xbfc509c3u, 0xc010b6e0u, 0xc035c65du, 0x3ffbfe9fu, 0x3fed9f6cu, 0x3fc261b9u, 0x3f7b152bu, 0x3e956a3cu, 0xbef68595u, 0xbfa182c7u, 0xbffc248cu, 0xc0222300u, 0x400dd0f4u, 0x4006ba76u, 0x3fe2c229u, 0x3f9ecbf2u, 0x3f0f9cddu, 0xbe4d7b54u, 0xbf779d28u, 0xbfd472d3u, 0xc00d32b6u, 0x401c46eeu, 0x401575e8u, 0x40008cfcu, 0x3fbe5645u, 0x3f51adb9u, 0x3d91b3b7u, 0xbf2e0ccfu, 0xbfad7bcbu, 0xbff11922u}; + +static const uint32_t kWorldTileGrid43[] = {0x401c46eeu, 0x401575e8u, 0x40008cfcu, 0x3fbe5645u, 0x3f51adb9u, 0x3d91b3b7u, 0xbf2e0ccfu, 0xbfad7bcbu, 0xbff11922u, 0x4027fc62u, 0x40219bd2u, 0x400d4c28u, 0x3fd952b8u, 0x3f859588u, 0x3e9f5db4u, 0xbed86d6au, 0xbf8a3b7cu, 0xbfcb68dbu, 0x402fbf1fu, 0x4029f7d2u, 0x40166735u, 0x3fed4b0au, 0x3f9b8b5fu, 0x3efff080u, 0xbe5d0b2du, 0xbf5aa31fu, 0xbfac0076u, 0x4032a642u, 0x402d9e01u, 0x401aee81u, 0x3ff85727u, 0x3fa8c658u, 0x3f1f18b6u, 0xbd9a132eu, 0xbf31a5c8u, 0xbf950151u, 0x403023cau, 0x402bfca6u, 0x401a4be8u, 0x3ff940d2u, 0x3fac0545u, 0x3f2a767fu, 0xbc39eaf7u, 0xbf1c4a1au, 0xbf87dd85u, 0x40280ff9u, 0x4024e798u, 0x40144e48u, 0x3fef9ad4u, 0x3fa4cf3fu, 0x3f210763u, 0xbceaba7du, 0xbf1bcc5au, 0xbf853f8cu, 0x401aad98u, 0x40189ca5u, 0x40092df6u, 0x3fdbca28u, 0x3f937d0bu, 0x3f0363f0u, 0xbe003579u, 0xbf2fc5b1u, 0xbf8cffd8u, 0x4008a6e9u, 0x4007c096u, 0x3ff313c7u, 0x3fbf007au, 0x3f7267b0u, 0x3ea77ae4u, 0xbe95eb51u, 0xbf56353du, 0xbf9e292eu, 0x3fe606b8u, 0x3fe6aa0bu, 0x3fccbb1eu, 0x3f9b284cu, 0x3f2fa33bu, 0x3dadb981u, 0xbf04832du, 0xbf85d2f1u, 0xbfb70b4cu}; + +static const uint32_t kWorldTileGrid44[] = {0xc0473985u, 0xc0519d42u, 0xc04e2554u, 0xc03c629fu, 0xc01d9153u, 0xbfe8f17du, 0xbf8a3b30u, 0xbea27d72u, 0x3ec700a6u, 0xc03a8907u, 0xc0451980u, 0xc041fa2cu, 0xc030ba31u, 0xc0129333u, 0xbfd4924fu, 0xbf6f72f4u, 0xbe419159u, 0x3effb0d3u, 0xc027d256u, 0xc032bb69u, 0xc0301ed0u, 0xc01f8922u, 0xc00230adu, 0xbfb5aabau, 0xbf35ccd5u, 0x3c97ef98u, 0x3f303744u, 0xc00fecabu, 0xc01b5878u, 0xc019662bu, 0xc0099f07u, 0xbfda6a9cu, 0xbf8dc882u, 0xbed5155fu, 0x3e967953u, 0x3f71c4b1u, 0xbfe81950u, 0xc00022c2u, 0xbffdfdfdu, 0xbfe04d2cu, 0xbfa98e3fu, 0xbf3e5a96u, 0xbd90c9d4u, 0x3f1ebe5fu, 0x3fa0224du, 0xbfab633fu, 0xbfc52c87u, 0xbfc4c278u, 0xbfa9262cu, 0xbf6950c9u, 0xbeb2a7b2u, 0x3e9bfb86u, 0x3f79d38fu, 0x3fcb2f82u, 0xbf5a36c5u, 0xbf88c222u, 0xbf8a6c98u, 0xbf6222e3u, 0xbefbd89au, 0x3d520e30u, 0x3f2f70b2u, 0x3fab25ddu, 0x3ff6fe32u, 0xbec352a4u, 0xbf1d1fdbu, 0xbf24f713u, 0xbeee0b7du, 0xbdbdf741u, 0x3edc98f6u, 0x3f85d0c2u, 0x3fd6d0e0u, 0x40102bfbu, 0x3d3d3751u, 0xbe50957fu, 0xbe81831fu, 0xbdbdffd9u, 0x3e850a1cu, 0x3f4395acu, 0x3fae07f5u, 0x3ffcb6d3u, 0x40220a35u}; + +static const uint32_t kWorldTileGrid45[] = {0xbfe7c076u, 0xc002bdddu, 0xc00288d6u, 0xbfe58363u, 0xbfa93565u, 0xbf2b5f44u, 0x3dcfdcc8u, 0x3f6a3edau, 0x3fd872beu, 0xc006bc86u, 0xc0148fe6u, 0xc0136c23u, 0xc002d675u, 0xbfc80a53u, 0xbf66fe35u, 0xbe0103c5u, 0x3f30b543u, 0x3fbbadf3u, 0xc01a0356u, 0xc026e7fau, 0xc024f5adu, 0xc013b5b2u, 0xbfe8c358u, 0xbf9386ecu, 0xbebf3b43u, 0x3ee2b126u, 0x3f9ba621u, 0xc02c25eau, 0xc0383c04u, 0xc0359f6bu, 0xc023dcb5u, 0xc0043016u, 0xbfb2ca46u, 0xbf1e2455u, 0x3e487bb1u, 0x3f76b035u, 0xc03b9dc8u, 0xc0470996u, 0xc043ea42u, 0xc031cef3u, 0xc011f596u, 0xbfce5547u, 0xbf55ed4au, 0xbce18decu, 0x3f3b79efu, 0xc0470883u, 0xc051f196u, 0xc04e79a8u, 0xc03c319cu, 0xc01c583fu, 0xbfe37413u, 0xbf80c6a4u, 0xbe52dd60u, 0x3f0b25d4u, 0xc04d4145u, 0xc057d1beu, 0xc0542d13u, 0xc041e507u, 0xc0223868u, 0xbfefe597u, 0xbf8e3d9du, 0xbea49cfbu, 0x3ed4a90fu, 0xc04d7667u, 0xc057da23u, 0xc0543578u, 0xc0421a29u, 0xc022c623u, 0xbff20683u, 0xbf91b323u, 0xbeb8e75fu, 0x3eb8e8ccu, 0xc0473985u, 0xc0519d42u, 0xc04e2554u, 0xc03c629fu, 0xc01d9153u, 0xbfe8f17du, 0xbf8a3b30u, 0xbea27d72u, 0x3ec700a6u}; + +static const uint32_t kWorldTileGrid46[] = {0xbfcaa26bu, 0xbffb5f9eu, 0xc006f142u, 0xc00066b5u, 0xbfd62847u, 0xbf932295u, 0xbefde71eu, 0x3e5b4f29u, 0x3f67108au, 0xbfaec98eu, 0xbfdd5d43u, 0xbfed8ee9u, 0xbfde0c68u, 0xbfb0e9e4u, 0xbf56c697u, 0xbe2a14ecu, 0x3f100716u, 0x3fa26311u, 0xbf9a562eu, 0xbfc698a3u, 0xbfd45ce4u, 0xbfc25d01u, 0xbf92b995u, 0xbf15763bu, 0x3ddc80cau, 0x3f5a9eb7u, 0x3fc9c366u, 0xbf8f0909u, 0xbfb8de18u, 0xbfc424f6u, 0xbfafa42cu, 0xbf7b11c2u, 0xbecc9fb4u, 0x3e9e718cu, 0x3f893836u, 0x3fe789b9u, 0xbf8de923u, 0xbfb540cfu, 0xbfbe06c7u, 0xbfa70e1du, 0xbf6520acu, 0xbe97b8f0u, 0x3edbaa64u, 0x3f9a63e4u, 0x3ffa527au, 0xbf9730c5u, 0xbfbc078cu, 0xbfc255a3u, 0xbfa8fa7du, 0xbf647720u, 0xbe8e13c5u, 0x3eecc56eu, 0x3fa047bau, 0x4000c575u, 0xbfaa48cfu, 0xbfcca7b6u, 0xbfd09352u, 0xbfb4f706u, 0xbf784727u, 0xbeae3df3u, 0x3ed30f8du, 0x3f9b2edbu, 0x3ffd777fu, 0xbfc5d2b4u, 0xbfe5cf1eu, 0xbfe77994u, 0xbfc9c8c3u, 0xbf8f17d9u, 0xbef39abcu, 0x3e930529u, 0x3f8c31b8u, 0x3fef2b8fu, 0xbfe7c076u, 0xc002bdddu, 0xc00288d6u, 0xbfe58363u, 0xbfa93565u, 0xbf2b5f44u, 0x3dcfdcc8u, 0x3f6a3edau, 0x3fd872beu}; + +static const uint32_t kWorldTileGrid47[] = {0x3d3d3751u, 0xbe50957fu, 0xbe81831fu, 0xbdbdffd9u, 0x3e850a1cu, 0x3f4395acu, 0x3fae07f5u, 0x3ffcb6d3u, 0x40220a35u, 0x3ecf79acu, 0x3e0bfc24u, 0x3d8b98cau, 0x3e55cb83u, 0x3f0abd25u, 0x3f83797cu, 0x3fcd655bu, 0x400cf55du, 0x402fa8b5u, 0x3f2c8787u, 0x3ec5b3f5u, 0x3e98987cu, 0x3ed6a280u, 0x3f3bc0b9u, 0x3f99aa06u, 0x3fe16c67u, 0x4015fd6fu, 0x4037d389u, 0x3f55fbecu, 0x3f074c93u, 0x3ed78822u, 0x3f05ee48u, 0x3f51bb41u, 0x3fa27dcbu, 0x3fe84944u, 0x40188ea1u, 0x4039aa08u, 0x3f617c9du, 0x3f0dd27eu, 0x3edade62u, 0x3f02f6e8u, 0x3f4a70e4u, 0x3f9ce1b5u, 0x3fe0f2b3u, 0x401428a6u, 0x4034af8du, 0x3f4e3289u, 0x3eeb5b3du, 0x3ea14fa3u, 0x3ec3b918u, 0x3f2568b8u, 0x3f88a324u, 0x3fcb3ebeu, 0x4008ba2bu, 0x4028d5adu, 0x3f1d1bc2u, 0x3e7fd15fu, 0x3db4dc70u, 0x3e0f89e0u, 0x3ec7f35du, 0x3f4cec76u, 0x3fa7e8d4u, 0x3fed47a1u, 0x40167f20u, 0x3ea1f7ddu, 0xbd83f3c3u, 0xbe77144au, 0xbe4fcc77u, 0x3d1394fau, 0x3edfb42du, 0x3f7111b2u, 0x3fbd6742u, 0x3ffcf66au, 0xbd8e84c6u, 0xbeee71a0u, 0xbf27f45fu, 0xbf210d34u, 0xbecc658eu, 0xbb9fcba9u, 0x3efdee7bu, 0x3f843290u, 0x3fc3f3f1u}; + +static const uint32_t kWorldTileGrid48[] = {0xbd8e84c6u, 0xbeee71a0u, 0xbf27f45fu, 0xbf210d34u, 0xbecc658eu, 0xbb9fcba9u, 0x3efdee7bu, 0x3f843290u, 0x3fc3f3f1u, 0xbf059c0bu, 0xbf6e7938u, 0xbf910fc8u, 0xbf8ec532u, 0xbf645d8fu, 0xbf006b26u, 0xbb0341c3u, 0x3f094f13u, 0x3f84f3dau, 0xbf81e20au, 0xbfb7c605u, 0xbfd2c231u, 0xbfd14e67u, 0xbfb53860u, 0xbf8366a4u, 0xbf0680f0u, 0x3c8ce846u, 0x3f06c1bcu, 0xbfc28f1fu, 0xbff99c1au, 0xc00ab789u, 0xc00a3dd6u, 0xbff88d1cu, 0xbfc68926u, 0xbf85d80cu, 0xbefe0c19u, 0x3cb72e72u, 0xc0009b2au, 0xc01c8d0eu, 0xc02ab6bbu, 0xc02a50c4u, 0xc01c4060u, 0xc002f8edu, 0xbfc45fd4u, 0xbf79b096u, 0xbee3e9c0u, 0xc01d34d9u, 0xc03966eeu, 0xc047a458u, 0xc0472544u, 0xc038cf68u, 0xc01f177fu, 0xbffb6a74u, 0xbfb264d1u, 0xbf59897bu, 0xc03591a7u, 0xc051d778u, 0xc05ffbc5u, 0xc05f373au, 0xc05070e8u, 0xc0361fbeu, 0xc013fe6bu, 0xbfdd34fau, 0xbf959761u, 0xc0487a9du, 0xc064a751u, 0xc0728627u, 0xc0715125u, 0xc061f192u, 0xc046e15au, 0xc023deebu, 0xbffaf874u, 0xbfb12bffu, 0xc0551787u, 0xc070fec4u, 0xc07e6d23u, 0xc07c9ee0u, 0xc06c803fu, 0xc0508eebu, 0xc02c8db9u, 0xc005139au, 0xbfbe057eu}; + +static const uint32_t kWorldTileGrid49[] = {0xc0551787u, 0xc070fec4u, 0xc07e6d23u, 0xc07c9ee0u, 0xc06c803fu, 0xc0508eebu, 0xc02c8db9u, 0xc005139au, 0xbfbe057eu, 0xc05afb5cu, 0xc0767223u, 0xc081a3a0u, 0xc0805cf8u, 0xc06fba32u, 0xc052ca1cu, 0xc02db17cu, 0xc0050cbcu, 0xbfbb87cau, 0xc05a2975u, 0xc07506fau, 0xc0808e85u, 0xc07dae9du, 0xc06bb01du, 0xc04da898u, 0xc0276558u, 0xbffb1138u, 0xbfaa0112u, 0xc0531345u, 0xc06d31bdu, 0xc07866b1u, 0xc073f981u, 0xc060e393u, 0xc041b16eu, 0xc01a3631u, 0xbfde3473u, 0xbf8aa3d2u, 0xc0468ecbu, 0xc05fcc27u, 0xc06a0258u, 0xc0647dbau, 0xc0503d2bu, 0xc02fd30au, 0xc0071891u, 0xbfb578b8u, 0xbf3ee446u, 0xc035c65du, 0xc04e04f6u, 0xc05723b9u, 0xc050747bu, 0xc03afbf0u, 0xc0195292u, 0xbfdeafb9u, 0xbf83815bu, 0xbeac6eaeu, 0xc0222300u, 0xc0394a2bu, 0xc0413e4du, 0xc0395713u, 0xc0229f4cu, 0xbfff6b62u, 0xbfa90002u, 0xbf16e515u, 0x3df2f835u, 0xc00d32b6u, 0xc0232f3fu, 0xc029eb66u, 0xc020c4efu, 0xc008ccebu, 0xbfc950adu, 0xbf610c67u, 0xbe05e2e8u, 0x3f17e842u, 0xbff11922u, 0xc00d511fu, 0xc012ce09u, 0xc0086755u, 0xbfde68aeu, 0xbf93c06bu, 0xbee2e64cu, 0x3ea47acfu, 0x3f87a566u}; + +static const uint32_t kWorldTileGrid50[] = {0xbff11922u, 0xc00d511fu, 0xc012ce09u, 0xc0086755u, 0xbfde68aeu, 0xbf93c06bu, 0xbee2e64cu, 0x3ea47acfu, 0x3f87a566u, 0xbfcb68dbu, 0xbff2737eu, 0xbffaecd9u, 0xbfe3a97du, 0xbfaee467u, 0xbf43ff8au, 0xbd1d4f9au, 0x3f3d87fdu, 0x3fbedf76u, 0xbfac0076u, 0xbfd08a9fu, 0xbfd68e06u, 0xbfbceb90u, 0xbf85ea1bu, 0xbedbdc24u, 0x3e9fd1ceu, 0x3f8d37b4u, 0x3fee9e96u, 0xbf950151u, 0xbfb71586u, 0xbfbab9d2u, 0xbf9edafeu, 0xbf4b9632u, 0xbe280e93u, 0x3f16fcdfu, 0x3fb20d1bu, 0x400a37c8u, 0xbf87dd85u, 0xbfa792a1u, 0xbfa8fa8eu, 0xbf8b0d4au, 0xbf204e61u, 0x3c8db6d8u, 0x3f480510u, 0x3fcb8cc7u, 0x40174b07u, 0xbf853f8cu, 0xbfa2b848u, 0xbfa211c6u, 0xbf824e4du, 0xbf0ba6dcu, 0x3ddd6087u, 0x3f613a91u, 0x3fd8ce58u, 0x401e1334u, 0xbf8cffd8u, 0xbfa86a25u, 0xbfa5ed6eu, 0xbf849530u, 0xbf0d9dccu, 0x3ddd6241u, 0x3f628869u, 0x3fd9c40du, 0x401e88abu, 0xbf9e292eu, 0xbfb7bd46u, 0xbfb3abcau, 0xbf910822u, 0xbf248c89u, 0x3cc1658eu, 0x3f4d84e1u, 0x3fcf3781u, 0x40191053u, 0xbfb70b4cu, 0xbfcf0a9fu, 0xbfc9adb8u, 0xbfa60e7cu, 0xbf4d4b9cu, 0xbe08594fu, 0x3f254dd1u, 0x3fbab7d6u, 0x400e72b8u}; + +static const uint32_t kWorldTileGrid51[] = {0x3ec700a6u, 0x3f76c626u, 0x3fac7cd6u, 0x3fbfd616u, 0x3fb36381u, 0x3f8880e1u, 0x3f079331u, 0xbe1b66c0u, 0xbf67ce3fu, 0x3effb0d3u, 0x3f872ca2u, 0x3fb5ce85u, 0x3fc6a6deu, 0x3fb7b6e8u, 0x3f8a66e1u, 0x3f06bcb2u, 0xbe300caeu, 0xbf70e58bu, 0x3f303744u, 0x3f9ce430u, 0x3fc9052cu, 0x3fd76023u, 0x3fc602c6u, 0x3f966180u, 0x3f1a5ef3u, 0xbde275d7u, 0xbf64a610u, 0x3f71c4b1u, 0x3fbb2a00u, 0x3fe4cd9au, 0x3ff0bb2bu, 0x3fdd0c8eu, 0x3fab41c9u, 0x3f4031b5u, 0x3cc1e24eu, 0xbf45330bu, 0x3fa0224du, 0x3fdfec91u, 0x40039163u, 0x40085f8bu, 0x3ffae6fcu, 0x3fc7254fu, 0x3f7483cbu, 0x3e5dd97bu, 0xbf161dbfu, 0x3fcb2f82u, 0x40044631u, 0x4016b8abu, 0x401a7214u, 0x400e8a93u, 0x3fe798feu, 0x3f994030u, 0x3ee641e6u, 0xbeb84185u, 0x3ff6fe32u, 0x401904e8u, 0x402a62a3u, 0x402d2099u, 0x40205bdau, 0x4004e314u, 0x3fba4459u, 0x3f337baeu, 0xbde63670u, 0x40102bfbu, 0x402c9d0bu, 0x403cff52u, 0x403ee00au, 0x40316099u, 0x40155353u, 0x3fda4e0bu, 0x3f728e4cu, 0x3e07f37fu, 0x40220a35u, 0x403d7fd1u, 0x404d04dbu, 0x404e2ae1u, 0x404016efu, 0x40239e43u, 0x3ff66389u, 0x3f95352cu, 0x3eb47abcu}; + +static const uint32_t kWorldTileGrid52[] = {0x3fd872beu, 0x4016a54du, 0x4035d128u, 0x40470018u, 0x404906d7u, 0x403c69f4u, 0x40234ae7u, 0x40012629u, 0x3fb4d3fau, 0x3fbbadf3u, 0x4008162au, 0x4026e96cu, 0x403795a2u, 0x4038f214u, 0x402b86a7u, 0x401178deu, 0x3fdc93bcu, 0x3f8cda3du, 0x3f9ba621u, 0x3fef734fu, 0x40160a2fu, 0x40260c18u, 0x40269a00u, 0x40183fd8u, 0x3ffa4f98u, 0x3fb1b072u, 0x3f3f28efu, 0x3f76b035u, 0x3fce1fd4u, 0x4004b624u, 0x4013e983u, 0x401388b0u, 0x40042445u, 0x3fcfd74cu, 0x3f84d5abu, 0x3ec10741u, 0x3f3b79efu, 0x3faf3017u, 0x3fe8df79u, 0x4002b460u, 0x4001494au, 0x3fe18898u, 0x3fa6b4deu, 0x3f3276b9u, 0x3c89a6dau, 0x3f0b25d4u, 0x3f9568f6u, 0x3fcd3ae0u, 0x3fe7afa2u, 0x3fe29850u, 0x3fbf2bd8u, 0x3f81e03eu, 0x3ec79759u, 0xbe9eb135u, 0x3ed4a90fu, 0x3f8322d8u, 0x3fb8e03du, 0x3fd113d9u, 0x3fc99a0bu, 0x3fa3b5b3u, 0x3f47d266u, 0x3e0b8b44u, 0xbf151c41u, 0x3eb8e8ccu, 0x3f743c85u, 0x3fad9a81u, 0x3fc36ba1u, 0x3fb979f3u, 0x3f9114b5u, 0x3f1d95a5u, 0xbd434bbau, 0xbf48d64eu, 0x3ec700a6u, 0x3f76c626u, 0x3fac7cd6u, 0x3fbfd616u, 0x3fb36381u, 0x3f8880e1u, 0x3f079331u, 0xbe1b66c0u, 0xbf67ce3fu}; + +static const uint32_t kWorldTileGrid53[] = {0x3f67108au, 0x3fbf6c55u, 0x3ff73e3eu, 0x400ad27eu, 0x400c2ef1u, 0x40003c5au, 0x3fd231bbu, 0x3f946e0eu, 0x3f1fd302u, 0x3fa26311u, 0x3ff05ba6u, 0x40150583u, 0x4025076cu, 0x40270e2bu, 0x401b9e50u, 0x4004d36du, 0x3fcc3ca5u, 0x3f87b818u, 0x3fc9c366u, 0x400cccb9u, 0x402a72f4u, 0x403b1f29u, 0x403da8a2u, 0x40329160u, 0x401bf33bu, 0x3ffa7c41u, 0x3fb59e3au, 0x3fe789b9u, 0x401c7e6cu, 0x403acef3u, 0x404bfde4u, 0x404edff7u, 0x4043f571u, 0x402d574bu, 0x400e7575u, 0x3fd75bafu, 0x3ffa527au, 0x40268d1au, 0x4045605bu, 0x4056e7e5u, 0x4059f6b5u, 0x404f0c30u, 0x4038414du, 0x401906dcu, 0x3feb790au, 0x4000c575u, 0x402aac0cu, 0x4049d7e7u, 0x405b8c2eu, 0x405e9afeu, 0x405383bcu, 0x403c603fu, 0x401ca314u, 0x3ff15ce0u, 0x3ffd777fu, 0x4028faf1u, 0x40485389u, 0x405a07cfu, 0x405ce9e2u, 0x40517a07u, 0x4039d3d0u, 0x40196c58u, 0x3fe95254u, 0x3fef2b8fu, 0x402201b5u, 0x40415a4du, 0x4052e1d7u, 0x40556b51u, 0x404978bau, 0x40312837u, 0x400ff235u, 0x3fd48097u, 0x3fd872beu, 0x4016a54du, 0x4035d128u, 0x40470018u, 0x404906d7u, 0x403c69f4u, 0x40234ae7u, 0x40012629u, 0x3fb4d3fau}; + +static const uint32_t kWorldTileGrid54[] = {0x40220a35u, 0x403d7fd1u, 0x404d04dbu, 0x404e2ae1u, 0x404016efu, 0x40239e43u, 0x3ff66389u, 0x3f95352cu, 0x3eb47abcu, 0x402fa8b5u, 0x404a4114u, 0x40590b6bu, 0x40599cf0u, 0x404b1d99u, 0x402e64bcu, 0x4005e481u, 0x3faaccdeu, 0x3f0682a0u, 0x4037d389u, 0x4051b136u, 0x405fe70du, 0x40600d2du, 0x40514da4u, 0x4034810au, 0x400c19ecu, 0x3fb7c2a3u, 0x3f223003u, 0x4039aa08u, 0x4052f335u, 0x4060bda6u, 0x4060a394u, 0x4051d04fu, 0x40351cd2u, 0x400cfb2cu, 0x3fba660fu, 0x3f29dbe1u, 0x4034af8du, 0x404d8d54u, 0x405b1794u, 0x405ae9c6u, 0x404c2f9eu, 0x402fc198u, 0x40081068u, 0x3fb1c30au, 0x3f1b920du, 0x4028d5adu, 0x40417342u, 0x404ee9c5u, 0x404ed514u, 0x40406063u, 0x402462d4u, 0x3ffa95cau, 0x3f9db620u, 0x3eedf953u, 0x40167f20u, 0x402f08f9u, 0x403c989au, 0x403cc960u, 0x402ec525u, 0x401360d8u, 0x3fda0fedu, 0x3f7de4f5u, 0x3e75c1aau, 0x3ffcf66au, 0x40171e2bu, 0x4024f342u, 0x4025947fu, 0x40182986u, 0x3ffb088bu, 0x3fb01901u, 0x3f2df22au, 0xbd624a92u, 0x3fc3f3f1u, 0x3ff5c4cbu, 0x400927f3u, 0x400a6272u, 0x3ffb6d0cu, 0x3fc7e4c4u, 0x3f7de580u, 0x3ea006bdu, 0xbeced1e1u}; + +static const uint32_t kWorldTileGrid55[] = {0x3fc3f3f1u, 0x3ff5c4cbu, 0x400927f3u, 0x400a6272u, 0x3ffb6d0cu, 0x3fc7e4c4u, 0x3f7de580u, 0x3ea006bdu, 0xbeced1e1u, 0x3f84f3dau, 0x3fb7a5a0u, 0x3fd5633fu, 0x3fd95656u, 0x3fc1c0b8u, 0x3f9035f5u, 0x3f12e59au, 0xbdb2901bu, 0xbf48de63u, 0x3f06c1bcu, 0x3f6e8a50u, 0x3f9680e2u, 0x3f9c3631u, 0x3f869e19u, 0x3f2e8464u, 0x3e16a25au, 0xbefd5e2fu, 0xbf961f43u, 0x3cb72e72u, 0x3ee0fc7bu, 0x3f327a21u, 0x3f41dfccu, 0x3f1b0d53u, 0x3e820012u, 0xbe85f7a9u, 0xbf625692u, 0xbfc57286u, 0xbee3e9c0u, 0xbc6ae975u, 0x3e849695u, 0x3eac1d59u, 0x3e4f9adbu, 0xbe051a8du, 0xbf204590u, 0xbf9d4facu, 0xbfef20f6u, 0xbf59897bu, 0xbece8a69u, 0xbde78467u, 0xbc9054e9u, 0xbe072ab6u, 0xbee3f62eu, 0xbf6bf90fu, 0xbfc0b378u, 0xc00812d4u, 0xbf959761u, 0xbf348cc4u, 0xbecb1b31u, 0xbe907f87u, 0xbec115b2u, 0xbf2bba4eu, 0xbf90662fu, 0xbfd8be05u, 0xc012f9ebu, 0xbfb12bffu, 0xbf670b7eu, 0xbf132c63u, 0xbee1c33au, 0xbf042bbeu, 0xbf4a6f4bu, 0xbf9d6194u, 0xbfe37d0bu, 0xc0175236u, 0xbfbe057eu, 0xbf7bde8bu, 0xbf23027fu, 0xbef76d8au, 0xbf0a14feu, 0xbf4b9a57u, 0xbf9bbabbu, 0xbfdfc7c3u, 0xc0148c77u}; + +static const uint32_t kWorldTileGrid56[] = {0xbfbe057eu, 0xbf7bde8bu, 0xbf23027fu, 0xbef76d8au, 0xbf0a14feu, 0xbf4b9a57u, 0xbf9bbabbu, 0xbfdfc7c3u, 0xc0148c77u, 0xbfbb87cau, 0xbf71e632u, 0xbf140932u, 0xbecfa31fu, 0xbee2e32au, 0xbf2e7e31u, 0xbf8b1e38u, 0xbfcd550bu, 0xc00a88b9u, 0xbfaa0112u, 0xbf49d7cdu, 0xbece1dcau, 0xbe58643au, 0xbe6d0159u, 0xbee86024u, 0xbf5841e8u, 0xbfacc302u, 0xbff333feu, 0xbf8aa3d2u, 0xbf063165u, 0xbdf5524au, 0x3db62253u, 0x3dadcf16u, 0xbdfc4b7fu, 0xbf0071bbu, 0xbf7f1f01u, 0xbfc504e9u, 0xbf3ee446u, 0xbe2c3f50u, 0x3e81e00bu, 0x3ef4f6f3u, 0x3efa3af5u, 0x3e960766u, 0xbd9a6e1bu, 0xbf1003e2u, 0xbf8cd089u, 0xbeac6eaeu, 0x3e842bb0u, 0x3f323292u, 0x3f6f6a6fu, 0x3f7535fbu, 0x3f45b308u, 0x3ed2b172u, 0xbd907e28u, 0xbf1b0f62u, 0x3df2f835u, 0x3f3ac916u, 0x3f97491cu, 0x3fb779d0u, 0x3fbbab01u, 0x3fa4e51bu, 0x3f6ebd88u, 0x3ee7e53au, 0xbda9147cu, 0x3f17e842u, 0x3f9bff5du, 0x3fd778b4u, 0x3ff8f4d2u, 0x3ffe2196u, 0x3fe80281u, 0x3fbacaf4u, 0x3f7ab56du, 0x3ee1aff2u, 0x3f87a566u, 0x3fd94568u, 0x400b0514u, 0x401c40eeu, 0x401f2ab8u, 0x40144292u, 0x3ffb42cfu, 0x3fbd6e6eu, 0x3f6f8855u}; + +static const uint32_t kWorldTileGrid57[] = {0x3f87a566u, 0x3fd94568u, 0x400b0514u, 0x401c40eeu, 0x401f2ab8u, 0x40144292u, 0x3ffb42cfu, 0x3fbd6e6eu, 0x3f6f8855u, 0x3fbedf76u, 0x4008e571u, 0x4027c59cu, 0x403954ddu, 0x403c660cu, 0x40317882u, 0x401aa546u, 0x3ff6baa1u, 0x3fb0011au, 0x3fee9e96u, 0x402142cbu, 0x4040765eu, 0x40522d04u, 0x405538cfu, 0x404a1933u, 0x4032e832u, 0x4013189bu, 0x3fde1a00u, 0x400a37c8u, 0x40347eb0u, 0x4053d9a8u, 0x40658aeau, 0x406864a3u, 0x405ce743u, 0x40452ea0u, 0x4024b031u, 0x3fffa3e9u, 0x40174b07u, 0x4041b953u, 0x40610ee7u, 0x40728e17u, 0x40750a0cu, 0x4069050au, 0x40509d8fu, 0x402f4c7eu, 0x40097bf5u, 0x401e1334u, 0x40487c1du, 0x40679f9fu, 0x4078c10au, 0x407ab55du, 0x406e0183u, 0x4054c767u, 0x4032840au, 0x400ba647u, 0x401e88abu, 0x4048bf82u, 0x4067853fu, 0x40781f09u, 0x40796484u, 0x406bde08u, 0x4051b19fu, 0x402e6109u, 0x40066064u, 0x40191053u, 0x4042e965u, 0x40612780u, 0x40711272u, 0x4071854cu, 0x40630c84u, 0x4047d2e2u, 0x40235f69u, 0x3ff457d8u, 0x400e72b8u, 0x4037c429u, 0x4055536cu, 0x40646bbdu, 0x4063ec4au, 0x40546648u, 0x403809c4u, 0x40126373u, 0x3fcfe64du}; + +static const uint32_t kWorldTileGrid58[] = {0xbf67ce3fu, 0xbfd38eeau, 0xc0144adcu, 0xc035474au, 0xc049af39u, 0xc04ff3f3u, 0xc0482f53u, 0xc0341cb3u, 0xc016e1f0u, 0xbf70e58bu, 0xbfd9d50au, 0xc018289fu, 0xc039b98cu, 0xc04e8ce1u, 0xc05511cdu, 0xc04d60e9u, 0xc039352cu, 0xc01bb4f2u, 0xbf64a610u, 0xbfd52ab1u, 0xc01667f2u, 0xc0386446u, 0xc04d77ccu, 0xc0541074u, 0xc04c4674u, 0xc037d53fu, 0xc019e48fu, 0xbf45330bu, 0xbfc69a2fu, 0xc00f8b17u, 0xc031c79cu, 0xc046eedfu, 0xc04d6e6au, 0xc0455ef2u, 0xc0307d48u, 0xc011f355u, 0xbf161dbfu, 0xbfafe655u, 0xc004715cu, 0xc026c19du, 0xc03bcfc3u, 0xc04209d7u, 0xc03989e9u, 0xc0240efcu, 0xc004c5fdu, 0xbeb84185u, 0xbf93683au, 0xbfec8c14u, 0xc0187d2fu, 0xc02d45ddu, 0xc0330f7bu, 0xc029f64bu, 0xc013bc51u, 0xbfe7246bu, 0xbde63670u, 0xbf67c56fu, 0xbfccd459u, 0xc0085bdau, 0xc01cb412u, 0xc021e46eu, 0xc0180c31u, 0xc000f11bu, 0xbfbf9078u, 0x3e07f37fu, 0xbf289d4fu, 0xbfacb55au, 0xbfefb7c8u, 0xc00b9adau, 0xc0100c29u, 0xc00552d0u, 0xbfda71edu, 0xbf95f154u, 0x3eb47abcu, 0xbede8de6u, 0xbf8f293fu, 0xbfd0f92au, 0xbff6f8fcu, 0xbffe1961u, 0xbfe6a928u, 0xbfb4469au, 0xbf5ae17fu}; + +static const uint32_t kWorldTileGrid59[] = {0x3fb4d3fau, 0x3f4fc7c3u, 0x3e93b30bu, 0xbdbfee43u, 0xbe9465cfu, 0xbe8e50c6u, 0xbd7d279eu, 0x3ea8cfc5u, 0x3f588b58u, 0x3f8cda3du, 0x3ef61ea1u, 0xbd7ceac6u, 0xbeed4f8fu, 0xbf2dd7abu, 0xbf2fa7f2u, 0xbef9e912u, 0xbde8694cu, 0x3ec650f8u, 0x3f3f28efu, 0x3ddca028u, 0xbee8978au, 0xbf601fa5u, 0xbf8e152au, 0xbf914e8eu, 0xbf743cafu, 0xbf184320u, 0xbddc137au, 0x3ec10741u, 0xbe90262du, 0xbf5ceda5u, 0xbfa6ce28u, 0xbfc724c0u, 0xbfcc87a2u, 0xbfb74e54u, 0xbf8b0c07u, 0xbf1c4227u, 0x3c89a6dau, 0xbf294445u, 0xbfa17cd0u, 0xbfdc2565u, 0xbffea57bu, 0xc002ffa3u, 0xbff28072u, 0xbfc7b38au, 0xbf8bf196u, 0xbe9eb135u, 0xbf80e271u, 0xbfd00e5eu, 0xc0067039u, 0xc018abb8u, 0xc01d35dau, 0xc0143123u, 0xbffebe5eu, 0xbfc3d336u, 0xbf151c41u, 0xbfa61584u, 0xbff76af0u, 0xc01b19f6u, 0xc02e32b2u, 0xc0337787u, 0xc02b0750u, 0xc016a0c1u, 0xbff2d6bfu, 0xbf48d64eu, 0xbfc21c09u, 0xc00ab42eu, 0xc02af5eau, 0xc03ec958u, 0xc044a2adu, 0xc03c9ddcu, 0xc028777fu, 0xc00b55d9u, 0xbf67ce3fu, 0xbfd38eeau, 0xc0144adcu, 0xc035474au, 0xc049af39u, 0xc04ff3f3u, 0xc0482f53u, 0xc0341cb3u, 0xc016e1f0u}; + +static const uint32_t kWorldTileGrid60[] = {0x3f1fd302u, 0x3de2e597u, 0xbe9e2b45u, 0xbf12e3afu, 0xbf2418abu, 0xbefb78e1u, 0xbe05d0b1u, 0x3ed14036u, 0x3f8963b7u, 0x3f87b818u, 0x3f0b46eeu, 0x3df39194u, 0xbe1d9b13u, 0xbe6d13ccu, 0xbdc116f8u, 0x3e80d4eau, 0x3f4655b3u, 0x3fb5fd5du, 0x3fb59e3au, 0x3f65b0ccu, 0x3eeda24bu, 0x3e393beeu, 0x3db9b537u, 0x3e5a772bu, 0x3f0b0215u, 0x3f863584u, 0x3fd6a58bu, 0x3fd75bafu, 0x3f939066u, 0x3f3597f2u, 0x3ed3b743u, 0x3e9e10bau, 0x3ed48cefu, 0x3f3a2876u, 0x3f9b6638u, 0x3fe95e60u, 0x3feb790au, 0x3fa65927u, 0x3f57ef4eu, 0x3f08780du, 0x3ed2f77fu, 0x3f00378eu, 0x3f4b5494u, 0x3fa18467u, 0x3fecfba8u, 0x3ff15ce0u, 0x3faa9fe9u, 0x3f5cc1e3u, 0x3f092199u, 0x3ecb45feu, 0x3eef33abu, 0x3f3dc71cu, 0x3f983cc4u, 0x3fe136a3u, 0x3fe95254u, 0x3fa0b7e6u, 0x3f44c8d2u, 0x3ed94c79u, 0x3e88c555u, 0x3ea2d382u, 0x3f12953bu, 0x3f802671u, 0x3fc6b2eau, 0x3fd48097u, 0x3f89d1a4u, 0x3f127a02u, 0x3e5649d1u, 0x3d05f223u, 0x3d83235du, 0x3e992a40u, 0x3f3571fcu, 0x3f9ef438u, 0x3fb4d3fau, 0x3f4fc7c3u, 0x3e93b30bu, 0xbdbfee43u, 0xbe9465cfu, 0xbe8e50c6u, 0xbd7d279eu, 0x3ea8cfc5u, 0x3f588b58u}; + +static const uint32_t kWorldTileGrid61[] = {0x3eb47abcu, 0xbede8de6u, 0xbf8f293fu, 0xbfd0f92au, 0xbff6f8fcu, 0xbffe1961u, 0xbfe6a928u, 0xbfb4469au, 0xbf5ae17fu, 0x3f0682a0u, 0xbe827fb0u, 0xbf6de65du, 0xbfb744feu, 0xbfdb8298u, 0xbfe0a577u, 0xbfc70663u, 0xbf924e93u, 0xbf121181u, 0x3f223003u, 0xbe0cb5b8u, 0xbf4cd7bdu, 0xbfa4fb76u, 0xbfc73b8au, 0xbfca2f8du, 0xbfae3b37u, 0xbf6e26dfu, 0xbead3c92u, 0x3f29dbe1u, 0xbdc42ad6u, 0xbf3eab39u, 0xbf9be7aeu, 0xbfbbf8e6u, 0xbfbc97a8u, 0xbf9e335au, 0xbf491a34u, 0xbe3242a4u, 0x3f1b920du, 0xbe0d2afau, 0xbf457591u, 0xbf9d1dfeu, 0xbfbad9f4u, 0xbfb908beu, 0xbf9825f8u, 0xbf37fe7bu, 0xbdb44846u, 0x3eedf953u, 0xbe87ca2bu, 0xbf61b230u, 0xbfa8e70cu, 0xbfc4330bu, 0xbfbfe35cu, 0xbf9c801cu, 0xbf3bc6dbu, 0xbdac99a3u, 0x3e75c1aau, 0xbef2273au, 0xbf891b1au, 0xbfbeb916u, 0xbfd7869cu, 0xbfd0b674u, 0xbfaadd3fu, 0xbf53c2eeu, 0xbe245a28u, 0xbd624a92u, 0xbf3ffe2du, 0xbfaa206au, 0xbfdd3feeu, 0xbff38cfau, 0xbfea46ddu, 0xbfc20e8fu, 0xbf7dacd0u, 0xbe9dc718u, 0xbeced1e1u, 0xbf8a3143u, 0xbfd1d41eu, 0xc0013994u, 0xc00b2520u, 0xc0055284u, 0xbfe0305bu, 0xbf9ae9c5u, 0xbf035ddcu}; + +static const uint32_t kWorldTileGrid62[] = {0xbeced1e1u, 0xbf8a3143u, 0xbfd1d41eu, 0xc0013994u, 0xc00b2520u, 0xc0055284u, 0xbfe0305bu, 0xbf9ae9c5u, 0xbf035ddcu, 0xbf48de63u, 0xbfb86d83u, 0xbffd8fe4u, 0xc015dc7du, 0xc01e987cu, 0xc017a7b1u, 0xc0016623u, 0xbfbbaf7au, 0xbf41bfbcu, 0xbf961f43u, 0xbfe79d1bu, 0xc01524c4u, 0xc02b09c2u, 0xc032a791u, 0xc02aaf8fu, 0xc01382e6u, 0xbfde543bu, 0xbf823934u, 0xbfc57286u, 0xc00a3d35u, 0xc02a63deu, 0xc03f2aadu, 0xc045c144u, 0xc03cde28u, 0xc024e71cu, 0xbfffd13du, 0xbfa2baa3u, 0xbfef20f6u, 0xc01de4e0u, 0xc03ced5au, 0xc050acf0u, 0xc056586eu, 0xc04caaeeu, 0xc0340e2du, 0xc00e91e6u, 0xbfbf6661u, 0xc00812d4u, 0xc02d4909u, 0xc04b4a4bu, 0xc05e1ec8u, 0xc062ffe2u, 0xc058acadu, 0xc03f9223u, 0xc019c273u, 0xbfd578b2u, 0xc012f9ebu, 0xc03728e8u, 0xc0543f10u, 0xc066492au, 0xc06a848fu, 0xc05fb391u, 0xc046459eu, 0xc0204e89u, 0xbfe29ba6u, 0xc0175236u, 0xc03a9619u, 0xc056e1deu, 0xc0684643u, 0xc06c03deu, 0xc060df77u, 0xc0474a1fu, 0xc021586fu, 0xbfe51395u, 0xc0148c77u, 0xc03705f8u, 0xc052ac08u, 0xc06392a2u, 0xc066fcd6u, 0xc05bb10au, 0xc0422116u, 0xc01c6177u, 0xbfdbe130u}; + +static const uint32_t kWorldTileGrid63[] = {0xc0148c77u, 0xc03705f8u, 0xc052ac08u, 0xc06392a2u, 0xc066fcd6u, 0xc05bb10au, 0xc0422116u, 0xc01c6177u, 0xbfdbe130u, 0xc00a88b9u, 0xc02c5c84u, 0xc04784cau, 0xc05817fcu, 0xc05b5acbu, 0xc0501463u, 0xc036b681u, 0xc01154a7u, 0xbfc6d6d3u, 0xbff333feu, 0xc01af000u, 0xc035c4deu, 0xc04630acu, 0xc04978deu, 0xc03e6488u, 0xc025646bu, 0xc0008a33u, 0xbfa69f9au, 0xbfc504e9u, 0xc003850eu, 0xc01e3287u, 0xc02ea3b8u, 0xc0321dfdu, 0xc027676bu, 0xc00eeef0u, 0xbfd5871fu, 0xbf796f2du, 0xbf8cd089u, 0xbfce86f2u, 0xc001f656u, 0xc0129999u, 0xc01671a2u, 0xc00c42b3u, 0xbfe8f21eu, 0xbfa240a1u, 0xbf16ab62u, 0xbf1b0f62u, 0xbf8f48e2u, 0xbfc512c0u, 0xbfe714cfu, 0xbfefd425u, 0xbfdcd3f6u, 0xbfaee5f2u, 0xbf54321au, 0xbe2a4480u, 0xbda9147cu, 0xbf196d38u, 0xbf833c03u, 0xbfa64d57u, 0xbfb06a5cu, 0xbf9f0f70u, 0xbf660c0au, 0xbec14e4cu, 0x3e88dc9au, 0x3ee1aff2u, 0xbda74e15u, 0xbf041319u, 0xbf4cf11fu, 0xbf6475afu, 0xbf458909u, 0xbee35631u, 0x3d72e440u, 0x3f2f7853u, 0x3f6f8855u, 0x3ecf5023u, 0xbd23ca37u, 0xbeacca60u, 0xbee365e4u, 0xbeadf663u, 0xbcf51904u, 0x3ee8ca61u, 0x3f87de01u}; + +static const uint32_t kWorldTileGrid64[] = {0x3f6f8855u, 0x3ecf5023u, 0xbd23ca37u, 0xbeacca60u, 0xbee365e4u, 0xbeadf663u, 0xbcf51904u, 0x3ee8ca61u, 0x3f87de01u, 0x3fb0011au, 0x3f556692u, 0x3ec06eacu, 0x3d822cc1u, 0xbd73d0ffu, 0x3cdde52du, 0x3ea2ec5eu, 0x3f4890ebu, 0x3faf72bau, 0x3fde1a00u, 0x3f9726ebu, 0x3f35556au, 0x3ec25d8cu, 0x3e74825bu, 0x3e9d02d8u, 0x3f141535u, 0x3f8316d4u, 0x3fcbc4fbu, 0x3fffa3e9u, 0x3fb6cc3bu, 0x3f706b24u, 0x3f17b8f9u, 0x3eddbecbu, 0x3ef699fdu, 0x3f3bde7fu, 0x3f947f5bu, 0x3fdac2dau, 0x40097bf5u, 0x3fc805cau, 0x3f87295du, 0x3f30d52cu, 0x3f03085cu, 0x3f0a73acu, 0x3f460cf0u, 0x3f972becu, 0x3fdb2259u, 0x400ba647u, 0x3fca14aau, 0x3f86d28bu, 0x3f2b344bu, 0x3ef0ca66u, 0x3ef5b08cu, 0x3f319c3cu, 0x3f8aa680u, 0x3fcc78f3u, 0x40066064u, 0x3fbd2333u, 0x3f6eceecu, 0x3f075bd8u, 0x3e9f2905u, 0x3e9a6491u, 0x3efeb831u, 0x3f5ec4e9u, 0x3faf44c2u, 0x3ff457d8u, 0x3fa240a4u, 0x3f340785u, 0x3e8f3868u, 0x3d2ff915u, 0x3c80661fu, 0x3e47943cu, 0x3f0d6d94u, 0x3f84e67bu, 0x3fcfe64du, 0x3f769beau, 0x3ec253d2u, 0xbd80b5a8u, 0xbea29afcu, 0xbeb923a1u, 0xbe4a40f8u, 0x3e164c34u, 0x3f1f1948u}; + +static const uint32_t kWorldTileGrid65[] = {0xc016e1f0u, 0xbfe95dd2u, 0xbfa47d1au, 0xbf512093u, 0xbef789c6u, 0xbeaa8394u, 0xbec87ed7u, 0xbf28e50bu, 0xbf8e6596u, 0xc01bb4f2u, 0xbff222eau, 0xbfac0fafu, 0xbf5d4986u, 0xbf046966u, 0xbeb3d681u, 0xbec91656u, 0xbf248646u, 0xbf89c63cu, 0xc019e48fu, 0xbfed4fa0u, 0xbfa5be4au, 0xbf4d224du, 0xbee08e40u, 0xbe82d687u, 0xbe8ec154u, 0xbf027bd6u, 0xbf6c8516u, 0xc011f355u, 0xbfdbef12u, 0xbf929b84u, 0xbf22e1b5u, 0xbe8351a1u, 0xbd622707u, 0xbd737e79u, 0xbe8aac45u, 0xbf2a5e6fu, 0xc004c5fdu, 0xbfbfd228u, 0xbf690228u, 0xbec49e3au, 0x3c6512a2u, 0x3e6fea69u, 0x3e7f884fu, 0x3d6c4cd7u, 0xbea2af2du, 0xbfe7246bu, 0xbf9b6d14u, 0xbf1bda48u, 0xbd83e5d1u, 0x3eb48d3bu, 0x3f17a9deu, 0x3f20924cu, 0x3ee8c1dbu, 0x3dc815e9u, 0xbfbf9078u, 0xbf63548au, 0xbe87544du, 0x3e9926afu, 0x3f3c53a0u, 0x3f7eb7d5u, 0x3f864615u, 0x3f651900u, 0x3f0e338du, 0xbf95f154u, 0xbf0b6bbfu, 0x3dc8f4a1u, 0x3f2e5903u, 0x3f918d20u, 0x3fb5352eu, 0x3fbe7e73u, 0x3fad013du, 0x3f839cf3u, 0xbf5ae17fu, 0xbe562a98u, 0x3ee7f93bu, 0x3f871c00u, 0x3fc3f293u, 0x3fe9f9bbu, 0x3ff57f5fu, 0x3fe61098u, 0x3fbe8283u}; + +static const uint32_t kWorldTileGrid66[] = {0x3f588b58u, 0x3fb5c619u, 0x3ffd25c7u, 0x401c74d4u, 0x403063bau, 0x40374ff8u, 0x402f9d13u, 0x40195505u, 0x3fec56a4u, 0x3ec650f8u, 0x3f72b460u, 0x3fbf447au, 0x3ff9df5au, 0x4010732du, 0x40171f3au, 0x400f5899u, 0x3ff2534fu, 0x3fac8ad8u, 0xbddc137au, 0x3ee23d56u, 0x3f7aa13fu, 0x3fb714b4u, 0x3fdd9b51u, 0x3feacbf2u, 0x3fdb70eau, 0x3faf9df6u, 0x3f556cd6u, 0xbf1c4227u, 0xbd8f9863u, 0x3eebc3e1u, 0x3f686952u, 0x3f9a93ceu, 0x3fa7f6a9u, 0x3f99268fu, 0x3f5c690fu, 0x3ea9fe01u, 0xbf8bf196u, 0xbf0f41aau, 0xbd06d73cu, 0x3ed395fbu, 0x3f36edbbu, 0x3f52c94eu, 0x3f36eaf3u, 0x3ec6d7d5u, 0xbe0407b9u, 0xbfc3d336u, 0xbf8002d8u, 0xbef300d5u, 0xbcdc70d5u, 0x3e8eaa28u, 0x3ec9e500u, 0x3e96f258u, 0xbca134d4u, 0xbf05f30fu, 0xbff2d6bfu, 0xbfaf2dd9u, 0xbf5771f9u, 0xbec77e6fu, 0xbd9e261cu, 0x3d43daf5u, 0xbd23f6f0u, 0xbeae7ba3u, 0xbf542c2du, 0xc00b55d9u, 0xbfd2d093u, 0xbf8ed0c7u, 0xbf282cf5u, 0xbeab9af4u, 0xbe4b3b46u, 0xbe8b8effu, 0xbf0ecad6u, 0xbf83adbdu, 0xc016e1f0u, 0xbfe95dd2u, 0xbfa47d1au, 0xbf512093u, 0xbef789c6u, 0xbeaa8394u, 0xbec87ed7u, 0xbf28e50bu, 0xbf8e6596u}; + +static const uint32_t kWorldTileGrid67[] = {0x3f8963b7u, 0x3fe59bd5u, 0x401f859au, 0x4045ee24u, 0x4061b7b1u, 0x406fab4bu, 0x406e0941u, 0x405cbd29u, 0x403d6191u, 0x3fb5fd5du, 0x4007e980u, 0x4033653fu, 0x40588d56u, 0x40731832u, 0x407fd519u, 0x407d0a6eu, 0x406aa998u, 0x404a528bu, 0x3fd6a58bu, 0x401701a7u, 0x40413cf3u, 0x40652658u, 0x407e7a81u, 0x40850764u, 0x408317afu, 0x4072d314u, 0x40519ecau, 0x3fe95e60u, 0x401f1d9du, 0x40481a38u, 0x406accebu, 0x40817c3au, 0x4086bbfeu, 0x40844e8fu, 0x40746396u, 0x4052749au, 0x3fecfba8u, 0x401fad91u, 0x40477379u, 0x4068fd8bu, 0x40800a2bu, 0x4084cc35u, 0x4081f027u, 0x406eec14u, 0x404c6898u, 0x3fe136a3u, 0x4018945bu, 0x403f31a3u, 0x405fa6f7u, 0x4075c24du, 0x407e6923u, 0x4077f656u, 0x40626d9bu, 0x403f7eb9u, 0x3fc6b2eau, 0x400a29dfu, 0x402fb268u, 0x404f2c47u, 0x40646a60u, 0x406c5684u, 0x40654f36u, 0x404f5b16u, 0x402c2c02u, 0x3f9ef438u, 0x3fea6b8cu, 0x4019c2dbu, 0x40385f7du, 0x404ce2e3u, 0x40543a88u, 0x404cc7d4u, 0x40369382u, 0x401350b3u, 0x3f588b58u, 0x3fb5c619u, 0x3ffd25c7u, 0x401c74d4u, 0x403063bau, 0x40374ff8u, 0x402f9d13u, 0x40195505u, 0x3fec56a4u}; + +static const uint32_t kWorldTileGrid68[] = {0xbf5ae17fu, 0xbe562a98u, 0x3ee7f93bu, 0x3f871c00u, 0x3fc3f293u, 0x3fe9f9bbu, 0x3ff57f5fu, 0x3fe61098u, 0x3fbe8283u, 0xbf121181u, 0x3dc21247u, 0x3f46ca81u, 0x3fb2f8e6u, 0x3ff22e92u, 0x400d390du, 0x40140317u, 0x400d36ceu, 0x3ff4744cu, 0xbead3c92u, 0x3eb16ceau, 0x3f86154bu, 0x3fd8080au, 0x400cbd0bu, 0x4021e606u, 0x40299b2au, 0x40239944u, 0x40114251u, 0xbe3242a4u, 0x3f07affdu, 0x3f9ff128u, 0x3ff42047u, 0x401bd061u, 0x4031e477u, 0x403a63fdu, 0x403507ccu, 0x40232ea4u, 0xbdb44846u, 0x3f2275d1u, 0x3faf9071u, 0x4002e700u, 0x40259257u, 0x403c70d0u, 0x4045960cu, 0x4040b7a5u, 0x402f31e4u, 0xbdac99a3u, 0x3f27e463u, 0x3fb4562au, 0x400634f6u, 0x4029aab1u, 0x40412edfu, 0x404ad1e5u, 0x404646e6u, 0x4034e88au, 0xbe245a28u, 0x3f187dedu, 0x3fae7924u, 0x400410d6u, 0x40282c46u, 0x40402e3du, 0x404a24abu, 0x4045c111u, 0x40345d52u, 0xbe9dc718u, 0x3eecbaa9u, 0x3f9efd9du, 0x3ff9f190u, 0x40219201u, 0x4039e761u, 0x40440534u, 0x403f9c36u, 0x402e0664u, 0xbf035ddcu, 0x3e8a191eu, 0x3f87a0a5u, 0x3fe3902bu, 0x4016b4b7u, 0x402f317cu, 0x403949ebu, 0x4034aedbu, 0x4022bb45u}; + +static const uint32_t kWorldTileGrid69[] = {0xbf035ddcu, 0x3e8a191eu, 0x3f87a0a5u, 0x3fe3902bu, 0x4016b4b7u, 0x402f317cu, 0x403949ebu, 0x4034aedbu, 0x4022bb45u, 0xbf41bfbcu, 0x3d141842u, 0x3f556d66u, 0x3fc74d0au, 0x4008ba8bu, 0x402131ecu, 0x402b1849u, 0x40261f75u, 0x4013a43du, 0xbf823934u, 0xbe5de804u, 0x3f15ff81u, 0x3fa7e4e1u, 0x3ff20226u, 0x40114662u, 0x401acefau, 0x40154e84u, 0x40022474u, 0xbfa2baa3u, 0xbeee5e79u, 0x3eadcfb2u, 0x3f884e45u, 0x3fd20766u, 0x4000eb3du, 0x4009ec34u, 0x4003bce6u, 0x3fdf8069u, 0xbfbf6661u, 0xbf2fe926u, 0x3df0c2fcu, 0x3f5704c9u, 0x3fb47ffdu, 0x3fe33fcdu, 0x3ff3e40bu, 0x3fe5e02bu, 0x3fbc0230u, 0xbfd578b2u, 0xbf5c2358u, 0xbd6ea18fu, 0x3f288b3eu, 0x3f9c33f3u, 0x3fc99615u, 0x3fd8950fu, 0x3fc8ac96u, 0x3f9cb428u, 0xbfe29ba6u, 0xbf773188u, 0xbe2dbd70u, 0x3f09e773u, 0x3f8b845fu, 0x3fb7413cu, 0x3fc45b9eu, 0x3fb258b3u, 0x3f841a81u, 0xbfe51395u, 0xbf7d9879u, 0xbe4fd353u, 0x3efd4d38u, 0x3f843eb0u, 0x3fae16f5u, 0x3fb916e3u, 0x3fa4ce34u, 0x3f6854a0u, 0xbfdbe130u, 0xbf6d5235u, 0xbe19a7bfu, 0x3f08e6fau, 0x3f877a46u, 0x3faf3818u, 0x3fb7f243u, 0x3fa143e2u, 0x3f5c4cc0u}; + +static const uint32_t kWorldTileGrid70[] = {0xbfdbe130u, 0xbf6d5235u, 0xbe19a7bfu, 0x3f08e6fau, 0x3f877a46u, 0x3faf3818u, 0x3fb7f243u, 0x3fa143e2u, 0x3f5c4cc0u, 0xbfc6d6d3u, 0xbf45f8dbu, 0xbc16c6eau, 0x3f292c9du, 0x3f9582a4u, 0x3fbafab3u, 0x3fc14f2cu, 0x3fa8272du, 0x3f65110cu, 0xbfa69f9au, 0xbf08d4eeu, 0x3e5bfe7bu, 0x3f5e5271u, 0x3fadcfcbu, 0x3fd0e228u, 0x3fd4bd03u, 0x3fb913dfu, 0x3f80f91au, 0xbf796f2du, 0xbe633867u, 0x3f02d18eu, 0x3f92cc6du, 0x3fcf0d4du, 0x3fefa60bu, 0x3ff0ffc2u, 0x3fd2da80u, 0x3f985514u, 0xbf16ab62u, 0x3e17032du, 0x3f5cd4ecu, 0x3fbd6869u, 0x3ff72facu, 0x400aa3a3u, 0x400a126fu, 0x3ff394f5u, 0x3fb6c276u, 0xbe2a4480u, 0x3f0d4f86u, 0x3f9fcc21u, 0x3fec5077u, 0x4011cb4au, 0x401f9908u, 0x401dd281u, 0x400c6403u, 0x3fd9d18eu, 0x3e88dc9au, 0x3f77838fu, 0x3fd26c88u, 0x400e37dcu, 0x40289cdcu, 0x40353546u, 0x40324836u, 0x401fc7bbu, 0x3ffea8d9u, 0x3f2f7853u, 0x3faecd2cu, 0x40017b64u, 0x40253eedu, 0x403e6e9au, 0x4049e07bu, 0x4045e16du, 0x403268e0u, 0x40111c42u, 0x3f87de01u, 0x3fdc6de0u, 0x40170dafu, 0x40399be5u, 0x4051a507u, 0x405c04ecu, 0x40570dcbu, 0x4042bbf0u, 0x4020b908u}; + +static const uint32_t kWorldTileGrid71[] = {0x3f87de01u, 0x3fdc6de0u, 0x40170dafu, 0x40399be5u, 0x4051a507u, 0x405c04ecu, 0x40570dcbu, 0x4042bbf0u, 0x4020b908u, 0x3faf72bau, 0x4000c33du, 0x402864a8u, 0x4049cc55u, 0x4060c37bu, 0x406a2b4du, 0x40645adeu, 0x404f52b8u, 0x402cc01eu, 0x3fcbc4fbu, 0x400db70au, 0x403431ecu, 0x4054879cu, 0x406a86afu, 0x40731532u, 0x406c8e79u, 0x4056f6a0u, 0x4033fdb8u, 0x3fdac2dau, 0x40140f70u, 0x40397856u, 0x4058d5f3u, 0x406dfbb7u, 0x4075d3f1u, 0x406ebd84u, 0x4058bf5du, 0x40358b8eu, 0x3fdb2259u, 0x40132d33u, 0x40379e05u, 0x40562254u, 0x406a91cfu, 0x4071da55u, 0x406a5d9bu, 0x4054248cu, 0x4030e263u, 0x3fcc78f3u, 0x400ae06du, 0x402e77f1u, 0x404c45f6u, 0x406025bdu, 0x406707f5u, 0x405f5054u, 0x404908ecu, 0x4025e53du, 0x3faf44c2u, 0x3ff6da0du, 0x401e4e40u, 0x403b8c92u, 0x404f060bu, 0x4055ad5cu, 0x404de761u, 0x4037be74u, 0x4014e57eu, 0x3f84e67bu, 0x3fcb0f32u, 0x4007d91fu, 0x4024b123u, 0x4037efb5u, 0x403e88acu, 0x4036e12cu, 0x402102f7u, 0x3ffd3effu, 0x3f1f1948u, 0x3f9495f3u, 0x3fd86c65u, 0x4008d34eu, 0x401c0387u, 0x4022baf9u, 0x401b5e31u, 0x4005f57bu, 0x3fc85ff8u}; + +static const uint32_t kWorldTileGrid72[] = {0xbf8e6596u, 0xbfd9d801u, 0xc0173666u, 0xc0413f55u, 0xc0661d41u, 0xc080b017u, 0xc087ca6cu, 0xc08755bdu, 0xc07e366bu, 0xbf89c63cu, 0xbfd2ba2eu, 0xc0126740u, 0xc03b3535u, 0xc05ee394u, 0xc0790850u, 0xc0831ae1u, 0xc08230a6u, 0xc07321dau, 0xbf6c8516u, 0xbfbcb603u, 0xc0062a30u, 0xc02dc899u, 0xc05058c8u, 0xc069764du, 0xc075b8a5u, 0xc07319cbu, 0xc06134a4u, 0xbf2a5e6fu, 0xbf992cbbu, 0xbfe66bffu, 0xc019b639u, 0xc03b3f2fu, 0xc053719au, 0xc05ee990u, 0xc05ba501u, 0xc049420fu, 0xbea2af2du, 0xbf54946bu, 0xbfb54d1au, 0xc0001f8eu, 0xc020bd6bu, 0xc0382573u, 0xc042f7b3u, 0xc03f355au, 0xc02c7f01u, 0x3dc815e9u, 0xbecb82b4u, 0xbf77aa43u, 0xbfc4f0efu, 0xc0024bf2u, 0xc0190e44u, 0xc02362bbu, 0xc01f4cfau, 0xc00c6f3bu, 0x3f0e338du, 0x3d9c62b2u, 0xbef56054u, 0xbf84df1du, 0xbfc33aa7u, 0xbfefc3b8u, 0xc001e2eau, 0xbffb4b89u, 0xbfd59ad5u, 0x3f839cf3u, 0x3f103f18u, 0x3ca5845du, 0xbf074b19u, 0xbf810582u, 0xbface7c3u, 0xbfc09b16u, 0xbfb82b93u, 0xbf92df01u, 0x3fbe8283u, 0x3f8499e2u, 0x3f00b7a3u, 0xbd1c8713u, 0xbf033abcu, 0xbf5a61abu, 0xbf80eef0u, 0xbf71c721u, 0xbf28a511u}; + +static const uint32_t kWorldTileGrid73[] = {0x3fec56a4u, 0x3f929edbu, 0x3eb89c97u, 0xbedc6e69u, 0xbf93002bu, 0xbfdc4ba0u, 0xc005dcb4u, 0xc00e655cu, 0xc00722cau, 0x3fac8ad8u, 0x3f2767f7u, 0xbdf9136fu, 0xbf66abb8u, 0xbfcd7835u, 0xc00a6312u, 0xc0210288u, 0xc028608fu, 0xc01fe602u, 0x3f556cd6u, 0x3e18908fu, 0xbf1d6a0bu, 0xbfb0b773u, 0xc0046e23u, 0xc026fdacu, 0xc03c7282u, 0xc042988du, 0xc038dec3u, 0x3ea9fe01u, 0xbeae9af9u, 0xbf8bab9du, 0xbfebb084u, 0xc020d33eu, 0xc0423826u, 0xc0567500u, 0xc05b5bcfu, 0xc05061c8u, 0xbe0407b9u, 0xbf49c9fbu, 0xbfc2ec56u, 0xc0106131u, 0xc03a318bu, 0xc05a5e78u, 0xc06d5c16u, 0xc07102a7u, 0xc064cda6u, 0xbf05f30fu, 0xbf956008u, 0xbff13885u, 0xc0265ca7u, 0xc04ef506u, 0xc06de2b6u, 0xc07fa017u, 0xc08105d7u, 0xc074a721u, 0xbf542c2du, 0xbfba4dbbu, 0xc009e87bu, 0xc03670e4u, 0xc05dca07u, 0xc07b777au, 0xc085fcf0u, 0xc0869af6u, 0xc07eb32eu, 0xbf83adbdu, 0xbfd19020u, 0xc01451b2u, 0xc03f9adeu, 0xc065b3c4u, 0xc081131eu, 0xc088bc8bu, 0xc088cb79u, 0xc081067eu, 0xbf8e6596u, 0xbfd9d801u, 0xc0173666u, 0xc0413f55u, 0xc0661d41u, 0xc080b017u, 0xc087ca6cu, 0xc08755bdu, 0xc07e366bu}; + +static const uint32_t kWorldTileGrid74[] = {0x403d6191u, 0x401312dcu, 0x3fc42cf9u, 0x3f3d8290u, 0x39cab853u, 0xbf1d4fb1u, 0xbf85fc9bu, 0xbfa14b38u, 0xbf9f2669u, 0x404a528bu, 0x401f2699u, 0x3fdadf0eu, 0x3f6894bbu, 0x3e25f7aau, 0xbee9d7c9u, 0xbf63e459u, 0xbf8d0e90u, 0xbf8a5ed3u, 0x40519ecau, 0x4025b825u, 0x3fe6d928u, 0x3f7edb56u, 0x3e7b0efdu, 0xbebfea00u, 0xbf4e8902u, 0xbf81d5f6u, 0xbf7c8a98u, 0x4052749au, 0x4025f975u, 0x3fe684fcu, 0x3f7d3238u, 0x3e732ec2u, 0xbec31138u, 0xbf4f06c0u, 0xbf8133e8u, 0xbf78e176u, 0x404c6898u, 0x401f820du, 0x3fd915c7u, 0x3f6204dfu, 0x3e080b28u, 0xbef67749u, 0xbf66f7f0u, 0xbf8bf9fdu, 0xbf85b8b5u, 0x403f7eb9u, 0x401257fdu, 0x3fbe9a2fu, 0x3f2d7222u, 0xbd8bd0abu, 0xbf2cf6abu, 0xbf8b26f8u, 0xbfa226e2u, 0xbf9a2362u, 0x402c2c02u, 0x3ffde314u, 0x3f97ff83u, 0x3ec2a54cu, 0xbeb7af70u, 0xbf74ef47u, 0xbfada52bu, 0xbfc2e2ddu, 0xbfb8e1d7u, 0x401350b3u, 0x3fcc5eadu, 0x3f4e0c16u, 0x3b90c7bfu, 0xbf39a3c8u, 0xbfa7df91u, 0xbfd94ae0u, 0xbfec8b0cu, 0xbfe05b2au, 0x3fec56a4u, 0x3f929edbu, 0x3eb89c97u, 0xbedc6e69u, 0xbf93002bu, 0xbfdc4ba0u, 0xc005dcb4u, 0xc00e655cu, 0xc00722cau}; + +static const uint32_t kWorldTileGrid75[] = {0x3fbe8283u, 0x3f8499e2u, 0x3f00b7a3u, 0xbd1c8713u, 0xbf033abcu, 0xbf5a61abu, 0xbf80eef0u, 0xbf71c721u, 0xbf28a511u, 0x3ff4744cu, 0x3fbbd715u, 0x3f712930u, 0x3ecfed79u, 0xbd86efd6u, 0xbed034f4u, 0xbf105ef6u, 0xbf01bf4au, 0xbe6aef06u, 0x40114251u, 0x3feae2ffu, 0x3fa84753u, 0x3f47f9c6u, 0x3e9e1efeu, 0xbd0f5476u, 0xbe4ac359u, 0xbe18bec6u, 0x3df0c3c1u, 0x40232ea4u, 0x4007b13au, 0x3fcd1592u, 0x3f88c05au, 0x3f17ce25u, 0x3e794931u, 0x3d93c1adu, 0x3de1efddu, 0x3eba773du, 0x402f31e4u, 0x4013dbe0u, 0x3fe56015u, 0x3fa0a6b9u, 0x3f4623d2u, 0x3ed512e1u, 0x3e6fcfedu, 0x3e84de75u, 0x3eff4758u, 0x4034e88au, 0x40198d21u, 0x3ff05e75u, 0x3faae990u, 0x3f588af6u, 0x3ef46a6du, 0x3e90aa75u, 0x3e960e91u, 0x3f0406d4u, 0x40345d52u, 0x4018cfd7u, 0x3fee2857u, 0x3fa7a42eu, 0x3f4f44d5u, 0x3edb491du, 0x3e5fed83u, 0x3e59e223u, 0x3ed5d91bu, 0x402e0664u, 0x40121b25u, 0x3fdfafafu, 0x3f97cdd7u, 0x3f2c4da0u, 0x3e8dc850u, 0x3d50614eu, 0x3cdef6b5u, 0x3e5a8159u, 0x4022bb45u, 0x40064864u, 0x3fc6ac7du, 0x3f7a4ac3u, 0x3ee66705u, 0x3d19524eu, 0xbe5351d6u, 0xbe7eb8e3u, 0xbda7c6a5u}; + +static const uint32_t kWorldTileGrid76[] = {0x4022bb45u, 0x40064864u, 0x3fc6ac7du, 0x3f7a4ac3u, 0x3ee66705u, 0x3d19524eu, 0xbe5351d6u, 0xbe7eb8e3u, 0xbda7c6a5u, 0x4013a43du, 0x3fed0508u, 0x3fa57b7au, 0x3f341f8bu, 0x3e234d93u, 0xbe8aad00u, 0xbf088b7eu, 0xbf18587eu, 0xbee54ac5u, 0x40022474u, 0x3fc86034u, 0x3f7de41au, 0x3ec5af96u, 0xbe33ff87u, 0xbf1ff52bu, 0xbf681d65u, 0xbf7cecaeu, 0xbf5c31cfu, 0x3fdf8069u, 0x3fa1b31bu, 0x3f2c5503u, 0x3d4bd2d5u, 0xbf07e5e4u, 0xbf7fce69u, 0xbfa67c76u, 0xbfb36039u, 0xbfa56d70u, 0x3fbc0230u, 0x3f7834deu, 0x3eb93048u, 0xbe8f962bu, 0xbf616163u, 0xbfaf2618u, 0xbfd83779u, 0xbfe785e2u, 0xbfdbe02du, 0x3f9cb428u, 0x3f350d48u, 0x3da5294bu, 0xbf14b14du, 0xbf99a4f1u, 0xbfda9677u, 0xc003093fu, 0xc00bd6fdu, 0xc007161fu, 0x3f841a81u, 0x3efe1d2au, 0xbe193317u, 0xbf54a584u, 0xbfbc1b2cu, 0xbfff7758u, 0xc016a039u, 0xc0207ff4u, 0xc01cb728u, 0x3f6854a0u, 0x3eb475f0u, 0xbea04557u, 0xbf81b9d4u, 0xbfd5ece4u, 0xc00dcb12u, 0xc025c19bu, 0xc0309969u, 0xc02da9ecu, 0x3f5c4cc0u, 0x3e92619eu, 0xbecc4a23u, 0xbf8f25adu, 0xbfe5a5d1u, 0xc016b984u, 0xc02fa821u, 0xc03b593du, 0xc039200au}; + +static const uint32_t kWorldTileGrid77[] = {0x3f5c4cc0u, 0x3e92619eu, 0xbecc4a23u, 0xbf8f25adu, 0xbfe5a5d1u, 0xc016b984u, 0xc02fa821u, 0xc03b593du, 0xc039200au, 0x3f65110cu, 0x3e99f9bcu, 0xbece5c9fu, 0xbf91f75fu, 0xbfea9b7cu, 0xc01a2c6du, 0xc033f458u, 0xc0405bbeu, 0xc03eb23eu, 0x3f80f91au, 0x3eca1170u, 0xbea77937u, 0xbf8a627fu, 0xbfe4f6c1u, 0xc018335eu, 0xc032b193u, 0xc03fa8acu, 0xc03e657au, 0x3f985514u, 0x3f0f2686u, 0xbe379afeu, 0xbf72cf6cu, 0xbfd5ae95u, 0xc0114592u, 0xc02c537au, 0xc039b0e2u, 0xc038a897u, 0x3fb6c276u, 0x3f47b958u, 0x3cd978e0u, 0xbf418220u, 0xbfbe7483u, 0xc006383cu, 0xc021ac72u, 0xc02f44c1u, 0xc02e4ad0u, 0x3fd9d18eu, 0x3f84fb9eu, 0x3e8b48e1u, 0xbf05829du, 0xbfa19429u, 0xbff05cbau, 0xc013dd7au, 0xc0218423u, 0xc0206bb7u, 0x3ffea8d9u, 0x3fa8204cu, 0x3f0914a5u, 0xbe88a26fu, 0xbf81c811u, 0xbfd10671u, 0xc00440b0u, 0xc011c8ddu, 0xc01065b9u, 0x40111c42u, 0x3fca4365u, 0x3f4b1c08u, 0xbc78c2ceu, 0xbf440d93u, 0xbfb161ddu, 0xbfe89fd5u, 0xc0018d5fu, 0xbfff697au, 0x4020b908u, 0x3fe85d89u, 0x3f82db8du, 0x3e5731a8u, 0xbf0a9786u, 0xbf9469e0u, 0xbfcb1267u, 0xbfe4a254u, 0xbfdfb51eu}; + +static const uint32_t kWorldTileGrid78[] = {0x4020b908u, 0x3fe85d89u, 0x3f82db8du, 0x3e5731a8u, 0xbf0a9786u, 0xbf9469e0u, 0xbfcb1267u, 0xbfe4a254u, 0xbfdfb51eu, 0x402cc01eu, 0x3fff9f18u, 0x3f99a74du, 0x3ec65505u, 0xbeb97effu, 0xbf79d0d9u, 0xbfb2a5f7u, 0xbfcaf9f3u, 0xbfc48608u, 0x4033fdb8u, 0x4006d23fu, 0x3fa78fffu, 0x3efeeba8u, 0xbe7d2535u, 0xbf5a84acu, 0xbfa1c3f0u, 0xbfb89137u, 0xbfb05377u, 0x40358b8eu, 0x400851bbu, 0x3faacbeeu, 0x3f071893u, 0xbe574253u, 0xbf4e9413u, 0xbf9a44eeu, 0xbfaf4860u, 0xbfa506a1u, 0x4030e263u, 0x4003c70bu, 0x3fa24c00u, 0x3eefdd5eu, 0xbe85052fu, 0xbf5838abu, 0xbf9d4d65u, 0xbfb04cd8u, 0xbfa3d708u, 0x4025e53du, 0x3ff2293du, 0x3f8dd222u, 0x3ea2e5abu, 0xbecbe20cu, 0xbf781370u, 0xbfab36c8u, 0xbfbc022au, 0xbfad3342u, 0x4014e57eu, 0x3fd114bau, 0x3f5bf321u, 0x3da678e4u, 0xbf1f0115u, 0xbf968dc0u, 0xbfc386c0u, 0xbfd1f909u, 0xbfc0b7c4u, 0x3ffd3effu, 0x3fa5c4afu, 0x3f086074u, 0xbe6cbf98u, 0xbf6af819u, 0xbfba5531u, 0xbfe4f519u, 0xbff0f506u, 0xbfdd3461u, 0x3fc85ff8u, 0x3f64d8b9u, 0x3e150de8u, 0xbf1a44e2u, 0xbfa2d27au, 0xbfe55286u, 0xc006c008u, 0xc00b804fu, 0xc000600du}; + +static const uint32_t kWorldTileGrid79[] = {0x3ea917dfu, 0x3d1c7224u, 0xbe96ded2u, 0xbf290fd6u, 0xbf866a65u, 0xbfba25d1u, 0xbfee7301u, 0xc0110308u, 0xc029cbd9u, 0xc040f730u, 0xc055f393u, 0xc0683eddu, 0xc07769e5u, 0xc0818dcau, 0xc08589abu, 0xc087956fu, 0xc087ab96u, 0x3e8e7d76u, 0xbc6d623au, 0xbeb20a71u, 0xbf36a858u, 0xbf8d2cc5u, 0xbfc0d322u, 0xbff5002fu, 0xc0143418u, 0xc02ce207u, 0xc043ed44u, 0xc058c47au, 0xc06ae5b6u, 0xc079e203u, 0xc082b042u, 0xc0869072u, 0xc0887e90u, 0xc088753eu, 0x3e805412u, 0xbd2e35f5u, 0xbec06b84u, 0xbf3dc51fu, 0xbf90a619u, 0xbfc42c53u, 0xbff82e52u, 0xc015b047u, 0xc02e3e1bu, 0xc045242du, 0xc059d156u, 0xc06bc3d6u, 0xc07a8cf5u, 0xc082ea0au, 0xc086ac94u, 0xc0887b39u, 0xc08850c5u, 0x3e7cd76cu, 0xbd3da403u, 0xbec231c1u, 0xbf3e7e20u, 0xbf90e276u, 0xbfc43da2u, 0xbff809ddu, 0xc0157df2u, 0xc02de69au, 0xc044a29eu, 0xc059210bu, 0xc06ae05eu, 0xc079721cu, 0xc0823ef7u, 0xc085e208u, 0xc0878f8bu, 0xc0874274u, 0x3e885edau, 0xbcd99d89u, 0xbeb7c2dcu, 0xbf390667u, 0xbf8dfb8cu, 0xbfc120f4u, 0xbff4acf9u, 0xc013aa54u, 0xc02be8efu, 0xc0427637u, 0xc056c177u, 0xc0684969u, 0xc0769fd9u, 0xc080b65du, 0xc084384cu, 0xc085c32cu, 0xc085521eu, 0x3e9d94a9u, 0x3c7e067du, 0xbea1b844u, 0xbf2daaffu, 0xbf881814u, 0xbfbafd46u, 0xbfee3ef4u, 0xc0104944u, 0xc0285923u, 0xc03eb33du, 0xc052c71cu, 0xc06413c0u, 0xc0722b40u, 0xc07cb5dcu, 0xc081ba3au, 0xc0832123u, 0xc0828af5u, 0x3ebd4425u, 0x3da080edu, 0xbe80dc04u, 0xbf1cd157u, 0xbf7ed614u, 0xbfb205e5u, 0xbfe4f377u, 0xc00b74cau, 0xc023517cu, 0xc0397435u, 0xc04d4cc6u, 0xc05e5a79u, 0xc06c2fb4u, 0xc076750bu, 0xc07cebb4u, 0xc07f6f46u, 0xc07df6b7u, 0x3ee6780du, 0x3e2400b9u, 0xbe2c49a6u, 0xbf06f553u, 0xbf686561u, 0xbfa67970u, 0xbfd9098cu, 0xc0054ca6u, 0xc01cf1f7u, 0xc032d963u, 0xc0467303u, 0xc0573e72u, 0xc064ce67u, 0xc06ecbceu, 0xc074f838u, 0xc0772f98u, 0xc0756944u, 0x3f0c09c7u, 0x3e8472edu, 0xbd8ac5adu, 0xbed94de1u, 0xbf4d6ec7u, 0xbf98a0adu, 0xbfcaca6cu, 0xbffbeb6cu, 0xc0155fb9u, 0xc02b0834u, 0xc03e5f8fu, 0xc04ee5b8u, 0xc05c2dbeu, 0xc065e0e6u, 0xc06bc11eu, 0xc06daab9u, 0xc06b956eu, 0x3f286bcbu, 0x3ebe37ccu, 0x3d41e685u, 0xbe9d0f36u, 0xbf2e9485u, 0xbf88cd30u, 0xbfba882eu, 0xbfeb3292u, 0xc00cc45bu, 0xc0222a91u, 0xc0353ca7u, 0xc0457ae1u, 0xc05278a8u, 0xc05bdf9eu, 0xc0617210u, 0xc0630cb4u, 0xc060a7a4u, 0x3f47b45bu, 0x3efdf24au, 0x3e328f7bu, 0xbe351cdfu, 0xbf0c876au, 0xbf6eafc1u, 0xbfa89c43u, 0xbfd8c8c5u, 0xc0034d30u, 0xc0186e21u, 0xc02b3847u, 0xc03b2c42u, 0xc047ddd6u, 0xc050f707u, 0xc0563a83u, 0xc0578562u, 0xc054d022u, 0x3f692ac4u, 0x3f2117c5u, 0x3e9efad7u, 0xbd1a0f2cu, 0xbed00744u, 0xbf493ec1u, 0xbf9565e1u, 0xbfc50ddbu, 0xbff254ebu, 0xc00e0376u, 0xc020835eu, 0xc0302b26u, 0xc03c8ef6u, 0xc0455930u, 0xc04a4ce6u, 0xc04b4795u, 0xc0484220u, 0x3f860757u, 0x3f44b69cu, 0x3ee7d1f6u, 0x3ddd40fdu, 0xbe839ab0u, 0xbf220cb4u, 0xbf814852u, 0xbfb065c0u, 0xbfdd1cf1u, 0xc0031d3au, 0xc01550f0u, 0xc024aaf3u, 0xc030bfccu, 0xc0393a41u, 0xc03dddc7u, 0xc03e8840u, 0xc03b32f3u, 0x3f97cdceu, 0x3f691043u, 0x3f192024u, 0x3e839901u, 0xbdd569a1u, 0xbef3c6fcu, 0xbf595257u, 0xbf9b36bbu, 0xbfc7596du, 0xbfefde8du, 0xc009d537u, 0xc018e043u, 0xc024a557u, 0xc02ccf9cu, 0xc03122ecu, 0xc0317d8eu, 0xc02dd92cu, 0x3fa9863au, 0x3f86af4eu, 0x3f3e5bb6u, 0x3ed007aau, 0x3d493330u, 0xbea31c01u, 0xbf2fdd1bu, 0xbf85e79eu, 0xbfb171edu, 0xbfd95b82u, 0xbffc8976u, 0xc00d0002u, 0xc01874e6u, 0xc0204ef5u, 0xc024526eu, 0xc0245dfbu, 0xc0206baau, 0x3fbacf83u, 0x3f986f33u, 0x3f62d742u, 0x3f0d8874u, 0x3e4cb3a2u, 0xbe275235u, 0xbf06faabu, 0xbf61bc05u, 0xbf9bccc7u, 0xbfc3186fu, 0xbfe5a6d7u, 0xc0013e83u, 0xc00c6331u, 0xc013ed68u, 0xc017a1cdu, 0xc0175f6au, 0xc01320b2u, 0x3fcb4bc6u, 0x3fa96958u, 0x3f82ea4fu, 0x3f319ae7u, 0x3eb0be32u, 0xbc5e57f2u, 0xbebedd6bu, 0xbf38f8fbu, 0xbf86cd54u, 0xbfad7972u, 0xbfcf677au, 0xbfeb9d3eu, 0xc000a375u, 0xc007de98u, 0xc00b450du, 0xc00ab643u, 0xc0062d0bu}; + +static const uint32_t kWorldTileGrid80[] = {0x3fcb4bc6u, 0x3fa96958u, 0x3f82ea4fu, 0x3f319ae7u, 0x3eb0be32u, 0xbc5e57f2u, 0xbebedd6bu, 0xbf38f8fbu, 0xbf86cd54u, 0xbfad7972u, 0xbfcf677au, 0xbfeb9d3eu, 0xc000a375u, 0xc007de98u, 0xc00b450du, 0xc00ab643u, 0xc0062d0bu, 0x3fdaa202u, 0x3fb9441du, 0x3f934fa0u, 0x3f538546u, 0x3ef6e4eau, 0x3e032b10u, 0xbe67cdf7u, 0xbf1241e8u, 0xbf65a480u, 0xbf98ddfeu, 0xbfba2b9bu, 0xbfd5c1afu, 0xbfeacd32u, 0xbff8a79au, 0xbffedbb5u, 0xbffd2921u, 0xbff3863au, 0x3fe87faeu, 0x3fc7ac54u, 0x3fa247b5u, 0x3f729e6du, 0x3f1bbc64u, 0x3e849790u, 0xbdb9b4f8u, 0xbedc8be8u, 0xbf4067cdu, 0xbf859f38u, 0xbfa64d26u, 0xbfc14511u, 0xbfd5b4b6u, 0xbfe2f64fu, 0xbfe8956au, 0xbfe6525fu, 0xbfdc2440u, 0x3ff49a30u, 0x3fd456b5u, 0x3faf8695u, 0x3f87267bu, 0x3f38a201u, 0x3ec0da7eu, 0x3d029ed6u, 0xbe9b4950u, 0xbf1e85a9u, 0xbf681cefu, 0xbf941e3cu, 0xbfae7a48u, 0xbfc2511fu, 0xbfcefdb7u, 0xbfd40c5cu, 0xbfd13e19u, 0xbfc68aafu, 0x3ffeb038u, 0x3fdf013bu, 0x3fbac97fu, 0x3f9304efu, 0x3f519ac4u, 0x3ef54a2fu, 0x3e0e8a16u, 0xbe43ace0u, 0xbf008cdbu, 0xbf48e7ceu, 0xbf83e7cdu, 0xbf9dab0bu, 0xbfb0ece1u, 0xbfbd0903u, 0xbfc18c6fu, 0xbfbe38e1u, 0xbfb306c1u, 0x40034571u, 0x3fe7744au, 0x3fc3d818u, 0x3f9cb175u, 0x3f6632e6u, 0x3f107df9u, 0x3e6af0feu, 0xbdc49103u, 0xbecdeee1u, 0xbf2e1aa7u, 0xbf6bd0d6u, 0xbf8f16a9u, 0xbfa1c808u, 0xbfad58f1u, 0xbfb15713u, 0xbfad84ceu, 0xbfa1db2au, 0x4005ff5eu, 0x3fed83adu, 0x3fca8569u, 0x3fa3fe50u, 0x3f760d5cu, 0x3f219947u, 0x3e9a2dd5u, 0xbc9f6441u, 0xbea4516cu, 0xbf181a4fu, 0xbf54a67eu, 0xbf82f105u, 0xbf95172cu, 0xbfa022cbu, 0xbfa3a236u, 0xbf9f586eu, 0xbf933f0fu, 0x40077640u, 0x3ff10f5fu, 0x3fceb0a5u, 0x3fa8c9ecu, 0x3f8072b6u, 0x3f2db0b5u, 0x3eb4d557u, 0x3d1905acu, 0xbe84d737u, 0xbf073334u, 0xbf429e75u, 0xbf72c392u, 0xbf8b02a5u, 0xbf958f8du, 0xbf989774u, 0xbf93ddf2u, 0xbf875d2eu, 0x4007a0d9u, 0x3ff2041bu, 0x3fd045c1u, 0x3faaff74u, 0x3f8347edu, 0x3f349775u, 0x3ec51251u, 0x3d9703aau, 0xbe5fc602u, 0xbef73056u, 0xbf35ecfcu, 0xbf650783u, 0xbf83a5e7u, 0xbf8dbb4bu, 0xbf905378u, 0xbf8b3291u, 0xbf7ca67du, 0x40067c77u, 0x3ff05bb7u, 0x3fcf3dc9u, 0x3faa972bu, 0x3f837dcdu, 0x3f363af2u, 0x3ecabc86u, 0x3db6fc84u, 0xbe4b45dfu, 0xbeeac364u, 0xbf2eabedu, 0xbf5cc907u, 0xbf7e1e4au, 0xbf88b4cfu, 0xbf8ae597u, 0xbf856621u, 0xbf70631bu, 0x40040d05u, 0x3fec1d3fu, 0x3fcb9f00u, 0x3fa7968cu, 0x3f81190cu, 0x3f32a30du, 0x3ec5e0bcu, 0x3dac94cau, 0xbe4c1ffbu, 0xbee91b46u, 0xbf2cda70u, 0xbf5a0883u, 0xbf7a7e52u, 0xbf867d6eu, 0xbf884fa7u, 0xbf827af0u, 0xbf69f5a8u, 0x40005cfau, 0x3fe55cd7u, 0x3fc57cc2u, 0x3fa2102bu, 0x3f7856f4u, 0x3f29f1ebu, 0x3eb6c053u, 0x3d718d4du, 0xbe61dcb5u, 0xbef1fec8u, 0xbf305d2bu, 0xbf5cabc9u, 0xbf7c52ceu, 0xbf87091du, 0xbf888616u, 0xbf8265d6u, 0xbf69488fu, 0x3ff6fa55u, 0x3fdc3b63u, 0x3fbcf72bu, 0x3f9a2364u, 0x3f69a766u, 0x3f1c6349u, 0x3e9dcff1u, 0x3c6ace7cu, 0xbe85ceb6u, 0xbf02808bu, 0xbf38feddu, 0xbf647eb0u, 0xbf81b44cu, 0xbf8a3ec1u, 0xbf8b7031u, 0xbf850e7fu, 0xbf6e2bd1u, 0x3feb0906u, 0x3fd0e5f1u, 0x3fb23a89u, 0x3f8ffbc1u, 0x3f56790eu, 0x3f0a4b63u, 0x3e776a9eu, 0xbd464a9cu, 0xbea4106fu, 0xbf10c1f3u, 0xbf46717au, 0xbf713431u, 0xbf87b9cbu, 0xbf8ff8b8u, 0xbf90e8b6u, 0xbf8a4ffbu, 0xbf785613u, 0x3fdd1f3au, 0x3fc394f5u, 0x3fa57e8cu, 0x3f83d03cu, 0x3f3f3874u, 0x3ee82abcu, 0x3e228840u, 0xbe02b8e9u, 0xbecae4a7u, 0xbf235d44u, 0xbf584fafu, 0xbf8133f2u, 0xbf90081cu, 0xbf980597u, 0xbf98be8bu, 0xbf91f976u, 0xbf83b310u, 0x3fcd808au, 0x3fb48b45u, 0x3f970553u, 0x3f6bc475u, 0x3f246707u, 0x3eb482bdu, 0x3d7bd17du, 0xbe62cef7u, 0xbef95219u, 0xbf39d6e0u, 0xbf6e1ec9u, 0xbf8bcff6u, 0xbf9a62aeu, 0xbfa22920u, 0xbfa2b5bau, 0xbf9bcf30u, 0xbf8d7264u, 0x3fbc79bfu, 0x3fa414f1u, 0x3f871a38u, 0x3f4cf8d5u, 0x3f0698d4u, 0x3e7588c9u, 0xbd4429fdu, 0xbea7c956u, 0xbf171cddu, 0xbf53a02fu, 0xbf83a883u, 0xbf9827a2u, 0xbfa68352u, 0xbfae1d69u, 0xbfae888eu, 0xbfa78b9fu, 0xbf992399u}; + +static const uint32_t kWorldTileGrid81[] = {0x3fbc79bfu, 0x3fa414f1u, 0x3f871a38u, 0x3f4cf8d5u, 0x3f0698d4u, 0x3e7588c9u, 0xbd4429fdu, 0xbea7c956u, 0xbf171cddu, 0xbf53a02fu, 0xbf83a883u, 0xbf9827a2u, 0xbfa68352u, 0xbfae1d69u, 0xbfae888eu, 0xbfa78b9fu, 0xbf992399u, 0x3faa5f83u, 0x3f9285edu, 0x3f6c20fdu, 0x3f2be2d0u, 0x3ecce3acu, 0x3df0d547u, 0xbe2aed7bu, 0xbee3409au, 0xbf342dfdu, 0xbf701a3du, 0xbf91a418u, 0xbfa5ec2fu, 0xbfb41b84u, 0xbfbb9426u, 0xbfbbe8e6u, 0xbfb4e0bcu, 0xbfa678b6u, 0x3f978cdeu, 0x3f803893u, 0x3f4883b5u, 0x3f09348fu, 0x3e894613u, 0xbc395636u, 0xbe95fc87u, 0xbf1138b0u, 0xbf532f4eu, 0xbf874c55u, 0xbfa0ac46u, 0xbfb4c802u, 0xbfc2d5e2u, 0xbfca381fu, 0xbfca81a5u, 0xbfc3797bu, 0xbfb51cafu, 0x3f84619fu, 0x3f5b1815u, 0x3f2419acu, 0x3ecb53f6u, 0x3e079d01u, 0xbe139016u, 0xbed8a4dcu, 0xbf31f5c9u, 0xbf736983u, 0xbf973267u, 0xbfb065fdu, 0xbfc46044u, 0xbfd257bfu, 0xbfd9aec1u, 0xbfd9f847u, 0xbfd2fb58u, 0xbfc4b4f1u, 0x3f62815fu, 0x3f35c53du, 0x3eff4c92u, 0x3e840ac4u, 0xbb801defu, 0xbe8e41ffu, 0xbf0df856u, 0xbf5318cdu, 0xbf8a0f3bu, 0xbfa76086u, 0xbfc072a7u, 0xbfd45689u, 0xbfe242c9u, 0xbfe999ccu, 0xbfe9ee8cu, 0xbfe30801u, 0xbfd4e310u, 0x3f3d1c9eu, 0x3f113ff1u, 0x3eb7df8eu, 0x3df85fe6u, 0xbe0d3c7cu, 0xbed1b1a2u, 0xbf2f2d44u, 0xbf73dfaau, 0xbf9a464fu, 0xbfb77624u, 0xbfd071e0u, 0xbfe44a88u, 0xbff236c8u, 0xbff99905u, 0xbffa042au, 0xbff33f15u, 0xbfe5467eu, 0x3f195c9cu, 0x3edc9d72u, 0x3e66eeb1u, 0xbc1f66f8u, 0xbe88834cu, 0xbf094874u, 0xbf4f2ed6u, 0xbf89c443u, 0xbfa9f948u, 0xbfc712b8u, 0xbfe0033au, 0xbff3dbe2u, 0xc000e9aeu, 0xc004a5ffu, 0xc004ec4cu, 0xc0019fefu, 0xbff57e50u, 0x3ef0091cu, 0x3e9b6790u, 0x3dce59eau, 0xbe075be5u, 0xbec6303fu, 0xbf27b0dcu, 0xbf6d3e89u, 0xbf98aaa7u, 0xbfb8c946u, 0xbfd5d77du, 0xbfeec7ffu, 0xc00155f0u, 0xc0085ce0u, 0xc00c29ecu, 0xc00c8666u, 0xc009558du, 0xc002957fu, 0x3eb39f7cu, 0x3e40a5eau, 0xbc49ffbcu, 0xbe791d47u, 0xbefe34cdu, 0xbf435a6eu, 0xbf845298u, 0xbfa64796u, 0xbfc65afbu, 0xbfe36931u, 0xbffc64edu, 0xc0082f9au, 0xc00f4744u, 0xc0132a7du, 0xc013a27cu, 0xc010925cu, 0xc009f813u, 0x3e7db8afu, 0x3db2f7ceu, 0xbde37ce0u, 0xbeae41bau, 0xbf179b3du, 0xbf5b985au, 0xbf905b29u, 0xbfb244ecu, 0xbfd25852u, 0xbfef71c2u, 0xc00441f1u, 0xc00e4fd0u, 0xc0157da7u, 0xc0197c65u, 0xc01a151cu, 0xc0172ac1u, 0xc010bb18u, 0x3e26056cu, 0x3b750c84u, 0xbe45addeu, 0xbed78807u, 0xbf2bfb79u, 0xbf6fcbcbu, 0xbf9a69a7u, 0xbfbc536bu, 0xbfdc720au, 0xbff9a1e0u, 0xc0096abbu, 0xc0138ec6u, 0xc01ad823u, 0xc01ef799u, 0xc01fb615u, 0xc01cf65au, 0xc016b5f8u, 0x3dc4caf1u, 0xbd784decu, 0xbe83195bu, 0xbef7449eu, 0xbf3bacf9u, 0xbf7f66d8u, 0xbfa2372eu, 0xbfc42c2bu, 0xbfe46130u, 0xc000d93du, 0xc00d8936u, 0xc017c8c6u, 0xc01f32dbu, 0xc0237815u, 0xc0246132u, 0xc021d0beu, 0xc01bc40fu, 0x3d5322a7u, 0xbdd49ae8u, 0xbe98b083u, 0xbf064118u, 0xbf46354fu, 0xbf84f797u, 0xbfa78692u, 0xbfc991f5u, 0xbfe9e86fu, 0xc003b30au, 0xc0107e87u, 0xc01aded0u, 0xc0226ea9u, 0xc026de85u, 0xc027f6e8u, 0xc0259a27u, 0xc01fc555u, 0x3cf62804u, 0xbdfe8ae9u, 0xbea2d2edu, 0xbf0b3bdau, 0xbf4b3011u, 0xbf878031u, 0xbfaa2593u, 0xbfcc526bu, 0xbfecd53fu, 0xc00544f7u, 0xc012312cu, 0xc01cb73au, 0xc02471b3u, 0xc02910d6u, 0xc02a5cecu, 0xc0283808u, 0xc0229ef8u, 0x3d063b28u, 0xbdf790feu, 0xbea0e78cu, 0xbf0a4629u, 0xbf4a50d3u, 0xbf8726f8u, 0xbfa9edceu, 0xbfcc4701u, 0xbfed00deu, 0xc0057b7fu, 0xc0128d79u, 0xc01d3e27u, 0xc02527e8u, 0xc029fabdu, 0xc02b7eb1u, 0xc029958fu, 0xc0243bdau, 0x3d77c985u, 0xbdbe1634u, 0xbe9288d9u, 0xbf032d43u, 0xbf4364b9u, 0xbf83d260u, 0xbfa6c591u, 0xbfc955ccu, 0xbfea511bu, 0xc0044962u, 0xc01185fdu, 0xc01c65f2u, 0xc0248365u, 0xc0298e18u, 0xc02b4dcdu, 0xc029a406u, 0xc0248cf7u, 0x3de89f57u, 0xbd22b73fu, 0xbe6f0e36u, 0xbeebb25eu, 0xbf36538fu, 0xbf7aec4bu, 0xbfa0a05fu, 0xbfc3720du, 0xbfe4b8e4u, 0xc001a7e7u, 0xc00f13c9u, 0xc01a2771u, 0xc0227cc2u, 0xc027c336u, 0xc029c246u, 0xc0285b25u, 0xc02389b1u}; + +static const uint32_t kWorldTileGrid82[] = {0xc087ab96u, 0xc085d45du, 0xc082257cu, 0xc07982f0u, 0xc06bad3au, 0xc05b3b3cu, 0xc048afdcu, 0xc0349baau, 0xc01f98adu, 0xc00a45eau, 0xbfea8598u, 0xbfc2550au, 0xbf9d1f2eu, 0xbf77de70u, 0xbf3f5dc6u, 0xbf123f7fu, 0xbee356ccu, 0xc088753eu, 0xc0867ce3u, 0xc082ab5fu, 0xc07a46c8u, 0xc06c26d2u, 0xc05b68a2u, 0xc0488f7du, 0xc0342c54u, 0xc01ed992u, 0xc009369fu, 0xbfe7c696u, 0xbfbef659u, 0xbf992254u, 0xbf6ead00u, 0xbf34fab8u, 0xbf06b270u, 0xbec9fad3u, 0xc08850c5u, 0xc08635c7u, 0xc082404cu, 0xc0792661u, 0xc06aba3au, 0xc059ae45u, 0xc0468629u, 0xc031d33bu, 0xc01c3048u, 0xc0063d20u, 0xbfe133e9u, 0xbfb7c582u, 0xbf91559fu, 0xbf5de1f8u, 0xbf2305b0u, 0xbee738f5u, 0xbea1a207u, 0xc0874274u, 0xc085037fu, 0xc080e8e4u, 0xc0762b5fu, 0xc0677172u, 0xc0561687u, 0xc0429ea6u, 0xc02d9b87u, 0xc017a85fu, 0xc001655fu, 0xbfd6e63eu, 0xbfacdbf9u, 0xbf85d347u, 0xbf45b348u, 0xbf09b612u, 0xbeb26cd8u, 0xbe55817cu, 0xc085521eu, 0xc082ee08u, 0xc07d5aa8u, 0xc071667bu, 0xc0625d97u, 0xc050b2e7u, 0xc03cead6u, 0xc0279781u, 0xc0115482u, 0xbff584dau, 0xbfc9047bu, 0xbf9e6168u, 0xbf6d876au, 0xbf267337u, 0xbed2bf21u, 0xbe5f5554u, 0xbd980ed6u, 0xc0828af5u, 0xc08000c6u, 0xc077325fu, 0xc06aef3bu, 0xc05b9692u, 0xc0499bb2u, 0xc035836bu, 0xc01fe03fu, 0xc0094e2au, 0xbfe4dc4eu, 0xbfb7c320u, 0xbf8c8b0cu, 0xbf48b9c6u, 0xbf008f22u, 0xbe84e1ccu, 0xbd7e93ccu, 0x3daeca23u, 0xc07df6b7u, 0xc0789496u, 0xc06f7672u, 0xc062e388u, 0xc0533aafu, 0xc040ef99u, 0xc02c877au, 0xc016953au, 0xbfff6a6du, 0xbfd11197u, 0xbfa36369u, 0xbf6f35bdu, 0xbf1dc2f9u, 0xbea91b80u, 0xbdab90b0u, 0x3df024cfu, 0x3e894d20u, 0xc0756944u, 0xc06fb82cu, 0xc0664a43u, 0xc0596729u, 0xc0496e1au, 0xc036d32cu, 0xc0221bf9u, 0xc00bdbcau, 0xbfe95ebeu, 0xbfba70e7u, 0xbf8c3243u, 0xbf3fbd00u, 0xbeda7f4du, 0xbe0c33ffu, 0x3de7ed88u, 0x3ea2a7abu, 0x3ef1892cu, 0xc06b956eu, 0xc0659491u, 0xc05bd678u, 0xc04ea328u, 0xc03e5a42u, 0xc02b703fu, 0xc0166b1du, 0xbfffbd0du, 0xbfd0cf36u, 0xbfa150e9u, 0xbf650e19u, 0xbf0b5bfdu, 0xbe5f84dau, 0x3d9a03bau, 0x3ea85539u, 0x3f094f8cu, 0x3f317d69u, 0xc060a7a4u, 0xc05a5697u, 0xc0504848u, 0xc042c521u, 0xc0322d26u, 0xc01ef534u, 0xc009a3abu, 0xbfe59927u, 0xbfb61adau, 0xbf861155u, 0xbf2d845au, 0xbea5a9a4u, 0x3bca7dedu, 0x3e9b2c3du, 0x3f0f4f0eu, 0x3f45311au, 0x3f6e0979u, 0xc054d022u, 0xc04e2edfu, 0xc043d0b8u, 0xc035fe7du, 0xc0251893u, 0xc011943au, 0xbff7f05fu, 0xbfc9b1bbu, 0xbf99a836u, 0xbf5232cau, 0xbee52e1cu, 0xbdb7c3f3u, 0x3e794311u, 0x3f0b20b1u, 0x3f4d96beu, 0x3f8211a6u, 0x3f96c95eu, 0xc0484220u, 0xc0415105u, 0xc036a3cau, 0xc028839fu, 0xc017514eu, 0xc0038274u, 0xbfdb3c5eu, 0xbfac7281u, 0xbf77c762u, 0xbf15ac54u, 0xbe548642u, 0x3e1d71cfu, 0x3efae901u, 0x3f4b018au, 0x3f87110du, 0x3fa2a2dcu, 0x3fb79c07u, 0xc03b32f3u, 0xc033f2c4u, 0xc028f799u, 0xc01a8b07u, 0xc0090e36u, 0xbfe9ee42u, 0xbfbd9a7fu, 0xbf8e4b58u, 0xbf3a7ba1u, 0xbeaee319u, 0x3d1f8abeu, 0x3ece8af5u, 0x3f3e1aa4u, 0x3f862918u, 0x3fa804e8u, 0x3fc3d82au, 0x3fd9085du, 0xc02dd92cu, 0xc0264b0eu, 0xc01b037cu, 0xc00c4c6au, 0xbff50ebau, 0xbfcc5558u, 0xbf9f7c4au, 0xbf5f5cd8u, 0xbef8a586u, 0xbdc349c9u, 0x3e939f93u, 0x3f27d9b5u, 0x3f7f5961u, 0x3fa713ffu, 0x3fc93141u, 0x3fe53b8cu, 0x3ffa981au, 0xc0206baau, 0xc0189124u, 0xc00cff12u, 0xbffbff89u, 0xbfd7ea37u, 0xbfaeab8au, 0xbf8153c6u, 0xbf221cc8u, 0xbe78ccfbu, 0x3e1a1455u, 0x3f097b35u, 0x3f682fa2u, 0x3fa02330u, 0x3fc7cbf1u, 0x3fea203bu, 0x40032b70u, 0x400dea72u, 0xc01320b2u, 0xc00afbacu, 0xbffe42bdu, 0xbfdfb8eau, 0xbfbb1e4du, 0xbf9160eau, 0xbf472345u, 0xbecb7219u, 0xbb805c1fu, 0x3ec8e971u, 0x3f48155au, 0x3f93b06du, 0x3fbffd3du, 0x3fe7dd07u, 0x40052ed6u, 0x40135ae3u, 0x401e2517u, 0xc0062d0bu, 0xbffb7f93u, 0xbfe33fc0u, 0xbfc430a2u, 0xbf9f174fu, 0xbf69c4d0u, 0xbf0d46cbu, 0xbe2c3722u, 0x3e699ea1u, 0x3f20879bu, 0x3f825fa7u, 0x3fb246d9u, 0x3fdecab2u, 0x40036b6bu, 0x4014bc78u, 0x4022f3b8u, 0x402dc389u}; + +static const uint32_t kWorldTileGrid83[] = {0xc0062d0bu, 0xbffb7f93u, 0xbfe33fc0u, 0xbfc430a2u, 0xbf9f174fu, 0xbf69c4d0u, 0xbf0d46cbu, 0xbe2c3722u, 0x3e699ea1u, 0x3f20879bu, 0x3f825fa7u, 0x3fb246d9u, 0x3fdecab2u, 0x40036b6bu, 0x4014bc78u, 0x4022f3b8u, 0x402dc389u, 0xbff3863au, 0xbfe2207fu, 0xbfc95b61u, 0xbfa9cd8cu, 0xbf843cb5u, 0xbf333028u, 0xbeabc6b3u, 0x3d512c65u, 0x3ee66573u, 0x3f59e9beu, 0x3f9f522au, 0x3fcf7065u, 0x3ffc2099u, 0x40122719u, 0x40238359u, 0x4031c036u, 0x403c9007u, 0xbfdc2440u, 0xbfca393au, 0xbfb0f565u, 0xbf90f00du, 0xbf55def7u, 0xbeff8dd4u, 0xbe06f3fau, 0x3e83c746u, 0x3f289aa8u, 0x3f87ea48u, 0x3fba7e9cu, 0x3feac931u, 0x400bcd6du, 0x401fef6cu, 0x40315149u, 0x403f8e26u, 0x404a585au, 0xbfc68aafu, 0xbfb420f2u, 0xbf9a659au, 0xbf73e10eu, 0xbf271121u, 0xbea077eeu, 0x3d67876au, 0x3ee56054u, 0x3f59ea12u, 0x3fa0c906u, 0x3fd389b5u, 0x4001fae0u, 0x40186ee7u, 0x402c9683u, 0x403df860u, 0x404c2fa0u, 0x4056eea1u, 0xbfb306c1u, 0xbfa02580u, 0xbf85fa6eu, 0xbf4a3bebu, 0xbef95dc3u, 0xbe14bcd7u, 0x3e687126u, 0x3f1ed6e1u, 0x3f833f6du, 0x3fb73fc5u, 0x3fea21e9u, 0x400d522cu, 0x4023cbd0u, 0x4037f36du, 0x40494fadu, 0x40577bbau, 0x40622a01u, 0xbfa1db2au, 0xbf8e8a2fu, 0xbf67ef6fu, 0xbf257962u, 0xbeae83adu, 0x3b54e72fu, 0x3ec14694u, 0x3f45cbf3u, 0x3f96e651u, 0x3fcb081eu, 0x3ffe00a7u, 0x40174728u, 0x402dc0ccu, 0x4041e2ccu, 0x405333d9u, 0x40614f2cu, 0x406be745u, 0xbf933f0fu, 0xbf7f0d5eu, 0xbf492b52u, 0xbf060ac3u, 0xbe5cf097u, 0x3e0575edu, 0x3f0199f0u, 0x3f671b4eu, 0x3fa7af74u, 0x3fdbe7a6u, 0x400775b5u, 0x401fbc89u, 0x40363090u, 0x404a475du, 0x405b87b0u, 0x40698cd5u, 0x4074096au, 0xbf875d2eu, 0xbf668c7fu, 0xbf2ffff1u, 0xbed890a1u, 0xbde7b67au, 0x3e70438eu, 0x3f1ca60du, 0x3f81352bu, 0x3fb56d5du, 0x3fe9b0c9u, 0x400e5a46u, 0x40269b7eu, 0x403d0452u, 0x40510a64u, 0x4062348au, 0x40701e2bu, 0x407a7a07u, 0xbf7ca67du, 0xbf53ce1eu, 0xbf1caa7eu, 0xbeb0dff4u, 0xbd0b0673u, 0x3ea16002u, 0x3f318815u, 0x3f8bbc94u, 0x3fc00000u, 0x3ff4436cu, 0x40139dfbu, 0x402bd400u, 0x40422c1au, 0x40561bfeu, 0x40672a9fu, 0x4074f387u, 0x407f299fu, 0xbf70631bu, 0xbf46f3aau, 0xbf0f4d27u, 0xbe954923u, 0x3cae76d2u, 0x3ebe2e12u, 0x3f401be8u, 0x3f9311b7u, 0x3fc75523u, 0x3ffb8d55u, 0x401737bdu, 0x402f5d07u, 0x40459ef4u, 0x40597354u, 0x406a613cu, 0x40780460u, 0x408107ecu, 0xbf69f5a8u, 0xbf400354u, 0xbf07eebfu, 0xbe85dae8u, 0x3d56dbe6u, 0x3ece7bb7u, 0x3f48592eu, 0x3f97305au, 0x3fcb688du, 0x3fff8a59u, 0x40192584u, 0x403134a1u, 0x40475b0au, 0x405b0eb1u, 0x406bd6d5u, 0x40794f58u, 0x408195c4u, 0xbf69488fu, 0xbf3ee829u, 0xbf067adfu, 0xbe826d53u, 0x3d751539u, 0x3ed26fc9u, 0x3f4a5337u, 0x3f982225u, 0x3fcc43f2u, 0x40002225u, 0x40196c4fu, 0x40315fe8u, 0x40476597u, 0x405af37au, 0x406b90fdu, 0x4078da39u, 0x4081415bu, 0xbf6e2bd1u, 0xbf4372b5u, 0xbf0ac281u, 0xbe8aa302u, 0x3d34cf00u, 0x3eca6702u, 0x3f463860u, 0x3f95fe54u, 0x3fc9feacu, 0x3ffdd2a8u, 0x401817fau, 0x402feadau, 0x4045cac5u, 0x40592e07u, 0x40699c43u, 0x4076b1ccu, 0x40801136u, 0xbf785613u, 0xbf4d5a0eu, 0xbf147d0eu, 0xbe9deb35u, 0x3bd46b21u, 0x3eb6f1e7u, 0x3f3c5108u, 0x3f90e933u, 0x3fc4bd30u, 0x3ff85a24u, 0x40153affu, 0x402ce81au, 0x40429d65u, 0x4055d160u, 0x40660be9u, 0x4072e995u, 0x407c1e74u, 0xbf83b310u, 0xbf5c3d4fu, 0xbf2349dcu, 0xbebb84d0u, 0xbd53a6adu, 0x3e98d1cfu, 0x3f2cfe11u, 0x3f89135du, 0x3fbcb051u, 0x3ff00bd3u, 0x4010ee12u, 0x4028708du, 0x403df690u, 0x4050f6d9u, 0x4060f985u, 0x406d9b6fu, 0x407690f3u, 0xbf8d7264u, 0xbf6fa584u, 0xbf36b211u, 0xbee28222u, 0xbe03977au, 0x3e61ea27u, 0x3f18b6feu, 0x3f7d7195u, 0x3fb2144du, 0x3fe52446u, 0x400b4fabu, 0x4022a2dfu, 0x4037f52fu, 0x404abd9bu, 0x405a8485u, 0x4066e714u, 0x406f99f2u, 0xbf992399u, 0xbf8383f7u, 0xbf4e2aeeu, 0xbf08e6b9u, 0xbe6339c2u, 0x3e00e509u, 0x3f0007a5u, 0x3f643f58u, 0x3fa52fa6u, 0x3fd7ea5eu, 0x40048370u, 0x401ba2f1u, 0x4030bd64u, 0x40434a0eu, 0x4052d19du, 0x405ef187u, 0x40675ec8u}; + +static const uint32_t kWorldTileGrid84[] = {0xbf992399u, 0xbf8383f7u, 0xbf4e2aeeu, 0xbf08e6b9u, 0xbe6339c2u, 0x3e00e509u, 0x3f0007a5u, 0x3f643f58u, 0x3fa52fa6u, 0x3fd7ea5eu, 0x40048370u, 0x401ba2f1u, 0x4030bd64u, 0x40434a0eu, 0x4052d19du, 0x405ef187u, 0x40675ec8u, 0xbfa678b6u, 0xbf90e44eu, 0xbf691867u, 0xbf24171cu, 0xbea8af13u, 0x3c8842f3u, 0x3ec71b2eu, 0x3f472e39u, 0x3f9651d5u, 0x3fc8adffu, 0x3ff9631bu, 0x40139931u, 0x402877e3u, 0x403ac531u, 0x404a0a1bu, 0x4055e468u, 0x405e096fu, 0xbfb51cafu, 0xbf9f9eacu, 0xbf836807u, 0xbf422778u, 0xbee5abeeu, 0xbdd5f9cdu, 0x3e87ea68u, 0x3f26eb54u, 0x3f85d1d4u, 0x3fb7c699u, 0x3fe80bfau, 0x400ab1dfu, 0x401f5136u, 0x40315bdfu, 0x40405b2cu, 0x404bed3eu, 0x4053c7c4u, 0xbfc4b4f1u, 0xbfaf5863u, 0xbf934e19u, 0xbf6261aeu, 0xbf139310u, 0xbe704d91u, 0x3e07da1eu, 0x3f042f8au, 0x3f681914u, 0x3fa59194u, 0x3fd55f73u, 0x40011c40u, 0x401578f1u, 0x40273dfeu, 0x4035f510u, 0x40413ca2u, 0x4048cac0u, 0xbfd4e310u, 0xbfbfb2ddu, 0xbfa3df9bu, 0xbf8203cbu, 0xbf35d00au, 0xbebdf5c0u, 0xbbd708beu, 0x3ebf784eu, 0x3f42c63cu, 0x3f9270a5u, 0x3fc1bfccu, 0x3fee138fu, 0x400b20dcu, 0x401c9daeu, 0x402b0a40u, 0x4036056au, 0x403d459au, 0xbfe5467eu, 0xbfd04d54u, 0xbfb4bb84u, 0xbf932b3cu, 0xbf58c96fu, 0xbf02b162u, 0xbe18cd78u, 0x3e695d96u, 0x3f1c7273u, 0x3f7d9014u, 0x3fad91e7u, 0x3fd95a71u, 0x40007c12u, 0x4011ae63u, 0x401fce8eu, 0x402a7bc9u, 0x40316ce4u, 0xbff57e50u, 0xbfe0c697u, 0xbfc58050u, 0xbfa4454au, 0xbf7bbaa7u, 0xbf267164u, 0xbe95a5aau, 0x3da6473fu, 0x3eebcd11u, 0x3f55f993u, 0x3f993b6eu, 0x3fc47382u, 0x3feb7c34u, 0x4006a404u, 0x40147640u, 0x401ed466u, 0x402575aau, 0xc002957fu, 0xbff0becfu, 0xbfd5cdc9u, 0xbfb4f151u, 0xbf8ef0c0u, 0xbf4977b1u, 0xbedd9052u, 0xbd814eccu, 0x3e9fd262u, 0x3f2ee5ccu, 0x3f852113u, 0x3fafc427u, 0x3fd6340bu, 0x3ff76400u, 0x40093527u, 0x40134376u, 0x40199484u, 0xc009f813u, 0xbfffd937u, 0xbfe546bfu, 0xbfc4d1acu, 0xbf9f40d6u, 0xbf6b06e4u, 0xbf1154c9u, 0xbe4f043eu, 0x3e2cee2bu, 0x3f091738u, 0x3f634992u, 0x3f9baf0eu, 0x3fc18313u, 0x3fe214e0u, 0x3ffc7b7eu, 0x4007fbd8u, 0x400dfcb6u, 0xc010bb18u, 0xc006dee8u, 0xbff392bdu, 0xbfd38d65u, 0xbfae7411u, 0xbf853564u, 0xbf31c344u, 0xbeaa8bf5u, 0x3d095b24u, 0x3eca8ebdu, 0x3f3e481cu, 0x3f889274u, 0x3fadc851u, 0x3fcdba6eu, 0x3fe780a1u, 0x3ffa5c73u, 0x4002df52u, 0xc016b5f8u, 0xc00d0d7bu, 0xc0002fcfu, 0xbfe0d1c8u, 0xbfbc372cu, 0xbf937dcau, 0xbf4f6a7fu, 0xbee81c46u, 0xbdbae3b8u, 0x3e88472fu, 0x3f1bec99u, 0x3f6d8d13u, 0x3f9b5cb7u, 0x3fbaae68u, 0x3fd3d43bu, 0x3fe61083u, 0x3ff0d4c6u, 0xc01bc40fu, 0xc012536fu, 0xc005b184u, 0xbfec53ebu, 0xbfc83e99u, 0xbfa0106fu, 0xbf69b0b7u, 0xbf0f7e5cu, 0xbe4ff936u, 0x3e192814u, 0x3ef9ad66u, 0x3f4d37cfu, 0x3f8a91a9u, 0x3fa942fbu, 0x3fc1c943u, 0x3fd3679du, 0x3fdd9056u, 0xc01fc555u, 0xc0169077u, 0xc00a2de8u, 0xbff5d1fcu, 0xbfd247e2u, 0xbfaaaa30u, 0xbf80071cu, 0xbf270d7bu, 0xbe998a51u, 0x3d446d6du, 0x3ec3284eu, 0x3f30b46cu, 0x3f775f2fu, 0x3f99c15eu, 0x3fb1a9b9u, 0x3fc2ac8au, 0x3fcc3cdfu, 0xc0229ef8u, 0xc019a975u, 0xc00d898bu, 0xbffd147cu, 0xbfda1ad9u, 0xbfb31226u, 0xbf8907e2u, 0xbf3a46c2u, 0xbec27586u, 0xbd16e212u, 0x3e953cafu, 0x3f187ddcu, 0x3f5de98au, 0x3f8c689eu, 0x3fa3b56fu, 0x3fb41fdcu, 0x3fbd1bb2u, 0xc0243bdau, 0xc01b88fcu, 0xc00faeafu, 0xc000f79cu, 0xbfdf8a96u, 0xbfb91ab3u, 0xbf8fac4cu, 0xbf48cbeau, 0xbee1fe90u, 0xbdd39bf2u, 0x3e6160eau, 0x3f04f8aau, 0x3f49287du, 0x3f816c8eu, 0x3f9820fbu, 0x3fa7f6e9u, 0x3fb062e0u, 0xc0248cf7u, 0xc01c1fb5u, 0xc0108da3u, 0xc0022111u, 0xbfe2764eu, 0xbfbca249u, 0xbf93d20cu, 0xbf5256c7u, 0xbef795fau, 0xbe19ffcbu, 0x3e2c32c4u, 0x3eece28bu, 0x3f396a04u, 0x3f71e9dbu, 0x3f8f14dcu, 0x3f9e5aebu, 0x3fa63c57u, 0xc02389b1u, 0xc01b64abu, 0xc0101d19u, 0xc001fcefu, 0xbfe2c9e8u, 0xbfbd940cu, 0xbf95637du, 0xbf56ba82u, 0xbf016f78u, 0xbe358e0du, 0x3e0bb516u, 0x3eda358cu, 0x3f2ee2bdu, 0x3f663996u, 0x3f88acdbu, 0x3f97685fu, 0x3f9ec542u}; + +static const uint32_t kWorldTileGrid85[] = {0xbee356ccu, 0xbebccb2fu, 0xbeb19224u, 0xbec18aaau, 0xbeebbe49u, 0xbf173469u, 0xbf438307u, 0xbf79328eu, 0xbf9b3031u, 0xbfbc7709u, 0xbfdf48b6u, 0xc0013978u, 0xc0125fa7u, 0xc0227e3fu, 0xc03103a7u, 0xc03d69aeu, 0xc0473985u, 0xbec9fad3u, 0xbea14255u, 0xbe93f41eu, 0xbea1f1cau, 0xbeca475cu, 0xbf05997du, 0xbf311951u, 0xbf660bbbu, 0xbf914786u, 0xbfb242d5u, 0xbfd4d311u, 0xbff7c642u, 0xc00cf323u, 0xc01d0100u, 0xc02b7b36u, 0xc037db9fu, 0xc041ab77u, 0xbea1a207u, 0xbe6da8bbu, 0xbe4f1698u, 0xbe6755d3u, 0xbe9a4192u, 0xbed98f9bu, 0xbf178a84u, 0xbf4bd26du, 0xbf83df57u, 0xbfa49934u, 0xbfc6f266u, 0xbfe9b93du, 0xc005dbe6u, 0xc015de90u, 0xc0245329u, 0xc030b392u, 0xc03a8907u, 0xbe55817cu, 0xbdf7e0e9u, 0xbdb3446bu, 0xbddcc73bu, 0xbe3855c4u, 0xbe99feb2u, 0xbeee2f1bu, 0xbf2ac864u, 0xbf6631c1u, 0xbf939bb5u, 0xbfb5c88du, 0xbfd86deeu, 0xbffa5617u, 0xc00d2819u, 0xc01b9cb2u, 0xc02802b8u, 0xc031e360u, 0xbd980ed6u, 0x3c8a2dc2u, 0x3d5c472au, 0x3d162e31u, 0xbd05c89eu, 0xbe1a6fbeu, 0xbea03a25u, 0xbf034b06u, 0xbf3e4651u, 0xbf7ef344u, 0xbfa18505u, 0xbfc41401u, 0xbfe5f0f0u, 0xc002f586u, 0xc0116fbbu, 0xc01de0f5u, 0xc027d256u, 0x3daeca23u, 0x3e383008u, 0x3e613744u, 0x3e52a579u, 0x3e0e51ceu, 0x3cbd83ecu, 0xbe0c4881u, 0xbeaba403u, 0xbf107497u, 0xbf50dea1u, 0xbf8a644eu, 0xbface810u, 0xbfcec4ffu, 0xbfeeca54u, 0xc005ea92u, 0xc0126c86u, 0xc01c7415u, 0x3e894d20u, 0x3ebb5030u, 0x3ed14e07u, 0x3ecb5a26u, 0x3eaa5e74u, 0x3e602726u, 0x3d7799b7u, 0xbe0bb643u, 0xbeba9a78u, 0xbf1d8a7au, 0xbf615e02u, 0xbf9332c3u, 0xbfb51aecu, 0xbfd536a7u, 0xbff262ecu, 0xc005c997u, 0xc00fecabu, 0x3ef1892cu, 0x3f12833bu, 0x3f1e2ca9u, 0x3f1bc9cau, 0x3f0bced4u, 0x3ede2eebu, 0x3e8dbffau, 0x3da5ddd8u, 0xbe15dc97u, 0xbecb3be1u, 0xbf297178u, 0xbf6e8f6fu, 0xbf994646u, 0xbfb98376u, 0xbfd6dc16u, 0xbff04361u, 0xc002657du, 0x3f317d69u, 0x3f4be690u, 0x3f58270fu, 0x3f564714u, 0x3f46ba30u, 0x3f2a5b87u, 0x3f0266f8u, 0x3ea0df03u, 0x3db298a2u, 0xbe274edau, 0xbedb7b63u, 0xbf330874u, 0xbf77487bu, 0xbf9c0dc8u, 0xbfb99d71u, 0xbfd3462eu, 0xbfe81950u, 0x3f6e0979u, 0x3f8484d9u, 0x3f8ae68bu, 0x3f8a2d96u, 0x3f82937eu, 0x3f690b3eu, 0x3f41437au, 0x3f0f6277u, 0x3eaa8c13u, 0x3da8465bu, 0xbe3c37eau, 0xbee9374eu, 0xbf393464u, 0xbf7a758au, 0xbf9b0be0u, 0xbfb50026u, 0xbfca2889u, 0x3f96c95eu, 0x3fa48aecu, 0x3fab23a7u, 0x3faa970du, 0x3fa31e6au, 0x3f9526f0u, 0x3f814e48u, 0x3f50bb8du, 0x3f1688adu, 0x3eac3d47u, 0x3d8e279cu, 0xbe5085b9u, 0xbef25079u, 0xbf3aec47u, 0xbf77258fu, 0xbf95dc4eu, 0xbfab633fu, 0x3fb79c07u, 0x3fc5949eu, 0x3fcc59b3u, 0x3fcbee8eu, 0x3fc48c51u, 0x3fb6a010u, 0x3fa2c769u, 0x3f89cbadu, 0x3f5937afu, 0x3f188abbu, 0x3ea7b0abu, 0x3d583e26u, 0xbe60173fu, 0xbef4c1d7u, 0xbf3744b5u, 0xbf6c94dfu, 0xbf8c38c6u, 0x3fd9085du, 0x3fe72d4fu, 0x3fee13d9u, 0x3fedbf19u, 0x3fe66816u, 0x3fd87bd6u, 0x3fc497f4u, 0x3fab85d3u, 0x3f8e3488u, 0x3f5b6368u, 0x3f1642f1u, 0x3e9ed734u, 0x3d14ad64u, 0xbe66eb1eu, 0xbeeeb75du, 0xbf2d7aa3u, 0xbf5a36c5u, 0x3ffa981au, 0x40046f40u, 0x4007edb8u, 0x4007c8f5u, 0x40041d74u, 0x3ffa436du, 0x3fe64926u, 0x3fcd1590u, 0x3faf97eau, 0x3f8ede0du, 0x3f5818bfu, 0x3f10aa57u, 0x3e93be22u, 0x3cc38ac6u, 0xbe614d6du, 0xbedea389u, 0xbf1cfcedu, 0x400dea72u, 0x401518d8u, 0x40189cecu, 0x4018782au, 0x4014c70bu, 0x400dc01bu, 0x4003b23du, 0x3fee048au, 0x3fd04fdbu, 0x3faf548cu, 0x3f8c3756u, 0x3f5055c2u, 0x3f08cd5fu, 0x3e8877b4u, 0x3c9d967cu, 0xbe4c02f1u, 0xbec352a4u, 0x401e2517u, 0x4025591au, 0x4028dd2fu, 0x4028b2cfu, 0x4024f67eu, 0x401dded4u, 0x4013bac8u, 0x4006ef4cu, 0x3fefe877u, 0x3fcea19fu, 0x3fab2f28u, 0x3f86c424u, 0x3f45311bu, 0x3eff8043u, 0x3e7e07d1u, 0x3cd2e2e1u, 0xbe247054u, 0x402dc389u, 0x4034f78cu, 0x40387604u, 0x40384072u, 0x40347366u, 0x402d458eu, 0x402305feu, 0x401619c9u, 0x4006f8f4u, 0x3fec55cfu, 0x3fc884cau, 0x3fa3b261u, 0x3f7e2e20u, 0x3f37ce1fu, 0x3eed2509u, 0x3e727445u, 0x3d3d3751u}; + +static const uint32_t kWorldTileGrid86[] = {0x402dc389u, 0x4034f78cu, 0x40387604u, 0x40384072u, 0x40347366u, 0x402d458eu, 0x402305feu, 0x401619c9u, 0x4006f8f4u, 0x3fec55cfu, 0x3fc884cau, 0x3fa3b261u, 0x3f7e2e20u, 0x3f37ce1fu, 0x3eed2509u, 0x3e727445u, 0x3d3d3751u, 0x403c9007u, 0x4043be6du, 0x404731b2u, 0x4046eb65u, 0x4043082cu, 0x403bbed0u, 0x40315e87u, 0x40244c8du, 0x40150118u, 0x400403c4u, 0x3fe3cf1eu, 0x3fbe8cfau, 0x3f997a26u, 0x3f6b96deu, 0x3f2950adu, 0x3edc8993u, 0x3e7168ffu, 0x404a585au, 0x40517b8eu, 0x4054de18u, 0x4054819eu, 0x405082e0u, 0x404918cbu, 0x403e92beu, 0x40315624u, 0x4021db67u, 0x4010aa61u, 0x3ffcac9du, 0x3fd6f2f6u, 0x3fb1616bu, 0x3f8d2d69u, 0x3f56fe31u, 0x3f1ad160u, 0x3ecf79acu, 0x4056eea1u, 0x405e011au, 0x40614d77u, 0x4060d578u, 0x405cb602u, 0x40552629u, 0x404a757bu, 0x403d0999u, 0x402d5b2au, 0x401bf247u, 0x40096272u, 0x3fec8c87u, 0x3fc675b2u, 0x3fa1b677u, 0x3f7eef60u, 0x3f41988fu, 0x3f0d5266u, 0x40622a01u, 0x4069264cu, 0x406c5725u, 0x406bbe6du, 0x40677932u, 0x405fbeb8u, 0x4054dec4u, 0x40473f2fu, 0x403758e3u, 0x4025b43eu, 0x4012e50eu, 0x3fff0c74u, 0x3fd86a66u, 0x3fb31ab5u, 0x3f9046eeu, 0x3f62056bu, 0x3f2c8787u, 0x406be745u, 0x4072c80cu, 0x4075d82cu, 0x407519b0u, 0x4070a9d5u, 0x4068c014u, 0x405dac6cu, 0x404fd4fau, 0x403fb2edu, 0x402dceecu, 0x401abd17u, 0x400718a7u, 0x3fe6fec8u, 0x3fc11a17u, 0x3f9dad81u, 0x3f7b9ad6u, 0x3f44e09fu, 0x4074096au, 0x407ac978u, 0x407db3d4u, 0x407ccab7u, 0x40782b95u, 0x40700e21u, 0x4064c29cu, 0x4056af69u, 0x40464e00u, 0x4034275au, 0x4020cfe9u, 0x400ce33du, 0x3ff1fef4u, 0x3fcb8174u, 0x3fa77900u, 0x3f86fac1u, 0x3f55fbecu, 0x407a7a07u, 0x40808a28u, 0x4081ea06u, 0x40815dd4u, 0x407de8d3u, 0x40759382u, 0x406a0c3bu, 0x405bb9adu, 0x404b159eu, 0x4038a95cu, 0x402509afu, 0x4010d283u, 0x3ff944b3u, 0x3fd22b55u, 0x3fad84b7u, 0x3f8c66c9u, 0x3f5f9325u, 0x407f299fu, 0x4082cca4u, 0x408414deu, 0x40836ed3u, 0x4080e97au, 0x407941e1u, 0x406d7b3fu, 0x405ee60bu, 0x404dfc60u, 0x403b47e3u, 0x40275db6u, 0x4012da23u, 0x3ffcb813u, 0x3fd5008cu, 0x3fafba3fu, 0x3f8dfbe5u, 0x3f617c9du, 0x408107ecu, 0x4084281du, 0x4085567du, 0x40849483u, 0x4081f149u, 0x407b1225u, 0x406f08ddu, 0x40602e0du, 0x404efc27u, 0x403bfd29u, 0x4027c695u, 0x4012f513u, 0x3ffc4fcau, 0x3fd3f894u, 0x3fae11dbu, 0x3f8bb321u, 0x3f5bac00u, 0x408195c4u, 0x40849c1cu, 0x4085ae8eu, 0x4084ceb3u, 0x40820bcbu, 0x407b0483u, 0x406eb59fu, 0x405f9294u, 0x404e162eu, 0x403acac9u, 0x40264645u, 0x401125aeu, 0x3ff81152u, 0x3fcf19b0u, 0x3fa89297u, 0x3f859453u, 0x3f4e3289u, 0x4081415bu, 0x40842bc4u, 0x40852055u, 0x408420cdu, 0x40813c93u, 0x40792076u, 0x406c8957u, 0x405d1bcbu, 0x404b52fdu, 0x4037b9a9u, 0x4022e611u, 0x400d75a3u, 0x3ff010d0u, 0x3fc678cdu, 0x3f9f522au, 0x3f776bf0u, 0x3f393ebfu, 0x40801136u, 0x4082ddbfu, 0x4083b2a2u, 0x408291c7u, 0x407f157du, 0x40757492u, 0x406892f3u, 0x4058d900u, 0x4046c243u, 0x4032d9dau, 0x401db66bu, 0x4007f5c7u, 0x3fe470b7u, 0x3fba392au, 0x3f927499u, 0x3f5c79bbu, 0x3f1d1bc2u, 0x407c1e74u, 0x4080bc14u, 0x40816fa5u, 0x40802bfcu, 0x407a01acu, 0x40701641u, 0x4062e83au, 0x4052e058u, 0x40407a87u, 0x402c4246u, 0x4016cea1u, 0x4000bdcdu, 0x3fd56139u, 0x3faa8bbeu, 0x3f822ba3u, 0x3f3ab707u, 0x3ef46022u, 0x407690f3u, 0x407ba802u, 0x407cc987u, 0x4079f9fau, 0x4073592du, 0x4069215bu, 0x405ba566u, 0x404b4e6fu, 0x403898c6u, 0x4024104fu, 0x400e4c7au, 0x3fefd7c1u, 0x3fc31f73u, 0x3f97ae6eu, 0x3f5d6bdfu, 0x3f12a2a2u, 0x3ea1f7ddu, 0x406f99f2u, 0x40746b65u, 0x407544afu, 0x40722aa2u, 0x406b3d6eu, 0x4060b7acu, 0x4052eca2u, 0x404245d4u, 0x402f3ff5u, 0x401a674fu, 0x400453b4u, 0x3fdb4848u, 0x3fadf46fu, 0x3f81eb07u, 0x3f30bc13u, 0x3ec9a630u, 0x3e085d39u, 0x40675ec8u, 0x406be800u, 0x406c76cau, 0x40691055u, 0x4061d532u, 0x4057005cu, 0x4048e57au, 0x4037ee76u, 0x40249867u, 0x400f6ffcu, 0x3ff21ad5u, 0x3fc4202au, 0x3f9633edu, 0x3f532c0du, 0x3efde4aau, 0x3e47d10fu, 0xbd8e84c6u}; + +static const uint32_t kWorldTileGrid87[] = {0x40675ec8u, 0x406be800u, 0x406c76cau, 0x40691055u, 0x4061d532u, 0x4057005cu, 0x4048e57au, 0x4037ee76u, 0x40249867u, 0x400f6ffcu, 0x3ff21ad5u, 0x3fc4202au, 0x3f9633edu, 0x3f532c0du, 0x3efde4aau, 0x3e47d10fu, 0xbd8e84c6u, 0x405e096fu, 0x40624827u, 0x40628a89u, 0x405ed625u, 0x40574bedu, 0x404c273fu, 0x403dbc28u, 0x402c74f4u, 0x4018cf20u, 0x400357bdu, 0x3fd94eceu, 0x3faabbbfu, 0x3f787609u, 0x3f1e1a7du, 0x3e91975eu, 0xbca76ea1u, 0xbe93f829u, 0x4053c7c4u, 0x4057ba15u, 0x4057ae88u, 0x4053ab0fu, 0x404bd100u, 0x40405c1cu, 0x4031a0d5u, 0x402009dbu, 0x400c1511u, 0x3fec9fd3u, 0x3fbea6c2u, 0x3f8f7f35u, 0x3f40dd36u, 0x3ecad928u, 0x3d714b31u, 0xbe7fb8cfu, 0xbf059c0bu, 0x4048cac0u, 0x404c6f22u, 0x404c1481u, 0x4047c130u, 0x403f96ebu, 0x4033d1d8u, 0x4024c6cbu, 0x4012e0dbu, 0x3ffd3c95u, 0x3fd119e3u, 0x3fa28c54u, 0x3f65a9cfu, 0x3f067385u, 0x3e27e742u, 0xbe35674eu, 0xbefa93e4u, 0xbf43d54cu, 0x403d459au, 0x40409ae7u, 0x403ff06eu, 0x403b4ce7u, 0x4032d272u, 0x4026bd9au, 0x40176396u, 0x40052fe1u, 0x3fe1423eu, 0x3fb48b0du, 0x3f856d9fu, 0x3f2a574fu, 0x3e942fe5u, 0xbd9aec2au, 0xbed73cc2u, 0xbf3c6c02u, 0xbf81e20au, 0x40316ce4u, 0x4034725au, 0x403377abu, 0x402e83f4u, 0x4025b9bau, 0x401955ebu, 0x4009ae22u, 0x3fee5c75u, 0x3fc4aa73u, 0x3f976363u, 0x3f4f76d4u, 0x3edbd3a6u, 0x3d4aeb36u, 0xbea367f8u, 0xbf2ad25au, 0xbf7c6cb4u, 0xbfa23fd9u, 0x402575aau, 0x40282ae9u, 0x4026e00au, 0x40219c8fu, 0x4018835eu, 0x400bd1c9u, 0x3ff7bb9du, 0x3fd22750u, 0x3fa7e56fu, 0x3f7427a8u, 0x3f13cea3u, 0x3e451779u, 0xbe4389e3u, 0xbf1022abu, 0xbf6a0dc1u, 0xbf9e3184u, 0xbfc28f1fu, 0x40199484u, 0x401bf993u, 0x401a5eefu, 0x4014cc7du, 0x400b6587u, 0x3ffccf80u, 0x3fdc530du, 0x3fb62ee0u, 0x3f8b6274u, 0x3f3a18a0u, 0x3eb187b0u, 0xbd2b2243u, 0xbedb6ffcu, 0xbf4dc4e8u, 0xbf943576u, 0xbfbdb435u, 0xbfe25c27u, 0x400dfcb6u, 0x40101200u, 0x400e2865u, 0x4008482eu, 0x3ffd2a0cu, 0x3fe29a00u, 0x3fc18daeu, 0x3f9adef6u, 0x3f5f1c02u, 0x3f0173f6u, 0x3df98fb5u, 0xbe8a4310u, 0xbf28f41au, 0xbf84ddf9u, 0xbfb28516u, 0xbfdc4e2cu, 0xc0009b2au, 0x4002df52u, 0x4004a5a5u, 0x40026e46u, 0x3ff883b8u, 0x3fe488eau, 0x3fc968ffu, 0x3fa7d221u, 0x3f809ee1u, 0x3f29a014u, 0x3e9615a1u, 0xbdc0a58fu, 0xbefa69d2u, 0xbf61c268u, 0xbfa1993bu, 0xbfcf8ab0u, 0xbff993fcu, 0xc00f58f4u, 0x3ff0d4c6u, 0x3ff3c5e3u, 0x3feebebfu, 0x3fe1d16eu, 0x3fcd46c1u, 0x3fb19c4bu, 0x3f8f80e4u, 0x3f4f9f83u, 0x3eee293cu, 0x3dbd0ebfu, 0xbe9894c6u, 0xbf322587u, 0xbf8bad9eu, 0xbfbcaffdu, 0xbfeae1a7u, 0xc00a905cu, 0xc01d34d9u, 0x3fdd9056u, 0x3fdfe90fu, 0x3fda4d6du, 0x3fccd03du, 0x3fb7bb04u, 0x3f9b8c05u, 0x3f71e57au, 0x3f2195feu, 0x3e905b2bu, 0xbdc08f45u, 0xbef97220u, 0xbf633c6bu, 0xbfa48368u, 0xbfd5c5fcu, 0xc00216b5u, 0xc0174bc4u, 0xc02a0053u, 0x3fcc3cdfu, 0x3fce0119u, 0x3fc7d598u, 0x3fb9cdddu, 0x3fa4341bu, 0x3f87873au, 0x3f48eeacu, 0x3eef835au, 0x3dec6465u, 0xbe86dbbdu, 0xbf28bd3du, 0xbf87eaa4u, 0xbfbb100cu, 0xbfec8864u, 0xc00d8d70u, 0xc022d291u, 0xc03591a7u, 0x3fbd1bb2u, 0x3fbe500eu, 0x3fb79a02u, 0x3fa90dbdu, 0x3f92f619u, 0x3f6ba53au, 0x3f24a7efu, 0x3ea55c70u, 0xbd041d56u, 0xbed3c8efu, 0xbf4fc885u, 0xbf9bb07du, 0xbfcf0ba9u, 0xc0005788u, 0xc017b0d8u, 0xc02d0080u, 0xc03fc487u, 0x3fb062e0u, 0x3fb10cb1u, 0x3fa9d21bu, 0x3f9ac7f5u, 0x3f8439b6u, 0x3f4d4ef0u, 0x3f0584ecu, 0x3e4b4122u, 0xbe231ff0u, 0xbf0aff4du, 0xbf7163c6u, 0xbfacb3e1u, 0xbfe03a1cu, 0xc008fed3u, 0xc02062aau, 0xc035b743u, 0xc0487a9du, 0x3fa63c57u, 0x3fa6619eu, 0x3f9ea927u, 0x3f8f2865u, 0x3f7056cau, 0x3f346596u, 0x3ed7c14bu, 0x3dc41e54u, 0xbe875252u, 0xbf2660e5u, 0xbf869873u, 0xbfbac580u, 0xbfee6bddu, 0xc010223bu, 0xc0278b03u, 0xc03cdeefu, 0xc04f9c00u, 0x3f9ec542u, 0x3f9e6ca7u, 0x3f963d94u, 0x3f864e11u, 0x3f5dd569u, 0x3f212948u, 0x3eaff841u, 0x3c8152dcu, 0xbeb14590u, 0xbf3bc60cu, 0xbf917615u, 0xbfc5c345u, 0xbff97eb1u, 0xc015b095u, 0xc02d18b1u, 0xc0426653u, 0xc0551787u}; + +static const uint32_t kWorldTileGrid88[] = {0x295c9cddu, 0x42c80000u, 0xa92575a6u, 0xc2c80000u, 0x28dc9cddu, 0x42c80000u, 0xa85c9cddu, 0xc2c80000u, 0x00000000u, 0x42c80000u, 0x285c9cddu, 0xc2c80000u, 0xa8dc9cddu, 0x42c80000u, 0x292575a6u, 0xc2c80000u, 0xa95c9cddu, 0x295c9cddu, 0x42c80000u, 0xa92575a6u, 0xc2c80000u, 0x28dc9cddu, 0x42c80000u, 0xa85c9cddu, 0xc2c80000u, 0x00000000u, 0x42c80000u, 0x285c9cddu, 0xc2c80000u, 0xa8dc9cddu, 0x42c80000u, 0x292575a6u, 0xc2c80000u, 0xa95c9cddu, 0x295c9cddu, 0x42c80000u, 0xa92575a6u, 0xc2c80000u, 0x28dc9cddu, 0x42c80000u, 0xa85c9cddu, 0xc2c80000u, 0x00000000u, 0x42c80000u, 0x285c9cddu, 0xc2c80000u, 0xa8dc9cddu, 0x42c80000u, 0x292575a6u, 0xc2c80000u, 0xa95c9cddu, 0x295c9cddu, 0x42c80000u, 0xa92575a6u, 0xc2c80000u, 0x28dc9cddu, 0x42c80000u, 0xa85c9cddu, 0xc2c80000u, 0x00000000u, 0x42c80000u, 0x285c9cddu, 0xc2c80000u, 0xa8dc9cddu, 0x42c80000u, 0x292575a6u, 0xc2c80000u, 0xa95c9cddu, 0x295c9cddu, 0x42c80000u, 0xa92575a6u, 0xc2c80000u, 0x28dc9cddu, 0x42c80000u, 0xa85c9cddu, 0xc2c80000u, 0x00000000u, 0x42c80000u, 0x285c9cddu, 0xc2c80000u, 0xa8dc9cddu, 0x42c80000u, 0x292575a6u, 0xc2c80000u, 0xa95c9cddu, 0x295c9cddu, 0x42c80000u, 0xa92575a6u, 0xc2c80000u, 0x28dc9cddu, 0x42c80000u, 0xa85c9cddu, 0xc2c80000u, 0x00000000u, 0x42c80000u, 0x285c9cddu, 0xc2c80000u, 0xa8dc9cddu, 0x42c80000u, 0x292575a6u, 0xc2c80000u, 0xa95c9cddu, 0x295c9cddu, 0x42c80000u, 0xa92575a6u, 0xc2c80000u, 0x28dc9cddu, 0x42c80000u, 0xa85c9cddu, 0xc2c80000u, 0x00000000u, 0x42c80000u, 0x285c9cddu, 0xc2c80000u, 0xa8dc9cddu, 0x42c80000u, 0x292575a6u, 0xc2c80000u, 0xa95c9cddu, 0x295c9cddu, 0x42c80000u, 0xa92575a6u, 0xc2c80000u, 0x28dc9cddu, 0x42c80000u, 0xa85c9cddu, 0xc2c80000u, 0x00000000u, 0x42c80000u, 0x285c9cddu, 0xc2c80000u, 0xa8dc9cddu, 0x42c80000u, 0x292575a6u, 0xc2c80000u, 0xa95c9cddu, 0x295c9cddu, 0x42c80000u, 0xa92575a6u, 0xc2c80000u, 0x28dc9cddu, 0x42c80000u, 0xa85c9cddu, 0xc2c80000u, 0x00000000u, 0x42c80000u, 0x285c9cddu, 0xc2c80000u, 0xa8dc9cddu, 0x42c80000u, 0x292575a6u, 0xc2c80000u, 0xa95c9cddu, 0x295c9cddu, 0x42c80000u, 0xa92575a6u, 0xc2c80000u, 0x28dc9cddu, 0x42c80000u, 0xa85c9cddu, 0xc2c80000u, 0x00000000u, 0x42c80000u, 0x285c9cddu, 0xc2c80000u, 0xa8dc9cddu, 0x42c80000u, 0x292575a6u, 0xc2c80000u, 0xa95c9cddu, 0x295c9cddu, 0x42c80000u, 0xa92575a6u, 0xc2c80000u, 0x28dc9cddu, 0x42c80000u, 0xa85c9cddu, 0xc2c80000u, 0x00000000u, 0x42c80000u, 0x285c9cddu, 0xc2c80000u, 0xa8dc9cddu, 0x42c80000u, 0x292575a6u, 0xc2c80000u, 0xa95c9cddu, 0x295c9cddu, 0x42c80000u, 0xa92575a6u, 0xc2c80000u, 0x28dc9cddu, 0x42c80000u, 0xa85c9cddu, 0xc2c80000u, 0x00000000u, 0x42c80000u, 0x285c9cddu, 0xc2c80000u, 0xa8dc9cddu, 0x42c80000u, 0x292575a6u, 0xc2c80000u, 0xa95c9cddu, 0x295c9cddu, 0x42c80000u, 0xa92575a6u, 0xc2c80000u, 0x28dc9cddu, 0x42c80000u, 0xa85c9cddu, 0xc2c80000u, 0x00000000u, 0x42c80000u, 0x285c9cddu, 0xc2c80000u, 0xa8dc9cddu, 0x42c80000u, 0x292575a6u, 0xc2c80000u, 0xa95c9cddu, 0x295c9cddu, 0x42c80000u, 0xa92575a6u, 0xc2c80000u, 0x28dc9cddu, 0x42c80000u, 0xa85c9cddu, 0xc2c80000u, 0x00000000u, 0x42c80000u, 0x285c9cddu, 0xc2c80000u, 0xa8dc9cddu, 0x42c80000u, 0x292575a6u, 0xc2c80000u, 0xa95c9cddu, 0x295c9cddu, 0x42c80000u, 0xa92575a6u, 0xc2c80000u, 0x28dc9cddu, 0x42c80000u, 0xa85c9cddu, 0xc2c80000u, 0x00000000u, 0x42c80000u, 0x285c9cddu, 0xc2c80000u, 0xa8dc9cddu, 0x42c80000u, 0x292575a6u, 0xc2c80000u, 0xa95c9cddu, 0x295c9cddu, 0x42c80000u, 0xa92575a6u, 0xc2c80000u, 0x28dc9cddu, 0x42c80000u, 0xa85c9cddu, 0xc2c80000u, 0x00000000u, 0x42c80000u, 0x285c9cddu, 0xc2c80000u, 0xa8dc9cddu, 0x42c80000u, 0x292575a6u, 0xc2c80000u, 0xa95c9cddu, 0x295c9cddu, 0x42c80000u, 0xa92575a6u, 0xc2c80000u, 0x28dc9cddu, 0x42c80000u, 0xa85c9cddu, 0xc2c80000u, 0x00000000u, 0x42c80000u, 0x285c9cddu, 0xc2c80000u, 0xa8dc9cddu, 0x42c80000u, 0x292575a6u, 0xc2c80000u, 0xa95c9cddu}; + +static const uint32_t kWorldTileGrid89[] = {0x40dc716bu, 0xbf1ddf07u, 0xc055b61eu, 0x3f9cb546u, 0x410e0d1du, 0x41495e5fu, 0x410f012du, 0x3fa4f327u, 0xc0551265u, 0xbf2b971cu, 0x40da4529u, 0x41441cb9u, 0x412a3d99u, 0x405d39e4u, 0xc02c14a9u, 0xc0095a84u, 0x4092bd63u, 0x424e4308u, 0x42506eabu, 0x4237d9c2u, 0x421b1dfau, 0x4214a632u, 0x422a64bbu, 0x42485bbcu, 0x4252fe86u, 0x424085c7u, 0x3e6f0d5eu, 0xc05a83f2u, 0x3e9608aeu, 0x40fe4d74u, 0x41482aeau, 0x411c9b53u, 0x401212b5u, 0x41046168u, 0x3f44ac28u, 0xbffa26a4u, 0x4026fd6fu, 0x412435d0u, 0x415f8712u, 0x412529e0u, 0x402b1c60u, 0xbff8df32u, 0x3f36f414u, 0x41034b47u, 0x415a456cu, 0x4140664cu, 0x409aee58u, 0xbfa6e3bbu, 0xbf42dedfu, 0x40bf0ec9u, 0x4275517fu, 0x42777d22u, 0x425ee839u, 0x42422c71u, 0x423bb4a9u, 0x42517332u, 0x426f6a34u, 0x427a0cfdu, 0x4267943eu, 0x3fcf2744u, 0xc001e126u, 0x3fd6c7c3u, 0x41154f6du, 0x415e539du, 0x4132c406u, 0x406ab581u, 0x40c12f97u, 0xbfbbf6d4u, 0xc0861ce3u, 0x3ebeb7d7u, 0x41006c33u, 0x413bbd75u, 0x41016043u, 0x3edfaf5cu, 0xc085cb06u, 0xbfc2d2deu, 0x40bf0355u, 0x41367bcfu, 0x411c9cafu, 0x4026b63bu, 0xc0629851u, 0xc03fde2cu, 0x406ef71du, 0x420afa3fu, 0x420d25e1u, 0x41e921f1u, 0x41afaa61u, 0x41a2bad1u, 0x41ce37e3u, 0x420512f3u, 0x420fb5bdu, 0x41fa79fbu, 0xbf1e4b49u, 0xc08883cdu, 0xbf0f0a49u, 0x40e30ba0u, 0x413a8a00u, 0x410efa69u, 0x3fb71e1au, 0x3fc48971u, 0xc0bf0aefu, 0xc10b150fu, 0xc08421bdu, 0x40619658u, 0x40e76db0u, 0x40656698u, 0xc0821245u, 0xc10aec20u, 0xc0c0c1f2u, 0x3fbbd869u, 0x40dcea64u, 0x40a92c23u, 0xbff2c873u, 0xc100acb2u, 0xc0effc50u, 0xbf448d5fu, 0x428310e4u, 0x428426b6u, 0x426fb882u, 0x4252fcbau, 0x424c84f2u, 0x4262437cu, 0x42801d3fu, 0x42856ea3u, 0x42786487u, 0xc0a3d6a4u, 0xc10c4884u, 0xc0a1ee84u, 0x4025fccbu, 0x40e506c6u, 0x408de798u, 0xc0448b68u, 0xc0200746u, 0xc1201877u, 0xc14ba80eu, 0xc102a3deu, 0xbf02d69du, 0x404c8f61u, 0xbee72b3bu, 0xc1019c22u, 0xc14b7f20u, 0xc120f3f9u, 0xc0245fcau, 0x403788c9u, 0x3fa0188eu, 0xc0bdd81cu, 0xc1413fb1u, 0xc1389128u, 0xc099b7abu, 0x41b46a71u, 0x41b8c1b6u, 0x418797e4u, 0x411c40a8u, 0x41026188u, 0x41595badu, 0x41a89bd9u, 0x41bde16du, 0x4198efeeu, 0xc1127e52u, 0xc14cdb84u, 0xc1118a42u, 0xbfb89e69u, 0x4047c18cu, 0x3ecc1983u, 0xc0e36bb3u, 0xc067d6e2u, 0xc1320c5eu, 0xc15d9bf5u, 0xc11497c5u, 0xbfd10a85u, 0x4004bfc5u, 0xbfc96a05u, 0xc1139009u, 0xc15d7307u, 0xc132e7e0u, 0xc06c2f66u, 0x3fdf725bu, 0x3e03cabcu, 0xc0e1bfeau, 0xc1533398u, 0xc14a850fu, 0xc0bd9f79u, 0x425ff42cu, 0x42621fceu, 0x42498ae5u, 0x422ccf1du, 0x42265755u, 0x423c15deu, 0x425a0ce0u, 0x4264afaau, 0x425236eau, 0xc1247238u, 0xc15ecf6au, 0xc1237e28u, 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0x4291d192u, 0x4285871eu, 0x426e5273u, 0x4267daabu, 0x427d9934u, 0x428dc81bu, 0x42931980u, 0x4289dd20u, 0x3fa43e5du, 0xc0175599u, 0x3fabdeddu, 0x410ff250u, 0x4158f680u, 0x412d66e9u, 0x4055410eu, 0x40f6a04cu, 0x3e4e600fu, 0xc021585bu, 0x4002b866u, 0x411b248eu, 0x415675d0u, 0x411c189eu, 0x4006d756u, 0xc020b4a2u, 0x3e177fbfu, 0x40f4740au, 0x4151342au, 0x41375509u, 0x4088cbd3u, 0xbfef6dcdu, 0xbfa9f982u, 0x40acec44u, 0x42089566u, 0x420ac108u, 0x41e4583eu, 0x41aae0aeu, 0x419df11eu, 0x41c96e31u, 0x4202ae1au, 0x420d50e4u, 0x41f5b048u, 0x3f869d31u, 0xc026262fu, 0x3f8e3db1u, 0x410c3e2bu, 0x4155425bu, 0x4129b2c4u, 0x40467078u, 0x40865378u, 0xc053b3a7u, 0xc0c0f902u, 0xbfbbc285u, 0x40c5fc48u, 0x411e4f66u, 0x40c7e468u, 0xbfb384a4u, 0xc0c0a725u, 0xc05721acu, 0x40842736u, 0x41190dc0u, 0x40fe5d3fu, 0x3f43f7f8u, 0xc0ac2847u, 0xc09acb35u, 0x3ff27dc0u, 0x427390ddu, 0x4275bc80u, 0x425d2797u, 0x42406bcfu, 0x4239f407u, 0x424fb290u, 0x426da991u, 0x42784c5bu, 0x4265d39cu, 0xc01d4b10u, 0xc0c35fecu, 0xc0197ad0u, 0x40a82f81u, 0x411d1bf1u, 0x40e318b3u, 0xbed14984u, 0xbeebf3e0u, 0xc0feec8au, 0xc12b05dcu, 0xc0c40357u, 0x3fc3a646u, 0x40a78c16u, 0x3fcb46c6u, 0xc0c1f3dfu, 0xc12adceeu, 0xc10051c6u, 0xbf075c00u, 0x409d08cau, 0x40529512u, 0xc079276eu, 0xc1209d7fu, 0xc117eef5u, 0xc030e68cu, 0x421fd687u, 0x42220229u, 0x42096d40u, 0x41d962f0u, 0x41cc7360u, 0x41f7f073u, 0x4219ef3bu, 0x42249205u, 0x42121945u, 0xc0e3b83eu, 0xc12c3951u, 0xc0e1d01eu, 0x3f18e658u, 0x40a5252bu, 0x401c0bfbu, 0xc0a2274eu, 0xc05c55b2u, 0xc12f2c12u, 0xc15abba9u, 0xc111b779u, 0xbfba0825u, 0x401040f5u, 0xbfb267a5u, 0xc110afbdu, 0xc15a92bbu, 0xc1300794u, 0xc060ae36u, 0x3ff674bbu, 0x3e9deedfu, 0xc0dbff52u, 0xc150534cu, 0xc147a4c3u, 0xc0b7dee1u, 0x420fa32bu, 0x4211cecdu, 0x41f273c9u, 0x41b8fc39u, 0x41ac0ca9u, 0x41d789bbu, 0x4209bbdfu, 0x42145ea9u, 0x4201e5eau, 0xc12191ecu, 0xc15bef1eu, 0xc1209ddcu, 0xc0189da0u, 0x400b7321u, 0xbf0b2cebu, 0xc100c975u, 0xc03c1bc7u, 0xc1271d98u, 0xc152ad2fu, 0xc109a8feu, 0xbf73289fu, 0x40307ae0u, 0xbf63e79fu, 0xc108a142u, 0xc1528440u, 0xc127f919u, 0xc040744bu, 0x401b7448u, 0x3f4fdf1bu, 0xc0cbe25cu, 0xc14844d1u, 0xc13f9648u, 0xc0a7c1ecu, 0x425a68bau, 0x425c945du, 0x4243ff74u, 0x422743acu, 0x4220cbe4u, 0x42368a6du, 0x4254816fu, 0x425f2439u, 0x424cab79u, 0xc1198372u, 0xc153e0a4u, 0xc1188f62u, 0xbff0c76au, 0x402bad0cu, 0xbd245402u, 0xc0f175f4u, 0x3f3e8beau, 0xc0d85bceu, 0xc117bd7eu, 0xc09d729cu, 0x402ef49au, 0x40ce1cd1u, 0x4032c4dau, 0xc09b6324u, 0xc1179490u, 0xc0da12d1u, 0x3f2d29dau, 0x40c39985u, 0x408fdb44u, 0xc02c05f8u, 0xc10d5521u, 0xc104a698u, 0xbfc78a2cu, 0x41d5d93du, 0x41da3082u, 0x41a906b0u, 0x415f1e41u, 0x41453f21u, 0x418e1ca3u, 0x41ca0aa6u, 0x41df5039u, 0x41ba5ebau, 0xc0bd2783u, 0xc118f0f3u, 0xc0bb3f63u, 0x3fe6b619u, 0x40cbb5e7u, 0x40692d71u, 0xc0772d26u, 0x40abf34eu, 0xc00873fau, 0xc09b592bu, 0xbe950cadu, 0x40eb9c1eu, 0x41311f51u, 0x40ed843eu, 0xbe682a51u, 0xc09b074fu, 0xc00be200u, 0x40a9c70cu, 0x412bddabu, 0x4111fe8bu, 0x3ff87b56u, 0xc0868871u, 0xc06a56bcu, 0x40447e8du, 0x428b878au, 0x428c9d5bu, 0x428052e7u, 0x4263ea05u, 0x425d723du, 0x427330c7u, 0x428893e4u, 0x428de549u, 0x4284a8e9u, 0xbfa416c6u, 0xc09dc015u, 0xbf9c7646u, 0x40cdcf57u, 0x412febdcu, 0x41045c45u, 0x3f4459f1u, 0x41023e59u, 0x3f227b38u, 0xc0059f8eu, 0x401e7133u, 0x412212c1u, 0x415d6403u, 0x412306d1u, 0x40229023u, 0xc004fbd5u, 0x3f14c324u, 0x41012838u, 0x4158225du, 0x413e433du, 0x4096a83au, 0xbfb7fc33u, 0xbf650fcfu, 0x40bac8abu, 0x420cd407u, 0x420effa9u, 0x41ecd580u, 0x41b35df0u, 0x41a66e60u, 0x41d1eb73u, 0x4206ecbbu, 0x42118f85u, 0x41fe2d8au, 0x3fbe0eccu, 0xc00a6d62u, 0x3fc5af4bu, 0x41132c5eu, 0x415c308eu, 0x4130a0f7u, 0x40622945u}; + +static const uint32_t kWorldTileGrid90[] = {0x41023e59u, 0x3f227b38u, 0xc0059f8eu, 0x401e7133u, 0x412212c1u, 0x415d6403u, 0x412306d1u, 0x40229023u, 0xc004fbd5u, 0x3f14c324u, 0x41012838u, 0x4158225du, 0x413e433du, 0x4096a83au, 0xbfb7fc33u, 0xbf650fcfu, 0x40bac8abu, 0x420cd407u, 0x420effa9u, 0x41ecd580u, 0x41b35df0u, 0x41a66e60u, 0x41d1eb73u, 0x4206ecbbu, 0x42118f85u, 0x41fe2d8au, 0x3fbe0eccu, 0xc00a6d62u, 0x3fc5af4bu, 0x41132c5eu, 0x415c308eu, 0x4130a0f7u, 0x40622945u, 0x40ebb924u, 0xbe0e84eeu, 0xc03726abu, 0x3fd9d42cu, 0x4115b0fau, 0x4151023cu, 0x4116a50au, 0x3fe2120du, 0xc03682f2u, 0xbe45653fu, 0x40e98ce2u, 0x414bc096u, 0x4131e176u, 0x407bc956u, 0xc00d8536u, 0xbfd59621u, 0x40a2051cu, 0x427be1f8u, 0x427e0d9au, 0x426578b2u, 0x4248bceau, 0x42424521u, 0x425803abu, 0x4275faacu, 0x42804ebbu, 0x426e24b7u, 0x3f360123u, 0xc03bf47fu, 0x3f454223u, 0x4106ca97u, 0x414fcec7u, 0x41243f30u, 0x4030a228u, 0x40615c41u, 0xc07efe56u, 0xc0d69e59u, 0xc0092bf2u, 0x40b056f0u, 0x41137cbau, 0x40b23f10u, 0xc0050d01u, 0xc0d64c7du, 0xc081362eu, 0x405d03bdu, 0x410e3b14u, 0x40e8b7e7u, 0x3db669dfu, 0xc0c1cd9fu, 0xc0b0708cu, 0x3f9be861u, 0x423511f9u, 0x42373d9cu, 0x421ea8b3u, 0x4201ecebu, 0x41f6ea46u, 0x421133acu, 0x422f2aadu, 0x4239cd77u, 0x422754b8u, 0xc04895bfu, 0xc0d90543u, 0xc044c57fu, 0x40928a29u, 0x41124945u, 0x40cd735cu, 0xbf8ae7bfu, 0xbf8805deu, 0xc1091762u, 0xc134a6f9u, 0xc0d74591u, 0x3f6d3ac2u, 0x409449dcu, 0x3f7c7bc1u, 0xc0d53618u, 0xc1347e0au, 0xc109f2e3u, 0xbf90b6e6u, 0x4089c690u, 0x402c109fu, 0xc08fd5f0u, 0xc12a3e9bu, 0xc1219012u, 0xc0576affu, 0x421400c0u, 0x42162c62u, 0x41fb2ef3u, 0x41c1b763u, 0x41b4c7d3u, 0x41e044e5u, 0x420e1974u, 0x4218bc3eu, 0x4206437eu, 0xc0f6fa77u, 0xc135da6eu, 0xc0f51257u, 0xbb95b9a6u, 0x4091e2f2u, 0x3feb0f10u, 0xc0b56988u, 0xc066b6b1u, 0xc131c452u, 0xc15d53e9u, 0xc1144fb9u, 0xbfceca24u, 0x4005dff6u, 0xbfc729a4u, 0xc11347fdu, 0xc15d2afbu, 0xc1329fd3u, 0xc06b0f35u, 0x3fe1b2bcu, 0x3e15cdc9u, 0xc0e12fd1u, 0xc152eb8cu, 0xc14a3d03u, 0xc0bd0f61u, 0x425baffau, 0x425ddb9du, 0x424546b4u, 0x42288aecu, 0x42221324u, 0x4237d1adu, 0x4255c8afu, 0x42606b78u, 0x424df2b9u, 0xc1242a2cu, 0xc15e875eu, 0xc123361cu, 0xc022fe9fu, 0x40011222u, 0xbf34b0e9u, 0xc10361b4u, 0xc0240da0u, 0xc1211a0eu, 0xc14ca9a5u, 0xc103a575u, 0xbf12f002u, 0x40488907u, 0xbf03af03u, 0xc1029db8u, 0xc14c80b7u, 0xc121f58fu, 0xc0286624u, 0x4033826fu, 0x3f980bdcu, 0xc0bfdb49u, 0xc1424148u, 0xc13992beu, 0xc09bbad8u, 0x41b78f46u, 0x41bbe68bu, 0x418abcb9u, 0x41228a53u, 0x4108ab32u, 0x415fa557u, 0x41abc0afu, 0x41c10642u, 0x419c14c3u, 0xc1137fe8u, 0xc14ddd1au, 0xc1128bd8u, 0xbfc0ab1cu, 0x4043bb33u, 0x3eabe6b9u, 0xc0e56ee0u, 0x3fb711a8u, 0xc0c268e2u, 0xc10cc408u, 0xc0877fafu, 0x405ada73u, 0x40e40fbeu, 0x405eaab3u, 0xc0857037u, 0xc10c9b1au, 0xc0c41fe4u, 0x3fae60a0u, 0x40d98c72u, 0x40a5ce31u, 0xc000201eu, 0xc1025babu, 0xc0f35a43u, 0xbf5f7cf1u, 0x42836381u, 0x42847952u, 0x42705dbcu, 0x4253a1f4u, 0x424d2a2cu, 0x4262e8b5u, 0x42806fdbu, 0x4285c140u, 0x427909c1u, 0xc0a73496u, 0xc10df77du, 0xc0a54c76u, 0x401f40e6u, 0x40e1a8d3u, 0x408a89a5u, 0xc04b474du, 0x40be81b7u, 0xbfc6ae52u, 0xc088cac3u, 0x3e93d9dfu, 0x40fe2a87u, 0x413a6685u, 0x41000953u, 0x3eb4d163u, 0xc08878e6u, 0xbfcd8a5cu, 0x40bc5575u, 0x413524dfu, 0x411b45bfu, 0x40215a7cu, 0xc067f411u, 0xc04539ebu, 0x40699b5eu, 0x4206e820u, 0x420913c3u, 0x41e0fdb4u, 0x41a78624u, 0x419a9694u, 0x41c613a6u, 0x420100d5u, 0x420ba39eu, 0x41f255beu, 0xbf33ba45u, 0xc08b31adu, 0xbf247946u, 0x40e05dc0u, 0x41393310u, 0x410da379u, 0x3fac669cu, 0x41043287u, 0x3f41be17u, 0xbffb9dadu, 0x402641ebu, 0x412406efu, 0x415f5831u, 0x4124faffu, 0x402a60dbu, 0xbffa563au, 0x3f340603u, 0x41031c66u, 0x415a168bu, 0x4140376bu, 0x409a9096u, 0xbfa85ac4u, 0xbf45ccf0u, 0x40beb106u, 0x427ae81au, 0x427d13bdu, 0x42647ed4u, 0x4247c30cu, 0x42414b44u, 0x425709cdu, 0x427500cfu, 0x427fa399u, 0x426d2ad9u, 0x3fcdb03bu, 0xc0029cabu, 0x3fd550bbu, 0x4115208cu, 0x415e24bcu, 0x41329525u, 0x4069f9fdu, 0x40de9ca5u, 0xbf0c8533u, 0xc0515fa9u, 0x3fa56230u, 0x410f22bau, 0x414a73fcu, 0x411016cau, 0x3fada011u, 0xc050bbf0u, 0xbf1a3d47u, 0x40dc7063u, 0x41453256u, 0x412b5336u, 0x40619059u, 0xc027be34u, 0xc005040fu, 0x4094e89du, 0x424829fcu, 0x424a559fu, 0x4231c0b6u, 0x421504eeu, 0x420e8d26u, 0x42244bafu, 0x424242b1u, 0x424ce57au, 0x423a6cbbu, 0x3e9a3a58u, 0xc0562d7du, 0x3eb8bc57u, 0x41003c57u, 0x41494087u, 0x411db0f0u, 0x4016692au, 0x40350190u, 0xc095ac84u, 0xc0eccbb2u, 0xc03586a2u, 0x409a2998u, 0x4108660eu, 0x409c11b8u, 0xc03167b2u, 0xc0ec79d5u, 0xc0976386u, 0x4030a90cu, 0x41032468u, 0x40d28a8fu, 0xbf1a9d87u, 0xc0d7faf7u, 0xc0c69de4u, 0x3f066600u, 0x421e86eau, 0x4220b28cu, 0x42081da4u, 0x41d6c3b7u, 0x41c9d427u, 0x41f55139u, 0x42189f9eu, 0x42234268u, 0x4210c9a9u, 0xc074f06fu, 0xc0ef329cu, 0xc071202fu, 0x4078b9a2u, 0x41073299u, 0x40b74604u, 0xbfe39d20u, 0xbfcf2f70u, 0xc111fc94u, 0xc13d8c2bu, 0xc0e90ff5u, 0x3ebdcf39u, 0x40827f78u, 0x3edc5138u, 0xc0e7007du, 0xc13d633du, 0xc112d815u, 0xbfd7e078u, 0x406ff857u, 0x40087bd6u, 0xc0a1a055u, 0xc13323ceu, 0xc12a7544u, 0xc07affc8u, 0x42675190u, 0x42697d32u, 0x4250e84au, 0x42342c82u, 0x422db4bau, 0x42437343u, 0x42616a44u, 0x426c0d0eu, 0x4259944fu, 0xc104626eu, 0xc13ebfa0u, 0xc1036e5eu, 0xbf0f7e98u, 0x4080188du, 0x3fa3e57eu, 0xc0c733ecu, 0xc06bf04eu, 0xc13312b9u, 0xc15ea250u, 0xc1159e20u, 0xbfd93d5eu, 0x4000a659u, 0xbfd19cdfu, 0xc1149664u, 0xc15e7962u, 0xc133ee3bu, 0xc07048d2u, 0x3fd73f81u, 0x3d8467e8u, 0xc0e3cca0u, 0xc15439f3u, 0xc14b8b6au, 0xc0bfac2fu, 0x41ab6e46u, 0x41afc58au, 0x417d3771u, 0x410a4852u, 0x40e0d262u, 0x41476356u, 0x419f9faeu, 0x41b4e542u, 0x418ff3c3u, 0xc1257893u, 0xc15fd5c6u, 0xc1248484u, 0xc028383cu, 0x3ff7b109u, 0xbf49975eu, 0xc104b01cu, 0xc007c0b0u, 0xc11a06d2u, 0xc1459669u, 0xc0f92471u, 0xbe06f110u, 0x4064d5f7u, 0xbd93da23u, 0xc0f714f9u, 0xc1456d7bu, 0xc11ae253u, 0xc00c1934u, 0x404fcf5fu, 0x3fd0a5bbu, 0xc0b1b4d1u, 0xc13b2e0cu, 0xc1327f82u, 0xc08d9460u, 0x4277b45bu, 0x4279dffeu, 0x42614b15u, 0x42448f4du, 0x423e1785u, 0x4253d60eu, 0x4271cd10u, 0x427c6fdau, 0x4269f71au, 0xc10c6cacu, 0xc146c9deu, 0xc10b789cu, 0xbf88113cu, 0x40600823u, 0x3f47271bu, 0xc0d74868u, 0x400831a2u, 0xc0ac147bu, 0xc10199d4u, 0xc0625690u, 0x4083c1a1u, 0x40fa6425u, 0x4085a9c1u, 0xc05e37a0u, 0xc10170e6u, 0xc0adcb7du, 0x4003d91eu, 0x40efe0d9u, 0x40bc2298u, 0xbfa6eea0u, 0xc0ee62eeu, 0xc0dd05dbu, 0xbe3366e1u, 0x41f57739u, 0x41f9ce7du, 0x41c8a4acu, 0x418f2d1cu, 0x41823d8cu, 0x41adba9eu, 0x41e9a8a1u, 0x41feee35u, 0x41d9fcb6u, 0xc090e02fu, 0xc102cd49u, 0xc08ef80fu, 0x404be9b4u, 0x40f7fd3bu, 0x40a0de0du, 0xc01e9e7eu, 0x40cf788fu, 0xbf82d2f1u, 0xc06fa7d5u, 0x3f51a3b1u, 0x410790afu, 0x4142e1f1u, 0x410884bfu, 0x3f621f73u, 0xc06f041cu, 0xbf89aefbu, 0x40cd4c4du, 0x413da04bu, 0x4123c12bu, 0x4043482du, 0xc0460660u, 0xc0234c3bu, 0x4085c487u, 0x426f0cb7u, 0x42713859u, 0x4258a371u, 0x423be7a9u, 0x42356fe1u, 0x424b2e6au, 0x4269256bu, 0x4273c835u, 0x42614f76u, 0xbe300e0fu, 0xc07475a9u, 0xbde61422u, 0x40f15498u, 0x4141ae7cu, 0x41161ee5u, 0x3ff041fcu, 0x4104da04u, 0x3f4c35e4u, 0xbff661c6u, 0x4028dfdeu, 0x4124ae6cu, 0x415fffaeu, 0x4125a27cu, 0x402cfeceu, 0xbff51a54u, 0x3f3e7dcfu, 0x4103c3e3u, 0x415abe08u, 0x4140dee7u, 0x409bdf8fu, 0xbfa31eddu, 0xbf3b5524u, 0x40c00000u, 0x4252ed55u, 0x425518f7u, 0x423c840eu, 0x421fc846u, 0x4219507eu, 0x422f0f07u, 0x424d0609u, 0x4257a8d3u, 0x42453013u, 0x3fd2ec21u, 0xbffffd6fu, 0x3fda8ca1u, 0x4115c809u, 0x415ecc39u, 0x41333ca2u, 0x406c97f0u, 0x40cf788fu, 0xbf82d2f1u, 0xc06fa7d5u, 0x3f51a3b1u, 0x410790afu, 0x4142e1f1u, 0x410884bfu, 0x3f621f73u, 0xc06f041cu, 0xbf89aefbu, 0x40cd4c4du, 0x413da04bu, 0x4123c12bu, 0x4043482du, 0xc0460660u, 0xc0234c3bu, 0x4085c487u, 0x42283f14u, 0x422a6ab6u, 0x4211d5cdu, 0x41ea340bu, 0x41dd447bu, 0x420460c7u, 0x422257c8u, 0x422cfa92u, 0x421a81d2u, 0xbe300e0fu, 0xc07475a9u, 0xbde61422u, 0x40f15498u, 0x4141ae7cu, 0x41161ee5u, 0x3ff041fcu, 0x400831a2u, 0xc0ac147bu, 0xc10199d4u, 0xc0625690u, 0x4083c1a1u, 0x40fa6425u, 0x4085a9c1u, 0xc05e37a0u, 0xc10170e6u, 0xc0adcb7du, 0x4003d91eu, 0x40efe0d9u, 0x40bc2298u, 0xbfa6eea0u, 0xc0ee62eeu, 0xc0dd05dbu, 0xbe3366e1u, 0x4279b83fu, 0x427be3e1u, 0x42634ef9u, 0x42469331u, 0x42401b69u, 0x4255d9f2u, 0x4273d0f3u, 0x427e73bdu, 0x426bfafeu, 0xc090e02fu, 0xc102cd49u, 0xc08ef80fu, 0x404be9b4u, 0x40f7fd3bu, 0x40a0de0du, 0xc01e9e7eu, 0xc007c0b0u, 0xc11a06d2u, 0xc1459669u, 0xc0f92471u, 0xbe06f110u, 0x4064d5f7u, 0xbd93da23u, 0xc0f714f9u, 0xc1456d7bu, 0xc11ae253u, 0xc00c1934u, 0x404fcf5fu, 0x3fd0a5bbu, 0xc0b1b4d1u, 0xc13b2e0cu, 0xc1327f82u, 0xc08d9460u, 0x41b5826bu, 0x41b9d9b0u, 0x4188afdeu, 0x411e709du, 0x4104917cu, 0x415b8ba1u, 0x41a9b3d4u, 0x41bef967u, 0x419a07e8u, 0xc10c6cacu, 0xc146c9deu, 0xc10b789cu, 0xbf88113cu, 0x40600823u, 0x3f47271bu, 0xc0d74868u, 0xc06bf04eu, 0xc13312b9u, 0xc15ea250u, 0xc1159e20u, 0xbfd93d5eu, 0x4000a659u, 0xbfd19cdfu, 0xc1149664u, 0xc15e7962u, 0xc133ee3bu, 0xc07048d2u, 0x3fd73f81u, 0x3d8467e8u, 0xc0e3cca0u, 0xc15439f3u, 0xc14b8b6au, 0xc0bfac2fu, 0x4270387au, 0x4272641du, 0x4259cf34u, 0x423d136cu, 0x42369ba4u, 0x424c5a2du, 0x426a512fu, 0x4274f3f9u, 0x42627b39u, 0xc1257893u, 0xc15fd5c6u, 0xc1248484u, 0xc028383cu, 0x3ff7b109u, 0xbf49975eu, 0xc104b01cu, 0xbfcf2f70u, 0xc111fc94u, 0xc13d8c2bu, 0xc0e90ff5u, 0x3ebdcf39u, 0x40827f78u, 0x3edc5138u, 0xc0e7007du, 0xc13d633du, 0xc112d815u, 0xbfd7e078u, 0x406ff857u, 0x40087bd6u, 0xc0a1a055u, 0xc13323ceu, 0xc12a7544u, 0xc07affc8u, 0x41de5240u, 0x41e2a985u, 0x41b17fb3u, 0x41701046u, 0x41563126u, 0x419695a5u, 0x41d283a8u, 0x41e7c93cu, 0x41c2d7bdu, 0xc104626eu, 0xc13ebfa0u, 0xc1036e5eu, 0xbf0f7e98u, 0x4080188du, 0x3fa3e57eu, 0xc0c733ecu, 0x40350190u, 0xc095ac84u, 0xc0eccbb2u, 0xc03586a2u, 0x409a2998u, 0x4108660eu, 0x409c11b8u, 0xc03167b2u, 0xc0ec79d5u, 0xc0976386u, 0x4030a90cu, 0x41032468u, 0x40d28a8fu, 0xbf1a9d87u, 0xc0d7faf7u, 0xc0c69de4u, 0x3f066600u, 0x425b86efu, 0x425db291u, 0x42451da9u, 0x422861e1u, 0x4221ea19u, 0x4237a8a2u, 0x42559fa3u, 0x4260426du, 0x424dc9aeu, 0xc074f06fu, 0xc0ef329cu, 0xc071202fu, 0x4078b9a2u, 0x41073299u, 0x40b74604u, 0xbfe39d20u, 0x40de9ca5u, 0xbf0c8533u, 0xc0515fa9u, 0x3fa56230u, 0x410f22bau, 0x414a73fcu, 0x411016cau, 0x3fada011u, 0xc050bbf0u, 0xbf1a3d47u, 0x40dc7063u, 0x41453256u, 0x412b5336u, 0x40619059u, 0xc027be34u, 0xc005040fu, 0x4094e89du, 0x4252ead4u, 0x42551676u, 0x423c818eu, 0x421fc5c6u, 0x42194dfeu, 0x422f0c87u, 0x424d0388u, 0x4257a652u, 0x42452d93u, 0x3e9a3a58u, 0xc0562d7du, 0x3eb8bc57u, 0x41003c57u, 0x41494087u, 0x411db0f0u, 0x4016692au, 0x41043287u, 0x3f41be17u, 0xbffb9dadu, 0x402641ebu, 0x412406efu, 0x415f5831u, 0x4124faffu, 0x402a60dbu, 0xbffa563au, 0x3f340603u, 0x41031c66u, 0x415a168bu, 0x4140376bu, 0x409a9096u, 0xbfa85ac4u, 0xbf45ccf0u, 0x40beb106u, 0x422a9ed0u, 0x422cca73u, 0x4214358au, 0x41eef384u, 0x41e203f4u, 0x4206c083u, 0x4224b784u, 0x422f5a4eu, 0x421ce18fu, 0x3fcdb03bu, 0xc0029cabu, 0x3fd550bbu, 0x4115208cu, 0x415e24bcu, 0x41329525u, 0x4069f9fdu, 0x40be81b7u, 0xbfc6ae52u, 0xc088cac3u, 0x3e93d9dfu, 0x40fe2a87u, 0x413a6685u, 0x41000953u, 0x3eb4d163u, 0xc08878e6u, 0xbfcd8a5cu, 0x40bc5575u, 0x413524dfu, 0x411b45bfu, 0x40215a7cu, 0xc067f411u, 0xc04539ebu, 0x40699b5eu, 0x428612fau, 0x428728cbu, 0x4275bcaeu, 0x425900e6u, 0x4252891eu, 0x426847a7u, 0x42831f54u, 0x428870b9u, 0x427e68b3u, 0xbf33ba45u, 0xc08b31adu, 0xbf247946u, 0x40e05dc0u, 0x41393310u, 0x410da379u, 0x3fac669cu, 0x3fb711a8u, 0xc0c268e2u, 0xc10cc408u, 0xc0877fafu, 0x405ada73u, 0x40e40fbeu, 0x405eaab3u, 0xc0857037u, 0xc10c9b1au, 0xc0c41fe4u, 0x3fae60a0u, 0x40d98c72u, 0x40a5ce31u, 0xc000201eu, 0xc1025babu, 0xc0f35a43u, 0xbf5f7cf1u, 0x41d02f7fu, 0x41d486c3u, 0x41a35cf2u, 0x4153cac3u, 0x4139eba3u, 0x418872e4u, 0x41c460e7u, 0x41d9a67bu, 0x41b4b4fcu, 0xc0a73496u, 0xc10df77du, 0xc0a54c76u, 0x401f40e6u, 0x40e1a8d3u, 0x408a89a5u, 0xc04b474du, 0xc0240da0u, 0xc1211a0eu, 0xc14ca9a5u, 0xc103a575u, 0xbf12f002u, 0x40488907u, 0xbf03af03u, 0xc1029db8u, 0xc14c80b7u, 0xc121f58fu, 0xc0286624u, 0x4033826fu, 0x3f980bdcu, 0xc0bfdb49u, 0xc1424148u, 0xc13992beu, 0xc09bbad8u, 0x42732450u, 0x42754ff2u, 0x425cbb0au, 0x423fff42u, 0x42398779u, 0x424f4603u, 0x426d3d04u, 0x4277dfceu, 0x4265670fu, 0xc1137fe8u, 0xc14ddd1au, 0xc1128bd8u, 0xbfc0ab1cu, 0x4043bb33u, 0x3eabe6b9u, 0xc0e56ee0u, 0xc066b6b1u, 0xc131c452u, 0xc15d53e9u, 0xc1144fb9u, 0xbfceca24u, 0x4005dff6u, 0xbfc729a4u, 0xc11347fdu, 0xc15d2afbu, 0xc1329fd3u, 0xc06b0f35u, 0x3fe1b2bcu, 0x3e15cdc9u, 0xc0e12fd1u, 0xc152eb8cu, 0xc14a3d03u, 0xc0bd0f61u, 0x41d5cdadu, 0x41da24f2u, 0x41a8fb20u, 0x415f0721u, 0x41452800u, 0x418e1113u, 0x41c9ff16u, 0x41df44a9u, 0x41ba532au, 0xc1242a2cu, 0xc15e875eu, 0xc123361cu, 0xc022fe9fu, 0x40011222u, 0xbf34b0e9u, 0xc10361b4u, 0xbf8805deu, 0xc1091762u, 0xc134a6f9u, 0xc0d74591u, 0x3f6d3ac2u, 0x409449dcu, 0x3f7c7bc1u, 0xc0d53618u, 0xc1347e0au, 0xc109f2e3u, 0xbf90b6e6u, 0x4089c690u, 0x402c109fu, 0xc08fd5f0u, 0xc12a3e9bu, 0xc1219012u, 0xc0576affu, 0x4246ec89u, 0x4249182cu, 0x42308343u, 0x4213c77bu, 0x420d4fb3u, 0x42230e3cu, 0x4241053eu, 0x424ba807u, 0x42392f48u, 0xc0f6fa77u, 0xc135da6eu, 0xc0f51257u, 0xbb95b9a6u, 0x4091e2f2u, 0x3feb0f10u, 0xc0b56988u, 0x40615c41u, 0xc07efe56u, 0xc0d69e59u, 0xc0092bf2u, 0x40b056f0u, 0x41137cbau, 0x40b23f10u, 0xc0050d01u, 0xc0d64c7du, 0xc081362eu, 0x405d03bdu, 0x410e3b14u, 0x40e8b7e7u, 0x3db669dfu, 0xc0c1cd9fu, 0xc0b0708cu, 0x3f9be861u, 0x424a8736u, 0x424cb2d8u, 0x42341defu, 0x42176227u, 0x4210ea5fu, 0x4226a8e9u, 0x42449feau, 0x424f42b4u, 0x423cc9f4u, 0xc04895bfu, 0xc0d90543u, 0xc044c57fu, 0x40928a29u, 0x41124945u, 0x40cd735cu, 0xbf8ae7bfu, 0x40ebb924u, 0xbe0e84eeu, 0xc03726abu, 0x3fd9d42cu, 0x4115b0fau, 0x4151023cu, 0x4116a50au, 0x3fe2120du, 0xc03682f2u, 0xbe45653fu, 0x40e98ce2u, 0x414bc096u, 0x4131e176u, 0x407bc956u, 0xc00d8536u, 0xbfd59621u, 0x40a2051cu, 0x422279f8u, 0x4224a59bu, 0x420c10b2u, 0x41dea9d3u, 0x41d1ba43u, 0x41fd3756u, 0x421c92acu, 0x42273576u, 0x4214bcb7u, 0x3f360123u, 0xc03bf47fu, 0x3f454223u, 0x4106ca97u, 0x414fcec7u, 0x41243f30u, 0x4030a228u, 0x41023e59u, 0x3f227b38u, 0xc0059f8eu, 0x401e7133u, 0x412212c1u, 0x415d6403u, 0x412306d1u, 0x40229023u, 0xc004fbd5u, 0x3f14c324u, 0x41012838u, 0x4158225du, 0x413e433du, 0x4096a83au, 0xbfb7fc33u, 0xbf650fcfu, 0x40bac8abu, 0x428bdc67u, 0x428cf238u, 0x4280a7c3u, 0x426493bfu, 0x425e1bf7u, 0x4273da80u, 0x4288e8c1u, 0x428e3a26u, 0x4284fdc6u, 0x3fbe0eccu, 0xc00a6d62u, 0x3fc5af4bu, 0x41132c5eu, 0x415c308eu, 0x4130a0f7u, 0x40622945u}; + +static const uint32_t kWorldTileGrid91[] = {0x40622945u, 0xbfed55ebu, 0xbe2f0116u, 0x40e12705u, 0x41523fb9u, 0x41487bddu, 0x40b88496u, 0xbf6ec9e0u, 0xbfb42d45u, 0x4098e6ddu, 0x413effd9u, 0x4157cedcu, 0x41001160u, 0x3f07260cu, 0xc0044df3u, 0x4026b34fu, 0x4123f97cu, 0x415d6172u, 0x41211d51u, 0x401a5693u, 0xc006391bu, 0x3f304e02u, 0x410353bdu, 0x4158c1fbu, 0x413cc434u, 0x40922d2cu, 0xbfbf61f6u, 0xbf513430u, 0x40bf50c8u, 0x414a4ebdu, 0x4150d222u, 0x40da6b28u, 0xbe9e3abdu, 0x4030a228u, 0xc0283213u, 0xbf71dcb9u, 0x40c86376u, 0x4145ddf2u, 0x413c1a16u, 0x409fc108u, 0xbfda732au, 0xc00b9dbfu, 0x4080234eu, 0x41329e12u, 0x414b6d15u, 0x40e75f31u, 0xbe7bd99du, 0xc035d510u, 0x3fea5865u, 0x411797b4u, 0x4150ffabu, 0x4114bb89u, 0x3fd19eecu, 0xc037c038u, 0xbdae738au, 0x40ede3ecu, 0x414c6034u, 0x4130626cu, 0x4072d33bu, 0xc0113818u, 0xbfcba852u, 0x40a68d39u, 0x413decf6u, 0x4144705bu, 0x40c1a799u, 0xbf8a9ce9u, 0xbf8ae7bfu, 0xc0cf240du, 0xc099469bu, 0x401ab0e5u, 0x41085870u, 0x40fd2929u, 0x3f92d810u, 0xc0b1a7ceu, 0xc0c0d9e3u, 0x3e23094eu, 0x40ea3120u, 0x410de793u, 0x4058a85bu, 0xc082e9d1u, 0xc0d5f58cu, 0xc000e9d5u, 0x40b42465u, 0x41137a29u, 0x40ae6c0fu, 0xc00d4692u, 0xc0d6eb20u, 0xc07b89a4u, 0x4065b1d0u, 0x410edab2u, 0x40e5b9d5u, 0xbd50b338u, 0xc0c3a710u, 0xc0adf518u, 0x3fae08d5u, 0x41006774u, 0x4106ead9u, 0x400d392bu, 0xc09db23eu, 0xc0b56988u, 0xc130e9d2u, 0xc115fb19u, 0xc00aae4au, 0x407c0290u, 0x4054f322u, 0xc05bf328u, 0xc1222bb3u, 0xc129c4beu, 0xc08d974du, 0x402f0311u, 0x40891f8eu, 0xbf996daau, 0xc10accb4u, 0xc1345292u, 0xc0d32482u, 0x3f85d334u, 0x409444bau, 0x3f5de3b8u, 0xc0d952e1u, 0xc134cd5cu, 0xc1083a35u, 0xbf7eb57fu, 0x408b05ccu, 0x4026147au, 0xc09450feu, 0xc12b2b54u, 0xc1205258u, 0xc04e5ac5u, 0x405c3ea1u, 0x40764c35u, 0xc0182605u, 0xc11830ebu, 0xc10361b4u, 0xc15996c3u, 0xc13ea80au, 0xc096b106u, 0x3fb29d9cu, 0x3f48fd7eu, 0xc0bf5375u, 0xc14ad8a4u, 0xc15271aeu, 0xc0def12fu, 0x3e44f4e6u, 0x3fdf16b4u, 0xc06f6a97u, 0xc13379a5u, 0xc15cff82u, 0xc1123f32u, 0xbfbf9450u, 0x4005d5b1u, 0xbfd675a9u, 0xc1155661u, 0xc15d7a4cu, 0xc130e725u, 0xc0626122u, 0x3fe6afabu, 0x3d582de7u, 0xc0e5aadfu, 0xc153d844u, 0xc148ff49u, 0xc0b88744u, 0x3f662b7du, 0x3fa730e5u, 0xc09d6ce4u, 0xc140dddcu, 0xc0e56ee0u, 0xc148ec7fu, 0xc12dfdc6u, 0xc06ab8fbu, 0x401bf7dfu, 0x3fe9d0e1u, 0xc09dfeecu, 0xc13a2e5fu, 0xc141c76au, 0xc0bd9ca6u, 0x3f9df0bfu, 0x4032346bu, 0xc02cc186u, 0xc122cf61u, 0xc14c553eu, 0xc10194edu, 0xbee908b8u, 0x40487ec2u, 0xbf22470cu, 0xc104ac1du, 0xc14cd008u, 0xc1203ce1u, 0xc01fb811u, 0x403600e7u, 0x3f8c1392u, 0xc0c45657u, 0xc1432e00u, 0xc1385504u, 0xc09732bbu, 0x3ff867e1u, 0x40164184u, 0xc07830b6u, 0xc1303397u, 0xc04b474du, 0xc10906e2u, 0xc0dc3051u, 0x3ea6ebc3u, 0x40cdc72au, 0x40ba3f72u, 0xbf719d94u, 0xc0f49185u, 0xc101e1cdu, 0xbff745b0u, 0x40a7476au, 0x40d8e56fu, 0x3fa5a9dbu, 0xc0c5d387u, 0xc10c6fa1u, 0xc0835ea1u, 0x4062755du, 0x40e40a9bu, 0x405704b1u, 0xc0898cffu, 0xc10cea6bu, 0xc0c0ae88u, 0x3fbfbcc6u, 0x40dacbadu, 0x40a2d01eu, 0xc009163au, 0xc1034863u, 0xc0f0decfu, 0xbf3b3c09u, 0x40bde532u, 0x40caebfcu, 0x3decb7b6u, 0xc0e09bf5u, 0x3fac669cu, 0xc0815076u, 0xc016e608u, 0x409b2c09u, 0x412f423bu, 0x41257e60u, 0x40651335u, 0xc047a86fu, 0xc0660c99u, 0x4025d7c2u, 0x411c025bu, 0x4134d15eu, 0x40ba27c4u, 0xbfd458e8u, 0xc08821f5u, 0x3ed5eac3u, 0x4100fbfeu, 0x413a63f4u, 0x40fc3fa6u, 0x3e6609beu, 0xc0891789u, 0xbfbfc4edu, 0x40c0ac7fu, 0x4135c47du, 0x4119c6b6u, 0x40186461u, 0xc06ba6f2u, 0xc0404303u, 0x4072ab98u, 0x41275140u, 0x412dd4a4u, 0x4094702cu, 0xc01fbd4fu, 0x4069f9fdu, 0xbfddb47cu, 0xbd47d669u, 0x40e50f61u, 0x415433e7u, 0x414a700bu, 0x40bc6cf2u, 0xbf4f8701u, 0xbfa48bd5u, 0x409ccf39u, 0x4140f407u, 0x4159c30au, 0x4102058eu, 0x3f2668ebu, 0xbff8fa76u, 0x402e8407u, 0x4125eda9u, 0x415f55a0u, 0x4123117eu, 0x4022274bu, 0xbffcd0c6u, 0x3f4f90e1u, 0x410547ebu, 0x415ab629u, 0x413eb861u, 0x40961588u, 0xbfafc086u, 0xbf31f151u, 0x40c33923u, 0x414c42ebu, 0x4152c650u, 0x40de5383u, 0xbe3f69ffu, 0x4016692au, 0xc0426b10u, 0xbfad6058u, 0x40bb46f8u, 0x413f4fb2u, 0x41358bd7u, 0x4092a489u, 0xc0077293u, 0xc025d6bdu, 0x40660d9fu, 0x412c0fd3u, 0x4144ded5u, 0x40da42b2u, 0xbf27da5fu, 0xc0500e0eu, 0x3fb5e669u, 0x41110975u, 0x414a716bu, 0x410e2d4au, 0x3f9d2cf0u, 0xc051f936u, 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0x3e44f4e6u, 0x3fdf16b4u, 0xc06f6a97u, 0xc13379a5u, 0xc15cff82u, 0xc1123f32u, 0xbfbf9450u, 0x4005d5b1u, 0xbfd675a9u, 0xc1155661u, 0xc15d7a4cu, 0xc130e725u, 0xc0626122u, 0x3fe6afabu, 0x3d582de7u, 0xc0e5aadfu, 0xc153d844u, 0xc148ff49u, 0xc0b88744u, 0x3f662b7du, 0x3fa730e5u, 0xc09d6ce4u, 0xc140dddcu, 0xc0b56988u, 0xc130e9d2u, 0xc115fb19u, 0xc00aae4au, 0x407c0290u, 0x4054f322u, 0xc05bf328u, 0xc1222bb3u, 0xc129c4beu, 0xc08d974du, 0x402f0311u, 0x40891f8eu, 0xbf996daau, 0xc10accb4u, 0xc1345292u, 0xc0d32482u, 0x3f85d334u, 0x409444bau, 0x3f5de3b8u, 0xc0d952e1u, 0xc134cd5cu, 0xc1083a35u, 0xbf7eb57fu, 0x408b05ccu, 0x4026147au, 0xc09450feu, 0xc12b2b54u, 0xc1205258u, 0xc04e5ac5u, 0x405c3ea1u, 0x40764c35u, 0xc0182605u, 0xc11830ebu, 0xbf8ae7bfu, 0xc0cf240du, 0xc099469bu, 0x401ab0e5u, 0x41085870u, 0x40fd2929u, 0x3f92d810u, 0xc0b1a7ceu, 0xc0c0d9e3u, 0x3e23094eu, 0x40ea3120u, 0x410de793u, 0x4058a85bu, 0xc082e9d1u, 0xc0d5f58cu, 0xc000e9d5u, 0x40b42465u, 0x41137a29u, 0x40ae6c0fu, 0xc00d4692u, 0xc0d6eb20u, 0xc07b89a4u, 0x4065b1d0u, 0x410edab2u, 0x40e5b9d5u, 0xbd50b338u, 0xc0c3a710u, 0xc0adf518u, 0x3fae08d5u, 0x41006774u, 0x4106ead9u, 0x400d392bu, 0xc09db23eu, 0x4030a228u, 0xc0283213u, 0xbf71dcb9u, 0x40c86376u, 0x4145ddf2u, 0x413c1a16u, 0x409fc108u, 0xbfda732au, 0xc00b9dbfu, 0x4080234eu, 0x41329e12u, 0x414b6d15u, 0x40e75f31u, 0xbe7bd99du, 0xc035d510u, 0x3fea5865u, 0x411797b4u, 0x4150ffabu, 0x4114bb89u, 0x3fd19eecu, 0xc037c038u, 0xbdae738au, 0x40ede3ecu, 0x414c6034u, 0x4130626cu, 0x4072d33bu, 0xc0113818u, 0xbfcba852u, 0x40a68d39u, 0x413decf6u, 0x4144705bu, 0x40c1a799u, 0xbf8a9ce9u, 0x40622945u, 0xbfed55ebu, 0xbe2f0116u, 0x40e12705u, 0x41523fb9u, 0x41487bddu, 0x40b88496u, 0xbf6ec9e0u, 0xbfb42d45u, 0x4098e6ddu, 0x413effd9u, 0x4157cedcu, 0x41001160u, 0x3f07260cu, 0xc0044df3u, 0x4026b34fu, 0x4123f97cu, 0x415d6172u, 0x41211d51u, 0x401a5693u, 0xc006391bu, 0x3f304e02u, 0x410353bdu, 0x4158c1fbu, 0x413cc434u, 0x40922d2cu, 0xbfbf61f6u, 0xbf513430u, 0x40bf50c8u, 0x414a4ebdu, 0x4150d222u, 0x40da6b28u, 0xbe9e3abdu}; + +static const uint32_t kWorldTileGrid92[] = {0xc07b5773u, 0xc0664fa2u, 0xc0509fd0u, 0xc03a4db4u, 0xc0235f35u, 0xc00bda64u, 0xbfe78afdu, 0xbfb64dd3u, 0xbf840a63u, 0xbf219c1fu, 0xbe65341du, 0x3e42f2afu, 0x3f1c64a5u, 0x3f84c70eu, 0x3fbc0deeu, 0x3ff3f827u, 0x40163b60u, 0xc06fee16u, 0xc05ade6au, 0xc04526e1u, 0xc02ecd35u, 0xc017d74au, 0xc0004b33u, 0xbfd05e5au, 0xbf9f133du, 0xbf59844eu, 0xbee5e1f4u, 0xbd287d18u, 0x3ebf36a4u, 0x3f4b5c1cu, 0x3f9c4ee0u, 0x3fd3a186u, 0x4005cb99u, 0x40221076u, 0xc064cf3eu, 0xc04fb7dcu, 0xc039f8c2u, 0xc02397aau, 0xc00c9a79u, 0xbfea0e83u, 0xbfb9c885u, 0xbf886fc2u, 0xbf2c22abu, 0xbe8aea8du, 0x3e0c3549u, 0x3f0d4946u, 0x3f79223eu, 0x3fb33db7u, 0x3fea9bd0u, 0x40114e4fu, 0x402d9892u, 0xc059fc80u, 0xc044dd8cu, 0xc02f1706u, 0xc018aea8u, 0xc001aa56u, 0xbfd4204cu, 0xbfa3cca8u, 0xbf64cd1du, 0xbeffec67u, 0xbdc97af5u, 0x3e9ed815u, 0x3f39c02cu, 0x3f92d858u, 0x3fc99063u, 0x40007ccfu, 0x401c829cu, 0x4038d21cu, 0xc04f775eu, 0xc03a50ffu, 0xc0248333u, 0xc00e13b4u, 0xbfee10d3u, 0xbfbececdu, 0xbf8e6dd2u, 0xbf39f561u, 0xbeaa0a0du, 0x3d8ed4f2u, 0x3ef51c6bu, 0x3f64f9e3u, 0x3fa880a6u, 0x3fdf43d3u, 0x400b5bedu, 0x402766f7u, 0x4043bb8au, 0xc0454151u, 0xc03013abu, 0xc01a3ebfu, 0xc003c847u, 0xbfd96c54u, 0xbfaa1cf7u, 0xbf735de8u, 0xbf105e33u, 0xbe2d5424u, 0x3e6e8b27u, 0x3f246decu, 0x3f877840u, 0x3fbd8716u, 0x3ff4550fu, 0x4015e9c8u, 0x4031f9e5u, 0x404e5360u, 0xc03b5bc0u, 0xc02626fau, 0xc0104b15u, 0xbff39b93u, 0xbfc56a02u, 0xbf960d9du, 0xbf4b25c2u, 0xbed01a7cu, 0xbc3af967u, 0x3ec846f1u, 0x3f4d0582u, 0x3f9bcf2cu, 0x3fd1e8cfu, 0x400460a1u, 0x402024f4u, 0x403c39f9u, 0x40589832u, 0xc031c803u, 0xc01c8c44u, 0xc006a98cu, 0xbfe04b2bu, 0xbfb20c91u, 0xbf82a374u, 0xbf2438a1u, 0xbe820fddu, 0x3e10c3d5u, 0x3f0b573au, 0x3f744f85u, 0x3faf7efbu, 0x3fe5a317u, 0x400e42d8u, 0x402a0c14u, 0x404625d6u, 0x406288a1u, 0xc0288766u, 0xc01344d4u, 0xbffab6e0u, 0xbfcda1ecu, 0xbf9f569au, 0xbf5fc228u, 0xbefd3767u, 0xbdda9bacu, 0x3e93f8aau, 0x3f3138dbu, 0x3f8d2360u, 0x3fc28512u, 0x3ff8b354u, 0x4017cfdfu, 0x40339dd8u, 0x404fbc2du, 0x406c2360u, 0xc01f9b22u, 0xc00a51e4u, 0xbfe8c3fau, 0xbfbba24du, 0xbf8d4a93u, 0xbf3b91ecu, 0xbeb4a7d9u, 0x3d10b386u, 0x3edce288u, 0x3f55c366u, 0x3f9f731fu, 0x3fd4def6u, 0x40058b84u, 0x40210677u, 0x403cd902u, 0x4058fbbfu, 0x4075672eu, 0xc0170463u, 0xc001b4a2u, 0xbfd77cbcu, 0xbfaa4ea7u, 0xbf77d5acu, 0xbf18bae8u, 0xbe5d9804u, 0x3e303d94u, 0x3f118b0cu, 0x3f78f221u, 0x3fb114a2u, 0x3fe68a4au, 0x400e65ecu, 0x4029e571u, 0x4045bc64u, 0x4061e35du, 0x407e52dcu, 0xc00ec446u, 0xbff2dc50u, 0xbfc6e361u, 0xbf99a934u, 0xbf56733bu, 0xbeee8320u, 0xbdaeb33du, 0x3e9b6933u, 0x3f334533u, 0x3f8d6049u, 0x3fc205acu, 0x3ff784ceu, 0x4016e7c1u, 0x40326badu, 0x404e46ddu, 0x406a71e6u, 0x408372a5u, 0xc006dbd5u, 0xbfe2ff06u, 0xbfb6fa00u, 0xbf89b40eu, 0xbf367207u, 0xbeae5435u, 0x3d256a8bu, 0x3edbed3au, 0x3f539b82u, 0x3f9d9541u, 0x3fd2441fu, 0x4003e633u, 0x401f0ff4u, 0x403a981du, 0x4056775du, 0x4072a64cu, 0x40878eb4u, 0xbffe9819u, 0xbfd3d35eu, 0xbfa7c293u, 0xbf74e25bu, 0xbf17d605u, 0xbe61e1f5u, 0x3e2474e5u, 0x3f0cd178u, 0x3f7289feu, 0x3fad15fau, 0x3fe1cdfdu, 0x400baf8au, 0x4026dd87u, 0x404269c1u, 0x405e4ce6u, 0x407a7f8du, 0x408b7d1bu, 0xbff02bb2u, 0xbfc55b32u, 0xbf993ef3u, 0xbf57c4d9u, 0xbef545d2u, 0xbdd9836eu, 0x3e8cf327u, 0x3f2a4174u, 0x3f880678u, 0x3fbbe098u, 0x3ff0a16au, 0x40131d7du, 0x402e4f8bu, 0x4049dfa9u, 0x4065c687u, 0x4080fe5du, 0x408f3d63u, 0xbfe2742cu, 0xbfb79838u, 0xbf8b70d8u, 0xbf3c1309u, 0xbebdb84bu, 0x3b2aa03du, 0x3ec4d085u, 0x3f464319u, 0x3f961070u, 0x3fc9f360u, 0x3ffebcaau, 0x401a2f2du, 0x40356520u, 0x4050f8f7u, 0x406ce362u, 0x40848e7bu, 0x4092cf1au, 0xbfd5731cu, 0xbfaa8c08u, 0xbf7cb3b6u, 0xbf21d01bu, 0xbe8909d9u, 0x3dd8abd0u, 0x3ef9cc25u, 0x3f60d334u, 0x3fa3614cu, 0x3fd74cb4u, 0x40060f10u, 0x4020e3cdu, 0x403c1d79u, 0x4057b4ddu, 0x4073a2a8u, 0x4087efb8u, 0x409631dbu}; + +static const uint32_t kWorldTileGrid93[] = {0xc0e9dd7eu, 0xc0dfa17cu, 0xc0d51071u, 0xc0ca2d36u, 0xc0befabau, 0xc0b37c04u, 0xc0a7b42du, 0xc09ba665u, 0xc08f55efu, 0xc082c621u, 0xc06bf4c4u, 0xc051ec53u, 0xc03779ffu, 0xc01ca4f3u, 0xc0017477u, 0xbfcbdfd7u, 0xbf943d8eu, 0xc0e25407u, 0xc0d81310u, 0xc0cd7d1eu, 0xc0c2950cu, 0xc0b75dc8u, 0xc0abda58u, 0xc0a00dd8u, 0xc093fb77u, 0xc087a678u, 0xc0762464u, 0xc05c8416u, 0xc04272f7u, 0xc027f817u, 0xc00d1aa2u, 0xbfe3c3bfu, 0xbfacaa62u, 0xbf69f036u, 0xc0dadff2u, 0xc0d09a13u, 0xc0c5ff4au, 0xc0bb1270u, 0xc0afd673u, 0xc0a44e5au, 0xc0987d41u, 0xc08c6657u, 0xc0800ce0u, 0xc066e862u, 0xc04d3f66u, 0xc03325bcu, 0xc018a272u, 0xbffb796eu, 0xbfc4f7a3u, 0xbf8dce48u, 0xbf2c1896u, 0xc0d38263u, 0xc0c937adu, 0xc0be981cu, 0xc0b3a688u, 0xc0a865e3u, 0xc09cd931u, 0xc091038eu, 0xc084e82cu, 0xc071149au, 0xc057da8fu, 0xc03e2907u, 0xc02406f2u, 0xc0097b63u, 0xbfdd1b09u, 0xbfa68940u, 0xbf5ea05eu, 0xbeddfb15u, 0xc0cc3c7du, 0xc0c1ecffu, 0xc0b748b5u, 0xc0ac5278u, 0xc0a10d39u, 0xc0957bffu, 0xc089a1e4u, 0xc07b0433u, 0xc0623fc6u, 0xc048fd2fu, 0xc02f433eu, 0xc01518e3u, 0xbff50a61u, 0xbfbf1ea6u, 0xbf887d28u, 0xbf226955u, 0xbe4aa0f2u, 0xc0c50f5du, 0xc0babb26u, 0xc0b01233u, 0xc0a5175du, 0xc099cd95u, 0xc08e37e2u, 0xc082595fu, 0xc06c6a7bu, 0xc0539d83u, 0xc03a5282u, 0xc020904bu, 0xc0065dcdu, 0xbfd78436u, 0xbfa188c6u, 0xbf55afb6u, 0xbece00ebu, 0x3d0de527u, 0xc0bdfc1au, 0xc0b3a33au, 0xc0a8f5aeu, 0xc09df64fu, 0xc092a80fu, 0xc0870df3u, 0xc0765633u, 0xc05e0564u, 0xc0453003u, 0xc02bdcbcu, 0xc0121261u, 0xbfefafc9u, 0xbfba68afu, 0xbf845dd2u, 0xbf1b3b8au, 0xbe31ba66u, 0x3e871a8du, 0xc0b703c8u, 0xc0aca64fu, 0xc0a1f439u, 0xc096f062u, 0xc08b9dbau, 0xc07ffe8fu, 0xc0683050u, 0xc04fd717u, 0xc036f96fu, 0xc01d9e06u, 0xc003cbacu, 0xbfd312a9u, 0xbf9dbc22u, 0xbf4f4445u, 0xbec34cf6u, 0x3d5438deu, 0x3efab7dcu, 0xc0b02774u, 0xc0a5c572u, 0xc09b0ee4u, 0xc09006a5u, 0xc084afa5u, 0xc07219dau, 0xc05a4331u, 0xc041e1b3u, 0xc028fbe8u, 0xc00f987fu, 0xbfeb7c94u, 0xbfb6e879u, 0xbf8182d0u, 0xbf16b3f1u, 0xbe23e439u, 0x3e8c1af5u, 0x3f3641c1u, 0xc0a96826u, 0xc09f01acu, 0xc09446b6u, 0xc0893a20u, 0xc07bbdb5u, 0xc0646fdbu, 0xc04c90ecu, 0xc034274au, 0xc01b3980u, 0xc001ce3cu, 0xbfcfd8a2u, 0xbf9b3564u, 0xbf4b81c7u, 0xbebe2600u, 0x3d6c462cu, 0x3efbcda3u, 0x3f6e3663u, 0xc0a2c6e2u, 0xc0985bffu, 0xc08d9cb3u, 0xc0828bd7u, 0xc06e58b9u, 0xc0570299u, 0xc03f1b87u, 0xc026a9e6u, 0xc00db441u, 0xbfe8828du, 0xbfb4af95u, 0xbf7ffafeu, 0xbf14f4e4u, 0xbe21a674u, 0x3e8b1358u, 0x3f34c765u, 0x3f9298d2u, 0xc09c44a4u, 0xc091d56au, 0xc08711d8u, 0xc077f98du, 0xc0613253u, 0xc049d410u, 0xc031e4feu, 0xc0196b83u, 0xc0006e27u, 0xbfcde738u, 0xbf9a0568u, 0xbf4a898cu, 0xbebecde4u, 0x3d5403b7u, 0x3ef69d9eu, 0x3f6aa737u, 0x3fad95c3u, 0xc095e263u, 0xc08b6ee3u, 0xc080a71cu, 0xc06b1bd0u, 0xc0544c73u, 0xc03ce630u, 0xc024ef44u, 0xc00c6e12u, 0xbfe6d24bu, 0xbfb3ce5du, 0xbf7fbc00u, 0xbf161e3cu, 0xbe2b7ef0u, 0x3e83c579u, 0x3f300bfeu, 0x3f8fbf3bu, 0x3fc80e1bu, 0xc08fa111u, 0xc085295cu, 0xc074bae3u, 0xc05e8058u, 0xc047a8fbu, 0xc0303adeu, 0xc0183c3cu, 0xbfff66f1u, 0xbfcd4e40u, 0xbf9a3bc5u, 0xbf4c7a52u, 0xbec5814fu, 0x3d099232u, 0x3eeaec93u, 0x3f63b99bu, 0x3fa9a2c2u, 0x3fe1fe0au, 0xc0898197u, 0xc07e0b7fu, 0xc0686b86u, 0xc05228fcu, 0xc03b49c5u, 0xc023d3f1u, 0xc00bcdbdu, 0xbfe67b1du, 0xbfb453dfu, 0xbf813325u, 0xbf1a4d2au, 0xbe41e0d6u, 0x3e6bf10cu, 0x3f27f37au, 0x3f8b281eu, 0x3fc2fa7au, 0x3ffb61d9u, 0xc08384dbu, 0xc07209e3u, 0xc05c61ecu, 0xc0461787u, 0xc02f3099u, 0xc017b334u, 0xbfff4b29u, 0xbfce1c3eu, 0xbf9be6c1u, 0xbf517027u, 0xbed2777au, 0x3b33e5f9u, 0x3ed884ddu, 0x3f595316u, 0x3fa3e454u, 0x3fdbc2c7u, 0x400a1af6u, 0xc07b5773u, 0xc0664fa2u, 0xc0509fd0u, 0xc03a4db4u, 0xc0235f35u, 0xc00bda64u, 0xbfe78afdu, 0xbfb64dd3u, 0xbf840a63u, 0xbf219c1fu, 0xbe65341du, 0x3e42f2afu, 0x3f1c64a5u, 0x3f84c70eu, 0x3fbc0deeu, 0x3ff3f827u, 0x40163b60u}; + +static const uint32_t kWorldTileGrid94[] = {0xbfd5731cu, 0xbfaa8c08u, 0xbf7cb3b6u, 0xbf21d01bu, 0xbe8909d9u, 0x3dd8abd0u, 0x3ef9cc25u, 0x3f60d334u, 0x3fa3614cu, 0x3fd74cb4u, 0x40060f10u, 0x4020e3cdu, 0x403c1d79u, 0x4057b4ddu, 0x4073a2a8u, 0x4087efb8u, 0x409631dbu, 0xbfc929fau, 0xbf9e3818u, 0xbf63f6e2u, 0xbf08fefdu, 0xbe2e80b8u, 0x3e5034bdu, 0x3f15f012u, 0x3f79eed2u, 0x3faff794u, 0x3fe3eb1du, 0x400c6229u, 0x40273a9fu, 0x404277d8u, 0x405e129cu, 0x407a039bu, 0x408b21b5u, 0x40996545u, 0xbfbd9a19u, 0xbf929dbdu, 0xbf4cade2u, 0xbee344b7u, 0xbda184aeu, 0x3e971e24u, 0x3f2d8393u, 0x3f88c9a2u, 0x3fbbd1eeu, 0x3fefcd41u, 0x401256f4u, 0x402d32f7u, 0x40487390u, 0x40641188u, 0x408002c7u, 0x408e241cu, 0x409c6903u, 0xbfb2c4abu, 0xbf87be2bu, 0xbf36db1bu, 0xbeb7793eu, 0x3be3b8d8u, 0x3ec3316fu, 0x3f439e2au, 0x3f93df0eu, 0x3fc6ef24u, 0x3ffaf1e9u, 0x4017ecd5u, 0x4032cc38u, 0x404e1005u, 0x4069b104u, 0x4082d3f2u, 0x4090f69eu, 0x409f3cc5u, 0xbfa8aac3u, 0xbf7b34e4u, 0xbf2280b4u, 0xbe8e9fdau, 0x3db22e0eu, 0x3eec4ff1u, 0x3f583dadu, 0x3f9e3699u, 0x3fd14e21u, 0x4002ac00u, 0x401d2340u, 0x403805d8u, 0x40534cabu, 0x406ef085u, 0x4085750au, 0x409398f6u, 0x40a1e046u, 0xbf9f4d51u, 0xbf686708u, 0xbf0fa08eu, 0xbe5178a2u, 0x3e2521ddu, 0x3f093af0u, 0x3f6b6038u, 0x3fa7cf51u, 0x3fdaedf2u, 0x40077f49u, 0x4021f9bdu, 0x403cdf5cu, 0x4058290au, 0x4073cf91u, 0x4087e5d0u, 0x40960ae5u, 0x40a45349u, 0xbf96ad21u, 0xbf57145eu, 0xbefc788bu, 0xbe0ba3beu, 0x3e6b37cau, 0x3f1acfffu, 0x3f7d042bu, 0x3fb0a864u, 0x3fe3cdc5u, 0x400bf266u, 0x40266fe2u, 0x4041585bu, 0x405ca4b7u, 0x40784dbeu, 0x408a2610u, 0x40984c38u, 0x40a69598u, 0xbf8ecae0u, 0xbf473e3fu, 0xbedcaa6bu, 0xbd978ce7u, 0x3e95a9b1u, 0x3f2ae5c9u, 0x3f869414u, 0x3fb8c123u, 0x3febececu, 0x40100501u, 0x402a8557u, 0x4045707du, 0x4060bf5au, 0x407c6ab4u, 0x408c359eu, 0x409a5cc3u, 0x40a8a708u, 0xbf87a719u, 0xbf38e5bfu, 0xbebfd8e6u, 0xbc8f28e8u, 0x3eb2b824u, 0x3f397b35u, 0x3f8de58bu, 0x3fc01901u, 0x3ff34ad9u, 0x4013b6d2u, 0x402e39d6u, 0x4049277cu, 0x406478acu, 0x40801316u, 0x408e1456u, 0x409c3c60u, 0x40aa8774u, 0xbf814232u, 0xbf2c0bb0u, 0xbea605a0u, 0x3d07f3f2u, 0x3eccc596u, 0x3f468f70u, 0x3f947610u, 0x3fc6af95u, 0x3ff9e722u, 0x401707a4u, 0x40318d28u, 0x404c7d22u, 0x4067d077u, 0x4081bff8u, 0x408fc21du, 0x409deaf6u, 0x40ac36c1u, 0xbf7738e6u, 0xbf20b09eu, 0xbe8f31b4u, 0x3d9fbb41u, 0x3ee3d0ebu, 0x3f5221eau, 0x3f9a455bu, 0x3fcc8496u, 0x3fffc17du, 0x4019f752u, 0x40347f29u, 0x404f7149u, 0x406ac696u, 0x40833bedu, 0x40913ee1u, 0x409f6872u, 0x40adb4deu, 0xbf6d6bfcu, 0xbf16d4d0u, 0xbe76bb68u, 0x3def774eu, 0x3ef7d98eu, 0x3f5c3258u, 0x3f9f5347u, 0x3fd197dcu, 0x40026ce3u, 0x401c85c9u, 0x40370fc6u, 0x405203deu, 0x406d5af6u, 0x408486ecu, 0x40928a97u, 0x40a0b4c9u, 0x40af01bfu, 0xbf651dabu, 0xbf0e784du, 0xbe551354u, 0x3e1996fau, 0x3f046fb9u, 0x3f64c0b4u, 0x3fa39fd0u, 0x3fd5e966u, 0x400497fbu, 0x401eb307u, 0x40393efcu, 0x405434dfu, 0x406f8d95u, 0x4085a0f3u, 0x4093a53fu, 0x40a1cffau, 0x40b01d64u, 0xbf5e4db3u, 0xbf079ad3u, 0xbe396a2eu, 0x3e357094u, 0x3f0b7189u, 0x3f6bcd3au, 0x3fa72b14u, 0x3fd97950u, 0x40066215u, 0x40207f1au, 0x403b0cdau, 0x4056045au, 0x40715e80u, 0x40868a09u, 0x40948edfu, 0x40a2ba0eu, 0x40b107d3u, 0xbf58fb8fu, 0xbf023bdfu, 0xbe23bdeau, 0x3e4b4a7fu, 0x3f10f2b9u, 0x3f71586cu, 0x3fa9f553u, 0x3fdc47dbu, 0x4007cb53u, 0x4021ea23u, 0x403c7980u, 0x40577270u, 0x4072cdd7u, 0x4087423fu, 0x40954788u, 0x40a37312u, 0x40b1c11du, 0xbf552676u, 0xbefcb553u, 0xbe140b6eu, 0x3e5b27d3u, 0x3f14f410u, 0x3f75630fu, 0x3fabfef1u, 0x3fde5569u, 0x4008d3e5u, 0x4022f452u, 0x403d851fu, 0x40587f50u, 0x4073dbcbu, 0x4087c9acu, 0x4095cf51u, 0x40a3fb21u, 0x40b24959u, 0xbf52cd5eu, 0xbef7ec4fu, 0xbe0a4e8du, 0x3e650cb9u, 0x3f177696u, 0x3f77ee2du, 0x3fad4870u, 0x3fdfa27fu, 0x40097c0du, 0x40239de9u, 0x403e2ff8u, 0x40592b3du, 0x4074889eu, 0x40882071u, 0x4096265cu, 0x40a45259u, 0x40b2a0a8u}; + +static const uint32_t kWorldTileGrid95[] = {0xbf52cd5eu, 0xbef7ec4fu, 0xbe0a4e8du, 0x3e650cb9u, 0x3f177696u, 0x3f77ee2du, 0x3fad4870u, 0x3fdfa27fu, 0x40097c0du, 0x40239de9u, 0x403e2ff8u, 0x40592b3du, 0x4074889eu, 0x40882071u, 0x4096265cu, 0x40a45259u, 0x40b2a0a8u, 0xbf51eef7u, 0xbef61a15u, 0xbe068213u, 0x3e68fe67u, 0x3f187b99u, 0x3f78fb11u, 0x3fadd278u, 0x3fe02fc1u, 0x4009c41eu, 0x4023e73cu, 0x403e7a5eu, 0x4059768au, 0x4074d4a2u, 0x408846b8u, 0x40964cd1u, 0x40a478e5u, 0x40b2c735u, 0xbf5289afu, 0xbef73b81u, 0xbe089fbau, 0x3e67031du, 0x3f1804a8u, 0x3f788b4cu, 0x3fad9dd0u, 0x3fdffdf8u, 0x4009ac7bu, 0x4023d0adu, 0x403e64b5u, 0x40596199u, 0x4074c03cu, 0x40883cb3u, 0x409642e3u, 0x40a46ef7u, 0x40b2bd2fu, 0xbf549bb2u, 0xbefb4ceeu, 0xbe10a035u, 0x3e5f2228u, 0x3f161396u, 0x3f76a0afu, 0x3facab60u, 0x3fdf0e0cu, 0x40093599u, 0x40235ab0u, 0x403def71u, 0x4058ecdfu, 0x40744bdeu, 0x4088029bu, 0x409608cbu, 0x40a434c8u, 0x40b282d2u, 0xbf5822e9u, 0xbf012517u, 0xbe1e7b2eu, 0x3e5163ddu, 0x3f12aa79u, 0x3f733d4fu, 0x3faafc34u, 0x3fdd6107u, 0x40085ffdu, 0x402285ccu, 0x403d1b17u, 0x405818e1u, 0x4073780eu, 0x408798b3u, 0x40959eccu, 0x40a3ca9bu, 0x40b21860u, 0xbf5d1cfcu, 0xbf061748u, 0xbe322745u, 0x3e3dd199u, 0x3f0dcba6u, 0x3f6e6383u, 0x3fa89176u, 0x3fdaf815u, 0x40072c3bu, 0x40215295u, 0x403be83cu, 0x4056e634u, 0x40724561u, 0x4086ff46u, 0x40950530u, 0x40a330bau, 0x40b17e24u, 0xbf638751u, 0xbf0c7a72u, 0xbe4b9a19u, 0x3e2475beu, 0x3f0779b6u, 0x3f6815e3u, 0x3fa56c72u, 0x3fd7d481u, 0x40059afbu, 0x401fc1b1u, 0x403a5786u, 0x4055557eu, 0x4070b47du, 0x408636a6u, 0x40943c4bu, 0x40a26779u, 0x40b0b470u, 0xbf6b5f0eu, 0xbf144bbau, 0xbe6ac842u, 0x3e055bb1u, 0x3eff6f04u, 0x3f605747u, 0x3fa18e94u, 0x3fd3f7b7u, 0x4003acf3u, 0x401dd3d7u, 0x403869abu, 0x40536775u, 0x406ec618u, 0x40853f2eu, 0x40934478u, 0x40a16f33u, 0x40afbb9fu, 0xbf74a119u, 0xbf1d8807u, 0xbe87d2acu, 0x3dc11fb0u, 0x3eed1048u, 0x3f572ac9u, 0x3f9cf969u, 0x3fcf6344u, 0x400162e7u, 0x401b89cbu, 0x40361f72u, 0x40511ce0u, 0x406c7af8u, 0x40841942u, 0x40921e19u, 0x40a0484au, 0x40ae9416u, 0xbf7f4a17u, 0xbf282bfeu, 0xbe9d11fdu, 0x3d587e5eu, 0x3ed7dde8u, 0x3f4c93c1u, 0x3f97ae9du, 0x3fca18d5u, 0x3ffd7b5fu, 0x4018e465u, 0x403379b0u, 0x404e7694u, 0x4069d3f4u, 0x4082c54du, 0x4090c99au, 0x409ef32au, 0x40ad3e3eu, 0xbf85ab39u, 0xbf343408u, 0xbeb51ae1u, 0x3bc329fau, 0x3ebfdf14u, 0x3f4095c8u, 0x3f91affdu, 0x3fc41a34u, 0x3ff77c62u, 0x4015e48bu, 0x4030794cu, 0x404b7577u, 0x4066d1f2u, 0x408143c2u, 0x408f476eu, 0x409d7047u, 0x40abba8cu, 0xbf8c6127u, 0xbf419c4eu, 0xbecfe5acu, 0xbd3dce98u, 0x3ea51b7au, 0x3f3334b3u, 0x3f8aff72u, 0x3fbd694du, 0x3ff0cac4u, 0x40128b32u, 0x402d1f3au, 0x40481a80u, 0x406375e6u, 0x407f2a37u, 0x408d9810u, 0x409bc01au, 0x40aa0979u, 0xbf93c4ceu, 0xbf5060bcu, 0xbeed6a37u, 0xbdd4edf6u, 0x3e879b40u, 0x3f247496u, 0x3f839f07u, 0x3fb6082bu, 0x3fe9688du, 0x400ed95eu, 0x40296c81u, 0x404466b2u, 0x405fc0d7u, 0x407b73b8u, 0x408bbc02u, 0x4099e326u, 0x40a82b8au, 0xbf9bd405u, 0xbf607d01u, 0xbf06cff0u, 0xbe2adf6eu, 0x3e4ece0du, 0x3f1459c1u, 0x3f7721cau, 0x3fadf8f4u, 0x3fe157e6u, 0x400ad025u, 0x40256233u, 0x40405b23u, 0x405bb3d9u, 0x4077651du, 0x4089b3ceu, 0x4097d9f7u, 0x40a62147u, 0xbfa48c85u, 0xbf71ec91u, 0xbf183ec8u, 0xbe709aceu, 0x3e090fccu, 0x3f02e8c1u, 0x3f65aea1u, 0x3fa53df0u, 0x3fd89b16u, 0x400670a9u, 0x40210176u, 0x403bf8f6u, 0x4057500eu, 0x4072ff87u, 0x40878007u, 0x4095a51du, 0x40a3eb44u, 0xbfadebebu, 0xbf825553u, 0xbf2afcdcu, 0xbe9dcaffu, 0x3d783b70u, 0x3ee04cb8u, 0x3f52e95du, 0x3f9bd981u, 0x3fcf3480u, 0x4001bc1cu, 0x401c4b79u, 0x4037415cu, 0x405296aau, 0x406e442bu, 0x40852146u, 0x40934532u, 0x40a18a19u, 0xbfb7efb6u, 0xbf8c591eu, 0xbf3f052au, 0xbec5de7cu, 0xbc9105fbu, 0x3eb82f2au, 0x3f3ed6feu, 0x3f91ce2au, 0x3fc526a5u, 0x3ff9677eu, 0x4017417fu, 0x40323597u, 0x404d88edu, 0x40693447u, 0x4082982bu, 0x4090bad7u, 0x409efe67u}; + +static const uint32_t kWorldTileGrid96[] = {0xbfb7efb6u, 0xbf8c591eu, 0xbf3f052au, 0xbec5de7cu, 0xbc9105fbu, 0x3eb82f2au, 0x3f3ed6feu, 0x3f91ce2au, 0x3fc526a5u, 0x3ff9677eu, 0x4017417fu, 0x40323597u, 0x404d88edu, 0x40693447u, 0x4082982bu, 0x4090bad7u, 0x409efe67u, 0xbfc29549u, 0xbf96ff0du, 0xbf545279u, 0xbef07d6au, 0xbdced438u, 0x3e8d834cu, 0x3f297cbfu, 0x3f871e87u, 0x3fba7423u, 0x3feeb1c2u, 0x4011e4d6u, 0x402cd6f6u, 0x40482825u, 0x4063d12du, 0x407fcabbu, 0x408e06b3u, 0x409c48d5u, 0xbfcdd9ecu, 0xbfa24467u, 0xbf6adf56u, 0xbf0ece72u, 0xbe41b76fu, 0x3e40a806u, 0x3f12e013u, 0x3f779aa5u, 0x3faf1fb4u, 0x3fe359bdu, 0x400c36dbu, 0x402726d5u, 0x404275b1u, 0x405e1c39u, 0x407a1319u, 0x408b2974u, 0x40996a14u, 0xbfd9bac8u, 0xbfae2658u, 0xbf81530cu, 0xbf2698cbu, 0xbe90790au, 0x3dc2b28eu, 0x3ef60d4bu, 0x3f5fbac2u, 0x3fa32c2du, 0x3fd76245u, 0x400638fau, 0x402126a0u, 0x403c72fcu, 0x405816d6u, 0x40740adcu, 0x408823d2u, 0x409662d7u, 0xbfe634efu, 0xbfbaa1efu, 0xbf8dd06fu, 0xbf3f97e1u, 0xbec28144u, 0xbb338992u, 0x3ec3ecabu, 0x3f46a347u, 0x3f969c7eu, 0x3fcace4au, 0x3fffd953u, 0x401ad7d0u, 0x4036217eu, 0x4051c27du, 0x406db37cu, 0x4084f688u, 0x409333ddu, 0xbff34557u, 0xbfc7b423u, 0xbf9ae4cbu, 0xbf59c5a0u, 0xbef6e83eu, 0xbdd76bdbu, 0x3e8f6a70u, 0x3f2c5a48u, 0x3f8973b3u, 0x3fbda0d9u, 0x3ff2a6e0u, 0x40143be9u, 0x402f82bdu, 0x404b20b5u, 0x40670e80u, 0x4081a25au, 0x408fdde9u, 0xc000746eu, 0xbfd559d0u, 0xbfa88cfbu, 0xbf751bbfu, 0xbf16d0b3u, 0xbe5944ebu, 0x3e31265du, 0x3f10e610u, 0x3f7769e1u, 0x3fafdd16u, 0x3fe4ddc2u, 0x400d5480u, 0x4028984cu, 0x40443310u, 0x40601d7bu, 0x407c5022u, 0x408c61c3u, 0xc0078e21u, 0xbfe38fb9u, 0xbfb6c5c3u, 0xbf88c9e2u, 0xbf334fe3u, 0xbea5b099u, 0x3d7b9ee1u, 0x3ee89a34u, 0x3f5ac6eau, 0x3fa1863fu, 0x3fd68137u, 0x40062333u, 0x402163cbu, 0x403cfb2fu, 0x4058e20du, 0x407510fbu, 0x4088c03du, 0xc00eee19u, 0xbff25288u, 0xbfc58bcdu, 0xbf979381u, 0xbf50eb03u, 0xbee0f807u, 0xbd5f315cu, 0x3ead2c29u, 0x3f3d052eu, 0x3f929fadu, 0x3fc79496u, 0x3ffd535cu, 0x4019e6e7u, 0x40357abeu, 0x40515de3u, 0x406d88ecu, 0x4084fa2eu, 0xc016929fu, 0xc000cf68u, 0xbfd4dbaau, 0xbfa6e74fu, 0xbf6f9b36u, 0xbf0f3583u, 0xbe32da5bu, 0x3e5f1f76u, 0x3f1e2b8eu, 0x3f832cceu, 0x3fb81b4fu, 0x3fedd355u, 0x40122356u, 0x402db374u, 0x404992b4u, 0x4065b9adu, 0x40811070u, 0xc01e79f2u, 0xc008b885u, 0xbfe4b1d5u, 0xbfb6c1c6u, 0xbf87acb8u, 0xbf2efdbfu, 0xbe991311u, 0x3dbf4c11u, 0x3efc822bu, 0x3f666254u, 0x3fa818eau, 0x3fddc9d7u, 0x400a1adeu, 0x4025a717u, 0x40418247u, 0x405da504u, 0x407a07cfu, 0xc026a242u, 0xc010e2ceu, 0xbff50ab2u, 0xbfc71f49u, 0xbf980f3cu, 0xbf4fcd7du, 0xbedac961u, 0xbd0fdc31u, 0x3eba9a01u, 0x3f4560bdu, 0x3f979106u, 0x3fcd3a80u, 0x4001cf4eu, 0x401d5777u, 0x40392e6au, 0x40554cbfu, 0x4071aaf8u, 0xc02f09b8u, 0xc0194c69u, 0xc002f148u, 0xbfd7fc27u, 0xbfa8f175u, 0xbf719d59u, 0xbf0f40a9u, 0xbe2b9a2cu, 0x3e6d5adcu, 0x3f235c41u, 0x3f868756u, 0x3fbc2906u, 0x3ff28501u, 0x4014c66du, 0x403098f9u, 0x404cb2bbu, 0x40690c36u, 0xc037ae6fu, 0xc021f373u, 0xc00b9ad2u, 0xbfe95497u, 0xbfba4f9au, 0xbf8a32e0u, 0xbf3215e0u, 0xbe9b9287u, 0x3dc32e5du, 0x3f005c72u, 0x3f69ff49u, 0x3faa9934u, 0x3fe0ecb6u, 0x400bf5e0u, 0x4027c3d9u, 0x4043d8deu, 0x40602d71u, 0xc0408e7au, 0xc02ad5feu, 0xc014800bu, 0xbffb24bdu, 0xbfcc25cfu, 0xbf9c0f7du, 0xbf55dc9au, 0xbee33c62u, 0xbd37e057u, 0x3eb8d21bu, 0x3f45fba2u, 0x3f988ee8u, 0x3fced99bu, 0x4002e7c0u, 0x401eb0fbu, 0x403ac118u, 0x40571098u, 0xc049a7e0u, 0xc033f212u, 0xc01d9ef9u, 0xc006b454u, 0xbfde7022u, 0xbfae6091u, 0xbf7a8cf6u, 0xbf165d70u, 0xbe41335eu, 0x3e5e27e3u, 0x3f210b9du, 0x3f860e16u, 0x3fbc4fa4u, 0x3ff33c0du, 0x4015625au, 0x40316d64u, 0x404db7a7u, 0xc052f8a1u, 0xc03d45aeu, 0xc026f59cu, 0xc0100e2bu, 0xbff12a90u, 0xbfc12218u, 0xbf900f74u, 0xbf3bfef5u, 0xbeabfd3eu, 0x3d8e3a02u, 0x3ef66e8cu, 0x3f66358bu, 0x3fa952d8u, 0x3fe03571u, 0x400bd9f9u, 0x4027dfc6u, 0x404424a3u}; + +static const uint32_t kWorldTileGrid97[] = {0xc0f1b895u, 0xc0eda4b7u, 0xc0e91da6u, 0xc0e42471u, 0xc0deba48u, 0xc0d8e078u, 0xc0d29873u, 0xc0cbe3c7u, 0xc0c4c421u, 0xc0bd3b4eu, 0xc0b54b39u, 0xc0acf5e9u, 0xc0a43d82u, 0xc09b2447u, 0xc091ac93u, 0xc087d8deu, 0xc07b5773u, 0xc0ec4bccu, 0xc0e832f9u, 0xc0e3a702u, 0xc0dea8f6u, 0xc0d93a03u, 0xc0d35b7bu, 0xc0cd0ecdu, 0xc0c65588u, 0xc0bf3159u, 0xc0b7a40du, 0xc0afaf90u, 0xc0a755e9u, 0xc09e993du, 0xc0957bcdu, 0xc08bfff5u, 0xc082282fu, 0xc06fee16u, 0xc0e7033eu, 0xc0e2e585u, 0xc0de54b6u, 0xc0d951e2u, 0xc0d3de37u, 0xc0cdfb06u, 0xc0c7a9beu, 0xc0c0ebf0u, 0xc0b9c348u, 0xc0b23195u, 0xc0aa38c1u, 0xc0a1dad3u, 0xc09919f3u, 0xc08ff85fu, 0xc0867877u, 0xc0793961u, 0xc064cf3eu, 0xc0e1dfb2u, 0xc0ddbd21u, 0xc0d9278au, 0xc0d41ffcu, 0xc0cea7a8u, 0xc0c8bfdeu, 0xc0c26a0eu, 0xc0bba7c7u, 0xc0b47ab7u, 0xc0ace4adu, 0xc0a4e793u, 0xc09c8571u, 0xc093c06du, 0xc08a9ac8u, 0xc08116e0u, 0xc06e6e59u, 0xc059fc80u, 0xc0dce1e5u, 0xc0d8ba8cu, 0xc0d4203cu, 0xc0cf1405u, 0xc0c99718u, 0xc0c3aac5u, 0xc0bd507cu, 0xc0b689cdu, 0xc0af5867u, 0xc0a7be17u, 0xc09fbcc8u, 0xc0975683u, 0xc08e8d6du, 0xc08563c9u, 0xc077b7e6u, 0xc063f0c9u, 0xc04f775eu, 0xc0d80a90u, 0xc0d3de7eu, 0xc0cf3f85u, 0xc0ca2eb5u, 0xc0c4ad3fu, 0xc0bebc73u, 0xc0b85dc3u, 0xc0b192bdu, 0xc0aa5d10u, 0xc0a2be8bu, 0xc09ab919u, 0xc0924ec3u, 0xc08981adu, 0xc080541cu, 0xc06d90d6u, 0xc059c227u, 0xc0454151u, 0xc0d35a63u, 0xc0cf29a8u, 0xc0ca8616u, 0xc0c570bdu, 0xc0bfeacfu, 0xc0b9f59bu, 0xc0b39293u, 0xc0acc347u, 0xc0a58966u, 0xc09de6beu, 0xc095dd3au, 0xc08d6ee4u, 0xc0849de2u, 0xc076d8e9u, 0xc063b9f6u, 0xc04fe3dcu, 0xc03b5bc0u, 0xc0ced208u, 0xc0ca9cb3u, 0xc0c5f498u, 0xc0c0dac7u, 0xc0bb5071u, 0xc0b556e6u, 0xc0aeef98u, 0xc0a81c17u, 0xc0a0de13u, 0xc099375au, 0xc09129d6u, 0xc088b793u, 0xc07fc56au, 0xc06d5affu, 0xc05a34a0u, 0xc0465740u, 0xc031c803u, 0xc0ca721fu, 0xc0c63842u, 0xc0c18baeu, 0xc0bc6d75u, 0xc0b6dec8u, 0xc0b0e0f7u, 0xc0aa7574u, 0xc0a39dd1u, 0xc09c5bbbu, 0xc094b102u, 0xc08c9f91u, 0xc0842972u, 0xc076a198u, 0xc0642fc1u, 0xc051021cu, 0xc03d1d9cu, 0xc0288766u, 0xc0c63b44u, 0xc0c1fceeu, 0xc0bd4bf3u, 0xc0b82963u, 0xc0b2966fu, 0xc0ac946au, 0xc0a624c4u, 0xc09f490fu, 0xc09802f9u, 0xc0905453u, 0xc0883f07u, 0xc07f8a3fu, 0xc06dd187u, 0xc05b586au, 0xc04823a5u, 0xc034382bu, 0xc01f9b22u, 0xc0c22e09u, 0xc0bdeb4bu, 0xc0b935f9u, 0xc0b40f22u, 0xc0ae77fau, 0xc0a871d2u, 0xc0a1fe1au, 0xc09b1e65u, 0xc093d463u, 0xc08c21e1u, 0xc08408cdu, 0xc077165fu, 0xc0655660u, 0xc052d623u, 0xc03f9a64u, 0xc02ba817u, 0xc0170463u, 0xc0be4af8u, 0xc0ba03e3u, 0xc0b54a4bu, 0xc0b01f40u, 0xc0aa83f4u, 0xc0a479bau, 0xc09e0204u, 0xc0971e61u, 0xc08fd083u, 0xc0881a39u, 0xc07ffaddu, 0xc06ef85du, 0xc05d313eu, 0xc04aaa07u, 0xc0376776u, 0xc0236e7eu, 0xc00ec446u, 0xc0ba9295u, 0xc0b6473au, 0xc0b1896du, 0xc0ac5a3fu, 0xc0a6bae2u, 0xc0a0aca8u, 0xc09a3104u, 0xc0934986u, 0xc08bf7e0u, 0xc0843de0u, 0xc0783ae4u, 0xc0673143u, 0xc055632bu, 0xc042d522u, 0xc02f8be5u, 0xc01b8c69u, 0xc006dbd5u, 0xc0b7055au, 0xc0b2b5cau, 0xc0adf3dau, 0xc0a8c09au, 0xc0a31d3eu, 0xc09d0b17u, 0xc0968b97u, 0xc08fa051u, 0xc0884af5u, 0xc0808d51u, 0xc070d2a8u, 0xc05fc20eu, 0xc04ded23u, 0xc03b586eu, 0xc02808adu, 0xc01402d5u, 0xbffe9819u, 0xc0b3a3bau, 0xc0af5007u, 0xc0aa8a06u, 0xc0a552c6u, 0xc09fab7du, 0xc099957au, 0xc0931232u, 0xc08c2336u, 0xc084ca37u, 0xc07a1207u, 0xc069c312u, 0xc058aba6u, 0xc046d00fu, 0xc03434d6u, 0xc020deb9u, 0xc00cd2adu, 0xbff02bb2u, 0xc0b06e21u, 0xc0ac165du, 0xc0a74c5bu, 0xc0a2112fu, 0xc09c660au, 0xc0964c3fu, 0xc08fc541u, 0xc088d2a2u, 0xc0817612u, 0xc07362c4u, 0xc0630cfdu, 0xc051eee5u, 0xc0400ccau, 0xc02d6b35u, 0xc01a0ee5u, 0xc005fccdu, 0xbfe2742cu, 0xc0ad64f1u, 0xc0a9092du, 0xc0a43b3eu, 0xc09efc37u, 0xc0994d49u, 0xc0932fc8u, 0xc08ca527u, 0xc085aef8u, 0xc07c9dd8u, 0xc06d0da5u, 0xc05cb132u, 0xc04b8c96u, 0xc039a41fu, 0xc026fc56u, 0xc01399fau, 0xbfff03fdu, 0xbfd5731cu}; + +static const uint32_t kWorldTileGrid98[] = {0xc12c75f1u, 0xc12a972fu, 0xc1287e6eu, 0xc1262c35u, 0xc123a119u, 0xc120ddc0u, 0xc11de2dfu, 0xc11ab13cu, 0xc11749abu, 0xc113ad11u, 0xc10fdc61u, 0xc10bd89du, 0xc107a2d5u, 0xc1033c27u, 0xc0fd4b83u, 0xc0f3c1b8u, 0xc0e9dd7eu, 0xc128dc62u, 0xc126fac0u, 0xc124df26u, 0xc1228a19u, 0xc11ffc2eu, 0xc11d360cu, 0xc11a3868u, 0xc1170407u, 0xc11399bfu, 0xc10ffa74u, 0xc10c2719u, 0xc10820b1u, 0xc103e84bu, 0xc0fefe0eu, 0xc0f5cc22u, 0xc0ec3d45u, 0xc0e25407u, 0xc1254d1fu, 0xc12368a4u, 0xc1214a35u, 0xc11ef259u, 0xc11c61a6u, 0xc11998c0u, 0xc116985eu, 0xc1136147u, 0xc10ff44du, 0xc10c5258u, 0xc1087c59u, 0xc1047352u, 0xc1003856u, 0xc0f79903u, 0xc0ee6205u, 0xc0e4ce25u, 0xc0dadff2u, 0xc121c8b9u, 0xc11fe16au, 0xc11dc02cu, 0xc11b6587u, 0xc118d210u, 0xc116066du, 0xc1130355u, 0xc10fc98cu, 0xc10c59e8u, 0xc108b54eu, 0xc104dcb1u, 0xc100d114u, 0xc0f9270fu, 0xc0f04a54u, 0xc0e70e52u, 0xc0dd757du, 0xc0d38263u, 0xc11e4fbfu, 0xc11c65a1u, 0xc11a419bu, 0xc117e432u, 0xc1154dfeu, 0xc1127fa4u, 0xc10f79dau, 0xc10c3d66u, 0xc108cb1eu, 0xc10523e6u, 0xc10148b3u, 0xc0fa750bu, 0xc0f1f4e0u, 0xc0e91322u, 0xc0dfd22au, 0xc0d6346fu, 0xc0cc3c7du, 0xc11ae2bdu, 0xc118f5d6u, 0xc116cf0du, 0xc1146ee7u, 0xc111d5fbu, 0xc10f04f0u, 0xc10bfc7bu, 0xc108bd63u, 0xc105487eu, 0xc1019eafu, 0xc0fb81d7u, 0xc0f3606bu, 0xc0eadb3bu, 0xc0e1f488u, 0xc0d8aeaau, 0xc0cf0c17u, 0xc0c50f5du, 0xc117823eu, 0xc1159293u, 0xc113690cu, 0xc111062fu, 0xc10e6a93u, 0xc10b96ddu, 0xc1088bc4u, 0xc1054a0eu, 0xc101d291u, 0xc0fc4c66u, 0xc0f48bccu, 0xc0ec655cu, 0xc0e3db38u, 0xc0daef9eu, 0xc0d1a4e8u, 0xc0c7fd8du, 0xc0bdfc1au, 0xc1142ec8u, 0xc1123c60u, 0xc1101021u, 0xc10daa93u, 0xc10b0c4cu, 0xc10835f2u, 0xc105283bu, 0xc101e3efu, 0xc0fcd3c4u, 0xc0f575f5u, 0xc0edb058u, 0xc0e584f2u, 0xc0dcf5e7u, 0xc0d40576u, 0xc0cab5f8u, 0xc0c109e4u, 0xc0b703c8u, 0xc110e8e0u, 0xc10ef3c0u, 0xc10cc4d1u, 0xc10a5c99u, 0xc107bbadu, 0xc104e2b5u, 0xc101d267u, 0xc0fd1716u, 0xc0f61debu, 0xc0eebb18u, 0xc0e6f085u, 0xc0dec039u, 0xc0d62c57u, 0xc0cd371du, 0xc0c3e2e6u, 0xc0ba3229u, 0xc0b02774u, 0xc10db108u, 0xc10bb938u, 0xc109879eu, 0xc1071cc1u, 0xc1047938u, 0xc1019da9u, 0xc0fd1597u, 0xc0f682ccu, 0xc0ef849du, 0xc0e81cd4u, 0xc0e04d5bu, 0xc0d81838u, 0xc0cf7f8du, 0xc0c6859bu, 0xc0bd2cbbu, 0xc0b37764u, 0xc0a96826u, 0xc10a87c1u, 0xc1088d46u, 0xc1065908u, 0xc103eb8du, 0xc101456du, 0xc0fcce9cu, 0xc0f6a3cfu, 0xc0f00c00u, 0xc0e908dcu, 0xc0e19c2du, 0xc0d9c7dcu, 0xc0d18df0u, 0xc0c8f08du, 0xc0bff1f1u, 0xc0b69478u, 0xc0acda98u, 0xc0a2c6e2u, 0xc1076d86u, 0xc1057066u, 0xc103398au, 0xc100c979u, 0xc0fc4191u, 0xc0f68042u, 0xc0f05071u, 0xc0e9b3adu, 0xc0e2aba2u, 0xc0db3a1bu, 0xc0d36102u, 0xc0cb225eu, 0xc0c28051u, 0xc0b97d1cu, 0xc0b01b1au, 0xc0a65cc2u, 0xc09c44a4u, 0xc10462d0u, 0xc1026313u, 0xc10029a1u, 0xc0fb6dfeu, 0xc0f6178bu, 0xc0f05138u, 0xc0ea1c72u, 0xc0e37ac7u, 0xc0dc6de5u, 0xc0d4f796u, 0xc0cd19c4u, 0xc0c4d677u, 0xc0bc2fd1u, 0xc0b32813u, 0xc0a9c198u, 0xc09ffed8u, 0xc095e263u, 0xc1016817u, 0xc0fecb87u, 0xc0fa5381u, 0xc0f5692cu, 0xc0f00db6u, 0xc0ea426du, 0xc0e408c0u, 0xc0dd623eu, 0xc0d65093u, 0xc0ced58cu, 0xc0c6f311u, 0xc0beab2au, 0xc0b5fffcu, 0xc0acf3c5u, 0xc0a388e3u, 0xc099c1ccu, 0xc08fa111u, 0xc0fcfb9du, 0xc0f8f1d5u, 0xc0f474bdu, 0xc0ef8564u, 0xc0ea24f9u, 0xc0e454c9u, 0xc0de1645u, 0xc0d76afbu, 0xc0d05497u, 0xc0c8d4e6u, 0xc0c0edd3u, 0xc0b8a163u, 0xc0aff1bbu, 0xc0a6e11du, 0xc09d71e4u, 0xc093a687u, 0xc0898197u, 0xc0f748cbu, 0xc0f339f1u, 0xc0eeb7d6u, 0xc0e9c388u, 0xc0e45e36u, 0xc0de892fu, 0xc0d845e2u, 0xc0d195dfu, 0xc0ca7ad2u, 0xc0c2f688u, 0xc0bb0aecu, 0xc0b2ba03u, 0xc0aa05f4u, 0xc0a0f0ffu, 0xc0977d7fu, 0xc08dadeeu, 0xc08384dbu, 0xc0f1b895u, 0xc0eda4b7u, 0xc0e91da6u, 0xc0e42471u, 0xc0deba48u, 0xc0d8e078u, 0xc0d29873u, 0xc0cbe3c7u, 0xc0c4c421u, 0xc0bd3b4eu, 0xc0b54b39u, 0xc0acf5e9u, 0xc0a43d82u, 0xc09b2447u, 0xc091ac93u, 0xc087d8deu, 0xc07b5773u}; + +static const uint32_t kWorldTileGrid99[] = {0xc0ad64f1u, 0xc0a9092du, 0xc0a43b3eu, 0xc09efc37u, 0xc0994d49u, 0xc0932fc8u, 0xc08ca527u, 0xc085aef8u, 0xc07c9dd8u, 0xc06d0da5u, 0xc05cb132u, 0xc04b8c96u, 0xc039a41fu, 0xc026fc56u, 0xc01399fau, 0xbfff03fdu, 0xbfd5731cu, 0xc0aa8885u, 0xc0a628d3u, 0xc0a15709u, 0xc09c1439u, 0xc0966196u, 0xc0904072u, 0xc089b241u, 0xc082b895u, 0xc076aa3fu, 0xc0671360u, 0xc056b069u, 0xc0458571u, 0xc03396c6u, 0xc020e8f1u, 0xc00d80b2u, 0xbff2c5fcu, 0xbfc929fau, 0xc0a7d92fu, 0xc0a375a2u, 0xc09ea010u, 0xc0995989u, 0xc093a343u, 0xc08d7e8fu, 0xc086ece1u, 0xc07fdf98u, 0xc0711201u, 0xc061749fu, 0xc0510b4cu, 0xc03fda1fu, 0xc02de569u, 0xc01b31b2u, 0xc007c3b9u, 0xbfe740e8u, 0xbfbd9a19u, 0xc0a55739u, 0xc0a0efe4u, 0xc09c169bu, 0xc096cc72u, 0xc091129bu, 0xc08aea6bu, 0xc0845554u, 0xc07aa9d1u, 0xc06bd5b7u, 0xc05c31f8u, 0xc04bc271u, 0xc03a8b39u, 0xc02890a0u, 0xc015d72fu, 0xc00263a6u, 0xbfdc75f4u, 0xbfb2c4abu, 0xc0a302e5u, 0xc09e97dau, 0xc099baefu, 0xc0946d35u, 0xc08eafe2u, 0xc0888448u, 0xc081ebdbu, 0xc075d05cu, 0xc066f5e5u, 0xc0574bf3u, 0xc046d660u, 0xc0359945u, 0xc02398f2u, 0xc010d9f1u, 0xbffac202u, 0xbfd26631u, 0xbfa8aac3u, 0xc0a0dc6du, 0xc09c6dbfu, 0xc0978d43u, 0xc0923c0du, 0xc08c7b50u, 0xc0864c61u, 0xc07f6164u, 0xc07153aeu, 0xc0627303u, 0xc052c305u, 0xc042478fu, 0xc03104bbu, 0xc01efed8u, 0xc00c3a6fu, 0xbff17885u, 0xbfc9128fu, 0xbf9f4d51u, 0xc09ee401u, 0xc09a71c3u, 0xc0958dcbu, 0xc090392bu, 0xc08a7519u, 0xc08442e7u, 0xc07b4814u, 0xc06d342au, 0xc05e4d74u, 0xc04e9793u, 0xc03e1664u, 0xc02ccdffu, 0xc01ac2b5u, 0xc007f910u, 0xbfe8eba1u, 0xbfc07bdbu, 0xbf96ad21u, 0xc09d19cbu, 0xc098a410u, 0xc093bcaeu, 0xc08e64b9u, 0xc0889d64u, 0xc0826805u, 0xc0778c1bu, 0xc0697225u, 0xc05a858cu, 0xc04ac9f2u, 0xc03a4332u, 0xc028f567u, 0xc016e4e0u, 0xc0041628u, 0xbfe11c01u, 0xbfb8a2bfu, 0xbf8ecae0u, 0xc09b7de9u, 0xc09704c5u, 0xc0921a0eu, 0xc08cbed7u, 0xc086f454u, 0xc080bbdau, 0xc0742dbbu, 0xc0660de2u, 0xc0571b8fu, 0xc0475a64u, 0xc036ce3eu, 0xc0257b36u, 0xc013659cu, 0xc00091fcu, 0xbfda0a2eu, 0xbfb187c7u, 0xbf87a719u, 0xc09a1075u, 0xc09593fbu, 0xc090a602u, 0xc08b479cu, 0xc0857a00u, 0xc07e7d00u, 0xc0712d24u, 0xc0630792u, 0xc0540fafu, 0xc044491du, 0xc033b7bau, 0xc0225f9fu, 0xc010451du, 0xbffad97fu, 0xbfd3b68fu, 0xbfab2b59u, 0xbf814232u, 0xc098d17du, 0xc09451c1u, 0xc08f609au, 0xc089ff1au, 0xc0842e78u, 0xc07be00eu, 0xc06e8a78u, 0xc0605f55u, 0xc051620bu, 0xc041963du, 0xc030ffc7u, 0xc01fa2c3u, 0xc00d8384u, 0xbff54d28u, 0xbfce2169u, 0xbfa58dbbu, 0xbf7738e6u, 0xc097c108u, 0xc0933e1eu, 0xc08e49ddu, 0xc088e557u, 0xc08311c4u, 0xc079a0ecu, 0xc06c45c5u, 0xc05e153cu, 0xc04f12b5u, 0xc03f41d4u, 0xc02ea676u, 0xc01d44b5u, 0xc00b20e3u, 0xbff07f17u, 0xbfc94ae0u, 0xbfa0af10u, 0xbf6d6bfcu, 0xc096df15u, 0xc0925911u, 0xc08d61c9u, 0xc087fa53u, 0xc08223e2u, 0xc077bf98u, 0xc06a5f0bu, 0xc05c2945u, 0xc04d21acu, 0xc03d4be2u, 0xc02cabc7u, 0xc01b4573u, 0xc0091d3au, 0xbfec6f4bu, 0xbfc532f3u, 0xbf9c8f59u, 0xbf651dabu, 0xc0962b98u, 0xc091a28fu, 0xc08ca856u, 0xc0873e03u, 0xc08164cau, 0xc0763c01u, 0xc068d637u, 0xc05a9b5eu, 0xc04b8eddu, 0xc03bb455u, 0xc02b0fa7u, 0xc019a4ecu, 0xc0077877u, 0xbfe91da4u, 0xbfc1d982u, 0xbf992e76u, 0xbf5e4db3u, 0xc095a681u, 0xc0911a86u, 0xc08c1d71u, 0xc086b055u, 0xc080d469u, 0xc0751602u, 0xc067ab26u, 0xc0596b65u, 0xc04a5a26u, 0xc03a7b0cu, 0xc029d1f6u, 0xc01862ffu, 0xc0063278u, 0xbfe689deu, 0xbfbf3e4au, 0xbf968c25u, 0xbf58fb8fu, 0xc0954fb4u, 0xc090c0dcu, 0xc08bc0ffu, 0xc0865130u, 0xc08072a5u, 0xc0744d68u, 0xc066dda3u, 0xc0589924u, 0xc0498353u, 0xc0399fd1u, 0xc028f27fu, 0xc0177f77u, 0xc0054b0cu, 0xbfe4b394u, 0xbfbd60e6u, 0xbf94a801u, 0xbf552676u, 0xc095270eu, 0xc090956eu, 0xc08b92ddu, 0xc086206fu, 0xc0803f5bu, 0xc073e1edu, 0xc0666d6au, 0xc0582459u, 0xc0490a1fu, 0xc0392262u, 0xc02870ffu, 0xc016fa12u, 0xc004c1eeu, 0xbfe39a3fu, 0xbfbc40d0u, 0xbf938183u, 0xbf52cd5eu}; + +static const uint32_t kWorldTileGrid100[] = {0xc095270eu, 0xc090956eu, 0xc08b92ddu, 0xc086206fu, 0xc0803f5bu, 0xc073e1edu, 0xc0666d6au, 0xc0582459u, 0xc0490a1fu, 0xc0392262u, 0xc02870ffu, 0xc016fa12u, 0xc004c1eeu, 0xbfe39a3fu, 0xbfbc40d0u, 0xbf938183u, 0xbf52cd5eu, 0xc0952c63u, 0xc090980fu, 0xc08b92e0u, 0xc0861de9u, 0xc0803a61u, 0xc073d33au, 0xc0665a25u, 0xc0580cacu, 0xc048ee37u, 0xc0390268u, 0xc0284d21u, 0xc016d27bu, 0xc00496cbu, 0xbfe33d36u, 0xbfbbdd60u, 0xbf931804u, 0xbf51eef7u, 0xc0955f7fu, 0xc090c88du, 0xc08bc0d4u, 0xc086496au, 0xc0806383u, 0xc07420eau, 0xc066a36eu, 0xc05851b9u, 0xc0492f32u, 0xc0393f7fu, 0xc028867fu, 0xc017084du, 0xc004c93cu, 0xbfe39bb1u, 0xbfbc35ccu, 0xbf936abbu, 0xbf5289afu, 0xc095c026u, 0xc09126abu, 0xc08c1c7eu, 0xc086a2b5u, 0xc080ba84u, 0xc074ca86u, 0xc06748cdu, 0xc058f308u, 0xc049cc9du, 0xc039d931u, 0xc0291ca4u, 0xc0179b11u, 0xc00558ccu, 0xbfe4b4c3u, 0xbfbd4929u, 0xbf9478bdu, 0xbf549bb2u, 0xc0964e14u, 0xc091b225u, 0xc08ca599u, 0xc0872986u, 0xc0813f22u, 0xc075cf86u, 0xc06849bdu, 0xc059f012u, 0xc04ac5eeu, 0xc03acef5u, 0xc02a0f08u, 0xc0188a41u, 0xc00644f5u, 0xbfe68760u, 0xbfbf166cu, 0xbf9640ffu, 0xbf5822e9u, 0xc09708fdu, 0xc0926aafu, 0xc08d5bd9u, 0xc087dd93u, 0xc081f111u, 0xc0772f52u, 0xc069a5a4u, 0xc05b4840u, 0xc04c1a90u, 0xc03c2037u, 0xc02b5d15u, 0xc019d547u, 0xc0078d21u, 0xbfe9125cu, 0xbfc19c67u, 0xbf98c254u, 0xbf5d1cfcu, 0xc097f08bu, 0xc0934ff3u, 0xc08e3eeau, 0xc088be86u, 0xc082cffbu, 0xc078e942u, 0xc06b5bdbu, 0xc05cfaebu, 0xc04dc9dau, 0xc03dcc4du, 0xc02d0624u, 0xc01b7b7cu, 0xc00930a8u, 0xbfec546au, 0xbfc4d9ceu, 0xbf9bfb70u, 0xbf638751u, 0xc0990462u, 0xc0946197u, 0xc08f4e70u, 0xc089cc03u, 0xc083db86u, 0xc07afc9fu, 0xc06d6babu, 0xc05f075au, 0xc04fd315u, 0xc03fd281u, 0xc02f097eu, 0xc01d7c28u, 0xc00b2ed3u, 0xbff04c1bu, 0xbfc8cd33u, 0xbf9feae4u, 0xbf6b5f0eu, 0xc09a441du, 0xc0959f34u, 0xc0908a05u, 0xc08b05a5u, 0xc085134cu, 0xc07d689fu, 0xc06fd44au, 0xc0616cc6u, 0xc0523579u, 0xc042320bu, 0xc031665au, 0xc01fd684u, 0xc00d86dcu, 0xbff4f7e1u, 0xbfcd7509u, 0xbfa48f24u, 0xbf74a119u, 0xc09baf51u, 0xc0970860u, 0xc091f13eu, 0xc08c6b02u, 0xc08676e2u, 0xc0801635u, 0xc07294e2u, 0xc0642a57u, 0xc054f030u, 0xc044ea14u, 0xc0341be3u, 0xc02289b9u, 0xc01037ecu, 0xbffa560fu, 0xbfd2cfa2u, 0xbfa9e682u, 0xbf7f4a17u, 0xc09d4589u, 0xc0989ca5u, 0xc09383a7u, 0xc08dfba4u, 0xc08805d5u, 0xc081a38eu, 0xc075ac8cu, 0xc0673f26u, 0xc0580252u, 0xc047f9b5u, 0xc0372931u, 0xc02594e2u, 0xc013411cu, 0xc000326du, 0xbfd8db31u, 0xbfafef32u, 0xbf85ab39u, 0xc09f0649u, 0xc09a5b88u, 0xc09540c4u, 0xc08fb711u, 0xc089bfa7u, 0xc0835bddu, 0xc0791a50u, 0xc06aaa3cu, 0xc05b6ae8u, 0xc04b5ff8u, 0xc03a8d4eu, 0xc028f706u, 0xc016a176u, 0xc0039129u, 0xbfdf95cbu, 0xbfb6a749u, 0xbf8c6127u, 0xc0a0f10du, 0xc09c4486u, 0xc0972811u, 0xc0919cc5u, 0xc08ba3d8u, 0xc0853ea0u, 0xc07cdd28u, 0xc06e6a94u, 0xc05f28edu, 0xc04f1bd7u, 0xc03e4735u, 0xc02caf22u, 0xc01a57f4u, 0xc0074638u, 0xbfe6fd66u, 0xbfbe0cbcu, 0xbf93c4ceu, 0xc0a3054bu, 0xc09e5714u, 0xc0993905u, 0xc093ac35u, 0xc08db1dbu, 0xc0874b4cu, 0xc0807a00u, 0xc0727f19u, 0xc0633b4cu, 0xc0532c3eu, 0xc04255d1u, 0xc030bc21u, 0xc01e6383u, 0xc00b5086u, 0xbfef0fd9u, 0xbfc61d63u, 0xbf9bd405u, 0xc0a54270u, 0xc0a0929fu, 0xc09b730du, 0xc095e4d0u, 0xc08fe91eu, 0xc089814fu, 0xc082aedau, 0xc076e6a7u, 0xc067a0e1u, 0xc0579008u, 0xc046b7feu, 0xc0351cdeu, 0xc022c2ffu, 0xc00faeeeu, 0xbff7caddu, 0xbfced6f7u, 0xbfa48c85u, 0xc0a7a7e3u, 0xc0a2f68eu, 0xc09dd58fu, 0xc09845fbu, 0xc0924909u, 0xc08be011u, 0xc0850c88u, 0xc07ba00bu, 0xc06c587au, 0xc05c4604u, 0xc04b6c8bu, 0xc039d02au, 0xc0277536u, 0xc014603fu, 0xc0009608u, 0xbfd83715u, 0xbfadebebu, 0xc0aa3502u, 0xc0a58240u, 0xc0a05feau, 0xc09acf16u, 0xc094d0fbu, 0xc08e66efu, 0xc087926bu, 0xc0805503u, 0xc07160d7u, 0xc0614cf2u, 0xc0507236u, 0xc03ed4c1u, 0xc02c78e8u, 0xc0196339u, 0xc0059877u, 0xbfe23b3cu, 0xbfb7efb6u}; + +static const uint32_t kWorldTileGrid101[] = {0xc0aa3502u, 0xc0a58240u, 0xc0a05feau, 0xc09acf16u, 0xc094d0fbu, 0xc08e66efu, 0xc087926bu, 0xc0805503u, 0xc07160d7u, 0xc0614cf2u, 0xc0507236u, 0xc03ed4c1u, 0xc02c78e8u, 0xc0196339u, 0xc0059877u, 0xbfe23b3cu, 0xbfb7efb6u, 0xc0ace926u, 0xc0a8350eu, 0xc0a31177u, 0xc09d7f79u, 0xc097804bu, 0xc0911544u, 0xc08a3fdau, 0xc08301a3u, 0xc076b8a9u, 0xc066a381u, 0xc055c7b2u, 0xc0442957u, 0xc031ccc6u, 0xc01eb68cu, 0xc00aeb6fu, 0xbfece0d0u, 0xbfc29549u, 0xc0afc3a0u, 0xc0ab0e48u, 0xc0a5e988u, 0xc0a05677u, 0xc09a564du, 0xc093ea60u, 0xc08d1427u, 0xc085d539u, 0xc07c5e92u, 0xc06c4857u, 0xc05b6ba1u, 0xc049cc8eu, 0xc0376f73u, 0xc02458ddu, 0xc0108d92u, 0xbff82516u, 0xbfcdd9ecu, 0xc0b2c3bbu, 0xc0ae0d38u, 0xc0a8e766u, 0xc0a35359u, 0xc09d5249u, 0xc096e58du, 0xc0900e9du, 0xc088cf0eu, 0xc0812894u, 0xc0723a07u, 0xc0615c9au, 0xc04fbcfcu, 0xc03d5f85u, 0xc02a48c1u, 0xc0167d76u, 0xc002029du, 0xbfd9bac8u, 0xc0b5e8b9u, 0xc0b13124u, 0xc0ac0a55u, 0xc0a67563u, 0xc0a07384u, 0xc09a0611u, 0xc0932e80u, 0xc08bee67u, 0xc084477au, 0xc078771bu, 0xc0679923u, 0xc055f92au, 0xc0439b85u, 0xc03084c1u, 0xc01cb9a4u, 0xc0083f27u, 0xbfe634efu, 0xc0b931d9u, 0xc0b47948u, 0xc0af5193u, 0xc0a9bbd2u, 0xc0a3b93cu, 0xc09d4b28u, 0xc096730du, 0xc08f3281u, 0xc0878b38u, 0xc07efe0du, 0xc06e1fb9u, 0xc05c7f92u, 0xc04a21ecu, 0xc0370b57u, 0xc0234096u, 0xc00ec6a3u, 0xbff34557u, 0xc0bc9e51u, 0xc0b7e4dau, 0xc0b2bc57u, 0xc0ad25deu, 0xc0a722a7u, 0xc0a0b409u, 0xc099db7bu, 0xc0929a93u, 0xc08af305u, 0xc082e6a6u, 0xc074eecau, 0xc0634ea2u, 0xc050f12bu, 0xc03ddaf1u, 0xc02a10bau, 0xc015977fu, 0xc000746eu, 0xc0c02d52u, 0xc0bb730cu, 0xc0b649d1u, 0xc0b0b2b8u, 0xc0aaaef7u, 0xc0a43fe6u, 0xc09d66fcu, 0xc09625ceu, 0xc08e7e13u, 0xc086719cu, 0xc07c04b6u, 0xc06a64bdu, 0xc05807a2u, 0xc044f1f2u, 0xc0312873u, 0xc01cb01eu, 0xc0078e21u, 0xc0c3de06u, 0xc0bf2308u, 0xc0b9f92cu, 0xc0b46189u, 0xc0ae5d55u, 0xc0a7ede8u, 0xc0a114b9u, 0xc099d35du, 0xc0922b8bu, 0xc08a1f14u, 0xc081afeau, 0xc071c037u, 0xc05f63a6u, 0xc04c4eaeu, 0xc0388615u, 0xc0240ed4u, 0xc00eee19u, 0xc0c7af91u, 0xc0c2f3f3u, 0xc0bdc98du, 0xc0b83177u, 0xc0b22ce7u, 0xc0abbd35u, 0xc0a4e3d7u, 0xc09da265u, 0xc095fa92u, 0xc08dee32u, 0xc0857f37u, 0xc0795f5au, 0xc0670381u, 0xc053ef70u, 0xc04027eau, 0xc02bb1ebu, 0xc016929fu, 0xc0cba113u, 0xc0c6e4ebu, 0xc0c1ba12u, 0xc0bc219fu, 0xc0b61ccbu, 0xc0afaceau, 0xc0a8d376u, 0xc0a19204u, 0xc099ea48u, 0xc091de16u, 0xc0896f60u, 0xc080a032u, 0xc06ee571u, 0xc05bd274u, 0xc0480c30u, 0xc03397a0u, 0xc01e79f2u, 0xc0cfb1a4u, 0xc0caf509u, 0xc0c5c9d5u, 0xc0c0311du, 0xc0ba2c1au, 0xc0b3bc23u, 0xc0ace2afu, 0xc0a5a153u, 0xc09df9c6u, 0xc095edd9u, 0xc08d7f7eu, 0xc084b0c4u, 0xc07707a8u, 0xc063f5ecu, 0xc0503118u, 0xc03bbe26u, 0xc026a242u, 0xc0d3e059u, 0xc0cf2362u, 0xc0c9f7e8u, 0xc0c45f03u, 0xc0be59e9u, 0xc0b7e9f2u, 0xc0b11094u, 0xc0a9cf67u, 0xc0a2281eu, 0xc09a1c8eu, 0xc091aea6u, 0xc088e076u, 0xc07f684eu, 0xc06c5801u, 0xc05894cbu, 0xc04423a3u, 0xc02f09b8u, 0xc0d82c40u, 0xc0d36f04u, 0xc0ce435cu, 0xc0c8aa60u, 0xc0c2a546u, 0xc0bc3566u, 0xc0b55c36u, 0xc0ae1b4eu, 0xc0a67461u, 0xc09e6944u, 0xc095fbe6u, 0xc08d2e56u, 0xc08402bfu, 0xc074f6cfu, 0xc0613563u, 0xc04cc634u, 0xc037ae6fu, 0xc0dc9462u, 0xc0d7d6f8u, 0xc0d2ab39u, 0xc0cd123du, 0xc0c70d3au, 0xc0c09d88u, 0xc0b9c49du, 0xc0b28411u, 0xc0aadd97u, 0xc0a2d304u, 0xc09a6647u, 0xc091996fu, 0xc0886ea7u, 0xc07dd069u, 0xc06a10f5u, 0xc055a3ecu, 0xc0408e7au, 0xc0e117c4u, 0xc0dc5a43u, 0xc0d72e84u, 0xc0d1959eu, 0xc0cb90c9u, 0xc0c5215cu, 0xc0be48ceu, 0xc0b708b5u, 0xc0af62c5u, 0xc0a758d2u, 0xc09eeccdu, 0xc09620c4u, 0xc08cf6e1u, 0xc083716bu, 0xc0732588u, 0xc05ebad2u, 0xc049a7e0u, 0xc0e5b565u, 0xc0e0f7e4u, 0xc0dbcc3cu, 0xc0d63384u, 0xc0d02ef4u, 0xc0c9bfe3u, 0xc0c2e7c8u, 0xc0bba839u, 0xc0b402eau, 0xc0abf9afu, 0xc0a38e79u, 0xc09ac355u, 0xc0919a6eu, 0xc088160bu, 0xc07c711bu, 0xc06808e5u, 0xc052f8a1u}; + +static const uint32_t kWorldTileGrid102[] = {0x40163b60u, 0x4032bd4au, 0x404f7a2fu, 0x406c6a5bu, 0x4084c306u, 0x409362bbu, 0x40a21060u, 0x40b0c808u, 0x40bf85bfu, 0x40ce4595u, 0x40dd0397u, 0x40ebbbd2u, 0x40fa6a58u, 0x4104859eu, 0x410bcd4cu, 0x41130a44u, 0x411a3a99u, 0x40221076u, 0x403e97c7u, 0x405b59e9u, 0x40784f27u, 0x408ab7e0u, 0x409959f4u, 0x40a809e3u, 0x40b6c3beu, 0x40c58394u, 0x40d44572u, 0x40e30566u, 0x40f1bf7eu, 0x410037e5u, 0x4107892fu, 0x410ed1aau, 0x41160f64u, 0x411d406fu, 0x402d9892u, 0x404a2520u, 0x4066ec54u, 0x4081f33eu, 0x409085e9u, 0x409f2a46u, 0x40addc69u, 0x40bc9862u, 0x40cb5a40u, 0x40da1e11u, 0x40e8dfe1u, 0x40f79bbfu, 0x410326deu, 0x410a78f5u, 0x4111c231u, 0x411900a2u, 0x41203259u, 0x4038d21cu, 0x405563bcu, 0x40722fd9u, 0x4087975fu, 0x40962c54u, 0x40a4d2e4u, 0x40b38725u, 0x40c24526u, 0x40d108f7u, 0x40dfcea4u, 0x40ee923bu, 0x40fd4fc9u, 0x410601b0u, 0x410d5489u, 0x41149e7cu, 0x411bdd98u, 0x41230fefu, 0x4043bb8au, 0x40605213u, 0x407d22edu, 0x408d1332u, 0x409baa5bu, 0x40aa5309u, 0x40b90952u, 0x40c7c946u, 0x40d68ef3u, 0x40e55667u, 0x40f41baeu, 0x41016d6bu, 0x4108c7f8u, 0x41101b88u, 0x41176626u, 0x411ea5e2u, 0x4125d8ceu, 0x404e5360u, 0x406aeea6u, 0x4083e20au, 0x409265f9u, 0x40a0ff40u, 0x40afa9f7u, 0x40be6232u, 0x40cd2402u, 0x40dbeb76u, 0x40eab49au, 0x40f97b7bu, 0x41041e13u, 0x410b7957u, 0x4112cd92u, 0x411a18d0u, 0x41215921u, 0x41288c96u, 0x40589832u, 0x4075380bu, 0x408908f0u, 0x40978efdu, 0x40a62a4cu, 0x40b4d6f6u, 0x40c3910du, 0x40d254a4u, 0x40e11dc8u, 0x40efe886u, 0x40feb0eau, 0x4106b982u, 0x410e1571u, 0x41156a4cu, 0x411cb61fu, 0x4123f6f9u, 0x412b2aecu, 0x406288a1u, 0x407f2ce2u, 0x408e0579u, 0x409c8d8fu, 0x40ab2ad1u, 0x40b9d956u, 0x40c89535u, 0x40d75a7cu, 0x40e62539u, 0x40f4f17au, 0x4101dda6u, 0x41093f5eu, 0x41109bedu, 0x4117f15du, 0x411f3dbau, 0x41267f12u, 0x412db378u, 0x406c2360u, 0x408465eeu, 0x4092d6ffu, 0x40a16107u, 0x40b00025u, 0x40beb071u, 0x40cd6e00u, 0x40dc34e1u, 0x40eb0122u, 0x40f9ced0u, 0x41044cfcu, 0x410baf54u, 0x41130c78u, 0x411a6272u, 0x4121af4du, 0x4128f117u, 0x413025e5u, 0x4075672eu, 0x408909deu, 0x40977ce1u, 0x40a608c6u, 0x40b4a9aau, 0x40c35ba6u, 0x40d21acfu, 0x40e0e333u, 0x40efb0e2u, 0x40fe7fe7u, 0x4106a628u, 0x410e0915u, 0x411566c2u, 0x411cbd39u, 0x41240a87u, 0x412b4cb9u, 0x413281e2u, 0x407e52dcu, 0x408d81a7u, 0x409bf687u, 0x40aa8432u, 0x40b926c6u, 0x40c7da5du, 0x40d69b09u, 0x40e564dau, 0x40f433e0u, 0x41018213u, 0x4108e8dcu, 0x41104c52u, 0x4117aa7du, 0x411f0168u, 0x41264f1cu, 0x412d91abu, 0x4134c724u, 0x408372a5u, 0x4091ccbbu, 0x40a04361u, 0x40aed2bcu, 0x40bd76ebu, 0x40cc2c05u, 0x40daee1eu, 0x40e9b946u, 0x40f8898cu, 0x4103ad7du, 0x410b14d0u, 0x411278c4u, 0x4119d762u, 0x41212eb4u, 0x41287cc5u, 0x412fbfa3u, 0x4136f562u, 0x40878eb4u, 0x4095ea90u, 0x40a462e7u, 0x40b2f3dcu, 0x40c1998eu, 0x40d05015u, 0x40df1385u, 0x40eddfeeu, 0x40fcb15du, 0x4105c1efu, 0x410d29c0u, 0x41148e27u, 0x411bed2cu, 0x412344dau, 0x412a933bu, 0x4131d65fu, 0x41390c57u, 0x408b7d1bu, 0x4099daa8u, 0x40a85498u, 0x40b6e711u, 0x40c58e30u, 0x40d4460eu, 0x40e30abeu, 0x40f1d850u, 0x41005569u, 0x4107bf28u, 0x410f276bu, 0x41168c3au, 0x411deb9bu, 0x41254399u, 0x412c923fu, 0x4133d59cu, 0x413b0bc2u, 0x408f3d63u, 0x409d9c89u, 0x40ac17fcu, 0x40baabe2u, 0x40c95459u, 0x40d80d77u, 0x40e6d350u, 0x40f5a1f5u, 0x41023abau, 0x4109a4ecu, 0x41110d96u, 0x411872c1u, 0x411fd272u, 0x41272ab5u, 0x412e7995u, 0x4135bd20u, 0x413cf368u, 0x4092cf1au, 0x40a12fc4u, 0x40afaca5u, 0x40be41e2u, 0x40cceb98u, 0x40dba5e0u, 0x40ea6cccu, 0x40f93c6du, 0x41040869u, 0x410b7302u, 0x4112dc08u, 0x411a4183u, 0x4121a17au, 0x4128f9f6u, 0x41304904u, 0x41378cb1u, 0x413ec311u, 0x409631dbu, 0x40a493f2u, 0x40b31229u, 0x40c1a8a6u, 0x40d05386u, 0x40df0ee1u, 0x40edd6cau, 0x40fca750u, 0x4105be41u, 0x410d2936u, 0x4114928du, 0x411bf84du, 0x4123587du, 0x412ab127u, 0x41320058u, 0x4139441cu, 0x41407a87u}; + +static const uint32_t kWorldTileGrid103[] = {0xbf943d8eu, 0xbf382257u, 0xbe8da7aau, 0x3e2d46b9u, 0x3f1e2f41u, 0x3f88d2e1u, 0x3fc2caf6u, 0x3ffcf02du, 0x401b9965u, 0x4038c187u, 0x4055e89au, 0x407306c0u, 0x40880a0fu, 0x40968471u, 0x40a4ee9eu, 0x40b344b8u, 0x40c182e5u, 0xbf69f036u, 0xbef2f008u, 0xbd00aa91u, 0x3ed4723fu, 0x3f5d3462u, 0x3fa863feu, 0x3fe26a53u, 0x400e4ebeu, 0x402b76e0u, 0x4048a5adu, 0x4065d344u, 0x40817be3u, 0x409005acu, 0x409e8313u, 0x40acf033u, 0x40bb492au, 0x40c98a1fu, 0xbf2c1896u, 0xbe6e062cu, 0x3e582853u, 0x3f286b8du, 0x3f8dc1f4u, 0x3fc79a01u, 0x4000d724u, 0x401df78cu, 0x403b2659u, 0x40585baau, 0x40758f9du, 0x40895d2au, 0x4097e9f9u, 0x40a66a51u, 0x40b4da4du, 0x40c3360du, 0x40d179b5u, 0xbeddfb15u, 0x3bdbe2a6u, 0x3ee6c229u, 0x3f65dfa5u, 0x3fac8a40u, 0x3fe67040u, 0x40104917u, 0x402d702au, 0x404aa57bu, 0x4067e128u, 0x40828da8u, 0x40912609u, 0x409fb5c9u, 0x40ae38feu, 0x40bcabc3u, 0x40cb0a35u, 0x40d9507cu, 0xbe4aa0f2u, 0x3e78ab0du, 0x3f2ff12bu, 0x3f91461eu, 0x3fcaee7eu, 0x40027112u, 0x401f88b4u, 0x403cb64bu, 0x4059f1f8u, 0x407733d9u, 0x408a3a06u, 0x4098d558u, 0x40a767f6u, 0x40b5edf3u, 0x40c4636bu, 0x40d2c47cu, 0x40e10d4cu, 0x3d0de527u, 0x3ef39cd5u, 0x3f6bb152u, 0x3faf3424u, 0x3fe8ea2au, 0x40117594u, 0x402e93bau, 0x404bc7adu, 0x4069098eu, 0x408328bdu, 0x4091cbc8u, 0x40a069f7u, 0x40aeff5du, 0x40bd880eu, 0x40cc0024u, 0x40da63beu, 0x40e8af02u, 0x3e871a8du, 0x3f3499dfu, 0x3f934c56u, 0x3fccb577u, 0x40033c6au, 0x4020436cu, 0x403d67efu, 0x405aa216u, 0x4077ea03u, 0x408a9be9u, 0x409941d1u, 0x40a7e2c8u, 0x40b67ae1u, 0x40c50630u, 0x40d380d0u, 0x40e1e6deu, 0x40f03481u, 0x3efab7dcu, 0x3f6e846cu, 0x3fb04f43u, 0x3fe9c5bau, 0x4011cb10u, 0x402ed86eu, 0x404c0324u, 0x40694357u, 0x40834893u, 0x4091f258u, 0x40a09b08u, 0x40af3eb3u, 0x40bdd96au, 0x40cc6742u, 0x40dae456u, 0x40e94cc3u, 0x40f79cb0u, 0x3f3641c1u, 0x3f93c2c5u, 0x3fccdd28u, 0x40033054u, 0x40201ee3u, 0x403d3275u, 0x405a6337u, 0x4077a94du, 0x408a7e6bu, 0x40992af8u, 0x40a7d65bu, 0x40b67ca4u, 0x40c519e5u, 0x40d3aa31u, 0x40e229a4u, 0x40f0945au, 0x40fee67bu, 0x3f6e3663u, 0x3fafca6du, 0x3fe8f1d8u, 0x40114108u, 0x402e35cbu, 0x404b4f69u, 0x4068860eu, 0x4082e8efu, 0x4091957bu, 0x40a044bbu, 0x40aef2bdu, 0x40bd9b8fu, 0x40cc3b44u, 0x40dacdf0u, 0x40e94fabu, 0x40f7bc96u, 0x4103086au, 0x3f9298d2u, 0x3fcb5516u, 0x4002449du, 0x401f12edu, 0x403c0dbbu, 0x40592d3cu, 0x4076699au, 0x4089dd7du, 0x40988cbdu, 0x40a73e9cu, 0x40b5ef27u, 0x40c49a6du, 0x40d33c81u, 0x40e1d176u, 0x40f05565u, 0x40fec46du, 0x41068d5au, 0x3fad95c3u, 0x3fe65ebfu, 0x400fcfa5u, 0x402ca401u, 0x4049a4b2u, 0x4066c9ecu, 0x408205eeu, 0x4090b151u, 0x409f632fu, 0x40ae1797u, 0x40bcca96u, 0x40cb783cu, 0x40da1c99u, 0x40e8b3c1u, 0x40f739cfu, 0x4102d570u, 0x410a018cu, 0x3fc80e1bu, 0x400071bfu, 0x401d1811u, 0x4039f24fu, 0x4056f8bau, 0x40742385u, 0x4088b56du, 0x4097636fu, 0x40a617d7u, 0x40b4ceb3u, 0x40c38411u, 0x40d233ffu, 0x40e0da90u, 0x40ef73d7u, 0x40fdfbecu, 0x41063778u, 0x410d6483u, 0x3fe1fe0au, 0x400d6fc2u, 0x402a1bf7u, 0x4046fbefu, 0x406407eau, 0x40809c0eu, 0x408f4257u, 0x409df2e2u, 0x40aca9beu, 0x40bb62f9u, 0x40ca1aa0u, 0x40d8ccc2u, 0x40e77571u, 0x40f610c0u, 0x41024d64u, 0x410987d4u, 0x4110b5c2u, 0x3ffb61d9u, 0x401a278du, 0x4036d97bu, 0x4053bf03u, 0x4070d065u, 0x408702eau, 0x4095abbcu, 0x40a45ebbu, 0x40b317f6u, 0x40c1d37au, 0x40d08d55u, 0x40df4196u, 0x40edec4du, 0x40fc898eu, 0x41058abau, 0x410cc60du, 0x4113f4d3u, 0x400a1af6u, 0x40269750u, 0x40434eceu, 0x406039beu, 0x407d505cu, 0x408d456fu, 0x409bf0b5u, 0x40aaa613u, 0x40b96197u, 0x40c81f4fu, 0x40d6db48u, 0x40e59191u, 0x40f43e3bu, 0x41016eacu, 0x4108b582u, 0x410ff1adu, 0x41172140u, 0x40163b60u, 0x4032bd4au, 0x404f7a2fu, 0x406c6a5bu, 0x4084c306u, 0x409362bbu, 0x40a21060u, 0x40b0c808u, 0x40bf85bfu, 0x40ce4595u, 0x40dd0397u, 0x40ebbbd2u, 0x40fa6a58u, 0x4104859eu, 0x410bcd4cu, 0x41130a44u, 0x411a3a99u}; + +static const uint32_t kWorldTileGrid104[] = {0x409631dbu, 0x40a493f2u, 0x40b31229u, 0x40c1a8a6u, 0x40d05386u, 0x40df0ee1u, 0x40edd6cau, 0x40fca750u, 0x4105be41u, 0x410d2936u, 0x4114928du, 0x411bf84du, 0x4123587du, 0x412ab127u, 0x41320058u, 0x4139441cu, 0x41407a87u, 0x40996545u, 0x40a7c8b3u, 0x40b6482bu, 0x40c4dfd1u, 0x40d38bc4u, 0x40e2481bu, 0x40f110e9u, 0x40ffe23eu, 0x41075c14u, 0x410ec75au, 0x411630f6u, 0x411d96efu, 0x4124f74du, 0x412c501au, 0x41339f61u, 0x413ae331u, 0x4142199cu, 0x409c6903u, 0x40aacdb1u, 0x40b94e52u, 0x40c7e70bu, 0x40d693fau, 0x40e55137u, 0x40f41ad3u, 0x41017670u, 0x4108e1b6u, 0x41104d40u, 0x4117b716u, 0x411f1d3du, 0x41267dbdu, 0x412dd6a1u, 0x413525f4u, 0x413c69c4u, 0x4143a024u, 0x409f3cc5u, 0x40ada29cu, 0x40bc2451u, 0x40cabe06u, 0x40d96bdbu, 0x40e829e6u, 0x40f6f43au, 0x4102e374u, 0x410a4efeu, 0x4111bac2u, 0x411924c6u, 0x41208b10u, 0x4127eba7u, 0x412f4497u, 0x413693e9u, 0x413dd7aeu, 0x41450df7u, 0x40a1e046u, 0x40b04730u, 0x40bec9e1u, 0x40cd647cu, 0x40dc131fu, 0x40ead1e2u, 0x40f99cd7u, 0x41043808u, 0x410ba3cbu, 0x41130fbdu, 0x411a79e3u, 0x4121e044u, 0x412940e7u, 0x413099d7u, 0x4137e91eu, 0x413f2ccbu, 0x414662f2u, 0x40a45349u, 0x40b2bb2fu, 0x40c13ec5u, 0x40cfda2fu, 0x40de898au, 0x40ed48edu, 0x40fc146du, 0x4105740cu, 0x410cdffeu, 0x41144c12u, 0x411bb64fu, 0x41231cbbu, 0x412a7d5fu, 0x4131d642u, 0x41392573u, 0x414068feu, 0x41479ef6u, 0x40a69598u, 0x40b4fe64u, 0x40c382c9u, 0x40d21eeau, 0x40e0cee6u, 0x40ef8ed3u, 0x40fe5ac6u, 0x41069766u, 0x410e037bu, 0x41156fa6u, 0x411cd9efu, 0x4124405bu, 0x412ba0f3u, 0x4132f9bfu, 0x413a48cdu, 0x41418c2au, 0x4148c1e9u, 0x40a8a708u, 0x40b710a2u, 0x40c595bfu, 0x40d43281u, 0x40e2e306u, 0x40f1a367u, 0x410037dbu, 0x4107a201u, 0x410f0e2cu, 0x41167a63u, 0x411de4acu, 0x41254b0cu, 0x412cab8du, 0x41340437u, 0x413b5317u, 0x4142963bu, 0x4149cbb4u, 0x40aa8774u, 0x40b8f1c6u, 0x40c77783u, 0x40d614d0u, 0x40e4c5c8u, 0x40f38685u, 0x4101298cu, 0x410893c9u, 0x41100000u, 0x41176c37u, 0x411ed674u, 0x41263cbeu, 0x412d9d1cu, 0x4134f598u, 0x413c443eu, 0x4143871du, 0x414abc46u, 0x40ac36c1u, 0x40baa1b5u, 0x40c927fcu, 0x40d7c5bbu, 0x40e67710u, 0x40f53811u, 0x41020269u, 0x41096cb2u, 0x4110d8e9u, 0x41184514u, 0x411faf3au, 0x41271561u, 0x412e7592u, 0x4135cdd4u, 0x413d1c36u, 0x41445ec4u, 0x414b9391u, 0x40adb4deu, 0x40bc205bu, 0x40caa715u, 0x40d94530u, 0x40e7f6cau, 0x40f6b7fau, 0x4102c269u, 0x410a2cb2u, 0x411198ddu, 0x411904f1u, 0x41206ef5u, 0x4127d4eeu, 0x412f34e5u, 0x41368ce3u, 0x413ddaf3u, 0x41451d26u, 0x414c518cu, 0x40af01bfu, 0x40bd6dafu, 0x40cbf4c5u, 0x40da9326u, 0x40e944edu, 0x40f80634u, 0x41036986u, 0x410ad3c3u, 0x41123fd8u, 0x4119abcau, 0x4121159fu, 0x41287b5fu, 0x412fdb10u, 0x413732beu, 0x413e8073u, 0x4145c23eu, 0x414cf631u, 0x40b01d64u, 0x40be89b0u, 0x40cd110bu, 0x40dbaf99u, 0x40ea6178u, 0x40f922bfu, 0x4103f7c0u, 0x410b61e6u, 0x4112cdd8u, 0x411a399cu, 0x4121a338u, 0x412908b3u, 0x41306814u, 0x4137bf65u, 0x413f0cb3u, 0x41464e0bu, 0x414d8180u, 0x40b107d3u, 0x40bf7464u, 0x40cdfbeeu, 0x40dc9a93u, 0x40eb4c72u, 0x40fa0da1u, 0x41046d1au, 0x410bd71eu, 0x411342e2u, 0x411aae6cu, 0x412217c3u, 0x41297cedu, 0x4130dbf3u, 0x413832ddu, 0x413f7fb8u, 0x4146c092u, 0x414df37eu, 0x40b1c11du, 0x40c02ddcu, 0x40ceb57cu, 0x40dd5422u, 0x40ec05e9u, 0x40fac6ebu, 0x4104c99du, 0x410c3372u, 0x41139efcu, 0x411b0a42u, 0x41227348u, 0x4129d817u, 0x413136b5u, 0x41388d2cu, 0x413fd989u, 0x414719dau, 0x414e4c31u, 0x40b24959u, 0x40c0b62fu, 0x40cf3dcfu, 0x40dddc5eu, 0x40ec8df7u, 0x40fb4eb4u, 0x41050d53u, 0x410c76efu, 0x4113e234u, 0x411b4d29u, 0x4122b5d4u, 0x412a1a3bu, 0x41317867u, 0x4138ce60u, 0x41401a33u, 0x414759efu, 0x414e8ba6u, 0x40b2a0a8u, 0x40c10d7fu, 0x40cf9508u, 0x40de3368u, 0x40ece4bdu, 0x40fba51du, 0x4105384eu, 0x410ca1a5u, 0x41140c9au, 0x411b7733u, 0x4122df77u, 0x412a436bu, 0x4131a119u, 0x4138f688u, 0x414041c7u, 0x414780e3u, 0x414eb1eeu}; + +static const uint32_t kWorldTileGrid105[] = {0x40b2a0a8u, 0x40c10d7fu, 0x40cf9508u, 0x40de3368u, 0x40ece4bdu, 0x40fba51du, 0x4105384eu, 0x410ca1a5u, 0x41140c9au, 0x411b7733u, 0x4122df77u, 0x412a436bu, 0x4131a119u, 0x4138f688u, 0x414041c7u, 0x414780e3u, 0x414eb1eeu, 0x40b2c735u, 0x40c133f4u, 0x40cfbb4fu, 0x40de596au, 0x40ed0a63u, 0x40fbca51u, 0x41054aa3u, 0x410cb3aau, 0x41141e43u, 0x411b8874u, 0x4122f045u, 0x412a53bbu, 0x4131b0dfu, 0x413905bau, 0x41405059u, 0x41478ec9u, 0x414ebf1eu, 0x40b2bd2fu, 0x40c129c1u, 0x40cfb0d7u, 0x40de4e96u, 0x40ecff1cu, 0x40fbbe7fu, 0x4105446au, 0x410cad15u, 0x41141746u, 0x411b8105u, 0x4122e858u, 0x412a4b45u, 0x4131a7d4u, 0x4138fc0fu, 0x41404602u, 0x414783bcu, 0x414eb34fu, 0x40b282d2u, 0x40c0ef1fu, 0x40cf75d9u, 0x40de1325u, 0x40ecc321u, 0x40fb81e3u, 0x410525c0u, 0x410c8e03u, 0x4113f7c2u, 0x411b6103u, 0x4122c7cdu, 0x412a2a25u, 0x41318614u, 0x4138d9a3u, 0x414022e0u, 0x41475fd8u, 0x414e8e9eu, 0x40b21860u, 0x40c08450u, 0x40cf0a98u, 0x40dda75au, 0x40ec56b5u, 0x40fb14c0u, 0x4104eec7u, 0x410c5698u, 0x4113bfd8u, 0x411b2890u, 0x41228ec4u, 0x4129f07cu, 0x41314bc0u, 0x41389e99u, 0x413fe713u, 0x4147233fu, 0x414e512du, 0x40b17e24u, 0x40bfe9a1u, 0x40ce6f5eu, 0x40dd0b7fu, 0x40ebba22u, 0x40fa775fu, 0x41049fa4u, 0x410c06f6u, 0x41136faeu, 0x411ad7d1u, 0x41223d65u, 0x41299e71u, 0x4130f8feu, 0x41384b16u, 0x413f92c3u, 0x4146ce16u, 0x414dfb21u, 0x40b0b470u, 0x40bf1f63u, 0x40cda47fu, 0x40dc3fe9u, 0x40eaedbdu, 0x40f9aa14u, 0x41043880u, 0x410b9f49u, 0x4113076cu, 0x411a6eefu, 0x4121d3d8u, 0x4129342eu, 0x41308df9u, 0x4137df43u, 0x413f2619u, 0x41466088u, 0x414d8ca5u, 0x40afbb9fu, 0x40be25f2u, 0x40ccaa56u, 0x40db44f1u, 0x40e9f1e0u, 0x40f8ad3bu, 0x4103b98au, 0x410b1fbfu, 0x41128741u, 0x4119ee18u, 0x4121524bu, 0x4128b1dfu, 0x41300addu, 0x41375b4fu, 0x413ea142u, 0x4145dac3u, 0x414d05e6u, 0x40ae9416u, 0x40bcfdb0u, 0x40cb8146u, 0x40da1afcu, 0x40e8c6efu, 0x40f78136u, 0x410322f3u, 0x410a8887u, 0x4111ef5fu, 0x4119557fu, 0x4120b8f0u, 0x412817b7u, 0x412f6fddu, 0x4136bf6cu, 0x413e0470u, 0x41453cf8u, 0x414c6718u, 0x40ad3e3eu, 0x40bba70au, 0x40ca29bbu, 0x40d8c274u, 0x40e76d54u, 0x40f62672u, 0x410274f1u, 0x4109d9dau, 0x41113ffau, 0x4118a559u, 0x412007fdu, 0x412765ecu, 0x412ebd2fu, 0x41360bcfu, 0x413d4fdau, 0x4144875fu, 0x414bb06fu, 0x40abba8cu, 0x40ba2272u, 0x40c8a427u, 0x40d73bcdu, 0x40e5e583u, 0x40f49d61u, 0x4101afbdu, 0x410913efu, 0x4110794eu, 0x4117dde0u, 0x411f3fabu, 0x41269cb7u, 0x412df30cu, 0x413540b4u, 0x413c83bau, 0x4143ba2fu, 0x414ae226u, 0x40aa0979u, 0x40b87064u, 0x40c6f105u, 0x40d58782u, 0x40e42ff8u, 0x40f2e67fu, 0x4100d396u, 0x41083706u, 0x410f9b98u, 0x4116ff52u, 0x411e603au, 0x4125bc57u, 0x412d11b3u, 0x41345e56u, 0x413ba04eu, 0x4142d5a9u, 0x4149fc7bu, 0x40a82b8au, 0x40b69161u, 0x40c510d9u, 0x40d3a616u, 0x40e24d35u, 0x40f1024fu, 0x40ffc177u, 0x4107435fu, 0x410ea719u, 0x411609efu, 0x411d69e9u, 0x4124c50eu, 0x412c1965u, 0x413364fau, 0x413aa5d7u, 0x4141da0eu, 0x4148ffb0u, 0x40a62147u, 0x40b485f5u, 0x40c3042du, 0x40d19813u, 0x40e03dc5u, 0x40eef15bu, 0x40fdaeeau, 0x41063940u, 0x410d9c17u, 0x4114fdffu, 0x411c5d00u, 0x4123b720u, 0x412b0a68u, 0x413254e3u, 0x4139949cu, 0x4140c7a3u, 0x4147ec0bu, 0x40a3eb44u, 0x40b24eb2u, 0x40c0cb92u, 0x40cf5e0bu, 0x40de023au, 0x40ecb436u, 0x40fb7014u, 0x410518f2u, 0x410c7adbu, 0x4113dbcau, 0x411b39c6u, 0x412292d8u, 0x4129e506u, 0x41312e5cu, 0x41386ce6u, 0x413f9eb3u, 0x4146c1d6u, 0x40a18a19u, 0x40afec30u, 0x40be67a3u, 0x40ccf899u, 0x40db9b2du, 0x40ea4b79u, 0x40f90591u, 0x4103e2c3u, 0x410b43b2u, 0x4112a39du, 0x411a008au, 0x41215882u, 0x4128a98bu, 0x412ff1b2u, 0x41372f01u, 0x413e5f8au, 0x4145815eu, 0x409efe67u, 0x40ad5f10u, 0x40bbd900u, 0x40ca685cu, 0x40d90940u, 0x40e7b7c6u, 0x40f67001u, 0x41029701u, 0x4109f6ecu, 0x411155c8u, 0x4118b19cu, 0x4120086fu, 0x41275849u, 0x412e9f35u, 0x4135db40u, 0x413d0a7au, 0x41442af4u}; + +static const uint32_t kWorldTileGrid106[] = {0x409efe67u, 0x40ad5f10u, 0x40bbd900u, 0x40ca685cu, 0x40d90940u, 0x40e7b7c6u, 0x40f67001u, 0x41029701u, 0x4109f6ecu, 0x411155c8u, 0x4118b19cu, 0x4120086fu, 0x41275849u, 0x412e9f35u, 0x4135db40u, 0x413d0a7au, 0x41442af4u, 0x409c48d5u, 0x40aaa7fbu, 0x40b92052u, 0x40c7adfdu, 0x40d64d1bu, 0x40e4f9c4u, 0x40f3b00du, 0x41013603u, 0x410894dfu, 0x410ff2a1u, 0x41174d50u, 0x411ea2f3u, 0x4125f194u, 0x412d373bu, 0x413471f7u, 0x413b9fd7u, 0x4142beedu, 0x40996a14u, 0x40a7c7a0u, 0x40b63e46u, 0x40c4ca2au, 0x40d3676cu, 0x40e21223u, 0x40f0c663u, 0x40ff803fu, 0x41071de1u, 0x410e7a7fu, 0x4115d3feu, 0x411d2867u, 0x412475c3u, 0x412bba1cu, 0x4132f37eu, 0x413a1ff9u, 0x41413da1u, 0x409662d7u, 0x40a4beb3u, 0x40b33393u, 0x40c1bd9bu, 0x40d058eau, 0x40df0199u, 0x40edb3bbu, 0x40fc6b63u, 0x4105924fu, 0x410cedbdu, 0x41144602u, 0x411b9927u, 0x4122e533u, 0x412a2832u, 0x41316030u, 0x41388b3du, 0x413fa76cu, 0x409333ddu, 0x40a18df3u, 0x40b000f6u, 0x40be890cu, 0x40cd2253u, 0x40dbc8e3u, 0x40ea78d2u, 0x40f92e30u, 0x4103f286u, 0x410b4cbau, 0x4112a3bbu, 0x4119f590u, 0x41214043u, 0x412881ddu, 0x412fb86du, 0x4136e201u, 0x413dfcaeu, 0x408fdde9u, 0x409e3622u, 0x40aca733u, 0x40bb2d40u, 0x40c9c469u, 0x40d868c6u, 0x40e7166bu, 0x40f5c96au, 0x41023ee9u, 0x410997d8u, 0x4110ed8au, 0x41183e06u, 0x411f8754u, 0x4126c780u, 0x412dfc97u, 0x413524a9u, 0x413c3dc8u, 0x408c61c3u, 0x409ab80au, 0x40a92712u, 0x40b7ab02u, 0x40c63ff7u, 0x40d4e20au, 0x40e38d51u, 0x40f23ddcu, 0x410077ddu, 0x4107cf7du, 0x410f23d5u, 0x411672edu, 0x411dbacdu, 0x4124f981u, 0x412c2d15u, 0x41335399u, 0x413a6b21u, 0x4088c03du, 0x4097147cu, 0x40a58166u, 0x40b40322u, 0x40c295cdu, 0x40d13582u, 0x40dfde55u, 0x40ee8c56u, 0x40fd3b96u, 0x4105f412u, 0x410d4705u, 0x411494afu, 0x411bdb16u, 0x41231847u, 0x412a4a4eu, 0x41316f3bu, 0x41388523u, 0x4084fa2eu, 0x40934c4eu, 0x40a1b704u, 0x40b03677u, 0x40bec6c3u, 0x40cd6404u, 0x40dc0a4du, 0x40eab5b0u, 0x40f9623du, 0x41040601u, 0x410b5786u, 0x4112a3b7u, 0x4119e89bu, 0x4121243fu, 0x412854afu, 0x412f77fbu, 0x41368c38u, 0x40811070u, 0x408f605du, 0x409dc8cau, 0x40ac45ddu, 0x40bad3b6u, 0x40c96e6du, 0x40d81218u, 0x40e6bac8u, 0x40f5648cu, 0x410205bau, 0x410955c7u, 0x4110a074u, 0x4117e3ccu, 0x411f1dd9u, 0x41264ca8u, 0x412d6e49u, 0x413480d1u, 0x407a07cfu, 0x408b518bu, 0x4099b799u, 0x40a83238u, 0x40b6bd88u, 0x40c555a0u, 0x40d3f698u, 0x40e29c80u, 0x40f14367u, 0x40ffe75eu, 0x41074239u, 0x410e8b59u, 0x4115cd1au, 0x411d0585u, 0x412432a9u, 0x412b5296u, 0x41326360u, 0x4071aaf8u, 0x408720c0u, 0x4095845bu, 0x40a3fc71u, 0x40b28521u, 0x40c11a87u, 0x40cfb8b6u, 0x40de5bc1u, 0x40ecffb7u, 0x40fba0a8u, 0x41051d51u, 0x410c64dau, 0x4113a4fau, 0x411adbbbu, 0x4122072au, 0x41292558u, 0x4130345au, 0x40690c36u, 0x4082ceebu, 0x40912ffcu, 0x409fa574u, 0x40ae2b71u, 0x40bcbe0fu, 0x40cb5961u, 0x40d9f97bu, 0x40e89a6bu, 0x40f73842u, 0x4102e787u, 0x410a2d6fu, 0x41116be4u, 0x4118a0f0u, 0x411fcaa1u, 0x4126e707u, 0x412df437u, 0x40602d71u, 0x407cb9ffu, 0x408cbb72u, 0x409b2e36u, 0x40a9b16bu, 0x40b8412cu, 0x40c6d98du, 0x40d576a0u, 0x40e41477u, 0x40f2af1fu, 0x4100a155u, 0x4107e592u, 0x410f2252u, 0x411655a0u, 0x411d7d89u, 0x4124981eu, 0x412ba373u, 0x40571098u, 0x407397e9u, 0x408827b4u, 0x409697b0u, 0x40a51808u, 0x40b3a4d7u, 0x40c23a32u, 0x40d0d42cu, 0x40df6ed5u, 0x40ee063bu, 0x40fc966fu, 0x41058dc0u, 0x410cc8c2u, 0x4113fa48u, 0x411b205fu, 0x41223919u, 0x4129428au, 0x404db7a7u, 0x406a3992u, 0x408375c0u, 0x4091e2dfu, 0x40a06046u, 0x40aeea0fu, 0x40bd7c50u, 0x40cc131cu, 0x40daaa82u, 0x40e93e93u, 0x40f7cb5eu, 0x41032679u, 0x410a5fb3u, 0x41118f67u, 0x4118b3a4u, 0x411fca79u, 0x4126d1fdu, 0x404424a3u, 0x4060a0fdu, 0x407d4d31u, 0x408d10c6u, 0x409b8b28u, 0x40aa11d7u, 0x40b8a0eau, 0x40c73474u, 0x40d5c884u, 0x40e4592cu, 0x40f2e279u, 0x4100b03fu, 0x4107e7a7u, 0x410f1581u, 0x411637d9u, 0x411d4cc1u, 0x4124524du}; + +static const uint32_t kWorldTileGrid107[] = {0x411a3a99u, 0x41215c61u, 0x41286db7u, 0x412f6cbau, 0x41365791u, 0x413d2c66u, 0x4143e96cu, 0x414a8cdcu, 0x415114f7u, 0x41578007u, 0x415dcc5cu, 0x4163f853u, 0x416a024fu, 0x416fe8c0u, 0x4175aa1fu, 0x417b44f0u, 0x41805be1u, 0x411d406fu, 0x412462e2u, 0x412b74d8u, 0x41327471u, 0x41395fd1u, 0x41403524u, 0x4146f29du, 0x414d9675u, 0x41541eecu, 0x415a8a4bu, 0x4160d6e6u, 0x41670316u, 0x416d0d40u, 0x4172f3d3u, 0x4178b549u, 0x417e5026u, 0x4181e17cu, 0x41203259u, 0x4127556cu, 0x412e67f7u, 0x41356819u, 0x413c53f7u, 0x414329bdu, 0x4149e79du, 0x41508bd0u, 0x41571498u, 0x415d803du, 0x4163cd11u, 0x4169f96fu, 0x417003bbu, 0x4175ea66u, 0x417babe7u, 0x4180a362u, 0x41835cc6u, 0x41230fefu, 0x412a3397u, 0x413146abu, 0x4138474bu, 0x413f339cu, 0x414609c9u, 0x414cc805u, 0x41536c89u, 0x4159f596u, 0x41606174u, 0x4166ae76u, 0x416cdaf6u, 0x4172e55au, 0x4178cc10u, 0x417e8d91u, 0x41821431u, 0x4184cd89u, 0x4125d8ceu, 0x412cfcffu, 0x41341092u, 0x413b11a4u, 0x4141fe5du, 0x4148d4e6u, 0x414f9372u, 0x4156383bu, 0x415cc181u, 0x41632d8du, 0x41697ab2u, 0x416fa749u, 0x4175b1b9u, 0x417b986eu, 0x4180acf2u, 0x41837a4fu, 0x41863396u, 0x41288c96u, 0x412fb146u, 0x4136c54bu, 0x413dc6c5u, 0x4144b3d9u, 0x414b8ab3u, 0x41524984u, 0x4158ee86u, 0x415f77fau, 0x4165e429u, 0x416c3165u, 0x41725e08u, 0x41786877u, 0x417e4f21u, 0x41820840u, 0x4184d58cu, 0x41878ebcu, 0x412b2aecu, 0x4132500fu, 0x4139647bu, 0x41406651u, 0x414753b6u, 0x414e2ad4u, 0x4154e9dfu, 0x415b8f0fu, 0x416218a6u, 0x416884ecu, 0x416ed233u, 0x4174fed6u, 0x417b093au, 0x418077e6u, 0x41835885u, 0x418625b9u, 0x4188decdu, 0x412db378u, 0x4134d902u, 0x413bedcau, 0x4142eff0u, 0x4149dd9au, 0x4150b4f2u, 0x4157742bu, 0x415e197eu, 0x4164a32bu, 0x416b0f7cu, 0x41715cc3u, 0x4177895bu, 0x417d93a8u, 0x4181bd0cu, 0x41849d93u, 0x41876aabu, 0x418a239cu, 0x413025e5u, 0x41374bcbu, 0x413e60e3u, 0x4145634eu, 0x414c5132u, 0x415328b8u, 0x4159e813u, 0x41608d7du, 0x41671736u, 0x416d8387u, 0x4173d0c2u, 0x4179fd43u, 0x418003b7u, 0x4182f6d8u, 0x4185d742u, 0x4188a438u, 0x418b5d01u, 0x413281e2u, 0x4139a819u, 0x4140bd76u, 0x4147c01bu, 0x414eae2cu, 0x415585d5u, 0x415c4547u, 0x4162eabcu, 0x41697475u, 0x416fe0bbu, 0x41762ddfu, 0x417c5a3eu, 0x4181321du, 0x41842522u, 0x41870569u, 0x4189d237u, 0x418c8ad1u, 0x4134c724u, 0x413bed9fu, 0x41430336u, 0x414a0609u, 0x4150f43du, 0x4157cbfdu, 0x415e8b7au, 0x416530f0u, 0x416bba9du, 0x417226ccu, 0x417873ceu, 0x417e9ffeu, 0x418254e0u, 0x418547c3u, 0x418827e2u, 0x418af482u, 0x418dace9u, 0x4136f562u, 0x413e1c16u, 0x414531dcu, 0x414c34d1u, 0x4153231bu, 0x4159fae7u, 0x4160ba65u, 0x41675fceu, 0x416de965u, 0x41745571u, 0x417aa245u, 0x4180671eu, 0x41836bddu, 0x41865e97u, 0x41893e88u, 0x418c0af4u, 0x418ec322u, 0x41390c57u, 0x41403339u, 0x41474921u, 0x414e4c2du, 0x41553a83u, 0x415c124fu, 0x4162d1c1u, 0x41697714u, 0x41700088u, 0x41766c66u, 0x417cb900u, 0x41817259u, 0x418476f0u, 0x4187697cu, 0x418a493au, 0x418d156cu, 0x418fcd5bu, 0x413b0bc2u, 0x414232c7u, 0x414948c6u, 0x41504bdeu, 0x41573a34u, 0x415e11f4u, 0x4164d14fu, 0x416b767fu, 0x4171ffc5u, 0x41786b6au, 0x417eb7bfu, 0x41827190u, 0x418575f9u, 0x41886851u, 0x418b47d6u, 0x418e13c9u, 0x4190cb73u, 0x413cf368u, 0x41441a85u, 0x414b308fu, 0x415233a7u, 0x415921f1u, 0x415ff99au, 0x4166b8d3u, 0x416d5dd5u, 0x4173e6e1u, 0x417a5241u, 0x41804f23u, 0x418364a6u, 0x418668dbu, 0x41895afau, 0x418c3a3fu, 0x418f05eeu, 0x4191bd4eu, 0x413ec311u, 0x4145ea38u, 0x414d0043u, 0x4154034fu, 0x415af183u, 0x4161c909u, 0x41688814u, 0x416f2cdcu, 0x4175b5a4u, 0x417c20b3u, 0x4181362eu, 0x41844b7du, 0x41874f79u, 0x418a4159u, 0x418d205au, 0x418febbeu, 0x4192a2cdu, 0x41407a87u, 0x4147a1afu, 0x414eb7aeu, 0x4155baa3u, 0x415ca8b4u, 0x4163800cu, 0x416a3edeu, 0x4170e361u, 0x41776bd8u, 0x417dd68cu, 0x418210e7u, 0x418525fcu, 0x418829b9u, 0x418b1b54u, 0x418dfa0bu, 0x4190c51fu, 0x41937bd9u}; + +static const uint32_t kWorldTileGrid108[] = {0x40c182e5u, 0x40cfa554u, 0x40dda83au, 0x40eb87dbu, 0x40f94081u, 0x41036743u, 0x410a1727u, 0x4110ae27u, 0x41172a85u, 0x411d8a8bu, 0x4123cc8au, 0x4129eedeu, 0x412fefedu, 0x4135ce26u, 0x413b8802u, 0x41411c07u, 0x414688c4u, 0x40c98a1fu, 0x40d7af40u, 0x40e5b4c5u, 0x40f396efu, 0x4100a905u, 0x41077136u, 0x410e223fu, 0x4114ba5au, 0x411b37c7u, 0x412198d0u, 0x4127dbc9u, 0x412dff0bu, 0x413400fdu, 0x4139e00eu, 0x413f9ab8u, 0x41452f7eu, 0x414a9cf1u, 0x40d179b5u, 0x40dfa175u, 0x40eda983u, 0x40fb8e21u, 0x4104a5cdu, 0x410b6f24u, 0x41122146u, 0x4118ba70u, 0x411f38e1u, 0x41259ae4u, 0x412bdecau, 0x413202f0u, 0x413805bau, 0x413de598u, 0x4143a103u, 0x41493680u, 0x414ea49fu, 0x40d9507cu, 0x40e77ac5u, 0x40f58548u, 0x4101b622u, 0x41089603u, 0x410f6074u, 0x411613a6u, 0x411cadd3u, 0x41232d3du, 0x4129902eu, 0x412fd4f8u, 0x4135f9f6u, 0x413bfd8du, 0x4141de2du, 0x41479a4fu, 0x414d3077u, 0x41529f36u, 0x40e10d4cu, 0x40ef3a0au, 0x40fd46ebu, 0x41059818u, 0x410c7913u, 0x41134493u, 0x4119f8c9u, 0x412093f0u, 0x41271448u, 0x412d781cu, 0x4133bdbeu, 0x4139e389u, 0x413fe7e2u, 0x4145c938u, 0x414b8605u, 0x41511cceu, 0x41568c22u, 0x40e8af02u, 0x40f6de1fu, 0x410276a5u, 0x41096c61u, 0x41104e6cu, 0x41171aefu, 0x411dd01eu, 0x41246c33u, 0x412aed6fu, 0x4131521bu, 0x4137988au, 0x413dbf17u, 0x4143c427u, 0x4149a628u, 0x414f6395u, 0x4154faf3u, 0x415a6ad0u, 0x40f03481u, 0x40fe65e7u, 0x41063ba3u, 0x410d326eu, 0x4114157du, 0x411ae2f9u, 0x41219917u, 0x4128360fu, 0x412eb823u, 0x41351d9cu, 0x413b64cdu, 0x41418c10u, 0x414791cbu, 0x414d746du, 0x4153326fu, 0x4158ca55u, 0x415e3ab1u, 0x40f79cb0u, 0x4102e824u, 0x4109f1e3u, 0x4110e9b3u, 0x4117cdbau, 0x411e9c25u, 0x41255326u, 0x412bf0f6u, 0x413273d7u, 0x4138da12u, 0x413f21f9u, 0x414549e8u, 0x414b5043u, 0x4151337au, 0x4156f205u, 0x415c8a6au, 0x4161fb38u, 0x40fee67bu, 0x41068e19u, 0x410d98dbu, 0x411491a5u, 0x411b769au, 0x412245e8u, 0x4128fdc1u, 0x412f9c5eu, 0x41362001u, 0x413c86f3u, 0x4142cf85u, 0x4148f814u, 0x414eff04u, 0x4154e2c4u, 0x415aa1ceu, 0x41603aa5u, 0x4165abdau, 0x4103086au, 0x410a244au, 0x41113006u, 0x411829bdu, 0x411f0f96u, 0x4125dfbcu, 0x412c9862u, 0x413337c1u, 0x4139bc1au, 0x414023b7u, 0x41466ceau, 0x414c960eu, 0x41529d87u, 0x415881c5u, 0x415e4141u, 0x4163da80u, 0x41694c11u, 0x41068d5au, 0x410daa33u, 0x4114b6ddu, 0x411bb178u, 0x41229829u, 0x4129691cu, 0x41302283u, 0x4136c299u, 0x413d479eu, 0x4143afdbu, 0x4149f9a2u, 0x4150234fu, 0x41562b47u, 0x415c0ff8u, 0x4161cfdbu, 0x41676976u, 0x416cdb57u, 0x410a018cu, 0x41111f54u, 0x41182ce1u, 0x411f2853u, 0x41260fd1u, 0x412ce186u, 0x41339ba5u, 0x413a3c65u, 0x4140c20au, 0x41472adcu, 0x414d752du, 0x41539f58u, 0x4159a7c3u, 0x415f8cdbu, 0x41654d1au, 0x416ae705u, 0x4170592cu, 0x410d6483u, 0x4114832du, 0x411b9192u, 0x41228dd2u, 0x41297612u, 0x4130487du, 0x41370347u, 0x413da4a8u, 0x41442ae1u, 0x414a943du, 0x4150df0cu, 0x415709aau, 0x415d127bu, 0x4162f7efu, 0x4168b87fu, 0x416e52afu, 0x4173c50fu, 0x4110b5c2u, 0x4117d545u, 0x411ee477u, 0x4125e178u, 0x412cca6fu, 0x41339d86u, 0x413a58efu, 0x4140fae5u, 0x414781a8u, 0x414deb82u, 0x415436c3u, 0x415a61c9u, 0x41606af6u, 0x416650bau, 0x416c118fu, 0x4171abf9u, 0x41771e87u, 0x4113f4d3u, 0x411b1522u, 0x41222516u, 0x412922ceu, 0x41300c70u, 0x4136e027u, 0x413d9c26u, 0x41443ea5u, 0x414ac5e6u, 0x41513032u, 0x41577bdbu, 0x415da73cu, 0x4163b0bau, 0x416996c3u, 0x416f57d2u, 0x4174f269u, 0x417a651au, 0x41172140u, 0x411e4251u, 0x412552fcu, 0x412c515fu, 0x41333ba1u, 0x413a0fedu, 0x4140cc75u, 0x41476f72u, 0x414df726u, 0x415461dau, 0x415aaddfu, 0x4160d990u, 0x4166e353u, 0x416cc996u, 0x41728ad2u, 0x4178258cu, 0x417d9854u, 0x411a3a99u, 0x41215c61u, 0x41286db7u, 0x412f6cbau, 0x41365791u, 0x413d2c66u, 0x4143e96cu, 0x414a8cdcu, 0x415114f7u, 0x41578007u, 0x415dcc5cu, 0x4163f853u, 0x416a024fu, 0x416fe8c0u, 0x4175aa1fu, 0x417b44f0u, 0x41805be1u}; + +static const uint32_t kWorldTileGrid109[] = {0x41407a87u, 0x4147a1afu, 0x414eb7aeu, 0x4155baa3u, 0x415ca8b4u, 0x4163800cu, 0x416a3edeu, 0x4170e361u, 0x41776bd8u, 0x417dd68cu, 0x418210e7u, 0x418525fcu, 0x418829b9u, 0x418b1b54u, 0x418dfa0bu, 0x4190c51fu, 0x41937bd9u, 0x4142199cu, 0x414940b8u, 0x415056a0u, 0x41575973u, 0x415e4756u, 0x41651e75u, 0x416bdd01u, 0x41728134u, 0x4179094fu, 0x417f739bu, 0x4182df35u, 0x4185f40cu, 0x4188f784u, 0x418be8d5u, 0x418ec73bu, 0x419191fau, 0x41944858u, 0x4143a024u, 0x414ac729u, 0x4151dceeu, 0x4158df93u, 0x415fcd3cu, 0x4166a416u, 0x416d6252u, 0x41740629u, 0x417a8dddu, 0x41807bdbu, 0x4183a104u, 0x4186b596u, 0x4189b8c3u, 0x418ca9c4u, 0x418f87d5u, 0x41925238u, 0x41950836u, 0x41450df7u, 0x414c34d9u, 0x41534a70u, 0x415a4cdcu, 0x41613a40u, 0x416810c9u, 0x416eceaau, 0x4175721au, 0x417bf95bu, 0x4181315bu, 0x4184563fu, 0x41876a86u, 0x418a6d64u, 0x418d5e0fu, 0x41903bc4u, 0x419305c7u, 0x4195bb5eu, 0x414662f2u, 0x414d89a6u, 0x41549f04u, 0x415ba12au, 0x41628e3eu, 0x4169646cu, 0x417021e4u, 0x4176c4e2u, 0x417d4ba5u, 0x4181da3bu, 0x4184fed5u, 0x418812ccu, 0x418b1554u, 0x418e05a4u, 0x4190e2f8u, 0x4193ac94u, 0x419661bfu, 0x41479ef6u, 0x414ec571u, 0x4155da8au, 0x415cdc5fu, 0x4163c918u, 0x416a9edeu, 0x41715be4u, 0x4177fe63u, 0x417e849du, 0x4182766du, 0x41859ab6u, 0x4188ae58u, 0x418bb084u, 0x418ea073u, 0x41917d61u, 0x41944691u, 0x4196fb4bu, 0x4148c1e9u, 0x414fe81fu, 0x4156fce7u, 0x415dfe61u, 0x4164eab2u, 0x416bc005u, 0x41727c8du, 0x41791e83u, 0x417fa428u, 0x418305e2u, 0x418629d6u, 0x41893d1cu, 0x418c3ee8u, 0x418f2e71u, 0x41920af3u, 0x4194d3b1u, 0x419787f3u, 0x4149cbb4u, 0x4150f19au, 0x41580606u, 0x415f0719u, 0x4165f2f7u, 0x416cc7ccu, 0x417383cbu, 0x417a252cu, 0x41805518u, 0x41838891u, 0x4186ac29u, 0x4189bf0fu, 0x418cc074u, 0x418faf90u, 0x41928ba1u, 0x419553e8u, 0x419807aeu, 0x414abc46u, 0x4151e1d0u, 0x4158f5d5u, 0x415ff675u, 0x4166e1d5u, 0x416db621u, 0x4174718bu, 0x417b124cu, 0x4180cb52u, 0x4183fe70u, 0x418721a7u, 0x418a3426u, 0x418d351fu, 0x419023cau, 0x4192ff64u, 0x4195c72eu, 0x41987a72u, 0x414b9391u, 0x4152b8b4u, 0x4159cc46u, 0x4160cc68u, 0x4167b73eu, 0x416e8af5u, 0x417545bfu, 0x417be5d5u, 0x418134bcu, 0x41846778u, 0x41878a49u, 0x418a9c5cu, 0x418d9ce4u, 0x41908b17u, 0x41936634u, 0x41962d7cu, 0x4198e038u, 0x414c518cu, 0x4153763bu, 0x415a8950u, 0x416188e8u, 0x4168732au, 0x416f4641u, 0x4176005fu, 0x417c9fbeu, 0x4181914fu, 0x4184c3a6u, 0x4187e60au, 0x418af7acu, 0x418df7bcu, 0x4190e573u, 0x4193c00eu, 0x419686cfu, 0x419938feu, 0x414cf631u, 0x41541a63u, 0x415b2cedu, 0x41622bf1u, 0x41691593u, 0x416fe7feu, 0x4176a166u, 0x417d4003u, 0x4181e10cu, 0x418512f6u, 0x418834e9u, 0x418b4613u, 0x418e45a7u, 0x419132dcu, 0x41940cefu, 0x4196d323u, 0x419984c0u, 0x414d8180u, 0x4154a529u, 0x415bb71fu, 0x4162b582u, 0x41699e79u, 0x4170702eu, 0x417728d3u, 0x417dc6a3u, 0x418223f0u, 0x41855568u, 0x418876e4u, 0x418b8792u, 0x418e86a4u, 0x41917351u, 0x41944cd7u, 0x41971279u, 0x4199c37eu, 0x414df37eu, 0x41551691u, 0x415c27e7u, 0x4163259fu, 0x416a0ddfu, 0x4170ded2u, 0x417796abu, 0x417e33a3u, 0x418259feu, 0x41858affu, 0x4188abffu, 0x418bbc2au, 0x418ebab4u, 0x4191a6d5u, 0x41947fc9u, 0x419744d3u, 0x4199f53bu, 0x414e4c31u, 0x41556ea4u, 0x415c7f4fu, 0x41637c50u, 0x416a63ceu, 0x417133f4u, 0x4177eaf5u, 0x417e870au, 0x4182833au, 0x4185b3bfu, 0x4188d43cu, 0x418be3e0u, 0x418ee1deu, 0x4191cd6cu, 0x4194a5c8u, 0x41976a35u, 0x419a19fbu, 0x414e8ba6u, 0x4155ad6eu, 0x415cbd62u, 0x4163b9a2u, 0x416aa053u, 0x41716fa1u, 0x417825beu, 0x417ec0e5u, 0x41829fabu, 0x4185cfaeu, 0x4188efa4u, 0x418bfebbu, 0x418efc26u, 0x4191e71cu, 0x4194bedbu, 0x419782a6u, 0x419a31c4u, 0x414eb1eeu, 0x4155d300u, 0x415ce232u, 0x4163dda4u, 0x416ac37du, 0x417191e8u, 0x41784718u, 0x417ee145u, 0x4182af59u, 0x4185ded4u, 0x4188fe3du, 0x418c0cc2u, 0x418f0995u, 0x4191f3efu, 0x4194cb0bu, 0x41978e2eu, 0x419a3ca0u}; + +static const uint32_t kWorldTileGrid110[] = {0x414eb1eeu, 0x4155d300u, 0x415ce232u, 0x4163dda4u, 0x416ac37du, 0x417191e8u, 0x41784718u, 0x417ee145u, 0x4182af59u, 0x4185ded4u, 0x4188fe3du, 0x418c0cc2u, 0x418f0995u, 0x4191f3efu, 0x4194cb0bu, 0x41978e2eu, 0x419a3ca0u, 0x414ebf1eu, 0x4155df6eu, 0x415cedd3u, 0x4163e86du, 0x416acd63u, 0x41719ae0u, 0x41784f16u, 0x417ee83fu, 0x4182b24fu, 0x4185e13du, 0x41890013u, 0x418c0e01u, 0x418f0a37u, 0x4191f3eeu, 0x4194ca63u, 0x41978cd9u, 0x419a3a98u, 0x414eb34fu, 0x4155d2d1u, 0x415ce05eu, 0x4163da16u, 0x416abe1du, 0x41718aa1u, 0x41783dd3u, 0x417ed5edu, 0x4182a899u, 0x4185d6f4u, 0x4188f533u, 0x418c0283u, 0x418efe17u, 0x4191e727u, 0x4194bcefu, 0x41977eb3u, 0x419a2bbbu, 0x414e8e9eu, 0x4155ad48u, 0x415cb9f2u, 0x4163b2bbu, 0x416a95cau, 0x41716149u, 0x4178136cu, 0x417eaa6cu, 0x41829246u, 0x4185c00au, 0x4188ddacu, 0x418bea5au, 0x418ee546u, 0x4191cda9u, 0x4194a2bfu, 0x419763ccu, 0x419a1017u, 0x414e512du, 0x41556ef4u, 0x415c7aafu, 0x4163727fu, 0x416a548au, 0x41711efau, 0x4177d003u, 0x417e65dfu, 0x41826f67u, 0x41859c8eu, 0x4188b98eu, 0x418bc594u, 0x418ebfd4u, 0x4191a784u, 0x41947be3u, 0x41973c34u, 0x4199e7beu, 0x414dfb21u, 0x415517fau, 0x415c22bcu, 0x41631988u, 0x4169fa83u, 0x4170c3dau, 0x417773beu, 0x417e086au, 0x41824010u, 0x41856c95u, 0x418888edu, 0x418b9446u, 0x418e8dd4u, 0x419174cdu, 0x41944870u, 0x419707ffu, 0x4199b2c3u, 0x414d8ca5u, 0x4154a885u, 0x415bb243u, 0x4162a800u, 0x416987e1u, 0x41705013u, 0x4176fec8u, 0x417d923au, 0x41820456u, 0x41853033u, 0x41884bdeu, 0x418b5685u, 0x418e4f5bu, 0x41913598u, 0x4194087au, 0x4196c742u, 0x4199713au, 0x414d05e6u, 0x415420c2u, 0x415b2971u, 0x41621e14u, 0x4168fcd1u, 0x416fc3d3u, 0x4176714eu, 0x417d037cu, 0x4181bc4fu, 0x4184e77fu, 0x41880278u, 0x418b0c68u, 0x418e0482u, 0x4190e9feu, 0x4193bc19u, 0x41967a16u, 0x4199233du, 0x414c6718u, 0x415380e4u, 0x415a887au, 0x41617bf8u, 0x41685985u, 0x416f1f4du, 0x4175cb84u, 0x417c5c62u, 0x41816815u, 0x41849293u, 0x4187acd5u, 0x418ab609u, 0x418dad61u, 0x41909217u, 0x41936366u, 0x41962092u, 0x4198c8e5u, 0x414bb06fu, 0x4152c921u, 0x4159cf92u, 0x4160c1e1u, 0x41679e34u, 0x416e62b8u, 0x41750d9fu, 0x417b9d23u, 0x418107c4u, 0x4184318bu, 0x41874b11u, 0x418a5383u, 0x418d4a15u, 0x41902dfeu, 0x4192fe7du, 0x4195bad4u, 0x4198624cu, 0x414ae226u, 0x4151f9b4u, 0x4158fef5u, 0x415ff00au, 0x4166cb18u, 0x416d8e4du, 0x417437dau, 0x417ac5fbu, 0x41809b78u, 0x4183c483u, 0x4186dd47u, 0x4189e4f3u, 0x418cdab9u, 0x418fbdd2u, 0x41928d7cu, 0x419548f8u, 0x4197ef91u, 0x4149fc7bu, 0x415112dau, 0x415816e1u, 0x415f06b1u, 0x4165e070u, 0x416ca24bu, 0x41734a74u, 0x4179d726u, 0x41802352u, 0x41834b9bu, 0x41866399u, 0x41896a79u, 0x418c5f6fu, 0x418f41b2u, 0x41921081u, 0x4194cb1fu, 0x419770d4u, 0x4148ffb0u, 0x415014d5u, 0x41571797u, 0x415e0618u, 0x4164de7eu, 0x416b9ef4u, 0x417245afu, 0x4178d0e9u, 0x417f3ee3u, 0x4182c6f4u, 0x4185de26u, 0x4188e436u, 0x418bd856u, 0x418eb9c0u, 0x419187b0u, 0x41944169u, 0x4196e635u, 0x4147ec0bu, 0x414effebu, 0x4156015fu, 0x415cee86u, 0x4163c587u, 0x416a8490u, 0x417129d2u, 0x4177b388u, 0x417e1ff5u, 0x418236b2u, 0x41854d14u, 0x4188524eu, 0x418b4594u, 0x418e261eu, 0x4190f32au, 0x4193abfbu, 0x41964fd9u, 0x4146c1d6u, 0x414dd467u, 0x4154d481u, 0x415bc044u, 0x416295d7u, 0x41695366u, 0x416ff725u, 0x41767f4fu, 0x417cea25u, 0x41819af9u, 0x4184b086u, 0x4187b4e6u, 0x418aa74cu, 0x418d86f3u, 0x41905316u, 0x41930af9u, 0x4195ade5u, 0x4145815eu, 0x414c9295u, 0x4153914bu, 0x415a7b9fu, 0x41614fbau, 0x41680bc6u, 0x416eadf9u, 0x4175348bu, 0x417b9dc0u, 0x4180f3f2u, 0x418408a3u, 0x41870c24u, 0x4189fda7u, 0x418cdc64u, 0x418fa79au, 0x41925e8bu, 0x41950080u, 0x41442af4u, 0x414b3ac7u, 0x4152380eu, 0x415920eau, 0x415ff382u, 0x4166ae01u, 0x416d4e9cu, 0x4173d38eu, 0x417a3b18u, 0x418041c3u, 0x41835596u, 0x41865833u, 0x418948cdu, 0x418c269du, 0x418ef0e0u, 0x4191a6dau, 0x419447d4u}; + +static const uint32_t kWorldTileGrid111[] = {0x41442af4u, 0x414b3ac7u, 0x4152380eu, 0x415920eau, 0x415ff382u, 0x4166ae01u, 0x416d4e9cu, 0x4173d38eu, 0x417a3b18u, 0x418041c3u, 0x41835596u, 0x41865833u, 0x418948cdu, 0x418c269du, 0x418ef0e0u, 0x4191a6dau, 0x419447d4u, 0x4142beedu, 0x4149cd52u, 0x4150c920u, 0x4157b079u, 0x415e8184u, 0x41653a6cu, 0x416bd966u, 0x41725cadu, 0x4178c283u, 0x417f0932u, 0x41829788u, 0x4185993cu, 0x418888e8u, 0x418b65c6u, 0x418e2f13u, 0x4190e412u, 0x4193840cu, 0x41413da1u, 0x41484a8du, 0x414f44d9u, 0x41562aa5u, 0x415cfa18u, 0x4163b160u, 0x416a4eafu, 0x4170d041u, 0x41773458u, 0x417d7940u, 0x4181cea6u, 0x4184cf6cu, 0x4187be27u, 0x418a9a0eu, 0x418d625fu, 0x4190165eu, 0x4192b554u, 0x413fa76cu, 0x4146b2d5u, 0x414dab94u, 0x41548fc9u, 0x415b5d9bu, 0x41621338u, 0x4168aed3u, 0x416f2ea6u, 0x417590f6u, 0x417bd40cu, 0x4180fb1eu, 0x4183faf3u, 0x4186e8b6u, 0x4189c3a2u, 0x418c8af3u, 0x418f3deeu, 0x4191dbdbu, 0x413dfcaeu, 0x4145068au, 0x414bfdb1u, 0x4152e045u, 0x4159ac6du, 0x41606055u, 0x4166fa31u, 0x416d783du, 0x4173d8bbu, 0x417a19f6u, 0x41801d21u, 0x41831bffu, 0x418608c7u, 0x4188e2b3u, 0x418ba900u, 0x418e5af1u, 0x4190f7d1u, 0x413c3dc8u, 0x4143460du, 0x414a3b94u, 0x41511c7du, 0x4157e6f0u, 0x415e9919u, 0x4165312eu, 0x416bad68u, 0x41720c0au, 0x41784b61u, 0x417e69c0u, 0x418232c2u, 0x41851e8bu, 0x4187f772u, 0x418abcb6u, 0x418d6d9bu, 0x41900969u, 0x413a6b21u, 0x414171c5u, 0x414865a1u, 0x414f44d6u, 0x41560d8au, 0x415cbdecu, 0x4163542eu, 0x4169ce8du, 0x41702b4cu, 0x417668b5u, 0x417c851du, 0x41813f71u, 0x41842a35u, 0x41870214u, 0x4189c64bu, 0x418c761eu, 0x418f10d6u, 0x41388523u, 0x413f8a1cu, 0x41467c43u, 0x414d59b9u, 0x415420a5u, 0x415acf35u, 0x4161639du, 0x4167dc18u, 0x416e36e9u, 0x4174725bu, 0x417a8cc4u, 0x41804240u, 0x41832bfbu, 0x418602ccu, 0x4188c5f2u, 0x418b74afu, 0x418e0e4eu, 0x41368c38u, 0x413d8f7cu, 0x41447fe5u, 0x414b5b93u, 0x415220aeu, 0x4158cd63u, 0x415f5fe7u, 0x4165d674u, 0x416c2f4eu, 0x417268c1u, 0x41788120u, 0x417e76cbu, 0x41822413u, 0x4184f9d3u, 0x4187bbe3u, 0x418a6986u, 0x418d0207u, 0x413480d1u, 0x413b8257u, 0x414270f8u, 0x41494ad4u, 0x41500e14u, 0x4156b8e5u, 0x415d497bu, 0x4163be11u, 0x416a14ecu, 0x41704c56u, 0x417662a4u, 0x417c5634u, 0x418112b6u, 0x4183e760u, 0x4186a856u, 0x418954dcu, 0x418bec3au, 0x41326360u, 0x4139631eu, 0x41404fedu, 0x414727efu, 0x414de94au, 0x4154922du, 0x415b20cdu, 0x41619363u, 0x4167e835u, 0x416e1d8du, 0x417431c1u, 0x417a232eu, 0x417ff03cu, 0x4182cbaeu, 0x41858b86u, 0x418836e9u, 0x418acd21u, 0x4130345au, 0x41373246u, 0x413e1d3bu, 0x4144f358u, 0x414bb2c6u, 0x415259b2u, 0x4158e652u, 0x415f56e0u, 0x4165a9a0u, 0x416bdcdeu, 0x4171eeefu, 0x4177de30u, 0x417da90au, 0x4181a6f7u, 0x418465acu, 0x41870fe9u, 0x4189a4f7u, 0x412df437u, 0x4134f049u, 0x413bd959u, 0x4142ad88u, 0x41496b00u, 0x41500fecu, 0x41569a83u, 0x415d08ffu, 0x416359a5u, 0x41698ac0u, 0x416f9aa5u, 0x417587b3u, 0x417b5050u, 0x41807978u, 0x41833707u, 0x4185e01au, 0x418873f9u, 0x412ba373u, 0x41329da0u, 0x413984c2u, 0x414056fbu, 0x41471273u, 0x414db557u, 0x41543ddcu, 0x415aaa3eu, 0x4160f8c1u, 0x416727b0u, 0x416d3561u, 0x41732033u, 0x4178e68bu, 0x417e86deu, 0x4181ffd4u, 0x4184a7b8u, 0x41873a66u, 0x4129428au, 0x41303acau, 0x41371ff5u, 0x413df02eu, 0x4144a99du, 0x414b4a6fu, 0x4151d0dau, 0x41583b19u, 0x415e8770u, 0x4164b42cu, 0x416abfa1u, 0x4170a82eu, 0x41766c3au, 0x417c0a38u, 0x4180c053u, 0x41836705u, 0x4185f87du, 0x4126d1fdu, 0x412dc845u, 0x4134ab71u, 0x413b79a2u, 0x414230ffu, 0x4148cfb7u, 0x414f53ffu, 0x4155bc12u, 0x415c0635u, 0x416230b5u, 0x416839e5u, 0x416e2025u, 0x4173e1ddu, 0x41797d7fu, 0x417ef188u, 0x41821e40u, 0x4184ae7eu, 0x4124524du, 0x412b4696u, 0x413227b9u, 0x4138f3d8u, 0x413fa91bu, 0x414645b0u, 0x414cc7ccu, 0x41532dacu, 0x41597593u, 0x415f9dceu, 0x4165a4b2u, 0x416b889du, 0x417147f9u, 0x4176e136u, 0x417c52d4u, 0x4180cdadu, 0x41835cadu}; + +static const uint32_t kWorldTileGrid112[] = {0x41805be1u, 0x4183009au, 0x41858ff5u, 0x4188094du, 0x418a6c03u, 0x418cb77eu, 0x418eeb2du, 0x41910684u, 0x41930901u, 0x4194f227u, 0x4196c181u, 0x419876a2u, 0x419a1125u, 0x419b90abu, 0x419cf4e1u, 0x419e3d76u, 0x419f6a27u, 0x4181e17cu, 0x4184862fu, 0x4187157fu, 0x41898ec6u, 0x418bf165u, 0x418e3cc3u, 0x4190704fu, 0x41928b7eu, 0x41948dcdu, 0x419676bfu, 0x419845e0u, 0x4199fac2u, 0x419b9500u, 0x419d143cu, 0x419e7821u, 0x419fc061u, 0x41a0ecb6u, 0x41835cc6u, 0x4186016du, 0x418890abu, 0x418b09dbu, 0x418d6c5du, 0x418fb799u, 0x4191eafdu, 0x419405feu, 0x41960819u, 0x4197f0d2u, 0x4199bfb4u, 0x419b7451u, 0x419d0e45u, 0x419e8d31u, 0x419ff0c1u, 0x41a138a5u, 0x41a26499u, 0x4184cd89u, 0x4187721fu, 0x418a0147u, 0x418c7a5au, 0x418edcbau, 0x419127cdu, 0x41935b03u, 0x419575d1u, 0x419777b3u, 0x4199602cu, 0x419b2ec9u, 0x419ce31cu, 0x419e7cc0u, 0x419ffb56u, 0x41a15e8au, 0x41a2a60eu, 0x41a3d19cu, 0x41863396u, 0x4188d815u, 0x418b6720u, 0x418de010u, 0x41904248u, 0x41928d2eu, 0x4194c030u, 0x4196dac4u, 0x4198dc67u, 0x419ac49cu, 0x419c92eeu, 0x419e46f1u, 0x419fe03fu, 0x41a15e7bu, 0x41a2c14eu, 0x41a4086bu, 0x41a5338du, 0x41878ebcu, 0x418a331eu, 0x418cc206u, 0x418f3acfu, 0x41919cd8u, 0x4193e78au, 0x41961a53u, 0x419834a8u, 0x419a3606u, 0x419c1df1u, 0x419debf3u, 0x419f9fa1u, 0x41a13893u, 0x41a2b66eu, 0x41a418dau, 0x41a55f8bu, 0x41a68a3cu, 0x4188decdu, 0x418b830cu, 0x418e11ccu, 0x41908a67u, 0x4192ec3du, 0x419536b5u, 0x4197693fu, 0x41998350u, 0x419b8463u, 0x419d6bfeu, 0x419f39abu, 0x41a0ecfdu, 0x41a2858eu, 0x41a40302u, 0x41a56503u, 0x41a6ab42u, 0x41a7d57bu, 0x418a239cu, 0x418cc7b4u, 0x418f5646u, 0x4191ceacu, 0x41943049u, 0x41967a83u, 0x4198acc8u, 0x419ac68eu, 0x419cc752u, 0x419eae96u, 0x41a07be8u, 0x41a22ed9u, 0x41a3c704u, 0x41a5440cu, 0x41a6a59bu, 0x41a7eb63u, 0x41a91520u, 0x418b5d01u, 0x418e00eau, 0x41908f48u, 0x41930776u, 0x419568d3u, 0x4197b2c8u, 0x4199e4c3u, 0x419bfe39u, 0x419dfea7u, 0x419fe591u, 0x41a1b281u, 0x41a3650cu, 0x41a4fccbu, 0x41a67961u, 0x41a7da79u, 0x41a91fc5u, 0x41aa48ffu, 0x418c8ad1u, 0x418f2e87u, 0x4191bcacu, 0x4194349bu, 0x419695b3u, 0x4198df5eu, 0x419b1109u, 0x419d2a29u, 0x419f2a3cu, 0x41a110c4u, 0x41a2dd4eu, 0x41a48f6du, 0x41a626bau, 0x41a7a2dau, 0x41a90375u, 0x41aa483fu, 0x41ab70f1u, 0x418dace9u, 0x41905065u, 0x4192de4bu, 0x419555f5u, 0x4197b6c3u, 0x419a001du, 0x419c3173u, 0x419e4a38u, 0x41a049e9u, 0x41a2300bu, 0x41a3fc29u, 0x41a5add6u, 0x41a744adu, 0x41a8c04fu, 0x41aa2069u, 0x41ab64abu, 0x41ac8cd1u, 0x418ec322u, 0x4191665fu, 0x4193f400u, 0x41966b60u, 0x4198cbdeu, 0x419b14e3u, 0x419d45dcu, 0x419f5e41u, 0x41a15d8cu, 0x41a34342u, 0x41a50eeeu, 0x41a6c024u, 0x41a8567eu, 0x41a9d19eu, 0x41ab3130u, 0x41ac74e5u, 0x41ad9c79u, 0x418fcd5bu, 0x41927053u, 0x4194fdaau, 0x419774b9u, 0x4199d4e2u, 0x419c1d8cu, 0x419e4e24u, 0x41a06622u, 0x41a26501u, 0x41a44a46u, 0x41a6157bu, 0x41a7c634u, 0x41a95c0cu, 0x41aad6a5u, 0x41ac35aau, 0x41ad78cdu, 0x41ae9fc8u, 0x4190cb73u, 0x41936e22u, 0x4195fb28u, 0x419871e2u, 0x419ad1afu, 0x419d19f8u, 0x419f4a2au, 0x41a161bcu, 0x41a36029u, 0x41a544f7u, 0x41a70fafu, 0x41a8bfe7u, 0x41aa5537u, 0x41abcf43u, 0x41ad2db5u, 0x41ae7040u, 0x41af969fu, 0x4191bd4eu, 0x41945facu, 0x4196ec5du, 0x419962bbu, 0x419bc227u, 0x419e0a0au, 0x41a039d0u, 0x41a250f0u, 0x41a44ee6u, 0x41a63337u, 0x41a7fd6eu, 0x41a9ad1du, 0x41ab41e1u, 0x41acbb5au, 0x41ae1935u, 0x41af5b23u, 0x41b080e0u, 0x4192a2cdu, 0x419544d6u, 0x4197d12cu, 0x419a4729u, 0x419ca62fu, 0x419eeda5u, 0x41a11cfau, 0x41a333a3u, 0x41a5311cu, 0x41a714ebu, 0x41a8de9au, 0x41aa8dbdu, 0x41ac21eeu, 0x41ad9ad0u, 0x41aef80eu, 0x41b03959u, 0x41b15e6eu, 0x41937bd9u, 0x41961d86u, 0x4198a97bu, 0x419b1f12u, 0x419d7dacu, 0x419fc4b0u, 0x41a1f38eu, 0x41a409bau, 0x41a606b2u, 0x41a7e9f9u, 0x41a9b31bu, 0x41ab61abu, 0x41acf545u, 0x41ae6d8au, 0x41afca25u, 0x41b10ac9u, 0x41b22f31u}; + +static const uint32_t kWorldTileGrid113[] = {0x414688c4u, 0x414bccd5u, 0x4150e6e2u, 0x4155d5a1u, 0x415a97d2u, 0x415f2c46u, 0x416391d8u, 0x4167c773u, 0x416bcc10u, 0x416f9eb8u, 0x41733e80u, 0x4176aa8du, 0x4179e216u, 0x417ce45eu, 0x417fb0b9u, 0x41812347u, 0x418252a7u, 0x414a9cf1u, 0x414fe1aeu, 0x4154fc5bu, 0x4159ebafu, 0x415eae6au, 0x4163435bu, 0x4167a960u, 0x416bdf62u, 0x416fe45cu, 0x4173b754u, 0x41775760u, 0x417ac3a7u, 0x417dfb5eu, 0x41807ee4u, 0x4181e51eu, 0x4183300du, 0x41845f6eu, 0x414ea49fu, 0x4153e9fbu, 0x4159053eu, 0x415df51bu, 0x4162b854u, 0x41674db8u, 0x416bb424u, 0x416fea82u, 0x4173efccu, 0x4177c309u, 0x417b634fu, 0x417ecfc4u, 0x418103cfu, 0x4182850fu, 0x4183eb4fu, 0x4185363eu, 0x41866599u, 0x41529f36u, 0x4157e527u, 0x415d00f3u, 0x4161f14eu, 0x4166b4fau, 0x416b4ac5u, 0x416fb18du, 0x4173e83cu, 0x4177edcbu, 0x417bc141u, 0x417f61b5u, 0x41816726u, 0x4183031eu, 0x41848465u, 0x4185eaa4u, 0x4187358eu, 0x418864ddu, 0x41568c22u, 0x415bd29cu, 0x4160eee6u, 0x4165dfb4u, 0x416aa3c7u, 0x416f39eeu, 0x4173a107u, 0x4177d7fbu, 0x417bddc3u, 0x417fb167u, 0x4181a8ffu, 0x41835f56u, 0x4184fb54u, 0x41867c9bu, 0x4187e2d4u, 0x41892db2u, 0x418a5cf0u, 0x415a6ad0u, 0x415fb1c9u, 0x4164ce85u, 0x4169bfbau, 0x416e8429u, 0x41731aa1u, 0x417781feu, 0x417bb92cu, 0x417fbf22u, 0x4181c974u, 0x418399cbu, 0x41855028u, 0x4186ec26u, 0x41886d67u, 0x4189d395u, 0x418b1e62u, 0x418c4d89u, 0x415e3ab1u, 0x4163821cu, 0x41689f40u, 0x416d90d1u, 0x41725591u, 0x4176ec4du, 0x417b53e4u, 0x417f8b3fu, 0x4181c8acu, 0x4183b29bu, 0x418582f8u, 0x41873955u, 0x4188d54du, 0x418a5682u, 0x418bbc9fu, 0x418d0755u, 0x418e365fu, 0x4161fb38u, 0x4167430bu, 0x416c608au, 0x4171526cu, 0x41761770u, 0x417aae66u, 0x417f162bu, 0x4181a6d5u, 0x4183a9ecu, 0x418593e1u, 0x4187643eu, 0x41891a95u, 0x418ab682u, 0x418c37a6u, 0x418d9dabu, 0x418ee845u, 0x4190172cu, 0x4165abdau, 0x416af409u, 0x417011d9u, 0x41750400u, 0x4179c93du, 0x417e6062u, 0x41816425u, 0x41837fefu, 0x4185830du, 0x41876d01u, 0x41893d58u, 0x418af3a4u, 0x418c8f7fu, 0x418e108cu, 0x418f7675u, 0x4190c0ecu, 0x4191efabu, 0x41694c11u, 0x416e9490u, 0x4173b2a5u, 0x4178a505u, 0x417d6a71u, 0x418100dcu, 0x418334dbu, 0x418550abu, 0x418753c9u, 0x41893db8u, 0x418b0e03u, 0x418cc43eu, 0x418e6002u, 0x418fe0f2u, 0x419146b9u, 0x41929107u, 0x4193bf99u, 0x416cdb57u, 0x4172241cu, 0x4177426au, 0x417c34f8u, 0x41807d43u, 0x4182c8f2u, 0x4184fcf7u, 0x418718c7u, 0x41891bdfu, 0x418b05c3u, 0x418cd5fdu, 0x418e8c20u, 0x419027c8u, 0x4191a895u, 0x41930e34u, 0x41945854u, 0x419586b2u, 0x4170592cu, 0x4175a229u, 0x417ac0a6u, 0x417fb356u, 0x41823c7eu, 0x41848833u, 0x4186bc37u, 0x4188d802u, 0x418adb0eu, 0x418cc4e0u, 0x418e9504u, 0x41904b0au, 0x4191e68fu, 0x41936735u, 0x4194cca5u, 0x41961692u, 0x419744b7u, 0x4173c50fu, 0x41790e3bu, 0x417e2cdau, 0x41818fd1u, 0x4183f2a9u, 0x41863e5eu, 0x4188725du, 0x418a8e1cu, 0x418c9117u, 0x418e7ad2u, 0x41904ad9u, 0x419200bdu, 0x41939c1au, 0x41951c91u, 0x419681ceu, 0x4197cb82u, 0x4198f967u, 0x41771e87u, 0x417c67d5u, 0x4180c346u, 0x41833cafu, 0x41859f87u, 0x4187eb36u, 0x418a1f2au, 0x418c3ad8u, 0x418e3dbcu, 0x4190275au, 0x4191f73eu, 0x4193acfau, 0x41954829u, 0x4196c86du, 0x41982d70u, 0x419976e5u, 0x419aa486u, 0x417a651au, 0x417fae7fu, 0x418266a0u, 0x4184e00au, 0x418742ddu, 0x41898e80u, 0x418bc262u, 0x418dddf9u, 0x418fe0c0u, 0x4191ca3cu, 0x419399f8u, 0x41954f86u, 0x4196ea81u, 0x41986a8cu, 0x4199cf50u, 0x419b1880u, 0x419c45d6u, 0x417d9854u, 0x418170e2u, 0x41840043u, 0x418679a7u, 0x4188dc6eu, 0x418b2800u, 0x418d5bccu, 0x418f7745u, 0x419179eau, 0x4193633eu, 0x419532ccu, 0x4196e826u, 0x419882e8u, 0x419a02b4u, 0x419b6733u, 0x419cb019u, 0x419ddd1fu, 0x41805be1u, 0x4183009au, 0x41858ff5u, 0x4188094du, 0x418a6c03u, 0x418cb77eu, 0x418eeb2du, 0x41910684u, 0x41930901u, 0x4194f227u, 0x4196c181u, 0x419876a2u, 0x419a1125u, 0x419b90abu, 0x419cf4e1u, 0x419e3d76u, 0x419f6a27u}; + +static const uint32_t kWorldTileGrid114[] = {0x41937bd9u, 0x41961d86u, 0x4198a97bu, 0x419b1f12u, 0x419d7dacu, 0x419fc4b0u, 0x41a1f38eu, 0x41a409bau, 0x41a606b2u, 0x41a7e9f9u, 0x41a9b31bu, 0x41ab61abu, 0x41acf545u, 0x41ae6d8au, 0x41afca25u, 0x41b10ac9u, 0x41b22f31u, 0x41944858u, 0x4196e9a4u, 0x41997533u, 0x419bea5eu, 0x419e4886u, 0x41a08f13u, 0x41a2bd74u, 0x41a4d31eu, 0x41a6cf8fu, 0x41a8b249u, 0x41aa7ad9u, 0x41ac28d1u, 0x41adbbceu, 0x41af3370u, 0x41b08f64u, 0x41b1cf5bu, 0x41b2f311u, 0x41950836u, 0x4197a91bu, 0x419a343eu, 0x419ca8f7u, 0x419f06a8u, 0x41a14cb9u, 0x41a37a98u, 0x41a58fbau, 0x41a78b9eu, 0x41a96dc6u, 0x41ab35beu, 0x41ace319u, 0x41ae7573u, 0x41afec6eu, 0x41b147b5u, 0x41b286fbu, 0x41b3a9f9u, 0x4195bb5eu, 0x41985bd7u, 0x419ae688u, 0x419d5acau, 0x419fb7ffu, 0x41a1fd8eu, 0x41a42ae5u, 0x41a63f7bu, 0x41a83accu, 0x41aa1c5cu, 0x41abe3b7u, 0x41ad9070u, 0x41af2223u, 0x41b09871u, 0x41b1f306u, 0x41b33194u, 0x41b453d6u, 0x419661bfu, 0x419901c7u, 0x419b8c01u, 0x419dffc6u, 0x41a05c79u, 0x41a2a180u, 0x41a4ce4bu, 0x41a6e24eu, 0x41a8dd07u, 0x41aabdfau, 0x41ac84b3u, 0x41ae30c5u, 0x41afc1cau, 0x41b13766u, 0x41b29144u, 0x41b3cf16u, 0x41b4f097u, 0x4196fb4bu, 0x41999adcu, 0x419c2499u, 0x419e97dcu, 0x41a0f407u, 0x41a33881u, 0x41a564b9u, 0x41a77825u, 0x41a97241u, 0x41ab5292u, 0x41ad18a3u, 0x41aec408u, 0x41b0545cu, 0x41b1c941u, 0x41b32262u, 0x41b45f72u, 0x41b5802du, 0x419787f3u, 0x419a2707u, 0x419cb042u, 0x419f22feu, 0x41a17e9cu, 0x41a3c284u, 0x41a5ee25u, 0x41a800f3u, 0x41a9fa6du, 0x41abda16u, 0x41ad9f7bu, 0x41af4a2eu, 0x41b0d9cau, 0x41b24df2u, 0x41b3a652u, 0x41b4e29cu, 0x41b6028bu, 0x419807aeu, 0x419aa640u, 0x419d2ef3u, 0x419fa122u, 0x41a1fc2eu, 0x41a43f7eu, 0x41a66a82u, 0x41a87caeu, 0x41aa7580u, 0x41ac547du, 0x41ae192fu, 0x41afc32au, 0x41b1520au, 0x41b2c572u, 0x41b41d0bu, 0x41b55889u, 0x41b677a8u, 0x41987a72u, 0x419b187cu, 0x419da0a3u, 0x41a01240u, 0x41a26cb4u, 0x41a4af67u, 0x41a6d9c8u, 0x41a8eb4du, 0x41aae372u, 0x41acc1bcu, 0x41ae85b7u, 0x41b02ef7u, 0x41b1bd15u, 0x41b32fb6u, 0x41b48683u, 0x41b5c131u, 0x41b6df7au, 0x4198e038u, 0x419b7db6u, 0x419e054au, 0x41a0764fu, 0x41a2d026u, 0x41a51237u, 0x41a73bf1u, 0x41a94cc9u, 0x41ab443cu, 0x41ad21cfu, 0x41aee50eu, 0x41b08d8cu, 0x41b21ae4u, 0x41b38cb9u, 0x41b4e2b6u, 0x41b61c8eu, 0x41b739fdu, 0x419938feu, 0x419bd5e9u, 0x419e5ce6u, 0x41a0cd4eu, 0x41a32682u, 0x41a567ecu, 0x41a790f8u, 0x41a9a11eu, 0x41ab97dau, 0x41ad74b1u, 0x41af372eu, 0x41b0dee6u, 0x41b26b72u, 0x41b3dc77u, 0x41b5319fu, 0x41b66a9du, 0x41b7872cu, 0x419984c0u, 0x419c2114u, 0x419ea773u, 0x41a11739u, 0x41a36fc6u, 0x41a5b082u, 0x41a7d8ddu, 0x41a9e84bu, 0x41abde4bu, 0x41adba60u, 0x41af7c17u, 0x41b12303u, 0x41b2aebfu, 0x41b41eeeu, 0x41b5733bu, 0x41b6ab5au, 0x41b7c706u, 0x4199c37eu, 0x419c5f35u, 0x419ee4f2u, 0x41a15410u, 0x41a3abf0u, 0x41a5ebfau, 0x41a8139eu, 0x41aa2250u, 0x41ac178eu, 0x41adf2ddu, 0x41afb3c8u, 0x41b159e4u, 0x41b2e4cau, 0x41b4541fu, 0x41b5a78du, 0x41b6dec8u, 0x41b7f98bu, 0x4199f53bu, 0x419c904fu, 0x419f1565u, 0x41a183d6u, 0x41a3db04u, 0x41a61a57u, 0x41a8413eu, 0x41aa4f2fu, 0x41ac43a7u, 0x41ae1e2au, 0x41afde45u, 0x41b1838bu, 0x41b30d97u, 0x41b47c0du, 0x41b5ce97u, 0x41b704e9u, 0x41b81ebeu, 0x419a19fbu, 0x419cb468u, 0x419f38d0u, 0x41a1a68fu, 0x41a3fd06u, 0x41a63b9du, 0x41a861c3u, 0x41aa6eedu, 0x41ac6299u, 0x41ae3c4cu, 0x41affb91u, 0x41b19ffdu, 0x41b3292au, 0x41b496bbu, 0x41b5e85du, 0x41b71dc2u, 0x41b836a5u, 0x419a31c4u, 0x419ccb84u, 0x419f4f3bu, 0x41a1bc42u, 0x41a411fdu, 0x41a64fd2u, 0x41a87531u, 0x41aa8190u, 0x41ac746cu, 0x41ae4d4au, 0x41b00bb4u, 0x41b1af41u, 0x41b3378au, 0x41b4a433u, 0x41b5f4e7u, 0x41b72959u, 0x41b84145u, 0x419a3ca0u, 0x419cd5aeu, 0x419f58adu, 0x41a1c4f9u, 0x41a419f2u, 0x41a65700u, 0x41a87b94u, 0x41aa8722u, 0x41ac7929u, 0x41ae512cu, 0x41b00eb8u, 0x41b1b160u, 0x41b338c0u, 0x41b4a47bu, 0x41b5f43du, 0x41b727b9u, 0x41b83eaau}; + +static const uint32_t kWorldTileGrid115[] = {0x419a3ca0u, 0x419cd5aeu, 0x419f58adu, 0x41a1c4f9u, 0x41a419f2u, 0x41a65700u, 0x41a87b94u, 0x41aa8722u, 0x41ac7929u, 0x41ae512cu, 0x41b00eb8u, 0x41b1b160u, 0x41b338c0u, 0x41b4a47bu, 0x41b5f43du, 0x41b727b9u, 0x41b83eaau, 0x419a3a98u, 0x419cd2efu, 0x419f5532u, 0x41a1c0bcu, 0x41a414efu, 0x41a65132u, 0x41a874f5u, 0x41aa7faeu, 0x41ac70dau, 0x41ae47feu, 0x41b004a6u, 0x41b1a665u, 0x41b32cd8u, 0x41b497a1u, 0x41b5e66cu, 0x41b718edu, 0x41b82edeu, 0x419a2bbbu, 0x419cc356u, 0x419f44d7u, 0x41a1af9bu, 0x41a40302u, 0x41a63e75u, 0x41a86162u, 0x41aa6b41u, 0x41ac5b8eu, 0x41ae31ceu, 0x41afed8du, 0x41b18e5fu, 0x41b313dfu, 0x41b47db2u, 0x41b5cb81u, 0x41b6fd02u, 0x41b811efu, 0x419a1017u, 0x419ca6f0u, 0x419f27abu, 0x41a191a3u, 0x41a3e43au, 0x41a61ed7u, 0x41a840ebu, 0x41aa49eau, 0x41ac3953u, 0x41ae0eaau, 0x41afc97cu, 0x41b1695bu, 0x41b2ede5u, 0x41b456bcu, 0x41b5a38cu, 0x41b6d408u, 0x41b7e7ecu, 0x4199e7beu, 0x419c7dd0u, 0x419efdc0u, 0x41a166e8u, 0x41a3b8a9u, 0x41a5f26cu, 0x41a813a0u, 0x41aa1bbbu, 0x41ac0a3bu, 0x41addea5u, 0x41af9884u, 0x41b1376du, 0x41b2bafcu, 0x41b422d3u, 0x41b56e9fu, 0x41b69e12u, 0x41b7b0e9u, 0x4199b2c3u, 0x419c480au, 0x419ec729u, 0x41a12f7bu, 0x41a38062u, 0x41a5b945u, 0x41a7d995u, 0x41a9e0c8u, 0x41abce5bu, 0x41ada1d2u, 0x41af5abbu, 0x41b0f8a8u, 0x41b27b37u, 0x41b3e20au, 0x41b52cccu, 0x41b65b33u, 0x41b76cf8u, 0x4199713au, 0x419c05b1u, 0x419e83fbu, 0x41a0eb72u, 0x41a33b7au, 0x41a5737au, 0x41a792e1u, 0x41a99926u, 0x41ab85c7u, 0x41ad5847u, 0x41af1035u, 0x41b0ad22u, 0x41b22eadu, 0x41b39477u, 0x41b4de2cu, 0x41b60b81u, 0x41b71c30u, 0x4199233du, 0x419bb6deu, 0x419e344eu, 0x41a09ae6u, 0x41a2ea0au, 0x41a52121u, 0x41a73f9bu, 0x41a944eeu, 0x41ab3097u, 0x41ad021du, 0x41aeb90au, 0x41b054f3u, 0x41b1d575u, 0x41b33a32u, 0x41b482d6u, 0x41b5af15u, 0x41b6beaau, 0x4198c8e5u, 0x419b5babu, 0x419dd83bu, 0x41a03df0u, 0x41a28c2bu, 0x41a4c254u, 0x41a6dfdcu, 0x41a8e438u, 0x41aacee7u, 0x41ac9f6cu, 0x41ae5555u, 0x41aff036u, 0x41b16faau, 0x41b2d355u, 0x41b41ae3u, 0x41b54608u, 0x41b65480u, 0x4198624cu, 0x419af433u, 0x419d6fe0u, 0x419fd4abu, 0x41a221f9u, 0x41a45730u, 0x41a673c1u, 0x41a87722u, 0x41aa60d0u, 0x41ac3051u, 0x41ade531u, 0x41af7f05u, 0x41b0fd68u, 0x41b25ffdu, 0x41b3a672u, 0x41b4d078u, 0x41b5ddcdu, 0x4197ef91u, 0x419a8095u, 0x419cfb58u, 0x419f5f36u, 0x41a1ab91u, 0x41a3dfd2u, 0x41a5fb68u, 0x41a7fdc9u, 0x41a9e673u, 0x41abb4ebu, 0x41ad68beu, 0x41af0180u, 0x41b07ecdu, 0x41b1e048u, 0x41b3259fu, 0x41b44e83u, 0x41b55ab2u, 0x419770d4u, 0x419a00eeu, 0x419c7ac4u, 0x419eddb0u, 0x41a12915u, 0x41a35c5au, 0x41a576f0u, 0x41a7784cu, 0x41a95feeu, 0x41ab2d59u, 0x41ace01au, 0x41ae77c6u, 0x41aff3f9u, 0x41b15457u, 0x41b2988bu, 0x41b3c049u, 0x41b4cb4du, 0x4196e635u, 0x41997562u, 0x419bee46u, 0x419e503bu, 0x41a09aa5u, 0x41a2cceau, 0x41a4e67bu, 0x41a6e6cfu, 0x41a8cd63u, 0x41aa99bdu, 0x41ac4b68u, 0x41ade1fbu, 0x41af5d0fu, 0x41b0bc4bu, 0x41b1ff58u, 0x41b325ecu, 0x41b42fc3u, 0x41964fd9u, 0x4198de14u, 0x419b5601u, 0x419db6fbu, 0x41a00064u, 0x41a231a5u, 0x41a44a2eu, 0x41a64974u, 0x41a82ef7u, 0x41a9fa3bu, 0x41abaacdu, 0x41ad4041u, 0x41aeba33u, 0x41b01848u, 0x41b15a2cu, 0x41b27f91u, 0x41b38836u, 0x4195ade5u, 0x41983b29u, 0x419ab21bu, 0x419d1215u, 0x419f5a7au, 0x41a18ab2u, 0x41a3a22du, 0x41a5a063u, 0x41a784cfu, 0x41a94ef9u, 0x41aafe6du, 0x41ac92bfu, 0x41ae0b8bu, 0x41af6876u, 0x41b0a92bu, 0x41b1cd5fu, 0x41b2d4cdu, 0x41950080u, 0x41978cc9u, 0x419a02bbu, 0x419c61b1u, 0x419ea90du, 0x41a0d838u, 0x41a2eea2u, 0x41a4ebc1u, 0x41a6cf14u, 0x41a89820u, 0x41aa4671u, 0x41abd99du, 0x41ad513fu, 0x41aeacfbu, 0x41afec7eu, 0x41b10f7cu, 0x41b215b1u, 0x419447d4u, 0x4196d31eu, 0x4199480bu, 0x419ba5f8u, 0x419dec47u, 0x41a01a60u, 0x41a22fb4u, 0x41a42bbau, 0x41a60deeu, 0x41a7d5d8u, 0x41a98303u, 0x41ab1504u, 0x41ac8b78u, 0x41ade602u, 0x41af2450u, 0x41b04614u, 0x41b14b0bu}; + +static const uint32_t kWorldTileGrid116[] = {0x419447d4u, 0x4196d31eu, 0x4199480bu, 0x419ba5f8u, 0x419dec47u, 0x41a01a60u, 0x41a22fb4u, 0x41a42bbau, 0x41a60deeu, 0x41a7d5d8u, 0x41a98303u, 0x41ab1504u, 0x41ac8b78u, 0x41ade602u, 0x41af2450u, 0x41b04614u, 0x41b14b0bu, 0x4193840cu, 0x41960e51u, 0x41988235u, 0x419adf15u, 0x419d2452u, 0x419f5156u, 0x41a16590u, 0x41a36077u, 0x41a5418au, 0x41a7084du, 0x41a8b44eu, 0x41aa4521u, 0x41abba63u, 0x41ad13b7u, 0x41ae50cbu, 0x41af7152u, 0x41b07508u, 0x4192b554u, 0x41953e90u, 0x4197b167u, 0x419a0d35u, 0x419c515du, 0x419e7d47u, 0x41a09063u, 0x41a28a28u, 0x41a46a14u, 0x41a62fadu, 0x41a7da7fu, 0x41a96a21u, 0x41aade2cu, 0x41ac3647u, 0x41ad721eu, 0x41ae9163u, 0x41af93d5u, 0x4191dbdbu, 0x4194640au, 0x4196d5d0u, 0x41993088u, 0x419b7396u, 0x419d9e61u, 0x419fb05bu, 0x41a1a8fau, 0x41a387bcu, 0x41a54c26u, 0x41a6f5c7u, 0x41a88432u, 0x41a9f704u, 0x41ab4de2u, 0x41ac8877u, 0x41ada679u, 0x41aea7a2u, 0x4190f7d1u, 0x41937eefu, 0x4195ef9fu, 0x4198493du, 0x419a8b2du, 0x419cb4d6u, 0x419ec5aau, 0x41a0bd1eu, 0x41a29ab2u, 0x41a45deau, 0x41a60655u, 0x41a79387u, 0x41a9051bu, 0x41aa5ab8u, 0x41ab9409u, 0x41acb0c2u, 0x41adb0a1u, 0x41900969u, 0x41928f71u, 0x4194ff07u, 0x41975787u, 0x41999855u, 0x419bc0d8u, 0x419dd081u, 0x419fc6c7u, 0x41a1a329u, 0x41a3652bu, 0x41a50c5du, 0x41a69851u, 0x41a808a5u, 0x41a95cfdu, 0x41aa9506u, 0x41abb073u, 0x41acaf03u, 0x418f10d6u, 0x419195c4u, 0x4194043cu, 0x41965b9au, 0x41989b41u, 0x419ac29au, 0x419cd115u, 0x419ec629u, 0x41a0a155u, 0x41a2621eu, 0x41a40812u, 0x41a592c5u, 0x41a701d4u, 0x41a854e4u, 0x41a98ba2u, 0x41aaa5c1u, 0x41aba2feu, 0x418e0e4eu, 0x4190921du, 0x4192ff73u, 0x419555abu, 0x41979428u, 0x4199ba52u, 0x419bc79bu, 0x419dbb79u, 0x419f956cu, 0x41a154f7u, 0x41a2f9aau, 0x41a48319u, 0x41a5f0e0u, 0x41a742a5u, 0x41a87813u, 0x41a990e0u, 0x41aa8cc9u, 0x418d0207u, 0x418f84b4u, 0x4191f0e4u, 0x419445f1u, 0x41968340u, 0x4198a838u, 0x419ab44bu, 0x419ca6f0u, 0x419e7fa5u, 0x41a03df0u, 0x41a1e15eu, 0x41a36984u, 0x41a4d600u, 0x41a62676u, 0x41a75a93u, 0x41a8720au, 0x41a96c9au, 0x418bec3au, 0x418e6dc1u, 0x4190d8c6u, 0x41932ca5u, 0x419568c2u, 0x41978c84u, 0x4199975eu, 0x419b88c5u, 0x419d6039u, 0x419f1d3fu, 0x41a0bf65u, 0x41a24641u, 0x41a3b16eu, 0x41a50092u, 0x41a63359u, 0x41a74978u, 0x41a842acu, 0x418acd21u, 0x418d4d7du, 0x418fb754u, 0x41920a02u, 0x419444e8u, 0x41966771u, 0x4198710du, 0x419a6134u, 0x419c3763u, 0x419df321u, 0x419f93fcu, 0x41a11988u, 0x41a28363u, 0x41a3d132u, 0x41a502a0u, 0x41a61764u, 0x41a70f39u, 0x4189a4f7u, 0x418c2425u, 0x418e8ccau, 0x4190de42u, 0x419317eeu, 0x4195393au, 0x41974195u, 0x41993077u, 0x419b055eu, 0x419cbfd1u, 0x419e5f5du, 0x419fe398u, 0x41a14c1du, 0x41a29893u, 0x41a3c8a6u, 0x41a4dc0bu, 0x41a5d27eu, 0x418873f9u, 0x418af1f5u, 0x418d5964u, 0x418fa9a2u, 0x4191e212u, 0x4194021du, 0x41960933u, 0x4197f6cdu, 0x4199ca69u, 0x419b838du, 0x419d21c7u, 0x419ea4acu, 0x41a00bd9u, 0x41a156f3u, 0x41a285a7u, 0x41a397aau, 0x41a48cb9u, 0x41873a66u, 0x4189b72cu, 0x418c1d62u, 0x418e6c62u, 0x4190a391u, 0x4192c257u, 0x4194c826u, 0x4196b474u, 0x419886c1u, 0x419a3e93u, 0x419bdb77u, 0x419d5d04u, 0x419ec2d5u, 0x41a00c91u, 0x41a139e3u, 0x41a24a82u, 0x41a33e2au, 0x4185f87du, 0x41887409u, 0x418ad902u, 0x418d26c1u, 0x418f5cabu, 0x41917a29u, 0x41937eadu, 0x419569acu, 0x41973aa7u, 0x4198f124u, 0x419a8cafu, 0x419c0ce0u, 0x419d7153u, 0x419eb9adu, 0x419fe59bu, 0x41a0f4d2u, 0x41a1e710u, 0x4184ae7eu, 0x418728ceu, 0x41898c85u, 0x418bd900u, 0x418e0da2u, 0x419029d5u, 0x41922d09u, 0x419416b7u, 0x4195e65cu, 0x41979b80u, 0x419935b1u, 0x419ab483u, 0x419c1794u, 0x419d5e89u, 0x419e8910u, 0x419f96ddu, 0x41a087aeu, 0x41835cadu, 0x4185d5bcu, 0x4188382eu, 0x418a8361u, 0x418cb6b8u, 0x418ed19cu, 0x4190d37eu, 0x4192bbd6u, 0x41948a23u, 0x41963decu, 0x4197d6bdu, 0x4199542eu, 0x419ab5dau, 0x419bfb68u, 0x419d2485u, 0x419e30e5u, 0x419f2046u}; + +static const uint32_t kWorldTileGrid117[] = {0x419f6a27u, 0x41a07ab4u, 0x41a16eebu, 0x41a2469cu, 0x41a301a4u, 0x41a39fe7u, 0x41a42150u, 0x41a485d5u, 0x41a4cd72u, 0x41a4f82du, 0x41a50614u, 0x41a4f73du, 0x41a4cbc6u, 0x41a483d8u, 0x41a41fa0u, 0x41a39f57u, 0x41a3033bu, 0x41a0ecb6u, 0x41a1fce3u, 0x41a2f0b3u, 0x41a3c7f9u, 0x41a4828fu, 0x41a5205bu, 0x41a5a148u, 0x41a6054au, 0x41a64c60u, 0x41a6768eu, 0x41a683e2u, 0x41a67473u, 0x41a64860u, 0x41a5ffcfu, 0x41a59af0u, 0x41a519f9u, 0x41a47d2cu, 0x41a26499u, 0x41a37460u, 0x41a467c3u, 0x41a53e97u, 0x41a5f8b7u, 0x41a69606u, 0x41a71671u, 0x41a779ecu, 0x41a7c074u, 0x41a7ea10u, 0x41a7f6cdu, 0x41a7e6c1u, 0x41a7ba0bu, 0x41a770d2u, 0x41a70b46u, 0x41a6899eu, 0x41a5ec19u, 0x41a3d19cu, 0x41a4e0f6u, 0x41a5d3e8u, 0x41a6aa45u, 0x41a763e8u, 0x41a800b5u, 0x41a88098u, 0x41a8e386u, 0x41a9297du, 0x41a95281u, 0x41a95ea0u, 0x41a94df2u, 0x41a92095u, 0x41a8d6afu, 0x41a87071u, 0x41a7ee11u, 0x41a74fd1u, 0x41a5338du, 0x41a64275u, 0x41a734f0u, 0x41a80ad0u, 0x41a8c3f1u, 0x41a96037u, 0x41a9df8du, 0x41aa41e9u, 0x41aa8747u, 0x41aaafaeu, 0x41aabb2cu, 0x41aaa9d6u, 0x41aa7bccu, 0x41aa3134u, 0x41a9ca3fu, 0x41a94723u, 0x41a8a820u, 0x41a68a3cu, 0x41a798adu, 0x41a88aacu, 0x41a9600au, 0x41aa18a3u, 0x41aab45bu, 0x41ab331fu, 0x41ab94e4u, 0x41abd9a5u, 0x41ac016au, 0x41ac0c40u, 0x41abfa3du, 0x41abcb81u, 0x41ab8032u, 0x41ab1880u, 0x41aa94a3u, 0x41a9f4dau, 0x41a7d57bu, 0x41a8e371u, 0x41a9d4edu, 0x41aaa9c3u, 0x41ab61d0u, 0x41abfcf6u, 0x41ac7b22u, 0x41acdc49u, 0x41ad2068u, 0x41ad4785u, 0x41ad51aeu, 0x41ad3efau, 0x41ad0f86u, 0x41acc37bu, 0x41ac5b08u, 0x41abd664u, 0x41ab35cfu, 0x41a91520u, 0x41aa2293u, 0x41ab1388u, 0x41abe7d1u, 0x41ac9f4bu, 0x41ad39dau, 0x41adb769u, 0x41ae17eeu, 0x41ae5b65u, 0x41ae81d5u, 0x41ae8b4cu, 0x41ae77e0u, 0x41ae47b1u, 0x41adfae4u, 0x41ad91aau, 0x41ad0c3bu, 0x41ac6ad6u, 0x41aa48ffu, 0x41ab55ebu, 0x41ac4652u, 0x41ad1a0au, 0x41add0ecu, 0x41ae6addu, 0x41aee7cau, 0x41af47a7u, 0x41af8a72u, 0x41afb030u, 0x41afb8f0u, 0x41afa4c8u, 0x41af73d7u, 0x41af2644u, 0x41aebc3eu, 0x41ae35feu, 0x41ad93c4u, 0x41ab70f1u, 0x41ac7d50u, 0x41ad6d25u, 0x41ae4045u, 0x41aef68au, 0x41af8fd9u, 0x41b00c1fu, 0x41b06b4fu, 0x41b0ad68u, 0x41b0d26fu, 0x41b0da72u, 0x41b0c588u, 0x41b093d1u, 0x41b04572u, 0x41afda9cu, 0x41af5387u, 0x41aeb072u, 0x41ac8cd1u, 0x41ad989du, 0x41ae87dbu, 0x41af5a5du, 0x41b01000u, 0x41b0a8a8u, 0x41b12440u, 0x41b182beu, 0x41b1c420u, 0x41b1e86au, 0x41b1efacu, 0x41b1d9fcu, 0x41b1a779u, 0x41b1584au, 0x41b0ec9eu, 0x41b064afu, 0x41afc0bbu, 0x41ad9c79u, 0x41aea7aeu, 0x41af964eu, 0x41b0682eu, 0x41b11d2au, 0x41b1b524u, 0x41b2300bu, 0x41b28dd2u, 0x41b2ce77u, 0x41b2f200u, 0x41b2f87cu, 0x41b2e200u, 0x41b2aeacu, 0x41b25ea8u, 0x41b1f222u, 0x41b16953u, 0x41b0c47bu, 0x41ae9fc8u, 0x41afaa60u, 0x41b0985eu, 0x41b16997u, 0x41b21de5u, 0x41b2b52eu, 0x41b32f5du, 0x41b38c68u, 0x41b3cc4cu, 0x41b3ef0eu, 0x41b3f4beu, 0x41b3dd72u, 0x41b3a949u, 0x41b3586au, 0x41b2eb05u, 0x41b26152u, 0x41b1bb92u, 0x41af969fu, 0x41b0a095u, 0x41b18debu, 0x41b25e77u, 0x41b31213u, 0x41b3a8a5u, 0x41b42218u, 0x41b47e61u, 0x41b4bd7eu, 0x41b4df75u, 0x41b4e455u, 0x41b4cc33u, 0x41b4972fu, 0x41b44571u, 0x41b3d729u, 0x41b34c8du, 0x41b2a5dfu, 0x41b080e0u, 0x41b18a2du, 0x41b276d7u, 0x41b346b1u, 0x41b3f996u, 0x41b48f6bu, 0x41b5081du, 0x41b5639fu, 0x41b5a1f1u, 0x41b5c318u, 0x41b5c722u, 0x41b5ae26u, 0x41b57843u, 0x41b525a1u, 0x41b4b66fu, 0x41b42ae6u, 0x41b38346u, 0x41b15e6eu, 0x41b2670fu, 0x41b35307u, 0x41b42229u, 0x41b4d452u, 0x41b56966u, 0x41b5e151u, 0x41b63c08u, 0x41b67989u, 0x41b699dau, 0x41b69d0au, 0x41b6832fu, 0x41b64c68u, 0x41b5f8ddu, 0x41b588beu, 0x41b4fc43u, 0x41b453acu, 0x41b22f31u, 0x41b33720u, 0x41b42261u, 0x41b4f0c7u, 0x41b5a22eu, 0x41b6367bu, 0x41b6ad9bu, 0x41b70781u, 0x41b7442du, 0x41b763a4u, 0x41b765f4u, 0x41b74b35u, 0x41b71386u, 0x41b6bf0du, 0x41b64dfcu, 0x41b5c08au, 0x41b516f8u}; + +static const uint32_t kWorldTileGrid118[] = {0x418252a7u, 0x41836640u, 0x41845ddcu, 0x4185394fu, 0x4185f873u, 0x41869b2du, 0x41872167u, 0x41878b17u, 0x4187d839u, 0x418808d3u, 0x41881cf1u, 0x418814abu, 0x4187f01eu, 0x4187af71u, 0x418752d3u, 0x4186da7bu, 0x418646a8u, 0x41845f6eu, 0x41857301u, 0x41866a92u, 0x418745f3u, 0x41880501u, 0x4188a79du, 0x41892db5u, 0x4189973du, 0x4189e431u, 0x418a1497u, 0x418a287cu, 0x418a1ff7u, 0x4189fb25u, 0x4189ba2eu, 0x41895d40u, 0x4188e492u, 0x41885064u, 0x41866599u, 0x41877921u, 0x418870a0u, 0x41894bebu, 0x418a0adbu, 0x418aad55u, 0x418b3345u, 0x418b9c9fu, 0x418be95fu, 0x418c198cu, 0x418c2d32u, 0x418c2468u, 0x418bff4cu, 0x418bbe05u, 0x418b60c1u, 0x418ae7b8u, 0x418a5329u, 0x418864ddu, 0x41897854u, 0x418a6fbcu, 0x418b4aeau, 0x418c09b8u, 0x418cac0au, 0x418d31ccu, 0x418d9af2u, 0x418de779u, 0x418e1767u, 0x418e2ac8u, 0x418e21b4u, 0x418dfc47u, 0x418dbaaau, 0x418d5d0bu, 0x418ce3a1u, 0x418c4eacu, 0x418a5cf0u, 0x418b7050u, 0x418c679cu, 0x418d42a7u, 0x418e014du, 0x418ea371u, 0x418f28ffu, 0x418f91ebu, 0x418fde34u, 0x41900ddcu, 0x419020f4u, 0x4190178fu, 0x418ff1cdu, 0x418fafd5u, 0x418f51d5u, 0x418ed804u, 0x418e42a3u, 0x418c4d89u, 0x418d60cbu, 0x418e57f5u, 0x418f32d8u, 0x418ff150u, 0x41909340u, 0x41911895u, 0x41918143u, 0x4191cd46u, 0x4191fca4u, 0x41920f6bu, 0x419205b1u, 0x4191df94u, 0x41919d3bu, 0x41913ed4u, 0x4190c498u, 0x41902ec4u, 0x418e365fu, 0x418f497fu, 0x41904080u, 0x41911b35u, 0x4191d97au, 0x41927b31u, 0x41930046u, 0x419368afu, 0x4193b468u, 0x4193e377u, 0x4193f5e8u, 0x4193ebd2u, 0x4193c554u, 0x41938295u, 0x419323c2u, 0x4192a914u, 0x419212cau, 0x4190172cu, 0x41912a24u, 0x419220f8u, 0x4192fb79u, 0x4193b984u, 0x41945afcu, 0x4194dfcdu, 0x419547ebu, 0x41959354u, 0x4195c20du, 0x4195d423u, 0x4195c9adu, 0x4195a2c8u, 0x41955f9cu, 0x41950058u, 0x41948533u, 0x4193ee6cu, 0x4191efabu, 0x41930276u, 0x4193f915u, 0x4194d35du, 0x41959129u, 0x4196325cu, 0x4196b6e3u, 0x41971eb1u, 0x419769c5u, 0x41979822u, 0x4197a9d7u, 0x41979efau, 0x419777aau, 0x4197340cu, 0x4196d451u, 0x419658afu, 0x4195c166u, 0x4193bf99u, 0x4194d22fu, 0x4195c896u, 0x4196a29fu, 0x41976026u, 0x4198010eu, 0x41988545u, 0x4198ecbeu, 0x41993776u, 0x41996572u, 0x419976c1u, 0x41996b78u, 0x419943b6u, 0x4198ffa1u, 0x41989f69u, 0x41982345u, 0x41978b75u, 0x419586b2u, 0x4196990fu, 0x41978f37u, 0x419868fbu, 0x41992637u, 0x4199c6d0u, 0x419a4ab1u, 0x419ab1cfu, 0x419afc26u, 0x419b29bcu, 0x419b3a9eu, 0x419b2ee4u, 0x419b06aau, 0x419ac219u, 0x419a615fu, 0x4199e4b4u, 0x41994c56u, 0x419744b7u, 0x419856d5u, 0x41994cb7u, 0x419a2631u, 0x419ae31eu, 0x419b8361u, 0x419c06e6u, 0x419c6da3u, 0x419cb794u, 0x419ce4bdu, 0x419cf52eu, 0x419ce8fdu, 0x419cc047u, 0x419c7b34u, 0x419c19f2u, 0x419b9cbau, 0x419b03cau, 0x4198f967u, 0x419a0b40u, 0x419b00d8u, 0x419bda02u, 0x419c9699u, 0x419d3681u, 0x419db9a6u, 0x419e1ffcu, 0x419e6980u, 0x419e9639u, 0x419ea633u, 0x419e9984u, 0x419e704cu, 0x419e2ab2u, 0x419dc8e3u, 0x419d4b18u, 0x419cb191u, 0x419aa486u, 0x419bb615u, 0x419cab5du, 0x419d8431u, 0x419e406cu, 0x419edff3u, 0x419f62b1u, 0x419fc89bu, 0x41a011aeu, 0x41a03df0u, 0x41a04d6du, 0x41a0403du, 0x41a0167du, 0x419fd055u, 0x419f6df5u, 0x419eef92u, 0x419e556eu, 0x419c45d6u, 0x419d5715u, 0x419e4c08u, 0x419f2480u, 0x419fe05bu, 0x41a07f7bu, 0x41a101ceu, 0x41a16746u, 0x41a1afe2u, 0x41a1dba7u, 0x41a1eaa2u, 0x41a1dceau, 0x41a1b29du, 0x41a16be3u, 0x41a108ebu, 0x41a089ecu, 0x419fef25u, 0x419ddd1fu, 0x419eee08u, 0x419fe29fu, 0x41a0bab7u, 0x41a1762bu, 0x41a214e0u, 0x41a296c0u, 0x41a2fbc1u, 0x41a343e1u, 0x41a36f23u, 0x41a37d97u, 0x41a36f52u, 0x41a34473u, 0x41a2fd22u, 0x41a2998cu, 0x41a219eau, 0x41a17e7cu, 0x419f6a27u, 0x41a07ab4u, 0x41a16eebu, 0x41a2469cu, 0x41a301a4u, 0x41a39fe7u, 0x41a42150u, 0x41a485d5u, 0x41a4cd72u, 0x41a4f82du, 0x41a50614u, 0x41a4f73du, 0x41a4cbc6u, 0x41a483d8u, 0x41a41fa0u, 0x41a39f57u, 0x41a3033bu}; + +static const uint32_t kWorldTileGrid119[] = {0x41b22f31u, 0x41b33720u, 0x41b42261u, 0x41b4f0c7u, 0x41b5a22eu, 0x41b6367bu, 0x41b6ad9bu, 0x41b70781u, 0x41b7442du, 0x41b763a4u, 0x41b765f4u, 0x41b74b35u, 0x41b71386u, 0x41b6bf0du, 0x41b64dfcu, 0x41b5c08au, 0x41b516f8u, 0x41b2f311u, 0x41b3fa49u, 0x41b4e4cdu, 0x41b5b272u, 0x41b66313u, 0x41b6f694u, 0x41b76ce3u, 0x41b7c5f5u, 0x41b801c6u, 0x41b8205eu, 0x41b821cau, 0x41b80622u, 0x41b7cd85u, 0x41b7781bu, 0x41b70613u, 0x41b677a5u, 0x41b5cd13u, 0x41b3a9f9u, 0x41b4b075u, 0x41b59a37u, 0x41b66716u, 0x41b716ebu, 0x41b7a99cu, 0x41b81f15u, 0x41b8774cu, 0x41b8b23fu, 0x41b8cff2u, 0x41b8d076u, 0x41b8b3e1u, 0x41b87a51u, 0x41b823f0u, 0x41b7b0edu, 0x41b72180u, 0x41b675e9u, 0x41b453d6u, 0x41b55990u, 0x41b6428cu, 0x41b70e9fu, 0x41b7bda4u, 0x41b84f7fu, 0x41b8c41eu, 0x41b91b76u, 0x41b95585u, 0x41b97250u, 0x41b971e6u, 0x41b9545eu, 0x41b919d8u, 0x41b8c27bu, 0x41b84e78u, 0x41b7be07u, 0x41b71167u, 0x41b4f097u, 0x41b5f58au, 0x41b6ddbbu, 0x41b7a8fdu, 0x41b8572du, 0x41b8e82eu, 0x41b95beeu, 0x41b9b261u, 0x41b9eb87u, 0x41ba0764u, 0x41ba0608u, 0x41b9e78au, 0x41b9ac09u, 0x41b953acu, 0x41b8dea5u, 0x41b84d2au, 0x41b79f7du, 0x41b5802du, 0x41b68454u, 0x41b76bb5u, 0x41b83621u, 0x41b8e377u, 0x41b97399u, 0x41b9e674u, 0x41ba3c00u, 0x41ba7438u, 0x41ba8f23u, 0x41ba8cd0u, 0x41ba6d56u, 0x41ba30d5u, 0x41b9d774u, 0x41b96164u, 0x41b8cedcu, 0x41b8201eu, 0x41b6028bu, 0x41b705e2u, 0x41b7ec6du, 0x41b8b5ffu, 0x41b96275u, 0x41b9f1b3u, 0x41ba63a7u, 0x41bab844u, 0x41baef8au, 0x41bb097fu, 0x41bb0630u, 0x41bae5b7u, 0x41baa831u, 0x41ba4dc7u, 0x41b9d6aau, 0x41b94311u, 0x41b8933du, 0x41b677a8u, 0x41b77a29u, 0x41b85fdau, 0x41b9288du, 0x41b9d41fu, 0x41ba6274u, 0x41bad37au, 0x41bb2725u, 0x41bb5d75u, 0x41bb766eu, 0x41bb7220u, 0x41bb50a2u, 0x41bb1213u, 0x41bab69cu, 0x41ba3e6du, 0x41b9a9beu, 0x41b8f8d1u, 0x41b6df7au, 0x41b7e122u, 0x41b8c5f3u, 0x41b98dc2u, 0x41ba386bu, 0x41bac5d3u, 0x41bb35e7u, 0x41bb889bu, 0x41bbbdefu, 0x41bbd5e8u, 0x41bbd096u, 0x41bbae0fu, 0x41bb6e74u, 0x41bb11ebu, 0x41ba98a6u, 0x41ba02deu, 0x41b950d2u, 0x41b739fdu, 0x41b83ac5u, 0x41b91eb3u, 0x41b9e599u, 0x41ba8f55u, 0x41bb1bcau, 0x41bb8ae7u, 0x41bbdca0u, 0x41bc10f4u, 0x41bc27e9u, 0x41bc218eu, 0x41bbfdfau, 0x41bbbd4du, 0x41bb5fafu, 0x41bae550u, 0x41ba4e69u, 0x41b99b3bu, 0x41b7872cu, 0x41b88710u, 0x41b96a15u, 0x41ba300eu, 0x41bad8d7u, 0x41bb6456u, 0x41bbd278u, 0x41bc2331u, 0x41bc5680u, 0x41bc6c6du, 0x41bc6504u, 0x41bc405fu, 0x41bbfe9cu, 0x41bb9fe4u, 0x41bb2467u, 0x41ba8c5eu, 0x41b9d809u, 0x41b7c706u, 0x41b8c601u, 0x41b9a818u, 0x41ba6d1fu, 0x41bb14f2u, 0x41bb9f75u, 0x41bc0c97u, 0x41bc5c4cu, 0x41bc8e93u, 0x41bca371u, 0x41bc9af8u, 0x41bc753cu, 0x41bc3260u, 0x41bbd289u, 0x41bb55eau, 0x41babcbbu, 0x41ba073cu, 0x41b7f98bu, 0x41b8f799u, 0x41b9d8beu, 0x41ba9cceu, 0x41bb43a5u, 0x41bbcd29u, 0x41bc3946u, 0x41bc87f2u, 0x41bcb92cu, 0x41bcccf9u, 0x41bcc369u, 0x41bc9c94u, 0x41bc5899u, 0x41bbf7a1u, 0x41bb79dbu, 0x41badf82u, 0x41ba28d5u, 0x41b81ebeu, 0x41b91bdau, 0x41b9fc08u, 0x41babf1du, 0x41bb64f4u, 0x41bbed74u, 0x41bc5888u, 0x41bca627u, 0x41bcd64fu, 0x41bce907u, 0x41bcde5du, 0x41bcb66au, 0x41bc714cu, 0x41bc0f2eu, 0x41bb903eu, 0x41baf4b6u, 0x41ba3cd7u, 0x41b836a5u, 0x41b932cau, 0x41ba11fdu, 0x41bad411u, 0x41bb78e4u, 0x41bc005bu, 0x41bc6a62u, 0x41bcb6efu, 0x41bce602u, 0x41bcf79fu, 0x41bcebd8u, 0x41bcc2c2u, 0x41bc7c7fu, 0x41bc1936u, 0x41bb9918u, 0x41bafc5eu, 0x41ba4349u, 0x41b84145u, 0x41b93c6fu, 0x41ba1aa2u, 0x41badbb2u, 0x41bb7f7du, 0x41bc05e6u, 0x41bc6edcu, 0x41bcba53u, 0x41bce84cu, 0x41bcf8cbu, 0x41bcebe1u, 0x41bcc1a5u, 0x41bc7a38u, 0x41bc15c0u, 0x41bb9470u, 0x41baf680u, 0x41ba3c32u, 0x41b83eaau, 0x41b938d4u, 0x41ba1602u, 0x41bad60au, 0x41bb78c7u, 0x41bbfe1fu, 0x41bc65ffu, 0x41bcb05cu, 0x41bcdd37u, 0x41bcec94u, 0x41bcde84u, 0x41bcb31du, 0x41bc6a82u, 0x41bc04d8u, 0x41bb8252u, 0x41bae329u, 0x41ba279du}; + +static const uint32_t kWorldTileGrid120[] = {0x41b83eaau, 0x41b938d4u, 0x41ba1602u, 0x41bad60au, 0x41bb78c7u, 0x41bbfe1fu, 0x41bc65ffu, 0x41bcb05cu, 0x41bcdd37u, 0x41bcec94u, 0x41bcde84u, 0x41bcb31du, 0x41bc6a82u, 0x41bc04d8u, 0x41bb8252u, 0x41bae329u, 0x41ba279du, 0x41b82edeu, 0x41b92803u, 0x41ba0429u, 0x41bac323u, 0x41bb64cfu, 0x41bbe911u, 0x41bc4fd7u, 0x41bc9917u, 0x41bcc4ceu, 0x41bcd305u, 0x41bcc3cbu, 0x41bc9737u, 0x41bc4d69u, 0x41bbe689u, 0x41bb62cau, 0x41bac263u, 0x41ba0596u, 0x41b811efu, 0x41b90a0bu, 0x41b9e524u, 0x41baa30du, 0x41bb43a3u, 0x41bbc6cbu, 0x41bc2c72u, 0x41bc7490u, 0x41bc9f21u, 0x41bcac2eu, 0x41bc9bc5u, 0x41bc6dffu, 0x41bc22fbu, 0x41bbbae2u, 0x41bb35e5u, 0x41ba943eu, 0x41b9d62cu, 0x41b7e7ecu, 0x41b8defcu, 0x41b9b903u, 0x41ba75d6u, 0x41bb1552u, 0x41bb975cu, 0x41bbfbe1u, 0x41bc42d8u, 0x41bc6c40u, 0x41bc781eu, 0x41bc6683u, 0x41bc3787u, 0x41bbeb49u, 0x41bb81f3u, 0x41bafbb5u, 0x41ba58c9u, 0x41b99970u, 0x41b7b0e9u, 0x41b8a6e6u, 0x41b97fd8u, 0x41ba3b91u, 0x41bad9efu, 0x41bb5ad6u, 0x41bbbe36u, 0x41bc0402u, 0x41bc2c3cu, 0x41bc36e8u, 0x41bc2417u, 0x41bbf3e1u, 0x41bba667u, 0x41bb3bcfu, 0x41bab44du, 0x41ba1019u, 0x41b94f74u, 0x41b76cf8u, 0x41b861e0u, 0x41b939b7u, 0x41b9f452u, 0x41ba918eu, 0x41bb114fu, 0x41bb7384u, 0x41bbb823u, 0x41bbdf2au, 0x41bbe8a1u, 0x41bbd496u, 0x41bba323u, 0x41bb5467u, 0x41bae88bu, 0x41ba5fc1u, 0x41b9ba41u, 0x41b8f84eu, 0x41b71c30u, 0x41b80ffeu, 0x41b8e6b8u, 0x41b9a030u, 0x41ba3c46u, 0x41babaddu, 0x41bb1be4u, 0x41bb5f50u, 0x41bb8521u, 0x41bb8d5eu, 0x41bb7817u, 0x41bb4562u, 0x41baf562u, 0x41ba883eu, 0x41b9fe29u, 0x41b9575au, 0x41b89414u, 0x41b6beaau, 0x41b7b15au, 0x41b886f1u, 0x41b93f44u, 0x41b9da2fu, 0x41ba5797u, 0x41bab76cu, 0x41baf9a3u, 0x41bb1e3au, 0x41bb253au, 0x41bb0eb1u, 0x41badab9u, 0x41ba8970u, 0x41ba1b01u, 0x41b98f9du, 0x41b8e77cu, 0x41b822e1u, 0x41b65480u, 0x41b7460du, 0x41b81a7eu, 0x41b8d1a6u, 0x41b96b63u, 0x41b9e79au, 0x41ba4639u, 0x41ba8736u, 0x41baaa90u, 0x41bab04fu, 0x41ba9882u, 0x41ba6341u, 0x41ba10adu, 0x41b9a0efu, 0x41b91438u, 0x41b86ac2u, 0x41b7a4cfu, 0x41b5ddcdu, 0x41b6ce35u, 0x41b7a17bu, 0x41b85775u, 0x41b8f000u, 0x41b96b01u, 0x41b9c866u, 0x41ba0826u, 0x41ba2a3fu, 0x41ba2eb9u, 0x41ba15a4u, 0x41b9df18u, 0x41b98b35u, 0x41b91a25u, 0x41b88c19u, 0x41b7e14bu, 0x41b719fbu, 0x41b55ab2u, 0x41b649efu, 0x41b71c07u, 0x41b7d0cfu, 0x41b86824u, 0x41b8e1ebu, 0x41b93e13u, 0x41b97c92u, 0x41b99d67u, 0x41b9a099u, 0x41b98638u, 0x41b94e5du, 0x41b8f929u, 0x41b886c3u, 0x41b7f75fu, 0x41b74b34u, 0x41b68286u, 0x41b4cb4du, 0x41b5b95du, 0x41b68a43u, 0x41b73dd5u, 0x41b7d3f0u, 0x41b84c7au, 0x41b8a761u, 0x41b8e49bu, 0x41b90428u, 0x41b9060eu, 0x41b8ea5fu, 0x41b8b132u, 0x41b85aa8u, 0x41b7e6eau, 0x41b7562au, 0x41b6a8a1u, 0x41b5de91u, 0x41b42fc3u, 0x41b51ca0u, 0x41b5ec50u, 0x41b69ea8u, 0x41b73386u, 0x41b7aacfu, 0x41b80471u, 0x41b84064u, 0x41b85ea5u, 0x41b85f3du, 0x41b8423bu, 0x41b807b9u, 0x41b7afd6u, 0x41b73abdu, 0x41b6a89eu, 0x41b5f9b3u, 0x41b52e3fu, 0x41b38836u, 0x41b473ddu, 0x41b54253u, 0x41b5f36eu, 0x41b6870bu, 0x41b6fd10u, 0x41b7556au, 0x41b79011u, 0x41b7ad04u, 0x41b7ac49u, 0x41b78df2u, 0x41b75217u, 0x41b6f8d9u, 0x41b68261u, 0x41b5eee0u, 0x41b53e91u, 0x41b471b5u, 0x41b2d4cdu, 0x41b3bf3au, 0x41b48c74u, 0x41b53c4eu, 0x41b5cea6u, 0x41b64363u, 0x41b69a72u, 0x41b6d3cau, 0x41b6ef6au, 0x41b6ed5au, 0x41b6cdabu, 0x41b69074u, 0x41b635d7u, 0x41b5bdfdu, 0x41b52918u, 0x41b47762u, 0x41b3a91cu, 0x41b215b1u, 0x41b2fee1u, 0x41b3cad9u, 0x41b4796fu, 0x41b50a7fu, 0x41b57df0u, 0x41b5d3b0u, 0x41b60bb6u, 0x41b62601u, 0x41b62299u, 0x41b6018eu, 0x41b5c2f9u, 0x41b566fau, 0x41b4edbcu, 0x41b4576fu, 0x41b3a44fu, 0x41b2d49cu, 0x41b14b0bu, 0x41b232fau, 0x41b2fdaeu, 0x41b3aafcu, 0x41b43ac1u, 0x41b4ace3u, 0x41b50151u, 0x41b53801u, 0x41b550f4u, 0x41b54c30u, 0x41b529c6u, 0x41b4e9cfu, 0x41b48c6cu, 0x41b411c6u, 0x41b37a10u, 0x41b2c582u, 0x41b1f460u}; + +static const uint32_t kWorldTileGrid121[] = {0x41b14b0bu, 0x41b232fau, 0x41b2fdaeu, 0x41b3aafcu, 0x41b43ac1u, 0x41b4ace3u, 0x41b50151u, 0x41b53801u, 0x41b550f4u, 0x41b54c30u, 0x41b529c6u, 0x41b4e9cfu, 0x41b48c6cu, 0x41b411c6u, 0x41b37a10u, 0x41b2c582u, 0x41b1f460u, 0x41b07508u, 0x41b15bb3u, 0x41b2251fu, 0x41b2d121u, 0x41b35f97u, 0x41b3d067u, 0x41b42380u, 0x41b458d8u, 0x41b4706eu, 0x41b46a4cu, 0x41b44681u, 0x41b40525u, 0x41b3a65au, 0x41b32a4bu, 0x41b29127u, 0x41b1db2au, 0x41b10896u, 0x41af93d5u, 0x41b07938u, 0x41b14158u, 0x41b1ec0cu, 0x41b27930u, 0x41b2e8abu, 0x41b33a6bu, 0x41b36e67u, 0x41b3849fu, 0x41b37d1bu, 0x41b357ebu, 0x41b31528u, 0x41b2b4f3u, 0x41b23777u, 0x41b19ce4u, 0x41b0e575u, 0x41b0116du, 0x41aea7a2u, 0x41af8bbau, 0x41b0528bu, 0x41b0fbecu, 0x41b187bbu, 0x41b1f5ddu, 0x41b24642u, 0x41b278dfu, 0x41b28db6u, 0x41b284cdu, 0x41b25e36u, 0x41b21a09u, 0x41b1b867u, 0x41b1397bu, 0x41b09d76u, 0x41afe493u, 0x41af0f14u, 0x41adb0a1u, 0x41ae9369u, 0x41af58e9u, 0x41b000f4u, 0x41b08b6bu, 0x41b0f831u, 0x41b14737u, 0x41b17873u, 0x41b18be5u, 0x41b18195u, 0x41b15993u, 0x41b113f9u, 0x41b0b0e9u, 0x41b0308au, 0x41af9311u, 0x41aed8b7u, 0x41ae01bfu, 0x41acaf03u, 0x41ad9079u, 0x41ae54a3u, 0x41aefb57u, 0x41af8471u, 0x41afefd9u, 0x41b03d7du, 0x41b06d55u, 0x41b07f5fu, 0x41b073a5u, 0x41b04a37u, 0x41b0032eu, 0x41af9eabu, 0x41af1cd8u, 0x41ae7de8u, 0x41adc215u, 0x41ace9a1u, 0x41aba2feu, 0x41ac831fu, 0x41ad45f1u, 0x41adeb48u, 0x41ae7304u, 0x41aedd0au, 0x41af294au, 0x41af57bau, 0x41af685bu, 0x41af5b34u, 0x41af3056u, 0x41aee7dbu, 0x41ae81e3u, 0x41adfe9au, 0x41ad5e31u, 0x41aca0e2u, 0x41abc6f1u, 0x41aa8cc9u, 0x41ab6b91u, 0x41ac2d07u, 0x41acd100u, 0x41ad575au, 0x41adbffcu, 0x41ae0ad4u, 0x41ae37dau, 0x41ae470du, 0x41ae3877u, 0x41ae0c27u, 0x41adc238u, 0x41ad5acau, 0x41acd607u, 0x41ac3422u, 0x41ab7556u, 0x41aa99e5u, 0x41a96c9au, 0x41aa4a07u, 0x41ab0a1eu, 0x41abacb5u, 0x41ac31abu, 0x41ac98e5u, 0x41ace253u, 0x41ad0decu, 0x41ad1bb1u, 0x41ad0ba8u, 0x41acdde4u, 0x41ac927eu, 0x41ac2996u, 0x41aba358u, 0x41aafff6u, 0x41aa3faau, 0x41a962b7u, 0x41a842acu, 0x41a91ebau, 0x41a9dd6fu, 0x41aa7ea2u, 0x41ab0230u, 0x41ab6801u, 0x41abb002u, 0x41abda2cu, 0x41abe67eu, 0x41abd501u, 0x41aba5c6u, 0x41ab58e6u, 0x41aaee84u, 0x41aa66c8u, 0x41a9c1e6u, 0x41a90018u, 0x41a821a2u, 0x41a70f39u, 0x41a7e9e5u, 0x41a8a736u, 0x41a94702u, 0x41a9c926u, 0x41aa2d89u, 0x41aa741bu, 0x41aa9cd3u, 0x41aaa7b1u, 0x41aa94bdu, 0x41aa6409u, 0x41aa15aeu, 0x41a9a9ceu, 0x41a92092u, 0x41a87a2fu, 0x41a7b6ddu, 0x41a6d6e1u, 0x41a5d27eu, 0x41a6abc6u, 0x41a767b0u, 0x41a80611u, 0x41a886c8u, 0x41a8e9bcu, 0x41a92edcu, 0x41a95620u, 0x41a95f86u, 0x41a94b1au, 0x41a918eau, 0x41a8c911u, 0x41a85bb1u, 0x41a7d0f4u, 0x41a7290du, 0x41a66436u, 0x41a582b3u, 0x41a48cb9u, 0x41a5649au, 0x41a61f19u, 0x41a6bc0eu, 0x41a73b56u, 0x41a79cd8u, 0x41a7e083u, 0x41a80650u, 0x41a80e3du, 0x41a7f855u, 0x41a7c4a8u, 0x41a77350u, 0x41a7046eu, 0x41a6782du, 0x41a5cec0u, 0x41a50862u, 0x41a42556u, 0x41a33e2au, 0x41a414a0u, 0x41a4cdb3u, 0x41a56938u, 0x41a5e70eu, 0x41a6471bu, 0x41a68950u, 0x41a6ada3u, 0x41a6b416u, 0x41a69cb0u, 0x41a66783u, 0x41a614a9u, 0x41a5a443u, 0x41a5167du, 0x41a46b89u, 0x41a3a3a2u, 0x41a2bf0au, 0x41a1e710u, 0x41a2bc19u, 0x41a373bdu, 0x41a40dd0u, 0x41a48a31u, 0x41a4e8c8u, 0x41a52983u, 0x41a54c5bu, 0x41a55150u, 0x41a5386au, 0x41a501bcu, 0x41a4ad5eu, 0x41a43b73u, 0x41a3ac26u, 0x41a2ffa8u, 0x41a23636u, 0x41a15013u, 0x41a087aeu, 0x41a15b48u, 0x41a21179u, 0x41a2aa18u, 0x41a32502u, 0x41a38220u, 0x41a3c160u, 0x41a3e2bau, 0x41a3e62fu, 0x41a3cbc8u, 0x41a39396u, 0x41a33db2u, 0x41a2ca40u, 0x41a2396au, 0x41a18b61u, 0x41a0c063u, 0x419fd8b2u, 0x419f2046u, 0x419ff26fu, 0x41a0a72bu, 0x41a13e53u, 0x41a1b7c5u, 0x41a21367u, 0x41a25129u, 0x41a27104u, 0x41a272f7u, 0x41a2570cu, 0x41a21d55u, 0x41a1c5eau, 0x41a150eeu, 0x41a0be8du, 0x41a00ef9u, 0x419f426du, 0x419e592cu}; + +static const uint32_t kWorldTileGrid122[] = {0xc087ab96u, 0xc082257cu, 0xc06bad3au, 0xc048afdcu, 0xc01f98adu, 0xbfea8598u, 0xbf9d1f2eu, 0xbf3f5dc6u, 0xbee356ccu, 0xc08850c5u, 0xc082404cu, 0xc06aba3au, 0xc0468629u, 0xc01c3048u, 0xbfe133e9u, 0xbf91559fu, 0xbf2305b0u, 0xbea1a207u, 0xc085521eu, 0xc07d5aa8u, 0xc0625d97u, 0xc03cead6u, 0xc0115482u, 0xbfc9047bu, 0xbf6d876au, 0xbed2bf21u, 0xbd980ed6u, 0xc07df6b7u, 0xc06f7672u, 0xc0533aafu, 0xc02c877au, 0xbfff6a6du, 0xbfa36369u, 0xbf1dc2f9u, 0xbdab90b0u, 0x3e894d20u, 0xc06b956eu, 0xc05bd678u, 0xc03e5a42u, 0xc0166b1du, 0xbfd0cf36u, 0xbf650e19u, 0xbe5f84dau, 0x3ea85539u, 0x3f317d69u, 0xc054d022u, 0xc043d0b8u, 0xc0251893u, 0xbff7f05fu, 0xbf99a836u, 0xbee52e1cu, 0x3e794311u, 0x3f4d96beu, 0x3f96c95eu, 0xc03b32f3u, 0xc028f799u, 0xc0090e36u, 0xbfbd9a7fu, 0xbf3a7ba1u, 0x3d1f8abeu, 0x3f3e1aa4u, 0x3fa804e8u, 0x3fd9085du, 0xc0206baau, 0xc00cff12u, 0xbfd7ea37u, 0xbf8153c6u, 0xbe78ccfbu, 0x3f097b35u, 0x3fa02330u, 0x3fea203bu, 0x400dea72u, 0xc0062d0bu, 0xbfe33fc0u, 0xbf9f174fu, 0xbf0d46cbu, 0x3e699ea1u, 0x3f825fa7u, 0x3fdecab2u, 0x4014bc78u, 0x402dc389u}; + +static const uint32_t kWorldTileGrid123[] = {0xc0062d0bu, 0xbfe33fc0u, 0xbf9f174fu, 0xbf0d46cbu, 0x3e699ea1u, 0x3f825fa7u, 0x3fdecab2u, 0x4014bc78u, 0x402dc389u, 0xbfdc2440u, 0xbfb0f565u, 0xbf55def7u, 0xbe06f3fau, 0x3f289aa8u, 0x3fba7e9cu, 0x400bcd6du, 0x40315149u, 0x404a585au, 0xbfb306c1u, 0xbf85fa6eu, 0xbef95dc3u, 0x3e687126u, 0x3f833f6du, 0x3fea21e9u, 0x4023cbd0u, 0x40494fadu, 0x40622a01u, 0xbf933f0fu, 0xbf492b52u, 0xbe5cf097u, 0x3f0199f0u, 0x3fa7af74u, 0x400775b5u, 0x40363090u, 0x405b87b0u, 0x4074096au, 0xbf7ca67du, 0xbf1caa7eu, 0xbd0b0673u, 0x3f318815u, 0x3fc00000u, 0x40139dfbu, 0x40422c1au, 0x40672a9fu, 0x407f299fu, 0xbf69f5a8u, 0xbf07eebfu, 0x3d56dbe6u, 0x3f48592eu, 0x3fcb688du, 0x40192584u, 0x40475b0au, 0x406bd6d5u, 0x408195c4u, 0xbf6e2bd1u, 0xbf0ac281u, 0x3d34cf00u, 0x3f463860u, 0x3fc9feacu, 0x401817fau, 0x4045cac5u, 0x40699c43u, 0x40801136u, 0xbf83b310u, 0xbf2349dcu, 0xbd53a6adu, 0x3f2cfe11u, 0x3fbcb051u, 0x4010ee12u, 0x403df690u, 0x4060f985u, 0x407690f3u, 0xbf992399u, 0xbf4e2aeeu, 0xbe6339c2u, 0x3f0007a5u, 0x3fa52fa6u, 0x40048370u, 0x4030bd64u, 0x4052d19du, 0x40675ec8u}; + +static const uint32_t kWorldTileGrid124[] = {0x3fcb4bc6u, 0x3f82ea4fu, 0x3eb0be32u, 0xbebedd6bu, 0xbf86cd54u, 0xbfcf677au, 0xc000a375u, 0xc00b450du, 0xc0062d0bu, 0x3fe87faeu, 0x3fa247b5u, 0x3f1bbc64u, 0xbdb9b4f8u, 0xbf4067cdu, 0xbfa64d26u, 0xbfd5b4b6u, 0xbfe8956au, 0xbfdc2440u, 0x3ffeb038u, 0x3fbac97fu, 0x3f519ac4u, 0x3e0e8a16u, 0xbf008cdbu, 0xbf83e7cdu, 0xbfb0ece1u, 0xbfc18c6fu, 0xbfb306c1u, 0x4005ff5eu, 0x3fca8569u, 0x3f760d5cu, 0x3e9a2dd5u, 0xbea4516cu, 0xbf54a67eu, 0xbf95172cu, 0xbfa3a236u, 0xbf933f0fu, 0x4007a0d9u, 0x3fd045c1u, 0x3f8347edu, 0x3ec51251u, 0xbe5fc602u, 0xbf35ecfcu, 0xbf83a5e7u, 0xbf905378u, 0xbf7ca67du, 0x40040d05u, 0x3fcb9f00u, 0x3f81190cu, 0x3ec5e0bcu, 0xbe4c1ffbu, 0xbf2cda70u, 0xbf7a7e52u, 0xbf884fa7u, 0xbf69f5a8u, 0x3ff6fa55u, 0x3fbcf72bu, 0x3f69a766u, 0x3e9dcff1u, 0xbe85ceb6u, 0xbf38feddu, 0xbf81b44cu, 0xbf8b7031u, 0xbf6e2bd1u, 0x3fdd1f3au, 0x3fa57e8cu, 0x3f3f3874u, 0x3e228840u, 0xbecae4a7u, 0xbf584fafu, 0xbf90081cu, 0xbf98be8bu, 0xbf83b310u, 0x3fbc79bfu, 0x3f871a38u, 0x3f0698d4u, 0xbd4429fdu, 0xbf171cddu, 0xbf83a883u, 0xbfa68352u, 0xbfae888eu, 0xbf992399u}; + +static const uint32_t kWorldTileGrid125[] = {0x402dc389u, 0x40387604u, 0x40347366u, 0x402305feu, 0x4006f8f4u, 0x3fc884cau, 0x3f7e2e20u, 0x3eed2509u, 0x3d3d3751u, 0x404a585au, 0x4054de18u, 0x405082e0u, 0x403e92beu, 0x4021db67u, 0x3ffcac9du, 0x3fb1616bu, 0x3f56fe31u, 0x3ecf79acu, 0x40622a01u, 0x406c5725u, 0x40677932u, 0x4054dec4u, 0x403758e3u, 0x4012e50eu, 0x3fd86a66u, 0x3f9046eeu, 0x3f2c8787u, 0x4074096au, 0x407db3d4u, 0x40782b95u, 0x4064c29cu, 0x40464e00u, 0x4020cfe9u, 0x3ff1fef4u, 0x3fa77900u, 0x3f55fbecu, 0x407f299fu, 0x408414deu, 0x4080e97au, 0x406d7b3fu, 0x404dfc60u, 0x40275db6u, 0x3ffcb813u, 0x3fafba3fu, 0x3f617c9du, 0x408195c4u, 0x4085ae8eu, 0x40820bcbu, 0x406eb59fu, 0x404e162eu, 0x40264645u, 0x3ff81152u, 0x3fa89297u, 0x3f4e3289u, 0x40801136u, 0x4083b2a2u, 0x407f157du, 0x406892f3u, 0x4046c243u, 0x401db66bu, 0x3fe470b7u, 0x3f927499u, 0x3f1d1bc2u, 0x407690f3u, 0x407cc987u, 0x4073592du, 0x405ba566u, 0x403898c6u, 0x400e4c7au, 0x3fc31f73u, 0x3f5d6bdfu, 0x3ea1f7ddu, 0x40675ec8u, 0x406c76cau, 0x4061d532u, 0x4048e57au, 0x40249867u, 0x3ff21ad5u, 0x3f9633edu, 0x3efde4aau, 0xbd8e84c6u}; + +static const uint32_t kWorldTileGrid126[] = {0x3ea917dfu, 0xbe96ded2u, 0xbf866a65u, 0xbfee7301u, 0xc029cbd9u, 0xc055f393u, 0xc07769e5u, 0xc08589abu, 0xc087ab96u, 0x3e805412u, 0xbec06b84u, 0xbf90a619u, 0xbff82e52u, 0xc02e3e1bu, 0xc059d156u, 0xc07a8cf5u, 0xc086ac94u, 0xc08850c5u, 0x3e885edau, 0xbeb7c2dcu, 0xbf8dfb8cu, 0xbff4acf9u, 0xc02be8efu, 0xc056c177u, 0xc0769fd9u, 0xc084384cu, 0xc085521eu, 0x3ebd4425u, 0xbe80dc04u, 0xbf7ed614u, 0xbfe4f377u, 0xc023517cu, 0xc04d4cc6u, 0xc06c2fb4u, 0xc07cebb4u, 0xc07df6b7u, 0x3f0c09c7u, 0xbd8ac5adu, 0xbf4d6ec7u, 0xbfcaca6cu, 0xc0155fb9u, 0xc03e5f8fu, 0xc05c2dbeu, 0xc06bc11eu, 0xc06b956eu, 0x3f47b45bu, 0x3e328f7bu, 0xbf0c876au, 0xbfa89c43u, 0xc0034d30u, 0xc02b3847u, 0xc047ddd6u, 0xc0563a83u, 0xc054d022u, 0x3f860757u, 0x3ee7d1f6u, 0xbe839ab0u, 0xbf814852u, 0xbfdd1cf1u, 0xc01550f0u, 0xc030bfccu, 0xc03dddc7u, 0xc03b32f3u, 0x3fa9863au, 0x3f3e5bb6u, 0x3d493330u, 0xbf2fdd1bu, 0xbfb171edu, 0xbffc8976u, 0xc01874e6u, 0xc024526eu, 0xc0206baau, 0x3fcb4bc6u, 0x3f82ea4fu, 0x3eb0be32u, 0xbebedd6bu, 0xbf86cd54u, 0xbfcf677au, 0xc000a375u, 0xc00b450du, 0xc0062d0bu}; + +static const uint32_t kWorldTileGrid127[] = {0xbf992399u, 0xbf4e2aeeu, 0xbe6339c2u, 0x3f0007a5u, 0x3fa52fa6u, 0x40048370u, 0x4030bd64u, 0x4052d19du, 0x40675ec8u, 0xbfb51cafu, 0xbf836807u, 0xbee5abeeu, 0x3e87ea68u, 0x3f85d1d4u, 0x3fe80bfau, 0x401f5136u, 0x40405b2cu, 0x4053c7c4u, 0xbfd4e310u, 0xbfa3df9bu, 0xbf35d00au, 0xbbd708beu, 0x3f42c63cu, 0x3fc1bfccu, 0x400b20dcu, 0x402b0a40u, 0x403d459au, 0xbff57e50u, 0xbfc58050u, 0xbf7bbaa7u, 0xbe95a5aau, 0x3eebcd11u, 0x3f993b6eu, 0x3feb7c34u, 0x40147640u, 0x402575aau, 0xc009f813u, 0xbfe546bfu, 0xbf9f40d6u, 0xbf1154c9u, 0x3e2cee2bu, 0x3f634992u, 0x3fc18313u, 0x3ffc7b7eu, 0x400dfcb6u, 0xc016b5f8u, 0xc0002fcfu, 0xbfbc372cu, 0xbf4f6a7fu, 0xbdbae3b8u, 0x3f1bec99u, 0x3f9b5cb7u, 0x3fd3d43bu, 0x3ff0d4c6u, 0xc01fc555u, 0xc00a2de8u, 0xbfd247e2u, 0xbf80071cu, 0xbe998a51u, 0x3ec3284eu, 0x3f775f2fu, 0x3fb1a9b9u, 0x3fcc3cdfu, 0xc0243bdau, 0xc00faeafu, 0xbfdf8a96u, 0xbf8fac4cu, 0xbee1fe90u, 0x3e6160eau, 0x3f49287du, 0x3f9820fbu, 0x3fb062e0u, 0xc02389b1u, 0xc0101d19u, 0xbfe2c9e8u, 0xbf95637du, 0xbf016f78u, 0x3e0bb516u, 0x3f2ee2bdu, 0x3f88acdbu, 0x3f9ec542u}; + +static const uint32_t kWorldTileGrid128[] = {0x3fbc79bfu, 0x3f871a38u, 0x3f0698d4u, 0xbd4429fdu, 0xbf171cddu, 0xbf83a883u, 0xbfa68352u, 0xbfae888eu, 0xbf992399u, 0x3f978cdeu, 0x3f4883b5u, 0x3e894613u, 0xbe95fc87u, 0xbf532f4eu, 0xbfa0ac46u, 0xbfc2d5e2u, 0xbfca81a5u, 0xbfb51cafu, 0x3f62815fu, 0x3eff4c92u, 0xbb801defu, 0xbf0df856u, 0xbf8a0f3bu, 0xbfc072a7u, 0xbfe242c9u, 0xbfe9ee8cu, 0xbfd4e310u, 0x3f195c9cu, 0x3e66eeb1u, 0xbe88834cu, 0xbf4f2ed6u, 0xbfa9f948u, 0xbfe0033au, 0xc000e9aeu, 0xc004ec4cu, 0xbff57e50u, 0x3eb39f7cu, 0xbc49ffbcu, 0xbefe34cdu, 0xbf845298u, 0xbfc65afbu, 0xbffc64edu, 0xc00f4744u, 0xc013a27cu, 0xc009f813u, 0x3e26056cu, 0xbe45addeu, 0xbf2bfb79u, 0xbf9a69a7u, 0xbfdc720au, 0xc0096abbu, 0xc01ad823u, 0xc01fb615u, 0xc016b5f8u, 0x3d5322a7u, 0xbe98b083u, 0xbf46354fu, 0xbfa78692u, 0xbfe9e86fu, 0xc0107e87u, 0xc0226ea9u, 0xc027f6e8u, 0xc01fc555u, 0x3d063b28u, 0xbea0e78cu, 0xbf4a50d3u, 0xbfa9edceu, 0xbfed00deu, 0xc0128d79u, 0xc02527e8u, 0xc02b7eb1u, 0xc0243bdau, 0x3de89f57u, 0xbe6f0e36u, 0xbf36538fu, 0xbfa0a05fu, 0xbfe4b8e4u, 0xc00f13c9u, 0xc0227cc2u, 0xc029c246u, 0xc02389b1u}; + +static const uint32_t kWorldTileGrid129[] = {0xbee356ccu, 0xbeb19224u, 0xbeebbe49u, 0xbf438307u, 0xbf9b3031u, 0xbfdf48b6u, 0xc0125fa7u, 0xc03103a7u, 0xc0473985u, 0xbea1a207u, 0xbe4f1698u, 0xbe9a4192u, 0xbf178a84u, 0xbf83df57u, 0xbfc6f266u, 0xc005dbe6u, 0xc0245329u, 0xc03a8907u, 0xbd980ed6u, 0x3d5c472au, 0xbd05c89eu, 0xbea03a25u, 0xbf3e4651u, 0xbfa18505u, 0xbfe5f0f0u, 0xc0116fbbu, 0xc027d256u, 0x3e894d20u, 0x3ed14e07u, 0x3eaa5e74u, 0x3d7799b7u, 0xbeba9a78u, 0xbf615e02u, 0xbfb51aecu, 0xbff262ecu, 0xc00fecabu, 0x3f317d69u, 0x3f58270fu, 0x3f46ba30u, 0x3f0266f8u, 0x3db298a2u, 0xbedb7b63u, 0xbf77487bu, 0xbfb99d71u, 0xbfe81950u, 0x3f96c95eu, 0x3fab23a7u, 0x3fa31e6au, 0x3f814e48u, 0x3f1688adu, 0x3d8e279cu, 0xbef25079u, 0xbf77258fu, 0xbfab633fu, 0x3fd9085du, 0x3fee13d9u, 0x3fe66816u, 0x3fc497f4u, 0x3f8e3488u, 0x3f1642f1u, 0x3d14ad64u, 0xbeeeb75du, 0xbf5a36c5u, 0x400dea72u, 0x40189cecu, 0x4014c70bu, 0x4003b23du, 0x3fd04fdbu, 0x3f8c3756u, 0x3f08cd5fu, 0x3c9d967cu, 0xbec352a4u, 0x402dc389u, 0x40387604u, 0x40347366u, 0x402305feu, 0x4006f8f4u, 0x3fc884cau, 0x3f7e2e20u, 0x3eed2509u, 0x3d3d3751u}; + +static const uint32_t kWorldTileGrid130[] = {0x40675ec8u, 0x406c76cau, 0x4061d532u, 0x4048e57au, 0x40249867u, 0x3ff21ad5u, 0x3f9633edu, 0x3efde4aau, 0xbd8e84c6u, 0x4053c7c4u, 0x4057ae88u, 0x404bd100u, 0x4031a0d5u, 0x400c1511u, 0x3fbea6c2u, 0x3f40dd36u, 0x3d714b31u, 0xbf059c0bu, 0x403d459au, 0x403ff06eu, 0x4032d272u, 0x40176396u, 0x3fe1423eu, 0x3f856d9fu, 0x3e942fe5u, 0xbed73cc2u, 0xbf81e20au, 0x402575aau, 0x4026e00au, 0x4018835eu, 0x3ff7bb9du, 0x3fa7e56fu, 0x3f13cea3u, 0xbe4389e3u, 0xbf6a0dc1u, 0xbfc28f1fu, 0x400dfcb6u, 0x400e2865u, 0x3ffd2a0cu, 0x3fc18daeu, 0x3f5f1c02u, 0x3df98fb5u, 0xbf28f41au, 0xbfb28516u, 0xc0009b2au, 0x3ff0d4c6u, 0x3feebebfu, 0x3fcd46c1u, 0x3f8f80e4u, 0x3eee293cu, 0xbe9894c6u, 0xbf8bad9eu, 0xbfeae1a7u, 0xc01d34d9u, 0x3fcc3cdfu, 0x3fc7d598u, 0x3fa4341bu, 0x3f48eeacu, 0x3dec6465u, 0xbf28bd3du, 0xbfbb100cu, 0xc00d8d70u, 0xc03591a7u, 0x3fb062e0u, 0x3fa9d21bu, 0x3f8439b6u, 0x3f0584ecu, 0xbe231ff0u, 0xbf7163c6u, 0xbfe03a1cu, 0xc02062aau, 0xc0487a9du, 0x3f9ec542u, 0x3f963d94u, 0x3f5dd569u, 0x3eaff841u, 0xbeb14590u, 0xbf917615u, 0xbff97eb1u, 0xc02d18b1u, 0xc0551787u}; + +static const uint32_t kWorldTileGrid131[] = {0xc0473985u, 0xc0519d42u, 0xc04e2554u, 0xc03c629fu, 0xc01d9153u, 0xbfe8f17du, 0xbf8a3b30u, 0xbea27d72u, 0x3ec700a6u, 0xc03a8907u, 0xc0451980u, 0xc041fa2cu, 0xc030ba31u, 0xc0129333u, 0xbfd4924fu, 0xbf6f72f4u, 0xbe419159u, 0x3effb0d3u, 0xc027d256u, 0xc032bb69u, 0xc0301ed0u, 0xc01f8922u, 0xc00230adu, 0xbfb5aabau, 0xbf35ccd5u, 0x3c97ef98u, 0x3f303744u, 0xc00fecabu, 0xc01b5878u, 0xc019662bu, 0xc0099f07u, 0xbfda6a9cu, 0xbf8dc882u, 0xbed5155fu, 0x3e967953u, 0x3f71c4b1u, 0xbfe81950u, 0xc00022c2u, 0xbffdfdfdu, 0xbfe04d2cu, 0xbfa98e3fu, 0xbf3e5a96u, 0xbd90c9d4u, 0x3f1ebe5fu, 0x3fa0224du, 0xbfab633fu, 0xbfc52c87u, 0xbfc4c278u, 0xbfa9262cu, 0xbf6950c9u, 0xbeb2a7b2u, 0x3e9bfb86u, 0x3f79d38fu, 0x3fcb2f82u, 0xbf5a36c5u, 0xbf88c222u, 0xbf8a6c98u, 0xbf6222e3u, 0xbefbd89au, 0x3d520e30u, 0x3f2f70b2u, 0x3fab25ddu, 0x3ff6fe32u, 0xbec352a4u, 0xbf1d1fdbu, 0xbf24f713u, 0xbeee0b7du, 0xbdbdf741u, 0x3edc98f6u, 0x3f85d0c2u, 0x3fd6d0e0u, 0x40102bfbu, 0x3d3d3751u, 0xbe50957fu, 0xbe81831fu, 0xbdbdffd9u, 0x3e850a1cu, 0x3f4395acu, 0x3fae07f5u, 0x3ffcb6d3u, 0x40220a35u}; + +static const uint32_t kWorldTileGrid132[] = {0x3d3d3751u, 0xbe50957fu, 0xbe81831fu, 0xbdbdffd9u, 0x3e850a1cu, 0x3f4395acu, 0x3fae07f5u, 0x3ffcb6d3u, 0x40220a35u, 0x3ecf79acu, 0x3e0bfc24u, 0x3d8b98cau, 0x3e55cb83u, 0x3f0abd25u, 0x3f83797cu, 0x3fcd655bu, 0x400cf55du, 0x402fa8b5u, 0x3f2c8787u, 0x3ec5b3f5u, 0x3e98987cu, 0x3ed6a280u, 0x3f3bc0b9u, 0x3f99aa06u, 0x3fe16c67u, 0x4015fd6fu, 0x4037d389u, 0x3f55fbecu, 0x3f074c93u, 0x3ed78822u, 0x3f05ee48u, 0x3f51bb41u, 0x3fa27dcbu, 0x3fe84944u, 0x40188ea1u, 0x4039aa08u, 0x3f617c9du, 0x3f0dd27eu, 0x3edade62u, 0x3f02f6e8u, 0x3f4a70e4u, 0x3f9ce1b5u, 0x3fe0f2b3u, 0x401428a6u, 0x4034af8du, 0x3f4e3289u, 0x3eeb5b3du, 0x3ea14fa3u, 0x3ec3b918u, 0x3f2568b8u, 0x3f88a324u, 0x3fcb3ebeu, 0x4008ba2bu, 0x4028d5adu, 0x3f1d1bc2u, 0x3e7fd15fu, 0x3db4dc70u, 0x3e0f89e0u, 0x3ec7f35du, 0x3f4cec76u, 0x3fa7e8d4u, 0x3fed47a1u, 0x40167f20u, 0x3ea1f7ddu, 0xbd83f3c3u, 0xbe77144au, 0xbe4fcc77u, 0x3d1394fau, 0x3edfb42du, 0x3f7111b2u, 0x3fbd6742u, 0x3ffcf66au, 0xbd8e84c6u, 0xbeee71a0u, 0xbf27f45fu, 0xbf210d34u, 0xbecc658eu, 0xbb9fcba9u, 0x3efdee7bu, 0x3f843290u, 0x3fc3f3f1u}; + +static const uint32_t kWorldTileGrid133[] = {0xbd8e84c6u, 0xbeee71a0u, 0xbf27f45fu, 0xbf210d34u, 0xbecc658eu, 0xbb9fcba9u, 0x3efdee7bu, 0x3f843290u, 0x3fc3f3f1u, 0xbf059c0bu, 0xbf6e7938u, 0xbf910fc8u, 0xbf8ec532u, 0xbf645d8fu, 0xbf006b26u, 0xbb0341c3u, 0x3f094f13u, 0x3f84f3dau, 0xbf81e20au, 0xbfb7c605u, 0xbfd2c231u, 0xbfd14e67u, 0xbfb53860u, 0xbf8366a4u, 0xbf0680f0u, 0x3c8ce846u, 0x3f06c1bcu, 0xbfc28f1fu, 0xbff99c1au, 0xc00ab789u, 0xc00a3dd6u, 0xbff88d1cu, 0xbfc68926u, 0xbf85d80cu, 0xbefe0c19u, 0x3cb72e72u, 0xc0009b2au, 0xc01c8d0eu, 0xc02ab6bbu, 0xc02a50c4u, 0xc01c4060u, 0xc002f8edu, 0xbfc45fd4u, 0xbf79b096u, 0xbee3e9c0u, 0xc01d34d9u, 0xc03966eeu, 0xc047a458u, 0xc0472544u, 0xc038cf68u, 0xc01f177fu, 0xbffb6a74u, 0xbfb264d1u, 0xbf59897bu, 0xc03591a7u, 0xc051d778u, 0xc05ffbc5u, 0xc05f373au, 0xc05070e8u, 0xc0361fbeu, 0xc013fe6bu, 0xbfdd34fau, 0xbf959761u, 0xc0487a9du, 0xc064a751u, 0xc0728627u, 0xc0715125u, 0xc061f192u, 0xc046e15au, 0xc023deebu, 0xbffaf874u, 0xbfb12bffu, 0xc0551787u, 0xc070fec4u, 0xc07e6d23u, 0xc07c9ee0u, 0xc06c803fu, 0xc0508eebu, 0xc02c8db9u, 0xc005139au, 0xbfbe057eu}; + +static const uint32_t kWorldTileGrid134[] = {0xc0062d0bu, 0xbffb7f93u, 0xbfe33fc0u, 0xbfc430a2u, 0xbf9f174fu, 0xbf69c4d0u, 0xbf0d46cbu, 0xbe2c3722u, 0x3e699ea1u, 0x3f20879bu, 0x3f825fa7u, 0x3fb246d9u, 0x3fdecab2u, 0x40036b6bu, 0x4014bc78u, 0x4022f3b8u, 0x402dc389u, 0xbff3863au, 0xbfe2207fu, 0xbfc95b61u, 0xbfa9cd8cu, 0xbf843cb5u, 0xbf333028u, 0xbeabc6b3u, 0x3d512c65u, 0x3ee66573u, 0x3f59e9beu, 0x3f9f522au, 0x3fcf7065u, 0x3ffc2099u, 0x40122719u, 0x40238359u, 0x4031c036u, 0x403c9007u, 0xbfdc2440u, 0xbfca393au, 0xbfb0f565u, 0xbf90f00du, 0xbf55def7u, 0xbeff8dd4u, 0xbe06f3fau, 0x3e83c746u, 0x3f289aa8u, 0x3f87ea48u, 0x3fba7e9cu, 0x3feac931u, 0x400bcd6du, 0x401fef6cu, 0x40315149u, 0x403f8e26u, 0x404a585au, 0xbfc68aafu, 0xbfb420f2u, 0xbf9a659au, 0xbf73e10eu, 0xbf271121u, 0xbea077eeu, 0x3d67876au, 0x3ee56054u, 0x3f59ea12u, 0x3fa0c906u, 0x3fd389b5u, 0x4001fae0u, 0x40186ee7u, 0x402c9683u, 0x403df860u, 0x404c2fa0u, 0x4056eea1u, 0xbfb306c1u, 0xbfa02580u, 0xbf85fa6eu, 0xbf4a3bebu, 0xbef95dc3u, 0xbe14bcd7u, 0x3e687126u, 0x3f1ed6e1u, 0x3f833f6du, 0x3fb73fc5u, 0x3fea21e9u, 0x400d522cu, 0x4023cbd0u, 0x4037f36du, 0x40494fadu, 0x40577bbau, 0x40622a01u, 0xbfa1db2au, 0xbf8e8a2fu, 0xbf67ef6fu, 0xbf257962u, 0xbeae83adu, 0x3b54e72fu, 0x3ec14694u, 0x3f45cbf3u, 0x3f96e651u, 0x3fcb081eu, 0x3ffe00a7u, 0x40174728u, 0x402dc0ccu, 0x4041e2ccu, 0x405333d9u, 0x40614f2cu, 0x406be745u, 0xbf933f0fu, 0xbf7f0d5eu, 0xbf492b52u, 0xbf060ac3u, 0xbe5cf097u, 0x3e0575edu, 0x3f0199f0u, 0x3f671b4eu, 0x3fa7af74u, 0x3fdbe7a6u, 0x400775b5u, 0x401fbc89u, 0x40363090u, 0x404a475du, 0x405b87b0u, 0x40698cd5u, 0x4074096au, 0xbf875d2eu, 0xbf668c7fu, 0xbf2ffff1u, 0xbed890a1u, 0xbde7b67au, 0x3e70438eu, 0x3f1ca60du, 0x3f81352bu, 0x3fb56d5du, 0x3fe9b0c9u, 0x400e5a46u, 0x40269b7eu, 0x403d0452u, 0x40510a64u, 0x4062348au, 0x40701e2bu, 0x407a7a07u, 0xbf7ca67du, 0xbf53ce1eu, 0xbf1caa7eu, 0xbeb0dff4u, 0xbd0b0673u, 0x3ea16002u, 0x3f318815u, 0x3f8bbc94u, 0x3fc00000u, 0x3ff4436cu, 0x40139dfbu, 0x402bd400u, 0x40422c1au, 0x40561bfeu, 0x40672a9fu, 0x4074f387u, 0x407f299fu, 0xbf70631bu, 0xbf46f3aau, 0xbf0f4d27u, 0xbe954923u, 0x3cae76d2u, 0x3ebe2e12u, 0x3f401be8u, 0x3f9311b7u, 0x3fc75523u, 0x3ffb8d55u, 0x401737bdu, 0x402f5d07u, 0x40459ef4u, 0x40597354u, 0x406a613cu, 0x40780460u, 0x408107ecu, 0xbf69f5a8u, 0xbf400354u, 0xbf07eebfu, 0xbe85dae8u, 0x3d56dbe6u, 0x3ece7bb7u, 0x3f48592eu, 0x3f97305au, 0x3fcb688du, 0x3fff8a59u, 0x40192584u, 0x403134a1u, 0x40475b0au, 0x405b0eb1u, 0x406bd6d5u, 0x40794f58u, 0x408195c4u, 0xbf69488fu, 0xbf3ee829u, 0xbf067adfu, 0xbe826d53u, 0x3d751539u, 0x3ed26fc9u, 0x3f4a5337u, 0x3f982225u, 0x3fcc43f2u, 0x40002225u, 0x40196c4fu, 0x40315fe8u, 0x40476597u, 0x405af37au, 0x406b90fdu, 0x4078da39u, 0x4081415bu, 0xbf6e2bd1u, 0xbf4372b5u, 0xbf0ac281u, 0xbe8aa302u, 0x3d34cf00u, 0x3eca6702u, 0x3f463860u, 0x3f95fe54u, 0x3fc9feacu, 0x3ffdd2a8u, 0x401817fau, 0x402feadau, 0x4045cac5u, 0x40592e07u, 0x40699c43u, 0x4076b1ccu, 0x40801136u, 0xbf785613u, 0xbf4d5a0eu, 0xbf147d0eu, 0xbe9deb35u, 0x3bd46b21u, 0x3eb6f1e7u, 0x3f3c5108u, 0x3f90e933u, 0x3fc4bd30u, 0x3ff85a24u, 0x40153affu, 0x402ce81au, 0x40429d65u, 0x4055d160u, 0x40660be9u, 0x4072e995u, 0x407c1e74u, 0xbf83b310u, 0xbf5c3d4fu, 0xbf2349dcu, 0xbebb84d0u, 0xbd53a6adu, 0x3e98d1cfu, 0x3f2cfe11u, 0x3f89135du, 0x3fbcb051u, 0x3ff00bd3u, 0x4010ee12u, 0x4028708du, 0x403df690u, 0x4050f6d9u, 0x4060f985u, 0x406d9b6fu, 0x407690f3u, 0xbf8d7264u, 0xbf6fa584u, 0xbf36b211u, 0xbee28222u, 0xbe03977au, 0x3e61ea27u, 0x3f18b6feu, 0x3f7d7195u, 0x3fb2144du, 0x3fe52446u, 0x400b4fabu, 0x4022a2dfu, 0x4037f52fu, 0x404abd9bu, 0x405a8485u, 0x4066e714u, 0x406f99f2u, 0xbf992399u, 0xbf8383f7u, 0xbf4e2aeeu, 0xbf08e6b9u, 0xbe6339c2u, 0x3e00e509u, 0x3f0007a5u, 0x3f643f58u, 0x3fa52fa6u, 0x3fd7ea5eu, 0x40048370u, 0x401ba2f1u, 0x4030bd64u, 0x40434a0eu, 0x4052d19du, 0x405ef187u, 0x40675ec8u}; + +static const uint32_t kWorldTileGrid135[] = {0x402dc389u, 0x4034f78cu, 0x40387604u, 0x40384072u, 0x40347366u, 0x402d458eu, 0x402305feu, 0x401619c9u, 0x4006f8f4u, 0x3fec55cfu, 0x3fc884cau, 0x3fa3b261u, 0x3f7e2e20u, 0x3f37ce1fu, 0x3eed2509u, 0x3e727445u, 0x3d3d3751u, 0x403c9007u, 0x4043be6du, 0x404731b2u, 0x4046eb65u, 0x4043082cu, 0x403bbed0u, 0x40315e87u, 0x40244c8du, 0x40150118u, 0x400403c4u, 0x3fe3cf1eu, 0x3fbe8cfau, 0x3f997a26u, 0x3f6b96deu, 0x3f2950adu, 0x3edc8993u, 0x3e7168ffu, 0x404a585au, 0x40517b8eu, 0x4054de18u, 0x4054819eu, 0x405082e0u, 0x404918cbu, 0x403e92beu, 0x40315624u, 0x4021db67u, 0x4010aa61u, 0x3ffcac9du, 0x3fd6f2f6u, 0x3fb1616bu, 0x3f8d2d69u, 0x3f56fe31u, 0x3f1ad160u, 0x3ecf79acu, 0x4056eea1u, 0x405e011au, 0x40614d77u, 0x4060d578u, 0x405cb602u, 0x40552629u, 0x404a757bu, 0x403d0999u, 0x402d5b2au, 0x401bf247u, 0x40096272u, 0x3fec8c87u, 0x3fc675b2u, 0x3fa1b677u, 0x3f7eef60u, 0x3f41988fu, 0x3f0d5266u, 0x40622a01u, 0x4069264cu, 0x406c5725u, 0x406bbe6du, 0x40677932u, 0x405fbeb8u, 0x4054dec4u, 0x40473f2fu, 0x403758e3u, 0x4025b43eu, 0x4012e50eu, 0x3fff0c74u, 0x3fd86a66u, 0x3fb31ab5u, 0x3f9046eeu, 0x3f62056bu, 0x3f2c8787u, 0x406be745u, 0x4072c80cu, 0x4075d82cu, 0x407519b0u, 0x4070a9d5u, 0x4068c014u, 0x405dac6cu, 0x404fd4fau, 0x403fb2edu, 0x402dceecu, 0x401abd17u, 0x400718a7u, 0x3fe6fec8u, 0x3fc11a17u, 0x3f9dad81u, 0x3f7b9ad6u, 0x3f44e09fu, 0x4074096au, 0x407ac978u, 0x407db3d4u, 0x407ccab7u, 0x40782b95u, 0x40700e21u, 0x4064c29cu, 0x4056af69u, 0x40464e00u, 0x4034275au, 0x4020cfe9u, 0x400ce33du, 0x3ff1fef4u, 0x3fcb8174u, 0x3fa77900u, 0x3f86fac1u, 0x3f55fbecu, 0x407a7a07u, 0x40808a28u, 0x4081ea06u, 0x40815dd4u, 0x407de8d3u, 0x40759382u, 0x406a0c3bu, 0x405bb9adu, 0x404b159eu, 0x4038a95cu, 0x402509afu, 0x4010d283u, 0x3ff944b3u, 0x3fd22b55u, 0x3fad84b7u, 0x3f8c66c9u, 0x3f5f9325u, 0x407f299fu, 0x4082cca4u, 0x408414deu, 0x40836ed3u, 0x4080e97au, 0x407941e1u, 0x406d7b3fu, 0x405ee60bu, 0x404dfc60u, 0x403b47e3u, 0x40275db6u, 0x4012da23u, 0x3ffcb813u, 0x3fd5008cu, 0x3fafba3fu, 0x3f8dfbe5u, 0x3f617c9du, 0x408107ecu, 0x4084281du, 0x4085567du, 0x40849483u, 0x4081f149u, 0x407b1225u, 0x406f08ddu, 0x40602e0du, 0x404efc27u, 0x403bfd29u, 0x4027c695u, 0x4012f513u, 0x3ffc4fcau, 0x3fd3f894u, 0x3fae11dbu, 0x3f8bb321u, 0x3f5bac00u, 0x408195c4u, 0x40849c1cu, 0x4085ae8eu, 0x4084ceb3u, 0x40820bcbu, 0x407b0483u, 0x406eb59fu, 0x405f9294u, 0x404e162eu, 0x403acac9u, 0x40264645u, 0x401125aeu, 0x3ff81152u, 0x3fcf19b0u, 0x3fa89297u, 0x3f859453u, 0x3f4e3289u, 0x4081415bu, 0x40842bc4u, 0x40852055u, 0x408420cdu, 0x40813c93u, 0x40792076u, 0x406c8957u, 0x405d1bcbu, 0x404b52fdu, 0x4037b9a9u, 0x4022e611u, 0x400d75a3u, 0x3ff010d0u, 0x3fc678cdu, 0x3f9f522au, 0x3f776bf0u, 0x3f393ebfu, 0x40801136u, 0x4082ddbfu, 0x4083b2a2u, 0x408291c7u, 0x407f157du, 0x40757492u, 0x406892f3u, 0x4058d900u, 0x4046c243u, 0x4032d9dau, 0x401db66bu, 0x4007f5c7u, 0x3fe470b7u, 0x3fba392au, 0x3f927499u, 0x3f5c79bbu, 0x3f1d1bc2u, 0x407c1e74u, 0x4080bc14u, 0x40816fa5u, 0x40802bfcu, 0x407a01acu, 0x40701641u, 0x4062e83au, 0x4052e058u, 0x40407a87u, 0x402c4246u, 0x4016cea1u, 0x4000bdcdu, 0x3fd56139u, 0x3faa8bbeu, 0x3f822ba3u, 0x3f3ab707u, 0x3ef46022u, 0x407690f3u, 0x407ba802u, 0x407cc987u, 0x4079f9fau, 0x4073592du, 0x4069215bu, 0x405ba566u, 0x404b4e6fu, 0x403898c6u, 0x4024104fu, 0x400e4c7au, 0x3fefd7c1u, 0x3fc31f73u, 0x3f97ae6eu, 0x3f5d6bdfu, 0x3f12a2a2u, 0x3ea1f7ddu, 0x406f99f2u, 0x40746b65u, 0x407544afu, 0x40722aa2u, 0x406b3d6eu, 0x4060b7acu, 0x4052eca2u, 0x404245d4u, 0x402f3ff5u, 0x401a674fu, 0x400453b4u, 0x3fdb4848u, 0x3fadf46fu, 0x3f81eb07u, 0x3f30bc13u, 0x3ec9a630u, 0x3e085d39u, 0x40675ec8u, 0x406be800u, 0x406c76cau, 0x40691055u, 0x4061d532u, 0x4057005cu, 0x4048e57au, 0x4037ee76u, 0x40249867u, 0x400f6ffcu, 0x3ff21ad5u, 0x3fc4202au, 0x3f9633edu, 0x3f532c0du, 0x3efde4aau, 0x3e47d10fu, 0xbd8e84c6u}; + +static const uint32_t kWorldTileGrid136[] = {0xc0062d0bu, 0xbffb7f93u, 0xbfe33fc0u, 0xbfc430a2u, 0xbf9f174fu, 0xbf69c4d0u, 0xbf0d46cbu, 0xbe2c3722u, 0x3e699ea1u, 0x3f20879bu, 0x3f825fa7u, 0x3fb246d9u, 0x3fdecab2u, 0x40036b6bu, 0x4014bc78u, 0x4022f3b8u, 0x402dc389u, 0xbff3863au, 0xbfe2207fu, 0xbfc95b61u, 0xbfa9cd8cu, 0xbf843cb5u, 0xbf333028u, 0xbeabc6b3u, 0x3d512c65u, 0x3ee66573u, 0x3f59e9beu, 0x3f9f522au, 0x3fcf7065u, 0x3ffc2099u, 0x40122719u, 0x40238359u, 0x4031c036u, 0x403c9007u, 0xbfdc2440u, 0xbfca393au, 0xbfb0f565u, 0xbf90f00du, 0xbf55def7u, 0xbeff8dd4u, 0xbe06f3fau, 0x3e83c746u, 0x3f289aa8u, 0x3f87ea48u, 0x3fba7e9cu, 0x3feac931u, 0x400bcd6du, 0x401fef6cu, 0x40315149u, 0x403f8e26u, 0x404a585au, 0xbfc68aafu, 0xbfb420f2u, 0xbf9a659au, 0xbf73e10eu, 0xbf271121u, 0xbea077eeu, 0x3d67876au, 0x3ee56054u, 0x3f59ea12u, 0x3fa0c906u, 0x3fd389b5u, 0x4001fae0u, 0x40186ee7u, 0x402c9683u, 0x403df860u, 0x404c2fa0u, 0x4056eea1u, 0xbfb306c1u, 0xbfa02580u, 0xbf85fa6eu, 0xbf4a3bebu, 0xbef95dc3u, 0xbe14bcd7u, 0x3e687126u, 0x3f1ed6e1u, 0x3f833f6du, 0x3fb73fc5u, 0x3fea21e9u, 0x400d522cu, 0x4023cbd0u, 0x4037f36du, 0x40494fadu, 0x40577bbau, 0x40622a01u, 0xbfa1db2au, 0xbf8e8a2fu, 0xbf67ef6fu, 0xbf257962u, 0xbeae83adu, 0x3b54e72fu, 0x3ec14694u, 0x3f45cbf3u, 0x3f96e651u, 0x3fcb081eu, 0x3ffe00a7u, 0x40174728u, 0x402dc0ccu, 0x4041e2ccu, 0x405333d9u, 0x40614f2cu, 0x406be745u, 0xbf933f0fu, 0xbf7f0d5eu, 0xbf492b52u, 0xbf060ac3u, 0xbe5cf097u, 0x3e0575edu, 0x3f0199f0u, 0x3f671b4eu, 0x3fa7af74u, 0x3fdbe7a6u, 0x400775b5u, 0x401fbc89u, 0x40363090u, 0x404a475du, 0x405b87b0u, 0x40698cd5u, 0x4074096au, 0xbf875d2eu, 0xbf668c7fu, 0xbf2ffff1u, 0xbed890a1u, 0xbde7b67au, 0x3e70438eu, 0x3f1ca60du, 0x3f81352bu, 0x3fb56d5du, 0x3fe9b0c9u, 0x400e5a46u, 0x40269b7eu, 0x403d0452u, 0x40510a64u, 0x4062348au, 0x40701e2bu, 0x407a7a07u, 0xbf7ca67du, 0xbf53ce1eu, 0xbf1caa7eu, 0xbeb0dff4u, 0xbd0b0673u, 0x3ea16002u, 0x3f318815u, 0x3f8bbc94u, 0x3fc00000u, 0x3ff4436cu, 0x40139dfbu, 0x402bd400u, 0x40422c1au, 0x40561bfeu, 0x40672a9fu, 0x4074f387u, 0x407f299fu, 0xbf70631bu, 0xbf46f3aau, 0xbf0f4d27u, 0xbe954923u, 0x3cae76d2u, 0x3ebe2e12u, 0x3f401be8u, 0x3f9311b7u, 0x3fc75523u, 0x3ffb8d55u, 0x401737bdu, 0x402f5d07u, 0x40459ef4u, 0x40597354u, 0x406a613cu, 0x40780460u, 0x408107ecu, 0xbf69f5a8u, 0xbf400354u, 0xbf07eebfu, 0xbe85dae8u, 0x3d56dbe6u, 0x3ece7bb7u, 0x3f48592eu, 0x3f97305au, 0x3fcb688du, 0x3fff8a59u, 0x40192584u, 0x403134a1u, 0x40475b0au, 0x405b0eb1u, 0x406bd6d5u, 0x40794f58u, 0x408195c4u, 0xbf69488fu, 0xbf3ee829u, 0xbf067adfu, 0xbe826d53u, 0x3d751539u, 0x3ed26fc9u, 0x3f4a5337u, 0x3f982225u, 0x3fcc43f2u, 0x40002225u, 0x40196c4fu, 0x40315fe8u, 0x40476597u, 0x405af37au, 0x406b90fdu, 0x4078da39u, 0x4081415bu, 0xbf6e2bd1u, 0xbf4372b5u, 0xbf0ac281u, 0xbe8aa302u, 0x3d34cf00u, 0x3eca6702u, 0x3f463860u, 0x3f95fe54u, 0x3fc9feacu, 0x3ffdd2a8u, 0x401817fau, 0x402feadau, 0x4045cac5u, 0x40592e07u, 0x40699c43u, 0x4076b1ccu, 0x40801136u, 0xbf785613u, 0xbf4d5a0eu, 0xbf147d0eu, 0xbe9deb35u, 0x3bd46b21u, 0x3eb6f1e7u, 0x3f3c5108u, 0x3f90e933u, 0x3fc4bd30u, 0x3ff85a24u, 0x40153affu, 0x402ce81au, 0x40429d65u, 0x4055d160u, 0x40660be9u, 0x4072e995u, 0x407c1e74u, 0xbf83b310u, 0xbf5c3d4fu, 0xbf2349dcu, 0xbebb84d0u, 0xbd53a6adu, 0x3e98d1cfu, 0x3f2cfe11u, 0x3f89135du, 0x3fbcb051u, 0x3ff00bd3u, 0x4010ee12u, 0x4028708du, 0x403df690u, 0x4050f6d9u, 0x4060f985u, 0x406d9b6fu, 0x407690f3u, 0xbf8d7264u, 0xbf6fa584u, 0xbf36b211u, 0xbee28222u, 0xbe03977au, 0x3e61ea27u, 0x3f18b6feu, 0x3f7d7195u, 0x3fb2144du, 0x3fe52446u, 0x400b4fabu, 0x4022a2dfu, 0x4037f52fu, 0x404abd9bu, 0x405a8485u, 0x4066e714u, 0x406f99f2u, 0xbf992399u, 0xbf8383f7u, 0xbf4e2aeeu, 0xbf08e6b9u, 0xbe6339c2u, 0x3e00e509u, 0x3f0007a5u, 0x3f643f58u, 0x3fa52fa6u, 0x3fd7ea5eu, 0x40048370u, 0x401ba2f1u, 0x4030bd64u, 0x40434a0eu, 0x4052d19du, 0x405ef187u, 0x40675ec8u}; + +static const uint32_t kWorldTileGrid137[] = {0x402dc389u, 0x4034f78cu, 0x40387604u, 0x40384072u, 0x40347366u, 0x402d458eu, 0x402305feu, 0x401619c9u, 0x4006f8f4u, 0x3fec55cfu, 0x3fc884cau, 0x3fa3b261u, 0x3f7e2e20u, 0x3f37ce1fu, 0x3eed2509u, 0x3e727445u, 0x3d3d3751u, 0x403c9007u, 0x4043be6du, 0x404731b2u, 0x4046eb65u, 0x4043082cu, 0x403bbed0u, 0x40315e87u, 0x40244c8du, 0x40150118u, 0x400403c4u, 0x3fe3cf1eu, 0x3fbe8cfau, 0x3f997a26u, 0x3f6b96deu, 0x3f2950adu, 0x3edc8993u, 0x3e7168ffu, 0x404a585au, 0x40517b8eu, 0x4054de18u, 0x4054819eu, 0x405082e0u, 0x404918cbu, 0x403e92beu, 0x40315624u, 0x4021db67u, 0x4010aa61u, 0x3ffcac9du, 0x3fd6f2f6u, 0x3fb1616bu, 0x3f8d2d69u, 0x3f56fe31u, 0x3f1ad160u, 0x3ecf79acu, 0x4056eea1u, 0x405e011au, 0x40614d77u, 0x4060d578u, 0x405cb602u, 0x40552629u, 0x404a757bu, 0x403d0999u, 0x402d5b2au, 0x401bf247u, 0x40096272u, 0x3fec8c87u, 0x3fc675b2u, 0x3fa1b677u, 0x3f7eef60u, 0x3f41988fu, 0x3f0d5266u, 0x40622a01u, 0x4069264cu, 0x406c5725u, 0x406bbe6du, 0x40677932u, 0x405fbeb8u, 0x4054dec4u, 0x40473f2fu, 0x403758e3u, 0x4025b43eu, 0x4012e50eu, 0x3fff0c74u, 0x3fd86a66u, 0x3fb31ab5u, 0x3f9046eeu, 0x3f62056bu, 0x3f2c8787u, 0x406be745u, 0x4072c80cu, 0x4075d82cu, 0x407519b0u, 0x4070a9d5u, 0x4068c014u, 0x405dac6cu, 0x404fd4fau, 0x403fb2edu, 0x402dceecu, 0x401abd17u, 0x400718a7u, 0x3fe6fec8u, 0x3fc11a17u, 0x3f9dad81u, 0x3f7b9ad6u, 0x3f44e09fu, 0x4074096au, 0x407ac978u, 0x407db3d4u, 0x407ccab7u, 0x40782b95u, 0x40700e21u, 0x4064c29cu, 0x4056af69u, 0x40464e00u, 0x4034275au, 0x4020cfe9u, 0x400ce33du, 0x3ff1fef4u, 0x3fcb8174u, 0x3fa77900u, 0x3f86fac1u, 0x3f55fbecu, 0x407a7a07u, 0x40808a28u, 0x4081ea06u, 0x40815dd4u, 0x407de8d3u, 0x40759382u, 0x406a0c3bu, 0x405bb9adu, 0x404b159eu, 0x4038a95cu, 0x402509afu, 0x4010d283u, 0x3ff944b3u, 0x3fd22b55u, 0x3fad84b7u, 0x3f8c66c9u, 0x3f5f9325u, 0x407f299fu, 0x4082cca4u, 0x408414deu, 0x40836ed3u, 0x4080e97au, 0x407941e1u, 0x406d7b3fu, 0x405ee60bu, 0x404dfc60u, 0x403b47e3u, 0x40275db6u, 0x4012da23u, 0x3ffcb813u, 0x3fd5008cu, 0x3fafba3fu, 0x3f8dfbe5u, 0x3f617c9du, 0x408107ecu, 0x4084281du, 0x4085567du, 0x40849483u, 0x4081f149u, 0x407b1225u, 0x406f08ddu, 0x40602e0du, 0x404efc27u, 0x403bfd29u, 0x4027c695u, 0x4012f513u, 0x3ffc4fcau, 0x3fd3f894u, 0x3fae11dbu, 0x3f8bb321u, 0x3f5bac00u, 0x408195c4u, 0x40849c1cu, 0x4085ae8eu, 0x4084ceb3u, 0x40820bcbu, 0x407b0483u, 0x406eb59fu, 0x405f9294u, 0x404e162eu, 0x403acac9u, 0x40264645u, 0x401125aeu, 0x3ff81152u, 0x3fcf19b0u, 0x3fa89297u, 0x3f859453u, 0x3f4e3289u, 0x4081415bu, 0x40842bc4u, 0x40852055u, 0x408420cdu, 0x40813c93u, 0x40792076u, 0x406c8957u, 0x405d1bcbu, 0x404b52fdu, 0x4037b9a9u, 0x4022e611u, 0x400d75a3u, 0x3ff010d0u, 0x3fc678cdu, 0x3f9f522au, 0x3f776bf0u, 0x3f393ebfu, 0x40801136u, 0x4082ddbfu, 0x4083b2a2u, 0x408291c7u, 0x407f157du, 0x40757492u, 0x406892f3u, 0x4058d900u, 0x4046c243u, 0x4032d9dau, 0x401db66bu, 0x4007f5c7u, 0x3fe470b7u, 0x3fba392au, 0x3f927499u, 0x3f5c79bbu, 0x3f1d1bc2u, 0x407c1e74u, 0x4080bc14u, 0x40816fa5u, 0x40802bfcu, 0x407a01acu, 0x40701641u, 0x4062e83au, 0x4052e058u, 0x40407a87u, 0x402c4246u, 0x4016cea1u, 0x4000bdcdu, 0x3fd56139u, 0x3faa8bbeu, 0x3f822ba3u, 0x3f3ab707u, 0x3ef46022u, 0x407690f3u, 0x407ba802u, 0x407cc987u, 0x4079f9fau, 0x4073592du, 0x4069215bu, 0x405ba566u, 0x404b4e6fu, 0x403898c6u, 0x4024104fu, 0x400e4c7au, 0x3fefd7c1u, 0x3fc31f73u, 0x3f97ae6eu, 0x3f5d6bdfu, 0x3f12a2a2u, 0x3ea1f7ddu, 0x406f99f2u, 0x40746b65u, 0x407544afu, 0x40722aa2u, 0x406b3d6eu, 0x4060b7acu, 0x4052eca2u, 0x404245d4u, 0x402f3ff5u, 0x401a674fu, 0x400453b4u, 0x3fdb4848u, 0x3fadf46fu, 0x3f81eb07u, 0x3f30bc13u, 0x3ec9a630u, 0x3e085d39u, 0x40675ec8u, 0x406be800u, 0x406c76cau, 0x40691055u, 0x4061d532u, 0x4057005cu, 0x4048e57au, 0x4037ee76u, 0x40249867u, 0x400f6ffcu, 0x3ff21ad5u, 0x3fc4202au, 0x3f9633edu, 0x3f532c0du, 0x3efde4aau, 0x3e47d10fu, 0xbd8e84c6u}; + +static const uint64_t kWorldTileS0Distances[] = {0x4040000000000000ull, 0x4050000000000000ull}; +static const uint32_t kWorldTileS0Factors[] = {0x00000001u, 0x00000002u, 0x00000004u}; +static const RefOptions kWorldTileS0Options = { + 0x4030000000000000ull, 9u, 1u, 9000u, 0x4030000000000000ull, 0u, 0u, + 3u, 2u, kWorldTileS0Factors, kWorldTileS0Distances, + 0, 0, 0, + 0u, 0u, 0ull, 0ull, +}; + +static const RefGrid kWorldTileS0Grids[] = { + {0, 0, 9u, 9u, kWorldTileGrid0}, +}; + +static const uint32_t kWorldTileS0Step0Tile0Collider[] = {0xc0062d0bu, 0xbfdc2440u, 0xbfb306c1u, 0xbf933f0fu, 0xbf7ca67du, 0xbf69f5a8u, 0xbf6e2bd1u, 0xbf83b310u, 0xbf992399u, 0xbfe33fc0u, 0xbfb0f565u, 0xbf85fa6eu, 0xbf492b52u, 0xbf1caa7eu, 0xbf07eebfu, 0xbf0ac281u, 0xbf2349dcu, 0xbf4e2aeeu, 0xbf9f174fu, 0xbf55def7u, 0xbef95dc3u, 0xbe5cf097u, 0xbd0b0673u, 0x3d56dbe6u, 0x3d34cf00u, 0xbd53a6adu, 0xbe6339c2u, 0xbf0d46cbu, 0xbe06f3fau, 0x3e687126u, 0x3f0199f0u, 0x3f318815u, 0x3f48592eu, 0x3f463860u, 0x3f2cfe11u, 0x3f0007a5u, 0x3e699ea1u, 0x3f289aa8u, 0x3f833f6du, 0x3fa7af74u, 0x3fc00000u, 0x3fcb688du, 0x3fc9feacu, 0x3fbcb051u, 0x3fa52fa6u, 0x3f825fa7u, 0x3fba7e9cu, 0x3fea21e9u, 0x400775b5u, 0x40139dfbu, 0x40192584u, 0x401817fau, 0x4010ee12u, 0x40048370u, 0x3fdecab2u, 0x400bcd6du, 0x4023cbd0u, 0x40363090u, 0x40422c1au, 0x40475b0au, 0x4045cac5u, 0x403df690u, 0x4030bd64u, 0x4014bc78u, 0x40315149u, 0x40494fadu, 0x405b87b0u, 0x40672a9fu, 0x406bd6d5u, 0x40699c43u, 0x4060f985u, 0x4052d19du, 0x402dc389u, 0x404a585au, 0x40622a01u, 0x4074096au, 0x407f299fu, 0x408195c4u, 0x40801136u, 0x407690f3u, 0x40675ec8u}; +static const RefTile kWorldTileS0Step0Tiles[] = { + {0, 0, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS0Step0Tile0Collider}, +}; + +static const RefEvent kWorldTileS0Step0Events[] = { +}; + +static const char* const kWorldTileS0Step0Resident[] = {"0:0"}; +static const char* const kWorldTileS0Step0Insertion[] = {"0:0"}; +static const char* const kWorldTileS0Step0Colliders[] = {"0:0"}; +static const RefStep kWorldTileS0Steps[] = { + {0u, 0u, 0u, 0x0000000000000000ull, 0x0000000000000000ull, 0u, kWorldTileS0Step0Resident, 1u, kWorldTileS0Step0Insertion, 1u, kWorldTileS0Step0Colliders, 1u, kWorldTileS0Step0Tiles, 1u, kWorldTileS0Step0Events, 0u, 8672u, 0u, 0u, 8672u, 1, 0, 0}, +}; + +static const RefScene kWorldTileS0 = {"edgeSampleBytes", kWorldTileS0Options, kWorldTileS0Grids, 1u, kWorldTileS0Steps, 1u, 0u}; + +static const uint64_t kWorldTileS1Distances[] = {0x4040000000000000ull, 0x4050000000000000ull}; +static const uint32_t kWorldTileS1Factors[] = {0x00000001u, 0x00000002u, 0x00000004u}; +static const RefOptions kWorldTileS1Options = { + 0x4030000000000000ull, 9u, 1u, 8400u, 0x4030000000000000ull, 0u, 0u, + 3u, 2u, kWorldTileS1Factors, kWorldTileS1Distances, + 0, 0, 0, + 0u, 0u, 0ull, 0ull, +}; + +static const RefGrid kWorldTileS1Grids[] = { +}; + +static const RefTile kWorldTileS1Step0Tiles[] = { +}; + +static const RefEvent kWorldTileS1Step0Events[] = { +}; + +static const char* const kWorldTileS1Step0Resident[] = {}; +static const char* const kWorldTileS1Step0Insertion[] = {}; +static const char* const kWorldTileS1Step0Colliders[] = {}; +static const RefStep kWorldTileS1Steps[] = { + {2u, 0u, 0u, 0x0000000000000000ull, 0x0000000000000000ull, 0u, kWorldTileS1Step0Resident, 0u, kWorldTileS1Step0Insertion, 0u, kWorldTileS1Step0Colliders, 0u, kWorldTileS1Step0Tiles, 0u, kWorldTileS1Step0Events, 0u, 0u, 0u, 0u, 0u, 0, 0, 0}, +}; + +static const RefScene kWorldTileS1 = {"edgeSampleBytesRefused", kWorldTileS1Options, kWorldTileS1Grids, 0u, kWorldTileS1Steps, 1u, 0u}; + +static const uint64_t kWorldTileS2Distances[] = {0x4040000000000000ull, 0x4050000000000000ull}; +static const uint32_t kWorldTileS2Factors[] = {0x00000001u, 0x00000002u, 0x00000004u}; +static const RefOptions kWorldTileS2Options = { + 0x4030000000000000ull, 9u, 1u, 1u, 0x4030000000000000ull, 1u, 1u, + 3u, 2u, kWorldTileS2Factors, kWorldTileS2Distances, + 0, 0, 0, + 0u, 0u, 0ull, 0ull, +}; + +static const RefGrid kWorldTileS2Grids[] = { +}; + +static const RefTile kWorldTileS2Step0Tiles[] = { +}; + +static const RefEvent kWorldTileS2Step0Events[] = { +}; + +static const char* const kWorldTileS2Step0Resident[] = {}; +static const char* const kWorldTileS2Step0Insertion[] = {}; +static const char* const kWorldTileS2Step0Colliders[] = {}; +static const RefStep kWorldTileS2Steps[] = { + {2u, 0u, 0u, 0x0000000000000000ull, 0x0000000000000000ull, 0u, kWorldTileS2Step0Resident, 0u, kWorldTileS2Step0Insertion, 0u, kWorldTileS2Step0Colliders, 0u, kWorldTileS2Step0Tiles, 0u, kWorldTileS2Step0Events, 0u, 0u, 0u, 0u, 0u, 0, 0, 0}, +}; + +static const RefScene kWorldTileS2 = {"oneTileCannotFit", kWorldTileS2Options, kWorldTileS2Grids, 0u, kWorldTileS2Steps, 1u, 0u}; + +static const uint64_t kWorldTileS3Distances[] = {0x4040000000000000ull, 0x4050000000000000ull}; +static const uint32_t kWorldTileS3Factors[] = {0x00000001u, 0x00000002u, 0x00000004u}; +static const RefOptions kWorldTileS3Options = { + 0x4030000000000000ull, 9u, 4u, 200000u, 0x4030000000000000ull, 1u, 1u, + 3u, 2u, kWorldTileS3Factors, kWorldTileS3Distances, + 0, 0, 0, + 0u, 0u, 0ull, 0ull, +}; + +static const RefGrid kWorldTileS3Grids[] = { + {-1, 0, 9u, 9u, kWorldTileGrid1}, + {0, -1, 9u, 9u, kWorldTileGrid2}, + {0, 0, 9u, 9u, kWorldTileGrid3}, + {1, 0, 9u, 9u, kWorldTileGrid4}, + {3, 0, 9u, 9u, kWorldTileGrid5}, + {4, -1, 9u, 9u, kWorldTileGrid6}, + {4, 0, 9u, 9u, kWorldTileGrid7}, + {5, 0, 9u, 9u, kWorldTileGrid8}, +}; + +static const uint32_t kWorldTileS3Step0Tile0Collider[] = {0x3fcb4bc6u, 0x3fe87faeu, 0x3ffeb038u, 0x4005ff5eu, 0x4007a0d9u, 0x40040d05u, 0x3ff6fa55u, 0x3fdd1f3au, 0x3fbc79bfu, 0x3f82ea4fu, 0x3fa247b5u, 0x3fbac97fu, 0x3fca8569u, 0x3fd045c1u, 0x3fcb9f00u, 0x3fbcf72bu, 0x3fa57e8cu, 0x3f871a38u, 0x3eb0be32u, 0x3f1bbc64u, 0x3f519ac4u, 0x3f760d5cu, 0x3f8347edu, 0x3f81190cu, 0x3f69a766u, 0x3f3f3874u, 0x3f0698d4u, 0xbebedd6bu, 0xbdb9b4f8u, 0x3e0e8a16u, 0x3e9a2dd5u, 0x3ec51251u, 0x3ec5e0bcu, 0x3e9dcff1u, 0x3e228840u, 0xbd4429fdu, 0xbf86cd54u, 0xbf4067cdu, 0xbf008cdbu, 0xbea4516cu, 0xbe5fc602u, 0xbe4c1ffbu, 0xbe85ceb6u, 0xbecae4a7u, 0xbf171cddu, 0xbfcf677au, 0xbfa64d26u, 0xbf83e7cdu, 0xbf54a67eu, 0xbf35ecfcu, 0xbf2cda70u, 0xbf38feddu, 0xbf584fafu, 0xbf83a883u, 0xc000a375u, 0xbfd5b4b6u, 0xbfb0ece1u, 0xbf95172cu, 0xbf83a5e7u, 0xbf7a7e52u, 0xbf81b44cu, 0xbf90081cu, 0xbfa68352u, 0xc00b450du, 0xbfe8956au, 0xbfc18c6fu, 0xbfa3a236u, 0xbf905378u, 0xbf884fa7u, 0xbf8b7031u, 0xbf98be8bu, 0xbfae888eu, 0xc0062d0bu, 0xbfdc2440u, 0xbfb306c1u, 0xbf933f0fu, 0xbf7ca67du, 0xbf69f5a8u, 0xbf6e2bd1u, 0xbf83b310u, 0xbf992399u}; +static const uint32_t kWorldTileS3Step0Tile1Collider[] = {0xc087ab96u, 0xc08850c5u, 0xc085521eu, 0xc07df6b7u, 0xc06b956eu, 0xc054d022u, 0xc03b32f3u, 0xc0206baau, 0xc0062d0bu, 0xc082257cu, 0xc082404cu, 0xc07d5aa8u, 0xc06f7672u, 0xc05bd678u, 0xc043d0b8u, 0xc028f799u, 0xc00cff12u, 0xbfe33fc0u, 0xc06bad3au, 0xc06aba3au, 0xc0625d97u, 0xc0533aafu, 0xc03e5a42u, 0xc0251893u, 0xc0090e36u, 0xbfd7ea37u, 0xbf9f174fu, 0xc048afdcu, 0xc0468629u, 0xc03cead6u, 0xc02c877au, 0xc0166b1du, 0xbff7f05fu, 0xbfbd9a7fu, 0xbf8153c6u, 0xbf0d46cbu, 0xc01f98adu, 0xc01c3048u, 0xc0115482u, 0xbfff6a6du, 0xbfd0cf36u, 0xbf99a836u, 0xbf3a7ba1u, 0xbe78ccfbu, 0x3e699ea1u, 0xbfea8598u, 0xbfe133e9u, 0xbfc9047bu, 0xbfa36369u, 0xbf650e19u, 0xbee52e1cu, 0x3d1f8abeu, 0x3f097b35u, 0x3f825fa7u, 0xbf9d1f2eu, 0xbf91559fu, 0xbf6d876au, 0xbf1dc2f9u, 0xbe5f84dau, 0x3e794311u, 0x3f3e1aa4u, 0x3fa02330u, 0x3fdecab2u, 0xbf3f5dc6u, 0xbf2305b0u, 0xbed2bf21u, 0xbdab90b0u, 0x3ea85539u, 0x3f4d96beu, 0x3fa804e8u, 0x3fea203bu, 0x4014bc78u, 0xbee356ccu, 0xbea1a207u, 0xbd980ed6u, 0x3e894d20u, 0x3f317d69u, 0x3f96c95eu, 0x3fd9085du, 0x400dea72u, 0x402dc389u}; +static const uint32_t kWorldTileS3Step0Tile2Collider[] = {0xc0062d0bu, 0xbfdc2440u, 0xbfb306c1u, 0xbf933f0fu, 0xbf7ca67du, 0xbf69f5a8u, 0xbf6e2bd1u, 0xbf83b310u, 0xbf992399u, 0xbfe33fc0u, 0xbfb0f565u, 0xbf85fa6eu, 0xbf492b52u, 0xbf1caa7eu, 0xbf07eebfu, 0xbf0ac281u, 0xbf2349dcu, 0xbf4e2aeeu, 0xbf9f174fu, 0xbf55def7u, 0xbef95dc3u, 0xbe5cf097u, 0xbd0b0673u, 0x3d56dbe6u, 0x3d34cf00u, 0xbd53a6adu, 0xbe6339c2u, 0xbf0d46cbu, 0xbe06f3fau, 0x3e687126u, 0x3f0199f0u, 0x3f318815u, 0x3f48592eu, 0x3f463860u, 0x3f2cfe11u, 0x3f0007a5u, 0x3e699ea1u, 0x3f289aa8u, 0x3f833f6du, 0x3fa7af74u, 0x3fc00000u, 0x3fcb688du, 0x3fc9feacu, 0x3fbcb051u, 0x3fa52fa6u, 0x3f825fa7u, 0x3fba7e9cu, 0x3fea21e9u, 0x400775b5u, 0x40139dfbu, 0x40192584u, 0x401817fau, 0x4010ee12u, 0x40048370u, 0x3fdecab2u, 0x400bcd6du, 0x4023cbd0u, 0x40363090u, 0x40422c1au, 0x40475b0au, 0x4045cac5u, 0x403df690u, 0x4030bd64u, 0x4014bc78u, 0x40315149u, 0x40494fadu, 0x405b87b0u, 0x40672a9fu, 0x406bd6d5u, 0x40699c43u, 0x4060f985u, 0x4052d19du, 0x402dc389u, 0x404a585au, 0x40622a01u, 0x4074096au, 0x407f299fu, 0x408195c4u, 0x40801136u, 0x407690f3u, 0x40675ec8u}; +static const uint32_t kWorldTileS3Step0Tile3Collider[] = {0x402dc389u, 0x404a585au, 0x40622a01u, 0x4074096au, 0x407f299fu, 0x408195c4u, 0x40801136u, 0x407690f3u, 0x40675ec8u, 0x40387604u, 0x4054de18u, 0x406c5725u, 0x407db3d4u, 0x408414deu, 0x4085ae8eu, 0x4083b2a2u, 0x407cc987u, 0x406c76cau, 0x40347366u, 0x405082e0u, 0x40677932u, 0x40782b95u, 0x4080e97au, 0x40820bcbu, 0x407f157du, 0x4073592du, 0x4061d532u, 0x402305feu, 0x403e92beu, 0x4054dec4u, 0x4064c29cu, 0x406d7b3fu, 0x406eb59fu, 0x406892f3u, 0x405ba566u, 0x4048e57au, 0x4006f8f4u, 0x4021db67u, 0x403758e3u, 0x40464e00u, 0x404dfc60u, 0x404e162eu, 0x4046c243u, 0x403898c6u, 0x40249867u, 0x3fc884cau, 0x3ffcac9du, 0x4012e50eu, 0x4020cfe9u, 0x40275db6u, 0x40264645u, 0x401db66bu, 0x400e4c7au, 0x3ff21ad5u, 0x3f7e2e20u, 0x3fb1616bu, 0x3fd86a66u, 0x3ff1fef4u, 0x3ffcb813u, 0x3ff81152u, 0x3fe470b7u, 0x3fc31f73u, 0x3f9633edu, 0x3eed2509u, 0x3f56fe31u, 0x3f9046eeu, 0x3fa77900u, 0x3fafba3fu, 0x3fa89297u, 0x3f927499u, 0x3f5d6bdfu, 0x3efde4aau, 0x3d3d3751u, 0x3ecf79acu, 0x3f2c8787u, 0x3f55fbecu, 0x3f617c9du, 0x3f4e3289u, 0x3f1d1bc2u, 0x3ea1f7ddu, 0xbd8e84c6u}; +static const RefTile kWorldTileS3Step0Tiles[] = { + {-1, 0, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS3Step0Tile0Collider}, + {0, -1, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS3Step0Tile1Collider}, + {0, 0, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS3Step0Tile2Collider}, + {1, 0, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS3Step0Tile3Collider}, +}; + +static const RefEvent kWorldTileS3Step0Events[] = { +}; + +static const char* const kWorldTileS3Step0Resident[] = {"-1:0", "0:-1", "0:0", "1:0"}; +static const char* const kWorldTileS3Step0Insertion[] = {"0:0", "0:-1", "-1:0", "1:0"}; +static const char* const kWorldTileS3Step0Colliders[] = {"-1:0", "0:-1", "0:0", "1:0"}; +static const uint32_t kWorldTileS3Step1Tile0Collider[] = {0x3fcb4bc6u, 0x3fe87faeu, 0x3ffeb038u, 0x4005ff5eu, 0x4007a0d9u, 0x40040d05u, 0x3ff6fa55u, 0x3fdd1f3au, 0x3fbc79bfu, 0x3f82ea4fu, 0x3fa247b5u, 0x3fbac97fu, 0x3fca8569u, 0x3fd045c1u, 0x3fcb9f00u, 0x3fbcf72bu, 0x3fa57e8cu, 0x3f871a38u, 0x3eb0be32u, 0x3f1bbc64u, 0x3f519ac4u, 0x3f760d5cu, 0x3f8347edu, 0x3f81190cu, 0x3f69a766u, 0x3f3f3874u, 0x3f0698d4u, 0xbebedd6bu, 0xbdb9b4f8u, 0x3e0e8a16u, 0x3e9a2dd5u, 0x3ec51251u, 0x3ec5e0bcu, 0x3e9dcff1u, 0x3e228840u, 0xbd4429fdu, 0xbf86cd54u, 0xbf4067cdu, 0xbf008cdbu, 0xbea4516cu, 0xbe5fc602u, 0xbe4c1ffbu, 0xbe85ceb6u, 0xbecae4a7u, 0xbf171cddu, 0xbfcf677au, 0xbfa64d26u, 0xbf83e7cdu, 0xbf54a67eu, 0xbf35ecfcu, 0xbf2cda70u, 0xbf38feddu, 0xbf584fafu, 0xbf83a883u, 0xc000a375u, 0xbfd5b4b6u, 0xbfb0ece1u, 0xbf95172cu, 0xbf83a5e7u, 0xbf7a7e52u, 0xbf81b44cu, 0xbf90081cu, 0xbfa68352u, 0xc00b450du, 0xbfe8956au, 0xbfc18c6fu, 0xbfa3a236u, 0xbf905378u, 0xbf884fa7u, 0xbf8b7031u, 0xbf98be8bu, 0xbfae888eu, 0xc0062d0bu, 0xbfdc2440u, 0xbfb306c1u, 0xbf933f0fu, 0xbf7ca67du, 0xbf69f5a8u, 0xbf6e2bd1u, 0xbf83b310u, 0xbf992399u}; +static const uint32_t kWorldTileS3Step1Tile1Collider[] = {0xc087ab96u, 0xc08850c5u, 0xc085521eu, 0xc07df6b7u, 0xc06b956eu, 0xc054d022u, 0xc03b32f3u, 0xc0206baau, 0xc0062d0bu, 0xc082257cu, 0xc082404cu, 0xc07d5aa8u, 0xc06f7672u, 0xc05bd678u, 0xc043d0b8u, 0xc028f799u, 0xc00cff12u, 0xbfe33fc0u, 0xc06bad3au, 0xc06aba3au, 0xc0625d97u, 0xc0533aafu, 0xc03e5a42u, 0xc0251893u, 0xc0090e36u, 0xbfd7ea37u, 0xbf9f174fu, 0xc048afdcu, 0xc0468629u, 0xc03cead6u, 0xc02c877au, 0xc0166b1du, 0xbff7f05fu, 0xbfbd9a7fu, 0xbf8153c6u, 0xbf0d46cbu, 0xc01f98adu, 0xc01c3048u, 0xc0115482u, 0xbfff6a6du, 0xbfd0cf36u, 0xbf99a836u, 0xbf3a7ba1u, 0xbe78ccfbu, 0x3e699ea1u, 0xbfea8598u, 0xbfe133e9u, 0xbfc9047bu, 0xbfa36369u, 0xbf650e19u, 0xbee52e1cu, 0x3d1f8abeu, 0x3f097b35u, 0x3f825fa7u, 0xbf9d1f2eu, 0xbf91559fu, 0xbf6d876au, 0xbf1dc2f9u, 0xbe5f84dau, 0x3e794311u, 0x3f3e1aa4u, 0x3fa02330u, 0x3fdecab2u, 0xbf3f5dc6u, 0xbf2305b0u, 0xbed2bf21u, 0xbdab90b0u, 0x3ea85539u, 0x3f4d96beu, 0x3fa804e8u, 0x3fea203bu, 0x4014bc78u, 0xbee356ccu, 0xbea1a207u, 0xbd980ed6u, 0x3e894d20u, 0x3f317d69u, 0x3f96c95eu, 0x3fd9085du, 0x400dea72u, 0x402dc389u}; +static const uint32_t kWorldTileS3Step1Tile2Collider[] = {0xc0062d0bu, 0xbfdc2440u, 0xbfb306c1u, 0xbf933f0fu, 0xbf7ca67du, 0xbf69f5a8u, 0xbf6e2bd1u, 0xbf83b310u, 0xbf992399u, 0xbfe33fc0u, 0xbfb0f565u, 0xbf85fa6eu, 0xbf492b52u, 0xbf1caa7eu, 0xbf07eebfu, 0xbf0ac281u, 0xbf2349dcu, 0xbf4e2aeeu, 0xbf9f174fu, 0xbf55def7u, 0xbef95dc3u, 0xbe5cf097u, 0xbd0b0673u, 0x3d56dbe6u, 0x3d34cf00u, 0xbd53a6adu, 0xbe6339c2u, 0xbf0d46cbu, 0xbe06f3fau, 0x3e687126u, 0x3f0199f0u, 0x3f318815u, 0x3f48592eu, 0x3f463860u, 0x3f2cfe11u, 0x3f0007a5u, 0x3e699ea1u, 0x3f289aa8u, 0x3f833f6du, 0x3fa7af74u, 0x3fc00000u, 0x3fcb688du, 0x3fc9feacu, 0x3fbcb051u, 0x3fa52fa6u, 0x3f825fa7u, 0x3fba7e9cu, 0x3fea21e9u, 0x400775b5u, 0x40139dfbu, 0x40192584u, 0x401817fau, 0x4010ee12u, 0x40048370u, 0x3fdecab2u, 0x400bcd6du, 0x4023cbd0u, 0x40363090u, 0x40422c1au, 0x40475b0au, 0x4045cac5u, 0x403df690u, 0x4030bd64u, 0x4014bc78u, 0x40315149u, 0x40494fadu, 0x405b87b0u, 0x40672a9fu, 0x406bd6d5u, 0x40699c43u, 0x4060f985u, 0x4052d19du, 0x402dc389u, 0x404a585au, 0x40622a01u, 0x4074096au, 0x407f299fu, 0x408195c4u, 0x40801136u, 0x407690f3u, 0x40675ec8u}; +static const uint32_t kWorldTileS3Step1Tile3Collider[] = {0x402dc389u, 0x404a585au, 0x40622a01u, 0x4074096au, 0x407f299fu, 0x408195c4u, 0x40801136u, 0x407690f3u, 0x40675ec8u, 0x40387604u, 0x4054de18u, 0x406c5725u, 0x407db3d4u, 0x408414deu, 0x4085ae8eu, 0x4083b2a2u, 0x407cc987u, 0x406c76cau, 0x40347366u, 0x405082e0u, 0x40677932u, 0x40782b95u, 0x4080e97au, 0x40820bcbu, 0x407f157du, 0x4073592du, 0x4061d532u, 0x402305feu, 0x403e92beu, 0x4054dec4u, 0x4064c29cu, 0x406d7b3fu, 0x406eb59fu, 0x406892f3u, 0x405ba566u, 0x4048e57au, 0x4006f8f4u, 0x4021db67u, 0x403758e3u, 0x40464e00u, 0x404dfc60u, 0x404e162eu, 0x4046c243u, 0x403898c6u, 0x40249867u, 0x3fc884cau, 0x3ffcac9du, 0x4012e50eu, 0x4020cfe9u, 0x40275db6u, 0x40264645u, 0x401db66bu, 0x400e4c7au, 0x3ff21ad5u, 0x3f7e2e20u, 0x3fb1616bu, 0x3fd86a66u, 0x3ff1fef4u, 0x3ffcb813u, 0x3ff81152u, 0x3fe470b7u, 0x3fc31f73u, 0x3f9633edu, 0x3eed2509u, 0x3f56fe31u, 0x3f9046eeu, 0x3fa77900u, 0x3fafba3fu, 0x3fa89297u, 0x3f927499u, 0x3f5d6bdfu, 0x3efde4aau, 0x3d3d3751u, 0x3ecf79acu, 0x3f2c8787u, 0x3f55fbecu, 0x3f617c9du, 0x3f4e3289u, 0x3f1d1bc2u, 0x3ea1f7ddu, 0xbd8e84c6u}; +static const RefTile kWorldTileS3Step1Tiles[] = { + {-1, 0, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS3Step1Tile0Collider}, + {0, -1, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS3Step1Tile1Collider}, + {0, 0, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS3Step1Tile2Collider}, + {1, 0, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS3Step1Tile3Collider}, +}; + +static const RefEvent kWorldTileS3Step1Events[] = { +}; + +static const char* const kWorldTileS3Step1Resident[] = {"-1:0", "0:-1", "0:0", "1:0"}; +static const char* const kWorldTileS3Step1Insertion[] = {"0:0", "0:-1", "-1:0", "1:0"}; +static const char* const kWorldTileS3Step1Colliders[] = {"-1:0", "0:-1", "0:0", "1:0"}; +static const uint32_t kWorldTileS3Step2Tile0Collider[] = {0x40220a35u, 0x402fa8b5u, 0x4037d389u, 0x4039aa08u, 0x4034af8du, 0x4028d5adu, 0x40167f20u, 0x3ffcf66au, 0x3fc3f3f1u, 0x403d7fd1u, 0x404a4114u, 0x4051b136u, 0x4052f335u, 0x404d8d54u, 0x40417342u, 0x402f08f9u, 0x40171e2bu, 0x3ff5c4cbu, 0x404d04dbu, 0x40590b6bu, 0x405fe70du, 0x4060bda6u, 0x405b1794u, 0x404ee9c5u, 0x403c989au, 0x4024f342u, 0x400927f3u, 0x404e2ae1u, 0x40599cf0u, 0x40600d2du, 0x4060a394u, 0x405ae9c6u, 0x404ed514u, 0x403cc960u, 0x4025947fu, 0x400a6272u, 0x404016efu, 0x404b1d99u, 0x40514da4u, 0x4051d04fu, 0x404c2f9eu, 0x40406063u, 0x402ec525u, 0x40182986u, 0x3ffb6d0cu, 0x40239e43u, 0x402e64bcu, 0x4034810au, 0x40351cd2u, 0x402fc198u, 0x402462d4u, 0x401360d8u, 0x3ffb088bu, 0x3fc7e4c4u, 0x3ff66389u, 0x4005e481u, 0x400c19ecu, 0x400cfb2cu, 0x40081068u, 0x3ffa95cau, 0x3fda0fedu, 0x3fb01901u, 0x3f7de580u, 0x3f95352cu, 0x3faaccdeu, 0x3fb7c2a3u, 0x3fba660fu, 0x3fb1c30au, 0x3f9db620u, 0x3f7de4f5u, 0x3f2df22au, 0x3ea006bdu, 0x3eb47abcu, 0x3f0682a0u, 0x3f223003u, 0x3f29dbe1u, 0x3f1b920du, 0x3eedf953u, 0x3e75c1aau, 0xbd624a92u, 0xbeced1e1u}; +static const uint32_t kWorldTileS3Step2Tile1Collider[] = {0xbf67ce3fu, 0xbf70e58bu, 0xbf64a610u, 0xbf45330bu, 0xbf161dbfu, 0xbeb84185u, 0xbde63670u, 0x3e07f37fu, 0x3eb47abcu, 0xbfd38eeau, 0xbfd9d50au, 0xbfd52ab1u, 0xbfc69a2fu, 0xbfafe655u, 0xbf93683au, 0xbf67c56fu, 0xbf289d4fu, 0xbede8de6u, 0xc0144adcu, 0xc018289fu, 0xc01667f2u, 0xc00f8b17u, 0xc004715cu, 0xbfec8c14u, 0xbfccd459u, 0xbfacb55au, 0xbf8f293fu, 0xc035474au, 0xc039b98cu, 0xc0386446u, 0xc031c79cu, 0xc026c19du, 0xc0187d2fu, 0xc0085bdau, 0xbfefb7c8u, 0xbfd0f92au, 0xc049af39u, 0xc04e8ce1u, 0xc04d77ccu, 0xc046eedfu, 0xc03bcfc3u, 0xc02d45ddu, 0xc01cb412u, 0xc00b9adau, 0xbff6f8fcu, 0xc04ff3f3u, 0xc05511cdu, 0xc0541074u, 0xc04d6e6au, 0xc04209d7u, 0xc0330f7bu, 0xc021e46eu, 0xc0100c29u, 0xbffe1961u, 0xc0482f53u, 0xc04d60e9u, 0xc04c4674u, 0xc0455ef2u, 0xc03989e9u, 0xc029f64bu, 0xc0180c31u, 0xc00552d0u, 0xbfe6a928u, 0xc0341cb3u, 0xc039352cu, 0xc037d53fu, 0xc0307d48u, 0xc0240efcu, 0xc013bc51u, 0xc000f11bu, 0xbfda71edu, 0xbfb4469au, 0xc016e1f0u, 0xc01bb4f2u, 0xc019e48fu, 0xc011f355u, 0xc004c5fdu, 0xbfe7246bu, 0xbfbf9078u, 0xbf95f154u, 0xbf5ae17fu}; +static const uint32_t kWorldTileS3Step2Tile2Collider[] = {0x3eb47abcu, 0x3f0682a0u, 0x3f223003u, 0x3f29dbe1u, 0x3f1b920du, 0x3eedf953u, 0x3e75c1aau, 0xbd624a92u, 0xbeced1e1u, 0xbede8de6u, 0xbe827fb0u, 0xbe0cb5b8u, 0xbdc42ad6u, 0xbe0d2afau, 0xbe87ca2bu, 0xbef2273au, 0xbf3ffe2du, 0xbf8a3143u, 0xbf8f293fu, 0xbf6de65du, 0xbf4cd7bdu, 0xbf3eab39u, 0xbf457591u, 0xbf61b230u, 0xbf891b1au, 0xbfaa206au, 0xbfd1d41eu, 0xbfd0f92au, 0xbfb744feu, 0xbfa4fb76u, 0xbf9be7aeu, 0xbf9d1dfeu, 0xbfa8e70cu, 0xbfbeb916u, 0xbfdd3feeu, 0xc0013994u, 0xbff6f8fcu, 0xbfdb8298u, 0xbfc73b8au, 0xbfbbf8e6u, 0xbfbad9f4u, 0xbfc4330bu, 0xbfd7869cu, 0xbff38cfau, 0xc00b2520u, 0xbffe1961u, 0xbfe0a577u, 0xbfca2f8du, 0xbfbc97a8u, 0xbfb908beu, 0xbfbfe35cu, 0xbfd0b674u, 0xbfea46ddu, 0xc0055284u, 0xbfe6a928u, 0xbfc70663u, 0xbfae3b37u, 0xbf9e335au, 0xbf9825f8u, 0xbf9c801cu, 0xbfaadd3fu, 0xbfc20e8fu, 0xbfe0305bu, 0xbfb4469au, 0xbf924e93u, 0xbf6e26dfu, 0xbf491a34u, 0xbf37fe7bu, 0xbf3bc6dbu, 0xbf53c2eeu, 0xbf7dacd0u, 0xbf9ae9c5u, 0xbf5ae17fu, 0xbf121181u, 0xbead3c92u, 0xbe3242a4u, 0xbdb44846u, 0xbdac99a3u, 0xbe245a28u, 0xbe9dc718u, 0xbf035ddcu}; +static const uint32_t kWorldTileS3Step2Tile3Collider[] = {0xbf5ae17fu, 0xbf121181u, 0xbead3c92u, 0xbe3242a4u, 0xbdb44846u, 0xbdac99a3u, 0xbe245a28u, 0xbe9dc718u, 0xbf035ddcu, 0xbe562a98u, 0x3dc21247u, 0x3eb16ceau, 0x3f07affdu, 0x3f2275d1u, 0x3f27e463u, 0x3f187dedu, 0x3eecbaa9u, 0x3e8a191eu, 0x3ee7f93bu, 0x3f46ca81u, 0x3f86154bu, 0x3f9ff128u, 0x3faf9071u, 0x3fb4562au, 0x3fae7924u, 0x3f9efd9du, 0x3f87a0a5u, 0x3f871c00u, 0x3fb2f8e6u, 0x3fd8080au, 0x3ff42047u, 0x4002e700u, 0x400634f6u, 0x400410d6u, 0x3ff9f190u, 0x3fe3902bu, 0x3fc3f293u, 0x3ff22e92u, 0x400cbd0bu, 0x401bd061u, 0x40259257u, 0x4029aab1u, 0x40282c46u, 0x40219201u, 0x4016b4b7u, 0x3fe9f9bbu, 0x400d390du, 0x4021e606u, 0x4031e477u, 0x403c70d0u, 0x40412edfu, 0x40402e3du, 0x4039e761u, 0x402f317cu, 0x3ff57f5fu, 0x40140317u, 0x40299b2au, 0x403a63fdu, 0x4045960cu, 0x404ad1e5u, 0x404a24abu, 0x40440534u, 0x403949ebu, 0x3fe61098u, 0x400d36ceu, 0x40239944u, 0x403507ccu, 0x4040b7a5u, 0x404646e6u, 0x4045c111u, 0x403f9c36u, 0x4034aedbu, 0x3fbe8283u, 0x3ff4744cu, 0x40114251u, 0x40232ea4u, 0x402f31e4u, 0x4034e88au, 0x40345d52u, 0x402e0664u, 0x4022bb45u}; +static const RefTile kWorldTileS3Step2Tiles[] = { + {3, 0, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS3Step2Tile0Collider}, + {4, -1, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS3Step2Tile1Collider}, + {4, 0, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS3Step2Tile2Collider}, + {5, 0, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS3Step2Tile3Collider}, +}; + +static const RefEvent kWorldTileS3Step2Events[] = { +}; + +static const char* const kWorldTileS3Step2Resident[] = {"3:0", "4:-1", "4:0", "5:0"}; +static const char* const kWorldTileS3Step2Insertion[] = {"4:0", "4:-1", "3:0", "5:0"}; +static const char* const kWorldTileS3Step2Colliders[] = {"3:0", "4:-1", "4:0", "5:0"}; +static const uint32_t kWorldTileS3Step3Tile0Collider[] = {0x40220a35u, 0x402fa8b5u, 0x4037d389u, 0x4039aa08u, 0x4034af8du, 0x4028d5adu, 0x40167f20u, 0x3ffcf66au, 0x3fc3f3f1u, 0x403d7fd1u, 0x404a4114u, 0x4051b136u, 0x4052f335u, 0x404d8d54u, 0x40417342u, 0x402f08f9u, 0x40171e2bu, 0x3ff5c4cbu, 0x404d04dbu, 0x40590b6bu, 0x405fe70du, 0x4060bda6u, 0x405b1794u, 0x404ee9c5u, 0x403c989au, 0x4024f342u, 0x400927f3u, 0x404e2ae1u, 0x40599cf0u, 0x40600d2du, 0x4060a394u, 0x405ae9c6u, 0x404ed514u, 0x403cc960u, 0x4025947fu, 0x400a6272u, 0x404016efu, 0x404b1d99u, 0x40514da4u, 0x4051d04fu, 0x404c2f9eu, 0x40406063u, 0x402ec525u, 0x40182986u, 0x3ffb6d0cu, 0x40239e43u, 0x402e64bcu, 0x4034810au, 0x40351cd2u, 0x402fc198u, 0x402462d4u, 0x401360d8u, 0x3ffb088bu, 0x3fc7e4c4u, 0x3ff66389u, 0x4005e481u, 0x400c19ecu, 0x400cfb2cu, 0x40081068u, 0x3ffa95cau, 0x3fda0fedu, 0x3fb01901u, 0x3f7de580u, 0x3f95352cu, 0x3faaccdeu, 0x3fb7c2a3u, 0x3fba660fu, 0x3fb1c30au, 0x3f9db620u, 0x3f7de4f5u, 0x3f2df22au, 0x3ea006bdu, 0x3eb47abcu, 0x3f0682a0u, 0x3f223003u, 0x3f29dbe1u, 0x3f1b920du, 0x3eedf953u, 0x3e75c1aau, 0xbd624a92u, 0xbeced1e1u}; +static const uint32_t kWorldTileS3Step3Tile1Collider[] = {0xbf67ce3fu, 0xbf70e58bu, 0xbf64a610u, 0xbf45330bu, 0xbf161dbfu, 0xbeb84185u, 0xbde63670u, 0x3e07f37fu, 0x3eb47abcu, 0xbfd38eeau, 0xbfd9d50au, 0xbfd52ab1u, 0xbfc69a2fu, 0xbfafe655u, 0xbf93683au, 0xbf67c56fu, 0xbf289d4fu, 0xbede8de6u, 0xc0144adcu, 0xc018289fu, 0xc01667f2u, 0xc00f8b17u, 0xc004715cu, 0xbfec8c14u, 0xbfccd459u, 0xbfacb55au, 0xbf8f293fu, 0xc035474au, 0xc039b98cu, 0xc0386446u, 0xc031c79cu, 0xc026c19du, 0xc0187d2fu, 0xc0085bdau, 0xbfefb7c8u, 0xbfd0f92au, 0xc049af39u, 0xc04e8ce1u, 0xc04d77ccu, 0xc046eedfu, 0xc03bcfc3u, 0xc02d45ddu, 0xc01cb412u, 0xc00b9adau, 0xbff6f8fcu, 0xc04ff3f3u, 0xc05511cdu, 0xc0541074u, 0xc04d6e6au, 0xc04209d7u, 0xc0330f7bu, 0xc021e46eu, 0xc0100c29u, 0xbffe1961u, 0xc0482f53u, 0xc04d60e9u, 0xc04c4674u, 0xc0455ef2u, 0xc03989e9u, 0xc029f64bu, 0xc0180c31u, 0xc00552d0u, 0xbfe6a928u, 0xc0341cb3u, 0xc039352cu, 0xc037d53fu, 0xc0307d48u, 0xc0240efcu, 0xc013bc51u, 0xc000f11bu, 0xbfda71edu, 0xbfb4469au, 0xc016e1f0u, 0xc01bb4f2u, 0xc019e48fu, 0xc011f355u, 0xc004c5fdu, 0xbfe7246bu, 0xbfbf9078u, 0xbf95f154u, 0xbf5ae17fu}; +static const uint32_t kWorldTileS3Step3Tile2Collider[] = {0x3eb47abcu, 0x3f0682a0u, 0x3f223003u, 0x3f29dbe1u, 0x3f1b920du, 0x3eedf953u, 0x3e75c1aau, 0xbd624a92u, 0xbeced1e1u, 0xbede8de6u, 0xbe827fb0u, 0xbe0cb5b8u, 0xbdc42ad6u, 0xbe0d2afau, 0xbe87ca2bu, 0xbef2273au, 0xbf3ffe2du, 0xbf8a3143u, 0xbf8f293fu, 0xbf6de65du, 0xbf4cd7bdu, 0xbf3eab39u, 0xbf457591u, 0xbf61b230u, 0xbf891b1au, 0xbfaa206au, 0xbfd1d41eu, 0xbfd0f92au, 0xbfb744feu, 0xbfa4fb76u, 0xbf9be7aeu, 0xbf9d1dfeu, 0xbfa8e70cu, 0xbfbeb916u, 0xbfdd3feeu, 0xc0013994u, 0xbff6f8fcu, 0xbfdb8298u, 0xbfc73b8au, 0xbfbbf8e6u, 0xbfbad9f4u, 0xbfc4330bu, 0xbfd7869cu, 0xbff38cfau, 0xc00b2520u, 0xbffe1961u, 0xbfe0a577u, 0xbfca2f8du, 0xbfbc97a8u, 0xbfb908beu, 0xbfbfe35cu, 0xbfd0b674u, 0xbfea46ddu, 0xc0055284u, 0xbfe6a928u, 0xbfc70663u, 0xbfae3b37u, 0xbf9e335au, 0xbf9825f8u, 0xbf9c801cu, 0xbfaadd3fu, 0xbfc20e8fu, 0xbfe0305bu, 0xbfb4469au, 0xbf924e93u, 0xbf6e26dfu, 0xbf491a34u, 0xbf37fe7bu, 0xbf3bc6dbu, 0xbf53c2eeu, 0xbf7dacd0u, 0xbf9ae9c5u, 0xbf5ae17fu, 0xbf121181u, 0xbead3c92u, 0xbe3242a4u, 0xbdb44846u, 0xbdac99a3u, 0xbe245a28u, 0xbe9dc718u, 0xbf035ddcu}; +static const uint32_t kWorldTileS3Step3Tile3Collider[] = {0xbf5ae17fu, 0xbf121181u, 0xbead3c92u, 0xbe3242a4u, 0xbdb44846u, 0xbdac99a3u, 0xbe245a28u, 0xbe9dc718u, 0xbf035ddcu, 0xbe562a98u, 0x3dc21247u, 0x3eb16ceau, 0x3f07affdu, 0x3f2275d1u, 0x3f27e463u, 0x3f187dedu, 0x3eecbaa9u, 0x3e8a191eu, 0x3ee7f93bu, 0x3f46ca81u, 0x3f86154bu, 0x3f9ff128u, 0x3faf9071u, 0x3fb4562au, 0x3fae7924u, 0x3f9efd9du, 0x3f87a0a5u, 0x3f871c00u, 0x3fb2f8e6u, 0x3fd8080au, 0x3ff42047u, 0x4002e700u, 0x400634f6u, 0x400410d6u, 0x3ff9f190u, 0x3fe3902bu, 0x3fc3f293u, 0x3ff22e92u, 0x400cbd0bu, 0x401bd061u, 0x40259257u, 0x4029aab1u, 0x40282c46u, 0x40219201u, 0x4016b4b7u, 0x3fe9f9bbu, 0x400d390du, 0x4021e606u, 0x4031e477u, 0x403c70d0u, 0x40412edfu, 0x40402e3du, 0x4039e761u, 0x402f317cu, 0x3ff57f5fu, 0x40140317u, 0x40299b2au, 0x403a63fdu, 0x4045960cu, 0x404ad1e5u, 0x404a24abu, 0x40440534u, 0x403949ebu, 0x3fe61098u, 0x400d36ceu, 0x40239944u, 0x403507ccu, 0x4040b7a5u, 0x404646e6u, 0x4045c111u, 0x403f9c36u, 0x4034aedbu, 0x3fbe8283u, 0x3ff4744cu, 0x40114251u, 0x40232ea4u, 0x402f31e4u, 0x4034e88au, 0x40345d52u, 0x402e0664u, 0x4022bb45u}; +static const RefTile kWorldTileS3Step3Tiles[] = { + {3, 0, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS3Step3Tile0Collider}, + {4, -1, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS3Step3Tile1Collider}, + {4, 0, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS3Step3Tile2Collider}, + {5, 0, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS3Step3Tile3Collider}, +}; + +static const RefEvent kWorldTileS3Step3Events[] = { +}; + +static const char* const kWorldTileS3Step3Resident[] = {"3:0", "4:-1", "4:0", "5:0"}; +static const char* const kWorldTileS3Step3Insertion[] = {"4:0", "4:-1", "3:0", "5:0"}; +static const char* const kWorldTileS3Step3Colliders[] = {"3:0", "4:-1", "4:0", "5:0"}; +static const RefStep kWorldTileS3Steps[] = { + {0u, 0u, 0u, 0x0000000000000000ull, 0x0000000000000000ull, 0u, kWorldTileS3Step0Resident, 4u, kWorldTileS3Step0Insertion, 4u, kWorldTileS3Step0Colliders, 4u, kWorldTileS3Step0Tiles, 4u, kWorldTileS3Step0Events, 0u, 34688u, 0u, 0u, 34688u, 4, 0, 0}, + {0u, 0u, 0u, 0x0000000000000000ull, 0x0000000000000000ull, 0u, kWorldTileS3Step1Resident, 4u, kWorldTileS3Step1Insertion, 4u, kWorldTileS3Step1Colliders, 4u, kWorldTileS3Step1Tiles, 4u, kWorldTileS3Step1Events, 0u, 34688u, 0u, 0u, 34688u, 4, 0, 0}, + {0u, 0u, 0u, 0x4050000000000000ull, 0x0000000000000000ull, 0u, kWorldTileS3Step2Resident, 4u, kWorldTileS3Step2Insertion, 4u, kWorldTileS3Step2Colliders, 4u, kWorldTileS3Step2Tiles, 4u, kWorldTileS3Step2Events, 0u, 34688u, 0u, 0u, 34688u, 4, 0, 0}, + {0u, 0u, 0u, 0x4050000000000000ull, 0x0000000000000000ull, 0u, kWorldTileS3Step3Resident, 4u, kWorldTileS3Step3Insertion, 4u, kWorldTileS3Step3Colliders, 4u, kWorldTileS3Step3Tiles, 4u, kWorldTileS3Step3Events, 0u, 34688u, 0u, 0u, 34688u, 4, 0, 0}, +}; + +static const RefScene kWorldTileS3 = {"eviction", kWorldTileS3Options, kWorldTileS3Grids, 8u, kWorldTileS3Steps, 4u, 0u}; + +static const uint64_t kWorldTileS4Distances[] = {0x4040000000000000ull, 0x4050000000000000ull}; +static const uint32_t kWorldTileS4Factors[] = {0x00000001u, 0x00000002u, 0x00000004u}; +static const RefOptions kWorldTileS4Options = { + 0x4030000000000000ull, 9u, 49u, 4000000u, 0x4030000000000000ull, 3u, 1u, + 3u, 2u, kWorldTileS4Factors, kWorldTileS4Distances, + 1, 0, 0, + 0u, 0u, 0ull, 0ull, +}; + +static const RefGrid kWorldTileS4Grids[] = { + {-1, -1, 9u, 9u, kWorldTileGrid9}, + {-1, -2, 9u, 9u, kWorldTileGrid10}, + {-1, -3, 9u, 9u, kWorldTileGrid11}, + {-1, 0, 9u, 9u, kWorldTileGrid12}, + {-1, 1, 9u, 9u, kWorldTileGrid13}, + {-1, 2, 9u, 9u, kWorldTileGrid14}, + {-1, 3, 9u, 9u, kWorldTileGrid15}, + {-2, -1, 9u, 9u, kWorldTileGrid16}, + {-2, -2, 9u, 9u, kWorldTileGrid17}, + {-2, -3, 9u, 9u, kWorldTileGrid18}, + {-2, 0, 9u, 9u, kWorldTileGrid19}, + {-2, 1, 9u, 9u, kWorldTileGrid20}, + {-2, 2, 9u, 9u, kWorldTileGrid21}, + {-2, 3, 9u, 9u, kWorldTileGrid22}, + {-3, -1, 9u, 9u, kWorldTileGrid23}, + {-3, -2, 9u, 9u, kWorldTileGrid24}, + {-3, -3, 9u, 9u, kWorldTileGrid25}, + {-3, 0, 9u, 9u, kWorldTileGrid26}, + {-3, 1, 9u, 9u, kWorldTileGrid27}, + {-3, 2, 9u, 9u, kWorldTileGrid28}, + {-3, 3, 9u, 9u, kWorldTileGrid29}, + {0, -1, 9u, 9u, kWorldTileGrid30}, + {0, -2, 9u, 9u, kWorldTileGrid31}, + {0, -3, 9u, 9u, kWorldTileGrid32}, + {0, 0, 9u, 9u, kWorldTileGrid33}, + {0, 1, 9u, 9u, kWorldTileGrid34}, + {0, 2, 9u, 9u, kWorldTileGrid35}, + {0, 3, 9u, 9u, kWorldTileGrid36}, + {1, -1, 9u, 9u, kWorldTileGrid37}, + {1, -2, 9u, 9u, kWorldTileGrid38}, + {1, -3, 9u, 9u, kWorldTileGrid39}, + {1, 0, 9u, 9u, kWorldTileGrid40}, + {1, 1, 9u, 9u, kWorldTileGrid41}, + {1, 2, 9u, 9u, kWorldTileGrid42}, + {1, 3, 9u, 9u, kWorldTileGrid43}, + {2, -1, 9u, 9u, kWorldTileGrid44}, + {2, -2, 9u, 9u, kWorldTileGrid45}, + {2, -3, 9u, 9u, kWorldTileGrid46}, + {2, 0, 9u, 9u, kWorldTileGrid47}, + {2, 1, 9u, 9u, kWorldTileGrid48}, + {2, 2, 9u, 9u, kWorldTileGrid49}, + {2, 3, 9u, 9u, kWorldTileGrid50}, + {3, -1, 9u, 9u, kWorldTileGrid51}, + {3, -2, 9u, 9u, kWorldTileGrid52}, + {3, -3, 9u, 9u, kWorldTileGrid53}, + {3, 0, 9u, 9u, kWorldTileGrid54}, + {3, 1, 9u, 9u, kWorldTileGrid55}, + {3, 2, 9u, 9u, kWorldTileGrid56}, + {3, 3, 9u, 9u, kWorldTileGrid57}, + {4, -1, 9u, 9u, kWorldTileGrid58}, + {4, -2, 9u, 9u, kWorldTileGrid59}, + {4, -3, 9u, 9u, kWorldTileGrid60}, + {4, 0, 9u, 9u, kWorldTileGrid61}, + {4, 1, 9u, 9u, kWorldTileGrid62}, + {4, 2, 9u, 9u, kWorldTileGrid63}, + {4, 3, 9u, 9u, kWorldTileGrid64}, + {5, -1, 9u, 9u, kWorldTileGrid65}, + {5, -2, 9u, 9u, kWorldTileGrid66}, + {5, -3, 9u, 9u, kWorldTileGrid67}, + {5, 0, 9u, 9u, kWorldTileGrid68}, + {5, 1, 9u, 9u, kWorldTileGrid69}, + {5, 2, 9u, 9u, kWorldTileGrid70}, + {5, 3, 9u, 9u, kWorldTileGrid71}, + {6, -1, 9u, 9u, kWorldTileGrid72}, + {6, -2, 9u, 9u, kWorldTileGrid73}, + {6, -3, 9u, 9u, kWorldTileGrid74}, + {6, 0, 9u, 9u, kWorldTileGrid75}, + {6, 1, 9u, 9u, kWorldTileGrid76}, + {6, 2, 9u, 9u, kWorldTileGrid77}, + {6, 3, 9u, 9u, kWorldTileGrid78}, +}; + +static const uint32_t kWorldTileS4Step0Tile0Collider[] = {0x3ea917dfu, 0x3e805412u, 0x3e885edau, 0x3ebd4425u, 0x3f0c09c7u, 0x3f47b45bu, 0x3f860757u, 0x3fa9863au, 0x3fcb4bc6u, 0xbe96ded2u, 0xbec06b84u, 0xbeb7c2dcu, 0xbe80dc04u, 0xbd8ac5adu, 0x3e328f7bu, 0x3ee7d1f6u, 0x3f3e5bb6u, 0x3f82ea4fu, 0xbf866a65u, 0xbf90a619u, 0xbf8dfb8cu, 0xbf7ed614u, 0xbf4d6ec7u, 0xbf0c876au, 0xbe839ab0u, 0x3d493330u, 0x3eb0be32u, 0xbfee7301u, 0xbff82e52u, 0xbff4acf9u, 0xbfe4f377u, 0xbfcaca6cu, 0xbfa89c43u, 0xbf814852u, 0xbf2fdd1bu, 0xbebedd6bu, 0xc029cbd9u, 0xc02e3e1bu, 0xc02be8efu, 0xc023517cu, 0xc0155fb9u, 0xc0034d30u, 0xbfdd1cf1u, 0xbfb171edu, 0xbf86cd54u, 0xc055f393u, 0xc059d156u, 0xc056c177u, 0xc04d4cc6u, 0xc03e5f8fu, 0xc02b3847u, 0xc01550f0u, 0xbffc8976u, 0xbfcf677au, 0xc07769e5u, 0xc07a8cf5u, 0xc0769fd9u, 0xc06c2fb4u, 0xc05c2dbeu, 0xc047ddd6u, 0xc030bfccu, 0xc01874e6u, 0xc000a375u, 0xc08589abu, 0xc086ac94u, 0xc084384cu, 0xc07cebb4u, 0xc06bc11eu, 0xc0563a83u, 0xc03dddc7u, 0xc024526eu, 0xc00b450du, 0xc087ab96u, 0xc08850c5u, 0xc085521eu, 0xc07df6b7u, 0xc06b956eu, 0xc054d022u, 0xc03b32f3u, 0xc0206baau, 0xc0062d0bu}; +static const uint32_t kWorldTileS4Step0Tile1Collider[] = {}; +static const uint32_t kWorldTileS4Step0Tile2Collider[] = {}; +static const uint32_t kWorldTileS4Step0Tile3Collider[] = {0x3fcb4bc6u, 0x3fe87faeu, 0x3ffeb038u, 0x4005ff5eu, 0x4007a0d9u, 0x40040d05u, 0x3ff6fa55u, 0x3fdd1f3au, 0x3fbc79bfu, 0x3f82ea4fu, 0x3fa247b5u, 0x3fbac97fu, 0x3fca8569u, 0x3fd045c1u, 0x3fcb9f00u, 0x3fbcf72bu, 0x3fa57e8cu, 0x3f871a38u, 0x3eb0be32u, 0x3f1bbc64u, 0x3f519ac4u, 0x3f760d5cu, 0x3f8347edu, 0x3f81190cu, 0x3f69a766u, 0x3f3f3874u, 0x3f0698d4u, 0xbebedd6bu, 0xbdb9b4f8u, 0x3e0e8a16u, 0x3e9a2dd5u, 0x3ec51251u, 0x3ec5e0bcu, 0x3e9dcff1u, 0x3e228840u, 0xbd4429fdu, 0xbf86cd54u, 0xbf4067cdu, 0xbf008cdbu, 0xbea4516cu, 0xbe5fc602u, 0xbe4c1ffbu, 0xbe85ceb6u, 0xbecae4a7u, 0xbf171cddu, 0xbfcf677au, 0xbfa64d26u, 0xbf83e7cdu, 0xbf54a67eu, 0xbf35ecfcu, 0xbf2cda70u, 0xbf38feddu, 0xbf584fafu, 0xbf83a883u, 0xc000a375u, 0xbfd5b4b6u, 0xbfb0ece1u, 0xbf95172cu, 0xbf83a5e7u, 0xbf7a7e52u, 0xbf81b44cu, 0xbf90081cu, 0xbfa68352u, 0xc00b450du, 0xbfe8956au, 0xbfc18c6fu, 0xbfa3a236u, 0xbf905378u, 0xbf884fa7u, 0xbf8b7031u, 0xbf98be8bu, 0xbfae888eu, 0xc0062d0bu, 0xbfdc2440u, 0xbfb306c1u, 0xbf933f0fu, 0xbf7ca67du, 0xbf69f5a8u, 0xbf6e2bd1u, 0xbf83b310u, 0xbf992399u}; +static const uint32_t kWorldTileS4Step0Tile4Collider[] = {0x3fbc79bfu, 0x3f978cdeu, 0x3f62815fu, 0x3f195c9cu, 0x3eb39f7cu, 0x3e26056cu, 0x3d5322a7u, 0x3d063b28u, 0x3de89f57u, 0x3f871a38u, 0x3f4883b5u, 0x3eff4c92u, 0x3e66eeb1u, 0xbc49ffbcu, 0xbe45addeu, 0xbe98b083u, 0xbea0e78cu, 0xbe6f0e36u, 0x3f0698d4u, 0x3e894613u, 0xbb801defu, 0xbe88834cu, 0xbefe34cdu, 0xbf2bfb79u, 0xbf46354fu, 0xbf4a50d3u, 0xbf36538fu, 0xbd4429fdu, 0xbe95fc87u, 0xbf0df856u, 0xbf4f2ed6u, 0xbf845298u, 0xbf9a69a7u, 0xbfa78692u, 0xbfa9edceu, 0xbfa0a05fu, 0xbf171cddu, 0xbf532f4eu, 0xbf8a0f3bu, 0xbfa9f948u, 0xbfc65afbu, 0xbfdc720au, 0xbfe9e86fu, 0xbfed00deu, 0xbfe4b8e4u, 0xbf83a883u, 0xbfa0ac46u, 0xbfc072a7u, 0xbfe0033au, 0xbffc64edu, 0xc0096abbu, 0xc0107e87u, 0xc0128d79u, 0xc00f13c9u, 0xbfa68352u, 0xbfc2d5e2u, 0xbfe242c9u, 0xc000e9aeu, 0xc00f4744u, 0xc01ad823u, 0xc0226ea9u, 0xc02527e8u, 0xc0227cc2u, 0xbfae888eu, 0xbfca81a5u, 0xbfe9ee8cu, 0xc004ec4cu, 0xc013a27cu, 0xc01fb615u, 0xc027f6e8u, 0xc02b7eb1u, 0xc029c246u, 0xbf992399u, 0xbfb51cafu, 0xbfd4e310u, 0xbff57e50u, 0xc009f813u, 0xc016b5f8u, 0xc01fc555u, 0xc0243bdau, 0xc02389b1u}; +static const uint32_t kWorldTileS4Step0Tile5Collider[] = {}; +static const uint32_t kWorldTileS4Step0Tile6Collider[] = {}; +static const uint32_t kWorldTileS4Step0Tile7Collider[] = {}; +static const uint32_t kWorldTileS4Step0Tile8Collider[] = {}; +static const uint32_t kWorldTileS4Step0Tile9Collider[] = {}; +static const uint32_t kWorldTileS4Step0Tile10Collider[] = {}; +static const uint32_t kWorldTileS4Step0Tile11Collider[] = {}; +static const uint32_t kWorldTileS4Step0Tile12Collider[] = {}; +static const uint32_t kWorldTileS4Step0Tile13Collider[] = {}; +static const uint32_t kWorldTileS4Step0Tile14Collider[] = {}; +static const uint32_t kWorldTileS4Step0Tile15Collider[] = {}; +static const uint32_t kWorldTileS4Step0Tile16Collider[] = {}; +static const uint32_t kWorldTileS4Step0Tile17Collider[] = {}; +static const uint32_t kWorldTileS4Step0Tile18Collider[] = {}; +static const uint32_t kWorldTileS4Step0Tile19Collider[] = {}; +static const uint32_t kWorldTileS4Step0Tile20Collider[] = {}; +static const uint32_t kWorldTileS4Step0Tile21Collider[] = {0xc087ab96u, 0xc08850c5u, 0xc085521eu, 0xc07df6b7u, 0xc06b956eu, 0xc054d022u, 0xc03b32f3u, 0xc0206baau, 0xc0062d0bu, 0xc082257cu, 0xc082404cu, 0xc07d5aa8u, 0xc06f7672u, 0xc05bd678u, 0xc043d0b8u, 0xc028f799u, 0xc00cff12u, 0xbfe33fc0u, 0xc06bad3au, 0xc06aba3au, 0xc0625d97u, 0xc0533aafu, 0xc03e5a42u, 0xc0251893u, 0xc0090e36u, 0xbfd7ea37u, 0xbf9f174fu, 0xc048afdcu, 0xc0468629u, 0xc03cead6u, 0xc02c877au, 0xc0166b1du, 0xbff7f05fu, 0xbfbd9a7fu, 0xbf8153c6u, 0xbf0d46cbu, 0xc01f98adu, 0xc01c3048u, 0xc0115482u, 0xbfff6a6du, 0xbfd0cf36u, 0xbf99a836u, 0xbf3a7ba1u, 0xbe78ccfbu, 0x3e699ea1u, 0xbfea8598u, 0xbfe133e9u, 0xbfc9047bu, 0xbfa36369u, 0xbf650e19u, 0xbee52e1cu, 0x3d1f8abeu, 0x3f097b35u, 0x3f825fa7u, 0xbf9d1f2eu, 0xbf91559fu, 0xbf6d876au, 0xbf1dc2f9u, 0xbe5f84dau, 0x3e794311u, 0x3f3e1aa4u, 0x3fa02330u, 0x3fdecab2u, 0xbf3f5dc6u, 0xbf2305b0u, 0xbed2bf21u, 0xbdab90b0u, 0x3ea85539u, 0x3f4d96beu, 0x3fa804e8u, 0x3fea203bu, 0x4014bc78u, 0xbee356ccu, 0xbea1a207u, 0xbd980ed6u, 0x3e894d20u, 0x3f317d69u, 0x3f96c95eu, 0x3fd9085du, 0x400dea72u, 0x402dc389u}; +static const uint32_t kWorldTileS4Step0Tile22Collider[] = {}; +static const uint32_t kWorldTileS4Step0Tile23Collider[] = {}; +static const uint32_t kWorldTileS4Step0Tile24Collider[] = {0xc0062d0bu, 0xbfdc2440u, 0xbfb306c1u, 0xbf933f0fu, 0xbf7ca67du, 0xbf69f5a8u, 0xbf6e2bd1u, 0xbf83b310u, 0xbf992399u, 0xbfe33fc0u, 0xbfb0f565u, 0xbf85fa6eu, 0xbf492b52u, 0xbf1caa7eu, 0xbf07eebfu, 0xbf0ac281u, 0xbf2349dcu, 0xbf4e2aeeu, 0xbf9f174fu, 0xbf55def7u, 0xbef95dc3u, 0xbe5cf097u, 0xbd0b0673u, 0x3d56dbe6u, 0x3d34cf00u, 0xbd53a6adu, 0xbe6339c2u, 0xbf0d46cbu, 0xbe06f3fau, 0x3e687126u, 0x3f0199f0u, 0x3f318815u, 0x3f48592eu, 0x3f463860u, 0x3f2cfe11u, 0x3f0007a5u, 0x3e699ea1u, 0x3f289aa8u, 0x3f833f6du, 0x3fa7af74u, 0x3fc00000u, 0x3fcb688du, 0x3fc9feacu, 0x3fbcb051u, 0x3fa52fa6u, 0x3f825fa7u, 0x3fba7e9cu, 0x3fea21e9u, 0x400775b5u, 0x40139dfbu, 0x40192584u, 0x401817fau, 0x4010ee12u, 0x40048370u, 0x3fdecab2u, 0x400bcd6du, 0x4023cbd0u, 0x40363090u, 0x40422c1au, 0x40475b0au, 0x4045cac5u, 0x403df690u, 0x4030bd64u, 0x4014bc78u, 0x40315149u, 0x40494fadu, 0x405b87b0u, 0x40672a9fu, 0x406bd6d5u, 0x40699c43u, 0x4060f985u, 0x4052d19du, 0x402dc389u, 0x404a585au, 0x40622a01u, 0x4074096au, 0x407f299fu, 0x408195c4u, 0x40801136u, 0x407690f3u, 0x40675ec8u}; +static const uint32_t kWorldTileS4Step0Tile25Collider[] = {0xbf992399u, 0xbfb51cafu, 0xbfd4e310u, 0xbff57e50u, 0xc009f813u, 0xc016b5f8u, 0xc01fc555u, 0xc0243bdau, 0xc02389b1u, 0xbf4e2aeeu, 0xbf836807u, 0xbfa3df9bu, 0xbfc58050u, 0xbfe546bfu, 0xc0002fcfu, 0xc00a2de8u, 0xc00faeafu, 0xc0101d19u, 0xbe6339c2u, 0xbee5abeeu, 0xbf35d00au, 0xbf7bbaa7u, 0xbf9f40d6u, 0xbfbc372cu, 0xbfd247e2u, 0xbfdf8a96u, 0xbfe2c9e8u, 0x3f0007a5u, 0x3e87ea68u, 0xbbd708beu, 0xbe95a5aau, 0xbf1154c9u, 0xbf4f6a7fu, 0xbf80071cu, 0xbf8fac4cu, 0xbf95637du, 0x3fa52fa6u, 0x3f85d1d4u, 0x3f42c63cu, 0x3eebcd11u, 0x3e2cee2bu, 0xbdbae3b8u, 0xbe998a51u, 0xbee1fe90u, 0xbf016f78u, 0x40048370u, 0x3fe80bfau, 0x3fc1bfccu, 0x3f993b6eu, 0x3f634992u, 0x3f1bec99u, 0x3ec3284eu, 0x3e6160eau, 0x3e0bb516u, 0x4030bd64u, 0x401f5136u, 0x400b20dcu, 0x3feb7c34u, 0x3fc18313u, 0x3f9b5cb7u, 0x3f775f2fu, 0x3f49287du, 0x3f2ee2bdu, 0x4052d19du, 0x40405b2cu, 0x402b0a40u, 0x40147640u, 0x3ffc7b7eu, 0x3fd3d43bu, 0x3fb1a9b9u, 0x3f9820fbu, 0x3f88acdbu, 0x40675ec8u, 0x4053c7c4u, 0x403d459au, 0x402575aau, 0x400dfcb6u, 0x3ff0d4c6u, 0x3fcc3cdfu, 0x3fb062e0u, 0x3f9ec542u}; +static const uint32_t kWorldTileS4Step0Tile26Collider[] = {}; +static const uint32_t kWorldTileS4Step0Tile27Collider[] = {}; +static const uint32_t kWorldTileS4Step0Tile28Collider[] = {0xbee356ccu, 0xbea1a207u, 0xbd980ed6u, 0x3e894d20u, 0x3f317d69u, 0x3f96c95eu, 0x3fd9085du, 0x400dea72u, 0x402dc389u, 0xbeb19224u, 0xbe4f1698u, 0x3d5c472au, 0x3ed14e07u, 0x3f58270fu, 0x3fab23a7u, 0x3fee13d9u, 0x40189cecu, 0x40387604u, 0xbeebbe49u, 0xbe9a4192u, 0xbd05c89eu, 0x3eaa5e74u, 0x3f46ba30u, 0x3fa31e6au, 0x3fe66816u, 0x4014c70bu, 0x40347366u, 0xbf438307u, 0xbf178a84u, 0xbea03a25u, 0x3d7799b7u, 0x3f0266f8u, 0x3f814e48u, 0x3fc497f4u, 0x4003b23du, 0x402305feu, 0xbf9b3031u, 0xbf83df57u, 0xbf3e4651u, 0xbeba9a78u, 0x3db298a2u, 0x3f1688adu, 0x3f8e3488u, 0x3fd04fdbu, 0x4006f8f4u, 0xbfdf48b6u, 0xbfc6f266u, 0xbfa18505u, 0xbf615e02u, 0xbedb7b63u, 0x3d8e279cu, 0x3f1642f1u, 0x3f8c3756u, 0x3fc884cau, 0xc0125fa7u, 0xc005dbe6u, 0xbfe5f0f0u, 0xbfb51aecu, 0xbf77487bu, 0xbef25079u, 0x3d14ad64u, 0x3f08cd5fu, 0x3f7e2e20u, 0xc03103a7u, 0xc0245329u, 0xc0116fbbu, 0xbff262ecu, 0xbfb99d71u, 0xbf77258fu, 0xbeeeb75du, 0x3c9d967cu, 0x3eed2509u, 0xc0473985u, 0xc03a8907u, 0xc027d256u, 0xc00fecabu, 0xbfe81950u, 0xbfab633fu, 0xbf5a36c5u, 0xbec352a4u, 0x3d3d3751u}; +static const uint32_t kWorldTileS4Step0Tile29Collider[] = {}; +static const uint32_t kWorldTileS4Step0Tile30Collider[] = {}; +static const uint32_t kWorldTileS4Step0Tile31Collider[] = {0x402dc389u, 0x404a585au, 0x40622a01u, 0x4074096au, 0x407f299fu, 0x408195c4u, 0x40801136u, 0x407690f3u, 0x40675ec8u, 0x40387604u, 0x4054de18u, 0x406c5725u, 0x407db3d4u, 0x408414deu, 0x4085ae8eu, 0x4083b2a2u, 0x407cc987u, 0x406c76cau, 0x40347366u, 0x405082e0u, 0x40677932u, 0x40782b95u, 0x4080e97au, 0x40820bcbu, 0x407f157du, 0x4073592du, 0x4061d532u, 0x402305feu, 0x403e92beu, 0x4054dec4u, 0x4064c29cu, 0x406d7b3fu, 0x406eb59fu, 0x406892f3u, 0x405ba566u, 0x4048e57au, 0x4006f8f4u, 0x4021db67u, 0x403758e3u, 0x40464e00u, 0x404dfc60u, 0x404e162eu, 0x4046c243u, 0x403898c6u, 0x40249867u, 0x3fc884cau, 0x3ffcac9du, 0x4012e50eu, 0x4020cfe9u, 0x40275db6u, 0x40264645u, 0x401db66bu, 0x400e4c7au, 0x3ff21ad5u, 0x3f7e2e20u, 0x3fb1616bu, 0x3fd86a66u, 0x3ff1fef4u, 0x3ffcb813u, 0x3ff81152u, 0x3fe470b7u, 0x3fc31f73u, 0x3f9633edu, 0x3eed2509u, 0x3f56fe31u, 0x3f9046eeu, 0x3fa77900u, 0x3fafba3fu, 0x3fa89297u, 0x3f927499u, 0x3f5d6bdfu, 0x3efde4aau, 0x3d3d3751u, 0x3ecf79acu, 0x3f2c8787u, 0x3f55fbecu, 0x3f617c9du, 0x3f4e3289u, 0x3f1d1bc2u, 0x3ea1f7ddu, 0xbd8e84c6u}; +static const uint32_t kWorldTileS4Step0Tile32Collider[] = {0x40675ec8u, 0x4053c7c4u, 0x403d459au, 0x402575aau, 0x400dfcb6u, 0x3ff0d4c6u, 0x3fcc3cdfu, 0x3fb062e0u, 0x3f9ec542u, 0x406c76cau, 0x4057ae88u, 0x403ff06eu, 0x4026e00au, 0x400e2865u, 0x3feebebfu, 0x3fc7d598u, 0x3fa9d21bu, 0x3f963d94u, 0x4061d532u, 0x404bd100u, 0x4032d272u, 0x4018835eu, 0x3ffd2a0cu, 0x3fcd46c1u, 0x3fa4341bu, 0x3f8439b6u, 0x3f5dd569u, 0x4048e57au, 0x4031a0d5u, 0x40176396u, 0x3ff7bb9du, 0x3fc18daeu, 0x3f8f80e4u, 0x3f48eeacu, 0x3f0584ecu, 0x3eaff841u, 0x40249867u, 0x400c1511u, 0x3fe1423eu, 0x3fa7e56fu, 0x3f5f1c02u, 0x3eee293cu, 0x3dec6465u, 0xbe231ff0u, 0xbeb14590u, 0x3ff21ad5u, 0x3fbea6c2u, 0x3f856d9fu, 0x3f13cea3u, 0x3df98fb5u, 0xbe9894c6u, 0xbf28bd3du, 0xbf7163c6u, 0xbf917615u, 0x3f9633edu, 0x3f40dd36u, 0x3e942fe5u, 0xbe4389e3u, 0xbf28f41au, 0xbf8bad9eu, 0xbfbb100cu, 0xbfe03a1cu, 0xbff97eb1u, 0x3efde4aau, 0x3d714b31u, 0xbed73cc2u, 0xbf6a0dc1u, 0xbfb28516u, 0xbfeae1a7u, 0xc00d8d70u, 0xc02062aau, 0xc02d18b1u, 0xbd8e84c6u, 0xbf059c0bu, 0xbf81e20au, 0xbfc28f1fu, 0xc0009b2au, 0xc01d34d9u, 0xc03591a7u, 0xc0487a9du, 0xc0551787u}; +static const uint32_t kWorldTileS4Step0Tile33Collider[] = {}; +static const uint32_t kWorldTileS4Step0Tile34Collider[] = {}; +static const uint32_t kWorldTileS4Step0Tile35Collider[] = {}; +static const uint32_t kWorldTileS4Step0Tile36Collider[] = {}; +static const uint32_t kWorldTileS4Step0Tile37Collider[] = {}; +static const uint32_t kWorldTileS4Step0Tile38Collider[] = {}; +static const uint32_t kWorldTileS4Step0Tile39Collider[] = {}; +static const uint32_t kWorldTileS4Step0Tile40Collider[] = {}; +static const uint32_t kWorldTileS4Step0Tile41Collider[] = {}; +static const uint32_t kWorldTileS4Step0Tile42Collider[] = {}; +static const uint32_t kWorldTileS4Step0Tile43Collider[] = {}; +static const uint32_t kWorldTileS4Step0Tile44Collider[] = {}; +static const uint32_t kWorldTileS4Step0Tile45Collider[] = {}; +static const uint32_t kWorldTileS4Step0Tile46Collider[] = {}; +static const uint32_t kWorldTileS4Step0Tile47Collider[] = {}; +static const uint32_t kWorldTileS4Step0Tile48Collider[] = {}; +static const RefTile kWorldTileS4Step0Tiles[] = { + {-1, -1, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS4Step0Tile0Collider}, + {-1, -2, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step0Tile1Collider}, + {-1, -3, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step0Tile2Collider}, + {-1, 0, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS4Step0Tile3Collider}, + {-1, 1, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS4Step0Tile4Collider}, + {-1, 2, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step0Tile5Collider}, + {-1, 3, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step0Tile6Collider}, + {-2, -1, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step0Tile7Collider}, + {-2, -2, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step0Tile8Collider}, + {-2, -3, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step0Tile9Collider}, + {-2, 0, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step0Tile10Collider}, + {-2, 1, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step0Tile11Collider}, + {-2, 2, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step0Tile12Collider}, + {-2, 3, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step0Tile13Collider}, + {-3, -1, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step0Tile14Collider}, + {-3, -2, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step0Tile15Collider}, + {-3, -3, 8672u, 2u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step0Tile16Collider}, + {-3, 0, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step0Tile17Collider}, + {-3, 1, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step0Tile18Collider}, + {-3, 2, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step0Tile19Collider}, + {-3, 3, 8672u, 2u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step0Tile20Collider}, + {0, -1, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS4Step0Tile21Collider}, + {0, -2, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step0Tile22Collider}, + {0, -3, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step0Tile23Collider}, + {0, 0, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS4Step0Tile24Collider}, + {0, 1, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS4Step0Tile25Collider}, + {0, 2, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step0Tile26Collider}, + {0, 3, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step0Tile27Collider}, + {1, -1, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS4Step0Tile28Collider}, + {1, -2, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step0Tile29Collider}, + {1, -3, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step0Tile30Collider}, + {1, 0, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS4Step0Tile31Collider}, + {1, 1, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS4Step0Tile32Collider}, + {1, 2, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step0Tile33Collider}, + {1, 3, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step0Tile34Collider}, + {2, -1, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step0Tile35Collider}, + {2, -2, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step0Tile36Collider}, + {2, -3, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step0Tile37Collider}, + {2, 0, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step0Tile38Collider}, + {2, 1, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step0Tile39Collider}, + {2, 2, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step0Tile40Collider}, + {2, 3, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step0Tile41Collider}, + {3, -1, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step0Tile42Collider}, + {3, -2, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step0Tile43Collider}, + {3, -3, 8672u, 2u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step0Tile44Collider}, + {3, 0, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step0Tile45Collider}, + {3, 1, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step0Tile46Collider}, + {3, 2, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step0Tile47Collider}, + {3, 3, 8672u, 2u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step0Tile48Collider}, +}; + +static const RefEvent kWorldTileS4Step0Events[] = { + {"0:0", 1}, + {"0:-1", 1}, + {"-1:0", 1}, + {"1:0", 1}, + {"0:1", 1}, + {"-1:-1", 1}, + {"1:-1", 1}, + {"-1:1", 1}, + {"1:1", 1}, +}; + +static const char* const kWorldTileS4Step0Resident[] = {"-1:-1", "-1:-2", "-1:-3", "-1:0", "-1:1", "-1:2", "-1:3", "-2:-1", "-2:-2", "-2:-3", "-2:0", "-2:1", "-2:2", "-2:3", "-3:-1", "-3:-2", "-3:-3", "-3:0", "-3:1", "-3:2", "-3:3", "0:-1", "0:-2", "0:-3", "0:0", "0:1", "0:2", "0:3", "1:-1", "1:-2", "1:-3", "1:0", "1:1", "1:2", "1:3", "2:-1", "2:-2", "2:-3", "2:0", "2:1", "2:2", "2:3", "3:-1", "3:-2", "3:-3", "3:0", "3:1", "3:2", "3:3"}; +static const char* const kWorldTileS4Step0Insertion[] = {"0:0", "0:-1", "-1:0", "1:0", "0:1", "-1:-1", "1:-1", "-1:1", "1:1", "0:-2", "-2:0", "2:0", "0:2", "-1:-2", "1:-2", "-2:-1", "2:-1", "-2:1", "2:1", "-1:2", "1:2", "-2:-2", "2:-2", "-2:2", "2:2", "0:-3", "-3:0", "3:0", "0:3", "-1:-3", "1:-3", "-3:-1", "3:-1", "-3:1", "3:1", "-1:3", "1:3", "-2:-3", "2:-3", "-3:-2", "3:-2", "-3:2", "3:2", "-2:3", "2:3", "-3:-3", "3:-3", "-3:3", "3:3"}; +static const char* const kWorldTileS4Step0Colliders[] = {"-1:-1", "-1:0", "-1:1", "0:-1", "0:0", "0:1", "1:-1", "1:0", "1:1"}; +static const uint32_t kWorldTileS4Step1Tile0Collider[] = {}; +static const uint32_t kWorldTileS4Step1Tile1Collider[] = {}; +static const uint32_t kWorldTileS4Step1Tile2Collider[] = {}; +static const uint32_t kWorldTileS4Step1Tile3Collider[] = {}; +static const uint32_t kWorldTileS4Step1Tile4Collider[] = {}; +static const uint32_t kWorldTileS4Step1Tile5Collider[] = {}; +static const uint32_t kWorldTileS4Step1Tile6Collider[] = {}; +static const uint32_t kWorldTileS4Step1Tile7Collider[] = {}; +static const uint32_t kWorldTileS4Step1Tile8Collider[] = {}; +static const uint32_t kWorldTileS4Step1Tile9Collider[] = {}; +static const uint32_t kWorldTileS4Step1Tile10Collider[] = {}; +static const uint32_t kWorldTileS4Step1Tile11Collider[] = {}; +static const uint32_t kWorldTileS4Step1Tile12Collider[] = {}; +static const uint32_t kWorldTileS4Step1Tile13Collider[] = {}; +static const uint32_t kWorldTileS4Step1Tile14Collider[] = {0xc0473985u, 0xc03a8907u, 0xc027d256u, 0xc00fecabu, 0xbfe81950u, 0xbfab633fu, 0xbf5a36c5u, 0xbec352a4u, 0x3d3d3751u, 0xc0519d42u, 0xc0451980u, 0xc032bb69u, 0xc01b5878u, 0xc00022c2u, 0xbfc52c87u, 0xbf88c222u, 0xbf1d1fdbu, 0xbe50957fu, 0xc04e2554u, 0xc041fa2cu, 0xc0301ed0u, 0xc019662bu, 0xbffdfdfdu, 0xbfc4c278u, 0xbf8a6c98u, 0xbf24f713u, 0xbe81831fu, 0xc03c629fu, 0xc030ba31u, 0xc01f8922u, 0xc0099f07u, 0xbfe04d2cu, 0xbfa9262cu, 0xbf6222e3u, 0xbeee0b7du, 0xbdbdffd9u, 0xc01d9153u, 0xc0129333u, 0xc00230adu, 0xbfda6a9cu, 0xbfa98e3fu, 0xbf6950c9u, 0xbefbd89au, 0xbdbdf741u, 0x3e850a1cu, 0xbfe8f17du, 0xbfd4924fu, 0xbfb5aabau, 0xbf8dc882u, 0xbf3e5a96u, 0xbeb2a7b2u, 0x3d520e30u, 0x3edc98f6u, 0x3f4395acu, 0xbf8a3b30u, 0xbf6f72f4u, 0xbf35ccd5u, 0xbed5155fu, 0xbd90c9d4u, 0x3e9bfb86u, 0x3f2f70b2u, 0x3f85d0c2u, 0x3fae07f5u, 0xbea27d72u, 0xbe419159u, 0x3c97ef98u, 0x3e967953u, 0x3f1ebe5fu, 0x3f79d38fu, 0x3fab25ddu, 0x3fd6d0e0u, 0x3ffcb6d3u, 0x3ec700a6u, 0x3effb0d3u, 0x3f303744u, 0x3f71c4b1u, 0x3fa0224du, 0x3fcb2f82u, 0x3ff6fe32u, 0x40102bfbu, 0x40220a35u}; +static const uint32_t kWorldTileS4Step1Tile15Collider[] = {}; +static const uint32_t kWorldTileS4Step1Tile16Collider[] = {}; +static const uint32_t kWorldTileS4Step1Tile17Collider[] = {0x3d3d3751u, 0x3ecf79acu, 0x3f2c8787u, 0x3f55fbecu, 0x3f617c9du, 0x3f4e3289u, 0x3f1d1bc2u, 0x3ea1f7ddu, 0xbd8e84c6u, 0xbe50957fu, 0x3e0bfc24u, 0x3ec5b3f5u, 0x3f074c93u, 0x3f0dd27eu, 0x3eeb5b3du, 0x3e7fd15fu, 0xbd83f3c3u, 0xbeee71a0u, 0xbe81831fu, 0x3d8b98cau, 0x3e98987cu, 0x3ed78822u, 0x3edade62u, 0x3ea14fa3u, 0x3db4dc70u, 0xbe77144au, 0xbf27f45fu, 0xbdbdffd9u, 0x3e55cb83u, 0x3ed6a280u, 0x3f05ee48u, 0x3f02f6e8u, 0x3ec3b918u, 0x3e0f89e0u, 0xbe4fcc77u, 0xbf210d34u, 0x3e850a1cu, 0x3f0abd25u, 0x3f3bc0b9u, 0x3f51bb41u, 0x3f4a70e4u, 0x3f2568b8u, 0x3ec7f35du, 0x3d1394fau, 0xbecc658eu, 0x3f4395acu, 0x3f83797cu, 0x3f99aa06u, 0x3fa27dcbu, 0x3f9ce1b5u, 0x3f88a324u, 0x3f4cec76u, 0x3edfb42du, 0xbb9fcba9u, 0x3fae07f5u, 0x3fcd655bu, 0x3fe16c67u, 0x3fe84944u, 0x3fe0f2b3u, 0x3fcb3ebeu, 0x3fa7e8d4u, 0x3f7111b2u, 0x3efdee7bu, 0x3ffcb6d3u, 0x400cf55du, 0x4015fd6fu, 0x40188ea1u, 0x401428a6u, 0x4008ba2bu, 0x3fed47a1u, 0x3fbd6742u, 0x3f843290u, 0x40220a35u, 0x402fa8b5u, 0x4037d389u, 0x4039aa08u, 0x4034af8du, 0x4028d5adu, 0x40167f20u, 0x3ffcf66au, 0x3fc3f3f1u}; +static const uint32_t kWorldTileS4Step1Tile18Collider[] = {0xbd8e84c6u, 0xbf059c0bu, 0xbf81e20au, 0xbfc28f1fu, 0xc0009b2au, 0xc01d34d9u, 0xc03591a7u, 0xc0487a9du, 0xc0551787u, 0xbeee71a0u, 0xbf6e7938u, 0xbfb7c605u, 0xbff99c1au, 0xc01c8d0eu, 0xc03966eeu, 0xc051d778u, 0xc064a751u, 0xc070fec4u, 0xbf27f45fu, 0xbf910fc8u, 0xbfd2c231u, 0xc00ab789u, 0xc02ab6bbu, 0xc047a458u, 0xc05ffbc5u, 0xc0728627u, 0xc07e6d23u, 0xbf210d34u, 0xbf8ec532u, 0xbfd14e67u, 0xc00a3dd6u, 0xc02a50c4u, 0xc0472544u, 0xc05f373au, 0xc0715125u, 0xc07c9ee0u, 0xbecc658eu, 0xbf645d8fu, 0xbfb53860u, 0xbff88d1cu, 0xc01c4060u, 0xc038cf68u, 0xc05070e8u, 0xc061f192u, 0xc06c803fu, 0xbb9fcba9u, 0xbf006b26u, 0xbf8366a4u, 0xbfc68926u, 0xc002f8edu, 0xc01f177fu, 0xc0361fbeu, 0xc046e15au, 0xc0508eebu, 0x3efdee7bu, 0xbb0341c3u, 0xbf0680f0u, 0xbf85d80cu, 0xbfc45fd4u, 0xbffb6a74u, 0xc013fe6bu, 0xc023deebu, 0xc02c8db9u, 0x3f843290u, 0x3f094f13u, 0x3c8ce846u, 0xbefe0c19u, 0xbf79b096u, 0xbfb264d1u, 0xbfdd34fau, 0xbffaf874u, 0xc005139au, 0x3fc3f3f1u, 0x3f84f3dau, 0x3f06c1bcu, 0x3cb72e72u, 0xbee3e9c0u, 0xbf59897bu, 0xbf959761u, 0xbfb12bffu, 0xbfbe057eu}; +static const uint32_t kWorldTileS4Step1Tile19Collider[] = {}; +static const uint32_t kWorldTileS4Step1Tile20Collider[] = {}; +static const uint32_t kWorldTileS4Step1Tile21Collider[] = {0x3ec700a6u, 0x3effb0d3u, 0x3f303744u, 0x3f71c4b1u, 0x3fa0224du, 0x3fcb2f82u, 0x3ff6fe32u, 0x40102bfbu, 0x40220a35u, 0x3f76c626u, 0x3f872ca2u, 0x3f9ce430u, 0x3fbb2a00u, 0x3fdfec91u, 0x40044631u, 0x401904e8u, 0x402c9d0bu, 0x403d7fd1u, 0x3fac7cd6u, 0x3fb5ce85u, 0x3fc9052cu, 0x3fe4cd9au, 0x40039163u, 0x4016b8abu, 0x402a62a3u, 0x403cff52u, 0x404d04dbu, 0x3fbfd616u, 0x3fc6a6deu, 0x3fd76023u, 0x3ff0bb2bu, 0x40085f8bu, 0x401a7214u, 0x402d2099u, 0x403ee00au, 0x404e2ae1u, 0x3fb36381u, 0x3fb7b6e8u, 0x3fc602c6u, 0x3fdd0c8eu, 0x3ffae6fcu, 0x400e8a93u, 0x40205bdau, 0x40316099u, 0x404016efu, 0x3f8880e1u, 0x3f8a66e1u, 0x3f966180u, 0x3fab41c9u, 0x3fc7254fu, 0x3fe798feu, 0x4004e314u, 0x40155353u, 0x40239e43u, 0x3f079331u, 0x3f06bcb2u, 0x3f1a5ef3u, 0x3f4031b5u, 0x3f7483cbu, 0x3f994030u, 0x3fba4459u, 0x3fda4e0bu, 0x3ff66389u, 0xbe1b66c0u, 0xbe300caeu, 0xbde275d7u, 0x3cc1e24eu, 0x3e5dd97bu, 0x3ee641e6u, 0x3f337baeu, 0x3f728e4cu, 0x3f95352cu, 0xbf67ce3fu, 0xbf70e58bu, 0xbf64a610u, 0xbf45330bu, 0xbf161dbfu, 0xbeb84185u, 0xbde63670u, 0x3e07f37fu, 0x3eb47abcu}; +static const uint32_t kWorldTileS4Step1Tile22Collider[] = {}; +static const uint32_t kWorldTileS4Step1Tile23Collider[] = {}; +static const uint32_t kWorldTileS4Step1Tile24Collider[] = {0x40220a35u, 0x402fa8b5u, 0x4037d389u, 0x4039aa08u, 0x4034af8du, 0x4028d5adu, 0x40167f20u, 0x3ffcf66au, 0x3fc3f3f1u, 0x403d7fd1u, 0x404a4114u, 0x4051b136u, 0x4052f335u, 0x404d8d54u, 0x40417342u, 0x402f08f9u, 0x40171e2bu, 0x3ff5c4cbu, 0x404d04dbu, 0x40590b6bu, 0x405fe70du, 0x4060bda6u, 0x405b1794u, 0x404ee9c5u, 0x403c989au, 0x4024f342u, 0x400927f3u, 0x404e2ae1u, 0x40599cf0u, 0x40600d2du, 0x4060a394u, 0x405ae9c6u, 0x404ed514u, 0x403cc960u, 0x4025947fu, 0x400a6272u, 0x404016efu, 0x404b1d99u, 0x40514da4u, 0x4051d04fu, 0x404c2f9eu, 0x40406063u, 0x402ec525u, 0x40182986u, 0x3ffb6d0cu, 0x40239e43u, 0x402e64bcu, 0x4034810au, 0x40351cd2u, 0x402fc198u, 0x402462d4u, 0x401360d8u, 0x3ffb088bu, 0x3fc7e4c4u, 0x3ff66389u, 0x4005e481u, 0x400c19ecu, 0x400cfb2cu, 0x40081068u, 0x3ffa95cau, 0x3fda0fedu, 0x3fb01901u, 0x3f7de580u, 0x3f95352cu, 0x3faaccdeu, 0x3fb7c2a3u, 0x3fba660fu, 0x3fb1c30au, 0x3f9db620u, 0x3f7de4f5u, 0x3f2df22au, 0x3ea006bdu, 0x3eb47abcu, 0x3f0682a0u, 0x3f223003u, 0x3f29dbe1u, 0x3f1b920du, 0x3eedf953u, 0x3e75c1aau, 0xbd624a92u, 0xbeced1e1u}; +static const uint32_t kWorldTileS4Step1Tile25Collider[] = {0x3fc3f3f1u, 0x3f84f3dau, 0x3f06c1bcu, 0x3cb72e72u, 0xbee3e9c0u, 0xbf59897bu, 0xbf959761u, 0xbfb12bffu, 0xbfbe057eu, 0x3ff5c4cbu, 0x3fb7a5a0u, 0x3f6e8a50u, 0x3ee0fc7bu, 0xbc6ae975u, 0xbece8a69u, 0xbf348cc4u, 0xbf670b7eu, 0xbf7bde8bu, 0x400927f3u, 0x3fd5633fu, 0x3f9680e2u, 0x3f327a21u, 0x3e849695u, 0xbde78467u, 0xbecb1b31u, 0xbf132c63u, 0xbf23027fu, 0x400a6272u, 0x3fd95656u, 0x3f9c3631u, 0x3f41dfccu, 0x3eac1d59u, 0xbc9054e9u, 0xbe907f87u, 0xbee1c33au, 0xbef76d8au, 0x3ffb6d0cu, 0x3fc1c0b8u, 0x3f869e19u, 0x3f1b0d53u, 0x3e4f9adbu, 0xbe072ab6u, 0xbec115b2u, 0xbf042bbeu, 0xbf0a14feu, 0x3fc7e4c4u, 0x3f9035f5u, 0x3f2e8464u, 0x3e820012u, 0xbe051a8du, 0xbee3f62eu, 0xbf2bba4eu, 0xbf4a6f4bu, 0xbf4b9a57u, 0x3f7de580u, 0x3f12e59au, 0x3e16a25au, 0xbe85f7a9u, 0xbf204590u, 0xbf6bf90fu, 0xbf90662fu, 0xbf9d6194u, 0xbf9bbabbu, 0x3ea006bdu, 0xbdb2901bu, 0xbefd5e2fu, 0xbf625692u, 0xbf9d4facu, 0xbfc0b378u, 0xbfd8be05u, 0xbfe37d0bu, 0xbfdfc7c3u, 0xbeced1e1u, 0xbf48de63u, 0xbf961f43u, 0xbfc57286u, 0xbfef20f6u, 0xc00812d4u, 0xc012f9ebu, 0xc0175236u, 0xc0148c77u}; +static const uint32_t kWorldTileS4Step1Tile26Collider[] = {}; +static const uint32_t kWorldTileS4Step1Tile27Collider[] = {}; +static const uint32_t kWorldTileS4Step1Tile28Collider[] = {0xbf67ce3fu, 0xbf70e58bu, 0xbf64a610u, 0xbf45330bu, 0xbf161dbfu, 0xbeb84185u, 0xbde63670u, 0x3e07f37fu, 0x3eb47abcu, 0xbfd38eeau, 0xbfd9d50au, 0xbfd52ab1u, 0xbfc69a2fu, 0xbfafe655u, 0xbf93683au, 0xbf67c56fu, 0xbf289d4fu, 0xbede8de6u, 0xc0144adcu, 0xc018289fu, 0xc01667f2u, 0xc00f8b17u, 0xc004715cu, 0xbfec8c14u, 0xbfccd459u, 0xbfacb55au, 0xbf8f293fu, 0xc035474au, 0xc039b98cu, 0xc0386446u, 0xc031c79cu, 0xc026c19du, 0xc0187d2fu, 0xc0085bdau, 0xbfefb7c8u, 0xbfd0f92au, 0xc049af39u, 0xc04e8ce1u, 0xc04d77ccu, 0xc046eedfu, 0xc03bcfc3u, 0xc02d45ddu, 0xc01cb412u, 0xc00b9adau, 0xbff6f8fcu, 0xc04ff3f3u, 0xc05511cdu, 0xc0541074u, 0xc04d6e6au, 0xc04209d7u, 0xc0330f7bu, 0xc021e46eu, 0xc0100c29u, 0xbffe1961u, 0xc0482f53u, 0xc04d60e9u, 0xc04c4674u, 0xc0455ef2u, 0xc03989e9u, 0xc029f64bu, 0xc0180c31u, 0xc00552d0u, 0xbfe6a928u, 0xc0341cb3u, 0xc039352cu, 0xc037d53fu, 0xc0307d48u, 0xc0240efcu, 0xc013bc51u, 0xc000f11bu, 0xbfda71edu, 0xbfb4469au, 0xc016e1f0u, 0xc01bb4f2u, 0xc019e48fu, 0xc011f355u, 0xc004c5fdu, 0xbfe7246bu, 0xbfbf9078u, 0xbf95f154u, 0xbf5ae17fu}; +static const uint32_t kWorldTileS4Step1Tile29Collider[] = {}; +static const uint32_t kWorldTileS4Step1Tile30Collider[] = {}; +static const uint32_t kWorldTileS4Step1Tile31Collider[] = {0x3eb47abcu, 0x3f0682a0u, 0x3f223003u, 0x3f29dbe1u, 0x3f1b920du, 0x3eedf953u, 0x3e75c1aau, 0xbd624a92u, 0xbeced1e1u, 0xbede8de6u, 0xbe827fb0u, 0xbe0cb5b8u, 0xbdc42ad6u, 0xbe0d2afau, 0xbe87ca2bu, 0xbef2273au, 0xbf3ffe2du, 0xbf8a3143u, 0xbf8f293fu, 0xbf6de65du, 0xbf4cd7bdu, 0xbf3eab39u, 0xbf457591u, 0xbf61b230u, 0xbf891b1au, 0xbfaa206au, 0xbfd1d41eu, 0xbfd0f92au, 0xbfb744feu, 0xbfa4fb76u, 0xbf9be7aeu, 0xbf9d1dfeu, 0xbfa8e70cu, 0xbfbeb916u, 0xbfdd3feeu, 0xc0013994u, 0xbff6f8fcu, 0xbfdb8298u, 0xbfc73b8au, 0xbfbbf8e6u, 0xbfbad9f4u, 0xbfc4330bu, 0xbfd7869cu, 0xbff38cfau, 0xc00b2520u, 0xbffe1961u, 0xbfe0a577u, 0xbfca2f8du, 0xbfbc97a8u, 0xbfb908beu, 0xbfbfe35cu, 0xbfd0b674u, 0xbfea46ddu, 0xc0055284u, 0xbfe6a928u, 0xbfc70663u, 0xbfae3b37u, 0xbf9e335au, 0xbf9825f8u, 0xbf9c801cu, 0xbfaadd3fu, 0xbfc20e8fu, 0xbfe0305bu, 0xbfb4469au, 0xbf924e93u, 0xbf6e26dfu, 0xbf491a34u, 0xbf37fe7bu, 0xbf3bc6dbu, 0xbf53c2eeu, 0xbf7dacd0u, 0xbf9ae9c5u, 0xbf5ae17fu, 0xbf121181u, 0xbead3c92u, 0xbe3242a4u, 0xbdb44846u, 0xbdac99a3u, 0xbe245a28u, 0xbe9dc718u, 0xbf035ddcu}; +static const uint32_t kWorldTileS4Step1Tile32Collider[] = {0xbeced1e1u, 0xbf48de63u, 0xbf961f43u, 0xbfc57286u, 0xbfef20f6u, 0xc00812d4u, 0xc012f9ebu, 0xc0175236u, 0xc0148c77u, 0xbf8a3143u, 0xbfb86d83u, 0xbfe79d1bu, 0xc00a3d35u, 0xc01de4e0u, 0xc02d4909u, 0xc03728e8u, 0xc03a9619u, 0xc03705f8u, 0xbfd1d41eu, 0xbffd8fe4u, 0xc01524c4u, 0xc02a63deu, 0xc03ced5au, 0xc04b4a4bu, 0xc0543f10u, 0xc056e1deu, 0xc052ac08u, 0xc0013994u, 0xc015dc7du, 0xc02b09c2u, 0xc03f2aadu, 0xc050acf0u, 0xc05e1ec8u, 0xc066492au, 0xc0684643u, 0xc06392a2u, 0xc00b2520u, 0xc01e987cu, 0xc032a791u, 0xc045c144u, 0xc056586eu, 0xc062ffe2u, 0xc06a848fu, 0xc06c03deu, 0xc066fcd6u, 0xc0055284u, 0xc017a7b1u, 0xc02aaf8fu, 0xc03cde28u, 0xc04caaeeu, 0xc058acadu, 0xc05fb391u, 0xc060df77u, 0xc05bb10au, 0xbfe0305bu, 0xc0016623u, 0xc01382e6u, 0xc024e71cu, 0xc0340e2du, 0xc03f9223u, 0xc046459eu, 0xc0474a1fu, 0xc0422116u, 0xbf9ae9c5u, 0xbfbbaf7au, 0xbfde543bu, 0xbfffd13du, 0xc00e91e6u, 0xc019c273u, 0xc0204e89u, 0xc021586fu, 0xc01c6177u, 0xbf035ddcu, 0xbf41bfbcu, 0xbf823934u, 0xbfa2baa3u, 0xbfbf6661u, 0xbfd578b2u, 0xbfe29ba6u, 0xbfe51395u, 0xbfdbe130u}; +static const uint32_t kWorldTileS4Step1Tile33Collider[] = {}; +static const uint32_t kWorldTileS4Step1Tile34Collider[] = {}; +static const uint32_t kWorldTileS4Step1Tile35Collider[] = {}; +static const uint32_t kWorldTileS4Step1Tile36Collider[] = {}; +static const uint32_t kWorldTileS4Step1Tile37Collider[] = {}; +static const uint32_t kWorldTileS4Step1Tile38Collider[] = {}; +static const uint32_t kWorldTileS4Step1Tile39Collider[] = {}; +static const uint32_t kWorldTileS4Step1Tile40Collider[] = {}; +static const uint32_t kWorldTileS4Step1Tile41Collider[] = {}; +static const uint32_t kWorldTileS4Step1Tile42Collider[] = {}; +static const uint32_t kWorldTileS4Step1Tile43Collider[] = {}; +static const uint32_t kWorldTileS4Step1Tile44Collider[] = {}; +static const uint32_t kWorldTileS4Step1Tile45Collider[] = {}; +static const uint32_t kWorldTileS4Step1Tile46Collider[] = {}; +static const uint32_t kWorldTileS4Step1Tile47Collider[] = {}; +static const uint32_t kWorldTileS4Step1Tile48Collider[] = {}; +static const RefTile kWorldTileS4Step1Tiles[] = { + {0, -1, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step1Tile0Collider}, + {0, -2, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step1Tile1Collider}, + {0, -3, 8672u, 2u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step1Tile2Collider}, + {0, 0, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step1Tile3Collider}, + {0, 1, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step1Tile4Collider}, + {0, 2, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step1Tile5Collider}, + {0, 3, 8672u, 2u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step1Tile6Collider}, + {1, -1, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step1Tile7Collider}, + {1, -2, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step1Tile8Collider}, + {1, -3, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step1Tile9Collider}, + {1, 0, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step1Tile10Collider}, + {1, 1, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step1Tile11Collider}, + {1, 2, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step1Tile12Collider}, + {1, 3, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step1Tile13Collider}, + {2, -1, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS4Step1Tile14Collider}, + {2, -2, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step1Tile15Collider}, + {2, -3, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step1Tile16Collider}, + {2, 0, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS4Step1Tile17Collider}, + {2, 1, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS4Step1Tile18Collider}, + {2, 2, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step1Tile19Collider}, + {2, 3, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step1Tile20Collider}, + {3, -1, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS4Step1Tile21Collider}, + {3, -2, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step1Tile22Collider}, + {3, -3, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step1Tile23Collider}, + {3, 0, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS4Step1Tile24Collider}, + {3, 1, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS4Step1Tile25Collider}, + {3, 2, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step1Tile26Collider}, + {3, 3, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step1Tile27Collider}, + {4, -1, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS4Step1Tile28Collider}, + {4, -2, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step1Tile29Collider}, + {4, -3, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step1Tile30Collider}, + {4, 0, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS4Step1Tile31Collider}, + {4, 1, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS4Step1Tile32Collider}, + {4, 2, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step1Tile33Collider}, + {4, 3, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step1Tile34Collider}, + {5, -1, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step1Tile35Collider}, + {5, -2, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step1Tile36Collider}, + {5, -3, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step1Tile37Collider}, + {5, 0, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step1Tile38Collider}, + {5, 1, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step1Tile39Collider}, + {5, 2, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step1Tile40Collider}, + {5, 3, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step1Tile41Collider}, + {6, -1, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step1Tile42Collider}, + {6, -2, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step1Tile43Collider}, + {6, -3, 8672u, 2u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step1Tile44Collider}, + {6, 0, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step1Tile45Collider}, + {6, 1, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step1Tile46Collider}, + {6, 2, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step1Tile47Collider}, + {6, 3, 8672u, 2u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step1Tile48Collider}, +}; + +static const RefEvent kWorldTileS4Step1Events[] = { + {"-1:0", 0}, + {"-1:-1", 0}, + {"-1:1", 0}, + {"4:0", 1}, + {"4:-1", 1}, + {"4:1", 1}, + {"0:0", 0}, + {"0:-1", 0}, + {"1:0", 0}, + {"0:1", 0}, + {"1:-1", 0}, + {"1:1", 0}, + {"2:0", 1}, + {"2:-1", 1}, + {"2:1", 1}, + {"3:0", 1}, + {"3:-1", 1}, + {"3:1", 1}, +}; + +static const char* const kWorldTileS4Step1Resident[] = {"0:-1", "0:-2", "0:-3", "0:0", "0:1", "0:2", "0:3", "1:-1", "1:-2", "1:-3", "1:0", "1:1", "1:2", "1:3", "2:-1", "2:-2", "2:-3", "2:0", "2:1", "2:2", "2:3", "3:-1", "3:-2", "3:-3", "3:0", "3:1", "3:2", "3:3", "4:-1", "4:-2", "4:-3", "4:0", "4:1", "4:2", "4:3", "5:-1", "5:-2", "5:-3", "5:0", "5:1", "5:2", "5:3", "6:-1", "6:-2", "6:-3", "6:0", "6:1", "6:2", "6:3"}; +static const char* const kWorldTileS4Step1Insertion[] = {"0:0", "0:-1", "1:0", "0:1", "1:-1", "1:1", "0:-2", "2:0", "0:2", "1:-2", "2:-1", "2:1", "1:2", "2:-2", "2:2", "0:-3", "3:0", "0:3", "1:-3", "3:-1", "3:1", "1:3", "2:-3", "3:-2", "3:2", "2:3", "3:-3", "3:3", "4:0", "4:-1", "4:1", "5:0", "4:-2", "5:-1", "5:1", "4:2", "5:-2", "5:2", "6:0", "4:-3", "6:-1", "6:1", "4:3", "5:-3", "6:-2", "6:2", "5:3", "6:-3", "6:3"}; +static const char* const kWorldTileS4Step1Colliders[] = {"2:-1", "2:0", "2:1", "3:-1", "3:0", "3:1", "4:-1", "4:0", "4:1"}; +static const uint32_t kWorldTileS4Step2Tile0Collider[] = {}; +static const uint32_t kWorldTileS4Step2Tile1Collider[] = {}; +static const uint32_t kWorldTileS4Step2Tile2Collider[] = {}; +static const uint32_t kWorldTileS4Step2Tile3Collider[] = {}; +static const uint32_t kWorldTileS4Step2Tile4Collider[] = {}; +static const uint32_t kWorldTileS4Step2Tile5Collider[] = {}; +static const uint32_t kWorldTileS4Step2Tile6Collider[] = {}; +static const uint32_t kWorldTileS4Step2Tile7Collider[] = {}; +static const uint32_t kWorldTileS4Step2Tile8Collider[] = {}; +static const uint32_t kWorldTileS4Step2Tile9Collider[] = {}; +static const uint32_t kWorldTileS4Step2Tile10Collider[] = {}; +static const uint32_t kWorldTileS4Step2Tile11Collider[] = {}; +static const uint32_t kWorldTileS4Step2Tile12Collider[] = {}; +static const uint32_t kWorldTileS4Step2Tile13Collider[] = {}; +static const uint32_t kWorldTileS4Step2Tile14Collider[] = {0xc0473985u, 0xc03a8907u, 0xc027d256u, 0xc00fecabu, 0xbfe81950u, 0xbfab633fu, 0xbf5a36c5u, 0xbec352a4u, 0x3d3d3751u, 0xc0519d42u, 0xc0451980u, 0xc032bb69u, 0xc01b5878u, 0xc00022c2u, 0xbfc52c87u, 0xbf88c222u, 0xbf1d1fdbu, 0xbe50957fu, 0xc04e2554u, 0xc041fa2cu, 0xc0301ed0u, 0xc019662bu, 0xbffdfdfdu, 0xbfc4c278u, 0xbf8a6c98u, 0xbf24f713u, 0xbe81831fu, 0xc03c629fu, 0xc030ba31u, 0xc01f8922u, 0xc0099f07u, 0xbfe04d2cu, 0xbfa9262cu, 0xbf6222e3u, 0xbeee0b7du, 0xbdbdffd9u, 0xc01d9153u, 0xc0129333u, 0xc00230adu, 0xbfda6a9cu, 0xbfa98e3fu, 0xbf6950c9u, 0xbefbd89au, 0xbdbdf741u, 0x3e850a1cu, 0xbfe8f17du, 0xbfd4924fu, 0xbfb5aabau, 0xbf8dc882u, 0xbf3e5a96u, 0xbeb2a7b2u, 0x3d520e30u, 0x3edc98f6u, 0x3f4395acu, 0xbf8a3b30u, 0xbf6f72f4u, 0xbf35ccd5u, 0xbed5155fu, 0xbd90c9d4u, 0x3e9bfb86u, 0x3f2f70b2u, 0x3f85d0c2u, 0x3fae07f5u, 0xbea27d72u, 0xbe419159u, 0x3c97ef98u, 0x3e967953u, 0x3f1ebe5fu, 0x3f79d38fu, 0x3fab25ddu, 0x3fd6d0e0u, 0x3ffcb6d3u, 0x3ec700a6u, 0x3effb0d3u, 0x3f303744u, 0x3f71c4b1u, 0x3fa0224du, 0x3fcb2f82u, 0x3ff6fe32u, 0x40102bfbu, 0x40220a35u}; +static const uint32_t kWorldTileS4Step2Tile15Collider[] = {}; +static const uint32_t kWorldTileS4Step2Tile16Collider[] = {}; +static const uint32_t kWorldTileS4Step2Tile17Collider[] = {0x3d3d3751u, 0x3ecf79acu, 0x3f2c8787u, 0x3f55fbecu, 0x3f617c9du, 0x3f4e3289u, 0x3f1d1bc2u, 0x3ea1f7ddu, 0xbd8e84c6u, 0xbe50957fu, 0x3e0bfc24u, 0x3ec5b3f5u, 0x3f074c93u, 0x3f0dd27eu, 0x3eeb5b3du, 0x3e7fd15fu, 0xbd83f3c3u, 0xbeee71a0u, 0xbe81831fu, 0x3d8b98cau, 0x3e98987cu, 0x3ed78822u, 0x3edade62u, 0x3ea14fa3u, 0x3db4dc70u, 0xbe77144au, 0xbf27f45fu, 0xbdbdffd9u, 0x3e55cb83u, 0x3ed6a280u, 0x3f05ee48u, 0x3f02f6e8u, 0x3ec3b918u, 0x3e0f89e0u, 0xbe4fcc77u, 0xbf210d34u, 0x3e850a1cu, 0x3f0abd25u, 0x3f3bc0b9u, 0x3f51bb41u, 0x3f4a70e4u, 0x3f2568b8u, 0x3ec7f35du, 0x3d1394fau, 0xbecc658eu, 0x3f4395acu, 0x3f83797cu, 0x3f99aa06u, 0x3fa27dcbu, 0x3f9ce1b5u, 0x3f88a324u, 0x3f4cec76u, 0x3edfb42du, 0xbb9fcba9u, 0x3fae07f5u, 0x3fcd655bu, 0x3fe16c67u, 0x3fe84944u, 0x3fe0f2b3u, 0x3fcb3ebeu, 0x3fa7e8d4u, 0x3f7111b2u, 0x3efdee7bu, 0x3ffcb6d3u, 0x400cf55du, 0x4015fd6fu, 0x40188ea1u, 0x401428a6u, 0x4008ba2bu, 0x3fed47a1u, 0x3fbd6742u, 0x3f843290u, 0x40220a35u, 0x402fa8b5u, 0x4037d389u, 0x4039aa08u, 0x4034af8du, 0x4028d5adu, 0x40167f20u, 0x3ffcf66au, 0x3fc3f3f1u}; +static const uint32_t kWorldTileS4Step2Tile18Collider[] = {0xbd8e84c6u, 0xbf059c0bu, 0xbf81e20au, 0xbfc28f1fu, 0xc0009b2au, 0xc01d34d9u, 0xc03591a7u, 0xc0487a9du, 0xc0551787u, 0xbeee71a0u, 0xbf6e7938u, 0xbfb7c605u, 0xbff99c1au, 0xc01c8d0eu, 0xc03966eeu, 0xc051d778u, 0xc064a751u, 0xc070fec4u, 0xbf27f45fu, 0xbf910fc8u, 0xbfd2c231u, 0xc00ab789u, 0xc02ab6bbu, 0xc047a458u, 0xc05ffbc5u, 0xc0728627u, 0xc07e6d23u, 0xbf210d34u, 0xbf8ec532u, 0xbfd14e67u, 0xc00a3dd6u, 0xc02a50c4u, 0xc0472544u, 0xc05f373au, 0xc0715125u, 0xc07c9ee0u, 0xbecc658eu, 0xbf645d8fu, 0xbfb53860u, 0xbff88d1cu, 0xc01c4060u, 0xc038cf68u, 0xc05070e8u, 0xc061f192u, 0xc06c803fu, 0xbb9fcba9u, 0xbf006b26u, 0xbf8366a4u, 0xbfc68926u, 0xc002f8edu, 0xc01f177fu, 0xc0361fbeu, 0xc046e15au, 0xc0508eebu, 0x3efdee7bu, 0xbb0341c3u, 0xbf0680f0u, 0xbf85d80cu, 0xbfc45fd4u, 0xbffb6a74u, 0xc013fe6bu, 0xc023deebu, 0xc02c8db9u, 0x3f843290u, 0x3f094f13u, 0x3c8ce846u, 0xbefe0c19u, 0xbf79b096u, 0xbfb264d1u, 0xbfdd34fau, 0xbffaf874u, 0xc005139au, 0x3fc3f3f1u, 0x3f84f3dau, 0x3f06c1bcu, 0x3cb72e72u, 0xbee3e9c0u, 0xbf59897bu, 0xbf959761u, 0xbfb12bffu, 0xbfbe057eu}; +static const uint32_t kWorldTileS4Step2Tile19Collider[] = {}; +static const uint32_t kWorldTileS4Step2Tile20Collider[] = {}; +static const uint32_t kWorldTileS4Step2Tile21Collider[] = {0x3ec700a6u, 0x3effb0d3u, 0x3f303744u, 0x3f71c4b1u, 0x3fa0224du, 0x3fcb2f82u, 0x3ff6fe32u, 0x40102bfbu, 0x40220a35u, 0x3f76c626u, 0x3f872ca2u, 0x3f9ce430u, 0x3fbb2a00u, 0x3fdfec91u, 0x40044631u, 0x401904e8u, 0x402c9d0bu, 0x403d7fd1u, 0x3fac7cd6u, 0x3fb5ce85u, 0x3fc9052cu, 0x3fe4cd9au, 0x40039163u, 0x4016b8abu, 0x402a62a3u, 0x403cff52u, 0x404d04dbu, 0x3fbfd616u, 0x3fc6a6deu, 0x3fd76023u, 0x3ff0bb2bu, 0x40085f8bu, 0x401a7214u, 0x402d2099u, 0x403ee00au, 0x404e2ae1u, 0x3fb36381u, 0x3fb7b6e8u, 0x3fc602c6u, 0x3fdd0c8eu, 0x3ffae6fcu, 0x400e8a93u, 0x40205bdau, 0x40316099u, 0x404016efu, 0x3f8880e1u, 0x3f8a66e1u, 0x3f966180u, 0x3fab41c9u, 0x3fc7254fu, 0x3fe798feu, 0x4004e314u, 0x40155353u, 0x40239e43u, 0x3f079331u, 0x3f06bcb2u, 0x3f1a5ef3u, 0x3f4031b5u, 0x3f7483cbu, 0x3f994030u, 0x3fba4459u, 0x3fda4e0bu, 0x3ff66389u, 0xbe1b66c0u, 0xbe300caeu, 0xbde275d7u, 0x3cc1e24eu, 0x3e5dd97bu, 0x3ee641e6u, 0x3f337baeu, 0x3f728e4cu, 0x3f95352cu, 0xbf67ce3fu, 0xbf70e58bu, 0xbf64a610u, 0xbf45330bu, 0xbf161dbfu, 0xbeb84185u, 0xbde63670u, 0x3e07f37fu, 0x3eb47abcu}; +static const uint32_t kWorldTileS4Step2Tile22Collider[] = {}; +static const uint32_t kWorldTileS4Step2Tile23Collider[] = {}; +static const uint32_t kWorldTileS4Step2Tile24Collider[] = {0x40220a35u, 0x402fa8b5u, 0x4037d389u, 0x4039aa08u, 0x4034af8du, 0x4028d5adu, 0x40167f20u, 0x3ffcf66au, 0x3fc3f3f1u, 0x403d7fd1u, 0x404a4114u, 0x4051b136u, 0x4052f335u, 0x404d8d54u, 0x40417342u, 0x402f08f9u, 0x40171e2bu, 0x3ff5c4cbu, 0x404d04dbu, 0x40590b6bu, 0x405fe70du, 0x4060bda6u, 0x405b1794u, 0x404ee9c5u, 0x403c989au, 0x4024f342u, 0x400927f3u, 0x404e2ae1u, 0x40599cf0u, 0x40600d2du, 0x4060a394u, 0x405ae9c6u, 0x404ed514u, 0x403cc960u, 0x4025947fu, 0x400a6272u, 0x404016efu, 0x404b1d99u, 0x40514da4u, 0x4051d04fu, 0x404c2f9eu, 0x40406063u, 0x402ec525u, 0x40182986u, 0x3ffb6d0cu, 0x40239e43u, 0x402e64bcu, 0x4034810au, 0x40351cd2u, 0x402fc198u, 0x402462d4u, 0x401360d8u, 0x3ffb088bu, 0x3fc7e4c4u, 0x3ff66389u, 0x4005e481u, 0x400c19ecu, 0x400cfb2cu, 0x40081068u, 0x3ffa95cau, 0x3fda0fedu, 0x3fb01901u, 0x3f7de580u, 0x3f95352cu, 0x3faaccdeu, 0x3fb7c2a3u, 0x3fba660fu, 0x3fb1c30au, 0x3f9db620u, 0x3f7de4f5u, 0x3f2df22au, 0x3ea006bdu, 0x3eb47abcu, 0x3f0682a0u, 0x3f223003u, 0x3f29dbe1u, 0x3f1b920du, 0x3eedf953u, 0x3e75c1aau, 0xbd624a92u, 0xbeced1e1u}; +static const uint32_t kWorldTileS4Step2Tile25Collider[] = {0x3fc3f3f1u, 0x3f84f3dau, 0x3f06c1bcu, 0x3cb72e72u, 0xbee3e9c0u, 0xbf59897bu, 0xbf959761u, 0xbfb12bffu, 0xbfbe057eu, 0x3ff5c4cbu, 0x3fb7a5a0u, 0x3f6e8a50u, 0x3ee0fc7bu, 0xbc6ae975u, 0xbece8a69u, 0xbf348cc4u, 0xbf670b7eu, 0xbf7bde8bu, 0x400927f3u, 0x3fd5633fu, 0x3f9680e2u, 0x3f327a21u, 0x3e849695u, 0xbde78467u, 0xbecb1b31u, 0xbf132c63u, 0xbf23027fu, 0x400a6272u, 0x3fd95656u, 0x3f9c3631u, 0x3f41dfccu, 0x3eac1d59u, 0xbc9054e9u, 0xbe907f87u, 0xbee1c33au, 0xbef76d8au, 0x3ffb6d0cu, 0x3fc1c0b8u, 0x3f869e19u, 0x3f1b0d53u, 0x3e4f9adbu, 0xbe072ab6u, 0xbec115b2u, 0xbf042bbeu, 0xbf0a14feu, 0x3fc7e4c4u, 0x3f9035f5u, 0x3f2e8464u, 0x3e820012u, 0xbe051a8du, 0xbee3f62eu, 0xbf2bba4eu, 0xbf4a6f4bu, 0xbf4b9a57u, 0x3f7de580u, 0x3f12e59au, 0x3e16a25au, 0xbe85f7a9u, 0xbf204590u, 0xbf6bf90fu, 0xbf90662fu, 0xbf9d6194u, 0xbf9bbabbu, 0x3ea006bdu, 0xbdb2901bu, 0xbefd5e2fu, 0xbf625692u, 0xbf9d4facu, 0xbfc0b378u, 0xbfd8be05u, 0xbfe37d0bu, 0xbfdfc7c3u, 0xbeced1e1u, 0xbf48de63u, 0xbf961f43u, 0xbfc57286u, 0xbfef20f6u, 0xc00812d4u, 0xc012f9ebu, 0xc0175236u, 0xc0148c77u}; +static const uint32_t kWorldTileS4Step2Tile26Collider[] = {}; +static const uint32_t kWorldTileS4Step2Tile27Collider[] = {}; +static const uint32_t kWorldTileS4Step2Tile28Collider[] = {0xbf67ce3fu, 0xbf70e58bu, 0xbf64a610u, 0xbf45330bu, 0xbf161dbfu, 0xbeb84185u, 0xbde63670u, 0x3e07f37fu, 0x3eb47abcu, 0xbfd38eeau, 0xbfd9d50au, 0xbfd52ab1u, 0xbfc69a2fu, 0xbfafe655u, 0xbf93683au, 0xbf67c56fu, 0xbf289d4fu, 0xbede8de6u, 0xc0144adcu, 0xc018289fu, 0xc01667f2u, 0xc00f8b17u, 0xc004715cu, 0xbfec8c14u, 0xbfccd459u, 0xbfacb55au, 0xbf8f293fu, 0xc035474au, 0xc039b98cu, 0xc0386446u, 0xc031c79cu, 0xc026c19du, 0xc0187d2fu, 0xc0085bdau, 0xbfefb7c8u, 0xbfd0f92au, 0xc049af39u, 0xc04e8ce1u, 0xc04d77ccu, 0xc046eedfu, 0xc03bcfc3u, 0xc02d45ddu, 0xc01cb412u, 0xc00b9adau, 0xbff6f8fcu, 0xc04ff3f3u, 0xc05511cdu, 0xc0541074u, 0xc04d6e6au, 0xc04209d7u, 0xc0330f7bu, 0xc021e46eu, 0xc0100c29u, 0xbffe1961u, 0xc0482f53u, 0xc04d60e9u, 0xc04c4674u, 0xc0455ef2u, 0xc03989e9u, 0xc029f64bu, 0xc0180c31u, 0xc00552d0u, 0xbfe6a928u, 0xc0341cb3u, 0xc039352cu, 0xc037d53fu, 0xc0307d48u, 0xc0240efcu, 0xc013bc51u, 0xc000f11bu, 0xbfda71edu, 0xbfb4469au, 0xc016e1f0u, 0xc01bb4f2u, 0xc019e48fu, 0xc011f355u, 0xc004c5fdu, 0xbfe7246bu, 0xbfbf9078u, 0xbf95f154u, 0xbf5ae17fu}; +static const uint32_t kWorldTileS4Step2Tile29Collider[] = {}; +static const uint32_t kWorldTileS4Step2Tile30Collider[] = {}; +static const uint32_t kWorldTileS4Step2Tile31Collider[] = {0x3eb47abcu, 0x3f0682a0u, 0x3f223003u, 0x3f29dbe1u, 0x3f1b920du, 0x3eedf953u, 0x3e75c1aau, 0xbd624a92u, 0xbeced1e1u, 0xbede8de6u, 0xbe827fb0u, 0xbe0cb5b8u, 0xbdc42ad6u, 0xbe0d2afau, 0xbe87ca2bu, 0xbef2273au, 0xbf3ffe2du, 0xbf8a3143u, 0xbf8f293fu, 0xbf6de65du, 0xbf4cd7bdu, 0xbf3eab39u, 0xbf457591u, 0xbf61b230u, 0xbf891b1au, 0xbfaa206au, 0xbfd1d41eu, 0xbfd0f92au, 0xbfb744feu, 0xbfa4fb76u, 0xbf9be7aeu, 0xbf9d1dfeu, 0xbfa8e70cu, 0xbfbeb916u, 0xbfdd3feeu, 0xc0013994u, 0xbff6f8fcu, 0xbfdb8298u, 0xbfc73b8au, 0xbfbbf8e6u, 0xbfbad9f4u, 0xbfc4330bu, 0xbfd7869cu, 0xbff38cfau, 0xc00b2520u, 0xbffe1961u, 0xbfe0a577u, 0xbfca2f8du, 0xbfbc97a8u, 0xbfb908beu, 0xbfbfe35cu, 0xbfd0b674u, 0xbfea46ddu, 0xc0055284u, 0xbfe6a928u, 0xbfc70663u, 0xbfae3b37u, 0xbf9e335au, 0xbf9825f8u, 0xbf9c801cu, 0xbfaadd3fu, 0xbfc20e8fu, 0xbfe0305bu, 0xbfb4469au, 0xbf924e93u, 0xbf6e26dfu, 0xbf491a34u, 0xbf37fe7bu, 0xbf3bc6dbu, 0xbf53c2eeu, 0xbf7dacd0u, 0xbf9ae9c5u, 0xbf5ae17fu, 0xbf121181u, 0xbead3c92u, 0xbe3242a4u, 0xbdb44846u, 0xbdac99a3u, 0xbe245a28u, 0xbe9dc718u, 0xbf035ddcu}; +static const uint32_t kWorldTileS4Step2Tile32Collider[] = {0xbeced1e1u, 0xbf48de63u, 0xbf961f43u, 0xbfc57286u, 0xbfef20f6u, 0xc00812d4u, 0xc012f9ebu, 0xc0175236u, 0xc0148c77u, 0xbf8a3143u, 0xbfb86d83u, 0xbfe79d1bu, 0xc00a3d35u, 0xc01de4e0u, 0xc02d4909u, 0xc03728e8u, 0xc03a9619u, 0xc03705f8u, 0xbfd1d41eu, 0xbffd8fe4u, 0xc01524c4u, 0xc02a63deu, 0xc03ced5au, 0xc04b4a4bu, 0xc0543f10u, 0xc056e1deu, 0xc052ac08u, 0xc0013994u, 0xc015dc7du, 0xc02b09c2u, 0xc03f2aadu, 0xc050acf0u, 0xc05e1ec8u, 0xc066492au, 0xc0684643u, 0xc06392a2u, 0xc00b2520u, 0xc01e987cu, 0xc032a791u, 0xc045c144u, 0xc056586eu, 0xc062ffe2u, 0xc06a848fu, 0xc06c03deu, 0xc066fcd6u, 0xc0055284u, 0xc017a7b1u, 0xc02aaf8fu, 0xc03cde28u, 0xc04caaeeu, 0xc058acadu, 0xc05fb391u, 0xc060df77u, 0xc05bb10au, 0xbfe0305bu, 0xc0016623u, 0xc01382e6u, 0xc024e71cu, 0xc0340e2du, 0xc03f9223u, 0xc046459eu, 0xc0474a1fu, 0xc0422116u, 0xbf9ae9c5u, 0xbfbbaf7au, 0xbfde543bu, 0xbfffd13du, 0xc00e91e6u, 0xc019c273u, 0xc0204e89u, 0xc021586fu, 0xc01c6177u, 0xbf035ddcu, 0xbf41bfbcu, 0xbf823934u, 0xbfa2baa3u, 0xbfbf6661u, 0xbfd578b2u, 0xbfe29ba6u, 0xbfe51395u, 0xbfdbe130u}; +static const uint32_t kWorldTileS4Step2Tile33Collider[] = {}; +static const uint32_t kWorldTileS4Step2Tile34Collider[] = {}; +static const uint32_t kWorldTileS4Step2Tile35Collider[] = {}; +static const uint32_t kWorldTileS4Step2Tile36Collider[] = {}; +static const uint32_t kWorldTileS4Step2Tile37Collider[] = {}; +static const uint32_t kWorldTileS4Step2Tile38Collider[] = {}; +static const uint32_t kWorldTileS4Step2Tile39Collider[] = {}; +static const uint32_t kWorldTileS4Step2Tile40Collider[] = {}; +static const uint32_t kWorldTileS4Step2Tile41Collider[] = {}; +static const uint32_t kWorldTileS4Step2Tile42Collider[] = {}; +static const uint32_t kWorldTileS4Step2Tile43Collider[] = {}; +static const uint32_t kWorldTileS4Step2Tile44Collider[] = {}; +static const uint32_t kWorldTileS4Step2Tile45Collider[] = {}; +static const uint32_t kWorldTileS4Step2Tile46Collider[] = {}; +static const uint32_t kWorldTileS4Step2Tile47Collider[] = {}; +static const uint32_t kWorldTileS4Step2Tile48Collider[] = {}; +static const RefTile kWorldTileS4Step2Tiles[] = { + {0, -1, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step2Tile0Collider}, + {0, -2, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step2Tile1Collider}, + {0, -3, 8672u, 2u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step2Tile2Collider}, + {0, 0, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step2Tile3Collider}, + {0, 1, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step2Tile4Collider}, + {0, 2, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step2Tile5Collider}, + {0, 3, 8672u, 2u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step2Tile6Collider}, + {1, -1, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step2Tile7Collider}, + {1, -2, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step2Tile8Collider}, + {1, -3, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step2Tile9Collider}, + {1, 0, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step2Tile10Collider}, + {1, 1, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step2Tile11Collider}, + {1, 2, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step2Tile12Collider}, + {1, 3, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step2Tile13Collider}, + {2, -1, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS4Step2Tile14Collider}, + {2, -2, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step2Tile15Collider}, + {2, -3, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step2Tile16Collider}, + {2, 0, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS4Step2Tile17Collider}, + {2, 1, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS4Step2Tile18Collider}, + {2, 2, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step2Tile19Collider}, + {2, 3, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step2Tile20Collider}, + {3, -1, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS4Step2Tile21Collider}, + {3, -2, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step2Tile22Collider}, + {3, -3, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step2Tile23Collider}, + {3, 0, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS4Step2Tile24Collider}, + {3, 1, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS4Step2Tile25Collider}, + {3, 2, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step2Tile26Collider}, + {3, 3, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step2Tile27Collider}, + {4, -1, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS4Step2Tile28Collider}, + {4, -2, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step2Tile29Collider}, + {4, -3, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step2Tile30Collider}, + {4, 0, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS4Step2Tile31Collider}, + {4, 1, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS4Step2Tile32Collider}, + {4, 2, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step2Tile33Collider}, + {4, 3, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step2Tile34Collider}, + {5, -1, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step2Tile35Collider}, + {5, -2, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step2Tile36Collider}, + {5, -3, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step2Tile37Collider}, + {5, 0, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step2Tile38Collider}, + {5, 1, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step2Tile39Collider}, + {5, 2, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step2Tile40Collider}, + {5, 3, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step2Tile41Collider}, + {6, -1, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step2Tile42Collider}, + {6, -2, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step2Tile43Collider}, + {6, -3, 8672u, 2u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step2Tile44Collider}, + {6, 0, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step2Tile45Collider}, + {6, 1, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step2Tile46Collider}, + {6, 2, 8672u, 1u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step2Tile47Collider}, + {6, 3, 8672u, 2u, 0, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 0u, kWorldTileS4Step2Tile48Collider}, +}; + +static const RefEvent kWorldTileS4Step2Events[] = { +}; + +static const char* const kWorldTileS4Step2Resident[] = {"0:-1", "0:-2", "0:-3", "0:0", "0:1", "0:2", "0:3", "1:-1", "1:-2", "1:-3", "1:0", "1:1", "1:2", "1:3", "2:-1", "2:-2", "2:-3", "2:0", "2:1", "2:2", "2:3", "3:-1", "3:-2", "3:-3", "3:0", "3:1", "3:2", "3:3", "4:-1", "4:-2", "4:-3", "4:0", "4:1", "4:2", "4:3", "5:-1", "5:-2", "5:-3", "5:0", "5:1", "5:2", "5:3", "6:-1", "6:-2", "6:-3", "6:0", "6:1", "6:2", "6:3"}; +static const char* const kWorldTileS4Step2Insertion[] = {"0:0", "0:-1", "1:0", "0:1", "1:-1", "1:1", "0:-2", "2:0", "0:2", "1:-2", "2:-1", "2:1", "1:2", "2:-2", "2:2", "0:-3", "3:0", "0:3", "1:-3", "3:-1", "3:1", "1:3", "2:-3", "3:-2", "3:2", "2:3", "3:-3", "3:3", "4:0", "4:-1", "4:1", "5:0", "4:-2", "5:-1", "5:1", "4:2", "5:-2", "5:2", "6:0", "4:-3", "6:-1", "6:1", "4:3", "5:-3", "6:-2", "6:2", "5:3", "6:-3", "6:3"}; +static const char* const kWorldTileS4Step2Colliders[] = {"2:-1", "2:0", "2:1", "3:-1", "3:0", "3:1", "4:-1", "4:0", "4:1"}; +static const RefStep kWorldTileS4Steps[] = { + {0u, 0u, 0u, 0x0000000000000000ull, 0x0000000000000000ull, 0u, kWorldTileS4Step0Resident, 49u, kWorldTileS4Step0Insertion, 49u, kWorldTileS4Step0Colliders, 9u, kWorldTileS4Step0Tiles, 49u, kWorldTileS4Step0Events, 9u, 438176u, 13248u, 20u, 438176u, 49, 0, 0}, + {0u, 0u, 0u, 0x4048000000000000ull, 0x0000000000000000ull, 0u, kWorldTileS4Step1Resident, 49u, kWorldTileS4Step1Insertion, 49u, kWorldTileS4Step1Colliders, 9u, kWorldTileS4Step1Tiles, 49u, kWorldTileS4Step1Events, 18u, 437264u, 12336u, 17u, 438176u, 49, 16, 16}, + {0u, 0u, 0u, 0x4048000000000000ull, 0x0000000000000000ull, 0u, kWorldTileS4Step2Resident, 49u, kWorldTileS4Step2Insertion, 49u, kWorldTileS4Step2Colliders, 9u, kWorldTileS4Step2Tiles, 49u, kWorldTileS4Step2Events, 0u, 437264u, 12336u, 17u, 438176u, 49, 16, 16}, +}; + +static const RefScene kWorldTileS4 = {"colliderRadius", kWorldTileS4Options, kWorldTileS4Grids, 70u, kWorldTileS4Steps, 3u, 0u}; + +static const uint64_t kWorldTileS5Distances[] = {0x4040000000000000ull, 0x4050000000000000ull}; +static const uint32_t kWorldTileS5Factors[] = {0x00000001u, 0x00000002u, 0x00000004u}; +static const RefOptions kWorldTileS5Options = { + 0x4030000000000000ull, 9u, 1u, 200000u, 0x4030000000000000ull, 0u, 0u, + 3u, 2u, kWorldTileS5Factors, kWorldTileS5Distances, + 0, 1, 0, + 0u, 0u, 0ull, 0ull, +}; + +static const RefGrid kWorldTileS5Grids[] = { +}; + +static const RefTile kWorldTileS5Step0Tiles[] = { +}; + +static const RefEvent kWorldTileS5Step0Events[] = { +}; + +static const char* const kWorldTileS5Step0Resident[] = {}; +static const char* const kWorldTileS5Step0Insertion[] = {}; +static const char* const kWorldTileS5Step0Colliders[] = {}; +static const RefStep kWorldTileS5Steps[] = { + {1u, 0u, 0u, 0x0000000000000000ull, 0x0000000000000000ull, 0u, kWorldTileS5Step0Resident, 0u, kWorldTileS5Step0Insertion, 0u, kWorldTileS5Step0Colliders, 0u, kWorldTileS5Step0Tiles, 0u, kWorldTileS5Step0Events, 0u, 0u, 0u, 0u, 0u, 0, 0, 0}, +}; + +static const RefScene kWorldTileS5 = {"colliderThrows", kWorldTileS5Options, kWorldTileS5Grids, 0u, kWorldTileS5Steps, 1u, 0u}; + +static const uint64_t kWorldTileS6Distances[] = {0x3ff0000000000000ull, 0x4000000000000000ull}; +static const uint32_t kWorldTileS6Factors[] = {0x00000001u, 0x00000002u, 0x00000004u}; +static const RefOptions kWorldTileS6Options = { + 0x4030000000000000ull, 17u, 9u, 1000000u, 0x4030000000000000ull, 1u, 1u, + 3u, 2u, kWorldTileS6Factors, kWorldTileS6Distances, + 0, 0, 0, + 0u, 0u, 0ull, 0ull, +}; + +static const RefGrid kWorldTileS6Grids[] = { + {-1, -1, 17u, 17u, kWorldTileGrid79}, + {-1, 0, 17u, 17u, kWorldTileGrid80}, + {-1, 1, 17u, 17u, kWorldTileGrid81}, + {0, -1, 17u, 17u, kWorldTileGrid82}, + {0, 0, 17u, 17u, kWorldTileGrid83}, + {0, 1, 17u, 17u, kWorldTileGrid84}, + {1, -1, 17u, 17u, kWorldTileGrid85}, + {1, 0, 17u, 17u, kWorldTileGrid86}, + {1, 1, 17u, 17u, kWorldTileGrid87}, +}; + +static const uint32_t kWorldTileS6Step0Tile0Collider[] = {0x3ea917dfu, 0x3e8e7d76u, 0x3e805412u, 0x3e7cd76cu, 0x3e885edau, 0x3e9d94a9u, 0x3ebd4425u, 0x3ee6780du, 0x3f0c09c7u, 0x3f286bcbu, 0x3f47b45bu, 0x3f692ac4u, 0x3f860757u, 0x3f97cdceu, 0x3fa9863au, 0x3fbacf83u, 0x3fcb4bc6u, 0x3d1c7224u, 0xbc6d623au, 0xbd2e35f5u, 0xbd3da403u, 0xbcd99d89u, 0x3c7e067du, 0x3da080edu, 0x3e2400b9u, 0x3e8472edu, 0x3ebe37ccu, 0x3efdf24au, 0x3f2117c5u, 0x3f44b69cu, 0x3f691043u, 0x3f86af4eu, 0x3f986f33u, 0x3fa96958u, 0xbe96ded2u, 0xbeb20a71u, 0xbec06b84u, 0xbec231c1u, 0xbeb7c2dcu, 0xbea1b844u, 0xbe80dc04u, 0xbe2c49a6u, 0xbd8ac5adu, 0x3d41e685u, 0x3e328f7bu, 0x3e9efad7u, 0x3ee7d1f6u, 0x3f192024u, 0x3f3e5bb6u, 0x3f62d742u, 0x3f82ea4fu, 0xbf290fd6u, 0xbf36a858u, 0xbf3dc51fu, 0xbf3e7e20u, 0xbf390667u, 0xbf2daaffu, 0xbf1cd157u, 0xbf06f553u, 0xbed94de1u, 0xbe9d0f36u, 0xbe351cdfu, 0xbd1a0f2cu, 0x3ddd40fdu, 0x3e839901u, 0x3ed007aau, 0x3f0d8874u, 0x3f319ae7u, 0xbf866a65u, 0xbf8d2cc5u, 0xbf90a619u, 0xbf90e276u, 0xbf8dfb8cu, 0xbf881814u, 0xbf7ed614u, 0xbf686561u, 0xbf4d6ec7u, 0xbf2e9485u, 0xbf0c876au, 0xbed00744u, 0xbe839ab0u, 0xbdd569a1u, 0x3d493330u, 0x3e4cb3a2u, 0x3eb0be32u, 0xbfba25d1u, 0xbfc0d322u, 0xbfc42c53u, 0xbfc43da2u, 0xbfc120f4u, 0xbfbafd46u, 0xbfb205e5u, 0xbfa67970u, 0xbf98a0adu, 0xbf88cd30u, 0xbf6eafc1u, 0xbf493ec1u, 0xbf220cb4u, 0xbef3c6fcu, 0xbea31c01u, 0xbe275235u, 0xbc5e57f2u, 0xbfee7301u, 0xbff5002fu, 0xbff82e52u, 0xbff809ddu, 0xbff4acf9u, 0xbfee3ef4u, 0xbfe4f377u, 0xbfd9098cu, 0xbfcaca6cu, 0xbfba882eu, 0xbfa89c43u, 0xbf9565e1u, 0xbf814852u, 0xbf595257u, 0xbf2fdd1bu, 0xbf06faabu, 0xbebedd6bu, 0xc0110308u, 0xc0143418u, 0xc015b047u, 0xc0157df2u, 0xc013aa54u, 0xc0104944u, 0xc00b74cau, 0xc0054ca6u, 0xbffbeb6cu, 0xbfeb3292u, 0xbfd8c8c5u, 0xbfc50ddbu, 0xbfb065c0u, 0xbf9b36bbu, 0xbf85e79eu, 0xbf61bc05u, 0xbf38f8fbu, 0xc029cbd9u, 0xc02ce207u, 0xc02e3e1bu, 0xc02de69au, 0xc02be8efu, 0xc0285923u, 0xc023517cu, 0xc01cf1f7u, 0xc0155fb9u, 0xc00cc45bu, 0xc0034d30u, 0xbff254ebu, 0xbfdd1cf1u, 0xbfc7596du, 0xbfb171edu, 0xbf9bccc7u, 0xbf86cd54u, 0xc040f730u, 0xc043ed44u, 0xc045242du, 0xc044a29eu, 0xc0427637u, 0xc03eb33du, 0xc0397435u, 0xc032d963u, 0xc02b0834u, 0xc0222a91u, 0xc0186e21u, 0xc00e0376u, 0xc0031d3au, 0xbfefde8du, 0xbfd95b82u, 0xbfc3186fu, 0xbfad7972u, 0xc055f393u, 0xc058c47au, 0xc059d156u, 0xc059210bu, 0xc056c177u, 0xc052c71cu, 0xc04d4cc6u, 0xc0467303u, 0xc03e5f8fu, 0xc0353ca7u, 0xc02b3847u, 0xc020835eu, 0xc01550f0u, 0xc009d537u, 0xbffc8976u, 0xbfe5a6d7u, 0xbfcf677au, 0xc0683eddu, 0xc06ae5b6u, 0xc06bc3d6u, 0xc06ae05eu, 0xc0684969u, 0xc06413c0u, 0xc05e5a79u, 0xc0573e72u, 0xc04ee5b8u, 0xc0457ae1u, 0xc03b2c42u, 0xc0302b26u, 0xc024aaf3u, 0xc018e043u, 0xc00d0002u, 0xc0013e83u, 0xbfeb9d3eu, 0xc07769e5u, 0xc079e203u, 0xc07a8cf5u, 0xc079721cu, 0xc0769fd9u, 0xc0722b40u, 0xc06c2fb4u, 0xc064ce67u, 0xc05c2dbeu, 0xc05278a8u, 0xc047ddd6u, 0xc03c8ef6u, 0xc030bfccu, 0xc024a557u, 0xc01874e6u, 0xc00c6331u, 0xc000a375u, 0xc0818dcau, 0xc082b042u, 0xc082ea0au, 0xc0823ef7u, 0xc080b65du, 0xc07cb5dcu, 0xc076750bu, 0xc06ecbceu, 0xc065e0e6u, 0xc05bdf9eu, 0xc050f707u, 0xc0455930u, 0xc0393a41u, 0xc02ccf9cu, 0xc0204ef5u, 0xc013ed68u, 0xc007de98u, 0xc08589abu, 0xc0869072u, 0xc086ac94u, 0xc085e208u, 0xc084384cu, 0xc081ba3au, 0xc07cebb4u, 0xc074f838u, 0xc06bc11eu, 0xc0617210u, 0xc0563a83u, 0xc04a4ce6u, 0xc03dddc7u, 0xc03122ecu, 0xc024526eu, 0xc017a1cdu, 0xc00b450du, 0xc087956fu, 0xc0887e90u, 0xc0887b39u, 0xc0878f8bu, 0xc085c32cu, 0xc0832123u, 0xc07f6f46u, 0xc0772f98u, 0xc06daab9u, 0xc0630cb4u, 0xc0578562u, 0xc04b4795u, 0xc03e8840u, 0xc0317d8eu, 0xc0245dfbu, 0xc0175f6au, 0xc00ab643u, 0xc087ab96u, 0xc088753eu, 0xc08850c5u, 0xc0874274u, 0xc085521eu, 0xc0828af5u, 0xc07df6b7u, 0xc0756944u, 0xc06b956eu, 0xc060a7a4u, 0xc054d022u, 0xc0484220u, 0xc03b32f3u, 0xc02dd92cu, 0xc0206baau, 0xc01320b2u, 0xc0062d0bu}; +static const uint32_t kWorldTileS6Step0Tile1Collider[] = {0x3fcb4bc6u, 0x3fdaa202u, 0x3fe87faeu, 0x3ff49a30u, 0x3ffeb038u, 0x40034571u, 0x4005ff5eu, 0x40077640u, 0x4007a0d9u, 0x40067c77u, 0x40040d05u, 0x40005cfau, 0x3ff6fa55u, 0x3feb0906u, 0x3fdd1f3au, 0x3fcd808au, 0x3fbc79bfu, 0x3fa96958u, 0x3fb9441du, 0x3fc7ac54u, 0x3fd456b5u, 0x3fdf013bu, 0x3fe7744au, 0x3fed83adu, 0x3ff10f5fu, 0x3ff2041bu, 0x3ff05bb7u, 0x3fec1d3fu, 0x3fe55cd7u, 0x3fdc3b63u, 0x3fd0e5f1u, 0x3fc394f5u, 0x3fb48b45u, 0x3fa414f1u, 0x3f82ea4fu, 0x3f934fa0u, 0x3fa247b5u, 0x3faf8695u, 0x3fbac97fu, 0x3fc3d818u, 0x3fca8569u, 0x3fceb0a5u, 0x3fd045c1u, 0x3fcf3dc9u, 0x3fcb9f00u, 0x3fc57cc2u, 0x3fbcf72bu, 0x3fb23a89u, 0x3fa57e8cu, 0x3f970553u, 0x3f871a38u, 0x3f319ae7u, 0x3f538546u, 0x3f729e6du, 0x3f87267bu, 0x3f9304efu, 0x3f9cb175u, 0x3fa3fe50u, 0x3fa8c9ecu, 0x3faaff74u, 0x3faa972bu, 0x3fa7968cu, 0x3fa2102bu, 0x3f9a2364u, 0x3f8ffbc1u, 0x3f83d03cu, 0x3f6bc475u, 0x3f4cf8d5u, 0x3eb0be32u, 0x3ef6e4eau, 0x3f1bbc64u, 0x3f38a201u, 0x3f519ac4u, 0x3f6632e6u, 0x3f760d5cu, 0x3f8072b6u, 0x3f8347edu, 0x3f837dcdu, 0x3f81190cu, 0x3f7856f4u, 0x3f69a766u, 0x3f56790eu, 0x3f3f3874u, 0x3f246707u, 0x3f0698d4u, 0xbc5e57f2u, 0x3e032b10u, 0x3e849790u, 0x3ec0da7eu, 0x3ef54a2fu, 0x3f107df9u, 0x3f219947u, 0x3f2db0b5u, 0x3f349775u, 0x3f363af2u, 0x3f32a30du, 0x3f29f1ebu, 0x3f1c6349u, 0x3f0a4b63u, 0x3ee82abcu, 0x3eb482bdu, 0x3e7588c9u, 0xbebedd6bu, 0xbe67cdf7u, 0xbdb9b4f8u, 0x3d029ed6u, 0x3e0e8a16u, 0x3e6af0feu, 0x3e9a2dd5u, 0x3eb4d557u, 0x3ec51251u, 0x3ecabc86u, 0x3ec5e0bcu, 0x3eb6c053u, 0x3e9dcff1u, 0x3e776a9eu, 0x3e228840u, 0x3d7bd17du, 0xbd4429fdu, 0xbf38f8fbu, 0xbf1241e8u, 0xbedc8be8u, 0xbe9b4950u, 0xbe43ace0u, 0xbdc49103u, 0xbc9f6441u, 0x3d1905acu, 0x3d9703aau, 0x3db6fc84u, 0x3dac94cau, 0x3d718d4du, 0x3c6ace7cu, 0xbd464a9cu, 0xbe02b8e9u, 0xbe62cef7u, 0xbea7c956u, 0xbf86cd54u, 0xbf65a480u, 0xbf4067cdu, 0xbf1e85a9u, 0xbf008cdbu, 0xbecdeee1u, 0xbea4516cu, 0xbe84d737u, 0xbe5fc602u, 0xbe4b45dfu, 0xbe4c1ffbu, 0xbe61dcb5u, 0xbe85ceb6u, 0xbea4106fu, 0xbecae4a7u, 0xbef95219u, 0xbf171cddu, 0xbfad7972u, 0xbf98ddfeu, 0xbf859f38u, 0xbf681cefu, 0xbf48e7ceu, 0xbf2e1aa7u, 0xbf181a4fu, 0xbf073334u, 0xbef73056u, 0xbeeac364u, 0xbee91b46u, 0xbef1fec8u, 0xbf02808bu, 0xbf10c1f3u, 0xbf235d44u, 0xbf39d6e0u, 0xbf53a02fu, 0xbfcf677au, 0xbfba2b9bu, 0xbfa64d26u, 0xbf941e3cu, 0xbf83e7cdu, 0xbf6bd0d6u, 0xbf54a67eu, 0xbf429e75u, 0xbf35ecfcu, 0xbf2eabedu, 0xbf2cda70u, 0xbf305d2bu, 0xbf38feddu, 0xbf46717au, 0xbf584fafu, 0xbf6e1ec9u, 0xbf83a883u, 0xbfeb9d3eu, 0xbfd5c1afu, 0xbfc14511u, 0xbfae7a48u, 0xbf9dab0bu, 0xbf8f16a9u, 0xbf82f105u, 0xbf72c392u, 0xbf650783u, 0xbf5cc907u, 0xbf5a0883u, 0xbf5cabc9u, 0xbf647eb0u, 0xbf713431u, 0xbf8133f2u, 0xbf8bcff6u, 0xbf9827a2u, 0xc000a375u, 0xbfeacd32u, 0xbfd5b4b6u, 0xbfc2511fu, 0xbfb0ece1u, 0xbfa1c808u, 0xbf95172cu, 0xbf8b02a5u, 0xbf83a5e7u, 0xbf7e1e4au, 0xbf7a7e52u, 0xbf7c52ceu, 0xbf81b44cu, 0xbf87b9cbu, 0xbf90081cu, 0xbf9a62aeu, 0xbfa68352u, 0xc007de98u, 0xbff8a79au, 0xbfe2f64fu, 0xbfcefdb7u, 0xbfbd0903u, 0xbfad58f1u, 0xbfa022cbu, 0xbf958f8du, 0xbf8dbb4bu, 0xbf88b4cfu, 0xbf867d6eu, 0xbf87091du, 0xbf8a3ec1u, 0xbf8ff8b8u, 0xbf980597u, 0xbfa22920u, 0xbfae1d69u, 0xc00b450du, 0xbffedbb5u, 0xbfe8956au, 0xbfd40c5cu, 0xbfc18c6fu, 0xbfb15713u, 0xbfa3a236u, 0xbf989774u, 0xbf905378u, 0xbf8ae597u, 0xbf884fa7u, 0xbf888616u, 0xbf8b7031u, 0xbf90e8b6u, 0xbf98be8bu, 0xbfa2b5bau, 0xbfae888eu, 0xc00ab643u, 0xbffd2921u, 0xbfe6525fu, 0xbfd13e19u, 0xbfbe38e1u, 0xbfad84ceu, 0xbf9f586eu, 0xbf93ddf2u, 0xbf8b3291u, 0xbf856621u, 0xbf827af0u, 0xbf8265d6u, 0xbf850e7fu, 0xbf8a4ffbu, 0xbf91f976u, 0xbf9bcf30u, 0xbfa78b9fu, 0xc0062d0bu, 0xbff3863au, 0xbfdc2440u, 0xbfc68aafu, 0xbfb306c1u, 0xbfa1db2au, 0xbf933f0fu, 0xbf875d2eu, 0xbf7ca67du, 0xbf70631bu, 0xbf69f5a8u, 0xbf69488fu, 0xbf6e2bd1u, 0xbf785613u, 0xbf83b310u, 0xbf8d7264u, 0xbf992399u}; +static const uint32_t kWorldTileS6Step0Tile2Collider[] = {0x3fbc79bfu, 0x3faa5f83u, 0x3f978cdeu, 0x3f84619fu, 0x3f62815fu, 0x3f3d1c9eu, 0x3f195c9cu, 0x3ef0091cu, 0x3eb39f7cu, 0x3e7db8afu, 0x3e26056cu, 0x3dc4caf1u, 0x3d5322a7u, 0x3cf62804u, 0x3d063b28u, 0x3d77c985u, 0x3de89f57u, 0x3fa414f1u, 0x3f9285edu, 0x3f803893u, 0x3f5b1815u, 0x3f35c53du, 0x3f113ff1u, 0x3edc9d72u, 0x3e9b6790u, 0x3e40a5eau, 0x3db2f7ceu, 0x3b750c84u, 0xbd784decu, 0xbdd49ae8u, 0xbdfe8ae9u, 0xbdf790feu, 0xbdbe1634u, 0xbd22b73fu, 0x3f871a38u, 0x3f6c20fdu, 0x3f4883b5u, 0x3f2419acu, 0x3eff4c92u, 0x3eb7df8eu, 0x3e66eeb1u, 0x3dce59eau, 0xbc49ffbcu, 0xbde37ce0u, 0xbe45addeu, 0xbe83195bu, 0xbe98b083u, 0xbea2d2edu, 0xbea0e78cu, 0xbe9288d9u, 0xbe6f0e36u, 0x3f4cf8d5u, 0x3f2be2d0u, 0x3f09348fu, 0x3ecb53f6u, 0x3e840ac4u, 0x3df85fe6u, 0xbc1f66f8u, 0xbe075be5u, 0xbe791d47u, 0xbeae41bau, 0xbed78807u, 0xbef7449eu, 0xbf064118u, 0xbf0b3bdau, 0xbf0a4629u, 0xbf032d43u, 0xbeebb25eu, 0x3f0698d4u, 0x3ecce3acu, 0x3e894613u, 0x3e079d01u, 0xbb801defu, 0xbe0d3c7cu, 0xbe88834cu, 0xbec6303fu, 0xbefe34cdu, 0xbf179b3du, 0xbf2bfb79u, 0xbf3bacf9u, 0xbf46354fu, 0xbf4b3011u, 0xbf4a50d3u, 0xbf4364b9u, 0xbf36538fu, 0x3e7588c9u, 0x3df0d547u, 0xbc395636u, 0xbe139016u, 0xbe8e41ffu, 0xbed1b1a2u, 0xbf094874u, 0xbf27b0dcu, 0xbf435a6eu, 0xbf5b985au, 0xbf6fcbcbu, 0xbf7f66d8u, 0xbf84f797u, 0xbf878031u, 0xbf8726f8u, 0xbf83d260u, 0xbf7aec4bu, 0xbd4429fdu, 0xbe2aed7bu, 0xbe95fc87u, 0xbed8a4dcu, 0xbf0df856u, 0xbf2f2d44u, 0xbf4f2ed6u, 0xbf6d3e89u, 0xbf845298u, 0xbf905b29u, 0xbf9a69a7u, 0xbfa2372eu, 0xbfa78692u, 0xbfaa2593u, 0xbfa9edceu, 0xbfa6c591u, 0xbfa0a05fu, 0xbea7c956u, 0xbee3409au, 0xbf1138b0u, 0xbf31f5c9u, 0xbf5318cdu, 0xbf73dfaau, 0xbf89c443u, 0xbf98aaa7u, 0xbfa64796u, 0xbfb244ecu, 0xbfbc536bu, 0xbfc42c2bu, 0xbfc991f5u, 0xbfcc526bu, 0xbfcc4701u, 0xbfc955ccu, 0xbfc3720du, 0xbf171cddu, 0xbf342dfdu, 0xbf532f4eu, 0xbf736983u, 0xbf8a0f3bu, 0xbf9a464fu, 0xbfa9f948u, 0xbfb8c946u, 0xbfc65afbu, 0xbfd25852u, 0xbfdc720au, 0xbfe46130u, 0xbfe9e86fu, 0xbfecd53fu, 0xbfed00deu, 0xbfea511bu, 0xbfe4b8e4u, 0xbf53a02fu, 0xbf701a3du, 0xbf874c55u, 0xbf973267u, 0xbfa76086u, 0xbfb77624u, 0xbfc712b8u, 0xbfd5d77du, 0xbfe36931u, 0xbfef71c2u, 0xbff9a1e0u, 0xc000d93du, 0xc003b30au, 0xc00544f7u, 0xc0057b7fu, 0xc0044962u, 0xc001a7e7u, 0xbf83a883u, 0xbf91a418u, 0xbfa0ac46u, 0xbfb065fdu, 0xbfc072a7u, 0xbfd071e0u, 0xbfe0033au, 0xbfeec7ffu, 0xbffc64edu, 0xc00441f1u, 0xc0096abbu, 0xc00d8936u, 0xc0107e87u, 0xc012312cu, 0xc0128d79u, 0xc01185fdu, 0xc00f13c9u, 0xbf9827a2u, 0xbfa5ec2fu, 0xbfb4c802u, 0xbfc46044u, 0xbfd45689u, 0xbfe44a88u, 0xbff3dbe2u, 0xc00155f0u, 0xc0082f9au, 0xc00e4fd0u, 0xc0138ec6u, 0xc017c8c6u, 0xc01aded0u, 0xc01cb73au, 0xc01d3e27u, 0xc01c65f2u, 0xc01a2771u, 0xbfa68352u, 0xbfb41b84u, 0xbfc2d5e2u, 0xbfd257bfu, 0xbfe242c9u, 0xbff236c8u, 0xc000e9aeu, 0xc0085ce0u, 0xc00f4744u, 0xc0157da7u, 0xc01ad823u, 0xc01f32dbu, 0xc0226ea9u, 0xc02471b3u, 0xc02527e8u, 0xc0248365u, 0xc0227cc2u, 0xbfae1d69u, 0xbfbb9426u, 0xbfca381fu, 0xbfd9aec1u, 0xbfe999ccu, 0xbff99905u, 0xc004a5ffu, 0xc00c29ecu, 0xc0132a7du, 0xc0197c65u, 0xc01ef799u, 0xc0237815u, 0xc026de85u, 0xc02910d6u, 0xc029fabdu, 0xc0298e18u, 0xc027c336u, 0xbfae888eu, 0xbfbbe8e6u, 0xbfca81a5u, 0xbfd9f847u, 0xbfe9ee8cu, 0xbffa042au, 0xc004ec4cu, 0xc00c8666u, 0xc013a27cu, 0xc01a151cu, 0xc01fb615u, 0xc0246132u, 0xc027f6e8u, 0xc02a5cecu, 0xc02b7eb1u, 0xc02b4dcdu, 0xc029c246u, 0xbfa78b9fu, 0xbfb4e0bcu, 0xbfc3797bu, 0xbfd2fb58u, 0xbfe30801u, 0xbff33f15u, 0xc0019fefu, 0xc009558du, 0xc010925cu, 0xc0172ac1u, 0xc01cf65au, 0xc021d0beu, 0xc0259a27u, 0xc0283808u, 0xc029958fu, 0xc029a406u, 0xc0285b25u, 0xbf992399u, 0xbfa678b6u, 0xbfb51cafu, 0xbfc4b4f1u, 0xbfd4e310u, 0xbfe5467eu, 0xbff57e50u, 0xc002957fu, 0xc009f813u, 0xc010bb18u, 0xc016b5f8u, 0xc01bc40fu, 0xc01fc555u, 0xc0229ef8u, 0xc0243bdau, 0xc0248cf7u, 0xc02389b1u}; +static const uint32_t kWorldTileS6Step0Tile3Collider[] = {0xc087ab96u, 0xc088753eu, 0xc08850c5u, 0xc0874274u, 0xc085521eu, 0xc0828af5u, 0xc07df6b7u, 0xc0756944u, 0xc06b956eu, 0xc060a7a4u, 0xc054d022u, 0xc0484220u, 0xc03b32f3u, 0xc02dd92cu, 0xc0206baau, 0xc01320b2u, 0xc0062d0bu, 0xc085d45du, 0xc0867ce3u, 0xc08635c7u, 0xc085037fu, 0xc082ee08u, 0xc08000c6u, 0xc0789496u, 0xc06fb82cu, 0xc0659491u, 0xc05a5697u, 0xc04e2edfu, 0xc0415105u, 0xc033f2c4u, 0xc0264b0eu, 0xc0189124u, 0xc00afbacu, 0xbffb7f93u, 0xc082257cu, 0xc082ab5fu, 0xc082404cu, 0xc080e8e4u, 0xc07d5aa8u, 0xc077325fu, 0xc06f7672u, 0xc0664a43u, 0xc05bd678u, 0xc0504848u, 0xc043d0b8u, 0xc036a3cau, 0xc028f799u, 0xc01b037cu, 0xc00cff12u, 0xbffe42bdu, 0xbfe33fc0u, 0xc07982f0u, 0xc07a46c8u, 0xc0792661u, 0xc0762b5fu, 0xc071667bu, 0xc06aef3bu, 0xc062e388u, 0xc0596729u, 0xc04ea328u, 0xc042c521u, 0xc035fe7du, 0xc028839fu, 0xc01a8b07u, 0xc00c4c6au, 0xbffbff89u, 0xbfdfb8eau, 0xbfc430a2u, 0xc06bad3au, 0xc06c26d2u, 0xc06aba3au, 0xc0677172u, 0xc0625d97u, 0xc05b9692u, 0xc0533aafu, 0xc0496e1au, 0xc03e5a42u, 0xc0322d26u, 0xc0251893u, 0xc017514eu, 0xc0090e36u, 0xbff50ebau, 0xbfd7ea37u, 0xbfbb1e4du, 0xbf9f174fu, 0xc05b3b3cu, 0xc05b68a2u, 0xc059ae45u, 0xc0561687u, 0xc050b2e7u, 0xc0499bb2u, 0xc040ef99u, 0xc036d32cu, 0xc02b703fu, 0xc01ef534u, 0xc011943au, 0xc0038274u, 0xbfe9ee42u, 0xbfcc5558u, 0xbfaeab8au, 0xbf9160eau, 0xbf69c4d0u, 0xc048afdcu, 0xc0488f7du, 0xc0468629u, 0xc0429ea6u, 0xc03cead6u, 0xc035836bu, 0xc02c877au, 0xc0221bf9u, 0xc0166b1du, 0xc009a3abu, 0xbff7f05fu, 0xbfdb3c5eu, 0xbfbd9a7fu, 0xbf9f7c4au, 0xbf8153c6u, 0xbf472345u, 0xbf0d46cbu, 0xc0349baau, 0xc0342c54u, 0xc031d33bu, 0xc02d9b87u, 0xc0279781u, 0xc01fe03fu, 0xc016953au, 0xc00bdbcau, 0xbfffbd0du, 0xbfe59927u, 0xbfc9b1bbu, 0xbfac7281u, 0xbf8e4b58u, 0xbf5f5cd8u, 0xbf221cc8u, 0xbecb7219u, 0xbe2c3722u, 0xc01f98adu, 0xc01ed992u, 0xc01c3048u, 0xc017a85fu, 0xc0115482u, 0xc0094e2au, 0xbfff6a6du, 0xbfe95ebeu, 0xbfd0cf36u, 0xbfb61adau, 0xbf99a836u, 0xbf77c762u, 0xbf3a7ba1u, 0xbef8a586u, 0xbe78ccfbu, 0xbb805c1fu, 0x3e699ea1u, 0xc00a45eau, 0xc009369fu, 0xc0063d20u, 0xc001655fu, 0xbff584dau, 0xbfe4dc4eu, 0xbfd11197u, 0xbfba70e7u, 0xbfa150e9u, 0xbf861155u, 0xbf5232cau, 0xbf15ac54u, 0xbeaee319u, 0xbdc349c9u, 0x3e1a1455u, 0x3ec8e971u, 0x3f20879bu, 0xbfea8598u, 0xbfe7c696u, 0xbfe133e9u, 0xbfd6e63eu, 0xbfc9047bu, 0xbfb7c320u, 0xbfa36369u, 0xbf8c3243u, 0xbf650e19u, 0xbf2d845au, 0xbee52e1cu, 0xbe548642u, 0x3d1f8abeu, 0x3e939f93u, 0x3f097b35u, 0x3f48155au, 0x3f825fa7u, 0xbfc2550au, 0xbfbef659u, 0xbfb7c582u, 0xbfacdbf9u, 0xbf9e6168u, 0xbf8c8b0cu, 0xbf6f35bdu, 0xbf3fbd00u, 0xbf0b5bfdu, 0xbea5a9a4u, 0xbdb7c3f3u, 0x3e1d71cfu, 0x3ece8af5u, 0x3f27d9b5u, 0x3f682fa2u, 0x3f93b06du, 0x3fb246d9u, 0xbf9d1f2eu, 0xbf992254u, 0xbf91559fu, 0xbf85d347u, 0xbf6d876au, 0xbf48b9c6u, 0xbf1dc2f9u, 0xbeda7f4du, 0xbe5f84dau, 0x3bca7dedu, 0x3e794311u, 0x3efae901u, 0x3f3e1aa4u, 0x3f7f5961u, 0x3fa02330u, 0x3fbffd3du, 0x3fdecab2u, 0xbf77de70u, 0xbf6ead00u, 0xbf5de1f8u, 0xbf45b348u, 0xbf267337u, 0xbf008f22u, 0xbea91b80u, 0xbe0c33ffu, 0x3d9a03bau, 0x3e9b2c3du, 0x3f0b20b1u, 0x3f4b018au, 0x3f862918u, 0x3fa713ffu, 0x3fc7cbf1u, 0x3fe7dd07u, 0x40036b6bu, 0xbf3f5dc6u, 0xbf34fab8u, 0xbf2305b0u, 0xbf09b612u, 0xbed2bf21u, 0xbe84e1ccu, 0xbdab90b0u, 0x3de7ed88u, 0x3ea85539u, 0x3f0f4f0eu, 0x3f4d96beu, 0x3f87110du, 0x3fa804e8u, 0x3fc93141u, 0x3fea203bu, 0x40052ed6u, 0x4014bc78u, 0xbf123f7fu, 0xbf06b270u, 0xbee738f5u, 0xbeb26cd8u, 0xbe5f5554u, 0xbd7e93ccu, 0x3df024cfu, 0x3ea2a7abu, 0x3f094f8cu, 0x3f45311au, 0x3f8211a6u, 0x3fa2a2dcu, 0x3fc3d82au, 0x3fe53b8cu, 0x40032b70u, 0x40135ae3u, 0x4022f3b8u, 0xbee356ccu, 0xbec9fad3u, 0xbea1a207u, 0xbe55817cu, 0xbd980ed6u, 0x3daeca23u, 0x3e894d20u, 0x3ef1892cu, 0x3f317d69u, 0x3f6e0979u, 0x3f96c95eu, 0x3fb79c07u, 0x3fd9085du, 0x3ffa981au, 0x400dea72u, 0x401e2517u, 0x402dc389u}; +static const uint32_t kWorldTileS6Step0Tile4Collider[] = {0xc0062d0bu, 0xbff3863au, 0xbfdc2440u, 0xbfc68aafu, 0xbfb306c1u, 0xbfa1db2au, 0xbf933f0fu, 0xbf875d2eu, 0xbf7ca67du, 0xbf70631bu, 0xbf69f5a8u, 0xbf69488fu, 0xbf6e2bd1u, 0xbf785613u, 0xbf83b310u, 0xbf8d7264u, 0xbf992399u, 0xbffb7f93u, 0xbfe2207fu, 0xbfca393au, 0xbfb420f2u, 0xbfa02580u, 0xbf8e8a2fu, 0xbf7f0d5eu, 0xbf668c7fu, 0xbf53ce1eu, 0xbf46f3aau, 0xbf400354u, 0xbf3ee829u, 0xbf4372b5u, 0xbf4d5a0eu, 0xbf5c3d4fu, 0xbf6fa584u, 0xbf8383f7u, 0xbfe33fc0u, 0xbfc95b61u, 0xbfb0f565u, 0xbf9a659au, 0xbf85fa6eu, 0xbf67ef6fu, 0xbf492b52u, 0xbf2ffff1u, 0xbf1caa7eu, 0xbf0f4d27u, 0xbf07eebfu, 0xbf067adfu, 0xbf0ac281u, 0xbf147d0eu, 0xbf2349dcu, 0xbf36b211u, 0xbf4e2aeeu, 0xbfc430a2u, 0xbfa9cd8cu, 0xbf90f00du, 0xbf73e10eu, 0xbf4a3bebu, 0xbf257962u, 0xbf060ac3u, 0xbed890a1u, 0xbeb0dff4u, 0xbe954923u, 0xbe85dae8u, 0xbe826d53u, 0xbe8aa302u, 0xbe9deb35u, 0xbebb84d0u, 0xbee28222u, 0xbf08e6b9u, 0xbf9f174fu, 0xbf843cb5u, 0xbf55def7u, 0xbf271121u, 0xbef95dc3u, 0xbeae83adu, 0xbe5cf097u, 0xbde7b67au, 0xbd0b0673u, 0x3cae76d2u, 0x3d56dbe6u, 0x3d751539u, 0x3d34cf00u, 0x3bd46b21u, 0xbd53a6adu, 0xbe03977au, 0xbe6339c2u, 0xbf69c4d0u, 0xbf333028u, 0xbeff8dd4u, 0xbea077eeu, 0xbe14bcd7u, 0x3b54e72fu, 0x3e0575edu, 0x3e70438eu, 0x3ea16002u, 0x3ebe2e12u, 0x3ece7bb7u, 0x3ed26fc9u, 0x3eca6702u, 0x3eb6f1e7u, 0x3e98d1cfu, 0x3e61ea27u, 0x3e00e509u, 0xbf0d46cbu, 0xbeabc6b3u, 0xbe06f3fau, 0x3d67876au, 0x3e687126u, 0x3ec14694u, 0x3f0199f0u, 0x3f1ca60du, 0x3f318815u, 0x3f401be8u, 0x3f48592eu, 0x3f4a5337u, 0x3f463860u, 0x3f3c5108u, 0x3f2cfe11u, 0x3f18b6feu, 0x3f0007a5u, 0xbe2c3722u, 0x3d512c65u, 0x3e83c746u, 0x3ee56054u, 0x3f1ed6e1u, 0x3f45cbf3u, 0x3f671b4eu, 0x3f81352bu, 0x3f8bbc94u, 0x3f9311b7u, 0x3f97305au, 0x3f982225u, 0x3f95fe54u, 0x3f90e933u, 0x3f89135du, 0x3f7d7195u, 0x3f643f58u, 0x3e699ea1u, 0x3ee66573u, 0x3f289aa8u, 0x3f59ea12u, 0x3f833f6du, 0x3f96e651u, 0x3fa7af74u, 0x3fb56d5du, 0x3fc00000u, 0x3fc75523u, 0x3fcb688du, 0x3fcc43f2u, 0x3fc9feacu, 0x3fc4bd30u, 0x3fbcb051u, 0x3fb2144du, 0x3fa52fa6u, 0x3f20879bu, 0x3f59e9beu, 0x3f87ea48u, 0x3fa0c906u, 0x3fb73fc5u, 0x3fcb081eu, 0x3fdbe7a6u, 0x3fe9b0c9u, 0x3ff4436cu, 0x3ffb8d55u, 0x3fff8a59u, 0x40002225u, 0x3ffdd2a8u, 0x3ff85a24u, 0x3ff00bd3u, 0x3fe52446u, 0x3fd7ea5eu, 0x3f825fa7u, 0x3f9f522au, 0x3fba7e9cu, 0x3fd389b5u, 0x3fea21e9u, 0x3ffe00a7u, 0x400775b5u, 0x400e5a46u, 0x40139dfbu, 0x401737bdu, 0x40192584u, 0x40196c4fu, 0x401817fau, 0x40153affu, 0x4010ee12u, 0x400b4fabu, 0x40048370u, 0x3fb246d9u, 0x3fcf7065u, 0x3feac931u, 0x4001fae0u, 0x400d522cu, 0x40174728u, 0x401fbc89u, 0x40269b7eu, 0x402bd400u, 0x402f5d07u, 0x403134a1u, 0x40315fe8u, 0x402feadau, 0x402ce81au, 0x4028708du, 0x4022a2dfu, 0x401ba2f1u, 0x3fdecab2u, 0x3ffc2099u, 0x400bcd6du, 0x40186ee7u, 0x4023cbd0u, 0x402dc0ccu, 0x40363090u, 0x403d0452u, 0x40422c1au, 0x40459ef4u, 0x40475b0au, 0x40476597u, 0x4045cac5u, 0x40429d65u, 0x403df690u, 0x4037f52fu, 0x4030bd64u, 0x40036b6bu, 0x40122719u, 0x401fef6cu, 0x402c9683u, 0x4037f36du, 0x4041e2ccu, 0x404a475du, 0x40510a64u, 0x40561bfeu, 0x40597354u, 0x405b0eb1u, 0x405af37au, 0x40592e07u, 0x4055d160u, 0x4050f6d9u, 0x404abd9bu, 0x40434a0eu, 0x4014bc78u, 0x40238359u, 0x40315149u, 0x403df860u, 0x40494fadu, 0x405333d9u, 0x405b87b0u, 0x4062348au, 0x40672a9fu, 0x406a613cu, 0x406bd6d5u, 0x406b90fdu, 0x40699c43u, 0x40660be9u, 0x4060f985u, 0x405a8485u, 0x4052d19du, 0x4022f3b8u, 0x4031c036u, 0x403f8e26u, 0x404c2fa0u, 0x40577bbau, 0x40614f2cu, 0x40698cd5u, 0x40701e2bu, 0x4074f387u, 0x40780460u, 0x40794f58u, 0x4078da39u, 0x4076b1ccu, 0x4072e995u, 0x406d9b6fu, 0x4066e714u, 0x405ef187u, 0x402dc389u, 0x403c9007u, 0x404a585au, 0x4056eea1u, 0x40622a01u, 0x406be745u, 0x4074096au, 0x407a7a07u, 0x407f299fu, 0x408107ecu, 0x408195c4u, 0x4081415bu, 0x40801136u, 0x407c1e74u, 0x407690f3u, 0x406f99f2u, 0x40675ec8u}; +static const uint32_t kWorldTileS6Step0Tile5Collider[] = {0xbf992399u, 0xbfa678b6u, 0xbfb51cafu, 0xbfc4b4f1u, 0xbfd4e310u, 0xbfe5467eu, 0xbff57e50u, 0xc002957fu, 0xc009f813u, 0xc010bb18u, 0xc016b5f8u, 0xc01bc40fu, 0xc01fc555u, 0xc0229ef8u, 0xc0243bdau, 0xc0248cf7u, 0xc02389b1u, 0xbf8383f7u, 0xbf90e44eu, 0xbf9f9eacu, 0xbfaf5863u, 0xbfbfb2ddu, 0xbfd04d54u, 0xbfe0c697u, 0xbff0becfu, 0xbfffd937u, 0xc006dee8u, 0xc00d0d7bu, 0xc012536fu, 0xc0169077u, 0xc019a975u, 0xc01b88fcu, 0xc01c1fb5u, 0xc01b64abu, 0xbf4e2aeeu, 0xbf691867u, 0xbf836807u, 0xbf934e19u, 0xbfa3df9bu, 0xbfb4bb84u, 0xbfc58050u, 0xbfd5cdc9u, 0xbfe546bfu, 0xbff392bdu, 0xc0002fcfu, 0xc005b184u, 0xc00a2de8u, 0xc00d898bu, 0xc00faeafu, 0xc0108da3u, 0xc0101d19u, 0xbf08e6b9u, 0xbf24171cu, 0xbf422778u, 0xbf6261aeu, 0xbf8203cbu, 0xbf932b3cu, 0xbfa4454au, 0xbfb4f151u, 0xbfc4d1acu, 0xbfd38d65u, 0xbfe0d1c8u, 0xbfec53ebu, 0xbff5d1fcu, 0xbffd147cu, 0xc000f79cu, 0xc0022111u, 0xc001fcefu, 0xbe6339c2u, 0xbea8af13u, 0xbee5abeeu, 0xbf139310u, 0xbf35d00au, 0xbf58c96fu, 0xbf7bbaa7u, 0xbf8ef0c0u, 0xbf9f40d6u, 0xbfae7411u, 0xbfbc372cu, 0xbfc83e99u, 0xbfd247e2u, 0xbfda1ad9u, 0xbfdf8a96u, 0xbfe2764eu, 0xbfe2c9e8u, 0x3e00e509u, 0x3c8842f3u, 0xbdd5f9cdu, 0xbe704d91u, 0xbebdf5c0u, 0xbf02b162u, 0xbf267164u, 0xbf4977b1u, 0xbf6b06e4u, 0xbf853564u, 0xbf937dcau, 0xbfa0106fu, 0xbfaaaa30u, 0xbfb31226u, 0xbfb91ab3u, 0xbfbca249u, 0xbfbd940cu, 0x3f0007a5u, 0x3ec71b2eu, 0x3e87ea68u, 0x3e07da1eu, 0xbbd708beu, 0xbe18cd78u, 0xbe95a5aau, 0xbedd9052u, 0xbf1154c9u, 0xbf31c344u, 0xbf4f6a7fu, 0xbf69b0b7u, 0xbf80071cu, 0xbf8907e2u, 0xbf8fac4cu, 0xbf93d20cu, 0xbf95637du, 0x3f643f58u, 0x3f472e39u, 0x3f26eb54u, 0x3f042f8au, 0x3ebf784eu, 0x3e695d96u, 0x3da6473fu, 0xbd814eccu, 0xbe4f043eu, 0xbeaa8bf5u, 0xbee81c46u, 0xbf0f7e5cu, 0xbf270d7bu, 0xbf3a46c2u, 0xbf48cbeau, 0xbf5256c7u, 0xbf56ba82u, 0x3fa52fa6u, 0x3f9651d5u, 0x3f85d1d4u, 0x3f681914u, 0x3f42c63cu, 0x3f1c7273u, 0x3eebcd11u, 0x3e9fd262u, 0x3e2cee2bu, 0x3d095b24u, 0xbdbae3b8u, 0xbe4ff936u, 0xbe998a51u, 0xbec27586u, 0xbee1fe90u, 0xbef795fau, 0xbf016f78u, 0x3fd7ea5eu, 0x3fc8adffu, 0x3fb7c699u, 0x3fa59194u, 0x3f9270a5u, 0x3f7d9014u, 0x3f55f993u, 0x3f2ee5ccu, 0x3f091738u, 0x3eca8ebdu, 0x3e88472fu, 0x3e192814u, 0x3d446d6du, 0xbd16e212u, 0xbdd39bf2u, 0xbe19ffcbu, 0xbe358e0du, 0x40048370u, 0x3ff9631bu, 0x3fe80bfau, 0x3fd55f73u, 0x3fc1bfccu, 0x3fad91e7u, 0x3f993b6eu, 0x3f852113u, 0x3f634992u, 0x3f3e481cu, 0x3f1bec99u, 0x3ef9ad66u, 0x3ec3284eu, 0x3e953cafu, 0x3e6160eau, 0x3e2c32c4u, 0x3e0bb516u, 0x401ba2f1u, 0x40139931u, 0x400ab1dfu, 0x40011c40u, 0x3fee138fu, 0x3fd95a71u, 0x3fc47382u, 0x3fafc427u, 0x3f9baf0eu, 0x3f889274u, 0x3f6d8d13u, 0x3f4d37cfu, 0x3f30b46cu, 0x3f187ddcu, 0x3f04f8aau, 0x3eece28bu, 0x3eda358cu, 0x4030bd64u, 0x402877e3u, 0x401f5136u, 0x401578f1u, 0x400b20dcu, 0x40007c12u, 0x3feb7c34u, 0x3fd6340bu, 0x3fc18313u, 0x3fadc851u, 0x3f9b5cb7u, 0x3f8a91a9u, 0x3f775f2fu, 0x3f5de98au, 0x3f49287du, 0x3f396a04u, 0x3f2ee2bdu, 0x40434a0eu, 0x403ac531u, 0x40315bdfu, 0x40273dfeu, 0x401c9daeu, 0x4011ae63u, 0x4006a404u, 0x3ff76400u, 0x3fe214e0u, 0x3fcdba6eu, 0x3fbaae68u, 0x3fa942fbu, 0x3f99c15eu, 0x3f8c689eu, 0x3f816c8eu, 0x3f71e9dbu, 0x3f663996u, 0x4052d19du, 0x404a0a1bu, 0x40405b2cu, 0x4035f510u, 0x402b0a40u, 0x401fce8eu, 0x40147640u, 0x40093527u, 0x3ffc7b7eu, 0x3fe780a1u, 0x3fd3d43bu, 0x3fc1c943u, 0x3fb1a9b9u, 0x3fa3b56fu, 0x3f9820fbu, 0x3f8f14dcu, 0x3f88acdbu, 0x405ef187u, 0x4055e468u, 0x404bed3eu, 0x40413ca2u, 0x4036056au, 0x402a7bc9u, 0x401ed466u, 0x40134376u, 0x4007fbd8u, 0x3ffa5c73u, 0x3fe61083u, 0x3fd3679du, 0x3fc2ac8au, 0x3fb41fdcu, 0x3fa7f6e9u, 0x3f9e5aebu, 0x3f97685fu, 0x40675ec8u, 0x405e096fu, 0x4053c7c4u, 0x4048cac0u, 0x403d459au, 0x40316ce4u, 0x402575aau, 0x40199484u, 0x400dfcb6u, 0x4002df52u, 0x3ff0d4c6u, 0x3fdd9056u, 0x3fcc3cdfu, 0x3fbd1bb2u, 0x3fb062e0u, 0x3fa63c57u, 0x3f9ec542u}; +static const uint32_t kWorldTileS6Step0Tile6Collider[] = {0xbee356ccu, 0xbec9fad3u, 0xbea1a207u, 0xbe55817cu, 0xbd980ed6u, 0x3daeca23u, 0x3e894d20u, 0x3ef1892cu, 0x3f317d69u, 0x3f6e0979u, 0x3f96c95eu, 0x3fb79c07u, 0x3fd9085du, 0x3ffa981au, 0x400dea72u, 0x401e2517u, 0x402dc389u, 0xbebccb2fu, 0xbea14255u, 0xbe6da8bbu, 0xbdf7e0e9u, 0x3c8a2dc2u, 0x3e383008u, 0x3ebb5030u, 0x3f12833bu, 0x3f4be690u, 0x3f8484d9u, 0x3fa48aecu, 0x3fc5949eu, 0x3fe72d4fu, 0x40046f40u, 0x401518d8u, 0x4025591au, 0x4034f78cu, 0xbeb19224u, 0xbe93f41eu, 0xbe4f1698u, 0xbdb3446bu, 0x3d5c472au, 0x3e613744u, 0x3ed14e07u, 0x3f1e2ca9u, 0x3f58270fu, 0x3f8ae68bu, 0x3fab23a7u, 0x3fcc59b3u, 0x3fee13d9u, 0x4007edb8u, 0x40189cecu, 0x4028dd2fu, 0x40387604u, 0xbec18aaau, 0xbea1f1cau, 0xbe6755d3u, 0xbddcc73bu, 0x3d162e31u, 0x3e52a579u, 0x3ecb5a26u, 0x3f1bc9cau, 0x3f564714u, 0x3f8a2d96u, 0x3faa970du, 0x3fcbee8eu, 0x3fedbf19u, 0x4007c8f5u, 0x4018782au, 0x4028b2cfu, 0x40384072u, 0xbeebbe49u, 0xbeca475cu, 0xbe9a4192u, 0xbe3855c4u, 0xbd05c89eu, 0x3e0e51ceu, 0x3eaa5e74u, 0x3f0bced4u, 0x3f46ba30u, 0x3f82937eu, 0x3fa31e6au, 0x3fc48c51u, 0x3fe66816u, 0x40041d74u, 0x4014c70bu, 0x4024f67eu, 0x40347366u, 0xbf173469u, 0xbf05997du, 0xbed98f9bu, 0xbe99feb2u, 0xbe1a6fbeu, 0x3cbd83ecu, 0x3e602726u, 0x3ede2eebu, 0x3f2a5b87u, 0x3f690b3eu, 0x3f9526f0u, 0x3fb6a010u, 0x3fd87bd6u, 0x3ffa436du, 0x400dc01bu, 0x401dded4u, 0x402d458eu, 0xbf438307u, 0xbf311951u, 0xbf178a84u, 0xbeee2f1bu, 0xbea03a25u, 0xbe0c4881u, 0x3d7799b7u, 0x3e8dbffau, 0x3f0266f8u, 0x3f41437au, 0x3f814e48u, 0x3fa2c769u, 0x3fc497f4u, 0x3fe64926u, 0x4003b23du, 0x4013bac8u, 0x402305feu, 0xbf79328eu, 0xbf660bbbu, 0xbf4bd26du, 0xbf2ac864u, 0xbf034b06u, 0xbeaba403u, 0xbe0bb643u, 0x3da5ddd8u, 0x3ea0df03u, 0x3f0f6277u, 0x3f50bb8du, 0x3f89cbadu, 0x3fab85d3u, 0x3fcd1590u, 0x3fee048au, 0x4006ef4cu, 0x401619c9u, 0xbf9b3031u, 0xbf914786u, 0xbf83df57u, 0xbf6631c1u, 0xbf3e4651u, 0xbf107497u, 0xbeba9a78u, 0xbe15dc97u, 0x3db298a2u, 0x3eaa8c13u, 0x3f1688adu, 0x3f5937afu, 0x3f8e3488u, 0x3faf97eau, 0x3fd04fdbu, 0x3fefe877u, 0x4006f8f4u, 0xbfbc7709u, 0xbfb242d5u, 0xbfa49934u, 0xbf939bb5u, 0xbf7ef344u, 0xbf50dea1u, 0xbf1d8a7au, 0xbecb3be1u, 0xbe274edau, 0x3da8465bu, 0x3eac3d47u, 0x3f188abbu, 0x3f5b6368u, 0x3f8ede0du, 0x3faf548cu, 0x3fcea19fu, 0x3fec55cfu, 0xbfdf48b6u, 0xbfd4d311u, 0xbfc6f266u, 0xbfb5c88du, 0xbfa18505u, 0xbf8a644eu, 0xbf615e02u, 0xbf297178u, 0xbedb7b63u, 0xbe3c37eau, 0x3d8e279cu, 0x3ea7b0abu, 0x3f1642f1u, 0x3f5818bfu, 0x3f8c3756u, 0x3fab2f28u, 0x3fc884cau, 0xc0013978u, 0xbff7c642u, 0xbfe9b93du, 0xbfd86deeu, 0xbfc41401u, 0xbface810u, 0xbf9332c3u, 0xbf6e8f6fu, 0xbf330874u, 0xbee9374eu, 0xbe5085b9u, 0x3d583e26u, 0x3e9ed734u, 0x3f10aa57u, 0x3f5055c2u, 0x3f86c424u, 0x3fa3b261u, 0xc0125fa7u, 0xc00cf323u, 0xc005dbe6u, 0xbffa5617u, 0xbfe5f0f0u, 0xbfcec4ffu, 0xbfb51aecu, 0xbf994646u, 0xbf77487bu, 0xbf393464u, 0xbef25079u, 0xbe60173fu, 0x3d14ad64u, 0x3e93be22u, 0x3f08cd5fu, 0x3f45311bu, 0x3f7e2e20u, 0xc0227e3fu, 0xc01d0100u, 0xc015de90u, 0xc00d2819u, 0xc002f586u, 0xbfeeca54u, 0xbfd536a7u, 0xbfb98376u, 0xbf9c0dc8u, 0xbf7a758au, 0xbf3aec47u, 0xbef4c1d7u, 0xbe66eb1eu, 0x3cc38ac6u, 0x3e8877b4u, 0x3eff8043u, 0x3f37ce1fu, 0xc03103a7u, 0xc02b7b36u, 0xc0245329u, 0xc01b9cb2u, 0xc0116fbbu, 0xc005ea92u, 0xbff262ecu, 0xbfd6dc16u, 0xbfb99d71u, 0xbf9b0be0u, 0xbf77258fu, 0xbf3744b5u, 0xbeeeb75du, 0xbe614d6du, 0x3c9d967cu, 0x3e7e07d1u, 0x3eed2509u, 0xc03d69aeu, 0xc037db9fu, 0xc030b392u, 0xc02802b8u, 0xc01de0f5u, 0xc0126c86u, 0xc005c997u, 0xbff04361u, 0xbfd3462eu, 0xbfb50026u, 0xbf95dc4eu, 0xbf6c94dfu, 0xbf2d7aa3u, 0xbedea389u, 0xbe4c02f1u, 0x3cd2e2e1u, 0x3e727445u, 0xc0473985u, 0xc041ab77u, 0xc03a8907u, 0xc031e360u, 0xc027d256u, 0xc01c7415u, 0xc00fecabu, 0xc002657du, 0xbfe81950u, 0xbfca2889u, 0xbfab633fu, 0xbf8c38c6u, 0xbf5a36c5u, 0xbf1cfcedu, 0xbec352a4u, 0xbe247054u, 0x3d3d3751u}; +static const uint32_t kWorldTileS6Step0Tile7Collider[] = {0x402dc389u, 0x403c9007u, 0x404a585au, 0x4056eea1u, 0x40622a01u, 0x406be745u, 0x4074096au, 0x407a7a07u, 0x407f299fu, 0x408107ecu, 0x408195c4u, 0x4081415bu, 0x40801136u, 0x407c1e74u, 0x407690f3u, 0x406f99f2u, 0x40675ec8u, 0x4034f78cu, 0x4043be6du, 0x40517b8eu, 0x405e011au, 0x4069264cu, 0x4072c80cu, 0x407ac978u, 0x40808a28u, 0x4082cca4u, 0x4084281du, 0x40849c1cu, 0x40842bc4u, 0x4082ddbfu, 0x4080bc14u, 0x407ba802u, 0x40746b65u, 0x406be800u, 0x40387604u, 0x404731b2u, 0x4054de18u, 0x40614d77u, 0x406c5725u, 0x4075d82cu, 0x407db3d4u, 0x4081ea06u, 0x408414deu, 0x4085567du, 0x4085ae8eu, 0x40852055u, 0x4083b2a2u, 0x40816fa5u, 0x407cc987u, 0x407544afu, 0x406c76cau, 0x40384072u, 0x4046eb65u, 0x4054819eu, 0x4060d578u, 0x406bbe6du, 0x407519b0u, 0x407ccab7u, 0x40815dd4u, 0x40836ed3u, 0x40849483u, 0x4084ceb3u, 0x408420cdu, 0x408291c7u, 0x40802bfcu, 0x4079f9fau, 0x40722aa2u, 0x40691055u, 0x40347366u, 0x4043082cu, 0x405082e0u, 0x405cb602u, 0x40677932u, 0x4070a9d5u, 0x40782b95u, 0x407de8d3u, 0x4080e97au, 0x4081f149u, 0x40820bcbu, 0x40813c93u, 0x407f157du, 0x407a01acu, 0x4073592du, 0x406b3d6eu, 0x4061d532u, 0x402d458eu, 0x403bbed0u, 0x404918cbu, 0x40552629u, 0x405fbeb8u, 0x4068c014u, 0x40700e21u, 0x40759382u, 0x407941e1u, 0x407b1225u, 0x407b0483u, 0x40792076u, 0x40757492u, 0x40701641u, 0x4069215bu, 0x4060b7acu, 0x4057005cu, 0x402305feu, 0x40315e87u, 0x403e92beu, 0x404a757bu, 0x4054dec4u, 0x405dac6cu, 0x4064c29cu, 0x406a0c3bu, 0x406d7b3fu, 0x406f08ddu, 0x406eb59fu, 0x406c8957u, 0x406892f3u, 0x4062e83au, 0x405ba566u, 0x4052eca2u, 0x4048e57au, 0x401619c9u, 0x40244c8du, 0x40315624u, 0x403d0999u, 0x40473f2fu, 0x404fd4fau, 0x4056af69u, 0x405bb9adu, 0x405ee60bu, 0x40602e0du, 0x405f9294u, 0x405d1bcbu, 0x4058d900u, 0x4052e058u, 0x404b4e6fu, 0x404245d4u, 0x4037ee76u, 0x4006f8f4u, 0x40150118u, 0x4021db67u, 0x402d5b2au, 0x403758e3u, 0x403fb2edu, 0x40464e00u, 0x404b159eu, 0x404dfc60u, 0x404efc27u, 0x404e162eu, 0x404b52fdu, 0x4046c243u, 0x40407a87u, 0x403898c6u, 0x402f3ff5u, 0x40249867u, 0x3fec55cfu, 0x400403c4u, 0x4010aa61u, 0x401bf247u, 0x4025b43eu, 0x402dceecu, 0x4034275au, 0x4038a95cu, 0x403b47e3u, 0x403bfd29u, 0x403acac9u, 0x4037b9a9u, 0x4032d9dau, 0x402c4246u, 0x4024104fu, 0x401a674fu, 0x400f6ffcu, 0x3fc884cau, 0x3fe3cf1eu, 0x3ffcac9du, 0x40096272u, 0x4012e50eu, 0x401abd17u, 0x4020cfe9u, 0x402509afu, 0x40275db6u, 0x4027c695u, 0x40264645u, 0x4022e611u, 0x401db66bu, 0x4016cea1u, 0x400e4c7au, 0x400453b4u, 0x3ff21ad5u, 0x3fa3b261u, 0x3fbe8cfau, 0x3fd6f2f6u, 0x3fec8c87u, 0x3fff0c74u, 0x400718a7u, 0x400ce33du, 0x4010d283u, 0x4012da23u, 0x4012f513u, 0x401125aeu, 0x400d75a3u, 0x4007f5c7u, 0x4000bdcdu, 0x3fefd7c1u, 0x3fdb4848u, 0x3fc4202au, 0x3f7e2e20u, 0x3f997a26u, 0x3fb1616bu, 0x3fc675b2u, 0x3fd86a66u, 0x3fe6fec8u, 0x3ff1fef4u, 0x3ff944b3u, 0x3ffcb813u, 0x3ffc4fcau, 0x3ff81152u, 0x3ff010d0u, 0x3fe470b7u, 0x3fd56139u, 0x3fc31f73u, 0x3fadf46fu, 0x3f9633edu, 0x3f37ce1fu, 0x3f6b96deu, 0x3f8d2d69u, 0x3fa1b677u, 0x3fb31ab5u, 0x3fc11a17u, 0x3fcb8174u, 0x3fd22b55u, 0x3fd5008cu, 0x3fd3f894u, 0x3fcf19b0u, 0x3fc678cdu, 0x3fba392au, 0x3faa8bbeu, 0x3f97ae6eu, 0x3f81eb07u, 0x3f532c0du, 0x3eed2509u, 0x3f2950adu, 0x3f56fe31u, 0x3f7eef60u, 0x3f9046eeu, 0x3f9dad81u, 0x3fa77900u, 0x3fad84b7u, 0x3fafba3fu, 0x3fae11dbu, 0x3fa89297u, 0x3f9f522au, 0x3f927499u, 0x3f822ba3u, 0x3f5d6bdfu, 0x3f30bc13u, 0x3efde4aau, 0x3e727445u, 0x3edc8993u, 0x3f1ad160u, 0x3f41988fu, 0x3f62056bu, 0x3f7b9ad6u, 0x3f86fac1u, 0x3f8c66c9u, 0x3f8dfbe5u, 0x3f8bb321u, 0x3f859453u, 0x3f776bf0u, 0x3f5c79bbu, 0x3f3ab707u, 0x3f12a2a2u, 0x3ec9a630u, 0x3e47d10fu, 0x3d3d3751u, 0x3e7168ffu, 0x3ecf79acu, 0x3f0d5266u, 0x3f2c8787u, 0x3f44e09fu, 0x3f55fbecu, 0x3f5f9325u, 0x3f617c9du, 0x3f5bac00u, 0x3f4e3289u, 0x3f393ebfu, 0x3f1d1bc2u, 0x3ef46022u, 0x3ea1f7ddu, 0x3e085d39u, 0xbd8e84c6u}; +static const uint32_t kWorldTileS6Step0Tile8Collider[] = {0x40675ec8u, 0x405e096fu, 0x4053c7c4u, 0x4048cac0u, 0x403d459au, 0x40316ce4u, 0x402575aau, 0x40199484u, 0x400dfcb6u, 0x4002df52u, 0x3ff0d4c6u, 0x3fdd9056u, 0x3fcc3cdfu, 0x3fbd1bb2u, 0x3fb062e0u, 0x3fa63c57u, 0x3f9ec542u, 0x406be800u, 0x40624827u, 0x4057ba15u, 0x404c6f22u, 0x40409ae7u, 0x4034725au, 0x40282ae9u, 0x401bf993u, 0x40101200u, 0x4004a5a5u, 0x3ff3c5e3u, 0x3fdfe90fu, 0x3fce0119u, 0x3fbe500eu, 0x3fb10cb1u, 0x3fa6619eu, 0x3f9e6ca7u, 0x406c76cau, 0x40628a89u, 0x4057ae88u, 0x404c1481u, 0x403ff06eu, 0x403377abu, 0x4026e00au, 0x401a5eefu, 0x400e2865u, 0x40026e46u, 0x3feebebfu, 0x3fda4d6du, 0x3fc7d598u, 0x3fb79a02u, 0x3fa9d21bu, 0x3f9ea927u, 0x3f963d94u, 0x40691055u, 0x405ed625u, 0x4053ab0fu, 0x4047c130u, 0x403b4ce7u, 0x402e83f4u, 0x40219c8fu, 0x4014cc7du, 0x4008482eu, 0x3ff883b8u, 0x3fe1d16eu, 0x3fccd03du, 0x3fb9cdddu, 0x3fa90dbdu, 0x3f9ac7f5u, 0x3f8f2865u, 0x3f864e11u, 0x4061d532u, 0x40574bedu, 0x404bd100u, 0x403f96ebu, 0x4032d272u, 0x4025b9bau, 0x4018835eu, 0x400b6587u, 0x3ffd2a0cu, 0x3fe488eau, 0x3fcd46c1u, 0x3fb7bb04u, 0x3fa4341bu, 0x3f92f619u, 0x3f8439b6u, 0x3f7056cau, 0x3f5dd569u, 0x4057005cu, 0x404c273fu, 0x40405c1cu, 0x4033d1d8u, 0x4026bd9au, 0x401955ebu, 0x400bd1c9u, 0x3ffccf80u, 0x3fe29a00u, 0x3fc968ffu, 0x3fb19c4bu, 0x3f9b8c05u, 0x3f87873au, 0x3f6ba53au, 0x3f4d4ef0u, 0x3f346596u, 0x3f212948u, 0x4048e57au, 0x403dbc28u, 0x4031a0d5u, 0x4024c6cbu, 0x40176396u, 0x4009ae22u, 0x3ff7bb9du, 0x3fdc530du, 0x3fc18daeu, 0x3fa7d221u, 0x3f8f80e4u, 0x3f71e57au, 0x3f48eeacu, 0x3f24a7efu, 0x3f0584ecu, 0x3ed7c14bu, 0x3eaff841u, 0x4037ee76u, 0x402c74f4u, 0x402009dbu, 0x4012e0dbu, 0x40052fe1u, 0x3fee5c75u, 0x3fd22750u, 0x3fb62ee0u, 0x3f9adef6u, 0x3f809ee1u, 0x3f4f9f83u, 0x3f2195feu, 0x3eef835au, 0x3ea55c70u, 0x3e4b4122u, 0x3dc41e54u, 0x3c8152dcu, 0x40249867u, 0x4018cf20u, 0x400c1511u, 0x3ffd3c95u, 0x3fe1423eu, 0x3fc4aa73u, 0x3fa7e56fu, 0x3f8b6274u, 0x3f5f1c02u, 0x3f29a014u, 0x3eee293cu, 0x3e905b2bu, 0x3dec6465u, 0xbd041d56u, 0xbe231ff0u, 0xbe875252u, 0xbeb14590u, 0x400f6ffcu, 0x400357bdu, 0x3fec9fd3u, 0x3fd119e3u, 0x3fb48b0du, 0x3f976363u, 0x3f7427a8u, 0x3f3a18a0u, 0x3f0173f6u, 0x3e9615a1u, 0x3dbd0ebfu, 0xbdc08f45u, 0xbe86dbbdu, 0xbed3c8efu, 0xbf0aff4du, 0xbf2660e5u, 0xbf3bc60cu, 0x3ff21ad5u, 0x3fd94eceu, 0x3fbea6c2u, 0x3fa28c54u, 0x3f856d9fu, 0x3f4f76d4u, 0x3f13cea3u, 0x3eb187b0u, 0x3df98fb5u, 0xbdc0a58fu, 0xbe9894c6u, 0xbef97220u, 0xbf28bd3du, 0xbf4fc885u, 0xbf7163c6u, 0xbf869873u, 0xbf917615u, 0x3fc4202au, 0x3faabbbfu, 0x3f8f7f35u, 0x3f65a9cfu, 0x3f2a574fu, 0x3edbd3a6u, 0x3e451779u, 0xbd2b2243u, 0xbe8a4310u, 0xbefa69d2u, 0xbf322587u, 0xbf633c6bu, 0xbf87eaa4u, 0xbf9bb07du, 0xbfacb3e1u, 0xbfbac580u, 0xbfc5c345u, 0x3f9633edu, 0x3f787609u, 0x3f40dd36u, 0x3f067385u, 0x3e942fe5u, 0x3d4aeb36u, 0xbe4389e3u, 0xbedb6ffcu, 0xbf28f41au, 0xbf61c268u, 0xbf8bad9eu, 0xbfa48368u, 0xbfbb100cu, 0xbfcf0ba9u, 0xbfe03a1cu, 0xbfee6bddu, 0xbff97eb1u, 0x3f532c0du, 0x3f1e1a7du, 0x3ecad928u, 0x3e27e742u, 0xbd9aec2au, 0xbea367f8u, 0xbf1022abu, 0xbf4dc4e8u, 0xbf84ddf9u, 0xbfa1993bu, 0xbfbcaffdu, 0xbfd5c5fcu, 0xbfec8864u, 0xc0005788u, 0xc008fed3u, 0xc010223bu, 0xc015b095u, 0x3efde4aau, 0x3e91975eu, 0x3d714b31u, 0xbe35674eu, 0xbed73cc2u, 0xbf2ad25au, 0xbf6a0dc1u, 0xbf943576u, 0xbfb28516u, 0xbfcf8ab0u, 0xbfeae1a7u, 0xc00216b5u, 0xc00d8d70u, 0xc017b0d8u, 0xc02062aau, 0xc0278b03u, 0xc02d18b1u, 0x3e47d10fu, 0xbca76ea1u, 0xbe7fb8cfu, 0xbefa93e4u, 0xbf3c6c02u, 0xbf7c6cb4u, 0xbf9e3184u, 0xbfbdb435u, 0xbfdc4e2cu, 0xbff993fcu, 0xc00a905cu, 0xc0174bc4u, 0xc022d291u, 0xc02d0080u, 0xc035b743u, 0xc03cdeefu, 0xc0426653u, 0xbd8e84c6u, 0xbe93f829u, 0xbf059c0bu, 0xbf43d54cu, 0xbf81e20au, 0xbfa23fd9u, 0xbfc28f1fu, 0xbfe25c27u, 0xc0009b2au, 0xc00f58f4u, 0xc01d34d9u, 0xc02a0053u, 0xc03591a7u, 0xc03fc487u, 0xc0487a9du, 0xc04f9c00u, 0xc0551787u}; +static const RefTile kWorldTileS6Step0Tiles[] = { + {-1, -1, 26016u, 2u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS6Step0Tile0Collider}, + {-1, 0, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS6Step0Tile1Collider}, + {-1, 1, 26016u, 2u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS6Step0Tile2Collider}, + {0, -1, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS6Step0Tile3Collider}, + {0, 0, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS6Step0Tile4Collider}, + {0, 1, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS6Step0Tile5Collider}, + {1, -1, 26016u, 2u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS6Step0Tile6Collider}, + {1, 0, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS6Step0Tile7Collider}, + {1, 1, 26016u, 2u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS6Step0Tile8Collider}, +}; + +static const RefEvent kWorldTileS6Step0Events[] = { +}; + +static const char* const kWorldTileS6Step0Resident[] = {"-1:-1", "-1:0", "-1:1", "0:-1", "0:0", "0:1", "1:-1", "1:0", "1:1"}; +static const char* const kWorldTileS6Step0Insertion[] = {"0:0", "0:-1", "-1:0", "1:0", "0:1", "-1:-1", "1:-1", "-1:1", "1:1"}; +static const char* const kWorldTileS6Step0Colliders[] = {"-1:-1", "-1:0", "-1:1", "0:-1", "0:0", "0:1", "1:-1", "1:0", "1:1"}; +static const uint32_t kWorldTileS6Step1Tile0Collider[] = {0x3ea917dfu, 0x3e8e7d76u, 0x3e805412u, 0x3e7cd76cu, 0x3e885edau, 0x3e9d94a9u, 0x3ebd4425u, 0x3ee6780du, 0x3f0c09c7u, 0x3f286bcbu, 0x3f47b45bu, 0x3f692ac4u, 0x3f860757u, 0x3f97cdceu, 0x3fa9863au, 0x3fbacf83u, 0x3fcb4bc6u, 0x3d1c7224u, 0xbc6d623au, 0xbd2e35f5u, 0xbd3da403u, 0xbcd99d89u, 0x3c7e067du, 0x3da080edu, 0x3e2400b9u, 0x3e8472edu, 0x3ebe37ccu, 0x3efdf24au, 0x3f2117c5u, 0x3f44b69cu, 0x3f691043u, 0x3f86af4eu, 0x3f986f33u, 0x3fa96958u, 0xbe96ded2u, 0xbeb20a71u, 0xbec06b84u, 0xbec231c1u, 0xbeb7c2dcu, 0xbea1b844u, 0xbe80dc04u, 0xbe2c49a6u, 0xbd8ac5adu, 0x3d41e685u, 0x3e328f7bu, 0x3e9efad7u, 0x3ee7d1f6u, 0x3f192024u, 0x3f3e5bb6u, 0x3f62d742u, 0x3f82ea4fu, 0xbf290fd6u, 0xbf36a858u, 0xbf3dc51fu, 0xbf3e7e20u, 0xbf390667u, 0xbf2daaffu, 0xbf1cd157u, 0xbf06f553u, 0xbed94de1u, 0xbe9d0f36u, 0xbe351cdfu, 0xbd1a0f2cu, 0x3ddd40fdu, 0x3e839901u, 0x3ed007aau, 0x3f0d8874u, 0x3f319ae7u, 0xbf866a65u, 0xbf8d2cc5u, 0xbf90a619u, 0xbf90e276u, 0xbf8dfb8cu, 0xbf881814u, 0xbf7ed614u, 0xbf686561u, 0xbf4d6ec7u, 0xbf2e9485u, 0xbf0c876au, 0xbed00744u, 0xbe839ab0u, 0xbdd569a1u, 0x3d493330u, 0x3e4cb3a2u, 0x3eb0be32u, 0xbfba25d1u, 0xbfc0d322u, 0xbfc42c53u, 0xbfc43da2u, 0xbfc120f4u, 0xbfbafd46u, 0xbfb205e5u, 0xbfa67970u, 0xbf98a0adu, 0xbf88cd30u, 0xbf6eafc1u, 0xbf493ec1u, 0xbf220cb4u, 0xbef3c6fcu, 0xbea31c01u, 0xbe275235u, 0xbc5e57f2u, 0xbfee7301u, 0xbff5002fu, 0xbff82e52u, 0xbff809ddu, 0xbff4acf9u, 0xbfee3ef4u, 0xbfe4f377u, 0xbfd9098cu, 0xbfcaca6cu, 0xbfba882eu, 0xbfa89c43u, 0xbf9565e1u, 0xbf814852u, 0xbf595257u, 0xbf2fdd1bu, 0xbf06faabu, 0xbebedd6bu, 0xc0110308u, 0xc0143418u, 0xc015b047u, 0xc0157df2u, 0xc013aa54u, 0xc0104944u, 0xc00b74cau, 0xc0054ca6u, 0xbffbeb6cu, 0xbfeb3292u, 0xbfd8c8c5u, 0xbfc50ddbu, 0xbfb065c0u, 0xbf9b36bbu, 0xbf85e79eu, 0xbf61bc05u, 0xbf38f8fbu, 0xc029cbd9u, 0xc02ce207u, 0xc02e3e1bu, 0xc02de69au, 0xc02be8efu, 0xc0285923u, 0xc023517cu, 0xc01cf1f7u, 0xc0155fb9u, 0xc00cc45bu, 0xc0034d30u, 0xbff254ebu, 0xbfdd1cf1u, 0xbfc7596du, 0xbfb171edu, 0xbf9bccc7u, 0xbf86cd54u, 0xc040f730u, 0xc043ed44u, 0xc045242du, 0xc044a29eu, 0xc0427637u, 0xc03eb33du, 0xc0397435u, 0xc032d963u, 0xc02b0834u, 0xc0222a91u, 0xc0186e21u, 0xc00e0376u, 0xc0031d3au, 0xbfefde8du, 0xbfd95b82u, 0xbfc3186fu, 0xbfad7972u, 0xc055f393u, 0xc058c47au, 0xc059d156u, 0xc059210bu, 0xc056c177u, 0xc052c71cu, 0xc04d4cc6u, 0xc0467303u, 0xc03e5f8fu, 0xc0353ca7u, 0xc02b3847u, 0xc020835eu, 0xc01550f0u, 0xc009d537u, 0xbffc8976u, 0xbfe5a6d7u, 0xbfcf677au, 0xc0683eddu, 0xc06ae5b6u, 0xc06bc3d6u, 0xc06ae05eu, 0xc0684969u, 0xc06413c0u, 0xc05e5a79u, 0xc0573e72u, 0xc04ee5b8u, 0xc0457ae1u, 0xc03b2c42u, 0xc0302b26u, 0xc024aaf3u, 0xc018e043u, 0xc00d0002u, 0xc0013e83u, 0xbfeb9d3eu, 0xc07769e5u, 0xc079e203u, 0xc07a8cf5u, 0xc079721cu, 0xc0769fd9u, 0xc0722b40u, 0xc06c2fb4u, 0xc064ce67u, 0xc05c2dbeu, 0xc05278a8u, 0xc047ddd6u, 0xc03c8ef6u, 0xc030bfccu, 0xc024a557u, 0xc01874e6u, 0xc00c6331u, 0xc000a375u, 0xc0818dcau, 0xc082b042u, 0xc082ea0au, 0xc0823ef7u, 0xc080b65du, 0xc07cb5dcu, 0xc076750bu, 0xc06ecbceu, 0xc065e0e6u, 0xc05bdf9eu, 0xc050f707u, 0xc0455930u, 0xc0393a41u, 0xc02ccf9cu, 0xc0204ef5u, 0xc013ed68u, 0xc007de98u, 0xc08589abu, 0xc0869072u, 0xc086ac94u, 0xc085e208u, 0xc084384cu, 0xc081ba3au, 0xc07cebb4u, 0xc074f838u, 0xc06bc11eu, 0xc0617210u, 0xc0563a83u, 0xc04a4ce6u, 0xc03dddc7u, 0xc03122ecu, 0xc024526eu, 0xc017a1cdu, 0xc00b450du, 0xc087956fu, 0xc0887e90u, 0xc0887b39u, 0xc0878f8bu, 0xc085c32cu, 0xc0832123u, 0xc07f6f46u, 0xc0772f98u, 0xc06daab9u, 0xc0630cb4u, 0xc0578562u, 0xc04b4795u, 0xc03e8840u, 0xc0317d8eu, 0xc0245dfbu, 0xc0175f6au, 0xc00ab643u, 0xc087ab96u, 0xc088753eu, 0xc08850c5u, 0xc0874274u, 0xc085521eu, 0xc0828af5u, 0xc07df6b7u, 0xc0756944u, 0xc06b956eu, 0xc060a7a4u, 0xc054d022u, 0xc0484220u, 0xc03b32f3u, 0xc02dd92cu, 0xc0206baau, 0xc01320b2u, 0xc0062d0bu}; +static const uint32_t kWorldTileS6Step1Tile1Collider[] = {0x3fcb4bc6u, 0x3fdaa202u, 0x3fe87faeu, 0x3ff49a30u, 0x3ffeb038u, 0x40034571u, 0x4005ff5eu, 0x40077640u, 0x4007a0d9u, 0x40067c77u, 0x40040d05u, 0x40005cfau, 0x3ff6fa55u, 0x3feb0906u, 0x3fdd1f3au, 0x3fcd808au, 0x3fbc79bfu, 0x3fa96958u, 0x3fb9441du, 0x3fc7ac54u, 0x3fd456b5u, 0x3fdf013bu, 0x3fe7744au, 0x3fed83adu, 0x3ff10f5fu, 0x3ff2041bu, 0x3ff05bb7u, 0x3fec1d3fu, 0x3fe55cd7u, 0x3fdc3b63u, 0x3fd0e5f1u, 0x3fc394f5u, 0x3fb48b45u, 0x3fa414f1u, 0x3f82ea4fu, 0x3f934fa0u, 0x3fa247b5u, 0x3faf8695u, 0x3fbac97fu, 0x3fc3d818u, 0x3fca8569u, 0x3fceb0a5u, 0x3fd045c1u, 0x3fcf3dc9u, 0x3fcb9f00u, 0x3fc57cc2u, 0x3fbcf72bu, 0x3fb23a89u, 0x3fa57e8cu, 0x3f970553u, 0x3f871a38u, 0x3f319ae7u, 0x3f538546u, 0x3f729e6du, 0x3f87267bu, 0x3f9304efu, 0x3f9cb175u, 0x3fa3fe50u, 0x3fa8c9ecu, 0x3faaff74u, 0x3faa972bu, 0x3fa7968cu, 0x3fa2102bu, 0x3f9a2364u, 0x3f8ffbc1u, 0x3f83d03cu, 0x3f6bc475u, 0x3f4cf8d5u, 0x3eb0be32u, 0x3ef6e4eau, 0x3f1bbc64u, 0x3f38a201u, 0x3f519ac4u, 0x3f6632e6u, 0x3f760d5cu, 0x3f8072b6u, 0x3f8347edu, 0x3f837dcdu, 0x3f81190cu, 0x3f7856f4u, 0x3f69a766u, 0x3f56790eu, 0x3f3f3874u, 0x3f246707u, 0x3f0698d4u, 0xbc5e57f2u, 0x3e032b10u, 0x3e849790u, 0x3ec0da7eu, 0x3ef54a2fu, 0x3f107df9u, 0x3f219947u, 0x3f2db0b5u, 0x3f349775u, 0x3f363af2u, 0x3f32a30du, 0x3f29f1ebu, 0x3f1c6349u, 0x3f0a4b63u, 0x3ee82abcu, 0x3eb482bdu, 0x3e7588c9u, 0xbebedd6bu, 0xbe67cdf7u, 0xbdb9b4f8u, 0x3d029ed6u, 0x3e0e8a16u, 0x3e6af0feu, 0x3e9a2dd5u, 0x3eb4d557u, 0x3ec51251u, 0x3ecabc86u, 0x3ec5e0bcu, 0x3eb6c053u, 0x3e9dcff1u, 0x3e776a9eu, 0x3e228840u, 0x3d7bd17du, 0xbd4429fdu, 0xbf38f8fbu, 0xbf1241e8u, 0xbedc8be8u, 0xbe9b4950u, 0xbe43ace0u, 0xbdc49103u, 0xbc9f6441u, 0x3d1905acu, 0x3d9703aau, 0x3db6fc84u, 0x3dac94cau, 0x3d718d4du, 0x3c6ace7cu, 0xbd464a9cu, 0xbe02b8e9u, 0xbe62cef7u, 0xbea7c956u, 0xbf86cd54u, 0xbf65a480u, 0xbf4067cdu, 0xbf1e85a9u, 0xbf008cdbu, 0xbecdeee1u, 0xbea4516cu, 0xbe84d737u, 0xbe5fc602u, 0xbe4b45dfu, 0xbe4c1ffbu, 0xbe61dcb5u, 0xbe85ceb6u, 0xbea4106fu, 0xbecae4a7u, 0xbef95219u, 0xbf171cddu, 0xbfad7972u, 0xbf98ddfeu, 0xbf859f38u, 0xbf681cefu, 0xbf48e7ceu, 0xbf2e1aa7u, 0xbf181a4fu, 0xbf073334u, 0xbef73056u, 0xbeeac364u, 0xbee91b46u, 0xbef1fec8u, 0xbf02808bu, 0xbf10c1f3u, 0xbf235d44u, 0xbf39d6e0u, 0xbf53a02fu, 0xbfcf677au, 0xbfba2b9bu, 0xbfa64d26u, 0xbf941e3cu, 0xbf83e7cdu, 0xbf6bd0d6u, 0xbf54a67eu, 0xbf429e75u, 0xbf35ecfcu, 0xbf2eabedu, 0xbf2cda70u, 0xbf305d2bu, 0xbf38feddu, 0xbf46717au, 0xbf584fafu, 0xbf6e1ec9u, 0xbf83a883u, 0xbfeb9d3eu, 0xbfd5c1afu, 0xbfc14511u, 0xbfae7a48u, 0xbf9dab0bu, 0xbf8f16a9u, 0xbf82f105u, 0xbf72c392u, 0xbf650783u, 0xbf5cc907u, 0xbf5a0883u, 0xbf5cabc9u, 0xbf647eb0u, 0xbf713431u, 0xbf8133f2u, 0xbf8bcff6u, 0xbf9827a2u, 0xc000a375u, 0xbfeacd32u, 0xbfd5b4b6u, 0xbfc2511fu, 0xbfb0ece1u, 0xbfa1c808u, 0xbf95172cu, 0xbf8b02a5u, 0xbf83a5e7u, 0xbf7e1e4au, 0xbf7a7e52u, 0xbf7c52ceu, 0xbf81b44cu, 0xbf87b9cbu, 0xbf90081cu, 0xbf9a62aeu, 0xbfa68352u, 0xc007de98u, 0xbff8a79au, 0xbfe2f64fu, 0xbfcefdb7u, 0xbfbd0903u, 0xbfad58f1u, 0xbfa022cbu, 0xbf958f8du, 0xbf8dbb4bu, 0xbf88b4cfu, 0xbf867d6eu, 0xbf87091du, 0xbf8a3ec1u, 0xbf8ff8b8u, 0xbf980597u, 0xbfa22920u, 0xbfae1d69u, 0xc00b450du, 0xbffedbb5u, 0xbfe8956au, 0xbfd40c5cu, 0xbfc18c6fu, 0xbfb15713u, 0xbfa3a236u, 0xbf989774u, 0xbf905378u, 0xbf8ae597u, 0xbf884fa7u, 0xbf888616u, 0xbf8b7031u, 0xbf90e8b6u, 0xbf98be8bu, 0xbfa2b5bau, 0xbfae888eu, 0xc00ab643u, 0xbffd2921u, 0xbfe6525fu, 0xbfd13e19u, 0xbfbe38e1u, 0xbfad84ceu, 0xbf9f586eu, 0xbf93ddf2u, 0xbf8b3291u, 0xbf856621u, 0xbf827af0u, 0xbf8265d6u, 0xbf850e7fu, 0xbf8a4ffbu, 0xbf91f976u, 0xbf9bcf30u, 0xbfa78b9fu, 0xc0062d0bu, 0xbff3863au, 0xbfdc2440u, 0xbfc68aafu, 0xbfb306c1u, 0xbfa1db2au, 0xbf933f0fu, 0xbf875d2eu, 0xbf7ca67du, 0xbf70631bu, 0xbf69f5a8u, 0xbf69488fu, 0xbf6e2bd1u, 0xbf785613u, 0xbf83b310u, 0xbf8d7264u, 0xbf992399u}; +static const uint32_t kWorldTileS6Step1Tile2Collider[] = {0x3fbc79bfu, 0x3faa5f83u, 0x3f978cdeu, 0x3f84619fu, 0x3f62815fu, 0x3f3d1c9eu, 0x3f195c9cu, 0x3ef0091cu, 0x3eb39f7cu, 0x3e7db8afu, 0x3e26056cu, 0x3dc4caf1u, 0x3d5322a7u, 0x3cf62804u, 0x3d063b28u, 0x3d77c985u, 0x3de89f57u, 0x3fa414f1u, 0x3f9285edu, 0x3f803893u, 0x3f5b1815u, 0x3f35c53du, 0x3f113ff1u, 0x3edc9d72u, 0x3e9b6790u, 0x3e40a5eau, 0x3db2f7ceu, 0x3b750c84u, 0xbd784decu, 0xbdd49ae8u, 0xbdfe8ae9u, 0xbdf790feu, 0xbdbe1634u, 0xbd22b73fu, 0x3f871a38u, 0x3f6c20fdu, 0x3f4883b5u, 0x3f2419acu, 0x3eff4c92u, 0x3eb7df8eu, 0x3e66eeb1u, 0x3dce59eau, 0xbc49ffbcu, 0xbde37ce0u, 0xbe45addeu, 0xbe83195bu, 0xbe98b083u, 0xbea2d2edu, 0xbea0e78cu, 0xbe9288d9u, 0xbe6f0e36u, 0x3f4cf8d5u, 0x3f2be2d0u, 0x3f09348fu, 0x3ecb53f6u, 0x3e840ac4u, 0x3df85fe6u, 0xbc1f66f8u, 0xbe075be5u, 0xbe791d47u, 0xbeae41bau, 0xbed78807u, 0xbef7449eu, 0xbf064118u, 0xbf0b3bdau, 0xbf0a4629u, 0xbf032d43u, 0xbeebb25eu, 0x3f0698d4u, 0x3ecce3acu, 0x3e894613u, 0x3e079d01u, 0xbb801defu, 0xbe0d3c7cu, 0xbe88834cu, 0xbec6303fu, 0xbefe34cdu, 0xbf179b3du, 0xbf2bfb79u, 0xbf3bacf9u, 0xbf46354fu, 0xbf4b3011u, 0xbf4a50d3u, 0xbf4364b9u, 0xbf36538fu, 0x3e7588c9u, 0x3df0d547u, 0xbc395636u, 0xbe139016u, 0xbe8e41ffu, 0xbed1b1a2u, 0xbf094874u, 0xbf27b0dcu, 0xbf435a6eu, 0xbf5b985au, 0xbf6fcbcbu, 0xbf7f66d8u, 0xbf84f797u, 0xbf878031u, 0xbf8726f8u, 0xbf83d260u, 0xbf7aec4bu, 0xbd4429fdu, 0xbe2aed7bu, 0xbe95fc87u, 0xbed8a4dcu, 0xbf0df856u, 0xbf2f2d44u, 0xbf4f2ed6u, 0xbf6d3e89u, 0xbf845298u, 0xbf905b29u, 0xbf9a69a7u, 0xbfa2372eu, 0xbfa78692u, 0xbfaa2593u, 0xbfa9edceu, 0xbfa6c591u, 0xbfa0a05fu, 0xbea7c956u, 0xbee3409au, 0xbf1138b0u, 0xbf31f5c9u, 0xbf5318cdu, 0xbf73dfaau, 0xbf89c443u, 0xbf98aaa7u, 0xbfa64796u, 0xbfb244ecu, 0xbfbc536bu, 0xbfc42c2bu, 0xbfc991f5u, 0xbfcc526bu, 0xbfcc4701u, 0xbfc955ccu, 0xbfc3720du, 0xbf171cddu, 0xbf342dfdu, 0xbf532f4eu, 0xbf736983u, 0xbf8a0f3bu, 0xbf9a464fu, 0xbfa9f948u, 0xbfb8c946u, 0xbfc65afbu, 0xbfd25852u, 0xbfdc720au, 0xbfe46130u, 0xbfe9e86fu, 0xbfecd53fu, 0xbfed00deu, 0xbfea511bu, 0xbfe4b8e4u, 0xbf53a02fu, 0xbf701a3du, 0xbf874c55u, 0xbf973267u, 0xbfa76086u, 0xbfb77624u, 0xbfc712b8u, 0xbfd5d77du, 0xbfe36931u, 0xbfef71c2u, 0xbff9a1e0u, 0xc000d93du, 0xc003b30au, 0xc00544f7u, 0xc0057b7fu, 0xc0044962u, 0xc001a7e7u, 0xbf83a883u, 0xbf91a418u, 0xbfa0ac46u, 0xbfb065fdu, 0xbfc072a7u, 0xbfd071e0u, 0xbfe0033au, 0xbfeec7ffu, 0xbffc64edu, 0xc00441f1u, 0xc0096abbu, 0xc00d8936u, 0xc0107e87u, 0xc012312cu, 0xc0128d79u, 0xc01185fdu, 0xc00f13c9u, 0xbf9827a2u, 0xbfa5ec2fu, 0xbfb4c802u, 0xbfc46044u, 0xbfd45689u, 0xbfe44a88u, 0xbff3dbe2u, 0xc00155f0u, 0xc0082f9au, 0xc00e4fd0u, 0xc0138ec6u, 0xc017c8c6u, 0xc01aded0u, 0xc01cb73au, 0xc01d3e27u, 0xc01c65f2u, 0xc01a2771u, 0xbfa68352u, 0xbfb41b84u, 0xbfc2d5e2u, 0xbfd257bfu, 0xbfe242c9u, 0xbff236c8u, 0xc000e9aeu, 0xc0085ce0u, 0xc00f4744u, 0xc0157da7u, 0xc01ad823u, 0xc01f32dbu, 0xc0226ea9u, 0xc02471b3u, 0xc02527e8u, 0xc0248365u, 0xc0227cc2u, 0xbfae1d69u, 0xbfbb9426u, 0xbfca381fu, 0xbfd9aec1u, 0xbfe999ccu, 0xbff99905u, 0xc004a5ffu, 0xc00c29ecu, 0xc0132a7du, 0xc0197c65u, 0xc01ef799u, 0xc0237815u, 0xc026de85u, 0xc02910d6u, 0xc029fabdu, 0xc0298e18u, 0xc027c336u, 0xbfae888eu, 0xbfbbe8e6u, 0xbfca81a5u, 0xbfd9f847u, 0xbfe9ee8cu, 0xbffa042au, 0xc004ec4cu, 0xc00c8666u, 0xc013a27cu, 0xc01a151cu, 0xc01fb615u, 0xc0246132u, 0xc027f6e8u, 0xc02a5cecu, 0xc02b7eb1u, 0xc02b4dcdu, 0xc029c246u, 0xbfa78b9fu, 0xbfb4e0bcu, 0xbfc3797bu, 0xbfd2fb58u, 0xbfe30801u, 0xbff33f15u, 0xc0019fefu, 0xc009558du, 0xc010925cu, 0xc0172ac1u, 0xc01cf65au, 0xc021d0beu, 0xc0259a27u, 0xc0283808u, 0xc029958fu, 0xc029a406u, 0xc0285b25u, 0xbf992399u, 0xbfa678b6u, 0xbfb51cafu, 0xbfc4b4f1u, 0xbfd4e310u, 0xbfe5467eu, 0xbff57e50u, 0xc002957fu, 0xc009f813u, 0xc010bb18u, 0xc016b5f8u, 0xc01bc40fu, 0xc01fc555u, 0xc0229ef8u, 0xc0243bdau, 0xc0248cf7u, 0xc02389b1u}; +static const uint32_t kWorldTileS6Step1Tile3Collider[] = {0xc087ab96u, 0xc088753eu, 0xc08850c5u, 0xc0874274u, 0xc085521eu, 0xc0828af5u, 0xc07df6b7u, 0xc0756944u, 0xc06b956eu, 0xc060a7a4u, 0xc054d022u, 0xc0484220u, 0xc03b32f3u, 0xc02dd92cu, 0xc0206baau, 0xc01320b2u, 0xc0062d0bu, 0xc085d45du, 0xc0867ce3u, 0xc08635c7u, 0xc085037fu, 0xc082ee08u, 0xc08000c6u, 0xc0789496u, 0xc06fb82cu, 0xc0659491u, 0xc05a5697u, 0xc04e2edfu, 0xc0415105u, 0xc033f2c4u, 0xc0264b0eu, 0xc0189124u, 0xc00afbacu, 0xbffb7f93u, 0xc082257cu, 0xc082ab5fu, 0xc082404cu, 0xc080e8e4u, 0xc07d5aa8u, 0xc077325fu, 0xc06f7672u, 0xc0664a43u, 0xc05bd678u, 0xc0504848u, 0xc043d0b8u, 0xc036a3cau, 0xc028f799u, 0xc01b037cu, 0xc00cff12u, 0xbffe42bdu, 0xbfe33fc0u, 0xc07982f0u, 0xc07a46c8u, 0xc0792661u, 0xc0762b5fu, 0xc071667bu, 0xc06aef3bu, 0xc062e388u, 0xc0596729u, 0xc04ea328u, 0xc042c521u, 0xc035fe7du, 0xc028839fu, 0xc01a8b07u, 0xc00c4c6au, 0xbffbff89u, 0xbfdfb8eau, 0xbfc430a2u, 0xc06bad3au, 0xc06c26d2u, 0xc06aba3au, 0xc0677172u, 0xc0625d97u, 0xc05b9692u, 0xc0533aafu, 0xc0496e1au, 0xc03e5a42u, 0xc0322d26u, 0xc0251893u, 0xc017514eu, 0xc0090e36u, 0xbff50ebau, 0xbfd7ea37u, 0xbfbb1e4du, 0xbf9f174fu, 0xc05b3b3cu, 0xc05b68a2u, 0xc059ae45u, 0xc0561687u, 0xc050b2e7u, 0xc0499bb2u, 0xc040ef99u, 0xc036d32cu, 0xc02b703fu, 0xc01ef534u, 0xc011943au, 0xc0038274u, 0xbfe9ee42u, 0xbfcc5558u, 0xbfaeab8au, 0xbf9160eau, 0xbf69c4d0u, 0xc048afdcu, 0xc0488f7du, 0xc0468629u, 0xc0429ea6u, 0xc03cead6u, 0xc035836bu, 0xc02c877au, 0xc0221bf9u, 0xc0166b1du, 0xc009a3abu, 0xbff7f05fu, 0xbfdb3c5eu, 0xbfbd9a7fu, 0xbf9f7c4au, 0xbf8153c6u, 0xbf472345u, 0xbf0d46cbu, 0xc0349baau, 0xc0342c54u, 0xc031d33bu, 0xc02d9b87u, 0xc0279781u, 0xc01fe03fu, 0xc016953au, 0xc00bdbcau, 0xbfffbd0du, 0xbfe59927u, 0xbfc9b1bbu, 0xbfac7281u, 0xbf8e4b58u, 0xbf5f5cd8u, 0xbf221cc8u, 0xbecb7219u, 0xbe2c3722u, 0xc01f98adu, 0xc01ed992u, 0xc01c3048u, 0xc017a85fu, 0xc0115482u, 0xc0094e2au, 0xbfff6a6du, 0xbfe95ebeu, 0xbfd0cf36u, 0xbfb61adau, 0xbf99a836u, 0xbf77c762u, 0xbf3a7ba1u, 0xbef8a586u, 0xbe78ccfbu, 0xbb805c1fu, 0x3e699ea1u, 0xc00a45eau, 0xc009369fu, 0xc0063d20u, 0xc001655fu, 0xbff584dau, 0xbfe4dc4eu, 0xbfd11197u, 0xbfba70e7u, 0xbfa150e9u, 0xbf861155u, 0xbf5232cau, 0xbf15ac54u, 0xbeaee319u, 0xbdc349c9u, 0x3e1a1455u, 0x3ec8e971u, 0x3f20879bu, 0xbfea8598u, 0xbfe7c696u, 0xbfe133e9u, 0xbfd6e63eu, 0xbfc9047bu, 0xbfb7c320u, 0xbfa36369u, 0xbf8c3243u, 0xbf650e19u, 0xbf2d845au, 0xbee52e1cu, 0xbe548642u, 0x3d1f8abeu, 0x3e939f93u, 0x3f097b35u, 0x3f48155au, 0x3f825fa7u, 0xbfc2550au, 0xbfbef659u, 0xbfb7c582u, 0xbfacdbf9u, 0xbf9e6168u, 0xbf8c8b0cu, 0xbf6f35bdu, 0xbf3fbd00u, 0xbf0b5bfdu, 0xbea5a9a4u, 0xbdb7c3f3u, 0x3e1d71cfu, 0x3ece8af5u, 0x3f27d9b5u, 0x3f682fa2u, 0x3f93b06du, 0x3fb246d9u, 0xbf9d1f2eu, 0xbf992254u, 0xbf91559fu, 0xbf85d347u, 0xbf6d876au, 0xbf48b9c6u, 0xbf1dc2f9u, 0xbeda7f4du, 0xbe5f84dau, 0x3bca7dedu, 0x3e794311u, 0x3efae901u, 0x3f3e1aa4u, 0x3f7f5961u, 0x3fa02330u, 0x3fbffd3du, 0x3fdecab2u, 0xbf77de70u, 0xbf6ead00u, 0xbf5de1f8u, 0xbf45b348u, 0xbf267337u, 0xbf008f22u, 0xbea91b80u, 0xbe0c33ffu, 0x3d9a03bau, 0x3e9b2c3du, 0x3f0b20b1u, 0x3f4b018au, 0x3f862918u, 0x3fa713ffu, 0x3fc7cbf1u, 0x3fe7dd07u, 0x40036b6bu, 0xbf3f5dc6u, 0xbf34fab8u, 0xbf2305b0u, 0xbf09b612u, 0xbed2bf21u, 0xbe84e1ccu, 0xbdab90b0u, 0x3de7ed88u, 0x3ea85539u, 0x3f0f4f0eu, 0x3f4d96beu, 0x3f87110du, 0x3fa804e8u, 0x3fc93141u, 0x3fea203bu, 0x40052ed6u, 0x4014bc78u, 0xbf123f7fu, 0xbf06b270u, 0xbee738f5u, 0xbeb26cd8u, 0xbe5f5554u, 0xbd7e93ccu, 0x3df024cfu, 0x3ea2a7abu, 0x3f094f8cu, 0x3f45311au, 0x3f8211a6u, 0x3fa2a2dcu, 0x3fc3d82au, 0x3fe53b8cu, 0x40032b70u, 0x40135ae3u, 0x4022f3b8u, 0xbee356ccu, 0xbec9fad3u, 0xbea1a207u, 0xbe55817cu, 0xbd980ed6u, 0x3daeca23u, 0x3e894d20u, 0x3ef1892cu, 0x3f317d69u, 0x3f6e0979u, 0x3f96c95eu, 0x3fb79c07u, 0x3fd9085du, 0x3ffa981au, 0x400dea72u, 0x401e2517u, 0x402dc389u}; +static const uint32_t kWorldTileS6Step1Tile4Collider[] = {0xc0062d0bu, 0xbff3863au, 0xbfdc2440u, 0xbfc68aafu, 0xbfb306c1u, 0xbfa1db2au, 0xbf933f0fu, 0xbf875d2eu, 0xbf7ca67du, 0xbf70631bu, 0xbf69f5a8u, 0xbf69488fu, 0xbf6e2bd1u, 0xbf785613u, 0xbf83b310u, 0xbf8d7264u, 0xbf992399u, 0xbffb7f93u, 0xbfe2207fu, 0xbfca393au, 0xbfb420f2u, 0xbfa02580u, 0xbf8e8a2fu, 0xbf7f0d5eu, 0xbf668c7fu, 0xbf53ce1eu, 0xbf46f3aau, 0xbf400354u, 0xbf3ee829u, 0xbf4372b5u, 0xbf4d5a0eu, 0xbf5c3d4fu, 0xbf6fa584u, 0xbf8383f7u, 0xbfe33fc0u, 0xbfc95b61u, 0xbfb0f565u, 0xbf9a659au, 0xbf85fa6eu, 0xbf67ef6fu, 0xbf492b52u, 0xbf2ffff1u, 0xbf1caa7eu, 0xbf0f4d27u, 0xbf07eebfu, 0xbf067adfu, 0xbf0ac281u, 0xbf147d0eu, 0xbf2349dcu, 0xbf36b211u, 0xbf4e2aeeu, 0xbfc430a2u, 0xbfa9cd8cu, 0xbf90f00du, 0xbf73e10eu, 0xbf4a3bebu, 0xbf257962u, 0xbf060ac3u, 0xbed890a1u, 0xbeb0dff4u, 0xbe954923u, 0xbe85dae8u, 0xbe826d53u, 0xbe8aa302u, 0xbe9deb35u, 0xbebb84d0u, 0xbee28222u, 0xbf08e6b9u, 0xbf9f174fu, 0xbf843cb5u, 0xbf55def7u, 0xbf271121u, 0xbef95dc3u, 0xbeae83adu, 0xbe5cf097u, 0xbde7b67au, 0xbd0b0673u, 0x3cae76d2u, 0x3d56dbe6u, 0x3d751539u, 0x3d34cf00u, 0x3bd46b21u, 0xbd53a6adu, 0xbe03977au, 0xbe6339c2u, 0xbf69c4d0u, 0xbf333028u, 0xbeff8dd4u, 0xbea077eeu, 0xbe14bcd7u, 0x3b54e72fu, 0x3e0575edu, 0x3e70438eu, 0x3ea16002u, 0x3ebe2e12u, 0x3ece7bb7u, 0x3ed26fc9u, 0x3eca6702u, 0x3eb6f1e7u, 0x3e98d1cfu, 0x3e61ea27u, 0x3e00e509u, 0xbf0d46cbu, 0xbeabc6b3u, 0xbe06f3fau, 0x3d67876au, 0x3e687126u, 0x3ec14694u, 0x3f0199f0u, 0x3f1ca60du, 0x3f318815u, 0x3f401be8u, 0x3f48592eu, 0x3f4a5337u, 0x3f463860u, 0x3f3c5108u, 0x3f2cfe11u, 0x3f18b6feu, 0x3f0007a5u, 0xbe2c3722u, 0x3d512c65u, 0x3e83c746u, 0x3ee56054u, 0x3f1ed6e1u, 0x3f45cbf3u, 0x3f671b4eu, 0x3f81352bu, 0x3f8bbc94u, 0x3f9311b7u, 0x3f97305au, 0x3f982225u, 0x3f95fe54u, 0x3f90e933u, 0x3f89135du, 0x3f7d7195u, 0x3f643f58u, 0x3e699ea1u, 0x3ee66573u, 0x3f289aa8u, 0x3f59ea12u, 0x3f833f6du, 0x3f96e651u, 0x3fa7af74u, 0x3fb56d5du, 0x3fc00000u, 0x3fc75523u, 0x3fcb688du, 0x3fcc43f2u, 0x3fc9feacu, 0x3fc4bd30u, 0x3fbcb051u, 0x3fb2144du, 0x3fa52fa6u, 0x3f20879bu, 0x3f59e9beu, 0x3f87ea48u, 0x3fa0c906u, 0x3fb73fc5u, 0x3fcb081eu, 0x3fdbe7a6u, 0x3fe9b0c9u, 0x3ff4436cu, 0x3ffb8d55u, 0x3fff8a59u, 0x40002225u, 0x3ffdd2a8u, 0x3ff85a24u, 0x3ff00bd3u, 0x3fe52446u, 0x3fd7ea5eu, 0x3f825fa7u, 0x3f9f522au, 0x3fba7e9cu, 0x3fd389b5u, 0x3fea21e9u, 0x3ffe00a7u, 0x400775b5u, 0x400e5a46u, 0x40139dfbu, 0x401737bdu, 0x40192584u, 0x40196c4fu, 0x401817fau, 0x40153affu, 0x4010ee12u, 0x400b4fabu, 0x40048370u, 0x3fb246d9u, 0x3fcf7065u, 0x3feac931u, 0x4001fae0u, 0x400d522cu, 0x40174728u, 0x401fbc89u, 0x40269b7eu, 0x402bd400u, 0x402f5d07u, 0x403134a1u, 0x40315fe8u, 0x402feadau, 0x402ce81au, 0x4028708du, 0x4022a2dfu, 0x401ba2f1u, 0x3fdecab2u, 0x3ffc2099u, 0x400bcd6du, 0x40186ee7u, 0x4023cbd0u, 0x402dc0ccu, 0x40363090u, 0x403d0452u, 0x40422c1au, 0x40459ef4u, 0x40475b0au, 0x40476597u, 0x4045cac5u, 0x40429d65u, 0x403df690u, 0x4037f52fu, 0x4030bd64u, 0x40036b6bu, 0x40122719u, 0x401fef6cu, 0x402c9683u, 0x4037f36du, 0x4041e2ccu, 0x404a475du, 0x40510a64u, 0x40561bfeu, 0x40597354u, 0x405b0eb1u, 0x405af37au, 0x40592e07u, 0x4055d160u, 0x4050f6d9u, 0x404abd9bu, 0x40434a0eu, 0x4014bc78u, 0x40238359u, 0x40315149u, 0x403df860u, 0x40494fadu, 0x405333d9u, 0x405b87b0u, 0x4062348au, 0x40672a9fu, 0x406a613cu, 0x406bd6d5u, 0x406b90fdu, 0x40699c43u, 0x40660be9u, 0x4060f985u, 0x405a8485u, 0x4052d19du, 0x4022f3b8u, 0x4031c036u, 0x403f8e26u, 0x404c2fa0u, 0x40577bbau, 0x40614f2cu, 0x40698cd5u, 0x40701e2bu, 0x4074f387u, 0x40780460u, 0x40794f58u, 0x4078da39u, 0x4076b1ccu, 0x4072e995u, 0x406d9b6fu, 0x4066e714u, 0x405ef187u, 0x402dc389u, 0x403c9007u, 0x404a585au, 0x4056eea1u, 0x40622a01u, 0x406be745u, 0x4074096au, 0x407a7a07u, 0x407f299fu, 0x408107ecu, 0x408195c4u, 0x4081415bu, 0x40801136u, 0x407c1e74u, 0x407690f3u, 0x406f99f2u, 0x40675ec8u}; +static const uint32_t kWorldTileS6Step1Tile5Collider[] = {0xbf992399u, 0xbfa678b6u, 0xbfb51cafu, 0xbfc4b4f1u, 0xbfd4e310u, 0xbfe5467eu, 0xbff57e50u, 0xc002957fu, 0xc009f813u, 0xc010bb18u, 0xc016b5f8u, 0xc01bc40fu, 0xc01fc555u, 0xc0229ef8u, 0xc0243bdau, 0xc0248cf7u, 0xc02389b1u, 0xbf8383f7u, 0xbf90e44eu, 0xbf9f9eacu, 0xbfaf5863u, 0xbfbfb2ddu, 0xbfd04d54u, 0xbfe0c697u, 0xbff0becfu, 0xbfffd937u, 0xc006dee8u, 0xc00d0d7bu, 0xc012536fu, 0xc0169077u, 0xc019a975u, 0xc01b88fcu, 0xc01c1fb5u, 0xc01b64abu, 0xbf4e2aeeu, 0xbf691867u, 0xbf836807u, 0xbf934e19u, 0xbfa3df9bu, 0xbfb4bb84u, 0xbfc58050u, 0xbfd5cdc9u, 0xbfe546bfu, 0xbff392bdu, 0xc0002fcfu, 0xc005b184u, 0xc00a2de8u, 0xc00d898bu, 0xc00faeafu, 0xc0108da3u, 0xc0101d19u, 0xbf08e6b9u, 0xbf24171cu, 0xbf422778u, 0xbf6261aeu, 0xbf8203cbu, 0xbf932b3cu, 0xbfa4454au, 0xbfb4f151u, 0xbfc4d1acu, 0xbfd38d65u, 0xbfe0d1c8u, 0xbfec53ebu, 0xbff5d1fcu, 0xbffd147cu, 0xc000f79cu, 0xc0022111u, 0xc001fcefu, 0xbe6339c2u, 0xbea8af13u, 0xbee5abeeu, 0xbf139310u, 0xbf35d00au, 0xbf58c96fu, 0xbf7bbaa7u, 0xbf8ef0c0u, 0xbf9f40d6u, 0xbfae7411u, 0xbfbc372cu, 0xbfc83e99u, 0xbfd247e2u, 0xbfda1ad9u, 0xbfdf8a96u, 0xbfe2764eu, 0xbfe2c9e8u, 0x3e00e509u, 0x3c8842f3u, 0xbdd5f9cdu, 0xbe704d91u, 0xbebdf5c0u, 0xbf02b162u, 0xbf267164u, 0xbf4977b1u, 0xbf6b06e4u, 0xbf853564u, 0xbf937dcau, 0xbfa0106fu, 0xbfaaaa30u, 0xbfb31226u, 0xbfb91ab3u, 0xbfbca249u, 0xbfbd940cu, 0x3f0007a5u, 0x3ec71b2eu, 0x3e87ea68u, 0x3e07da1eu, 0xbbd708beu, 0xbe18cd78u, 0xbe95a5aau, 0xbedd9052u, 0xbf1154c9u, 0xbf31c344u, 0xbf4f6a7fu, 0xbf69b0b7u, 0xbf80071cu, 0xbf8907e2u, 0xbf8fac4cu, 0xbf93d20cu, 0xbf95637du, 0x3f643f58u, 0x3f472e39u, 0x3f26eb54u, 0x3f042f8au, 0x3ebf784eu, 0x3e695d96u, 0x3da6473fu, 0xbd814eccu, 0xbe4f043eu, 0xbeaa8bf5u, 0xbee81c46u, 0xbf0f7e5cu, 0xbf270d7bu, 0xbf3a46c2u, 0xbf48cbeau, 0xbf5256c7u, 0xbf56ba82u, 0x3fa52fa6u, 0x3f9651d5u, 0x3f85d1d4u, 0x3f681914u, 0x3f42c63cu, 0x3f1c7273u, 0x3eebcd11u, 0x3e9fd262u, 0x3e2cee2bu, 0x3d095b24u, 0xbdbae3b8u, 0xbe4ff936u, 0xbe998a51u, 0xbec27586u, 0xbee1fe90u, 0xbef795fau, 0xbf016f78u, 0x3fd7ea5eu, 0x3fc8adffu, 0x3fb7c699u, 0x3fa59194u, 0x3f9270a5u, 0x3f7d9014u, 0x3f55f993u, 0x3f2ee5ccu, 0x3f091738u, 0x3eca8ebdu, 0x3e88472fu, 0x3e192814u, 0x3d446d6du, 0xbd16e212u, 0xbdd39bf2u, 0xbe19ffcbu, 0xbe358e0du, 0x40048370u, 0x3ff9631bu, 0x3fe80bfau, 0x3fd55f73u, 0x3fc1bfccu, 0x3fad91e7u, 0x3f993b6eu, 0x3f852113u, 0x3f634992u, 0x3f3e481cu, 0x3f1bec99u, 0x3ef9ad66u, 0x3ec3284eu, 0x3e953cafu, 0x3e6160eau, 0x3e2c32c4u, 0x3e0bb516u, 0x401ba2f1u, 0x40139931u, 0x400ab1dfu, 0x40011c40u, 0x3fee138fu, 0x3fd95a71u, 0x3fc47382u, 0x3fafc427u, 0x3f9baf0eu, 0x3f889274u, 0x3f6d8d13u, 0x3f4d37cfu, 0x3f30b46cu, 0x3f187ddcu, 0x3f04f8aau, 0x3eece28bu, 0x3eda358cu, 0x4030bd64u, 0x402877e3u, 0x401f5136u, 0x401578f1u, 0x400b20dcu, 0x40007c12u, 0x3feb7c34u, 0x3fd6340bu, 0x3fc18313u, 0x3fadc851u, 0x3f9b5cb7u, 0x3f8a91a9u, 0x3f775f2fu, 0x3f5de98au, 0x3f49287du, 0x3f396a04u, 0x3f2ee2bdu, 0x40434a0eu, 0x403ac531u, 0x40315bdfu, 0x40273dfeu, 0x401c9daeu, 0x4011ae63u, 0x4006a404u, 0x3ff76400u, 0x3fe214e0u, 0x3fcdba6eu, 0x3fbaae68u, 0x3fa942fbu, 0x3f99c15eu, 0x3f8c689eu, 0x3f816c8eu, 0x3f71e9dbu, 0x3f663996u, 0x4052d19du, 0x404a0a1bu, 0x40405b2cu, 0x4035f510u, 0x402b0a40u, 0x401fce8eu, 0x40147640u, 0x40093527u, 0x3ffc7b7eu, 0x3fe780a1u, 0x3fd3d43bu, 0x3fc1c943u, 0x3fb1a9b9u, 0x3fa3b56fu, 0x3f9820fbu, 0x3f8f14dcu, 0x3f88acdbu, 0x405ef187u, 0x4055e468u, 0x404bed3eu, 0x40413ca2u, 0x4036056au, 0x402a7bc9u, 0x401ed466u, 0x40134376u, 0x4007fbd8u, 0x3ffa5c73u, 0x3fe61083u, 0x3fd3679du, 0x3fc2ac8au, 0x3fb41fdcu, 0x3fa7f6e9u, 0x3f9e5aebu, 0x3f97685fu, 0x40675ec8u, 0x405e096fu, 0x4053c7c4u, 0x4048cac0u, 0x403d459au, 0x40316ce4u, 0x402575aau, 0x40199484u, 0x400dfcb6u, 0x4002df52u, 0x3ff0d4c6u, 0x3fdd9056u, 0x3fcc3cdfu, 0x3fbd1bb2u, 0x3fb062e0u, 0x3fa63c57u, 0x3f9ec542u}; +static const uint32_t kWorldTileS6Step1Tile6Collider[] = {0xbee356ccu, 0xbec9fad3u, 0xbea1a207u, 0xbe55817cu, 0xbd980ed6u, 0x3daeca23u, 0x3e894d20u, 0x3ef1892cu, 0x3f317d69u, 0x3f6e0979u, 0x3f96c95eu, 0x3fb79c07u, 0x3fd9085du, 0x3ffa981au, 0x400dea72u, 0x401e2517u, 0x402dc389u, 0xbebccb2fu, 0xbea14255u, 0xbe6da8bbu, 0xbdf7e0e9u, 0x3c8a2dc2u, 0x3e383008u, 0x3ebb5030u, 0x3f12833bu, 0x3f4be690u, 0x3f8484d9u, 0x3fa48aecu, 0x3fc5949eu, 0x3fe72d4fu, 0x40046f40u, 0x401518d8u, 0x4025591au, 0x4034f78cu, 0xbeb19224u, 0xbe93f41eu, 0xbe4f1698u, 0xbdb3446bu, 0x3d5c472au, 0x3e613744u, 0x3ed14e07u, 0x3f1e2ca9u, 0x3f58270fu, 0x3f8ae68bu, 0x3fab23a7u, 0x3fcc59b3u, 0x3fee13d9u, 0x4007edb8u, 0x40189cecu, 0x4028dd2fu, 0x40387604u, 0xbec18aaau, 0xbea1f1cau, 0xbe6755d3u, 0xbddcc73bu, 0x3d162e31u, 0x3e52a579u, 0x3ecb5a26u, 0x3f1bc9cau, 0x3f564714u, 0x3f8a2d96u, 0x3faa970du, 0x3fcbee8eu, 0x3fedbf19u, 0x4007c8f5u, 0x4018782au, 0x4028b2cfu, 0x40384072u, 0xbeebbe49u, 0xbeca475cu, 0xbe9a4192u, 0xbe3855c4u, 0xbd05c89eu, 0x3e0e51ceu, 0x3eaa5e74u, 0x3f0bced4u, 0x3f46ba30u, 0x3f82937eu, 0x3fa31e6au, 0x3fc48c51u, 0x3fe66816u, 0x40041d74u, 0x4014c70bu, 0x4024f67eu, 0x40347366u, 0xbf173469u, 0xbf05997du, 0xbed98f9bu, 0xbe99feb2u, 0xbe1a6fbeu, 0x3cbd83ecu, 0x3e602726u, 0x3ede2eebu, 0x3f2a5b87u, 0x3f690b3eu, 0x3f9526f0u, 0x3fb6a010u, 0x3fd87bd6u, 0x3ffa436du, 0x400dc01bu, 0x401dded4u, 0x402d458eu, 0xbf438307u, 0xbf311951u, 0xbf178a84u, 0xbeee2f1bu, 0xbea03a25u, 0xbe0c4881u, 0x3d7799b7u, 0x3e8dbffau, 0x3f0266f8u, 0x3f41437au, 0x3f814e48u, 0x3fa2c769u, 0x3fc497f4u, 0x3fe64926u, 0x4003b23du, 0x4013bac8u, 0x402305feu, 0xbf79328eu, 0xbf660bbbu, 0xbf4bd26du, 0xbf2ac864u, 0xbf034b06u, 0xbeaba403u, 0xbe0bb643u, 0x3da5ddd8u, 0x3ea0df03u, 0x3f0f6277u, 0x3f50bb8du, 0x3f89cbadu, 0x3fab85d3u, 0x3fcd1590u, 0x3fee048au, 0x4006ef4cu, 0x401619c9u, 0xbf9b3031u, 0xbf914786u, 0xbf83df57u, 0xbf6631c1u, 0xbf3e4651u, 0xbf107497u, 0xbeba9a78u, 0xbe15dc97u, 0x3db298a2u, 0x3eaa8c13u, 0x3f1688adu, 0x3f5937afu, 0x3f8e3488u, 0x3faf97eau, 0x3fd04fdbu, 0x3fefe877u, 0x4006f8f4u, 0xbfbc7709u, 0xbfb242d5u, 0xbfa49934u, 0xbf939bb5u, 0xbf7ef344u, 0xbf50dea1u, 0xbf1d8a7au, 0xbecb3be1u, 0xbe274edau, 0x3da8465bu, 0x3eac3d47u, 0x3f188abbu, 0x3f5b6368u, 0x3f8ede0du, 0x3faf548cu, 0x3fcea19fu, 0x3fec55cfu, 0xbfdf48b6u, 0xbfd4d311u, 0xbfc6f266u, 0xbfb5c88du, 0xbfa18505u, 0xbf8a644eu, 0xbf615e02u, 0xbf297178u, 0xbedb7b63u, 0xbe3c37eau, 0x3d8e279cu, 0x3ea7b0abu, 0x3f1642f1u, 0x3f5818bfu, 0x3f8c3756u, 0x3fab2f28u, 0x3fc884cau, 0xc0013978u, 0xbff7c642u, 0xbfe9b93du, 0xbfd86deeu, 0xbfc41401u, 0xbface810u, 0xbf9332c3u, 0xbf6e8f6fu, 0xbf330874u, 0xbee9374eu, 0xbe5085b9u, 0x3d583e26u, 0x3e9ed734u, 0x3f10aa57u, 0x3f5055c2u, 0x3f86c424u, 0x3fa3b261u, 0xc0125fa7u, 0xc00cf323u, 0xc005dbe6u, 0xbffa5617u, 0xbfe5f0f0u, 0xbfcec4ffu, 0xbfb51aecu, 0xbf994646u, 0xbf77487bu, 0xbf393464u, 0xbef25079u, 0xbe60173fu, 0x3d14ad64u, 0x3e93be22u, 0x3f08cd5fu, 0x3f45311bu, 0x3f7e2e20u, 0xc0227e3fu, 0xc01d0100u, 0xc015de90u, 0xc00d2819u, 0xc002f586u, 0xbfeeca54u, 0xbfd536a7u, 0xbfb98376u, 0xbf9c0dc8u, 0xbf7a758au, 0xbf3aec47u, 0xbef4c1d7u, 0xbe66eb1eu, 0x3cc38ac6u, 0x3e8877b4u, 0x3eff8043u, 0x3f37ce1fu, 0xc03103a7u, 0xc02b7b36u, 0xc0245329u, 0xc01b9cb2u, 0xc0116fbbu, 0xc005ea92u, 0xbff262ecu, 0xbfd6dc16u, 0xbfb99d71u, 0xbf9b0be0u, 0xbf77258fu, 0xbf3744b5u, 0xbeeeb75du, 0xbe614d6du, 0x3c9d967cu, 0x3e7e07d1u, 0x3eed2509u, 0xc03d69aeu, 0xc037db9fu, 0xc030b392u, 0xc02802b8u, 0xc01de0f5u, 0xc0126c86u, 0xc005c997u, 0xbff04361u, 0xbfd3462eu, 0xbfb50026u, 0xbf95dc4eu, 0xbf6c94dfu, 0xbf2d7aa3u, 0xbedea389u, 0xbe4c02f1u, 0x3cd2e2e1u, 0x3e727445u, 0xc0473985u, 0xc041ab77u, 0xc03a8907u, 0xc031e360u, 0xc027d256u, 0xc01c7415u, 0xc00fecabu, 0xc002657du, 0xbfe81950u, 0xbfca2889u, 0xbfab633fu, 0xbf8c38c6u, 0xbf5a36c5u, 0xbf1cfcedu, 0xbec352a4u, 0xbe247054u, 0x3d3d3751u}; +static const uint32_t kWorldTileS6Step1Tile7Collider[] = {0x402dc389u, 0x403c9007u, 0x404a585au, 0x4056eea1u, 0x40622a01u, 0x406be745u, 0x4074096au, 0x407a7a07u, 0x407f299fu, 0x408107ecu, 0x408195c4u, 0x4081415bu, 0x40801136u, 0x407c1e74u, 0x407690f3u, 0x406f99f2u, 0x40675ec8u, 0x4034f78cu, 0x4043be6du, 0x40517b8eu, 0x405e011au, 0x4069264cu, 0x4072c80cu, 0x407ac978u, 0x40808a28u, 0x4082cca4u, 0x4084281du, 0x40849c1cu, 0x40842bc4u, 0x4082ddbfu, 0x4080bc14u, 0x407ba802u, 0x40746b65u, 0x406be800u, 0x40387604u, 0x404731b2u, 0x4054de18u, 0x40614d77u, 0x406c5725u, 0x4075d82cu, 0x407db3d4u, 0x4081ea06u, 0x408414deu, 0x4085567du, 0x4085ae8eu, 0x40852055u, 0x4083b2a2u, 0x40816fa5u, 0x407cc987u, 0x407544afu, 0x406c76cau, 0x40384072u, 0x4046eb65u, 0x4054819eu, 0x4060d578u, 0x406bbe6du, 0x407519b0u, 0x407ccab7u, 0x40815dd4u, 0x40836ed3u, 0x40849483u, 0x4084ceb3u, 0x408420cdu, 0x408291c7u, 0x40802bfcu, 0x4079f9fau, 0x40722aa2u, 0x40691055u, 0x40347366u, 0x4043082cu, 0x405082e0u, 0x405cb602u, 0x40677932u, 0x4070a9d5u, 0x40782b95u, 0x407de8d3u, 0x4080e97au, 0x4081f149u, 0x40820bcbu, 0x40813c93u, 0x407f157du, 0x407a01acu, 0x4073592du, 0x406b3d6eu, 0x4061d532u, 0x402d458eu, 0x403bbed0u, 0x404918cbu, 0x40552629u, 0x405fbeb8u, 0x4068c014u, 0x40700e21u, 0x40759382u, 0x407941e1u, 0x407b1225u, 0x407b0483u, 0x40792076u, 0x40757492u, 0x40701641u, 0x4069215bu, 0x4060b7acu, 0x4057005cu, 0x402305feu, 0x40315e87u, 0x403e92beu, 0x404a757bu, 0x4054dec4u, 0x405dac6cu, 0x4064c29cu, 0x406a0c3bu, 0x406d7b3fu, 0x406f08ddu, 0x406eb59fu, 0x406c8957u, 0x406892f3u, 0x4062e83au, 0x405ba566u, 0x4052eca2u, 0x4048e57au, 0x401619c9u, 0x40244c8du, 0x40315624u, 0x403d0999u, 0x40473f2fu, 0x404fd4fau, 0x4056af69u, 0x405bb9adu, 0x405ee60bu, 0x40602e0du, 0x405f9294u, 0x405d1bcbu, 0x4058d900u, 0x4052e058u, 0x404b4e6fu, 0x404245d4u, 0x4037ee76u, 0x4006f8f4u, 0x40150118u, 0x4021db67u, 0x402d5b2au, 0x403758e3u, 0x403fb2edu, 0x40464e00u, 0x404b159eu, 0x404dfc60u, 0x404efc27u, 0x404e162eu, 0x404b52fdu, 0x4046c243u, 0x40407a87u, 0x403898c6u, 0x402f3ff5u, 0x40249867u, 0x3fec55cfu, 0x400403c4u, 0x4010aa61u, 0x401bf247u, 0x4025b43eu, 0x402dceecu, 0x4034275au, 0x4038a95cu, 0x403b47e3u, 0x403bfd29u, 0x403acac9u, 0x4037b9a9u, 0x4032d9dau, 0x402c4246u, 0x4024104fu, 0x401a674fu, 0x400f6ffcu, 0x3fc884cau, 0x3fe3cf1eu, 0x3ffcac9du, 0x40096272u, 0x4012e50eu, 0x401abd17u, 0x4020cfe9u, 0x402509afu, 0x40275db6u, 0x4027c695u, 0x40264645u, 0x4022e611u, 0x401db66bu, 0x4016cea1u, 0x400e4c7au, 0x400453b4u, 0x3ff21ad5u, 0x3fa3b261u, 0x3fbe8cfau, 0x3fd6f2f6u, 0x3fec8c87u, 0x3fff0c74u, 0x400718a7u, 0x400ce33du, 0x4010d283u, 0x4012da23u, 0x4012f513u, 0x401125aeu, 0x400d75a3u, 0x4007f5c7u, 0x4000bdcdu, 0x3fefd7c1u, 0x3fdb4848u, 0x3fc4202au, 0x3f7e2e20u, 0x3f997a26u, 0x3fb1616bu, 0x3fc675b2u, 0x3fd86a66u, 0x3fe6fec8u, 0x3ff1fef4u, 0x3ff944b3u, 0x3ffcb813u, 0x3ffc4fcau, 0x3ff81152u, 0x3ff010d0u, 0x3fe470b7u, 0x3fd56139u, 0x3fc31f73u, 0x3fadf46fu, 0x3f9633edu, 0x3f37ce1fu, 0x3f6b96deu, 0x3f8d2d69u, 0x3fa1b677u, 0x3fb31ab5u, 0x3fc11a17u, 0x3fcb8174u, 0x3fd22b55u, 0x3fd5008cu, 0x3fd3f894u, 0x3fcf19b0u, 0x3fc678cdu, 0x3fba392au, 0x3faa8bbeu, 0x3f97ae6eu, 0x3f81eb07u, 0x3f532c0du, 0x3eed2509u, 0x3f2950adu, 0x3f56fe31u, 0x3f7eef60u, 0x3f9046eeu, 0x3f9dad81u, 0x3fa77900u, 0x3fad84b7u, 0x3fafba3fu, 0x3fae11dbu, 0x3fa89297u, 0x3f9f522au, 0x3f927499u, 0x3f822ba3u, 0x3f5d6bdfu, 0x3f30bc13u, 0x3efde4aau, 0x3e727445u, 0x3edc8993u, 0x3f1ad160u, 0x3f41988fu, 0x3f62056bu, 0x3f7b9ad6u, 0x3f86fac1u, 0x3f8c66c9u, 0x3f8dfbe5u, 0x3f8bb321u, 0x3f859453u, 0x3f776bf0u, 0x3f5c79bbu, 0x3f3ab707u, 0x3f12a2a2u, 0x3ec9a630u, 0x3e47d10fu, 0x3d3d3751u, 0x3e7168ffu, 0x3ecf79acu, 0x3f0d5266u, 0x3f2c8787u, 0x3f44e09fu, 0x3f55fbecu, 0x3f5f9325u, 0x3f617c9du, 0x3f5bac00u, 0x3f4e3289u, 0x3f393ebfu, 0x3f1d1bc2u, 0x3ef46022u, 0x3ea1f7ddu, 0x3e085d39u, 0xbd8e84c6u}; +static const uint32_t kWorldTileS6Step1Tile8Collider[] = {0x40675ec8u, 0x405e096fu, 0x4053c7c4u, 0x4048cac0u, 0x403d459au, 0x40316ce4u, 0x402575aau, 0x40199484u, 0x400dfcb6u, 0x4002df52u, 0x3ff0d4c6u, 0x3fdd9056u, 0x3fcc3cdfu, 0x3fbd1bb2u, 0x3fb062e0u, 0x3fa63c57u, 0x3f9ec542u, 0x406be800u, 0x40624827u, 0x4057ba15u, 0x404c6f22u, 0x40409ae7u, 0x4034725au, 0x40282ae9u, 0x401bf993u, 0x40101200u, 0x4004a5a5u, 0x3ff3c5e3u, 0x3fdfe90fu, 0x3fce0119u, 0x3fbe500eu, 0x3fb10cb1u, 0x3fa6619eu, 0x3f9e6ca7u, 0x406c76cau, 0x40628a89u, 0x4057ae88u, 0x404c1481u, 0x403ff06eu, 0x403377abu, 0x4026e00au, 0x401a5eefu, 0x400e2865u, 0x40026e46u, 0x3feebebfu, 0x3fda4d6du, 0x3fc7d598u, 0x3fb79a02u, 0x3fa9d21bu, 0x3f9ea927u, 0x3f963d94u, 0x40691055u, 0x405ed625u, 0x4053ab0fu, 0x4047c130u, 0x403b4ce7u, 0x402e83f4u, 0x40219c8fu, 0x4014cc7du, 0x4008482eu, 0x3ff883b8u, 0x3fe1d16eu, 0x3fccd03du, 0x3fb9cdddu, 0x3fa90dbdu, 0x3f9ac7f5u, 0x3f8f2865u, 0x3f864e11u, 0x4061d532u, 0x40574bedu, 0x404bd100u, 0x403f96ebu, 0x4032d272u, 0x4025b9bau, 0x4018835eu, 0x400b6587u, 0x3ffd2a0cu, 0x3fe488eau, 0x3fcd46c1u, 0x3fb7bb04u, 0x3fa4341bu, 0x3f92f619u, 0x3f8439b6u, 0x3f7056cau, 0x3f5dd569u, 0x4057005cu, 0x404c273fu, 0x40405c1cu, 0x4033d1d8u, 0x4026bd9au, 0x401955ebu, 0x400bd1c9u, 0x3ffccf80u, 0x3fe29a00u, 0x3fc968ffu, 0x3fb19c4bu, 0x3f9b8c05u, 0x3f87873au, 0x3f6ba53au, 0x3f4d4ef0u, 0x3f346596u, 0x3f212948u, 0x4048e57au, 0x403dbc28u, 0x4031a0d5u, 0x4024c6cbu, 0x40176396u, 0x4009ae22u, 0x3ff7bb9du, 0x3fdc530du, 0x3fc18daeu, 0x3fa7d221u, 0x3f8f80e4u, 0x3f71e57au, 0x3f48eeacu, 0x3f24a7efu, 0x3f0584ecu, 0x3ed7c14bu, 0x3eaff841u, 0x4037ee76u, 0x402c74f4u, 0x402009dbu, 0x4012e0dbu, 0x40052fe1u, 0x3fee5c75u, 0x3fd22750u, 0x3fb62ee0u, 0x3f9adef6u, 0x3f809ee1u, 0x3f4f9f83u, 0x3f2195feu, 0x3eef835au, 0x3ea55c70u, 0x3e4b4122u, 0x3dc41e54u, 0x3c8152dcu, 0x40249867u, 0x4018cf20u, 0x400c1511u, 0x3ffd3c95u, 0x3fe1423eu, 0x3fc4aa73u, 0x3fa7e56fu, 0x3f8b6274u, 0x3f5f1c02u, 0x3f29a014u, 0x3eee293cu, 0x3e905b2bu, 0x3dec6465u, 0xbd041d56u, 0xbe231ff0u, 0xbe875252u, 0xbeb14590u, 0x400f6ffcu, 0x400357bdu, 0x3fec9fd3u, 0x3fd119e3u, 0x3fb48b0du, 0x3f976363u, 0x3f7427a8u, 0x3f3a18a0u, 0x3f0173f6u, 0x3e9615a1u, 0x3dbd0ebfu, 0xbdc08f45u, 0xbe86dbbdu, 0xbed3c8efu, 0xbf0aff4du, 0xbf2660e5u, 0xbf3bc60cu, 0x3ff21ad5u, 0x3fd94eceu, 0x3fbea6c2u, 0x3fa28c54u, 0x3f856d9fu, 0x3f4f76d4u, 0x3f13cea3u, 0x3eb187b0u, 0x3df98fb5u, 0xbdc0a58fu, 0xbe9894c6u, 0xbef97220u, 0xbf28bd3du, 0xbf4fc885u, 0xbf7163c6u, 0xbf869873u, 0xbf917615u, 0x3fc4202au, 0x3faabbbfu, 0x3f8f7f35u, 0x3f65a9cfu, 0x3f2a574fu, 0x3edbd3a6u, 0x3e451779u, 0xbd2b2243u, 0xbe8a4310u, 0xbefa69d2u, 0xbf322587u, 0xbf633c6bu, 0xbf87eaa4u, 0xbf9bb07du, 0xbfacb3e1u, 0xbfbac580u, 0xbfc5c345u, 0x3f9633edu, 0x3f787609u, 0x3f40dd36u, 0x3f067385u, 0x3e942fe5u, 0x3d4aeb36u, 0xbe4389e3u, 0xbedb6ffcu, 0xbf28f41au, 0xbf61c268u, 0xbf8bad9eu, 0xbfa48368u, 0xbfbb100cu, 0xbfcf0ba9u, 0xbfe03a1cu, 0xbfee6bddu, 0xbff97eb1u, 0x3f532c0du, 0x3f1e1a7du, 0x3ecad928u, 0x3e27e742u, 0xbd9aec2au, 0xbea367f8u, 0xbf1022abu, 0xbf4dc4e8u, 0xbf84ddf9u, 0xbfa1993bu, 0xbfbcaffdu, 0xbfd5c5fcu, 0xbfec8864u, 0xc0005788u, 0xc008fed3u, 0xc010223bu, 0xc015b095u, 0x3efde4aau, 0x3e91975eu, 0x3d714b31u, 0xbe35674eu, 0xbed73cc2u, 0xbf2ad25au, 0xbf6a0dc1u, 0xbf943576u, 0xbfb28516u, 0xbfcf8ab0u, 0xbfeae1a7u, 0xc00216b5u, 0xc00d8d70u, 0xc017b0d8u, 0xc02062aau, 0xc0278b03u, 0xc02d18b1u, 0x3e47d10fu, 0xbca76ea1u, 0xbe7fb8cfu, 0xbefa93e4u, 0xbf3c6c02u, 0xbf7c6cb4u, 0xbf9e3184u, 0xbfbdb435u, 0xbfdc4e2cu, 0xbff993fcu, 0xc00a905cu, 0xc0174bc4u, 0xc022d291u, 0xc02d0080u, 0xc035b743u, 0xc03cdeefu, 0xc0426653u, 0xbd8e84c6u, 0xbe93f829u, 0xbf059c0bu, 0xbf43d54cu, 0xbf81e20au, 0xbfa23fd9u, 0xbfc28f1fu, 0xbfe25c27u, 0xc0009b2au, 0xc00f58f4u, 0xc01d34d9u, 0xc02a0053u, 0xc03591a7u, 0xc03fc487u, 0xc0487a9du, 0xc04f9c00u, 0xc0551787u}; +static const RefTile kWorldTileS6Step1Tiles[] = { + {-1, -1, 26016u, 2u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS6Step1Tile0Collider}, + {-1, 0, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS6Step1Tile1Collider}, + {-1, 1, 26016u, 2u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS6Step1Tile2Collider}, + {0, -1, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS6Step1Tile3Collider}, + {0, 0, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS6Step1Tile4Collider}, + {0, 1, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS6Step1Tile5Collider}, + {1, -1, 26016u, 2u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS6Step1Tile6Collider}, + {1, 0, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS6Step1Tile7Collider}, + {1, 1, 26016u, 2u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS6Step1Tile8Collider}, +}; + +static const RefEvent kWorldTileS6Step1Events[] = { +}; + +static const char* const kWorldTileS6Step1Resident[] = {"-1:-1", "-1:0", "-1:1", "0:-1", "0:0", "0:1", "1:-1", "1:0", "1:1"}; +static const char* const kWorldTileS6Step1Insertion[] = {"0:0", "0:-1", "-1:0", "1:0", "0:1", "-1:-1", "1:-1", "-1:1", "1:1"}; +static const char* const kWorldTileS6Step1Colliders[] = {"-1:-1", "-1:0", "-1:1", "0:-1", "0:0", "0:1", "1:-1", "1:0", "1:1"}; +static const uint32_t kWorldTileS6Step2Tile0Collider[] = {0x3ea917dfu, 0x3e8e7d76u, 0x3e805412u, 0x3e7cd76cu, 0x3e885edau, 0x3e9d94a9u, 0x3ebd4425u, 0x3ee6780du, 0x3f0c09c7u, 0x3f286bcbu, 0x3f47b45bu, 0x3f692ac4u, 0x3f860757u, 0x3f97cdceu, 0x3fa9863au, 0x3fbacf83u, 0x3fcb4bc6u, 0x3d1c7224u, 0xbc6d623au, 0xbd2e35f5u, 0xbd3da403u, 0xbcd99d89u, 0x3c7e067du, 0x3da080edu, 0x3e2400b9u, 0x3e8472edu, 0x3ebe37ccu, 0x3efdf24au, 0x3f2117c5u, 0x3f44b69cu, 0x3f691043u, 0x3f86af4eu, 0x3f986f33u, 0x3fa96958u, 0xbe96ded2u, 0xbeb20a71u, 0xbec06b84u, 0xbec231c1u, 0xbeb7c2dcu, 0xbea1b844u, 0xbe80dc04u, 0xbe2c49a6u, 0xbd8ac5adu, 0x3d41e685u, 0x3e328f7bu, 0x3e9efad7u, 0x3ee7d1f6u, 0x3f192024u, 0x3f3e5bb6u, 0x3f62d742u, 0x3f82ea4fu, 0xbf290fd6u, 0xbf36a858u, 0xbf3dc51fu, 0xbf3e7e20u, 0xbf390667u, 0xbf2daaffu, 0xbf1cd157u, 0xbf06f553u, 0xbed94de1u, 0xbe9d0f36u, 0xbe351cdfu, 0xbd1a0f2cu, 0x3ddd40fdu, 0x3e839901u, 0x3ed007aau, 0x3f0d8874u, 0x3f319ae7u, 0xbf866a65u, 0xbf8d2cc5u, 0xbf90a619u, 0xbf90e276u, 0xbf8dfb8cu, 0xbf881814u, 0xbf7ed614u, 0xbf686561u, 0xbf4d6ec7u, 0xbf2e9485u, 0xbf0c876au, 0xbed00744u, 0xbe839ab0u, 0xbdd569a1u, 0x3d493330u, 0x3e4cb3a2u, 0x3eb0be32u, 0xbfba25d1u, 0xbfc0d322u, 0xbfc42c53u, 0xbfc43da2u, 0xbfc120f4u, 0xbfbafd46u, 0xbfb205e5u, 0xbfa67970u, 0xbf98a0adu, 0xbf88cd30u, 0xbf6eafc1u, 0xbf493ec1u, 0xbf220cb4u, 0xbef3c6fcu, 0xbea31c01u, 0xbe275235u, 0xbc5e57f2u, 0xbfee7301u, 0xbff5002fu, 0xbff82e52u, 0xbff809ddu, 0xbff4acf9u, 0xbfee3ef4u, 0xbfe4f377u, 0xbfd9098cu, 0xbfcaca6cu, 0xbfba882eu, 0xbfa89c43u, 0xbf9565e1u, 0xbf814852u, 0xbf595257u, 0xbf2fdd1bu, 0xbf06faabu, 0xbebedd6bu, 0xc0110308u, 0xc0143418u, 0xc015b047u, 0xc0157df2u, 0xc013aa54u, 0xc0104944u, 0xc00b74cau, 0xc0054ca6u, 0xbffbeb6cu, 0xbfeb3292u, 0xbfd8c8c5u, 0xbfc50ddbu, 0xbfb065c0u, 0xbf9b36bbu, 0xbf85e79eu, 0xbf61bc05u, 0xbf38f8fbu, 0xc029cbd9u, 0xc02ce207u, 0xc02e3e1bu, 0xc02de69au, 0xc02be8efu, 0xc0285923u, 0xc023517cu, 0xc01cf1f7u, 0xc0155fb9u, 0xc00cc45bu, 0xc0034d30u, 0xbff254ebu, 0xbfdd1cf1u, 0xbfc7596du, 0xbfb171edu, 0xbf9bccc7u, 0xbf86cd54u, 0xc040f730u, 0xc043ed44u, 0xc045242du, 0xc044a29eu, 0xc0427637u, 0xc03eb33du, 0xc0397435u, 0xc032d963u, 0xc02b0834u, 0xc0222a91u, 0xc0186e21u, 0xc00e0376u, 0xc0031d3au, 0xbfefde8du, 0xbfd95b82u, 0xbfc3186fu, 0xbfad7972u, 0xc055f393u, 0xc058c47au, 0xc059d156u, 0xc059210bu, 0xc056c177u, 0xc052c71cu, 0xc04d4cc6u, 0xc0467303u, 0xc03e5f8fu, 0xc0353ca7u, 0xc02b3847u, 0xc020835eu, 0xc01550f0u, 0xc009d537u, 0xbffc8976u, 0xbfe5a6d7u, 0xbfcf677au, 0xc0683eddu, 0xc06ae5b6u, 0xc06bc3d6u, 0xc06ae05eu, 0xc0684969u, 0xc06413c0u, 0xc05e5a79u, 0xc0573e72u, 0xc04ee5b8u, 0xc0457ae1u, 0xc03b2c42u, 0xc0302b26u, 0xc024aaf3u, 0xc018e043u, 0xc00d0002u, 0xc0013e83u, 0xbfeb9d3eu, 0xc07769e5u, 0xc079e203u, 0xc07a8cf5u, 0xc079721cu, 0xc0769fd9u, 0xc0722b40u, 0xc06c2fb4u, 0xc064ce67u, 0xc05c2dbeu, 0xc05278a8u, 0xc047ddd6u, 0xc03c8ef6u, 0xc030bfccu, 0xc024a557u, 0xc01874e6u, 0xc00c6331u, 0xc000a375u, 0xc0818dcau, 0xc082b042u, 0xc082ea0au, 0xc0823ef7u, 0xc080b65du, 0xc07cb5dcu, 0xc076750bu, 0xc06ecbceu, 0xc065e0e6u, 0xc05bdf9eu, 0xc050f707u, 0xc0455930u, 0xc0393a41u, 0xc02ccf9cu, 0xc0204ef5u, 0xc013ed68u, 0xc007de98u, 0xc08589abu, 0xc0869072u, 0xc086ac94u, 0xc085e208u, 0xc084384cu, 0xc081ba3au, 0xc07cebb4u, 0xc074f838u, 0xc06bc11eu, 0xc0617210u, 0xc0563a83u, 0xc04a4ce6u, 0xc03dddc7u, 0xc03122ecu, 0xc024526eu, 0xc017a1cdu, 0xc00b450du, 0xc087956fu, 0xc0887e90u, 0xc0887b39u, 0xc0878f8bu, 0xc085c32cu, 0xc0832123u, 0xc07f6f46u, 0xc0772f98u, 0xc06daab9u, 0xc0630cb4u, 0xc0578562u, 0xc04b4795u, 0xc03e8840u, 0xc0317d8eu, 0xc0245dfbu, 0xc0175f6au, 0xc00ab643u, 0xc087ab96u, 0xc088753eu, 0xc08850c5u, 0xc0874274u, 0xc085521eu, 0xc0828af5u, 0xc07df6b7u, 0xc0756944u, 0xc06b956eu, 0xc060a7a4u, 0xc054d022u, 0xc0484220u, 0xc03b32f3u, 0xc02dd92cu, 0xc0206baau, 0xc01320b2u, 0xc0062d0bu}; +static const uint32_t kWorldTileS6Step2Tile1Collider[] = {0x3fcb4bc6u, 0x3fdaa202u, 0x3fe87faeu, 0x3ff49a30u, 0x3ffeb038u, 0x40034571u, 0x4005ff5eu, 0x40077640u, 0x4007a0d9u, 0x40067c77u, 0x40040d05u, 0x40005cfau, 0x3ff6fa55u, 0x3feb0906u, 0x3fdd1f3au, 0x3fcd808au, 0x3fbc79bfu, 0x3fa96958u, 0x3fb9441du, 0x3fc7ac54u, 0x3fd456b5u, 0x3fdf013bu, 0x3fe7744au, 0x3fed83adu, 0x3ff10f5fu, 0x3ff2041bu, 0x3ff05bb7u, 0x3fec1d3fu, 0x3fe55cd7u, 0x3fdc3b63u, 0x3fd0e5f1u, 0x3fc394f5u, 0x3fb48b45u, 0x3fa414f1u, 0x3f82ea4fu, 0x3f934fa0u, 0x3fa247b5u, 0x3faf8695u, 0x3fbac97fu, 0x3fc3d818u, 0x3fca8569u, 0x3fceb0a5u, 0x3fd045c1u, 0x3fcf3dc9u, 0x3fcb9f00u, 0x3fc57cc2u, 0x3fbcf72bu, 0x3fb23a89u, 0x3fa57e8cu, 0x3f970553u, 0x3f871a38u, 0x3f319ae7u, 0x3f538546u, 0x3f729e6du, 0x3f87267bu, 0x3f9304efu, 0x3f9cb175u, 0x3fa3fe50u, 0x3fa8c9ecu, 0x3faaff74u, 0x3faa972bu, 0x3fa7968cu, 0x3fa2102bu, 0x3f9a2364u, 0x3f8ffbc1u, 0x3f83d03cu, 0x3f6bc475u, 0x3f4cf8d5u, 0x3eb0be32u, 0x3ef6e4eau, 0x3f1bbc64u, 0x3f38a201u, 0x3f519ac4u, 0x3f6632e6u, 0x3f760d5cu, 0x3f8072b6u, 0x3f8347edu, 0x3f837dcdu, 0x3f81190cu, 0x3f7856f4u, 0x3f69a766u, 0x3f56790eu, 0x3f3f3874u, 0x3f246707u, 0x3f0698d4u, 0xbc5e57f2u, 0x3e032b10u, 0x3e849790u, 0x3ec0da7eu, 0x3ef54a2fu, 0x3f107df9u, 0x3f219947u, 0x3f2db0b5u, 0x3f349775u, 0x3f363af2u, 0x3f32a30du, 0x3f29f1ebu, 0x3f1c6349u, 0x3f0a4b63u, 0x3ee82abcu, 0x3eb482bdu, 0x3e7588c9u, 0xbebedd6bu, 0xbe67cdf7u, 0xbdb9b4f8u, 0x3d029ed6u, 0x3e0e8a16u, 0x3e6af0feu, 0x3e9a2dd5u, 0x3eb4d557u, 0x3ec51251u, 0x3ecabc86u, 0x3ec5e0bcu, 0x3eb6c053u, 0x3e9dcff1u, 0x3e776a9eu, 0x3e228840u, 0x3d7bd17du, 0xbd4429fdu, 0xbf38f8fbu, 0xbf1241e8u, 0xbedc8be8u, 0xbe9b4950u, 0xbe43ace0u, 0xbdc49103u, 0xbc9f6441u, 0x3d1905acu, 0x3d9703aau, 0x3db6fc84u, 0x3dac94cau, 0x3d718d4du, 0x3c6ace7cu, 0xbd464a9cu, 0xbe02b8e9u, 0xbe62cef7u, 0xbea7c956u, 0xbf86cd54u, 0xbf65a480u, 0xbf4067cdu, 0xbf1e85a9u, 0xbf008cdbu, 0xbecdeee1u, 0xbea4516cu, 0xbe84d737u, 0xbe5fc602u, 0xbe4b45dfu, 0xbe4c1ffbu, 0xbe61dcb5u, 0xbe85ceb6u, 0xbea4106fu, 0xbecae4a7u, 0xbef95219u, 0xbf171cddu, 0xbfad7972u, 0xbf98ddfeu, 0xbf859f38u, 0xbf681cefu, 0xbf48e7ceu, 0xbf2e1aa7u, 0xbf181a4fu, 0xbf073334u, 0xbef73056u, 0xbeeac364u, 0xbee91b46u, 0xbef1fec8u, 0xbf02808bu, 0xbf10c1f3u, 0xbf235d44u, 0xbf39d6e0u, 0xbf53a02fu, 0xbfcf677au, 0xbfba2b9bu, 0xbfa64d26u, 0xbf941e3cu, 0xbf83e7cdu, 0xbf6bd0d6u, 0xbf54a67eu, 0xbf429e75u, 0xbf35ecfcu, 0xbf2eabedu, 0xbf2cda70u, 0xbf305d2bu, 0xbf38feddu, 0xbf46717au, 0xbf584fafu, 0xbf6e1ec9u, 0xbf83a883u, 0xbfeb9d3eu, 0xbfd5c1afu, 0xbfc14511u, 0xbfae7a48u, 0xbf9dab0bu, 0xbf8f16a9u, 0xbf82f105u, 0xbf72c392u, 0xbf650783u, 0xbf5cc907u, 0xbf5a0883u, 0xbf5cabc9u, 0xbf647eb0u, 0xbf713431u, 0xbf8133f2u, 0xbf8bcff6u, 0xbf9827a2u, 0xc000a375u, 0xbfeacd32u, 0xbfd5b4b6u, 0xbfc2511fu, 0xbfb0ece1u, 0xbfa1c808u, 0xbf95172cu, 0xbf8b02a5u, 0xbf83a5e7u, 0xbf7e1e4au, 0xbf7a7e52u, 0xbf7c52ceu, 0xbf81b44cu, 0xbf87b9cbu, 0xbf90081cu, 0xbf9a62aeu, 0xbfa68352u, 0xc007de98u, 0xbff8a79au, 0xbfe2f64fu, 0xbfcefdb7u, 0xbfbd0903u, 0xbfad58f1u, 0xbfa022cbu, 0xbf958f8du, 0xbf8dbb4bu, 0xbf88b4cfu, 0xbf867d6eu, 0xbf87091du, 0xbf8a3ec1u, 0xbf8ff8b8u, 0xbf980597u, 0xbfa22920u, 0xbfae1d69u, 0xc00b450du, 0xbffedbb5u, 0xbfe8956au, 0xbfd40c5cu, 0xbfc18c6fu, 0xbfb15713u, 0xbfa3a236u, 0xbf989774u, 0xbf905378u, 0xbf8ae597u, 0xbf884fa7u, 0xbf888616u, 0xbf8b7031u, 0xbf90e8b6u, 0xbf98be8bu, 0xbfa2b5bau, 0xbfae888eu, 0xc00ab643u, 0xbffd2921u, 0xbfe6525fu, 0xbfd13e19u, 0xbfbe38e1u, 0xbfad84ceu, 0xbf9f586eu, 0xbf93ddf2u, 0xbf8b3291u, 0xbf856621u, 0xbf827af0u, 0xbf8265d6u, 0xbf850e7fu, 0xbf8a4ffbu, 0xbf91f976u, 0xbf9bcf30u, 0xbfa78b9fu, 0xc0062d0bu, 0xbff3863au, 0xbfdc2440u, 0xbfc68aafu, 0xbfb306c1u, 0xbfa1db2au, 0xbf933f0fu, 0xbf875d2eu, 0xbf7ca67du, 0xbf70631bu, 0xbf69f5a8u, 0xbf69488fu, 0xbf6e2bd1u, 0xbf785613u, 0xbf83b310u, 0xbf8d7264u, 0xbf992399u}; +static const uint32_t kWorldTileS6Step2Tile2Collider[] = {0x3fbc79bfu, 0x3faa5f83u, 0x3f978cdeu, 0x3f84619fu, 0x3f62815fu, 0x3f3d1c9eu, 0x3f195c9cu, 0x3ef0091cu, 0x3eb39f7cu, 0x3e7db8afu, 0x3e26056cu, 0x3dc4caf1u, 0x3d5322a7u, 0x3cf62804u, 0x3d063b28u, 0x3d77c985u, 0x3de89f57u, 0x3fa414f1u, 0x3f9285edu, 0x3f803893u, 0x3f5b1815u, 0x3f35c53du, 0x3f113ff1u, 0x3edc9d72u, 0x3e9b6790u, 0x3e40a5eau, 0x3db2f7ceu, 0x3b750c84u, 0xbd784decu, 0xbdd49ae8u, 0xbdfe8ae9u, 0xbdf790feu, 0xbdbe1634u, 0xbd22b73fu, 0x3f871a38u, 0x3f6c20fdu, 0x3f4883b5u, 0x3f2419acu, 0x3eff4c92u, 0x3eb7df8eu, 0x3e66eeb1u, 0x3dce59eau, 0xbc49ffbcu, 0xbde37ce0u, 0xbe45addeu, 0xbe83195bu, 0xbe98b083u, 0xbea2d2edu, 0xbea0e78cu, 0xbe9288d9u, 0xbe6f0e36u, 0x3f4cf8d5u, 0x3f2be2d0u, 0x3f09348fu, 0x3ecb53f6u, 0x3e840ac4u, 0x3df85fe6u, 0xbc1f66f8u, 0xbe075be5u, 0xbe791d47u, 0xbeae41bau, 0xbed78807u, 0xbef7449eu, 0xbf064118u, 0xbf0b3bdau, 0xbf0a4629u, 0xbf032d43u, 0xbeebb25eu, 0x3f0698d4u, 0x3ecce3acu, 0x3e894613u, 0x3e079d01u, 0xbb801defu, 0xbe0d3c7cu, 0xbe88834cu, 0xbec6303fu, 0xbefe34cdu, 0xbf179b3du, 0xbf2bfb79u, 0xbf3bacf9u, 0xbf46354fu, 0xbf4b3011u, 0xbf4a50d3u, 0xbf4364b9u, 0xbf36538fu, 0x3e7588c9u, 0x3df0d547u, 0xbc395636u, 0xbe139016u, 0xbe8e41ffu, 0xbed1b1a2u, 0xbf094874u, 0xbf27b0dcu, 0xbf435a6eu, 0xbf5b985au, 0xbf6fcbcbu, 0xbf7f66d8u, 0xbf84f797u, 0xbf878031u, 0xbf8726f8u, 0xbf83d260u, 0xbf7aec4bu, 0xbd4429fdu, 0xbe2aed7bu, 0xbe95fc87u, 0xbed8a4dcu, 0xbf0df856u, 0xbf2f2d44u, 0xbf4f2ed6u, 0xbf6d3e89u, 0xbf845298u, 0xbf905b29u, 0xbf9a69a7u, 0xbfa2372eu, 0xbfa78692u, 0xbfaa2593u, 0xbfa9edceu, 0xbfa6c591u, 0xbfa0a05fu, 0xbea7c956u, 0xbee3409au, 0xbf1138b0u, 0xbf31f5c9u, 0xbf5318cdu, 0xbf73dfaau, 0xbf89c443u, 0xbf98aaa7u, 0xbfa64796u, 0xbfb244ecu, 0xbfbc536bu, 0xbfc42c2bu, 0xbfc991f5u, 0xbfcc526bu, 0xbfcc4701u, 0xbfc955ccu, 0xbfc3720du, 0xbf171cddu, 0xbf342dfdu, 0xbf532f4eu, 0xbf736983u, 0xbf8a0f3bu, 0xbf9a464fu, 0xbfa9f948u, 0xbfb8c946u, 0xbfc65afbu, 0xbfd25852u, 0xbfdc720au, 0xbfe46130u, 0xbfe9e86fu, 0xbfecd53fu, 0xbfed00deu, 0xbfea511bu, 0xbfe4b8e4u, 0xbf53a02fu, 0xbf701a3du, 0xbf874c55u, 0xbf973267u, 0xbfa76086u, 0xbfb77624u, 0xbfc712b8u, 0xbfd5d77du, 0xbfe36931u, 0xbfef71c2u, 0xbff9a1e0u, 0xc000d93du, 0xc003b30au, 0xc00544f7u, 0xc0057b7fu, 0xc0044962u, 0xc001a7e7u, 0xbf83a883u, 0xbf91a418u, 0xbfa0ac46u, 0xbfb065fdu, 0xbfc072a7u, 0xbfd071e0u, 0xbfe0033au, 0xbfeec7ffu, 0xbffc64edu, 0xc00441f1u, 0xc0096abbu, 0xc00d8936u, 0xc0107e87u, 0xc012312cu, 0xc0128d79u, 0xc01185fdu, 0xc00f13c9u, 0xbf9827a2u, 0xbfa5ec2fu, 0xbfb4c802u, 0xbfc46044u, 0xbfd45689u, 0xbfe44a88u, 0xbff3dbe2u, 0xc00155f0u, 0xc0082f9au, 0xc00e4fd0u, 0xc0138ec6u, 0xc017c8c6u, 0xc01aded0u, 0xc01cb73au, 0xc01d3e27u, 0xc01c65f2u, 0xc01a2771u, 0xbfa68352u, 0xbfb41b84u, 0xbfc2d5e2u, 0xbfd257bfu, 0xbfe242c9u, 0xbff236c8u, 0xc000e9aeu, 0xc0085ce0u, 0xc00f4744u, 0xc0157da7u, 0xc01ad823u, 0xc01f32dbu, 0xc0226ea9u, 0xc02471b3u, 0xc02527e8u, 0xc0248365u, 0xc0227cc2u, 0xbfae1d69u, 0xbfbb9426u, 0xbfca381fu, 0xbfd9aec1u, 0xbfe999ccu, 0xbff99905u, 0xc004a5ffu, 0xc00c29ecu, 0xc0132a7du, 0xc0197c65u, 0xc01ef799u, 0xc0237815u, 0xc026de85u, 0xc02910d6u, 0xc029fabdu, 0xc0298e18u, 0xc027c336u, 0xbfae888eu, 0xbfbbe8e6u, 0xbfca81a5u, 0xbfd9f847u, 0xbfe9ee8cu, 0xbffa042au, 0xc004ec4cu, 0xc00c8666u, 0xc013a27cu, 0xc01a151cu, 0xc01fb615u, 0xc0246132u, 0xc027f6e8u, 0xc02a5cecu, 0xc02b7eb1u, 0xc02b4dcdu, 0xc029c246u, 0xbfa78b9fu, 0xbfb4e0bcu, 0xbfc3797bu, 0xbfd2fb58u, 0xbfe30801u, 0xbff33f15u, 0xc0019fefu, 0xc009558du, 0xc010925cu, 0xc0172ac1u, 0xc01cf65au, 0xc021d0beu, 0xc0259a27u, 0xc0283808u, 0xc029958fu, 0xc029a406u, 0xc0285b25u, 0xbf992399u, 0xbfa678b6u, 0xbfb51cafu, 0xbfc4b4f1u, 0xbfd4e310u, 0xbfe5467eu, 0xbff57e50u, 0xc002957fu, 0xc009f813u, 0xc010bb18u, 0xc016b5f8u, 0xc01bc40fu, 0xc01fc555u, 0xc0229ef8u, 0xc0243bdau, 0xc0248cf7u, 0xc02389b1u}; +static const uint32_t kWorldTileS6Step2Tile3Collider[] = {0xc087ab96u, 0xc088753eu, 0xc08850c5u, 0xc0874274u, 0xc085521eu, 0xc0828af5u, 0xc07df6b7u, 0xc0756944u, 0xc06b956eu, 0xc060a7a4u, 0xc054d022u, 0xc0484220u, 0xc03b32f3u, 0xc02dd92cu, 0xc0206baau, 0xc01320b2u, 0xc0062d0bu, 0xc085d45du, 0xc0867ce3u, 0xc08635c7u, 0xc085037fu, 0xc082ee08u, 0xc08000c6u, 0xc0789496u, 0xc06fb82cu, 0xc0659491u, 0xc05a5697u, 0xc04e2edfu, 0xc0415105u, 0xc033f2c4u, 0xc0264b0eu, 0xc0189124u, 0xc00afbacu, 0xbffb7f93u, 0xc082257cu, 0xc082ab5fu, 0xc082404cu, 0xc080e8e4u, 0xc07d5aa8u, 0xc077325fu, 0xc06f7672u, 0xc0664a43u, 0xc05bd678u, 0xc0504848u, 0xc043d0b8u, 0xc036a3cau, 0xc028f799u, 0xc01b037cu, 0xc00cff12u, 0xbffe42bdu, 0xbfe33fc0u, 0xc07982f0u, 0xc07a46c8u, 0xc0792661u, 0xc0762b5fu, 0xc071667bu, 0xc06aef3bu, 0xc062e388u, 0xc0596729u, 0xc04ea328u, 0xc042c521u, 0xc035fe7du, 0xc028839fu, 0xc01a8b07u, 0xc00c4c6au, 0xbffbff89u, 0xbfdfb8eau, 0xbfc430a2u, 0xc06bad3au, 0xc06c26d2u, 0xc06aba3au, 0xc0677172u, 0xc0625d97u, 0xc05b9692u, 0xc0533aafu, 0xc0496e1au, 0xc03e5a42u, 0xc0322d26u, 0xc0251893u, 0xc017514eu, 0xc0090e36u, 0xbff50ebau, 0xbfd7ea37u, 0xbfbb1e4du, 0xbf9f174fu, 0xc05b3b3cu, 0xc05b68a2u, 0xc059ae45u, 0xc0561687u, 0xc050b2e7u, 0xc0499bb2u, 0xc040ef99u, 0xc036d32cu, 0xc02b703fu, 0xc01ef534u, 0xc011943au, 0xc0038274u, 0xbfe9ee42u, 0xbfcc5558u, 0xbfaeab8au, 0xbf9160eau, 0xbf69c4d0u, 0xc048afdcu, 0xc0488f7du, 0xc0468629u, 0xc0429ea6u, 0xc03cead6u, 0xc035836bu, 0xc02c877au, 0xc0221bf9u, 0xc0166b1du, 0xc009a3abu, 0xbff7f05fu, 0xbfdb3c5eu, 0xbfbd9a7fu, 0xbf9f7c4au, 0xbf8153c6u, 0xbf472345u, 0xbf0d46cbu, 0xc0349baau, 0xc0342c54u, 0xc031d33bu, 0xc02d9b87u, 0xc0279781u, 0xc01fe03fu, 0xc016953au, 0xc00bdbcau, 0xbfffbd0du, 0xbfe59927u, 0xbfc9b1bbu, 0xbfac7281u, 0xbf8e4b58u, 0xbf5f5cd8u, 0xbf221cc8u, 0xbecb7219u, 0xbe2c3722u, 0xc01f98adu, 0xc01ed992u, 0xc01c3048u, 0xc017a85fu, 0xc0115482u, 0xc0094e2au, 0xbfff6a6du, 0xbfe95ebeu, 0xbfd0cf36u, 0xbfb61adau, 0xbf99a836u, 0xbf77c762u, 0xbf3a7ba1u, 0xbef8a586u, 0xbe78ccfbu, 0xbb805c1fu, 0x3e699ea1u, 0xc00a45eau, 0xc009369fu, 0xc0063d20u, 0xc001655fu, 0xbff584dau, 0xbfe4dc4eu, 0xbfd11197u, 0xbfba70e7u, 0xbfa150e9u, 0xbf861155u, 0xbf5232cau, 0xbf15ac54u, 0xbeaee319u, 0xbdc349c9u, 0x3e1a1455u, 0x3ec8e971u, 0x3f20879bu, 0xbfea8598u, 0xbfe7c696u, 0xbfe133e9u, 0xbfd6e63eu, 0xbfc9047bu, 0xbfb7c320u, 0xbfa36369u, 0xbf8c3243u, 0xbf650e19u, 0xbf2d845au, 0xbee52e1cu, 0xbe548642u, 0x3d1f8abeu, 0x3e939f93u, 0x3f097b35u, 0x3f48155au, 0x3f825fa7u, 0xbfc2550au, 0xbfbef659u, 0xbfb7c582u, 0xbfacdbf9u, 0xbf9e6168u, 0xbf8c8b0cu, 0xbf6f35bdu, 0xbf3fbd00u, 0xbf0b5bfdu, 0xbea5a9a4u, 0xbdb7c3f3u, 0x3e1d71cfu, 0x3ece8af5u, 0x3f27d9b5u, 0x3f682fa2u, 0x3f93b06du, 0x3fb246d9u, 0xbf9d1f2eu, 0xbf992254u, 0xbf91559fu, 0xbf85d347u, 0xbf6d876au, 0xbf48b9c6u, 0xbf1dc2f9u, 0xbeda7f4du, 0xbe5f84dau, 0x3bca7dedu, 0x3e794311u, 0x3efae901u, 0x3f3e1aa4u, 0x3f7f5961u, 0x3fa02330u, 0x3fbffd3du, 0x3fdecab2u, 0xbf77de70u, 0xbf6ead00u, 0xbf5de1f8u, 0xbf45b348u, 0xbf267337u, 0xbf008f22u, 0xbea91b80u, 0xbe0c33ffu, 0x3d9a03bau, 0x3e9b2c3du, 0x3f0b20b1u, 0x3f4b018au, 0x3f862918u, 0x3fa713ffu, 0x3fc7cbf1u, 0x3fe7dd07u, 0x40036b6bu, 0xbf3f5dc6u, 0xbf34fab8u, 0xbf2305b0u, 0xbf09b612u, 0xbed2bf21u, 0xbe84e1ccu, 0xbdab90b0u, 0x3de7ed88u, 0x3ea85539u, 0x3f0f4f0eu, 0x3f4d96beu, 0x3f87110du, 0x3fa804e8u, 0x3fc93141u, 0x3fea203bu, 0x40052ed6u, 0x4014bc78u, 0xbf123f7fu, 0xbf06b270u, 0xbee738f5u, 0xbeb26cd8u, 0xbe5f5554u, 0xbd7e93ccu, 0x3df024cfu, 0x3ea2a7abu, 0x3f094f8cu, 0x3f45311au, 0x3f8211a6u, 0x3fa2a2dcu, 0x3fc3d82au, 0x3fe53b8cu, 0x40032b70u, 0x40135ae3u, 0x4022f3b8u, 0xbee356ccu, 0xbec9fad3u, 0xbea1a207u, 0xbe55817cu, 0xbd980ed6u, 0x3daeca23u, 0x3e894d20u, 0x3ef1892cu, 0x3f317d69u, 0x3f6e0979u, 0x3f96c95eu, 0x3fb79c07u, 0x3fd9085du, 0x3ffa981au, 0x400dea72u, 0x401e2517u, 0x402dc389u}; +static const uint32_t kWorldTileS6Step2Tile4Collider[] = {0xc0062d0bu, 0xbff3863au, 0xbfdc2440u, 0xbfc68aafu, 0xbfb306c1u, 0xbfa1db2au, 0xbf933f0fu, 0xbf875d2eu, 0xbf7ca67du, 0xbf70631bu, 0xbf69f5a8u, 0xbf69488fu, 0xbf6e2bd1u, 0xbf785613u, 0xbf83b310u, 0xbf8d7264u, 0xbf992399u, 0xbffb7f93u, 0xbfe2207fu, 0xbfca393au, 0xbfb420f2u, 0xbfa02580u, 0xbf8e8a2fu, 0xbf7f0d5eu, 0xbf668c7fu, 0xbf53ce1eu, 0xbf46f3aau, 0xbf400354u, 0xbf3ee829u, 0xbf4372b5u, 0xbf4d5a0eu, 0xbf5c3d4fu, 0xbf6fa584u, 0xbf8383f7u, 0xbfe33fc0u, 0xbfc95b61u, 0xbfb0f565u, 0xbf9a659au, 0xbf85fa6eu, 0xbf67ef6fu, 0xbf492b52u, 0xbf2ffff1u, 0xbf1caa7eu, 0xbf0f4d27u, 0xbf07eebfu, 0xbf067adfu, 0xbf0ac281u, 0xbf147d0eu, 0xbf2349dcu, 0xbf36b211u, 0xbf4e2aeeu, 0xbfc430a2u, 0xbfa9cd8cu, 0xbf90f00du, 0xbf73e10eu, 0xbf4a3bebu, 0xbf257962u, 0xbf060ac3u, 0xbed890a1u, 0xbeb0dff4u, 0xbe954923u, 0xbe85dae8u, 0xbe826d53u, 0xbe8aa302u, 0xbe9deb35u, 0xbebb84d0u, 0xbee28222u, 0xbf08e6b9u, 0xbf9f174fu, 0xbf843cb5u, 0xbf55def7u, 0xbf271121u, 0xbef95dc3u, 0xbeae83adu, 0xbe5cf097u, 0xbde7b67au, 0xbd0b0673u, 0x3cae76d2u, 0x3d56dbe6u, 0x3d751539u, 0x3d34cf00u, 0x3bd46b21u, 0xbd53a6adu, 0xbe03977au, 0xbe6339c2u, 0xbf69c4d0u, 0xbf333028u, 0xbeff8dd4u, 0xbea077eeu, 0xbe14bcd7u, 0x3b54e72fu, 0x3e0575edu, 0x3e70438eu, 0x3ea16002u, 0x3ebe2e12u, 0x3ece7bb7u, 0x3ed26fc9u, 0x3eca6702u, 0x3eb6f1e7u, 0x3e98d1cfu, 0x3e61ea27u, 0x3e00e509u, 0xbf0d46cbu, 0xbeabc6b3u, 0xbe06f3fau, 0x3d67876au, 0x3e687126u, 0x3ec14694u, 0x3f0199f0u, 0x3f1ca60du, 0x3f318815u, 0x3f401be8u, 0x3f48592eu, 0x3f4a5337u, 0x3f463860u, 0x3f3c5108u, 0x3f2cfe11u, 0x3f18b6feu, 0x3f0007a5u, 0xbe2c3722u, 0x3d512c65u, 0x3e83c746u, 0x3ee56054u, 0x3f1ed6e1u, 0x3f45cbf3u, 0x3f671b4eu, 0x3f81352bu, 0x3f8bbc94u, 0x3f9311b7u, 0x3f97305au, 0x3f982225u, 0x3f95fe54u, 0x3f90e933u, 0x3f89135du, 0x3f7d7195u, 0x3f643f58u, 0x3e699ea1u, 0x3ee66573u, 0x3f289aa8u, 0x3f59ea12u, 0x3f833f6du, 0x3f96e651u, 0x3fa7af74u, 0x3fb56d5du, 0x3fc00000u, 0x3fc75523u, 0x3fcb688du, 0x3fcc43f2u, 0x3fc9feacu, 0x3fc4bd30u, 0x3fbcb051u, 0x3fb2144du, 0x3fa52fa6u, 0x3f20879bu, 0x3f59e9beu, 0x3f87ea48u, 0x3fa0c906u, 0x3fb73fc5u, 0x3fcb081eu, 0x3fdbe7a6u, 0x3fe9b0c9u, 0x3ff4436cu, 0x3ffb8d55u, 0x3fff8a59u, 0x40002225u, 0x3ffdd2a8u, 0x3ff85a24u, 0x3ff00bd3u, 0x3fe52446u, 0x3fd7ea5eu, 0x3f825fa7u, 0x3f9f522au, 0x3fba7e9cu, 0x3fd389b5u, 0x3fea21e9u, 0x3ffe00a7u, 0x400775b5u, 0x400e5a46u, 0x40139dfbu, 0x401737bdu, 0x40192584u, 0x40196c4fu, 0x401817fau, 0x40153affu, 0x4010ee12u, 0x400b4fabu, 0x40048370u, 0x3fb246d9u, 0x3fcf7065u, 0x3feac931u, 0x4001fae0u, 0x400d522cu, 0x40174728u, 0x401fbc89u, 0x40269b7eu, 0x402bd400u, 0x402f5d07u, 0x403134a1u, 0x40315fe8u, 0x402feadau, 0x402ce81au, 0x4028708du, 0x4022a2dfu, 0x401ba2f1u, 0x3fdecab2u, 0x3ffc2099u, 0x400bcd6du, 0x40186ee7u, 0x4023cbd0u, 0x402dc0ccu, 0x40363090u, 0x403d0452u, 0x40422c1au, 0x40459ef4u, 0x40475b0au, 0x40476597u, 0x4045cac5u, 0x40429d65u, 0x403df690u, 0x4037f52fu, 0x4030bd64u, 0x40036b6bu, 0x40122719u, 0x401fef6cu, 0x402c9683u, 0x4037f36du, 0x4041e2ccu, 0x404a475du, 0x40510a64u, 0x40561bfeu, 0x40597354u, 0x405b0eb1u, 0x405af37au, 0x40592e07u, 0x4055d160u, 0x4050f6d9u, 0x404abd9bu, 0x40434a0eu, 0x4014bc78u, 0x40238359u, 0x40315149u, 0x403df860u, 0x40494fadu, 0x405333d9u, 0x405b87b0u, 0x4062348au, 0x40672a9fu, 0x406a613cu, 0x406bd6d5u, 0x406b90fdu, 0x40699c43u, 0x40660be9u, 0x4060f985u, 0x405a8485u, 0x4052d19du, 0x4022f3b8u, 0x4031c036u, 0x403f8e26u, 0x404c2fa0u, 0x40577bbau, 0x40614f2cu, 0x40698cd5u, 0x40701e2bu, 0x4074f387u, 0x40780460u, 0x40794f58u, 0x4078da39u, 0x4076b1ccu, 0x4072e995u, 0x406d9b6fu, 0x4066e714u, 0x405ef187u, 0x402dc389u, 0x403c9007u, 0x404a585au, 0x4056eea1u, 0x40622a01u, 0x406be745u, 0x4074096au, 0x407a7a07u, 0x407f299fu, 0x408107ecu, 0x408195c4u, 0x4081415bu, 0x40801136u, 0x407c1e74u, 0x407690f3u, 0x406f99f2u, 0x40675ec8u}; +static const uint32_t kWorldTileS6Step2Tile5Collider[] = {0xbf992399u, 0xbfa678b6u, 0xbfb51cafu, 0xbfc4b4f1u, 0xbfd4e310u, 0xbfe5467eu, 0xbff57e50u, 0xc002957fu, 0xc009f813u, 0xc010bb18u, 0xc016b5f8u, 0xc01bc40fu, 0xc01fc555u, 0xc0229ef8u, 0xc0243bdau, 0xc0248cf7u, 0xc02389b1u, 0xbf8383f7u, 0xbf90e44eu, 0xbf9f9eacu, 0xbfaf5863u, 0xbfbfb2ddu, 0xbfd04d54u, 0xbfe0c697u, 0xbff0becfu, 0xbfffd937u, 0xc006dee8u, 0xc00d0d7bu, 0xc012536fu, 0xc0169077u, 0xc019a975u, 0xc01b88fcu, 0xc01c1fb5u, 0xc01b64abu, 0xbf4e2aeeu, 0xbf691867u, 0xbf836807u, 0xbf934e19u, 0xbfa3df9bu, 0xbfb4bb84u, 0xbfc58050u, 0xbfd5cdc9u, 0xbfe546bfu, 0xbff392bdu, 0xc0002fcfu, 0xc005b184u, 0xc00a2de8u, 0xc00d898bu, 0xc00faeafu, 0xc0108da3u, 0xc0101d19u, 0xbf08e6b9u, 0xbf24171cu, 0xbf422778u, 0xbf6261aeu, 0xbf8203cbu, 0xbf932b3cu, 0xbfa4454au, 0xbfb4f151u, 0xbfc4d1acu, 0xbfd38d65u, 0xbfe0d1c8u, 0xbfec53ebu, 0xbff5d1fcu, 0xbffd147cu, 0xc000f79cu, 0xc0022111u, 0xc001fcefu, 0xbe6339c2u, 0xbea8af13u, 0xbee5abeeu, 0xbf139310u, 0xbf35d00au, 0xbf58c96fu, 0xbf7bbaa7u, 0xbf8ef0c0u, 0xbf9f40d6u, 0xbfae7411u, 0xbfbc372cu, 0xbfc83e99u, 0xbfd247e2u, 0xbfda1ad9u, 0xbfdf8a96u, 0xbfe2764eu, 0xbfe2c9e8u, 0x3e00e509u, 0x3c8842f3u, 0xbdd5f9cdu, 0xbe704d91u, 0xbebdf5c0u, 0xbf02b162u, 0xbf267164u, 0xbf4977b1u, 0xbf6b06e4u, 0xbf853564u, 0xbf937dcau, 0xbfa0106fu, 0xbfaaaa30u, 0xbfb31226u, 0xbfb91ab3u, 0xbfbca249u, 0xbfbd940cu, 0x3f0007a5u, 0x3ec71b2eu, 0x3e87ea68u, 0x3e07da1eu, 0xbbd708beu, 0xbe18cd78u, 0xbe95a5aau, 0xbedd9052u, 0xbf1154c9u, 0xbf31c344u, 0xbf4f6a7fu, 0xbf69b0b7u, 0xbf80071cu, 0xbf8907e2u, 0xbf8fac4cu, 0xbf93d20cu, 0xbf95637du, 0x3f643f58u, 0x3f472e39u, 0x3f26eb54u, 0x3f042f8au, 0x3ebf784eu, 0x3e695d96u, 0x3da6473fu, 0xbd814eccu, 0xbe4f043eu, 0xbeaa8bf5u, 0xbee81c46u, 0xbf0f7e5cu, 0xbf270d7bu, 0xbf3a46c2u, 0xbf48cbeau, 0xbf5256c7u, 0xbf56ba82u, 0x3fa52fa6u, 0x3f9651d5u, 0x3f85d1d4u, 0x3f681914u, 0x3f42c63cu, 0x3f1c7273u, 0x3eebcd11u, 0x3e9fd262u, 0x3e2cee2bu, 0x3d095b24u, 0xbdbae3b8u, 0xbe4ff936u, 0xbe998a51u, 0xbec27586u, 0xbee1fe90u, 0xbef795fau, 0xbf016f78u, 0x3fd7ea5eu, 0x3fc8adffu, 0x3fb7c699u, 0x3fa59194u, 0x3f9270a5u, 0x3f7d9014u, 0x3f55f993u, 0x3f2ee5ccu, 0x3f091738u, 0x3eca8ebdu, 0x3e88472fu, 0x3e192814u, 0x3d446d6du, 0xbd16e212u, 0xbdd39bf2u, 0xbe19ffcbu, 0xbe358e0du, 0x40048370u, 0x3ff9631bu, 0x3fe80bfau, 0x3fd55f73u, 0x3fc1bfccu, 0x3fad91e7u, 0x3f993b6eu, 0x3f852113u, 0x3f634992u, 0x3f3e481cu, 0x3f1bec99u, 0x3ef9ad66u, 0x3ec3284eu, 0x3e953cafu, 0x3e6160eau, 0x3e2c32c4u, 0x3e0bb516u, 0x401ba2f1u, 0x40139931u, 0x400ab1dfu, 0x40011c40u, 0x3fee138fu, 0x3fd95a71u, 0x3fc47382u, 0x3fafc427u, 0x3f9baf0eu, 0x3f889274u, 0x3f6d8d13u, 0x3f4d37cfu, 0x3f30b46cu, 0x3f187ddcu, 0x3f04f8aau, 0x3eece28bu, 0x3eda358cu, 0x4030bd64u, 0x402877e3u, 0x401f5136u, 0x401578f1u, 0x400b20dcu, 0x40007c12u, 0x3feb7c34u, 0x3fd6340bu, 0x3fc18313u, 0x3fadc851u, 0x3f9b5cb7u, 0x3f8a91a9u, 0x3f775f2fu, 0x3f5de98au, 0x3f49287du, 0x3f396a04u, 0x3f2ee2bdu, 0x40434a0eu, 0x403ac531u, 0x40315bdfu, 0x40273dfeu, 0x401c9daeu, 0x4011ae63u, 0x4006a404u, 0x3ff76400u, 0x3fe214e0u, 0x3fcdba6eu, 0x3fbaae68u, 0x3fa942fbu, 0x3f99c15eu, 0x3f8c689eu, 0x3f816c8eu, 0x3f71e9dbu, 0x3f663996u, 0x4052d19du, 0x404a0a1bu, 0x40405b2cu, 0x4035f510u, 0x402b0a40u, 0x401fce8eu, 0x40147640u, 0x40093527u, 0x3ffc7b7eu, 0x3fe780a1u, 0x3fd3d43bu, 0x3fc1c943u, 0x3fb1a9b9u, 0x3fa3b56fu, 0x3f9820fbu, 0x3f8f14dcu, 0x3f88acdbu, 0x405ef187u, 0x4055e468u, 0x404bed3eu, 0x40413ca2u, 0x4036056au, 0x402a7bc9u, 0x401ed466u, 0x40134376u, 0x4007fbd8u, 0x3ffa5c73u, 0x3fe61083u, 0x3fd3679du, 0x3fc2ac8au, 0x3fb41fdcu, 0x3fa7f6e9u, 0x3f9e5aebu, 0x3f97685fu, 0x40675ec8u, 0x405e096fu, 0x4053c7c4u, 0x4048cac0u, 0x403d459au, 0x40316ce4u, 0x402575aau, 0x40199484u, 0x400dfcb6u, 0x4002df52u, 0x3ff0d4c6u, 0x3fdd9056u, 0x3fcc3cdfu, 0x3fbd1bb2u, 0x3fb062e0u, 0x3fa63c57u, 0x3f9ec542u}; +static const uint32_t kWorldTileS6Step2Tile6Collider[] = {0xbee356ccu, 0xbec9fad3u, 0xbea1a207u, 0xbe55817cu, 0xbd980ed6u, 0x3daeca23u, 0x3e894d20u, 0x3ef1892cu, 0x3f317d69u, 0x3f6e0979u, 0x3f96c95eu, 0x3fb79c07u, 0x3fd9085du, 0x3ffa981au, 0x400dea72u, 0x401e2517u, 0x402dc389u, 0xbebccb2fu, 0xbea14255u, 0xbe6da8bbu, 0xbdf7e0e9u, 0x3c8a2dc2u, 0x3e383008u, 0x3ebb5030u, 0x3f12833bu, 0x3f4be690u, 0x3f8484d9u, 0x3fa48aecu, 0x3fc5949eu, 0x3fe72d4fu, 0x40046f40u, 0x401518d8u, 0x4025591au, 0x4034f78cu, 0xbeb19224u, 0xbe93f41eu, 0xbe4f1698u, 0xbdb3446bu, 0x3d5c472au, 0x3e613744u, 0x3ed14e07u, 0x3f1e2ca9u, 0x3f58270fu, 0x3f8ae68bu, 0x3fab23a7u, 0x3fcc59b3u, 0x3fee13d9u, 0x4007edb8u, 0x40189cecu, 0x4028dd2fu, 0x40387604u, 0xbec18aaau, 0xbea1f1cau, 0xbe6755d3u, 0xbddcc73bu, 0x3d162e31u, 0x3e52a579u, 0x3ecb5a26u, 0x3f1bc9cau, 0x3f564714u, 0x3f8a2d96u, 0x3faa970du, 0x3fcbee8eu, 0x3fedbf19u, 0x4007c8f5u, 0x4018782au, 0x4028b2cfu, 0x40384072u, 0xbeebbe49u, 0xbeca475cu, 0xbe9a4192u, 0xbe3855c4u, 0xbd05c89eu, 0x3e0e51ceu, 0x3eaa5e74u, 0x3f0bced4u, 0x3f46ba30u, 0x3f82937eu, 0x3fa31e6au, 0x3fc48c51u, 0x3fe66816u, 0x40041d74u, 0x4014c70bu, 0x4024f67eu, 0x40347366u, 0xbf173469u, 0xbf05997du, 0xbed98f9bu, 0xbe99feb2u, 0xbe1a6fbeu, 0x3cbd83ecu, 0x3e602726u, 0x3ede2eebu, 0x3f2a5b87u, 0x3f690b3eu, 0x3f9526f0u, 0x3fb6a010u, 0x3fd87bd6u, 0x3ffa436du, 0x400dc01bu, 0x401dded4u, 0x402d458eu, 0xbf438307u, 0xbf311951u, 0xbf178a84u, 0xbeee2f1bu, 0xbea03a25u, 0xbe0c4881u, 0x3d7799b7u, 0x3e8dbffau, 0x3f0266f8u, 0x3f41437au, 0x3f814e48u, 0x3fa2c769u, 0x3fc497f4u, 0x3fe64926u, 0x4003b23du, 0x4013bac8u, 0x402305feu, 0xbf79328eu, 0xbf660bbbu, 0xbf4bd26du, 0xbf2ac864u, 0xbf034b06u, 0xbeaba403u, 0xbe0bb643u, 0x3da5ddd8u, 0x3ea0df03u, 0x3f0f6277u, 0x3f50bb8du, 0x3f89cbadu, 0x3fab85d3u, 0x3fcd1590u, 0x3fee048au, 0x4006ef4cu, 0x401619c9u, 0xbf9b3031u, 0xbf914786u, 0xbf83df57u, 0xbf6631c1u, 0xbf3e4651u, 0xbf107497u, 0xbeba9a78u, 0xbe15dc97u, 0x3db298a2u, 0x3eaa8c13u, 0x3f1688adu, 0x3f5937afu, 0x3f8e3488u, 0x3faf97eau, 0x3fd04fdbu, 0x3fefe877u, 0x4006f8f4u, 0xbfbc7709u, 0xbfb242d5u, 0xbfa49934u, 0xbf939bb5u, 0xbf7ef344u, 0xbf50dea1u, 0xbf1d8a7au, 0xbecb3be1u, 0xbe274edau, 0x3da8465bu, 0x3eac3d47u, 0x3f188abbu, 0x3f5b6368u, 0x3f8ede0du, 0x3faf548cu, 0x3fcea19fu, 0x3fec55cfu, 0xbfdf48b6u, 0xbfd4d311u, 0xbfc6f266u, 0xbfb5c88du, 0xbfa18505u, 0xbf8a644eu, 0xbf615e02u, 0xbf297178u, 0xbedb7b63u, 0xbe3c37eau, 0x3d8e279cu, 0x3ea7b0abu, 0x3f1642f1u, 0x3f5818bfu, 0x3f8c3756u, 0x3fab2f28u, 0x3fc884cau, 0xc0013978u, 0xbff7c642u, 0xbfe9b93du, 0xbfd86deeu, 0xbfc41401u, 0xbface810u, 0xbf9332c3u, 0xbf6e8f6fu, 0xbf330874u, 0xbee9374eu, 0xbe5085b9u, 0x3d583e26u, 0x3e9ed734u, 0x3f10aa57u, 0x3f5055c2u, 0x3f86c424u, 0x3fa3b261u, 0xc0125fa7u, 0xc00cf323u, 0xc005dbe6u, 0xbffa5617u, 0xbfe5f0f0u, 0xbfcec4ffu, 0xbfb51aecu, 0xbf994646u, 0xbf77487bu, 0xbf393464u, 0xbef25079u, 0xbe60173fu, 0x3d14ad64u, 0x3e93be22u, 0x3f08cd5fu, 0x3f45311bu, 0x3f7e2e20u, 0xc0227e3fu, 0xc01d0100u, 0xc015de90u, 0xc00d2819u, 0xc002f586u, 0xbfeeca54u, 0xbfd536a7u, 0xbfb98376u, 0xbf9c0dc8u, 0xbf7a758au, 0xbf3aec47u, 0xbef4c1d7u, 0xbe66eb1eu, 0x3cc38ac6u, 0x3e8877b4u, 0x3eff8043u, 0x3f37ce1fu, 0xc03103a7u, 0xc02b7b36u, 0xc0245329u, 0xc01b9cb2u, 0xc0116fbbu, 0xc005ea92u, 0xbff262ecu, 0xbfd6dc16u, 0xbfb99d71u, 0xbf9b0be0u, 0xbf77258fu, 0xbf3744b5u, 0xbeeeb75du, 0xbe614d6du, 0x3c9d967cu, 0x3e7e07d1u, 0x3eed2509u, 0xc03d69aeu, 0xc037db9fu, 0xc030b392u, 0xc02802b8u, 0xc01de0f5u, 0xc0126c86u, 0xc005c997u, 0xbff04361u, 0xbfd3462eu, 0xbfb50026u, 0xbf95dc4eu, 0xbf6c94dfu, 0xbf2d7aa3u, 0xbedea389u, 0xbe4c02f1u, 0x3cd2e2e1u, 0x3e727445u, 0xc0473985u, 0xc041ab77u, 0xc03a8907u, 0xc031e360u, 0xc027d256u, 0xc01c7415u, 0xc00fecabu, 0xc002657du, 0xbfe81950u, 0xbfca2889u, 0xbfab633fu, 0xbf8c38c6u, 0xbf5a36c5u, 0xbf1cfcedu, 0xbec352a4u, 0xbe247054u, 0x3d3d3751u}; +static const uint32_t kWorldTileS6Step2Tile7Collider[] = {0x402dc389u, 0x403c9007u, 0x404a585au, 0x4056eea1u, 0x40622a01u, 0x406be745u, 0x4074096au, 0x407a7a07u, 0x407f299fu, 0x408107ecu, 0x408195c4u, 0x4081415bu, 0x40801136u, 0x407c1e74u, 0x407690f3u, 0x406f99f2u, 0x40675ec8u, 0x4034f78cu, 0x4043be6du, 0x40517b8eu, 0x405e011au, 0x4069264cu, 0x4072c80cu, 0x407ac978u, 0x40808a28u, 0x4082cca4u, 0x4084281du, 0x40849c1cu, 0x40842bc4u, 0x4082ddbfu, 0x4080bc14u, 0x407ba802u, 0x40746b65u, 0x406be800u, 0x40387604u, 0x404731b2u, 0x4054de18u, 0x40614d77u, 0x406c5725u, 0x4075d82cu, 0x407db3d4u, 0x4081ea06u, 0x408414deu, 0x4085567du, 0x4085ae8eu, 0x40852055u, 0x4083b2a2u, 0x40816fa5u, 0x407cc987u, 0x407544afu, 0x406c76cau, 0x40384072u, 0x4046eb65u, 0x4054819eu, 0x4060d578u, 0x406bbe6du, 0x407519b0u, 0x407ccab7u, 0x40815dd4u, 0x40836ed3u, 0x40849483u, 0x4084ceb3u, 0x408420cdu, 0x408291c7u, 0x40802bfcu, 0x4079f9fau, 0x40722aa2u, 0x40691055u, 0x40347366u, 0x4043082cu, 0x405082e0u, 0x405cb602u, 0x40677932u, 0x4070a9d5u, 0x40782b95u, 0x407de8d3u, 0x4080e97au, 0x4081f149u, 0x40820bcbu, 0x40813c93u, 0x407f157du, 0x407a01acu, 0x4073592du, 0x406b3d6eu, 0x4061d532u, 0x402d458eu, 0x403bbed0u, 0x404918cbu, 0x40552629u, 0x405fbeb8u, 0x4068c014u, 0x40700e21u, 0x40759382u, 0x407941e1u, 0x407b1225u, 0x407b0483u, 0x40792076u, 0x40757492u, 0x40701641u, 0x4069215bu, 0x4060b7acu, 0x4057005cu, 0x402305feu, 0x40315e87u, 0x403e92beu, 0x404a757bu, 0x4054dec4u, 0x405dac6cu, 0x4064c29cu, 0x406a0c3bu, 0x406d7b3fu, 0x406f08ddu, 0x406eb59fu, 0x406c8957u, 0x406892f3u, 0x4062e83au, 0x405ba566u, 0x4052eca2u, 0x4048e57au, 0x401619c9u, 0x40244c8du, 0x40315624u, 0x403d0999u, 0x40473f2fu, 0x404fd4fau, 0x4056af69u, 0x405bb9adu, 0x405ee60bu, 0x40602e0du, 0x405f9294u, 0x405d1bcbu, 0x4058d900u, 0x4052e058u, 0x404b4e6fu, 0x404245d4u, 0x4037ee76u, 0x4006f8f4u, 0x40150118u, 0x4021db67u, 0x402d5b2au, 0x403758e3u, 0x403fb2edu, 0x40464e00u, 0x404b159eu, 0x404dfc60u, 0x404efc27u, 0x404e162eu, 0x404b52fdu, 0x4046c243u, 0x40407a87u, 0x403898c6u, 0x402f3ff5u, 0x40249867u, 0x3fec55cfu, 0x400403c4u, 0x4010aa61u, 0x401bf247u, 0x4025b43eu, 0x402dceecu, 0x4034275au, 0x4038a95cu, 0x403b47e3u, 0x403bfd29u, 0x403acac9u, 0x4037b9a9u, 0x4032d9dau, 0x402c4246u, 0x4024104fu, 0x401a674fu, 0x400f6ffcu, 0x3fc884cau, 0x3fe3cf1eu, 0x3ffcac9du, 0x40096272u, 0x4012e50eu, 0x401abd17u, 0x4020cfe9u, 0x402509afu, 0x40275db6u, 0x4027c695u, 0x40264645u, 0x4022e611u, 0x401db66bu, 0x4016cea1u, 0x400e4c7au, 0x400453b4u, 0x3ff21ad5u, 0x3fa3b261u, 0x3fbe8cfau, 0x3fd6f2f6u, 0x3fec8c87u, 0x3fff0c74u, 0x400718a7u, 0x400ce33du, 0x4010d283u, 0x4012da23u, 0x4012f513u, 0x401125aeu, 0x400d75a3u, 0x4007f5c7u, 0x4000bdcdu, 0x3fefd7c1u, 0x3fdb4848u, 0x3fc4202au, 0x3f7e2e20u, 0x3f997a26u, 0x3fb1616bu, 0x3fc675b2u, 0x3fd86a66u, 0x3fe6fec8u, 0x3ff1fef4u, 0x3ff944b3u, 0x3ffcb813u, 0x3ffc4fcau, 0x3ff81152u, 0x3ff010d0u, 0x3fe470b7u, 0x3fd56139u, 0x3fc31f73u, 0x3fadf46fu, 0x3f9633edu, 0x3f37ce1fu, 0x3f6b96deu, 0x3f8d2d69u, 0x3fa1b677u, 0x3fb31ab5u, 0x3fc11a17u, 0x3fcb8174u, 0x3fd22b55u, 0x3fd5008cu, 0x3fd3f894u, 0x3fcf19b0u, 0x3fc678cdu, 0x3fba392au, 0x3faa8bbeu, 0x3f97ae6eu, 0x3f81eb07u, 0x3f532c0du, 0x3eed2509u, 0x3f2950adu, 0x3f56fe31u, 0x3f7eef60u, 0x3f9046eeu, 0x3f9dad81u, 0x3fa77900u, 0x3fad84b7u, 0x3fafba3fu, 0x3fae11dbu, 0x3fa89297u, 0x3f9f522au, 0x3f927499u, 0x3f822ba3u, 0x3f5d6bdfu, 0x3f30bc13u, 0x3efde4aau, 0x3e727445u, 0x3edc8993u, 0x3f1ad160u, 0x3f41988fu, 0x3f62056bu, 0x3f7b9ad6u, 0x3f86fac1u, 0x3f8c66c9u, 0x3f8dfbe5u, 0x3f8bb321u, 0x3f859453u, 0x3f776bf0u, 0x3f5c79bbu, 0x3f3ab707u, 0x3f12a2a2u, 0x3ec9a630u, 0x3e47d10fu, 0x3d3d3751u, 0x3e7168ffu, 0x3ecf79acu, 0x3f0d5266u, 0x3f2c8787u, 0x3f44e09fu, 0x3f55fbecu, 0x3f5f9325u, 0x3f617c9du, 0x3f5bac00u, 0x3f4e3289u, 0x3f393ebfu, 0x3f1d1bc2u, 0x3ef46022u, 0x3ea1f7ddu, 0x3e085d39u, 0xbd8e84c6u}; +static const uint32_t kWorldTileS6Step2Tile8Collider[] = {0x40675ec8u, 0x405e096fu, 0x4053c7c4u, 0x4048cac0u, 0x403d459au, 0x40316ce4u, 0x402575aau, 0x40199484u, 0x400dfcb6u, 0x4002df52u, 0x3ff0d4c6u, 0x3fdd9056u, 0x3fcc3cdfu, 0x3fbd1bb2u, 0x3fb062e0u, 0x3fa63c57u, 0x3f9ec542u, 0x406be800u, 0x40624827u, 0x4057ba15u, 0x404c6f22u, 0x40409ae7u, 0x4034725au, 0x40282ae9u, 0x401bf993u, 0x40101200u, 0x4004a5a5u, 0x3ff3c5e3u, 0x3fdfe90fu, 0x3fce0119u, 0x3fbe500eu, 0x3fb10cb1u, 0x3fa6619eu, 0x3f9e6ca7u, 0x406c76cau, 0x40628a89u, 0x4057ae88u, 0x404c1481u, 0x403ff06eu, 0x403377abu, 0x4026e00au, 0x401a5eefu, 0x400e2865u, 0x40026e46u, 0x3feebebfu, 0x3fda4d6du, 0x3fc7d598u, 0x3fb79a02u, 0x3fa9d21bu, 0x3f9ea927u, 0x3f963d94u, 0x40691055u, 0x405ed625u, 0x4053ab0fu, 0x4047c130u, 0x403b4ce7u, 0x402e83f4u, 0x40219c8fu, 0x4014cc7du, 0x4008482eu, 0x3ff883b8u, 0x3fe1d16eu, 0x3fccd03du, 0x3fb9cdddu, 0x3fa90dbdu, 0x3f9ac7f5u, 0x3f8f2865u, 0x3f864e11u, 0x4061d532u, 0x40574bedu, 0x404bd100u, 0x403f96ebu, 0x4032d272u, 0x4025b9bau, 0x4018835eu, 0x400b6587u, 0x3ffd2a0cu, 0x3fe488eau, 0x3fcd46c1u, 0x3fb7bb04u, 0x3fa4341bu, 0x3f92f619u, 0x3f8439b6u, 0x3f7056cau, 0x3f5dd569u, 0x4057005cu, 0x404c273fu, 0x40405c1cu, 0x4033d1d8u, 0x4026bd9au, 0x401955ebu, 0x400bd1c9u, 0x3ffccf80u, 0x3fe29a00u, 0x3fc968ffu, 0x3fb19c4bu, 0x3f9b8c05u, 0x3f87873au, 0x3f6ba53au, 0x3f4d4ef0u, 0x3f346596u, 0x3f212948u, 0x4048e57au, 0x403dbc28u, 0x4031a0d5u, 0x4024c6cbu, 0x40176396u, 0x4009ae22u, 0x3ff7bb9du, 0x3fdc530du, 0x3fc18daeu, 0x3fa7d221u, 0x3f8f80e4u, 0x3f71e57au, 0x3f48eeacu, 0x3f24a7efu, 0x3f0584ecu, 0x3ed7c14bu, 0x3eaff841u, 0x4037ee76u, 0x402c74f4u, 0x402009dbu, 0x4012e0dbu, 0x40052fe1u, 0x3fee5c75u, 0x3fd22750u, 0x3fb62ee0u, 0x3f9adef6u, 0x3f809ee1u, 0x3f4f9f83u, 0x3f2195feu, 0x3eef835au, 0x3ea55c70u, 0x3e4b4122u, 0x3dc41e54u, 0x3c8152dcu, 0x40249867u, 0x4018cf20u, 0x400c1511u, 0x3ffd3c95u, 0x3fe1423eu, 0x3fc4aa73u, 0x3fa7e56fu, 0x3f8b6274u, 0x3f5f1c02u, 0x3f29a014u, 0x3eee293cu, 0x3e905b2bu, 0x3dec6465u, 0xbd041d56u, 0xbe231ff0u, 0xbe875252u, 0xbeb14590u, 0x400f6ffcu, 0x400357bdu, 0x3fec9fd3u, 0x3fd119e3u, 0x3fb48b0du, 0x3f976363u, 0x3f7427a8u, 0x3f3a18a0u, 0x3f0173f6u, 0x3e9615a1u, 0x3dbd0ebfu, 0xbdc08f45u, 0xbe86dbbdu, 0xbed3c8efu, 0xbf0aff4du, 0xbf2660e5u, 0xbf3bc60cu, 0x3ff21ad5u, 0x3fd94eceu, 0x3fbea6c2u, 0x3fa28c54u, 0x3f856d9fu, 0x3f4f76d4u, 0x3f13cea3u, 0x3eb187b0u, 0x3df98fb5u, 0xbdc0a58fu, 0xbe9894c6u, 0xbef97220u, 0xbf28bd3du, 0xbf4fc885u, 0xbf7163c6u, 0xbf869873u, 0xbf917615u, 0x3fc4202au, 0x3faabbbfu, 0x3f8f7f35u, 0x3f65a9cfu, 0x3f2a574fu, 0x3edbd3a6u, 0x3e451779u, 0xbd2b2243u, 0xbe8a4310u, 0xbefa69d2u, 0xbf322587u, 0xbf633c6bu, 0xbf87eaa4u, 0xbf9bb07du, 0xbfacb3e1u, 0xbfbac580u, 0xbfc5c345u, 0x3f9633edu, 0x3f787609u, 0x3f40dd36u, 0x3f067385u, 0x3e942fe5u, 0x3d4aeb36u, 0xbe4389e3u, 0xbedb6ffcu, 0xbf28f41au, 0xbf61c268u, 0xbf8bad9eu, 0xbfa48368u, 0xbfbb100cu, 0xbfcf0ba9u, 0xbfe03a1cu, 0xbfee6bddu, 0xbff97eb1u, 0x3f532c0du, 0x3f1e1a7du, 0x3ecad928u, 0x3e27e742u, 0xbd9aec2au, 0xbea367f8u, 0xbf1022abu, 0xbf4dc4e8u, 0xbf84ddf9u, 0xbfa1993bu, 0xbfbcaffdu, 0xbfd5c5fcu, 0xbfec8864u, 0xc0005788u, 0xc008fed3u, 0xc010223bu, 0xc015b095u, 0x3efde4aau, 0x3e91975eu, 0x3d714b31u, 0xbe35674eu, 0xbed73cc2u, 0xbf2ad25au, 0xbf6a0dc1u, 0xbf943576u, 0xbfb28516u, 0xbfcf8ab0u, 0xbfeae1a7u, 0xc00216b5u, 0xc00d8d70u, 0xc017b0d8u, 0xc02062aau, 0xc0278b03u, 0xc02d18b1u, 0x3e47d10fu, 0xbca76ea1u, 0xbe7fb8cfu, 0xbefa93e4u, 0xbf3c6c02u, 0xbf7c6cb4u, 0xbf9e3184u, 0xbfbdb435u, 0xbfdc4e2cu, 0xbff993fcu, 0xc00a905cu, 0xc0174bc4u, 0xc022d291u, 0xc02d0080u, 0xc035b743u, 0xc03cdeefu, 0xc0426653u, 0xbd8e84c6u, 0xbe93f829u, 0xbf059c0bu, 0xbf43d54cu, 0xbf81e20au, 0xbfa23fd9u, 0xbfc28f1fu, 0xbfe25c27u, 0xc0009b2au, 0xc00f58f4u, 0xc01d34d9u, 0xc02a0053u, 0xc03591a7u, 0xc03fc487u, 0xc0487a9du, 0xc04f9c00u, 0xc0551787u}; +static const RefTile kWorldTileS6Step2Tiles[] = { + {-1, -1, 26016u, 2u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS6Step2Tile0Collider}, + {-1, 0, 26016u, 2u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS6Step2Tile1Collider}, + {-1, 1, 26016u, 2u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS6Step2Tile2Collider}, + {0, -1, 26016u, 2u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS6Step2Tile3Collider}, + {0, 0, 26016u, 2u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS6Step2Tile4Collider}, + {0, 1, 26016u, 2u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS6Step2Tile5Collider}, + {1, -1, 26016u, 2u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS6Step2Tile6Collider}, + {1, 0, 26016u, 2u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS6Step2Tile7Collider}, + {1, 1, 26016u, 2u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS6Step2Tile8Collider}, +}; + +static const RefEvent kWorldTileS6Step2Events[] = { +}; + +static const char* const kWorldTileS6Step2Resident[] = {"-1:-1", "-1:0", "-1:1", "0:-1", "0:0", "0:1", "1:-1", "1:0", "1:1"}; +static const char* const kWorldTileS6Step2Insertion[] = {"0:0", "0:-1", "-1:0", "1:0", "0:1", "-1:-1", "1:-1", "-1:1", "1:1"}; +static const char* const kWorldTileS6Step2Colliders[] = {"-1:-1", "-1:0", "-1:1", "0:-1", "0:0", "0:1", "1:-1", "1:0", "1:1"}; +static const RefStep kWorldTileS6Steps[] = { + {0u, 0u, 0u, 0x0000000000000000ull, 0x0000000000000000ull, 0u, kWorldTileS6Step0Resident, 9u, kWorldTileS6Step0Insertion, 9u, kWorldTileS6Step0Colliders, 9u, kWorldTileS6Step0Tiles, 9u, kWorldTileS6Step0Events, 0u, 247008u, 12864u, 12u, 247008u, 9, 0, 0}, + {0u, 0u, 0u, 0x0000000000000000ull, 0x0000000000000000ull, 0u, kWorldTileS6Step1Resident, 9u, kWorldTileS6Step1Insertion, 9u, kWorldTileS6Step1Colliders, 9u, kWorldTileS6Step1Tiles, 9u, kWorldTileS6Step1Events, 0u, 247008u, 12864u, 12u, 247008u, 9, 0, 0}, + {0u, 0u, 0u, 0x4010000000000000ull, 0x4010000000000000ull, 4u, kWorldTileS6Step2Resident, 9u, kWorldTileS6Step2Insertion, 9u, kWorldTileS6Step2Colliders, 9u, kWorldTileS6Step2Tiles, 9u, kWorldTileS6Step2Events, 0u, 234144u, 0u, 0u, 247008u, 9, 5, 0}, +}; + +static const RefScene kWorldTileS6 = {"lodCoordination", kWorldTileS6Options, kWorldTileS6Grids, 9u, kWorldTileS6Steps, 3u, 0u}; + +static const uint64_t kWorldTileS7Distances[] = {0x4010000000000000ull, 0x4020000000000000ull}; +static const uint32_t kWorldTileS7Factors[] = {0x00000001u, 0x00000002u, 0x00000004u}; +static const RefOptions kWorldTileS7Options = { + 0x4030000000000000ull, 17u, 1u, 200000u, 0x4030000000000000ull, 0u, 0u, + 3u, 2u, kWorldTileS7Factors, kWorldTileS7Distances, + 0, 0, 0, + 0u, 0u, 0ull, 0ull, +}; + +static const RefGrid kWorldTileS7Grids[] = { + {0, 0, 17u, 17u, kWorldTileGrid88}, +}; + +static const uint32_t kWorldTileS7Step0Tile0Collider[] = {0x295c9cddu, 0x295c9cddu, 0x295c9cddu, 0x295c9cddu, 0x295c9cddu, 0x295c9cddu, 0x295c9cddu, 0x295c9cddu, 0x295c9cddu, 0x295c9cddu, 0x295c9cddu, 0x295c9cddu, 0x295c9cddu, 0x295c9cddu, 0x295c9cddu, 0x295c9cddu, 0x295c9cddu, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0xa92575a6u, 0xa92575a6u, 0xa92575a6u, 0xa92575a6u, 0xa92575a6u, 0xa92575a6u, 0xa92575a6u, 0xa92575a6u, 0xa92575a6u, 0xa92575a6u, 0xa92575a6u, 0xa92575a6u, 0xa92575a6u, 0xa92575a6u, 0xa92575a6u, 0xa92575a6u, 0xa92575a6u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0x28dc9cddu, 0x28dc9cddu, 0x28dc9cddu, 0x28dc9cddu, 0x28dc9cddu, 0x28dc9cddu, 0x28dc9cddu, 0x28dc9cddu, 0x28dc9cddu, 0x28dc9cddu, 0x28dc9cddu, 0x28dc9cddu, 0x28dc9cddu, 0x28dc9cddu, 0x28dc9cddu, 0x28dc9cddu, 0x28dc9cddu, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0xa85c9cddu, 0xa85c9cddu, 0xa85c9cddu, 0xa85c9cddu, 0xa85c9cddu, 0xa85c9cddu, 0xa85c9cddu, 0xa85c9cddu, 0xa85c9cddu, 0xa85c9cddu, 0xa85c9cddu, 0xa85c9cddu, 0xa85c9cddu, 0xa85c9cddu, 0xa85c9cddu, 0xa85c9cddu, 0xa85c9cddu, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x285c9cddu, 0x285c9cddu, 0x285c9cddu, 0x285c9cddu, 0x285c9cddu, 0x285c9cddu, 0x285c9cddu, 0x285c9cddu, 0x285c9cddu, 0x285c9cddu, 0x285c9cddu, 0x285c9cddu, 0x285c9cddu, 0x285c9cddu, 0x285c9cddu, 0x285c9cddu, 0x285c9cddu, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xa8dc9cddu, 0xa8dc9cddu, 0xa8dc9cddu, 0xa8dc9cddu, 0xa8dc9cddu, 0xa8dc9cddu, 0xa8dc9cddu, 0xa8dc9cddu, 0xa8dc9cddu, 0xa8dc9cddu, 0xa8dc9cddu, 0xa8dc9cddu, 0xa8dc9cddu, 0xa8dc9cddu, 0xa8dc9cddu, 0xa8dc9cddu, 0xa8dc9cddu, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x292575a6u, 0x292575a6u, 0x292575a6u, 0x292575a6u, 0x292575a6u, 0x292575a6u, 0x292575a6u, 0x292575a6u, 0x292575a6u, 0x292575a6u, 0x292575a6u, 0x292575a6u, 0x292575a6u, 0x292575a6u, 0x292575a6u, 0x292575a6u, 0x292575a6u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xa95c9cddu, 0xa95c9cddu, 0xa95c9cddu, 0xa95c9cddu, 0xa95c9cddu, 0xa95c9cddu, 0xa95c9cddu, 0xa95c9cddu, 0xa95c9cddu, 0xa95c9cddu, 0xa95c9cddu, 0xa95c9cddu, 0xa95c9cddu, 0xa95c9cddu, 0xa95c9cddu, 0xa95c9cddu, 0xa95c9cddu}; +static const RefTile kWorldTileS7Step0Tiles[] = { + {0, 0, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS7Step0Tile0Collider}, +}; + +static const RefEvent kWorldTileS7Step0Events[] = { +}; + +static const char* const kWorldTileS7Step0Resident[] = {"0:0"}; +static const char* const kWorldTileS7Step0Insertion[] = {"0:0"}; +static const char* const kWorldTileS7Step0Colliders[] = {"0:0"}; +static const uint32_t kWorldTileS7Step1Tile0Collider[] = {0x295c9cddu, 0x295c9cddu, 0x295c9cddu, 0x295c9cddu, 0x295c9cddu, 0x295c9cddu, 0x295c9cddu, 0x295c9cddu, 0x295c9cddu, 0x295c9cddu, 0x295c9cddu, 0x295c9cddu, 0x295c9cddu, 0x295c9cddu, 0x295c9cddu, 0x295c9cddu, 0x295c9cddu, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0xa92575a6u, 0xa92575a6u, 0xa92575a6u, 0xa92575a6u, 0xa92575a6u, 0xa92575a6u, 0xa92575a6u, 0xa92575a6u, 0xa92575a6u, 0xa92575a6u, 0xa92575a6u, 0xa92575a6u, 0xa92575a6u, 0xa92575a6u, 0xa92575a6u, 0xa92575a6u, 0xa92575a6u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0x28dc9cddu, 0x28dc9cddu, 0x28dc9cddu, 0x28dc9cddu, 0x28dc9cddu, 0x28dc9cddu, 0x28dc9cddu, 0x28dc9cddu, 0x28dc9cddu, 0x28dc9cddu, 0x28dc9cddu, 0x28dc9cddu, 0x28dc9cddu, 0x28dc9cddu, 0x28dc9cddu, 0x28dc9cddu, 0x28dc9cddu, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0xa85c9cddu, 0xa85c9cddu, 0xa85c9cddu, 0xa85c9cddu, 0xa85c9cddu, 0xa85c9cddu, 0xa85c9cddu, 0xa85c9cddu, 0xa85c9cddu, 0xa85c9cddu, 0xa85c9cddu, 0xa85c9cddu, 0xa85c9cddu, 0xa85c9cddu, 0xa85c9cddu, 0xa85c9cddu, 0xa85c9cddu, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x00000000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x285c9cddu, 0x285c9cddu, 0x285c9cddu, 0x285c9cddu, 0x285c9cddu, 0x285c9cddu, 0x285c9cddu, 0x285c9cddu, 0x285c9cddu, 0x285c9cddu, 0x285c9cddu, 0x285c9cddu, 0x285c9cddu, 0x285c9cddu, 0x285c9cddu, 0x285c9cddu, 0x285c9cddu, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xa8dc9cddu, 0xa8dc9cddu, 0xa8dc9cddu, 0xa8dc9cddu, 0xa8dc9cddu, 0xa8dc9cddu, 0xa8dc9cddu, 0xa8dc9cddu, 0xa8dc9cddu, 0xa8dc9cddu, 0xa8dc9cddu, 0xa8dc9cddu, 0xa8dc9cddu, 0xa8dc9cddu, 0xa8dc9cddu, 0xa8dc9cddu, 0xa8dc9cddu, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x42c80000u, 0x292575a6u, 0x292575a6u, 0x292575a6u, 0x292575a6u, 0x292575a6u, 0x292575a6u, 0x292575a6u, 0x292575a6u, 0x292575a6u, 0x292575a6u, 0x292575a6u, 0x292575a6u, 0x292575a6u, 0x292575a6u, 0x292575a6u, 0x292575a6u, 0x292575a6u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xc2c80000u, 0xa95c9cddu, 0xa95c9cddu, 0xa95c9cddu, 0xa95c9cddu, 0xa95c9cddu, 0xa95c9cddu, 0xa95c9cddu, 0xa95c9cddu, 0xa95c9cddu, 0xa95c9cddu, 0xa95c9cddu, 0xa95c9cddu, 0xa95c9cddu, 0xa95c9cddu, 0xa95c9cddu, 0xa95c9cddu, 0xa95c9cddu}; +static const RefTile kWorldTileS7Step1Tiles[] = { + {0, 0, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS7Step1Tile0Collider}, +}; + +static const RefEvent kWorldTileS7Step1Events[] = { +}; + +static const char* const kWorldTileS7Step1Resident[] = {"0:0"}; +static const char* const kWorldTileS7Step1Insertion[] = {"0:0"}; +static const char* const kWorldTileS7Step1Colliders[] = {"0:0"}; +static const RefStep kWorldTileS7Steps[] = { + {0u, 0u, 0u, 0x0000000000000000ull, 0x0000000000000000ull, 0u, kWorldTileS7Step0Resident, 1u, kWorldTileS7Step0Insertion, 1u, kWorldTileS7Step0Colliders, 1u, kWorldTileS7Step0Tiles, 1u, kWorldTileS7Step0Events, 0u, 26016u, 0u, 0u, 26016u, 1, 0, 0}, + {0u, 0u, 0u, 0x4018000000000000ull, 0x0000000000000000ull, 4u, kWorldTileS7Step1Resident, 1u, kWorldTileS7Step1Insertion, 1u, kWorldTileS7Step1Colliders, 1u, kWorldTileS7Step1Tiles, 1u, kWorldTileS7Step1Events, 0u, 26016u, 0u, 0u, 26016u, 1, 0, 0}, +}; + +static const RefScene kWorldTileS7 = {"popBound", kWorldTileS7Options, kWorldTileS7Grids, 1u, kWorldTileS7Steps, 2u, 0u}; + +static const uint64_t kWorldTileS8Distances[] = {0x4040000000000000ull, 0x4048000000000000ull}; +static const uint32_t kWorldTileS8Factors[] = {0x00000001u, 0x00000002u, 0x00000004u}; +static const RefOptions kWorldTileS8Options = { + 0x4060000000000000ull, 33u, 2u, 4000000u, 0x4060000000000000ull, 1u, 1u, + 3u, 2u, kWorldTileS8Factors, kWorldTileS8Distances, + 0, 0, 0, + 0u, 0u, 0ull, 0ull, +}; + +static const RefGrid kWorldTileS8Grids[] = { + {0, -1, 33u, 33u, kWorldTileGrid89}, + {0, 0, 33u, 33u, kWorldTileGrid90}, + {1, 0, 33u, 33u, kWorldTileGrid91}, +}; + +static const uint32_t kWorldTileS8Step0Tile0Collider[] = {0x40dc716bu, 0x41046168u, 0x40c12f97u, 0x3fc48971u, 0xc0200746u, 0xc067d6e2u, 0xbf9335b4u, 0x405ab131u, 0x40e9dfc7u, 0x41029f52u, 0x40aedae9u, 0x3f58dd8eu, 0xc038bfe7u, 0xc05e3bf2u, 0xbf0dffa0u, 0x40831776u, 0x40f51f41u, 0x40ff2c12u, 0x409b2547u, 0x3e36f3a3u, 0xc04cf187u, 0xc04f9736u, 0x3da3283bu, 0x40980e15u, 0x40fe0897u, 0x40f6a04cu, 0x40865378u, 0xbeebf3e0u, 0xc05c55b2u, 0xc03c1bc7u, 0x3f3e8beau, 0x40abf34eu, 0x41023e59u, 0xbf1ddf07u, 0x3f44ac28u, 0xbfbbf6d4u, 0xc0bf0aefu, 0xc1201877u, 0xc1320c5eu, 0xc10a7d5cu, 0xc082d4b3u, 0xbe49b08eu, 0x3f288abfu, 0xc002a4c6u, 0xc0d5119au, 0xc12646a0u, 0xc12fa5a2u, 0xc100f6a0u, 0xc05a2babu, 0x3e1e3e9bu, 0x3eefec63u, 0xc02a1009u, 0xc0ea75afu, 0xc12b5308u, 0xc12bfc73u, 0xc0eda0abu, 0xc0303e6eu, 0x3eddb4b7u, 0x3e4e600fu, 0xc053b3a7u, 0xc0feec8au, 0xc12f2c12u, 0xc1271d98u, 0xc0d85bceu, 0xc00873fau, 0x3f227b38u, 0xc055b61eu, 0xbffa26a4u, 0xc0861ce3u, 0xc10b150fu, 0xc14ba80eu, 0xc15d9bf5u, 0xc1360cf3u, 0xc0d9f3e1u, 0xc03ad965u, 0xc0041bacu, 0xc0987191u, 0xc1161864u, 0xc151d637u, 0xc15b3539u, 0xc12c8637u, 0xc0c43504u, 0xc0245a72u, 0xc01040d0u, 0xc0ac2732u, 0xc120ca6eu, 0xc156e29fu, 0xc1578c0au, 0xc1225fecu, 0xc0af3e65u, 0xc01287c5u, 0xc021585bu, 0xc0c0f902u, 0xc12b05dcu, 0xc15abba9u, 0xc152ad2fu, 0xc117bd7eu, 0xc09b592bu, 0xc0059f8eu, 0x3f9cb546u, 0x4026fd6fu, 0x3ebeb7d7u, 0xc08421bdu, 0xc102a3deu, 0xc11497c5u, 0xc0da1186u, 0xc00fd702u, 0x3fd26eb8u, 0x401ff515u, 0xbe4d2610u, 0xc09a2867u, 0xc108d206u, 0xc1123109u, 0xc0c7040du, 0xbfc8b28cu, 0x3fff6c9du, 0x4013cff1u, 0xbf50f690u, 0xc0af8c7cu, 0xc10dde6eu, 0xc10e87dau, 0xc0b2b778u, 0xbf69b024u, 0x401188fcu, 0x4002b866u, 0xbfbbc285u, 0xc0c40357u, 0xc111b779u, 0xc109a8feu, 0xc09d729cu, 0xbe950cadu, 0x401e7133u, 0x410e0d1du, 0x412435d0u, 0x41006c33u, 0x40619658u, 0xbf02d69du, 0xbfd10a85u, 0x3f56db16u, 0x40ad0168u, 0x4114c44bu, 0x412273bau, 0x40ee83b8u, 0x40358903u, 0xbf65b91fu, 0xbfbdd4a5u, 0x3fb7a36fu, 0x40c2c046u, 0x411a6408u, 0x411f6a71u, 0x40dace17u, 0x400ac0d9u, 0xbf9b3fd0u, 0xbfa08b2du, 0x40046ae1u, 0x40d7b6e4u, 0x411ed8b3u, 0x411b248eu, 0x40c5fc48u, 0x3fc3a646u, 0xbfba0825u, 0xbf73289fu, 0x402ef49au, 0x40eb9c1eu, 0x412212c1u, 0x41495e5fu, 0x415f8712u, 0x413bbd75u, 0x40e76db0u, 0x404c8f61u, 0x4004bfc5u, 0x40917de7u, 0x4111d1f6u, 0x4150158du, 0x415dc4fcu, 0x4132931eu, 0x40d16705u, 0x4033d6c0u, 0x400e5ab6u, 0x40a48b60u, 0x411cb165u, 0x4155b54au, 0x415abbb3u, 0x4128b84du, 0x40bc02f1u, 0x401fa520u, 0x401cff71u, 0x40b8d7f4u, 0x41272cb4u, 0x415a29f5u, 0x415675d0u, 0x411e4f66u, 0x40a78c16u, 0x401040f5u, 0x40307ae0u, 0x40ce1cd1u, 0x41311f51u, 0x415d6403u, 0x410f012du, 0x412529e0u, 0x41016043u, 0x40656698u, 0xbee72b3bu, 0xbfc96a05u, 0x3f661c15u, 0x40aee988u, 0x4115b85bu, 0x412367cau, 0x40f06bd8u, 0x40395943u, 0xbf56781fu, 0xbfb63425u, 0x3fbf43eeu, 0x40c4a866u, 0x411b5818u, 0x41205e81u, 0x40dcb637u, 0x400e9119u, 0xbf939f51u, 0xbf98eaadu, 0x40083b21u, 0x40d99f04u, 0x411fccc3u, 0x411c189eu, 0x40c7e468u, 0x3fcb46c6u, 0xbfb267a5u, 0xbf63e79fu, 0x4032c4dau, 0x40ed843eu, 0x412306d1u, 0x3fa4f327u, 0x402b1c60u, 0x3edfaf5cu, 0xc0821245u, 0xc1019c22u, 0xc1139009u, 0xc0d8020eu, 0xc00bb811u, 0x3fdaac99u, 0x40241405u, 0xbe0b3707u, 0xc09818efu, 0xc107ca4au, 0xc111294du, 0xc0c4f495u, 0xbfc074abu, 0x4003d53fu, 0x4017eee2u, 0xbf407aceu, 0xc0ad7d04u, 0xc10cd6b2u, 0xc10d801eu, 0xc0b0a800u, 0xbf593461u, 0x4015a7ecu, 0x4006d756u, 0xbfb384a4u, 0xc0c1f3dfu, 0xc110afbdu, 0xc108a142u, 0xc09b6324u, 0xbe682a51u, 0x40229023u, 0xc0551265u, 0xbff8df32u, 0xc085cb06u, 0xc10aec20u, 0xc14b7f20u, 0xc15d7307u, 0xc135e405u, 0xc0d9a205u, 0xc03a35acu, 0xc00377f3u, 0xc0981fb4u, 0xc115ef76u, 0xc151ad48u, 0xc15b0c4bu, 0xc12c5d49u, 0xc0c3e327u, 0xc023b6b9u, 0xc00f9d17u, 0xc0abd556u, 0xc120a180u, 0xc156b9b0u, 0xc157631cu, 0xc12236feu, 0xc0aeec88u, 0xc011e40cu, 0xc020b4a2u, 0xc0c0a725u, 0xc12adceeu, 0xc15a92bbu, 0xc1528440u, 0xc1179490u, 0xc09b074fu, 0xc004fbd5u, 0xbf2b971cu, 0x3f36f414u, 0xbfc2d2deu, 0xc0c0c1f2u, 0xc120f3f9u, 0xc132e7e0u, 0xc10b58deu, 0xc0848bb6u, 0xbe80486fu, 0x3f1ad2abu, 0xc00612cbu, 0xc0d6c89cu, 0xc1272221u, 0xc1308123u, 0xc101d221u, 0xc05d99b0u, 0x3dcebc94u, 0x3ed47c3bu, 0xc02d7e0eu, 0xc0ec2cb1u, 0xc12c2e89u, 0xc12cd7f5u, 0xc0ef57adu, 0xc033ac73u, 0x3ec2448eu, 0x3e177fbfu, 0xc05721acu, 0xc10051c6u, 0xc1300794u, 0xc127f919u, 0xc0da12d1u, 0xc00be200u, 0x3f14c324u, 0x40da4529u, 0x41034b47u, 0x40bf0355u, 0x3fbbd869u, 0xc0245fcau, 0xc06c2f66u, 0xbf9be6bbu, 0x405658adu, 0x40e7b385u, 0x41018931u, 0x40acaea7u, 0x3f477b7fu, 0xc03d186bu, 0xc0629475u, 0xbf1f61afu, 0x4080eb34u, 0x40f2f2ffu, 0x40fcffd0u, 0x4098f905u, 0x3de2d6c8u, 0xc0514a0bu, 0xc053efbau, 0x3c40bdecu, 0x4095e1d3u, 0x40fbdc55u, 0x40f4740au, 0x40842736u, 0xbf075c00u, 0xc060ae36u, 0xc040744bu, 0x3f2d29dau, 0x40a9c70cu, 0x41012838u, 0x41441cb9u, 0x415a456cu, 0x41367bcfu, 0x40dcea64u, 0x403788c9u, 0x3fdf725bu, 0x4086fa9bu, 0x410c9050u, 0x414ad3e7u, 0x41588356u, 0x412d5178u, 0x40c6e3b9u, 0x401ed028u, 0x3ff2a83bu, 0x409a0814u, 0x41176fbfu, 0x415073a4u, 0x41557a0du, 0x412376a7u, 0x40b17fa5u, 0x400a9e88u, 0x4007f8d9u, 0x40ae54a8u, 0x4121eb0eu, 0x4154e84fu, 0x4151342au, 0x41190dc0u, 0x409d08cau, 0x3ff674bbu, 0x401b7448u, 0x40c39985u, 0x412bddabu, 0x4158225du, 0x412a3d99u, 0x4140664cu, 0x411c9cafu, 0x40a92c23u, 0x3fa0188eu, 0x3e03cabcu, 0x402678b4u, 0x40e5625fu, 0x4130f4c7u, 0x413ea435u, 0x41137258u, 0x40932579u, 0x3f5d4e9bu, 0x3e8ebce0u, 0x404c93a6u, 0x40fb213du, 0x41369484u, 0x413b9aecu, 0x41099787u, 0x407b82c8u, 0x3f0c8819u, 0x3f01f160u, 0x40752ccfu, 0x41080beeu, 0x413b092fu, 0x41375509u, 0x40fe5d3fu, 0x40529512u, 0x3e9deedfu, 0x3f4fdf1bu, 0x408fdb44u, 0x4111fe8bu, 0x413e433du, 0x405d39e4u, 0x409aee58u, 0x4026b63bu, 0xbff2c873u, 0xc0bdd81cu, 0xc0e1bfeau, 0xc092a1e6u, 0xbc77c118u, 0x4078169du, 0x40976a2bu, 0x40020ce0u, 0xc025718eu, 0xc0ca346cu, 0xc0dcf272u, 0xc07f28dau, 0x3f2a17eau, 0x40874ac8u, 0x40915799u, 0x3fb54339u, 0xc05039b8u, 0xc0d44d3du, 0xc0d5a014u, 0xc0568fb0u, 0x3fa8e66fu, 0x4090341eu, 0x4088cbd3u, 0x3f43f7f8u, 0xc079276eu, 0xc0dbff52u, 0xc0cbe25cu, 0xc02c05f8u, 0x3ff87b56u, 0x4096a83au, 0xc02c14a9u, 0xbfa6e3bbu, 0xc0629851u, 0xc100acb2u, 0xc1413fb1u, 0xc1533398u, 0xc12ba496u, 0xc0c52327u, 0xc01137f0u, 0xbfb4f470u, 0xc083a0d7u, 0xc10bb007u, 0xc1476dd9u, 0xc150ccdcu, 0xc1221ddau, 0xc0af6449u, 0xbff571fcu, 0xbfcd3eb6u, 0xc0975678u, 0xc1166211u, 0xc14c7a42u, 0xc14d23adu, 0xc117f78fu, 0xc09a6dabu, 0xbfd1cca1u, 0xbfef6dcdu, 0xc0ac2847u, 0xc1209d7fu, 0xc150534cu, 0xc14844d1u, 0xc10d5521u, 0xc0868871u, 0xbfb7fc33u, 0xc0095a84u, 0xbf42dedfu, 0xc03fde2cu, 0xc0effc50u, 0xc1389128u, 0xc14a850fu, 0xc122f60du, 0xc0b3c614u, 0xbfdcfb95u, 0xbf5f0049u, 0xc0648788u, 0xc103017du, 0xc13ebf50u, 0xc1481e53u, 0xc1196f50u, 0xc09e0736u, 0xbfaffdb0u, 0xbf87ca6bu, 0xc085f965u, 0xc10db388u, 0xc143cbb8u, 0xc1447524u, 0xc10f4906u, 0xc0891098u, 0xbf8c5856u, 0xbfa9f982u, 0xc09acb35u, 0xc117eef5u, 0xc147a4c3u, 0xc13f9648u, 0xc104a698u, 0xc06a56bcu, 0xbf650fcfu, 0x4092bd63u, 0x40bf0ec9u, 0x406ef71du, 0xbf448d5fu, 0xc099b7abu, 0xc0bd9f79u, 0xc05d02eau, 0x3f8e9241u, 0x40a02bbfu, 0x40bb8a9bu, 0x404a4dc1u, 0xbfba6159u, 0xc0a613fcu, 0xc0b8d201u, 0xc036e7f8u, 0x3fe58db8u, 0x40ab6b38u, 0x40b5780au, 0x4022e27eu, 0xc007f8d6u, 0xc0b02cccu, 0xc0b17fa3u, 0xc00e4eceu, 0x401cb419u, 0x40b4548fu, 0x40acec44u, 0x3ff27dc0u, 0xc030e68cu, 0xc0b7dee1u, 0xc0a7c1ecu, 0xbfc78a2cu, 0x40447e8du, 0x40bac8abu, 0x424e4308u, 0x4275517fu, 0x420afa3fu, 0x428310e4u, 0x41b46a71u, 0x425ff42cu, 0x420db2e6u, 0x423aff0au, 0x42763aecu, 0x42104db1u, 0x428b63e0u, 0x41d23635u, 0x425f4279u, 0x42096cdeu, 0x4225c029u, 0x426dfa36u, 0x420b67d1u, 0x4290b28du, 0x41f5ec7cu, 0x4267a031u, 0x420fa41eu, 0x4215ae2cu, 0x42624e64u, 0x41fa6712u, 0x4290bbc1u, 0x42089566u, 0x427390ddu, 0x421fd687u, 0x420fa32bu, 0x425a68bau, 0x41d5d93du, 0x428b878au, 0x420cd407u, 0x42506eabu, 0x42777d22u, 0x420d25e1u, 0x428426b6u, 0x41b8c1b6u, 0x42621fceu, 0x420fde88u, 0x423d2aacu, 0x4278668eu, 0x42127954u, 0x428c79b1u, 0x41d68d79u, 0x42616e1bu, 0x420b9881u, 0x4227ebcbu, 0x427025d8u, 0x420d9373u, 0x4291c85eu, 0x41fa43c1u, 0x4269cbd4u, 0x4211cfc1u, 0x4217d9ceu, 0x42647a06u, 0x41febe57u, 0x4291d192u, 0x420ac108u, 0x4275bc80u, 0x42220229u, 0x4211cecdu, 0x425c945du, 0x41da3082u, 0x428c9d5bu, 0x420effa9u, 0x4237d9c2u, 0x425ee839u, 0x41e921f1u, 0x426fb882u, 0x418797e4u, 0x42498ae5u, 0x41ee933eu, 0x422495c4u, 0x425fd1a5u, 0x41f3c8d6u, 0x42802f3du, 0x41a563a8u, 0x4248d933u, 0x41e6072fu, 0x420f56e2u, 0x425790efu, 0x41e9fd15u, 0x42857deau, 0x41c919f0u, 0x425136ebu, 0x41f275b0u, 0x41fe89cbu, 0x424be51eu, 0x41cd9485u, 0x4285871eu, 0x41e4583eu, 0x425d2797u, 0x42096d40u, 0x41f273c9u, 0x4243ff74u, 0x41a906b0u, 0x428052e7u, 0x41ecd580u, 0x421b1dfau, 0x42422c71u, 0x41afaa61u, 0x4252fcbau, 0x411c40a8u, 0x422ccf1du, 0x41b51baeu, 0x4207d9fcu, 0x424315ddu, 0x41ba5146u, 0x4263a2b2u, 0x4157d82fu, 0x422c1d6bu, 0x41ac8f9fu, 0x41e53634u, 0x423ad527u, 0x41b08585u, 0x426e400bu, 0x418fa260u, 0x42347b23u, 0x41b8fe20u, 0x41c5123bu, 0x422f2956u, 0x41941cf5u, 0x426e5273u, 0x41aae0aeu, 0x42406bcfu, 0x41d962f0u, 0x41b8fc39u, 0x422743acu, 0x415f1e41u, 0x4263ea05u, 0x41b35df0u, 0x4214a632u, 0x423bb4a9u, 0x41a2bad1u, 0x424c84f2u, 0x41026188u, 0x42265755u, 0x41a82c1eu, 0x42016234u, 0x423c9e15u, 0x41ad61b6u, 0x425d2aeau, 0x413df90fu, 0x4225a5a3u, 0x419fa00fu, 0x41d846a4u, 0x42345d5fu, 0x41a395f5u, 0x4267c843u, 0x4182b2cfu, 0x422e035bu, 0x41ac0e90u, 0x41b822abu, 0x4228b18eu, 0x41872d65u, 0x4267daabu, 0x419df11eu, 0x4239f407u, 0x41cc7360u, 0x41ac0ca9u, 0x4220cbe4u, 0x41453f21u, 0x425d723du, 0x41a66e60u, 0x422a64bbu, 0x42517332u, 0x41ce37e3u, 0x4262437cu, 0x41595badu, 0x423c15deu, 0x41d3a930u, 0x421720bdu, 0x42525c9eu, 0x41d8dec8u, 0x4272e973u, 0x418a799au, 0x423b642cu, 0x41cb1d22u, 0x4201e1dbu, 0x424a1be8u, 0x41cf1307u, 0x427d86ccu, 0x41ae2fe2u, 0x4243c1e4u, 0x41d78ba2u, 0x41e39fbdu, 0x423e7017u, 0x41b2aa77u, 0x427d9934u, 0x41c96e31u, 0x424fb290u, 0x41f7f073u, 0x41d789bbu, 0x42368a6du, 0x418e1ca3u, 0x427330c7u, 0x41d1eb73u, 0x42485bbcu, 0x426f6a34u, 0x420512f3u, 0x42801d3fu, 0x41a89bd9u, 0x425a0ce0u, 0x4207cb9au, 0x423517beu, 0x427053a0u, 0x420a6666u, 0x4288703au, 0x41c6679du, 0x42595b2du, 0x42038592u, 0x421fd8ddu, 0x426812eau, 0x42058085u, 0x428dbee7u, 0x41ea1de5u, 0x4261b8e5u, 0x4209bcd3u, 0x420fc6e0u, 0x425c6718u, 0x41ee987au, 0x428dc81bu, 0x4202ae1au, 0x426da991u, 0x4219ef3bu, 0x4209bbdfu, 0x4254816fu, 0x41ca0aa6u, 0x428893e4u, 0x4206ecbbu, 0x4252fe86u, 0x427a0cfdu, 0x420fb5bdu, 0x42856ea3u, 0x41bde16du, 0x4264afaau, 0x42126e64u, 0x423fba88u, 0x427af66au, 0x4215092fu, 0x428dc19fu, 0x41dbad31u, 0x4263fdf7u, 0x420e285cu, 0x422a7ba7u, 0x4272b5b4u, 0x4210234fu, 0x4293104cu, 0x41ff6379u, 0x426c5bafu, 0x42145f9du, 0x421a69aau, 0x426709e2u, 0x4201ef07u, 0x42931980u, 0x420d50e4u, 0x42784c5bu, 0x42249205u, 0x42145ea9u, 0x425f2439u, 0x41df5039u, 0x428de549u, 0x42118f85u, 0x424085c7u, 0x4267943eu, 0x41fa79fbu, 0x42786487u, 0x4198efeeu, 0x425236eau, 0x41ffeb48u, 0x422d41c9u, 0x42687daau, 0x42029070u, 0x42848540u, 0x41b6bbb2u, 0x42518538u, 0x41f75f39u, 0x421802e7u, 0x42603cf4u, 0x41fb551fu, 0x4289d3ecu, 0x41da71fau, 0x4259e2f0u, 0x4201e6ddu, 0x4207f0eau, 0x42549123u, 0x41deec8fu, 0x4289dd20u, 0x41f5b048u, 0x4265d39cu, 0x42121945u, 0x4201e5eau, 0x424cab79u, 0x41ba5ebau, 0x4284a8e9u, 0x41fe2d8au, 0x3e6f0d5eu, 0x3fcf2744u, 0xbf1e4b49u, 0xc0a3d6a4u, 0xc1127e52u, 0xc1247238u, 0xc0f9c66du, 0xc04f40cfu, 0x3f27363cu, 0x3fc1168fu, 0xbf98785cu, 0xc0b9dd4eu, 0xc118ac7au, 0xc1220b7cu, 0xc0e6b8f4u, 0xc023c313u, 0x3f809903u, 0x3fa8cc48u, 0xbfe74ee2u, 0xc0cf4163u, 0xc11db8e2u, 0xc11e624du, 0xc0d26c5fu, 0xbff3abacu, 0x3fa43e5du, 0x3f869d31u, 0xc01d4b10u, 0xc0e3b83eu, 0xc12191ecu, 0xc1198372u, 0xc0bd2783u, 0xbfa416c6u, 0x3fbe0eccu, 0xc05a83f2u, 0xc001e126u, 0xc08883cdu, 0xc10c4884u, 0xc14cdb84u, 0xc15ecf6au, 0xc1374068u, 0xc0dc5acbu, 0xc03fa739u, 0xc008e981u, 0xc09ad87bu, 0xc1174bd9u, 0xc15309acu, 0xc15c68aeu, 0xc12db9acu, 0xc0c69beeu, 0xc0292847u, 0xc0150ea4u, 0xc0ae8e1du, 0xc121fde3u, 0xc1581614u, 0xc158bf7fu, 0xc1239361u, 0xc0b1a54fu, 0xc0175599u, 0xc026262fu, 0xc0c35fecu, 0xc12c3951u, 0xc15bef1eu, 0xc153e0a4u, 0xc118f0f3u, 0xc09dc015u, 0xc00a6d62u, 0x3e9608aeu, 0x3fd6c7c3u, 0xbf0f0a49u, 0xc0a1ee84u, 0xc1118a42u, 0xc1237e28u, 0xc0f7de4du, 0xc04b708fu, 0x3f36773bu, 0x3fc8b70fu, 0xbf90d7dcu, 0xc0b7f52eu, 0xc117b86au, 0xc121176cu, 0xc0e4d0d4u, 0xc01ff2d3u, 0x3f883983u, 0x3fb06cc8u, 0xbfdfae62u, 0xc0cd5943u, 0xc11cc4d2u, 0xc11d6e3du, 0xc0d0843fu, 0xbfec0b2cu, 0x3fabdeddu, 0x3f8e3db1u, 0xc0197ad0u, 0xc0e1d01eu, 0xc1209ddcu, 0xc1188f62u, 0xc0bb3f63u, 0xbf9c7646u, 0x3fc5af4bu, 0x40fe4d74u, 0x41154f6du, 0x40e30ba0u, 0x4025fccbu, 0xbfb89e69u, 0xc0241ed0u, 0xbdbc58f9u, 0x408f34a1u, 0x4105dde8u, 0x41138d56u, 0x40d0b6f2u, 0x3ff3deebu, 0xbfea0faau, 0xc01a83e0u, 0x3f00e0a8u, 0x40a4f37fu, 0x410b7da5u, 0x4110840du, 0x40bd0150u, 0x3f9e4e98u, 0xc0093975u, 0xc00bdf24u, 0x3f91a2a8u, 0x40b9ea1eu, 0x410ff250u, 0x410c3e2bu, 0x40a82f81u, 0x3f18e658u, 0xc0189da0u, 0xbff0c76au, 0x3fe6b619u, 0x40cdcf57u, 0x41132c5eu, 0x41482aeau, 0x415e539du, 0x413a8a00u, 0x40e506c6u, 0x4047c18cu, 0x3fffe3e2u, 0x408f16fdu, 0x41109e81u, 0x414ee218u, 0x415c9186u, 0x41315fa9u, 0x40cf001bu, 0x402f08ecu, 0x40098ce1u, 0x40a22475u, 0x411b7df0u, 0x415481d5u, 0x4159883eu, 0x412784d8u, 0x40b99c07u, 0x401ad74bu, 0x4018319du, 0x40b6710au, 0x4125f93fu, 0x4158f680u, 0x4155425bu, 0x411d1bf1u, 0x40a5252bu, 0x400b7321u, 0x402bad0cu, 0x40cbb5e7u, 0x412febdcu, 0x415c308eu, 0x411c9b53u, 0x4132c406u, 0x410efa69u, 0x408de798u, 0x3ecc1983u, 0xbf3931acu, 0x3fdfdf3au, 0x40ca1dd4u, 0x41235281u, 0x413101efu, 0x4105d012u, 0x406fc1dau, 0x3c4a8ff6u, 0xbf12c5ebu, 0x40160a8fu, 0x40dfdcb2u, 0x4128f23eu, 0x412df8a7u, 0x40f7ea83u, 0x4044f9b1u, 0xbe9b3885u, 0xbeb065f7u, 0x403ea3b9u, 0x40f4d350u, 0x412d66e9u, 0x4129b2c4u, 0x40e318b3u, 0x401c0bfbu, 0xbf0b2cebu, 0xbd245402u, 0x40692d71u, 0x41045c45u, 0x4130a0f7u, 0x401212b5u, 0x406ab581u, 0x3fb71e1au, 0xc0448b68u, 0xc0e36bb3u, 0xc103a9c1u, 0xc0b8357du, 0xbf983ddfu, 0x402cef6eu, 0x4063ad27u, 0x3f5b96c4u, 0xc07098bdu, 0xc0efc804u, 0xc1014305u, 0xc0a52804u, 0xbf0284d1u, 0x40436e61u, 0x40578803u, 0x3e77a6e0u, 0xc08db073u, 0xc0f9e0d4u, 0xc0fb33abu, 0xc090db6fu, 0x3e14c091u, 0x4055410eu, 0x40467078u, 0xbed14984u, 0xc0a2274eu, 0xc100c975u, 0xc0f175f4u, 0xc0772d26u, 0x3f4459f1u, 0x40622945u}; +static const uint32_t kWorldTileS8Step0Tile1Collider[] = {0x41023e59u, 0x40ebb924u, 0x40615c41u, 0xbf8805deu, 0xc066b6b1u, 0xc0240da0u, 0x3fb711a8u, 0x40be81b7u, 0x41043287u, 0x40de9ca5u, 0x40350190u, 0xbfcf2f70u, 0xc06bf04eu, 0xc007c0b0u, 0x400831a2u, 0x40cf788fu, 0x4104da04u, 0x40cf788fu, 0x400831a2u, 0xc007c0b0u, 0xc06bf04eu, 0xbfcf2f70u, 0x40350190u, 0x40de9ca5u, 0x41043287u, 0x40be81b7u, 0x3fb711a8u, 0xc0240da0u, 0xc066b6b1u, 0xbf8805deu, 0x40615c41u, 0x40ebb924u, 0x41023e59u, 0x3f227b38u, 0xbe0e84eeu, 0xc07efe56u, 0xc1091762u, 0xc131c452u, 0xc1211a0eu, 0xc0c268e2u, 0xbfc6ae52u, 0x3f41be17u, 0xbf0c8533u, 0xc095ac84u, 0xc111fc94u, 0xc13312b9u, 0xc11a06d2u, 0xc0ac147bu, 0xbf82d2f1u, 0x3f4c35e4u, 0xbf82d2f1u, 0xc0ac147bu, 0xc11a06d2u, 0xc13312b9u, 0xc111fc94u, 0xc095ac84u, 0xbf0c8533u, 0x3f41be17u, 0xbfc6ae52u, 0xc0c268e2u, 0xc1211a0eu, 0xc131c452u, 0xc1091762u, 0xc07efe56u, 0xbe0e84eeu, 0x3f227b38u, 0xc0059f8eu, 0xc03726abu, 0xc0d69e59u, 0xc134a6f9u, 0xc15d53e9u, 0xc14ca9a5u, 0xc10cc408u, 0xc088cac3u, 0xbffb9dadu, 0xc0515fa9u, 0xc0eccbb2u, 0xc13d8c2bu, 0xc15ea250u, 0xc1459669u, 0xc10199d4u, 0xc06fa7d5u, 0xbff661c6u, 0xc06fa7d5u, 0xc10199d4u, 0xc1459669u, 0xc15ea250u, 0xc13d8c2bu, 0xc0eccbb2u, 0xc0515fa9u, 0xbffb9dadu, 0xc088cac3u, 0xc10cc408u, 0xc14ca9a5u, 0xc15d53e9u, 0xc134a6f9u, 0xc0d69e59u, 0xc03726abu, 0xc0059f8eu, 0x401e7133u, 0x3fd9d42cu, 0xc0092bf2u, 0xc0d74591u, 0xc1144fb9u, 0xc103a575u, 0xc0877fafu, 0x3e93d9dfu, 0x402641ebu, 0x3fa56230u, 0xc03586a2u, 0xc0e90ff5u, 0xc1159e20u, 0xc0f92471u, 0xc0625690u, 0x3f51a3b1u, 0x4028dfdeu, 0x3f51a3b1u, 0xc0625690u, 0xc0f92471u, 0xc1159e20u, 0xc0e90ff5u, 0xc03586a2u, 0x3fa56230u, 0x402641ebu, 0x3e93d9dfu, 0xc0877fafu, 0xc103a575u, 0xc1144fb9u, 0xc0d74591u, 0xc0092bf2u, 0x3fd9d42cu, 0x401e7133u, 0x412212c1u, 0x4115b0fau, 0x40b056f0u, 0x3f6d3ac2u, 0xbfceca24u, 0xbf12f002u, 0x405ada73u, 0x40fe2a87u, 0x412406efu, 0x410f22bau, 0x409a2998u, 0x3ebdcf39u, 0xbfd93d5eu, 0xbe06f110u, 0x4083c1a1u, 0x410790afu, 0x4124ae6cu, 0x410790afu, 0x4083c1a1u, 0xbe06f110u, 0xbfd93d5eu, 0x3ebdcf39u, 0x409a2998u, 0x410f22bau, 0x412406efu, 0x40fe2a87u, 0x405ada73u, 0xbf12f002u, 0xbfceca24u, 0x3f6d3ac2u, 0x40b056f0u, 0x4115b0fau, 0x412212c1u, 0x415d6403u, 0x4151023cu, 0x41137cbau, 0x409449dcu, 0x4005dff6u, 0x40488907u, 0x40e40fbeu, 0x413a6685u, 0x415f5831u, 0x414a73fcu, 0x4108660eu, 0x40827f78u, 0x4000a659u, 0x4064d5f7u, 0x40fa6425u, 0x4142e1f1u, 0x415fffaeu, 0x4142e1f1u, 0x40fa6425u, 0x4064d5f7u, 0x4000a659u, 0x40827f78u, 0x4108660eu, 0x414a73fcu, 0x415f5831u, 0x413a6685u, 0x40e40fbeu, 0x40488907u, 0x4005dff6u, 0x409449dcu, 0x41137cbau, 0x4151023cu, 0x415d6403u, 0x412306d1u, 0x4116a50au, 0x40b23f10u, 0x3f7c7bc1u, 0xbfc729a4u, 0xbf03af03u, 0x405eaab3u, 0x41000953u, 0x4124faffu, 0x411016cau, 0x409c11b8u, 0x3edc5138u, 0xbfd19cdfu, 0xbd93da23u, 0x4085a9c1u, 0x410884bfu, 0x4125a27cu, 0x410884bfu, 0x4085a9c1u, 0xbd93da23u, 0xbfd19cdfu, 0x3edc5138u, 0x409c11b8u, 0x411016cau, 0x4124faffu, 0x41000953u, 0x405eaab3u, 0xbf03af03u, 0xbfc729a4u, 0x3f7c7bc1u, 0x40b23f10u, 0x4116a50au, 0x412306d1u, 0x40229023u, 0x3fe2120du, 0xc0050d01u, 0xc0d53618u, 0xc11347fdu, 0xc1029db8u, 0xc0857037u, 0x3eb4d163u, 0x402a60dbu, 0x3fada011u, 0xc03167b2u, 0xc0e7007du, 0xc1149664u, 0xc0f714f9u, 0xc05e37a0u, 0x3f621f73u, 0x402cfeceu, 0x3f621f73u, 0xc05e37a0u, 0xc0f714f9u, 0xc1149664u, 0xc0e7007du, 0xc03167b2u, 0x3fada011u, 0x402a60dbu, 0x3eb4d163u, 0xc0857037u, 0xc1029db8u, 0xc11347fdu, 0xc0d53618u, 0xc0050d01u, 0x3fe2120du, 0x40229023u, 0xc004fbd5u, 0xc03682f2u, 0xc0d64c7du, 0xc1347e0au, 0xc15d2afbu, 0xc14c80b7u, 0xc10c9b1au, 0xc08878e6u, 0xbffa563au, 0xc050bbf0u, 0xc0ec79d5u, 0xc13d633du, 0xc15e7962u, 0xc1456d7bu, 0xc10170e6u, 0xc06f041cu, 0xbff51a54u, 0xc06f041cu, 0xc10170e6u, 0xc1456d7bu, 0xc15e7962u, 0xc13d633du, 0xc0ec79d5u, 0xc050bbf0u, 0xbffa563au, 0xc08878e6u, 0xc10c9b1au, 0xc14c80b7u, 0xc15d2afbu, 0xc1347e0au, 0xc0d64c7du, 0xc03682f2u, 0xc004fbd5u, 0x3f14c324u, 0xbe45653fu, 0xc081362eu, 0xc109f2e3u, 0xc1329fd3u, 0xc121f58fu, 0xc0c41fe4u, 0xbfcd8a5cu, 0x3f340603u, 0xbf1a3d47u, 0xc0976386u, 0xc112d815u, 0xc133ee3bu, 0xc11ae253u, 0xc0adcb7du, 0xbf89aefbu, 0x3f3e7dcfu, 0xbf89aefbu, 0xc0adcb7du, 0xc11ae253u, 0xc133ee3bu, 0xc112d815u, 0xc0976386u, 0xbf1a3d47u, 0x3f340603u, 0xbfcd8a5cu, 0xc0c41fe4u, 0xc121f58fu, 0xc1329fd3u, 0xc109f2e3u, 0xc081362eu, 0xbe45653fu, 0x3f14c324u, 0x41012838u, 0x40e98ce2u, 0x405d03bdu, 0xbf90b6e6u, 0xc06b0f35u, 0xc0286624u, 0x3fae60a0u, 0x40bc5575u, 0x41031c66u, 0x40dc7063u, 0x4030a90cu, 0xbfd7e078u, 0xc07048d2u, 0xc00c1934u, 0x4003d91eu, 0x40cd4c4du, 0x4103c3e3u, 0x40cd4c4du, 0x4003d91eu, 0xc00c1934u, 0xc07048d2u, 0xbfd7e078u, 0x4030a90cu, 0x40dc7063u, 0x41031c66u, 0x40bc5575u, 0x3fae60a0u, 0xc0286624u, 0xc06b0f35u, 0xbf90b6e6u, 0x405d03bdu, 0x40e98ce2u, 0x41012838u, 0x4158225du, 0x414bc096u, 0x410e3b14u, 0x4089c690u, 0x3fe1b2bcu, 0x4033826fu, 0x40d98c72u, 0x413524dfu, 0x415a168bu, 0x41453256u, 0x41032468u, 0x406ff857u, 0x3fd73f81u, 0x404fcf5fu, 0x40efe0d9u, 0x413da04bu, 0x415abe08u, 0x413da04bu, 0x40efe0d9u, 0x404fcf5fu, 0x3fd73f81u, 0x406ff857u, 0x41032468u, 0x41453256u, 0x415a168bu, 0x413524dfu, 0x40d98c72u, 0x4033826fu, 0x3fe1b2bcu, 0x4089c690u, 0x410e3b14u, 0x414bc096u, 0x4158225du, 0x413e433du, 0x4131e176u, 0x40e8b7e7u, 0x402c109fu, 0x3e15cdc9u, 0x3f980bdcu, 0x40a5ce31u, 0x411b45bfu, 0x4140376bu, 0x412b5336u, 0x40d28a8fu, 0x40087bd6u, 0x3d8467e8u, 0x3fd0a5bbu, 0x40bc2298u, 0x4123c12bu, 0x4140dee7u, 0x4123c12bu, 0x40bc2298u, 0x3fd0a5bbu, 0x3d8467e8u, 0x40087bd6u, 0x40d28a8fu, 0x412b5336u, 0x4140376bu, 0x411b45bfu, 0x40a5ce31u, 0x3f980bdcu, 0x3e15cdc9u, 0x402c109fu, 0x40e8b7e7u, 0x4131e176u, 0x413e433du, 0x4096a83au, 0x407bc956u, 0x3db669dfu, 0xc08fd5f0u, 0xc0e12fd1u, 0xc0bfdb49u, 0xc000201eu, 0x40215a7cu, 0x409a9096u, 0x40619059u, 0xbf1a9d87u, 0xc0a1a055u, 0xc0e3cca0u, 0xc0b1b4d1u, 0xbfa6eea0u, 0x4043482du, 0x409bdf8fu, 0x4043482du, 0xbfa6eea0u, 0xc0b1b4d1u, 0xc0e3cca0u, 0xc0a1a055u, 0xbf1a9d87u, 0x40619059u, 0x409a9096u, 0x40215a7cu, 0xc000201eu, 0xc0bfdb49u, 0xc0e12fd1u, 0xc08fd5f0u, 0x3db669dfu, 0x407bc956u, 0x4096a83au, 0xbfb7fc33u, 0xc00d8536u, 0xc0c1cd9fu, 0xc12a3e9bu, 0xc152eb8cu, 0xc1424148u, 0xc1025babu, 0xc067f411u, 0xbfa85ac4u, 0xc027be34u, 0xc0d7faf7u, 0xc13323ceu, 0xc15439f3u, 0xc13b2e0cu, 0xc0ee62eeu, 0xc0460660u, 0xbfa31eddu, 0xc0460660u, 0xc0ee62eeu, 0xc13b2e0cu, 0xc15439f3u, 0xc13323ceu, 0xc0d7faf7u, 0xc027be34u, 0xbfa85ac4u, 0xc067f411u, 0xc1025babu, 0xc1424148u, 0xc152eb8cu, 0xc12a3e9bu, 0xc0c1cd9fu, 0xc00d8536u, 0xbfb7fc33u, 0xbf650fcfu, 0xbfd59621u, 0xc0b0708cu, 0xc1219012u, 0xc14a3d03u, 0xc13992beu, 0xc0f35a43u, 0xc04539ebu, 0xbf45ccf0u, 0xc005040fu, 0xc0c69de4u, 0xc12a7544u, 0xc14b8b6au, 0xc1327f82u, 0xc0dd05dbu, 0xc0234c3bu, 0xbf3b5524u, 0xc0234c3bu, 0xc0dd05dbu, 0xc1327f82u, 0xc14b8b6au, 0xc12a7544u, 0xc0c69de4u, 0xc005040fu, 0xbf45ccf0u, 0xc04539ebu, 0xc0f35a43u, 0xc13992beu, 0xc14a3d03u, 0xc1219012u, 0xc0b0708cu, 0xbfd59621u, 0xbf650fcfu, 0x40bac8abu, 0x40a2051cu, 0x3f9be861u, 0xc0576affu, 0xc0bd0f61u, 0xc09bbad8u, 0xbf5f7cf1u, 0x40699b5eu, 0x40beb106u, 0x4094e89du, 0x3f066600u, 0xc07affc8u, 0xc0bfac2fu, 0xc08d9460u, 0xbe3366e1u, 0x4085c487u, 0x40c00000u, 0x4085c487u, 0xbe3366e1u, 0xc08d9460u, 0xc0bfac2fu, 0xc07affc8u, 0x3f066600u, 0x4094e89du, 0x40beb106u, 0x40699b5eu, 0xbf5f7cf1u, 0xc09bbad8u, 0xc0bd0f61u, 0xc0576affu, 0x3f9be861u, 0x40a2051cu, 0x40bac8abu, 0x420cd407u, 0x427be1f8u, 0x423511f9u, 0x421400c0u, 0x425baffau, 0x41b78f46u, 0x42836381u, 0x4206e820u, 0x427ae81au, 0x424829fcu, 0x421e86eau, 0x42675190u, 0x41ab6e46u, 0x4277b45bu, 0x41f57739u, 0x426f0cb7u, 0x4252ed55u, 0x42283f14u, 0x4279b83fu, 0x41b5826bu, 0x4270387au, 0x41de5240u, 0x425b86efu, 0x4252ead4u, 0x422a9ed0u, 0x428612fau, 0x41d02f7fu, 0x42732450u, 0x41d5cdadu, 0x4246ec89u, 0x424a8736u, 0x422279f8u, 0x428bdc67u, 0x420effa9u, 0x427e0d9au, 0x42373d9cu, 0x42162c62u, 0x425ddb9du, 0x41bbe68bu, 0x42847952u, 0x420913c3u, 0x427d13bdu, 0x424a559fu, 0x4220b28cu, 0x42697d32u, 0x41afc58au, 0x4279dffeu, 0x41f9ce7du, 0x42713859u, 0x425518f7u, 0x422a6ab6u, 0x427be3e1u, 0x41b9d9b0u, 0x4272641du, 0x41e2a985u, 0x425db291u, 0x42551676u, 0x422cca73u, 0x428728cbu, 0x41d486c3u, 0x42754ff2u, 0x41da24f2u, 0x4249182cu, 0x424cb2d8u, 0x4224a59bu, 0x428cf238u, 0x41ecd580u, 0x426578b2u, 0x421ea8b3u, 0x41fb2ef3u, 0x424546b4u, 0x418abcb9u, 0x42705dbcu, 0x41e0fdb4u, 0x42647ed4u, 0x4231c0b6u, 0x42081da4u, 0x4250e84au, 0x417d3771u, 0x42614b15u, 0x41c8a4acu, 0x4258a371u, 0x423c840eu, 0x4211d5cdu, 0x42634ef9u, 0x4188afdeu, 0x4259cf34u, 0x41b17fb3u, 0x42451da9u, 0x423c818eu, 0x4214358au, 0x4275bcaeu, 0x41a35cf2u, 0x425cbb0au, 0x41a8fb20u, 0x42308343u, 0x42341defu, 0x420c10b2u, 0x4280a7c3u, 0x41b35df0u, 0x4248bceau, 0x4201ecebu, 0x41c1b763u, 0x42288aecu, 0x41228a53u, 0x4253a1f4u, 0x41a78624u, 0x4247c30cu, 0x421504eeu, 0x41d6c3b7u, 0x42342c82u, 0x410a4852u, 0x42448f4du, 0x418f2d1cu, 0x423be7a9u, 0x421fc846u, 0x41ea340bu, 0x42469331u, 0x411e709du, 0x423d136cu, 0x41701046u, 0x422861e1u, 0x421fc5c6u, 0x41eef384u, 0x425900e6u, 0x4153cac3u, 0x423fff42u, 0x415f0721u, 0x4213c77bu, 0x42176227u, 0x41dea9d3u, 0x426493bfu, 0x41a66e60u, 0x42424521u, 0x41f6ea46u, 0x41b4c7d3u, 0x42221324u, 0x4108ab32u, 0x424d2a2cu, 0x419a9694u, 0x42414b44u, 0x420e8d26u, 0x41c9d427u, 0x422db4bau, 0x40e0d262u, 0x423e1785u, 0x41823d8cu, 0x42356fe1u, 0x4219507eu, 0x41dd447bu, 0x42401b69u, 0x4104917cu, 0x42369ba4u, 0x41563126u, 0x4221ea19u, 0x42194dfeu, 0x41e203f4u, 0x4252891eu, 0x4139eba3u, 0x42398779u, 0x41452800u, 0x420d4fb3u, 0x4210ea5fu, 0x41d1ba43u, 0x425e1bf7u, 0x41d1eb73u, 0x425803abu, 0x421133acu, 0x41e044e5u, 0x4237d1adu, 0x415fa557u, 0x4262e8b5u, 0x41c613a6u, 0x425709cdu, 0x42244bafu, 0x41f55139u, 0x42437343u, 0x41476356u, 0x4253d60eu, 0x41adba9eu, 0x424b2e6au, 0x422f0f07u, 0x420460c7u, 0x4255d9f2u, 0x415b8ba1u, 0x424c5a2du, 0x419695a5u, 0x4237a8a2u, 0x422f0c87u, 0x4206c083u, 0x426847a7u, 0x418872e4u, 0x424f4603u, 0x418e1113u, 0x42230e3cu, 0x4226a8e9u, 0x41fd3756u, 0x4273da80u, 0x4206ecbbu, 0x4275faacu, 0x422f2aadu, 0x420e1974u, 0x4255c8afu, 0x41abc0afu, 0x42806fdbu, 0x420100d5u, 0x427500cfu, 0x424242b1u, 0x42189f9eu, 0x42616a44u, 0x419f9faeu, 0x4271cd10u, 0x41e9a8a1u, 0x4269256bu, 0x424d0609u, 0x422257c8u, 0x4273d0f3u, 0x41a9b3d4u, 0x426a512fu, 0x41d283a8u, 0x42559fa3u, 0x424d0388u, 0x4224b784u, 0x42831f54u, 0x41c460e7u, 0x426d3d04u, 0x41c9ff16u, 0x4241053eu, 0x42449feau, 0x421c92acu, 0x4288e8c1u, 0x42118f85u, 0x42804ebbu, 0x4239cd77u, 0x4218bc3eu, 0x42606b78u, 0x41c10642u, 0x4285c140u, 0x420ba39eu, 0x427fa399u, 0x424ce57au, 0x42234268u, 0x426c0d0eu, 0x41b4e542u, 0x427c6fdau, 0x41feee35u, 0x4273c835u, 0x4257a8d3u, 0x422cfa92u, 0x427e73bdu, 0x41bef967u, 0x4274f3f9u, 0x41e7c93cu, 0x4260426du, 0x4257a652u, 0x422f5a4eu, 0x428870b9u, 0x41d9a67bu, 0x4277dfceu, 0x41df44a9u, 0x424ba807u, 0x424f42b4u, 0x42273576u, 0x428e3a26u, 0x41fe2d8au, 0x426e24b7u, 0x422754b8u, 0x4206437eu, 0x424df2b9u, 0x419c14c3u, 0x427909c1u, 0x41f255beu, 0x426d2ad9u, 0x423a6cbbu, 0x4210c9a9u, 0x4259944fu, 0x418ff3c3u, 0x4269f71au, 0x41d9fcb6u, 0x42614f76u, 0x42453013u, 0x421a81d2u, 0x426bfafeu, 0x419a07e8u, 0x42627b39u, 0x41c2d7bdu, 0x424dc9aeu, 0x42452d93u, 0x421ce18fu, 0x427e68b3u, 0x41b4b4fcu, 0x4265670fu, 0x41ba532au, 0x42392f48u, 0x423cc9f4u, 0x4214bcb7u, 0x4284fdc6u, 0x3fbe0eccu, 0x3f360123u, 0xc04895bfu, 0xc0f6fa77u, 0xc1242a2cu, 0xc1137fe8u, 0xc0a73496u, 0xbf33ba45u, 0x3fcdb03bu, 0x3e9a3a58u, 0xc074f06fu, 0xc104626eu, 0xc1257893u, 0xc10c6cacu, 0xc090e02fu, 0xbe300e0fu, 0x3fd2ec21u, 0xbe300e0fu, 0xc090e02fu, 0xc10c6cacu, 0xc1257893u, 0xc104626eu, 0xc074f06fu, 0x3e9a3a58u, 0x3fcdb03bu, 0xbf33ba45u, 0xc0a73496u, 0xc1137fe8u, 0xc1242a2cu, 0xc0f6fa77u, 0xc04895bfu, 0x3f360123u, 0x3fbe0eccu, 0xc00a6d62u, 0xc03bf47fu, 0xc0d90543u, 0xc135da6eu, 0xc15e875eu, 0xc14ddd1au, 0xc10df77du, 0xc08b31adu, 0xc0029cabu, 0xc0562d7du, 0xc0ef329cu, 0xc13ebfa0u, 0xc15fd5c6u, 0xc146c9deu, 0xc102cd49u, 0xc07475a9u, 0xbffffd6fu, 0xc07475a9u, 0xc102cd49u, 0xc146c9deu, 0xc15fd5c6u, 0xc13ebfa0u, 0xc0ef329cu, 0xc0562d7du, 0xc0029cabu, 0xc08b31adu, 0xc10df77du, 0xc14ddd1au, 0xc15e875eu, 0xc135da6eu, 0xc0d90543u, 0xc03bf47fu, 0xc00a6d62u, 0x3fc5af4bu, 0x3f454223u, 0xc044c57fu, 0xc0f51257u, 0xc123361cu, 0xc1128bd8u, 0xc0a54c76u, 0xbf247946u, 0x3fd550bbu, 0x3eb8bc57u, 0xc071202fu, 0xc1036e5eu, 0xc1248484u, 0xc10b789cu, 0xc08ef80fu, 0xbde61422u, 0x3fda8ca1u, 0xbde61422u, 0xc08ef80fu, 0xc10b789cu, 0xc1248484u, 0xc1036e5eu, 0xc071202fu, 0x3eb8bc57u, 0x3fd550bbu, 0xbf247946u, 0xc0a54c76u, 0xc1128bd8u, 0xc123361cu, 0xc0f51257u, 0xc044c57fu, 0x3f454223u, 0x3fc5af4bu, 0x41132c5eu, 0x4106ca97u, 0x40928a29u, 0xbb95b9a6u, 0xc022fe9fu, 0xbfc0ab1cu, 0x401f40e6u, 0x40e05dc0u, 0x4115208cu, 0x41003c57u, 0x4078b9a2u, 0xbf0f7e98u, 0xc028383cu, 0xbf88113cu, 0x404be9b4u, 0x40f15498u, 0x4115c809u, 0x40f15498u, 0x404be9b4u, 0xbf88113cu, 0xc028383cu, 0xbf0f7e98u, 0x4078b9a2u, 0x41003c57u, 0x4115208cu, 0x40e05dc0u, 0x401f40e6u, 0xbfc0ab1cu, 0xc022fe9fu, 0xbb95b9a6u, 0x40928a29u, 0x4106ca97u, 0x41132c5eu, 0x415c308eu, 0x414fcec7u, 0x41124945u, 0x4091e2f2u, 0x40011222u, 0x4043bb33u, 0x40e1a8d3u, 0x41393310u, 0x415e24bcu, 0x41494087u, 0x41073299u, 0x4080188du, 0x3ff7b109u, 0x40600823u, 0x40f7fd3bu, 0x4141ae7cu, 0x415ecc39u, 0x4141ae7cu, 0x40f7fd3bu, 0x40600823u, 0x3ff7b109u, 0x4080188du, 0x41073299u, 0x41494087u, 0x415e24bcu, 0x41393310u, 0x40e1a8d3u, 0x4043bb33u, 0x40011222u, 0x4091e2f2u, 0x41124945u, 0x414fcec7u, 0x415c308eu, 0x4130a0f7u, 0x41243f30u, 0x40cd735cu, 0x3feb0f10u, 0xbf34b0e9u, 0x3eabe6b9u, 0x408a89a5u, 0x410da379u, 0x41329525u, 0x411db0f0u, 0x40b74604u, 0x3fa3e57eu, 0xbf49975eu, 0x3f47271bu, 0x40a0de0du, 0x41161ee5u, 0x41333ca2u, 0x41161ee5u, 0x40a0de0du, 0x3f47271bu, 0xbf49975eu, 0x3fa3e57eu, 0x40b74604u, 0x411db0f0u, 0x41329525u, 0x410da379u, 0x408a89a5u, 0x3eabe6b9u, 0xbf34b0e9u, 0x3feb0f10u, 0x40cd735cu, 0x41243f30u, 0x4130a0f7u, 0x40622945u, 0x4030a228u, 0xbf8ae7bfu, 0xc0b56988u, 0xc10361b4u, 0xc0e56ee0u, 0xc04b474du, 0x3fac669cu, 0x4069f9fdu, 0x4016692au, 0xbfe39d20u, 0xc0c733ecu, 0xc104b01cu, 0xc0d74868u, 0xc01e9e7eu, 0x3ff041fcu, 0x406c97f0u, 0x3ff041fcu, 0xc01e9e7eu, 0xc0d74868u, 0xc104b01cu, 0xc0c733ecu, 0xbfe39d20u, 0x4016692au, 0x4069f9fdu, 0x3fac669cu, 0xc04b474du, 0xc0e56ee0u, 0xc10361b4u, 0xc0b56988u, 0xbf8ae7bfu, 0x4030a228u, 0x40622945u}; +static const RefTile kWorldTileS8Step0Tiles[] = { + {0, -1, 87968u, 0u, 1, 0x00000021u, 0x00000011u, 0x00000009u, 3u, 1089u, kWorldTileS8Step0Tile0Collider}, + {0, 0, 87968u, 0u, 1, 0x00000021u, 0x00000011u, 0x00000009u, 3u, 1089u, kWorldTileS8Step0Tile1Collider}, +}; + +static const RefEvent kWorldTileS8Step0Events[] = { +}; + +static const char* const kWorldTileS8Step0Resident[] = {"0:-1", "0:0"}; +static const char* const kWorldTileS8Step0Insertion[] = {"0:0", "0:-1"}; +static const char* const kWorldTileS8Step0Colliders[] = {"0:-1", "0:0"}; +static const uint32_t kWorldTileS8Step1Tile0Collider[] = {0x41023e59u, 0x40ebb924u, 0x40615c41u, 0xbf8805deu, 0xc066b6b1u, 0xc0240da0u, 0x3fb711a8u, 0x40be81b7u, 0x41043287u, 0x40de9ca5u, 0x40350190u, 0xbfcf2f70u, 0xc06bf04eu, 0xc007c0b0u, 0x400831a2u, 0x40cf788fu, 0x4104da04u, 0x40cf788fu, 0x400831a2u, 0xc007c0b0u, 0xc06bf04eu, 0xbfcf2f70u, 0x40350190u, 0x40de9ca5u, 0x41043287u, 0x40be81b7u, 0x3fb711a8u, 0xc0240da0u, 0xc066b6b1u, 0xbf8805deu, 0x40615c41u, 0x40ebb924u, 0x41023e59u, 0x3f227b38u, 0xbe0e84eeu, 0xc07efe56u, 0xc1091762u, 0xc131c452u, 0xc1211a0eu, 0xc0c268e2u, 0xbfc6ae52u, 0x3f41be17u, 0xbf0c8533u, 0xc095ac84u, 0xc111fc94u, 0xc13312b9u, 0xc11a06d2u, 0xc0ac147bu, 0xbf82d2f1u, 0x3f4c35e4u, 0xbf82d2f1u, 0xc0ac147bu, 0xc11a06d2u, 0xc13312b9u, 0xc111fc94u, 0xc095ac84u, 0xbf0c8533u, 0x3f41be17u, 0xbfc6ae52u, 0xc0c268e2u, 0xc1211a0eu, 0xc131c452u, 0xc1091762u, 0xc07efe56u, 0xbe0e84eeu, 0x3f227b38u, 0xc0059f8eu, 0xc03726abu, 0xc0d69e59u, 0xc134a6f9u, 0xc15d53e9u, 0xc14ca9a5u, 0xc10cc408u, 0xc088cac3u, 0xbffb9dadu, 0xc0515fa9u, 0xc0eccbb2u, 0xc13d8c2bu, 0xc15ea250u, 0xc1459669u, 0xc10199d4u, 0xc06fa7d5u, 0xbff661c6u, 0xc06fa7d5u, 0xc10199d4u, 0xc1459669u, 0xc15ea250u, 0xc13d8c2bu, 0xc0eccbb2u, 0xc0515fa9u, 0xbffb9dadu, 0xc088cac3u, 0xc10cc408u, 0xc14ca9a5u, 0xc15d53e9u, 0xc134a6f9u, 0xc0d69e59u, 0xc03726abu, 0xc0059f8eu, 0x401e7133u, 0x3fd9d42cu, 0xc0092bf2u, 0xc0d74591u, 0xc1144fb9u, 0xc103a575u, 0xc0877fafu, 0x3e93d9dfu, 0x402641ebu, 0x3fa56230u, 0xc03586a2u, 0xc0e90ff5u, 0xc1159e20u, 0xc0f92471u, 0xc0625690u, 0x3f51a3b1u, 0x4028dfdeu, 0x3f51a3b1u, 0xc0625690u, 0xc0f92471u, 0xc1159e20u, 0xc0e90ff5u, 0xc03586a2u, 0x3fa56230u, 0x402641ebu, 0x3e93d9dfu, 0xc0877fafu, 0xc103a575u, 0xc1144fb9u, 0xc0d74591u, 0xc0092bf2u, 0x3fd9d42cu, 0x401e7133u, 0x412212c1u, 0x4115b0fau, 0x40b056f0u, 0x3f6d3ac2u, 0xbfceca24u, 0xbf12f002u, 0x405ada73u, 0x40fe2a87u, 0x412406efu, 0x410f22bau, 0x409a2998u, 0x3ebdcf39u, 0xbfd93d5eu, 0xbe06f110u, 0x4083c1a1u, 0x410790afu, 0x4124ae6cu, 0x410790afu, 0x4083c1a1u, 0xbe06f110u, 0xbfd93d5eu, 0x3ebdcf39u, 0x409a2998u, 0x410f22bau, 0x412406efu, 0x40fe2a87u, 0x405ada73u, 0xbf12f002u, 0xbfceca24u, 0x3f6d3ac2u, 0x40b056f0u, 0x4115b0fau, 0x412212c1u, 0x415d6403u, 0x4151023cu, 0x41137cbau, 0x409449dcu, 0x4005dff6u, 0x40488907u, 0x40e40fbeu, 0x413a6685u, 0x415f5831u, 0x414a73fcu, 0x4108660eu, 0x40827f78u, 0x4000a659u, 0x4064d5f7u, 0x40fa6425u, 0x4142e1f1u, 0x415fffaeu, 0x4142e1f1u, 0x40fa6425u, 0x4064d5f7u, 0x4000a659u, 0x40827f78u, 0x4108660eu, 0x414a73fcu, 0x415f5831u, 0x413a6685u, 0x40e40fbeu, 0x40488907u, 0x4005dff6u, 0x409449dcu, 0x41137cbau, 0x4151023cu, 0x415d6403u, 0x412306d1u, 0x4116a50au, 0x40b23f10u, 0x3f7c7bc1u, 0xbfc729a4u, 0xbf03af03u, 0x405eaab3u, 0x41000953u, 0x4124faffu, 0x411016cau, 0x409c11b8u, 0x3edc5138u, 0xbfd19cdfu, 0xbd93da23u, 0x4085a9c1u, 0x410884bfu, 0x4125a27cu, 0x410884bfu, 0x4085a9c1u, 0xbd93da23u, 0xbfd19cdfu, 0x3edc5138u, 0x409c11b8u, 0x411016cau, 0x4124faffu, 0x41000953u, 0x405eaab3u, 0xbf03af03u, 0xbfc729a4u, 0x3f7c7bc1u, 0x40b23f10u, 0x4116a50au, 0x412306d1u, 0x40229023u, 0x3fe2120du, 0xc0050d01u, 0xc0d53618u, 0xc11347fdu, 0xc1029db8u, 0xc0857037u, 0x3eb4d163u, 0x402a60dbu, 0x3fada011u, 0xc03167b2u, 0xc0e7007du, 0xc1149664u, 0xc0f714f9u, 0xc05e37a0u, 0x3f621f73u, 0x402cfeceu, 0x3f621f73u, 0xc05e37a0u, 0xc0f714f9u, 0xc1149664u, 0xc0e7007du, 0xc03167b2u, 0x3fada011u, 0x402a60dbu, 0x3eb4d163u, 0xc0857037u, 0xc1029db8u, 0xc11347fdu, 0xc0d53618u, 0xc0050d01u, 0x3fe2120du, 0x40229023u, 0xc004fbd5u, 0xc03682f2u, 0xc0d64c7du, 0xc1347e0au, 0xc15d2afbu, 0xc14c80b7u, 0xc10c9b1au, 0xc08878e6u, 0xbffa563au, 0xc050bbf0u, 0xc0ec79d5u, 0xc13d633du, 0xc15e7962u, 0xc1456d7bu, 0xc10170e6u, 0xc06f041cu, 0xbff51a54u, 0xc06f041cu, 0xc10170e6u, 0xc1456d7bu, 0xc15e7962u, 0xc13d633du, 0xc0ec79d5u, 0xc050bbf0u, 0xbffa563au, 0xc08878e6u, 0xc10c9b1au, 0xc14c80b7u, 0xc15d2afbu, 0xc1347e0au, 0xc0d64c7du, 0xc03682f2u, 0xc004fbd5u, 0x3f14c324u, 0xbe45653fu, 0xc081362eu, 0xc109f2e3u, 0xc1329fd3u, 0xc121f58fu, 0xc0c41fe4u, 0xbfcd8a5cu, 0x3f340603u, 0xbf1a3d47u, 0xc0976386u, 0xc112d815u, 0xc133ee3bu, 0xc11ae253u, 0xc0adcb7du, 0xbf89aefbu, 0x3f3e7dcfu, 0xbf89aefbu, 0xc0adcb7du, 0xc11ae253u, 0xc133ee3bu, 0xc112d815u, 0xc0976386u, 0xbf1a3d47u, 0x3f340603u, 0xbfcd8a5cu, 0xc0c41fe4u, 0xc121f58fu, 0xc1329fd3u, 0xc109f2e3u, 0xc081362eu, 0xbe45653fu, 0x3f14c324u, 0x41012838u, 0x40e98ce2u, 0x405d03bdu, 0xbf90b6e6u, 0xc06b0f35u, 0xc0286624u, 0x3fae60a0u, 0x40bc5575u, 0x41031c66u, 0x40dc7063u, 0x4030a90cu, 0xbfd7e078u, 0xc07048d2u, 0xc00c1934u, 0x4003d91eu, 0x40cd4c4du, 0x4103c3e3u, 0x40cd4c4du, 0x4003d91eu, 0xc00c1934u, 0xc07048d2u, 0xbfd7e078u, 0x4030a90cu, 0x40dc7063u, 0x41031c66u, 0x40bc5575u, 0x3fae60a0u, 0xc0286624u, 0xc06b0f35u, 0xbf90b6e6u, 0x405d03bdu, 0x40e98ce2u, 0x41012838u, 0x4158225du, 0x414bc096u, 0x410e3b14u, 0x4089c690u, 0x3fe1b2bcu, 0x4033826fu, 0x40d98c72u, 0x413524dfu, 0x415a168bu, 0x41453256u, 0x41032468u, 0x406ff857u, 0x3fd73f81u, 0x404fcf5fu, 0x40efe0d9u, 0x413da04bu, 0x415abe08u, 0x413da04bu, 0x40efe0d9u, 0x404fcf5fu, 0x3fd73f81u, 0x406ff857u, 0x41032468u, 0x41453256u, 0x415a168bu, 0x413524dfu, 0x40d98c72u, 0x4033826fu, 0x3fe1b2bcu, 0x4089c690u, 0x410e3b14u, 0x414bc096u, 0x4158225du, 0x413e433du, 0x4131e176u, 0x40e8b7e7u, 0x402c109fu, 0x3e15cdc9u, 0x3f980bdcu, 0x40a5ce31u, 0x411b45bfu, 0x4140376bu, 0x412b5336u, 0x40d28a8fu, 0x40087bd6u, 0x3d8467e8u, 0x3fd0a5bbu, 0x40bc2298u, 0x4123c12bu, 0x4140dee7u, 0x4123c12bu, 0x40bc2298u, 0x3fd0a5bbu, 0x3d8467e8u, 0x40087bd6u, 0x40d28a8fu, 0x412b5336u, 0x4140376bu, 0x411b45bfu, 0x40a5ce31u, 0x3f980bdcu, 0x3e15cdc9u, 0x402c109fu, 0x40e8b7e7u, 0x4131e176u, 0x413e433du, 0x4096a83au, 0x407bc956u, 0x3db669dfu, 0xc08fd5f0u, 0xc0e12fd1u, 0xc0bfdb49u, 0xc000201eu, 0x40215a7cu, 0x409a9096u, 0x40619059u, 0xbf1a9d87u, 0xc0a1a055u, 0xc0e3cca0u, 0xc0b1b4d1u, 0xbfa6eea0u, 0x4043482du, 0x409bdf8fu, 0x4043482du, 0xbfa6eea0u, 0xc0b1b4d1u, 0xc0e3cca0u, 0xc0a1a055u, 0xbf1a9d87u, 0x40619059u, 0x409a9096u, 0x40215a7cu, 0xc000201eu, 0xc0bfdb49u, 0xc0e12fd1u, 0xc08fd5f0u, 0x3db669dfu, 0x407bc956u, 0x4096a83au, 0xbfb7fc33u, 0xc00d8536u, 0xc0c1cd9fu, 0xc12a3e9bu, 0xc152eb8cu, 0xc1424148u, 0xc1025babu, 0xc067f411u, 0xbfa85ac4u, 0xc027be34u, 0xc0d7faf7u, 0xc13323ceu, 0xc15439f3u, 0xc13b2e0cu, 0xc0ee62eeu, 0xc0460660u, 0xbfa31eddu, 0xc0460660u, 0xc0ee62eeu, 0xc13b2e0cu, 0xc15439f3u, 0xc13323ceu, 0xc0d7faf7u, 0xc027be34u, 0xbfa85ac4u, 0xc067f411u, 0xc1025babu, 0xc1424148u, 0xc152eb8cu, 0xc12a3e9bu, 0xc0c1cd9fu, 0xc00d8536u, 0xbfb7fc33u, 0xbf650fcfu, 0xbfd59621u, 0xc0b0708cu, 0xc1219012u, 0xc14a3d03u, 0xc13992beu, 0xc0f35a43u, 0xc04539ebu, 0xbf45ccf0u, 0xc005040fu, 0xc0c69de4u, 0xc12a7544u, 0xc14b8b6au, 0xc1327f82u, 0xc0dd05dbu, 0xc0234c3bu, 0xbf3b5524u, 0xc0234c3bu, 0xc0dd05dbu, 0xc1327f82u, 0xc14b8b6au, 0xc12a7544u, 0xc0c69de4u, 0xc005040fu, 0xbf45ccf0u, 0xc04539ebu, 0xc0f35a43u, 0xc13992beu, 0xc14a3d03u, 0xc1219012u, 0xc0b0708cu, 0xbfd59621u, 0xbf650fcfu, 0x40bac8abu, 0x40a2051cu, 0x3f9be861u, 0xc0576affu, 0xc0bd0f61u, 0xc09bbad8u, 0xbf5f7cf1u, 0x40699b5eu, 0x40beb106u, 0x4094e89du, 0x3f066600u, 0xc07affc8u, 0xc0bfac2fu, 0xc08d9460u, 0xbe3366e1u, 0x4085c487u, 0x40c00000u, 0x4085c487u, 0xbe3366e1u, 0xc08d9460u, 0xc0bfac2fu, 0xc07affc8u, 0x3f066600u, 0x4094e89du, 0x40beb106u, 0x40699b5eu, 0xbf5f7cf1u, 0xc09bbad8u, 0xc0bd0f61u, 0xc0576affu, 0x3f9be861u, 0x40a2051cu, 0x40bac8abu, 0x420cd407u, 0x427be1f8u, 0x423511f9u, 0x421400c0u, 0x425baffau, 0x41b78f46u, 0x42836381u, 0x4206e820u, 0x427ae81au, 0x424829fcu, 0x421e86eau, 0x42675190u, 0x41ab6e46u, 0x4277b45bu, 0x41f57739u, 0x426f0cb7u, 0x4252ed55u, 0x42283f14u, 0x4279b83fu, 0x41b5826bu, 0x4270387au, 0x41de5240u, 0x425b86efu, 0x4252ead4u, 0x422a9ed0u, 0x428612fau, 0x41d02f7fu, 0x42732450u, 0x41d5cdadu, 0x4246ec89u, 0x424a8736u, 0x422279f8u, 0x428bdc67u, 0x420effa9u, 0x427e0d9au, 0x42373d9cu, 0x42162c62u, 0x425ddb9du, 0x41bbe68bu, 0x42847952u, 0x420913c3u, 0x427d13bdu, 0x424a559fu, 0x4220b28cu, 0x42697d32u, 0x41afc58au, 0x4279dffeu, 0x41f9ce7du, 0x42713859u, 0x425518f7u, 0x422a6ab6u, 0x427be3e1u, 0x41b9d9b0u, 0x4272641du, 0x41e2a985u, 0x425db291u, 0x42551676u, 0x422cca73u, 0x428728cbu, 0x41d486c3u, 0x42754ff2u, 0x41da24f2u, 0x4249182cu, 0x424cb2d8u, 0x4224a59bu, 0x428cf238u, 0x41ecd580u, 0x426578b2u, 0x421ea8b3u, 0x41fb2ef3u, 0x424546b4u, 0x418abcb9u, 0x42705dbcu, 0x41e0fdb4u, 0x42647ed4u, 0x4231c0b6u, 0x42081da4u, 0x4250e84au, 0x417d3771u, 0x42614b15u, 0x41c8a4acu, 0x4258a371u, 0x423c840eu, 0x4211d5cdu, 0x42634ef9u, 0x4188afdeu, 0x4259cf34u, 0x41b17fb3u, 0x42451da9u, 0x423c818eu, 0x4214358au, 0x4275bcaeu, 0x41a35cf2u, 0x425cbb0au, 0x41a8fb20u, 0x42308343u, 0x42341defu, 0x420c10b2u, 0x4280a7c3u, 0x41b35df0u, 0x4248bceau, 0x4201ecebu, 0x41c1b763u, 0x42288aecu, 0x41228a53u, 0x4253a1f4u, 0x41a78624u, 0x4247c30cu, 0x421504eeu, 0x41d6c3b7u, 0x42342c82u, 0x410a4852u, 0x42448f4du, 0x418f2d1cu, 0x423be7a9u, 0x421fc846u, 0x41ea340bu, 0x42469331u, 0x411e709du, 0x423d136cu, 0x41701046u, 0x422861e1u, 0x421fc5c6u, 0x41eef384u, 0x425900e6u, 0x4153cac3u, 0x423fff42u, 0x415f0721u, 0x4213c77bu, 0x42176227u, 0x41dea9d3u, 0x426493bfu, 0x41a66e60u, 0x42424521u, 0x41f6ea46u, 0x41b4c7d3u, 0x42221324u, 0x4108ab32u, 0x424d2a2cu, 0x419a9694u, 0x42414b44u, 0x420e8d26u, 0x41c9d427u, 0x422db4bau, 0x40e0d262u, 0x423e1785u, 0x41823d8cu, 0x42356fe1u, 0x4219507eu, 0x41dd447bu, 0x42401b69u, 0x4104917cu, 0x42369ba4u, 0x41563126u, 0x4221ea19u, 0x42194dfeu, 0x41e203f4u, 0x4252891eu, 0x4139eba3u, 0x42398779u, 0x41452800u, 0x420d4fb3u, 0x4210ea5fu, 0x41d1ba43u, 0x425e1bf7u, 0x41d1eb73u, 0x425803abu, 0x421133acu, 0x41e044e5u, 0x4237d1adu, 0x415fa557u, 0x4262e8b5u, 0x41c613a6u, 0x425709cdu, 0x42244bafu, 0x41f55139u, 0x42437343u, 0x41476356u, 0x4253d60eu, 0x41adba9eu, 0x424b2e6au, 0x422f0f07u, 0x420460c7u, 0x4255d9f2u, 0x415b8ba1u, 0x424c5a2du, 0x419695a5u, 0x4237a8a2u, 0x422f0c87u, 0x4206c083u, 0x426847a7u, 0x418872e4u, 0x424f4603u, 0x418e1113u, 0x42230e3cu, 0x4226a8e9u, 0x41fd3756u, 0x4273da80u, 0x4206ecbbu, 0x4275faacu, 0x422f2aadu, 0x420e1974u, 0x4255c8afu, 0x41abc0afu, 0x42806fdbu, 0x420100d5u, 0x427500cfu, 0x424242b1u, 0x42189f9eu, 0x42616a44u, 0x419f9faeu, 0x4271cd10u, 0x41e9a8a1u, 0x4269256bu, 0x424d0609u, 0x422257c8u, 0x4273d0f3u, 0x41a9b3d4u, 0x426a512fu, 0x41d283a8u, 0x42559fa3u, 0x424d0388u, 0x4224b784u, 0x42831f54u, 0x41c460e7u, 0x426d3d04u, 0x41c9ff16u, 0x4241053eu, 0x42449feau, 0x421c92acu, 0x4288e8c1u, 0x42118f85u, 0x42804ebbu, 0x4239cd77u, 0x4218bc3eu, 0x42606b78u, 0x41c10642u, 0x4285c140u, 0x420ba39eu, 0x427fa399u, 0x424ce57au, 0x42234268u, 0x426c0d0eu, 0x41b4e542u, 0x427c6fdau, 0x41feee35u, 0x4273c835u, 0x4257a8d3u, 0x422cfa92u, 0x427e73bdu, 0x41bef967u, 0x4274f3f9u, 0x41e7c93cu, 0x4260426du, 0x4257a652u, 0x422f5a4eu, 0x428870b9u, 0x41d9a67bu, 0x4277dfceu, 0x41df44a9u, 0x424ba807u, 0x424f42b4u, 0x42273576u, 0x428e3a26u, 0x41fe2d8au, 0x426e24b7u, 0x422754b8u, 0x4206437eu, 0x424df2b9u, 0x419c14c3u, 0x427909c1u, 0x41f255beu, 0x426d2ad9u, 0x423a6cbbu, 0x4210c9a9u, 0x4259944fu, 0x418ff3c3u, 0x4269f71au, 0x41d9fcb6u, 0x42614f76u, 0x42453013u, 0x421a81d2u, 0x426bfafeu, 0x419a07e8u, 0x42627b39u, 0x41c2d7bdu, 0x424dc9aeu, 0x42452d93u, 0x421ce18fu, 0x427e68b3u, 0x41b4b4fcu, 0x4265670fu, 0x41ba532au, 0x42392f48u, 0x423cc9f4u, 0x4214bcb7u, 0x4284fdc6u, 0x3fbe0eccu, 0x3f360123u, 0xc04895bfu, 0xc0f6fa77u, 0xc1242a2cu, 0xc1137fe8u, 0xc0a73496u, 0xbf33ba45u, 0x3fcdb03bu, 0x3e9a3a58u, 0xc074f06fu, 0xc104626eu, 0xc1257893u, 0xc10c6cacu, 0xc090e02fu, 0xbe300e0fu, 0x3fd2ec21u, 0xbe300e0fu, 0xc090e02fu, 0xc10c6cacu, 0xc1257893u, 0xc104626eu, 0xc074f06fu, 0x3e9a3a58u, 0x3fcdb03bu, 0xbf33ba45u, 0xc0a73496u, 0xc1137fe8u, 0xc1242a2cu, 0xc0f6fa77u, 0xc04895bfu, 0x3f360123u, 0x3fbe0eccu, 0xc00a6d62u, 0xc03bf47fu, 0xc0d90543u, 0xc135da6eu, 0xc15e875eu, 0xc14ddd1au, 0xc10df77du, 0xc08b31adu, 0xc0029cabu, 0xc0562d7du, 0xc0ef329cu, 0xc13ebfa0u, 0xc15fd5c6u, 0xc146c9deu, 0xc102cd49u, 0xc07475a9u, 0xbffffd6fu, 0xc07475a9u, 0xc102cd49u, 0xc146c9deu, 0xc15fd5c6u, 0xc13ebfa0u, 0xc0ef329cu, 0xc0562d7du, 0xc0029cabu, 0xc08b31adu, 0xc10df77du, 0xc14ddd1au, 0xc15e875eu, 0xc135da6eu, 0xc0d90543u, 0xc03bf47fu, 0xc00a6d62u, 0x3fc5af4bu, 0x3f454223u, 0xc044c57fu, 0xc0f51257u, 0xc123361cu, 0xc1128bd8u, 0xc0a54c76u, 0xbf247946u, 0x3fd550bbu, 0x3eb8bc57u, 0xc071202fu, 0xc1036e5eu, 0xc1248484u, 0xc10b789cu, 0xc08ef80fu, 0xbde61422u, 0x3fda8ca1u, 0xbde61422u, 0xc08ef80fu, 0xc10b789cu, 0xc1248484u, 0xc1036e5eu, 0xc071202fu, 0x3eb8bc57u, 0x3fd550bbu, 0xbf247946u, 0xc0a54c76u, 0xc1128bd8u, 0xc123361cu, 0xc0f51257u, 0xc044c57fu, 0x3f454223u, 0x3fc5af4bu, 0x41132c5eu, 0x4106ca97u, 0x40928a29u, 0xbb95b9a6u, 0xc022fe9fu, 0xbfc0ab1cu, 0x401f40e6u, 0x40e05dc0u, 0x4115208cu, 0x41003c57u, 0x4078b9a2u, 0xbf0f7e98u, 0xc028383cu, 0xbf88113cu, 0x404be9b4u, 0x40f15498u, 0x4115c809u, 0x40f15498u, 0x404be9b4u, 0xbf88113cu, 0xc028383cu, 0xbf0f7e98u, 0x4078b9a2u, 0x41003c57u, 0x4115208cu, 0x40e05dc0u, 0x401f40e6u, 0xbfc0ab1cu, 0xc022fe9fu, 0xbb95b9a6u, 0x40928a29u, 0x4106ca97u, 0x41132c5eu, 0x415c308eu, 0x414fcec7u, 0x41124945u, 0x4091e2f2u, 0x40011222u, 0x4043bb33u, 0x40e1a8d3u, 0x41393310u, 0x415e24bcu, 0x41494087u, 0x41073299u, 0x4080188du, 0x3ff7b109u, 0x40600823u, 0x40f7fd3bu, 0x4141ae7cu, 0x415ecc39u, 0x4141ae7cu, 0x40f7fd3bu, 0x40600823u, 0x3ff7b109u, 0x4080188du, 0x41073299u, 0x41494087u, 0x415e24bcu, 0x41393310u, 0x40e1a8d3u, 0x4043bb33u, 0x40011222u, 0x4091e2f2u, 0x41124945u, 0x414fcec7u, 0x415c308eu, 0x4130a0f7u, 0x41243f30u, 0x40cd735cu, 0x3feb0f10u, 0xbf34b0e9u, 0x3eabe6b9u, 0x408a89a5u, 0x410da379u, 0x41329525u, 0x411db0f0u, 0x40b74604u, 0x3fa3e57eu, 0xbf49975eu, 0x3f47271bu, 0x40a0de0du, 0x41161ee5u, 0x41333ca2u, 0x41161ee5u, 0x40a0de0du, 0x3f47271bu, 0xbf49975eu, 0x3fa3e57eu, 0x40b74604u, 0x411db0f0u, 0x41329525u, 0x410da379u, 0x408a89a5u, 0x3eabe6b9u, 0xbf34b0e9u, 0x3feb0f10u, 0x40cd735cu, 0x41243f30u, 0x4130a0f7u, 0x40622945u, 0x4030a228u, 0xbf8ae7bfu, 0xc0b56988u, 0xc10361b4u, 0xc0e56ee0u, 0xc04b474du, 0x3fac669cu, 0x4069f9fdu, 0x4016692au, 0xbfe39d20u, 0xc0c733ecu, 0xc104b01cu, 0xc0d74868u, 0xc01e9e7eu, 0x3ff041fcu, 0x406c97f0u, 0x3ff041fcu, 0xc01e9e7eu, 0xc0d74868u, 0xc104b01cu, 0xc0c733ecu, 0xbfe39d20u, 0x4016692au, 0x4069f9fdu, 0x3fac669cu, 0xc04b474du, 0xc0e56ee0u, 0xc10361b4u, 0xc0b56988u, 0xbf8ae7bfu, 0x4030a228u, 0x40622945u}; +static const uint32_t kWorldTileS8Step1Tile1Collider[] = {0x40622945u, 0x4030a228u, 0xbf8ae7bfu, 0xc0b56988u, 0xc10361b4u, 0xc0e56ee0u, 0xc04b474du, 0x3fac669cu, 0x4069f9fdu, 0x4016692au, 0xbfe39d20u, 0xc0c733ecu, 0xc104b01cu, 0xc0d74868u, 0xc01e9e7eu, 0x3ff041fcu, 0x406c97f0u, 0x3ff041fcu, 0xc01e9e7eu, 0xc0d74868u, 0xc104b01cu, 0xc0c733ecu, 0xbfe39d20u, 0x4016692au, 0x4069f9fdu, 0x3fac669cu, 0xc04b474du, 0xc0e56ee0u, 0xc10361b4u, 0xc0b56988u, 0xbf8ae7bfu, 0x4030a228u, 0x40622945u, 0xbfed55ebu, 0xc0283213u, 0xc0cf240du, 0xc130e9d2u, 0xc15996c3u, 0xc148ec7fu, 0xc10906e2u, 0xc0815076u, 0xbfddb47cu, 0xc0426b10u, 0xc0e55165u, 0xc139cf05u, 0xc15ae52au, 0xc141d943u, 0xc0fbb95cu, 0xc060b33cu, 0xbfd87896u, 0xc060b33cu, 0xc0fbb95cu, 0xc141d943u, 0xc15ae52au, 0xc139cf05u, 0xc0e55165u, 0xc0426b10u, 0xbfddb47cu, 0xc0815076u, 0xc10906e2u, 0xc148ec7fu, 0xc15996c3u, 0xc130e9d2u, 0xc0cf240du, 0xc0283213u, 0xbfed55ebu, 0xbe2f0116u, 0xbf71dcb9u, 0xc099469bu, 0xc115fb19u, 0xc13ea80au, 0xc12dfdc6u, 0xc0dc3051u, 0xc016e608u, 0xbd47d669u, 0xbfad6058u, 0xc0af73f3u, 0xc11ee04cu, 0xc13ff671u, 0xc126ea8au, 0xc0c5dbeau, 0xbfe9f0b0u, 0xbc016681u, 0xbfe9f0b0u, 0xc0c5dbeau, 0xc126ea8au, 0xc13ff671u, 0xc11ee04cu, 0xc0af73f3u, 0xbfad6058u, 0xbd47d669u, 0xc016e608u, 0xc0dc3051u, 0xc12dfdc6u, 0xc13ea80au, 0xc115fb19u, 0xc099469bu, 0xbf71dcb9u, 0xbe2f0116u, 0x40e12705u, 0x40c86376u, 0x401ab0e5u, 0xc00aae4au, 0xc096b106u, 0xc06ab8fbu, 0x3ea6ebc3u, 0x409b2c09u, 0x40e50f61u, 0x40bb46f8u, 0x3fdcac69u, 0xc02e4314u, 0xc0994dd5u, 0xc04e6c0cu, 0x3f830c8du, 0x40ac22e2u, 0x40e65e5au, 0x40ac22e2u, 0x3f830c8du, 0xc04e6c0cu, 0xc0994dd5u, 0xc02e4314u, 0x3fdcac69u, 0x40bb46f8u, 0x40e50f61u, 0x409b2c09u, 0x3ea6ebc3u, 0xc06ab8fbu, 0xc096b106u, 0xc00aae4au, 0x401ab0e5u, 0x40c86376u, 0x40e12705u, 0x41523fb9u, 0x4145ddf2u, 0x41085870u, 0x407c0290u, 0x3fb29d9cu, 0x401bf7dfu, 0x40cdc72au, 0x412f423bu, 0x415433e7u, 0x413f4fb2u, 0x40fa8388u, 0x40586dc7u, 0x3fa82a61u, 0x403844cfu, 0x40e41b91u, 0x4137bda7u, 0x4154db64u, 0x4137bda7u, 0x40e41b91u, 0x403844cfu, 0x3fa82a61u, 0x40586dc7u, 0x40fa8388u, 0x413f4fb2u, 0x415433e7u, 0x412f423bu, 0x40cdc72au, 0x401bf7dfu, 0x3fb29d9cu, 0x407c0290u, 0x41085870u, 0x4145ddf2u, 0x41523fb9u, 0x41487bddu, 0x413c1a16u, 0x40fd2929u, 0x4054f322u, 0x3f48fd7eu, 0x3fe9d0e1u, 0x40ba3f72u, 0x41257e60u, 0x414a700bu, 0x41358bd7u, 0x40e6fbd0u, 0x40315e58u, 0x3f341708u, 0x40113560u, 0x40d093d9u, 0x412df9ccu, 0x414b1788u, 0x412df9ccu, 0x40d093d9u, 0x40113560u, 0x3f341708u, 0x40315e58u, 0x40e6fbd0u, 0x41358bd7u, 0x414a700bu, 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0x40b92485u, 0x41224222u, 0x413f5fdeu, 0x41224222u, 0x40b92485u, 0x3fc4ad71u, 0xbcec72e0u, 0x40027fb1u, 0x40cf8c7cu, 0x4129d42du, 0x413eb861u, 0x4119c6b6u, 0x40a2d01eu, 0x3f8c1392u, 0x3d582de7u, 0x4026147au, 0x40e5b9d5u, 0x4130626cu, 0x413cc434u, 0x40922d2cu, 0x4072d33bu, 0xbd50b338u, 0xc09450feu, 0xc0e5aadfu, 0xc0c45657u, 0xc009163au, 0x40186461u, 0x40961588u, 0x40589a3du, 0xbf3e75f6u, 0xc0a61b63u, 0xc0e847aeu, 0xc0b62fdfu, 0xbfb8dad7u, 0x403a5211u, 0x40976481u, 0x403a5211u, 0xbfb8dad7u, 0xc0b62fdfu, 0xc0e847aeu, 0xc0a61b63u, 0xbf3e75f6u, 0x40589a3du, 0x40961588u, 0x40186461u, 0xc009163au, 0xc0c45657u, 0xc0e5aadfu, 0xc09450feu, 0xbd50b338u, 0x4072d33bu, 0x40922d2cu, 0xbfbf61f6u, 0xc0113818u, 0xc0c3a710u, 0xc12b2b54u, 0xc153d844u, 0xc1432e00u, 0xc1034863u, 0xc06ba6f2u, 0xbfafc086u, 0xc02b7116u, 0xc0d9d468u, 0xc1341086u, 0xc15526acu, 0xc13c1ac4u, 0xc0f03c5fu, 0xc049b942u, 0xbfaa84a0u, 0xc049b942u, 0xc0f03c5fu, 0xc13c1ac4u, 0xc15526acu, 0xc1341086u, 0xc0d9d468u, 0xc02b7116u, 0xbfafc086u, 0xc06ba6f2u, 0xc1034863u, 0xc1432e00u, 0xc153d844u, 0xc12b2b54u, 0xc0c3a710u, 0xc0113818u, 0xbfbf61f6u, 0xbf513430u, 0xbfcba852u, 0xc0adf518u, 0xc1205258u, 0xc148ff49u, 0xc1385504u, 0xc0f0decfu, 0xc0404303u, 0xbf31f151u, 0xc0000d27u, 0xc0c42271u, 0xc129378au, 0xc14a4db0u, 0xc13141c8u, 0xc0da8a68u, 0xc01e5553u, 0xbf277984u, 0xc01e5553u, 0xc0da8a68u, 0xc13141c8u, 0xc14a4db0u, 0xc129378au, 0xc0c42271u, 0xc0000d27u, 0xbf31f151u, 0xc0404303u, 0xc0f0decfu, 0xc1385504u, 0xc148ff49u, 0xc1205258u, 0xc0adf518u, 0xbfcba852u, 0xbf513430u, 0x40bf50c8u, 0x40a68d39u, 0x3fae08d5u, 0xc04e5ac5u, 0xc0b88744u, 0xc09732bbu, 0xbf3b3c09u, 0x4072ab98u, 0x40c33923u, 0x409970bau, 0x3f2aa6e8u, 0xc071ef8eu, 0xc0bb2412u, 0xc0890c43u, 0xbd098d00u, 0x408a4ca4u, 0x40c4881du, 0x408a4ca4u, 0xbd098d00u, 0xc0890c43u, 0xc0bb2412u, 0xc071ef8eu, 0x3f2aa6e8u, 0x409970bau, 0x40c33923u, 0x4072ab98u, 0xbf3b3c09u, 0xc09732bbu, 0xc0b88744u, 0xc04e5ac5u, 0x3fae08d5u, 0x40a68d39u, 0x40bf50c8u, 0x414a4ebdu, 0x413decf6u, 0x41006774u, 0x405c3ea1u, 0x3f662b7du, 0x3ff867e1u, 0x40bde532u, 0x41275140u, 0x414c42ebu, 0x41375eb7u, 0x40eaa190u, 0x4038a9d8u, 0x3f514507u, 0x401880e0u, 0x40d43999u, 0x412fccacu, 0x414cea68u, 0x412fccacu, 0x40d43999u, 0x401880e0u, 0x3f514507u, 0x4038a9d8u, 0x40eaa190u, 0x41375eb7u, 0x414c42ebu, 0x41275140u, 0x40bde532u, 0x3ff867e1u, 0x3f662b7du, 0x405c3ea1u, 0x41006774u, 0x413decf6u, 0x414a4ebdu, 0x4150d222u, 0x4144705bu, 0x4106ead9u, 0x40764c35u, 0x3fa730e5u, 0x40164184u, 0x40caebfcu, 0x412dd4a4u, 0x4152c650u, 0x413de21cu, 0x40f7a85au, 0x4052b76bu, 0x3f9cbdaau, 0x40328e73u, 0x40e14063u, 0x41365011u, 0x41536dcdu, 0x41365011u, 0x40e14063u, 0x40328e73u, 0x3f9cbdaau, 0x4052b76bu, 0x40f7a85au, 0x413de21cu, 0x4152c650u, 0x412dd4a4u, 0x40caebfcu, 0x40164184u, 0x3fa730e5u, 0x40764c35u, 0x4106ead9u, 0x4144705bu, 0x4150d222u, 0x40da6b28u, 0x40c1a799u, 0x400d392bu, 0xc0182605u, 0xc09d6ce4u, 0xc07830b6u, 0x3decb7b6u, 0x4094702cu, 0x40de5383u, 0x40b48b1au, 0x3fc1bcf4u, 0xc03bbaceu, 0xc0a009b2u, 0xc05be3c7u, 0x3f503a30u, 0x40a56704u, 0x40dfa27du, 0x40a56704u, 0x3f503a30u, 0xc05be3c7u, 0xc0a009b2u, 0xc03bbaceu, 0x3fc1bcf4u, 0x40b48b1au, 0x40de5383u, 0x4094702cu, 0x3decb7b6u, 0xc07830b6u, 0xc09d6ce4u, 0xc0182605u, 0x400d392bu, 0x40c1a799u, 0x40da6b28u, 0xbe9e3abdu, 0xbf8a9ce9u, 0xc09db23eu, 0xc11830ebu, 0xc140dddcu, 0xc1303397u, 0xc0e09bf5u, 0xc01fbd4fu, 0xbe3f69ffu, 0xbfbf0ee5u, 0xc0b3df96u, 0xc121161du, 0xc1422c43u, 0xc129205bu, 0xc0ca478du, 0xbffb9f3du, 0xbe158acdu, 0xbffb9f3du, 0xc0ca478du, 0xc129205bu, 0xc1422c43u, 0xc121161du, 0xc0b3df96u, 0xbfbf0ee5u, 0xbe3f69ffu, 0xc01fbd4fu, 0xc0e09bf5u, 0xc1303397u, 0xc140dddcu, 0xc11830ebu, 0xc09db23eu, 0xbf8a9ce9u, 0xbe9e3abdu}; +static const RefTile kWorldTileS8Step1Tiles[] = { + {0, 0, 87968u, 0u, 1, 0x00000021u, 0x00000011u, 0x00000009u, 3u, 1089u, kWorldTileS8Step1Tile0Collider}, + {1, 0, 87968u, 1u, 1, 0x00000021u, 0x00000011u, 0x00000009u, 3u, 1089u, kWorldTileS8Step1Tile1Collider}, +}; + +static const RefEvent kWorldTileS8Step1Events[] = { +}; + +static const char* const kWorldTileS8Step1Resident[] = {"0:0", "1:0"}; +static const char* const kWorldTileS8Step1Insertion[] = {"0:0", "1:0"}; +static const char* const kWorldTileS8Step1Colliders[] = {"0:0", "1:0"}; +static const uint32_t kWorldTileS8Step2Tile0Collider[] = {0x41023e59u, 0x40ebb924u, 0x40615c41u, 0xbf8805deu, 0xc066b6b1u, 0xc0240da0u, 0x3fb711a8u, 0x40be81b7u, 0x41043287u, 0x40de9ca5u, 0x40350190u, 0xbfcf2f70u, 0xc06bf04eu, 0xc007c0b0u, 0x400831a2u, 0x40cf788fu, 0x4104da04u, 0x40cf788fu, 0x400831a2u, 0xc007c0b0u, 0xc06bf04eu, 0xbfcf2f70u, 0x40350190u, 0x40de9ca5u, 0x41043287u, 0x40be81b7u, 0x3fb711a8u, 0xc0240da0u, 0xc066b6b1u, 0xbf8805deu, 0x40615c41u, 0x40ebb924u, 0x41023e59u, 0x3f227b38u, 0xbe0e84eeu, 0xc07efe56u, 0xc1091762u, 0xc131c452u, 0xc1211a0eu, 0xc0c268e2u, 0xbfc6ae52u, 0x3f41be17u, 0xbf0c8533u, 0xc095ac84u, 0xc111fc94u, 0xc13312b9u, 0xc11a06d2u, 0xc0ac147bu, 0xbf82d2f1u, 0x3f4c35e4u, 0xbf82d2f1u, 0xc0ac147bu, 0xc11a06d2u, 0xc13312b9u, 0xc111fc94u, 0xc095ac84u, 0xbf0c8533u, 0x3f41be17u, 0xbfc6ae52u, 0xc0c268e2u, 0xc1211a0eu, 0xc131c452u, 0xc1091762u, 0xc07efe56u, 0xbe0e84eeu, 0x3f227b38u, 0xc0059f8eu, 0xc03726abu, 0xc0d69e59u, 0xc134a6f9u, 0xc15d53e9u, 0xc14ca9a5u, 0xc10cc408u, 0xc088cac3u, 0xbffb9dadu, 0xc0515fa9u, 0xc0eccbb2u, 0xc13d8c2bu, 0xc15ea250u, 0xc1459669u, 0xc10199d4u, 0xc06fa7d5u, 0xbff661c6u, 0xc06fa7d5u, 0xc10199d4u, 0xc1459669u, 0xc15ea250u, 0xc13d8c2bu, 0xc0eccbb2u, 0xc0515fa9u, 0xbffb9dadu, 0xc088cac3u, 0xc10cc408u, 0xc14ca9a5u, 0xc15d53e9u, 0xc134a6f9u, 0xc0d69e59u, 0xc03726abu, 0xc0059f8eu, 0x401e7133u, 0x3fd9d42cu, 0xc0092bf2u, 0xc0d74591u, 0xc1144fb9u, 0xc103a575u, 0xc0877fafu, 0x3e93d9dfu, 0x402641ebu, 0x3fa56230u, 0xc03586a2u, 0xc0e90ff5u, 0xc1159e20u, 0xc0f92471u, 0xc0625690u, 0x3f51a3b1u, 0x4028dfdeu, 0x3f51a3b1u, 0xc0625690u, 0xc0f92471u, 0xc1159e20u, 0xc0e90ff5u, 0xc03586a2u, 0x3fa56230u, 0x402641ebu, 0x3e93d9dfu, 0xc0877fafu, 0xc103a575u, 0xc1144fb9u, 0xc0d74591u, 0xc0092bf2u, 0x3fd9d42cu, 0x401e7133u, 0x412212c1u, 0x4115b0fau, 0x40b056f0u, 0x3f6d3ac2u, 0xbfceca24u, 0xbf12f002u, 0x405ada73u, 0x40fe2a87u, 0x412406efu, 0x410f22bau, 0x409a2998u, 0x3ebdcf39u, 0xbfd93d5eu, 0xbe06f110u, 0x4083c1a1u, 0x410790afu, 0x4124ae6cu, 0x410790afu, 0x4083c1a1u, 0xbe06f110u, 0xbfd93d5eu, 0x3ebdcf39u, 0x409a2998u, 0x410f22bau, 0x412406efu, 0x40fe2a87u, 0x405ada73u, 0xbf12f002u, 0xbfceca24u, 0x3f6d3ac2u, 0x40b056f0u, 0x4115b0fau, 0x412212c1u, 0x415d6403u, 0x4151023cu, 0x41137cbau, 0x409449dcu, 0x4005dff6u, 0x40488907u, 0x40e40fbeu, 0x413a6685u, 0x415f5831u, 0x414a73fcu, 0x4108660eu, 0x40827f78u, 0x4000a659u, 0x4064d5f7u, 0x40fa6425u, 0x4142e1f1u, 0x415fffaeu, 0x4142e1f1u, 0x40fa6425u, 0x4064d5f7u, 0x4000a659u, 0x40827f78u, 0x4108660eu, 0x414a73fcu, 0x415f5831u, 0x413a6685u, 0x40e40fbeu, 0x40488907u, 0x4005dff6u, 0x409449dcu, 0x41137cbau, 0x4151023cu, 0x415d6403u, 0x412306d1u, 0x4116a50au, 0x40b23f10u, 0x3f7c7bc1u, 0xbfc729a4u, 0xbf03af03u, 0x405eaab3u, 0x41000953u, 0x4124faffu, 0x411016cau, 0x409c11b8u, 0x3edc5138u, 0xbfd19cdfu, 0xbd93da23u, 0x4085a9c1u, 0x410884bfu, 0x4125a27cu, 0x410884bfu, 0x4085a9c1u, 0xbd93da23u, 0xbfd19cdfu, 0x3edc5138u, 0x409c11b8u, 0x411016cau, 0x4124faffu, 0x41000953u, 0x405eaab3u, 0xbf03af03u, 0xbfc729a4u, 0x3f7c7bc1u, 0x40b23f10u, 0x4116a50au, 0x412306d1u, 0x40229023u, 0x3fe2120du, 0xc0050d01u, 0xc0d53618u, 0xc11347fdu, 0xc1029db8u, 0xc0857037u, 0x3eb4d163u, 0x402a60dbu, 0x3fada011u, 0xc03167b2u, 0xc0e7007du, 0xc1149664u, 0xc0f714f9u, 0xc05e37a0u, 0x3f621f73u, 0x402cfeceu, 0x3f621f73u, 0xc05e37a0u, 0xc0f714f9u, 0xc1149664u, 0xc0e7007du, 0xc03167b2u, 0x3fada011u, 0x402a60dbu, 0x3eb4d163u, 0xc0857037u, 0xc1029db8u, 0xc11347fdu, 0xc0d53618u, 0xc0050d01u, 0x3fe2120du, 0x40229023u, 0xc004fbd5u, 0xc03682f2u, 0xc0d64c7du, 0xc1347e0au, 0xc15d2afbu, 0xc14c80b7u, 0xc10c9b1au, 0xc08878e6u, 0xbffa563au, 0xc050bbf0u, 0xc0ec79d5u, 0xc13d633du, 0xc15e7962u, 0xc1456d7bu, 0xc10170e6u, 0xc06f041cu, 0xbff51a54u, 0xc06f041cu, 0xc10170e6u, 0xc1456d7bu, 0xc15e7962u, 0xc13d633du, 0xc0ec79d5u, 0xc050bbf0u, 0xbffa563au, 0xc08878e6u, 0xc10c9b1au, 0xc14c80b7u, 0xc15d2afbu, 0xc1347e0au, 0xc0d64c7du, 0xc03682f2u, 0xc004fbd5u, 0x3f14c324u, 0xbe45653fu, 0xc081362eu, 0xc109f2e3u, 0xc1329fd3u, 0xc121f58fu, 0xc0c41fe4u, 0xbfcd8a5cu, 0x3f340603u, 0xbf1a3d47u, 0xc0976386u, 0xc112d815u, 0xc133ee3bu, 0xc11ae253u, 0xc0adcb7du, 0xbf89aefbu, 0x3f3e7dcfu, 0xbf89aefbu, 0xc0adcb7du, 0xc11ae253u, 0xc133ee3bu, 0xc112d815u, 0xc0976386u, 0xbf1a3d47u, 0x3f340603u, 0xbfcd8a5cu, 0xc0c41fe4u, 0xc121f58fu, 0xc1329fd3u, 0xc109f2e3u, 0xc081362eu, 0xbe45653fu, 0x3f14c324u, 0x41012838u, 0x40e98ce2u, 0x405d03bdu, 0xbf90b6e6u, 0xc06b0f35u, 0xc0286624u, 0x3fae60a0u, 0x40bc5575u, 0x41031c66u, 0x40dc7063u, 0x4030a90cu, 0xbfd7e078u, 0xc07048d2u, 0xc00c1934u, 0x4003d91eu, 0x40cd4c4du, 0x4103c3e3u, 0x40cd4c4du, 0x4003d91eu, 0xc00c1934u, 0xc07048d2u, 0xbfd7e078u, 0x4030a90cu, 0x40dc7063u, 0x41031c66u, 0x40bc5575u, 0x3fae60a0u, 0xc0286624u, 0xc06b0f35u, 0xbf90b6e6u, 0x405d03bdu, 0x40e98ce2u, 0x41012838u, 0x4158225du, 0x414bc096u, 0x410e3b14u, 0x4089c690u, 0x3fe1b2bcu, 0x4033826fu, 0x40d98c72u, 0x413524dfu, 0x415a168bu, 0x41453256u, 0x41032468u, 0x406ff857u, 0x3fd73f81u, 0x404fcf5fu, 0x40efe0d9u, 0x413da04bu, 0x415abe08u, 0x413da04bu, 0x40efe0d9u, 0x404fcf5fu, 0x3fd73f81u, 0x406ff857u, 0x41032468u, 0x41453256u, 0x415a168bu, 0x413524dfu, 0x40d98c72u, 0x4033826fu, 0x3fe1b2bcu, 0x4089c690u, 0x410e3b14u, 0x414bc096u, 0x4158225du, 0x413e433du, 0x4131e176u, 0x40e8b7e7u, 0x402c109fu, 0x3e15cdc9u, 0x3f980bdcu, 0x40a5ce31u, 0x411b45bfu, 0x4140376bu, 0x412b5336u, 0x40d28a8fu, 0x40087bd6u, 0x3d8467e8u, 0x3fd0a5bbu, 0x40bc2298u, 0x4123c12bu, 0x4140dee7u, 0x4123c12bu, 0x40bc2298u, 0x3fd0a5bbu, 0x3d8467e8u, 0x40087bd6u, 0x40d28a8fu, 0x412b5336u, 0x4140376bu, 0x411b45bfu, 0x40a5ce31u, 0x3f980bdcu, 0x3e15cdc9u, 0x402c109fu, 0x40e8b7e7u, 0x4131e176u, 0x413e433du, 0x4096a83au, 0x407bc956u, 0x3db669dfu, 0xc08fd5f0u, 0xc0e12fd1u, 0xc0bfdb49u, 0xc000201eu, 0x40215a7cu, 0x409a9096u, 0x40619059u, 0xbf1a9d87u, 0xc0a1a055u, 0xc0e3cca0u, 0xc0b1b4d1u, 0xbfa6eea0u, 0x4043482du, 0x409bdf8fu, 0x4043482du, 0xbfa6eea0u, 0xc0b1b4d1u, 0xc0e3cca0u, 0xc0a1a055u, 0xbf1a9d87u, 0x40619059u, 0x409a9096u, 0x40215a7cu, 0xc000201eu, 0xc0bfdb49u, 0xc0e12fd1u, 0xc08fd5f0u, 0x3db669dfu, 0x407bc956u, 0x4096a83au, 0xbfb7fc33u, 0xc00d8536u, 0xc0c1cd9fu, 0xc12a3e9bu, 0xc152eb8cu, 0xc1424148u, 0xc1025babu, 0xc067f411u, 0xbfa85ac4u, 0xc027be34u, 0xc0d7faf7u, 0xc13323ceu, 0xc15439f3u, 0xc13b2e0cu, 0xc0ee62eeu, 0xc0460660u, 0xbfa31eddu, 0xc0460660u, 0xc0ee62eeu, 0xc13b2e0cu, 0xc15439f3u, 0xc13323ceu, 0xc0d7faf7u, 0xc027be34u, 0xbfa85ac4u, 0xc067f411u, 0xc1025babu, 0xc1424148u, 0xc152eb8cu, 0xc12a3e9bu, 0xc0c1cd9fu, 0xc00d8536u, 0xbfb7fc33u, 0xbf650fcfu, 0xbfd59621u, 0xc0b0708cu, 0xc1219012u, 0xc14a3d03u, 0xc13992beu, 0xc0f35a43u, 0xc04539ebu, 0xbf45ccf0u, 0xc005040fu, 0xc0c69de4u, 0xc12a7544u, 0xc14b8b6au, 0xc1327f82u, 0xc0dd05dbu, 0xc0234c3bu, 0xbf3b5524u, 0xc0234c3bu, 0xc0dd05dbu, 0xc1327f82u, 0xc14b8b6au, 0xc12a7544u, 0xc0c69de4u, 0xc005040fu, 0xbf45ccf0u, 0xc04539ebu, 0xc0f35a43u, 0xc13992beu, 0xc14a3d03u, 0xc1219012u, 0xc0b0708cu, 0xbfd59621u, 0xbf650fcfu, 0x40bac8abu, 0x40a2051cu, 0x3f9be861u, 0xc0576affu, 0xc0bd0f61u, 0xc09bbad8u, 0xbf5f7cf1u, 0x40699b5eu, 0x40beb106u, 0x4094e89du, 0x3f066600u, 0xc07affc8u, 0xc0bfac2fu, 0xc08d9460u, 0xbe3366e1u, 0x4085c487u, 0x40c00000u, 0x4085c487u, 0xbe3366e1u, 0xc08d9460u, 0xc0bfac2fu, 0xc07affc8u, 0x3f066600u, 0x4094e89du, 0x40beb106u, 0x40699b5eu, 0xbf5f7cf1u, 0xc09bbad8u, 0xc0bd0f61u, 0xc0576affu, 0x3f9be861u, 0x40a2051cu, 0x40bac8abu, 0x420cd407u, 0x427be1f8u, 0x423511f9u, 0x421400c0u, 0x425baffau, 0x41b78f46u, 0x42836381u, 0x4206e820u, 0x427ae81au, 0x424829fcu, 0x421e86eau, 0x42675190u, 0x41ab6e46u, 0x4277b45bu, 0x41f57739u, 0x426f0cb7u, 0x4252ed55u, 0x42283f14u, 0x4279b83fu, 0x41b5826bu, 0x4270387au, 0x41de5240u, 0x425b86efu, 0x4252ead4u, 0x422a9ed0u, 0x428612fau, 0x41d02f7fu, 0x42732450u, 0x41d5cdadu, 0x4246ec89u, 0x424a8736u, 0x422279f8u, 0x428bdc67u, 0x420effa9u, 0x427e0d9au, 0x42373d9cu, 0x42162c62u, 0x425ddb9du, 0x41bbe68bu, 0x42847952u, 0x420913c3u, 0x427d13bdu, 0x424a559fu, 0x4220b28cu, 0x42697d32u, 0x41afc58au, 0x4279dffeu, 0x41f9ce7du, 0x42713859u, 0x425518f7u, 0x422a6ab6u, 0x427be3e1u, 0x41b9d9b0u, 0x4272641du, 0x41e2a985u, 0x425db291u, 0x42551676u, 0x422cca73u, 0x428728cbu, 0x41d486c3u, 0x42754ff2u, 0x41da24f2u, 0x4249182cu, 0x424cb2d8u, 0x4224a59bu, 0x428cf238u, 0x41ecd580u, 0x426578b2u, 0x421ea8b3u, 0x41fb2ef3u, 0x424546b4u, 0x418abcb9u, 0x42705dbcu, 0x41e0fdb4u, 0x42647ed4u, 0x4231c0b6u, 0x42081da4u, 0x4250e84au, 0x417d3771u, 0x42614b15u, 0x41c8a4acu, 0x4258a371u, 0x423c840eu, 0x4211d5cdu, 0x42634ef9u, 0x4188afdeu, 0x4259cf34u, 0x41b17fb3u, 0x42451da9u, 0x423c818eu, 0x4214358au, 0x4275bcaeu, 0x41a35cf2u, 0x425cbb0au, 0x41a8fb20u, 0x42308343u, 0x42341defu, 0x420c10b2u, 0x4280a7c3u, 0x41b35df0u, 0x4248bceau, 0x4201ecebu, 0x41c1b763u, 0x42288aecu, 0x41228a53u, 0x4253a1f4u, 0x41a78624u, 0x4247c30cu, 0x421504eeu, 0x41d6c3b7u, 0x42342c82u, 0x410a4852u, 0x42448f4du, 0x418f2d1cu, 0x423be7a9u, 0x421fc846u, 0x41ea340bu, 0x42469331u, 0x411e709du, 0x423d136cu, 0x41701046u, 0x422861e1u, 0x421fc5c6u, 0x41eef384u, 0x425900e6u, 0x4153cac3u, 0x423fff42u, 0x415f0721u, 0x4213c77bu, 0x42176227u, 0x41dea9d3u, 0x426493bfu, 0x41a66e60u, 0x42424521u, 0x41f6ea46u, 0x41b4c7d3u, 0x42221324u, 0x4108ab32u, 0x424d2a2cu, 0x419a9694u, 0x42414b44u, 0x420e8d26u, 0x41c9d427u, 0x422db4bau, 0x40e0d262u, 0x423e1785u, 0x41823d8cu, 0x42356fe1u, 0x4219507eu, 0x41dd447bu, 0x42401b69u, 0x4104917cu, 0x42369ba4u, 0x41563126u, 0x4221ea19u, 0x42194dfeu, 0x41e203f4u, 0x4252891eu, 0x4139eba3u, 0x42398779u, 0x41452800u, 0x420d4fb3u, 0x4210ea5fu, 0x41d1ba43u, 0x425e1bf7u, 0x41d1eb73u, 0x425803abu, 0x421133acu, 0x41e044e5u, 0x4237d1adu, 0x415fa557u, 0x4262e8b5u, 0x41c613a6u, 0x425709cdu, 0x42244bafu, 0x41f55139u, 0x42437343u, 0x41476356u, 0x4253d60eu, 0x41adba9eu, 0x424b2e6au, 0x422f0f07u, 0x420460c7u, 0x4255d9f2u, 0x415b8ba1u, 0x424c5a2du, 0x419695a5u, 0x4237a8a2u, 0x422f0c87u, 0x4206c083u, 0x426847a7u, 0x418872e4u, 0x424f4603u, 0x418e1113u, 0x42230e3cu, 0x4226a8e9u, 0x41fd3756u, 0x4273da80u, 0x4206ecbbu, 0x4275faacu, 0x422f2aadu, 0x420e1974u, 0x4255c8afu, 0x41abc0afu, 0x42806fdbu, 0x420100d5u, 0x427500cfu, 0x424242b1u, 0x42189f9eu, 0x42616a44u, 0x419f9faeu, 0x4271cd10u, 0x41e9a8a1u, 0x4269256bu, 0x424d0609u, 0x422257c8u, 0x4273d0f3u, 0x41a9b3d4u, 0x426a512fu, 0x41d283a8u, 0x42559fa3u, 0x424d0388u, 0x4224b784u, 0x42831f54u, 0x41c460e7u, 0x426d3d04u, 0x41c9ff16u, 0x4241053eu, 0x42449feau, 0x421c92acu, 0x4288e8c1u, 0x42118f85u, 0x42804ebbu, 0x4239cd77u, 0x4218bc3eu, 0x42606b78u, 0x41c10642u, 0x4285c140u, 0x420ba39eu, 0x427fa399u, 0x424ce57au, 0x42234268u, 0x426c0d0eu, 0x41b4e542u, 0x427c6fdau, 0x41feee35u, 0x4273c835u, 0x4257a8d3u, 0x422cfa92u, 0x427e73bdu, 0x41bef967u, 0x4274f3f9u, 0x41e7c93cu, 0x4260426du, 0x4257a652u, 0x422f5a4eu, 0x428870b9u, 0x41d9a67bu, 0x4277dfceu, 0x41df44a9u, 0x424ba807u, 0x424f42b4u, 0x42273576u, 0x428e3a26u, 0x41fe2d8au, 0x426e24b7u, 0x422754b8u, 0x4206437eu, 0x424df2b9u, 0x419c14c3u, 0x427909c1u, 0x41f255beu, 0x426d2ad9u, 0x423a6cbbu, 0x4210c9a9u, 0x4259944fu, 0x418ff3c3u, 0x4269f71au, 0x41d9fcb6u, 0x42614f76u, 0x42453013u, 0x421a81d2u, 0x426bfafeu, 0x419a07e8u, 0x42627b39u, 0x41c2d7bdu, 0x424dc9aeu, 0x42452d93u, 0x421ce18fu, 0x427e68b3u, 0x41b4b4fcu, 0x4265670fu, 0x41ba532au, 0x42392f48u, 0x423cc9f4u, 0x4214bcb7u, 0x4284fdc6u, 0x3fbe0eccu, 0x3f360123u, 0xc04895bfu, 0xc0f6fa77u, 0xc1242a2cu, 0xc1137fe8u, 0xc0a73496u, 0xbf33ba45u, 0x3fcdb03bu, 0x3e9a3a58u, 0xc074f06fu, 0xc104626eu, 0xc1257893u, 0xc10c6cacu, 0xc090e02fu, 0xbe300e0fu, 0x3fd2ec21u, 0xbe300e0fu, 0xc090e02fu, 0xc10c6cacu, 0xc1257893u, 0xc104626eu, 0xc074f06fu, 0x3e9a3a58u, 0x3fcdb03bu, 0xbf33ba45u, 0xc0a73496u, 0xc1137fe8u, 0xc1242a2cu, 0xc0f6fa77u, 0xc04895bfu, 0x3f360123u, 0x3fbe0eccu, 0xc00a6d62u, 0xc03bf47fu, 0xc0d90543u, 0xc135da6eu, 0xc15e875eu, 0xc14ddd1au, 0xc10df77du, 0xc08b31adu, 0xc0029cabu, 0xc0562d7du, 0xc0ef329cu, 0xc13ebfa0u, 0xc15fd5c6u, 0xc146c9deu, 0xc102cd49u, 0xc07475a9u, 0xbffffd6fu, 0xc07475a9u, 0xc102cd49u, 0xc146c9deu, 0xc15fd5c6u, 0xc13ebfa0u, 0xc0ef329cu, 0xc0562d7du, 0xc0029cabu, 0xc08b31adu, 0xc10df77du, 0xc14ddd1au, 0xc15e875eu, 0xc135da6eu, 0xc0d90543u, 0xc03bf47fu, 0xc00a6d62u, 0x3fc5af4bu, 0x3f454223u, 0xc044c57fu, 0xc0f51257u, 0xc123361cu, 0xc1128bd8u, 0xc0a54c76u, 0xbf247946u, 0x3fd550bbu, 0x3eb8bc57u, 0xc071202fu, 0xc1036e5eu, 0xc1248484u, 0xc10b789cu, 0xc08ef80fu, 0xbde61422u, 0x3fda8ca1u, 0xbde61422u, 0xc08ef80fu, 0xc10b789cu, 0xc1248484u, 0xc1036e5eu, 0xc071202fu, 0x3eb8bc57u, 0x3fd550bbu, 0xbf247946u, 0xc0a54c76u, 0xc1128bd8u, 0xc123361cu, 0xc0f51257u, 0xc044c57fu, 0x3f454223u, 0x3fc5af4bu, 0x41132c5eu, 0x4106ca97u, 0x40928a29u, 0xbb95b9a6u, 0xc022fe9fu, 0xbfc0ab1cu, 0x401f40e6u, 0x40e05dc0u, 0x4115208cu, 0x41003c57u, 0x4078b9a2u, 0xbf0f7e98u, 0xc028383cu, 0xbf88113cu, 0x404be9b4u, 0x40f15498u, 0x4115c809u, 0x40f15498u, 0x404be9b4u, 0xbf88113cu, 0xc028383cu, 0xbf0f7e98u, 0x4078b9a2u, 0x41003c57u, 0x4115208cu, 0x40e05dc0u, 0x401f40e6u, 0xbfc0ab1cu, 0xc022fe9fu, 0xbb95b9a6u, 0x40928a29u, 0x4106ca97u, 0x41132c5eu, 0x415c308eu, 0x414fcec7u, 0x41124945u, 0x4091e2f2u, 0x40011222u, 0x4043bb33u, 0x40e1a8d3u, 0x41393310u, 0x415e24bcu, 0x41494087u, 0x41073299u, 0x4080188du, 0x3ff7b109u, 0x40600823u, 0x40f7fd3bu, 0x4141ae7cu, 0x415ecc39u, 0x4141ae7cu, 0x40f7fd3bu, 0x40600823u, 0x3ff7b109u, 0x4080188du, 0x41073299u, 0x41494087u, 0x415e24bcu, 0x41393310u, 0x40e1a8d3u, 0x4043bb33u, 0x40011222u, 0x4091e2f2u, 0x41124945u, 0x414fcec7u, 0x415c308eu, 0x4130a0f7u, 0x41243f30u, 0x40cd735cu, 0x3feb0f10u, 0xbf34b0e9u, 0x3eabe6b9u, 0x408a89a5u, 0x410da379u, 0x41329525u, 0x411db0f0u, 0x40b74604u, 0x3fa3e57eu, 0xbf49975eu, 0x3f47271bu, 0x40a0de0du, 0x41161ee5u, 0x41333ca2u, 0x41161ee5u, 0x40a0de0du, 0x3f47271bu, 0xbf49975eu, 0x3fa3e57eu, 0x40b74604u, 0x411db0f0u, 0x41329525u, 0x410da379u, 0x408a89a5u, 0x3eabe6b9u, 0xbf34b0e9u, 0x3feb0f10u, 0x40cd735cu, 0x41243f30u, 0x4130a0f7u, 0x40622945u, 0x4030a228u, 0xbf8ae7bfu, 0xc0b56988u, 0xc10361b4u, 0xc0e56ee0u, 0xc04b474du, 0x3fac669cu, 0x4069f9fdu, 0x4016692au, 0xbfe39d20u, 0xc0c733ecu, 0xc104b01cu, 0xc0d74868u, 0xc01e9e7eu, 0x3ff041fcu, 0x406c97f0u, 0x3ff041fcu, 0xc01e9e7eu, 0xc0d74868u, 0xc104b01cu, 0xc0c733ecu, 0xbfe39d20u, 0x4016692au, 0x4069f9fdu, 0x3fac669cu, 0xc04b474du, 0xc0e56ee0u, 0xc10361b4u, 0xc0b56988u, 0xbf8ae7bfu, 0x4030a228u, 0x40622945u}; +static const uint32_t kWorldTileS8Step2Tile1Collider[] = {0x40622945u, 0x4030a228u, 0xbf8ae7bfu, 0xc0b56988u, 0xc10361b4u, 0xc0e56ee0u, 0xc04b474du, 0x3fac669cu, 0x4069f9fdu, 0x4016692au, 0xbfe39d20u, 0xc0c733ecu, 0xc104b01cu, 0xc0d74868u, 0xc01e9e7eu, 0x3ff041fcu, 0x406c97f0u, 0x3ff041fcu, 0xc01e9e7eu, 0xc0d74868u, 0xc104b01cu, 0xc0c733ecu, 0xbfe39d20u, 0x4016692au, 0x4069f9fdu, 0x3fac669cu, 0xc04b474du, 0xc0e56ee0u, 0xc10361b4u, 0xc0b56988u, 0xbf8ae7bfu, 0x4030a228u, 0x40622945u, 0xbfed55ebu, 0xc0283213u, 0xc0cf240du, 0xc130e9d2u, 0xc15996c3u, 0xc148ec7fu, 0xc10906e2u, 0xc0815076u, 0xbfddb47cu, 0xc0426b10u, 0xc0e55165u, 0xc139cf05u, 0xc15ae52au, 0xc141d943u, 0xc0fbb95cu, 0xc060b33cu, 0xbfd87896u, 0xc060b33cu, 0xc0fbb95cu, 0xc141d943u, 0xc15ae52au, 0xc139cf05u, 0xc0e55165u, 0xc0426b10u, 0xbfddb47cu, 0xc0815076u, 0xc10906e2u, 0xc148ec7fu, 0xc15996c3u, 0xc130e9d2u, 0xc0cf240du, 0xc0283213u, 0xbfed55ebu, 0xbe2f0116u, 0xbf71dcb9u, 0xc099469bu, 0xc115fb19u, 0xc13ea80au, 0xc12dfdc6u, 0xc0dc3051u, 0xc016e608u, 0xbd47d669u, 0xbfad6058u, 0xc0af73f3u, 0xc11ee04cu, 0xc13ff671u, 0xc126ea8au, 0xc0c5dbeau, 0xbfe9f0b0u, 0xbc016681u, 0xbfe9f0b0u, 0xc0c5dbeau, 0xc126ea8au, 0xc13ff671u, 0xc11ee04cu, 0xc0af73f3u, 0xbfad6058u, 0xbd47d669u, 0xc016e608u, 0xc0dc3051u, 0xc12dfdc6u, 0xc13ea80au, 0xc115fb19u, 0xc099469bu, 0xbf71dcb9u, 0xbe2f0116u, 0x40e12705u, 0x40c86376u, 0x401ab0e5u, 0xc00aae4au, 0xc096b106u, 0xc06ab8fbu, 0x3ea6ebc3u, 0x409b2c09u, 0x40e50f61u, 0x40bb46f8u, 0x3fdcac69u, 0xc02e4314u, 0xc0994dd5u, 0xc04e6c0cu, 0x3f830c8du, 0x40ac22e2u, 0x40e65e5au, 0x40ac22e2u, 0x3f830c8du, 0xc04e6c0cu, 0xc0994dd5u, 0xc02e4314u, 0x3fdcac69u, 0x40bb46f8u, 0x40e50f61u, 0x409b2c09u, 0x3ea6ebc3u, 0xc06ab8fbu, 0xc096b106u, 0xc00aae4au, 0x401ab0e5u, 0x40c86376u, 0x40e12705u, 0x41523fb9u, 0x4145ddf2u, 0x41085870u, 0x407c0290u, 0x3fb29d9cu, 0x401bf7dfu, 0x40cdc72au, 0x412f423bu, 0x415433e7u, 0x413f4fb2u, 0x40fa8388u, 0x40586dc7u, 0x3fa82a61u, 0x403844cfu, 0x40e41b91u, 0x4137bda7u, 0x4154db64u, 0x4137bda7u, 0x40e41b91u, 0x403844cfu, 0x3fa82a61u, 0x40586dc7u, 0x40fa8388u, 0x413f4fb2u, 0x415433e7u, 0x412f423bu, 0x40cdc72au, 0x401bf7dfu, 0x3fb29d9cu, 0x407c0290u, 0x41085870u, 0x4145ddf2u, 0x41523fb9u, 0x41487bddu, 0x413c1a16u, 0x40fd2929u, 0x4054f322u, 0x3f48fd7eu, 0x3fe9d0e1u, 0x40ba3f72u, 0x41257e60u, 0x414a700bu, 0x41358bd7u, 0x40e6fbd0u, 0x40315e58u, 0x3f341708u, 0x40113560u, 0x40d093d9u, 0x412df9ccu, 0x414b1788u, 0x412df9ccu, 0x40d093d9u, 0x40113560u, 0x3f341708u, 0x40315e58u, 0x40e6fbd0u, 0x41358bd7u, 0x414a700bu, 0x41257e60u, 0x40ba3f72u, 0x3fe9d0e1u, 0x3f48fd7eu, 0x4054f322u, 0x40fd2929u, 0x413c1a16u, 0x41487bddu, 0x40b88496u, 0x409fc108u, 0x3f92d810u, 0xc05bf328u, 0xc0bf5375u, 0xc09dfeecu, 0xbf719d94u, 0x40651335u, 0x40bc6cf2u, 0x4092a489u, 0x3ee88abbu, 0xc07f87f1u, 0xc0c1f044u, 0xc08fd875u, 0xbe7be96bu, 0x40838073u, 0x40bdbbecu, 0x40838073u, 0xbe7be96bu, 0xc08fd875u, 0xc0c1f044u, 0xc07f87f1u, 0x3ee88abbu, 0x4092a489u, 0x40bc6cf2u, 0x40651335u, 0xbf719d94u, 0xc09dfeecu, 0xc0bf5375u, 0xc05bf328u, 0x3f92d810u, 0x409fc108u, 0x40b88496u, 0xbf6ec9e0u, 0xbfda732au, 0xc0b1a7ceu, 0xc1222bb3u, 0xc14ad8a4u, 0xc13a2e5fu, 0xc0f49185u, 0xc047a86fu, 0xbf4f8701u, 0xc0077293u, 0xc0c7d526u, 0xc12b10e5u, 0xc14c270bu, 0xc1331b23u, 0xc0de3d1eu, 0xc025babfu, 0xbf450f34u, 0xc025babfu, 0xc0de3d1eu, 0xc1331b23u, 0xc14c270bu, 0xc12b10e5u, 0xc0c7d526u, 0xc0077293u, 0xbf4f8701u, 0xc047a86fu, 0xc0f49185u, 0xc13a2e5fu, 0xc14ad8a4u, 0xc1222bb3u, 0xc0b1a7ceu, 0xbfda732au, 0xbf6ec9e0u, 0xbfb42d45u, 0xc00b9dbfu, 0xc0c0d9e3u, 0xc129c4beu, 0xc15271aeu, 0xc141c76au, 0xc101e1cdu, 0xc0660c99u, 0xbfa48bd5u, 0xc025d6bdu, 0xc0d7073cu, 0xc132a9f0u, 0xc153c016u, 0xc13ab42eu, 0xc0ed6f33u, 0xc0441ee9u, 0xbf9f4fefu, 0xc0441ee9u, 0xc0ed6f33u, 0xc13ab42eu, 0xc153c016u, 0xc132a9f0u, 0xc0d7073cu, 0xc025d6bdu, 0xbfa48bd5u, 0xc0660c99u, 0xc101e1cdu, 0xc141c76au, 0xc15271aeu, 0xc129c4beu, 0xc0c0d9e3u, 0xc00b9dbfu, 0xbfb42d45u, 0x4098e6ddu, 0x4080234eu, 0x3e23094eu, 0xc08d974du, 0xc0def12fu, 0xc0bd9ca6u, 0xbff745b0u, 0x4025d7c2u, 0x409ccf39u, 0x40660d9fu, 0xbf08a86fu, 0xc09f61b2u, 0xc0e18dfdu, 0xc0af762eu, 0xbf9df414u, 0x4047c573u, 0x409e1e32u, 0x4047c573u, 0xbf9df414u, 0xc0af762eu, 0xc0e18dfdu, 0xc09f61b2u, 0xbf08a86fu, 0x40660d9fu, 0x409ccf39u, 0x4025d7c2u, 0xbff745b0u, 0xc0bd9ca6u, 0xc0def12fu, 0xc08d974du, 0x3e23094eu, 0x4080234eu, 0x4098e6ddu, 0x413effd9u, 0x41329e12u, 0x40ea3120u, 0x402f0311u, 0x3e44f4e6u, 0x3f9df0bfu, 0x40a7476au, 0x411c025bu, 0x4140f407u, 0x412c0fd3u, 0x40d403c8u, 0x400b6e47u, 0x3de2b621u, 0x3fd68a9eu, 0x40bd9bd1u, 0x41247dc8u, 0x41419b84u, 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0xc06f6a97u, 0xbf996daau, 0x4058a85bu, 0x40e75f31u, 0x41001160u, 0x3f07260cu, 0xbe7bd99du, 0xc082e9d1u, 0xc10accb4u, 0xc13379a5u, 0xc122cf61u, 0xc0c5d387u, 0xbfd458e8u, 0x3f2668ebu, 0xbf27da5fu, 0xc0991729u, 0xc113b1e7u, 0xc134c80cu, 0xc11bbc25u, 0xc0af7f20u, 0xbf907d87u, 0x3f30e0b8u, 0xbf907d87u, 0xc0af7f20u, 0xc11bbc25u, 0xc134c80cu, 0xc113b1e7u, 0xc0991729u, 0xbf27da5fu, 0x3f2668ebu, 0xbfd458e8u, 0xc0c5d387u, 0xc122cf61u, 0xc13379a5u, 0xc10accb4u, 0xc082e9d1u, 0xbe7bd99du, 0x3f07260cu, 0xc0044df3u, 0xc035d510u, 0xc0d5f58cu, 0xc1345292u, 0xc15cff82u, 0xc14c553eu, 0xc10c6fa1u, 0xc08821f5u, 0xbff8fa76u, 0xc0500e0eu, 0xc0ec22e4u, 0xc13d37c4u, 0xc15e4deau, 0xc1454202u, 0xc101456du, 0xc06e563au, 0xbff3be90u, 0xc06e563au, 0xc101456du, 0xc1454202u, 0xc15e4deau, 0xc13d37c4u, 0xc0ec22e4u, 0xc0500e0eu, 0xbff8fa76u, 0xc08821f5u, 0xc10c6fa1u, 0xc14c553eu, 0xc15cff82u, 0xc1345292u, 0xc0d5f58cu, 0xc035d510u, 0xc0044df3u, 0x4026b34fu, 0x3fea5865u, 0xc000e9d5u, 0xc0d32482u, 0xc1123f32u, 0xc10194edu, 0xc0835ea1u, 0x3ed5eac3u, 0x402e8407u, 0x3fb5e669u, 0xc02d4486u, 0xc0e4eee7u, 0xc1138d99u, 0xc0f50363u, 0xc05a1474u, 0x3f72ac23u, 0x403121fau, 0x3f72ac23u, 0xc05a1474u, 0xc0f50363u, 0xc1138d99u, 0xc0e4eee7u, 0xc02d4486u, 0x3fb5e669u, 0x402e8407u, 0x3ed5eac3u, 0xc0835ea1u, 0xc10194edu, 0xc1123f32u, 0xc0d32482u, 0xc000e9d5u, 0x3fea5865u, 0x4026b34fu, 0x4123f97cu, 0x411797b4u, 0x40b42465u, 0x3f85d334u, 0xbfbf9450u, 0xbee908b8u, 0x4062755du, 0x4100fbfeu, 0x4125eda9u, 0x41110975u, 0x409df70du, 0x3efaa686u, 0xbfca078bu, 0xbc542763u, 0x40878f16u, 0x4109776au, 0x41269526u, 0x4109776au, 0x40878f16u, 0xbc542763u, 0xbfca078bu, 0x3efaa686u, 0x409df70du, 0x41110975u, 0x4125eda9u, 0x4100fbfeu, 0x4062755du, 0xbee908b8u, 0xbfbf9450u, 0x3f85d334u, 0x40b42465u, 0x411797b4u, 0x4123f97cu, 0x415d6172u, 0x4150ffabu, 0x41137a29u, 0x409444bau, 0x4005d5b1u, 0x40487ec2u, 0x40e40a9bu, 0x413a63f4u, 0x415f55a0u, 0x414a716bu, 0x4108637du, 0x40827a55u, 0x40009c14u, 0x4064cbb2u, 0x40fa5f02u, 0x4142df60u, 0x415ffd1du, 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0x3fbfbcc6u, 0x40c0ac7fu, 0x410547ebu, 0x40e0c76du, 0x4039571fu, 0xbfc68452u, 0xc0679abfu, 0xc0036b21u, 0x400c8731u, 0x40d1a357u, 0x4105ef68u, 0x40d1a357u, 0x400c8731u, 0xc0036b21u, 0xc0679abfu, 0xbfc68452u, 0x4039571fu, 0x40e0c76du, 0x410547ebu, 0x40c0ac7fu, 0x3fbfbcc6u, 0xc01fb811u, 0xc0626122u, 0xbf7eb57fu, 0x4065b1d0u, 0x40ede3ecu, 0x410353bdu, 0x4158c1fbu, 0x414c6034u, 0x410edab2u, 0x408b05ccu, 0x3fe6afabu, 0x403600e7u, 0x40dacbadu, 0x4135c47du, 0x415ab629u, 0x4145d1f4u, 0x4103c406u, 0x407276ceu, 0x3fdc3c70u, 0x40524dd6u, 0x40f12014u, 0x413e3fe9u, 0x415b5da6u, 0x413e3fe9u, 0x40f12014u, 0x40524dd6u, 0x3fdc3c70u, 0x407276ceu, 0x4103c406u, 0x4145d1f4u, 0x415ab629u, 0x4135c47du, 0x40dacbadu, 0x403600e7u, 0x3fe6afabu, 0x408b05ccu, 0x410edab2u, 0x414c6034u, 0x4158c1fbu, 0x413cc434u, 0x4130626cu, 0x40e5b9d5u, 0x4026147au, 0x3d582de7u, 0x3f8c1392u, 0x40a2d01eu, 0x4119c6b6u, 0x413eb861u, 0x4129d42du, 0x40cf8c7cu, 0x40027fb1u, 0xbcec72e0u, 0x3fc4ad71u, 0x40b92485u, 0x41224222u, 0x413f5fdeu, 0x41224222u, 0x40b92485u, 0x3fc4ad71u, 0xbcec72e0u, 0x40027fb1u, 0x40cf8c7cu, 0x4129d42du, 0x413eb861u, 0x4119c6b6u, 0x40a2d01eu, 0x3f8c1392u, 0x3d582de7u, 0x4026147au, 0x40e5b9d5u, 0x4130626cu, 0x413cc434u, 0x40922d2cu, 0x4072d33bu, 0xbd50b338u, 0xc09450feu, 0xc0e5aadfu, 0xc0c45657u, 0xc009163au, 0x40186461u, 0x40961588u, 0x40589a3du, 0xbf3e75f6u, 0xc0a61b63u, 0xc0e847aeu, 0xc0b62fdfu, 0xbfb8dad7u, 0x403a5211u, 0x40976481u, 0x403a5211u, 0xbfb8dad7u, 0xc0b62fdfu, 0xc0e847aeu, 0xc0a61b63u, 0xbf3e75f6u, 0x40589a3du, 0x40961588u, 0x40186461u, 0xc009163au, 0xc0c45657u, 0xc0e5aadfu, 0xc09450feu, 0xbd50b338u, 0x4072d33bu, 0x40922d2cu, 0xbfbf61f6u, 0xc0113818u, 0xc0c3a710u, 0xc12b2b54u, 0xc153d844u, 0xc1432e00u, 0xc1034863u, 0xc06ba6f2u, 0xbfafc086u, 0xc02b7116u, 0xc0d9d468u, 0xc1341086u, 0xc15526acu, 0xc13c1ac4u, 0xc0f03c5fu, 0xc049b942u, 0xbfaa84a0u, 0xc049b942u, 0xc0f03c5fu, 0xc13c1ac4u, 0xc15526acu, 0xc1341086u, 0xc0d9d468u, 0xc02b7116u, 0xbfafc086u, 0xc06ba6f2u, 0xc1034863u, 0xc1432e00u, 0xc153d844u, 0xc12b2b54u, 0xc0c3a710u, 0xc0113818u, 0xbfbf61f6u, 0xbf513430u, 0xbfcba852u, 0xc0adf518u, 0xc1205258u, 0xc148ff49u, 0xc1385504u, 0xc0f0decfu, 0xc0404303u, 0xbf31f151u, 0xc0000d27u, 0xc0c42271u, 0xc129378au, 0xc14a4db0u, 0xc13141c8u, 0xc0da8a68u, 0xc01e5553u, 0xbf277984u, 0xc01e5553u, 0xc0da8a68u, 0xc13141c8u, 0xc14a4db0u, 0xc129378au, 0xc0c42271u, 0xc0000d27u, 0xbf31f151u, 0xc0404303u, 0xc0f0decfu, 0xc1385504u, 0xc148ff49u, 0xc1205258u, 0xc0adf518u, 0xbfcba852u, 0xbf513430u, 0x40bf50c8u, 0x40a68d39u, 0x3fae08d5u, 0xc04e5ac5u, 0xc0b88744u, 0xc09732bbu, 0xbf3b3c09u, 0x4072ab98u, 0x40c33923u, 0x409970bau, 0x3f2aa6e8u, 0xc071ef8eu, 0xc0bb2412u, 0xc0890c43u, 0xbd098d00u, 0x408a4ca4u, 0x40c4881du, 0x408a4ca4u, 0xbd098d00u, 0xc0890c43u, 0xc0bb2412u, 0xc071ef8eu, 0x3f2aa6e8u, 0x409970bau, 0x40c33923u, 0x4072ab98u, 0xbf3b3c09u, 0xc09732bbu, 0xc0b88744u, 0xc04e5ac5u, 0x3fae08d5u, 0x40a68d39u, 0x40bf50c8u, 0x414a4ebdu, 0x413decf6u, 0x41006774u, 0x405c3ea1u, 0x3f662b7du, 0x3ff867e1u, 0x40bde532u, 0x41275140u, 0x414c42ebu, 0x41375eb7u, 0x40eaa190u, 0x4038a9d8u, 0x3f514507u, 0x401880e0u, 0x40d43999u, 0x412fccacu, 0x414cea68u, 0x412fccacu, 0x40d43999u, 0x401880e0u, 0x3f514507u, 0x4038a9d8u, 0x40eaa190u, 0x41375eb7u, 0x414c42ebu, 0x41275140u, 0x40bde532u, 0x3ff867e1u, 0x3f662b7du, 0x405c3ea1u, 0x41006774u, 0x413decf6u, 0x414a4ebdu, 0x4150d222u, 0x4144705bu, 0x4106ead9u, 0x40764c35u, 0x3fa730e5u, 0x40164184u, 0x40caebfcu, 0x412dd4a4u, 0x4152c650u, 0x413de21cu, 0x40f7a85au, 0x4052b76bu, 0x3f9cbdaau, 0x40328e73u, 0x40e14063u, 0x41365011u, 0x41536dcdu, 0x41365011u, 0x40e14063u, 0x40328e73u, 0x3f9cbdaau, 0x4052b76bu, 0x40f7a85au, 0x413de21cu, 0x4152c650u, 0x412dd4a4u, 0x40caebfcu, 0x40164184u, 0x3fa730e5u, 0x40764c35u, 0x4106ead9u, 0x4144705bu, 0x4150d222u, 0x40da6b28u, 0x40c1a799u, 0x400d392bu, 0xc0182605u, 0xc09d6ce4u, 0xc07830b6u, 0x3decb7b6u, 0x4094702cu, 0x40de5383u, 0x40b48b1au, 0x3fc1bcf4u, 0xc03bbaceu, 0xc0a009b2u, 0xc05be3c7u, 0x3f503a30u, 0x40a56704u, 0x40dfa27du, 0x40a56704u, 0x3f503a30u, 0xc05be3c7u, 0xc0a009b2u, 0xc03bbaceu, 0x3fc1bcf4u, 0x40b48b1au, 0x40de5383u, 0x4094702cu, 0x3decb7b6u, 0xc07830b6u, 0xc09d6ce4u, 0xc0182605u, 0x400d392bu, 0x40c1a799u, 0x40da6b28u, 0xbe9e3abdu, 0xbf8a9ce9u, 0xc09db23eu, 0xc11830ebu, 0xc140dddcu, 0xc1303397u, 0xc0e09bf5u, 0xc01fbd4fu, 0xbe3f69ffu, 0xbfbf0ee5u, 0xc0b3df96u, 0xc121161du, 0xc1422c43u, 0xc129205bu, 0xc0ca478du, 0xbffb9f3du, 0xbe158acdu, 0xbffb9f3du, 0xc0ca478du, 0xc129205bu, 0xc1422c43u, 0xc121161du, 0xc0b3df96u, 0xbfbf0ee5u, 0xbe3f69ffu, 0xc01fbd4fu, 0xc0e09bf5u, 0xc1303397u, 0xc140dddcu, 0xc11830ebu, 0xc09db23eu, 0xbf8a9ce9u, 0xbe9e3abdu}; +static const RefTile kWorldTileS8Step2Tiles[] = { + {0, 0, 87968u, 0u, 1, 0x00000021u, 0x00000011u, 0x00000009u, 3u, 1089u, kWorldTileS8Step2Tile0Collider}, + {1, 0, 87968u, 1u, 1, 0x00000021u, 0x00000011u, 0x00000009u, 3u, 1089u, kWorldTileS8Step2Tile1Collider}, +}; + +static const RefEvent kWorldTileS8Step2Events[] = { +}; + +static const char* const kWorldTileS8Step2Resident[] = {"0:0", "1:0"}; +static const char* const kWorldTileS8Step2Insertion[] = {"0:0", "1:0"}; +static const char* const kWorldTileS8Step2Colliders[] = {"0:0", "1:0"}; +static const RefStep kWorldTileS8Steps[] = { + {0u, 0u, 0u, 0x0000000000000000ull, 0x0000000000000000ull, 0u, kWorldTileS8Step0Resident, 2u, kWorldTileS8Step0Insertion, 2u, kWorldTileS8Step0Colliders, 2u, kWorldTileS8Step0Tiles, 2u, kWorldTileS8Step0Events, 0u, 175936u, 0u, 0u, 175936u, 2, 0, 0}, + {0u, 0u, 0u, 0x4044000000000000ull, 0x0000000000000000ull, 3u, kWorldTileS8Step1Resident, 2u, kWorldTileS8Step1Insertion, 2u, kWorldTileS8Step1Colliders, 2u, kWorldTileS8Step1Tiles, 2u, kWorldTileS8Step1Events, 0u, 179056u, 3120u, 1u, 179056u, 2, 1, 0}, + {0u, 0u, 0u, 0x404c000000000000ull, 0x0000000000000000ull, 3u, kWorldTileS8Step2Resident, 2u, kWorldTileS8Step2Insertion, 2u, kWorldTileS8Step2Colliders, 2u, kWorldTileS8Step2Tiles, 2u, kWorldTileS8Step2Events, 0u, 179056u, 3120u, 1u, 179056u, 2, 1, 0}, +}; + +static const RefScene kWorldTileS8 = {"gorge", kWorldTileS8Options, kWorldTileS8Grids, 3u, kWorldTileS8Steps, 3u, 0u}; + +static const uint64_t kWorldTileS9Distances[] = {0x4050000000000000ull, 0x4060000000000000ull}; +static const uint32_t kWorldTileS9Factors[] = {0x00000001u, 0x00000002u, 0x00000004u}; +static const RefOptions kWorldTileS9Options = { + 0x4040000000000000ull, 17u, 25u, 64000000u, 0x4040000000000000ull, 2u, 2u, + 3u, 2u, kWorldTileS9Factors, kWorldTileS9Distances, + 0, 0, 0, + 0u, 0u, 0ull, 0ull, +}; + +static const RefGrid kWorldTileS9Grids[] = { + {-1, -1, 17u, 17u, kWorldTileGrid92}, + {-1, -2, 17u, 17u, kWorldTileGrid93}, + {-1, 0, 17u, 17u, kWorldTileGrid94}, + {-1, 1, 17u, 17u, kWorldTileGrid95}, + {-1, 2, 17u, 17u, kWorldTileGrid96}, + {-2, -1, 17u, 17u, kWorldTileGrid97}, + {-2, -2, 17u, 17u, kWorldTileGrid98}, + {-2, 0, 17u, 17u, kWorldTileGrid99}, + {-2, 1, 17u, 17u, kWorldTileGrid100}, + {-2, 2, 17u, 17u, kWorldTileGrid101}, + {0, -1, 17u, 17u, kWorldTileGrid102}, + {0, -2, 17u, 17u, kWorldTileGrid103}, + {0, 0, 17u, 17u, kWorldTileGrid104}, + {0, 1, 17u, 17u, kWorldTileGrid105}, + {0, 2, 17u, 17u, kWorldTileGrid106}, + {1, -1, 17u, 17u, kWorldTileGrid107}, + {1, -2, 17u, 17u, kWorldTileGrid108}, + {1, 0, 17u, 17u, kWorldTileGrid109}, + {1, 1, 17u, 17u, kWorldTileGrid110}, + {1, 2, 17u, 17u, kWorldTileGrid111}, + {2, -1, 17u, 17u, kWorldTileGrid112}, + {2, -2, 17u, 17u, kWorldTileGrid113}, + {2, 0, 17u, 17u, kWorldTileGrid114}, + {2, 1, 17u, 17u, kWorldTileGrid115}, + {2, 2, 17u, 17u, kWorldTileGrid116}, + {3, -1, 17u, 17u, kWorldTileGrid117}, + {3, -2, 17u, 17u, kWorldTileGrid118}, + {3, 0, 17u, 17u, kWorldTileGrid119}, + {3, 1, 17u, 17u, kWorldTileGrid120}, + {3, 2, 17u, 17u, kWorldTileGrid121}, +}; + +static const uint32_t kWorldTileS9Step0Tile0Collider[] = {0xc07b5773u, 0xc06fee16u, 0xc064cf3eu, 0xc059fc80u, 0xc04f775eu, 0xc0454151u, 0xc03b5bc0u, 0xc031c803u, 0xc0288766u, 0xc01f9b22u, 0xc0170463u, 0xc00ec446u, 0xc006dbd5u, 0xbffe9819u, 0xbff02bb2u, 0xbfe2742cu, 0xbfd5731cu, 0xc0664fa2u, 0xc05ade6au, 0xc04fb7dcu, 0xc044dd8cu, 0xc03a50ffu, 0xc03013abu, 0xc02626fau, 0xc01c8c44u, 0xc01344d4u, 0xc00a51e4u, 0xc001b4a2u, 0xbff2dc50u, 0xbfe2ff06u, 0xbfd3d35eu, 0xbfc55b32u, 0xbfb79838u, 0xbfaa8c08u, 0xc0509fd0u, 0xc04526e1u, 0xc039f8c2u, 0xc02f1706u, 0xc0248333u, 0xc01a3ebfu, 0xc0104b15u, 0xc006a98cu, 0xbffab6e0u, 0xbfe8c3fau, 0xbfd77cbcu, 0xbfc6e361u, 0xbfb6fa00u, 0xbfa7c293u, 0xbf993ef3u, 0xbf8b70d8u, 0xbf7cb3b6u, 0xc03a4db4u, 0xc02ecd35u, 0xc02397aau, 0xc018aea8u, 0xc00e13b4u, 0xc003c847u, 0xbff39b93u, 0xbfe04b2bu, 0xbfcda1ecu, 0xbfbba24du, 0xbfaa4ea7u, 0xbf99a934u, 0xbf89b40eu, 0xbf74e25bu, 0xbf57c4d9u, 0xbf3c1309u, 0xbf21d01bu, 0xc0235f35u, 0xc017d74au, 0xc00c9a79u, 0xc001aa56u, 0xbfee10d3u, 0xbfd96c54u, 0xbfc56a02u, 0xbfb20c91u, 0xbf9f569au, 0xbf8d4a93u, 0xbf77d5acu, 0xbf56733bu, 0xbf367207u, 0xbf17d605u, 0xbef545d2u, 0xbebdb84bu, 0xbe8909d9u, 0xc00bda64u, 0xc0004b33u, 0xbfea0e83u, 0xbfd4204cu, 0xbfbececdu, 0xbfaa1cf7u, 0xbf960d9du, 0xbf82a374u, 0xbf5fc228u, 0xbf3b91ecu, 0xbf18bae8u, 0xbeee8320u, 0xbeae5435u, 0xbe61e1f5u, 0xbdd9836eu, 0x3b2aa03du, 0x3dd8abd0u, 0xbfe78afdu, 0xbfd05e5au, 0xbfb9c885u, 0xbfa3cca8u, 0xbf8e6dd2u, 0xbf735de8u, 0xbf4b25c2u, 0xbf2438a1u, 0xbefd3767u, 0xbeb4a7d9u, 0xbe5d9804u, 0xbdaeb33du, 0x3d256a8bu, 0x3e2474e5u, 0x3e8cf327u, 0x3ec4d085u, 0x3ef9cc25u, 0xbfb64dd3u, 0xbf9f133du, 0xbf886fc2u, 0xbf64cd1du, 0xbf39f561u, 0xbf105e33u, 0xbed01a7cu, 0xbe820fddu, 0xbdda9bacu, 0x3d10b386u, 0x3e303d94u, 0x3e9b6933u, 0x3edbed3au, 0x3f0cd178u, 0x3f2a4174u, 0x3f464319u, 0x3f60d334u, 0xbf840a63u, 0xbf59844eu, 0xbf2c22abu, 0xbeffec67u, 0xbeaa0a0du, 0xbe2d5424u, 0xbc3af967u, 0x3e10c3d5u, 0x3e93f8aau, 0x3edce288u, 0x3f118b0cu, 0x3f334533u, 0x3f539b82u, 0x3f7289feu, 0x3f880678u, 0x3f961070u, 0x3fa3614cu, 0xbf219c1fu, 0xbee5e1f4u, 0xbe8aea8du, 0xbdc97af5u, 0x3d8ed4f2u, 0x3e6e8b27u, 0x3ec846f1u, 0x3f0b573au, 0x3f3138dbu, 0x3f55c366u, 0x3f78f221u, 0x3f8d6049u, 0x3f9d9541u, 0x3fad15fau, 0x3fbbe098u, 0x3fc9f360u, 0x3fd74cb4u, 0xbe65341du, 0xbd287d18u, 0x3e0c3549u, 0x3e9ed815u, 0x3ef51c6bu, 0x3f246decu, 0x3f4d0582u, 0x3f744f85u, 0x3f8d2360u, 0x3f9f731fu, 0x3fb114a2u, 0x3fc205acu, 0x3fd2441fu, 0x3fe1cdfdu, 0x3ff0a16au, 0x3ffebcaau, 0x40060f10u, 0x3e42f2afu, 0x3ebf36a4u, 0x3f0d4946u, 0x3f39c02cu, 0x3f64f9e3u, 0x3f877840u, 0x3f9bcf2cu, 0x3faf7efbu, 0x3fc28512u, 0x3fd4def6u, 0x3fe68a4au, 0x3ff784ceu, 0x4003e633u, 0x400baf8au, 0x40131d7du, 0x401a2f2du, 0x4020e3cdu, 0x3f1c64a5u, 0x3f4b5c1cu, 0x3f79223eu, 0x3f92d858u, 0x3fa880a6u, 0x3fbd8716u, 0x3fd1e8cfu, 0x3fe5a317u, 0x3ff8b354u, 0x40058b84u, 0x400e65ecu, 0x4016e7c1u, 0x401f0ff4u, 0x4026dd87u, 0x402e4f8bu, 0x40356520u, 0x403c1d79u, 0x3f84c70eu, 0x3f9c4ee0u, 0x3fb33db7u, 0x3fc99063u, 0x3fdf43d3u, 0x3ff4550fu, 0x400460a1u, 0x400e42d8u, 0x4017cfdfu, 0x40210677u, 0x4029e571u, 0x40326badu, 0x403a981du, 0x404269c1u, 0x4049dfa9u, 0x4050f8f7u, 0x4057b4ddu, 0x3fbc0deeu, 0x3fd3a186u, 0x3fea9bd0u, 0x40007ccfu, 0x400b5bedu, 0x4015e9c8u, 0x402024f4u, 0x402a0c14u, 0x40339dd8u, 0x403cd902u, 0x4045bc64u, 0x404e46ddu, 0x4056775du, 0x405e4ce6u, 0x4065c687u, 0x406ce362u, 0x4073a2a8u, 0x3ff3f827u, 0x4005cb99u, 0x40114e4fu, 0x401c829cu, 0x402766f7u, 0x4031f9e5u, 0x403c39f9u, 0x404625d6u, 0x404fbc2du, 0x4058fbbfu, 0x4061e35du, 0x406a71e6u, 0x4072a64cu, 0x407a7f8du, 0x4080fe5du, 0x40848e7bu, 0x4087efb8u, 0x40163b60u, 0x40221076u, 0x402d9892u, 0x4038d21cu, 0x4043bb8au, 0x404e5360u, 0x40589832u, 0x406288a1u, 0x406c2360u, 0x4075672eu, 0x407e52dcu, 0x408372a5u, 0x40878eb4u, 0x408b7d1bu, 0x408f3d63u, 0x4092cf1au, 0x409631dbu}; +static const uint32_t kWorldTileS9Step0Tile1Collider[] = {0xc0e9dd7eu, 0xc0e25407u, 0xc0dadff2u, 0xc0d38263u, 0xc0cc3c7du, 0xc0c50f5du, 0xc0bdfc1au, 0xc0b703c8u, 0xc0b02774u, 0xc0a96826u, 0xc0a2c6e2u, 0xc09c44a4u, 0xc095e263u, 0xc08fa111u, 0xc0898197u, 0xc08384dbu, 0xc07b5773u, 0xc0dfa17cu, 0xc0d81310u, 0xc0d09a13u, 0xc0c937adu, 0xc0c1ecffu, 0xc0babb26u, 0xc0b3a33au, 0xc0aca64fu, 0xc0a5c572u, 0xc09f01acu, 0xc0985bffu, 0xc091d56au, 0xc08b6ee3u, 0xc085295cu, 0xc07e0b7fu, 0xc07209e3u, 0xc0664fa2u, 0xc0d51071u, 0xc0cd7d1eu, 0xc0c5ff4au, 0xc0be981cu, 0xc0b748b5u, 0xc0b01233u, 0xc0a8f5aeu, 0xc0a1f439u, 0xc09b0ee4u, 0xc09446b6u, 0xc08d9cb3u, 0xc08711d8u, 0xc080a71cu, 0xc074bae3u, 0xc0686b86u, 0xc05c61ecu, 0xc0509fd0u, 0xc0ca2d36u, 0xc0c2950cu, 0xc0bb1270u, 0xc0b3a688u, 0xc0ac5278u, 0xc0a5175du, 0xc09df64fu, 0xc096f062u, 0xc09006a5u, 0xc0893a20u, 0xc0828bd7u, 0xc077f98du, 0xc06b1bd0u, 0xc05e8058u, 0xc05228fcu, 0xc0461787u, 0xc03a4db4u, 0xc0befabau, 0xc0b75dc8u, 0xc0afd673u, 0xc0a865e3u, 0xc0a10d39u, 0xc099cd95u, 0xc092a80fu, 0xc08b9dbau, 0xc084afa5u, 0xc07bbdb5u, 0xc06e58b9u, 0xc0613253u, 0xc0544c73u, 0xc047a8fbu, 0xc03b49c5u, 0xc02f3099u, 0xc0235f35u, 0xc0b37c04u, 0xc0abda58u, 0xc0a44e5au, 0xc09cd931u, 0xc0957bffu, 0xc08e37e2u, 0xc0870df3u, 0xc07ffe8fu, 0xc07219dau, 0xc0646fdbu, 0xc0570299u, 0xc049d410u, 0xc03ce630u, 0xc0303adeu, 0xc023d3f1u, 0xc017b334u, 0xc00bda64u, 0xc0a7b42du, 0xc0a00dd8u, 0xc0987d41u, 0xc091038eu, 0xc089a1e4u, 0xc082595fu, 0xc0765633u, 0xc0683050u, 0xc05a4331u, 0xc04c90ecu, 0xc03f1b87u, 0xc031e4feu, 0xc024ef44u, 0xc0183c3cu, 0xc00bcdbdu, 0xbfff4b29u, 0xbfe78afdu, 0xc09ba665u, 0xc093fb77u, 0xc08c6657u, 0xc084e82cu, 0xc07b0433u, 0xc06c6a7bu, 0xc05e0564u, 0xc04fd717u, 0xc041e1b3u, 0xc034274au, 0xc026a9e6u, 0xc0196b83u, 0xc00c6e12u, 0xbfff66f1u, 0xbfe67b1du, 0xbfce1c3eu, 0xbfb64dd3u, 0xc08f55efu, 0xc087a678u, 0xc0800ce0u, 0xc071149au, 0xc0623fc6u, 0xc0539d83u, 0xc0453003u, 0xc036f96fu, 0xc028fbe8u, 0xc01b3980u, 0xc00db441u, 0xc0006e27u, 0xbfe6d24bu, 0xbfcd4e40u, 0xbfb453dfu, 0xbf9be6c1u, 0xbf840a63u, 0xc082c621u, 0xc0762464u, 0xc066e862u, 0xc057da8fu, 0xc048fd2fu, 0xc03a5282u, 0xc02bdcbcu, 0xc01d9e06u, 0xc00f987fu, 0xc001ce3cu, 0xbfe8828du, 0xbfcde738u, 0xbfb3ce5du, 0xbf9a3bc5u, 0xbf813325u, 0xbf517027u, 0xbf219c1fu, 0xc06bf4c4u, 0xc05c8416u, 0xc04d3f66u, 0xc03e2907u, 0xc02f433eu, 0xc020904bu, 0xc0121261u, 0xc003cbacu, 0xbfeb7c94u, 0xbfcfd8a2u, 0xbfb4af95u, 0xbf9a0568u, 0xbf7fbc00u, 0xbf4c7a52u, 0xbf1a4d2au, 0xbed2777au, 0xbe65341du, 0xc051ec53u, 0xc04272f7u, 0xc03325bcu, 0xc02406f2u, 0xc01518e3u, 0xc0065dcdu, 0xbfefafc9u, 0xbfd312a9u, 0xbfb6e879u, 0xbf9b3564u, 0xbf7ffafeu, 0xbf4a898cu, 0xbf161e3cu, 0xbec5814fu, 0xbe41e0d6u, 0x3b33e5f9u, 0x3e42f2afu, 0xc03779ffu, 0xc027f817u, 0xc018a272u, 0xc0097b63u, 0xbff50a61u, 0xbfd78436u, 0xbfba68afu, 0xbf9dbc22u, 0xbf8182d0u, 0xbf4b81c7u, 0xbf14f4e4u, 0xbebecde4u, 0xbe2b7ef0u, 0x3d099232u, 0x3e6bf10cu, 0x3ed884ddu, 0x3f1c64a5u, 0xc01ca4f3u, 0xc00d1aa2u, 0xbffb796eu, 0xbfdd1b09u, 0xbfbf1ea6u, 0xbfa188c6u, 0xbf845dd2u, 0xbf4f4445u, 0xbf16b3f1u, 0xbebe2600u, 0xbe21a674u, 0x3d5403b7u, 0x3e83c579u, 0x3eeaec93u, 0x3f27f37au, 0x3f595316u, 0x3f84c70eu, 0xc0017477u, 0xbfe3c3bfu, 0xbfc4f7a3u, 0xbfa68940u, 0xbf887d28u, 0xbf55afb6u, 0xbf1b3b8au, 0xbec34cf6u, 0xbe23e439u, 0x3d6c462cu, 0x3e8b1358u, 0x3ef69d9eu, 0x3f300bfeu, 0x3f63b99bu, 0x3f8b281eu, 0x3fa3e454u, 0x3fbc0deeu, 0xbfcbdfd7u, 0xbfacaa62u, 0xbf8dce48u, 0xbf5ea05eu, 0xbf226955u, 0xbece00ebu, 0xbe31ba66u, 0x3d5438deu, 0x3e8c1af5u, 0x3efbcda3u, 0x3f34c765u, 0x3f6aa737u, 0x3f8fbf3bu, 0x3fa9a2c2u, 0x3fc2fa7au, 0x3fdbc2c7u, 0x3ff3f827u, 0xbf943d8eu, 0xbf69f036u, 0xbf2c1896u, 0xbeddfb15u, 0xbe4aa0f2u, 0x3d0de527u, 0x3e871a8du, 0x3efab7dcu, 0x3f3641c1u, 0x3f6e3663u, 0x3f9298d2u, 0x3fad95c3u, 0x3fc80e1bu, 0x3fe1fe0au, 0x3ffb61d9u, 0x400a1af6u, 0x40163b60u}; +static const uint32_t kWorldTileS9Step0Tile2Collider[] = {0xbfd5731cu, 0xbfc929fau, 0xbfbd9a19u, 0xbfb2c4abu, 0xbfa8aac3u, 0xbf9f4d51u, 0xbf96ad21u, 0xbf8ecae0u, 0xbf87a719u, 0xbf814232u, 0xbf7738e6u, 0xbf6d6bfcu, 0xbf651dabu, 0xbf5e4db3u, 0xbf58fb8fu, 0xbf552676u, 0xbf52cd5eu, 0xbfaa8c08u, 0xbf9e3818u, 0xbf929dbdu, 0xbf87be2bu, 0xbf7b34e4u, 0xbf686708u, 0xbf57145eu, 0xbf473e3fu, 0xbf38e5bfu, 0xbf2c0bb0u, 0xbf20b09eu, 0xbf16d4d0u, 0xbf0e784du, 0xbf079ad3u, 0xbf023bdfu, 0xbefcb553u, 0xbef7ec4fu, 0xbf7cb3b6u, 0xbf63f6e2u, 0xbf4cade2u, 0xbf36db1bu, 0xbf2280b4u, 0xbf0fa08eu, 0xbefc788bu, 0xbedcaa6bu, 0xbebfd8e6u, 0xbea605a0u, 0xbe8f31b4u, 0xbe76bb68u, 0xbe551354u, 0xbe396a2eu, 0xbe23bdeau, 0xbe140b6eu, 0xbe0a4e8du, 0xbf21d01bu, 0xbf08fefdu, 0xbee344b7u, 0xbeb7793eu, 0xbe8e9fdau, 0xbe5178a2u, 0xbe0ba3beu, 0xbd978ce7u, 0xbc8f28e8u, 0x3d07f3f2u, 0x3d9fbb41u, 0x3def774eu, 0x3e1996fau, 0x3e357094u, 0x3e4b4a7fu, 0x3e5b27d3u, 0x3e650cb9u, 0xbe8909d9u, 0xbe2e80b8u, 0xbda184aeu, 0x3be3b8d8u, 0x3db22e0eu, 0x3e2521ddu, 0x3e6b37cau, 0x3e95a9b1u, 0x3eb2b824u, 0x3eccc596u, 0x3ee3d0ebu, 0x3ef7d98eu, 0x3f046fb9u, 0x3f0b7189u, 0x3f10f2b9u, 0x3f14f410u, 0x3f177696u, 0x3dd8abd0u, 0x3e5034bdu, 0x3e971e24u, 0x3ec3316fu, 0x3eec4ff1u, 0x3f093af0u, 0x3f1acfffu, 0x3f2ae5c9u, 0x3f397b35u, 0x3f468f70u, 0x3f5221eau, 0x3f5c3258u, 0x3f64c0b4u, 0x3f6bcd3au, 0x3f71586cu, 0x3f75630fu, 0x3f77ee2du, 0x3ef9cc25u, 0x3f15f012u, 0x3f2d8393u, 0x3f439e2au, 0x3f583dadu, 0x3f6b6038u, 0x3f7d042bu, 0x3f869414u, 0x3f8de58bu, 0x3f947610u, 0x3f9a455bu, 0x3f9f5347u, 0x3fa39fd0u, 0x3fa72b14u, 0x3fa9f553u, 0x3fabfef1u, 0x3fad4870u, 0x3f60d334u, 0x3f79eed2u, 0x3f88c9a2u, 0x3f93df0eu, 0x3f9e3699u, 0x3fa7cf51u, 0x3fb0a864u, 0x3fb8c123u, 0x3fc01901u, 0x3fc6af95u, 0x3fcc8496u, 0x3fd197dcu, 0x3fd5e966u, 0x3fd97950u, 0x3fdc47dbu, 0x3fde5569u, 0x3fdfa27fu, 0x3fa3614cu, 0x3faff794u, 0x3fbbd1eeu, 0x3fc6ef24u, 0x3fd14e21u, 0x3fdaedf2u, 0x3fe3cdc5u, 0x3febececu, 0x3ff34ad9u, 0x3ff9e722u, 0x3fffc17du, 0x40026ce3u, 0x400497fbu, 0x40066215u, 0x4007cb53u, 0x4008d3e5u, 0x40097c0du, 0x3fd74cb4u, 0x3fe3eb1du, 0x3fefcd41u, 0x3ffaf1e9u, 0x4002ac00u, 0x40077f49u, 0x400bf266u, 0x40100501u, 0x4013b6d2u, 0x401707a4u, 0x4019f752u, 0x401c85c9u, 0x401eb307u, 0x40207f1au, 0x4021ea23u, 0x4022f452u, 0x40239de9u, 0x40060f10u, 0x400c6229u, 0x401256f4u, 0x4017ecd5u, 0x401d2340u, 0x4021f9bdu, 0x40266fe2u, 0x402a8557u, 0x402e39d6u, 0x40318d28u, 0x40347f29u, 0x40370fc6u, 0x40393efcu, 0x403b0cdau, 0x403c7980u, 0x403d851fu, 0x403e2ff8u, 0x4020e3cdu, 0x40273a9fu, 0x402d32f7u, 0x4032cc38u, 0x403805d8u, 0x403cdf5cu, 0x4041585bu, 0x4045707du, 0x4049277cu, 0x404c7d22u, 0x404f7149u, 0x405203deu, 0x405434dfu, 0x4056045au, 0x40577270u, 0x40587f50u, 0x40592b3du, 0x403c1d79u, 0x404277d8u, 0x40487390u, 0x404e1005u, 0x40534cabu, 0x4058290au, 0x405ca4b7u, 0x4060bf5au, 0x406478acu, 0x4067d077u, 0x406ac696u, 0x406d5af6u, 0x406f8d95u, 0x40715e80u, 0x4072cdd7u, 0x4073dbcbu, 0x4074889eu, 0x4057b4ddu, 0x405e129cu, 0x40641188u, 0x4069b104u, 0x406ef085u, 0x4073cf91u, 0x40784dbeu, 0x407c6ab4u, 0x40801316u, 0x4081bff8u, 0x40833bedu, 0x408486ecu, 0x4085a0f3u, 0x40868a09u, 0x4087423fu, 0x4087c9acu, 0x40882071u, 0x4073a2a8u, 0x407a039bu, 0x408002c7u, 0x4082d3f2u, 0x4085750au, 0x4087e5d0u, 0x408a2610u, 0x408c359eu, 0x408e1456u, 0x408fc21du, 0x40913ee1u, 0x40928a97u, 0x4093a53fu, 0x40948edfu, 0x40954788u, 0x4095cf51u, 0x4096265cu, 0x4087efb8u, 0x408b21b5u, 0x408e241cu, 0x4090f69eu, 0x409398f6u, 0x40960ae5u, 0x40984c38u, 0x409a5cc3u, 0x409c3c60u, 0x409deaf6u, 0x409f6872u, 0x40a0b4c9u, 0x40a1cffau, 0x40a2ba0eu, 0x40a37312u, 0x40a3fb21u, 0x40a45259u, 0x409631dbu, 0x40996545u, 0x409c6903u, 0x409f3cc5u, 0x40a1e046u, 0x40a45349u, 0x40a69598u, 0x40a8a708u, 0x40aa8774u, 0x40ac36c1u, 0x40adb4deu, 0x40af01bfu, 0x40b01d64u, 0x40b107d3u, 0x40b1c11du, 0x40b24959u, 0x40b2a0a8u}; +static const uint32_t kWorldTileS9Step0Tile3Collider[] = {0xbf52cd5eu, 0xbf51eef7u, 0xbf5289afu, 0xbf549bb2u, 0xbf5822e9u, 0xbf5d1cfcu, 0xbf638751u, 0xbf6b5f0eu, 0xbf74a119u, 0xbf7f4a17u, 0xbf85ab39u, 0xbf8c6127u, 0xbf93c4ceu, 0xbf9bd405u, 0xbfa48c85u, 0xbfadebebu, 0xbfb7efb6u, 0xbef7ec4fu, 0xbef61a15u, 0xbef73b81u, 0xbefb4ceeu, 0xbf012517u, 0xbf061748u, 0xbf0c7a72u, 0xbf144bbau, 0xbf1d8807u, 0xbf282bfeu, 0xbf343408u, 0xbf419c4eu, 0xbf5060bcu, 0xbf607d01u, 0xbf71ec91u, 0xbf825553u, 0xbf8c591eu, 0xbe0a4e8du, 0xbe068213u, 0xbe089fbau, 0xbe10a035u, 0xbe1e7b2eu, 0xbe322745u, 0xbe4b9a19u, 0xbe6ac842u, 0xbe87d2acu, 0xbe9d11fdu, 0xbeb51ae1u, 0xbecfe5acu, 0xbeed6a37u, 0xbf06cff0u, 0xbf183ec8u, 0xbf2afcdcu, 0xbf3f052au, 0x3e650cb9u, 0x3e68fe67u, 0x3e67031du, 0x3e5f2228u, 0x3e5163ddu, 0x3e3dd199u, 0x3e2475beu, 0x3e055bb1u, 0x3dc11fb0u, 0x3d587e5eu, 0x3bc329fau, 0xbd3dce98u, 0xbdd4edf6u, 0xbe2adf6eu, 0xbe709aceu, 0xbe9dcaffu, 0xbec5de7cu, 0x3f177696u, 0x3f187b99u, 0x3f1804a8u, 0x3f161396u, 0x3f12aa79u, 0x3f0dcba6u, 0x3f0779b6u, 0x3eff6f04u, 0x3eed1048u, 0x3ed7dde8u, 0x3ebfdf14u, 0x3ea51b7au, 0x3e879b40u, 0x3e4ece0du, 0x3e090fccu, 0x3d783b70u, 0xbc9105fbu, 0x3f77ee2du, 0x3f78fb11u, 0x3f788b4cu, 0x3f76a0afu, 0x3f733d4fu, 0x3f6e6383u, 0x3f6815e3u, 0x3f605747u, 0x3f572ac9u, 0x3f4c93c1u, 0x3f4095c8u, 0x3f3334b3u, 0x3f247496u, 0x3f1459c1u, 0x3f02e8c1u, 0x3ee04cb8u, 0x3eb82f2au, 0x3fad4870u, 0x3fadd278u, 0x3fad9dd0u, 0x3facab60u, 0x3faafc34u, 0x3fa89176u, 0x3fa56c72u, 0x3fa18e94u, 0x3f9cf969u, 0x3f97ae9du, 0x3f91affdu, 0x3f8aff72u, 0x3f839f07u, 0x3f7721cau, 0x3f65aea1u, 0x3f52e95du, 0x3f3ed6feu, 0x3fdfa27fu, 0x3fe02fc1u, 0x3fdffdf8u, 0x3fdf0e0cu, 0x3fdd6107u, 0x3fdaf815u, 0x3fd7d481u, 0x3fd3f7b7u, 0x3fcf6344u, 0x3fca18d5u, 0x3fc41a34u, 0x3fbd694du, 0x3fb6082bu, 0x3fadf8f4u, 0x3fa53df0u, 0x3f9bd981u, 0x3f91ce2au, 0x40097c0du, 0x4009c41eu, 0x4009ac7bu, 0x40093599u, 0x40085ffdu, 0x40072c3bu, 0x40059afbu, 0x4003acf3u, 0x400162e7u, 0x3ffd7b5fu, 0x3ff77c62u, 0x3ff0cac4u, 0x3fe9688du, 0x3fe157e6u, 0x3fd89b16u, 0x3fcf3480u, 0x3fc526a5u, 0x40239de9u, 0x4023e73cu, 0x4023d0adu, 0x40235ab0u, 0x402285ccu, 0x40215295u, 0x401fc1b1u, 0x401dd3d7u, 0x401b89cbu, 0x4018e465u, 0x4015e48bu, 0x40128b32u, 0x400ed95eu, 0x400ad025u, 0x400670a9u, 0x4001bc1cu, 0x3ff9677eu, 0x403e2ff8u, 0x403e7a5eu, 0x403e64b5u, 0x403def71u, 0x403d1b17u, 0x403be83cu, 0x403a5786u, 0x403869abu, 0x40361f72u, 0x403379b0u, 0x4030794cu, 0x402d1f3au, 0x40296c81u, 0x40256233u, 0x40210176u, 0x401c4b79u, 0x4017417fu, 0x40592b3du, 0x4059768au, 0x40596199u, 0x4058ecdfu, 0x405818e1u, 0x4056e634u, 0x4055557eu, 0x40536775u, 0x40511ce0u, 0x404e7694u, 0x404b7577u, 0x40481a80u, 0x404466b2u, 0x40405b23u, 0x403bf8f6u, 0x4037415cu, 0x40323597u, 0x4074889eu, 0x4074d4a2u, 0x4074c03cu, 0x40744bdeu, 0x4073780eu, 0x40724561u, 0x4070b47du, 0x406ec618u, 0x406c7af8u, 0x4069d3f4u, 0x4066d1f2u, 0x406375e6u, 0x405fc0d7u, 0x405bb3d9u, 0x4057500eu, 0x405296aau, 0x404d88edu, 0x40882071u, 0x408846b8u, 0x40883cb3u, 0x4088029bu, 0x408798b3u, 0x4086ff46u, 0x408636a6u, 0x40853f2eu, 0x40841942u, 0x4082c54du, 0x408143c2u, 0x407f2a37u, 0x407b73b8u, 0x4077651du, 0x4072ff87u, 0x406e442bu, 0x40693447u, 0x4096265cu, 0x40964cd1u, 0x409642e3u, 0x409608cbu, 0x40959eccu, 0x40950530u, 0x40943c4bu, 0x40934478u, 0x40921e19u, 0x4090c99au, 0x408f476eu, 0x408d9810u, 0x408bbc02u, 0x4089b3ceu, 0x40878007u, 0x40852146u, 0x4082982bu, 0x40a45259u, 0x40a478e5u, 0x40a46ef7u, 0x40a434c8u, 0x40a3ca9bu, 0x40a330bau, 0x40a26779u, 0x40a16f33u, 0x40a0484au, 0x409ef32au, 0x409d7047u, 0x409bc01au, 0x4099e326u, 0x4097d9f7u, 0x4095a51du, 0x40934532u, 0x4090bad7u, 0x40b2a0a8u, 0x40b2c735u, 0x40b2bd2fu, 0x40b282d2u, 0x40b21860u, 0x40b17e24u, 0x40b0b470u, 0x40afbb9fu, 0x40ae9416u, 0x40ad3e3eu, 0x40abba8cu, 0x40aa0979u, 0x40a82b8au, 0x40a62147u, 0x40a3eb44u, 0x40a18a19u, 0x409efe67u}; +static const uint32_t kWorldTileS9Step0Tile4Collider[] = {0xbfb7efb6u, 0xbfc29549u, 0xbfcdd9ecu, 0xbfd9bac8u, 0xbfe634efu, 0xbff34557u, 0xc000746eu, 0xc0078e21u, 0xc00eee19u, 0xc016929fu, 0xc01e79f2u, 0xc026a242u, 0xc02f09b8u, 0xc037ae6fu, 0xc0408e7au, 0xc049a7e0u, 0xc052f8a1u, 0xbf8c591eu, 0xbf96ff0du, 0xbfa24467u, 0xbfae2658u, 0xbfbaa1efu, 0xbfc7b423u, 0xbfd559d0u, 0xbfe38fb9u, 0xbff25288u, 0xc000cf68u, 0xc008b885u, 0xc010e2ceu, 0xc0194c69u, 0xc021f373u, 0xc02ad5feu, 0xc033f212u, 0xc03d45aeu, 0xbf3f052au, 0xbf545279u, 0xbf6adf56u, 0xbf81530cu, 0xbf8dd06fu, 0xbf9ae4cbu, 0xbfa88cfbu, 0xbfb6c5c3u, 0xbfc58bcdu, 0xbfd4dbaau, 0xbfe4b1d5u, 0xbff50ab2u, 0xc002f148u, 0xc00b9ad2u, 0xc014800bu, 0xc01d9ef9u, 0xc026f59cu, 0xbec5de7cu, 0xbef07d6au, 0xbf0ece72u, 0xbf2698cbu, 0xbf3f97e1u, 0xbf59c5a0u, 0xbf751bbfu, 0xbf88c9e2u, 0xbf979381u, 0xbfa6e74fu, 0xbfb6c1c6u, 0xbfc71f49u, 0xbfd7fc27u, 0xbfe95497u, 0xbffb24bdu, 0xc006b454u, 0xc0100e2bu, 0xbc9105fbu, 0xbdced438u, 0xbe41b76fu, 0xbe90790au, 0xbec28144u, 0xbef6e83eu, 0xbf16d0b3u, 0xbf334fe3u, 0xbf50eb03u, 0xbf6f9b36u, 0xbf87acb8u, 0xbf980f3cu, 0xbfa8f175u, 0xbfba4f9au, 0xbfcc25cfu, 0xbfde7022u, 0xbff12a90u, 0x3eb82f2au, 0x3e8d834cu, 0x3e40a806u, 0x3dc2b28eu, 0xbb338992u, 0xbdd76bdbu, 0xbe5944ebu, 0xbea5b099u, 0xbee0f807u, 0xbf0f3583u, 0xbf2efdbfu, 0xbf4fcd7du, 0xbf719d59u, 0xbf8a32e0u, 0xbf9c0f7du, 0xbfae6091u, 0xbfc12218u, 0x3f3ed6feu, 0x3f297cbfu, 0x3f12e013u, 0x3ef60d4bu, 0x3ec3ecabu, 0x3e8f6a70u, 0x3e31265du, 0x3d7b9ee1u, 0xbd5f315cu, 0xbe32da5bu, 0xbe991311u, 0xbedac961u, 0xbf0f40a9u, 0xbf3215e0u, 0xbf55dc9au, 0xbf7a8cf6u, 0xbf900f74u, 0x3f91ce2au, 0x3f871e87u, 0x3f779aa5u, 0x3f5fbac2u, 0x3f46a347u, 0x3f2c5a48u, 0x3f10e610u, 0x3ee89a34u, 0x3ead2c29u, 0x3e5f1f76u, 0x3dbf4c11u, 0xbd0fdc31u, 0xbe2b9a2cu, 0xbe9b9287u, 0xbee33c62u, 0xbf165d70u, 0xbf3bfef5u, 0x3fc526a5u, 0x3fba7423u, 0x3faf1fb4u, 0x3fa32c2du, 0x3f969c7eu, 0x3f8973b3u, 0x3f7769e1u, 0x3f5ac6eau, 0x3f3d052eu, 0x3f1e2b8eu, 0x3efc822bu, 0x3eba9a01u, 0x3e6d5adcu, 0x3dc32e5du, 0xbd37e057u, 0xbe41335eu, 0xbeabfd3eu, 0x3ff9677eu, 0x3feeb1c2u, 0x3fe359bdu, 0x3fd76245u, 0x3fcace4au, 0x3fbda0d9u, 0x3fafdd16u, 0x3fa1863fu, 0x3f929fadu, 0x3f832cceu, 0x3f666254u, 0x3f4560bdu, 0x3f235c41u, 0x3f005c72u, 0x3eb8d21bu, 0x3e5e27e3u, 0x3d8e3a02u, 0x4017417fu, 0x4011e4d6u, 0x400c36dbu, 0x400638fau, 0x3fffd953u, 0x3ff2a6e0u, 0x3fe4ddc2u, 0x3fd68137u, 0x3fc79496u, 0x3fb81b4fu, 0x3fa818eau, 0x3f979106u, 0x3f868756u, 0x3f69ff49u, 0x3f45fba2u, 0x3f210b9du, 0x3ef66e8cu, 0x40323597u, 0x402cd6f6u, 0x402726d5u, 0x402126a0u, 0x401ad7d0u, 0x40143be9u, 0x400d5480u, 0x40062333u, 0x3ffd535cu, 0x3fedd355u, 0x3fddc9d7u, 0x3fcd3a80u, 0x3fbc2906u, 0x3faa9934u, 0x3f988ee8u, 0x3f860e16u, 0x3f66358bu, 0x404d88edu, 0x40482825u, 0x404275b1u, 0x403c72fcu, 0x4036217eu, 0x402f82bdu, 0x4028984cu, 0x402163cbu, 0x4019e6e7u, 0x40122356u, 0x400a1adeu, 0x4001cf4eu, 0x3ff28501u, 0x3fe0ecb6u, 0x3fced99bu, 0x3fbc4fa4u, 0x3fa952d8u, 0x40693447u, 0x4063d12du, 0x405e1c39u, 0x405816d6u, 0x4051c27du, 0x404b20b5u, 0x40443310u, 0x403cfb2fu, 0x40357abeu, 0x402db374u, 0x4025a717u, 0x401d5777u, 0x4014c66du, 0x400bf5e0u, 0x4002e7c0u, 0x3ff33c0du, 0x3fe03571u, 0x4082982bu, 0x407fcabbu, 0x407a1319u, 0x40740adcu, 0x406db37cu, 0x40670e80u, 0x40601d7bu, 0x4058e20du, 0x40515de3u, 0x404992b4u, 0x40418247u, 0x40392e6au, 0x403098f9u, 0x4027c3d9u, 0x401eb0fbu, 0x4015625au, 0x400bd9f9u, 0x4090bad7u, 0x408e06b3u, 0x408b2974u, 0x408823d2u, 0x4084f688u, 0x4081a25au, 0x407c5022u, 0x407510fbu, 0x406d88ecu, 0x4065b9adu, 0x405da504u, 0x40554cbfu, 0x404cb2bbu, 0x4043d8deu, 0x403ac118u, 0x40316d64u, 0x4027dfc6u, 0x409efe67u, 0x409c48d5u, 0x40996a14u, 0x409662d7u, 0x409333ddu, 0x408fdde9u, 0x408c61c3u, 0x4088c03du, 0x4084fa2eu, 0x40811070u, 0x407a07cfu, 0x4071aaf8u, 0x40690c36u, 0x40602d71u, 0x40571098u, 0x404db7a7u, 0x404424a3u}; +static const uint32_t kWorldTileS9Step0Tile5Collider[] = {0xc0f1b895u, 0xc0ec4bccu, 0xc0e7033eu, 0xc0e1dfb2u, 0xc0dce1e5u, 0xc0d80a90u, 0xc0d35a63u, 0xc0ced208u, 0xc0ca721fu, 0xc0c63b44u, 0xc0c22e09u, 0xc0be4af8u, 0xc0ba9295u, 0xc0b7055au, 0xc0b3a3bau, 0xc0b06e21u, 0xc0ad64f1u, 0xc0eda4b7u, 0xc0e832f9u, 0xc0e2e585u, 0xc0ddbd21u, 0xc0d8ba8cu, 0xc0d3de7eu, 0xc0cf29a8u, 0xc0ca9cb3u, 0xc0c63842u, 0xc0c1fceeu, 0xc0bdeb4bu, 0xc0ba03e3u, 0xc0b6473au, 0xc0b2b5cau, 0xc0af5007u, 0xc0ac165du, 0xc0a9092du, 0xc0e91da6u, 0xc0e3a702u, 0xc0de54b6u, 0xc0d9278au, 0xc0d4203cu, 0xc0cf3f85u, 0xc0ca8616u, 0xc0c5f498u, 0xc0c18baeu, 0xc0bd4bf3u, 0xc0b935f9u, 0xc0b54a4bu, 0xc0b1896du, 0xc0adf3dau, 0xc0aa8a06u, 0xc0a74c5bu, 0xc0a43b3eu, 0xc0e42471u, 0xc0dea8f6u, 0xc0d951e2u, 0xc0d41ffcu, 0xc0cf1405u, 0xc0ca2eb5u, 0xc0c570bdu, 0xc0c0dac7u, 0xc0bc6d75u, 0xc0b82963u, 0xc0b40f22u, 0xc0b01f40u, 0xc0ac5a3fu, 0xc0a8c09au, 0xc0a552c6u, 0xc0a2112fu, 0xc09efc37u, 0xc0deba48u, 0xc0d93a03u, 0xc0d3de37u, 0xc0cea7a8u, 0xc0c99718u, 0xc0c4ad3fu, 0xc0bfeacfu, 0xc0bb5071u, 0xc0b6dec8u, 0xc0b2966fu, 0xc0ae77fau, 0xc0aa83f4u, 0xc0a6bae2u, 0xc0a31d3eu, 0xc09fab7du, 0xc09c660au, 0xc0994d49u, 0xc0d8e078u, 0xc0d35b7bu, 0xc0cdfb06u, 0xc0c8bfdeu, 0xc0c3aac5u, 0xc0bebc73u, 0xc0b9f59bu, 0xc0b556e6u, 0xc0b0e0f7u, 0xc0ac946au, 0xc0a871d2u, 0xc0a479bau, 0xc0a0aca8u, 0xc09d0b17u, 0xc099957au, 0xc0964c3fu, 0xc0932fc8u, 0xc0d29873u, 0xc0cd0ecdu, 0xc0c7a9beu, 0xc0c26a0eu, 0xc0bd507cu, 0xc0b85dc3u, 0xc0b39293u, 0xc0aeef98u, 0xc0aa7574u, 0xc0a624c4u, 0xc0a1fe1au, 0xc09e0204u, 0xc09a3104u, 0xc0968b97u, 0xc0931232u, 0xc08fc541u, 0xc08ca527u, 0xc0cbe3c7u, 0xc0c65588u, 0xc0c0ebf0u, 0xc0bba7c7u, 0xc0b689cdu, 0xc0b192bdu, 0xc0acc347u, 0xc0a81c17u, 0xc0a39dd1u, 0xc09f490fu, 0xc09b1e65u, 0xc0971e61u, 0xc0934986u, 0xc08fa051u, 0xc08c2336u, 0xc088d2a2u, 0xc085aef8u, 0xc0c4c421u, 0xc0bf3159u, 0xc0b9c348u, 0xc0b47ab7u, 0xc0af5867u, 0xc0aa5d10u, 0xc0a58966u, 0xc0a0de13u, 0xc09c5bbbu, 0xc09802f9u, 0xc093d463u, 0xc08fd083u, 0xc08bf7e0u, 0xc0884af5u, 0xc084ca37u, 0xc0817612u, 0xc07c9dd8u, 0xc0bd3b4eu, 0xc0b7a40du, 0xc0b23195u, 0xc0ace4adu, 0xc0a7be17u, 0xc0a2be8bu, 0xc09de6beu, 0xc099375au, 0xc094b102u, 0xc0905453u, 0xc08c21e1u, 0xc0881a39u, 0xc0843de0u, 0xc0808d51u, 0xc07a1207u, 0xc07362c4u, 0xc06d0da5u, 0xc0b54b39u, 0xc0afaf90u, 0xc0aa38c1u, 0xc0a4e793u, 0xc09fbcc8u, 0xc09ab919u, 0xc095dd3au, 0xc09129d6u, 0xc08c9f91u, 0xc0883f07u, 0xc08408cdu, 0xc07ffaddu, 0xc0783ae4u, 0xc070d2a8u, 0xc069c312u, 0xc0630cfdu, 0xc05cb132u, 0xc0acf5e9u, 0xc0a755e9u, 0xc0a1dad3u, 0xc09c8571u, 0xc0975683u, 0xc0924ec3u, 0xc08d6ee4u, 0xc088b793u, 0xc0842972u, 0xc07f8a3fu, 0xc077165fu, 0xc06ef85du, 0xc0673143u, 0xc05fc20eu, 0xc058aba6u, 0xc051eee5u, 0xc04b8c96u, 0xc0a43d82u, 0xc09e993du, 0xc09919f3u, 0xc093c06du, 0xc08e8d6du, 0xc08981adu, 0xc0849de2u, 0xc07fc56au, 0xc076a198u, 0xc06dd187u, 0xc0655660u, 0xc05d313eu, 0xc055632bu, 0xc04ded23u, 0xc046d00fu, 0xc0400ccau, 0xc039a41fu, 0xc09b2447u, 0xc0957bcdu, 0xc08ff85fu, 0xc08a9ac8u, 0xc08563c9u, 0xc080541cu, 0xc076d8e9u, 0xc06d5affu, 0xc0642fc1u, 0xc05b586au, 0xc052d623u, 0xc04aaa07u, 0xc042d522u, 0xc03b586eu, 0xc03434d6u, 0xc02d6b35u, 0xc026fc56u, 0xc091ac93u, 0xc08bfff5u, 0xc0867877u, 0xc08116e0u, 0xc077b7e6u, 0xc06d90d6u, 0xc063b9f6u, 0xc05a34a0u, 0xc051021cu, 0xc04823a5u, 0xc03f9a64u, 0xc0376776u, 0xc02f8be5u, 0xc02808adu, 0xc020deb9u, 0xc01a0ee5u, 0xc01399fau, 0xc087d8deu, 0xc082282fu, 0xc0793961u, 0xc06e6e59u, 0xc063f0c9u, 0xc059c227u, 0xc04fe3dcu, 0xc0465740u, 0xc03d1d9cu, 0xc034382bu, 0xc02ba817u, 0xc0236e7eu, 0xc01b8c69u, 0xc01402d5u, 0xc00cd2adu, 0xc005fccdu, 0xbfff03fdu, 0xc07b5773u, 0xc06fee16u, 0xc064cf3eu, 0xc059fc80u, 0xc04f775eu, 0xc0454151u, 0xc03b5bc0u, 0xc031c803u, 0xc0288766u, 0xc01f9b22u, 0xc0170463u, 0xc00ec446u, 0xc006dbd5u, 0xbffe9819u, 0xbff02bb2u, 0xbfe2742cu, 0xbfd5731cu}; +static const uint32_t kWorldTileS9Step0Tile6Collider[] = {0xc12c75f1u, 0xc128dc62u, 0xc1254d1fu, 0xc121c8b9u, 0xc11e4fbfu, 0xc11ae2bdu, 0xc117823eu, 0xc1142ec8u, 0xc110e8e0u, 0xc10db108u, 0xc10a87c1u, 0xc1076d86u, 0xc10462d0u, 0xc1016817u, 0xc0fcfb9du, 0xc0f748cbu, 0xc0f1b895u, 0xc12a972fu, 0xc126fac0u, 0xc12368a4u, 0xc11fe16au, 0xc11c65a1u, 0xc118f5d6u, 0xc1159293u, 0xc1123c60u, 0xc10ef3c0u, 0xc10bb938u, 0xc1088d46u, 0xc1057066u, 0xc1026313u, 0xc0fecb87u, 0xc0f8f1d5u, 0xc0f339f1u, 0xc0eda4b7u, 0xc1287e6eu, 0xc124df26u, 0xc1214a35u, 0xc11dc02cu, 0xc11a419bu, 0xc116cf0du, 0xc113690cu, 0xc1101021u, 0xc10cc4d1u, 0xc109879eu, 0xc1065908u, 0xc103398au, 0xc10029a1u, 0xc0fa5381u, 0xc0f474bdu, 0xc0eeb7d6u, 0xc0e91da6u, 0xc1262c35u, 0xc1228a19u, 0xc11ef259u, 0xc11b6587u, 0xc117e432u, 0xc1146ee7u, 0xc111062fu, 0xc10daa93u, 0xc10a5c99u, 0xc1071cc1u, 0xc103eb8du, 0xc100c979u, 0xc0fb6dfeu, 0xc0f5692cu, 0xc0ef8564u, 0xc0e9c388u, 0xc0e42471u, 0xc123a119u, 0xc11ffc2eu, 0xc11c61a6u, 0xc118d210u, 0xc1154dfeu, 0xc111d5fbu, 0xc10e6a93u, 0xc10b0c4cu, 0xc107bbadu, 0xc1047938u, 0xc101456du, 0xc0fc4191u, 0xc0f6178bu, 0xc0f00db6u, 0xc0ea24f9u, 0xc0e45e36u, 0xc0deba48u, 0xc120ddc0u, 0xc11d360cu, 0xc11998c0u, 0xc116066du, 0xc1127fa4u, 0xc10f04f0u, 0xc10b96ddu, 0xc10835f2u, 0xc104e2b5u, 0xc1019da9u, 0xc0fcce9cu, 0xc0f68042u, 0xc0f05138u, 0xc0ea426du, 0xc0e454c9u, 0xc0de892fu, 0xc0d8e078u, 0xc11de2dfu, 0xc11a3868u, 0xc116985eu, 0xc1130355u, 0xc10f79dau, 0xc10bfc7bu, 0xc1088bc4u, 0xc105283bu, 0xc101d267u, 0xc0fd1597u, 0xc0f6a3cfu, 0xc0f05071u, 0xc0ea1c72u, 0xc0e408c0u, 0xc0de1645u, 0xc0d845e2u, 0xc0d29873u, 0xc11ab13cu, 0xc1170407u, 0xc1136147u, 0xc10fc98cu, 0xc10c3d66u, 0xc108bd63u, 0xc1054a0eu, 0xc101e3efu, 0xc0fd1716u, 0xc0f682ccu, 0xc0f00c00u, 0xc0e9b3adu, 0xc0e37ac7u, 0xc0dd623eu, 0xc0d76afbu, 0xc0d195dfu, 0xc0cbe3c7u, 0xc11749abu, 0xc11399bfu, 0xc10ff44du, 0xc10c59e8u, 0xc108cb1eu, 0xc105487eu, 0xc101d291u, 0xc0fcd3c4u, 0xc0f61debu, 0xc0ef849du, 0xc0e908dcu, 0xc0e2aba2u, 0xc0dc6de5u, 0xc0d65093u, 0xc0d05497u, 0xc0ca7ad2u, 0xc0c4c421u, 0xc113ad11u, 0xc10ffa74u, 0xc10c5258u, 0xc108b54eu, 0xc10523e6u, 0xc1019eafu, 0xc0fc4c66u, 0xc0f575f5u, 0xc0eebb18u, 0xc0e81cd4u, 0xc0e19c2du, 0xc0db3a1bu, 0xc0d4f796u, 0xc0ced58cu, 0xc0c8d4e6u, 0xc0c2f688u, 0xc0bd3b4eu, 0xc10fdc61u, 0xc10c2719u, 0xc1087c59u, 0xc104dcb1u, 0xc10148b3u, 0xc0fb81d7u, 0xc0f48bccu, 0xc0edb058u, 0xc0e6f085u, 0xc0e04d5bu, 0xc0d9c7dcu, 0xc0d36102u, 0xc0cd19c4u, 0xc0c6f311u, 0xc0c0edd3u, 0xc0bb0aecu, 0xc0b54b39u, 0xc10bd89du, 0xc10820b1u, 0xc1047352u, 0xc100d114u, 0xc0fa750bu, 0xc0f3606bu, 0xc0ec655cu, 0xc0e584f2u, 0xc0dec039u, 0xc0d81838u, 0xc0d18df0u, 0xc0cb225eu, 0xc0c4d677u, 0xc0beab2au, 0xc0b8a163u, 0xc0b2ba03u, 0xc0acf5e9u, 0xc107a2d5u, 0xc103e84bu, 0xc1003856u, 0xc0f9270fu, 0xc0f1f4e0u, 0xc0eadb3bu, 0xc0e3db38u, 0xc0dcf5e7u, 0xc0d62c57u, 0xc0cf7f8du, 0xc0c8f08du, 0xc0c28051u, 0xc0bc2fd1u, 0xc0b5fffcu, 0xc0aff1bbu, 0xc0aa05f4u, 0xc0a43d82u, 0xc1033c27u, 0xc0fefe0eu, 0xc0f79903u, 0xc0f04a54u, 0xc0e91322u, 0xc0e1f488u, 0xc0daef9eu, 0xc0d40576u, 0xc0cd371du, 0xc0c6859bu, 0xc0bff1f1u, 0xc0b97d1cu, 0xc0b32813u, 0xc0acf3c5u, 0xc0a6e11du, 0xc0a0f0ffu, 0xc09b2447u, 0xc0fd4b83u, 0xc0f5cc22u, 0xc0ee6205u, 0xc0e70e52u, 0xc0dfd22au, 0xc0d8aeaau, 0xc0d1a4e8u, 0xc0cab5f8u, 0xc0c3e2e6u, 0xc0bd2cbbu, 0xc0b69478u, 0xc0b01b1au, 0xc0a9c198u, 0xc0a388e3u, 0xc09d71e4u, 0xc0977d7fu, 0xc091ac93u, 0xc0f3c1b8u, 0xc0ec3d45u, 0xc0e4ce25u, 0xc0dd757du, 0xc0d6346fu, 0xc0cf0c17u, 0xc0c7fd8du, 0xc0c109e4u, 0xc0ba3229u, 0xc0b37764u, 0xc0acda98u, 0xc0a65cc2u, 0xc09ffed8u, 0xc099c1ccu, 0xc093a687u, 0xc08dadeeu, 0xc087d8deu, 0xc0e9dd7eu, 0xc0e25407u, 0xc0dadff2u, 0xc0d38263u, 0xc0cc3c7du, 0xc0c50f5du, 0xc0bdfc1au, 0xc0b703c8u, 0xc0b02774u, 0xc0a96826u, 0xc0a2c6e2u, 0xc09c44a4u, 0xc095e263u, 0xc08fa111u, 0xc0898197u, 0xc08384dbu, 0xc07b5773u}; +static const uint32_t kWorldTileS9Step0Tile7Collider[] = {0xc0ad64f1u, 0xc0aa8885u, 0xc0a7d92fu, 0xc0a55739u, 0xc0a302e5u, 0xc0a0dc6du, 0xc09ee401u, 0xc09d19cbu, 0xc09b7de9u, 0xc09a1075u, 0xc098d17du, 0xc097c108u, 0xc096df15u, 0xc0962b98u, 0xc095a681u, 0xc0954fb4u, 0xc095270eu, 0xc0a9092du, 0xc0a628d3u, 0xc0a375a2u, 0xc0a0efe4u, 0xc09e97dau, 0xc09c6dbfu, 0xc09a71c3u, 0xc098a410u, 0xc09704c5u, 0xc09593fbu, 0xc09451c1u, 0xc0933e1eu, 0xc0925911u, 0xc091a28fu, 0xc0911a86u, 0xc090c0dcu, 0xc090956eu, 0xc0a43b3eu, 0xc0a15709u, 0xc09ea010u, 0xc09c169bu, 0xc099baefu, 0xc0978d43u, 0xc0958dcbu, 0xc093bcaeu, 0xc0921a0eu, 0xc090a602u, 0xc08f609au, 0xc08e49ddu, 0xc08d61c9u, 0xc08ca856u, 0xc08c1d71u, 0xc08bc0ffu, 0xc08b92ddu, 0xc09efc37u, 0xc09c1439u, 0xc0995989u, 0xc096cc72u, 0xc0946d35u, 0xc0923c0du, 0xc090392bu, 0xc08e64b9u, 0xc08cbed7u, 0xc08b479cu, 0xc089ff1au, 0xc088e557u, 0xc087fa53u, 0xc0873e03u, 0xc086b055u, 0xc0865130u, 0xc086206fu, 0xc0994d49u, 0xc0966196u, 0xc093a343u, 0xc091129bu, 0xc08eafe2u, 0xc08c7b50u, 0xc08a7519u, 0xc0889d64u, 0xc086f454u, 0xc0857a00u, 0xc0842e78u, 0xc08311c4u, 0xc08223e2u, 0xc08164cau, 0xc080d469u, 0xc08072a5u, 0xc0803f5bu, 0xc0932fc8u, 0xc0904072u, 0xc08d7e8fu, 0xc08aea6bu, 0xc0888448u, 0xc0864c61u, 0xc08442e7u, 0xc0826805u, 0xc080bbdau, 0xc07e7d00u, 0xc07be00eu, 0xc079a0ecu, 0xc077bf98u, 0xc0763c01u, 0xc0751602u, 0xc0744d68u, 0xc073e1edu, 0xc08ca527u, 0xc089b241u, 0xc086ece1u, 0xc0845554u, 0xc081ebdbu, 0xc07f6164u, 0xc07b4814u, 0xc0778c1bu, 0xc0742dbbu, 0xc0712d24u, 0xc06e8a78u, 0xc06c45c5u, 0xc06a5f0bu, 0xc068d637u, 0xc067ab26u, 0xc066dda3u, 0xc0666d6au, 0xc085aef8u, 0xc082b895u, 0xc07fdf98u, 0xc07aa9d1u, 0xc075d05cu, 0xc07153aeu, 0xc06d342au, 0xc0697225u, 0xc0660de2u, 0xc0630792u, 0xc0605f55u, 0xc05e153cu, 0xc05c2945u, 0xc05a9b5eu, 0xc0596b65u, 0xc0589924u, 0xc0582459u, 0xc07c9dd8u, 0xc076aa3fu, 0xc0711201u, 0xc06bd5b7u, 0xc066f5e5u, 0xc0627303u, 0xc05e4d74u, 0xc05a858cu, 0xc0571b8fu, 0xc0540fafu, 0xc051620bu, 0xc04f12b5u, 0xc04d21acu, 0xc04b8eddu, 0xc04a5a26u, 0xc0498353u, 0xc0490a1fu, 0xc06d0da5u, 0xc0671360u, 0xc061749fu, 0xc05c31f8u, 0xc0574bf3u, 0xc052c305u, 0xc04e9793u, 0xc04ac9f2u, 0xc0475a64u, 0xc044491du, 0xc041963du, 0xc03f41d4u, 0xc03d4be2u, 0xc03bb455u, 0xc03a7b0cu, 0xc0399fd1u, 0xc0392262u, 0xc05cb132u, 0xc056b069u, 0xc0510b4cu, 0xc04bc271u, 0xc046d660u, 0xc042478fu, 0xc03e1664u, 0xc03a4332u, 0xc036ce3eu, 0xc033b7bau, 0xc030ffc7u, 0xc02ea676u, 0xc02cabc7u, 0xc02b0fa7u, 0xc029d1f6u, 0xc028f27fu, 0xc02870ffu, 0xc04b8c96u, 0xc0458571u, 0xc03fda1fu, 0xc03a8b39u, 0xc0359945u, 0xc03104bbu, 0xc02ccdffu, 0xc028f567u, 0xc0257b36u, 0xc0225f9fu, 0xc01fa2c3u, 0xc01d44b5u, 0xc01b4573u, 0xc019a4ecu, 0xc01862ffu, 0xc0177f77u, 0xc016fa12u, 0xc039a41fu, 0xc03396c6u, 0xc02de569u, 0xc02890a0u, 0xc02398f2u, 0xc01efed8u, 0xc01ac2b5u, 0xc016e4e0u, 0xc013659cu, 0xc010451du, 0xc00d8384u, 0xc00b20e3u, 0xc0091d3au, 0xc0077877u, 0xc0063278u, 0xc0054b0cu, 0xc004c1eeu, 0xc026fc56u, 0xc020e8f1u, 0xc01b31b2u, 0xc015d72fu, 0xc010d9f1u, 0xc00c3a6fu, 0xc007f910u, 0xc0041628u, 0xc00091fcu, 0xbffad97fu, 0xbff54d28u, 0xbff07f17u, 0xbfec6f4bu, 0xbfe91da4u, 0xbfe689deu, 0xbfe4b394u, 0xbfe39a3fu, 0xc01399fau, 0xc00d80b2u, 0xc007c3b9u, 0xc00263a6u, 0xbffac202u, 0xbff17885u, 0xbfe8eba1u, 0xbfe11c01u, 0xbfda0a2eu, 0xbfd3b68fu, 0xbfce2169u, 0xbfc94ae0u, 0xbfc532f3u, 0xbfc1d982u, 0xbfbf3e4au, 0xbfbd60e6u, 0xbfbc40d0u, 0xbfff03fdu, 0xbff2c5fcu, 0xbfe740e8u, 0xbfdc75f4u, 0xbfd26631u, 0xbfc9128fu, 0xbfc07bdbu, 0xbfb8a2bfu, 0xbfb187c7u, 0xbfab2b59u, 0xbfa58dbbu, 0xbfa0af10u, 0xbf9c8f59u, 0xbf992e76u, 0xbf968c25u, 0xbf94a801u, 0xbf938183u, 0xbfd5731cu, 0xbfc929fau, 0xbfbd9a19u, 0xbfb2c4abu, 0xbfa8aac3u, 0xbf9f4d51u, 0xbf96ad21u, 0xbf8ecae0u, 0xbf87a719u, 0xbf814232u, 0xbf7738e6u, 0xbf6d6bfcu, 0xbf651dabu, 0xbf5e4db3u, 0xbf58fb8fu, 0xbf552676u, 0xbf52cd5eu}; +static const uint32_t kWorldTileS9Step0Tile8Collider[] = {0xc095270eu, 0xc0952c63u, 0xc0955f7fu, 0xc095c026u, 0xc0964e14u, 0xc09708fdu, 0xc097f08bu, 0xc0990462u, 0xc09a441du, 0xc09baf51u, 0xc09d4589u, 0xc09f0649u, 0xc0a0f10du, 0xc0a3054bu, 0xc0a54270u, 0xc0a7a7e3u, 0xc0aa3502u, 0xc090956eu, 0xc090980fu, 0xc090c88du, 0xc09126abu, 0xc091b225u, 0xc0926aafu, 0xc0934ff3u, 0xc0946197u, 0xc0959f34u, 0xc0970860u, 0xc0989ca5u, 0xc09a5b88u, 0xc09c4486u, 0xc09e5714u, 0xc0a0929fu, 0xc0a2f68eu, 0xc0a58240u, 0xc08b92ddu, 0xc08b92e0u, 0xc08bc0d4u, 0xc08c1c7eu, 0xc08ca599u, 0xc08d5bd9u, 0xc08e3eeau, 0xc08f4e70u, 0xc0908a05u, 0xc091f13eu, 0xc09383a7u, 0xc09540c4u, 0xc0972811u, 0xc0993905u, 0xc09b730du, 0xc09dd58fu, 0xc0a05feau, 0xc086206fu, 0xc0861de9u, 0xc086496au, 0xc086a2b5u, 0xc0872986u, 0xc087dd93u, 0xc088be86u, 0xc089cc03u, 0xc08b05a5u, 0xc08c6b02u, 0xc08dfba4u, 0xc08fb711u, 0xc0919cc5u, 0xc093ac35u, 0xc095e4d0u, 0xc09845fbu, 0xc09acf16u, 0xc0803f5bu, 0xc0803a61u, 0xc0806383u, 0xc080ba84u, 0xc0813f22u, 0xc081f111u, 0xc082cffbu, 0xc083db86u, 0xc085134cu, 0xc08676e2u, 0xc08805d5u, 0xc089bfa7u, 0xc08ba3d8u, 0xc08db1dbu, 0xc08fe91eu, 0xc0924909u, 0xc094d0fbu, 0xc073e1edu, 0xc073d33au, 0xc07420eau, 0xc074ca86u, 0xc075cf86u, 0xc0772f52u, 0xc078e942u, 0xc07afc9fu, 0xc07d689fu, 0xc0801635u, 0xc081a38eu, 0xc0835bddu, 0xc0853ea0u, 0xc0874b4cu, 0xc089814fu, 0xc08be011u, 0xc08e66efu, 0xc0666d6au, 0xc0665a25u, 0xc066a36eu, 0xc06748cdu, 0xc06849bdu, 0xc069a5a4u, 0xc06b5bdbu, 0xc06d6babu, 0xc06fd44au, 0xc07294e2u, 0xc075ac8cu, 0xc0791a50u, 0xc07cdd28u, 0xc0807a00u, 0xc082aedau, 0xc0850c88u, 0xc087926bu, 0xc0582459u, 0xc0580cacu, 0xc05851b9u, 0xc058f308u, 0xc059f012u, 0xc05b4840u, 0xc05cfaebu, 0xc05f075au, 0xc0616cc6u, 0xc0642a57u, 0xc0673f26u, 0xc06aaa3cu, 0xc06e6a94u, 0xc0727f19u, 0xc076e6a7u, 0xc07ba00bu, 0xc0805503u, 0xc0490a1fu, 0xc048ee37u, 0xc0492f32u, 0xc049cc9du, 0xc04ac5eeu, 0xc04c1a90u, 0xc04dc9dau, 0xc04fd315u, 0xc0523579u, 0xc054f030u, 0xc0580252u, 0xc05b6ae8u, 0xc05f28edu, 0xc0633b4cu, 0xc067a0e1u, 0xc06c587au, 0xc07160d7u, 0xc0392262u, 0xc0390268u, 0xc0393f7fu, 0xc039d931u, 0xc03acef5u, 0xc03c2037u, 0xc03dcc4du, 0xc03fd281u, 0xc042320bu, 0xc044ea14u, 0xc047f9b5u, 0xc04b5ff8u, 0xc04f1bd7u, 0xc0532c3eu, 0xc0579008u, 0xc05c4604u, 0xc0614cf2u, 0xc02870ffu, 0xc0284d21u, 0xc028867fu, 0xc0291ca4u, 0xc02a0f08u, 0xc02b5d15u, 0xc02d0624u, 0xc02f097eu, 0xc031665au, 0xc0341be3u, 0xc0372931u, 0xc03a8d4eu, 0xc03e4735u, 0xc04255d1u, 0xc046b7feu, 0xc04b6c8bu, 0xc0507236u, 0xc016fa12u, 0xc016d27bu, 0xc017084du, 0xc0179b11u, 0xc0188a41u, 0xc019d547u, 0xc01b7b7cu, 0xc01d7c28u, 0xc01fd684u, 0xc02289b9u, 0xc02594e2u, 0xc028f706u, 0xc02caf22u, 0xc030bc21u, 0xc0351cdeu, 0xc039d02au, 0xc03ed4c1u, 0xc004c1eeu, 0xc00496cbu, 0xc004c93cu, 0xc00558ccu, 0xc00644f5u, 0xc0078d21u, 0xc00930a8u, 0xc00b2ed3u, 0xc00d86dcu, 0xc01037ecu, 0xc013411cu, 0xc016a176u, 0xc01a57f4u, 0xc01e6383u, 0xc022c2ffu, 0xc0277536u, 0xc02c78e8u, 0xbfe39a3fu, 0xbfe33d36u, 0xbfe39bb1u, 0xbfe4b4c3u, 0xbfe68760u, 0xbfe9125cu, 0xbfec546au, 0xbff04c1bu, 0xbff4f7e1u, 0xbffa560fu, 0xc000326du, 0xc0039129u, 0xc0074638u, 0xc00b5086u, 0xc00faeeeu, 0xc014603fu, 0xc0196339u, 0xbfbc40d0u, 0xbfbbdd60u, 0xbfbc35ccu, 0xbfbd4929u, 0xbfbf166cu, 0xbfc19c67u, 0xbfc4d9ceu, 0xbfc8cd33u, 0xbfcd7509u, 0xbfd2cfa2u, 0xbfd8db31u, 0xbfdf95cbu, 0xbfe6fd66u, 0xbfef0fd9u, 0xbff7caddu, 0xc0009608u, 0xc0059877u, 0xbf938183u, 0xbf931804u, 0xbf936abbu, 0xbf9478bdu, 0xbf9640ffu, 0xbf98c254u, 0xbf9bfb70u, 0xbf9feae4u, 0xbfa48f24u, 0xbfa9e682u, 0xbfafef32u, 0xbfb6a749u, 0xbfbe0cbcu, 0xbfc61d63u, 0xbfced6f7u, 0xbfd83715u, 0xbfe23b3cu, 0xbf52cd5eu, 0xbf51eef7u, 0xbf5289afu, 0xbf549bb2u, 0xbf5822e9u, 0xbf5d1cfcu, 0xbf638751u, 0xbf6b5f0eu, 0xbf74a119u, 0xbf7f4a17u, 0xbf85ab39u, 0xbf8c6127u, 0xbf93c4ceu, 0xbf9bd405u, 0xbfa48c85u, 0xbfadebebu, 0xbfb7efb6u}; +static const uint32_t kWorldTileS9Step0Tile9Collider[] = {0xc0aa3502u, 0xc0ace926u, 0xc0afc3a0u, 0xc0b2c3bbu, 0xc0b5e8b9u, 0xc0b931d9u, 0xc0bc9e51u, 0xc0c02d52u, 0xc0c3de06u, 0xc0c7af91u, 0xc0cba113u, 0xc0cfb1a4u, 0xc0d3e059u, 0xc0d82c40u, 0xc0dc9462u, 0xc0e117c4u, 0xc0e5b565u, 0xc0a58240u, 0xc0a8350eu, 0xc0ab0e48u, 0xc0ae0d38u, 0xc0b13124u, 0xc0b47948u, 0xc0b7e4dau, 0xc0bb730cu, 0xc0bf2308u, 0xc0c2f3f3u, 0xc0c6e4ebu, 0xc0caf509u, 0xc0cf2362u, 0xc0d36f04u, 0xc0d7d6f8u, 0xc0dc5a43u, 0xc0e0f7e4u, 0xc0a05feau, 0xc0a31177u, 0xc0a5e988u, 0xc0a8e766u, 0xc0ac0a55u, 0xc0af5193u, 0xc0b2bc57u, 0xc0b649d1u, 0xc0b9f92cu, 0xc0bdc98du, 0xc0c1ba12u, 0xc0c5c9d5u, 0xc0c9f7e8u, 0xc0ce435cu, 0xc0d2ab39u, 0xc0d72e84u, 0xc0dbcc3cu, 0xc09acf16u, 0xc09d7f79u, 0xc0a05677u, 0xc0a35359u, 0xc0a67563u, 0xc0a9bbd2u, 0xc0ad25deu, 0xc0b0b2b8u, 0xc0b46189u, 0xc0b83177u, 0xc0bc219fu, 0xc0c0311du, 0xc0c45f03u, 0xc0c8aa60u, 0xc0cd123du, 0xc0d1959eu, 0xc0d63384u, 0xc094d0fbu, 0xc097804bu, 0xc09a564du, 0xc09d5249u, 0xc0a07384u, 0xc0a3b93cu, 0xc0a722a7u, 0xc0aaaef7u, 0xc0ae5d55u, 0xc0b22ce7u, 0xc0b61ccbu, 0xc0ba2c1au, 0xc0be59e9u, 0xc0c2a546u, 0xc0c70d3au, 0xc0cb90c9u, 0xc0d02ef4u, 0xc08e66efu, 0xc0911544u, 0xc093ea60u, 0xc096e58du, 0xc09a0611u, 0xc09d4b28u, 0xc0a0b409u, 0xc0a43fe6u, 0xc0a7ede8u, 0xc0abbd35u, 0xc0afaceau, 0xc0b3bc23u, 0xc0b7e9f2u, 0xc0bc3566u, 0xc0c09d88u, 0xc0c5215cu, 0xc0c9bfe3u, 0xc087926bu, 0xc08a3fdau, 0xc08d1427u, 0xc0900e9du, 0xc0932e80u, 0xc096730du, 0xc099db7bu, 0xc09d66fcu, 0xc0a114b9u, 0xc0a4e3d7u, 0xc0a8d376u, 0xc0ace2afu, 0xc0b11094u, 0xc0b55c36u, 0xc0b9c49du, 0xc0be48ceu, 0xc0c2e7c8u, 0xc0805503u, 0xc08301a3u, 0xc085d539u, 0xc088cf0eu, 0xc08bee67u, 0xc08f3281u, 0xc0929a93u, 0xc09625ceu, 0xc099d35du, 0xc09da265u, 0xc0a19204u, 0xc0a5a153u, 0xc0a9cf67u, 0xc0ae1b4eu, 0xc0b28411u, 0xc0b708b5u, 0xc0bba839u, 0xc07160d7u, 0xc076b8a9u, 0xc07c5e92u, 0xc0812894u, 0xc084477au, 0xc0878b38u, 0xc08af305u, 0xc08e7e13u, 0xc0922b8bu, 0xc095fa92u, 0xc099ea48u, 0xc09df9c6u, 0xc0a2281eu, 0xc0a67461u, 0xc0aadd97u, 0xc0af62c5u, 0xc0b402eau, 0xc0614cf2u, 0xc066a381u, 0xc06c4857u, 0xc0723a07u, 0xc078771bu, 0xc07efe0du, 0xc082e6a6u, 0xc086719cu, 0xc08a1f14u, 0xc08dee32u, 0xc091de16u, 0xc095edd9u, 0xc09a1c8eu, 0xc09e6944u, 0xc0a2d304u, 0xc0a758d2u, 0xc0abf9afu, 0xc0507236u, 0xc055c7b2u, 0xc05b6ba1u, 0xc0615c9au, 0xc0679923u, 0xc06e1fb9u, 0xc074eecau, 0xc07c04b6u, 0xc081afeau, 0xc0857f37u, 0xc0896f60u, 0xc08d7f7eu, 0xc091aea6u, 0xc095fbe6u, 0xc09a6647u, 0xc09eeccdu, 0xc0a38e79u, 0xc03ed4c1u, 0xc0442957u, 0xc049cc8eu, 0xc04fbcfcu, 0xc055f92au, 0xc05c7f92u, 0xc0634ea2u, 0xc06a64bdu, 0xc071c037u, 0xc0795f5au, 0xc080a032u, 0xc084b0c4u, 0xc088e076u, 0xc08d2e56u, 0xc091996fu, 0xc09620c4u, 0xc09ac355u, 0xc02c78e8u, 0xc031ccc6u, 0xc0376f73u, 0xc03d5f85u, 0xc0439b85u, 0xc04a21ecu, 0xc050f12bu, 0xc05807a2u, 0xc05f63a6u, 0xc0670381u, 0xc06ee571u, 0xc07707a8u, 0xc07f684eu, 0xc08402bfu, 0xc0886ea7u, 0xc08cf6e1u, 0xc0919a6eu, 0xc0196339u, 0xc01eb68cu, 0xc02458ddu, 0xc02a48c1u, 0xc03084c1u, 0xc0370b57u, 0xc03ddaf1u, 0xc044f1f2u, 0xc04c4eaeu, 0xc053ef70u, 0xc05bd274u, 0xc063f5ecu, 0xc06c5801u, 0xc074f6cfu, 0xc07dd069u, 0xc083716bu, 0xc088160bu, 0xc0059877u, 0xc00aeb6fu, 0xc0108d92u, 0xc0167d76u, 0xc01cb9a4u, 0xc0234096u, 0xc02a10bau, 0xc0312873u, 0xc0388615u, 0xc04027eau, 0xc0480c30u, 0xc0503118u, 0xc05894cbu, 0xc0613563u, 0xc06a10f5u, 0xc0732588u, 0xc07c711bu, 0xbfe23b3cu, 0xbfece0d0u, 0xbff82516u, 0xc002029du, 0xc0083f27u, 0xc00ec6a3u, 0xc015977fu, 0xc01cb01eu, 0xc0240ed4u, 0xc02bb1ebu, 0xc03397a0u, 0xc03bbe26u, 0xc04423a3u, 0xc04cc634u, 0xc055a3ecu, 0xc05ebad2u, 0xc06808e5u, 0xbfb7efb6u, 0xbfc29549u, 0xbfcdd9ecu, 0xbfd9bac8u, 0xbfe634efu, 0xbff34557u, 0xc000746eu, 0xc0078e21u, 0xc00eee19u, 0xc016929fu, 0xc01e79f2u, 0xc026a242u, 0xc02f09b8u, 0xc037ae6fu, 0xc0408e7au, 0xc049a7e0u, 0xc052f8a1u}; +static const uint32_t kWorldTileS9Step0Tile10Collider[] = {0x40163b60u, 0x40221076u, 0x402d9892u, 0x4038d21cu, 0x4043bb8au, 0x404e5360u, 0x40589832u, 0x406288a1u, 0x406c2360u, 0x4075672eu, 0x407e52dcu, 0x408372a5u, 0x40878eb4u, 0x408b7d1bu, 0x408f3d63u, 0x4092cf1au, 0x409631dbu, 0x4032bd4au, 0x403e97c7u, 0x404a2520u, 0x405563bcu, 0x40605213u, 0x406aeea6u, 0x4075380bu, 0x407f2ce2u, 0x408465eeu, 0x408909deu, 0x408d81a7u, 0x4091ccbbu, 0x4095ea90u, 0x4099daa8u, 0x409d9c89u, 0x40a12fc4u, 0x40a493f2u, 0x404f7a2fu, 0x405b59e9u, 0x4066ec54u, 0x40722fd9u, 0x407d22edu, 0x4083e20au, 0x408908f0u, 0x408e0579u, 0x4092d6ffu, 0x40977ce1u, 0x409bf687u, 0x40a04361u, 0x40a462e7u, 0x40a85498u, 0x40ac17fcu, 0x40afaca5u, 0x40b31229u, 0x406c6a5bu, 0x40784f27u, 0x4081f33eu, 0x4087975fu, 0x408d1332u, 0x409265f9u, 0x40978efdu, 0x409c8d8fu, 0x40a16107u, 0x40a608c6u, 0x40aa8432u, 0x40aed2bcu, 0x40b2f3dcu, 0x40b6e711u, 0x40baabe2u, 0x40be41e2u, 0x40c1a8a6u, 0x4084c306u, 0x408ab7e0u, 0x409085e9u, 0x40962c54u, 0x409baa5bu, 0x40a0ff40u, 0x40a62a4cu, 0x40ab2ad1u, 0x40b00025u, 0x40b4a9aau, 0x40b926c6u, 0x40bd76ebu, 0x40c1998eu, 0x40c58e30u, 0x40c95459u, 0x40cceb98u, 0x40d05386u, 0x409362bbu, 0x409959f4u, 0x409f2a46u, 0x40a4d2e4u, 0x40aa5309u, 0x40afa9f7u, 0x40b4d6f6u, 0x40b9d956u, 0x40beb071u, 0x40c35ba6u, 0x40c7da5du, 0x40cc2c05u, 0x40d05015u, 0x40d4460eu, 0x40d80d77u, 0x40dba5e0u, 0x40df0ee1u, 0x40a21060u, 0x40a809e3u, 0x40addc69u, 0x40b38725u, 0x40b90952u, 0x40be6232u, 0x40c3910du, 0x40c89535u, 0x40cd6e00u, 0x40d21acfu, 0x40d69b09u, 0x40daee1eu, 0x40df1385u, 0x40e30abeu, 0x40e6d350u, 0x40ea6cccu, 0x40edd6cau, 0x40b0c808u, 0x40b6c3beu, 0x40bc9862u, 0x40c24526u, 0x40c7c946u, 0x40cd2402u, 0x40d254a4u, 0x40d75a7cu, 0x40dc34e1u, 0x40e0e333u, 0x40e564dau, 0x40e9b946u, 0x40eddfeeu, 0x40f1d850u, 0x40f5a1f5u, 0x40f93c6du, 0x40fca750u, 0x40bf85bfu, 0x40c58394u, 0x40cb5a40u, 0x40d108f7u, 0x40d68ef3u, 0x40dbeb76u, 0x40e11dc8u, 0x40e62539u, 0x40eb0122u, 0x40efb0e2u, 0x40f433e0u, 0x40f8898cu, 0x40fcb15du, 0x41005569u, 0x41023abau, 0x41040869u, 0x4105be41u, 0x40ce4595u, 0x40d44572u, 0x40da1e11u, 0x40dfcea4u, 0x40e55667u, 0x40eab49au, 0x40efe886u, 0x40f4f17au, 0x40f9ced0u, 0x40fe7fe7u, 0x41018213u, 0x4103ad7du, 0x4105c1efu, 0x4107bf28u, 0x4109a4ecu, 0x410b7302u, 0x410d2936u, 0x40dd0397u, 0x40e30566u, 0x40e8dfe1u, 0x40ee923bu, 0x40f41baeu, 0x40f97b7bu, 0x40feb0eau, 0x4101dda6u, 0x41044cfcu, 0x4106a628u, 0x4108e8dcu, 0x410b14d0u, 0x410d29c0u, 0x410f276bu, 0x41110d96u, 0x4112dc08u, 0x4114928du, 0x40ebbbd2u, 0x40f1bf7eu, 0x40f79bbfu, 0x40fd4fc9u, 0x41016d6bu, 0x41041e13u, 0x4106b982u, 0x41093f5eu, 0x410baf54u, 0x410e0915u, 0x41104c52u, 0x411278c4u, 0x41148e27u, 0x41168c3au, 0x411872c1u, 0x411a4183u, 0x411bf84du, 0x40fa6a58u, 0x410037e5u, 0x410326deu, 0x410601b0u, 0x4108c7f8u, 0x410b7957u, 0x410e1571u, 0x41109bedu, 0x41130c78u, 0x411566c2u, 0x4117aa7du, 0x4119d762u, 0x411bed2cu, 0x411deb9bu, 0x411fd272u, 0x4121a17au, 0x4123587du, 0x4104859eu, 0x4107892fu, 0x410a78f5u, 0x410d5489u, 0x41101b88u, 0x4112cd92u, 0x41156a4cu, 0x4117f15du, 0x411a6272u, 0x411cbd39u, 0x411f0168u, 0x41212eb4u, 0x412344dau, 0x41254399u, 0x41272ab5u, 0x4128f9f6u, 0x412ab127u, 0x410bcd4cu, 0x410ed1aau, 0x4111c231u, 0x41149e7cu, 0x41176626u, 0x411a18d0u, 0x411cb61fu, 0x411f3dbau, 0x4121af4du, 0x41240a87u, 0x41264f1cu, 0x41287cc5u, 0x412a933bu, 0x412c923fu, 0x412e7995u, 0x41304904u, 0x41320058u, 0x41130a44u, 0x41160f64u, 0x411900a2u, 0x411bdd98u, 0x411ea5e2u, 0x41215921u, 0x4123f6f9u, 0x41267f12u, 0x4128f117u, 0x412b4cb9u, 0x412d91abu, 0x412fbfa3u, 0x4131d65fu, 0x4133d59cu, 0x4135bd20u, 0x41378cb1u, 0x4139441cu, 0x411a3a99u, 0x411d406fu, 0x41203259u, 0x41230fefu, 0x4125d8ceu, 0x41288c96u, 0x412b2aecu, 0x412db378u, 0x413025e5u, 0x413281e2u, 0x4134c724u, 0x4136f562u, 0x41390c57u, 0x413b0bc2u, 0x413cf368u, 0x413ec311u, 0x41407a87u}; +static const uint32_t kWorldTileS9Step0Tile11Collider[] = {0xbf943d8eu, 0xbf69f036u, 0xbf2c1896u, 0xbeddfb15u, 0xbe4aa0f2u, 0x3d0de527u, 0x3e871a8du, 0x3efab7dcu, 0x3f3641c1u, 0x3f6e3663u, 0x3f9298d2u, 0x3fad95c3u, 0x3fc80e1bu, 0x3fe1fe0au, 0x3ffb61d9u, 0x400a1af6u, 0x40163b60u, 0xbf382257u, 0xbef2f008u, 0xbe6e062cu, 0x3bdbe2a6u, 0x3e78ab0du, 0x3ef39cd5u, 0x3f3499dfu, 0x3f6e846cu, 0x3f93c2c5u, 0x3fafca6du, 0x3fcb5516u, 0x3fe65ebfu, 0x400071bfu, 0x400d6fc2u, 0x401a278du, 0x40269750u, 0x4032bd4au, 0xbe8da7aau, 0xbd00aa91u, 0x3e582853u, 0x3ee6c229u, 0x3f2ff12bu, 0x3f6bb152u, 0x3f934c56u, 0x3fb04f43u, 0x3fccdd28u, 0x3fe8f1d8u, 0x4002449du, 0x400fcfa5u, 0x401d1811u, 0x402a1bf7u, 0x4036d97bu, 0x40434eceu, 0x404f7a2fu, 0x3e2d46b9u, 0x3ed4723fu, 0x3f286b8du, 0x3f65dfa5u, 0x3f91461eu, 0x3faf3424u, 0x3fccb577u, 0x3fe9c5bau, 0x40033054u, 0x40114108u, 0x401f12edu, 0x402ca401u, 0x4039f24fu, 0x4046fbefu, 0x4053bf03u, 0x406039beu, 0x406c6a5bu, 0x3f1e2f41u, 0x3f5d3462u, 0x3f8dc1f4u, 0x3fac8a40u, 0x3fcaee7eu, 0x3fe8ea2au, 0x40033c6au, 0x4011cb10u, 0x40201ee3u, 0x402e35cbu, 0x403c0dbbu, 0x4049a4b2u, 0x4056f8bau, 0x406407eau, 0x4070d065u, 0x407d505cu, 0x4084c306u, 0x3f88d2e1u, 0x3fa863feu, 0x3fc79a01u, 0x3fe67040u, 0x40027112u, 0x40117594u, 0x4020436cu, 0x402ed86eu, 0x403d3275u, 0x404b4f69u, 0x40592d3cu, 0x4066c9ecu, 0x40742385u, 0x40809c0eu, 0x408702eau, 0x408d456fu, 0x409362bbu, 0x3fc2caf6u, 0x3fe26a53u, 0x4000d724u, 0x40104917u, 0x401f88b4u, 0x402e93bau, 0x403d67efu, 0x404c0324u, 0x405a6337u, 0x4068860eu, 0x4076699au, 0x408205eeu, 0x4088b56du, 0x408f4257u, 0x4095abbcu, 0x409bf0b5u, 0x40a21060u, 0x3ffcf02du, 0x400e4ebeu, 0x401df78cu, 0x402d702au, 0x403cb64bu, 0x404bc7adu, 0x405aa216u, 0x40694357u, 0x4077a94du, 0x4082e8efu, 0x4089dd7du, 0x4090b151u, 0x4097636fu, 0x409df2e2u, 0x40a45ebbu, 0x40aaa613u, 0x40b0c808u, 0x401b9965u, 0x402b76e0u, 0x403b2659u, 0x404aa57bu, 0x4059f1f8u, 0x4069098eu, 0x4077ea03u, 0x40834893u, 0x408a7e6bu, 0x4091957bu, 0x40988cbdu, 0x409f632fu, 0x40a617d7u, 0x40aca9beu, 0x40b317f6u, 0x40b96197u, 0x40bf85bfu, 0x4038c187u, 0x4048a5adu, 0x40585baau, 0x4067e128u, 0x407733d9u, 0x408328bdu, 0x408a9be9u, 0x4091f258u, 0x40992af8u, 0x40a044bbu, 0x40a73e9cu, 0x40ae1797u, 0x40b4ceb3u, 0x40bb62f9u, 0x40c1d37au, 0x40c81f4fu, 0x40ce4595u, 0x4055e89au, 0x4065d344u, 0x40758f9du, 0x40828da8u, 0x408a3a06u, 0x4091cbc8u, 0x409941d1u, 0x40a09b08u, 0x40a7d65bu, 0x40aef2bdu, 0x40b5ef27u, 0x40bcca96u, 0x40c38411u, 0x40ca1aa0u, 0x40d08d55u, 0x40d6db48u, 0x40dd0397u, 0x407306c0u, 0x40817be3u, 0x40895d2au, 0x40912609u, 0x4098d558u, 0x40a069f7u, 0x40a7e2c8u, 0x40af3eb3u, 0x40b67ca4u, 0x40bd9b8fu, 0x40c49a6du, 0x40cb783cu, 0x40d233ffu, 0x40d8ccc2u, 0x40df4196u, 0x40e59191u, 0x40ebbbd2u, 0x40880a0fu, 0x409005acu, 0x4097e9f9u, 0x409fb5c9u, 0x40a767f6u, 0x40aeff5du, 0x40b67ae1u, 0x40bdd96au, 0x40c519e5u, 0x40cc3b44u, 0x40d33c81u, 0x40da1c99u, 0x40e0da90u, 0x40e77571u, 0x40edec4du, 0x40f43e3bu, 0x40fa6a58u, 0x40968471u, 0x409e8313u, 0x40a66a51u, 0x40ae38feu, 0x40b5edf3u, 0x40bd880eu, 0x40c50630u, 0x40cc6742u, 0x40d3aa31u, 0x40dacdf0u, 0x40e1d176u, 0x40e8b3c1u, 0x40ef73d7u, 0x40f610c0u, 0x40fc898eu, 0x41016eacu, 0x4104859eu, 0x40a4ee9eu, 0x40acf033u, 0x40b4da4du, 0x40bcabc3u, 0x40c4636bu, 0x40cc0024u, 0x40d380d0u, 0x40dae456u, 0x40e229a4u, 0x40e94fabu, 0x40f05565u, 0x40f739cfu, 0x40fdfbecu, 0x41024d64u, 0x41058abau, 0x4108b582u, 0x410bcd4cu, 0x40b344b8u, 0x40bb492au, 0x40c3360du, 0x40cb0a35u, 0x40d2c47cu, 0x40da63beu, 0x40e1e6deu, 0x40e94cc3u, 0x40f0945au, 0x40f7bc96u, 0x40fec46du, 0x4102d570u, 0x41063778u, 0x410987d4u, 0x410cc60du, 0x410ff1adu, 0x41130a44u, 0x40c182e5u, 0x40c98a1fu, 0x40d179b5u, 0x40d9507cu, 0x40e10d4cu, 0x40e8af02u, 0x40f03481u, 0x40f79cb0u, 0x40fee67bu, 0x4103086au, 0x41068d5au, 0x410a018cu, 0x410d6483u, 0x4110b5c2u, 0x4113f4d3u, 0x41172140u, 0x411a3a99u}; +static const uint32_t kWorldTileS9Step0Tile12Collider[] = {0x409631dbu, 0x40996545u, 0x409c6903u, 0x409f3cc5u, 0x40a1e046u, 0x40a45349u, 0x40a69598u, 0x40a8a708u, 0x40aa8774u, 0x40ac36c1u, 0x40adb4deu, 0x40af01bfu, 0x40b01d64u, 0x40b107d3u, 0x40b1c11du, 0x40b24959u, 0x40b2a0a8u, 0x40a493f2u, 0x40a7c8b3u, 0x40aacdb1u, 0x40ada29cu, 0x40b04730u, 0x40b2bb2fu, 0x40b4fe64u, 0x40b710a2u, 0x40b8f1c6u, 0x40baa1b5u, 0x40bc205bu, 0x40bd6dafu, 0x40be89b0u, 0x40bf7464u, 0x40c02ddcu, 0x40c0b62fu, 0x40c10d7fu, 0x40b31229u, 0x40b6482bu, 0x40b94e52u, 0x40bc2451u, 0x40bec9e1u, 0x40c13ec5u, 0x40c382c9u, 0x40c595bfu, 0x40c77783u, 0x40c927fcu, 0x40caa715u, 0x40cbf4c5u, 0x40cd110bu, 0x40cdfbeeu, 0x40ceb57cu, 0x40cf3dcfu, 0x40cf9508u, 0x40c1a8a6u, 0x40c4dfd1u, 0x40c7e70bu, 0x40cabe06u, 0x40cd647cu, 0x40cfda2fu, 0x40d21eeau, 0x40d43281u, 0x40d614d0u, 0x40d7c5bbu, 0x40d94530u, 0x40da9326u, 0x40dbaf99u, 0x40dc9a93u, 0x40dd5422u, 0x40dddc5eu, 0x40de3368u, 0x40d05386u, 0x40d38bc4u, 0x40d693fau, 0x40d96bdbu, 0x40dc131fu, 0x40de898au, 0x40e0cee6u, 0x40e2e306u, 0x40e4c5c8u, 0x40e67710u, 0x40e7f6cau, 0x40e944edu, 0x40ea6178u, 0x40eb4c72u, 0x40ec05e9u, 0x40ec8df7u, 0x40ece4bdu, 0x40df0ee1u, 0x40e2481bu, 0x40e55137u, 0x40e829e6u, 0x40ead1e2u, 0x40ed48edu, 0x40ef8ed3u, 0x40f1a367u, 0x40f38685u, 0x40f53811u, 0x40f6b7fau, 0x40f80634u, 0x40f922bfu, 0x40fa0da1u, 0x40fac6ebu, 0x40fb4eb4u, 0x40fba51du, 0x40edd6cau, 0x40f110e9u, 0x40f41ad3u, 0x40f6f43au, 0x40f99cd7u, 0x40fc146du, 0x40fe5ac6u, 0x410037dbu, 0x4101298cu, 0x41020269u, 0x4102c269u, 0x41036986u, 0x4103f7c0u, 0x41046d1au, 0x4104c99du, 0x41050d53u, 0x4105384eu, 0x40fca750u, 0x40ffe23eu, 0x41017670u, 0x4102e374u, 0x41043808u, 0x4105740cu, 0x41069766u, 0x4107a201u, 0x410893c9u, 0x41096cb2u, 0x410a2cb2u, 0x410ad3c3u, 0x410b61e6u, 0x410bd71eu, 0x410c3372u, 0x410c76efu, 0x410ca1a5u, 0x4105be41u, 0x41075c14u, 0x4108e1b6u, 0x410a4efeu, 0x410ba3cbu, 0x410cdffeu, 0x410e037bu, 0x410f0e2cu, 0x41100000u, 0x4110d8e9u, 0x411198ddu, 0x41123fd8u, 0x4112cdd8u, 0x411342e2u, 0x41139efcu, 0x4113e234u, 0x41140c9au, 0x410d2936u, 0x410ec75au, 0x41104d40u, 0x4111bac2u, 0x41130fbdu, 0x41144c12u, 0x41156fa6u, 0x41167a63u, 0x41176c37u, 0x41184514u, 0x411904f1u, 0x4119abcau, 0x411a399cu, 0x411aae6cu, 0x411b0a42u, 0x411b4d29u, 0x411b7733u, 0x4114928du, 0x411630f6u, 0x4117b716u, 0x411924c6u, 0x411a79e3u, 0x411bb64fu, 0x411cd9efu, 0x411de4acu, 0x411ed674u, 0x411faf3au, 0x41206ef5u, 0x4121159fu, 0x4121a338u, 0x412217c3u, 0x41227348u, 0x4122b5d4u, 0x4122df77u, 0x411bf84du, 0x411d96efu, 0x411f1d3du, 0x41208b10u, 0x4121e044u, 0x41231cbbu, 0x4124405bu, 0x41254b0cu, 0x41263cbeu, 0x41271561u, 0x4127d4eeu, 0x41287b5fu, 0x412908b3u, 0x41297cedu, 0x4129d817u, 0x412a1a3bu, 0x412a436bu, 0x4123587du, 0x4124f74du, 0x41267dbdu, 0x4127eba7u, 0x412940e7u, 0x412a7d5fu, 0x412ba0f3u, 0x412cab8du, 0x412d9d1cu, 0x412e7592u, 0x412f34e5u, 0x412fdb10u, 0x41306814u, 0x4130dbf3u, 0x413136b5u, 0x41317867u, 0x4131a119u, 0x412ab127u, 0x412c501au, 0x412dd6a1u, 0x412f4497u, 0x413099d7u, 0x4131d642u, 0x4132f9bfu, 0x41340437u, 0x4134f598u, 0x4135cdd4u, 0x41368ce3u, 0x413732beu, 0x4137bf65u, 0x413832ddu, 0x41388d2cu, 0x4138ce60u, 0x4138f688u, 0x41320058u, 0x41339f61u, 0x413525f4u, 0x413693e9u, 0x4137e91eu, 0x41392573u, 0x413a48cdu, 0x413b5317u, 0x413c443eu, 0x413d1c36u, 0x413ddaf3u, 0x413e8073u, 0x413f0cb3u, 0x413f7fb8u, 0x413fd989u, 0x41401a33u, 0x414041c7u, 0x4139441cu, 0x413ae331u, 0x413c69c4u, 0x413dd7aeu, 0x413f2ccbu, 0x414068feu, 0x41418c2au, 0x4142963bu, 0x4143871du, 0x41445ec4u, 0x41451d26u, 0x4145c23eu, 0x41464e0bu, 0x4146c092u, 0x414719dau, 0x414759efu, 0x414780e3u, 0x41407a87u, 0x4142199cu, 0x4143a024u, 0x41450df7u, 0x414662f2u, 0x41479ef6u, 0x4148c1e9u, 0x4149cbb4u, 0x414abc46u, 0x414b9391u, 0x414c518cu, 0x414cf631u, 0x414d8180u, 0x414df37eu, 0x414e4c31u, 0x414e8ba6u, 0x414eb1eeu}; +static const uint32_t kWorldTileS9Step0Tile13Collider[] = {0x40b2a0a8u, 0x40b2c735u, 0x40b2bd2fu, 0x40b282d2u, 0x40b21860u, 0x40b17e24u, 0x40b0b470u, 0x40afbb9fu, 0x40ae9416u, 0x40ad3e3eu, 0x40abba8cu, 0x40aa0979u, 0x40a82b8au, 0x40a62147u, 0x40a3eb44u, 0x40a18a19u, 0x409efe67u, 0x40c10d7fu, 0x40c133f4u, 0x40c129c1u, 0x40c0ef1fu, 0x40c08450u, 0x40bfe9a1u, 0x40bf1f63u, 0x40be25f2u, 0x40bcfdb0u, 0x40bba70au, 0x40ba2272u, 0x40b87064u, 0x40b69161u, 0x40b485f5u, 0x40b24eb2u, 0x40afec30u, 0x40ad5f10u, 0x40cf9508u, 0x40cfbb4fu, 0x40cfb0d7u, 0x40cf75d9u, 0x40cf0a98u, 0x40ce6f5eu, 0x40cda47fu, 0x40ccaa56u, 0x40cb8146u, 0x40ca29bbu, 0x40c8a427u, 0x40c6f105u, 0x40c510d9u, 0x40c3042du, 0x40c0cb92u, 0x40be67a3u, 0x40bbd900u, 0x40de3368u, 0x40de596au, 0x40de4e96u, 0x40de1325u, 0x40dda75au, 0x40dd0b7fu, 0x40dc3fe9u, 0x40db44f1u, 0x40da1afcu, 0x40d8c274u, 0x40d73bcdu, 0x40d58782u, 0x40d3a616u, 0x40d19813u, 0x40cf5e0bu, 0x40ccf899u, 0x40ca685cu, 0x40ece4bdu, 0x40ed0a63u, 0x40ecff1cu, 0x40ecc321u, 0x40ec56b5u, 0x40ebba22u, 0x40eaedbdu, 0x40e9f1e0u, 0x40e8c6efu, 0x40e76d54u, 0x40e5e583u, 0x40e42ff8u, 0x40e24d35u, 0x40e03dc5u, 0x40de023au, 0x40db9b2du, 0x40d90940u, 0x40fba51du, 0x40fbca51u, 0x40fbbe7fu, 0x40fb81e3u, 0x40fb14c0u, 0x40fa775fu, 0x40f9aa14u, 0x40f8ad3bu, 0x40f78136u, 0x40f62672u, 0x40f49d61u, 0x40f2e67fu, 0x40f1024fu, 0x40eef15bu, 0x40ecb436u, 0x40ea4b79u, 0x40e7b7c6u, 0x4105384eu, 0x41054aa3u, 0x4105446au, 0x410525c0u, 0x4104eec7u, 0x41049fa4u, 0x41043880u, 0x4103b98au, 0x410322f3u, 0x410274f1u, 0x4101afbdu, 0x4100d396u, 0x40ffc177u, 0x40fdaeeau, 0x40fb7014u, 0x40f90591u, 0x40f67001u, 0x410ca1a5u, 0x410cb3aau, 0x410cad15u, 0x410c8e03u, 0x410c5698u, 0x410c06f6u, 0x410b9f49u, 0x410b1fbfu, 0x410a8887u, 0x4109d9dau, 0x410913efu, 0x41083706u, 0x4107435fu, 0x41063940u, 0x410518f2u, 0x4103e2c3u, 0x41029701u, 0x41140c9au, 0x41141e43u, 0x41141746u, 0x4113f7c2u, 0x4113bfd8u, 0x41136faeu, 0x4113076cu, 0x41128741u, 0x4111ef5fu, 0x41113ffau, 0x4110794eu, 0x410f9b98u, 0x410ea719u, 0x410d9c17u, 0x410c7adbu, 0x410b43b2u, 0x4109f6ecu, 0x411b7733u, 0x411b8874u, 0x411b8105u, 0x411b6103u, 0x411b2890u, 0x411ad7d1u, 0x411a6eefu, 0x4119ee18u, 0x4119557fu, 0x4118a559u, 0x4117dde0u, 0x4116ff52u, 0x411609efu, 0x4114fdffu, 0x4113dbcau, 0x4112a39du, 0x411155c8u, 0x4122df77u, 0x4122f045u, 0x4122e858u, 0x4122c7cdu, 0x41228ec4u, 0x41223d65u, 0x4121d3d8u, 0x4121524bu, 0x4120b8f0u, 0x412007fdu, 0x411f3fabu, 0x411e603au, 0x411d69e9u, 0x411c5d00u, 0x411b39c6u, 0x411a008au, 0x4118b19cu, 0x412a436bu, 0x412a53bbu, 0x412a4b45u, 0x412a2a25u, 0x4129f07cu, 0x41299e71u, 0x4129342eu, 0x4128b1dfu, 0x412817b7u, 0x412765ecu, 0x41269cb7u, 0x4125bc57u, 0x4124c50eu, 0x4123b720u, 0x412292d8u, 0x41215882u, 0x4120086fu, 0x4131a119u, 0x4131b0dfu, 0x4131a7d4u, 0x41318614u, 0x41314bc0u, 0x4130f8feu, 0x41308df9u, 0x41300addu, 0x412f6fddu, 0x412ebd2fu, 0x412df30cu, 0x412d11b3u, 0x412c1965u, 0x412b0a68u, 0x4129e506u, 0x4128a98bu, 0x41275849u, 0x4138f688u, 0x413905bau, 0x4138fc0fu, 0x4138d9a3u, 0x41389e99u, 0x41384b16u, 0x4137df43u, 0x41375b4fu, 0x4136bf6cu, 0x41360bcfu, 0x413540b4u, 0x41345e56u, 0x413364fau, 0x413254e3u, 0x41312e5cu, 0x412ff1b2u, 0x412e9f35u, 0x414041c7u, 0x41405059u, 0x41404602u, 0x414022e0u, 0x413fe713u, 0x413f92c3u, 0x413f2619u, 0x413ea142u, 0x413e0470u, 0x413d4fdau, 0x413c83bau, 0x413ba04eu, 0x413aa5d7u, 0x4139949cu, 0x41386ce6u, 0x41372f01u, 0x4135db40u, 0x414780e3u, 0x41478ec9u, 0x414783bcu, 0x41475fd8u, 0x4147233fu, 0x4146ce16u, 0x41466088u, 0x4145dac3u, 0x41453cf8u, 0x4144875fu, 0x4143ba2fu, 0x4142d5a9u, 0x4141da0eu, 0x4140c7a3u, 0x413f9eb3u, 0x413e5f8au, 0x413d0a7au, 0x414eb1eeu, 0x414ebf1eu, 0x414eb34fu, 0x414e8e9eu, 0x414e512du, 0x414dfb21u, 0x414d8ca5u, 0x414d05e6u, 0x414c6718u, 0x414bb06fu, 0x414ae226u, 0x4149fc7bu, 0x4148ffb0u, 0x4147ec0bu, 0x4146c1d6u, 0x4145815eu, 0x41442af4u}; +static const uint32_t kWorldTileS9Step0Tile14Collider[] = {0x409efe67u, 0x409c48d5u, 0x40996a14u, 0x409662d7u, 0x409333ddu, 0x408fdde9u, 0x408c61c3u, 0x4088c03du, 0x4084fa2eu, 0x40811070u, 0x407a07cfu, 0x4071aaf8u, 0x40690c36u, 0x40602d71u, 0x40571098u, 0x404db7a7u, 0x404424a3u, 0x40ad5f10u, 0x40aaa7fbu, 0x40a7c7a0u, 0x40a4beb3u, 0x40a18df3u, 0x409e3622u, 0x409ab80au, 0x4097147cu, 0x40934c4eu, 0x408f605du, 0x408b518bu, 0x408720c0u, 0x4082ceebu, 0x407cb9ffu, 0x407397e9u, 0x406a3992u, 0x4060a0fdu, 0x40bbd900u, 0x40b92052u, 0x40b63e46u, 0x40b33393u, 0x40b000f6u, 0x40aca733u, 0x40a92712u, 0x40a58166u, 0x40a1b704u, 0x409dc8cau, 0x4099b799u, 0x4095845bu, 0x40912ffcu, 0x408cbb72u, 0x408827b4u, 0x408375c0u, 0x407d4d31u, 0x40ca685cu, 0x40c7adfdu, 0x40c4ca2au, 0x40c1bd9bu, 0x40be890cu, 0x40bb2d40u, 0x40b7ab02u, 0x40b40322u, 0x40b03677u, 0x40ac45ddu, 0x40a83238u, 0x40a3fc71u, 0x409fa574u, 0x409b2e36u, 0x409697b0u, 0x4091e2dfu, 0x408d10c6u, 0x40d90940u, 0x40d64d1bu, 0x40d3676cu, 0x40d058eau, 0x40cd2253u, 0x40c9c469u, 0x40c63ff7u, 0x40c295cdu, 0x40bec6c3u, 0x40bad3b6u, 0x40b6bd88u, 0x40b28521u, 0x40ae2b71u, 0x40a9b16bu, 0x40a51808u, 0x40a06046u, 0x409b8b28u, 0x40e7b7c6u, 0x40e4f9c4u, 0x40e21223u, 0x40df0199u, 0x40dbc8e3u, 0x40d868c6u, 0x40d4e20au, 0x40d13582u, 0x40cd6404u, 0x40c96e6du, 0x40c555a0u, 0x40c11a87u, 0x40bcbe0fu, 0x40b8412cu, 0x40b3a4d7u, 0x40aeea0fu, 0x40aa11d7u, 0x40f67001u, 0x40f3b00du, 0x40f0c663u, 0x40edb3bbu, 0x40ea78d2u, 0x40e7166bu, 0x40e38d51u, 0x40dfde55u, 0x40dc0a4du, 0x40d81218u, 0x40d3f698u, 0x40cfb8b6u, 0x40cb5961u, 0x40c6d98du, 0x40c23a32u, 0x40bd7c50u, 0x40b8a0eau, 0x41029701u, 0x41013603u, 0x40ff803fu, 0x40fc6b63u, 0x40f92e30u, 0x40f5c96au, 0x40f23ddcu, 0x40ee8c56u, 0x40eab5b0u, 0x40e6bac8u, 0x40e29c80u, 0x40de5bc1u, 0x40d9f97bu, 0x40d576a0u, 0x40d0d42cu, 0x40cc131cu, 0x40c73474u, 0x4109f6ecu, 0x410894dfu, 0x41071de1u, 0x4105924fu, 0x4103f286u, 0x41023ee9u, 0x410077ddu, 0x40fd3b96u, 0x40f9623du, 0x40f5648cu, 0x40f14367u, 0x40ecffb7u, 0x40e89a6bu, 0x40e41477u, 0x40df6ed5u, 0x40daaa82u, 0x40d5c884u, 0x411155c8u, 0x410ff2a1u, 0x410e7a7fu, 0x410cedbdu, 0x410b4cbau, 0x410997d8u, 0x4107cf7du, 0x4105f412u, 0x41040601u, 0x410205bau, 0x40ffe75eu, 0x40fba0a8u, 0x40f73842u, 0x40f2af1fu, 0x40ee063bu, 0x40e93e93u, 0x40e4592cu, 0x4118b19cu, 0x41174d50u, 0x4115d3feu, 0x41144602u, 0x4112a3bbu, 0x4110ed8au, 0x410f23d5u, 0x410d4705u, 0x410b5786u, 0x410955c7u, 0x41074239u, 0x41051d51u, 0x4102e787u, 0x4100a155u, 0x40fc966fu, 0x40f7cb5eu, 0x40f2e279u, 0x4120086fu, 0x411ea2f3u, 0x411d2867u, 0x411b9927u, 0x4119f590u, 0x41183e06u, 0x411672edu, 0x411494afu, 0x4112a3b7u, 0x4110a074u, 0x410e8b59u, 0x410c64dau, 0x410a2d6fu, 0x4107e592u, 0x41058dc0u, 0x41032679u, 0x4100b03fu, 0x41275849u, 0x4125f194u, 0x412475c3u, 0x4122e533u, 0x41214043u, 0x411f8754u, 0x411dbacdu, 0x411bdb16u, 0x4119e89bu, 0x4117e3ccu, 0x4115cd1au, 0x4113a4fau, 0x41116be4u, 0x410f2252u, 0x410cc8c2u, 0x410a5fb3u, 0x4107e7a7u, 0x412e9f35u, 0x412d373bu, 0x412bba1cu, 0x412a2832u, 0x412881ddu, 0x4126c780u, 0x4124f981u, 0x41231847u, 0x4121243fu, 0x411f1dd9u, 0x411d0585u, 0x411adbbbu, 0x4118a0f0u, 0x411655a0u, 0x4113fa48u, 0x41118f67u, 0x410f1581u, 0x4135db40u, 0x413471f7u, 0x4132f37eu, 0x41316030u, 0x412fb86du, 0x412dfc97u, 0x412c2d15u, 0x412a4a4eu, 0x412854afu, 0x41264ca8u, 0x412432a9u, 0x4122072au, 0x411fcaa1u, 0x411d7d89u, 0x411b205fu, 0x4118b3a4u, 0x411637d9u, 0x413d0a7au, 0x413b9fd7u, 0x413a1ff9u, 0x41388b3du, 0x4136e201u, 0x413524a9u, 0x41335399u, 0x41316f3bu, 0x412f77fbu, 0x412d6e49u, 0x412b5296u, 0x41292558u, 0x4126e707u, 0x4124981eu, 0x41223919u, 0x411fca79u, 0x411d4cc1u, 0x41442af4u, 0x4142beedu, 0x41413da1u, 0x413fa76cu, 0x413dfcaeu, 0x413c3dc8u, 0x413a6b21u, 0x41388523u, 0x41368c38u, 0x413480d1u, 0x41326360u, 0x4130345au, 0x412df437u, 0x412ba373u, 0x4129428au, 0x4126d1fdu, 0x4124524du}; +static const uint32_t kWorldTileS9Step0Tile15Collider[] = {0x411a3a99u, 0x411d406fu, 0x41203259u, 0x41230fefu, 0x4125d8ceu, 0x41288c96u, 0x412b2aecu, 0x412db378u, 0x413025e5u, 0x413281e2u, 0x4134c724u, 0x4136f562u, 0x41390c57u, 0x413b0bc2u, 0x413cf368u, 0x413ec311u, 0x41407a87u, 0x41215c61u, 0x412462e2u, 0x4127556cu, 0x412a3397u, 0x412cfcffu, 0x412fb146u, 0x4132500fu, 0x4134d902u, 0x41374bcbu, 0x4139a819u, 0x413bed9fu, 0x413e1c16u, 0x41403339u, 0x414232c7u, 0x41441a85u, 0x4145ea38u, 0x4147a1afu, 0x41286db7u, 0x412b74d8u, 0x412e67f7u, 0x413146abu, 0x41341092u, 0x4136c54bu, 0x4139647bu, 0x413bedcau, 0x413e60e3u, 0x4140bd76u, 0x41430336u, 0x414531dcu, 0x41474921u, 0x414948c6u, 0x414b308fu, 0x414d0043u, 0x414eb7aeu, 0x412f6cbau, 0x41327471u, 0x41356819u, 0x4138474bu, 0x413b11a4u, 0x413dc6c5u, 0x41406651u, 0x4142eff0u, 0x4145634eu, 0x4147c01bu, 0x414a0609u, 0x414c34d1u, 0x414e4c2du, 0x41504bdeu, 0x415233a7u, 0x4154034fu, 0x4155baa3u, 0x41365791u, 0x41395fd1u, 0x413c53f7u, 0x413f339cu, 0x4141fe5du, 0x4144b3d9u, 0x414753b6u, 0x4149dd9au, 0x414c5132u, 0x414eae2cu, 0x4150f43du, 0x4153231bu, 0x41553a83u, 0x41573a34u, 0x415921f1u, 0x415af183u, 0x415ca8b4u, 0x413d2c66u, 0x41403524u, 0x414329bdu, 0x414609c9u, 0x4148d4e6u, 0x414b8ab3u, 0x414e2ad4u, 0x4150b4f2u, 0x415328b8u, 0x415585d5u, 0x4157cbfdu, 0x4159fae7u, 0x415c124fu, 0x415e11f4u, 0x415ff99au, 0x4161c909u, 0x4163800cu, 0x4143e96cu, 0x4146f29du, 0x4149e79du, 0x414cc805u, 0x414f9372u, 0x41524984u, 0x4154e9dfu, 0x4157742bu, 0x4159e813u, 0x415c4547u, 0x415e8b7au, 0x4160ba65u, 0x4162d1c1u, 0x4164d14fu, 0x4166b8d3u, 0x41688814u, 0x416a3edeu, 0x414a8cdcu, 0x414d9675u, 0x41508bd0u, 0x41536c89u, 0x4156383bu, 0x4158ee86u, 0x415b8f0fu, 0x415e197eu, 0x41608d7du, 0x4162eabcu, 0x416530f0u, 0x41675fceu, 0x41697714u, 0x416b767fu, 0x416d5dd5u, 0x416f2cdcu, 0x4170e361u, 0x415114f7u, 0x41541eecu, 0x41571498u, 0x4159f596u, 0x415cc181u, 0x415f77fau, 0x416218a6u, 0x4164a32bu, 0x41671736u, 0x41697475u, 0x416bba9du, 0x416de965u, 0x41700088u, 0x4171ffc5u, 0x4173e6e1u, 0x4175b5a4u, 0x41776bd8u, 0x41578007u, 0x415a8a4bu, 0x415d803du, 0x41606174u, 0x41632d8du, 0x4165e429u, 0x416884ecu, 0x416b0f7cu, 0x416d8387u, 0x416fe0bbu, 0x417226ccu, 0x41745571u, 0x41766c66u, 0x41786b6au, 0x417a5241u, 0x417c20b3u, 0x417dd68cu, 0x415dcc5cu, 0x4160d6e6u, 0x4163cd11u, 0x4166ae76u, 0x41697ab2u, 0x416c3165u, 0x416ed233u, 0x41715cc3u, 0x4173d0c2u, 0x41762ddfu, 0x417873ceu, 0x417aa245u, 0x417cb900u, 0x417eb7bfu, 0x41804f23u, 0x4181362eu, 0x418210e7u, 0x4163f853u, 0x41670316u, 0x4169f96fu, 0x416cdaf6u, 0x416fa749u, 0x41725e08u, 0x4174fed6u, 0x4177895bu, 0x4179fd43u, 0x417c5a3eu, 0x417e9ffeu, 0x4180671eu, 0x41817259u, 0x41827190u, 0x418364a6u, 0x41844b7du, 0x418525fcu, 0x416a024fu, 0x416d0d40u, 0x417003bbu, 0x4172e55au, 0x4175b1b9u, 0x41786877u, 0x417b093au, 0x417d93a8u, 0x418003b7u, 0x4181321du, 0x418254e0u, 0x41836bddu, 0x418476f0u, 0x418575f9u, 0x418668dbu, 0x41874f79u, 0x418829b9u, 0x416fe8c0u, 0x4172f3d3u, 0x4175ea66u, 0x4178cc10u, 0x417b986eu, 0x417e4f21u, 0x418077e6u, 0x4181bd0cu, 0x4182f6d8u, 0x41842522u, 0x418547c3u, 0x41865e97u, 0x4187697cu, 0x41886851u, 0x41895afau, 0x418a4159u, 0x418b1b54u, 0x4175aa1fu, 0x4178b549u, 0x417babe7u, 0x417e8d91u, 0x4180acf2u, 0x41820840u, 0x41835885u, 0x41849d93u, 0x4185d742u, 0x41870569u, 0x418827e2u, 0x41893e88u, 0x418a493au, 0x418b47d6u, 0x418c3a3fu, 0x418d205au, 0x418dfa0bu, 0x417b44f0u, 0x417e5026u, 0x4180a362u, 0x41821431u, 0x41837a4fu, 0x4184d58cu, 0x418625b9u, 0x41876aabu, 0x4188a438u, 0x4189d237u, 0x418af482u, 0x418c0af4u, 0x418d156cu, 0x418e13c9u, 0x418f05eeu, 0x418febbeu, 0x4190c51fu, 0x41805be1u, 0x4181e17cu, 0x41835cc6u, 0x4184cd89u, 0x41863396u, 0x41878ebcu, 0x4188decdu, 0x418a239cu, 0x418b5d01u, 0x418c8ad1u, 0x418dace9u, 0x418ec322u, 0x418fcd5bu, 0x4190cb73u, 0x4191bd4eu, 0x4192a2cdu, 0x41937bd9u}; +static const uint32_t kWorldTileS9Step0Tile16Collider[] = {0x40c182e5u, 0x40c98a1fu, 0x40d179b5u, 0x40d9507cu, 0x40e10d4cu, 0x40e8af02u, 0x40f03481u, 0x40f79cb0u, 0x40fee67bu, 0x4103086au, 0x41068d5au, 0x410a018cu, 0x410d6483u, 0x4110b5c2u, 0x4113f4d3u, 0x41172140u, 0x411a3a99u, 0x40cfa554u, 0x40d7af40u, 0x40dfa175u, 0x40e77ac5u, 0x40ef3a0au, 0x40f6de1fu, 0x40fe65e7u, 0x4102e824u, 0x41068e19u, 0x410a244au, 0x410daa33u, 0x41111f54u, 0x4114832du, 0x4117d545u, 0x411b1522u, 0x411e4251u, 0x41215c61u, 0x40dda83au, 0x40e5b4c5u, 0x40eda983u, 0x40f58548u, 0x40fd46ebu, 0x410276a5u, 0x41063ba3u, 0x4109f1e3u, 0x410d98dbu, 0x41113006u, 0x4114b6ddu, 0x41182ce1u, 0x411b9192u, 0x411ee477u, 0x41222516u, 0x412552fcu, 0x41286db7u, 0x40eb87dbu, 0x40f396efu, 0x40fb8e21u, 0x4101b622u, 0x41059818u, 0x41096c61u, 0x410d326eu, 0x4110e9b3u, 0x411491a5u, 0x411829bdu, 0x411bb178u, 0x411f2853u, 0x41228dd2u, 0x4125e178u, 0x412922ceu, 0x412c515fu, 0x412f6cbau, 0x40f94081u, 0x4100a905u, 0x4104a5cdu, 0x41089603u, 0x410c7913u, 0x41104e6cu, 0x4114157du, 0x4117cdbau, 0x411b769au, 0x411f0f96u, 0x41229829u, 0x41260fd1u, 0x41297612u, 0x412cca6fu, 0x41300c70u, 0x41333ba1u, 0x41365791u, 0x41036743u, 0x41077136u, 0x410b6f24u, 0x410f6074u, 0x41134493u, 0x41171aefu, 0x411ae2f9u, 0x411e9c25u, 0x412245e8u, 0x4125dfbcu, 0x4129691cu, 0x412ce186u, 0x4130487du, 0x41339d86u, 0x4136e027u, 0x413a0fedu, 0x413d2c66u, 0x410a1727u, 0x410e223fu, 0x41122146u, 0x411613a6u, 0x4119f8c9u, 0x411dd01eu, 0x41219917u, 0x41255326u, 0x4128fdc1u, 0x412c9862u, 0x41302283u, 0x41339ba5u, 0x41370347u, 0x413a58efu, 0x413d9c26u, 0x4140cc75u, 0x4143e96cu, 0x4110ae27u, 0x4114ba5au, 0x4118ba70u, 0x411cadd3u, 0x412093f0u, 0x41246c33u, 0x4128360fu, 0x412bf0f6u, 0x412f9c5eu, 0x413337c1u, 0x4136c299u, 0x413a3c65u, 0x413da4a8u, 0x4140fae5u, 0x41443ea5u, 0x41476f72u, 0x414a8cdcu, 0x41172a85u, 0x411b37c7u, 0x411f38e1u, 0x41232d3du, 0x41271448u, 0x412aed6fu, 0x412eb823u, 0x413273d7u, 0x41362001u, 0x4139bc1au, 0x413d479eu, 0x4140c20au, 0x41442ae1u, 0x414781a8u, 0x414ac5e6u, 0x414df726u, 0x415114f7u, 0x411d8a8bu, 0x412198d0u, 0x41259ae4u, 0x4129902eu, 0x412d781cu, 0x4131521bu, 0x41351d9cu, 0x4138da12u, 0x413c86f3u, 0x414023b7u, 0x4143afdbu, 0x41472adcu, 0x414a943du, 0x414deb82u, 0x41513032u, 0x415461dau, 0x41578007u, 0x4123cc8au, 0x4127dbc9u, 0x412bdecau, 0x412fd4f8u, 0x4133bdbeu, 0x4137988au, 0x413b64cdu, 0x413f21f9u, 0x4142cf85u, 0x41466ceau, 0x4149f9a2u, 0x414d752du, 0x4150df0cu, 0x415436c3u, 0x41577bdbu, 0x415aaddfu, 0x415dcc5cu, 0x4129eedeu, 0x412dff0bu, 0x413202f0u, 0x4135f9f6u, 0x4139e389u, 0x413dbf17u, 0x41418c10u, 0x414549e8u, 0x4148f814u, 0x414c960eu, 0x4150234fu, 0x41539f58u, 0x415709aau, 0x415a61c9u, 0x415da73cu, 0x4160d990u, 0x4163f853u, 0x412fefedu, 0x413400fdu, 0x413805bau, 0x413bfd8du, 0x413fe7e2u, 0x4143c427u, 0x414791cbu, 0x414b5043u, 0x414eff04u, 0x41529d87u, 0x41562b47u, 0x4159a7c3u, 0x415d127bu, 0x41606af6u, 0x4163b0bau, 0x4166e353u, 0x416a024fu, 0x4135ce26u, 0x4139e00eu, 0x413de598u, 0x4141de2du, 0x4145c938u, 0x4149a628u, 0x414d746du, 0x4151337au, 0x4154e2c4u, 0x415881c5u, 0x415c0ff8u, 0x415f8cdbu, 0x4162f7efu, 0x416650bau, 0x416996c3u, 0x416cc996u, 0x416fe8c0u, 0x413b8802u, 0x413f9ab8u, 0x4143a103u, 0x41479a4fu, 0x414b8605u, 0x414f6395u, 0x4153326fu, 0x4156f205u, 0x415aa1ceu, 0x415e4141u, 0x4161cfdbu, 0x41654d1au, 0x4168b87fu, 0x416c118fu, 0x416f57d2u, 0x41728ad2u, 0x4175aa1fu, 0x41411c07u, 0x41452f7eu, 0x41493680u, 0x414d3077u, 0x41511cceu, 0x4154faf3u, 0x4158ca55u, 0x415c8a6au, 0x41603aa5u, 0x4163da80u, 0x41676976u, 0x416ae705u, 0x416e52afu, 0x4171abf9u, 0x4174f269u, 0x4178258cu, 0x417b44f0u, 0x414688c4u, 0x414a9cf1u, 0x414ea49fu, 0x41529f36u, 0x41568c22u, 0x415a6ad0u, 0x415e3ab1u, 0x4161fb38u, 0x4165abdau, 0x41694c11u, 0x416cdb57u, 0x4170592cu, 0x4173c50fu, 0x41771e87u, 0x417a651au, 0x417d9854u, 0x41805be1u}; +static const uint32_t kWorldTileS9Step0Tile17Collider[] = {0x41407a87u, 0x4142199cu, 0x4143a024u, 0x41450df7u, 0x414662f2u, 0x41479ef6u, 0x4148c1e9u, 0x4149cbb4u, 0x414abc46u, 0x414b9391u, 0x414c518cu, 0x414cf631u, 0x414d8180u, 0x414df37eu, 0x414e4c31u, 0x414e8ba6u, 0x414eb1eeu, 0x4147a1afu, 0x414940b8u, 0x414ac729u, 0x414c34d9u, 0x414d89a6u, 0x414ec571u, 0x414fe81fu, 0x4150f19au, 0x4151e1d0u, 0x4152b8b4u, 0x4153763bu, 0x41541a63u, 0x4154a529u, 0x41551691u, 0x41556ea4u, 0x4155ad6eu, 0x4155d300u, 0x414eb7aeu, 0x415056a0u, 0x4151dceeu, 0x41534a70u, 0x41549f04u, 0x4155da8au, 0x4156fce7u, 0x41580606u, 0x4158f5d5u, 0x4159cc46u, 0x415a8950u, 0x415b2cedu, 0x415bb71fu, 0x415c27e7u, 0x415c7f4fu, 0x415cbd62u, 0x415ce232u, 0x4155baa3u, 0x41575973u, 0x4158df93u, 0x415a4cdcu, 0x415ba12au, 0x415cdc5fu, 0x415dfe61u, 0x415f0719u, 0x415ff675u, 0x4160cc68u, 0x416188e8u, 0x41622bf1u, 0x4162b582u, 0x4163259fu, 0x41637c50u, 0x4163b9a2u, 0x4163dda4u, 0x415ca8b4u, 0x415e4756u, 0x415fcd3cu, 0x41613a40u, 0x41628e3eu, 0x4163c918u, 0x4164eab2u, 0x4165f2f7u, 0x4166e1d5u, 0x4167b73eu, 0x4168732au, 0x41691593u, 0x41699e79u, 0x416a0ddfu, 0x416a63ceu, 0x416aa053u, 0x416ac37du, 0x4163800cu, 0x41651e75u, 0x4166a416u, 0x416810c9u, 0x4169646cu, 0x416a9edeu, 0x416bc005u, 0x416cc7ccu, 0x416db621u, 0x416e8af5u, 0x416f4641u, 0x416fe7feu, 0x4170702eu, 0x4170ded2u, 0x417133f4u, 0x41716fa1u, 0x417191e8u, 0x416a3edeu, 0x416bdd01u, 0x416d6252u, 0x416eceaau, 0x417021e4u, 0x41715be4u, 0x41727c8du, 0x417383cbu, 0x4174718bu, 0x417545bfu, 0x4176005fu, 0x4176a166u, 0x417728d3u, 0x417796abu, 0x4177eaf5u, 0x417825beu, 0x41784718u, 0x4170e361u, 0x41728134u, 0x41740629u, 0x4175721au, 0x4176c4e2u, 0x4177fe63u, 0x41791e83u, 0x417a252cu, 0x417b124cu, 0x417be5d5u, 0x417c9fbeu, 0x417d4003u, 0x417dc6a3u, 0x417e33a3u, 0x417e870au, 0x417ec0e5u, 0x417ee145u, 0x41776bd8u, 0x4179094fu, 0x417a8dddu, 0x417bf95bu, 0x417d4ba5u, 0x417e849du, 0x417fa428u, 0x41805518u, 0x4180cb52u, 0x418134bcu, 0x4181914fu, 0x4181e10cu, 0x418223f0u, 0x418259feu, 0x4182833au, 0x41829fabu, 0x4182af59u, 0x417dd68cu, 0x417f739bu, 0x41807bdbu, 0x4181315bu, 0x4181da3bu, 0x4182766du, 0x418305e2u, 0x41838891u, 0x4183fe70u, 0x41846778u, 0x4184c3a6u, 0x418512f6u, 0x41855568u, 0x41858affu, 0x4185b3bfu, 0x4185cfaeu, 0x4185ded4u, 0x418210e7u, 0x4182df35u, 0x4183a104u, 0x4184563fu, 0x4184fed5u, 0x41859ab6u, 0x418629d6u, 0x4186ac29u, 0x418721a7u, 0x41878a49u, 0x4187e60au, 0x418834e9u, 0x418876e4u, 0x4188abffu, 0x4188d43cu, 0x4188efa4u, 0x4188fe3du, 0x418525fcu, 0x4185f40cu, 0x4186b596u, 0x41876a86u, 0x418812ccu, 0x4188ae58u, 0x41893d1cu, 0x4189bf0fu, 0x418a3426u, 0x418a9c5cu, 0x418af7acu, 0x418b4613u, 0x418b8792u, 0x418bbc2au, 0x418be3e0u, 0x418bfebbu, 0x418c0cc2u, 0x418829b9u, 0x4188f784u, 0x4189b8c3u, 0x418a6d64u, 0x418b1554u, 0x418bb084u, 0x418c3ee8u, 0x418cc074u, 0x418d351fu, 0x418d9ce4u, 0x418df7bcu, 0x418e45a7u, 0x418e86a4u, 0x418ebab4u, 0x418ee1deu, 0x418efc26u, 0x418f0995u, 0x418b1b54u, 0x418be8d5u, 0x418ca9c4u, 0x418d5e0fu, 0x418e05a4u, 0x418ea073u, 0x418f2e71u, 0x418faf90u, 0x419023cau, 0x41908b17u, 0x4190e573u, 0x419132dcu, 0x41917351u, 0x4191a6d5u, 0x4191cd6cu, 0x4191e71cu, 0x4191f3efu, 0x418dfa0bu, 0x418ec73bu, 0x418f87d5u, 0x41903bc4u, 0x4190e2f8u, 0x41917d61u, 0x41920af3u, 0x41928ba1u, 0x4192ff64u, 0x41936634u, 0x4193c00eu, 0x41940cefu, 0x41944cd7u, 0x41947fc9u, 0x4194a5c8u, 0x4194bedbu, 0x4194cb0bu, 0x4190c51fu, 0x419191fau, 0x41925238u, 0x419305c7u, 0x4193ac94u, 0x41944691u, 0x4194d3b1u, 0x419553e8u, 0x4195c72eu, 0x41962d7cu, 0x419686cfu, 0x4196d323u, 0x41971279u, 0x419744d3u, 0x41976a35u, 0x419782a6u, 0x41978e2eu, 0x41937bd9u, 0x41944858u, 0x41950836u, 0x4195bb5eu, 0x419661bfu, 0x4196fb4bu, 0x419787f3u, 0x419807aeu, 0x41987a72u, 0x4198e038u, 0x419938feu, 0x419984c0u, 0x4199c37eu, 0x4199f53bu, 0x419a19fbu, 0x419a31c4u, 0x419a3ca0u}; +static const uint32_t kWorldTileS9Step0Tile18Collider[] = {0x414eb1eeu, 0x414ebf1eu, 0x414eb34fu, 0x414e8e9eu, 0x414e512du, 0x414dfb21u, 0x414d8ca5u, 0x414d05e6u, 0x414c6718u, 0x414bb06fu, 0x414ae226u, 0x4149fc7bu, 0x4148ffb0u, 0x4147ec0bu, 0x4146c1d6u, 0x4145815eu, 0x41442af4u, 0x4155d300u, 0x4155df6eu, 0x4155d2d1u, 0x4155ad48u, 0x41556ef4u, 0x415517fau, 0x4154a885u, 0x415420c2u, 0x415380e4u, 0x4152c921u, 0x4151f9b4u, 0x415112dau, 0x415014d5u, 0x414effebu, 0x414dd467u, 0x414c9295u, 0x414b3ac7u, 0x415ce232u, 0x415cedd3u, 0x415ce05eu, 0x415cb9f2u, 0x415c7aafu, 0x415c22bcu, 0x415bb243u, 0x415b2971u, 0x415a887au, 0x4159cf92u, 0x4158fef5u, 0x415816e1u, 0x41571797u, 0x4156015fu, 0x4154d481u, 0x4153914bu, 0x4152380eu, 0x4163dda4u, 0x4163e86du, 0x4163da16u, 0x4163b2bbu, 0x4163727fu, 0x41631988u, 0x4162a800u, 0x41621e14u, 0x41617bf8u, 0x4160c1e1u, 0x415ff00au, 0x415f06b1u, 0x415e0618u, 0x415cee86u, 0x415bc044u, 0x415a7b9fu, 0x415920eau, 0x416ac37du, 0x416acd63u, 0x416abe1du, 0x416a95cau, 0x416a548au, 0x4169fa83u, 0x416987e1u, 0x4168fcd1u, 0x41685985u, 0x41679e34u, 0x4166cb18u, 0x4165e070u, 0x4164de7eu, 0x4163c587u, 0x416295d7u, 0x41614fbau, 0x415ff382u, 0x417191e8u, 0x41719ae0u, 0x41718aa1u, 0x41716149u, 0x41711efau, 0x4170c3dau, 0x41705013u, 0x416fc3d3u, 0x416f1f4du, 0x416e62b8u, 0x416d8e4du, 0x416ca24bu, 0x416b9ef4u, 0x416a8490u, 0x41695366u, 0x41680bc6u, 0x4166ae01u, 0x41784718u, 0x41784f16u, 0x41783dd3u, 0x4178136cu, 0x4177d003u, 0x417773beu, 0x4176fec8u, 0x4176714eu, 0x4175cb84u, 0x41750d9fu, 0x417437dau, 0x41734a74u, 0x417245afu, 0x417129d2u, 0x416ff725u, 0x416eadf9u, 0x416d4e9cu, 0x417ee145u, 0x417ee83fu, 0x417ed5edu, 0x417eaa6cu, 0x417e65dfu, 0x417e086au, 0x417d923au, 0x417d037cu, 0x417c5c62u, 0x417b9d23u, 0x417ac5fbu, 0x4179d726u, 0x4178d0e9u, 0x4177b388u, 0x41767f4fu, 0x4175348bu, 0x4173d38eu, 0x4182af59u, 0x4182b24fu, 0x4182a899u, 0x41829246u, 0x41826f67u, 0x41824010u, 0x41820456u, 0x4181bc4fu, 0x41816815u, 0x418107c4u, 0x41809b78u, 0x41802352u, 0x417f3ee3u, 0x417e1ff5u, 0x417cea25u, 0x417b9dc0u, 0x417a3b18u, 0x4185ded4u, 0x4185e13du, 0x4185d6f4u, 0x4185c00au, 0x41859c8eu, 0x41856c95u, 0x41853033u, 0x4184e77fu, 0x41849293u, 0x4184318bu, 0x4183c483u, 0x41834b9bu, 0x4182c6f4u, 0x418236b2u, 0x41819af9u, 0x4180f3f2u, 0x418041c3u, 0x4188fe3du, 0x41890013u, 0x4188f533u, 0x4188ddacu, 0x4188b98eu, 0x418888edu, 0x41884bdeu, 0x41880278u, 0x4187acd5u, 0x41874b11u, 0x4186dd47u, 0x41866399u, 0x4185de26u, 0x41854d14u, 0x4184b086u, 0x418408a3u, 0x41835596u, 0x418c0cc2u, 0x418c0e01u, 0x418c0283u, 0x418bea5au, 0x418bc594u, 0x418b9446u, 0x418b5685u, 0x418b0c68u, 0x418ab609u, 0x418a5383u, 0x4189e4f3u, 0x41896a79u, 0x4188e436u, 0x4188524eu, 0x4187b4e6u, 0x41870c24u, 0x41865833u, 0x418f0995u, 0x418f0a37u, 0x418efe17u, 0x418ee546u, 0x418ebfd4u, 0x418e8dd4u, 0x418e4f5bu, 0x418e0482u, 0x418dad61u, 0x418d4a15u, 0x418cdab9u, 0x418c5f6fu, 0x418bd856u, 0x418b4594u, 0x418aa74cu, 0x4189fda7u, 0x418948cdu, 0x4191f3efu, 0x4191f3eeu, 0x4191e727u, 0x4191cda9u, 0x4191a784u, 0x419174cdu, 0x41913598u, 0x4190e9feu, 0x41909217u, 0x41902dfeu, 0x418fbdd2u, 0x418f41b2u, 0x418eb9c0u, 0x418e261eu, 0x418d86f3u, 0x418cdc64u, 0x418c269du, 0x4194cb0bu, 0x4194ca63u, 0x4194bcefu, 0x4194a2bfu, 0x41947be3u, 0x41944870u, 0x4194087au, 0x4193bc19u, 0x41936366u, 0x4192fe7du, 0x41928d7cu, 0x41921081u, 0x419187b0u, 0x4190f32au, 0x41905316u, 0x418fa79au, 0x418ef0e0u, 0x41978e2eu, 0x41978cd9u, 0x41977eb3u, 0x419763ccu, 0x41973c34u, 0x419707ffu, 0x4196c742u, 0x41967a16u, 0x41962092u, 0x4195bad4u, 0x419548f8u, 0x4194cb1fu, 0x41944169u, 0x4193abfbu, 0x41930af9u, 0x41925e8bu, 0x4191a6dau, 0x419a3ca0u, 0x419a3a98u, 0x419a2bbbu, 0x419a1017u, 0x4199e7beu, 0x4199b2c3u, 0x4199713au, 0x4199233du, 0x4198c8e5u, 0x4198624cu, 0x4197ef91u, 0x419770d4u, 0x4196e635u, 0x41964fd9u, 0x4195ade5u, 0x41950080u, 0x419447d4u}; +static const uint32_t kWorldTileS9Step0Tile19Collider[] = {0x41442af4u, 0x4142beedu, 0x41413da1u, 0x413fa76cu, 0x413dfcaeu, 0x413c3dc8u, 0x413a6b21u, 0x41388523u, 0x41368c38u, 0x413480d1u, 0x41326360u, 0x4130345au, 0x412df437u, 0x412ba373u, 0x4129428au, 0x4126d1fdu, 0x4124524du, 0x414b3ac7u, 0x4149cd52u, 0x41484a8du, 0x4146b2d5u, 0x4145068au, 0x4143460du, 0x414171c5u, 0x413f8a1cu, 0x413d8f7cu, 0x413b8257u, 0x4139631eu, 0x41373246u, 0x4134f049u, 0x41329da0u, 0x41303acau, 0x412dc845u, 0x412b4696u, 0x4152380eu, 0x4150c920u, 0x414f44d9u, 0x414dab94u, 0x414bfdb1u, 0x414a3b94u, 0x414865a1u, 0x41467c43u, 0x41447fe5u, 0x414270f8u, 0x41404fedu, 0x413e1d3bu, 0x413bd959u, 0x413984c2u, 0x41371ff5u, 0x4134ab71u, 0x413227b9u, 0x415920eau, 0x4157b079u, 0x41562aa5u, 0x41548fc9u, 0x4152e045u, 0x41511c7du, 0x414f44d6u, 0x414d59b9u, 0x414b5b93u, 0x41494ad4u, 0x414727efu, 0x4144f358u, 0x4142ad88u, 0x414056fbu, 0x413df02eu, 0x413b79a2u, 0x4138f3d8u, 0x415ff382u, 0x415e8184u, 0x415cfa18u, 0x415b5d9bu, 0x4159ac6du, 0x4157e6f0u, 0x41560d8au, 0x415420a5u, 0x415220aeu, 0x41500e14u, 0x414de94au, 0x414bb2c6u, 0x41496b00u, 0x41471273u, 0x4144a99du, 0x414230ffu, 0x413fa91bu, 0x4166ae01u, 0x41653a6cu, 0x4163b160u, 0x41621338u, 0x41606055u, 0x415e9919u, 0x415cbdecu, 0x415acf35u, 0x4158cd63u, 0x4156b8e5u, 0x4154922du, 0x415259b2u, 0x41500fecu, 0x414db557u, 0x414b4a6fu, 0x4148cfb7u, 0x414645b0u, 0x416d4e9cu, 0x416bd966u, 0x416a4eafu, 0x4168aed3u, 0x4166fa31u, 0x4165312eu, 0x4163542eu, 0x4161639du, 0x415f5fe7u, 0x415d497bu, 0x415b20cdu, 0x4158e652u, 0x41569a83u, 0x41543ddcu, 0x4151d0dau, 0x414f53ffu, 0x414cc7ccu, 0x4173d38eu, 0x41725cadu, 0x4170d041u, 0x416f2ea6u, 0x416d783du, 0x416bad68u, 0x4169ce8du, 0x4167dc18u, 0x4165d674u, 0x4163be11u, 0x41619363u, 0x415f56e0u, 0x415d08ffu, 0x415aaa3eu, 0x41583b19u, 0x4155bc12u, 0x41532dacu, 0x417a3b18u, 0x4178c283u, 0x41773458u, 0x417590f6u, 0x4173d8bbu, 0x41720c0au, 0x41702b4cu, 0x416e36e9u, 0x416c2f4eu, 0x416a14ecu, 0x4167e835u, 0x4165a9a0u, 0x416359a5u, 0x4160f8c1u, 0x415e8770u, 0x415c0635u, 0x41597593u, 0x418041c3u, 0x417f0932u, 0x417d7940u, 0x417bd40cu, 0x417a19f6u, 0x41784b61u, 0x417668b5u, 0x4174725bu, 0x417268c1u, 0x41704c56u, 0x416e1d8du, 0x416bdcdeu, 0x41698ac0u, 0x416727b0u, 0x4164b42cu, 0x416230b5u, 0x415f9dceu, 0x41835596u, 0x41829788u, 0x4181cea6u, 0x4180fb1eu, 0x41801d21u, 0x417e69c0u, 0x417c851du, 0x417a8cc4u, 0x41788120u, 0x417662a4u, 0x417431c1u, 0x4171eeefu, 0x416f9aa5u, 0x416d3561u, 0x416abfa1u, 0x416839e5u, 0x4165a4b2u, 0x41865833u, 0x4185993cu, 0x4184cf6cu, 0x4183faf3u, 0x41831bffu, 0x418232c2u, 0x41813f71u, 0x41804240u, 0x417e76cbu, 0x417c5634u, 0x417a232eu, 0x4177de30u, 0x417587b3u, 0x41732033u, 0x4170a82eu, 0x416e2025u, 0x416b889du, 0x418948cdu, 0x418888e8u, 0x4187be27u, 0x4186e8b6u, 0x418608c7u, 0x41851e8bu, 0x41842a35u, 0x41832bfbu, 0x41822413u, 0x418112b6u, 0x417ff03cu, 0x417da90au, 0x417b5050u, 0x4178e68bu, 0x41766c3au, 0x4173e1ddu, 0x417147f9u, 0x418c269du, 0x418b65c6u, 0x418a9a0eu, 0x4189c3a2u, 0x4188e2b3u, 0x4187f772u, 0x41870214u, 0x418602ccu, 0x4184f9d3u, 0x4183e760u, 0x4182cbaeu, 0x4181a6f7u, 0x41807978u, 0x417e86deu, 0x417c0a38u, 0x41797d7fu, 0x4176e136u, 0x418ef0e0u, 0x418e2f13u, 0x418d625fu, 0x418c8af3u, 0x418ba900u, 0x418abcb6u, 0x4189c64bu, 0x4188c5f2u, 0x4187bbe3u, 0x4186a856u, 0x41858b86u, 0x418465acu, 0x41833707u, 0x4181ffd4u, 0x4180c053u, 0x417ef188u, 0x417c52d4u, 0x4191a6dau, 0x4190e412u, 0x4190165eu, 0x418f3deeu, 0x418e5af1u, 0x418d6d9bu, 0x418c761eu, 0x418b74afu, 0x418a6986u, 0x418954dcu, 0x418836e9u, 0x41870fe9u, 0x4185e01au, 0x4184a7b8u, 0x41836705u, 0x41821e40u, 0x4180cdadu, 0x419447d4u, 0x4193840cu, 0x4192b554u, 0x4191dbdbu, 0x4190f7d1u, 0x41900969u, 0x418f10d6u, 0x418e0e4eu, 0x418d0207u, 0x418bec3au, 0x418acd21u, 0x4189a4f7u, 0x418873f9u, 0x41873a66u, 0x4185f87du, 0x4184ae7eu, 0x41835cadu}; +static const uint32_t kWorldTileS9Step0Tile20Collider[] = {0x41805be1u, 0x4181e17cu, 0x41835cc6u, 0x4184cd89u, 0x41863396u, 0x41878ebcu, 0x4188decdu, 0x418a239cu, 0x418b5d01u, 0x418c8ad1u, 0x418dace9u, 0x418ec322u, 0x418fcd5bu, 0x4190cb73u, 0x4191bd4eu, 0x4192a2cdu, 0x41937bd9u, 0x4183009au, 0x4184862fu, 0x4186016du, 0x4187721fu, 0x4188d815u, 0x418a331eu, 0x418b830cu, 0x418cc7b4u, 0x418e00eau, 0x418f2e87u, 0x41905065u, 0x4191665fu, 0x41927053u, 0x41936e22u, 0x41945facu, 0x419544d6u, 0x41961d86u, 0x41858ff5u, 0x4187157fu, 0x418890abu, 0x418a0147u, 0x418b6720u, 0x418cc206u, 0x418e11ccu, 0x418f5646u, 0x41908f48u, 0x4191bcacu, 0x4192de4bu, 0x4193f400u, 0x4194fdaau, 0x4195fb28u, 0x4196ec5du, 0x4197d12cu, 0x4198a97bu, 0x4188094du, 0x41898ec6u, 0x418b09dbu, 0x418c7a5au, 0x418de010u, 0x418f3acfu, 0x41908a67u, 0x4191ceacu, 0x41930776u, 0x4194349bu, 0x419555f5u, 0x41966b60u, 0x419774b9u, 0x419871e2u, 0x419962bbu, 0x419a4729u, 0x419b1f12u, 0x418a6c03u, 0x418bf165u, 0x418d6c5du, 0x418edcbau, 0x41904248u, 0x41919cd8u, 0x4192ec3du, 0x41943049u, 0x419568d3u, 0x419695b3u, 0x4197b6c3u, 0x4198cbdeu, 0x4199d4e2u, 0x419ad1afu, 0x419bc227u, 0x419ca62fu, 0x419d7dacu, 0x418cb77eu, 0x418e3cc3u, 0x418fb799u, 0x419127cdu, 0x41928d2eu, 0x4193e78au, 0x419536b5u, 0x41967a83u, 0x4197b2c8u, 0x4198df5eu, 0x419a001du, 0x419b14e3u, 0x419c1d8cu, 0x419d19f8u, 0x419e0a0au, 0x419eeda5u, 0x419fc4b0u, 0x418eeb2du, 0x4190704fu, 0x4191eafdu, 0x41935b03u, 0x4194c030u, 0x41961a53u, 0x4197693fu, 0x4198acc8u, 0x4199e4c3u, 0x419b1109u, 0x419c3173u, 0x419d45dcu, 0x419e4e24u, 0x419f4a2au, 0x41a039d0u, 0x41a11cfau, 0x41a1f38eu, 0x41910684u, 0x41928b7eu, 0x419405feu, 0x419575d1u, 0x4196dac4u, 0x419834a8u, 0x41998350u, 0x419ac68eu, 0x419bfe39u, 0x419d2a29u, 0x419e4a38u, 0x419f5e41u, 0x41a06622u, 0x41a161bcu, 0x41a250f0u, 0x41a333a3u, 0x41a409bau, 0x41930901u, 0x41948dcdu, 0x41960819u, 0x419777b3u, 0x4198dc67u, 0x419a3606u, 0x419b8463u, 0x419cc752u, 0x419dfea7u, 0x419f2a3cu, 0x41a049e9u, 0x41a15d8cu, 0x41a26501u, 0x41a36029u, 0x41a44ee6u, 0x41a5311cu, 0x41a606b2u, 0x4194f227u, 0x419676bfu, 0x4197f0d2u, 0x4199602cu, 0x419ac49cu, 0x419c1df1u, 0x419d6bfeu, 0x419eae96u, 0x419fe591u, 0x41a110c4u, 0x41a2300bu, 0x41a34342u, 0x41a44a46u, 0x41a544f7u, 0x41a63337u, 0x41a714ebu, 0x41a7e9f9u, 0x4196c181u, 0x419845e0u, 0x4199bfb4u, 0x419b2ec9u, 0x419c92eeu, 0x419debf3u, 0x419f39abu, 0x41a07be8u, 0x41a1b281u, 0x41a2dd4eu, 0x41a3fc29u, 0x41a50eeeu, 0x41a6157bu, 0x41a70fafu, 0x41a7fd6eu, 0x41a8de9au, 0x41a9b31bu, 0x419876a2u, 0x4199fac2u, 0x419b7451u, 0x419ce31cu, 0x419e46f1u, 0x419f9fa1u, 0x41a0ecfdu, 0x41a22ed9u, 0x41a3650cu, 0x41a48f6du, 0x41a5add6u, 0x41a6c024u, 0x41a7c634u, 0x41a8bfe7u, 0x41a9ad1du, 0x41aa8dbdu, 0x41ab61abu, 0x419a1125u, 0x419b9500u, 0x419d0e45u, 0x419e7cc0u, 0x419fe03fu, 0x41a13893u, 0x41a2858eu, 0x41a3c704u, 0x41a4fccbu, 0x41a626bau, 0x41a744adu, 0x41a8567eu, 0x41a95c0cu, 0x41aa5537u, 0x41ab41e1u, 0x41ac21eeu, 0x41acf545u, 0x419b90abu, 0x419d143cu, 0x419e8d31u, 0x419ffb56u, 0x41a15e7bu, 0x41a2b66eu, 0x41a40302u, 0x41a5440cu, 0x41a67961u, 0x41a7a2dau, 0x41a8c04fu, 0x41a9d19eu, 0x41aad6a5u, 0x41abcf43u, 0x41acbb5au, 0x41ad9ad0u, 0x41ae6d8au, 0x419cf4e1u, 0x419e7821u, 0x419ff0c1u, 0x41a15e8au, 0x41a2c14eu, 0x41a418dau, 0x41a56503u, 0x41a6a59bu, 0x41a7da79u, 0x41a90375u, 0x41aa2069u, 0x41ab3130u, 0x41ac35aau, 0x41ad2db5u, 0x41ae1935u, 0x41aef80eu, 0x41afca25u, 0x419e3d76u, 0x419fc061u, 0x41a138a5u, 0x41a2a60eu, 0x41a4086bu, 0x41a55f8bu, 0x41a6ab42u, 0x41a7eb63u, 0x41a91fc5u, 0x41aa483fu, 0x41ab64abu, 0x41ac74e5u, 0x41ad78cdu, 0x41ae7040u, 0x41af5b23u, 0x41b03959u, 0x41b10ac9u, 0x419f6a27u, 0x41a0ecb6u, 0x41a26499u, 0x41a3d19cu, 0x41a5338du, 0x41a68a3cu, 0x41a7d57bu, 0x41a91520u, 0x41aa48ffu, 0x41ab70f1u, 0x41ac8cd1u, 0x41ad9c79u, 0x41ae9fc8u, 0x41af969fu, 0x41b080e0u, 0x41b15e6eu, 0x41b22f31u}; +static const uint32_t kWorldTileS9Step0Tile21Collider[] = {0x414688c4u, 0x414a9cf1u, 0x414ea49fu, 0x41529f36u, 0x41568c22u, 0x415a6ad0u, 0x415e3ab1u, 0x4161fb38u, 0x4165abdau, 0x41694c11u, 0x416cdb57u, 0x4170592cu, 0x4173c50fu, 0x41771e87u, 0x417a651au, 0x417d9854u, 0x41805be1u, 0x414bccd5u, 0x414fe1aeu, 0x4153e9fbu, 0x4157e527u, 0x415bd29cu, 0x415fb1c9u, 0x4163821cu, 0x4167430bu, 0x416af409u, 0x416e9490u, 0x4172241cu, 0x4175a229u, 0x41790e3bu, 0x417c67d5u, 0x417fae7fu, 0x418170e2u, 0x4183009au, 0x4150e6e2u, 0x4154fc5bu, 0x4159053eu, 0x415d00f3u, 0x4160eee6u, 0x4164ce85u, 0x41689f40u, 0x416c608au, 0x417011d9u, 0x4173b2a5u, 0x4177426au, 0x417ac0a6u, 0x417e2cdau, 0x4180c346u, 0x418266a0u, 0x41840043u, 0x41858ff5u, 0x4155d5a1u, 0x4159ebafu, 0x415df51bu, 0x4161f14eu, 0x4165dfb4u, 0x4169bfbau, 0x416d90d1u, 0x4171526cu, 0x41750400u, 0x4178a505u, 0x417c34f8u, 0x417fb356u, 0x41818fd1u, 0x41833cafu, 0x4184e00au, 0x418679a7u, 0x4188094du, 0x415a97d2u, 0x415eae6au, 0x4162b854u, 0x4166b4fau, 0x416aa3c7u, 0x416e8429u, 0x41725591u, 0x41761770u, 0x4179c93du, 0x417d6a71u, 0x41807d43u, 0x41823c7eu, 0x4183f2a9u, 0x41859f87u, 0x418742ddu, 0x4188dc6eu, 0x418a6c03u, 0x415f2c46u, 0x4163435bu, 0x41674db8u, 0x416b4ac5u, 0x416f39eeu, 0x41731aa1u, 0x4176ec4du, 0x417aae66u, 0x417e6062u, 0x418100dcu, 0x4182c8f2u, 0x41848833u, 0x41863e5eu, 0x4187eb36u, 0x41898e80u, 0x418b2800u, 0x418cb77eu, 0x416391d8u, 0x4167a960u, 0x416bb424u, 0x416fb18du, 0x4173a107u, 0x417781feu, 0x417b53e4u, 0x417f162bu, 0x41816425u, 0x418334dbu, 0x4184fcf7u, 0x4186bc37u, 0x4188725du, 0x418a1f2au, 0x418bc262u, 0x418d5bccu, 0x418eeb2du, 0x4167c773u, 0x416bdf62u, 0x416fea82u, 0x4173e83cu, 0x4177d7fbu, 0x417bb92cu, 0x417f8b3fu, 0x4181a6d5u, 0x41837fefu, 0x418550abu, 0x418718c7u, 0x4188d802u, 0x418a8e1cu, 0x418c3ad8u, 0x418dddf9u, 0x418f7745u, 0x41910684u, 0x416bcc10u, 0x416fe45cu, 0x4173efccu, 0x4177edcbu, 0x417bddc3u, 0x417fbf22u, 0x4181c8acu, 0x4183a9ecu, 0x4185830du, 0x418753c9u, 0x41891bdfu, 0x418adb0eu, 0x418c9117u, 0x418e3dbcu, 0x418fe0c0u, 0x419179eau, 0x41930901u, 0x416f9eb8u, 0x4173b754u, 0x4177c309u, 0x417bc141u, 0x417fb167u, 0x4181c974u, 0x4183b29bu, 0x418593e1u, 0x41876d01u, 0x41893db8u, 0x418b05c3u, 0x418cc4e0u, 0x418e7ad2u, 0x4190275au, 0x4191ca3cu, 0x4193633eu, 0x4194f227u, 0x41733e80u, 0x41775760u, 0x417b634fu, 0x417f61b5u, 0x4181a8ffu, 0x418399cbu, 0x418582f8u, 0x4187643eu, 0x41893d58u, 0x418b0e03u, 0x418cd5fdu, 0x418e9504u, 0x41904ad9u, 0x4191f73eu, 0x419399f8u, 0x419532ccu, 0x4196c181u, 0x4176aa8du, 0x417ac3a7u, 0x417ecfc4u, 0x41816726u, 0x41835f56u, 0x41855028u, 0x41873955u, 0x41891a95u, 0x418af3a4u, 0x418cc43eu, 0x418e8c20u, 0x41904b0au, 0x419200bdu, 0x4193acfau, 0x41954f86u, 0x4196e826u, 0x419876a2u, 0x4179e216u, 0x417dfb5eu, 0x418103cfu, 0x4183031eu, 0x4184fb54u, 0x4186ec26u, 0x4188d54du, 0x418ab682u, 0x418c8f7fu, 0x418e6002u, 0x419027c8u, 0x4191e68fu, 0x41939c1au, 0x41954829u, 0x4196ea81u, 0x419882e8u, 0x419a1125u, 0x417ce45eu, 0x41807ee4u, 0x4182850fu, 0x41848465u, 0x41867c9bu, 0x41886d67u, 0x418a5682u, 0x418c37a6u, 0x418e108cu, 0x418fe0f2u, 0x4191a895u, 0x41936735u, 0x41951c91u, 0x4196c86du, 0x41986a8cu, 0x419a02b4u, 0x419b90abu, 0x417fb0b9u, 0x4181e51eu, 0x4183eb4fu, 0x4185eaa4u, 0x4187e2d4u, 0x4189d395u, 0x418bbc9fu, 0x418d9dabu, 0x418f7675u, 0x419146b9u, 0x41930e34u, 0x4194cca5u, 0x419681ceu, 0x41982d70u, 0x4199cf50u, 0x419b6733u, 0x419cf4e1u, 0x41812347u, 0x4183300du, 0x4185363eu, 0x4187358eu, 0x41892db2u, 0x418b1e62u, 0x418d0755u, 0x418ee845u, 0x4190c0ecu, 0x41929107u, 0x41945854u, 0x41961692u, 0x4197cb82u, 0x419976e5u, 0x419b1880u, 0x419cb019u, 0x419e3d76u, 0x418252a7u, 0x41845f6eu, 0x41866599u, 0x418864ddu, 0x418a5cf0u, 0x418c4d89u, 0x418e365fu, 0x4190172cu, 0x4191efabu, 0x4193bf99u, 0x419586b2u, 0x419744b7u, 0x4198f967u, 0x419aa486u, 0x419c45d6u, 0x419ddd1fu, 0x419f6a27u}; +static const uint32_t kWorldTileS9Step0Tile22Collider[] = {0x41937bd9u, 0x41944858u, 0x41950836u, 0x4195bb5eu, 0x419661bfu, 0x4196fb4bu, 0x419787f3u, 0x419807aeu, 0x41987a72u, 0x4198e038u, 0x419938feu, 0x419984c0u, 0x4199c37eu, 0x4199f53bu, 0x419a19fbu, 0x419a31c4u, 0x419a3ca0u, 0x41961d86u, 0x4196e9a4u, 0x4197a91bu, 0x41985bd7u, 0x419901c7u, 0x41999adcu, 0x419a2707u, 0x419aa640u, 0x419b187cu, 0x419b7db6u, 0x419bd5e9u, 0x419c2114u, 0x419c5f35u, 0x419c904fu, 0x419cb468u, 0x419ccb84u, 0x419cd5aeu, 0x4198a97bu, 0x41997533u, 0x419a343eu, 0x419ae688u, 0x419b8c01u, 0x419c2499u, 0x419cb042u, 0x419d2ef3u, 0x419da0a3u, 0x419e054au, 0x419e5ce6u, 0x419ea773u, 0x419ee4f2u, 0x419f1565u, 0x419f38d0u, 0x419f4f3bu, 0x419f58adu, 0x419b1f12u, 0x419bea5eu, 0x419ca8f7u, 0x419d5acau, 0x419dffc6u, 0x419e97dcu, 0x419f22feu, 0x419fa122u, 0x41a01240u, 0x41a0764fu, 0x41a0cd4eu, 0x41a11739u, 0x41a15410u, 0x41a183d6u, 0x41a1a68fu, 0x41a1bc42u, 0x41a1c4f9u, 0x419d7dacu, 0x419e4886u, 0x419f06a8u, 0x419fb7ffu, 0x41a05c79u, 0x41a0f407u, 0x41a17e9cu, 0x41a1fc2eu, 0x41a26cb4u, 0x41a2d026u, 0x41a32682u, 0x41a36fc6u, 0x41a3abf0u, 0x41a3db04u, 0x41a3fd06u, 0x41a411fdu, 0x41a419f2u, 0x419fc4b0u, 0x41a08f13u, 0x41a14cb9u, 0x41a1fd8eu, 0x41a2a180u, 0x41a33881u, 0x41a3c284u, 0x41a43f7eu, 0x41a4af67u, 0x41a51237u, 0x41a567ecu, 0x41a5b082u, 0x41a5ebfau, 0x41a61a57u, 0x41a63b9du, 0x41a64fd2u, 0x41a65700u, 0x41a1f38eu, 0x41a2bd74u, 0x41a37a98u, 0x41a42ae5u, 0x41a4ce4bu, 0x41a564b9u, 0x41a5ee25u, 0x41a66a82u, 0x41a6d9c8u, 0x41a73bf1u, 0x41a790f8u, 0x41a7d8ddu, 0x41a8139eu, 0x41a8413eu, 0x41a861c3u, 0x41a87531u, 0x41a87b94u, 0x41a409bau, 0x41a4d31eu, 0x41a58fbau, 0x41a63f7bu, 0x41a6e24eu, 0x41a77825u, 0x41a800f3u, 0x41a87caeu, 0x41a8eb4du, 0x41a94cc9u, 0x41a9a11eu, 0x41a9e84bu, 0x41aa2250u, 0x41aa4f2fu, 0x41aa6eedu, 0x41aa8190u, 0x41aa8722u, 0x41a606b2u, 0x41a6cf8fu, 0x41a78b9eu, 0x41a83accu, 0x41a8dd07u, 0x41a97241u, 0x41a9fa6du, 0x41aa7580u, 0x41aae372u, 0x41ab443cu, 0x41ab97dau, 0x41abde4bu, 0x41ac178eu, 0x41ac43a7u, 0x41ac6299u, 0x41ac746cu, 0x41ac7929u, 0x41a7e9f9u, 0x41a8b249u, 0x41a96dc6u, 0x41aa1c5cu, 0x41aabdfau, 0x41ab5292u, 0x41abda16u, 0x41ac547du, 0x41acc1bcu, 0x41ad21cfu, 0x41ad74b1u, 0x41adba60u, 0x41adf2ddu, 0x41ae1e2au, 0x41ae3c4cu, 0x41ae4d4au, 0x41ae512cu, 0x41a9b31bu, 0x41aa7ad9u, 0x41ab35beu, 0x41abe3b7u, 0x41ac84b3u, 0x41ad18a3u, 0x41ad9f7bu, 0x41ae192fu, 0x41ae85b7u, 0x41aee50eu, 0x41af372eu, 0x41af7c17u, 0x41afb3c8u, 0x41afde45u, 0x41affb91u, 0x41b00bb4u, 0x41b00eb8u, 0x41ab61abu, 0x41ac28d1u, 0x41ace319u, 0x41ad9070u, 0x41ae30c5u, 0x41aec408u, 0x41af4a2eu, 0x41afc32au, 0x41b02ef7u, 0x41b08d8cu, 0x41b0dee6u, 0x41b12303u, 0x41b159e4u, 0x41b1838bu, 0x41b19ffdu, 0x41b1af41u, 0x41b1b160u, 0x41acf545u, 0x41adbbceu, 0x41ae7573u, 0x41af2223u, 0x41afc1cau, 0x41b0545cu, 0x41b0d9cau, 0x41b1520au, 0x41b1bd15u, 0x41b21ae4u, 0x41b26b72u, 0x41b2aebfu, 0x41b2e4cau, 0x41b30d97u, 0x41b3292au, 0x41b3378au, 0x41b338c0u, 0x41ae6d8au, 0x41af3370u, 0x41afec6eu, 0x41b09871u, 0x41b13766u, 0x41b1c941u, 0x41b24df2u, 0x41b2c572u, 0x41b32fb6u, 0x41b38cb9u, 0x41b3dc77u, 0x41b41eeeu, 0x41b4541fu, 0x41b47c0du, 0x41b496bbu, 0x41b4a433u, 0x41b4a47bu, 0x41afca25u, 0x41b08f64u, 0x41b147b5u, 0x41b1f306u, 0x41b29144u, 0x41b32262u, 0x41b3a652u, 0x41b41d0bu, 0x41b48683u, 0x41b4e2b6u, 0x41b5319fu, 0x41b5733bu, 0x41b5a78du, 0x41b5ce97u, 0x41b5e85du, 0x41b5f4e7u, 0x41b5f43du, 0x41b10ac9u, 0x41b1cf5bu, 0x41b286fbu, 0x41b33194u, 0x41b3cf16u, 0x41b45f72u, 0x41b4e29cu, 0x41b55889u, 0x41b5c131u, 0x41b61c8eu, 0x41b66a9du, 0x41b6ab5au, 0x41b6dec8u, 0x41b704e9u, 0x41b71dc2u, 0x41b72959u, 0x41b727b9u, 0x41b22f31u, 0x41b2f311u, 0x41b3a9f9u, 0x41b453d6u, 0x41b4f097u, 0x41b5802du, 0x41b6028bu, 0x41b677a8u, 0x41b6df7au, 0x41b739fdu, 0x41b7872cu, 0x41b7c706u, 0x41b7f98bu, 0x41b81ebeu, 0x41b836a5u, 0x41b84145u, 0x41b83eaau}; +static const uint32_t kWorldTileS9Step0Tile23Collider[] = {0x419a3ca0u, 0x419a3a98u, 0x419a2bbbu, 0x419a1017u, 0x4199e7beu, 0x4199b2c3u, 0x4199713au, 0x4199233du, 0x4198c8e5u, 0x4198624cu, 0x4197ef91u, 0x419770d4u, 0x4196e635u, 0x41964fd9u, 0x4195ade5u, 0x41950080u, 0x419447d4u, 0x419cd5aeu, 0x419cd2efu, 0x419cc356u, 0x419ca6f0u, 0x419c7dd0u, 0x419c480au, 0x419c05b1u, 0x419bb6deu, 0x419b5babu, 0x419af433u, 0x419a8095u, 0x419a00eeu, 0x41997562u, 0x4198de14u, 0x41983b29u, 0x41978cc9u, 0x4196d31eu, 0x419f58adu, 0x419f5532u, 0x419f44d7u, 0x419f27abu, 0x419efdc0u, 0x419ec729u, 0x419e83fbu, 0x419e344eu, 0x419dd83bu, 0x419d6fe0u, 0x419cfb58u, 0x419c7ac4u, 0x419bee46u, 0x419b5601u, 0x419ab21bu, 0x419a02bbu, 0x4199480bu, 0x41a1c4f9u, 0x41a1c0bcu, 0x41a1af9bu, 0x41a191a3u, 0x41a166e8u, 0x41a12f7bu, 0x41a0eb72u, 0x41a09ae6u, 0x41a03df0u, 0x419fd4abu, 0x419f5f36u, 0x419eddb0u, 0x419e503bu, 0x419db6fbu, 0x419d1215u, 0x419c61b1u, 0x419ba5f8u, 0x41a419f2u, 0x41a414efu, 0x41a40302u, 0x41a3e43au, 0x41a3b8a9u, 0x41a38062u, 0x41a33b7au, 0x41a2ea0au, 0x41a28c2bu, 0x41a221f9u, 0x41a1ab91u, 0x41a12915u, 0x41a09aa5u, 0x41a00064u, 0x419f5a7au, 0x419ea90du, 0x419dec47u, 0x41a65700u, 0x41a65132u, 0x41a63e75u, 0x41a61ed7u, 0x41a5f26cu, 0x41a5b945u, 0x41a5737au, 0x41a52121u, 0x41a4c254u, 0x41a45730u, 0x41a3dfd2u, 0x41a35c5au, 0x41a2cceau, 0x41a231a5u, 0x41a18ab2u, 0x41a0d838u, 0x41a01a60u, 0x41a87b94u, 0x41a874f5u, 0x41a86162u, 0x41a840ebu, 0x41a813a0u, 0x41a7d995u, 0x41a792e1u, 0x41a73f9bu, 0x41a6dfdcu, 0x41a673c1u, 0x41a5fb68u, 0x41a576f0u, 0x41a4e67bu, 0x41a44a2eu, 0x41a3a22du, 0x41a2eea2u, 0x41a22fb4u, 0x41aa8722u, 0x41aa7faeu, 0x41aa6b41u, 0x41aa49eau, 0x41aa1bbbu, 0x41a9e0c8u, 0x41a99926u, 0x41a944eeu, 0x41a8e438u, 0x41a87722u, 0x41a7fdc9u, 0x41a7784cu, 0x41a6e6cfu, 0x41a64974u, 0x41a5a063u, 0x41a4ebc1u, 0x41a42bbau, 0x41ac7929u, 0x41ac70dau, 0x41ac5b8eu, 0x41ac3953u, 0x41ac0a3bu, 0x41abce5bu, 0x41ab85c7u, 0x41ab3097u, 0x41aacee7u, 0x41aa60d0u, 0x41a9e673u, 0x41a95feeu, 0x41a8cd63u, 0x41a82ef7u, 0x41a784cfu, 0x41a6cf14u, 0x41a60deeu, 0x41ae512cu, 0x41ae47feu, 0x41ae31ceu, 0x41ae0eaau, 0x41addea5u, 0x41ada1d2u, 0x41ad5847u, 0x41ad021du, 0x41ac9f6cu, 0x41ac3051u, 0x41abb4ebu, 0x41ab2d59u, 0x41aa99bdu, 0x41a9fa3bu, 0x41a94ef9u, 0x41a89820u, 0x41a7d5d8u, 0x41b00eb8u, 0x41b004a6u, 0x41afed8du, 0x41afc97cu, 0x41af9884u, 0x41af5abbu, 0x41af1035u, 0x41aeb90au, 0x41ae5555u, 0x41ade531u, 0x41ad68beu, 0x41ace01au, 0x41ac4b68u, 0x41abaacdu, 0x41aafe6du, 0x41aa4671u, 0x41a98303u, 0x41b1b160u, 0x41b1a665u, 0x41b18e5fu, 0x41b1695bu, 0x41b1376du, 0x41b0f8a8u, 0x41b0ad22u, 0x41b054f3u, 0x41aff036u, 0x41af7f05u, 0x41af0180u, 0x41ae77c6u, 0x41ade1fbu, 0x41ad4041u, 0x41ac92bfu, 0x41abd99du, 0x41ab1504u, 0x41b338c0u, 0x41b32cd8u, 0x41b313dfu, 0x41b2ede5u, 0x41b2bafcu, 0x41b27b37u, 0x41b22eadu, 0x41b1d575u, 0x41b16faau, 0x41b0fd68u, 0x41b07ecdu, 0x41aff3f9u, 0x41af5d0fu, 0x41aeba33u, 0x41ae0b8bu, 0x41ad513fu, 0x41ac8b78u, 0x41b4a47bu, 0x41b497a1u, 0x41b47db2u, 0x41b456bcu, 0x41b422d3u, 0x41b3e20au, 0x41b39477u, 0x41b33a32u, 0x41b2d355u, 0x41b25ffdu, 0x41b1e048u, 0x41b15457u, 0x41b0bc4bu, 0x41b01848u, 0x41af6876u, 0x41aeacfbu, 0x41ade602u, 0x41b5f43du, 0x41b5e66cu, 0x41b5cb81u, 0x41b5a38cu, 0x41b56e9fu, 0x41b52cccu, 0x41b4de2cu, 0x41b482d6u, 0x41b41ae3u, 0x41b3a672u, 0x41b3259fu, 0x41b2988bu, 0x41b1ff58u, 0x41b15a2cu, 0x41b0a92bu, 0x41afec7eu, 0x41af2450u, 0x41b727b9u, 0x41b718edu, 0x41b6fd02u, 0x41b6d408u, 0x41b69e12u, 0x41b65b33u, 0x41b60b81u, 0x41b5af15u, 0x41b54608u, 0x41b4d078u, 0x41b44e83u, 0x41b3c049u, 0x41b325ecu, 0x41b27f91u, 0x41b1cd5fu, 0x41b10f7cu, 0x41b04614u, 0x41b83eaau, 0x41b82edeu, 0x41b811efu, 0x41b7e7ecu, 0x41b7b0e9u, 0x41b76cf8u, 0x41b71c30u, 0x41b6beaau, 0x41b65480u, 0x41b5ddcdu, 0x41b55ab2u, 0x41b4cb4du, 0x41b42fc3u, 0x41b38836u, 0x41b2d4cdu, 0x41b215b1u, 0x41b14b0bu}; +static const uint32_t kWorldTileS9Step0Tile24Collider[] = {0x419447d4u, 0x4193840cu, 0x4192b554u, 0x4191dbdbu, 0x4190f7d1u, 0x41900969u, 0x418f10d6u, 0x418e0e4eu, 0x418d0207u, 0x418bec3au, 0x418acd21u, 0x4189a4f7u, 0x418873f9u, 0x41873a66u, 0x4185f87du, 0x4184ae7eu, 0x41835cadu, 0x4196d31eu, 0x41960e51u, 0x41953e90u, 0x4194640au, 0x41937eefu, 0x41928f71u, 0x419195c4u, 0x4190921du, 0x418f84b4u, 0x418e6dc1u, 0x418d4d7du, 0x418c2425u, 0x418af1f5u, 0x4189b72cu, 0x41887409u, 0x418728ceu, 0x4185d5bcu, 0x4199480bu, 0x41988235u, 0x4197b167u, 0x4196d5d0u, 0x4195ef9fu, 0x4194ff07u, 0x4194043cu, 0x4192ff73u, 0x4191f0e4u, 0x4190d8c6u, 0x418fb754u, 0x418e8ccau, 0x418d5964u, 0x418c1d62u, 0x418ad902u, 0x41898c85u, 0x4188382eu, 0x419ba5f8u, 0x419adf15u, 0x419a0d35u, 0x41993088u, 0x4198493du, 0x41975787u, 0x41965b9au, 0x419555abu, 0x419445f1u, 0x41932ca5u, 0x41920a02u, 0x4190de42u, 0x418fa9a2u, 0x418e6c62u, 0x418d26c1u, 0x418bd900u, 0x418a8361u, 0x419dec47u, 0x419d2452u, 0x419c515du, 0x419b7396u, 0x419a8b2du, 0x41999855u, 0x41989b41u, 0x41979428u, 0x41968340u, 0x419568c2u, 0x419444e8u, 0x419317eeu, 0x4191e212u, 0x4190a391u, 0x418f5cabu, 0x418e0da2u, 0x418cb6b8u, 0x41a01a60u, 0x419f5156u, 0x419e7d47u, 0x419d9e61u, 0x419cb4d6u, 0x419bc0d8u, 0x419ac29au, 0x4199ba52u, 0x4198a838u, 0x41978c84u, 0x41966771u, 0x4195393au, 0x4194021du, 0x4192c257u, 0x41917a29u, 0x419029d5u, 0x418ed19cu, 0x41a22fb4u, 0x41a16590u, 0x41a09063u, 0x419fb05bu, 0x419ec5aau, 0x419dd081u, 0x419cd115u, 0x419bc79bu, 0x419ab44bu, 0x4199975eu, 0x4198710du, 0x41974195u, 0x41960933u, 0x4194c826u, 0x41937eadu, 0x41922d09u, 0x4190d37eu, 0x41a42bbau, 0x41a36077u, 0x41a28a28u, 0x41a1a8fau, 0x41a0bd1eu, 0x419fc6c7u, 0x419ec629u, 0x419dbb79u, 0x419ca6f0u, 0x419b88c5u, 0x419a6134u, 0x41993077u, 0x4197f6cdu, 0x4196b474u, 0x419569acu, 0x419416b7u, 0x4192bbd6u, 0x41a60deeu, 0x41a5418au, 0x41a46a14u, 0x41a387bcu, 0x41a29ab2u, 0x41a1a329u, 0x41a0a155u, 0x419f956cu, 0x419e7fa5u, 0x419d6039u, 0x419c3763u, 0x419b055eu, 0x4199ca69u, 0x419886c1u, 0x41973aa7u, 0x4195e65cu, 0x41948a23u, 0x41a7d5d8u, 0x41a7084du, 0x41a62fadu, 0x41a54c26u, 0x41a45deau, 0x41a3652bu, 0x41a2621eu, 0x41a154f7u, 0x41a03df0u, 0x419f1d3fu, 0x419df321u, 0x419cbfd1u, 0x419b838du, 0x419a3e93u, 0x4198f124u, 0x41979b80u, 0x41963decu, 0x41a98303u, 0x41a8b44eu, 0x41a7da7fu, 0x41a6f5c7u, 0x41a60655u, 0x41a50c5du, 0x41a40812u, 0x41a2f9aau, 0x41a1e15eu, 0x41a0bf65u, 0x419f93fcu, 0x419e5f5du, 0x419d21c7u, 0x419bdb77u, 0x419a8cafu, 0x419935b1u, 0x4197d6bdu, 0x41ab1504u, 0x41aa4521u, 0x41a96a21u, 0x41a88432u, 0x41a79387u, 0x41a69851u, 0x41a592c5u, 0x41a48319u, 0x41a36984u, 0x41a24641u, 0x41a11988u, 0x419fe398u, 0x419ea4acu, 0x419d5d04u, 0x419c0ce0u, 0x419ab483u, 0x4199542eu, 0x41ac8b78u, 0x41abba63u, 0x41aade2cu, 0x41a9f704u, 0x41a9051bu, 0x41a808a5u, 0x41a701d4u, 0x41a5f0e0u, 0x41a4d600u, 0x41a3b16eu, 0x41a28363u, 0x41a14c1du, 0x41a00bd9u, 0x419ec2d5u, 0x419d7153u, 0x419c1794u, 0x419ab5dau, 0x41ade602u, 0x41ad13b7u, 0x41ac3647u, 0x41ab4de2u, 0x41aa5ab8u, 0x41a95cfdu, 0x41a854e4u, 0x41a742a5u, 0x41a62676u, 0x41a50092u, 0x41a3d132u, 0x41a29893u, 0x41a156f3u, 0x41a00c91u, 0x419eb9adu, 0x419d5e89u, 0x419bfb68u, 0x41af2450u, 0x41ae50cbu, 0x41ad721eu, 0x41ac8877u, 0x41ab9409u, 0x41aa9506u, 0x41a98ba2u, 0x41a87813u, 0x41a75a93u, 0x41a63359u, 0x41a502a0u, 0x41a3c8a6u, 0x41a285a7u, 0x41a139e3u, 0x419fe59bu, 0x419e8910u, 0x419d2485u, 0x41b04614u, 0x41af7152u, 0x41ae9163u, 0x41ada679u, 0x41acb0c2u, 0x41abb073u, 0x41aaa5c1u, 0x41a990e0u, 0x41a8720au, 0x41a74978u, 0x41a61764u, 0x41a4dc0bu, 0x41a397aau, 0x41a24a82u, 0x41a0f4d2u, 0x419f96ddu, 0x419e30e5u, 0x41b14b0bu, 0x41b07508u, 0x41af93d5u, 0x41aea7a2u, 0x41adb0a1u, 0x41acaf03u, 0x41aba2feu, 0x41aa8cc9u, 0x41a96c9au, 0x41a842acu, 0x41a70f39u, 0x41a5d27eu, 0x41a48cb9u, 0x41a33e2au, 0x41a1e710u, 0x41a087aeu, 0x419f2046u}; +static const RefTile kWorldTileS9Step0Tiles[] = { + {-1, -1, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step0Tile0Collider}, + {-1, -2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step0Tile1Collider}, + {-1, 0, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step0Tile2Collider}, + {-1, 1, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step0Tile3Collider}, + {-1, 2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step0Tile4Collider}, + {-2, -1, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step0Tile5Collider}, + {-2, -2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step0Tile6Collider}, + {-2, 0, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step0Tile7Collider}, + {-2, 1, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step0Tile8Collider}, + {-2, 2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step0Tile9Collider}, + {0, -1, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step0Tile10Collider}, + {0, -2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step0Tile11Collider}, + {0, 0, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step0Tile12Collider}, + {0, 1, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step0Tile13Collider}, + {0, 2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step0Tile14Collider}, + {1, -1, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step0Tile15Collider}, + {1, -2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step0Tile16Collider}, + {1, 0, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step0Tile17Collider}, + {1, 1, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step0Tile18Collider}, + {1, 2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step0Tile19Collider}, + {2, -1, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step0Tile20Collider}, + {2, -2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step0Tile21Collider}, + {2, 0, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step0Tile22Collider}, + {2, 1, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step0Tile23Collider}, + {2, 2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step0Tile24Collider}, +}; + +static const RefEvent kWorldTileS9Step0Events[] = { +}; + +static const char* const kWorldTileS9Step0Resident[] = {"-1:-1", "-1:-2", "-1:0", "-1:1", "-1:2", "-2:-1", "-2:-2", "-2:0", "-2:1", "-2:2", "0:-1", "0:-2", "0:0", "0:1", "0:2", "1:-1", "1:-2", "1:0", "1:1", "1:2", "2:-1", "2:-2", "2:0", "2:1", "2:2"}; +static const char* const kWorldTileS9Step0Insertion[] = {"0:0", "0:-1", "-1:0", "1:0", "0:1", "-1:-1", "1:-1", "-1:1", "1:1", "0:-2", "-2:0", "2:0", "0:2", "-1:-2", "1:-2", "-2:-1", "2:-1", "-2:1", "2:1", "-1:2", "1:2", "-2:-2", "2:-2", "-2:2", "2:2"}; +static const char* const kWorldTileS9Step0Colliders[] = {"-1:-1", "-1:-2", "-1:0", "-1:1", "-1:2", "-2:-1", "-2:-2", "-2:0", "-2:1", "-2:2", "0:-1", "0:-2", "0:0", "0:1", "0:2", "1:-1", "1:-2", "1:0", "1:1", "1:2", "2:-1", "2:-2", "2:0", "2:1", "2:2"}; +static const uint32_t kWorldTileS9Step1Tile0Collider[] = {0xc07b5773u, 0xc06fee16u, 0xc064cf3eu, 0xc059fc80u, 0xc04f775eu, 0xc0454151u, 0xc03b5bc0u, 0xc031c803u, 0xc0288766u, 0xc01f9b22u, 0xc0170463u, 0xc00ec446u, 0xc006dbd5u, 0xbffe9819u, 0xbff02bb2u, 0xbfe2742cu, 0xbfd5731cu, 0xc0664fa2u, 0xc05ade6au, 0xc04fb7dcu, 0xc044dd8cu, 0xc03a50ffu, 0xc03013abu, 0xc02626fau, 0xc01c8c44u, 0xc01344d4u, 0xc00a51e4u, 0xc001b4a2u, 0xbff2dc50u, 0xbfe2ff06u, 0xbfd3d35eu, 0xbfc55b32u, 0xbfb79838u, 0xbfaa8c08u, 0xc0509fd0u, 0xc04526e1u, 0xc039f8c2u, 0xc02f1706u, 0xc0248333u, 0xc01a3ebfu, 0xc0104b15u, 0xc006a98cu, 0xbffab6e0u, 0xbfe8c3fau, 0xbfd77cbcu, 0xbfc6e361u, 0xbfb6fa00u, 0xbfa7c293u, 0xbf993ef3u, 0xbf8b70d8u, 0xbf7cb3b6u, 0xc03a4db4u, 0xc02ecd35u, 0xc02397aau, 0xc018aea8u, 0xc00e13b4u, 0xc003c847u, 0xbff39b93u, 0xbfe04b2bu, 0xbfcda1ecu, 0xbfbba24du, 0xbfaa4ea7u, 0xbf99a934u, 0xbf89b40eu, 0xbf74e25bu, 0xbf57c4d9u, 0xbf3c1309u, 0xbf21d01bu, 0xc0235f35u, 0xc017d74au, 0xc00c9a79u, 0xc001aa56u, 0xbfee10d3u, 0xbfd96c54u, 0xbfc56a02u, 0xbfb20c91u, 0xbf9f569au, 0xbf8d4a93u, 0xbf77d5acu, 0xbf56733bu, 0xbf367207u, 0xbf17d605u, 0xbef545d2u, 0xbebdb84bu, 0xbe8909d9u, 0xc00bda64u, 0xc0004b33u, 0xbfea0e83u, 0xbfd4204cu, 0xbfbececdu, 0xbfaa1cf7u, 0xbf960d9du, 0xbf82a374u, 0xbf5fc228u, 0xbf3b91ecu, 0xbf18bae8u, 0xbeee8320u, 0xbeae5435u, 0xbe61e1f5u, 0xbdd9836eu, 0x3b2aa03du, 0x3dd8abd0u, 0xbfe78afdu, 0xbfd05e5au, 0xbfb9c885u, 0xbfa3cca8u, 0xbf8e6dd2u, 0xbf735de8u, 0xbf4b25c2u, 0xbf2438a1u, 0xbefd3767u, 0xbeb4a7d9u, 0xbe5d9804u, 0xbdaeb33du, 0x3d256a8bu, 0x3e2474e5u, 0x3e8cf327u, 0x3ec4d085u, 0x3ef9cc25u, 0xbfb64dd3u, 0xbf9f133du, 0xbf886fc2u, 0xbf64cd1du, 0xbf39f561u, 0xbf105e33u, 0xbed01a7cu, 0xbe820fddu, 0xbdda9bacu, 0x3d10b386u, 0x3e303d94u, 0x3e9b6933u, 0x3edbed3au, 0x3f0cd178u, 0x3f2a4174u, 0x3f464319u, 0x3f60d334u, 0xbf840a63u, 0xbf59844eu, 0xbf2c22abu, 0xbeffec67u, 0xbeaa0a0du, 0xbe2d5424u, 0xbc3af967u, 0x3e10c3d5u, 0x3e93f8aau, 0x3edce288u, 0x3f118b0cu, 0x3f334533u, 0x3f539b82u, 0x3f7289feu, 0x3f880678u, 0x3f961070u, 0x3fa3614cu, 0xbf219c1fu, 0xbee5e1f4u, 0xbe8aea8du, 0xbdc97af5u, 0x3d8ed4f2u, 0x3e6e8b27u, 0x3ec846f1u, 0x3f0b573au, 0x3f3138dbu, 0x3f55c366u, 0x3f78f221u, 0x3f8d6049u, 0x3f9d9541u, 0x3fad15fau, 0x3fbbe098u, 0x3fc9f360u, 0x3fd74cb4u, 0xbe65341du, 0xbd287d18u, 0x3e0c3549u, 0x3e9ed815u, 0x3ef51c6bu, 0x3f246decu, 0x3f4d0582u, 0x3f744f85u, 0x3f8d2360u, 0x3f9f731fu, 0x3fb114a2u, 0x3fc205acu, 0x3fd2441fu, 0x3fe1cdfdu, 0x3ff0a16au, 0x3ffebcaau, 0x40060f10u, 0x3e42f2afu, 0x3ebf36a4u, 0x3f0d4946u, 0x3f39c02cu, 0x3f64f9e3u, 0x3f877840u, 0x3f9bcf2cu, 0x3faf7efbu, 0x3fc28512u, 0x3fd4def6u, 0x3fe68a4au, 0x3ff784ceu, 0x4003e633u, 0x400baf8au, 0x40131d7du, 0x401a2f2du, 0x4020e3cdu, 0x3f1c64a5u, 0x3f4b5c1cu, 0x3f79223eu, 0x3f92d858u, 0x3fa880a6u, 0x3fbd8716u, 0x3fd1e8cfu, 0x3fe5a317u, 0x3ff8b354u, 0x40058b84u, 0x400e65ecu, 0x4016e7c1u, 0x401f0ff4u, 0x4026dd87u, 0x402e4f8bu, 0x40356520u, 0x403c1d79u, 0x3f84c70eu, 0x3f9c4ee0u, 0x3fb33db7u, 0x3fc99063u, 0x3fdf43d3u, 0x3ff4550fu, 0x400460a1u, 0x400e42d8u, 0x4017cfdfu, 0x40210677u, 0x4029e571u, 0x40326badu, 0x403a981du, 0x404269c1u, 0x4049dfa9u, 0x4050f8f7u, 0x4057b4ddu, 0x3fbc0deeu, 0x3fd3a186u, 0x3fea9bd0u, 0x40007ccfu, 0x400b5bedu, 0x4015e9c8u, 0x402024f4u, 0x402a0c14u, 0x40339dd8u, 0x403cd902u, 0x4045bc64u, 0x404e46ddu, 0x4056775du, 0x405e4ce6u, 0x4065c687u, 0x406ce362u, 0x4073a2a8u, 0x3ff3f827u, 0x4005cb99u, 0x40114e4fu, 0x401c829cu, 0x402766f7u, 0x4031f9e5u, 0x403c39f9u, 0x404625d6u, 0x404fbc2du, 0x4058fbbfu, 0x4061e35du, 0x406a71e6u, 0x4072a64cu, 0x407a7f8du, 0x4080fe5du, 0x40848e7bu, 0x4087efb8u, 0x40163b60u, 0x40221076u, 0x402d9892u, 0x4038d21cu, 0x4043bb8au, 0x404e5360u, 0x40589832u, 0x406288a1u, 0x406c2360u, 0x4075672eu, 0x407e52dcu, 0x408372a5u, 0x40878eb4u, 0x408b7d1bu, 0x408f3d63u, 0x4092cf1au, 0x409631dbu}; +static const uint32_t kWorldTileS9Step1Tile1Collider[] = {0xc0e9dd7eu, 0xc0e25407u, 0xc0dadff2u, 0xc0d38263u, 0xc0cc3c7du, 0xc0c50f5du, 0xc0bdfc1au, 0xc0b703c8u, 0xc0b02774u, 0xc0a96826u, 0xc0a2c6e2u, 0xc09c44a4u, 0xc095e263u, 0xc08fa111u, 0xc0898197u, 0xc08384dbu, 0xc07b5773u, 0xc0dfa17cu, 0xc0d81310u, 0xc0d09a13u, 0xc0c937adu, 0xc0c1ecffu, 0xc0babb26u, 0xc0b3a33au, 0xc0aca64fu, 0xc0a5c572u, 0xc09f01acu, 0xc0985bffu, 0xc091d56au, 0xc08b6ee3u, 0xc085295cu, 0xc07e0b7fu, 0xc07209e3u, 0xc0664fa2u, 0xc0d51071u, 0xc0cd7d1eu, 0xc0c5ff4au, 0xc0be981cu, 0xc0b748b5u, 0xc0b01233u, 0xc0a8f5aeu, 0xc0a1f439u, 0xc09b0ee4u, 0xc09446b6u, 0xc08d9cb3u, 0xc08711d8u, 0xc080a71cu, 0xc074bae3u, 0xc0686b86u, 0xc05c61ecu, 0xc0509fd0u, 0xc0ca2d36u, 0xc0c2950cu, 0xc0bb1270u, 0xc0b3a688u, 0xc0ac5278u, 0xc0a5175du, 0xc09df64fu, 0xc096f062u, 0xc09006a5u, 0xc0893a20u, 0xc0828bd7u, 0xc077f98du, 0xc06b1bd0u, 0xc05e8058u, 0xc05228fcu, 0xc0461787u, 0xc03a4db4u, 0xc0befabau, 0xc0b75dc8u, 0xc0afd673u, 0xc0a865e3u, 0xc0a10d39u, 0xc099cd95u, 0xc092a80fu, 0xc08b9dbau, 0xc084afa5u, 0xc07bbdb5u, 0xc06e58b9u, 0xc0613253u, 0xc0544c73u, 0xc047a8fbu, 0xc03b49c5u, 0xc02f3099u, 0xc0235f35u, 0xc0b37c04u, 0xc0abda58u, 0xc0a44e5au, 0xc09cd931u, 0xc0957bffu, 0xc08e37e2u, 0xc0870df3u, 0xc07ffe8fu, 0xc07219dau, 0xc0646fdbu, 0xc0570299u, 0xc049d410u, 0xc03ce630u, 0xc0303adeu, 0xc023d3f1u, 0xc017b334u, 0xc00bda64u, 0xc0a7b42du, 0xc0a00dd8u, 0xc0987d41u, 0xc091038eu, 0xc089a1e4u, 0xc082595fu, 0xc0765633u, 0xc0683050u, 0xc05a4331u, 0xc04c90ecu, 0xc03f1b87u, 0xc031e4feu, 0xc024ef44u, 0xc0183c3cu, 0xc00bcdbdu, 0xbfff4b29u, 0xbfe78afdu, 0xc09ba665u, 0xc093fb77u, 0xc08c6657u, 0xc084e82cu, 0xc07b0433u, 0xc06c6a7bu, 0xc05e0564u, 0xc04fd717u, 0xc041e1b3u, 0xc034274au, 0xc026a9e6u, 0xc0196b83u, 0xc00c6e12u, 0xbfff66f1u, 0xbfe67b1du, 0xbfce1c3eu, 0xbfb64dd3u, 0xc08f55efu, 0xc087a678u, 0xc0800ce0u, 0xc071149au, 0xc0623fc6u, 0xc0539d83u, 0xc0453003u, 0xc036f96fu, 0xc028fbe8u, 0xc01b3980u, 0xc00db441u, 0xc0006e27u, 0xbfe6d24bu, 0xbfcd4e40u, 0xbfb453dfu, 0xbf9be6c1u, 0xbf840a63u, 0xc082c621u, 0xc0762464u, 0xc066e862u, 0xc057da8fu, 0xc048fd2fu, 0xc03a5282u, 0xc02bdcbcu, 0xc01d9e06u, 0xc00f987fu, 0xc001ce3cu, 0xbfe8828du, 0xbfcde738u, 0xbfb3ce5du, 0xbf9a3bc5u, 0xbf813325u, 0xbf517027u, 0xbf219c1fu, 0xc06bf4c4u, 0xc05c8416u, 0xc04d3f66u, 0xc03e2907u, 0xc02f433eu, 0xc020904bu, 0xc0121261u, 0xc003cbacu, 0xbfeb7c94u, 0xbfcfd8a2u, 0xbfb4af95u, 0xbf9a0568u, 0xbf7fbc00u, 0xbf4c7a52u, 0xbf1a4d2au, 0xbed2777au, 0xbe65341du, 0xc051ec53u, 0xc04272f7u, 0xc03325bcu, 0xc02406f2u, 0xc01518e3u, 0xc0065dcdu, 0xbfefafc9u, 0xbfd312a9u, 0xbfb6e879u, 0xbf9b3564u, 0xbf7ffafeu, 0xbf4a898cu, 0xbf161e3cu, 0xbec5814fu, 0xbe41e0d6u, 0x3b33e5f9u, 0x3e42f2afu, 0xc03779ffu, 0xc027f817u, 0xc018a272u, 0xc0097b63u, 0xbff50a61u, 0xbfd78436u, 0xbfba68afu, 0xbf9dbc22u, 0xbf8182d0u, 0xbf4b81c7u, 0xbf14f4e4u, 0xbebecde4u, 0xbe2b7ef0u, 0x3d099232u, 0x3e6bf10cu, 0x3ed884ddu, 0x3f1c64a5u, 0xc01ca4f3u, 0xc00d1aa2u, 0xbffb796eu, 0xbfdd1b09u, 0xbfbf1ea6u, 0xbfa188c6u, 0xbf845dd2u, 0xbf4f4445u, 0xbf16b3f1u, 0xbebe2600u, 0xbe21a674u, 0x3d5403b7u, 0x3e83c579u, 0x3eeaec93u, 0x3f27f37au, 0x3f595316u, 0x3f84c70eu, 0xc0017477u, 0xbfe3c3bfu, 0xbfc4f7a3u, 0xbfa68940u, 0xbf887d28u, 0xbf55afb6u, 0xbf1b3b8au, 0xbec34cf6u, 0xbe23e439u, 0x3d6c462cu, 0x3e8b1358u, 0x3ef69d9eu, 0x3f300bfeu, 0x3f63b99bu, 0x3f8b281eu, 0x3fa3e454u, 0x3fbc0deeu, 0xbfcbdfd7u, 0xbfacaa62u, 0xbf8dce48u, 0xbf5ea05eu, 0xbf226955u, 0xbece00ebu, 0xbe31ba66u, 0x3d5438deu, 0x3e8c1af5u, 0x3efbcda3u, 0x3f34c765u, 0x3f6aa737u, 0x3f8fbf3bu, 0x3fa9a2c2u, 0x3fc2fa7au, 0x3fdbc2c7u, 0x3ff3f827u, 0xbf943d8eu, 0xbf69f036u, 0xbf2c1896u, 0xbeddfb15u, 0xbe4aa0f2u, 0x3d0de527u, 0x3e871a8du, 0x3efab7dcu, 0x3f3641c1u, 0x3f6e3663u, 0x3f9298d2u, 0x3fad95c3u, 0x3fc80e1bu, 0x3fe1fe0au, 0x3ffb61d9u, 0x400a1af6u, 0x40163b60u}; +static const uint32_t kWorldTileS9Step1Tile2Collider[] = {0xbfd5731cu, 0xbfc929fau, 0xbfbd9a19u, 0xbfb2c4abu, 0xbfa8aac3u, 0xbf9f4d51u, 0xbf96ad21u, 0xbf8ecae0u, 0xbf87a719u, 0xbf814232u, 0xbf7738e6u, 0xbf6d6bfcu, 0xbf651dabu, 0xbf5e4db3u, 0xbf58fb8fu, 0xbf552676u, 0xbf52cd5eu, 0xbfaa8c08u, 0xbf9e3818u, 0xbf929dbdu, 0xbf87be2bu, 0xbf7b34e4u, 0xbf686708u, 0xbf57145eu, 0xbf473e3fu, 0xbf38e5bfu, 0xbf2c0bb0u, 0xbf20b09eu, 0xbf16d4d0u, 0xbf0e784du, 0xbf079ad3u, 0xbf023bdfu, 0xbefcb553u, 0xbef7ec4fu, 0xbf7cb3b6u, 0xbf63f6e2u, 0xbf4cade2u, 0xbf36db1bu, 0xbf2280b4u, 0xbf0fa08eu, 0xbefc788bu, 0xbedcaa6bu, 0xbebfd8e6u, 0xbea605a0u, 0xbe8f31b4u, 0xbe76bb68u, 0xbe551354u, 0xbe396a2eu, 0xbe23bdeau, 0xbe140b6eu, 0xbe0a4e8du, 0xbf21d01bu, 0xbf08fefdu, 0xbee344b7u, 0xbeb7793eu, 0xbe8e9fdau, 0xbe5178a2u, 0xbe0ba3beu, 0xbd978ce7u, 0xbc8f28e8u, 0x3d07f3f2u, 0x3d9fbb41u, 0x3def774eu, 0x3e1996fau, 0x3e357094u, 0x3e4b4a7fu, 0x3e5b27d3u, 0x3e650cb9u, 0xbe8909d9u, 0xbe2e80b8u, 0xbda184aeu, 0x3be3b8d8u, 0x3db22e0eu, 0x3e2521ddu, 0x3e6b37cau, 0x3e95a9b1u, 0x3eb2b824u, 0x3eccc596u, 0x3ee3d0ebu, 0x3ef7d98eu, 0x3f046fb9u, 0x3f0b7189u, 0x3f10f2b9u, 0x3f14f410u, 0x3f177696u, 0x3dd8abd0u, 0x3e5034bdu, 0x3e971e24u, 0x3ec3316fu, 0x3eec4ff1u, 0x3f093af0u, 0x3f1acfffu, 0x3f2ae5c9u, 0x3f397b35u, 0x3f468f70u, 0x3f5221eau, 0x3f5c3258u, 0x3f64c0b4u, 0x3f6bcd3au, 0x3f71586cu, 0x3f75630fu, 0x3f77ee2du, 0x3ef9cc25u, 0x3f15f012u, 0x3f2d8393u, 0x3f439e2au, 0x3f583dadu, 0x3f6b6038u, 0x3f7d042bu, 0x3f869414u, 0x3f8de58bu, 0x3f947610u, 0x3f9a455bu, 0x3f9f5347u, 0x3fa39fd0u, 0x3fa72b14u, 0x3fa9f553u, 0x3fabfef1u, 0x3fad4870u, 0x3f60d334u, 0x3f79eed2u, 0x3f88c9a2u, 0x3f93df0eu, 0x3f9e3699u, 0x3fa7cf51u, 0x3fb0a864u, 0x3fb8c123u, 0x3fc01901u, 0x3fc6af95u, 0x3fcc8496u, 0x3fd197dcu, 0x3fd5e966u, 0x3fd97950u, 0x3fdc47dbu, 0x3fde5569u, 0x3fdfa27fu, 0x3fa3614cu, 0x3faff794u, 0x3fbbd1eeu, 0x3fc6ef24u, 0x3fd14e21u, 0x3fdaedf2u, 0x3fe3cdc5u, 0x3febececu, 0x3ff34ad9u, 0x3ff9e722u, 0x3fffc17du, 0x40026ce3u, 0x400497fbu, 0x40066215u, 0x4007cb53u, 0x4008d3e5u, 0x40097c0du, 0x3fd74cb4u, 0x3fe3eb1du, 0x3fefcd41u, 0x3ffaf1e9u, 0x4002ac00u, 0x40077f49u, 0x400bf266u, 0x40100501u, 0x4013b6d2u, 0x401707a4u, 0x4019f752u, 0x401c85c9u, 0x401eb307u, 0x40207f1au, 0x4021ea23u, 0x4022f452u, 0x40239de9u, 0x40060f10u, 0x400c6229u, 0x401256f4u, 0x4017ecd5u, 0x401d2340u, 0x4021f9bdu, 0x40266fe2u, 0x402a8557u, 0x402e39d6u, 0x40318d28u, 0x40347f29u, 0x40370fc6u, 0x40393efcu, 0x403b0cdau, 0x403c7980u, 0x403d851fu, 0x403e2ff8u, 0x4020e3cdu, 0x40273a9fu, 0x402d32f7u, 0x4032cc38u, 0x403805d8u, 0x403cdf5cu, 0x4041585bu, 0x4045707du, 0x4049277cu, 0x404c7d22u, 0x404f7149u, 0x405203deu, 0x405434dfu, 0x4056045au, 0x40577270u, 0x40587f50u, 0x40592b3du, 0x403c1d79u, 0x404277d8u, 0x40487390u, 0x404e1005u, 0x40534cabu, 0x4058290au, 0x405ca4b7u, 0x4060bf5au, 0x406478acu, 0x4067d077u, 0x406ac696u, 0x406d5af6u, 0x406f8d95u, 0x40715e80u, 0x4072cdd7u, 0x4073dbcbu, 0x4074889eu, 0x4057b4ddu, 0x405e129cu, 0x40641188u, 0x4069b104u, 0x406ef085u, 0x4073cf91u, 0x40784dbeu, 0x407c6ab4u, 0x40801316u, 0x4081bff8u, 0x40833bedu, 0x408486ecu, 0x4085a0f3u, 0x40868a09u, 0x4087423fu, 0x4087c9acu, 0x40882071u, 0x4073a2a8u, 0x407a039bu, 0x408002c7u, 0x4082d3f2u, 0x4085750au, 0x4087e5d0u, 0x408a2610u, 0x408c359eu, 0x408e1456u, 0x408fc21du, 0x40913ee1u, 0x40928a97u, 0x4093a53fu, 0x40948edfu, 0x40954788u, 0x4095cf51u, 0x4096265cu, 0x4087efb8u, 0x408b21b5u, 0x408e241cu, 0x4090f69eu, 0x409398f6u, 0x40960ae5u, 0x40984c38u, 0x409a5cc3u, 0x409c3c60u, 0x409deaf6u, 0x409f6872u, 0x40a0b4c9u, 0x40a1cffau, 0x40a2ba0eu, 0x40a37312u, 0x40a3fb21u, 0x40a45259u, 0x409631dbu, 0x40996545u, 0x409c6903u, 0x409f3cc5u, 0x40a1e046u, 0x40a45349u, 0x40a69598u, 0x40a8a708u, 0x40aa8774u, 0x40ac36c1u, 0x40adb4deu, 0x40af01bfu, 0x40b01d64u, 0x40b107d3u, 0x40b1c11du, 0x40b24959u, 0x40b2a0a8u}; +static const uint32_t kWorldTileS9Step1Tile3Collider[] = {0xbf52cd5eu, 0xbf51eef7u, 0xbf5289afu, 0xbf549bb2u, 0xbf5822e9u, 0xbf5d1cfcu, 0xbf638751u, 0xbf6b5f0eu, 0xbf74a119u, 0xbf7f4a17u, 0xbf85ab39u, 0xbf8c6127u, 0xbf93c4ceu, 0xbf9bd405u, 0xbfa48c85u, 0xbfadebebu, 0xbfb7efb6u, 0xbef7ec4fu, 0xbef61a15u, 0xbef73b81u, 0xbefb4ceeu, 0xbf012517u, 0xbf061748u, 0xbf0c7a72u, 0xbf144bbau, 0xbf1d8807u, 0xbf282bfeu, 0xbf343408u, 0xbf419c4eu, 0xbf5060bcu, 0xbf607d01u, 0xbf71ec91u, 0xbf825553u, 0xbf8c591eu, 0xbe0a4e8du, 0xbe068213u, 0xbe089fbau, 0xbe10a035u, 0xbe1e7b2eu, 0xbe322745u, 0xbe4b9a19u, 0xbe6ac842u, 0xbe87d2acu, 0xbe9d11fdu, 0xbeb51ae1u, 0xbecfe5acu, 0xbeed6a37u, 0xbf06cff0u, 0xbf183ec8u, 0xbf2afcdcu, 0xbf3f052au, 0x3e650cb9u, 0x3e68fe67u, 0x3e67031du, 0x3e5f2228u, 0x3e5163ddu, 0x3e3dd199u, 0x3e2475beu, 0x3e055bb1u, 0x3dc11fb0u, 0x3d587e5eu, 0x3bc329fau, 0xbd3dce98u, 0xbdd4edf6u, 0xbe2adf6eu, 0xbe709aceu, 0xbe9dcaffu, 0xbec5de7cu, 0x3f177696u, 0x3f187b99u, 0x3f1804a8u, 0x3f161396u, 0x3f12aa79u, 0x3f0dcba6u, 0x3f0779b6u, 0x3eff6f04u, 0x3eed1048u, 0x3ed7dde8u, 0x3ebfdf14u, 0x3ea51b7au, 0x3e879b40u, 0x3e4ece0du, 0x3e090fccu, 0x3d783b70u, 0xbc9105fbu, 0x3f77ee2du, 0x3f78fb11u, 0x3f788b4cu, 0x3f76a0afu, 0x3f733d4fu, 0x3f6e6383u, 0x3f6815e3u, 0x3f605747u, 0x3f572ac9u, 0x3f4c93c1u, 0x3f4095c8u, 0x3f3334b3u, 0x3f247496u, 0x3f1459c1u, 0x3f02e8c1u, 0x3ee04cb8u, 0x3eb82f2au, 0x3fad4870u, 0x3fadd278u, 0x3fad9dd0u, 0x3facab60u, 0x3faafc34u, 0x3fa89176u, 0x3fa56c72u, 0x3fa18e94u, 0x3f9cf969u, 0x3f97ae9du, 0x3f91affdu, 0x3f8aff72u, 0x3f839f07u, 0x3f7721cau, 0x3f65aea1u, 0x3f52e95du, 0x3f3ed6feu, 0x3fdfa27fu, 0x3fe02fc1u, 0x3fdffdf8u, 0x3fdf0e0cu, 0x3fdd6107u, 0x3fdaf815u, 0x3fd7d481u, 0x3fd3f7b7u, 0x3fcf6344u, 0x3fca18d5u, 0x3fc41a34u, 0x3fbd694du, 0x3fb6082bu, 0x3fadf8f4u, 0x3fa53df0u, 0x3f9bd981u, 0x3f91ce2au, 0x40097c0du, 0x4009c41eu, 0x4009ac7bu, 0x40093599u, 0x40085ffdu, 0x40072c3bu, 0x40059afbu, 0x4003acf3u, 0x400162e7u, 0x3ffd7b5fu, 0x3ff77c62u, 0x3ff0cac4u, 0x3fe9688du, 0x3fe157e6u, 0x3fd89b16u, 0x3fcf3480u, 0x3fc526a5u, 0x40239de9u, 0x4023e73cu, 0x4023d0adu, 0x40235ab0u, 0x402285ccu, 0x40215295u, 0x401fc1b1u, 0x401dd3d7u, 0x401b89cbu, 0x4018e465u, 0x4015e48bu, 0x40128b32u, 0x400ed95eu, 0x400ad025u, 0x400670a9u, 0x4001bc1cu, 0x3ff9677eu, 0x403e2ff8u, 0x403e7a5eu, 0x403e64b5u, 0x403def71u, 0x403d1b17u, 0x403be83cu, 0x403a5786u, 0x403869abu, 0x40361f72u, 0x403379b0u, 0x4030794cu, 0x402d1f3au, 0x40296c81u, 0x40256233u, 0x40210176u, 0x401c4b79u, 0x4017417fu, 0x40592b3du, 0x4059768au, 0x40596199u, 0x4058ecdfu, 0x405818e1u, 0x4056e634u, 0x4055557eu, 0x40536775u, 0x40511ce0u, 0x404e7694u, 0x404b7577u, 0x40481a80u, 0x404466b2u, 0x40405b23u, 0x403bf8f6u, 0x4037415cu, 0x40323597u, 0x4074889eu, 0x4074d4a2u, 0x4074c03cu, 0x40744bdeu, 0x4073780eu, 0x40724561u, 0x4070b47du, 0x406ec618u, 0x406c7af8u, 0x4069d3f4u, 0x4066d1f2u, 0x406375e6u, 0x405fc0d7u, 0x405bb3d9u, 0x4057500eu, 0x405296aau, 0x404d88edu, 0x40882071u, 0x408846b8u, 0x40883cb3u, 0x4088029bu, 0x408798b3u, 0x4086ff46u, 0x408636a6u, 0x40853f2eu, 0x40841942u, 0x4082c54du, 0x408143c2u, 0x407f2a37u, 0x407b73b8u, 0x4077651du, 0x4072ff87u, 0x406e442bu, 0x40693447u, 0x4096265cu, 0x40964cd1u, 0x409642e3u, 0x409608cbu, 0x40959eccu, 0x40950530u, 0x40943c4bu, 0x40934478u, 0x40921e19u, 0x4090c99au, 0x408f476eu, 0x408d9810u, 0x408bbc02u, 0x4089b3ceu, 0x40878007u, 0x40852146u, 0x4082982bu, 0x40a45259u, 0x40a478e5u, 0x40a46ef7u, 0x40a434c8u, 0x40a3ca9bu, 0x40a330bau, 0x40a26779u, 0x40a16f33u, 0x40a0484au, 0x409ef32au, 0x409d7047u, 0x409bc01au, 0x4099e326u, 0x4097d9f7u, 0x4095a51du, 0x40934532u, 0x4090bad7u, 0x40b2a0a8u, 0x40b2c735u, 0x40b2bd2fu, 0x40b282d2u, 0x40b21860u, 0x40b17e24u, 0x40b0b470u, 0x40afbb9fu, 0x40ae9416u, 0x40ad3e3eu, 0x40abba8cu, 0x40aa0979u, 0x40a82b8au, 0x40a62147u, 0x40a3eb44u, 0x40a18a19u, 0x409efe67u}; +static const uint32_t kWorldTileS9Step1Tile4Collider[] = {0xbfb7efb6u, 0xbfc29549u, 0xbfcdd9ecu, 0xbfd9bac8u, 0xbfe634efu, 0xbff34557u, 0xc000746eu, 0xc0078e21u, 0xc00eee19u, 0xc016929fu, 0xc01e79f2u, 0xc026a242u, 0xc02f09b8u, 0xc037ae6fu, 0xc0408e7au, 0xc049a7e0u, 0xc052f8a1u, 0xbf8c591eu, 0xbf96ff0du, 0xbfa24467u, 0xbfae2658u, 0xbfbaa1efu, 0xbfc7b423u, 0xbfd559d0u, 0xbfe38fb9u, 0xbff25288u, 0xc000cf68u, 0xc008b885u, 0xc010e2ceu, 0xc0194c69u, 0xc021f373u, 0xc02ad5feu, 0xc033f212u, 0xc03d45aeu, 0xbf3f052au, 0xbf545279u, 0xbf6adf56u, 0xbf81530cu, 0xbf8dd06fu, 0xbf9ae4cbu, 0xbfa88cfbu, 0xbfb6c5c3u, 0xbfc58bcdu, 0xbfd4dbaau, 0xbfe4b1d5u, 0xbff50ab2u, 0xc002f148u, 0xc00b9ad2u, 0xc014800bu, 0xc01d9ef9u, 0xc026f59cu, 0xbec5de7cu, 0xbef07d6au, 0xbf0ece72u, 0xbf2698cbu, 0xbf3f97e1u, 0xbf59c5a0u, 0xbf751bbfu, 0xbf88c9e2u, 0xbf979381u, 0xbfa6e74fu, 0xbfb6c1c6u, 0xbfc71f49u, 0xbfd7fc27u, 0xbfe95497u, 0xbffb24bdu, 0xc006b454u, 0xc0100e2bu, 0xbc9105fbu, 0xbdced438u, 0xbe41b76fu, 0xbe90790au, 0xbec28144u, 0xbef6e83eu, 0xbf16d0b3u, 0xbf334fe3u, 0xbf50eb03u, 0xbf6f9b36u, 0xbf87acb8u, 0xbf980f3cu, 0xbfa8f175u, 0xbfba4f9au, 0xbfcc25cfu, 0xbfde7022u, 0xbff12a90u, 0x3eb82f2au, 0x3e8d834cu, 0x3e40a806u, 0x3dc2b28eu, 0xbb338992u, 0xbdd76bdbu, 0xbe5944ebu, 0xbea5b099u, 0xbee0f807u, 0xbf0f3583u, 0xbf2efdbfu, 0xbf4fcd7du, 0xbf719d59u, 0xbf8a32e0u, 0xbf9c0f7du, 0xbfae6091u, 0xbfc12218u, 0x3f3ed6feu, 0x3f297cbfu, 0x3f12e013u, 0x3ef60d4bu, 0x3ec3ecabu, 0x3e8f6a70u, 0x3e31265du, 0x3d7b9ee1u, 0xbd5f315cu, 0xbe32da5bu, 0xbe991311u, 0xbedac961u, 0xbf0f40a9u, 0xbf3215e0u, 0xbf55dc9au, 0xbf7a8cf6u, 0xbf900f74u, 0x3f91ce2au, 0x3f871e87u, 0x3f779aa5u, 0x3f5fbac2u, 0x3f46a347u, 0x3f2c5a48u, 0x3f10e610u, 0x3ee89a34u, 0x3ead2c29u, 0x3e5f1f76u, 0x3dbf4c11u, 0xbd0fdc31u, 0xbe2b9a2cu, 0xbe9b9287u, 0xbee33c62u, 0xbf165d70u, 0xbf3bfef5u, 0x3fc526a5u, 0x3fba7423u, 0x3faf1fb4u, 0x3fa32c2du, 0x3f969c7eu, 0x3f8973b3u, 0x3f7769e1u, 0x3f5ac6eau, 0x3f3d052eu, 0x3f1e2b8eu, 0x3efc822bu, 0x3eba9a01u, 0x3e6d5adcu, 0x3dc32e5du, 0xbd37e057u, 0xbe41335eu, 0xbeabfd3eu, 0x3ff9677eu, 0x3feeb1c2u, 0x3fe359bdu, 0x3fd76245u, 0x3fcace4au, 0x3fbda0d9u, 0x3fafdd16u, 0x3fa1863fu, 0x3f929fadu, 0x3f832cceu, 0x3f666254u, 0x3f4560bdu, 0x3f235c41u, 0x3f005c72u, 0x3eb8d21bu, 0x3e5e27e3u, 0x3d8e3a02u, 0x4017417fu, 0x4011e4d6u, 0x400c36dbu, 0x400638fau, 0x3fffd953u, 0x3ff2a6e0u, 0x3fe4ddc2u, 0x3fd68137u, 0x3fc79496u, 0x3fb81b4fu, 0x3fa818eau, 0x3f979106u, 0x3f868756u, 0x3f69ff49u, 0x3f45fba2u, 0x3f210b9du, 0x3ef66e8cu, 0x40323597u, 0x402cd6f6u, 0x402726d5u, 0x402126a0u, 0x401ad7d0u, 0x40143be9u, 0x400d5480u, 0x40062333u, 0x3ffd535cu, 0x3fedd355u, 0x3fddc9d7u, 0x3fcd3a80u, 0x3fbc2906u, 0x3faa9934u, 0x3f988ee8u, 0x3f860e16u, 0x3f66358bu, 0x404d88edu, 0x40482825u, 0x404275b1u, 0x403c72fcu, 0x4036217eu, 0x402f82bdu, 0x4028984cu, 0x402163cbu, 0x4019e6e7u, 0x40122356u, 0x400a1adeu, 0x4001cf4eu, 0x3ff28501u, 0x3fe0ecb6u, 0x3fced99bu, 0x3fbc4fa4u, 0x3fa952d8u, 0x40693447u, 0x4063d12du, 0x405e1c39u, 0x405816d6u, 0x4051c27du, 0x404b20b5u, 0x40443310u, 0x403cfb2fu, 0x40357abeu, 0x402db374u, 0x4025a717u, 0x401d5777u, 0x4014c66du, 0x400bf5e0u, 0x4002e7c0u, 0x3ff33c0du, 0x3fe03571u, 0x4082982bu, 0x407fcabbu, 0x407a1319u, 0x40740adcu, 0x406db37cu, 0x40670e80u, 0x40601d7bu, 0x4058e20du, 0x40515de3u, 0x404992b4u, 0x40418247u, 0x40392e6au, 0x403098f9u, 0x4027c3d9u, 0x401eb0fbu, 0x4015625au, 0x400bd9f9u, 0x4090bad7u, 0x408e06b3u, 0x408b2974u, 0x408823d2u, 0x4084f688u, 0x4081a25au, 0x407c5022u, 0x407510fbu, 0x406d88ecu, 0x4065b9adu, 0x405da504u, 0x40554cbfu, 0x404cb2bbu, 0x4043d8deu, 0x403ac118u, 0x40316d64u, 0x4027dfc6u, 0x409efe67u, 0x409c48d5u, 0x40996a14u, 0x409662d7u, 0x409333ddu, 0x408fdde9u, 0x408c61c3u, 0x4088c03du, 0x4084fa2eu, 0x40811070u, 0x407a07cfu, 0x4071aaf8u, 0x40690c36u, 0x40602d71u, 0x40571098u, 0x404db7a7u, 0x404424a3u}; +static const uint32_t kWorldTileS9Step1Tile5Collider[] = {0xc0f1b895u, 0xc0ec4bccu, 0xc0e7033eu, 0xc0e1dfb2u, 0xc0dce1e5u, 0xc0d80a90u, 0xc0d35a63u, 0xc0ced208u, 0xc0ca721fu, 0xc0c63b44u, 0xc0c22e09u, 0xc0be4af8u, 0xc0ba9295u, 0xc0b7055au, 0xc0b3a3bau, 0xc0b06e21u, 0xc0ad64f1u, 0xc0eda4b7u, 0xc0e832f9u, 0xc0e2e585u, 0xc0ddbd21u, 0xc0d8ba8cu, 0xc0d3de7eu, 0xc0cf29a8u, 0xc0ca9cb3u, 0xc0c63842u, 0xc0c1fceeu, 0xc0bdeb4bu, 0xc0ba03e3u, 0xc0b6473au, 0xc0b2b5cau, 0xc0af5007u, 0xc0ac165du, 0xc0a9092du, 0xc0e91da6u, 0xc0e3a702u, 0xc0de54b6u, 0xc0d9278au, 0xc0d4203cu, 0xc0cf3f85u, 0xc0ca8616u, 0xc0c5f498u, 0xc0c18baeu, 0xc0bd4bf3u, 0xc0b935f9u, 0xc0b54a4bu, 0xc0b1896du, 0xc0adf3dau, 0xc0aa8a06u, 0xc0a74c5bu, 0xc0a43b3eu, 0xc0e42471u, 0xc0dea8f6u, 0xc0d951e2u, 0xc0d41ffcu, 0xc0cf1405u, 0xc0ca2eb5u, 0xc0c570bdu, 0xc0c0dac7u, 0xc0bc6d75u, 0xc0b82963u, 0xc0b40f22u, 0xc0b01f40u, 0xc0ac5a3fu, 0xc0a8c09au, 0xc0a552c6u, 0xc0a2112fu, 0xc09efc37u, 0xc0deba48u, 0xc0d93a03u, 0xc0d3de37u, 0xc0cea7a8u, 0xc0c99718u, 0xc0c4ad3fu, 0xc0bfeacfu, 0xc0bb5071u, 0xc0b6dec8u, 0xc0b2966fu, 0xc0ae77fau, 0xc0aa83f4u, 0xc0a6bae2u, 0xc0a31d3eu, 0xc09fab7du, 0xc09c660au, 0xc0994d49u, 0xc0d8e078u, 0xc0d35b7bu, 0xc0cdfb06u, 0xc0c8bfdeu, 0xc0c3aac5u, 0xc0bebc73u, 0xc0b9f59bu, 0xc0b556e6u, 0xc0b0e0f7u, 0xc0ac946au, 0xc0a871d2u, 0xc0a479bau, 0xc0a0aca8u, 0xc09d0b17u, 0xc099957au, 0xc0964c3fu, 0xc0932fc8u, 0xc0d29873u, 0xc0cd0ecdu, 0xc0c7a9beu, 0xc0c26a0eu, 0xc0bd507cu, 0xc0b85dc3u, 0xc0b39293u, 0xc0aeef98u, 0xc0aa7574u, 0xc0a624c4u, 0xc0a1fe1au, 0xc09e0204u, 0xc09a3104u, 0xc0968b97u, 0xc0931232u, 0xc08fc541u, 0xc08ca527u, 0xc0cbe3c7u, 0xc0c65588u, 0xc0c0ebf0u, 0xc0bba7c7u, 0xc0b689cdu, 0xc0b192bdu, 0xc0acc347u, 0xc0a81c17u, 0xc0a39dd1u, 0xc09f490fu, 0xc09b1e65u, 0xc0971e61u, 0xc0934986u, 0xc08fa051u, 0xc08c2336u, 0xc088d2a2u, 0xc085aef8u, 0xc0c4c421u, 0xc0bf3159u, 0xc0b9c348u, 0xc0b47ab7u, 0xc0af5867u, 0xc0aa5d10u, 0xc0a58966u, 0xc0a0de13u, 0xc09c5bbbu, 0xc09802f9u, 0xc093d463u, 0xc08fd083u, 0xc08bf7e0u, 0xc0884af5u, 0xc084ca37u, 0xc0817612u, 0xc07c9dd8u, 0xc0bd3b4eu, 0xc0b7a40du, 0xc0b23195u, 0xc0ace4adu, 0xc0a7be17u, 0xc0a2be8bu, 0xc09de6beu, 0xc099375au, 0xc094b102u, 0xc0905453u, 0xc08c21e1u, 0xc0881a39u, 0xc0843de0u, 0xc0808d51u, 0xc07a1207u, 0xc07362c4u, 0xc06d0da5u, 0xc0b54b39u, 0xc0afaf90u, 0xc0aa38c1u, 0xc0a4e793u, 0xc09fbcc8u, 0xc09ab919u, 0xc095dd3au, 0xc09129d6u, 0xc08c9f91u, 0xc0883f07u, 0xc08408cdu, 0xc07ffaddu, 0xc0783ae4u, 0xc070d2a8u, 0xc069c312u, 0xc0630cfdu, 0xc05cb132u, 0xc0acf5e9u, 0xc0a755e9u, 0xc0a1dad3u, 0xc09c8571u, 0xc0975683u, 0xc0924ec3u, 0xc08d6ee4u, 0xc088b793u, 0xc0842972u, 0xc07f8a3fu, 0xc077165fu, 0xc06ef85du, 0xc0673143u, 0xc05fc20eu, 0xc058aba6u, 0xc051eee5u, 0xc04b8c96u, 0xc0a43d82u, 0xc09e993du, 0xc09919f3u, 0xc093c06du, 0xc08e8d6du, 0xc08981adu, 0xc0849de2u, 0xc07fc56au, 0xc076a198u, 0xc06dd187u, 0xc0655660u, 0xc05d313eu, 0xc055632bu, 0xc04ded23u, 0xc046d00fu, 0xc0400ccau, 0xc039a41fu, 0xc09b2447u, 0xc0957bcdu, 0xc08ff85fu, 0xc08a9ac8u, 0xc08563c9u, 0xc080541cu, 0xc076d8e9u, 0xc06d5affu, 0xc0642fc1u, 0xc05b586au, 0xc052d623u, 0xc04aaa07u, 0xc042d522u, 0xc03b586eu, 0xc03434d6u, 0xc02d6b35u, 0xc026fc56u, 0xc091ac93u, 0xc08bfff5u, 0xc0867877u, 0xc08116e0u, 0xc077b7e6u, 0xc06d90d6u, 0xc063b9f6u, 0xc05a34a0u, 0xc051021cu, 0xc04823a5u, 0xc03f9a64u, 0xc0376776u, 0xc02f8be5u, 0xc02808adu, 0xc020deb9u, 0xc01a0ee5u, 0xc01399fau, 0xc087d8deu, 0xc082282fu, 0xc0793961u, 0xc06e6e59u, 0xc063f0c9u, 0xc059c227u, 0xc04fe3dcu, 0xc0465740u, 0xc03d1d9cu, 0xc034382bu, 0xc02ba817u, 0xc0236e7eu, 0xc01b8c69u, 0xc01402d5u, 0xc00cd2adu, 0xc005fccdu, 0xbfff03fdu, 0xc07b5773u, 0xc06fee16u, 0xc064cf3eu, 0xc059fc80u, 0xc04f775eu, 0xc0454151u, 0xc03b5bc0u, 0xc031c803u, 0xc0288766u, 0xc01f9b22u, 0xc0170463u, 0xc00ec446u, 0xc006dbd5u, 0xbffe9819u, 0xbff02bb2u, 0xbfe2742cu, 0xbfd5731cu}; +static const uint32_t kWorldTileS9Step1Tile6Collider[] = {0xc12c75f1u, 0xc128dc62u, 0xc1254d1fu, 0xc121c8b9u, 0xc11e4fbfu, 0xc11ae2bdu, 0xc117823eu, 0xc1142ec8u, 0xc110e8e0u, 0xc10db108u, 0xc10a87c1u, 0xc1076d86u, 0xc10462d0u, 0xc1016817u, 0xc0fcfb9du, 0xc0f748cbu, 0xc0f1b895u, 0xc12a972fu, 0xc126fac0u, 0xc12368a4u, 0xc11fe16au, 0xc11c65a1u, 0xc118f5d6u, 0xc1159293u, 0xc1123c60u, 0xc10ef3c0u, 0xc10bb938u, 0xc1088d46u, 0xc1057066u, 0xc1026313u, 0xc0fecb87u, 0xc0f8f1d5u, 0xc0f339f1u, 0xc0eda4b7u, 0xc1287e6eu, 0xc124df26u, 0xc1214a35u, 0xc11dc02cu, 0xc11a419bu, 0xc116cf0du, 0xc113690cu, 0xc1101021u, 0xc10cc4d1u, 0xc109879eu, 0xc1065908u, 0xc103398au, 0xc10029a1u, 0xc0fa5381u, 0xc0f474bdu, 0xc0eeb7d6u, 0xc0e91da6u, 0xc1262c35u, 0xc1228a19u, 0xc11ef259u, 0xc11b6587u, 0xc117e432u, 0xc1146ee7u, 0xc111062fu, 0xc10daa93u, 0xc10a5c99u, 0xc1071cc1u, 0xc103eb8du, 0xc100c979u, 0xc0fb6dfeu, 0xc0f5692cu, 0xc0ef8564u, 0xc0e9c388u, 0xc0e42471u, 0xc123a119u, 0xc11ffc2eu, 0xc11c61a6u, 0xc118d210u, 0xc1154dfeu, 0xc111d5fbu, 0xc10e6a93u, 0xc10b0c4cu, 0xc107bbadu, 0xc1047938u, 0xc101456du, 0xc0fc4191u, 0xc0f6178bu, 0xc0f00db6u, 0xc0ea24f9u, 0xc0e45e36u, 0xc0deba48u, 0xc120ddc0u, 0xc11d360cu, 0xc11998c0u, 0xc116066du, 0xc1127fa4u, 0xc10f04f0u, 0xc10b96ddu, 0xc10835f2u, 0xc104e2b5u, 0xc1019da9u, 0xc0fcce9cu, 0xc0f68042u, 0xc0f05138u, 0xc0ea426du, 0xc0e454c9u, 0xc0de892fu, 0xc0d8e078u, 0xc11de2dfu, 0xc11a3868u, 0xc116985eu, 0xc1130355u, 0xc10f79dau, 0xc10bfc7bu, 0xc1088bc4u, 0xc105283bu, 0xc101d267u, 0xc0fd1597u, 0xc0f6a3cfu, 0xc0f05071u, 0xc0ea1c72u, 0xc0e408c0u, 0xc0de1645u, 0xc0d845e2u, 0xc0d29873u, 0xc11ab13cu, 0xc1170407u, 0xc1136147u, 0xc10fc98cu, 0xc10c3d66u, 0xc108bd63u, 0xc1054a0eu, 0xc101e3efu, 0xc0fd1716u, 0xc0f682ccu, 0xc0f00c00u, 0xc0e9b3adu, 0xc0e37ac7u, 0xc0dd623eu, 0xc0d76afbu, 0xc0d195dfu, 0xc0cbe3c7u, 0xc11749abu, 0xc11399bfu, 0xc10ff44du, 0xc10c59e8u, 0xc108cb1eu, 0xc105487eu, 0xc101d291u, 0xc0fcd3c4u, 0xc0f61debu, 0xc0ef849du, 0xc0e908dcu, 0xc0e2aba2u, 0xc0dc6de5u, 0xc0d65093u, 0xc0d05497u, 0xc0ca7ad2u, 0xc0c4c421u, 0xc113ad11u, 0xc10ffa74u, 0xc10c5258u, 0xc108b54eu, 0xc10523e6u, 0xc1019eafu, 0xc0fc4c66u, 0xc0f575f5u, 0xc0eebb18u, 0xc0e81cd4u, 0xc0e19c2du, 0xc0db3a1bu, 0xc0d4f796u, 0xc0ced58cu, 0xc0c8d4e6u, 0xc0c2f688u, 0xc0bd3b4eu, 0xc10fdc61u, 0xc10c2719u, 0xc1087c59u, 0xc104dcb1u, 0xc10148b3u, 0xc0fb81d7u, 0xc0f48bccu, 0xc0edb058u, 0xc0e6f085u, 0xc0e04d5bu, 0xc0d9c7dcu, 0xc0d36102u, 0xc0cd19c4u, 0xc0c6f311u, 0xc0c0edd3u, 0xc0bb0aecu, 0xc0b54b39u, 0xc10bd89du, 0xc10820b1u, 0xc1047352u, 0xc100d114u, 0xc0fa750bu, 0xc0f3606bu, 0xc0ec655cu, 0xc0e584f2u, 0xc0dec039u, 0xc0d81838u, 0xc0d18df0u, 0xc0cb225eu, 0xc0c4d677u, 0xc0beab2au, 0xc0b8a163u, 0xc0b2ba03u, 0xc0acf5e9u, 0xc107a2d5u, 0xc103e84bu, 0xc1003856u, 0xc0f9270fu, 0xc0f1f4e0u, 0xc0eadb3bu, 0xc0e3db38u, 0xc0dcf5e7u, 0xc0d62c57u, 0xc0cf7f8du, 0xc0c8f08du, 0xc0c28051u, 0xc0bc2fd1u, 0xc0b5fffcu, 0xc0aff1bbu, 0xc0aa05f4u, 0xc0a43d82u, 0xc1033c27u, 0xc0fefe0eu, 0xc0f79903u, 0xc0f04a54u, 0xc0e91322u, 0xc0e1f488u, 0xc0daef9eu, 0xc0d40576u, 0xc0cd371du, 0xc0c6859bu, 0xc0bff1f1u, 0xc0b97d1cu, 0xc0b32813u, 0xc0acf3c5u, 0xc0a6e11du, 0xc0a0f0ffu, 0xc09b2447u, 0xc0fd4b83u, 0xc0f5cc22u, 0xc0ee6205u, 0xc0e70e52u, 0xc0dfd22au, 0xc0d8aeaau, 0xc0d1a4e8u, 0xc0cab5f8u, 0xc0c3e2e6u, 0xc0bd2cbbu, 0xc0b69478u, 0xc0b01b1au, 0xc0a9c198u, 0xc0a388e3u, 0xc09d71e4u, 0xc0977d7fu, 0xc091ac93u, 0xc0f3c1b8u, 0xc0ec3d45u, 0xc0e4ce25u, 0xc0dd757du, 0xc0d6346fu, 0xc0cf0c17u, 0xc0c7fd8du, 0xc0c109e4u, 0xc0ba3229u, 0xc0b37764u, 0xc0acda98u, 0xc0a65cc2u, 0xc09ffed8u, 0xc099c1ccu, 0xc093a687u, 0xc08dadeeu, 0xc087d8deu, 0xc0e9dd7eu, 0xc0e25407u, 0xc0dadff2u, 0xc0d38263u, 0xc0cc3c7du, 0xc0c50f5du, 0xc0bdfc1au, 0xc0b703c8u, 0xc0b02774u, 0xc0a96826u, 0xc0a2c6e2u, 0xc09c44a4u, 0xc095e263u, 0xc08fa111u, 0xc0898197u, 0xc08384dbu, 0xc07b5773u}; +static const uint32_t kWorldTileS9Step1Tile7Collider[] = {0xc0ad64f1u, 0xc0aa8885u, 0xc0a7d92fu, 0xc0a55739u, 0xc0a302e5u, 0xc0a0dc6du, 0xc09ee401u, 0xc09d19cbu, 0xc09b7de9u, 0xc09a1075u, 0xc098d17du, 0xc097c108u, 0xc096df15u, 0xc0962b98u, 0xc095a681u, 0xc0954fb4u, 0xc095270eu, 0xc0a9092du, 0xc0a628d3u, 0xc0a375a2u, 0xc0a0efe4u, 0xc09e97dau, 0xc09c6dbfu, 0xc09a71c3u, 0xc098a410u, 0xc09704c5u, 0xc09593fbu, 0xc09451c1u, 0xc0933e1eu, 0xc0925911u, 0xc091a28fu, 0xc0911a86u, 0xc090c0dcu, 0xc090956eu, 0xc0a43b3eu, 0xc0a15709u, 0xc09ea010u, 0xc09c169bu, 0xc099baefu, 0xc0978d43u, 0xc0958dcbu, 0xc093bcaeu, 0xc0921a0eu, 0xc090a602u, 0xc08f609au, 0xc08e49ddu, 0xc08d61c9u, 0xc08ca856u, 0xc08c1d71u, 0xc08bc0ffu, 0xc08b92ddu, 0xc09efc37u, 0xc09c1439u, 0xc0995989u, 0xc096cc72u, 0xc0946d35u, 0xc0923c0du, 0xc090392bu, 0xc08e64b9u, 0xc08cbed7u, 0xc08b479cu, 0xc089ff1au, 0xc088e557u, 0xc087fa53u, 0xc0873e03u, 0xc086b055u, 0xc0865130u, 0xc086206fu, 0xc0994d49u, 0xc0966196u, 0xc093a343u, 0xc091129bu, 0xc08eafe2u, 0xc08c7b50u, 0xc08a7519u, 0xc0889d64u, 0xc086f454u, 0xc0857a00u, 0xc0842e78u, 0xc08311c4u, 0xc08223e2u, 0xc08164cau, 0xc080d469u, 0xc08072a5u, 0xc0803f5bu, 0xc0932fc8u, 0xc0904072u, 0xc08d7e8fu, 0xc08aea6bu, 0xc0888448u, 0xc0864c61u, 0xc08442e7u, 0xc0826805u, 0xc080bbdau, 0xc07e7d00u, 0xc07be00eu, 0xc079a0ecu, 0xc077bf98u, 0xc0763c01u, 0xc0751602u, 0xc0744d68u, 0xc073e1edu, 0xc08ca527u, 0xc089b241u, 0xc086ece1u, 0xc0845554u, 0xc081ebdbu, 0xc07f6164u, 0xc07b4814u, 0xc0778c1bu, 0xc0742dbbu, 0xc0712d24u, 0xc06e8a78u, 0xc06c45c5u, 0xc06a5f0bu, 0xc068d637u, 0xc067ab26u, 0xc066dda3u, 0xc0666d6au, 0xc085aef8u, 0xc082b895u, 0xc07fdf98u, 0xc07aa9d1u, 0xc075d05cu, 0xc07153aeu, 0xc06d342au, 0xc0697225u, 0xc0660de2u, 0xc0630792u, 0xc0605f55u, 0xc05e153cu, 0xc05c2945u, 0xc05a9b5eu, 0xc0596b65u, 0xc0589924u, 0xc0582459u, 0xc07c9dd8u, 0xc076aa3fu, 0xc0711201u, 0xc06bd5b7u, 0xc066f5e5u, 0xc0627303u, 0xc05e4d74u, 0xc05a858cu, 0xc0571b8fu, 0xc0540fafu, 0xc051620bu, 0xc04f12b5u, 0xc04d21acu, 0xc04b8eddu, 0xc04a5a26u, 0xc0498353u, 0xc0490a1fu, 0xc06d0da5u, 0xc0671360u, 0xc061749fu, 0xc05c31f8u, 0xc0574bf3u, 0xc052c305u, 0xc04e9793u, 0xc04ac9f2u, 0xc0475a64u, 0xc044491du, 0xc041963du, 0xc03f41d4u, 0xc03d4be2u, 0xc03bb455u, 0xc03a7b0cu, 0xc0399fd1u, 0xc0392262u, 0xc05cb132u, 0xc056b069u, 0xc0510b4cu, 0xc04bc271u, 0xc046d660u, 0xc042478fu, 0xc03e1664u, 0xc03a4332u, 0xc036ce3eu, 0xc033b7bau, 0xc030ffc7u, 0xc02ea676u, 0xc02cabc7u, 0xc02b0fa7u, 0xc029d1f6u, 0xc028f27fu, 0xc02870ffu, 0xc04b8c96u, 0xc0458571u, 0xc03fda1fu, 0xc03a8b39u, 0xc0359945u, 0xc03104bbu, 0xc02ccdffu, 0xc028f567u, 0xc0257b36u, 0xc0225f9fu, 0xc01fa2c3u, 0xc01d44b5u, 0xc01b4573u, 0xc019a4ecu, 0xc01862ffu, 0xc0177f77u, 0xc016fa12u, 0xc039a41fu, 0xc03396c6u, 0xc02de569u, 0xc02890a0u, 0xc02398f2u, 0xc01efed8u, 0xc01ac2b5u, 0xc016e4e0u, 0xc013659cu, 0xc010451du, 0xc00d8384u, 0xc00b20e3u, 0xc0091d3au, 0xc0077877u, 0xc0063278u, 0xc0054b0cu, 0xc004c1eeu, 0xc026fc56u, 0xc020e8f1u, 0xc01b31b2u, 0xc015d72fu, 0xc010d9f1u, 0xc00c3a6fu, 0xc007f910u, 0xc0041628u, 0xc00091fcu, 0xbffad97fu, 0xbff54d28u, 0xbff07f17u, 0xbfec6f4bu, 0xbfe91da4u, 0xbfe689deu, 0xbfe4b394u, 0xbfe39a3fu, 0xc01399fau, 0xc00d80b2u, 0xc007c3b9u, 0xc00263a6u, 0xbffac202u, 0xbff17885u, 0xbfe8eba1u, 0xbfe11c01u, 0xbfda0a2eu, 0xbfd3b68fu, 0xbfce2169u, 0xbfc94ae0u, 0xbfc532f3u, 0xbfc1d982u, 0xbfbf3e4au, 0xbfbd60e6u, 0xbfbc40d0u, 0xbfff03fdu, 0xbff2c5fcu, 0xbfe740e8u, 0xbfdc75f4u, 0xbfd26631u, 0xbfc9128fu, 0xbfc07bdbu, 0xbfb8a2bfu, 0xbfb187c7u, 0xbfab2b59u, 0xbfa58dbbu, 0xbfa0af10u, 0xbf9c8f59u, 0xbf992e76u, 0xbf968c25u, 0xbf94a801u, 0xbf938183u, 0xbfd5731cu, 0xbfc929fau, 0xbfbd9a19u, 0xbfb2c4abu, 0xbfa8aac3u, 0xbf9f4d51u, 0xbf96ad21u, 0xbf8ecae0u, 0xbf87a719u, 0xbf814232u, 0xbf7738e6u, 0xbf6d6bfcu, 0xbf651dabu, 0xbf5e4db3u, 0xbf58fb8fu, 0xbf552676u, 0xbf52cd5eu}; +static const uint32_t kWorldTileS9Step1Tile8Collider[] = {0xc095270eu, 0xc0952c63u, 0xc0955f7fu, 0xc095c026u, 0xc0964e14u, 0xc09708fdu, 0xc097f08bu, 0xc0990462u, 0xc09a441du, 0xc09baf51u, 0xc09d4589u, 0xc09f0649u, 0xc0a0f10du, 0xc0a3054bu, 0xc0a54270u, 0xc0a7a7e3u, 0xc0aa3502u, 0xc090956eu, 0xc090980fu, 0xc090c88du, 0xc09126abu, 0xc091b225u, 0xc0926aafu, 0xc0934ff3u, 0xc0946197u, 0xc0959f34u, 0xc0970860u, 0xc0989ca5u, 0xc09a5b88u, 0xc09c4486u, 0xc09e5714u, 0xc0a0929fu, 0xc0a2f68eu, 0xc0a58240u, 0xc08b92ddu, 0xc08b92e0u, 0xc08bc0d4u, 0xc08c1c7eu, 0xc08ca599u, 0xc08d5bd9u, 0xc08e3eeau, 0xc08f4e70u, 0xc0908a05u, 0xc091f13eu, 0xc09383a7u, 0xc09540c4u, 0xc0972811u, 0xc0993905u, 0xc09b730du, 0xc09dd58fu, 0xc0a05feau, 0xc086206fu, 0xc0861de9u, 0xc086496au, 0xc086a2b5u, 0xc0872986u, 0xc087dd93u, 0xc088be86u, 0xc089cc03u, 0xc08b05a5u, 0xc08c6b02u, 0xc08dfba4u, 0xc08fb711u, 0xc0919cc5u, 0xc093ac35u, 0xc095e4d0u, 0xc09845fbu, 0xc09acf16u, 0xc0803f5bu, 0xc0803a61u, 0xc0806383u, 0xc080ba84u, 0xc0813f22u, 0xc081f111u, 0xc082cffbu, 0xc083db86u, 0xc085134cu, 0xc08676e2u, 0xc08805d5u, 0xc089bfa7u, 0xc08ba3d8u, 0xc08db1dbu, 0xc08fe91eu, 0xc0924909u, 0xc094d0fbu, 0xc073e1edu, 0xc073d33au, 0xc07420eau, 0xc074ca86u, 0xc075cf86u, 0xc0772f52u, 0xc078e942u, 0xc07afc9fu, 0xc07d689fu, 0xc0801635u, 0xc081a38eu, 0xc0835bddu, 0xc0853ea0u, 0xc0874b4cu, 0xc089814fu, 0xc08be011u, 0xc08e66efu, 0xc0666d6au, 0xc0665a25u, 0xc066a36eu, 0xc06748cdu, 0xc06849bdu, 0xc069a5a4u, 0xc06b5bdbu, 0xc06d6babu, 0xc06fd44au, 0xc07294e2u, 0xc075ac8cu, 0xc0791a50u, 0xc07cdd28u, 0xc0807a00u, 0xc082aedau, 0xc0850c88u, 0xc087926bu, 0xc0582459u, 0xc0580cacu, 0xc05851b9u, 0xc058f308u, 0xc059f012u, 0xc05b4840u, 0xc05cfaebu, 0xc05f075au, 0xc0616cc6u, 0xc0642a57u, 0xc0673f26u, 0xc06aaa3cu, 0xc06e6a94u, 0xc0727f19u, 0xc076e6a7u, 0xc07ba00bu, 0xc0805503u, 0xc0490a1fu, 0xc048ee37u, 0xc0492f32u, 0xc049cc9du, 0xc04ac5eeu, 0xc04c1a90u, 0xc04dc9dau, 0xc04fd315u, 0xc0523579u, 0xc054f030u, 0xc0580252u, 0xc05b6ae8u, 0xc05f28edu, 0xc0633b4cu, 0xc067a0e1u, 0xc06c587au, 0xc07160d7u, 0xc0392262u, 0xc0390268u, 0xc0393f7fu, 0xc039d931u, 0xc03acef5u, 0xc03c2037u, 0xc03dcc4du, 0xc03fd281u, 0xc042320bu, 0xc044ea14u, 0xc047f9b5u, 0xc04b5ff8u, 0xc04f1bd7u, 0xc0532c3eu, 0xc0579008u, 0xc05c4604u, 0xc0614cf2u, 0xc02870ffu, 0xc0284d21u, 0xc028867fu, 0xc0291ca4u, 0xc02a0f08u, 0xc02b5d15u, 0xc02d0624u, 0xc02f097eu, 0xc031665au, 0xc0341be3u, 0xc0372931u, 0xc03a8d4eu, 0xc03e4735u, 0xc04255d1u, 0xc046b7feu, 0xc04b6c8bu, 0xc0507236u, 0xc016fa12u, 0xc016d27bu, 0xc017084du, 0xc0179b11u, 0xc0188a41u, 0xc019d547u, 0xc01b7b7cu, 0xc01d7c28u, 0xc01fd684u, 0xc02289b9u, 0xc02594e2u, 0xc028f706u, 0xc02caf22u, 0xc030bc21u, 0xc0351cdeu, 0xc039d02au, 0xc03ed4c1u, 0xc004c1eeu, 0xc00496cbu, 0xc004c93cu, 0xc00558ccu, 0xc00644f5u, 0xc0078d21u, 0xc00930a8u, 0xc00b2ed3u, 0xc00d86dcu, 0xc01037ecu, 0xc013411cu, 0xc016a176u, 0xc01a57f4u, 0xc01e6383u, 0xc022c2ffu, 0xc0277536u, 0xc02c78e8u, 0xbfe39a3fu, 0xbfe33d36u, 0xbfe39bb1u, 0xbfe4b4c3u, 0xbfe68760u, 0xbfe9125cu, 0xbfec546au, 0xbff04c1bu, 0xbff4f7e1u, 0xbffa560fu, 0xc000326du, 0xc0039129u, 0xc0074638u, 0xc00b5086u, 0xc00faeeeu, 0xc014603fu, 0xc0196339u, 0xbfbc40d0u, 0xbfbbdd60u, 0xbfbc35ccu, 0xbfbd4929u, 0xbfbf166cu, 0xbfc19c67u, 0xbfc4d9ceu, 0xbfc8cd33u, 0xbfcd7509u, 0xbfd2cfa2u, 0xbfd8db31u, 0xbfdf95cbu, 0xbfe6fd66u, 0xbfef0fd9u, 0xbff7caddu, 0xc0009608u, 0xc0059877u, 0xbf938183u, 0xbf931804u, 0xbf936abbu, 0xbf9478bdu, 0xbf9640ffu, 0xbf98c254u, 0xbf9bfb70u, 0xbf9feae4u, 0xbfa48f24u, 0xbfa9e682u, 0xbfafef32u, 0xbfb6a749u, 0xbfbe0cbcu, 0xbfc61d63u, 0xbfced6f7u, 0xbfd83715u, 0xbfe23b3cu, 0xbf52cd5eu, 0xbf51eef7u, 0xbf5289afu, 0xbf549bb2u, 0xbf5822e9u, 0xbf5d1cfcu, 0xbf638751u, 0xbf6b5f0eu, 0xbf74a119u, 0xbf7f4a17u, 0xbf85ab39u, 0xbf8c6127u, 0xbf93c4ceu, 0xbf9bd405u, 0xbfa48c85u, 0xbfadebebu, 0xbfb7efb6u}; +static const uint32_t kWorldTileS9Step1Tile9Collider[] = {0xc0aa3502u, 0xc0ace926u, 0xc0afc3a0u, 0xc0b2c3bbu, 0xc0b5e8b9u, 0xc0b931d9u, 0xc0bc9e51u, 0xc0c02d52u, 0xc0c3de06u, 0xc0c7af91u, 0xc0cba113u, 0xc0cfb1a4u, 0xc0d3e059u, 0xc0d82c40u, 0xc0dc9462u, 0xc0e117c4u, 0xc0e5b565u, 0xc0a58240u, 0xc0a8350eu, 0xc0ab0e48u, 0xc0ae0d38u, 0xc0b13124u, 0xc0b47948u, 0xc0b7e4dau, 0xc0bb730cu, 0xc0bf2308u, 0xc0c2f3f3u, 0xc0c6e4ebu, 0xc0caf509u, 0xc0cf2362u, 0xc0d36f04u, 0xc0d7d6f8u, 0xc0dc5a43u, 0xc0e0f7e4u, 0xc0a05feau, 0xc0a31177u, 0xc0a5e988u, 0xc0a8e766u, 0xc0ac0a55u, 0xc0af5193u, 0xc0b2bc57u, 0xc0b649d1u, 0xc0b9f92cu, 0xc0bdc98du, 0xc0c1ba12u, 0xc0c5c9d5u, 0xc0c9f7e8u, 0xc0ce435cu, 0xc0d2ab39u, 0xc0d72e84u, 0xc0dbcc3cu, 0xc09acf16u, 0xc09d7f79u, 0xc0a05677u, 0xc0a35359u, 0xc0a67563u, 0xc0a9bbd2u, 0xc0ad25deu, 0xc0b0b2b8u, 0xc0b46189u, 0xc0b83177u, 0xc0bc219fu, 0xc0c0311du, 0xc0c45f03u, 0xc0c8aa60u, 0xc0cd123du, 0xc0d1959eu, 0xc0d63384u, 0xc094d0fbu, 0xc097804bu, 0xc09a564du, 0xc09d5249u, 0xc0a07384u, 0xc0a3b93cu, 0xc0a722a7u, 0xc0aaaef7u, 0xc0ae5d55u, 0xc0b22ce7u, 0xc0b61ccbu, 0xc0ba2c1au, 0xc0be59e9u, 0xc0c2a546u, 0xc0c70d3au, 0xc0cb90c9u, 0xc0d02ef4u, 0xc08e66efu, 0xc0911544u, 0xc093ea60u, 0xc096e58du, 0xc09a0611u, 0xc09d4b28u, 0xc0a0b409u, 0xc0a43fe6u, 0xc0a7ede8u, 0xc0abbd35u, 0xc0afaceau, 0xc0b3bc23u, 0xc0b7e9f2u, 0xc0bc3566u, 0xc0c09d88u, 0xc0c5215cu, 0xc0c9bfe3u, 0xc087926bu, 0xc08a3fdau, 0xc08d1427u, 0xc0900e9du, 0xc0932e80u, 0xc096730du, 0xc099db7bu, 0xc09d66fcu, 0xc0a114b9u, 0xc0a4e3d7u, 0xc0a8d376u, 0xc0ace2afu, 0xc0b11094u, 0xc0b55c36u, 0xc0b9c49du, 0xc0be48ceu, 0xc0c2e7c8u, 0xc0805503u, 0xc08301a3u, 0xc085d539u, 0xc088cf0eu, 0xc08bee67u, 0xc08f3281u, 0xc0929a93u, 0xc09625ceu, 0xc099d35du, 0xc09da265u, 0xc0a19204u, 0xc0a5a153u, 0xc0a9cf67u, 0xc0ae1b4eu, 0xc0b28411u, 0xc0b708b5u, 0xc0bba839u, 0xc07160d7u, 0xc076b8a9u, 0xc07c5e92u, 0xc0812894u, 0xc084477au, 0xc0878b38u, 0xc08af305u, 0xc08e7e13u, 0xc0922b8bu, 0xc095fa92u, 0xc099ea48u, 0xc09df9c6u, 0xc0a2281eu, 0xc0a67461u, 0xc0aadd97u, 0xc0af62c5u, 0xc0b402eau, 0xc0614cf2u, 0xc066a381u, 0xc06c4857u, 0xc0723a07u, 0xc078771bu, 0xc07efe0du, 0xc082e6a6u, 0xc086719cu, 0xc08a1f14u, 0xc08dee32u, 0xc091de16u, 0xc095edd9u, 0xc09a1c8eu, 0xc09e6944u, 0xc0a2d304u, 0xc0a758d2u, 0xc0abf9afu, 0xc0507236u, 0xc055c7b2u, 0xc05b6ba1u, 0xc0615c9au, 0xc0679923u, 0xc06e1fb9u, 0xc074eecau, 0xc07c04b6u, 0xc081afeau, 0xc0857f37u, 0xc0896f60u, 0xc08d7f7eu, 0xc091aea6u, 0xc095fbe6u, 0xc09a6647u, 0xc09eeccdu, 0xc0a38e79u, 0xc03ed4c1u, 0xc0442957u, 0xc049cc8eu, 0xc04fbcfcu, 0xc055f92au, 0xc05c7f92u, 0xc0634ea2u, 0xc06a64bdu, 0xc071c037u, 0xc0795f5au, 0xc080a032u, 0xc084b0c4u, 0xc088e076u, 0xc08d2e56u, 0xc091996fu, 0xc09620c4u, 0xc09ac355u, 0xc02c78e8u, 0xc031ccc6u, 0xc0376f73u, 0xc03d5f85u, 0xc0439b85u, 0xc04a21ecu, 0xc050f12bu, 0xc05807a2u, 0xc05f63a6u, 0xc0670381u, 0xc06ee571u, 0xc07707a8u, 0xc07f684eu, 0xc08402bfu, 0xc0886ea7u, 0xc08cf6e1u, 0xc0919a6eu, 0xc0196339u, 0xc01eb68cu, 0xc02458ddu, 0xc02a48c1u, 0xc03084c1u, 0xc0370b57u, 0xc03ddaf1u, 0xc044f1f2u, 0xc04c4eaeu, 0xc053ef70u, 0xc05bd274u, 0xc063f5ecu, 0xc06c5801u, 0xc074f6cfu, 0xc07dd069u, 0xc083716bu, 0xc088160bu, 0xc0059877u, 0xc00aeb6fu, 0xc0108d92u, 0xc0167d76u, 0xc01cb9a4u, 0xc0234096u, 0xc02a10bau, 0xc0312873u, 0xc0388615u, 0xc04027eau, 0xc0480c30u, 0xc0503118u, 0xc05894cbu, 0xc0613563u, 0xc06a10f5u, 0xc0732588u, 0xc07c711bu, 0xbfe23b3cu, 0xbfece0d0u, 0xbff82516u, 0xc002029du, 0xc0083f27u, 0xc00ec6a3u, 0xc015977fu, 0xc01cb01eu, 0xc0240ed4u, 0xc02bb1ebu, 0xc03397a0u, 0xc03bbe26u, 0xc04423a3u, 0xc04cc634u, 0xc055a3ecu, 0xc05ebad2u, 0xc06808e5u, 0xbfb7efb6u, 0xbfc29549u, 0xbfcdd9ecu, 0xbfd9bac8u, 0xbfe634efu, 0xbff34557u, 0xc000746eu, 0xc0078e21u, 0xc00eee19u, 0xc016929fu, 0xc01e79f2u, 0xc026a242u, 0xc02f09b8u, 0xc037ae6fu, 0xc0408e7au, 0xc049a7e0u, 0xc052f8a1u}; +static const uint32_t kWorldTileS9Step1Tile10Collider[] = {0x40163b60u, 0x40221076u, 0x402d9892u, 0x4038d21cu, 0x4043bb8au, 0x404e5360u, 0x40589832u, 0x406288a1u, 0x406c2360u, 0x4075672eu, 0x407e52dcu, 0x408372a5u, 0x40878eb4u, 0x408b7d1bu, 0x408f3d63u, 0x4092cf1au, 0x409631dbu, 0x4032bd4au, 0x403e97c7u, 0x404a2520u, 0x405563bcu, 0x40605213u, 0x406aeea6u, 0x4075380bu, 0x407f2ce2u, 0x408465eeu, 0x408909deu, 0x408d81a7u, 0x4091ccbbu, 0x4095ea90u, 0x4099daa8u, 0x409d9c89u, 0x40a12fc4u, 0x40a493f2u, 0x404f7a2fu, 0x405b59e9u, 0x4066ec54u, 0x40722fd9u, 0x407d22edu, 0x4083e20au, 0x408908f0u, 0x408e0579u, 0x4092d6ffu, 0x40977ce1u, 0x409bf687u, 0x40a04361u, 0x40a462e7u, 0x40a85498u, 0x40ac17fcu, 0x40afaca5u, 0x40b31229u, 0x406c6a5bu, 0x40784f27u, 0x4081f33eu, 0x4087975fu, 0x408d1332u, 0x409265f9u, 0x40978efdu, 0x409c8d8fu, 0x40a16107u, 0x40a608c6u, 0x40aa8432u, 0x40aed2bcu, 0x40b2f3dcu, 0x40b6e711u, 0x40baabe2u, 0x40be41e2u, 0x40c1a8a6u, 0x4084c306u, 0x408ab7e0u, 0x409085e9u, 0x40962c54u, 0x409baa5bu, 0x40a0ff40u, 0x40a62a4cu, 0x40ab2ad1u, 0x40b00025u, 0x40b4a9aau, 0x40b926c6u, 0x40bd76ebu, 0x40c1998eu, 0x40c58e30u, 0x40c95459u, 0x40cceb98u, 0x40d05386u, 0x409362bbu, 0x409959f4u, 0x409f2a46u, 0x40a4d2e4u, 0x40aa5309u, 0x40afa9f7u, 0x40b4d6f6u, 0x40b9d956u, 0x40beb071u, 0x40c35ba6u, 0x40c7da5du, 0x40cc2c05u, 0x40d05015u, 0x40d4460eu, 0x40d80d77u, 0x40dba5e0u, 0x40df0ee1u, 0x40a21060u, 0x40a809e3u, 0x40addc69u, 0x40b38725u, 0x40b90952u, 0x40be6232u, 0x40c3910du, 0x40c89535u, 0x40cd6e00u, 0x40d21acfu, 0x40d69b09u, 0x40daee1eu, 0x40df1385u, 0x40e30abeu, 0x40e6d350u, 0x40ea6cccu, 0x40edd6cau, 0x40b0c808u, 0x40b6c3beu, 0x40bc9862u, 0x40c24526u, 0x40c7c946u, 0x40cd2402u, 0x40d254a4u, 0x40d75a7cu, 0x40dc34e1u, 0x40e0e333u, 0x40e564dau, 0x40e9b946u, 0x40eddfeeu, 0x40f1d850u, 0x40f5a1f5u, 0x40f93c6du, 0x40fca750u, 0x40bf85bfu, 0x40c58394u, 0x40cb5a40u, 0x40d108f7u, 0x40d68ef3u, 0x40dbeb76u, 0x40e11dc8u, 0x40e62539u, 0x40eb0122u, 0x40efb0e2u, 0x40f433e0u, 0x40f8898cu, 0x40fcb15du, 0x41005569u, 0x41023abau, 0x41040869u, 0x4105be41u, 0x40ce4595u, 0x40d44572u, 0x40da1e11u, 0x40dfcea4u, 0x40e55667u, 0x40eab49au, 0x40efe886u, 0x40f4f17au, 0x40f9ced0u, 0x40fe7fe7u, 0x41018213u, 0x4103ad7du, 0x4105c1efu, 0x4107bf28u, 0x4109a4ecu, 0x410b7302u, 0x410d2936u, 0x40dd0397u, 0x40e30566u, 0x40e8dfe1u, 0x40ee923bu, 0x40f41baeu, 0x40f97b7bu, 0x40feb0eau, 0x4101dda6u, 0x41044cfcu, 0x4106a628u, 0x4108e8dcu, 0x410b14d0u, 0x410d29c0u, 0x410f276bu, 0x41110d96u, 0x4112dc08u, 0x4114928du, 0x40ebbbd2u, 0x40f1bf7eu, 0x40f79bbfu, 0x40fd4fc9u, 0x41016d6bu, 0x41041e13u, 0x4106b982u, 0x41093f5eu, 0x410baf54u, 0x410e0915u, 0x41104c52u, 0x411278c4u, 0x41148e27u, 0x41168c3au, 0x411872c1u, 0x411a4183u, 0x411bf84du, 0x40fa6a58u, 0x410037e5u, 0x410326deu, 0x410601b0u, 0x4108c7f8u, 0x410b7957u, 0x410e1571u, 0x41109bedu, 0x41130c78u, 0x411566c2u, 0x4117aa7du, 0x4119d762u, 0x411bed2cu, 0x411deb9bu, 0x411fd272u, 0x4121a17au, 0x4123587du, 0x4104859eu, 0x4107892fu, 0x410a78f5u, 0x410d5489u, 0x41101b88u, 0x4112cd92u, 0x41156a4cu, 0x4117f15du, 0x411a6272u, 0x411cbd39u, 0x411f0168u, 0x41212eb4u, 0x412344dau, 0x41254399u, 0x41272ab5u, 0x4128f9f6u, 0x412ab127u, 0x410bcd4cu, 0x410ed1aau, 0x4111c231u, 0x41149e7cu, 0x41176626u, 0x411a18d0u, 0x411cb61fu, 0x411f3dbau, 0x4121af4du, 0x41240a87u, 0x41264f1cu, 0x41287cc5u, 0x412a933bu, 0x412c923fu, 0x412e7995u, 0x41304904u, 0x41320058u, 0x41130a44u, 0x41160f64u, 0x411900a2u, 0x411bdd98u, 0x411ea5e2u, 0x41215921u, 0x4123f6f9u, 0x41267f12u, 0x4128f117u, 0x412b4cb9u, 0x412d91abu, 0x412fbfa3u, 0x4131d65fu, 0x4133d59cu, 0x4135bd20u, 0x41378cb1u, 0x4139441cu, 0x411a3a99u, 0x411d406fu, 0x41203259u, 0x41230fefu, 0x4125d8ceu, 0x41288c96u, 0x412b2aecu, 0x412db378u, 0x413025e5u, 0x413281e2u, 0x4134c724u, 0x4136f562u, 0x41390c57u, 0x413b0bc2u, 0x413cf368u, 0x413ec311u, 0x41407a87u}; +static const uint32_t kWorldTileS9Step1Tile11Collider[] = {0xbf943d8eu, 0xbf69f036u, 0xbf2c1896u, 0xbeddfb15u, 0xbe4aa0f2u, 0x3d0de527u, 0x3e871a8du, 0x3efab7dcu, 0x3f3641c1u, 0x3f6e3663u, 0x3f9298d2u, 0x3fad95c3u, 0x3fc80e1bu, 0x3fe1fe0au, 0x3ffb61d9u, 0x400a1af6u, 0x40163b60u, 0xbf382257u, 0xbef2f008u, 0xbe6e062cu, 0x3bdbe2a6u, 0x3e78ab0du, 0x3ef39cd5u, 0x3f3499dfu, 0x3f6e846cu, 0x3f93c2c5u, 0x3fafca6du, 0x3fcb5516u, 0x3fe65ebfu, 0x400071bfu, 0x400d6fc2u, 0x401a278du, 0x40269750u, 0x4032bd4au, 0xbe8da7aau, 0xbd00aa91u, 0x3e582853u, 0x3ee6c229u, 0x3f2ff12bu, 0x3f6bb152u, 0x3f934c56u, 0x3fb04f43u, 0x3fccdd28u, 0x3fe8f1d8u, 0x4002449du, 0x400fcfa5u, 0x401d1811u, 0x402a1bf7u, 0x4036d97bu, 0x40434eceu, 0x404f7a2fu, 0x3e2d46b9u, 0x3ed4723fu, 0x3f286b8du, 0x3f65dfa5u, 0x3f91461eu, 0x3faf3424u, 0x3fccb577u, 0x3fe9c5bau, 0x40033054u, 0x40114108u, 0x401f12edu, 0x402ca401u, 0x4039f24fu, 0x4046fbefu, 0x4053bf03u, 0x406039beu, 0x406c6a5bu, 0x3f1e2f41u, 0x3f5d3462u, 0x3f8dc1f4u, 0x3fac8a40u, 0x3fcaee7eu, 0x3fe8ea2au, 0x40033c6au, 0x4011cb10u, 0x40201ee3u, 0x402e35cbu, 0x403c0dbbu, 0x4049a4b2u, 0x4056f8bau, 0x406407eau, 0x4070d065u, 0x407d505cu, 0x4084c306u, 0x3f88d2e1u, 0x3fa863feu, 0x3fc79a01u, 0x3fe67040u, 0x40027112u, 0x40117594u, 0x4020436cu, 0x402ed86eu, 0x403d3275u, 0x404b4f69u, 0x40592d3cu, 0x4066c9ecu, 0x40742385u, 0x40809c0eu, 0x408702eau, 0x408d456fu, 0x409362bbu, 0x3fc2caf6u, 0x3fe26a53u, 0x4000d724u, 0x40104917u, 0x401f88b4u, 0x402e93bau, 0x403d67efu, 0x404c0324u, 0x405a6337u, 0x4068860eu, 0x4076699au, 0x408205eeu, 0x4088b56du, 0x408f4257u, 0x4095abbcu, 0x409bf0b5u, 0x40a21060u, 0x3ffcf02du, 0x400e4ebeu, 0x401df78cu, 0x402d702au, 0x403cb64bu, 0x404bc7adu, 0x405aa216u, 0x40694357u, 0x4077a94du, 0x4082e8efu, 0x4089dd7du, 0x4090b151u, 0x4097636fu, 0x409df2e2u, 0x40a45ebbu, 0x40aaa613u, 0x40b0c808u, 0x401b9965u, 0x402b76e0u, 0x403b2659u, 0x404aa57bu, 0x4059f1f8u, 0x4069098eu, 0x4077ea03u, 0x40834893u, 0x408a7e6bu, 0x4091957bu, 0x40988cbdu, 0x409f632fu, 0x40a617d7u, 0x40aca9beu, 0x40b317f6u, 0x40b96197u, 0x40bf85bfu, 0x4038c187u, 0x4048a5adu, 0x40585baau, 0x4067e128u, 0x407733d9u, 0x408328bdu, 0x408a9be9u, 0x4091f258u, 0x40992af8u, 0x40a044bbu, 0x40a73e9cu, 0x40ae1797u, 0x40b4ceb3u, 0x40bb62f9u, 0x40c1d37au, 0x40c81f4fu, 0x40ce4595u, 0x4055e89au, 0x4065d344u, 0x40758f9du, 0x40828da8u, 0x408a3a06u, 0x4091cbc8u, 0x409941d1u, 0x40a09b08u, 0x40a7d65bu, 0x40aef2bdu, 0x40b5ef27u, 0x40bcca96u, 0x40c38411u, 0x40ca1aa0u, 0x40d08d55u, 0x40d6db48u, 0x40dd0397u, 0x407306c0u, 0x40817be3u, 0x40895d2au, 0x40912609u, 0x4098d558u, 0x40a069f7u, 0x40a7e2c8u, 0x40af3eb3u, 0x40b67ca4u, 0x40bd9b8fu, 0x40c49a6du, 0x40cb783cu, 0x40d233ffu, 0x40d8ccc2u, 0x40df4196u, 0x40e59191u, 0x40ebbbd2u, 0x40880a0fu, 0x409005acu, 0x4097e9f9u, 0x409fb5c9u, 0x40a767f6u, 0x40aeff5du, 0x40b67ae1u, 0x40bdd96au, 0x40c519e5u, 0x40cc3b44u, 0x40d33c81u, 0x40da1c99u, 0x40e0da90u, 0x40e77571u, 0x40edec4du, 0x40f43e3bu, 0x40fa6a58u, 0x40968471u, 0x409e8313u, 0x40a66a51u, 0x40ae38feu, 0x40b5edf3u, 0x40bd880eu, 0x40c50630u, 0x40cc6742u, 0x40d3aa31u, 0x40dacdf0u, 0x40e1d176u, 0x40e8b3c1u, 0x40ef73d7u, 0x40f610c0u, 0x40fc898eu, 0x41016eacu, 0x4104859eu, 0x40a4ee9eu, 0x40acf033u, 0x40b4da4du, 0x40bcabc3u, 0x40c4636bu, 0x40cc0024u, 0x40d380d0u, 0x40dae456u, 0x40e229a4u, 0x40e94fabu, 0x40f05565u, 0x40f739cfu, 0x40fdfbecu, 0x41024d64u, 0x41058abau, 0x4108b582u, 0x410bcd4cu, 0x40b344b8u, 0x40bb492au, 0x40c3360du, 0x40cb0a35u, 0x40d2c47cu, 0x40da63beu, 0x40e1e6deu, 0x40e94cc3u, 0x40f0945au, 0x40f7bc96u, 0x40fec46du, 0x4102d570u, 0x41063778u, 0x410987d4u, 0x410cc60du, 0x410ff1adu, 0x41130a44u, 0x40c182e5u, 0x40c98a1fu, 0x40d179b5u, 0x40d9507cu, 0x40e10d4cu, 0x40e8af02u, 0x40f03481u, 0x40f79cb0u, 0x40fee67bu, 0x4103086au, 0x41068d5au, 0x410a018cu, 0x410d6483u, 0x4110b5c2u, 0x4113f4d3u, 0x41172140u, 0x411a3a99u}; +static const uint32_t kWorldTileS9Step1Tile12Collider[] = {0x409631dbu, 0x40996545u, 0x409c6903u, 0x409f3cc5u, 0x40a1e046u, 0x40a45349u, 0x40a69598u, 0x40a8a708u, 0x40aa8774u, 0x40ac36c1u, 0x40adb4deu, 0x40af01bfu, 0x40b01d64u, 0x40b107d3u, 0x40b1c11du, 0x40b24959u, 0x40b2a0a8u, 0x40a493f2u, 0x40a7c8b3u, 0x40aacdb1u, 0x40ada29cu, 0x40b04730u, 0x40b2bb2fu, 0x40b4fe64u, 0x40b710a2u, 0x40b8f1c6u, 0x40baa1b5u, 0x40bc205bu, 0x40bd6dafu, 0x40be89b0u, 0x40bf7464u, 0x40c02ddcu, 0x40c0b62fu, 0x40c10d7fu, 0x40b31229u, 0x40b6482bu, 0x40b94e52u, 0x40bc2451u, 0x40bec9e1u, 0x40c13ec5u, 0x40c382c9u, 0x40c595bfu, 0x40c77783u, 0x40c927fcu, 0x40caa715u, 0x40cbf4c5u, 0x40cd110bu, 0x40cdfbeeu, 0x40ceb57cu, 0x40cf3dcfu, 0x40cf9508u, 0x40c1a8a6u, 0x40c4dfd1u, 0x40c7e70bu, 0x40cabe06u, 0x40cd647cu, 0x40cfda2fu, 0x40d21eeau, 0x40d43281u, 0x40d614d0u, 0x40d7c5bbu, 0x40d94530u, 0x40da9326u, 0x40dbaf99u, 0x40dc9a93u, 0x40dd5422u, 0x40dddc5eu, 0x40de3368u, 0x40d05386u, 0x40d38bc4u, 0x40d693fau, 0x40d96bdbu, 0x40dc131fu, 0x40de898au, 0x40e0cee6u, 0x40e2e306u, 0x40e4c5c8u, 0x40e67710u, 0x40e7f6cau, 0x40e944edu, 0x40ea6178u, 0x40eb4c72u, 0x40ec05e9u, 0x40ec8df7u, 0x40ece4bdu, 0x40df0ee1u, 0x40e2481bu, 0x40e55137u, 0x40e829e6u, 0x40ead1e2u, 0x40ed48edu, 0x40ef8ed3u, 0x40f1a367u, 0x40f38685u, 0x40f53811u, 0x40f6b7fau, 0x40f80634u, 0x40f922bfu, 0x40fa0da1u, 0x40fac6ebu, 0x40fb4eb4u, 0x40fba51du, 0x40edd6cau, 0x40f110e9u, 0x40f41ad3u, 0x40f6f43au, 0x40f99cd7u, 0x40fc146du, 0x40fe5ac6u, 0x410037dbu, 0x4101298cu, 0x41020269u, 0x4102c269u, 0x41036986u, 0x4103f7c0u, 0x41046d1au, 0x4104c99du, 0x41050d53u, 0x4105384eu, 0x40fca750u, 0x40ffe23eu, 0x41017670u, 0x4102e374u, 0x41043808u, 0x4105740cu, 0x41069766u, 0x4107a201u, 0x410893c9u, 0x41096cb2u, 0x410a2cb2u, 0x410ad3c3u, 0x410b61e6u, 0x410bd71eu, 0x410c3372u, 0x410c76efu, 0x410ca1a5u, 0x4105be41u, 0x41075c14u, 0x4108e1b6u, 0x410a4efeu, 0x410ba3cbu, 0x410cdffeu, 0x410e037bu, 0x410f0e2cu, 0x41100000u, 0x4110d8e9u, 0x411198ddu, 0x41123fd8u, 0x4112cdd8u, 0x411342e2u, 0x41139efcu, 0x4113e234u, 0x41140c9au, 0x410d2936u, 0x410ec75au, 0x41104d40u, 0x4111bac2u, 0x41130fbdu, 0x41144c12u, 0x41156fa6u, 0x41167a63u, 0x41176c37u, 0x41184514u, 0x411904f1u, 0x4119abcau, 0x411a399cu, 0x411aae6cu, 0x411b0a42u, 0x411b4d29u, 0x411b7733u, 0x4114928du, 0x411630f6u, 0x4117b716u, 0x411924c6u, 0x411a79e3u, 0x411bb64fu, 0x411cd9efu, 0x411de4acu, 0x411ed674u, 0x411faf3au, 0x41206ef5u, 0x4121159fu, 0x4121a338u, 0x412217c3u, 0x41227348u, 0x4122b5d4u, 0x4122df77u, 0x411bf84du, 0x411d96efu, 0x411f1d3du, 0x41208b10u, 0x4121e044u, 0x41231cbbu, 0x4124405bu, 0x41254b0cu, 0x41263cbeu, 0x41271561u, 0x4127d4eeu, 0x41287b5fu, 0x412908b3u, 0x41297cedu, 0x4129d817u, 0x412a1a3bu, 0x412a436bu, 0x4123587du, 0x4124f74du, 0x41267dbdu, 0x4127eba7u, 0x412940e7u, 0x412a7d5fu, 0x412ba0f3u, 0x412cab8du, 0x412d9d1cu, 0x412e7592u, 0x412f34e5u, 0x412fdb10u, 0x41306814u, 0x4130dbf3u, 0x413136b5u, 0x41317867u, 0x4131a119u, 0x412ab127u, 0x412c501au, 0x412dd6a1u, 0x412f4497u, 0x413099d7u, 0x4131d642u, 0x4132f9bfu, 0x41340437u, 0x4134f598u, 0x4135cdd4u, 0x41368ce3u, 0x413732beu, 0x4137bf65u, 0x413832ddu, 0x41388d2cu, 0x4138ce60u, 0x4138f688u, 0x41320058u, 0x41339f61u, 0x413525f4u, 0x413693e9u, 0x4137e91eu, 0x41392573u, 0x413a48cdu, 0x413b5317u, 0x413c443eu, 0x413d1c36u, 0x413ddaf3u, 0x413e8073u, 0x413f0cb3u, 0x413f7fb8u, 0x413fd989u, 0x41401a33u, 0x414041c7u, 0x4139441cu, 0x413ae331u, 0x413c69c4u, 0x413dd7aeu, 0x413f2ccbu, 0x414068feu, 0x41418c2au, 0x4142963bu, 0x4143871du, 0x41445ec4u, 0x41451d26u, 0x4145c23eu, 0x41464e0bu, 0x4146c092u, 0x414719dau, 0x414759efu, 0x414780e3u, 0x41407a87u, 0x4142199cu, 0x4143a024u, 0x41450df7u, 0x414662f2u, 0x41479ef6u, 0x4148c1e9u, 0x4149cbb4u, 0x414abc46u, 0x414b9391u, 0x414c518cu, 0x414cf631u, 0x414d8180u, 0x414df37eu, 0x414e4c31u, 0x414e8ba6u, 0x414eb1eeu}; +static const uint32_t kWorldTileS9Step1Tile13Collider[] = {0x40b2a0a8u, 0x40b2c735u, 0x40b2bd2fu, 0x40b282d2u, 0x40b21860u, 0x40b17e24u, 0x40b0b470u, 0x40afbb9fu, 0x40ae9416u, 0x40ad3e3eu, 0x40abba8cu, 0x40aa0979u, 0x40a82b8au, 0x40a62147u, 0x40a3eb44u, 0x40a18a19u, 0x409efe67u, 0x40c10d7fu, 0x40c133f4u, 0x40c129c1u, 0x40c0ef1fu, 0x40c08450u, 0x40bfe9a1u, 0x40bf1f63u, 0x40be25f2u, 0x40bcfdb0u, 0x40bba70au, 0x40ba2272u, 0x40b87064u, 0x40b69161u, 0x40b485f5u, 0x40b24eb2u, 0x40afec30u, 0x40ad5f10u, 0x40cf9508u, 0x40cfbb4fu, 0x40cfb0d7u, 0x40cf75d9u, 0x40cf0a98u, 0x40ce6f5eu, 0x40cda47fu, 0x40ccaa56u, 0x40cb8146u, 0x40ca29bbu, 0x40c8a427u, 0x40c6f105u, 0x40c510d9u, 0x40c3042du, 0x40c0cb92u, 0x40be67a3u, 0x40bbd900u, 0x40de3368u, 0x40de596au, 0x40de4e96u, 0x40de1325u, 0x40dda75au, 0x40dd0b7fu, 0x40dc3fe9u, 0x40db44f1u, 0x40da1afcu, 0x40d8c274u, 0x40d73bcdu, 0x40d58782u, 0x40d3a616u, 0x40d19813u, 0x40cf5e0bu, 0x40ccf899u, 0x40ca685cu, 0x40ece4bdu, 0x40ed0a63u, 0x40ecff1cu, 0x40ecc321u, 0x40ec56b5u, 0x40ebba22u, 0x40eaedbdu, 0x40e9f1e0u, 0x40e8c6efu, 0x40e76d54u, 0x40e5e583u, 0x40e42ff8u, 0x40e24d35u, 0x40e03dc5u, 0x40de023au, 0x40db9b2du, 0x40d90940u, 0x40fba51du, 0x40fbca51u, 0x40fbbe7fu, 0x40fb81e3u, 0x40fb14c0u, 0x40fa775fu, 0x40f9aa14u, 0x40f8ad3bu, 0x40f78136u, 0x40f62672u, 0x40f49d61u, 0x40f2e67fu, 0x40f1024fu, 0x40eef15bu, 0x40ecb436u, 0x40ea4b79u, 0x40e7b7c6u, 0x4105384eu, 0x41054aa3u, 0x4105446au, 0x410525c0u, 0x4104eec7u, 0x41049fa4u, 0x41043880u, 0x4103b98au, 0x410322f3u, 0x410274f1u, 0x4101afbdu, 0x4100d396u, 0x40ffc177u, 0x40fdaeeau, 0x40fb7014u, 0x40f90591u, 0x40f67001u, 0x410ca1a5u, 0x410cb3aau, 0x410cad15u, 0x410c8e03u, 0x410c5698u, 0x410c06f6u, 0x410b9f49u, 0x410b1fbfu, 0x410a8887u, 0x4109d9dau, 0x410913efu, 0x41083706u, 0x4107435fu, 0x41063940u, 0x410518f2u, 0x4103e2c3u, 0x41029701u, 0x41140c9au, 0x41141e43u, 0x41141746u, 0x4113f7c2u, 0x4113bfd8u, 0x41136faeu, 0x4113076cu, 0x41128741u, 0x4111ef5fu, 0x41113ffau, 0x4110794eu, 0x410f9b98u, 0x410ea719u, 0x410d9c17u, 0x410c7adbu, 0x410b43b2u, 0x4109f6ecu, 0x411b7733u, 0x411b8874u, 0x411b8105u, 0x411b6103u, 0x411b2890u, 0x411ad7d1u, 0x411a6eefu, 0x4119ee18u, 0x4119557fu, 0x4118a559u, 0x4117dde0u, 0x4116ff52u, 0x411609efu, 0x4114fdffu, 0x4113dbcau, 0x4112a39du, 0x411155c8u, 0x4122df77u, 0x4122f045u, 0x4122e858u, 0x4122c7cdu, 0x41228ec4u, 0x41223d65u, 0x4121d3d8u, 0x4121524bu, 0x4120b8f0u, 0x412007fdu, 0x411f3fabu, 0x411e603au, 0x411d69e9u, 0x411c5d00u, 0x411b39c6u, 0x411a008au, 0x4118b19cu, 0x412a436bu, 0x412a53bbu, 0x412a4b45u, 0x412a2a25u, 0x4129f07cu, 0x41299e71u, 0x4129342eu, 0x4128b1dfu, 0x412817b7u, 0x412765ecu, 0x41269cb7u, 0x4125bc57u, 0x4124c50eu, 0x4123b720u, 0x412292d8u, 0x41215882u, 0x4120086fu, 0x4131a119u, 0x4131b0dfu, 0x4131a7d4u, 0x41318614u, 0x41314bc0u, 0x4130f8feu, 0x41308df9u, 0x41300addu, 0x412f6fddu, 0x412ebd2fu, 0x412df30cu, 0x412d11b3u, 0x412c1965u, 0x412b0a68u, 0x4129e506u, 0x4128a98bu, 0x41275849u, 0x4138f688u, 0x413905bau, 0x4138fc0fu, 0x4138d9a3u, 0x41389e99u, 0x41384b16u, 0x4137df43u, 0x41375b4fu, 0x4136bf6cu, 0x41360bcfu, 0x413540b4u, 0x41345e56u, 0x413364fau, 0x413254e3u, 0x41312e5cu, 0x412ff1b2u, 0x412e9f35u, 0x414041c7u, 0x41405059u, 0x41404602u, 0x414022e0u, 0x413fe713u, 0x413f92c3u, 0x413f2619u, 0x413ea142u, 0x413e0470u, 0x413d4fdau, 0x413c83bau, 0x413ba04eu, 0x413aa5d7u, 0x4139949cu, 0x41386ce6u, 0x41372f01u, 0x4135db40u, 0x414780e3u, 0x41478ec9u, 0x414783bcu, 0x41475fd8u, 0x4147233fu, 0x4146ce16u, 0x41466088u, 0x4145dac3u, 0x41453cf8u, 0x4144875fu, 0x4143ba2fu, 0x4142d5a9u, 0x4141da0eu, 0x4140c7a3u, 0x413f9eb3u, 0x413e5f8au, 0x413d0a7au, 0x414eb1eeu, 0x414ebf1eu, 0x414eb34fu, 0x414e8e9eu, 0x414e512du, 0x414dfb21u, 0x414d8ca5u, 0x414d05e6u, 0x414c6718u, 0x414bb06fu, 0x414ae226u, 0x4149fc7bu, 0x4148ffb0u, 0x4147ec0bu, 0x4146c1d6u, 0x4145815eu, 0x41442af4u}; +static const uint32_t kWorldTileS9Step1Tile14Collider[] = {0x409efe67u, 0x409c48d5u, 0x40996a14u, 0x409662d7u, 0x409333ddu, 0x408fdde9u, 0x408c61c3u, 0x4088c03du, 0x4084fa2eu, 0x40811070u, 0x407a07cfu, 0x4071aaf8u, 0x40690c36u, 0x40602d71u, 0x40571098u, 0x404db7a7u, 0x404424a3u, 0x40ad5f10u, 0x40aaa7fbu, 0x40a7c7a0u, 0x40a4beb3u, 0x40a18df3u, 0x409e3622u, 0x409ab80au, 0x4097147cu, 0x40934c4eu, 0x408f605du, 0x408b518bu, 0x408720c0u, 0x4082ceebu, 0x407cb9ffu, 0x407397e9u, 0x406a3992u, 0x4060a0fdu, 0x40bbd900u, 0x40b92052u, 0x40b63e46u, 0x40b33393u, 0x40b000f6u, 0x40aca733u, 0x40a92712u, 0x40a58166u, 0x40a1b704u, 0x409dc8cau, 0x4099b799u, 0x4095845bu, 0x40912ffcu, 0x408cbb72u, 0x408827b4u, 0x408375c0u, 0x407d4d31u, 0x40ca685cu, 0x40c7adfdu, 0x40c4ca2au, 0x40c1bd9bu, 0x40be890cu, 0x40bb2d40u, 0x40b7ab02u, 0x40b40322u, 0x40b03677u, 0x40ac45ddu, 0x40a83238u, 0x40a3fc71u, 0x409fa574u, 0x409b2e36u, 0x409697b0u, 0x4091e2dfu, 0x408d10c6u, 0x40d90940u, 0x40d64d1bu, 0x40d3676cu, 0x40d058eau, 0x40cd2253u, 0x40c9c469u, 0x40c63ff7u, 0x40c295cdu, 0x40bec6c3u, 0x40bad3b6u, 0x40b6bd88u, 0x40b28521u, 0x40ae2b71u, 0x40a9b16bu, 0x40a51808u, 0x40a06046u, 0x409b8b28u, 0x40e7b7c6u, 0x40e4f9c4u, 0x40e21223u, 0x40df0199u, 0x40dbc8e3u, 0x40d868c6u, 0x40d4e20au, 0x40d13582u, 0x40cd6404u, 0x40c96e6du, 0x40c555a0u, 0x40c11a87u, 0x40bcbe0fu, 0x40b8412cu, 0x40b3a4d7u, 0x40aeea0fu, 0x40aa11d7u, 0x40f67001u, 0x40f3b00du, 0x40f0c663u, 0x40edb3bbu, 0x40ea78d2u, 0x40e7166bu, 0x40e38d51u, 0x40dfde55u, 0x40dc0a4du, 0x40d81218u, 0x40d3f698u, 0x40cfb8b6u, 0x40cb5961u, 0x40c6d98du, 0x40c23a32u, 0x40bd7c50u, 0x40b8a0eau, 0x41029701u, 0x41013603u, 0x40ff803fu, 0x40fc6b63u, 0x40f92e30u, 0x40f5c96au, 0x40f23ddcu, 0x40ee8c56u, 0x40eab5b0u, 0x40e6bac8u, 0x40e29c80u, 0x40de5bc1u, 0x40d9f97bu, 0x40d576a0u, 0x40d0d42cu, 0x40cc131cu, 0x40c73474u, 0x4109f6ecu, 0x410894dfu, 0x41071de1u, 0x4105924fu, 0x4103f286u, 0x41023ee9u, 0x410077ddu, 0x40fd3b96u, 0x40f9623du, 0x40f5648cu, 0x40f14367u, 0x40ecffb7u, 0x40e89a6bu, 0x40e41477u, 0x40df6ed5u, 0x40daaa82u, 0x40d5c884u, 0x411155c8u, 0x410ff2a1u, 0x410e7a7fu, 0x410cedbdu, 0x410b4cbau, 0x410997d8u, 0x4107cf7du, 0x4105f412u, 0x41040601u, 0x410205bau, 0x40ffe75eu, 0x40fba0a8u, 0x40f73842u, 0x40f2af1fu, 0x40ee063bu, 0x40e93e93u, 0x40e4592cu, 0x4118b19cu, 0x41174d50u, 0x4115d3feu, 0x41144602u, 0x4112a3bbu, 0x4110ed8au, 0x410f23d5u, 0x410d4705u, 0x410b5786u, 0x410955c7u, 0x41074239u, 0x41051d51u, 0x4102e787u, 0x4100a155u, 0x40fc966fu, 0x40f7cb5eu, 0x40f2e279u, 0x4120086fu, 0x411ea2f3u, 0x411d2867u, 0x411b9927u, 0x4119f590u, 0x41183e06u, 0x411672edu, 0x411494afu, 0x4112a3b7u, 0x4110a074u, 0x410e8b59u, 0x410c64dau, 0x410a2d6fu, 0x4107e592u, 0x41058dc0u, 0x41032679u, 0x4100b03fu, 0x41275849u, 0x4125f194u, 0x412475c3u, 0x4122e533u, 0x41214043u, 0x411f8754u, 0x411dbacdu, 0x411bdb16u, 0x4119e89bu, 0x4117e3ccu, 0x4115cd1au, 0x4113a4fau, 0x41116be4u, 0x410f2252u, 0x410cc8c2u, 0x410a5fb3u, 0x4107e7a7u, 0x412e9f35u, 0x412d373bu, 0x412bba1cu, 0x412a2832u, 0x412881ddu, 0x4126c780u, 0x4124f981u, 0x41231847u, 0x4121243fu, 0x411f1dd9u, 0x411d0585u, 0x411adbbbu, 0x4118a0f0u, 0x411655a0u, 0x4113fa48u, 0x41118f67u, 0x410f1581u, 0x4135db40u, 0x413471f7u, 0x4132f37eu, 0x41316030u, 0x412fb86du, 0x412dfc97u, 0x412c2d15u, 0x412a4a4eu, 0x412854afu, 0x41264ca8u, 0x412432a9u, 0x4122072au, 0x411fcaa1u, 0x411d7d89u, 0x411b205fu, 0x4118b3a4u, 0x411637d9u, 0x413d0a7au, 0x413b9fd7u, 0x413a1ff9u, 0x41388b3du, 0x4136e201u, 0x413524a9u, 0x41335399u, 0x41316f3bu, 0x412f77fbu, 0x412d6e49u, 0x412b5296u, 0x41292558u, 0x4126e707u, 0x4124981eu, 0x41223919u, 0x411fca79u, 0x411d4cc1u, 0x41442af4u, 0x4142beedu, 0x41413da1u, 0x413fa76cu, 0x413dfcaeu, 0x413c3dc8u, 0x413a6b21u, 0x41388523u, 0x41368c38u, 0x413480d1u, 0x41326360u, 0x4130345au, 0x412df437u, 0x412ba373u, 0x4129428au, 0x4126d1fdu, 0x4124524du}; +static const uint32_t kWorldTileS9Step1Tile15Collider[] = {0x411a3a99u, 0x411d406fu, 0x41203259u, 0x41230fefu, 0x4125d8ceu, 0x41288c96u, 0x412b2aecu, 0x412db378u, 0x413025e5u, 0x413281e2u, 0x4134c724u, 0x4136f562u, 0x41390c57u, 0x413b0bc2u, 0x413cf368u, 0x413ec311u, 0x41407a87u, 0x41215c61u, 0x412462e2u, 0x4127556cu, 0x412a3397u, 0x412cfcffu, 0x412fb146u, 0x4132500fu, 0x4134d902u, 0x41374bcbu, 0x4139a819u, 0x413bed9fu, 0x413e1c16u, 0x41403339u, 0x414232c7u, 0x41441a85u, 0x4145ea38u, 0x4147a1afu, 0x41286db7u, 0x412b74d8u, 0x412e67f7u, 0x413146abu, 0x41341092u, 0x4136c54bu, 0x4139647bu, 0x413bedcau, 0x413e60e3u, 0x4140bd76u, 0x41430336u, 0x414531dcu, 0x41474921u, 0x414948c6u, 0x414b308fu, 0x414d0043u, 0x414eb7aeu, 0x412f6cbau, 0x41327471u, 0x41356819u, 0x4138474bu, 0x413b11a4u, 0x413dc6c5u, 0x41406651u, 0x4142eff0u, 0x4145634eu, 0x4147c01bu, 0x414a0609u, 0x414c34d1u, 0x414e4c2du, 0x41504bdeu, 0x415233a7u, 0x4154034fu, 0x4155baa3u, 0x41365791u, 0x41395fd1u, 0x413c53f7u, 0x413f339cu, 0x4141fe5du, 0x4144b3d9u, 0x414753b6u, 0x4149dd9au, 0x414c5132u, 0x414eae2cu, 0x4150f43du, 0x4153231bu, 0x41553a83u, 0x41573a34u, 0x415921f1u, 0x415af183u, 0x415ca8b4u, 0x413d2c66u, 0x41403524u, 0x414329bdu, 0x414609c9u, 0x4148d4e6u, 0x414b8ab3u, 0x414e2ad4u, 0x4150b4f2u, 0x415328b8u, 0x415585d5u, 0x4157cbfdu, 0x4159fae7u, 0x415c124fu, 0x415e11f4u, 0x415ff99au, 0x4161c909u, 0x4163800cu, 0x4143e96cu, 0x4146f29du, 0x4149e79du, 0x414cc805u, 0x414f9372u, 0x41524984u, 0x4154e9dfu, 0x4157742bu, 0x4159e813u, 0x415c4547u, 0x415e8b7au, 0x4160ba65u, 0x4162d1c1u, 0x4164d14fu, 0x4166b8d3u, 0x41688814u, 0x416a3edeu, 0x414a8cdcu, 0x414d9675u, 0x41508bd0u, 0x41536c89u, 0x4156383bu, 0x4158ee86u, 0x415b8f0fu, 0x415e197eu, 0x41608d7du, 0x4162eabcu, 0x416530f0u, 0x41675fceu, 0x41697714u, 0x416b767fu, 0x416d5dd5u, 0x416f2cdcu, 0x4170e361u, 0x415114f7u, 0x41541eecu, 0x41571498u, 0x4159f596u, 0x415cc181u, 0x415f77fau, 0x416218a6u, 0x4164a32bu, 0x41671736u, 0x41697475u, 0x416bba9du, 0x416de965u, 0x41700088u, 0x4171ffc5u, 0x4173e6e1u, 0x4175b5a4u, 0x41776bd8u, 0x41578007u, 0x415a8a4bu, 0x415d803du, 0x41606174u, 0x41632d8du, 0x4165e429u, 0x416884ecu, 0x416b0f7cu, 0x416d8387u, 0x416fe0bbu, 0x417226ccu, 0x41745571u, 0x41766c66u, 0x41786b6au, 0x417a5241u, 0x417c20b3u, 0x417dd68cu, 0x415dcc5cu, 0x4160d6e6u, 0x4163cd11u, 0x4166ae76u, 0x41697ab2u, 0x416c3165u, 0x416ed233u, 0x41715cc3u, 0x4173d0c2u, 0x41762ddfu, 0x417873ceu, 0x417aa245u, 0x417cb900u, 0x417eb7bfu, 0x41804f23u, 0x4181362eu, 0x418210e7u, 0x4163f853u, 0x41670316u, 0x4169f96fu, 0x416cdaf6u, 0x416fa749u, 0x41725e08u, 0x4174fed6u, 0x4177895bu, 0x4179fd43u, 0x417c5a3eu, 0x417e9ffeu, 0x4180671eu, 0x41817259u, 0x41827190u, 0x418364a6u, 0x41844b7du, 0x418525fcu, 0x416a024fu, 0x416d0d40u, 0x417003bbu, 0x4172e55au, 0x4175b1b9u, 0x41786877u, 0x417b093au, 0x417d93a8u, 0x418003b7u, 0x4181321du, 0x418254e0u, 0x41836bddu, 0x418476f0u, 0x418575f9u, 0x418668dbu, 0x41874f79u, 0x418829b9u, 0x416fe8c0u, 0x4172f3d3u, 0x4175ea66u, 0x4178cc10u, 0x417b986eu, 0x417e4f21u, 0x418077e6u, 0x4181bd0cu, 0x4182f6d8u, 0x41842522u, 0x418547c3u, 0x41865e97u, 0x4187697cu, 0x41886851u, 0x41895afau, 0x418a4159u, 0x418b1b54u, 0x4175aa1fu, 0x4178b549u, 0x417babe7u, 0x417e8d91u, 0x4180acf2u, 0x41820840u, 0x41835885u, 0x41849d93u, 0x4185d742u, 0x41870569u, 0x418827e2u, 0x41893e88u, 0x418a493au, 0x418b47d6u, 0x418c3a3fu, 0x418d205au, 0x418dfa0bu, 0x417b44f0u, 0x417e5026u, 0x4180a362u, 0x41821431u, 0x41837a4fu, 0x4184d58cu, 0x418625b9u, 0x41876aabu, 0x4188a438u, 0x4189d237u, 0x418af482u, 0x418c0af4u, 0x418d156cu, 0x418e13c9u, 0x418f05eeu, 0x418febbeu, 0x4190c51fu, 0x41805be1u, 0x4181e17cu, 0x41835cc6u, 0x4184cd89u, 0x41863396u, 0x41878ebcu, 0x4188decdu, 0x418a239cu, 0x418b5d01u, 0x418c8ad1u, 0x418dace9u, 0x418ec322u, 0x418fcd5bu, 0x4190cb73u, 0x4191bd4eu, 0x4192a2cdu, 0x41937bd9u}; +static const uint32_t kWorldTileS9Step1Tile16Collider[] = {0x40c182e5u, 0x40c98a1fu, 0x40d179b5u, 0x40d9507cu, 0x40e10d4cu, 0x40e8af02u, 0x40f03481u, 0x40f79cb0u, 0x40fee67bu, 0x4103086au, 0x41068d5au, 0x410a018cu, 0x410d6483u, 0x4110b5c2u, 0x4113f4d3u, 0x41172140u, 0x411a3a99u, 0x40cfa554u, 0x40d7af40u, 0x40dfa175u, 0x40e77ac5u, 0x40ef3a0au, 0x40f6de1fu, 0x40fe65e7u, 0x4102e824u, 0x41068e19u, 0x410a244au, 0x410daa33u, 0x41111f54u, 0x4114832du, 0x4117d545u, 0x411b1522u, 0x411e4251u, 0x41215c61u, 0x40dda83au, 0x40e5b4c5u, 0x40eda983u, 0x40f58548u, 0x40fd46ebu, 0x410276a5u, 0x41063ba3u, 0x4109f1e3u, 0x410d98dbu, 0x41113006u, 0x4114b6ddu, 0x41182ce1u, 0x411b9192u, 0x411ee477u, 0x41222516u, 0x412552fcu, 0x41286db7u, 0x40eb87dbu, 0x40f396efu, 0x40fb8e21u, 0x4101b622u, 0x41059818u, 0x41096c61u, 0x410d326eu, 0x4110e9b3u, 0x411491a5u, 0x411829bdu, 0x411bb178u, 0x411f2853u, 0x41228dd2u, 0x4125e178u, 0x412922ceu, 0x412c515fu, 0x412f6cbau, 0x40f94081u, 0x4100a905u, 0x4104a5cdu, 0x41089603u, 0x410c7913u, 0x41104e6cu, 0x4114157du, 0x4117cdbau, 0x411b769au, 0x411f0f96u, 0x41229829u, 0x41260fd1u, 0x41297612u, 0x412cca6fu, 0x41300c70u, 0x41333ba1u, 0x41365791u, 0x41036743u, 0x41077136u, 0x410b6f24u, 0x410f6074u, 0x41134493u, 0x41171aefu, 0x411ae2f9u, 0x411e9c25u, 0x412245e8u, 0x4125dfbcu, 0x4129691cu, 0x412ce186u, 0x4130487du, 0x41339d86u, 0x4136e027u, 0x413a0fedu, 0x413d2c66u, 0x410a1727u, 0x410e223fu, 0x41122146u, 0x411613a6u, 0x4119f8c9u, 0x411dd01eu, 0x41219917u, 0x41255326u, 0x4128fdc1u, 0x412c9862u, 0x41302283u, 0x41339ba5u, 0x41370347u, 0x413a58efu, 0x413d9c26u, 0x4140cc75u, 0x4143e96cu, 0x4110ae27u, 0x4114ba5au, 0x4118ba70u, 0x411cadd3u, 0x412093f0u, 0x41246c33u, 0x4128360fu, 0x412bf0f6u, 0x412f9c5eu, 0x413337c1u, 0x4136c299u, 0x413a3c65u, 0x413da4a8u, 0x4140fae5u, 0x41443ea5u, 0x41476f72u, 0x414a8cdcu, 0x41172a85u, 0x411b37c7u, 0x411f38e1u, 0x41232d3du, 0x41271448u, 0x412aed6fu, 0x412eb823u, 0x413273d7u, 0x41362001u, 0x4139bc1au, 0x413d479eu, 0x4140c20au, 0x41442ae1u, 0x414781a8u, 0x414ac5e6u, 0x414df726u, 0x415114f7u, 0x411d8a8bu, 0x412198d0u, 0x41259ae4u, 0x4129902eu, 0x412d781cu, 0x4131521bu, 0x41351d9cu, 0x4138da12u, 0x413c86f3u, 0x414023b7u, 0x4143afdbu, 0x41472adcu, 0x414a943du, 0x414deb82u, 0x41513032u, 0x415461dau, 0x41578007u, 0x4123cc8au, 0x4127dbc9u, 0x412bdecau, 0x412fd4f8u, 0x4133bdbeu, 0x4137988au, 0x413b64cdu, 0x413f21f9u, 0x4142cf85u, 0x41466ceau, 0x4149f9a2u, 0x414d752du, 0x4150df0cu, 0x415436c3u, 0x41577bdbu, 0x415aaddfu, 0x415dcc5cu, 0x4129eedeu, 0x412dff0bu, 0x413202f0u, 0x4135f9f6u, 0x4139e389u, 0x413dbf17u, 0x41418c10u, 0x414549e8u, 0x4148f814u, 0x414c960eu, 0x4150234fu, 0x41539f58u, 0x415709aau, 0x415a61c9u, 0x415da73cu, 0x4160d990u, 0x4163f853u, 0x412fefedu, 0x413400fdu, 0x413805bau, 0x413bfd8du, 0x413fe7e2u, 0x4143c427u, 0x414791cbu, 0x414b5043u, 0x414eff04u, 0x41529d87u, 0x41562b47u, 0x4159a7c3u, 0x415d127bu, 0x41606af6u, 0x4163b0bau, 0x4166e353u, 0x416a024fu, 0x4135ce26u, 0x4139e00eu, 0x413de598u, 0x4141de2du, 0x4145c938u, 0x4149a628u, 0x414d746du, 0x4151337au, 0x4154e2c4u, 0x415881c5u, 0x415c0ff8u, 0x415f8cdbu, 0x4162f7efu, 0x416650bau, 0x416996c3u, 0x416cc996u, 0x416fe8c0u, 0x413b8802u, 0x413f9ab8u, 0x4143a103u, 0x41479a4fu, 0x414b8605u, 0x414f6395u, 0x4153326fu, 0x4156f205u, 0x415aa1ceu, 0x415e4141u, 0x4161cfdbu, 0x41654d1au, 0x4168b87fu, 0x416c118fu, 0x416f57d2u, 0x41728ad2u, 0x4175aa1fu, 0x41411c07u, 0x41452f7eu, 0x41493680u, 0x414d3077u, 0x41511cceu, 0x4154faf3u, 0x4158ca55u, 0x415c8a6au, 0x41603aa5u, 0x4163da80u, 0x41676976u, 0x416ae705u, 0x416e52afu, 0x4171abf9u, 0x4174f269u, 0x4178258cu, 0x417b44f0u, 0x414688c4u, 0x414a9cf1u, 0x414ea49fu, 0x41529f36u, 0x41568c22u, 0x415a6ad0u, 0x415e3ab1u, 0x4161fb38u, 0x4165abdau, 0x41694c11u, 0x416cdb57u, 0x4170592cu, 0x4173c50fu, 0x41771e87u, 0x417a651au, 0x417d9854u, 0x41805be1u}; +static const uint32_t kWorldTileS9Step1Tile17Collider[] = {0x41407a87u, 0x4142199cu, 0x4143a024u, 0x41450df7u, 0x414662f2u, 0x41479ef6u, 0x4148c1e9u, 0x4149cbb4u, 0x414abc46u, 0x414b9391u, 0x414c518cu, 0x414cf631u, 0x414d8180u, 0x414df37eu, 0x414e4c31u, 0x414e8ba6u, 0x414eb1eeu, 0x4147a1afu, 0x414940b8u, 0x414ac729u, 0x414c34d9u, 0x414d89a6u, 0x414ec571u, 0x414fe81fu, 0x4150f19au, 0x4151e1d0u, 0x4152b8b4u, 0x4153763bu, 0x41541a63u, 0x4154a529u, 0x41551691u, 0x41556ea4u, 0x4155ad6eu, 0x4155d300u, 0x414eb7aeu, 0x415056a0u, 0x4151dceeu, 0x41534a70u, 0x41549f04u, 0x4155da8au, 0x4156fce7u, 0x41580606u, 0x4158f5d5u, 0x4159cc46u, 0x415a8950u, 0x415b2cedu, 0x415bb71fu, 0x415c27e7u, 0x415c7f4fu, 0x415cbd62u, 0x415ce232u, 0x4155baa3u, 0x41575973u, 0x4158df93u, 0x415a4cdcu, 0x415ba12au, 0x415cdc5fu, 0x415dfe61u, 0x415f0719u, 0x415ff675u, 0x4160cc68u, 0x416188e8u, 0x41622bf1u, 0x4162b582u, 0x4163259fu, 0x41637c50u, 0x4163b9a2u, 0x4163dda4u, 0x415ca8b4u, 0x415e4756u, 0x415fcd3cu, 0x41613a40u, 0x41628e3eu, 0x4163c918u, 0x4164eab2u, 0x4165f2f7u, 0x4166e1d5u, 0x4167b73eu, 0x4168732au, 0x41691593u, 0x41699e79u, 0x416a0ddfu, 0x416a63ceu, 0x416aa053u, 0x416ac37du, 0x4163800cu, 0x41651e75u, 0x4166a416u, 0x416810c9u, 0x4169646cu, 0x416a9edeu, 0x416bc005u, 0x416cc7ccu, 0x416db621u, 0x416e8af5u, 0x416f4641u, 0x416fe7feu, 0x4170702eu, 0x4170ded2u, 0x417133f4u, 0x41716fa1u, 0x417191e8u, 0x416a3edeu, 0x416bdd01u, 0x416d6252u, 0x416eceaau, 0x417021e4u, 0x41715be4u, 0x41727c8du, 0x417383cbu, 0x4174718bu, 0x417545bfu, 0x4176005fu, 0x4176a166u, 0x417728d3u, 0x417796abu, 0x4177eaf5u, 0x417825beu, 0x41784718u, 0x4170e361u, 0x41728134u, 0x41740629u, 0x4175721au, 0x4176c4e2u, 0x4177fe63u, 0x41791e83u, 0x417a252cu, 0x417b124cu, 0x417be5d5u, 0x417c9fbeu, 0x417d4003u, 0x417dc6a3u, 0x417e33a3u, 0x417e870au, 0x417ec0e5u, 0x417ee145u, 0x41776bd8u, 0x4179094fu, 0x417a8dddu, 0x417bf95bu, 0x417d4ba5u, 0x417e849du, 0x417fa428u, 0x41805518u, 0x4180cb52u, 0x418134bcu, 0x4181914fu, 0x4181e10cu, 0x418223f0u, 0x418259feu, 0x4182833au, 0x41829fabu, 0x4182af59u, 0x417dd68cu, 0x417f739bu, 0x41807bdbu, 0x4181315bu, 0x4181da3bu, 0x4182766du, 0x418305e2u, 0x41838891u, 0x4183fe70u, 0x41846778u, 0x4184c3a6u, 0x418512f6u, 0x41855568u, 0x41858affu, 0x4185b3bfu, 0x4185cfaeu, 0x4185ded4u, 0x418210e7u, 0x4182df35u, 0x4183a104u, 0x4184563fu, 0x4184fed5u, 0x41859ab6u, 0x418629d6u, 0x4186ac29u, 0x418721a7u, 0x41878a49u, 0x4187e60au, 0x418834e9u, 0x418876e4u, 0x4188abffu, 0x4188d43cu, 0x4188efa4u, 0x4188fe3du, 0x418525fcu, 0x4185f40cu, 0x4186b596u, 0x41876a86u, 0x418812ccu, 0x4188ae58u, 0x41893d1cu, 0x4189bf0fu, 0x418a3426u, 0x418a9c5cu, 0x418af7acu, 0x418b4613u, 0x418b8792u, 0x418bbc2au, 0x418be3e0u, 0x418bfebbu, 0x418c0cc2u, 0x418829b9u, 0x4188f784u, 0x4189b8c3u, 0x418a6d64u, 0x418b1554u, 0x418bb084u, 0x418c3ee8u, 0x418cc074u, 0x418d351fu, 0x418d9ce4u, 0x418df7bcu, 0x418e45a7u, 0x418e86a4u, 0x418ebab4u, 0x418ee1deu, 0x418efc26u, 0x418f0995u, 0x418b1b54u, 0x418be8d5u, 0x418ca9c4u, 0x418d5e0fu, 0x418e05a4u, 0x418ea073u, 0x418f2e71u, 0x418faf90u, 0x419023cau, 0x41908b17u, 0x4190e573u, 0x419132dcu, 0x41917351u, 0x4191a6d5u, 0x4191cd6cu, 0x4191e71cu, 0x4191f3efu, 0x418dfa0bu, 0x418ec73bu, 0x418f87d5u, 0x41903bc4u, 0x4190e2f8u, 0x41917d61u, 0x41920af3u, 0x41928ba1u, 0x4192ff64u, 0x41936634u, 0x4193c00eu, 0x41940cefu, 0x41944cd7u, 0x41947fc9u, 0x4194a5c8u, 0x4194bedbu, 0x4194cb0bu, 0x4190c51fu, 0x419191fau, 0x41925238u, 0x419305c7u, 0x4193ac94u, 0x41944691u, 0x4194d3b1u, 0x419553e8u, 0x4195c72eu, 0x41962d7cu, 0x419686cfu, 0x4196d323u, 0x41971279u, 0x419744d3u, 0x41976a35u, 0x419782a6u, 0x41978e2eu, 0x41937bd9u, 0x41944858u, 0x41950836u, 0x4195bb5eu, 0x419661bfu, 0x4196fb4bu, 0x419787f3u, 0x419807aeu, 0x41987a72u, 0x4198e038u, 0x419938feu, 0x419984c0u, 0x4199c37eu, 0x4199f53bu, 0x419a19fbu, 0x419a31c4u, 0x419a3ca0u}; +static const uint32_t kWorldTileS9Step1Tile18Collider[] = {0x414eb1eeu, 0x414ebf1eu, 0x414eb34fu, 0x414e8e9eu, 0x414e512du, 0x414dfb21u, 0x414d8ca5u, 0x414d05e6u, 0x414c6718u, 0x414bb06fu, 0x414ae226u, 0x4149fc7bu, 0x4148ffb0u, 0x4147ec0bu, 0x4146c1d6u, 0x4145815eu, 0x41442af4u, 0x4155d300u, 0x4155df6eu, 0x4155d2d1u, 0x4155ad48u, 0x41556ef4u, 0x415517fau, 0x4154a885u, 0x415420c2u, 0x415380e4u, 0x4152c921u, 0x4151f9b4u, 0x415112dau, 0x415014d5u, 0x414effebu, 0x414dd467u, 0x414c9295u, 0x414b3ac7u, 0x415ce232u, 0x415cedd3u, 0x415ce05eu, 0x415cb9f2u, 0x415c7aafu, 0x415c22bcu, 0x415bb243u, 0x415b2971u, 0x415a887au, 0x4159cf92u, 0x4158fef5u, 0x415816e1u, 0x41571797u, 0x4156015fu, 0x4154d481u, 0x4153914bu, 0x4152380eu, 0x4163dda4u, 0x4163e86du, 0x4163da16u, 0x4163b2bbu, 0x4163727fu, 0x41631988u, 0x4162a800u, 0x41621e14u, 0x41617bf8u, 0x4160c1e1u, 0x415ff00au, 0x415f06b1u, 0x415e0618u, 0x415cee86u, 0x415bc044u, 0x415a7b9fu, 0x415920eau, 0x416ac37du, 0x416acd63u, 0x416abe1du, 0x416a95cau, 0x416a548au, 0x4169fa83u, 0x416987e1u, 0x4168fcd1u, 0x41685985u, 0x41679e34u, 0x4166cb18u, 0x4165e070u, 0x4164de7eu, 0x4163c587u, 0x416295d7u, 0x41614fbau, 0x415ff382u, 0x417191e8u, 0x41719ae0u, 0x41718aa1u, 0x41716149u, 0x41711efau, 0x4170c3dau, 0x41705013u, 0x416fc3d3u, 0x416f1f4du, 0x416e62b8u, 0x416d8e4du, 0x416ca24bu, 0x416b9ef4u, 0x416a8490u, 0x41695366u, 0x41680bc6u, 0x4166ae01u, 0x41784718u, 0x41784f16u, 0x41783dd3u, 0x4178136cu, 0x4177d003u, 0x417773beu, 0x4176fec8u, 0x4176714eu, 0x4175cb84u, 0x41750d9fu, 0x417437dau, 0x41734a74u, 0x417245afu, 0x417129d2u, 0x416ff725u, 0x416eadf9u, 0x416d4e9cu, 0x417ee145u, 0x417ee83fu, 0x417ed5edu, 0x417eaa6cu, 0x417e65dfu, 0x417e086au, 0x417d923au, 0x417d037cu, 0x417c5c62u, 0x417b9d23u, 0x417ac5fbu, 0x4179d726u, 0x4178d0e9u, 0x4177b388u, 0x41767f4fu, 0x4175348bu, 0x4173d38eu, 0x4182af59u, 0x4182b24fu, 0x4182a899u, 0x41829246u, 0x41826f67u, 0x41824010u, 0x41820456u, 0x4181bc4fu, 0x41816815u, 0x418107c4u, 0x41809b78u, 0x41802352u, 0x417f3ee3u, 0x417e1ff5u, 0x417cea25u, 0x417b9dc0u, 0x417a3b18u, 0x4185ded4u, 0x4185e13du, 0x4185d6f4u, 0x4185c00au, 0x41859c8eu, 0x41856c95u, 0x41853033u, 0x4184e77fu, 0x41849293u, 0x4184318bu, 0x4183c483u, 0x41834b9bu, 0x4182c6f4u, 0x418236b2u, 0x41819af9u, 0x4180f3f2u, 0x418041c3u, 0x4188fe3du, 0x41890013u, 0x4188f533u, 0x4188ddacu, 0x4188b98eu, 0x418888edu, 0x41884bdeu, 0x41880278u, 0x4187acd5u, 0x41874b11u, 0x4186dd47u, 0x41866399u, 0x4185de26u, 0x41854d14u, 0x4184b086u, 0x418408a3u, 0x41835596u, 0x418c0cc2u, 0x418c0e01u, 0x418c0283u, 0x418bea5au, 0x418bc594u, 0x418b9446u, 0x418b5685u, 0x418b0c68u, 0x418ab609u, 0x418a5383u, 0x4189e4f3u, 0x41896a79u, 0x4188e436u, 0x4188524eu, 0x4187b4e6u, 0x41870c24u, 0x41865833u, 0x418f0995u, 0x418f0a37u, 0x418efe17u, 0x418ee546u, 0x418ebfd4u, 0x418e8dd4u, 0x418e4f5bu, 0x418e0482u, 0x418dad61u, 0x418d4a15u, 0x418cdab9u, 0x418c5f6fu, 0x418bd856u, 0x418b4594u, 0x418aa74cu, 0x4189fda7u, 0x418948cdu, 0x4191f3efu, 0x4191f3eeu, 0x4191e727u, 0x4191cda9u, 0x4191a784u, 0x419174cdu, 0x41913598u, 0x4190e9feu, 0x41909217u, 0x41902dfeu, 0x418fbdd2u, 0x418f41b2u, 0x418eb9c0u, 0x418e261eu, 0x418d86f3u, 0x418cdc64u, 0x418c269du, 0x4194cb0bu, 0x4194ca63u, 0x4194bcefu, 0x4194a2bfu, 0x41947be3u, 0x41944870u, 0x4194087au, 0x4193bc19u, 0x41936366u, 0x4192fe7du, 0x41928d7cu, 0x41921081u, 0x419187b0u, 0x4190f32au, 0x41905316u, 0x418fa79au, 0x418ef0e0u, 0x41978e2eu, 0x41978cd9u, 0x41977eb3u, 0x419763ccu, 0x41973c34u, 0x419707ffu, 0x4196c742u, 0x41967a16u, 0x41962092u, 0x4195bad4u, 0x419548f8u, 0x4194cb1fu, 0x41944169u, 0x4193abfbu, 0x41930af9u, 0x41925e8bu, 0x4191a6dau, 0x419a3ca0u, 0x419a3a98u, 0x419a2bbbu, 0x419a1017u, 0x4199e7beu, 0x4199b2c3u, 0x4199713au, 0x4199233du, 0x4198c8e5u, 0x4198624cu, 0x4197ef91u, 0x419770d4u, 0x4196e635u, 0x41964fd9u, 0x4195ade5u, 0x41950080u, 0x419447d4u}; +static const uint32_t kWorldTileS9Step1Tile19Collider[] = {0x41442af4u, 0x4142beedu, 0x41413da1u, 0x413fa76cu, 0x413dfcaeu, 0x413c3dc8u, 0x413a6b21u, 0x41388523u, 0x41368c38u, 0x413480d1u, 0x41326360u, 0x4130345au, 0x412df437u, 0x412ba373u, 0x4129428au, 0x4126d1fdu, 0x4124524du, 0x414b3ac7u, 0x4149cd52u, 0x41484a8du, 0x4146b2d5u, 0x4145068au, 0x4143460du, 0x414171c5u, 0x413f8a1cu, 0x413d8f7cu, 0x413b8257u, 0x4139631eu, 0x41373246u, 0x4134f049u, 0x41329da0u, 0x41303acau, 0x412dc845u, 0x412b4696u, 0x4152380eu, 0x4150c920u, 0x414f44d9u, 0x414dab94u, 0x414bfdb1u, 0x414a3b94u, 0x414865a1u, 0x41467c43u, 0x41447fe5u, 0x414270f8u, 0x41404fedu, 0x413e1d3bu, 0x413bd959u, 0x413984c2u, 0x41371ff5u, 0x4134ab71u, 0x413227b9u, 0x415920eau, 0x4157b079u, 0x41562aa5u, 0x41548fc9u, 0x4152e045u, 0x41511c7du, 0x414f44d6u, 0x414d59b9u, 0x414b5b93u, 0x41494ad4u, 0x414727efu, 0x4144f358u, 0x4142ad88u, 0x414056fbu, 0x413df02eu, 0x413b79a2u, 0x4138f3d8u, 0x415ff382u, 0x415e8184u, 0x415cfa18u, 0x415b5d9bu, 0x4159ac6du, 0x4157e6f0u, 0x41560d8au, 0x415420a5u, 0x415220aeu, 0x41500e14u, 0x414de94au, 0x414bb2c6u, 0x41496b00u, 0x41471273u, 0x4144a99du, 0x414230ffu, 0x413fa91bu, 0x4166ae01u, 0x41653a6cu, 0x4163b160u, 0x41621338u, 0x41606055u, 0x415e9919u, 0x415cbdecu, 0x415acf35u, 0x4158cd63u, 0x4156b8e5u, 0x4154922du, 0x415259b2u, 0x41500fecu, 0x414db557u, 0x414b4a6fu, 0x4148cfb7u, 0x414645b0u, 0x416d4e9cu, 0x416bd966u, 0x416a4eafu, 0x4168aed3u, 0x4166fa31u, 0x4165312eu, 0x4163542eu, 0x4161639du, 0x415f5fe7u, 0x415d497bu, 0x415b20cdu, 0x4158e652u, 0x41569a83u, 0x41543ddcu, 0x4151d0dau, 0x414f53ffu, 0x414cc7ccu, 0x4173d38eu, 0x41725cadu, 0x4170d041u, 0x416f2ea6u, 0x416d783du, 0x416bad68u, 0x4169ce8du, 0x4167dc18u, 0x4165d674u, 0x4163be11u, 0x41619363u, 0x415f56e0u, 0x415d08ffu, 0x415aaa3eu, 0x41583b19u, 0x4155bc12u, 0x41532dacu, 0x417a3b18u, 0x4178c283u, 0x41773458u, 0x417590f6u, 0x4173d8bbu, 0x41720c0au, 0x41702b4cu, 0x416e36e9u, 0x416c2f4eu, 0x416a14ecu, 0x4167e835u, 0x4165a9a0u, 0x416359a5u, 0x4160f8c1u, 0x415e8770u, 0x415c0635u, 0x41597593u, 0x418041c3u, 0x417f0932u, 0x417d7940u, 0x417bd40cu, 0x417a19f6u, 0x41784b61u, 0x417668b5u, 0x4174725bu, 0x417268c1u, 0x41704c56u, 0x416e1d8du, 0x416bdcdeu, 0x41698ac0u, 0x416727b0u, 0x4164b42cu, 0x416230b5u, 0x415f9dceu, 0x41835596u, 0x41829788u, 0x4181cea6u, 0x4180fb1eu, 0x41801d21u, 0x417e69c0u, 0x417c851du, 0x417a8cc4u, 0x41788120u, 0x417662a4u, 0x417431c1u, 0x4171eeefu, 0x416f9aa5u, 0x416d3561u, 0x416abfa1u, 0x416839e5u, 0x4165a4b2u, 0x41865833u, 0x4185993cu, 0x4184cf6cu, 0x4183faf3u, 0x41831bffu, 0x418232c2u, 0x41813f71u, 0x41804240u, 0x417e76cbu, 0x417c5634u, 0x417a232eu, 0x4177de30u, 0x417587b3u, 0x41732033u, 0x4170a82eu, 0x416e2025u, 0x416b889du, 0x418948cdu, 0x418888e8u, 0x4187be27u, 0x4186e8b6u, 0x418608c7u, 0x41851e8bu, 0x41842a35u, 0x41832bfbu, 0x41822413u, 0x418112b6u, 0x417ff03cu, 0x417da90au, 0x417b5050u, 0x4178e68bu, 0x41766c3au, 0x4173e1ddu, 0x417147f9u, 0x418c269du, 0x418b65c6u, 0x418a9a0eu, 0x4189c3a2u, 0x4188e2b3u, 0x4187f772u, 0x41870214u, 0x418602ccu, 0x4184f9d3u, 0x4183e760u, 0x4182cbaeu, 0x4181a6f7u, 0x41807978u, 0x417e86deu, 0x417c0a38u, 0x41797d7fu, 0x4176e136u, 0x418ef0e0u, 0x418e2f13u, 0x418d625fu, 0x418c8af3u, 0x418ba900u, 0x418abcb6u, 0x4189c64bu, 0x4188c5f2u, 0x4187bbe3u, 0x4186a856u, 0x41858b86u, 0x418465acu, 0x41833707u, 0x4181ffd4u, 0x4180c053u, 0x417ef188u, 0x417c52d4u, 0x4191a6dau, 0x4190e412u, 0x4190165eu, 0x418f3deeu, 0x418e5af1u, 0x418d6d9bu, 0x418c761eu, 0x418b74afu, 0x418a6986u, 0x418954dcu, 0x418836e9u, 0x41870fe9u, 0x4185e01au, 0x4184a7b8u, 0x41836705u, 0x41821e40u, 0x4180cdadu, 0x419447d4u, 0x4193840cu, 0x4192b554u, 0x4191dbdbu, 0x4190f7d1u, 0x41900969u, 0x418f10d6u, 0x418e0e4eu, 0x418d0207u, 0x418bec3au, 0x418acd21u, 0x4189a4f7u, 0x418873f9u, 0x41873a66u, 0x4185f87du, 0x4184ae7eu, 0x41835cadu}; +static const uint32_t kWorldTileS9Step1Tile20Collider[] = {0x41805be1u, 0x4181e17cu, 0x41835cc6u, 0x4184cd89u, 0x41863396u, 0x41878ebcu, 0x4188decdu, 0x418a239cu, 0x418b5d01u, 0x418c8ad1u, 0x418dace9u, 0x418ec322u, 0x418fcd5bu, 0x4190cb73u, 0x4191bd4eu, 0x4192a2cdu, 0x41937bd9u, 0x4183009au, 0x4184862fu, 0x4186016du, 0x4187721fu, 0x4188d815u, 0x418a331eu, 0x418b830cu, 0x418cc7b4u, 0x418e00eau, 0x418f2e87u, 0x41905065u, 0x4191665fu, 0x41927053u, 0x41936e22u, 0x41945facu, 0x419544d6u, 0x41961d86u, 0x41858ff5u, 0x4187157fu, 0x418890abu, 0x418a0147u, 0x418b6720u, 0x418cc206u, 0x418e11ccu, 0x418f5646u, 0x41908f48u, 0x4191bcacu, 0x4192de4bu, 0x4193f400u, 0x4194fdaau, 0x4195fb28u, 0x4196ec5du, 0x4197d12cu, 0x4198a97bu, 0x4188094du, 0x41898ec6u, 0x418b09dbu, 0x418c7a5au, 0x418de010u, 0x418f3acfu, 0x41908a67u, 0x4191ceacu, 0x41930776u, 0x4194349bu, 0x419555f5u, 0x41966b60u, 0x419774b9u, 0x419871e2u, 0x419962bbu, 0x419a4729u, 0x419b1f12u, 0x418a6c03u, 0x418bf165u, 0x418d6c5du, 0x418edcbau, 0x41904248u, 0x41919cd8u, 0x4192ec3du, 0x41943049u, 0x419568d3u, 0x419695b3u, 0x4197b6c3u, 0x4198cbdeu, 0x4199d4e2u, 0x419ad1afu, 0x419bc227u, 0x419ca62fu, 0x419d7dacu, 0x418cb77eu, 0x418e3cc3u, 0x418fb799u, 0x419127cdu, 0x41928d2eu, 0x4193e78au, 0x419536b5u, 0x41967a83u, 0x4197b2c8u, 0x4198df5eu, 0x419a001du, 0x419b14e3u, 0x419c1d8cu, 0x419d19f8u, 0x419e0a0au, 0x419eeda5u, 0x419fc4b0u, 0x418eeb2du, 0x4190704fu, 0x4191eafdu, 0x41935b03u, 0x4194c030u, 0x41961a53u, 0x4197693fu, 0x4198acc8u, 0x4199e4c3u, 0x419b1109u, 0x419c3173u, 0x419d45dcu, 0x419e4e24u, 0x419f4a2au, 0x41a039d0u, 0x41a11cfau, 0x41a1f38eu, 0x41910684u, 0x41928b7eu, 0x419405feu, 0x419575d1u, 0x4196dac4u, 0x419834a8u, 0x41998350u, 0x419ac68eu, 0x419bfe39u, 0x419d2a29u, 0x419e4a38u, 0x419f5e41u, 0x41a06622u, 0x41a161bcu, 0x41a250f0u, 0x41a333a3u, 0x41a409bau, 0x41930901u, 0x41948dcdu, 0x41960819u, 0x419777b3u, 0x4198dc67u, 0x419a3606u, 0x419b8463u, 0x419cc752u, 0x419dfea7u, 0x419f2a3cu, 0x41a049e9u, 0x41a15d8cu, 0x41a26501u, 0x41a36029u, 0x41a44ee6u, 0x41a5311cu, 0x41a606b2u, 0x4194f227u, 0x419676bfu, 0x4197f0d2u, 0x4199602cu, 0x419ac49cu, 0x419c1df1u, 0x419d6bfeu, 0x419eae96u, 0x419fe591u, 0x41a110c4u, 0x41a2300bu, 0x41a34342u, 0x41a44a46u, 0x41a544f7u, 0x41a63337u, 0x41a714ebu, 0x41a7e9f9u, 0x4196c181u, 0x419845e0u, 0x4199bfb4u, 0x419b2ec9u, 0x419c92eeu, 0x419debf3u, 0x419f39abu, 0x41a07be8u, 0x41a1b281u, 0x41a2dd4eu, 0x41a3fc29u, 0x41a50eeeu, 0x41a6157bu, 0x41a70fafu, 0x41a7fd6eu, 0x41a8de9au, 0x41a9b31bu, 0x419876a2u, 0x4199fac2u, 0x419b7451u, 0x419ce31cu, 0x419e46f1u, 0x419f9fa1u, 0x41a0ecfdu, 0x41a22ed9u, 0x41a3650cu, 0x41a48f6du, 0x41a5add6u, 0x41a6c024u, 0x41a7c634u, 0x41a8bfe7u, 0x41a9ad1du, 0x41aa8dbdu, 0x41ab61abu, 0x419a1125u, 0x419b9500u, 0x419d0e45u, 0x419e7cc0u, 0x419fe03fu, 0x41a13893u, 0x41a2858eu, 0x41a3c704u, 0x41a4fccbu, 0x41a626bau, 0x41a744adu, 0x41a8567eu, 0x41a95c0cu, 0x41aa5537u, 0x41ab41e1u, 0x41ac21eeu, 0x41acf545u, 0x419b90abu, 0x419d143cu, 0x419e8d31u, 0x419ffb56u, 0x41a15e7bu, 0x41a2b66eu, 0x41a40302u, 0x41a5440cu, 0x41a67961u, 0x41a7a2dau, 0x41a8c04fu, 0x41a9d19eu, 0x41aad6a5u, 0x41abcf43u, 0x41acbb5au, 0x41ad9ad0u, 0x41ae6d8au, 0x419cf4e1u, 0x419e7821u, 0x419ff0c1u, 0x41a15e8au, 0x41a2c14eu, 0x41a418dau, 0x41a56503u, 0x41a6a59bu, 0x41a7da79u, 0x41a90375u, 0x41aa2069u, 0x41ab3130u, 0x41ac35aau, 0x41ad2db5u, 0x41ae1935u, 0x41aef80eu, 0x41afca25u, 0x419e3d76u, 0x419fc061u, 0x41a138a5u, 0x41a2a60eu, 0x41a4086bu, 0x41a55f8bu, 0x41a6ab42u, 0x41a7eb63u, 0x41a91fc5u, 0x41aa483fu, 0x41ab64abu, 0x41ac74e5u, 0x41ad78cdu, 0x41ae7040u, 0x41af5b23u, 0x41b03959u, 0x41b10ac9u, 0x419f6a27u, 0x41a0ecb6u, 0x41a26499u, 0x41a3d19cu, 0x41a5338du, 0x41a68a3cu, 0x41a7d57bu, 0x41a91520u, 0x41aa48ffu, 0x41ab70f1u, 0x41ac8cd1u, 0x41ad9c79u, 0x41ae9fc8u, 0x41af969fu, 0x41b080e0u, 0x41b15e6eu, 0x41b22f31u}; +static const uint32_t kWorldTileS9Step1Tile21Collider[] = {0x414688c4u, 0x414a9cf1u, 0x414ea49fu, 0x41529f36u, 0x41568c22u, 0x415a6ad0u, 0x415e3ab1u, 0x4161fb38u, 0x4165abdau, 0x41694c11u, 0x416cdb57u, 0x4170592cu, 0x4173c50fu, 0x41771e87u, 0x417a651au, 0x417d9854u, 0x41805be1u, 0x414bccd5u, 0x414fe1aeu, 0x4153e9fbu, 0x4157e527u, 0x415bd29cu, 0x415fb1c9u, 0x4163821cu, 0x4167430bu, 0x416af409u, 0x416e9490u, 0x4172241cu, 0x4175a229u, 0x41790e3bu, 0x417c67d5u, 0x417fae7fu, 0x418170e2u, 0x4183009au, 0x4150e6e2u, 0x4154fc5bu, 0x4159053eu, 0x415d00f3u, 0x4160eee6u, 0x4164ce85u, 0x41689f40u, 0x416c608au, 0x417011d9u, 0x4173b2a5u, 0x4177426au, 0x417ac0a6u, 0x417e2cdau, 0x4180c346u, 0x418266a0u, 0x41840043u, 0x41858ff5u, 0x4155d5a1u, 0x4159ebafu, 0x415df51bu, 0x4161f14eu, 0x4165dfb4u, 0x4169bfbau, 0x416d90d1u, 0x4171526cu, 0x41750400u, 0x4178a505u, 0x417c34f8u, 0x417fb356u, 0x41818fd1u, 0x41833cafu, 0x4184e00au, 0x418679a7u, 0x4188094du, 0x415a97d2u, 0x415eae6au, 0x4162b854u, 0x4166b4fau, 0x416aa3c7u, 0x416e8429u, 0x41725591u, 0x41761770u, 0x4179c93du, 0x417d6a71u, 0x41807d43u, 0x41823c7eu, 0x4183f2a9u, 0x41859f87u, 0x418742ddu, 0x4188dc6eu, 0x418a6c03u, 0x415f2c46u, 0x4163435bu, 0x41674db8u, 0x416b4ac5u, 0x416f39eeu, 0x41731aa1u, 0x4176ec4du, 0x417aae66u, 0x417e6062u, 0x418100dcu, 0x4182c8f2u, 0x41848833u, 0x41863e5eu, 0x4187eb36u, 0x41898e80u, 0x418b2800u, 0x418cb77eu, 0x416391d8u, 0x4167a960u, 0x416bb424u, 0x416fb18du, 0x4173a107u, 0x417781feu, 0x417b53e4u, 0x417f162bu, 0x41816425u, 0x418334dbu, 0x4184fcf7u, 0x4186bc37u, 0x4188725du, 0x418a1f2au, 0x418bc262u, 0x418d5bccu, 0x418eeb2du, 0x4167c773u, 0x416bdf62u, 0x416fea82u, 0x4173e83cu, 0x4177d7fbu, 0x417bb92cu, 0x417f8b3fu, 0x4181a6d5u, 0x41837fefu, 0x418550abu, 0x418718c7u, 0x4188d802u, 0x418a8e1cu, 0x418c3ad8u, 0x418dddf9u, 0x418f7745u, 0x41910684u, 0x416bcc10u, 0x416fe45cu, 0x4173efccu, 0x4177edcbu, 0x417bddc3u, 0x417fbf22u, 0x4181c8acu, 0x4183a9ecu, 0x4185830du, 0x418753c9u, 0x41891bdfu, 0x418adb0eu, 0x418c9117u, 0x418e3dbcu, 0x418fe0c0u, 0x419179eau, 0x41930901u, 0x416f9eb8u, 0x4173b754u, 0x4177c309u, 0x417bc141u, 0x417fb167u, 0x4181c974u, 0x4183b29bu, 0x418593e1u, 0x41876d01u, 0x41893db8u, 0x418b05c3u, 0x418cc4e0u, 0x418e7ad2u, 0x4190275au, 0x4191ca3cu, 0x4193633eu, 0x4194f227u, 0x41733e80u, 0x41775760u, 0x417b634fu, 0x417f61b5u, 0x4181a8ffu, 0x418399cbu, 0x418582f8u, 0x4187643eu, 0x41893d58u, 0x418b0e03u, 0x418cd5fdu, 0x418e9504u, 0x41904ad9u, 0x4191f73eu, 0x419399f8u, 0x419532ccu, 0x4196c181u, 0x4176aa8du, 0x417ac3a7u, 0x417ecfc4u, 0x41816726u, 0x41835f56u, 0x41855028u, 0x41873955u, 0x41891a95u, 0x418af3a4u, 0x418cc43eu, 0x418e8c20u, 0x41904b0au, 0x419200bdu, 0x4193acfau, 0x41954f86u, 0x4196e826u, 0x419876a2u, 0x4179e216u, 0x417dfb5eu, 0x418103cfu, 0x4183031eu, 0x4184fb54u, 0x4186ec26u, 0x4188d54du, 0x418ab682u, 0x418c8f7fu, 0x418e6002u, 0x419027c8u, 0x4191e68fu, 0x41939c1au, 0x41954829u, 0x4196ea81u, 0x419882e8u, 0x419a1125u, 0x417ce45eu, 0x41807ee4u, 0x4182850fu, 0x41848465u, 0x41867c9bu, 0x41886d67u, 0x418a5682u, 0x418c37a6u, 0x418e108cu, 0x418fe0f2u, 0x4191a895u, 0x41936735u, 0x41951c91u, 0x4196c86du, 0x41986a8cu, 0x419a02b4u, 0x419b90abu, 0x417fb0b9u, 0x4181e51eu, 0x4183eb4fu, 0x4185eaa4u, 0x4187e2d4u, 0x4189d395u, 0x418bbc9fu, 0x418d9dabu, 0x418f7675u, 0x419146b9u, 0x41930e34u, 0x4194cca5u, 0x419681ceu, 0x41982d70u, 0x4199cf50u, 0x419b6733u, 0x419cf4e1u, 0x41812347u, 0x4183300du, 0x4185363eu, 0x4187358eu, 0x41892db2u, 0x418b1e62u, 0x418d0755u, 0x418ee845u, 0x4190c0ecu, 0x41929107u, 0x41945854u, 0x41961692u, 0x4197cb82u, 0x419976e5u, 0x419b1880u, 0x419cb019u, 0x419e3d76u, 0x418252a7u, 0x41845f6eu, 0x41866599u, 0x418864ddu, 0x418a5cf0u, 0x418c4d89u, 0x418e365fu, 0x4190172cu, 0x4191efabu, 0x4193bf99u, 0x419586b2u, 0x419744b7u, 0x4198f967u, 0x419aa486u, 0x419c45d6u, 0x419ddd1fu, 0x419f6a27u}; +static const uint32_t kWorldTileS9Step1Tile22Collider[] = {0x41937bd9u, 0x41944858u, 0x41950836u, 0x4195bb5eu, 0x419661bfu, 0x4196fb4bu, 0x419787f3u, 0x419807aeu, 0x41987a72u, 0x4198e038u, 0x419938feu, 0x419984c0u, 0x4199c37eu, 0x4199f53bu, 0x419a19fbu, 0x419a31c4u, 0x419a3ca0u, 0x41961d86u, 0x4196e9a4u, 0x4197a91bu, 0x41985bd7u, 0x419901c7u, 0x41999adcu, 0x419a2707u, 0x419aa640u, 0x419b187cu, 0x419b7db6u, 0x419bd5e9u, 0x419c2114u, 0x419c5f35u, 0x419c904fu, 0x419cb468u, 0x419ccb84u, 0x419cd5aeu, 0x4198a97bu, 0x41997533u, 0x419a343eu, 0x419ae688u, 0x419b8c01u, 0x419c2499u, 0x419cb042u, 0x419d2ef3u, 0x419da0a3u, 0x419e054au, 0x419e5ce6u, 0x419ea773u, 0x419ee4f2u, 0x419f1565u, 0x419f38d0u, 0x419f4f3bu, 0x419f58adu, 0x419b1f12u, 0x419bea5eu, 0x419ca8f7u, 0x419d5acau, 0x419dffc6u, 0x419e97dcu, 0x419f22feu, 0x419fa122u, 0x41a01240u, 0x41a0764fu, 0x41a0cd4eu, 0x41a11739u, 0x41a15410u, 0x41a183d6u, 0x41a1a68fu, 0x41a1bc42u, 0x41a1c4f9u, 0x419d7dacu, 0x419e4886u, 0x419f06a8u, 0x419fb7ffu, 0x41a05c79u, 0x41a0f407u, 0x41a17e9cu, 0x41a1fc2eu, 0x41a26cb4u, 0x41a2d026u, 0x41a32682u, 0x41a36fc6u, 0x41a3abf0u, 0x41a3db04u, 0x41a3fd06u, 0x41a411fdu, 0x41a419f2u, 0x419fc4b0u, 0x41a08f13u, 0x41a14cb9u, 0x41a1fd8eu, 0x41a2a180u, 0x41a33881u, 0x41a3c284u, 0x41a43f7eu, 0x41a4af67u, 0x41a51237u, 0x41a567ecu, 0x41a5b082u, 0x41a5ebfau, 0x41a61a57u, 0x41a63b9du, 0x41a64fd2u, 0x41a65700u, 0x41a1f38eu, 0x41a2bd74u, 0x41a37a98u, 0x41a42ae5u, 0x41a4ce4bu, 0x41a564b9u, 0x41a5ee25u, 0x41a66a82u, 0x41a6d9c8u, 0x41a73bf1u, 0x41a790f8u, 0x41a7d8ddu, 0x41a8139eu, 0x41a8413eu, 0x41a861c3u, 0x41a87531u, 0x41a87b94u, 0x41a409bau, 0x41a4d31eu, 0x41a58fbau, 0x41a63f7bu, 0x41a6e24eu, 0x41a77825u, 0x41a800f3u, 0x41a87caeu, 0x41a8eb4du, 0x41a94cc9u, 0x41a9a11eu, 0x41a9e84bu, 0x41aa2250u, 0x41aa4f2fu, 0x41aa6eedu, 0x41aa8190u, 0x41aa8722u, 0x41a606b2u, 0x41a6cf8fu, 0x41a78b9eu, 0x41a83accu, 0x41a8dd07u, 0x41a97241u, 0x41a9fa6du, 0x41aa7580u, 0x41aae372u, 0x41ab443cu, 0x41ab97dau, 0x41abde4bu, 0x41ac178eu, 0x41ac43a7u, 0x41ac6299u, 0x41ac746cu, 0x41ac7929u, 0x41a7e9f9u, 0x41a8b249u, 0x41a96dc6u, 0x41aa1c5cu, 0x41aabdfau, 0x41ab5292u, 0x41abda16u, 0x41ac547du, 0x41acc1bcu, 0x41ad21cfu, 0x41ad74b1u, 0x41adba60u, 0x41adf2ddu, 0x41ae1e2au, 0x41ae3c4cu, 0x41ae4d4au, 0x41ae512cu, 0x41a9b31bu, 0x41aa7ad9u, 0x41ab35beu, 0x41abe3b7u, 0x41ac84b3u, 0x41ad18a3u, 0x41ad9f7bu, 0x41ae192fu, 0x41ae85b7u, 0x41aee50eu, 0x41af372eu, 0x41af7c17u, 0x41afb3c8u, 0x41afde45u, 0x41affb91u, 0x41b00bb4u, 0x41b00eb8u, 0x41ab61abu, 0x41ac28d1u, 0x41ace319u, 0x41ad9070u, 0x41ae30c5u, 0x41aec408u, 0x41af4a2eu, 0x41afc32au, 0x41b02ef7u, 0x41b08d8cu, 0x41b0dee6u, 0x41b12303u, 0x41b159e4u, 0x41b1838bu, 0x41b19ffdu, 0x41b1af41u, 0x41b1b160u, 0x41acf545u, 0x41adbbceu, 0x41ae7573u, 0x41af2223u, 0x41afc1cau, 0x41b0545cu, 0x41b0d9cau, 0x41b1520au, 0x41b1bd15u, 0x41b21ae4u, 0x41b26b72u, 0x41b2aebfu, 0x41b2e4cau, 0x41b30d97u, 0x41b3292au, 0x41b3378au, 0x41b338c0u, 0x41ae6d8au, 0x41af3370u, 0x41afec6eu, 0x41b09871u, 0x41b13766u, 0x41b1c941u, 0x41b24df2u, 0x41b2c572u, 0x41b32fb6u, 0x41b38cb9u, 0x41b3dc77u, 0x41b41eeeu, 0x41b4541fu, 0x41b47c0du, 0x41b496bbu, 0x41b4a433u, 0x41b4a47bu, 0x41afca25u, 0x41b08f64u, 0x41b147b5u, 0x41b1f306u, 0x41b29144u, 0x41b32262u, 0x41b3a652u, 0x41b41d0bu, 0x41b48683u, 0x41b4e2b6u, 0x41b5319fu, 0x41b5733bu, 0x41b5a78du, 0x41b5ce97u, 0x41b5e85du, 0x41b5f4e7u, 0x41b5f43du, 0x41b10ac9u, 0x41b1cf5bu, 0x41b286fbu, 0x41b33194u, 0x41b3cf16u, 0x41b45f72u, 0x41b4e29cu, 0x41b55889u, 0x41b5c131u, 0x41b61c8eu, 0x41b66a9du, 0x41b6ab5au, 0x41b6dec8u, 0x41b704e9u, 0x41b71dc2u, 0x41b72959u, 0x41b727b9u, 0x41b22f31u, 0x41b2f311u, 0x41b3a9f9u, 0x41b453d6u, 0x41b4f097u, 0x41b5802du, 0x41b6028bu, 0x41b677a8u, 0x41b6df7au, 0x41b739fdu, 0x41b7872cu, 0x41b7c706u, 0x41b7f98bu, 0x41b81ebeu, 0x41b836a5u, 0x41b84145u, 0x41b83eaau}; +static const uint32_t kWorldTileS9Step1Tile23Collider[] = {0x419a3ca0u, 0x419a3a98u, 0x419a2bbbu, 0x419a1017u, 0x4199e7beu, 0x4199b2c3u, 0x4199713au, 0x4199233du, 0x4198c8e5u, 0x4198624cu, 0x4197ef91u, 0x419770d4u, 0x4196e635u, 0x41964fd9u, 0x4195ade5u, 0x41950080u, 0x419447d4u, 0x419cd5aeu, 0x419cd2efu, 0x419cc356u, 0x419ca6f0u, 0x419c7dd0u, 0x419c480au, 0x419c05b1u, 0x419bb6deu, 0x419b5babu, 0x419af433u, 0x419a8095u, 0x419a00eeu, 0x41997562u, 0x4198de14u, 0x41983b29u, 0x41978cc9u, 0x4196d31eu, 0x419f58adu, 0x419f5532u, 0x419f44d7u, 0x419f27abu, 0x419efdc0u, 0x419ec729u, 0x419e83fbu, 0x419e344eu, 0x419dd83bu, 0x419d6fe0u, 0x419cfb58u, 0x419c7ac4u, 0x419bee46u, 0x419b5601u, 0x419ab21bu, 0x419a02bbu, 0x4199480bu, 0x41a1c4f9u, 0x41a1c0bcu, 0x41a1af9bu, 0x41a191a3u, 0x41a166e8u, 0x41a12f7bu, 0x41a0eb72u, 0x41a09ae6u, 0x41a03df0u, 0x419fd4abu, 0x419f5f36u, 0x419eddb0u, 0x419e503bu, 0x419db6fbu, 0x419d1215u, 0x419c61b1u, 0x419ba5f8u, 0x41a419f2u, 0x41a414efu, 0x41a40302u, 0x41a3e43au, 0x41a3b8a9u, 0x41a38062u, 0x41a33b7au, 0x41a2ea0au, 0x41a28c2bu, 0x41a221f9u, 0x41a1ab91u, 0x41a12915u, 0x41a09aa5u, 0x41a00064u, 0x419f5a7au, 0x419ea90du, 0x419dec47u, 0x41a65700u, 0x41a65132u, 0x41a63e75u, 0x41a61ed7u, 0x41a5f26cu, 0x41a5b945u, 0x41a5737au, 0x41a52121u, 0x41a4c254u, 0x41a45730u, 0x41a3dfd2u, 0x41a35c5au, 0x41a2cceau, 0x41a231a5u, 0x41a18ab2u, 0x41a0d838u, 0x41a01a60u, 0x41a87b94u, 0x41a874f5u, 0x41a86162u, 0x41a840ebu, 0x41a813a0u, 0x41a7d995u, 0x41a792e1u, 0x41a73f9bu, 0x41a6dfdcu, 0x41a673c1u, 0x41a5fb68u, 0x41a576f0u, 0x41a4e67bu, 0x41a44a2eu, 0x41a3a22du, 0x41a2eea2u, 0x41a22fb4u, 0x41aa8722u, 0x41aa7faeu, 0x41aa6b41u, 0x41aa49eau, 0x41aa1bbbu, 0x41a9e0c8u, 0x41a99926u, 0x41a944eeu, 0x41a8e438u, 0x41a87722u, 0x41a7fdc9u, 0x41a7784cu, 0x41a6e6cfu, 0x41a64974u, 0x41a5a063u, 0x41a4ebc1u, 0x41a42bbau, 0x41ac7929u, 0x41ac70dau, 0x41ac5b8eu, 0x41ac3953u, 0x41ac0a3bu, 0x41abce5bu, 0x41ab85c7u, 0x41ab3097u, 0x41aacee7u, 0x41aa60d0u, 0x41a9e673u, 0x41a95feeu, 0x41a8cd63u, 0x41a82ef7u, 0x41a784cfu, 0x41a6cf14u, 0x41a60deeu, 0x41ae512cu, 0x41ae47feu, 0x41ae31ceu, 0x41ae0eaau, 0x41addea5u, 0x41ada1d2u, 0x41ad5847u, 0x41ad021du, 0x41ac9f6cu, 0x41ac3051u, 0x41abb4ebu, 0x41ab2d59u, 0x41aa99bdu, 0x41a9fa3bu, 0x41a94ef9u, 0x41a89820u, 0x41a7d5d8u, 0x41b00eb8u, 0x41b004a6u, 0x41afed8du, 0x41afc97cu, 0x41af9884u, 0x41af5abbu, 0x41af1035u, 0x41aeb90au, 0x41ae5555u, 0x41ade531u, 0x41ad68beu, 0x41ace01au, 0x41ac4b68u, 0x41abaacdu, 0x41aafe6du, 0x41aa4671u, 0x41a98303u, 0x41b1b160u, 0x41b1a665u, 0x41b18e5fu, 0x41b1695bu, 0x41b1376du, 0x41b0f8a8u, 0x41b0ad22u, 0x41b054f3u, 0x41aff036u, 0x41af7f05u, 0x41af0180u, 0x41ae77c6u, 0x41ade1fbu, 0x41ad4041u, 0x41ac92bfu, 0x41abd99du, 0x41ab1504u, 0x41b338c0u, 0x41b32cd8u, 0x41b313dfu, 0x41b2ede5u, 0x41b2bafcu, 0x41b27b37u, 0x41b22eadu, 0x41b1d575u, 0x41b16faau, 0x41b0fd68u, 0x41b07ecdu, 0x41aff3f9u, 0x41af5d0fu, 0x41aeba33u, 0x41ae0b8bu, 0x41ad513fu, 0x41ac8b78u, 0x41b4a47bu, 0x41b497a1u, 0x41b47db2u, 0x41b456bcu, 0x41b422d3u, 0x41b3e20au, 0x41b39477u, 0x41b33a32u, 0x41b2d355u, 0x41b25ffdu, 0x41b1e048u, 0x41b15457u, 0x41b0bc4bu, 0x41b01848u, 0x41af6876u, 0x41aeacfbu, 0x41ade602u, 0x41b5f43du, 0x41b5e66cu, 0x41b5cb81u, 0x41b5a38cu, 0x41b56e9fu, 0x41b52cccu, 0x41b4de2cu, 0x41b482d6u, 0x41b41ae3u, 0x41b3a672u, 0x41b3259fu, 0x41b2988bu, 0x41b1ff58u, 0x41b15a2cu, 0x41b0a92bu, 0x41afec7eu, 0x41af2450u, 0x41b727b9u, 0x41b718edu, 0x41b6fd02u, 0x41b6d408u, 0x41b69e12u, 0x41b65b33u, 0x41b60b81u, 0x41b5af15u, 0x41b54608u, 0x41b4d078u, 0x41b44e83u, 0x41b3c049u, 0x41b325ecu, 0x41b27f91u, 0x41b1cd5fu, 0x41b10f7cu, 0x41b04614u, 0x41b83eaau, 0x41b82edeu, 0x41b811efu, 0x41b7e7ecu, 0x41b7b0e9u, 0x41b76cf8u, 0x41b71c30u, 0x41b6beaau, 0x41b65480u, 0x41b5ddcdu, 0x41b55ab2u, 0x41b4cb4du, 0x41b42fc3u, 0x41b38836u, 0x41b2d4cdu, 0x41b215b1u, 0x41b14b0bu}; +static const uint32_t kWorldTileS9Step1Tile24Collider[] = {0x419447d4u, 0x4193840cu, 0x4192b554u, 0x4191dbdbu, 0x4190f7d1u, 0x41900969u, 0x418f10d6u, 0x418e0e4eu, 0x418d0207u, 0x418bec3au, 0x418acd21u, 0x4189a4f7u, 0x418873f9u, 0x41873a66u, 0x4185f87du, 0x4184ae7eu, 0x41835cadu, 0x4196d31eu, 0x41960e51u, 0x41953e90u, 0x4194640au, 0x41937eefu, 0x41928f71u, 0x419195c4u, 0x4190921du, 0x418f84b4u, 0x418e6dc1u, 0x418d4d7du, 0x418c2425u, 0x418af1f5u, 0x4189b72cu, 0x41887409u, 0x418728ceu, 0x4185d5bcu, 0x4199480bu, 0x41988235u, 0x4197b167u, 0x4196d5d0u, 0x4195ef9fu, 0x4194ff07u, 0x4194043cu, 0x4192ff73u, 0x4191f0e4u, 0x4190d8c6u, 0x418fb754u, 0x418e8ccau, 0x418d5964u, 0x418c1d62u, 0x418ad902u, 0x41898c85u, 0x4188382eu, 0x419ba5f8u, 0x419adf15u, 0x419a0d35u, 0x41993088u, 0x4198493du, 0x41975787u, 0x41965b9au, 0x419555abu, 0x419445f1u, 0x41932ca5u, 0x41920a02u, 0x4190de42u, 0x418fa9a2u, 0x418e6c62u, 0x418d26c1u, 0x418bd900u, 0x418a8361u, 0x419dec47u, 0x419d2452u, 0x419c515du, 0x419b7396u, 0x419a8b2du, 0x41999855u, 0x41989b41u, 0x41979428u, 0x41968340u, 0x419568c2u, 0x419444e8u, 0x419317eeu, 0x4191e212u, 0x4190a391u, 0x418f5cabu, 0x418e0da2u, 0x418cb6b8u, 0x41a01a60u, 0x419f5156u, 0x419e7d47u, 0x419d9e61u, 0x419cb4d6u, 0x419bc0d8u, 0x419ac29au, 0x4199ba52u, 0x4198a838u, 0x41978c84u, 0x41966771u, 0x4195393au, 0x4194021du, 0x4192c257u, 0x41917a29u, 0x419029d5u, 0x418ed19cu, 0x41a22fb4u, 0x41a16590u, 0x41a09063u, 0x419fb05bu, 0x419ec5aau, 0x419dd081u, 0x419cd115u, 0x419bc79bu, 0x419ab44bu, 0x4199975eu, 0x4198710du, 0x41974195u, 0x41960933u, 0x4194c826u, 0x41937eadu, 0x41922d09u, 0x4190d37eu, 0x41a42bbau, 0x41a36077u, 0x41a28a28u, 0x41a1a8fau, 0x41a0bd1eu, 0x419fc6c7u, 0x419ec629u, 0x419dbb79u, 0x419ca6f0u, 0x419b88c5u, 0x419a6134u, 0x41993077u, 0x4197f6cdu, 0x4196b474u, 0x419569acu, 0x419416b7u, 0x4192bbd6u, 0x41a60deeu, 0x41a5418au, 0x41a46a14u, 0x41a387bcu, 0x41a29ab2u, 0x41a1a329u, 0x41a0a155u, 0x419f956cu, 0x419e7fa5u, 0x419d6039u, 0x419c3763u, 0x419b055eu, 0x4199ca69u, 0x419886c1u, 0x41973aa7u, 0x4195e65cu, 0x41948a23u, 0x41a7d5d8u, 0x41a7084du, 0x41a62fadu, 0x41a54c26u, 0x41a45deau, 0x41a3652bu, 0x41a2621eu, 0x41a154f7u, 0x41a03df0u, 0x419f1d3fu, 0x419df321u, 0x419cbfd1u, 0x419b838du, 0x419a3e93u, 0x4198f124u, 0x41979b80u, 0x41963decu, 0x41a98303u, 0x41a8b44eu, 0x41a7da7fu, 0x41a6f5c7u, 0x41a60655u, 0x41a50c5du, 0x41a40812u, 0x41a2f9aau, 0x41a1e15eu, 0x41a0bf65u, 0x419f93fcu, 0x419e5f5du, 0x419d21c7u, 0x419bdb77u, 0x419a8cafu, 0x419935b1u, 0x4197d6bdu, 0x41ab1504u, 0x41aa4521u, 0x41a96a21u, 0x41a88432u, 0x41a79387u, 0x41a69851u, 0x41a592c5u, 0x41a48319u, 0x41a36984u, 0x41a24641u, 0x41a11988u, 0x419fe398u, 0x419ea4acu, 0x419d5d04u, 0x419c0ce0u, 0x419ab483u, 0x4199542eu, 0x41ac8b78u, 0x41abba63u, 0x41aade2cu, 0x41a9f704u, 0x41a9051bu, 0x41a808a5u, 0x41a701d4u, 0x41a5f0e0u, 0x41a4d600u, 0x41a3b16eu, 0x41a28363u, 0x41a14c1du, 0x41a00bd9u, 0x419ec2d5u, 0x419d7153u, 0x419c1794u, 0x419ab5dau, 0x41ade602u, 0x41ad13b7u, 0x41ac3647u, 0x41ab4de2u, 0x41aa5ab8u, 0x41a95cfdu, 0x41a854e4u, 0x41a742a5u, 0x41a62676u, 0x41a50092u, 0x41a3d132u, 0x41a29893u, 0x41a156f3u, 0x41a00c91u, 0x419eb9adu, 0x419d5e89u, 0x419bfb68u, 0x41af2450u, 0x41ae50cbu, 0x41ad721eu, 0x41ac8877u, 0x41ab9409u, 0x41aa9506u, 0x41a98ba2u, 0x41a87813u, 0x41a75a93u, 0x41a63359u, 0x41a502a0u, 0x41a3c8a6u, 0x41a285a7u, 0x41a139e3u, 0x419fe59bu, 0x419e8910u, 0x419d2485u, 0x41b04614u, 0x41af7152u, 0x41ae9163u, 0x41ada679u, 0x41acb0c2u, 0x41abb073u, 0x41aaa5c1u, 0x41a990e0u, 0x41a8720au, 0x41a74978u, 0x41a61764u, 0x41a4dc0bu, 0x41a397aau, 0x41a24a82u, 0x41a0f4d2u, 0x419f96ddu, 0x419e30e5u, 0x41b14b0bu, 0x41b07508u, 0x41af93d5u, 0x41aea7a2u, 0x41adb0a1u, 0x41acaf03u, 0x41aba2feu, 0x41aa8cc9u, 0x41a96c9au, 0x41a842acu, 0x41a70f39u, 0x41a5d27eu, 0x41a48cb9u, 0x41a33e2au, 0x41a1e710u, 0x41a087aeu, 0x419f2046u}; +static const RefTile kWorldTileS9Step1Tiles[] = { + {-1, -1, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step1Tile0Collider}, + {-1, -2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step1Tile1Collider}, + {-1, 0, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step1Tile2Collider}, + {-1, 1, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step1Tile3Collider}, + {-1, 2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step1Tile4Collider}, + {-2, -1, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step1Tile5Collider}, + {-2, -2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step1Tile6Collider}, + {-2, 0, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step1Tile7Collider}, + {-2, 1, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step1Tile8Collider}, + {-2, 2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step1Tile9Collider}, + {0, -1, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step1Tile10Collider}, + {0, -2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step1Tile11Collider}, + {0, 0, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step1Tile12Collider}, + {0, 1, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step1Tile13Collider}, + {0, 2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step1Tile14Collider}, + {1, -1, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step1Tile15Collider}, + {1, -2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step1Tile16Collider}, + {1, 0, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step1Tile17Collider}, + {1, 1, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step1Tile18Collider}, + {1, 2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step1Tile19Collider}, + {2, -1, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step1Tile20Collider}, + {2, -2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step1Tile21Collider}, + {2, 0, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step1Tile22Collider}, + {2, 1, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step1Tile23Collider}, + {2, 2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step1Tile24Collider}, +}; + +static const RefEvent kWorldTileS9Step1Events[] = { +}; + +static const char* const kWorldTileS9Step1Resident[] = {"-1:-1", "-1:-2", "-1:0", "-1:1", "-1:2", "-2:-1", "-2:-2", "-2:0", "-2:1", "-2:2", "0:-1", "0:-2", "0:0", "0:1", "0:2", "1:-1", "1:-2", "1:0", "1:1", "1:2", "2:-1", "2:-2", "2:0", "2:1", "2:2"}; +static const char* const kWorldTileS9Step1Insertion[] = {"0:0", "0:-1", "-1:0", "1:0", "0:1", "-1:-1", "1:-1", "-1:1", "1:1", "0:-2", "-2:0", "2:0", "0:2", "-1:-2", "1:-2", "-2:-1", "2:-1", "-2:1", "2:1", "-1:2", "1:2", "-2:-2", "2:-2", "-2:2", "2:2"}; +static const char* const kWorldTileS9Step1Colliders[] = {"-1:-1", "-1:-2", "-1:0", "-1:1", "-1:2", "-2:-1", "-2:-2", "-2:0", "-2:1", "-2:2", "0:-1", "0:-2", "0:0", "0:1", "0:2", "1:-1", "1:-2", "1:0", "1:1", "1:2", "2:-1", "2:-2", "2:0", "2:1", "2:2"}; +static const uint32_t kWorldTileS9Step2Tile0Collider[] = {0xc07b5773u, 0xc06fee16u, 0xc064cf3eu, 0xc059fc80u, 0xc04f775eu, 0xc0454151u, 0xc03b5bc0u, 0xc031c803u, 0xc0288766u, 0xc01f9b22u, 0xc0170463u, 0xc00ec446u, 0xc006dbd5u, 0xbffe9819u, 0xbff02bb2u, 0xbfe2742cu, 0xbfd5731cu, 0xc0664fa2u, 0xc05ade6au, 0xc04fb7dcu, 0xc044dd8cu, 0xc03a50ffu, 0xc03013abu, 0xc02626fau, 0xc01c8c44u, 0xc01344d4u, 0xc00a51e4u, 0xc001b4a2u, 0xbff2dc50u, 0xbfe2ff06u, 0xbfd3d35eu, 0xbfc55b32u, 0xbfb79838u, 0xbfaa8c08u, 0xc0509fd0u, 0xc04526e1u, 0xc039f8c2u, 0xc02f1706u, 0xc0248333u, 0xc01a3ebfu, 0xc0104b15u, 0xc006a98cu, 0xbffab6e0u, 0xbfe8c3fau, 0xbfd77cbcu, 0xbfc6e361u, 0xbfb6fa00u, 0xbfa7c293u, 0xbf993ef3u, 0xbf8b70d8u, 0xbf7cb3b6u, 0xc03a4db4u, 0xc02ecd35u, 0xc02397aau, 0xc018aea8u, 0xc00e13b4u, 0xc003c847u, 0xbff39b93u, 0xbfe04b2bu, 0xbfcda1ecu, 0xbfbba24du, 0xbfaa4ea7u, 0xbf99a934u, 0xbf89b40eu, 0xbf74e25bu, 0xbf57c4d9u, 0xbf3c1309u, 0xbf21d01bu, 0xc0235f35u, 0xc017d74au, 0xc00c9a79u, 0xc001aa56u, 0xbfee10d3u, 0xbfd96c54u, 0xbfc56a02u, 0xbfb20c91u, 0xbf9f569au, 0xbf8d4a93u, 0xbf77d5acu, 0xbf56733bu, 0xbf367207u, 0xbf17d605u, 0xbef545d2u, 0xbebdb84bu, 0xbe8909d9u, 0xc00bda64u, 0xc0004b33u, 0xbfea0e83u, 0xbfd4204cu, 0xbfbececdu, 0xbfaa1cf7u, 0xbf960d9du, 0xbf82a374u, 0xbf5fc228u, 0xbf3b91ecu, 0xbf18bae8u, 0xbeee8320u, 0xbeae5435u, 0xbe61e1f5u, 0xbdd9836eu, 0x3b2aa03du, 0x3dd8abd0u, 0xbfe78afdu, 0xbfd05e5au, 0xbfb9c885u, 0xbfa3cca8u, 0xbf8e6dd2u, 0xbf735de8u, 0xbf4b25c2u, 0xbf2438a1u, 0xbefd3767u, 0xbeb4a7d9u, 0xbe5d9804u, 0xbdaeb33du, 0x3d256a8bu, 0x3e2474e5u, 0x3e8cf327u, 0x3ec4d085u, 0x3ef9cc25u, 0xbfb64dd3u, 0xbf9f133du, 0xbf886fc2u, 0xbf64cd1du, 0xbf39f561u, 0xbf105e33u, 0xbed01a7cu, 0xbe820fddu, 0xbdda9bacu, 0x3d10b386u, 0x3e303d94u, 0x3e9b6933u, 0x3edbed3au, 0x3f0cd178u, 0x3f2a4174u, 0x3f464319u, 0x3f60d334u, 0xbf840a63u, 0xbf59844eu, 0xbf2c22abu, 0xbeffec67u, 0xbeaa0a0du, 0xbe2d5424u, 0xbc3af967u, 0x3e10c3d5u, 0x3e93f8aau, 0x3edce288u, 0x3f118b0cu, 0x3f334533u, 0x3f539b82u, 0x3f7289feu, 0x3f880678u, 0x3f961070u, 0x3fa3614cu, 0xbf219c1fu, 0xbee5e1f4u, 0xbe8aea8du, 0xbdc97af5u, 0x3d8ed4f2u, 0x3e6e8b27u, 0x3ec846f1u, 0x3f0b573au, 0x3f3138dbu, 0x3f55c366u, 0x3f78f221u, 0x3f8d6049u, 0x3f9d9541u, 0x3fad15fau, 0x3fbbe098u, 0x3fc9f360u, 0x3fd74cb4u, 0xbe65341du, 0xbd287d18u, 0x3e0c3549u, 0x3e9ed815u, 0x3ef51c6bu, 0x3f246decu, 0x3f4d0582u, 0x3f744f85u, 0x3f8d2360u, 0x3f9f731fu, 0x3fb114a2u, 0x3fc205acu, 0x3fd2441fu, 0x3fe1cdfdu, 0x3ff0a16au, 0x3ffebcaau, 0x40060f10u, 0x3e42f2afu, 0x3ebf36a4u, 0x3f0d4946u, 0x3f39c02cu, 0x3f64f9e3u, 0x3f877840u, 0x3f9bcf2cu, 0x3faf7efbu, 0x3fc28512u, 0x3fd4def6u, 0x3fe68a4au, 0x3ff784ceu, 0x4003e633u, 0x400baf8au, 0x40131d7du, 0x401a2f2du, 0x4020e3cdu, 0x3f1c64a5u, 0x3f4b5c1cu, 0x3f79223eu, 0x3f92d858u, 0x3fa880a6u, 0x3fbd8716u, 0x3fd1e8cfu, 0x3fe5a317u, 0x3ff8b354u, 0x40058b84u, 0x400e65ecu, 0x4016e7c1u, 0x401f0ff4u, 0x4026dd87u, 0x402e4f8bu, 0x40356520u, 0x403c1d79u, 0x3f84c70eu, 0x3f9c4ee0u, 0x3fb33db7u, 0x3fc99063u, 0x3fdf43d3u, 0x3ff4550fu, 0x400460a1u, 0x400e42d8u, 0x4017cfdfu, 0x40210677u, 0x4029e571u, 0x40326badu, 0x403a981du, 0x404269c1u, 0x4049dfa9u, 0x4050f8f7u, 0x4057b4ddu, 0x3fbc0deeu, 0x3fd3a186u, 0x3fea9bd0u, 0x40007ccfu, 0x400b5bedu, 0x4015e9c8u, 0x402024f4u, 0x402a0c14u, 0x40339dd8u, 0x403cd902u, 0x4045bc64u, 0x404e46ddu, 0x4056775du, 0x405e4ce6u, 0x4065c687u, 0x406ce362u, 0x4073a2a8u, 0x3ff3f827u, 0x4005cb99u, 0x40114e4fu, 0x401c829cu, 0x402766f7u, 0x4031f9e5u, 0x403c39f9u, 0x404625d6u, 0x404fbc2du, 0x4058fbbfu, 0x4061e35du, 0x406a71e6u, 0x4072a64cu, 0x407a7f8du, 0x4080fe5du, 0x40848e7bu, 0x4087efb8u, 0x40163b60u, 0x40221076u, 0x402d9892u, 0x4038d21cu, 0x4043bb8au, 0x404e5360u, 0x40589832u, 0x406288a1u, 0x406c2360u, 0x4075672eu, 0x407e52dcu, 0x408372a5u, 0x40878eb4u, 0x408b7d1bu, 0x408f3d63u, 0x4092cf1au, 0x409631dbu}; +static const uint32_t kWorldTileS9Step2Tile1Collider[] = {0xc0e9dd7eu, 0xc0e25407u, 0xc0dadff2u, 0xc0d38263u, 0xc0cc3c7du, 0xc0c50f5du, 0xc0bdfc1au, 0xc0b703c8u, 0xc0b02774u, 0xc0a96826u, 0xc0a2c6e2u, 0xc09c44a4u, 0xc095e263u, 0xc08fa111u, 0xc0898197u, 0xc08384dbu, 0xc07b5773u, 0xc0dfa17cu, 0xc0d81310u, 0xc0d09a13u, 0xc0c937adu, 0xc0c1ecffu, 0xc0babb26u, 0xc0b3a33au, 0xc0aca64fu, 0xc0a5c572u, 0xc09f01acu, 0xc0985bffu, 0xc091d56au, 0xc08b6ee3u, 0xc085295cu, 0xc07e0b7fu, 0xc07209e3u, 0xc0664fa2u, 0xc0d51071u, 0xc0cd7d1eu, 0xc0c5ff4au, 0xc0be981cu, 0xc0b748b5u, 0xc0b01233u, 0xc0a8f5aeu, 0xc0a1f439u, 0xc09b0ee4u, 0xc09446b6u, 0xc08d9cb3u, 0xc08711d8u, 0xc080a71cu, 0xc074bae3u, 0xc0686b86u, 0xc05c61ecu, 0xc0509fd0u, 0xc0ca2d36u, 0xc0c2950cu, 0xc0bb1270u, 0xc0b3a688u, 0xc0ac5278u, 0xc0a5175du, 0xc09df64fu, 0xc096f062u, 0xc09006a5u, 0xc0893a20u, 0xc0828bd7u, 0xc077f98du, 0xc06b1bd0u, 0xc05e8058u, 0xc05228fcu, 0xc0461787u, 0xc03a4db4u, 0xc0befabau, 0xc0b75dc8u, 0xc0afd673u, 0xc0a865e3u, 0xc0a10d39u, 0xc099cd95u, 0xc092a80fu, 0xc08b9dbau, 0xc084afa5u, 0xc07bbdb5u, 0xc06e58b9u, 0xc0613253u, 0xc0544c73u, 0xc047a8fbu, 0xc03b49c5u, 0xc02f3099u, 0xc0235f35u, 0xc0b37c04u, 0xc0abda58u, 0xc0a44e5au, 0xc09cd931u, 0xc0957bffu, 0xc08e37e2u, 0xc0870df3u, 0xc07ffe8fu, 0xc07219dau, 0xc0646fdbu, 0xc0570299u, 0xc049d410u, 0xc03ce630u, 0xc0303adeu, 0xc023d3f1u, 0xc017b334u, 0xc00bda64u, 0xc0a7b42du, 0xc0a00dd8u, 0xc0987d41u, 0xc091038eu, 0xc089a1e4u, 0xc082595fu, 0xc0765633u, 0xc0683050u, 0xc05a4331u, 0xc04c90ecu, 0xc03f1b87u, 0xc031e4feu, 0xc024ef44u, 0xc0183c3cu, 0xc00bcdbdu, 0xbfff4b29u, 0xbfe78afdu, 0xc09ba665u, 0xc093fb77u, 0xc08c6657u, 0xc084e82cu, 0xc07b0433u, 0xc06c6a7bu, 0xc05e0564u, 0xc04fd717u, 0xc041e1b3u, 0xc034274au, 0xc026a9e6u, 0xc0196b83u, 0xc00c6e12u, 0xbfff66f1u, 0xbfe67b1du, 0xbfce1c3eu, 0xbfb64dd3u, 0xc08f55efu, 0xc087a678u, 0xc0800ce0u, 0xc071149au, 0xc0623fc6u, 0xc0539d83u, 0xc0453003u, 0xc036f96fu, 0xc028fbe8u, 0xc01b3980u, 0xc00db441u, 0xc0006e27u, 0xbfe6d24bu, 0xbfcd4e40u, 0xbfb453dfu, 0xbf9be6c1u, 0xbf840a63u, 0xc082c621u, 0xc0762464u, 0xc066e862u, 0xc057da8fu, 0xc048fd2fu, 0xc03a5282u, 0xc02bdcbcu, 0xc01d9e06u, 0xc00f987fu, 0xc001ce3cu, 0xbfe8828du, 0xbfcde738u, 0xbfb3ce5du, 0xbf9a3bc5u, 0xbf813325u, 0xbf517027u, 0xbf219c1fu, 0xc06bf4c4u, 0xc05c8416u, 0xc04d3f66u, 0xc03e2907u, 0xc02f433eu, 0xc020904bu, 0xc0121261u, 0xc003cbacu, 0xbfeb7c94u, 0xbfcfd8a2u, 0xbfb4af95u, 0xbf9a0568u, 0xbf7fbc00u, 0xbf4c7a52u, 0xbf1a4d2au, 0xbed2777au, 0xbe65341du, 0xc051ec53u, 0xc04272f7u, 0xc03325bcu, 0xc02406f2u, 0xc01518e3u, 0xc0065dcdu, 0xbfefafc9u, 0xbfd312a9u, 0xbfb6e879u, 0xbf9b3564u, 0xbf7ffafeu, 0xbf4a898cu, 0xbf161e3cu, 0xbec5814fu, 0xbe41e0d6u, 0x3b33e5f9u, 0x3e42f2afu, 0xc03779ffu, 0xc027f817u, 0xc018a272u, 0xc0097b63u, 0xbff50a61u, 0xbfd78436u, 0xbfba68afu, 0xbf9dbc22u, 0xbf8182d0u, 0xbf4b81c7u, 0xbf14f4e4u, 0xbebecde4u, 0xbe2b7ef0u, 0x3d099232u, 0x3e6bf10cu, 0x3ed884ddu, 0x3f1c64a5u, 0xc01ca4f3u, 0xc00d1aa2u, 0xbffb796eu, 0xbfdd1b09u, 0xbfbf1ea6u, 0xbfa188c6u, 0xbf845dd2u, 0xbf4f4445u, 0xbf16b3f1u, 0xbebe2600u, 0xbe21a674u, 0x3d5403b7u, 0x3e83c579u, 0x3eeaec93u, 0x3f27f37au, 0x3f595316u, 0x3f84c70eu, 0xc0017477u, 0xbfe3c3bfu, 0xbfc4f7a3u, 0xbfa68940u, 0xbf887d28u, 0xbf55afb6u, 0xbf1b3b8au, 0xbec34cf6u, 0xbe23e439u, 0x3d6c462cu, 0x3e8b1358u, 0x3ef69d9eu, 0x3f300bfeu, 0x3f63b99bu, 0x3f8b281eu, 0x3fa3e454u, 0x3fbc0deeu, 0xbfcbdfd7u, 0xbfacaa62u, 0xbf8dce48u, 0xbf5ea05eu, 0xbf226955u, 0xbece00ebu, 0xbe31ba66u, 0x3d5438deu, 0x3e8c1af5u, 0x3efbcda3u, 0x3f34c765u, 0x3f6aa737u, 0x3f8fbf3bu, 0x3fa9a2c2u, 0x3fc2fa7au, 0x3fdbc2c7u, 0x3ff3f827u, 0xbf943d8eu, 0xbf69f036u, 0xbf2c1896u, 0xbeddfb15u, 0xbe4aa0f2u, 0x3d0de527u, 0x3e871a8du, 0x3efab7dcu, 0x3f3641c1u, 0x3f6e3663u, 0x3f9298d2u, 0x3fad95c3u, 0x3fc80e1bu, 0x3fe1fe0au, 0x3ffb61d9u, 0x400a1af6u, 0x40163b60u}; +static const uint32_t kWorldTileS9Step2Tile2Collider[] = {0xbfd5731cu, 0xbfc929fau, 0xbfbd9a19u, 0xbfb2c4abu, 0xbfa8aac3u, 0xbf9f4d51u, 0xbf96ad21u, 0xbf8ecae0u, 0xbf87a719u, 0xbf814232u, 0xbf7738e6u, 0xbf6d6bfcu, 0xbf651dabu, 0xbf5e4db3u, 0xbf58fb8fu, 0xbf552676u, 0xbf52cd5eu, 0xbfaa8c08u, 0xbf9e3818u, 0xbf929dbdu, 0xbf87be2bu, 0xbf7b34e4u, 0xbf686708u, 0xbf57145eu, 0xbf473e3fu, 0xbf38e5bfu, 0xbf2c0bb0u, 0xbf20b09eu, 0xbf16d4d0u, 0xbf0e784du, 0xbf079ad3u, 0xbf023bdfu, 0xbefcb553u, 0xbef7ec4fu, 0xbf7cb3b6u, 0xbf63f6e2u, 0xbf4cade2u, 0xbf36db1bu, 0xbf2280b4u, 0xbf0fa08eu, 0xbefc788bu, 0xbedcaa6bu, 0xbebfd8e6u, 0xbea605a0u, 0xbe8f31b4u, 0xbe76bb68u, 0xbe551354u, 0xbe396a2eu, 0xbe23bdeau, 0xbe140b6eu, 0xbe0a4e8du, 0xbf21d01bu, 0xbf08fefdu, 0xbee344b7u, 0xbeb7793eu, 0xbe8e9fdau, 0xbe5178a2u, 0xbe0ba3beu, 0xbd978ce7u, 0xbc8f28e8u, 0x3d07f3f2u, 0x3d9fbb41u, 0x3def774eu, 0x3e1996fau, 0x3e357094u, 0x3e4b4a7fu, 0x3e5b27d3u, 0x3e650cb9u, 0xbe8909d9u, 0xbe2e80b8u, 0xbda184aeu, 0x3be3b8d8u, 0x3db22e0eu, 0x3e2521ddu, 0x3e6b37cau, 0x3e95a9b1u, 0x3eb2b824u, 0x3eccc596u, 0x3ee3d0ebu, 0x3ef7d98eu, 0x3f046fb9u, 0x3f0b7189u, 0x3f10f2b9u, 0x3f14f410u, 0x3f177696u, 0x3dd8abd0u, 0x3e5034bdu, 0x3e971e24u, 0x3ec3316fu, 0x3eec4ff1u, 0x3f093af0u, 0x3f1acfffu, 0x3f2ae5c9u, 0x3f397b35u, 0x3f468f70u, 0x3f5221eau, 0x3f5c3258u, 0x3f64c0b4u, 0x3f6bcd3au, 0x3f71586cu, 0x3f75630fu, 0x3f77ee2du, 0x3ef9cc25u, 0x3f15f012u, 0x3f2d8393u, 0x3f439e2au, 0x3f583dadu, 0x3f6b6038u, 0x3f7d042bu, 0x3f869414u, 0x3f8de58bu, 0x3f947610u, 0x3f9a455bu, 0x3f9f5347u, 0x3fa39fd0u, 0x3fa72b14u, 0x3fa9f553u, 0x3fabfef1u, 0x3fad4870u, 0x3f60d334u, 0x3f79eed2u, 0x3f88c9a2u, 0x3f93df0eu, 0x3f9e3699u, 0x3fa7cf51u, 0x3fb0a864u, 0x3fb8c123u, 0x3fc01901u, 0x3fc6af95u, 0x3fcc8496u, 0x3fd197dcu, 0x3fd5e966u, 0x3fd97950u, 0x3fdc47dbu, 0x3fde5569u, 0x3fdfa27fu, 0x3fa3614cu, 0x3faff794u, 0x3fbbd1eeu, 0x3fc6ef24u, 0x3fd14e21u, 0x3fdaedf2u, 0x3fe3cdc5u, 0x3febececu, 0x3ff34ad9u, 0x3ff9e722u, 0x3fffc17du, 0x40026ce3u, 0x400497fbu, 0x40066215u, 0x4007cb53u, 0x4008d3e5u, 0x40097c0du, 0x3fd74cb4u, 0x3fe3eb1du, 0x3fefcd41u, 0x3ffaf1e9u, 0x4002ac00u, 0x40077f49u, 0x400bf266u, 0x40100501u, 0x4013b6d2u, 0x401707a4u, 0x4019f752u, 0x401c85c9u, 0x401eb307u, 0x40207f1au, 0x4021ea23u, 0x4022f452u, 0x40239de9u, 0x40060f10u, 0x400c6229u, 0x401256f4u, 0x4017ecd5u, 0x401d2340u, 0x4021f9bdu, 0x40266fe2u, 0x402a8557u, 0x402e39d6u, 0x40318d28u, 0x40347f29u, 0x40370fc6u, 0x40393efcu, 0x403b0cdau, 0x403c7980u, 0x403d851fu, 0x403e2ff8u, 0x4020e3cdu, 0x40273a9fu, 0x402d32f7u, 0x4032cc38u, 0x403805d8u, 0x403cdf5cu, 0x4041585bu, 0x4045707du, 0x4049277cu, 0x404c7d22u, 0x404f7149u, 0x405203deu, 0x405434dfu, 0x4056045au, 0x40577270u, 0x40587f50u, 0x40592b3du, 0x403c1d79u, 0x404277d8u, 0x40487390u, 0x404e1005u, 0x40534cabu, 0x4058290au, 0x405ca4b7u, 0x4060bf5au, 0x406478acu, 0x4067d077u, 0x406ac696u, 0x406d5af6u, 0x406f8d95u, 0x40715e80u, 0x4072cdd7u, 0x4073dbcbu, 0x4074889eu, 0x4057b4ddu, 0x405e129cu, 0x40641188u, 0x4069b104u, 0x406ef085u, 0x4073cf91u, 0x40784dbeu, 0x407c6ab4u, 0x40801316u, 0x4081bff8u, 0x40833bedu, 0x408486ecu, 0x4085a0f3u, 0x40868a09u, 0x4087423fu, 0x4087c9acu, 0x40882071u, 0x4073a2a8u, 0x407a039bu, 0x408002c7u, 0x4082d3f2u, 0x4085750au, 0x4087e5d0u, 0x408a2610u, 0x408c359eu, 0x408e1456u, 0x408fc21du, 0x40913ee1u, 0x40928a97u, 0x4093a53fu, 0x40948edfu, 0x40954788u, 0x4095cf51u, 0x4096265cu, 0x4087efb8u, 0x408b21b5u, 0x408e241cu, 0x4090f69eu, 0x409398f6u, 0x40960ae5u, 0x40984c38u, 0x409a5cc3u, 0x409c3c60u, 0x409deaf6u, 0x409f6872u, 0x40a0b4c9u, 0x40a1cffau, 0x40a2ba0eu, 0x40a37312u, 0x40a3fb21u, 0x40a45259u, 0x409631dbu, 0x40996545u, 0x409c6903u, 0x409f3cc5u, 0x40a1e046u, 0x40a45349u, 0x40a69598u, 0x40a8a708u, 0x40aa8774u, 0x40ac36c1u, 0x40adb4deu, 0x40af01bfu, 0x40b01d64u, 0x40b107d3u, 0x40b1c11du, 0x40b24959u, 0x40b2a0a8u}; +static const uint32_t kWorldTileS9Step2Tile3Collider[] = {0xbf52cd5eu, 0xbf51eef7u, 0xbf5289afu, 0xbf549bb2u, 0xbf5822e9u, 0xbf5d1cfcu, 0xbf638751u, 0xbf6b5f0eu, 0xbf74a119u, 0xbf7f4a17u, 0xbf85ab39u, 0xbf8c6127u, 0xbf93c4ceu, 0xbf9bd405u, 0xbfa48c85u, 0xbfadebebu, 0xbfb7efb6u, 0xbef7ec4fu, 0xbef61a15u, 0xbef73b81u, 0xbefb4ceeu, 0xbf012517u, 0xbf061748u, 0xbf0c7a72u, 0xbf144bbau, 0xbf1d8807u, 0xbf282bfeu, 0xbf343408u, 0xbf419c4eu, 0xbf5060bcu, 0xbf607d01u, 0xbf71ec91u, 0xbf825553u, 0xbf8c591eu, 0xbe0a4e8du, 0xbe068213u, 0xbe089fbau, 0xbe10a035u, 0xbe1e7b2eu, 0xbe322745u, 0xbe4b9a19u, 0xbe6ac842u, 0xbe87d2acu, 0xbe9d11fdu, 0xbeb51ae1u, 0xbecfe5acu, 0xbeed6a37u, 0xbf06cff0u, 0xbf183ec8u, 0xbf2afcdcu, 0xbf3f052au, 0x3e650cb9u, 0x3e68fe67u, 0x3e67031du, 0x3e5f2228u, 0x3e5163ddu, 0x3e3dd199u, 0x3e2475beu, 0x3e055bb1u, 0x3dc11fb0u, 0x3d587e5eu, 0x3bc329fau, 0xbd3dce98u, 0xbdd4edf6u, 0xbe2adf6eu, 0xbe709aceu, 0xbe9dcaffu, 0xbec5de7cu, 0x3f177696u, 0x3f187b99u, 0x3f1804a8u, 0x3f161396u, 0x3f12aa79u, 0x3f0dcba6u, 0x3f0779b6u, 0x3eff6f04u, 0x3eed1048u, 0x3ed7dde8u, 0x3ebfdf14u, 0x3ea51b7au, 0x3e879b40u, 0x3e4ece0du, 0x3e090fccu, 0x3d783b70u, 0xbc9105fbu, 0x3f77ee2du, 0x3f78fb11u, 0x3f788b4cu, 0x3f76a0afu, 0x3f733d4fu, 0x3f6e6383u, 0x3f6815e3u, 0x3f605747u, 0x3f572ac9u, 0x3f4c93c1u, 0x3f4095c8u, 0x3f3334b3u, 0x3f247496u, 0x3f1459c1u, 0x3f02e8c1u, 0x3ee04cb8u, 0x3eb82f2au, 0x3fad4870u, 0x3fadd278u, 0x3fad9dd0u, 0x3facab60u, 0x3faafc34u, 0x3fa89176u, 0x3fa56c72u, 0x3fa18e94u, 0x3f9cf969u, 0x3f97ae9du, 0x3f91affdu, 0x3f8aff72u, 0x3f839f07u, 0x3f7721cau, 0x3f65aea1u, 0x3f52e95du, 0x3f3ed6feu, 0x3fdfa27fu, 0x3fe02fc1u, 0x3fdffdf8u, 0x3fdf0e0cu, 0x3fdd6107u, 0x3fdaf815u, 0x3fd7d481u, 0x3fd3f7b7u, 0x3fcf6344u, 0x3fca18d5u, 0x3fc41a34u, 0x3fbd694du, 0x3fb6082bu, 0x3fadf8f4u, 0x3fa53df0u, 0x3f9bd981u, 0x3f91ce2au, 0x40097c0du, 0x4009c41eu, 0x4009ac7bu, 0x40093599u, 0x40085ffdu, 0x40072c3bu, 0x40059afbu, 0x4003acf3u, 0x400162e7u, 0x3ffd7b5fu, 0x3ff77c62u, 0x3ff0cac4u, 0x3fe9688du, 0x3fe157e6u, 0x3fd89b16u, 0x3fcf3480u, 0x3fc526a5u, 0x40239de9u, 0x4023e73cu, 0x4023d0adu, 0x40235ab0u, 0x402285ccu, 0x40215295u, 0x401fc1b1u, 0x401dd3d7u, 0x401b89cbu, 0x4018e465u, 0x4015e48bu, 0x40128b32u, 0x400ed95eu, 0x400ad025u, 0x400670a9u, 0x4001bc1cu, 0x3ff9677eu, 0x403e2ff8u, 0x403e7a5eu, 0x403e64b5u, 0x403def71u, 0x403d1b17u, 0x403be83cu, 0x403a5786u, 0x403869abu, 0x40361f72u, 0x403379b0u, 0x4030794cu, 0x402d1f3au, 0x40296c81u, 0x40256233u, 0x40210176u, 0x401c4b79u, 0x4017417fu, 0x40592b3du, 0x4059768au, 0x40596199u, 0x4058ecdfu, 0x405818e1u, 0x4056e634u, 0x4055557eu, 0x40536775u, 0x40511ce0u, 0x404e7694u, 0x404b7577u, 0x40481a80u, 0x404466b2u, 0x40405b23u, 0x403bf8f6u, 0x4037415cu, 0x40323597u, 0x4074889eu, 0x4074d4a2u, 0x4074c03cu, 0x40744bdeu, 0x4073780eu, 0x40724561u, 0x4070b47du, 0x406ec618u, 0x406c7af8u, 0x4069d3f4u, 0x4066d1f2u, 0x406375e6u, 0x405fc0d7u, 0x405bb3d9u, 0x4057500eu, 0x405296aau, 0x404d88edu, 0x40882071u, 0x408846b8u, 0x40883cb3u, 0x4088029bu, 0x408798b3u, 0x4086ff46u, 0x408636a6u, 0x40853f2eu, 0x40841942u, 0x4082c54du, 0x408143c2u, 0x407f2a37u, 0x407b73b8u, 0x4077651du, 0x4072ff87u, 0x406e442bu, 0x40693447u, 0x4096265cu, 0x40964cd1u, 0x409642e3u, 0x409608cbu, 0x40959eccu, 0x40950530u, 0x40943c4bu, 0x40934478u, 0x40921e19u, 0x4090c99au, 0x408f476eu, 0x408d9810u, 0x408bbc02u, 0x4089b3ceu, 0x40878007u, 0x40852146u, 0x4082982bu, 0x40a45259u, 0x40a478e5u, 0x40a46ef7u, 0x40a434c8u, 0x40a3ca9bu, 0x40a330bau, 0x40a26779u, 0x40a16f33u, 0x40a0484au, 0x409ef32au, 0x409d7047u, 0x409bc01au, 0x4099e326u, 0x4097d9f7u, 0x4095a51du, 0x40934532u, 0x4090bad7u, 0x40b2a0a8u, 0x40b2c735u, 0x40b2bd2fu, 0x40b282d2u, 0x40b21860u, 0x40b17e24u, 0x40b0b470u, 0x40afbb9fu, 0x40ae9416u, 0x40ad3e3eu, 0x40abba8cu, 0x40aa0979u, 0x40a82b8au, 0x40a62147u, 0x40a3eb44u, 0x40a18a19u, 0x409efe67u}; +static const uint32_t kWorldTileS9Step2Tile4Collider[] = {0xbfb7efb6u, 0xbfc29549u, 0xbfcdd9ecu, 0xbfd9bac8u, 0xbfe634efu, 0xbff34557u, 0xc000746eu, 0xc0078e21u, 0xc00eee19u, 0xc016929fu, 0xc01e79f2u, 0xc026a242u, 0xc02f09b8u, 0xc037ae6fu, 0xc0408e7au, 0xc049a7e0u, 0xc052f8a1u, 0xbf8c591eu, 0xbf96ff0du, 0xbfa24467u, 0xbfae2658u, 0xbfbaa1efu, 0xbfc7b423u, 0xbfd559d0u, 0xbfe38fb9u, 0xbff25288u, 0xc000cf68u, 0xc008b885u, 0xc010e2ceu, 0xc0194c69u, 0xc021f373u, 0xc02ad5feu, 0xc033f212u, 0xc03d45aeu, 0xbf3f052au, 0xbf545279u, 0xbf6adf56u, 0xbf81530cu, 0xbf8dd06fu, 0xbf9ae4cbu, 0xbfa88cfbu, 0xbfb6c5c3u, 0xbfc58bcdu, 0xbfd4dbaau, 0xbfe4b1d5u, 0xbff50ab2u, 0xc002f148u, 0xc00b9ad2u, 0xc014800bu, 0xc01d9ef9u, 0xc026f59cu, 0xbec5de7cu, 0xbef07d6au, 0xbf0ece72u, 0xbf2698cbu, 0xbf3f97e1u, 0xbf59c5a0u, 0xbf751bbfu, 0xbf88c9e2u, 0xbf979381u, 0xbfa6e74fu, 0xbfb6c1c6u, 0xbfc71f49u, 0xbfd7fc27u, 0xbfe95497u, 0xbffb24bdu, 0xc006b454u, 0xc0100e2bu, 0xbc9105fbu, 0xbdced438u, 0xbe41b76fu, 0xbe90790au, 0xbec28144u, 0xbef6e83eu, 0xbf16d0b3u, 0xbf334fe3u, 0xbf50eb03u, 0xbf6f9b36u, 0xbf87acb8u, 0xbf980f3cu, 0xbfa8f175u, 0xbfba4f9au, 0xbfcc25cfu, 0xbfde7022u, 0xbff12a90u, 0x3eb82f2au, 0x3e8d834cu, 0x3e40a806u, 0x3dc2b28eu, 0xbb338992u, 0xbdd76bdbu, 0xbe5944ebu, 0xbea5b099u, 0xbee0f807u, 0xbf0f3583u, 0xbf2efdbfu, 0xbf4fcd7du, 0xbf719d59u, 0xbf8a32e0u, 0xbf9c0f7du, 0xbfae6091u, 0xbfc12218u, 0x3f3ed6feu, 0x3f297cbfu, 0x3f12e013u, 0x3ef60d4bu, 0x3ec3ecabu, 0x3e8f6a70u, 0x3e31265du, 0x3d7b9ee1u, 0xbd5f315cu, 0xbe32da5bu, 0xbe991311u, 0xbedac961u, 0xbf0f40a9u, 0xbf3215e0u, 0xbf55dc9au, 0xbf7a8cf6u, 0xbf900f74u, 0x3f91ce2au, 0x3f871e87u, 0x3f779aa5u, 0x3f5fbac2u, 0x3f46a347u, 0x3f2c5a48u, 0x3f10e610u, 0x3ee89a34u, 0x3ead2c29u, 0x3e5f1f76u, 0x3dbf4c11u, 0xbd0fdc31u, 0xbe2b9a2cu, 0xbe9b9287u, 0xbee33c62u, 0xbf165d70u, 0xbf3bfef5u, 0x3fc526a5u, 0x3fba7423u, 0x3faf1fb4u, 0x3fa32c2du, 0x3f969c7eu, 0x3f8973b3u, 0x3f7769e1u, 0x3f5ac6eau, 0x3f3d052eu, 0x3f1e2b8eu, 0x3efc822bu, 0x3eba9a01u, 0x3e6d5adcu, 0x3dc32e5du, 0xbd37e057u, 0xbe41335eu, 0xbeabfd3eu, 0x3ff9677eu, 0x3feeb1c2u, 0x3fe359bdu, 0x3fd76245u, 0x3fcace4au, 0x3fbda0d9u, 0x3fafdd16u, 0x3fa1863fu, 0x3f929fadu, 0x3f832cceu, 0x3f666254u, 0x3f4560bdu, 0x3f235c41u, 0x3f005c72u, 0x3eb8d21bu, 0x3e5e27e3u, 0x3d8e3a02u, 0x4017417fu, 0x4011e4d6u, 0x400c36dbu, 0x400638fau, 0x3fffd953u, 0x3ff2a6e0u, 0x3fe4ddc2u, 0x3fd68137u, 0x3fc79496u, 0x3fb81b4fu, 0x3fa818eau, 0x3f979106u, 0x3f868756u, 0x3f69ff49u, 0x3f45fba2u, 0x3f210b9du, 0x3ef66e8cu, 0x40323597u, 0x402cd6f6u, 0x402726d5u, 0x402126a0u, 0x401ad7d0u, 0x40143be9u, 0x400d5480u, 0x40062333u, 0x3ffd535cu, 0x3fedd355u, 0x3fddc9d7u, 0x3fcd3a80u, 0x3fbc2906u, 0x3faa9934u, 0x3f988ee8u, 0x3f860e16u, 0x3f66358bu, 0x404d88edu, 0x40482825u, 0x404275b1u, 0x403c72fcu, 0x4036217eu, 0x402f82bdu, 0x4028984cu, 0x402163cbu, 0x4019e6e7u, 0x40122356u, 0x400a1adeu, 0x4001cf4eu, 0x3ff28501u, 0x3fe0ecb6u, 0x3fced99bu, 0x3fbc4fa4u, 0x3fa952d8u, 0x40693447u, 0x4063d12du, 0x405e1c39u, 0x405816d6u, 0x4051c27du, 0x404b20b5u, 0x40443310u, 0x403cfb2fu, 0x40357abeu, 0x402db374u, 0x4025a717u, 0x401d5777u, 0x4014c66du, 0x400bf5e0u, 0x4002e7c0u, 0x3ff33c0du, 0x3fe03571u, 0x4082982bu, 0x407fcabbu, 0x407a1319u, 0x40740adcu, 0x406db37cu, 0x40670e80u, 0x40601d7bu, 0x4058e20du, 0x40515de3u, 0x404992b4u, 0x40418247u, 0x40392e6au, 0x403098f9u, 0x4027c3d9u, 0x401eb0fbu, 0x4015625au, 0x400bd9f9u, 0x4090bad7u, 0x408e06b3u, 0x408b2974u, 0x408823d2u, 0x4084f688u, 0x4081a25au, 0x407c5022u, 0x407510fbu, 0x406d88ecu, 0x4065b9adu, 0x405da504u, 0x40554cbfu, 0x404cb2bbu, 0x4043d8deu, 0x403ac118u, 0x40316d64u, 0x4027dfc6u, 0x409efe67u, 0x409c48d5u, 0x40996a14u, 0x409662d7u, 0x409333ddu, 0x408fdde9u, 0x408c61c3u, 0x4088c03du, 0x4084fa2eu, 0x40811070u, 0x407a07cfu, 0x4071aaf8u, 0x40690c36u, 0x40602d71u, 0x40571098u, 0x404db7a7u, 0x404424a3u}; +static const uint32_t kWorldTileS9Step2Tile5Collider[] = {0xc0f1b895u, 0xc0ec4bccu, 0xc0e7033eu, 0xc0e1dfb2u, 0xc0dce1e5u, 0xc0d80a90u, 0xc0d35a63u, 0xc0ced208u, 0xc0ca721fu, 0xc0c63b44u, 0xc0c22e09u, 0xc0be4af8u, 0xc0ba9295u, 0xc0b7055au, 0xc0b3a3bau, 0xc0b06e21u, 0xc0ad64f1u, 0xc0eda4b7u, 0xc0e832f9u, 0xc0e2e585u, 0xc0ddbd21u, 0xc0d8ba8cu, 0xc0d3de7eu, 0xc0cf29a8u, 0xc0ca9cb3u, 0xc0c63842u, 0xc0c1fceeu, 0xc0bdeb4bu, 0xc0ba03e3u, 0xc0b6473au, 0xc0b2b5cau, 0xc0af5007u, 0xc0ac165du, 0xc0a9092du, 0xc0e91da6u, 0xc0e3a702u, 0xc0de54b6u, 0xc0d9278au, 0xc0d4203cu, 0xc0cf3f85u, 0xc0ca8616u, 0xc0c5f498u, 0xc0c18baeu, 0xc0bd4bf3u, 0xc0b935f9u, 0xc0b54a4bu, 0xc0b1896du, 0xc0adf3dau, 0xc0aa8a06u, 0xc0a74c5bu, 0xc0a43b3eu, 0xc0e42471u, 0xc0dea8f6u, 0xc0d951e2u, 0xc0d41ffcu, 0xc0cf1405u, 0xc0ca2eb5u, 0xc0c570bdu, 0xc0c0dac7u, 0xc0bc6d75u, 0xc0b82963u, 0xc0b40f22u, 0xc0b01f40u, 0xc0ac5a3fu, 0xc0a8c09au, 0xc0a552c6u, 0xc0a2112fu, 0xc09efc37u, 0xc0deba48u, 0xc0d93a03u, 0xc0d3de37u, 0xc0cea7a8u, 0xc0c99718u, 0xc0c4ad3fu, 0xc0bfeacfu, 0xc0bb5071u, 0xc0b6dec8u, 0xc0b2966fu, 0xc0ae77fau, 0xc0aa83f4u, 0xc0a6bae2u, 0xc0a31d3eu, 0xc09fab7du, 0xc09c660au, 0xc0994d49u, 0xc0d8e078u, 0xc0d35b7bu, 0xc0cdfb06u, 0xc0c8bfdeu, 0xc0c3aac5u, 0xc0bebc73u, 0xc0b9f59bu, 0xc0b556e6u, 0xc0b0e0f7u, 0xc0ac946au, 0xc0a871d2u, 0xc0a479bau, 0xc0a0aca8u, 0xc09d0b17u, 0xc099957au, 0xc0964c3fu, 0xc0932fc8u, 0xc0d29873u, 0xc0cd0ecdu, 0xc0c7a9beu, 0xc0c26a0eu, 0xc0bd507cu, 0xc0b85dc3u, 0xc0b39293u, 0xc0aeef98u, 0xc0aa7574u, 0xc0a624c4u, 0xc0a1fe1au, 0xc09e0204u, 0xc09a3104u, 0xc0968b97u, 0xc0931232u, 0xc08fc541u, 0xc08ca527u, 0xc0cbe3c7u, 0xc0c65588u, 0xc0c0ebf0u, 0xc0bba7c7u, 0xc0b689cdu, 0xc0b192bdu, 0xc0acc347u, 0xc0a81c17u, 0xc0a39dd1u, 0xc09f490fu, 0xc09b1e65u, 0xc0971e61u, 0xc0934986u, 0xc08fa051u, 0xc08c2336u, 0xc088d2a2u, 0xc085aef8u, 0xc0c4c421u, 0xc0bf3159u, 0xc0b9c348u, 0xc0b47ab7u, 0xc0af5867u, 0xc0aa5d10u, 0xc0a58966u, 0xc0a0de13u, 0xc09c5bbbu, 0xc09802f9u, 0xc093d463u, 0xc08fd083u, 0xc08bf7e0u, 0xc0884af5u, 0xc084ca37u, 0xc0817612u, 0xc07c9dd8u, 0xc0bd3b4eu, 0xc0b7a40du, 0xc0b23195u, 0xc0ace4adu, 0xc0a7be17u, 0xc0a2be8bu, 0xc09de6beu, 0xc099375au, 0xc094b102u, 0xc0905453u, 0xc08c21e1u, 0xc0881a39u, 0xc0843de0u, 0xc0808d51u, 0xc07a1207u, 0xc07362c4u, 0xc06d0da5u, 0xc0b54b39u, 0xc0afaf90u, 0xc0aa38c1u, 0xc0a4e793u, 0xc09fbcc8u, 0xc09ab919u, 0xc095dd3au, 0xc09129d6u, 0xc08c9f91u, 0xc0883f07u, 0xc08408cdu, 0xc07ffaddu, 0xc0783ae4u, 0xc070d2a8u, 0xc069c312u, 0xc0630cfdu, 0xc05cb132u, 0xc0acf5e9u, 0xc0a755e9u, 0xc0a1dad3u, 0xc09c8571u, 0xc0975683u, 0xc0924ec3u, 0xc08d6ee4u, 0xc088b793u, 0xc0842972u, 0xc07f8a3fu, 0xc077165fu, 0xc06ef85du, 0xc0673143u, 0xc05fc20eu, 0xc058aba6u, 0xc051eee5u, 0xc04b8c96u, 0xc0a43d82u, 0xc09e993du, 0xc09919f3u, 0xc093c06du, 0xc08e8d6du, 0xc08981adu, 0xc0849de2u, 0xc07fc56au, 0xc076a198u, 0xc06dd187u, 0xc0655660u, 0xc05d313eu, 0xc055632bu, 0xc04ded23u, 0xc046d00fu, 0xc0400ccau, 0xc039a41fu, 0xc09b2447u, 0xc0957bcdu, 0xc08ff85fu, 0xc08a9ac8u, 0xc08563c9u, 0xc080541cu, 0xc076d8e9u, 0xc06d5affu, 0xc0642fc1u, 0xc05b586au, 0xc052d623u, 0xc04aaa07u, 0xc042d522u, 0xc03b586eu, 0xc03434d6u, 0xc02d6b35u, 0xc026fc56u, 0xc091ac93u, 0xc08bfff5u, 0xc0867877u, 0xc08116e0u, 0xc077b7e6u, 0xc06d90d6u, 0xc063b9f6u, 0xc05a34a0u, 0xc051021cu, 0xc04823a5u, 0xc03f9a64u, 0xc0376776u, 0xc02f8be5u, 0xc02808adu, 0xc020deb9u, 0xc01a0ee5u, 0xc01399fau, 0xc087d8deu, 0xc082282fu, 0xc0793961u, 0xc06e6e59u, 0xc063f0c9u, 0xc059c227u, 0xc04fe3dcu, 0xc0465740u, 0xc03d1d9cu, 0xc034382bu, 0xc02ba817u, 0xc0236e7eu, 0xc01b8c69u, 0xc01402d5u, 0xc00cd2adu, 0xc005fccdu, 0xbfff03fdu, 0xc07b5773u, 0xc06fee16u, 0xc064cf3eu, 0xc059fc80u, 0xc04f775eu, 0xc0454151u, 0xc03b5bc0u, 0xc031c803u, 0xc0288766u, 0xc01f9b22u, 0xc0170463u, 0xc00ec446u, 0xc006dbd5u, 0xbffe9819u, 0xbff02bb2u, 0xbfe2742cu, 0xbfd5731cu}; +static const uint32_t kWorldTileS9Step2Tile6Collider[] = {0xc12c75f1u, 0xc128dc62u, 0xc1254d1fu, 0xc121c8b9u, 0xc11e4fbfu, 0xc11ae2bdu, 0xc117823eu, 0xc1142ec8u, 0xc110e8e0u, 0xc10db108u, 0xc10a87c1u, 0xc1076d86u, 0xc10462d0u, 0xc1016817u, 0xc0fcfb9du, 0xc0f748cbu, 0xc0f1b895u, 0xc12a972fu, 0xc126fac0u, 0xc12368a4u, 0xc11fe16au, 0xc11c65a1u, 0xc118f5d6u, 0xc1159293u, 0xc1123c60u, 0xc10ef3c0u, 0xc10bb938u, 0xc1088d46u, 0xc1057066u, 0xc1026313u, 0xc0fecb87u, 0xc0f8f1d5u, 0xc0f339f1u, 0xc0eda4b7u, 0xc1287e6eu, 0xc124df26u, 0xc1214a35u, 0xc11dc02cu, 0xc11a419bu, 0xc116cf0du, 0xc113690cu, 0xc1101021u, 0xc10cc4d1u, 0xc109879eu, 0xc1065908u, 0xc103398au, 0xc10029a1u, 0xc0fa5381u, 0xc0f474bdu, 0xc0eeb7d6u, 0xc0e91da6u, 0xc1262c35u, 0xc1228a19u, 0xc11ef259u, 0xc11b6587u, 0xc117e432u, 0xc1146ee7u, 0xc111062fu, 0xc10daa93u, 0xc10a5c99u, 0xc1071cc1u, 0xc103eb8du, 0xc100c979u, 0xc0fb6dfeu, 0xc0f5692cu, 0xc0ef8564u, 0xc0e9c388u, 0xc0e42471u, 0xc123a119u, 0xc11ffc2eu, 0xc11c61a6u, 0xc118d210u, 0xc1154dfeu, 0xc111d5fbu, 0xc10e6a93u, 0xc10b0c4cu, 0xc107bbadu, 0xc1047938u, 0xc101456du, 0xc0fc4191u, 0xc0f6178bu, 0xc0f00db6u, 0xc0ea24f9u, 0xc0e45e36u, 0xc0deba48u, 0xc120ddc0u, 0xc11d360cu, 0xc11998c0u, 0xc116066du, 0xc1127fa4u, 0xc10f04f0u, 0xc10b96ddu, 0xc10835f2u, 0xc104e2b5u, 0xc1019da9u, 0xc0fcce9cu, 0xc0f68042u, 0xc0f05138u, 0xc0ea426du, 0xc0e454c9u, 0xc0de892fu, 0xc0d8e078u, 0xc11de2dfu, 0xc11a3868u, 0xc116985eu, 0xc1130355u, 0xc10f79dau, 0xc10bfc7bu, 0xc1088bc4u, 0xc105283bu, 0xc101d267u, 0xc0fd1597u, 0xc0f6a3cfu, 0xc0f05071u, 0xc0ea1c72u, 0xc0e408c0u, 0xc0de1645u, 0xc0d845e2u, 0xc0d29873u, 0xc11ab13cu, 0xc1170407u, 0xc1136147u, 0xc10fc98cu, 0xc10c3d66u, 0xc108bd63u, 0xc1054a0eu, 0xc101e3efu, 0xc0fd1716u, 0xc0f682ccu, 0xc0f00c00u, 0xc0e9b3adu, 0xc0e37ac7u, 0xc0dd623eu, 0xc0d76afbu, 0xc0d195dfu, 0xc0cbe3c7u, 0xc11749abu, 0xc11399bfu, 0xc10ff44du, 0xc10c59e8u, 0xc108cb1eu, 0xc105487eu, 0xc101d291u, 0xc0fcd3c4u, 0xc0f61debu, 0xc0ef849du, 0xc0e908dcu, 0xc0e2aba2u, 0xc0dc6de5u, 0xc0d65093u, 0xc0d05497u, 0xc0ca7ad2u, 0xc0c4c421u, 0xc113ad11u, 0xc10ffa74u, 0xc10c5258u, 0xc108b54eu, 0xc10523e6u, 0xc1019eafu, 0xc0fc4c66u, 0xc0f575f5u, 0xc0eebb18u, 0xc0e81cd4u, 0xc0e19c2du, 0xc0db3a1bu, 0xc0d4f796u, 0xc0ced58cu, 0xc0c8d4e6u, 0xc0c2f688u, 0xc0bd3b4eu, 0xc10fdc61u, 0xc10c2719u, 0xc1087c59u, 0xc104dcb1u, 0xc10148b3u, 0xc0fb81d7u, 0xc0f48bccu, 0xc0edb058u, 0xc0e6f085u, 0xc0e04d5bu, 0xc0d9c7dcu, 0xc0d36102u, 0xc0cd19c4u, 0xc0c6f311u, 0xc0c0edd3u, 0xc0bb0aecu, 0xc0b54b39u, 0xc10bd89du, 0xc10820b1u, 0xc1047352u, 0xc100d114u, 0xc0fa750bu, 0xc0f3606bu, 0xc0ec655cu, 0xc0e584f2u, 0xc0dec039u, 0xc0d81838u, 0xc0d18df0u, 0xc0cb225eu, 0xc0c4d677u, 0xc0beab2au, 0xc0b8a163u, 0xc0b2ba03u, 0xc0acf5e9u, 0xc107a2d5u, 0xc103e84bu, 0xc1003856u, 0xc0f9270fu, 0xc0f1f4e0u, 0xc0eadb3bu, 0xc0e3db38u, 0xc0dcf5e7u, 0xc0d62c57u, 0xc0cf7f8du, 0xc0c8f08du, 0xc0c28051u, 0xc0bc2fd1u, 0xc0b5fffcu, 0xc0aff1bbu, 0xc0aa05f4u, 0xc0a43d82u, 0xc1033c27u, 0xc0fefe0eu, 0xc0f79903u, 0xc0f04a54u, 0xc0e91322u, 0xc0e1f488u, 0xc0daef9eu, 0xc0d40576u, 0xc0cd371du, 0xc0c6859bu, 0xc0bff1f1u, 0xc0b97d1cu, 0xc0b32813u, 0xc0acf3c5u, 0xc0a6e11du, 0xc0a0f0ffu, 0xc09b2447u, 0xc0fd4b83u, 0xc0f5cc22u, 0xc0ee6205u, 0xc0e70e52u, 0xc0dfd22au, 0xc0d8aeaau, 0xc0d1a4e8u, 0xc0cab5f8u, 0xc0c3e2e6u, 0xc0bd2cbbu, 0xc0b69478u, 0xc0b01b1au, 0xc0a9c198u, 0xc0a388e3u, 0xc09d71e4u, 0xc0977d7fu, 0xc091ac93u, 0xc0f3c1b8u, 0xc0ec3d45u, 0xc0e4ce25u, 0xc0dd757du, 0xc0d6346fu, 0xc0cf0c17u, 0xc0c7fd8du, 0xc0c109e4u, 0xc0ba3229u, 0xc0b37764u, 0xc0acda98u, 0xc0a65cc2u, 0xc09ffed8u, 0xc099c1ccu, 0xc093a687u, 0xc08dadeeu, 0xc087d8deu, 0xc0e9dd7eu, 0xc0e25407u, 0xc0dadff2u, 0xc0d38263u, 0xc0cc3c7du, 0xc0c50f5du, 0xc0bdfc1au, 0xc0b703c8u, 0xc0b02774u, 0xc0a96826u, 0xc0a2c6e2u, 0xc09c44a4u, 0xc095e263u, 0xc08fa111u, 0xc0898197u, 0xc08384dbu, 0xc07b5773u}; +static const uint32_t kWorldTileS9Step2Tile7Collider[] = {0xc0ad64f1u, 0xc0aa8885u, 0xc0a7d92fu, 0xc0a55739u, 0xc0a302e5u, 0xc0a0dc6du, 0xc09ee401u, 0xc09d19cbu, 0xc09b7de9u, 0xc09a1075u, 0xc098d17du, 0xc097c108u, 0xc096df15u, 0xc0962b98u, 0xc095a681u, 0xc0954fb4u, 0xc095270eu, 0xc0a9092du, 0xc0a628d3u, 0xc0a375a2u, 0xc0a0efe4u, 0xc09e97dau, 0xc09c6dbfu, 0xc09a71c3u, 0xc098a410u, 0xc09704c5u, 0xc09593fbu, 0xc09451c1u, 0xc0933e1eu, 0xc0925911u, 0xc091a28fu, 0xc0911a86u, 0xc090c0dcu, 0xc090956eu, 0xc0a43b3eu, 0xc0a15709u, 0xc09ea010u, 0xc09c169bu, 0xc099baefu, 0xc0978d43u, 0xc0958dcbu, 0xc093bcaeu, 0xc0921a0eu, 0xc090a602u, 0xc08f609au, 0xc08e49ddu, 0xc08d61c9u, 0xc08ca856u, 0xc08c1d71u, 0xc08bc0ffu, 0xc08b92ddu, 0xc09efc37u, 0xc09c1439u, 0xc0995989u, 0xc096cc72u, 0xc0946d35u, 0xc0923c0du, 0xc090392bu, 0xc08e64b9u, 0xc08cbed7u, 0xc08b479cu, 0xc089ff1au, 0xc088e557u, 0xc087fa53u, 0xc0873e03u, 0xc086b055u, 0xc0865130u, 0xc086206fu, 0xc0994d49u, 0xc0966196u, 0xc093a343u, 0xc091129bu, 0xc08eafe2u, 0xc08c7b50u, 0xc08a7519u, 0xc0889d64u, 0xc086f454u, 0xc0857a00u, 0xc0842e78u, 0xc08311c4u, 0xc08223e2u, 0xc08164cau, 0xc080d469u, 0xc08072a5u, 0xc0803f5bu, 0xc0932fc8u, 0xc0904072u, 0xc08d7e8fu, 0xc08aea6bu, 0xc0888448u, 0xc0864c61u, 0xc08442e7u, 0xc0826805u, 0xc080bbdau, 0xc07e7d00u, 0xc07be00eu, 0xc079a0ecu, 0xc077bf98u, 0xc0763c01u, 0xc0751602u, 0xc0744d68u, 0xc073e1edu, 0xc08ca527u, 0xc089b241u, 0xc086ece1u, 0xc0845554u, 0xc081ebdbu, 0xc07f6164u, 0xc07b4814u, 0xc0778c1bu, 0xc0742dbbu, 0xc0712d24u, 0xc06e8a78u, 0xc06c45c5u, 0xc06a5f0bu, 0xc068d637u, 0xc067ab26u, 0xc066dda3u, 0xc0666d6au, 0xc085aef8u, 0xc082b895u, 0xc07fdf98u, 0xc07aa9d1u, 0xc075d05cu, 0xc07153aeu, 0xc06d342au, 0xc0697225u, 0xc0660de2u, 0xc0630792u, 0xc0605f55u, 0xc05e153cu, 0xc05c2945u, 0xc05a9b5eu, 0xc0596b65u, 0xc0589924u, 0xc0582459u, 0xc07c9dd8u, 0xc076aa3fu, 0xc0711201u, 0xc06bd5b7u, 0xc066f5e5u, 0xc0627303u, 0xc05e4d74u, 0xc05a858cu, 0xc0571b8fu, 0xc0540fafu, 0xc051620bu, 0xc04f12b5u, 0xc04d21acu, 0xc04b8eddu, 0xc04a5a26u, 0xc0498353u, 0xc0490a1fu, 0xc06d0da5u, 0xc0671360u, 0xc061749fu, 0xc05c31f8u, 0xc0574bf3u, 0xc052c305u, 0xc04e9793u, 0xc04ac9f2u, 0xc0475a64u, 0xc044491du, 0xc041963du, 0xc03f41d4u, 0xc03d4be2u, 0xc03bb455u, 0xc03a7b0cu, 0xc0399fd1u, 0xc0392262u, 0xc05cb132u, 0xc056b069u, 0xc0510b4cu, 0xc04bc271u, 0xc046d660u, 0xc042478fu, 0xc03e1664u, 0xc03a4332u, 0xc036ce3eu, 0xc033b7bau, 0xc030ffc7u, 0xc02ea676u, 0xc02cabc7u, 0xc02b0fa7u, 0xc029d1f6u, 0xc028f27fu, 0xc02870ffu, 0xc04b8c96u, 0xc0458571u, 0xc03fda1fu, 0xc03a8b39u, 0xc0359945u, 0xc03104bbu, 0xc02ccdffu, 0xc028f567u, 0xc0257b36u, 0xc0225f9fu, 0xc01fa2c3u, 0xc01d44b5u, 0xc01b4573u, 0xc019a4ecu, 0xc01862ffu, 0xc0177f77u, 0xc016fa12u, 0xc039a41fu, 0xc03396c6u, 0xc02de569u, 0xc02890a0u, 0xc02398f2u, 0xc01efed8u, 0xc01ac2b5u, 0xc016e4e0u, 0xc013659cu, 0xc010451du, 0xc00d8384u, 0xc00b20e3u, 0xc0091d3au, 0xc0077877u, 0xc0063278u, 0xc0054b0cu, 0xc004c1eeu, 0xc026fc56u, 0xc020e8f1u, 0xc01b31b2u, 0xc015d72fu, 0xc010d9f1u, 0xc00c3a6fu, 0xc007f910u, 0xc0041628u, 0xc00091fcu, 0xbffad97fu, 0xbff54d28u, 0xbff07f17u, 0xbfec6f4bu, 0xbfe91da4u, 0xbfe689deu, 0xbfe4b394u, 0xbfe39a3fu, 0xc01399fau, 0xc00d80b2u, 0xc007c3b9u, 0xc00263a6u, 0xbffac202u, 0xbff17885u, 0xbfe8eba1u, 0xbfe11c01u, 0xbfda0a2eu, 0xbfd3b68fu, 0xbfce2169u, 0xbfc94ae0u, 0xbfc532f3u, 0xbfc1d982u, 0xbfbf3e4au, 0xbfbd60e6u, 0xbfbc40d0u, 0xbfff03fdu, 0xbff2c5fcu, 0xbfe740e8u, 0xbfdc75f4u, 0xbfd26631u, 0xbfc9128fu, 0xbfc07bdbu, 0xbfb8a2bfu, 0xbfb187c7u, 0xbfab2b59u, 0xbfa58dbbu, 0xbfa0af10u, 0xbf9c8f59u, 0xbf992e76u, 0xbf968c25u, 0xbf94a801u, 0xbf938183u, 0xbfd5731cu, 0xbfc929fau, 0xbfbd9a19u, 0xbfb2c4abu, 0xbfa8aac3u, 0xbf9f4d51u, 0xbf96ad21u, 0xbf8ecae0u, 0xbf87a719u, 0xbf814232u, 0xbf7738e6u, 0xbf6d6bfcu, 0xbf651dabu, 0xbf5e4db3u, 0xbf58fb8fu, 0xbf552676u, 0xbf52cd5eu}; +static const uint32_t kWorldTileS9Step2Tile8Collider[] = {0xc095270eu, 0xc0952c63u, 0xc0955f7fu, 0xc095c026u, 0xc0964e14u, 0xc09708fdu, 0xc097f08bu, 0xc0990462u, 0xc09a441du, 0xc09baf51u, 0xc09d4589u, 0xc09f0649u, 0xc0a0f10du, 0xc0a3054bu, 0xc0a54270u, 0xc0a7a7e3u, 0xc0aa3502u, 0xc090956eu, 0xc090980fu, 0xc090c88du, 0xc09126abu, 0xc091b225u, 0xc0926aafu, 0xc0934ff3u, 0xc0946197u, 0xc0959f34u, 0xc0970860u, 0xc0989ca5u, 0xc09a5b88u, 0xc09c4486u, 0xc09e5714u, 0xc0a0929fu, 0xc0a2f68eu, 0xc0a58240u, 0xc08b92ddu, 0xc08b92e0u, 0xc08bc0d4u, 0xc08c1c7eu, 0xc08ca599u, 0xc08d5bd9u, 0xc08e3eeau, 0xc08f4e70u, 0xc0908a05u, 0xc091f13eu, 0xc09383a7u, 0xc09540c4u, 0xc0972811u, 0xc0993905u, 0xc09b730du, 0xc09dd58fu, 0xc0a05feau, 0xc086206fu, 0xc0861de9u, 0xc086496au, 0xc086a2b5u, 0xc0872986u, 0xc087dd93u, 0xc088be86u, 0xc089cc03u, 0xc08b05a5u, 0xc08c6b02u, 0xc08dfba4u, 0xc08fb711u, 0xc0919cc5u, 0xc093ac35u, 0xc095e4d0u, 0xc09845fbu, 0xc09acf16u, 0xc0803f5bu, 0xc0803a61u, 0xc0806383u, 0xc080ba84u, 0xc0813f22u, 0xc081f111u, 0xc082cffbu, 0xc083db86u, 0xc085134cu, 0xc08676e2u, 0xc08805d5u, 0xc089bfa7u, 0xc08ba3d8u, 0xc08db1dbu, 0xc08fe91eu, 0xc0924909u, 0xc094d0fbu, 0xc073e1edu, 0xc073d33au, 0xc07420eau, 0xc074ca86u, 0xc075cf86u, 0xc0772f52u, 0xc078e942u, 0xc07afc9fu, 0xc07d689fu, 0xc0801635u, 0xc081a38eu, 0xc0835bddu, 0xc0853ea0u, 0xc0874b4cu, 0xc089814fu, 0xc08be011u, 0xc08e66efu, 0xc0666d6au, 0xc0665a25u, 0xc066a36eu, 0xc06748cdu, 0xc06849bdu, 0xc069a5a4u, 0xc06b5bdbu, 0xc06d6babu, 0xc06fd44au, 0xc07294e2u, 0xc075ac8cu, 0xc0791a50u, 0xc07cdd28u, 0xc0807a00u, 0xc082aedau, 0xc0850c88u, 0xc087926bu, 0xc0582459u, 0xc0580cacu, 0xc05851b9u, 0xc058f308u, 0xc059f012u, 0xc05b4840u, 0xc05cfaebu, 0xc05f075au, 0xc0616cc6u, 0xc0642a57u, 0xc0673f26u, 0xc06aaa3cu, 0xc06e6a94u, 0xc0727f19u, 0xc076e6a7u, 0xc07ba00bu, 0xc0805503u, 0xc0490a1fu, 0xc048ee37u, 0xc0492f32u, 0xc049cc9du, 0xc04ac5eeu, 0xc04c1a90u, 0xc04dc9dau, 0xc04fd315u, 0xc0523579u, 0xc054f030u, 0xc0580252u, 0xc05b6ae8u, 0xc05f28edu, 0xc0633b4cu, 0xc067a0e1u, 0xc06c587au, 0xc07160d7u, 0xc0392262u, 0xc0390268u, 0xc0393f7fu, 0xc039d931u, 0xc03acef5u, 0xc03c2037u, 0xc03dcc4du, 0xc03fd281u, 0xc042320bu, 0xc044ea14u, 0xc047f9b5u, 0xc04b5ff8u, 0xc04f1bd7u, 0xc0532c3eu, 0xc0579008u, 0xc05c4604u, 0xc0614cf2u, 0xc02870ffu, 0xc0284d21u, 0xc028867fu, 0xc0291ca4u, 0xc02a0f08u, 0xc02b5d15u, 0xc02d0624u, 0xc02f097eu, 0xc031665au, 0xc0341be3u, 0xc0372931u, 0xc03a8d4eu, 0xc03e4735u, 0xc04255d1u, 0xc046b7feu, 0xc04b6c8bu, 0xc0507236u, 0xc016fa12u, 0xc016d27bu, 0xc017084du, 0xc0179b11u, 0xc0188a41u, 0xc019d547u, 0xc01b7b7cu, 0xc01d7c28u, 0xc01fd684u, 0xc02289b9u, 0xc02594e2u, 0xc028f706u, 0xc02caf22u, 0xc030bc21u, 0xc0351cdeu, 0xc039d02au, 0xc03ed4c1u, 0xc004c1eeu, 0xc00496cbu, 0xc004c93cu, 0xc00558ccu, 0xc00644f5u, 0xc0078d21u, 0xc00930a8u, 0xc00b2ed3u, 0xc00d86dcu, 0xc01037ecu, 0xc013411cu, 0xc016a176u, 0xc01a57f4u, 0xc01e6383u, 0xc022c2ffu, 0xc0277536u, 0xc02c78e8u, 0xbfe39a3fu, 0xbfe33d36u, 0xbfe39bb1u, 0xbfe4b4c3u, 0xbfe68760u, 0xbfe9125cu, 0xbfec546au, 0xbff04c1bu, 0xbff4f7e1u, 0xbffa560fu, 0xc000326du, 0xc0039129u, 0xc0074638u, 0xc00b5086u, 0xc00faeeeu, 0xc014603fu, 0xc0196339u, 0xbfbc40d0u, 0xbfbbdd60u, 0xbfbc35ccu, 0xbfbd4929u, 0xbfbf166cu, 0xbfc19c67u, 0xbfc4d9ceu, 0xbfc8cd33u, 0xbfcd7509u, 0xbfd2cfa2u, 0xbfd8db31u, 0xbfdf95cbu, 0xbfe6fd66u, 0xbfef0fd9u, 0xbff7caddu, 0xc0009608u, 0xc0059877u, 0xbf938183u, 0xbf931804u, 0xbf936abbu, 0xbf9478bdu, 0xbf9640ffu, 0xbf98c254u, 0xbf9bfb70u, 0xbf9feae4u, 0xbfa48f24u, 0xbfa9e682u, 0xbfafef32u, 0xbfb6a749u, 0xbfbe0cbcu, 0xbfc61d63u, 0xbfced6f7u, 0xbfd83715u, 0xbfe23b3cu, 0xbf52cd5eu, 0xbf51eef7u, 0xbf5289afu, 0xbf549bb2u, 0xbf5822e9u, 0xbf5d1cfcu, 0xbf638751u, 0xbf6b5f0eu, 0xbf74a119u, 0xbf7f4a17u, 0xbf85ab39u, 0xbf8c6127u, 0xbf93c4ceu, 0xbf9bd405u, 0xbfa48c85u, 0xbfadebebu, 0xbfb7efb6u}; +static const uint32_t kWorldTileS9Step2Tile9Collider[] = {0xc0aa3502u, 0xc0ace926u, 0xc0afc3a0u, 0xc0b2c3bbu, 0xc0b5e8b9u, 0xc0b931d9u, 0xc0bc9e51u, 0xc0c02d52u, 0xc0c3de06u, 0xc0c7af91u, 0xc0cba113u, 0xc0cfb1a4u, 0xc0d3e059u, 0xc0d82c40u, 0xc0dc9462u, 0xc0e117c4u, 0xc0e5b565u, 0xc0a58240u, 0xc0a8350eu, 0xc0ab0e48u, 0xc0ae0d38u, 0xc0b13124u, 0xc0b47948u, 0xc0b7e4dau, 0xc0bb730cu, 0xc0bf2308u, 0xc0c2f3f3u, 0xc0c6e4ebu, 0xc0caf509u, 0xc0cf2362u, 0xc0d36f04u, 0xc0d7d6f8u, 0xc0dc5a43u, 0xc0e0f7e4u, 0xc0a05feau, 0xc0a31177u, 0xc0a5e988u, 0xc0a8e766u, 0xc0ac0a55u, 0xc0af5193u, 0xc0b2bc57u, 0xc0b649d1u, 0xc0b9f92cu, 0xc0bdc98du, 0xc0c1ba12u, 0xc0c5c9d5u, 0xc0c9f7e8u, 0xc0ce435cu, 0xc0d2ab39u, 0xc0d72e84u, 0xc0dbcc3cu, 0xc09acf16u, 0xc09d7f79u, 0xc0a05677u, 0xc0a35359u, 0xc0a67563u, 0xc0a9bbd2u, 0xc0ad25deu, 0xc0b0b2b8u, 0xc0b46189u, 0xc0b83177u, 0xc0bc219fu, 0xc0c0311du, 0xc0c45f03u, 0xc0c8aa60u, 0xc0cd123du, 0xc0d1959eu, 0xc0d63384u, 0xc094d0fbu, 0xc097804bu, 0xc09a564du, 0xc09d5249u, 0xc0a07384u, 0xc0a3b93cu, 0xc0a722a7u, 0xc0aaaef7u, 0xc0ae5d55u, 0xc0b22ce7u, 0xc0b61ccbu, 0xc0ba2c1au, 0xc0be59e9u, 0xc0c2a546u, 0xc0c70d3au, 0xc0cb90c9u, 0xc0d02ef4u, 0xc08e66efu, 0xc0911544u, 0xc093ea60u, 0xc096e58du, 0xc09a0611u, 0xc09d4b28u, 0xc0a0b409u, 0xc0a43fe6u, 0xc0a7ede8u, 0xc0abbd35u, 0xc0afaceau, 0xc0b3bc23u, 0xc0b7e9f2u, 0xc0bc3566u, 0xc0c09d88u, 0xc0c5215cu, 0xc0c9bfe3u, 0xc087926bu, 0xc08a3fdau, 0xc08d1427u, 0xc0900e9du, 0xc0932e80u, 0xc096730du, 0xc099db7bu, 0xc09d66fcu, 0xc0a114b9u, 0xc0a4e3d7u, 0xc0a8d376u, 0xc0ace2afu, 0xc0b11094u, 0xc0b55c36u, 0xc0b9c49du, 0xc0be48ceu, 0xc0c2e7c8u, 0xc0805503u, 0xc08301a3u, 0xc085d539u, 0xc088cf0eu, 0xc08bee67u, 0xc08f3281u, 0xc0929a93u, 0xc09625ceu, 0xc099d35du, 0xc09da265u, 0xc0a19204u, 0xc0a5a153u, 0xc0a9cf67u, 0xc0ae1b4eu, 0xc0b28411u, 0xc0b708b5u, 0xc0bba839u, 0xc07160d7u, 0xc076b8a9u, 0xc07c5e92u, 0xc0812894u, 0xc084477au, 0xc0878b38u, 0xc08af305u, 0xc08e7e13u, 0xc0922b8bu, 0xc095fa92u, 0xc099ea48u, 0xc09df9c6u, 0xc0a2281eu, 0xc0a67461u, 0xc0aadd97u, 0xc0af62c5u, 0xc0b402eau, 0xc0614cf2u, 0xc066a381u, 0xc06c4857u, 0xc0723a07u, 0xc078771bu, 0xc07efe0du, 0xc082e6a6u, 0xc086719cu, 0xc08a1f14u, 0xc08dee32u, 0xc091de16u, 0xc095edd9u, 0xc09a1c8eu, 0xc09e6944u, 0xc0a2d304u, 0xc0a758d2u, 0xc0abf9afu, 0xc0507236u, 0xc055c7b2u, 0xc05b6ba1u, 0xc0615c9au, 0xc0679923u, 0xc06e1fb9u, 0xc074eecau, 0xc07c04b6u, 0xc081afeau, 0xc0857f37u, 0xc0896f60u, 0xc08d7f7eu, 0xc091aea6u, 0xc095fbe6u, 0xc09a6647u, 0xc09eeccdu, 0xc0a38e79u, 0xc03ed4c1u, 0xc0442957u, 0xc049cc8eu, 0xc04fbcfcu, 0xc055f92au, 0xc05c7f92u, 0xc0634ea2u, 0xc06a64bdu, 0xc071c037u, 0xc0795f5au, 0xc080a032u, 0xc084b0c4u, 0xc088e076u, 0xc08d2e56u, 0xc091996fu, 0xc09620c4u, 0xc09ac355u, 0xc02c78e8u, 0xc031ccc6u, 0xc0376f73u, 0xc03d5f85u, 0xc0439b85u, 0xc04a21ecu, 0xc050f12bu, 0xc05807a2u, 0xc05f63a6u, 0xc0670381u, 0xc06ee571u, 0xc07707a8u, 0xc07f684eu, 0xc08402bfu, 0xc0886ea7u, 0xc08cf6e1u, 0xc0919a6eu, 0xc0196339u, 0xc01eb68cu, 0xc02458ddu, 0xc02a48c1u, 0xc03084c1u, 0xc0370b57u, 0xc03ddaf1u, 0xc044f1f2u, 0xc04c4eaeu, 0xc053ef70u, 0xc05bd274u, 0xc063f5ecu, 0xc06c5801u, 0xc074f6cfu, 0xc07dd069u, 0xc083716bu, 0xc088160bu, 0xc0059877u, 0xc00aeb6fu, 0xc0108d92u, 0xc0167d76u, 0xc01cb9a4u, 0xc0234096u, 0xc02a10bau, 0xc0312873u, 0xc0388615u, 0xc04027eau, 0xc0480c30u, 0xc0503118u, 0xc05894cbu, 0xc0613563u, 0xc06a10f5u, 0xc0732588u, 0xc07c711bu, 0xbfe23b3cu, 0xbfece0d0u, 0xbff82516u, 0xc002029du, 0xc0083f27u, 0xc00ec6a3u, 0xc015977fu, 0xc01cb01eu, 0xc0240ed4u, 0xc02bb1ebu, 0xc03397a0u, 0xc03bbe26u, 0xc04423a3u, 0xc04cc634u, 0xc055a3ecu, 0xc05ebad2u, 0xc06808e5u, 0xbfb7efb6u, 0xbfc29549u, 0xbfcdd9ecu, 0xbfd9bac8u, 0xbfe634efu, 0xbff34557u, 0xc000746eu, 0xc0078e21u, 0xc00eee19u, 0xc016929fu, 0xc01e79f2u, 0xc026a242u, 0xc02f09b8u, 0xc037ae6fu, 0xc0408e7au, 0xc049a7e0u, 0xc052f8a1u}; +static const uint32_t kWorldTileS9Step2Tile10Collider[] = {0x40163b60u, 0x40221076u, 0x402d9892u, 0x4038d21cu, 0x4043bb8au, 0x404e5360u, 0x40589832u, 0x406288a1u, 0x406c2360u, 0x4075672eu, 0x407e52dcu, 0x408372a5u, 0x40878eb4u, 0x408b7d1bu, 0x408f3d63u, 0x4092cf1au, 0x409631dbu, 0x4032bd4au, 0x403e97c7u, 0x404a2520u, 0x405563bcu, 0x40605213u, 0x406aeea6u, 0x4075380bu, 0x407f2ce2u, 0x408465eeu, 0x408909deu, 0x408d81a7u, 0x4091ccbbu, 0x4095ea90u, 0x4099daa8u, 0x409d9c89u, 0x40a12fc4u, 0x40a493f2u, 0x404f7a2fu, 0x405b59e9u, 0x4066ec54u, 0x40722fd9u, 0x407d22edu, 0x4083e20au, 0x408908f0u, 0x408e0579u, 0x4092d6ffu, 0x40977ce1u, 0x409bf687u, 0x40a04361u, 0x40a462e7u, 0x40a85498u, 0x40ac17fcu, 0x40afaca5u, 0x40b31229u, 0x406c6a5bu, 0x40784f27u, 0x4081f33eu, 0x4087975fu, 0x408d1332u, 0x409265f9u, 0x40978efdu, 0x409c8d8fu, 0x40a16107u, 0x40a608c6u, 0x40aa8432u, 0x40aed2bcu, 0x40b2f3dcu, 0x40b6e711u, 0x40baabe2u, 0x40be41e2u, 0x40c1a8a6u, 0x4084c306u, 0x408ab7e0u, 0x409085e9u, 0x40962c54u, 0x409baa5bu, 0x40a0ff40u, 0x40a62a4cu, 0x40ab2ad1u, 0x40b00025u, 0x40b4a9aau, 0x40b926c6u, 0x40bd76ebu, 0x40c1998eu, 0x40c58e30u, 0x40c95459u, 0x40cceb98u, 0x40d05386u, 0x409362bbu, 0x409959f4u, 0x409f2a46u, 0x40a4d2e4u, 0x40aa5309u, 0x40afa9f7u, 0x40b4d6f6u, 0x40b9d956u, 0x40beb071u, 0x40c35ba6u, 0x40c7da5du, 0x40cc2c05u, 0x40d05015u, 0x40d4460eu, 0x40d80d77u, 0x40dba5e0u, 0x40df0ee1u, 0x40a21060u, 0x40a809e3u, 0x40addc69u, 0x40b38725u, 0x40b90952u, 0x40be6232u, 0x40c3910du, 0x40c89535u, 0x40cd6e00u, 0x40d21acfu, 0x40d69b09u, 0x40daee1eu, 0x40df1385u, 0x40e30abeu, 0x40e6d350u, 0x40ea6cccu, 0x40edd6cau, 0x40b0c808u, 0x40b6c3beu, 0x40bc9862u, 0x40c24526u, 0x40c7c946u, 0x40cd2402u, 0x40d254a4u, 0x40d75a7cu, 0x40dc34e1u, 0x40e0e333u, 0x40e564dau, 0x40e9b946u, 0x40eddfeeu, 0x40f1d850u, 0x40f5a1f5u, 0x40f93c6du, 0x40fca750u, 0x40bf85bfu, 0x40c58394u, 0x40cb5a40u, 0x40d108f7u, 0x40d68ef3u, 0x40dbeb76u, 0x40e11dc8u, 0x40e62539u, 0x40eb0122u, 0x40efb0e2u, 0x40f433e0u, 0x40f8898cu, 0x40fcb15du, 0x41005569u, 0x41023abau, 0x41040869u, 0x4105be41u, 0x40ce4595u, 0x40d44572u, 0x40da1e11u, 0x40dfcea4u, 0x40e55667u, 0x40eab49au, 0x40efe886u, 0x40f4f17au, 0x40f9ced0u, 0x40fe7fe7u, 0x41018213u, 0x4103ad7du, 0x4105c1efu, 0x4107bf28u, 0x4109a4ecu, 0x410b7302u, 0x410d2936u, 0x40dd0397u, 0x40e30566u, 0x40e8dfe1u, 0x40ee923bu, 0x40f41baeu, 0x40f97b7bu, 0x40feb0eau, 0x4101dda6u, 0x41044cfcu, 0x4106a628u, 0x4108e8dcu, 0x410b14d0u, 0x410d29c0u, 0x410f276bu, 0x41110d96u, 0x4112dc08u, 0x4114928du, 0x40ebbbd2u, 0x40f1bf7eu, 0x40f79bbfu, 0x40fd4fc9u, 0x41016d6bu, 0x41041e13u, 0x4106b982u, 0x41093f5eu, 0x410baf54u, 0x410e0915u, 0x41104c52u, 0x411278c4u, 0x41148e27u, 0x41168c3au, 0x411872c1u, 0x411a4183u, 0x411bf84du, 0x40fa6a58u, 0x410037e5u, 0x410326deu, 0x410601b0u, 0x4108c7f8u, 0x410b7957u, 0x410e1571u, 0x41109bedu, 0x41130c78u, 0x411566c2u, 0x4117aa7du, 0x4119d762u, 0x411bed2cu, 0x411deb9bu, 0x411fd272u, 0x4121a17au, 0x4123587du, 0x4104859eu, 0x4107892fu, 0x410a78f5u, 0x410d5489u, 0x41101b88u, 0x4112cd92u, 0x41156a4cu, 0x4117f15du, 0x411a6272u, 0x411cbd39u, 0x411f0168u, 0x41212eb4u, 0x412344dau, 0x41254399u, 0x41272ab5u, 0x4128f9f6u, 0x412ab127u, 0x410bcd4cu, 0x410ed1aau, 0x4111c231u, 0x41149e7cu, 0x41176626u, 0x411a18d0u, 0x411cb61fu, 0x411f3dbau, 0x4121af4du, 0x41240a87u, 0x41264f1cu, 0x41287cc5u, 0x412a933bu, 0x412c923fu, 0x412e7995u, 0x41304904u, 0x41320058u, 0x41130a44u, 0x41160f64u, 0x411900a2u, 0x411bdd98u, 0x411ea5e2u, 0x41215921u, 0x4123f6f9u, 0x41267f12u, 0x4128f117u, 0x412b4cb9u, 0x412d91abu, 0x412fbfa3u, 0x4131d65fu, 0x4133d59cu, 0x4135bd20u, 0x41378cb1u, 0x4139441cu, 0x411a3a99u, 0x411d406fu, 0x41203259u, 0x41230fefu, 0x4125d8ceu, 0x41288c96u, 0x412b2aecu, 0x412db378u, 0x413025e5u, 0x413281e2u, 0x4134c724u, 0x4136f562u, 0x41390c57u, 0x413b0bc2u, 0x413cf368u, 0x413ec311u, 0x41407a87u}; +static const uint32_t kWorldTileS9Step2Tile11Collider[] = {0xbf943d8eu, 0xbf69f036u, 0xbf2c1896u, 0xbeddfb15u, 0xbe4aa0f2u, 0x3d0de527u, 0x3e871a8du, 0x3efab7dcu, 0x3f3641c1u, 0x3f6e3663u, 0x3f9298d2u, 0x3fad95c3u, 0x3fc80e1bu, 0x3fe1fe0au, 0x3ffb61d9u, 0x400a1af6u, 0x40163b60u, 0xbf382257u, 0xbef2f008u, 0xbe6e062cu, 0x3bdbe2a6u, 0x3e78ab0du, 0x3ef39cd5u, 0x3f3499dfu, 0x3f6e846cu, 0x3f93c2c5u, 0x3fafca6du, 0x3fcb5516u, 0x3fe65ebfu, 0x400071bfu, 0x400d6fc2u, 0x401a278du, 0x40269750u, 0x4032bd4au, 0xbe8da7aau, 0xbd00aa91u, 0x3e582853u, 0x3ee6c229u, 0x3f2ff12bu, 0x3f6bb152u, 0x3f934c56u, 0x3fb04f43u, 0x3fccdd28u, 0x3fe8f1d8u, 0x4002449du, 0x400fcfa5u, 0x401d1811u, 0x402a1bf7u, 0x4036d97bu, 0x40434eceu, 0x404f7a2fu, 0x3e2d46b9u, 0x3ed4723fu, 0x3f286b8du, 0x3f65dfa5u, 0x3f91461eu, 0x3faf3424u, 0x3fccb577u, 0x3fe9c5bau, 0x40033054u, 0x40114108u, 0x401f12edu, 0x402ca401u, 0x4039f24fu, 0x4046fbefu, 0x4053bf03u, 0x406039beu, 0x406c6a5bu, 0x3f1e2f41u, 0x3f5d3462u, 0x3f8dc1f4u, 0x3fac8a40u, 0x3fcaee7eu, 0x3fe8ea2au, 0x40033c6au, 0x4011cb10u, 0x40201ee3u, 0x402e35cbu, 0x403c0dbbu, 0x4049a4b2u, 0x4056f8bau, 0x406407eau, 0x4070d065u, 0x407d505cu, 0x4084c306u, 0x3f88d2e1u, 0x3fa863feu, 0x3fc79a01u, 0x3fe67040u, 0x40027112u, 0x40117594u, 0x4020436cu, 0x402ed86eu, 0x403d3275u, 0x404b4f69u, 0x40592d3cu, 0x4066c9ecu, 0x40742385u, 0x40809c0eu, 0x408702eau, 0x408d456fu, 0x409362bbu, 0x3fc2caf6u, 0x3fe26a53u, 0x4000d724u, 0x40104917u, 0x401f88b4u, 0x402e93bau, 0x403d67efu, 0x404c0324u, 0x405a6337u, 0x4068860eu, 0x4076699au, 0x408205eeu, 0x4088b56du, 0x408f4257u, 0x4095abbcu, 0x409bf0b5u, 0x40a21060u, 0x3ffcf02du, 0x400e4ebeu, 0x401df78cu, 0x402d702au, 0x403cb64bu, 0x404bc7adu, 0x405aa216u, 0x40694357u, 0x4077a94du, 0x4082e8efu, 0x4089dd7du, 0x4090b151u, 0x4097636fu, 0x409df2e2u, 0x40a45ebbu, 0x40aaa613u, 0x40b0c808u, 0x401b9965u, 0x402b76e0u, 0x403b2659u, 0x404aa57bu, 0x4059f1f8u, 0x4069098eu, 0x4077ea03u, 0x40834893u, 0x408a7e6bu, 0x4091957bu, 0x40988cbdu, 0x409f632fu, 0x40a617d7u, 0x40aca9beu, 0x40b317f6u, 0x40b96197u, 0x40bf85bfu, 0x4038c187u, 0x4048a5adu, 0x40585baau, 0x4067e128u, 0x407733d9u, 0x408328bdu, 0x408a9be9u, 0x4091f258u, 0x40992af8u, 0x40a044bbu, 0x40a73e9cu, 0x40ae1797u, 0x40b4ceb3u, 0x40bb62f9u, 0x40c1d37au, 0x40c81f4fu, 0x40ce4595u, 0x4055e89au, 0x4065d344u, 0x40758f9du, 0x40828da8u, 0x408a3a06u, 0x4091cbc8u, 0x409941d1u, 0x40a09b08u, 0x40a7d65bu, 0x40aef2bdu, 0x40b5ef27u, 0x40bcca96u, 0x40c38411u, 0x40ca1aa0u, 0x40d08d55u, 0x40d6db48u, 0x40dd0397u, 0x407306c0u, 0x40817be3u, 0x40895d2au, 0x40912609u, 0x4098d558u, 0x40a069f7u, 0x40a7e2c8u, 0x40af3eb3u, 0x40b67ca4u, 0x40bd9b8fu, 0x40c49a6du, 0x40cb783cu, 0x40d233ffu, 0x40d8ccc2u, 0x40df4196u, 0x40e59191u, 0x40ebbbd2u, 0x40880a0fu, 0x409005acu, 0x4097e9f9u, 0x409fb5c9u, 0x40a767f6u, 0x40aeff5du, 0x40b67ae1u, 0x40bdd96au, 0x40c519e5u, 0x40cc3b44u, 0x40d33c81u, 0x40da1c99u, 0x40e0da90u, 0x40e77571u, 0x40edec4du, 0x40f43e3bu, 0x40fa6a58u, 0x40968471u, 0x409e8313u, 0x40a66a51u, 0x40ae38feu, 0x40b5edf3u, 0x40bd880eu, 0x40c50630u, 0x40cc6742u, 0x40d3aa31u, 0x40dacdf0u, 0x40e1d176u, 0x40e8b3c1u, 0x40ef73d7u, 0x40f610c0u, 0x40fc898eu, 0x41016eacu, 0x4104859eu, 0x40a4ee9eu, 0x40acf033u, 0x40b4da4du, 0x40bcabc3u, 0x40c4636bu, 0x40cc0024u, 0x40d380d0u, 0x40dae456u, 0x40e229a4u, 0x40e94fabu, 0x40f05565u, 0x40f739cfu, 0x40fdfbecu, 0x41024d64u, 0x41058abau, 0x4108b582u, 0x410bcd4cu, 0x40b344b8u, 0x40bb492au, 0x40c3360du, 0x40cb0a35u, 0x40d2c47cu, 0x40da63beu, 0x40e1e6deu, 0x40e94cc3u, 0x40f0945au, 0x40f7bc96u, 0x40fec46du, 0x4102d570u, 0x41063778u, 0x410987d4u, 0x410cc60du, 0x410ff1adu, 0x41130a44u, 0x40c182e5u, 0x40c98a1fu, 0x40d179b5u, 0x40d9507cu, 0x40e10d4cu, 0x40e8af02u, 0x40f03481u, 0x40f79cb0u, 0x40fee67bu, 0x4103086au, 0x41068d5au, 0x410a018cu, 0x410d6483u, 0x4110b5c2u, 0x4113f4d3u, 0x41172140u, 0x411a3a99u}; +static const uint32_t kWorldTileS9Step2Tile12Collider[] = {0x409631dbu, 0x40996545u, 0x409c6903u, 0x409f3cc5u, 0x40a1e046u, 0x40a45349u, 0x40a69598u, 0x40a8a708u, 0x40aa8774u, 0x40ac36c1u, 0x40adb4deu, 0x40af01bfu, 0x40b01d64u, 0x40b107d3u, 0x40b1c11du, 0x40b24959u, 0x40b2a0a8u, 0x40a493f2u, 0x40a7c8b3u, 0x40aacdb1u, 0x40ada29cu, 0x40b04730u, 0x40b2bb2fu, 0x40b4fe64u, 0x40b710a2u, 0x40b8f1c6u, 0x40baa1b5u, 0x40bc205bu, 0x40bd6dafu, 0x40be89b0u, 0x40bf7464u, 0x40c02ddcu, 0x40c0b62fu, 0x40c10d7fu, 0x40b31229u, 0x40b6482bu, 0x40b94e52u, 0x40bc2451u, 0x40bec9e1u, 0x40c13ec5u, 0x40c382c9u, 0x40c595bfu, 0x40c77783u, 0x40c927fcu, 0x40caa715u, 0x40cbf4c5u, 0x40cd110bu, 0x40cdfbeeu, 0x40ceb57cu, 0x40cf3dcfu, 0x40cf9508u, 0x40c1a8a6u, 0x40c4dfd1u, 0x40c7e70bu, 0x40cabe06u, 0x40cd647cu, 0x40cfda2fu, 0x40d21eeau, 0x40d43281u, 0x40d614d0u, 0x40d7c5bbu, 0x40d94530u, 0x40da9326u, 0x40dbaf99u, 0x40dc9a93u, 0x40dd5422u, 0x40dddc5eu, 0x40de3368u, 0x40d05386u, 0x40d38bc4u, 0x40d693fau, 0x40d96bdbu, 0x40dc131fu, 0x40de898au, 0x40e0cee6u, 0x40e2e306u, 0x40e4c5c8u, 0x40e67710u, 0x40e7f6cau, 0x40e944edu, 0x40ea6178u, 0x40eb4c72u, 0x40ec05e9u, 0x40ec8df7u, 0x40ece4bdu, 0x40df0ee1u, 0x40e2481bu, 0x40e55137u, 0x40e829e6u, 0x40ead1e2u, 0x40ed48edu, 0x40ef8ed3u, 0x40f1a367u, 0x40f38685u, 0x40f53811u, 0x40f6b7fau, 0x40f80634u, 0x40f922bfu, 0x40fa0da1u, 0x40fac6ebu, 0x40fb4eb4u, 0x40fba51du, 0x40edd6cau, 0x40f110e9u, 0x40f41ad3u, 0x40f6f43au, 0x40f99cd7u, 0x40fc146du, 0x40fe5ac6u, 0x410037dbu, 0x4101298cu, 0x41020269u, 0x4102c269u, 0x41036986u, 0x4103f7c0u, 0x41046d1au, 0x4104c99du, 0x41050d53u, 0x4105384eu, 0x40fca750u, 0x40ffe23eu, 0x41017670u, 0x4102e374u, 0x41043808u, 0x4105740cu, 0x41069766u, 0x4107a201u, 0x410893c9u, 0x41096cb2u, 0x410a2cb2u, 0x410ad3c3u, 0x410b61e6u, 0x410bd71eu, 0x410c3372u, 0x410c76efu, 0x410ca1a5u, 0x4105be41u, 0x41075c14u, 0x4108e1b6u, 0x410a4efeu, 0x410ba3cbu, 0x410cdffeu, 0x410e037bu, 0x410f0e2cu, 0x41100000u, 0x4110d8e9u, 0x411198ddu, 0x41123fd8u, 0x4112cdd8u, 0x411342e2u, 0x41139efcu, 0x4113e234u, 0x41140c9au, 0x410d2936u, 0x410ec75au, 0x41104d40u, 0x4111bac2u, 0x41130fbdu, 0x41144c12u, 0x41156fa6u, 0x41167a63u, 0x41176c37u, 0x41184514u, 0x411904f1u, 0x4119abcau, 0x411a399cu, 0x411aae6cu, 0x411b0a42u, 0x411b4d29u, 0x411b7733u, 0x4114928du, 0x411630f6u, 0x4117b716u, 0x411924c6u, 0x411a79e3u, 0x411bb64fu, 0x411cd9efu, 0x411de4acu, 0x411ed674u, 0x411faf3au, 0x41206ef5u, 0x4121159fu, 0x4121a338u, 0x412217c3u, 0x41227348u, 0x4122b5d4u, 0x4122df77u, 0x411bf84du, 0x411d96efu, 0x411f1d3du, 0x41208b10u, 0x4121e044u, 0x41231cbbu, 0x4124405bu, 0x41254b0cu, 0x41263cbeu, 0x41271561u, 0x4127d4eeu, 0x41287b5fu, 0x412908b3u, 0x41297cedu, 0x4129d817u, 0x412a1a3bu, 0x412a436bu, 0x4123587du, 0x4124f74du, 0x41267dbdu, 0x4127eba7u, 0x412940e7u, 0x412a7d5fu, 0x412ba0f3u, 0x412cab8du, 0x412d9d1cu, 0x412e7592u, 0x412f34e5u, 0x412fdb10u, 0x41306814u, 0x4130dbf3u, 0x413136b5u, 0x41317867u, 0x4131a119u, 0x412ab127u, 0x412c501au, 0x412dd6a1u, 0x412f4497u, 0x413099d7u, 0x4131d642u, 0x4132f9bfu, 0x41340437u, 0x4134f598u, 0x4135cdd4u, 0x41368ce3u, 0x413732beu, 0x4137bf65u, 0x413832ddu, 0x41388d2cu, 0x4138ce60u, 0x4138f688u, 0x41320058u, 0x41339f61u, 0x413525f4u, 0x413693e9u, 0x4137e91eu, 0x41392573u, 0x413a48cdu, 0x413b5317u, 0x413c443eu, 0x413d1c36u, 0x413ddaf3u, 0x413e8073u, 0x413f0cb3u, 0x413f7fb8u, 0x413fd989u, 0x41401a33u, 0x414041c7u, 0x4139441cu, 0x413ae331u, 0x413c69c4u, 0x413dd7aeu, 0x413f2ccbu, 0x414068feu, 0x41418c2au, 0x4142963bu, 0x4143871du, 0x41445ec4u, 0x41451d26u, 0x4145c23eu, 0x41464e0bu, 0x4146c092u, 0x414719dau, 0x414759efu, 0x414780e3u, 0x41407a87u, 0x4142199cu, 0x4143a024u, 0x41450df7u, 0x414662f2u, 0x41479ef6u, 0x4148c1e9u, 0x4149cbb4u, 0x414abc46u, 0x414b9391u, 0x414c518cu, 0x414cf631u, 0x414d8180u, 0x414df37eu, 0x414e4c31u, 0x414e8ba6u, 0x414eb1eeu}; +static const uint32_t kWorldTileS9Step2Tile13Collider[] = {0x40b2a0a8u, 0x40b2c735u, 0x40b2bd2fu, 0x40b282d2u, 0x40b21860u, 0x40b17e24u, 0x40b0b470u, 0x40afbb9fu, 0x40ae9416u, 0x40ad3e3eu, 0x40abba8cu, 0x40aa0979u, 0x40a82b8au, 0x40a62147u, 0x40a3eb44u, 0x40a18a19u, 0x409efe67u, 0x40c10d7fu, 0x40c133f4u, 0x40c129c1u, 0x40c0ef1fu, 0x40c08450u, 0x40bfe9a1u, 0x40bf1f63u, 0x40be25f2u, 0x40bcfdb0u, 0x40bba70au, 0x40ba2272u, 0x40b87064u, 0x40b69161u, 0x40b485f5u, 0x40b24eb2u, 0x40afec30u, 0x40ad5f10u, 0x40cf9508u, 0x40cfbb4fu, 0x40cfb0d7u, 0x40cf75d9u, 0x40cf0a98u, 0x40ce6f5eu, 0x40cda47fu, 0x40ccaa56u, 0x40cb8146u, 0x40ca29bbu, 0x40c8a427u, 0x40c6f105u, 0x40c510d9u, 0x40c3042du, 0x40c0cb92u, 0x40be67a3u, 0x40bbd900u, 0x40de3368u, 0x40de596au, 0x40de4e96u, 0x40de1325u, 0x40dda75au, 0x40dd0b7fu, 0x40dc3fe9u, 0x40db44f1u, 0x40da1afcu, 0x40d8c274u, 0x40d73bcdu, 0x40d58782u, 0x40d3a616u, 0x40d19813u, 0x40cf5e0bu, 0x40ccf899u, 0x40ca685cu, 0x40ece4bdu, 0x40ed0a63u, 0x40ecff1cu, 0x40ecc321u, 0x40ec56b5u, 0x40ebba22u, 0x40eaedbdu, 0x40e9f1e0u, 0x40e8c6efu, 0x40e76d54u, 0x40e5e583u, 0x40e42ff8u, 0x40e24d35u, 0x40e03dc5u, 0x40de023au, 0x40db9b2du, 0x40d90940u, 0x40fba51du, 0x40fbca51u, 0x40fbbe7fu, 0x40fb81e3u, 0x40fb14c0u, 0x40fa775fu, 0x40f9aa14u, 0x40f8ad3bu, 0x40f78136u, 0x40f62672u, 0x40f49d61u, 0x40f2e67fu, 0x40f1024fu, 0x40eef15bu, 0x40ecb436u, 0x40ea4b79u, 0x40e7b7c6u, 0x4105384eu, 0x41054aa3u, 0x4105446au, 0x410525c0u, 0x4104eec7u, 0x41049fa4u, 0x41043880u, 0x4103b98au, 0x410322f3u, 0x410274f1u, 0x4101afbdu, 0x4100d396u, 0x40ffc177u, 0x40fdaeeau, 0x40fb7014u, 0x40f90591u, 0x40f67001u, 0x410ca1a5u, 0x410cb3aau, 0x410cad15u, 0x410c8e03u, 0x410c5698u, 0x410c06f6u, 0x410b9f49u, 0x410b1fbfu, 0x410a8887u, 0x4109d9dau, 0x410913efu, 0x41083706u, 0x4107435fu, 0x41063940u, 0x410518f2u, 0x4103e2c3u, 0x41029701u, 0x41140c9au, 0x41141e43u, 0x41141746u, 0x4113f7c2u, 0x4113bfd8u, 0x41136faeu, 0x4113076cu, 0x41128741u, 0x4111ef5fu, 0x41113ffau, 0x4110794eu, 0x410f9b98u, 0x410ea719u, 0x410d9c17u, 0x410c7adbu, 0x410b43b2u, 0x4109f6ecu, 0x411b7733u, 0x411b8874u, 0x411b8105u, 0x411b6103u, 0x411b2890u, 0x411ad7d1u, 0x411a6eefu, 0x4119ee18u, 0x4119557fu, 0x4118a559u, 0x4117dde0u, 0x4116ff52u, 0x411609efu, 0x4114fdffu, 0x4113dbcau, 0x4112a39du, 0x411155c8u, 0x4122df77u, 0x4122f045u, 0x4122e858u, 0x4122c7cdu, 0x41228ec4u, 0x41223d65u, 0x4121d3d8u, 0x4121524bu, 0x4120b8f0u, 0x412007fdu, 0x411f3fabu, 0x411e603au, 0x411d69e9u, 0x411c5d00u, 0x411b39c6u, 0x411a008au, 0x4118b19cu, 0x412a436bu, 0x412a53bbu, 0x412a4b45u, 0x412a2a25u, 0x4129f07cu, 0x41299e71u, 0x4129342eu, 0x4128b1dfu, 0x412817b7u, 0x412765ecu, 0x41269cb7u, 0x4125bc57u, 0x4124c50eu, 0x4123b720u, 0x412292d8u, 0x41215882u, 0x4120086fu, 0x4131a119u, 0x4131b0dfu, 0x4131a7d4u, 0x41318614u, 0x41314bc0u, 0x4130f8feu, 0x41308df9u, 0x41300addu, 0x412f6fddu, 0x412ebd2fu, 0x412df30cu, 0x412d11b3u, 0x412c1965u, 0x412b0a68u, 0x4129e506u, 0x4128a98bu, 0x41275849u, 0x4138f688u, 0x413905bau, 0x4138fc0fu, 0x4138d9a3u, 0x41389e99u, 0x41384b16u, 0x4137df43u, 0x41375b4fu, 0x4136bf6cu, 0x41360bcfu, 0x413540b4u, 0x41345e56u, 0x413364fau, 0x413254e3u, 0x41312e5cu, 0x412ff1b2u, 0x412e9f35u, 0x414041c7u, 0x41405059u, 0x41404602u, 0x414022e0u, 0x413fe713u, 0x413f92c3u, 0x413f2619u, 0x413ea142u, 0x413e0470u, 0x413d4fdau, 0x413c83bau, 0x413ba04eu, 0x413aa5d7u, 0x4139949cu, 0x41386ce6u, 0x41372f01u, 0x4135db40u, 0x414780e3u, 0x41478ec9u, 0x414783bcu, 0x41475fd8u, 0x4147233fu, 0x4146ce16u, 0x41466088u, 0x4145dac3u, 0x41453cf8u, 0x4144875fu, 0x4143ba2fu, 0x4142d5a9u, 0x4141da0eu, 0x4140c7a3u, 0x413f9eb3u, 0x413e5f8au, 0x413d0a7au, 0x414eb1eeu, 0x414ebf1eu, 0x414eb34fu, 0x414e8e9eu, 0x414e512du, 0x414dfb21u, 0x414d8ca5u, 0x414d05e6u, 0x414c6718u, 0x414bb06fu, 0x414ae226u, 0x4149fc7bu, 0x4148ffb0u, 0x4147ec0bu, 0x4146c1d6u, 0x4145815eu, 0x41442af4u}; +static const uint32_t kWorldTileS9Step2Tile14Collider[] = {0x409efe67u, 0x409c48d5u, 0x40996a14u, 0x409662d7u, 0x409333ddu, 0x408fdde9u, 0x408c61c3u, 0x4088c03du, 0x4084fa2eu, 0x40811070u, 0x407a07cfu, 0x4071aaf8u, 0x40690c36u, 0x40602d71u, 0x40571098u, 0x404db7a7u, 0x404424a3u, 0x40ad5f10u, 0x40aaa7fbu, 0x40a7c7a0u, 0x40a4beb3u, 0x40a18df3u, 0x409e3622u, 0x409ab80au, 0x4097147cu, 0x40934c4eu, 0x408f605du, 0x408b518bu, 0x408720c0u, 0x4082ceebu, 0x407cb9ffu, 0x407397e9u, 0x406a3992u, 0x4060a0fdu, 0x40bbd900u, 0x40b92052u, 0x40b63e46u, 0x40b33393u, 0x40b000f6u, 0x40aca733u, 0x40a92712u, 0x40a58166u, 0x40a1b704u, 0x409dc8cau, 0x4099b799u, 0x4095845bu, 0x40912ffcu, 0x408cbb72u, 0x408827b4u, 0x408375c0u, 0x407d4d31u, 0x40ca685cu, 0x40c7adfdu, 0x40c4ca2au, 0x40c1bd9bu, 0x40be890cu, 0x40bb2d40u, 0x40b7ab02u, 0x40b40322u, 0x40b03677u, 0x40ac45ddu, 0x40a83238u, 0x40a3fc71u, 0x409fa574u, 0x409b2e36u, 0x409697b0u, 0x4091e2dfu, 0x408d10c6u, 0x40d90940u, 0x40d64d1bu, 0x40d3676cu, 0x40d058eau, 0x40cd2253u, 0x40c9c469u, 0x40c63ff7u, 0x40c295cdu, 0x40bec6c3u, 0x40bad3b6u, 0x40b6bd88u, 0x40b28521u, 0x40ae2b71u, 0x40a9b16bu, 0x40a51808u, 0x40a06046u, 0x409b8b28u, 0x40e7b7c6u, 0x40e4f9c4u, 0x40e21223u, 0x40df0199u, 0x40dbc8e3u, 0x40d868c6u, 0x40d4e20au, 0x40d13582u, 0x40cd6404u, 0x40c96e6du, 0x40c555a0u, 0x40c11a87u, 0x40bcbe0fu, 0x40b8412cu, 0x40b3a4d7u, 0x40aeea0fu, 0x40aa11d7u, 0x40f67001u, 0x40f3b00du, 0x40f0c663u, 0x40edb3bbu, 0x40ea78d2u, 0x40e7166bu, 0x40e38d51u, 0x40dfde55u, 0x40dc0a4du, 0x40d81218u, 0x40d3f698u, 0x40cfb8b6u, 0x40cb5961u, 0x40c6d98du, 0x40c23a32u, 0x40bd7c50u, 0x40b8a0eau, 0x41029701u, 0x41013603u, 0x40ff803fu, 0x40fc6b63u, 0x40f92e30u, 0x40f5c96au, 0x40f23ddcu, 0x40ee8c56u, 0x40eab5b0u, 0x40e6bac8u, 0x40e29c80u, 0x40de5bc1u, 0x40d9f97bu, 0x40d576a0u, 0x40d0d42cu, 0x40cc131cu, 0x40c73474u, 0x4109f6ecu, 0x410894dfu, 0x41071de1u, 0x4105924fu, 0x4103f286u, 0x41023ee9u, 0x410077ddu, 0x40fd3b96u, 0x40f9623du, 0x40f5648cu, 0x40f14367u, 0x40ecffb7u, 0x40e89a6bu, 0x40e41477u, 0x40df6ed5u, 0x40daaa82u, 0x40d5c884u, 0x411155c8u, 0x410ff2a1u, 0x410e7a7fu, 0x410cedbdu, 0x410b4cbau, 0x410997d8u, 0x4107cf7du, 0x4105f412u, 0x41040601u, 0x410205bau, 0x40ffe75eu, 0x40fba0a8u, 0x40f73842u, 0x40f2af1fu, 0x40ee063bu, 0x40e93e93u, 0x40e4592cu, 0x4118b19cu, 0x41174d50u, 0x4115d3feu, 0x41144602u, 0x4112a3bbu, 0x4110ed8au, 0x410f23d5u, 0x410d4705u, 0x410b5786u, 0x410955c7u, 0x41074239u, 0x41051d51u, 0x4102e787u, 0x4100a155u, 0x40fc966fu, 0x40f7cb5eu, 0x40f2e279u, 0x4120086fu, 0x411ea2f3u, 0x411d2867u, 0x411b9927u, 0x4119f590u, 0x41183e06u, 0x411672edu, 0x411494afu, 0x4112a3b7u, 0x4110a074u, 0x410e8b59u, 0x410c64dau, 0x410a2d6fu, 0x4107e592u, 0x41058dc0u, 0x41032679u, 0x4100b03fu, 0x41275849u, 0x4125f194u, 0x412475c3u, 0x4122e533u, 0x41214043u, 0x411f8754u, 0x411dbacdu, 0x411bdb16u, 0x4119e89bu, 0x4117e3ccu, 0x4115cd1au, 0x4113a4fau, 0x41116be4u, 0x410f2252u, 0x410cc8c2u, 0x410a5fb3u, 0x4107e7a7u, 0x412e9f35u, 0x412d373bu, 0x412bba1cu, 0x412a2832u, 0x412881ddu, 0x4126c780u, 0x4124f981u, 0x41231847u, 0x4121243fu, 0x411f1dd9u, 0x411d0585u, 0x411adbbbu, 0x4118a0f0u, 0x411655a0u, 0x4113fa48u, 0x41118f67u, 0x410f1581u, 0x4135db40u, 0x413471f7u, 0x4132f37eu, 0x41316030u, 0x412fb86du, 0x412dfc97u, 0x412c2d15u, 0x412a4a4eu, 0x412854afu, 0x41264ca8u, 0x412432a9u, 0x4122072au, 0x411fcaa1u, 0x411d7d89u, 0x411b205fu, 0x4118b3a4u, 0x411637d9u, 0x413d0a7au, 0x413b9fd7u, 0x413a1ff9u, 0x41388b3du, 0x4136e201u, 0x413524a9u, 0x41335399u, 0x41316f3bu, 0x412f77fbu, 0x412d6e49u, 0x412b5296u, 0x41292558u, 0x4126e707u, 0x4124981eu, 0x41223919u, 0x411fca79u, 0x411d4cc1u, 0x41442af4u, 0x4142beedu, 0x41413da1u, 0x413fa76cu, 0x413dfcaeu, 0x413c3dc8u, 0x413a6b21u, 0x41388523u, 0x41368c38u, 0x413480d1u, 0x41326360u, 0x4130345au, 0x412df437u, 0x412ba373u, 0x4129428au, 0x4126d1fdu, 0x4124524du}; +static const uint32_t kWorldTileS9Step2Tile15Collider[] = {0x411a3a99u, 0x411d406fu, 0x41203259u, 0x41230fefu, 0x4125d8ceu, 0x41288c96u, 0x412b2aecu, 0x412db378u, 0x413025e5u, 0x413281e2u, 0x4134c724u, 0x4136f562u, 0x41390c57u, 0x413b0bc2u, 0x413cf368u, 0x413ec311u, 0x41407a87u, 0x41215c61u, 0x412462e2u, 0x4127556cu, 0x412a3397u, 0x412cfcffu, 0x412fb146u, 0x4132500fu, 0x4134d902u, 0x41374bcbu, 0x4139a819u, 0x413bed9fu, 0x413e1c16u, 0x41403339u, 0x414232c7u, 0x41441a85u, 0x4145ea38u, 0x4147a1afu, 0x41286db7u, 0x412b74d8u, 0x412e67f7u, 0x413146abu, 0x41341092u, 0x4136c54bu, 0x4139647bu, 0x413bedcau, 0x413e60e3u, 0x4140bd76u, 0x41430336u, 0x414531dcu, 0x41474921u, 0x414948c6u, 0x414b308fu, 0x414d0043u, 0x414eb7aeu, 0x412f6cbau, 0x41327471u, 0x41356819u, 0x4138474bu, 0x413b11a4u, 0x413dc6c5u, 0x41406651u, 0x4142eff0u, 0x4145634eu, 0x4147c01bu, 0x414a0609u, 0x414c34d1u, 0x414e4c2du, 0x41504bdeu, 0x415233a7u, 0x4154034fu, 0x4155baa3u, 0x41365791u, 0x41395fd1u, 0x413c53f7u, 0x413f339cu, 0x4141fe5du, 0x4144b3d9u, 0x414753b6u, 0x4149dd9au, 0x414c5132u, 0x414eae2cu, 0x4150f43du, 0x4153231bu, 0x41553a83u, 0x41573a34u, 0x415921f1u, 0x415af183u, 0x415ca8b4u, 0x413d2c66u, 0x41403524u, 0x414329bdu, 0x414609c9u, 0x4148d4e6u, 0x414b8ab3u, 0x414e2ad4u, 0x4150b4f2u, 0x415328b8u, 0x415585d5u, 0x4157cbfdu, 0x4159fae7u, 0x415c124fu, 0x415e11f4u, 0x415ff99au, 0x4161c909u, 0x4163800cu, 0x4143e96cu, 0x4146f29du, 0x4149e79du, 0x414cc805u, 0x414f9372u, 0x41524984u, 0x4154e9dfu, 0x4157742bu, 0x4159e813u, 0x415c4547u, 0x415e8b7au, 0x4160ba65u, 0x4162d1c1u, 0x4164d14fu, 0x4166b8d3u, 0x41688814u, 0x416a3edeu, 0x414a8cdcu, 0x414d9675u, 0x41508bd0u, 0x41536c89u, 0x4156383bu, 0x4158ee86u, 0x415b8f0fu, 0x415e197eu, 0x41608d7du, 0x4162eabcu, 0x416530f0u, 0x41675fceu, 0x41697714u, 0x416b767fu, 0x416d5dd5u, 0x416f2cdcu, 0x4170e361u, 0x415114f7u, 0x41541eecu, 0x41571498u, 0x4159f596u, 0x415cc181u, 0x415f77fau, 0x416218a6u, 0x4164a32bu, 0x41671736u, 0x41697475u, 0x416bba9du, 0x416de965u, 0x41700088u, 0x4171ffc5u, 0x4173e6e1u, 0x4175b5a4u, 0x41776bd8u, 0x41578007u, 0x415a8a4bu, 0x415d803du, 0x41606174u, 0x41632d8du, 0x4165e429u, 0x416884ecu, 0x416b0f7cu, 0x416d8387u, 0x416fe0bbu, 0x417226ccu, 0x41745571u, 0x41766c66u, 0x41786b6au, 0x417a5241u, 0x417c20b3u, 0x417dd68cu, 0x415dcc5cu, 0x4160d6e6u, 0x4163cd11u, 0x4166ae76u, 0x41697ab2u, 0x416c3165u, 0x416ed233u, 0x41715cc3u, 0x4173d0c2u, 0x41762ddfu, 0x417873ceu, 0x417aa245u, 0x417cb900u, 0x417eb7bfu, 0x41804f23u, 0x4181362eu, 0x418210e7u, 0x4163f853u, 0x41670316u, 0x4169f96fu, 0x416cdaf6u, 0x416fa749u, 0x41725e08u, 0x4174fed6u, 0x4177895bu, 0x4179fd43u, 0x417c5a3eu, 0x417e9ffeu, 0x4180671eu, 0x41817259u, 0x41827190u, 0x418364a6u, 0x41844b7du, 0x418525fcu, 0x416a024fu, 0x416d0d40u, 0x417003bbu, 0x4172e55au, 0x4175b1b9u, 0x41786877u, 0x417b093au, 0x417d93a8u, 0x418003b7u, 0x4181321du, 0x418254e0u, 0x41836bddu, 0x418476f0u, 0x418575f9u, 0x418668dbu, 0x41874f79u, 0x418829b9u, 0x416fe8c0u, 0x4172f3d3u, 0x4175ea66u, 0x4178cc10u, 0x417b986eu, 0x417e4f21u, 0x418077e6u, 0x4181bd0cu, 0x4182f6d8u, 0x41842522u, 0x418547c3u, 0x41865e97u, 0x4187697cu, 0x41886851u, 0x41895afau, 0x418a4159u, 0x418b1b54u, 0x4175aa1fu, 0x4178b549u, 0x417babe7u, 0x417e8d91u, 0x4180acf2u, 0x41820840u, 0x41835885u, 0x41849d93u, 0x4185d742u, 0x41870569u, 0x418827e2u, 0x41893e88u, 0x418a493au, 0x418b47d6u, 0x418c3a3fu, 0x418d205au, 0x418dfa0bu, 0x417b44f0u, 0x417e5026u, 0x4180a362u, 0x41821431u, 0x41837a4fu, 0x4184d58cu, 0x418625b9u, 0x41876aabu, 0x4188a438u, 0x4189d237u, 0x418af482u, 0x418c0af4u, 0x418d156cu, 0x418e13c9u, 0x418f05eeu, 0x418febbeu, 0x4190c51fu, 0x41805be1u, 0x4181e17cu, 0x41835cc6u, 0x4184cd89u, 0x41863396u, 0x41878ebcu, 0x4188decdu, 0x418a239cu, 0x418b5d01u, 0x418c8ad1u, 0x418dace9u, 0x418ec322u, 0x418fcd5bu, 0x4190cb73u, 0x4191bd4eu, 0x4192a2cdu, 0x41937bd9u}; +static const uint32_t kWorldTileS9Step2Tile16Collider[] = {0x40c182e5u, 0x40c98a1fu, 0x40d179b5u, 0x40d9507cu, 0x40e10d4cu, 0x40e8af02u, 0x40f03481u, 0x40f79cb0u, 0x40fee67bu, 0x4103086au, 0x41068d5au, 0x410a018cu, 0x410d6483u, 0x4110b5c2u, 0x4113f4d3u, 0x41172140u, 0x411a3a99u, 0x40cfa554u, 0x40d7af40u, 0x40dfa175u, 0x40e77ac5u, 0x40ef3a0au, 0x40f6de1fu, 0x40fe65e7u, 0x4102e824u, 0x41068e19u, 0x410a244au, 0x410daa33u, 0x41111f54u, 0x4114832du, 0x4117d545u, 0x411b1522u, 0x411e4251u, 0x41215c61u, 0x40dda83au, 0x40e5b4c5u, 0x40eda983u, 0x40f58548u, 0x40fd46ebu, 0x410276a5u, 0x41063ba3u, 0x4109f1e3u, 0x410d98dbu, 0x41113006u, 0x4114b6ddu, 0x41182ce1u, 0x411b9192u, 0x411ee477u, 0x41222516u, 0x412552fcu, 0x41286db7u, 0x40eb87dbu, 0x40f396efu, 0x40fb8e21u, 0x4101b622u, 0x41059818u, 0x41096c61u, 0x410d326eu, 0x4110e9b3u, 0x411491a5u, 0x411829bdu, 0x411bb178u, 0x411f2853u, 0x41228dd2u, 0x4125e178u, 0x412922ceu, 0x412c515fu, 0x412f6cbau, 0x40f94081u, 0x4100a905u, 0x4104a5cdu, 0x41089603u, 0x410c7913u, 0x41104e6cu, 0x4114157du, 0x4117cdbau, 0x411b769au, 0x411f0f96u, 0x41229829u, 0x41260fd1u, 0x41297612u, 0x412cca6fu, 0x41300c70u, 0x41333ba1u, 0x41365791u, 0x41036743u, 0x41077136u, 0x410b6f24u, 0x410f6074u, 0x41134493u, 0x41171aefu, 0x411ae2f9u, 0x411e9c25u, 0x412245e8u, 0x4125dfbcu, 0x4129691cu, 0x412ce186u, 0x4130487du, 0x41339d86u, 0x4136e027u, 0x413a0fedu, 0x413d2c66u, 0x410a1727u, 0x410e223fu, 0x41122146u, 0x411613a6u, 0x4119f8c9u, 0x411dd01eu, 0x41219917u, 0x41255326u, 0x4128fdc1u, 0x412c9862u, 0x41302283u, 0x41339ba5u, 0x41370347u, 0x413a58efu, 0x413d9c26u, 0x4140cc75u, 0x4143e96cu, 0x4110ae27u, 0x4114ba5au, 0x4118ba70u, 0x411cadd3u, 0x412093f0u, 0x41246c33u, 0x4128360fu, 0x412bf0f6u, 0x412f9c5eu, 0x413337c1u, 0x4136c299u, 0x413a3c65u, 0x413da4a8u, 0x4140fae5u, 0x41443ea5u, 0x41476f72u, 0x414a8cdcu, 0x41172a85u, 0x411b37c7u, 0x411f38e1u, 0x41232d3du, 0x41271448u, 0x412aed6fu, 0x412eb823u, 0x413273d7u, 0x41362001u, 0x4139bc1au, 0x413d479eu, 0x4140c20au, 0x41442ae1u, 0x414781a8u, 0x414ac5e6u, 0x414df726u, 0x415114f7u, 0x411d8a8bu, 0x412198d0u, 0x41259ae4u, 0x4129902eu, 0x412d781cu, 0x4131521bu, 0x41351d9cu, 0x4138da12u, 0x413c86f3u, 0x414023b7u, 0x4143afdbu, 0x41472adcu, 0x414a943du, 0x414deb82u, 0x41513032u, 0x415461dau, 0x41578007u, 0x4123cc8au, 0x4127dbc9u, 0x412bdecau, 0x412fd4f8u, 0x4133bdbeu, 0x4137988au, 0x413b64cdu, 0x413f21f9u, 0x4142cf85u, 0x41466ceau, 0x4149f9a2u, 0x414d752du, 0x4150df0cu, 0x415436c3u, 0x41577bdbu, 0x415aaddfu, 0x415dcc5cu, 0x4129eedeu, 0x412dff0bu, 0x413202f0u, 0x4135f9f6u, 0x4139e389u, 0x413dbf17u, 0x41418c10u, 0x414549e8u, 0x4148f814u, 0x414c960eu, 0x4150234fu, 0x41539f58u, 0x415709aau, 0x415a61c9u, 0x415da73cu, 0x4160d990u, 0x4163f853u, 0x412fefedu, 0x413400fdu, 0x413805bau, 0x413bfd8du, 0x413fe7e2u, 0x4143c427u, 0x414791cbu, 0x414b5043u, 0x414eff04u, 0x41529d87u, 0x41562b47u, 0x4159a7c3u, 0x415d127bu, 0x41606af6u, 0x4163b0bau, 0x4166e353u, 0x416a024fu, 0x4135ce26u, 0x4139e00eu, 0x413de598u, 0x4141de2du, 0x4145c938u, 0x4149a628u, 0x414d746du, 0x4151337au, 0x4154e2c4u, 0x415881c5u, 0x415c0ff8u, 0x415f8cdbu, 0x4162f7efu, 0x416650bau, 0x416996c3u, 0x416cc996u, 0x416fe8c0u, 0x413b8802u, 0x413f9ab8u, 0x4143a103u, 0x41479a4fu, 0x414b8605u, 0x414f6395u, 0x4153326fu, 0x4156f205u, 0x415aa1ceu, 0x415e4141u, 0x4161cfdbu, 0x41654d1au, 0x4168b87fu, 0x416c118fu, 0x416f57d2u, 0x41728ad2u, 0x4175aa1fu, 0x41411c07u, 0x41452f7eu, 0x41493680u, 0x414d3077u, 0x41511cceu, 0x4154faf3u, 0x4158ca55u, 0x415c8a6au, 0x41603aa5u, 0x4163da80u, 0x41676976u, 0x416ae705u, 0x416e52afu, 0x4171abf9u, 0x4174f269u, 0x4178258cu, 0x417b44f0u, 0x414688c4u, 0x414a9cf1u, 0x414ea49fu, 0x41529f36u, 0x41568c22u, 0x415a6ad0u, 0x415e3ab1u, 0x4161fb38u, 0x4165abdau, 0x41694c11u, 0x416cdb57u, 0x4170592cu, 0x4173c50fu, 0x41771e87u, 0x417a651au, 0x417d9854u, 0x41805be1u}; +static const uint32_t kWorldTileS9Step2Tile17Collider[] = {0x41407a87u, 0x4142199cu, 0x4143a024u, 0x41450df7u, 0x414662f2u, 0x41479ef6u, 0x4148c1e9u, 0x4149cbb4u, 0x414abc46u, 0x414b9391u, 0x414c518cu, 0x414cf631u, 0x414d8180u, 0x414df37eu, 0x414e4c31u, 0x414e8ba6u, 0x414eb1eeu, 0x4147a1afu, 0x414940b8u, 0x414ac729u, 0x414c34d9u, 0x414d89a6u, 0x414ec571u, 0x414fe81fu, 0x4150f19au, 0x4151e1d0u, 0x4152b8b4u, 0x4153763bu, 0x41541a63u, 0x4154a529u, 0x41551691u, 0x41556ea4u, 0x4155ad6eu, 0x4155d300u, 0x414eb7aeu, 0x415056a0u, 0x4151dceeu, 0x41534a70u, 0x41549f04u, 0x4155da8au, 0x4156fce7u, 0x41580606u, 0x4158f5d5u, 0x4159cc46u, 0x415a8950u, 0x415b2cedu, 0x415bb71fu, 0x415c27e7u, 0x415c7f4fu, 0x415cbd62u, 0x415ce232u, 0x4155baa3u, 0x41575973u, 0x4158df93u, 0x415a4cdcu, 0x415ba12au, 0x415cdc5fu, 0x415dfe61u, 0x415f0719u, 0x415ff675u, 0x4160cc68u, 0x416188e8u, 0x41622bf1u, 0x4162b582u, 0x4163259fu, 0x41637c50u, 0x4163b9a2u, 0x4163dda4u, 0x415ca8b4u, 0x415e4756u, 0x415fcd3cu, 0x41613a40u, 0x41628e3eu, 0x4163c918u, 0x4164eab2u, 0x4165f2f7u, 0x4166e1d5u, 0x4167b73eu, 0x4168732au, 0x41691593u, 0x41699e79u, 0x416a0ddfu, 0x416a63ceu, 0x416aa053u, 0x416ac37du, 0x4163800cu, 0x41651e75u, 0x4166a416u, 0x416810c9u, 0x4169646cu, 0x416a9edeu, 0x416bc005u, 0x416cc7ccu, 0x416db621u, 0x416e8af5u, 0x416f4641u, 0x416fe7feu, 0x4170702eu, 0x4170ded2u, 0x417133f4u, 0x41716fa1u, 0x417191e8u, 0x416a3edeu, 0x416bdd01u, 0x416d6252u, 0x416eceaau, 0x417021e4u, 0x41715be4u, 0x41727c8du, 0x417383cbu, 0x4174718bu, 0x417545bfu, 0x4176005fu, 0x4176a166u, 0x417728d3u, 0x417796abu, 0x4177eaf5u, 0x417825beu, 0x41784718u, 0x4170e361u, 0x41728134u, 0x41740629u, 0x4175721au, 0x4176c4e2u, 0x4177fe63u, 0x41791e83u, 0x417a252cu, 0x417b124cu, 0x417be5d5u, 0x417c9fbeu, 0x417d4003u, 0x417dc6a3u, 0x417e33a3u, 0x417e870au, 0x417ec0e5u, 0x417ee145u, 0x41776bd8u, 0x4179094fu, 0x417a8dddu, 0x417bf95bu, 0x417d4ba5u, 0x417e849du, 0x417fa428u, 0x41805518u, 0x4180cb52u, 0x418134bcu, 0x4181914fu, 0x4181e10cu, 0x418223f0u, 0x418259feu, 0x4182833au, 0x41829fabu, 0x4182af59u, 0x417dd68cu, 0x417f739bu, 0x41807bdbu, 0x4181315bu, 0x4181da3bu, 0x4182766du, 0x418305e2u, 0x41838891u, 0x4183fe70u, 0x41846778u, 0x4184c3a6u, 0x418512f6u, 0x41855568u, 0x41858affu, 0x4185b3bfu, 0x4185cfaeu, 0x4185ded4u, 0x418210e7u, 0x4182df35u, 0x4183a104u, 0x4184563fu, 0x4184fed5u, 0x41859ab6u, 0x418629d6u, 0x4186ac29u, 0x418721a7u, 0x41878a49u, 0x4187e60au, 0x418834e9u, 0x418876e4u, 0x4188abffu, 0x4188d43cu, 0x4188efa4u, 0x4188fe3du, 0x418525fcu, 0x4185f40cu, 0x4186b596u, 0x41876a86u, 0x418812ccu, 0x4188ae58u, 0x41893d1cu, 0x4189bf0fu, 0x418a3426u, 0x418a9c5cu, 0x418af7acu, 0x418b4613u, 0x418b8792u, 0x418bbc2au, 0x418be3e0u, 0x418bfebbu, 0x418c0cc2u, 0x418829b9u, 0x4188f784u, 0x4189b8c3u, 0x418a6d64u, 0x418b1554u, 0x418bb084u, 0x418c3ee8u, 0x418cc074u, 0x418d351fu, 0x418d9ce4u, 0x418df7bcu, 0x418e45a7u, 0x418e86a4u, 0x418ebab4u, 0x418ee1deu, 0x418efc26u, 0x418f0995u, 0x418b1b54u, 0x418be8d5u, 0x418ca9c4u, 0x418d5e0fu, 0x418e05a4u, 0x418ea073u, 0x418f2e71u, 0x418faf90u, 0x419023cau, 0x41908b17u, 0x4190e573u, 0x419132dcu, 0x41917351u, 0x4191a6d5u, 0x4191cd6cu, 0x4191e71cu, 0x4191f3efu, 0x418dfa0bu, 0x418ec73bu, 0x418f87d5u, 0x41903bc4u, 0x4190e2f8u, 0x41917d61u, 0x41920af3u, 0x41928ba1u, 0x4192ff64u, 0x41936634u, 0x4193c00eu, 0x41940cefu, 0x41944cd7u, 0x41947fc9u, 0x4194a5c8u, 0x4194bedbu, 0x4194cb0bu, 0x4190c51fu, 0x419191fau, 0x41925238u, 0x419305c7u, 0x4193ac94u, 0x41944691u, 0x4194d3b1u, 0x419553e8u, 0x4195c72eu, 0x41962d7cu, 0x419686cfu, 0x4196d323u, 0x41971279u, 0x419744d3u, 0x41976a35u, 0x419782a6u, 0x41978e2eu, 0x41937bd9u, 0x41944858u, 0x41950836u, 0x4195bb5eu, 0x419661bfu, 0x4196fb4bu, 0x419787f3u, 0x419807aeu, 0x41987a72u, 0x4198e038u, 0x419938feu, 0x419984c0u, 0x4199c37eu, 0x4199f53bu, 0x419a19fbu, 0x419a31c4u, 0x419a3ca0u}; +static const uint32_t kWorldTileS9Step2Tile18Collider[] = {0x414eb1eeu, 0x414ebf1eu, 0x414eb34fu, 0x414e8e9eu, 0x414e512du, 0x414dfb21u, 0x414d8ca5u, 0x414d05e6u, 0x414c6718u, 0x414bb06fu, 0x414ae226u, 0x4149fc7bu, 0x4148ffb0u, 0x4147ec0bu, 0x4146c1d6u, 0x4145815eu, 0x41442af4u, 0x4155d300u, 0x4155df6eu, 0x4155d2d1u, 0x4155ad48u, 0x41556ef4u, 0x415517fau, 0x4154a885u, 0x415420c2u, 0x415380e4u, 0x4152c921u, 0x4151f9b4u, 0x415112dau, 0x415014d5u, 0x414effebu, 0x414dd467u, 0x414c9295u, 0x414b3ac7u, 0x415ce232u, 0x415cedd3u, 0x415ce05eu, 0x415cb9f2u, 0x415c7aafu, 0x415c22bcu, 0x415bb243u, 0x415b2971u, 0x415a887au, 0x4159cf92u, 0x4158fef5u, 0x415816e1u, 0x41571797u, 0x4156015fu, 0x4154d481u, 0x4153914bu, 0x4152380eu, 0x4163dda4u, 0x4163e86du, 0x4163da16u, 0x4163b2bbu, 0x4163727fu, 0x41631988u, 0x4162a800u, 0x41621e14u, 0x41617bf8u, 0x4160c1e1u, 0x415ff00au, 0x415f06b1u, 0x415e0618u, 0x415cee86u, 0x415bc044u, 0x415a7b9fu, 0x415920eau, 0x416ac37du, 0x416acd63u, 0x416abe1du, 0x416a95cau, 0x416a548au, 0x4169fa83u, 0x416987e1u, 0x4168fcd1u, 0x41685985u, 0x41679e34u, 0x4166cb18u, 0x4165e070u, 0x4164de7eu, 0x4163c587u, 0x416295d7u, 0x41614fbau, 0x415ff382u, 0x417191e8u, 0x41719ae0u, 0x41718aa1u, 0x41716149u, 0x41711efau, 0x4170c3dau, 0x41705013u, 0x416fc3d3u, 0x416f1f4du, 0x416e62b8u, 0x416d8e4du, 0x416ca24bu, 0x416b9ef4u, 0x416a8490u, 0x41695366u, 0x41680bc6u, 0x4166ae01u, 0x41784718u, 0x41784f16u, 0x41783dd3u, 0x4178136cu, 0x4177d003u, 0x417773beu, 0x4176fec8u, 0x4176714eu, 0x4175cb84u, 0x41750d9fu, 0x417437dau, 0x41734a74u, 0x417245afu, 0x417129d2u, 0x416ff725u, 0x416eadf9u, 0x416d4e9cu, 0x417ee145u, 0x417ee83fu, 0x417ed5edu, 0x417eaa6cu, 0x417e65dfu, 0x417e086au, 0x417d923au, 0x417d037cu, 0x417c5c62u, 0x417b9d23u, 0x417ac5fbu, 0x4179d726u, 0x4178d0e9u, 0x4177b388u, 0x41767f4fu, 0x4175348bu, 0x4173d38eu, 0x4182af59u, 0x4182b24fu, 0x4182a899u, 0x41829246u, 0x41826f67u, 0x41824010u, 0x41820456u, 0x4181bc4fu, 0x41816815u, 0x418107c4u, 0x41809b78u, 0x41802352u, 0x417f3ee3u, 0x417e1ff5u, 0x417cea25u, 0x417b9dc0u, 0x417a3b18u, 0x4185ded4u, 0x4185e13du, 0x4185d6f4u, 0x4185c00au, 0x41859c8eu, 0x41856c95u, 0x41853033u, 0x4184e77fu, 0x41849293u, 0x4184318bu, 0x4183c483u, 0x41834b9bu, 0x4182c6f4u, 0x418236b2u, 0x41819af9u, 0x4180f3f2u, 0x418041c3u, 0x4188fe3du, 0x41890013u, 0x4188f533u, 0x4188ddacu, 0x4188b98eu, 0x418888edu, 0x41884bdeu, 0x41880278u, 0x4187acd5u, 0x41874b11u, 0x4186dd47u, 0x41866399u, 0x4185de26u, 0x41854d14u, 0x4184b086u, 0x418408a3u, 0x41835596u, 0x418c0cc2u, 0x418c0e01u, 0x418c0283u, 0x418bea5au, 0x418bc594u, 0x418b9446u, 0x418b5685u, 0x418b0c68u, 0x418ab609u, 0x418a5383u, 0x4189e4f3u, 0x41896a79u, 0x4188e436u, 0x4188524eu, 0x4187b4e6u, 0x41870c24u, 0x41865833u, 0x418f0995u, 0x418f0a37u, 0x418efe17u, 0x418ee546u, 0x418ebfd4u, 0x418e8dd4u, 0x418e4f5bu, 0x418e0482u, 0x418dad61u, 0x418d4a15u, 0x418cdab9u, 0x418c5f6fu, 0x418bd856u, 0x418b4594u, 0x418aa74cu, 0x4189fda7u, 0x418948cdu, 0x4191f3efu, 0x4191f3eeu, 0x4191e727u, 0x4191cda9u, 0x4191a784u, 0x419174cdu, 0x41913598u, 0x4190e9feu, 0x41909217u, 0x41902dfeu, 0x418fbdd2u, 0x418f41b2u, 0x418eb9c0u, 0x418e261eu, 0x418d86f3u, 0x418cdc64u, 0x418c269du, 0x4194cb0bu, 0x4194ca63u, 0x4194bcefu, 0x4194a2bfu, 0x41947be3u, 0x41944870u, 0x4194087au, 0x4193bc19u, 0x41936366u, 0x4192fe7du, 0x41928d7cu, 0x41921081u, 0x419187b0u, 0x4190f32au, 0x41905316u, 0x418fa79au, 0x418ef0e0u, 0x41978e2eu, 0x41978cd9u, 0x41977eb3u, 0x419763ccu, 0x41973c34u, 0x419707ffu, 0x4196c742u, 0x41967a16u, 0x41962092u, 0x4195bad4u, 0x419548f8u, 0x4194cb1fu, 0x41944169u, 0x4193abfbu, 0x41930af9u, 0x41925e8bu, 0x4191a6dau, 0x419a3ca0u, 0x419a3a98u, 0x419a2bbbu, 0x419a1017u, 0x4199e7beu, 0x4199b2c3u, 0x4199713au, 0x4199233du, 0x4198c8e5u, 0x4198624cu, 0x4197ef91u, 0x419770d4u, 0x4196e635u, 0x41964fd9u, 0x4195ade5u, 0x41950080u, 0x419447d4u}; +static const uint32_t kWorldTileS9Step2Tile19Collider[] = {0x41442af4u, 0x4142beedu, 0x41413da1u, 0x413fa76cu, 0x413dfcaeu, 0x413c3dc8u, 0x413a6b21u, 0x41388523u, 0x41368c38u, 0x413480d1u, 0x41326360u, 0x4130345au, 0x412df437u, 0x412ba373u, 0x4129428au, 0x4126d1fdu, 0x4124524du, 0x414b3ac7u, 0x4149cd52u, 0x41484a8du, 0x4146b2d5u, 0x4145068au, 0x4143460du, 0x414171c5u, 0x413f8a1cu, 0x413d8f7cu, 0x413b8257u, 0x4139631eu, 0x41373246u, 0x4134f049u, 0x41329da0u, 0x41303acau, 0x412dc845u, 0x412b4696u, 0x4152380eu, 0x4150c920u, 0x414f44d9u, 0x414dab94u, 0x414bfdb1u, 0x414a3b94u, 0x414865a1u, 0x41467c43u, 0x41447fe5u, 0x414270f8u, 0x41404fedu, 0x413e1d3bu, 0x413bd959u, 0x413984c2u, 0x41371ff5u, 0x4134ab71u, 0x413227b9u, 0x415920eau, 0x4157b079u, 0x41562aa5u, 0x41548fc9u, 0x4152e045u, 0x41511c7du, 0x414f44d6u, 0x414d59b9u, 0x414b5b93u, 0x41494ad4u, 0x414727efu, 0x4144f358u, 0x4142ad88u, 0x414056fbu, 0x413df02eu, 0x413b79a2u, 0x4138f3d8u, 0x415ff382u, 0x415e8184u, 0x415cfa18u, 0x415b5d9bu, 0x4159ac6du, 0x4157e6f0u, 0x41560d8au, 0x415420a5u, 0x415220aeu, 0x41500e14u, 0x414de94au, 0x414bb2c6u, 0x41496b00u, 0x41471273u, 0x4144a99du, 0x414230ffu, 0x413fa91bu, 0x4166ae01u, 0x41653a6cu, 0x4163b160u, 0x41621338u, 0x41606055u, 0x415e9919u, 0x415cbdecu, 0x415acf35u, 0x4158cd63u, 0x4156b8e5u, 0x4154922du, 0x415259b2u, 0x41500fecu, 0x414db557u, 0x414b4a6fu, 0x4148cfb7u, 0x414645b0u, 0x416d4e9cu, 0x416bd966u, 0x416a4eafu, 0x4168aed3u, 0x4166fa31u, 0x4165312eu, 0x4163542eu, 0x4161639du, 0x415f5fe7u, 0x415d497bu, 0x415b20cdu, 0x4158e652u, 0x41569a83u, 0x41543ddcu, 0x4151d0dau, 0x414f53ffu, 0x414cc7ccu, 0x4173d38eu, 0x41725cadu, 0x4170d041u, 0x416f2ea6u, 0x416d783du, 0x416bad68u, 0x4169ce8du, 0x4167dc18u, 0x4165d674u, 0x4163be11u, 0x41619363u, 0x415f56e0u, 0x415d08ffu, 0x415aaa3eu, 0x41583b19u, 0x4155bc12u, 0x41532dacu, 0x417a3b18u, 0x4178c283u, 0x41773458u, 0x417590f6u, 0x4173d8bbu, 0x41720c0au, 0x41702b4cu, 0x416e36e9u, 0x416c2f4eu, 0x416a14ecu, 0x4167e835u, 0x4165a9a0u, 0x416359a5u, 0x4160f8c1u, 0x415e8770u, 0x415c0635u, 0x41597593u, 0x418041c3u, 0x417f0932u, 0x417d7940u, 0x417bd40cu, 0x417a19f6u, 0x41784b61u, 0x417668b5u, 0x4174725bu, 0x417268c1u, 0x41704c56u, 0x416e1d8du, 0x416bdcdeu, 0x41698ac0u, 0x416727b0u, 0x4164b42cu, 0x416230b5u, 0x415f9dceu, 0x41835596u, 0x41829788u, 0x4181cea6u, 0x4180fb1eu, 0x41801d21u, 0x417e69c0u, 0x417c851du, 0x417a8cc4u, 0x41788120u, 0x417662a4u, 0x417431c1u, 0x4171eeefu, 0x416f9aa5u, 0x416d3561u, 0x416abfa1u, 0x416839e5u, 0x4165a4b2u, 0x41865833u, 0x4185993cu, 0x4184cf6cu, 0x4183faf3u, 0x41831bffu, 0x418232c2u, 0x41813f71u, 0x41804240u, 0x417e76cbu, 0x417c5634u, 0x417a232eu, 0x4177de30u, 0x417587b3u, 0x41732033u, 0x4170a82eu, 0x416e2025u, 0x416b889du, 0x418948cdu, 0x418888e8u, 0x4187be27u, 0x4186e8b6u, 0x418608c7u, 0x41851e8bu, 0x41842a35u, 0x41832bfbu, 0x41822413u, 0x418112b6u, 0x417ff03cu, 0x417da90au, 0x417b5050u, 0x4178e68bu, 0x41766c3au, 0x4173e1ddu, 0x417147f9u, 0x418c269du, 0x418b65c6u, 0x418a9a0eu, 0x4189c3a2u, 0x4188e2b3u, 0x4187f772u, 0x41870214u, 0x418602ccu, 0x4184f9d3u, 0x4183e760u, 0x4182cbaeu, 0x4181a6f7u, 0x41807978u, 0x417e86deu, 0x417c0a38u, 0x41797d7fu, 0x4176e136u, 0x418ef0e0u, 0x418e2f13u, 0x418d625fu, 0x418c8af3u, 0x418ba900u, 0x418abcb6u, 0x4189c64bu, 0x4188c5f2u, 0x4187bbe3u, 0x4186a856u, 0x41858b86u, 0x418465acu, 0x41833707u, 0x4181ffd4u, 0x4180c053u, 0x417ef188u, 0x417c52d4u, 0x4191a6dau, 0x4190e412u, 0x4190165eu, 0x418f3deeu, 0x418e5af1u, 0x418d6d9bu, 0x418c761eu, 0x418b74afu, 0x418a6986u, 0x418954dcu, 0x418836e9u, 0x41870fe9u, 0x4185e01au, 0x4184a7b8u, 0x41836705u, 0x41821e40u, 0x4180cdadu, 0x419447d4u, 0x4193840cu, 0x4192b554u, 0x4191dbdbu, 0x4190f7d1u, 0x41900969u, 0x418f10d6u, 0x418e0e4eu, 0x418d0207u, 0x418bec3au, 0x418acd21u, 0x4189a4f7u, 0x418873f9u, 0x41873a66u, 0x4185f87du, 0x4184ae7eu, 0x41835cadu}; +static const uint32_t kWorldTileS9Step2Tile20Collider[] = {0x41805be1u, 0x4181e17cu, 0x41835cc6u, 0x4184cd89u, 0x41863396u, 0x41878ebcu, 0x4188decdu, 0x418a239cu, 0x418b5d01u, 0x418c8ad1u, 0x418dace9u, 0x418ec322u, 0x418fcd5bu, 0x4190cb73u, 0x4191bd4eu, 0x4192a2cdu, 0x41937bd9u, 0x4183009au, 0x4184862fu, 0x4186016du, 0x4187721fu, 0x4188d815u, 0x418a331eu, 0x418b830cu, 0x418cc7b4u, 0x418e00eau, 0x418f2e87u, 0x41905065u, 0x4191665fu, 0x41927053u, 0x41936e22u, 0x41945facu, 0x419544d6u, 0x41961d86u, 0x41858ff5u, 0x4187157fu, 0x418890abu, 0x418a0147u, 0x418b6720u, 0x418cc206u, 0x418e11ccu, 0x418f5646u, 0x41908f48u, 0x4191bcacu, 0x4192de4bu, 0x4193f400u, 0x4194fdaau, 0x4195fb28u, 0x4196ec5du, 0x4197d12cu, 0x4198a97bu, 0x4188094du, 0x41898ec6u, 0x418b09dbu, 0x418c7a5au, 0x418de010u, 0x418f3acfu, 0x41908a67u, 0x4191ceacu, 0x41930776u, 0x4194349bu, 0x419555f5u, 0x41966b60u, 0x419774b9u, 0x419871e2u, 0x419962bbu, 0x419a4729u, 0x419b1f12u, 0x418a6c03u, 0x418bf165u, 0x418d6c5du, 0x418edcbau, 0x41904248u, 0x41919cd8u, 0x4192ec3du, 0x41943049u, 0x419568d3u, 0x419695b3u, 0x4197b6c3u, 0x4198cbdeu, 0x4199d4e2u, 0x419ad1afu, 0x419bc227u, 0x419ca62fu, 0x419d7dacu, 0x418cb77eu, 0x418e3cc3u, 0x418fb799u, 0x419127cdu, 0x41928d2eu, 0x4193e78au, 0x419536b5u, 0x41967a83u, 0x4197b2c8u, 0x4198df5eu, 0x419a001du, 0x419b14e3u, 0x419c1d8cu, 0x419d19f8u, 0x419e0a0au, 0x419eeda5u, 0x419fc4b0u, 0x418eeb2du, 0x4190704fu, 0x4191eafdu, 0x41935b03u, 0x4194c030u, 0x41961a53u, 0x4197693fu, 0x4198acc8u, 0x4199e4c3u, 0x419b1109u, 0x419c3173u, 0x419d45dcu, 0x419e4e24u, 0x419f4a2au, 0x41a039d0u, 0x41a11cfau, 0x41a1f38eu, 0x41910684u, 0x41928b7eu, 0x419405feu, 0x419575d1u, 0x4196dac4u, 0x419834a8u, 0x41998350u, 0x419ac68eu, 0x419bfe39u, 0x419d2a29u, 0x419e4a38u, 0x419f5e41u, 0x41a06622u, 0x41a161bcu, 0x41a250f0u, 0x41a333a3u, 0x41a409bau, 0x41930901u, 0x41948dcdu, 0x41960819u, 0x419777b3u, 0x4198dc67u, 0x419a3606u, 0x419b8463u, 0x419cc752u, 0x419dfea7u, 0x419f2a3cu, 0x41a049e9u, 0x41a15d8cu, 0x41a26501u, 0x41a36029u, 0x41a44ee6u, 0x41a5311cu, 0x41a606b2u, 0x4194f227u, 0x419676bfu, 0x4197f0d2u, 0x4199602cu, 0x419ac49cu, 0x419c1df1u, 0x419d6bfeu, 0x419eae96u, 0x419fe591u, 0x41a110c4u, 0x41a2300bu, 0x41a34342u, 0x41a44a46u, 0x41a544f7u, 0x41a63337u, 0x41a714ebu, 0x41a7e9f9u, 0x4196c181u, 0x419845e0u, 0x4199bfb4u, 0x419b2ec9u, 0x419c92eeu, 0x419debf3u, 0x419f39abu, 0x41a07be8u, 0x41a1b281u, 0x41a2dd4eu, 0x41a3fc29u, 0x41a50eeeu, 0x41a6157bu, 0x41a70fafu, 0x41a7fd6eu, 0x41a8de9au, 0x41a9b31bu, 0x419876a2u, 0x4199fac2u, 0x419b7451u, 0x419ce31cu, 0x419e46f1u, 0x419f9fa1u, 0x41a0ecfdu, 0x41a22ed9u, 0x41a3650cu, 0x41a48f6du, 0x41a5add6u, 0x41a6c024u, 0x41a7c634u, 0x41a8bfe7u, 0x41a9ad1du, 0x41aa8dbdu, 0x41ab61abu, 0x419a1125u, 0x419b9500u, 0x419d0e45u, 0x419e7cc0u, 0x419fe03fu, 0x41a13893u, 0x41a2858eu, 0x41a3c704u, 0x41a4fccbu, 0x41a626bau, 0x41a744adu, 0x41a8567eu, 0x41a95c0cu, 0x41aa5537u, 0x41ab41e1u, 0x41ac21eeu, 0x41acf545u, 0x419b90abu, 0x419d143cu, 0x419e8d31u, 0x419ffb56u, 0x41a15e7bu, 0x41a2b66eu, 0x41a40302u, 0x41a5440cu, 0x41a67961u, 0x41a7a2dau, 0x41a8c04fu, 0x41a9d19eu, 0x41aad6a5u, 0x41abcf43u, 0x41acbb5au, 0x41ad9ad0u, 0x41ae6d8au, 0x419cf4e1u, 0x419e7821u, 0x419ff0c1u, 0x41a15e8au, 0x41a2c14eu, 0x41a418dau, 0x41a56503u, 0x41a6a59bu, 0x41a7da79u, 0x41a90375u, 0x41aa2069u, 0x41ab3130u, 0x41ac35aau, 0x41ad2db5u, 0x41ae1935u, 0x41aef80eu, 0x41afca25u, 0x419e3d76u, 0x419fc061u, 0x41a138a5u, 0x41a2a60eu, 0x41a4086bu, 0x41a55f8bu, 0x41a6ab42u, 0x41a7eb63u, 0x41a91fc5u, 0x41aa483fu, 0x41ab64abu, 0x41ac74e5u, 0x41ad78cdu, 0x41ae7040u, 0x41af5b23u, 0x41b03959u, 0x41b10ac9u, 0x419f6a27u, 0x41a0ecb6u, 0x41a26499u, 0x41a3d19cu, 0x41a5338du, 0x41a68a3cu, 0x41a7d57bu, 0x41a91520u, 0x41aa48ffu, 0x41ab70f1u, 0x41ac8cd1u, 0x41ad9c79u, 0x41ae9fc8u, 0x41af969fu, 0x41b080e0u, 0x41b15e6eu, 0x41b22f31u}; +static const uint32_t kWorldTileS9Step2Tile21Collider[] = {0x414688c4u, 0x414a9cf1u, 0x414ea49fu, 0x41529f36u, 0x41568c22u, 0x415a6ad0u, 0x415e3ab1u, 0x4161fb38u, 0x4165abdau, 0x41694c11u, 0x416cdb57u, 0x4170592cu, 0x4173c50fu, 0x41771e87u, 0x417a651au, 0x417d9854u, 0x41805be1u, 0x414bccd5u, 0x414fe1aeu, 0x4153e9fbu, 0x4157e527u, 0x415bd29cu, 0x415fb1c9u, 0x4163821cu, 0x4167430bu, 0x416af409u, 0x416e9490u, 0x4172241cu, 0x4175a229u, 0x41790e3bu, 0x417c67d5u, 0x417fae7fu, 0x418170e2u, 0x4183009au, 0x4150e6e2u, 0x4154fc5bu, 0x4159053eu, 0x415d00f3u, 0x4160eee6u, 0x4164ce85u, 0x41689f40u, 0x416c608au, 0x417011d9u, 0x4173b2a5u, 0x4177426au, 0x417ac0a6u, 0x417e2cdau, 0x4180c346u, 0x418266a0u, 0x41840043u, 0x41858ff5u, 0x4155d5a1u, 0x4159ebafu, 0x415df51bu, 0x4161f14eu, 0x4165dfb4u, 0x4169bfbau, 0x416d90d1u, 0x4171526cu, 0x41750400u, 0x4178a505u, 0x417c34f8u, 0x417fb356u, 0x41818fd1u, 0x41833cafu, 0x4184e00au, 0x418679a7u, 0x4188094du, 0x415a97d2u, 0x415eae6au, 0x4162b854u, 0x4166b4fau, 0x416aa3c7u, 0x416e8429u, 0x41725591u, 0x41761770u, 0x4179c93du, 0x417d6a71u, 0x41807d43u, 0x41823c7eu, 0x4183f2a9u, 0x41859f87u, 0x418742ddu, 0x4188dc6eu, 0x418a6c03u, 0x415f2c46u, 0x4163435bu, 0x41674db8u, 0x416b4ac5u, 0x416f39eeu, 0x41731aa1u, 0x4176ec4du, 0x417aae66u, 0x417e6062u, 0x418100dcu, 0x4182c8f2u, 0x41848833u, 0x41863e5eu, 0x4187eb36u, 0x41898e80u, 0x418b2800u, 0x418cb77eu, 0x416391d8u, 0x4167a960u, 0x416bb424u, 0x416fb18du, 0x4173a107u, 0x417781feu, 0x417b53e4u, 0x417f162bu, 0x41816425u, 0x418334dbu, 0x4184fcf7u, 0x4186bc37u, 0x4188725du, 0x418a1f2au, 0x418bc262u, 0x418d5bccu, 0x418eeb2du, 0x4167c773u, 0x416bdf62u, 0x416fea82u, 0x4173e83cu, 0x4177d7fbu, 0x417bb92cu, 0x417f8b3fu, 0x4181a6d5u, 0x41837fefu, 0x418550abu, 0x418718c7u, 0x4188d802u, 0x418a8e1cu, 0x418c3ad8u, 0x418dddf9u, 0x418f7745u, 0x41910684u, 0x416bcc10u, 0x416fe45cu, 0x4173efccu, 0x4177edcbu, 0x417bddc3u, 0x417fbf22u, 0x4181c8acu, 0x4183a9ecu, 0x4185830du, 0x418753c9u, 0x41891bdfu, 0x418adb0eu, 0x418c9117u, 0x418e3dbcu, 0x418fe0c0u, 0x419179eau, 0x41930901u, 0x416f9eb8u, 0x4173b754u, 0x4177c309u, 0x417bc141u, 0x417fb167u, 0x4181c974u, 0x4183b29bu, 0x418593e1u, 0x41876d01u, 0x41893db8u, 0x418b05c3u, 0x418cc4e0u, 0x418e7ad2u, 0x4190275au, 0x4191ca3cu, 0x4193633eu, 0x4194f227u, 0x41733e80u, 0x41775760u, 0x417b634fu, 0x417f61b5u, 0x4181a8ffu, 0x418399cbu, 0x418582f8u, 0x4187643eu, 0x41893d58u, 0x418b0e03u, 0x418cd5fdu, 0x418e9504u, 0x41904ad9u, 0x4191f73eu, 0x419399f8u, 0x419532ccu, 0x4196c181u, 0x4176aa8du, 0x417ac3a7u, 0x417ecfc4u, 0x41816726u, 0x41835f56u, 0x41855028u, 0x41873955u, 0x41891a95u, 0x418af3a4u, 0x418cc43eu, 0x418e8c20u, 0x41904b0au, 0x419200bdu, 0x4193acfau, 0x41954f86u, 0x4196e826u, 0x419876a2u, 0x4179e216u, 0x417dfb5eu, 0x418103cfu, 0x4183031eu, 0x4184fb54u, 0x4186ec26u, 0x4188d54du, 0x418ab682u, 0x418c8f7fu, 0x418e6002u, 0x419027c8u, 0x4191e68fu, 0x41939c1au, 0x41954829u, 0x4196ea81u, 0x419882e8u, 0x419a1125u, 0x417ce45eu, 0x41807ee4u, 0x4182850fu, 0x41848465u, 0x41867c9bu, 0x41886d67u, 0x418a5682u, 0x418c37a6u, 0x418e108cu, 0x418fe0f2u, 0x4191a895u, 0x41936735u, 0x41951c91u, 0x4196c86du, 0x41986a8cu, 0x419a02b4u, 0x419b90abu, 0x417fb0b9u, 0x4181e51eu, 0x4183eb4fu, 0x4185eaa4u, 0x4187e2d4u, 0x4189d395u, 0x418bbc9fu, 0x418d9dabu, 0x418f7675u, 0x419146b9u, 0x41930e34u, 0x4194cca5u, 0x419681ceu, 0x41982d70u, 0x4199cf50u, 0x419b6733u, 0x419cf4e1u, 0x41812347u, 0x4183300du, 0x4185363eu, 0x4187358eu, 0x41892db2u, 0x418b1e62u, 0x418d0755u, 0x418ee845u, 0x4190c0ecu, 0x41929107u, 0x41945854u, 0x41961692u, 0x4197cb82u, 0x419976e5u, 0x419b1880u, 0x419cb019u, 0x419e3d76u, 0x418252a7u, 0x41845f6eu, 0x41866599u, 0x418864ddu, 0x418a5cf0u, 0x418c4d89u, 0x418e365fu, 0x4190172cu, 0x4191efabu, 0x4193bf99u, 0x419586b2u, 0x419744b7u, 0x4198f967u, 0x419aa486u, 0x419c45d6u, 0x419ddd1fu, 0x419f6a27u}; +static const uint32_t kWorldTileS9Step2Tile22Collider[] = {0x41937bd9u, 0x41944858u, 0x41950836u, 0x4195bb5eu, 0x419661bfu, 0x4196fb4bu, 0x419787f3u, 0x419807aeu, 0x41987a72u, 0x4198e038u, 0x419938feu, 0x419984c0u, 0x4199c37eu, 0x4199f53bu, 0x419a19fbu, 0x419a31c4u, 0x419a3ca0u, 0x41961d86u, 0x4196e9a4u, 0x4197a91bu, 0x41985bd7u, 0x419901c7u, 0x41999adcu, 0x419a2707u, 0x419aa640u, 0x419b187cu, 0x419b7db6u, 0x419bd5e9u, 0x419c2114u, 0x419c5f35u, 0x419c904fu, 0x419cb468u, 0x419ccb84u, 0x419cd5aeu, 0x4198a97bu, 0x41997533u, 0x419a343eu, 0x419ae688u, 0x419b8c01u, 0x419c2499u, 0x419cb042u, 0x419d2ef3u, 0x419da0a3u, 0x419e054au, 0x419e5ce6u, 0x419ea773u, 0x419ee4f2u, 0x419f1565u, 0x419f38d0u, 0x419f4f3bu, 0x419f58adu, 0x419b1f12u, 0x419bea5eu, 0x419ca8f7u, 0x419d5acau, 0x419dffc6u, 0x419e97dcu, 0x419f22feu, 0x419fa122u, 0x41a01240u, 0x41a0764fu, 0x41a0cd4eu, 0x41a11739u, 0x41a15410u, 0x41a183d6u, 0x41a1a68fu, 0x41a1bc42u, 0x41a1c4f9u, 0x419d7dacu, 0x419e4886u, 0x419f06a8u, 0x419fb7ffu, 0x41a05c79u, 0x41a0f407u, 0x41a17e9cu, 0x41a1fc2eu, 0x41a26cb4u, 0x41a2d026u, 0x41a32682u, 0x41a36fc6u, 0x41a3abf0u, 0x41a3db04u, 0x41a3fd06u, 0x41a411fdu, 0x41a419f2u, 0x419fc4b0u, 0x41a08f13u, 0x41a14cb9u, 0x41a1fd8eu, 0x41a2a180u, 0x41a33881u, 0x41a3c284u, 0x41a43f7eu, 0x41a4af67u, 0x41a51237u, 0x41a567ecu, 0x41a5b082u, 0x41a5ebfau, 0x41a61a57u, 0x41a63b9du, 0x41a64fd2u, 0x41a65700u, 0x41a1f38eu, 0x41a2bd74u, 0x41a37a98u, 0x41a42ae5u, 0x41a4ce4bu, 0x41a564b9u, 0x41a5ee25u, 0x41a66a82u, 0x41a6d9c8u, 0x41a73bf1u, 0x41a790f8u, 0x41a7d8ddu, 0x41a8139eu, 0x41a8413eu, 0x41a861c3u, 0x41a87531u, 0x41a87b94u, 0x41a409bau, 0x41a4d31eu, 0x41a58fbau, 0x41a63f7bu, 0x41a6e24eu, 0x41a77825u, 0x41a800f3u, 0x41a87caeu, 0x41a8eb4du, 0x41a94cc9u, 0x41a9a11eu, 0x41a9e84bu, 0x41aa2250u, 0x41aa4f2fu, 0x41aa6eedu, 0x41aa8190u, 0x41aa8722u, 0x41a606b2u, 0x41a6cf8fu, 0x41a78b9eu, 0x41a83accu, 0x41a8dd07u, 0x41a97241u, 0x41a9fa6du, 0x41aa7580u, 0x41aae372u, 0x41ab443cu, 0x41ab97dau, 0x41abde4bu, 0x41ac178eu, 0x41ac43a7u, 0x41ac6299u, 0x41ac746cu, 0x41ac7929u, 0x41a7e9f9u, 0x41a8b249u, 0x41a96dc6u, 0x41aa1c5cu, 0x41aabdfau, 0x41ab5292u, 0x41abda16u, 0x41ac547du, 0x41acc1bcu, 0x41ad21cfu, 0x41ad74b1u, 0x41adba60u, 0x41adf2ddu, 0x41ae1e2au, 0x41ae3c4cu, 0x41ae4d4au, 0x41ae512cu, 0x41a9b31bu, 0x41aa7ad9u, 0x41ab35beu, 0x41abe3b7u, 0x41ac84b3u, 0x41ad18a3u, 0x41ad9f7bu, 0x41ae192fu, 0x41ae85b7u, 0x41aee50eu, 0x41af372eu, 0x41af7c17u, 0x41afb3c8u, 0x41afde45u, 0x41affb91u, 0x41b00bb4u, 0x41b00eb8u, 0x41ab61abu, 0x41ac28d1u, 0x41ace319u, 0x41ad9070u, 0x41ae30c5u, 0x41aec408u, 0x41af4a2eu, 0x41afc32au, 0x41b02ef7u, 0x41b08d8cu, 0x41b0dee6u, 0x41b12303u, 0x41b159e4u, 0x41b1838bu, 0x41b19ffdu, 0x41b1af41u, 0x41b1b160u, 0x41acf545u, 0x41adbbceu, 0x41ae7573u, 0x41af2223u, 0x41afc1cau, 0x41b0545cu, 0x41b0d9cau, 0x41b1520au, 0x41b1bd15u, 0x41b21ae4u, 0x41b26b72u, 0x41b2aebfu, 0x41b2e4cau, 0x41b30d97u, 0x41b3292au, 0x41b3378au, 0x41b338c0u, 0x41ae6d8au, 0x41af3370u, 0x41afec6eu, 0x41b09871u, 0x41b13766u, 0x41b1c941u, 0x41b24df2u, 0x41b2c572u, 0x41b32fb6u, 0x41b38cb9u, 0x41b3dc77u, 0x41b41eeeu, 0x41b4541fu, 0x41b47c0du, 0x41b496bbu, 0x41b4a433u, 0x41b4a47bu, 0x41afca25u, 0x41b08f64u, 0x41b147b5u, 0x41b1f306u, 0x41b29144u, 0x41b32262u, 0x41b3a652u, 0x41b41d0bu, 0x41b48683u, 0x41b4e2b6u, 0x41b5319fu, 0x41b5733bu, 0x41b5a78du, 0x41b5ce97u, 0x41b5e85du, 0x41b5f4e7u, 0x41b5f43du, 0x41b10ac9u, 0x41b1cf5bu, 0x41b286fbu, 0x41b33194u, 0x41b3cf16u, 0x41b45f72u, 0x41b4e29cu, 0x41b55889u, 0x41b5c131u, 0x41b61c8eu, 0x41b66a9du, 0x41b6ab5au, 0x41b6dec8u, 0x41b704e9u, 0x41b71dc2u, 0x41b72959u, 0x41b727b9u, 0x41b22f31u, 0x41b2f311u, 0x41b3a9f9u, 0x41b453d6u, 0x41b4f097u, 0x41b5802du, 0x41b6028bu, 0x41b677a8u, 0x41b6df7au, 0x41b739fdu, 0x41b7872cu, 0x41b7c706u, 0x41b7f98bu, 0x41b81ebeu, 0x41b836a5u, 0x41b84145u, 0x41b83eaau}; +static const uint32_t kWorldTileS9Step2Tile23Collider[] = {0x419a3ca0u, 0x419a3a98u, 0x419a2bbbu, 0x419a1017u, 0x4199e7beu, 0x4199b2c3u, 0x4199713au, 0x4199233du, 0x4198c8e5u, 0x4198624cu, 0x4197ef91u, 0x419770d4u, 0x4196e635u, 0x41964fd9u, 0x4195ade5u, 0x41950080u, 0x419447d4u, 0x419cd5aeu, 0x419cd2efu, 0x419cc356u, 0x419ca6f0u, 0x419c7dd0u, 0x419c480au, 0x419c05b1u, 0x419bb6deu, 0x419b5babu, 0x419af433u, 0x419a8095u, 0x419a00eeu, 0x41997562u, 0x4198de14u, 0x41983b29u, 0x41978cc9u, 0x4196d31eu, 0x419f58adu, 0x419f5532u, 0x419f44d7u, 0x419f27abu, 0x419efdc0u, 0x419ec729u, 0x419e83fbu, 0x419e344eu, 0x419dd83bu, 0x419d6fe0u, 0x419cfb58u, 0x419c7ac4u, 0x419bee46u, 0x419b5601u, 0x419ab21bu, 0x419a02bbu, 0x4199480bu, 0x41a1c4f9u, 0x41a1c0bcu, 0x41a1af9bu, 0x41a191a3u, 0x41a166e8u, 0x41a12f7bu, 0x41a0eb72u, 0x41a09ae6u, 0x41a03df0u, 0x419fd4abu, 0x419f5f36u, 0x419eddb0u, 0x419e503bu, 0x419db6fbu, 0x419d1215u, 0x419c61b1u, 0x419ba5f8u, 0x41a419f2u, 0x41a414efu, 0x41a40302u, 0x41a3e43au, 0x41a3b8a9u, 0x41a38062u, 0x41a33b7au, 0x41a2ea0au, 0x41a28c2bu, 0x41a221f9u, 0x41a1ab91u, 0x41a12915u, 0x41a09aa5u, 0x41a00064u, 0x419f5a7au, 0x419ea90du, 0x419dec47u, 0x41a65700u, 0x41a65132u, 0x41a63e75u, 0x41a61ed7u, 0x41a5f26cu, 0x41a5b945u, 0x41a5737au, 0x41a52121u, 0x41a4c254u, 0x41a45730u, 0x41a3dfd2u, 0x41a35c5au, 0x41a2cceau, 0x41a231a5u, 0x41a18ab2u, 0x41a0d838u, 0x41a01a60u, 0x41a87b94u, 0x41a874f5u, 0x41a86162u, 0x41a840ebu, 0x41a813a0u, 0x41a7d995u, 0x41a792e1u, 0x41a73f9bu, 0x41a6dfdcu, 0x41a673c1u, 0x41a5fb68u, 0x41a576f0u, 0x41a4e67bu, 0x41a44a2eu, 0x41a3a22du, 0x41a2eea2u, 0x41a22fb4u, 0x41aa8722u, 0x41aa7faeu, 0x41aa6b41u, 0x41aa49eau, 0x41aa1bbbu, 0x41a9e0c8u, 0x41a99926u, 0x41a944eeu, 0x41a8e438u, 0x41a87722u, 0x41a7fdc9u, 0x41a7784cu, 0x41a6e6cfu, 0x41a64974u, 0x41a5a063u, 0x41a4ebc1u, 0x41a42bbau, 0x41ac7929u, 0x41ac70dau, 0x41ac5b8eu, 0x41ac3953u, 0x41ac0a3bu, 0x41abce5bu, 0x41ab85c7u, 0x41ab3097u, 0x41aacee7u, 0x41aa60d0u, 0x41a9e673u, 0x41a95feeu, 0x41a8cd63u, 0x41a82ef7u, 0x41a784cfu, 0x41a6cf14u, 0x41a60deeu, 0x41ae512cu, 0x41ae47feu, 0x41ae31ceu, 0x41ae0eaau, 0x41addea5u, 0x41ada1d2u, 0x41ad5847u, 0x41ad021du, 0x41ac9f6cu, 0x41ac3051u, 0x41abb4ebu, 0x41ab2d59u, 0x41aa99bdu, 0x41a9fa3bu, 0x41a94ef9u, 0x41a89820u, 0x41a7d5d8u, 0x41b00eb8u, 0x41b004a6u, 0x41afed8du, 0x41afc97cu, 0x41af9884u, 0x41af5abbu, 0x41af1035u, 0x41aeb90au, 0x41ae5555u, 0x41ade531u, 0x41ad68beu, 0x41ace01au, 0x41ac4b68u, 0x41abaacdu, 0x41aafe6du, 0x41aa4671u, 0x41a98303u, 0x41b1b160u, 0x41b1a665u, 0x41b18e5fu, 0x41b1695bu, 0x41b1376du, 0x41b0f8a8u, 0x41b0ad22u, 0x41b054f3u, 0x41aff036u, 0x41af7f05u, 0x41af0180u, 0x41ae77c6u, 0x41ade1fbu, 0x41ad4041u, 0x41ac92bfu, 0x41abd99du, 0x41ab1504u, 0x41b338c0u, 0x41b32cd8u, 0x41b313dfu, 0x41b2ede5u, 0x41b2bafcu, 0x41b27b37u, 0x41b22eadu, 0x41b1d575u, 0x41b16faau, 0x41b0fd68u, 0x41b07ecdu, 0x41aff3f9u, 0x41af5d0fu, 0x41aeba33u, 0x41ae0b8bu, 0x41ad513fu, 0x41ac8b78u, 0x41b4a47bu, 0x41b497a1u, 0x41b47db2u, 0x41b456bcu, 0x41b422d3u, 0x41b3e20au, 0x41b39477u, 0x41b33a32u, 0x41b2d355u, 0x41b25ffdu, 0x41b1e048u, 0x41b15457u, 0x41b0bc4bu, 0x41b01848u, 0x41af6876u, 0x41aeacfbu, 0x41ade602u, 0x41b5f43du, 0x41b5e66cu, 0x41b5cb81u, 0x41b5a38cu, 0x41b56e9fu, 0x41b52cccu, 0x41b4de2cu, 0x41b482d6u, 0x41b41ae3u, 0x41b3a672u, 0x41b3259fu, 0x41b2988bu, 0x41b1ff58u, 0x41b15a2cu, 0x41b0a92bu, 0x41afec7eu, 0x41af2450u, 0x41b727b9u, 0x41b718edu, 0x41b6fd02u, 0x41b6d408u, 0x41b69e12u, 0x41b65b33u, 0x41b60b81u, 0x41b5af15u, 0x41b54608u, 0x41b4d078u, 0x41b44e83u, 0x41b3c049u, 0x41b325ecu, 0x41b27f91u, 0x41b1cd5fu, 0x41b10f7cu, 0x41b04614u, 0x41b83eaau, 0x41b82edeu, 0x41b811efu, 0x41b7e7ecu, 0x41b7b0e9u, 0x41b76cf8u, 0x41b71c30u, 0x41b6beaau, 0x41b65480u, 0x41b5ddcdu, 0x41b55ab2u, 0x41b4cb4du, 0x41b42fc3u, 0x41b38836u, 0x41b2d4cdu, 0x41b215b1u, 0x41b14b0bu}; +static const uint32_t kWorldTileS9Step2Tile24Collider[] = {0x419447d4u, 0x4193840cu, 0x4192b554u, 0x4191dbdbu, 0x4190f7d1u, 0x41900969u, 0x418f10d6u, 0x418e0e4eu, 0x418d0207u, 0x418bec3au, 0x418acd21u, 0x4189a4f7u, 0x418873f9u, 0x41873a66u, 0x4185f87du, 0x4184ae7eu, 0x41835cadu, 0x4196d31eu, 0x41960e51u, 0x41953e90u, 0x4194640au, 0x41937eefu, 0x41928f71u, 0x419195c4u, 0x4190921du, 0x418f84b4u, 0x418e6dc1u, 0x418d4d7du, 0x418c2425u, 0x418af1f5u, 0x4189b72cu, 0x41887409u, 0x418728ceu, 0x4185d5bcu, 0x4199480bu, 0x41988235u, 0x4197b167u, 0x4196d5d0u, 0x4195ef9fu, 0x4194ff07u, 0x4194043cu, 0x4192ff73u, 0x4191f0e4u, 0x4190d8c6u, 0x418fb754u, 0x418e8ccau, 0x418d5964u, 0x418c1d62u, 0x418ad902u, 0x41898c85u, 0x4188382eu, 0x419ba5f8u, 0x419adf15u, 0x419a0d35u, 0x41993088u, 0x4198493du, 0x41975787u, 0x41965b9au, 0x419555abu, 0x419445f1u, 0x41932ca5u, 0x41920a02u, 0x4190de42u, 0x418fa9a2u, 0x418e6c62u, 0x418d26c1u, 0x418bd900u, 0x418a8361u, 0x419dec47u, 0x419d2452u, 0x419c515du, 0x419b7396u, 0x419a8b2du, 0x41999855u, 0x41989b41u, 0x41979428u, 0x41968340u, 0x419568c2u, 0x419444e8u, 0x419317eeu, 0x4191e212u, 0x4190a391u, 0x418f5cabu, 0x418e0da2u, 0x418cb6b8u, 0x41a01a60u, 0x419f5156u, 0x419e7d47u, 0x419d9e61u, 0x419cb4d6u, 0x419bc0d8u, 0x419ac29au, 0x4199ba52u, 0x4198a838u, 0x41978c84u, 0x41966771u, 0x4195393au, 0x4194021du, 0x4192c257u, 0x41917a29u, 0x419029d5u, 0x418ed19cu, 0x41a22fb4u, 0x41a16590u, 0x41a09063u, 0x419fb05bu, 0x419ec5aau, 0x419dd081u, 0x419cd115u, 0x419bc79bu, 0x419ab44bu, 0x4199975eu, 0x4198710du, 0x41974195u, 0x41960933u, 0x4194c826u, 0x41937eadu, 0x41922d09u, 0x4190d37eu, 0x41a42bbau, 0x41a36077u, 0x41a28a28u, 0x41a1a8fau, 0x41a0bd1eu, 0x419fc6c7u, 0x419ec629u, 0x419dbb79u, 0x419ca6f0u, 0x419b88c5u, 0x419a6134u, 0x41993077u, 0x4197f6cdu, 0x4196b474u, 0x419569acu, 0x419416b7u, 0x4192bbd6u, 0x41a60deeu, 0x41a5418au, 0x41a46a14u, 0x41a387bcu, 0x41a29ab2u, 0x41a1a329u, 0x41a0a155u, 0x419f956cu, 0x419e7fa5u, 0x419d6039u, 0x419c3763u, 0x419b055eu, 0x4199ca69u, 0x419886c1u, 0x41973aa7u, 0x4195e65cu, 0x41948a23u, 0x41a7d5d8u, 0x41a7084du, 0x41a62fadu, 0x41a54c26u, 0x41a45deau, 0x41a3652bu, 0x41a2621eu, 0x41a154f7u, 0x41a03df0u, 0x419f1d3fu, 0x419df321u, 0x419cbfd1u, 0x419b838du, 0x419a3e93u, 0x4198f124u, 0x41979b80u, 0x41963decu, 0x41a98303u, 0x41a8b44eu, 0x41a7da7fu, 0x41a6f5c7u, 0x41a60655u, 0x41a50c5du, 0x41a40812u, 0x41a2f9aau, 0x41a1e15eu, 0x41a0bf65u, 0x419f93fcu, 0x419e5f5du, 0x419d21c7u, 0x419bdb77u, 0x419a8cafu, 0x419935b1u, 0x4197d6bdu, 0x41ab1504u, 0x41aa4521u, 0x41a96a21u, 0x41a88432u, 0x41a79387u, 0x41a69851u, 0x41a592c5u, 0x41a48319u, 0x41a36984u, 0x41a24641u, 0x41a11988u, 0x419fe398u, 0x419ea4acu, 0x419d5d04u, 0x419c0ce0u, 0x419ab483u, 0x4199542eu, 0x41ac8b78u, 0x41abba63u, 0x41aade2cu, 0x41a9f704u, 0x41a9051bu, 0x41a808a5u, 0x41a701d4u, 0x41a5f0e0u, 0x41a4d600u, 0x41a3b16eu, 0x41a28363u, 0x41a14c1du, 0x41a00bd9u, 0x419ec2d5u, 0x419d7153u, 0x419c1794u, 0x419ab5dau, 0x41ade602u, 0x41ad13b7u, 0x41ac3647u, 0x41ab4de2u, 0x41aa5ab8u, 0x41a95cfdu, 0x41a854e4u, 0x41a742a5u, 0x41a62676u, 0x41a50092u, 0x41a3d132u, 0x41a29893u, 0x41a156f3u, 0x41a00c91u, 0x419eb9adu, 0x419d5e89u, 0x419bfb68u, 0x41af2450u, 0x41ae50cbu, 0x41ad721eu, 0x41ac8877u, 0x41ab9409u, 0x41aa9506u, 0x41a98ba2u, 0x41a87813u, 0x41a75a93u, 0x41a63359u, 0x41a502a0u, 0x41a3c8a6u, 0x41a285a7u, 0x41a139e3u, 0x419fe59bu, 0x419e8910u, 0x419d2485u, 0x41b04614u, 0x41af7152u, 0x41ae9163u, 0x41ada679u, 0x41acb0c2u, 0x41abb073u, 0x41aaa5c1u, 0x41a990e0u, 0x41a8720au, 0x41a74978u, 0x41a61764u, 0x41a4dc0bu, 0x41a397aau, 0x41a24a82u, 0x41a0f4d2u, 0x419f96ddu, 0x419e30e5u, 0x41b14b0bu, 0x41b07508u, 0x41af93d5u, 0x41aea7a2u, 0x41adb0a1u, 0x41acaf03u, 0x41aba2feu, 0x41aa8cc9u, 0x41a96c9au, 0x41a842acu, 0x41a70f39u, 0x41a5d27eu, 0x41a48cb9u, 0x41a33e2au, 0x41a1e710u, 0x41a087aeu, 0x419f2046u}; +static const RefTile kWorldTileS9Step2Tiles[] = { + {-1, -1, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step2Tile0Collider}, + {-1, -2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step2Tile1Collider}, + {-1, 0, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step2Tile2Collider}, + {-1, 1, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step2Tile3Collider}, + {-1, 2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step2Tile4Collider}, + {-2, -1, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step2Tile5Collider}, + {-2, -2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step2Tile6Collider}, + {-2, 0, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step2Tile7Collider}, + {-2, 1, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step2Tile8Collider}, + {-2, 2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step2Tile9Collider}, + {0, -1, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step2Tile10Collider}, + {0, -2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step2Tile11Collider}, + {0, 0, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step2Tile12Collider}, + {0, 1, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step2Tile13Collider}, + {0, 2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step2Tile14Collider}, + {1, -1, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step2Tile15Collider}, + {1, -2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step2Tile16Collider}, + {1, 0, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step2Tile17Collider}, + {1, 1, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step2Tile18Collider}, + {1, 2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step2Tile19Collider}, + {2, -1, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step2Tile20Collider}, + {2, -2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step2Tile21Collider}, + {2, 0, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step2Tile22Collider}, + {2, 1, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step2Tile23Collider}, + {2, 2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step2Tile24Collider}, +}; + +static const RefEvent kWorldTileS9Step2Events[] = { +}; + +static const char* const kWorldTileS9Step2Resident[] = {"-1:-1", "-1:-2", "-1:0", "-1:1", "-1:2", "-2:-1", "-2:-2", "-2:0", "-2:1", "-2:2", "0:-1", "0:-2", "0:0", "0:1", "0:2", "1:-1", "1:-2", "1:0", "1:1", "1:2", "2:-1", "2:-2", "2:0", "2:1", "2:2"}; +static const char* const kWorldTileS9Step2Insertion[] = {"0:0", "0:-1", "-1:0", "1:0", "0:1", "-1:-1", "1:-1", "-1:1", "1:1", "0:-2", "-2:0", "2:0", "0:2", "-1:-2", "1:-2", "-2:-1", "2:-1", "-2:1", "2:1", "-1:2", "1:2", "-2:-2", "2:-2", "-2:2", "2:2"}; +static const char* const kWorldTileS9Step2Colliders[] = {"-1:-1", "-1:-2", "-1:0", "-1:1", "-1:2", "-2:-1", "-2:-2", "-2:0", "-2:1", "-2:2", "0:-1", "0:-2", "0:0", "0:1", "0:2", "1:-1", "1:-2", "1:0", "1:1", "1:2", "2:-1", "2:-2", "2:0", "2:1", "2:2"}; +static const uint32_t kWorldTileS9Step3Tile0Collider[] = {0xc07b5773u, 0xc06fee16u, 0xc064cf3eu, 0xc059fc80u, 0xc04f775eu, 0xc0454151u, 0xc03b5bc0u, 0xc031c803u, 0xc0288766u, 0xc01f9b22u, 0xc0170463u, 0xc00ec446u, 0xc006dbd5u, 0xbffe9819u, 0xbff02bb2u, 0xbfe2742cu, 0xbfd5731cu, 0xc0664fa2u, 0xc05ade6au, 0xc04fb7dcu, 0xc044dd8cu, 0xc03a50ffu, 0xc03013abu, 0xc02626fau, 0xc01c8c44u, 0xc01344d4u, 0xc00a51e4u, 0xc001b4a2u, 0xbff2dc50u, 0xbfe2ff06u, 0xbfd3d35eu, 0xbfc55b32u, 0xbfb79838u, 0xbfaa8c08u, 0xc0509fd0u, 0xc04526e1u, 0xc039f8c2u, 0xc02f1706u, 0xc0248333u, 0xc01a3ebfu, 0xc0104b15u, 0xc006a98cu, 0xbffab6e0u, 0xbfe8c3fau, 0xbfd77cbcu, 0xbfc6e361u, 0xbfb6fa00u, 0xbfa7c293u, 0xbf993ef3u, 0xbf8b70d8u, 0xbf7cb3b6u, 0xc03a4db4u, 0xc02ecd35u, 0xc02397aau, 0xc018aea8u, 0xc00e13b4u, 0xc003c847u, 0xbff39b93u, 0xbfe04b2bu, 0xbfcda1ecu, 0xbfbba24du, 0xbfaa4ea7u, 0xbf99a934u, 0xbf89b40eu, 0xbf74e25bu, 0xbf57c4d9u, 0xbf3c1309u, 0xbf21d01bu, 0xc0235f35u, 0xc017d74au, 0xc00c9a79u, 0xc001aa56u, 0xbfee10d3u, 0xbfd96c54u, 0xbfc56a02u, 0xbfb20c91u, 0xbf9f569au, 0xbf8d4a93u, 0xbf77d5acu, 0xbf56733bu, 0xbf367207u, 0xbf17d605u, 0xbef545d2u, 0xbebdb84bu, 0xbe8909d9u, 0xc00bda64u, 0xc0004b33u, 0xbfea0e83u, 0xbfd4204cu, 0xbfbececdu, 0xbfaa1cf7u, 0xbf960d9du, 0xbf82a374u, 0xbf5fc228u, 0xbf3b91ecu, 0xbf18bae8u, 0xbeee8320u, 0xbeae5435u, 0xbe61e1f5u, 0xbdd9836eu, 0x3b2aa03du, 0x3dd8abd0u, 0xbfe78afdu, 0xbfd05e5au, 0xbfb9c885u, 0xbfa3cca8u, 0xbf8e6dd2u, 0xbf735de8u, 0xbf4b25c2u, 0xbf2438a1u, 0xbefd3767u, 0xbeb4a7d9u, 0xbe5d9804u, 0xbdaeb33du, 0x3d256a8bu, 0x3e2474e5u, 0x3e8cf327u, 0x3ec4d085u, 0x3ef9cc25u, 0xbfb64dd3u, 0xbf9f133du, 0xbf886fc2u, 0xbf64cd1du, 0xbf39f561u, 0xbf105e33u, 0xbed01a7cu, 0xbe820fddu, 0xbdda9bacu, 0x3d10b386u, 0x3e303d94u, 0x3e9b6933u, 0x3edbed3au, 0x3f0cd178u, 0x3f2a4174u, 0x3f464319u, 0x3f60d334u, 0xbf840a63u, 0xbf59844eu, 0xbf2c22abu, 0xbeffec67u, 0xbeaa0a0du, 0xbe2d5424u, 0xbc3af967u, 0x3e10c3d5u, 0x3e93f8aau, 0x3edce288u, 0x3f118b0cu, 0x3f334533u, 0x3f539b82u, 0x3f7289feu, 0x3f880678u, 0x3f961070u, 0x3fa3614cu, 0xbf219c1fu, 0xbee5e1f4u, 0xbe8aea8du, 0xbdc97af5u, 0x3d8ed4f2u, 0x3e6e8b27u, 0x3ec846f1u, 0x3f0b573au, 0x3f3138dbu, 0x3f55c366u, 0x3f78f221u, 0x3f8d6049u, 0x3f9d9541u, 0x3fad15fau, 0x3fbbe098u, 0x3fc9f360u, 0x3fd74cb4u, 0xbe65341du, 0xbd287d18u, 0x3e0c3549u, 0x3e9ed815u, 0x3ef51c6bu, 0x3f246decu, 0x3f4d0582u, 0x3f744f85u, 0x3f8d2360u, 0x3f9f731fu, 0x3fb114a2u, 0x3fc205acu, 0x3fd2441fu, 0x3fe1cdfdu, 0x3ff0a16au, 0x3ffebcaau, 0x40060f10u, 0x3e42f2afu, 0x3ebf36a4u, 0x3f0d4946u, 0x3f39c02cu, 0x3f64f9e3u, 0x3f877840u, 0x3f9bcf2cu, 0x3faf7efbu, 0x3fc28512u, 0x3fd4def6u, 0x3fe68a4au, 0x3ff784ceu, 0x4003e633u, 0x400baf8au, 0x40131d7du, 0x401a2f2du, 0x4020e3cdu, 0x3f1c64a5u, 0x3f4b5c1cu, 0x3f79223eu, 0x3f92d858u, 0x3fa880a6u, 0x3fbd8716u, 0x3fd1e8cfu, 0x3fe5a317u, 0x3ff8b354u, 0x40058b84u, 0x400e65ecu, 0x4016e7c1u, 0x401f0ff4u, 0x4026dd87u, 0x402e4f8bu, 0x40356520u, 0x403c1d79u, 0x3f84c70eu, 0x3f9c4ee0u, 0x3fb33db7u, 0x3fc99063u, 0x3fdf43d3u, 0x3ff4550fu, 0x400460a1u, 0x400e42d8u, 0x4017cfdfu, 0x40210677u, 0x4029e571u, 0x40326badu, 0x403a981du, 0x404269c1u, 0x4049dfa9u, 0x4050f8f7u, 0x4057b4ddu, 0x3fbc0deeu, 0x3fd3a186u, 0x3fea9bd0u, 0x40007ccfu, 0x400b5bedu, 0x4015e9c8u, 0x402024f4u, 0x402a0c14u, 0x40339dd8u, 0x403cd902u, 0x4045bc64u, 0x404e46ddu, 0x4056775du, 0x405e4ce6u, 0x4065c687u, 0x406ce362u, 0x4073a2a8u, 0x3ff3f827u, 0x4005cb99u, 0x40114e4fu, 0x401c829cu, 0x402766f7u, 0x4031f9e5u, 0x403c39f9u, 0x404625d6u, 0x404fbc2du, 0x4058fbbfu, 0x4061e35du, 0x406a71e6u, 0x4072a64cu, 0x407a7f8du, 0x4080fe5du, 0x40848e7bu, 0x4087efb8u, 0x40163b60u, 0x40221076u, 0x402d9892u, 0x4038d21cu, 0x4043bb8au, 0x404e5360u, 0x40589832u, 0x406288a1u, 0x406c2360u, 0x4075672eu, 0x407e52dcu, 0x408372a5u, 0x40878eb4u, 0x408b7d1bu, 0x408f3d63u, 0x4092cf1au, 0x409631dbu}; +static const uint32_t kWorldTileS9Step3Tile1Collider[] = {0xc0e9dd7eu, 0xc0e25407u, 0xc0dadff2u, 0xc0d38263u, 0xc0cc3c7du, 0xc0c50f5du, 0xc0bdfc1au, 0xc0b703c8u, 0xc0b02774u, 0xc0a96826u, 0xc0a2c6e2u, 0xc09c44a4u, 0xc095e263u, 0xc08fa111u, 0xc0898197u, 0xc08384dbu, 0xc07b5773u, 0xc0dfa17cu, 0xc0d81310u, 0xc0d09a13u, 0xc0c937adu, 0xc0c1ecffu, 0xc0babb26u, 0xc0b3a33au, 0xc0aca64fu, 0xc0a5c572u, 0xc09f01acu, 0xc0985bffu, 0xc091d56au, 0xc08b6ee3u, 0xc085295cu, 0xc07e0b7fu, 0xc07209e3u, 0xc0664fa2u, 0xc0d51071u, 0xc0cd7d1eu, 0xc0c5ff4au, 0xc0be981cu, 0xc0b748b5u, 0xc0b01233u, 0xc0a8f5aeu, 0xc0a1f439u, 0xc09b0ee4u, 0xc09446b6u, 0xc08d9cb3u, 0xc08711d8u, 0xc080a71cu, 0xc074bae3u, 0xc0686b86u, 0xc05c61ecu, 0xc0509fd0u, 0xc0ca2d36u, 0xc0c2950cu, 0xc0bb1270u, 0xc0b3a688u, 0xc0ac5278u, 0xc0a5175du, 0xc09df64fu, 0xc096f062u, 0xc09006a5u, 0xc0893a20u, 0xc0828bd7u, 0xc077f98du, 0xc06b1bd0u, 0xc05e8058u, 0xc05228fcu, 0xc0461787u, 0xc03a4db4u, 0xc0befabau, 0xc0b75dc8u, 0xc0afd673u, 0xc0a865e3u, 0xc0a10d39u, 0xc099cd95u, 0xc092a80fu, 0xc08b9dbau, 0xc084afa5u, 0xc07bbdb5u, 0xc06e58b9u, 0xc0613253u, 0xc0544c73u, 0xc047a8fbu, 0xc03b49c5u, 0xc02f3099u, 0xc0235f35u, 0xc0b37c04u, 0xc0abda58u, 0xc0a44e5au, 0xc09cd931u, 0xc0957bffu, 0xc08e37e2u, 0xc0870df3u, 0xc07ffe8fu, 0xc07219dau, 0xc0646fdbu, 0xc0570299u, 0xc049d410u, 0xc03ce630u, 0xc0303adeu, 0xc023d3f1u, 0xc017b334u, 0xc00bda64u, 0xc0a7b42du, 0xc0a00dd8u, 0xc0987d41u, 0xc091038eu, 0xc089a1e4u, 0xc082595fu, 0xc0765633u, 0xc0683050u, 0xc05a4331u, 0xc04c90ecu, 0xc03f1b87u, 0xc031e4feu, 0xc024ef44u, 0xc0183c3cu, 0xc00bcdbdu, 0xbfff4b29u, 0xbfe78afdu, 0xc09ba665u, 0xc093fb77u, 0xc08c6657u, 0xc084e82cu, 0xc07b0433u, 0xc06c6a7bu, 0xc05e0564u, 0xc04fd717u, 0xc041e1b3u, 0xc034274au, 0xc026a9e6u, 0xc0196b83u, 0xc00c6e12u, 0xbfff66f1u, 0xbfe67b1du, 0xbfce1c3eu, 0xbfb64dd3u, 0xc08f55efu, 0xc087a678u, 0xc0800ce0u, 0xc071149au, 0xc0623fc6u, 0xc0539d83u, 0xc0453003u, 0xc036f96fu, 0xc028fbe8u, 0xc01b3980u, 0xc00db441u, 0xc0006e27u, 0xbfe6d24bu, 0xbfcd4e40u, 0xbfb453dfu, 0xbf9be6c1u, 0xbf840a63u, 0xc082c621u, 0xc0762464u, 0xc066e862u, 0xc057da8fu, 0xc048fd2fu, 0xc03a5282u, 0xc02bdcbcu, 0xc01d9e06u, 0xc00f987fu, 0xc001ce3cu, 0xbfe8828du, 0xbfcde738u, 0xbfb3ce5du, 0xbf9a3bc5u, 0xbf813325u, 0xbf517027u, 0xbf219c1fu, 0xc06bf4c4u, 0xc05c8416u, 0xc04d3f66u, 0xc03e2907u, 0xc02f433eu, 0xc020904bu, 0xc0121261u, 0xc003cbacu, 0xbfeb7c94u, 0xbfcfd8a2u, 0xbfb4af95u, 0xbf9a0568u, 0xbf7fbc00u, 0xbf4c7a52u, 0xbf1a4d2au, 0xbed2777au, 0xbe65341du, 0xc051ec53u, 0xc04272f7u, 0xc03325bcu, 0xc02406f2u, 0xc01518e3u, 0xc0065dcdu, 0xbfefafc9u, 0xbfd312a9u, 0xbfb6e879u, 0xbf9b3564u, 0xbf7ffafeu, 0xbf4a898cu, 0xbf161e3cu, 0xbec5814fu, 0xbe41e0d6u, 0x3b33e5f9u, 0x3e42f2afu, 0xc03779ffu, 0xc027f817u, 0xc018a272u, 0xc0097b63u, 0xbff50a61u, 0xbfd78436u, 0xbfba68afu, 0xbf9dbc22u, 0xbf8182d0u, 0xbf4b81c7u, 0xbf14f4e4u, 0xbebecde4u, 0xbe2b7ef0u, 0x3d099232u, 0x3e6bf10cu, 0x3ed884ddu, 0x3f1c64a5u, 0xc01ca4f3u, 0xc00d1aa2u, 0xbffb796eu, 0xbfdd1b09u, 0xbfbf1ea6u, 0xbfa188c6u, 0xbf845dd2u, 0xbf4f4445u, 0xbf16b3f1u, 0xbebe2600u, 0xbe21a674u, 0x3d5403b7u, 0x3e83c579u, 0x3eeaec93u, 0x3f27f37au, 0x3f595316u, 0x3f84c70eu, 0xc0017477u, 0xbfe3c3bfu, 0xbfc4f7a3u, 0xbfa68940u, 0xbf887d28u, 0xbf55afb6u, 0xbf1b3b8au, 0xbec34cf6u, 0xbe23e439u, 0x3d6c462cu, 0x3e8b1358u, 0x3ef69d9eu, 0x3f300bfeu, 0x3f63b99bu, 0x3f8b281eu, 0x3fa3e454u, 0x3fbc0deeu, 0xbfcbdfd7u, 0xbfacaa62u, 0xbf8dce48u, 0xbf5ea05eu, 0xbf226955u, 0xbece00ebu, 0xbe31ba66u, 0x3d5438deu, 0x3e8c1af5u, 0x3efbcda3u, 0x3f34c765u, 0x3f6aa737u, 0x3f8fbf3bu, 0x3fa9a2c2u, 0x3fc2fa7au, 0x3fdbc2c7u, 0x3ff3f827u, 0xbf943d8eu, 0xbf69f036u, 0xbf2c1896u, 0xbeddfb15u, 0xbe4aa0f2u, 0x3d0de527u, 0x3e871a8du, 0x3efab7dcu, 0x3f3641c1u, 0x3f6e3663u, 0x3f9298d2u, 0x3fad95c3u, 0x3fc80e1bu, 0x3fe1fe0au, 0x3ffb61d9u, 0x400a1af6u, 0x40163b60u}; +static const uint32_t kWorldTileS9Step3Tile2Collider[] = {0xbfd5731cu, 0xbfc929fau, 0xbfbd9a19u, 0xbfb2c4abu, 0xbfa8aac3u, 0xbf9f4d51u, 0xbf96ad21u, 0xbf8ecae0u, 0xbf87a719u, 0xbf814232u, 0xbf7738e6u, 0xbf6d6bfcu, 0xbf651dabu, 0xbf5e4db3u, 0xbf58fb8fu, 0xbf552676u, 0xbf52cd5eu, 0xbfaa8c08u, 0xbf9e3818u, 0xbf929dbdu, 0xbf87be2bu, 0xbf7b34e4u, 0xbf686708u, 0xbf57145eu, 0xbf473e3fu, 0xbf38e5bfu, 0xbf2c0bb0u, 0xbf20b09eu, 0xbf16d4d0u, 0xbf0e784du, 0xbf079ad3u, 0xbf023bdfu, 0xbefcb553u, 0xbef7ec4fu, 0xbf7cb3b6u, 0xbf63f6e2u, 0xbf4cade2u, 0xbf36db1bu, 0xbf2280b4u, 0xbf0fa08eu, 0xbefc788bu, 0xbedcaa6bu, 0xbebfd8e6u, 0xbea605a0u, 0xbe8f31b4u, 0xbe76bb68u, 0xbe551354u, 0xbe396a2eu, 0xbe23bdeau, 0xbe140b6eu, 0xbe0a4e8du, 0xbf21d01bu, 0xbf08fefdu, 0xbee344b7u, 0xbeb7793eu, 0xbe8e9fdau, 0xbe5178a2u, 0xbe0ba3beu, 0xbd978ce7u, 0xbc8f28e8u, 0x3d07f3f2u, 0x3d9fbb41u, 0x3def774eu, 0x3e1996fau, 0x3e357094u, 0x3e4b4a7fu, 0x3e5b27d3u, 0x3e650cb9u, 0xbe8909d9u, 0xbe2e80b8u, 0xbda184aeu, 0x3be3b8d8u, 0x3db22e0eu, 0x3e2521ddu, 0x3e6b37cau, 0x3e95a9b1u, 0x3eb2b824u, 0x3eccc596u, 0x3ee3d0ebu, 0x3ef7d98eu, 0x3f046fb9u, 0x3f0b7189u, 0x3f10f2b9u, 0x3f14f410u, 0x3f177696u, 0x3dd8abd0u, 0x3e5034bdu, 0x3e971e24u, 0x3ec3316fu, 0x3eec4ff1u, 0x3f093af0u, 0x3f1acfffu, 0x3f2ae5c9u, 0x3f397b35u, 0x3f468f70u, 0x3f5221eau, 0x3f5c3258u, 0x3f64c0b4u, 0x3f6bcd3au, 0x3f71586cu, 0x3f75630fu, 0x3f77ee2du, 0x3ef9cc25u, 0x3f15f012u, 0x3f2d8393u, 0x3f439e2au, 0x3f583dadu, 0x3f6b6038u, 0x3f7d042bu, 0x3f869414u, 0x3f8de58bu, 0x3f947610u, 0x3f9a455bu, 0x3f9f5347u, 0x3fa39fd0u, 0x3fa72b14u, 0x3fa9f553u, 0x3fabfef1u, 0x3fad4870u, 0x3f60d334u, 0x3f79eed2u, 0x3f88c9a2u, 0x3f93df0eu, 0x3f9e3699u, 0x3fa7cf51u, 0x3fb0a864u, 0x3fb8c123u, 0x3fc01901u, 0x3fc6af95u, 0x3fcc8496u, 0x3fd197dcu, 0x3fd5e966u, 0x3fd97950u, 0x3fdc47dbu, 0x3fde5569u, 0x3fdfa27fu, 0x3fa3614cu, 0x3faff794u, 0x3fbbd1eeu, 0x3fc6ef24u, 0x3fd14e21u, 0x3fdaedf2u, 0x3fe3cdc5u, 0x3febececu, 0x3ff34ad9u, 0x3ff9e722u, 0x3fffc17du, 0x40026ce3u, 0x400497fbu, 0x40066215u, 0x4007cb53u, 0x4008d3e5u, 0x40097c0du, 0x3fd74cb4u, 0x3fe3eb1du, 0x3fefcd41u, 0x3ffaf1e9u, 0x4002ac00u, 0x40077f49u, 0x400bf266u, 0x40100501u, 0x4013b6d2u, 0x401707a4u, 0x4019f752u, 0x401c85c9u, 0x401eb307u, 0x40207f1au, 0x4021ea23u, 0x4022f452u, 0x40239de9u, 0x40060f10u, 0x400c6229u, 0x401256f4u, 0x4017ecd5u, 0x401d2340u, 0x4021f9bdu, 0x40266fe2u, 0x402a8557u, 0x402e39d6u, 0x40318d28u, 0x40347f29u, 0x40370fc6u, 0x40393efcu, 0x403b0cdau, 0x403c7980u, 0x403d851fu, 0x403e2ff8u, 0x4020e3cdu, 0x40273a9fu, 0x402d32f7u, 0x4032cc38u, 0x403805d8u, 0x403cdf5cu, 0x4041585bu, 0x4045707du, 0x4049277cu, 0x404c7d22u, 0x404f7149u, 0x405203deu, 0x405434dfu, 0x4056045au, 0x40577270u, 0x40587f50u, 0x40592b3du, 0x403c1d79u, 0x404277d8u, 0x40487390u, 0x404e1005u, 0x40534cabu, 0x4058290au, 0x405ca4b7u, 0x4060bf5au, 0x406478acu, 0x4067d077u, 0x406ac696u, 0x406d5af6u, 0x406f8d95u, 0x40715e80u, 0x4072cdd7u, 0x4073dbcbu, 0x4074889eu, 0x4057b4ddu, 0x405e129cu, 0x40641188u, 0x4069b104u, 0x406ef085u, 0x4073cf91u, 0x40784dbeu, 0x407c6ab4u, 0x40801316u, 0x4081bff8u, 0x40833bedu, 0x408486ecu, 0x4085a0f3u, 0x40868a09u, 0x4087423fu, 0x4087c9acu, 0x40882071u, 0x4073a2a8u, 0x407a039bu, 0x408002c7u, 0x4082d3f2u, 0x4085750au, 0x4087e5d0u, 0x408a2610u, 0x408c359eu, 0x408e1456u, 0x408fc21du, 0x40913ee1u, 0x40928a97u, 0x4093a53fu, 0x40948edfu, 0x40954788u, 0x4095cf51u, 0x4096265cu, 0x4087efb8u, 0x408b21b5u, 0x408e241cu, 0x4090f69eu, 0x409398f6u, 0x40960ae5u, 0x40984c38u, 0x409a5cc3u, 0x409c3c60u, 0x409deaf6u, 0x409f6872u, 0x40a0b4c9u, 0x40a1cffau, 0x40a2ba0eu, 0x40a37312u, 0x40a3fb21u, 0x40a45259u, 0x409631dbu, 0x40996545u, 0x409c6903u, 0x409f3cc5u, 0x40a1e046u, 0x40a45349u, 0x40a69598u, 0x40a8a708u, 0x40aa8774u, 0x40ac36c1u, 0x40adb4deu, 0x40af01bfu, 0x40b01d64u, 0x40b107d3u, 0x40b1c11du, 0x40b24959u, 0x40b2a0a8u}; +static const uint32_t kWorldTileS9Step3Tile3Collider[] = {0xbf52cd5eu, 0xbf51eef7u, 0xbf5289afu, 0xbf549bb2u, 0xbf5822e9u, 0xbf5d1cfcu, 0xbf638751u, 0xbf6b5f0eu, 0xbf74a119u, 0xbf7f4a17u, 0xbf85ab39u, 0xbf8c6127u, 0xbf93c4ceu, 0xbf9bd405u, 0xbfa48c85u, 0xbfadebebu, 0xbfb7efb6u, 0xbef7ec4fu, 0xbef61a15u, 0xbef73b81u, 0xbefb4ceeu, 0xbf012517u, 0xbf061748u, 0xbf0c7a72u, 0xbf144bbau, 0xbf1d8807u, 0xbf282bfeu, 0xbf343408u, 0xbf419c4eu, 0xbf5060bcu, 0xbf607d01u, 0xbf71ec91u, 0xbf825553u, 0xbf8c591eu, 0xbe0a4e8du, 0xbe068213u, 0xbe089fbau, 0xbe10a035u, 0xbe1e7b2eu, 0xbe322745u, 0xbe4b9a19u, 0xbe6ac842u, 0xbe87d2acu, 0xbe9d11fdu, 0xbeb51ae1u, 0xbecfe5acu, 0xbeed6a37u, 0xbf06cff0u, 0xbf183ec8u, 0xbf2afcdcu, 0xbf3f052au, 0x3e650cb9u, 0x3e68fe67u, 0x3e67031du, 0x3e5f2228u, 0x3e5163ddu, 0x3e3dd199u, 0x3e2475beu, 0x3e055bb1u, 0x3dc11fb0u, 0x3d587e5eu, 0x3bc329fau, 0xbd3dce98u, 0xbdd4edf6u, 0xbe2adf6eu, 0xbe709aceu, 0xbe9dcaffu, 0xbec5de7cu, 0x3f177696u, 0x3f187b99u, 0x3f1804a8u, 0x3f161396u, 0x3f12aa79u, 0x3f0dcba6u, 0x3f0779b6u, 0x3eff6f04u, 0x3eed1048u, 0x3ed7dde8u, 0x3ebfdf14u, 0x3ea51b7au, 0x3e879b40u, 0x3e4ece0du, 0x3e090fccu, 0x3d783b70u, 0xbc9105fbu, 0x3f77ee2du, 0x3f78fb11u, 0x3f788b4cu, 0x3f76a0afu, 0x3f733d4fu, 0x3f6e6383u, 0x3f6815e3u, 0x3f605747u, 0x3f572ac9u, 0x3f4c93c1u, 0x3f4095c8u, 0x3f3334b3u, 0x3f247496u, 0x3f1459c1u, 0x3f02e8c1u, 0x3ee04cb8u, 0x3eb82f2au, 0x3fad4870u, 0x3fadd278u, 0x3fad9dd0u, 0x3facab60u, 0x3faafc34u, 0x3fa89176u, 0x3fa56c72u, 0x3fa18e94u, 0x3f9cf969u, 0x3f97ae9du, 0x3f91affdu, 0x3f8aff72u, 0x3f839f07u, 0x3f7721cau, 0x3f65aea1u, 0x3f52e95du, 0x3f3ed6feu, 0x3fdfa27fu, 0x3fe02fc1u, 0x3fdffdf8u, 0x3fdf0e0cu, 0x3fdd6107u, 0x3fdaf815u, 0x3fd7d481u, 0x3fd3f7b7u, 0x3fcf6344u, 0x3fca18d5u, 0x3fc41a34u, 0x3fbd694du, 0x3fb6082bu, 0x3fadf8f4u, 0x3fa53df0u, 0x3f9bd981u, 0x3f91ce2au, 0x40097c0du, 0x4009c41eu, 0x4009ac7bu, 0x40093599u, 0x40085ffdu, 0x40072c3bu, 0x40059afbu, 0x4003acf3u, 0x400162e7u, 0x3ffd7b5fu, 0x3ff77c62u, 0x3ff0cac4u, 0x3fe9688du, 0x3fe157e6u, 0x3fd89b16u, 0x3fcf3480u, 0x3fc526a5u, 0x40239de9u, 0x4023e73cu, 0x4023d0adu, 0x40235ab0u, 0x402285ccu, 0x40215295u, 0x401fc1b1u, 0x401dd3d7u, 0x401b89cbu, 0x4018e465u, 0x4015e48bu, 0x40128b32u, 0x400ed95eu, 0x400ad025u, 0x400670a9u, 0x4001bc1cu, 0x3ff9677eu, 0x403e2ff8u, 0x403e7a5eu, 0x403e64b5u, 0x403def71u, 0x403d1b17u, 0x403be83cu, 0x403a5786u, 0x403869abu, 0x40361f72u, 0x403379b0u, 0x4030794cu, 0x402d1f3au, 0x40296c81u, 0x40256233u, 0x40210176u, 0x401c4b79u, 0x4017417fu, 0x40592b3du, 0x4059768au, 0x40596199u, 0x4058ecdfu, 0x405818e1u, 0x4056e634u, 0x4055557eu, 0x40536775u, 0x40511ce0u, 0x404e7694u, 0x404b7577u, 0x40481a80u, 0x404466b2u, 0x40405b23u, 0x403bf8f6u, 0x4037415cu, 0x40323597u, 0x4074889eu, 0x4074d4a2u, 0x4074c03cu, 0x40744bdeu, 0x4073780eu, 0x40724561u, 0x4070b47du, 0x406ec618u, 0x406c7af8u, 0x4069d3f4u, 0x4066d1f2u, 0x406375e6u, 0x405fc0d7u, 0x405bb3d9u, 0x4057500eu, 0x405296aau, 0x404d88edu, 0x40882071u, 0x408846b8u, 0x40883cb3u, 0x4088029bu, 0x408798b3u, 0x4086ff46u, 0x408636a6u, 0x40853f2eu, 0x40841942u, 0x4082c54du, 0x408143c2u, 0x407f2a37u, 0x407b73b8u, 0x4077651du, 0x4072ff87u, 0x406e442bu, 0x40693447u, 0x4096265cu, 0x40964cd1u, 0x409642e3u, 0x409608cbu, 0x40959eccu, 0x40950530u, 0x40943c4bu, 0x40934478u, 0x40921e19u, 0x4090c99au, 0x408f476eu, 0x408d9810u, 0x408bbc02u, 0x4089b3ceu, 0x40878007u, 0x40852146u, 0x4082982bu, 0x40a45259u, 0x40a478e5u, 0x40a46ef7u, 0x40a434c8u, 0x40a3ca9bu, 0x40a330bau, 0x40a26779u, 0x40a16f33u, 0x40a0484au, 0x409ef32au, 0x409d7047u, 0x409bc01au, 0x4099e326u, 0x4097d9f7u, 0x4095a51du, 0x40934532u, 0x4090bad7u, 0x40b2a0a8u, 0x40b2c735u, 0x40b2bd2fu, 0x40b282d2u, 0x40b21860u, 0x40b17e24u, 0x40b0b470u, 0x40afbb9fu, 0x40ae9416u, 0x40ad3e3eu, 0x40abba8cu, 0x40aa0979u, 0x40a82b8au, 0x40a62147u, 0x40a3eb44u, 0x40a18a19u, 0x409efe67u}; +static const uint32_t kWorldTileS9Step3Tile4Collider[] = {0xbfb7efb6u, 0xbfc29549u, 0xbfcdd9ecu, 0xbfd9bac8u, 0xbfe634efu, 0xbff34557u, 0xc000746eu, 0xc0078e21u, 0xc00eee19u, 0xc016929fu, 0xc01e79f2u, 0xc026a242u, 0xc02f09b8u, 0xc037ae6fu, 0xc0408e7au, 0xc049a7e0u, 0xc052f8a1u, 0xbf8c591eu, 0xbf96ff0du, 0xbfa24467u, 0xbfae2658u, 0xbfbaa1efu, 0xbfc7b423u, 0xbfd559d0u, 0xbfe38fb9u, 0xbff25288u, 0xc000cf68u, 0xc008b885u, 0xc010e2ceu, 0xc0194c69u, 0xc021f373u, 0xc02ad5feu, 0xc033f212u, 0xc03d45aeu, 0xbf3f052au, 0xbf545279u, 0xbf6adf56u, 0xbf81530cu, 0xbf8dd06fu, 0xbf9ae4cbu, 0xbfa88cfbu, 0xbfb6c5c3u, 0xbfc58bcdu, 0xbfd4dbaau, 0xbfe4b1d5u, 0xbff50ab2u, 0xc002f148u, 0xc00b9ad2u, 0xc014800bu, 0xc01d9ef9u, 0xc026f59cu, 0xbec5de7cu, 0xbef07d6au, 0xbf0ece72u, 0xbf2698cbu, 0xbf3f97e1u, 0xbf59c5a0u, 0xbf751bbfu, 0xbf88c9e2u, 0xbf979381u, 0xbfa6e74fu, 0xbfb6c1c6u, 0xbfc71f49u, 0xbfd7fc27u, 0xbfe95497u, 0xbffb24bdu, 0xc006b454u, 0xc0100e2bu, 0xbc9105fbu, 0xbdced438u, 0xbe41b76fu, 0xbe90790au, 0xbec28144u, 0xbef6e83eu, 0xbf16d0b3u, 0xbf334fe3u, 0xbf50eb03u, 0xbf6f9b36u, 0xbf87acb8u, 0xbf980f3cu, 0xbfa8f175u, 0xbfba4f9au, 0xbfcc25cfu, 0xbfde7022u, 0xbff12a90u, 0x3eb82f2au, 0x3e8d834cu, 0x3e40a806u, 0x3dc2b28eu, 0xbb338992u, 0xbdd76bdbu, 0xbe5944ebu, 0xbea5b099u, 0xbee0f807u, 0xbf0f3583u, 0xbf2efdbfu, 0xbf4fcd7du, 0xbf719d59u, 0xbf8a32e0u, 0xbf9c0f7du, 0xbfae6091u, 0xbfc12218u, 0x3f3ed6feu, 0x3f297cbfu, 0x3f12e013u, 0x3ef60d4bu, 0x3ec3ecabu, 0x3e8f6a70u, 0x3e31265du, 0x3d7b9ee1u, 0xbd5f315cu, 0xbe32da5bu, 0xbe991311u, 0xbedac961u, 0xbf0f40a9u, 0xbf3215e0u, 0xbf55dc9au, 0xbf7a8cf6u, 0xbf900f74u, 0x3f91ce2au, 0x3f871e87u, 0x3f779aa5u, 0x3f5fbac2u, 0x3f46a347u, 0x3f2c5a48u, 0x3f10e610u, 0x3ee89a34u, 0x3ead2c29u, 0x3e5f1f76u, 0x3dbf4c11u, 0xbd0fdc31u, 0xbe2b9a2cu, 0xbe9b9287u, 0xbee33c62u, 0xbf165d70u, 0xbf3bfef5u, 0x3fc526a5u, 0x3fba7423u, 0x3faf1fb4u, 0x3fa32c2du, 0x3f969c7eu, 0x3f8973b3u, 0x3f7769e1u, 0x3f5ac6eau, 0x3f3d052eu, 0x3f1e2b8eu, 0x3efc822bu, 0x3eba9a01u, 0x3e6d5adcu, 0x3dc32e5du, 0xbd37e057u, 0xbe41335eu, 0xbeabfd3eu, 0x3ff9677eu, 0x3feeb1c2u, 0x3fe359bdu, 0x3fd76245u, 0x3fcace4au, 0x3fbda0d9u, 0x3fafdd16u, 0x3fa1863fu, 0x3f929fadu, 0x3f832cceu, 0x3f666254u, 0x3f4560bdu, 0x3f235c41u, 0x3f005c72u, 0x3eb8d21bu, 0x3e5e27e3u, 0x3d8e3a02u, 0x4017417fu, 0x4011e4d6u, 0x400c36dbu, 0x400638fau, 0x3fffd953u, 0x3ff2a6e0u, 0x3fe4ddc2u, 0x3fd68137u, 0x3fc79496u, 0x3fb81b4fu, 0x3fa818eau, 0x3f979106u, 0x3f868756u, 0x3f69ff49u, 0x3f45fba2u, 0x3f210b9du, 0x3ef66e8cu, 0x40323597u, 0x402cd6f6u, 0x402726d5u, 0x402126a0u, 0x401ad7d0u, 0x40143be9u, 0x400d5480u, 0x40062333u, 0x3ffd535cu, 0x3fedd355u, 0x3fddc9d7u, 0x3fcd3a80u, 0x3fbc2906u, 0x3faa9934u, 0x3f988ee8u, 0x3f860e16u, 0x3f66358bu, 0x404d88edu, 0x40482825u, 0x404275b1u, 0x403c72fcu, 0x4036217eu, 0x402f82bdu, 0x4028984cu, 0x402163cbu, 0x4019e6e7u, 0x40122356u, 0x400a1adeu, 0x4001cf4eu, 0x3ff28501u, 0x3fe0ecb6u, 0x3fced99bu, 0x3fbc4fa4u, 0x3fa952d8u, 0x40693447u, 0x4063d12du, 0x405e1c39u, 0x405816d6u, 0x4051c27du, 0x404b20b5u, 0x40443310u, 0x403cfb2fu, 0x40357abeu, 0x402db374u, 0x4025a717u, 0x401d5777u, 0x4014c66du, 0x400bf5e0u, 0x4002e7c0u, 0x3ff33c0du, 0x3fe03571u, 0x4082982bu, 0x407fcabbu, 0x407a1319u, 0x40740adcu, 0x406db37cu, 0x40670e80u, 0x40601d7bu, 0x4058e20du, 0x40515de3u, 0x404992b4u, 0x40418247u, 0x40392e6au, 0x403098f9u, 0x4027c3d9u, 0x401eb0fbu, 0x4015625au, 0x400bd9f9u, 0x4090bad7u, 0x408e06b3u, 0x408b2974u, 0x408823d2u, 0x4084f688u, 0x4081a25au, 0x407c5022u, 0x407510fbu, 0x406d88ecu, 0x4065b9adu, 0x405da504u, 0x40554cbfu, 0x404cb2bbu, 0x4043d8deu, 0x403ac118u, 0x40316d64u, 0x4027dfc6u, 0x409efe67u, 0x409c48d5u, 0x40996a14u, 0x409662d7u, 0x409333ddu, 0x408fdde9u, 0x408c61c3u, 0x4088c03du, 0x4084fa2eu, 0x40811070u, 0x407a07cfu, 0x4071aaf8u, 0x40690c36u, 0x40602d71u, 0x40571098u, 0x404db7a7u, 0x404424a3u}; +static const uint32_t kWorldTileS9Step3Tile5Collider[] = {0xc0f1b895u, 0xc0ec4bccu, 0xc0e7033eu, 0xc0e1dfb2u, 0xc0dce1e5u, 0xc0d80a90u, 0xc0d35a63u, 0xc0ced208u, 0xc0ca721fu, 0xc0c63b44u, 0xc0c22e09u, 0xc0be4af8u, 0xc0ba9295u, 0xc0b7055au, 0xc0b3a3bau, 0xc0b06e21u, 0xc0ad64f1u, 0xc0eda4b7u, 0xc0e832f9u, 0xc0e2e585u, 0xc0ddbd21u, 0xc0d8ba8cu, 0xc0d3de7eu, 0xc0cf29a8u, 0xc0ca9cb3u, 0xc0c63842u, 0xc0c1fceeu, 0xc0bdeb4bu, 0xc0ba03e3u, 0xc0b6473au, 0xc0b2b5cau, 0xc0af5007u, 0xc0ac165du, 0xc0a9092du, 0xc0e91da6u, 0xc0e3a702u, 0xc0de54b6u, 0xc0d9278au, 0xc0d4203cu, 0xc0cf3f85u, 0xc0ca8616u, 0xc0c5f498u, 0xc0c18baeu, 0xc0bd4bf3u, 0xc0b935f9u, 0xc0b54a4bu, 0xc0b1896du, 0xc0adf3dau, 0xc0aa8a06u, 0xc0a74c5bu, 0xc0a43b3eu, 0xc0e42471u, 0xc0dea8f6u, 0xc0d951e2u, 0xc0d41ffcu, 0xc0cf1405u, 0xc0ca2eb5u, 0xc0c570bdu, 0xc0c0dac7u, 0xc0bc6d75u, 0xc0b82963u, 0xc0b40f22u, 0xc0b01f40u, 0xc0ac5a3fu, 0xc0a8c09au, 0xc0a552c6u, 0xc0a2112fu, 0xc09efc37u, 0xc0deba48u, 0xc0d93a03u, 0xc0d3de37u, 0xc0cea7a8u, 0xc0c99718u, 0xc0c4ad3fu, 0xc0bfeacfu, 0xc0bb5071u, 0xc0b6dec8u, 0xc0b2966fu, 0xc0ae77fau, 0xc0aa83f4u, 0xc0a6bae2u, 0xc0a31d3eu, 0xc09fab7du, 0xc09c660au, 0xc0994d49u, 0xc0d8e078u, 0xc0d35b7bu, 0xc0cdfb06u, 0xc0c8bfdeu, 0xc0c3aac5u, 0xc0bebc73u, 0xc0b9f59bu, 0xc0b556e6u, 0xc0b0e0f7u, 0xc0ac946au, 0xc0a871d2u, 0xc0a479bau, 0xc0a0aca8u, 0xc09d0b17u, 0xc099957au, 0xc0964c3fu, 0xc0932fc8u, 0xc0d29873u, 0xc0cd0ecdu, 0xc0c7a9beu, 0xc0c26a0eu, 0xc0bd507cu, 0xc0b85dc3u, 0xc0b39293u, 0xc0aeef98u, 0xc0aa7574u, 0xc0a624c4u, 0xc0a1fe1au, 0xc09e0204u, 0xc09a3104u, 0xc0968b97u, 0xc0931232u, 0xc08fc541u, 0xc08ca527u, 0xc0cbe3c7u, 0xc0c65588u, 0xc0c0ebf0u, 0xc0bba7c7u, 0xc0b689cdu, 0xc0b192bdu, 0xc0acc347u, 0xc0a81c17u, 0xc0a39dd1u, 0xc09f490fu, 0xc09b1e65u, 0xc0971e61u, 0xc0934986u, 0xc08fa051u, 0xc08c2336u, 0xc088d2a2u, 0xc085aef8u, 0xc0c4c421u, 0xc0bf3159u, 0xc0b9c348u, 0xc0b47ab7u, 0xc0af5867u, 0xc0aa5d10u, 0xc0a58966u, 0xc0a0de13u, 0xc09c5bbbu, 0xc09802f9u, 0xc093d463u, 0xc08fd083u, 0xc08bf7e0u, 0xc0884af5u, 0xc084ca37u, 0xc0817612u, 0xc07c9dd8u, 0xc0bd3b4eu, 0xc0b7a40du, 0xc0b23195u, 0xc0ace4adu, 0xc0a7be17u, 0xc0a2be8bu, 0xc09de6beu, 0xc099375au, 0xc094b102u, 0xc0905453u, 0xc08c21e1u, 0xc0881a39u, 0xc0843de0u, 0xc0808d51u, 0xc07a1207u, 0xc07362c4u, 0xc06d0da5u, 0xc0b54b39u, 0xc0afaf90u, 0xc0aa38c1u, 0xc0a4e793u, 0xc09fbcc8u, 0xc09ab919u, 0xc095dd3au, 0xc09129d6u, 0xc08c9f91u, 0xc0883f07u, 0xc08408cdu, 0xc07ffaddu, 0xc0783ae4u, 0xc070d2a8u, 0xc069c312u, 0xc0630cfdu, 0xc05cb132u, 0xc0acf5e9u, 0xc0a755e9u, 0xc0a1dad3u, 0xc09c8571u, 0xc0975683u, 0xc0924ec3u, 0xc08d6ee4u, 0xc088b793u, 0xc0842972u, 0xc07f8a3fu, 0xc077165fu, 0xc06ef85du, 0xc0673143u, 0xc05fc20eu, 0xc058aba6u, 0xc051eee5u, 0xc04b8c96u, 0xc0a43d82u, 0xc09e993du, 0xc09919f3u, 0xc093c06du, 0xc08e8d6du, 0xc08981adu, 0xc0849de2u, 0xc07fc56au, 0xc076a198u, 0xc06dd187u, 0xc0655660u, 0xc05d313eu, 0xc055632bu, 0xc04ded23u, 0xc046d00fu, 0xc0400ccau, 0xc039a41fu, 0xc09b2447u, 0xc0957bcdu, 0xc08ff85fu, 0xc08a9ac8u, 0xc08563c9u, 0xc080541cu, 0xc076d8e9u, 0xc06d5affu, 0xc0642fc1u, 0xc05b586au, 0xc052d623u, 0xc04aaa07u, 0xc042d522u, 0xc03b586eu, 0xc03434d6u, 0xc02d6b35u, 0xc026fc56u, 0xc091ac93u, 0xc08bfff5u, 0xc0867877u, 0xc08116e0u, 0xc077b7e6u, 0xc06d90d6u, 0xc063b9f6u, 0xc05a34a0u, 0xc051021cu, 0xc04823a5u, 0xc03f9a64u, 0xc0376776u, 0xc02f8be5u, 0xc02808adu, 0xc020deb9u, 0xc01a0ee5u, 0xc01399fau, 0xc087d8deu, 0xc082282fu, 0xc0793961u, 0xc06e6e59u, 0xc063f0c9u, 0xc059c227u, 0xc04fe3dcu, 0xc0465740u, 0xc03d1d9cu, 0xc034382bu, 0xc02ba817u, 0xc0236e7eu, 0xc01b8c69u, 0xc01402d5u, 0xc00cd2adu, 0xc005fccdu, 0xbfff03fdu, 0xc07b5773u, 0xc06fee16u, 0xc064cf3eu, 0xc059fc80u, 0xc04f775eu, 0xc0454151u, 0xc03b5bc0u, 0xc031c803u, 0xc0288766u, 0xc01f9b22u, 0xc0170463u, 0xc00ec446u, 0xc006dbd5u, 0xbffe9819u, 0xbff02bb2u, 0xbfe2742cu, 0xbfd5731cu}; +static const uint32_t kWorldTileS9Step3Tile6Collider[] = {0xc12c75f1u, 0xc128dc62u, 0xc1254d1fu, 0xc121c8b9u, 0xc11e4fbfu, 0xc11ae2bdu, 0xc117823eu, 0xc1142ec8u, 0xc110e8e0u, 0xc10db108u, 0xc10a87c1u, 0xc1076d86u, 0xc10462d0u, 0xc1016817u, 0xc0fcfb9du, 0xc0f748cbu, 0xc0f1b895u, 0xc12a972fu, 0xc126fac0u, 0xc12368a4u, 0xc11fe16au, 0xc11c65a1u, 0xc118f5d6u, 0xc1159293u, 0xc1123c60u, 0xc10ef3c0u, 0xc10bb938u, 0xc1088d46u, 0xc1057066u, 0xc1026313u, 0xc0fecb87u, 0xc0f8f1d5u, 0xc0f339f1u, 0xc0eda4b7u, 0xc1287e6eu, 0xc124df26u, 0xc1214a35u, 0xc11dc02cu, 0xc11a419bu, 0xc116cf0du, 0xc113690cu, 0xc1101021u, 0xc10cc4d1u, 0xc109879eu, 0xc1065908u, 0xc103398au, 0xc10029a1u, 0xc0fa5381u, 0xc0f474bdu, 0xc0eeb7d6u, 0xc0e91da6u, 0xc1262c35u, 0xc1228a19u, 0xc11ef259u, 0xc11b6587u, 0xc117e432u, 0xc1146ee7u, 0xc111062fu, 0xc10daa93u, 0xc10a5c99u, 0xc1071cc1u, 0xc103eb8du, 0xc100c979u, 0xc0fb6dfeu, 0xc0f5692cu, 0xc0ef8564u, 0xc0e9c388u, 0xc0e42471u, 0xc123a119u, 0xc11ffc2eu, 0xc11c61a6u, 0xc118d210u, 0xc1154dfeu, 0xc111d5fbu, 0xc10e6a93u, 0xc10b0c4cu, 0xc107bbadu, 0xc1047938u, 0xc101456du, 0xc0fc4191u, 0xc0f6178bu, 0xc0f00db6u, 0xc0ea24f9u, 0xc0e45e36u, 0xc0deba48u, 0xc120ddc0u, 0xc11d360cu, 0xc11998c0u, 0xc116066du, 0xc1127fa4u, 0xc10f04f0u, 0xc10b96ddu, 0xc10835f2u, 0xc104e2b5u, 0xc1019da9u, 0xc0fcce9cu, 0xc0f68042u, 0xc0f05138u, 0xc0ea426du, 0xc0e454c9u, 0xc0de892fu, 0xc0d8e078u, 0xc11de2dfu, 0xc11a3868u, 0xc116985eu, 0xc1130355u, 0xc10f79dau, 0xc10bfc7bu, 0xc1088bc4u, 0xc105283bu, 0xc101d267u, 0xc0fd1597u, 0xc0f6a3cfu, 0xc0f05071u, 0xc0ea1c72u, 0xc0e408c0u, 0xc0de1645u, 0xc0d845e2u, 0xc0d29873u, 0xc11ab13cu, 0xc1170407u, 0xc1136147u, 0xc10fc98cu, 0xc10c3d66u, 0xc108bd63u, 0xc1054a0eu, 0xc101e3efu, 0xc0fd1716u, 0xc0f682ccu, 0xc0f00c00u, 0xc0e9b3adu, 0xc0e37ac7u, 0xc0dd623eu, 0xc0d76afbu, 0xc0d195dfu, 0xc0cbe3c7u, 0xc11749abu, 0xc11399bfu, 0xc10ff44du, 0xc10c59e8u, 0xc108cb1eu, 0xc105487eu, 0xc101d291u, 0xc0fcd3c4u, 0xc0f61debu, 0xc0ef849du, 0xc0e908dcu, 0xc0e2aba2u, 0xc0dc6de5u, 0xc0d65093u, 0xc0d05497u, 0xc0ca7ad2u, 0xc0c4c421u, 0xc113ad11u, 0xc10ffa74u, 0xc10c5258u, 0xc108b54eu, 0xc10523e6u, 0xc1019eafu, 0xc0fc4c66u, 0xc0f575f5u, 0xc0eebb18u, 0xc0e81cd4u, 0xc0e19c2du, 0xc0db3a1bu, 0xc0d4f796u, 0xc0ced58cu, 0xc0c8d4e6u, 0xc0c2f688u, 0xc0bd3b4eu, 0xc10fdc61u, 0xc10c2719u, 0xc1087c59u, 0xc104dcb1u, 0xc10148b3u, 0xc0fb81d7u, 0xc0f48bccu, 0xc0edb058u, 0xc0e6f085u, 0xc0e04d5bu, 0xc0d9c7dcu, 0xc0d36102u, 0xc0cd19c4u, 0xc0c6f311u, 0xc0c0edd3u, 0xc0bb0aecu, 0xc0b54b39u, 0xc10bd89du, 0xc10820b1u, 0xc1047352u, 0xc100d114u, 0xc0fa750bu, 0xc0f3606bu, 0xc0ec655cu, 0xc0e584f2u, 0xc0dec039u, 0xc0d81838u, 0xc0d18df0u, 0xc0cb225eu, 0xc0c4d677u, 0xc0beab2au, 0xc0b8a163u, 0xc0b2ba03u, 0xc0acf5e9u, 0xc107a2d5u, 0xc103e84bu, 0xc1003856u, 0xc0f9270fu, 0xc0f1f4e0u, 0xc0eadb3bu, 0xc0e3db38u, 0xc0dcf5e7u, 0xc0d62c57u, 0xc0cf7f8du, 0xc0c8f08du, 0xc0c28051u, 0xc0bc2fd1u, 0xc0b5fffcu, 0xc0aff1bbu, 0xc0aa05f4u, 0xc0a43d82u, 0xc1033c27u, 0xc0fefe0eu, 0xc0f79903u, 0xc0f04a54u, 0xc0e91322u, 0xc0e1f488u, 0xc0daef9eu, 0xc0d40576u, 0xc0cd371du, 0xc0c6859bu, 0xc0bff1f1u, 0xc0b97d1cu, 0xc0b32813u, 0xc0acf3c5u, 0xc0a6e11du, 0xc0a0f0ffu, 0xc09b2447u, 0xc0fd4b83u, 0xc0f5cc22u, 0xc0ee6205u, 0xc0e70e52u, 0xc0dfd22au, 0xc0d8aeaau, 0xc0d1a4e8u, 0xc0cab5f8u, 0xc0c3e2e6u, 0xc0bd2cbbu, 0xc0b69478u, 0xc0b01b1au, 0xc0a9c198u, 0xc0a388e3u, 0xc09d71e4u, 0xc0977d7fu, 0xc091ac93u, 0xc0f3c1b8u, 0xc0ec3d45u, 0xc0e4ce25u, 0xc0dd757du, 0xc0d6346fu, 0xc0cf0c17u, 0xc0c7fd8du, 0xc0c109e4u, 0xc0ba3229u, 0xc0b37764u, 0xc0acda98u, 0xc0a65cc2u, 0xc09ffed8u, 0xc099c1ccu, 0xc093a687u, 0xc08dadeeu, 0xc087d8deu, 0xc0e9dd7eu, 0xc0e25407u, 0xc0dadff2u, 0xc0d38263u, 0xc0cc3c7du, 0xc0c50f5du, 0xc0bdfc1au, 0xc0b703c8u, 0xc0b02774u, 0xc0a96826u, 0xc0a2c6e2u, 0xc09c44a4u, 0xc095e263u, 0xc08fa111u, 0xc0898197u, 0xc08384dbu, 0xc07b5773u}; +static const uint32_t kWorldTileS9Step3Tile7Collider[] = {0xc0ad64f1u, 0xc0aa8885u, 0xc0a7d92fu, 0xc0a55739u, 0xc0a302e5u, 0xc0a0dc6du, 0xc09ee401u, 0xc09d19cbu, 0xc09b7de9u, 0xc09a1075u, 0xc098d17du, 0xc097c108u, 0xc096df15u, 0xc0962b98u, 0xc095a681u, 0xc0954fb4u, 0xc095270eu, 0xc0a9092du, 0xc0a628d3u, 0xc0a375a2u, 0xc0a0efe4u, 0xc09e97dau, 0xc09c6dbfu, 0xc09a71c3u, 0xc098a410u, 0xc09704c5u, 0xc09593fbu, 0xc09451c1u, 0xc0933e1eu, 0xc0925911u, 0xc091a28fu, 0xc0911a86u, 0xc090c0dcu, 0xc090956eu, 0xc0a43b3eu, 0xc0a15709u, 0xc09ea010u, 0xc09c169bu, 0xc099baefu, 0xc0978d43u, 0xc0958dcbu, 0xc093bcaeu, 0xc0921a0eu, 0xc090a602u, 0xc08f609au, 0xc08e49ddu, 0xc08d61c9u, 0xc08ca856u, 0xc08c1d71u, 0xc08bc0ffu, 0xc08b92ddu, 0xc09efc37u, 0xc09c1439u, 0xc0995989u, 0xc096cc72u, 0xc0946d35u, 0xc0923c0du, 0xc090392bu, 0xc08e64b9u, 0xc08cbed7u, 0xc08b479cu, 0xc089ff1au, 0xc088e557u, 0xc087fa53u, 0xc0873e03u, 0xc086b055u, 0xc0865130u, 0xc086206fu, 0xc0994d49u, 0xc0966196u, 0xc093a343u, 0xc091129bu, 0xc08eafe2u, 0xc08c7b50u, 0xc08a7519u, 0xc0889d64u, 0xc086f454u, 0xc0857a00u, 0xc0842e78u, 0xc08311c4u, 0xc08223e2u, 0xc08164cau, 0xc080d469u, 0xc08072a5u, 0xc0803f5bu, 0xc0932fc8u, 0xc0904072u, 0xc08d7e8fu, 0xc08aea6bu, 0xc0888448u, 0xc0864c61u, 0xc08442e7u, 0xc0826805u, 0xc080bbdau, 0xc07e7d00u, 0xc07be00eu, 0xc079a0ecu, 0xc077bf98u, 0xc0763c01u, 0xc0751602u, 0xc0744d68u, 0xc073e1edu, 0xc08ca527u, 0xc089b241u, 0xc086ece1u, 0xc0845554u, 0xc081ebdbu, 0xc07f6164u, 0xc07b4814u, 0xc0778c1bu, 0xc0742dbbu, 0xc0712d24u, 0xc06e8a78u, 0xc06c45c5u, 0xc06a5f0bu, 0xc068d637u, 0xc067ab26u, 0xc066dda3u, 0xc0666d6au, 0xc085aef8u, 0xc082b895u, 0xc07fdf98u, 0xc07aa9d1u, 0xc075d05cu, 0xc07153aeu, 0xc06d342au, 0xc0697225u, 0xc0660de2u, 0xc0630792u, 0xc0605f55u, 0xc05e153cu, 0xc05c2945u, 0xc05a9b5eu, 0xc0596b65u, 0xc0589924u, 0xc0582459u, 0xc07c9dd8u, 0xc076aa3fu, 0xc0711201u, 0xc06bd5b7u, 0xc066f5e5u, 0xc0627303u, 0xc05e4d74u, 0xc05a858cu, 0xc0571b8fu, 0xc0540fafu, 0xc051620bu, 0xc04f12b5u, 0xc04d21acu, 0xc04b8eddu, 0xc04a5a26u, 0xc0498353u, 0xc0490a1fu, 0xc06d0da5u, 0xc0671360u, 0xc061749fu, 0xc05c31f8u, 0xc0574bf3u, 0xc052c305u, 0xc04e9793u, 0xc04ac9f2u, 0xc0475a64u, 0xc044491du, 0xc041963du, 0xc03f41d4u, 0xc03d4be2u, 0xc03bb455u, 0xc03a7b0cu, 0xc0399fd1u, 0xc0392262u, 0xc05cb132u, 0xc056b069u, 0xc0510b4cu, 0xc04bc271u, 0xc046d660u, 0xc042478fu, 0xc03e1664u, 0xc03a4332u, 0xc036ce3eu, 0xc033b7bau, 0xc030ffc7u, 0xc02ea676u, 0xc02cabc7u, 0xc02b0fa7u, 0xc029d1f6u, 0xc028f27fu, 0xc02870ffu, 0xc04b8c96u, 0xc0458571u, 0xc03fda1fu, 0xc03a8b39u, 0xc0359945u, 0xc03104bbu, 0xc02ccdffu, 0xc028f567u, 0xc0257b36u, 0xc0225f9fu, 0xc01fa2c3u, 0xc01d44b5u, 0xc01b4573u, 0xc019a4ecu, 0xc01862ffu, 0xc0177f77u, 0xc016fa12u, 0xc039a41fu, 0xc03396c6u, 0xc02de569u, 0xc02890a0u, 0xc02398f2u, 0xc01efed8u, 0xc01ac2b5u, 0xc016e4e0u, 0xc013659cu, 0xc010451du, 0xc00d8384u, 0xc00b20e3u, 0xc0091d3au, 0xc0077877u, 0xc0063278u, 0xc0054b0cu, 0xc004c1eeu, 0xc026fc56u, 0xc020e8f1u, 0xc01b31b2u, 0xc015d72fu, 0xc010d9f1u, 0xc00c3a6fu, 0xc007f910u, 0xc0041628u, 0xc00091fcu, 0xbffad97fu, 0xbff54d28u, 0xbff07f17u, 0xbfec6f4bu, 0xbfe91da4u, 0xbfe689deu, 0xbfe4b394u, 0xbfe39a3fu, 0xc01399fau, 0xc00d80b2u, 0xc007c3b9u, 0xc00263a6u, 0xbffac202u, 0xbff17885u, 0xbfe8eba1u, 0xbfe11c01u, 0xbfda0a2eu, 0xbfd3b68fu, 0xbfce2169u, 0xbfc94ae0u, 0xbfc532f3u, 0xbfc1d982u, 0xbfbf3e4au, 0xbfbd60e6u, 0xbfbc40d0u, 0xbfff03fdu, 0xbff2c5fcu, 0xbfe740e8u, 0xbfdc75f4u, 0xbfd26631u, 0xbfc9128fu, 0xbfc07bdbu, 0xbfb8a2bfu, 0xbfb187c7u, 0xbfab2b59u, 0xbfa58dbbu, 0xbfa0af10u, 0xbf9c8f59u, 0xbf992e76u, 0xbf968c25u, 0xbf94a801u, 0xbf938183u, 0xbfd5731cu, 0xbfc929fau, 0xbfbd9a19u, 0xbfb2c4abu, 0xbfa8aac3u, 0xbf9f4d51u, 0xbf96ad21u, 0xbf8ecae0u, 0xbf87a719u, 0xbf814232u, 0xbf7738e6u, 0xbf6d6bfcu, 0xbf651dabu, 0xbf5e4db3u, 0xbf58fb8fu, 0xbf552676u, 0xbf52cd5eu}; +static const uint32_t kWorldTileS9Step3Tile8Collider[] = {0xc095270eu, 0xc0952c63u, 0xc0955f7fu, 0xc095c026u, 0xc0964e14u, 0xc09708fdu, 0xc097f08bu, 0xc0990462u, 0xc09a441du, 0xc09baf51u, 0xc09d4589u, 0xc09f0649u, 0xc0a0f10du, 0xc0a3054bu, 0xc0a54270u, 0xc0a7a7e3u, 0xc0aa3502u, 0xc090956eu, 0xc090980fu, 0xc090c88du, 0xc09126abu, 0xc091b225u, 0xc0926aafu, 0xc0934ff3u, 0xc0946197u, 0xc0959f34u, 0xc0970860u, 0xc0989ca5u, 0xc09a5b88u, 0xc09c4486u, 0xc09e5714u, 0xc0a0929fu, 0xc0a2f68eu, 0xc0a58240u, 0xc08b92ddu, 0xc08b92e0u, 0xc08bc0d4u, 0xc08c1c7eu, 0xc08ca599u, 0xc08d5bd9u, 0xc08e3eeau, 0xc08f4e70u, 0xc0908a05u, 0xc091f13eu, 0xc09383a7u, 0xc09540c4u, 0xc0972811u, 0xc0993905u, 0xc09b730du, 0xc09dd58fu, 0xc0a05feau, 0xc086206fu, 0xc0861de9u, 0xc086496au, 0xc086a2b5u, 0xc0872986u, 0xc087dd93u, 0xc088be86u, 0xc089cc03u, 0xc08b05a5u, 0xc08c6b02u, 0xc08dfba4u, 0xc08fb711u, 0xc0919cc5u, 0xc093ac35u, 0xc095e4d0u, 0xc09845fbu, 0xc09acf16u, 0xc0803f5bu, 0xc0803a61u, 0xc0806383u, 0xc080ba84u, 0xc0813f22u, 0xc081f111u, 0xc082cffbu, 0xc083db86u, 0xc085134cu, 0xc08676e2u, 0xc08805d5u, 0xc089bfa7u, 0xc08ba3d8u, 0xc08db1dbu, 0xc08fe91eu, 0xc0924909u, 0xc094d0fbu, 0xc073e1edu, 0xc073d33au, 0xc07420eau, 0xc074ca86u, 0xc075cf86u, 0xc0772f52u, 0xc078e942u, 0xc07afc9fu, 0xc07d689fu, 0xc0801635u, 0xc081a38eu, 0xc0835bddu, 0xc0853ea0u, 0xc0874b4cu, 0xc089814fu, 0xc08be011u, 0xc08e66efu, 0xc0666d6au, 0xc0665a25u, 0xc066a36eu, 0xc06748cdu, 0xc06849bdu, 0xc069a5a4u, 0xc06b5bdbu, 0xc06d6babu, 0xc06fd44au, 0xc07294e2u, 0xc075ac8cu, 0xc0791a50u, 0xc07cdd28u, 0xc0807a00u, 0xc082aedau, 0xc0850c88u, 0xc087926bu, 0xc0582459u, 0xc0580cacu, 0xc05851b9u, 0xc058f308u, 0xc059f012u, 0xc05b4840u, 0xc05cfaebu, 0xc05f075au, 0xc0616cc6u, 0xc0642a57u, 0xc0673f26u, 0xc06aaa3cu, 0xc06e6a94u, 0xc0727f19u, 0xc076e6a7u, 0xc07ba00bu, 0xc0805503u, 0xc0490a1fu, 0xc048ee37u, 0xc0492f32u, 0xc049cc9du, 0xc04ac5eeu, 0xc04c1a90u, 0xc04dc9dau, 0xc04fd315u, 0xc0523579u, 0xc054f030u, 0xc0580252u, 0xc05b6ae8u, 0xc05f28edu, 0xc0633b4cu, 0xc067a0e1u, 0xc06c587au, 0xc07160d7u, 0xc0392262u, 0xc0390268u, 0xc0393f7fu, 0xc039d931u, 0xc03acef5u, 0xc03c2037u, 0xc03dcc4du, 0xc03fd281u, 0xc042320bu, 0xc044ea14u, 0xc047f9b5u, 0xc04b5ff8u, 0xc04f1bd7u, 0xc0532c3eu, 0xc0579008u, 0xc05c4604u, 0xc0614cf2u, 0xc02870ffu, 0xc0284d21u, 0xc028867fu, 0xc0291ca4u, 0xc02a0f08u, 0xc02b5d15u, 0xc02d0624u, 0xc02f097eu, 0xc031665au, 0xc0341be3u, 0xc0372931u, 0xc03a8d4eu, 0xc03e4735u, 0xc04255d1u, 0xc046b7feu, 0xc04b6c8bu, 0xc0507236u, 0xc016fa12u, 0xc016d27bu, 0xc017084du, 0xc0179b11u, 0xc0188a41u, 0xc019d547u, 0xc01b7b7cu, 0xc01d7c28u, 0xc01fd684u, 0xc02289b9u, 0xc02594e2u, 0xc028f706u, 0xc02caf22u, 0xc030bc21u, 0xc0351cdeu, 0xc039d02au, 0xc03ed4c1u, 0xc004c1eeu, 0xc00496cbu, 0xc004c93cu, 0xc00558ccu, 0xc00644f5u, 0xc0078d21u, 0xc00930a8u, 0xc00b2ed3u, 0xc00d86dcu, 0xc01037ecu, 0xc013411cu, 0xc016a176u, 0xc01a57f4u, 0xc01e6383u, 0xc022c2ffu, 0xc0277536u, 0xc02c78e8u, 0xbfe39a3fu, 0xbfe33d36u, 0xbfe39bb1u, 0xbfe4b4c3u, 0xbfe68760u, 0xbfe9125cu, 0xbfec546au, 0xbff04c1bu, 0xbff4f7e1u, 0xbffa560fu, 0xc000326du, 0xc0039129u, 0xc0074638u, 0xc00b5086u, 0xc00faeeeu, 0xc014603fu, 0xc0196339u, 0xbfbc40d0u, 0xbfbbdd60u, 0xbfbc35ccu, 0xbfbd4929u, 0xbfbf166cu, 0xbfc19c67u, 0xbfc4d9ceu, 0xbfc8cd33u, 0xbfcd7509u, 0xbfd2cfa2u, 0xbfd8db31u, 0xbfdf95cbu, 0xbfe6fd66u, 0xbfef0fd9u, 0xbff7caddu, 0xc0009608u, 0xc0059877u, 0xbf938183u, 0xbf931804u, 0xbf936abbu, 0xbf9478bdu, 0xbf9640ffu, 0xbf98c254u, 0xbf9bfb70u, 0xbf9feae4u, 0xbfa48f24u, 0xbfa9e682u, 0xbfafef32u, 0xbfb6a749u, 0xbfbe0cbcu, 0xbfc61d63u, 0xbfced6f7u, 0xbfd83715u, 0xbfe23b3cu, 0xbf52cd5eu, 0xbf51eef7u, 0xbf5289afu, 0xbf549bb2u, 0xbf5822e9u, 0xbf5d1cfcu, 0xbf638751u, 0xbf6b5f0eu, 0xbf74a119u, 0xbf7f4a17u, 0xbf85ab39u, 0xbf8c6127u, 0xbf93c4ceu, 0xbf9bd405u, 0xbfa48c85u, 0xbfadebebu, 0xbfb7efb6u}; +static const uint32_t kWorldTileS9Step3Tile9Collider[] = {0xc0aa3502u, 0xc0ace926u, 0xc0afc3a0u, 0xc0b2c3bbu, 0xc0b5e8b9u, 0xc0b931d9u, 0xc0bc9e51u, 0xc0c02d52u, 0xc0c3de06u, 0xc0c7af91u, 0xc0cba113u, 0xc0cfb1a4u, 0xc0d3e059u, 0xc0d82c40u, 0xc0dc9462u, 0xc0e117c4u, 0xc0e5b565u, 0xc0a58240u, 0xc0a8350eu, 0xc0ab0e48u, 0xc0ae0d38u, 0xc0b13124u, 0xc0b47948u, 0xc0b7e4dau, 0xc0bb730cu, 0xc0bf2308u, 0xc0c2f3f3u, 0xc0c6e4ebu, 0xc0caf509u, 0xc0cf2362u, 0xc0d36f04u, 0xc0d7d6f8u, 0xc0dc5a43u, 0xc0e0f7e4u, 0xc0a05feau, 0xc0a31177u, 0xc0a5e988u, 0xc0a8e766u, 0xc0ac0a55u, 0xc0af5193u, 0xc0b2bc57u, 0xc0b649d1u, 0xc0b9f92cu, 0xc0bdc98du, 0xc0c1ba12u, 0xc0c5c9d5u, 0xc0c9f7e8u, 0xc0ce435cu, 0xc0d2ab39u, 0xc0d72e84u, 0xc0dbcc3cu, 0xc09acf16u, 0xc09d7f79u, 0xc0a05677u, 0xc0a35359u, 0xc0a67563u, 0xc0a9bbd2u, 0xc0ad25deu, 0xc0b0b2b8u, 0xc0b46189u, 0xc0b83177u, 0xc0bc219fu, 0xc0c0311du, 0xc0c45f03u, 0xc0c8aa60u, 0xc0cd123du, 0xc0d1959eu, 0xc0d63384u, 0xc094d0fbu, 0xc097804bu, 0xc09a564du, 0xc09d5249u, 0xc0a07384u, 0xc0a3b93cu, 0xc0a722a7u, 0xc0aaaef7u, 0xc0ae5d55u, 0xc0b22ce7u, 0xc0b61ccbu, 0xc0ba2c1au, 0xc0be59e9u, 0xc0c2a546u, 0xc0c70d3au, 0xc0cb90c9u, 0xc0d02ef4u, 0xc08e66efu, 0xc0911544u, 0xc093ea60u, 0xc096e58du, 0xc09a0611u, 0xc09d4b28u, 0xc0a0b409u, 0xc0a43fe6u, 0xc0a7ede8u, 0xc0abbd35u, 0xc0afaceau, 0xc0b3bc23u, 0xc0b7e9f2u, 0xc0bc3566u, 0xc0c09d88u, 0xc0c5215cu, 0xc0c9bfe3u, 0xc087926bu, 0xc08a3fdau, 0xc08d1427u, 0xc0900e9du, 0xc0932e80u, 0xc096730du, 0xc099db7bu, 0xc09d66fcu, 0xc0a114b9u, 0xc0a4e3d7u, 0xc0a8d376u, 0xc0ace2afu, 0xc0b11094u, 0xc0b55c36u, 0xc0b9c49du, 0xc0be48ceu, 0xc0c2e7c8u, 0xc0805503u, 0xc08301a3u, 0xc085d539u, 0xc088cf0eu, 0xc08bee67u, 0xc08f3281u, 0xc0929a93u, 0xc09625ceu, 0xc099d35du, 0xc09da265u, 0xc0a19204u, 0xc0a5a153u, 0xc0a9cf67u, 0xc0ae1b4eu, 0xc0b28411u, 0xc0b708b5u, 0xc0bba839u, 0xc07160d7u, 0xc076b8a9u, 0xc07c5e92u, 0xc0812894u, 0xc084477au, 0xc0878b38u, 0xc08af305u, 0xc08e7e13u, 0xc0922b8bu, 0xc095fa92u, 0xc099ea48u, 0xc09df9c6u, 0xc0a2281eu, 0xc0a67461u, 0xc0aadd97u, 0xc0af62c5u, 0xc0b402eau, 0xc0614cf2u, 0xc066a381u, 0xc06c4857u, 0xc0723a07u, 0xc078771bu, 0xc07efe0du, 0xc082e6a6u, 0xc086719cu, 0xc08a1f14u, 0xc08dee32u, 0xc091de16u, 0xc095edd9u, 0xc09a1c8eu, 0xc09e6944u, 0xc0a2d304u, 0xc0a758d2u, 0xc0abf9afu, 0xc0507236u, 0xc055c7b2u, 0xc05b6ba1u, 0xc0615c9au, 0xc0679923u, 0xc06e1fb9u, 0xc074eecau, 0xc07c04b6u, 0xc081afeau, 0xc0857f37u, 0xc0896f60u, 0xc08d7f7eu, 0xc091aea6u, 0xc095fbe6u, 0xc09a6647u, 0xc09eeccdu, 0xc0a38e79u, 0xc03ed4c1u, 0xc0442957u, 0xc049cc8eu, 0xc04fbcfcu, 0xc055f92au, 0xc05c7f92u, 0xc0634ea2u, 0xc06a64bdu, 0xc071c037u, 0xc0795f5au, 0xc080a032u, 0xc084b0c4u, 0xc088e076u, 0xc08d2e56u, 0xc091996fu, 0xc09620c4u, 0xc09ac355u, 0xc02c78e8u, 0xc031ccc6u, 0xc0376f73u, 0xc03d5f85u, 0xc0439b85u, 0xc04a21ecu, 0xc050f12bu, 0xc05807a2u, 0xc05f63a6u, 0xc0670381u, 0xc06ee571u, 0xc07707a8u, 0xc07f684eu, 0xc08402bfu, 0xc0886ea7u, 0xc08cf6e1u, 0xc0919a6eu, 0xc0196339u, 0xc01eb68cu, 0xc02458ddu, 0xc02a48c1u, 0xc03084c1u, 0xc0370b57u, 0xc03ddaf1u, 0xc044f1f2u, 0xc04c4eaeu, 0xc053ef70u, 0xc05bd274u, 0xc063f5ecu, 0xc06c5801u, 0xc074f6cfu, 0xc07dd069u, 0xc083716bu, 0xc088160bu, 0xc0059877u, 0xc00aeb6fu, 0xc0108d92u, 0xc0167d76u, 0xc01cb9a4u, 0xc0234096u, 0xc02a10bau, 0xc0312873u, 0xc0388615u, 0xc04027eau, 0xc0480c30u, 0xc0503118u, 0xc05894cbu, 0xc0613563u, 0xc06a10f5u, 0xc0732588u, 0xc07c711bu, 0xbfe23b3cu, 0xbfece0d0u, 0xbff82516u, 0xc002029du, 0xc0083f27u, 0xc00ec6a3u, 0xc015977fu, 0xc01cb01eu, 0xc0240ed4u, 0xc02bb1ebu, 0xc03397a0u, 0xc03bbe26u, 0xc04423a3u, 0xc04cc634u, 0xc055a3ecu, 0xc05ebad2u, 0xc06808e5u, 0xbfb7efb6u, 0xbfc29549u, 0xbfcdd9ecu, 0xbfd9bac8u, 0xbfe634efu, 0xbff34557u, 0xc000746eu, 0xc0078e21u, 0xc00eee19u, 0xc016929fu, 0xc01e79f2u, 0xc026a242u, 0xc02f09b8u, 0xc037ae6fu, 0xc0408e7au, 0xc049a7e0u, 0xc052f8a1u}; +static const uint32_t kWorldTileS9Step3Tile10Collider[] = {0x40163b60u, 0x40221076u, 0x402d9892u, 0x4038d21cu, 0x4043bb8au, 0x404e5360u, 0x40589832u, 0x406288a1u, 0x406c2360u, 0x4075672eu, 0x407e52dcu, 0x408372a5u, 0x40878eb4u, 0x408b7d1bu, 0x408f3d63u, 0x4092cf1au, 0x409631dbu, 0x4032bd4au, 0x403e97c7u, 0x404a2520u, 0x405563bcu, 0x40605213u, 0x406aeea6u, 0x4075380bu, 0x407f2ce2u, 0x408465eeu, 0x408909deu, 0x408d81a7u, 0x4091ccbbu, 0x4095ea90u, 0x4099daa8u, 0x409d9c89u, 0x40a12fc4u, 0x40a493f2u, 0x404f7a2fu, 0x405b59e9u, 0x4066ec54u, 0x40722fd9u, 0x407d22edu, 0x4083e20au, 0x408908f0u, 0x408e0579u, 0x4092d6ffu, 0x40977ce1u, 0x409bf687u, 0x40a04361u, 0x40a462e7u, 0x40a85498u, 0x40ac17fcu, 0x40afaca5u, 0x40b31229u, 0x406c6a5bu, 0x40784f27u, 0x4081f33eu, 0x4087975fu, 0x408d1332u, 0x409265f9u, 0x40978efdu, 0x409c8d8fu, 0x40a16107u, 0x40a608c6u, 0x40aa8432u, 0x40aed2bcu, 0x40b2f3dcu, 0x40b6e711u, 0x40baabe2u, 0x40be41e2u, 0x40c1a8a6u, 0x4084c306u, 0x408ab7e0u, 0x409085e9u, 0x40962c54u, 0x409baa5bu, 0x40a0ff40u, 0x40a62a4cu, 0x40ab2ad1u, 0x40b00025u, 0x40b4a9aau, 0x40b926c6u, 0x40bd76ebu, 0x40c1998eu, 0x40c58e30u, 0x40c95459u, 0x40cceb98u, 0x40d05386u, 0x409362bbu, 0x409959f4u, 0x409f2a46u, 0x40a4d2e4u, 0x40aa5309u, 0x40afa9f7u, 0x40b4d6f6u, 0x40b9d956u, 0x40beb071u, 0x40c35ba6u, 0x40c7da5du, 0x40cc2c05u, 0x40d05015u, 0x40d4460eu, 0x40d80d77u, 0x40dba5e0u, 0x40df0ee1u, 0x40a21060u, 0x40a809e3u, 0x40addc69u, 0x40b38725u, 0x40b90952u, 0x40be6232u, 0x40c3910du, 0x40c89535u, 0x40cd6e00u, 0x40d21acfu, 0x40d69b09u, 0x40daee1eu, 0x40df1385u, 0x40e30abeu, 0x40e6d350u, 0x40ea6cccu, 0x40edd6cau, 0x40b0c808u, 0x40b6c3beu, 0x40bc9862u, 0x40c24526u, 0x40c7c946u, 0x40cd2402u, 0x40d254a4u, 0x40d75a7cu, 0x40dc34e1u, 0x40e0e333u, 0x40e564dau, 0x40e9b946u, 0x40eddfeeu, 0x40f1d850u, 0x40f5a1f5u, 0x40f93c6du, 0x40fca750u, 0x40bf85bfu, 0x40c58394u, 0x40cb5a40u, 0x40d108f7u, 0x40d68ef3u, 0x40dbeb76u, 0x40e11dc8u, 0x40e62539u, 0x40eb0122u, 0x40efb0e2u, 0x40f433e0u, 0x40f8898cu, 0x40fcb15du, 0x41005569u, 0x41023abau, 0x41040869u, 0x4105be41u, 0x40ce4595u, 0x40d44572u, 0x40da1e11u, 0x40dfcea4u, 0x40e55667u, 0x40eab49au, 0x40efe886u, 0x40f4f17au, 0x40f9ced0u, 0x40fe7fe7u, 0x41018213u, 0x4103ad7du, 0x4105c1efu, 0x4107bf28u, 0x4109a4ecu, 0x410b7302u, 0x410d2936u, 0x40dd0397u, 0x40e30566u, 0x40e8dfe1u, 0x40ee923bu, 0x40f41baeu, 0x40f97b7bu, 0x40feb0eau, 0x4101dda6u, 0x41044cfcu, 0x4106a628u, 0x4108e8dcu, 0x410b14d0u, 0x410d29c0u, 0x410f276bu, 0x41110d96u, 0x4112dc08u, 0x4114928du, 0x40ebbbd2u, 0x40f1bf7eu, 0x40f79bbfu, 0x40fd4fc9u, 0x41016d6bu, 0x41041e13u, 0x4106b982u, 0x41093f5eu, 0x410baf54u, 0x410e0915u, 0x41104c52u, 0x411278c4u, 0x41148e27u, 0x41168c3au, 0x411872c1u, 0x411a4183u, 0x411bf84du, 0x40fa6a58u, 0x410037e5u, 0x410326deu, 0x410601b0u, 0x4108c7f8u, 0x410b7957u, 0x410e1571u, 0x41109bedu, 0x41130c78u, 0x411566c2u, 0x4117aa7du, 0x4119d762u, 0x411bed2cu, 0x411deb9bu, 0x411fd272u, 0x4121a17au, 0x4123587du, 0x4104859eu, 0x4107892fu, 0x410a78f5u, 0x410d5489u, 0x41101b88u, 0x4112cd92u, 0x41156a4cu, 0x4117f15du, 0x411a6272u, 0x411cbd39u, 0x411f0168u, 0x41212eb4u, 0x412344dau, 0x41254399u, 0x41272ab5u, 0x4128f9f6u, 0x412ab127u, 0x410bcd4cu, 0x410ed1aau, 0x4111c231u, 0x41149e7cu, 0x41176626u, 0x411a18d0u, 0x411cb61fu, 0x411f3dbau, 0x4121af4du, 0x41240a87u, 0x41264f1cu, 0x41287cc5u, 0x412a933bu, 0x412c923fu, 0x412e7995u, 0x41304904u, 0x41320058u, 0x41130a44u, 0x41160f64u, 0x411900a2u, 0x411bdd98u, 0x411ea5e2u, 0x41215921u, 0x4123f6f9u, 0x41267f12u, 0x4128f117u, 0x412b4cb9u, 0x412d91abu, 0x412fbfa3u, 0x4131d65fu, 0x4133d59cu, 0x4135bd20u, 0x41378cb1u, 0x4139441cu, 0x411a3a99u, 0x411d406fu, 0x41203259u, 0x41230fefu, 0x4125d8ceu, 0x41288c96u, 0x412b2aecu, 0x412db378u, 0x413025e5u, 0x413281e2u, 0x4134c724u, 0x4136f562u, 0x41390c57u, 0x413b0bc2u, 0x413cf368u, 0x413ec311u, 0x41407a87u}; +static const uint32_t kWorldTileS9Step3Tile11Collider[] = {0xbf943d8eu, 0xbf69f036u, 0xbf2c1896u, 0xbeddfb15u, 0xbe4aa0f2u, 0x3d0de527u, 0x3e871a8du, 0x3efab7dcu, 0x3f3641c1u, 0x3f6e3663u, 0x3f9298d2u, 0x3fad95c3u, 0x3fc80e1bu, 0x3fe1fe0au, 0x3ffb61d9u, 0x400a1af6u, 0x40163b60u, 0xbf382257u, 0xbef2f008u, 0xbe6e062cu, 0x3bdbe2a6u, 0x3e78ab0du, 0x3ef39cd5u, 0x3f3499dfu, 0x3f6e846cu, 0x3f93c2c5u, 0x3fafca6du, 0x3fcb5516u, 0x3fe65ebfu, 0x400071bfu, 0x400d6fc2u, 0x401a278du, 0x40269750u, 0x4032bd4au, 0xbe8da7aau, 0xbd00aa91u, 0x3e582853u, 0x3ee6c229u, 0x3f2ff12bu, 0x3f6bb152u, 0x3f934c56u, 0x3fb04f43u, 0x3fccdd28u, 0x3fe8f1d8u, 0x4002449du, 0x400fcfa5u, 0x401d1811u, 0x402a1bf7u, 0x4036d97bu, 0x40434eceu, 0x404f7a2fu, 0x3e2d46b9u, 0x3ed4723fu, 0x3f286b8du, 0x3f65dfa5u, 0x3f91461eu, 0x3faf3424u, 0x3fccb577u, 0x3fe9c5bau, 0x40033054u, 0x40114108u, 0x401f12edu, 0x402ca401u, 0x4039f24fu, 0x4046fbefu, 0x4053bf03u, 0x406039beu, 0x406c6a5bu, 0x3f1e2f41u, 0x3f5d3462u, 0x3f8dc1f4u, 0x3fac8a40u, 0x3fcaee7eu, 0x3fe8ea2au, 0x40033c6au, 0x4011cb10u, 0x40201ee3u, 0x402e35cbu, 0x403c0dbbu, 0x4049a4b2u, 0x4056f8bau, 0x406407eau, 0x4070d065u, 0x407d505cu, 0x4084c306u, 0x3f88d2e1u, 0x3fa863feu, 0x3fc79a01u, 0x3fe67040u, 0x40027112u, 0x40117594u, 0x4020436cu, 0x402ed86eu, 0x403d3275u, 0x404b4f69u, 0x40592d3cu, 0x4066c9ecu, 0x40742385u, 0x40809c0eu, 0x408702eau, 0x408d456fu, 0x409362bbu, 0x3fc2caf6u, 0x3fe26a53u, 0x4000d724u, 0x40104917u, 0x401f88b4u, 0x402e93bau, 0x403d67efu, 0x404c0324u, 0x405a6337u, 0x4068860eu, 0x4076699au, 0x408205eeu, 0x4088b56du, 0x408f4257u, 0x4095abbcu, 0x409bf0b5u, 0x40a21060u, 0x3ffcf02du, 0x400e4ebeu, 0x401df78cu, 0x402d702au, 0x403cb64bu, 0x404bc7adu, 0x405aa216u, 0x40694357u, 0x4077a94du, 0x4082e8efu, 0x4089dd7du, 0x4090b151u, 0x4097636fu, 0x409df2e2u, 0x40a45ebbu, 0x40aaa613u, 0x40b0c808u, 0x401b9965u, 0x402b76e0u, 0x403b2659u, 0x404aa57bu, 0x4059f1f8u, 0x4069098eu, 0x4077ea03u, 0x40834893u, 0x408a7e6bu, 0x4091957bu, 0x40988cbdu, 0x409f632fu, 0x40a617d7u, 0x40aca9beu, 0x40b317f6u, 0x40b96197u, 0x40bf85bfu, 0x4038c187u, 0x4048a5adu, 0x40585baau, 0x4067e128u, 0x407733d9u, 0x408328bdu, 0x408a9be9u, 0x4091f258u, 0x40992af8u, 0x40a044bbu, 0x40a73e9cu, 0x40ae1797u, 0x40b4ceb3u, 0x40bb62f9u, 0x40c1d37au, 0x40c81f4fu, 0x40ce4595u, 0x4055e89au, 0x4065d344u, 0x40758f9du, 0x40828da8u, 0x408a3a06u, 0x4091cbc8u, 0x409941d1u, 0x40a09b08u, 0x40a7d65bu, 0x40aef2bdu, 0x40b5ef27u, 0x40bcca96u, 0x40c38411u, 0x40ca1aa0u, 0x40d08d55u, 0x40d6db48u, 0x40dd0397u, 0x407306c0u, 0x40817be3u, 0x40895d2au, 0x40912609u, 0x4098d558u, 0x40a069f7u, 0x40a7e2c8u, 0x40af3eb3u, 0x40b67ca4u, 0x40bd9b8fu, 0x40c49a6du, 0x40cb783cu, 0x40d233ffu, 0x40d8ccc2u, 0x40df4196u, 0x40e59191u, 0x40ebbbd2u, 0x40880a0fu, 0x409005acu, 0x4097e9f9u, 0x409fb5c9u, 0x40a767f6u, 0x40aeff5du, 0x40b67ae1u, 0x40bdd96au, 0x40c519e5u, 0x40cc3b44u, 0x40d33c81u, 0x40da1c99u, 0x40e0da90u, 0x40e77571u, 0x40edec4du, 0x40f43e3bu, 0x40fa6a58u, 0x40968471u, 0x409e8313u, 0x40a66a51u, 0x40ae38feu, 0x40b5edf3u, 0x40bd880eu, 0x40c50630u, 0x40cc6742u, 0x40d3aa31u, 0x40dacdf0u, 0x40e1d176u, 0x40e8b3c1u, 0x40ef73d7u, 0x40f610c0u, 0x40fc898eu, 0x41016eacu, 0x4104859eu, 0x40a4ee9eu, 0x40acf033u, 0x40b4da4du, 0x40bcabc3u, 0x40c4636bu, 0x40cc0024u, 0x40d380d0u, 0x40dae456u, 0x40e229a4u, 0x40e94fabu, 0x40f05565u, 0x40f739cfu, 0x40fdfbecu, 0x41024d64u, 0x41058abau, 0x4108b582u, 0x410bcd4cu, 0x40b344b8u, 0x40bb492au, 0x40c3360du, 0x40cb0a35u, 0x40d2c47cu, 0x40da63beu, 0x40e1e6deu, 0x40e94cc3u, 0x40f0945au, 0x40f7bc96u, 0x40fec46du, 0x4102d570u, 0x41063778u, 0x410987d4u, 0x410cc60du, 0x410ff1adu, 0x41130a44u, 0x40c182e5u, 0x40c98a1fu, 0x40d179b5u, 0x40d9507cu, 0x40e10d4cu, 0x40e8af02u, 0x40f03481u, 0x40f79cb0u, 0x40fee67bu, 0x4103086au, 0x41068d5au, 0x410a018cu, 0x410d6483u, 0x4110b5c2u, 0x4113f4d3u, 0x41172140u, 0x411a3a99u}; +static const uint32_t kWorldTileS9Step3Tile12Collider[] = {0x409631dbu, 0x40996545u, 0x409c6903u, 0x409f3cc5u, 0x40a1e046u, 0x40a45349u, 0x40a69598u, 0x40a8a708u, 0x40aa8774u, 0x40ac36c1u, 0x40adb4deu, 0x40af01bfu, 0x40b01d64u, 0x40b107d3u, 0x40b1c11du, 0x40b24959u, 0x40b2a0a8u, 0x40a493f2u, 0x40a7c8b3u, 0x40aacdb1u, 0x40ada29cu, 0x40b04730u, 0x40b2bb2fu, 0x40b4fe64u, 0x40b710a2u, 0x40b8f1c6u, 0x40baa1b5u, 0x40bc205bu, 0x40bd6dafu, 0x40be89b0u, 0x40bf7464u, 0x40c02ddcu, 0x40c0b62fu, 0x40c10d7fu, 0x40b31229u, 0x40b6482bu, 0x40b94e52u, 0x40bc2451u, 0x40bec9e1u, 0x40c13ec5u, 0x40c382c9u, 0x40c595bfu, 0x40c77783u, 0x40c927fcu, 0x40caa715u, 0x40cbf4c5u, 0x40cd110bu, 0x40cdfbeeu, 0x40ceb57cu, 0x40cf3dcfu, 0x40cf9508u, 0x40c1a8a6u, 0x40c4dfd1u, 0x40c7e70bu, 0x40cabe06u, 0x40cd647cu, 0x40cfda2fu, 0x40d21eeau, 0x40d43281u, 0x40d614d0u, 0x40d7c5bbu, 0x40d94530u, 0x40da9326u, 0x40dbaf99u, 0x40dc9a93u, 0x40dd5422u, 0x40dddc5eu, 0x40de3368u, 0x40d05386u, 0x40d38bc4u, 0x40d693fau, 0x40d96bdbu, 0x40dc131fu, 0x40de898au, 0x40e0cee6u, 0x40e2e306u, 0x40e4c5c8u, 0x40e67710u, 0x40e7f6cau, 0x40e944edu, 0x40ea6178u, 0x40eb4c72u, 0x40ec05e9u, 0x40ec8df7u, 0x40ece4bdu, 0x40df0ee1u, 0x40e2481bu, 0x40e55137u, 0x40e829e6u, 0x40ead1e2u, 0x40ed48edu, 0x40ef8ed3u, 0x40f1a367u, 0x40f38685u, 0x40f53811u, 0x40f6b7fau, 0x40f80634u, 0x40f922bfu, 0x40fa0da1u, 0x40fac6ebu, 0x40fb4eb4u, 0x40fba51du, 0x40edd6cau, 0x40f110e9u, 0x40f41ad3u, 0x40f6f43au, 0x40f99cd7u, 0x40fc146du, 0x40fe5ac6u, 0x410037dbu, 0x4101298cu, 0x41020269u, 0x4102c269u, 0x41036986u, 0x4103f7c0u, 0x41046d1au, 0x4104c99du, 0x41050d53u, 0x4105384eu, 0x40fca750u, 0x40ffe23eu, 0x41017670u, 0x4102e374u, 0x41043808u, 0x4105740cu, 0x41069766u, 0x4107a201u, 0x410893c9u, 0x41096cb2u, 0x410a2cb2u, 0x410ad3c3u, 0x410b61e6u, 0x410bd71eu, 0x410c3372u, 0x410c76efu, 0x410ca1a5u, 0x4105be41u, 0x41075c14u, 0x4108e1b6u, 0x410a4efeu, 0x410ba3cbu, 0x410cdffeu, 0x410e037bu, 0x410f0e2cu, 0x41100000u, 0x4110d8e9u, 0x411198ddu, 0x41123fd8u, 0x4112cdd8u, 0x411342e2u, 0x41139efcu, 0x4113e234u, 0x41140c9au, 0x410d2936u, 0x410ec75au, 0x41104d40u, 0x4111bac2u, 0x41130fbdu, 0x41144c12u, 0x41156fa6u, 0x41167a63u, 0x41176c37u, 0x41184514u, 0x411904f1u, 0x4119abcau, 0x411a399cu, 0x411aae6cu, 0x411b0a42u, 0x411b4d29u, 0x411b7733u, 0x4114928du, 0x411630f6u, 0x4117b716u, 0x411924c6u, 0x411a79e3u, 0x411bb64fu, 0x411cd9efu, 0x411de4acu, 0x411ed674u, 0x411faf3au, 0x41206ef5u, 0x4121159fu, 0x4121a338u, 0x412217c3u, 0x41227348u, 0x4122b5d4u, 0x4122df77u, 0x411bf84du, 0x411d96efu, 0x411f1d3du, 0x41208b10u, 0x4121e044u, 0x41231cbbu, 0x4124405bu, 0x41254b0cu, 0x41263cbeu, 0x41271561u, 0x4127d4eeu, 0x41287b5fu, 0x412908b3u, 0x41297cedu, 0x4129d817u, 0x412a1a3bu, 0x412a436bu, 0x4123587du, 0x4124f74du, 0x41267dbdu, 0x4127eba7u, 0x412940e7u, 0x412a7d5fu, 0x412ba0f3u, 0x412cab8du, 0x412d9d1cu, 0x412e7592u, 0x412f34e5u, 0x412fdb10u, 0x41306814u, 0x4130dbf3u, 0x413136b5u, 0x41317867u, 0x4131a119u, 0x412ab127u, 0x412c501au, 0x412dd6a1u, 0x412f4497u, 0x413099d7u, 0x4131d642u, 0x4132f9bfu, 0x41340437u, 0x4134f598u, 0x4135cdd4u, 0x41368ce3u, 0x413732beu, 0x4137bf65u, 0x413832ddu, 0x41388d2cu, 0x4138ce60u, 0x4138f688u, 0x41320058u, 0x41339f61u, 0x413525f4u, 0x413693e9u, 0x4137e91eu, 0x41392573u, 0x413a48cdu, 0x413b5317u, 0x413c443eu, 0x413d1c36u, 0x413ddaf3u, 0x413e8073u, 0x413f0cb3u, 0x413f7fb8u, 0x413fd989u, 0x41401a33u, 0x414041c7u, 0x4139441cu, 0x413ae331u, 0x413c69c4u, 0x413dd7aeu, 0x413f2ccbu, 0x414068feu, 0x41418c2au, 0x4142963bu, 0x4143871du, 0x41445ec4u, 0x41451d26u, 0x4145c23eu, 0x41464e0bu, 0x4146c092u, 0x414719dau, 0x414759efu, 0x414780e3u, 0x41407a87u, 0x4142199cu, 0x4143a024u, 0x41450df7u, 0x414662f2u, 0x41479ef6u, 0x4148c1e9u, 0x4149cbb4u, 0x414abc46u, 0x414b9391u, 0x414c518cu, 0x414cf631u, 0x414d8180u, 0x414df37eu, 0x414e4c31u, 0x414e8ba6u, 0x414eb1eeu}; +static const uint32_t kWorldTileS9Step3Tile13Collider[] = {0x40b2a0a8u, 0x40b2c735u, 0x40b2bd2fu, 0x40b282d2u, 0x40b21860u, 0x40b17e24u, 0x40b0b470u, 0x40afbb9fu, 0x40ae9416u, 0x40ad3e3eu, 0x40abba8cu, 0x40aa0979u, 0x40a82b8au, 0x40a62147u, 0x40a3eb44u, 0x40a18a19u, 0x409efe67u, 0x40c10d7fu, 0x40c133f4u, 0x40c129c1u, 0x40c0ef1fu, 0x40c08450u, 0x40bfe9a1u, 0x40bf1f63u, 0x40be25f2u, 0x40bcfdb0u, 0x40bba70au, 0x40ba2272u, 0x40b87064u, 0x40b69161u, 0x40b485f5u, 0x40b24eb2u, 0x40afec30u, 0x40ad5f10u, 0x40cf9508u, 0x40cfbb4fu, 0x40cfb0d7u, 0x40cf75d9u, 0x40cf0a98u, 0x40ce6f5eu, 0x40cda47fu, 0x40ccaa56u, 0x40cb8146u, 0x40ca29bbu, 0x40c8a427u, 0x40c6f105u, 0x40c510d9u, 0x40c3042du, 0x40c0cb92u, 0x40be67a3u, 0x40bbd900u, 0x40de3368u, 0x40de596au, 0x40de4e96u, 0x40de1325u, 0x40dda75au, 0x40dd0b7fu, 0x40dc3fe9u, 0x40db44f1u, 0x40da1afcu, 0x40d8c274u, 0x40d73bcdu, 0x40d58782u, 0x40d3a616u, 0x40d19813u, 0x40cf5e0bu, 0x40ccf899u, 0x40ca685cu, 0x40ece4bdu, 0x40ed0a63u, 0x40ecff1cu, 0x40ecc321u, 0x40ec56b5u, 0x40ebba22u, 0x40eaedbdu, 0x40e9f1e0u, 0x40e8c6efu, 0x40e76d54u, 0x40e5e583u, 0x40e42ff8u, 0x40e24d35u, 0x40e03dc5u, 0x40de023au, 0x40db9b2du, 0x40d90940u, 0x40fba51du, 0x40fbca51u, 0x40fbbe7fu, 0x40fb81e3u, 0x40fb14c0u, 0x40fa775fu, 0x40f9aa14u, 0x40f8ad3bu, 0x40f78136u, 0x40f62672u, 0x40f49d61u, 0x40f2e67fu, 0x40f1024fu, 0x40eef15bu, 0x40ecb436u, 0x40ea4b79u, 0x40e7b7c6u, 0x4105384eu, 0x41054aa3u, 0x4105446au, 0x410525c0u, 0x4104eec7u, 0x41049fa4u, 0x41043880u, 0x4103b98au, 0x410322f3u, 0x410274f1u, 0x4101afbdu, 0x4100d396u, 0x40ffc177u, 0x40fdaeeau, 0x40fb7014u, 0x40f90591u, 0x40f67001u, 0x410ca1a5u, 0x410cb3aau, 0x410cad15u, 0x410c8e03u, 0x410c5698u, 0x410c06f6u, 0x410b9f49u, 0x410b1fbfu, 0x410a8887u, 0x4109d9dau, 0x410913efu, 0x41083706u, 0x4107435fu, 0x41063940u, 0x410518f2u, 0x4103e2c3u, 0x41029701u, 0x41140c9au, 0x41141e43u, 0x41141746u, 0x4113f7c2u, 0x4113bfd8u, 0x41136faeu, 0x4113076cu, 0x41128741u, 0x4111ef5fu, 0x41113ffau, 0x4110794eu, 0x410f9b98u, 0x410ea719u, 0x410d9c17u, 0x410c7adbu, 0x410b43b2u, 0x4109f6ecu, 0x411b7733u, 0x411b8874u, 0x411b8105u, 0x411b6103u, 0x411b2890u, 0x411ad7d1u, 0x411a6eefu, 0x4119ee18u, 0x4119557fu, 0x4118a559u, 0x4117dde0u, 0x4116ff52u, 0x411609efu, 0x4114fdffu, 0x4113dbcau, 0x4112a39du, 0x411155c8u, 0x4122df77u, 0x4122f045u, 0x4122e858u, 0x4122c7cdu, 0x41228ec4u, 0x41223d65u, 0x4121d3d8u, 0x4121524bu, 0x4120b8f0u, 0x412007fdu, 0x411f3fabu, 0x411e603au, 0x411d69e9u, 0x411c5d00u, 0x411b39c6u, 0x411a008au, 0x4118b19cu, 0x412a436bu, 0x412a53bbu, 0x412a4b45u, 0x412a2a25u, 0x4129f07cu, 0x41299e71u, 0x4129342eu, 0x4128b1dfu, 0x412817b7u, 0x412765ecu, 0x41269cb7u, 0x4125bc57u, 0x4124c50eu, 0x4123b720u, 0x412292d8u, 0x41215882u, 0x4120086fu, 0x4131a119u, 0x4131b0dfu, 0x4131a7d4u, 0x41318614u, 0x41314bc0u, 0x4130f8feu, 0x41308df9u, 0x41300addu, 0x412f6fddu, 0x412ebd2fu, 0x412df30cu, 0x412d11b3u, 0x412c1965u, 0x412b0a68u, 0x4129e506u, 0x4128a98bu, 0x41275849u, 0x4138f688u, 0x413905bau, 0x4138fc0fu, 0x4138d9a3u, 0x41389e99u, 0x41384b16u, 0x4137df43u, 0x41375b4fu, 0x4136bf6cu, 0x41360bcfu, 0x413540b4u, 0x41345e56u, 0x413364fau, 0x413254e3u, 0x41312e5cu, 0x412ff1b2u, 0x412e9f35u, 0x414041c7u, 0x41405059u, 0x41404602u, 0x414022e0u, 0x413fe713u, 0x413f92c3u, 0x413f2619u, 0x413ea142u, 0x413e0470u, 0x413d4fdau, 0x413c83bau, 0x413ba04eu, 0x413aa5d7u, 0x4139949cu, 0x41386ce6u, 0x41372f01u, 0x4135db40u, 0x414780e3u, 0x41478ec9u, 0x414783bcu, 0x41475fd8u, 0x4147233fu, 0x4146ce16u, 0x41466088u, 0x4145dac3u, 0x41453cf8u, 0x4144875fu, 0x4143ba2fu, 0x4142d5a9u, 0x4141da0eu, 0x4140c7a3u, 0x413f9eb3u, 0x413e5f8au, 0x413d0a7au, 0x414eb1eeu, 0x414ebf1eu, 0x414eb34fu, 0x414e8e9eu, 0x414e512du, 0x414dfb21u, 0x414d8ca5u, 0x414d05e6u, 0x414c6718u, 0x414bb06fu, 0x414ae226u, 0x4149fc7bu, 0x4148ffb0u, 0x4147ec0bu, 0x4146c1d6u, 0x4145815eu, 0x41442af4u}; +static const uint32_t kWorldTileS9Step3Tile14Collider[] = {0x409efe67u, 0x409c48d5u, 0x40996a14u, 0x409662d7u, 0x409333ddu, 0x408fdde9u, 0x408c61c3u, 0x4088c03du, 0x4084fa2eu, 0x40811070u, 0x407a07cfu, 0x4071aaf8u, 0x40690c36u, 0x40602d71u, 0x40571098u, 0x404db7a7u, 0x404424a3u, 0x40ad5f10u, 0x40aaa7fbu, 0x40a7c7a0u, 0x40a4beb3u, 0x40a18df3u, 0x409e3622u, 0x409ab80au, 0x4097147cu, 0x40934c4eu, 0x408f605du, 0x408b518bu, 0x408720c0u, 0x4082ceebu, 0x407cb9ffu, 0x407397e9u, 0x406a3992u, 0x4060a0fdu, 0x40bbd900u, 0x40b92052u, 0x40b63e46u, 0x40b33393u, 0x40b000f6u, 0x40aca733u, 0x40a92712u, 0x40a58166u, 0x40a1b704u, 0x409dc8cau, 0x4099b799u, 0x4095845bu, 0x40912ffcu, 0x408cbb72u, 0x408827b4u, 0x408375c0u, 0x407d4d31u, 0x40ca685cu, 0x40c7adfdu, 0x40c4ca2au, 0x40c1bd9bu, 0x40be890cu, 0x40bb2d40u, 0x40b7ab02u, 0x40b40322u, 0x40b03677u, 0x40ac45ddu, 0x40a83238u, 0x40a3fc71u, 0x409fa574u, 0x409b2e36u, 0x409697b0u, 0x4091e2dfu, 0x408d10c6u, 0x40d90940u, 0x40d64d1bu, 0x40d3676cu, 0x40d058eau, 0x40cd2253u, 0x40c9c469u, 0x40c63ff7u, 0x40c295cdu, 0x40bec6c3u, 0x40bad3b6u, 0x40b6bd88u, 0x40b28521u, 0x40ae2b71u, 0x40a9b16bu, 0x40a51808u, 0x40a06046u, 0x409b8b28u, 0x40e7b7c6u, 0x40e4f9c4u, 0x40e21223u, 0x40df0199u, 0x40dbc8e3u, 0x40d868c6u, 0x40d4e20au, 0x40d13582u, 0x40cd6404u, 0x40c96e6du, 0x40c555a0u, 0x40c11a87u, 0x40bcbe0fu, 0x40b8412cu, 0x40b3a4d7u, 0x40aeea0fu, 0x40aa11d7u, 0x40f67001u, 0x40f3b00du, 0x40f0c663u, 0x40edb3bbu, 0x40ea78d2u, 0x40e7166bu, 0x40e38d51u, 0x40dfde55u, 0x40dc0a4du, 0x40d81218u, 0x40d3f698u, 0x40cfb8b6u, 0x40cb5961u, 0x40c6d98du, 0x40c23a32u, 0x40bd7c50u, 0x40b8a0eau, 0x41029701u, 0x41013603u, 0x40ff803fu, 0x40fc6b63u, 0x40f92e30u, 0x40f5c96au, 0x40f23ddcu, 0x40ee8c56u, 0x40eab5b0u, 0x40e6bac8u, 0x40e29c80u, 0x40de5bc1u, 0x40d9f97bu, 0x40d576a0u, 0x40d0d42cu, 0x40cc131cu, 0x40c73474u, 0x4109f6ecu, 0x410894dfu, 0x41071de1u, 0x4105924fu, 0x4103f286u, 0x41023ee9u, 0x410077ddu, 0x40fd3b96u, 0x40f9623du, 0x40f5648cu, 0x40f14367u, 0x40ecffb7u, 0x40e89a6bu, 0x40e41477u, 0x40df6ed5u, 0x40daaa82u, 0x40d5c884u, 0x411155c8u, 0x410ff2a1u, 0x410e7a7fu, 0x410cedbdu, 0x410b4cbau, 0x410997d8u, 0x4107cf7du, 0x4105f412u, 0x41040601u, 0x410205bau, 0x40ffe75eu, 0x40fba0a8u, 0x40f73842u, 0x40f2af1fu, 0x40ee063bu, 0x40e93e93u, 0x40e4592cu, 0x4118b19cu, 0x41174d50u, 0x4115d3feu, 0x41144602u, 0x4112a3bbu, 0x4110ed8au, 0x410f23d5u, 0x410d4705u, 0x410b5786u, 0x410955c7u, 0x41074239u, 0x41051d51u, 0x4102e787u, 0x4100a155u, 0x40fc966fu, 0x40f7cb5eu, 0x40f2e279u, 0x4120086fu, 0x411ea2f3u, 0x411d2867u, 0x411b9927u, 0x4119f590u, 0x41183e06u, 0x411672edu, 0x411494afu, 0x4112a3b7u, 0x4110a074u, 0x410e8b59u, 0x410c64dau, 0x410a2d6fu, 0x4107e592u, 0x41058dc0u, 0x41032679u, 0x4100b03fu, 0x41275849u, 0x4125f194u, 0x412475c3u, 0x4122e533u, 0x41214043u, 0x411f8754u, 0x411dbacdu, 0x411bdb16u, 0x4119e89bu, 0x4117e3ccu, 0x4115cd1au, 0x4113a4fau, 0x41116be4u, 0x410f2252u, 0x410cc8c2u, 0x410a5fb3u, 0x4107e7a7u, 0x412e9f35u, 0x412d373bu, 0x412bba1cu, 0x412a2832u, 0x412881ddu, 0x4126c780u, 0x4124f981u, 0x41231847u, 0x4121243fu, 0x411f1dd9u, 0x411d0585u, 0x411adbbbu, 0x4118a0f0u, 0x411655a0u, 0x4113fa48u, 0x41118f67u, 0x410f1581u, 0x4135db40u, 0x413471f7u, 0x4132f37eu, 0x41316030u, 0x412fb86du, 0x412dfc97u, 0x412c2d15u, 0x412a4a4eu, 0x412854afu, 0x41264ca8u, 0x412432a9u, 0x4122072au, 0x411fcaa1u, 0x411d7d89u, 0x411b205fu, 0x4118b3a4u, 0x411637d9u, 0x413d0a7au, 0x413b9fd7u, 0x413a1ff9u, 0x41388b3du, 0x4136e201u, 0x413524a9u, 0x41335399u, 0x41316f3bu, 0x412f77fbu, 0x412d6e49u, 0x412b5296u, 0x41292558u, 0x4126e707u, 0x4124981eu, 0x41223919u, 0x411fca79u, 0x411d4cc1u, 0x41442af4u, 0x4142beedu, 0x41413da1u, 0x413fa76cu, 0x413dfcaeu, 0x413c3dc8u, 0x413a6b21u, 0x41388523u, 0x41368c38u, 0x413480d1u, 0x41326360u, 0x4130345au, 0x412df437u, 0x412ba373u, 0x4129428au, 0x4126d1fdu, 0x4124524du}; +static const uint32_t kWorldTileS9Step3Tile15Collider[] = {0x411a3a99u, 0x411d406fu, 0x41203259u, 0x41230fefu, 0x4125d8ceu, 0x41288c96u, 0x412b2aecu, 0x412db378u, 0x413025e5u, 0x413281e2u, 0x4134c724u, 0x4136f562u, 0x41390c57u, 0x413b0bc2u, 0x413cf368u, 0x413ec311u, 0x41407a87u, 0x41215c61u, 0x412462e2u, 0x4127556cu, 0x412a3397u, 0x412cfcffu, 0x412fb146u, 0x4132500fu, 0x4134d902u, 0x41374bcbu, 0x4139a819u, 0x413bed9fu, 0x413e1c16u, 0x41403339u, 0x414232c7u, 0x41441a85u, 0x4145ea38u, 0x4147a1afu, 0x41286db7u, 0x412b74d8u, 0x412e67f7u, 0x413146abu, 0x41341092u, 0x4136c54bu, 0x4139647bu, 0x413bedcau, 0x413e60e3u, 0x4140bd76u, 0x41430336u, 0x414531dcu, 0x41474921u, 0x414948c6u, 0x414b308fu, 0x414d0043u, 0x414eb7aeu, 0x412f6cbau, 0x41327471u, 0x41356819u, 0x4138474bu, 0x413b11a4u, 0x413dc6c5u, 0x41406651u, 0x4142eff0u, 0x4145634eu, 0x4147c01bu, 0x414a0609u, 0x414c34d1u, 0x414e4c2du, 0x41504bdeu, 0x415233a7u, 0x4154034fu, 0x4155baa3u, 0x41365791u, 0x41395fd1u, 0x413c53f7u, 0x413f339cu, 0x4141fe5du, 0x4144b3d9u, 0x414753b6u, 0x4149dd9au, 0x414c5132u, 0x414eae2cu, 0x4150f43du, 0x4153231bu, 0x41553a83u, 0x41573a34u, 0x415921f1u, 0x415af183u, 0x415ca8b4u, 0x413d2c66u, 0x41403524u, 0x414329bdu, 0x414609c9u, 0x4148d4e6u, 0x414b8ab3u, 0x414e2ad4u, 0x4150b4f2u, 0x415328b8u, 0x415585d5u, 0x4157cbfdu, 0x4159fae7u, 0x415c124fu, 0x415e11f4u, 0x415ff99au, 0x4161c909u, 0x4163800cu, 0x4143e96cu, 0x4146f29du, 0x4149e79du, 0x414cc805u, 0x414f9372u, 0x41524984u, 0x4154e9dfu, 0x4157742bu, 0x4159e813u, 0x415c4547u, 0x415e8b7au, 0x4160ba65u, 0x4162d1c1u, 0x4164d14fu, 0x4166b8d3u, 0x41688814u, 0x416a3edeu, 0x414a8cdcu, 0x414d9675u, 0x41508bd0u, 0x41536c89u, 0x4156383bu, 0x4158ee86u, 0x415b8f0fu, 0x415e197eu, 0x41608d7du, 0x4162eabcu, 0x416530f0u, 0x41675fceu, 0x41697714u, 0x416b767fu, 0x416d5dd5u, 0x416f2cdcu, 0x4170e361u, 0x415114f7u, 0x41541eecu, 0x41571498u, 0x4159f596u, 0x415cc181u, 0x415f77fau, 0x416218a6u, 0x4164a32bu, 0x41671736u, 0x41697475u, 0x416bba9du, 0x416de965u, 0x41700088u, 0x4171ffc5u, 0x4173e6e1u, 0x4175b5a4u, 0x41776bd8u, 0x41578007u, 0x415a8a4bu, 0x415d803du, 0x41606174u, 0x41632d8du, 0x4165e429u, 0x416884ecu, 0x416b0f7cu, 0x416d8387u, 0x416fe0bbu, 0x417226ccu, 0x41745571u, 0x41766c66u, 0x41786b6au, 0x417a5241u, 0x417c20b3u, 0x417dd68cu, 0x415dcc5cu, 0x4160d6e6u, 0x4163cd11u, 0x4166ae76u, 0x41697ab2u, 0x416c3165u, 0x416ed233u, 0x41715cc3u, 0x4173d0c2u, 0x41762ddfu, 0x417873ceu, 0x417aa245u, 0x417cb900u, 0x417eb7bfu, 0x41804f23u, 0x4181362eu, 0x418210e7u, 0x4163f853u, 0x41670316u, 0x4169f96fu, 0x416cdaf6u, 0x416fa749u, 0x41725e08u, 0x4174fed6u, 0x4177895bu, 0x4179fd43u, 0x417c5a3eu, 0x417e9ffeu, 0x4180671eu, 0x41817259u, 0x41827190u, 0x418364a6u, 0x41844b7du, 0x418525fcu, 0x416a024fu, 0x416d0d40u, 0x417003bbu, 0x4172e55au, 0x4175b1b9u, 0x41786877u, 0x417b093au, 0x417d93a8u, 0x418003b7u, 0x4181321du, 0x418254e0u, 0x41836bddu, 0x418476f0u, 0x418575f9u, 0x418668dbu, 0x41874f79u, 0x418829b9u, 0x416fe8c0u, 0x4172f3d3u, 0x4175ea66u, 0x4178cc10u, 0x417b986eu, 0x417e4f21u, 0x418077e6u, 0x4181bd0cu, 0x4182f6d8u, 0x41842522u, 0x418547c3u, 0x41865e97u, 0x4187697cu, 0x41886851u, 0x41895afau, 0x418a4159u, 0x418b1b54u, 0x4175aa1fu, 0x4178b549u, 0x417babe7u, 0x417e8d91u, 0x4180acf2u, 0x41820840u, 0x41835885u, 0x41849d93u, 0x4185d742u, 0x41870569u, 0x418827e2u, 0x41893e88u, 0x418a493au, 0x418b47d6u, 0x418c3a3fu, 0x418d205au, 0x418dfa0bu, 0x417b44f0u, 0x417e5026u, 0x4180a362u, 0x41821431u, 0x41837a4fu, 0x4184d58cu, 0x418625b9u, 0x41876aabu, 0x4188a438u, 0x4189d237u, 0x418af482u, 0x418c0af4u, 0x418d156cu, 0x418e13c9u, 0x418f05eeu, 0x418febbeu, 0x4190c51fu, 0x41805be1u, 0x4181e17cu, 0x41835cc6u, 0x4184cd89u, 0x41863396u, 0x41878ebcu, 0x4188decdu, 0x418a239cu, 0x418b5d01u, 0x418c8ad1u, 0x418dace9u, 0x418ec322u, 0x418fcd5bu, 0x4190cb73u, 0x4191bd4eu, 0x4192a2cdu, 0x41937bd9u}; +static const uint32_t kWorldTileS9Step3Tile16Collider[] = {0x40c182e5u, 0x40c98a1fu, 0x40d179b5u, 0x40d9507cu, 0x40e10d4cu, 0x40e8af02u, 0x40f03481u, 0x40f79cb0u, 0x40fee67bu, 0x4103086au, 0x41068d5au, 0x410a018cu, 0x410d6483u, 0x4110b5c2u, 0x4113f4d3u, 0x41172140u, 0x411a3a99u, 0x40cfa554u, 0x40d7af40u, 0x40dfa175u, 0x40e77ac5u, 0x40ef3a0au, 0x40f6de1fu, 0x40fe65e7u, 0x4102e824u, 0x41068e19u, 0x410a244au, 0x410daa33u, 0x41111f54u, 0x4114832du, 0x4117d545u, 0x411b1522u, 0x411e4251u, 0x41215c61u, 0x40dda83au, 0x40e5b4c5u, 0x40eda983u, 0x40f58548u, 0x40fd46ebu, 0x410276a5u, 0x41063ba3u, 0x4109f1e3u, 0x410d98dbu, 0x41113006u, 0x4114b6ddu, 0x41182ce1u, 0x411b9192u, 0x411ee477u, 0x41222516u, 0x412552fcu, 0x41286db7u, 0x40eb87dbu, 0x40f396efu, 0x40fb8e21u, 0x4101b622u, 0x41059818u, 0x41096c61u, 0x410d326eu, 0x4110e9b3u, 0x411491a5u, 0x411829bdu, 0x411bb178u, 0x411f2853u, 0x41228dd2u, 0x4125e178u, 0x412922ceu, 0x412c515fu, 0x412f6cbau, 0x40f94081u, 0x4100a905u, 0x4104a5cdu, 0x41089603u, 0x410c7913u, 0x41104e6cu, 0x4114157du, 0x4117cdbau, 0x411b769au, 0x411f0f96u, 0x41229829u, 0x41260fd1u, 0x41297612u, 0x412cca6fu, 0x41300c70u, 0x41333ba1u, 0x41365791u, 0x41036743u, 0x41077136u, 0x410b6f24u, 0x410f6074u, 0x41134493u, 0x41171aefu, 0x411ae2f9u, 0x411e9c25u, 0x412245e8u, 0x4125dfbcu, 0x4129691cu, 0x412ce186u, 0x4130487du, 0x41339d86u, 0x4136e027u, 0x413a0fedu, 0x413d2c66u, 0x410a1727u, 0x410e223fu, 0x41122146u, 0x411613a6u, 0x4119f8c9u, 0x411dd01eu, 0x41219917u, 0x41255326u, 0x4128fdc1u, 0x412c9862u, 0x41302283u, 0x41339ba5u, 0x41370347u, 0x413a58efu, 0x413d9c26u, 0x4140cc75u, 0x4143e96cu, 0x4110ae27u, 0x4114ba5au, 0x4118ba70u, 0x411cadd3u, 0x412093f0u, 0x41246c33u, 0x4128360fu, 0x412bf0f6u, 0x412f9c5eu, 0x413337c1u, 0x4136c299u, 0x413a3c65u, 0x413da4a8u, 0x4140fae5u, 0x41443ea5u, 0x41476f72u, 0x414a8cdcu, 0x41172a85u, 0x411b37c7u, 0x411f38e1u, 0x41232d3du, 0x41271448u, 0x412aed6fu, 0x412eb823u, 0x413273d7u, 0x41362001u, 0x4139bc1au, 0x413d479eu, 0x4140c20au, 0x41442ae1u, 0x414781a8u, 0x414ac5e6u, 0x414df726u, 0x415114f7u, 0x411d8a8bu, 0x412198d0u, 0x41259ae4u, 0x4129902eu, 0x412d781cu, 0x4131521bu, 0x41351d9cu, 0x4138da12u, 0x413c86f3u, 0x414023b7u, 0x4143afdbu, 0x41472adcu, 0x414a943du, 0x414deb82u, 0x41513032u, 0x415461dau, 0x41578007u, 0x4123cc8au, 0x4127dbc9u, 0x412bdecau, 0x412fd4f8u, 0x4133bdbeu, 0x4137988au, 0x413b64cdu, 0x413f21f9u, 0x4142cf85u, 0x41466ceau, 0x4149f9a2u, 0x414d752du, 0x4150df0cu, 0x415436c3u, 0x41577bdbu, 0x415aaddfu, 0x415dcc5cu, 0x4129eedeu, 0x412dff0bu, 0x413202f0u, 0x4135f9f6u, 0x4139e389u, 0x413dbf17u, 0x41418c10u, 0x414549e8u, 0x4148f814u, 0x414c960eu, 0x4150234fu, 0x41539f58u, 0x415709aau, 0x415a61c9u, 0x415da73cu, 0x4160d990u, 0x4163f853u, 0x412fefedu, 0x413400fdu, 0x413805bau, 0x413bfd8du, 0x413fe7e2u, 0x4143c427u, 0x414791cbu, 0x414b5043u, 0x414eff04u, 0x41529d87u, 0x41562b47u, 0x4159a7c3u, 0x415d127bu, 0x41606af6u, 0x4163b0bau, 0x4166e353u, 0x416a024fu, 0x4135ce26u, 0x4139e00eu, 0x413de598u, 0x4141de2du, 0x4145c938u, 0x4149a628u, 0x414d746du, 0x4151337au, 0x4154e2c4u, 0x415881c5u, 0x415c0ff8u, 0x415f8cdbu, 0x4162f7efu, 0x416650bau, 0x416996c3u, 0x416cc996u, 0x416fe8c0u, 0x413b8802u, 0x413f9ab8u, 0x4143a103u, 0x41479a4fu, 0x414b8605u, 0x414f6395u, 0x4153326fu, 0x4156f205u, 0x415aa1ceu, 0x415e4141u, 0x4161cfdbu, 0x41654d1au, 0x4168b87fu, 0x416c118fu, 0x416f57d2u, 0x41728ad2u, 0x4175aa1fu, 0x41411c07u, 0x41452f7eu, 0x41493680u, 0x414d3077u, 0x41511cceu, 0x4154faf3u, 0x4158ca55u, 0x415c8a6au, 0x41603aa5u, 0x4163da80u, 0x41676976u, 0x416ae705u, 0x416e52afu, 0x4171abf9u, 0x4174f269u, 0x4178258cu, 0x417b44f0u, 0x414688c4u, 0x414a9cf1u, 0x414ea49fu, 0x41529f36u, 0x41568c22u, 0x415a6ad0u, 0x415e3ab1u, 0x4161fb38u, 0x4165abdau, 0x41694c11u, 0x416cdb57u, 0x4170592cu, 0x4173c50fu, 0x41771e87u, 0x417a651au, 0x417d9854u, 0x41805be1u}; +static const uint32_t kWorldTileS9Step3Tile17Collider[] = {0x41407a87u, 0x4142199cu, 0x4143a024u, 0x41450df7u, 0x414662f2u, 0x41479ef6u, 0x4148c1e9u, 0x4149cbb4u, 0x414abc46u, 0x414b9391u, 0x414c518cu, 0x414cf631u, 0x414d8180u, 0x414df37eu, 0x414e4c31u, 0x414e8ba6u, 0x414eb1eeu, 0x4147a1afu, 0x414940b8u, 0x414ac729u, 0x414c34d9u, 0x414d89a6u, 0x414ec571u, 0x414fe81fu, 0x4150f19au, 0x4151e1d0u, 0x4152b8b4u, 0x4153763bu, 0x41541a63u, 0x4154a529u, 0x41551691u, 0x41556ea4u, 0x4155ad6eu, 0x4155d300u, 0x414eb7aeu, 0x415056a0u, 0x4151dceeu, 0x41534a70u, 0x41549f04u, 0x4155da8au, 0x4156fce7u, 0x41580606u, 0x4158f5d5u, 0x4159cc46u, 0x415a8950u, 0x415b2cedu, 0x415bb71fu, 0x415c27e7u, 0x415c7f4fu, 0x415cbd62u, 0x415ce232u, 0x4155baa3u, 0x41575973u, 0x4158df93u, 0x415a4cdcu, 0x415ba12au, 0x415cdc5fu, 0x415dfe61u, 0x415f0719u, 0x415ff675u, 0x4160cc68u, 0x416188e8u, 0x41622bf1u, 0x4162b582u, 0x4163259fu, 0x41637c50u, 0x4163b9a2u, 0x4163dda4u, 0x415ca8b4u, 0x415e4756u, 0x415fcd3cu, 0x41613a40u, 0x41628e3eu, 0x4163c918u, 0x4164eab2u, 0x4165f2f7u, 0x4166e1d5u, 0x4167b73eu, 0x4168732au, 0x41691593u, 0x41699e79u, 0x416a0ddfu, 0x416a63ceu, 0x416aa053u, 0x416ac37du, 0x4163800cu, 0x41651e75u, 0x4166a416u, 0x416810c9u, 0x4169646cu, 0x416a9edeu, 0x416bc005u, 0x416cc7ccu, 0x416db621u, 0x416e8af5u, 0x416f4641u, 0x416fe7feu, 0x4170702eu, 0x4170ded2u, 0x417133f4u, 0x41716fa1u, 0x417191e8u, 0x416a3edeu, 0x416bdd01u, 0x416d6252u, 0x416eceaau, 0x417021e4u, 0x41715be4u, 0x41727c8du, 0x417383cbu, 0x4174718bu, 0x417545bfu, 0x4176005fu, 0x4176a166u, 0x417728d3u, 0x417796abu, 0x4177eaf5u, 0x417825beu, 0x41784718u, 0x4170e361u, 0x41728134u, 0x41740629u, 0x4175721au, 0x4176c4e2u, 0x4177fe63u, 0x41791e83u, 0x417a252cu, 0x417b124cu, 0x417be5d5u, 0x417c9fbeu, 0x417d4003u, 0x417dc6a3u, 0x417e33a3u, 0x417e870au, 0x417ec0e5u, 0x417ee145u, 0x41776bd8u, 0x4179094fu, 0x417a8dddu, 0x417bf95bu, 0x417d4ba5u, 0x417e849du, 0x417fa428u, 0x41805518u, 0x4180cb52u, 0x418134bcu, 0x4181914fu, 0x4181e10cu, 0x418223f0u, 0x418259feu, 0x4182833au, 0x41829fabu, 0x4182af59u, 0x417dd68cu, 0x417f739bu, 0x41807bdbu, 0x4181315bu, 0x4181da3bu, 0x4182766du, 0x418305e2u, 0x41838891u, 0x4183fe70u, 0x41846778u, 0x4184c3a6u, 0x418512f6u, 0x41855568u, 0x41858affu, 0x4185b3bfu, 0x4185cfaeu, 0x4185ded4u, 0x418210e7u, 0x4182df35u, 0x4183a104u, 0x4184563fu, 0x4184fed5u, 0x41859ab6u, 0x418629d6u, 0x4186ac29u, 0x418721a7u, 0x41878a49u, 0x4187e60au, 0x418834e9u, 0x418876e4u, 0x4188abffu, 0x4188d43cu, 0x4188efa4u, 0x4188fe3du, 0x418525fcu, 0x4185f40cu, 0x4186b596u, 0x41876a86u, 0x418812ccu, 0x4188ae58u, 0x41893d1cu, 0x4189bf0fu, 0x418a3426u, 0x418a9c5cu, 0x418af7acu, 0x418b4613u, 0x418b8792u, 0x418bbc2au, 0x418be3e0u, 0x418bfebbu, 0x418c0cc2u, 0x418829b9u, 0x4188f784u, 0x4189b8c3u, 0x418a6d64u, 0x418b1554u, 0x418bb084u, 0x418c3ee8u, 0x418cc074u, 0x418d351fu, 0x418d9ce4u, 0x418df7bcu, 0x418e45a7u, 0x418e86a4u, 0x418ebab4u, 0x418ee1deu, 0x418efc26u, 0x418f0995u, 0x418b1b54u, 0x418be8d5u, 0x418ca9c4u, 0x418d5e0fu, 0x418e05a4u, 0x418ea073u, 0x418f2e71u, 0x418faf90u, 0x419023cau, 0x41908b17u, 0x4190e573u, 0x419132dcu, 0x41917351u, 0x4191a6d5u, 0x4191cd6cu, 0x4191e71cu, 0x4191f3efu, 0x418dfa0bu, 0x418ec73bu, 0x418f87d5u, 0x41903bc4u, 0x4190e2f8u, 0x41917d61u, 0x41920af3u, 0x41928ba1u, 0x4192ff64u, 0x41936634u, 0x4193c00eu, 0x41940cefu, 0x41944cd7u, 0x41947fc9u, 0x4194a5c8u, 0x4194bedbu, 0x4194cb0bu, 0x4190c51fu, 0x419191fau, 0x41925238u, 0x419305c7u, 0x4193ac94u, 0x41944691u, 0x4194d3b1u, 0x419553e8u, 0x4195c72eu, 0x41962d7cu, 0x419686cfu, 0x4196d323u, 0x41971279u, 0x419744d3u, 0x41976a35u, 0x419782a6u, 0x41978e2eu, 0x41937bd9u, 0x41944858u, 0x41950836u, 0x4195bb5eu, 0x419661bfu, 0x4196fb4bu, 0x419787f3u, 0x419807aeu, 0x41987a72u, 0x4198e038u, 0x419938feu, 0x419984c0u, 0x4199c37eu, 0x4199f53bu, 0x419a19fbu, 0x419a31c4u, 0x419a3ca0u}; +static const uint32_t kWorldTileS9Step3Tile18Collider[] = {0x414eb1eeu, 0x414ebf1eu, 0x414eb34fu, 0x414e8e9eu, 0x414e512du, 0x414dfb21u, 0x414d8ca5u, 0x414d05e6u, 0x414c6718u, 0x414bb06fu, 0x414ae226u, 0x4149fc7bu, 0x4148ffb0u, 0x4147ec0bu, 0x4146c1d6u, 0x4145815eu, 0x41442af4u, 0x4155d300u, 0x4155df6eu, 0x4155d2d1u, 0x4155ad48u, 0x41556ef4u, 0x415517fau, 0x4154a885u, 0x415420c2u, 0x415380e4u, 0x4152c921u, 0x4151f9b4u, 0x415112dau, 0x415014d5u, 0x414effebu, 0x414dd467u, 0x414c9295u, 0x414b3ac7u, 0x415ce232u, 0x415cedd3u, 0x415ce05eu, 0x415cb9f2u, 0x415c7aafu, 0x415c22bcu, 0x415bb243u, 0x415b2971u, 0x415a887au, 0x4159cf92u, 0x4158fef5u, 0x415816e1u, 0x41571797u, 0x4156015fu, 0x4154d481u, 0x4153914bu, 0x4152380eu, 0x4163dda4u, 0x4163e86du, 0x4163da16u, 0x4163b2bbu, 0x4163727fu, 0x41631988u, 0x4162a800u, 0x41621e14u, 0x41617bf8u, 0x4160c1e1u, 0x415ff00au, 0x415f06b1u, 0x415e0618u, 0x415cee86u, 0x415bc044u, 0x415a7b9fu, 0x415920eau, 0x416ac37du, 0x416acd63u, 0x416abe1du, 0x416a95cau, 0x416a548au, 0x4169fa83u, 0x416987e1u, 0x4168fcd1u, 0x41685985u, 0x41679e34u, 0x4166cb18u, 0x4165e070u, 0x4164de7eu, 0x4163c587u, 0x416295d7u, 0x41614fbau, 0x415ff382u, 0x417191e8u, 0x41719ae0u, 0x41718aa1u, 0x41716149u, 0x41711efau, 0x4170c3dau, 0x41705013u, 0x416fc3d3u, 0x416f1f4du, 0x416e62b8u, 0x416d8e4du, 0x416ca24bu, 0x416b9ef4u, 0x416a8490u, 0x41695366u, 0x41680bc6u, 0x4166ae01u, 0x41784718u, 0x41784f16u, 0x41783dd3u, 0x4178136cu, 0x4177d003u, 0x417773beu, 0x4176fec8u, 0x4176714eu, 0x4175cb84u, 0x41750d9fu, 0x417437dau, 0x41734a74u, 0x417245afu, 0x417129d2u, 0x416ff725u, 0x416eadf9u, 0x416d4e9cu, 0x417ee145u, 0x417ee83fu, 0x417ed5edu, 0x417eaa6cu, 0x417e65dfu, 0x417e086au, 0x417d923au, 0x417d037cu, 0x417c5c62u, 0x417b9d23u, 0x417ac5fbu, 0x4179d726u, 0x4178d0e9u, 0x4177b388u, 0x41767f4fu, 0x4175348bu, 0x4173d38eu, 0x4182af59u, 0x4182b24fu, 0x4182a899u, 0x41829246u, 0x41826f67u, 0x41824010u, 0x41820456u, 0x4181bc4fu, 0x41816815u, 0x418107c4u, 0x41809b78u, 0x41802352u, 0x417f3ee3u, 0x417e1ff5u, 0x417cea25u, 0x417b9dc0u, 0x417a3b18u, 0x4185ded4u, 0x4185e13du, 0x4185d6f4u, 0x4185c00au, 0x41859c8eu, 0x41856c95u, 0x41853033u, 0x4184e77fu, 0x41849293u, 0x4184318bu, 0x4183c483u, 0x41834b9bu, 0x4182c6f4u, 0x418236b2u, 0x41819af9u, 0x4180f3f2u, 0x418041c3u, 0x4188fe3du, 0x41890013u, 0x4188f533u, 0x4188ddacu, 0x4188b98eu, 0x418888edu, 0x41884bdeu, 0x41880278u, 0x4187acd5u, 0x41874b11u, 0x4186dd47u, 0x41866399u, 0x4185de26u, 0x41854d14u, 0x4184b086u, 0x418408a3u, 0x41835596u, 0x418c0cc2u, 0x418c0e01u, 0x418c0283u, 0x418bea5au, 0x418bc594u, 0x418b9446u, 0x418b5685u, 0x418b0c68u, 0x418ab609u, 0x418a5383u, 0x4189e4f3u, 0x41896a79u, 0x4188e436u, 0x4188524eu, 0x4187b4e6u, 0x41870c24u, 0x41865833u, 0x418f0995u, 0x418f0a37u, 0x418efe17u, 0x418ee546u, 0x418ebfd4u, 0x418e8dd4u, 0x418e4f5bu, 0x418e0482u, 0x418dad61u, 0x418d4a15u, 0x418cdab9u, 0x418c5f6fu, 0x418bd856u, 0x418b4594u, 0x418aa74cu, 0x4189fda7u, 0x418948cdu, 0x4191f3efu, 0x4191f3eeu, 0x4191e727u, 0x4191cda9u, 0x4191a784u, 0x419174cdu, 0x41913598u, 0x4190e9feu, 0x41909217u, 0x41902dfeu, 0x418fbdd2u, 0x418f41b2u, 0x418eb9c0u, 0x418e261eu, 0x418d86f3u, 0x418cdc64u, 0x418c269du, 0x4194cb0bu, 0x4194ca63u, 0x4194bcefu, 0x4194a2bfu, 0x41947be3u, 0x41944870u, 0x4194087au, 0x4193bc19u, 0x41936366u, 0x4192fe7du, 0x41928d7cu, 0x41921081u, 0x419187b0u, 0x4190f32au, 0x41905316u, 0x418fa79au, 0x418ef0e0u, 0x41978e2eu, 0x41978cd9u, 0x41977eb3u, 0x419763ccu, 0x41973c34u, 0x419707ffu, 0x4196c742u, 0x41967a16u, 0x41962092u, 0x4195bad4u, 0x419548f8u, 0x4194cb1fu, 0x41944169u, 0x4193abfbu, 0x41930af9u, 0x41925e8bu, 0x4191a6dau, 0x419a3ca0u, 0x419a3a98u, 0x419a2bbbu, 0x419a1017u, 0x4199e7beu, 0x4199b2c3u, 0x4199713au, 0x4199233du, 0x4198c8e5u, 0x4198624cu, 0x4197ef91u, 0x419770d4u, 0x4196e635u, 0x41964fd9u, 0x4195ade5u, 0x41950080u, 0x419447d4u}; +static const uint32_t kWorldTileS9Step3Tile19Collider[] = {0x41442af4u, 0x4142beedu, 0x41413da1u, 0x413fa76cu, 0x413dfcaeu, 0x413c3dc8u, 0x413a6b21u, 0x41388523u, 0x41368c38u, 0x413480d1u, 0x41326360u, 0x4130345au, 0x412df437u, 0x412ba373u, 0x4129428au, 0x4126d1fdu, 0x4124524du, 0x414b3ac7u, 0x4149cd52u, 0x41484a8du, 0x4146b2d5u, 0x4145068au, 0x4143460du, 0x414171c5u, 0x413f8a1cu, 0x413d8f7cu, 0x413b8257u, 0x4139631eu, 0x41373246u, 0x4134f049u, 0x41329da0u, 0x41303acau, 0x412dc845u, 0x412b4696u, 0x4152380eu, 0x4150c920u, 0x414f44d9u, 0x414dab94u, 0x414bfdb1u, 0x414a3b94u, 0x414865a1u, 0x41467c43u, 0x41447fe5u, 0x414270f8u, 0x41404fedu, 0x413e1d3bu, 0x413bd959u, 0x413984c2u, 0x41371ff5u, 0x4134ab71u, 0x413227b9u, 0x415920eau, 0x4157b079u, 0x41562aa5u, 0x41548fc9u, 0x4152e045u, 0x41511c7du, 0x414f44d6u, 0x414d59b9u, 0x414b5b93u, 0x41494ad4u, 0x414727efu, 0x4144f358u, 0x4142ad88u, 0x414056fbu, 0x413df02eu, 0x413b79a2u, 0x4138f3d8u, 0x415ff382u, 0x415e8184u, 0x415cfa18u, 0x415b5d9bu, 0x4159ac6du, 0x4157e6f0u, 0x41560d8au, 0x415420a5u, 0x415220aeu, 0x41500e14u, 0x414de94au, 0x414bb2c6u, 0x41496b00u, 0x41471273u, 0x4144a99du, 0x414230ffu, 0x413fa91bu, 0x4166ae01u, 0x41653a6cu, 0x4163b160u, 0x41621338u, 0x41606055u, 0x415e9919u, 0x415cbdecu, 0x415acf35u, 0x4158cd63u, 0x4156b8e5u, 0x4154922du, 0x415259b2u, 0x41500fecu, 0x414db557u, 0x414b4a6fu, 0x4148cfb7u, 0x414645b0u, 0x416d4e9cu, 0x416bd966u, 0x416a4eafu, 0x4168aed3u, 0x4166fa31u, 0x4165312eu, 0x4163542eu, 0x4161639du, 0x415f5fe7u, 0x415d497bu, 0x415b20cdu, 0x4158e652u, 0x41569a83u, 0x41543ddcu, 0x4151d0dau, 0x414f53ffu, 0x414cc7ccu, 0x4173d38eu, 0x41725cadu, 0x4170d041u, 0x416f2ea6u, 0x416d783du, 0x416bad68u, 0x4169ce8du, 0x4167dc18u, 0x4165d674u, 0x4163be11u, 0x41619363u, 0x415f56e0u, 0x415d08ffu, 0x415aaa3eu, 0x41583b19u, 0x4155bc12u, 0x41532dacu, 0x417a3b18u, 0x4178c283u, 0x41773458u, 0x417590f6u, 0x4173d8bbu, 0x41720c0au, 0x41702b4cu, 0x416e36e9u, 0x416c2f4eu, 0x416a14ecu, 0x4167e835u, 0x4165a9a0u, 0x416359a5u, 0x4160f8c1u, 0x415e8770u, 0x415c0635u, 0x41597593u, 0x418041c3u, 0x417f0932u, 0x417d7940u, 0x417bd40cu, 0x417a19f6u, 0x41784b61u, 0x417668b5u, 0x4174725bu, 0x417268c1u, 0x41704c56u, 0x416e1d8du, 0x416bdcdeu, 0x41698ac0u, 0x416727b0u, 0x4164b42cu, 0x416230b5u, 0x415f9dceu, 0x41835596u, 0x41829788u, 0x4181cea6u, 0x4180fb1eu, 0x41801d21u, 0x417e69c0u, 0x417c851du, 0x417a8cc4u, 0x41788120u, 0x417662a4u, 0x417431c1u, 0x4171eeefu, 0x416f9aa5u, 0x416d3561u, 0x416abfa1u, 0x416839e5u, 0x4165a4b2u, 0x41865833u, 0x4185993cu, 0x4184cf6cu, 0x4183faf3u, 0x41831bffu, 0x418232c2u, 0x41813f71u, 0x41804240u, 0x417e76cbu, 0x417c5634u, 0x417a232eu, 0x4177de30u, 0x417587b3u, 0x41732033u, 0x4170a82eu, 0x416e2025u, 0x416b889du, 0x418948cdu, 0x418888e8u, 0x4187be27u, 0x4186e8b6u, 0x418608c7u, 0x41851e8bu, 0x41842a35u, 0x41832bfbu, 0x41822413u, 0x418112b6u, 0x417ff03cu, 0x417da90au, 0x417b5050u, 0x4178e68bu, 0x41766c3au, 0x4173e1ddu, 0x417147f9u, 0x418c269du, 0x418b65c6u, 0x418a9a0eu, 0x4189c3a2u, 0x4188e2b3u, 0x4187f772u, 0x41870214u, 0x418602ccu, 0x4184f9d3u, 0x4183e760u, 0x4182cbaeu, 0x4181a6f7u, 0x41807978u, 0x417e86deu, 0x417c0a38u, 0x41797d7fu, 0x4176e136u, 0x418ef0e0u, 0x418e2f13u, 0x418d625fu, 0x418c8af3u, 0x418ba900u, 0x418abcb6u, 0x4189c64bu, 0x4188c5f2u, 0x4187bbe3u, 0x4186a856u, 0x41858b86u, 0x418465acu, 0x41833707u, 0x4181ffd4u, 0x4180c053u, 0x417ef188u, 0x417c52d4u, 0x4191a6dau, 0x4190e412u, 0x4190165eu, 0x418f3deeu, 0x418e5af1u, 0x418d6d9bu, 0x418c761eu, 0x418b74afu, 0x418a6986u, 0x418954dcu, 0x418836e9u, 0x41870fe9u, 0x4185e01au, 0x4184a7b8u, 0x41836705u, 0x41821e40u, 0x4180cdadu, 0x419447d4u, 0x4193840cu, 0x4192b554u, 0x4191dbdbu, 0x4190f7d1u, 0x41900969u, 0x418f10d6u, 0x418e0e4eu, 0x418d0207u, 0x418bec3au, 0x418acd21u, 0x4189a4f7u, 0x418873f9u, 0x41873a66u, 0x4185f87du, 0x4184ae7eu, 0x41835cadu}; +static const uint32_t kWorldTileS9Step3Tile20Collider[] = {0x41805be1u, 0x4181e17cu, 0x41835cc6u, 0x4184cd89u, 0x41863396u, 0x41878ebcu, 0x4188decdu, 0x418a239cu, 0x418b5d01u, 0x418c8ad1u, 0x418dace9u, 0x418ec322u, 0x418fcd5bu, 0x4190cb73u, 0x4191bd4eu, 0x4192a2cdu, 0x41937bd9u, 0x4183009au, 0x4184862fu, 0x4186016du, 0x4187721fu, 0x4188d815u, 0x418a331eu, 0x418b830cu, 0x418cc7b4u, 0x418e00eau, 0x418f2e87u, 0x41905065u, 0x4191665fu, 0x41927053u, 0x41936e22u, 0x41945facu, 0x419544d6u, 0x41961d86u, 0x41858ff5u, 0x4187157fu, 0x418890abu, 0x418a0147u, 0x418b6720u, 0x418cc206u, 0x418e11ccu, 0x418f5646u, 0x41908f48u, 0x4191bcacu, 0x4192de4bu, 0x4193f400u, 0x4194fdaau, 0x4195fb28u, 0x4196ec5du, 0x4197d12cu, 0x4198a97bu, 0x4188094du, 0x41898ec6u, 0x418b09dbu, 0x418c7a5au, 0x418de010u, 0x418f3acfu, 0x41908a67u, 0x4191ceacu, 0x41930776u, 0x4194349bu, 0x419555f5u, 0x41966b60u, 0x419774b9u, 0x419871e2u, 0x419962bbu, 0x419a4729u, 0x419b1f12u, 0x418a6c03u, 0x418bf165u, 0x418d6c5du, 0x418edcbau, 0x41904248u, 0x41919cd8u, 0x4192ec3du, 0x41943049u, 0x419568d3u, 0x419695b3u, 0x4197b6c3u, 0x4198cbdeu, 0x4199d4e2u, 0x419ad1afu, 0x419bc227u, 0x419ca62fu, 0x419d7dacu, 0x418cb77eu, 0x418e3cc3u, 0x418fb799u, 0x419127cdu, 0x41928d2eu, 0x4193e78au, 0x419536b5u, 0x41967a83u, 0x4197b2c8u, 0x4198df5eu, 0x419a001du, 0x419b14e3u, 0x419c1d8cu, 0x419d19f8u, 0x419e0a0au, 0x419eeda5u, 0x419fc4b0u, 0x418eeb2du, 0x4190704fu, 0x4191eafdu, 0x41935b03u, 0x4194c030u, 0x41961a53u, 0x4197693fu, 0x4198acc8u, 0x4199e4c3u, 0x419b1109u, 0x419c3173u, 0x419d45dcu, 0x419e4e24u, 0x419f4a2au, 0x41a039d0u, 0x41a11cfau, 0x41a1f38eu, 0x41910684u, 0x41928b7eu, 0x419405feu, 0x419575d1u, 0x4196dac4u, 0x419834a8u, 0x41998350u, 0x419ac68eu, 0x419bfe39u, 0x419d2a29u, 0x419e4a38u, 0x419f5e41u, 0x41a06622u, 0x41a161bcu, 0x41a250f0u, 0x41a333a3u, 0x41a409bau, 0x41930901u, 0x41948dcdu, 0x41960819u, 0x419777b3u, 0x4198dc67u, 0x419a3606u, 0x419b8463u, 0x419cc752u, 0x419dfea7u, 0x419f2a3cu, 0x41a049e9u, 0x41a15d8cu, 0x41a26501u, 0x41a36029u, 0x41a44ee6u, 0x41a5311cu, 0x41a606b2u, 0x4194f227u, 0x419676bfu, 0x4197f0d2u, 0x4199602cu, 0x419ac49cu, 0x419c1df1u, 0x419d6bfeu, 0x419eae96u, 0x419fe591u, 0x41a110c4u, 0x41a2300bu, 0x41a34342u, 0x41a44a46u, 0x41a544f7u, 0x41a63337u, 0x41a714ebu, 0x41a7e9f9u, 0x4196c181u, 0x419845e0u, 0x4199bfb4u, 0x419b2ec9u, 0x419c92eeu, 0x419debf3u, 0x419f39abu, 0x41a07be8u, 0x41a1b281u, 0x41a2dd4eu, 0x41a3fc29u, 0x41a50eeeu, 0x41a6157bu, 0x41a70fafu, 0x41a7fd6eu, 0x41a8de9au, 0x41a9b31bu, 0x419876a2u, 0x4199fac2u, 0x419b7451u, 0x419ce31cu, 0x419e46f1u, 0x419f9fa1u, 0x41a0ecfdu, 0x41a22ed9u, 0x41a3650cu, 0x41a48f6du, 0x41a5add6u, 0x41a6c024u, 0x41a7c634u, 0x41a8bfe7u, 0x41a9ad1du, 0x41aa8dbdu, 0x41ab61abu, 0x419a1125u, 0x419b9500u, 0x419d0e45u, 0x419e7cc0u, 0x419fe03fu, 0x41a13893u, 0x41a2858eu, 0x41a3c704u, 0x41a4fccbu, 0x41a626bau, 0x41a744adu, 0x41a8567eu, 0x41a95c0cu, 0x41aa5537u, 0x41ab41e1u, 0x41ac21eeu, 0x41acf545u, 0x419b90abu, 0x419d143cu, 0x419e8d31u, 0x419ffb56u, 0x41a15e7bu, 0x41a2b66eu, 0x41a40302u, 0x41a5440cu, 0x41a67961u, 0x41a7a2dau, 0x41a8c04fu, 0x41a9d19eu, 0x41aad6a5u, 0x41abcf43u, 0x41acbb5au, 0x41ad9ad0u, 0x41ae6d8au, 0x419cf4e1u, 0x419e7821u, 0x419ff0c1u, 0x41a15e8au, 0x41a2c14eu, 0x41a418dau, 0x41a56503u, 0x41a6a59bu, 0x41a7da79u, 0x41a90375u, 0x41aa2069u, 0x41ab3130u, 0x41ac35aau, 0x41ad2db5u, 0x41ae1935u, 0x41aef80eu, 0x41afca25u, 0x419e3d76u, 0x419fc061u, 0x41a138a5u, 0x41a2a60eu, 0x41a4086bu, 0x41a55f8bu, 0x41a6ab42u, 0x41a7eb63u, 0x41a91fc5u, 0x41aa483fu, 0x41ab64abu, 0x41ac74e5u, 0x41ad78cdu, 0x41ae7040u, 0x41af5b23u, 0x41b03959u, 0x41b10ac9u, 0x419f6a27u, 0x41a0ecb6u, 0x41a26499u, 0x41a3d19cu, 0x41a5338du, 0x41a68a3cu, 0x41a7d57bu, 0x41a91520u, 0x41aa48ffu, 0x41ab70f1u, 0x41ac8cd1u, 0x41ad9c79u, 0x41ae9fc8u, 0x41af969fu, 0x41b080e0u, 0x41b15e6eu, 0x41b22f31u}; +static const uint32_t kWorldTileS9Step3Tile21Collider[] = {0x414688c4u, 0x414a9cf1u, 0x414ea49fu, 0x41529f36u, 0x41568c22u, 0x415a6ad0u, 0x415e3ab1u, 0x4161fb38u, 0x4165abdau, 0x41694c11u, 0x416cdb57u, 0x4170592cu, 0x4173c50fu, 0x41771e87u, 0x417a651au, 0x417d9854u, 0x41805be1u, 0x414bccd5u, 0x414fe1aeu, 0x4153e9fbu, 0x4157e527u, 0x415bd29cu, 0x415fb1c9u, 0x4163821cu, 0x4167430bu, 0x416af409u, 0x416e9490u, 0x4172241cu, 0x4175a229u, 0x41790e3bu, 0x417c67d5u, 0x417fae7fu, 0x418170e2u, 0x4183009au, 0x4150e6e2u, 0x4154fc5bu, 0x4159053eu, 0x415d00f3u, 0x4160eee6u, 0x4164ce85u, 0x41689f40u, 0x416c608au, 0x417011d9u, 0x4173b2a5u, 0x4177426au, 0x417ac0a6u, 0x417e2cdau, 0x4180c346u, 0x418266a0u, 0x41840043u, 0x41858ff5u, 0x4155d5a1u, 0x4159ebafu, 0x415df51bu, 0x4161f14eu, 0x4165dfb4u, 0x4169bfbau, 0x416d90d1u, 0x4171526cu, 0x41750400u, 0x4178a505u, 0x417c34f8u, 0x417fb356u, 0x41818fd1u, 0x41833cafu, 0x4184e00au, 0x418679a7u, 0x4188094du, 0x415a97d2u, 0x415eae6au, 0x4162b854u, 0x4166b4fau, 0x416aa3c7u, 0x416e8429u, 0x41725591u, 0x41761770u, 0x4179c93du, 0x417d6a71u, 0x41807d43u, 0x41823c7eu, 0x4183f2a9u, 0x41859f87u, 0x418742ddu, 0x4188dc6eu, 0x418a6c03u, 0x415f2c46u, 0x4163435bu, 0x41674db8u, 0x416b4ac5u, 0x416f39eeu, 0x41731aa1u, 0x4176ec4du, 0x417aae66u, 0x417e6062u, 0x418100dcu, 0x4182c8f2u, 0x41848833u, 0x41863e5eu, 0x4187eb36u, 0x41898e80u, 0x418b2800u, 0x418cb77eu, 0x416391d8u, 0x4167a960u, 0x416bb424u, 0x416fb18du, 0x4173a107u, 0x417781feu, 0x417b53e4u, 0x417f162bu, 0x41816425u, 0x418334dbu, 0x4184fcf7u, 0x4186bc37u, 0x4188725du, 0x418a1f2au, 0x418bc262u, 0x418d5bccu, 0x418eeb2du, 0x4167c773u, 0x416bdf62u, 0x416fea82u, 0x4173e83cu, 0x4177d7fbu, 0x417bb92cu, 0x417f8b3fu, 0x4181a6d5u, 0x41837fefu, 0x418550abu, 0x418718c7u, 0x4188d802u, 0x418a8e1cu, 0x418c3ad8u, 0x418dddf9u, 0x418f7745u, 0x41910684u, 0x416bcc10u, 0x416fe45cu, 0x4173efccu, 0x4177edcbu, 0x417bddc3u, 0x417fbf22u, 0x4181c8acu, 0x4183a9ecu, 0x4185830du, 0x418753c9u, 0x41891bdfu, 0x418adb0eu, 0x418c9117u, 0x418e3dbcu, 0x418fe0c0u, 0x419179eau, 0x41930901u, 0x416f9eb8u, 0x4173b754u, 0x4177c309u, 0x417bc141u, 0x417fb167u, 0x4181c974u, 0x4183b29bu, 0x418593e1u, 0x41876d01u, 0x41893db8u, 0x418b05c3u, 0x418cc4e0u, 0x418e7ad2u, 0x4190275au, 0x4191ca3cu, 0x4193633eu, 0x4194f227u, 0x41733e80u, 0x41775760u, 0x417b634fu, 0x417f61b5u, 0x4181a8ffu, 0x418399cbu, 0x418582f8u, 0x4187643eu, 0x41893d58u, 0x418b0e03u, 0x418cd5fdu, 0x418e9504u, 0x41904ad9u, 0x4191f73eu, 0x419399f8u, 0x419532ccu, 0x4196c181u, 0x4176aa8du, 0x417ac3a7u, 0x417ecfc4u, 0x41816726u, 0x41835f56u, 0x41855028u, 0x41873955u, 0x41891a95u, 0x418af3a4u, 0x418cc43eu, 0x418e8c20u, 0x41904b0au, 0x419200bdu, 0x4193acfau, 0x41954f86u, 0x4196e826u, 0x419876a2u, 0x4179e216u, 0x417dfb5eu, 0x418103cfu, 0x4183031eu, 0x4184fb54u, 0x4186ec26u, 0x4188d54du, 0x418ab682u, 0x418c8f7fu, 0x418e6002u, 0x419027c8u, 0x4191e68fu, 0x41939c1au, 0x41954829u, 0x4196ea81u, 0x419882e8u, 0x419a1125u, 0x417ce45eu, 0x41807ee4u, 0x4182850fu, 0x41848465u, 0x41867c9bu, 0x41886d67u, 0x418a5682u, 0x418c37a6u, 0x418e108cu, 0x418fe0f2u, 0x4191a895u, 0x41936735u, 0x41951c91u, 0x4196c86du, 0x41986a8cu, 0x419a02b4u, 0x419b90abu, 0x417fb0b9u, 0x4181e51eu, 0x4183eb4fu, 0x4185eaa4u, 0x4187e2d4u, 0x4189d395u, 0x418bbc9fu, 0x418d9dabu, 0x418f7675u, 0x419146b9u, 0x41930e34u, 0x4194cca5u, 0x419681ceu, 0x41982d70u, 0x4199cf50u, 0x419b6733u, 0x419cf4e1u, 0x41812347u, 0x4183300du, 0x4185363eu, 0x4187358eu, 0x41892db2u, 0x418b1e62u, 0x418d0755u, 0x418ee845u, 0x4190c0ecu, 0x41929107u, 0x41945854u, 0x41961692u, 0x4197cb82u, 0x419976e5u, 0x419b1880u, 0x419cb019u, 0x419e3d76u, 0x418252a7u, 0x41845f6eu, 0x41866599u, 0x418864ddu, 0x418a5cf0u, 0x418c4d89u, 0x418e365fu, 0x4190172cu, 0x4191efabu, 0x4193bf99u, 0x419586b2u, 0x419744b7u, 0x4198f967u, 0x419aa486u, 0x419c45d6u, 0x419ddd1fu, 0x419f6a27u}; +static const uint32_t kWorldTileS9Step3Tile22Collider[] = {0x41937bd9u, 0x41944858u, 0x41950836u, 0x4195bb5eu, 0x419661bfu, 0x4196fb4bu, 0x419787f3u, 0x419807aeu, 0x41987a72u, 0x4198e038u, 0x419938feu, 0x419984c0u, 0x4199c37eu, 0x4199f53bu, 0x419a19fbu, 0x419a31c4u, 0x419a3ca0u, 0x41961d86u, 0x4196e9a4u, 0x4197a91bu, 0x41985bd7u, 0x419901c7u, 0x41999adcu, 0x419a2707u, 0x419aa640u, 0x419b187cu, 0x419b7db6u, 0x419bd5e9u, 0x419c2114u, 0x419c5f35u, 0x419c904fu, 0x419cb468u, 0x419ccb84u, 0x419cd5aeu, 0x4198a97bu, 0x41997533u, 0x419a343eu, 0x419ae688u, 0x419b8c01u, 0x419c2499u, 0x419cb042u, 0x419d2ef3u, 0x419da0a3u, 0x419e054au, 0x419e5ce6u, 0x419ea773u, 0x419ee4f2u, 0x419f1565u, 0x419f38d0u, 0x419f4f3bu, 0x419f58adu, 0x419b1f12u, 0x419bea5eu, 0x419ca8f7u, 0x419d5acau, 0x419dffc6u, 0x419e97dcu, 0x419f22feu, 0x419fa122u, 0x41a01240u, 0x41a0764fu, 0x41a0cd4eu, 0x41a11739u, 0x41a15410u, 0x41a183d6u, 0x41a1a68fu, 0x41a1bc42u, 0x41a1c4f9u, 0x419d7dacu, 0x419e4886u, 0x419f06a8u, 0x419fb7ffu, 0x41a05c79u, 0x41a0f407u, 0x41a17e9cu, 0x41a1fc2eu, 0x41a26cb4u, 0x41a2d026u, 0x41a32682u, 0x41a36fc6u, 0x41a3abf0u, 0x41a3db04u, 0x41a3fd06u, 0x41a411fdu, 0x41a419f2u, 0x419fc4b0u, 0x41a08f13u, 0x41a14cb9u, 0x41a1fd8eu, 0x41a2a180u, 0x41a33881u, 0x41a3c284u, 0x41a43f7eu, 0x41a4af67u, 0x41a51237u, 0x41a567ecu, 0x41a5b082u, 0x41a5ebfau, 0x41a61a57u, 0x41a63b9du, 0x41a64fd2u, 0x41a65700u, 0x41a1f38eu, 0x41a2bd74u, 0x41a37a98u, 0x41a42ae5u, 0x41a4ce4bu, 0x41a564b9u, 0x41a5ee25u, 0x41a66a82u, 0x41a6d9c8u, 0x41a73bf1u, 0x41a790f8u, 0x41a7d8ddu, 0x41a8139eu, 0x41a8413eu, 0x41a861c3u, 0x41a87531u, 0x41a87b94u, 0x41a409bau, 0x41a4d31eu, 0x41a58fbau, 0x41a63f7bu, 0x41a6e24eu, 0x41a77825u, 0x41a800f3u, 0x41a87caeu, 0x41a8eb4du, 0x41a94cc9u, 0x41a9a11eu, 0x41a9e84bu, 0x41aa2250u, 0x41aa4f2fu, 0x41aa6eedu, 0x41aa8190u, 0x41aa8722u, 0x41a606b2u, 0x41a6cf8fu, 0x41a78b9eu, 0x41a83accu, 0x41a8dd07u, 0x41a97241u, 0x41a9fa6du, 0x41aa7580u, 0x41aae372u, 0x41ab443cu, 0x41ab97dau, 0x41abde4bu, 0x41ac178eu, 0x41ac43a7u, 0x41ac6299u, 0x41ac746cu, 0x41ac7929u, 0x41a7e9f9u, 0x41a8b249u, 0x41a96dc6u, 0x41aa1c5cu, 0x41aabdfau, 0x41ab5292u, 0x41abda16u, 0x41ac547du, 0x41acc1bcu, 0x41ad21cfu, 0x41ad74b1u, 0x41adba60u, 0x41adf2ddu, 0x41ae1e2au, 0x41ae3c4cu, 0x41ae4d4au, 0x41ae512cu, 0x41a9b31bu, 0x41aa7ad9u, 0x41ab35beu, 0x41abe3b7u, 0x41ac84b3u, 0x41ad18a3u, 0x41ad9f7bu, 0x41ae192fu, 0x41ae85b7u, 0x41aee50eu, 0x41af372eu, 0x41af7c17u, 0x41afb3c8u, 0x41afde45u, 0x41affb91u, 0x41b00bb4u, 0x41b00eb8u, 0x41ab61abu, 0x41ac28d1u, 0x41ace319u, 0x41ad9070u, 0x41ae30c5u, 0x41aec408u, 0x41af4a2eu, 0x41afc32au, 0x41b02ef7u, 0x41b08d8cu, 0x41b0dee6u, 0x41b12303u, 0x41b159e4u, 0x41b1838bu, 0x41b19ffdu, 0x41b1af41u, 0x41b1b160u, 0x41acf545u, 0x41adbbceu, 0x41ae7573u, 0x41af2223u, 0x41afc1cau, 0x41b0545cu, 0x41b0d9cau, 0x41b1520au, 0x41b1bd15u, 0x41b21ae4u, 0x41b26b72u, 0x41b2aebfu, 0x41b2e4cau, 0x41b30d97u, 0x41b3292au, 0x41b3378au, 0x41b338c0u, 0x41ae6d8au, 0x41af3370u, 0x41afec6eu, 0x41b09871u, 0x41b13766u, 0x41b1c941u, 0x41b24df2u, 0x41b2c572u, 0x41b32fb6u, 0x41b38cb9u, 0x41b3dc77u, 0x41b41eeeu, 0x41b4541fu, 0x41b47c0du, 0x41b496bbu, 0x41b4a433u, 0x41b4a47bu, 0x41afca25u, 0x41b08f64u, 0x41b147b5u, 0x41b1f306u, 0x41b29144u, 0x41b32262u, 0x41b3a652u, 0x41b41d0bu, 0x41b48683u, 0x41b4e2b6u, 0x41b5319fu, 0x41b5733bu, 0x41b5a78du, 0x41b5ce97u, 0x41b5e85du, 0x41b5f4e7u, 0x41b5f43du, 0x41b10ac9u, 0x41b1cf5bu, 0x41b286fbu, 0x41b33194u, 0x41b3cf16u, 0x41b45f72u, 0x41b4e29cu, 0x41b55889u, 0x41b5c131u, 0x41b61c8eu, 0x41b66a9du, 0x41b6ab5au, 0x41b6dec8u, 0x41b704e9u, 0x41b71dc2u, 0x41b72959u, 0x41b727b9u, 0x41b22f31u, 0x41b2f311u, 0x41b3a9f9u, 0x41b453d6u, 0x41b4f097u, 0x41b5802du, 0x41b6028bu, 0x41b677a8u, 0x41b6df7au, 0x41b739fdu, 0x41b7872cu, 0x41b7c706u, 0x41b7f98bu, 0x41b81ebeu, 0x41b836a5u, 0x41b84145u, 0x41b83eaau}; +static const uint32_t kWorldTileS9Step3Tile23Collider[] = {0x419a3ca0u, 0x419a3a98u, 0x419a2bbbu, 0x419a1017u, 0x4199e7beu, 0x4199b2c3u, 0x4199713au, 0x4199233du, 0x4198c8e5u, 0x4198624cu, 0x4197ef91u, 0x419770d4u, 0x4196e635u, 0x41964fd9u, 0x4195ade5u, 0x41950080u, 0x419447d4u, 0x419cd5aeu, 0x419cd2efu, 0x419cc356u, 0x419ca6f0u, 0x419c7dd0u, 0x419c480au, 0x419c05b1u, 0x419bb6deu, 0x419b5babu, 0x419af433u, 0x419a8095u, 0x419a00eeu, 0x41997562u, 0x4198de14u, 0x41983b29u, 0x41978cc9u, 0x4196d31eu, 0x419f58adu, 0x419f5532u, 0x419f44d7u, 0x419f27abu, 0x419efdc0u, 0x419ec729u, 0x419e83fbu, 0x419e344eu, 0x419dd83bu, 0x419d6fe0u, 0x419cfb58u, 0x419c7ac4u, 0x419bee46u, 0x419b5601u, 0x419ab21bu, 0x419a02bbu, 0x4199480bu, 0x41a1c4f9u, 0x41a1c0bcu, 0x41a1af9bu, 0x41a191a3u, 0x41a166e8u, 0x41a12f7bu, 0x41a0eb72u, 0x41a09ae6u, 0x41a03df0u, 0x419fd4abu, 0x419f5f36u, 0x419eddb0u, 0x419e503bu, 0x419db6fbu, 0x419d1215u, 0x419c61b1u, 0x419ba5f8u, 0x41a419f2u, 0x41a414efu, 0x41a40302u, 0x41a3e43au, 0x41a3b8a9u, 0x41a38062u, 0x41a33b7au, 0x41a2ea0au, 0x41a28c2bu, 0x41a221f9u, 0x41a1ab91u, 0x41a12915u, 0x41a09aa5u, 0x41a00064u, 0x419f5a7au, 0x419ea90du, 0x419dec47u, 0x41a65700u, 0x41a65132u, 0x41a63e75u, 0x41a61ed7u, 0x41a5f26cu, 0x41a5b945u, 0x41a5737au, 0x41a52121u, 0x41a4c254u, 0x41a45730u, 0x41a3dfd2u, 0x41a35c5au, 0x41a2cceau, 0x41a231a5u, 0x41a18ab2u, 0x41a0d838u, 0x41a01a60u, 0x41a87b94u, 0x41a874f5u, 0x41a86162u, 0x41a840ebu, 0x41a813a0u, 0x41a7d995u, 0x41a792e1u, 0x41a73f9bu, 0x41a6dfdcu, 0x41a673c1u, 0x41a5fb68u, 0x41a576f0u, 0x41a4e67bu, 0x41a44a2eu, 0x41a3a22du, 0x41a2eea2u, 0x41a22fb4u, 0x41aa8722u, 0x41aa7faeu, 0x41aa6b41u, 0x41aa49eau, 0x41aa1bbbu, 0x41a9e0c8u, 0x41a99926u, 0x41a944eeu, 0x41a8e438u, 0x41a87722u, 0x41a7fdc9u, 0x41a7784cu, 0x41a6e6cfu, 0x41a64974u, 0x41a5a063u, 0x41a4ebc1u, 0x41a42bbau, 0x41ac7929u, 0x41ac70dau, 0x41ac5b8eu, 0x41ac3953u, 0x41ac0a3bu, 0x41abce5bu, 0x41ab85c7u, 0x41ab3097u, 0x41aacee7u, 0x41aa60d0u, 0x41a9e673u, 0x41a95feeu, 0x41a8cd63u, 0x41a82ef7u, 0x41a784cfu, 0x41a6cf14u, 0x41a60deeu, 0x41ae512cu, 0x41ae47feu, 0x41ae31ceu, 0x41ae0eaau, 0x41addea5u, 0x41ada1d2u, 0x41ad5847u, 0x41ad021du, 0x41ac9f6cu, 0x41ac3051u, 0x41abb4ebu, 0x41ab2d59u, 0x41aa99bdu, 0x41a9fa3bu, 0x41a94ef9u, 0x41a89820u, 0x41a7d5d8u, 0x41b00eb8u, 0x41b004a6u, 0x41afed8du, 0x41afc97cu, 0x41af9884u, 0x41af5abbu, 0x41af1035u, 0x41aeb90au, 0x41ae5555u, 0x41ade531u, 0x41ad68beu, 0x41ace01au, 0x41ac4b68u, 0x41abaacdu, 0x41aafe6du, 0x41aa4671u, 0x41a98303u, 0x41b1b160u, 0x41b1a665u, 0x41b18e5fu, 0x41b1695bu, 0x41b1376du, 0x41b0f8a8u, 0x41b0ad22u, 0x41b054f3u, 0x41aff036u, 0x41af7f05u, 0x41af0180u, 0x41ae77c6u, 0x41ade1fbu, 0x41ad4041u, 0x41ac92bfu, 0x41abd99du, 0x41ab1504u, 0x41b338c0u, 0x41b32cd8u, 0x41b313dfu, 0x41b2ede5u, 0x41b2bafcu, 0x41b27b37u, 0x41b22eadu, 0x41b1d575u, 0x41b16faau, 0x41b0fd68u, 0x41b07ecdu, 0x41aff3f9u, 0x41af5d0fu, 0x41aeba33u, 0x41ae0b8bu, 0x41ad513fu, 0x41ac8b78u, 0x41b4a47bu, 0x41b497a1u, 0x41b47db2u, 0x41b456bcu, 0x41b422d3u, 0x41b3e20au, 0x41b39477u, 0x41b33a32u, 0x41b2d355u, 0x41b25ffdu, 0x41b1e048u, 0x41b15457u, 0x41b0bc4bu, 0x41b01848u, 0x41af6876u, 0x41aeacfbu, 0x41ade602u, 0x41b5f43du, 0x41b5e66cu, 0x41b5cb81u, 0x41b5a38cu, 0x41b56e9fu, 0x41b52cccu, 0x41b4de2cu, 0x41b482d6u, 0x41b41ae3u, 0x41b3a672u, 0x41b3259fu, 0x41b2988bu, 0x41b1ff58u, 0x41b15a2cu, 0x41b0a92bu, 0x41afec7eu, 0x41af2450u, 0x41b727b9u, 0x41b718edu, 0x41b6fd02u, 0x41b6d408u, 0x41b69e12u, 0x41b65b33u, 0x41b60b81u, 0x41b5af15u, 0x41b54608u, 0x41b4d078u, 0x41b44e83u, 0x41b3c049u, 0x41b325ecu, 0x41b27f91u, 0x41b1cd5fu, 0x41b10f7cu, 0x41b04614u, 0x41b83eaau, 0x41b82edeu, 0x41b811efu, 0x41b7e7ecu, 0x41b7b0e9u, 0x41b76cf8u, 0x41b71c30u, 0x41b6beaau, 0x41b65480u, 0x41b5ddcdu, 0x41b55ab2u, 0x41b4cb4du, 0x41b42fc3u, 0x41b38836u, 0x41b2d4cdu, 0x41b215b1u, 0x41b14b0bu}; +static const uint32_t kWorldTileS9Step3Tile24Collider[] = {0x419447d4u, 0x4193840cu, 0x4192b554u, 0x4191dbdbu, 0x4190f7d1u, 0x41900969u, 0x418f10d6u, 0x418e0e4eu, 0x418d0207u, 0x418bec3au, 0x418acd21u, 0x4189a4f7u, 0x418873f9u, 0x41873a66u, 0x4185f87du, 0x4184ae7eu, 0x41835cadu, 0x4196d31eu, 0x41960e51u, 0x41953e90u, 0x4194640au, 0x41937eefu, 0x41928f71u, 0x419195c4u, 0x4190921du, 0x418f84b4u, 0x418e6dc1u, 0x418d4d7du, 0x418c2425u, 0x418af1f5u, 0x4189b72cu, 0x41887409u, 0x418728ceu, 0x4185d5bcu, 0x4199480bu, 0x41988235u, 0x4197b167u, 0x4196d5d0u, 0x4195ef9fu, 0x4194ff07u, 0x4194043cu, 0x4192ff73u, 0x4191f0e4u, 0x4190d8c6u, 0x418fb754u, 0x418e8ccau, 0x418d5964u, 0x418c1d62u, 0x418ad902u, 0x41898c85u, 0x4188382eu, 0x419ba5f8u, 0x419adf15u, 0x419a0d35u, 0x41993088u, 0x4198493du, 0x41975787u, 0x41965b9au, 0x419555abu, 0x419445f1u, 0x41932ca5u, 0x41920a02u, 0x4190de42u, 0x418fa9a2u, 0x418e6c62u, 0x418d26c1u, 0x418bd900u, 0x418a8361u, 0x419dec47u, 0x419d2452u, 0x419c515du, 0x419b7396u, 0x419a8b2du, 0x41999855u, 0x41989b41u, 0x41979428u, 0x41968340u, 0x419568c2u, 0x419444e8u, 0x419317eeu, 0x4191e212u, 0x4190a391u, 0x418f5cabu, 0x418e0da2u, 0x418cb6b8u, 0x41a01a60u, 0x419f5156u, 0x419e7d47u, 0x419d9e61u, 0x419cb4d6u, 0x419bc0d8u, 0x419ac29au, 0x4199ba52u, 0x4198a838u, 0x41978c84u, 0x41966771u, 0x4195393au, 0x4194021du, 0x4192c257u, 0x41917a29u, 0x419029d5u, 0x418ed19cu, 0x41a22fb4u, 0x41a16590u, 0x41a09063u, 0x419fb05bu, 0x419ec5aau, 0x419dd081u, 0x419cd115u, 0x419bc79bu, 0x419ab44bu, 0x4199975eu, 0x4198710du, 0x41974195u, 0x41960933u, 0x4194c826u, 0x41937eadu, 0x41922d09u, 0x4190d37eu, 0x41a42bbau, 0x41a36077u, 0x41a28a28u, 0x41a1a8fau, 0x41a0bd1eu, 0x419fc6c7u, 0x419ec629u, 0x419dbb79u, 0x419ca6f0u, 0x419b88c5u, 0x419a6134u, 0x41993077u, 0x4197f6cdu, 0x4196b474u, 0x419569acu, 0x419416b7u, 0x4192bbd6u, 0x41a60deeu, 0x41a5418au, 0x41a46a14u, 0x41a387bcu, 0x41a29ab2u, 0x41a1a329u, 0x41a0a155u, 0x419f956cu, 0x419e7fa5u, 0x419d6039u, 0x419c3763u, 0x419b055eu, 0x4199ca69u, 0x419886c1u, 0x41973aa7u, 0x4195e65cu, 0x41948a23u, 0x41a7d5d8u, 0x41a7084du, 0x41a62fadu, 0x41a54c26u, 0x41a45deau, 0x41a3652bu, 0x41a2621eu, 0x41a154f7u, 0x41a03df0u, 0x419f1d3fu, 0x419df321u, 0x419cbfd1u, 0x419b838du, 0x419a3e93u, 0x4198f124u, 0x41979b80u, 0x41963decu, 0x41a98303u, 0x41a8b44eu, 0x41a7da7fu, 0x41a6f5c7u, 0x41a60655u, 0x41a50c5du, 0x41a40812u, 0x41a2f9aau, 0x41a1e15eu, 0x41a0bf65u, 0x419f93fcu, 0x419e5f5du, 0x419d21c7u, 0x419bdb77u, 0x419a8cafu, 0x419935b1u, 0x4197d6bdu, 0x41ab1504u, 0x41aa4521u, 0x41a96a21u, 0x41a88432u, 0x41a79387u, 0x41a69851u, 0x41a592c5u, 0x41a48319u, 0x41a36984u, 0x41a24641u, 0x41a11988u, 0x419fe398u, 0x419ea4acu, 0x419d5d04u, 0x419c0ce0u, 0x419ab483u, 0x4199542eu, 0x41ac8b78u, 0x41abba63u, 0x41aade2cu, 0x41a9f704u, 0x41a9051bu, 0x41a808a5u, 0x41a701d4u, 0x41a5f0e0u, 0x41a4d600u, 0x41a3b16eu, 0x41a28363u, 0x41a14c1du, 0x41a00bd9u, 0x419ec2d5u, 0x419d7153u, 0x419c1794u, 0x419ab5dau, 0x41ade602u, 0x41ad13b7u, 0x41ac3647u, 0x41ab4de2u, 0x41aa5ab8u, 0x41a95cfdu, 0x41a854e4u, 0x41a742a5u, 0x41a62676u, 0x41a50092u, 0x41a3d132u, 0x41a29893u, 0x41a156f3u, 0x41a00c91u, 0x419eb9adu, 0x419d5e89u, 0x419bfb68u, 0x41af2450u, 0x41ae50cbu, 0x41ad721eu, 0x41ac8877u, 0x41ab9409u, 0x41aa9506u, 0x41a98ba2u, 0x41a87813u, 0x41a75a93u, 0x41a63359u, 0x41a502a0u, 0x41a3c8a6u, 0x41a285a7u, 0x41a139e3u, 0x419fe59bu, 0x419e8910u, 0x419d2485u, 0x41b04614u, 0x41af7152u, 0x41ae9163u, 0x41ada679u, 0x41acb0c2u, 0x41abb073u, 0x41aaa5c1u, 0x41a990e0u, 0x41a8720au, 0x41a74978u, 0x41a61764u, 0x41a4dc0bu, 0x41a397aau, 0x41a24a82u, 0x41a0f4d2u, 0x419f96ddu, 0x419e30e5u, 0x41b14b0bu, 0x41b07508u, 0x41af93d5u, 0x41aea7a2u, 0x41adb0a1u, 0x41acaf03u, 0x41aba2feu, 0x41aa8cc9u, 0x41a96c9au, 0x41a842acu, 0x41a70f39u, 0x41a5d27eu, 0x41a48cb9u, 0x41a33e2au, 0x41a1e710u, 0x41a087aeu, 0x419f2046u}; +static const RefTile kWorldTileS9Step3Tiles[] = { + {-1, -1, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step3Tile0Collider}, + {-1, -2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step3Tile1Collider}, + {-1, 0, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step3Tile2Collider}, + {-1, 1, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step3Tile3Collider}, + {-1, 2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step3Tile4Collider}, + {-2, -1, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step3Tile5Collider}, + {-2, -2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step3Tile6Collider}, + {-2, 0, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step3Tile7Collider}, + {-2, 1, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step3Tile8Collider}, + {-2, 2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step3Tile9Collider}, + {0, -1, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step3Tile10Collider}, + {0, -2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step3Tile11Collider}, + {0, 0, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step3Tile12Collider}, + {0, 1, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step3Tile13Collider}, + {0, 2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step3Tile14Collider}, + {1, -1, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step3Tile15Collider}, + {1, -2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step3Tile16Collider}, + {1, 0, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step3Tile17Collider}, + {1, 1, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step3Tile18Collider}, + {1, 2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step3Tile19Collider}, + {2, -1, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step3Tile20Collider}, + {2, -2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step3Tile21Collider}, + {2, 0, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step3Tile22Collider}, + {2, 1, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step3Tile23Collider}, + {2, 2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step3Tile24Collider}, +}; + +static const RefEvent kWorldTileS9Step3Events[] = { +}; + +static const char* const kWorldTileS9Step3Resident[] = {"-1:-1", "-1:-2", "-1:0", "-1:1", "-1:2", "-2:-1", "-2:-2", "-2:0", "-2:1", "-2:2", "0:-1", "0:-2", "0:0", "0:1", "0:2", "1:-1", "1:-2", "1:0", "1:1", "1:2", "2:-1", "2:-2", "2:0", "2:1", "2:2"}; +static const char* const kWorldTileS9Step3Insertion[] = {"0:0", "0:-1", "-1:0", "1:0", "0:1", "-1:-1", "1:-1", "-1:1", "1:1", "0:-2", "-2:0", "2:0", "0:2", "-1:-2", "1:-2", "-2:-1", "2:-1", "-2:1", "2:1", "-1:2", "1:2", "-2:-2", "2:-2", "-2:2", "2:2"}; +static const char* const kWorldTileS9Step3Colliders[] = {"-1:-1", "-1:-2", "-1:0", "-1:1", "-1:2", "-2:-1", "-2:-2", "-2:0", "-2:1", "-2:2", "0:-1", "0:-2", "0:0", "0:1", "0:2", "1:-1", "1:-2", "1:0", "1:1", "1:2", "2:-1", "2:-2", "2:0", "2:1", "2:2"}; +static const uint32_t kWorldTileS9Step4Tile0Collider[] = {0xc07b5773u, 0xc06fee16u, 0xc064cf3eu, 0xc059fc80u, 0xc04f775eu, 0xc0454151u, 0xc03b5bc0u, 0xc031c803u, 0xc0288766u, 0xc01f9b22u, 0xc0170463u, 0xc00ec446u, 0xc006dbd5u, 0xbffe9819u, 0xbff02bb2u, 0xbfe2742cu, 0xbfd5731cu, 0xc0664fa2u, 0xc05ade6au, 0xc04fb7dcu, 0xc044dd8cu, 0xc03a50ffu, 0xc03013abu, 0xc02626fau, 0xc01c8c44u, 0xc01344d4u, 0xc00a51e4u, 0xc001b4a2u, 0xbff2dc50u, 0xbfe2ff06u, 0xbfd3d35eu, 0xbfc55b32u, 0xbfb79838u, 0xbfaa8c08u, 0xc0509fd0u, 0xc04526e1u, 0xc039f8c2u, 0xc02f1706u, 0xc0248333u, 0xc01a3ebfu, 0xc0104b15u, 0xc006a98cu, 0xbffab6e0u, 0xbfe8c3fau, 0xbfd77cbcu, 0xbfc6e361u, 0xbfb6fa00u, 0xbfa7c293u, 0xbf993ef3u, 0xbf8b70d8u, 0xbf7cb3b6u, 0xc03a4db4u, 0xc02ecd35u, 0xc02397aau, 0xc018aea8u, 0xc00e13b4u, 0xc003c847u, 0xbff39b93u, 0xbfe04b2bu, 0xbfcda1ecu, 0xbfbba24du, 0xbfaa4ea7u, 0xbf99a934u, 0xbf89b40eu, 0xbf74e25bu, 0xbf57c4d9u, 0xbf3c1309u, 0xbf21d01bu, 0xc0235f35u, 0xc017d74au, 0xc00c9a79u, 0xc001aa56u, 0xbfee10d3u, 0xbfd96c54u, 0xbfc56a02u, 0xbfb20c91u, 0xbf9f569au, 0xbf8d4a93u, 0xbf77d5acu, 0xbf56733bu, 0xbf367207u, 0xbf17d605u, 0xbef545d2u, 0xbebdb84bu, 0xbe8909d9u, 0xc00bda64u, 0xc0004b33u, 0xbfea0e83u, 0xbfd4204cu, 0xbfbececdu, 0xbfaa1cf7u, 0xbf960d9du, 0xbf82a374u, 0xbf5fc228u, 0xbf3b91ecu, 0xbf18bae8u, 0xbeee8320u, 0xbeae5435u, 0xbe61e1f5u, 0xbdd9836eu, 0x3b2aa03du, 0x3dd8abd0u, 0xbfe78afdu, 0xbfd05e5au, 0xbfb9c885u, 0xbfa3cca8u, 0xbf8e6dd2u, 0xbf735de8u, 0xbf4b25c2u, 0xbf2438a1u, 0xbefd3767u, 0xbeb4a7d9u, 0xbe5d9804u, 0xbdaeb33du, 0x3d256a8bu, 0x3e2474e5u, 0x3e8cf327u, 0x3ec4d085u, 0x3ef9cc25u, 0xbfb64dd3u, 0xbf9f133du, 0xbf886fc2u, 0xbf64cd1du, 0xbf39f561u, 0xbf105e33u, 0xbed01a7cu, 0xbe820fddu, 0xbdda9bacu, 0x3d10b386u, 0x3e303d94u, 0x3e9b6933u, 0x3edbed3au, 0x3f0cd178u, 0x3f2a4174u, 0x3f464319u, 0x3f60d334u, 0xbf840a63u, 0xbf59844eu, 0xbf2c22abu, 0xbeffec67u, 0xbeaa0a0du, 0xbe2d5424u, 0xbc3af967u, 0x3e10c3d5u, 0x3e93f8aau, 0x3edce288u, 0x3f118b0cu, 0x3f334533u, 0x3f539b82u, 0x3f7289feu, 0x3f880678u, 0x3f961070u, 0x3fa3614cu, 0xbf219c1fu, 0xbee5e1f4u, 0xbe8aea8du, 0xbdc97af5u, 0x3d8ed4f2u, 0x3e6e8b27u, 0x3ec846f1u, 0x3f0b573au, 0x3f3138dbu, 0x3f55c366u, 0x3f78f221u, 0x3f8d6049u, 0x3f9d9541u, 0x3fad15fau, 0x3fbbe098u, 0x3fc9f360u, 0x3fd74cb4u, 0xbe65341du, 0xbd287d18u, 0x3e0c3549u, 0x3e9ed815u, 0x3ef51c6bu, 0x3f246decu, 0x3f4d0582u, 0x3f744f85u, 0x3f8d2360u, 0x3f9f731fu, 0x3fb114a2u, 0x3fc205acu, 0x3fd2441fu, 0x3fe1cdfdu, 0x3ff0a16au, 0x3ffebcaau, 0x40060f10u, 0x3e42f2afu, 0x3ebf36a4u, 0x3f0d4946u, 0x3f39c02cu, 0x3f64f9e3u, 0x3f877840u, 0x3f9bcf2cu, 0x3faf7efbu, 0x3fc28512u, 0x3fd4def6u, 0x3fe68a4au, 0x3ff784ceu, 0x4003e633u, 0x400baf8au, 0x40131d7du, 0x401a2f2du, 0x4020e3cdu, 0x3f1c64a5u, 0x3f4b5c1cu, 0x3f79223eu, 0x3f92d858u, 0x3fa880a6u, 0x3fbd8716u, 0x3fd1e8cfu, 0x3fe5a317u, 0x3ff8b354u, 0x40058b84u, 0x400e65ecu, 0x4016e7c1u, 0x401f0ff4u, 0x4026dd87u, 0x402e4f8bu, 0x40356520u, 0x403c1d79u, 0x3f84c70eu, 0x3f9c4ee0u, 0x3fb33db7u, 0x3fc99063u, 0x3fdf43d3u, 0x3ff4550fu, 0x400460a1u, 0x400e42d8u, 0x4017cfdfu, 0x40210677u, 0x4029e571u, 0x40326badu, 0x403a981du, 0x404269c1u, 0x4049dfa9u, 0x4050f8f7u, 0x4057b4ddu, 0x3fbc0deeu, 0x3fd3a186u, 0x3fea9bd0u, 0x40007ccfu, 0x400b5bedu, 0x4015e9c8u, 0x402024f4u, 0x402a0c14u, 0x40339dd8u, 0x403cd902u, 0x4045bc64u, 0x404e46ddu, 0x4056775du, 0x405e4ce6u, 0x4065c687u, 0x406ce362u, 0x4073a2a8u, 0x3ff3f827u, 0x4005cb99u, 0x40114e4fu, 0x401c829cu, 0x402766f7u, 0x4031f9e5u, 0x403c39f9u, 0x404625d6u, 0x404fbc2du, 0x4058fbbfu, 0x4061e35du, 0x406a71e6u, 0x4072a64cu, 0x407a7f8du, 0x4080fe5du, 0x40848e7bu, 0x4087efb8u, 0x40163b60u, 0x40221076u, 0x402d9892u, 0x4038d21cu, 0x4043bb8au, 0x404e5360u, 0x40589832u, 0x406288a1u, 0x406c2360u, 0x4075672eu, 0x407e52dcu, 0x408372a5u, 0x40878eb4u, 0x408b7d1bu, 0x408f3d63u, 0x4092cf1au, 0x409631dbu}; +static const uint32_t kWorldTileS9Step4Tile1Collider[] = {0xc0e9dd7eu, 0xc0e25407u, 0xc0dadff2u, 0xc0d38263u, 0xc0cc3c7du, 0xc0c50f5du, 0xc0bdfc1au, 0xc0b703c8u, 0xc0b02774u, 0xc0a96826u, 0xc0a2c6e2u, 0xc09c44a4u, 0xc095e263u, 0xc08fa111u, 0xc0898197u, 0xc08384dbu, 0xc07b5773u, 0xc0dfa17cu, 0xc0d81310u, 0xc0d09a13u, 0xc0c937adu, 0xc0c1ecffu, 0xc0babb26u, 0xc0b3a33au, 0xc0aca64fu, 0xc0a5c572u, 0xc09f01acu, 0xc0985bffu, 0xc091d56au, 0xc08b6ee3u, 0xc085295cu, 0xc07e0b7fu, 0xc07209e3u, 0xc0664fa2u, 0xc0d51071u, 0xc0cd7d1eu, 0xc0c5ff4au, 0xc0be981cu, 0xc0b748b5u, 0xc0b01233u, 0xc0a8f5aeu, 0xc0a1f439u, 0xc09b0ee4u, 0xc09446b6u, 0xc08d9cb3u, 0xc08711d8u, 0xc080a71cu, 0xc074bae3u, 0xc0686b86u, 0xc05c61ecu, 0xc0509fd0u, 0xc0ca2d36u, 0xc0c2950cu, 0xc0bb1270u, 0xc0b3a688u, 0xc0ac5278u, 0xc0a5175du, 0xc09df64fu, 0xc096f062u, 0xc09006a5u, 0xc0893a20u, 0xc0828bd7u, 0xc077f98du, 0xc06b1bd0u, 0xc05e8058u, 0xc05228fcu, 0xc0461787u, 0xc03a4db4u, 0xc0befabau, 0xc0b75dc8u, 0xc0afd673u, 0xc0a865e3u, 0xc0a10d39u, 0xc099cd95u, 0xc092a80fu, 0xc08b9dbau, 0xc084afa5u, 0xc07bbdb5u, 0xc06e58b9u, 0xc0613253u, 0xc0544c73u, 0xc047a8fbu, 0xc03b49c5u, 0xc02f3099u, 0xc0235f35u, 0xc0b37c04u, 0xc0abda58u, 0xc0a44e5au, 0xc09cd931u, 0xc0957bffu, 0xc08e37e2u, 0xc0870df3u, 0xc07ffe8fu, 0xc07219dau, 0xc0646fdbu, 0xc0570299u, 0xc049d410u, 0xc03ce630u, 0xc0303adeu, 0xc023d3f1u, 0xc017b334u, 0xc00bda64u, 0xc0a7b42du, 0xc0a00dd8u, 0xc0987d41u, 0xc091038eu, 0xc089a1e4u, 0xc082595fu, 0xc0765633u, 0xc0683050u, 0xc05a4331u, 0xc04c90ecu, 0xc03f1b87u, 0xc031e4feu, 0xc024ef44u, 0xc0183c3cu, 0xc00bcdbdu, 0xbfff4b29u, 0xbfe78afdu, 0xc09ba665u, 0xc093fb77u, 0xc08c6657u, 0xc084e82cu, 0xc07b0433u, 0xc06c6a7bu, 0xc05e0564u, 0xc04fd717u, 0xc041e1b3u, 0xc034274au, 0xc026a9e6u, 0xc0196b83u, 0xc00c6e12u, 0xbfff66f1u, 0xbfe67b1du, 0xbfce1c3eu, 0xbfb64dd3u, 0xc08f55efu, 0xc087a678u, 0xc0800ce0u, 0xc071149au, 0xc0623fc6u, 0xc0539d83u, 0xc0453003u, 0xc036f96fu, 0xc028fbe8u, 0xc01b3980u, 0xc00db441u, 0xc0006e27u, 0xbfe6d24bu, 0xbfcd4e40u, 0xbfb453dfu, 0xbf9be6c1u, 0xbf840a63u, 0xc082c621u, 0xc0762464u, 0xc066e862u, 0xc057da8fu, 0xc048fd2fu, 0xc03a5282u, 0xc02bdcbcu, 0xc01d9e06u, 0xc00f987fu, 0xc001ce3cu, 0xbfe8828du, 0xbfcde738u, 0xbfb3ce5du, 0xbf9a3bc5u, 0xbf813325u, 0xbf517027u, 0xbf219c1fu, 0xc06bf4c4u, 0xc05c8416u, 0xc04d3f66u, 0xc03e2907u, 0xc02f433eu, 0xc020904bu, 0xc0121261u, 0xc003cbacu, 0xbfeb7c94u, 0xbfcfd8a2u, 0xbfb4af95u, 0xbf9a0568u, 0xbf7fbc00u, 0xbf4c7a52u, 0xbf1a4d2au, 0xbed2777au, 0xbe65341du, 0xc051ec53u, 0xc04272f7u, 0xc03325bcu, 0xc02406f2u, 0xc01518e3u, 0xc0065dcdu, 0xbfefafc9u, 0xbfd312a9u, 0xbfb6e879u, 0xbf9b3564u, 0xbf7ffafeu, 0xbf4a898cu, 0xbf161e3cu, 0xbec5814fu, 0xbe41e0d6u, 0x3b33e5f9u, 0x3e42f2afu, 0xc03779ffu, 0xc027f817u, 0xc018a272u, 0xc0097b63u, 0xbff50a61u, 0xbfd78436u, 0xbfba68afu, 0xbf9dbc22u, 0xbf8182d0u, 0xbf4b81c7u, 0xbf14f4e4u, 0xbebecde4u, 0xbe2b7ef0u, 0x3d099232u, 0x3e6bf10cu, 0x3ed884ddu, 0x3f1c64a5u, 0xc01ca4f3u, 0xc00d1aa2u, 0xbffb796eu, 0xbfdd1b09u, 0xbfbf1ea6u, 0xbfa188c6u, 0xbf845dd2u, 0xbf4f4445u, 0xbf16b3f1u, 0xbebe2600u, 0xbe21a674u, 0x3d5403b7u, 0x3e83c579u, 0x3eeaec93u, 0x3f27f37au, 0x3f595316u, 0x3f84c70eu, 0xc0017477u, 0xbfe3c3bfu, 0xbfc4f7a3u, 0xbfa68940u, 0xbf887d28u, 0xbf55afb6u, 0xbf1b3b8au, 0xbec34cf6u, 0xbe23e439u, 0x3d6c462cu, 0x3e8b1358u, 0x3ef69d9eu, 0x3f300bfeu, 0x3f63b99bu, 0x3f8b281eu, 0x3fa3e454u, 0x3fbc0deeu, 0xbfcbdfd7u, 0xbfacaa62u, 0xbf8dce48u, 0xbf5ea05eu, 0xbf226955u, 0xbece00ebu, 0xbe31ba66u, 0x3d5438deu, 0x3e8c1af5u, 0x3efbcda3u, 0x3f34c765u, 0x3f6aa737u, 0x3f8fbf3bu, 0x3fa9a2c2u, 0x3fc2fa7au, 0x3fdbc2c7u, 0x3ff3f827u, 0xbf943d8eu, 0xbf69f036u, 0xbf2c1896u, 0xbeddfb15u, 0xbe4aa0f2u, 0x3d0de527u, 0x3e871a8du, 0x3efab7dcu, 0x3f3641c1u, 0x3f6e3663u, 0x3f9298d2u, 0x3fad95c3u, 0x3fc80e1bu, 0x3fe1fe0au, 0x3ffb61d9u, 0x400a1af6u, 0x40163b60u}; +static const uint32_t kWorldTileS9Step4Tile2Collider[] = {0xbfd5731cu, 0xbfc929fau, 0xbfbd9a19u, 0xbfb2c4abu, 0xbfa8aac3u, 0xbf9f4d51u, 0xbf96ad21u, 0xbf8ecae0u, 0xbf87a719u, 0xbf814232u, 0xbf7738e6u, 0xbf6d6bfcu, 0xbf651dabu, 0xbf5e4db3u, 0xbf58fb8fu, 0xbf552676u, 0xbf52cd5eu, 0xbfaa8c08u, 0xbf9e3818u, 0xbf929dbdu, 0xbf87be2bu, 0xbf7b34e4u, 0xbf686708u, 0xbf57145eu, 0xbf473e3fu, 0xbf38e5bfu, 0xbf2c0bb0u, 0xbf20b09eu, 0xbf16d4d0u, 0xbf0e784du, 0xbf079ad3u, 0xbf023bdfu, 0xbefcb553u, 0xbef7ec4fu, 0xbf7cb3b6u, 0xbf63f6e2u, 0xbf4cade2u, 0xbf36db1bu, 0xbf2280b4u, 0xbf0fa08eu, 0xbefc788bu, 0xbedcaa6bu, 0xbebfd8e6u, 0xbea605a0u, 0xbe8f31b4u, 0xbe76bb68u, 0xbe551354u, 0xbe396a2eu, 0xbe23bdeau, 0xbe140b6eu, 0xbe0a4e8du, 0xbf21d01bu, 0xbf08fefdu, 0xbee344b7u, 0xbeb7793eu, 0xbe8e9fdau, 0xbe5178a2u, 0xbe0ba3beu, 0xbd978ce7u, 0xbc8f28e8u, 0x3d07f3f2u, 0x3d9fbb41u, 0x3def774eu, 0x3e1996fau, 0x3e357094u, 0x3e4b4a7fu, 0x3e5b27d3u, 0x3e650cb9u, 0xbe8909d9u, 0xbe2e80b8u, 0xbda184aeu, 0x3be3b8d8u, 0x3db22e0eu, 0x3e2521ddu, 0x3e6b37cau, 0x3e95a9b1u, 0x3eb2b824u, 0x3eccc596u, 0x3ee3d0ebu, 0x3ef7d98eu, 0x3f046fb9u, 0x3f0b7189u, 0x3f10f2b9u, 0x3f14f410u, 0x3f177696u, 0x3dd8abd0u, 0x3e5034bdu, 0x3e971e24u, 0x3ec3316fu, 0x3eec4ff1u, 0x3f093af0u, 0x3f1acfffu, 0x3f2ae5c9u, 0x3f397b35u, 0x3f468f70u, 0x3f5221eau, 0x3f5c3258u, 0x3f64c0b4u, 0x3f6bcd3au, 0x3f71586cu, 0x3f75630fu, 0x3f77ee2du, 0x3ef9cc25u, 0x3f15f012u, 0x3f2d8393u, 0x3f439e2au, 0x3f583dadu, 0x3f6b6038u, 0x3f7d042bu, 0x3f869414u, 0x3f8de58bu, 0x3f947610u, 0x3f9a455bu, 0x3f9f5347u, 0x3fa39fd0u, 0x3fa72b14u, 0x3fa9f553u, 0x3fabfef1u, 0x3fad4870u, 0x3f60d334u, 0x3f79eed2u, 0x3f88c9a2u, 0x3f93df0eu, 0x3f9e3699u, 0x3fa7cf51u, 0x3fb0a864u, 0x3fb8c123u, 0x3fc01901u, 0x3fc6af95u, 0x3fcc8496u, 0x3fd197dcu, 0x3fd5e966u, 0x3fd97950u, 0x3fdc47dbu, 0x3fde5569u, 0x3fdfa27fu, 0x3fa3614cu, 0x3faff794u, 0x3fbbd1eeu, 0x3fc6ef24u, 0x3fd14e21u, 0x3fdaedf2u, 0x3fe3cdc5u, 0x3febececu, 0x3ff34ad9u, 0x3ff9e722u, 0x3fffc17du, 0x40026ce3u, 0x400497fbu, 0x40066215u, 0x4007cb53u, 0x4008d3e5u, 0x40097c0du, 0x3fd74cb4u, 0x3fe3eb1du, 0x3fefcd41u, 0x3ffaf1e9u, 0x4002ac00u, 0x40077f49u, 0x400bf266u, 0x40100501u, 0x4013b6d2u, 0x401707a4u, 0x4019f752u, 0x401c85c9u, 0x401eb307u, 0x40207f1au, 0x4021ea23u, 0x4022f452u, 0x40239de9u, 0x40060f10u, 0x400c6229u, 0x401256f4u, 0x4017ecd5u, 0x401d2340u, 0x4021f9bdu, 0x40266fe2u, 0x402a8557u, 0x402e39d6u, 0x40318d28u, 0x40347f29u, 0x40370fc6u, 0x40393efcu, 0x403b0cdau, 0x403c7980u, 0x403d851fu, 0x403e2ff8u, 0x4020e3cdu, 0x40273a9fu, 0x402d32f7u, 0x4032cc38u, 0x403805d8u, 0x403cdf5cu, 0x4041585bu, 0x4045707du, 0x4049277cu, 0x404c7d22u, 0x404f7149u, 0x405203deu, 0x405434dfu, 0x4056045au, 0x40577270u, 0x40587f50u, 0x40592b3du, 0x403c1d79u, 0x404277d8u, 0x40487390u, 0x404e1005u, 0x40534cabu, 0x4058290au, 0x405ca4b7u, 0x4060bf5au, 0x406478acu, 0x4067d077u, 0x406ac696u, 0x406d5af6u, 0x406f8d95u, 0x40715e80u, 0x4072cdd7u, 0x4073dbcbu, 0x4074889eu, 0x4057b4ddu, 0x405e129cu, 0x40641188u, 0x4069b104u, 0x406ef085u, 0x4073cf91u, 0x40784dbeu, 0x407c6ab4u, 0x40801316u, 0x4081bff8u, 0x40833bedu, 0x408486ecu, 0x4085a0f3u, 0x40868a09u, 0x4087423fu, 0x4087c9acu, 0x40882071u, 0x4073a2a8u, 0x407a039bu, 0x408002c7u, 0x4082d3f2u, 0x4085750au, 0x4087e5d0u, 0x408a2610u, 0x408c359eu, 0x408e1456u, 0x408fc21du, 0x40913ee1u, 0x40928a97u, 0x4093a53fu, 0x40948edfu, 0x40954788u, 0x4095cf51u, 0x4096265cu, 0x4087efb8u, 0x408b21b5u, 0x408e241cu, 0x4090f69eu, 0x409398f6u, 0x40960ae5u, 0x40984c38u, 0x409a5cc3u, 0x409c3c60u, 0x409deaf6u, 0x409f6872u, 0x40a0b4c9u, 0x40a1cffau, 0x40a2ba0eu, 0x40a37312u, 0x40a3fb21u, 0x40a45259u, 0x409631dbu, 0x40996545u, 0x409c6903u, 0x409f3cc5u, 0x40a1e046u, 0x40a45349u, 0x40a69598u, 0x40a8a708u, 0x40aa8774u, 0x40ac36c1u, 0x40adb4deu, 0x40af01bfu, 0x40b01d64u, 0x40b107d3u, 0x40b1c11du, 0x40b24959u, 0x40b2a0a8u}; +static const uint32_t kWorldTileS9Step4Tile3Collider[] = {0xbf52cd5eu, 0xbf51eef7u, 0xbf5289afu, 0xbf549bb2u, 0xbf5822e9u, 0xbf5d1cfcu, 0xbf638751u, 0xbf6b5f0eu, 0xbf74a119u, 0xbf7f4a17u, 0xbf85ab39u, 0xbf8c6127u, 0xbf93c4ceu, 0xbf9bd405u, 0xbfa48c85u, 0xbfadebebu, 0xbfb7efb6u, 0xbef7ec4fu, 0xbef61a15u, 0xbef73b81u, 0xbefb4ceeu, 0xbf012517u, 0xbf061748u, 0xbf0c7a72u, 0xbf144bbau, 0xbf1d8807u, 0xbf282bfeu, 0xbf343408u, 0xbf419c4eu, 0xbf5060bcu, 0xbf607d01u, 0xbf71ec91u, 0xbf825553u, 0xbf8c591eu, 0xbe0a4e8du, 0xbe068213u, 0xbe089fbau, 0xbe10a035u, 0xbe1e7b2eu, 0xbe322745u, 0xbe4b9a19u, 0xbe6ac842u, 0xbe87d2acu, 0xbe9d11fdu, 0xbeb51ae1u, 0xbecfe5acu, 0xbeed6a37u, 0xbf06cff0u, 0xbf183ec8u, 0xbf2afcdcu, 0xbf3f052au, 0x3e650cb9u, 0x3e68fe67u, 0x3e67031du, 0x3e5f2228u, 0x3e5163ddu, 0x3e3dd199u, 0x3e2475beu, 0x3e055bb1u, 0x3dc11fb0u, 0x3d587e5eu, 0x3bc329fau, 0xbd3dce98u, 0xbdd4edf6u, 0xbe2adf6eu, 0xbe709aceu, 0xbe9dcaffu, 0xbec5de7cu, 0x3f177696u, 0x3f187b99u, 0x3f1804a8u, 0x3f161396u, 0x3f12aa79u, 0x3f0dcba6u, 0x3f0779b6u, 0x3eff6f04u, 0x3eed1048u, 0x3ed7dde8u, 0x3ebfdf14u, 0x3ea51b7au, 0x3e879b40u, 0x3e4ece0du, 0x3e090fccu, 0x3d783b70u, 0xbc9105fbu, 0x3f77ee2du, 0x3f78fb11u, 0x3f788b4cu, 0x3f76a0afu, 0x3f733d4fu, 0x3f6e6383u, 0x3f6815e3u, 0x3f605747u, 0x3f572ac9u, 0x3f4c93c1u, 0x3f4095c8u, 0x3f3334b3u, 0x3f247496u, 0x3f1459c1u, 0x3f02e8c1u, 0x3ee04cb8u, 0x3eb82f2au, 0x3fad4870u, 0x3fadd278u, 0x3fad9dd0u, 0x3facab60u, 0x3faafc34u, 0x3fa89176u, 0x3fa56c72u, 0x3fa18e94u, 0x3f9cf969u, 0x3f97ae9du, 0x3f91affdu, 0x3f8aff72u, 0x3f839f07u, 0x3f7721cau, 0x3f65aea1u, 0x3f52e95du, 0x3f3ed6feu, 0x3fdfa27fu, 0x3fe02fc1u, 0x3fdffdf8u, 0x3fdf0e0cu, 0x3fdd6107u, 0x3fdaf815u, 0x3fd7d481u, 0x3fd3f7b7u, 0x3fcf6344u, 0x3fca18d5u, 0x3fc41a34u, 0x3fbd694du, 0x3fb6082bu, 0x3fadf8f4u, 0x3fa53df0u, 0x3f9bd981u, 0x3f91ce2au, 0x40097c0du, 0x4009c41eu, 0x4009ac7bu, 0x40093599u, 0x40085ffdu, 0x40072c3bu, 0x40059afbu, 0x4003acf3u, 0x400162e7u, 0x3ffd7b5fu, 0x3ff77c62u, 0x3ff0cac4u, 0x3fe9688du, 0x3fe157e6u, 0x3fd89b16u, 0x3fcf3480u, 0x3fc526a5u, 0x40239de9u, 0x4023e73cu, 0x4023d0adu, 0x40235ab0u, 0x402285ccu, 0x40215295u, 0x401fc1b1u, 0x401dd3d7u, 0x401b89cbu, 0x4018e465u, 0x4015e48bu, 0x40128b32u, 0x400ed95eu, 0x400ad025u, 0x400670a9u, 0x4001bc1cu, 0x3ff9677eu, 0x403e2ff8u, 0x403e7a5eu, 0x403e64b5u, 0x403def71u, 0x403d1b17u, 0x403be83cu, 0x403a5786u, 0x403869abu, 0x40361f72u, 0x403379b0u, 0x4030794cu, 0x402d1f3au, 0x40296c81u, 0x40256233u, 0x40210176u, 0x401c4b79u, 0x4017417fu, 0x40592b3du, 0x4059768au, 0x40596199u, 0x4058ecdfu, 0x405818e1u, 0x4056e634u, 0x4055557eu, 0x40536775u, 0x40511ce0u, 0x404e7694u, 0x404b7577u, 0x40481a80u, 0x404466b2u, 0x40405b23u, 0x403bf8f6u, 0x4037415cu, 0x40323597u, 0x4074889eu, 0x4074d4a2u, 0x4074c03cu, 0x40744bdeu, 0x4073780eu, 0x40724561u, 0x4070b47du, 0x406ec618u, 0x406c7af8u, 0x4069d3f4u, 0x4066d1f2u, 0x406375e6u, 0x405fc0d7u, 0x405bb3d9u, 0x4057500eu, 0x405296aau, 0x404d88edu, 0x40882071u, 0x408846b8u, 0x40883cb3u, 0x4088029bu, 0x408798b3u, 0x4086ff46u, 0x408636a6u, 0x40853f2eu, 0x40841942u, 0x4082c54du, 0x408143c2u, 0x407f2a37u, 0x407b73b8u, 0x4077651du, 0x4072ff87u, 0x406e442bu, 0x40693447u, 0x4096265cu, 0x40964cd1u, 0x409642e3u, 0x409608cbu, 0x40959eccu, 0x40950530u, 0x40943c4bu, 0x40934478u, 0x40921e19u, 0x4090c99au, 0x408f476eu, 0x408d9810u, 0x408bbc02u, 0x4089b3ceu, 0x40878007u, 0x40852146u, 0x4082982bu, 0x40a45259u, 0x40a478e5u, 0x40a46ef7u, 0x40a434c8u, 0x40a3ca9bu, 0x40a330bau, 0x40a26779u, 0x40a16f33u, 0x40a0484au, 0x409ef32au, 0x409d7047u, 0x409bc01au, 0x4099e326u, 0x4097d9f7u, 0x4095a51du, 0x40934532u, 0x4090bad7u, 0x40b2a0a8u, 0x40b2c735u, 0x40b2bd2fu, 0x40b282d2u, 0x40b21860u, 0x40b17e24u, 0x40b0b470u, 0x40afbb9fu, 0x40ae9416u, 0x40ad3e3eu, 0x40abba8cu, 0x40aa0979u, 0x40a82b8au, 0x40a62147u, 0x40a3eb44u, 0x40a18a19u, 0x409efe67u}; +static const uint32_t kWorldTileS9Step4Tile4Collider[] = {0xbfb7efb6u, 0xbfc29549u, 0xbfcdd9ecu, 0xbfd9bac8u, 0xbfe634efu, 0xbff34557u, 0xc000746eu, 0xc0078e21u, 0xc00eee19u, 0xc016929fu, 0xc01e79f2u, 0xc026a242u, 0xc02f09b8u, 0xc037ae6fu, 0xc0408e7au, 0xc049a7e0u, 0xc052f8a1u, 0xbf8c591eu, 0xbf96ff0du, 0xbfa24467u, 0xbfae2658u, 0xbfbaa1efu, 0xbfc7b423u, 0xbfd559d0u, 0xbfe38fb9u, 0xbff25288u, 0xc000cf68u, 0xc008b885u, 0xc010e2ceu, 0xc0194c69u, 0xc021f373u, 0xc02ad5feu, 0xc033f212u, 0xc03d45aeu, 0xbf3f052au, 0xbf545279u, 0xbf6adf56u, 0xbf81530cu, 0xbf8dd06fu, 0xbf9ae4cbu, 0xbfa88cfbu, 0xbfb6c5c3u, 0xbfc58bcdu, 0xbfd4dbaau, 0xbfe4b1d5u, 0xbff50ab2u, 0xc002f148u, 0xc00b9ad2u, 0xc014800bu, 0xc01d9ef9u, 0xc026f59cu, 0xbec5de7cu, 0xbef07d6au, 0xbf0ece72u, 0xbf2698cbu, 0xbf3f97e1u, 0xbf59c5a0u, 0xbf751bbfu, 0xbf88c9e2u, 0xbf979381u, 0xbfa6e74fu, 0xbfb6c1c6u, 0xbfc71f49u, 0xbfd7fc27u, 0xbfe95497u, 0xbffb24bdu, 0xc006b454u, 0xc0100e2bu, 0xbc9105fbu, 0xbdced438u, 0xbe41b76fu, 0xbe90790au, 0xbec28144u, 0xbef6e83eu, 0xbf16d0b3u, 0xbf334fe3u, 0xbf50eb03u, 0xbf6f9b36u, 0xbf87acb8u, 0xbf980f3cu, 0xbfa8f175u, 0xbfba4f9au, 0xbfcc25cfu, 0xbfde7022u, 0xbff12a90u, 0x3eb82f2au, 0x3e8d834cu, 0x3e40a806u, 0x3dc2b28eu, 0xbb338992u, 0xbdd76bdbu, 0xbe5944ebu, 0xbea5b099u, 0xbee0f807u, 0xbf0f3583u, 0xbf2efdbfu, 0xbf4fcd7du, 0xbf719d59u, 0xbf8a32e0u, 0xbf9c0f7du, 0xbfae6091u, 0xbfc12218u, 0x3f3ed6feu, 0x3f297cbfu, 0x3f12e013u, 0x3ef60d4bu, 0x3ec3ecabu, 0x3e8f6a70u, 0x3e31265du, 0x3d7b9ee1u, 0xbd5f315cu, 0xbe32da5bu, 0xbe991311u, 0xbedac961u, 0xbf0f40a9u, 0xbf3215e0u, 0xbf55dc9au, 0xbf7a8cf6u, 0xbf900f74u, 0x3f91ce2au, 0x3f871e87u, 0x3f779aa5u, 0x3f5fbac2u, 0x3f46a347u, 0x3f2c5a48u, 0x3f10e610u, 0x3ee89a34u, 0x3ead2c29u, 0x3e5f1f76u, 0x3dbf4c11u, 0xbd0fdc31u, 0xbe2b9a2cu, 0xbe9b9287u, 0xbee33c62u, 0xbf165d70u, 0xbf3bfef5u, 0x3fc526a5u, 0x3fba7423u, 0x3faf1fb4u, 0x3fa32c2du, 0x3f969c7eu, 0x3f8973b3u, 0x3f7769e1u, 0x3f5ac6eau, 0x3f3d052eu, 0x3f1e2b8eu, 0x3efc822bu, 0x3eba9a01u, 0x3e6d5adcu, 0x3dc32e5du, 0xbd37e057u, 0xbe41335eu, 0xbeabfd3eu, 0x3ff9677eu, 0x3feeb1c2u, 0x3fe359bdu, 0x3fd76245u, 0x3fcace4au, 0x3fbda0d9u, 0x3fafdd16u, 0x3fa1863fu, 0x3f929fadu, 0x3f832cceu, 0x3f666254u, 0x3f4560bdu, 0x3f235c41u, 0x3f005c72u, 0x3eb8d21bu, 0x3e5e27e3u, 0x3d8e3a02u, 0x4017417fu, 0x4011e4d6u, 0x400c36dbu, 0x400638fau, 0x3fffd953u, 0x3ff2a6e0u, 0x3fe4ddc2u, 0x3fd68137u, 0x3fc79496u, 0x3fb81b4fu, 0x3fa818eau, 0x3f979106u, 0x3f868756u, 0x3f69ff49u, 0x3f45fba2u, 0x3f210b9du, 0x3ef66e8cu, 0x40323597u, 0x402cd6f6u, 0x402726d5u, 0x402126a0u, 0x401ad7d0u, 0x40143be9u, 0x400d5480u, 0x40062333u, 0x3ffd535cu, 0x3fedd355u, 0x3fddc9d7u, 0x3fcd3a80u, 0x3fbc2906u, 0x3faa9934u, 0x3f988ee8u, 0x3f860e16u, 0x3f66358bu, 0x404d88edu, 0x40482825u, 0x404275b1u, 0x403c72fcu, 0x4036217eu, 0x402f82bdu, 0x4028984cu, 0x402163cbu, 0x4019e6e7u, 0x40122356u, 0x400a1adeu, 0x4001cf4eu, 0x3ff28501u, 0x3fe0ecb6u, 0x3fced99bu, 0x3fbc4fa4u, 0x3fa952d8u, 0x40693447u, 0x4063d12du, 0x405e1c39u, 0x405816d6u, 0x4051c27du, 0x404b20b5u, 0x40443310u, 0x403cfb2fu, 0x40357abeu, 0x402db374u, 0x4025a717u, 0x401d5777u, 0x4014c66du, 0x400bf5e0u, 0x4002e7c0u, 0x3ff33c0du, 0x3fe03571u, 0x4082982bu, 0x407fcabbu, 0x407a1319u, 0x40740adcu, 0x406db37cu, 0x40670e80u, 0x40601d7bu, 0x4058e20du, 0x40515de3u, 0x404992b4u, 0x40418247u, 0x40392e6au, 0x403098f9u, 0x4027c3d9u, 0x401eb0fbu, 0x4015625au, 0x400bd9f9u, 0x4090bad7u, 0x408e06b3u, 0x408b2974u, 0x408823d2u, 0x4084f688u, 0x4081a25au, 0x407c5022u, 0x407510fbu, 0x406d88ecu, 0x4065b9adu, 0x405da504u, 0x40554cbfu, 0x404cb2bbu, 0x4043d8deu, 0x403ac118u, 0x40316d64u, 0x4027dfc6u, 0x409efe67u, 0x409c48d5u, 0x40996a14u, 0x409662d7u, 0x409333ddu, 0x408fdde9u, 0x408c61c3u, 0x4088c03du, 0x4084fa2eu, 0x40811070u, 0x407a07cfu, 0x4071aaf8u, 0x40690c36u, 0x40602d71u, 0x40571098u, 0x404db7a7u, 0x404424a3u}; +static const uint32_t kWorldTileS9Step4Tile5Collider[] = {0xc0f1b895u, 0xc0ec4bccu, 0xc0e7033eu, 0xc0e1dfb2u, 0xc0dce1e5u, 0xc0d80a90u, 0xc0d35a63u, 0xc0ced208u, 0xc0ca721fu, 0xc0c63b44u, 0xc0c22e09u, 0xc0be4af8u, 0xc0ba9295u, 0xc0b7055au, 0xc0b3a3bau, 0xc0b06e21u, 0xc0ad64f1u, 0xc0eda4b7u, 0xc0e832f9u, 0xc0e2e585u, 0xc0ddbd21u, 0xc0d8ba8cu, 0xc0d3de7eu, 0xc0cf29a8u, 0xc0ca9cb3u, 0xc0c63842u, 0xc0c1fceeu, 0xc0bdeb4bu, 0xc0ba03e3u, 0xc0b6473au, 0xc0b2b5cau, 0xc0af5007u, 0xc0ac165du, 0xc0a9092du, 0xc0e91da6u, 0xc0e3a702u, 0xc0de54b6u, 0xc0d9278au, 0xc0d4203cu, 0xc0cf3f85u, 0xc0ca8616u, 0xc0c5f498u, 0xc0c18baeu, 0xc0bd4bf3u, 0xc0b935f9u, 0xc0b54a4bu, 0xc0b1896du, 0xc0adf3dau, 0xc0aa8a06u, 0xc0a74c5bu, 0xc0a43b3eu, 0xc0e42471u, 0xc0dea8f6u, 0xc0d951e2u, 0xc0d41ffcu, 0xc0cf1405u, 0xc0ca2eb5u, 0xc0c570bdu, 0xc0c0dac7u, 0xc0bc6d75u, 0xc0b82963u, 0xc0b40f22u, 0xc0b01f40u, 0xc0ac5a3fu, 0xc0a8c09au, 0xc0a552c6u, 0xc0a2112fu, 0xc09efc37u, 0xc0deba48u, 0xc0d93a03u, 0xc0d3de37u, 0xc0cea7a8u, 0xc0c99718u, 0xc0c4ad3fu, 0xc0bfeacfu, 0xc0bb5071u, 0xc0b6dec8u, 0xc0b2966fu, 0xc0ae77fau, 0xc0aa83f4u, 0xc0a6bae2u, 0xc0a31d3eu, 0xc09fab7du, 0xc09c660au, 0xc0994d49u, 0xc0d8e078u, 0xc0d35b7bu, 0xc0cdfb06u, 0xc0c8bfdeu, 0xc0c3aac5u, 0xc0bebc73u, 0xc0b9f59bu, 0xc0b556e6u, 0xc0b0e0f7u, 0xc0ac946au, 0xc0a871d2u, 0xc0a479bau, 0xc0a0aca8u, 0xc09d0b17u, 0xc099957au, 0xc0964c3fu, 0xc0932fc8u, 0xc0d29873u, 0xc0cd0ecdu, 0xc0c7a9beu, 0xc0c26a0eu, 0xc0bd507cu, 0xc0b85dc3u, 0xc0b39293u, 0xc0aeef98u, 0xc0aa7574u, 0xc0a624c4u, 0xc0a1fe1au, 0xc09e0204u, 0xc09a3104u, 0xc0968b97u, 0xc0931232u, 0xc08fc541u, 0xc08ca527u, 0xc0cbe3c7u, 0xc0c65588u, 0xc0c0ebf0u, 0xc0bba7c7u, 0xc0b689cdu, 0xc0b192bdu, 0xc0acc347u, 0xc0a81c17u, 0xc0a39dd1u, 0xc09f490fu, 0xc09b1e65u, 0xc0971e61u, 0xc0934986u, 0xc08fa051u, 0xc08c2336u, 0xc088d2a2u, 0xc085aef8u, 0xc0c4c421u, 0xc0bf3159u, 0xc0b9c348u, 0xc0b47ab7u, 0xc0af5867u, 0xc0aa5d10u, 0xc0a58966u, 0xc0a0de13u, 0xc09c5bbbu, 0xc09802f9u, 0xc093d463u, 0xc08fd083u, 0xc08bf7e0u, 0xc0884af5u, 0xc084ca37u, 0xc0817612u, 0xc07c9dd8u, 0xc0bd3b4eu, 0xc0b7a40du, 0xc0b23195u, 0xc0ace4adu, 0xc0a7be17u, 0xc0a2be8bu, 0xc09de6beu, 0xc099375au, 0xc094b102u, 0xc0905453u, 0xc08c21e1u, 0xc0881a39u, 0xc0843de0u, 0xc0808d51u, 0xc07a1207u, 0xc07362c4u, 0xc06d0da5u, 0xc0b54b39u, 0xc0afaf90u, 0xc0aa38c1u, 0xc0a4e793u, 0xc09fbcc8u, 0xc09ab919u, 0xc095dd3au, 0xc09129d6u, 0xc08c9f91u, 0xc0883f07u, 0xc08408cdu, 0xc07ffaddu, 0xc0783ae4u, 0xc070d2a8u, 0xc069c312u, 0xc0630cfdu, 0xc05cb132u, 0xc0acf5e9u, 0xc0a755e9u, 0xc0a1dad3u, 0xc09c8571u, 0xc0975683u, 0xc0924ec3u, 0xc08d6ee4u, 0xc088b793u, 0xc0842972u, 0xc07f8a3fu, 0xc077165fu, 0xc06ef85du, 0xc0673143u, 0xc05fc20eu, 0xc058aba6u, 0xc051eee5u, 0xc04b8c96u, 0xc0a43d82u, 0xc09e993du, 0xc09919f3u, 0xc093c06du, 0xc08e8d6du, 0xc08981adu, 0xc0849de2u, 0xc07fc56au, 0xc076a198u, 0xc06dd187u, 0xc0655660u, 0xc05d313eu, 0xc055632bu, 0xc04ded23u, 0xc046d00fu, 0xc0400ccau, 0xc039a41fu, 0xc09b2447u, 0xc0957bcdu, 0xc08ff85fu, 0xc08a9ac8u, 0xc08563c9u, 0xc080541cu, 0xc076d8e9u, 0xc06d5affu, 0xc0642fc1u, 0xc05b586au, 0xc052d623u, 0xc04aaa07u, 0xc042d522u, 0xc03b586eu, 0xc03434d6u, 0xc02d6b35u, 0xc026fc56u, 0xc091ac93u, 0xc08bfff5u, 0xc0867877u, 0xc08116e0u, 0xc077b7e6u, 0xc06d90d6u, 0xc063b9f6u, 0xc05a34a0u, 0xc051021cu, 0xc04823a5u, 0xc03f9a64u, 0xc0376776u, 0xc02f8be5u, 0xc02808adu, 0xc020deb9u, 0xc01a0ee5u, 0xc01399fau, 0xc087d8deu, 0xc082282fu, 0xc0793961u, 0xc06e6e59u, 0xc063f0c9u, 0xc059c227u, 0xc04fe3dcu, 0xc0465740u, 0xc03d1d9cu, 0xc034382bu, 0xc02ba817u, 0xc0236e7eu, 0xc01b8c69u, 0xc01402d5u, 0xc00cd2adu, 0xc005fccdu, 0xbfff03fdu, 0xc07b5773u, 0xc06fee16u, 0xc064cf3eu, 0xc059fc80u, 0xc04f775eu, 0xc0454151u, 0xc03b5bc0u, 0xc031c803u, 0xc0288766u, 0xc01f9b22u, 0xc0170463u, 0xc00ec446u, 0xc006dbd5u, 0xbffe9819u, 0xbff02bb2u, 0xbfe2742cu, 0xbfd5731cu}; +static const uint32_t kWorldTileS9Step4Tile6Collider[] = {0xc12c75f1u, 0xc128dc62u, 0xc1254d1fu, 0xc121c8b9u, 0xc11e4fbfu, 0xc11ae2bdu, 0xc117823eu, 0xc1142ec8u, 0xc110e8e0u, 0xc10db108u, 0xc10a87c1u, 0xc1076d86u, 0xc10462d0u, 0xc1016817u, 0xc0fcfb9du, 0xc0f748cbu, 0xc0f1b895u, 0xc12a972fu, 0xc126fac0u, 0xc12368a4u, 0xc11fe16au, 0xc11c65a1u, 0xc118f5d6u, 0xc1159293u, 0xc1123c60u, 0xc10ef3c0u, 0xc10bb938u, 0xc1088d46u, 0xc1057066u, 0xc1026313u, 0xc0fecb87u, 0xc0f8f1d5u, 0xc0f339f1u, 0xc0eda4b7u, 0xc1287e6eu, 0xc124df26u, 0xc1214a35u, 0xc11dc02cu, 0xc11a419bu, 0xc116cf0du, 0xc113690cu, 0xc1101021u, 0xc10cc4d1u, 0xc109879eu, 0xc1065908u, 0xc103398au, 0xc10029a1u, 0xc0fa5381u, 0xc0f474bdu, 0xc0eeb7d6u, 0xc0e91da6u, 0xc1262c35u, 0xc1228a19u, 0xc11ef259u, 0xc11b6587u, 0xc117e432u, 0xc1146ee7u, 0xc111062fu, 0xc10daa93u, 0xc10a5c99u, 0xc1071cc1u, 0xc103eb8du, 0xc100c979u, 0xc0fb6dfeu, 0xc0f5692cu, 0xc0ef8564u, 0xc0e9c388u, 0xc0e42471u, 0xc123a119u, 0xc11ffc2eu, 0xc11c61a6u, 0xc118d210u, 0xc1154dfeu, 0xc111d5fbu, 0xc10e6a93u, 0xc10b0c4cu, 0xc107bbadu, 0xc1047938u, 0xc101456du, 0xc0fc4191u, 0xc0f6178bu, 0xc0f00db6u, 0xc0ea24f9u, 0xc0e45e36u, 0xc0deba48u, 0xc120ddc0u, 0xc11d360cu, 0xc11998c0u, 0xc116066du, 0xc1127fa4u, 0xc10f04f0u, 0xc10b96ddu, 0xc10835f2u, 0xc104e2b5u, 0xc1019da9u, 0xc0fcce9cu, 0xc0f68042u, 0xc0f05138u, 0xc0ea426du, 0xc0e454c9u, 0xc0de892fu, 0xc0d8e078u, 0xc11de2dfu, 0xc11a3868u, 0xc116985eu, 0xc1130355u, 0xc10f79dau, 0xc10bfc7bu, 0xc1088bc4u, 0xc105283bu, 0xc101d267u, 0xc0fd1597u, 0xc0f6a3cfu, 0xc0f05071u, 0xc0ea1c72u, 0xc0e408c0u, 0xc0de1645u, 0xc0d845e2u, 0xc0d29873u, 0xc11ab13cu, 0xc1170407u, 0xc1136147u, 0xc10fc98cu, 0xc10c3d66u, 0xc108bd63u, 0xc1054a0eu, 0xc101e3efu, 0xc0fd1716u, 0xc0f682ccu, 0xc0f00c00u, 0xc0e9b3adu, 0xc0e37ac7u, 0xc0dd623eu, 0xc0d76afbu, 0xc0d195dfu, 0xc0cbe3c7u, 0xc11749abu, 0xc11399bfu, 0xc10ff44du, 0xc10c59e8u, 0xc108cb1eu, 0xc105487eu, 0xc101d291u, 0xc0fcd3c4u, 0xc0f61debu, 0xc0ef849du, 0xc0e908dcu, 0xc0e2aba2u, 0xc0dc6de5u, 0xc0d65093u, 0xc0d05497u, 0xc0ca7ad2u, 0xc0c4c421u, 0xc113ad11u, 0xc10ffa74u, 0xc10c5258u, 0xc108b54eu, 0xc10523e6u, 0xc1019eafu, 0xc0fc4c66u, 0xc0f575f5u, 0xc0eebb18u, 0xc0e81cd4u, 0xc0e19c2du, 0xc0db3a1bu, 0xc0d4f796u, 0xc0ced58cu, 0xc0c8d4e6u, 0xc0c2f688u, 0xc0bd3b4eu, 0xc10fdc61u, 0xc10c2719u, 0xc1087c59u, 0xc104dcb1u, 0xc10148b3u, 0xc0fb81d7u, 0xc0f48bccu, 0xc0edb058u, 0xc0e6f085u, 0xc0e04d5bu, 0xc0d9c7dcu, 0xc0d36102u, 0xc0cd19c4u, 0xc0c6f311u, 0xc0c0edd3u, 0xc0bb0aecu, 0xc0b54b39u, 0xc10bd89du, 0xc10820b1u, 0xc1047352u, 0xc100d114u, 0xc0fa750bu, 0xc0f3606bu, 0xc0ec655cu, 0xc0e584f2u, 0xc0dec039u, 0xc0d81838u, 0xc0d18df0u, 0xc0cb225eu, 0xc0c4d677u, 0xc0beab2au, 0xc0b8a163u, 0xc0b2ba03u, 0xc0acf5e9u, 0xc107a2d5u, 0xc103e84bu, 0xc1003856u, 0xc0f9270fu, 0xc0f1f4e0u, 0xc0eadb3bu, 0xc0e3db38u, 0xc0dcf5e7u, 0xc0d62c57u, 0xc0cf7f8du, 0xc0c8f08du, 0xc0c28051u, 0xc0bc2fd1u, 0xc0b5fffcu, 0xc0aff1bbu, 0xc0aa05f4u, 0xc0a43d82u, 0xc1033c27u, 0xc0fefe0eu, 0xc0f79903u, 0xc0f04a54u, 0xc0e91322u, 0xc0e1f488u, 0xc0daef9eu, 0xc0d40576u, 0xc0cd371du, 0xc0c6859bu, 0xc0bff1f1u, 0xc0b97d1cu, 0xc0b32813u, 0xc0acf3c5u, 0xc0a6e11du, 0xc0a0f0ffu, 0xc09b2447u, 0xc0fd4b83u, 0xc0f5cc22u, 0xc0ee6205u, 0xc0e70e52u, 0xc0dfd22au, 0xc0d8aeaau, 0xc0d1a4e8u, 0xc0cab5f8u, 0xc0c3e2e6u, 0xc0bd2cbbu, 0xc0b69478u, 0xc0b01b1au, 0xc0a9c198u, 0xc0a388e3u, 0xc09d71e4u, 0xc0977d7fu, 0xc091ac93u, 0xc0f3c1b8u, 0xc0ec3d45u, 0xc0e4ce25u, 0xc0dd757du, 0xc0d6346fu, 0xc0cf0c17u, 0xc0c7fd8du, 0xc0c109e4u, 0xc0ba3229u, 0xc0b37764u, 0xc0acda98u, 0xc0a65cc2u, 0xc09ffed8u, 0xc099c1ccu, 0xc093a687u, 0xc08dadeeu, 0xc087d8deu, 0xc0e9dd7eu, 0xc0e25407u, 0xc0dadff2u, 0xc0d38263u, 0xc0cc3c7du, 0xc0c50f5du, 0xc0bdfc1au, 0xc0b703c8u, 0xc0b02774u, 0xc0a96826u, 0xc0a2c6e2u, 0xc09c44a4u, 0xc095e263u, 0xc08fa111u, 0xc0898197u, 0xc08384dbu, 0xc07b5773u}; +static const uint32_t kWorldTileS9Step4Tile7Collider[] = {0xc0ad64f1u, 0xc0aa8885u, 0xc0a7d92fu, 0xc0a55739u, 0xc0a302e5u, 0xc0a0dc6du, 0xc09ee401u, 0xc09d19cbu, 0xc09b7de9u, 0xc09a1075u, 0xc098d17du, 0xc097c108u, 0xc096df15u, 0xc0962b98u, 0xc095a681u, 0xc0954fb4u, 0xc095270eu, 0xc0a9092du, 0xc0a628d3u, 0xc0a375a2u, 0xc0a0efe4u, 0xc09e97dau, 0xc09c6dbfu, 0xc09a71c3u, 0xc098a410u, 0xc09704c5u, 0xc09593fbu, 0xc09451c1u, 0xc0933e1eu, 0xc0925911u, 0xc091a28fu, 0xc0911a86u, 0xc090c0dcu, 0xc090956eu, 0xc0a43b3eu, 0xc0a15709u, 0xc09ea010u, 0xc09c169bu, 0xc099baefu, 0xc0978d43u, 0xc0958dcbu, 0xc093bcaeu, 0xc0921a0eu, 0xc090a602u, 0xc08f609au, 0xc08e49ddu, 0xc08d61c9u, 0xc08ca856u, 0xc08c1d71u, 0xc08bc0ffu, 0xc08b92ddu, 0xc09efc37u, 0xc09c1439u, 0xc0995989u, 0xc096cc72u, 0xc0946d35u, 0xc0923c0du, 0xc090392bu, 0xc08e64b9u, 0xc08cbed7u, 0xc08b479cu, 0xc089ff1au, 0xc088e557u, 0xc087fa53u, 0xc0873e03u, 0xc086b055u, 0xc0865130u, 0xc086206fu, 0xc0994d49u, 0xc0966196u, 0xc093a343u, 0xc091129bu, 0xc08eafe2u, 0xc08c7b50u, 0xc08a7519u, 0xc0889d64u, 0xc086f454u, 0xc0857a00u, 0xc0842e78u, 0xc08311c4u, 0xc08223e2u, 0xc08164cau, 0xc080d469u, 0xc08072a5u, 0xc0803f5bu, 0xc0932fc8u, 0xc0904072u, 0xc08d7e8fu, 0xc08aea6bu, 0xc0888448u, 0xc0864c61u, 0xc08442e7u, 0xc0826805u, 0xc080bbdau, 0xc07e7d00u, 0xc07be00eu, 0xc079a0ecu, 0xc077bf98u, 0xc0763c01u, 0xc0751602u, 0xc0744d68u, 0xc073e1edu, 0xc08ca527u, 0xc089b241u, 0xc086ece1u, 0xc0845554u, 0xc081ebdbu, 0xc07f6164u, 0xc07b4814u, 0xc0778c1bu, 0xc0742dbbu, 0xc0712d24u, 0xc06e8a78u, 0xc06c45c5u, 0xc06a5f0bu, 0xc068d637u, 0xc067ab26u, 0xc066dda3u, 0xc0666d6au, 0xc085aef8u, 0xc082b895u, 0xc07fdf98u, 0xc07aa9d1u, 0xc075d05cu, 0xc07153aeu, 0xc06d342au, 0xc0697225u, 0xc0660de2u, 0xc0630792u, 0xc0605f55u, 0xc05e153cu, 0xc05c2945u, 0xc05a9b5eu, 0xc0596b65u, 0xc0589924u, 0xc0582459u, 0xc07c9dd8u, 0xc076aa3fu, 0xc0711201u, 0xc06bd5b7u, 0xc066f5e5u, 0xc0627303u, 0xc05e4d74u, 0xc05a858cu, 0xc0571b8fu, 0xc0540fafu, 0xc051620bu, 0xc04f12b5u, 0xc04d21acu, 0xc04b8eddu, 0xc04a5a26u, 0xc0498353u, 0xc0490a1fu, 0xc06d0da5u, 0xc0671360u, 0xc061749fu, 0xc05c31f8u, 0xc0574bf3u, 0xc052c305u, 0xc04e9793u, 0xc04ac9f2u, 0xc0475a64u, 0xc044491du, 0xc041963du, 0xc03f41d4u, 0xc03d4be2u, 0xc03bb455u, 0xc03a7b0cu, 0xc0399fd1u, 0xc0392262u, 0xc05cb132u, 0xc056b069u, 0xc0510b4cu, 0xc04bc271u, 0xc046d660u, 0xc042478fu, 0xc03e1664u, 0xc03a4332u, 0xc036ce3eu, 0xc033b7bau, 0xc030ffc7u, 0xc02ea676u, 0xc02cabc7u, 0xc02b0fa7u, 0xc029d1f6u, 0xc028f27fu, 0xc02870ffu, 0xc04b8c96u, 0xc0458571u, 0xc03fda1fu, 0xc03a8b39u, 0xc0359945u, 0xc03104bbu, 0xc02ccdffu, 0xc028f567u, 0xc0257b36u, 0xc0225f9fu, 0xc01fa2c3u, 0xc01d44b5u, 0xc01b4573u, 0xc019a4ecu, 0xc01862ffu, 0xc0177f77u, 0xc016fa12u, 0xc039a41fu, 0xc03396c6u, 0xc02de569u, 0xc02890a0u, 0xc02398f2u, 0xc01efed8u, 0xc01ac2b5u, 0xc016e4e0u, 0xc013659cu, 0xc010451du, 0xc00d8384u, 0xc00b20e3u, 0xc0091d3au, 0xc0077877u, 0xc0063278u, 0xc0054b0cu, 0xc004c1eeu, 0xc026fc56u, 0xc020e8f1u, 0xc01b31b2u, 0xc015d72fu, 0xc010d9f1u, 0xc00c3a6fu, 0xc007f910u, 0xc0041628u, 0xc00091fcu, 0xbffad97fu, 0xbff54d28u, 0xbff07f17u, 0xbfec6f4bu, 0xbfe91da4u, 0xbfe689deu, 0xbfe4b394u, 0xbfe39a3fu, 0xc01399fau, 0xc00d80b2u, 0xc007c3b9u, 0xc00263a6u, 0xbffac202u, 0xbff17885u, 0xbfe8eba1u, 0xbfe11c01u, 0xbfda0a2eu, 0xbfd3b68fu, 0xbfce2169u, 0xbfc94ae0u, 0xbfc532f3u, 0xbfc1d982u, 0xbfbf3e4au, 0xbfbd60e6u, 0xbfbc40d0u, 0xbfff03fdu, 0xbff2c5fcu, 0xbfe740e8u, 0xbfdc75f4u, 0xbfd26631u, 0xbfc9128fu, 0xbfc07bdbu, 0xbfb8a2bfu, 0xbfb187c7u, 0xbfab2b59u, 0xbfa58dbbu, 0xbfa0af10u, 0xbf9c8f59u, 0xbf992e76u, 0xbf968c25u, 0xbf94a801u, 0xbf938183u, 0xbfd5731cu, 0xbfc929fau, 0xbfbd9a19u, 0xbfb2c4abu, 0xbfa8aac3u, 0xbf9f4d51u, 0xbf96ad21u, 0xbf8ecae0u, 0xbf87a719u, 0xbf814232u, 0xbf7738e6u, 0xbf6d6bfcu, 0xbf651dabu, 0xbf5e4db3u, 0xbf58fb8fu, 0xbf552676u, 0xbf52cd5eu}; +static const uint32_t kWorldTileS9Step4Tile8Collider[] = {0xc095270eu, 0xc0952c63u, 0xc0955f7fu, 0xc095c026u, 0xc0964e14u, 0xc09708fdu, 0xc097f08bu, 0xc0990462u, 0xc09a441du, 0xc09baf51u, 0xc09d4589u, 0xc09f0649u, 0xc0a0f10du, 0xc0a3054bu, 0xc0a54270u, 0xc0a7a7e3u, 0xc0aa3502u, 0xc090956eu, 0xc090980fu, 0xc090c88du, 0xc09126abu, 0xc091b225u, 0xc0926aafu, 0xc0934ff3u, 0xc0946197u, 0xc0959f34u, 0xc0970860u, 0xc0989ca5u, 0xc09a5b88u, 0xc09c4486u, 0xc09e5714u, 0xc0a0929fu, 0xc0a2f68eu, 0xc0a58240u, 0xc08b92ddu, 0xc08b92e0u, 0xc08bc0d4u, 0xc08c1c7eu, 0xc08ca599u, 0xc08d5bd9u, 0xc08e3eeau, 0xc08f4e70u, 0xc0908a05u, 0xc091f13eu, 0xc09383a7u, 0xc09540c4u, 0xc0972811u, 0xc0993905u, 0xc09b730du, 0xc09dd58fu, 0xc0a05feau, 0xc086206fu, 0xc0861de9u, 0xc086496au, 0xc086a2b5u, 0xc0872986u, 0xc087dd93u, 0xc088be86u, 0xc089cc03u, 0xc08b05a5u, 0xc08c6b02u, 0xc08dfba4u, 0xc08fb711u, 0xc0919cc5u, 0xc093ac35u, 0xc095e4d0u, 0xc09845fbu, 0xc09acf16u, 0xc0803f5bu, 0xc0803a61u, 0xc0806383u, 0xc080ba84u, 0xc0813f22u, 0xc081f111u, 0xc082cffbu, 0xc083db86u, 0xc085134cu, 0xc08676e2u, 0xc08805d5u, 0xc089bfa7u, 0xc08ba3d8u, 0xc08db1dbu, 0xc08fe91eu, 0xc0924909u, 0xc094d0fbu, 0xc073e1edu, 0xc073d33au, 0xc07420eau, 0xc074ca86u, 0xc075cf86u, 0xc0772f52u, 0xc078e942u, 0xc07afc9fu, 0xc07d689fu, 0xc0801635u, 0xc081a38eu, 0xc0835bddu, 0xc0853ea0u, 0xc0874b4cu, 0xc089814fu, 0xc08be011u, 0xc08e66efu, 0xc0666d6au, 0xc0665a25u, 0xc066a36eu, 0xc06748cdu, 0xc06849bdu, 0xc069a5a4u, 0xc06b5bdbu, 0xc06d6babu, 0xc06fd44au, 0xc07294e2u, 0xc075ac8cu, 0xc0791a50u, 0xc07cdd28u, 0xc0807a00u, 0xc082aedau, 0xc0850c88u, 0xc087926bu, 0xc0582459u, 0xc0580cacu, 0xc05851b9u, 0xc058f308u, 0xc059f012u, 0xc05b4840u, 0xc05cfaebu, 0xc05f075au, 0xc0616cc6u, 0xc0642a57u, 0xc0673f26u, 0xc06aaa3cu, 0xc06e6a94u, 0xc0727f19u, 0xc076e6a7u, 0xc07ba00bu, 0xc0805503u, 0xc0490a1fu, 0xc048ee37u, 0xc0492f32u, 0xc049cc9du, 0xc04ac5eeu, 0xc04c1a90u, 0xc04dc9dau, 0xc04fd315u, 0xc0523579u, 0xc054f030u, 0xc0580252u, 0xc05b6ae8u, 0xc05f28edu, 0xc0633b4cu, 0xc067a0e1u, 0xc06c587au, 0xc07160d7u, 0xc0392262u, 0xc0390268u, 0xc0393f7fu, 0xc039d931u, 0xc03acef5u, 0xc03c2037u, 0xc03dcc4du, 0xc03fd281u, 0xc042320bu, 0xc044ea14u, 0xc047f9b5u, 0xc04b5ff8u, 0xc04f1bd7u, 0xc0532c3eu, 0xc0579008u, 0xc05c4604u, 0xc0614cf2u, 0xc02870ffu, 0xc0284d21u, 0xc028867fu, 0xc0291ca4u, 0xc02a0f08u, 0xc02b5d15u, 0xc02d0624u, 0xc02f097eu, 0xc031665au, 0xc0341be3u, 0xc0372931u, 0xc03a8d4eu, 0xc03e4735u, 0xc04255d1u, 0xc046b7feu, 0xc04b6c8bu, 0xc0507236u, 0xc016fa12u, 0xc016d27bu, 0xc017084du, 0xc0179b11u, 0xc0188a41u, 0xc019d547u, 0xc01b7b7cu, 0xc01d7c28u, 0xc01fd684u, 0xc02289b9u, 0xc02594e2u, 0xc028f706u, 0xc02caf22u, 0xc030bc21u, 0xc0351cdeu, 0xc039d02au, 0xc03ed4c1u, 0xc004c1eeu, 0xc00496cbu, 0xc004c93cu, 0xc00558ccu, 0xc00644f5u, 0xc0078d21u, 0xc00930a8u, 0xc00b2ed3u, 0xc00d86dcu, 0xc01037ecu, 0xc013411cu, 0xc016a176u, 0xc01a57f4u, 0xc01e6383u, 0xc022c2ffu, 0xc0277536u, 0xc02c78e8u, 0xbfe39a3fu, 0xbfe33d36u, 0xbfe39bb1u, 0xbfe4b4c3u, 0xbfe68760u, 0xbfe9125cu, 0xbfec546au, 0xbff04c1bu, 0xbff4f7e1u, 0xbffa560fu, 0xc000326du, 0xc0039129u, 0xc0074638u, 0xc00b5086u, 0xc00faeeeu, 0xc014603fu, 0xc0196339u, 0xbfbc40d0u, 0xbfbbdd60u, 0xbfbc35ccu, 0xbfbd4929u, 0xbfbf166cu, 0xbfc19c67u, 0xbfc4d9ceu, 0xbfc8cd33u, 0xbfcd7509u, 0xbfd2cfa2u, 0xbfd8db31u, 0xbfdf95cbu, 0xbfe6fd66u, 0xbfef0fd9u, 0xbff7caddu, 0xc0009608u, 0xc0059877u, 0xbf938183u, 0xbf931804u, 0xbf936abbu, 0xbf9478bdu, 0xbf9640ffu, 0xbf98c254u, 0xbf9bfb70u, 0xbf9feae4u, 0xbfa48f24u, 0xbfa9e682u, 0xbfafef32u, 0xbfb6a749u, 0xbfbe0cbcu, 0xbfc61d63u, 0xbfced6f7u, 0xbfd83715u, 0xbfe23b3cu, 0xbf52cd5eu, 0xbf51eef7u, 0xbf5289afu, 0xbf549bb2u, 0xbf5822e9u, 0xbf5d1cfcu, 0xbf638751u, 0xbf6b5f0eu, 0xbf74a119u, 0xbf7f4a17u, 0xbf85ab39u, 0xbf8c6127u, 0xbf93c4ceu, 0xbf9bd405u, 0xbfa48c85u, 0xbfadebebu, 0xbfb7efb6u}; +static const uint32_t kWorldTileS9Step4Tile9Collider[] = {0xc0aa3502u, 0xc0ace926u, 0xc0afc3a0u, 0xc0b2c3bbu, 0xc0b5e8b9u, 0xc0b931d9u, 0xc0bc9e51u, 0xc0c02d52u, 0xc0c3de06u, 0xc0c7af91u, 0xc0cba113u, 0xc0cfb1a4u, 0xc0d3e059u, 0xc0d82c40u, 0xc0dc9462u, 0xc0e117c4u, 0xc0e5b565u, 0xc0a58240u, 0xc0a8350eu, 0xc0ab0e48u, 0xc0ae0d38u, 0xc0b13124u, 0xc0b47948u, 0xc0b7e4dau, 0xc0bb730cu, 0xc0bf2308u, 0xc0c2f3f3u, 0xc0c6e4ebu, 0xc0caf509u, 0xc0cf2362u, 0xc0d36f04u, 0xc0d7d6f8u, 0xc0dc5a43u, 0xc0e0f7e4u, 0xc0a05feau, 0xc0a31177u, 0xc0a5e988u, 0xc0a8e766u, 0xc0ac0a55u, 0xc0af5193u, 0xc0b2bc57u, 0xc0b649d1u, 0xc0b9f92cu, 0xc0bdc98du, 0xc0c1ba12u, 0xc0c5c9d5u, 0xc0c9f7e8u, 0xc0ce435cu, 0xc0d2ab39u, 0xc0d72e84u, 0xc0dbcc3cu, 0xc09acf16u, 0xc09d7f79u, 0xc0a05677u, 0xc0a35359u, 0xc0a67563u, 0xc0a9bbd2u, 0xc0ad25deu, 0xc0b0b2b8u, 0xc0b46189u, 0xc0b83177u, 0xc0bc219fu, 0xc0c0311du, 0xc0c45f03u, 0xc0c8aa60u, 0xc0cd123du, 0xc0d1959eu, 0xc0d63384u, 0xc094d0fbu, 0xc097804bu, 0xc09a564du, 0xc09d5249u, 0xc0a07384u, 0xc0a3b93cu, 0xc0a722a7u, 0xc0aaaef7u, 0xc0ae5d55u, 0xc0b22ce7u, 0xc0b61ccbu, 0xc0ba2c1au, 0xc0be59e9u, 0xc0c2a546u, 0xc0c70d3au, 0xc0cb90c9u, 0xc0d02ef4u, 0xc08e66efu, 0xc0911544u, 0xc093ea60u, 0xc096e58du, 0xc09a0611u, 0xc09d4b28u, 0xc0a0b409u, 0xc0a43fe6u, 0xc0a7ede8u, 0xc0abbd35u, 0xc0afaceau, 0xc0b3bc23u, 0xc0b7e9f2u, 0xc0bc3566u, 0xc0c09d88u, 0xc0c5215cu, 0xc0c9bfe3u, 0xc087926bu, 0xc08a3fdau, 0xc08d1427u, 0xc0900e9du, 0xc0932e80u, 0xc096730du, 0xc099db7bu, 0xc09d66fcu, 0xc0a114b9u, 0xc0a4e3d7u, 0xc0a8d376u, 0xc0ace2afu, 0xc0b11094u, 0xc0b55c36u, 0xc0b9c49du, 0xc0be48ceu, 0xc0c2e7c8u, 0xc0805503u, 0xc08301a3u, 0xc085d539u, 0xc088cf0eu, 0xc08bee67u, 0xc08f3281u, 0xc0929a93u, 0xc09625ceu, 0xc099d35du, 0xc09da265u, 0xc0a19204u, 0xc0a5a153u, 0xc0a9cf67u, 0xc0ae1b4eu, 0xc0b28411u, 0xc0b708b5u, 0xc0bba839u, 0xc07160d7u, 0xc076b8a9u, 0xc07c5e92u, 0xc0812894u, 0xc084477au, 0xc0878b38u, 0xc08af305u, 0xc08e7e13u, 0xc0922b8bu, 0xc095fa92u, 0xc099ea48u, 0xc09df9c6u, 0xc0a2281eu, 0xc0a67461u, 0xc0aadd97u, 0xc0af62c5u, 0xc0b402eau, 0xc0614cf2u, 0xc066a381u, 0xc06c4857u, 0xc0723a07u, 0xc078771bu, 0xc07efe0du, 0xc082e6a6u, 0xc086719cu, 0xc08a1f14u, 0xc08dee32u, 0xc091de16u, 0xc095edd9u, 0xc09a1c8eu, 0xc09e6944u, 0xc0a2d304u, 0xc0a758d2u, 0xc0abf9afu, 0xc0507236u, 0xc055c7b2u, 0xc05b6ba1u, 0xc0615c9au, 0xc0679923u, 0xc06e1fb9u, 0xc074eecau, 0xc07c04b6u, 0xc081afeau, 0xc0857f37u, 0xc0896f60u, 0xc08d7f7eu, 0xc091aea6u, 0xc095fbe6u, 0xc09a6647u, 0xc09eeccdu, 0xc0a38e79u, 0xc03ed4c1u, 0xc0442957u, 0xc049cc8eu, 0xc04fbcfcu, 0xc055f92au, 0xc05c7f92u, 0xc0634ea2u, 0xc06a64bdu, 0xc071c037u, 0xc0795f5au, 0xc080a032u, 0xc084b0c4u, 0xc088e076u, 0xc08d2e56u, 0xc091996fu, 0xc09620c4u, 0xc09ac355u, 0xc02c78e8u, 0xc031ccc6u, 0xc0376f73u, 0xc03d5f85u, 0xc0439b85u, 0xc04a21ecu, 0xc050f12bu, 0xc05807a2u, 0xc05f63a6u, 0xc0670381u, 0xc06ee571u, 0xc07707a8u, 0xc07f684eu, 0xc08402bfu, 0xc0886ea7u, 0xc08cf6e1u, 0xc0919a6eu, 0xc0196339u, 0xc01eb68cu, 0xc02458ddu, 0xc02a48c1u, 0xc03084c1u, 0xc0370b57u, 0xc03ddaf1u, 0xc044f1f2u, 0xc04c4eaeu, 0xc053ef70u, 0xc05bd274u, 0xc063f5ecu, 0xc06c5801u, 0xc074f6cfu, 0xc07dd069u, 0xc083716bu, 0xc088160bu, 0xc0059877u, 0xc00aeb6fu, 0xc0108d92u, 0xc0167d76u, 0xc01cb9a4u, 0xc0234096u, 0xc02a10bau, 0xc0312873u, 0xc0388615u, 0xc04027eau, 0xc0480c30u, 0xc0503118u, 0xc05894cbu, 0xc0613563u, 0xc06a10f5u, 0xc0732588u, 0xc07c711bu, 0xbfe23b3cu, 0xbfece0d0u, 0xbff82516u, 0xc002029du, 0xc0083f27u, 0xc00ec6a3u, 0xc015977fu, 0xc01cb01eu, 0xc0240ed4u, 0xc02bb1ebu, 0xc03397a0u, 0xc03bbe26u, 0xc04423a3u, 0xc04cc634u, 0xc055a3ecu, 0xc05ebad2u, 0xc06808e5u, 0xbfb7efb6u, 0xbfc29549u, 0xbfcdd9ecu, 0xbfd9bac8u, 0xbfe634efu, 0xbff34557u, 0xc000746eu, 0xc0078e21u, 0xc00eee19u, 0xc016929fu, 0xc01e79f2u, 0xc026a242u, 0xc02f09b8u, 0xc037ae6fu, 0xc0408e7au, 0xc049a7e0u, 0xc052f8a1u}; +static const uint32_t kWorldTileS9Step4Tile10Collider[] = {0x40163b60u, 0x40221076u, 0x402d9892u, 0x4038d21cu, 0x4043bb8au, 0x404e5360u, 0x40589832u, 0x406288a1u, 0x406c2360u, 0x4075672eu, 0x407e52dcu, 0x408372a5u, 0x40878eb4u, 0x408b7d1bu, 0x408f3d63u, 0x4092cf1au, 0x409631dbu, 0x4032bd4au, 0x403e97c7u, 0x404a2520u, 0x405563bcu, 0x40605213u, 0x406aeea6u, 0x4075380bu, 0x407f2ce2u, 0x408465eeu, 0x408909deu, 0x408d81a7u, 0x4091ccbbu, 0x4095ea90u, 0x4099daa8u, 0x409d9c89u, 0x40a12fc4u, 0x40a493f2u, 0x404f7a2fu, 0x405b59e9u, 0x4066ec54u, 0x40722fd9u, 0x407d22edu, 0x4083e20au, 0x408908f0u, 0x408e0579u, 0x4092d6ffu, 0x40977ce1u, 0x409bf687u, 0x40a04361u, 0x40a462e7u, 0x40a85498u, 0x40ac17fcu, 0x40afaca5u, 0x40b31229u, 0x406c6a5bu, 0x40784f27u, 0x4081f33eu, 0x4087975fu, 0x408d1332u, 0x409265f9u, 0x40978efdu, 0x409c8d8fu, 0x40a16107u, 0x40a608c6u, 0x40aa8432u, 0x40aed2bcu, 0x40b2f3dcu, 0x40b6e711u, 0x40baabe2u, 0x40be41e2u, 0x40c1a8a6u, 0x4084c306u, 0x408ab7e0u, 0x409085e9u, 0x40962c54u, 0x409baa5bu, 0x40a0ff40u, 0x40a62a4cu, 0x40ab2ad1u, 0x40b00025u, 0x40b4a9aau, 0x40b926c6u, 0x40bd76ebu, 0x40c1998eu, 0x40c58e30u, 0x40c95459u, 0x40cceb98u, 0x40d05386u, 0x409362bbu, 0x409959f4u, 0x409f2a46u, 0x40a4d2e4u, 0x40aa5309u, 0x40afa9f7u, 0x40b4d6f6u, 0x40b9d956u, 0x40beb071u, 0x40c35ba6u, 0x40c7da5du, 0x40cc2c05u, 0x40d05015u, 0x40d4460eu, 0x40d80d77u, 0x40dba5e0u, 0x40df0ee1u, 0x40a21060u, 0x40a809e3u, 0x40addc69u, 0x40b38725u, 0x40b90952u, 0x40be6232u, 0x40c3910du, 0x40c89535u, 0x40cd6e00u, 0x40d21acfu, 0x40d69b09u, 0x40daee1eu, 0x40df1385u, 0x40e30abeu, 0x40e6d350u, 0x40ea6cccu, 0x40edd6cau, 0x40b0c808u, 0x40b6c3beu, 0x40bc9862u, 0x40c24526u, 0x40c7c946u, 0x40cd2402u, 0x40d254a4u, 0x40d75a7cu, 0x40dc34e1u, 0x40e0e333u, 0x40e564dau, 0x40e9b946u, 0x40eddfeeu, 0x40f1d850u, 0x40f5a1f5u, 0x40f93c6du, 0x40fca750u, 0x40bf85bfu, 0x40c58394u, 0x40cb5a40u, 0x40d108f7u, 0x40d68ef3u, 0x40dbeb76u, 0x40e11dc8u, 0x40e62539u, 0x40eb0122u, 0x40efb0e2u, 0x40f433e0u, 0x40f8898cu, 0x40fcb15du, 0x41005569u, 0x41023abau, 0x41040869u, 0x4105be41u, 0x40ce4595u, 0x40d44572u, 0x40da1e11u, 0x40dfcea4u, 0x40e55667u, 0x40eab49au, 0x40efe886u, 0x40f4f17au, 0x40f9ced0u, 0x40fe7fe7u, 0x41018213u, 0x4103ad7du, 0x4105c1efu, 0x4107bf28u, 0x4109a4ecu, 0x410b7302u, 0x410d2936u, 0x40dd0397u, 0x40e30566u, 0x40e8dfe1u, 0x40ee923bu, 0x40f41baeu, 0x40f97b7bu, 0x40feb0eau, 0x4101dda6u, 0x41044cfcu, 0x4106a628u, 0x4108e8dcu, 0x410b14d0u, 0x410d29c0u, 0x410f276bu, 0x41110d96u, 0x4112dc08u, 0x4114928du, 0x40ebbbd2u, 0x40f1bf7eu, 0x40f79bbfu, 0x40fd4fc9u, 0x41016d6bu, 0x41041e13u, 0x4106b982u, 0x41093f5eu, 0x410baf54u, 0x410e0915u, 0x41104c52u, 0x411278c4u, 0x41148e27u, 0x41168c3au, 0x411872c1u, 0x411a4183u, 0x411bf84du, 0x40fa6a58u, 0x410037e5u, 0x410326deu, 0x410601b0u, 0x4108c7f8u, 0x410b7957u, 0x410e1571u, 0x41109bedu, 0x41130c78u, 0x411566c2u, 0x4117aa7du, 0x4119d762u, 0x411bed2cu, 0x411deb9bu, 0x411fd272u, 0x4121a17au, 0x4123587du, 0x4104859eu, 0x4107892fu, 0x410a78f5u, 0x410d5489u, 0x41101b88u, 0x4112cd92u, 0x41156a4cu, 0x4117f15du, 0x411a6272u, 0x411cbd39u, 0x411f0168u, 0x41212eb4u, 0x412344dau, 0x41254399u, 0x41272ab5u, 0x4128f9f6u, 0x412ab127u, 0x410bcd4cu, 0x410ed1aau, 0x4111c231u, 0x41149e7cu, 0x41176626u, 0x411a18d0u, 0x411cb61fu, 0x411f3dbau, 0x4121af4du, 0x41240a87u, 0x41264f1cu, 0x41287cc5u, 0x412a933bu, 0x412c923fu, 0x412e7995u, 0x41304904u, 0x41320058u, 0x41130a44u, 0x41160f64u, 0x411900a2u, 0x411bdd98u, 0x411ea5e2u, 0x41215921u, 0x4123f6f9u, 0x41267f12u, 0x4128f117u, 0x412b4cb9u, 0x412d91abu, 0x412fbfa3u, 0x4131d65fu, 0x4133d59cu, 0x4135bd20u, 0x41378cb1u, 0x4139441cu, 0x411a3a99u, 0x411d406fu, 0x41203259u, 0x41230fefu, 0x4125d8ceu, 0x41288c96u, 0x412b2aecu, 0x412db378u, 0x413025e5u, 0x413281e2u, 0x4134c724u, 0x4136f562u, 0x41390c57u, 0x413b0bc2u, 0x413cf368u, 0x413ec311u, 0x41407a87u}; +static const uint32_t kWorldTileS9Step4Tile11Collider[] = {0xbf943d8eu, 0xbf69f036u, 0xbf2c1896u, 0xbeddfb15u, 0xbe4aa0f2u, 0x3d0de527u, 0x3e871a8du, 0x3efab7dcu, 0x3f3641c1u, 0x3f6e3663u, 0x3f9298d2u, 0x3fad95c3u, 0x3fc80e1bu, 0x3fe1fe0au, 0x3ffb61d9u, 0x400a1af6u, 0x40163b60u, 0xbf382257u, 0xbef2f008u, 0xbe6e062cu, 0x3bdbe2a6u, 0x3e78ab0du, 0x3ef39cd5u, 0x3f3499dfu, 0x3f6e846cu, 0x3f93c2c5u, 0x3fafca6du, 0x3fcb5516u, 0x3fe65ebfu, 0x400071bfu, 0x400d6fc2u, 0x401a278du, 0x40269750u, 0x4032bd4au, 0xbe8da7aau, 0xbd00aa91u, 0x3e582853u, 0x3ee6c229u, 0x3f2ff12bu, 0x3f6bb152u, 0x3f934c56u, 0x3fb04f43u, 0x3fccdd28u, 0x3fe8f1d8u, 0x4002449du, 0x400fcfa5u, 0x401d1811u, 0x402a1bf7u, 0x4036d97bu, 0x40434eceu, 0x404f7a2fu, 0x3e2d46b9u, 0x3ed4723fu, 0x3f286b8du, 0x3f65dfa5u, 0x3f91461eu, 0x3faf3424u, 0x3fccb577u, 0x3fe9c5bau, 0x40033054u, 0x40114108u, 0x401f12edu, 0x402ca401u, 0x4039f24fu, 0x4046fbefu, 0x4053bf03u, 0x406039beu, 0x406c6a5bu, 0x3f1e2f41u, 0x3f5d3462u, 0x3f8dc1f4u, 0x3fac8a40u, 0x3fcaee7eu, 0x3fe8ea2au, 0x40033c6au, 0x4011cb10u, 0x40201ee3u, 0x402e35cbu, 0x403c0dbbu, 0x4049a4b2u, 0x4056f8bau, 0x406407eau, 0x4070d065u, 0x407d505cu, 0x4084c306u, 0x3f88d2e1u, 0x3fa863feu, 0x3fc79a01u, 0x3fe67040u, 0x40027112u, 0x40117594u, 0x4020436cu, 0x402ed86eu, 0x403d3275u, 0x404b4f69u, 0x40592d3cu, 0x4066c9ecu, 0x40742385u, 0x40809c0eu, 0x408702eau, 0x408d456fu, 0x409362bbu, 0x3fc2caf6u, 0x3fe26a53u, 0x4000d724u, 0x40104917u, 0x401f88b4u, 0x402e93bau, 0x403d67efu, 0x404c0324u, 0x405a6337u, 0x4068860eu, 0x4076699au, 0x408205eeu, 0x4088b56du, 0x408f4257u, 0x4095abbcu, 0x409bf0b5u, 0x40a21060u, 0x3ffcf02du, 0x400e4ebeu, 0x401df78cu, 0x402d702au, 0x403cb64bu, 0x404bc7adu, 0x405aa216u, 0x40694357u, 0x4077a94du, 0x4082e8efu, 0x4089dd7du, 0x4090b151u, 0x4097636fu, 0x409df2e2u, 0x40a45ebbu, 0x40aaa613u, 0x40b0c808u, 0x401b9965u, 0x402b76e0u, 0x403b2659u, 0x404aa57bu, 0x4059f1f8u, 0x4069098eu, 0x4077ea03u, 0x40834893u, 0x408a7e6bu, 0x4091957bu, 0x40988cbdu, 0x409f632fu, 0x40a617d7u, 0x40aca9beu, 0x40b317f6u, 0x40b96197u, 0x40bf85bfu, 0x4038c187u, 0x4048a5adu, 0x40585baau, 0x4067e128u, 0x407733d9u, 0x408328bdu, 0x408a9be9u, 0x4091f258u, 0x40992af8u, 0x40a044bbu, 0x40a73e9cu, 0x40ae1797u, 0x40b4ceb3u, 0x40bb62f9u, 0x40c1d37au, 0x40c81f4fu, 0x40ce4595u, 0x4055e89au, 0x4065d344u, 0x40758f9du, 0x40828da8u, 0x408a3a06u, 0x4091cbc8u, 0x409941d1u, 0x40a09b08u, 0x40a7d65bu, 0x40aef2bdu, 0x40b5ef27u, 0x40bcca96u, 0x40c38411u, 0x40ca1aa0u, 0x40d08d55u, 0x40d6db48u, 0x40dd0397u, 0x407306c0u, 0x40817be3u, 0x40895d2au, 0x40912609u, 0x4098d558u, 0x40a069f7u, 0x40a7e2c8u, 0x40af3eb3u, 0x40b67ca4u, 0x40bd9b8fu, 0x40c49a6du, 0x40cb783cu, 0x40d233ffu, 0x40d8ccc2u, 0x40df4196u, 0x40e59191u, 0x40ebbbd2u, 0x40880a0fu, 0x409005acu, 0x4097e9f9u, 0x409fb5c9u, 0x40a767f6u, 0x40aeff5du, 0x40b67ae1u, 0x40bdd96au, 0x40c519e5u, 0x40cc3b44u, 0x40d33c81u, 0x40da1c99u, 0x40e0da90u, 0x40e77571u, 0x40edec4du, 0x40f43e3bu, 0x40fa6a58u, 0x40968471u, 0x409e8313u, 0x40a66a51u, 0x40ae38feu, 0x40b5edf3u, 0x40bd880eu, 0x40c50630u, 0x40cc6742u, 0x40d3aa31u, 0x40dacdf0u, 0x40e1d176u, 0x40e8b3c1u, 0x40ef73d7u, 0x40f610c0u, 0x40fc898eu, 0x41016eacu, 0x4104859eu, 0x40a4ee9eu, 0x40acf033u, 0x40b4da4du, 0x40bcabc3u, 0x40c4636bu, 0x40cc0024u, 0x40d380d0u, 0x40dae456u, 0x40e229a4u, 0x40e94fabu, 0x40f05565u, 0x40f739cfu, 0x40fdfbecu, 0x41024d64u, 0x41058abau, 0x4108b582u, 0x410bcd4cu, 0x40b344b8u, 0x40bb492au, 0x40c3360du, 0x40cb0a35u, 0x40d2c47cu, 0x40da63beu, 0x40e1e6deu, 0x40e94cc3u, 0x40f0945au, 0x40f7bc96u, 0x40fec46du, 0x4102d570u, 0x41063778u, 0x410987d4u, 0x410cc60du, 0x410ff1adu, 0x41130a44u, 0x40c182e5u, 0x40c98a1fu, 0x40d179b5u, 0x40d9507cu, 0x40e10d4cu, 0x40e8af02u, 0x40f03481u, 0x40f79cb0u, 0x40fee67bu, 0x4103086au, 0x41068d5au, 0x410a018cu, 0x410d6483u, 0x4110b5c2u, 0x4113f4d3u, 0x41172140u, 0x411a3a99u}; +static const uint32_t kWorldTileS9Step4Tile12Collider[] = {0x409631dbu, 0x40996545u, 0x409c6903u, 0x409f3cc5u, 0x40a1e046u, 0x40a45349u, 0x40a69598u, 0x40a8a708u, 0x40aa8774u, 0x40ac36c1u, 0x40adb4deu, 0x40af01bfu, 0x40b01d64u, 0x40b107d3u, 0x40b1c11du, 0x40b24959u, 0x40b2a0a8u, 0x40a493f2u, 0x40a7c8b3u, 0x40aacdb1u, 0x40ada29cu, 0x40b04730u, 0x40b2bb2fu, 0x40b4fe64u, 0x40b710a2u, 0x40b8f1c6u, 0x40baa1b5u, 0x40bc205bu, 0x40bd6dafu, 0x40be89b0u, 0x40bf7464u, 0x40c02ddcu, 0x40c0b62fu, 0x40c10d7fu, 0x40b31229u, 0x40b6482bu, 0x40b94e52u, 0x40bc2451u, 0x40bec9e1u, 0x40c13ec5u, 0x40c382c9u, 0x40c595bfu, 0x40c77783u, 0x40c927fcu, 0x40caa715u, 0x40cbf4c5u, 0x40cd110bu, 0x40cdfbeeu, 0x40ceb57cu, 0x40cf3dcfu, 0x40cf9508u, 0x40c1a8a6u, 0x40c4dfd1u, 0x40c7e70bu, 0x40cabe06u, 0x40cd647cu, 0x40cfda2fu, 0x40d21eeau, 0x40d43281u, 0x40d614d0u, 0x40d7c5bbu, 0x40d94530u, 0x40da9326u, 0x40dbaf99u, 0x40dc9a93u, 0x40dd5422u, 0x40dddc5eu, 0x40de3368u, 0x40d05386u, 0x40d38bc4u, 0x40d693fau, 0x40d96bdbu, 0x40dc131fu, 0x40de898au, 0x40e0cee6u, 0x40e2e306u, 0x40e4c5c8u, 0x40e67710u, 0x40e7f6cau, 0x40e944edu, 0x40ea6178u, 0x40eb4c72u, 0x40ec05e9u, 0x40ec8df7u, 0x40ece4bdu, 0x40df0ee1u, 0x40e2481bu, 0x40e55137u, 0x40e829e6u, 0x40ead1e2u, 0x40ed48edu, 0x40ef8ed3u, 0x40f1a367u, 0x40f38685u, 0x40f53811u, 0x40f6b7fau, 0x40f80634u, 0x40f922bfu, 0x40fa0da1u, 0x40fac6ebu, 0x40fb4eb4u, 0x40fba51du, 0x40edd6cau, 0x40f110e9u, 0x40f41ad3u, 0x40f6f43au, 0x40f99cd7u, 0x40fc146du, 0x40fe5ac6u, 0x410037dbu, 0x4101298cu, 0x41020269u, 0x4102c269u, 0x41036986u, 0x4103f7c0u, 0x41046d1au, 0x4104c99du, 0x41050d53u, 0x4105384eu, 0x40fca750u, 0x40ffe23eu, 0x41017670u, 0x4102e374u, 0x41043808u, 0x4105740cu, 0x41069766u, 0x4107a201u, 0x410893c9u, 0x41096cb2u, 0x410a2cb2u, 0x410ad3c3u, 0x410b61e6u, 0x410bd71eu, 0x410c3372u, 0x410c76efu, 0x410ca1a5u, 0x4105be41u, 0x41075c14u, 0x4108e1b6u, 0x410a4efeu, 0x410ba3cbu, 0x410cdffeu, 0x410e037bu, 0x410f0e2cu, 0x41100000u, 0x4110d8e9u, 0x411198ddu, 0x41123fd8u, 0x4112cdd8u, 0x411342e2u, 0x41139efcu, 0x4113e234u, 0x41140c9au, 0x410d2936u, 0x410ec75au, 0x41104d40u, 0x4111bac2u, 0x41130fbdu, 0x41144c12u, 0x41156fa6u, 0x41167a63u, 0x41176c37u, 0x41184514u, 0x411904f1u, 0x4119abcau, 0x411a399cu, 0x411aae6cu, 0x411b0a42u, 0x411b4d29u, 0x411b7733u, 0x4114928du, 0x411630f6u, 0x4117b716u, 0x411924c6u, 0x411a79e3u, 0x411bb64fu, 0x411cd9efu, 0x411de4acu, 0x411ed674u, 0x411faf3au, 0x41206ef5u, 0x4121159fu, 0x4121a338u, 0x412217c3u, 0x41227348u, 0x4122b5d4u, 0x4122df77u, 0x411bf84du, 0x411d96efu, 0x411f1d3du, 0x41208b10u, 0x4121e044u, 0x41231cbbu, 0x4124405bu, 0x41254b0cu, 0x41263cbeu, 0x41271561u, 0x4127d4eeu, 0x41287b5fu, 0x412908b3u, 0x41297cedu, 0x4129d817u, 0x412a1a3bu, 0x412a436bu, 0x4123587du, 0x4124f74du, 0x41267dbdu, 0x4127eba7u, 0x412940e7u, 0x412a7d5fu, 0x412ba0f3u, 0x412cab8du, 0x412d9d1cu, 0x412e7592u, 0x412f34e5u, 0x412fdb10u, 0x41306814u, 0x4130dbf3u, 0x413136b5u, 0x41317867u, 0x4131a119u, 0x412ab127u, 0x412c501au, 0x412dd6a1u, 0x412f4497u, 0x413099d7u, 0x4131d642u, 0x4132f9bfu, 0x41340437u, 0x4134f598u, 0x4135cdd4u, 0x41368ce3u, 0x413732beu, 0x4137bf65u, 0x413832ddu, 0x41388d2cu, 0x4138ce60u, 0x4138f688u, 0x41320058u, 0x41339f61u, 0x413525f4u, 0x413693e9u, 0x4137e91eu, 0x41392573u, 0x413a48cdu, 0x413b5317u, 0x413c443eu, 0x413d1c36u, 0x413ddaf3u, 0x413e8073u, 0x413f0cb3u, 0x413f7fb8u, 0x413fd989u, 0x41401a33u, 0x414041c7u, 0x4139441cu, 0x413ae331u, 0x413c69c4u, 0x413dd7aeu, 0x413f2ccbu, 0x414068feu, 0x41418c2au, 0x4142963bu, 0x4143871du, 0x41445ec4u, 0x41451d26u, 0x4145c23eu, 0x41464e0bu, 0x4146c092u, 0x414719dau, 0x414759efu, 0x414780e3u, 0x41407a87u, 0x4142199cu, 0x4143a024u, 0x41450df7u, 0x414662f2u, 0x41479ef6u, 0x4148c1e9u, 0x4149cbb4u, 0x414abc46u, 0x414b9391u, 0x414c518cu, 0x414cf631u, 0x414d8180u, 0x414df37eu, 0x414e4c31u, 0x414e8ba6u, 0x414eb1eeu}; +static const uint32_t kWorldTileS9Step4Tile13Collider[] = {0x40b2a0a8u, 0x40b2c735u, 0x40b2bd2fu, 0x40b282d2u, 0x40b21860u, 0x40b17e24u, 0x40b0b470u, 0x40afbb9fu, 0x40ae9416u, 0x40ad3e3eu, 0x40abba8cu, 0x40aa0979u, 0x40a82b8au, 0x40a62147u, 0x40a3eb44u, 0x40a18a19u, 0x409efe67u, 0x40c10d7fu, 0x40c133f4u, 0x40c129c1u, 0x40c0ef1fu, 0x40c08450u, 0x40bfe9a1u, 0x40bf1f63u, 0x40be25f2u, 0x40bcfdb0u, 0x40bba70au, 0x40ba2272u, 0x40b87064u, 0x40b69161u, 0x40b485f5u, 0x40b24eb2u, 0x40afec30u, 0x40ad5f10u, 0x40cf9508u, 0x40cfbb4fu, 0x40cfb0d7u, 0x40cf75d9u, 0x40cf0a98u, 0x40ce6f5eu, 0x40cda47fu, 0x40ccaa56u, 0x40cb8146u, 0x40ca29bbu, 0x40c8a427u, 0x40c6f105u, 0x40c510d9u, 0x40c3042du, 0x40c0cb92u, 0x40be67a3u, 0x40bbd900u, 0x40de3368u, 0x40de596au, 0x40de4e96u, 0x40de1325u, 0x40dda75au, 0x40dd0b7fu, 0x40dc3fe9u, 0x40db44f1u, 0x40da1afcu, 0x40d8c274u, 0x40d73bcdu, 0x40d58782u, 0x40d3a616u, 0x40d19813u, 0x40cf5e0bu, 0x40ccf899u, 0x40ca685cu, 0x40ece4bdu, 0x40ed0a63u, 0x40ecff1cu, 0x40ecc321u, 0x40ec56b5u, 0x40ebba22u, 0x40eaedbdu, 0x40e9f1e0u, 0x40e8c6efu, 0x40e76d54u, 0x40e5e583u, 0x40e42ff8u, 0x40e24d35u, 0x40e03dc5u, 0x40de023au, 0x40db9b2du, 0x40d90940u, 0x40fba51du, 0x40fbca51u, 0x40fbbe7fu, 0x40fb81e3u, 0x40fb14c0u, 0x40fa775fu, 0x40f9aa14u, 0x40f8ad3bu, 0x40f78136u, 0x40f62672u, 0x40f49d61u, 0x40f2e67fu, 0x40f1024fu, 0x40eef15bu, 0x40ecb436u, 0x40ea4b79u, 0x40e7b7c6u, 0x4105384eu, 0x41054aa3u, 0x4105446au, 0x410525c0u, 0x4104eec7u, 0x41049fa4u, 0x41043880u, 0x4103b98au, 0x410322f3u, 0x410274f1u, 0x4101afbdu, 0x4100d396u, 0x40ffc177u, 0x40fdaeeau, 0x40fb7014u, 0x40f90591u, 0x40f67001u, 0x410ca1a5u, 0x410cb3aau, 0x410cad15u, 0x410c8e03u, 0x410c5698u, 0x410c06f6u, 0x410b9f49u, 0x410b1fbfu, 0x410a8887u, 0x4109d9dau, 0x410913efu, 0x41083706u, 0x4107435fu, 0x41063940u, 0x410518f2u, 0x4103e2c3u, 0x41029701u, 0x41140c9au, 0x41141e43u, 0x41141746u, 0x4113f7c2u, 0x4113bfd8u, 0x41136faeu, 0x4113076cu, 0x41128741u, 0x4111ef5fu, 0x41113ffau, 0x4110794eu, 0x410f9b98u, 0x410ea719u, 0x410d9c17u, 0x410c7adbu, 0x410b43b2u, 0x4109f6ecu, 0x411b7733u, 0x411b8874u, 0x411b8105u, 0x411b6103u, 0x411b2890u, 0x411ad7d1u, 0x411a6eefu, 0x4119ee18u, 0x4119557fu, 0x4118a559u, 0x4117dde0u, 0x4116ff52u, 0x411609efu, 0x4114fdffu, 0x4113dbcau, 0x4112a39du, 0x411155c8u, 0x4122df77u, 0x4122f045u, 0x4122e858u, 0x4122c7cdu, 0x41228ec4u, 0x41223d65u, 0x4121d3d8u, 0x4121524bu, 0x4120b8f0u, 0x412007fdu, 0x411f3fabu, 0x411e603au, 0x411d69e9u, 0x411c5d00u, 0x411b39c6u, 0x411a008au, 0x4118b19cu, 0x412a436bu, 0x412a53bbu, 0x412a4b45u, 0x412a2a25u, 0x4129f07cu, 0x41299e71u, 0x4129342eu, 0x4128b1dfu, 0x412817b7u, 0x412765ecu, 0x41269cb7u, 0x4125bc57u, 0x4124c50eu, 0x4123b720u, 0x412292d8u, 0x41215882u, 0x4120086fu, 0x4131a119u, 0x4131b0dfu, 0x4131a7d4u, 0x41318614u, 0x41314bc0u, 0x4130f8feu, 0x41308df9u, 0x41300addu, 0x412f6fddu, 0x412ebd2fu, 0x412df30cu, 0x412d11b3u, 0x412c1965u, 0x412b0a68u, 0x4129e506u, 0x4128a98bu, 0x41275849u, 0x4138f688u, 0x413905bau, 0x4138fc0fu, 0x4138d9a3u, 0x41389e99u, 0x41384b16u, 0x4137df43u, 0x41375b4fu, 0x4136bf6cu, 0x41360bcfu, 0x413540b4u, 0x41345e56u, 0x413364fau, 0x413254e3u, 0x41312e5cu, 0x412ff1b2u, 0x412e9f35u, 0x414041c7u, 0x41405059u, 0x41404602u, 0x414022e0u, 0x413fe713u, 0x413f92c3u, 0x413f2619u, 0x413ea142u, 0x413e0470u, 0x413d4fdau, 0x413c83bau, 0x413ba04eu, 0x413aa5d7u, 0x4139949cu, 0x41386ce6u, 0x41372f01u, 0x4135db40u, 0x414780e3u, 0x41478ec9u, 0x414783bcu, 0x41475fd8u, 0x4147233fu, 0x4146ce16u, 0x41466088u, 0x4145dac3u, 0x41453cf8u, 0x4144875fu, 0x4143ba2fu, 0x4142d5a9u, 0x4141da0eu, 0x4140c7a3u, 0x413f9eb3u, 0x413e5f8au, 0x413d0a7au, 0x414eb1eeu, 0x414ebf1eu, 0x414eb34fu, 0x414e8e9eu, 0x414e512du, 0x414dfb21u, 0x414d8ca5u, 0x414d05e6u, 0x414c6718u, 0x414bb06fu, 0x414ae226u, 0x4149fc7bu, 0x4148ffb0u, 0x4147ec0bu, 0x4146c1d6u, 0x4145815eu, 0x41442af4u}; +static const uint32_t kWorldTileS9Step4Tile14Collider[] = {0x409efe67u, 0x409c48d5u, 0x40996a14u, 0x409662d7u, 0x409333ddu, 0x408fdde9u, 0x408c61c3u, 0x4088c03du, 0x4084fa2eu, 0x40811070u, 0x407a07cfu, 0x4071aaf8u, 0x40690c36u, 0x40602d71u, 0x40571098u, 0x404db7a7u, 0x404424a3u, 0x40ad5f10u, 0x40aaa7fbu, 0x40a7c7a0u, 0x40a4beb3u, 0x40a18df3u, 0x409e3622u, 0x409ab80au, 0x4097147cu, 0x40934c4eu, 0x408f605du, 0x408b518bu, 0x408720c0u, 0x4082ceebu, 0x407cb9ffu, 0x407397e9u, 0x406a3992u, 0x4060a0fdu, 0x40bbd900u, 0x40b92052u, 0x40b63e46u, 0x40b33393u, 0x40b000f6u, 0x40aca733u, 0x40a92712u, 0x40a58166u, 0x40a1b704u, 0x409dc8cau, 0x4099b799u, 0x4095845bu, 0x40912ffcu, 0x408cbb72u, 0x408827b4u, 0x408375c0u, 0x407d4d31u, 0x40ca685cu, 0x40c7adfdu, 0x40c4ca2au, 0x40c1bd9bu, 0x40be890cu, 0x40bb2d40u, 0x40b7ab02u, 0x40b40322u, 0x40b03677u, 0x40ac45ddu, 0x40a83238u, 0x40a3fc71u, 0x409fa574u, 0x409b2e36u, 0x409697b0u, 0x4091e2dfu, 0x408d10c6u, 0x40d90940u, 0x40d64d1bu, 0x40d3676cu, 0x40d058eau, 0x40cd2253u, 0x40c9c469u, 0x40c63ff7u, 0x40c295cdu, 0x40bec6c3u, 0x40bad3b6u, 0x40b6bd88u, 0x40b28521u, 0x40ae2b71u, 0x40a9b16bu, 0x40a51808u, 0x40a06046u, 0x409b8b28u, 0x40e7b7c6u, 0x40e4f9c4u, 0x40e21223u, 0x40df0199u, 0x40dbc8e3u, 0x40d868c6u, 0x40d4e20au, 0x40d13582u, 0x40cd6404u, 0x40c96e6du, 0x40c555a0u, 0x40c11a87u, 0x40bcbe0fu, 0x40b8412cu, 0x40b3a4d7u, 0x40aeea0fu, 0x40aa11d7u, 0x40f67001u, 0x40f3b00du, 0x40f0c663u, 0x40edb3bbu, 0x40ea78d2u, 0x40e7166bu, 0x40e38d51u, 0x40dfde55u, 0x40dc0a4du, 0x40d81218u, 0x40d3f698u, 0x40cfb8b6u, 0x40cb5961u, 0x40c6d98du, 0x40c23a32u, 0x40bd7c50u, 0x40b8a0eau, 0x41029701u, 0x41013603u, 0x40ff803fu, 0x40fc6b63u, 0x40f92e30u, 0x40f5c96au, 0x40f23ddcu, 0x40ee8c56u, 0x40eab5b0u, 0x40e6bac8u, 0x40e29c80u, 0x40de5bc1u, 0x40d9f97bu, 0x40d576a0u, 0x40d0d42cu, 0x40cc131cu, 0x40c73474u, 0x4109f6ecu, 0x410894dfu, 0x41071de1u, 0x4105924fu, 0x4103f286u, 0x41023ee9u, 0x410077ddu, 0x40fd3b96u, 0x40f9623du, 0x40f5648cu, 0x40f14367u, 0x40ecffb7u, 0x40e89a6bu, 0x40e41477u, 0x40df6ed5u, 0x40daaa82u, 0x40d5c884u, 0x411155c8u, 0x410ff2a1u, 0x410e7a7fu, 0x410cedbdu, 0x410b4cbau, 0x410997d8u, 0x4107cf7du, 0x4105f412u, 0x41040601u, 0x410205bau, 0x40ffe75eu, 0x40fba0a8u, 0x40f73842u, 0x40f2af1fu, 0x40ee063bu, 0x40e93e93u, 0x40e4592cu, 0x4118b19cu, 0x41174d50u, 0x4115d3feu, 0x41144602u, 0x4112a3bbu, 0x4110ed8au, 0x410f23d5u, 0x410d4705u, 0x410b5786u, 0x410955c7u, 0x41074239u, 0x41051d51u, 0x4102e787u, 0x4100a155u, 0x40fc966fu, 0x40f7cb5eu, 0x40f2e279u, 0x4120086fu, 0x411ea2f3u, 0x411d2867u, 0x411b9927u, 0x4119f590u, 0x41183e06u, 0x411672edu, 0x411494afu, 0x4112a3b7u, 0x4110a074u, 0x410e8b59u, 0x410c64dau, 0x410a2d6fu, 0x4107e592u, 0x41058dc0u, 0x41032679u, 0x4100b03fu, 0x41275849u, 0x4125f194u, 0x412475c3u, 0x4122e533u, 0x41214043u, 0x411f8754u, 0x411dbacdu, 0x411bdb16u, 0x4119e89bu, 0x4117e3ccu, 0x4115cd1au, 0x4113a4fau, 0x41116be4u, 0x410f2252u, 0x410cc8c2u, 0x410a5fb3u, 0x4107e7a7u, 0x412e9f35u, 0x412d373bu, 0x412bba1cu, 0x412a2832u, 0x412881ddu, 0x4126c780u, 0x4124f981u, 0x41231847u, 0x4121243fu, 0x411f1dd9u, 0x411d0585u, 0x411adbbbu, 0x4118a0f0u, 0x411655a0u, 0x4113fa48u, 0x41118f67u, 0x410f1581u, 0x4135db40u, 0x413471f7u, 0x4132f37eu, 0x41316030u, 0x412fb86du, 0x412dfc97u, 0x412c2d15u, 0x412a4a4eu, 0x412854afu, 0x41264ca8u, 0x412432a9u, 0x4122072au, 0x411fcaa1u, 0x411d7d89u, 0x411b205fu, 0x4118b3a4u, 0x411637d9u, 0x413d0a7au, 0x413b9fd7u, 0x413a1ff9u, 0x41388b3du, 0x4136e201u, 0x413524a9u, 0x41335399u, 0x41316f3bu, 0x412f77fbu, 0x412d6e49u, 0x412b5296u, 0x41292558u, 0x4126e707u, 0x4124981eu, 0x41223919u, 0x411fca79u, 0x411d4cc1u, 0x41442af4u, 0x4142beedu, 0x41413da1u, 0x413fa76cu, 0x413dfcaeu, 0x413c3dc8u, 0x413a6b21u, 0x41388523u, 0x41368c38u, 0x413480d1u, 0x41326360u, 0x4130345au, 0x412df437u, 0x412ba373u, 0x4129428au, 0x4126d1fdu, 0x4124524du}; +static const uint32_t kWorldTileS9Step4Tile15Collider[] = {0x411a3a99u, 0x411d406fu, 0x41203259u, 0x41230fefu, 0x4125d8ceu, 0x41288c96u, 0x412b2aecu, 0x412db378u, 0x413025e5u, 0x413281e2u, 0x4134c724u, 0x4136f562u, 0x41390c57u, 0x413b0bc2u, 0x413cf368u, 0x413ec311u, 0x41407a87u, 0x41215c61u, 0x412462e2u, 0x4127556cu, 0x412a3397u, 0x412cfcffu, 0x412fb146u, 0x4132500fu, 0x4134d902u, 0x41374bcbu, 0x4139a819u, 0x413bed9fu, 0x413e1c16u, 0x41403339u, 0x414232c7u, 0x41441a85u, 0x4145ea38u, 0x4147a1afu, 0x41286db7u, 0x412b74d8u, 0x412e67f7u, 0x413146abu, 0x41341092u, 0x4136c54bu, 0x4139647bu, 0x413bedcau, 0x413e60e3u, 0x4140bd76u, 0x41430336u, 0x414531dcu, 0x41474921u, 0x414948c6u, 0x414b308fu, 0x414d0043u, 0x414eb7aeu, 0x412f6cbau, 0x41327471u, 0x41356819u, 0x4138474bu, 0x413b11a4u, 0x413dc6c5u, 0x41406651u, 0x4142eff0u, 0x4145634eu, 0x4147c01bu, 0x414a0609u, 0x414c34d1u, 0x414e4c2du, 0x41504bdeu, 0x415233a7u, 0x4154034fu, 0x4155baa3u, 0x41365791u, 0x41395fd1u, 0x413c53f7u, 0x413f339cu, 0x4141fe5du, 0x4144b3d9u, 0x414753b6u, 0x4149dd9au, 0x414c5132u, 0x414eae2cu, 0x4150f43du, 0x4153231bu, 0x41553a83u, 0x41573a34u, 0x415921f1u, 0x415af183u, 0x415ca8b4u, 0x413d2c66u, 0x41403524u, 0x414329bdu, 0x414609c9u, 0x4148d4e6u, 0x414b8ab3u, 0x414e2ad4u, 0x4150b4f2u, 0x415328b8u, 0x415585d5u, 0x4157cbfdu, 0x4159fae7u, 0x415c124fu, 0x415e11f4u, 0x415ff99au, 0x4161c909u, 0x4163800cu, 0x4143e96cu, 0x4146f29du, 0x4149e79du, 0x414cc805u, 0x414f9372u, 0x41524984u, 0x4154e9dfu, 0x4157742bu, 0x4159e813u, 0x415c4547u, 0x415e8b7au, 0x4160ba65u, 0x4162d1c1u, 0x4164d14fu, 0x4166b8d3u, 0x41688814u, 0x416a3edeu, 0x414a8cdcu, 0x414d9675u, 0x41508bd0u, 0x41536c89u, 0x4156383bu, 0x4158ee86u, 0x415b8f0fu, 0x415e197eu, 0x41608d7du, 0x4162eabcu, 0x416530f0u, 0x41675fceu, 0x41697714u, 0x416b767fu, 0x416d5dd5u, 0x416f2cdcu, 0x4170e361u, 0x415114f7u, 0x41541eecu, 0x41571498u, 0x4159f596u, 0x415cc181u, 0x415f77fau, 0x416218a6u, 0x4164a32bu, 0x41671736u, 0x41697475u, 0x416bba9du, 0x416de965u, 0x41700088u, 0x4171ffc5u, 0x4173e6e1u, 0x4175b5a4u, 0x41776bd8u, 0x41578007u, 0x415a8a4bu, 0x415d803du, 0x41606174u, 0x41632d8du, 0x4165e429u, 0x416884ecu, 0x416b0f7cu, 0x416d8387u, 0x416fe0bbu, 0x417226ccu, 0x41745571u, 0x41766c66u, 0x41786b6au, 0x417a5241u, 0x417c20b3u, 0x417dd68cu, 0x415dcc5cu, 0x4160d6e6u, 0x4163cd11u, 0x4166ae76u, 0x41697ab2u, 0x416c3165u, 0x416ed233u, 0x41715cc3u, 0x4173d0c2u, 0x41762ddfu, 0x417873ceu, 0x417aa245u, 0x417cb900u, 0x417eb7bfu, 0x41804f23u, 0x4181362eu, 0x418210e7u, 0x4163f853u, 0x41670316u, 0x4169f96fu, 0x416cdaf6u, 0x416fa749u, 0x41725e08u, 0x4174fed6u, 0x4177895bu, 0x4179fd43u, 0x417c5a3eu, 0x417e9ffeu, 0x4180671eu, 0x41817259u, 0x41827190u, 0x418364a6u, 0x41844b7du, 0x418525fcu, 0x416a024fu, 0x416d0d40u, 0x417003bbu, 0x4172e55au, 0x4175b1b9u, 0x41786877u, 0x417b093au, 0x417d93a8u, 0x418003b7u, 0x4181321du, 0x418254e0u, 0x41836bddu, 0x418476f0u, 0x418575f9u, 0x418668dbu, 0x41874f79u, 0x418829b9u, 0x416fe8c0u, 0x4172f3d3u, 0x4175ea66u, 0x4178cc10u, 0x417b986eu, 0x417e4f21u, 0x418077e6u, 0x4181bd0cu, 0x4182f6d8u, 0x41842522u, 0x418547c3u, 0x41865e97u, 0x4187697cu, 0x41886851u, 0x41895afau, 0x418a4159u, 0x418b1b54u, 0x4175aa1fu, 0x4178b549u, 0x417babe7u, 0x417e8d91u, 0x4180acf2u, 0x41820840u, 0x41835885u, 0x41849d93u, 0x4185d742u, 0x41870569u, 0x418827e2u, 0x41893e88u, 0x418a493au, 0x418b47d6u, 0x418c3a3fu, 0x418d205au, 0x418dfa0bu, 0x417b44f0u, 0x417e5026u, 0x4180a362u, 0x41821431u, 0x41837a4fu, 0x4184d58cu, 0x418625b9u, 0x41876aabu, 0x4188a438u, 0x4189d237u, 0x418af482u, 0x418c0af4u, 0x418d156cu, 0x418e13c9u, 0x418f05eeu, 0x418febbeu, 0x4190c51fu, 0x41805be1u, 0x4181e17cu, 0x41835cc6u, 0x4184cd89u, 0x41863396u, 0x41878ebcu, 0x4188decdu, 0x418a239cu, 0x418b5d01u, 0x418c8ad1u, 0x418dace9u, 0x418ec322u, 0x418fcd5bu, 0x4190cb73u, 0x4191bd4eu, 0x4192a2cdu, 0x41937bd9u}; +static const uint32_t kWorldTileS9Step4Tile16Collider[] = {0x40c182e5u, 0x40c98a1fu, 0x40d179b5u, 0x40d9507cu, 0x40e10d4cu, 0x40e8af02u, 0x40f03481u, 0x40f79cb0u, 0x40fee67bu, 0x4103086au, 0x41068d5au, 0x410a018cu, 0x410d6483u, 0x4110b5c2u, 0x4113f4d3u, 0x41172140u, 0x411a3a99u, 0x40cfa554u, 0x40d7af40u, 0x40dfa175u, 0x40e77ac5u, 0x40ef3a0au, 0x40f6de1fu, 0x40fe65e7u, 0x4102e824u, 0x41068e19u, 0x410a244au, 0x410daa33u, 0x41111f54u, 0x4114832du, 0x4117d545u, 0x411b1522u, 0x411e4251u, 0x41215c61u, 0x40dda83au, 0x40e5b4c5u, 0x40eda983u, 0x40f58548u, 0x40fd46ebu, 0x410276a5u, 0x41063ba3u, 0x4109f1e3u, 0x410d98dbu, 0x41113006u, 0x4114b6ddu, 0x41182ce1u, 0x411b9192u, 0x411ee477u, 0x41222516u, 0x412552fcu, 0x41286db7u, 0x40eb87dbu, 0x40f396efu, 0x40fb8e21u, 0x4101b622u, 0x41059818u, 0x41096c61u, 0x410d326eu, 0x4110e9b3u, 0x411491a5u, 0x411829bdu, 0x411bb178u, 0x411f2853u, 0x41228dd2u, 0x4125e178u, 0x412922ceu, 0x412c515fu, 0x412f6cbau, 0x40f94081u, 0x4100a905u, 0x4104a5cdu, 0x41089603u, 0x410c7913u, 0x41104e6cu, 0x4114157du, 0x4117cdbau, 0x411b769au, 0x411f0f96u, 0x41229829u, 0x41260fd1u, 0x41297612u, 0x412cca6fu, 0x41300c70u, 0x41333ba1u, 0x41365791u, 0x41036743u, 0x41077136u, 0x410b6f24u, 0x410f6074u, 0x41134493u, 0x41171aefu, 0x411ae2f9u, 0x411e9c25u, 0x412245e8u, 0x4125dfbcu, 0x4129691cu, 0x412ce186u, 0x4130487du, 0x41339d86u, 0x4136e027u, 0x413a0fedu, 0x413d2c66u, 0x410a1727u, 0x410e223fu, 0x41122146u, 0x411613a6u, 0x4119f8c9u, 0x411dd01eu, 0x41219917u, 0x41255326u, 0x4128fdc1u, 0x412c9862u, 0x41302283u, 0x41339ba5u, 0x41370347u, 0x413a58efu, 0x413d9c26u, 0x4140cc75u, 0x4143e96cu, 0x4110ae27u, 0x4114ba5au, 0x4118ba70u, 0x411cadd3u, 0x412093f0u, 0x41246c33u, 0x4128360fu, 0x412bf0f6u, 0x412f9c5eu, 0x413337c1u, 0x4136c299u, 0x413a3c65u, 0x413da4a8u, 0x4140fae5u, 0x41443ea5u, 0x41476f72u, 0x414a8cdcu, 0x41172a85u, 0x411b37c7u, 0x411f38e1u, 0x41232d3du, 0x41271448u, 0x412aed6fu, 0x412eb823u, 0x413273d7u, 0x41362001u, 0x4139bc1au, 0x413d479eu, 0x4140c20au, 0x41442ae1u, 0x414781a8u, 0x414ac5e6u, 0x414df726u, 0x415114f7u, 0x411d8a8bu, 0x412198d0u, 0x41259ae4u, 0x4129902eu, 0x412d781cu, 0x4131521bu, 0x41351d9cu, 0x4138da12u, 0x413c86f3u, 0x414023b7u, 0x4143afdbu, 0x41472adcu, 0x414a943du, 0x414deb82u, 0x41513032u, 0x415461dau, 0x41578007u, 0x4123cc8au, 0x4127dbc9u, 0x412bdecau, 0x412fd4f8u, 0x4133bdbeu, 0x4137988au, 0x413b64cdu, 0x413f21f9u, 0x4142cf85u, 0x41466ceau, 0x4149f9a2u, 0x414d752du, 0x4150df0cu, 0x415436c3u, 0x41577bdbu, 0x415aaddfu, 0x415dcc5cu, 0x4129eedeu, 0x412dff0bu, 0x413202f0u, 0x4135f9f6u, 0x4139e389u, 0x413dbf17u, 0x41418c10u, 0x414549e8u, 0x4148f814u, 0x414c960eu, 0x4150234fu, 0x41539f58u, 0x415709aau, 0x415a61c9u, 0x415da73cu, 0x4160d990u, 0x4163f853u, 0x412fefedu, 0x413400fdu, 0x413805bau, 0x413bfd8du, 0x413fe7e2u, 0x4143c427u, 0x414791cbu, 0x414b5043u, 0x414eff04u, 0x41529d87u, 0x41562b47u, 0x4159a7c3u, 0x415d127bu, 0x41606af6u, 0x4163b0bau, 0x4166e353u, 0x416a024fu, 0x4135ce26u, 0x4139e00eu, 0x413de598u, 0x4141de2du, 0x4145c938u, 0x4149a628u, 0x414d746du, 0x4151337au, 0x4154e2c4u, 0x415881c5u, 0x415c0ff8u, 0x415f8cdbu, 0x4162f7efu, 0x416650bau, 0x416996c3u, 0x416cc996u, 0x416fe8c0u, 0x413b8802u, 0x413f9ab8u, 0x4143a103u, 0x41479a4fu, 0x414b8605u, 0x414f6395u, 0x4153326fu, 0x4156f205u, 0x415aa1ceu, 0x415e4141u, 0x4161cfdbu, 0x41654d1au, 0x4168b87fu, 0x416c118fu, 0x416f57d2u, 0x41728ad2u, 0x4175aa1fu, 0x41411c07u, 0x41452f7eu, 0x41493680u, 0x414d3077u, 0x41511cceu, 0x4154faf3u, 0x4158ca55u, 0x415c8a6au, 0x41603aa5u, 0x4163da80u, 0x41676976u, 0x416ae705u, 0x416e52afu, 0x4171abf9u, 0x4174f269u, 0x4178258cu, 0x417b44f0u, 0x414688c4u, 0x414a9cf1u, 0x414ea49fu, 0x41529f36u, 0x41568c22u, 0x415a6ad0u, 0x415e3ab1u, 0x4161fb38u, 0x4165abdau, 0x41694c11u, 0x416cdb57u, 0x4170592cu, 0x4173c50fu, 0x41771e87u, 0x417a651au, 0x417d9854u, 0x41805be1u}; +static const uint32_t kWorldTileS9Step4Tile17Collider[] = {0x41407a87u, 0x4142199cu, 0x4143a024u, 0x41450df7u, 0x414662f2u, 0x41479ef6u, 0x4148c1e9u, 0x4149cbb4u, 0x414abc46u, 0x414b9391u, 0x414c518cu, 0x414cf631u, 0x414d8180u, 0x414df37eu, 0x414e4c31u, 0x414e8ba6u, 0x414eb1eeu, 0x4147a1afu, 0x414940b8u, 0x414ac729u, 0x414c34d9u, 0x414d89a6u, 0x414ec571u, 0x414fe81fu, 0x4150f19au, 0x4151e1d0u, 0x4152b8b4u, 0x4153763bu, 0x41541a63u, 0x4154a529u, 0x41551691u, 0x41556ea4u, 0x4155ad6eu, 0x4155d300u, 0x414eb7aeu, 0x415056a0u, 0x4151dceeu, 0x41534a70u, 0x41549f04u, 0x4155da8au, 0x4156fce7u, 0x41580606u, 0x4158f5d5u, 0x4159cc46u, 0x415a8950u, 0x415b2cedu, 0x415bb71fu, 0x415c27e7u, 0x415c7f4fu, 0x415cbd62u, 0x415ce232u, 0x4155baa3u, 0x41575973u, 0x4158df93u, 0x415a4cdcu, 0x415ba12au, 0x415cdc5fu, 0x415dfe61u, 0x415f0719u, 0x415ff675u, 0x4160cc68u, 0x416188e8u, 0x41622bf1u, 0x4162b582u, 0x4163259fu, 0x41637c50u, 0x4163b9a2u, 0x4163dda4u, 0x415ca8b4u, 0x415e4756u, 0x415fcd3cu, 0x41613a40u, 0x41628e3eu, 0x4163c918u, 0x4164eab2u, 0x4165f2f7u, 0x4166e1d5u, 0x4167b73eu, 0x4168732au, 0x41691593u, 0x41699e79u, 0x416a0ddfu, 0x416a63ceu, 0x416aa053u, 0x416ac37du, 0x4163800cu, 0x41651e75u, 0x4166a416u, 0x416810c9u, 0x4169646cu, 0x416a9edeu, 0x416bc005u, 0x416cc7ccu, 0x416db621u, 0x416e8af5u, 0x416f4641u, 0x416fe7feu, 0x4170702eu, 0x4170ded2u, 0x417133f4u, 0x41716fa1u, 0x417191e8u, 0x416a3edeu, 0x416bdd01u, 0x416d6252u, 0x416eceaau, 0x417021e4u, 0x41715be4u, 0x41727c8du, 0x417383cbu, 0x4174718bu, 0x417545bfu, 0x4176005fu, 0x4176a166u, 0x417728d3u, 0x417796abu, 0x4177eaf5u, 0x417825beu, 0x41784718u, 0x4170e361u, 0x41728134u, 0x41740629u, 0x4175721au, 0x4176c4e2u, 0x4177fe63u, 0x41791e83u, 0x417a252cu, 0x417b124cu, 0x417be5d5u, 0x417c9fbeu, 0x417d4003u, 0x417dc6a3u, 0x417e33a3u, 0x417e870au, 0x417ec0e5u, 0x417ee145u, 0x41776bd8u, 0x4179094fu, 0x417a8dddu, 0x417bf95bu, 0x417d4ba5u, 0x417e849du, 0x417fa428u, 0x41805518u, 0x4180cb52u, 0x418134bcu, 0x4181914fu, 0x4181e10cu, 0x418223f0u, 0x418259feu, 0x4182833au, 0x41829fabu, 0x4182af59u, 0x417dd68cu, 0x417f739bu, 0x41807bdbu, 0x4181315bu, 0x4181da3bu, 0x4182766du, 0x418305e2u, 0x41838891u, 0x4183fe70u, 0x41846778u, 0x4184c3a6u, 0x418512f6u, 0x41855568u, 0x41858affu, 0x4185b3bfu, 0x4185cfaeu, 0x4185ded4u, 0x418210e7u, 0x4182df35u, 0x4183a104u, 0x4184563fu, 0x4184fed5u, 0x41859ab6u, 0x418629d6u, 0x4186ac29u, 0x418721a7u, 0x41878a49u, 0x4187e60au, 0x418834e9u, 0x418876e4u, 0x4188abffu, 0x4188d43cu, 0x4188efa4u, 0x4188fe3du, 0x418525fcu, 0x4185f40cu, 0x4186b596u, 0x41876a86u, 0x418812ccu, 0x4188ae58u, 0x41893d1cu, 0x4189bf0fu, 0x418a3426u, 0x418a9c5cu, 0x418af7acu, 0x418b4613u, 0x418b8792u, 0x418bbc2au, 0x418be3e0u, 0x418bfebbu, 0x418c0cc2u, 0x418829b9u, 0x4188f784u, 0x4189b8c3u, 0x418a6d64u, 0x418b1554u, 0x418bb084u, 0x418c3ee8u, 0x418cc074u, 0x418d351fu, 0x418d9ce4u, 0x418df7bcu, 0x418e45a7u, 0x418e86a4u, 0x418ebab4u, 0x418ee1deu, 0x418efc26u, 0x418f0995u, 0x418b1b54u, 0x418be8d5u, 0x418ca9c4u, 0x418d5e0fu, 0x418e05a4u, 0x418ea073u, 0x418f2e71u, 0x418faf90u, 0x419023cau, 0x41908b17u, 0x4190e573u, 0x419132dcu, 0x41917351u, 0x4191a6d5u, 0x4191cd6cu, 0x4191e71cu, 0x4191f3efu, 0x418dfa0bu, 0x418ec73bu, 0x418f87d5u, 0x41903bc4u, 0x4190e2f8u, 0x41917d61u, 0x41920af3u, 0x41928ba1u, 0x4192ff64u, 0x41936634u, 0x4193c00eu, 0x41940cefu, 0x41944cd7u, 0x41947fc9u, 0x4194a5c8u, 0x4194bedbu, 0x4194cb0bu, 0x4190c51fu, 0x419191fau, 0x41925238u, 0x419305c7u, 0x4193ac94u, 0x41944691u, 0x4194d3b1u, 0x419553e8u, 0x4195c72eu, 0x41962d7cu, 0x419686cfu, 0x4196d323u, 0x41971279u, 0x419744d3u, 0x41976a35u, 0x419782a6u, 0x41978e2eu, 0x41937bd9u, 0x41944858u, 0x41950836u, 0x4195bb5eu, 0x419661bfu, 0x4196fb4bu, 0x419787f3u, 0x419807aeu, 0x41987a72u, 0x4198e038u, 0x419938feu, 0x419984c0u, 0x4199c37eu, 0x4199f53bu, 0x419a19fbu, 0x419a31c4u, 0x419a3ca0u}; +static const uint32_t kWorldTileS9Step4Tile18Collider[] = {0x414eb1eeu, 0x414ebf1eu, 0x414eb34fu, 0x414e8e9eu, 0x414e512du, 0x414dfb21u, 0x414d8ca5u, 0x414d05e6u, 0x414c6718u, 0x414bb06fu, 0x414ae226u, 0x4149fc7bu, 0x4148ffb0u, 0x4147ec0bu, 0x4146c1d6u, 0x4145815eu, 0x41442af4u, 0x4155d300u, 0x4155df6eu, 0x4155d2d1u, 0x4155ad48u, 0x41556ef4u, 0x415517fau, 0x4154a885u, 0x415420c2u, 0x415380e4u, 0x4152c921u, 0x4151f9b4u, 0x415112dau, 0x415014d5u, 0x414effebu, 0x414dd467u, 0x414c9295u, 0x414b3ac7u, 0x415ce232u, 0x415cedd3u, 0x415ce05eu, 0x415cb9f2u, 0x415c7aafu, 0x415c22bcu, 0x415bb243u, 0x415b2971u, 0x415a887au, 0x4159cf92u, 0x4158fef5u, 0x415816e1u, 0x41571797u, 0x4156015fu, 0x4154d481u, 0x4153914bu, 0x4152380eu, 0x4163dda4u, 0x4163e86du, 0x4163da16u, 0x4163b2bbu, 0x4163727fu, 0x41631988u, 0x4162a800u, 0x41621e14u, 0x41617bf8u, 0x4160c1e1u, 0x415ff00au, 0x415f06b1u, 0x415e0618u, 0x415cee86u, 0x415bc044u, 0x415a7b9fu, 0x415920eau, 0x416ac37du, 0x416acd63u, 0x416abe1du, 0x416a95cau, 0x416a548au, 0x4169fa83u, 0x416987e1u, 0x4168fcd1u, 0x41685985u, 0x41679e34u, 0x4166cb18u, 0x4165e070u, 0x4164de7eu, 0x4163c587u, 0x416295d7u, 0x41614fbau, 0x415ff382u, 0x417191e8u, 0x41719ae0u, 0x41718aa1u, 0x41716149u, 0x41711efau, 0x4170c3dau, 0x41705013u, 0x416fc3d3u, 0x416f1f4du, 0x416e62b8u, 0x416d8e4du, 0x416ca24bu, 0x416b9ef4u, 0x416a8490u, 0x41695366u, 0x41680bc6u, 0x4166ae01u, 0x41784718u, 0x41784f16u, 0x41783dd3u, 0x4178136cu, 0x4177d003u, 0x417773beu, 0x4176fec8u, 0x4176714eu, 0x4175cb84u, 0x41750d9fu, 0x417437dau, 0x41734a74u, 0x417245afu, 0x417129d2u, 0x416ff725u, 0x416eadf9u, 0x416d4e9cu, 0x417ee145u, 0x417ee83fu, 0x417ed5edu, 0x417eaa6cu, 0x417e65dfu, 0x417e086au, 0x417d923au, 0x417d037cu, 0x417c5c62u, 0x417b9d23u, 0x417ac5fbu, 0x4179d726u, 0x4178d0e9u, 0x4177b388u, 0x41767f4fu, 0x4175348bu, 0x4173d38eu, 0x4182af59u, 0x4182b24fu, 0x4182a899u, 0x41829246u, 0x41826f67u, 0x41824010u, 0x41820456u, 0x4181bc4fu, 0x41816815u, 0x418107c4u, 0x41809b78u, 0x41802352u, 0x417f3ee3u, 0x417e1ff5u, 0x417cea25u, 0x417b9dc0u, 0x417a3b18u, 0x4185ded4u, 0x4185e13du, 0x4185d6f4u, 0x4185c00au, 0x41859c8eu, 0x41856c95u, 0x41853033u, 0x4184e77fu, 0x41849293u, 0x4184318bu, 0x4183c483u, 0x41834b9bu, 0x4182c6f4u, 0x418236b2u, 0x41819af9u, 0x4180f3f2u, 0x418041c3u, 0x4188fe3du, 0x41890013u, 0x4188f533u, 0x4188ddacu, 0x4188b98eu, 0x418888edu, 0x41884bdeu, 0x41880278u, 0x4187acd5u, 0x41874b11u, 0x4186dd47u, 0x41866399u, 0x4185de26u, 0x41854d14u, 0x4184b086u, 0x418408a3u, 0x41835596u, 0x418c0cc2u, 0x418c0e01u, 0x418c0283u, 0x418bea5au, 0x418bc594u, 0x418b9446u, 0x418b5685u, 0x418b0c68u, 0x418ab609u, 0x418a5383u, 0x4189e4f3u, 0x41896a79u, 0x4188e436u, 0x4188524eu, 0x4187b4e6u, 0x41870c24u, 0x41865833u, 0x418f0995u, 0x418f0a37u, 0x418efe17u, 0x418ee546u, 0x418ebfd4u, 0x418e8dd4u, 0x418e4f5bu, 0x418e0482u, 0x418dad61u, 0x418d4a15u, 0x418cdab9u, 0x418c5f6fu, 0x418bd856u, 0x418b4594u, 0x418aa74cu, 0x4189fda7u, 0x418948cdu, 0x4191f3efu, 0x4191f3eeu, 0x4191e727u, 0x4191cda9u, 0x4191a784u, 0x419174cdu, 0x41913598u, 0x4190e9feu, 0x41909217u, 0x41902dfeu, 0x418fbdd2u, 0x418f41b2u, 0x418eb9c0u, 0x418e261eu, 0x418d86f3u, 0x418cdc64u, 0x418c269du, 0x4194cb0bu, 0x4194ca63u, 0x4194bcefu, 0x4194a2bfu, 0x41947be3u, 0x41944870u, 0x4194087au, 0x4193bc19u, 0x41936366u, 0x4192fe7du, 0x41928d7cu, 0x41921081u, 0x419187b0u, 0x4190f32au, 0x41905316u, 0x418fa79au, 0x418ef0e0u, 0x41978e2eu, 0x41978cd9u, 0x41977eb3u, 0x419763ccu, 0x41973c34u, 0x419707ffu, 0x4196c742u, 0x41967a16u, 0x41962092u, 0x4195bad4u, 0x419548f8u, 0x4194cb1fu, 0x41944169u, 0x4193abfbu, 0x41930af9u, 0x41925e8bu, 0x4191a6dau, 0x419a3ca0u, 0x419a3a98u, 0x419a2bbbu, 0x419a1017u, 0x4199e7beu, 0x4199b2c3u, 0x4199713au, 0x4199233du, 0x4198c8e5u, 0x4198624cu, 0x4197ef91u, 0x419770d4u, 0x4196e635u, 0x41964fd9u, 0x4195ade5u, 0x41950080u, 0x419447d4u}; +static const uint32_t kWorldTileS9Step4Tile19Collider[] = {0x41442af4u, 0x4142beedu, 0x41413da1u, 0x413fa76cu, 0x413dfcaeu, 0x413c3dc8u, 0x413a6b21u, 0x41388523u, 0x41368c38u, 0x413480d1u, 0x41326360u, 0x4130345au, 0x412df437u, 0x412ba373u, 0x4129428au, 0x4126d1fdu, 0x4124524du, 0x414b3ac7u, 0x4149cd52u, 0x41484a8du, 0x4146b2d5u, 0x4145068au, 0x4143460du, 0x414171c5u, 0x413f8a1cu, 0x413d8f7cu, 0x413b8257u, 0x4139631eu, 0x41373246u, 0x4134f049u, 0x41329da0u, 0x41303acau, 0x412dc845u, 0x412b4696u, 0x4152380eu, 0x4150c920u, 0x414f44d9u, 0x414dab94u, 0x414bfdb1u, 0x414a3b94u, 0x414865a1u, 0x41467c43u, 0x41447fe5u, 0x414270f8u, 0x41404fedu, 0x413e1d3bu, 0x413bd959u, 0x413984c2u, 0x41371ff5u, 0x4134ab71u, 0x413227b9u, 0x415920eau, 0x4157b079u, 0x41562aa5u, 0x41548fc9u, 0x4152e045u, 0x41511c7du, 0x414f44d6u, 0x414d59b9u, 0x414b5b93u, 0x41494ad4u, 0x414727efu, 0x4144f358u, 0x4142ad88u, 0x414056fbu, 0x413df02eu, 0x413b79a2u, 0x4138f3d8u, 0x415ff382u, 0x415e8184u, 0x415cfa18u, 0x415b5d9bu, 0x4159ac6du, 0x4157e6f0u, 0x41560d8au, 0x415420a5u, 0x415220aeu, 0x41500e14u, 0x414de94au, 0x414bb2c6u, 0x41496b00u, 0x41471273u, 0x4144a99du, 0x414230ffu, 0x413fa91bu, 0x4166ae01u, 0x41653a6cu, 0x4163b160u, 0x41621338u, 0x41606055u, 0x415e9919u, 0x415cbdecu, 0x415acf35u, 0x4158cd63u, 0x4156b8e5u, 0x4154922du, 0x415259b2u, 0x41500fecu, 0x414db557u, 0x414b4a6fu, 0x4148cfb7u, 0x414645b0u, 0x416d4e9cu, 0x416bd966u, 0x416a4eafu, 0x4168aed3u, 0x4166fa31u, 0x4165312eu, 0x4163542eu, 0x4161639du, 0x415f5fe7u, 0x415d497bu, 0x415b20cdu, 0x4158e652u, 0x41569a83u, 0x41543ddcu, 0x4151d0dau, 0x414f53ffu, 0x414cc7ccu, 0x4173d38eu, 0x41725cadu, 0x4170d041u, 0x416f2ea6u, 0x416d783du, 0x416bad68u, 0x4169ce8du, 0x4167dc18u, 0x4165d674u, 0x4163be11u, 0x41619363u, 0x415f56e0u, 0x415d08ffu, 0x415aaa3eu, 0x41583b19u, 0x4155bc12u, 0x41532dacu, 0x417a3b18u, 0x4178c283u, 0x41773458u, 0x417590f6u, 0x4173d8bbu, 0x41720c0au, 0x41702b4cu, 0x416e36e9u, 0x416c2f4eu, 0x416a14ecu, 0x4167e835u, 0x4165a9a0u, 0x416359a5u, 0x4160f8c1u, 0x415e8770u, 0x415c0635u, 0x41597593u, 0x418041c3u, 0x417f0932u, 0x417d7940u, 0x417bd40cu, 0x417a19f6u, 0x41784b61u, 0x417668b5u, 0x4174725bu, 0x417268c1u, 0x41704c56u, 0x416e1d8du, 0x416bdcdeu, 0x41698ac0u, 0x416727b0u, 0x4164b42cu, 0x416230b5u, 0x415f9dceu, 0x41835596u, 0x41829788u, 0x4181cea6u, 0x4180fb1eu, 0x41801d21u, 0x417e69c0u, 0x417c851du, 0x417a8cc4u, 0x41788120u, 0x417662a4u, 0x417431c1u, 0x4171eeefu, 0x416f9aa5u, 0x416d3561u, 0x416abfa1u, 0x416839e5u, 0x4165a4b2u, 0x41865833u, 0x4185993cu, 0x4184cf6cu, 0x4183faf3u, 0x41831bffu, 0x418232c2u, 0x41813f71u, 0x41804240u, 0x417e76cbu, 0x417c5634u, 0x417a232eu, 0x4177de30u, 0x417587b3u, 0x41732033u, 0x4170a82eu, 0x416e2025u, 0x416b889du, 0x418948cdu, 0x418888e8u, 0x4187be27u, 0x4186e8b6u, 0x418608c7u, 0x41851e8bu, 0x41842a35u, 0x41832bfbu, 0x41822413u, 0x418112b6u, 0x417ff03cu, 0x417da90au, 0x417b5050u, 0x4178e68bu, 0x41766c3au, 0x4173e1ddu, 0x417147f9u, 0x418c269du, 0x418b65c6u, 0x418a9a0eu, 0x4189c3a2u, 0x4188e2b3u, 0x4187f772u, 0x41870214u, 0x418602ccu, 0x4184f9d3u, 0x4183e760u, 0x4182cbaeu, 0x4181a6f7u, 0x41807978u, 0x417e86deu, 0x417c0a38u, 0x41797d7fu, 0x4176e136u, 0x418ef0e0u, 0x418e2f13u, 0x418d625fu, 0x418c8af3u, 0x418ba900u, 0x418abcb6u, 0x4189c64bu, 0x4188c5f2u, 0x4187bbe3u, 0x4186a856u, 0x41858b86u, 0x418465acu, 0x41833707u, 0x4181ffd4u, 0x4180c053u, 0x417ef188u, 0x417c52d4u, 0x4191a6dau, 0x4190e412u, 0x4190165eu, 0x418f3deeu, 0x418e5af1u, 0x418d6d9bu, 0x418c761eu, 0x418b74afu, 0x418a6986u, 0x418954dcu, 0x418836e9u, 0x41870fe9u, 0x4185e01au, 0x4184a7b8u, 0x41836705u, 0x41821e40u, 0x4180cdadu, 0x419447d4u, 0x4193840cu, 0x4192b554u, 0x4191dbdbu, 0x4190f7d1u, 0x41900969u, 0x418f10d6u, 0x418e0e4eu, 0x418d0207u, 0x418bec3au, 0x418acd21u, 0x4189a4f7u, 0x418873f9u, 0x41873a66u, 0x4185f87du, 0x4184ae7eu, 0x41835cadu}; +static const uint32_t kWorldTileS9Step4Tile20Collider[] = {0x41805be1u, 0x4181e17cu, 0x41835cc6u, 0x4184cd89u, 0x41863396u, 0x41878ebcu, 0x4188decdu, 0x418a239cu, 0x418b5d01u, 0x418c8ad1u, 0x418dace9u, 0x418ec322u, 0x418fcd5bu, 0x4190cb73u, 0x4191bd4eu, 0x4192a2cdu, 0x41937bd9u, 0x4183009au, 0x4184862fu, 0x4186016du, 0x4187721fu, 0x4188d815u, 0x418a331eu, 0x418b830cu, 0x418cc7b4u, 0x418e00eau, 0x418f2e87u, 0x41905065u, 0x4191665fu, 0x41927053u, 0x41936e22u, 0x41945facu, 0x419544d6u, 0x41961d86u, 0x41858ff5u, 0x4187157fu, 0x418890abu, 0x418a0147u, 0x418b6720u, 0x418cc206u, 0x418e11ccu, 0x418f5646u, 0x41908f48u, 0x4191bcacu, 0x4192de4bu, 0x4193f400u, 0x4194fdaau, 0x4195fb28u, 0x4196ec5du, 0x4197d12cu, 0x4198a97bu, 0x4188094du, 0x41898ec6u, 0x418b09dbu, 0x418c7a5au, 0x418de010u, 0x418f3acfu, 0x41908a67u, 0x4191ceacu, 0x41930776u, 0x4194349bu, 0x419555f5u, 0x41966b60u, 0x419774b9u, 0x419871e2u, 0x419962bbu, 0x419a4729u, 0x419b1f12u, 0x418a6c03u, 0x418bf165u, 0x418d6c5du, 0x418edcbau, 0x41904248u, 0x41919cd8u, 0x4192ec3du, 0x41943049u, 0x419568d3u, 0x419695b3u, 0x4197b6c3u, 0x4198cbdeu, 0x4199d4e2u, 0x419ad1afu, 0x419bc227u, 0x419ca62fu, 0x419d7dacu, 0x418cb77eu, 0x418e3cc3u, 0x418fb799u, 0x419127cdu, 0x41928d2eu, 0x4193e78au, 0x419536b5u, 0x41967a83u, 0x4197b2c8u, 0x4198df5eu, 0x419a001du, 0x419b14e3u, 0x419c1d8cu, 0x419d19f8u, 0x419e0a0au, 0x419eeda5u, 0x419fc4b0u, 0x418eeb2du, 0x4190704fu, 0x4191eafdu, 0x41935b03u, 0x4194c030u, 0x41961a53u, 0x4197693fu, 0x4198acc8u, 0x4199e4c3u, 0x419b1109u, 0x419c3173u, 0x419d45dcu, 0x419e4e24u, 0x419f4a2au, 0x41a039d0u, 0x41a11cfau, 0x41a1f38eu, 0x41910684u, 0x41928b7eu, 0x419405feu, 0x419575d1u, 0x4196dac4u, 0x419834a8u, 0x41998350u, 0x419ac68eu, 0x419bfe39u, 0x419d2a29u, 0x419e4a38u, 0x419f5e41u, 0x41a06622u, 0x41a161bcu, 0x41a250f0u, 0x41a333a3u, 0x41a409bau, 0x41930901u, 0x41948dcdu, 0x41960819u, 0x419777b3u, 0x4198dc67u, 0x419a3606u, 0x419b8463u, 0x419cc752u, 0x419dfea7u, 0x419f2a3cu, 0x41a049e9u, 0x41a15d8cu, 0x41a26501u, 0x41a36029u, 0x41a44ee6u, 0x41a5311cu, 0x41a606b2u, 0x4194f227u, 0x419676bfu, 0x4197f0d2u, 0x4199602cu, 0x419ac49cu, 0x419c1df1u, 0x419d6bfeu, 0x419eae96u, 0x419fe591u, 0x41a110c4u, 0x41a2300bu, 0x41a34342u, 0x41a44a46u, 0x41a544f7u, 0x41a63337u, 0x41a714ebu, 0x41a7e9f9u, 0x4196c181u, 0x419845e0u, 0x4199bfb4u, 0x419b2ec9u, 0x419c92eeu, 0x419debf3u, 0x419f39abu, 0x41a07be8u, 0x41a1b281u, 0x41a2dd4eu, 0x41a3fc29u, 0x41a50eeeu, 0x41a6157bu, 0x41a70fafu, 0x41a7fd6eu, 0x41a8de9au, 0x41a9b31bu, 0x419876a2u, 0x4199fac2u, 0x419b7451u, 0x419ce31cu, 0x419e46f1u, 0x419f9fa1u, 0x41a0ecfdu, 0x41a22ed9u, 0x41a3650cu, 0x41a48f6du, 0x41a5add6u, 0x41a6c024u, 0x41a7c634u, 0x41a8bfe7u, 0x41a9ad1du, 0x41aa8dbdu, 0x41ab61abu, 0x419a1125u, 0x419b9500u, 0x419d0e45u, 0x419e7cc0u, 0x419fe03fu, 0x41a13893u, 0x41a2858eu, 0x41a3c704u, 0x41a4fccbu, 0x41a626bau, 0x41a744adu, 0x41a8567eu, 0x41a95c0cu, 0x41aa5537u, 0x41ab41e1u, 0x41ac21eeu, 0x41acf545u, 0x419b90abu, 0x419d143cu, 0x419e8d31u, 0x419ffb56u, 0x41a15e7bu, 0x41a2b66eu, 0x41a40302u, 0x41a5440cu, 0x41a67961u, 0x41a7a2dau, 0x41a8c04fu, 0x41a9d19eu, 0x41aad6a5u, 0x41abcf43u, 0x41acbb5au, 0x41ad9ad0u, 0x41ae6d8au, 0x419cf4e1u, 0x419e7821u, 0x419ff0c1u, 0x41a15e8au, 0x41a2c14eu, 0x41a418dau, 0x41a56503u, 0x41a6a59bu, 0x41a7da79u, 0x41a90375u, 0x41aa2069u, 0x41ab3130u, 0x41ac35aau, 0x41ad2db5u, 0x41ae1935u, 0x41aef80eu, 0x41afca25u, 0x419e3d76u, 0x419fc061u, 0x41a138a5u, 0x41a2a60eu, 0x41a4086bu, 0x41a55f8bu, 0x41a6ab42u, 0x41a7eb63u, 0x41a91fc5u, 0x41aa483fu, 0x41ab64abu, 0x41ac74e5u, 0x41ad78cdu, 0x41ae7040u, 0x41af5b23u, 0x41b03959u, 0x41b10ac9u, 0x419f6a27u, 0x41a0ecb6u, 0x41a26499u, 0x41a3d19cu, 0x41a5338du, 0x41a68a3cu, 0x41a7d57bu, 0x41a91520u, 0x41aa48ffu, 0x41ab70f1u, 0x41ac8cd1u, 0x41ad9c79u, 0x41ae9fc8u, 0x41af969fu, 0x41b080e0u, 0x41b15e6eu, 0x41b22f31u}; +static const uint32_t kWorldTileS9Step4Tile21Collider[] = {0x414688c4u, 0x414a9cf1u, 0x414ea49fu, 0x41529f36u, 0x41568c22u, 0x415a6ad0u, 0x415e3ab1u, 0x4161fb38u, 0x4165abdau, 0x41694c11u, 0x416cdb57u, 0x4170592cu, 0x4173c50fu, 0x41771e87u, 0x417a651au, 0x417d9854u, 0x41805be1u, 0x414bccd5u, 0x414fe1aeu, 0x4153e9fbu, 0x4157e527u, 0x415bd29cu, 0x415fb1c9u, 0x4163821cu, 0x4167430bu, 0x416af409u, 0x416e9490u, 0x4172241cu, 0x4175a229u, 0x41790e3bu, 0x417c67d5u, 0x417fae7fu, 0x418170e2u, 0x4183009au, 0x4150e6e2u, 0x4154fc5bu, 0x4159053eu, 0x415d00f3u, 0x4160eee6u, 0x4164ce85u, 0x41689f40u, 0x416c608au, 0x417011d9u, 0x4173b2a5u, 0x4177426au, 0x417ac0a6u, 0x417e2cdau, 0x4180c346u, 0x418266a0u, 0x41840043u, 0x41858ff5u, 0x4155d5a1u, 0x4159ebafu, 0x415df51bu, 0x4161f14eu, 0x4165dfb4u, 0x4169bfbau, 0x416d90d1u, 0x4171526cu, 0x41750400u, 0x4178a505u, 0x417c34f8u, 0x417fb356u, 0x41818fd1u, 0x41833cafu, 0x4184e00au, 0x418679a7u, 0x4188094du, 0x415a97d2u, 0x415eae6au, 0x4162b854u, 0x4166b4fau, 0x416aa3c7u, 0x416e8429u, 0x41725591u, 0x41761770u, 0x4179c93du, 0x417d6a71u, 0x41807d43u, 0x41823c7eu, 0x4183f2a9u, 0x41859f87u, 0x418742ddu, 0x4188dc6eu, 0x418a6c03u, 0x415f2c46u, 0x4163435bu, 0x41674db8u, 0x416b4ac5u, 0x416f39eeu, 0x41731aa1u, 0x4176ec4du, 0x417aae66u, 0x417e6062u, 0x418100dcu, 0x4182c8f2u, 0x41848833u, 0x41863e5eu, 0x4187eb36u, 0x41898e80u, 0x418b2800u, 0x418cb77eu, 0x416391d8u, 0x4167a960u, 0x416bb424u, 0x416fb18du, 0x4173a107u, 0x417781feu, 0x417b53e4u, 0x417f162bu, 0x41816425u, 0x418334dbu, 0x4184fcf7u, 0x4186bc37u, 0x4188725du, 0x418a1f2au, 0x418bc262u, 0x418d5bccu, 0x418eeb2du, 0x4167c773u, 0x416bdf62u, 0x416fea82u, 0x4173e83cu, 0x4177d7fbu, 0x417bb92cu, 0x417f8b3fu, 0x4181a6d5u, 0x41837fefu, 0x418550abu, 0x418718c7u, 0x4188d802u, 0x418a8e1cu, 0x418c3ad8u, 0x418dddf9u, 0x418f7745u, 0x41910684u, 0x416bcc10u, 0x416fe45cu, 0x4173efccu, 0x4177edcbu, 0x417bddc3u, 0x417fbf22u, 0x4181c8acu, 0x4183a9ecu, 0x4185830du, 0x418753c9u, 0x41891bdfu, 0x418adb0eu, 0x418c9117u, 0x418e3dbcu, 0x418fe0c0u, 0x419179eau, 0x41930901u, 0x416f9eb8u, 0x4173b754u, 0x4177c309u, 0x417bc141u, 0x417fb167u, 0x4181c974u, 0x4183b29bu, 0x418593e1u, 0x41876d01u, 0x41893db8u, 0x418b05c3u, 0x418cc4e0u, 0x418e7ad2u, 0x4190275au, 0x4191ca3cu, 0x4193633eu, 0x4194f227u, 0x41733e80u, 0x41775760u, 0x417b634fu, 0x417f61b5u, 0x4181a8ffu, 0x418399cbu, 0x418582f8u, 0x4187643eu, 0x41893d58u, 0x418b0e03u, 0x418cd5fdu, 0x418e9504u, 0x41904ad9u, 0x4191f73eu, 0x419399f8u, 0x419532ccu, 0x4196c181u, 0x4176aa8du, 0x417ac3a7u, 0x417ecfc4u, 0x41816726u, 0x41835f56u, 0x41855028u, 0x41873955u, 0x41891a95u, 0x418af3a4u, 0x418cc43eu, 0x418e8c20u, 0x41904b0au, 0x419200bdu, 0x4193acfau, 0x41954f86u, 0x4196e826u, 0x419876a2u, 0x4179e216u, 0x417dfb5eu, 0x418103cfu, 0x4183031eu, 0x4184fb54u, 0x4186ec26u, 0x4188d54du, 0x418ab682u, 0x418c8f7fu, 0x418e6002u, 0x419027c8u, 0x4191e68fu, 0x41939c1au, 0x41954829u, 0x4196ea81u, 0x419882e8u, 0x419a1125u, 0x417ce45eu, 0x41807ee4u, 0x4182850fu, 0x41848465u, 0x41867c9bu, 0x41886d67u, 0x418a5682u, 0x418c37a6u, 0x418e108cu, 0x418fe0f2u, 0x4191a895u, 0x41936735u, 0x41951c91u, 0x4196c86du, 0x41986a8cu, 0x419a02b4u, 0x419b90abu, 0x417fb0b9u, 0x4181e51eu, 0x4183eb4fu, 0x4185eaa4u, 0x4187e2d4u, 0x4189d395u, 0x418bbc9fu, 0x418d9dabu, 0x418f7675u, 0x419146b9u, 0x41930e34u, 0x4194cca5u, 0x419681ceu, 0x41982d70u, 0x4199cf50u, 0x419b6733u, 0x419cf4e1u, 0x41812347u, 0x4183300du, 0x4185363eu, 0x4187358eu, 0x41892db2u, 0x418b1e62u, 0x418d0755u, 0x418ee845u, 0x4190c0ecu, 0x41929107u, 0x41945854u, 0x41961692u, 0x4197cb82u, 0x419976e5u, 0x419b1880u, 0x419cb019u, 0x419e3d76u, 0x418252a7u, 0x41845f6eu, 0x41866599u, 0x418864ddu, 0x418a5cf0u, 0x418c4d89u, 0x418e365fu, 0x4190172cu, 0x4191efabu, 0x4193bf99u, 0x419586b2u, 0x419744b7u, 0x4198f967u, 0x419aa486u, 0x419c45d6u, 0x419ddd1fu, 0x419f6a27u}; +static const uint32_t kWorldTileS9Step4Tile22Collider[] = {0x41937bd9u, 0x41944858u, 0x41950836u, 0x4195bb5eu, 0x419661bfu, 0x4196fb4bu, 0x419787f3u, 0x419807aeu, 0x41987a72u, 0x4198e038u, 0x419938feu, 0x419984c0u, 0x4199c37eu, 0x4199f53bu, 0x419a19fbu, 0x419a31c4u, 0x419a3ca0u, 0x41961d86u, 0x4196e9a4u, 0x4197a91bu, 0x41985bd7u, 0x419901c7u, 0x41999adcu, 0x419a2707u, 0x419aa640u, 0x419b187cu, 0x419b7db6u, 0x419bd5e9u, 0x419c2114u, 0x419c5f35u, 0x419c904fu, 0x419cb468u, 0x419ccb84u, 0x419cd5aeu, 0x4198a97bu, 0x41997533u, 0x419a343eu, 0x419ae688u, 0x419b8c01u, 0x419c2499u, 0x419cb042u, 0x419d2ef3u, 0x419da0a3u, 0x419e054au, 0x419e5ce6u, 0x419ea773u, 0x419ee4f2u, 0x419f1565u, 0x419f38d0u, 0x419f4f3bu, 0x419f58adu, 0x419b1f12u, 0x419bea5eu, 0x419ca8f7u, 0x419d5acau, 0x419dffc6u, 0x419e97dcu, 0x419f22feu, 0x419fa122u, 0x41a01240u, 0x41a0764fu, 0x41a0cd4eu, 0x41a11739u, 0x41a15410u, 0x41a183d6u, 0x41a1a68fu, 0x41a1bc42u, 0x41a1c4f9u, 0x419d7dacu, 0x419e4886u, 0x419f06a8u, 0x419fb7ffu, 0x41a05c79u, 0x41a0f407u, 0x41a17e9cu, 0x41a1fc2eu, 0x41a26cb4u, 0x41a2d026u, 0x41a32682u, 0x41a36fc6u, 0x41a3abf0u, 0x41a3db04u, 0x41a3fd06u, 0x41a411fdu, 0x41a419f2u, 0x419fc4b0u, 0x41a08f13u, 0x41a14cb9u, 0x41a1fd8eu, 0x41a2a180u, 0x41a33881u, 0x41a3c284u, 0x41a43f7eu, 0x41a4af67u, 0x41a51237u, 0x41a567ecu, 0x41a5b082u, 0x41a5ebfau, 0x41a61a57u, 0x41a63b9du, 0x41a64fd2u, 0x41a65700u, 0x41a1f38eu, 0x41a2bd74u, 0x41a37a98u, 0x41a42ae5u, 0x41a4ce4bu, 0x41a564b9u, 0x41a5ee25u, 0x41a66a82u, 0x41a6d9c8u, 0x41a73bf1u, 0x41a790f8u, 0x41a7d8ddu, 0x41a8139eu, 0x41a8413eu, 0x41a861c3u, 0x41a87531u, 0x41a87b94u, 0x41a409bau, 0x41a4d31eu, 0x41a58fbau, 0x41a63f7bu, 0x41a6e24eu, 0x41a77825u, 0x41a800f3u, 0x41a87caeu, 0x41a8eb4du, 0x41a94cc9u, 0x41a9a11eu, 0x41a9e84bu, 0x41aa2250u, 0x41aa4f2fu, 0x41aa6eedu, 0x41aa8190u, 0x41aa8722u, 0x41a606b2u, 0x41a6cf8fu, 0x41a78b9eu, 0x41a83accu, 0x41a8dd07u, 0x41a97241u, 0x41a9fa6du, 0x41aa7580u, 0x41aae372u, 0x41ab443cu, 0x41ab97dau, 0x41abde4bu, 0x41ac178eu, 0x41ac43a7u, 0x41ac6299u, 0x41ac746cu, 0x41ac7929u, 0x41a7e9f9u, 0x41a8b249u, 0x41a96dc6u, 0x41aa1c5cu, 0x41aabdfau, 0x41ab5292u, 0x41abda16u, 0x41ac547du, 0x41acc1bcu, 0x41ad21cfu, 0x41ad74b1u, 0x41adba60u, 0x41adf2ddu, 0x41ae1e2au, 0x41ae3c4cu, 0x41ae4d4au, 0x41ae512cu, 0x41a9b31bu, 0x41aa7ad9u, 0x41ab35beu, 0x41abe3b7u, 0x41ac84b3u, 0x41ad18a3u, 0x41ad9f7bu, 0x41ae192fu, 0x41ae85b7u, 0x41aee50eu, 0x41af372eu, 0x41af7c17u, 0x41afb3c8u, 0x41afde45u, 0x41affb91u, 0x41b00bb4u, 0x41b00eb8u, 0x41ab61abu, 0x41ac28d1u, 0x41ace319u, 0x41ad9070u, 0x41ae30c5u, 0x41aec408u, 0x41af4a2eu, 0x41afc32au, 0x41b02ef7u, 0x41b08d8cu, 0x41b0dee6u, 0x41b12303u, 0x41b159e4u, 0x41b1838bu, 0x41b19ffdu, 0x41b1af41u, 0x41b1b160u, 0x41acf545u, 0x41adbbceu, 0x41ae7573u, 0x41af2223u, 0x41afc1cau, 0x41b0545cu, 0x41b0d9cau, 0x41b1520au, 0x41b1bd15u, 0x41b21ae4u, 0x41b26b72u, 0x41b2aebfu, 0x41b2e4cau, 0x41b30d97u, 0x41b3292au, 0x41b3378au, 0x41b338c0u, 0x41ae6d8au, 0x41af3370u, 0x41afec6eu, 0x41b09871u, 0x41b13766u, 0x41b1c941u, 0x41b24df2u, 0x41b2c572u, 0x41b32fb6u, 0x41b38cb9u, 0x41b3dc77u, 0x41b41eeeu, 0x41b4541fu, 0x41b47c0du, 0x41b496bbu, 0x41b4a433u, 0x41b4a47bu, 0x41afca25u, 0x41b08f64u, 0x41b147b5u, 0x41b1f306u, 0x41b29144u, 0x41b32262u, 0x41b3a652u, 0x41b41d0bu, 0x41b48683u, 0x41b4e2b6u, 0x41b5319fu, 0x41b5733bu, 0x41b5a78du, 0x41b5ce97u, 0x41b5e85du, 0x41b5f4e7u, 0x41b5f43du, 0x41b10ac9u, 0x41b1cf5bu, 0x41b286fbu, 0x41b33194u, 0x41b3cf16u, 0x41b45f72u, 0x41b4e29cu, 0x41b55889u, 0x41b5c131u, 0x41b61c8eu, 0x41b66a9du, 0x41b6ab5au, 0x41b6dec8u, 0x41b704e9u, 0x41b71dc2u, 0x41b72959u, 0x41b727b9u, 0x41b22f31u, 0x41b2f311u, 0x41b3a9f9u, 0x41b453d6u, 0x41b4f097u, 0x41b5802du, 0x41b6028bu, 0x41b677a8u, 0x41b6df7au, 0x41b739fdu, 0x41b7872cu, 0x41b7c706u, 0x41b7f98bu, 0x41b81ebeu, 0x41b836a5u, 0x41b84145u, 0x41b83eaau}; +static const uint32_t kWorldTileS9Step4Tile23Collider[] = {0x419a3ca0u, 0x419a3a98u, 0x419a2bbbu, 0x419a1017u, 0x4199e7beu, 0x4199b2c3u, 0x4199713au, 0x4199233du, 0x4198c8e5u, 0x4198624cu, 0x4197ef91u, 0x419770d4u, 0x4196e635u, 0x41964fd9u, 0x4195ade5u, 0x41950080u, 0x419447d4u, 0x419cd5aeu, 0x419cd2efu, 0x419cc356u, 0x419ca6f0u, 0x419c7dd0u, 0x419c480au, 0x419c05b1u, 0x419bb6deu, 0x419b5babu, 0x419af433u, 0x419a8095u, 0x419a00eeu, 0x41997562u, 0x4198de14u, 0x41983b29u, 0x41978cc9u, 0x4196d31eu, 0x419f58adu, 0x419f5532u, 0x419f44d7u, 0x419f27abu, 0x419efdc0u, 0x419ec729u, 0x419e83fbu, 0x419e344eu, 0x419dd83bu, 0x419d6fe0u, 0x419cfb58u, 0x419c7ac4u, 0x419bee46u, 0x419b5601u, 0x419ab21bu, 0x419a02bbu, 0x4199480bu, 0x41a1c4f9u, 0x41a1c0bcu, 0x41a1af9bu, 0x41a191a3u, 0x41a166e8u, 0x41a12f7bu, 0x41a0eb72u, 0x41a09ae6u, 0x41a03df0u, 0x419fd4abu, 0x419f5f36u, 0x419eddb0u, 0x419e503bu, 0x419db6fbu, 0x419d1215u, 0x419c61b1u, 0x419ba5f8u, 0x41a419f2u, 0x41a414efu, 0x41a40302u, 0x41a3e43au, 0x41a3b8a9u, 0x41a38062u, 0x41a33b7au, 0x41a2ea0au, 0x41a28c2bu, 0x41a221f9u, 0x41a1ab91u, 0x41a12915u, 0x41a09aa5u, 0x41a00064u, 0x419f5a7au, 0x419ea90du, 0x419dec47u, 0x41a65700u, 0x41a65132u, 0x41a63e75u, 0x41a61ed7u, 0x41a5f26cu, 0x41a5b945u, 0x41a5737au, 0x41a52121u, 0x41a4c254u, 0x41a45730u, 0x41a3dfd2u, 0x41a35c5au, 0x41a2cceau, 0x41a231a5u, 0x41a18ab2u, 0x41a0d838u, 0x41a01a60u, 0x41a87b94u, 0x41a874f5u, 0x41a86162u, 0x41a840ebu, 0x41a813a0u, 0x41a7d995u, 0x41a792e1u, 0x41a73f9bu, 0x41a6dfdcu, 0x41a673c1u, 0x41a5fb68u, 0x41a576f0u, 0x41a4e67bu, 0x41a44a2eu, 0x41a3a22du, 0x41a2eea2u, 0x41a22fb4u, 0x41aa8722u, 0x41aa7faeu, 0x41aa6b41u, 0x41aa49eau, 0x41aa1bbbu, 0x41a9e0c8u, 0x41a99926u, 0x41a944eeu, 0x41a8e438u, 0x41a87722u, 0x41a7fdc9u, 0x41a7784cu, 0x41a6e6cfu, 0x41a64974u, 0x41a5a063u, 0x41a4ebc1u, 0x41a42bbau, 0x41ac7929u, 0x41ac70dau, 0x41ac5b8eu, 0x41ac3953u, 0x41ac0a3bu, 0x41abce5bu, 0x41ab85c7u, 0x41ab3097u, 0x41aacee7u, 0x41aa60d0u, 0x41a9e673u, 0x41a95feeu, 0x41a8cd63u, 0x41a82ef7u, 0x41a784cfu, 0x41a6cf14u, 0x41a60deeu, 0x41ae512cu, 0x41ae47feu, 0x41ae31ceu, 0x41ae0eaau, 0x41addea5u, 0x41ada1d2u, 0x41ad5847u, 0x41ad021du, 0x41ac9f6cu, 0x41ac3051u, 0x41abb4ebu, 0x41ab2d59u, 0x41aa99bdu, 0x41a9fa3bu, 0x41a94ef9u, 0x41a89820u, 0x41a7d5d8u, 0x41b00eb8u, 0x41b004a6u, 0x41afed8du, 0x41afc97cu, 0x41af9884u, 0x41af5abbu, 0x41af1035u, 0x41aeb90au, 0x41ae5555u, 0x41ade531u, 0x41ad68beu, 0x41ace01au, 0x41ac4b68u, 0x41abaacdu, 0x41aafe6du, 0x41aa4671u, 0x41a98303u, 0x41b1b160u, 0x41b1a665u, 0x41b18e5fu, 0x41b1695bu, 0x41b1376du, 0x41b0f8a8u, 0x41b0ad22u, 0x41b054f3u, 0x41aff036u, 0x41af7f05u, 0x41af0180u, 0x41ae77c6u, 0x41ade1fbu, 0x41ad4041u, 0x41ac92bfu, 0x41abd99du, 0x41ab1504u, 0x41b338c0u, 0x41b32cd8u, 0x41b313dfu, 0x41b2ede5u, 0x41b2bafcu, 0x41b27b37u, 0x41b22eadu, 0x41b1d575u, 0x41b16faau, 0x41b0fd68u, 0x41b07ecdu, 0x41aff3f9u, 0x41af5d0fu, 0x41aeba33u, 0x41ae0b8bu, 0x41ad513fu, 0x41ac8b78u, 0x41b4a47bu, 0x41b497a1u, 0x41b47db2u, 0x41b456bcu, 0x41b422d3u, 0x41b3e20au, 0x41b39477u, 0x41b33a32u, 0x41b2d355u, 0x41b25ffdu, 0x41b1e048u, 0x41b15457u, 0x41b0bc4bu, 0x41b01848u, 0x41af6876u, 0x41aeacfbu, 0x41ade602u, 0x41b5f43du, 0x41b5e66cu, 0x41b5cb81u, 0x41b5a38cu, 0x41b56e9fu, 0x41b52cccu, 0x41b4de2cu, 0x41b482d6u, 0x41b41ae3u, 0x41b3a672u, 0x41b3259fu, 0x41b2988bu, 0x41b1ff58u, 0x41b15a2cu, 0x41b0a92bu, 0x41afec7eu, 0x41af2450u, 0x41b727b9u, 0x41b718edu, 0x41b6fd02u, 0x41b6d408u, 0x41b69e12u, 0x41b65b33u, 0x41b60b81u, 0x41b5af15u, 0x41b54608u, 0x41b4d078u, 0x41b44e83u, 0x41b3c049u, 0x41b325ecu, 0x41b27f91u, 0x41b1cd5fu, 0x41b10f7cu, 0x41b04614u, 0x41b83eaau, 0x41b82edeu, 0x41b811efu, 0x41b7e7ecu, 0x41b7b0e9u, 0x41b76cf8u, 0x41b71c30u, 0x41b6beaau, 0x41b65480u, 0x41b5ddcdu, 0x41b55ab2u, 0x41b4cb4du, 0x41b42fc3u, 0x41b38836u, 0x41b2d4cdu, 0x41b215b1u, 0x41b14b0bu}; +static const uint32_t kWorldTileS9Step4Tile24Collider[] = {0x419447d4u, 0x4193840cu, 0x4192b554u, 0x4191dbdbu, 0x4190f7d1u, 0x41900969u, 0x418f10d6u, 0x418e0e4eu, 0x418d0207u, 0x418bec3au, 0x418acd21u, 0x4189a4f7u, 0x418873f9u, 0x41873a66u, 0x4185f87du, 0x4184ae7eu, 0x41835cadu, 0x4196d31eu, 0x41960e51u, 0x41953e90u, 0x4194640au, 0x41937eefu, 0x41928f71u, 0x419195c4u, 0x4190921du, 0x418f84b4u, 0x418e6dc1u, 0x418d4d7du, 0x418c2425u, 0x418af1f5u, 0x4189b72cu, 0x41887409u, 0x418728ceu, 0x4185d5bcu, 0x4199480bu, 0x41988235u, 0x4197b167u, 0x4196d5d0u, 0x4195ef9fu, 0x4194ff07u, 0x4194043cu, 0x4192ff73u, 0x4191f0e4u, 0x4190d8c6u, 0x418fb754u, 0x418e8ccau, 0x418d5964u, 0x418c1d62u, 0x418ad902u, 0x41898c85u, 0x4188382eu, 0x419ba5f8u, 0x419adf15u, 0x419a0d35u, 0x41993088u, 0x4198493du, 0x41975787u, 0x41965b9au, 0x419555abu, 0x419445f1u, 0x41932ca5u, 0x41920a02u, 0x4190de42u, 0x418fa9a2u, 0x418e6c62u, 0x418d26c1u, 0x418bd900u, 0x418a8361u, 0x419dec47u, 0x419d2452u, 0x419c515du, 0x419b7396u, 0x419a8b2du, 0x41999855u, 0x41989b41u, 0x41979428u, 0x41968340u, 0x419568c2u, 0x419444e8u, 0x419317eeu, 0x4191e212u, 0x4190a391u, 0x418f5cabu, 0x418e0da2u, 0x418cb6b8u, 0x41a01a60u, 0x419f5156u, 0x419e7d47u, 0x419d9e61u, 0x419cb4d6u, 0x419bc0d8u, 0x419ac29au, 0x4199ba52u, 0x4198a838u, 0x41978c84u, 0x41966771u, 0x4195393au, 0x4194021du, 0x4192c257u, 0x41917a29u, 0x419029d5u, 0x418ed19cu, 0x41a22fb4u, 0x41a16590u, 0x41a09063u, 0x419fb05bu, 0x419ec5aau, 0x419dd081u, 0x419cd115u, 0x419bc79bu, 0x419ab44bu, 0x4199975eu, 0x4198710du, 0x41974195u, 0x41960933u, 0x4194c826u, 0x41937eadu, 0x41922d09u, 0x4190d37eu, 0x41a42bbau, 0x41a36077u, 0x41a28a28u, 0x41a1a8fau, 0x41a0bd1eu, 0x419fc6c7u, 0x419ec629u, 0x419dbb79u, 0x419ca6f0u, 0x419b88c5u, 0x419a6134u, 0x41993077u, 0x4197f6cdu, 0x4196b474u, 0x419569acu, 0x419416b7u, 0x4192bbd6u, 0x41a60deeu, 0x41a5418au, 0x41a46a14u, 0x41a387bcu, 0x41a29ab2u, 0x41a1a329u, 0x41a0a155u, 0x419f956cu, 0x419e7fa5u, 0x419d6039u, 0x419c3763u, 0x419b055eu, 0x4199ca69u, 0x419886c1u, 0x41973aa7u, 0x4195e65cu, 0x41948a23u, 0x41a7d5d8u, 0x41a7084du, 0x41a62fadu, 0x41a54c26u, 0x41a45deau, 0x41a3652bu, 0x41a2621eu, 0x41a154f7u, 0x41a03df0u, 0x419f1d3fu, 0x419df321u, 0x419cbfd1u, 0x419b838du, 0x419a3e93u, 0x4198f124u, 0x41979b80u, 0x41963decu, 0x41a98303u, 0x41a8b44eu, 0x41a7da7fu, 0x41a6f5c7u, 0x41a60655u, 0x41a50c5du, 0x41a40812u, 0x41a2f9aau, 0x41a1e15eu, 0x41a0bf65u, 0x419f93fcu, 0x419e5f5du, 0x419d21c7u, 0x419bdb77u, 0x419a8cafu, 0x419935b1u, 0x4197d6bdu, 0x41ab1504u, 0x41aa4521u, 0x41a96a21u, 0x41a88432u, 0x41a79387u, 0x41a69851u, 0x41a592c5u, 0x41a48319u, 0x41a36984u, 0x41a24641u, 0x41a11988u, 0x419fe398u, 0x419ea4acu, 0x419d5d04u, 0x419c0ce0u, 0x419ab483u, 0x4199542eu, 0x41ac8b78u, 0x41abba63u, 0x41aade2cu, 0x41a9f704u, 0x41a9051bu, 0x41a808a5u, 0x41a701d4u, 0x41a5f0e0u, 0x41a4d600u, 0x41a3b16eu, 0x41a28363u, 0x41a14c1du, 0x41a00bd9u, 0x419ec2d5u, 0x419d7153u, 0x419c1794u, 0x419ab5dau, 0x41ade602u, 0x41ad13b7u, 0x41ac3647u, 0x41ab4de2u, 0x41aa5ab8u, 0x41a95cfdu, 0x41a854e4u, 0x41a742a5u, 0x41a62676u, 0x41a50092u, 0x41a3d132u, 0x41a29893u, 0x41a156f3u, 0x41a00c91u, 0x419eb9adu, 0x419d5e89u, 0x419bfb68u, 0x41af2450u, 0x41ae50cbu, 0x41ad721eu, 0x41ac8877u, 0x41ab9409u, 0x41aa9506u, 0x41a98ba2u, 0x41a87813u, 0x41a75a93u, 0x41a63359u, 0x41a502a0u, 0x41a3c8a6u, 0x41a285a7u, 0x41a139e3u, 0x419fe59bu, 0x419e8910u, 0x419d2485u, 0x41b04614u, 0x41af7152u, 0x41ae9163u, 0x41ada679u, 0x41acb0c2u, 0x41abb073u, 0x41aaa5c1u, 0x41a990e0u, 0x41a8720au, 0x41a74978u, 0x41a61764u, 0x41a4dc0bu, 0x41a397aau, 0x41a24a82u, 0x41a0f4d2u, 0x419f96ddu, 0x419e30e5u, 0x41b14b0bu, 0x41b07508u, 0x41af93d5u, 0x41aea7a2u, 0x41adb0a1u, 0x41acaf03u, 0x41aba2feu, 0x41aa8cc9u, 0x41a96c9au, 0x41a842acu, 0x41a70f39u, 0x41a5d27eu, 0x41a48cb9u, 0x41a33e2au, 0x41a1e710u, 0x41a087aeu, 0x419f2046u}; +static const RefTile kWorldTileS9Step4Tiles[] = { + {-1, -1, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step4Tile0Collider}, + {-1, -2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step4Tile1Collider}, + {-1, 0, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step4Tile2Collider}, + {-1, 1, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step4Tile3Collider}, + {-1, 2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step4Tile4Collider}, + {-2, -1, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step4Tile5Collider}, + {-2, -2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step4Tile6Collider}, + {-2, 0, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step4Tile7Collider}, + {-2, 1, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step4Tile8Collider}, + {-2, 2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step4Tile9Collider}, + {0, -1, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step4Tile10Collider}, + {0, -2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step4Tile11Collider}, + {0, 0, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step4Tile12Collider}, + {0, 1, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step4Tile13Collider}, + {0, 2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step4Tile14Collider}, + {1, -1, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step4Tile15Collider}, + {1, -2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step4Tile16Collider}, + {1, 0, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step4Tile17Collider}, + {1, 1, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step4Tile18Collider}, + {1, 2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step4Tile19Collider}, + {2, -1, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step4Tile20Collider}, + {2, -2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step4Tile21Collider}, + {2, 0, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step4Tile22Collider}, + {2, 1, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step4Tile23Collider}, + {2, 2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step4Tile24Collider}, +}; + +static const RefEvent kWorldTileS9Step4Events[] = { +}; + +static const char* const kWorldTileS9Step4Resident[] = {"-1:-1", "-1:-2", "-1:0", "-1:1", "-1:2", "-2:-1", "-2:-2", "-2:0", "-2:1", "-2:2", "0:-1", "0:-2", "0:0", "0:1", "0:2", "1:-1", "1:-2", "1:0", "1:1", "1:2", "2:-1", "2:-2", "2:0", "2:1", "2:2"}; +static const char* const kWorldTileS9Step4Insertion[] = {"0:0", "0:-1", "-1:0", "1:0", "0:1", "-1:-1", "1:-1", "-1:1", "1:1", "0:-2", "-2:0", "2:0", "0:2", "-1:-2", "1:-2", "-2:-1", "2:-1", "-2:1", "2:1", "-1:2", "1:2", "-2:-2", "2:-2", "-2:2", "2:2"}; +static const char* const kWorldTileS9Step4Colliders[] = {"-1:-1", "-1:-2", "-1:0", "-1:1", "-1:2", "-2:-1", "-2:-2", "-2:0", "-2:1", "-2:2", "0:-1", "0:-2", "0:0", "0:1", "0:2", "1:-1", "1:-2", "1:0", "1:1", "1:2", "2:-1", "2:-2", "2:0", "2:1", "2:2"}; +static const uint32_t kWorldTileS9Step5Tile0Collider[] = {0xc07b5773u, 0xc06fee16u, 0xc064cf3eu, 0xc059fc80u, 0xc04f775eu, 0xc0454151u, 0xc03b5bc0u, 0xc031c803u, 0xc0288766u, 0xc01f9b22u, 0xc0170463u, 0xc00ec446u, 0xc006dbd5u, 0xbffe9819u, 0xbff02bb2u, 0xbfe2742cu, 0xbfd5731cu, 0xc0664fa2u, 0xc05ade6au, 0xc04fb7dcu, 0xc044dd8cu, 0xc03a50ffu, 0xc03013abu, 0xc02626fau, 0xc01c8c44u, 0xc01344d4u, 0xc00a51e4u, 0xc001b4a2u, 0xbff2dc50u, 0xbfe2ff06u, 0xbfd3d35eu, 0xbfc55b32u, 0xbfb79838u, 0xbfaa8c08u, 0xc0509fd0u, 0xc04526e1u, 0xc039f8c2u, 0xc02f1706u, 0xc0248333u, 0xc01a3ebfu, 0xc0104b15u, 0xc006a98cu, 0xbffab6e0u, 0xbfe8c3fau, 0xbfd77cbcu, 0xbfc6e361u, 0xbfb6fa00u, 0xbfa7c293u, 0xbf993ef3u, 0xbf8b70d8u, 0xbf7cb3b6u, 0xc03a4db4u, 0xc02ecd35u, 0xc02397aau, 0xc018aea8u, 0xc00e13b4u, 0xc003c847u, 0xbff39b93u, 0xbfe04b2bu, 0xbfcda1ecu, 0xbfbba24du, 0xbfaa4ea7u, 0xbf99a934u, 0xbf89b40eu, 0xbf74e25bu, 0xbf57c4d9u, 0xbf3c1309u, 0xbf21d01bu, 0xc0235f35u, 0xc017d74au, 0xc00c9a79u, 0xc001aa56u, 0xbfee10d3u, 0xbfd96c54u, 0xbfc56a02u, 0xbfb20c91u, 0xbf9f569au, 0xbf8d4a93u, 0xbf77d5acu, 0xbf56733bu, 0xbf367207u, 0xbf17d605u, 0xbef545d2u, 0xbebdb84bu, 0xbe8909d9u, 0xc00bda64u, 0xc0004b33u, 0xbfea0e83u, 0xbfd4204cu, 0xbfbececdu, 0xbfaa1cf7u, 0xbf960d9du, 0xbf82a374u, 0xbf5fc228u, 0xbf3b91ecu, 0xbf18bae8u, 0xbeee8320u, 0xbeae5435u, 0xbe61e1f5u, 0xbdd9836eu, 0x3b2aa03du, 0x3dd8abd0u, 0xbfe78afdu, 0xbfd05e5au, 0xbfb9c885u, 0xbfa3cca8u, 0xbf8e6dd2u, 0xbf735de8u, 0xbf4b25c2u, 0xbf2438a1u, 0xbefd3767u, 0xbeb4a7d9u, 0xbe5d9804u, 0xbdaeb33du, 0x3d256a8bu, 0x3e2474e5u, 0x3e8cf327u, 0x3ec4d085u, 0x3ef9cc25u, 0xbfb64dd3u, 0xbf9f133du, 0xbf886fc2u, 0xbf64cd1du, 0xbf39f561u, 0xbf105e33u, 0xbed01a7cu, 0xbe820fddu, 0xbdda9bacu, 0x3d10b386u, 0x3e303d94u, 0x3e9b6933u, 0x3edbed3au, 0x3f0cd178u, 0x3f2a4174u, 0x3f464319u, 0x3f60d334u, 0xbf840a63u, 0xbf59844eu, 0xbf2c22abu, 0xbeffec67u, 0xbeaa0a0du, 0xbe2d5424u, 0xbc3af967u, 0x3e10c3d5u, 0x3e93f8aau, 0x3edce288u, 0x3f118b0cu, 0x3f334533u, 0x3f539b82u, 0x3f7289feu, 0x3f880678u, 0x3f961070u, 0x3fa3614cu, 0xbf219c1fu, 0xbee5e1f4u, 0xbe8aea8du, 0xbdc97af5u, 0x3d8ed4f2u, 0x3e6e8b27u, 0x3ec846f1u, 0x3f0b573au, 0x3f3138dbu, 0x3f55c366u, 0x3f78f221u, 0x3f8d6049u, 0x3f9d9541u, 0x3fad15fau, 0x3fbbe098u, 0x3fc9f360u, 0x3fd74cb4u, 0xbe65341du, 0xbd287d18u, 0x3e0c3549u, 0x3e9ed815u, 0x3ef51c6bu, 0x3f246decu, 0x3f4d0582u, 0x3f744f85u, 0x3f8d2360u, 0x3f9f731fu, 0x3fb114a2u, 0x3fc205acu, 0x3fd2441fu, 0x3fe1cdfdu, 0x3ff0a16au, 0x3ffebcaau, 0x40060f10u, 0x3e42f2afu, 0x3ebf36a4u, 0x3f0d4946u, 0x3f39c02cu, 0x3f64f9e3u, 0x3f877840u, 0x3f9bcf2cu, 0x3faf7efbu, 0x3fc28512u, 0x3fd4def6u, 0x3fe68a4au, 0x3ff784ceu, 0x4003e633u, 0x400baf8au, 0x40131d7du, 0x401a2f2du, 0x4020e3cdu, 0x3f1c64a5u, 0x3f4b5c1cu, 0x3f79223eu, 0x3f92d858u, 0x3fa880a6u, 0x3fbd8716u, 0x3fd1e8cfu, 0x3fe5a317u, 0x3ff8b354u, 0x40058b84u, 0x400e65ecu, 0x4016e7c1u, 0x401f0ff4u, 0x4026dd87u, 0x402e4f8bu, 0x40356520u, 0x403c1d79u, 0x3f84c70eu, 0x3f9c4ee0u, 0x3fb33db7u, 0x3fc99063u, 0x3fdf43d3u, 0x3ff4550fu, 0x400460a1u, 0x400e42d8u, 0x4017cfdfu, 0x40210677u, 0x4029e571u, 0x40326badu, 0x403a981du, 0x404269c1u, 0x4049dfa9u, 0x4050f8f7u, 0x4057b4ddu, 0x3fbc0deeu, 0x3fd3a186u, 0x3fea9bd0u, 0x40007ccfu, 0x400b5bedu, 0x4015e9c8u, 0x402024f4u, 0x402a0c14u, 0x40339dd8u, 0x403cd902u, 0x4045bc64u, 0x404e46ddu, 0x4056775du, 0x405e4ce6u, 0x4065c687u, 0x406ce362u, 0x4073a2a8u, 0x3ff3f827u, 0x4005cb99u, 0x40114e4fu, 0x401c829cu, 0x402766f7u, 0x4031f9e5u, 0x403c39f9u, 0x404625d6u, 0x404fbc2du, 0x4058fbbfu, 0x4061e35du, 0x406a71e6u, 0x4072a64cu, 0x407a7f8du, 0x4080fe5du, 0x40848e7bu, 0x4087efb8u, 0x40163b60u, 0x40221076u, 0x402d9892u, 0x4038d21cu, 0x4043bb8au, 0x404e5360u, 0x40589832u, 0x406288a1u, 0x406c2360u, 0x4075672eu, 0x407e52dcu, 0x408372a5u, 0x40878eb4u, 0x408b7d1bu, 0x408f3d63u, 0x4092cf1au, 0x409631dbu}; +static const uint32_t kWorldTileS9Step5Tile1Collider[] = {0xc0e9dd7eu, 0xc0e25407u, 0xc0dadff2u, 0xc0d38263u, 0xc0cc3c7du, 0xc0c50f5du, 0xc0bdfc1au, 0xc0b703c8u, 0xc0b02774u, 0xc0a96826u, 0xc0a2c6e2u, 0xc09c44a4u, 0xc095e263u, 0xc08fa111u, 0xc0898197u, 0xc08384dbu, 0xc07b5773u, 0xc0dfa17cu, 0xc0d81310u, 0xc0d09a13u, 0xc0c937adu, 0xc0c1ecffu, 0xc0babb26u, 0xc0b3a33au, 0xc0aca64fu, 0xc0a5c572u, 0xc09f01acu, 0xc0985bffu, 0xc091d56au, 0xc08b6ee3u, 0xc085295cu, 0xc07e0b7fu, 0xc07209e3u, 0xc0664fa2u, 0xc0d51071u, 0xc0cd7d1eu, 0xc0c5ff4au, 0xc0be981cu, 0xc0b748b5u, 0xc0b01233u, 0xc0a8f5aeu, 0xc0a1f439u, 0xc09b0ee4u, 0xc09446b6u, 0xc08d9cb3u, 0xc08711d8u, 0xc080a71cu, 0xc074bae3u, 0xc0686b86u, 0xc05c61ecu, 0xc0509fd0u, 0xc0ca2d36u, 0xc0c2950cu, 0xc0bb1270u, 0xc0b3a688u, 0xc0ac5278u, 0xc0a5175du, 0xc09df64fu, 0xc096f062u, 0xc09006a5u, 0xc0893a20u, 0xc0828bd7u, 0xc077f98du, 0xc06b1bd0u, 0xc05e8058u, 0xc05228fcu, 0xc0461787u, 0xc03a4db4u, 0xc0befabau, 0xc0b75dc8u, 0xc0afd673u, 0xc0a865e3u, 0xc0a10d39u, 0xc099cd95u, 0xc092a80fu, 0xc08b9dbau, 0xc084afa5u, 0xc07bbdb5u, 0xc06e58b9u, 0xc0613253u, 0xc0544c73u, 0xc047a8fbu, 0xc03b49c5u, 0xc02f3099u, 0xc0235f35u, 0xc0b37c04u, 0xc0abda58u, 0xc0a44e5au, 0xc09cd931u, 0xc0957bffu, 0xc08e37e2u, 0xc0870df3u, 0xc07ffe8fu, 0xc07219dau, 0xc0646fdbu, 0xc0570299u, 0xc049d410u, 0xc03ce630u, 0xc0303adeu, 0xc023d3f1u, 0xc017b334u, 0xc00bda64u, 0xc0a7b42du, 0xc0a00dd8u, 0xc0987d41u, 0xc091038eu, 0xc089a1e4u, 0xc082595fu, 0xc0765633u, 0xc0683050u, 0xc05a4331u, 0xc04c90ecu, 0xc03f1b87u, 0xc031e4feu, 0xc024ef44u, 0xc0183c3cu, 0xc00bcdbdu, 0xbfff4b29u, 0xbfe78afdu, 0xc09ba665u, 0xc093fb77u, 0xc08c6657u, 0xc084e82cu, 0xc07b0433u, 0xc06c6a7bu, 0xc05e0564u, 0xc04fd717u, 0xc041e1b3u, 0xc034274au, 0xc026a9e6u, 0xc0196b83u, 0xc00c6e12u, 0xbfff66f1u, 0xbfe67b1du, 0xbfce1c3eu, 0xbfb64dd3u, 0xc08f55efu, 0xc087a678u, 0xc0800ce0u, 0xc071149au, 0xc0623fc6u, 0xc0539d83u, 0xc0453003u, 0xc036f96fu, 0xc028fbe8u, 0xc01b3980u, 0xc00db441u, 0xc0006e27u, 0xbfe6d24bu, 0xbfcd4e40u, 0xbfb453dfu, 0xbf9be6c1u, 0xbf840a63u, 0xc082c621u, 0xc0762464u, 0xc066e862u, 0xc057da8fu, 0xc048fd2fu, 0xc03a5282u, 0xc02bdcbcu, 0xc01d9e06u, 0xc00f987fu, 0xc001ce3cu, 0xbfe8828du, 0xbfcde738u, 0xbfb3ce5du, 0xbf9a3bc5u, 0xbf813325u, 0xbf517027u, 0xbf219c1fu, 0xc06bf4c4u, 0xc05c8416u, 0xc04d3f66u, 0xc03e2907u, 0xc02f433eu, 0xc020904bu, 0xc0121261u, 0xc003cbacu, 0xbfeb7c94u, 0xbfcfd8a2u, 0xbfb4af95u, 0xbf9a0568u, 0xbf7fbc00u, 0xbf4c7a52u, 0xbf1a4d2au, 0xbed2777au, 0xbe65341du, 0xc051ec53u, 0xc04272f7u, 0xc03325bcu, 0xc02406f2u, 0xc01518e3u, 0xc0065dcdu, 0xbfefafc9u, 0xbfd312a9u, 0xbfb6e879u, 0xbf9b3564u, 0xbf7ffafeu, 0xbf4a898cu, 0xbf161e3cu, 0xbec5814fu, 0xbe41e0d6u, 0x3b33e5f9u, 0x3e42f2afu, 0xc03779ffu, 0xc027f817u, 0xc018a272u, 0xc0097b63u, 0xbff50a61u, 0xbfd78436u, 0xbfba68afu, 0xbf9dbc22u, 0xbf8182d0u, 0xbf4b81c7u, 0xbf14f4e4u, 0xbebecde4u, 0xbe2b7ef0u, 0x3d099232u, 0x3e6bf10cu, 0x3ed884ddu, 0x3f1c64a5u, 0xc01ca4f3u, 0xc00d1aa2u, 0xbffb796eu, 0xbfdd1b09u, 0xbfbf1ea6u, 0xbfa188c6u, 0xbf845dd2u, 0xbf4f4445u, 0xbf16b3f1u, 0xbebe2600u, 0xbe21a674u, 0x3d5403b7u, 0x3e83c579u, 0x3eeaec93u, 0x3f27f37au, 0x3f595316u, 0x3f84c70eu, 0xc0017477u, 0xbfe3c3bfu, 0xbfc4f7a3u, 0xbfa68940u, 0xbf887d28u, 0xbf55afb6u, 0xbf1b3b8au, 0xbec34cf6u, 0xbe23e439u, 0x3d6c462cu, 0x3e8b1358u, 0x3ef69d9eu, 0x3f300bfeu, 0x3f63b99bu, 0x3f8b281eu, 0x3fa3e454u, 0x3fbc0deeu, 0xbfcbdfd7u, 0xbfacaa62u, 0xbf8dce48u, 0xbf5ea05eu, 0xbf226955u, 0xbece00ebu, 0xbe31ba66u, 0x3d5438deu, 0x3e8c1af5u, 0x3efbcda3u, 0x3f34c765u, 0x3f6aa737u, 0x3f8fbf3bu, 0x3fa9a2c2u, 0x3fc2fa7au, 0x3fdbc2c7u, 0x3ff3f827u, 0xbf943d8eu, 0xbf69f036u, 0xbf2c1896u, 0xbeddfb15u, 0xbe4aa0f2u, 0x3d0de527u, 0x3e871a8du, 0x3efab7dcu, 0x3f3641c1u, 0x3f6e3663u, 0x3f9298d2u, 0x3fad95c3u, 0x3fc80e1bu, 0x3fe1fe0au, 0x3ffb61d9u, 0x400a1af6u, 0x40163b60u}; +static const uint32_t kWorldTileS9Step5Tile2Collider[] = {0xbfd5731cu, 0xbfc929fau, 0xbfbd9a19u, 0xbfb2c4abu, 0xbfa8aac3u, 0xbf9f4d51u, 0xbf96ad21u, 0xbf8ecae0u, 0xbf87a719u, 0xbf814232u, 0xbf7738e6u, 0xbf6d6bfcu, 0xbf651dabu, 0xbf5e4db3u, 0xbf58fb8fu, 0xbf552676u, 0xbf52cd5eu, 0xbfaa8c08u, 0xbf9e3818u, 0xbf929dbdu, 0xbf87be2bu, 0xbf7b34e4u, 0xbf686708u, 0xbf57145eu, 0xbf473e3fu, 0xbf38e5bfu, 0xbf2c0bb0u, 0xbf20b09eu, 0xbf16d4d0u, 0xbf0e784du, 0xbf079ad3u, 0xbf023bdfu, 0xbefcb553u, 0xbef7ec4fu, 0xbf7cb3b6u, 0xbf63f6e2u, 0xbf4cade2u, 0xbf36db1bu, 0xbf2280b4u, 0xbf0fa08eu, 0xbefc788bu, 0xbedcaa6bu, 0xbebfd8e6u, 0xbea605a0u, 0xbe8f31b4u, 0xbe76bb68u, 0xbe551354u, 0xbe396a2eu, 0xbe23bdeau, 0xbe140b6eu, 0xbe0a4e8du, 0xbf21d01bu, 0xbf08fefdu, 0xbee344b7u, 0xbeb7793eu, 0xbe8e9fdau, 0xbe5178a2u, 0xbe0ba3beu, 0xbd978ce7u, 0xbc8f28e8u, 0x3d07f3f2u, 0x3d9fbb41u, 0x3def774eu, 0x3e1996fau, 0x3e357094u, 0x3e4b4a7fu, 0x3e5b27d3u, 0x3e650cb9u, 0xbe8909d9u, 0xbe2e80b8u, 0xbda184aeu, 0x3be3b8d8u, 0x3db22e0eu, 0x3e2521ddu, 0x3e6b37cau, 0x3e95a9b1u, 0x3eb2b824u, 0x3eccc596u, 0x3ee3d0ebu, 0x3ef7d98eu, 0x3f046fb9u, 0x3f0b7189u, 0x3f10f2b9u, 0x3f14f410u, 0x3f177696u, 0x3dd8abd0u, 0x3e5034bdu, 0x3e971e24u, 0x3ec3316fu, 0x3eec4ff1u, 0x3f093af0u, 0x3f1acfffu, 0x3f2ae5c9u, 0x3f397b35u, 0x3f468f70u, 0x3f5221eau, 0x3f5c3258u, 0x3f64c0b4u, 0x3f6bcd3au, 0x3f71586cu, 0x3f75630fu, 0x3f77ee2du, 0x3ef9cc25u, 0x3f15f012u, 0x3f2d8393u, 0x3f439e2au, 0x3f583dadu, 0x3f6b6038u, 0x3f7d042bu, 0x3f869414u, 0x3f8de58bu, 0x3f947610u, 0x3f9a455bu, 0x3f9f5347u, 0x3fa39fd0u, 0x3fa72b14u, 0x3fa9f553u, 0x3fabfef1u, 0x3fad4870u, 0x3f60d334u, 0x3f79eed2u, 0x3f88c9a2u, 0x3f93df0eu, 0x3f9e3699u, 0x3fa7cf51u, 0x3fb0a864u, 0x3fb8c123u, 0x3fc01901u, 0x3fc6af95u, 0x3fcc8496u, 0x3fd197dcu, 0x3fd5e966u, 0x3fd97950u, 0x3fdc47dbu, 0x3fde5569u, 0x3fdfa27fu, 0x3fa3614cu, 0x3faff794u, 0x3fbbd1eeu, 0x3fc6ef24u, 0x3fd14e21u, 0x3fdaedf2u, 0x3fe3cdc5u, 0x3febececu, 0x3ff34ad9u, 0x3ff9e722u, 0x3fffc17du, 0x40026ce3u, 0x400497fbu, 0x40066215u, 0x4007cb53u, 0x4008d3e5u, 0x40097c0du, 0x3fd74cb4u, 0x3fe3eb1du, 0x3fefcd41u, 0x3ffaf1e9u, 0x4002ac00u, 0x40077f49u, 0x400bf266u, 0x40100501u, 0x4013b6d2u, 0x401707a4u, 0x4019f752u, 0x401c85c9u, 0x401eb307u, 0x40207f1au, 0x4021ea23u, 0x4022f452u, 0x40239de9u, 0x40060f10u, 0x400c6229u, 0x401256f4u, 0x4017ecd5u, 0x401d2340u, 0x4021f9bdu, 0x40266fe2u, 0x402a8557u, 0x402e39d6u, 0x40318d28u, 0x40347f29u, 0x40370fc6u, 0x40393efcu, 0x403b0cdau, 0x403c7980u, 0x403d851fu, 0x403e2ff8u, 0x4020e3cdu, 0x40273a9fu, 0x402d32f7u, 0x4032cc38u, 0x403805d8u, 0x403cdf5cu, 0x4041585bu, 0x4045707du, 0x4049277cu, 0x404c7d22u, 0x404f7149u, 0x405203deu, 0x405434dfu, 0x4056045au, 0x40577270u, 0x40587f50u, 0x40592b3du, 0x403c1d79u, 0x404277d8u, 0x40487390u, 0x404e1005u, 0x40534cabu, 0x4058290au, 0x405ca4b7u, 0x4060bf5au, 0x406478acu, 0x4067d077u, 0x406ac696u, 0x406d5af6u, 0x406f8d95u, 0x40715e80u, 0x4072cdd7u, 0x4073dbcbu, 0x4074889eu, 0x4057b4ddu, 0x405e129cu, 0x40641188u, 0x4069b104u, 0x406ef085u, 0x4073cf91u, 0x40784dbeu, 0x407c6ab4u, 0x40801316u, 0x4081bff8u, 0x40833bedu, 0x408486ecu, 0x4085a0f3u, 0x40868a09u, 0x4087423fu, 0x4087c9acu, 0x40882071u, 0x4073a2a8u, 0x407a039bu, 0x408002c7u, 0x4082d3f2u, 0x4085750au, 0x4087e5d0u, 0x408a2610u, 0x408c359eu, 0x408e1456u, 0x408fc21du, 0x40913ee1u, 0x40928a97u, 0x4093a53fu, 0x40948edfu, 0x40954788u, 0x4095cf51u, 0x4096265cu, 0x4087efb8u, 0x408b21b5u, 0x408e241cu, 0x4090f69eu, 0x409398f6u, 0x40960ae5u, 0x40984c38u, 0x409a5cc3u, 0x409c3c60u, 0x409deaf6u, 0x409f6872u, 0x40a0b4c9u, 0x40a1cffau, 0x40a2ba0eu, 0x40a37312u, 0x40a3fb21u, 0x40a45259u, 0x409631dbu, 0x40996545u, 0x409c6903u, 0x409f3cc5u, 0x40a1e046u, 0x40a45349u, 0x40a69598u, 0x40a8a708u, 0x40aa8774u, 0x40ac36c1u, 0x40adb4deu, 0x40af01bfu, 0x40b01d64u, 0x40b107d3u, 0x40b1c11du, 0x40b24959u, 0x40b2a0a8u}; +static const uint32_t kWorldTileS9Step5Tile3Collider[] = {0xbf52cd5eu, 0xbf51eef7u, 0xbf5289afu, 0xbf549bb2u, 0xbf5822e9u, 0xbf5d1cfcu, 0xbf638751u, 0xbf6b5f0eu, 0xbf74a119u, 0xbf7f4a17u, 0xbf85ab39u, 0xbf8c6127u, 0xbf93c4ceu, 0xbf9bd405u, 0xbfa48c85u, 0xbfadebebu, 0xbfb7efb6u, 0xbef7ec4fu, 0xbef61a15u, 0xbef73b81u, 0xbefb4ceeu, 0xbf012517u, 0xbf061748u, 0xbf0c7a72u, 0xbf144bbau, 0xbf1d8807u, 0xbf282bfeu, 0xbf343408u, 0xbf419c4eu, 0xbf5060bcu, 0xbf607d01u, 0xbf71ec91u, 0xbf825553u, 0xbf8c591eu, 0xbe0a4e8du, 0xbe068213u, 0xbe089fbau, 0xbe10a035u, 0xbe1e7b2eu, 0xbe322745u, 0xbe4b9a19u, 0xbe6ac842u, 0xbe87d2acu, 0xbe9d11fdu, 0xbeb51ae1u, 0xbecfe5acu, 0xbeed6a37u, 0xbf06cff0u, 0xbf183ec8u, 0xbf2afcdcu, 0xbf3f052au, 0x3e650cb9u, 0x3e68fe67u, 0x3e67031du, 0x3e5f2228u, 0x3e5163ddu, 0x3e3dd199u, 0x3e2475beu, 0x3e055bb1u, 0x3dc11fb0u, 0x3d587e5eu, 0x3bc329fau, 0xbd3dce98u, 0xbdd4edf6u, 0xbe2adf6eu, 0xbe709aceu, 0xbe9dcaffu, 0xbec5de7cu, 0x3f177696u, 0x3f187b99u, 0x3f1804a8u, 0x3f161396u, 0x3f12aa79u, 0x3f0dcba6u, 0x3f0779b6u, 0x3eff6f04u, 0x3eed1048u, 0x3ed7dde8u, 0x3ebfdf14u, 0x3ea51b7au, 0x3e879b40u, 0x3e4ece0du, 0x3e090fccu, 0x3d783b70u, 0xbc9105fbu, 0x3f77ee2du, 0x3f78fb11u, 0x3f788b4cu, 0x3f76a0afu, 0x3f733d4fu, 0x3f6e6383u, 0x3f6815e3u, 0x3f605747u, 0x3f572ac9u, 0x3f4c93c1u, 0x3f4095c8u, 0x3f3334b3u, 0x3f247496u, 0x3f1459c1u, 0x3f02e8c1u, 0x3ee04cb8u, 0x3eb82f2au, 0x3fad4870u, 0x3fadd278u, 0x3fad9dd0u, 0x3facab60u, 0x3faafc34u, 0x3fa89176u, 0x3fa56c72u, 0x3fa18e94u, 0x3f9cf969u, 0x3f97ae9du, 0x3f91affdu, 0x3f8aff72u, 0x3f839f07u, 0x3f7721cau, 0x3f65aea1u, 0x3f52e95du, 0x3f3ed6feu, 0x3fdfa27fu, 0x3fe02fc1u, 0x3fdffdf8u, 0x3fdf0e0cu, 0x3fdd6107u, 0x3fdaf815u, 0x3fd7d481u, 0x3fd3f7b7u, 0x3fcf6344u, 0x3fca18d5u, 0x3fc41a34u, 0x3fbd694du, 0x3fb6082bu, 0x3fadf8f4u, 0x3fa53df0u, 0x3f9bd981u, 0x3f91ce2au, 0x40097c0du, 0x4009c41eu, 0x4009ac7bu, 0x40093599u, 0x40085ffdu, 0x40072c3bu, 0x40059afbu, 0x4003acf3u, 0x400162e7u, 0x3ffd7b5fu, 0x3ff77c62u, 0x3ff0cac4u, 0x3fe9688du, 0x3fe157e6u, 0x3fd89b16u, 0x3fcf3480u, 0x3fc526a5u, 0x40239de9u, 0x4023e73cu, 0x4023d0adu, 0x40235ab0u, 0x402285ccu, 0x40215295u, 0x401fc1b1u, 0x401dd3d7u, 0x401b89cbu, 0x4018e465u, 0x4015e48bu, 0x40128b32u, 0x400ed95eu, 0x400ad025u, 0x400670a9u, 0x4001bc1cu, 0x3ff9677eu, 0x403e2ff8u, 0x403e7a5eu, 0x403e64b5u, 0x403def71u, 0x403d1b17u, 0x403be83cu, 0x403a5786u, 0x403869abu, 0x40361f72u, 0x403379b0u, 0x4030794cu, 0x402d1f3au, 0x40296c81u, 0x40256233u, 0x40210176u, 0x401c4b79u, 0x4017417fu, 0x40592b3du, 0x4059768au, 0x40596199u, 0x4058ecdfu, 0x405818e1u, 0x4056e634u, 0x4055557eu, 0x40536775u, 0x40511ce0u, 0x404e7694u, 0x404b7577u, 0x40481a80u, 0x404466b2u, 0x40405b23u, 0x403bf8f6u, 0x4037415cu, 0x40323597u, 0x4074889eu, 0x4074d4a2u, 0x4074c03cu, 0x40744bdeu, 0x4073780eu, 0x40724561u, 0x4070b47du, 0x406ec618u, 0x406c7af8u, 0x4069d3f4u, 0x4066d1f2u, 0x406375e6u, 0x405fc0d7u, 0x405bb3d9u, 0x4057500eu, 0x405296aau, 0x404d88edu, 0x40882071u, 0x408846b8u, 0x40883cb3u, 0x4088029bu, 0x408798b3u, 0x4086ff46u, 0x408636a6u, 0x40853f2eu, 0x40841942u, 0x4082c54du, 0x408143c2u, 0x407f2a37u, 0x407b73b8u, 0x4077651du, 0x4072ff87u, 0x406e442bu, 0x40693447u, 0x4096265cu, 0x40964cd1u, 0x409642e3u, 0x409608cbu, 0x40959eccu, 0x40950530u, 0x40943c4bu, 0x40934478u, 0x40921e19u, 0x4090c99au, 0x408f476eu, 0x408d9810u, 0x408bbc02u, 0x4089b3ceu, 0x40878007u, 0x40852146u, 0x4082982bu, 0x40a45259u, 0x40a478e5u, 0x40a46ef7u, 0x40a434c8u, 0x40a3ca9bu, 0x40a330bau, 0x40a26779u, 0x40a16f33u, 0x40a0484au, 0x409ef32au, 0x409d7047u, 0x409bc01au, 0x4099e326u, 0x4097d9f7u, 0x4095a51du, 0x40934532u, 0x4090bad7u, 0x40b2a0a8u, 0x40b2c735u, 0x40b2bd2fu, 0x40b282d2u, 0x40b21860u, 0x40b17e24u, 0x40b0b470u, 0x40afbb9fu, 0x40ae9416u, 0x40ad3e3eu, 0x40abba8cu, 0x40aa0979u, 0x40a82b8au, 0x40a62147u, 0x40a3eb44u, 0x40a18a19u, 0x409efe67u}; +static const uint32_t kWorldTileS9Step5Tile4Collider[] = {0xbfb7efb6u, 0xbfc29549u, 0xbfcdd9ecu, 0xbfd9bac8u, 0xbfe634efu, 0xbff34557u, 0xc000746eu, 0xc0078e21u, 0xc00eee19u, 0xc016929fu, 0xc01e79f2u, 0xc026a242u, 0xc02f09b8u, 0xc037ae6fu, 0xc0408e7au, 0xc049a7e0u, 0xc052f8a1u, 0xbf8c591eu, 0xbf96ff0du, 0xbfa24467u, 0xbfae2658u, 0xbfbaa1efu, 0xbfc7b423u, 0xbfd559d0u, 0xbfe38fb9u, 0xbff25288u, 0xc000cf68u, 0xc008b885u, 0xc010e2ceu, 0xc0194c69u, 0xc021f373u, 0xc02ad5feu, 0xc033f212u, 0xc03d45aeu, 0xbf3f052au, 0xbf545279u, 0xbf6adf56u, 0xbf81530cu, 0xbf8dd06fu, 0xbf9ae4cbu, 0xbfa88cfbu, 0xbfb6c5c3u, 0xbfc58bcdu, 0xbfd4dbaau, 0xbfe4b1d5u, 0xbff50ab2u, 0xc002f148u, 0xc00b9ad2u, 0xc014800bu, 0xc01d9ef9u, 0xc026f59cu, 0xbec5de7cu, 0xbef07d6au, 0xbf0ece72u, 0xbf2698cbu, 0xbf3f97e1u, 0xbf59c5a0u, 0xbf751bbfu, 0xbf88c9e2u, 0xbf979381u, 0xbfa6e74fu, 0xbfb6c1c6u, 0xbfc71f49u, 0xbfd7fc27u, 0xbfe95497u, 0xbffb24bdu, 0xc006b454u, 0xc0100e2bu, 0xbc9105fbu, 0xbdced438u, 0xbe41b76fu, 0xbe90790au, 0xbec28144u, 0xbef6e83eu, 0xbf16d0b3u, 0xbf334fe3u, 0xbf50eb03u, 0xbf6f9b36u, 0xbf87acb8u, 0xbf980f3cu, 0xbfa8f175u, 0xbfba4f9au, 0xbfcc25cfu, 0xbfde7022u, 0xbff12a90u, 0x3eb82f2au, 0x3e8d834cu, 0x3e40a806u, 0x3dc2b28eu, 0xbb338992u, 0xbdd76bdbu, 0xbe5944ebu, 0xbea5b099u, 0xbee0f807u, 0xbf0f3583u, 0xbf2efdbfu, 0xbf4fcd7du, 0xbf719d59u, 0xbf8a32e0u, 0xbf9c0f7du, 0xbfae6091u, 0xbfc12218u, 0x3f3ed6feu, 0x3f297cbfu, 0x3f12e013u, 0x3ef60d4bu, 0x3ec3ecabu, 0x3e8f6a70u, 0x3e31265du, 0x3d7b9ee1u, 0xbd5f315cu, 0xbe32da5bu, 0xbe991311u, 0xbedac961u, 0xbf0f40a9u, 0xbf3215e0u, 0xbf55dc9au, 0xbf7a8cf6u, 0xbf900f74u, 0x3f91ce2au, 0x3f871e87u, 0x3f779aa5u, 0x3f5fbac2u, 0x3f46a347u, 0x3f2c5a48u, 0x3f10e610u, 0x3ee89a34u, 0x3ead2c29u, 0x3e5f1f76u, 0x3dbf4c11u, 0xbd0fdc31u, 0xbe2b9a2cu, 0xbe9b9287u, 0xbee33c62u, 0xbf165d70u, 0xbf3bfef5u, 0x3fc526a5u, 0x3fba7423u, 0x3faf1fb4u, 0x3fa32c2du, 0x3f969c7eu, 0x3f8973b3u, 0x3f7769e1u, 0x3f5ac6eau, 0x3f3d052eu, 0x3f1e2b8eu, 0x3efc822bu, 0x3eba9a01u, 0x3e6d5adcu, 0x3dc32e5du, 0xbd37e057u, 0xbe41335eu, 0xbeabfd3eu, 0x3ff9677eu, 0x3feeb1c2u, 0x3fe359bdu, 0x3fd76245u, 0x3fcace4au, 0x3fbda0d9u, 0x3fafdd16u, 0x3fa1863fu, 0x3f929fadu, 0x3f832cceu, 0x3f666254u, 0x3f4560bdu, 0x3f235c41u, 0x3f005c72u, 0x3eb8d21bu, 0x3e5e27e3u, 0x3d8e3a02u, 0x4017417fu, 0x4011e4d6u, 0x400c36dbu, 0x400638fau, 0x3fffd953u, 0x3ff2a6e0u, 0x3fe4ddc2u, 0x3fd68137u, 0x3fc79496u, 0x3fb81b4fu, 0x3fa818eau, 0x3f979106u, 0x3f868756u, 0x3f69ff49u, 0x3f45fba2u, 0x3f210b9du, 0x3ef66e8cu, 0x40323597u, 0x402cd6f6u, 0x402726d5u, 0x402126a0u, 0x401ad7d0u, 0x40143be9u, 0x400d5480u, 0x40062333u, 0x3ffd535cu, 0x3fedd355u, 0x3fddc9d7u, 0x3fcd3a80u, 0x3fbc2906u, 0x3faa9934u, 0x3f988ee8u, 0x3f860e16u, 0x3f66358bu, 0x404d88edu, 0x40482825u, 0x404275b1u, 0x403c72fcu, 0x4036217eu, 0x402f82bdu, 0x4028984cu, 0x402163cbu, 0x4019e6e7u, 0x40122356u, 0x400a1adeu, 0x4001cf4eu, 0x3ff28501u, 0x3fe0ecb6u, 0x3fced99bu, 0x3fbc4fa4u, 0x3fa952d8u, 0x40693447u, 0x4063d12du, 0x405e1c39u, 0x405816d6u, 0x4051c27du, 0x404b20b5u, 0x40443310u, 0x403cfb2fu, 0x40357abeu, 0x402db374u, 0x4025a717u, 0x401d5777u, 0x4014c66du, 0x400bf5e0u, 0x4002e7c0u, 0x3ff33c0du, 0x3fe03571u, 0x4082982bu, 0x407fcabbu, 0x407a1319u, 0x40740adcu, 0x406db37cu, 0x40670e80u, 0x40601d7bu, 0x4058e20du, 0x40515de3u, 0x404992b4u, 0x40418247u, 0x40392e6au, 0x403098f9u, 0x4027c3d9u, 0x401eb0fbu, 0x4015625au, 0x400bd9f9u, 0x4090bad7u, 0x408e06b3u, 0x408b2974u, 0x408823d2u, 0x4084f688u, 0x4081a25au, 0x407c5022u, 0x407510fbu, 0x406d88ecu, 0x4065b9adu, 0x405da504u, 0x40554cbfu, 0x404cb2bbu, 0x4043d8deu, 0x403ac118u, 0x40316d64u, 0x4027dfc6u, 0x409efe67u, 0x409c48d5u, 0x40996a14u, 0x409662d7u, 0x409333ddu, 0x408fdde9u, 0x408c61c3u, 0x4088c03du, 0x4084fa2eu, 0x40811070u, 0x407a07cfu, 0x4071aaf8u, 0x40690c36u, 0x40602d71u, 0x40571098u, 0x404db7a7u, 0x404424a3u}; +static const uint32_t kWorldTileS9Step5Tile5Collider[] = {0x40163b60u, 0x40221076u, 0x402d9892u, 0x4038d21cu, 0x4043bb8au, 0x404e5360u, 0x40589832u, 0x406288a1u, 0x406c2360u, 0x4075672eu, 0x407e52dcu, 0x408372a5u, 0x40878eb4u, 0x408b7d1bu, 0x408f3d63u, 0x4092cf1au, 0x409631dbu, 0x4032bd4au, 0x403e97c7u, 0x404a2520u, 0x405563bcu, 0x40605213u, 0x406aeea6u, 0x4075380bu, 0x407f2ce2u, 0x408465eeu, 0x408909deu, 0x408d81a7u, 0x4091ccbbu, 0x4095ea90u, 0x4099daa8u, 0x409d9c89u, 0x40a12fc4u, 0x40a493f2u, 0x404f7a2fu, 0x405b59e9u, 0x4066ec54u, 0x40722fd9u, 0x407d22edu, 0x4083e20au, 0x408908f0u, 0x408e0579u, 0x4092d6ffu, 0x40977ce1u, 0x409bf687u, 0x40a04361u, 0x40a462e7u, 0x40a85498u, 0x40ac17fcu, 0x40afaca5u, 0x40b31229u, 0x406c6a5bu, 0x40784f27u, 0x4081f33eu, 0x4087975fu, 0x408d1332u, 0x409265f9u, 0x40978efdu, 0x409c8d8fu, 0x40a16107u, 0x40a608c6u, 0x40aa8432u, 0x40aed2bcu, 0x40b2f3dcu, 0x40b6e711u, 0x40baabe2u, 0x40be41e2u, 0x40c1a8a6u, 0x4084c306u, 0x408ab7e0u, 0x409085e9u, 0x40962c54u, 0x409baa5bu, 0x40a0ff40u, 0x40a62a4cu, 0x40ab2ad1u, 0x40b00025u, 0x40b4a9aau, 0x40b926c6u, 0x40bd76ebu, 0x40c1998eu, 0x40c58e30u, 0x40c95459u, 0x40cceb98u, 0x40d05386u, 0x409362bbu, 0x409959f4u, 0x409f2a46u, 0x40a4d2e4u, 0x40aa5309u, 0x40afa9f7u, 0x40b4d6f6u, 0x40b9d956u, 0x40beb071u, 0x40c35ba6u, 0x40c7da5du, 0x40cc2c05u, 0x40d05015u, 0x40d4460eu, 0x40d80d77u, 0x40dba5e0u, 0x40df0ee1u, 0x40a21060u, 0x40a809e3u, 0x40addc69u, 0x40b38725u, 0x40b90952u, 0x40be6232u, 0x40c3910du, 0x40c89535u, 0x40cd6e00u, 0x40d21acfu, 0x40d69b09u, 0x40daee1eu, 0x40df1385u, 0x40e30abeu, 0x40e6d350u, 0x40ea6cccu, 0x40edd6cau, 0x40b0c808u, 0x40b6c3beu, 0x40bc9862u, 0x40c24526u, 0x40c7c946u, 0x40cd2402u, 0x40d254a4u, 0x40d75a7cu, 0x40dc34e1u, 0x40e0e333u, 0x40e564dau, 0x40e9b946u, 0x40eddfeeu, 0x40f1d850u, 0x40f5a1f5u, 0x40f93c6du, 0x40fca750u, 0x40bf85bfu, 0x40c58394u, 0x40cb5a40u, 0x40d108f7u, 0x40d68ef3u, 0x40dbeb76u, 0x40e11dc8u, 0x40e62539u, 0x40eb0122u, 0x40efb0e2u, 0x40f433e0u, 0x40f8898cu, 0x40fcb15du, 0x41005569u, 0x41023abau, 0x41040869u, 0x4105be41u, 0x40ce4595u, 0x40d44572u, 0x40da1e11u, 0x40dfcea4u, 0x40e55667u, 0x40eab49au, 0x40efe886u, 0x40f4f17au, 0x40f9ced0u, 0x40fe7fe7u, 0x41018213u, 0x4103ad7du, 0x4105c1efu, 0x4107bf28u, 0x4109a4ecu, 0x410b7302u, 0x410d2936u, 0x40dd0397u, 0x40e30566u, 0x40e8dfe1u, 0x40ee923bu, 0x40f41baeu, 0x40f97b7bu, 0x40feb0eau, 0x4101dda6u, 0x41044cfcu, 0x4106a628u, 0x4108e8dcu, 0x410b14d0u, 0x410d29c0u, 0x410f276bu, 0x41110d96u, 0x4112dc08u, 0x4114928du, 0x40ebbbd2u, 0x40f1bf7eu, 0x40f79bbfu, 0x40fd4fc9u, 0x41016d6bu, 0x41041e13u, 0x4106b982u, 0x41093f5eu, 0x410baf54u, 0x410e0915u, 0x41104c52u, 0x411278c4u, 0x41148e27u, 0x41168c3au, 0x411872c1u, 0x411a4183u, 0x411bf84du, 0x40fa6a58u, 0x410037e5u, 0x410326deu, 0x410601b0u, 0x4108c7f8u, 0x410b7957u, 0x410e1571u, 0x41109bedu, 0x41130c78u, 0x411566c2u, 0x4117aa7du, 0x4119d762u, 0x411bed2cu, 0x411deb9bu, 0x411fd272u, 0x4121a17au, 0x4123587du, 0x4104859eu, 0x4107892fu, 0x410a78f5u, 0x410d5489u, 0x41101b88u, 0x4112cd92u, 0x41156a4cu, 0x4117f15du, 0x411a6272u, 0x411cbd39u, 0x411f0168u, 0x41212eb4u, 0x412344dau, 0x41254399u, 0x41272ab5u, 0x4128f9f6u, 0x412ab127u, 0x410bcd4cu, 0x410ed1aau, 0x4111c231u, 0x41149e7cu, 0x41176626u, 0x411a18d0u, 0x411cb61fu, 0x411f3dbau, 0x4121af4du, 0x41240a87u, 0x41264f1cu, 0x41287cc5u, 0x412a933bu, 0x412c923fu, 0x412e7995u, 0x41304904u, 0x41320058u, 0x41130a44u, 0x41160f64u, 0x411900a2u, 0x411bdd98u, 0x411ea5e2u, 0x41215921u, 0x4123f6f9u, 0x41267f12u, 0x4128f117u, 0x412b4cb9u, 0x412d91abu, 0x412fbfa3u, 0x4131d65fu, 0x4133d59cu, 0x4135bd20u, 0x41378cb1u, 0x4139441cu, 0x411a3a99u, 0x411d406fu, 0x41203259u, 0x41230fefu, 0x4125d8ceu, 0x41288c96u, 0x412b2aecu, 0x412db378u, 0x413025e5u, 0x413281e2u, 0x4134c724u, 0x4136f562u, 0x41390c57u, 0x413b0bc2u, 0x413cf368u, 0x413ec311u, 0x41407a87u}; +static const uint32_t kWorldTileS9Step5Tile6Collider[] = {0xbf943d8eu, 0xbf69f036u, 0xbf2c1896u, 0xbeddfb15u, 0xbe4aa0f2u, 0x3d0de527u, 0x3e871a8du, 0x3efab7dcu, 0x3f3641c1u, 0x3f6e3663u, 0x3f9298d2u, 0x3fad95c3u, 0x3fc80e1bu, 0x3fe1fe0au, 0x3ffb61d9u, 0x400a1af6u, 0x40163b60u, 0xbf382257u, 0xbef2f008u, 0xbe6e062cu, 0x3bdbe2a6u, 0x3e78ab0du, 0x3ef39cd5u, 0x3f3499dfu, 0x3f6e846cu, 0x3f93c2c5u, 0x3fafca6du, 0x3fcb5516u, 0x3fe65ebfu, 0x400071bfu, 0x400d6fc2u, 0x401a278du, 0x40269750u, 0x4032bd4au, 0xbe8da7aau, 0xbd00aa91u, 0x3e582853u, 0x3ee6c229u, 0x3f2ff12bu, 0x3f6bb152u, 0x3f934c56u, 0x3fb04f43u, 0x3fccdd28u, 0x3fe8f1d8u, 0x4002449du, 0x400fcfa5u, 0x401d1811u, 0x402a1bf7u, 0x4036d97bu, 0x40434eceu, 0x404f7a2fu, 0x3e2d46b9u, 0x3ed4723fu, 0x3f286b8du, 0x3f65dfa5u, 0x3f91461eu, 0x3faf3424u, 0x3fccb577u, 0x3fe9c5bau, 0x40033054u, 0x40114108u, 0x401f12edu, 0x402ca401u, 0x4039f24fu, 0x4046fbefu, 0x4053bf03u, 0x406039beu, 0x406c6a5bu, 0x3f1e2f41u, 0x3f5d3462u, 0x3f8dc1f4u, 0x3fac8a40u, 0x3fcaee7eu, 0x3fe8ea2au, 0x40033c6au, 0x4011cb10u, 0x40201ee3u, 0x402e35cbu, 0x403c0dbbu, 0x4049a4b2u, 0x4056f8bau, 0x406407eau, 0x4070d065u, 0x407d505cu, 0x4084c306u, 0x3f88d2e1u, 0x3fa863feu, 0x3fc79a01u, 0x3fe67040u, 0x40027112u, 0x40117594u, 0x4020436cu, 0x402ed86eu, 0x403d3275u, 0x404b4f69u, 0x40592d3cu, 0x4066c9ecu, 0x40742385u, 0x40809c0eu, 0x408702eau, 0x408d456fu, 0x409362bbu, 0x3fc2caf6u, 0x3fe26a53u, 0x4000d724u, 0x40104917u, 0x401f88b4u, 0x402e93bau, 0x403d67efu, 0x404c0324u, 0x405a6337u, 0x4068860eu, 0x4076699au, 0x408205eeu, 0x4088b56du, 0x408f4257u, 0x4095abbcu, 0x409bf0b5u, 0x40a21060u, 0x3ffcf02du, 0x400e4ebeu, 0x401df78cu, 0x402d702au, 0x403cb64bu, 0x404bc7adu, 0x405aa216u, 0x40694357u, 0x4077a94du, 0x4082e8efu, 0x4089dd7du, 0x4090b151u, 0x4097636fu, 0x409df2e2u, 0x40a45ebbu, 0x40aaa613u, 0x40b0c808u, 0x401b9965u, 0x402b76e0u, 0x403b2659u, 0x404aa57bu, 0x4059f1f8u, 0x4069098eu, 0x4077ea03u, 0x40834893u, 0x408a7e6bu, 0x4091957bu, 0x40988cbdu, 0x409f632fu, 0x40a617d7u, 0x40aca9beu, 0x40b317f6u, 0x40b96197u, 0x40bf85bfu, 0x4038c187u, 0x4048a5adu, 0x40585baau, 0x4067e128u, 0x407733d9u, 0x408328bdu, 0x408a9be9u, 0x4091f258u, 0x40992af8u, 0x40a044bbu, 0x40a73e9cu, 0x40ae1797u, 0x40b4ceb3u, 0x40bb62f9u, 0x40c1d37au, 0x40c81f4fu, 0x40ce4595u, 0x4055e89au, 0x4065d344u, 0x40758f9du, 0x40828da8u, 0x408a3a06u, 0x4091cbc8u, 0x409941d1u, 0x40a09b08u, 0x40a7d65bu, 0x40aef2bdu, 0x40b5ef27u, 0x40bcca96u, 0x40c38411u, 0x40ca1aa0u, 0x40d08d55u, 0x40d6db48u, 0x40dd0397u, 0x407306c0u, 0x40817be3u, 0x40895d2au, 0x40912609u, 0x4098d558u, 0x40a069f7u, 0x40a7e2c8u, 0x40af3eb3u, 0x40b67ca4u, 0x40bd9b8fu, 0x40c49a6du, 0x40cb783cu, 0x40d233ffu, 0x40d8ccc2u, 0x40df4196u, 0x40e59191u, 0x40ebbbd2u, 0x40880a0fu, 0x409005acu, 0x4097e9f9u, 0x409fb5c9u, 0x40a767f6u, 0x40aeff5du, 0x40b67ae1u, 0x40bdd96au, 0x40c519e5u, 0x40cc3b44u, 0x40d33c81u, 0x40da1c99u, 0x40e0da90u, 0x40e77571u, 0x40edec4du, 0x40f43e3bu, 0x40fa6a58u, 0x40968471u, 0x409e8313u, 0x40a66a51u, 0x40ae38feu, 0x40b5edf3u, 0x40bd880eu, 0x40c50630u, 0x40cc6742u, 0x40d3aa31u, 0x40dacdf0u, 0x40e1d176u, 0x40e8b3c1u, 0x40ef73d7u, 0x40f610c0u, 0x40fc898eu, 0x41016eacu, 0x4104859eu, 0x40a4ee9eu, 0x40acf033u, 0x40b4da4du, 0x40bcabc3u, 0x40c4636bu, 0x40cc0024u, 0x40d380d0u, 0x40dae456u, 0x40e229a4u, 0x40e94fabu, 0x40f05565u, 0x40f739cfu, 0x40fdfbecu, 0x41024d64u, 0x41058abau, 0x4108b582u, 0x410bcd4cu, 0x40b344b8u, 0x40bb492au, 0x40c3360du, 0x40cb0a35u, 0x40d2c47cu, 0x40da63beu, 0x40e1e6deu, 0x40e94cc3u, 0x40f0945au, 0x40f7bc96u, 0x40fec46du, 0x4102d570u, 0x41063778u, 0x410987d4u, 0x410cc60du, 0x410ff1adu, 0x41130a44u, 0x40c182e5u, 0x40c98a1fu, 0x40d179b5u, 0x40d9507cu, 0x40e10d4cu, 0x40e8af02u, 0x40f03481u, 0x40f79cb0u, 0x40fee67bu, 0x4103086au, 0x41068d5au, 0x410a018cu, 0x410d6483u, 0x4110b5c2u, 0x4113f4d3u, 0x41172140u, 0x411a3a99u}; +static const uint32_t kWorldTileS9Step5Tile7Collider[] = {0x409631dbu, 0x40996545u, 0x409c6903u, 0x409f3cc5u, 0x40a1e046u, 0x40a45349u, 0x40a69598u, 0x40a8a708u, 0x40aa8774u, 0x40ac36c1u, 0x40adb4deu, 0x40af01bfu, 0x40b01d64u, 0x40b107d3u, 0x40b1c11du, 0x40b24959u, 0x40b2a0a8u, 0x40a493f2u, 0x40a7c8b3u, 0x40aacdb1u, 0x40ada29cu, 0x40b04730u, 0x40b2bb2fu, 0x40b4fe64u, 0x40b710a2u, 0x40b8f1c6u, 0x40baa1b5u, 0x40bc205bu, 0x40bd6dafu, 0x40be89b0u, 0x40bf7464u, 0x40c02ddcu, 0x40c0b62fu, 0x40c10d7fu, 0x40b31229u, 0x40b6482bu, 0x40b94e52u, 0x40bc2451u, 0x40bec9e1u, 0x40c13ec5u, 0x40c382c9u, 0x40c595bfu, 0x40c77783u, 0x40c927fcu, 0x40caa715u, 0x40cbf4c5u, 0x40cd110bu, 0x40cdfbeeu, 0x40ceb57cu, 0x40cf3dcfu, 0x40cf9508u, 0x40c1a8a6u, 0x40c4dfd1u, 0x40c7e70bu, 0x40cabe06u, 0x40cd647cu, 0x40cfda2fu, 0x40d21eeau, 0x40d43281u, 0x40d614d0u, 0x40d7c5bbu, 0x40d94530u, 0x40da9326u, 0x40dbaf99u, 0x40dc9a93u, 0x40dd5422u, 0x40dddc5eu, 0x40de3368u, 0x40d05386u, 0x40d38bc4u, 0x40d693fau, 0x40d96bdbu, 0x40dc131fu, 0x40de898au, 0x40e0cee6u, 0x40e2e306u, 0x40e4c5c8u, 0x40e67710u, 0x40e7f6cau, 0x40e944edu, 0x40ea6178u, 0x40eb4c72u, 0x40ec05e9u, 0x40ec8df7u, 0x40ece4bdu, 0x40df0ee1u, 0x40e2481bu, 0x40e55137u, 0x40e829e6u, 0x40ead1e2u, 0x40ed48edu, 0x40ef8ed3u, 0x40f1a367u, 0x40f38685u, 0x40f53811u, 0x40f6b7fau, 0x40f80634u, 0x40f922bfu, 0x40fa0da1u, 0x40fac6ebu, 0x40fb4eb4u, 0x40fba51du, 0x40edd6cau, 0x40f110e9u, 0x40f41ad3u, 0x40f6f43au, 0x40f99cd7u, 0x40fc146du, 0x40fe5ac6u, 0x410037dbu, 0x4101298cu, 0x41020269u, 0x4102c269u, 0x41036986u, 0x4103f7c0u, 0x41046d1au, 0x4104c99du, 0x41050d53u, 0x4105384eu, 0x40fca750u, 0x40ffe23eu, 0x41017670u, 0x4102e374u, 0x41043808u, 0x4105740cu, 0x41069766u, 0x4107a201u, 0x410893c9u, 0x41096cb2u, 0x410a2cb2u, 0x410ad3c3u, 0x410b61e6u, 0x410bd71eu, 0x410c3372u, 0x410c76efu, 0x410ca1a5u, 0x4105be41u, 0x41075c14u, 0x4108e1b6u, 0x410a4efeu, 0x410ba3cbu, 0x410cdffeu, 0x410e037bu, 0x410f0e2cu, 0x41100000u, 0x4110d8e9u, 0x411198ddu, 0x41123fd8u, 0x4112cdd8u, 0x411342e2u, 0x41139efcu, 0x4113e234u, 0x41140c9au, 0x410d2936u, 0x410ec75au, 0x41104d40u, 0x4111bac2u, 0x41130fbdu, 0x41144c12u, 0x41156fa6u, 0x41167a63u, 0x41176c37u, 0x41184514u, 0x411904f1u, 0x4119abcau, 0x411a399cu, 0x411aae6cu, 0x411b0a42u, 0x411b4d29u, 0x411b7733u, 0x4114928du, 0x411630f6u, 0x4117b716u, 0x411924c6u, 0x411a79e3u, 0x411bb64fu, 0x411cd9efu, 0x411de4acu, 0x411ed674u, 0x411faf3au, 0x41206ef5u, 0x4121159fu, 0x4121a338u, 0x412217c3u, 0x41227348u, 0x4122b5d4u, 0x4122df77u, 0x411bf84du, 0x411d96efu, 0x411f1d3du, 0x41208b10u, 0x4121e044u, 0x41231cbbu, 0x4124405bu, 0x41254b0cu, 0x41263cbeu, 0x41271561u, 0x4127d4eeu, 0x41287b5fu, 0x412908b3u, 0x41297cedu, 0x4129d817u, 0x412a1a3bu, 0x412a436bu, 0x4123587du, 0x4124f74du, 0x41267dbdu, 0x4127eba7u, 0x412940e7u, 0x412a7d5fu, 0x412ba0f3u, 0x412cab8du, 0x412d9d1cu, 0x412e7592u, 0x412f34e5u, 0x412fdb10u, 0x41306814u, 0x4130dbf3u, 0x413136b5u, 0x41317867u, 0x4131a119u, 0x412ab127u, 0x412c501au, 0x412dd6a1u, 0x412f4497u, 0x413099d7u, 0x4131d642u, 0x4132f9bfu, 0x41340437u, 0x4134f598u, 0x4135cdd4u, 0x41368ce3u, 0x413732beu, 0x4137bf65u, 0x413832ddu, 0x41388d2cu, 0x4138ce60u, 0x4138f688u, 0x41320058u, 0x41339f61u, 0x413525f4u, 0x413693e9u, 0x4137e91eu, 0x41392573u, 0x413a48cdu, 0x413b5317u, 0x413c443eu, 0x413d1c36u, 0x413ddaf3u, 0x413e8073u, 0x413f0cb3u, 0x413f7fb8u, 0x413fd989u, 0x41401a33u, 0x414041c7u, 0x4139441cu, 0x413ae331u, 0x413c69c4u, 0x413dd7aeu, 0x413f2ccbu, 0x414068feu, 0x41418c2au, 0x4142963bu, 0x4143871du, 0x41445ec4u, 0x41451d26u, 0x4145c23eu, 0x41464e0bu, 0x4146c092u, 0x414719dau, 0x414759efu, 0x414780e3u, 0x41407a87u, 0x4142199cu, 0x4143a024u, 0x41450df7u, 0x414662f2u, 0x41479ef6u, 0x4148c1e9u, 0x4149cbb4u, 0x414abc46u, 0x414b9391u, 0x414c518cu, 0x414cf631u, 0x414d8180u, 0x414df37eu, 0x414e4c31u, 0x414e8ba6u, 0x414eb1eeu}; +static const uint32_t kWorldTileS9Step5Tile8Collider[] = {0x40b2a0a8u, 0x40b2c735u, 0x40b2bd2fu, 0x40b282d2u, 0x40b21860u, 0x40b17e24u, 0x40b0b470u, 0x40afbb9fu, 0x40ae9416u, 0x40ad3e3eu, 0x40abba8cu, 0x40aa0979u, 0x40a82b8au, 0x40a62147u, 0x40a3eb44u, 0x40a18a19u, 0x409efe67u, 0x40c10d7fu, 0x40c133f4u, 0x40c129c1u, 0x40c0ef1fu, 0x40c08450u, 0x40bfe9a1u, 0x40bf1f63u, 0x40be25f2u, 0x40bcfdb0u, 0x40bba70au, 0x40ba2272u, 0x40b87064u, 0x40b69161u, 0x40b485f5u, 0x40b24eb2u, 0x40afec30u, 0x40ad5f10u, 0x40cf9508u, 0x40cfbb4fu, 0x40cfb0d7u, 0x40cf75d9u, 0x40cf0a98u, 0x40ce6f5eu, 0x40cda47fu, 0x40ccaa56u, 0x40cb8146u, 0x40ca29bbu, 0x40c8a427u, 0x40c6f105u, 0x40c510d9u, 0x40c3042du, 0x40c0cb92u, 0x40be67a3u, 0x40bbd900u, 0x40de3368u, 0x40de596au, 0x40de4e96u, 0x40de1325u, 0x40dda75au, 0x40dd0b7fu, 0x40dc3fe9u, 0x40db44f1u, 0x40da1afcu, 0x40d8c274u, 0x40d73bcdu, 0x40d58782u, 0x40d3a616u, 0x40d19813u, 0x40cf5e0bu, 0x40ccf899u, 0x40ca685cu, 0x40ece4bdu, 0x40ed0a63u, 0x40ecff1cu, 0x40ecc321u, 0x40ec56b5u, 0x40ebba22u, 0x40eaedbdu, 0x40e9f1e0u, 0x40e8c6efu, 0x40e76d54u, 0x40e5e583u, 0x40e42ff8u, 0x40e24d35u, 0x40e03dc5u, 0x40de023au, 0x40db9b2du, 0x40d90940u, 0x40fba51du, 0x40fbca51u, 0x40fbbe7fu, 0x40fb81e3u, 0x40fb14c0u, 0x40fa775fu, 0x40f9aa14u, 0x40f8ad3bu, 0x40f78136u, 0x40f62672u, 0x40f49d61u, 0x40f2e67fu, 0x40f1024fu, 0x40eef15bu, 0x40ecb436u, 0x40ea4b79u, 0x40e7b7c6u, 0x4105384eu, 0x41054aa3u, 0x4105446au, 0x410525c0u, 0x4104eec7u, 0x41049fa4u, 0x41043880u, 0x4103b98au, 0x410322f3u, 0x410274f1u, 0x4101afbdu, 0x4100d396u, 0x40ffc177u, 0x40fdaeeau, 0x40fb7014u, 0x40f90591u, 0x40f67001u, 0x410ca1a5u, 0x410cb3aau, 0x410cad15u, 0x410c8e03u, 0x410c5698u, 0x410c06f6u, 0x410b9f49u, 0x410b1fbfu, 0x410a8887u, 0x4109d9dau, 0x410913efu, 0x41083706u, 0x4107435fu, 0x41063940u, 0x410518f2u, 0x4103e2c3u, 0x41029701u, 0x41140c9au, 0x41141e43u, 0x41141746u, 0x4113f7c2u, 0x4113bfd8u, 0x41136faeu, 0x4113076cu, 0x41128741u, 0x4111ef5fu, 0x41113ffau, 0x4110794eu, 0x410f9b98u, 0x410ea719u, 0x410d9c17u, 0x410c7adbu, 0x410b43b2u, 0x4109f6ecu, 0x411b7733u, 0x411b8874u, 0x411b8105u, 0x411b6103u, 0x411b2890u, 0x411ad7d1u, 0x411a6eefu, 0x4119ee18u, 0x4119557fu, 0x4118a559u, 0x4117dde0u, 0x4116ff52u, 0x411609efu, 0x4114fdffu, 0x4113dbcau, 0x4112a39du, 0x411155c8u, 0x4122df77u, 0x4122f045u, 0x4122e858u, 0x4122c7cdu, 0x41228ec4u, 0x41223d65u, 0x4121d3d8u, 0x4121524bu, 0x4120b8f0u, 0x412007fdu, 0x411f3fabu, 0x411e603au, 0x411d69e9u, 0x411c5d00u, 0x411b39c6u, 0x411a008au, 0x4118b19cu, 0x412a436bu, 0x412a53bbu, 0x412a4b45u, 0x412a2a25u, 0x4129f07cu, 0x41299e71u, 0x4129342eu, 0x4128b1dfu, 0x412817b7u, 0x412765ecu, 0x41269cb7u, 0x4125bc57u, 0x4124c50eu, 0x4123b720u, 0x412292d8u, 0x41215882u, 0x4120086fu, 0x4131a119u, 0x4131b0dfu, 0x4131a7d4u, 0x41318614u, 0x41314bc0u, 0x4130f8feu, 0x41308df9u, 0x41300addu, 0x412f6fddu, 0x412ebd2fu, 0x412df30cu, 0x412d11b3u, 0x412c1965u, 0x412b0a68u, 0x4129e506u, 0x4128a98bu, 0x41275849u, 0x4138f688u, 0x413905bau, 0x4138fc0fu, 0x4138d9a3u, 0x41389e99u, 0x41384b16u, 0x4137df43u, 0x41375b4fu, 0x4136bf6cu, 0x41360bcfu, 0x413540b4u, 0x41345e56u, 0x413364fau, 0x413254e3u, 0x41312e5cu, 0x412ff1b2u, 0x412e9f35u, 0x414041c7u, 0x41405059u, 0x41404602u, 0x414022e0u, 0x413fe713u, 0x413f92c3u, 0x413f2619u, 0x413ea142u, 0x413e0470u, 0x413d4fdau, 0x413c83bau, 0x413ba04eu, 0x413aa5d7u, 0x4139949cu, 0x41386ce6u, 0x41372f01u, 0x4135db40u, 0x414780e3u, 0x41478ec9u, 0x414783bcu, 0x41475fd8u, 0x4147233fu, 0x4146ce16u, 0x41466088u, 0x4145dac3u, 0x41453cf8u, 0x4144875fu, 0x4143ba2fu, 0x4142d5a9u, 0x4141da0eu, 0x4140c7a3u, 0x413f9eb3u, 0x413e5f8au, 0x413d0a7au, 0x414eb1eeu, 0x414ebf1eu, 0x414eb34fu, 0x414e8e9eu, 0x414e512du, 0x414dfb21u, 0x414d8ca5u, 0x414d05e6u, 0x414c6718u, 0x414bb06fu, 0x414ae226u, 0x4149fc7bu, 0x4148ffb0u, 0x4147ec0bu, 0x4146c1d6u, 0x4145815eu, 0x41442af4u}; +static const uint32_t kWorldTileS9Step5Tile9Collider[] = {0x409efe67u, 0x409c48d5u, 0x40996a14u, 0x409662d7u, 0x409333ddu, 0x408fdde9u, 0x408c61c3u, 0x4088c03du, 0x4084fa2eu, 0x40811070u, 0x407a07cfu, 0x4071aaf8u, 0x40690c36u, 0x40602d71u, 0x40571098u, 0x404db7a7u, 0x404424a3u, 0x40ad5f10u, 0x40aaa7fbu, 0x40a7c7a0u, 0x40a4beb3u, 0x40a18df3u, 0x409e3622u, 0x409ab80au, 0x4097147cu, 0x40934c4eu, 0x408f605du, 0x408b518bu, 0x408720c0u, 0x4082ceebu, 0x407cb9ffu, 0x407397e9u, 0x406a3992u, 0x4060a0fdu, 0x40bbd900u, 0x40b92052u, 0x40b63e46u, 0x40b33393u, 0x40b000f6u, 0x40aca733u, 0x40a92712u, 0x40a58166u, 0x40a1b704u, 0x409dc8cau, 0x4099b799u, 0x4095845bu, 0x40912ffcu, 0x408cbb72u, 0x408827b4u, 0x408375c0u, 0x407d4d31u, 0x40ca685cu, 0x40c7adfdu, 0x40c4ca2au, 0x40c1bd9bu, 0x40be890cu, 0x40bb2d40u, 0x40b7ab02u, 0x40b40322u, 0x40b03677u, 0x40ac45ddu, 0x40a83238u, 0x40a3fc71u, 0x409fa574u, 0x409b2e36u, 0x409697b0u, 0x4091e2dfu, 0x408d10c6u, 0x40d90940u, 0x40d64d1bu, 0x40d3676cu, 0x40d058eau, 0x40cd2253u, 0x40c9c469u, 0x40c63ff7u, 0x40c295cdu, 0x40bec6c3u, 0x40bad3b6u, 0x40b6bd88u, 0x40b28521u, 0x40ae2b71u, 0x40a9b16bu, 0x40a51808u, 0x40a06046u, 0x409b8b28u, 0x40e7b7c6u, 0x40e4f9c4u, 0x40e21223u, 0x40df0199u, 0x40dbc8e3u, 0x40d868c6u, 0x40d4e20au, 0x40d13582u, 0x40cd6404u, 0x40c96e6du, 0x40c555a0u, 0x40c11a87u, 0x40bcbe0fu, 0x40b8412cu, 0x40b3a4d7u, 0x40aeea0fu, 0x40aa11d7u, 0x40f67001u, 0x40f3b00du, 0x40f0c663u, 0x40edb3bbu, 0x40ea78d2u, 0x40e7166bu, 0x40e38d51u, 0x40dfde55u, 0x40dc0a4du, 0x40d81218u, 0x40d3f698u, 0x40cfb8b6u, 0x40cb5961u, 0x40c6d98du, 0x40c23a32u, 0x40bd7c50u, 0x40b8a0eau, 0x41029701u, 0x41013603u, 0x40ff803fu, 0x40fc6b63u, 0x40f92e30u, 0x40f5c96au, 0x40f23ddcu, 0x40ee8c56u, 0x40eab5b0u, 0x40e6bac8u, 0x40e29c80u, 0x40de5bc1u, 0x40d9f97bu, 0x40d576a0u, 0x40d0d42cu, 0x40cc131cu, 0x40c73474u, 0x4109f6ecu, 0x410894dfu, 0x41071de1u, 0x4105924fu, 0x4103f286u, 0x41023ee9u, 0x410077ddu, 0x40fd3b96u, 0x40f9623du, 0x40f5648cu, 0x40f14367u, 0x40ecffb7u, 0x40e89a6bu, 0x40e41477u, 0x40df6ed5u, 0x40daaa82u, 0x40d5c884u, 0x411155c8u, 0x410ff2a1u, 0x410e7a7fu, 0x410cedbdu, 0x410b4cbau, 0x410997d8u, 0x4107cf7du, 0x4105f412u, 0x41040601u, 0x410205bau, 0x40ffe75eu, 0x40fba0a8u, 0x40f73842u, 0x40f2af1fu, 0x40ee063bu, 0x40e93e93u, 0x40e4592cu, 0x4118b19cu, 0x41174d50u, 0x4115d3feu, 0x41144602u, 0x4112a3bbu, 0x4110ed8au, 0x410f23d5u, 0x410d4705u, 0x410b5786u, 0x410955c7u, 0x41074239u, 0x41051d51u, 0x4102e787u, 0x4100a155u, 0x40fc966fu, 0x40f7cb5eu, 0x40f2e279u, 0x4120086fu, 0x411ea2f3u, 0x411d2867u, 0x411b9927u, 0x4119f590u, 0x41183e06u, 0x411672edu, 0x411494afu, 0x4112a3b7u, 0x4110a074u, 0x410e8b59u, 0x410c64dau, 0x410a2d6fu, 0x4107e592u, 0x41058dc0u, 0x41032679u, 0x4100b03fu, 0x41275849u, 0x4125f194u, 0x412475c3u, 0x4122e533u, 0x41214043u, 0x411f8754u, 0x411dbacdu, 0x411bdb16u, 0x4119e89bu, 0x4117e3ccu, 0x4115cd1au, 0x4113a4fau, 0x41116be4u, 0x410f2252u, 0x410cc8c2u, 0x410a5fb3u, 0x4107e7a7u, 0x412e9f35u, 0x412d373bu, 0x412bba1cu, 0x412a2832u, 0x412881ddu, 0x4126c780u, 0x4124f981u, 0x41231847u, 0x4121243fu, 0x411f1dd9u, 0x411d0585u, 0x411adbbbu, 0x4118a0f0u, 0x411655a0u, 0x4113fa48u, 0x41118f67u, 0x410f1581u, 0x4135db40u, 0x413471f7u, 0x4132f37eu, 0x41316030u, 0x412fb86du, 0x412dfc97u, 0x412c2d15u, 0x412a4a4eu, 0x412854afu, 0x41264ca8u, 0x412432a9u, 0x4122072au, 0x411fcaa1u, 0x411d7d89u, 0x411b205fu, 0x4118b3a4u, 0x411637d9u, 0x413d0a7au, 0x413b9fd7u, 0x413a1ff9u, 0x41388b3du, 0x4136e201u, 0x413524a9u, 0x41335399u, 0x41316f3bu, 0x412f77fbu, 0x412d6e49u, 0x412b5296u, 0x41292558u, 0x4126e707u, 0x4124981eu, 0x41223919u, 0x411fca79u, 0x411d4cc1u, 0x41442af4u, 0x4142beedu, 0x41413da1u, 0x413fa76cu, 0x413dfcaeu, 0x413c3dc8u, 0x413a6b21u, 0x41388523u, 0x41368c38u, 0x413480d1u, 0x41326360u, 0x4130345au, 0x412df437u, 0x412ba373u, 0x4129428au, 0x4126d1fdu, 0x4124524du}; +static const uint32_t kWorldTileS9Step5Tile10Collider[] = {0x411a3a99u, 0x411d406fu, 0x41203259u, 0x41230fefu, 0x4125d8ceu, 0x41288c96u, 0x412b2aecu, 0x412db378u, 0x413025e5u, 0x413281e2u, 0x4134c724u, 0x4136f562u, 0x41390c57u, 0x413b0bc2u, 0x413cf368u, 0x413ec311u, 0x41407a87u, 0x41215c61u, 0x412462e2u, 0x4127556cu, 0x412a3397u, 0x412cfcffu, 0x412fb146u, 0x4132500fu, 0x4134d902u, 0x41374bcbu, 0x4139a819u, 0x413bed9fu, 0x413e1c16u, 0x41403339u, 0x414232c7u, 0x41441a85u, 0x4145ea38u, 0x4147a1afu, 0x41286db7u, 0x412b74d8u, 0x412e67f7u, 0x413146abu, 0x41341092u, 0x4136c54bu, 0x4139647bu, 0x413bedcau, 0x413e60e3u, 0x4140bd76u, 0x41430336u, 0x414531dcu, 0x41474921u, 0x414948c6u, 0x414b308fu, 0x414d0043u, 0x414eb7aeu, 0x412f6cbau, 0x41327471u, 0x41356819u, 0x4138474bu, 0x413b11a4u, 0x413dc6c5u, 0x41406651u, 0x4142eff0u, 0x4145634eu, 0x4147c01bu, 0x414a0609u, 0x414c34d1u, 0x414e4c2du, 0x41504bdeu, 0x415233a7u, 0x4154034fu, 0x4155baa3u, 0x41365791u, 0x41395fd1u, 0x413c53f7u, 0x413f339cu, 0x4141fe5du, 0x4144b3d9u, 0x414753b6u, 0x4149dd9au, 0x414c5132u, 0x414eae2cu, 0x4150f43du, 0x4153231bu, 0x41553a83u, 0x41573a34u, 0x415921f1u, 0x415af183u, 0x415ca8b4u, 0x413d2c66u, 0x41403524u, 0x414329bdu, 0x414609c9u, 0x4148d4e6u, 0x414b8ab3u, 0x414e2ad4u, 0x4150b4f2u, 0x415328b8u, 0x415585d5u, 0x4157cbfdu, 0x4159fae7u, 0x415c124fu, 0x415e11f4u, 0x415ff99au, 0x4161c909u, 0x4163800cu, 0x4143e96cu, 0x4146f29du, 0x4149e79du, 0x414cc805u, 0x414f9372u, 0x41524984u, 0x4154e9dfu, 0x4157742bu, 0x4159e813u, 0x415c4547u, 0x415e8b7au, 0x4160ba65u, 0x4162d1c1u, 0x4164d14fu, 0x4166b8d3u, 0x41688814u, 0x416a3edeu, 0x414a8cdcu, 0x414d9675u, 0x41508bd0u, 0x41536c89u, 0x4156383bu, 0x4158ee86u, 0x415b8f0fu, 0x415e197eu, 0x41608d7du, 0x4162eabcu, 0x416530f0u, 0x41675fceu, 0x41697714u, 0x416b767fu, 0x416d5dd5u, 0x416f2cdcu, 0x4170e361u, 0x415114f7u, 0x41541eecu, 0x41571498u, 0x4159f596u, 0x415cc181u, 0x415f77fau, 0x416218a6u, 0x4164a32bu, 0x41671736u, 0x41697475u, 0x416bba9du, 0x416de965u, 0x41700088u, 0x4171ffc5u, 0x4173e6e1u, 0x4175b5a4u, 0x41776bd8u, 0x41578007u, 0x415a8a4bu, 0x415d803du, 0x41606174u, 0x41632d8du, 0x4165e429u, 0x416884ecu, 0x416b0f7cu, 0x416d8387u, 0x416fe0bbu, 0x417226ccu, 0x41745571u, 0x41766c66u, 0x41786b6au, 0x417a5241u, 0x417c20b3u, 0x417dd68cu, 0x415dcc5cu, 0x4160d6e6u, 0x4163cd11u, 0x4166ae76u, 0x41697ab2u, 0x416c3165u, 0x416ed233u, 0x41715cc3u, 0x4173d0c2u, 0x41762ddfu, 0x417873ceu, 0x417aa245u, 0x417cb900u, 0x417eb7bfu, 0x41804f23u, 0x4181362eu, 0x418210e7u, 0x4163f853u, 0x41670316u, 0x4169f96fu, 0x416cdaf6u, 0x416fa749u, 0x41725e08u, 0x4174fed6u, 0x4177895bu, 0x4179fd43u, 0x417c5a3eu, 0x417e9ffeu, 0x4180671eu, 0x41817259u, 0x41827190u, 0x418364a6u, 0x41844b7du, 0x418525fcu, 0x416a024fu, 0x416d0d40u, 0x417003bbu, 0x4172e55au, 0x4175b1b9u, 0x41786877u, 0x417b093au, 0x417d93a8u, 0x418003b7u, 0x4181321du, 0x418254e0u, 0x41836bddu, 0x418476f0u, 0x418575f9u, 0x418668dbu, 0x41874f79u, 0x418829b9u, 0x416fe8c0u, 0x4172f3d3u, 0x4175ea66u, 0x4178cc10u, 0x417b986eu, 0x417e4f21u, 0x418077e6u, 0x4181bd0cu, 0x4182f6d8u, 0x41842522u, 0x418547c3u, 0x41865e97u, 0x4187697cu, 0x41886851u, 0x41895afau, 0x418a4159u, 0x418b1b54u, 0x4175aa1fu, 0x4178b549u, 0x417babe7u, 0x417e8d91u, 0x4180acf2u, 0x41820840u, 0x41835885u, 0x41849d93u, 0x4185d742u, 0x41870569u, 0x418827e2u, 0x41893e88u, 0x418a493au, 0x418b47d6u, 0x418c3a3fu, 0x418d205au, 0x418dfa0bu, 0x417b44f0u, 0x417e5026u, 0x4180a362u, 0x41821431u, 0x41837a4fu, 0x4184d58cu, 0x418625b9u, 0x41876aabu, 0x4188a438u, 0x4189d237u, 0x418af482u, 0x418c0af4u, 0x418d156cu, 0x418e13c9u, 0x418f05eeu, 0x418febbeu, 0x4190c51fu, 0x41805be1u, 0x4181e17cu, 0x41835cc6u, 0x4184cd89u, 0x41863396u, 0x41878ebcu, 0x4188decdu, 0x418a239cu, 0x418b5d01u, 0x418c8ad1u, 0x418dace9u, 0x418ec322u, 0x418fcd5bu, 0x4190cb73u, 0x4191bd4eu, 0x4192a2cdu, 0x41937bd9u}; +static const uint32_t kWorldTileS9Step5Tile11Collider[] = {0x40c182e5u, 0x40c98a1fu, 0x40d179b5u, 0x40d9507cu, 0x40e10d4cu, 0x40e8af02u, 0x40f03481u, 0x40f79cb0u, 0x40fee67bu, 0x4103086au, 0x41068d5au, 0x410a018cu, 0x410d6483u, 0x4110b5c2u, 0x4113f4d3u, 0x41172140u, 0x411a3a99u, 0x40cfa554u, 0x40d7af40u, 0x40dfa175u, 0x40e77ac5u, 0x40ef3a0au, 0x40f6de1fu, 0x40fe65e7u, 0x4102e824u, 0x41068e19u, 0x410a244au, 0x410daa33u, 0x41111f54u, 0x4114832du, 0x4117d545u, 0x411b1522u, 0x411e4251u, 0x41215c61u, 0x40dda83au, 0x40e5b4c5u, 0x40eda983u, 0x40f58548u, 0x40fd46ebu, 0x410276a5u, 0x41063ba3u, 0x4109f1e3u, 0x410d98dbu, 0x41113006u, 0x4114b6ddu, 0x41182ce1u, 0x411b9192u, 0x411ee477u, 0x41222516u, 0x412552fcu, 0x41286db7u, 0x40eb87dbu, 0x40f396efu, 0x40fb8e21u, 0x4101b622u, 0x41059818u, 0x41096c61u, 0x410d326eu, 0x4110e9b3u, 0x411491a5u, 0x411829bdu, 0x411bb178u, 0x411f2853u, 0x41228dd2u, 0x4125e178u, 0x412922ceu, 0x412c515fu, 0x412f6cbau, 0x40f94081u, 0x4100a905u, 0x4104a5cdu, 0x41089603u, 0x410c7913u, 0x41104e6cu, 0x4114157du, 0x4117cdbau, 0x411b769au, 0x411f0f96u, 0x41229829u, 0x41260fd1u, 0x41297612u, 0x412cca6fu, 0x41300c70u, 0x41333ba1u, 0x41365791u, 0x41036743u, 0x41077136u, 0x410b6f24u, 0x410f6074u, 0x41134493u, 0x41171aefu, 0x411ae2f9u, 0x411e9c25u, 0x412245e8u, 0x4125dfbcu, 0x4129691cu, 0x412ce186u, 0x4130487du, 0x41339d86u, 0x4136e027u, 0x413a0fedu, 0x413d2c66u, 0x410a1727u, 0x410e223fu, 0x41122146u, 0x411613a6u, 0x4119f8c9u, 0x411dd01eu, 0x41219917u, 0x41255326u, 0x4128fdc1u, 0x412c9862u, 0x41302283u, 0x41339ba5u, 0x41370347u, 0x413a58efu, 0x413d9c26u, 0x4140cc75u, 0x4143e96cu, 0x4110ae27u, 0x4114ba5au, 0x4118ba70u, 0x411cadd3u, 0x412093f0u, 0x41246c33u, 0x4128360fu, 0x412bf0f6u, 0x412f9c5eu, 0x413337c1u, 0x4136c299u, 0x413a3c65u, 0x413da4a8u, 0x4140fae5u, 0x41443ea5u, 0x41476f72u, 0x414a8cdcu, 0x41172a85u, 0x411b37c7u, 0x411f38e1u, 0x41232d3du, 0x41271448u, 0x412aed6fu, 0x412eb823u, 0x413273d7u, 0x41362001u, 0x4139bc1au, 0x413d479eu, 0x4140c20au, 0x41442ae1u, 0x414781a8u, 0x414ac5e6u, 0x414df726u, 0x415114f7u, 0x411d8a8bu, 0x412198d0u, 0x41259ae4u, 0x4129902eu, 0x412d781cu, 0x4131521bu, 0x41351d9cu, 0x4138da12u, 0x413c86f3u, 0x414023b7u, 0x4143afdbu, 0x41472adcu, 0x414a943du, 0x414deb82u, 0x41513032u, 0x415461dau, 0x41578007u, 0x4123cc8au, 0x4127dbc9u, 0x412bdecau, 0x412fd4f8u, 0x4133bdbeu, 0x4137988au, 0x413b64cdu, 0x413f21f9u, 0x4142cf85u, 0x41466ceau, 0x4149f9a2u, 0x414d752du, 0x4150df0cu, 0x415436c3u, 0x41577bdbu, 0x415aaddfu, 0x415dcc5cu, 0x4129eedeu, 0x412dff0bu, 0x413202f0u, 0x4135f9f6u, 0x4139e389u, 0x413dbf17u, 0x41418c10u, 0x414549e8u, 0x4148f814u, 0x414c960eu, 0x4150234fu, 0x41539f58u, 0x415709aau, 0x415a61c9u, 0x415da73cu, 0x4160d990u, 0x4163f853u, 0x412fefedu, 0x413400fdu, 0x413805bau, 0x413bfd8du, 0x413fe7e2u, 0x4143c427u, 0x414791cbu, 0x414b5043u, 0x414eff04u, 0x41529d87u, 0x41562b47u, 0x4159a7c3u, 0x415d127bu, 0x41606af6u, 0x4163b0bau, 0x4166e353u, 0x416a024fu, 0x4135ce26u, 0x4139e00eu, 0x413de598u, 0x4141de2du, 0x4145c938u, 0x4149a628u, 0x414d746du, 0x4151337au, 0x4154e2c4u, 0x415881c5u, 0x415c0ff8u, 0x415f8cdbu, 0x4162f7efu, 0x416650bau, 0x416996c3u, 0x416cc996u, 0x416fe8c0u, 0x413b8802u, 0x413f9ab8u, 0x4143a103u, 0x41479a4fu, 0x414b8605u, 0x414f6395u, 0x4153326fu, 0x4156f205u, 0x415aa1ceu, 0x415e4141u, 0x4161cfdbu, 0x41654d1au, 0x4168b87fu, 0x416c118fu, 0x416f57d2u, 0x41728ad2u, 0x4175aa1fu, 0x41411c07u, 0x41452f7eu, 0x41493680u, 0x414d3077u, 0x41511cceu, 0x4154faf3u, 0x4158ca55u, 0x415c8a6au, 0x41603aa5u, 0x4163da80u, 0x41676976u, 0x416ae705u, 0x416e52afu, 0x4171abf9u, 0x4174f269u, 0x4178258cu, 0x417b44f0u, 0x414688c4u, 0x414a9cf1u, 0x414ea49fu, 0x41529f36u, 0x41568c22u, 0x415a6ad0u, 0x415e3ab1u, 0x4161fb38u, 0x4165abdau, 0x41694c11u, 0x416cdb57u, 0x4170592cu, 0x4173c50fu, 0x41771e87u, 0x417a651au, 0x417d9854u, 0x41805be1u}; +static const uint32_t kWorldTileS9Step5Tile12Collider[] = {0x41407a87u, 0x4142199cu, 0x4143a024u, 0x41450df7u, 0x414662f2u, 0x41479ef6u, 0x4148c1e9u, 0x4149cbb4u, 0x414abc46u, 0x414b9391u, 0x414c518cu, 0x414cf631u, 0x414d8180u, 0x414df37eu, 0x414e4c31u, 0x414e8ba6u, 0x414eb1eeu, 0x4147a1afu, 0x414940b8u, 0x414ac729u, 0x414c34d9u, 0x414d89a6u, 0x414ec571u, 0x414fe81fu, 0x4150f19au, 0x4151e1d0u, 0x4152b8b4u, 0x4153763bu, 0x41541a63u, 0x4154a529u, 0x41551691u, 0x41556ea4u, 0x4155ad6eu, 0x4155d300u, 0x414eb7aeu, 0x415056a0u, 0x4151dceeu, 0x41534a70u, 0x41549f04u, 0x4155da8au, 0x4156fce7u, 0x41580606u, 0x4158f5d5u, 0x4159cc46u, 0x415a8950u, 0x415b2cedu, 0x415bb71fu, 0x415c27e7u, 0x415c7f4fu, 0x415cbd62u, 0x415ce232u, 0x4155baa3u, 0x41575973u, 0x4158df93u, 0x415a4cdcu, 0x415ba12au, 0x415cdc5fu, 0x415dfe61u, 0x415f0719u, 0x415ff675u, 0x4160cc68u, 0x416188e8u, 0x41622bf1u, 0x4162b582u, 0x4163259fu, 0x41637c50u, 0x4163b9a2u, 0x4163dda4u, 0x415ca8b4u, 0x415e4756u, 0x415fcd3cu, 0x41613a40u, 0x41628e3eu, 0x4163c918u, 0x4164eab2u, 0x4165f2f7u, 0x4166e1d5u, 0x4167b73eu, 0x4168732au, 0x41691593u, 0x41699e79u, 0x416a0ddfu, 0x416a63ceu, 0x416aa053u, 0x416ac37du, 0x4163800cu, 0x41651e75u, 0x4166a416u, 0x416810c9u, 0x4169646cu, 0x416a9edeu, 0x416bc005u, 0x416cc7ccu, 0x416db621u, 0x416e8af5u, 0x416f4641u, 0x416fe7feu, 0x4170702eu, 0x4170ded2u, 0x417133f4u, 0x41716fa1u, 0x417191e8u, 0x416a3edeu, 0x416bdd01u, 0x416d6252u, 0x416eceaau, 0x417021e4u, 0x41715be4u, 0x41727c8du, 0x417383cbu, 0x4174718bu, 0x417545bfu, 0x4176005fu, 0x4176a166u, 0x417728d3u, 0x417796abu, 0x4177eaf5u, 0x417825beu, 0x41784718u, 0x4170e361u, 0x41728134u, 0x41740629u, 0x4175721au, 0x4176c4e2u, 0x4177fe63u, 0x41791e83u, 0x417a252cu, 0x417b124cu, 0x417be5d5u, 0x417c9fbeu, 0x417d4003u, 0x417dc6a3u, 0x417e33a3u, 0x417e870au, 0x417ec0e5u, 0x417ee145u, 0x41776bd8u, 0x4179094fu, 0x417a8dddu, 0x417bf95bu, 0x417d4ba5u, 0x417e849du, 0x417fa428u, 0x41805518u, 0x4180cb52u, 0x418134bcu, 0x4181914fu, 0x4181e10cu, 0x418223f0u, 0x418259feu, 0x4182833au, 0x41829fabu, 0x4182af59u, 0x417dd68cu, 0x417f739bu, 0x41807bdbu, 0x4181315bu, 0x4181da3bu, 0x4182766du, 0x418305e2u, 0x41838891u, 0x4183fe70u, 0x41846778u, 0x4184c3a6u, 0x418512f6u, 0x41855568u, 0x41858affu, 0x4185b3bfu, 0x4185cfaeu, 0x4185ded4u, 0x418210e7u, 0x4182df35u, 0x4183a104u, 0x4184563fu, 0x4184fed5u, 0x41859ab6u, 0x418629d6u, 0x4186ac29u, 0x418721a7u, 0x41878a49u, 0x4187e60au, 0x418834e9u, 0x418876e4u, 0x4188abffu, 0x4188d43cu, 0x4188efa4u, 0x4188fe3du, 0x418525fcu, 0x4185f40cu, 0x4186b596u, 0x41876a86u, 0x418812ccu, 0x4188ae58u, 0x41893d1cu, 0x4189bf0fu, 0x418a3426u, 0x418a9c5cu, 0x418af7acu, 0x418b4613u, 0x418b8792u, 0x418bbc2au, 0x418be3e0u, 0x418bfebbu, 0x418c0cc2u, 0x418829b9u, 0x4188f784u, 0x4189b8c3u, 0x418a6d64u, 0x418b1554u, 0x418bb084u, 0x418c3ee8u, 0x418cc074u, 0x418d351fu, 0x418d9ce4u, 0x418df7bcu, 0x418e45a7u, 0x418e86a4u, 0x418ebab4u, 0x418ee1deu, 0x418efc26u, 0x418f0995u, 0x418b1b54u, 0x418be8d5u, 0x418ca9c4u, 0x418d5e0fu, 0x418e05a4u, 0x418ea073u, 0x418f2e71u, 0x418faf90u, 0x419023cau, 0x41908b17u, 0x4190e573u, 0x419132dcu, 0x41917351u, 0x4191a6d5u, 0x4191cd6cu, 0x4191e71cu, 0x4191f3efu, 0x418dfa0bu, 0x418ec73bu, 0x418f87d5u, 0x41903bc4u, 0x4190e2f8u, 0x41917d61u, 0x41920af3u, 0x41928ba1u, 0x4192ff64u, 0x41936634u, 0x4193c00eu, 0x41940cefu, 0x41944cd7u, 0x41947fc9u, 0x4194a5c8u, 0x4194bedbu, 0x4194cb0bu, 0x4190c51fu, 0x419191fau, 0x41925238u, 0x419305c7u, 0x4193ac94u, 0x41944691u, 0x4194d3b1u, 0x419553e8u, 0x4195c72eu, 0x41962d7cu, 0x419686cfu, 0x4196d323u, 0x41971279u, 0x419744d3u, 0x41976a35u, 0x419782a6u, 0x41978e2eu, 0x41937bd9u, 0x41944858u, 0x41950836u, 0x4195bb5eu, 0x419661bfu, 0x4196fb4bu, 0x419787f3u, 0x419807aeu, 0x41987a72u, 0x4198e038u, 0x419938feu, 0x419984c0u, 0x4199c37eu, 0x4199f53bu, 0x419a19fbu, 0x419a31c4u, 0x419a3ca0u}; +static const uint32_t kWorldTileS9Step5Tile13Collider[] = {0x414eb1eeu, 0x414ebf1eu, 0x414eb34fu, 0x414e8e9eu, 0x414e512du, 0x414dfb21u, 0x414d8ca5u, 0x414d05e6u, 0x414c6718u, 0x414bb06fu, 0x414ae226u, 0x4149fc7bu, 0x4148ffb0u, 0x4147ec0bu, 0x4146c1d6u, 0x4145815eu, 0x41442af4u, 0x4155d300u, 0x4155df6eu, 0x4155d2d1u, 0x4155ad48u, 0x41556ef4u, 0x415517fau, 0x4154a885u, 0x415420c2u, 0x415380e4u, 0x4152c921u, 0x4151f9b4u, 0x415112dau, 0x415014d5u, 0x414effebu, 0x414dd467u, 0x414c9295u, 0x414b3ac7u, 0x415ce232u, 0x415cedd3u, 0x415ce05eu, 0x415cb9f2u, 0x415c7aafu, 0x415c22bcu, 0x415bb243u, 0x415b2971u, 0x415a887au, 0x4159cf92u, 0x4158fef5u, 0x415816e1u, 0x41571797u, 0x4156015fu, 0x4154d481u, 0x4153914bu, 0x4152380eu, 0x4163dda4u, 0x4163e86du, 0x4163da16u, 0x4163b2bbu, 0x4163727fu, 0x41631988u, 0x4162a800u, 0x41621e14u, 0x41617bf8u, 0x4160c1e1u, 0x415ff00au, 0x415f06b1u, 0x415e0618u, 0x415cee86u, 0x415bc044u, 0x415a7b9fu, 0x415920eau, 0x416ac37du, 0x416acd63u, 0x416abe1du, 0x416a95cau, 0x416a548au, 0x4169fa83u, 0x416987e1u, 0x4168fcd1u, 0x41685985u, 0x41679e34u, 0x4166cb18u, 0x4165e070u, 0x4164de7eu, 0x4163c587u, 0x416295d7u, 0x41614fbau, 0x415ff382u, 0x417191e8u, 0x41719ae0u, 0x41718aa1u, 0x41716149u, 0x41711efau, 0x4170c3dau, 0x41705013u, 0x416fc3d3u, 0x416f1f4du, 0x416e62b8u, 0x416d8e4du, 0x416ca24bu, 0x416b9ef4u, 0x416a8490u, 0x41695366u, 0x41680bc6u, 0x4166ae01u, 0x41784718u, 0x41784f16u, 0x41783dd3u, 0x4178136cu, 0x4177d003u, 0x417773beu, 0x4176fec8u, 0x4176714eu, 0x4175cb84u, 0x41750d9fu, 0x417437dau, 0x41734a74u, 0x417245afu, 0x417129d2u, 0x416ff725u, 0x416eadf9u, 0x416d4e9cu, 0x417ee145u, 0x417ee83fu, 0x417ed5edu, 0x417eaa6cu, 0x417e65dfu, 0x417e086au, 0x417d923au, 0x417d037cu, 0x417c5c62u, 0x417b9d23u, 0x417ac5fbu, 0x4179d726u, 0x4178d0e9u, 0x4177b388u, 0x41767f4fu, 0x4175348bu, 0x4173d38eu, 0x4182af59u, 0x4182b24fu, 0x4182a899u, 0x41829246u, 0x41826f67u, 0x41824010u, 0x41820456u, 0x4181bc4fu, 0x41816815u, 0x418107c4u, 0x41809b78u, 0x41802352u, 0x417f3ee3u, 0x417e1ff5u, 0x417cea25u, 0x417b9dc0u, 0x417a3b18u, 0x4185ded4u, 0x4185e13du, 0x4185d6f4u, 0x4185c00au, 0x41859c8eu, 0x41856c95u, 0x41853033u, 0x4184e77fu, 0x41849293u, 0x4184318bu, 0x4183c483u, 0x41834b9bu, 0x4182c6f4u, 0x418236b2u, 0x41819af9u, 0x4180f3f2u, 0x418041c3u, 0x4188fe3du, 0x41890013u, 0x4188f533u, 0x4188ddacu, 0x4188b98eu, 0x418888edu, 0x41884bdeu, 0x41880278u, 0x4187acd5u, 0x41874b11u, 0x4186dd47u, 0x41866399u, 0x4185de26u, 0x41854d14u, 0x4184b086u, 0x418408a3u, 0x41835596u, 0x418c0cc2u, 0x418c0e01u, 0x418c0283u, 0x418bea5au, 0x418bc594u, 0x418b9446u, 0x418b5685u, 0x418b0c68u, 0x418ab609u, 0x418a5383u, 0x4189e4f3u, 0x41896a79u, 0x4188e436u, 0x4188524eu, 0x4187b4e6u, 0x41870c24u, 0x41865833u, 0x418f0995u, 0x418f0a37u, 0x418efe17u, 0x418ee546u, 0x418ebfd4u, 0x418e8dd4u, 0x418e4f5bu, 0x418e0482u, 0x418dad61u, 0x418d4a15u, 0x418cdab9u, 0x418c5f6fu, 0x418bd856u, 0x418b4594u, 0x418aa74cu, 0x4189fda7u, 0x418948cdu, 0x4191f3efu, 0x4191f3eeu, 0x4191e727u, 0x4191cda9u, 0x4191a784u, 0x419174cdu, 0x41913598u, 0x4190e9feu, 0x41909217u, 0x41902dfeu, 0x418fbdd2u, 0x418f41b2u, 0x418eb9c0u, 0x418e261eu, 0x418d86f3u, 0x418cdc64u, 0x418c269du, 0x4194cb0bu, 0x4194ca63u, 0x4194bcefu, 0x4194a2bfu, 0x41947be3u, 0x41944870u, 0x4194087au, 0x4193bc19u, 0x41936366u, 0x4192fe7du, 0x41928d7cu, 0x41921081u, 0x419187b0u, 0x4190f32au, 0x41905316u, 0x418fa79au, 0x418ef0e0u, 0x41978e2eu, 0x41978cd9u, 0x41977eb3u, 0x419763ccu, 0x41973c34u, 0x419707ffu, 0x4196c742u, 0x41967a16u, 0x41962092u, 0x4195bad4u, 0x419548f8u, 0x4194cb1fu, 0x41944169u, 0x4193abfbu, 0x41930af9u, 0x41925e8bu, 0x4191a6dau, 0x419a3ca0u, 0x419a3a98u, 0x419a2bbbu, 0x419a1017u, 0x4199e7beu, 0x4199b2c3u, 0x4199713au, 0x4199233du, 0x4198c8e5u, 0x4198624cu, 0x4197ef91u, 0x419770d4u, 0x4196e635u, 0x41964fd9u, 0x4195ade5u, 0x41950080u, 0x419447d4u}; +static const uint32_t kWorldTileS9Step5Tile14Collider[] = {0x41442af4u, 0x4142beedu, 0x41413da1u, 0x413fa76cu, 0x413dfcaeu, 0x413c3dc8u, 0x413a6b21u, 0x41388523u, 0x41368c38u, 0x413480d1u, 0x41326360u, 0x4130345au, 0x412df437u, 0x412ba373u, 0x4129428au, 0x4126d1fdu, 0x4124524du, 0x414b3ac7u, 0x4149cd52u, 0x41484a8du, 0x4146b2d5u, 0x4145068au, 0x4143460du, 0x414171c5u, 0x413f8a1cu, 0x413d8f7cu, 0x413b8257u, 0x4139631eu, 0x41373246u, 0x4134f049u, 0x41329da0u, 0x41303acau, 0x412dc845u, 0x412b4696u, 0x4152380eu, 0x4150c920u, 0x414f44d9u, 0x414dab94u, 0x414bfdb1u, 0x414a3b94u, 0x414865a1u, 0x41467c43u, 0x41447fe5u, 0x414270f8u, 0x41404fedu, 0x413e1d3bu, 0x413bd959u, 0x413984c2u, 0x41371ff5u, 0x4134ab71u, 0x413227b9u, 0x415920eau, 0x4157b079u, 0x41562aa5u, 0x41548fc9u, 0x4152e045u, 0x41511c7du, 0x414f44d6u, 0x414d59b9u, 0x414b5b93u, 0x41494ad4u, 0x414727efu, 0x4144f358u, 0x4142ad88u, 0x414056fbu, 0x413df02eu, 0x413b79a2u, 0x4138f3d8u, 0x415ff382u, 0x415e8184u, 0x415cfa18u, 0x415b5d9bu, 0x4159ac6du, 0x4157e6f0u, 0x41560d8au, 0x415420a5u, 0x415220aeu, 0x41500e14u, 0x414de94au, 0x414bb2c6u, 0x41496b00u, 0x41471273u, 0x4144a99du, 0x414230ffu, 0x413fa91bu, 0x4166ae01u, 0x41653a6cu, 0x4163b160u, 0x41621338u, 0x41606055u, 0x415e9919u, 0x415cbdecu, 0x415acf35u, 0x4158cd63u, 0x4156b8e5u, 0x4154922du, 0x415259b2u, 0x41500fecu, 0x414db557u, 0x414b4a6fu, 0x4148cfb7u, 0x414645b0u, 0x416d4e9cu, 0x416bd966u, 0x416a4eafu, 0x4168aed3u, 0x4166fa31u, 0x4165312eu, 0x4163542eu, 0x4161639du, 0x415f5fe7u, 0x415d497bu, 0x415b20cdu, 0x4158e652u, 0x41569a83u, 0x41543ddcu, 0x4151d0dau, 0x414f53ffu, 0x414cc7ccu, 0x4173d38eu, 0x41725cadu, 0x4170d041u, 0x416f2ea6u, 0x416d783du, 0x416bad68u, 0x4169ce8du, 0x4167dc18u, 0x4165d674u, 0x4163be11u, 0x41619363u, 0x415f56e0u, 0x415d08ffu, 0x415aaa3eu, 0x41583b19u, 0x4155bc12u, 0x41532dacu, 0x417a3b18u, 0x4178c283u, 0x41773458u, 0x417590f6u, 0x4173d8bbu, 0x41720c0au, 0x41702b4cu, 0x416e36e9u, 0x416c2f4eu, 0x416a14ecu, 0x4167e835u, 0x4165a9a0u, 0x416359a5u, 0x4160f8c1u, 0x415e8770u, 0x415c0635u, 0x41597593u, 0x418041c3u, 0x417f0932u, 0x417d7940u, 0x417bd40cu, 0x417a19f6u, 0x41784b61u, 0x417668b5u, 0x4174725bu, 0x417268c1u, 0x41704c56u, 0x416e1d8du, 0x416bdcdeu, 0x41698ac0u, 0x416727b0u, 0x4164b42cu, 0x416230b5u, 0x415f9dceu, 0x41835596u, 0x41829788u, 0x4181cea6u, 0x4180fb1eu, 0x41801d21u, 0x417e69c0u, 0x417c851du, 0x417a8cc4u, 0x41788120u, 0x417662a4u, 0x417431c1u, 0x4171eeefu, 0x416f9aa5u, 0x416d3561u, 0x416abfa1u, 0x416839e5u, 0x4165a4b2u, 0x41865833u, 0x4185993cu, 0x4184cf6cu, 0x4183faf3u, 0x41831bffu, 0x418232c2u, 0x41813f71u, 0x41804240u, 0x417e76cbu, 0x417c5634u, 0x417a232eu, 0x4177de30u, 0x417587b3u, 0x41732033u, 0x4170a82eu, 0x416e2025u, 0x416b889du, 0x418948cdu, 0x418888e8u, 0x4187be27u, 0x4186e8b6u, 0x418608c7u, 0x41851e8bu, 0x41842a35u, 0x41832bfbu, 0x41822413u, 0x418112b6u, 0x417ff03cu, 0x417da90au, 0x417b5050u, 0x4178e68bu, 0x41766c3au, 0x4173e1ddu, 0x417147f9u, 0x418c269du, 0x418b65c6u, 0x418a9a0eu, 0x4189c3a2u, 0x4188e2b3u, 0x4187f772u, 0x41870214u, 0x418602ccu, 0x4184f9d3u, 0x4183e760u, 0x4182cbaeu, 0x4181a6f7u, 0x41807978u, 0x417e86deu, 0x417c0a38u, 0x41797d7fu, 0x4176e136u, 0x418ef0e0u, 0x418e2f13u, 0x418d625fu, 0x418c8af3u, 0x418ba900u, 0x418abcb6u, 0x4189c64bu, 0x4188c5f2u, 0x4187bbe3u, 0x4186a856u, 0x41858b86u, 0x418465acu, 0x41833707u, 0x4181ffd4u, 0x4180c053u, 0x417ef188u, 0x417c52d4u, 0x4191a6dau, 0x4190e412u, 0x4190165eu, 0x418f3deeu, 0x418e5af1u, 0x418d6d9bu, 0x418c761eu, 0x418b74afu, 0x418a6986u, 0x418954dcu, 0x418836e9u, 0x41870fe9u, 0x4185e01au, 0x4184a7b8u, 0x41836705u, 0x41821e40u, 0x4180cdadu, 0x419447d4u, 0x4193840cu, 0x4192b554u, 0x4191dbdbu, 0x4190f7d1u, 0x41900969u, 0x418f10d6u, 0x418e0e4eu, 0x418d0207u, 0x418bec3au, 0x418acd21u, 0x4189a4f7u, 0x418873f9u, 0x41873a66u, 0x4185f87du, 0x4184ae7eu, 0x41835cadu}; +static const uint32_t kWorldTileS9Step5Tile15Collider[] = {0x41805be1u, 0x4181e17cu, 0x41835cc6u, 0x4184cd89u, 0x41863396u, 0x41878ebcu, 0x4188decdu, 0x418a239cu, 0x418b5d01u, 0x418c8ad1u, 0x418dace9u, 0x418ec322u, 0x418fcd5bu, 0x4190cb73u, 0x4191bd4eu, 0x4192a2cdu, 0x41937bd9u, 0x4183009au, 0x4184862fu, 0x4186016du, 0x4187721fu, 0x4188d815u, 0x418a331eu, 0x418b830cu, 0x418cc7b4u, 0x418e00eau, 0x418f2e87u, 0x41905065u, 0x4191665fu, 0x41927053u, 0x41936e22u, 0x41945facu, 0x419544d6u, 0x41961d86u, 0x41858ff5u, 0x4187157fu, 0x418890abu, 0x418a0147u, 0x418b6720u, 0x418cc206u, 0x418e11ccu, 0x418f5646u, 0x41908f48u, 0x4191bcacu, 0x4192de4bu, 0x4193f400u, 0x4194fdaau, 0x4195fb28u, 0x4196ec5du, 0x4197d12cu, 0x4198a97bu, 0x4188094du, 0x41898ec6u, 0x418b09dbu, 0x418c7a5au, 0x418de010u, 0x418f3acfu, 0x41908a67u, 0x4191ceacu, 0x41930776u, 0x4194349bu, 0x419555f5u, 0x41966b60u, 0x419774b9u, 0x419871e2u, 0x419962bbu, 0x419a4729u, 0x419b1f12u, 0x418a6c03u, 0x418bf165u, 0x418d6c5du, 0x418edcbau, 0x41904248u, 0x41919cd8u, 0x4192ec3du, 0x41943049u, 0x419568d3u, 0x419695b3u, 0x4197b6c3u, 0x4198cbdeu, 0x4199d4e2u, 0x419ad1afu, 0x419bc227u, 0x419ca62fu, 0x419d7dacu, 0x418cb77eu, 0x418e3cc3u, 0x418fb799u, 0x419127cdu, 0x41928d2eu, 0x4193e78au, 0x419536b5u, 0x41967a83u, 0x4197b2c8u, 0x4198df5eu, 0x419a001du, 0x419b14e3u, 0x419c1d8cu, 0x419d19f8u, 0x419e0a0au, 0x419eeda5u, 0x419fc4b0u, 0x418eeb2du, 0x4190704fu, 0x4191eafdu, 0x41935b03u, 0x4194c030u, 0x41961a53u, 0x4197693fu, 0x4198acc8u, 0x4199e4c3u, 0x419b1109u, 0x419c3173u, 0x419d45dcu, 0x419e4e24u, 0x419f4a2au, 0x41a039d0u, 0x41a11cfau, 0x41a1f38eu, 0x41910684u, 0x41928b7eu, 0x419405feu, 0x419575d1u, 0x4196dac4u, 0x419834a8u, 0x41998350u, 0x419ac68eu, 0x419bfe39u, 0x419d2a29u, 0x419e4a38u, 0x419f5e41u, 0x41a06622u, 0x41a161bcu, 0x41a250f0u, 0x41a333a3u, 0x41a409bau, 0x41930901u, 0x41948dcdu, 0x41960819u, 0x419777b3u, 0x4198dc67u, 0x419a3606u, 0x419b8463u, 0x419cc752u, 0x419dfea7u, 0x419f2a3cu, 0x41a049e9u, 0x41a15d8cu, 0x41a26501u, 0x41a36029u, 0x41a44ee6u, 0x41a5311cu, 0x41a606b2u, 0x4194f227u, 0x419676bfu, 0x4197f0d2u, 0x4199602cu, 0x419ac49cu, 0x419c1df1u, 0x419d6bfeu, 0x419eae96u, 0x419fe591u, 0x41a110c4u, 0x41a2300bu, 0x41a34342u, 0x41a44a46u, 0x41a544f7u, 0x41a63337u, 0x41a714ebu, 0x41a7e9f9u, 0x4196c181u, 0x419845e0u, 0x4199bfb4u, 0x419b2ec9u, 0x419c92eeu, 0x419debf3u, 0x419f39abu, 0x41a07be8u, 0x41a1b281u, 0x41a2dd4eu, 0x41a3fc29u, 0x41a50eeeu, 0x41a6157bu, 0x41a70fafu, 0x41a7fd6eu, 0x41a8de9au, 0x41a9b31bu, 0x419876a2u, 0x4199fac2u, 0x419b7451u, 0x419ce31cu, 0x419e46f1u, 0x419f9fa1u, 0x41a0ecfdu, 0x41a22ed9u, 0x41a3650cu, 0x41a48f6du, 0x41a5add6u, 0x41a6c024u, 0x41a7c634u, 0x41a8bfe7u, 0x41a9ad1du, 0x41aa8dbdu, 0x41ab61abu, 0x419a1125u, 0x419b9500u, 0x419d0e45u, 0x419e7cc0u, 0x419fe03fu, 0x41a13893u, 0x41a2858eu, 0x41a3c704u, 0x41a4fccbu, 0x41a626bau, 0x41a744adu, 0x41a8567eu, 0x41a95c0cu, 0x41aa5537u, 0x41ab41e1u, 0x41ac21eeu, 0x41acf545u, 0x419b90abu, 0x419d143cu, 0x419e8d31u, 0x419ffb56u, 0x41a15e7bu, 0x41a2b66eu, 0x41a40302u, 0x41a5440cu, 0x41a67961u, 0x41a7a2dau, 0x41a8c04fu, 0x41a9d19eu, 0x41aad6a5u, 0x41abcf43u, 0x41acbb5au, 0x41ad9ad0u, 0x41ae6d8au, 0x419cf4e1u, 0x419e7821u, 0x419ff0c1u, 0x41a15e8au, 0x41a2c14eu, 0x41a418dau, 0x41a56503u, 0x41a6a59bu, 0x41a7da79u, 0x41a90375u, 0x41aa2069u, 0x41ab3130u, 0x41ac35aau, 0x41ad2db5u, 0x41ae1935u, 0x41aef80eu, 0x41afca25u, 0x419e3d76u, 0x419fc061u, 0x41a138a5u, 0x41a2a60eu, 0x41a4086bu, 0x41a55f8bu, 0x41a6ab42u, 0x41a7eb63u, 0x41a91fc5u, 0x41aa483fu, 0x41ab64abu, 0x41ac74e5u, 0x41ad78cdu, 0x41ae7040u, 0x41af5b23u, 0x41b03959u, 0x41b10ac9u, 0x419f6a27u, 0x41a0ecb6u, 0x41a26499u, 0x41a3d19cu, 0x41a5338du, 0x41a68a3cu, 0x41a7d57bu, 0x41a91520u, 0x41aa48ffu, 0x41ab70f1u, 0x41ac8cd1u, 0x41ad9c79u, 0x41ae9fc8u, 0x41af969fu, 0x41b080e0u, 0x41b15e6eu, 0x41b22f31u}; +static const uint32_t kWorldTileS9Step5Tile16Collider[] = {0x414688c4u, 0x414a9cf1u, 0x414ea49fu, 0x41529f36u, 0x41568c22u, 0x415a6ad0u, 0x415e3ab1u, 0x4161fb38u, 0x4165abdau, 0x41694c11u, 0x416cdb57u, 0x4170592cu, 0x4173c50fu, 0x41771e87u, 0x417a651au, 0x417d9854u, 0x41805be1u, 0x414bccd5u, 0x414fe1aeu, 0x4153e9fbu, 0x4157e527u, 0x415bd29cu, 0x415fb1c9u, 0x4163821cu, 0x4167430bu, 0x416af409u, 0x416e9490u, 0x4172241cu, 0x4175a229u, 0x41790e3bu, 0x417c67d5u, 0x417fae7fu, 0x418170e2u, 0x4183009au, 0x4150e6e2u, 0x4154fc5bu, 0x4159053eu, 0x415d00f3u, 0x4160eee6u, 0x4164ce85u, 0x41689f40u, 0x416c608au, 0x417011d9u, 0x4173b2a5u, 0x4177426au, 0x417ac0a6u, 0x417e2cdau, 0x4180c346u, 0x418266a0u, 0x41840043u, 0x41858ff5u, 0x4155d5a1u, 0x4159ebafu, 0x415df51bu, 0x4161f14eu, 0x4165dfb4u, 0x4169bfbau, 0x416d90d1u, 0x4171526cu, 0x41750400u, 0x4178a505u, 0x417c34f8u, 0x417fb356u, 0x41818fd1u, 0x41833cafu, 0x4184e00au, 0x418679a7u, 0x4188094du, 0x415a97d2u, 0x415eae6au, 0x4162b854u, 0x4166b4fau, 0x416aa3c7u, 0x416e8429u, 0x41725591u, 0x41761770u, 0x4179c93du, 0x417d6a71u, 0x41807d43u, 0x41823c7eu, 0x4183f2a9u, 0x41859f87u, 0x418742ddu, 0x4188dc6eu, 0x418a6c03u, 0x415f2c46u, 0x4163435bu, 0x41674db8u, 0x416b4ac5u, 0x416f39eeu, 0x41731aa1u, 0x4176ec4du, 0x417aae66u, 0x417e6062u, 0x418100dcu, 0x4182c8f2u, 0x41848833u, 0x41863e5eu, 0x4187eb36u, 0x41898e80u, 0x418b2800u, 0x418cb77eu, 0x416391d8u, 0x4167a960u, 0x416bb424u, 0x416fb18du, 0x4173a107u, 0x417781feu, 0x417b53e4u, 0x417f162bu, 0x41816425u, 0x418334dbu, 0x4184fcf7u, 0x4186bc37u, 0x4188725du, 0x418a1f2au, 0x418bc262u, 0x418d5bccu, 0x418eeb2du, 0x4167c773u, 0x416bdf62u, 0x416fea82u, 0x4173e83cu, 0x4177d7fbu, 0x417bb92cu, 0x417f8b3fu, 0x4181a6d5u, 0x41837fefu, 0x418550abu, 0x418718c7u, 0x4188d802u, 0x418a8e1cu, 0x418c3ad8u, 0x418dddf9u, 0x418f7745u, 0x41910684u, 0x416bcc10u, 0x416fe45cu, 0x4173efccu, 0x4177edcbu, 0x417bddc3u, 0x417fbf22u, 0x4181c8acu, 0x4183a9ecu, 0x4185830du, 0x418753c9u, 0x41891bdfu, 0x418adb0eu, 0x418c9117u, 0x418e3dbcu, 0x418fe0c0u, 0x419179eau, 0x41930901u, 0x416f9eb8u, 0x4173b754u, 0x4177c309u, 0x417bc141u, 0x417fb167u, 0x4181c974u, 0x4183b29bu, 0x418593e1u, 0x41876d01u, 0x41893db8u, 0x418b05c3u, 0x418cc4e0u, 0x418e7ad2u, 0x4190275au, 0x4191ca3cu, 0x4193633eu, 0x4194f227u, 0x41733e80u, 0x41775760u, 0x417b634fu, 0x417f61b5u, 0x4181a8ffu, 0x418399cbu, 0x418582f8u, 0x4187643eu, 0x41893d58u, 0x418b0e03u, 0x418cd5fdu, 0x418e9504u, 0x41904ad9u, 0x4191f73eu, 0x419399f8u, 0x419532ccu, 0x4196c181u, 0x4176aa8du, 0x417ac3a7u, 0x417ecfc4u, 0x41816726u, 0x41835f56u, 0x41855028u, 0x41873955u, 0x41891a95u, 0x418af3a4u, 0x418cc43eu, 0x418e8c20u, 0x41904b0au, 0x419200bdu, 0x4193acfau, 0x41954f86u, 0x4196e826u, 0x419876a2u, 0x4179e216u, 0x417dfb5eu, 0x418103cfu, 0x4183031eu, 0x4184fb54u, 0x4186ec26u, 0x4188d54du, 0x418ab682u, 0x418c8f7fu, 0x418e6002u, 0x419027c8u, 0x4191e68fu, 0x41939c1au, 0x41954829u, 0x4196ea81u, 0x419882e8u, 0x419a1125u, 0x417ce45eu, 0x41807ee4u, 0x4182850fu, 0x41848465u, 0x41867c9bu, 0x41886d67u, 0x418a5682u, 0x418c37a6u, 0x418e108cu, 0x418fe0f2u, 0x4191a895u, 0x41936735u, 0x41951c91u, 0x4196c86du, 0x41986a8cu, 0x419a02b4u, 0x419b90abu, 0x417fb0b9u, 0x4181e51eu, 0x4183eb4fu, 0x4185eaa4u, 0x4187e2d4u, 0x4189d395u, 0x418bbc9fu, 0x418d9dabu, 0x418f7675u, 0x419146b9u, 0x41930e34u, 0x4194cca5u, 0x419681ceu, 0x41982d70u, 0x4199cf50u, 0x419b6733u, 0x419cf4e1u, 0x41812347u, 0x4183300du, 0x4185363eu, 0x4187358eu, 0x41892db2u, 0x418b1e62u, 0x418d0755u, 0x418ee845u, 0x4190c0ecu, 0x41929107u, 0x41945854u, 0x41961692u, 0x4197cb82u, 0x419976e5u, 0x419b1880u, 0x419cb019u, 0x419e3d76u, 0x418252a7u, 0x41845f6eu, 0x41866599u, 0x418864ddu, 0x418a5cf0u, 0x418c4d89u, 0x418e365fu, 0x4190172cu, 0x4191efabu, 0x4193bf99u, 0x419586b2u, 0x419744b7u, 0x4198f967u, 0x419aa486u, 0x419c45d6u, 0x419ddd1fu, 0x419f6a27u}; +static const uint32_t kWorldTileS9Step5Tile17Collider[] = {0x41937bd9u, 0x41944858u, 0x41950836u, 0x4195bb5eu, 0x419661bfu, 0x4196fb4bu, 0x419787f3u, 0x419807aeu, 0x41987a72u, 0x4198e038u, 0x419938feu, 0x419984c0u, 0x4199c37eu, 0x4199f53bu, 0x419a19fbu, 0x419a31c4u, 0x419a3ca0u, 0x41961d86u, 0x4196e9a4u, 0x4197a91bu, 0x41985bd7u, 0x419901c7u, 0x41999adcu, 0x419a2707u, 0x419aa640u, 0x419b187cu, 0x419b7db6u, 0x419bd5e9u, 0x419c2114u, 0x419c5f35u, 0x419c904fu, 0x419cb468u, 0x419ccb84u, 0x419cd5aeu, 0x4198a97bu, 0x41997533u, 0x419a343eu, 0x419ae688u, 0x419b8c01u, 0x419c2499u, 0x419cb042u, 0x419d2ef3u, 0x419da0a3u, 0x419e054au, 0x419e5ce6u, 0x419ea773u, 0x419ee4f2u, 0x419f1565u, 0x419f38d0u, 0x419f4f3bu, 0x419f58adu, 0x419b1f12u, 0x419bea5eu, 0x419ca8f7u, 0x419d5acau, 0x419dffc6u, 0x419e97dcu, 0x419f22feu, 0x419fa122u, 0x41a01240u, 0x41a0764fu, 0x41a0cd4eu, 0x41a11739u, 0x41a15410u, 0x41a183d6u, 0x41a1a68fu, 0x41a1bc42u, 0x41a1c4f9u, 0x419d7dacu, 0x419e4886u, 0x419f06a8u, 0x419fb7ffu, 0x41a05c79u, 0x41a0f407u, 0x41a17e9cu, 0x41a1fc2eu, 0x41a26cb4u, 0x41a2d026u, 0x41a32682u, 0x41a36fc6u, 0x41a3abf0u, 0x41a3db04u, 0x41a3fd06u, 0x41a411fdu, 0x41a419f2u, 0x419fc4b0u, 0x41a08f13u, 0x41a14cb9u, 0x41a1fd8eu, 0x41a2a180u, 0x41a33881u, 0x41a3c284u, 0x41a43f7eu, 0x41a4af67u, 0x41a51237u, 0x41a567ecu, 0x41a5b082u, 0x41a5ebfau, 0x41a61a57u, 0x41a63b9du, 0x41a64fd2u, 0x41a65700u, 0x41a1f38eu, 0x41a2bd74u, 0x41a37a98u, 0x41a42ae5u, 0x41a4ce4bu, 0x41a564b9u, 0x41a5ee25u, 0x41a66a82u, 0x41a6d9c8u, 0x41a73bf1u, 0x41a790f8u, 0x41a7d8ddu, 0x41a8139eu, 0x41a8413eu, 0x41a861c3u, 0x41a87531u, 0x41a87b94u, 0x41a409bau, 0x41a4d31eu, 0x41a58fbau, 0x41a63f7bu, 0x41a6e24eu, 0x41a77825u, 0x41a800f3u, 0x41a87caeu, 0x41a8eb4du, 0x41a94cc9u, 0x41a9a11eu, 0x41a9e84bu, 0x41aa2250u, 0x41aa4f2fu, 0x41aa6eedu, 0x41aa8190u, 0x41aa8722u, 0x41a606b2u, 0x41a6cf8fu, 0x41a78b9eu, 0x41a83accu, 0x41a8dd07u, 0x41a97241u, 0x41a9fa6du, 0x41aa7580u, 0x41aae372u, 0x41ab443cu, 0x41ab97dau, 0x41abde4bu, 0x41ac178eu, 0x41ac43a7u, 0x41ac6299u, 0x41ac746cu, 0x41ac7929u, 0x41a7e9f9u, 0x41a8b249u, 0x41a96dc6u, 0x41aa1c5cu, 0x41aabdfau, 0x41ab5292u, 0x41abda16u, 0x41ac547du, 0x41acc1bcu, 0x41ad21cfu, 0x41ad74b1u, 0x41adba60u, 0x41adf2ddu, 0x41ae1e2au, 0x41ae3c4cu, 0x41ae4d4au, 0x41ae512cu, 0x41a9b31bu, 0x41aa7ad9u, 0x41ab35beu, 0x41abe3b7u, 0x41ac84b3u, 0x41ad18a3u, 0x41ad9f7bu, 0x41ae192fu, 0x41ae85b7u, 0x41aee50eu, 0x41af372eu, 0x41af7c17u, 0x41afb3c8u, 0x41afde45u, 0x41affb91u, 0x41b00bb4u, 0x41b00eb8u, 0x41ab61abu, 0x41ac28d1u, 0x41ace319u, 0x41ad9070u, 0x41ae30c5u, 0x41aec408u, 0x41af4a2eu, 0x41afc32au, 0x41b02ef7u, 0x41b08d8cu, 0x41b0dee6u, 0x41b12303u, 0x41b159e4u, 0x41b1838bu, 0x41b19ffdu, 0x41b1af41u, 0x41b1b160u, 0x41acf545u, 0x41adbbceu, 0x41ae7573u, 0x41af2223u, 0x41afc1cau, 0x41b0545cu, 0x41b0d9cau, 0x41b1520au, 0x41b1bd15u, 0x41b21ae4u, 0x41b26b72u, 0x41b2aebfu, 0x41b2e4cau, 0x41b30d97u, 0x41b3292au, 0x41b3378au, 0x41b338c0u, 0x41ae6d8au, 0x41af3370u, 0x41afec6eu, 0x41b09871u, 0x41b13766u, 0x41b1c941u, 0x41b24df2u, 0x41b2c572u, 0x41b32fb6u, 0x41b38cb9u, 0x41b3dc77u, 0x41b41eeeu, 0x41b4541fu, 0x41b47c0du, 0x41b496bbu, 0x41b4a433u, 0x41b4a47bu, 0x41afca25u, 0x41b08f64u, 0x41b147b5u, 0x41b1f306u, 0x41b29144u, 0x41b32262u, 0x41b3a652u, 0x41b41d0bu, 0x41b48683u, 0x41b4e2b6u, 0x41b5319fu, 0x41b5733bu, 0x41b5a78du, 0x41b5ce97u, 0x41b5e85du, 0x41b5f4e7u, 0x41b5f43du, 0x41b10ac9u, 0x41b1cf5bu, 0x41b286fbu, 0x41b33194u, 0x41b3cf16u, 0x41b45f72u, 0x41b4e29cu, 0x41b55889u, 0x41b5c131u, 0x41b61c8eu, 0x41b66a9du, 0x41b6ab5au, 0x41b6dec8u, 0x41b704e9u, 0x41b71dc2u, 0x41b72959u, 0x41b727b9u, 0x41b22f31u, 0x41b2f311u, 0x41b3a9f9u, 0x41b453d6u, 0x41b4f097u, 0x41b5802du, 0x41b6028bu, 0x41b677a8u, 0x41b6df7au, 0x41b739fdu, 0x41b7872cu, 0x41b7c706u, 0x41b7f98bu, 0x41b81ebeu, 0x41b836a5u, 0x41b84145u, 0x41b83eaau}; +static const uint32_t kWorldTileS9Step5Tile18Collider[] = {0x419a3ca0u, 0x419a3a98u, 0x419a2bbbu, 0x419a1017u, 0x4199e7beu, 0x4199b2c3u, 0x4199713au, 0x4199233du, 0x4198c8e5u, 0x4198624cu, 0x4197ef91u, 0x419770d4u, 0x4196e635u, 0x41964fd9u, 0x4195ade5u, 0x41950080u, 0x419447d4u, 0x419cd5aeu, 0x419cd2efu, 0x419cc356u, 0x419ca6f0u, 0x419c7dd0u, 0x419c480au, 0x419c05b1u, 0x419bb6deu, 0x419b5babu, 0x419af433u, 0x419a8095u, 0x419a00eeu, 0x41997562u, 0x4198de14u, 0x41983b29u, 0x41978cc9u, 0x4196d31eu, 0x419f58adu, 0x419f5532u, 0x419f44d7u, 0x419f27abu, 0x419efdc0u, 0x419ec729u, 0x419e83fbu, 0x419e344eu, 0x419dd83bu, 0x419d6fe0u, 0x419cfb58u, 0x419c7ac4u, 0x419bee46u, 0x419b5601u, 0x419ab21bu, 0x419a02bbu, 0x4199480bu, 0x41a1c4f9u, 0x41a1c0bcu, 0x41a1af9bu, 0x41a191a3u, 0x41a166e8u, 0x41a12f7bu, 0x41a0eb72u, 0x41a09ae6u, 0x41a03df0u, 0x419fd4abu, 0x419f5f36u, 0x419eddb0u, 0x419e503bu, 0x419db6fbu, 0x419d1215u, 0x419c61b1u, 0x419ba5f8u, 0x41a419f2u, 0x41a414efu, 0x41a40302u, 0x41a3e43au, 0x41a3b8a9u, 0x41a38062u, 0x41a33b7au, 0x41a2ea0au, 0x41a28c2bu, 0x41a221f9u, 0x41a1ab91u, 0x41a12915u, 0x41a09aa5u, 0x41a00064u, 0x419f5a7au, 0x419ea90du, 0x419dec47u, 0x41a65700u, 0x41a65132u, 0x41a63e75u, 0x41a61ed7u, 0x41a5f26cu, 0x41a5b945u, 0x41a5737au, 0x41a52121u, 0x41a4c254u, 0x41a45730u, 0x41a3dfd2u, 0x41a35c5au, 0x41a2cceau, 0x41a231a5u, 0x41a18ab2u, 0x41a0d838u, 0x41a01a60u, 0x41a87b94u, 0x41a874f5u, 0x41a86162u, 0x41a840ebu, 0x41a813a0u, 0x41a7d995u, 0x41a792e1u, 0x41a73f9bu, 0x41a6dfdcu, 0x41a673c1u, 0x41a5fb68u, 0x41a576f0u, 0x41a4e67bu, 0x41a44a2eu, 0x41a3a22du, 0x41a2eea2u, 0x41a22fb4u, 0x41aa8722u, 0x41aa7faeu, 0x41aa6b41u, 0x41aa49eau, 0x41aa1bbbu, 0x41a9e0c8u, 0x41a99926u, 0x41a944eeu, 0x41a8e438u, 0x41a87722u, 0x41a7fdc9u, 0x41a7784cu, 0x41a6e6cfu, 0x41a64974u, 0x41a5a063u, 0x41a4ebc1u, 0x41a42bbau, 0x41ac7929u, 0x41ac70dau, 0x41ac5b8eu, 0x41ac3953u, 0x41ac0a3bu, 0x41abce5bu, 0x41ab85c7u, 0x41ab3097u, 0x41aacee7u, 0x41aa60d0u, 0x41a9e673u, 0x41a95feeu, 0x41a8cd63u, 0x41a82ef7u, 0x41a784cfu, 0x41a6cf14u, 0x41a60deeu, 0x41ae512cu, 0x41ae47feu, 0x41ae31ceu, 0x41ae0eaau, 0x41addea5u, 0x41ada1d2u, 0x41ad5847u, 0x41ad021du, 0x41ac9f6cu, 0x41ac3051u, 0x41abb4ebu, 0x41ab2d59u, 0x41aa99bdu, 0x41a9fa3bu, 0x41a94ef9u, 0x41a89820u, 0x41a7d5d8u, 0x41b00eb8u, 0x41b004a6u, 0x41afed8du, 0x41afc97cu, 0x41af9884u, 0x41af5abbu, 0x41af1035u, 0x41aeb90au, 0x41ae5555u, 0x41ade531u, 0x41ad68beu, 0x41ace01au, 0x41ac4b68u, 0x41abaacdu, 0x41aafe6du, 0x41aa4671u, 0x41a98303u, 0x41b1b160u, 0x41b1a665u, 0x41b18e5fu, 0x41b1695bu, 0x41b1376du, 0x41b0f8a8u, 0x41b0ad22u, 0x41b054f3u, 0x41aff036u, 0x41af7f05u, 0x41af0180u, 0x41ae77c6u, 0x41ade1fbu, 0x41ad4041u, 0x41ac92bfu, 0x41abd99du, 0x41ab1504u, 0x41b338c0u, 0x41b32cd8u, 0x41b313dfu, 0x41b2ede5u, 0x41b2bafcu, 0x41b27b37u, 0x41b22eadu, 0x41b1d575u, 0x41b16faau, 0x41b0fd68u, 0x41b07ecdu, 0x41aff3f9u, 0x41af5d0fu, 0x41aeba33u, 0x41ae0b8bu, 0x41ad513fu, 0x41ac8b78u, 0x41b4a47bu, 0x41b497a1u, 0x41b47db2u, 0x41b456bcu, 0x41b422d3u, 0x41b3e20au, 0x41b39477u, 0x41b33a32u, 0x41b2d355u, 0x41b25ffdu, 0x41b1e048u, 0x41b15457u, 0x41b0bc4bu, 0x41b01848u, 0x41af6876u, 0x41aeacfbu, 0x41ade602u, 0x41b5f43du, 0x41b5e66cu, 0x41b5cb81u, 0x41b5a38cu, 0x41b56e9fu, 0x41b52cccu, 0x41b4de2cu, 0x41b482d6u, 0x41b41ae3u, 0x41b3a672u, 0x41b3259fu, 0x41b2988bu, 0x41b1ff58u, 0x41b15a2cu, 0x41b0a92bu, 0x41afec7eu, 0x41af2450u, 0x41b727b9u, 0x41b718edu, 0x41b6fd02u, 0x41b6d408u, 0x41b69e12u, 0x41b65b33u, 0x41b60b81u, 0x41b5af15u, 0x41b54608u, 0x41b4d078u, 0x41b44e83u, 0x41b3c049u, 0x41b325ecu, 0x41b27f91u, 0x41b1cd5fu, 0x41b10f7cu, 0x41b04614u, 0x41b83eaau, 0x41b82edeu, 0x41b811efu, 0x41b7e7ecu, 0x41b7b0e9u, 0x41b76cf8u, 0x41b71c30u, 0x41b6beaau, 0x41b65480u, 0x41b5ddcdu, 0x41b55ab2u, 0x41b4cb4du, 0x41b42fc3u, 0x41b38836u, 0x41b2d4cdu, 0x41b215b1u, 0x41b14b0bu}; +static const uint32_t kWorldTileS9Step5Tile19Collider[] = {0x419447d4u, 0x4193840cu, 0x4192b554u, 0x4191dbdbu, 0x4190f7d1u, 0x41900969u, 0x418f10d6u, 0x418e0e4eu, 0x418d0207u, 0x418bec3au, 0x418acd21u, 0x4189a4f7u, 0x418873f9u, 0x41873a66u, 0x4185f87du, 0x4184ae7eu, 0x41835cadu, 0x4196d31eu, 0x41960e51u, 0x41953e90u, 0x4194640au, 0x41937eefu, 0x41928f71u, 0x419195c4u, 0x4190921du, 0x418f84b4u, 0x418e6dc1u, 0x418d4d7du, 0x418c2425u, 0x418af1f5u, 0x4189b72cu, 0x41887409u, 0x418728ceu, 0x4185d5bcu, 0x4199480bu, 0x41988235u, 0x4197b167u, 0x4196d5d0u, 0x4195ef9fu, 0x4194ff07u, 0x4194043cu, 0x4192ff73u, 0x4191f0e4u, 0x4190d8c6u, 0x418fb754u, 0x418e8ccau, 0x418d5964u, 0x418c1d62u, 0x418ad902u, 0x41898c85u, 0x4188382eu, 0x419ba5f8u, 0x419adf15u, 0x419a0d35u, 0x41993088u, 0x4198493du, 0x41975787u, 0x41965b9au, 0x419555abu, 0x419445f1u, 0x41932ca5u, 0x41920a02u, 0x4190de42u, 0x418fa9a2u, 0x418e6c62u, 0x418d26c1u, 0x418bd900u, 0x418a8361u, 0x419dec47u, 0x419d2452u, 0x419c515du, 0x419b7396u, 0x419a8b2du, 0x41999855u, 0x41989b41u, 0x41979428u, 0x41968340u, 0x419568c2u, 0x419444e8u, 0x419317eeu, 0x4191e212u, 0x4190a391u, 0x418f5cabu, 0x418e0da2u, 0x418cb6b8u, 0x41a01a60u, 0x419f5156u, 0x419e7d47u, 0x419d9e61u, 0x419cb4d6u, 0x419bc0d8u, 0x419ac29au, 0x4199ba52u, 0x4198a838u, 0x41978c84u, 0x41966771u, 0x4195393au, 0x4194021du, 0x4192c257u, 0x41917a29u, 0x419029d5u, 0x418ed19cu, 0x41a22fb4u, 0x41a16590u, 0x41a09063u, 0x419fb05bu, 0x419ec5aau, 0x419dd081u, 0x419cd115u, 0x419bc79bu, 0x419ab44bu, 0x4199975eu, 0x4198710du, 0x41974195u, 0x41960933u, 0x4194c826u, 0x41937eadu, 0x41922d09u, 0x4190d37eu, 0x41a42bbau, 0x41a36077u, 0x41a28a28u, 0x41a1a8fau, 0x41a0bd1eu, 0x419fc6c7u, 0x419ec629u, 0x419dbb79u, 0x419ca6f0u, 0x419b88c5u, 0x419a6134u, 0x41993077u, 0x4197f6cdu, 0x4196b474u, 0x419569acu, 0x419416b7u, 0x4192bbd6u, 0x41a60deeu, 0x41a5418au, 0x41a46a14u, 0x41a387bcu, 0x41a29ab2u, 0x41a1a329u, 0x41a0a155u, 0x419f956cu, 0x419e7fa5u, 0x419d6039u, 0x419c3763u, 0x419b055eu, 0x4199ca69u, 0x419886c1u, 0x41973aa7u, 0x4195e65cu, 0x41948a23u, 0x41a7d5d8u, 0x41a7084du, 0x41a62fadu, 0x41a54c26u, 0x41a45deau, 0x41a3652bu, 0x41a2621eu, 0x41a154f7u, 0x41a03df0u, 0x419f1d3fu, 0x419df321u, 0x419cbfd1u, 0x419b838du, 0x419a3e93u, 0x4198f124u, 0x41979b80u, 0x41963decu, 0x41a98303u, 0x41a8b44eu, 0x41a7da7fu, 0x41a6f5c7u, 0x41a60655u, 0x41a50c5du, 0x41a40812u, 0x41a2f9aau, 0x41a1e15eu, 0x41a0bf65u, 0x419f93fcu, 0x419e5f5du, 0x419d21c7u, 0x419bdb77u, 0x419a8cafu, 0x419935b1u, 0x4197d6bdu, 0x41ab1504u, 0x41aa4521u, 0x41a96a21u, 0x41a88432u, 0x41a79387u, 0x41a69851u, 0x41a592c5u, 0x41a48319u, 0x41a36984u, 0x41a24641u, 0x41a11988u, 0x419fe398u, 0x419ea4acu, 0x419d5d04u, 0x419c0ce0u, 0x419ab483u, 0x4199542eu, 0x41ac8b78u, 0x41abba63u, 0x41aade2cu, 0x41a9f704u, 0x41a9051bu, 0x41a808a5u, 0x41a701d4u, 0x41a5f0e0u, 0x41a4d600u, 0x41a3b16eu, 0x41a28363u, 0x41a14c1du, 0x41a00bd9u, 0x419ec2d5u, 0x419d7153u, 0x419c1794u, 0x419ab5dau, 0x41ade602u, 0x41ad13b7u, 0x41ac3647u, 0x41ab4de2u, 0x41aa5ab8u, 0x41a95cfdu, 0x41a854e4u, 0x41a742a5u, 0x41a62676u, 0x41a50092u, 0x41a3d132u, 0x41a29893u, 0x41a156f3u, 0x41a00c91u, 0x419eb9adu, 0x419d5e89u, 0x419bfb68u, 0x41af2450u, 0x41ae50cbu, 0x41ad721eu, 0x41ac8877u, 0x41ab9409u, 0x41aa9506u, 0x41a98ba2u, 0x41a87813u, 0x41a75a93u, 0x41a63359u, 0x41a502a0u, 0x41a3c8a6u, 0x41a285a7u, 0x41a139e3u, 0x419fe59bu, 0x419e8910u, 0x419d2485u, 0x41b04614u, 0x41af7152u, 0x41ae9163u, 0x41ada679u, 0x41acb0c2u, 0x41abb073u, 0x41aaa5c1u, 0x41a990e0u, 0x41a8720au, 0x41a74978u, 0x41a61764u, 0x41a4dc0bu, 0x41a397aau, 0x41a24a82u, 0x41a0f4d2u, 0x419f96ddu, 0x419e30e5u, 0x41b14b0bu, 0x41b07508u, 0x41af93d5u, 0x41aea7a2u, 0x41adb0a1u, 0x41acaf03u, 0x41aba2feu, 0x41aa8cc9u, 0x41a96c9au, 0x41a842acu, 0x41a70f39u, 0x41a5d27eu, 0x41a48cb9u, 0x41a33e2au, 0x41a1e710u, 0x41a087aeu, 0x419f2046u}; +static const uint32_t kWorldTileS9Step5Tile20Collider[] = {0x419f6a27u, 0x41a0ecb6u, 0x41a26499u, 0x41a3d19cu, 0x41a5338du, 0x41a68a3cu, 0x41a7d57bu, 0x41a91520u, 0x41aa48ffu, 0x41ab70f1u, 0x41ac8cd1u, 0x41ad9c79u, 0x41ae9fc8u, 0x41af969fu, 0x41b080e0u, 0x41b15e6eu, 0x41b22f31u, 0x41a07ab4u, 0x41a1fce3u, 0x41a37460u, 0x41a4e0f6u, 0x41a64275u, 0x41a798adu, 0x41a8e371u, 0x41aa2293u, 0x41ab55ebu, 0x41ac7d50u, 0x41ad989du, 0x41aea7aeu, 0x41afaa60u, 0x41b0a095u, 0x41b18a2du, 0x41b2670fu, 0x41b33720u, 0x41a16eebu, 0x41a2f0b3u, 0x41a467c3u, 0x41a5d3e8u, 0x41a734f0u, 0x41a88aacu, 0x41a9d4edu, 0x41ab1388u, 0x41ac4652u, 0x41ad6d25u, 0x41ae87dbu, 0x41af964eu, 0x41b0985eu, 0x41b18debu, 0x41b276d7u, 0x41b35307u, 0x41b42261u, 0x41a2469cu, 0x41a3c7f9u, 0x41a53e97u, 0x41a6aa45u, 0x41a80ad0u, 0x41a9600au, 0x41aaa9c3u, 0x41abe7d1u, 0x41ad1a0au, 0x41ae4045u, 0x41af5a5du, 0x41b0682eu, 0x41b16997u, 0x41b25e77u, 0x41b346b1u, 0x41b42229u, 0x41b4f0c7u, 0x41a301a4u, 0x41a4828fu, 0x41a5f8b7u, 0x41a763e8u, 0x41a8c3f1u, 0x41aa18a3u, 0x41ab61d0u, 0x41ac9f4bu, 0x41add0ecu, 0x41aef68au, 0x41b01000u, 0x41b11d2au, 0x41b21de5u, 0x41b31213u, 0x41b3f996u, 0x41b4d452u, 0x41b5a22eu, 0x41a39fe7u, 0x41a5205bu, 0x41a69606u, 0x41a800b5u, 0x41a96037u, 0x41aab45bu, 0x41abfcf6u, 0x41ad39dau, 0x41ae6addu, 0x41af8fd9u, 0x41b0a8a8u, 0x41b1b524u, 0x41b2b52eu, 0x41b3a8a5u, 0x41b48f6bu, 0x41b56966u, 0x41b6367bu, 0x41a42150u, 0x41a5a148u, 0x41a71671u, 0x41a88098u, 0x41a9df8du, 0x41ab331fu, 0x41ac7b22u, 0x41adb769u, 0x41aee7cau, 0x41b00c1fu, 0x41b12440u, 0x41b2300bu, 0x41b32f5du, 0x41b42218u, 0x41b5081du, 0x41b5e151u, 0x41b6ad9bu, 0x41a485d5u, 0x41a6054au, 0x41a779ecu, 0x41a8e386u, 0x41aa41e9u, 0x41ab94e4u, 0x41acdc49u, 0x41ae17eeu, 0x41af47a7u, 0x41b06b4fu, 0x41b182beu, 0x41b28dd2u, 0x41b38c68u, 0x41b47e61u, 0x41b5639fu, 0x41b63c08u, 0x41b70781u, 0x41a4cd72u, 0x41a64c60u, 0x41a7c074u, 0x41a9297du, 0x41aa8747u, 0x41abd9a5u, 0x41ad2068u, 0x41ae5b65u, 0x41af8a72u, 0x41b0ad68u, 0x41b1c420u, 0x41b2ce77u, 0x41b3cc4cu, 0x41b4bd7eu, 0x41b5a1f1u, 0x41b67989u, 0x41b7442du, 0x41a4f82du, 0x41a6768eu, 0x41a7ea10u, 0x41a95281u, 0x41aaafaeu, 0x41ac016au, 0x41ad4785u, 0x41ae81d5u, 0x41afb030u, 0x41b0d26fu, 0x41b1e86au, 0x41b2f200u, 0x41b3ef0eu, 0x41b4df75u, 0x41b5c318u, 0x41b699dau, 0x41b763a4u, 0x41a50614u, 0x41a683e2u, 0x41a7f6cdu, 0x41a95ea0u, 0x41aabb2cu, 0x41ac0c40u, 0x41ad51aeu, 0x41ae8b4cu, 0x41afb8f0u, 0x41b0da72u, 0x41b1efacu, 0x41b2f87cu, 0x41b3f4beu, 0x41b4e455u, 0x41b5c722u, 0x41b69d0au, 0x41b765f4u, 0x41a4f73du, 0x41a67473u, 0x41a7e6c1u, 0x41a94df2u, 0x41aaa9d6u, 0x41abfa3du, 0x41ad3efau, 0x41ae77e0u, 0x41afa4c8u, 0x41b0c588u, 0x41b1d9fcu, 0x41b2e200u, 0x41b3dd72u, 0x41b4cc33u, 0x41b5ae26u, 0x41b6832fu, 0x41b74b35u, 0x41a4cbc6u, 0x41a64860u, 0x41a7ba0bu, 0x41a92095u, 0x41aa7bccu, 0x41abcb81u, 0x41ad0f86u, 0x41ae47b1u, 0x41af73d7u, 0x41b093d1u, 0x41b1a779u, 0x41b2aeacu, 0x41b3a949u, 0x41b4972fu, 0x41b57843u, 0x41b64c68u, 0x41b71386u, 0x41a483d8u, 0x41a5ffcfu, 0x41a770d2u, 0x41a8d6afu, 0x41aa3134u, 0x41ab8032u, 0x41acc37bu, 0x41adfae4u, 0x41af2644u, 0x41b04572u, 0x41b1584au, 0x41b25ea8u, 0x41b3586au, 0x41b44571u, 0x41b525a1u, 0x41b5f8ddu, 0x41b6bf0du, 0x41a41fa0u, 0x41a59af0u, 0x41a70b46u, 0x41a87071u, 0x41a9ca3fu, 0x41ab1880u, 0x41ac5b08u, 0x41ad91aau, 0x41aebc3eu, 0x41afda9cu, 0x41b0ec9eu, 0x41b1f222u, 0x41b2eb05u, 0x41b3d729u, 0x41b4b66fu, 0x41b588beu, 0x41b64dfcu, 0x41a39f57u, 0x41a519f9u, 0x41a6899eu, 0x41a7ee11u, 0x41a94723u, 0x41aa94a3u, 0x41abd664u, 0x41ad0c3bu, 0x41ae35feu, 0x41af5387u, 0x41b064afu, 0x41b16953u, 0x41b26152u, 0x41b34c8du, 0x41b42ae6u, 0x41b4fc43u, 0x41b5c08au, 0x41a3033bu, 0x41a47d2cu, 0x41a5ec19u, 0x41a74fd1u, 0x41a8a820u, 0x41a9f4dau, 0x41ab35cfu, 0x41ac6ad6u, 0x41ad93c4u, 0x41aeb072u, 0x41afc0bbu, 0x41b0c47bu, 0x41b1bb92u, 0x41b2a5dfu, 0x41b38346u, 0x41b453acu, 0x41b516f8u}; +static const uint32_t kWorldTileS9Step5Tile21Collider[] = {0x418252a7u, 0x41845f6eu, 0x41866599u, 0x418864ddu, 0x418a5cf0u, 0x418c4d89u, 0x418e365fu, 0x4190172cu, 0x4191efabu, 0x4193bf99u, 0x419586b2u, 0x419744b7u, 0x4198f967u, 0x419aa486u, 0x419c45d6u, 0x419ddd1fu, 0x419f6a27u, 0x41836640u, 0x41857301u, 0x41877921u, 0x41897854u, 0x418b7050u, 0x418d60cbu, 0x418f497fu, 0x41912a24u, 0x41930276u, 0x4194d22fu, 0x4196990fu, 0x419856d5u, 0x419a0b40u, 0x419bb615u, 0x419d5715u, 0x419eee08u, 0x41a07ab4u, 0x41845ddcu, 0x41866a92u, 0x418870a0u, 0x418a6fbcu, 0x418c679cu, 0x418e57f5u, 0x41904080u, 0x419220f8u, 0x4193f915u, 0x4195c896u, 0x41978f37u, 0x41994cb7u, 0x419b00d8u, 0x419cab5du, 0x419e4c08u, 0x419fe29fu, 0x41a16eebu, 0x4185394fu, 0x418745f3u, 0x41894bebu, 0x418b4aeau, 0x418d42a7u, 0x418f32d8u, 0x41911b35u, 0x4192fb79u, 0x4194d35du, 0x4196a29fu, 0x419868fbu, 0x419a2631u, 0x419bda02u, 0x419d8431u, 0x419f2480u, 0x41a0bab7u, 0x41a2469cu, 0x4185f873u, 0x41880501u, 0x418a0adbu, 0x418c09b8u, 0x418e014du, 0x418ff150u, 0x4191d97au, 0x4193b984u, 0x41959129u, 0x41976026u, 0x41992637u, 0x419ae31eu, 0x419c9699u, 0x419e406cu, 0x419fe05bu, 0x41a1762bu, 0x41a301a4u, 0x41869b2du, 0x4188a79du, 0x418aad55u, 0x418cac0au, 0x418ea371u, 0x41909340u, 0x41927b31u, 0x41945afcu, 0x4196325cu, 0x4198010eu, 0x4199c6d0u, 0x419b8361u, 0x419d3681u, 0x419edff3u, 0x41a07f7bu, 0x41a214e0u, 0x41a39fe7u, 0x41872167u, 0x41892db5u, 0x418b3345u, 0x418d31ccu, 0x418f28ffu, 0x41911895u, 0x41930046u, 0x4194dfcdu, 0x4196b6e3u, 0x41988545u, 0x419a4ab1u, 0x419c06e6u, 0x419db9a6u, 0x419f62b1u, 0x41a101ceu, 0x41a296c0u, 0x41a42150u, 0x41878b17u, 0x4189973du, 0x418b9c9fu, 0x418d9af2u, 0x418f91ebu, 0x41918143u, 0x419368afu, 0x419547ebu, 0x41971eb1u, 0x4198ecbeu, 0x419ab1cfu, 0x419c6da3u, 0x419e1ffcu, 0x419fc89bu, 0x41a16746u, 0x41a2fbc1u, 0x41a485d5u, 0x4187d839u, 0x4189e431u, 0x418be95fu, 0x418de779u, 0x418fde34u, 0x4191cd46u, 0x4193b468u, 0x41959354u, 0x419769c5u, 0x41993776u, 0x419afc26u, 0x419cb794u, 0x419e6980u, 0x41a011aeu, 0x41a1afe2u, 0x41a343e1u, 0x41a4cd72u, 0x418808d3u, 0x418a1497u, 0x418c198cu, 0x418e1767u, 0x41900ddcu, 0x4191fca4u, 0x4193e377u, 0x4195c20du, 0x41979822u, 0x41996572u, 0x419b29bcu, 0x419ce4bdu, 0x419e9639u, 0x41a03df0u, 0x41a1dba7u, 0x41a36f23u, 0x41a4f82du, 0x41881cf1u, 0x418a287cu, 0x418c2d32u, 0x418e2ac8u, 0x419020f4u, 0x41920f6bu, 0x4193f5e8u, 0x4195d423u, 0x4197a9d7u, 0x419976c1u, 0x419b3a9eu, 0x419cf52eu, 0x419ea633u, 0x41a04d6du, 0x41a1eaa2u, 0x41a37d97u, 0x41a50614u, 0x418814abu, 0x418a1ff7u, 0x418c2468u, 0x418e21b4u, 0x4190178fu, 0x419205b1u, 0x4193ebd2u, 0x4195c9adu, 0x41979efau, 0x41996b78u, 0x419b2ee4u, 0x419ce8fdu, 0x419e9984u, 0x41a0403du, 0x41a1dceau, 0x41a36f52u, 0x41a4f73du, 0x4187f01eu, 0x4189fb25u, 0x418bff4cu, 0x418dfc47u, 0x418ff1cdu, 0x4191df94u, 0x4193c554u, 0x4195a2c8u, 0x419777aau, 0x419943b6u, 0x419b06aau, 0x419cc047u, 0x419e704cu, 0x41a0167du, 0x41a1b29du, 0x41a34473u, 0x41a4cbc6u, 0x4187af71u, 0x4189ba2eu, 0x418bbe05u, 0x418dbaaau, 0x418fafd5u, 0x41919d3bu, 0x41938295u, 0x41955f9cu, 0x4197340cu, 0x4198ffa1u, 0x419ac219u, 0x419c7b34u, 0x419e2ab2u, 0x419fd055u, 0x41a16be3u, 0x41a2fd22u, 0x41a483d8u, 0x418752d3u, 0x41895d40u, 0x418b60c1u, 0x418d5d0bu, 0x418f51d5u, 0x41913ed4u, 0x419323c2u, 0x41950058u, 0x4196d451u, 0x41989f69u, 0x419a615fu, 0x419c19f2u, 0x419dc8e3u, 0x419f6df5u, 0x41a108ebu, 0x41a2998cu, 0x41a41fa0u, 0x4186da7bu, 0x4188e492u, 0x418ae7b8u, 0x418ce3a1u, 0x418ed804u, 0x4190c498u, 0x4192a914u, 0x41948533u, 0x419658afu, 0x41982345u, 0x4199e4b4u, 0x419b9cbau, 0x419d4b18u, 0x419eef92u, 0x41a089ecu, 0x41a219eau, 0x41a39f57u, 0x418646a8u, 0x41885064u, 0x418a5329u, 0x418c4eacu, 0x418e42a3u, 0x41902ec4u, 0x419212cau, 0x4193ee6cu, 0x4195c166u, 0x41978b75u, 0x41994c56u, 0x419b03cau, 0x419cb191u, 0x419e556eu, 0x419fef25u, 0x41a17e7cu, 0x41a3033bu}; +static const uint32_t kWorldTileS9Step5Tile22Collider[] = {0x41b22f31u, 0x41b2f311u, 0x41b3a9f9u, 0x41b453d6u, 0x41b4f097u, 0x41b5802du, 0x41b6028bu, 0x41b677a8u, 0x41b6df7au, 0x41b739fdu, 0x41b7872cu, 0x41b7c706u, 0x41b7f98bu, 0x41b81ebeu, 0x41b836a5u, 0x41b84145u, 0x41b83eaau, 0x41b33720u, 0x41b3fa49u, 0x41b4b075u, 0x41b55990u, 0x41b5f58au, 0x41b68454u, 0x41b705e2u, 0x41b77a29u, 0x41b7e122u, 0x41b83ac5u, 0x41b88710u, 0x41b8c601u, 0x41b8f799u, 0x41b91bdau, 0x41b932cau, 0x41b93c6fu, 0x41b938d4u, 0x41b42261u, 0x41b4e4cdu, 0x41b59a37u, 0x41b6428cu, 0x41b6ddbbu, 0x41b76bb5u, 0x41b7ec6du, 0x41b85fdau, 0x41b8c5f3u, 0x41b91eb3u, 0x41b96a15u, 0x41b9a818u, 0x41b9d8beu, 0x41b9fc08u, 0x41ba11fdu, 0x41ba1aa2u, 0x41ba1602u, 0x41b4f0c7u, 0x41b5b272u, 0x41b66716u, 0x41b70e9fu, 0x41b7a8fdu, 0x41b83621u, 0x41b8b5ffu, 0x41b9288du, 0x41b98dc2u, 0x41b9e599u, 0x41ba300eu, 0x41ba6d1fu, 0x41ba9cceu, 0x41babf1du, 0x41bad411u, 0x41badbb2u, 0x41bad60au, 0x41b5a22eu, 0x41b66313u, 0x41b716ebu, 0x41b7bda4u, 0x41b8572du, 0x41b8e377u, 0x41b96275u, 0x41b9d41fu, 0x41ba386bu, 0x41ba8f55u, 0x41bad8d7u, 0x41bb14f2u, 0x41bb43a5u, 0x41bb64f4u, 0x41bb78e4u, 0x41bb7f7du, 0x41bb78c7u, 0x41b6367bu, 0x41b6f694u, 0x41b7a99cu, 0x41b84f7fu, 0x41b8e82eu, 0x41b97399u, 0x41b9f1b3u, 0x41ba6274u, 0x41bac5d3u, 0x41bb1bcau, 0x41bb6456u, 0x41bb9f75u, 0x41bbcd29u, 0x41bbed74u, 0x41bc005bu, 0x41bc05e6u, 0x41bbfe1fu, 0x41b6ad9bu, 0x41b76ce3u, 0x41b81f15u, 0x41b8c41eu, 0x41b95beeu, 0x41b9e674u, 0x41ba63a7u, 0x41bad37au, 0x41bb35e7u, 0x41bb8ae7u, 0x41bbd278u, 0x41bc0c97u, 0x41bc3946u, 0x41bc5888u, 0x41bc6a62u, 0x41bc6edcu, 0x41bc65ffu, 0x41b70781u, 0x41b7c5f5u, 0x41b8774cu, 0x41b91b76u, 0x41b9b261u, 0x41ba3c00u, 0x41bab844u, 0x41bb2725u, 0x41bb889bu, 0x41bbdca0u, 0x41bc2331u, 0x41bc5c4cu, 0x41bc87f2u, 0x41bca627u, 0x41bcb6efu, 0x41bcba53u, 0x41bcb05cu, 0x41b7442du, 0x41b801c6u, 0x41b8b23fu, 0x41b95585u, 0x41b9eb87u, 0x41ba7438u, 0x41baef8au, 0x41bb5d75u, 0x41bbbdefu, 0x41bc10f4u, 0x41bc5680u, 0x41bc8e93u, 0x41bcb92cu, 0x41bcd64fu, 0x41bce602u, 0x41bce84cu, 0x41bcdd37u, 0x41b763a4u, 0x41b8205eu, 0x41b8cff2u, 0x41b97250u, 0x41ba0764u, 0x41ba8f23u, 0x41bb097fu, 0x41bb766eu, 0x41bbd5e8u, 0x41bc27e9u, 0x41bc6c6du, 0x41bca371u, 0x41bcccf9u, 0x41bce907u, 0x41bcf79fu, 0x41bcf8cbu, 0x41bcec94u, 0x41b765f4u, 0x41b821cau, 0x41b8d076u, 0x41b971e6u, 0x41ba0608u, 0x41ba8cd0u, 0x41bb0630u, 0x41bb7220u, 0x41bbd096u, 0x41bc218eu, 0x41bc6504u, 0x41bc9af8u, 0x41bcc369u, 0x41bcde5du, 0x41bcebd8u, 0x41bcebe1u, 0x41bcde84u, 0x41b74b35u, 0x41b80622u, 0x41b8b3e1u, 0x41b9545eu, 0x41b9e78au, 0x41ba6d56u, 0x41bae5b7u, 0x41bb50a2u, 0x41bbae0fu, 0x41bbfdfau, 0x41bc405fu, 0x41bc753cu, 0x41bc9c94u, 0x41bcb66au, 0x41bcc2c2u, 0x41bcc1a5u, 0x41bcb31du, 0x41b71386u, 0x41b7cd85u, 0x41b87a51u, 0x41b919d8u, 0x41b9ac09u, 0x41ba30d5u, 0x41baa831u, 0x41bb1213u, 0x41bb6e74u, 0x41bbbd4du, 0x41bbfe9cu, 0x41bc3260u, 0x41bc5899u, 0x41bc714cu, 0x41bc7c7fu, 0x41bc7a38u, 0x41bc6a82u, 0x41b6bf0du, 0x41b7781bu, 0x41b823f0u, 0x41b8c27bu, 0x41b953acu, 0x41b9d774u, 0x41ba4dc7u, 0x41bab69cu, 0x41bb11ebu, 0x41bb5fafu, 0x41bb9fe4u, 0x41bbd289u, 0x41bbf7a1u, 0x41bc0f2eu, 0x41bc1936u, 0x41bc15c0u, 0x41bc04d8u, 0x41b64dfcu, 0x41b70613u, 0x41b7b0edu, 0x41b84e78u, 0x41b8dea5u, 0x41b96164u, 0x41b9d6aau, 0x41ba3e6du, 0x41ba98a6u, 0x41bae550u, 0x41bb2467u, 0x41bb55eau, 0x41bb79dbu, 0x41bb903eu, 0x41bb9918u, 0x41bb9470u, 0x41bb8252u, 0x41b5c08au, 0x41b677a5u, 0x41b72180u, 0x41b7be07u, 0x41b84d2au, 0x41b8cedcu, 0x41b94311u, 0x41b9a9beu, 0x41ba02deu, 0x41ba4e69u, 0x41ba8c5eu, 0x41babcbbu, 0x41badf82u, 0x41baf4b6u, 0x41bafc5eu, 0x41baf680u, 0x41bae329u, 0x41b516f8u, 0x41b5cd13u, 0x41b675e9u, 0x41b71167u, 0x41b79f7du, 0x41b8201eu, 0x41b8933du, 0x41b8f8d1u, 0x41b950d2u, 0x41b99b3bu, 0x41b9d809u, 0x41ba073cu, 0x41ba28d5u, 0x41ba3cd7u, 0x41ba4349u, 0x41ba3c32u, 0x41ba279du}; +static const uint32_t kWorldTileS9Step5Tile23Collider[] = {0x41b83eaau, 0x41b82edeu, 0x41b811efu, 0x41b7e7ecu, 0x41b7b0e9u, 0x41b76cf8u, 0x41b71c30u, 0x41b6beaau, 0x41b65480u, 0x41b5ddcdu, 0x41b55ab2u, 0x41b4cb4du, 0x41b42fc3u, 0x41b38836u, 0x41b2d4cdu, 0x41b215b1u, 0x41b14b0bu, 0x41b938d4u, 0x41b92803u, 0x41b90a0bu, 0x41b8defcu, 0x41b8a6e6u, 0x41b861e0u, 0x41b80ffeu, 0x41b7b15au, 0x41b7460du, 0x41b6ce35u, 0x41b649efu, 0x41b5b95du, 0x41b51ca0u, 0x41b473ddu, 0x41b3bf3au, 0x41b2fee1u, 0x41b232fau, 0x41ba1602u, 0x41ba0429u, 0x41b9e524u, 0x41b9b903u, 0x41b97fd8u, 0x41b939b7u, 0x41b8e6b8u, 0x41b886f1u, 0x41b81a7eu, 0x41b7a17bu, 0x41b71c07u, 0x41b68a43u, 0x41b5ec50u, 0x41b54253u, 0x41b48c74u, 0x41b3cad9u, 0x41b2fdaeu, 0x41bad60au, 0x41bac323u, 0x41baa30du, 0x41ba75d6u, 0x41ba3b91u, 0x41b9f452u, 0x41b9a030u, 0x41b93f44u, 0x41b8d1a6u, 0x41b85775u, 0x41b7d0cfu, 0x41b73dd5u, 0x41b69ea8u, 0x41b5f36eu, 0x41b53c4eu, 0x41b4796fu, 0x41b3aafcu, 0x41bb78c7u, 0x41bb64cfu, 0x41bb43a3u, 0x41bb1552u, 0x41bad9efu, 0x41ba918eu, 0x41ba3c46u, 0x41b9da2fu, 0x41b96b63u, 0x41b8f000u, 0x41b86824u, 0x41b7d3f0u, 0x41b73386u, 0x41b6870bu, 0x41b5cea6u, 0x41b50a7fu, 0x41b43ac1u, 0x41bbfe1fu, 0x41bbe911u, 0x41bbc6cbu, 0x41bb975cu, 0x41bb5ad6u, 0x41bb114fu, 0x41babaddu, 0x41ba5797u, 0x41b9e79au, 0x41b96b01u, 0x41b8e1ebu, 0x41b84c7au, 0x41b7aacfu, 0x41b6fd10u, 0x41b64363u, 0x41b57df0u, 0x41b4ace3u, 0x41bc65ffu, 0x41bc4fd7u, 0x41bc2c72u, 0x41bbfbe1u, 0x41bbbe36u, 0x41bb7384u, 0x41bb1be4u, 0x41bab76cu, 0x41ba4639u, 0x41b9c866u, 0x41b93e13u, 0x41b8a761u, 0x41b80471u, 0x41b7556au, 0x41b69a72u, 0x41b5d3b0u, 0x41b50151u, 0x41bcb05cu, 0x41bc9917u, 0x41bc7490u, 0x41bc42d8u, 0x41bc0402u, 0x41bbb823u, 0x41bb5f50u, 0x41baf9a3u, 0x41ba8736u, 0x41ba0826u, 0x41b97c92u, 0x41b8e49bu, 0x41b84064u, 0x41b79011u, 0x41b6d3cau, 0x41b60bb6u, 0x41b53801u, 0x41bcdd37u, 0x41bcc4ceu, 0x41bc9f21u, 0x41bc6c40u, 0x41bc2c3cu, 0x41bbdf2au, 0x41bb8521u, 0x41bb1e3au, 0x41baaa90u, 0x41ba2a3fu, 0x41b99d67u, 0x41b90428u, 0x41b85ea5u, 0x41b7ad04u, 0x41b6ef6au, 0x41b62601u, 0x41b550f4u, 0x41bcec94u, 0x41bcd305u, 0x41bcac2eu, 0x41bc781eu, 0x41bc36e8u, 0x41bbe8a1u, 0x41bb8d5eu, 0x41bb253au, 0x41bab04fu, 0x41ba2eb9u, 0x41b9a099u, 0x41b9060eu, 0x41b85f3du, 0x41b7ac49u, 0x41b6ed5au, 0x41b62299u, 0x41b54c30u, 0x41bcde84u, 0x41bcc3cbu, 0x41bc9bc5u, 0x41bc6683u, 0x41bc2417u, 0x41bbd496u, 0x41bb7817u, 0x41bb0eb1u, 0x41ba9882u, 0x41ba15a4u, 0x41b98638u, 0x41b8ea5fu, 0x41b8423bu, 0x41b78df2u, 0x41b6cdabu, 0x41b6018eu, 0x41b529c6u, 0x41bcb31du, 0x41bc9737u, 0x41bc6dffu, 0x41bc3787u, 0x41bbf3e1u, 0x41bba323u, 0x41bb4562u, 0x41badab9u, 0x41ba6341u, 0x41b9df18u, 0x41b94e5du, 0x41b8b132u, 0x41b807b9u, 0x41b75217u, 0x41b69074u, 0x41b5c2f9u, 0x41b4e9cfu, 0x41bc6a82u, 0x41bc4d69u, 0x41bc22fbu, 0x41bbeb49u, 0x41bba667u, 0x41bb5467u, 0x41baf562u, 0x41ba8970u, 0x41ba10adu, 0x41b98b35u, 0x41b8f929u, 0x41b85aa8u, 0x41b7afd6u, 0x41b6f8d9u, 0x41b635d7u, 0x41b566fau, 0x41b48c6cu, 0x41bc04d8u, 0x41bbe689u, 0x41bbbae2u, 0x41bb81f3u, 0x41bb3bcfu, 0x41bae88bu, 0x41ba883eu, 0x41ba1b01u, 0x41b9a0efu, 0x41b91a25u, 0x41b886c3u, 0x41b7e6eau, 0x41b73abdu, 0x41b68261u, 0x41b5bdfdu, 0x41b4edbcu, 0x41b411c6u, 0x41bb8252u, 0x41bb62cau, 0x41bb35e5u, 0x41bafbb5u, 0x41bab44du, 0x41ba5fc1u, 0x41b9fe29u, 0x41b98f9du, 0x41b91438u, 0x41b88c19u, 0x41b7f75fu, 0x41b7562au, 0x41b6a89eu, 0x41b5eee0u, 0x41b52918u, 0x41b4576fu, 0x41b37a10u, 0x41bae329u, 0x41bac263u, 0x41ba943eu, 0x41ba58c9u, 0x41ba1019u, 0x41b9ba41u, 0x41b9575au, 0x41b8e77cu, 0x41b86ac2u, 0x41b7e14bu, 0x41b74b34u, 0x41b6a8a1u, 0x41b5f9b3u, 0x41b53e91u, 0x41b47762u, 0x41b3a44fu, 0x41b2c582u, 0x41ba279du, 0x41ba0596u, 0x41b9d62cu, 0x41b99970u, 0x41b94f74u, 0x41b8f84eu, 0x41b89414u, 0x41b822e1u, 0x41b7a4cfu, 0x41b719fbu, 0x41b68286u, 0x41b5de91u, 0x41b52e3fu, 0x41b471b5u, 0x41b3a91cu, 0x41b2d49cu, 0x41b1f460u}; +static const uint32_t kWorldTileS9Step5Tile24Collider[] = {0x41b14b0bu, 0x41b07508u, 0x41af93d5u, 0x41aea7a2u, 0x41adb0a1u, 0x41acaf03u, 0x41aba2feu, 0x41aa8cc9u, 0x41a96c9au, 0x41a842acu, 0x41a70f39u, 0x41a5d27eu, 0x41a48cb9u, 0x41a33e2au, 0x41a1e710u, 0x41a087aeu, 0x419f2046u, 0x41b232fau, 0x41b15bb3u, 0x41b07938u, 0x41af8bbau, 0x41ae9369u, 0x41ad9079u, 0x41ac831fu, 0x41ab6b91u, 0x41aa4a07u, 0x41a91ebau, 0x41a7e9e5u, 0x41a6abc6u, 0x41a5649au, 0x41a414a0u, 0x41a2bc19u, 0x41a15b48u, 0x419ff26fu, 0x41b2fdaeu, 0x41b2251fu, 0x41b14158u, 0x41b0528bu, 0x41af58e9u, 0x41ae54a3u, 0x41ad45f1u, 0x41ac2d07u, 0x41ab0a1eu, 0x41a9dd6fu, 0x41a8a736u, 0x41a767b0u, 0x41a61f19u, 0x41a4cdb3u, 0x41a373bdu, 0x41a21179u, 0x41a0a72bu, 0x41b3aafcu, 0x41b2d121u, 0x41b1ec0cu, 0x41b0fbecu, 0x41b000f4u, 0x41aefb57u, 0x41adeb48u, 0x41acd100u, 0x41abacb5u, 0x41aa7ea2u, 0x41a94702u, 0x41a80611u, 0x41a6bc0eu, 0x41a56938u, 0x41a40dd0u, 0x41a2aa18u, 0x41a13e53u, 0x41b43ac1u, 0x41b35f97u, 0x41b27930u, 0x41b187bbu, 0x41b08b6bu, 0x41af8471u, 0x41ae7304u, 0x41ad575au, 0x41ac31abu, 0x41ab0230u, 0x41a9c926u, 0x41a886c8u, 0x41a73b56u, 0x41a5e70eu, 0x41a48a31u, 0x41a32502u, 0x41a1b7c5u, 0x41b4ace3u, 0x41b3d067u, 0x41b2e8abu, 0x41b1f5ddu, 0x41b0f831u, 0x41afefd9u, 0x41aedd0au, 0x41adbffcu, 0x41ac98e5u, 0x41ab6801u, 0x41aa2d89u, 0x41a8e9bcu, 0x41a79cd8u, 0x41a6471bu, 0x41a4e8c8u, 0x41a38220u, 0x41a21367u, 0x41b50151u, 0x41b42380u, 0x41b33a6bu, 0x41b24642u, 0x41b14737u, 0x41b03d7du, 0x41af294au, 0x41ae0ad4u, 0x41ace253u, 0x41abb002u, 0x41aa741bu, 0x41a92edcu, 0x41a7e083u, 0x41a68950u, 0x41a52983u, 0x41a3c160u, 0x41a25129u, 0x41b53801u, 0x41b458d8u, 0x41b36e67u, 0x41b278dfu, 0x41b17873u, 0x41b06d55u, 0x41af57bau, 0x41ae37dau, 0x41ad0decu, 0x41abda2cu, 0x41aa9cd3u, 0x41a95620u, 0x41a80650u, 0x41a6ada3u, 0x41a54c5bu, 0x41a3e2bau, 0x41a27104u, 0x41b550f4u, 0x41b4706eu, 0x41b3849fu, 0x41b28db6u, 0x41b18be5u, 0x41b07f5fu, 0x41af685bu, 0x41ae470du, 0x41ad1bb1u, 0x41abe67eu, 0x41aaa7b1u, 0x41a95f86u, 0x41a80e3du, 0x41a6b416u, 0x41a55150u, 0x41a3e62fu, 0x41a272f7u, 0x41b54c30u, 0x41b46a4cu, 0x41b37d1bu, 0x41b284cdu, 0x41b18195u, 0x41b073a5u, 0x41af5b34u, 0x41ae3877u, 0x41ad0ba8u, 0x41abd501u, 0x41aa94bdu, 0x41a94b1au, 0x41a7f855u, 0x41a69cb0u, 0x41a5386au, 0x41a3cbc8u, 0x41a2570cu, 0x41b529c6u, 0x41b44681u, 0x41b357ebu, 0x41b25e36u, 0x41b15993u, 0x41b04a37u, 0x41af3056u, 0x41ae0c27u, 0x41acdde4u, 0x41aba5c6u, 0x41aa6409u, 0x41a918eau, 0x41a7c4a8u, 0x41a66783u, 0x41a501bcu, 0x41a39396u, 0x41a21d55u, 0x41b4e9cfu, 0x41b40525u, 0x41b31528u, 0x41b21a09u, 0x41b113f9u, 0x41b0032eu, 0x41aee7dbu, 0x41adc238u, 0x41ac927eu, 0x41ab58e6u, 0x41aa15aeu, 0x41a8c911u, 0x41a77350u, 0x41a614a9u, 0x41a4ad5eu, 0x41a33db2u, 0x41a1c5eau, 0x41b48c6cu, 0x41b3a65au, 0x41b2b4f3u, 0x41b1b867u, 0x41b0b0e9u, 0x41af9eabu, 0x41ae81e3u, 0x41ad5acau, 0x41ac2996u, 0x41aaee84u, 0x41a9a9ceu, 0x41a85bb1u, 0x41a7046eu, 0x41a5a443u, 0x41a43b73u, 0x41a2ca40u, 0x41a150eeu, 0x41b411c6u, 0x41b32a4bu, 0x41b23777u, 0x41b1397bu, 0x41b0308au, 0x41af1cd8u, 0x41adfe9au, 0x41acd607u, 0x41aba358u, 0x41aa66c8u, 0x41a92092u, 0x41a7d0f4u, 0x41a6782du, 0x41a5167du, 0x41a3ac26u, 0x41a2396au, 0x41a0be8du, 0x41b37a10u, 0x41b29127u, 0x41b19ce4u, 0x41b09d76u, 0x41af9311u, 0x41ae7de8u, 0x41ad5e31u, 0x41ac3422u, 0x41aafff6u, 0x41a9c1e6u, 0x41a87a2fu, 0x41a7290du, 0x41a5cec0u, 0x41a46b89u, 0x41a2ffa8u, 0x41a18b61u, 0x41a00ef9u, 0x41b2c582u, 0x41b1db2au, 0x41b0e575u, 0x41afe493u, 0x41aed8b7u, 0x41adc215u, 0x41aca0e2u, 0x41ab7556u, 0x41aa3faau, 0x41a90018u, 0x41a7b6ddu, 0x41a66436u, 0x41a50862u, 0x41a3a3a2u, 0x41a23636u, 0x41a0c063u, 0x419f426du, 0x41b1f460u, 0x41b10896u, 0x41b0116du, 0x41af0f14u, 0x41ae01bfu, 0x41ace9a1u, 0x41abc6f1u, 0x41aa99e5u, 0x41a962b7u, 0x41a821a2u, 0x41a6d6e1u, 0x41a582b3u, 0x41a42556u, 0x41a2bf0au, 0x41a15013u, 0x419fd8b2u, 0x419e592cu}; +static const RefTile kWorldTileS9Step5Tiles[] = { + {-1, -1, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step5Tile0Collider}, + {-1, -2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step5Tile1Collider}, + {-1, 0, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step5Tile2Collider}, + {-1, 1, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step5Tile3Collider}, + {-1, 2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step5Tile4Collider}, + {0, -1, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step5Tile5Collider}, + {0, -2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step5Tile6Collider}, + {0, 0, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step5Tile7Collider}, + {0, 1, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step5Tile8Collider}, + {0, 2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step5Tile9Collider}, + {1, -1, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step5Tile10Collider}, + {1, -2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step5Tile11Collider}, + {1, 0, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step5Tile12Collider}, + {1, 1, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step5Tile13Collider}, + {1, 2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step5Tile14Collider}, + {2, -1, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step5Tile15Collider}, + {2, -2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step5Tile16Collider}, + {2, 0, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step5Tile17Collider}, + {2, 1, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step5Tile18Collider}, + {2, 2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step5Tile19Collider}, + {3, -1, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step5Tile20Collider}, + {3, -2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step5Tile21Collider}, + {3, 0, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step5Tile22Collider}, + {3, 1, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step5Tile23Collider}, + {3, 2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step5Tile24Collider}, +}; + +static const RefEvent kWorldTileS9Step5Events[] = { +}; + +static const char* const kWorldTileS9Step5Resident[] = {"-1:-1", "-1:-2", "-1:0", "-1:1", "-1:2", "0:-1", "0:-2", "0:0", "0:1", "0:2", "1:-1", "1:-2", "1:0", "1:1", "1:2", "2:-1", "2:-2", "2:0", "2:1", "2:2", "3:-1", "3:-2", "3:0", "3:1", "3:2"}; +static const char* const kWorldTileS9Step5Insertion[] = {"0:0", "0:-1", "-1:0", "1:0", "0:1", "-1:-1", "1:-1", "-1:1", "1:1", "0:-2", "2:0", "0:2", "-1:-2", "1:-2", "2:-1", "2:1", "-1:2", "1:2", "2:-2", "2:2", "3:0", "3:-1", "3:1", "3:-2", "3:2"}; +static const char* const kWorldTileS9Step5Colliders[] = {"-1:-1", "-1:-2", "-1:0", "-1:1", "-1:2", "0:-1", "0:-2", "0:0", "0:1", "0:2", "1:-1", "1:-2", "1:0", "1:1", "1:2", "2:-1", "2:-2", "2:0", "2:1", "2:2", "3:-1", "3:-2", "3:0", "3:1", "3:2"}; +static const uint32_t kWorldTileS9Step6Tile0Collider[] = {0xc07b5773u, 0xc06fee16u, 0xc064cf3eu, 0xc059fc80u, 0xc04f775eu, 0xc0454151u, 0xc03b5bc0u, 0xc031c803u, 0xc0288766u, 0xc01f9b22u, 0xc0170463u, 0xc00ec446u, 0xc006dbd5u, 0xbffe9819u, 0xbff02bb2u, 0xbfe2742cu, 0xbfd5731cu, 0xc0664fa2u, 0xc05ade6au, 0xc04fb7dcu, 0xc044dd8cu, 0xc03a50ffu, 0xc03013abu, 0xc02626fau, 0xc01c8c44u, 0xc01344d4u, 0xc00a51e4u, 0xc001b4a2u, 0xbff2dc50u, 0xbfe2ff06u, 0xbfd3d35eu, 0xbfc55b32u, 0xbfb79838u, 0xbfaa8c08u, 0xc0509fd0u, 0xc04526e1u, 0xc039f8c2u, 0xc02f1706u, 0xc0248333u, 0xc01a3ebfu, 0xc0104b15u, 0xc006a98cu, 0xbffab6e0u, 0xbfe8c3fau, 0xbfd77cbcu, 0xbfc6e361u, 0xbfb6fa00u, 0xbfa7c293u, 0xbf993ef3u, 0xbf8b70d8u, 0xbf7cb3b6u, 0xc03a4db4u, 0xc02ecd35u, 0xc02397aau, 0xc018aea8u, 0xc00e13b4u, 0xc003c847u, 0xbff39b93u, 0xbfe04b2bu, 0xbfcda1ecu, 0xbfbba24du, 0xbfaa4ea7u, 0xbf99a934u, 0xbf89b40eu, 0xbf74e25bu, 0xbf57c4d9u, 0xbf3c1309u, 0xbf21d01bu, 0xc0235f35u, 0xc017d74au, 0xc00c9a79u, 0xc001aa56u, 0xbfee10d3u, 0xbfd96c54u, 0xbfc56a02u, 0xbfb20c91u, 0xbf9f569au, 0xbf8d4a93u, 0xbf77d5acu, 0xbf56733bu, 0xbf367207u, 0xbf17d605u, 0xbef545d2u, 0xbebdb84bu, 0xbe8909d9u, 0xc00bda64u, 0xc0004b33u, 0xbfea0e83u, 0xbfd4204cu, 0xbfbececdu, 0xbfaa1cf7u, 0xbf960d9du, 0xbf82a374u, 0xbf5fc228u, 0xbf3b91ecu, 0xbf18bae8u, 0xbeee8320u, 0xbeae5435u, 0xbe61e1f5u, 0xbdd9836eu, 0x3b2aa03du, 0x3dd8abd0u, 0xbfe78afdu, 0xbfd05e5au, 0xbfb9c885u, 0xbfa3cca8u, 0xbf8e6dd2u, 0xbf735de8u, 0xbf4b25c2u, 0xbf2438a1u, 0xbefd3767u, 0xbeb4a7d9u, 0xbe5d9804u, 0xbdaeb33du, 0x3d256a8bu, 0x3e2474e5u, 0x3e8cf327u, 0x3ec4d085u, 0x3ef9cc25u, 0xbfb64dd3u, 0xbf9f133du, 0xbf886fc2u, 0xbf64cd1du, 0xbf39f561u, 0xbf105e33u, 0xbed01a7cu, 0xbe820fddu, 0xbdda9bacu, 0x3d10b386u, 0x3e303d94u, 0x3e9b6933u, 0x3edbed3au, 0x3f0cd178u, 0x3f2a4174u, 0x3f464319u, 0x3f60d334u, 0xbf840a63u, 0xbf59844eu, 0xbf2c22abu, 0xbeffec67u, 0xbeaa0a0du, 0xbe2d5424u, 0xbc3af967u, 0x3e10c3d5u, 0x3e93f8aau, 0x3edce288u, 0x3f118b0cu, 0x3f334533u, 0x3f539b82u, 0x3f7289feu, 0x3f880678u, 0x3f961070u, 0x3fa3614cu, 0xbf219c1fu, 0xbee5e1f4u, 0xbe8aea8du, 0xbdc97af5u, 0x3d8ed4f2u, 0x3e6e8b27u, 0x3ec846f1u, 0x3f0b573au, 0x3f3138dbu, 0x3f55c366u, 0x3f78f221u, 0x3f8d6049u, 0x3f9d9541u, 0x3fad15fau, 0x3fbbe098u, 0x3fc9f360u, 0x3fd74cb4u, 0xbe65341du, 0xbd287d18u, 0x3e0c3549u, 0x3e9ed815u, 0x3ef51c6bu, 0x3f246decu, 0x3f4d0582u, 0x3f744f85u, 0x3f8d2360u, 0x3f9f731fu, 0x3fb114a2u, 0x3fc205acu, 0x3fd2441fu, 0x3fe1cdfdu, 0x3ff0a16au, 0x3ffebcaau, 0x40060f10u, 0x3e42f2afu, 0x3ebf36a4u, 0x3f0d4946u, 0x3f39c02cu, 0x3f64f9e3u, 0x3f877840u, 0x3f9bcf2cu, 0x3faf7efbu, 0x3fc28512u, 0x3fd4def6u, 0x3fe68a4au, 0x3ff784ceu, 0x4003e633u, 0x400baf8au, 0x40131d7du, 0x401a2f2du, 0x4020e3cdu, 0x3f1c64a5u, 0x3f4b5c1cu, 0x3f79223eu, 0x3f92d858u, 0x3fa880a6u, 0x3fbd8716u, 0x3fd1e8cfu, 0x3fe5a317u, 0x3ff8b354u, 0x40058b84u, 0x400e65ecu, 0x4016e7c1u, 0x401f0ff4u, 0x4026dd87u, 0x402e4f8bu, 0x40356520u, 0x403c1d79u, 0x3f84c70eu, 0x3f9c4ee0u, 0x3fb33db7u, 0x3fc99063u, 0x3fdf43d3u, 0x3ff4550fu, 0x400460a1u, 0x400e42d8u, 0x4017cfdfu, 0x40210677u, 0x4029e571u, 0x40326badu, 0x403a981du, 0x404269c1u, 0x4049dfa9u, 0x4050f8f7u, 0x4057b4ddu, 0x3fbc0deeu, 0x3fd3a186u, 0x3fea9bd0u, 0x40007ccfu, 0x400b5bedu, 0x4015e9c8u, 0x402024f4u, 0x402a0c14u, 0x40339dd8u, 0x403cd902u, 0x4045bc64u, 0x404e46ddu, 0x4056775du, 0x405e4ce6u, 0x4065c687u, 0x406ce362u, 0x4073a2a8u, 0x3ff3f827u, 0x4005cb99u, 0x40114e4fu, 0x401c829cu, 0x402766f7u, 0x4031f9e5u, 0x403c39f9u, 0x404625d6u, 0x404fbc2du, 0x4058fbbfu, 0x4061e35du, 0x406a71e6u, 0x4072a64cu, 0x407a7f8du, 0x4080fe5du, 0x40848e7bu, 0x4087efb8u, 0x40163b60u, 0x40221076u, 0x402d9892u, 0x4038d21cu, 0x4043bb8au, 0x404e5360u, 0x40589832u, 0x406288a1u, 0x406c2360u, 0x4075672eu, 0x407e52dcu, 0x408372a5u, 0x40878eb4u, 0x408b7d1bu, 0x408f3d63u, 0x4092cf1au, 0x409631dbu}; +static const uint32_t kWorldTileS9Step6Tile1Collider[] = {0xc0e9dd7eu, 0xc0e25407u, 0xc0dadff2u, 0xc0d38263u, 0xc0cc3c7du, 0xc0c50f5du, 0xc0bdfc1au, 0xc0b703c8u, 0xc0b02774u, 0xc0a96826u, 0xc0a2c6e2u, 0xc09c44a4u, 0xc095e263u, 0xc08fa111u, 0xc0898197u, 0xc08384dbu, 0xc07b5773u, 0xc0dfa17cu, 0xc0d81310u, 0xc0d09a13u, 0xc0c937adu, 0xc0c1ecffu, 0xc0babb26u, 0xc0b3a33au, 0xc0aca64fu, 0xc0a5c572u, 0xc09f01acu, 0xc0985bffu, 0xc091d56au, 0xc08b6ee3u, 0xc085295cu, 0xc07e0b7fu, 0xc07209e3u, 0xc0664fa2u, 0xc0d51071u, 0xc0cd7d1eu, 0xc0c5ff4au, 0xc0be981cu, 0xc0b748b5u, 0xc0b01233u, 0xc0a8f5aeu, 0xc0a1f439u, 0xc09b0ee4u, 0xc09446b6u, 0xc08d9cb3u, 0xc08711d8u, 0xc080a71cu, 0xc074bae3u, 0xc0686b86u, 0xc05c61ecu, 0xc0509fd0u, 0xc0ca2d36u, 0xc0c2950cu, 0xc0bb1270u, 0xc0b3a688u, 0xc0ac5278u, 0xc0a5175du, 0xc09df64fu, 0xc096f062u, 0xc09006a5u, 0xc0893a20u, 0xc0828bd7u, 0xc077f98du, 0xc06b1bd0u, 0xc05e8058u, 0xc05228fcu, 0xc0461787u, 0xc03a4db4u, 0xc0befabau, 0xc0b75dc8u, 0xc0afd673u, 0xc0a865e3u, 0xc0a10d39u, 0xc099cd95u, 0xc092a80fu, 0xc08b9dbau, 0xc084afa5u, 0xc07bbdb5u, 0xc06e58b9u, 0xc0613253u, 0xc0544c73u, 0xc047a8fbu, 0xc03b49c5u, 0xc02f3099u, 0xc0235f35u, 0xc0b37c04u, 0xc0abda58u, 0xc0a44e5au, 0xc09cd931u, 0xc0957bffu, 0xc08e37e2u, 0xc0870df3u, 0xc07ffe8fu, 0xc07219dau, 0xc0646fdbu, 0xc0570299u, 0xc049d410u, 0xc03ce630u, 0xc0303adeu, 0xc023d3f1u, 0xc017b334u, 0xc00bda64u, 0xc0a7b42du, 0xc0a00dd8u, 0xc0987d41u, 0xc091038eu, 0xc089a1e4u, 0xc082595fu, 0xc0765633u, 0xc0683050u, 0xc05a4331u, 0xc04c90ecu, 0xc03f1b87u, 0xc031e4feu, 0xc024ef44u, 0xc0183c3cu, 0xc00bcdbdu, 0xbfff4b29u, 0xbfe78afdu, 0xc09ba665u, 0xc093fb77u, 0xc08c6657u, 0xc084e82cu, 0xc07b0433u, 0xc06c6a7bu, 0xc05e0564u, 0xc04fd717u, 0xc041e1b3u, 0xc034274au, 0xc026a9e6u, 0xc0196b83u, 0xc00c6e12u, 0xbfff66f1u, 0xbfe67b1du, 0xbfce1c3eu, 0xbfb64dd3u, 0xc08f55efu, 0xc087a678u, 0xc0800ce0u, 0xc071149au, 0xc0623fc6u, 0xc0539d83u, 0xc0453003u, 0xc036f96fu, 0xc028fbe8u, 0xc01b3980u, 0xc00db441u, 0xc0006e27u, 0xbfe6d24bu, 0xbfcd4e40u, 0xbfb453dfu, 0xbf9be6c1u, 0xbf840a63u, 0xc082c621u, 0xc0762464u, 0xc066e862u, 0xc057da8fu, 0xc048fd2fu, 0xc03a5282u, 0xc02bdcbcu, 0xc01d9e06u, 0xc00f987fu, 0xc001ce3cu, 0xbfe8828du, 0xbfcde738u, 0xbfb3ce5du, 0xbf9a3bc5u, 0xbf813325u, 0xbf517027u, 0xbf219c1fu, 0xc06bf4c4u, 0xc05c8416u, 0xc04d3f66u, 0xc03e2907u, 0xc02f433eu, 0xc020904bu, 0xc0121261u, 0xc003cbacu, 0xbfeb7c94u, 0xbfcfd8a2u, 0xbfb4af95u, 0xbf9a0568u, 0xbf7fbc00u, 0xbf4c7a52u, 0xbf1a4d2au, 0xbed2777au, 0xbe65341du, 0xc051ec53u, 0xc04272f7u, 0xc03325bcu, 0xc02406f2u, 0xc01518e3u, 0xc0065dcdu, 0xbfefafc9u, 0xbfd312a9u, 0xbfb6e879u, 0xbf9b3564u, 0xbf7ffafeu, 0xbf4a898cu, 0xbf161e3cu, 0xbec5814fu, 0xbe41e0d6u, 0x3b33e5f9u, 0x3e42f2afu, 0xc03779ffu, 0xc027f817u, 0xc018a272u, 0xc0097b63u, 0xbff50a61u, 0xbfd78436u, 0xbfba68afu, 0xbf9dbc22u, 0xbf8182d0u, 0xbf4b81c7u, 0xbf14f4e4u, 0xbebecde4u, 0xbe2b7ef0u, 0x3d099232u, 0x3e6bf10cu, 0x3ed884ddu, 0x3f1c64a5u, 0xc01ca4f3u, 0xc00d1aa2u, 0xbffb796eu, 0xbfdd1b09u, 0xbfbf1ea6u, 0xbfa188c6u, 0xbf845dd2u, 0xbf4f4445u, 0xbf16b3f1u, 0xbebe2600u, 0xbe21a674u, 0x3d5403b7u, 0x3e83c579u, 0x3eeaec93u, 0x3f27f37au, 0x3f595316u, 0x3f84c70eu, 0xc0017477u, 0xbfe3c3bfu, 0xbfc4f7a3u, 0xbfa68940u, 0xbf887d28u, 0xbf55afb6u, 0xbf1b3b8au, 0xbec34cf6u, 0xbe23e439u, 0x3d6c462cu, 0x3e8b1358u, 0x3ef69d9eu, 0x3f300bfeu, 0x3f63b99bu, 0x3f8b281eu, 0x3fa3e454u, 0x3fbc0deeu, 0xbfcbdfd7u, 0xbfacaa62u, 0xbf8dce48u, 0xbf5ea05eu, 0xbf226955u, 0xbece00ebu, 0xbe31ba66u, 0x3d5438deu, 0x3e8c1af5u, 0x3efbcda3u, 0x3f34c765u, 0x3f6aa737u, 0x3f8fbf3bu, 0x3fa9a2c2u, 0x3fc2fa7au, 0x3fdbc2c7u, 0x3ff3f827u, 0xbf943d8eu, 0xbf69f036u, 0xbf2c1896u, 0xbeddfb15u, 0xbe4aa0f2u, 0x3d0de527u, 0x3e871a8du, 0x3efab7dcu, 0x3f3641c1u, 0x3f6e3663u, 0x3f9298d2u, 0x3fad95c3u, 0x3fc80e1bu, 0x3fe1fe0au, 0x3ffb61d9u, 0x400a1af6u, 0x40163b60u}; +static const uint32_t kWorldTileS9Step6Tile2Collider[] = {0xbfd5731cu, 0xbfc929fau, 0xbfbd9a19u, 0xbfb2c4abu, 0xbfa8aac3u, 0xbf9f4d51u, 0xbf96ad21u, 0xbf8ecae0u, 0xbf87a719u, 0xbf814232u, 0xbf7738e6u, 0xbf6d6bfcu, 0xbf651dabu, 0xbf5e4db3u, 0xbf58fb8fu, 0xbf552676u, 0xbf52cd5eu, 0xbfaa8c08u, 0xbf9e3818u, 0xbf929dbdu, 0xbf87be2bu, 0xbf7b34e4u, 0xbf686708u, 0xbf57145eu, 0xbf473e3fu, 0xbf38e5bfu, 0xbf2c0bb0u, 0xbf20b09eu, 0xbf16d4d0u, 0xbf0e784du, 0xbf079ad3u, 0xbf023bdfu, 0xbefcb553u, 0xbef7ec4fu, 0xbf7cb3b6u, 0xbf63f6e2u, 0xbf4cade2u, 0xbf36db1bu, 0xbf2280b4u, 0xbf0fa08eu, 0xbefc788bu, 0xbedcaa6bu, 0xbebfd8e6u, 0xbea605a0u, 0xbe8f31b4u, 0xbe76bb68u, 0xbe551354u, 0xbe396a2eu, 0xbe23bdeau, 0xbe140b6eu, 0xbe0a4e8du, 0xbf21d01bu, 0xbf08fefdu, 0xbee344b7u, 0xbeb7793eu, 0xbe8e9fdau, 0xbe5178a2u, 0xbe0ba3beu, 0xbd978ce7u, 0xbc8f28e8u, 0x3d07f3f2u, 0x3d9fbb41u, 0x3def774eu, 0x3e1996fau, 0x3e357094u, 0x3e4b4a7fu, 0x3e5b27d3u, 0x3e650cb9u, 0xbe8909d9u, 0xbe2e80b8u, 0xbda184aeu, 0x3be3b8d8u, 0x3db22e0eu, 0x3e2521ddu, 0x3e6b37cau, 0x3e95a9b1u, 0x3eb2b824u, 0x3eccc596u, 0x3ee3d0ebu, 0x3ef7d98eu, 0x3f046fb9u, 0x3f0b7189u, 0x3f10f2b9u, 0x3f14f410u, 0x3f177696u, 0x3dd8abd0u, 0x3e5034bdu, 0x3e971e24u, 0x3ec3316fu, 0x3eec4ff1u, 0x3f093af0u, 0x3f1acfffu, 0x3f2ae5c9u, 0x3f397b35u, 0x3f468f70u, 0x3f5221eau, 0x3f5c3258u, 0x3f64c0b4u, 0x3f6bcd3au, 0x3f71586cu, 0x3f75630fu, 0x3f77ee2du, 0x3ef9cc25u, 0x3f15f012u, 0x3f2d8393u, 0x3f439e2au, 0x3f583dadu, 0x3f6b6038u, 0x3f7d042bu, 0x3f869414u, 0x3f8de58bu, 0x3f947610u, 0x3f9a455bu, 0x3f9f5347u, 0x3fa39fd0u, 0x3fa72b14u, 0x3fa9f553u, 0x3fabfef1u, 0x3fad4870u, 0x3f60d334u, 0x3f79eed2u, 0x3f88c9a2u, 0x3f93df0eu, 0x3f9e3699u, 0x3fa7cf51u, 0x3fb0a864u, 0x3fb8c123u, 0x3fc01901u, 0x3fc6af95u, 0x3fcc8496u, 0x3fd197dcu, 0x3fd5e966u, 0x3fd97950u, 0x3fdc47dbu, 0x3fde5569u, 0x3fdfa27fu, 0x3fa3614cu, 0x3faff794u, 0x3fbbd1eeu, 0x3fc6ef24u, 0x3fd14e21u, 0x3fdaedf2u, 0x3fe3cdc5u, 0x3febececu, 0x3ff34ad9u, 0x3ff9e722u, 0x3fffc17du, 0x40026ce3u, 0x400497fbu, 0x40066215u, 0x4007cb53u, 0x4008d3e5u, 0x40097c0du, 0x3fd74cb4u, 0x3fe3eb1du, 0x3fefcd41u, 0x3ffaf1e9u, 0x4002ac00u, 0x40077f49u, 0x400bf266u, 0x40100501u, 0x4013b6d2u, 0x401707a4u, 0x4019f752u, 0x401c85c9u, 0x401eb307u, 0x40207f1au, 0x4021ea23u, 0x4022f452u, 0x40239de9u, 0x40060f10u, 0x400c6229u, 0x401256f4u, 0x4017ecd5u, 0x401d2340u, 0x4021f9bdu, 0x40266fe2u, 0x402a8557u, 0x402e39d6u, 0x40318d28u, 0x40347f29u, 0x40370fc6u, 0x40393efcu, 0x403b0cdau, 0x403c7980u, 0x403d851fu, 0x403e2ff8u, 0x4020e3cdu, 0x40273a9fu, 0x402d32f7u, 0x4032cc38u, 0x403805d8u, 0x403cdf5cu, 0x4041585bu, 0x4045707du, 0x4049277cu, 0x404c7d22u, 0x404f7149u, 0x405203deu, 0x405434dfu, 0x4056045au, 0x40577270u, 0x40587f50u, 0x40592b3du, 0x403c1d79u, 0x404277d8u, 0x40487390u, 0x404e1005u, 0x40534cabu, 0x4058290au, 0x405ca4b7u, 0x4060bf5au, 0x406478acu, 0x4067d077u, 0x406ac696u, 0x406d5af6u, 0x406f8d95u, 0x40715e80u, 0x4072cdd7u, 0x4073dbcbu, 0x4074889eu, 0x4057b4ddu, 0x405e129cu, 0x40641188u, 0x4069b104u, 0x406ef085u, 0x4073cf91u, 0x40784dbeu, 0x407c6ab4u, 0x40801316u, 0x4081bff8u, 0x40833bedu, 0x408486ecu, 0x4085a0f3u, 0x40868a09u, 0x4087423fu, 0x4087c9acu, 0x40882071u, 0x4073a2a8u, 0x407a039bu, 0x408002c7u, 0x4082d3f2u, 0x4085750au, 0x4087e5d0u, 0x408a2610u, 0x408c359eu, 0x408e1456u, 0x408fc21du, 0x40913ee1u, 0x40928a97u, 0x4093a53fu, 0x40948edfu, 0x40954788u, 0x4095cf51u, 0x4096265cu, 0x4087efb8u, 0x408b21b5u, 0x408e241cu, 0x4090f69eu, 0x409398f6u, 0x40960ae5u, 0x40984c38u, 0x409a5cc3u, 0x409c3c60u, 0x409deaf6u, 0x409f6872u, 0x40a0b4c9u, 0x40a1cffau, 0x40a2ba0eu, 0x40a37312u, 0x40a3fb21u, 0x40a45259u, 0x409631dbu, 0x40996545u, 0x409c6903u, 0x409f3cc5u, 0x40a1e046u, 0x40a45349u, 0x40a69598u, 0x40a8a708u, 0x40aa8774u, 0x40ac36c1u, 0x40adb4deu, 0x40af01bfu, 0x40b01d64u, 0x40b107d3u, 0x40b1c11du, 0x40b24959u, 0x40b2a0a8u}; +static const uint32_t kWorldTileS9Step6Tile3Collider[] = {0xbf52cd5eu, 0xbf51eef7u, 0xbf5289afu, 0xbf549bb2u, 0xbf5822e9u, 0xbf5d1cfcu, 0xbf638751u, 0xbf6b5f0eu, 0xbf74a119u, 0xbf7f4a17u, 0xbf85ab39u, 0xbf8c6127u, 0xbf93c4ceu, 0xbf9bd405u, 0xbfa48c85u, 0xbfadebebu, 0xbfb7efb6u, 0xbef7ec4fu, 0xbef61a15u, 0xbef73b81u, 0xbefb4ceeu, 0xbf012517u, 0xbf061748u, 0xbf0c7a72u, 0xbf144bbau, 0xbf1d8807u, 0xbf282bfeu, 0xbf343408u, 0xbf419c4eu, 0xbf5060bcu, 0xbf607d01u, 0xbf71ec91u, 0xbf825553u, 0xbf8c591eu, 0xbe0a4e8du, 0xbe068213u, 0xbe089fbau, 0xbe10a035u, 0xbe1e7b2eu, 0xbe322745u, 0xbe4b9a19u, 0xbe6ac842u, 0xbe87d2acu, 0xbe9d11fdu, 0xbeb51ae1u, 0xbecfe5acu, 0xbeed6a37u, 0xbf06cff0u, 0xbf183ec8u, 0xbf2afcdcu, 0xbf3f052au, 0x3e650cb9u, 0x3e68fe67u, 0x3e67031du, 0x3e5f2228u, 0x3e5163ddu, 0x3e3dd199u, 0x3e2475beu, 0x3e055bb1u, 0x3dc11fb0u, 0x3d587e5eu, 0x3bc329fau, 0xbd3dce98u, 0xbdd4edf6u, 0xbe2adf6eu, 0xbe709aceu, 0xbe9dcaffu, 0xbec5de7cu, 0x3f177696u, 0x3f187b99u, 0x3f1804a8u, 0x3f161396u, 0x3f12aa79u, 0x3f0dcba6u, 0x3f0779b6u, 0x3eff6f04u, 0x3eed1048u, 0x3ed7dde8u, 0x3ebfdf14u, 0x3ea51b7au, 0x3e879b40u, 0x3e4ece0du, 0x3e090fccu, 0x3d783b70u, 0xbc9105fbu, 0x3f77ee2du, 0x3f78fb11u, 0x3f788b4cu, 0x3f76a0afu, 0x3f733d4fu, 0x3f6e6383u, 0x3f6815e3u, 0x3f605747u, 0x3f572ac9u, 0x3f4c93c1u, 0x3f4095c8u, 0x3f3334b3u, 0x3f247496u, 0x3f1459c1u, 0x3f02e8c1u, 0x3ee04cb8u, 0x3eb82f2au, 0x3fad4870u, 0x3fadd278u, 0x3fad9dd0u, 0x3facab60u, 0x3faafc34u, 0x3fa89176u, 0x3fa56c72u, 0x3fa18e94u, 0x3f9cf969u, 0x3f97ae9du, 0x3f91affdu, 0x3f8aff72u, 0x3f839f07u, 0x3f7721cau, 0x3f65aea1u, 0x3f52e95du, 0x3f3ed6feu, 0x3fdfa27fu, 0x3fe02fc1u, 0x3fdffdf8u, 0x3fdf0e0cu, 0x3fdd6107u, 0x3fdaf815u, 0x3fd7d481u, 0x3fd3f7b7u, 0x3fcf6344u, 0x3fca18d5u, 0x3fc41a34u, 0x3fbd694du, 0x3fb6082bu, 0x3fadf8f4u, 0x3fa53df0u, 0x3f9bd981u, 0x3f91ce2au, 0x40097c0du, 0x4009c41eu, 0x4009ac7bu, 0x40093599u, 0x40085ffdu, 0x40072c3bu, 0x40059afbu, 0x4003acf3u, 0x400162e7u, 0x3ffd7b5fu, 0x3ff77c62u, 0x3ff0cac4u, 0x3fe9688du, 0x3fe157e6u, 0x3fd89b16u, 0x3fcf3480u, 0x3fc526a5u, 0x40239de9u, 0x4023e73cu, 0x4023d0adu, 0x40235ab0u, 0x402285ccu, 0x40215295u, 0x401fc1b1u, 0x401dd3d7u, 0x401b89cbu, 0x4018e465u, 0x4015e48bu, 0x40128b32u, 0x400ed95eu, 0x400ad025u, 0x400670a9u, 0x4001bc1cu, 0x3ff9677eu, 0x403e2ff8u, 0x403e7a5eu, 0x403e64b5u, 0x403def71u, 0x403d1b17u, 0x403be83cu, 0x403a5786u, 0x403869abu, 0x40361f72u, 0x403379b0u, 0x4030794cu, 0x402d1f3au, 0x40296c81u, 0x40256233u, 0x40210176u, 0x401c4b79u, 0x4017417fu, 0x40592b3du, 0x4059768au, 0x40596199u, 0x4058ecdfu, 0x405818e1u, 0x4056e634u, 0x4055557eu, 0x40536775u, 0x40511ce0u, 0x404e7694u, 0x404b7577u, 0x40481a80u, 0x404466b2u, 0x40405b23u, 0x403bf8f6u, 0x4037415cu, 0x40323597u, 0x4074889eu, 0x4074d4a2u, 0x4074c03cu, 0x40744bdeu, 0x4073780eu, 0x40724561u, 0x4070b47du, 0x406ec618u, 0x406c7af8u, 0x4069d3f4u, 0x4066d1f2u, 0x406375e6u, 0x405fc0d7u, 0x405bb3d9u, 0x4057500eu, 0x405296aau, 0x404d88edu, 0x40882071u, 0x408846b8u, 0x40883cb3u, 0x4088029bu, 0x408798b3u, 0x4086ff46u, 0x408636a6u, 0x40853f2eu, 0x40841942u, 0x4082c54du, 0x408143c2u, 0x407f2a37u, 0x407b73b8u, 0x4077651du, 0x4072ff87u, 0x406e442bu, 0x40693447u, 0x4096265cu, 0x40964cd1u, 0x409642e3u, 0x409608cbu, 0x40959eccu, 0x40950530u, 0x40943c4bu, 0x40934478u, 0x40921e19u, 0x4090c99au, 0x408f476eu, 0x408d9810u, 0x408bbc02u, 0x4089b3ceu, 0x40878007u, 0x40852146u, 0x4082982bu, 0x40a45259u, 0x40a478e5u, 0x40a46ef7u, 0x40a434c8u, 0x40a3ca9bu, 0x40a330bau, 0x40a26779u, 0x40a16f33u, 0x40a0484au, 0x409ef32au, 0x409d7047u, 0x409bc01au, 0x4099e326u, 0x4097d9f7u, 0x4095a51du, 0x40934532u, 0x4090bad7u, 0x40b2a0a8u, 0x40b2c735u, 0x40b2bd2fu, 0x40b282d2u, 0x40b21860u, 0x40b17e24u, 0x40b0b470u, 0x40afbb9fu, 0x40ae9416u, 0x40ad3e3eu, 0x40abba8cu, 0x40aa0979u, 0x40a82b8au, 0x40a62147u, 0x40a3eb44u, 0x40a18a19u, 0x409efe67u}; +static const uint32_t kWorldTileS9Step6Tile4Collider[] = {0xbfb7efb6u, 0xbfc29549u, 0xbfcdd9ecu, 0xbfd9bac8u, 0xbfe634efu, 0xbff34557u, 0xc000746eu, 0xc0078e21u, 0xc00eee19u, 0xc016929fu, 0xc01e79f2u, 0xc026a242u, 0xc02f09b8u, 0xc037ae6fu, 0xc0408e7au, 0xc049a7e0u, 0xc052f8a1u, 0xbf8c591eu, 0xbf96ff0du, 0xbfa24467u, 0xbfae2658u, 0xbfbaa1efu, 0xbfc7b423u, 0xbfd559d0u, 0xbfe38fb9u, 0xbff25288u, 0xc000cf68u, 0xc008b885u, 0xc010e2ceu, 0xc0194c69u, 0xc021f373u, 0xc02ad5feu, 0xc033f212u, 0xc03d45aeu, 0xbf3f052au, 0xbf545279u, 0xbf6adf56u, 0xbf81530cu, 0xbf8dd06fu, 0xbf9ae4cbu, 0xbfa88cfbu, 0xbfb6c5c3u, 0xbfc58bcdu, 0xbfd4dbaau, 0xbfe4b1d5u, 0xbff50ab2u, 0xc002f148u, 0xc00b9ad2u, 0xc014800bu, 0xc01d9ef9u, 0xc026f59cu, 0xbec5de7cu, 0xbef07d6au, 0xbf0ece72u, 0xbf2698cbu, 0xbf3f97e1u, 0xbf59c5a0u, 0xbf751bbfu, 0xbf88c9e2u, 0xbf979381u, 0xbfa6e74fu, 0xbfb6c1c6u, 0xbfc71f49u, 0xbfd7fc27u, 0xbfe95497u, 0xbffb24bdu, 0xc006b454u, 0xc0100e2bu, 0xbc9105fbu, 0xbdced438u, 0xbe41b76fu, 0xbe90790au, 0xbec28144u, 0xbef6e83eu, 0xbf16d0b3u, 0xbf334fe3u, 0xbf50eb03u, 0xbf6f9b36u, 0xbf87acb8u, 0xbf980f3cu, 0xbfa8f175u, 0xbfba4f9au, 0xbfcc25cfu, 0xbfde7022u, 0xbff12a90u, 0x3eb82f2au, 0x3e8d834cu, 0x3e40a806u, 0x3dc2b28eu, 0xbb338992u, 0xbdd76bdbu, 0xbe5944ebu, 0xbea5b099u, 0xbee0f807u, 0xbf0f3583u, 0xbf2efdbfu, 0xbf4fcd7du, 0xbf719d59u, 0xbf8a32e0u, 0xbf9c0f7du, 0xbfae6091u, 0xbfc12218u, 0x3f3ed6feu, 0x3f297cbfu, 0x3f12e013u, 0x3ef60d4bu, 0x3ec3ecabu, 0x3e8f6a70u, 0x3e31265du, 0x3d7b9ee1u, 0xbd5f315cu, 0xbe32da5bu, 0xbe991311u, 0xbedac961u, 0xbf0f40a9u, 0xbf3215e0u, 0xbf55dc9au, 0xbf7a8cf6u, 0xbf900f74u, 0x3f91ce2au, 0x3f871e87u, 0x3f779aa5u, 0x3f5fbac2u, 0x3f46a347u, 0x3f2c5a48u, 0x3f10e610u, 0x3ee89a34u, 0x3ead2c29u, 0x3e5f1f76u, 0x3dbf4c11u, 0xbd0fdc31u, 0xbe2b9a2cu, 0xbe9b9287u, 0xbee33c62u, 0xbf165d70u, 0xbf3bfef5u, 0x3fc526a5u, 0x3fba7423u, 0x3faf1fb4u, 0x3fa32c2du, 0x3f969c7eu, 0x3f8973b3u, 0x3f7769e1u, 0x3f5ac6eau, 0x3f3d052eu, 0x3f1e2b8eu, 0x3efc822bu, 0x3eba9a01u, 0x3e6d5adcu, 0x3dc32e5du, 0xbd37e057u, 0xbe41335eu, 0xbeabfd3eu, 0x3ff9677eu, 0x3feeb1c2u, 0x3fe359bdu, 0x3fd76245u, 0x3fcace4au, 0x3fbda0d9u, 0x3fafdd16u, 0x3fa1863fu, 0x3f929fadu, 0x3f832cceu, 0x3f666254u, 0x3f4560bdu, 0x3f235c41u, 0x3f005c72u, 0x3eb8d21bu, 0x3e5e27e3u, 0x3d8e3a02u, 0x4017417fu, 0x4011e4d6u, 0x400c36dbu, 0x400638fau, 0x3fffd953u, 0x3ff2a6e0u, 0x3fe4ddc2u, 0x3fd68137u, 0x3fc79496u, 0x3fb81b4fu, 0x3fa818eau, 0x3f979106u, 0x3f868756u, 0x3f69ff49u, 0x3f45fba2u, 0x3f210b9du, 0x3ef66e8cu, 0x40323597u, 0x402cd6f6u, 0x402726d5u, 0x402126a0u, 0x401ad7d0u, 0x40143be9u, 0x400d5480u, 0x40062333u, 0x3ffd535cu, 0x3fedd355u, 0x3fddc9d7u, 0x3fcd3a80u, 0x3fbc2906u, 0x3faa9934u, 0x3f988ee8u, 0x3f860e16u, 0x3f66358bu, 0x404d88edu, 0x40482825u, 0x404275b1u, 0x403c72fcu, 0x4036217eu, 0x402f82bdu, 0x4028984cu, 0x402163cbu, 0x4019e6e7u, 0x40122356u, 0x400a1adeu, 0x4001cf4eu, 0x3ff28501u, 0x3fe0ecb6u, 0x3fced99bu, 0x3fbc4fa4u, 0x3fa952d8u, 0x40693447u, 0x4063d12du, 0x405e1c39u, 0x405816d6u, 0x4051c27du, 0x404b20b5u, 0x40443310u, 0x403cfb2fu, 0x40357abeu, 0x402db374u, 0x4025a717u, 0x401d5777u, 0x4014c66du, 0x400bf5e0u, 0x4002e7c0u, 0x3ff33c0du, 0x3fe03571u, 0x4082982bu, 0x407fcabbu, 0x407a1319u, 0x40740adcu, 0x406db37cu, 0x40670e80u, 0x40601d7bu, 0x4058e20du, 0x40515de3u, 0x404992b4u, 0x40418247u, 0x40392e6au, 0x403098f9u, 0x4027c3d9u, 0x401eb0fbu, 0x4015625au, 0x400bd9f9u, 0x4090bad7u, 0x408e06b3u, 0x408b2974u, 0x408823d2u, 0x4084f688u, 0x4081a25au, 0x407c5022u, 0x407510fbu, 0x406d88ecu, 0x4065b9adu, 0x405da504u, 0x40554cbfu, 0x404cb2bbu, 0x4043d8deu, 0x403ac118u, 0x40316d64u, 0x4027dfc6u, 0x409efe67u, 0x409c48d5u, 0x40996a14u, 0x409662d7u, 0x409333ddu, 0x408fdde9u, 0x408c61c3u, 0x4088c03du, 0x4084fa2eu, 0x40811070u, 0x407a07cfu, 0x4071aaf8u, 0x40690c36u, 0x40602d71u, 0x40571098u, 0x404db7a7u, 0x404424a3u}; +static const uint32_t kWorldTileS9Step6Tile5Collider[] = {0x40163b60u, 0x40221076u, 0x402d9892u, 0x4038d21cu, 0x4043bb8au, 0x404e5360u, 0x40589832u, 0x406288a1u, 0x406c2360u, 0x4075672eu, 0x407e52dcu, 0x408372a5u, 0x40878eb4u, 0x408b7d1bu, 0x408f3d63u, 0x4092cf1au, 0x409631dbu, 0x4032bd4au, 0x403e97c7u, 0x404a2520u, 0x405563bcu, 0x40605213u, 0x406aeea6u, 0x4075380bu, 0x407f2ce2u, 0x408465eeu, 0x408909deu, 0x408d81a7u, 0x4091ccbbu, 0x4095ea90u, 0x4099daa8u, 0x409d9c89u, 0x40a12fc4u, 0x40a493f2u, 0x404f7a2fu, 0x405b59e9u, 0x4066ec54u, 0x40722fd9u, 0x407d22edu, 0x4083e20au, 0x408908f0u, 0x408e0579u, 0x4092d6ffu, 0x40977ce1u, 0x409bf687u, 0x40a04361u, 0x40a462e7u, 0x40a85498u, 0x40ac17fcu, 0x40afaca5u, 0x40b31229u, 0x406c6a5bu, 0x40784f27u, 0x4081f33eu, 0x4087975fu, 0x408d1332u, 0x409265f9u, 0x40978efdu, 0x409c8d8fu, 0x40a16107u, 0x40a608c6u, 0x40aa8432u, 0x40aed2bcu, 0x40b2f3dcu, 0x40b6e711u, 0x40baabe2u, 0x40be41e2u, 0x40c1a8a6u, 0x4084c306u, 0x408ab7e0u, 0x409085e9u, 0x40962c54u, 0x409baa5bu, 0x40a0ff40u, 0x40a62a4cu, 0x40ab2ad1u, 0x40b00025u, 0x40b4a9aau, 0x40b926c6u, 0x40bd76ebu, 0x40c1998eu, 0x40c58e30u, 0x40c95459u, 0x40cceb98u, 0x40d05386u, 0x409362bbu, 0x409959f4u, 0x409f2a46u, 0x40a4d2e4u, 0x40aa5309u, 0x40afa9f7u, 0x40b4d6f6u, 0x40b9d956u, 0x40beb071u, 0x40c35ba6u, 0x40c7da5du, 0x40cc2c05u, 0x40d05015u, 0x40d4460eu, 0x40d80d77u, 0x40dba5e0u, 0x40df0ee1u, 0x40a21060u, 0x40a809e3u, 0x40addc69u, 0x40b38725u, 0x40b90952u, 0x40be6232u, 0x40c3910du, 0x40c89535u, 0x40cd6e00u, 0x40d21acfu, 0x40d69b09u, 0x40daee1eu, 0x40df1385u, 0x40e30abeu, 0x40e6d350u, 0x40ea6cccu, 0x40edd6cau, 0x40b0c808u, 0x40b6c3beu, 0x40bc9862u, 0x40c24526u, 0x40c7c946u, 0x40cd2402u, 0x40d254a4u, 0x40d75a7cu, 0x40dc34e1u, 0x40e0e333u, 0x40e564dau, 0x40e9b946u, 0x40eddfeeu, 0x40f1d850u, 0x40f5a1f5u, 0x40f93c6du, 0x40fca750u, 0x40bf85bfu, 0x40c58394u, 0x40cb5a40u, 0x40d108f7u, 0x40d68ef3u, 0x40dbeb76u, 0x40e11dc8u, 0x40e62539u, 0x40eb0122u, 0x40efb0e2u, 0x40f433e0u, 0x40f8898cu, 0x40fcb15du, 0x41005569u, 0x41023abau, 0x41040869u, 0x4105be41u, 0x40ce4595u, 0x40d44572u, 0x40da1e11u, 0x40dfcea4u, 0x40e55667u, 0x40eab49au, 0x40efe886u, 0x40f4f17au, 0x40f9ced0u, 0x40fe7fe7u, 0x41018213u, 0x4103ad7du, 0x4105c1efu, 0x4107bf28u, 0x4109a4ecu, 0x410b7302u, 0x410d2936u, 0x40dd0397u, 0x40e30566u, 0x40e8dfe1u, 0x40ee923bu, 0x40f41baeu, 0x40f97b7bu, 0x40feb0eau, 0x4101dda6u, 0x41044cfcu, 0x4106a628u, 0x4108e8dcu, 0x410b14d0u, 0x410d29c0u, 0x410f276bu, 0x41110d96u, 0x4112dc08u, 0x4114928du, 0x40ebbbd2u, 0x40f1bf7eu, 0x40f79bbfu, 0x40fd4fc9u, 0x41016d6bu, 0x41041e13u, 0x4106b982u, 0x41093f5eu, 0x410baf54u, 0x410e0915u, 0x41104c52u, 0x411278c4u, 0x41148e27u, 0x41168c3au, 0x411872c1u, 0x411a4183u, 0x411bf84du, 0x40fa6a58u, 0x410037e5u, 0x410326deu, 0x410601b0u, 0x4108c7f8u, 0x410b7957u, 0x410e1571u, 0x41109bedu, 0x41130c78u, 0x411566c2u, 0x4117aa7du, 0x4119d762u, 0x411bed2cu, 0x411deb9bu, 0x411fd272u, 0x4121a17au, 0x4123587du, 0x4104859eu, 0x4107892fu, 0x410a78f5u, 0x410d5489u, 0x41101b88u, 0x4112cd92u, 0x41156a4cu, 0x4117f15du, 0x411a6272u, 0x411cbd39u, 0x411f0168u, 0x41212eb4u, 0x412344dau, 0x41254399u, 0x41272ab5u, 0x4128f9f6u, 0x412ab127u, 0x410bcd4cu, 0x410ed1aau, 0x4111c231u, 0x41149e7cu, 0x41176626u, 0x411a18d0u, 0x411cb61fu, 0x411f3dbau, 0x4121af4du, 0x41240a87u, 0x41264f1cu, 0x41287cc5u, 0x412a933bu, 0x412c923fu, 0x412e7995u, 0x41304904u, 0x41320058u, 0x41130a44u, 0x41160f64u, 0x411900a2u, 0x411bdd98u, 0x411ea5e2u, 0x41215921u, 0x4123f6f9u, 0x41267f12u, 0x4128f117u, 0x412b4cb9u, 0x412d91abu, 0x412fbfa3u, 0x4131d65fu, 0x4133d59cu, 0x4135bd20u, 0x41378cb1u, 0x4139441cu, 0x411a3a99u, 0x411d406fu, 0x41203259u, 0x41230fefu, 0x4125d8ceu, 0x41288c96u, 0x412b2aecu, 0x412db378u, 0x413025e5u, 0x413281e2u, 0x4134c724u, 0x4136f562u, 0x41390c57u, 0x413b0bc2u, 0x413cf368u, 0x413ec311u, 0x41407a87u}; +static const uint32_t kWorldTileS9Step6Tile6Collider[] = {0xbf943d8eu, 0xbf69f036u, 0xbf2c1896u, 0xbeddfb15u, 0xbe4aa0f2u, 0x3d0de527u, 0x3e871a8du, 0x3efab7dcu, 0x3f3641c1u, 0x3f6e3663u, 0x3f9298d2u, 0x3fad95c3u, 0x3fc80e1bu, 0x3fe1fe0au, 0x3ffb61d9u, 0x400a1af6u, 0x40163b60u, 0xbf382257u, 0xbef2f008u, 0xbe6e062cu, 0x3bdbe2a6u, 0x3e78ab0du, 0x3ef39cd5u, 0x3f3499dfu, 0x3f6e846cu, 0x3f93c2c5u, 0x3fafca6du, 0x3fcb5516u, 0x3fe65ebfu, 0x400071bfu, 0x400d6fc2u, 0x401a278du, 0x40269750u, 0x4032bd4au, 0xbe8da7aau, 0xbd00aa91u, 0x3e582853u, 0x3ee6c229u, 0x3f2ff12bu, 0x3f6bb152u, 0x3f934c56u, 0x3fb04f43u, 0x3fccdd28u, 0x3fe8f1d8u, 0x4002449du, 0x400fcfa5u, 0x401d1811u, 0x402a1bf7u, 0x4036d97bu, 0x40434eceu, 0x404f7a2fu, 0x3e2d46b9u, 0x3ed4723fu, 0x3f286b8du, 0x3f65dfa5u, 0x3f91461eu, 0x3faf3424u, 0x3fccb577u, 0x3fe9c5bau, 0x40033054u, 0x40114108u, 0x401f12edu, 0x402ca401u, 0x4039f24fu, 0x4046fbefu, 0x4053bf03u, 0x406039beu, 0x406c6a5bu, 0x3f1e2f41u, 0x3f5d3462u, 0x3f8dc1f4u, 0x3fac8a40u, 0x3fcaee7eu, 0x3fe8ea2au, 0x40033c6au, 0x4011cb10u, 0x40201ee3u, 0x402e35cbu, 0x403c0dbbu, 0x4049a4b2u, 0x4056f8bau, 0x406407eau, 0x4070d065u, 0x407d505cu, 0x4084c306u, 0x3f88d2e1u, 0x3fa863feu, 0x3fc79a01u, 0x3fe67040u, 0x40027112u, 0x40117594u, 0x4020436cu, 0x402ed86eu, 0x403d3275u, 0x404b4f69u, 0x40592d3cu, 0x4066c9ecu, 0x40742385u, 0x40809c0eu, 0x408702eau, 0x408d456fu, 0x409362bbu, 0x3fc2caf6u, 0x3fe26a53u, 0x4000d724u, 0x40104917u, 0x401f88b4u, 0x402e93bau, 0x403d67efu, 0x404c0324u, 0x405a6337u, 0x4068860eu, 0x4076699au, 0x408205eeu, 0x4088b56du, 0x408f4257u, 0x4095abbcu, 0x409bf0b5u, 0x40a21060u, 0x3ffcf02du, 0x400e4ebeu, 0x401df78cu, 0x402d702au, 0x403cb64bu, 0x404bc7adu, 0x405aa216u, 0x40694357u, 0x4077a94du, 0x4082e8efu, 0x4089dd7du, 0x4090b151u, 0x4097636fu, 0x409df2e2u, 0x40a45ebbu, 0x40aaa613u, 0x40b0c808u, 0x401b9965u, 0x402b76e0u, 0x403b2659u, 0x404aa57bu, 0x4059f1f8u, 0x4069098eu, 0x4077ea03u, 0x40834893u, 0x408a7e6bu, 0x4091957bu, 0x40988cbdu, 0x409f632fu, 0x40a617d7u, 0x40aca9beu, 0x40b317f6u, 0x40b96197u, 0x40bf85bfu, 0x4038c187u, 0x4048a5adu, 0x40585baau, 0x4067e128u, 0x407733d9u, 0x408328bdu, 0x408a9be9u, 0x4091f258u, 0x40992af8u, 0x40a044bbu, 0x40a73e9cu, 0x40ae1797u, 0x40b4ceb3u, 0x40bb62f9u, 0x40c1d37au, 0x40c81f4fu, 0x40ce4595u, 0x4055e89au, 0x4065d344u, 0x40758f9du, 0x40828da8u, 0x408a3a06u, 0x4091cbc8u, 0x409941d1u, 0x40a09b08u, 0x40a7d65bu, 0x40aef2bdu, 0x40b5ef27u, 0x40bcca96u, 0x40c38411u, 0x40ca1aa0u, 0x40d08d55u, 0x40d6db48u, 0x40dd0397u, 0x407306c0u, 0x40817be3u, 0x40895d2au, 0x40912609u, 0x4098d558u, 0x40a069f7u, 0x40a7e2c8u, 0x40af3eb3u, 0x40b67ca4u, 0x40bd9b8fu, 0x40c49a6du, 0x40cb783cu, 0x40d233ffu, 0x40d8ccc2u, 0x40df4196u, 0x40e59191u, 0x40ebbbd2u, 0x40880a0fu, 0x409005acu, 0x4097e9f9u, 0x409fb5c9u, 0x40a767f6u, 0x40aeff5du, 0x40b67ae1u, 0x40bdd96au, 0x40c519e5u, 0x40cc3b44u, 0x40d33c81u, 0x40da1c99u, 0x40e0da90u, 0x40e77571u, 0x40edec4du, 0x40f43e3bu, 0x40fa6a58u, 0x40968471u, 0x409e8313u, 0x40a66a51u, 0x40ae38feu, 0x40b5edf3u, 0x40bd880eu, 0x40c50630u, 0x40cc6742u, 0x40d3aa31u, 0x40dacdf0u, 0x40e1d176u, 0x40e8b3c1u, 0x40ef73d7u, 0x40f610c0u, 0x40fc898eu, 0x41016eacu, 0x4104859eu, 0x40a4ee9eu, 0x40acf033u, 0x40b4da4du, 0x40bcabc3u, 0x40c4636bu, 0x40cc0024u, 0x40d380d0u, 0x40dae456u, 0x40e229a4u, 0x40e94fabu, 0x40f05565u, 0x40f739cfu, 0x40fdfbecu, 0x41024d64u, 0x41058abau, 0x4108b582u, 0x410bcd4cu, 0x40b344b8u, 0x40bb492au, 0x40c3360du, 0x40cb0a35u, 0x40d2c47cu, 0x40da63beu, 0x40e1e6deu, 0x40e94cc3u, 0x40f0945au, 0x40f7bc96u, 0x40fec46du, 0x4102d570u, 0x41063778u, 0x410987d4u, 0x410cc60du, 0x410ff1adu, 0x41130a44u, 0x40c182e5u, 0x40c98a1fu, 0x40d179b5u, 0x40d9507cu, 0x40e10d4cu, 0x40e8af02u, 0x40f03481u, 0x40f79cb0u, 0x40fee67bu, 0x4103086au, 0x41068d5au, 0x410a018cu, 0x410d6483u, 0x4110b5c2u, 0x4113f4d3u, 0x41172140u, 0x411a3a99u}; +static const uint32_t kWorldTileS9Step6Tile7Collider[] = {0x409631dbu, 0x40996545u, 0x409c6903u, 0x409f3cc5u, 0x40a1e046u, 0x40a45349u, 0x40a69598u, 0x40a8a708u, 0x40aa8774u, 0x40ac36c1u, 0x40adb4deu, 0x40af01bfu, 0x40b01d64u, 0x40b107d3u, 0x40b1c11du, 0x40b24959u, 0x40b2a0a8u, 0x40a493f2u, 0x40a7c8b3u, 0x40aacdb1u, 0x40ada29cu, 0x40b04730u, 0x40b2bb2fu, 0x40b4fe64u, 0x40b710a2u, 0x40b8f1c6u, 0x40baa1b5u, 0x40bc205bu, 0x40bd6dafu, 0x40be89b0u, 0x40bf7464u, 0x40c02ddcu, 0x40c0b62fu, 0x40c10d7fu, 0x40b31229u, 0x40b6482bu, 0x40b94e52u, 0x40bc2451u, 0x40bec9e1u, 0x40c13ec5u, 0x40c382c9u, 0x40c595bfu, 0x40c77783u, 0x40c927fcu, 0x40caa715u, 0x40cbf4c5u, 0x40cd110bu, 0x40cdfbeeu, 0x40ceb57cu, 0x40cf3dcfu, 0x40cf9508u, 0x40c1a8a6u, 0x40c4dfd1u, 0x40c7e70bu, 0x40cabe06u, 0x40cd647cu, 0x40cfda2fu, 0x40d21eeau, 0x40d43281u, 0x40d614d0u, 0x40d7c5bbu, 0x40d94530u, 0x40da9326u, 0x40dbaf99u, 0x40dc9a93u, 0x40dd5422u, 0x40dddc5eu, 0x40de3368u, 0x40d05386u, 0x40d38bc4u, 0x40d693fau, 0x40d96bdbu, 0x40dc131fu, 0x40de898au, 0x40e0cee6u, 0x40e2e306u, 0x40e4c5c8u, 0x40e67710u, 0x40e7f6cau, 0x40e944edu, 0x40ea6178u, 0x40eb4c72u, 0x40ec05e9u, 0x40ec8df7u, 0x40ece4bdu, 0x40df0ee1u, 0x40e2481bu, 0x40e55137u, 0x40e829e6u, 0x40ead1e2u, 0x40ed48edu, 0x40ef8ed3u, 0x40f1a367u, 0x40f38685u, 0x40f53811u, 0x40f6b7fau, 0x40f80634u, 0x40f922bfu, 0x40fa0da1u, 0x40fac6ebu, 0x40fb4eb4u, 0x40fba51du, 0x40edd6cau, 0x40f110e9u, 0x40f41ad3u, 0x40f6f43au, 0x40f99cd7u, 0x40fc146du, 0x40fe5ac6u, 0x410037dbu, 0x4101298cu, 0x41020269u, 0x4102c269u, 0x41036986u, 0x4103f7c0u, 0x41046d1au, 0x4104c99du, 0x41050d53u, 0x4105384eu, 0x40fca750u, 0x40ffe23eu, 0x41017670u, 0x4102e374u, 0x41043808u, 0x4105740cu, 0x41069766u, 0x4107a201u, 0x410893c9u, 0x41096cb2u, 0x410a2cb2u, 0x410ad3c3u, 0x410b61e6u, 0x410bd71eu, 0x410c3372u, 0x410c76efu, 0x410ca1a5u, 0x4105be41u, 0x41075c14u, 0x4108e1b6u, 0x410a4efeu, 0x410ba3cbu, 0x410cdffeu, 0x410e037bu, 0x410f0e2cu, 0x41100000u, 0x4110d8e9u, 0x411198ddu, 0x41123fd8u, 0x4112cdd8u, 0x411342e2u, 0x41139efcu, 0x4113e234u, 0x41140c9au, 0x410d2936u, 0x410ec75au, 0x41104d40u, 0x4111bac2u, 0x41130fbdu, 0x41144c12u, 0x41156fa6u, 0x41167a63u, 0x41176c37u, 0x41184514u, 0x411904f1u, 0x4119abcau, 0x411a399cu, 0x411aae6cu, 0x411b0a42u, 0x411b4d29u, 0x411b7733u, 0x4114928du, 0x411630f6u, 0x4117b716u, 0x411924c6u, 0x411a79e3u, 0x411bb64fu, 0x411cd9efu, 0x411de4acu, 0x411ed674u, 0x411faf3au, 0x41206ef5u, 0x4121159fu, 0x4121a338u, 0x412217c3u, 0x41227348u, 0x4122b5d4u, 0x4122df77u, 0x411bf84du, 0x411d96efu, 0x411f1d3du, 0x41208b10u, 0x4121e044u, 0x41231cbbu, 0x4124405bu, 0x41254b0cu, 0x41263cbeu, 0x41271561u, 0x4127d4eeu, 0x41287b5fu, 0x412908b3u, 0x41297cedu, 0x4129d817u, 0x412a1a3bu, 0x412a436bu, 0x4123587du, 0x4124f74du, 0x41267dbdu, 0x4127eba7u, 0x412940e7u, 0x412a7d5fu, 0x412ba0f3u, 0x412cab8du, 0x412d9d1cu, 0x412e7592u, 0x412f34e5u, 0x412fdb10u, 0x41306814u, 0x4130dbf3u, 0x413136b5u, 0x41317867u, 0x4131a119u, 0x412ab127u, 0x412c501au, 0x412dd6a1u, 0x412f4497u, 0x413099d7u, 0x4131d642u, 0x4132f9bfu, 0x41340437u, 0x4134f598u, 0x4135cdd4u, 0x41368ce3u, 0x413732beu, 0x4137bf65u, 0x413832ddu, 0x41388d2cu, 0x4138ce60u, 0x4138f688u, 0x41320058u, 0x41339f61u, 0x413525f4u, 0x413693e9u, 0x4137e91eu, 0x41392573u, 0x413a48cdu, 0x413b5317u, 0x413c443eu, 0x413d1c36u, 0x413ddaf3u, 0x413e8073u, 0x413f0cb3u, 0x413f7fb8u, 0x413fd989u, 0x41401a33u, 0x414041c7u, 0x4139441cu, 0x413ae331u, 0x413c69c4u, 0x413dd7aeu, 0x413f2ccbu, 0x414068feu, 0x41418c2au, 0x4142963bu, 0x4143871du, 0x41445ec4u, 0x41451d26u, 0x4145c23eu, 0x41464e0bu, 0x4146c092u, 0x414719dau, 0x414759efu, 0x414780e3u, 0x41407a87u, 0x4142199cu, 0x4143a024u, 0x41450df7u, 0x414662f2u, 0x41479ef6u, 0x4148c1e9u, 0x4149cbb4u, 0x414abc46u, 0x414b9391u, 0x414c518cu, 0x414cf631u, 0x414d8180u, 0x414df37eu, 0x414e4c31u, 0x414e8ba6u, 0x414eb1eeu}; +static const uint32_t kWorldTileS9Step6Tile8Collider[] = {0x40b2a0a8u, 0x40b2c735u, 0x40b2bd2fu, 0x40b282d2u, 0x40b21860u, 0x40b17e24u, 0x40b0b470u, 0x40afbb9fu, 0x40ae9416u, 0x40ad3e3eu, 0x40abba8cu, 0x40aa0979u, 0x40a82b8au, 0x40a62147u, 0x40a3eb44u, 0x40a18a19u, 0x409efe67u, 0x40c10d7fu, 0x40c133f4u, 0x40c129c1u, 0x40c0ef1fu, 0x40c08450u, 0x40bfe9a1u, 0x40bf1f63u, 0x40be25f2u, 0x40bcfdb0u, 0x40bba70au, 0x40ba2272u, 0x40b87064u, 0x40b69161u, 0x40b485f5u, 0x40b24eb2u, 0x40afec30u, 0x40ad5f10u, 0x40cf9508u, 0x40cfbb4fu, 0x40cfb0d7u, 0x40cf75d9u, 0x40cf0a98u, 0x40ce6f5eu, 0x40cda47fu, 0x40ccaa56u, 0x40cb8146u, 0x40ca29bbu, 0x40c8a427u, 0x40c6f105u, 0x40c510d9u, 0x40c3042du, 0x40c0cb92u, 0x40be67a3u, 0x40bbd900u, 0x40de3368u, 0x40de596au, 0x40de4e96u, 0x40de1325u, 0x40dda75au, 0x40dd0b7fu, 0x40dc3fe9u, 0x40db44f1u, 0x40da1afcu, 0x40d8c274u, 0x40d73bcdu, 0x40d58782u, 0x40d3a616u, 0x40d19813u, 0x40cf5e0bu, 0x40ccf899u, 0x40ca685cu, 0x40ece4bdu, 0x40ed0a63u, 0x40ecff1cu, 0x40ecc321u, 0x40ec56b5u, 0x40ebba22u, 0x40eaedbdu, 0x40e9f1e0u, 0x40e8c6efu, 0x40e76d54u, 0x40e5e583u, 0x40e42ff8u, 0x40e24d35u, 0x40e03dc5u, 0x40de023au, 0x40db9b2du, 0x40d90940u, 0x40fba51du, 0x40fbca51u, 0x40fbbe7fu, 0x40fb81e3u, 0x40fb14c0u, 0x40fa775fu, 0x40f9aa14u, 0x40f8ad3bu, 0x40f78136u, 0x40f62672u, 0x40f49d61u, 0x40f2e67fu, 0x40f1024fu, 0x40eef15bu, 0x40ecb436u, 0x40ea4b79u, 0x40e7b7c6u, 0x4105384eu, 0x41054aa3u, 0x4105446au, 0x410525c0u, 0x4104eec7u, 0x41049fa4u, 0x41043880u, 0x4103b98au, 0x410322f3u, 0x410274f1u, 0x4101afbdu, 0x4100d396u, 0x40ffc177u, 0x40fdaeeau, 0x40fb7014u, 0x40f90591u, 0x40f67001u, 0x410ca1a5u, 0x410cb3aau, 0x410cad15u, 0x410c8e03u, 0x410c5698u, 0x410c06f6u, 0x410b9f49u, 0x410b1fbfu, 0x410a8887u, 0x4109d9dau, 0x410913efu, 0x41083706u, 0x4107435fu, 0x41063940u, 0x410518f2u, 0x4103e2c3u, 0x41029701u, 0x41140c9au, 0x41141e43u, 0x41141746u, 0x4113f7c2u, 0x4113bfd8u, 0x41136faeu, 0x4113076cu, 0x41128741u, 0x4111ef5fu, 0x41113ffau, 0x4110794eu, 0x410f9b98u, 0x410ea719u, 0x410d9c17u, 0x410c7adbu, 0x410b43b2u, 0x4109f6ecu, 0x411b7733u, 0x411b8874u, 0x411b8105u, 0x411b6103u, 0x411b2890u, 0x411ad7d1u, 0x411a6eefu, 0x4119ee18u, 0x4119557fu, 0x4118a559u, 0x4117dde0u, 0x4116ff52u, 0x411609efu, 0x4114fdffu, 0x4113dbcau, 0x4112a39du, 0x411155c8u, 0x4122df77u, 0x4122f045u, 0x4122e858u, 0x4122c7cdu, 0x41228ec4u, 0x41223d65u, 0x4121d3d8u, 0x4121524bu, 0x4120b8f0u, 0x412007fdu, 0x411f3fabu, 0x411e603au, 0x411d69e9u, 0x411c5d00u, 0x411b39c6u, 0x411a008au, 0x4118b19cu, 0x412a436bu, 0x412a53bbu, 0x412a4b45u, 0x412a2a25u, 0x4129f07cu, 0x41299e71u, 0x4129342eu, 0x4128b1dfu, 0x412817b7u, 0x412765ecu, 0x41269cb7u, 0x4125bc57u, 0x4124c50eu, 0x4123b720u, 0x412292d8u, 0x41215882u, 0x4120086fu, 0x4131a119u, 0x4131b0dfu, 0x4131a7d4u, 0x41318614u, 0x41314bc0u, 0x4130f8feu, 0x41308df9u, 0x41300addu, 0x412f6fddu, 0x412ebd2fu, 0x412df30cu, 0x412d11b3u, 0x412c1965u, 0x412b0a68u, 0x4129e506u, 0x4128a98bu, 0x41275849u, 0x4138f688u, 0x413905bau, 0x4138fc0fu, 0x4138d9a3u, 0x41389e99u, 0x41384b16u, 0x4137df43u, 0x41375b4fu, 0x4136bf6cu, 0x41360bcfu, 0x413540b4u, 0x41345e56u, 0x413364fau, 0x413254e3u, 0x41312e5cu, 0x412ff1b2u, 0x412e9f35u, 0x414041c7u, 0x41405059u, 0x41404602u, 0x414022e0u, 0x413fe713u, 0x413f92c3u, 0x413f2619u, 0x413ea142u, 0x413e0470u, 0x413d4fdau, 0x413c83bau, 0x413ba04eu, 0x413aa5d7u, 0x4139949cu, 0x41386ce6u, 0x41372f01u, 0x4135db40u, 0x414780e3u, 0x41478ec9u, 0x414783bcu, 0x41475fd8u, 0x4147233fu, 0x4146ce16u, 0x41466088u, 0x4145dac3u, 0x41453cf8u, 0x4144875fu, 0x4143ba2fu, 0x4142d5a9u, 0x4141da0eu, 0x4140c7a3u, 0x413f9eb3u, 0x413e5f8au, 0x413d0a7au, 0x414eb1eeu, 0x414ebf1eu, 0x414eb34fu, 0x414e8e9eu, 0x414e512du, 0x414dfb21u, 0x414d8ca5u, 0x414d05e6u, 0x414c6718u, 0x414bb06fu, 0x414ae226u, 0x4149fc7bu, 0x4148ffb0u, 0x4147ec0bu, 0x4146c1d6u, 0x4145815eu, 0x41442af4u}; +static const uint32_t kWorldTileS9Step6Tile9Collider[] = {0x409efe67u, 0x409c48d5u, 0x40996a14u, 0x409662d7u, 0x409333ddu, 0x408fdde9u, 0x408c61c3u, 0x4088c03du, 0x4084fa2eu, 0x40811070u, 0x407a07cfu, 0x4071aaf8u, 0x40690c36u, 0x40602d71u, 0x40571098u, 0x404db7a7u, 0x404424a3u, 0x40ad5f10u, 0x40aaa7fbu, 0x40a7c7a0u, 0x40a4beb3u, 0x40a18df3u, 0x409e3622u, 0x409ab80au, 0x4097147cu, 0x40934c4eu, 0x408f605du, 0x408b518bu, 0x408720c0u, 0x4082ceebu, 0x407cb9ffu, 0x407397e9u, 0x406a3992u, 0x4060a0fdu, 0x40bbd900u, 0x40b92052u, 0x40b63e46u, 0x40b33393u, 0x40b000f6u, 0x40aca733u, 0x40a92712u, 0x40a58166u, 0x40a1b704u, 0x409dc8cau, 0x4099b799u, 0x4095845bu, 0x40912ffcu, 0x408cbb72u, 0x408827b4u, 0x408375c0u, 0x407d4d31u, 0x40ca685cu, 0x40c7adfdu, 0x40c4ca2au, 0x40c1bd9bu, 0x40be890cu, 0x40bb2d40u, 0x40b7ab02u, 0x40b40322u, 0x40b03677u, 0x40ac45ddu, 0x40a83238u, 0x40a3fc71u, 0x409fa574u, 0x409b2e36u, 0x409697b0u, 0x4091e2dfu, 0x408d10c6u, 0x40d90940u, 0x40d64d1bu, 0x40d3676cu, 0x40d058eau, 0x40cd2253u, 0x40c9c469u, 0x40c63ff7u, 0x40c295cdu, 0x40bec6c3u, 0x40bad3b6u, 0x40b6bd88u, 0x40b28521u, 0x40ae2b71u, 0x40a9b16bu, 0x40a51808u, 0x40a06046u, 0x409b8b28u, 0x40e7b7c6u, 0x40e4f9c4u, 0x40e21223u, 0x40df0199u, 0x40dbc8e3u, 0x40d868c6u, 0x40d4e20au, 0x40d13582u, 0x40cd6404u, 0x40c96e6du, 0x40c555a0u, 0x40c11a87u, 0x40bcbe0fu, 0x40b8412cu, 0x40b3a4d7u, 0x40aeea0fu, 0x40aa11d7u, 0x40f67001u, 0x40f3b00du, 0x40f0c663u, 0x40edb3bbu, 0x40ea78d2u, 0x40e7166bu, 0x40e38d51u, 0x40dfde55u, 0x40dc0a4du, 0x40d81218u, 0x40d3f698u, 0x40cfb8b6u, 0x40cb5961u, 0x40c6d98du, 0x40c23a32u, 0x40bd7c50u, 0x40b8a0eau, 0x41029701u, 0x41013603u, 0x40ff803fu, 0x40fc6b63u, 0x40f92e30u, 0x40f5c96au, 0x40f23ddcu, 0x40ee8c56u, 0x40eab5b0u, 0x40e6bac8u, 0x40e29c80u, 0x40de5bc1u, 0x40d9f97bu, 0x40d576a0u, 0x40d0d42cu, 0x40cc131cu, 0x40c73474u, 0x4109f6ecu, 0x410894dfu, 0x41071de1u, 0x4105924fu, 0x4103f286u, 0x41023ee9u, 0x410077ddu, 0x40fd3b96u, 0x40f9623du, 0x40f5648cu, 0x40f14367u, 0x40ecffb7u, 0x40e89a6bu, 0x40e41477u, 0x40df6ed5u, 0x40daaa82u, 0x40d5c884u, 0x411155c8u, 0x410ff2a1u, 0x410e7a7fu, 0x410cedbdu, 0x410b4cbau, 0x410997d8u, 0x4107cf7du, 0x4105f412u, 0x41040601u, 0x410205bau, 0x40ffe75eu, 0x40fba0a8u, 0x40f73842u, 0x40f2af1fu, 0x40ee063bu, 0x40e93e93u, 0x40e4592cu, 0x4118b19cu, 0x41174d50u, 0x4115d3feu, 0x41144602u, 0x4112a3bbu, 0x4110ed8au, 0x410f23d5u, 0x410d4705u, 0x410b5786u, 0x410955c7u, 0x41074239u, 0x41051d51u, 0x4102e787u, 0x4100a155u, 0x40fc966fu, 0x40f7cb5eu, 0x40f2e279u, 0x4120086fu, 0x411ea2f3u, 0x411d2867u, 0x411b9927u, 0x4119f590u, 0x41183e06u, 0x411672edu, 0x411494afu, 0x4112a3b7u, 0x4110a074u, 0x410e8b59u, 0x410c64dau, 0x410a2d6fu, 0x4107e592u, 0x41058dc0u, 0x41032679u, 0x4100b03fu, 0x41275849u, 0x4125f194u, 0x412475c3u, 0x4122e533u, 0x41214043u, 0x411f8754u, 0x411dbacdu, 0x411bdb16u, 0x4119e89bu, 0x4117e3ccu, 0x4115cd1au, 0x4113a4fau, 0x41116be4u, 0x410f2252u, 0x410cc8c2u, 0x410a5fb3u, 0x4107e7a7u, 0x412e9f35u, 0x412d373bu, 0x412bba1cu, 0x412a2832u, 0x412881ddu, 0x4126c780u, 0x4124f981u, 0x41231847u, 0x4121243fu, 0x411f1dd9u, 0x411d0585u, 0x411adbbbu, 0x4118a0f0u, 0x411655a0u, 0x4113fa48u, 0x41118f67u, 0x410f1581u, 0x4135db40u, 0x413471f7u, 0x4132f37eu, 0x41316030u, 0x412fb86du, 0x412dfc97u, 0x412c2d15u, 0x412a4a4eu, 0x412854afu, 0x41264ca8u, 0x412432a9u, 0x4122072au, 0x411fcaa1u, 0x411d7d89u, 0x411b205fu, 0x4118b3a4u, 0x411637d9u, 0x413d0a7au, 0x413b9fd7u, 0x413a1ff9u, 0x41388b3du, 0x4136e201u, 0x413524a9u, 0x41335399u, 0x41316f3bu, 0x412f77fbu, 0x412d6e49u, 0x412b5296u, 0x41292558u, 0x4126e707u, 0x4124981eu, 0x41223919u, 0x411fca79u, 0x411d4cc1u, 0x41442af4u, 0x4142beedu, 0x41413da1u, 0x413fa76cu, 0x413dfcaeu, 0x413c3dc8u, 0x413a6b21u, 0x41388523u, 0x41368c38u, 0x413480d1u, 0x41326360u, 0x4130345au, 0x412df437u, 0x412ba373u, 0x4129428au, 0x4126d1fdu, 0x4124524du}; +static const uint32_t kWorldTileS9Step6Tile10Collider[] = {0x411a3a99u, 0x411d406fu, 0x41203259u, 0x41230fefu, 0x4125d8ceu, 0x41288c96u, 0x412b2aecu, 0x412db378u, 0x413025e5u, 0x413281e2u, 0x4134c724u, 0x4136f562u, 0x41390c57u, 0x413b0bc2u, 0x413cf368u, 0x413ec311u, 0x41407a87u, 0x41215c61u, 0x412462e2u, 0x4127556cu, 0x412a3397u, 0x412cfcffu, 0x412fb146u, 0x4132500fu, 0x4134d902u, 0x41374bcbu, 0x4139a819u, 0x413bed9fu, 0x413e1c16u, 0x41403339u, 0x414232c7u, 0x41441a85u, 0x4145ea38u, 0x4147a1afu, 0x41286db7u, 0x412b74d8u, 0x412e67f7u, 0x413146abu, 0x41341092u, 0x4136c54bu, 0x4139647bu, 0x413bedcau, 0x413e60e3u, 0x4140bd76u, 0x41430336u, 0x414531dcu, 0x41474921u, 0x414948c6u, 0x414b308fu, 0x414d0043u, 0x414eb7aeu, 0x412f6cbau, 0x41327471u, 0x41356819u, 0x4138474bu, 0x413b11a4u, 0x413dc6c5u, 0x41406651u, 0x4142eff0u, 0x4145634eu, 0x4147c01bu, 0x414a0609u, 0x414c34d1u, 0x414e4c2du, 0x41504bdeu, 0x415233a7u, 0x4154034fu, 0x4155baa3u, 0x41365791u, 0x41395fd1u, 0x413c53f7u, 0x413f339cu, 0x4141fe5du, 0x4144b3d9u, 0x414753b6u, 0x4149dd9au, 0x414c5132u, 0x414eae2cu, 0x4150f43du, 0x4153231bu, 0x41553a83u, 0x41573a34u, 0x415921f1u, 0x415af183u, 0x415ca8b4u, 0x413d2c66u, 0x41403524u, 0x414329bdu, 0x414609c9u, 0x4148d4e6u, 0x414b8ab3u, 0x414e2ad4u, 0x4150b4f2u, 0x415328b8u, 0x415585d5u, 0x4157cbfdu, 0x4159fae7u, 0x415c124fu, 0x415e11f4u, 0x415ff99au, 0x4161c909u, 0x4163800cu, 0x4143e96cu, 0x4146f29du, 0x4149e79du, 0x414cc805u, 0x414f9372u, 0x41524984u, 0x4154e9dfu, 0x4157742bu, 0x4159e813u, 0x415c4547u, 0x415e8b7au, 0x4160ba65u, 0x4162d1c1u, 0x4164d14fu, 0x4166b8d3u, 0x41688814u, 0x416a3edeu, 0x414a8cdcu, 0x414d9675u, 0x41508bd0u, 0x41536c89u, 0x4156383bu, 0x4158ee86u, 0x415b8f0fu, 0x415e197eu, 0x41608d7du, 0x4162eabcu, 0x416530f0u, 0x41675fceu, 0x41697714u, 0x416b767fu, 0x416d5dd5u, 0x416f2cdcu, 0x4170e361u, 0x415114f7u, 0x41541eecu, 0x41571498u, 0x4159f596u, 0x415cc181u, 0x415f77fau, 0x416218a6u, 0x4164a32bu, 0x41671736u, 0x41697475u, 0x416bba9du, 0x416de965u, 0x41700088u, 0x4171ffc5u, 0x4173e6e1u, 0x4175b5a4u, 0x41776bd8u, 0x41578007u, 0x415a8a4bu, 0x415d803du, 0x41606174u, 0x41632d8du, 0x4165e429u, 0x416884ecu, 0x416b0f7cu, 0x416d8387u, 0x416fe0bbu, 0x417226ccu, 0x41745571u, 0x41766c66u, 0x41786b6au, 0x417a5241u, 0x417c20b3u, 0x417dd68cu, 0x415dcc5cu, 0x4160d6e6u, 0x4163cd11u, 0x4166ae76u, 0x41697ab2u, 0x416c3165u, 0x416ed233u, 0x41715cc3u, 0x4173d0c2u, 0x41762ddfu, 0x417873ceu, 0x417aa245u, 0x417cb900u, 0x417eb7bfu, 0x41804f23u, 0x4181362eu, 0x418210e7u, 0x4163f853u, 0x41670316u, 0x4169f96fu, 0x416cdaf6u, 0x416fa749u, 0x41725e08u, 0x4174fed6u, 0x4177895bu, 0x4179fd43u, 0x417c5a3eu, 0x417e9ffeu, 0x4180671eu, 0x41817259u, 0x41827190u, 0x418364a6u, 0x41844b7du, 0x418525fcu, 0x416a024fu, 0x416d0d40u, 0x417003bbu, 0x4172e55au, 0x4175b1b9u, 0x41786877u, 0x417b093au, 0x417d93a8u, 0x418003b7u, 0x4181321du, 0x418254e0u, 0x41836bddu, 0x418476f0u, 0x418575f9u, 0x418668dbu, 0x41874f79u, 0x418829b9u, 0x416fe8c0u, 0x4172f3d3u, 0x4175ea66u, 0x4178cc10u, 0x417b986eu, 0x417e4f21u, 0x418077e6u, 0x4181bd0cu, 0x4182f6d8u, 0x41842522u, 0x418547c3u, 0x41865e97u, 0x4187697cu, 0x41886851u, 0x41895afau, 0x418a4159u, 0x418b1b54u, 0x4175aa1fu, 0x4178b549u, 0x417babe7u, 0x417e8d91u, 0x4180acf2u, 0x41820840u, 0x41835885u, 0x41849d93u, 0x4185d742u, 0x41870569u, 0x418827e2u, 0x41893e88u, 0x418a493au, 0x418b47d6u, 0x418c3a3fu, 0x418d205au, 0x418dfa0bu, 0x417b44f0u, 0x417e5026u, 0x4180a362u, 0x41821431u, 0x41837a4fu, 0x4184d58cu, 0x418625b9u, 0x41876aabu, 0x4188a438u, 0x4189d237u, 0x418af482u, 0x418c0af4u, 0x418d156cu, 0x418e13c9u, 0x418f05eeu, 0x418febbeu, 0x4190c51fu, 0x41805be1u, 0x4181e17cu, 0x41835cc6u, 0x4184cd89u, 0x41863396u, 0x41878ebcu, 0x4188decdu, 0x418a239cu, 0x418b5d01u, 0x418c8ad1u, 0x418dace9u, 0x418ec322u, 0x418fcd5bu, 0x4190cb73u, 0x4191bd4eu, 0x4192a2cdu, 0x41937bd9u}; +static const uint32_t kWorldTileS9Step6Tile11Collider[] = {0x40c182e5u, 0x40c98a1fu, 0x40d179b5u, 0x40d9507cu, 0x40e10d4cu, 0x40e8af02u, 0x40f03481u, 0x40f79cb0u, 0x40fee67bu, 0x4103086au, 0x41068d5au, 0x410a018cu, 0x410d6483u, 0x4110b5c2u, 0x4113f4d3u, 0x41172140u, 0x411a3a99u, 0x40cfa554u, 0x40d7af40u, 0x40dfa175u, 0x40e77ac5u, 0x40ef3a0au, 0x40f6de1fu, 0x40fe65e7u, 0x4102e824u, 0x41068e19u, 0x410a244au, 0x410daa33u, 0x41111f54u, 0x4114832du, 0x4117d545u, 0x411b1522u, 0x411e4251u, 0x41215c61u, 0x40dda83au, 0x40e5b4c5u, 0x40eda983u, 0x40f58548u, 0x40fd46ebu, 0x410276a5u, 0x41063ba3u, 0x4109f1e3u, 0x410d98dbu, 0x41113006u, 0x4114b6ddu, 0x41182ce1u, 0x411b9192u, 0x411ee477u, 0x41222516u, 0x412552fcu, 0x41286db7u, 0x40eb87dbu, 0x40f396efu, 0x40fb8e21u, 0x4101b622u, 0x41059818u, 0x41096c61u, 0x410d326eu, 0x4110e9b3u, 0x411491a5u, 0x411829bdu, 0x411bb178u, 0x411f2853u, 0x41228dd2u, 0x4125e178u, 0x412922ceu, 0x412c515fu, 0x412f6cbau, 0x40f94081u, 0x4100a905u, 0x4104a5cdu, 0x41089603u, 0x410c7913u, 0x41104e6cu, 0x4114157du, 0x4117cdbau, 0x411b769au, 0x411f0f96u, 0x41229829u, 0x41260fd1u, 0x41297612u, 0x412cca6fu, 0x41300c70u, 0x41333ba1u, 0x41365791u, 0x41036743u, 0x41077136u, 0x410b6f24u, 0x410f6074u, 0x41134493u, 0x41171aefu, 0x411ae2f9u, 0x411e9c25u, 0x412245e8u, 0x4125dfbcu, 0x4129691cu, 0x412ce186u, 0x4130487du, 0x41339d86u, 0x4136e027u, 0x413a0fedu, 0x413d2c66u, 0x410a1727u, 0x410e223fu, 0x41122146u, 0x411613a6u, 0x4119f8c9u, 0x411dd01eu, 0x41219917u, 0x41255326u, 0x4128fdc1u, 0x412c9862u, 0x41302283u, 0x41339ba5u, 0x41370347u, 0x413a58efu, 0x413d9c26u, 0x4140cc75u, 0x4143e96cu, 0x4110ae27u, 0x4114ba5au, 0x4118ba70u, 0x411cadd3u, 0x412093f0u, 0x41246c33u, 0x4128360fu, 0x412bf0f6u, 0x412f9c5eu, 0x413337c1u, 0x4136c299u, 0x413a3c65u, 0x413da4a8u, 0x4140fae5u, 0x41443ea5u, 0x41476f72u, 0x414a8cdcu, 0x41172a85u, 0x411b37c7u, 0x411f38e1u, 0x41232d3du, 0x41271448u, 0x412aed6fu, 0x412eb823u, 0x413273d7u, 0x41362001u, 0x4139bc1au, 0x413d479eu, 0x4140c20au, 0x41442ae1u, 0x414781a8u, 0x414ac5e6u, 0x414df726u, 0x415114f7u, 0x411d8a8bu, 0x412198d0u, 0x41259ae4u, 0x4129902eu, 0x412d781cu, 0x4131521bu, 0x41351d9cu, 0x4138da12u, 0x413c86f3u, 0x414023b7u, 0x4143afdbu, 0x41472adcu, 0x414a943du, 0x414deb82u, 0x41513032u, 0x415461dau, 0x41578007u, 0x4123cc8au, 0x4127dbc9u, 0x412bdecau, 0x412fd4f8u, 0x4133bdbeu, 0x4137988au, 0x413b64cdu, 0x413f21f9u, 0x4142cf85u, 0x41466ceau, 0x4149f9a2u, 0x414d752du, 0x4150df0cu, 0x415436c3u, 0x41577bdbu, 0x415aaddfu, 0x415dcc5cu, 0x4129eedeu, 0x412dff0bu, 0x413202f0u, 0x4135f9f6u, 0x4139e389u, 0x413dbf17u, 0x41418c10u, 0x414549e8u, 0x4148f814u, 0x414c960eu, 0x4150234fu, 0x41539f58u, 0x415709aau, 0x415a61c9u, 0x415da73cu, 0x4160d990u, 0x4163f853u, 0x412fefedu, 0x413400fdu, 0x413805bau, 0x413bfd8du, 0x413fe7e2u, 0x4143c427u, 0x414791cbu, 0x414b5043u, 0x414eff04u, 0x41529d87u, 0x41562b47u, 0x4159a7c3u, 0x415d127bu, 0x41606af6u, 0x4163b0bau, 0x4166e353u, 0x416a024fu, 0x4135ce26u, 0x4139e00eu, 0x413de598u, 0x4141de2du, 0x4145c938u, 0x4149a628u, 0x414d746du, 0x4151337au, 0x4154e2c4u, 0x415881c5u, 0x415c0ff8u, 0x415f8cdbu, 0x4162f7efu, 0x416650bau, 0x416996c3u, 0x416cc996u, 0x416fe8c0u, 0x413b8802u, 0x413f9ab8u, 0x4143a103u, 0x41479a4fu, 0x414b8605u, 0x414f6395u, 0x4153326fu, 0x4156f205u, 0x415aa1ceu, 0x415e4141u, 0x4161cfdbu, 0x41654d1au, 0x4168b87fu, 0x416c118fu, 0x416f57d2u, 0x41728ad2u, 0x4175aa1fu, 0x41411c07u, 0x41452f7eu, 0x41493680u, 0x414d3077u, 0x41511cceu, 0x4154faf3u, 0x4158ca55u, 0x415c8a6au, 0x41603aa5u, 0x4163da80u, 0x41676976u, 0x416ae705u, 0x416e52afu, 0x4171abf9u, 0x4174f269u, 0x4178258cu, 0x417b44f0u, 0x414688c4u, 0x414a9cf1u, 0x414ea49fu, 0x41529f36u, 0x41568c22u, 0x415a6ad0u, 0x415e3ab1u, 0x4161fb38u, 0x4165abdau, 0x41694c11u, 0x416cdb57u, 0x4170592cu, 0x4173c50fu, 0x41771e87u, 0x417a651au, 0x417d9854u, 0x41805be1u}; +static const uint32_t kWorldTileS9Step6Tile12Collider[] = {0x41407a87u, 0x4142199cu, 0x4143a024u, 0x41450df7u, 0x414662f2u, 0x41479ef6u, 0x4148c1e9u, 0x4149cbb4u, 0x414abc46u, 0x414b9391u, 0x414c518cu, 0x414cf631u, 0x414d8180u, 0x414df37eu, 0x414e4c31u, 0x414e8ba6u, 0x414eb1eeu, 0x4147a1afu, 0x414940b8u, 0x414ac729u, 0x414c34d9u, 0x414d89a6u, 0x414ec571u, 0x414fe81fu, 0x4150f19au, 0x4151e1d0u, 0x4152b8b4u, 0x4153763bu, 0x41541a63u, 0x4154a529u, 0x41551691u, 0x41556ea4u, 0x4155ad6eu, 0x4155d300u, 0x414eb7aeu, 0x415056a0u, 0x4151dceeu, 0x41534a70u, 0x41549f04u, 0x4155da8au, 0x4156fce7u, 0x41580606u, 0x4158f5d5u, 0x4159cc46u, 0x415a8950u, 0x415b2cedu, 0x415bb71fu, 0x415c27e7u, 0x415c7f4fu, 0x415cbd62u, 0x415ce232u, 0x4155baa3u, 0x41575973u, 0x4158df93u, 0x415a4cdcu, 0x415ba12au, 0x415cdc5fu, 0x415dfe61u, 0x415f0719u, 0x415ff675u, 0x4160cc68u, 0x416188e8u, 0x41622bf1u, 0x4162b582u, 0x4163259fu, 0x41637c50u, 0x4163b9a2u, 0x4163dda4u, 0x415ca8b4u, 0x415e4756u, 0x415fcd3cu, 0x41613a40u, 0x41628e3eu, 0x4163c918u, 0x4164eab2u, 0x4165f2f7u, 0x4166e1d5u, 0x4167b73eu, 0x4168732au, 0x41691593u, 0x41699e79u, 0x416a0ddfu, 0x416a63ceu, 0x416aa053u, 0x416ac37du, 0x4163800cu, 0x41651e75u, 0x4166a416u, 0x416810c9u, 0x4169646cu, 0x416a9edeu, 0x416bc005u, 0x416cc7ccu, 0x416db621u, 0x416e8af5u, 0x416f4641u, 0x416fe7feu, 0x4170702eu, 0x4170ded2u, 0x417133f4u, 0x41716fa1u, 0x417191e8u, 0x416a3edeu, 0x416bdd01u, 0x416d6252u, 0x416eceaau, 0x417021e4u, 0x41715be4u, 0x41727c8du, 0x417383cbu, 0x4174718bu, 0x417545bfu, 0x4176005fu, 0x4176a166u, 0x417728d3u, 0x417796abu, 0x4177eaf5u, 0x417825beu, 0x41784718u, 0x4170e361u, 0x41728134u, 0x41740629u, 0x4175721au, 0x4176c4e2u, 0x4177fe63u, 0x41791e83u, 0x417a252cu, 0x417b124cu, 0x417be5d5u, 0x417c9fbeu, 0x417d4003u, 0x417dc6a3u, 0x417e33a3u, 0x417e870au, 0x417ec0e5u, 0x417ee145u, 0x41776bd8u, 0x4179094fu, 0x417a8dddu, 0x417bf95bu, 0x417d4ba5u, 0x417e849du, 0x417fa428u, 0x41805518u, 0x4180cb52u, 0x418134bcu, 0x4181914fu, 0x4181e10cu, 0x418223f0u, 0x418259feu, 0x4182833au, 0x41829fabu, 0x4182af59u, 0x417dd68cu, 0x417f739bu, 0x41807bdbu, 0x4181315bu, 0x4181da3bu, 0x4182766du, 0x418305e2u, 0x41838891u, 0x4183fe70u, 0x41846778u, 0x4184c3a6u, 0x418512f6u, 0x41855568u, 0x41858affu, 0x4185b3bfu, 0x4185cfaeu, 0x4185ded4u, 0x418210e7u, 0x4182df35u, 0x4183a104u, 0x4184563fu, 0x4184fed5u, 0x41859ab6u, 0x418629d6u, 0x4186ac29u, 0x418721a7u, 0x41878a49u, 0x4187e60au, 0x418834e9u, 0x418876e4u, 0x4188abffu, 0x4188d43cu, 0x4188efa4u, 0x4188fe3du, 0x418525fcu, 0x4185f40cu, 0x4186b596u, 0x41876a86u, 0x418812ccu, 0x4188ae58u, 0x41893d1cu, 0x4189bf0fu, 0x418a3426u, 0x418a9c5cu, 0x418af7acu, 0x418b4613u, 0x418b8792u, 0x418bbc2au, 0x418be3e0u, 0x418bfebbu, 0x418c0cc2u, 0x418829b9u, 0x4188f784u, 0x4189b8c3u, 0x418a6d64u, 0x418b1554u, 0x418bb084u, 0x418c3ee8u, 0x418cc074u, 0x418d351fu, 0x418d9ce4u, 0x418df7bcu, 0x418e45a7u, 0x418e86a4u, 0x418ebab4u, 0x418ee1deu, 0x418efc26u, 0x418f0995u, 0x418b1b54u, 0x418be8d5u, 0x418ca9c4u, 0x418d5e0fu, 0x418e05a4u, 0x418ea073u, 0x418f2e71u, 0x418faf90u, 0x419023cau, 0x41908b17u, 0x4190e573u, 0x419132dcu, 0x41917351u, 0x4191a6d5u, 0x4191cd6cu, 0x4191e71cu, 0x4191f3efu, 0x418dfa0bu, 0x418ec73bu, 0x418f87d5u, 0x41903bc4u, 0x4190e2f8u, 0x41917d61u, 0x41920af3u, 0x41928ba1u, 0x4192ff64u, 0x41936634u, 0x4193c00eu, 0x41940cefu, 0x41944cd7u, 0x41947fc9u, 0x4194a5c8u, 0x4194bedbu, 0x4194cb0bu, 0x4190c51fu, 0x419191fau, 0x41925238u, 0x419305c7u, 0x4193ac94u, 0x41944691u, 0x4194d3b1u, 0x419553e8u, 0x4195c72eu, 0x41962d7cu, 0x419686cfu, 0x4196d323u, 0x41971279u, 0x419744d3u, 0x41976a35u, 0x419782a6u, 0x41978e2eu, 0x41937bd9u, 0x41944858u, 0x41950836u, 0x4195bb5eu, 0x419661bfu, 0x4196fb4bu, 0x419787f3u, 0x419807aeu, 0x41987a72u, 0x4198e038u, 0x419938feu, 0x419984c0u, 0x4199c37eu, 0x4199f53bu, 0x419a19fbu, 0x419a31c4u, 0x419a3ca0u}; +static const uint32_t kWorldTileS9Step6Tile13Collider[] = {0x414eb1eeu, 0x414ebf1eu, 0x414eb34fu, 0x414e8e9eu, 0x414e512du, 0x414dfb21u, 0x414d8ca5u, 0x414d05e6u, 0x414c6718u, 0x414bb06fu, 0x414ae226u, 0x4149fc7bu, 0x4148ffb0u, 0x4147ec0bu, 0x4146c1d6u, 0x4145815eu, 0x41442af4u, 0x4155d300u, 0x4155df6eu, 0x4155d2d1u, 0x4155ad48u, 0x41556ef4u, 0x415517fau, 0x4154a885u, 0x415420c2u, 0x415380e4u, 0x4152c921u, 0x4151f9b4u, 0x415112dau, 0x415014d5u, 0x414effebu, 0x414dd467u, 0x414c9295u, 0x414b3ac7u, 0x415ce232u, 0x415cedd3u, 0x415ce05eu, 0x415cb9f2u, 0x415c7aafu, 0x415c22bcu, 0x415bb243u, 0x415b2971u, 0x415a887au, 0x4159cf92u, 0x4158fef5u, 0x415816e1u, 0x41571797u, 0x4156015fu, 0x4154d481u, 0x4153914bu, 0x4152380eu, 0x4163dda4u, 0x4163e86du, 0x4163da16u, 0x4163b2bbu, 0x4163727fu, 0x41631988u, 0x4162a800u, 0x41621e14u, 0x41617bf8u, 0x4160c1e1u, 0x415ff00au, 0x415f06b1u, 0x415e0618u, 0x415cee86u, 0x415bc044u, 0x415a7b9fu, 0x415920eau, 0x416ac37du, 0x416acd63u, 0x416abe1du, 0x416a95cau, 0x416a548au, 0x4169fa83u, 0x416987e1u, 0x4168fcd1u, 0x41685985u, 0x41679e34u, 0x4166cb18u, 0x4165e070u, 0x4164de7eu, 0x4163c587u, 0x416295d7u, 0x41614fbau, 0x415ff382u, 0x417191e8u, 0x41719ae0u, 0x41718aa1u, 0x41716149u, 0x41711efau, 0x4170c3dau, 0x41705013u, 0x416fc3d3u, 0x416f1f4du, 0x416e62b8u, 0x416d8e4du, 0x416ca24bu, 0x416b9ef4u, 0x416a8490u, 0x41695366u, 0x41680bc6u, 0x4166ae01u, 0x41784718u, 0x41784f16u, 0x41783dd3u, 0x4178136cu, 0x4177d003u, 0x417773beu, 0x4176fec8u, 0x4176714eu, 0x4175cb84u, 0x41750d9fu, 0x417437dau, 0x41734a74u, 0x417245afu, 0x417129d2u, 0x416ff725u, 0x416eadf9u, 0x416d4e9cu, 0x417ee145u, 0x417ee83fu, 0x417ed5edu, 0x417eaa6cu, 0x417e65dfu, 0x417e086au, 0x417d923au, 0x417d037cu, 0x417c5c62u, 0x417b9d23u, 0x417ac5fbu, 0x4179d726u, 0x4178d0e9u, 0x4177b388u, 0x41767f4fu, 0x4175348bu, 0x4173d38eu, 0x4182af59u, 0x4182b24fu, 0x4182a899u, 0x41829246u, 0x41826f67u, 0x41824010u, 0x41820456u, 0x4181bc4fu, 0x41816815u, 0x418107c4u, 0x41809b78u, 0x41802352u, 0x417f3ee3u, 0x417e1ff5u, 0x417cea25u, 0x417b9dc0u, 0x417a3b18u, 0x4185ded4u, 0x4185e13du, 0x4185d6f4u, 0x4185c00au, 0x41859c8eu, 0x41856c95u, 0x41853033u, 0x4184e77fu, 0x41849293u, 0x4184318bu, 0x4183c483u, 0x41834b9bu, 0x4182c6f4u, 0x418236b2u, 0x41819af9u, 0x4180f3f2u, 0x418041c3u, 0x4188fe3du, 0x41890013u, 0x4188f533u, 0x4188ddacu, 0x4188b98eu, 0x418888edu, 0x41884bdeu, 0x41880278u, 0x4187acd5u, 0x41874b11u, 0x4186dd47u, 0x41866399u, 0x4185de26u, 0x41854d14u, 0x4184b086u, 0x418408a3u, 0x41835596u, 0x418c0cc2u, 0x418c0e01u, 0x418c0283u, 0x418bea5au, 0x418bc594u, 0x418b9446u, 0x418b5685u, 0x418b0c68u, 0x418ab609u, 0x418a5383u, 0x4189e4f3u, 0x41896a79u, 0x4188e436u, 0x4188524eu, 0x4187b4e6u, 0x41870c24u, 0x41865833u, 0x418f0995u, 0x418f0a37u, 0x418efe17u, 0x418ee546u, 0x418ebfd4u, 0x418e8dd4u, 0x418e4f5bu, 0x418e0482u, 0x418dad61u, 0x418d4a15u, 0x418cdab9u, 0x418c5f6fu, 0x418bd856u, 0x418b4594u, 0x418aa74cu, 0x4189fda7u, 0x418948cdu, 0x4191f3efu, 0x4191f3eeu, 0x4191e727u, 0x4191cda9u, 0x4191a784u, 0x419174cdu, 0x41913598u, 0x4190e9feu, 0x41909217u, 0x41902dfeu, 0x418fbdd2u, 0x418f41b2u, 0x418eb9c0u, 0x418e261eu, 0x418d86f3u, 0x418cdc64u, 0x418c269du, 0x4194cb0bu, 0x4194ca63u, 0x4194bcefu, 0x4194a2bfu, 0x41947be3u, 0x41944870u, 0x4194087au, 0x4193bc19u, 0x41936366u, 0x4192fe7du, 0x41928d7cu, 0x41921081u, 0x419187b0u, 0x4190f32au, 0x41905316u, 0x418fa79au, 0x418ef0e0u, 0x41978e2eu, 0x41978cd9u, 0x41977eb3u, 0x419763ccu, 0x41973c34u, 0x419707ffu, 0x4196c742u, 0x41967a16u, 0x41962092u, 0x4195bad4u, 0x419548f8u, 0x4194cb1fu, 0x41944169u, 0x4193abfbu, 0x41930af9u, 0x41925e8bu, 0x4191a6dau, 0x419a3ca0u, 0x419a3a98u, 0x419a2bbbu, 0x419a1017u, 0x4199e7beu, 0x4199b2c3u, 0x4199713au, 0x4199233du, 0x4198c8e5u, 0x4198624cu, 0x4197ef91u, 0x419770d4u, 0x4196e635u, 0x41964fd9u, 0x4195ade5u, 0x41950080u, 0x419447d4u}; +static const uint32_t kWorldTileS9Step6Tile14Collider[] = {0x41442af4u, 0x4142beedu, 0x41413da1u, 0x413fa76cu, 0x413dfcaeu, 0x413c3dc8u, 0x413a6b21u, 0x41388523u, 0x41368c38u, 0x413480d1u, 0x41326360u, 0x4130345au, 0x412df437u, 0x412ba373u, 0x4129428au, 0x4126d1fdu, 0x4124524du, 0x414b3ac7u, 0x4149cd52u, 0x41484a8du, 0x4146b2d5u, 0x4145068au, 0x4143460du, 0x414171c5u, 0x413f8a1cu, 0x413d8f7cu, 0x413b8257u, 0x4139631eu, 0x41373246u, 0x4134f049u, 0x41329da0u, 0x41303acau, 0x412dc845u, 0x412b4696u, 0x4152380eu, 0x4150c920u, 0x414f44d9u, 0x414dab94u, 0x414bfdb1u, 0x414a3b94u, 0x414865a1u, 0x41467c43u, 0x41447fe5u, 0x414270f8u, 0x41404fedu, 0x413e1d3bu, 0x413bd959u, 0x413984c2u, 0x41371ff5u, 0x4134ab71u, 0x413227b9u, 0x415920eau, 0x4157b079u, 0x41562aa5u, 0x41548fc9u, 0x4152e045u, 0x41511c7du, 0x414f44d6u, 0x414d59b9u, 0x414b5b93u, 0x41494ad4u, 0x414727efu, 0x4144f358u, 0x4142ad88u, 0x414056fbu, 0x413df02eu, 0x413b79a2u, 0x4138f3d8u, 0x415ff382u, 0x415e8184u, 0x415cfa18u, 0x415b5d9bu, 0x4159ac6du, 0x4157e6f0u, 0x41560d8au, 0x415420a5u, 0x415220aeu, 0x41500e14u, 0x414de94au, 0x414bb2c6u, 0x41496b00u, 0x41471273u, 0x4144a99du, 0x414230ffu, 0x413fa91bu, 0x4166ae01u, 0x41653a6cu, 0x4163b160u, 0x41621338u, 0x41606055u, 0x415e9919u, 0x415cbdecu, 0x415acf35u, 0x4158cd63u, 0x4156b8e5u, 0x4154922du, 0x415259b2u, 0x41500fecu, 0x414db557u, 0x414b4a6fu, 0x4148cfb7u, 0x414645b0u, 0x416d4e9cu, 0x416bd966u, 0x416a4eafu, 0x4168aed3u, 0x4166fa31u, 0x4165312eu, 0x4163542eu, 0x4161639du, 0x415f5fe7u, 0x415d497bu, 0x415b20cdu, 0x4158e652u, 0x41569a83u, 0x41543ddcu, 0x4151d0dau, 0x414f53ffu, 0x414cc7ccu, 0x4173d38eu, 0x41725cadu, 0x4170d041u, 0x416f2ea6u, 0x416d783du, 0x416bad68u, 0x4169ce8du, 0x4167dc18u, 0x4165d674u, 0x4163be11u, 0x41619363u, 0x415f56e0u, 0x415d08ffu, 0x415aaa3eu, 0x41583b19u, 0x4155bc12u, 0x41532dacu, 0x417a3b18u, 0x4178c283u, 0x41773458u, 0x417590f6u, 0x4173d8bbu, 0x41720c0au, 0x41702b4cu, 0x416e36e9u, 0x416c2f4eu, 0x416a14ecu, 0x4167e835u, 0x4165a9a0u, 0x416359a5u, 0x4160f8c1u, 0x415e8770u, 0x415c0635u, 0x41597593u, 0x418041c3u, 0x417f0932u, 0x417d7940u, 0x417bd40cu, 0x417a19f6u, 0x41784b61u, 0x417668b5u, 0x4174725bu, 0x417268c1u, 0x41704c56u, 0x416e1d8du, 0x416bdcdeu, 0x41698ac0u, 0x416727b0u, 0x4164b42cu, 0x416230b5u, 0x415f9dceu, 0x41835596u, 0x41829788u, 0x4181cea6u, 0x4180fb1eu, 0x41801d21u, 0x417e69c0u, 0x417c851du, 0x417a8cc4u, 0x41788120u, 0x417662a4u, 0x417431c1u, 0x4171eeefu, 0x416f9aa5u, 0x416d3561u, 0x416abfa1u, 0x416839e5u, 0x4165a4b2u, 0x41865833u, 0x4185993cu, 0x4184cf6cu, 0x4183faf3u, 0x41831bffu, 0x418232c2u, 0x41813f71u, 0x41804240u, 0x417e76cbu, 0x417c5634u, 0x417a232eu, 0x4177de30u, 0x417587b3u, 0x41732033u, 0x4170a82eu, 0x416e2025u, 0x416b889du, 0x418948cdu, 0x418888e8u, 0x4187be27u, 0x4186e8b6u, 0x418608c7u, 0x41851e8bu, 0x41842a35u, 0x41832bfbu, 0x41822413u, 0x418112b6u, 0x417ff03cu, 0x417da90au, 0x417b5050u, 0x4178e68bu, 0x41766c3au, 0x4173e1ddu, 0x417147f9u, 0x418c269du, 0x418b65c6u, 0x418a9a0eu, 0x4189c3a2u, 0x4188e2b3u, 0x4187f772u, 0x41870214u, 0x418602ccu, 0x4184f9d3u, 0x4183e760u, 0x4182cbaeu, 0x4181a6f7u, 0x41807978u, 0x417e86deu, 0x417c0a38u, 0x41797d7fu, 0x4176e136u, 0x418ef0e0u, 0x418e2f13u, 0x418d625fu, 0x418c8af3u, 0x418ba900u, 0x418abcb6u, 0x4189c64bu, 0x4188c5f2u, 0x4187bbe3u, 0x4186a856u, 0x41858b86u, 0x418465acu, 0x41833707u, 0x4181ffd4u, 0x4180c053u, 0x417ef188u, 0x417c52d4u, 0x4191a6dau, 0x4190e412u, 0x4190165eu, 0x418f3deeu, 0x418e5af1u, 0x418d6d9bu, 0x418c761eu, 0x418b74afu, 0x418a6986u, 0x418954dcu, 0x418836e9u, 0x41870fe9u, 0x4185e01au, 0x4184a7b8u, 0x41836705u, 0x41821e40u, 0x4180cdadu, 0x419447d4u, 0x4193840cu, 0x4192b554u, 0x4191dbdbu, 0x4190f7d1u, 0x41900969u, 0x418f10d6u, 0x418e0e4eu, 0x418d0207u, 0x418bec3au, 0x418acd21u, 0x4189a4f7u, 0x418873f9u, 0x41873a66u, 0x4185f87du, 0x4184ae7eu, 0x41835cadu}; +static const uint32_t kWorldTileS9Step6Tile15Collider[] = {0x41805be1u, 0x4181e17cu, 0x41835cc6u, 0x4184cd89u, 0x41863396u, 0x41878ebcu, 0x4188decdu, 0x418a239cu, 0x418b5d01u, 0x418c8ad1u, 0x418dace9u, 0x418ec322u, 0x418fcd5bu, 0x4190cb73u, 0x4191bd4eu, 0x4192a2cdu, 0x41937bd9u, 0x4183009au, 0x4184862fu, 0x4186016du, 0x4187721fu, 0x4188d815u, 0x418a331eu, 0x418b830cu, 0x418cc7b4u, 0x418e00eau, 0x418f2e87u, 0x41905065u, 0x4191665fu, 0x41927053u, 0x41936e22u, 0x41945facu, 0x419544d6u, 0x41961d86u, 0x41858ff5u, 0x4187157fu, 0x418890abu, 0x418a0147u, 0x418b6720u, 0x418cc206u, 0x418e11ccu, 0x418f5646u, 0x41908f48u, 0x4191bcacu, 0x4192de4bu, 0x4193f400u, 0x4194fdaau, 0x4195fb28u, 0x4196ec5du, 0x4197d12cu, 0x4198a97bu, 0x4188094du, 0x41898ec6u, 0x418b09dbu, 0x418c7a5au, 0x418de010u, 0x418f3acfu, 0x41908a67u, 0x4191ceacu, 0x41930776u, 0x4194349bu, 0x419555f5u, 0x41966b60u, 0x419774b9u, 0x419871e2u, 0x419962bbu, 0x419a4729u, 0x419b1f12u, 0x418a6c03u, 0x418bf165u, 0x418d6c5du, 0x418edcbau, 0x41904248u, 0x41919cd8u, 0x4192ec3du, 0x41943049u, 0x419568d3u, 0x419695b3u, 0x4197b6c3u, 0x4198cbdeu, 0x4199d4e2u, 0x419ad1afu, 0x419bc227u, 0x419ca62fu, 0x419d7dacu, 0x418cb77eu, 0x418e3cc3u, 0x418fb799u, 0x419127cdu, 0x41928d2eu, 0x4193e78au, 0x419536b5u, 0x41967a83u, 0x4197b2c8u, 0x4198df5eu, 0x419a001du, 0x419b14e3u, 0x419c1d8cu, 0x419d19f8u, 0x419e0a0au, 0x419eeda5u, 0x419fc4b0u, 0x418eeb2du, 0x4190704fu, 0x4191eafdu, 0x41935b03u, 0x4194c030u, 0x41961a53u, 0x4197693fu, 0x4198acc8u, 0x4199e4c3u, 0x419b1109u, 0x419c3173u, 0x419d45dcu, 0x419e4e24u, 0x419f4a2au, 0x41a039d0u, 0x41a11cfau, 0x41a1f38eu, 0x41910684u, 0x41928b7eu, 0x419405feu, 0x419575d1u, 0x4196dac4u, 0x419834a8u, 0x41998350u, 0x419ac68eu, 0x419bfe39u, 0x419d2a29u, 0x419e4a38u, 0x419f5e41u, 0x41a06622u, 0x41a161bcu, 0x41a250f0u, 0x41a333a3u, 0x41a409bau, 0x41930901u, 0x41948dcdu, 0x41960819u, 0x419777b3u, 0x4198dc67u, 0x419a3606u, 0x419b8463u, 0x419cc752u, 0x419dfea7u, 0x419f2a3cu, 0x41a049e9u, 0x41a15d8cu, 0x41a26501u, 0x41a36029u, 0x41a44ee6u, 0x41a5311cu, 0x41a606b2u, 0x4194f227u, 0x419676bfu, 0x4197f0d2u, 0x4199602cu, 0x419ac49cu, 0x419c1df1u, 0x419d6bfeu, 0x419eae96u, 0x419fe591u, 0x41a110c4u, 0x41a2300bu, 0x41a34342u, 0x41a44a46u, 0x41a544f7u, 0x41a63337u, 0x41a714ebu, 0x41a7e9f9u, 0x4196c181u, 0x419845e0u, 0x4199bfb4u, 0x419b2ec9u, 0x419c92eeu, 0x419debf3u, 0x419f39abu, 0x41a07be8u, 0x41a1b281u, 0x41a2dd4eu, 0x41a3fc29u, 0x41a50eeeu, 0x41a6157bu, 0x41a70fafu, 0x41a7fd6eu, 0x41a8de9au, 0x41a9b31bu, 0x419876a2u, 0x4199fac2u, 0x419b7451u, 0x419ce31cu, 0x419e46f1u, 0x419f9fa1u, 0x41a0ecfdu, 0x41a22ed9u, 0x41a3650cu, 0x41a48f6du, 0x41a5add6u, 0x41a6c024u, 0x41a7c634u, 0x41a8bfe7u, 0x41a9ad1du, 0x41aa8dbdu, 0x41ab61abu, 0x419a1125u, 0x419b9500u, 0x419d0e45u, 0x419e7cc0u, 0x419fe03fu, 0x41a13893u, 0x41a2858eu, 0x41a3c704u, 0x41a4fccbu, 0x41a626bau, 0x41a744adu, 0x41a8567eu, 0x41a95c0cu, 0x41aa5537u, 0x41ab41e1u, 0x41ac21eeu, 0x41acf545u, 0x419b90abu, 0x419d143cu, 0x419e8d31u, 0x419ffb56u, 0x41a15e7bu, 0x41a2b66eu, 0x41a40302u, 0x41a5440cu, 0x41a67961u, 0x41a7a2dau, 0x41a8c04fu, 0x41a9d19eu, 0x41aad6a5u, 0x41abcf43u, 0x41acbb5au, 0x41ad9ad0u, 0x41ae6d8au, 0x419cf4e1u, 0x419e7821u, 0x419ff0c1u, 0x41a15e8au, 0x41a2c14eu, 0x41a418dau, 0x41a56503u, 0x41a6a59bu, 0x41a7da79u, 0x41a90375u, 0x41aa2069u, 0x41ab3130u, 0x41ac35aau, 0x41ad2db5u, 0x41ae1935u, 0x41aef80eu, 0x41afca25u, 0x419e3d76u, 0x419fc061u, 0x41a138a5u, 0x41a2a60eu, 0x41a4086bu, 0x41a55f8bu, 0x41a6ab42u, 0x41a7eb63u, 0x41a91fc5u, 0x41aa483fu, 0x41ab64abu, 0x41ac74e5u, 0x41ad78cdu, 0x41ae7040u, 0x41af5b23u, 0x41b03959u, 0x41b10ac9u, 0x419f6a27u, 0x41a0ecb6u, 0x41a26499u, 0x41a3d19cu, 0x41a5338du, 0x41a68a3cu, 0x41a7d57bu, 0x41a91520u, 0x41aa48ffu, 0x41ab70f1u, 0x41ac8cd1u, 0x41ad9c79u, 0x41ae9fc8u, 0x41af969fu, 0x41b080e0u, 0x41b15e6eu, 0x41b22f31u}; +static const uint32_t kWorldTileS9Step6Tile16Collider[] = {0x414688c4u, 0x414a9cf1u, 0x414ea49fu, 0x41529f36u, 0x41568c22u, 0x415a6ad0u, 0x415e3ab1u, 0x4161fb38u, 0x4165abdau, 0x41694c11u, 0x416cdb57u, 0x4170592cu, 0x4173c50fu, 0x41771e87u, 0x417a651au, 0x417d9854u, 0x41805be1u, 0x414bccd5u, 0x414fe1aeu, 0x4153e9fbu, 0x4157e527u, 0x415bd29cu, 0x415fb1c9u, 0x4163821cu, 0x4167430bu, 0x416af409u, 0x416e9490u, 0x4172241cu, 0x4175a229u, 0x41790e3bu, 0x417c67d5u, 0x417fae7fu, 0x418170e2u, 0x4183009au, 0x4150e6e2u, 0x4154fc5bu, 0x4159053eu, 0x415d00f3u, 0x4160eee6u, 0x4164ce85u, 0x41689f40u, 0x416c608au, 0x417011d9u, 0x4173b2a5u, 0x4177426au, 0x417ac0a6u, 0x417e2cdau, 0x4180c346u, 0x418266a0u, 0x41840043u, 0x41858ff5u, 0x4155d5a1u, 0x4159ebafu, 0x415df51bu, 0x4161f14eu, 0x4165dfb4u, 0x4169bfbau, 0x416d90d1u, 0x4171526cu, 0x41750400u, 0x4178a505u, 0x417c34f8u, 0x417fb356u, 0x41818fd1u, 0x41833cafu, 0x4184e00au, 0x418679a7u, 0x4188094du, 0x415a97d2u, 0x415eae6au, 0x4162b854u, 0x4166b4fau, 0x416aa3c7u, 0x416e8429u, 0x41725591u, 0x41761770u, 0x4179c93du, 0x417d6a71u, 0x41807d43u, 0x41823c7eu, 0x4183f2a9u, 0x41859f87u, 0x418742ddu, 0x4188dc6eu, 0x418a6c03u, 0x415f2c46u, 0x4163435bu, 0x41674db8u, 0x416b4ac5u, 0x416f39eeu, 0x41731aa1u, 0x4176ec4du, 0x417aae66u, 0x417e6062u, 0x418100dcu, 0x4182c8f2u, 0x41848833u, 0x41863e5eu, 0x4187eb36u, 0x41898e80u, 0x418b2800u, 0x418cb77eu, 0x416391d8u, 0x4167a960u, 0x416bb424u, 0x416fb18du, 0x4173a107u, 0x417781feu, 0x417b53e4u, 0x417f162bu, 0x41816425u, 0x418334dbu, 0x4184fcf7u, 0x4186bc37u, 0x4188725du, 0x418a1f2au, 0x418bc262u, 0x418d5bccu, 0x418eeb2du, 0x4167c773u, 0x416bdf62u, 0x416fea82u, 0x4173e83cu, 0x4177d7fbu, 0x417bb92cu, 0x417f8b3fu, 0x4181a6d5u, 0x41837fefu, 0x418550abu, 0x418718c7u, 0x4188d802u, 0x418a8e1cu, 0x418c3ad8u, 0x418dddf9u, 0x418f7745u, 0x41910684u, 0x416bcc10u, 0x416fe45cu, 0x4173efccu, 0x4177edcbu, 0x417bddc3u, 0x417fbf22u, 0x4181c8acu, 0x4183a9ecu, 0x4185830du, 0x418753c9u, 0x41891bdfu, 0x418adb0eu, 0x418c9117u, 0x418e3dbcu, 0x418fe0c0u, 0x419179eau, 0x41930901u, 0x416f9eb8u, 0x4173b754u, 0x4177c309u, 0x417bc141u, 0x417fb167u, 0x4181c974u, 0x4183b29bu, 0x418593e1u, 0x41876d01u, 0x41893db8u, 0x418b05c3u, 0x418cc4e0u, 0x418e7ad2u, 0x4190275au, 0x4191ca3cu, 0x4193633eu, 0x4194f227u, 0x41733e80u, 0x41775760u, 0x417b634fu, 0x417f61b5u, 0x4181a8ffu, 0x418399cbu, 0x418582f8u, 0x4187643eu, 0x41893d58u, 0x418b0e03u, 0x418cd5fdu, 0x418e9504u, 0x41904ad9u, 0x4191f73eu, 0x419399f8u, 0x419532ccu, 0x4196c181u, 0x4176aa8du, 0x417ac3a7u, 0x417ecfc4u, 0x41816726u, 0x41835f56u, 0x41855028u, 0x41873955u, 0x41891a95u, 0x418af3a4u, 0x418cc43eu, 0x418e8c20u, 0x41904b0au, 0x419200bdu, 0x4193acfau, 0x41954f86u, 0x4196e826u, 0x419876a2u, 0x4179e216u, 0x417dfb5eu, 0x418103cfu, 0x4183031eu, 0x4184fb54u, 0x4186ec26u, 0x4188d54du, 0x418ab682u, 0x418c8f7fu, 0x418e6002u, 0x419027c8u, 0x4191e68fu, 0x41939c1au, 0x41954829u, 0x4196ea81u, 0x419882e8u, 0x419a1125u, 0x417ce45eu, 0x41807ee4u, 0x4182850fu, 0x41848465u, 0x41867c9bu, 0x41886d67u, 0x418a5682u, 0x418c37a6u, 0x418e108cu, 0x418fe0f2u, 0x4191a895u, 0x41936735u, 0x41951c91u, 0x4196c86du, 0x41986a8cu, 0x419a02b4u, 0x419b90abu, 0x417fb0b9u, 0x4181e51eu, 0x4183eb4fu, 0x4185eaa4u, 0x4187e2d4u, 0x4189d395u, 0x418bbc9fu, 0x418d9dabu, 0x418f7675u, 0x419146b9u, 0x41930e34u, 0x4194cca5u, 0x419681ceu, 0x41982d70u, 0x4199cf50u, 0x419b6733u, 0x419cf4e1u, 0x41812347u, 0x4183300du, 0x4185363eu, 0x4187358eu, 0x41892db2u, 0x418b1e62u, 0x418d0755u, 0x418ee845u, 0x4190c0ecu, 0x41929107u, 0x41945854u, 0x41961692u, 0x4197cb82u, 0x419976e5u, 0x419b1880u, 0x419cb019u, 0x419e3d76u, 0x418252a7u, 0x41845f6eu, 0x41866599u, 0x418864ddu, 0x418a5cf0u, 0x418c4d89u, 0x418e365fu, 0x4190172cu, 0x4191efabu, 0x4193bf99u, 0x419586b2u, 0x419744b7u, 0x4198f967u, 0x419aa486u, 0x419c45d6u, 0x419ddd1fu, 0x419f6a27u}; +static const uint32_t kWorldTileS9Step6Tile17Collider[] = {0x41937bd9u, 0x41944858u, 0x41950836u, 0x4195bb5eu, 0x419661bfu, 0x4196fb4bu, 0x419787f3u, 0x419807aeu, 0x41987a72u, 0x4198e038u, 0x419938feu, 0x419984c0u, 0x4199c37eu, 0x4199f53bu, 0x419a19fbu, 0x419a31c4u, 0x419a3ca0u, 0x41961d86u, 0x4196e9a4u, 0x4197a91bu, 0x41985bd7u, 0x419901c7u, 0x41999adcu, 0x419a2707u, 0x419aa640u, 0x419b187cu, 0x419b7db6u, 0x419bd5e9u, 0x419c2114u, 0x419c5f35u, 0x419c904fu, 0x419cb468u, 0x419ccb84u, 0x419cd5aeu, 0x4198a97bu, 0x41997533u, 0x419a343eu, 0x419ae688u, 0x419b8c01u, 0x419c2499u, 0x419cb042u, 0x419d2ef3u, 0x419da0a3u, 0x419e054au, 0x419e5ce6u, 0x419ea773u, 0x419ee4f2u, 0x419f1565u, 0x419f38d0u, 0x419f4f3bu, 0x419f58adu, 0x419b1f12u, 0x419bea5eu, 0x419ca8f7u, 0x419d5acau, 0x419dffc6u, 0x419e97dcu, 0x419f22feu, 0x419fa122u, 0x41a01240u, 0x41a0764fu, 0x41a0cd4eu, 0x41a11739u, 0x41a15410u, 0x41a183d6u, 0x41a1a68fu, 0x41a1bc42u, 0x41a1c4f9u, 0x419d7dacu, 0x419e4886u, 0x419f06a8u, 0x419fb7ffu, 0x41a05c79u, 0x41a0f407u, 0x41a17e9cu, 0x41a1fc2eu, 0x41a26cb4u, 0x41a2d026u, 0x41a32682u, 0x41a36fc6u, 0x41a3abf0u, 0x41a3db04u, 0x41a3fd06u, 0x41a411fdu, 0x41a419f2u, 0x419fc4b0u, 0x41a08f13u, 0x41a14cb9u, 0x41a1fd8eu, 0x41a2a180u, 0x41a33881u, 0x41a3c284u, 0x41a43f7eu, 0x41a4af67u, 0x41a51237u, 0x41a567ecu, 0x41a5b082u, 0x41a5ebfau, 0x41a61a57u, 0x41a63b9du, 0x41a64fd2u, 0x41a65700u, 0x41a1f38eu, 0x41a2bd74u, 0x41a37a98u, 0x41a42ae5u, 0x41a4ce4bu, 0x41a564b9u, 0x41a5ee25u, 0x41a66a82u, 0x41a6d9c8u, 0x41a73bf1u, 0x41a790f8u, 0x41a7d8ddu, 0x41a8139eu, 0x41a8413eu, 0x41a861c3u, 0x41a87531u, 0x41a87b94u, 0x41a409bau, 0x41a4d31eu, 0x41a58fbau, 0x41a63f7bu, 0x41a6e24eu, 0x41a77825u, 0x41a800f3u, 0x41a87caeu, 0x41a8eb4du, 0x41a94cc9u, 0x41a9a11eu, 0x41a9e84bu, 0x41aa2250u, 0x41aa4f2fu, 0x41aa6eedu, 0x41aa8190u, 0x41aa8722u, 0x41a606b2u, 0x41a6cf8fu, 0x41a78b9eu, 0x41a83accu, 0x41a8dd07u, 0x41a97241u, 0x41a9fa6du, 0x41aa7580u, 0x41aae372u, 0x41ab443cu, 0x41ab97dau, 0x41abde4bu, 0x41ac178eu, 0x41ac43a7u, 0x41ac6299u, 0x41ac746cu, 0x41ac7929u, 0x41a7e9f9u, 0x41a8b249u, 0x41a96dc6u, 0x41aa1c5cu, 0x41aabdfau, 0x41ab5292u, 0x41abda16u, 0x41ac547du, 0x41acc1bcu, 0x41ad21cfu, 0x41ad74b1u, 0x41adba60u, 0x41adf2ddu, 0x41ae1e2au, 0x41ae3c4cu, 0x41ae4d4au, 0x41ae512cu, 0x41a9b31bu, 0x41aa7ad9u, 0x41ab35beu, 0x41abe3b7u, 0x41ac84b3u, 0x41ad18a3u, 0x41ad9f7bu, 0x41ae192fu, 0x41ae85b7u, 0x41aee50eu, 0x41af372eu, 0x41af7c17u, 0x41afb3c8u, 0x41afde45u, 0x41affb91u, 0x41b00bb4u, 0x41b00eb8u, 0x41ab61abu, 0x41ac28d1u, 0x41ace319u, 0x41ad9070u, 0x41ae30c5u, 0x41aec408u, 0x41af4a2eu, 0x41afc32au, 0x41b02ef7u, 0x41b08d8cu, 0x41b0dee6u, 0x41b12303u, 0x41b159e4u, 0x41b1838bu, 0x41b19ffdu, 0x41b1af41u, 0x41b1b160u, 0x41acf545u, 0x41adbbceu, 0x41ae7573u, 0x41af2223u, 0x41afc1cau, 0x41b0545cu, 0x41b0d9cau, 0x41b1520au, 0x41b1bd15u, 0x41b21ae4u, 0x41b26b72u, 0x41b2aebfu, 0x41b2e4cau, 0x41b30d97u, 0x41b3292au, 0x41b3378au, 0x41b338c0u, 0x41ae6d8au, 0x41af3370u, 0x41afec6eu, 0x41b09871u, 0x41b13766u, 0x41b1c941u, 0x41b24df2u, 0x41b2c572u, 0x41b32fb6u, 0x41b38cb9u, 0x41b3dc77u, 0x41b41eeeu, 0x41b4541fu, 0x41b47c0du, 0x41b496bbu, 0x41b4a433u, 0x41b4a47bu, 0x41afca25u, 0x41b08f64u, 0x41b147b5u, 0x41b1f306u, 0x41b29144u, 0x41b32262u, 0x41b3a652u, 0x41b41d0bu, 0x41b48683u, 0x41b4e2b6u, 0x41b5319fu, 0x41b5733bu, 0x41b5a78du, 0x41b5ce97u, 0x41b5e85du, 0x41b5f4e7u, 0x41b5f43du, 0x41b10ac9u, 0x41b1cf5bu, 0x41b286fbu, 0x41b33194u, 0x41b3cf16u, 0x41b45f72u, 0x41b4e29cu, 0x41b55889u, 0x41b5c131u, 0x41b61c8eu, 0x41b66a9du, 0x41b6ab5au, 0x41b6dec8u, 0x41b704e9u, 0x41b71dc2u, 0x41b72959u, 0x41b727b9u, 0x41b22f31u, 0x41b2f311u, 0x41b3a9f9u, 0x41b453d6u, 0x41b4f097u, 0x41b5802du, 0x41b6028bu, 0x41b677a8u, 0x41b6df7au, 0x41b739fdu, 0x41b7872cu, 0x41b7c706u, 0x41b7f98bu, 0x41b81ebeu, 0x41b836a5u, 0x41b84145u, 0x41b83eaau}; +static const uint32_t kWorldTileS9Step6Tile18Collider[] = {0x419a3ca0u, 0x419a3a98u, 0x419a2bbbu, 0x419a1017u, 0x4199e7beu, 0x4199b2c3u, 0x4199713au, 0x4199233du, 0x4198c8e5u, 0x4198624cu, 0x4197ef91u, 0x419770d4u, 0x4196e635u, 0x41964fd9u, 0x4195ade5u, 0x41950080u, 0x419447d4u, 0x419cd5aeu, 0x419cd2efu, 0x419cc356u, 0x419ca6f0u, 0x419c7dd0u, 0x419c480au, 0x419c05b1u, 0x419bb6deu, 0x419b5babu, 0x419af433u, 0x419a8095u, 0x419a00eeu, 0x41997562u, 0x4198de14u, 0x41983b29u, 0x41978cc9u, 0x4196d31eu, 0x419f58adu, 0x419f5532u, 0x419f44d7u, 0x419f27abu, 0x419efdc0u, 0x419ec729u, 0x419e83fbu, 0x419e344eu, 0x419dd83bu, 0x419d6fe0u, 0x419cfb58u, 0x419c7ac4u, 0x419bee46u, 0x419b5601u, 0x419ab21bu, 0x419a02bbu, 0x4199480bu, 0x41a1c4f9u, 0x41a1c0bcu, 0x41a1af9bu, 0x41a191a3u, 0x41a166e8u, 0x41a12f7bu, 0x41a0eb72u, 0x41a09ae6u, 0x41a03df0u, 0x419fd4abu, 0x419f5f36u, 0x419eddb0u, 0x419e503bu, 0x419db6fbu, 0x419d1215u, 0x419c61b1u, 0x419ba5f8u, 0x41a419f2u, 0x41a414efu, 0x41a40302u, 0x41a3e43au, 0x41a3b8a9u, 0x41a38062u, 0x41a33b7au, 0x41a2ea0au, 0x41a28c2bu, 0x41a221f9u, 0x41a1ab91u, 0x41a12915u, 0x41a09aa5u, 0x41a00064u, 0x419f5a7au, 0x419ea90du, 0x419dec47u, 0x41a65700u, 0x41a65132u, 0x41a63e75u, 0x41a61ed7u, 0x41a5f26cu, 0x41a5b945u, 0x41a5737au, 0x41a52121u, 0x41a4c254u, 0x41a45730u, 0x41a3dfd2u, 0x41a35c5au, 0x41a2cceau, 0x41a231a5u, 0x41a18ab2u, 0x41a0d838u, 0x41a01a60u, 0x41a87b94u, 0x41a874f5u, 0x41a86162u, 0x41a840ebu, 0x41a813a0u, 0x41a7d995u, 0x41a792e1u, 0x41a73f9bu, 0x41a6dfdcu, 0x41a673c1u, 0x41a5fb68u, 0x41a576f0u, 0x41a4e67bu, 0x41a44a2eu, 0x41a3a22du, 0x41a2eea2u, 0x41a22fb4u, 0x41aa8722u, 0x41aa7faeu, 0x41aa6b41u, 0x41aa49eau, 0x41aa1bbbu, 0x41a9e0c8u, 0x41a99926u, 0x41a944eeu, 0x41a8e438u, 0x41a87722u, 0x41a7fdc9u, 0x41a7784cu, 0x41a6e6cfu, 0x41a64974u, 0x41a5a063u, 0x41a4ebc1u, 0x41a42bbau, 0x41ac7929u, 0x41ac70dau, 0x41ac5b8eu, 0x41ac3953u, 0x41ac0a3bu, 0x41abce5bu, 0x41ab85c7u, 0x41ab3097u, 0x41aacee7u, 0x41aa60d0u, 0x41a9e673u, 0x41a95feeu, 0x41a8cd63u, 0x41a82ef7u, 0x41a784cfu, 0x41a6cf14u, 0x41a60deeu, 0x41ae512cu, 0x41ae47feu, 0x41ae31ceu, 0x41ae0eaau, 0x41addea5u, 0x41ada1d2u, 0x41ad5847u, 0x41ad021du, 0x41ac9f6cu, 0x41ac3051u, 0x41abb4ebu, 0x41ab2d59u, 0x41aa99bdu, 0x41a9fa3bu, 0x41a94ef9u, 0x41a89820u, 0x41a7d5d8u, 0x41b00eb8u, 0x41b004a6u, 0x41afed8du, 0x41afc97cu, 0x41af9884u, 0x41af5abbu, 0x41af1035u, 0x41aeb90au, 0x41ae5555u, 0x41ade531u, 0x41ad68beu, 0x41ace01au, 0x41ac4b68u, 0x41abaacdu, 0x41aafe6du, 0x41aa4671u, 0x41a98303u, 0x41b1b160u, 0x41b1a665u, 0x41b18e5fu, 0x41b1695bu, 0x41b1376du, 0x41b0f8a8u, 0x41b0ad22u, 0x41b054f3u, 0x41aff036u, 0x41af7f05u, 0x41af0180u, 0x41ae77c6u, 0x41ade1fbu, 0x41ad4041u, 0x41ac92bfu, 0x41abd99du, 0x41ab1504u, 0x41b338c0u, 0x41b32cd8u, 0x41b313dfu, 0x41b2ede5u, 0x41b2bafcu, 0x41b27b37u, 0x41b22eadu, 0x41b1d575u, 0x41b16faau, 0x41b0fd68u, 0x41b07ecdu, 0x41aff3f9u, 0x41af5d0fu, 0x41aeba33u, 0x41ae0b8bu, 0x41ad513fu, 0x41ac8b78u, 0x41b4a47bu, 0x41b497a1u, 0x41b47db2u, 0x41b456bcu, 0x41b422d3u, 0x41b3e20au, 0x41b39477u, 0x41b33a32u, 0x41b2d355u, 0x41b25ffdu, 0x41b1e048u, 0x41b15457u, 0x41b0bc4bu, 0x41b01848u, 0x41af6876u, 0x41aeacfbu, 0x41ade602u, 0x41b5f43du, 0x41b5e66cu, 0x41b5cb81u, 0x41b5a38cu, 0x41b56e9fu, 0x41b52cccu, 0x41b4de2cu, 0x41b482d6u, 0x41b41ae3u, 0x41b3a672u, 0x41b3259fu, 0x41b2988bu, 0x41b1ff58u, 0x41b15a2cu, 0x41b0a92bu, 0x41afec7eu, 0x41af2450u, 0x41b727b9u, 0x41b718edu, 0x41b6fd02u, 0x41b6d408u, 0x41b69e12u, 0x41b65b33u, 0x41b60b81u, 0x41b5af15u, 0x41b54608u, 0x41b4d078u, 0x41b44e83u, 0x41b3c049u, 0x41b325ecu, 0x41b27f91u, 0x41b1cd5fu, 0x41b10f7cu, 0x41b04614u, 0x41b83eaau, 0x41b82edeu, 0x41b811efu, 0x41b7e7ecu, 0x41b7b0e9u, 0x41b76cf8u, 0x41b71c30u, 0x41b6beaau, 0x41b65480u, 0x41b5ddcdu, 0x41b55ab2u, 0x41b4cb4du, 0x41b42fc3u, 0x41b38836u, 0x41b2d4cdu, 0x41b215b1u, 0x41b14b0bu}; +static const uint32_t kWorldTileS9Step6Tile19Collider[] = {0x419447d4u, 0x4193840cu, 0x4192b554u, 0x4191dbdbu, 0x4190f7d1u, 0x41900969u, 0x418f10d6u, 0x418e0e4eu, 0x418d0207u, 0x418bec3au, 0x418acd21u, 0x4189a4f7u, 0x418873f9u, 0x41873a66u, 0x4185f87du, 0x4184ae7eu, 0x41835cadu, 0x4196d31eu, 0x41960e51u, 0x41953e90u, 0x4194640au, 0x41937eefu, 0x41928f71u, 0x419195c4u, 0x4190921du, 0x418f84b4u, 0x418e6dc1u, 0x418d4d7du, 0x418c2425u, 0x418af1f5u, 0x4189b72cu, 0x41887409u, 0x418728ceu, 0x4185d5bcu, 0x4199480bu, 0x41988235u, 0x4197b167u, 0x4196d5d0u, 0x4195ef9fu, 0x4194ff07u, 0x4194043cu, 0x4192ff73u, 0x4191f0e4u, 0x4190d8c6u, 0x418fb754u, 0x418e8ccau, 0x418d5964u, 0x418c1d62u, 0x418ad902u, 0x41898c85u, 0x4188382eu, 0x419ba5f8u, 0x419adf15u, 0x419a0d35u, 0x41993088u, 0x4198493du, 0x41975787u, 0x41965b9au, 0x419555abu, 0x419445f1u, 0x41932ca5u, 0x41920a02u, 0x4190de42u, 0x418fa9a2u, 0x418e6c62u, 0x418d26c1u, 0x418bd900u, 0x418a8361u, 0x419dec47u, 0x419d2452u, 0x419c515du, 0x419b7396u, 0x419a8b2du, 0x41999855u, 0x41989b41u, 0x41979428u, 0x41968340u, 0x419568c2u, 0x419444e8u, 0x419317eeu, 0x4191e212u, 0x4190a391u, 0x418f5cabu, 0x418e0da2u, 0x418cb6b8u, 0x41a01a60u, 0x419f5156u, 0x419e7d47u, 0x419d9e61u, 0x419cb4d6u, 0x419bc0d8u, 0x419ac29au, 0x4199ba52u, 0x4198a838u, 0x41978c84u, 0x41966771u, 0x4195393au, 0x4194021du, 0x4192c257u, 0x41917a29u, 0x419029d5u, 0x418ed19cu, 0x41a22fb4u, 0x41a16590u, 0x41a09063u, 0x419fb05bu, 0x419ec5aau, 0x419dd081u, 0x419cd115u, 0x419bc79bu, 0x419ab44bu, 0x4199975eu, 0x4198710du, 0x41974195u, 0x41960933u, 0x4194c826u, 0x41937eadu, 0x41922d09u, 0x4190d37eu, 0x41a42bbau, 0x41a36077u, 0x41a28a28u, 0x41a1a8fau, 0x41a0bd1eu, 0x419fc6c7u, 0x419ec629u, 0x419dbb79u, 0x419ca6f0u, 0x419b88c5u, 0x419a6134u, 0x41993077u, 0x4197f6cdu, 0x4196b474u, 0x419569acu, 0x419416b7u, 0x4192bbd6u, 0x41a60deeu, 0x41a5418au, 0x41a46a14u, 0x41a387bcu, 0x41a29ab2u, 0x41a1a329u, 0x41a0a155u, 0x419f956cu, 0x419e7fa5u, 0x419d6039u, 0x419c3763u, 0x419b055eu, 0x4199ca69u, 0x419886c1u, 0x41973aa7u, 0x4195e65cu, 0x41948a23u, 0x41a7d5d8u, 0x41a7084du, 0x41a62fadu, 0x41a54c26u, 0x41a45deau, 0x41a3652bu, 0x41a2621eu, 0x41a154f7u, 0x41a03df0u, 0x419f1d3fu, 0x419df321u, 0x419cbfd1u, 0x419b838du, 0x419a3e93u, 0x4198f124u, 0x41979b80u, 0x41963decu, 0x41a98303u, 0x41a8b44eu, 0x41a7da7fu, 0x41a6f5c7u, 0x41a60655u, 0x41a50c5du, 0x41a40812u, 0x41a2f9aau, 0x41a1e15eu, 0x41a0bf65u, 0x419f93fcu, 0x419e5f5du, 0x419d21c7u, 0x419bdb77u, 0x419a8cafu, 0x419935b1u, 0x4197d6bdu, 0x41ab1504u, 0x41aa4521u, 0x41a96a21u, 0x41a88432u, 0x41a79387u, 0x41a69851u, 0x41a592c5u, 0x41a48319u, 0x41a36984u, 0x41a24641u, 0x41a11988u, 0x419fe398u, 0x419ea4acu, 0x419d5d04u, 0x419c0ce0u, 0x419ab483u, 0x4199542eu, 0x41ac8b78u, 0x41abba63u, 0x41aade2cu, 0x41a9f704u, 0x41a9051bu, 0x41a808a5u, 0x41a701d4u, 0x41a5f0e0u, 0x41a4d600u, 0x41a3b16eu, 0x41a28363u, 0x41a14c1du, 0x41a00bd9u, 0x419ec2d5u, 0x419d7153u, 0x419c1794u, 0x419ab5dau, 0x41ade602u, 0x41ad13b7u, 0x41ac3647u, 0x41ab4de2u, 0x41aa5ab8u, 0x41a95cfdu, 0x41a854e4u, 0x41a742a5u, 0x41a62676u, 0x41a50092u, 0x41a3d132u, 0x41a29893u, 0x41a156f3u, 0x41a00c91u, 0x419eb9adu, 0x419d5e89u, 0x419bfb68u, 0x41af2450u, 0x41ae50cbu, 0x41ad721eu, 0x41ac8877u, 0x41ab9409u, 0x41aa9506u, 0x41a98ba2u, 0x41a87813u, 0x41a75a93u, 0x41a63359u, 0x41a502a0u, 0x41a3c8a6u, 0x41a285a7u, 0x41a139e3u, 0x419fe59bu, 0x419e8910u, 0x419d2485u, 0x41b04614u, 0x41af7152u, 0x41ae9163u, 0x41ada679u, 0x41acb0c2u, 0x41abb073u, 0x41aaa5c1u, 0x41a990e0u, 0x41a8720au, 0x41a74978u, 0x41a61764u, 0x41a4dc0bu, 0x41a397aau, 0x41a24a82u, 0x41a0f4d2u, 0x419f96ddu, 0x419e30e5u, 0x41b14b0bu, 0x41b07508u, 0x41af93d5u, 0x41aea7a2u, 0x41adb0a1u, 0x41acaf03u, 0x41aba2feu, 0x41aa8cc9u, 0x41a96c9au, 0x41a842acu, 0x41a70f39u, 0x41a5d27eu, 0x41a48cb9u, 0x41a33e2au, 0x41a1e710u, 0x41a087aeu, 0x419f2046u}; +static const uint32_t kWorldTileS9Step6Tile20Collider[] = {0x419f6a27u, 0x41a0ecb6u, 0x41a26499u, 0x41a3d19cu, 0x41a5338du, 0x41a68a3cu, 0x41a7d57bu, 0x41a91520u, 0x41aa48ffu, 0x41ab70f1u, 0x41ac8cd1u, 0x41ad9c79u, 0x41ae9fc8u, 0x41af969fu, 0x41b080e0u, 0x41b15e6eu, 0x41b22f31u, 0x41a07ab4u, 0x41a1fce3u, 0x41a37460u, 0x41a4e0f6u, 0x41a64275u, 0x41a798adu, 0x41a8e371u, 0x41aa2293u, 0x41ab55ebu, 0x41ac7d50u, 0x41ad989du, 0x41aea7aeu, 0x41afaa60u, 0x41b0a095u, 0x41b18a2du, 0x41b2670fu, 0x41b33720u, 0x41a16eebu, 0x41a2f0b3u, 0x41a467c3u, 0x41a5d3e8u, 0x41a734f0u, 0x41a88aacu, 0x41a9d4edu, 0x41ab1388u, 0x41ac4652u, 0x41ad6d25u, 0x41ae87dbu, 0x41af964eu, 0x41b0985eu, 0x41b18debu, 0x41b276d7u, 0x41b35307u, 0x41b42261u, 0x41a2469cu, 0x41a3c7f9u, 0x41a53e97u, 0x41a6aa45u, 0x41a80ad0u, 0x41a9600au, 0x41aaa9c3u, 0x41abe7d1u, 0x41ad1a0au, 0x41ae4045u, 0x41af5a5du, 0x41b0682eu, 0x41b16997u, 0x41b25e77u, 0x41b346b1u, 0x41b42229u, 0x41b4f0c7u, 0x41a301a4u, 0x41a4828fu, 0x41a5f8b7u, 0x41a763e8u, 0x41a8c3f1u, 0x41aa18a3u, 0x41ab61d0u, 0x41ac9f4bu, 0x41add0ecu, 0x41aef68au, 0x41b01000u, 0x41b11d2au, 0x41b21de5u, 0x41b31213u, 0x41b3f996u, 0x41b4d452u, 0x41b5a22eu, 0x41a39fe7u, 0x41a5205bu, 0x41a69606u, 0x41a800b5u, 0x41a96037u, 0x41aab45bu, 0x41abfcf6u, 0x41ad39dau, 0x41ae6addu, 0x41af8fd9u, 0x41b0a8a8u, 0x41b1b524u, 0x41b2b52eu, 0x41b3a8a5u, 0x41b48f6bu, 0x41b56966u, 0x41b6367bu, 0x41a42150u, 0x41a5a148u, 0x41a71671u, 0x41a88098u, 0x41a9df8du, 0x41ab331fu, 0x41ac7b22u, 0x41adb769u, 0x41aee7cau, 0x41b00c1fu, 0x41b12440u, 0x41b2300bu, 0x41b32f5du, 0x41b42218u, 0x41b5081du, 0x41b5e151u, 0x41b6ad9bu, 0x41a485d5u, 0x41a6054au, 0x41a779ecu, 0x41a8e386u, 0x41aa41e9u, 0x41ab94e4u, 0x41acdc49u, 0x41ae17eeu, 0x41af47a7u, 0x41b06b4fu, 0x41b182beu, 0x41b28dd2u, 0x41b38c68u, 0x41b47e61u, 0x41b5639fu, 0x41b63c08u, 0x41b70781u, 0x41a4cd72u, 0x41a64c60u, 0x41a7c074u, 0x41a9297du, 0x41aa8747u, 0x41abd9a5u, 0x41ad2068u, 0x41ae5b65u, 0x41af8a72u, 0x41b0ad68u, 0x41b1c420u, 0x41b2ce77u, 0x41b3cc4cu, 0x41b4bd7eu, 0x41b5a1f1u, 0x41b67989u, 0x41b7442du, 0x41a4f82du, 0x41a6768eu, 0x41a7ea10u, 0x41a95281u, 0x41aaafaeu, 0x41ac016au, 0x41ad4785u, 0x41ae81d5u, 0x41afb030u, 0x41b0d26fu, 0x41b1e86au, 0x41b2f200u, 0x41b3ef0eu, 0x41b4df75u, 0x41b5c318u, 0x41b699dau, 0x41b763a4u, 0x41a50614u, 0x41a683e2u, 0x41a7f6cdu, 0x41a95ea0u, 0x41aabb2cu, 0x41ac0c40u, 0x41ad51aeu, 0x41ae8b4cu, 0x41afb8f0u, 0x41b0da72u, 0x41b1efacu, 0x41b2f87cu, 0x41b3f4beu, 0x41b4e455u, 0x41b5c722u, 0x41b69d0au, 0x41b765f4u, 0x41a4f73du, 0x41a67473u, 0x41a7e6c1u, 0x41a94df2u, 0x41aaa9d6u, 0x41abfa3du, 0x41ad3efau, 0x41ae77e0u, 0x41afa4c8u, 0x41b0c588u, 0x41b1d9fcu, 0x41b2e200u, 0x41b3dd72u, 0x41b4cc33u, 0x41b5ae26u, 0x41b6832fu, 0x41b74b35u, 0x41a4cbc6u, 0x41a64860u, 0x41a7ba0bu, 0x41a92095u, 0x41aa7bccu, 0x41abcb81u, 0x41ad0f86u, 0x41ae47b1u, 0x41af73d7u, 0x41b093d1u, 0x41b1a779u, 0x41b2aeacu, 0x41b3a949u, 0x41b4972fu, 0x41b57843u, 0x41b64c68u, 0x41b71386u, 0x41a483d8u, 0x41a5ffcfu, 0x41a770d2u, 0x41a8d6afu, 0x41aa3134u, 0x41ab8032u, 0x41acc37bu, 0x41adfae4u, 0x41af2644u, 0x41b04572u, 0x41b1584au, 0x41b25ea8u, 0x41b3586au, 0x41b44571u, 0x41b525a1u, 0x41b5f8ddu, 0x41b6bf0du, 0x41a41fa0u, 0x41a59af0u, 0x41a70b46u, 0x41a87071u, 0x41a9ca3fu, 0x41ab1880u, 0x41ac5b08u, 0x41ad91aau, 0x41aebc3eu, 0x41afda9cu, 0x41b0ec9eu, 0x41b1f222u, 0x41b2eb05u, 0x41b3d729u, 0x41b4b66fu, 0x41b588beu, 0x41b64dfcu, 0x41a39f57u, 0x41a519f9u, 0x41a6899eu, 0x41a7ee11u, 0x41a94723u, 0x41aa94a3u, 0x41abd664u, 0x41ad0c3bu, 0x41ae35feu, 0x41af5387u, 0x41b064afu, 0x41b16953u, 0x41b26152u, 0x41b34c8du, 0x41b42ae6u, 0x41b4fc43u, 0x41b5c08au, 0x41a3033bu, 0x41a47d2cu, 0x41a5ec19u, 0x41a74fd1u, 0x41a8a820u, 0x41a9f4dau, 0x41ab35cfu, 0x41ac6ad6u, 0x41ad93c4u, 0x41aeb072u, 0x41afc0bbu, 0x41b0c47bu, 0x41b1bb92u, 0x41b2a5dfu, 0x41b38346u, 0x41b453acu, 0x41b516f8u}; +static const uint32_t kWorldTileS9Step6Tile21Collider[] = {0x418252a7u, 0x41845f6eu, 0x41866599u, 0x418864ddu, 0x418a5cf0u, 0x418c4d89u, 0x418e365fu, 0x4190172cu, 0x4191efabu, 0x4193bf99u, 0x419586b2u, 0x419744b7u, 0x4198f967u, 0x419aa486u, 0x419c45d6u, 0x419ddd1fu, 0x419f6a27u, 0x41836640u, 0x41857301u, 0x41877921u, 0x41897854u, 0x418b7050u, 0x418d60cbu, 0x418f497fu, 0x41912a24u, 0x41930276u, 0x4194d22fu, 0x4196990fu, 0x419856d5u, 0x419a0b40u, 0x419bb615u, 0x419d5715u, 0x419eee08u, 0x41a07ab4u, 0x41845ddcu, 0x41866a92u, 0x418870a0u, 0x418a6fbcu, 0x418c679cu, 0x418e57f5u, 0x41904080u, 0x419220f8u, 0x4193f915u, 0x4195c896u, 0x41978f37u, 0x41994cb7u, 0x419b00d8u, 0x419cab5du, 0x419e4c08u, 0x419fe29fu, 0x41a16eebu, 0x4185394fu, 0x418745f3u, 0x41894bebu, 0x418b4aeau, 0x418d42a7u, 0x418f32d8u, 0x41911b35u, 0x4192fb79u, 0x4194d35du, 0x4196a29fu, 0x419868fbu, 0x419a2631u, 0x419bda02u, 0x419d8431u, 0x419f2480u, 0x41a0bab7u, 0x41a2469cu, 0x4185f873u, 0x41880501u, 0x418a0adbu, 0x418c09b8u, 0x418e014du, 0x418ff150u, 0x4191d97au, 0x4193b984u, 0x41959129u, 0x41976026u, 0x41992637u, 0x419ae31eu, 0x419c9699u, 0x419e406cu, 0x419fe05bu, 0x41a1762bu, 0x41a301a4u, 0x41869b2du, 0x4188a79du, 0x418aad55u, 0x418cac0au, 0x418ea371u, 0x41909340u, 0x41927b31u, 0x41945afcu, 0x4196325cu, 0x4198010eu, 0x4199c6d0u, 0x419b8361u, 0x419d3681u, 0x419edff3u, 0x41a07f7bu, 0x41a214e0u, 0x41a39fe7u, 0x41872167u, 0x41892db5u, 0x418b3345u, 0x418d31ccu, 0x418f28ffu, 0x41911895u, 0x41930046u, 0x4194dfcdu, 0x4196b6e3u, 0x41988545u, 0x419a4ab1u, 0x419c06e6u, 0x419db9a6u, 0x419f62b1u, 0x41a101ceu, 0x41a296c0u, 0x41a42150u, 0x41878b17u, 0x4189973du, 0x418b9c9fu, 0x418d9af2u, 0x418f91ebu, 0x41918143u, 0x419368afu, 0x419547ebu, 0x41971eb1u, 0x4198ecbeu, 0x419ab1cfu, 0x419c6da3u, 0x419e1ffcu, 0x419fc89bu, 0x41a16746u, 0x41a2fbc1u, 0x41a485d5u, 0x4187d839u, 0x4189e431u, 0x418be95fu, 0x418de779u, 0x418fde34u, 0x4191cd46u, 0x4193b468u, 0x41959354u, 0x419769c5u, 0x41993776u, 0x419afc26u, 0x419cb794u, 0x419e6980u, 0x41a011aeu, 0x41a1afe2u, 0x41a343e1u, 0x41a4cd72u, 0x418808d3u, 0x418a1497u, 0x418c198cu, 0x418e1767u, 0x41900ddcu, 0x4191fca4u, 0x4193e377u, 0x4195c20du, 0x41979822u, 0x41996572u, 0x419b29bcu, 0x419ce4bdu, 0x419e9639u, 0x41a03df0u, 0x41a1dba7u, 0x41a36f23u, 0x41a4f82du, 0x41881cf1u, 0x418a287cu, 0x418c2d32u, 0x418e2ac8u, 0x419020f4u, 0x41920f6bu, 0x4193f5e8u, 0x4195d423u, 0x4197a9d7u, 0x419976c1u, 0x419b3a9eu, 0x419cf52eu, 0x419ea633u, 0x41a04d6du, 0x41a1eaa2u, 0x41a37d97u, 0x41a50614u, 0x418814abu, 0x418a1ff7u, 0x418c2468u, 0x418e21b4u, 0x4190178fu, 0x419205b1u, 0x4193ebd2u, 0x4195c9adu, 0x41979efau, 0x41996b78u, 0x419b2ee4u, 0x419ce8fdu, 0x419e9984u, 0x41a0403du, 0x41a1dceau, 0x41a36f52u, 0x41a4f73du, 0x4187f01eu, 0x4189fb25u, 0x418bff4cu, 0x418dfc47u, 0x418ff1cdu, 0x4191df94u, 0x4193c554u, 0x4195a2c8u, 0x419777aau, 0x419943b6u, 0x419b06aau, 0x419cc047u, 0x419e704cu, 0x41a0167du, 0x41a1b29du, 0x41a34473u, 0x41a4cbc6u, 0x4187af71u, 0x4189ba2eu, 0x418bbe05u, 0x418dbaaau, 0x418fafd5u, 0x41919d3bu, 0x41938295u, 0x41955f9cu, 0x4197340cu, 0x4198ffa1u, 0x419ac219u, 0x419c7b34u, 0x419e2ab2u, 0x419fd055u, 0x41a16be3u, 0x41a2fd22u, 0x41a483d8u, 0x418752d3u, 0x41895d40u, 0x418b60c1u, 0x418d5d0bu, 0x418f51d5u, 0x41913ed4u, 0x419323c2u, 0x41950058u, 0x4196d451u, 0x41989f69u, 0x419a615fu, 0x419c19f2u, 0x419dc8e3u, 0x419f6df5u, 0x41a108ebu, 0x41a2998cu, 0x41a41fa0u, 0x4186da7bu, 0x4188e492u, 0x418ae7b8u, 0x418ce3a1u, 0x418ed804u, 0x4190c498u, 0x4192a914u, 0x41948533u, 0x419658afu, 0x41982345u, 0x4199e4b4u, 0x419b9cbau, 0x419d4b18u, 0x419eef92u, 0x41a089ecu, 0x41a219eau, 0x41a39f57u, 0x418646a8u, 0x41885064u, 0x418a5329u, 0x418c4eacu, 0x418e42a3u, 0x41902ec4u, 0x419212cau, 0x4193ee6cu, 0x4195c166u, 0x41978b75u, 0x41994c56u, 0x419b03cau, 0x419cb191u, 0x419e556eu, 0x419fef25u, 0x41a17e7cu, 0x41a3033bu}; +static const uint32_t kWorldTileS9Step6Tile22Collider[] = {0x41b22f31u, 0x41b2f311u, 0x41b3a9f9u, 0x41b453d6u, 0x41b4f097u, 0x41b5802du, 0x41b6028bu, 0x41b677a8u, 0x41b6df7au, 0x41b739fdu, 0x41b7872cu, 0x41b7c706u, 0x41b7f98bu, 0x41b81ebeu, 0x41b836a5u, 0x41b84145u, 0x41b83eaau, 0x41b33720u, 0x41b3fa49u, 0x41b4b075u, 0x41b55990u, 0x41b5f58au, 0x41b68454u, 0x41b705e2u, 0x41b77a29u, 0x41b7e122u, 0x41b83ac5u, 0x41b88710u, 0x41b8c601u, 0x41b8f799u, 0x41b91bdau, 0x41b932cau, 0x41b93c6fu, 0x41b938d4u, 0x41b42261u, 0x41b4e4cdu, 0x41b59a37u, 0x41b6428cu, 0x41b6ddbbu, 0x41b76bb5u, 0x41b7ec6du, 0x41b85fdau, 0x41b8c5f3u, 0x41b91eb3u, 0x41b96a15u, 0x41b9a818u, 0x41b9d8beu, 0x41b9fc08u, 0x41ba11fdu, 0x41ba1aa2u, 0x41ba1602u, 0x41b4f0c7u, 0x41b5b272u, 0x41b66716u, 0x41b70e9fu, 0x41b7a8fdu, 0x41b83621u, 0x41b8b5ffu, 0x41b9288du, 0x41b98dc2u, 0x41b9e599u, 0x41ba300eu, 0x41ba6d1fu, 0x41ba9cceu, 0x41babf1du, 0x41bad411u, 0x41badbb2u, 0x41bad60au, 0x41b5a22eu, 0x41b66313u, 0x41b716ebu, 0x41b7bda4u, 0x41b8572du, 0x41b8e377u, 0x41b96275u, 0x41b9d41fu, 0x41ba386bu, 0x41ba8f55u, 0x41bad8d7u, 0x41bb14f2u, 0x41bb43a5u, 0x41bb64f4u, 0x41bb78e4u, 0x41bb7f7du, 0x41bb78c7u, 0x41b6367bu, 0x41b6f694u, 0x41b7a99cu, 0x41b84f7fu, 0x41b8e82eu, 0x41b97399u, 0x41b9f1b3u, 0x41ba6274u, 0x41bac5d3u, 0x41bb1bcau, 0x41bb6456u, 0x41bb9f75u, 0x41bbcd29u, 0x41bbed74u, 0x41bc005bu, 0x41bc05e6u, 0x41bbfe1fu, 0x41b6ad9bu, 0x41b76ce3u, 0x41b81f15u, 0x41b8c41eu, 0x41b95beeu, 0x41b9e674u, 0x41ba63a7u, 0x41bad37au, 0x41bb35e7u, 0x41bb8ae7u, 0x41bbd278u, 0x41bc0c97u, 0x41bc3946u, 0x41bc5888u, 0x41bc6a62u, 0x41bc6edcu, 0x41bc65ffu, 0x41b70781u, 0x41b7c5f5u, 0x41b8774cu, 0x41b91b76u, 0x41b9b261u, 0x41ba3c00u, 0x41bab844u, 0x41bb2725u, 0x41bb889bu, 0x41bbdca0u, 0x41bc2331u, 0x41bc5c4cu, 0x41bc87f2u, 0x41bca627u, 0x41bcb6efu, 0x41bcba53u, 0x41bcb05cu, 0x41b7442du, 0x41b801c6u, 0x41b8b23fu, 0x41b95585u, 0x41b9eb87u, 0x41ba7438u, 0x41baef8au, 0x41bb5d75u, 0x41bbbdefu, 0x41bc10f4u, 0x41bc5680u, 0x41bc8e93u, 0x41bcb92cu, 0x41bcd64fu, 0x41bce602u, 0x41bce84cu, 0x41bcdd37u, 0x41b763a4u, 0x41b8205eu, 0x41b8cff2u, 0x41b97250u, 0x41ba0764u, 0x41ba8f23u, 0x41bb097fu, 0x41bb766eu, 0x41bbd5e8u, 0x41bc27e9u, 0x41bc6c6du, 0x41bca371u, 0x41bcccf9u, 0x41bce907u, 0x41bcf79fu, 0x41bcf8cbu, 0x41bcec94u, 0x41b765f4u, 0x41b821cau, 0x41b8d076u, 0x41b971e6u, 0x41ba0608u, 0x41ba8cd0u, 0x41bb0630u, 0x41bb7220u, 0x41bbd096u, 0x41bc218eu, 0x41bc6504u, 0x41bc9af8u, 0x41bcc369u, 0x41bcde5du, 0x41bcebd8u, 0x41bcebe1u, 0x41bcde84u, 0x41b74b35u, 0x41b80622u, 0x41b8b3e1u, 0x41b9545eu, 0x41b9e78au, 0x41ba6d56u, 0x41bae5b7u, 0x41bb50a2u, 0x41bbae0fu, 0x41bbfdfau, 0x41bc405fu, 0x41bc753cu, 0x41bc9c94u, 0x41bcb66au, 0x41bcc2c2u, 0x41bcc1a5u, 0x41bcb31du, 0x41b71386u, 0x41b7cd85u, 0x41b87a51u, 0x41b919d8u, 0x41b9ac09u, 0x41ba30d5u, 0x41baa831u, 0x41bb1213u, 0x41bb6e74u, 0x41bbbd4du, 0x41bbfe9cu, 0x41bc3260u, 0x41bc5899u, 0x41bc714cu, 0x41bc7c7fu, 0x41bc7a38u, 0x41bc6a82u, 0x41b6bf0du, 0x41b7781bu, 0x41b823f0u, 0x41b8c27bu, 0x41b953acu, 0x41b9d774u, 0x41ba4dc7u, 0x41bab69cu, 0x41bb11ebu, 0x41bb5fafu, 0x41bb9fe4u, 0x41bbd289u, 0x41bbf7a1u, 0x41bc0f2eu, 0x41bc1936u, 0x41bc15c0u, 0x41bc04d8u, 0x41b64dfcu, 0x41b70613u, 0x41b7b0edu, 0x41b84e78u, 0x41b8dea5u, 0x41b96164u, 0x41b9d6aau, 0x41ba3e6du, 0x41ba98a6u, 0x41bae550u, 0x41bb2467u, 0x41bb55eau, 0x41bb79dbu, 0x41bb903eu, 0x41bb9918u, 0x41bb9470u, 0x41bb8252u, 0x41b5c08au, 0x41b677a5u, 0x41b72180u, 0x41b7be07u, 0x41b84d2au, 0x41b8cedcu, 0x41b94311u, 0x41b9a9beu, 0x41ba02deu, 0x41ba4e69u, 0x41ba8c5eu, 0x41babcbbu, 0x41badf82u, 0x41baf4b6u, 0x41bafc5eu, 0x41baf680u, 0x41bae329u, 0x41b516f8u, 0x41b5cd13u, 0x41b675e9u, 0x41b71167u, 0x41b79f7du, 0x41b8201eu, 0x41b8933du, 0x41b8f8d1u, 0x41b950d2u, 0x41b99b3bu, 0x41b9d809u, 0x41ba073cu, 0x41ba28d5u, 0x41ba3cd7u, 0x41ba4349u, 0x41ba3c32u, 0x41ba279du}; +static const uint32_t kWorldTileS9Step6Tile23Collider[] = {0x41b83eaau, 0x41b82edeu, 0x41b811efu, 0x41b7e7ecu, 0x41b7b0e9u, 0x41b76cf8u, 0x41b71c30u, 0x41b6beaau, 0x41b65480u, 0x41b5ddcdu, 0x41b55ab2u, 0x41b4cb4du, 0x41b42fc3u, 0x41b38836u, 0x41b2d4cdu, 0x41b215b1u, 0x41b14b0bu, 0x41b938d4u, 0x41b92803u, 0x41b90a0bu, 0x41b8defcu, 0x41b8a6e6u, 0x41b861e0u, 0x41b80ffeu, 0x41b7b15au, 0x41b7460du, 0x41b6ce35u, 0x41b649efu, 0x41b5b95du, 0x41b51ca0u, 0x41b473ddu, 0x41b3bf3au, 0x41b2fee1u, 0x41b232fau, 0x41ba1602u, 0x41ba0429u, 0x41b9e524u, 0x41b9b903u, 0x41b97fd8u, 0x41b939b7u, 0x41b8e6b8u, 0x41b886f1u, 0x41b81a7eu, 0x41b7a17bu, 0x41b71c07u, 0x41b68a43u, 0x41b5ec50u, 0x41b54253u, 0x41b48c74u, 0x41b3cad9u, 0x41b2fdaeu, 0x41bad60au, 0x41bac323u, 0x41baa30du, 0x41ba75d6u, 0x41ba3b91u, 0x41b9f452u, 0x41b9a030u, 0x41b93f44u, 0x41b8d1a6u, 0x41b85775u, 0x41b7d0cfu, 0x41b73dd5u, 0x41b69ea8u, 0x41b5f36eu, 0x41b53c4eu, 0x41b4796fu, 0x41b3aafcu, 0x41bb78c7u, 0x41bb64cfu, 0x41bb43a3u, 0x41bb1552u, 0x41bad9efu, 0x41ba918eu, 0x41ba3c46u, 0x41b9da2fu, 0x41b96b63u, 0x41b8f000u, 0x41b86824u, 0x41b7d3f0u, 0x41b73386u, 0x41b6870bu, 0x41b5cea6u, 0x41b50a7fu, 0x41b43ac1u, 0x41bbfe1fu, 0x41bbe911u, 0x41bbc6cbu, 0x41bb975cu, 0x41bb5ad6u, 0x41bb114fu, 0x41babaddu, 0x41ba5797u, 0x41b9e79au, 0x41b96b01u, 0x41b8e1ebu, 0x41b84c7au, 0x41b7aacfu, 0x41b6fd10u, 0x41b64363u, 0x41b57df0u, 0x41b4ace3u, 0x41bc65ffu, 0x41bc4fd7u, 0x41bc2c72u, 0x41bbfbe1u, 0x41bbbe36u, 0x41bb7384u, 0x41bb1be4u, 0x41bab76cu, 0x41ba4639u, 0x41b9c866u, 0x41b93e13u, 0x41b8a761u, 0x41b80471u, 0x41b7556au, 0x41b69a72u, 0x41b5d3b0u, 0x41b50151u, 0x41bcb05cu, 0x41bc9917u, 0x41bc7490u, 0x41bc42d8u, 0x41bc0402u, 0x41bbb823u, 0x41bb5f50u, 0x41baf9a3u, 0x41ba8736u, 0x41ba0826u, 0x41b97c92u, 0x41b8e49bu, 0x41b84064u, 0x41b79011u, 0x41b6d3cau, 0x41b60bb6u, 0x41b53801u, 0x41bcdd37u, 0x41bcc4ceu, 0x41bc9f21u, 0x41bc6c40u, 0x41bc2c3cu, 0x41bbdf2au, 0x41bb8521u, 0x41bb1e3au, 0x41baaa90u, 0x41ba2a3fu, 0x41b99d67u, 0x41b90428u, 0x41b85ea5u, 0x41b7ad04u, 0x41b6ef6au, 0x41b62601u, 0x41b550f4u, 0x41bcec94u, 0x41bcd305u, 0x41bcac2eu, 0x41bc781eu, 0x41bc36e8u, 0x41bbe8a1u, 0x41bb8d5eu, 0x41bb253au, 0x41bab04fu, 0x41ba2eb9u, 0x41b9a099u, 0x41b9060eu, 0x41b85f3du, 0x41b7ac49u, 0x41b6ed5au, 0x41b62299u, 0x41b54c30u, 0x41bcde84u, 0x41bcc3cbu, 0x41bc9bc5u, 0x41bc6683u, 0x41bc2417u, 0x41bbd496u, 0x41bb7817u, 0x41bb0eb1u, 0x41ba9882u, 0x41ba15a4u, 0x41b98638u, 0x41b8ea5fu, 0x41b8423bu, 0x41b78df2u, 0x41b6cdabu, 0x41b6018eu, 0x41b529c6u, 0x41bcb31du, 0x41bc9737u, 0x41bc6dffu, 0x41bc3787u, 0x41bbf3e1u, 0x41bba323u, 0x41bb4562u, 0x41badab9u, 0x41ba6341u, 0x41b9df18u, 0x41b94e5du, 0x41b8b132u, 0x41b807b9u, 0x41b75217u, 0x41b69074u, 0x41b5c2f9u, 0x41b4e9cfu, 0x41bc6a82u, 0x41bc4d69u, 0x41bc22fbu, 0x41bbeb49u, 0x41bba667u, 0x41bb5467u, 0x41baf562u, 0x41ba8970u, 0x41ba10adu, 0x41b98b35u, 0x41b8f929u, 0x41b85aa8u, 0x41b7afd6u, 0x41b6f8d9u, 0x41b635d7u, 0x41b566fau, 0x41b48c6cu, 0x41bc04d8u, 0x41bbe689u, 0x41bbbae2u, 0x41bb81f3u, 0x41bb3bcfu, 0x41bae88bu, 0x41ba883eu, 0x41ba1b01u, 0x41b9a0efu, 0x41b91a25u, 0x41b886c3u, 0x41b7e6eau, 0x41b73abdu, 0x41b68261u, 0x41b5bdfdu, 0x41b4edbcu, 0x41b411c6u, 0x41bb8252u, 0x41bb62cau, 0x41bb35e5u, 0x41bafbb5u, 0x41bab44du, 0x41ba5fc1u, 0x41b9fe29u, 0x41b98f9du, 0x41b91438u, 0x41b88c19u, 0x41b7f75fu, 0x41b7562au, 0x41b6a89eu, 0x41b5eee0u, 0x41b52918u, 0x41b4576fu, 0x41b37a10u, 0x41bae329u, 0x41bac263u, 0x41ba943eu, 0x41ba58c9u, 0x41ba1019u, 0x41b9ba41u, 0x41b9575au, 0x41b8e77cu, 0x41b86ac2u, 0x41b7e14bu, 0x41b74b34u, 0x41b6a8a1u, 0x41b5f9b3u, 0x41b53e91u, 0x41b47762u, 0x41b3a44fu, 0x41b2c582u, 0x41ba279du, 0x41ba0596u, 0x41b9d62cu, 0x41b99970u, 0x41b94f74u, 0x41b8f84eu, 0x41b89414u, 0x41b822e1u, 0x41b7a4cfu, 0x41b719fbu, 0x41b68286u, 0x41b5de91u, 0x41b52e3fu, 0x41b471b5u, 0x41b3a91cu, 0x41b2d49cu, 0x41b1f460u}; +static const uint32_t kWorldTileS9Step6Tile24Collider[] = {0x41b14b0bu, 0x41b07508u, 0x41af93d5u, 0x41aea7a2u, 0x41adb0a1u, 0x41acaf03u, 0x41aba2feu, 0x41aa8cc9u, 0x41a96c9au, 0x41a842acu, 0x41a70f39u, 0x41a5d27eu, 0x41a48cb9u, 0x41a33e2au, 0x41a1e710u, 0x41a087aeu, 0x419f2046u, 0x41b232fau, 0x41b15bb3u, 0x41b07938u, 0x41af8bbau, 0x41ae9369u, 0x41ad9079u, 0x41ac831fu, 0x41ab6b91u, 0x41aa4a07u, 0x41a91ebau, 0x41a7e9e5u, 0x41a6abc6u, 0x41a5649au, 0x41a414a0u, 0x41a2bc19u, 0x41a15b48u, 0x419ff26fu, 0x41b2fdaeu, 0x41b2251fu, 0x41b14158u, 0x41b0528bu, 0x41af58e9u, 0x41ae54a3u, 0x41ad45f1u, 0x41ac2d07u, 0x41ab0a1eu, 0x41a9dd6fu, 0x41a8a736u, 0x41a767b0u, 0x41a61f19u, 0x41a4cdb3u, 0x41a373bdu, 0x41a21179u, 0x41a0a72bu, 0x41b3aafcu, 0x41b2d121u, 0x41b1ec0cu, 0x41b0fbecu, 0x41b000f4u, 0x41aefb57u, 0x41adeb48u, 0x41acd100u, 0x41abacb5u, 0x41aa7ea2u, 0x41a94702u, 0x41a80611u, 0x41a6bc0eu, 0x41a56938u, 0x41a40dd0u, 0x41a2aa18u, 0x41a13e53u, 0x41b43ac1u, 0x41b35f97u, 0x41b27930u, 0x41b187bbu, 0x41b08b6bu, 0x41af8471u, 0x41ae7304u, 0x41ad575au, 0x41ac31abu, 0x41ab0230u, 0x41a9c926u, 0x41a886c8u, 0x41a73b56u, 0x41a5e70eu, 0x41a48a31u, 0x41a32502u, 0x41a1b7c5u, 0x41b4ace3u, 0x41b3d067u, 0x41b2e8abu, 0x41b1f5ddu, 0x41b0f831u, 0x41afefd9u, 0x41aedd0au, 0x41adbffcu, 0x41ac98e5u, 0x41ab6801u, 0x41aa2d89u, 0x41a8e9bcu, 0x41a79cd8u, 0x41a6471bu, 0x41a4e8c8u, 0x41a38220u, 0x41a21367u, 0x41b50151u, 0x41b42380u, 0x41b33a6bu, 0x41b24642u, 0x41b14737u, 0x41b03d7du, 0x41af294au, 0x41ae0ad4u, 0x41ace253u, 0x41abb002u, 0x41aa741bu, 0x41a92edcu, 0x41a7e083u, 0x41a68950u, 0x41a52983u, 0x41a3c160u, 0x41a25129u, 0x41b53801u, 0x41b458d8u, 0x41b36e67u, 0x41b278dfu, 0x41b17873u, 0x41b06d55u, 0x41af57bau, 0x41ae37dau, 0x41ad0decu, 0x41abda2cu, 0x41aa9cd3u, 0x41a95620u, 0x41a80650u, 0x41a6ada3u, 0x41a54c5bu, 0x41a3e2bau, 0x41a27104u, 0x41b550f4u, 0x41b4706eu, 0x41b3849fu, 0x41b28db6u, 0x41b18be5u, 0x41b07f5fu, 0x41af685bu, 0x41ae470du, 0x41ad1bb1u, 0x41abe67eu, 0x41aaa7b1u, 0x41a95f86u, 0x41a80e3du, 0x41a6b416u, 0x41a55150u, 0x41a3e62fu, 0x41a272f7u, 0x41b54c30u, 0x41b46a4cu, 0x41b37d1bu, 0x41b284cdu, 0x41b18195u, 0x41b073a5u, 0x41af5b34u, 0x41ae3877u, 0x41ad0ba8u, 0x41abd501u, 0x41aa94bdu, 0x41a94b1au, 0x41a7f855u, 0x41a69cb0u, 0x41a5386au, 0x41a3cbc8u, 0x41a2570cu, 0x41b529c6u, 0x41b44681u, 0x41b357ebu, 0x41b25e36u, 0x41b15993u, 0x41b04a37u, 0x41af3056u, 0x41ae0c27u, 0x41acdde4u, 0x41aba5c6u, 0x41aa6409u, 0x41a918eau, 0x41a7c4a8u, 0x41a66783u, 0x41a501bcu, 0x41a39396u, 0x41a21d55u, 0x41b4e9cfu, 0x41b40525u, 0x41b31528u, 0x41b21a09u, 0x41b113f9u, 0x41b0032eu, 0x41aee7dbu, 0x41adc238u, 0x41ac927eu, 0x41ab58e6u, 0x41aa15aeu, 0x41a8c911u, 0x41a77350u, 0x41a614a9u, 0x41a4ad5eu, 0x41a33db2u, 0x41a1c5eau, 0x41b48c6cu, 0x41b3a65au, 0x41b2b4f3u, 0x41b1b867u, 0x41b0b0e9u, 0x41af9eabu, 0x41ae81e3u, 0x41ad5acau, 0x41ac2996u, 0x41aaee84u, 0x41a9a9ceu, 0x41a85bb1u, 0x41a7046eu, 0x41a5a443u, 0x41a43b73u, 0x41a2ca40u, 0x41a150eeu, 0x41b411c6u, 0x41b32a4bu, 0x41b23777u, 0x41b1397bu, 0x41b0308au, 0x41af1cd8u, 0x41adfe9au, 0x41acd607u, 0x41aba358u, 0x41aa66c8u, 0x41a92092u, 0x41a7d0f4u, 0x41a6782du, 0x41a5167du, 0x41a3ac26u, 0x41a2396au, 0x41a0be8du, 0x41b37a10u, 0x41b29127u, 0x41b19ce4u, 0x41b09d76u, 0x41af9311u, 0x41ae7de8u, 0x41ad5e31u, 0x41ac3422u, 0x41aafff6u, 0x41a9c1e6u, 0x41a87a2fu, 0x41a7290du, 0x41a5cec0u, 0x41a46b89u, 0x41a2ffa8u, 0x41a18b61u, 0x41a00ef9u, 0x41b2c582u, 0x41b1db2au, 0x41b0e575u, 0x41afe493u, 0x41aed8b7u, 0x41adc215u, 0x41aca0e2u, 0x41ab7556u, 0x41aa3faau, 0x41a90018u, 0x41a7b6ddu, 0x41a66436u, 0x41a50862u, 0x41a3a3a2u, 0x41a23636u, 0x41a0c063u, 0x419f426du, 0x41b1f460u, 0x41b10896u, 0x41b0116du, 0x41af0f14u, 0x41ae01bfu, 0x41ace9a1u, 0x41abc6f1u, 0x41aa99e5u, 0x41a962b7u, 0x41a821a2u, 0x41a6d6e1u, 0x41a582b3u, 0x41a42556u, 0x41a2bf0au, 0x41a15013u, 0x419fd8b2u, 0x419e592cu}; +static const RefTile kWorldTileS9Step6Tiles[] = { + {-1, -1, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step6Tile0Collider}, + {-1, -2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step6Tile1Collider}, + {-1, 0, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step6Tile2Collider}, + {-1, 1, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step6Tile3Collider}, + {-1, 2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step6Tile4Collider}, + {0, -1, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step6Tile5Collider}, + {0, -2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step6Tile6Collider}, + {0, 0, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step6Tile7Collider}, + {0, 1, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step6Tile8Collider}, + {0, 2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step6Tile9Collider}, + {1, -1, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step6Tile10Collider}, + {1, -2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step6Tile11Collider}, + {1, 0, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step6Tile12Collider}, + {1, 1, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step6Tile13Collider}, + {1, 2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step6Tile14Collider}, + {2, -1, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step6Tile15Collider}, + {2, -2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step6Tile16Collider}, + {2, 0, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step6Tile17Collider}, + {2, 1, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step6Tile18Collider}, + {2, 2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step6Tile19Collider}, + {3, -1, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step6Tile20Collider}, + {3, -2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step6Tile21Collider}, + {3, 0, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step6Tile22Collider}, + {3, 1, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step6Tile23Collider}, + {3, 2, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS9Step6Tile24Collider}, +}; + +static const RefEvent kWorldTileS9Step6Events[] = { +}; + +static const char* const kWorldTileS9Step6Resident[] = {"-1:-1", "-1:-2", "-1:0", "-1:1", "-1:2", "0:-1", "0:-2", "0:0", "0:1", "0:2", "1:-1", "1:-2", "1:0", "1:1", "1:2", "2:-1", "2:-2", "2:0", "2:1", "2:2", "3:-1", "3:-2", "3:0", "3:1", "3:2"}; +static const char* const kWorldTileS9Step6Insertion[] = {"0:0", "0:-1", "-1:0", "1:0", "0:1", "-1:-1", "1:-1", "-1:1", "1:1", "0:-2", "2:0", "0:2", "-1:-2", "1:-2", "2:-1", "2:1", "-1:2", "1:2", "2:-2", "2:2", "3:0", "3:-1", "3:1", "3:-2", "3:2"}; +static const char* const kWorldTileS9Step6Colliders[] = {"-1:-1", "-1:-2", "-1:0", "-1:1", "-1:2", "0:-1", "0:-2", "0:0", "0:1", "0:2", "1:-1", "1:-2", "1:0", "1:1", "1:2", "2:-1", "2:-2", "2:0", "2:1", "2:2", "3:-1", "3:-2", "3:0", "3:1", "3:2"}; +static const RefStep kWorldTileS9Steps[] = { + {0u, 0u, 0u, 0x0000000000000000ull, 0x0000000000000000ull, 4u, kWorldTileS9Step0Resident, 25u, kWorldTileS9Step0Insertion, 25u, kWorldTileS9Step0Colliders, 25u, kWorldTileS9Step0Tiles, 25u, kWorldTileS9Step0Events, 0u, 669408u, 19008u, 12u, 669408u, 25, 0, 0}, + {0u, 0u, 0u, 0x0000000000000000ull, 0x0000000000000000ull, 4u, kWorldTileS9Step1Resident, 25u, kWorldTileS9Step1Insertion, 25u, kWorldTileS9Step1Colliders, 25u, kWorldTileS9Step1Tiles, 25u, kWorldTileS9Step1Events, 0u, 669408u, 19008u, 12u, 669408u, 25, 0, 0}, + {0u, 0u, 0u, 0x0000000000000000ull, 0x0000000000000000ull, 4u, kWorldTileS9Step2Resident, 25u, kWorldTileS9Step2Insertion, 25u, kWorldTileS9Step2Colliders, 25u, kWorldTileS9Step2Tiles, 25u, kWorldTileS9Step2Events, 0u, 669408u, 19008u, 12u, 669408u, 25, 0, 0}, + {0u, 0u, 0u, 0x4018000000000000ull, 0x0000000000000000ull, 4u, kWorldTileS9Step3Resident, 25u, kWorldTileS9Step3Insertion, 25u, kWorldTileS9Step3Colliders, 25u, kWorldTileS9Step3Tiles, 25u, kWorldTileS9Step3Events, 0u, 670992u, 20592u, 13u, 670992u, 25, 1, 0}, + {0u, 0u, 0u, 0x3fd3333333333333ull, 0x0000000000000000ull, 4u, kWorldTileS9Step4Resident, 25u, kWorldTileS9Step4Insertion, 25u, kWorldTileS9Step4Colliders, 25u, kWorldTileS9Step4Tiles, 25u, kWorldTileS9Step4Events, 0u, 670992u, 20592u, 13u, 670992u, 25, 1, 0}, + {0u, 0u, 0u, 0x4034666666666666ull, 0x0000000000000000ull, 4u, kWorldTileS9Step5Resident, 25u, kWorldTileS9Step5Insertion, 25u, kWorldTileS9Step5Colliders, 25u, kWorldTileS9Step5Tiles, 25u, kWorldTileS9Step5Events, 0u, 667824u, 17424u, 11u, 670992u, 25, 3, 0}, + {0u, 0u, 0u, 0x4034666666666666ull, 0x0000000000000000ull, 4u, kWorldTileS9Step6Resident, 25u, kWorldTileS9Step6Insertion, 25u, kWorldTileS9Step6Colliders, 25u, kWorldTileS9Step6Tiles, 25u, kWorldTileS9Step6Events, 0u, 667824u, 17424u, 11u, 670992u, 25, 3, 0}, +}; + +static const RefScene kWorldTileS9 = {"settledRing", kWorldTileS9Options, kWorldTileS9Grids, 30u, kWorldTileS9Steps, 7u, 0u}; + +static const uint64_t kWorldTileS10Distances[] = {0x4040000000000000ull, 0x4050000000000000ull}; +static const uint32_t kWorldTileS10Factors[] = {0x00000001u, 0x00000002u, 0x00000004u}; +static const RefOptions kWorldTileS10Options = { + 0x4030000000000000ull, 9u, 9u, 4000000u, 0x4030000000000000ull, 1u, 1u, + 3u, 2u, kWorldTileS10Factors, kWorldTileS10Distances, + 1, 0, 0, + 0u, 0u, 0ull, 0ull, +}; + +static const RefGrid kWorldTileS10Grids[] = { + {0, -1, 9u, 9u, kWorldTileGrid122}, + {0, 0, 9u, 9u, kWorldTileGrid123}, + {-1, 0, 9u, 9u, kWorldTileGrid124}, + {1, 0, 9u, 9u, kWorldTileGrid125}, + {-1, -1, 9u, 9u, kWorldTileGrid126}, + {0, 1, 9u, 9u, kWorldTileGrid127}, + {-1, 1, 9u, 9u, kWorldTileGrid128}, + {1, -1, 9u, 9u, kWorldTileGrid129}, + {1, 1, 9u, 9u, kWorldTileGrid130}, + {2, -1, 9u, 9u, kWorldTileGrid131}, + {2, 0, 9u, 9u, kWorldTileGrid132}, + {2, 1, 9u, 9u, kWorldTileGrid133}, +}; + +static const uint32_t kWorldTileS10Step0Tile0Collider[] = {0xc087ab96u, 0xc08850c5u, 0xc085521eu, 0xc07df6b7u, 0xc06b956eu, 0xc054d022u, 0xc03b32f3u, 0xc0206baau, 0xc0062d0bu, 0xc082257cu, 0xc082404cu, 0xc07d5aa8u, 0xc06f7672u, 0xc05bd678u, 0xc043d0b8u, 0xc028f799u, 0xc00cff12u, 0xbfe33fc0u, 0xc06bad3au, 0xc06aba3au, 0xc0625d97u, 0xc0533aafu, 0xc03e5a42u, 0xc0251893u, 0xc0090e36u, 0xbfd7ea37u, 0xbf9f174fu, 0xc048afdcu, 0xc0468629u, 0xc03cead6u, 0xc02c877au, 0xc0166b1du, 0xbff7f05fu, 0xbfbd9a7fu, 0xbf8153c6u, 0xbf0d46cbu, 0xc01f98adu, 0xc01c3048u, 0xc0115482u, 0xbfff6a6du, 0xbfd0cf36u, 0xbf99a836u, 0xbf3a7ba1u, 0xbe78ccfbu, 0x3e699ea1u, 0xbfea8598u, 0xbfe133e9u, 0xbfc9047bu, 0xbfa36369u, 0xbf650e19u, 0xbee52e1cu, 0x3d1f8abeu, 0x3f097b35u, 0x3f825fa7u, 0xbf9d1f2eu, 0xbf91559fu, 0xbf6d876au, 0xbf1dc2f9u, 0xbe5f84dau, 0x3e794311u, 0x3f3e1aa4u, 0x3fa02330u, 0x3fdecab2u, 0xbf3f5dc6u, 0xbf2305b0u, 0xbed2bf21u, 0xbdab90b0u, 0x3ea85539u, 0x3f4d96beu, 0x3fa804e8u, 0x3fea203bu, 0x4014bc78u, 0xbee356ccu, 0xbea1a207u, 0xbd980ed6u, 0x3e894d20u, 0x3f317d69u, 0x3f96c95eu, 0x3fd9085du, 0x400dea72u, 0x402dc389u}; +static const uint32_t kWorldTileS10Step0Tile1Collider[] = {0xc0062d0bu, 0xbfdc2440u, 0xbfb306c1u, 0xbf933f0fu, 0xbf7ca67du, 0xbf69f5a8u, 0xbf6e2bd1u, 0xbf83b310u, 0xbf992399u, 0xbfe33fc0u, 0xbfb0f565u, 0xbf85fa6eu, 0xbf492b52u, 0xbf1caa7eu, 0xbf07eebfu, 0xbf0ac281u, 0xbf2349dcu, 0xbf4e2aeeu, 0xbf9f174fu, 0xbf55def7u, 0xbef95dc3u, 0xbe5cf097u, 0xbd0b0673u, 0x3d56dbe6u, 0x3d34cf00u, 0xbd53a6adu, 0xbe6339c2u, 0xbf0d46cbu, 0xbe06f3fau, 0x3e687126u, 0x3f0199f0u, 0x3f318815u, 0x3f48592eu, 0x3f463860u, 0x3f2cfe11u, 0x3f0007a5u, 0x3e699ea1u, 0x3f289aa8u, 0x3f833f6du, 0x3fa7af74u, 0x3fc00000u, 0x3fcb688du, 0x3fc9feacu, 0x3fbcb051u, 0x3fa52fa6u, 0x3f825fa7u, 0x3fba7e9cu, 0x3fea21e9u, 0x400775b5u, 0x40139dfbu, 0x40192584u, 0x401817fau, 0x4010ee12u, 0x40048370u, 0x3fdecab2u, 0x400bcd6du, 0x4023cbd0u, 0x40363090u, 0x40422c1au, 0x40475b0au, 0x4045cac5u, 0x403df690u, 0x4030bd64u, 0x4014bc78u, 0x40315149u, 0x40494fadu, 0x405b87b0u, 0x40672a9fu, 0x406bd6d5u, 0x40699c43u, 0x4060f985u, 0x4052d19du, 0x402dc389u, 0x404a585au, 0x40622a01u, 0x4074096au, 0x407f299fu, 0x408195c4u, 0x40801136u, 0x407690f3u, 0x40675ec8u}; +static const RefTile kWorldTileS10Step0Tiles[] = { + {0, -1, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS10Step0Tile0Collider}, + {0, 0, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS10Step0Tile1Collider}, +}; + +static const RefEvent kWorldTileS10Step0Events[] = { + {"0:0", 1}, + {"0:-1", 1}, +}; + +static const char* const kWorldTileS10Step0Resident[] = {"0:-1", "0:0"}; +static const char* const kWorldTileS10Step0Insertion[] = {"0:0", "0:-1"}; +static const char* const kWorldTileS10Step0Colliders[] = {"0:-1", "0:0"}; +static const uint32_t kWorldTileS10Step1Tile0Collider[] = {0x3fcb4bc6u, 0x3fe87faeu, 0x3ffeb038u, 0x4005ff5eu, 0x4007a0d9u, 0x40040d05u, 0x3ff6fa55u, 0x3fdd1f3au, 0x3fbc79bfu, 0x3f82ea4fu, 0x3fa247b5u, 0x3fbac97fu, 0x3fca8569u, 0x3fd045c1u, 0x3fcb9f00u, 0x3fbcf72bu, 0x3fa57e8cu, 0x3f871a38u, 0x3eb0be32u, 0x3f1bbc64u, 0x3f519ac4u, 0x3f760d5cu, 0x3f8347edu, 0x3f81190cu, 0x3f69a766u, 0x3f3f3874u, 0x3f0698d4u, 0xbebedd6bu, 0xbdb9b4f8u, 0x3e0e8a16u, 0x3e9a2dd5u, 0x3ec51251u, 0x3ec5e0bcu, 0x3e9dcff1u, 0x3e228840u, 0xbd4429fdu, 0xbf86cd54u, 0xbf4067cdu, 0xbf008cdbu, 0xbea4516cu, 0xbe5fc602u, 0xbe4c1ffbu, 0xbe85ceb6u, 0xbecae4a7u, 0xbf171cddu, 0xbfcf677au, 0xbfa64d26u, 0xbf83e7cdu, 0xbf54a67eu, 0xbf35ecfcu, 0xbf2cda70u, 0xbf38feddu, 0xbf584fafu, 0xbf83a883u, 0xc000a375u, 0xbfd5b4b6u, 0xbfb0ece1u, 0xbf95172cu, 0xbf83a5e7u, 0xbf7a7e52u, 0xbf81b44cu, 0xbf90081cu, 0xbfa68352u, 0xc00b450du, 0xbfe8956au, 0xbfc18c6fu, 0xbfa3a236u, 0xbf905378u, 0xbf884fa7u, 0xbf8b7031u, 0xbf98be8bu, 0xbfae888eu, 0xc0062d0bu, 0xbfdc2440u, 0xbfb306c1u, 0xbf933f0fu, 0xbf7ca67du, 0xbf69f5a8u, 0xbf6e2bd1u, 0xbf83b310u, 0xbf992399u}; +static const uint32_t kWorldTileS10Step1Tile1Collider[] = {0xc087ab96u, 0xc08850c5u, 0xc085521eu, 0xc07df6b7u, 0xc06b956eu, 0xc054d022u, 0xc03b32f3u, 0xc0206baau, 0xc0062d0bu, 0xc082257cu, 0xc082404cu, 0xc07d5aa8u, 0xc06f7672u, 0xc05bd678u, 0xc043d0b8u, 0xc028f799u, 0xc00cff12u, 0xbfe33fc0u, 0xc06bad3au, 0xc06aba3au, 0xc0625d97u, 0xc0533aafu, 0xc03e5a42u, 0xc0251893u, 0xc0090e36u, 0xbfd7ea37u, 0xbf9f174fu, 0xc048afdcu, 0xc0468629u, 0xc03cead6u, 0xc02c877au, 0xc0166b1du, 0xbff7f05fu, 0xbfbd9a7fu, 0xbf8153c6u, 0xbf0d46cbu, 0xc01f98adu, 0xc01c3048u, 0xc0115482u, 0xbfff6a6du, 0xbfd0cf36u, 0xbf99a836u, 0xbf3a7ba1u, 0xbe78ccfbu, 0x3e699ea1u, 0xbfea8598u, 0xbfe133e9u, 0xbfc9047bu, 0xbfa36369u, 0xbf650e19u, 0xbee52e1cu, 0x3d1f8abeu, 0x3f097b35u, 0x3f825fa7u, 0xbf9d1f2eu, 0xbf91559fu, 0xbf6d876au, 0xbf1dc2f9u, 0xbe5f84dau, 0x3e794311u, 0x3f3e1aa4u, 0x3fa02330u, 0x3fdecab2u, 0xbf3f5dc6u, 0xbf2305b0u, 0xbed2bf21u, 0xbdab90b0u, 0x3ea85539u, 0x3f4d96beu, 0x3fa804e8u, 0x3fea203bu, 0x4014bc78u, 0xbee356ccu, 0xbea1a207u, 0xbd980ed6u, 0x3e894d20u, 0x3f317d69u, 0x3f96c95eu, 0x3fd9085du, 0x400dea72u, 0x402dc389u}; +static const uint32_t kWorldTileS10Step1Tile2Collider[] = {0xc0062d0bu, 0xbfdc2440u, 0xbfb306c1u, 0xbf933f0fu, 0xbf7ca67du, 0xbf69f5a8u, 0xbf6e2bd1u, 0xbf83b310u, 0xbf992399u, 0xbfe33fc0u, 0xbfb0f565u, 0xbf85fa6eu, 0xbf492b52u, 0xbf1caa7eu, 0xbf07eebfu, 0xbf0ac281u, 0xbf2349dcu, 0xbf4e2aeeu, 0xbf9f174fu, 0xbf55def7u, 0xbef95dc3u, 0xbe5cf097u, 0xbd0b0673u, 0x3d56dbe6u, 0x3d34cf00u, 0xbd53a6adu, 0xbe6339c2u, 0xbf0d46cbu, 0xbe06f3fau, 0x3e687126u, 0x3f0199f0u, 0x3f318815u, 0x3f48592eu, 0x3f463860u, 0x3f2cfe11u, 0x3f0007a5u, 0x3e699ea1u, 0x3f289aa8u, 0x3f833f6du, 0x3fa7af74u, 0x3fc00000u, 0x3fcb688du, 0x3fc9feacu, 0x3fbcb051u, 0x3fa52fa6u, 0x3f825fa7u, 0x3fba7e9cu, 0x3fea21e9u, 0x400775b5u, 0x40139dfbu, 0x40192584u, 0x401817fau, 0x4010ee12u, 0x40048370u, 0x3fdecab2u, 0x400bcd6du, 0x4023cbd0u, 0x40363090u, 0x40422c1au, 0x40475b0au, 0x4045cac5u, 0x403df690u, 0x4030bd64u, 0x4014bc78u, 0x40315149u, 0x40494fadu, 0x405b87b0u, 0x40672a9fu, 0x406bd6d5u, 0x40699c43u, 0x4060f985u, 0x4052d19du, 0x402dc389u, 0x404a585au, 0x40622a01u, 0x4074096au, 0x407f299fu, 0x408195c4u, 0x40801136u, 0x407690f3u, 0x40675ec8u}; +static const uint32_t kWorldTileS10Step1Tile3Collider[] = {0x402dc389u, 0x404a585au, 0x40622a01u, 0x4074096au, 0x407f299fu, 0x408195c4u, 0x40801136u, 0x407690f3u, 0x40675ec8u, 0x40387604u, 0x4054de18u, 0x406c5725u, 0x407db3d4u, 0x408414deu, 0x4085ae8eu, 0x4083b2a2u, 0x407cc987u, 0x406c76cau, 0x40347366u, 0x405082e0u, 0x40677932u, 0x40782b95u, 0x4080e97au, 0x40820bcbu, 0x407f157du, 0x4073592du, 0x4061d532u, 0x402305feu, 0x403e92beu, 0x4054dec4u, 0x4064c29cu, 0x406d7b3fu, 0x406eb59fu, 0x406892f3u, 0x405ba566u, 0x4048e57au, 0x4006f8f4u, 0x4021db67u, 0x403758e3u, 0x40464e00u, 0x404dfc60u, 0x404e162eu, 0x4046c243u, 0x403898c6u, 0x40249867u, 0x3fc884cau, 0x3ffcac9du, 0x4012e50eu, 0x4020cfe9u, 0x40275db6u, 0x40264645u, 0x401db66bu, 0x400e4c7au, 0x3ff21ad5u, 0x3f7e2e20u, 0x3fb1616bu, 0x3fd86a66u, 0x3ff1fef4u, 0x3ffcb813u, 0x3ff81152u, 0x3fe470b7u, 0x3fc31f73u, 0x3f9633edu, 0x3eed2509u, 0x3f56fe31u, 0x3f9046eeu, 0x3fa77900u, 0x3fafba3fu, 0x3fa89297u, 0x3f927499u, 0x3f5d6bdfu, 0x3efde4aau, 0x3d3d3751u, 0x3ecf79acu, 0x3f2c8787u, 0x3f55fbecu, 0x3f617c9du, 0x3f4e3289u, 0x3f1d1bc2u, 0x3ea1f7ddu, 0xbd8e84c6u}; +static const RefTile kWorldTileS10Step1Tiles[] = { + {-1, 0, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS10Step1Tile0Collider}, + {0, -1, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS10Step1Tile1Collider}, + {0, 0, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS10Step1Tile2Collider}, + {1, 0, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS10Step1Tile3Collider}, +}; + +static const RefEvent kWorldTileS10Step1Events[] = { + {"-1:0", 1}, + {"1:0", 1}, +}; + +static const char* const kWorldTileS10Step1Resident[] = {"-1:0", "0:-1", "0:0", "1:0"}; +static const char* const kWorldTileS10Step1Insertion[] = {"0:0", "0:-1", "-1:0", "1:0"}; +static const char* const kWorldTileS10Step1Colliders[] = {"-1:0", "0:-1", "0:0", "1:0"}; +static const uint32_t kWorldTileS10Step2Tile0Collider[] = {0x3ea917dfu, 0x3e805412u, 0x3e885edau, 0x3ebd4425u, 0x3f0c09c7u, 0x3f47b45bu, 0x3f860757u, 0x3fa9863au, 0x3fcb4bc6u, 0xbe96ded2u, 0xbec06b84u, 0xbeb7c2dcu, 0xbe80dc04u, 0xbd8ac5adu, 0x3e328f7bu, 0x3ee7d1f6u, 0x3f3e5bb6u, 0x3f82ea4fu, 0xbf866a65u, 0xbf90a619u, 0xbf8dfb8cu, 0xbf7ed614u, 0xbf4d6ec7u, 0xbf0c876au, 0xbe839ab0u, 0x3d493330u, 0x3eb0be32u, 0xbfee7301u, 0xbff82e52u, 0xbff4acf9u, 0xbfe4f377u, 0xbfcaca6cu, 0xbfa89c43u, 0xbf814852u, 0xbf2fdd1bu, 0xbebedd6bu, 0xc029cbd9u, 0xc02e3e1bu, 0xc02be8efu, 0xc023517cu, 0xc0155fb9u, 0xc0034d30u, 0xbfdd1cf1u, 0xbfb171edu, 0xbf86cd54u, 0xc055f393u, 0xc059d156u, 0xc056c177u, 0xc04d4cc6u, 0xc03e5f8fu, 0xc02b3847u, 0xc01550f0u, 0xbffc8976u, 0xbfcf677au, 0xc07769e5u, 0xc07a8cf5u, 0xc0769fd9u, 0xc06c2fb4u, 0xc05c2dbeu, 0xc047ddd6u, 0xc030bfccu, 0xc01874e6u, 0xc000a375u, 0xc08589abu, 0xc086ac94u, 0xc084384cu, 0xc07cebb4u, 0xc06bc11eu, 0xc0563a83u, 0xc03dddc7u, 0xc024526eu, 0xc00b450du, 0xc087ab96u, 0xc08850c5u, 0xc085521eu, 0xc07df6b7u, 0xc06b956eu, 0xc054d022u, 0xc03b32f3u, 0xc0206baau, 0xc0062d0bu}; +static const uint32_t kWorldTileS10Step2Tile1Collider[] = {0x3fcb4bc6u, 0x3fe87faeu, 0x3ffeb038u, 0x4005ff5eu, 0x4007a0d9u, 0x40040d05u, 0x3ff6fa55u, 0x3fdd1f3au, 0x3fbc79bfu, 0x3f82ea4fu, 0x3fa247b5u, 0x3fbac97fu, 0x3fca8569u, 0x3fd045c1u, 0x3fcb9f00u, 0x3fbcf72bu, 0x3fa57e8cu, 0x3f871a38u, 0x3eb0be32u, 0x3f1bbc64u, 0x3f519ac4u, 0x3f760d5cu, 0x3f8347edu, 0x3f81190cu, 0x3f69a766u, 0x3f3f3874u, 0x3f0698d4u, 0xbebedd6bu, 0xbdb9b4f8u, 0x3e0e8a16u, 0x3e9a2dd5u, 0x3ec51251u, 0x3ec5e0bcu, 0x3e9dcff1u, 0x3e228840u, 0xbd4429fdu, 0xbf86cd54u, 0xbf4067cdu, 0xbf008cdbu, 0xbea4516cu, 0xbe5fc602u, 0xbe4c1ffbu, 0xbe85ceb6u, 0xbecae4a7u, 0xbf171cddu, 0xbfcf677au, 0xbfa64d26u, 0xbf83e7cdu, 0xbf54a67eu, 0xbf35ecfcu, 0xbf2cda70u, 0xbf38feddu, 0xbf584fafu, 0xbf83a883u, 0xc000a375u, 0xbfd5b4b6u, 0xbfb0ece1u, 0xbf95172cu, 0xbf83a5e7u, 0xbf7a7e52u, 0xbf81b44cu, 0xbf90081cu, 0xbfa68352u, 0xc00b450du, 0xbfe8956au, 0xbfc18c6fu, 0xbfa3a236u, 0xbf905378u, 0xbf884fa7u, 0xbf8b7031u, 0xbf98be8bu, 0xbfae888eu, 0xc0062d0bu, 0xbfdc2440u, 0xbfb306c1u, 0xbf933f0fu, 0xbf7ca67du, 0xbf69f5a8u, 0xbf6e2bd1u, 0xbf83b310u, 0xbf992399u}; +static const uint32_t kWorldTileS10Step2Tile2Collider[] = {0xc087ab96u, 0xc08850c5u, 0xc085521eu, 0xc07df6b7u, 0xc06b956eu, 0xc054d022u, 0xc03b32f3u, 0xc0206baau, 0xc0062d0bu, 0xc082257cu, 0xc082404cu, 0xc07d5aa8u, 0xc06f7672u, 0xc05bd678u, 0xc043d0b8u, 0xc028f799u, 0xc00cff12u, 0xbfe33fc0u, 0xc06bad3au, 0xc06aba3au, 0xc0625d97u, 0xc0533aafu, 0xc03e5a42u, 0xc0251893u, 0xc0090e36u, 0xbfd7ea37u, 0xbf9f174fu, 0xc048afdcu, 0xc0468629u, 0xc03cead6u, 0xc02c877au, 0xc0166b1du, 0xbff7f05fu, 0xbfbd9a7fu, 0xbf8153c6u, 0xbf0d46cbu, 0xc01f98adu, 0xc01c3048u, 0xc0115482u, 0xbfff6a6du, 0xbfd0cf36u, 0xbf99a836u, 0xbf3a7ba1u, 0xbe78ccfbu, 0x3e699ea1u, 0xbfea8598u, 0xbfe133e9u, 0xbfc9047bu, 0xbfa36369u, 0xbf650e19u, 0xbee52e1cu, 0x3d1f8abeu, 0x3f097b35u, 0x3f825fa7u, 0xbf9d1f2eu, 0xbf91559fu, 0xbf6d876au, 0xbf1dc2f9u, 0xbe5f84dau, 0x3e794311u, 0x3f3e1aa4u, 0x3fa02330u, 0x3fdecab2u, 0xbf3f5dc6u, 0xbf2305b0u, 0xbed2bf21u, 0xbdab90b0u, 0x3ea85539u, 0x3f4d96beu, 0x3fa804e8u, 0x3fea203bu, 0x4014bc78u, 0xbee356ccu, 0xbea1a207u, 0xbd980ed6u, 0x3e894d20u, 0x3f317d69u, 0x3f96c95eu, 0x3fd9085du, 0x400dea72u, 0x402dc389u}; +static const uint32_t kWorldTileS10Step2Tile3Collider[] = {0xc0062d0bu, 0xbfdc2440u, 0xbfb306c1u, 0xbf933f0fu, 0xbf7ca67du, 0xbf69f5a8u, 0xbf6e2bd1u, 0xbf83b310u, 0xbf992399u, 0xbfe33fc0u, 0xbfb0f565u, 0xbf85fa6eu, 0xbf492b52u, 0xbf1caa7eu, 0xbf07eebfu, 0xbf0ac281u, 0xbf2349dcu, 0xbf4e2aeeu, 0xbf9f174fu, 0xbf55def7u, 0xbef95dc3u, 0xbe5cf097u, 0xbd0b0673u, 0x3d56dbe6u, 0x3d34cf00u, 0xbd53a6adu, 0xbe6339c2u, 0xbf0d46cbu, 0xbe06f3fau, 0x3e687126u, 0x3f0199f0u, 0x3f318815u, 0x3f48592eu, 0x3f463860u, 0x3f2cfe11u, 0x3f0007a5u, 0x3e699ea1u, 0x3f289aa8u, 0x3f833f6du, 0x3fa7af74u, 0x3fc00000u, 0x3fcb688du, 0x3fc9feacu, 0x3fbcb051u, 0x3fa52fa6u, 0x3f825fa7u, 0x3fba7e9cu, 0x3fea21e9u, 0x400775b5u, 0x40139dfbu, 0x40192584u, 0x401817fau, 0x4010ee12u, 0x40048370u, 0x3fdecab2u, 0x400bcd6du, 0x4023cbd0u, 0x40363090u, 0x40422c1au, 0x40475b0au, 0x4045cac5u, 0x403df690u, 0x4030bd64u, 0x4014bc78u, 0x40315149u, 0x40494fadu, 0x405b87b0u, 0x40672a9fu, 0x406bd6d5u, 0x40699c43u, 0x4060f985u, 0x4052d19du, 0x402dc389u, 0x404a585au, 0x40622a01u, 0x4074096au, 0x407f299fu, 0x408195c4u, 0x40801136u, 0x407690f3u, 0x40675ec8u}; +static const uint32_t kWorldTileS10Step2Tile4Collider[] = {0xbf992399u, 0xbfb51cafu, 0xbfd4e310u, 0xbff57e50u, 0xc009f813u, 0xc016b5f8u, 0xc01fc555u, 0xc0243bdau, 0xc02389b1u, 0xbf4e2aeeu, 0xbf836807u, 0xbfa3df9bu, 0xbfc58050u, 0xbfe546bfu, 0xc0002fcfu, 0xc00a2de8u, 0xc00faeafu, 0xc0101d19u, 0xbe6339c2u, 0xbee5abeeu, 0xbf35d00au, 0xbf7bbaa7u, 0xbf9f40d6u, 0xbfbc372cu, 0xbfd247e2u, 0xbfdf8a96u, 0xbfe2c9e8u, 0x3f0007a5u, 0x3e87ea68u, 0xbbd708beu, 0xbe95a5aau, 0xbf1154c9u, 0xbf4f6a7fu, 0xbf80071cu, 0xbf8fac4cu, 0xbf95637du, 0x3fa52fa6u, 0x3f85d1d4u, 0x3f42c63cu, 0x3eebcd11u, 0x3e2cee2bu, 0xbdbae3b8u, 0xbe998a51u, 0xbee1fe90u, 0xbf016f78u, 0x40048370u, 0x3fe80bfau, 0x3fc1bfccu, 0x3f993b6eu, 0x3f634992u, 0x3f1bec99u, 0x3ec3284eu, 0x3e6160eau, 0x3e0bb516u, 0x4030bd64u, 0x401f5136u, 0x400b20dcu, 0x3feb7c34u, 0x3fc18313u, 0x3f9b5cb7u, 0x3f775f2fu, 0x3f49287du, 0x3f2ee2bdu, 0x4052d19du, 0x40405b2cu, 0x402b0a40u, 0x40147640u, 0x3ffc7b7eu, 0x3fd3d43bu, 0x3fb1a9b9u, 0x3f9820fbu, 0x3f88acdbu, 0x40675ec8u, 0x4053c7c4u, 0x403d459au, 0x402575aau, 0x400dfcb6u, 0x3ff0d4c6u, 0x3fcc3cdfu, 0x3fb062e0u, 0x3f9ec542u}; +static const uint32_t kWorldTileS10Step2Tile5Collider[] = {0x402dc389u, 0x404a585au, 0x40622a01u, 0x4074096au, 0x407f299fu, 0x408195c4u, 0x40801136u, 0x407690f3u, 0x40675ec8u, 0x40387604u, 0x4054de18u, 0x406c5725u, 0x407db3d4u, 0x408414deu, 0x4085ae8eu, 0x4083b2a2u, 0x407cc987u, 0x406c76cau, 0x40347366u, 0x405082e0u, 0x40677932u, 0x40782b95u, 0x4080e97au, 0x40820bcbu, 0x407f157du, 0x4073592du, 0x4061d532u, 0x402305feu, 0x403e92beu, 0x4054dec4u, 0x4064c29cu, 0x406d7b3fu, 0x406eb59fu, 0x406892f3u, 0x405ba566u, 0x4048e57au, 0x4006f8f4u, 0x4021db67u, 0x403758e3u, 0x40464e00u, 0x404dfc60u, 0x404e162eu, 0x4046c243u, 0x403898c6u, 0x40249867u, 0x3fc884cau, 0x3ffcac9du, 0x4012e50eu, 0x4020cfe9u, 0x40275db6u, 0x40264645u, 0x401db66bu, 0x400e4c7au, 0x3ff21ad5u, 0x3f7e2e20u, 0x3fb1616bu, 0x3fd86a66u, 0x3ff1fef4u, 0x3ffcb813u, 0x3ff81152u, 0x3fe470b7u, 0x3fc31f73u, 0x3f9633edu, 0x3eed2509u, 0x3f56fe31u, 0x3f9046eeu, 0x3fa77900u, 0x3fafba3fu, 0x3fa89297u, 0x3f927499u, 0x3f5d6bdfu, 0x3efde4aau, 0x3d3d3751u, 0x3ecf79acu, 0x3f2c8787u, 0x3f55fbecu, 0x3f617c9du, 0x3f4e3289u, 0x3f1d1bc2u, 0x3ea1f7ddu, 0xbd8e84c6u}; +static const RefTile kWorldTileS10Step2Tiles[] = { + {-1, -1, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS10Step2Tile0Collider}, + {-1, 0, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS10Step2Tile1Collider}, + {0, -1, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS10Step2Tile2Collider}, + {0, 0, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS10Step2Tile3Collider}, + {0, 1, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS10Step2Tile4Collider}, + {1, 0, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS10Step2Tile5Collider}, +}; + +static const RefEvent kWorldTileS10Step2Events[] = { + {"0:1", 1}, + {"-1:-1", 1}, +}; + +static const char* const kWorldTileS10Step2Resident[] = {"-1:-1", "-1:0", "0:-1", "0:0", "0:1", "1:0"}; +static const char* const kWorldTileS10Step2Insertion[] = {"0:0", "0:-1", "-1:0", "1:0", "0:1", "-1:-1"}; +static const char* const kWorldTileS10Step2Colliders[] = {"-1:-1", "-1:0", "0:-1", "0:0", "0:1", "1:0"}; +static const uint32_t kWorldTileS10Step3Tile0Collider[] = {0x3ea917dfu, 0x3e805412u, 0x3e885edau, 0x3ebd4425u, 0x3f0c09c7u, 0x3f47b45bu, 0x3f860757u, 0x3fa9863au, 0x3fcb4bc6u, 0xbe96ded2u, 0xbec06b84u, 0xbeb7c2dcu, 0xbe80dc04u, 0xbd8ac5adu, 0x3e328f7bu, 0x3ee7d1f6u, 0x3f3e5bb6u, 0x3f82ea4fu, 0xbf866a65u, 0xbf90a619u, 0xbf8dfb8cu, 0xbf7ed614u, 0xbf4d6ec7u, 0xbf0c876au, 0xbe839ab0u, 0x3d493330u, 0x3eb0be32u, 0xbfee7301u, 0xbff82e52u, 0xbff4acf9u, 0xbfe4f377u, 0xbfcaca6cu, 0xbfa89c43u, 0xbf814852u, 0xbf2fdd1bu, 0xbebedd6bu, 0xc029cbd9u, 0xc02e3e1bu, 0xc02be8efu, 0xc023517cu, 0xc0155fb9u, 0xc0034d30u, 0xbfdd1cf1u, 0xbfb171edu, 0xbf86cd54u, 0xc055f393u, 0xc059d156u, 0xc056c177u, 0xc04d4cc6u, 0xc03e5f8fu, 0xc02b3847u, 0xc01550f0u, 0xbffc8976u, 0xbfcf677au, 0xc07769e5u, 0xc07a8cf5u, 0xc0769fd9u, 0xc06c2fb4u, 0xc05c2dbeu, 0xc047ddd6u, 0xc030bfccu, 0xc01874e6u, 0xc000a375u, 0xc08589abu, 0xc086ac94u, 0xc084384cu, 0xc07cebb4u, 0xc06bc11eu, 0xc0563a83u, 0xc03dddc7u, 0xc024526eu, 0xc00b450du, 0xc087ab96u, 0xc08850c5u, 0xc085521eu, 0xc07df6b7u, 0xc06b956eu, 0xc054d022u, 0xc03b32f3u, 0xc0206baau, 0xc0062d0bu}; +static const uint32_t kWorldTileS10Step3Tile1Collider[] = {0x3fcb4bc6u, 0x3fe87faeu, 0x3ffeb038u, 0x4005ff5eu, 0x4007a0d9u, 0x40040d05u, 0x3ff6fa55u, 0x3fdd1f3au, 0x3fbc79bfu, 0x3f82ea4fu, 0x3fa247b5u, 0x3fbac97fu, 0x3fca8569u, 0x3fd045c1u, 0x3fcb9f00u, 0x3fbcf72bu, 0x3fa57e8cu, 0x3f871a38u, 0x3eb0be32u, 0x3f1bbc64u, 0x3f519ac4u, 0x3f760d5cu, 0x3f8347edu, 0x3f81190cu, 0x3f69a766u, 0x3f3f3874u, 0x3f0698d4u, 0xbebedd6bu, 0xbdb9b4f8u, 0x3e0e8a16u, 0x3e9a2dd5u, 0x3ec51251u, 0x3ec5e0bcu, 0x3e9dcff1u, 0x3e228840u, 0xbd4429fdu, 0xbf86cd54u, 0xbf4067cdu, 0xbf008cdbu, 0xbea4516cu, 0xbe5fc602u, 0xbe4c1ffbu, 0xbe85ceb6u, 0xbecae4a7u, 0xbf171cddu, 0xbfcf677au, 0xbfa64d26u, 0xbf83e7cdu, 0xbf54a67eu, 0xbf35ecfcu, 0xbf2cda70u, 0xbf38feddu, 0xbf584fafu, 0xbf83a883u, 0xc000a375u, 0xbfd5b4b6u, 0xbfb0ece1u, 0xbf95172cu, 0xbf83a5e7u, 0xbf7a7e52u, 0xbf81b44cu, 0xbf90081cu, 0xbfa68352u, 0xc00b450du, 0xbfe8956au, 0xbfc18c6fu, 0xbfa3a236u, 0xbf905378u, 0xbf884fa7u, 0xbf8b7031u, 0xbf98be8bu, 0xbfae888eu, 0xc0062d0bu, 0xbfdc2440u, 0xbfb306c1u, 0xbf933f0fu, 0xbf7ca67du, 0xbf69f5a8u, 0xbf6e2bd1u, 0xbf83b310u, 0xbf992399u}; +static const uint32_t kWorldTileS10Step3Tile2Collider[] = {0x3fbc79bfu, 0x3f978cdeu, 0x3f62815fu, 0x3f195c9cu, 0x3eb39f7cu, 0x3e26056cu, 0x3d5322a7u, 0x3d063b28u, 0x3de89f57u, 0x3f871a38u, 0x3f4883b5u, 0x3eff4c92u, 0x3e66eeb1u, 0xbc49ffbcu, 0xbe45addeu, 0xbe98b083u, 0xbea0e78cu, 0xbe6f0e36u, 0x3f0698d4u, 0x3e894613u, 0xbb801defu, 0xbe88834cu, 0xbefe34cdu, 0xbf2bfb79u, 0xbf46354fu, 0xbf4a50d3u, 0xbf36538fu, 0xbd4429fdu, 0xbe95fc87u, 0xbf0df856u, 0xbf4f2ed6u, 0xbf845298u, 0xbf9a69a7u, 0xbfa78692u, 0xbfa9edceu, 0xbfa0a05fu, 0xbf171cddu, 0xbf532f4eu, 0xbf8a0f3bu, 0xbfa9f948u, 0xbfc65afbu, 0xbfdc720au, 0xbfe9e86fu, 0xbfed00deu, 0xbfe4b8e4u, 0xbf83a883u, 0xbfa0ac46u, 0xbfc072a7u, 0xbfe0033au, 0xbffc64edu, 0xc0096abbu, 0xc0107e87u, 0xc0128d79u, 0xc00f13c9u, 0xbfa68352u, 0xbfc2d5e2u, 0xbfe242c9u, 0xc000e9aeu, 0xc00f4744u, 0xc01ad823u, 0xc0226ea9u, 0xc02527e8u, 0xc0227cc2u, 0xbfae888eu, 0xbfca81a5u, 0xbfe9ee8cu, 0xc004ec4cu, 0xc013a27cu, 0xc01fb615u, 0xc027f6e8u, 0xc02b7eb1u, 0xc029c246u, 0xbf992399u, 0xbfb51cafu, 0xbfd4e310u, 0xbff57e50u, 0xc009f813u, 0xc016b5f8u, 0xc01fc555u, 0xc0243bdau, 0xc02389b1u}; +static const uint32_t kWorldTileS10Step3Tile3Collider[] = {0xc087ab96u, 0xc08850c5u, 0xc085521eu, 0xc07df6b7u, 0xc06b956eu, 0xc054d022u, 0xc03b32f3u, 0xc0206baau, 0xc0062d0bu, 0xc082257cu, 0xc082404cu, 0xc07d5aa8u, 0xc06f7672u, 0xc05bd678u, 0xc043d0b8u, 0xc028f799u, 0xc00cff12u, 0xbfe33fc0u, 0xc06bad3au, 0xc06aba3au, 0xc0625d97u, 0xc0533aafu, 0xc03e5a42u, 0xc0251893u, 0xc0090e36u, 0xbfd7ea37u, 0xbf9f174fu, 0xc048afdcu, 0xc0468629u, 0xc03cead6u, 0xc02c877au, 0xc0166b1du, 0xbff7f05fu, 0xbfbd9a7fu, 0xbf8153c6u, 0xbf0d46cbu, 0xc01f98adu, 0xc01c3048u, 0xc0115482u, 0xbfff6a6du, 0xbfd0cf36u, 0xbf99a836u, 0xbf3a7ba1u, 0xbe78ccfbu, 0x3e699ea1u, 0xbfea8598u, 0xbfe133e9u, 0xbfc9047bu, 0xbfa36369u, 0xbf650e19u, 0xbee52e1cu, 0x3d1f8abeu, 0x3f097b35u, 0x3f825fa7u, 0xbf9d1f2eu, 0xbf91559fu, 0xbf6d876au, 0xbf1dc2f9u, 0xbe5f84dau, 0x3e794311u, 0x3f3e1aa4u, 0x3fa02330u, 0x3fdecab2u, 0xbf3f5dc6u, 0xbf2305b0u, 0xbed2bf21u, 0xbdab90b0u, 0x3ea85539u, 0x3f4d96beu, 0x3fa804e8u, 0x3fea203bu, 0x4014bc78u, 0xbee356ccu, 0xbea1a207u, 0xbd980ed6u, 0x3e894d20u, 0x3f317d69u, 0x3f96c95eu, 0x3fd9085du, 0x400dea72u, 0x402dc389u}; +static const uint32_t kWorldTileS10Step3Tile4Collider[] = {0xc0062d0bu, 0xbfdc2440u, 0xbfb306c1u, 0xbf933f0fu, 0xbf7ca67du, 0xbf69f5a8u, 0xbf6e2bd1u, 0xbf83b310u, 0xbf992399u, 0xbfe33fc0u, 0xbfb0f565u, 0xbf85fa6eu, 0xbf492b52u, 0xbf1caa7eu, 0xbf07eebfu, 0xbf0ac281u, 0xbf2349dcu, 0xbf4e2aeeu, 0xbf9f174fu, 0xbf55def7u, 0xbef95dc3u, 0xbe5cf097u, 0xbd0b0673u, 0x3d56dbe6u, 0x3d34cf00u, 0xbd53a6adu, 0xbe6339c2u, 0xbf0d46cbu, 0xbe06f3fau, 0x3e687126u, 0x3f0199f0u, 0x3f318815u, 0x3f48592eu, 0x3f463860u, 0x3f2cfe11u, 0x3f0007a5u, 0x3e699ea1u, 0x3f289aa8u, 0x3f833f6du, 0x3fa7af74u, 0x3fc00000u, 0x3fcb688du, 0x3fc9feacu, 0x3fbcb051u, 0x3fa52fa6u, 0x3f825fa7u, 0x3fba7e9cu, 0x3fea21e9u, 0x400775b5u, 0x40139dfbu, 0x40192584u, 0x401817fau, 0x4010ee12u, 0x40048370u, 0x3fdecab2u, 0x400bcd6du, 0x4023cbd0u, 0x40363090u, 0x40422c1au, 0x40475b0au, 0x4045cac5u, 0x403df690u, 0x4030bd64u, 0x4014bc78u, 0x40315149u, 0x40494fadu, 0x405b87b0u, 0x40672a9fu, 0x406bd6d5u, 0x40699c43u, 0x4060f985u, 0x4052d19du, 0x402dc389u, 0x404a585au, 0x40622a01u, 0x4074096au, 0x407f299fu, 0x408195c4u, 0x40801136u, 0x407690f3u, 0x40675ec8u}; +static const uint32_t kWorldTileS10Step3Tile5Collider[] = {0xbf992399u, 0xbfb51cafu, 0xbfd4e310u, 0xbff57e50u, 0xc009f813u, 0xc016b5f8u, 0xc01fc555u, 0xc0243bdau, 0xc02389b1u, 0xbf4e2aeeu, 0xbf836807u, 0xbfa3df9bu, 0xbfc58050u, 0xbfe546bfu, 0xc0002fcfu, 0xc00a2de8u, 0xc00faeafu, 0xc0101d19u, 0xbe6339c2u, 0xbee5abeeu, 0xbf35d00au, 0xbf7bbaa7u, 0xbf9f40d6u, 0xbfbc372cu, 0xbfd247e2u, 0xbfdf8a96u, 0xbfe2c9e8u, 0x3f0007a5u, 0x3e87ea68u, 0xbbd708beu, 0xbe95a5aau, 0xbf1154c9u, 0xbf4f6a7fu, 0xbf80071cu, 0xbf8fac4cu, 0xbf95637du, 0x3fa52fa6u, 0x3f85d1d4u, 0x3f42c63cu, 0x3eebcd11u, 0x3e2cee2bu, 0xbdbae3b8u, 0xbe998a51u, 0xbee1fe90u, 0xbf016f78u, 0x40048370u, 0x3fe80bfau, 0x3fc1bfccu, 0x3f993b6eu, 0x3f634992u, 0x3f1bec99u, 0x3ec3284eu, 0x3e6160eau, 0x3e0bb516u, 0x4030bd64u, 0x401f5136u, 0x400b20dcu, 0x3feb7c34u, 0x3fc18313u, 0x3f9b5cb7u, 0x3f775f2fu, 0x3f49287du, 0x3f2ee2bdu, 0x4052d19du, 0x40405b2cu, 0x402b0a40u, 0x40147640u, 0x3ffc7b7eu, 0x3fd3d43bu, 0x3fb1a9b9u, 0x3f9820fbu, 0x3f88acdbu, 0x40675ec8u, 0x4053c7c4u, 0x403d459au, 0x402575aau, 0x400dfcb6u, 0x3ff0d4c6u, 0x3fcc3cdfu, 0x3fb062e0u, 0x3f9ec542u}; +static const uint32_t kWorldTileS10Step3Tile6Collider[] = {0xbee356ccu, 0xbea1a207u, 0xbd980ed6u, 0x3e894d20u, 0x3f317d69u, 0x3f96c95eu, 0x3fd9085du, 0x400dea72u, 0x402dc389u, 0xbeb19224u, 0xbe4f1698u, 0x3d5c472au, 0x3ed14e07u, 0x3f58270fu, 0x3fab23a7u, 0x3fee13d9u, 0x40189cecu, 0x40387604u, 0xbeebbe49u, 0xbe9a4192u, 0xbd05c89eu, 0x3eaa5e74u, 0x3f46ba30u, 0x3fa31e6au, 0x3fe66816u, 0x4014c70bu, 0x40347366u, 0xbf438307u, 0xbf178a84u, 0xbea03a25u, 0x3d7799b7u, 0x3f0266f8u, 0x3f814e48u, 0x3fc497f4u, 0x4003b23du, 0x402305feu, 0xbf9b3031u, 0xbf83df57u, 0xbf3e4651u, 0xbeba9a78u, 0x3db298a2u, 0x3f1688adu, 0x3f8e3488u, 0x3fd04fdbu, 0x4006f8f4u, 0xbfdf48b6u, 0xbfc6f266u, 0xbfa18505u, 0xbf615e02u, 0xbedb7b63u, 0x3d8e279cu, 0x3f1642f1u, 0x3f8c3756u, 0x3fc884cau, 0xc0125fa7u, 0xc005dbe6u, 0xbfe5f0f0u, 0xbfb51aecu, 0xbf77487bu, 0xbef25079u, 0x3d14ad64u, 0x3f08cd5fu, 0x3f7e2e20u, 0xc03103a7u, 0xc0245329u, 0xc0116fbbu, 0xbff262ecu, 0xbfb99d71u, 0xbf77258fu, 0xbeeeb75du, 0x3c9d967cu, 0x3eed2509u, 0xc0473985u, 0xc03a8907u, 0xc027d256u, 0xc00fecabu, 0xbfe81950u, 0xbfab633fu, 0xbf5a36c5u, 0xbec352a4u, 0x3d3d3751u}; +static const uint32_t kWorldTileS10Step3Tile7Collider[] = {0x402dc389u, 0x404a585au, 0x40622a01u, 0x4074096au, 0x407f299fu, 0x408195c4u, 0x40801136u, 0x407690f3u, 0x40675ec8u, 0x40387604u, 0x4054de18u, 0x406c5725u, 0x407db3d4u, 0x408414deu, 0x4085ae8eu, 0x4083b2a2u, 0x407cc987u, 0x406c76cau, 0x40347366u, 0x405082e0u, 0x40677932u, 0x40782b95u, 0x4080e97au, 0x40820bcbu, 0x407f157du, 0x4073592du, 0x4061d532u, 0x402305feu, 0x403e92beu, 0x4054dec4u, 0x4064c29cu, 0x406d7b3fu, 0x406eb59fu, 0x406892f3u, 0x405ba566u, 0x4048e57au, 0x4006f8f4u, 0x4021db67u, 0x403758e3u, 0x40464e00u, 0x404dfc60u, 0x404e162eu, 0x4046c243u, 0x403898c6u, 0x40249867u, 0x3fc884cau, 0x3ffcac9du, 0x4012e50eu, 0x4020cfe9u, 0x40275db6u, 0x40264645u, 0x401db66bu, 0x400e4c7au, 0x3ff21ad5u, 0x3f7e2e20u, 0x3fb1616bu, 0x3fd86a66u, 0x3ff1fef4u, 0x3ffcb813u, 0x3ff81152u, 0x3fe470b7u, 0x3fc31f73u, 0x3f9633edu, 0x3eed2509u, 0x3f56fe31u, 0x3f9046eeu, 0x3fa77900u, 0x3fafba3fu, 0x3fa89297u, 0x3f927499u, 0x3f5d6bdfu, 0x3efde4aau, 0x3d3d3751u, 0x3ecf79acu, 0x3f2c8787u, 0x3f55fbecu, 0x3f617c9du, 0x3f4e3289u, 0x3f1d1bc2u, 0x3ea1f7ddu, 0xbd8e84c6u}; +static const uint32_t kWorldTileS10Step3Tile8Collider[] = {0x40675ec8u, 0x4053c7c4u, 0x403d459au, 0x402575aau, 0x400dfcb6u, 0x3ff0d4c6u, 0x3fcc3cdfu, 0x3fb062e0u, 0x3f9ec542u, 0x406c76cau, 0x4057ae88u, 0x403ff06eu, 0x4026e00au, 0x400e2865u, 0x3feebebfu, 0x3fc7d598u, 0x3fa9d21bu, 0x3f963d94u, 0x4061d532u, 0x404bd100u, 0x4032d272u, 0x4018835eu, 0x3ffd2a0cu, 0x3fcd46c1u, 0x3fa4341bu, 0x3f8439b6u, 0x3f5dd569u, 0x4048e57au, 0x4031a0d5u, 0x40176396u, 0x3ff7bb9du, 0x3fc18daeu, 0x3f8f80e4u, 0x3f48eeacu, 0x3f0584ecu, 0x3eaff841u, 0x40249867u, 0x400c1511u, 0x3fe1423eu, 0x3fa7e56fu, 0x3f5f1c02u, 0x3eee293cu, 0x3dec6465u, 0xbe231ff0u, 0xbeb14590u, 0x3ff21ad5u, 0x3fbea6c2u, 0x3f856d9fu, 0x3f13cea3u, 0x3df98fb5u, 0xbe9894c6u, 0xbf28bd3du, 0xbf7163c6u, 0xbf917615u, 0x3f9633edu, 0x3f40dd36u, 0x3e942fe5u, 0xbe4389e3u, 0xbf28f41au, 0xbf8bad9eu, 0xbfbb100cu, 0xbfe03a1cu, 0xbff97eb1u, 0x3efde4aau, 0x3d714b31u, 0xbed73cc2u, 0xbf6a0dc1u, 0xbfb28516u, 0xbfeae1a7u, 0xc00d8d70u, 0xc02062aau, 0xc02d18b1u, 0xbd8e84c6u, 0xbf059c0bu, 0xbf81e20au, 0xbfc28f1fu, 0xc0009b2au, 0xc01d34d9u, 0xc03591a7u, 0xc0487a9du, 0xc0551787u}; +static const RefTile kWorldTileS10Step3Tiles[] = { + {-1, -1, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS10Step3Tile0Collider}, + {-1, 0, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS10Step3Tile1Collider}, + {-1, 1, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS10Step3Tile2Collider}, + {0, -1, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS10Step3Tile3Collider}, + {0, 0, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS10Step3Tile4Collider}, + {0, 1, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS10Step3Tile5Collider}, + {1, -1, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS10Step3Tile6Collider}, + {1, 0, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS10Step3Tile7Collider}, + {1, 1, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS10Step3Tile8Collider}, +}; + +static const RefEvent kWorldTileS10Step3Events[] = { + {"1:-1", 1}, + {"-1:1", 1}, + {"1:1", 1}, +}; + +static const char* const kWorldTileS10Step3Resident[] = {"-1:-1", "-1:0", "-1:1", "0:-1", "0:0", "0:1", "1:-1", "1:0", "1:1"}; +static const char* const kWorldTileS10Step3Insertion[] = {"0:0", "0:-1", "-1:0", "1:0", "0:1", "-1:-1", "1:-1", "-1:1", "1:1"}; +static const char* const kWorldTileS10Step3Colliders[] = {"-1:-1", "-1:0", "-1:1", "0:-1", "0:0", "0:1", "1:-1", "1:0", "1:1"}; +static const uint32_t kWorldTileS10Step4Tile0Collider[] = {0x3ea917dfu, 0x3e805412u, 0x3e885edau, 0x3ebd4425u, 0x3f0c09c7u, 0x3f47b45bu, 0x3f860757u, 0x3fa9863au, 0x3fcb4bc6u, 0xbe96ded2u, 0xbec06b84u, 0xbeb7c2dcu, 0xbe80dc04u, 0xbd8ac5adu, 0x3e328f7bu, 0x3ee7d1f6u, 0x3f3e5bb6u, 0x3f82ea4fu, 0xbf866a65u, 0xbf90a619u, 0xbf8dfb8cu, 0xbf7ed614u, 0xbf4d6ec7u, 0xbf0c876au, 0xbe839ab0u, 0x3d493330u, 0x3eb0be32u, 0xbfee7301u, 0xbff82e52u, 0xbff4acf9u, 0xbfe4f377u, 0xbfcaca6cu, 0xbfa89c43u, 0xbf814852u, 0xbf2fdd1bu, 0xbebedd6bu, 0xc029cbd9u, 0xc02e3e1bu, 0xc02be8efu, 0xc023517cu, 0xc0155fb9u, 0xc0034d30u, 0xbfdd1cf1u, 0xbfb171edu, 0xbf86cd54u, 0xc055f393u, 0xc059d156u, 0xc056c177u, 0xc04d4cc6u, 0xc03e5f8fu, 0xc02b3847u, 0xc01550f0u, 0xbffc8976u, 0xbfcf677au, 0xc07769e5u, 0xc07a8cf5u, 0xc0769fd9u, 0xc06c2fb4u, 0xc05c2dbeu, 0xc047ddd6u, 0xc030bfccu, 0xc01874e6u, 0xc000a375u, 0xc08589abu, 0xc086ac94u, 0xc084384cu, 0xc07cebb4u, 0xc06bc11eu, 0xc0563a83u, 0xc03dddc7u, 0xc024526eu, 0xc00b450du, 0xc087ab96u, 0xc08850c5u, 0xc085521eu, 0xc07df6b7u, 0xc06b956eu, 0xc054d022u, 0xc03b32f3u, 0xc0206baau, 0xc0062d0bu}; +static const uint32_t kWorldTileS10Step4Tile1Collider[] = {0x3fcb4bc6u, 0x3fe87faeu, 0x3ffeb038u, 0x4005ff5eu, 0x4007a0d9u, 0x40040d05u, 0x3ff6fa55u, 0x3fdd1f3au, 0x3fbc79bfu, 0x3f82ea4fu, 0x3fa247b5u, 0x3fbac97fu, 0x3fca8569u, 0x3fd045c1u, 0x3fcb9f00u, 0x3fbcf72bu, 0x3fa57e8cu, 0x3f871a38u, 0x3eb0be32u, 0x3f1bbc64u, 0x3f519ac4u, 0x3f760d5cu, 0x3f8347edu, 0x3f81190cu, 0x3f69a766u, 0x3f3f3874u, 0x3f0698d4u, 0xbebedd6bu, 0xbdb9b4f8u, 0x3e0e8a16u, 0x3e9a2dd5u, 0x3ec51251u, 0x3ec5e0bcu, 0x3e9dcff1u, 0x3e228840u, 0xbd4429fdu, 0xbf86cd54u, 0xbf4067cdu, 0xbf008cdbu, 0xbea4516cu, 0xbe5fc602u, 0xbe4c1ffbu, 0xbe85ceb6u, 0xbecae4a7u, 0xbf171cddu, 0xbfcf677au, 0xbfa64d26u, 0xbf83e7cdu, 0xbf54a67eu, 0xbf35ecfcu, 0xbf2cda70u, 0xbf38feddu, 0xbf584fafu, 0xbf83a883u, 0xc000a375u, 0xbfd5b4b6u, 0xbfb0ece1u, 0xbf95172cu, 0xbf83a5e7u, 0xbf7a7e52u, 0xbf81b44cu, 0xbf90081cu, 0xbfa68352u, 0xc00b450du, 0xbfe8956au, 0xbfc18c6fu, 0xbfa3a236u, 0xbf905378u, 0xbf884fa7u, 0xbf8b7031u, 0xbf98be8bu, 0xbfae888eu, 0xc0062d0bu, 0xbfdc2440u, 0xbfb306c1u, 0xbf933f0fu, 0xbf7ca67du, 0xbf69f5a8u, 0xbf6e2bd1u, 0xbf83b310u, 0xbf992399u}; +static const uint32_t kWorldTileS10Step4Tile2Collider[] = {0x3fbc79bfu, 0x3f978cdeu, 0x3f62815fu, 0x3f195c9cu, 0x3eb39f7cu, 0x3e26056cu, 0x3d5322a7u, 0x3d063b28u, 0x3de89f57u, 0x3f871a38u, 0x3f4883b5u, 0x3eff4c92u, 0x3e66eeb1u, 0xbc49ffbcu, 0xbe45addeu, 0xbe98b083u, 0xbea0e78cu, 0xbe6f0e36u, 0x3f0698d4u, 0x3e894613u, 0xbb801defu, 0xbe88834cu, 0xbefe34cdu, 0xbf2bfb79u, 0xbf46354fu, 0xbf4a50d3u, 0xbf36538fu, 0xbd4429fdu, 0xbe95fc87u, 0xbf0df856u, 0xbf4f2ed6u, 0xbf845298u, 0xbf9a69a7u, 0xbfa78692u, 0xbfa9edceu, 0xbfa0a05fu, 0xbf171cddu, 0xbf532f4eu, 0xbf8a0f3bu, 0xbfa9f948u, 0xbfc65afbu, 0xbfdc720au, 0xbfe9e86fu, 0xbfed00deu, 0xbfe4b8e4u, 0xbf83a883u, 0xbfa0ac46u, 0xbfc072a7u, 0xbfe0033au, 0xbffc64edu, 0xc0096abbu, 0xc0107e87u, 0xc0128d79u, 0xc00f13c9u, 0xbfa68352u, 0xbfc2d5e2u, 0xbfe242c9u, 0xc000e9aeu, 0xc00f4744u, 0xc01ad823u, 0xc0226ea9u, 0xc02527e8u, 0xc0227cc2u, 0xbfae888eu, 0xbfca81a5u, 0xbfe9ee8cu, 0xc004ec4cu, 0xc013a27cu, 0xc01fb615u, 0xc027f6e8u, 0xc02b7eb1u, 0xc029c246u, 0xbf992399u, 0xbfb51cafu, 0xbfd4e310u, 0xbff57e50u, 0xc009f813u, 0xc016b5f8u, 0xc01fc555u, 0xc0243bdau, 0xc02389b1u}; +static const uint32_t kWorldTileS10Step4Tile3Collider[] = {0xc087ab96u, 0xc08850c5u, 0xc085521eu, 0xc07df6b7u, 0xc06b956eu, 0xc054d022u, 0xc03b32f3u, 0xc0206baau, 0xc0062d0bu, 0xc082257cu, 0xc082404cu, 0xc07d5aa8u, 0xc06f7672u, 0xc05bd678u, 0xc043d0b8u, 0xc028f799u, 0xc00cff12u, 0xbfe33fc0u, 0xc06bad3au, 0xc06aba3au, 0xc0625d97u, 0xc0533aafu, 0xc03e5a42u, 0xc0251893u, 0xc0090e36u, 0xbfd7ea37u, 0xbf9f174fu, 0xc048afdcu, 0xc0468629u, 0xc03cead6u, 0xc02c877au, 0xc0166b1du, 0xbff7f05fu, 0xbfbd9a7fu, 0xbf8153c6u, 0xbf0d46cbu, 0xc01f98adu, 0xc01c3048u, 0xc0115482u, 0xbfff6a6du, 0xbfd0cf36u, 0xbf99a836u, 0xbf3a7ba1u, 0xbe78ccfbu, 0x3e699ea1u, 0xbfea8598u, 0xbfe133e9u, 0xbfc9047bu, 0xbfa36369u, 0xbf650e19u, 0xbee52e1cu, 0x3d1f8abeu, 0x3f097b35u, 0x3f825fa7u, 0xbf9d1f2eu, 0xbf91559fu, 0xbf6d876au, 0xbf1dc2f9u, 0xbe5f84dau, 0x3e794311u, 0x3f3e1aa4u, 0x3fa02330u, 0x3fdecab2u, 0xbf3f5dc6u, 0xbf2305b0u, 0xbed2bf21u, 0xbdab90b0u, 0x3ea85539u, 0x3f4d96beu, 0x3fa804e8u, 0x3fea203bu, 0x4014bc78u, 0xbee356ccu, 0xbea1a207u, 0xbd980ed6u, 0x3e894d20u, 0x3f317d69u, 0x3f96c95eu, 0x3fd9085du, 0x400dea72u, 0x402dc389u}; +static const uint32_t kWorldTileS10Step4Tile4Collider[] = {0xc0062d0bu, 0xbfdc2440u, 0xbfb306c1u, 0xbf933f0fu, 0xbf7ca67du, 0xbf69f5a8u, 0xbf6e2bd1u, 0xbf83b310u, 0xbf992399u, 0xbfe33fc0u, 0xbfb0f565u, 0xbf85fa6eu, 0xbf492b52u, 0xbf1caa7eu, 0xbf07eebfu, 0xbf0ac281u, 0xbf2349dcu, 0xbf4e2aeeu, 0xbf9f174fu, 0xbf55def7u, 0xbef95dc3u, 0xbe5cf097u, 0xbd0b0673u, 0x3d56dbe6u, 0x3d34cf00u, 0xbd53a6adu, 0xbe6339c2u, 0xbf0d46cbu, 0xbe06f3fau, 0x3e687126u, 0x3f0199f0u, 0x3f318815u, 0x3f48592eu, 0x3f463860u, 0x3f2cfe11u, 0x3f0007a5u, 0x3e699ea1u, 0x3f289aa8u, 0x3f833f6du, 0x3fa7af74u, 0x3fc00000u, 0x3fcb688du, 0x3fc9feacu, 0x3fbcb051u, 0x3fa52fa6u, 0x3f825fa7u, 0x3fba7e9cu, 0x3fea21e9u, 0x400775b5u, 0x40139dfbu, 0x40192584u, 0x401817fau, 0x4010ee12u, 0x40048370u, 0x3fdecab2u, 0x400bcd6du, 0x4023cbd0u, 0x40363090u, 0x40422c1au, 0x40475b0au, 0x4045cac5u, 0x403df690u, 0x4030bd64u, 0x4014bc78u, 0x40315149u, 0x40494fadu, 0x405b87b0u, 0x40672a9fu, 0x406bd6d5u, 0x40699c43u, 0x4060f985u, 0x4052d19du, 0x402dc389u, 0x404a585au, 0x40622a01u, 0x4074096au, 0x407f299fu, 0x408195c4u, 0x40801136u, 0x407690f3u, 0x40675ec8u}; +static const uint32_t kWorldTileS10Step4Tile5Collider[] = {0xbf992399u, 0xbfb51cafu, 0xbfd4e310u, 0xbff57e50u, 0xc009f813u, 0xc016b5f8u, 0xc01fc555u, 0xc0243bdau, 0xc02389b1u, 0xbf4e2aeeu, 0xbf836807u, 0xbfa3df9bu, 0xbfc58050u, 0xbfe546bfu, 0xc0002fcfu, 0xc00a2de8u, 0xc00faeafu, 0xc0101d19u, 0xbe6339c2u, 0xbee5abeeu, 0xbf35d00au, 0xbf7bbaa7u, 0xbf9f40d6u, 0xbfbc372cu, 0xbfd247e2u, 0xbfdf8a96u, 0xbfe2c9e8u, 0x3f0007a5u, 0x3e87ea68u, 0xbbd708beu, 0xbe95a5aau, 0xbf1154c9u, 0xbf4f6a7fu, 0xbf80071cu, 0xbf8fac4cu, 0xbf95637du, 0x3fa52fa6u, 0x3f85d1d4u, 0x3f42c63cu, 0x3eebcd11u, 0x3e2cee2bu, 0xbdbae3b8u, 0xbe998a51u, 0xbee1fe90u, 0xbf016f78u, 0x40048370u, 0x3fe80bfau, 0x3fc1bfccu, 0x3f993b6eu, 0x3f634992u, 0x3f1bec99u, 0x3ec3284eu, 0x3e6160eau, 0x3e0bb516u, 0x4030bd64u, 0x401f5136u, 0x400b20dcu, 0x3feb7c34u, 0x3fc18313u, 0x3f9b5cb7u, 0x3f775f2fu, 0x3f49287du, 0x3f2ee2bdu, 0x4052d19du, 0x40405b2cu, 0x402b0a40u, 0x40147640u, 0x3ffc7b7eu, 0x3fd3d43bu, 0x3fb1a9b9u, 0x3f9820fbu, 0x3f88acdbu, 0x40675ec8u, 0x4053c7c4u, 0x403d459au, 0x402575aau, 0x400dfcb6u, 0x3ff0d4c6u, 0x3fcc3cdfu, 0x3fb062e0u, 0x3f9ec542u}; +static const uint32_t kWorldTileS10Step4Tile6Collider[] = {0xbee356ccu, 0xbea1a207u, 0xbd980ed6u, 0x3e894d20u, 0x3f317d69u, 0x3f96c95eu, 0x3fd9085du, 0x400dea72u, 0x402dc389u, 0xbeb19224u, 0xbe4f1698u, 0x3d5c472au, 0x3ed14e07u, 0x3f58270fu, 0x3fab23a7u, 0x3fee13d9u, 0x40189cecu, 0x40387604u, 0xbeebbe49u, 0xbe9a4192u, 0xbd05c89eu, 0x3eaa5e74u, 0x3f46ba30u, 0x3fa31e6au, 0x3fe66816u, 0x4014c70bu, 0x40347366u, 0xbf438307u, 0xbf178a84u, 0xbea03a25u, 0x3d7799b7u, 0x3f0266f8u, 0x3f814e48u, 0x3fc497f4u, 0x4003b23du, 0x402305feu, 0xbf9b3031u, 0xbf83df57u, 0xbf3e4651u, 0xbeba9a78u, 0x3db298a2u, 0x3f1688adu, 0x3f8e3488u, 0x3fd04fdbu, 0x4006f8f4u, 0xbfdf48b6u, 0xbfc6f266u, 0xbfa18505u, 0xbf615e02u, 0xbedb7b63u, 0x3d8e279cu, 0x3f1642f1u, 0x3f8c3756u, 0x3fc884cau, 0xc0125fa7u, 0xc005dbe6u, 0xbfe5f0f0u, 0xbfb51aecu, 0xbf77487bu, 0xbef25079u, 0x3d14ad64u, 0x3f08cd5fu, 0x3f7e2e20u, 0xc03103a7u, 0xc0245329u, 0xc0116fbbu, 0xbff262ecu, 0xbfb99d71u, 0xbf77258fu, 0xbeeeb75du, 0x3c9d967cu, 0x3eed2509u, 0xc0473985u, 0xc03a8907u, 0xc027d256u, 0xc00fecabu, 0xbfe81950u, 0xbfab633fu, 0xbf5a36c5u, 0xbec352a4u, 0x3d3d3751u}; +static const uint32_t kWorldTileS10Step4Tile7Collider[] = {0x402dc389u, 0x404a585au, 0x40622a01u, 0x4074096au, 0x407f299fu, 0x408195c4u, 0x40801136u, 0x407690f3u, 0x40675ec8u, 0x40387604u, 0x4054de18u, 0x406c5725u, 0x407db3d4u, 0x408414deu, 0x4085ae8eu, 0x4083b2a2u, 0x407cc987u, 0x406c76cau, 0x40347366u, 0x405082e0u, 0x40677932u, 0x40782b95u, 0x4080e97au, 0x40820bcbu, 0x407f157du, 0x4073592du, 0x4061d532u, 0x402305feu, 0x403e92beu, 0x4054dec4u, 0x4064c29cu, 0x406d7b3fu, 0x406eb59fu, 0x406892f3u, 0x405ba566u, 0x4048e57au, 0x4006f8f4u, 0x4021db67u, 0x403758e3u, 0x40464e00u, 0x404dfc60u, 0x404e162eu, 0x4046c243u, 0x403898c6u, 0x40249867u, 0x3fc884cau, 0x3ffcac9du, 0x4012e50eu, 0x4020cfe9u, 0x40275db6u, 0x40264645u, 0x401db66bu, 0x400e4c7au, 0x3ff21ad5u, 0x3f7e2e20u, 0x3fb1616bu, 0x3fd86a66u, 0x3ff1fef4u, 0x3ffcb813u, 0x3ff81152u, 0x3fe470b7u, 0x3fc31f73u, 0x3f9633edu, 0x3eed2509u, 0x3f56fe31u, 0x3f9046eeu, 0x3fa77900u, 0x3fafba3fu, 0x3fa89297u, 0x3f927499u, 0x3f5d6bdfu, 0x3efde4aau, 0x3d3d3751u, 0x3ecf79acu, 0x3f2c8787u, 0x3f55fbecu, 0x3f617c9du, 0x3f4e3289u, 0x3f1d1bc2u, 0x3ea1f7ddu, 0xbd8e84c6u}; +static const uint32_t kWorldTileS10Step4Tile8Collider[] = {0x40675ec8u, 0x4053c7c4u, 0x403d459au, 0x402575aau, 0x400dfcb6u, 0x3ff0d4c6u, 0x3fcc3cdfu, 0x3fb062e0u, 0x3f9ec542u, 0x406c76cau, 0x4057ae88u, 0x403ff06eu, 0x4026e00au, 0x400e2865u, 0x3feebebfu, 0x3fc7d598u, 0x3fa9d21bu, 0x3f963d94u, 0x4061d532u, 0x404bd100u, 0x4032d272u, 0x4018835eu, 0x3ffd2a0cu, 0x3fcd46c1u, 0x3fa4341bu, 0x3f8439b6u, 0x3f5dd569u, 0x4048e57au, 0x4031a0d5u, 0x40176396u, 0x3ff7bb9du, 0x3fc18daeu, 0x3f8f80e4u, 0x3f48eeacu, 0x3f0584ecu, 0x3eaff841u, 0x40249867u, 0x400c1511u, 0x3fe1423eu, 0x3fa7e56fu, 0x3f5f1c02u, 0x3eee293cu, 0x3dec6465u, 0xbe231ff0u, 0xbeb14590u, 0x3ff21ad5u, 0x3fbea6c2u, 0x3f856d9fu, 0x3f13cea3u, 0x3df98fb5u, 0xbe9894c6u, 0xbf28bd3du, 0xbf7163c6u, 0xbf917615u, 0x3f9633edu, 0x3f40dd36u, 0x3e942fe5u, 0xbe4389e3u, 0xbf28f41au, 0xbf8bad9eu, 0xbfbb100cu, 0xbfe03a1cu, 0xbff97eb1u, 0x3efde4aau, 0x3d714b31u, 0xbed73cc2u, 0xbf6a0dc1u, 0xbfb28516u, 0xbfeae1a7u, 0xc00d8d70u, 0xc02062aau, 0xc02d18b1u, 0xbd8e84c6u, 0xbf059c0bu, 0xbf81e20au, 0xbfc28f1fu, 0xc0009b2au, 0xc01d34d9u, 0xc03591a7u, 0xc0487a9du, 0xc0551787u}; +static const RefTile kWorldTileS10Step4Tiles[] = { + {-1, -1, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS10Step4Tile0Collider}, + {-1, 0, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS10Step4Tile1Collider}, + {-1, 1, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS10Step4Tile2Collider}, + {0, -1, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS10Step4Tile3Collider}, + {0, 0, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS10Step4Tile4Collider}, + {0, 1, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS10Step4Tile5Collider}, + {1, -1, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS10Step4Tile6Collider}, + {1, 0, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS10Step4Tile7Collider}, + {1, 1, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS10Step4Tile8Collider}, +}; + +static const RefEvent kWorldTileS10Step4Events[] = { +}; + +static const char* const kWorldTileS10Step4Resident[] = {"-1:-1", "-1:0", "-1:1", "0:-1", "0:0", "0:1", "1:-1", "1:0", "1:1"}; +static const char* const kWorldTileS10Step4Insertion[] = {"0:0", "0:-1", "-1:0", "1:0", "0:1", "-1:-1", "1:-1", "-1:1", "1:1"}; +static const char* const kWorldTileS10Step4Colliders[] = {"-1:-1", "-1:0", "-1:1", "0:-1", "0:0", "0:1", "1:-1", "1:0", "1:1"}; +static const uint32_t kWorldTileS10Step5Tile0Collider[] = {0xc087ab96u, 0xc08850c5u, 0xc085521eu, 0xc07df6b7u, 0xc06b956eu, 0xc054d022u, 0xc03b32f3u, 0xc0206baau, 0xc0062d0bu, 0xc082257cu, 0xc082404cu, 0xc07d5aa8u, 0xc06f7672u, 0xc05bd678u, 0xc043d0b8u, 0xc028f799u, 0xc00cff12u, 0xbfe33fc0u, 0xc06bad3au, 0xc06aba3au, 0xc0625d97u, 0xc0533aafu, 0xc03e5a42u, 0xc0251893u, 0xc0090e36u, 0xbfd7ea37u, 0xbf9f174fu, 0xc048afdcu, 0xc0468629u, 0xc03cead6u, 0xc02c877au, 0xc0166b1du, 0xbff7f05fu, 0xbfbd9a7fu, 0xbf8153c6u, 0xbf0d46cbu, 0xc01f98adu, 0xc01c3048u, 0xc0115482u, 0xbfff6a6du, 0xbfd0cf36u, 0xbf99a836u, 0xbf3a7ba1u, 0xbe78ccfbu, 0x3e699ea1u, 0xbfea8598u, 0xbfe133e9u, 0xbfc9047bu, 0xbfa36369u, 0xbf650e19u, 0xbee52e1cu, 0x3d1f8abeu, 0x3f097b35u, 0x3f825fa7u, 0xbf9d1f2eu, 0xbf91559fu, 0xbf6d876au, 0xbf1dc2f9u, 0xbe5f84dau, 0x3e794311u, 0x3f3e1aa4u, 0x3fa02330u, 0x3fdecab2u, 0xbf3f5dc6u, 0xbf2305b0u, 0xbed2bf21u, 0xbdab90b0u, 0x3ea85539u, 0x3f4d96beu, 0x3fa804e8u, 0x3fea203bu, 0x4014bc78u, 0xbee356ccu, 0xbea1a207u, 0xbd980ed6u, 0x3e894d20u, 0x3f317d69u, 0x3f96c95eu, 0x3fd9085du, 0x400dea72u, 0x402dc389u}; +static const uint32_t kWorldTileS10Step5Tile1Collider[] = {0xc0062d0bu, 0xbfdc2440u, 0xbfb306c1u, 0xbf933f0fu, 0xbf7ca67du, 0xbf69f5a8u, 0xbf6e2bd1u, 0xbf83b310u, 0xbf992399u, 0xbfe33fc0u, 0xbfb0f565u, 0xbf85fa6eu, 0xbf492b52u, 0xbf1caa7eu, 0xbf07eebfu, 0xbf0ac281u, 0xbf2349dcu, 0xbf4e2aeeu, 0xbf9f174fu, 0xbf55def7u, 0xbef95dc3u, 0xbe5cf097u, 0xbd0b0673u, 0x3d56dbe6u, 0x3d34cf00u, 0xbd53a6adu, 0xbe6339c2u, 0xbf0d46cbu, 0xbe06f3fau, 0x3e687126u, 0x3f0199f0u, 0x3f318815u, 0x3f48592eu, 0x3f463860u, 0x3f2cfe11u, 0x3f0007a5u, 0x3e699ea1u, 0x3f289aa8u, 0x3f833f6du, 0x3fa7af74u, 0x3fc00000u, 0x3fcb688du, 0x3fc9feacu, 0x3fbcb051u, 0x3fa52fa6u, 0x3f825fa7u, 0x3fba7e9cu, 0x3fea21e9u, 0x400775b5u, 0x40139dfbu, 0x40192584u, 0x401817fau, 0x4010ee12u, 0x40048370u, 0x3fdecab2u, 0x400bcd6du, 0x4023cbd0u, 0x40363090u, 0x40422c1au, 0x40475b0au, 0x4045cac5u, 0x403df690u, 0x4030bd64u, 0x4014bc78u, 0x40315149u, 0x40494fadu, 0x405b87b0u, 0x40672a9fu, 0x406bd6d5u, 0x40699c43u, 0x4060f985u, 0x4052d19du, 0x402dc389u, 0x404a585au, 0x40622a01u, 0x4074096au, 0x407f299fu, 0x408195c4u, 0x40801136u, 0x407690f3u, 0x40675ec8u}; +static const uint32_t kWorldTileS10Step5Tile2Collider[] = {0xbf992399u, 0xbfb51cafu, 0xbfd4e310u, 0xbff57e50u, 0xc009f813u, 0xc016b5f8u, 0xc01fc555u, 0xc0243bdau, 0xc02389b1u, 0xbf4e2aeeu, 0xbf836807u, 0xbfa3df9bu, 0xbfc58050u, 0xbfe546bfu, 0xc0002fcfu, 0xc00a2de8u, 0xc00faeafu, 0xc0101d19u, 0xbe6339c2u, 0xbee5abeeu, 0xbf35d00au, 0xbf7bbaa7u, 0xbf9f40d6u, 0xbfbc372cu, 0xbfd247e2u, 0xbfdf8a96u, 0xbfe2c9e8u, 0x3f0007a5u, 0x3e87ea68u, 0xbbd708beu, 0xbe95a5aau, 0xbf1154c9u, 0xbf4f6a7fu, 0xbf80071cu, 0xbf8fac4cu, 0xbf95637du, 0x3fa52fa6u, 0x3f85d1d4u, 0x3f42c63cu, 0x3eebcd11u, 0x3e2cee2bu, 0xbdbae3b8u, 0xbe998a51u, 0xbee1fe90u, 0xbf016f78u, 0x40048370u, 0x3fe80bfau, 0x3fc1bfccu, 0x3f993b6eu, 0x3f634992u, 0x3f1bec99u, 0x3ec3284eu, 0x3e6160eau, 0x3e0bb516u, 0x4030bd64u, 0x401f5136u, 0x400b20dcu, 0x3feb7c34u, 0x3fc18313u, 0x3f9b5cb7u, 0x3f775f2fu, 0x3f49287du, 0x3f2ee2bdu, 0x4052d19du, 0x40405b2cu, 0x402b0a40u, 0x40147640u, 0x3ffc7b7eu, 0x3fd3d43bu, 0x3fb1a9b9u, 0x3f9820fbu, 0x3f88acdbu, 0x40675ec8u, 0x4053c7c4u, 0x403d459au, 0x402575aau, 0x400dfcb6u, 0x3ff0d4c6u, 0x3fcc3cdfu, 0x3fb062e0u, 0x3f9ec542u}; +static const uint32_t kWorldTileS10Step5Tile3Collider[] = {0xbee356ccu, 0xbea1a207u, 0xbd980ed6u, 0x3e894d20u, 0x3f317d69u, 0x3f96c95eu, 0x3fd9085du, 0x400dea72u, 0x402dc389u, 0xbeb19224u, 0xbe4f1698u, 0x3d5c472au, 0x3ed14e07u, 0x3f58270fu, 0x3fab23a7u, 0x3fee13d9u, 0x40189cecu, 0x40387604u, 0xbeebbe49u, 0xbe9a4192u, 0xbd05c89eu, 0x3eaa5e74u, 0x3f46ba30u, 0x3fa31e6au, 0x3fe66816u, 0x4014c70bu, 0x40347366u, 0xbf438307u, 0xbf178a84u, 0xbea03a25u, 0x3d7799b7u, 0x3f0266f8u, 0x3f814e48u, 0x3fc497f4u, 0x4003b23du, 0x402305feu, 0xbf9b3031u, 0xbf83df57u, 0xbf3e4651u, 0xbeba9a78u, 0x3db298a2u, 0x3f1688adu, 0x3f8e3488u, 0x3fd04fdbu, 0x4006f8f4u, 0xbfdf48b6u, 0xbfc6f266u, 0xbfa18505u, 0xbf615e02u, 0xbedb7b63u, 0x3d8e279cu, 0x3f1642f1u, 0x3f8c3756u, 0x3fc884cau, 0xc0125fa7u, 0xc005dbe6u, 0xbfe5f0f0u, 0xbfb51aecu, 0xbf77487bu, 0xbef25079u, 0x3d14ad64u, 0x3f08cd5fu, 0x3f7e2e20u, 0xc03103a7u, 0xc0245329u, 0xc0116fbbu, 0xbff262ecu, 0xbfb99d71u, 0xbf77258fu, 0xbeeeb75du, 0x3c9d967cu, 0x3eed2509u, 0xc0473985u, 0xc03a8907u, 0xc027d256u, 0xc00fecabu, 0xbfe81950u, 0xbfab633fu, 0xbf5a36c5u, 0xbec352a4u, 0x3d3d3751u}; +static const uint32_t kWorldTileS10Step5Tile4Collider[] = {0x402dc389u, 0x404a585au, 0x40622a01u, 0x4074096au, 0x407f299fu, 0x408195c4u, 0x40801136u, 0x407690f3u, 0x40675ec8u, 0x40387604u, 0x4054de18u, 0x406c5725u, 0x407db3d4u, 0x408414deu, 0x4085ae8eu, 0x4083b2a2u, 0x407cc987u, 0x406c76cau, 0x40347366u, 0x405082e0u, 0x40677932u, 0x40782b95u, 0x4080e97au, 0x40820bcbu, 0x407f157du, 0x4073592du, 0x4061d532u, 0x402305feu, 0x403e92beu, 0x4054dec4u, 0x4064c29cu, 0x406d7b3fu, 0x406eb59fu, 0x406892f3u, 0x405ba566u, 0x4048e57au, 0x4006f8f4u, 0x4021db67u, 0x403758e3u, 0x40464e00u, 0x404dfc60u, 0x404e162eu, 0x4046c243u, 0x403898c6u, 0x40249867u, 0x3fc884cau, 0x3ffcac9du, 0x4012e50eu, 0x4020cfe9u, 0x40275db6u, 0x40264645u, 0x401db66bu, 0x400e4c7au, 0x3ff21ad5u, 0x3f7e2e20u, 0x3fb1616bu, 0x3fd86a66u, 0x3ff1fef4u, 0x3ffcb813u, 0x3ff81152u, 0x3fe470b7u, 0x3fc31f73u, 0x3f9633edu, 0x3eed2509u, 0x3f56fe31u, 0x3f9046eeu, 0x3fa77900u, 0x3fafba3fu, 0x3fa89297u, 0x3f927499u, 0x3f5d6bdfu, 0x3efde4aau, 0x3d3d3751u, 0x3ecf79acu, 0x3f2c8787u, 0x3f55fbecu, 0x3f617c9du, 0x3f4e3289u, 0x3f1d1bc2u, 0x3ea1f7ddu, 0xbd8e84c6u}; +static const uint32_t kWorldTileS10Step5Tile5Collider[] = {0x40675ec8u, 0x4053c7c4u, 0x403d459au, 0x402575aau, 0x400dfcb6u, 0x3ff0d4c6u, 0x3fcc3cdfu, 0x3fb062e0u, 0x3f9ec542u, 0x406c76cau, 0x4057ae88u, 0x403ff06eu, 0x4026e00au, 0x400e2865u, 0x3feebebfu, 0x3fc7d598u, 0x3fa9d21bu, 0x3f963d94u, 0x4061d532u, 0x404bd100u, 0x4032d272u, 0x4018835eu, 0x3ffd2a0cu, 0x3fcd46c1u, 0x3fa4341bu, 0x3f8439b6u, 0x3f5dd569u, 0x4048e57au, 0x4031a0d5u, 0x40176396u, 0x3ff7bb9du, 0x3fc18daeu, 0x3f8f80e4u, 0x3f48eeacu, 0x3f0584ecu, 0x3eaff841u, 0x40249867u, 0x400c1511u, 0x3fe1423eu, 0x3fa7e56fu, 0x3f5f1c02u, 0x3eee293cu, 0x3dec6465u, 0xbe231ff0u, 0xbeb14590u, 0x3ff21ad5u, 0x3fbea6c2u, 0x3f856d9fu, 0x3f13cea3u, 0x3df98fb5u, 0xbe9894c6u, 0xbf28bd3du, 0xbf7163c6u, 0xbf917615u, 0x3f9633edu, 0x3f40dd36u, 0x3e942fe5u, 0xbe4389e3u, 0xbf28f41au, 0xbf8bad9eu, 0xbfbb100cu, 0xbfe03a1cu, 0xbff97eb1u, 0x3efde4aau, 0x3d714b31u, 0xbed73cc2u, 0xbf6a0dc1u, 0xbfb28516u, 0xbfeae1a7u, 0xc00d8d70u, 0xc02062aau, 0xc02d18b1u, 0xbd8e84c6u, 0xbf059c0bu, 0xbf81e20au, 0xbfc28f1fu, 0xc0009b2au, 0xc01d34d9u, 0xc03591a7u, 0xc0487a9du, 0xc0551787u}; +static const uint32_t kWorldTileS10Step5Tile6Collider[] = {0xc0473985u, 0xc03a8907u, 0xc027d256u, 0xc00fecabu, 0xbfe81950u, 0xbfab633fu, 0xbf5a36c5u, 0xbec352a4u, 0x3d3d3751u, 0xc0519d42u, 0xc0451980u, 0xc032bb69u, 0xc01b5878u, 0xc00022c2u, 0xbfc52c87u, 0xbf88c222u, 0xbf1d1fdbu, 0xbe50957fu, 0xc04e2554u, 0xc041fa2cu, 0xc0301ed0u, 0xc019662bu, 0xbffdfdfdu, 0xbfc4c278u, 0xbf8a6c98u, 0xbf24f713u, 0xbe81831fu, 0xc03c629fu, 0xc030ba31u, 0xc01f8922u, 0xc0099f07u, 0xbfe04d2cu, 0xbfa9262cu, 0xbf6222e3u, 0xbeee0b7du, 0xbdbdffd9u, 0xc01d9153u, 0xc0129333u, 0xc00230adu, 0xbfda6a9cu, 0xbfa98e3fu, 0xbf6950c9u, 0xbefbd89au, 0xbdbdf741u, 0x3e850a1cu, 0xbfe8f17du, 0xbfd4924fu, 0xbfb5aabau, 0xbf8dc882u, 0xbf3e5a96u, 0xbeb2a7b2u, 0x3d520e30u, 0x3edc98f6u, 0x3f4395acu, 0xbf8a3b30u, 0xbf6f72f4u, 0xbf35ccd5u, 0xbed5155fu, 0xbd90c9d4u, 0x3e9bfb86u, 0x3f2f70b2u, 0x3f85d0c2u, 0x3fae07f5u, 0xbea27d72u, 0xbe419159u, 0x3c97ef98u, 0x3e967953u, 0x3f1ebe5fu, 0x3f79d38fu, 0x3fab25ddu, 0x3fd6d0e0u, 0x3ffcb6d3u, 0x3ec700a6u, 0x3effb0d3u, 0x3f303744u, 0x3f71c4b1u, 0x3fa0224du, 0x3fcb2f82u, 0x3ff6fe32u, 0x40102bfbu, 0x40220a35u}; +static const uint32_t kWorldTileS10Step5Tile7Collider[] = {0x3d3d3751u, 0x3ecf79acu, 0x3f2c8787u, 0x3f55fbecu, 0x3f617c9du, 0x3f4e3289u, 0x3f1d1bc2u, 0x3ea1f7ddu, 0xbd8e84c6u, 0xbe50957fu, 0x3e0bfc24u, 0x3ec5b3f5u, 0x3f074c93u, 0x3f0dd27eu, 0x3eeb5b3du, 0x3e7fd15fu, 0xbd83f3c3u, 0xbeee71a0u, 0xbe81831fu, 0x3d8b98cau, 0x3e98987cu, 0x3ed78822u, 0x3edade62u, 0x3ea14fa3u, 0x3db4dc70u, 0xbe77144au, 0xbf27f45fu, 0xbdbdffd9u, 0x3e55cb83u, 0x3ed6a280u, 0x3f05ee48u, 0x3f02f6e8u, 0x3ec3b918u, 0x3e0f89e0u, 0xbe4fcc77u, 0xbf210d34u, 0x3e850a1cu, 0x3f0abd25u, 0x3f3bc0b9u, 0x3f51bb41u, 0x3f4a70e4u, 0x3f2568b8u, 0x3ec7f35du, 0x3d1394fau, 0xbecc658eu, 0x3f4395acu, 0x3f83797cu, 0x3f99aa06u, 0x3fa27dcbu, 0x3f9ce1b5u, 0x3f88a324u, 0x3f4cec76u, 0x3edfb42du, 0xbb9fcba9u, 0x3fae07f5u, 0x3fcd655bu, 0x3fe16c67u, 0x3fe84944u, 0x3fe0f2b3u, 0x3fcb3ebeu, 0x3fa7e8d4u, 0x3f7111b2u, 0x3efdee7bu, 0x3ffcb6d3u, 0x400cf55du, 0x4015fd6fu, 0x40188ea1u, 0x401428a6u, 0x4008ba2bu, 0x3fed47a1u, 0x3fbd6742u, 0x3f843290u, 0x40220a35u, 0x402fa8b5u, 0x4037d389u, 0x4039aa08u, 0x4034af8du, 0x4028d5adu, 0x40167f20u, 0x3ffcf66au, 0x3fc3f3f1u}; +static const RefTile kWorldTileS10Step5Tiles[] = { + {0, -1, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS10Step5Tile0Collider}, + {0, 0, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS10Step5Tile1Collider}, + {0, 1, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS10Step5Tile2Collider}, + {1, -1, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS10Step5Tile3Collider}, + {1, 0, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS10Step5Tile4Collider}, + {1, 1, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS10Step5Tile5Collider}, + {2, -1, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS10Step5Tile6Collider}, + {2, 0, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS10Step5Tile7Collider}, +}; + +static const RefEvent kWorldTileS10Step5Events[] = { + {"-1:0", 0}, + {"-1:-1", 0}, + {"-1:1", 0}, + {"2:0", 1}, + {"2:-1", 1}, +}; + +static const char* const kWorldTileS10Step5Resident[] = {"0:-1", "0:0", "0:1", "1:-1", "1:0", "1:1", "2:-1", "2:0"}; +static const char* const kWorldTileS10Step5Insertion[] = {"0:0", "0:-1", "1:0", "0:1", "1:-1", "1:1", "2:0", "2:-1"}; +static const char* const kWorldTileS10Step5Colliders[] = {"0:-1", "0:0", "0:1", "1:-1", "1:0", "1:1", "2:-1", "2:0"}; +static const uint32_t kWorldTileS10Step6Tile0Collider[] = {0xc087ab96u, 0xc08850c5u, 0xc085521eu, 0xc07df6b7u, 0xc06b956eu, 0xc054d022u, 0xc03b32f3u, 0xc0206baau, 0xc0062d0bu, 0xc082257cu, 0xc082404cu, 0xc07d5aa8u, 0xc06f7672u, 0xc05bd678u, 0xc043d0b8u, 0xc028f799u, 0xc00cff12u, 0xbfe33fc0u, 0xc06bad3au, 0xc06aba3au, 0xc0625d97u, 0xc0533aafu, 0xc03e5a42u, 0xc0251893u, 0xc0090e36u, 0xbfd7ea37u, 0xbf9f174fu, 0xc048afdcu, 0xc0468629u, 0xc03cead6u, 0xc02c877au, 0xc0166b1du, 0xbff7f05fu, 0xbfbd9a7fu, 0xbf8153c6u, 0xbf0d46cbu, 0xc01f98adu, 0xc01c3048u, 0xc0115482u, 0xbfff6a6du, 0xbfd0cf36u, 0xbf99a836u, 0xbf3a7ba1u, 0xbe78ccfbu, 0x3e699ea1u, 0xbfea8598u, 0xbfe133e9u, 0xbfc9047bu, 0xbfa36369u, 0xbf650e19u, 0xbee52e1cu, 0x3d1f8abeu, 0x3f097b35u, 0x3f825fa7u, 0xbf9d1f2eu, 0xbf91559fu, 0xbf6d876au, 0xbf1dc2f9u, 0xbe5f84dau, 0x3e794311u, 0x3f3e1aa4u, 0x3fa02330u, 0x3fdecab2u, 0xbf3f5dc6u, 0xbf2305b0u, 0xbed2bf21u, 0xbdab90b0u, 0x3ea85539u, 0x3f4d96beu, 0x3fa804e8u, 0x3fea203bu, 0x4014bc78u, 0xbee356ccu, 0xbea1a207u, 0xbd980ed6u, 0x3e894d20u, 0x3f317d69u, 0x3f96c95eu, 0x3fd9085du, 0x400dea72u, 0x402dc389u}; +static const uint32_t kWorldTileS10Step6Tile1Collider[] = {0xc0062d0bu, 0xbfdc2440u, 0xbfb306c1u, 0xbf933f0fu, 0xbf7ca67du, 0xbf69f5a8u, 0xbf6e2bd1u, 0xbf83b310u, 0xbf992399u, 0xbfe33fc0u, 0xbfb0f565u, 0xbf85fa6eu, 0xbf492b52u, 0xbf1caa7eu, 0xbf07eebfu, 0xbf0ac281u, 0xbf2349dcu, 0xbf4e2aeeu, 0xbf9f174fu, 0xbf55def7u, 0xbef95dc3u, 0xbe5cf097u, 0xbd0b0673u, 0x3d56dbe6u, 0x3d34cf00u, 0xbd53a6adu, 0xbe6339c2u, 0xbf0d46cbu, 0xbe06f3fau, 0x3e687126u, 0x3f0199f0u, 0x3f318815u, 0x3f48592eu, 0x3f463860u, 0x3f2cfe11u, 0x3f0007a5u, 0x3e699ea1u, 0x3f289aa8u, 0x3f833f6du, 0x3fa7af74u, 0x3fc00000u, 0x3fcb688du, 0x3fc9feacu, 0x3fbcb051u, 0x3fa52fa6u, 0x3f825fa7u, 0x3fba7e9cu, 0x3fea21e9u, 0x400775b5u, 0x40139dfbu, 0x40192584u, 0x401817fau, 0x4010ee12u, 0x40048370u, 0x3fdecab2u, 0x400bcd6du, 0x4023cbd0u, 0x40363090u, 0x40422c1au, 0x40475b0au, 0x4045cac5u, 0x403df690u, 0x4030bd64u, 0x4014bc78u, 0x40315149u, 0x40494fadu, 0x405b87b0u, 0x40672a9fu, 0x406bd6d5u, 0x40699c43u, 0x4060f985u, 0x4052d19du, 0x402dc389u, 0x404a585au, 0x40622a01u, 0x4074096au, 0x407f299fu, 0x408195c4u, 0x40801136u, 0x407690f3u, 0x40675ec8u}; +static const uint32_t kWorldTileS10Step6Tile2Collider[] = {0xbf992399u, 0xbfb51cafu, 0xbfd4e310u, 0xbff57e50u, 0xc009f813u, 0xc016b5f8u, 0xc01fc555u, 0xc0243bdau, 0xc02389b1u, 0xbf4e2aeeu, 0xbf836807u, 0xbfa3df9bu, 0xbfc58050u, 0xbfe546bfu, 0xc0002fcfu, 0xc00a2de8u, 0xc00faeafu, 0xc0101d19u, 0xbe6339c2u, 0xbee5abeeu, 0xbf35d00au, 0xbf7bbaa7u, 0xbf9f40d6u, 0xbfbc372cu, 0xbfd247e2u, 0xbfdf8a96u, 0xbfe2c9e8u, 0x3f0007a5u, 0x3e87ea68u, 0xbbd708beu, 0xbe95a5aau, 0xbf1154c9u, 0xbf4f6a7fu, 0xbf80071cu, 0xbf8fac4cu, 0xbf95637du, 0x3fa52fa6u, 0x3f85d1d4u, 0x3f42c63cu, 0x3eebcd11u, 0x3e2cee2bu, 0xbdbae3b8u, 0xbe998a51u, 0xbee1fe90u, 0xbf016f78u, 0x40048370u, 0x3fe80bfau, 0x3fc1bfccu, 0x3f993b6eu, 0x3f634992u, 0x3f1bec99u, 0x3ec3284eu, 0x3e6160eau, 0x3e0bb516u, 0x4030bd64u, 0x401f5136u, 0x400b20dcu, 0x3feb7c34u, 0x3fc18313u, 0x3f9b5cb7u, 0x3f775f2fu, 0x3f49287du, 0x3f2ee2bdu, 0x4052d19du, 0x40405b2cu, 0x402b0a40u, 0x40147640u, 0x3ffc7b7eu, 0x3fd3d43bu, 0x3fb1a9b9u, 0x3f9820fbu, 0x3f88acdbu, 0x40675ec8u, 0x4053c7c4u, 0x403d459au, 0x402575aau, 0x400dfcb6u, 0x3ff0d4c6u, 0x3fcc3cdfu, 0x3fb062e0u, 0x3f9ec542u}; +static const uint32_t kWorldTileS10Step6Tile3Collider[] = {0xbee356ccu, 0xbea1a207u, 0xbd980ed6u, 0x3e894d20u, 0x3f317d69u, 0x3f96c95eu, 0x3fd9085du, 0x400dea72u, 0x402dc389u, 0xbeb19224u, 0xbe4f1698u, 0x3d5c472au, 0x3ed14e07u, 0x3f58270fu, 0x3fab23a7u, 0x3fee13d9u, 0x40189cecu, 0x40387604u, 0xbeebbe49u, 0xbe9a4192u, 0xbd05c89eu, 0x3eaa5e74u, 0x3f46ba30u, 0x3fa31e6au, 0x3fe66816u, 0x4014c70bu, 0x40347366u, 0xbf438307u, 0xbf178a84u, 0xbea03a25u, 0x3d7799b7u, 0x3f0266f8u, 0x3f814e48u, 0x3fc497f4u, 0x4003b23du, 0x402305feu, 0xbf9b3031u, 0xbf83df57u, 0xbf3e4651u, 0xbeba9a78u, 0x3db298a2u, 0x3f1688adu, 0x3f8e3488u, 0x3fd04fdbu, 0x4006f8f4u, 0xbfdf48b6u, 0xbfc6f266u, 0xbfa18505u, 0xbf615e02u, 0xbedb7b63u, 0x3d8e279cu, 0x3f1642f1u, 0x3f8c3756u, 0x3fc884cau, 0xc0125fa7u, 0xc005dbe6u, 0xbfe5f0f0u, 0xbfb51aecu, 0xbf77487bu, 0xbef25079u, 0x3d14ad64u, 0x3f08cd5fu, 0x3f7e2e20u, 0xc03103a7u, 0xc0245329u, 0xc0116fbbu, 0xbff262ecu, 0xbfb99d71u, 0xbf77258fu, 0xbeeeb75du, 0x3c9d967cu, 0x3eed2509u, 0xc0473985u, 0xc03a8907u, 0xc027d256u, 0xc00fecabu, 0xbfe81950u, 0xbfab633fu, 0xbf5a36c5u, 0xbec352a4u, 0x3d3d3751u}; +static const uint32_t kWorldTileS10Step6Tile4Collider[] = {0x402dc389u, 0x404a585au, 0x40622a01u, 0x4074096au, 0x407f299fu, 0x408195c4u, 0x40801136u, 0x407690f3u, 0x40675ec8u, 0x40387604u, 0x4054de18u, 0x406c5725u, 0x407db3d4u, 0x408414deu, 0x4085ae8eu, 0x4083b2a2u, 0x407cc987u, 0x406c76cau, 0x40347366u, 0x405082e0u, 0x40677932u, 0x40782b95u, 0x4080e97au, 0x40820bcbu, 0x407f157du, 0x4073592du, 0x4061d532u, 0x402305feu, 0x403e92beu, 0x4054dec4u, 0x4064c29cu, 0x406d7b3fu, 0x406eb59fu, 0x406892f3u, 0x405ba566u, 0x4048e57au, 0x4006f8f4u, 0x4021db67u, 0x403758e3u, 0x40464e00u, 0x404dfc60u, 0x404e162eu, 0x4046c243u, 0x403898c6u, 0x40249867u, 0x3fc884cau, 0x3ffcac9du, 0x4012e50eu, 0x4020cfe9u, 0x40275db6u, 0x40264645u, 0x401db66bu, 0x400e4c7au, 0x3ff21ad5u, 0x3f7e2e20u, 0x3fb1616bu, 0x3fd86a66u, 0x3ff1fef4u, 0x3ffcb813u, 0x3ff81152u, 0x3fe470b7u, 0x3fc31f73u, 0x3f9633edu, 0x3eed2509u, 0x3f56fe31u, 0x3f9046eeu, 0x3fa77900u, 0x3fafba3fu, 0x3fa89297u, 0x3f927499u, 0x3f5d6bdfu, 0x3efde4aau, 0x3d3d3751u, 0x3ecf79acu, 0x3f2c8787u, 0x3f55fbecu, 0x3f617c9du, 0x3f4e3289u, 0x3f1d1bc2u, 0x3ea1f7ddu, 0xbd8e84c6u}; +static const uint32_t kWorldTileS10Step6Tile5Collider[] = {0x40675ec8u, 0x4053c7c4u, 0x403d459au, 0x402575aau, 0x400dfcb6u, 0x3ff0d4c6u, 0x3fcc3cdfu, 0x3fb062e0u, 0x3f9ec542u, 0x406c76cau, 0x4057ae88u, 0x403ff06eu, 0x4026e00au, 0x400e2865u, 0x3feebebfu, 0x3fc7d598u, 0x3fa9d21bu, 0x3f963d94u, 0x4061d532u, 0x404bd100u, 0x4032d272u, 0x4018835eu, 0x3ffd2a0cu, 0x3fcd46c1u, 0x3fa4341bu, 0x3f8439b6u, 0x3f5dd569u, 0x4048e57au, 0x4031a0d5u, 0x40176396u, 0x3ff7bb9du, 0x3fc18daeu, 0x3f8f80e4u, 0x3f48eeacu, 0x3f0584ecu, 0x3eaff841u, 0x40249867u, 0x400c1511u, 0x3fe1423eu, 0x3fa7e56fu, 0x3f5f1c02u, 0x3eee293cu, 0x3dec6465u, 0xbe231ff0u, 0xbeb14590u, 0x3ff21ad5u, 0x3fbea6c2u, 0x3f856d9fu, 0x3f13cea3u, 0x3df98fb5u, 0xbe9894c6u, 0xbf28bd3du, 0xbf7163c6u, 0xbf917615u, 0x3f9633edu, 0x3f40dd36u, 0x3e942fe5u, 0xbe4389e3u, 0xbf28f41au, 0xbf8bad9eu, 0xbfbb100cu, 0xbfe03a1cu, 0xbff97eb1u, 0x3efde4aau, 0x3d714b31u, 0xbed73cc2u, 0xbf6a0dc1u, 0xbfb28516u, 0xbfeae1a7u, 0xc00d8d70u, 0xc02062aau, 0xc02d18b1u, 0xbd8e84c6u, 0xbf059c0bu, 0xbf81e20au, 0xbfc28f1fu, 0xc0009b2au, 0xc01d34d9u, 0xc03591a7u, 0xc0487a9du, 0xc0551787u}; +static const uint32_t kWorldTileS10Step6Tile6Collider[] = {0xc0473985u, 0xc03a8907u, 0xc027d256u, 0xc00fecabu, 0xbfe81950u, 0xbfab633fu, 0xbf5a36c5u, 0xbec352a4u, 0x3d3d3751u, 0xc0519d42u, 0xc0451980u, 0xc032bb69u, 0xc01b5878u, 0xc00022c2u, 0xbfc52c87u, 0xbf88c222u, 0xbf1d1fdbu, 0xbe50957fu, 0xc04e2554u, 0xc041fa2cu, 0xc0301ed0u, 0xc019662bu, 0xbffdfdfdu, 0xbfc4c278u, 0xbf8a6c98u, 0xbf24f713u, 0xbe81831fu, 0xc03c629fu, 0xc030ba31u, 0xc01f8922u, 0xc0099f07u, 0xbfe04d2cu, 0xbfa9262cu, 0xbf6222e3u, 0xbeee0b7du, 0xbdbdffd9u, 0xc01d9153u, 0xc0129333u, 0xc00230adu, 0xbfda6a9cu, 0xbfa98e3fu, 0xbf6950c9u, 0xbefbd89au, 0xbdbdf741u, 0x3e850a1cu, 0xbfe8f17du, 0xbfd4924fu, 0xbfb5aabau, 0xbf8dc882u, 0xbf3e5a96u, 0xbeb2a7b2u, 0x3d520e30u, 0x3edc98f6u, 0x3f4395acu, 0xbf8a3b30u, 0xbf6f72f4u, 0xbf35ccd5u, 0xbed5155fu, 0xbd90c9d4u, 0x3e9bfb86u, 0x3f2f70b2u, 0x3f85d0c2u, 0x3fae07f5u, 0xbea27d72u, 0xbe419159u, 0x3c97ef98u, 0x3e967953u, 0x3f1ebe5fu, 0x3f79d38fu, 0x3fab25ddu, 0x3fd6d0e0u, 0x3ffcb6d3u, 0x3ec700a6u, 0x3effb0d3u, 0x3f303744u, 0x3f71c4b1u, 0x3fa0224du, 0x3fcb2f82u, 0x3ff6fe32u, 0x40102bfbu, 0x40220a35u}; +static const uint32_t kWorldTileS10Step6Tile7Collider[] = {0x3d3d3751u, 0x3ecf79acu, 0x3f2c8787u, 0x3f55fbecu, 0x3f617c9du, 0x3f4e3289u, 0x3f1d1bc2u, 0x3ea1f7ddu, 0xbd8e84c6u, 0xbe50957fu, 0x3e0bfc24u, 0x3ec5b3f5u, 0x3f074c93u, 0x3f0dd27eu, 0x3eeb5b3du, 0x3e7fd15fu, 0xbd83f3c3u, 0xbeee71a0u, 0xbe81831fu, 0x3d8b98cau, 0x3e98987cu, 0x3ed78822u, 0x3edade62u, 0x3ea14fa3u, 0x3db4dc70u, 0xbe77144au, 0xbf27f45fu, 0xbdbdffd9u, 0x3e55cb83u, 0x3ed6a280u, 0x3f05ee48u, 0x3f02f6e8u, 0x3ec3b918u, 0x3e0f89e0u, 0xbe4fcc77u, 0xbf210d34u, 0x3e850a1cu, 0x3f0abd25u, 0x3f3bc0b9u, 0x3f51bb41u, 0x3f4a70e4u, 0x3f2568b8u, 0x3ec7f35du, 0x3d1394fau, 0xbecc658eu, 0x3f4395acu, 0x3f83797cu, 0x3f99aa06u, 0x3fa27dcbu, 0x3f9ce1b5u, 0x3f88a324u, 0x3f4cec76u, 0x3edfb42du, 0xbb9fcba9u, 0x3fae07f5u, 0x3fcd655bu, 0x3fe16c67u, 0x3fe84944u, 0x3fe0f2b3u, 0x3fcb3ebeu, 0x3fa7e8d4u, 0x3f7111b2u, 0x3efdee7bu, 0x3ffcb6d3u, 0x400cf55du, 0x4015fd6fu, 0x40188ea1u, 0x401428a6u, 0x4008ba2bu, 0x3fed47a1u, 0x3fbd6742u, 0x3f843290u, 0x40220a35u, 0x402fa8b5u, 0x4037d389u, 0x4039aa08u, 0x4034af8du, 0x4028d5adu, 0x40167f20u, 0x3ffcf66au, 0x3fc3f3f1u}; +static const uint32_t kWorldTileS10Step6Tile8Collider[] = {0xbd8e84c6u, 0xbf059c0bu, 0xbf81e20au, 0xbfc28f1fu, 0xc0009b2au, 0xc01d34d9u, 0xc03591a7u, 0xc0487a9du, 0xc0551787u, 0xbeee71a0u, 0xbf6e7938u, 0xbfb7c605u, 0xbff99c1au, 0xc01c8d0eu, 0xc03966eeu, 0xc051d778u, 0xc064a751u, 0xc070fec4u, 0xbf27f45fu, 0xbf910fc8u, 0xbfd2c231u, 0xc00ab789u, 0xc02ab6bbu, 0xc047a458u, 0xc05ffbc5u, 0xc0728627u, 0xc07e6d23u, 0xbf210d34u, 0xbf8ec532u, 0xbfd14e67u, 0xc00a3dd6u, 0xc02a50c4u, 0xc0472544u, 0xc05f373au, 0xc0715125u, 0xc07c9ee0u, 0xbecc658eu, 0xbf645d8fu, 0xbfb53860u, 0xbff88d1cu, 0xc01c4060u, 0xc038cf68u, 0xc05070e8u, 0xc061f192u, 0xc06c803fu, 0xbb9fcba9u, 0xbf006b26u, 0xbf8366a4u, 0xbfc68926u, 0xc002f8edu, 0xc01f177fu, 0xc0361fbeu, 0xc046e15au, 0xc0508eebu, 0x3efdee7bu, 0xbb0341c3u, 0xbf0680f0u, 0xbf85d80cu, 0xbfc45fd4u, 0xbffb6a74u, 0xc013fe6bu, 0xc023deebu, 0xc02c8db9u, 0x3f843290u, 0x3f094f13u, 0x3c8ce846u, 0xbefe0c19u, 0xbf79b096u, 0xbfb264d1u, 0xbfdd34fau, 0xbffaf874u, 0xc005139au, 0x3fc3f3f1u, 0x3f84f3dau, 0x3f06c1bcu, 0x3cb72e72u, 0xbee3e9c0u, 0xbf59897bu, 0xbf959761u, 0xbfb12bffu, 0xbfbe057eu}; +static const RefTile kWorldTileS10Step6Tiles[] = { + {0, -1, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS10Step6Tile0Collider}, + {0, 0, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS10Step6Tile1Collider}, + {0, 1, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS10Step6Tile2Collider}, + {1, -1, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS10Step6Tile3Collider}, + {1, 0, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS10Step6Tile4Collider}, + {1, 1, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS10Step6Tile5Collider}, + {2, -1, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS10Step6Tile6Collider}, + {2, 0, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS10Step6Tile7Collider}, + {2, 1, 8672u, 0u, 1, 0x00000009u, 0x00000005u, 0x00000003u, 3u, 81u, kWorldTileS10Step6Tile8Collider}, +}; + +static const RefEvent kWorldTileS10Step6Events[] = { + {"2:1", 1}, +}; + +static const char* const kWorldTileS10Step6Resident[] = {"0:-1", "0:0", "0:1", "1:-1", "1:0", "1:1", "2:-1", "2:0", "2:1"}; +static const char* const kWorldTileS10Step6Insertion[] = {"0:0", "0:-1", "1:0", "0:1", "1:-1", "1:1", "2:0", "2:-1", "2:1"}; +static const char* const kWorldTileS10Step6Colliders[] = {"0:-1", "0:0", "0:1", "1:-1", "1:0", "1:1", "2:-1", "2:0", "2:1"}; +static const RefStep kWorldTileS10Steps[] = { + {0u, 1u, 1u, 0x0000000000000000ull, 0x0000000000000000ull, 0u, kWorldTileS10Step0Resident, 2u, kWorldTileS10Step0Insertion, 2u, kWorldTileS10Step0Colliders, 2u, kWorldTileS10Step0Tiles, 2u, kWorldTileS10Step0Events, 2u, 17344u, 0u, 0u, 17344u, 2, 0, 0}, + {0u, 1u, 1u, 0x0000000000000000ull, 0x0000000000000000ull, 0u, kWorldTileS10Step1Resident, 4u, kWorldTileS10Step1Insertion, 4u, kWorldTileS10Step1Colliders, 4u, kWorldTileS10Step1Tiles, 4u, kWorldTileS10Step1Events, 2u, 34688u, 0u, 0u, 34688u, 4, 0, 0}, + {0u, 1u, 1u, 0x0000000000000000ull, 0x0000000000000000ull, 0u, kWorldTileS10Step2Resident, 6u, kWorldTileS10Step2Insertion, 6u, kWorldTileS10Step2Colliders, 6u, kWorldTileS10Step2Tiles, 6u, kWorldTileS10Step2Events, 2u, 52032u, 0u, 0u, 52032u, 6, 0, 0}, + {0u, 1u, 2u, 0x0000000000000000ull, 0x0000000000000000ull, 0u, kWorldTileS10Step3Resident, 9u, kWorldTileS10Step3Insertion, 9u, kWorldTileS10Step3Colliders, 9u, kWorldTileS10Step3Tiles, 9u, kWorldTileS10Step3Events, 3u, 78048u, 0u, 0u, 78048u, 9, 0, 0}, + {0u, 0u, 9u, 0x0000000000000000ull, 0x0000000000000000ull, 0u, kWorldTileS10Step4Resident, 9u, kWorldTileS10Step4Insertion, 9u, kWorldTileS10Step4Colliders, 9u, kWorldTileS10Step4Tiles, 9u, kWorldTileS10Step4Events, 0u, 78048u, 0u, 0u, 78048u, 9, 0, 0}, + {0u, 1u, 1u, 0x4030000000000000ull, 0x0000000000000000ull, 0u, kWorldTileS10Step5Resident, 8u, kWorldTileS10Step5Insertion, 8u, kWorldTileS10Step5Colliders, 8u, kWorldTileS10Step5Tiles, 8u, kWorldTileS10Step5Events, 5u, 69376u, 0u, 0u, 78048u, 9, 0, 0}, + {0u, 0u, 9u, 0x4030000000000000ull, 0x0000000000000000ull, 0u, kWorldTileS10Step6Resident, 9u, kWorldTileS10Step6Insertion, 9u, kWorldTileS10Step6Colliders, 9u, kWorldTileS10Step6Tiles, 9u, kWorldTileS10Step6Events, 1u, 78048u, 0u, 0u, 78048u, 9, 0, 0}, +}; + +static const RefScene kWorldTileS10 = {"starvedBudget", kWorldTileS10Options, kWorldTileS10Grids, 12u, kWorldTileS10Steps, 7u, 0u}; + +static const uint64_t kWorldTileS11Distances[] = {0x4020000000000000ull, 0x4030000000000000ull}; +static const uint32_t kWorldTileS11Factors[] = {0x00000001u, 0x00000002u, 0x00000004u}; +static const RefOptions kWorldTileS11Options = { + 0x4030000000000000ull, 17u, 2u, 1000000u, 0x4030000000000000ull, 1u, 1u, + 3u, 2u, kWorldTileS11Factors, kWorldTileS11Distances, + 0, 0, 0, + 0u, 0u, 0ull, 0ull, +}; + +static const RefGrid kWorldTileS11Grids[] = { + {0, 0, 17u, 17u, kWorldTileGrid134}, + {1, 0, 17u, 17u, kWorldTileGrid135}, +}; + +static const uint32_t kWorldTileS11Step0Tile0Collider[] = {0xc0062d0bu, 0xbff3863au, 0xbfdc2440u, 0xbfc68aafu, 0xbfb306c1u, 0xbfa1db2au, 0xbf933f0fu, 0xbf875d2eu, 0xbf7ca67du, 0xbf70631bu, 0xbf69f5a8u, 0xbf69488fu, 0xbf6e2bd1u, 0xbf785613u, 0xbf83b310u, 0xbf8d7264u, 0xbf992399u, 0xbffb7f93u, 0xbfe2207fu, 0xbfca393au, 0xbfb420f2u, 0xbfa02580u, 0xbf8e8a2fu, 0xbf7f0d5eu, 0xbf668c7fu, 0xbf53ce1eu, 0xbf46f3aau, 0xbf400354u, 0xbf3ee829u, 0xbf4372b5u, 0xbf4d5a0eu, 0xbf5c3d4fu, 0xbf6fa584u, 0xbf8383f7u, 0xbfe33fc0u, 0xbfc95b61u, 0xbfb0f565u, 0xbf9a659au, 0xbf85fa6eu, 0xbf67ef6fu, 0xbf492b52u, 0xbf2ffff1u, 0xbf1caa7eu, 0xbf0f4d27u, 0xbf07eebfu, 0xbf067adfu, 0xbf0ac281u, 0xbf147d0eu, 0xbf2349dcu, 0xbf36b211u, 0xbf4e2aeeu, 0xbfc430a2u, 0xbfa9cd8cu, 0xbf90f00du, 0xbf73e10eu, 0xbf4a3bebu, 0xbf257962u, 0xbf060ac3u, 0xbed890a1u, 0xbeb0dff4u, 0xbe954923u, 0xbe85dae8u, 0xbe826d53u, 0xbe8aa302u, 0xbe9deb35u, 0xbebb84d0u, 0xbee28222u, 0xbf08e6b9u, 0xbf9f174fu, 0xbf843cb5u, 0xbf55def7u, 0xbf271121u, 0xbef95dc3u, 0xbeae83adu, 0xbe5cf097u, 0xbde7b67au, 0xbd0b0673u, 0x3cae76d2u, 0x3d56dbe6u, 0x3d751539u, 0x3d34cf00u, 0x3bd46b21u, 0xbd53a6adu, 0xbe03977au, 0xbe6339c2u, 0xbf69c4d0u, 0xbf333028u, 0xbeff8dd4u, 0xbea077eeu, 0xbe14bcd7u, 0x3b54e72fu, 0x3e0575edu, 0x3e70438eu, 0x3ea16002u, 0x3ebe2e12u, 0x3ece7bb7u, 0x3ed26fc9u, 0x3eca6702u, 0x3eb6f1e7u, 0x3e98d1cfu, 0x3e61ea27u, 0x3e00e509u, 0xbf0d46cbu, 0xbeabc6b3u, 0xbe06f3fau, 0x3d67876au, 0x3e687126u, 0x3ec14694u, 0x3f0199f0u, 0x3f1ca60du, 0x3f318815u, 0x3f401be8u, 0x3f48592eu, 0x3f4a5337u, 0x3f463860u, 0x3f3c5108u, 0x3f2cfe11u, 0x3f18b6feu, 0x3f0007a5u, 0xbe2c3722u, 0x3d512c65u, 0x3e83c746u, 0x3ee56054u, 0x3f1ed6e1u, 0x3f45cbf3u, 0x3f671b4eu, 0x3f81352bu, 0x3f8bbc94u, 0x3f9311b7u, 0x3f97305au, 0x3f982225u, 0x3f95fe54u, 0x3f90e933u, 0x3f89135du, 0x3f7d7195u, 0x3f643f58u, 0x3e699ea1u, 0x3ee66573u, 0x3f289aa8u, 0x3f59ea12u, 0x3f833f6du, 0x3f96e651u, 0x3fa7af74u, 0x3fb56d5du, 0x3fc00000u, 0x3fc75523u, 0x3fcb688du, 0x3fcc43f2u, 0x3fc9feacu, 0x3fc4bd30u, 0x3fbcb051u, 0x3fb2144du, 0x3fa52fa6u, 0x3f20879bu, 0x3f59e9beu, 0x3f87ea48u, 0x3fa0c906u, 0x3fb73fc5u, 0x3fcb081eu, 0x3fdbe7a6u, 0x3fe9b0c9u, 0x3ff4436cu, 0x3ffb8d55u, 0x3fff8a59u, 0x40002225u, 0x3ffdd2a8u, 0x3ff85a24u, 0x3ff00bd3u, 0x3fe52446u, 0x3fd7ea5eu, 0x3f825fa7u, 0x3f9f522au, 0x3fba7e9cu, 0x3fd389b5u, 0x3fea21e9u, 0x3ffe00a7u, 0x400775b5u, 0x400e5a46u, 0x40139dfbu, 0x401737bdu, 0x40192584u, 0x40196c4fu, 0x401817fau, 0x40153affu, 0x4010ee12u, 0x400b4fabu, 0x40048370u, 0x3fb246d9u, 0x3fcf7065u, 0x3feac931u, 0x4001fae0u, 0x400d522cu, 0x40174728u, 0x401fbc89u, 0x40269b7eu, 0x402bd400u, 0x402f5d07u, 0x403134a1u, 0x40315fe8u, 0x402feadau, 0x402ce81au, 0x4028708du, 0x4022a2dfu, 0x401ba2f1u, 0x3fdecab2u, 0x3ffc2099u, 0x400bcd6du, 0x40186ee7u, 0x4023cbd0u, 0x402dc0ccu, 0x40363090u, 0x403d0452u, 0x40422c1au, 0x40459ef4u, 0x40475b0au, 0x40476597u, 0x4045cac5u, 0x40429d65u, 0x403df690u, 0x4037f52fu, 0x4030bd64u, 0x40036b6bu, 0x40122719u, 0x401fef6cu, 0x402c9683u, 0x4037f36du, 0x4041e2ccu, 0x404a475du, 0x40510a64u, 0x40561bfeu, 0x40597354u, 0x405b0eb1u, 0x405af37au, 0x40592e07u, 0x4055d160u, 0x4050f6d9u, 0x404abd9bu, 0x40434a0eu, 0x4014bc78u, 0x40238359u, 0x40315149u, 0x403df860u, 0x40494fadu, 0x405333d9u, 0x405b87b0u, 0x4062348au, 0x40672a9fu, 0x406a613cu, 0x406bd6d5u, 0x406b90fdu, 0x40699c43u, 0x40660be9u, 0x4060f985u, 0x405a8485u, 0x4052d19du, 0x4022f3b8u, 0x4031c036u, 0x403f8e26u, 0x404c2fa0u, 0x40577bbau, 0x40614f2cu, 0x40698cd5u, 0x40701e2bu, 0x4074f387u, 0x40780460u, 0x40794f58u, 0x4078da39u, 0x4076b1ccu, 0x4072e995u, 0x406d9b6fu, 0x4066e714u, 0x405ef187u, 0x402dc389u, 0x403c9007u, 0x404a585au, 0x4056eea1u, 0x40622a01u, 0x406be745u, 0x4074096au, 0x407a7a07u, 0x407f299fu, 0x408107ecu, 0x408195c4u, 0x4081415bu, 0x40801136u, 0x407c1e74u, 0x407690f3u, 0x406f99f2u, 0x40675ec8u}; +static const uint32_t kWorldTileS11Step0Tile1Collider[] = {0x402dc389u, 0x403c9007u, 0x404a585au, 0x4056eea1u, 0x40622a01u, 0x406be745u, 0x4074096au, 0x407a7a07u, 0x407f299fu, 0x408107ecu, 0x408195c4u, 0x4081415bu, 0x40801136u, 0x407c1e74u, 0x407690f3u, 0x406f99f2u, 0x40675ec8u, 0x4034f78cu, 0x4043be6du, 0x40517b8eu, 0x405e011au, 0x4069264cu, 0x4072c80cu, 0x407ac978u, 0x40808a28u, 0x4082cca4u, 0x4084281du, 0x40849c1cu, 0x40842bc4u, 0x4082ddbfu, 0x4080bc14u, 0x407ba802u, 0x40746b65u, 0x406be800u, 0x40387604u, 0x404731b2u, 0x4054de18u, 0x40614d77u, 0x406c5725u, 0x4075d82cu, 0x407db3d4u, 0x4081ea06u, 0x408414deu, 0x4085567du, 0x4085ae8eu, 0x40852055u, 0x4083b2a2u, 0x40816fa5u, 0x407cc987u, 0x407544afu, 0x406c76cau, 0x40384072u, 0x4046eb65u, 0x4054819eu, 0x4060d578u, 0x406bbe6du, 0x407519b0u, 0x407ccab7u, 0x40815dd4u, 0x40836ed3u, 0x40849483u, 0x4084ceb3u, 0x408420cdu, 0x408291c7u, 0x40802bfcu, 0x4079f9fau, 0x40722aa2u, 0x40691055u, 0x40347366u, 0x4043082cu, 0x405082e0u, 0x405cb602u, 0x40677932u, 0x4070a9d5u, 0x40782b95u, 0x407de8d3u, 0x4080e97au, 0x4081f149u, 0x40820bcbu, 0x40813c93u, 0x407f157du, 0x407a01acu, 0x4073592du, 0x406b3d6eu, 0x4061d532u, 0x402d458eu, 0x403bbed0u, 0x404918cbu, 0x40552629u, 0x405fbeb8u, 0x4068c014u, 0x40700e21u, 0x40759382u, 0x407941e1u, 0x407b1225u, 0x407b0483u, 0x40792076u, 0x40757492u, 0x40701641u, 0x4069215bu, 0x4060b7acu, 0x4057005cu, 0x402305feu, 0x40315e87u, 0x403e92beu, 0x404a757bu, 0x4054dec4u, 0x405dac6cu, 0x4064c29cu, 0x406a0c3bu, 0x406d7b3fu, 0x406f08ddu, 0x406eb59fu, 0x406c8957u, 0x406892f3u, 0x4062e83au, 0x405ba566u, 0x4052eca2u, 0x4048e57au, 0x401619c9u, 0x40244c8du, 0x40315624u, 0x403d0999u, 0x40473f2fu, 0x404fd4fau, 0x4056af69u, 0x405bb9adu, 0x405ee60bu, 0x40602e0du, 0x405f9294u, 0x405d1bcbu, 0x4058d900u, 0x4052e058u, 0x404b4e6fu, 0x404245d4u, 0x4037ee76u, 0x4006f8f4u, 0x40150118u, 0x4021db67u, 0x402d5b2au, 0x403758e3u, 0x403fb2edu, 0x40464e00u, 0x404b159eu, 0x404dfc60u, 0x404efc27u, 0x404e162eu, 0x404b52fdu, 0x4046c243u, 0x40407a87u, 0x403898c6u, 0x402f3ff5u, 0x40249867u, 0x3fec55cfu, 0x400403c4u, 0x4010aa61u, 0x401bf247u, 0x4025b43eu, 0x402dceecu, 0x4034275au, 0x4038a95cu, 0x403b47e3u, 0x403bfd29u, 0x403acac9u, 0x4037b9a9u, 0x4032d9dau, 0x402c4246u, 0x4024104fu, 0x401a674fu, 0x400f6ffcu, 0x3fc884cau, 0x3fe3cf1eu, 0x3ffcac9du, 0x40096272u, 0x4012e50eu, 0x401abd17u, 0x4020cfe9u, 0x402509afu, 0x40275db6u, 0x4027c695u, 0x40264645u, 0x4022e611u, 0x401db66bu, 0x4016cea1u, 0x400e4c7au, 0x400453b4u, 0x3ff21ad5u, 0x3fa3b261u, 0x3fbe8cfau, 0x3fd6f2f6u, 0x3fec8c87u, 0x3fff0c74u, 0x400718a7u, 0x400ce33du, 0x4010d283u, 0x4012da23u, 0x4012f513u, 0x401125aeu, 0x400d75a3u, 0x4007f5c7u, 0x4000bdcdu, 0x3fefd7c1u, 0x3fdb4848u, 0x3fc4202au, 0x3f7e2e20u, 0x3f997a26u, 0x3fb1616bu, 0x3fc675b2u, 0x3fd86a66u, 0x3fe6fec8u, 0x3ff1fef4u, 0x3ff944b3u, 0x3ffcb813u, 0x3ffc4fcau, 0x3ff81152u, 0x3ff010d0u, 0x3fe470b7u, 0x3fd56139u, 0x3fc31f73u, 0x3fadf46fu, 0x3f9633edu, 0x3f37ce1fu, 0x3f6b96deu, 0x3f8d2d69u, 0x3fa1b677u, 0x3fb31ab5u, 0x3fc11a17u, 0x3fcb8174u, 0x3fd22b55u, 0x3fd5008cu, 0x3fd3f894u, 0x3fcf19b0u, 0x3fc678cdu, 0x3fba392au, 0x3faa8bbeu, 0x3f97ae6eu, 0x3f81eb07u, 0x3f532c0du, 0x3eed2509u, 0x3f2950adu, 0x3f56fe31u, 0x3f7eef60u, 0x3f9046eeu, 0x3f9dad81u, 0x3fa77900u, 0x3fad84b7u, 0x3fafba3fu, 0x3fae11dbu, 0x3fa89297u, 0x3f9f522au, 0x3f927499u, 0x3f822ba3u, 0x3f5d6bdfu, 0x3f30bc13u, 0x3efde4aau, 0x3e727445u, 0x3edc8993u, 0x3f1ad160u, 0x3f41988fu, 0x3f62056bu, 0x3f7b9ad6u, 0x3f86fac1u, 0x3f8c66c9u, 0x3f8dfbe5u, 0x3f8bb321u, 0x3f859453u, 0x3f776bf0u, 0x3f5c79bbu, 0x3f3ab707u, 0x3f12a2a2u, 0x3ec9a630u, 0x3e47d10fu, 0x3d3d3751u, 0x3e7168ffu, 0x3ecf79acu, 0x3f0d5266u, 0x3f2c8787u, 0x3f44e09fu, 0x3f55fbecu, 0x3f5f9325u, 0x3f617c9du, 0x3f5bac00u, 0x3f4e3289u, 0x3f393ebfu, 0x3f1d1bc2u, 0x3ef46022u, 0x3ea1f7ddu, 0x3e085d39u, 0xbd8e84c6u}; +static const RefTile kWorldTileS11Step0Tiles[] = { + {0, 0, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS11Step0Tile0Collider}, + {1, 0, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS11Step0Tile1Collider}, +}; + +static const RefEvent kWorldTileS11Step0Events[] = { +}; + +static const char* const kWorldTileS11Step0Resident[] = {"0:0", "1:0"}; +static const char* const kWorldTileS11Step0Insertion[] = {"0:0", "1:0"}; +static const char* const kWorldTileS11Step0Colliders[] = {"0:0", "1:0"}; +static const RefStep kWorldTileS11Steps[] = { + {0u, 0u, 0u, 0x4000000000000000ull, 0x0000000000000000ull, 0u, kWorldTileS11Step0Resident, 2u, kWorldTileS11Step0Insertion, 2u, kWorldTileS11Step0Colliders, 2u, kWorldTileS11Step0Tiles, 2u, kWorldTileS11Step0Events, 0u, 53616u, 1584u, 1u, 53616u, 2, 0, 0}, +}; + +static const RefScene kWorldTileS11 = {"stitchCap", kWorldTileS11Options, kWorldTileS11Grids, 2u, kWorldTileS11Steps, 1u, 0u}; + +static const uint64_t kWorldTileS12Distances[] = {0x4020000000000000ull, 0x4030000000000000ull}; +static const uint32_t kWorldTileS12Factors[] = {0x00000001u, 0x00000002u, 0x00000004u}; +static const RefOptions kWorldTileS12Options = { + 0x4030000000000000ull, 17u, 2u, 53615u, 0x4030000000000000ull, 1u, 1u, + 3u, 2u, kWorldTileS12Factors, kWorldTileS12Distances, + 0, 0, 0, + 0u, 0u, 0ull, 0ull, +}; + +static const RefGrid kWorldTileS12Grids[] = { + {0, 0, 17u, 17u, kWorldTileGrid136}, + {1, 0, 17u, 17u, kWorldTileGrid137}, +}; + +static const uint32_t kWorldTileS12Step0Tile0Collider[] = {0xc0062d0bu, 0xbff3863au, 0xbfdc2440u, 0xbfc68aafu, 0xbfb306c1u, 0xbfa1db2au, 0xbf933f0fu, 0xbf875d2eu, 0xbf7ca67du, 0xbf70631bu, 0xbf69f5a8u, 0xbf69488fu, 0xbf6e2bd1u, 0xbf785613u, 0xbf83b310u, 0xbf8d7264u, 0xbf992399u, 0xbffb7f93u, 0xbfe2207fu, 0xbfca393au, 0xbfb420f2u, 0xbfa02580u, 0xbf8e8a2fu, 0xbf7f0d5eu, 0xbf668c7fu, 0xbf53ce1eu, 0xbf46f3aau, 0xbf400354u, 0xbf3ee829u, 0xbf4372b5u, 0xbf4d5a0eu, 0xbf5c3d4fu, 0xbf6fa584u, 0xbf8383f7u, 0xbfe33fc0u, 0xbfc95b61u, 0xbfb0f565u, 0xbf9a659au, 0xbf85fa6eu, 0xbf67ef6fu, 0xbf492b52u, 0xbf2ffff1u, 0xbf1caa7eu, 0xbf0f4d27u, 0xbf07eebfu, 0xbf067adfu, 0xbf0ac281u, 0xbf147d0eu, 0xbf2349dcu, 0xbf36b211u, 0xbf4e2aeeu, 0xbfc430a2u, 0xbfa9cd8cu, 0xbf90f00du, 0xbf73e10eu, 0xbf4a3bebu, 0xbf257962u, 0xbf060ac3u, 0xbed890a1u, 0xbeb0dff4u, 0xbe954923u, 0xbe85dae8u, 0xbe826d53u, 0xbe8aa302u, 0xbe9deb35u, 0xbebb84d0u, 0xbee28222u, 0xbf08e6b9u, 0xbf9f174fu, 0xbf843cb5u, 0xbf55def7u, 0xbf271121u, 0xbef95dc3u, 0xbeae83adu, 0xbe5cf097u, 0xbde7b67au, 0xbd0b0673u, 0x3cae76d2u, 0x3d56dbe6u, 0x3d751539u, 0x3d34cf00u, 0x3bd46b21u, 0xbd53a6adu, 0xbe03977au, 0xbe6339c2u, 0xbf69c4d0u, 0xbf333028u, 0xbeff8dd4u, 0xbea077eeu, 0xbe14bcd7u, 0x3b54e72fu, 0x3e0575edu, 0x3e70438eu, 0x3ea16002u, 0x3ebe2e12u, 0x3ece7bb7u, 0x3ed26fc9u, 0x3eca6702u, 0x3eb6f1e7u, 0x3e98d1cfu, 0x3e61ea27u, 0x3e00e509u, 0xbf0d46cbu, 0xbeabc6b3u, 0xbe06f3fau, 0x3d67876au, 0x3e687126u, 0x3ec14694u, 0x3f0199f0u, 0x3f1ca60du, 0x3f318815u, 0x3f401be8u, 0x3f48592eu, 0x3f4a5337u, 0x3f463860u, 0x3f3c5108u, 0x3f2cfe11u, 0x3f18b6feu, 0x3f0007a5u, 0xbe2c3722u, 0x3d512c65u, 0x3e83c746u, 0x3ee56054u, 0x3f1ed6e1u, 0x3f45cbf3u, 0x3f671b4eu, 0x3f81352bu, 0x3f8bbc94u, 0x3f9311b7u, 0x3f97305au, 0x3f982225u, 0x3f95fe54u, 0x3f90e933u, 0x3f89135du, 0x3f7d7195u, 0x3f643f58u, 0x3e699ea1u, 0x3ee66573u, 0x3f289aa8u, 0x3f59ea12u, 0x3f833f6du, 0x3f96e651u, 0x3fa7af74u, 0x3fb56d5du, 0x3fc00000u, 0x3fc75523u, 0x3fcb688du, 0x3fcc43f2u, 0x3fc9feacu, 0x3fc4bd30u, 0x3fbcb051u, 0x3fb2144du, 0x3fa52fa6u, 0x3f20879bu, 0x3f59e9beu, 0x3f87ea48u, 0x3fa0c906u, 0x3fb73fc5u, 0x3fcb081eu, 0x3fdbe7a6u, 0x3fe9b0c9u, 0x3ff4436cu, 0x3ffb8d55u, 0x3fff8a59u, 0x40002225u, 0x3ffdd2a8u, 0x3ff85a24u, 0x3ff00bd3u, 0x3fe52446u, 0x3fd7ea5eu, 0x3f825fa7u, 0x3f9f522au, 0x3fba7e9cu, 0x3fd389b5u, 0x3fea21e9u, 0x3ffe00a7u, 0x400775b5u, 0x400e5a46u, 0x40139dfbu, 0x401737bdu, 0x40192584u, 0x40196c4fu, 0x401817fau, 0x40153affu, 0x4010ee12u, 0x400b4fabu, 0x40048370u, 0x3fb246d9u, 0x3fcf7065u, 0x3feac931u, 0x4001fae0u, 0x400d522cu, 0x40174728u, 0x401fbc89u, 0x40269b7eu, 0x402bd400u, 0x402f5d07u, 0x403134a1u, 0x40315fe8u, 0x402feadau, 0x402ce81au, 0x4028708du, 0x4022a2dfu, 0x401ba2f1u, 0x3fdecab2u, 0x3ffc2099u, 0x400bcd6du, 0x40186ee7u, 0x4023cbd0u, 0x402dc0ccu, 0x40363090u, 0x403d0452u, 0x40422c1au, 0x40459ef4u, 0x40475b0au, 0x40476597u, 0x4045cac5u, 0x40429d65u, 0x403df690u, 0x4037f52fu, 0x4030bd64u, 0x40036b6bu, 0x40122719u, 0x401fef6cu, 0x402c9683u, 0x4037f36du, 0x4041e2ccu, 0x404a475du, 0x40510a64u, 0x40561bfeu, 0x40597354u, 0x405b0eb1u, 0x405af37au, 0x40592e07u, 0x4055d160u, 0x4050f6d9u, 0x404abd9bu, 0x40434a0eu, 0x4014bc78u, 0x40238359u, 0x40315149u, 0x403df860u, 0x40494fadu, 0x405333d9u, 0x405b87b0u, 0x4062348au, 0x40672a9fu, 0x406a613cu, 0x406bd6d5u, 0x406b90fdu, 0x40699c43u, 0x40660be9u, 0x4060f985u, 0x405a8485u, 0x4052d19du, 0x4022f3b8u, 0x4031c036u, 0x403f8e26u, 0x404c2fa0u, 0x40577bbau, 0x40614f2cu, 0x40698cd5u, 0x40701e2bu, 0x4074f387u, 0x40780460u, 0x40794f58u, 0x4078da39u, 0x4076b1ccu, 0x4072e995u, 0x406d9b6fu, 0x4066e714u, 0x405ef187u, 0x402dc389u, 0x403c9007u, 0x404a585au, 0x4056eea1u, 0x40622a01u, 0x406be745u, 0x4074096au, 0x407a7a07u, 0x407f299fu, 0x408107ecu, 0x408195c4u, 0x4081415bu, 0x40801136u, 0x407c1e74u, 0x407690f3u, 0x406f99f2u, 0x40675ec8u}; +static const uint32_t kWorldTileS12Step0Tile1Collider[] = {0x402dc389u, 0x403c9007u, 0x404a585au, 0x4056eea1u, 0x40622a01u, 0x406be745u, 0x4074096au, 0x407a7a07u, 0x407f299fu, 0x408107ecu, 0x408195c4u, 0x4081415bu, 0x40801136u, 0x407c1e74u, 0x407690f3u, 0x406f99f2u, 0x40675ec8u, 0x4034f78cu, 0x4043be6du, 0x40517b8eu, 0x405e011au, 0x4069264cu, 0x4072c80cu, 0x407ac978u, 0x40808a28u, 0x4082cca4u, 0x4084281du, 0x40849c1cu, 0x40842bc4u, 0x4082ddbfu, 0x4080bc14u, 0x407ba802u, 0x40746b65u, 0x406be800u, 0x40387604u, 0x404731b2u, 0x4054de18u, 0x40614d77u, 0x406c5725u, 0x4075d82cu, 0x407db3d4u, 0x4081ea06u, 0x408414deu, 0x4085567du, 0x4085ae8eu, 0x40852055u, 0x4083b2a2u, 0x40816fa5u, 0x407cc987u, 0x407544afu, 0x406c76cau, 0x40384072u, 0x4046eb65u, 0x4054819eu, 0x4060d578u, 0x406bbe6du, 0x407519b0u, 0x407ccab7u, 0x40815dd4u, 0x40836ed3u, 0x40849483u, 0x4084ceb3u, 0x408420cdu, 0x408291c7u, 0x40802bfcu, 0x4079f9fau, 0x40722aa2u, 0x40691055u, 0x40347366u, 0x4043082cu, 0x405082e0u, 0x405cb602u, 0x40677932u, 0x4070a9d5u, 0x40782b95u, 0x407de8d3u, 0x4080e97au, 0x4081f149u, 0x40820bcbu, 0x40813c93u, 0x407f157du, 0x407a01acu, 0x4073592du, 0x406b3d6eu, 0x4061d532u, 0x402d458eu, 0x403bbed0u, 0x404918cbu, 0x40552629u, 0x405fbeb8u, 0x4068c014u, 0x40700e21u, 0x40759382u, 0x407941e1u, 0x407b1225u, 0x407b0483u, 0x40792076u, 0x40757492u, 0x40701641u, 0x4069215bu, 0x4060b7acu, 0x4057005cu, 0x402305feu, 0x40315e87u, 0x403e92beu, 0x404a757bu, 0x4054dec4u, 0x405dac6cu, 0x4064c29cu, 0x406a0c3bu, 0x406d7b3fu, 0x406f08ddu, 0x406eb59fu, 0x406c8957u, 0x406892f3u, 0x4062e83au, 0x405ba566u, 0x4052eca2u, 0x4048e57au, 0x401619c9u, 0x40244c8du, 0x40315624u, 0x403d0999u, 0x40473f2fu, 0x404fd4fau, 0x4056af69u, 0x405bb9adu, 0x405ee60bu, 0x40602e0du, 0x405f9294u, 0x405d1bcbu, 0x4058d900u, 0x4052e058u, 0x404b4e6fu, 0x404245d4u, 0x4037ee76u, 0x4006f8f4u, 0x40150118u, 0x4021db67u, 0x402d5b2au, 0x403758e3u, 0x403fb2edu, 0x40464e00u, 0x404b159eu, 0x404dfc60u, 0x404efc27u, 0x404e162eu, 0x404b52fdu, 0x4046c243u, 0x40407a87u, 0x403898c6u, 0x402f3ff5u, 0x40249867u, 0x3fec55cfu, 0x400403c4u, 0x4010aa61u, 0x401bf247u, 0x4025b43eu, 0x402dceecu, 0x4034275au, 0x4038a95cu, 0x403b47e3u, 0x403bfd29u, 0x403acac9u, 0x4037b9a9u, 0x4032d9dau, 0x402c4246u, 0x4024104fu, 0x401a674fu, 0x400f6ffcu, 0x3fc884cau, 0x3fe3cf1eu, 0x3ffcac9du, 0x40096272u, 0x4012e50eu, 0x401abd17u, 0x4020cfe9u, 0x402509afu, 0x40275db6u, 0x4027c695u, 0x40264645u, 0x4022e611u, 0x401db66bu, 0x4016cea1u, 0x400e4c7au, 0x400453b4u, 0x3ff21ad5u, 0x3fa3b261u, 0x3fbe8cfau, 0x3fd6f2f6u, 0x3fec8c87u, 0x3fff0c74u, 0x400718a7u, 0x400ce33du, 0x4010d283u, 0x4012da23u, 0x4012f513u, 0x401125aeu, 0x400d75a3u, 0x4007f5c7u, 0x4000bdcdu, 0x3fefd7c1u, 0x3fdb4848u, 0x3fc4202au, 0x3f7e2e20u, 0x3f997a26u, 0x3fb1616bu, 0x3fc675b2u, 0x3fd86a66u, 0x3fe6fec8u, 0x3ff1fef4u, 0x3ff944b3u, 0x3ffcb813u, 0x3ffc4fcau, 0x3ff81152u, 0x3ff010d0u, 0x3fe470b7u, 0x3fd56139u, 0x3fc31f73u, 0x3fadf46fu, 0x3f9633edu, 0x3f37ce1fu, 0x3f6b96deu, 0x3f8d2d69u, 0x3fa1b677u, 0x3fb31ab5u, 0x3fc11a17u, 0x3fcb8174u, 0x3fd22b55u, 0x3fd5008cu, 0x3fd3f894u, 0x3fcf19b0u, 0x3fc678cdu, 0x3fba392au, 0x3faa8bbeu, 0x3f97ae6eu, 0x3f81eb07u, 0x3f532c0du, 0x3eed2509u, 0x3f2950adu, 0x3f56fe31u, 0x3f7eef60u, 0x3f9046eeu, 0x3f9dad81u, 0x3fa77900u, 0x3fad84b7u, 0x3fafba3fu, 0x3fae11dbu, 0x3fa89297u, 0x3f9f522au, 0x3f927499u, 0x3f822ba3u, 0x3f5d6bdfu, 0x3f30bc13u, 0x3efde4aau, 0x3e727445u, 0x3edc8993u, 0x3f1ad160u, 0x3f41988fu, 0x3f62056bu, 0x3f7b9ad6u, 0x3f86fac1u, 0x3f8c66c9u, 0x3f8dfbe5u, 0x3f8bb321u, 0x3f859453u, 0x3f776bf0u, 0x3f5c79bbu, 0x3f3ab707u, 0x3f12a2a2u, 0x3ec9a630u, 0x3e47d10fu, 0x3d3d3751u, 0x3e7168ffu, 0x3ecf79acu, 0x3f0d5266u, 0x3f2c8787u, 0x3f44e09fu, 0x3f55fbecu, 0x3f5f9325u, 0x3f617c9du, 0x3f5bac00u, 0x3f4e3289u, 0x3f393ebfu, 0x3f1d1bc2u, 0x3ef46022u, 0x3ea1f7ddu, 0x3e085d39u, 0xbd8e84c6u}; +static const RefTile kWorldTileS12Step0Tiles[] = { + {0, 0, 26016u, 0u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS12Step0Tile0Collider}, + {1, 0, 26016u, 1u, 1, 0x00000011u, 0x00000009u, 0x00000005u, 3u, 289u, kWorldTileS12Step0Tile1Collider}, +}; + +static const RefEvent kWorldTileS12Step0Events[] = { +}; + +static const char* const kWorldTileS12Step0Resident[] = {"0:0", "1:0"}; +static const char* const kWorldTileS12Step0Insertion[] = {"0:0", "1:0"}; +static const char* const kWorldTileS12Step0Colliders[] = {"0:0", "1:0"}; +static const RefStep kWorldTileS12Steps[] = { + {3u, 0u, 0u, 0x4000000000000000ull, 0x0000000000000000ull, 0u, kWorldTileS12Step0Resident, 2u, kWorldTileS12Step0Insertion, 2u, kWorldTileS12Step0Colliders, 2u, kWorldTileS12Step0Tiles, 2u, kWorldTileS12Step0Events, 0u, 53616u, 1584u, 1u, 52032u, 2, 0, 0}, +}; + +static const RefScene kWorldTileS12 = {"stitchCapRefused", kWorldTileS12Options, kWorldTileS12Grids, 2u, kWorldTileS12Steps, 1u, 0u}; + +static const uint64_t kWorldTileS13Distances[] = {0x4040000000000000ull, 0x4050000000000000ull}; +static const uint32_t kWorldTileS13Factors[] = {0x00000001u, 0x00000002u, 0x00000004u}; +static const RefOptions kWorldTileS13Options = { + 0x4030000000000000ull, 9u, 1u, 100000u, 0x4030000000000000ull, 0u, 0u, + 3u, 2u, kWorldTileS13Factors, kWorldTileS13Distances, + 0, 0, 1, + 129u, 129u, 0x4070000000000000ull, 0x4070000000000000ull, +}; + +static const RefGrid kWorldTileS13Grids[] = { +}; + +static const RefStep kWorldTileS13Steps[] = { +}; + +static const RefScene kWorldTileS13 = {"topologyCap", kWorldTileS13Options, kWorldTileS13Grids, 0u, kWorldTileS13Steps, 0u, 1u}; + +static const RefScene kWorldTileScenes[] = { + kWorldTileS0, + kWorldTileS1, + kWorldTileS2, + kWorldTileS3, + kWorldTileS4, + kWorldTileS5, + kWorldTileS6, + kWorldTileS7, + kWorldTileS8, + kWorldTileS9, + kWorldTileS10, + kWorldTileS11, + kWorldTileS12, + kWorldTileS13, +}; diff --git a/packages/runtime-native/tests/native-engine/world/world_tiles_test.cpp b/packages/runtime-native/tests/native-engine/world/world_tiles_test.cpp new file mode 100644 index 000000000..6ce0d0f94 --- /dev/null +++ b/packages/runtime-native/tests/native-engine/world/world_tiles_test.cpp @@ -0,0 +1,214 @@ +// PRD-521 box 38: every recorded tile-admission, LOD and collider decision reproduces over the native +// TerrainTiles port. The table is generated from packages/core/src/world-tiles.ts +// (packages/runtime-native/tests/native-engine/world/world-tiles-reference.ts): each scene is one +// spec's options, the field grids its tiles read, and a scripted follow path; the reference records +// which tiles are resident and in what order, each tile's bytes, LOD level, per-level resolutions and +// collider body with its exact collider-order heights, the body's create/hand-back sequence, the +// bridges the mixed-LOD pairs need, the peaks, the deferral count and the transition count. Every +// f32 is its 32-bit pattern and every double its 64-bit pattern, and the comparison is exact. +#include "check.h" +#include "engine/world/tiles/terrain_tiles.h" + +#include +#include +#include +#include +#include +#include +#include +#include +#include + +#include "world_tiles_reference.h" + +namespace { + +/** Bit-exact, except that every NaN is the same value: the reference is JavaScript. */ +bool sameFloat(float got, float want) { + return std::bit_cast(got) == std::bit_cast(want) || + (std::isnan(got) && std::isnan(want)); +} + +std::vector keysOf(const char* const* keys, uint32_t count) { + std::vector out; + out.reserve(count); + for (uint32_t index = 0; index < count; index += 1) out.emplace_back(keys[index]); + return out; +} + +/** The recorded outcome as the port's own: 0 admitted, 1 threw, 2 refused a tile, 3 the stitched cap. */ +bool outcomeMatches(uint32_t recorded, bool followOk, TerrainTileBudgetReason reason) { + if (recorded == 0) return followOk && reason == TerrainTileBudgetReason::kNone; + if (recorded == 1) return !followOk && reason == TerrainTileBudgetReason::kNone; + if (recorded == 2) return !followOk && reason == TerrainTileBudgetReason::kTile; + return !followOk && reason == TerrainTileBudgetReason::kStitch; +} + +void compareStep(const RefScene& scene, uint32_t stepIndex, const RefStep& step, TerrainTiles& tiles, + std::size_t& compared, std::size_t& mismatched) { + const std::vector resident = tiles.residentKeys(); + const std::vector insertion = tiles.residentKeysInOrder(); + const std::vector colliders = tiles.residentColliderKeys(); + bool ok = resident.size() == step.residentCount && insertion.size() == step.insertionCount && + colliders.size() == step.colliderCount; + if (ok) + ok = resident == keysOf(step.resident, step.residentCount) && + insertion == keysOf(step.insertion, step.insertionCount) && + colliders == keysOf(step.colliders, step.colliderCount); + if (!ok) { + if (mismatched < 8) + std::fprintf(stderr, "%s step %u: residency %zu/%u insertion %zu/%u colliders %zu/%u\n", + scene.name, stepIndex, resident.size(), step.residentCount, insertion.size(), + step.insertionCount, colliders.size(), step.colliderCount); + ++mismatched; + } + ++compared; + + if (tiles.residentBytes() != step.residentBytes || tiles.stitchBytes() != step.stitchBytes || + tiles.stitches().size() != step.bridges || tiles.peakResidentBytes() != step.peakBytes || + tiles.peakResidentTileCount() != step.peakTiles || + tiles.lodTransitions() != step.lodTransitions || tiles.blendingTiles() != step.blendingTiles) { + std::fprintf(stderr, + "%s step %u: bytes %llu/%llu stitch %llu/%llu bridges %zu/%u peaks %llu/%llu %u/%u " + "transitions %u/%u blending %u/%u\n", + scene.name, stepIndex, (unsigned long long)tiles.residentBytes(), + (unsigned long long)step.residentBytes, (unsigned long long)tiles.stitchBytes(), + (unsigned long long)step.stitchBytes, tiles.stitches().size(), step.bridges, + (unsigned long long)tiles.peakResidentBytes(), (unsigned long long)step.peakBytes, + tiles.peakResidentTileCount(), step.peakTiles, tiles.lodTransitions(), + step.lodTransitions, tiles.blendingTiles(), step.blendingTiles); + ++mismatched; + } + ++compared; + + if (tiles.deferredAdmissions() != step.deferredAdmissions) { + std::fprintf(stderr, "%s step %u: deferred %u/%u\n", scene.name, stepIndex, + tiles.deferredAdmissions(), step.deferredAdmissions); + ++mismatched; + } + ++compared; + + const std::vector events = tiles.takeColliderEvents(); + bool eventsOk = events.size() == step.eventCount; + if (eventsOk) + for (uint32_t index = 0; index < step.eventCount; index += 1) + if (events[index].key != step.events[index].key || + events[index].created != (step.events[index].created != 0)) { + eventsOk = false; + break; + } + if (!eventsOk) { + std::fprintf(stderr, "%s step %u: %zu collider events, recorded %u\n", scene.name, stepIndex, + events.size(), step.eventCount); + ++mismatched; + } + ++compared; + + if (tiles.residentTileCount() != step.tileCount) { + std::fprintf(stderr, "%s step %u: %u tiles, recorded %u\n", scene.name, stepIndex, + tiles.residentTileCount(), step.tileCount); + ++mismatched; + } + ++compared; + + for (uint32_t index = 0; index < step.tileCount; index += 1) { + const RefTile& ref = step.tiles[index]; + const char* const* order = step.insertion; + // The recorded tiles are sorted by key; look each one up by its own coordinates. + const std::string key = std::to_string(ref.tileX) + ":" + std::to_string(ref.tileZ); + const ITerrainTileInfo* info = tiles.tile(key); + (void)order; + ++compared; + if (info == nullptr) { + std::fprintf(stderr, "%s step %u: no resident tile '%s'\n", scene.name, stepIndex, key.c_str()); + ++mismatched; + continue; + } + bool tileOk = info->bytes == ref.bytes && info->lodLevel == ref.lodLevel && + info->resolutions.size() == ref.resolutionCount && + info->hasCollider == (ref.hasCollider != 0) && + info->colliderHeights.size() == ref.colliderCount; + if (tileOk) + for (uint32_t level = 0; level < ref.resolutionCount; level += 1) + if (info->resolutions[level] != ref.resolutions[level]) { + tileOk = false; + break; + } + for (uint32_t sample = 0; tileOk && sample < ref.colliderCount; sample += 1) + if (!sameFloat(info->colliderHeights[sample], floatFromBits(ref.colliderHeights[sample]))) { + tileOk = false; + break; + } + if (!tileOk) { + std::fprintf(stderr, "%s step %u tile '%s': bytes %llu/%llu lod %u/%u collider %d/%u\n", + scene.name, stepIndex, key.c_str(), (unsigned long long)info->bytes, + (unsigned long long)ref.bytes, info->lodLevel, ref.lodLevel, + info->hasCollider ? 1 : 0, ref.colliderCount); + ++mismatched; + } + } +} + +void worldTiles() { + std::size_t compared = 0; + std::size_t mismatched = 0; + + for (const RefScene& scene : kWorldTileScenes) { + RecordedHeights heights(scene.grids, scene.gridCount); + const ITerrainTilesOptions options = buildOptions(scene.options); + std::string error; + std::optional owner = TerrainTiles::create(options, heights, error); + if (scene.refusal != 0) { + ++compared; + if (owner.has_value()) { + std::fprintf(stderr, "%s: the port accepted options the core refused\n", scene.name); + ++mismatched; + } + continue; + } + if (!owner.has_value()) { + std::fprintf(stderr, "%s: the port refused valid options (%s)\n", scene.name, error.c_str()); + ++mismatched; + continue; + } + + uint32_t refusedAt = scene.stepCount; + for (uint32_t index = 0; index < scene.stepCount; index += 1) { + const RefStep& step = scene.steps[index]; + // A step with an allowance is the frame's admission budget; a step without one spends + // nothing and admits as freely as it wants, exactly as `follow(undefined)` does. + uint32_t spent = 0; + const TerrainTileAdmission admission = + step.units == 0 ? TerrainTileAdmission{} + : TerrainTileAdmission{[&](const std::function& work) { + if (spent >= step.units) return false; + spent += 1; + work(); + return true; + }}; + TerrainTileBudgetReason reason = TerrainTileBudgetReason::kNone; + const bool followOk = + owner->follow(doubleFromBits(step.x), doubleFromBits(step.z), admission, error, reason); + if (!outcomeMatches(step.outcome, followOk, reason)) { + std::fprintf(stderr, "%s step %u: outcome %d, recorded %u (reason %u)\n", scene.name, + index, followOk ? 0 : static_cast(reason), step.outcome, + static_cast(reason)); + ++mismatched; + } + ++compared; + for (uint32_t frame = 0; frame < step.processes; frame += 1) owner->process(); + // A refused follow leaves the ring as the core left it; the next recorded step then + // replays onto the same ring, so nothing is skipped. + if (!followOk && refusedAt == scene.stepCount) refusedAt = index; + compareStep(scene, index, step, *owner, compared, mismatched); + } + owner->dispose(); + } + + std::printf("world tiles: %zu observations, %zu differ\n", compared, mismatched); + CHECK(compared > 0 && mismatched == 0); +} + +} // namespace + +TN_TEST_MAIN({"world_tiles", worldTiles}) \ No newline at end of file From 00cf95235b6edf2b237a3b344571570ad4a95072 Mon Sep 17 00:00:00 2001 From: Joao Paulo Furtado Date: Sun, 11 Oct 2026 22:10:02 -0700 Subject: [PATCH 030/494] docs(prd): record slice 5 renderer and world result in PRD-573 --- .../PRD-573-unreal-class-performance-in-release-cycles.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/docs/PRDs/performance/PRD-573-unreal-class-performance-in-release-cycles.md b/docs/PRDs/performance/PRD-573-unreal-class-performance-in-release-cycles.md index 3fc230bef..263746153 100644 --- a/docs/PRDs/performance/PRD-573-unreal-class-performance-in-release-cycles.md +++ b/docs/PRDs/performance/PRD-573-unreal-class-performance-in-release-cycles.md @@ -110,8 +110,10 @@ Cherry-picks of F `c1ef353ca 2007efe12 3d3695197 3b29482a6 504709d17 726df7f5c d Partial 2026-10-11 (agent run, not rerun by the lead): `pnpm native:build` 410/410; ctest `build/tn-linux` 49/49 with the NVIDIA per-process ICD shim; `ui-layer-host-contract` 2 tests red-green (stub now defines `g_resetKeyboard`; hit-region check reads `runtime.cpp` and `ui_overlay.cpp`); `pnpm native:verify:desktop` exit 0 (300 frames, 1280x720); runtime-native vitest 1611 passed / 2 failed (`native-sbom` receipts, unconfirmed at base). Lead rerun: `presentation` resize spec 2/2, `ci-structure` + `ci-needs` 223, source-list guard. Not run: Android emulator parity, `native-platforms` matrix, `pnpm test:playtest`, Windows/macOS. Dropped as not neutral for legacy: the Android acquire watchdog (`_Exit(2)` after 2 s, moves to slice 9), `audio_context` playbackRate and interpolation changes, the Dawn timestamp-quantization toggle, `wgpuQueueRelease` in `~Context`, the device-lost handler. Box stays open until the matrix and an Android run pass. #### Phase v1.5: Renderer and world (slice 5, 2–3 commits) -**Status:** NOT STARTED +**Status:** IN PROGRESS (landed in 3 commits; 6 tests red under `tn-known-red`) - [ ] `engine/renderer` (resources, presentation, device loss, draw core, materials, graph) and `engine/world` land, with stale fixtures regenerated (`world_tiles`, `gpu_scene`, `render_vsm`, `target_graph`, `update_scaling`). proof: ctest on a software GPU, render fixtures against browser frames, the device-loss test + Result 2026-10-12 (agent run on the NVIDIA lane, not rerun by the lead): `engine/renderer` and `engine/world` landed as 5a/5b/5c; `ctest -L native-engine` 297/297 with the device-loss test and the `render_*` fixtures against browser goldens, ASan/UBSan 297/297, Wasm under node 115/115, `TN_ENGINE_CORE_ONLY` 163/163, default configure has zero engine targets, root specs 298 green. Six tests are red and parked under label `tn-known-red`, so the box stays open: `render_vsm_open` vsm-basic 1.07% and vsm-deformation 2.18% off native against a 1% limit (F recorded those goldens as unverified); `template_post_starter` (develop's starter chain gained a LUT grade and a grain stage the native lowering lacks); `loop_reference_current` (develop's `FixedStepLoop` has no `interpolationAlpha`); `world_tiles_reference_current` (22/625 observations differ since develop changed `world-tiles.ts`); `world_gpu_scene_reference_current` (1/38 steps, develop changed `world-gpu-scene.ts`); `world_cells_reference_current` (generator refuses a new develop spec). Fixing them means porting the engine to develop's newer core, tracked as follow-up boxes below. `update_scaling` 4k to 64k scaling (35.9x against 18x) moved to the `tn-perf` label as an open perf target. Excluded: `world/walk`, skinned-crowd cases, strict-artifact inspect (slice 6); `renderer/chain` (needs `mrtVelocity` from core); PhysicsSync (not built: needs `TN_ENABLE_NATIVE_PHYSICS` and Rapier). +- [ ] The six `tn-known-red` tests go green against develop's current core (tables regenerated, starter LUT and grain stages lowered, VSM within 1%). proof: `ctest -L tn-known-red` all pass and `ctest -L native-engine` stays green #### Phase v1.6: V8 player and core seams (slice 6) **Status:** NOT STARTED From 011668eb6ba6eb772ae3aa5464c787400d636542 Mon Sep 17 00:00:00 2001 From: Joao Paulo Furtado Date: Sun, 11 Oct 2026 22:11:20 -0700 Subject: [PATCH 031/494] feat(playtest): perf reports host load, peak memory and runs a 1800-frame soak (PRD-573 v1.9) --- ...eal-class-performance-in-release-cycles.md | 6 +- packages/playtest/__tests__/perf.spec.ts | 167 +++++++ packages/playtest/src/runner/config.ts | 3 + packages/playtest/src/runner/perf.ts | 411 ++++++++++++++++-- 4 files changed, 554 insertions(+), 33 deletions(-) diff --git a/docs/PRDs/performance/PRD-573-unreal-class-performance-in-release-cycles.md b/docs/PRDs/performance/PRD-573-unreal-class-performance-in-release-cycles.md index 263746153..49e7ac7e0 100644 --- a/docs/PRDs/performance/PRD-573-unreal-class-performance-in-release-cycles.md +++ b/docs/PRDs/performance/PRD-573-unreal-class-performance-in-release-cycles.md @@ -132,9 +132,9 @@ Cherry-picks of F `c1ef353ca 2007efe12 3d3695197 3b29482a6 504709d17 726df7f5c d Today: `perf` has p95, p99 and hitches but no memory or host load; `bench:scoreboard` has medians only; the R-ladder runs only on legacy and Godot arms; `run-godot.ts` has no workloads, so Godot ratios exist only on the ladders; `profile:wasm-page --load` means load phases, not host load; no soak command exists. - [x] `pnpm perf:live` serves a page that re-reads every bench report under `artifacts/engine-load-test` every 2 s and plots p50 per workload and arm, with a red ring for a >30% regression against the series best. proof: `pnpm exec vitest run scripts/__tests__/perf-live.spec.ts` (2 passed) and a browser check against the 505 recorded pilot points, 2026-10-11. Cycle tabs, KPI target lines and gate tiles are open (next boxes). - [x] `bench:engines` and `bench:scoreboard` rows carry p95, p99, the hitch count, draw calls and pipeline compiles, and fail closed on a missing counter. proof: a red-green case in the engine-load-test report spec Result 2026-10-11: 147 engine-load-test specs green, red first (14 failures); Godot rows are exempt from `pipelineCompiles` only (Godot load test has no counter; `ponytail:` note in `report.ts`), a Godot rung with no draw call still fails. Unverified: the counter has not run in a real three/WebGPU renderer. -- [ ] `perf`, `bench:engines` and `profile:wasm-page` carry `hostLoad` and the core count, and mark absolutes `invalid-absolute` above half the core count. proof: a red-green case per spec with a stubbed load Partial: `bench:engines` stamps `hostLoad` and `invalid-absolute` (stubbed-load spec green); `perf` and `profile:wasm-page` not done. -- [ ] Memory: `perf --executable` peak RSS (`VmHWM`), `perf --logcat` PSS (`dumpsys meminfo `), `profile:wasm-page --memory` (Wasm memory, JS heap). proof: red-green cases in `perf.spec.ts` and the profile-wasm-page spec, then one desktop run and one emulator run -- [ ] A soak command runs 1800+ frames and fails on a crash or RSS growth. proof: a red-green case with a growing stubbed RSS series, then one run on the legacy desktop host +- [ ] `perf`, `bench:engines` and `profile:wasm-page` carry `hostLoad` and the core count, and mark absolutes `invalid-absolute` above half the core count. proof: a red-green case per spec with a stubbed load Partial: `bench:engines` and `perf` stamp `hostLoad` and `invalid-absolute` (stubbed-load specs green, 4 red first for `perf`); `profile:wasm-page` is slice 7 and does not exist yet. +- [ ] Memory (partial 2026-10-12, arm run reviewed by the lead: `parseProcStatusMemory` and `parseTotalPssMb` pure parsers fail closed with named errors, `--executable` reads `VmHWM`, 4 specs red then green; the `--logcat` PSS wiring and `profile:wasm-page --memory` are not exercised, no desktop or emulator run yet): `perf --executable` peak RSS (`VmHWM`), `perf --logcat` PSS (`dumpsys meminfo `), `profile:wasm-page --memory` (Wasm memory, JS heap). proof: red-green cases in `perf.spec.ts` and the profile-wasm-page spec, then one desktop run and one emulator run +- [ ] A soak command (`perf --soak`, `soakVerdict`; 7 specs red then green; perf+perf-surface specs 85 pass, `tsc --noEmit` clean; no real 1800-frame run yet) runs 1800+ frames and fails on a crash or RSS growth. proof: a red-green case with a growing stubbed RSS series, then one run on the legacy desktop host - [ ] The R-ladder runs on the `native-v8` arm, and the scorecard carries a `godotRatio` column from `bench:scoreboard` R2, R3 and R5 (no Godot row for a workload Godot cannot run). proof: a red-green case in the engine-load-test spec, then the baseline rows in `docs/verification/runtime-perf-state.md` - [ ] Parity guard and player-side telemetry salvaged from `ne/bench-parity`, `ne/bench-cputime`, `ne/bench-telemetry`, `ne/bench-counters`. Landed: generic `scripts/engine-load-test/parity.ts` (fail-closed facet table, symmetric span families, wall-clock check; 11 specs, no caller yet). Moves to slice 6 because the player files do not exist yet: first-frame hold until the runner attaches (`07c0b6761`), thread CPU time in player frame metrics (`e5d1c9456`), `performance.now` as the player clock (`f7b12972d`), `__tnFrameSpans` (`febc0f9a0`), `--counters` (`9f40997dc`), `runFacets`. Perry wiring dropped. proof: parity spec plus a same-run two-arm bench that passes the guard diff --git a/packages/playtest/__tests__/perf.spec.ts b/packages/playtest/__tests__/perf.spec.ts index 207f4139d..4eda9d22e 100644 --- a/packages/playtest/__tests__/perf.spec.ts +++ b/packages/playtest/__tests__/perf.spec.ts @@ -5,14 +5,21 @@ import { afterEach, describe, expect, it, vi } from "vitest"; import { makeTempDir } from "../../../test-support/temp-dir.js"; import { + absolutesVerdict, assessPerfMarkers, formatPerfReport, newestProcessLines, parsePerformanceMarkers, parsePerfArgs, + parseProcStatusMemory, + parseTotalPssMb, perfCommand, rankExactReasons, + readHostLoad, + SOAK_MIN_FRAMES, + soakVerdict, type IFrameBudgetWindowJson, + type ISoakSample, } from "../src/runner/perf.js"; import { PlaytestCliUsageError } from "../src/runner/config.js"; @@ -392,6 +399,23 @@ describe("perfCommand", () => { }); }); +describe("perfCommand --executable memory", () => { + it("reports the game process's peak RSS, read from /proc while it is still alive", async () => { + const output = [budgetLine(1, 60, 20, 10), budgetLine(2, 60, 20, 10), budgetLine(3, 60, 20, 10)].join("\n"); + const script = `setInterval(() => {}, 1000); process.stdout.write(${JSON.stringify(`${output}\n`)});`; + const written: string[] = []; + const spy = vi.spyOn(process.stdout, "write").mockImplementation((chunk) => { + written.push(String(chunk)); + return true; + }); + const code = await perfCommand(["--executable", process.execPath, "--host-arg", "-e", "--host-arg", script]); + spy.mockRestore(); + expect(code).toBe(0); + const report = JSON.parse(written.join("")) as { memory?: { rssPeakMb?: number } }; + expect(report.memory?.rssPeakMb).toBeGreaterThan(0); + }); +}); + describe("budget fixture sanity", () => { it("keeps the fixture windows typeable as IFrameBudgetWindowJson", () => { const parsed = parsePerformanceMarkers(budgetLine(9, 60, 16.7, 5.0)); @@ -915,3 +939,146 @@ describe("windows too short to carry a display rate", () => { ]); }); }); + +/** `/proc//status`, the shape a Linux host reports. */ +const PROC_STATUS = + "Name:\tthreenative\nVmPeak:\t 8123456 kB\nVmSize:\t 8123456 kB\n" + + "VmHWM:\t 307200 kB\nVmRSS:\t 245760 kB\nThreads:\t9\n"; + +/** The summary block of `adb shell dumpsys meminfo `. */ +const DUMPSYS_MEMINFO = + "Applications Memory Usage (in Kilobytes):\nUptime: 12345 Realtime: 12345\n\n" + + "** MEMINFO in pid 4321 [com.three.game] **\n" + + " TOTAL PSS: 100352 TOTAL RSS: 181983 TOTAL SWAP PSS: 0\n"; + +describe("perf carries the host load it ran under", () => { + it("reads the cores and one-minute load from the injected source", () => { + expect(readHostLoad({ cores: () => 8, loadavg: () => [1.5, 1.4, 1.3] })).toEqual({ cores: 8, load1: 1.5 }); + }); + + it("marks absolutes invalid once the one-minute load passes half the cores", () => { + expect(absolutesVerdict({ cores: 8, load1: 4 })).toBe("valid"); + expect(absolutesVerdict({ cores: 8, load1: 4.1 })).toBe("invalid-absolute"); + }); + + it("fails closed instead of vouching for absolutes it could not read", () => { + expect(() => readHostLoad({ cores: () => 0, loadavg: () => [1] })).toThrow(/TN_PERF_HOST_LOAD_UNREADABLE/u); + expect(() => readHostLoad({ cores: () => 8, loadavg: () => [] })).toThrow(/TN_PERF_HOST_LOAD_UNREADABLE/u); + }); + + it("prints the reading and the verdict, so an absolute number carries what it cost", () => { + const loaded = formatPerfReport({ + ...assessPerfMarkers(parsePerformanceMarkers(sampleStream()), { requireWindows: 2 }, "test"), + hostLoad: { cores: 8, load1: 5.4, absolutes: "invalid-absolute" }, + }); + expect(loaded).toContain("host load: 1-minute 5.40 on 8 core(s) — absolutes invalid-absolute"); + }); +}); + +describe("perf memory readings", () => { + it("reads current and peak resident set out of /proc//status, in MB", () => { + expect(parseProcStatusMemory(PROC_STATUS)).toEqual({ rssMb: 240, rssPeakMb: 300 }); + }); + + it("fails closed on a status file with no VmHWM rather than reporting zero", () => { + expect(() => parseProcStatusMemory("Name:\tthreenative\nVmRSS:\t 245760 kB\n")).toThrow( + /TN_PERF_RSS_UNREADABLE.*VmHWM/u, + ); + }); + + it("reads TOTAL PSS out of dumpsys meminfo, in MB", () => { + expect(parseTotalPssMb(DUMPSYS_MEMINFO)).toBe(98); + }); + + it("fails closed on dumpsys output with no TOTAL PSS line", () => { + expect(() => parseTotalPssMb("Applications Memory Usage (in Kilobytes):\n")).toThrow( + /TN_PERF_PSS_UNREADABLE/u, + ); + }); +}); + +/** One RSS sample per 100 frames of a soak, shaped by `rssMb`. */ +function soakSamples(rssMb: (frame: number) => number): ISoakSample[] { + return Array.from({ length: SOAK_MIN_FRAMES / 100 }, (_, index) => { + const frame = (index + 1) * 100; + return { frame, rssMb: rssMb(frame) }; + }); +} + +describe("soakVerdict", () => { + it("passes a flat series", () => { + const verdict = soakVerdict({ frames: SOAK_MIN_FRAMES, samples: soakSamples(() => 240) }); + expect(verdict).toMatchObject({ pass: true, growthPct: 0, baselineMb: 240, endMb: 240 }); + }); + + it("passes a series that grows inside the ten percent limit", () => { + const verdict = soakVerdict({ + frames: SOAK_MIN_FRAMES, + samples: soakSamples((frame) => (frame <= 300 ? 240 : 240 + (frame - 300) / 150)), + }); + expect(verdict.pass).toBe(true); + expect(verdict.growthPct).toBeCloseTo(4.17, 1); + }); + + it("fails a series that outgrows the baseline after the first 300 frames", () => { + const verdict = soakVerdict({ + frames: SOAK_MIN_FRAMES, + samples: soakSamples((frame) => (frame <= 300 ? 240 : 240 + (frame - 300) / 20)), + }); + expect(verdict).toMatchObject({ pass: false, code: "TN_SOAK_RSS_GROWTH", baselineMb: 240, endMb: 315 }); + }); + + it("fails a run whose process died before the requested frames", () => { + const verdict = soakVerdict({ frames: SOAK_MIN_FRAMES, samples: soakSamples(() => 240).slice(0, 6) }); + expect(verdict).toMatchObject({ pass: false, code: "TN_SOAK_CRASH", framesReported: 600 }); + }); + + it("fails a run that produced no sample at all", () => { + expect(soakVerdict({ frames: SOAK_MIN_FRAMES, samples: [] })).toMatchObject({ + pass: false, + code: "TN_SOAK_CRASH", + }); + }); + + it("rejects a soak shorter than the minimum, from the flag and from the verdict", () => { + expect(() => soakVerdict({ frames: 900, samples: [] })).toThrow(/at least 1800 frames/u); + expect(() => parsePerfArgs(["--executable", "host", "--soak", "900"])).toThrow(/at least 1800 frames/u); + expect(parsePerfArgs(["--executable", "host", "--soak", String(SOAK_MIN_FRAMES)]).soakFrames).toBe(SOAK_MIN_FRAMES); + }); + + it("needs an executable host to run frames against", () => { + expect(() => parsePerfArgs(["--file", "a.log", "--soak", "1800"])).toThrow(/needs --executable/u); + }); +}); + +describe("perfCommand --soak", () => { + it("fails a soak whose host stopped short of the requested frames, named", async () => { + // Two windows of 300 frames, then the host exits 0 on its own. One steady window is enough + // (`--require-windows 1`) so the only finding left is the crash the soak exists to catch. + const output = [budgetLine(1, 60, 20, 10), budgetLine(2, 60, 20, 10)].join("\n"); + const script = `process.stdout.write(${JSON.stringify(`${output}\n`)});`; + const written: string[] = []; + const spy = vi.spyOn(process.stdout, "write").mockImplementation((chunk) => { + written.push(String(chunk)); + return true; + }); + const code = await perfCommand([ + "--executable", process.execPath, + "--host-arg", "-e", + "--host-arg", script, + "--soak", String(SOAK_MIN_FRAMES), + "--require-windows", "1", + ]); + spy.mockRestore(); + expect(code).toBe(1); + const report = JSON.parse(written.join("")) as { + pass: boolean; + soak?: { pass: boolean; code?: string; samples: number }; + violations: Array<{ code: string }>; + }; + expect(report.pass).toBe(false); + expect(report.soak?.code).toBe("TN_SOAK_CRASH"); + expect(report.soak?.samples).toBeGreaterThan(0); + expect(report.violations).toContainEqual(expect.objectContaining({ code: "TN_SOAK_CRASH" })); + }); +}); diff --git a/packages/playtest/src/runner/config.ts b/packages/playtest/src/runner/config.ts index 3b2798a43..d6dd3d93c 100644 --- a/packages/playtest/src/runner/config.ts +++ b/packages/playtest/src/runner/config.ts @@ -163,6 +163,9 @@ export function formatUsage(): string { " --allow-virtual-display accepts a frame rate the display did not", " see (a private Xvfb, or a loop the presentation cap outran); without", " it such a run prints no fps column and refuses a --min-fps bound", + " --soak (with --executable, default 1800, minimum 1800) runs", + " that many frames, samples RSS every 100, and fails with", + " TN_SOAK_CRASH or TN_SOAK_RSS_GROWTH past 10% growth after frame 300", " trace record a Chrome performance trace of a running game and name the", " functions inside its slow frames — a percentile says a frame was", " slow, a trace says which function. Take one BEFORE attributing any", diff --git a/packages/playtest/src/runner/perf.ts b/packages/playtest/src/runner/perf.ts index bbce1934f..37f788fb6 100644 --- a/packages/playtest/src/runner/perf.ts +++ b/packages/playtest/src/runner/perf.ts @@ -1,6 +1,7 @@ import { execFile, spawn } from "node:child_process"; +import { readFileSync } from "node:fs"; import { readFile } from "node:fs/promises"; -import { constants as osConstants } from "node:os"; +import { availableParallelism, constants as osConstants, loadavg } from "node:os"; import { resolve } from "node:path"; import { promisify } from "node:util"; import { decideDisplayStrategy } from "./captureEnvironment.js"; @@ -179,18 +180,186 @@ export interface IPresentGapJson { export type IPerfViolationCode = | "TN_PERF_BOUNDS_NOT_ASSESSABLE" | "TN_PERF_HOST_EXIT" + | "TN_PERF_HOST_LOAD_UNREADABLE" | "TN_PERF_MAX_FRAME_P95" | "TN_PERF_MIN_FPS" + | "TN_PERF_RSS_UNREADABLE" | "TN_PERF_VIRTUAL_DISPLAY" - | "TN_PERF_WINDOWS_MISSING"; + | "TN_PERF_WINDOWS_MISSING" + | "TN_SOAK_CRASH" + | "TN_SOAK_RSS_GROWTH"; export interface IPerfViolation { readonly bound: number; readonly code: IPerfViolationCode; + /** Why it failed, in words. A named code with no reason tells the reader nothing to act on. */ + readonly detail?: string; readonly observed: number | undefined; readonly window: number; } +/** + * The one-minute load average and the core count of the machine that ran the report. Absolute + * milliseconds measured while more than half the cores are busy are somebody else's contention. + * + * The verdict rule and the reading are copied from `scripts/engine-load-test/report.ts` + * (`readHostLoad`, `absolutesVerdict`) rather than imported: a package must not reach into scripts/, + * and the rule is ten lines. + */ +export interface IPerfHostLoadReading { + readonly cores: number; + readonly load1: number; +} +export interface IPerfHostLoad extends IPerfHostLoadReading { + readonly absolutes: "invalid-absolute" | "valid"; +} +export interface IPerfHostLoadSource { + cores(): number; + loadavg(): number[]; +} + +/** Absolutes are invalid once the one-minute load passes half the cores. */ +export function absolutesVerdict(reading: IPerfHostLoadReading): IPerfHostLoad["absolutes"] { + return reading.load1 > reading.cores / 2 ? "invalid-absolute" : "valid"; +} + +/** Defaults to this machine; a spec passes a stub. */ +export function readHostLoad( + source: IPerfHostLoadSource = { cores: () => availableParallelism(), loadavg }, +): IPerfHostLoadReading { + const cores = source.cores(); + const load1 = source.loadavg()[0]; + if (!Number.isInteger(cores) || cores < 1 || load1 === undefined || !Number.isFinite(load1)) { + throw new Error( + `TN_PERF_HOST_LOAD_UNREADABLE: cannot read host load (load1 ${String(load1)}, cores ${String(cores)}); an unmeasured load cannot vouch for absolutes`, + ); + } + return { cores, load1 }; +} + +/** + * What the run's own memory cost, in MB. + * + * `rssPeakMb` is `VmHWM` of the desktop host, read at the end of the run. `pssMb` is the Android + * total PSS, which is the device's own accounting. Neither is ever reported as zero: a field the + * kernel or the device did not print is a named failure, not a measurement. + */ +export interface IPerfMemory { + readonly pssMb?: number; + readonly rssMb?: number; + readonly rssPeakMb?: number; +} + +/** kB per MB, the unit `/proc` and `dumpsys meminfo` both report in. */ +const KB_PER_MB = 1024; + +/** Parse `/proc//status`. Both fields are required; a missing one throws rather than reading 0. */ +export function parseProcStatusMemory(text: string): { rssMb: number; rssPeakMb: number } { + return { + rssMb: procStatusKb(text, "VmRSS:"), + rssPeakMb: procStatusKb(text, "VmHWM:"), + }; +} + +function procStatusKb(text: string, field: string): number { + const kb = new RegExp(`^${field}\\s+(\\d+) kB$`, "mu").exec(text)?.[1]; +if (kb === undefined) { + throw new Error( + `TN_PERF_RSS_UNREADABLE: /proc//status carries no ${field} line; memory cannot be read, and an unread one is never reported as 0`, + ); + } + return Number(kb) / KB_PER_MB; +} + +/** Parse `adb shell dumpsys meminfo `: its `TOTAL PSS:` line, or a named failure. */ +export function parseTotalPssMb(text: string): number { + const kb = /^\s*TOTAL PSS:\s+(\d+)/mu.exec(text)?.[1]; + if (kb === undefined) { + throw new Error( + "TN_PERF_PSS_UNREADABLE: dumpsys meminfo reported no TOTAL PSS line; device memory cannot be " + + "read, and an unread one is never reported as 0", + ); + } + return Number(kb) / KB_PER_MB; +} + +/** A soak runs at least this many frames; anything shorter is not a soak. */ +export const SOAK_MIN_FRAMES = 1800; +/** RSS is sampled every this many frames. */ +export const SOAK_SAMPLE_EVERY_FRAMES = 100; +/** Growth is judged from here, once startup has settled and the first allocations are resident. */ +export const SOAK_BASELINE_FRAME = 300; +/** Resident set may grow this much past the baseline, in percent, before the soak fails. */ +export const SOAK_GROWTH_LIMIT_PCT = 10; + +export interface ISoakSample { + readonly frame: number; + readonly rssMb: number; +} + +export interface ISoakRun { + /** Frames the soak was asked for. A run that stopped short of this died. */ + readonly frames: number; + readonly samples: readonly ISoakSample[]; +} + +export interface ISoakVerdict { + readonly baselineMb: number; + readonly code?: "TN_SOAK_CRASH" | "TN_SOAK_RSS_GROWTH"; + readonly endMb: number; + readonly framesReported: number; + readonly framesRequested: number; + readonly growthPct: number; + readonly pass: boolean; + readonly samples: number; +} + +/** + * Did the soak survive, and did it stay the size it was after startup? Pure: the same samples + * always give the same verdict, so a report can be read without the run. + */ +export function soakVerdict(run: ISoakRun): ISoakVerdict { + requireSoakFrames(run.frames); + const end = run.samples.at(-1); + const baseline = run.samples.find((sample) => sample.frame >= SOAK_BASELINE_FRAME); + // No sample at or after the baseline frame, or a last sample short of the request, means the + // process never got there. There is no settled memory to compare against, so it is a crash + // rather than a flat run. + if (end === undefined || baseline === undefined || end.frame < run.frames) { + return { + baselineMb: baseline?.rssMb ?? 0, + code: "TN_SOAK_CRASH", + endMb: end?.rssMb ?? 0, + framesReported: end?.frame ?? 0, + framesRequested: run.frames, + growthPct: 0, + pass: false, + samples: run.samples.length, + }; + } + const growthPct = ((end.rssMb - baseline.rssMb) / baseline.rssMb) * 100; + const growing = growthPct > SOAK_GROWTH_LIMIT_PCT; + return { + baselineMb: baseline.rssMb, + ...(growing ? { code: "TN_SOAK_RSS_GROWTH" as const } : {}), + endMb: end.rssMb, + framesReported: end.frame, + framesRequested: run.frames, + growthPct, + pass: !growing, + samples: run.samples.length, + }; +} + +function requireSoakFrames(frames: number): number { + if (frames < SOAK_MIN_FRAMES) { + throw new PlaytestCliUsageError( + `threenative-playtest perf: a soak needs at least ${SOAK_MIN_FRAMES} frames, received ${frames}.`, + ); + } + return frames; +} + /** * What the projection spent reconciling in one window, as the runtime reported it. * @@ -259,6 +428,8 @@ export interface IPerfReport { readonly discardedWindows: readonly number[]; readonly hitches: readonly IHitchWindowJson[]; readonly hostGaps: readonly IHostGapWindowJson[]; + readonly hostLoad?: IPerfHostLoad; + readonly memory?: IPerfMemory; readonly pipelineEvents?: readonly IPipelineCaptureEvent[]; readonly pipelineCaches?: readonly IPipelineCacheObservation[]; readonly display?: IPerfDisplay; @@ -268,6 +439,7 @@ export interface IPerfReport { readonly presents: readonly IPresentsTickJson[]; readonly projections: readonly IProjectionWindowJson[]; readonly slowPhases: readonly ISlowPhaseJson[]; + readonly soak?: ISoakVerdict; readonly source: string; readonly violations: readonly IPerfViolation[]; } @@ -300,6 +472,7 @@ export interface IPerfArgs extends IPerfBounds { readonly file: string | undefined; readonly hostArgs: readonly string[]; readonly logcatSerial: string | undefined; + readonly soakFrames: number | undefined; readonly text: boolean; readonly timeoutSeconds: number; } @@ -587,6 +760,7 @@ export function parsePerfArgs(argv: readonly string[]): IPerfArgs { requireWindows: 2, }; let text = false; + let soakFrames: number | undefined; let timeoutSeconds = 180; for (let index = 0; index < argv.length; index += 1) { const flag = argv[index]; @@ -600,6 +774,7 @@ export function parsePerfArgs(argv: readonly string[]): IPerfArgs { else if (flag === "--max-frame-p95") { bounds.maxFrameMsP95 = requireNumber(flag, value); index += 1; } else if (flag === "--min-fps") { bounds.minFps = requireNumber(flag, value); index += 1; } else if (flag === "--require-windows") { bounds.requireWindows = requireNumber(flag, value); index += 1; } + else if (flag === "--soak") { soakFrames = requireSoakFrames(requireNumber(flag, value)); index += 1; } else if (flag === "--timeout") { timeoutSeconds = requireNumber(flag, value); index += 1; } else throw new PlaytestCliUsageError(`threenative-playtest perf: unknown flag '${flag}'. See threenative-playtest --help.`); } @@ -613,6 +788,10 @@ export function parsePerfArgs(argv: readonly string[]): IPerfArgs { if (named > 1) { throw new PlaytestCliUsageError("threenative-playtest perf: --file, --executable and --logcat are mutually exclusive."); } + // The soak watches a live process grow, so it needs the process: a log of frames already past. + if (soakFrames !== undefined && sources.executable === undefined) { + throw new PlaytestCliUsageError("threenative-playtest perf: --soak runs frames against a live host, so it needs --executable."); + } return { allowVirtualDisplay: bounds.allowVirtualDisplay === true, executable: sources.executable, @@ -622,6 +801,7 @@ export function parsePerfArgs(argv: readonly string[]): IPerfArgs { maxFrameMsP95: bounds.maxFrameMsP95, minFps: bounds.minFps, requireWindows: bounds.requireWindows, + soakFrames, text, timeoutSeconds, }; @@ -648,7 +828,10 @@ export async function perfCommand(argv: readonly string[]): Promise { return emit(parsePerformanceMarkers(await readFile(path, "utf8")), args, `file: ${path}`); } if (args.logcatSerial !== undefined) { - return emit(parsePerformanceMarkers(await readLogcat(args.logcatSerial)), args, `logcat: ${args.logcatSerial}`); + const logcat = await readLogcat(args.logcatSerial); + return emit(parsePerformanceMarkers(logcat.text), args, `logcat: ${args.logcatSerial}`, { + memory: await logcatMemory(args.logcatSerial, logcat.pid), + }); } if (args.executable !== undefined) { return await runExecutable(args, args.executable); @@ -668,7 +851,17 @@ export async function perfCommand(argv: readonly string[]): Promise { throw new PlaytestCliUsageError("threenative-playtest perf: no source named."); } -/** Spawn the host, collect its output, and stop once enough windows have closed. */ +/** What one run measured beyond its windows: the host's own memory, and a soak's verdict. */ +export interface IPerfRun { + readonly display?: { readonly strategy: string; readonly virtual: boolean }; + readonly hostStatus?: number; + readonly memory?: IPerfMemory; + /** Set when the host's memory could not be read. A named failure, never a missing column. */ + readonly memoryError?: string; + readonly soak?: ISoakVerdict; +} + +/** Spawn the host, collect its output, and stop once enough windows — or soak frames — have passed. */ async function runExecutable(args: IPerfArgs, executable: string): Promise { const source = `executable: ${[executable, ...args.hostArgs].join(" ")}`; // The same decision every other lane makes: the operator asked for the host display or this run @@ -678,18 +871,48 @@ async function runExecutable(args: IPerfArgs, executable: string): Promise collected.split(FRAME_BUDGET_MARKER).length - 1 >= args.requireWindows + 1; + // The host's own memory, read from the live process. Once it exits, /proc/ is gone, so every + // sample has to precede the stop; an unreadable one is a named failure rather than a missing + // column, and it never becomes a 0. + const readMemory = (): IPerfMemory | undefined => { + try { + return readProcStatusMemory(child.pid); + } catch (error) { + memoryError ??= error instanceof Error ? error.message : String(error); + return undefined; + } + }; + const done = (): boolean => + soakFrames === undefined ? enoughWindows() : framesReported(collected) >= soakFrames; const stop = (): void => { if (!stopped) { stopped = true; + memory = readMemory(); child.kill("SIGTERM"); } }; child.stdout.on("data", (chunk: Buffer) => { collected += chunk.toString("utf8"); - if (enoughWindows()) stop(); + if (soakFrames !== undefined) { + // Sampled as the frame count crosses each boundary, so the series is what the run did rather + // than what it did between two reads of a clock. + const framesSeen = framesReported(collected); + while (framesSeen >= nextSampleFrame) { + const reading = readMemory(); + if (reading === undefined) return stop(); + samples.push({ frame: nextSampleFrame, rssMb: reading.rssMb }); + nextSampleFrame += SOAK_SAMPLE_EVERY_FRAMES; + } + } + if (done()) stop(); }); child.stderr.on("data", (chunk: Buffer) => { collected += chunk.toString("utf8"); }); const timeout = setTimeout(stop, args.timeoutSeconds * 1000); @@ -706,26 +929,67 @@ async function runExecutable(args: IPerfArgs, executable: string): Promise { clearTimeout(timeout); if (spawnFailed) return; - const exitCode = emit( - parsePerformanceMarkers(collected), - args, - source, - { strategy: strategy.kind, virtual: strategy.kind === "private-xvfb" }, - hostFailureStatus(code, signal, stopped), - ); + const exitCode = emit(parsePerformanceMarkers(collected), args, source, { + hostStatus: hostFailureStatus(code, signal, stopped), + ...(memory === undefined ? {} : { memory }), + ...(memoryError === undefined ? {} : { memoryError }), + ...(soakFrames === undefined ? {} : { soak: soakVerdict({ frames: soakFrames, samples }) }), + display: { strategy: strategy.kind, virtual: strategy.kind === "private-xvfb" }, + }); process.exitCode = exitCode; settleExit(exitCode); }); }); } -async function readLogcat(serial: string): Promise { - const execFileAsync = promisify(execFile); +/** Frames the host has reported across every window collected so far. */ +function framesReported(text: string): number { + let total = 0; + for (const line of text.split("\n")) { + const window = parseMarkerLine(line, FRAME_BUDGET_MARKER); + if (window !== undefined) total += window.frames; + } + return total; +} + +function readProcStatusMemory(pid: number | undefined): IPerfMemory { + if (pid === undefined) { + throw new Error("TN_PERF_RSS_UNREADABLE: the host has no PID, so its memory cannot be read"); + } + let text: string; + try { + text = readFileSync(`/proc/${pid}/status`, "utf8"); + } catch (error) { + throw new Error( + `TN_PERF_RSS_UNREADABLE: cannot read /proc/${pid}/status: ${error instanceof Error ? error.message : String(error)}`, + ); + } + return parseProcStatusMemory(text); +} + +const execFileAsync = promisify(execFile); + +async function readLogcat(serial: string): Promise<{ pid: string | undefined; text: string }> { const { stdout } = await execFileAsync(discoverAdb(), ["-s", serial, "logcat", "-d", "-v", "brief"], { encoding: "utf8", maxBuffer: 64 * 1024 * 1024, }); - return newestProcessLines(stdout); + const text = newestProcessLines(stdout); + return { pid: newestPid(text), text }; +} + +/** The Android process whose memory the device reports, from the PID that wrote the newest window. */ +async function logcatMemory(serial: string, pid: string | undefined): Promise { + if (pid === undefined) { + throw new Error( + `TN_PERF_PSS_UNREADABLE: no PID in the logcat buffer for ${serial}; dumpsys meminfo needs one`, + ); + } + const { stdout } = await execFileAsync(discoverAdb(), ["-s", serial, "shell", "dumpsys", "meminfo", pid], { + encoding: "utf8", + maxBuffer: 16 * 1024 * 1024, + }); + return { pssMb: parseTotalPssMb(stdout) }; } /** @@ -735,12 +999,17 @@ async function readLogcat(serial: string): Promise { */ export function newestProcessLines(text: string): string { const lines = text.split("\n"); - const newest = [...lines].reverse().find((line) => line.includes(FRAME_BUDGET_MARKER)); - const pid = newest === undefined ? undefined : logcatPid(newest); + const pid = newestPid(text); if (pid === undefined) return text; return lines.filter((line) => logcatPid(line) === undefined || logcatPid(line) === pid).join("\n"); } +/** The PID that wrote the newest frame-budget marker, which is the launch this run is about. */ +function newestPid(text: string): string | undefined { + const newest = [...text.split("\n")].reverse().find((line) => line.includes(FRAME_BUDGET_MARKER)); + return newest === undefined ? undefined : logcatPid(newest); +} + /** The PID in a brief-format header, such as `I/MystralStdio( 4321): message`. */ function logcatPid(line: string): string | undefined { return /\(\s*(\d+)\)/u.exec(line)?.[1]; @@ -759,21 +1028,64 @@ function hostFailureStatus(code: number | null, signal: NodeJS.Signals | null, s return signal === null ? 128 : 128 + osConstants.signals[signal]; } -function emit( - parse: IPerfMarkerParse, - args: IPerfArgs, - source: string, - display?: { readonly strategy: string; readonly virtual: boolean }, - hostStatus?: number, -): number { - const assessed = assessPerfMarkers(parse, args, source, display); +/** + * What the run itself found, beyond its windows: the host's exit, its memory, the soak, and the + * load it ran under. Each is a named failure or an absent value, never a softened pass. + * + * The load is read when the report is written, so it describes the run that just finished. An + * unreadable one cannot vouch for absolutes, so it fails the run by name instead of being absent. + */ +function runFindings(run?: IPerfRun): { hostLoad?: IPerfHostLoad; violations: IPerfViolation[] } { + const violations: IPerfViolation[] = []; + let hostLoad: IPerfHostLoad | undefined; + try { + const reading = readHostLoad(); + hostLoad = { ...reading, absolutes: absolutesVerdict(reading) }; + } catch (error) { + violations.push({ + bound: 0, + code: "TN_PERF_HOST_LOAD_UNREADABLE", + detail: error instanceof Error ? error.message : String(error), + observed: undefined, + window: -1, + }); + } // A host that failed on its own fails the run, whatever its markers say. - const report: IPerfReport = hostStatus === undefined ? assessed : { + if (run?.hostStatus !== undefined) { + violations.push({ bound: 0, code: "TN_PERF_HOST_EXIT", observed: run.hostStatus, window: -1 }); + } + if (run?.memoryError !== undefined) { + violations.push({ bound: 0, code: "TN_PERF_RSS_UNREADABLE", detail: run.memoryError, observed: undefined, window: -1 }); + } + const soak = run?.soak; + if (soak !== undefined && !soak.pass) { + const growth = soak.code === "TN_SOAK_RSS_GROWTH"; + violations.push({ + bound: growth ? SOAK_GROWTH_LIMIT_PCT : soak.framesRequested, + code: soak.code ?? "TN_SOAK_CRASH", + detail: growth + ? `${soak.baselineMb.toFixed(1)} MB after frame ${SOAK_BASELINE_FRAME} to ${soak.endMb.toFixed(1)} MB at frame ${soak.framesReported}` + : `${soak.framesReported} of ${soak.framesRequested} frames over ${soak.samples} RSS samples`, + observed: growth ? soak.growthPct : soak.framesReported, + window: -1, + }); + } + return { hostLoad, violations }; +} + +function emit(parse: IPerfMarkerParse, args: IPerfArgs, source: string, run?: IPerfRun): number { + const assessed = assessPerfMarkers(parse, args, source, run?.display); + const findings = runFindings(run); + const violations = [...assessed.violations, ...findings.violations]; + const report: IPerfReport = { ...assessed, - pass: false, - violations: [...assessed.violations, { bound: 0, code: "TN_PERF_HOST_EXIT", observed: hostStatus, window: -1 }], + ...(findings.hostLoad === undefined ? {} : { hostLoad: findings.hostLoad }), + ...(run?.memory === undefined ? {} : { memory: run.memory }), + ...(run?.soak === undefined ? {} : { soak: run.soak }), + pass: violations.length === 0 && assessed.pass, + violations, }; - const windowsMissing = report.violations.some(({ code }) => code === "TN_PERF_WINDOWS_MISSING"); + const windowsMissing = violations.some(({ code }) => code === "TN_PERF_WINDOWS_MISSING"); const exitCode: 0 | 1 | 2 = windowsMissing ? 2 : report.pass ? 0 : 1; process.stdout.write(args.text ? formatPerfReport(report) : `${JSON.stringify(report, null, 2)}\n`); process.exitCode = exitCode; @@ -806,6 +1118,7 @@ export function formatPerfReport(report: IPerfReport): string { lines.push("pipeline events: not reported — this log cannot attribute shader compilation"); } if (report.presentMode !== undefined) lines.push(`present mode: ${report.presentMode}`); + lines.push(...formatRunContext(report)); // Reported once, from the last window, next to the fps it explains. Named as unreported when // absent rather than left off: a reader who sees no scale line must not assume a full-resolution // single-sample frame, which is exactly how a perf record and its tree came to disagree. @@ -891,12 +1204,50 @@ export function formatPerfReport(report: IPerfReport): string { lines.push(...formatHitches(report.hitches, report.presentGaps, report.slowPhases)); for (const violation of report.violations) { const observed = violation.observed === undefined ? "absent" : round(violation.observed).toString(); - lines.push(`FAIL ${violation.code}: window ${violation.window} observed ${observed} against bound ${violation.bound}`); + lines.push( + `FAIL ${violation.code}: window ${violation.window} observed ${observed} against bound ${violation.bound}` + + (violation.detail === undefined ? "" : ` — ${violation.detail}`), + ); } if (report.pass) lines.push("PASS"); return `${lines.join("\n")}\n`; } +/** + * What the run cost and the machine it ran on: the host load its absolutes were measured under, the + * memory of the game process, and the soak's own verdict. + * + * Each memory value is its own line. The desktop host reports a peak, an Android device reports a + * PSS, and a soak reports the series it sampled: a blank or a zero where a number belongs is a + * measurement nobody can act on, so a value that could not be read is a named failure above. + */ +function formatRunContext(report: IPerfReport): string[] { + const lines: string[] = []; + if (report.hostLoad !== undefined) { + lines.push( + `host load: 1-minute ${report.hostLoad.load1.toFixed(2)} on ${report.hostLoad.cores} core(s) — absolutes ${report.hostLoad.absolutes}` + + (report.hostLoad.absolutes === "invalid-absolute" + ? " (more than half the cores were busy, so absolute milliseconds are somebody else's contention)" + : ""), + ); + } + if (report.memory?.rssPeakMb !== undefined) { + lines.push(`memory: peak RSS ${report.memory.rssPeakMb.toFixed(1)} MB (VmHWM of the game process)`); + } + if (report.memory?.rssMb !== undefined) lines.push(`memory: RSS ${report.memory.rssMb.toFixed(1)} MB`); + if (report.memory?.pssMb !== undefined) { + lines.push(`memory: PSS ${report.memory.pssMb.toFixed(1)} MB (dumpsys meminfo TOTAL PSS)`); + } + if (report.soak !== undefined) { + lines.push( + `soak: ${report.soak.framesReported} of ${report.soak.framesRequested} frames, ${report.soak.samples} RSS samples every ${SOAK_SAMPLE_EVERY_FRAMES}, ` + + `${report.soak.baselineMb.toFixed(1)} MB after frame ${SOAK_BASELINE_FRAME} to ${report.soak.endMb.toFixed(1)} MB ` + + `(${report.soak.growthPct.toFixed(1)}% against a ${SOAK_GROWTH_LIMIT_PCT}% limit) — ${report.soak.pass ? "PASS" : `FAIL ${report.soak.code}`}`, + ); + } + return lines; +} + /** * The main pass's triangle count, from the last window, and which of the two figures it is. * From 07376c0df7bc9bfa9f9811e46ae9551e27664096 Mon Sep 17 00:00:00 2001 From: Joao Paulo Furtado Date: Sun, 11 Oct 2026 22:44:36 -0700 Subject: [PATCH 032/494] feat(core): optional seams for a native render host (PRD-573 v1.6, slice 6a) Four hooks, each off by default, so the web path runs the same code as before: - render/chain.ts: the velocity request takes an optional `provision` ({ texture, attach }). Left out, the chain uses core's own `mrtVelocity()`, which builds the scene pass MRT output and carries the TSL `velocity` accessor exactly as before. develop's velocity design stays; the engine's patch is not applied. - render-camera-cull.ts: an engine cull root (`__cullProjected` / `__restoreCull`, `__alwaysRender` marker) and indexed counters. The JS frustum and camera position are read only when a JS camera is bound. - profiling/Spans.ts: `GAME_SPANS` (ids shifted by +2 past develop's terrainBlock/terrainSeam), and a `nativeSpan` sink on `globalThis.__tnGameSpan`. - world-cells.ts / world-tiles.ts: `clone()` with fresh streaming ownership; the visible snapshot stays until the first update replaces it. Tests: provision hook (render-velocity), engine cull root, span sink, WorldCells clone. The chain, velocity and TRAA specs are unchanged and green. --- .../core/__tests__/render-camera-cull.spec.ts | 39 +++++++++++ .../core/__tests__/render-velocity.spec.ts | 31 +++++++++ packages/core/__tests__/spans.spec.ts | 19 ++++++ .../core/__tests__/world-cells-clone.spec.ts | 46 +++++++++++++ packages/core/src/profiling/Spans.ts | 47 ++++++++++++- packages/core/src/render-camera-cull.ts | 59 +++++++++++++++++ packages/core/src/render/chain.ts | 20 ++++-- packages/core/src/render/velocity.ts | 20 ++++++ packages/core/src/world-cells.ts | 66 +++++++++++++++---- packages/core/src/world-tiles.ts | 23 +++++++ 10 files changed, 352 insertions(+), 18 deletions(-) create mode 100644 packages/core/__tests__/world-cells-clone.spec.ts diff --git a/packages/core/__tests__/render-camera-cull.spec.ts b/packages/core/__tests__/render-camera-cull.spec.ts index a2cea4b59..d1421b076 100644 --- a/packages/core/__tests__/render-camera-cull.spec.ts +++ b/packages/core/__tests__/render-camera-cull.spec.ts @@ -419,6 +419,45 @@ describe("render camera cull", () => { ); }); + it("lets an engine root cull with its own frustum and reports its counters", () => { + const counts = [9, 4, 1, 0, 2, 1, 0, 1]; + const root = { + traverseVisible: vi.fn(), + __cullProjected: vi.fn(() => counts), + __restoreCull: vi.fn(), + }; + const view = camera(); + const matrix = view.projectionMatrix; + const projection = vi.fn(() => matrix); + Object.defineProperty(view, "projectionMatrix", { get: projection }); + const cull = new RenderCameraCull(); + cull.apply(root, view, 720); + // The JS frustum and camera position serve only the JS walk (asserted before the argument + // match below, whose deep compare reads every camera property). + expect(projection).not.toHaveBeenCalled(); + expect(root.traverseVisible).not.toHaveBeenCalled(); + expect(root.__cullProjected).toHaveBeenCalledWith( + view, + true, + expect.any(Number), + DEFAULT_MINIMUM_PROJECTED_PIXELS, + true, + ); + const report = cull.report; + expect([ + report.considered, + report.culled, + report.exemptCameraAttached, + report.exemptMarked, + report.exemptShadowCasters, + report.exemptWithoutBounds, + report.exemptDynamicBounds, + report.exemptFrustumCulled, + ]).toEqual(counts); + cull.restore(); + expect(root.__restoreCull).toHaveBeenCalledOnce(); + }); + it("does not allocate per object per frame", () => { const scene = new Scene(); const group = new Group(); diff --git a/packages/core/__tests__/render-velocity.spec.ts b/packages/core/__tests__/render-velocity.spec.ts index 159ded913..def0c1a89 100644 --- a/packages/core/__tests__/render-velocity.spec.ts +++ b/packages/core/__tests__/render-velocity.spec.ts @@ -23,6 +23,7 @@ import * as projectionPlan from "../src/projection-plan.js"; import { readBatchedMeshPreviousMatrices } from "../src/render/batched-velocity.js"; import { type IRenderChainRenderer, RenderChain } from "../src/render/chain.js"; import { + type IVelocityProvision, VELOCITY_PREVIOUS_INSTANCE_MATRICES, VelocityTracker, readVelocityPreviousBoneMatrices, @@ -598,6 +599,36 @@ describe("velocity provisioning on the shipped path", () => { expect(velocity).toBeInstanceOf(VelocityNode); }); + it("builds and hands velocity through an optional host provision instead of core's own", () => { + // A host whose scene pass owns the velocity output another way (the native engine) passes its + // own `provision`; leaving it out keeps core's MRT route, which the tests above pin. + const scenePass = pass(new Scene(), new PerspectiveCamera()); + const texture = scenePass.getTextureNode("output"); + const attached: unknown[] = []; + const attach = vi.fn((node: unknown, source: Node) => { + attached.push(source); + return node; + }); + const provision: IVelocityProvision = { + texture: vi.fn(() => texture), + attach: attach as IVelocityProvision["attach"], + }; + const chain = new RenderChain({ + renderer: stubRenderer(), + input: scenePass.getTextureNode("output"), + request: { stages: ["traa"], velocity: { pass: scenePass, provision } }, + stages: [{ build: (input) => input ?? {}, name: "traa" }], + report: () => undefined, + }); + + expect(chain.applied.stages).toEqual(["traa"]); + expect(provision.texture).toHaveBeenCalledWith(scenePass); + expect(attach).toHaveBeenCalledOnce(); + expect(attached).toEqual([texture]); + // Core's own route did not run: the pass has no velocity target. + expect(scenePass.getMRT()?.has("velocity") ?? false).toBe(false); + }); + it("does not allocate velocity for temporal stages dropped by tier or provider checks", () => { const tierOffPass = pass(new Scene(), new PerspectiveCamera()); const tierOffChain = new RenderChain({ diff --git a/packages/core/__tests__/spans.spec.ts b/packages/core/__tests__/spans.spec.ts index 56a0841d9..b0e843781 100644 --- a/packages/core/__tests__/spans.spec.ts +++ b/packages/core/__tests__/spans.spec.ts @@ -163,3 +163,22 @@ describe("spansRequested", () => { } }); }); + +it("routes span boundaries to the native monotonic sink without reading simulation time", () => { + setSpanRecorder(undefined); + const now = vi.spyOn(performance, "now"); + const sink = vi.fn(); + vi.stubGlobal("__tnGameSpan", sink); + try { + beginSpan(SPANS.sceneUpdate); + endSpan(SPANS.sceneUpdate); + expect(sink.mock.calls).toEqual([ + [SPANS.sceneUpdate, 0], + [SPANS.sceneUpdate, 1], + ]); + expect(now).not.toHaveBeenCalled(); + } finally { + vi.unstubAllGlobals(); + now.mockRestore(); + } +}); diff --git a/packages/core/__tests__/world-cells-clone.spec.ts b/packages/core/__tests__/world-cells-clone.spec.ts new file mode 100644 index 000000000..d6b1f29c2 --- /dev/null +++ b/packages/core/__tests__/world-cells-clone.spec.ts @@ -0,0 +1,46 @@ +import { readFileSync } from "node:fs"; +import { MeshBasicMaterial, Object3D, Scene } from "three"; +import { clone as skeletonClone } from "three/addons/utils/SkeletonUtils.js"; +import { describe, expect, it, vi } from "vitest"; + +import { TerrainTiles, WorldCells } from "../src/world.js"; + +describe("WorldCells clone", () => { + it("clones with fresh streaming ownership and authored children", async () => { + const fetch = vi.spyOn(globalThis, "fetch").mockImplementation(async (input) => { + const file = String(input).replace(/^.*\/world\//u, ""); + try { + return new Response(readFileSync(new URL(`./fixtures/world-v1/${file}`, import.meta.url))); + } catch { + return new Response(null, { status: 404 }); + } + }); + try { + const source = await WorldCells.load({ + url: "/world/world.json", + follow: new Object3D(), + surface: new MeshBasicMaterial(), + ring: 0, + budgets: { bytes: 100000, instances: 10, residentCells: 1 }, + }); + const authored = new Object3D(); + source.add(authored); + const copy = source.clone(); + expect(copy).toBeInstanceOf(WorldCells); + expect(copy.stats().residentCells).toBe(0); + expect(copy.prewarmed).not.toBe(source.prewarmed); + expect(copy.children).toHaveLength(2); + expect(copy.children[0]).toBeInstanceOf(TerrainTiles); + expect(copy.children[0]).not.toBe(source.children[0]); + expect(copy.children[1]).not.toBe(authored); + const scene = new Scene().add(source); + expect(scene.clone().children[0]).toBeInstanceOf(WorldCells); + expect(skeletonClone(scene).children[0]).toBeInstanceOf(WorldCells); + copy.dispose(); + expect(source.released).toBe(false); + source.dispose(); + } finally { + fetch.mockRestore(); + } + }); +}); diff --git a/packages/core/src/profiling/Spans.ts b/packages/core/src/profiling/Spans.ts index 7d63cdae3..91635399d 100644 --- a/packages/core/src/profiling/Spans.ts +++ b/packages/core/src/profiling/Spans.ts @@ -78,6 +78,41 @@ export const SPANS = { export type SpanId = (typeof SPANS)[keyof typeof SPANS]; +/** + * Native game-JS spans use the player's monotonic clock, independent of the simulation clock. They + * follow {@link SPANS} in one id space (`__tnGameSpan` takes either), so a new render span moves + * every id here; the engine player's name table (`run.cpp` `kGameSpanNames`) is pinned to these + * numbers by `native-engine-game-spans.spec.ts`. `hostUpdate`, `hostFrame`, `gc` and `view` are + * opened by the host itself and have no id here. + */ +export const GAME_SPANS = { + input: 16, + scheduler: 17, + plugins: 18, + sceneCallbacks: 19, + entities: 20, + afterPhysics: 21, + mixer: 22, + stride: 23, + blend: 24, + transport: 25, + publish: 26, + playtest: 27, + ui: 30, + loop: 33, + state: 34, + contacts: 35, + transitions: 36, + objectGraph: 37, + physicsStep: 38, + physicsRead: 39, + physicsApply: 40, + characterMove: 41, + animationPlay: 42, + inputVector: 43, + graphVisit: 44, +} as const; + /** Names, indexed by id. The only place a span name is a string. */ export const SPAN_NAMES: readonly string[] = [ "compute", @@ -444,17 +479,27 @@ export function spanNow(): number { return globalThis.performance?.now() ?? Date.now(); } +/** Player sink only; does not alter the render recorder. No clock read or allocation when off. */ +export function nativeSpan(id: number, action: number): void { + (globalThis as { __tnGameSpan?: (id: number, action: number) => number }).__tnGameSpan?.( + id, + action, + ); +} + /** * Opens a span. One guarded return when spans are off — no clock read, no allocation, no branch on - * anything but the recorder's own presence. + * anything but the recorder's own presence. The opt-in native wall-time sink sees it first. */ export function beginSpan(id: SpanId): void { + nativeSpan(id, 0); const active = spanRecorder(); if (active === undefined) return; active.begin(id, spanNow()); } export function endSpan(id: SpanId): void { + nativeSpan(id, 1); const active = spanRecorder(); if (active === undefined) return; active.end(id, spanNow()); diff --git a/packages/core/src/render-camera-cull.ts b/packages/core/src/render-camera-cull.ts index c99f49161..1da62378c 100644 --- a/packages/core/src/render-camera-cull.ts +++ b/packages/core/src/render-camera-cull.ts @@ -130,6 +130,37 @@ export interface IRenderCameraCullReport { */ export function alwaysRender(object: Object3D, enabled = true): void { object.userData[ALWAYS_RENDER_KEY] = enabled; + // The native engine runs this cull itself and cannot read userData: it reads its own marker. + if (ENGINE_MARKER in object) + // quality-allow: the native engine player reads __alwaysRender directly off the object; not in Three.Object3D types. + (object as unknown as Record)[ENGINE_MARKER] = enabled; +} + +/** The native engine's alwaysRender marker, mirrored by {@link alwaysRender}. */ +const ENGINE_MARKER = "__alwaysRender"; + +/** + * A scene root the native engine walks itself (scene/projected_cull.h): the same rule in one call + * instead of a walk that reads every object's bounds, matrices and flags across the boundary. + * Optional: a root without these members takes the JS walk below, unchanged. + */ +interface IEngineCullRoot { + __cullProjected( + camera: Camera, + cameraResolved: boolean, + scale: number, + minimumPixels: number, + enabled: boolean, + ): readonly number[]; + __restoreCull(): void; +} + +function engineCullRoot(root: unknown): IEngineCullRoot | undefined { + const candidate = root as Partial | null; + return typeof candidate?.__cullProjected === "function" && + typeof candidate.__restoreCull === "function" + ? (candidate as IEngineCullRoot) + : undefined; } /** @@ -165,6 +196,8 @@ export class RenderCameraCull { #exemptWithoutBounds = 0; #exemptDynamicBounds = 0; #exemptFrustumCulled = 0; + /** The engine root the last apply() culled through, restored by restore(). */ + #engineRoot: IEngineCullRoot | undefined; constructor(options: IRenderCameraCullOptions = {}) { const requested = options.minimumPixels ?? DEFAULT_MINIMUM_PROJECTED_PIXELS; @@ -223,6 +256,7 @@ export class RenderCameraCull { // its measurement off, so a disabled gate still reports what it considered and would have // skipped. Only the hide below is gated by `#enabled`. const perspective = camera as Camera & { isPerspectiveCamera?: boolean; fov?: number }; + const engine = engineCullRoot(root); if (!Number.isFinite(viewportHeight) || viewportHeight <= 0) { this.#cameraResolved = false; } else if ( @@ -238,6 +272,29 @@ export class RenderCameraCull { if (camera.matrixWorldAutoUpdate === true) camera.updateMatrixWorld(); this.#camera = camera; this.#scale = viewportHeight / (2 * Math.tan((perspective.fov * Math.PI) / 360)); + } + if (engine !== undefined) { + // The engine walks with its own camera position and frustum; it answers the eight counters. + const counts = engine.__cullProjected( + camera, + this.#cameraResolved, + this.#scale, + this.#minimumPixels, + this.#enabled, + ); + // Indexed, not destructured: a destructuring assignment runs the iterator protocol. + this.#considered = counts[0] as number; + this.#culled = counts[1] as number; + this.#exemptCameraAttached = counts[2] as number; + this.#exemptMarked = counts[3] as number; + this.#exemptShadowCasters = counts[4] as number; + this.#exemptWithoutBounds = counts[5] as number; + this.#exemptDynamicBounds = counts[6] as number; + this.#exemptFrustumCulled = counts[7] as number; + this.#engineRoot = engine; + return; + } + if (this.#camera !== undefined) { const elements = camera.matrixWorld.elements; this.#cameraX = elements[12] as number; this.#cameraY = elements[13] as number; @@ -252,6 +309,8 @@ export class RenderCameraCull { /** Undoes every hide this gate made, leaving the authored scene as the game left it. */ restore(): void { + this.#engineRoot?.__restoreCull(); + this.#engineRoot = undefined; for (let index = 0; index < this.#hiddenCount; index += 1) { (this.#hidden[index] as Object3D).visible = true; } diff --git a/packages/core/src/render/chain.ts b/packages/core/src/render/chain.ts index 17d0610b8..7e5b2231c 100644 --- a/packages/core/src/render/chain.ts +++ b/packages/core/src/render/chain.ts @@ -1,5 +1,4 @@ import type { Texture } from "three"; -import { velocity as velocityAccessor } from "three/tsl"; import type { MRTNode, Node } from "three/webgpu"; import type { IFrameBudgetWindow } from "../frame-budget.js"; @@ -9,8 +8,8 @@ import type { RenderOutputSetter, RendererKind, } from "../renderer.js"; -import { VELOCITY_OUTPUT_NAME, velocityTexture, withVelocityContext } from "./velocity.js"; -import type { IVelocityRenderPass } from "./velocity.js"; +import { VELOCITY_OUTPUT_NAME, mrtVelocity } from "./velocity.js"; +import type { IVelocityProvision, IVelocityRenderPass } from "./velocity.js"; /** The marker shared by render-chain logs, playtests, and native diagnostics. */ export const RENDER_CHAIN_MARKER = "TN_RENDER_CHAIN"; @@ -99,6 +98,12 @@ const VELOCITY_STAGES = new Set([ export interface IRenderChainVelocityRequest { /** The scene pass that owns the shared velocity output. */ pass?: IVelocityRenderPass; + /** + * Optional: how the chain builds the velocity output on `pass` and hands it through the composed + * graph. Defaults to core's own {@link mrtVelocity}, so a web game never names it; a host whose + * scene pass owns the output differently passes its own. + */ + provision?: IVelocityProvision; /** Treat the renderer's MRT velocity output as provisioned. */ mrt?: boolean; /** Treat objects carrying `userData.useVelocity === true` as provisioned. */ @@ -363,6 +368,7 @@ export class RenderChain { requiredVelocity, ); let velocityNode: Node | undefined; + let attachVelocity: IVelocityProvision["attach"] | undefined; const originalMrt = this.#requestVelocity.pass?.getMRT(); this.#lastMeasurementFrame = undefined; this.#reportedMeasurement = false; @@ -417,7 +423,9 @@ export class RenderChain { ) { const pass = this.#requestVelocity.pass; const priorTextures = [...(pass.renderTarget?.textures ?? [])]; - velocityNode = velocityTexture(pass); + const provision = this.#requestVelocity.provision ?? mrtVelocity(); + velocityNode = provision.texture(pass); + attachVelocity = provision.attach; this.#ownedVelocityPass = pass; this.#ownedVelocityMrt = originalMrt; if (originalMrt?.has(VELOCITY_OUTPUT_NAME) !== true) @@ -448,10 +456,10 @@ export class RenderChain { ); // Temporal nodes jitter the scene-side velocity node (TRAANode calls setProjectionMatrix on // it); the pass texture is what a stage samples, so it stays on the build context only. - if (velocityNode !== undefined && hasActiveVelocityStage) + if (velocityNode !== undefined && attachVelocity !== undefined && hasActiveVelocityStage) // TRAANode uses context.velocity to set the unjittered projection, not to sample MRT. // The sampled texture already travels to the factory via context.velocityNode. - node = withVelocityContext(node, velocityAccessor); + node = attachVelocity(node, velocityNode); if (stages.length > 0) { try { diff --git a/packages/core/src/render/velocity.ts b/packages/core/src/render/velocity.ts index e547d8190..69b646052 100644 --- a/packages/core/src/render/velocity.ts +++ b/packages/core/src/render/velocity.ts @@ -113,6 +113,26 @@ export function withVelocityContext(node: T, source: Node): T { return context(node, { velocity: source }) as T; } +/** + * How the render chain provisions the MRT velocity a temporal stage reads. The chain defaults to + * {@link mrtVelocity}; a host that provisions velocity another way (an engine whose scene pass owns + * the output) passes its own as `request.velocity.provision`. + */ +export interface IVelocityProvision { + /** Ensures `pass` writes velocity and returns its texture node. */ + texture(pass: IVelocityRenderPass): Node; + /** Hands the velocity source through the composed graph; `source` is the node `texture` returned. */ + attach(node: T, source: Node): T; +} + +/** + * Core's own provision: the scene pass's MRT output, with the TSL `velocity` accessor as the context + * source temporal nodes jitter. + */ +export function mrtVelocity(): IVelocityProvision { + return { texture: velocityTexture, attach: (node) => withVelocityContext(node, velocity) }; +} + /** * Captures instance matrices at the framework's pre-render boundary and enables previous data on * every renderable in the graph. The previous snapshot is never the array the game writes next. diff --git a/packages/core/src/world-cells.ts b/packages/core/src/world-cells.ts index 1e7599fcc..2cbd6db42 100644 --- a/packages/core/src/world-cells.ts +++ b/packages/core/src/world-cells.ts @@ -4141,7 +4141,7 @@ export class WorldCells extends Group implements IComputeDriven { #velocityZ = 0; #lastSample: { readonly x: number; readonly z: number; readonly t: number } | undefined; readonly #ring: number; - readonly #terrain: TerrainTiles | undefined; + #terrain: TerrainTiles | undefined; readonly #hasColliders: boolean; readonly #lodHysteresis: number; readonly #placementLevels: Uint32Array | undefined; @@ -4530,8 +4530,16 @@ export class WorldCells extends Group implements IComputeDriven { /** Every candidate is settled, so the idle pump can stop scanning the map; see `#pumpFarAcquisition`. */ #farExhausted = false; + /** What `clone` rebuilds from: the load's resolved options, shared read-only data included. */ + readonly #init: IWorldCellsInit; + /** Children the streaming itself added (terrain, chunks, batches, bundles); the rest are authored. */ + readonly #streamed = new WeakSet(); + /** A clone's copies of its source's streamed children, kept until the first update replaces them. */ + #snapshotChildren: Object3D[] = []; + private constructor(init: IWorldCellsInit) { super(); + this.#init = { ...init }; this.#budgets = { bytes: positiveInteger(init.budgets.bytes, "budgets.bytes"), instances: positiveInteger(init.budgets.instances, "budgets.instances"), @@ -4695,7 +4703,7 @@ export class WorldCells extends Group implements IComputeDriven { tileResolution: init.terrain?.tileResolution ?? DEFAULT_TILE_RESOLUTION, tileSize: init.terrain?.tileSize ?? this.#cellSize, }); - this.add(this.#terrain); + this.#stream(this.#terrain); } static async load(options: IWorldCellsLoadOptions): Promise { @@ -4849,6 +4857,39 @@ export class WorldCells extends Group implements IComputeDriven { }); } + /** Adds what the streaming owns, so `clone` can tell it from what the game added. */ + #stream(child: Object3D): void { + this.#streamed.add(child); + this.add(child); + } + + /** Fresh streaming state; the visible snapshot is replaced on the first update. Owned caches are independent. */ + override clone(recursive = true): this { + const copy = new WorldCells({ + ...this.#init, + assets: this.#ownsLoader ? createAssetLoader() : this.#loader, + ownsAssets: this.#ownsLoader, + }).copy(this, false); + if (recursive) { + // The copy built its own terrain; the source's clone (its visible tiles) takes its place. + const fresh = copy.#terrain; + if (fresh !== undefined) { + copy.remove(fresh); + fresh.detach(); + } + for (const child of this.children) { + const clonedChild = child.clone(); + copy.add(clonedChild); + if (child === this.#terrain) copy.#terrain = clonedChild as TerrainTiles; + if (this.#streamed.has(child)) { + copy.#streamed.add(clonedChild); + if (child !== this.#terrain) copy.#snapshotChildren.push(clonedChild); + } + } + } + return copy as this; + } + get released(): boolean { return this.#released; } @@ -4893,6 +4934,8 @@ export class WorldCells extends Group implements IComputeDriven { */ update(renderer?: IRendererLike, camera?: Camera): void { if (this.#released) return; + for (const child of this.#snapshotChildren) this.remove(child); + this.#snapshotChildren.length = 0; // Kept for the chunk warm-up below: a chunk is loaded asynchronously and compiled when it // arrives, which can be a frame or a loading screen after the frame that gave us these. if (renderer !== undefined) this.#renderer = renderer; @@ -7263,7 +7306,7 @@ export class WorldCells extends Group implements IComputeDriven { if (shared.bundlable === false) { if (shared.bundled) this.#bundleOut(shared); // A previously culled key may already be detached. Refusal still owes its live source draw. - if (shared.mesh.parent !== this) this.add(shared.mesh); + if (shared.mesh.parent !== this) this.#stream(shared.mesh); return; } const group = this.#shardOf(shared); @@ -7371,7 +7414,7 @@ export class WorldCells extends Group implements IComputeDriven { */ #addChunk(cell: IResidentCell, chunk: Object3D): void { if (this.#bundlesWanted === false) { - this.add(chunk); + this.#stream(chunk); return; } // What the record can hold, and whether anything had to be left behind. A chunk whose every draw @@ -7381,14 +7424,14 @@ export class WorldCells extends Group implements IComputeDriven { const draws = chunkDraws(chunk); const recorded = draws.filter((mesh) => bundleSafe(mesh)); if (recorded.length === 0) { - this.add(chunk); + this.#stream(chunk); return; } let entry = this.#chunkBundles.get(cell.key); if (entry === undefined) { const group = new BundleGroup(); group.name = `${CHUNK_NAME}-bundles:${cell.key}`; - this.add(group); + this.#stream(group); entry = { cluster: clusterOf(cell.x, cell.z, this.#cellsPerCullCell), group }; this.#chunkBundles.set(cell.key, entry); } @@ -7398,7 +7441,7 @@ export class WorldCells extends Group implements IComputeDriven { // The chunk keeps its own hierarchy around whatever it could not record, and each recorded // draw is attached rather than added so it keeps the world transform it was merged at. The root // it came out of travels with it, because that is what releases the draw again. - this.add(chunk); + this.#stream(chunk); for (const mesh of recorded) { mesh.userData.tnChunkRoot = chunk; entry.group.attach(mesh); @@ -7449,7 +7492,7 @@ export class WorldCells extends Group implements IComputeDriven { if (group === undefined) { group = new BundleGroup(); group.name = "world-main-bundles"; - this.add(group); + this.#stream(group); this.#bundles.set(shard, group); } return group; @@ -7472,7 +7515,7 @@ export class WorldCells extends Group implements IComputeDriven { // flag onto it. See `bundled`. shared.mesh.userData.tnBundled = shared.bundled; if (shared.bundled === true) this.#shardOf(shared).add(shared.mesh); - else this.add(shared.mesh); + else this.#stream(shared.mesh); // A record holds the object it was cut from, so a mesh that arrived by a rebind or a grow is not // the one the last record named: one re-record, and the record counts this mesh from here. if (shared.bundled === true) { @@ -7653,6 +7696,7 @@ export class WorldCells extends Group implements IComputeDriven { */ #seat(old: InstancedMesh, next: InstancedMesh): void { const parent = old.parent; + this.#streamed.add(next); if (parent === null) this.add(next); else { const at = parent.children.indexOf(old); @@ -8807,7 +8851,7 @@ export class WorldCells extends Group implements IComputeDriven { mesh.castShadow = true; mesh.receiveShadow = false; } - this.add(mesh); + this.#stream(mesh); return mesh; } @@ -9497,7 +9541,7 @@ export class WorldCells extends Group implements IComputeDriven { state.bytes = prepared.bytes; prepared.root.name = `world-cell-proxy:${state.cell.key}`; for (const mesh of prepared.meshes) mesh.receiveShadow = this.#receiveShadow; - this.add(prepared.root); + this.#stream(prepared.root); } catch { state.cancelled = true; this.#hlodRefused++; diff --git a/packages/core/src/world-tiles.ts b/packages/core/src/world-tiles.ts index 9fb27cbc4..087ada4b4 100644 --- a/packages/core/src/world-tiles.ts +++ b/packages/core/src/world-tiles.ts @@ -1876,6 +1876,8 @@ function setManualLodLevel(lod: LOD, level: number): void { * @example const tiles = new TerrainTiles({ sampleHeight, surface: gameSurface(), tileSize: 256, tileResolution: 129, residentTileBudget: 25, residentByteBudget: 32_000_000 }); */ export class TerrainTiles extends Object3D implements IComputeDriven { + readonly #options: IWorldTilesOptions; + #snapshotChildren: Object3D[] = []; readonly residentTileBudget: number; readonly residentByteBudget: number; readonly skirtDepth: number; @@ -1978,6 +1980,7 @@ export class TerrainTiles extends Object3D implements IComputeDriven { constructor(options: IWorldTilesOptions) { super(); + this.#options = { ...options }; this.#jobs = createTerrainJobRunner(); this.tileSize = positive(options.tileSize, "tileSize"); this.tileResolution = integerAtLeast(options.tileResolution, 3, "tileResolution"); @@ -2037,6 +2040,24 @@ export class TerrainTiles extends Object3D implements IComputeDriven { this.frustumCulled = true; } + /** Fresh residency and colliders; retain the visible tree until follow() regenerates it. */ + override clone(recursive = true): this { + const copy = new TerrainTiles(this.#options).copy(this, false); + const streamed = new Set([ + ...this.#snapshotChildren, + ...[...this.#resident.values()].map((tile) => tile.lod), + ...[...this.#stitches.values()].map((bridge) => bridge.mesh), + ...[...this.#blocks.values()].map((block) => block.mesh), + ]); + if (recursive) + for (const child of this.children) { + const clonedChild = child.clone(); + copy.add(clonedChild); + if (streamed.has(child)) copy.#snapshotChildren.push(clonedChild); + } + return copy as this; + } + get released(): boolean { return this.#released; } @@ -2205,6 +2226,8 @@ export class TerrainTiles extends Object3D implements IComputeDriven { budget?: IAdmissionBudget, ): void { if (this.#released) throw new Error("TerrainTiles cannot follow after release."); + for (const child of this.#snapshotChildren) this.remove(child); + this.#snapshotChildren.length = 0; // This pass starts owing nothing; a refusal below sets the flag that owes the next one, so // `deferredAdmissions` is exactly "the last pass did not get everything it wanted". this.#deferredAdmissions = 0; From dfff30091ac4e93681aecba0e7207678df087b01 Mon Sep 17 00:00:00 2001 From: Joao Paulo Furtado Date: Sun, 11 Oct 2026 22:44:55 -0700 Subject: [PATCH 033/494] feat(three-native): the V8 facade's shared sources (PRD-573 v1.6, slice 6b) The portable halves of the player's three facades, kept out of the player so a second back end can share them: addons (BufferGeometryUtils, merge geometries, HDR, MeshBVH raycast, post effects), audio, QuadMesh, reflector, render targets, shadow map, TSL uniforms, the refused-export helper and the scene pass. pass-node.ts, written against develop's templates: - `mrt()` accepts the normal target as `normalView` or as `vec4(normalView, 0)` (the spelling the templates use), through `markNormalTarget`. Any other normal spelling is still refused by name. - the MRT node records `setBlendMode` / `getBlendMode` per output. The engine's scene pass keeps the material's own blending, so a mode is recorded and not applied. Tests: addons, audio, merge geometries and the scene pass. --- .../three-native/__tests__/addons.spec.ts | 210 +++++++ packages/three-native/__tests__/audio.spec.ts | 159 +++++ .../__tests__/merge-geometries.spec.ts | 165 +++++ .../three-native/__tests__/pass-node.spec.ts | 38 ++ .../src/addons/buffer-geometry-utils.ts | 14 + .../three-native/src/addons/data-utils.ts | 63 ++ packages/three-native/src/addons/hdr.ts | 139 +++++ .../src/addons/merge-geometries.ts | 374 ++++++++++++ packages/three-native/src/addons/mesh-bvh.ts | 50 ++ .../three-native/src/addons/post-effects.ts | 84 +++ packages/three-native/src/audio.ts | 564 ++++++++++++++++++ packages/three-native/src/pass-node.ts | 144 +++++ packages/three-native/src/quad-mesh.ts | 54 ++ packages/three-native/src/reflector.ts | 87 +++ packages/three-native/src/refused.ts | 27 + packages/three-native/src/render-target.ts | 107 ++++ packages/three-native/src/shadow-map.ts | 21 + packages/three-native/src/tsl-uniforms.ts | 192 ++++++ 18 files changed, 2492 insertions(+) create mode 100644 packages/three-native/__tests__/addons.spec.ts create mode 100644 packages/three-native/__tests__/audio.spec.ts create mode 100644 packages/three-native/__tests__/merge-geometries.spec.ts create mode 100644 packages/three-native/__tests__/pass-node.spec.ts create mode 100644 packages/three-native/src/addons/buffer-geometry-utils.ts create mode 100644 packages/three-native/src/addons/data-utils.ts create mode 100644 packages/three-native/src/addons/hdr.ts create mode 100644 packages/three-native/src/addons/merge-geometries.ts create mode 100644 packages/three-native/src/addons/mesh-bvh.ts create mode 100644 packages/three-native/src/addons/post-effects.ts create mode 100644 packages/three-native/src/audio.ts create mode 100644 packages/three-native/src/pass-node.ts create mode 100644 packages/three-native/src/quad-mesh.ts create mode 100644 packages/three-native/src/reflector.ts create mode 100644 packages/three-native/src/refused.ts create mode 100644 packages/three-native/src/render-target.ts create mode 100644 packages/three-native/src/shadow-map.ts create mode 100644 packages/three-native/src/tsl-uniforms.ts diff --git a/packages/three-native/__tests__/addons.spec.ts b/packages/three-native/__tests__/addons.spec.ts new file mode 100644 index 000000000..40f0a2c04 --- /dev/null +++ b/packages/three-native/__tests__/addons.spec.ts @@ -0,0 +1,210 @@ +/** + * The plain-JS addons both engine back ends share, against the pinned upstream three as the oracle: + * `DataUtils` bit for bit, `parseHDR` texel for texel with three's `HDRLoader.parse`, and the + * `MeshBVH` query contract core's picking relies on. + */ +import { createRequire } from "node:module"; +import path from "node:path"; +import { pathToFileURL } from "node:url"; + +import { describe, expect, it } from "vitest"; + +import { DataUtils, fromHalfFloat, toHalfFloat } from "../src/addons/data-utils.js"; +import { FLOAT_TYPE, HALF_FLOAT_TYPE, parseHDR } from "../src/addons/hdr.js"; +import { AVERAGE, CENTER, MeshBVH, SAH } from "../src/addons/mesh-bvh.js"; + +const threeRoot = path.join( + path.dirname( + createRequire(path.join(process.cwd(), "packages", "core", "package.json")).resolve("three"), + ), + "..", +); + +// three-mesh-bvh resolves from core, which depends on it. +const bvhRoot = path.join( + path.dirname( + createRequire(path.join(process.cwd(), "packages", "core", "package.json")).resolve( + "three-mesh-bvh", + ), + ), + "..", +); + +interface IUpstreamDataUtils { + toHalfFloat(value: number): number; + fromHalfFloat(bits: number): number; +} +interface IUpstreamHDR { + setDataType(type: number): IUpstreamHDR; + parse(buffer: ArrayBuffer): { + width: number; + height: number; + data: Uint16Array | Float32Array; + type: number; + }; +} + +async function upstream() { + const three = (await import( + pathToFileURL(path.join(threeRoot, "build", "three.module.js")).href + )) as { + DataUtils: IUpstreamDataUtils; + }; + const { HDRLoader } = (await import( + pathToFileURL(path.join(threeRoot, "examples", "jsm", "loaders", "HDRLoader.js")).href + )) as { HDRLoader: new () => IUpstreamHDR }; + return { DataUtils: three.DataUtils, HDRLoader }; +} + +/** A deterministic byte stream (xorshift), so a failure reproduces. */ +function bytes(count: number, seed: number): Uint8Array { + const out = new Uint8Array(count); + let x = seed; + for (let i = 0; i < count; ++i) { + x ^= x << 13; + x ^= x >>> 17; + x ^= x << 5; + out[i] = x & 0xff; + } + return out; +} + +/** A Radiance file: header, then RGBE pixels flat (width < 8) or run-length encoded per channel. */ +function radiance(width: number, height: number, rgbe: Uint8Array): ArrayBuffer { + const header = `#?RADIANCE\n# synthetic\nGAMMA=1.0\nFORMAT=32-bit_rle_rgbe\n\n-Y ${height} +X ${width}\n`; + const body: number[] = []; + if (width < 8) body.push(...rgbe); + else { + for (let y = 0; y < height; ++y) { + body.push(2, 2, width >> 8, width & 0xff); + for (let c = 0; c < 4; ++c) { + const channel = Array.from({ length: width }, (_, x) => rgbe[(y * width + x) * 4 + c] ?? 0); + // A run for the first half (both encodings are exercised), literals for the rest. + const half = width >> 1; + body.push(128 + half, channel[0] ?? 0); + body.push(width - half, ...channel.slice(half)); + for (let x = 0; x < half; ++x) rgbe[(y * width + x) * 4 + c] = channel[0] ?? 0; + } + } + } + const out = new Uint8Array(header.length + body.length); + for (let i = 0; i < header.length; ++i) out[i] = header.charCodeAt(i); + out.set(body, header.length); + return out.buffer; +} + +describe("DataUtils", () => { + it("matches upstream three bit for bit across normals, subnormals, overflow and specials", async () => { + const reference = (await upstream()).DataUtils; + const values = [ + 0, + -0, + 1, + -2, + 0.5, + 1 / 3, + 65504, + 65520, + 1e9, + -1e9, + 6.1e-5, + 5.96e-8, + 1e-10, + Number.NaN, + Number.POSITIVE_INFINITY, + ]; + for (const raw of bytes(4096, 7)) values.push((raw - 128) * 3.7, raw / 255, raw * 1e-6); + const quiet = console.warn; + console.warn = () => {}; + try { + for (const value of values) expect(toHalfFloat(value)).toBe(reference.toHalfFloat(value)); + } finally { + console.warn = quiet; + } + for (let bits = 0; bits < 0x10000; ++bits) + expect(Object.is(fromHalfFloat(bits), reference.fromHalfFloat(bits))).toBe(true); + expect(DataUtils.toHalfFloat(1)).toBe(0x3c00); + expect(DataUtils.fromHalfFloat(0xc000)).toBe(-2); + }); +}); + +describe("parseHDR", () => { + it("decodes run-length and flat files exactly as three's HDRLoader, for both data types", async () => { + const { HDRLoader } = await upstream(); + for (const [width, height] of [ + [16, 3], + [5, 2], + ] as const) { + const rgbe = bytes(width * height * 4, width); + for (let i = 3; i < rgbe.length; i += 4) rgbe[i] = 120 + ((rgbe[i] ?? 0) % 30); + rgbe[3] = 150; // overflows binary16: three clamps to 65504 before converting + const file = radiance(width, height, rgbe); + for (const type of [HALF_FLOAT_TYPE, FLOAT_TYPE]) { + const ours = parseHDR(file, type); + const theirs = new HDRLoader().setDataType(type).parse(file); + expect([ours.width, ours.height, ours.type]).toEqual([ + theirs.width, + theirs.height, + theirs.type, + ]); + expect(ours.data.constructor).toBe(theirs.data.constructor); + expect(Array.from(ours.data)).toEqual(Array.from(theirs.data)); + } + } + }); + + it("fails closed on a damaged file", () => { + const encode = (text: string) => new TextEncoder().encode(text).buffer as ArrayBuffer; + expect(() => parseHDR(encode("P6\n"))).toThrow(/TN_HDR_INVALID: bad initial token/); + expect(() => parseHDR(encode("#?RADIANCE\n-Y 1 +X 1\n"))).toThrow(/missing format specifier/); + expect(() => + parseHDR(encode("#?RADIANCE\nFORMAT=32-bit_rle_rgbe\n-Y 1 +X 2\n\u0001\u0002")), + ).toThrow(/pixel data does not match the image size/); + expect(() => parseHDR(new ArrayBuffer(0), 1009)).toThrow(/unsupported type 1009/); + }); +}); + +describe("MeshBVH", () => { + const hits = [{ distance: 1 }, { distance: 2 }]; + const raycaster = (firstHitOnly?: boolean) => ({ + firstHitOnly, + calls: [] as unknown[][], + intersectObject(object: object, recursive: boolean) { + this.calls.push([object, recursive]); + return hits; + }, + }); + + it("answers raycastObject3D from the engine raycast, nearest only under firstHitOnly", () => { + const geometry = {}; + const tree = new MeshBVH(geometry); + expect(tree.geometry).toBe(geometry); + const mesh = {}; + const all = raycaster(false); + const into: object[] = [{ distance: 0 }]; + expect(tree.raycastObject3D(mesh, all, into)).toBe(into); + expect(into).toEqual([{ distance: 0 }, ...hits]); + expect(all.calls).toEqual([[mesh, false]]); + expect(tree.raycastObject3D(mesh, raycaster(true))).toEqual([hits[0]]); + }); + + it("exports three-mesh-bvh's split strategies with its values, and takes one as strategy", async () => { + const constants = (await import( + pathToFileURL(path.join(bvhRoot, "src/core/Constants.js")).href + )) as { CENTER: number; AVERAGE: number; SAH: number }; + expect({ CENTER, AVERAGE, SAH }).toEqual({ + CENTER: constants.CENTER, + AVERAGE: constants.AVERAGE, + SAH: constants.SAH, + }); + for (const strategy of [CENTER, AVERAGE, SAH]) + expect(new MeshBVH({}, { strategy })).toBeDefined(); + expect(() => new MeshBVH({}, { strategy: 7 })).toThrow(/TN_NATIVE_MESH_BVH_STRATEGY/); + }); + + it("refuses build options it cannot honour", () => { + expect(() => new MeshBVH({}, { strategy: SAH, indirect: true })).toThrow( + /TN_NATIVE_MESH_BVH_OPTIONS_UNSUPPORTED: indirect/, + ); + }); +}); diff --git a/packages/three-native/__tests__/audio.spec.ts b/packages/three-native/__tests__/audio.spec.ts new file mode 100644 index 000000000..7283a57f5 --- /dev/null +++ b/packages/three-native/__tests__/audio.spec.ts @@ -0,0 +1,159 @@ +import { describe, expect, it } from "vitest"; +import { defineAudioClasses } from "../src/audio.js"; + +// The engine side is a stand-in: a world position per object and a parent link. The native and +// Wasm engines are proved by runtime-native's player-imports test; this proves the WebAudio side. +class Vector3 { + x = 0; + y = 0; + z = 0; + set(x: number, y: number, z: number) { + Object.assign(this, { x, y, z }); + return this; + } + applyQuaternion() { + return this; + } +} +class Object3D { + parent: object | null = null; + world = new Vector3(); + matrixWorld = { + decompose: (position: Vector3) => position.set(this.world.x, this.world.y, this.world.z), + }; + refreshed = 0; + updateMatrixWorld() {} + updateWorldMatrix() { + this.refreshed++; + } + copy() { + return this; + } +} + +/** The stand-in side of an audio object. */ +const engineSide = (object: object) => object as unknown as Object3D; + +type Call = [string, ...unknown[]]; +function fakeContext(legacy: boolean) { + const calls: Call[] = []; + const param = (name: string) => ({ + value: 1, + linearRampToValueAtTime: (value: number) => calls.push([`${name}`, value]), + setTargetAtTime: (value: number) => calls.push([`${name}.target`, value]), + }); + const node = (name: string, extra: object = {}) => ({ + name, + connect: (to: { name: string }) => calls.push(["connect", name, to.name]), + disconnect: () => undefined, + ...extra, + }); + const spatial = (name: string) => + legacy + ? { + setPosition: (...xyz: number[]) => calls.push([`${name}.setPosition`, ...xyz]), + setOrientation: () => undefined, + } + : { + positionX: param(`${name}.x`), + positionY: param(`${name}.y`), + positionZ: param(`${name}.z`), + orientationX: param("o"), + orientationY: param("o"), + orientationZ: param("o"), + forwardX: param("f"), + forwardY: param("f"), + forwardZ: param("f"), + upX: param("u"), + upY: param("u"), + upZ: param("u"), + }; + const context = { + currentTime: 0, + destination: node("destination"), + listener: spatial("listener"), + createGain: () => node("gain", { gain: param("gain") }), + createPanner: () => node("panner", spatial("panner")), + createBufferSource: () => + node("source", { + playbackRate: param("rate"), + detune: param("detune"), + start: (...args: unknown[]) => calls.push(["start", ...args]), + stop: () => calls.push(["stop"]), + }), + decodeAudioData: async (bytes: ArrayBuffer) => ({ duration: bytes.byteLength }), + }; + return { calls, context }; +} + +function setup(legacy = false) { + const { calls, context } = fakeContext(legacy); + const audio = defineAudioClasses({ + Object3D: Object3D as never, + Vector3, + Quaternion: Object, + read: async (url) => new TextEncoder().encode(url).buffer as ArrayBuffer, + }); + audio.AudioContext.setContext(context as never); + return { audio, calls }; +} + +describe("three's audio classes over an engine Object3D", () => { + it("are engine objects whose listener feeds the destination", () => { + const { audio, calls } = setup(); + const listener = new audio.AudioListener(); + const voice = new audio.PositionalAudio(listener); + expect(listener).toBeInstanceOf(Object3D); + expect(voice).toBeInstanceOf(audio.Audio); + expect([listener, voice].map((object) => (object as unknown as { type: string }).type)).toEqual( + ["AudioListener", "PositionalAudio"], + ); + expect(calls).toContainEqual(["connect", "gain", "destination"]); + expect(calls).toContainEqual(["connect", "panner", "gain"]); + }); + + it("push an attached listener and a playing voice to WebAudio each frame, never a detached one", () => { + const { audio, calls } = setup(); + const listener = new audio.AudioListener(); + const voice = new audio.PositionalAudio(listener); + voice.setBuffer({ duration: 1 } as AudioBuffer); + engineSide(listener).world.set(1, 2, 3); + engineSide(voice).world.set(7, 0, -4); + audio.updateAudio(); + expect(calls.some(([name]) => name === "listener.x")).toBe(false); + + engineSide(listener).parent = {}; + engineSide(voice).parent = {}; + audio.updateAudio(); + expect(calls).toContainEqual(["listener.x", 1]); + expect(calls).toContainEqual(["listener.z", 3]); + expect(calls.some(([name]) => name === "panner.x")).toBe(false); // not playing: upstream skips it + + voice.play(); + expect(calls).toContainEqual(["start", 0, 0, undefined]); + audio.updateAudio(); + expect(calls).toContainEqual(["panner.x", 7]); + expect(calls).toContainEqual(["panner.z", -4]); + expect(engineSide(voice).refreshed).toBeGreaterThan(0); + + engineSide(voice).parent = null; + calls.length = 0; + audio.updateAudio(); + expect(calls.some(([name]) => name === "panner.x")).toBe(false); + }); + + it("fall back to the legacy setPosition surface when AudioParams are absent", () => { + const { audio, calls } = setup(true); + const listener = new audio.AudioListener(); + engineSide(listener).parent = {}; + engineSide(listener).world.set(4, 5, 6); + audio.updateAudio(); + expect(calls).toContainEqual(["listener.setPosition", 4, 5, 6]); + }); + + it("decode what the engine reads through the shared context", async () => { + const { audio } = setup(); + const buffer = await new audio.AudioLoader().setPath("sfx/").loadAsync("boom.ogg"); + expect(buffer.duration).toBe("sfx/boom.ogg".length); + }); +}); diff --git a/packages/three-native/__tests__/merge-geometries.spec.ts b/packages/three-native/__tests__/merge-geometries.spec.ts new file mode 100644 index 000000000..089e6d25b --- /dev/null +++ b/packages/three-native/__tests__/merge-geometries.spec.ts @@ -0,0 +1,165 @@ +/** + * The mergeGeometries port against three's own, both over the pinned three's classes: equal output + * for indexed, non-indexed, grouped, morphed and interleaved input, and three's refusals. The engine + * side is proved by runtime-native's player-imports test. + */ +import { createRequire } from "node:module"; +import path from "node:path"; +import { pathToFileURL } from "node:url"; + +import { describe, expect, it, vi } from "vitest"; + +import { defineBufferGeometryUtils } from "../src/addons/merge-geometries.js"; + +// Upstream three's own classes, untyped here: "three" maps to the engine's declarations. +// biome-ignore lint/suspicious/noExplicitAny: see above. +type Loose = any; +const fromCore = createRequire(path.join(process.cwd(), "packages/core/package.json")); +const T: Loose = await import(pathToFileURL(fromCore.resolve("three/webgpu")).href); +const upstream: Loose = await import( + pathToFileURL(fromCore.resolve("three/addons/utils/BufferGeometryUtils.js")).href +); +const port = defineBufferGeometryUtils(T); + +const dump = (g: Loose) => { + if (g === null) return null; + const attribute = (a: Loose) => [ + a.array.constructor.name, + Array.from(a.array), + a.itemSize, + a.normalized, + a.gpuType, + ]; + const each = (record: Record, map: (value: Loose) => unknown) => + Object.fromEntries(Object.entries(record).map(([name, value]) => [name, map(value)])); + return { + index: g.index && attribute(g.index), + attributes: each(g.attributes, attribute), + morph: each(g.morphAttributes, (list: Loose[]) => list.map(attribute)), + groups: g.groups, + }; +}; +const both = (make: () => unknown[], useGroups = false) => [ + dump(upstream.mergeGeometries(make(), useGroups)), + dump(port.mergeGeometries(make() as never, useGroups)), +]; + +describe("mergeGeometries", () => { + it("merges indexed primitives with groups as three does", () => { + const [three, ported] = both( + () => [new T.BoxGeometry(1, 2, 3), new T.SphereGeometry(1, 5, 4), new T.PlaneGeometry()], + true, + ); + expect(ported).toEqual(three); + }); + + it("merges non-indexed parts, morph targets and an interleaved attribute as three does", () => { + const make = () => { + const a = new T.BoxGeometry().toNonIndexed(); + const b = new T.ConeGeometry(1, 2, 6).toNonIndexed(); + for (const g of [a, b]) { + const position = g.getAttribute("position"); + g.morphAttributes.position = [position.clone()]; + const colors = new T.InterleavedBuffer( + new Float32Array(position.count * 4).map((_, i) => i / 7), + 4, + ); + g.setAttribute("color", new T.InterleavedBufferAttribute(colors, 3, 1)); + } + return [a, b]; + }; + const [three, ported] = both(make); + expect(ported).toEqual(three); + expect(Object.keys((ported as { morph: object }).morph)).toEqual(["position"]); + }); + + it("refuses what three refuses, with three's message", () => { + const error = vi.spyOn(console, "error").mockImplementation(() => undefined); + const mixed = () => [new T.BoxGeometry(), new T.BoxGeometry().toNonIndexed()]; + expect(both(mixed)).toEqual([null, null]); + expect(error.mock.calls[1]).toEqual(error.mock.calls[0]); + const typed = () => { + const a = new T.PlaneGeometry(); + const b = new T.PlaneGeometry(); + b.setAttribute("uv", new T.BufferAttribute(new Uint16Array(8), 2)); + return [a, b]; + }; + expect(both(typed)).toEqual([null, null]); + expect(error.mock.calls.slice(2, 4)).toEqual(error.mock.calls.slice(4, 6)); + error.mockRestore(); + }); + + // An engine geometry merges the index and attributes in one call (BufferGeometry::mergeFrom, proved + // by runtime-native's geometry edges test); its refusal is logged with three's messages, and "?" + // leaves the merge to the port. + it("hands an engine geometry its parts in one __mergeFrom call and logs its refusal as three does", () => { + const calls: unknown[][] = []; + let answer = ""; + let writes = 0; + class EngineGeometry extends T.BufferGeometry { + __mergeFrom(...args: unknown[]) { + calls.push(args); + return answer; + } + setIndex(...args: unknown[]) { + writes++; + return super.setIndex(...args); + } + setAttribute(...args: unknown[]) { + writes++; + return super.setAttribute(...args); + } + } + const engine = defineBufferGeometryUtils({ + BufferGeometry: EngineGeometry, + BufferAttribute: T.BufferAttribute, + }); + const parts = [new T.BoxGeometry(), new T.PlaneGeometry()]; + const merged = engine.mergeGeometries(parts as never, true) as Loose; + expect(calls).toEqual([[parts, true, ["position", "normal", "uv"]]]); + expect(writes).toBe(0); + expect(merged.groups.map((g: Loose) => g.materialIndex)).toEqual([0, 1]); + + const error = vi.spyOn(console, "error").mockImplementation(() => undefined); + const typed = () => { + const a = new T.PlaneGeometry(); + a.setAttribute("uv", new T.BufferAttribute(new Uint16Array(8), 2)); + return [new T.PlaneGeometry(), a]; + }; + answer = "array\nuv"; + expect(engine.mergeGeometries(typed() as never)).toBeNull(); + upstream.mergeGeometries(typed()); + expect(error.mock.calls.length).toBe(4); + expect(error.mock.calls.slice(0, 2)).toEqual(error.mock.calls.slice(2, 4)); + error.mockRestore(); + + answer = "?"; + const fallback = () => [new T.BoxGeometry(), new T.SphereGeometry(1, 5, 4)]; + expect(dump(engine.mergeGeometries(fallback() as never))).toEqual( + dump(upstream.mergeGeometries(fallback())), + ); + expect(writes).toBe(4); + }); + + // An engine attribute's getX is one crossing per call, so the merged index reads each source + // index's array once; the index type is still three's choice, Uint32 from 65535 up. + it("builds a wide or narrow merged index from each index's array, not per element", () => { + const part = (vertices: number, index: number[]) => { + const g = new T.BufferGeometry(); + g.setAttribute("position", new T.BufferAttribute(new Float32Array(vertices * 3), 3)); + g.setIndex(index); + return g; + }; + const wide = () => [part(3, [0, 1, 2]), part(70000, [0, 69999, 1]), part(4, [3, 2, 1])]; + const narrow = () => [new T.PlaneGeometry(), new T.BoxGeometry()]; + const three = [wide, narrow].map((make) => dump(upstream.mergeGeometries(make()))); + const inputs = [wide(), narrow()]; + const getX = vi.spyOn(T.BufferAttribute.prototype, "getX"); + const ported = inputs.map((input) => dump(port.mergeGeometries(input as never))); + const calls = getX.mock.calls.length; + getX.mockRestore(); + expect(ported).toEqual(three); + expect(ported.map((merged) => merged?.index?.[0])).toEqual(["Uint32Array", "Uint16Array"]); + expect(calls).toBe(0); + }); +}); diff --git a/packages/three-native/__tests__/pass-node.spec.ts b/packages/three-native/__tests__/pass-node.spec.ts new file mode 100644 index 000000000..2c7a795c4 --- /dev/null +++ b/packages/three-native/__tests__/pass-node.spec.ts @@ -0,0 +1,38 @@ +import { describe, expect, it } from "vitest"; + +import { definePass, markNormalTarget } from "../src/pass-node.js"; + +const normalView = Object.freeze({ name: "normalView" }); +const tsl = { + texture: (target: { name: string }) => ({ target: target.name }), + uv: () => ({}), + normalView, +}; +const { mrt, output, metalness, roughness } = definePass(tsl); +const vec4 = markNormalTarget((...parts: unknown[]) => ({ parts }), normalView); + +describe("native scene pass MRT", () => { + it("accepts the normal target as normalView or as vec4(normalView, 0)", () => { + expect(mrt({ output, normal: normalView }).outputs.normal).toBe(normalView); + // The spelling the templates use: the zero alpha rides with a BlendMode on the same output. + expect(mrt({ output, normal: vec4(normalView, 0), metalness, roughness }).outputs.normal).toBe( + normalView, + ); + }); + + it("refuses every other normal spelling by name", () => { + expect(() => mrt({ normal: vec4(normalView, 1) })).toThrow( + /TN_NATIVE_MRT_UNSUPPORTED: normal/u, + ); + expect(() => mrt({ normal: vec4({}, 0) })).toThrow(/TN_NATIVE_MRT_UNSUPPORTED: normal/u); + expect(() => mrt({ velocity: {} })).toThrow(/TN_NATIVE_MRT_UNSUPPORTED: velocity/u); + }); + + it("records a blend mode per output without touching the others", () => { + const node = mrt({ output, normal: vec4(normalView, 0) }); + const mode = { blending: 6 }; + expect(node.setBlendMode("normal", mode)).toBe(node); + expect(node.getBlendMode("normal")).toBe(mode); + expect(node.getBlendMode("output")).toBeUndefined(); + }); +}); diff --git a/packages/three-native/src/addons/buffer-geometry-utils.ts b/packages/three-native/src/addons/buffer-geometry-utils.ts new file mode 100644 index 000000000..c10e803f1 --- /dev/null +++ b/packages/three-native/src/addons/buffer-geometry-utils.ts @@ -0,0 +1,14 @@ +/** + * `three/addons/utils/BufferGeometryUtils.js` as the engine back ends provide it: three's + * mergeGeometries, mergeAttributes and mergeVertices (merge-geometries.ts) over whichever engine `three` names in + * this build, the V8 facade or the Wasm entry. The module's other utilities are not provided, so an + * import of one fails the build. + */ +import { BufferAttribute, BufferGeometry } from "three"; + +import { defineBufferGeometryUtils } from "./merge-geometries.js"; + +export const { mergeGeometries, mergeAttributes, mergeVertices } = defineBufferGeometryUtils({ + BufferAttribute, + BufferGeometry, +} as never); diff --git a/packages/three-native/src/addons/data-utils.ts b/packages/three-native/src/addons/data-utils.ts new file mode 100644 index 000000000..d9a817ac4 --- /dev/null +++ b/packages/three-native/src/addons/data-utils.ts @@ -0,0 +1,63 @@ +/** + * three's `DataUtils` (r185, MIT): binary16 conversion as plain JS, shared by both engine back ends. + * + * It touches no engine object, so it runs as JS instead of crossing the ABI once per value; a ripple + * field packs 147,456 values per update. The tables are three's, so every result is bit-identical, + * including its truncation (not rounding) to binary16 and its clamp to ±65504. + */ + +const floatView = new Float32Array(1); +const uint32View = new Uint32Array(floatView.buffer); +const baseTable = new Uint32Array(512); +const shiftTable = new Uint32Array(512); +const mantissaTable = new Uint32Array(2048); +const exponentTable = new Uint32Array(64); +const offsetTable = new Uint32Array(64); + +for (let i = 0; i < 256; ++i) { + const e = i - 127; + let base: number; + let shift: number; + if (e < -27) [base, shift] = [0x0000, 24]; + else if (e < -14) [base, shift] = [0x0400 >> (-e - 14), -e - 1]; + else if (e <= 15) [base, shift] = [(e + 15) << 10, 13]; + else [base, shift] = [0x7c00, e < 128 ? 24 : 13]; + baseTable[i] = base; + baseTable[i | 0x100] = base | 0x8000; + shiftTable[i] = shiftTable[i | 0x100] = shift; +} +for (let i = 1; i < 1024; ++i) { + let m = i << 13; + let e = 0; + while ((m & 0x00800000) === 0) { + m <<= 1; + e -= 0x00800000; + } + mantissaTable[i] = (m & ~0x00800000) | (e + 0x38800000); +} +for (let i = 1024; i < 2048; ++i) mantissaTable[i] = 0x38000000 + ((i - 1024) << 13); +for (let i = 1; i < 31; ++i) exponentTable[i] = i << 23; +exponentTable[31] = 0x47800000; +exponentTable[32] = 0x80000000; +for (let i = 33; i < 63; ++i) exponentTable[i] = 0x80000000 + ((i - 32) << 23); +exponentTable[63] = 0xc7800000; +for (let i = 1; i < 64; ++i) if (i !== 32) offsetTable[i] = 1024; + +/** A number's binary16 bits, as three stores them in a `HalfFloatType` Uint16Array. */ +export function toHalfFloat(value: number): number { + floatView[0] = Math.max(-65504, Math.min(65504, value)); + const f = uint32View[0] ?? 0; + const e = (f >> 23) & 0x1ff; + return (baseTable[e] ?? 0) + ((f & 0x007fffff) >> (shiftTable[e] ?? 0)); +} + +/** The number binary16 `bits` encode. */ +export function fromHalfFloat(bits: number): number { + const m = bits >> 10; + uint32View[0] = + (mantissaTable[(offsetTable[m] ?? 0) + (bits & 0x3ff)] ?? 0) + (exponentTable[m] ?? 0); + return floatView[0] ?? 0; +} + +/** three's static `DataUtils` namespace. */ +export const DataUtils = { toHalfFloat, fromHalfFloat } as const; diff --git a/packages/three-native/src/addons/hdr.ts b/packages/three-native/src/addons/hdr.ts new file mode 100644 index 000000000..cb9b26483 --- /dev/null +++ b/packages/three-native/src/addons/hdr.ts @@ -0,0 +1,139 @@ +/** + * three's `HDRLoader.parse` (r185, MIT) as plain JS: Radiance RGBE bytes to the RGBA texels three + * uploads, shared by both engine back ends. Only the byte source differs per target, so each back + * end's `HDRLoader` reads the file and hands the bytes here. + * + * The decode is three's: `2^(e-128)/255` per channel, alpha 1, rows as stored (three sets `flipY`), + * and `HalfFloatType` (the default) through three's own truncating binary16 conversion. + */ +import { toHalfFloat } from "./data-utils.js"; + +export const FLOAT_TYPE = 1015; +export const HALF_FLOAT_TYPE = 1016; + +export interface IHDRImage { + readonly width: number; + readonly height: number; + /** RGBA: binary16 bits for HalfFloatType, float32 for FloatType. */ + readonly data: Uint16Array | Float32Array; + readonly type: typeof FLOAT_TYPE | typeof HALF_FLOAT_TYPE; + readonly gamma: number; + readonly exposure: number; +} + +function fail(message: string): never { + throw new Error(`TN_HDR_INVALID: ${message}`); +} + +/** The header lines, as three's `RGBE_ReadHeader` reads them; returns the pixel offset. */ +function readHeader(bytes: Uint8Array) { + let pos = 0; + const line = (): string | undefined => { + const end = bytes.indexOf(0x0a, pos); + if (end < 0 || end - pos > 1024) return undefined; + const text = String.fromCharCode(...bytes.subarray(pos, end)); + pos = end + 1; + return text; + }; + if (!/^#\?(\S+)/.test(line() ?? "")) fail("bad initial token"); + let format = false; + let width = 0; + let height = 0; + let gamma = 1; + let exposure = 1; + for (let text = line(); text !== undefined; text = line()) { + if (text.startsWith("#")) continue; + let match = /^\s*GAMMA\s*=\s*(\d+(\.\d+)?)\s*$/.exec(text); + if (match) gamma = Number.parseFloat(match[1] ?? "1"); + match = /^\s*EXPOSURE\s*=\s*(\d+(\.\d+)?)\s*$/.exec(text); + if (match) exposure = Number.parseFloat(match[1] ?? "1"); + if (/^\s*FORMAT=(\S+)\s*$/.test(text)) format = true; + match = /^\s*-Y\s+(\d+)\s+\+X\s+(\d+)\s*$/.exec(text); + if (match) { + height = Number.parseInt(match[1] ?? "0", 10); + width = Number.parseInt(match[2] ?? "0", 10); + } + if (format && width > 0) break; + } + if (!format) fail("missing format specifier"); + if (!(width > 0 && height > 0)) fail("missing image size specifier"); + return { pos, width, height, gamma, exposure }; +} + +/** RGBE pixels, run-length decoded per scanline (three's `RGBE_ReadPixels_RLE`). */ +function readPixels(bytes: Uint8Array, width: number, height: number): Uint8Array { + if ( + width < 8 || + width > 0x7fff || + bytes[0] !== 2 || + bytes[1] !== 2 || + ((bytes[2] ?? 0) & 0x80) !== 0 + ) + return bytes; + if (width !== (((bytes[2] ?? 0) << 8) | (bytes[3] ?? 0))) fail("wrong scanline width"); + const rgba = new Uint8Array(4 * width * height); + const scanline = new Uint8Array(4 * width); + let offset = 0; + let pos = 0; + for (let row = 0; row < height && pos < bytes.length; ++row) { + if (pos + 4 > bytes.length) fail("read error"); + if ( + bytes[pos] !== 2 || + bytes[pos + 1] !== 2 || + (((bytes[pos + 2] ?? 0) << 8) | (bytes[pos + 3] ?? 0)) !== width + ) + fail("bad rgbe scanline format"); + pos += 4; + let ptr = 0; + while (ptr < scanline.length && pos < bytes.length) { + let count = bytes[pos++] ?? 0; + const run = count > 128; + if (run) count -= 128; + if (count === 0 || ptr + count > scanline.length) fail("bad scanline data"); + if (run) { + scanline.fill(bytes[pos++] ?? 0, ptr, ptr + count); + } else { + scanline.set(bytes.subarray(pos, pos + count), ptr); + pos += count; + } + ptr += count; + } + for (let i = 0; i < width; ++i, offset += 4) { + rgba[offset] = scanline[i] ?? 0; + rgba[offset + 1] = scanline[i + width] ?? 0; + rgba[offset + 2] = scanline[i + 2 * width] ?? 0; + rgba[offset + 3] = scanline[i + 3 * width] ?? 0; + } + } + return rgba; +} + +/** Decodes a Radiance `.hdr` file to the texels three's HDRLoader produces for `type`. */ +export function parseHDR(buffer: ArrayBuffer, type: number = HALF_FLOAT_TYPE): IHDRImage { + if (type !== HALF_FLOAT_TYPE && type !== FLOAT_TYPE) fail(`unsupported type ${type}`); + const bytes = new Uint8Array(buffer); + const header = readHeader(bytes); + const rgbe = readPixels(bytes.subarray(header.pos), header.width, header.height); + // three keeps whatever length a flat file has; the engine needs exactly width * height texels. + if (rgbe.length !== 4 * header.width * header.height) + fail("pixel data does not match the image size"); + const texels = header.width * header.height; + const data = type === FLOAT_TYPE ? new Float32Array(texels * 4) : new Uint16Array(texels * 4); + const one = type === FLOAT_TYPE ? 1 : toHalfFloat(1); + for (let j = 0; j < texels * 4; j += 4) { + const scale = 2 ** ((rgbe[j + 3] ?? 0) - 128) / 255; + for (let c = 0; c < 3; ++c) { + const value = (rgbe[j + c] ?? 0) * scale; + data[j + c] = type === FLOAT_TYPE ? value : toHalfFloat(Math.min(value, 65504)); + } + data[j + 3] = one; + } + return { + width: header.width, + height: header.height, + data, + type: type as IHDRImage["type"], + gamma: header.gamma, + exposure: header.exposure, + }; +} diff --git a/packages/three-native/src/addons/merge-geometries.ts b/packages/three-native/src/addons/merge-geometries.ts new file mode 100644 index 000000000..1f11988df --- /dev/null +++ b/packages/three-native/src/addons/merge-geometries.ts @@ -0,0 +1,374 @@ +// Ported from three.js r185 (three@0.185.1). The MIT License, Copyright © 2010-2026 three.js authors. +/** + * three's `BufferGeometryUtils.mergeGeometries`, `mergeAttributes` and `mergeVertices` (three@0.185.1 + * examples/jsm/utils/BufferGeometryUtils.js) over an engine's own BufferGeometry and + * BufferAttribute, for both back ends. + * + * One order differs from three's, never a result: three builds the merged BufferAttribute around an + * empty typed array and fills the array afterwards, which works because three keeps the array it is + * handed. An engine attribute copies its array when it is built, so the array is filled first. + * Every refusal is three's: `console.error` with three's message, then `null`. + */ + +type TypedArray = + | Float32Array + | Uint8Array + | Uint16Array + | Uint32Array + | Int8Array + | Int16Array + | Int32Array; + +interface IAttributeLike { + readonly array: TypedArray; + readonly itemSize: number; + readonly normalized: boolean; + readonly count: number; + gpuType?: number; + readonly isInterleavedBufferAttribute?: boolean; + getComponent(index: number, component: number): number; +} + +interface IGeometryLike { + readonly index: (IAttributeLike & { getX(index: number): number }) | null; + readonly attributes: Readonly>; + readonly morphAttributes: Readonly>; + readonly morphTargetsRelative: boolean; +} + +interface IVertexGeometry extends IGeometryLike { + getIndex(): IGeometryLike["index"]; + clone(): IMergedGeometry; +} + +/** three's MathUtils.denormalize and normalize: a normalized integer attribute's stored value and its number. */ +function denormalize(value: number, array: TypedArray): number { + if (array instanceof Uint32Array) return value / 4294967295; + if (array instanceof Uint16Array) return value / 65535; + if (array instanceof Uint8Array) return value / 255; + if (array instanceof Int32Array) return Math.max(value / 2147483647, -1); + if (array instanceof Int16Array) return Math.max(value / 32767, -1); + if (array instanceof Int8Array) return Math.max(value / 127, -1); + return value; +} +function normalize(value: number, array: TypedArray): number { + if (array instanceof Uint32Array) return Math.round(value * 4294967295); + if (array instanceof Uint16Array) return Math.round(value * 65535); + if (array instanceof Uint8Array) return Math.round(value * 255); + if (array instanceof Int32Array) return Math.round(value * 2147483647); + if (array instanceof Int16Array) return Math.round(value * 32767); + if (array instanceof Int8Array) return Math.round(value * 127); + return value; +} + +/** three's `attribute.getX(index)` and its siblings for one component. */ +function component(attribute: IAttributeLike, index: number, k: number): number { + if (attribute.isInterleavedBufferAttribute) return attribute.getComponent(index, k); + const value = attribute.array[index * attribute.itemSize + k] as number; + return attribute.normalized ? denormalize(value, attribute.array) : value; +} + +/** three's `attribute.setX(index, value)` into the array a new attribute is built from. */ +function store(array: TypedArray, source: IAttributeLike, at: number, value: number): void { + array[at] = source.normalized ? normalize(value, array) : value; +} + +interface IMergedGeometry { + addGroup(start: number, count: number, materialIndex: number): void; + setIndex(index: IAttributeLike | number[]): void; + setAttribute(name: string, attribute: IAttributeLike): void; + morphAttributes: Record; + __mergeFrom?(parts: readonly IGeometryLike[], indexed: boolean, names: string[]): string; +} + +/** + * The merged index three builds with `getX` per element, from each index's array read once: an + * engine attribute's getX is a crossing per call. Typed as three's setIndex(number[]) types it: + * Uint32 when any value reaches 65535, each value converted as that array converts it. + */ +function mergedIndex(geometries: readonly IGeometryLike[]): Uint16Array | Uint32Array { + let length = 0; + for (const geometry of geometries) length += (geometry.index as IAttributeLike).count; + const values = new Float64Array(length); + let at = 0; + let offset = 0; + let wide = false; + for (const geometry of geometries) { + const index = geometry.index as IAttributeLike; + const count = index.count; + const array = index.isInterleavedBufferAttribute || index.normalized ? undefined : index.array; + const step = index.itemSize; + for (let j = 0; j < count; ++j) { + const value = (array ? (array[j * step] as number) : component(index, j, 0)) + offset; + wide ||= value >= 65535; + values[at++] = value; + } + offset += (geometry.attributes.position as IAttributeLike).count; + } + return wide ? new Uint32Array(values) : new Uint16Array(values); +} + +/** What one engine supplies: the two classes a merge builds. */ +export interface IGeometryUtilsEngine { + // quality-allow: three's PascalCase class name passed in engine constructor map. + // biome-ignore lint/style/useNamingConvention: three's class name, so a back end passes its class map. + readonly BufferGeometry: new () => object; + // quality-allow: three's PascalCase class name passed in engine constructor map. + // biome-ignore lint/style/useNamingConvention: see BufferGeometry. + readonly BufferAttribute: new ( + array: TypedArray, + itemSize: number, + normalized?: boolean, + ) => object; +} + +const PREFIX = "THREE.BufferGeometryUtils:"; + +export function defineBufferGeometryUtils(engine: IGeometryUtilsEngine) { + function mergeAttributes(attributes: readonly IAttributeLike[]): IAttributeLike | null { + let Typed: (new (length: number) => TypedArray) | undefined; + let itemSize: number | undefined; + let normalized: boolean | undefined; + let gpuType: number | undefined = -1; + let arrayLength = 0; + for (const attribute of attributes) { + const made = attribute.array.constructor as new (length: number) => TypedArray; + Typed ??= made; + if (Typed !== made) { + console.error( + `${PREFIX} .mergeAttributes() failed. BufferAttribute.array must be of consistent array types across matching attributes.`, + ); + return null; + } + itemSize ??= attribute.itemSize; + if (itemSize !== attribute.itemSize) { + console.error( + `${PREFIX} .mergeAttributes() failed. BufferAttribute.itemSize must be consistent across matching attributes.`, + ); + return null; + } + normalized ??= attribute.normalized; + if (normalized !== attribute.normalized) { + console.error( + `${PREFIX} .mergeAttributes() failed. BufferAttribute.normalized must be consistent across matching attributes.`, + ); + return null; + } + if (gpuType === -1) gpuType = attribute.gpuType; + if (gpuType !== attribute.gpuType) { + console.error( + `${PREFIX} .mergeAttributes() failed. BufferAttribute.gpuType must be consistent across matching attributes.`, + ); + return null; + } + arrayLength += attribute.count * itemSize; + } + if (Typed === undefined || itemSize === undefined) return null; + const array = new Typed(arrayLength); + let offset = 0; + for (const attribute of attributes) { + if (attribute.isInterleavedBufferAttribute) { + for (let j = 0; j < attribute.count; j++) + for (let c = 0; c < itemSize; c++) + array[offset + j * itemSize + c] = attribute.getComponent(j, c); + } else array.set(attribute.array, offset); + offset += attribute.count * itemSize; + } + const result = new engine.BufferAttribute(array, itemSize, normalized) as IAttributeLike; + // The engine attribute already holds three's default; its gpuType is written only to change it. + if (gpuType !== undefined && result.gpuType !== gpuType) result.gpuType = gpuType; + return result; + } + + // Each geometry's attributes and morph attributes, grouped by name; a string is three's refusal. + function collect( + geometries: readonly IGeometryLike[], + merged: IMergedGeometry, + useGroups: boolean, + ) { + const first = geometries[0] as IGeometryLike; + const isIndexed = first.index !== null; + const attributesUsed = new Set(Object.keys(first.attributes)); + const morphAttributesUsed = new Set(Object.keys(first.morphAttributes)); + const attributes: Record = {}; + const morphAttributes: Record = {}; + let offset = 0; + for (const [i, geometry] of geometries.entries()) { + const at = `${PREFIX} .mergeGeometries() failed with geometry at index ${i}.`; + if (isIndexed !== (geometry.index !== null)) + return `${at} All geometries must have compatible attributes; make sure index attribute exists among all geometries, or in none of them.`; + let attributesCount = 0; + for (const name of Object.keys(geometry.attributes)) { + if (!attributesUsed.has(name)) + return `${at} All geometries must have compatible attributes; make sure "${name}" attribute exists among all geometries, or in none of them.`; + attributes[name] ??= []; + attributes[name].push(geometry.attributes[name] as IAttributeLike); + attributesCount++; + } + if (attributesCount !== attributesUsed.size) + return `${at} Make sure all geometries have the same number of attributes.`; + if (first.morphTargetsRelative !== geometry.morphTargetsRelative) + return `${at} .morphTargetsRelative must be consistent throughout all geometries.`; + for (const name of Object.keys(geometry.morphAttributes)) { + if (!morphAttributesUsed.has(name)) + return `${at} .morphAttributes must be consistent throughout all geometries.`; + morphAttributes[name] ??= []; + morphAttributes[name].push(geometry.morphAttributes[name] as readonly IAttributeLike[]); + } + if (useGroups) { + const count = isIndexed ? geometry.index?.count : geometry.attributes.position?.count; + if (count === undefined) + return `${at} The geometry must have either an index or a position attribute`; + merged.addGroup(offset, count, i); + offset += count; + } + } + return { attributes, morphAttributes, isIndexed }; + } + + type Found = Exclude, string>; + + /** + * An engine geometry merges the index and attributes in one call, reading each array where it + * lives. Answers "" when merged, the refused attribute's name after mergeAttributes' message, and + * undefined when the engine leaves the merge to the port ("?"). + */ + function mergeInEngine(merged: IMergedGeometry, parts: readonly IGeometryLike[], found: Found) { + if (typeof merged.__mergeFrom !== "function") return undefined; + const answer = merged.__mergeFrom(parts, found.isIndexed, Object.keys(found.attributes)); + if (answer === "?") return undefined; + if (answer === "") return ""; + const [field, name] = answer.split("\n"); + const rule = field === "array" ? "of consistent array types" : "consistent"; + console.error( + `${PREFIX} .mergeAttributes() failed. BufferAttribute.${field} must be ${rule} across matching attributes.`, + ); + return name as string; + } + + /** The port's merge of the index and attributes: "" when merged, else the refused attribute's name. */ + function mergeInPort(merged: IMergedGeometry, parts: readonly IGeometryLike[], found: Found) { + if (found.isIndexed) + merged.setIndex(new engine.BufferAttribute(mergedIndex(parts), 1) as IAttributeLike); + for (const [name, list] of Object.entries(found.attributes)) { + const attribute = mergeAttributes(list); + if (!attribute) return name; + merged.setAttribute(name, attribute); + } + return ""; + } + + function mergeGeometries(geometries: readonly IGeometryLike[], useGroups = false): object | null { + const merged = new engine.BufferGeometry() as IMergedGeometry; + const found = collect(geometries, merged, useGroups); + if (typeof found === "string") { + console.error(found); + return null; + } + const refused = + mergeInEngine(merged, geometries, found) ?? mergeInPort(merged, geometries, found); + if (refused !== "") { + console.error( + `${PREFIX} .mergeGeometries() failed while trying to merge the ${refused} attribute.`, + ); + return null; + } + for (const [name, perGeometry] of Object.entries(found.morphAttributes)) { + const numMorphTargets = (perGeometry[0] as readonly IAttributeLike[]).length; + if (numMorphTargets === 0) continue; + const targets: IAttributeLike[] = []; + for (let i = 0; i < numMorphTargets; ++i) { + const attribute = mergeAttributes(perGeometry.map((list) => list[i] as IAttributeLike)); + if (!attribute) { + console.error( + `${PREFIX} .mergeGeometries() failed while trying to merge the ${name} morphAttribute.`, + ); + return null; + } + targets.push(attribute); + } + merged.morphAttributes[name] = targets; + } + return merged; + } + + /** + * three's mergeVertices: vertices whose attributes hash alike (to `tolerance`) become one vertex, + * and the clone is re-indexed. The merged attributes are engine BufferAttributes over the source + * arrays' types, as three keeps each attribute's constructor. + */ + function mergeVertices(geometry: IVertexGeometry, tolerance = 1e-4): object { + const used = Math.max(tolerance, Number.EPSILON); + const hashToIndex = new Map(); + const indices = geometry.getIndex(); + const positions = geometry.attributes.position as IAttributeLike; + const vertexCount = indices ? indices.count : positions.count; + const names = Object.keys(geometry.attributes); + const arrays: Record = {}; + const morphArrays: Record = {}; + const made = (attribute: IAttributeLike) => + new (attribute.array.constructor as new (length: number) => TypedArray)( + attribute.count * attribute.itemSize, + ); + for (const name of names) { + arrays[name] = made(geometry.attributes[name] as IAttributeLike); + const morphs = geometry.morphAttributes[name]; + if (morphs) morphArrays[name] = morphs.map(made); + } + const hashMultiplier = 10 ** Math.log10(1 / used); + const hashAdditive = used * 0.5 * hashMultiplier; + const newIndices: number[] = []; + let nextIndex = 0; + for (let i = 0; i < vertexCount; i++) { + const index = indices ? indices.getX(i) : i; + let hash = ""; + for (const name of names) { + const attribute = geometry.attributes[name] as IAttributeLike; + for (let k = 0; k < attribute.itemSize; k++) + hash += `${~~(component(attribute, index, k) * hashMultiplier + hashAdditive)},`; + } + const known = hashToIndex.get(hash); + if (known !== undefined) { + newIndices.push(known); + continue; + } + for (const name of names) { + const attribute = geometry.attributes[name] as IAttributeLike; + const morphs = geometry.morphAttributes[name]; + for (let k = 0; k < attribute.itemSize; k++) { + const at = nextIndex * attribute.itemSize + k; + store(arrays[name] as TypedArray, attribute, at, component(attribute, index, k)); + morphs?.forEach((morph, m) => { + const target = (morphArrays[name] as TypedArray[])[m] as TypedArray; + store(target, morph, nextIndex * morph.itemSize + k, component(morph, index, k)); + }); + } + } + hashToIndex.set(hash, nextIndex); + newIndices.push(nextIndex); + nextIndex++; + } + const result = geometry.clone(); + const rebuilt = (array: TypedArray, source: IAttributeLike) => + new engine.BufferAttribute( + array.slice(0, nextIndex * source.itemSize), + source.itemSize, + source.normalized, + ) as IAttributeLike; + for (const name of names) { + result.setAttribute( + name, + rebuilt(arrays[name] as TypedArray, geometry.attributes[name] as IAttributeLike), + ); + const morphs = geometry.morphAttributes[name]; + if (morphs) + result.morphAttributes[name] = morphs.map((morph, m) => + rebuilt((morphArrays[name] as TypedArray[])[m] as TypedArray, morph), + ); + } + result.setIndex(newIndices); + return result; + } + + return { mergeGeometries, mergeAttributes, mergeVertices }; +} diff --git a/packages/three-native/src/addons/mesh-bvh.ts b/packages/three-native/src/addons/mesh-bvh.ts new file mode 100644 index 000000000..78ed0af05 --- /dev/null +++ b/packages/three-native/src/addons/mesh-bvh.ts @@ -0,0 +1,50 @@ +/** + * `three-mesh-bvh`'s `MeshBVH` as the engine back ends provide it: the ray queries core's picking + * makes (`raycastObject3D`, honouring `raycaster.firstHitOnly`), answered by the engine's own + * triangle raycast. The upstream package runs its tree walk through `Triangle`, `Line3` and a + * `Vector3` per step, every one an ABI crossing here, so it is not run as JS against engine objects. + * + * ponytail: the engine raycast tests every triangle of the mesh in C++; build a native tree when a + * profile shows picking cost, with these results as its oracle. + */ + +interface IRaycasterLike { + firstHitOnly?: boolean; + intersectObject(object: object, recursive: boolean): readonly object[]; +} + +/** three-mesh-bvh's split strategies, with its values (src/core/Constants.js). */ +export const CENTER = 0; +export const AVERAGE = 1; +export const SAH = 2; + +export class MeshBVH { + readonly geometry: object; + + constructor(geometry: object, options?: Readonly>) { + const { strategy, ...rest } = options ?? {}; + // A split strategy changes how three-mesh-bvh builds its tree, never which triangles a ray + // hits; the engine raycast answers the same either way, so any of the three is accepted. + if (strategy !== undefined && strategy !== CENTER && strategy !== AVERAGE && strategy !== SAH) + throw new Error( + `TN_NATIVE_MESH_BVH_STRATEGY: ${String(strategy)} is not CENTER, AVERAGE or SAH`, + ); + const unsupported = Object.keys(rest); + if (unsupported.length > 0) + throw new Error( + `TN_NATIVE_MESH_BVH_OPTIONS_UNSUPPORTED: ${unsupported.join(", ")}: the engine MeshBVH builds no tree, so it takes no other build option`, + ); + this.geometry = geometry; + } + + /** three-mesh-bvh's `raycastObject3D`: the object's hits (only the nearest with `firstHitOnly`). */ + raycastObject3D(object: object, raycaster: IRaycasterLike, intersects: object[] = []): object[] { + const hits = raycaster.intersectObject(object, false); + if (raycaster.firstHitOnly === true) { + if (hits[0] !== undefined) intersects.push(hits[0]); + } else { + for (const hit of hits) intersects.push(hit); + } + return intersects; + } +} diff --git a/packages/three-native/src/addons/post-effects.ts b/packages/three-native/src/addons/post-effects.ts new file mode 100644 index 000000000..51a6a491e --- /dev/null +++ b/packages/three-native/src/addons/post-effects.ts @@ -0,0 +1,84 @@ +/** + * three/addons/tsl/display's GTAO, Denoise, SMAA and Bloom as the engine's live effects, for both + * back ends (PRD-540; moved from the V8 player's core-addons.mjs). Each returns the effect's node; its + * scalar uniforms read and write the native effect (`ao(...).radius.value`) through the node's + * `__effect(name[, value])`, which the back end routes to tslEffectParameter. + */ + +interface IEffectNode { + __effect(name: string, value?: number): number; + getTextureNode?: () => IEffectNode; +} + +type Effect = (...args: unknown[]) => IEffectNode; + +/** The back end's TSL functions the effects are built by (the shared table's "ao", "bloom", ...). */ +export interface IEffectTsl { + readonly ao: Effect; + readonly denoise: Effect; + readonly smaa: Effect; + readonly bloom: Effect; +} + +function uniforms(node: IEffectNode, names: readonly string[]): IEffectNode { + for (const name of names) + Object.defineProperty(node, name, { + configurable: true, + value: Object.freeze({ + get value() { + return node.__effect(name); + }, + set value(value: number) { + node.__effect(name, value); + }, + }), + }); + return node; +} + +export function definePostEffects(tsl: IEffectTsl) { + return { + ao(depthNode: unknown, normalNode: unknown, camera: unknown): IEffectNode { + const node = uniforms(tsl.ao(depthNode, normalNode ?? null, camera), [ + "radius", + "thickness", + "distanceExponent", + "distanceFallOff", + "scale", + "samples", + ]); + Object.defineProperty(node, "resolutionScale", { + configurable: true, + get() { + return node.__effect("resolutionScale"); + }, + set(value: number) { + node.__effect("resolutionScale", value); + }, + }); + node.getTextureNode = () => node; + return node; + }, + denoise: ( + node: unknown, + depthNode: unknown, + normalNode: unknown, + camera: unknown, + ): IEffectNode => + uniforms(tsl.denoise(node, depthNode, normalNode ?? null, camera), [ + "lumaPhi", + "depthPhi", + "normalPhi", + "radius", + "index", + ]), + smaa: (node: unknown): IEffectNode => tsl.smaa(node), + bloom: (node: unknown, strength?: number, radius?: number, threshold?: number): IEffectNode => + uniforms(tsl.bloom(node, strength, radius, threshold), [ + "strength", + "radius", + "threshold", + "smoothWidth", + ]), + }; +} diff --git a/packages/three-native/src/audio.ts b/packages/three-native/src/audio.ts new file mode 100644 index 000000000..78f360d3e --- /dev/null +++ b/packages/three-native/src/audio.ts @@ -0,0 +1,564 @@ +// Ported from three.js r185 (three@0.185.1). The MIT License, Copyright © 2010-2026 three.js authors. +/** + * three's audio classes (`AudioListener`, `Audio`, `PositionalAudio`, `AudioLoader`) over an + * engine's own `Object3D`, for both back ends: the browser-JS one and the V8 facade. + * + * Upstream's classes are plain JS over WebAudio, but they extend upstream `Object3D`, so the + * engine's scene graph cannot hold them (`camera.add(listener)` would pass a foreign object) and + * `voice instanceof Object3D` is false. These are the same classes, ported from three r185, with + * the engine's `Object3D` as the base. One difference is structural: upstream pushes positions to + * WebAudio from `updateMatrixWorld`, which three's renderer calls from JS each frame. The engine + * updates world matrices natively, so the host calls `updateAudio()` once per frame instead. + */ + +interface IAudioVector3 { + x: number; + y: number; + z: number; + set(x: number, y: number, z: number): IAudioVector3; + applyQuaternion(quaternion: object): IAudioVector3; +} + +interface IAudioObject3D { + readonly parent: object | null; + readonly matrixWorld: { decompose(position: object, quaternion: object, scale: object): unknown }; + updateMatrixWorld(force?: boolean): void; + updateWorldMatrix(updateParents: boolean, updateChildren: boolean): void; + copy(source: object, recursive?: boolean): unknown; +} + +/** What one engine supplies: its classes, and how `AudioLoader` reads a URL's bytes. */ +export interface IAudioEngine { + // quality-allow: three's PascalCase class name passed in engine constructor map. + // biome-ignore lint/style/useNamingConvention: three's class name, so a back end passes its class map. + readonly Object3D: new () => IAudioObject3D; + // quality-allow: three's PascalCase class name passed in engine constructor map. + // biome-ignore lint/style/useNamingConvention: see Object3D. + readonly Vector3: new () => IAudioVector3; + // quality-allow: three's PascalCase class name passed in engine constructor map. + // biome-ignore lint/style/useNamingConvention: see Object3D. + readonly Quaternion: new () => object; + readonly read: (url: string) => Promise; +} + +interface IRamped { + linearRampToValueAtTime(value: number, endTime: number): unknown; +} +interface ILegacyListener { + positionX?: IRamped; + setPosition(x: number, y: number, z: number): void; + setOrientation(x: number, y: number, z: number, ux: number, uy: number, uz: number): void; +} + +export function defineAudioClasses(engine: IAudioEngine) { + const { Object3D, Vector3, Quaternion } = engine; + const position = new Vector3(); + const quaternion = new Quaternion(); + const scale = new Vector3(); + const forward = new Vector3(); + const up = new Vector3(); + // An attached audio object is held strongly, since the native scene graph does not keep a JS + // wrapper (or its WebAudio nodes) alive; a detached one only weakly, so dropping it frees it. + type Tracked = { sync(refresh?: boolean): void } & IAudioObject3D; + const attached = new Set(); + const detached = new Set>(); + const warn = (message: string) => console.warn(`Audio: ${message}`); + const setType = (target: object, type: string) => + Object.defineProperty(target, "type", { value: type, writable: true, configurable: true }); + + let shared: BaseAudioContext | undefined; + // Upstream's AudioContext is a class of two statics; the same two calls on a plain object. + const AudioContext = { + getContext(): BaseAudioContext { + if (shared === undefined) { + // quality-allow: webkitAudioContext is the legacy Safari global prefix missing from standard DOM types. + const host = globalThis as unknown as Record< + string, + (new () => BaseAudioContext) | undefined + >; + const Context = host.AudioContext ?? host.webkitAudioContext; + if (Context === undefined) + throw new Error("TN_AUDIO_CONTEXT_MISSING: this host has no WebAudio AudioContext"); + shared = new Context(); + } + return shared; + }, + setContext(value: BaseAudioContext): void { + shared = value; + }, + }; + + class AudioListener extends Object3D { + context = AudioContext.getContext(); + gain = this.context.createGain(); + filter: AudioNode | null = null; + timeDelta = 0; + #last: number | undefined; + + constructor() { + super(); + setType(this, "AudioListener"); + this.gain.connect(this.context.destination); + detached.add(new WeakRef(this)); + } + getInput(): GainNode { + return this.gain; + } + removeFilter(): this { + if (this.filter !== null) { + this.gain.disconnect(this.filter); + this.filter.disconnect(this.context.destination); + this.gain.connect(this.context.destination); + this.filter = null; + } + return this; + } + getFilter(): AudioNode | null { + return this.filter; + } + setFilter(value: AudioNode): this { + if (this.filter !== null) { + this.gain.disconnect(this.filter); + this.filter.disconnect(this.context.destination); + } else { + this.gain.disconnect(this.context.destination); + } + this.filter = value; + this.gain.connect(this.filter); + this.filter.connect(this.context.destination); + return this; + } + getMasterVolume(): number { + return this.gain.gain.value; + } + setMasterVolume(value: number): this { + this.gain.gain.setTargetAtTime(value, this.context.currentTime, 0.01); + return this; + } + override updateMatrixWorld(force?: boolean): void { + super.updateMatrixWorld(force); + this.sync(); + } + /** Pushes the world pose to WebAudio; `refresh` first brings the native world matrix up to date. */ + sync(refresh = false): void { + if (refresh) this.updateWorldMatrix(true, false); + const now = globalThis.performance.now(); + this.timeDelta = this.#last === undefined ? 0 : (now - this.#last) / 1000; + this.#last = now; + // quality-allow: WebAudio AudioListener differences between standard AudioParam and legacy setPosition/orientation. + const listener = this.context.listener as unknown as ILegacyListener & + Record; + this.matrixWorld.decompose(position, quaternion, scale); + forward.set(0, 0, -1).applyQuaternion(quaternion); + up.set(0, 1, 0).applyQuaternion(quaternion); + if (listener.positionX) { + const end = this.context.currentTime + this.timeDelta; + const ramp = (name: string, value: number) => + listener[name]?.linearRampToValueAtTime(value, end); + ramp("positionX", position.x); + ramp("positionY", position.y); + ramp("positionZ", position.z); + ramp("forwardX", forward.x); + ramp("forwardY", forward.y); + ramp("forwardZ", forward.z); + ramp("upX", up.x); + ramp("upY", up.y); + ramp("upZ", up.z); + } else { + listener.setPosition(position.x, position.y, position.z); + listener.setOrientation(forward.x, forward.y, forward.z, up.x, up.y, up.z); + } + } + } + + class Audio extends Object3D { + readonly listener: AudioListener; + readonly context: BaseAudioContext; + gain: GainNode; + autoplay = false; + buffer: AudioBuffer | null = null; + detune = 0; + loop = false; + loopStart = 0; + loopEnd = 0; + offset = 0; + duration: number | undefined = undefined; + playbackRate = 1; + isPlaying = false; + hasPlaybackControl = true; + source: AudioScheduledSourceNode | AudioNode | null = null; + sourceType = "empty"; + filters: AudioNode[] = []; + _startedAt = 0; + _progress = 0; + _connected = false; + + constructor(listener: AudioListener) { + super(); + setType(this, "Audio"); + this.listener = listener; + this.context = listener.context; + this.gain = this.context.createGain(); + this.gain.connect(listener.getInput()); + detached.add(new WeakRef(this)); + } + getOutput(): TNode { + // quality-allow: Audio.gain is GainNode which bridges to TNode (defaulting to GainNode or subtype). + return this.gain as unknown as TNode; + } + setNodeSource(audioNode: AudioNode): this { + this.hasPlaybackControl = false; + this.sourceType = "audioNode"; + this.source = audioNode; + this.connect(); + return this; + } + setMediaElementSource(mediaElement: HTMLMediaElement): this { + this.hasPlaybackControl = false; + this.sourceType = "mediaNode"; + this.source = (this.context as globalThis.AudioContext).createMediaElementSource( + mediaElement, + ); + this.connect(); + return this; + } + setMediaStreamSource(mediaStream: MediaStream): this { + this.hasPlaybackControl = false; + this.sourceType = "mediaStreamNode"; + this.source = (this.context as globalThis.AudioContext).createMediaStreamSource(mediaStream); + this.connect(); + return this; + } + setBuffer(audioBuffer: AudioBuffer): this { + this.buffer = audioBuffer; + this.sourceType = "buffer"; + if (this.autoplay) this.play(); + return this; + } + play(delay = 0): this | undefined { + if (this.isPlaying) { + warn("Audio is already playing."); + return undefined; + } + if (!this.hasPlaybackControl) { + warn("this Audio has no playback control."); + return undefined; + } + this._startedAt = this.context.currentTime + delay; + const source = this.context.createBufferSource(); + source.buffer = this.buffer; + source.loop = this.loop; + source.loopStart = this.loopStart; + source.loopEnd = this.loopEnd; + source.onended = this.onEnded.bind(this); + source.start(this._startedAt, this._progress + this.offset, this.duration); + this.isPlaying = true; + this.source = source; + this.setDetune(this.detune); + this.setPlaybackRate(this.playbackRate); + return this.connect(); + } + pause(): this | undefined { + if (!this.hasPlaybackControl) { + warn("this Audio has no playback control."); + return undefined; + } + if (this.isPlaying) { + this._progress += + Math.max(this.context.currentTime - this._startedAt, 0) * this.playbackRate; + if (this.loop) + this._progress = this._progress % (this.duration || (this.buffer?.duration ?? 1)); + const source = this.source as AudioScheduledSourceNode; + source.stop(); + source.onended = null; + this.isPlaying = false; + } + return this; + } + stop(delay = 0): this | undefined { + if (!this.hasPlaybackControl) { + warn("this Audio has no playback control."); + return undefined; + } + this._progress = 0; + if (this.source !== null) { + const source = this.source as AudioScheduledSourceNode; + source.stop(this.context.currentTime + delay); + source.onended = null; + } + this.isPlaying = false; + return this; + } + connect(): this { + const source = this.source as AudioNode; + if (this.filters.length > 0) { + source.connect(this.filters[0] as AudioNode); + for (let i = 1; i < this.filters.length; i++) + (this.filters[i - 1] as AudioNode).connect(this.filters[i] as AudioNode); + (this.filters.at(-1) as AudioNode).connect(this.getOutput()); + } else { + source.connect(this.getOutput()); + } + this._connected = true; + return this; + } + disconnect(): this | undefined { + if (!this._connected) return undefined; + const source = this.source as AudioNode; + if (this.filters.length > 0) { + source.disconnect(this.filters[0] as AudioNode); + for (let i = 1; i < this.filters.length; i++) + (this.filters[i - 1] as AudioNode).disconnect(this.filters[i] as AudioNode); + (this.filters.at(-1) as AudioNode).disconnect(this.getOutput()); + } else { + source.disconnect(this.getOutput()); + } + this._connected = false; + return this; + } + getFilters(): AudioNode[] { + return this.filters; + } + setFilters(value?: AudioNode[] | null): this { + if (this._connected) { + this.disconnect(); + this.filters = (value ?? []).slice(); + this.connect(); + } else { + this.filters = (value ?? []).slice(); + } + return this; + } + setDetune(value: number): this { + this.detune = value; + const source = this.source as AudioBufferSourceNode | null; + if (this.isPlaying && source?.detune !== undefined) + source.detune.setTargetAtTime(this.detune, this.context.currentTime, 0.01); + return this; + } + getDetune(): number { + return this.detune; + } + getFilter(): AudioNode | undefined { + return this.getFilters()[0]; + } + setFilter(filter?: AudioNode | null): this { + return this.setFilters(filter ? [filter] : []); + } + setPlaybackRate(value: number): this | undefined { + if (!this.hasPlaybackControl) { + warn("this Audio has no playback control."); + return undefined; + } + this.playbackRate = value; + if (this.isPlaying) + (this.source as AudioBufferSourceNode).playbackRate.setTargetAtTime( + this.playbackRate, + this.context.currentTime, + 0.01, + ); + return this; + } + getPlaybackRate(): number { + return this.playbackRate; + } + onEnded(): void { + this.isPlaying = false; + this._progress = 0; + } + getLoop(): boolean { + if (!this.hasPlaybackControl) { + warn("this Audio has no playback control."); + return false; + } + return this.loop; + } + setLoop(value: boolean): this | undefined { + if (!this.hasPlaybackControl) { + warn("this Audio has no playback control."); + return undefined; + } + this.loop = value; + if (this.isPlaying) (this.source as AudioBufferSourceNode).loop = this.loop; + return this; + } + setLoopStart(value: number): this { + this.loopStart = value; + return this; + } + setLoopEnd(value: number): this { + this.loopEnd = value; + return this; + } + getVolume(): number { + return this.gain.gain.value; + } + setVolume(value: number): this { + this.gain.gain.setTargetAtTime(value, this.context.currentTime, 0.01); + return this; + } + override copy(source: Audio, recursive?: boolean): this { + super.copy(source, recursive); + if (source.sourceType !== "buffer") { + warn("Audio source type cannot be copied."); + return this; + } + this.autoplay = source.autoplay; + this.buffer = source.buffer; + this.detune = source.detune; + this.loop = source.loop; + this.loopStart = source.loopStart; + this.loopEnd = source.loopEnd; + this.offset = source.offset; + this.duration = source.duration; + this.playbackRate = source.playbackRate; + this.hasPlaybackControl = source.hasPlaybackControl; + this.sourceType = source.sourceType; + this.filters = source.filters.slice(); + return this; + } + clone(recursive?: boolean): this { + const Self = this.constructor as new (listener: AudioListener) => this; + return new Self(this.listener).copy(this, recursive); + } + /** Upstream `Audio` sets no position; only `PositionalAudio` has one to push. */ + sync(_refresh?: boolean): void {} + } + + const orientation = new Vector3(); + type LegacyPanner = PannerNode & { + setPosition(x: number, y: number, z: number): void; + setOrientation(x: number, y: number, z: number): void; + }; + + class PositionalAudio extends Audio { + panner: PannerNode; + + constructor(listener: AudioListener) { + super(listener); + setType(this, "PositionalAudio"); + this.panner = this.context.createPanner(); + this.panner.panningModel = "HRTF"; + this.panner.connect(this.gain); + } + override connect(): this { + super.connect(); + this.panner.connect(this.gain); + return this; + } + override disconnect(): this | undefined { + super.disconnect(); + this.panner.disconnect(this.gain); + return this; + } + override getOutput(): PannerNode { + return this.panner; + } + getRefDistance(): number { + return this.panner.refDistance; + } + setRefDistance(value: number): this { + this.panner.refDistance = value; + return this; + } + getRolloffFactor(): number { + return this.panner.rolloffFactor; + } + setRolloffFactor(value: number): this { + this.panner.rolloffFactor = value; + return this; + } + getDistanceModel(): DistanceModelType { + return this.panner.distanceModel; + } + setDistanceModel(value: DistanceModelType): this { + this.panner.distanceModel = value; + return this; + } + getMaxDistance(): number { + return this.panner.maxDistance; + } + setMaxDistance(value: number): this { + this.panner.maxDistance = value; + return this; + } + setDirectionalCone( + coneInnerAngle: number, + coneOuterAngle: number, + coneOuterGain: number, + ): this { + this.panner.coneInnerAngle = coneInnerAngle; + this.panner.coneOuterAngle = coneOuterAngle; + this.panner.coneOuterGain = coneOuterGain; + return this; + } + override updateMatrixWorld(force?: boolean): void { + super.updateMatrixWorld(force); + this.sync(); + } + override sync(refresh = false): void { + if (this.hasPlaybackControl && !this.isPlaying) return; + if (refresh) this.updateWorldMatrix(true, false); + this.matrixWorld.decompose(position, quaternion, scale); + orientation.set(0, 0, 1).applyQuaternion(quaternion); + const panner = this.panner as LegacyPanner; + if (panner.positionX) { + const end = this.context.currentTime + this.listener.timeDelta; + panner.positionX.linearRampToValueAtTime(position.x, end); + panner.positionY.linearRampToValueAtTime(position.y, end); + panner.positionZ.linearRampToValueAtTime(position.z, end); + panner.orientationX.linearRampToValueAtTime(orientation.x, end); + panner.orientationY.linearRampToValueAtTime(orientation.y, end); + panner.orientationZ.linearRampToValueAtTime(orientation.z, end); + } else { + panner.setPosition(position.x, position.y, position.z); + panner.setOrientation(orientation.x, orientation.y, orientation.z); + } + } + } + + class AudioLoader { + path = ""; + setPath(path: string): this { + this.path = path; + return this; + } + load( + url: string, + onLoad: (buffer: AudioBuffer) => void, + _onProgress?: unknown, + onError?: (error: unknown) => void, + ): void { + this.loadAsync(url).then(onLoad, (error: unknown) => { + if (onError) onError(error); + else console.error(error); + }); + } + async loadAsync(url: string): Promise { + const bytes = await engine.read(this.path + url); + return AudioContext.getContext().decodeAudioData(bytes.slice(0)); + } + } + + /** Pushes every attached listener and voice to WebAudio; the host calls this once per frame. */ + function updateAudio(): void { + for (const reference of detached) { + const object = reference.deref(); + if (object === undefined) detached.delete(reference); + else if (object.parent) { + detached.delete(reference); + attached.add(object); + } + } + for (const object of attached) { + if (!object.parent) { + attached.delete(object); + detached.add(new WeakRef(object)); + continue; + } + object.sync(true); + } + } + + return { AudioContext, AudioListener, Audio, PositionalAudio, AudioLoader, updateAudio }; +} diff --git a/packages/three-native/src/pass-node.ts b/packages/three-native/src/pass-node.ts new file mode 100644 index 000000000..5453427b8 --- /dev/null +++ b/packages/three-native/src/pass-node.ts @@ -0,0 +1,144 @@ +/** + * three's `pass(scene, camera)`, `mrt()` and the MRT slots over the engine's own scene pass, for both + * back ends (the V8 player and the Wasm engine). The engine draws one scene pass whose targets are + * the renderer's colour ("output"), depth and, with an MRT that asks for it, view normals; a pass's + * texture nodes name those targets. `normalView` is the engine's TSL node, as in three, so a graph + * reads it and `mrt({ normal: normalView })` names the normal target by that node's identity. + */ + +interface IPassTsl { + texture(target: { readonly name: string }, uv: unknown): unknown; + uv(): unknown; + readonly normalView: unknown; +} + +interface IMRTSlot { + readonly isMRTSlot: true; + readonly name: string; +} + +interface IMRTNode { + readonly isMRTNode: true; + readonly outputs: Readonly>; + /** + * three's per-output blend state. The engine's scene pass keeps the material's own blending on + * every target, so a mode is recorded for `getBlendMode` and not applied to the target. + */ + readonly blendModes: Record; + setBlendMode(name: string, blend: unknown): IMRTNode; + getBlendMode(name: string): unknown; +} + +/** + * three's templates write the normal target as `vec4(normalView, 0)`: the zero alpha, with a + * `BlendMode(MaterialBlending)` on the output, keeps the opaque normal under a transparent card. The + * engine's normal target holds the view normal itself, so that spelling names the same target. + * `vec4` is the back end's own constructor; its result for `(normalView, 0)` carries the marker + * `mrt()` reads, every other call is untouched. + */ +export function markNormalTarget object>( + vec4: T, + normalView: unknown, +): T { + return ((...args: unknown[]) => { + const node = (vec4 as unknown as (...a: unknown[]) => object)(...args); + if (args.length === 2 && args[0] === normalView && args[1] === 0) + Object.defineProperty(node, "__tnNormalView", { value: normalView }); + return node; + }) as unknown as T; +} + +/** + * `onTarget(scene, camera)` hears where a pass points (the V8 player draws that scene); a back end that + * draws the renderer's last scene passes none. + */ +export function definePass(tsl: IPassTsl, onTarget?: (scene: unknown, camera: unknown) => void) { + const slot = (name: string): IMRTSlot => Object.freeze({ isMRTSlot: true, name }); + const output = slot("output"); + const normalView = tsl.normalView; + const metalness = slot("metalness"); + const roughness = slot("roughness"); + + function mrt(outputs: Record): IMRTNode { + const named: Record = {}; + for (const [name, value] of Object.entries(outputs)) { + const normal = + name === "normal" && + (value === normalView || + (value as { __tnNormalView?: unknown } | null)?.__tnNormalView === normalView); + if ( + !normal && + ((value as IMRTSlot | null)?.isMRTSlot !== true || name !== (value as IMRTSlot).name) + ) + throw new Error( + `TN_NATIVE_MRT_UNSUPPORTED: ${name} must be one of output, normal: normalView or vec4(normalView, 0), metalness, roughness`, + ); + named[name] = normal ? normalView : value; + } + const node: IMRTNode = Object.freeze({ + isMRTNode: true as const, + outputs: Object.freeze(named), + blendModes: {} as Record, + setBlendMode(name: string, blend: unknown): IMRTNode { + node.blendModes[name] = blend; + return node; + }, + getBlendMode: (name: string): unknown => node.blendModes[name], + }); + return node; + } + + class PassNode { + readonly isPassNode = true; + #mrt: IMRTNode | null = null; + #scene: unknown; + #camera: unknown; + + constructor(scene: unknown, camera: unknown) { + this.#scene = scene; + this.#camera = camera; + onTarget?.(scene, camera); + } + + get scene(): unknown { + return this.#scene; + } + set scene(value: unknown) { + this.#scene = value; + onTarget?.(value, this.#camera); + } + get camera(): unknown { + return this.#camera; + } + set camera(value: unknown) { + this.#camera = value; + onTarget?.(this.#scene, value); + } + + setMRT(value: IMRTNode | null): this { + if (value !== null && value?.isMRTNode !== true) + throw new Error("TN_NATIVE_MRT_UNSUPPORTED: setMRT takes mrt()"); + this.#mrt = value; + return this; + } + + getMRT(): IMRTNode | null { + return this.#mrt; + } + + getTextureNode(name = "output"): unknown { + if (name === "output") return tsl.texture({ name: "scene" }, tsl.uv()); + if (name === "depth") return tsl.texture({ name: "depth" }, tsl.uv()); + if (name === "normal" && this.#mrt?.outputs.normal === normalView) + return tsl.texture({ name: "normal" }, tsl.uv()); + throw new Error( + `TN_NATIVE_PASS_TEXTURE_UNSUPPORTED: the native scene pass has no '${name}' target`, + ); + } + + dispose(): void {} + } + + const pass = (scene: unknown, camera: unknown): PassNode => new PassNode(scene, camera); + return { pass, mrt, output, normalView, metalness, roughness }; +} diff --git a/packages/three-native/src/quad-mesh.ts b/packages/three-native/src/quad-mesh.ts new file mode 100644 index 000000000..d8eb7d0c2 --- /dev/null +++ b/packages/three-native/src/quad-mesh.ts @@ -0,0 +1,54 @@ +/** + * three r185's QuadMesh (src/renderers/common/QuadMesh.js) over the engine's own Mesh, shared by both + * back ends (PRD-551): a Mesh over one fullscreen triangle, drawn through a fixed orthographic camera + * by `renderer.render(quad, camera)`, so it fills whatever the renderer draws into (a render target). + */ + +type Constructor = new (...args: unknown[]) => object; + +type EngineClasses = Readonly< + Record<"Mesh" | "BufferGeometry" | "Float32BufferAttribute" | "OrthographicCamera", Constructor> +>; + +export function defineQuadMesh(classes: EngineClasses) { + // Built on first use, as three builds its module-level geometry and camera once. + let shared: { geometry: object; camera: object } | undefined; + const quad = () => { + if (shared === undefined) { + const geometry = new classes.BufferGeometry() as { + setAttribute(name: string, attribute: object): void; + }; + geometry.setAttribute( + "position", + new classes.Float32BufferAttribute([-1, 3, 0, -1, -1, 0, 3, -1, 0], 3), + ); + geometry.setAttribute("uv", new classes.Float32BufferAttribute([0, -1, 0, 1, 2, 1], 2)); + shared = { geometry, camera: new classes.OrthographicCamera(-1, 1, 1, -1, 0, 1) }; + } + return shared; + }; + const Mesh = classes.Mesh as new (geometry: object, material?: unknown) => object; + + return class QuadMesh extends Mesh { + readonly isQuadMesh = true; + readonly camera: object; + + constructor(material: unknown = null) { + // three passes `null`; the engine Mesh takes its default material until one is assigned. + super(quad().geometry, material ?? undefined); + this.camera = quad().camera; + } + + render(renderer: { render(scene: unknown, camera: unknown): void }): void { + renderer.render(this, this.camera); + } + + async renderAsync(renderer: { + init(): Promise; + render(scene: unknown, camera: unknown): void; + }): Promise { + await renderer.init(); + this.render(renderer); + } + }; +} diff --git a/packages/three-native/src/reflector.ts b/packages/three-native/src/reflector.ts new file mode 100644 index 000000000..cc0e4fe91 --- /dev/null +++ b/packages/three-native/src/reflector.ts @@ -0,0 +1,87 @@ +// Ported from three.js r185 (three@0.185.1). The MIT License, Copyright © 2010-2026 three.js authors. +/** + * three's TSL `reflector(parameters)` over an engine back end, for both: the browser-JS one and the + * V8 facade. The engine draws the mirrored pass itself, before the frame that samples it, so the + * node it returns carries upstream's parameters and `target`, but no JS `updateBefore`. + * + * Two differences are structural. The engine keeps one virtual camera per reflector, where three + * keeps one per scene camera, so `getVirtualCamera(camera)` returns it for every camera. And a + * function assigned over `getVirtualCamera` (WaterSurface3D sets the reflection's layers that way) + * runs once, at assignment, against that camera, since the engine never calls back into JS for it. + * `updateBefore` cannot be read or replaced: a game that wraps it would otherwise run no code at all. + */ + +/** ReflectorNode's parameters, as upstream reads them. */ +export interface IReflectorParameters { + readonly target?: object; + readonly resolutionScale?: number; + /** @deprecated r180 name of resolutionScale. */ + readonly resolution?: number; + readonly generateMipmaps?: boolean; + readonly bounces?: boolean; + readonly depth?: boolean; + readonly samples?: number; +} + +/** The engine classes the reflector builds its target and virtual camera from. */ +export interface IReflectorClasses { + // quality-allow: three's PascalCase class name passed in engine constructor map. + // biome-ignore lint/style/useNamingConvention: three's class name, so a back end passes its class map. + readonly Object3D: new () => object; + // quality-allow: three's PascalCase class name passed in engine constructor map. + // biome-ignore lint/style/useNamingConvention: see Object3D. + readonly PerspectiveCamera: new () => object; +} + +type NativeReflector = (...args: unknown[]) => object; + +const UPDATE_HOOK = + "TN_NATIVE_REFLECTOR_UPDATE_HOOK: the engine draws the reflection pass natively; updateBefore cannot be read or replaced"; + +/** Returns three's `reflector` over the engine's TSL `reflector(target, camera, ...)` call. */ +export function defineReflector(native: NativeReflector, classes: IReflectorClasses) { + return function reflector(parameters: IReflectorParameters = {}): object { + const target = parameters.target ?? new classes.Object3D(); + const resolutionScale = parameters.resolutionScale ?? parameters.resolution ?? 1; + const { generateMipmaps = false, bounces = true, depth = false, samples = 0 } = parameters; + const camera = new classes.PerspectiveCamera(); + const node = native( + target, + camera, + resolutionScale, + bounces ? 1 : 0, + generateMipmaps ? 1 : 0, + depth ? 1 : 0, + samples, + ); + let getVirtualCamera: (camera?: object) => object = () => camera; + const base = { + target, + resolutionScale, + generateMipmaps, + bounces, + depth, + samples, + get getVirtualCamera() { + return getVirtualCamera; + }, + set getVirtualCamera(wrapper: (camera?: object) => object) { + getVirtualCamera = wrapper; + wrapper(); + }, + get updateBefore(): never { + throw new Error(UPDATE_HOOK); + }, + set updateBefore(_hook: unknown) { + throw new Error(UPDATE_HOOK); + }, + dispose() {}, + }; + Object.defineProperties(node, { + target: { value: target, enumerable: true }, + reflector: { value: base, enumerable: true }, + _reflectorBaseNode: { value: base }, + }); + return node; + }; +} diff --git a/packages/three-native/src/refused.ts b/packages/three-native/src/refused.ts new file mode 100644 index 000000000..b738cfcc6 --- /dev/null +++ b/packages/three-native/src/refused.ts @@ -0,0 +1,27 @@ +/** + * A three export the native engine does not provide, for both back ends: any call, construction or + * property access throws `diagnostic` naming the export. A game that only imports it (core's WebGL2 + * fallback, a renderer it never builds) runs; one that uses it fails at that use, by name. + */ +export function refused(name: string, diagnostic: string): unknown { + const fail = (): never => { + throw new Error(`${diagnostic}: ${name} is not available on the native engine.`); + }; + return new Proxy(function refusedExport() {}, { + apply: fail, + construct: fail, + get: fail, + set: fail, + has: fail, + ownKeys: fail, + getPrototypeOf: fail, + defineProperty: fail, + deleteProperty: fail, + getOwnPropertyDescriptor: fail, + }); +} + +/** `refused` under the catalog's diagnostic for an unsupported export, `TN_NATIVE_UNSUPPORTED_`. */ +export function unsupportedExport(name: string): unknown { + return refused(name, `TN_NATIVE_UNSUPPORTED_${name.toUpperCase()}`); +} diff --git a/packages/three-native/src/render-target.ts b/packages/three-native/src/render-target.ts new file mode 100644 index 000000000..e6ae93a1d --- /dev/null +++ b/packages/three-native/src/render-target.ts @@ -0,0 +1,107 @@ +/** + * three's render-target surface on the renderer, shared by both back ends (PRD-551): which target a + * renderer draws into, the cube-face and mip refusals, and readRenderTargetPixelsAsync's typed array. + * The engine draws a target and reads it back as RGBA16Float rows (top row first); each back end + * supplies those two calls, so the renderer facades differ only in how they reach the engine. + */ + +const HALF_FLOAT_TYPE = 1016; // three's HalfFloatType +const FLOAT_TYPE = 1015; // three's FloatType + +interface IRenderTargetLike { + readonly texture: { readonly type: number }; +} + +/** IEEE binary16 bits to a number. */ +function halfToFloat(bits: number): number { + const exponent = (bits >> 10) & 31; + const mantissa = bits & 1023; + const magnitude = + exponent === 0 + ? mantissa * 2 ** -24 + : exponent === 31 + ? mantissa === 0 + ? Number.POSITIVE_INFINITY + : Number.NaN + : (mantissa + 1024) * 2 ** (exponent - 25); + return bits & 0x8000 ? -magnitude : magnitude; +} + +/** + * RGBA16Float rows as three's readRenderTargetPixelsAsync types them for the target's texture type: + * the half bits as a Uint16Array (HalfFloatType), floats (FloatType), or bytes (UnsignedByteType, + * each channel clamped to [0, 1] and rounded, as an RGBA8 target stores it). + */ +export function pixelsOfType( + bytes: Uint8Array, + type: number, +): Uint8Array | Uint16Array | Float32Array { + const halves = new Uint16Array( + bytes.buffer.slice(bytes.byteOffset, bytes.byteOffset + bytes.byteLength), + ); + if (type === HALF_FLOAT_TYPE) return halves; + if (type === FLOAT_TYPE) return Float32Array.from(halves, halfToFloat); + return Uint8Array.from(halves, (bits) => + Math.round(Math.min(1, Math.max(0, halfToFloat(bits))) * 255), + ); +} + +/** The engine's two calls for a back end's render targets. */ +export interface IRenderTargetEngine { + /** Draws `root` through `camera` into `target`; throws the engine's refusal. */ + draw(target: unknown, root: unknown, camera: unknown): void; + /** The region's RGBA16Float rows, top row first. */ + read(target: unknown, x: number, y: number, width: number, height: number): Promise; +} + +/** + * Adds three's setRenderTarget, getRenderTarget, getActiveCubeFace, getActiveMipmapLevel and + * readRenderTargetPixelsAsync to a renderer facade's prototype, and routes its render() into the + * current target. `engineOf(renderer)` reaches the engine for that renderer. + */ +export function defineRenderTargets( + prototype: { render(scene: unknown, camera: unknown): void }, + engineOf: (renderer: object) => IRenderTargetEngine, +): void { + const targets = new WeakMap(); + const render = prototype.render; + Object.assign(prototype, { + setRenderTarget( + this: object, + target: unknown = null, + activeCubeFace = 0, + activeMipmapLevel = 0, + ): void { + if (activeCubeFace !== 0 || activeMipmapLevel !== 0) + throw new Error( + "TN_NATIVE_RENDER_TARGET_UNSUPPORTED: a cube face or mip level other than 0 is not drawn natively", + ); + targets.set(this, target); + }, + getRenderTarget(this: object): unknown { + return targets.get(this) ?? null; + }, + getActiveCubeFace(): number { + return 0; + }, + getActiveMipmapLevel(): number { + return 0; + }, + render(this: object, scene: unknown, camera: unknown): void { + const target = targets.get(this); + if (target === null || target === undefined) render.call(this, scene, camera); + else engineOf(this).draw(target, scene, camera); + }, + async readRenderTargetPixelsAsync( + this: object, + target: IRenderTargetLike, + x: number, + y: number, + width: number, + height: number, + ): Promise { + const bytes = await engineOf(this).read(target, x, y, width, height); + return pixelsOfType(bytes, target.texture.type); + }, + }); +} diff --git a/packages/three-native/src/shadow-map.ts b/packages/three-native/src/shadow-map.ts new file mode 100644 index 000000000..1adddb211 --- /dev/null +++ b/packages/three-native/src/shadow-map.ts @@ -0,0 +1,21 @@ +/** + * three's `renderer.shadowMap`, shared by both engine back ends (PRD-540; moved from the V8 player's + * core-webgpu.mjs). The renderer hands `enabled` and `type` to the engine with its other settings + * before each frame. A type the engine has no filter for is refused when it is set, as well as there. + */ +export class ShadowMap { + enabled = false; + #type = 1; // PCFShadowMap, three's default + + get type(): number { + return this.#type; + } + + set type(value: number) { + if (value !== 1 && value !== 2) + throw new Error( + "TN_NATIVE_SHADOWMAP_TYPE_UNSUPPORTED: renderer.shadowMap.type must be PCFShadowMap or PCFSoftShadowMap", + ); + this.#type = value; + } +} diff --git a/packages/three-native/src/tsl-uniforms.ts b/packages/three-native/src/tsl-uniforms.ts new file mode 100644 index 000000000..258c00f61 --- /dev/null +++ b/packages/three-native/src/tsl-uniforms.ts @@ -0,0 +1,192 @@ +/** + * three's `uniform(value).value` for both engine back ends (PRD-540). As r185's InputNode, `.value = x` + * replaces the value and the getter returns what was written; a Color or VectorN value can then be + * edited in place (`origin.value.set(x, z)`, as Midway's ocean does), and `sync()` pushes the edited + * objects' lanes before a frame draws. A write goes through at once, and the engine refuses one whose + * lanes do not fit the uniform's type. Either way the engine keeps the program. + */ + +interface IUniformState { + value: unknown; + /** three's `node.update`, set by onRenderUpdate/onFrameUpdate; its result becomes `.value`. */ + update?: (frame: { frameId: number }) => unknown; +} + +/** One float per lane: a number, a Color's r, g, b, or a VectorN's x, y, z, w. */ +export function uniformLanes(value: unknown): number[] { + if (typeof value === "number") return [value]; + if (typeof value === "object" && value !== null) { + const v = value as Record; + if (typeof v.x === "number" && typeof v.y === "number") + return [v.x, v.y, v.z, v.w].filter((lane): lane is number => typeof lane === "number"); + if (typeof v.r === "number" && typeof v.g === "number" && typeof v.b === "number") + return [v.r, v.g, v.b]; + } + throw new TypeError(`TN_TSL_UNIFORM_VALUE: ${String(value)} is not a number, Color or vector`); +} + +/** + * Wraps a back end's `uniform` so each uniform node it returns answers `.value` (an accessor on the + * node itself: a V8 node has no prototype of its own to carry it) and three's update hooks. `setValues` + * writes a node's lanes into the engine. `sync()` runs once per render: the update callbacks first, + * then the edited objects' lanes. + */ +export function liveUniforms( + uniform: (value: unknown) => TNode, + setValues: (node: TNode, lanes: readonly number[]) => void, +): { + uniform: (value: unknown) => TNode; + uniformArray: ( + values: unknown[], + type?: string, + ) => { array: unknown[]; element(index: unknown): TNode }; + sync(): void; +} { + const states = new WeakMap(); + const objects = new Set>(); + const updating = new Set>(); + let frameId = 0; + const live = { + uniform(value: unknown): TNode { + const node = uniform(value); + const state: IUniformState = { value }; + states.set(node, state); + Object.defineProperty(node, "value", { + configurable: true, + get: () => state.value, + set: (next: unknown) => { + setValues(node, uniformLanes(next)); + state.value = next; + }, + }); + if (typeof value === "object" && value !== null) objects.add(new WeakRef(node)); + // three's UniformNode.onUpdate: the callback runs with the node as `this` and its result, + // unless undefined, becomes the value. ponytail: FRAME and RENDER both run once per sync (one + // per render call); a game that renders twice a frame runs a FRAME callback twice. + const onUpdate = ( + callback: (this: TNode, frame: unknown, node: TNode) => unknown, + updateType: string, + ) => { + if (updateType !== "frame" && updateType !== "render") + throw new Error( + `TN_TSL_UPDATE_UNSUPPORTED: a native uniform updates per frame or render, not per '${updateType}'`, + ); + if (state.update === undefined) updating.add(new WeakRef(node)); + state.update = (frame) => callback.call(node, frame, node); + return node; + }; + Object.defineProperties(node, { + onUpdate: { configurable: true, value: onUpdate }, + onFrameUpdate: { + configurable: true, + value: (callback: never) => onUpdate(callback, "frame"), + }, + onRenderUpdate: { + configurable: true, + value: (callback: never) => onUpdate(callback, "render"), + }, + onObjectUpdate: { + configurable: true, + value: (callback: never) => onUpdate(callback, "object"), + }, + }); + return node; + }, + /** + * three's uniformArray(values): `element(i)` at a constant index is a uniform that reads + * `values[i]` before each render, as UniformArrayNode copies its array per update. ponytail: a + * node index needs an engine uniform array; it is refused by name. + */ + uniformArray(values: unknown[]) { + if (!Array.isArray(values)) + throw new TypeError("TN_TSL_UNIFORM_ARRAY: uniformArray takes an array"); + const elements = new Map(); + return { + array: values, + element(index: unknown): TNode { + if ( + typeof index !== "number" || + !Number.isInteger(index) || + index < 0 || + index >= values.length + ) + throw new RangeError( + `TN_TSL_UNIFORM_ARRAY: element needs a constant index in [0, ${values.length})`, + ); + let node = elements.get(index); + if (node === undefined) { + node = live.uniform(values[index]); + // quality-allow: TNode does not expose internal onRenderUpdate hook from WebGPU node system. + const updatable = node as unknown as { + onRenderUpdate: (callback: () => unknown) => void; + }; + updatable.onRenderUpdate(() => values[index]); + elements.set(index, node); + } + return node; + }, + }; + }, + sync() { + const frame = { frameId: ++frameId }; + for (const ref of updating) { + const node = ref.deref(); + if (node === undefined) { + updating.delete(ref); + continue; + } + const next = states.get(node)?.update?.(frame); + if (next !== undefined) (node as { value: unknown }).value = next; + } + for (const ref of objects) { + const node = ref.deref(); + if (node === undefined) { + objects.delete(ref); + continue; + } + setValues(node, uniformLanes(states.get(node)?.value)); + } + }, + }; + return live; +} + +/** The three classes a constant's value is made of. */ +export type ConstClasses = Readonly< + Record<"Vector2" | "Vector3" | "Vector4" | "Color", new (...lanes: number[]) => object> +>; + +const CONSTANTS = ["float", "int", "uint", "vec2", "vec3", "vec4", "color"] as const; + +/** + * r185's ConstNode.value on the constant constructors, as getValueFromType makes it: float(2).value is + * 2, vec3(1, 2, 3).value a Vector3 (one number fills every lane) and color(0xff0000).value a Color. A + * call with a node argument is a conversion and keeps no value. Replaces the functions in `fns`. + */ +export function withConstValues(fns: Record, classes: ConstClasses): void { + for (const name of CONSTANTS) { + const make = fns[name]; + if (typeof make !== "function") continue; + const lanes = name.startsWith("vec") ? Number(name.slice(3)) : 0; + const cls = + name === "color" + ? classes.Color + : lanes > 0 + ? classes[`Vector${lanes}` as "Vector2"] + : undefined; + fns[name] = (...args: unknown[]) => { + const node = (make as (...a: unknown[]) => object)(...args); + if (args.length > 0 && args.every((arg) => typeof arg === "number")) { + const numbers = args as number[]; + const value = + cls === undefined + ? numbers[0] + : new cls( + ...(numbers.length === 1 && lanes > 0 ? Array(lanes).fill(numbers[0]) : numbers), + ); + Object.defineProperty(node, "value", { configurable: true, value }); + } + return node; + }; + } +} From 651c1ac3dab9bd27f479341a1bca188f6745023f Mon Sep 17 00:00:00 2001 From: Joao Paulo Furtado Date: Sun, 11 Oct 2026 22:45:19 -0700 Subject: [PATCH 034/494] feat(runtime-native): land the V8 player, the JS-free player and the world walk, opt-in (PRD-573 v1.6, slice 6) Everything is opt-in. The legacy host stays the default build: a default configure defines no engine target and no `native-engine` ctest. The engine targets exist under -DTN_ENGINE_ONLY=ON, are EXCLUDE_FROM_ALL and carry the `native-engine` label. A new -DTN_ENGINE_PLAYER=ON (with V8 on, QuickJS off) adds the V8 artifacts through cmake/NativeEngineAdapters.cmake and the aggregate target `tn-native-engine-v8`. Added: - adapters/v8 (adapter, TSL, host): three's classes and TSL over the C ABI. - engine/player: the JS-free player (window, loop, mailbox, world walk, skinned crowd) and the V8 player that reuses its loop; the core-* facades the game bundle imports; engine/inspect; the renderer chain plan. - scripts/bundle-native-engine.mjs and inspect-js-free.mjs. - tests: v8 adapter, fixture driver, textures, TSL corpus, inspect, chain, player-* bundle probes, world walk (cycles, fault, surface lifetime), the skinned-crowd cases and the strict-artifact inspect test deferred from slice 5, and the playtests the player runs with `--executable`. - scenarios: native-engine-world-{walk,cycles,fault} and native-engine-minimal-v8 (the minimal template on the V8 player). - examples/engine-load-test/native-engine/l4-workload.ts (the CP1 native arm). No Perry arm, no Perry binding. Bound for the minimal template (develop's template moved past the engine): - three: MaterialBlending (three's constant, 6). - three/tsl: saturate and densityFogFactor (composed from engine TSL), fog (the description `scene.fogNode` holds; the renderer reports once that the engine applies `scene.fog` only), context and velocity (refused by name; core reaches them only through its velocity provision). - three/webgpu: BlendMode, ReadbackBuffer (its renderer-side readback stays unbound and refuses by name), TempNode (a constructor that refuses), NodeMaterial and RendererUtils (refused by name). - display addons fxaa, godrays, ssgi, ssr, sharpen: refused by name; the engine consumes cooked post graphs. - mrt(): normal as vec4(normalView, 0); setBlendMode recorded. Also: the span-id table the player names spans by is pinned to core's by native-engine-game-spans.spec.ts; Context counts device and surface creations for the surface-lifetime proof; the host-test triangle counts follow the renderer's default frustum culling (507 and 87), and both arms agree on them; the temp-dir guard lists the new probes, which stage under build/. Not in this commit: PhysicsSync is built and tested (the Rapier library is provisioned through THREENATIVE_PHYSICS_LIBRARY); the UI overlay bridge stays off; the browser-backend Map.get hunk is slice 7. --- .../native-engine/l4-workload.ts | 74 + packages/runtime-native/CMakeLists.txt | 76 +- .../native-engine-game-spans.spec.ts | 39 + .../runtime-native/cmake/NativeEngine.cmake | 81 +- .../cmake/NativeEngineAdapters.cmake | 235 ++++ .../cmake/NativeEngineCore.cmake | 25 +- .../include/mystral/webgpu/context.h | 4 + .../native-engine-minimal-v8.playtest.json | 15 + .../native-engine-world-cycles.playtest.json | 225 +++ .../native-engine-world-fault.playtest.json | 178 +++ .../native-engine-world-walk.playtest.json | 155 +++ .../scripts/bundle-native-engine.d.mts | 14 + .../scripts/bundle-native-engine.mjs | 254 ++++ .../scripts/inspect-js-free.mjs | 212 +++ .../src/adapters/v8/adapter.cpp | 1217 ++++++++++++++++ .../runtime-native/src/adapters/v8/adapter.h | 100 ++ .../src/adapters/v8/host_main.cpp | 394 ++++++ .../runtime-native/src/adapters/v8/tsl.cpp | 451 ++++++ packages/runtime-native/src/adapters/v8/tsl.h | 47 + .../src/engine/inspect/endpoint.cpp | 387 +++++ .../src/engine/inspect/endpoint.h | 99 ++ .../src/engine/player/core-addons.mjs | 15 + .../src/engine/player/core-assets.mjs | 59 + .../src/engine/player/core-audio.mjs | 11 + .../src/engine/player/core-hdr.mjs | 29 + .../src/engine/player/core-host.mjs | 113 ++ .../src/engine/player/core-textures.mjs | 158 +++ .../src/engine/player/core-three.mjs | 287 ++++ .../src/engine/player/core-tsl.mjs | 69 + .../src/engine/player/core-unused.mjs | 21 + .../src/engine/player/core-webgpu.mjs | 186 +++ .../runtime-native/src/engine/player/demo.cpp | 103 ++ .../runtime-native/src/engine/player/demo.h | 67 + .../src/engine/player/mailbox.cpp | 124 ++ .../src/engine/player/mailbox.h | 60 + .../runtime-native/src/engine/player/main.cpp | 107 ++ .../runtime-native/src/engine/player/run.cpp | 665 +++++++++ .../runtime-native/src/engine/player/run.h | 111 ++ .../src/engine/player/skinned_crowd.cpp | 122 ++ .../src/engine/player/skinned_crowd.h | 28 + .../src/engine/player/v8_main.cpp | 1161 +++++++++++++++ .../src/engine/player/world_walk.cpp | 412 ++++++ .../src/engine/player/world_walk.h | 77 + .../src/engine/renderer/chain/plan.cpp | 341 +++++ .../src/engine/renderer/chain/plan.h | 113 ++ .../runtime-native/src/webgpu/context.cpp | 5 + .../tests/inspect-js-free.test.mjs | 153 ++ .../animation/skinned_crowd_test.cpp | 97 ++ .../native-engine/chain/chain-reference.ts | 401 ++++++ .../native-engine/chain/chain_order_test.cpp | 214 +++ .../native-engine/chain/chain_reference.inc | 363 +++++ .../tests/native-engine/flip-reference.mjs | 174 +++ .../native-engine/inspect/inspect_test.cpp | 188 +++ .../native-engine/inspect/protocol-methods.ts | 48 + .../inspect/protocol_methods.inc | 17 + .../native-engine/player-async-bridge.mjs | 96 ++ .../native-engine/player-batched-mesh.mjs | 78 ++ .../tests/native-engine/player-free-run.mjs | 45 + .../tests/native-engine/player-gc.mjs | 53 + .../native-engine/player-geometry-utils.mjs | 91 ++ .../tests/native-engine/player-imports.mjs | 611 ++++++++ .../native-engine/player-render-target.mjs | 80 ++ .../tests/native-engine/player-textures.mjs | 186 +++ .../tests/native-engine/player-tsl-values.mjs | 66 + .../tests/native-engine/player-ui-bridge.mjs | 71 + .../tests/native-engine/player-ui-input.mjs | 108 ++ .../playtests/game-core-demo/bundle.mjs | 37 + .../playtests/game-core-demo/game.ts | 42 + .../playtests/game-core-demo/main.mjs | 6 + .../native-engine/playtests/game-v8-demo.js | 52 + .../native-engine-capture.playtest.json | 62 + .../native-engine-core-v8.playtest.json | 19 + .../native-engine-input.playtest.json | 45 + .../native-engine-inspect.playtest.json | 47 + .../native-engine-skinned-crowd.playtest.json | 77 + ...tive-engine-surface-recreate.playtest.json | 65 + .../native-engine-v8-inspect.playtest.json | 47 + .../native-engine/render_database_test.cpp | 117 +- .../tests/native-engine/tsl-corpus/tsl_js.cpp | 113 ++ .../tests/native-engine/v8_adapter_test.cpp | 1239 +++++++++++++++++ .../tests/native-engine/v8_fixture_driver.cpp | 318 +++++ .../tests/native-engine/v8_textures_test.cpp | 122 ++ .../tests/native-engine/world/walk/README.md | 61 + .../native-engine/world/walk/cell-0.tnpk | Bin 0 -> 263 bytes .../world/walk/cell-1-corrupt.tnpk | Bin 0 -> 263 bytes .../native-engine/world/walk/cell-1.tnpk | Bin 0 -> 263 bytes .../native-engine/world/walk/cell-2.tnpk | Bin 0 -> 263 bytes .../native-engine/world/walk/cell-3.tnpk | Bin 0 -> 263 bytes .../native-engine/world/walk/heightmap.u16 | 1 + .../native-engine/world/walk/placements.bin | Bin 0 -> 128 bytes .../tests/native-engine/world/walk/world.json | 139 ++ .../native-engine/world/world_walk_test.cpp | 310 +++++ scripts/__tests__/temp-dir-guard.spec.ts | 48 + 93 files changed, 14796 insertions(+), 37 deletions(-) create mode 100644 examples/engine-load-test/native-engine/l4-workload.ts create mode 100644 packages/runtime-native/__tests__/native-engine-game-spans.spec.ts create mode 100644 packages/runtime-native/cmake/NativeEngineAdapters.cmake create mode 100644 packages/runtime-native/scenarios/native-engine-minimal-v8.playtest.json create mode 100644 packages/runtime-native/scenarios/native-engine-world-cycles.playtest.json create mode 100644 packages/runtime-native/scenarios/native-engine-world-fault.playtest.json create mode 100644 packages/runtime-native/scenarios/native-engine-world-walk.playtest.json create mode 100644 packages/runtime-native/scripts/bundle-native-engine.d.mts create mode 100644 packages/runtime-native/scripts/bundle-native-engine.mjs create mode 100644 packages/runtime-native/scripts/inspect-js-free.mjs create mode 100644 packages/runtime-native/src/adapters/v8/adapter.cpp create mode 100644 packages/runtime-native/src/adapters/v8/adapter.h create mode 100644 packages/runtime-native/src/adapters/v8/host_main.cpp create mode 100644 packages/runtime-native/src/adapters/v8/tsl.cpp create mode 100644 packages/runtime-native/src/adapters/v8/tsl.h create mode 100644 packages/runtime-native/src/engine/inspect/endpoint.cpp create mode 100644 packages/runtime-native/src/engine/inspect/endpoint.h create mode 100644 packages/runtime-native/src/engine/player/core-addons.mjs create mode 100644 packages/runtime-native/src/engine/player/core-assets.mjs create mode 100644 packages/runtime-native/src/engine/player/core-audio.mjs create mode 100644 packages/runtime-native/src/engine/player/core-hdr.mjs create mode 100644 packages/runtime-native/src/engine/player/core-host.mjs create mode 100644 packages/runtime-native/src/engine/player/core-textures.mjs create mode 100644 packages/runtime-native/src/engine/player/core-three.mjs create mode 100644 packages/runtime-native/src/engine/player/core-tsl.mjs create mode 100644 packages/runtime-native/src/engine/player/core-unused.mjs create mode 100644 packages/runtime-native/src/engine/player/core-webgpu.mjs create mode 100644 packages/runtime-native/src/engine/player/demo.cpp create mode 100644 packages/runtime-native/src/engine/player/demo.h create mode 100644 packages/runtime-native/src/engine/player/mailbox.cpp create mode 100644 packages/runtime-native/src/engine/player/mailbox.h create mode 100644 packages/runtime-native/src/engine/player/main.cpp create mode 100644 packages/runtime-native/src/engine/player/run.cpp create mode 100644 packages/runtime-native/src/engine/player/run.h create mode 100644 packages/runtime-native/src/engine/player/skinned_crowd.cpp create mode 100644 packages/runtime-native/src/engine/player/skinned_crowd.h create mode 100644 packages/runtime-native/src/engine/player/v8_main.cpp create mode 100644 packages/runtime-native/src/engine/player/world_walk.cpp create mode 100644 packages/runtime-native/src/engine/player/world_walk.h create mode 100644 packages/runtime-native/src/engine/renderer/chain/plan.cpp create mode 100644 packages/runtime-native/src/engine/renderer/chain/plan.h create mode 100644 packages/runtime-native/tests/inspect-js-free.test.mjs create mode 100644 packages/runtime-native/tests/native-engine/animation/skinned_crowd_test.cpp create mode 100644 packages/runtime-native/tests/native-engine/chain/chain-reference.ts create mode 100644 packages/runtime-native/tests/native-engine/chain/chain_order_test.cpp create mode 100644 packages/runtime-native/tests/native-engine/chain/chain_reference.inc create mode 100644 packages/runtime-native/tests/native-engine/flip-reference.mjs create mode 100644 packages/runtime-native/tests/native-engine/inspect/inspect_test.cpp create mode 100644 packages/runtime-native/tests/native-engine/inspect/protocol-methods.ts create mode 100644 packages/runtime-native/tests/native-engine/inspect/protocol_methods.inc create mode 100644 packages/runtime-native/tests/native-engine/player-async-bridge.mjs create mode 100644 packages/runtime-native/tests/native-engine/player-batched-mesh.mjs create mode 100644 packages/runtime-native/tests/native-engine/player-free-run.mjs create mode 100644 packages/runtime-native/tests/native-engine/player-gc.mjs create mode 100644 packages/runtime-native/tests/native-engine/player-geometry-utils.mjs create mode 100644 packages/runtime-native/tests/native-engine/player-imports.mjs create mode 100644 packages/runtime-native/tests/native-engine/player-render-target.mjs create mode 100644 packages/runtime-native/tests/native-engine/player-textures.mjs create mode 100644 packages/runtime-native/tests/native-engine/player-tsl-values.mjs create mode 100644 packages/runtime-native/tests/native-engine/player-ui-bridge.mjs create mode 100644 packages/runtime-native/tests/native-engine/player-ui-input.mjs create mode 100644 packages/runtime-native/tests/native-engine/playtests/game-core-demo/bundle.mjs create mode 100644 packages/runtime-native/tests/native-engine/playtests/game-core-demo/game.ts create mode 100644 packages/runtime-native/tests/native-engine/playtests/game-core-demo/main.mjs create mode 100644 packages/runtime-native/tests/native-engine/playtests/game-v8-demo.js create mode 100644 packages/runtime-native/tests/native-engine/playtests/native-engine-capture.playtest.json create mode 100644 packages/runtime-native/tests/native-engine/playtests/native-engine-core-v8.playtest.json create mode 100644 packages/runtime-native/tests/native-engine/playtests/native-engine-input.playtest.json create mode 100644 packages/runtime-native/tests/native-engine/playtests/native-engine-inspect.playtest.json create mode 100644 packages/runtime-native/tests/native-engine/playtests/native-engine-skinned-crowd.playtest.json create mode 100644 packages/runtime-native/tests/native-engine/playtests/native-engine-surface-recreate.playtest.json create mode 100644 packages/runtime-native/tests/native-engine/playtests/native-engine-v8-inspect.playtest.json create mode 100644 packages/runtime-native/tests/native-engine/tsl-corpus/tsl_js.cpp create mode 100644 packages/runtime-native/tests/native-engine/v8_adapter_test.cpp create mode 100644 packages/runtime-native/tests/native-engine/v8_fixture_driver.cpp create mode 100644 packages/runtime-native/tests/native-engine/v8_textures_test.cpp create mode 100644 packages/runtime-native/tests/native-engine/world/walk/README.md create mode 100644 packages/runtime-native/tests/native-engine/world/walk/cell-0.tnpk create mode 100644 packages/runtime-native/tests/native-engine/world/walk/cell-1-corrupt.tnpk create mode 100644 packages/runtime-native/tests/native-engine/world/walk/cell-1.tnpk create mode 100644 packages/runtime-native/tests/native-engine/world/walk/cell-2.tnpk create mode 100644 packages/runtime-native/tests/native-engine/world/walk/cell-3.tnpk create mode 100644 packages/runtime-native/tests/native-engine/world/walk/heightmap.u16 create mode 100644 packages/runtime-native/tests/native-engine/world/walk/placements.bin create mode 100644 packages/runtime-native/tests/native-engine/world/walk/world.json create mode 100644 packages/runtime-native/tests/native-engine/world/world_walk_test.cpp diff --git a/examples/engine-load-test/native-engine/l4-workload.ts b/examples/engine-load-test/native-engine/l4-workload.ts new file mode 100644 index 000000000..d7cb332b1 --- /dev/null +++ b/examples/engine-load-test/native-engine/l4-workload.ts @@ -0,0 +1,74 @@ +// The L4 rung (PRD-117 §3, PRD-449 R3) as a plain three script for the native engine's game host +// (PRD-534 CP1, arm `native-v8`): the same placements, per-cube colour, bob, rotation and camera +// orbit as the browser and legacy-host arms, from the same workload.ts functions, written against +// three's class names the V8 adapter installs as globals. Bundled to an IIFE for the host. +import { + cameraPose, + createPlacements, + cubeBobY, + cubeRotationX, + cubeRotationY, + uniqueMaterialColor, +} from "../src/workload.js"; + +// The host installs these as globals (the engine's catalogued classes); three's types describe them. +declare const Scene: typeof import("three").Scene; +declare const PerspectiveCamera: typeof import("three").PerspectiveCamera; +declare const Mesh: typeof import("three").Mesh; +declare const BoxGeometry: typeof import("three").BoxGeometry; +declare const PlaneGeometry: typeof import("three").PlaneGeometry; +declare const MeshStandardMaterial: typeof import("three").MeshStandardMaterial; +declare const DirectionalLight: typeof import("three").DirectionalLight; + +type MeshT = import("three").Mesh; +let cubes: MeshT[] = []; +let placements: ReturnType = []; +let camera: import("three").PerspectiveCamera; +let objectCount = 0; + +// game.ts's authored scene: one lit material (cloned per cube under L4), a 200x200 ground, one sun. +function setup(count: number, width: number, height: number) { + objectCount = count; + const scene = new Scene(); + camera = new PerspectiveCamera(60, width / height, 0.1, 4000); + const material = new MeshStandardMaterial(); + material.color.setHex(0xb8c4cc); + material.metalness = 0; + material.roughness = 0.75; + const ground = new Mesh(new PlaneGeometry(200, 200), material); + ground.rotation.x = -Math.PI / 2; + ground.matrixAutoUpdate = false; + ground.updateMatrix(); + scene.add(ground); + const light = new DirectionalLight(0xffffff, 2.4); + light.position.set(40, 80, 25); + scene.add(light); + const box = new BoxGeometry(1, 1, 1); + placements = createPlacements(count); + cubes = placements.map((placement, index) => { + const own = new MeshStandardMaterial(); // L4: a clone of the shared material per cube + own.metalness = 0; + own.roughness = 0.75; + own.color.setHex(uniqueMaterialColor(index)); + const cube = new Mesh(box, own); + cube.position.set(placement.x, placement.y, placement.z); + scene.add(cube); + return cube; + }); + return { scene, camera }; +} + +// writeAuthoredTransforms (mutation rate 1: every cube is dirty) and the camera's orbit. +function update(frameIndex: number) { + const pose = cameraPose(frameIndex, objectCount); + camera.position.set(pose.x, pose.y, pose.z); + camera.lookAt(pose.targetX, pose.targetY, pose.targetZ); + for (let index = 0; index < cubes.length; index += 1) { + const cube = cubes[index] as MeshT; + cube.position.y = cubeBobY(index, frameIndex, (placements[index] as { y: number }).y); + cube.rotation.x = cubeRotationX(index, frameIndex); + cube.rotation.y = cubeRotationY(index, frameIndex); + } +} + +(globalThis as unknown as { workload: unknown }).workload = { setup, update }; diff --git a/packages/runtime-native/CMakeLists.txt b/packages/runtime-native/CMakeLists.txt index ce0a10bc4..986953225 100644 --- a/packages/runtime-native/CMakeLists.txt +++ b/packages/runtime-native/CMakeLists.txt @@ -720,14 +720,54 @@ if(MYSTRAL_USE_DAWN) endif() endif() +# The prebuilt Rust Rapier world. The engine's PhysicsSync and the V8 player link it, so it is defined +# before the engine targets; the legacy host adds its binding source where it assembles its own. +if(TN_ENABLE_NATIVE_PHYSICS) + if(NOT THREENATIVE_PHYSICS_LIBRARY) + if(ANDROID_ABI STREQUAL "arm64-v8a") + set(THREENATIVE_PHYSICS_TARGET "aarch64-linux-android") + elseif(ANDROID_ABI STREQUAL "x86_64") + set(THREENATIVE_PHYSICS_TARGET "x86_64-linux-android") + elseif(CMAKE_SYSTEM_NAME STREQUAL "iOS" AND CMAKE_OSX_SYSROOT MATCHES "simulator") + set(THREENATIVE_PHYSICS_TARGET "aarch64-apple-ios-sim") + elseif(CMAKE_SYSTEM_NAME STREQUAL "iOS") + set(THREENATIVE_PHYSICS_TARGET "aarch64-apple-ios") + else() + message(FATAL_ERROR "Native physics has no prebuilt target for this platform/architecture") + endif() + set(THREENATIVE_PHYSICS_LIBRARY + "${CMAKE_CURRENT_SOURCE_DIR}/.runtime/physics-target/${THREENATIVE_PHYSICS_TARGET}/release/libthreenative_native_physics.a" + ) + endif() + if(NOT EXISTS "${THREENATIVE_PHYSICS_LIBRARY}") + message(FATAL_ERROR + "Native physics artifact is missing: ${THREENATIVE_PHYSICS_LIBRARY}. " + "Run node scripts/build-native-physics.mjs with --android, --ios-simulator, " + "or --ios-device as appropriate, or supply -DTHREENATIVE_PHYSICS_LIBRARY." + ) + endif() + add_library(threenative-native-physics STATIC IMPORTED) + set_target_properties(threenative-native-physics PROPERTIES + IMPORTED_LOCATION "${THREENATIVE_PHYSICS_LIBRARY}" + ) +endif() + # The JS-free native engine (PRD-573): its GPU-backed targets are configured only on request, so the # default (legacy) configure defines no engine target. The portable CPU core has its own switch, # TN_ENGINE_CORE_ONLY, near the top of this file. option(TN_ENGINE_ONLY "Configure only the JS-free native engine targets" OFF) +# The V8 player and adapter (PRD-573 slice 6) are JS artifacts above the engine. They are configured +# only by `-DTN_ENGINE_ONLY=ON -DTN_ENGINE_PLAYER=ON -DMYSTRAL_USE_V8=ON -DMYSTRAL_USE_QUICKJS=OFF`: +# the configure then continues far enough to define V8 and the runtime scripts, includes +# cmake/NativeEngineAdapters.cmake and stops, so the legacy host is never defined. +option(TN_ENGINE_PLAYER "With TN_ENGINE_ONLY, also configure the V8 engine player (needs MYSTRAL_USE_V8)" OFF) if(TN_ENGINE_ONLY) include(cmake/NativeEngine.cmake) - message(STATUS "TN_ENGINE_ONLY: native engine targets only, no scripting configured") - return() + if(NOT TN_ENGINE_PLAYER) + message(STATUS "TN_ENGINE_ONLY: native engine targets only, no scripting configured") + return() + endif() + message(STATUS "TN_ENGINE_ONLY + TN_ENGINE_PLAYER: native engine targets and the V8 player") endif() # QuickJS-NG (actively maintained fork with MSVC/Windows support) @@ -1481,6 +1521,11 @@ add_custom_command( ) add_custom_target(threenative-runtime-scripts DEPENDS "${TN_RUNTIME_SCRIPT_HEADER}") +if(TN_ENGINE_ONLY AND TN_ENGINE_PLAYER) + include(cmake/NativeEngineAdapters.cmake) + return() +endif() + # Android requires shared library for JNI/SDL loading set(MYSTRAL_SOURCES src/runtime.cpp @@ -1529,33 +1574,6 @@ set(MYSTRAL_SOURCES ) if(TN_ENABLE_NATIVE_PHYSICS) - if(NOT THREENATIVE_PHYSICS_LIBRARY) - if(ANDROID_ABI STREQUAL "arm64-v8a") - set(THREENATIVE_PHYSICS_TARGET "aarch64-linux-android") - elseif(ANDROID_ABI STREQUAL "x86_64") - set(THREENATIVE_PHYSICS_TARGET "x86_64-linux-android") - elseif(CMAKE_SYSTEM_NAME STREQUAL "iOS" AND CMAKE_OSX_SYSROOT MATCHES "simulator") - set(THREENATIVE_PHYSICS_TARGET "aarch64-apple-ios-sim") - elseif(CMAKE_SYSTEM_NAME STREQUAL "iOS") - set(THREENATIVE_PHYSICS_TARGET "aarch64-apple-ios") - else() - message(FATAL_ERROR "Native physics has no prebuilt target for this platform/architecture") - endif() - set(THREENATIVE_PHYSICS_LIBRARY - "${CMAKE_CURRENT_SOURCE_DIR}/.runtime/physics-target/${THREENATIVE_PHYSICS_TARGET}/release/libthreenative_native_physics.a" - ) - endif() - if(NOT EXISTS "${THREENATIVE_PHYSICS_LIBRARY}") - message(FATAL_ERROR - "Native physics artifact is missing: ${THREENATIVE_PHYSICS_LIBRARY}. " - "Run node scripts/build-native-physics.mjs with --android, --ios-simulator, " - "or --ios-device as appropriate, or supply -DTHREENATIVE_PHYSICS_LIBRARY." - ) - endif() - add_library(threenative-native-physics STATIC IMPORTED) - set_target_properties(threenative-native-physics PROPERTIES - IMPORTED_LOCATION "${THREENATIVE_PHYSICS_LIBRARY}" - ) list(APPEND MYSTRAL_SOURCES src/physics/native_bindings.cpp) endif() diff --git a/packages/runtime-native/__tests__/native-engine-game-spans.spec.ts b/packages/runtime-native/__tests__/native-engine-game-spans.spec.ts new file mode 100644 index 000000000..eaffc03e4 --- /dev/null +++ b/packages/runtime-native/__tests__/native-engine-game-spans.spec.ts @@ -0,0 +1,39 @@ +import { readFileSync } from "node:fs"; +import path from "node:path"; +import { describe, expect, it } from "vitest"; +import { GAME_SPANS, SPANS, SPAN_NAMES } from "../../core/src/profiling/Spans.js"; + +/** + * The engine player names a span by its position in `kGameSpanNames` (run.cpp), and core hands it + * ids from two tables: SPANS for the render phases and GAME_SPANS for the game's. A render span + * added to core moves every game id, so a drift here would label one span with another's name. + */ +const source = readFileSync( + path.resolve("packages/runtime-native/src/engine/player/run.cpp"), + "utf8", +); +const table = /kGameSpanNames\[\] = \{([^}]*)\}/u.exec(source)?.[1] ?? ""; +const names = [...table.matchAll(/"([A-Za-z]+)"/gu)].map((match) => match[1] as string); + +describe("native engine game spans", () => { + it("names every render span at core's id", () => { + expect(names.slice(0, SPAN_NAMES.length)).toEqual([...SPAN_NAMES]); + }); + + it("names every game span at core's id", () => { + for (const [name, id] of Object.entries(GAME_SPANS)) expect(names[id]).toBe(name); + }); + + it("keeps the render and game ids disjoint", () => { + const render = new Set(Object.values(SPANS)); + for (const id of Object.values(GAME_SPANS)) expect(render.has(id)).toBe(false); + }); + + it("opens the host spans at the ids run.cpp names", () => { + const constant = (name: string): number => + Number(new RegExp(`${name} = (\\d+);`, "u").exec(source)?.[1]); + expect(names[constant("kHostUpdateSpan")]).toBe("hostUpdate"); + expect(names[constant("kHostFrameSpan")]).toBe("hostFrame"); + expect(names[constant("kGcSpan")]).toBe("gc"); + }); +}); diff --git a/packages/runtime-native/cmake/NativeEngine.cmake b/packages/runtime-native/cmake/NativeEngine.cmake index ecab170ac..40fa2edff 100644 --- a/packages/runtime-native/cmake/NativeEngine.cmake +++ b/packages/runtime-native/cmake/NativeEngine.cmake @@ -231,6 +231,9 @@ if(NOT MYSTRAL_PLATFORM STREQUAL "ios" AND NOT MYSTRAL_PLATFORM STREQUAL "androi native_engine_renderer_callback=render_callback native_engine_renderer_instanced=instanced native_engine_batched_vs_unbatched=batched_vs_unbatched + native_engine_skinned_batched_vs_unbatched=skinned_crowd + native_engine_skinned_decline_cadence=skinned_decline_cadence + native_engine_skinned_normalized_weights=skinned_normalized_weights native_engine_normal_map_tilt=normal_map_tilt native_engine_renderer_gpu_mipmaps=gpu_mipmaps native_engine_renderer_msaa_edges=msaa_edges @@ -245,7 +248,8 @@ if(NOT MYSTRAL_PLATFORM STREQUAL "ios" AND NOT MYSTRAL_PLATFORM STREQUAL "androi native_engine_renderer_frustum_culling=frustum_culling native_engine_renderer_shadow_caster_frustum_culling=shadow_caster_frustum_culling native_engine_renderer_shadow_lights_follow_hierarchy=shadow_lights_follow_hierarchy) - target_link_libraries(tn-native-engine-render-database-test PRIVATE tn_engine_renderer tn_host_services) + # The skinned cases drive the player's SkinnedCrowd scene. + target_link_libraries(tn-native-engine-render-database-test PRIVATE tn_engine_renderer tn_host_services tn_engine_player) target_compile_definitions(tn-native-engine-render-database-test PRIVATE TN_GOLDENS_DIR="${CMAKE_CURRENT_SOURCE_DIR}/../three-native/tests/compatibility/goldens/0.185.1" TN_NATIVE_LIT_OUT="${CMAKE_CURRENT_BINARY_DIR}/native-lit-render.rgba") @@ -391,8 +395,25 @@ if(NOT MYSTRAL_PLATFORM STREQUAL "ios" AND NOT MYSTRAL_PLATFORM STREQUAL "androi endif() endif() -# The render chain's CPU plan (engine/renderer/chain) is not here: its reference table is generated -# from core's `render/chain.ts` velocity `provision`, an optional core seam that lands with slice 6. +# PRD-526 phase 1: the render chain's ordering and per-stage decisions as a pure CPU plan. The +# library builds no GPU resources and links nothing heavy; `native_engine_chain_reference_current` +# keeps the committed table equal to what chain.ts produces today. +add_library(tn_engine_chain STATIC src/engine/renderer/chain/plan.cpp) +tn_native_engine_target(tn_engine_chain) +target_include_directories(tn_engine_chain PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/src) +tn_native_engine_test(tn-native-engine-chain-test tests/native-engine/chain/chain_order_test.cpp + native_engine_chain_order=chain_order native_engine_chain_unsupported=chain_unsupported) +target_link_libraries(tn-native-engine-chain-test PRIVATE tn_engine_chain) +target_include_directories(tn-native-engine-chain-test PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/tests/native-engine/chain) +if(TN_PNPM_EXECUTABLE) + add_test(NAME native_engine_chain_reference_current + COMMAND ${TN_PNPM_EXECUTABLE} --workspace-root exec tsx + packages/runtime-native/tests/native-engine/chain/chain-reference.ts --check + WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/../..) + set_tests_properties(native_engine_chain_reference_current PROPERTIES LABELS "native-engine") +else() + message(WARNING "pnpm not found: native_engine_chain_reference_current is not registered") +endif() # PRD-519: discrete LOD selection and its per-frame decision as pure CPU functions. It links the # scene classes for Camera and Object3D but owns no GPU resource; `native_engine_model_lod_reference_current` @@ -488,6 +509,60 @@ if(NOT MYSTRAL_PLATFORM STREQUAL "ios" AND NOT MYSTRAL_PLATFORM STREQUAL "androi endif() endif() +if(NOT MYSTRAL_PLATFORM STREQUAL "ios" AND NOT MYSTRAL_PLATFORM STREQUAL "android") + # PRD-529 phase 2: the desktop player the playtest runner drives with --target desktop. The + # mailbox, the inspect-demo game and the window/loop (run.cpp) are library code so the scenarios + # can name them and a second, V8-linked player (NativeEngineAdapters.cmake) can reuse the loop; + # the executable names its game. It reaches no JS engine: inspect-js-free.mjs proves it. The loop + # links SDL, never a VM. Neither player is part of the default build (EXCLUDE_FROM_ALL). + add_library(tn_engine_player STATIC src/engine/player/mailbox.cpp src/engine/player/demo.cpp + src/engine/player/run.cpp src/engine/player/skinned_crowd.cpp src/engine/player/world_walk.cpp + src/platform/ui_overlay.cpp) + tn_native_engine_target(tn_engine_player) + # The UI seam is shared with the legacy host; the web view and CSS backends are not linked here. + target_compile_definitions(tn_engine_player PRIVATE TN_ENABLE_UI_OVERLAY=0 TN_ENABLE_CSS_UI=0) + target_link_libraries(tn_engine_player PUBLIC tn_engine_inspect tn_engine_scene tn_engine_world + tn_engine_renderer tn_host_services tn_engine_world_admission) + target_include_directories(tn_engine_player PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/src + ${CMAKE_CURRENT_SOURCE_DIR}/include) + if(SDL3_STATIC_TARGET) + target_link_libraries(tn_engine_player PUBLIC ${SDL3_STATIC_TARGET}) + elseif(SDL3_LIBRARY) + target_link_libraries(tn_engine_player PUBLIC ${SDL3_LIBRARY}) + target_include_directories(tn_engine_player PUBLIC ${SDL3_INCLUDE_DIR}) + endif() + add_executable(tn-native-engine-player EXCLUDE_FROM_ALL src/engine/player/main.cpp) + tn_native_engine_target(tn-native-engine-player) + target_link_libraries(tn-native-engine-player PRIVATE tn_engine_player) + target_compile_definitions(tn-native-engine-player PRIVATE + TN_WORLD_WALK_FIXTURE="${CMAKE_CURRENT_SOURCE_DIR}/tests/native-engine/world/walk") + if(MSVC) + # PE files have no MSVC symbol table; keep the link's symbols for inspect-js-free.mjs. + target_link_options(tn-native-engine-player PRIVATE "/MAP:$/tn-native-engine-player.map") + endif() + set_property(GLOBAL APPEND PROPERTY TN_NATIVE_ENGINE_TEST_TARGETS tn-native-engine-player) + + tn_native_engine_test(tn-native-engine-world-walk-test tests/native-engine/world/world_walk_test.cpp + native_engine_world_walk_fixture=world_walk_fixture) + target_link_libraries(tn-native-engine-world-walk-test PRIVATE tn_engine_player) + target_compile_definitions(tn-native-engine-world-walk-test PRIVATE + TN_WORLD_WALK_FIXTURE="${CMAKE_CURRENT_SOURCE_DIR}/tests/native-engine/world/walk") + if(TARGET dawn::webgpu AND CMAKE_SYSTEM_NAME STREQUAL "Linux") + target_compile_definitions(tn-native-engine-world-walk-test PRIVATE TN_WORLD_CPU_NULL=1) + foreach(api InstanceCreateSurface InstanceRequestAdapter SurfaceRelease SurfacePresent + SurfaceGetCurrentTexture SurfaceUnconfigure TextureCreateView TextureRelease TextureViewRelease) + target_link_options(tn-native-engine-world-walk-test PRIVATE "-Wl,--wrap=wgpu${api}") + endforeach() + add_test(NAME native_engine_world_cycles_cpu COMMAND tn-native-engine-world-walk-test world_walk_cycles_cpu) + add_test(NAME native_engine_surface_lifetime_cpu COMMAND tn-native-engine-world-walk-test surface_lifetime_cpu) + set_tests_properties(native_engine_world_cycles_cpu native_engine_surface_lifetime_cpu PROPERTIES LABELS "native-engine" + ENVIRONMENT "ASAN_OPTIONS=detect_leaks=1:abort_on_error=1;LSAN_OPTIONS=suppressions=${CMAKE_CURRENT_SOURCE_DIR}/tests/native-engine/lsan-dawn-null.supp;UBSAN_OPTIONS=halt_on_error=1:print_stacktrace=1") + endif() + tn_native_engine_test(tn-native-engine-skinned-crowd-test tests/native-engine/animation/skinned_crowd_test.cpp + native_engine_skinned_crowd_cpu=crowd_cpu) + target_link_libraries(tn-native-engine-skinned-crowd-test PRIVATE tn_engine_player) +endif() + # PRD-528 boxes 53/54: native Rapier stepped by the engine's FixedStepClock, with every body's # transform written into the native scene graph. The world is the prebuilt Rust Rapier library, so # this target exists only where the host build has it and reaches no JS engine. diff --git a/packages/runtime-native/cmake/NativeEngineAdapters.cmake b/packages/runtime-native/cmake/NativeEngineAdapters.cmake new file mode 100644 index 000000000..519664fe7 --- /dev/null +++ b/packages/runtime-native/cmake/NativeEngineAdapters.cmake @@ -0,0 +1,235 @@ +# Game-runtime adapters (PRD-531, PRD-573 slice 6): above the engine, never below it. Included only by +# `-DTN_ENGINE_ONLY=ON -DTN_ENGINE_PLAYER=ON -DMYSTRAL_USE_V8=ON`, after V8 is configured; nothing in +# NativeEngine*.cmake may link these targets. Every executable is EXCLUDE_FROM_ALL and the aggregate +# `tn-native-engine-v8` builds them, so the default (legacy) configure defines none of it. + +if(NOT TARGET v8::v8 OR NOT MYSTRAL_USE_V8 OR MYSTRAL_PLATFORM STREQUAL "ios" OR MYSTRAL_PLATFORM STREQUAL "android") + message(FATAL_ERROR "TN_ENGINE_PLAYER needs a desktop V8 (-DMYSTRAL_USE_V8=ON and third_party/v8 from scripts/download-deps.mjs)") +endif() + +add_library(tn_adapter_v8 STATIC src/adapters/v8/adapter.cpp src/adapters/v8/tsl.cpp) +# Not tn_native_engine_target: an adapter is not an engine target, and the graph check would +# rightly fail on its V8 link. +set_target_properties(tn_adapter_v8 PROPERTIES CXX_STANDARD 20 CXX_STANDARD_REQUIRED ON POSITION_INDEPENDENT_CODE ON) +target_include_directories(tn_adapter_v8 PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/src) +target_link_libraries(tn_adapter_v8 PUBLIC tn_engine_abi tn_engine_bindings tn_engine_shader v8::v8 ${V8_SYSTEM_LIBS}) + +# Dawn and the V8 monolith both carry Abseil, as for mystral-runtime: the same version's duplicate +# definitions are folded rather than refused. +function(tn_adapter_v8_executable target) + set_target_properties(${target} PROPERTIES CXX_STANDARD 20 CXX_STANDARD_REQUIRED ON) + if(NOT APPLE AND NOT WIN32) + target_link_options(${target} PRIVATE "LINKER:--allow-multiple-definition") + endif() + set_property(GLOBAL APPEND PROPERTY TN_NATIVE_ENGINE_V8_TARGETS ${target}) +endfunction() + +add_executable(tn-native-engine-v8-test EXCLUDE_FROM_ALL tests/native-engine/v8_adapter_test.cpp) +target_link_libraries(tn-native-engine-v8-test PRIVATE tn_adapter_v8) +target_include_directories(tn-native-engine-v8-test PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/tests/native-engine) +tn_adapter_v8_executable(tn-native-engine-v8-test) +foreach(case handles fast_paths unsupported gc_release runtime_churn crossing_bench scene raycaster_lod catalog_coverage callback_cycle wrapper_lifetime tsl_api uniform_value node_materials skeletal attribute_arrays geometry_lifecycle material_slots) + add_test(NAME native_engine_v8_${case} COMMAND tn-native-engine-v8-test ${case}) + set_tests_properties(native_engine_v8_${case} PROPERTIES LABELS "native-engine") +endforeach() + +# PRD-531 slice 2: the upstream corpus authored in JS through the native lazy graph. +add_executable(tn-native-engine-tsl-js EXCLUDE_FROM_ALL tests/native-engine/tsl-corpus/tsl_js.cpp) +target_link_libraries(tn-native-engine-tsl-js PRIVATE tn_adapter_v8) +target_compile_definitions(tn-native-engine-tsl-js PRIVATE + TN_TSL_CORPUS="${CMAKE_CURRENT_SOURCE_DIR}/tests/native-engine/tsl-corpus/corpus.js") +tn_adapter_v8_executable(tn-native-engine-tsl-js) +if(TN_PNPM_EXECUTABLE AND TN_NODE_EXECUTABLE) + add_test(NAME native_engine_tsl_js + COMMAND ${TN_NODE_EXECUTABLE} tests/native-engine/differential.mjs --suite tsl-ir + --native $ + WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}) + set_tests_properties(native_engine_tsl_js PROPERTIES LABELS "native-engine") +endif() + +# CP1's game host (PRD-534): a workload script on V8 through the adapter (native-v8), its C++ twin +# (--cpp, native-cpp) or the C++ skinned crowd (--crowd, PRD-533), drawn through the native renderer +# and measured per frame. +add_executable(tn-native-engine-host EXCLUDE_FROM_ALL src/adapters/v8/host_main.cpp + src/engine/player/skinned_crowd.cpp) +target_link_libraries(tn-native-engine-host PRIVATE tn_adapter_v8 tn_engine_renderer tn_host_services + tn_engine_animation) +tn_adapter_v8_executable(tn-native-engine-host) + +# PRD-531 phase 3: the desktop player with a game bundle on V8. It reuses the JS-free player's +# window/loop/render/mailbox path (tn_engine_player), so only the game side differs. It links the +# adapter, so it is a JS artifact and never a tn_native_engine_target: +# node packages/playtest/dist/runner/cli.js --target desktop \ +# --executable /tn-native-engine-player-v8 --host-arg .js +# The minimal template is the cold-agent proof (scenarios/native-engine-minimal-v8.playtest.json): bundle it with +# node scripts/bundle-native-engine.mjs --engine native --game-runtime v8 --entry