A high-performance, asynchronous socket server built with .NET and C#. This project demonstrates how to handle multiple client connections, manage queues, and process services efficiently.
- Asynchronous Communication: Uses
async/awaitfor non-blocking I/O operations. - Client Management: Dedicated handlers for managing multiple client lifecycles.
- Queue System: Built-in message queuing to ensure data integrity and order.
- Scalable Architecture: Modular design with separate services for business logic.
- ClientHandlers: Manages individual client connection logic and events.
- Queue: Handles message buffering and processing sequences.
- Server: The core engine that listens for incoming TCP/UDP connections.
- Services: Background services and logic processing.
- .NET 6.0 SDK or higher.
- Visual Studio 2022 or VS Code.
- Clone the repository:
git clone [https://github.com/your-username/SocketServerApp.git](https://github.com/your-username/SocketServerApp.git)