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Upgrade version to 4.4 + update the Changelog (#140)
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Assets/Plugins/StreamChat/Changelog.txt

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v4.4.0:
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Fixes:
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* Fixed Unity 2019.4 compiler errors (due to older C# syntax)
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* Fixed unnecessary DLLs being added to the Windows build. Test framework dependencies (Tasks.Extensions, CompilerServices.Unsafe) + changed NativeWebSocket to be only included in a WebGL build
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Sample Project:
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* Fixes:
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* Fixed Json deserialization error due to code being stripped by the IL2CPP
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v4.3.0:
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Fixes:
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* Fixed state update after channel.truncated event with a past date

Assets/Plugins/StreamChat/Core/LowLevelClient/StreamChatLowLevelClient.cs

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/// <summary>
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/// SDK Version number
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/// </summary>
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public static readonly Version SDKVersion = new Version(4, 3, 0);
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public static readonly Version SDKVersion = new Version(4, 4, 0);
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/// <summary>
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/// Use this method to create the main client instance or use StreamChatClient constructor to create a client instance with custom dependencies

ProjectSettings/ProjectSettings.asset

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Others: 1
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bundleVersion: 4.3.0
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bundleVersion: 4.4.0
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preloadedAssets: []
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metroInputSource: 0
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wsaTransparentSwapchain: 0

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