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Copy pathBaseSlimeTransformMount.cs
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103 lines (91 loc) · 3.06 KB
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using Terraria;
using Terraria.ModLoader;
using Terraria.ID;
namespace SlimeTransform;
public abstract class BaseSlimeTransformMount : ModMount
{
protected abstract int BuffType { get; }
protected virtual int DustType => DustID.SlimeBunny;
public override void SetStaticDefaults()
{
MountData.buff = BuffType;
MountData.spawnDust = DustType;
MountData.heightBoost = -20;
MountData.fallDamage = 0f;
MountData.runSpeed = 5f;
MountData.dashSpeed = 5f;
MountData.flightTimeMax = 0;
MountData.fatigueMax = 5;
MountData.jumpHeight = 20;
MountData.acceleration = 0.75f;
MountData.jumpSpeed = 6f;
MountData.blockExtraJumps = false;
MountData.totalFrames = 1;
MountData.constantJump = false;
MountData.usesHover = false;
MountData.blockExtraJumps = false;
int[] array = new int[MountData.totalFrames];
for (int i = 0; i < array.Length; i++)
array[i] = 0;
MountData.playerYOffsets = array;
MountData.xOffset = 0;
MountData.bodyFrame = 0;
MountData.yOffset = 4;
MountData.playerHeadOffset = -16;
MountData.standingFrameCount = 1;
MountData.standingFrameDelay = 1;
MountData.standingFrameStart = 0;
MountData.runningFrameCount = 0;
MountData.runningFrameDelay = 0;
MountData.runningFrameStart = 0;
MountData.flyingFrameCount = 0;
MountData.flyingFrameDelay = 0;
MountData.flyingFrameStart = 0;
MountData.inAirFrameCount = 0;
MountData.inAirFrameDelay = 0;
MountData.inAirFrameStart = 0;
MountData.idleFrameCount = 0;
MountData.idleFrameDelay = 0;
MountData.idleFrameStart = 0;
MountData.swimFrameCount = MountData.inAirFrameCount;
MountData.swimFrameDelay = MountData.inAirFrameDelay;
MountData.swimFrameStart = MountData.inAirFrameStart;
if (Main.netMode != NetmodeID.Server)
{
MountData.textureWidth = MountData.backTexture.Width();
MountData.textureHeight = MountData.backTexture.Height();
}
}
public override void UpdateEffects(Player player)
{
var config = ModContent.GetInstance<SlimeTransformConfig>();
if (player.wet && (config.SpecialSlimeMovement || config.FloatInWater))
player.velocity.Y -= player.gravity * 2f;
if (!config.SpecialSlimeMovement) //Normal movement, adjust for accessories
{
MountData.jumpSpeed = 10 * (1 + player.jumpSpeedBoost) * (player.jumpBoost ? 1.33f : 1);
MountData.flightTimeMax = player.wingTimeMax;
MountData.acceleration = player.moveSpeed;
MountData.runSpeed = player.accRunSpeed;
if (player.empressBrooch && player.wingTimeMax > 0) //Hardcoded infinite flight exception for Insignia
MountData.flightTimeMax = int.MaxValue;
}
else //Slime movement
{
player.autoJump = true; //Allow spam jump
MountData.flightTimeMax = 0;
if (player.OnGround())
{
MountData.acceleration = 0;
MountData.runSpeed = 0;
player.velocity.X *= 0.75f;
}
else
{
MountData.acceleration = player.moveSpeed;
MountData.runSpeed = player.accRunSpeed;
}
MountData.jumpSpeed = 9 * (1 + player.jumpSpeedBoost) * (player.jumpBoost ? 1.25f : 1); //Slightly nerf jumps so autojump is easier
}
}
}