Repository navigation
Expand file tree
/
Copy pathshitChr1sResolver.js
More file actions
521 lines (445 loc) · 20.1 KB
/
Copy pathshitChr1sResolver.js
File metadata and controls
521 lines (445 loc) · 20.1 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
Cheat.PrintChat(' \x0e• [Chr1s解析器V3] 注入成功!(控制台有介绍). \n');
Cheat.PrintChat(' \x0c 最后更新时间:2021年3月30日. \n');
var isname = Cheat.GetUsername();
Cheat.PrintColor([117, 112, 255, 255], '• 你使用的东西来自北落\n');
Cheat.PrintColor([117, 112, 255, 255], '• 倒卖死个妈妈 \n');
Cheat.PrintColor([117, 112, 255, 255], '• 我的联系方式: \n');
Cheat.PrintColor([117, 112, 255, 255], '• QQ:2493798279 \n');
Cheat.PrintColor([117, 112, 255, 255], '• 欢迎你来购买,玩得开心: ' + isname + '\n');
function trace_enemy()
{
localPlayer_index = Entity.GetLocalPlayer();
localPlayer_eyepos = Entity.GetEyePosition(localPlayer_index);
enemies = Entity.GetEnemies();
for ( i = 0; i < enemies.length; i++)
{
if (Entity.IsValid(enemies[i]) == true && Entity.IsAlive(enemies[i]) && Entity.IsDormant(enemies[i]) == false)
{
hitbox_pos = Entity.GetHitboxPosition(localPlayer_index, 0);
bot_eyepos = Entity.GetEyePosition(enemies[i])
result = Trace.Bullet(enemies[i], localPlayer_index, bot_eyepos, hitbox_pos);
}
}
}
Cheat.RegisterCallback("CreateMove", "trace_enemy");
function extrapolate_tick(entity, ticks, x, y, z)
{
velocity = Entity.GetProp(entity, "CBasePlayer", "m_vecVelocity[0]");
new_pos = [x, y, z];
new_pos[0] = new_pos[0] + velocity[0] * Globals.TickInterval() * ticks;
new_pos[1] = new_pos[1] + velocity[1] * Globals.TickInterval() * ticks;
new_pos[2] = new_pos[2] + velocity[2] * Globals.TickInterval() * ticks;
return new_pos;
}
function is_lethal(entity)
{
local_player = Entity.GetLocalPlayer();
eye_pos = Entity.GetEyePosition(local_player);
ticks = 64
extrapolated_location = extrapolate_tick(local_player, ticks, eye_pos[0], eye_pos[1], eye_pos[2]);
entity_hp = Entity.GetProp(entity, "CBasePlayer", "m_iHealth");
lethal_damage = 92
if (lethal_damage > entity_hp) return true;
else return false;
}
function force_head(entity)
{
local_player = Entity.GetLocalPlayer();
head_pos = Entity.GetHitboxPosition(entity, 0);
head_damage = Trace.Bullet(local_player, entity, Entity.GetEyePosition(local_player), head_pos);
Ragebot.ForceTargetMinimumDamage(entity, head_damage[1]);
}
function get_condition(entity)
{
flags = Entity.GetProp(entity, "CBasePlayer", "m_fFlags");
entity_velocity = Entity.GetProp(entity, "CBasePlayer", "m_vecVelocity[0]");
entity_speed = Math.sqrt(entity_velocity[0] * entity_velocity[0] + entity_velocity[1] * entity_velocity[1]).toFixed(0);
wpn_info = Entity.GetCCSWeaponInfo(entity);
if (wpn_info == undefined) return;
if (flags & 1 << 1) return "crouching";
else if (!(flags & 1 << 0) && !(flags & 1 << 0x12)) return "in-air";
else if (entity_speed <= 2) return "standing";
else if (entity_speed >= wpn_info["max_speed"]) return "running";
else if (entity_speed <= (wpn_info["max_speed"] / 0.6).toFixed(0)) return "slow-walking";
}
function XTQwaWQ()
{
enemies = Entity.GetEnemies()
for(i in enemies)
{
if(Entity.IsAlive(enemies[i]) && !Entity.IsDormant(enemies[i]))
{
if(is_lethal(enemies[i])){
target = Ragebot.GetTarget()
Ragebot.ForceTargetSafety(target)
} else if (get_condition(enemies[i]) == "slow-walking") {
Ragebot.ForceTargetMinimumDamage(enemies[i], 101)
}
}
}
}
Cheat.RegisterCallback('CreateMove','XTQwaWQ')
function qwH2xloS()
{
enemies = Entity.GetEnemies()
for(i in enemies)
{
if(Entity.IsAlive(enemies[i]) && !Entity.IsDormant(enemies[i]))
{
var health = Entity.GetProp(enemies[i], "CBasePlayer", "m_iHealth")
var duck = Entity.GetProp(enemies[i],"CCSPlayer", "m_flDuckAmount")
if(duck > 0.9) var ducking = 1
if(duck < 0.9) var ducking = 0
var box = Entity.GetRenderBox(enemies[i])
if(ducking == 1)
{
Ragebot.OverrideMinimumDamage(target, health-9)
}
else if(ducking == 0)
{
return;
}
}
}
}
Cheat.RegisterCallback('CreateMove','qwH2xloS')
function DisableBaim() {
if (UI.IsHotkeyActive('Rage', 'GENERAL', 'Force body aim')) UI.ToggleHotkey('Rage', 'GENERAL', 'Force body aim');
}
function on_create_move()
{
var local = Entity.GetLocalPlayer();
if(!Entity.IsAlive(local)) return;
var enemies = Entity.GetEnemies();
for(var i = 0; i < enemies.length;i++)
{
var enemy = enemies[i];
var dif = Globals.Tickcount() - last_shot_time[enemy]
var has_shot = dif >= 0 && dif <= 12;
if(has_shot){
DisableBaim();
force_head(enemy);
}
}
}
function STGAhnw7()
{
var shooter = Entity.GetEntityFromUserID(Event.GetInt("userid"));
last_shot_time[shooter] = Globals.Tickcount();
}
function u027jeiaW()
{
var entity = Entity.GetEntityFromUserID(Event.GetInt("userid"));
if(entity == Entity.GetLocalPlayer())
last_shot_time = []
}
Cheat.RegisterCallback("weapon_fire", "STGAhnw7")
Cheat.RegisterCallback("player_connect_full", "u027jeiaW")
Cheat.RegisterCallback("CreateMove","on_create_move")
function wo19SHDo2() {
var USShc9cv = Entity.GetEnemies();
var NFMhvu6e = Ragebot.GetTarget();
var NXVxzhnf = 30
for (i = 0x0; i < USShc9cv.length; i++) {
if (!Entity.IsValid(USShc9cv[i])) continue;
if (!Entity.IsAlive(USShc9cv[i])) continue;
if (Entity.IsDormant(USShc9cv[i])) continue;
if (GetMaxDesync(USShc9cv[i]) < NXVxzhnf && !IsInAir(USShc9cv[i])) {
DisableBaim();
target = Ragebot.GetTarget()
Ragebot.ForceTargetHitchance(target, 80)
var cF7Qrc2d = Entity.GetEnemies();
var aqM2hlen = Entity.GetRenderBox(cF7Qrc2d[i]);
var nfMhvu6e = Entity.GetProp(aqM2hlen, 'CBasePlayer', 'm_iHealth');
head_pos = Entity.GetHitboxPosition(aqM2hlen, 0x0);
result_head = Trace.Bullet(Entity.GetLocalPlayer(), aqM2hlen, Entity.GetEyePosition(Entity.GetLocalPlayer()), head_pos);
if (nfMhvu6e > result_head[0x1]) Ragebot.ForceTargetMinimumDamage(aqM2hlen, result_head[0x1]);
else Ragebot.ForceTargetMinimumDamage(aqM2hlen, nfMhvu6e);
}
}
}
function GetMaxDesync(CF7qrc2d) {
var Q7Vhhmwz = Entity.GetProp(CF7qrc2d, 'CBasePlayer', 'm_vecVelocity[0]');
var NFmhvu6e = Math.sqrt(Q7Vhhmwz[0x0] * Q7Vhhmwz[0x0] + Q7Vhhmwz[0x1] * Q7Vhhmwz[0x1]);
return 0x3a - 0x3a * NFmhvu6e / 0x244;
}
Cheat.RegisterCallback("CreateMove","wo19SHDo2")
function isDoubleTapActive() {
var _0x3f94xc = UI.GetValue('Rage', 'Exploits', 'Doubletap');
var _0x3f94xd = UI.IsHotkeyActive('Rage', 'Exploits', 'Doubletap');
return _0x3f94xc && _0x3f94xd
}
function loIDk291dl1() {
g_Local9 = Entity.GetLocalPlayer();
var _0x3f94xf = Boolean(Entity.GetProp(g_Local9, 'CCSPlayer', 'm_bIsScoped'));
if ( _0x3f94xf && UI.GetValue('Rage', 'GENERAL', 'Exploits', 'Doubletap')) {
UI.SetValue('Visual', 'SELF', 'ESP', 'Hold firing animation', true)
};
if ( _0x3f94xf && !UI.GetValue('Rage', 'GENERAL', 'Exploits', 'Doubletap')) {
UI.SetValue('Visual', 'SELF', 'ESP', 'Hold firing animation', false)
};
if ( !_0x3f94xf && !UI.GetValue('Rage', 'GENERAL', 'Exploits', 'Doubletap')) {
UI.SetValue('Visual', 'SELF', 'ESP', 'Hold firing animation', false)
};
if ( !_0x3f94xf && UI.GetValue('Rage', 'GENERAL', 'Exploits', 'Doubletap')) {
UI.SetValue('Visual', 'SELF', 'ESP', 'Hold firing animation', false)
}
}
Cheat.RegisterCallback("Draw","loIDk291dl1")
function xYwS23dD() {
localplayer_index = Entity.GetLocalPlayer( );
var_0x32("Resolver_index_var", "resolve.index_var(57,-57)");
var_0x_32("Resolver_index_var", "resolve.index_var(-30,30)");
var_0x32("Resolver_index_var", "resolve.index_Entity.enemyPlayer_var(-17,17)");
var_0x32("Resolver_index_var", "resolve.index,var(51,-52)");
var_0x_42("Resolver.Get_index", "resolver_var.globalCurtime");
var_1x_32("Resolver_index_var", "resolve.index_var(-25,25)");
var_1x_53("Resolver_index_var", "resolve.index_var(-65,55)");
var_2x_43("Resolver_index_var", "resolve.index_var(-25,35)");
var_2x_73("Resolver_index_var", "resolve.index_var(-65,65)");
}
Cheat.RegisterCallback("Draw", "xYwS23dD");
var waiting_for_hit = false;
var target_idx = 0;
var tick_count = -1;
var misses = [64];
var safety_ents = [64];
uwuSDTs1()
function i88ja9JSkw() {
waiting_for_hit = true;
target_idx = Event.GetInt("target_index");
tick_count = Globals.Tickcount()
}
function i88jwT2A7() {
var entity = Entity.GetEntityFromUserID(Event.GetInt("userid"));
if (entity == Entity.GetLocalPlayer())
return;
var attacker = Entity.GetEntityFromUserID(Event.GetInt("attacker"));
if (attacker != Entity.GetLocalPlayer())
return;
if (entity != target_idx)
return;
waiting_for_hit = false;
target_idx = 0;
tick_count = -1;
}
function IuBn2d() {
var tick_interval = 1000 / Globals.Tickrate();
var wait_ticks = 1 + Math.ceil((Local.Latency() * 2) / tick_interval);
if (Globals.Tickcount() - tick_count >= wait_ticks && waiting_for_hit) {
misses[target_idx]++;
if (misses[target_idx] >= 2) {
safety_ents[target_idx] = 1;
}
waiting_for_hit = false;
target_idx = 0;
tick_count = -1;
}
var rbot_target = Ragebot.GetTarget();
if (rbot_target == 0)
return;
if (safety_ents[rbot_target] == 1) {
Ragebot.ForceTargetSafety(rbot_target);
}
}
function De45Rk() {
var idx = Entity.GetEntityFromUserID(Event.GetInt("userid"));
reset_specific_miss_logs(idx)
}
function uwuSDTs1() {
for (var i = 0; i < 64; i++) {
reset_specific_miss_logs(i)
}
}
function reset_specific_miss_logs(idx) {
misses[idx] = 0;
safety_ents[idx] = 0;
}
Cheat.RegisterCallback("ragebot_fire", "i88ja9JSkw");
Cheat.RegisterCallback("player_hurt", "i88jwT2A7");
Cheat.RegisterCallback("player_hurt", "i88jwT2A7");
Cheat.RegisterCallback("CreateMove", "IuBn2d");
Cheat.RegisterCallback("player_death", "De45Rk");
Cheat.RegisterCallback("round_start", "uwuSDTs1");
function f8ajSIe2() {
var weapons = Entity.GetName(Entity.GetWeapon(Entity.GetLocalPlayer()));
if (weapons != 'ssg 08' && weapons != 'r8 revolver') {
return
};
var flags = Entity.GetProp(Entity.GetLocalPlayer(), 'CBasePlayer', 'm_fFlags');
if (!(flags & 1 << 0) && !(flags & 1 << 18)) {
target = Ragebot.GetTarget();
value = 40;
Ragebot.ForceTargetHitchance(target, value);
}
}
Cheat.RegisterCallback('CreateMove', 'f8ajSIe2');
Cheat.PrintChat(' \x0e• [Chr1s解析器V3] 注入成功!(控制台有介绍). \n');
Cheat.PrintChat(' \x0c 最后更新时间:2021年3月30日. \n');
var isname = Cheat.GetUsername();
Cheat.PrintColor([117, 112, 255, 255], '• 你使用的东西来自Chr1s\n');
Cheat.PrintColor([117, 112, 255, 255], '• 倒卖死个妈妈 \n');
Cheat.PrintColor([117, 112, 255, 255], '• 我的联系方式: \n');
Cheat.PrintColor([117, 112, 255, 255], '• QQ:2493798279 \n');
Cheat.PrintColor([117, 112, 255, 255], '• 欢迎你来购买,玩得开心: ' + isname + '\n');
var exploits = ["Rage", "Exploits"];
function u9uy2bASDjk(){
localplayer_index = Entity.GetLocalPlayer( );
localplayer_weapon = Entity.GetWeapon(localplayer_index);
weapon_name = Entity.GetName(localplayer_weapon);
inaccuracy = Local.GetInaccuracy();
spread = Local.GetSpread();
localPlayer_index = Entity.GetLocalPlayer();
localPlayer_eyepos = Entity.GetEyePosition(localPlayer_index);
var target = Ragebot.GetTarget()
var health = Entity.GetProp(target, "CBasePlayer", "m_iHealth")
var charge = Exploit.GetCharge()
var active = UI.IsHotkeyActive("Rage", "GENERAL", "Exploits", "Doubletap") && charge == 1
for ( i = 0; i < target.length; i++){
hitbox_pos_head = Entity.GetHitboxPosition(target[i], 0);
hitbox_pos_body = Entity.GetHitboxPosition(target[i], 3);
hitbox_pos_thorax = Entity.GetHitboxPosition(target[i], 4);
hitbox_pos_chest = Entity.GetHitboxPosition(target[i], 5);
hitbox_pos_upp_chest = Entity.GetHitboxPosition(target[i], 6);
result_head = Trace.Line(localPlayer_index, localPlayer_eyepos, hitbox_pos_head);
result_body = Trace.Line(localPlayer_index, localPlayer_eyepos, hitbox_pos_body);
result_thorax = Trace.Line(localPlayer_index, localPlayer_eyepos, hitbox_pos_thorax);
result_chest = Trace.Line(localPlayer_index, localPlayer_eyepos, hitbox_pos_chest);
result_upp_chest = Trace.Line(localPlayer_index, localPlayer_eyepos, hitbox_pos_upp_chest);
}
if(result_head = "undefined")return;
if(result_body = "undefined")return;
if(result_thorax = "undefined")return;
if(result_chest = "undefined")return;
if(result_upp_chest = "undefined")return;
for (k = 0; k < 12; k++) {
if(active && inaccuracy > 0.3 && spread > 0.3 && weapon_name == "scar 20" && Entity.IsAlive(target) && Entity.IsValid(target)){
Ragebot.OverrideMinimumDamage(k, health / 3)}
else if(active && inaccuracy < 0.3 && spread < 0.3 && weapon_name == "scar 20" && Entity.IsAlive(target) && Entity.IsValid(target)){
Ragebot.OverrideMinimumDamage(k, (health / 2) + 3)}
else if(UI.IsHotkeyActive("Rage", "GENERAL", "Exploits", "Doubletap") && weapon_name == "scar 20" && Entity.IsAlive(target) && Entity.IsValid(target)){
Ragebot.OverrideMinimumDamage(k, health)}
else if(active && inaccuracy > 0.3 && spread > 0.3 && weapon_name == "g3sg1" && Entity.IsAlive(target) && Entity.IsValid(target)){
Ragebot.OverrideMinimumDamage(k, health / 3)}
else if(active && inaccuracy < 0.3 && spread < 0.3 && weapon_name == "g3sg1" && Entity.IsAlive(target) && Entity.IsValid(target)){
Ragebot.OverrideMinimumDamage(k, (health / 2) + 3)}
else if(UI.IsHotkeyActive("Rage", "GENERAL", "Exploits", "Doubletap") && weapon_name == "g3sg1" && Entity.IsAlive(target) && Entity.IsValid(target)){
Ragebot.OverrideMinimumDamage(k, health)}
else if(inaccuracy > 0.5 && spread > 0.5 && weapon_name == "r8 revolver" && Entity.IsAlive(target) && Entity.IsValid(target)){
Ragebot.OverrideMinimumDamage(k, health / 3)}
else if(inaccuracy > 0.2 && spread > 0.2 && weapon_name == "r8 revolver" && Entity.IsAlive(target) && Entity.IsValid(target)){
Ragebot.OverrideMinimumDamage(k, health / 2)}
else if(inaccuracy < 0.15 && spread < 0.15 && weapon_name == "r8 revolver" && Entity.IsAlive(target) && Entity.IsValid(target)){
Ragebot.OverrideMinimumDamage(k, health)}
else if(inaccuracy > 0.5 && spread > 0.5 && weapon_name == "awp"){
Ragebot.OverrideMinimumDamage(k, health / 3)}
else if(inaccuracy > 0.2 && spread > 0.2 && weapon_name == "awp"){
Ragebot.OverrideMinimumDamage(k, health / 2)}
else if((result_head > 0.80 || result_body > 0.85 || result_thorax > 0.85 || result_chest > 0.85 || result_upp_chest > 0.85) && weapon_name == "awp" && Entity.IsAlive(target) && Entity.IsValid(target)){
Ragebot.OverrideMinimumDamage(k, health)}
else if((result_head < 0.80 || result_body < 0.85 || result_thorax < 0.85 || result_chest < 0.85 || result_upp_chest < 0.85) && weapon_name == "awp" && Entity.IsAlive(target) && Entity.IsValid(target)){
Ragebot.OverrideMinimumDamage(k, health * 0.75)}
}
}
Cheat.RegisterCallback("CreateMove", "u9uy2bASDjk")
var screen_size = Render.GetScreenSize();
function calc_dist(a, b) {
x = a[0] - b[0];
y = a[1] - b[1];
z = a[2] - b[2];
return Math.sqrt(x * x + y * y + z * z);
}
function draw()
{
var weapons = Entity.GetName(Entity.GetWeapon(Entity.GetLocalPlayer()));
var local_player = Entity.GetLocalPlayer();
if (!Entity.IsAlive(local_player)) return;
if (weapons != 'r8 revolver') {
return
};
color = [168, 50, 66, 255];
color1 = [61, 235, 52, 255];
var LocalPlayerIndex = Entity.GetLocalPlayer();
var enemies = Entity.GetEnemies();
for (var i = 0; i < enemies.length; i++)
{
if (Entity.IsAlive(enemies[i]) && Entity.IsValid(enemies[i]) && !Entity.IsDormant(enemies[i]))
{
const no_kevlar = Entity.GetProp(enemies[i],"CCSPlayerResource", "m_iArmor") == 0
if (!no_kevlar) {
if(get_metric_distance(Entity.GetRenderOrigin(Entity.GetLocalPlayer()), Entity.GetRenderOrigin(enemies[i])) < 15) {
hitbox_pos = Entity.GetHitboxPosition(enemies[i], 2); // change hitbox here https://www.onetap.com/scripting/gethitboxposition.77/
wts_hitbox = Render.WorldToScreen(hitbox_pos);
//Cheat.Print(wts_hitbox + "\n")
Render.Line(screen_size[0] / 2, screen_size[1] / 2, wts_hitbox[0], wts_hitbox[1], color);
}
}
if (no_kevlar) {
if(get_metric_distance(Entity.GetRenderOrigin(Entity.GetLocalPlayer()), Entity.GetRenderOrigin(enemies[i])) < 15) {
hitbox_pos = Entity.GetHitboxPosition(enemies[i], 2); // change hitbox here https://www.onetap.com/scripting/gethitboxposition.77/
wts_hitbox = Render.WorldToScreen(hitbox_pos);
//Cheat.Print(wts_hitbox + "\n")
Render.Line(screen_size[0] / 2, screen_size[1] / 2, wts_hitbox[0], wts_hitbox[1], color1);
}
}
}
}
}
Cheat.RegisterCallback("Draw", "draw");
function r8101 (){
var weapons = Entity.GetName(Entity.GetWeapon(Entity.GetLocalPlayer()));
if (weapons != 'r8 revolver') {
return
};
var LocalPlayerIndex = Entity.GetLocalPlayer();
var enemies = Entity.GetEnemies();
for (var i = 0; i < enemies.length; i++)
{
if (Entity.IsAlive(enemies[i]) && Entity.IsValid(enemies[i]) && !Entity.IsDormant(enemies[i]))
{
const no_kevlar = Entity.GetProp(enemies[i],"CCSPlayerResource", "m_iArmor") == 0
if (no_kevlar) {
if(get_metric_distance(Entity.GetRenderOrigin(Entity.GetLocalPlayer()), Entity.GetRenderOrigin(enemies[i])) < 15) {
Ragebot.ForceTargetMinimumDamage(enemies[i], 101)
} else return;
}
}
}
}
Cheat.RegisterCallback("CreateMove", "r8101")
function closestTarget() {
var local = Entity.GetLocalPlayer();
var enemies = Entity.GetEnemies();
var dists = [];
var damage = [];
for(e in enemies) {
if(!Entity.IsAlive(enemies[e]) || Entity.IsDormant(enemies[e]) || !Entity.IsValid(enemies[e])) continue;
dists.push([enemies[e], calcDist(Entity.GetHitboxPosition(local, 0), Entity.GetHitboxPosition(enemies[e], 0))]);
}
dists.sort(function(a, b)
{
return a[1] - b[1];
});
if(dists.length == 0 || dists == []) return target = -1;
return dists[0][0];
}
// clean dist func, thanks rzr
function calcDist(a, b)
{
x = a[0] - b[0];
y = a[1] - b[1];
z = a[2] - b[2];
return Math.sqrt( x * x + y * y + z * z );
}
Cheat.PrintChat(' \x0e• [Chr1s解析器V3] 注入成功!(控制台有介绍). \n');
Cheat.PrintChat(' \x0c 最后更新时间:2021年3月30日. \n');
var isname = Cheat.GetUsername();
Cheat.PrintColor([117, 112, 255, 255], '• 你使用的东西来自北落\n');
Cheat.PrintColor([117, 112, 255, 255], '• 倒卖死个妈妈 \n');
Cheat.PrintColor([117, 112, 255, 255], '• 我的联系方式: \n');
Cheat.PrintColor([117, 112, 255, 255], '• QQ:2493798279 \n');
Cheat.PrintColor([117, 112, 255, 255], '• 欢迎你来购买,玩得开心: ' + isname + '\n');
function get_metric_distance(a, b)
{
return Math.floor(Math.sqrt(Math.pow(a[0] - b[0], 2) + Math.pow(a[1] - b[1], 2) + Math.pow(a[2] - b[2], 2)) * 0.0254 );
}