EmoTracker runs normally for approximately 30–60 minutes while autotracking ALttPR.
The UI eventually freezes completely.
The tracker window no longer responds to input.
Windows reports the application as "Not Responding."
SNI continues running.
The game continues running on the SNES.
The issue is reproducible after longer play sessions.
- Installed the latest NDI Runtime (fixed missing NDILib.dll errors)
- Fresh EmoTracker logs
- Fresh SNI session
- Rebooted PC
- Captured a full memory dump while frozen
If more information is needed please let me know.
EmoTracker: 3.0.3.2 (official x64)
CodeTracker package
SNI: 0.103
Hardware: Original SNES
Flash Cart: FXPak Pro / SD2SNES
Firmware: 1.11.1
Windows 11
EmoTracker.Extensions.AutoTracker.AutoTrackerExtension.ReadU8
Call stack:
AutoTrackerExtension.ReadU8
System.Threading.Tasks.Task.InternalWait
System.Threading.Monitor.Wait
NLua
lua54.dll
ScriptManager.SafeCall
LuaMemorySegment.OnSegmentDataUpdated
Avalonia Dispatcher (UI thread)
APPLICATION_HANG_BusyHang
Failure Bucket:
APPLICATION_HANG_BusyHang_cfffffff_win32u.dll!NtUserMsgWaitForMultipleObjectsEx
Raw Logs
PROCESS_NAME: EmoTracker.exe
ERROR_CODE: (NTSTATUS) 0xcfffffff
FAILURE_BUCKET_ID:
APPLICATION_HANG_BusyHang_cfffffff_win32u.dll!NtUserMsgWaitForMultipleObjectsEx
...
System_Private_CoreLib!System.Threading.Tasks.Task.InternalWait
System_Private_CoreLib!System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification
EmoTracker!EmoTracker.Extensions.AutoTracker.AutoTrackerExtension.ReadU8
System.Reflection.RuntimeMethodInfo.Invoke
NLua!NLua.Method.LuaMethodWrapper.CallInvoke
NLua!NLua.Method.LuaMethodWrapper.CallMethodFromName
NLua!NLua.Method.LuaMethodWrapper.Call
lua54.dll
EmoTracker.Data.ScriptManager.SafeCall
EmoTracker.Data.AutoTracking.LuaMemorySegment.OnSegmentDataUpdated
Avalonia.Threading.DispatcherOperation.InvokeCore
Avalonia.Threading.Dispatcher.ExecuteJobsCore
Avalonia.Win32.Win32Platform.WndProc
Avalonia.Win32.Win32DispatcherImpl.RunLoop
Avalonia.Threading.Dispatcher.MainLoop
EmoTracker.Program.Main
PROCESS_NAME: EmoTracker.exe
ERROR_CODE: (NTSTATUS) 0xcfffffff
SYMBOL_NAME:
win32u!NtUserMsgWaitForMultipleObjectsEx+14
FAILURE_BUCKET_ID:
APPLICATION_HANG_BusyHang_cfffffff_win32u.dll!NtUserMsgWaitForMultipleObjectsEx
EmoTracker runs normally for approximately 30–60 minutes while autotracking ALttPR.
The UI eventually freezes completely.
The tracker window no longer responds to input.
Windows reports the application as "Not Responding."
SNI continues running.
The game continues running on the SNES.
The issue is reproducible after longer play sessions.
If more information is needed please let me know.
EmoTracker: 3.0.3.2 (official x64)
CodeTracker package
SNI: 0.103
Hardware: Original SNES
Flash Cart: FXPak Pro / SD2SNES
Firmware: 1.11.1
Windows 11
EmoTracker.Extensions.AutoTracker.AutoTrackerExtension.ReadU8
Call stack:
AutoTrackerExtension.ReadU8
System.Threading.Tasks.Task.InternalWait
System.Threading.Monitor.Wait
NLua
lua54.dll
ScriptManager.SafeCall
LuaMemorySegment.OnSegmentDataUpdated
Avalonia Dispatcher (UI thread)
APPLICATION_HANG_BusyHang
Failure Bucket:
APPLICATION_HANG_BusyHang_cfffffff_win32u.dll!NtUserMsgWaitForMultipleObjectsEx
Raw Logs
PROCESS_NAME: EmoTracker.exe
ERROR_CODE: (NTSTATUS) 0xcfffffff
FAILURE_BUCKET_ID:
APPLICATION_HANG_BusyHang_cfffffff_win32u.dll!NtUserMsgWaitForMultipleObjectsEx
...
System_Private_CoreLib!System.Threading.Tasks.Task.InternalWait
System_Private_CoreLib!System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification
EmoTracker!EmoTracker.Extensions.AutoTracker.AutoTrackerExtension.ReadU8
System.Reflection.RuntimeMethodInfo.Invoke
NLua!NLua.Method.LuaMethodWrapper.CallInvoke
NLua!NLua.Method.LuaMethodWrapper.CallMethodFromName
NLua!NLua.Method.LuaMethodWrapper.Call
lua54.dll
EmoTracker.Data.ScriptManager.SafeCall
EmoTracker.Data.AutoTracking.LuaMemorySegment.OnSegmentDataUpdated
Avalonia.Threading.DispatcherOperation.InvokeCore
Avalonia.Threading.Dispatcher.ExecuteJobsCore
Avalonia.Win32.Win32Platform.WndProc
Avalonia.Win32.Win32DispatcherImpl.RunLoop
Avalonia.Threading.Dispatcher.MainLoop
EmoTracker.Program.Main
PROCESS_NAME: EmoTracker.exe
ERROR_CODE: (NTSTATUS) 0xcfffffff
SYMBOL_NAME:
win32u!NtUserMsgWaitForMultipleObjectsEx+14
FAILURE_BUCKET_ID:
APPLICATION_HANG_BusyHang_cfffffff_win32u.dll!NtUserMsgWaitForMultipleObjectsEx