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# Agent LLMs via Vercel AI SDK. Configure any number of providers independently.
# LLM_PROVIDER only controls the initially selected provider in AI Chat.
LLM_PROVIDER=anthropic
LLM_ANTHROPIC_BASE_URL=https://api.anthropic.com/v1
LLM_ANTHROPIC_API_KEY=
LLM_ANTHROPIC_MODEL=claude-fable-5
LLM_OPENAI_BASE_URL=https://api.openai.com/v1
LLM_OPENAI_API_KEY=
LLM_OPENAI_MODEL=gpt-5
# responses (default) or chat
LLM_OPENAI_API_MODE=responses
LLM_GEMINI_BASE_URL=https://generativelanguage.googleapis.com/v1beta/openai
LLM_GEMINI_API_KEY=
LLM_GEMINI_MODEL=gemini-3.5-flash
LLM_KIMI_BASE_URL=https://api.moonshot.ai/v1
LLM_KIMI_API_KEY=
LLM_KIMI_MODEL=kimi-k3
LLM_QWEN_BASE_URL=https://dashscope-us.aliyuncs.com/compatible-mode/v1
LLM_QWEN_API_KEY=
LLM_QWEN_MODEL=qwen-plus
LLM_GLM_BASE_URL=https://open.bigmodel.cn/api/paas/v4
LLM_GLM_API_KEY=
LLM_GLM_MODEL=glm-5.2
LLM_DEEPSEEK_BASE_URL=https://api.deepseek.com
LLM_DEEPSEEK_API_KEY=
LLM_DEEPSEEK_MODEL=deepseek-v4-pro
LLM_STEPFUN_BASE_URL=https://api.stepfun.com/v1
LLM_STEPFUN_API_KEY=
LLM_STEPFUN_MODEL=step-3.7-flash
# BytePlus ModelArk: one endpoint fronting many hosted models. Swap the model id
# to any model activated in the BytePlus console (DeepSeek, GLM, Doubao-Seed, ...).
LLM_BYTEPLUS_BASE_URL=https://ark.ap-southeast.bytepluses.com/api/v3
LLM_BYTEPLUS_API_KEY=
LLM_BYTEPLUS_MODEL=deepseek-v4-pro
LLM_MINIMAX_BASE_URL=https://api.minimaxi.com/v1
LLM_MINIMAX_API_KEY=
LLM_MINIMAX_MODEL=MiniMax-M3
LLM_MISTRAL_BASE_URL=https://api.mistral.ai/v1
LLM_MISTRAL_API_KEY=
LLM_MISTRAL_MODEL=mistral-large-latest
# Server-only image generation credentials. Never use a VITE_ prefix.
IMAGE_BASE_URL=https://api.openai.com
IMAGE_API_KEY=
GEMINI_BASE_URL=https://generativelanguage.googleapis.com
GEMINI_API_KEY=
GEMINI_IMAGE_MODEL=gemini-3.1-flash-image
# Optional Fal.ai image/video provider (see FAL.md). Select Fal.ai in Settings.
# Leave model IDs blank to ask before generation; keys remain server-only.
FAL_KEY=
FAL_IMAGE_MODEL=
FAL_VIDEO_MODEL=
WAVESPEED_BASE_URL=https://api.wavespeed.ai
WAVESPEED_API_KEY=
WAVESPEED_IMAGE_MODEL=wavespeed-ai/flux-dev
ELEVENLABS_BASE_URL=https://api.elevenlabs.io
ELEVENLABS_API_KEY=
ELEVENLABS_TTS_MODEL=eleven_multilingual_v2
ELEVENLABS_SOUND_MODEL=eleven_text_to_sound_v2
DOUBAO_TTS_BASE_URL=https://openspeech.bytedance.com
DOUBAO_TTS_APP_ID=
DOUBAO_TTS_ACCESS_KEY=
DOUBAO_TTS_RESOURCE_ID=seed-tts-2.0
INWORLD_TTS_BASE_URL=https://api.inworld.ai
INWORLD_TTS_API_KEY=
INWORLD_TTS_MODEL=inworld-tts-2
FISHAUDIO_TTS_BASE_URL=https://api.fish.audio
FISHAUDIO_TTS_API_KEY=
FISHAUDIO_TTS_MODEL=s2.1-pro
SPEECHIFY_TTS_BASE_URL=https://api.sws.speechify.com
SPEECHIFY_TTS_API_KEY=
SPEECHIFY_TTS_MODEL=simba-multilingual
MUREKA_BASE_URL=https://api.mureka.ai
MUREKA_API_KEY=
MUREKA_MUSIC_MODEL=auto
# Optional Atlas Cloud music provider (single async POST, then prediction polling)
ATLASCLOUD_API_BASE=https://api.atlascloud.ai/api/v1
ATLASCLOUD_API_KEY=
ATLASCLOUD_MUSIC_MODEL=minimax/music-2.6
SEEDANCE_BASE_URL=https://ark.cn-beijing.volces.com/api/v3
SEEDANCE_API_KEY=
SEEDANCE_VIDEO_MODEL=doubao-seedance-2-0-260128
# OFox multi-model gateway (LLM preset + video generation share one key)
LLM_OFOX_BASE_URL=https://api.ofox.ai/v1
LLM_OFOX_API_KEY=
OFOX_VIDEO_MODEL=bytedance/seedance-2.0-fast
KLING_BASE_URL=https://api-singapore.klingai.com
KLING_API_KEY=
KLING_VIDEO_MODEL=kling-v3-omni
# BytePlus ModelArk: one Key/Base URL pair covers both image (Seedream) and video (Seedance)
# generation, same convention as MiniMax above. Separate from LLM_BYTEPLUS_* (Agent chat).
BYTEPLUS_BASE_URL=https://ark.ap-southeast.bytepluses.com/api/v3
BYTEPLUS_API_KEY=
BYTEPLUS_IMAGE_MODEL=seedream-4-5-251128
BYTEPLUS_VIDEO_MODEL=seedance-1-5-pro-251215
# Firecrawl web-browser integration — server-only; never VITE_
# Can also come from shell export (e.g. ~/.claude/secrets/search-apis.env)
FIRECRAWL_API_KEY=
# Social publishing (publish_to_social) via Upload-Post — server-only; never VITE_
# API key and profile from https://app.upload-post.com (connect your accounts to the profile)
UPLOAD_POST_API_KEY=
UPLOAD_POST_PROFILE=
# Stock media (search_stock_media) — any one enables stock capability
PEXELS_API_KEY=
PIXABAY_API_KEY=
UNSPLASH_ACCESS_KEY=
FREESOUND_API_KEY=
# Optional Cloudflare R2 storage. When all four values are set, uploads write through to R2 and local disk acts as a cache.
# Create a bucket and an Object Read & Write API token in R2. The bucket may remain private; reads use the local service.
R2_ACCOUNT_ID=
R2_ACCESS_KEY_ID=
R2_SECRET_ACCESS_KEY=
R2_BUCKET=
# Optional asset directory. Use an absolute path or ~/ prefix; leave blank for public/media/uploads/.
# Existing assets are copied to a new directory automatically while original files and project paths remain unchanged.
MEDIA_DIR=
# Optional restriction for Agent local media browsing/import. Empty allows all local paths.
# Use comma-separated absolute paths to restrict access to specific roots.
AGENT_IMPORT_ROOTS=
# Optional per-file upload limit in bytes. Unset or invalid values use the finite 20 GiB
# editor-safe default. Lower this for constrained disks or deployment request limits.
# UPLOAD_MAX_BYTES=10737418240
# Optional export tuning. Each export uses up to about 80% CPU by default and is memory-capped at 24 workers.
# macOS uses VideoToolbox. Windows uses NVENC for primary rendering when available and otherwise falls back to CPU.
# Set Remotion concurrency per export as an integer or percentage, such as 6 or 75%.
# OPENCHATCUT_RENDER_CONCURRENCY=80%
# Concurrent heavy exports default to 1 and are capped at 4; other jobs remain queued to avoid resource contention.
# OPENCHATCUT_MAX_ACTIVE_EXPORTS=1
# Disable hardware encoding for troubleshooting or consistent software-encoding output.
# OPENCHATCUT_DISABLE_HARDWARE_ENCODING=0
# Advanced override for FFmpeg asset normalization and frame-rate conversion only; it does not control primary Remotion rendering:
# h264_videotoolbox / h264_nvenc / h264_qsv / h264_amf / libx264
# OPENCHATCUT_H264_ENCODER=
# Authentication for the community resource preview renderer; use the same value for the website RESOURCE_PREVIEW_TOKEN.
RESOURCE_PREVIEW_TOKEN=