Repository navigation
Expand file tree
/
Copy pathFrame2.as
More file actions
110 lines (93 loc) · 3.67 KB
/
Copy pathFrame2.as
File metadata and controls
110 lines (93 loc) · 3.67 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
package
{
import org.flintparticles.common.counters.*;
import org.flintparticles.common.initializers.*;
import org.flintparticles.threeD.actions.*;
import org.flintparticles.threeD.emitters.Emitter3D;
import org.flintparticles.threeD.initializers.*;
import org.flintparticles.threeD.renderers.*;
import org.flintparticles.threeD.renderers.controllers.*;
import org.flintparticles.threeD.zones.*;
import resolumeCom.*;
import resolumeCom.parameters.*;
import resolumeCom.events.*;
import flash.display.MovieClip;
import flash.geom.Vector3D;
public class Frame2 extends MovieClip
{
private var emitter: Emitter3D;
private var renderer: DisplayObjectRenderer;
private var nay: int;
var resolume: Resolume = new Resolume();
public var paramScaleX: FloatParameter;
public function Frame2()
{
resolume.addParameterListener(parameterChanged);
//create as many different parameters as you like
paramScaleX = resolume.addFloatParameter("Scale X", 0.5);
emitter = new Emitter3D();
emitter.counter = new Blast(nay);
emitter.addInitializer(new ImageClass(Bird));
emitter.addInitializer(new Position(new BoxZone(nay, 380, 580, new Vector3D(0, 0, 0), new Vector3D(0, 1, 0), new Vector3D(0, 0, 1))));
emitter.addInitializer(new Velocity(new SphereZone(new Vector3D(0, 0, 0), 150, 100)));
emitter.addAction(new ApproachNeighbours(nay, 100));
emitter.addAction(new MatchVelocity(40, 200));
emitter.addAction(new MinimumDistance(20, 600));
emitter.addAction(new RotateToDirection());
emitter.addAction(new BoundingBox(-300, 300, -200, 200, -300, 300));
emitter.addAction(new SpeedLimit(100, true));
emitter.addAction(new SpeedLimit(nay));
emitter.addAction(new Move());
renderer = new DisplayObjectRenderer(false);
renderer.x = 350;
renderer.y = 250;
renderer.addEmitter(emitter);
addChild(renderer);
renderer.camera.position = new Vector3D(0, 0, -400);
renderer.camera.target = new Vector3D(0, 0, 0);
renderer.camera.projectionDistance = 400;
var controller: FirstPersonCamera = new FirstPersonCamera(stage, renderer.camera);
controller.start();
emitter.start();
// constructor code
}
public function parameterChanged(event: ChangeEvent): void
{
//check to see what parameter was changed
if (event.object == this.paramScaleX)
{
//now it gets interesting
//do whatever you like with the value of the parameter
nay = this.paramScaleX.getValue() * 100.0;
}
}
}
}
/*
* FLINT PARTICLE SYSTEM
* .....................
*
* Author: Richard Lord
* Copyright (c) Richard Lord 2008-2011
* http://flintparticles.org/
*
* Licence Agreement
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/