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Comfortable display density
Compact display density
[QUALITY] Remove unused public API and no-op extension points
area: core
quality
sev: low
BGLuis/slime-RPG#31
·
Filter by author
BGLuis
opened
on Sep 27, 2026
[PERF] Regular expressions are recompiled on every call in the RPG Maker extractor
area: rpgmaker
performance
sev: low
BGLuis/slime-RPG#30
·
Filter by author
BGLuis
opened
on Sep 27, 2026
[PERF] A run makes four full copies of the game files on disk
area: core
performance
sev: medium
BGLuis/slime-RPG#29
·
Filter by author
BGLuis
opened
on Sep 27, 2026
·
M4 — Jobs, plugins & packaging
[PERF] Progress status updates are quadratic in the number of files
area: core
performance
sev: medium
BGLuis/slime-RPG#28
·
Filter by author
BGLuis
opened
on Sep 27, 2026
·
M4 — Jobs, plugins & packaging
[PERF] Each file is parsed six times and serialised twice per run
area: core
performance
sev: medium
BGLuis/slime-RPG#27
·
Filter by author
BGLuis
opened
on Sep 27, 2026
·
M4 — Jobs, plugins & packaging
[ARCH] Factory matches names by substring and persists a misspelled provider ID
architecture
area: core
sev: medium
BGLuis/slime-RPG#26
·
Filter by author
BGLuis
opened
on Sep 27, 2026
·
M4 — Jobs, plugins & packaging
[ARCH] Add pyproject.toml and discover extractors/providers through entry points
architecture
area: infra
sev: medium
BGLuis/slime-RPG#25
·
Filter by author
BGLuis
opened
on Sep 27, 2026
·
M4 — Jobs, plugins & packaging
[ARCH] Single TranslationJob used by CLI and GUI; GUI renders plugin configuration questions
architecture
area: ui
sev: high
BGLuis/slime-RPG#24
·
Filter by author
BGLuis
opened
on Sep 27, 2026
·
M4 — Jobs, plugins & packaging
[ARCH] Replace cwd-relative class-level folders with a per-job Workspace
architecture
area: core
sev: high
BGLuis/slime-RPG#23
·
Filter by author
BGLuis
opened
on Sep 27, 2026
·
M4 — Jobs, plugins & packaging
[EPIC] Jobs, plugins and packaging: one orchestration for CLI and GUI, installable plugins
architecture
area: core
epic
sev: high
BGLuis/slime-RPG#22
·
Filter by author
BGLuis
opened
on Sep 27, 2026
·
M4 — Jobs, plugins & packaging
[ARCH] Translation memory lookup ignores provider and game, and collapses line breaks
architecture
area: translation-memory
sev: high
BGLuis/slime-RPG#21
·
Filter by author
BGLuis
opened
on Sep 27, 2026
·
M3 — Translation engine
[PERF] Replace three nested retry layers with one, and stop bypassing the concurrency limit
area: providers
performance
sev: high
BGLuis/slime-RPG#20
·
Filter by author
BGLuis
opened
on Sep 27, 2026
·
M3 — Translation engine
[PERF] Batch and deduplicate segments across files instead of one request batch per file
area: core
area: providers
performance
sev: high
BGLuis/slime-RPG#19
·
Filter by author
BGLuis
opened
on Sep 27, 2026
·
M3 — Translation engine
[ARCH] Define a minimal provider contract with declared capabilities
architecture
area: providers
sev: high
BGLuis/slime-RPG#18
·
Filter by author
BGLuis
opened
on Sep 27, 2026
·
M3 — Translation engine
[EPIC] Translation engine: make adding a translation provider a small, isolated plugin
architecture
area: providers
epic
sev: high
BGLuis/slime-RPG#17
·
Filter by author
BGLuis
opened
on Sep 27, 2026
·
M3 — Translation engine
[ARCH] Let each extractor detect its own game layout instead of a central if-chain
architecture
area: core
sev: medium
BGLuis/slime-RPG#16
·
Filter by author
BGLuis
opened
on Sep 27, 2026
·
M2 — Format & segment contracts
[ARCH] Unify the duplicated event-command strategy base classes of RPG Maker and WOLF
architecture
area: rpgmaker
area: wolf
sev: medium
BGLuis/slime-RPG#15
·
Filter by author
BGLuis
opened
on Sep 27, 2026
·
M2 — Format & segment contracts
[ARCH] Move file format knowledge out of BaseExtractor into registered format adapters
architecture
area: core
sev: high
BGLuis/slime-RPG#14
·
Filter by author
BGLuis
opened
on Sep 27, 2026
·
M2 — Format & segment contracts
[ARCH] Introduce a Segment model with stable IDs and round-trip tests for every extractor
architecture
area: core
sev: high
BGLuis/slime-RPG#13
·
Filter by author
BGLuis
opened
on Sep 27, 2026
·
M2 — Format & segment contracts
[EPIC] Format and segment contracts: make adding a new game engine a plugin, not a core edit
architecture
area: core
epic
sev: high
BGLuis/slime-RPG#12
·
Filter by author
BGLuis
opened
on Sep 27, 2026
·
M2 — Format & segment contracts
[BUG] Filename translation does not sanitise names and silently overwrites on collisions
area: core
bug
sev: medium
BGLuis/slime-RPG#11
·
Filter by author
BGLuis
opened
on Sep 27, 2026
·
M1 — Stabilization
[BUG] DeepL provider calls a missing method and sends "AUTO" as source language
area: providers
bug
sev: medium
BGLuis/slime-RPG#10
·
Filter by author
BGLuis
opened
on Sep 27, 2026
·
M1 — Stabilization
[BUG] Generic JSON extractor sends every string value to the translator (paths, IDs, script keys)
area: csv-json
bug
sev: high
BGLuis/slime-RPG#9
·
Filter by author
BGLuis
opened
on Sep 27, 2026
·
M1 — Stabilization
[BUG] Provider failures are reported as "Processed successfully"; error handling relies on message substrings
area: core
area: providers
bug
sev: high
BGLuis/slime-RPG#8
·
Filter by author
BGLuis
opened
on Sep 27, 2026
·
M1 — Stabilization
[BUG] WOLF RPG games shipped as Data.wolf are never unpacked, so nothing is translated
area: wolf
bug
sev: high
BGLuis/slime-RPG#7
·
Filter by author
BGLuis
opened
on Sep 27, 2026
·
M1 — Stabilization
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